h  Player: cryemore Game: DCSS trunk Server: crawl.dcss.io Filename: 2025-04-26.16:02:16.ttyrec Time: (1745683336) Sat Apr 26 16:02:16 2025  h [?1051l[?1052l[?1060l[?1061h hV)0[?7h[?25l[?1c h hiYcryemore the TrooperOniHealth: 53/53 ========================Magic: 4/4========================AC: 3Str: 28EV: 8Int: 9SH: 8Dex: 14 h~XL:  4 Next:  2% Place: Dungeon:2Noise: ---------  Time: 1573.8 (0.0)a) +0 tridentNothing quivered hxI###.##...#........#.###....#.####.#.###.#.##.# #.#.###....##.# #. h!#.# ##.###.##.## ###.# ##.## ##....##.# ###.## ##...##.# #...# #...# hd#.####@#.## ##.#.# h#.#.......## ##.##.##.#.##.##..###.###.#### h(#.#.##÷##.#............#.#.#..............###.#.#.......#######...... h #.........# ##.###.  h/y###.......##..... ###...#####.... hhE  h h`Welcome back, cryemore the Oni Fighter. h h _Press ? for a list of commands and other information.K h3K hK hm4K hK h.= _Done exploring.N hy M...##...#.......#....#.### ##.#N hEy  ##....##.# #. ##.###.##.## ##N hy B ##.## ##.##.## # #@..# #..####.#.## ##.#.......## ##.##.# #.#.##.##..###.###.######...N hy J#.....N he N h 24.8 (1 _N hͅ N hm O hh5#...# #.###.# #...#.##.# ##....#.####.#.# ##.#.##.# #.##.# ##....##.# #.#.# ##.###.##.## ##.# ##.## ##....# ##.# ###.## ##...# ##.# #.@.# #...# ##.####.#.## ##.#.# ##.#.......## ##.##.# #O hzh#.#.##.##..###.###.##.#.##÷##.#...#.#.#..............###.#.#.......#######.#.........# ##.###.###.# #.O h o<5O hsO hvO h #...# #.###.# #...#.#.#.# ##....#.####.#.# ##.#.##.# #.#.#.# ##....##.# #.#.# ##.###.##.## ###.#.# ##.## ##....# #.#.# ###.## ##...# #.#.# #..@# #...# #.#.####.#.## ##.#.# #.#.#.......## ##.##.# #.#.#.##.##..###.###.#####.#.#.##÷##.#...#.#.#..............###.#.#.......#######.#.. hk 40m.......# ##.###.###.# #.O hx O hҤ &6O hK O h# O h4O hO hP hz4P hP h[P hr(M#######.####.##.....##...#........##....#.####.. ##.## ##....##.# #.. ##.###.##.## ## ##.## ##.###@## # #...# #..P h(^###.#.## ##.#.#.......## ##.##.# #.#.##.##..#÷##.#. ..........##.......#P h./<7P h3P hL5P hk4P h,P hP hP hUP hjP hP h{ 4P hc P h [ h 4[ h2 [ h [ h= [ h [ h2 &0[ h7 ,[ h [ h ;[ h6 [ hs ;[ h [ h ;[ h< [ h [ h I[ h [ h [ h [ h [ h ,[ h+ [ hv [ h ,[ h [ h [ hD ,[ h [ h 2##......#.###.####### #.#####.#..#####............# ##.## ##.###.#####.# #.#######.# ### #.# #.# #.# ##.# #.# #.# #.# #.### #.#####.####.### #...# #..............# [ h` ###.# #...#........#.# #.# ##@...#.####...# 82.8 (5#.# ##.#.##.# #.#.####[ h 7#.# ##....##.# #.....<#.# ##.###.##.## ###.###.# ##.## ##....# #.# #[[ h #.# ###.## ##...# #.# ##.# #...# #...# #.# ##.####.#.## ##.#.# #.# #[ h= #.#.......## ##.##.# #.# #[ hv [ h [ h [ h_ [ h F78 M #.###..... #.# #......#.###.####### #.#####.#####...........[ h ......# ##.###.############ # #.# #.# #######.####.##....###.@.#........#[ h _##....#.####...#  ##.#.###.#####.###....##.# #.....<.[ h1 .###.#.## ##. .## ##......##.[ h- [ h{ +3.8 (1[ h [ h V #.###.....##.### #.# # ##......#.###.####### #.##### #..#####............# # #.## ##.###.#####.# #.[ h#  #.# ### #.# #.# #.#  #.# #.# #.# #.# #.###[ h  #.#####.####.### #...# #.# ###.# #@..#.#.# #.#[ h  ##....#.####...# #.#[ h  ##.#.##.# #.#.[ h/ L #.# ##....##.# #.....< #.# ##.###.##.## ###.### #.# ##.## ##....# #.# # #.# ###.## ##...# #.# #[ hR  #.# #...# #...# #.# #[ hq  #.####.#.## ##.#.# #.# #[ h <4[ h [ h} ;[ h` [ h 78 M #.#........# #.###..... #.# #......#.###.####### #.#####.#####................[ h ~# ##.###.###########[ h1   #.# #.# ##[ h_ #####.####.##............##[ h ...#........###....#.####...# #.#[ h ##.#.##.# #.#.###.# [ h .[ h '#...[ h! <5[ hR% [ h. #.# #.#.# #.# ##.#.###.....##.### #.# #.##......#.###.####### #.#####.#..#####............# #.#.## ##.###.#####.# #.##.# ### #.# #.# #.# ##.# #.# #.# #.# #.### #.#####.####.### #...# #.# ###.# #...#.#.# #.# ##....#.####...# [ h/ #.# ##.#.##.# #.#.##.# ##....##.# #.....<.#.# ##.###.##.## ###.###.#.# ##.## ##....# #.# #[[ hF/ r#.# ###.## ##...# #.# #.#.# #...# #...# #.# #.[ hG6 <6[ h&< [ hE  ##.....##.## ##......#.##### #.####..#####............# #......## ##.###.########### ### #.#    #######.####.###...............###........# #....#.####..##.#.##.# #.#.####..##.####.#.## ##.#.# #.# #. [ hI [ h\I 7[ hM [ h4S [ hS [ hAX [ h^ [ h,_ [ h)d [ hj [ hj [ ho [ hu ;[ h0z [ h [ hǀ [ h [ hЊ [ h [ h [ h{ [ h4gM ##......#.#[ hag#### #.####..#####............# #......[ hg## ##.###.########### ### #.# [ hg/   ##[ hg#####.####.###...............####[ h?ho ##@...#.####..##.#.##.# #.#.######....##....<.[ hlh7.###.#.## ##..## ##.[ hhD.....##.[ hh#.#.......## ##.##.# #.# #. [ hto<8[ ht[ hfv\ hp4\ hX\ h]\ h+4\ hC0\ hF2d hd hd hd hd h,d hnd hd h,d hed hd hid h,d hd hd hd hd hd hd h1,d hd hBd h.d hWd hd h  #.###.....## #..# #.### #.# #.....####.####.......##d h V #.# ###..###............#.##. #.# ####>###.#.########.#....d h% ~ #.# #.....##.#.# #.####. #.# #.#........# #.# ##d hS  #.###.....##.### #.# #d h x ##......#.###.####### #.######..#####.....@......# #......95.8 (7d h Y#.## ##.###.#####.# #.##.# ### #.# #.# #.# #.# #.# #.# #.##.### #.#####.####.####...# #..............# d h ###.# #...#........#.#  #.# ##....#.####...#  #.# ##.#.#.###d h)d hf h[ 3f h\ f h` f h,a ,f he nf he f h1f ,f hf f h`g f hg f h h f hYh f h+i f hj f hj f hj f h+l f hul f hl f hm f hKu  #.#.#.#.........#.#... #.##...#.###...#.#.##.# ###.#......# ##.###.#.#. #...#......# #.# #.##.# #..........# ##.#.# #.###.....## #..# #.### #.# #.....####.####...... #.# ###..###............ #.# ####@###.#.########.#601.8 (6 #.# #.....##.#.# #. #.# #.#........# #.# #.###.....##.### #.# ##......#.### hu $0m.####### #.# #..#####......# #.. #.## ##.###.#####.# #.# #.## #.# #.# #.# #.# #.# #.# #.f hv f hnx [ _There is a stone staircase leading down here.g hC8g h8g h<g hAg hE22.8 (1 _g hEg h                 ######### 3   #....@).#   #.#####.#   #             g h g hA g hF C3.6 (1.8g hTK _You climb downwards.  Found a dagger. _There is a stone staircase leading up here.h hh hJInventory: 17/52 slots Hand Weapons (go to first with ))  a - a +0 trident (weapon) Armour (go to first with [)  b - a +0 robe (worn)  c - a +0 kite shield (worn) Jewellery (go to first with "=)  e - a +6 ring of strength (worn)  o - a +6 ring of dexterity (worn)p - a +6 ring of dexterity Scrolls (go to first with ?)  f - a scroll labelled OHUWKEL FUURGHU  i - 2 scrolls labelled POPSOOCZUF  j - a scroll labelled KIRUIP ZETIGG  l - a scroll labelled RELISU HAJI  q - a scroll labelled HIGISK KALORI Potions (go to first with !)d - a potion of might  g - a dark potion  h - a glowing cyan potion  k - a fizzy emerald potion  m - 2 lumpy coppery potions  n - 3 silvery potionsj hQ  k - a fizzy emerald potionk h%5 i - 2 scrolls labelled POPSOOCZUF. A disposable arcane formula inscribed on parchment by a professional scribe or sorcerer. Anyone can evoke the power of the arcane formula by reading it out loud, but the nature of that power is not a priori apparent. k hnStash search prefixes: {inventory} {scroll} Menu/colouring prefixes: unidentified scroll _________________ k h“To drift with every passion till my soul  Is a stringed lute on which all winds can play,  Is it for this that I have given away k h Mine ancient wisdom, and austere control?  Methinks my life is a twice-written scroll  Scrawled over on some boyish holiday.” k h -Oscar Wilde, _Helas_. 1881. (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.l h l h l h Z cryemore the Trooper  Oni  Health: 53/53 ========================  Magic: 4/4========================  AC: 3Str: 28  EV: 8l hk Int: 9  SH: 8Dex: 14  #########XL:  4 Next:  2% Place: Dungeon:3  #....@).#Noise: ---------  Time: 1603.6 (0.0)  #.#####.#l h a) +0 trident  #Nothing quivered  Tele l h D     l h `_Done exploring. _There is a stone staircase leading down here. l h 1_You climb downwards.  Found a dagger. l h _There is a stone staircase leading up here.  As you read the scroll labelled POPSOOCZUF, it crumbles to dust.l h l h +4.6 (1l h{ l h } _There is a stone staircase leading down here. _You climb downwards.  Found a dagger. _There is a stone staircase leading up here.  As you read the scroll labelled POPSOOCZUF, it crumbles to dust. _You feel strangely unstable. It was a scroll of teleportation.m h m h9 Inventory: 17/52 slots Hand Weapons (go to first with ))  a - a +0 trident (weapon) m hw Armour (go to first with [)  b - a +0 robe (worn)  c - a +0 kite shield (worn) m h Jewellery (go to first with "=)  e - a +6 ring of strength (worn) m h _ o - a +6 ring of dexterity (worn)p - a +6 ring of dexterity m h Scrolls (go to first with ?)  f - a scroll labelled OHUWKEL FUURGHU m h  i - a scroll of teleportation  j - a scroll labelled KIRUIP ZETIGG  l - a scroll labelled RELISU HAJI  q - a scroll labelled HIGISK KALORI m hT Potions (go to first with !)d - a potion of might  g - a dark potion  h - a glowing cyan potion  k - a fizzy emerald potion m h N m - 2 lumpy coppery potions  n - 3 silvery potionsp h׿ f - a scroll labelled OHUWKEL FUURGHU. A disposable arcane formula inscribed on parchment by a professional scribe or sorcerer. Anyone can evoke the power of the arcane formula by reading it out loud, but the nature of that power is not a priori apparent. Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: unidentified scroll _________________ “To drift with every passion till my soul  Is a stringed lute on which all winds can play,  Is it for this that I have given away  Mine ancient wisdom, and austere control?  Methinks my life is a twice-written scroll  Scrawled over on some boyish holiday.”  -Oscar Wilde, _Helas_. 1881. (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.q hUq h_q h^`A cryemore the Trooper  Oni  Health: 53/53 ========================  q h`Magic: 4/4========================  AC: 3q h`Str: 28  EV: 8Int: 9 q h`n SH: 8Dex: 14 q h` #########XL:  4 Next:  2% Place: Dungeon:3 q h aw #....@).#q h+aNoise: ---------  Time: 1604.6 (0.0)  q hOa#.#####.#a) +0 trident q hna1 #q hlb*Nothing quivered  Tele      Found a dagger. _There is a stone staircase leading up here.  As you read the scroll labelled POPSOOCZUF, it crumbles to dust. _You feel strangely unstable. It was a scroll of teleportation.  As you read the scroll labelled OHUWKEL FUURGHU, it crumbles to dust.  It is a scroll of amnesia.q hMkA5.6 (1q hoq hat _There is a stone staircase leading up here.  As you read the scroll labelled POPSOOCZUF, it crumbles to dust. _You feel strangely unstable. It was a scroll of teleportation.  As you read the scroll labelled OHUWKEL FUURGHU, it crumbles to dust.  It is a scroll of amnesia. _You feel forgetful for a moment.q h9q h>^Inventory: 16/52 slots Hand Weapons (go to first with ))  a - a +0 trident (weapon) Armour (go to first with [) q h(? b - a +0 robe (worn)  c - a +0 kite shield (worn) Jewellery (go to first with "=)  e - a +6 ring of strength (worn)  o - a +6 ring of dexterity (worn)p - a +6 ring of dexterity Scrolls (go to first with ?) q h? i - a scroll of teleportation  j - a scroll labelled KIRUIP ZETIGG  l - a scroll labelled RELISU HAJI  q - a scroll labelled HIGISK KALORI Potions (go to first with !)d - a potion of might  g - a dark potion  h - a glowing cyan potion  k - a fizzy emerald potion q h?N m - 2 lumpy coppery potions  n - 3 silvery potionsr h bd j - a scroll labelled KIRUIP ZETIGG. A disposable arcane formula inscribed on parchment by a professional scribe or sorcerer. Anyone can evoke the power of the arcane formula by reading it out loud, but the nature of that power is not a priori apparent. Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: unidentified scroll _________________ “To drift with every passion till my soul  Is a stringed lute on which all winds can play,  Is it for this that I have given away r hcb' Mine ancient wisdom, and austere control?  Methinks my life is a twice-written scroll  Scrawled over on some boyish holiday.”  -Oscar Wilde, _Helas_. 1881. (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.s h  cryemore the Trooper  Oni  Health: 53/53 ========================  Magic: 4/4========================  AC: 3Str: 28  EV: 8Int: 9  SH: 8Dex: 14 s hB#########  XL:  4 Next:  2% Place: Dungeon:3 #....@).#  Noise: ---------  Time: 1605.6 (0.0) #.#####.#  a) +0 trident #  Nothing quivered s hf Tele      s ha    s h_You feel strangely unstable. It was a scroll of teleportation.  As you read the scroll labelled OHUWKEL FUURGHU, it crumbles to dust.  s h It is a scroll of amnesia. _You feel forgetful for a moment.  Blink to where?Press: ? - help, Dir - move targett h7*@u h ######### u h?v #...@§).#  #.#####.# # u h^u hu hu h6 cryemore the Trooper Oni u htHealth: 53/53 ======================== Magic: 4/4======================== u hZAC: 3Str: 28u hC EV: 8u h;Int: 9 u h4SH: 8u hADex: 14 u h#########u h'XL:  4 Next:  2% Place: Dungeon:3 u hAo#...@§).#u hnNoise: ---------  Time: 1605.6 (0.0) u h#.#####.#a) +0 tridentu h( #u h$Nothing quivered u h Tele u h-u h u h! As you read the scroll labelled OHUWKEL FUURGHU, it crumbles to dust.  It is a scroll of amnesia. u hY H_You feel forgetful for a moment.  Blink to where?u hs Press: ? - help, Dir - move targetAs you read the scroll labelled KIRUIP ZETIGG, it crumbles to dust.u hD8<u h+6.6 (1u hu h=    u hnIt is a scroll of amnesia. _You feel forgetful for a moment.  Blink to where?u h+Press: ? - help, Dir - move targetAs you read the scroll labelled KIRUIP ZETIGG, it crumbles to dust. u hF$_It was a scroll of blinking.v hrv h>Inventory: 15/52 slots Hand Weapons (go to first with ))  a - a +0 trident (weapon) Armour (go to first with [)  b - a +0 robe (worn)  c - a +0 kite shield (worn) v hJewellery (go to first with "=)  e - a +6 ring of strength (worn)  o - a +6 ring of dexterity (worn)p - a +6 ring of dexterity Scrolls (go to first with ?)  i - a scroll of teleportation  l - a scroll labelled RELISU HAJI  q - a scroll labelled HIGISK KALORI v hPotions (go to first with !)d - a potion of might v hm g - a dark potion  h - a glowing cyan potion  k - a fizzy emerald potion v h<N m - 2 lumpy coppery potions  n - 3 silvery potionsw h l - a scroll labelled RELISU HAJI. A disposable arcane formula inscribed on parchment by a professional scribe or sorcerer. Anyone can evoke the power of the arcane formula by reading it out loud, but the nature of that power is not a priori apparent. Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: unidentified scroll w h  _________________ “To drift with every passion till my soul  Is a stringed lute on which all winds can play,  Is it for this that I have given away  Mine ancient wisdom, and austere control?  Methinks my life is a twice-written scroll w h; Scrawled over on some boyish holiday.”  -Oscar Wilde, _Helas_. 1881. (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.w hS w h w h  cryemore the Trooper Oni w h# Health: 53/53 ======================== Magic: 4/4w hK }======================== AC: 3w h CStr: 28 w h EV: 8Int: 9 SH: 8w h ADex: 14 w h #########XL:  4 Next:  2% Place: Dungeon:3w h.  #...@<).#w hU Noise: ---------  Time: 1606.6 (0.0) #.#####.#w h| Da) +0 trident w h (#Nothing quiveredw h - Tele w h -w h 4Blink to where?w h! Press: ? - help, Dir - move targetAs you read the scroll labelled KIRUIP ZETIGG, it crumbles to dust. w hx _It was a scroll of blinking.  As you read the scroll labelled RELISU HAJI, it crumbles to dust.  You assume a fearsome visage. Nothing appears to happen.w h w h +7.6 (1w h- w h  Press: ? - help, Dir - move targetKIRUIP ZETIGG, it crumbles to dust. _It was a scroll of blinking.  As you read the scroll labelled RELISU HAJI, it crumbles to dust.  w h) ^You assume a fearsome visage. Nothing appears to happen. _It was a scroll of fear.x hx h8Inventory: 14/52 slots Hand Weapons (go to first with ))  a - a +0 trident (weapon) Armour (go to first with [)  b - a +0 robe (worn)  c - a +0 kite shield (worn) Jewellery (go to first with "=) x h2 e - a +6 ring of strength (worn)  o - a +6 ring of dexterity (worn)p - a +6 ring of dexterity Scrolls (go to first with ?)  i - a scroll of teleportation x h q - a scroll labelled HIGISK KALORI Potions (go to first with !)d - a potion of might  g - a dark potion  h - a glowing cyan potion x ho k - a fizzy emerald potion  m - 2 lumpy coppery potions  n - 3 silvery potionsz hq - a scroll labelled HIGISK KALORI. A disposable arcane formula inscribed on parchment by a professional scribe or sorcerer. Anyone can evoke the power of the arcane formula by reading it out loud, but the nature of that power is not a priori apparent. Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: unidentified scroll _________________ “To drift with every passion till my soul  Is a stringed lute on which all winds can play,  Is it for this that I have given away  Mine ancient wisdom, and austere control?  Methinks my life is a twice-written scroll  Scrawled over on some boyish holiday.”  -Oscar Wilde, _Helas_. 1881. (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.z hϬz hz hV cryemore the Trooper Oni z hHealth: 53/53 ======================== Magic: 4/4z h======================== AC: 3Str: 28z ho EV: 8Int: 9z h6p SH: 8Dex: 14z h]. #########z hXL:  4 Next:  2% Place: Dungeon:3 z h#...@<).#Noise: ---------  Time: 1607.6 (0.0)z h #.#####.#a) +0 trident #z h$Nothing quivered z h4DTele z hS z hx_It was a scroll of blinking.  As you read the scroll labelled RELISU HAJI, it crumbles to dust.  z hYou assume a fearsome visage. Nothing appears to happen. _It was a scroll of fear.  As you read the scroll labelled HIGISK KALORI, it crumbles to dust.  z hظYou hear a loud clanging noise!z hz h3    .  .z hs  .##  ..  z h###.##  .o..#z h  ##.#..#   z hE#..o.@#   ....$..o#  z h ###......   z h?#..##!##  z h#.# #.#  #. ..#z h  o   orc wizard (asleep) # .##z h  oo 2 orcs (asleep) . z h!   As you read the scroll labelled RELISU HAJI, it crumbles to dust.  You assume a fearsome visage. Nothing appears to happen. _It was a scroll of fear.  z hKAs you read the scroll labelled HIGISK KALORI, it crumbles to dust.  You hear a loud clanging noise!  It was a scroll of noise.z h  Your surroundings suddenly seem different.  An orc wizard and 2 orcs come into view.z hP  Found 12 gold pieces and a potion of might.z hz hz h.o.oo.oz hTooz hTz hvK====8.6 (1z hjz h`? _The orc wizard shouts! The orc shouts! x2 h hŻ^Inventory: 13/52 slots Hand Weapons (go to first with ))  a - a +0 trident (weapon) Armour (go to first with [)  h b - a +0 robe (worn)  c - a +0 kite shield (worn) Jewellery (go to first with "=)  e - a +6 ring of strength (worn)  o - a +6 ring of dexterity (worn) h5p - a +6 ring of dexterity Scrolls (go to first with ?)  i - a scroll of teleportation  hTPotions (go to first with !)d - a potion of might  hrL g - a dark potion  h - a glowing cyan potion  ho k - a fizzy emerald potion  m - 2 lumpy coppery potions  n - 3 silvery potions hRz d - a potion of might. A potion which greatly increases the power of the drinker's melee attacks. It is an uncommon potion. Stash search prefixes: {inventory} {potion} Menu/colouring prefixes: identified potion (q)uaff, qui(v)er, (d)rop, (=)adjust, or (i)nscribe. h1] had h\jW  cryemore the Trooper.  Oni.  Health: 53/53 ========================.##  Magic: 4/4======================== hj..  AC: 3Str: 28###.##  EV: 8Int: 9....#  SH: 8Dex: 14 hjt##.#o.#  XL:  4 Next:  2% Place: Dungeon:3#...o@# hk  Noise: ====-----  Time: 1608.6 (0.0)....$.o.#  a) +0 trident###...... hBk  Nothing quivered#..##!## hek  Might #.# #.#  hk#. ..#  o   orc wizard# .##  oo 2 orcs.  You hear a loud clanging noise!   hkQIt was a scroll of noise.  Your surroundings suddenly seem different.   hlAn orc wizard and 2 orcs come into view.Found 12 gold pieces and a potion of might. _The orc wizard shouts! The orc shouts! x2 hy  You feel very mighty all of a sudden.The orc hits you with a +0 club.  The orc wizard hits you with a +0 dagger. hy847--- hz$9.6 (1 h hx: _The orc hits you but does no damage. h%  You miss the orc wizard.The orc wizard hits you with a +0 dagger. h&B5---- h&\=---10.9 (1.3 h. hn0l _You block the orc's attack. The orc barely misses you. hm  wizard hits you with a +0 dagger. _You block the orc's attack. The orc barely misses you.  You puncture the orc wizard!  The orc wizard is almost dead.hits you with a +0 club.  The orc wizard hits you with a +0 dagger. hn 39----=--2.2 hs  h\v 1 _You block the orc's attack. h7.4 hS  hV   h>V n_You closely miss the orc. The orc hits you but does no damage. h:  You puncture the orc! hf) hX1508.7 hi$ h&G _You kill the orc! h(  . # . .. .### .. ..# #.###.## ......#  ##.#).#  #...@.# .$.).# #.......  #..##!##.#  #.# #.# #  #. ..#  # .##  .   h2f6-90 h]: h>  Things that are here: _a +0 short sword; an orc corpse h  .#. .... .### ... .. #.###.## ......##.#)####...)......$.@.####........# #..##!##.#Might    h ^-20 _ hY  h +  Things that are here:  h:_a +0 club; a +0 leather armour; an orc corpse hnR.  #. .  ... .###  ... ..#  #.###.##  ......#  ##.#).#  h/S ####...).#  .....$.)@#  ####.#  #..##!##.#  #.# #.# #  #. ..#  # .##  .   hcSY#.   h] hD^$1  hl^ _ he hg h7  #. .... .### ... .. #.###.## ......##.#)####...). h 0.....$.).########....@...# #..##!##.# #.# ##. ..#  h #..   hV <2 h  h?  hw ... .### ... .. #.###.## ......##.#)####...)......$.).########........ #..##@##.##.# #.# ##. ..#  #.##.   h h\7=3 h h# hl$4.7 (2 h h~  hs hα_d - a potion of might hJ h+  hVH_There are no items here. h4 h,g _ hB hߡ hL8= h h h¦ hx ha h h߭ h~ hưM9= hڱ h h" h h> h׺ hR h' hU h h h)M30= h h&, h h h h h h.>1= hO h h h h h h h h, h hD hz#2 h)= hk h; h] h, h h# h h h:3 hu h, h hPB h, h8 h@ hnT4= h h+, h h0 hL h h, h hb5= h h0 hZ! h, h= $  h` M_You feel a little less mighty now. h  h  h  h: =6= h[  h h, h h h h h, hY h h.K7= h h h h  h$ h% h#& hy*N38= h* h-, h/, h0 hV4, h5 h8, h: h= h=W9= ht? hB, hID hE h F hF hH hHE40= h;J hlM, hN h.R, hS h4WB hXk1= hZ h], ha h[d, he hdn2= hq, hr ht, hu hKyk3= hz h~, h h, hֈ h h h= h h%4 hf h;, h hE he h h2 hR ht.5= h h h#, h h h hA h h֨ h h h?6= hޫ h hl, h= hg, h, ht h57= h h h, h h, hf h, h h h#8 h*2= hS h hB h  h hB h h h h h0 hf hD9= hV hU h hb h, h h1l50= h h h h h^, h h, h} hY h51= h h1 hX, h h, h hk h?2= h h h , h  hj, hk hc, h h93 h6(= h h1 _HP restored. hC3 h( h! hE#, h& h( h~) h) h* h. h/2= h0 h5N _You now have 123 gold pieces (gained 12). h7 h7 hz8 h: hP>, h? hB h E, hE hIG hI, h_J hK hGN, h]O hR hT, hV h%X hY, hZ hX] h^ h_ hV` hub hc, hd h#h hn ##  ## .#  #.. .#  #..#..# hnL  ##.#_#.#  ##...#..## #.....@...# 729.7 (105.0)#.###.###.##  ho #......#  ###.#).# ...####...).# ..........).####  h9o..####........#  #..##.##.# #.###.# #  hs h t-306 hv hy5 _Found an iron altar of Okawaru. h,r vM ###  h`r ..  #..#. ##.#_#.# ##...#@.### hr h........# #.###.###.##......# .#).#. hr E ...... hr "..##. hf} F1.0)  h"  h  h{)    ###  ### ..#  #.. ..#  #..#..#  ##.#@#.#   ##...#..###  #.........# #.###.###.## # #......#  ###.#).#  ...####...).# ........).#### ..####........# 2 h- h0] _There is an iron altar of Okawaru here. hFN  You kneel at the altar of Okawaru. hI/  --more-- hY hWarmaster Okawaru Okawaru is a dangerous and powerful god of battle. Followers are expected to  hIconstantly prove themselves in combat, and may channel Okawaru's might to enhance their prowess. Okawaru demands that followers prove themselves by their own strength alone, and so worshippers are forbidden from gaining allies by any means. Okawaru pays little heed to easy victories, but will reward worshippers  hלcfor heroic feats against mighty foes. Favour - Okawaru is neutral towards you.  hGranted powers:(Cost)Okawaru requires that you fight alone, and prevents you from gaining allies.  h JYou can gain great but temporary skills.(2 MP, Piety-) h(You can speed up your combat.(5 MP, Piety--)You can enter into single combat with a foe.(7 MP, Piety--) hD~Okawaru will gift you throwing weapons as you gain piety. Okawaru will grant you a choice of weapons... once.  h\8Okawaru will grant you a choice of armour... once.  h[!]: Overview|Powers|Wrath [J/Enter]: join religion h- h# hH  cryemore the Trooper  Oni  Health: 53/53 ========================  Magic: 4/4 ht========================###  AC: 3Str: 28### ..# h9  EV: 8Int: 9#.. ..#  SH: 8Dex: 14 hH#..#..#  XL:  4 Next: 50% Place: Dungeon:3##.#@#.# ha  Noise: ---------  Time: 1732.7 (0.0)##...#..###  a) +0 trident h)#.........#  Nothing quivered#.###.###.## hH # #......# ###.#).#  hs ...####...).#   h..........).####   ..####........#     h_You feel a little less mighty now. _HP restored. _You now have 123 gold pieces (gained 12).  hu_Found an iron altar of Okawaru. _There is an iron altar of Okawaru here.   h"You kneel at the altar of Okawaru. h(a  Okawaru welcomes you! h/  --more-- h  h y  of Okawaru ......3.7 (1 _ ha  h1  hP h h hK h h , h  h  h  h7 h$ h, hL h( h, h., h. h[0 h2, h2 h5 h7, h7 hT9 h:, hq; h+@X h@ hB, hJC hD hF, hJG h I h.K, hmK hL hPS#####   ...# #####  #.######...#  #........#.#  hS/ #@######...# 474.0)#>.....# ##.###  hS #.....# ###...#  ##...## #.....# hS ##.## #..#..#..# ##.#_#.# hS #.# ##...#..###  hT#+# #.........#  h2T7#.###.###.## h\_X8.7 (15 hKa; _Found a stone staircase leading down. hq_ ht, h[yB hy hz h{ h}, h~ h h h h h h, h= h h, h  h h, h hi h h% h| ht hB hB hZ h; h, hP h6 h #.######...#  #........#.# #####.######...# h>#>.....## ##.####.#.....# ###...##.##...## #.....##.###.###.## #..#..##.........# ##.#_#.# hx#.#######@# ##...#..### #'# #.........# h ... #.###.###.## .....#. #......#....... ###.#).#.........####...).#S   adder (asleep)+................).### hD#...S.....####........ #..##.##. ht 59.7 (11  You open the door.60.7 (12 h! hsY _An adder comes into view. h.......######.######..>.....## ##.###.#.....# ###...#...## #..#.###.###.## #..#........# ##.#_########.# ##...#..### #@# #.........#...##.###.###.###.....#. #......#........ ###.#)#..####...+.......).####...S.....####........#.......## #..##.#####.# hr h>  The adder hisses angrily. h. ho hϰSSS 2 adders (1 wandering)S1.0)  h h _An adder comes into view. _There is an open door here. h6-######.. #........#####.######...# >.....## ##.##.....# ### #.##...## #...###.###.## #..#.........# ##.#_#.# #.#######@# ##...#..## #'# #.........#  #...##.###.###.# #.....#. #..... #........ ###.##....S....####...).# +................).###...S.....####.......##.......## #..##.##. h?S. h/5S. h$2  ha _ hD h; hc |...# ##########.. #........#####.######...# >.....## ##.##.....# ### #.##...## #...###.###.## #..#........@# ##.#_#.#  h Q#.#######.# ##...#..## #'# #.........#  #...##.###.###.# #.....#. #..... #...S.... ###.##.........####...)#+..S.............).### h /..####....... h6  h  h, S.SS. hz &3 h.  h|  h #.######..........######.######.. h>.....## ##.### hYV.#.....# ###... hP#...## #.. h#.###.###.## #..# h1l........# ##.#_# h[#######@# ##...#..### h  h=`#'# #......... h9#...##.###.###.## h#..S..#. #...... h6c#........ ###.#) hwm#..S......####... h?+................) h### h'#. hW).####........ h# h3## #..##.## h2 hE h h h h-! h!S h>" S. hw". h6# h~#4 h/ h4 hk  You miss the adder. The adder bites you.  You are poisoned. hvrCS. hr2=-=6.0 (1.3Pois  hw h2z, _The adder poisons you! hz  You barely miss the adder. Your headbutt misses the adder. You feel sick. h^{V1-7.3 h݂ hɇp _The adder barely misses you. You block the adder's attack. h w  You puncture the adder!  You kill the adder! h _  Okawaru accepts your kill. h3 Z.   adder h } 2/55=-65 h f=8.6 _You feel sick. The adder closely misses you. h%$  h& i _Your Fighting skill increases to level 7! h  You closely miss the adder. Your headbutt misses the adder. You feel sick.  You are no longer poisoned.=--9.9 _The adder bites you but does no damage. The adder closely misses you. h@S  You closely miss the adder. Your headbutt misses the adder. hS $49 hT $-- hDT "71.2 hZ  h] * _The adder bites you. h   You miss the adder. You headbutt the adder.  The adder is heavily wounded.2.5 _The adder barely misses you. You block the adder's attack. h  You hit the adder.  The adder is severely wounded. hW50-3.8 h h _The adder bites you but does no damage. You block the adder's attack.  You puncture the adder!  You kill the adder! hu j' h1805.1 h h: _Okawaru accepts your kill. h h I h , h 1= h; , hK  h̺ , hE  h , h  h  h U2= h  h , h  h[  h  hY  h  h{ K3= h  hC , h  h 4= h , h|  h= , h  h , hi  h a5= h  h  hQ , h  h] V  There is an open door, spattered with blood here. h  h  _ h  h;  h> , h  h  hF  h 9= h*  h  h\ , h  h  h{ , h  h  h$ , h  h 7 _You open the door. h #.###.###.## #..#..##.........# ##.#_#.# #.#######.# ##...#..# ##'###........ ##...##.###.### h T # ##.....#.# #.... ##.#. ##........# ###.# #.....##.........####... r......@................-....####.........####...# ##.......## #..# ##.....## #.## h, / ##...## #.# #+## #.## r   rat (asleep) #.## #.## #... h= x 98.1 (23.0)  A rat comes into view. h b.rr h 5==9.1 (24 hi  h% p _The rat squeaks loudly. _There is an open door here. hu U #.###.###.## #..#.. #.# ##.#_#. #.#.# ##...#.. ##'#### ##...##.###.# #. ##.....#.# # ##.#.# ##..# ###.#.....##..####.r....@'.#### h v m.#####. ##.## #.. ##.....## #. ##...## #.# hRv  #+## #. #. #. # hUx  hB{  h{ .rgg   hobgoblin (wandering)r   rat h ;--800.1 (1.0)  h  h \ _A hobgoblin comes into view. hJ| h| h*.rg.g h0===1 hq h+ _The hobgoblin shouts! hL,, h2l.r.g h|30---2 hR9 h; hQq #.###.###.## #..#.. cryemore the Trooper #.........# ##.#_#. Oni of Okawaru ...... #.#######.# ##...#.. Health: 55/55 ======================== ##'###....... Magic: 4/4======================== # ##...##.###.## AC: 3Str: 28 # #. ##.....#.# #... EV: 8Int: 9 ##.#.# ##........# ###. SH: 8Dex: 14 ##.....##.........####.. XL:  4 Next: 80% Place: Dungeon:3  h{.....r*@'............... Noise: ---------  Time: 1802.1 (0.0) ....g####.........####.. a) +0 trident ##. ##.......## #.. Nothing quivered ##.....## #.# ##...## #.# #+## #.# g   hobgoblin #.# r   rat #.# #.. _There is an open door here. _A hobgoblin comes into view. _The hobgoblin shouts!  Reach: a) +0 tridentPress: ? - help, Dir - move targetAim: a rat (62% to hit and 60% to hit with your headbutt) hw s #.###.###.## #..#.. cryemore the Trooper #.........# ##.#_#. Oni of Okawaru ...... #.#######.# ##...#.. Health: 55/55 ======================== ##'###....... Magic: 4/4========================  hx # ##...##.###.## AC: 3Str: 28 # #. ##.....#.# #... EV: 8Int: 9 ##.#.# ##........# ###. SH: 8Dex: 14 ##.....##.........####.. XL:  4 Next: 80% Place: Dungeon:3 .....r.@'............... Noise: ---------  Time: 1802.1 (0.0) ....g####.........####.. a) +0 trident ##. ##.......## #.. Nothing quivered ##.....## #.# ##...## #.# #+## #.# g   hobgoblin #.# r   rat #.# #.. _There is an open door here. _A hobgoblin comes into view. _The hobgoblin shouts!  Reach: a) +0 tridentPress: ? - help, Dir - move targetAim: a rat (62% to hit and 60% to hit with your headbutt) hz  h5     ##.#_ #  ##'# h ( # ##... # #. ##.....#.#  ##.#.# ##........#  ##.....##......  h ....g.r@'...... .....####...... ##. ##.......##  ho - ##.....##  ##...##  #+##  hт -3.4 (1.3 h  h  _A hobgoblin comes into view.The hobgoblin shouts!  Reach: a) +0 trident  Press: ? - help, Dir - move targetAim: a rat (62% to hit and 60% to hit with your headbutt) _You reach to attack! You barely miss the rat. h, h  You closely miss the rat. Your headbutt misses the rat. The rat bites you. h  g.BB   bombardier beetle (wandering)g   hobgoblinr   ratA bombardier beetle comes into view. h^4-=4.7 h h1 _You block the rat's attack. h N  You hit the rat.  You kill the rat! †.g   hobgoblin  Okawaru accepts your kill.1--16.0 _The hobgoblin hits you. hT  #.###.###.## #..#.. cryemore the Trooper #.........# ##.#_#. Oni of Okawaru ...... #.#######.# ##...#.. Health: 51/55 ======================-- ##'###....... Magic: 4/4======================== # ##...##.###.## AC: 3Str: 28  hT a# #. ##.....#.# #... EV: 8Int: 9 ##.#.# ##........# ###. SH: 8Dex: 14 ##....g##.........####.. XL:  4 Next: 81% Place: Dungeon:3 h)U  ......†@'............... Noise: =--------  Time: 1806.0 (0.0) .....####.........####.. a) +0 trident hAU k ##. ##.......## #.. Nothing quivered h^U 7 ##.....## #.# ##...## #.# hU  #+## #.# g   hobgoblin #.# #.# #.. hU You kill the rat!Okawaru accepts your kill. _The hobgoblin hits you.  Reach: a) +0 tridentPress: ? - help, Dir - move target hV \Aim: a hobgoblin (62% to hit and 60% to hit with your headbutt) h #.###.###.## #..#.. cryemore the Trooper #.........# ##.#_#. Oni of Okawaru ...... #.#######.# ##...#.. Health: 51/55 ======================--  h[##'###....... Magic: 4/4======================== # ##...##.###.## AC: 3Str: 28 # #. ##.....#.# #... EV: 8Int: 9 h ##.#.# ##........# ###. SH: 8Dex: 14  hK##....g##.........####.. XL:  4 Next: 81% Place: Dungeon:3 ......†@'............... Noise: =--------  Time: 1806.0 (0.0) .....####.........####.. a) +0 trident ##. ##.......## #.. Nothing quivered ##.....## #.# ##...## #.# #+## #.# g   hobgoblin  hs #.# #.#  hV#..You kill the rat!Okawaru accepts your kill.  hZ_The hobgoblin hits you.  Reach: a) +0 trident h~Press: ? - help, Dir - move targetAim: a hobgoblin (62% to hit and 60% to hit with your headbutt) h    ##.#_ #   h4E##'# # ##... # #. ##.....#.#   hY##.#.# ##........#   h##....g##...... ......†@'......  hW....B####......  hu##. ##.......##  ##.....##  ##...##  #+## B   bombardier beetle g   hobgoblin h\49-7.3 (1.3 h h 1  Okawaru accepts your kill.  h _The hobgoblin hits you.  Reach: a) +0 trident  Press: ? - help, Dir - move targetAim: a hobgoblin (62% to hit and 60% to hit with your headbutt)  h b_You closely miss the hobgoblin. The hobgoblin hits you. h\ #.###.###.## #..#.. cryemore the Trooper #.........# ##.#_#. Oni of Okawaru ...... #.#######.# ##...#.. Health: 49/55 =====================--- ##'###....... Magic: 4/4======================== h/H # ##...##.###.## AC: 3Str: 28 # #. ##.....#.# #... EV: 8Int: 9  h^##.#.# ##........# ###. SH: 8Dex: 14  h##....g##.........####.. XL:  4 Next: 81% Place: Dungeon:3  h......†@'............... Noise: =--------  Time: 1807.3 (0.0) ....B####.........####.. a) +0 trident  hp##. ##.......## #.. Nothing quivered ##.....## #.# h  ##...## #.#  h):#+## #.# B   bombardier beetle #.# g   hobgoblin hV #.# #.. hPress: ? - help, Dir - move targetAim: a hobgoblin (62% to hit and 60% to hit with your headbutt)  h _You closely miss the hobgoblin. The hobgoblin hits you.  Reach: a) +0 tridentPress: ? - help, Dir - move targetAim: a hobgoblin (62% to hit and 60% to hit with your headbutt) h  #.###.###.## #..#.. cryemore the Trooper #.........# ##.#_#. Oni of Okawaru ...... #.#######.# ##...#.. Health: 49/55 =====================---  h ##'###....... Magic: 4/4======================== # ##...##.###.## AC: 3Str: 28 # #. ##.....#.# #... EV: 8Int: 9 ##.#.# ##........# ###. SH: 8Dex: 14 ##....g##.........####.. XL:  4 Next: 81% Place: Dungeon:3  h ......†@'............... Noise: =--------  Time: 1807.3 (0.0) ....B####.........####.. a) +0 trident hU  ##. ##.......## #.. Nothing quivered ##.....## #.# ##...## #.#  h #+## #.# B   bombardier beetle #.# g   hobgoblin #.# #.. _You closely miss the hobgoblin. The hobgoblin hits you.  Reach: a) +0 tridentPress: ? - help, Dir - move target h) Aim: a hobgoblin (62% to hit and 60% to hit with your headbutt)  You hit the hobgoblin.  The hobgoblin is heavily wounded. h> {    ##.#_  h #  ##'# # ##... h \ # #. ##.....#.#  ##.#.# ##........#  h Z ##....g##...... h O .....B†@'...... .....####...... ##. ##.......##  ##.....##  ##...##  #+##    h4 + hm P7-8.6 (1.3Reach: a) +0 trident  Press: ? - help, Dir - move target  Aim: a hobgoblin (62% to hit and 60% to hit with your headbutt)  You hit the hobgoblin.  The hobgoblin is heavily wounded. _The hobgoblin hits you. The hobgoblin barely misses you. ha( #.###.###.## #..#.. cryemore the Trooper #.........# ##.#_#. Oni of Okawaru ......  hbK#.#######.# ##...#.. Health: 47/55 ====================---- ##'###....... Magic: 4/4========================  hJb1# ##...##.###.## AC: 3Str: 28 # #. ##.....#.# #... EV: 8Int: 9  hnb##.#.# ##........# ###. SH: 8Dex: 14  hb##....g##.........####.. XL:  4 Next: 81% Place: Dungeon:3  hb(.....B†@'............... Noise: =--------  Time: 1808.6 (0.0)  hc.....####.........####.. a) +0 trident ##. ##.......## #.. Nothing quivered ##.....## #.# h)c  ##...## #.#  hUc#+## #.# B   bombardier beetle  hc#.# g   hobgoblin #.# #.. hcThe hobgoblin is heavily wounded. _The hobgoblin hits you. The hobgoblin barely misses you. hcReach: a) +0 tridentPress: ? - help, Dir - move targetAim: a hobgoblin (heavily wounded, 62% to hit and 60% to hit with your   hIdheadbutt) h  #.###.###.## #..#.. cryemore the Trooper #.........# ##.#_#. Oni of Okawaru ...... #.#######.# ##...#.. Health: 47/55 ====================---- ##'###....... Magic: 4/4======================== # ##...##.###.## AC: 3 hq Str: 28 # #. ##.....#.# #... EV: 8Int: 9 ##.#.# ##........# ###. SH: 8Dex: 14 ##....g##.........####.. XL:  4 Next: 81% Place: Dungeon:3  h +.....B†@'............... Noise: =--------  Time: 1808.6 (0.0) .....####.........####.. a) +0 trident ##. ##.......## #.. Nothing quivered  h q##.....## #.# ##...## #.# #+## #.# B   bombardier beetle #.# g   hobgoblin h m #.# #..Reach: a) +0 tridentPress: ? - help, Dir - move target h Aim: a hobgoblin (heavily wounded, 62% to hit and 60% to hit with your  headbutt)  You puncture the hobgoblin!  You kill the hobgoblin! h `    ##.#_ h  #  ##'# # ##... # #. ##.....#.#  h"  ##.#.# ##........#   h6 Z##.....##......  hJ c.....B†@'......  h\ ;.....####......  hp ##. ##.......##  ##.....##  h  ##...##  #+##  #.# h[ 549.9 (1.3 h  ha   h B_Okawaru accepts your kill. h=~ #.###.###.## #..#.. cryemore the Trooper #.........# ##.#_#. Oni of Okawaru ...... #.#######.# ##...#.. Health: 47/55 ====================----  h~##'###....... Magic: 4/4======================== # ##...##.###.## AC: 3Str: 28 # #. ##.....#.# #... EV: 8Int: 9 ##.#.# ##........# ###. SH: 8Dex: 14 ##.....##.........####.. XL:  4 Next: 84% Place: Dungeon:3  h~I.....B*@'............... Noise: =--------  Time: 1809.9 (0.0) .....####.........####.. a) +0 trident ##. ##.......## #.. Nothing quivered ##.....## #.# ##...## #.# h #+## #.# B   bombardier beetle #.# #.#  h9#..You puncture the hobgoblin!  You kill the hobgoblin! _Okawaru accepts your kill. hbReach: a) +0 tridentPress: ? - help, Dir - move targetAim: a bombardier beetle (73% to hit and 72% to hit with your headbutt) h s #.###.###.## #..#.. cryemore the Trooper #.........# ##.#_#. Oni of Okawaru ...... #.#######.# ##...#.. Health: 47/55 ====================---- ##'###....... Magic: 4/4========================  h~ # ##...##.###.## AC: 3Str: 28 # #. ##.....#.# #... EV: 8Int: 9 ##.#.# ##........# ###. SH: 8Dex: 14 ##.....##.........####.. XL:  4 Next: 84% Place: Dungeon:3 h 7 .....B†@'............... Noise: =--------  Time: 1809.9 (0.0)  h/ .....####.........####.. a) +0 trident ##. ##.......## #.. Nothing quivered h_ < ##.....## #.# ##...## #.#  h #+## #.# B   bombardier beetle #.# h  #.# #.. hݎ You kill the hobgoblin! _Okawaru accepts your kill.Reach: a) +0 trident h Press: ? - help, Dir - move targetAim: a bombardier beetle (73% to hit and 72% to hit with your headbutt)   h& 3You reach to attack! You hit the bombardier beetle. h; R    ##.#_ #  ##'# # ##... h  # #. ##.....#.#  ##.#.# ##........#  ##.....##...... ......B@'...... .....####...... ##. ##.......##  h  ##.....##  ##...##   h w#+##  hI 6-11.2 (1.3 hĘ  h@ _Okawaru accepts your kill.Reach: a) +0 tridentPress: ? - help, Dir - move target  Aim: a bombardier beetle (73% to hit and 72% to hit with your headbutt)  You reach to attack! You hit the bombardier beetle. _The bombardier beetle is lightly wounded. hW {Aim: a bombardier beetle (lightly wounded, 73% to hit and 72% to hit with your  headbutt) h;V #.###.###.## #..#.. cryemore the Trooper#.........# ##.#_#. Oni of Okawaru ......#.#######.# ##...#.. Health: 47/55 ====================----##'###....... Magic: 4/4========================# ##...##.###.## AC: 3Str: 28# #. ##.....#.# #... EV: 8Int: 9##.#.# ##........# ###. SH: 8Dex: 14##.....##.........####.. XL:  4 Next: 84% Place: Dungeon:3......B@'............... Noise: ---------  Time: 18 hW =11.2 (0.0).....####.........####.. a) +0 trident##. ##.......## #.. Nothing quivered##.....## #.###...## #.##+## #.# B   bombardier beetle#.##.##..Reach: a) +0 tridentPress: ? - help, Dir - move targetAim: a bombardier beetle (lightly wounded, 73% to hit and 72% to hit with your  headbutt)  You completely miss the bombardier beetle. h5W ?The bombardier beetle is lightly wounded. hX =8=2.5 (1.3 h]  h_  Press: ? - help, Dir - move targetAim: a bombardier beetle (lightly wounded, 73% to hit and 72% to hit with your   h_ headbutt)  You completely miss the bombardier beetle.The bombardier beetle is lightly wounded. _You block the bombardier beetle's attack h  You barely miss the bombardier beetle. You headbutt the bombardier beetle!  The bombardier beetle is heavily wounded. h!3.8 h> h+? _You block the bombardier beetle's attack. hyV  You hit the bombardier beetle.  Your headbutt misses the bombardier beetle.The bombardier beetle is severely wounded. h[  The bombardier beetle sprays incendiary fluid at you. h99 h<===5.1 h} h2 _You block the burning spray. h  You puncture the bombardier beetle!  You kill the bombardier beetle!† hm #.###.###.## #..#.. cryemore the Trooper#.........# ##.#_#. Oni of Okawaru ......#.#######.# ##...#.. Health: 49/55 =====================---##'###....... Magic: 4/4========================# ##...##.###.## AC: 3 h }Str: 28# #. ##.....#.# #... EV: 8Int: 9##.#.# ##........# ###. SH: 8Dex: 14##.....##.........####.. XL:  4 Next: 140% Place: Dungeon:3 h ......†@'............... Noise: =--------  Time: 1816.4 (1.3) h Z.....####.........####.. a) +0 trident##. ##.......## #.. Nothing quivered h> ##.....## #.###...## #.# h] #+## #.# #.# #.# hz 2 #.. h ` Your headbutt misses the bombardier beetle. h The bombardier beetle is severely wounded.The bombardier beetle sprays incendiary fluid at you.  h _You block the burning spray.  You puncture the bombardier beetle!  You kill the bombardier beetle! h -- _Okawaru accepts your kill.You have reached level 5! hZ /  --more-- h=E55/625/5522%  hC hZE4 _ h˻  #.###.###.## #..# #..# ##.#_# #.#.# ##...##. ##'### #. ##...##.###. # #. ##.....#.# # ##.#.####..# ####.....##.####.@.'.####.#####.. ##.......## ##. ##.....## #.# ##...## #. #+## #. #. #. # h7 -6- h` 70  h _ h  h  Things that are here: _a bombardier beetle corpse; a rat corpse h  h9  h  h  h f _ h  hO w7= h , h  h  h  h  h  h  h  h 98 hG 2= h"  h  h  h  h  h  h  hq ;9 hC  h)  hP  h  h , h  he  h E60= h8  hK , h  h , h|  h% , h  hH k1= h  h , h  h , h  h  h D2= h  h hD5= h6 h? hEn h4F h+R hR hR hwT hU, hV hX hZ, h0[ h\ h^, h^ h` hb, hc he h&g hbg hg hNi hj, hPk hm h=pB h$q hAs h|s hSt h8v hVx hy hVy hk{ h}, hH~ h h , hׂ hl h2, h hs hw, h( h h, h h hҔ, hB h h, h hV h, h h h?, h- h h0, h h  h, hK h4 h, h h hԲ, h hN h6 h h h? hܼ, h h h, hq h h{ h  h h ho, h ht h _You now have 138 gold pieces (gained 15). hl h#####....##.############## ##...............# #.....##########.#  ##...## #.#  ##.## #.#  #.# #.#  #@# #.# - #'# #.### ... #.... ...>. ##### ....... #......... ### B   giant cockroach (asleep)#.........+#..#....B....#### # hJ 81.4 (64.0)  You open the door. h0,2.4 (65 h h" _A giant cockroach comes into view. _Found a stone staircase leading down. h# ....## #..################............... h$.....##########.#...## #. ##.## . #.# ....####...#....#...>.######.......# h%g #..####+..B....####......<##  h() h.ZBB. h~/03.4 (1.0)  hn6 h:~ _Found an escape hatch in the ceiling. _There is an open door here. hy #..################....................###########...##  ##.##  #.# ##'#####.@.#...#...>.######.......# #..###B....+.......####<##  ##....### h h:B. h-4 _ h h h' #..##############  cryemore the Trooper ##...............#  Oni of Okawaru ......  hr#.....##########.#  Health: 62/62 ======================== ##...## #.#  Magic: 5/5======================== ##.## #.#  AC: 3Str: 28  hX#.# #.#  EV: 8Int: 9 #.# #.#  SH: 8Dex: 14 ##'## #.### XL:  5 Next: 22% Place: Dungeon:3  h9P#.@.# #.... Noise: ---------  Time: 1884.4 (0.0) #...>.# ##### a) +0 trident #.......# # Nothing quivered hbZ #....B....# ### #.........+ #.. h #.........# ### B   giant cockroach ##......<## # h* ##....###   h_A giant cockroach comes into view. _Found a stone staircase leading down.  hO_Found an escape hatch in the ceiling. _There is an open door here.   hdReach: a) +0 tridentPress: ? - help, Dir - move target hH #..##############cryemore the Trooper##...............#Oni of Okawaru ......#.....##########.#Health: 62/62 ========================##...###.#Magic: 5/5========================##.###.# hZI AC: 3Str: 28#.##.#EV: 8Int: 9#.##.#SH: 8Dex: 14##'###.### XL:  5 Next: 22% Place: Dungeon:3 hI #.@.##.... Noise: ---------  Time: 1884.4 (0.0)#...>.###### a) +0 trident#.......# hJ # Nothing quivered#....B....#####.........+#..#.........#### B   giant cockroach##......<#####....### _Found an escape hatch in the ceiling.  hDJ _There is an open door here.  Reach: a) +0 tridentPress: ? - help, Dir - move targetThat would be overly suicidal.   hjJ +Okay, then. h>K  h!P  hR . _ h95J##....................###########...##  ##.##  #.# ##'######...##...#..@>.######.......# #....B....###.....+..####<##  ##....### ##...+ h6 hEmB.=5.4 (1 hH hlR9 M #..##############...................###########...####.## hR; #.#   ##'## #####.@.##.... hRR #...>.# #### #...B...#  # h Sc##+... h1S..#####......<### hSs##...+ _There is an open door here. _You block the giant cockroach's attack. hU hZ:B. h [%- h9[ 6 hq` hb ho  You hit the giant cockroach.  You kill the giant cockroach! hvF† hy=3=7.7 (1.3 h h  hB_Okawaru accepts your kill. hi V ##....................###########...##  ##.##  #.# ##'######...##...#..@>.######.......# #..#####...+-80 _You see here a giant cockroach corpse. h  hO h h? h hn$ _ hM, hf h h' hV hN ho h hȯ h h& h h h, h h7 _You open the door. hڼ3 hy hu hS h hC h h, h, h h, hO h7 _You open the door. h!3 h h@  There is an open door here. h hf _ h h h h h h h[ h{ h  h hU, h  h h##..†>.## .#####.# ###.......## ...# #.# ###.........#####...####.#####. h8F#.........'..#.....#.........#.........####.....###.......##......<###....ß.. #######. hQ##....###.....⌠# hh #.##...'......ß## h] ###+####..@...# hH ..-9024.0) h2 ###....ß... hR.#. ###.....# . h1 .....#  h*$...## ...# hA .## hX/ _# h+B_ h%3.7 (15 h h>6 _Found an opulent altar of Gozag. h ##..†>.## .#####.# ###.......## ...# #.# ##.#...#####...####.#####.#..'..#.....#. h_+#..####.....###.##......<###....ß.. #.##....###.....⌠# #.# ha##...'......ß## #.# h##+####...@..# ..####....ß. hO.#.####.....#.#  hՏ1#...##  h#.##  h   hЗ h%)4.0)  h  h0 h,  h/ , h:  h;  hA ?.........'..#.....#............†. .........####.....###.........### #......<###....ß....#######..## ##....###.....⌠# # #.##  ##...'......ß###ß....._ #.# ##+####......#⌠..... ..#  h)B  ###....ß....# .#.#  ###.....###.#  #...@.#  8.7 (4...###...#  ##.## hOB v#_####  hrB  hH d_9.7 (5 h L ;_ h&T C _Found an ancient bone altar of Kikubaaqudgha. h  h B h)  h  h , h  hU  h: , h  h  h #'## #.##### #.# ## #S#.....# #.# .†>.## ##.#####.# ###.# ##  h0 n.....## #...# #.# ##.#.####. ......#####...####.#####.....##.. ......'..#.....#............†.'.. ......####.....###.........####..  h] ....<###....ß....#######..## ##.  hz J...###.....⌠#...@..### #.## ## ...'......ß###ß....._# #.# h #  h #+####......#⌠.....### ..# h ###....ß....### .#.####.....### h$ Q.##.....# S   ball python (constriction, asleep)##...###...# h? ###.## h | 13.7 (4  A ball python comes into view. h   hA $4.7 (5 h"  h<& 9 _Found a bloodstained altar of Trog. h##'## #.##### #.# #...## #S#.....# #.# .†>.## ##.#####.# ###.# .## #...# #.# ##.#.####.#####...####.#####.....##.'..#.....#.†.'.####.....###.####.<###....ß....#######..## ##.###.....⌠#..@...### #.## #...'......ß###ß....._# #.# #+####......#⌠.....### ..# ###....ß....### .#.# ###.....### .# #.....#  ##...##  #...#  ##.## h h*$5.7 (1 h h h! ##'## #.##### #.# ##...## #S#.....# #.# #..†>.## ##.#####.# ###.# .## #...# #.# ##.#..#####...####.#####.....##.'..#.....#.†.' hot.####.....###.####.<###....ß....#######..## #....###.....⌠#.@....### #.##  h#...'......ß###ß....._# #.#  ##+####......#⌠.....### ..# h4 ###....ß....### .#.# ###.....### .# #.....# ##...##  #...#  h<C ##.## h  h(f_SS) h)&6 h// h25 _The ball python hisses angrily. hil #.#  ##  ##'## ##.#### ##...## #_#.... #..†>.## ##S#### ###.# ## #...# #.# ##.#.######...####.#####.....##'.....†.'..####.....###.........### ......<###....ß.@..#######..## # #....###.....⌠#......### #.## ##...'......ß###ß....._# ###+####......#⌠.....### .###....ß....### .####.....###.##.....##...##... hdz hF.S hE&7 h h h #.# #.# #. ##'## ###.##### #.#  ##...## #_#.....# #.# ##..†>.## ##.#####.# ###.# #.## #..S# #.# ##.#..#####...####.#####......'..#.....#.†..####.....###. #......<###....ß@...#######..## #....###.....⌠#......### #.##  ##...'......ß###ß....._# #.# ##+####......#⌠.....### ..# ###....ß....### .#.# ###.....### .# #.....# ##...##  #...# h: h_ hǒF.S h&8 h h5 h $ h ! #.# #.# #.## cryemore the Trooper  ##'## ###.##### #.#  Oni of Okawaru ......  ##...## #_#.....# #.#  Health: 62/62 ======================== ##..†>.## ##.#####.# ###.#  Magic: 5/5 h8 I======================== #.......## #...# #.# ##.#.## AC: 3Str: 28 .........#####...####.#####.....# EV: 8 h] Int: 9 .........'..#...S.#............†. SH: 8Dex: 14  h .........####...*.###.........### XL:  5 Next: 23% Place: Dungeon:3 #......<###....ß@...#######..##  Noise: ---------  Time: 1918.7 (0.0) ##....###.....⌠#......### #.##  a) +0 trident  h  ##...'......ß###ß....._# #.#  Nothing quivered  ##+####......#⌠.....### ..#  ###....ß....### .#.#  ###.....### .#  S   ball python (constriction) #.....# ##...## h  #...#A ball python comes into view. _Found a bloodstained altar of Trog. _The ball python hisses angrily.   h  Reach: a) +0 tridentPress: ? - help, Dir - move targetAim: a ball python (66% to hit and 64% to hit with your headbutt) h$ h #.# #.# #.## cryemore the Trooper  ##'## ###.##### #.#  Oni of Okawaru ......  ##...## #_#.....# #.#  Health: 62/62 ========================  h.*##..†>.## ##.#####.# ###.#  Magic: 5/5======================== #.......## #...# #.# ##.#.## AC: 3 hTStr: 28 .........#####...####.#####.....# EV: 8Int: 9  h.........'..#...S.#............†. SH: 8Dex: 14  h.........####.....###.........### XL:  5 Next: 23% Place: Dungeon:3  h#......<###....ß@...#######..##  Noise: ---------  Time: 1918.7 (0.0) ##....###.....⌠#......### #.##  a) +0 trident  h ##...'......ß###ß....._# #.#  Nothing quivered  ##+####......#⌠.....### ..#   h"###....ß....### .#.#  ###.....### .#  S   ball python (constriction)  hF-#.....# ##...## hR #...# _The ball python hisses angrily.   hReach: a) +0 tridentPress: ? - help, Dir - move targetAim: a ball python (66% to hit and 64% to hit with your headbutt)   h rYou reach to attack! You puncture the ball python!  You kill the ball python! h"! hY! #.# #.#  ##'## ## #.#   h!] #_ #.#  h!†>.## ##.#####.# ###.#  #...# #.# ##...###....† h "-###.....###<###....ß@...# .....⌠#......### #.##  .... h/"[...._# #.#   hA"b......#⌠.....###  hS"  h"b###....ß....###  h"  # h".###  h"7 #.....# h"7 ##...## h"5 #...# h' h''3/6324 h'20.0 (1.3 h- hx0  h0\ Reach: a) +0 trident  Press: ? - help, Di h14r - move targetAim: a ball python (66% to hit and 64% to hit with your headbutt)  You reach to attack! You puncture the ball python!  You kill the ball python! _Okawaru accepts your kill. h  h  h h# h?X h? h @ h_@ h@ hCB hJ  There is an open door here. h*R _ _You open the door. h_,  There is an open door here. _ h9a hsb, hb he hf hg hg hmi hOlB h[| #.........####.....# ##......<###....ß....# ##....###.....⌠#..... ##...'......ß###ß... #########'####......#⌠.... ..........# ###....ß .#######..# ###.....### #..## #  #.@.# ##.38.0 (18.0) #..........<.# #... .........####.. ##.## ##.####.## #_ .. #.# ### #.# #.# #.#[ h|wK _9.0 (19 hO _Found a stone staircase leading up. h{3 h h hR, h, h{, h h h+, h h h}, h hu h] hz h hVP  There is a stone staircase leading up here. h h _ hL he h; 5  There is a stone staircase leading up here. _ h$ h, hU ht hL h| h h h h? h hY hn h h h h , h! h" h# h$ h$ h% h', h+( hN) h*, h+ h+, h-, h/ h0 h3, h3 h5 h9 h9: h: h< h$?, h? h]A h h? h hq h h9 h h h , h  h  h+ h# #.# #.# #.# #.####### ######### #.......# #....<).# #.#####.# #.#####.# ####.### # #......# #.##@#.#  .. #....#  ## #.....#  ##...... ##.#.### #.#.BB   giant cockroach (wandering)###' h~!Y63.0 (244.0 (25 h*x _A giant cockroach comes into view. hX4 h hf _A giant cockroach is nearby! hwF  #...####### #########....... #....<)..##########.# ####.###  # #...... hF  #.##.#.. #.@..### #. ##....... ##.#.###.# #.#.B###'#... h I  hdO 9B. hNP 85.0 (1.0) _ hCU  hV  hp###### #########...... #....<).##########.# ####.###  # #......# ####.##.#. h.q%.....#...## #. ##........# ##.#.###.# #.#B..####'#  hOq ... hs hu hz|B.B hL{&6 h hӂ h | #.# cryemore the Trooper #.#######  Oni of Okawaru ...... ######### #.......#  Health: 63/63 ======================== #....<).# #.#####.#  Magic: 5/5======================== #.#####.# ####.###  AC: 3Str: 28 # #......#  EV: 8 h Int: 9 ####.##.#.#  SH: 8Dex: 14 .....#....#  XL:  5 Next: 24% Place: Dungeon:3 ## #..@..#  Noise: ---------  Time: 1966.0 (0.0)  hщ ##..B.....#  a) +0 trident ##.#.###.#  Nothing quivered #.#...   h+ #.#####  #'# B   giant cockroach ... ...  ho _There is a stone staircase leading up here. _A giant cockroach comes into view. _A giant cockroach is nearby! h VReach: a) +0 tridentPress: ? - help, Dir - move target h cAim: a giant cockroach (62% to hit and 60% to hit with your headbutt) h #.# cryemore the Trooper #.#######  Oni of Okawaru ...... ######### #.......#  Health: 63/63 ======================== #....<).# #.#####.#  Magic: 5/5======================== #.#####.# ####.###  AC: 3Str: 28 # #......#  EV: 8Int: 9 ####.##.#.#  SH: 8Dex: 14  h#.....#....#  XL:  5 Next: 24% Place: Dungeon:3 ## #..@..#  Noise: ---------  Time: 1966.0 (0.0) ##..B.....#  a) +0 trident ##.#.###.#  Nothing quivered #.#...  #.#####  #'# B   giant cockroach ... ... _A giant cockroach is nearby!Reach: a) +0 tridentPress: ? - help, Dir - move target hAim: a giant cockroach (62% to hit and 60% to hit with your headbutt)  You puncture the giant cockroach!  You kill the giant cockroach! h #.# #.#  #..  h <).# #.#  ####.###  # #......#  ### h9#  .....#....#  hn ## #..@..#  hf ##........#   h##.#.###.#   h#.#... #.##### hX #'#  h)...  hI...  hK5=7.3 (1.3 h h<  Reach: a) +0 trident  Press: ? - help, Dir - move targetAim: a giant cockroach (62% to hit and 60% to hit with your headbutt)  You puncture the giant cockroach!  You kill the giant cockroach! _Okawaru accepts your kill. h`3 h h h hB h@, h h̓ h, hM h h;, h hR h, h h h h& h hƣ hD, h hƧ hn, h h" h, hr h h, h< h hl, h hz h+ h` h߶ h h hº h# h h, h5 h h\, h h h, h h> h{....#....# #.####### ## #.....###........  ##........#######  ##.#.###.#####   hq#.#.........# #.#####.###.###.##'# #.........#... #####.#####... ..#-83.3 (16.0).. h%.#.###.# #.... .>....##.....##.#.#.##.###.# h E#. .# h( h~F-4.3 (17 h h9 _Found an escape hatch in the floor. hI h hx, h, h_  ##........#  ##.#.###.#####  #.#.........# .#####.###.###.##'# #.........#... #####.#####  h'!,... #.......# .. #.#.###.#  #...@# 5.0) <'..>............###.....#.#####.#.#.# ##.###.##. .##. .. # h& h&+6.3 (2 h- h/9 _Found a stone staircase leading up. h8 3 h  h  h  h  h , h  h  h  h  hB  hj  hJ  hQ  h9 , h  h  hL  hn  h  h  h; , h  h1  h| , h  h  h  h  h\  h  h  h?  h  hh  h , h*  h  h , h  hE  h@  h]  h  h  h , hS  hF  h) , h  h  hQ , h  h  h  h7  h  h  h(  h^  h  h  ha , h  h  h  hL  h  h  h#  hO  h  h  h , h:  h  ha , h  h#  h , h  h  hH  h  h  h  h  h%  h  h  h , hb  h  hT  h  h  hx  h N ..###.....#.####. #.#.#.#.# #.###.#.# #.###.#.#  h  =#.......# #. ######.## #.# #.# ####..##### #.#.......@..# #.# hR 0g......##.# #.# .....#. #.#######.##### #. #.........# #. ########### .#  h g   hobgoblin (asleep) #  h% 20137.0)  A hobgoblin comes into view. h+ ~g.g h@, 5==4.3 (28 h1  h(6 t _The hobgoblin shouts! _You see here a scroll of amnesia. hnj  hX  h b.gb   bat (wandering)f - a scroll of amnesia h 9--5.3 (1.0)  hO  h V _A bat comes into view. hA ..###.....#.####.# #.#.#.#.#. .# #.###.#.##? $# #.###.#.##! .# #.......# #b .# ######.## #.#. #.##..##### #.#.g...@...# #.#.##.# #.##.....#.##.#.####.##.........# #.## .## # hC hE h"F hG hNb..g--6 hU hX _Found a dark potion, 12 gold pieces and a scroll labelled OKITEICOGU. hX h!b.gb h$7 h} h' h f ..###.....#.#### cryemore the Trooper .# #.#.#.#.#  Oni of Okawaru ...... . .# #.###.#.#  Health: 63/63 ======================== #? $# #.###.#.#  Magic: 5/5======================== #! .# #.......#  AC: 3Str: 28 #. .# ######.##  EV: 8Int: 9 #.#. #.#  SH: 8Dex: 14 h^ b #####b.##### #.#  XL:  5 Next: 24% Place: Dungeon:3 .....g.@...# #.#  Noise: ---------  Time: 2017.3 (0.0) ........##.# #.#  a) +0 trident #.....#.##.#######.#  Nothing quivered  h #######.##.........#  #.############  .## g   hobgoblin # b   batf - a scroll of amnesia _A bat comes into view.  h [_Found a dark potion, 12 gold pieces and a scroll labelled OKITEICOGU.  Reach: a) +0 tridentPress: ? - help, Dir - move targetAim: a bat (48% to hit and 44% to hit with your headbutt) hXf ..###.....#.#### cryemore the Trooper .# #.#.#.#.#  Oni of Okawaru ...... . .# #.###.#.#  Health: 63/63 ========================  hff#? $# #.###.#.#  Magic: 5/5======================== #! .# #.......#  AC: 3Str: 28 #. .# ######.##  EV: 8Int: 9 #.#. #.#  SH: 8 hf/Dex: 14 #####b.##### #.#  XL:  5 Next: 24% Place: Dungeon:3  hg.....g.@...# #.#  Noise: ---------  Time: 2017.3 (0.0) ........##.# #.#  a) +0 trident h>g #.....#.##.#######.#  Nothing quivered  hcgT#######.##.........#  #.############  .## hg, g   hobgoblin # b   batf - a scroll of amnesia  h#h_A bat comes into view. _Found a dark potion, 12 gold pieces and a scroll labelled OKITEICOGU.   hQhReach: a) +0 tridentPress: ? - help, Dir - move targetAim: a bat (48% to hit and 44% to hit with your headbutt) hj _A bat comes into view. _Found a dark potion, 12 gold pieces and a scroll labelled OKITEICOGU.  Reach: a) +0 trident  Press: ? - help, Dir - move targetAim: a bat (48% to hit and 44% to hit with your headbutt)   h6kTYou reach to attack! You completely miss the bat. hk hl h't .#   . .#   #? $#   #! .#   #. .#    hth#.#. #.#  #####..##### #.#  .......@...# #.#  ....b.g.##.# #.#  #....   ht#######.# #.# .## htD #  hgu5=8.6 (1.3 hH| h{ _The bat hits you but does no damage. The hobgoblin barely misses you. h ..###.....#.#### cryemore the Trooper .# #.#.#.#.#  Oni of Okawaru ...... . .# #.###.#.#  Health: 63/63 ======================== #? $# #.###.#.#  Magic: 5/5======================== #! .# #.......#  AC: 3Str: 28 #. .# ######.##  EV: 8Int: 9 #.#. #.#  SH: 8Dex: 14 #####..##### #.#  XL:  5 Next: 24% Place: Dungeon:3 .......@...# #.#  Noise: =--------  Time: 2018.6 (0.0) ....b.g.##.# #.#  a) +0 trident #.....#.##.#######.#  Nothing quivered #######.##.........#  h?  #.############  .## g   hobgoblin # b   batAim: a bat (48% to hit and 44% to hit with your headbutt)  You reach to attack! You completely miss the bat. _The bat hits you but does no damage. The hobgoblin barely misses you.Reach: a) +0 tridentPress: ? - help, Dir - move targetAim: a hobgoblin (62% to hit and 60% to hit with your headbutt) h7 ..###.....#.#### cryemore the Trooper .# #.#.#.#.#  Oni of Okawaru ...... . .# #.###.#.#  Health: 63/63 ======================== #? $# #.###.#.#  Magic: 5/5======================== #! .# #.......#  AC: 3Str: 28  hY7N#. .# ######.##  EV: 8Int: 9 #.#. #.#  SH: 8Dex: 14 #####..##### #.#  XL:  5 Next: 24% Place: Dungeon:3  h7.......@...# #.#  Noise: =--------  Time: 2018.6 (0.0) ....b.g.##.# #.#  a) +0 trident #.....#.##.#######.#  Nothing quivered #######.##.........#  #.############  h7 .## g   hobgoblin # h7j b   bat h68You reach to attack! You completely miss the bat. _The bat hits you but does no damage. The hobgoblin barely misses you.Reach: a) +0 trident hZ8Press: ? - help, Dir - move targetAim: a hobgoblin (62% to hit and 60% to hit with your headbutt)   hx8You hit the hobgoblin. hX9 hB .#   . .#   #? $#   #! .#   #. .#   #.#. #.#  hXC #####..##### #.#  ......b@...# #.#  ......g.##.# #.#  #....  hC #######.# #.#  hC^.##   hD# _The bat hits you but does no damage. The hobgoblin barely misses you.  Reach: a) +0 trident  Press: ? - help, Dir - move target h/D|Aim: a hobgoblin (62% to hit and 60% to hit with your headbutt)  You hit the hobgoblin.   h^DNThe hobgoblin is moderately wounded. hWE-9.9 (1.3 hiK hN\ _The bat hits you but does no damage. You block the hobgoblin's attack. h" ~ ..###.....#.#### cryemore the Trooper .# #.#.#.#.#  Oni of Okawaru ...... . .# #.###.#.#  Health: 63/63 ======================== #? $# #.###.#.#  Magic: 5/5======================== #! .# #.......#  AC: 3Str: 28 #. .# ######.##  EV: 8Int: 9 #.#. #.#  SH: 8Dex: 14 #####..##### #.#  XL:  5 Next: 24% Place: Dungeon:3 ......b@...# #.#  Noise: =--------  Time: 2019.9 (0.0)  hw# ......g.##.# #.#  a) +0 trident #.....#.##.#######.#  Nothing quivered #######.##.........#  #.############  .## g   hobgoblin # b   bat h# The hobgoblin is moderately wounded. _The bat hits you but does no damage. You block the hobgoblin's attack.  Reach: a) +0 tridentPress: ? - help, Dir - move targetAim: a hobgoblin (moderately wounded, 62% to hit and 60% to hit with your  headbutt) h ..###.....#.#### cryemore the Trooper .# #.#.#.#.#  Oni of Okawaru ...... . .# #.###.#.#  Health: 63/63 ======================== #? $# #.###.#.#  Magic: 5/5======================== #! .# #.......#  AC: 3Str: 28 #. .# ######.##  EV: 8Int: 9 #.#. #.#  SH: 8Dex: 14 #####..##### #.#  XL:  5 Next: 24% Place: Dungeon:3 ......b@...# #.#  Noise: =--------  Time: 2019.9 (0.0) ......g.##.# #.#  a) +0 trident #.....#.##.#######.#  Nothing quivered #######.##.........#  h~  #.############  .## g   hobgoblin # b   batReach: a) +0 tridentPress: ? - help, Dir - move targetAim: a hobgoblin (moderately wounded, 62% to hit and 60% to hit with your  headbutt)  You puncture the hobgoblin!  You kill the hobgoblin! h  Okawaru accepts your kill. hS  .#   . .#   #? $#   #! .#   #. .#   #.#. #.#  #####..##### #.#  .....b.@...# #.#  h6 h ......†.##.# #.#  #....  #######.# #.# .##b   bat #  hL521.2 (1.3 h1 _You block the bat's attack. h\ ..###.....#.#### cryemore the Trooper .# #.#.#.#.#  Oni of Okawaru ...... . .# #.###.#.#  Health: 63/63 ======================== #? $# #.###.#.#  Magic: 5/5======================== #! .# #.......#  AC: 3Str: 28 #. .# ######.##  EV: 8Int: 9  h7#.#. #.#  SH: 8Dex: 14 #####..##### #.#  XL:  5 Next: 25% Place: Dungeon:3 .....b*@...# #.#  Noise: =--------  Time: 2021.2 (0.0) ......†.##.# #.#  a) +0 trident #.....#.##.#######.#  Nothing quivered #######.##.........#  #.############  .## b   bat #You kill the hobgoblin!Okawaru accepts your kill. _You block the bat's attack.  Reach: a) +0 tridentPress: ? - help, Dir - move targetAim: a bat (48% to hit and 44% to hit with your headbutt) hR 9 ..###.....#.#### cryemore the Trooper .# #.#.#.#.#  Oni of Okawaru ...... . .# #.###.#.#  Health: 63/63 ======================== #? $# #.###.#.#  Magic: 5/5======================== #! .# #.......#  AC: 3Str: 28 #. .# ######.##  EV: 8Int: 9 #.#. #.#  SH: 8 hS Dex: 14 #####..##### #.#  XL:  5 Next: 25% Place: Dungeon:3 .....b.@...# #.#  Noise: =--------  Time: 2021.2 (0.0) ......†.##.# #.#  a) +0 trident #.....#.##.#######.#  Nothing quivered #######.##.........#  #.############  hS  .## b   bat # hS ]You kill the hobgoblin!Okawaru accepts your kill.  hT ^_You block the bat's attack.  Reach: a) +0 trident h"T xPress: ? - help, Dir - move targetAim: a bat (48% to hit and 44% to hit with your headbutt) hY , h]  .#   . .#    h ^ g#? $#   #! .#   #. .#    hB^ #.#. #.#   ha^ #####..##### #.#  ......b@...# #.#   h^ ......†.##.# #.#  #....  h^ a #######.# h^   h^ #.# .##  hL_ =#  h_ -2.5 (1.3 hNf  hi  Okawaru accepts your kill. _You block the bat's attack.  Reach: a) +0 trident  Press: ? - help, Dir - move target hMi Aim: a bat (48% to hit and 44% to hit with your headbutt) _You reach to attack! You closely miss the bat. You block the bat's attack. hXO ..###.....#.#### cryemore the Trooper .# #.#.#.#.#  Oni of Okawaru ...... . .# #.###.#.#  Health: 63/63 ======================== #? $# #.###.#.#  Magic: 5/5======================== #! .# #.......#  AC: 3Str: 28 #. .# ######.##  EV: 8Int: 9 #.#. #.#  SH: 8Dex: 14 #####..##### #.#  XL:  5 Next: 25% Place: Dungeon:3 ......b@...# #.#  Noise: =--------  Time: 2022.5 (0.0) ......†.##.# #.#  a) +0 trident #.....#.##.#######.#  Nothing quivered #######.## hOe.........#  #.############  .## b   bat #Press: ? - help, Dir - move targetAim: a bat (48% to hit and 44% to hit with your headbutt) _You reach to attack! You closely miss the bat. You block the bat's attack.  Reach: a) +0 tridentPress: ? - help, Dir - move targetAim: a bat (48% to hit and 44% to hit with your headbutt) h# ..###.....#.#### cryemore the Trooper .# #.#.#.#.#  Oni of Okawaru ...... . .# #.###.#.#  Health: 63/63 ======================== #? $# #.###.#.#  Magic: 5/5========================  hl##! .# #.......#  AC: 3Str: 28 #. .# ######.##  EV: 8Int: 9 #.#. #.#  SH: 8Dex: 14 #####..##### #.#  XL:  5 Next: 25% Place: Dungeon:3  h#......b@...# #.#  Noise: =--------  Time: 2022.5 (0.0) ......†.##.# #.#  a) +0 trident #.....#.##.#######.#  Nothing quivered #######.##.........#  #.############  h$~ .## b   bat # h#$sAim: a bat (48% to hit and 44% to hit with your headbutt)  hA$_You reach to attack! You closely miss the bat. You block the bat's attack.  Reach: a) +0 trident h^$)Press: ? - help, Dir - move target h|$kAim: a bat (48% to hit and 44% to hit with your headbutt)  You puncture the bat! h. .#   . .#   #? $#   #! .#   #. .#    h6/#.#. #.#  #####..##### #.#  ......†@...# #.#   hN/......†.##.# #.#  #....   he/a#######.#  hy/[#.#  h/3.##  h/*#  h/ h3563.8 (1.3 hX9 hj<G _You kill the bat! hh3 h  hD  h  hO, h*_  You see here a bat corpse. h95 _ h hE h, h h  h#, h$ h& h), h + h., h/ h+3l _g - 2 dark potions (gained 1) h63 hY7 h;, h= hEAN _You now have 150 gold pieces (gained 12). hC3 hD h G hI, hLK h:Q ...## #####.## ....## #.....#.. # .....## #.#.## hQH...##. .....###....# ....# #....<'..>.... ..#.# #.#....###..... #.#.#.#.#.. #.#.#. #.#.#.# .# #.###.  hQ#@ß.## .# #.###.- #?#.#.##.# #..... #.#.#.#.#.# ###### ..#.###.#..# #....#####..##### ##.###.......†....# # hSR # #.......†.##.# # #.#.....#.##.####### #######.##........  hY/30.0) heYF-4.8 (11 h _ h b` _j - a scroll labelled OKITEICOGU hAG3 hG hI hVJ hJ hM hO4## ....## #.... #.. # .....## #.#.# hO ...##. .....###.... ....# #....<'..>... ..#.# #.#....### #.#.#.#.#.. #.#.# h3PM #.#.#.# .# #.### ##.ß.## .# #.####.#.##.# #....#.#.#.#.# ##### h~P..#.###.#..# .....#####..######.###.......†....# # #.......†.##.#  #.#.....#.##.##### hP #######.##....... #.######### hV15.8 (1.0) hV+6.8 (2 hY h[X _l - a scroll of blinking h4h3 hh hk hqm hm hq, h\s hs ht h.v h x, hx hBz h9| h| h0} ht h5, hˁ h` h h  h h h9, h hŠ hw h h hˎ hُ h hu h h h5 h h hT, h h hʛ h hS h˝ hl, hş h h,, h hߣ hk, h h  h, h6 hL h, hq hF hٮ, ha h h , h h˳ h, h h h h h h hY, h8 h+ h    #.#  #.##  #########   #....<).# #.###  h#.#####.# ####.###  # #..... #####.#####.##.#. # #......o....#.... #.#@# ## #.....# #.#.###.# ##..... #.......# ##.#.#  h ###.##### #.#..  #.# #.###  #.##### #'#o   orc (missile, wandering)  #.....# ...##  h#####.# ###.....# ##..###......... h 58.8 (22.0)  An orc comes into view. It is wielding a +2 mace of draining. ho.o) hA5==9.8 (23 hH h% _The orc shouts! hT_ ###########.......<).########.# ### # #......#####.#####.##.## #.....o.....#....#.# ## #.##.# ##..... h~U#.......# ##.#.####.##### #.#.. #.# ##.#####'#.... . .  ##...##.... ....  hm] h]3--60.8 (1.0)  h.b hd h_ #########.......<).########.# ### # #......#####.#####.##.## #.....o.....#...#.#.# ## #.#.#.###.# ##.....#..@....# ##.#.# h]##.#### #.#.. #.# ## #.......# #....  h  hW A--1 hk h hGC gM ########## huC ......<).# #.#####.# ####.## # #..... hC  #####.#####.##.## #.....o.....# hC #.#.# ## #.....##.#@###.# ##............ hC S##.#.####.##### h/D .. #.##.### hBK  hK &2 h4P  hQ  h hoo   orc (missile) h&3 h+ hN h #.### cryemore the Trooper ######### #.... Oni of Okawaru ......  hF;#....<).# #.### Health: 63/63 ======================== #.#####.# ####.### Magic: 5/5======================== ht- # #......# AC: 3Str: 28 #####.#####.##.#.# EV: 8Int: 9 h # #.o...o.....#....# SH: 8Dex: 14 h  h՗#.#.# ## #.....# XL:  5 Next: 26% Place: Dungeon:3 #.#@###.# ##..... Noise: ---------  Time: 2063.8 (0.0)  h#.......# ##.#.# a) +0 trident  h&###.##### #.#.. Nothing quivered #.# #.### #.##### #'#  hH #.....# ...## o   orc (missile) #####.# ###.....# hf: ##..###......... ##...##.... .... hAn orc comes into view. It is wielding a +2 mace of draining. _The orc shouts!  Reach: a) +0 tridentPress: ? - help, Dir - move target h˘Aim: an orc, wielding a +2 mace of draining and quivering stones (62% to hit  and 60% to hit with your headbutt) hG #.### cryemore the Trooper ##########.... Oni of Okawaru ...... #....<).##.### Health: 63/63 ======================== #.#####.# ####.### Magic: 5/5======================== # #......# AC: 3Str: 28 #####.#####.##.#.# EV: 8Int: 9 # #.o...o.....#....# SH: 8Dex: 14  hC#.#.# ## #.....# XL:  5 Next: 26% Place: Dungeon:3 #.#@###.# ##..... Noise: ---------  Time: 2063.8 (0.0) #.......# ##.#.# a) +0 trident ###.######.#.. Nothing quivered #.##.### #.######'#  h=#.....#...## o   orc (missile)  ha~#####.# ###.....# ##..###.........  h##...##.... ....Reach: a) +0 tridentPress: ? - help, Dir - move target hAim: an orc, wielding a +2 mace of draining and quivering stones (62% to hit  and 60% to hit with your headbutt)  You reach to attack! You hit the orc.  The orc is lightly wounded. h 8( h[[.=5.1 (1.3 hfa hc  Press: ? - help, Dir - move targetAim: an orc, wielding a +2 mace of draining and quivering stones (62% to hit  and 60% to hit with your headbutt)   hcYou reach to attack! You hit the orc.  The orc is lightly wounded. _throws a stone. You block the stone. hΥ #.### cryemore the Trooper ######### #.... Oni of Okawaru ...... #....<).# #.### Health: 63/63 ========================  hC#.#####.# ####.### Magic: 5/5======================== # #......# AC: 3Str: 28 #####.#####.##.#.# EV: 8Int: 9 # #.o...o.....#....# SH: 8Dex: 14  he#.#.# ## #.....# XL:  5 Next: 26% Place: Dungeon:3  h#.#@###.# ##..... Noise: =--------  Time: 2065.1 (0.0) #.......# ##.#.# a) +0 trident ###.##### #.#.. Nothing quivered h> #.# #.### #.##### #'#  hߦ #.....# ...## o   orc (missile) h$ #####.# ###.....#  h##..###.........  h;O##...##.... ....The orc is lightly wounded.  hYY_The orc throws a stone. You block the stone.  Reach: a) +0 trident hw)Press: ? - help, Dir - move target hAim: an orc, wielding a +2 mace of draining and quivering stones (lightly  wounded, 62% to hit and 60% to hit with your headbutt) hT #.### cryemore the Trooper ######### #.... Oni of Okawaru ...... #....<).# #.### Health: 63/63 ======================== #.#####.# ####.### Magic: 5/5======================== # #......# AC: 3Str: 28 #####.#####.##.#.# EV: 8 h;5Int: 9 # #.o...o.....#....# SH: 8Dex: 14 #.#.# ## #.....# XL:  5 Next: 26% Place: Dungeon:3 #.#@###.# ##..... Noise: =--------  Time: 2065.1 (0.0) #.......# ##.#.# a) +0 trident ###.##### #.#.. Nothing quivered  h3#.# #.### #.##### #'#  #.....# ...## o   orc (missile) #####.# ###.....# ##..###......... ##...##.... .... hԜReach: a) +0 tridentPress: ? - help, Dir - move targetAim: an orc, wielding a +2 mace of draining and quivering stones (lightly   hwounded, 62% to hit and 60% to hit with your headbutt)  You reach to attack! You puncture the orc!  You kill the orc! hޤ   #....<).#   #  #### # #.) #.#.# ##   h$!  #.......#  ###.#####  #.#  h@ #.#####  #.....#  h]n #####.#  hvY    h^    hŨ=8-6.4 (1.3 hG h  Press: ? - help, Dir - move targetAim: an orc, wielding a +2 mace of draining and quivering stones (lightly  wounded, 62% to hit and 60% to hit with your headbutt)  You reach to attack! You puncture the orc!  You kill the orc! _Okawaru accepts your kill. hY hY h|[ h;\ h], ha, hc, hEe hok`  #  ######## #....#....<).# #.###.#####.# ####.## ho # #.. #####.#####.##.# #@).........#....#-#.#.###.#### #....#.#.###.# ##... #.......# ##.#.# ###.######.#..### hr #.#  #.#   hr#.# # #.  h"s|#....<).# #.#  hEsc#.#####.# ####.###   hjs# #......#  #####.#####.##.#.#   hs# #.@.#....#   hs#.#.###.#### #.....# #.#.###.# ##. hs  ht#.......# ##.#.# ###.##### #.#. h*t #.# #.#  hPt#.##### #'#  #.....# ...##   hrtZ#####.# ###.....# hzX8.4 (2.09.4 (3 hi h  Things that are here: _a +2 mace of draining; 5 stones; an orc corpse h] I hc  h  hn : _ h  h  hD  h  h  h B h  h  h?  hZ  h\  h , h  h  h , h  h]  Things that are here:  a +2 mace of draining; 5 stones; an orc corpse h  h%  _ hG  h=  hl , h  h  hZ , h  h  h , h#  h  h , h8  h_  h6 , h4  hQ  h4 , h  h  hk , hS  h!  h# , hO$  hd&  hn+ , h,  h.  h/  h0  hY0  h*3 B hS3  h4  h5  h5  h`6  h7  hl9  h9  h@:  h;  h]= , h:>  h?  h@  hA  hB  hC  hE , hE  hG  hZH  hH  hI  hK  hL  hL  hwM  hN  hCP , hP  hQ  hR , hR  h4T  hT , h`U  hpX  h,Z , hZ  hz\  h]^ , h^  hn`  hb , hc  hg  hi , hi  hk  h9m , hn  hpo  hp , hq  hs  h2t , hu  hx  hOy , hy  hl{  h1} , h}  h  h  h[  hÀ  h  hS , h  hh  h , hЇ  h  hV , h  hB  hQ B h3  hڍ , h.  ho  hܐ , hQ  h  h , hC  h  h/ , hu  hm  hD , h , hj B h(  h , h  h  h% , h  h  h , h  h  h> , hĢ  hפ  hݥ , h̦  h  hX B h  h} , h  h{  h , hC  hѬ  h{ , h  h3  h  hȮ  h  h  hp , h  h  h , h[  h  h , h  h  hX B h.  h͸ , h  h8  h{ , h  hv  h , h  h  hA  hb  h  h  hǿ , hE  h-  h , h  h|  hr , h  h  h , hJ  h  h B h- , h  h  h  h B hw  h3 , hZ  hB  h  h  h@  h  h  h  h  h X h  h , h  h  h  h$  h  hU  hv , h  h  h7 , h  hG  h  ##.....#.###.#.. ##...#.#.#.#.#. ##..##.#.#.##.  #..###.ß.###  #..##.#.#.##.  ##..#.#.#.#.#.  h D#####.g..#.###.#..  #.........#####..#  #@###.###.......†.  #.# #.# #.......†. hA   #.# #.###.#.....#  #.# #.....#######.  #.# #####.## ##  h $ #.#######..## ##.# g   hobgoblin (wandering)  h  #.........#.###.##  ############... h+   ##### h  152.4 (83.0)  A hobgoblin comes into view. h< wg.g h 6===3.4 (84 h  hO + _The hobgoblin shouts! h.......#####.##.....#.###.#.##...#.#.#.#.##..##.#.#.#.ß.# #..##.#.#.# ##..#.#.#.#.#####g...#.###.#..........#####..#.###.###†.# #.# #.......†.# #.###.#..... hE.# #.....#####.# #####.## ##..#######..## ##..........#.###.##############...## h8  hI.g h:---4.4 (1.0)  h h hi #.#####. ##.....#.###.#. ##...#.#.#.#.#. ##..##.#.#.##.# #..###.ß.###.# #..##.#.#.##.# ##..#.#.#.#.#.# #####....#.###.#..# #.@.g.....#####..# #.###.###.†. #.# #.# #.†.# #.# #.###.#.....#.# #.# #.....#.# #.# #####.## ##.# #.#######..## ##.# ht #..  h h0g. h.B---5 h h h5  #.......#####.... cryemore the Trooper ##.....#.###.#... Oni of Okawaru ...... ##...#.#.#.#.#.. Health: 63/63 ======================== ##..##.#.#.##.# Magic: 5/5======================== #..###.ß.###.# AC: 3Str: 28 #..##.#.#.##.# EV: 8Int: 9 hV6  ##..#.#.#.#.#.# SH: 8Dex: 14 #####....#.###.#..# XL:  5 Next: 28% Place: Dungeon:3 #.@g......#####..## Noise: ---------  Time: 2155.4 (0.0) #.###.###.......†.. a) +0 trident #.# #.# #.......†.# Nothing quivered #.# #.###.#.....#.# #.# #.....#######.#  h}6 #.# #####.## ##.# g   hobgoblin #.#######..## ##.## #.........#.###.##   h6 ############...## A hobgoblin comes into view. _The hobgoblin shouts!  Reach: a) +0 trident h6 Press: ? - help, Dir - move targetAim: a hobgoblin, wearing a +0 robe (62% to hit and 60% to hit with your  headbutt) hj #.......#####.... cryemore the Trooper ##.....#.###.#... Oni of Okawaru ...... ##...#.#.#.#.#.. Health: 63/63 ======================== ##..##.#.#.##.# Magic: 5/5======================== #..###.ß.###.# AC: 3Str: 28 #..##.#.#.##.# EV: 8Int: 9 ##..#.#.#.#.#.# SH: 8Dex: 14 #####....#.###.#..# XL:  5 Next: 28% Place: Dungeon:3 #.@g......#####..## Noise: ---------  Time: 2155.4 (0.0) #.###.###.......†.. a) +0 trident #.# #.# #.......†.# Nothing quivered #.# #.###.#.....#.# #.# #.....#######.# #.# #####.## ##.# g   hobgobli hn #.#######..## ##.## #.........#.###.##  ############...## Reach: a) +0 tridentPress: ? - help, Dir - move targetAim: a hobgoblin, wearing a +0 robe (62% to hit and 60% to hit with your  headbutt)  You puncture the hobgoblin!  You kill the hobgoblin! h2       ##..#. #####....# #.@[...... #.###.###.† #.# #.# † #.#  hJ #.#  #.#   #.  #.  h=9=6.7 (1.3 h hV  Press: ? - help, Dir - move targetAim: a hobgoblin, wearing a +0 robe (62% to hit and 60% to hit with your  headbutt)  You puncture the hobgoblin!  You kill the hobgoblin! _Okawaru accepts your kill. h4 h h&F _Unknown command. hI"3 h# h+ h- h=3: _ h}6  Things that are here:  a +0 robe; a hobgoblin corpse h95 _ hC; h > h?, hE, hG, h H hrJ hL hM hN hP hGR, hxR hS hdU, h5V hX hZ h?Z h [ hX] hO^ h|^ h^ h_ h`, h a hb hc, hd hPf hg, h;h hCj h|k hk hl hm ho ho hp hwr hs h#t ht hv h[x hx h2y hz hu}, h} hqP  There is a stone staircase leading up here. h hW _ h hd@  There is an open door here. hh h _ h+ h# h, h h6 h, hD h h, h h  h4, h h hʚ, hQ h h, h h{ h, hC h hϤ, h" h hԧ, h h h, h hЮ h, h h h h  hƳ h hԶ, h h hr, h| h( h, h h? h>, h h h h+ h h hm, h h h, h h hB hm h#.###.##### #.# #.........# #.# #####.###.###.# ## #.........# .## #####.##### ..## #.......# # ...## #.#.###.# .# ....###....##.####..#... ...<'..>........@. - ....###.....#.####...... #..## #.#.#.#.# ..... #.## #.###.#.# .... #.# #.###.#.# ..B #.# #.......# .# B   giant cockroach (asleep) #.# ######.## # ..# #.# [1 h[7d.##### #.# hQ95.7 (39.0)- h$%6.7 (40 ha h2b _A giant cockroach comes into view. hk 5 #.# #.# ....# #####.##### #.......# #  #.#.###.# .# ....##.####..#... ...<'..>........@....... ...#.####......   .....   ....   ..B   .#   #  #.# #.# hJy #.# #.# ....# #####.##### #.......# #  #.#.###.# .# ....##.####..#... ...<'..>........@....... ...#.####......   .....   ....  ..  .#   #   h4 hZ hSf _A giant cockroach is nearby! h .###.##### #.# .# #.# ###..###.###.# .... #.........# ... ## #####.##### ..### #.......# ..# ## #.#.###.# ..# ####....##.####..#. ..<'..>...###.....#.####. ..## #.#.#.#.# #. .## #.###.#.# .. .# #.###.#.# #..B# .# #.# #.# .# ######.## .# h # #.# #  h  h 87.7 (1.0) _ h  h(  hR/###.##### #.# # #.# .###. .###.###.# .....  #.# #...  #####.##### #..# ## #. hT^# #..# ## #.#.###.# #..# .#.###....##.####..#.<'..>.###.....#.####.## #.#.#.#.# ##. ## #.###.#.# . # #.###.#.# ##..B# # #.# #.##  h[ h[&8 hKa hb h.##### #.# # #.# .###. .###.###.# .....  #.# #...  #####.##### #..#  #.# #..# ## ## #.#.###.# #..# ..#.####....##.####..#. <'..>. .###.....#.####. ## #.#.#.#.# ##. #.###.#.# #.  #.###.#.# ###..B#  #.# #.##  #.# .#  hB.B9 h+ hS h2.##### #.# # #.# .###.#.###.###.# ...... #.# #..... #####.##### #..#.#  #.# #..#.###  #.#.###.# #..#...#.# ###....##.####..#......#  h'..>. ###.....#.####.# #.#.#.#.# ##.#  #.###.#.# #...B....##.###.#.# ###...##.# #.##  h> hfB.200 h\ hK h#.##### #.# cryemore the Trooper ......# #.# .###.# Oni of Okawaru ...... #.###.###.# ...... Health: 63/63 ======================== #.........# #..... Magic: 5/5======================== #####.##### #..#.# AC: 3 hQStr: 28  #.......# #..#.###  EV: 8Int: 9 # #.#.###.# #..#...#.##  SH: 8Dex: 14 ###....##.####..#......#  XL:  5 Next: 29% Place: Dungeon:3 '..>............@.......  Noise: ---------  Time: 2200.7 (0.0) ###.....#.####.........#  a) +0 trident  h6# #.#.#.#.# ##..B.....#  Nothing quivered  #.###.#.# #........#  #.###.#.# ###...####  #.......# #.##  B   giant cockroach  ######.## .#  #.# .# ## #.# _There is an open door here. _A giant cockroach comes into view. _A giant cockroach is nearby! hReach: a) +0 tridentPress: ? - help, Dir - move targetAim: a giant cockroach (62% to hit and 60% to hit with your headbutt) h#.##### #.# cryemore the Trooper ......# #.# .###.# Oni of Okawaru ...... #.###.###.# ...... Health: 63/63 ======================== #.........# #..... Magic: 5/5======================== #####.##### #..#.# AC: 3 h`Str: 28  #.......# #..#.###  EV: 8Int: 9 # #.#.###.# #..#...#.##  SH: 8Dex: 14 ###....##.####..#......#  XL:  5 Next: 29% Place: Dungeon:3  h'..>............@.......  Noise: ---------  Time: 2200.7 (0.0) ###.....#.####.........#  a) +0 trident  h# #.#.#.#.# ##..B.....#  Nothing quivered  #.###.#.# #........#  #.###.#.# ###...####  #.......# #.##  B   giant cockroach  hM ######.## .#  #.# .#  h)c## #.# _A giant cockroach is nearby! h[Reach: a) +0 tridentPress: ? - help, Dir - move targetAim: a giant cockroach (62% to hit and 60% to hit with your headbutt)  You reach to attack! You puncture the giant cockroach!   h{=You kill the giant cockroach! h #.# #.# .###.# ...... #..... #..#.#   h #..#.###   #..#...#.## .####..#......# >............@....... .####.........#   ##..†.....#   #........#   ###...####   #.##   h .# #.# .# h  hR6302.0 (1.3 h hN`  Reach: a) +0 trident  Press: ? - help, Dir - move targetAim: a giant cockroach (62% to hit and 60% to hit with your headbutt)  You reach to attack! You puncture the giant cockroach!  You kill the giant cockroach!  hE_Okawaru accepts your kill. h> 4 hC  hF F _Unknown command. hm3 ho h r h t h#yP _ hz, h{ hk  You see here a giant cockroach corpse. h^ hׂ _ hƃ h{ h], hD hC h8, h h h3p h h h, hi h& hX h<B h, h hy hX h, h h ht, hL h 7 _You open the door. h| h h9 h @  There is an open door here. h  h0  _ h  hn hj....  _... .#.# # .... .#.###.# ##. ... .#...#.####.. .. .#......##...####^####.. .........+............ ........##.........# ..†.....# ## 43.0 (41.0) ... h ##.....## #...#### ##...##  ##.## ##'##.# #.#.# #.#.# ##.###.#########...##  #.......##.....# h&B4.0 (42 h5, ha.: _Found a glowing silver altar of Zin. h  hY  hz  h  h  hb B ha  h #  S#.......  h . ^..._...  # .......  h ##.# ##. ..... ..#.####.. ... .# h .....##...####^####..!......+....... h' a....##........@#  hJ †.....# #.......## ......# ##.....## ...#### ##... hy ## #.## ##'# #.#  h #.# S   adder (asleep) #.# #. hW # #.# .## #.#########...## h- | 5.0 (1.0)  An adder comes into view. h  h >  The adder hisses angrily. hN q ..  The teleport trap disappears. The adder disappears! h +6.0 (2 h  h 2 _The adder moves out of view. h$ 3 h(  hѵ  hK  h B h  # #.#....  #.#.......  ....._... # # #..... ###.# ##.#..... #.####.. .... .## hd f##...####^####..!.#+.......J .....##.........##.....# h .# #..##.##..# ##.. ..#### ##...  h .###'#J   endoplasm (asleep) .# #.# .# #.# .# .## h +7.0 (1 hr +8.0 (2 h s _An endoplasm comes into view. hj/ #  h . #. . ....._... # # #. ##.#...... .... .##  h.####^####..!.# .......@......J .......##.....#  #.......## ##.##  ##.....## h ##...## ##'## #.# #.# ##.## h$  #. ....._... # #. ##.#...... .... .##  h$.####^####..!.# .......@......J .......##.....#  #.......## ##.##  ##.....# ##...# ##'## #. #  h,4 h2 h6a _An endoplasm is nearby! h " #.#....  #.#.  ....._...  # #....... #.# ##.#...... .##.####.. .... ..## ##...####^####..!.#+..J###.##.....## #.## ###.## # ##.....## ##### ##...## ## ##'## # #.# # #.#  h ?9.0 (1  hM _ hb  h  hLo #.#.... .. ... #.#. .. .. ....._... .... # #. .#.#  #.# ##.#...... ...#  #.####.. .... ...##   ho##...####^####..!.##  +.J#  ##.##.....##  # #.......######.##  # ##.....## #  #### ##...##  # ##'##   #.#  hp  #.#   ##.##   hy=50 h* hҀ hg  #.#.... #......  #.#.#.....  ....._...#....  # #.#.#.#  .# ##.#...... #...#  .####.. .... #...##   hh ##...####^####..!.##  +.J#  ##.##.....##  # #.......######.##  # ##.....## .#   ##...## #  ##'##  #.#  hh  #.#  ##.##   hNq <1 h#v  hx  hx #.#.... #......  #.#.#.....  ....._...#....  # #.#.#.#   h[# ##.#...... #...#  ####.. .... #...##  .##...####^####..!.##  +.J#  .##. h##.....##  .# #.......######.##  .# ##.....## .#   ##...## .#   hz##'## .# #.# .# hҙE #.# .# h^ ##.##   h hXJ.J h>&2 h hi^ _The endoplasm quivers. h*U +  cryemore the Trooper  #.#.... #......  Oni of Okawaru ......  #.#.......#.....  Health: 63/63 ======================== ....._...#.... Magic: 5/5======================== # #.......#.#.# AC: 3Str: 28 # ##.#...... #...# EV: 8Int: 9 ####.. .... #...##  SH: 8Dex: 14 .##...####^####..!.##  XL:  5 Next: 30% Place: Dungeon:3 ..+.............@*J.#  Noise: ---------  Time: 2252.0 (0.0) .##.........##.....##  a) +0 trident  h/V C.# #.......######.##  Nothing quivered .# ##.....## .# ## ##...## .# ##'## .# J   endoplasm #.# .# #.# .# ##.## _An endoplasm comes into view. _An endoplasm is nearby! _The endoplasm quivers.Reach: a) +0 tridentPress: ? - help, Dir - move targetAim: an endoplasm (87% to hit and 88% to hit with your headbutt) hB  cryemore the Trooper  #.#.... #......  Oni of Okawaru ......  #.#.......#.....  Health: 63/63 ======================== ....._...#.... Magic: 5/5======================== # #.......#.#.# AC: 3Str: 28 # ##.#...... #...# EV: 8Int: 9 ####.. .... #...##  SH: 8Dex: 14 .##...####^####..!.##  XL:  5 Next: 30% Place: Dungeon:3  hFCH..+.............@.J.#  Noise: ---------  Time: 2252.0 (0.0) .##.........##.....##  a) +0 trident .# #.......######.##  Nothing quivered .# ##.....## .# ## ##...## .# ##'## .# J   endoplasm #.# .# #.# .# ##.##  hCq_The endoplasm quivers.Reach: a) +0 tridentPress: ? - help, Dir - move targetAim: an endoplasm (87% to hit and 88% to hit with your headbutt)  You reach to attack! You puncture the endoplasm!  You kill the endoplasm! hK   #......  #.....  ....._...#....  #.#.#   #...#  .... #...##  heLk#^####..!.## .......@...# ...##.....##  ####.##   .#   .#  ##'## .#  #.# .#    hL#.# .#   ##.##  hP513.3 (1.3 hyU hWO  Reach: a) +0 trident  Press: ? - help, Dir - move targetAim: an endoplasm (87% to hit and 88% to hit with your headbutt)  You reach to attack! You puncture the endoplasm!  You kill the endoplasm!  h6WB_Okawaru accepts your kill. h\ h  .....  #.#.... #..... #.#.......#.....  ....._...#....   #.#.#.#   ##.#...... #...#  ###.. .... #...##  ##...####^####..@.##  .+........#  ##.........##.... # #..####.# # ##..#.#  # ##...#.#  ##'##.#  #.# #.#  .# .#  h,40 h&+5.3 (2 hZq _q - a fuming silvery potion hj h\j h#k h`m ho hsB huB hw hC~q#.......# hw~ .......# #......#  h~#......##.#.... #......#  h~B.#......#  h~ ....._...#.....S# #.......#.#@#  ##.#...... #...#  h#L#.. .... #...## ##...####^####....##  ht-.+.................# ##.........##.....##  S   adder (asleep)#.# h%  hqQ78.3 (3 hJ h[Y _An adder comes into view. hW #.......#  .......#  #......#  #......#   #......#  #......#  ....._...#.....S#  #@#   #...#  .... #...## ^####....## ......# #.....## # ####.## #  #.# #  #.#  hL= #.......#  .......#  #......#  #......#   #......#  #......#  ....._...#.....S#  #@#   hN6 #...#  .... #...## ^####....## ......# #.....##  ####.##   #.#   #.#  hS4 hW h Y] _An adder is nearby! hl. #######. #.#.........._...#..@..S# .#.#.####  h.  ##.#...... #...# #.. .... #...## ##...####^####....# .+ h. q........ ##..##.....## hZ/ q.......######.####.....## h2  h9 S.S==9.3 (1 h_>  h? / _The adder hisses angrily. hQ  cryemore the Trooper #.#######  Oni of Okawaru ...... #.......#  Health: 63/63 ========================  h .......#  Magic: 5/5======================== #......#  AC: 3Str: 28 #......#  EV: 8Int: 9  #.#.... #......#  SH: 8Dex: 14  #.#.......#......#  XL:  5 Next: 31% Place: Dungeon:3  ....._...#..@*S.#  Noise: ==-------  Time: 2259.3 (0.0)  hR#.......#.#.####  a) +0 trident  ##.#...... #...# Nothing quivered ###.. .... #...## ##...####^####....##  hJ.+.................#  S   adder ##.........##.....## # #.......######.## # ##.....## #.# _An adder comes into view.  h_An adder is nearby! _The adder hisses angrily.  Reach: a) +0 tridentPress: ? - help, Dir - move targetAim: an adder (44% to hit and 40% to hit with your headbutt) hA  cryemore the Trooper #.#######  Oni of Okawaru ...... #.......#  Health: 63/63 ======================== .......#  Magic: 5/5======================== #......#  AC: 3Str: 28 #......#  EV: 8Int: 9  #.#.... #......#  SH: 8Dex: 14  #.#.......#......#  XL:  5 Next: 31% Place: Dungeon:3  ....._...#..@.S.#  Noise: ==-------  Time: 2259.3 (0.0) #.......#.#.####  a) +0 trident  ##.#...... #...# Nothing quivered ###.. .... #...## ##...####^####....##  h8.+.................#  S   adder ##.........##.....## # #.......######.## # ##.....## #.# _An adder is nearby! _The adder hisses angrily.  Reach: a) +0 tridentPress: ? - help, Dir - move targetAim: an adder (44% to hit and 40% to hit with your headbutt)  You reach to attack! You hit the adder. h #.#######  #.......#  .......#  #......#  #......#   #......#  #......#  ....._...#..@S..#  #.#.####   #...#  .... #...## ^####....## ......# #.....##  ####.##   #.# _The adder hisses angrily.  Reach: a) +0 trident  Press: ? - help, Dir - move targetAim: an adder (44% to hit and 40% to hit with your headbutt)  You reach to attack! You hit the adder.  The adder is lightly wounded. hd2--60.6 (1.3 h| h* _The adder bites you. hc  cryemore the Trooper #.#######  Oni of Okawaru ...... #.......#  Health: 62/63 =======================- .......#  Magic: 5/5======================== #......#  AC: 3Str: 28 #......#  EV: 8Int: 9  #.#.... #......#  SH: 8Dex: 14  #.#.......#......#  XL:  5 Next: 31% Place: Dungeon:3  ....._...#..@S..#  Noise: =--------  Time: 2260.6 (0.0)  h#.......#.#.####  a) +0 trident  ##.#...... #...# Nothing quivered ###.. .... #...## ##...####^####....## .+.................#  S   adder ##.........##.....## # #.......######.## # ##.....## #.#You reach to attack! You hit the adder.  The adder is lightly wounded. _The adder bites you.  Reach: a) +0 tridentPress: ? - help, Dir - move targetAim: an adder (44% to hit and 40% to hit with your headbutt) hQl  cryemore the Trooper#.#######  Oni of Okawaru ......#.......#  Health: 62/63 =======================-.......#  Magic: 5/5========================#......#  AC: 3Str: 28#......#  EV: 8Int: 9#.#.... #......#  SH: 8Dex: 14#.#.......#......# h  XL:  5 Next: 31% Place: Dungeon:3....._...#..@S..#  Noise: =--------  Time: 2260.6 (0.0)#.......#.#.####  a) +0 trident##.#...... #...#  Nothing quivered ###.. .... #...## ##...####^####....## .+.................#  S   adder ##.........##.....## hot # #.......######.## # ##.....## #.# Press: ? - help, Dir - move targetAim: an adder (44% to hit and 40% to hit with your headbutt)   hYou miss the adder. You headbutt the adder.  The adder is heavily wounded.The adder bites you.  You are poisoned. hSz57=--1.9 (1.3 h7Pois  h9 h;jAim: an adder (44% to hit and 40% to hit with your headbutt)  You miss the adder. You headbutt the adder.  The adder is heavily wounded.The adder bites you.  You are poisoned.  hI_The adder poisons you! The adder bites you. hq~   cryemore the Trooper #.#######  Oni of Okawaru ...... hG ` #.......#  Health: 57/63 =====================--- .......#  Magic: 5/5======================== #......#  AC: 3Str: 28 #......#  EV: 8Int: 9  #.#.... #......#  SH: 8Dex: 14  #.#.......#......#  XL:  5 Next: 31% Place: Dungeon:3  ....._...#..@S..#  Noise: =--------  Time: 2261.9 (0.0) h  #.......#.#.####  a) +0 trident  ##.#...... #...# Nothing quivered ###.. .... #...## Pois ##...####^####....##  h 2.+.................#  S   adder ##.........##.....## # #.......######.## # ##.....## #.#The adder bites you.   hF VYou are poisoned. _The adder poisons you! The adder bites you.  Reach: a) +0 tridentPress: ? - help, Dir - move targetAim: an adder (heavily wounded, 44% to hit and 40% to hit with your headbutt) hC  cryemore the Trooper#.#######  Oni of Okawaru ......#.......#  Health: 57/63 =====================---.......#  Magic: 5/5========================#......#  AC: 3Str: 28#......#  EV: 8Int: 9#.#.... #......#  SH: 8Dex: 14#.#.......#......#  XL:  5 Next: 31% Place: Dungeon:3....._...#..@S..# hD  Noise: =--------  Time: 2261.9 (0.0)#.......#.#.####  a) +0 trident##.#...... #...#  Nothing quivered ###.. .... #...##  Pois ##...####^####....## .+.................#  S   adder ##.........##.....## # #.......######.## # ##.....## #.# _The adder poisons you! The adder bites you.  Reach: a) +0 tridentPress: ? - help, Dir - move targetAim: an adder (heavily wounded, 44% to hit and 40% to hit with your headbutt)  You barely miss the adder.The adder is heavily wounded. hEy1=--3.2 (1.3 hWU hTXx  Reach: a) +0 trident  Press: ? - help, Dir - move target hXnAim: an adder (heavily wounded, 44% to hit and 40% to hit with your headbutt)  You barely miss the adder.  The adder is heavily wounded. _You feel sick. You block the adder's attack. The adder bites you. hu   cryemore the Trooper  h #.#######  Oni of Okawaru ...... #.......#  Health: 51/63 ===================----- .......#  Magic: 5/5======================== #......#  AC: 3Str: 28 #......#  EV: 8Int: 9  #.#.... #......#  SH: 8 h Dex: 14  #.#.......#......#  XL:  5 Next: 31% Place: Dungeon:3  h, 3 ....._...#..@S..#  Noise: =--------  Time: 2263.2 (0.0)  h #.......#.#.####  a) +0 trident  ##.#...... #...# Nothing quivered ###.. .... #...## Pois ##...####^####....## .+.................#  S   adder ##.........##.....## # #.......######.##  h # ##.....## #.#You barely miss the adder.The adder is heavily wounded. _You feel sick. You block the adder's attack. The adder bites you.  Reach: a) +0 tridentPress: ? - help, Dir - move targetAim: an adder (heavily wounded, 44% to hit and 40% to hit with your headbutt) h"  cryemore the Trooper #.#######  Oni of Okawaru ...... #.......#  Health: 51/63 ===================----- .......#  Magic: 5/5======================== #......#  AC: 3 h>#mStr: 28 #......#  EV: 8Int: 9  #.#.... #......#  SH: 8Dex: 14  #.#.......#......#  XL:  5 Next: 31% Place: Dungeon:3  h# ....._...#..@S..#  Noise: =--------  Time: 2263.2 (0.0) #.......#.#.####  a) +0 trident  ##.#...... #...# Nothing quivered ###.. .... #...## h#r Pois ##...####^####....##  h$.+.................#  S   adder ##.........##.....##  hT$# #.......######.## # ##.....## #.# _You feel sick. You block the adder's attack. The adder bites you.  Reach: a) +0 tridentPress: ? - help, Dir - move target h~$Aim: an adder (heavily wounded, 44% to hit and 40% to hit with your headbutt)  You puncture the adder!  You kill the adder! h- #.#######  #.......#  .......#  #......#  #......#   #......#  #......#  ....._...#..@...#  #.#.####   #...#  .... #...## ^####....## ......#  #.....##   #  h,.0####.##   #  #.#    Reach: a) +0 trident   hZ.Press: ? - help, Dir - move targetAim: an adder (heavily wounded, 44% to hit and 40% to hit with your headbutt)   h.You puncture the adder!  You kill the adder!  Okawaru accepts your kill. h2584.5 (1.3 h<8 h2;$ _You feel sick. hZV 4 h7W  h^ R0 h[b I _You feel sick.  You feel sick. hb U49- hCc  h;g _You are no longer poisoned.50= hp  hp  hq  hs , ht  h~v  hv U1= hw  hy  hy  hz  h| , h}  hu 2 h , hQ  hH  h K3= hi  h , h  h , h@  hy  h U4= ho  h , h5  hg , h~  h˛ , he  h֞ ;5 h  h- , h΢  h , h  h9 a6= h  h , h  h , h?  h U7= h?  hޱ  hC , hѴ  h  h+  hs  h , h!  h 98 h@ (= h  h , hm  h} , h&  h  hI N9= h  h , h  h , h  hT <60 h(  h , hW  h , h(  h , hI  h  h D1= h  hS , h  h , h  h  h U2= h  h , h  h , h/  h$  hV  h D3= h  hN  h8 , h  hT  hD , h  h  hU , h  h  h  h 9= h  h;  h, , h  h:  h3 , h  h3  h , h  h  h , hp  h   h , h9  h  h , h<  h4  hm , h  h|  h , ha  h  hJ , h  h"  h& P hT'  #   ###.########  #....@.....# - ....#.######.#######   h' # #g..#####.......#  #. ..............#  h' G# ###^####......# #......# g   hobgoblin (asleep) h( # #.#.... #......# .... #.#.......#......# .... ....._...#......# hx1  323.5 (59.0)  A hobgoblin comes into view. h7 g.g h7 K====4.5 (60 h{<  h ? + _The hobgoblin shouts! hW  cryemore the Trooper  Oni of Okawaru ......  Health: 63/63 ========================  Magic: 5/5========================  AC: 3Str: 28  EV: 8Int: 9 # SH: 8Dex: 14 ###.########  XL:  5 Next: 38% Place: Dungeon:3 #....@.....#  Noise: ====-----  Time: 2324.5 (0.0) ....#g######.#######  a) +0 trident # #...#####.......#  Nothing quivered #. ..............#  # ###^####......#  #......#  g   hobgoblin ##.# #.#.... #......# .... #.#.......#......# .... ....._...#......# [37 hGm_You are no longer poisoned.A hobgoblin comes into view. _The hobgoblin shouts!  Reach: a) +0 tridentPress: ? - help, Dir - move targetAim: a hobgoblin (62% to hit and 60% to hit with your headbutt) h[   cryemore the Trooper  Oni of Okawaru ......  Health: 63/63 ========================  hk\  Magic: 5/5========================  AC: 3Str: 28  EV: 8Int: 9 # SH: 8Dex: 14 ###.########  XL:  5 Next: 38% Place: Dungeon:3 #....@.....#  Noise: ====-----  Time: 2324.5 (0.0) ....#g######.#######  a) +0 trident  h\ # #...#####.......#  Nothing quivered #. ..............#  # ###^####......#   h\ #......#  g   hobgoblin ##.# #.#.... #......#  h\ N.... #.#.......#......# .... ....._...#......#  h\ M_You are no longer poisoned. h] _A hobgoblin comes into view. _The hobgoblin shouts!   h(] Reach: a) +0 tridentPress: ? - help, Dir - move targetAim: a hobgoblin (62% to hit and 60% to hit with your headbutt) hl  # ###.########  #...g@.....#  ....#.######.# hql   # #..  #. ..  hl # ###^####. #.   #. hl _ . hl 3 ....._ h m 1. hm k0--=--- hm &5.8 (1.3 hr  ht r  A hobgoblin comes into view. _The hobgoblin shouts!  ht @ Reach: a) +0 trident  Press: ? - help, Dir - move targetAim: a hobgoblin (62% to hit and 60% to hit with your headbutt) _You reach to attack! You barely miss the hobgoblin. The hobgoblin hits you. h  cryemore the Trooper  Oni of Okawaru ......  Health: 60/63 ======================--  Magic: 5/5========================  AC: 3Str: 28  EV: 8Int: 9 # SH: 8Dex: 14 ###.########  XL:  5 Next: 38% Place: Dungeon:3 #...g@.....#  Noise: =--------  Time: 2325.8 (0.0) ....#.######.#######  a) +0 trident # #...#####.......#  Nothing quivered #. ..............#  # ###^####......#  #......#  g   hobgoblin ##.# #.#.... #......# .... #.#.......#......#  hG.... ....._...#......# Press: ? - help, Dir - move targetAim: a hobgoblin (62% to hit and 60% to hit with your headbutt) _You reach to attack! You barely miss the hobgoblin. The hobgoblin hits you.  Reach: a) +0 tridentPress: ? - help, Dir - move targetAim: a hobgoblin (62% to hit and 60% to hit with your headbutt) h Fcryemore the TrooperOni of Okawaru ......Health: 60/63 ======================--Magic: 5/5========================AC: 3Str: 28EV: 8Int: 9#SH: 8Dex: 14###.########XL:  5 Next: 38% Place: Dungeon:3#...g@.....#Noise: =--------  Time: 2325.8 (0.0)....#.######.#######a) +0 trident# #...#####.......#Nothing quivered#. ..............## ###^####......##......# h g   hobgoblin ##.##.#.... #......# ....#.#.......#......# ........._...#......# _You reach to attack! You barely miss the hobgoblin. The hobgoblin hits you.  Reach: a) +0 tridentPress: ? - help, Dir - move targetAim: a hobgoblin (62% to hit and 60% to hit with your headbutt)  You hit the hobgoblin.  The hobgoblin is lightly wounded.1=7.1 (1.3 h  h .Reach: a) +0 trident  Press: ? - help, Dir - move target  Aim: a hobgoblin (62% to hit and 60% to hit with your headbutt)  You hit the hobgoblin.   h pThe hobgoblin is lightly wounded. _The hobgoblin closely misses you. h  cryemore the Trooper  Oni of Okawaru ......  Health: 61/63 =======================-  Magic: 5/5========================  AC: 3Str: 28  EV: 8Int: 9 # SH: 8Dex: 14 ###.########  XL:  5 Next: 38% Place: Dungeon:3 #...g@.....#  Noise: =--------  Time: 2327.1 (0.0) ....#.######.#######  a) +0 trident # #...#####.......#  Nothing quivered #. ..............#  # ###^####......#  #......#  g   hobgoblin ##.# #.#.... #......# .... #.#.......#......# .... ....._...#......# [18;2 h:2HThe hobgoblin is lightly wounded. _The hobgoblin closely misses you.Reach: a) +0 tridentPress: ? - help, Dir - move targetAim: a hobgoblin (lightly wounded, 62% to hit and 60% to hit with your  headbutt) hEzcryemore the TrooperOni of Okawaru ......Health: 61/63 =======================-Magic: 5/5========================AC: 3Str: 28EV: 8Int: 9#SH: 8Dex: 14###.########XL:  5 Next: 38% Place: Dungeon:3#...g@.....#Noise: =--------  Time: 2327.1 (0.0)....#.######.####### h\a) +0 trident# #...#####.......#Nothing quivered#. ..............## ###^####......##......#g   hobgoblin ##.##.#.... #......# ....#.#.......#......# ........._...#......#Reach: a) +0 tridentPress: ? - help, Dir - move target hAim: a hobgoblin (lightly wounded, 62% to hit and 60% to hit with your  headbutt)  You closely miss the hobgoblin.The hobgoblin is lightly wounded. h\58-8.4 (1.3 h hU- _The hobgoblin hits you. htk q  cryemore the Trooper  Oni of Okawaru ......  Health: 58/63 ======================--  Magic: 5/5========================  AC: 3 h4l Str: 28  EV: 8Int: 9 # SH: 8Dex: 14 ###.########  XL:  5 Next: 38% Place: Dungeon:3 #...g@.....#  Noise: =--------  Time: 2328.4 (0.0) ....#.######.#######  a) +0 trident # #...#####.......#  Nothing quivered #. ..............#  # ###^####......#  #......#  g   hobgoblin ##.# #.#.... #......# .... #.#.......#......# .... ....._...#......# You closely miss the hobgoblin.The hobgoblin is lightly wounded.  hl _The hobgoblin hits you.  Reach: a) +0 tridentPress: ? - help, Dir - move targetAim: a hobgoblin (62% to hit and 60% to hit with your headbutt) h<cryemore the TrooperOni of Okawaru ......Health: 58/63 ======================--Magic: 5/5========================AC: 3Str: 28EV: 8Int: 9#SH: 8Dex: 14###.########XL:  5 Next: 38% Place: Dungeon:3#...g@.....#Noise: =--------  Time: 2328.4 (0.0)....#.######.#######a) +0 trident# #...#####.......#Nothing quivered#. ..............## ###^####......##......#g   hobgoblin ##.##.#.... #......# ....#.#.......#......# .... h(....._...#......#You closely miss the hobgoblin.The hobgoblin is lightly wounded. _The hobgoblin hits you.  Reach: a) +0 tridentPress: ? - help, Dir - move targetAim: a hobgoblin (62% to hit and 60% to hit with your headbutt)9.7 (1.3 h^ h)The hobgoblin is lightly wounded. _The hobgoblin hits you.  Reach: a) +0 tridentPress: ? - help, Dir - move targetAim: a hobgoblin (62% to hit and 60% to hit with your headbutt) _You closely miss the hobgoblin. The hobgoblin barely misses you. x2 h   cryemore the Trooper  Oni of Okawaru ......  Health: 58/63 ======================--  Magic: 5/5========================  AC: 3Str: 28  EV: 8Int: 9 # SH: 8 hG Dex: 14 ###.########  XL:  5 Next: 38% Place: Dungeon:3 #...g@.....#  Noise: =--------  Time: 2329.7 (0.0) ....#.######.#######  a) +0 trident  hc ^# #...#####.......#  Nothing quivered #. ..............#  # ###^####......#  #......#  g   hobgoblin ##.# #.#.... #......# .... #.#.......#......# .... ....._...#......# Press: ? - help, Dir - move targetAim: a hobgoblin (62% to hit and 60% to hit with your headbutt) _You closely miss the hobgoblin. The hobgoblin barely misses you. x2  Reach: a) +0 tridentPress: ? - help, Dir - move targetAim: a hobgoblin (62% to hit and 60% to hit with your headbutt) h cryemore the TrooperOni of Okawaru ......Health: 58/63 ======================--Magic: 5/5========================AC: 3Str: 28EV: 8Int: 9#SH: 8Dex: 14###.########XL:  5 Next: 38% Place: Dungeon:3#...g@.....# hh Noise: =--------  Time: 2329.7 (0.0)....#.######.#######a) +0 trident# #...#####.......#Nothing quivered#. ..............## ###^####......##......#g   hobgoblin ##.##.#.... #......# ....#.#.......#......# .... hť ....._...#......#Aim: a hobgoblin (62% to hit and 60% to hit with your headbutt) _You closely miss the hobgoblin. The hobgoblin barely misses you. x2  Reach: a) +0 tridentPress: ? - help, Dir - move target h# Aim: a hobgoblin (62% to hit and 60% to hit with your headbutt)  You hit the hobgoblin but do no damage. Your headbutt misses the hobgoblin. hǦ .31.0 (1.3 h٬  h - _The hobgoblin hits you. h  cryemore the Trooper  Oni of Okawaru ......  Health: 58/63 ======================--  Magic: 5/5========================  AC: 3Str: 28  EV: 8Int: 9 # SH: 8Dex: 14 ###.########  XL:  5 Next: 38% Place: Dungeon:3 #...g@.....#  Noise: =--------  Time: 2331.0 (0.0) ....#.######.#######  a) +0 trident # #...#####.......#  Nothing quivered  h#. ..............#  # ###^####......#  #......#  g   hobgoblin ##.# #.#.... #......# .... #.#.......#......# .... ....._...#......# Aim: a hobgoblin (62% to hit and 60% to hit with your headbutt)  You hit the hobgoblin but do no damage. Your headbutt misses the hobgoblin. _The hobgoblin hits you.  Reach: a) +0 tridentPress: ? - help, Dir - move targetAim: a hobgoblin (62% to hit and 60% to hit with your headbutt) h) }cryemore the TrooperOni of Okawaru ......Health: 58/63 ======================--Magic: 5/5========================AC: 3Str: 28EV: 8Int: 9#SH: 8Dex: 14 h d###.########XL:  5 Next: 38% Place: Dungeon:3#...g@.....#Noise: =--------  Time: 2331.0 (0.0)....#.######.#######a) +0 trident# #...#####.......#Nothing quivered#. ..............## ###^####......##......#g   hobgoblin ##.##.#.... #......# ....#.#.......#......# ........._...#......# _The hobgoblin hits you.  Reach: a) +0 trident h^ Press: ? - help, Dir - move targetAim: a hobgoblin (62% to hit and 60% to hit with your headbutt)  You hit the hobgoblin. Your headbutt misses the hobgoblin.The hobgoblin is lightly wounded. h -2.3 (1.3 h9  h @ _The hobgoblin hits you but does no damage. h*  cryemore the Trooper  Oni of Okawaru ......  Health: 58/63 ======================--  Magic: 5/5========================  hr AC: 3Str: 28  EV: 8Int: 9 # SH: 8Dex: 14 ###.########  XL:  5 Next: 38% Place: Dungeon:3 #...g@.....#  Noise: =--------  Time: 2332.3 (0.0) ....#.######.#######  a) +0 trident # #...#####.......#  Nothing quivered #. ..............#   h\# ###^####......#  #......#  g   hobgoblin ##.# #.#.... #......# .... #.#.......#......# .... ....._...#......# The hobgoblin is lightly wounded.  h_The hobgoblin hits you but does no damage.  Reach: a) +0 tridentPress: ? - help, Dir - move targetAim: a hobgoblin (lightly wounded, 62% to hit and 60% to hit with your  headbutt) h   cryemore the Trooper  Oni of Okawaru ......  Health: 58/63 ======================--  Magic: 5/5======================== h!  AC: 3Str: 28  EV: 8Int: 9 # SH: 8Dex: 14 ###.########  XL:  5 Next: 38% Place: Dungeon:3  h!#...g@.....#  Noise: =--------  Time: 2332.3 (0.0) ....#.######.#######  a) +0 trident  h!|# #...#####.......#  Nothing quivered #. ..............#   h$"# ###^####......#  #......#  g   hobgoblin ##.# #.#.... #......#  hN".... #.#.......#......# .... ....._...#......# Reach: a) +0 tridentPress: ? - help, Dir - move targetAim: a hobgoblin (lightly wounded, 62% to hit and 60% to hit with your   hq"iheadbutt)  You puncture the hobgoblin!  You kill the hobgoblin! hT) # ###.########  h)u #...†@.....#  ....#.######.#  # #..   h)Z#. .. h!* # ###^####. hS*L #.  h{*M #.  h*c. ....._ h*1. h..&40 h.3.6 (1.3 h53 h5P _Okawaru accepts your kill. h   cryemore the Trooper  Oni of Okawaru ......  Health: 58/63 ======================--  Magic: 5/5========================  AC: 3Str: 28  EV: 8 h Int: 9 # SH: 8Dex: 14 ###.########  XL:  5 Next: 40% Place: Dungeon:3 #...†@.....#  Noise: =--------  Time: 2333.6 (0.0) ....#.######.#######  a) +0 trident # #...#####.......#  Nothing quivered #. ..............#  # ###^####......#  #......#   ##.# #.#.... #......#   .... #.#.......#......#   .... ....._...#......#  headbutt)  You puncture the hobgoblin!  You kill the hobgoblin!  ha _Okawaru accepts your kill.Reach: a) +0 tridentPress: ? - help, Dir - move target hcryemore the TrooperOni of Okawaru ......Health: 58/63 ======================--Magic: 5/5========================AC: 3Str: 28EV: 8Int: 9#SH: 8Dex: 14###.########XL:  5 Next: 40% Place: Dungeon:3#...†@.....#Noise: =--------  Time: 2333.6 (0.0)....#.######.#######a) +0 trident# #...#####.......#Nothing quivered#. ..............## ###^####......##......# ##.##.#.... #......# ....#.#.......#......# ........._...#......#You kill the hobgoblin! _Okawaru accepts your kill.Reach: a) +0 tridentPress: ? - help, Dir - move targetThat would be overly  hosuicidal.  Okay, then. hy. _ hMO hO h1P hR hW9 _ ha60 hiba1= h'd hSe he hf hg, h-h hi, hj hmk hk#2 hk2= hll hn hn hUo hvq, hq hs h+tD3= hu hu h-w, hw h{ _Okawaru accepts your kill.  Reach: a) +0 trident  Press: ? - help, Di h{r - move targetThat would be overly suicidal. _Okay, then.  You see here a hobgoblin corpse. hi~ h5 _ hV h, hȄ h h h9= h h h, hn hf h h8 hז hm h/ h\ h h h, h h hu, ha h hY, h h h, h h hB, h` h h h4 h h, h h M _You now have 159 gold pieces (gained 9). h3 h; h h, h+ h hV, h hQ h, h hz h, h% hr hZ, h h% h, h8 h h, h h h h ha h2 hG, h h( h, h h hW, h h hx, h h  h, h h h`, h h h, h h hk, h hV hhB h hE, h h h`, h h h0, h hi h, h h` hR h h h hMB h hf, h h  h , h  hR  h , h hM h, h hn hM, h h h, h hD h h h  h! h+#, h# h& h (, h( h, h-, h- hF/ hZ0, h0 h1 h2, h3 h4 h4 h5 h45 hf6 h8, h8 h; h< h< h#= h_> h? h? hD@ hB hCC, hC hQE hF hF hG hH h+J, h$K h M hi hrj hl h5l hl hm ho, hp hq hr hs h}s ht hv, hw hDx h2y, hty hz h{, hK| h| h}, h~ h~ h, h h h, h h hs, hȃ h hG, hֆ hЈ h(## #.## ##.....## #.###.# # _# #.# hn4##...## #.# ..# ## ..##+## #.##.##.#.##.#.##..# h#.#.##.##.## #.... hH#.#...## ####......g# # #@##  h -.# ##.######## .. #.........  h#. ##.#############.###.## h<.........## g   goblin (asleep) hci ########.#  h#.# ######### #. h,# h1425.6 (92.0) hOF-6.6 (93 h& hu _A goblin comes into view. It is wielding a +0 dagger. hag## #.## ##.....## #.###.# # cryemore the Trooper _# #.# ##...## #.# ..#  Oni of Okawaru ...... ## ..# #+## #.##.##  Health: 63/63 ========================  .#.# #. #.##.  Magic: 5/5========================  .# #. #.##.  AC: 3Str: 28 ##.## #....  EV: 8Int: 9 #.#...## ####.  SH: 8Dex: 14 #.....g# XL:  5 Next: 40% Place: Dungeon:3 # #@## Noise: ---------  Time: 2426.6 (0.0)  hу.# ##.########  a) +0 trident .. #.........  Nothing quivered #. ##.########  #####.###.## .........## g   goblin (asleep) ########.# #.# ######### #.# _You now have 159 gold pieces (gained 9). _A goblin comes into view. It is wielding a +0 dagger.Reach: a) +0 trident h5Press: ? - help, Dir - move targetAim: a goblin, wielding a +0 dagger (asleep, 98% to hit and 100% to hit with  your headbutt) h## #.## ##.....## #.###.# # cryemore the Trooper _# #.# ##...## #.# ..#  Oni of Okawaru ...... ## ..# #+## #.##.##  Health: 63/63 ========================  .#.# #. #.##.  Magic: 5/5========================  .# #. #.##.  AC: 3Str: 28 ##.## #....  EV: 8Int: 9 #.#...## ####.  SH: 8Dex: 14 #.....g# XL:  5 Next: 40% Place: Dungeon:3 # #@## Noise: ---------  Time: 2426.6 (0.0) .# ##.########  a) +0 trident .. #.........  Nothing quivered #. ##.########  #####.###.## .........## g[ h39;49m   goblin (asleep) ########.# #.# ######### #.#Press: ? - help, Dir - move targetAim: a goblin, wielding a +0 dagger (asleep, 98% to hit and 100% to hit with  your headbutt)  The helpless goblin fails to defend itself.  You puncture the goblin!  You kill the goblin! #.##    #.#  #.# ..#  ..# #+##   .#.# #. #.##.  .# #. #.##.  ##.## #....  #.#...## ####.  #.....)# # #@## .#   .. #...  #. ##.### .## .. . hR #.# #.8.0 (1.4  Aim: a goblin, wielding a +0 dagger (asleep, 98% to hit and 100% to hit with  your headbutt)  The helpless goblin fails to defend itself.  You puncture the goblin!  You kill the goblin! _Okawaru accepts your kill. h7G3 hH hL hTM##..## ##.......## #..##.##. ## #.## ##.....####.# # _# ###...## .. ## .+####.# hiUF.# #. ## ##.## #...#...## ####. #....@)#0.0# #>###.## .# ##.########.. #..........### hU7..... h^] h]+9.0 (1 hb he; _Found a stone staircase leading down. h~ 3 hp  h  hd  h  hg , h , h  h$  h  h  hQ  h  hO , h<  h  h  hb  h  h  hԣ  h  h  h*  h! , h=  h  h  h(  hݮ  hִ  hj , hX  h  h$ , h  h`  h , h  hB R  There is a stone staircase leading down here. h  h'  _ hc  h  h , h  h  h  h , h|  hf , h  h  h , hZ  h  h  hm  hh  h  h , h-  h  h; , h  h  h\  h  hX  h  h  h , h  h  hH  h  h  h  h  hG  h  h  h  hW  hn  h&  hQ  h  hO  h , hc  h  h< , h  h  h  h  h  h*  h , hv  hN  h  h  he  h]  h , h  hA  h , h@  hz  h" , h#  hm'  h( , h<)  h+  hp5  h/7 B h59  h:  h8;  h<  ho=  h? , h(@  hA  hWD , h4E  h:G  hH , hI  hxK  h M  hRM  hM  hU n h[  h4^ a  You see here a rat skeleton. h`  ha  _ ha  hqc  he , hgf  hi @  There is an open door here. hk  h*l  _ hl  htn  hp  hp  hq  ht  h_v  hv  hw  h z  hy| , h}  h  hل , h  h‡  h  h  h  h  h؏ , hʐ  h  h , h  hn @  There is an open door here. h^  h  _ h  h  h , hP  h  h , h  h:  h , h`  hب  hs , h#  h{  hܮ B h+  h , h  h  h[ , h  hy  h  h  hy  h  h½ , h  h  hb , h  hF  h , ha  h  h  h  h  hp  h , h@  h  h  hA  hu  h  h  h  h  h  h  hJ  h}  hR  hw , h  h*  h`  h , h`  h  h  h  h  h , hc  h  h  hV  h  h  h  hJ  h  hg  h( , h  h  h  h\  h  h  h  hX  h  h  h , h  h4  h , h* , h , hz  h'  h , h  h  h , hh  h  h:     ########  h .........# #####  .#######.######...#  .# #........#.#  .# #####.######...#  .# #>.....## ##@###  h g.# #.#.....# ###...# .# #.##...## #.....#   hn .###.###.## #..#..#  .........# ##.#_#.#  .#######.# ##...#..###  J   endoplasm (wandering)  h .# ##'###.........#  h .# ##...##J###.###.## .# ##.....#.# #......# h  h0" 1515.0 (86.0) h^( AJ. h( ,6.0 (87 h.  h1 ] _An endoplasm comes into view. h_ .........# ##### . hH.######...# .# #........#.# .# #...# .# #> ##@### .#  ###...# .#  #.....#  hv. #..#..# . ##.#_#.# . ##...#..### .#  hf.J.......# .# #.###.###.## .#   h%  he]  .........# ##### ..######...# .# #........#.# .# #...# .# #> ##@### .#  ###...# .#  #.....# . #..#..# . ##.#_#.# . ##...#..### .# .J.......# .# #.###.###.##  h^ [ .#    hc 4 hh  hWk a _An endoplasm is nearby! h{ ########## .........# ##### .#######.######... .# #........# .# #####.######...# .# #>.....## ##.### .# #.#.....# ###@..# .# #.##...## #.. .###.###.## #..#  h|4.........# ##.#_# .#######.# ##...#..### .# ##'###.J....... .# ##...##.###.###.## .# ##.....#.# #...... .####........# ###.#) hV~ h?J. h2/7.0 (1.0)  hp _ h hc hz~ k ########## .........# ############.######... #........#.######.######...# h >.....## ##.###.#.....# ###...#...## #..##.###.## #..#........# ##.#_########.# ##.J.#..### ##'###.........##...##.###.###.####.....#.# #......###........# ###.#).#.##.###... h  h~ `J.J h &8 h $  h P_The endoplasm quivers. h  cryemore the Trooper ########## Oni of Okawaru ......  h .........# ##### Health: 63/63 ======================== .#######.######...# Magic: 5/5======================== .# #........#.# AC: 3Str: 28  h.# #####.######...# EV: 8Int: 9  hE.# #>.....## ##.###  SH: 8Dex: 14 .# #.#.....# ###...#  XL:  5 Next: 40% Place: Dungeon:3 .# #.##...## #..@..#  Noise: ---------  Time: 2518.0 (0.0) .###.###.## #.*#..#  a) +0 trident .........# ##J#_#.#  Nothing quivered  hG.#######.# ##...#..### .# ##'###.........# .# ##...##.###.###.##  J   endoplasm .# ##.....#.# #......# .####........# ###.#).# ..##.........####...).# _An endoplasm comes into view. _An endoplasm is nearby! _The endoplasm quivers.Reach: a) +0 tridentPress: ? - help, Dir - move targetAim: an endoplasm (87% to hit and 88% to hit with your headbutt) hZ  cryemore the Trooper ########## Oni of Okawaru ...... .........# ##### Health: 63/63 ======================== .#######.######...# h Magic: 5/5======================== .# #........#.# AC: 3Str: 28 .# #####.######...# EV: 8Int: 9 .# #>.....## ##.###  SH: 8Dex: 14  h.# #.#.....# ###...#  XL:  5 Next: 40% Place: Dungeon:3 .# #.##...## #..@..#  Noise: ---------  Time: 2518.0 (0.0) .###.###.## #..#..#  a) +0 trident .........# ##J#_#.#  Nothing quivered .#######.# ##...#..### .# ##'###.........# .# ##...##.###.###.##  J   endoplasm .# ##.....#.# #......# .####........# ###.#).# ..##.........####...).#  h5_The endoplasm quivers.Reach: a) +0 tridentPress: ? - help, Dir - move targetAim: an endoplasm (87% to hit and 88% to hit with your headbutt)  You reach to attack! You hit the endoplasm.   h1NThe endoplasm is moderately wounded. h ##### #...#  .#.#  ...#  #> h ##.###   ###...#   #..@..#  #.J#..#  ##.#_#.#  ##...#..###  ##'###.........#  #.###.###.##   #.# #......# ..# ###.#).# ).#  h-9.3 (1.3 h h  Reach: a) +0 trident  Press: ? - help, Dir - move targetAim: an endoplasm (87% to hit and 88% to hit with your headbutt)  You reach to attack! You hit the endoplasm.  The endoplasm is moderately wounded. _The endoplasm jiggles. h,   cryemore the Trooper ########## Oni of Okawaru ...... .........# ##### Health: 63/63 ======================== .#######.######...# hI " Magic: 5/5======================== .# #........#.# AC: 3Str: 28 .# #####.######...# EV: 8Int: 9 .# #>.....## ##.###  SH: 8Dex: 14 .# #.#.....# ###...#  XL:  5 Next: 40% Place: Dungeon:3 .# #.##...## #..@..#  Noise: ---------  Time: 2519.3 (0.0) .###.###.## #.J#..#  a) +0 trident .........# ##.#_#.#  Nothing quivered .#######.# ##...#..### .# ##'###.........# .# ##...##.###.###.##  J   endoplasm .# ##.....#.# #......# .####........# ###.#).#  h ..##.........####...).# The endoplasm is moderately wounded. _The endoplasm jiggles.Reach: a) +0 tridentPress: ? - help, Dir - move targetAim: an endoplasm (moderately wounded, 87% to hit and 88% to hit with your  headbutt) hb p  cryemore the Trooper ##########  Oni of Okawaru ...... .........# #####  Health: 63/63 ======================== .#######.######...#  Magic: 5/5======================== .# #........#.#  AC: 3Str: 28 .# #####.######...#  EV: 8Int: 9 .# #>.....## ##.###  SH: 8Dex: 14 .# #.#.....# ###...# h]   XL:  5 Next: 40% Place: Dungeon:3 .# #.##...## #..@..#  Noise: ---------  Time: 2519.3 (0.0) .###.###.## #.J#..#  a) +0 trident .........# ##.#_#.#  Nothing quivered .#######.# ##...#..### .# ##'###.........# .# ##...##.###.###.##  J   endoplasm .# ##.....#.# #......#  h .####........# ###.#).# ..##.........####...).#  h !Aim: an endoplasm (moderately wounded, 87% to hit and 88% to hit with your  headbutt)  You hit the endoplasm. You headbutt the endoplasm.  The endoplasm is severely wounded. h PThe endoplasm freezes you.You are frozen. h 51- h /=20.6 (1.3 h1  h0 A  headbutt)  You hit the endoplasm. You headbutt the endoplasm.  The endoplasm is severely wounded.  The endoplasm freezes you.  You are frozen. _The endoplasm hits you but does no damage. h.'  cryemore the Trooper ########## Oni of Okawaru ...... .........# ##### h:0 Health: 61/63 =======================- .#######.######...# Magic: 5/5======================== .# #........#.# AC: 3Str: 28 .# #####.######...# EV: 8Int: 9 .# #>.....## ##.###  SH: 8Dex: 14 .# #.#.....# ###...#  XL:  5 Next: 40% Place: Dungeon:3 .# #.##...## #..@..#  Noise: =--------  Time: 2520.6 (0.0) .###.###.## #.J#..#  a) +0 trident .........# ##.#_#.#  Nothing quivered .#######.# ##...#..### .# ##'###.........#  h0s.# ##...##.###.###.##  J   endoplasm .# ##.....#.# #......# .####........# ###.#).# ..##.........####...).# You are frozen. _The endoplasm hits you but does no damage.  Reach: a) +0 trident h0Press: ? - help, Dir - move targetAim: an endoplasm (severely wounded, 87% to hit and 88% to hit with your  headbutt) h$   cryemore the Trooper ########## Oni of Okawaru ...... .........# ##### Health: 61/63 =======================- .#######.######...# Magic: 5/5======================== .# #........#.# AC: 3Str: 28 .# #####.######...# EV: 8Int: 9 .# #>.....## ##.###  SH: 8Dex: 14 .# #.#.....# ###...#  XL:  5 Next: 40% Place: Dungeon:3 .# #.##...## #..@..#  Noise: =--------  Time: 2520.6 (0.0) .###.###.## #.J#..#  a) +0 trident .........# ##.#_#.#  Nothing quivered .#######.# ##...#..# h% l## .# ##'###.........# .# ##...##.###.###.##  J   endoplasm .# ##.....#.# #......# .####........# ###.#).# ..##.........####...).# Reach: a) +0 tridentPress: ? - help, Dir - move targetAim: an endoplasm (severely wounded, 87% to hit and 88% to hit with your  headbutt)  You hit the endoplasm.  You kill the endoplasm! h.-  ##### #...#  .#.#  ...#  #> ##.###   ###...#   h- b #..@..#  #..#..#  ##.#_#.#  ##...#..###  ##'###.........#  #.###.###.##   h2. #.# #......#  ..# ###.#).#  ).#   hsL 21.9 (1.3  Press: ? - help, Dir - move targetAim: an endoplasm (severely wounded, 87% to hit and 88% to hit with your  headbutt)  You hit the endoplasm.  You kill the endoplasm! _Okawaru accepts your kill. hKn3 hn hq hq huQ2 h-w h;y, hz hc| h| h} h, h h h:K3= h h h, h h h+, h h h, hz hq h^ h9= h hį h] h h< h h, h) h h- hj h h hI, h h5 h h h h h, h h hu, h` h h, hI h7 hk h h h* h, h h hg, h h9 h, h h h^ , h h{ hF, h h h hx h h h!, h" h$ h<& h& h+' hY( h), h* h4 h_6, h&7 h; h0=, h= h=B hC, hD hH hJ, hoRn hS hU hUU hU h.Z h\, h] ha hc, hd hh hj, hk ho hq, hr hu hw hx hx h| h&~, h~ hk h, h hX hk hĊ h hH hÐ, h h h, h h hН, h h h hY hΣ h hS, h h hY h hU h h, h_ h.g  You see here a hobgoblin skeleton. h hº _ hT hd h̾, hT h h, h! h hY, h h h], h/ h! h h6 h h h, hn h h, h h h^, h5 h h&, h h h, h hk h, h h  h/ hv hd h h, h% h h h` hq h h hw h h h h h hR h, h h. h, hy hh  h , h  h  h hy h hx h, h} h h, h) h h, hc h3 h hP h h/  h!, hi" h# h$ h% hj% h& h', he( h; hf=, h= hD hF, h]G h, h͂ h hu, h h h, h h- h, hy h h, h6 h hm, h hr h͘ h  h h hR h h h0 h, h h! hF h hգ h/ h, h, h, h h h׬, h hG hѰ, hl h hT h h h hg hd h h, h h h, h h h] h h h0 h, h< h h., hz h~ h, h0 hA h, h ht h h h) h  hX h, h, h h  h hxn hw h h h h , h h hx, h h h hZ h h h, h h h h hI h h, h h h  hJ  h  h  h  h1  h  h h, h he h, h h h, h+ h h, hz h h , hu! h" h$, h0% h& h(, h) h6* h+ h+ hv, hw. h0, ho1 h4 hJ7, h8 h; h=, h> h@ hC hC hiD h,F hH hPH hI hHK hSn ##.....  #.....# h!T  ##...##  # ##.##   #? .# #.#   hjT #.# #.# #.#   #..# #..# ##'##   hTv #..## #..# ##...##  #.@###..# ##..†>.# hT-  #w#..#..# ##.......  hU #.#.#...# #........  hHU # ####.### #........  hxU #......# #........  hU ##.##.## ##......< w   ribbon worm (asleep)  #.# ## ##....## hU  #.# ##...'.  h V #.# ##########'### hrf7080.0)-21 h?g^ _A ribbon worm comes into view. hg= ##..... cryemore the Trooper #.....# Oni of Okawaru ...... ##...## Health: 63/63 ======================== # h&>k##.##  Magic: 5/5======================== #? .# #.#  AC: 3Str: 28 #.# #.# #.#  EV: 8Int: 9 #..# #..# ##'##  SH: 8Dex: 14 #..## #..# ##...## XL:  5 Next: 42% Place: Dungeon:3 #.@###..# ##..†>.# Noise: ---------  Time: 2702.9 (0.0) h> #w#..#..# ##....... a) +0 trident #.#.#...# #........ Nothing quivered # ####.### #........ #......# #........ ##.##.## ##......< w   ribbon worm (asleep) #.# ## ##....## #.# ##...'. #.# ##########'### _Okawaru accepts your kill.  hT?W_You see here a hobgoblin skeleton. _A ribbon worm comes into view.Reach: a) +0 tridentPress: ? - help, Dir - move targetAim: a ribbon worm (asleep, 98% to hit and 100% to hit with your headbutt) h& ##..... cryemore the Trooper #.....# Oni of Okawaru ......  hF'u##...## Health: 63/63 ======================== ###.##  Magic: 5/5======================== #? .# #.#  AC: 3Str: 28 #.# #.# #.#  EV: 8Int: 9  hw'#..# #..# ##'##  SH: 8Dex: 14 #..## #..# ##...## XL:  5 Next: 42% Place: Dungeon:3 h' #.@###..# ##..†>.# Noise: ---------  Time: 2702.9 (0.0) h' #w#..#..# ##....... a) +0 trident  h'#.#.#...# #........ Nothing quivered # ####.### #........  h(#......# #........ ##.##.## ##......< w   ribbon worm (asleep) #.# ## ##....## #.# ##...'. #.# ##########'###Reach: a) +0 tridentPress: ? - help, Dir - move targetAim: a ribbon worm (asleep, 98% to hit and 100% to hit with your headbutt)  You reach to attack!   h(OThe helpless ribbon worm fails to defend itself.  You hit the ribbon worm. h0 ###.##  #? .# #.#  #.# #.# #.#  h}0 #..# #..# ##'##  #..## #..#  #w ##..†> #.  #.#.#...#  # ####.###  h0 #......#  ##.##.## < w #.# ##  h 1 #.#  #.#  h1-4.2 (1.3 h7 h?::  Press: ? - help, Dir - move target h:Aim: a ribbon worm (asleep, 98% to hit and 100% to hit with your headbutt)  You reach to attack!  The helpless ribbon worm fails to defend itself.  You hit the ribbon worm. _The ribbon worm is lightly wounded. h& ##..... cryemore the Trooper #.....# Oni of Okawaru ...... ##...## Health: 63/63 ======================== ###.##  Magic: 5/5 h׵======================== #? .# #.#  AC: 3Str: 28 #.# #.# #.#  EV: 8Int: 9 #..# #..# ##'##  SH: 8Dex: 14 #..## #..# ##...## XL:  5 Next: 42% Place: Dungeon:3 #w@###..# ##..†>.# Noise: ---------  Time: 2704.2 (0.0) #.#..#..# ##....... a) +0 trident h #.#.#...# #........ Nothing quivered # ####.### #........ #......# #........ ##.##.## ##......< w   ribbon worm #.# ## ##....## #.# ##...'. #.# ##########'###You hit the ribbon worm. _The ribbon worm is lightly wounded.  Reach: a) +0 tridentPress: ? - help, Dir - move target hǶuAim: a ribbon worm (lightly wounded, 80% to hit and 80% to hit with your  headbutt) h}U ##..... cryemore the Trooper #.....# Oni of Okawaru ...... ##...## Health: 63/63 ======================== ###.## Magic: 5/5======================== #?.# #.#AC: 3Str: 28 #.# hAV #.# #.#EV: 8Int: 9 #..# #..# ##'## SH: 8Dex: 14 #..## #..# ##...## XL:  5 Next: 42% Place: Dungeon:3 #w@###..# ##..†>.# Noise: ---------  Time: 2704.2 (0.0) #.#..#..# ##....... a) +0 trident hAW #.#.#...# #........ Nothing quivered # ####.### #........ #......# #........ ##.##.## ##......< w   ribbon worm (catching breath) #.# ## ##....## #.###...'.  hW#.# ##########'###Reach: a) +0 tridentPress: ? - help, Dir - move targetAim: a ribbon worm (lightly wounded, 80% to hit and 80% to hit with your  headbutt)   hWYou barely miss the ribbon worm. You headbutt the ribbon worm.  The ribbon worm is moderately wounded. h3_Aim: a ribbon worm (lightly wounded, 80% to hit and 80% to hit with your  headbutt)  You barely miss the ribbon worm. You headbutt the ribbon worm.  The ribbon worm is moderately wounded.The ribbon worm expels a string of sticky webbing.  The stream of webbing hits you but does no damage. h" 4  0 =5.5 (1.3Held  h h. _You are caught in a web! hf  hg  hn  h-r ^ _You cannot attack while caught in a web. hK 4 hR  h7U F _Unknown command. h 8  h Q 8  8 60 hզ  h N _The web tears apart. You block the ribbon worm's attack. hr*  You barely miss the ribbon worm. Your headbutt misses the ribbon worm.The ribbon worm is lightly wounded. h+-7.8 (1.3 ho0 h 3C _The ribbon worm bites you but does no damage. h{  (catching breath)  You hit the ribbon worm.  The ribbon worm is moderately wounded.  h|v`The ribbon worm expels a string of sticky webbing. h`@9.1 hd h W _The stream of webbing misses you. h;  You puncture the ribbon worm!  The ribbon worm is severely wounded. hc55----=10.4 h@ h0 _The ribbon worm bites you! h   You hit the ribbon worm but do no damage.The ribbon worm is severely wounded.1------1.7 h<  hz 0 _The ribbon worm bites you. h'  You hit the ribbon worm. You headbutt the ribbon worm.  You kill the ribbon worm! hªq† hKr-4-3.0 h hP _Okawaru accepts your kill. h  ##  #.....  ##...  ## ##.##  #? .# #.#  #.# #.# #.#  #..## #..# ##'##  #..## #..# ##...  h #@.###..# ##..†>.  #.#..#..# ##  #.#.#...# #  ######.### #  #......# #  ##.##.## ##......  #.# ## ##....  #.# ##...'  #.# #' hߜ hi<2-40 h} hx _You see here a ribbon worm corpse. hN- h h  h; I hѤ  h' P _ h  h?  hS , h4  hG  h D3= hA  h , hT  h , h  hF k4= h  h , hǿ  h , h  h  h& 5 h  h , hb  hh , hi  hz , hr  h a6= hN  h{ , h$  h  h  h  h  h U7= h  h( , hD  h , h6  h  h K8= h  h , ha  h  h.  h  h , h  h  h N9= h*  h , h  h+ , h  h <60 h X hf , h  hJ  h K1= h  h , hK  h , h  h , h  h U2= h  h  hi  h  h  he , h  hk a3= h  h  h M #..###..... ##...# ##.## h- z?  # #.# #.# #..## #..# ##'##.@## #..# ##...##g#†.###..# ##..†> h #.#..#..# ## #.#.#...# #........g   hobgoblin (asleep)## h , h ~ 51.0 (37.0)  A hobgoblin comes into view. h' g.g====2.0 (38 h /  hx1 C _The hobgoblin shouts! You hear an angry hiss. h ##  #? .# #.#  #.# #.# #.#  #..## #..#  #g@## #..#  #.#†.###..# ##..†>  h,##.#..#..#  #.#.#...#  ######.###  #......#  ##.##.##  #.# ##  #.#  hIi ##  #? .# #.#  #.# #.# #.#  #..## #..#  #g@## #..#  #.#†.###..# ##..†> ##.#..#..#  #.#.#...#  ######.###  #......#  hJ ##.##.##  #.# ##  #.#  hOP4 hW hZ` _A hobgoblin is nearby! ha #..## cryemore the Trooper ##.... Oni of Okawaru ...... #..... Health: 63/63 ======================== ##...# Magic: 5/5======================== ## ##.## AC: 3Str: 28 #? .# #.#  EV: 8Int: 9 h~ #.# #.# #.#  SH: 8Dex: 14 #..## #..# ##'## XL:  5 Next: 44% Place: Dungeon:3 #g@## #..# ##...# Noise: ====-----  Time: 2752.0 (0.0) #.#†.###..# ##..†>. a) +0 trident  h##.#..#..# ##...... Nothing quivered #.#.#...# #....... ######.### #.......  h#......# #....... g   hobgoblin ##.##.## ##...... #.# ## ##....# #.# ##...' hnA hobgoblin comes into view. _The hobgoblin shouts! You hear an angry hiss. _A hobgoblin is nearby!Reach: a) +0 tridentPress: ? - help, Dir - move targetAim: a hobgoblin (62% to hit and 60% to hit with your headbutt) hg #..## cryemore the Trooper ##.... Oni of Okawaru ...... #..... Health: 63/63 ======================== ##...# Magic: 5/5 h+======================== ## ##.## AC: 3Str: 28 #? .# #.#  EV: 8Int: 9 #.# #.# #.#  SH: 8Dex: 14 #..## #..# ##'## XL:  5 Next: 44% Place: Dungeon:3  hC#g@## #..# ##...# Noise: ====-----  Time: 2752.0 (0.0) #.#†.###..# ##..†>. a) +0 trident  ht##.#..#..# ##...... Nothing quivered #.#.#...# #....... ######.### #.......  h#......# #....... g   hobgoblin ##.##.## ##...... #.# ## ##....#  h#.# ##...' _A hobgoblin is nearby!Reach: a) +0 tridentPress: ? - help, Dir - move target hAim: a hobgoblin (62% to hit and 60% to hit with your headbutt)  You puncture the hobgoblin!  You kill the hobgoblin! h) h[ ##  #S .# #.#  #.# #.# #.#  #..## #..#  #.@## #..#  # h ##..†> ##.#..#..#  #.#.#...#  ######.###  #......# S   adder h ##.##.##  #.# ##  #.#  Reach: a) +0 trident  Press: ? - help, Dir - move targetAim: a hobgoblin (62% to hit and 60% to hit with your headbutt)  You puncture the hobgoblin!   h{You kill the hobgoblin!  Okawaru accepts your kill. hj6=---3.3 (1.3 h8 hY _An adder comes into view. h b ##  #S .# #.#  #.# #.# #.#  #..## #..#  #.@## #..#  #.#†.###..# ##..†> ##.#..#..#  #.#.#...#   h ######.###  #......#  ##.##.##  #.# ##  #.#   h|1 ##  #S .# #.#  #.# #.# #.#  #..## #..#  #.@## #..#  #.#†.###..# ##..†> ##.#..#..#   h52U #.#.#...#  ######.###  #......#  ##.##.##  #.# ##  #.#   h6P---  hB<  h>] _An adder is nearby!  h  hjH?S  hD;-40 _  h  h/  #..## cryemore the Trooper ##.... Oni of Okawaru ...... #..... Health: 63/63 ========================  hʵ  ##...# Magic: 5/5======================== ## ##.## AC: 3Str: 28 #? .# #.#  EV: 8Int: 9 #S# #.# #.#  SH: 8Dex: 14  h9  #.*## #..# ##'## XL:  5 Next: 46% Place: Dungeon:3 #.@## #..# ##...# Noise: ---------  Time: 2754.3 (0.0)  hm Y#.#†.###..# ##..†>. a) +0 trident ##.#..#..# ##...... Nothing quivered  h G #.#.#...# #....... ######.### #.......  hڶ #......# #....... S   adder ##.##.## ##...... #.# ## ##....#  hI  #.# ##...'Okawaru accepts your kill. _An adder comes into view. _An adder is nearby!Reach: a) +0 tridentPress: ? - help, Dir - move targetAim: an adder (44% to hit and 40% to hit with your headbutt)  hO #..## cryemore the Trooper ##.... Oni of Okawaru ...... #..... Health: 63/63 ======================== ##...# Magic: 5/5======================== ## ##.## AC: 3Str: 28 #? .# #.#  EV: 8Int: 9 #S# #.# #.#  SH: 8Dex: 14 #..## #..# ##'## XL:  5 Next: 46% Place: Dungeon:3 #.@## #..# ##...# Noise: ---------  Time: 2754.3 (0.0) #.#†.###..# ##..†>. a) +0 trident  hP ##.#..#..# ##...... Nothing quivered #.#.#...# #....... ######.### #....... #......# #....... S   adder ##.##.## ##...... #.# ## ##....# #.# ##...' _An adder comes into view. _An adder is nearby!Reach: a) +0 tridentPress: ? - help, Dir - move target  hPAim: an adder (44% to hit and 40% to hit with your headbutt)  You reach to attack! You hit the adder.  hX ##  #? .# #.#  #.# #.# #.#  #.S## #..#  #.@## #..#  #  hY= ##..†> ##.#..#..#  #.#.#...#  ######.###  #......#   ##.##.##  #.# ##   hZ #.# is nearby!  Reach: a) +0 tridentPress: ? - help, Dir - move targetAim: an adder (44% to hit and 40% to hit with your headbutt)  You reach to attack! You hit the adder.  The adder is moderately wounded.=  hIZ5.6 (1.3  h_  hb= _The adder bites you but does no damage.  h֧  #..## cryemore the Trooper ##.... Oni of Okawaru ...... #..... Health: 63/63 ========================  h )##...# Magic: 5/5======================== ## ##.## AC: 3Str: 28 #? .# #.#  EV: 8Int: 9 #.# #.# #.#  SH: 8Dex: 14 #.S## #..# ##'## XL:  5 Next: 46% Place: Dungeon:3 #.@## #..# ##...# Noise: =--------  Time: 2755.6 (0.0) #.#†.###..# ##..†>. a) +0 trident ##.#..#..# ##...... Nothing quivered #.#.#...# #....... ######.### #.......  h U#......# #....... S   adder ##.##.## ##...... #.# ## ##....# #.# ##...'The adder is moderately wounded. _The adder bites you but does no damage.  Reach: a) +0 tridentPress: ? - help, Dir - move targetAim: an adder (moderately wounded, 44% to hit and 40% to hit with your  headbutt)  h , #..## cryemore the Trooper ##.... Oni of Okawaru ...... #..... Health: 63/63 ======================== ##...# Magic: 5/5======================== ####.## AC: 3Str: 28 #?.# #.# EV: 8Int: 9 #.##.# #.# SH: 8Dex: 14 #.S## #..# ##'## XL:  5 Next: 46% Place: Dungeon:3   hY #.@## #..# ##...# Noise: =--------  Time: 2755.6 (0.0) #.#†.###..# ##..†>. a) +0 trident ##.#..#..# ##...... Nothing quivered #.#.#...# #....... ######.### #....... #......# #....... S   adder ##.##.## ##...... #.# ## ##....# #.###...'Aim: an adder (moderately wounded, 44% to hit and 40% to hit with your  headbutt)  You closely miss the adder.The adder is moderately wounded.The adder bites you.  You are poisoned.  h 1==-6.9 (1.3Pois   h/   h bheadbutt)  You closely miss the adder.  The adder is moderately wounded.The adder bites you.  You are poisoned. _The adder poisons you! You block the adder's attack.  h*4 #..## cryemore the Trooper ##.... Oni of Okawaru ...... #..... Health: 61/63 =======================- ##...# Magic: 5/5========================  h, ## ##.## AC: 3Str: 28 #? .# #.#  EV: 8Int: 9 #.# #.# #.#  SH: 8Dex: 14 #.S## #..# ##'## XL:  5 Next: 46% Place: Dungeon:3 #.@## #..# ##...# Noise: =--------  Time: 2756.9 (0.0) #.#†.###..# ##..†>. a) +0 trident ##.#..#..# ##...... Nothing quivered #.#.#...# #....... Pois  ######.### #....... #......# #....... S   adder ##.##.## ##...... #.# ## ##....# #.# ##...'You are poisoned. _The adder poisons you! You block the adder's attack.  Reach: a) +0 tridentPress: ? - help, Dir - move targetAim: an adder (moderately wounded[4  h->0m, 44% to hit and 40% to hit with your  headbutt)  hf #..## cryemore the Trooper ##.... Oni of Okawaru ...... #..... Health: 61/63 =======================- ##...# Magic: 5/5======================== ####.## AC: 3Str: 28   hgo#?.# #.# EV: 8Int: 9 #.##.# #.# SH: 8Dex: 14 #.S## #..# ##'## XL:  5 Next: 46% Place: Dungeon:3 #.@## #..# ##...# Noise: =--------  Time: 2756.9 (0.0)   hh&#.#†.###..# ##..†>. a) +0 trident ##.#..#..# ##...... Nothing quivered #.#.#...# #....... Pois  ######.### #....... #......# #....... S   adder ##.##.## ##...... #.# ## ##....#   h. a) +0 trident  hk##.#..#..# ##...... Nothing quivered #.#.#...# #....... Pois  ######.### #....... #......# #....... S   adder ##.##.## ##...... #.# ## ##....# #.# ##...'The adder is moderately wounded. _You feel sick. You block the adder's attack. The adder bites you.  Reach: a) +0 tridentPress: ? - help, Dir - move targetAim: an adder (moderately wounded, 44% to hit and 40% to hit with your  headbutt)  hУ< #..## cryemore the Trooper ##.... Oni of Okawaru ...... #..... Health: 58/63 ======================-- ##...# Magic: 5/5======================== ## ##.## AC: 3Str: 28 #? .# #.#  EV: 8Int: 9 #.# #.# #.#  SH: 8Dex: 14  h#.S## #..# ##'## XL:  5 Next: 46% Place: Dungeon:3 #.@## #..# ##...# Noise: =--------  Time: 2758.2 (0.0) #.#†.###..# ##..†>. a) +0 trident ##.#..#..# ##...... Nothing quivered #.#.#...# #....... Pois  ######.### #....... #......# #....... S   adder  h6##.##.## ##...... #.# ## ##....# #.# ##...'Reach: a) +0 tridentPress: ? - help, Dir - move targetAim: an adder (moderately wounded, 44% to hit and 40% to hit with your  headbutt)  You puncture the adder!  You kill the adder!  hH ##  #? .# #.#  #.# #.# #.#   h7 #.†## #..#  #.@## #..#  # ##..†> ##.#..#..#  #.#.#...#  ######.###  #......#   ##.##.##    hs #.# ##   #.#  Press: ? - help, Dir - move targetAim: an adder (moderately wounded, 44% to hit and 40% to hit with your  headbutt)   hƮYou puncture the adder!  You kill the adder!  Okawaru accepts your kill.  h+b Fight7  h^-54=9.5 (1.3 _You feel sick.  h  hi _Your Fighting skill increases to level 8!  h #..## cryemore the Fighter ##.... Oni of Okawaru ...... #..... Health: 57/63 =====================--- ##...# Magic: 5/5======================== ## ##.## AC: 3Str: 28  hv #? .# #.#  EV: 8Int: 9 #.# #.# #.#  SH: 8Dex: 14 #.†## #..# ##'## XL:  5 Next: 54% Place: Dungeon:3  h(r#.@## #..# ##...# Noise: ==-------  Time: 2759.5 (0.0) #.#†.###..# ##..†>. a) +0 trident ##.#..#..# ##...... Nothing quivered #.#.#...# #....... Pois  ######.### #....... #......# #.......  ##.##.## ##......  #.# ## ##....#  #.# ##...' You kill the adder!Okawaru accepts your kill. _You feel sick.   h]_Your Fighting skill increases to level 8!Reach: a) +0 tridentPress: ? - help, Dir - move target  hM  #..## cryemore the Fighter ##.... Oni of Okawaru ...... #..... Health: 57/63 =====================--- ##...# Magic: 5/5======================== ####.## AC: 3  h Str: 28 #?.# #.# EV: 8Int: 9 #.##.# #.# SH: 8Dex: 14 #.†## #..# ##'## XL:  5 Next: 54% Place: Dungeon:3 #.@## #..# ##...# Noise: ==-------  Time: 2759.5 (0.0) #.#†.###..# ##..†>. a) +0 trident ##.#..#..# ##...... Nothing quivered   h #.#.#...# #....... Pois  ######.### #....... #......# #.......  ##.##.## ##......  #.# ## ##....#  #.###...'  _You feel sick.   h _Your Fighting skill increases to level 8!Reach: a) +0 tridentPress: ? - help, Dir - move targetThat would be overly suicidal.  Okay, then.  h   h(   h . _ h/J hƄB h3 _You feel sick. hC&6 h hI _You feel sick.  You feel sick. h(T5- h hёj _You are no longer poisoned. hW h h h5K6= h h, h hǚ h h hIk7= h hC, h h, h h hϦK8= h h0 hg h h h$ h h, h- hhk9= hô h̶, h h h1 h h h6&60 h4 h , h h, h ha1= h hQ h~ h[ h, h} h, h h h3U2= h* h, h h h hl h9 hK3= h` h] h\, h h h h h hb  You see here an adder corpse. h% h _ h h h! hz9= hU h h, h hZ   ###   ....# #### #..  #...# ##..  #... #...  #..# ##.. h  ##..# ##.  #@.# .# #.--  #.## #.# #  #.†## #..# ##' h  ##..## #..# ##  #.#†.###..# ##..† #.#..#..# ## .#.#...# # ######.### #.....  ho #......# #..... huw92.5 (33.0)--3.5 (34 h  h d _r - a scroll labelled XOGIQA HISOTIL h|I h' h h) h, h], h hu! h# hU# h# hN% h&, h' h( h-* h* h* hU, h-, h;. h0 h9X          #####   ....##  ######### #..#### h99 #.#.#...#.# ##..... ##.#.@...# #.....## #.#..#.#..# ##...##  h9= ##..##.# .# ##.##  #..## .. .# #.# #.## ).. #.# #.# #.†## ?g##..# ##'## g   hobgoblin (asleep) ##..##.##..# ##...## h[:C #.#†.###..# ##..†>.## ##.#..#..# ##.......# hE 9.5 (6.0)  A hobgoblin comes into view. hzF-800.5 (7 hL hQO _Found an arbalest, a scroll labelled XOGIQA HISOTIL and 10 gold pieces. h  #####    #########  #.#.#...#.#  ##.#.@...#  #.#..#.#..#   ##..##.# .# ##.##  #..## .. .# #.#  #.## ).. #.# #.#  #.†## ?g##..# ##'##   hl##..##.##..#   #.#†.###..# ##..†>   h9c#####   #########  #.#.#...#.#  ##.#.@...#  #.#..#.#..#   ##..##.# .# ##.##  #..## .. .#  #.## ).. #.#  h+dC #.†## ?g##..# ##'##  ##..##.##..#  #.#†.###..# ##..†>   hj hxk hmq hs` _A hobgoblin is nearby! hA     #####  ....##  ######### #..# hٻ #.#.#...#.# ##. ##.#..@..# #.....# #.#..#.#..# ##...##  ##..##.# ..# ##.##  #..##... ..# #.## .).. #.# h%I #.†##r?g##..# ##'## r   quokka ##..##.##..# ##...## g   hobgoblin (asleep) #.#†.# ##.#..#..# ##.# hſ htr.r h+1.5 (1 h hjY _A quokka comes into view. h\c##### ....########### # #..#####.#.#...#.# ##.......#.#.....# #.....###.#..#@#..# ##...## #..##.# ..# ##.## ..##... ..# #.# #.##.r).. #.##.†##.?g##..# ##'####..##.##..# ##...##.#†.###..# ##..†>.###.#..#..# ##.......##.#.#...# #.. h, hr.g$g===2 h:# h%+ _The hobgoblin shouts! hjU N  cryemore the Fighter  Oni of Okawaru ......  Health: 63/63 ======================== #####  Magic: 5/5======================== ....##  AC: 3Str: 28 ######### # #..##### EV: 8Int: 9 hgV  #.#.#...#.# ##....... SH: 8Dex: 14 ##.#.....# #.....### XL:  5 Next: 54% Place: Dungeon:3 #.#..#@#..# ##...##  Noise: ===------  Time: 2802.5 (0.0) ##..##*# ..# ##.##  a) +0 trident #..##.r. ..# #.#  Nothing quivered #.##..g.. #.# #.#  #.†##.?$##..# ##'##  ##..##.##..# ##...##  r   quokka #.#†.###..# ##..†>.##  g   hobgoblin  hQW ##.#..#..# ##.......## #.#.#...# #.........# _A hobgoblin is nearby! _A quokka comes into view. _The hobgoblin shouts!  Reach: a) +0 tridentPress: ? - help, Dir - move targetAim: a quokka (53% to hit and 48% to hit with your headbutt) hu   cryemore the Fighter  Oni of Okawaru ......  Health: 63/63 ======================== #####  Magic: 5/5======================== ....##  AC: 3 hB IStr: 28 ######### # #..##### EV: 8Int: 9 #.#.#...#.# ##....... SH: 8Dex: 14 ##.#.....# #.....### XL:  5 Next: 54% Place: Dungeon:3 #.#..#@#..# ##...##  Noise: ===------  Time: 2802.5 (0.0) ##..##.# ..# ##.##  a) +0 trident #..##.r. ..# #.#  Nothing quivered #.##..g.. #.# #.#  #.†##.?$##..# ##'##   h ##..##.##..# ##...##  r   quokka #.#†.###..# ##..†>.##  g   hobgoblin ##.#..#..# ##.......## #.#.#...# #.........# _A hobgoblin is nearby! _A quokka comes into view. _The hobgoblin shouts!  Reach: a) +0 tridentPress: ? - help, Dir - move target h RAim: a quokka (53% to hit and 48% to hit with your headbutt) ht  h̔ #####   ######### #  #.#.#...#.#  ##.#.....#    hS   r# ..# ##.##  g. ..# #.#  #.##..).. #.#  #.†##.?$##..#  ##..##.##..#   #.#†.###..# ##..†>.##   h )    h֕ /--3.8 (1.3 h4  h  _A quokka comes into view.The hobgoblin shouts!  Reach: a) +0 trident  Press: ? - help, Dir - move targetAim: a quokka (53% to hit and 48% to hit with your headbutt) _You reach to attack! You barely miss the quokka. The quokka closely misses you. h]  cryemore the Fighter  Oni of Okawaru ......  Health: 63/63 ======================== #####  Magic: 5/5======================== ....##  AC: 3Str: 28 ######### # #..##### EV: 8Int: 9 #.#.#...#.# ##....... SH: 8Dex: 14 h^ ##.#.....# #.....### XL:  5 Next: 54% Place: Dungeon:3 #.#..#@#..# ##...##  Noise: =--------  Time: 2803.8 (0.0) ##..##r# ..# ##.##  a) +0 trident #..##.g. ..# #.#  Nothing quivered #.##..).. #.# #.#  #.†##.?$##..# ##'##  ##..##.##..# ##...##  r   quokka #.#†.###..# ##..†>.##  g   hobgoblin  hW_##.#..#..# ##.......## #.#.#...# #.........#Press: ? - help, Dir - move targetAim: a quokka (53% to hit and 48% to hit with your headbutt) _You reach to attack! You barely miss the quokka. The quokka closely misses you.Reach: a) +0 tridentPress: ? - help, Dir - move targetAim: a quokka (53% to hit and 48% to hit with your headbutt) h  cryemore the Fighter  Oni of Okawaru ......  hi Health: 63/63 ======================== #####  Magic: 5/5======================== ....##  AC: 3Str: 28 ######### # #..##### EV: 8Int: 9 #.#.#...#.# ##....... SH: 8Dex: 14 ##.#.....# #.....### XL:  5 Next: 54% Place: Dungeon:3 #.#..#@#..# ##...##  Noise: =--------  Time: 2803.8 (0.0) ##..##r# ..# ##.##  a) +0 trident #..##.g. ..# #.#  Nothing quivered #.##..).. #.# #.#  #.†##.?$##..# ##'##  h ##..##.##..# ##...##  r   quokka #.#†.###..# ##..†>.##  g   hobgoblin ##.#..#..# ##.......## #.#.#...# #.........# _You reach to attack! You barely miss the quokka. The quokka closely misses you.Reach: a) +0 tridentPress: ? - help, Dir - move targetAim: a quokka (53% to hit and 48% to hit with your headbutt)   hYou closely miss the quokka. You headbutt the quokka.  You kill the quokka! h h #####   ######### #  #.#.#...#.#  ##.#.....#    hL    hC g# ..# ##.##  .. ..# #.#  #.##..).. #.#  #.†##.?$##..#  ##..##.##..#  g   hobgoblin #.#†.###..# ##..†>     h 555.1 (1.3 h hx  Reach: a) +0 trident  Press: ? - help, Dir - move target  Aim: a quokka (53% to hit and 48% to hit with your headbutt)  You closely miss the quokka. You headbutt the quokka.  You kill the quokka!  h&X_Okawaru accepts your kill. h  cryemore the Fighter h  Oni of Okawaru ......  Health: 63/63 ======================== #####  Magic: 5/5======================== ....##  AC: 3 hStr: 28 ######### # #..##### EV: 8Int: 9 #.#.#...#.# ##....... SH: 8Dex: 14 ##.#.....# #.....### XL:  5 Next: 55% Place: Dungeon:3 #.#..#@#..# ##...##  Noise: =--------  Time: 2805.1 (0.0) ##..##g# ..# ##.##  a) +0 trident #..##... ..# #.#  Nothing quivered #.##..).. #.# #.#  #.†##.?$##..# ##'##   h[##..##.##..# ##...##  g   hobgoblin #.#†.###..# ##..†>.##  ##.#..#..# ##.......## #.#.#...# #.........#You closely miss the quokka. You headbutt the quokka.  You kill the quokka! _Okawaru accepts your kill.Reach: a) +0 tridentPress: ? - help, Dir - move targetAim: a hobgoblin (63% to hit and 60% to hit with your headbutt) hJV cryemore the Fighter  Oni of Okawaru ......  Health: 63/63 ========================  #####Magic: 5/5========================  ....##AC: 3Str: 28   hJ?######### # #..##### EV: 8Int: 9  #.#.#...#.# ##....... SH: 8Dex: 14  ##.#.....# #.....### XL:  5 Next: 55% Place: Dungeon:3  #.#..#@#..# ##...##Noise: =--------  Time: 2805.1 (0.0)   hK9##..##g# ..# ##.##a) +0 trident  #..##... ..# #.#Nothing quivered  #.##..).. #.# #.#  #.†##.?$##..# ##'##  ##..##.##..# ##...##g   hobgoblin  hcL #.#†.###..# ##..†>.##  ##.#..#..# ##.......##  #.#.#...# #.........# _Okawaru accepts your kill.Reach: a) +0 tridentPress: ? - help, Dir - move targetAim: a hobgoblin (63% to hit and 60% to hit with your headbutt)  You hit the hobgoblin. Your headbutt misses the hobgoblin.The hobgoblin is moderately wounded. hM-6.4 (1.3 hT h.##  ##.#..#..# ##.......## #.#.#...# #.........#The hobgoblin is moderately wounded. _You block the hobgoblin's attack.  Reach: a) +0 trident h Press: ? - help, Dir - move targetAim: a hobgoblin (moderately wounded, 63% to hit and 60% to hit with your  headbutt) h   cryemore the Fighter  Oni of Okawaru ......  Health: 63/63 ======================== #####  Magic: 5/5======================== ....##  AC: 3Str: 28 ######### # #..##### EV: 8Int: 9 #.#.#...#.# ##....... SH: 8Dex: 14 ##.#.....# #.....### XL:  5 Next: 55% Place: Dungeon:3 #.#..#@#..# ##...##  Noise: =--------  Time: 2806.4 (0.0) ##..##g# ..# ##.##  a) +0 trident #..##... ..# #.#  Nothing quivered #.##..).. #.# #.#  #.†##.?$##..# ##'##  ##..##.##..# ##...##  g   hobgoblin hh  #.#†.###..# ##..†>.##  ##.#..#..# ##.......## #.#.#...# #.........#Reach: a) +0 tridentPress: ? - help, Dir - move targetAim: a hobgoblin (moderately wounded, 63% to hit and 60% to hit with your  headbutt)  You puncture the hobgoblin!  You kill the hobgoblin! h #####   ######### #  #.#.#...#.#  ##.#.....#     †# ..# ##.##   h  ..# #.#  #.##..).. #.#  #.†##.?$##..#  ##..##.##..#   #.#†.###..# ##..†>        hI 577.7 (1.3 h  h P _Okawaru accepts your kill. hm,  cryemore the Fighter  Oni of Okawaru ......  Health: 63/63 ======================== #####  Magic: 5/5======================== ....##  AC: 3Str: 28 ######### # #..##### EV: 8Int: 9 #.#.#...#.# ##....... SH: 8Dex: 14  h{nt##.#.....# #.....### XL:  5 Next: 57% Place: Dungeon:3 #.#..#@#..# ##...##  Noise: =--------  Time: 2807.7 (0.0) ##..##†# ..# ##.##  a) +0 trident #..##... ..# #.#  Nothing quivered #.##..).. #.# #.#  #.†##.?$##..# ##'##  ##..##.##..# ##...##   #.#†.###..# ##..†>.##   ##.#..#..# ##.......##  #.#.#...# #.........# headbutt)  You puncture the hobgoblin!  You kill the hobgoblin! _Okawaru accepts your kill.Reach: a) +0 tridentPress: ? - help, Dir - move target h] cryemore the Fighter  Oni of Okawaru ......  Health: 63/63 ========================  #####Magic: 5/5========================  ....##AC: 3Str: 28  ######### # #..##### EV: 8Int: 9  #.#.#...#.# ##....... SH: 8Dex: 14  ##.#.....# #.....### XL:  5 Next: 57% Place: Dungeon:3  #.#..#@#..# ##...##Noise: =--------  Time: 2807.7 (0.0)  ##..##†# ..# ##.##a) +0 trident  #..##... ..# #.#Nothing quivered  #.##..)[4 h"0m.. #.# #.#  #.†##.?$##..# ##'##  ##..##.##..# ##...##  #.#†.###..# ##..†>.##   ##.#..#..# ##.......##   #.#.#...# #.........# You kill the hobgoblin! _Okawaru accepts your kill.Reach: a) +0 tridentPress: ? - help, Dir - move targetThat would be overly suicidal.  Okay, then. _ hN3 hRO hR hU hbV$ _ hnZ h]  _Okawaru accepts your kill.  Reach: a) +0 trident  Press: ? - help, Dir - move targetThat would be overly suicidal.  h>^v_Okay, then.  You see here a hobgoblin corpse. h=a ha _ hc hf h9j, hk hnt@  You see here a +0 arbalest. h%w hw _ hgy h|, h} hf _r - 2 scrolls labelled XOGIQA HISOTIL (gained 1) h3 hև hN h hZ h2N _You now have 169 gold pieces (gained 10). h3 h h @  You see here a +0 arbalest. hѕ h[ _ h hܘ h` h h; hqe  You see here a hobgoblin corpse. h@ h _ hM h h hZ h hȨ h h h h h          #####   ....##  ########### #..#####   #.#.#...#@# ##..........- ##.#.....#o# #.....######   #.#..#.#..#.# ##...##  ##..##†##..## ##.## #..##...##..# #.# #.##..)..##.# #.# o   orc (missile, asleep)   #.†##...##..# ##'## ##..##.##..## ##...## #.#†.###..# ##..†>.## hv20.7 (13.0)-1.7 (14 h hx _An orc comes into view. It is wielding a +0 short sword. h   cryemore the Fighter  Oni of Okawaru ......  Health: 63/63 ========================  Magic: 5/5========================  AC: 3Str: 28 #####  EV: 8Int: 9 ....##  SH: 8Dex: 14 ########### #..######## XL:  5 Next: 57% Place: Dungeon:3  h {#.#.#...#@# ##.......... Noise: ---------  Time: 2821.7 (0.0) ##.#.....#o# #.....###### a) +0 trident #.#..#.#..#.# ##...##  Nothing quivered ##..##†##..## ##.##  #..##...##..# #.#  #.##..)..##.# #.#  o   orc (missile, asleep) #.†##...##..# ##'##  ##..##.##..## ##...##  #.#†.###..# ##..†>.## _You see here a hobgoblin corpse. _An orc comes into view. It is wielding a +0 short sword.Reach: a) +0 tridentPress: ? - help, Dir - move targetAim: an orc, wielding a +0 short sword, wearing a +0 leather armour and  quivering boomerangs (asleep, 98% to hit and 100% to hit with your headbutt) h;q  cryemore the Fighter  Oni of Okawaru ......  Health: 63/63 ========================  Magic: 5/5========================   hsAC: 3Str: 28  #####EV: 8Int: 9  ....##SH: 8Dex: 14  ########### #..######## XL:  5 Next: 57% Place: Dungeon:3  #.#.#...#@# ##.......... Noise: ---------  Time: 2821.7 (0.0)  ##.#.....#o# #.....###### a) +0 trident  #.#..#.#..#.# ##...##Nothing quivered  ##..##†##..## ##.##  #..##...##..# #.#  #.##..)..##.# #.#o   orc (missile)   hs{#.†##...##..# ##'##   hTtW##..##.##..## ##...##  #.#†.###..# ##..†>.##Press: ? - help, Dir - move targetAim: an orc, wielding a +0 short sword, wearing a +0 leather armour and  quivering boomerangs (asleep, 98% to hit and 100% to hit with your headbutt)  The helpless orc fails to defend itself.  You hit the orc.  The orc is moderately wounded. h/ue58--=3.0 (1.3 hk{ h}  Aim: an orc, wielding a +0 short sword, wearing a +0 leather armour and  quivering boomerangs (asleep, 98% to hit and 100% to hit with your headbutt)  The helpless orc fails to defend itself.  You hit the orc.  The orc is moderately wounded. _The orc hits you with a +0 short sword. hi  cryemore the Fighter  Oni of Okawaru ......  Health: 58/63 ======================--  Magic: 5/5========================  AC: 3Str: 28 #####  EV: 8Int: 9 ....##  SH: 8Dex: 14 ########### #..######## XL:  5 Next: 57% Place: Dungeon:3 #.#.#...#@# ##.......... Noise: =--------  Time: 2823.0 (0.0) ##.#.....#o# #.....###### a) +0 trident #.#..#.#..#.# ##...##  Nothing quivered  hj##..##†##..## ##.##  #..##...##..# #.#  #.##..)..##.# #.#  o   orc (missile) #.†##...##..# ##'##  ##..##.##..## ##...##  #.#†.###..# ##..†>.## _The orc hits you with a +0 short sword.  Reach: a) +0 tridentPress: ? - help, Dir - move targetAim: an orc, wielding a +0 short sword, wearing a +0 leather armour and  quivering boomerangs (moderately wounded, 63% to hit and 60% to hit with your  headbutt) hW   cryemore the Fighter  Oni of Okawaru ......  Health: 58/63 ======================--  Magic: 5/5========================  AC: 3Str: 28 #####  EV: 8Int: 9 ....##  SH: 8Dex: 14 ########### #..######## XL:  5 Next: 57% Place: Dungeon:3 #.#.#...#@# ##.......... Noise: =--------  Time: 2823.0 (0.0)  hY O##.#.....#o# #.....###### a) +0 trident #.#..#.#..#.# ##...##  Nothing quivered ##..##†##..## ##.##  #..##...##..# #.#  #.##..)..##.# #.#  o   orc (missile) #.†##...##..# ##'##  ##..##.##..## ##...##  #.#†.###..# ##..†>.## Press: ? - help, Dir - move targetAim: an orc, wielding a +0 short sword, wearing a +0 leather armour and  quivering boomerangs (moderately wounded, 63% to hit and 60% to hit with your  headbutt)  You puncture the orc!  You kill the orc! hZ  h1e #####       ##.#.....#r#  #.#..#.#..#.#   ##..##†##..##  hf  .  ) #.# r   quokka   #.†##...##..#    #.#† ##..†>  quivering boomerangs (moderately wounded, 63% to hit and 60% to hit with your  headbutt)  You puncture the orc!  You kill the orc!Okawaru accepts your kill.A quokka comes into view. hi =984.3 (1.3 hCo  hq 4 _You block the quokka's attack. hN  cryemore the Fighter  Oni of Okawaru ......  Health: 59/63 ======================--  Magic: 5/5========================  AC: 3Str: 28 #####  EV: 8Int: 9 ....##  SH: 8Dex: 14 ########### #..######## XL:  5 Next: 58% Place: Dungeon:3 #.#.#...#@# ##.......... Noise: =--------  Time: 2824.3 (0.0)  hn##.#.....#r# #.....###### a) +0 trident #.#..#.#..#.# ##...##  Nothing quivered ##..##†##..## ##.##  #..##...##..# #.#  #.##..)..##.# #.#  r   quokka #.†##...##..# ##'##  ##..##.##..## ##...##  #.#†.###..# ##..†>.## Okawaru accepts your kill.A quokka comes into view. _You block the quokka's attack.  Reach: a) +0 tridentPress: ? - help, Dir - move targetAim: a quokka (53% to hit and 48% to hit with your headbutt) h  cryemore the Fighter  Oni of Okawaru ......  Health: 59/63 ======================--  Magic: 5/5========================  AC: 3Str: 28 #####  EV: 8Int: 9 ....##  SH: 8 h6Dex: 14 ########### #..######## XL:  5 Next: 58% Place: Dungeon:3 #.#.#...#@# ##.......... Noise: =--------  Time: 2824.3 (0.0) ##.#.....#r# #.....###### a) +0 trident #.#..#.#..#.# ##...##  Nothing quivered ##..##†##..## ##.##  #..##...##..# #.#  #.##..)..##.# #.#  r   quokka #.†##...##..# ##'##  ##..##.##..## ##...##  #.#†.###..# ##..†>.## _You block the quokka's attack.  Reach: a) +0 tridentPress: ? - help, Dir - move targetAim: a quokka (53% to hit and 48% to hit with your headbutt)  You puncture the quokka!  You kill the quokka! h#####       ##.#.....#)#  #.#..#.#..#.#   ##..##†##..##  .   h{)  #.†##...##..#    #.#† ##..†> h595.6 (1.3 hU hr  Reach: a) +0 trident  Press: ? - help, Dir - move targetAim: a quokka (53% to hit and 48% to hit with your headbutt)  You puncture the quokka!  You kill the quokka! _Okawaru accepts your kill. hyS hHT3 hqZB hx[ h[&60 h` hc, hc he, hf hha1= hi hk, hl hn, ho h~q, hbr h"t htN2= hu hw, hQx hz hrz h~{ h} h~D3= h~ h h, h hc[  Items here: ( ) [ †. h5 _ h hw h, h h[  Items here: ( ) [ †. h hn@= _ h h= hO, h] hB h hi h, hӳ h hD ....##  ############# #..######### #.#.#...#.#.# ##........... ##.#.....#)## #.....####### #.#..#.#..#.# ##...## ##..##†##..## ##.##  h@#..##...##..# #.#  #.##..)..##.# #.#  #.†##...##@.# ##'## - ##..##.##..## ##...##  #.#†.###..#w ##..†># ##.#..#..# ###.......## # #.#.#...# #.........##### h> ######.### #.........'..#. w   ribbon worm (asleep) #......# #.........####. ##.##.## ##......<###... #.# ## ##....###..... hs044.6 (19.0) hF-5.6 (20 h1 hw^ _A ribbon worm comes into view. hFB ....##  cryemore the Fighter ############# #..######### Oni of Okawaru ...... #.#.#...#.#.# ##........... Health: 63/63 ======================== ##.#.....#)## #.....####### Magic: 5/5======================== #.#..#.#..#.# ##...##  AC: 3Str: 28 ##..##†##..## ##.##  EV: 8Int: 9 #..##...##..# #.#  SH: 8 h,HDex: 14 #.##..)..##.# #.#  XL:  5 Next: 59% Place: Dungeon:3 #.†##...##@.# ##'##  Noise: ---------  Time: 2845.6 (0.0) ##..##.##..## ##...##  a) +0 trident #.#†.###..#w ##..†>.## # Nothing quivered ##.#..#..# ###.......## # #.#.#...# #.........##### ######.### #.........'..#. w   ribbon worm (asleep) #......# #.........####. ##.##.## ##......<###... #.# ## ##....###.....  h8I_Items here: ( ) [ †. _Items here: ( ) [ †. _A ribbon worm comes into view.Reach: a) +0 tridentPress: ? - help, Dir - move targetAim: a ribbon worm (asleep, 98% to hit and 100% to hit with your headbutt) hB ....##  cryemore the Fighter ############# #..######### Oni of Okawaru ...... #.#.#...#.#.# ##........... Health: 63/63 ======================== ##.#.....#)## #.....####### Magic: 5/5======================== #.#..#.#..#.# ##...##  AC: 3Str: 28 ##..##†##..## ##.##  EV: 8Int: 9 #..##...##..# #.#  SH: 8 hlDex: 14 #.##..)..##.# #.#  XL:  5 Next: 59% Place: Dungeon:3 #.†##...##@.# ##'##  Noise: ---------  Time: 2845.6 (0.0) ##..##.##..## ##...##  a) +0 trident #.#†.###..#w ##..†>.## # Nothing quivered ##.#..#..# ###.......## # #.#.#...# #.........##### ######.### #.........'..#. w   ribbon worm (asleep) #......# #.........####. ##.##.## ##......<###... #.# ## ##....###.....Reach: a) +0 tridentPress: ? - help, Dir - move targetAim: a ribbon worm (asleep, 98% to hit and 100% to hit with your headbutt)  You reach to attack!  The helpless ribbon worm fails to defend itself.  You hit the ribbon worm. ha2     .#.#  )##  .#    h †##..## ##.##   #.#   #.#  #.† ##'##  w##   #.#†.###..#. ##..†>.##  #..# ##  #.#.#...#  ######.### wcatching breath) #......#   h##.##.## < #.# ##  Press: ? - help, Dir - move targetAim: a ribbon worm (asleep, 98% to hit and 100% to hit with your headbutt)  You reach to attack!  The helpless ribbon worm fails to defend itself.  You hit the ribbon worm.  The ribbon worm is lightly wounded. h   The ribbon worm expels a string of sticky webbing.The stream of webbing hits you but does no damage. h4e h.## ##.#..#..# ###.......##.##.#.###...'......ß  h h.--20 hh h h}c 9-- hc  hj  h.## ##.#### #.#..#..#.##### #...# .#.#...#.#.#..#####...#### #####.######S.'..........# #...####.....####.##.## ##......<###....ß....#### ##....###.....⌠#.. ##...'......ß###ß#########@####......#⌠.............# ###....ß....######..# #### #..## #..... #####...##########..........<.###... #...........####...##.#########.####.## ######_.........###  h4MrS._  hM&1  hT9_  hWQ _There is an open door here.  h ^#..##.##..## ##...## #_#.... .#†.###..#.###...>.## ##.#### #.#..#..#.##### #...# .#.#...#.#.#S#####...#### #####.#####.'..........# #...####.....####.##.## ##......<###....ß....#### ##....###.....⌠#.. ##.@.'......ß###ß#########'####......#⌠.............# ###....ß....######..# ##### #..## #..... #####...#########...<.###... #...........####...##.#########.####.## ######_  hN 8_  h$ $2   hH _  h ;_  h ! hP.†##...##..# ##'## ##.### #..##.##..## ##...## #_#.... .#†.###..#.###...>.## ##.#### #.#..#..#.##### #...# .#.#...#.#.#S#####...#### #####.#####'..! hCQ........# #...####.....####.##.## ##......<###....ß....#### ##..@.###.....⌠#.. ##...'......ß###ß! hjQ#########'####......#⌠.............# ###....ß....! hQS######..# ##### #..## #..... #####...##########! hPR|...<.###... #...........####...##.##! hS! hT! h\AS.! h]&3! he! huf! h##..)..##.# #.#  #.# .†##...##..# ##'## ##.### #..##.##..## ##...## #_#.... .#†.###..#.###S..>.## ##.#### #.#..#..#.##### #...# .#.#...#.#.#####...#### #####.#####'..........# #...####.....####.##.## ##...@..<###....ß....#### ##....###.....⌠#.. ##...'......ß###ß#########'####......#⌠.............# ###....ß....######..# #### #..## #..... #####...##########...<.###...! h6 S! h_..! h&4! h!! h>" h l.##...##. .##..)..##.# #.#  #.# .†##...##..# ##'## ##.### #..##.##..## ##S..## #_#.... .#†.###..#.###...>.## ##.#### #.#..#..#.##### #...# .#.#...#.#." h ]#####...#### #####.#####'..........# #...####.....####.##.## ##......<###....ß....#" h] ### ##....###.....⌠#.. ##...'......ß###ß#########'####......#⌠.............# ###....ß....######..# ##### #..## #..... #####...#######" h " h g.SS" h &5" h " hI / _The adder hisses angrily.# h!> # h\> # hE W.S# h F 6# h,M # hN $ h:v..##...##..# #.# #.#  cryemore the Fighter .##..)..##.# #.# #.#  Oni of Okawaru ...... .†##...##..# ##'## ###.### Health: 63/63 ======================== #..##.##..## ##...## #_#.... Magic: 5/5======================== $ h;.#†.###..#.###...>.## ##.##### AC: 3Str: 28 #.#..#..#.###.......## #...# # EV: 8Int: 9 .#.#...#.#.#....S....#####...#### SH: 8Dex: 14 #####.######....*....'..#.....#.. XL:  5 Next: 62% Place: Dungeon:3  #......# #....@....####.....### Noise: ---------  Time: 2916.8 (0.0)  ##.##.## ##......<###....ß....# a) +0 trident  #.#### ##....###.....⌠#..... Nothing quivered  #.# ##...'......ß###ß...  #.# ##########'####......#⌠....  #.# #..........# ###....ß....# S   adder  #.# #.#######..# ###.....###  #.# #.# #..## #.....#  #.# #.# #####...########...## $ ht<A_Okawaru accepts your kill. _There is an open door here. _The adder hisses angrily.  Reach: a) +0 tridentPress: ? - help, Dir - move targetAim: an adder (46% to hit and 40% to hit with your headbutt)$ h) ..##...##..# #.# #.#  cryemore the Fighter .##..)..##.# #.# #.#  Oni of Okawaru ...... .†##...##..# ##'## ###.### Health: 63/63 ======================== #..##.##..## ##...## #_#.... Magic: 5/5======================== .#†.###..#.###...>.## ##.##### AC: 3$ h Str: 28 #.#..#..#.###.......## #...# # EV: 8Int: 9 .#.#...#.#.#....S....#####...#### SH: 8Dex: 14 #####.######.........'..#.....#.. XL:  5 Next: 62% Place: Dungeon:3 $ h  #......# #....@....####.....### Noise: ---------  Time: 2916.8 (0.0)  ##.##.## ##......<###....ß....# a) +0 trident $ h  #.#### ##....###.....⌠#..... Nothing quivered  #.# ##...'......ß###ß... $ h* #.# ##########'####......#⌠....  #.# #..........# ###....ß....# S   adder  #.# #.#######..# ###.....### $ hT #.# #.# #..## #.....#  #.# #.# #####...########...## _Okawaru accepts your kill. _There is an open door here. $ h _The adder hisses angrily.  Reach: a) +0 tridentPress: ? - help, Dir - move targetAim: an adder (46% to hit and 40% to hit with your headbutt)$ h,  #.# #.#  #.# #.# † ##'##  ##...## #_†##...>.## ##.......## #...# #.........####....S....'..   #....@....#   ##......<##   ##....### $ h  #.# ##...'  #.# ##'###  #.# ..#  #.# ..#  #.# #.# #..##   #.# #.# $ h( -8.1 (1.3$ h $ h l _There is an open door here. adder hisses angrily.  Reach: a) +0 trident  Press: ? - help, Dir - move targetAim: an adder (46% to hit and 40% to hit with your headbutt) _You reach to attack! You barely miss the adder.% h ..##...##..# #.# #.#  cryemore the Fighter .##..)..##.# #.# #.#  Oni of Okawaru ...... .†##...##..# ##'## ###.### Health: 63/63 ======================== #..##.##..## ##...## #_#.... Magic: 5/5======================== .#†.###..#.###...>.## ##.##### AC: 3Str: 28 #.#..#..#.###.......## #...# # EV: 8Int: 9 .#.#...#.#.#.........#####...#### SH: 8Dex: 14 #####.######....S....'..#.....#.. XL:  5 Next: 62% Place: Dungeon:3  #......# #....@....####.....### Noise: ---------  Time: 2918.1 (0.0)  ##.##.## ##......<###....ß....# a) +0 trident  #.#### ##....###.....⌠#..... Nothing quivered  #.# ##...'......ß###ß...  #.# ##########'####......#⌠.... % h  #.# #..........# ###....ß....# S   adder  #.# #.#######..# ###.....###  #.# #.# #..## #.....#  #.# #.# #####...########...## Press: ? - help, Dir - move targetAim: an adder (46% to hit and 40% to hit with your headbutt) _You reach to attack! You barely miss the adder.Reach: a) +0 tridentPress: ? - help, Dir - move targetAim: an adder (46% to hit and 40% to hit with your headbutt)% hl..##...##..# #.##.#cryemore the Fighter .##..)..##.# #.##.#Oni of Okawaru ...... .†##...##..# ##'#####.### Health: 63/63 ======================== % hQ.#..##.##..## ##...###_#.... Magic: 5/5======================== .#†.###..#.###...>.## ##.##### AC: 3Str: 28 #.#..#..#.###.......## #...# # EV: 8Int: 9 .#.#...#.#.#.........#####...#### SH: 8Dex: 14 % h#####.######....S....'..#.....#.. XL:  5 Next: 62% Place: Dungeon:3  #......# #....@....####.....### Noise: ---------  Time: 2918.1 (0.0)  ##.##.## ##......<###....ß....# a) +0 trident#.#### ##....###.....⌠#..... Nothing quivered#.###...'......ß###ß...#.# ##########'####......#⌠....#.# #..........# ###....ß....# S   adder#.# #.#######..# ###.....####.# #.# #..## #.....##.# #.# #####...########...##Press: ? - help, Dir - move targetAim: an adder (46% to hit and 40% to hit with your headbutt) _You reach to attack! You% h barely miss the adder.Reach: a) +0 tridentPress: ? - help, Dir - move targetAim: an adder (46% to hit and 40% to hit with your headbutt)=9.4 (1.3% h͚% hC  Aim: an adder (46% to hit and 40% to hit with your headbutt) _You reach to attack! You barely miss the adder.  Reach: a) +0 trident  Press: ? - help, Dir - move targetAim: an adder (46% to hit and 40% to hit with your headbutt) _You barely miss the adder. You block the adder's attack. x2& hWy..##...##..# #.# #.#  cryemore the Fighter .##..)..##.# #.# #.#  Oni of Okawaru ...... .†##...##..# ##'## ###.### Health: 63/63 ======================== #..##.##..## ##...## #_#.... Magic: 5/5======================== .#†.###..#.###...>.## ##.##### AC: 3Str: 28 #.#..#..#.###.......## #...# # EV: 8Int: 9 .#.#...#.#.#.........#####...#### SH: 8Dex: 14 & h]L#####.######....S....'..#.....#.. XL:  5 Next: 62% Place: Dungeon:3  #......# #....@....####.....### Noise: =--------  Time: 2919.4 (0.0)  ##.##.## ##......<###....ß....# a) +0 trident  #.#### ##....###.....⌠#..... Nothing quivered  #.# ##...'......ß###ß...  #.# ##########'####......#⌠....  #.# #..........# ###....ß....# S   adder  #.# #.#######..# ###.....###  #.# #.# #..## #.....#  #.# #.# #####...########...## Press: ? - help, Dir - move targetAim: an adder (46% to hit and 40% to hit with your headbutt) _You barely miss the adder. You block the adder's attack. x2  Reach: a) +0 tridentPress: ? - help, Dir - move targetAim: an adder (46% to hit and 40% to hit with your headbutt)& ht..##...##..# #.# #.#  cryemore the Fighter .##..)..##.# #.# #.#  Oni of Okawaru ...... .†##...##..# ##'## ###.### Health: 63/63 ======================== #..##.##..## ##...## #_#.... Magic: 5/5======================== .#†.###..#.###...>.## ##.##### AC: 3Str: 28 #.#..#..#.###.......## #...# # EV: 8Int: 9 .#.#...#.#.#.........#####...#### SH: 8Dex: 14 #####.######....S....'..#.....#.. XL:  5 Next: 62% Place: Dungeon:3 & h #......# #....@....####.....### Noise: =--------  Time: 2919.4 (0.0)  ##.##.## ##......<###....ß....# a) +0 trident  #.#### ##....###.....⌠#..... Nothing quivered  #.# ##...'......ß###ß...  #.# ##########'####......#⌠....  #.# #..........# ###....ß....# S   adder  #.# #.#######..# ###.....###  #.# #.# #..## #.....#  #.# #.# #####...########...## _You barely miss the adder. You block the adder's attack. x2  Reach: a) +0 tridentPress: ? - help, Dir - move targetAim: an adder (46% to hit and 40% to hit with your headbutt)  You puncture the adder!  You kill the adder!& h~C #.# #.#  #.# #.# † ##'##  ##...## #_†##...>.## ##.......## #...# #.........####....†....'..   #....@....#   ##......<##   ##....###  #.# ##...'  #.# ##'###  #.# ..#   #.# ..# & hM  #.# #.# #..##   #.# #.# & hD?70=20.7 (1.3& h& hReach: a) +0 trident  Press: ? - help, Dir - move target  Aim: an adder (46% to hit and 40% to hit with your headbutt)  You puncture the adder!  You kill the adder! _Okawaru accepts your kill.' h I' h@' h,' h' hib  You see here an adder corpse.' hM' h _' h]' h\' h' h' h' h ' hC%,' h&' h)' h*,' h,' h-' h/,' h0' h3@  There is an open door here.' h~5' h 6 _' h7' h9' hs:,' hB;' h=' h7>' he>' h?' h@' h] page down [PgUp|<] page up [Esc] exit[top]. h0  b - a +0 robe (worn)ckite shield (worn) Jewellery"=)e6 ring of strength (worn)  o6 ring of dexterity (worn)  p - a +6 ring of dexterity Scrolls (go to first with ?)  f - a scroll of amnesia  i - a scroll of teleportation  j - a scroll labelled OKITEICOGU  l - a scroll of blinking  r - 2 scrolls labelled XOGIQA HISOTIL Potions (go to first with !)  d - a potion of mightg - 2 dark potions  h - a glowing cyan potion  k - a fizzy emerald potion  m - 2 lumpy coppery potions  n - 3 silvery potionsquming silvery potion Talismans (go to first with %)  s - the quill talisman of Pooj Sas {*Corrode Fly Str+2 SInv}bot/ h+cs - the quill talisman of Pooj Sas {*Corrode Fly Str+2 SInv}. A spiny trinket reminiscent of a cactus. Causes sharp quills to grow all over the user's body which may cause injury to anyone unwise enough to attack them inmelee. ____________________________________________________________  Skill Quill Dmg -------------------------- Min 0 1d2 Max 7 1d8 Cur 0 1d2 Melds: Helmet, Gloves, Boots, Barding, Cloak / h____________________________________________________________ *Corrode: It may corrode you when you take damage. Fly: It grants you flight. Str+2: It affects your strength (+2). SInv: It lets you see invisible. Your skill: 0.0 e(v)oke, (d)rop, (=)adjust, or (i)nscribe.2 h Inventory: 19/52 slots  b - a +0 robe (worn)  c - a +0 kite shield (worn) Jewellery (go to first with "=)  e - a +6 ring of strength (worn)  o - a +6 ring of dexterity (worn)  2 hkp - a +6 ring of dexterity Scrolls (go to first with ?)  f - a scroll of amnesia  i - a scroll of teleportation  j - a scroll labelled OKITEICOGU  l - a scroll of blinking  r - 2 scrolls labelled XOGIQA HISOTIL Potions (go to first with !)  d - a potion of might  g - 2 dark potions  h - a glowing cyan potion  k - a fizzy emerald potion  m - 2 lumpy coppery potions  n - 3 silvery potions 2 h q - a fuming silvery potion Talismans (go to first with %)  s - the quill talisman of Pooj Sas {*Corrode Fly Str+2 SInv} 2 hT[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[bot]5 h45 h*;5 hlB  cryemore the Fighter5 hBx  Oni of Okawaru ...... 5 hB Health: 63/63 ========================  Magic: 5/55 hC========================  AC: 3Str: 28  EV: 85 h4CInt: 9  SH: 8Dex: 14 5 hXC ##############XL:  5 Next: 70% Place: Dungeon:3  5 hzC#...@........##Noise: ---------  Time: 2945.7 (0.0) 5 hC ################..####### a) +0 trident  5 hC#.#.#...#.#.# ##......... Nothing quivered  ##.#.....#)## #.....##### 5 hCG #.#..#.#..#.# ##...##  5 hD##..##†##..## ##.##  #..##...##..# #.# 5 h_Dd #.##..)..##.# #.#  #.†##...##..# ##'## _Okawaru accepts your kill. _You see here an adder corpse. _There is an open door here. 5 hDD_You see here the quill talisman of Pooj Sas {*Corrode Fly Str+2 SInv}. _Done exploring. _s - the quill talisman of Pooj Sas {*Corrode Fly Str+2 SInv}5 hK5 hL5 hQ5 hS5 h /     #  #.##  #####..#   #.#.#...#.#.# ##.   ##.#.....#)## #.....# 5 h A6.7 (15 h 5 h 5 h #  #.5 h##  #####..# #.#.#...#.#.# ##. ##.#.....#)## #.....#  5 h   5 h 5 hv5 h75 h 5 h 6 h!#6 hK #.## #####..##.#.#...#.#.# ##.6 hmp##.#.....#)## #.....# 6 h##..##†##..## ##.###..##...##..# #.#6 hK#.##..)..##.# #.#6 h̯#.†##...##..# ##'## #6 hD 6 h6 hŻ6 h86 hy6 h#6 h\# #.## #..###.#.#...#.#.# ##.##.#.....#)## #.....# ##..##†##..## ##.## #..##...##..# #.# #.##..)..##.# #.# #.†##...##..# ##'## #6 h:<96 h^6 h6 hXT# #.## #..###.#.#...#.#.# ##.....##.#.....#)## #.....##.#..#.#..#.# ##...## 6 h3U###..##†##..## ##.## ##..##...##..# #.# ##.##..)..##.# #.# ##.†##...##..# ##'## #6 h[=506 h(`6 ha6 h# #.## #..###.#.#...#.#.# ##......##.#.....#)## #.....#.#.#..#.#..#.# ##...## #.##..##†##..## ##.## #.#..##...##..# #.# #.#.##..)..##.# #.# #.#.†##...##..# ##'## ###.6 h|<16 hv6 hd7 hQ37 h6 7 h9+<07 h/17 h2 _You see here an adder corpse. _There is an open door here. _You see here the quill talisman of Pooj Sas {*Corrode Fly Str+2 SInv}.Done exploring. _s - the quill talisman of Pooj Sas {*Corrode Fly Str+2 SInv} _Done exploring.7 h g# #.##  #..###.#.#...#.#.# ##......###.#.....#)## #.....###.##.#..#.#..#.# ##...## #.###..##†##..## ##.## #.##..##...##..# #.# #.#7 h *#.##..)..##.# #.# #.##.†##...##..# ##'## ###.#7 h 7 h )2.7 (1 7 h8 _7 hm 7 h 8 h0# #.## #..## #.#.#...#.#.# ##......# ##.#.....#)## #.....## 8 hm#.#..#.#..#.# ## ##..##†##..## ##.## #.# #..##...##..# #.# #.# #.##..)..##.# #.# #.# 8 h#.†##...##..# ##'## ###.#8 h8 h|8 hƧ&38 hѬ8 hT8 h ##############............## ################@.############## #.#.#...#.#.# ##...............###Nothing quivered8 h*#'# ##..##.##..## ##...###_#... 8 h"8 h&48 h;8 h8 h=  ##############............## ################..############## #.#.#...#.#.# ##@.............. ##.#.....#)## #.....##########Nothing quivered8 hi> .. #.#†.###..#.###...>.## ##.#### 8 hE 8 h*F &58 hL 8 hN 8 h )###### #....## #..# .#.#...#.#.# ##.# .#.....#)## #.....#.# 8 h .#..#.#..#.# ##...## #.# ..##...##..# # .##..)..##.# #.# #.# 8 h .†##...##..# ##'## ###.# #8 h, ..##.##..## ##...## #_#. 8 hI .#†.###..#.###...>.## ##.#8 h 8 hH 68 h 8 hy 8 h  ##############............## ###############..############## 8 h |.#.#...#.#.# ##............... #.#.....#)## #..@..########## .#..#.#..#.# ##...## 8 h #..##†##..## ##.## 8 h s.. #.#..#..#.###.......## #...# #8 h D 8 h 8 h? &78 h9 8 h9 hq ##############............## ###############..############## .#.#...#.#.# ##............... #.#.....#)## #.....########## .#..#.#..#.# ##.@.## #..##†##..## ##.## 9 hqr..##...##..# #.# ... .#.#...#.#.#.........#####...#### 9 hz9 hMz&89 h9 h9 h ##############............## ###############..############## .#.#...#.#.# ##............... #.#.....#)## #.....########## 9 h#.#..#.#..#.# ##...## #..##†##..## ##@## 9 h3..##...##..# #.# ##..)..##9 hS..... #####.######....†....'..#.....#..9 hvD 9 hq9 h&99 h9 hy: hQD : hJ Inventory: 19/52 slots Hand Weapons (go to first with ))  a - a +0 trident (weapon) Armour (go to first with [)  b - a +0 robe (worn)  c - a +0 kite shield (worn) Jewellery (go to first with "=) : hJ . e - a +6 ring of strength (worn)  o - a +6 ring of dexterity (worn)p - a +6 ring of dexterity Scrolls (go to first with ?)f - a scroll of amnesia : hJ i i - a scroll of teleportation  j - a scroll labelled OKITEICOGU : h K _ l - a scroll of blinking  r - 2 scrolls labelled XOGIQA HISOTIL : h5K Potions (go to first with !)d - a potion of might  g - 2 dark potions : hWK c h - a glowing cyan potion  k - a fizzy emerald potion  m - 2 lumpy coppery potions : hK  n - 3 silvery potions : hK [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]= h r - 2 scrolls labelled XOGIQA HISOTIL. A disposable arcane formula inscribed on parchment by a professional scribe or = hsorcerer. Anyone can evoke the power of the arcane formula by reading it out loud, but the nature of that power is not a priori apparent. Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: unidentified scroll _________________ “To drift with every passion till my soul  Is a stringed lute on which all winds can play,  Is it for this that I have given away  Mine ancient wisdom, and austere control? = hݦ Methinks my life is a twice-written scroll  Scrawled over on some boyish holiday.”  -Oscar Wilde, _Helas_. 1881. (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.= hk Identify which item? (\ to view known items) Scrolls (select first with ?)  j - a scroll labelled OKITEICOGU = h'l Potions (select first with !)  g - 2 dark potions  h - a glowing cyan potion  k - a fizzy emerald potion = hIl m - 2 lumpy coppery potions  n - 3 silvery potions  q - a fuming silvery potion = hyl >= hl b[?] describe selected> h* > h Acryemore the FighterOni of Okawaru ......##############Health: 63/63 ========================#............##Magic: 5/5======================== ###############..##############AC: 3Str: 28 .#.#...#.#.# ##...............#EV: 8Int: 9 > h) w#.#.....#)## #.....##########.#SH: 8Dex: 14 .#..#.#..#.# ##...###.#XL:  5 Next: 70% Place: Dungeon:3 #..##†##..## ##@###.#> hl *Noise: ---------  Time: 2959.7 (0.0) ..##...##..# #.##.#a) +0 trident > h .##..)..##.# #.##.#Nothing quivered .†##...##..# ##'#####.### #..##.##..## ##...###_#.... .#†.###..#.###...>.## ##.#####  #.#..#..#.###.......## #...# #> h8   .#.#...#.#.#.........#####...####  #####.######....†....'..#.....#..  > hs *_You see here the quill talisman of Pooj Sas {*Corrode Fly Str+2 SInv}. _Done exploring. _s - the quill talisman of Pooj Sas {*Corrode Fly Str+2 SInv} > h _Done exploring.  As you read the scroll labelled XOGIQA HISOTIL, it crumbles to dust.  It is a scroll of identify.> h > h{ > hb Ocryemore the FighterOni of Okawaru ......##############Health: 63/63 ========================#............##Magic: 5/5======================== ###############..##############AC: 3> h Str: 28 .#.#...#.#.# ##...............#EV: 8Int: 9 > h #.#.....#)## #.....##########.#SH: 8Dex: 14 > h .#..#.#..#.# ##...###.#> h XL:  5 Next: 70% Place: Dungeon:3 #..##†##..## ##@##> h* #.#Noise: ---------  Time: 2959.7 (0.0) > hN ..##...##..# #.##.#a) +0 trident > hp .##..)..##.# #.##.#Nothing quivered > h .†##...##..# ##'#####.### > h T#..##.##..## ##...###_#.... .#†.###..#.###...>.## ##.#####  > h/ #.#..#..#.###.......## #...# #  .#.#...#.#.#.........#####...####  #####.######....†....'..#.....#..  _You see here the quill talisman of Pooj Sas {*Corrode Fly Str+2 SInv}. _Done exploring. _s - the quill talisman of Pooj Sas {*Corrode Fly Str+2 SInv} > hR _Done exploring.  As you read the scroll labelled XOGIQA HISOTIL, it crumbles to dust.  It is a scroll of identify.> h+ B60.7 (1> h > h Done exploring. _s - the quill talisman of Pooj Sas {*Corrode Fly Str+2 SInv}Done exploring.  As you read th> h1 e scroll labelled XOGIQA HISOTIL, it crumbles to dust.  It is a scroll of identify. _j - a scroll of fog? hInventory: 19/52 slots Hand Weapons (go to first with ))  a - a +0 trident (weapon) Armour (go to first with [)  b - a +0 robe (worn)  c - a +0 kite shield (worn) Jewellery (go to first with "=)  e - a +6 ring of strength (worn)  o - a +6 ring of dexterity (worn)p - a +6 ring of dexterity Scrolls (go to first with ?)f - a scroll of amnesia  i - a scroll of teleportation  j - a scroll of fog  l - a scroll of blinkingr - a scroll of identify Potions (go to first with !)d - a potion of might  g - 2 dark potions  h - a glowing cyan potion  k - a fizzy emerald potion  m - 2 lumpy coppery potions  n - 3 silvery potions [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]@ hQ  r - a scroll of identify. A useful magic scroll which identifies the properties of any unknown object. It is a very common scroll. Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: identified scroll _________________ “This, what is it in itself, and by itself, according to its proper  constitution? What is the substance of it? What is the matter, or  proper use? What is the form or efficient cause? What is it for in  this world, and how long will it abide? Thus must thou examine all  things, that present themselves unto thee.”  -Marcus Aurelius, _Marcus Aurelius Antoninus - His Meditations concerning himselfe_, Book VIII, X. trans. Meric Casaubon, 1634. (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.A hM |Identify which item? (\ to view known items) Potions (select first with !)  g - 2 dark potions  h - a glowing cyan potion  k - a fizzy emerald potion  m - 2 lumpy coppery potions  n - 3 silvery potions  q - a fuming silvery potion [?] describe selectedB hB h'cryemore the FighterOni of Okawaru ......##############Health: 63/63 ========================#............##Magic: 5/5======================== ###############..##############AC: 3Str: 28 .#.#...#.#.# ##...............#EV: 8Int: 9 #.#.....#)## #.....##########.#SH: 8B h'Dex: 14 .#..#.#..#.# ##...###.#XL:  5 Next: 70% Place: Dungeon:3 #..##†##..## ##@###.#Noise: ---------  Time: 2960.7 (0.0) ..##...##..# #.#B h'#.#a) +0 trident .##..)..##.# #.##.#Nothing quivered B h(.†##...##..# ##'#####.### #..##.##..## ##...###_#.... .#†.###..#.###...>.## ##.#####  #.#..#..#.###.......## #...# #  .#.#...#.#.#.........#####...####  #####.######....†....'..#.....#..  B h.j_Done exploring. _s - the quill talisman of Pooj Sas {*Corrode Fly Str+2 SInv} _Done exploring.  As you read the scroll labelled XOGIQA HISOTIL, it crumbles to dust.  It is a scroll of identify. _j - a scroll of fogB h1B h}8cryemore the FighterOni of Okawaru ......##############B h8Health: 63/63 ========================#............##Magic: 5/5======================== ###############..##############AC: 3Str: 28 B h:9$.#.#...#.#.# ##...............#EV: 8Int: 9 #.#.....#)## #.....##########.#SH: 8Dex: 14 .#..#.#..#.# ##...##B hs9#.#XL:  5 Next: 70% Place: Dungeon:3 #..##†##..## ##@###.#B h9*Noise: ---------  Time: 2960.7 (0.0) ..##...##..# #.##.#a) +0 trident B h9(.##..)..##.# #.##.#Nothing quivered .†##...##..# ##'##B hA:a###.### #..##.##..## ##...###_#.... .#†.###..#.###...>.## ##.#####  B h:4#.#..#..#.###.......## #...# #  .#.#...#.#.#.........#####...####  #####.######....†....'..#.....#..  _s - the quill talisman of Pooj Sas {*Corrode Fly Str+2 SInv} _Done exploring.  B h>;As you read the scroll labelled XOGIQA HISOTIL, it crumbles to dust.  It is a scroll of identify. _j - a scroll of fogAs you read the scroll of identify, it crumbles to dust.B hjJB hJ$1.7 (1B hPB hR; _Done exploring.  As you read the scroll labelled XOGIQA HISOTIL, it crumbles to dust.  It is a scroll of identify. _j - a scroll of fog  As you read the scroll of identify, it crumbles to dust. _g - 2 potions of brillianceB h} ##############............## ###############..############## .#.#...#.#.# ##............... #.#.....#)## #.....########## .#..#.#..#.# ##...## #..##†##..## ##.## ..##...##..# #@# ##..)..## .†##...##..# ##'#####.### #..##.##..## ##...##_#.... .#†.###..#.###...>.## ##.##### #.#..#..#.###.......## #...# .#.#...#.#.#.........#####...### #####.######....†....'..#.....#..  #......# #.........#####B hŅ B h( &2B hH B h B hg ##############............## ###############..############## .#.#...#.#.# ##............... #.#.....#)## #.....########## .#..#.#..#.# ##...## #..##†##..## ##.## ..##...##..# #.# ##..)..## .†##...##..# ##'#####.###Nothing quivered...>.................#..'#.........##  ##.##.## ##......<###....ß....# B h:<3B hkB hC h z  ............## ###############..############## .#.#...#.#.# ##............... C h/z#.#.....#)## #.....########## .#..#.#..#.# ##...## C h[z#..##†##..## ##.## ..##...##..# #.# C hz##..)..## .†##...##..# ##@#####.### C h-{X#..##.##..## ##...##_#....#...>.#Nothing quivered####.###......<###.#### ##....###.....⌠#..... C hC h\&4C hC hjQ _There is an open door here.C he ###############..############## .#.#...#.#.# ##............... #.#.....#)## #.....########## .#..#.#..#.# ##...## #..##†##..## ##.## ..##...##..# #.# ##..)..## .†##...##..# ##'##C h.###.### #..##.##..## ##.@.##_#.... .#†.###..#.###...>.## ##.#####Nothing quivered##....####.###...'......ß###ß...C h;D C hC h-5 _C h%C hC h+d..# #.#...#.#.# ##....# .#.....#)## #.....#.# #..#.#..#.# ##...## #.# ..##†##..## ##.## #.# ##...##..# #.# #.# ##..)..##.# #.# #.# †##...##..# ##'## ###.# ..##.##..## ##..@## #_#. #†.###..#.###...>.## ##.#####. .#..#..#.###.C h## #...# #. #.#...#.#.#.#####...####..######....†....'..#.....#. #......# #.####.....###. C hըF##.##.## ##......<###....ß....##.#### ##....###.....⌠#.#.# ##...'......ß###ß.C hc<6C hcC hC hw  .#...#.#.# ##............... .#.....#)## #.....########## #..#.#..#.# ##...## ..##†##..## ##.## ##...##..# #.# ##..)..## †##...##..# ##'#####.#### ..##.##..## ##...##_#..... C h S#†.###..#.###...@.## ##.##### .#..#..#.###.......## #...# Nothing quivered##...'  #.# ##########'####......#⌠..... C h <7C h C h c _There is a stone staircase leading down here.D h=+D h+D hg4D h;D h"<-8 _D hDD hbR ...# #  ..#.#  ..#.#  ..#.#  ## #...  .. #..  #.#.#  4 #..@# #?#.# # #.# #.# #.# ..# ### D h -9.4 (1.7D h! D h(% _You climb downwards.  Found a scroll of identify. _There is a stone staircase leading up here.E hX`3E h`E hdE hrf _E h1vBE h߀...# # ##..#.#..#.##?..#.####.#...# ...#... #.#.# #..<# #@#.# #=#.# ..#.#E h*####.# ..# ### E hU.71.4 (2.0E h+2.4 (3E hE h. _r - a scroll of identifyF hn F h Inventory: 19/52 slots Hand Weapons (go to first with ))  a - a +0 trident (weapon) Armour (go to first with [)  b - a +0 robe (worn)  c - a +0 kite shield (worn) Jewellery (go to first with "=)  e - a +6 ring of strength (worn)  o - a +6 ring of dexterity (worn)p - a +6 ring of dexterity F hH Scrolls (go to first with ?)f - a scroll of amnesia  i - a scroll of teleportation  j - a scroll of fog  l - a scroll of blinkingr - a scroll of identify Potions (go to first with !)d - a potion of might  g - 2 potions of brilliance  h - a glowing cyan potion  k - a fizzy emerald potion  m - 2 lumpy coppery potions  n - 3 silvery potions F h [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]H h<G r - a scroll of identify. A useful magic scroll which identifies the properties of any unknown object. It is a very common scroll. Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: identified scroll _________________ H h+=“This, what is it in itself, and by itself, according to its proper  constitution? What is the substance of it? What is the matter, or  proper use? What is the form or efficient cause? What is it for in  this world, and how long will it abide? Thus must thou examine all  things, that present themselves unto thee.”  -Marcus Aurelius, _Marcus Aurelius Antoninus - His Meditations concerning H ha>himselfe_, Book VIII, X. trans. Meric Casaubon, 1634. (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.J hFIdentify which item? (\ to view known items) Potions (select first with !)  h - a glowing cyan potion  k - a fizzy emerald potion  m - 2 lumpy coppery potions  n - 3 silvery potions  q - a fuming silvery potion J hR[?] describe selectedK h]K h ...# #cryemore the Fighter##..#.#Oni of Okawaru ..........#.#Health: 63/63 ========================#?..#.#Magic: 5/5========================###.#...#AC: 3Str: 28...#...EV: 8Int: 9#.#.#SH: 8Dex: 14#..<#K h!+XL:  5 Next: 70% Place: Dungeon:4#@#.#Noise: ---------  Time: 2972.4 (0.0)#=#.#a) +0 trident..#.#Nothing quivered####.#..#### _There is an open door here. _There is a stone staircase leading down here. _You climb downwards.  Found a scroll of identify. _There is a stone staircase leading up here. _r - a scroll of identifyK h$K h1)K h3...# #cryemore the Fighter##..#.#Oni of Okawaru ..........#.#Health: 63/63 ========================#?..#.#Magic: 5/5========================###.#...#AC: 3Str: 28...#...EV: 8Int: 9#.#.#SH: 8Dex: 14#..<#XL:  5 Next: 70% Place: Dungeon:4#@#.#Noise: ---------  Time: 2972.4 (0.0)#=#.#a) +0 trident..#.#Nothing quivered####.#..#### _There is a stone staircase leading down here. _You climb downwards.  Found a scroll of identify. _There is a stone staircase leading up here. _r - a scroll of identify  K h048As you read the scroll of identify, it crumbles to dust.K h@A3.4 (1K hFK hI! _You climb downwards.  Found a scroll of identify. _There is a stone staircase leading up here. _r - a scroll of identify  As you read the scroll of identify, it crumbles to dust. _h - a potion of lignificationM h˒\##..#.....#.#?..####.#...# ...#...  #.#.# .<##.#M h#...#### .## M h<4M hݣM hǬA5.4 (2M hݰM h4i _r - a ring of poison resistanceM hM h)N _There are no items here.O h|;IO h=O h$@O hCP _O hF,O hGO h;IO hL,O hMO hOO hS,O hTO hVO hX,O hYO h[O h^,O h_O he  ###  ...# #######..#.#O h$f=#.......#.#..#.####.#...##...#.....#O hCfB#.#.#.#.#.##.#..<# # #O hwfM# #.#.#O hf#.#.##...#.######.#O hk381.4 (6O hl$2.4 (7O hoO hra _t - a scroll labelled YMEAXU ZEIRQ h 0 Q hc7 -Inventory: 20/52 slots Hand Weapons (go to first with ))  a - a +0 trident (weapon) Armour (go to first with [)  b - a +0 robe (worn)  c - a +0 kite shield (worn) Jewellery (go to first with "=)  e - a +6 ring of strength (worn)  o - a +6 ring of dexterity (worn)p - a +6 ring of dexterity  r - a ring of poison resistance Scrolls (go to first with ?)f - a scroll of amnesia  i - a scroll of teleportation  j - a scroll of fog  l - a scroll of blinking  t - a scroll labelled YMEAXU ZEIR Potions (go to first with !)d - a potion of might  g - 2 potions of brilliance  h - a potion of lignification  k - a fizzy emerald potion Q h7  m - 2 lumpy coppery potions [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]S h!S hw'S h-cryemore the FighterOni of Okawaru ......Health: 63/63 ========================Magic: 5/5========================###AC: 3S hX.Str: 28...# #EV: 8Int: 9######..#.#SH: 8Dex: 14#.......#.#XL:  5 Next: 70% Place: Dungeon:4#@..#.#Noise: ---------  Time: 2982.4 (0.0)###.#...#a) +0 trident#...#.....#Nothing quivered#.#.#.#.#.#S h.#.#..<# # ## #.#.#S h.#.#.##...#.######.# _r - a scroll of identify  S h.lAs you read the scroll of identify, it crumbles to dust. _h - a potion of lignification S h._r - a ring of poison resistance _There are no items here. _t - a scroll labelled YMEAXU ZEIRS hI3S h3S h7S hZ9S h S h  S h S hY S h.! S hh! S hc% ,S h& S hN& S h ' S h( S h* ,S hu+ S h, S h. ,S h)/ S hx0 S hF3 ,S h4 S h7 S h< _.....g....S h< .....#..# .#..# ...+#####..####....S h= .................@...# S h!= s#######.###.# S hK= \..........# # .#######..#.##.......#.##.###...#.#S h= g   goblin (asleep)###.#...##...#.....##.#.#.#.#.#S h@F +7.4 (5S hwF +8.4 (6S hFK S hNS u _A goblin comes into view. It is wielding a +0 dagger.U h3 ...... g.... .... #..# . #..# ... +#####..####.... . .# #.###.# ..........# #U h# .#######..#.# #.......#.# #.###...#.# ###.#...# #...#..U hYe...#  #.#.#.#.#.#U h2A9.4 (1U hU hU h  ....... g.... .... #..# . #..# ...#+#####..####.....#.##.###.# ..........# # .#######..#.#  #.......#.#  #.###...#.# ###.#...#  #...#.....#  #.#.#.#.#.#U h4U hl 90U h^U h VM ..............g.........   #..# .#+#####..####.................#.########.###.#U h ..........# ###...U h <1U h U h  V h()M... ................g.........   #..# .#+#####@.####...................#.########.###.####..V h.V h8/2V h4V h5V hPM#.#+...#....#..........#g............   #@.# #+#####..####...................#............#.####g   goblin (asleep)...#.gg3V hV hW h=  cryemore the Fighter #...........#  Oni of Okawaru ...... +...........#  Health: 63/63 ======================== ...........#  Magic: 5/5======================== ..........#  AC: 3W hV=Str: 28 ........  EV: 8Int: 9 g....  SH: 8Dex: 14 W hv=#..# .  XL:  5 Next: 70% Place: Dungeon:4 W h=h#@.# ...  Noise: ---------  Time: 2993.4 (0.0) #+#####..####....  a) +0 trident .................  Nothing quivered #............#.  ########.###.# W h > ..........# #  g   goblin .#######..#.# W h^> #.......#.#  #.###...#.# _t - a scroll labelled YMEAXU ZEIR W h>2_A goblin comes into view. It is wielding a +0 dagger.Reach: a) +0 tridentPress: ? - help, Dir - move targetAim: a goblin, wielding a +0 dagger (56% to hit and 52% to hit with your  headbutt)W h=+W h(> W hn>N cryemore the FighterW h> W h>`#...........#  Oni of Okawaru ......W hD? W h?+...........#  Health: 63/63 ========================W h? W h@_...........#  Magic: 5/5W h8@3========================W h@ W h@[..........#  AC: 3W hA.Str: 28W h>A W h{AZ........  EV: 8W hA-Int: 9W h0B W hiByg....  SH: 8W hB.Dex: 14W hB W hUC#..# .  XL:  5 Next: 70% Place: Dungeon:4W hC W h D#@.# ...  Noise: ---------  Time: 2993.4 (0.0)W hG W hH#+#####..####....  a) +0 tridentW h9H W h_Hs.................  Nothing quiveredW hH W hH#............#. W hH W hI ########.###.# W h+I W hQIp..........# #  g   goblinW hqI W hI.#######..#.# W hI W hI#.......#.# W hAJ #.###...#.# _A goblin comes into view. It is wielding a +0 dagger.Reach: a) +0 tridentW hzJPress: ? - help, Dir - move targetAim: a goblin, wielding a +0 dagger (56% to hit and 52% to hit with your  headbutt)  W hP/You reach to attack! You hit the goblin.W hP!W h*Q W hQ]#...........# W hQ W hR=+...........# W hVR W hR<...........# W hR W hR;..........# W hS W h#S........ W hDS W heS9..... W hS W hSy#g.# . W hS W hS#@.# ... W hT W h+TW hLT W hkT W hTW hT.W hT W hT W hU2#............W h#U W hBU W hhU########.###.#W hU W hUW hUU...# # W hU W hV W h&VW hGV'#.W hfV W hV W hVW hV..W h W W h,W W hIWW hfW W h!XW hcX&4.7 (1.3W h]W h+a W ha Reach: a) +0 trident  Press: ? - help, Dir - move targetAim: a goblin, wielding a +0 dagger (56% to hit and 52% to hit with your  W haheadbutt)  You reach to attack! You hit the goblin. _The goblin is moderately wounded.X hJ  cryemore the Fighter #...........#  Oni of Okawaru ...... +...........#  Health: 63/63 ======================== X hqJ...........#  Magic: 5/5======================== ..........#  AC: 3Str: 28 ........  EV: 8Int: 9X hJ .....  SH: 8Dex: 14 X hJ#g.# .  XL:  5 Next: 70% Place: Dungeon:4 X h*KC#@.# ...  Noise: ---------  Time: 2994.7 (0.0) #+#####..####....  a) +0 trident .................  Nothing quivered #............#. X hRK* ########.###.#  X hoK..........# #  g   goblin .#######..#.#  X hK"#.......#.#  X hK#.###...#.# You reach to attack! You hit the goblin. _The goblin is moderately wounded.X hKVReach: a) +0 tridentPress: ? - help, Dir - move targetX h!LAim: a goblin, wielding a +0 dagger (moderately wounded, 56% to hit and 52% to  hit with your headbutt)X h  cryemore the Fighter #...........#  Oni of Okawaru ...... +...........#  Health: 63/63 ======================== ...........#  Magic: 5/5======================== ..........#  AC: 3Str: 28 ........  EV: 8Int: 9 .....  SH: 8X hvxDex: 14 #g.# .  XL:  5 Next: 70% Place: Dungeon:4 #@.# ...  Noise: ---------  Time: 2994.7 (0.0) #+#####..####....  a) +0 trident .................  Nothing quivered #............#. X h ########.###.#  ..........# #  g   goblin .#######..#.#  #.......#.# X ho #.###...#.# Reach: a) +0 tridentPress: ? - help, Dir - move targetX hAim: a goblin, wielding a +0 dagger (moderately wounded, 56% to hit and 52% to  hit with your headbutt)  You hit the goblin.  X h4You kill the goblin!X h_7 #...........#  +...........#  ...........#  ..........#  ........  .....  #).# .  X h#@.# ...    .  #............ X h########.###.# X hX hD...# # #. X hi*.. X h 5=6.0 (1.3X hX hP _Okawaru accepts your kill.Y hZ_Y hg,Y h Y hqc  Things that are here:  a +0 dagger; a goblin corpse _Y h(Y hY hBY haY h3Y hY h Y hY hO2 _You open the large door.Y ha#  There is a large open door here. _Y hbY he,Y heY h=gY hj,Y hWkY hoY hSw9######### ..###.......S............#'#...........###########@#...........#-...........+...........#########...#.....# ####''...........# #................# #................#S   adder (asleep) #......###).#+##.# .#.......# #..# ...#..###+#####..####....Y h 3012.0 (16.0)  You open the door.-3.0 (17Y hY hY _An adder comes into view.Z hf  cryemore the Fighter  Oni of Okawaru ......  Health: 63/63 ======================== #########  Magic: 5/5======================== .........###  AC: 3Str: 28 ...........  EV: 8Int: 9 .S............#  SH: 8Dex: 14 #*#...........#  XL:  5 Next: 70% Place: Dungeon:4 ##########@#...........#  Noise: ---------  Time: 3013.0 (0.0) ...........+...........#  a) +0 trident ########...#...........#  Nothing quivered ####''...........#  #................#  #................#  S  Z h(h adder (asleep) #......###).#+##.# .  #.......# #..# ...  #..###+#####..####.... _There is a large open door here.  You open the door. _An adder comes into view.Reach: a) +0 tridentPress: ? - help, Dir - move targetAim: an adder (asleep, 98% to hit and 100% to hit with your headbutt)Z hӮ  cryemore the Fighter  Oni of Okawaru ......  Health: 63/63 ======================== #########  Magic: 5/5======================== .........###  AC: 3Str: 28 ...........  EV: 8Int: 9 .S............#  SH: 8Dex: 14 #'#...........#  XL:  5 Next: 70% Place: Dungeon:4 ##########@#...........#  Noise: ---------  Time: 3013.0 (0.0) ...........+...........#  a) +0 trident ########...#...........#  Nothing quivered ####''...........#  #................#  #................#  SZ hr   adder (asleep) #......###).#+##.# .  #.......# #..# ...  Z h#..###+#####..####.... Reach: a) +0 tridentPress: ? - help, Dir - move targetAim: an adder (asleep, 98% to hit and 100% to hit with your headbutt)  You reach to attack!  The helpless adder fails to defend itself.  You puncture the adder! #########  .........###  .....  ..  #S    ........  ########  ####'' #..... #.......... S   #......###)  #.......# #..#    Press: ? - help, Dir - move targetAim: an adder (asleep, 98% to hit and 100% to hit with your headbutt)  You reach to attack!  The helpless adder fails to defend itself.  You puncture the adder!  The adder is severely wounded.=4.3 (1.3 _The adder bites you but does no damage.Z h   cryemore the Fighter  Oni of Okawaru ......  Health: 63/63 ======================== #########  Magic: 5/5======================== .........###  AC: 3Str: 28 ...........  EV: 8Int: 9 ..............#  SH: 8Dex: 14 #S#...........#  XL:  5 Next: 70% Place: Dungeon:4 ##########@#...........#  Noise: =--------  Time: 3014.3 (0.0) ...........+...........#  a) +0 trident ########...#...........#  Nothing quivered ####''...........#  #................#  #................#  S   h  9m adder #......###).#+##.# .  #.......# #..# ...  #..###+#####..####.... You puncture the adder!  The adder is severely wounded. _The adder bites you but does no damage.  Reach: a) +0 tridentPress: ? - help, Dir - move targetAim: an adder (severely wounded, 46% to hit and 40% to hit with your headbutt)[ hCcryemore the FighterOni of Okawaru ......Health: 63/63 ========================#########Magic: 5/5========================.........###AC: 3Str: 28...........EV: 8Int: 9..............#SH: 8Dex: 14#S#...........#XL:  5 Next: 70% Place: Dungeon:4##########@#...........#Noise: =--------  Time: 3014.3 (0.0)...........+...........#a) +0 trident########...#...........#Nothing quivered####''...........##................##................#S   adder#......###).#+##.# .#.......# #..# ...[ hrD#..###+#####..####.... _The adder bites you but does no damage.  Reach: a) +0 tridentPress: ? - help, Dir - move targetAim: an adder (severely wounded, 46% to hit and 40% to hit with your headbutt)  You closely miss the adder.The adder is severely wounded.5.6 (1.3  Reach: a) +0 trident  Press: ? - help, Dir - move targetAim: an adder (severely wounded, 46% to hit and 40% to hit with your headbutt)  You closely miss the adder.  The adder is severely wounded. _You block the adder's attack. x2[ h 1  cryemore the Fighter  Oni of Okawaru ......  Health: 63/63 ======================== #########  Magic: 5/5======================== .........###  AC: 3Str: 28 ...........  EV: 8[ h _Int: 9 ..............#  SH: 8Dex: 14 #S#...........#  XL:  5 Next: 70% Place: Dungeon:4 ##########@#...........#  Noise: =--------  Time: 3015.6 (0.0) ...........+...........#  a) +0 trident ########...#...........#  Nothing quivered ####''...........#  #................#  [ h #................#  S   adder #......###).#+##.# .  #.......# #..# ...  #..###+#####..####.... You closely miss the adder.[ h# vThe adder is severely wounded. _You block the adder's attack. x2  [ hS Reach: a) +0 tridentPress: ? - help, Dir - move targetAim: an adder (severely wounded, 46% to hit and 40% to hit with your headbutt)\ h8  cryemore the Fighter  Oni of Okawaru ......  Health: 63/63 ======================== #########  Magic: 5/5======================== .........###  AC: 3Str: 28 ...........  EV: 8Int: 9 ..............#  SH: 8Dex: 14 #S#...........#  XL:  5 Next: 70% Place: Dungeon:4 ##########@#...........#  Noise: =--------  Time: 3015.6 (0.0) ...........+...........#  a) +0 trident\ h9I ########...#...........#  Nothing quivered ####''...........#  #................#  #................#  S   adder #......###).#+##.# .  #.......# #..# ...  #..###+#####..####.... _You block the adder's attack. x2  Reach: a) +0 trident\ h9Press: ? - help, Dir - move targetAim: an adder (severely wounded, 46% to hit and 40% to hit with your headbutt)  You puncture the adder!  You kill the adder!\ h8C #########  .........###  .....    #†\ hCF    ........  ########  ####''\ hC #..... #..........\ hD #......###) \ h*D \ hUD#.......# #..#  \ hH>5/65796.9 (1.3\ h[  Reach: a) +0 trident  Press: ? - help, Dir - move targetAim: an adder (severely wounded, 46% to hit and 40% to hit with your headbutt)  You puncture the adder!  You kill the adder! _Okawaru accepts your kill.\ h cM############## .............###................ ...............##########.#...........+########...#...........#'...........# #.\ h \ h 4-70\ h \ h  There is an open door here. _You see here an adder corpse.] h3 _] hP _] h ] h] h#] h] h] hw,] hV] h!] h$] h$] h%] h.)] h,,] hM.] h0] hQ3,] h4] h6] h:,] h;] hM>] hvA,] hF,] hH,] hI] hYL] hEP,] hfQ] hS] hkX,] hY] hB^] hb,] hc] hj] hk] hUk] hl] ho] hNs,] ht] hw] h{,] h|] h}] h,] h] hՅ] hщ] h] hI] h] hD,] h̓] h] hx.................# ####†#...........# ####.#...........# .....+...........# ##...#...........# ] h####''.....# #.........# #..........# #......###).#+##@# . - ] h8.......# #..#.......o.# ] hh#.###+#####..####....o.# . ..................o+] h#............#.....#########.###.#.....+ ] hϣuo   orc wizard (asleep)] h..........#.#...$.# ] hQoo 2 orcs (asleep)] h<.#######..#.#.#+####.......#.#] h0358.0)] hl,6.9 (19] hG] hh _An orc wizard and 2 orcs come into view.e h###†#...........# .#...........# ....+.....# #...#....# #''...###### ................#....# ........#....# ......###).#+##.#o..o# ......# #..#....@..o.# ###+#####..####....o.#  ..................o+  #....#.....#########.###.#.....+..........#.#...$.# .#######..#.#.#+### oo 4 orcs (asleep) #.......#.# hbm.##.###e hSe h#7e h .0) e he hzV _2 orcs come into view.f h`†#.# .#...........# +...........# ...#.....# ''....###### .....#....# ...#....# ###).#+##.#o..o# f ha# #..#.o.# +#####..####....o.#  ...o+  #..  #.f ha...#.#...$.# .#..#.#.#+### #.#.#.# f h~hf hif h$jf ht o.o.oo.of h/u.ooooo1 wandering)The orc shouts! The orc wizard shouts! The orc shouts!f hU}:*g h$ oooo 4 orcs (1 wandering)g h~   The orc wizard mumbles some strange words.The orc wizard flickers and vanishes!g h {ooDeactivating autopickup; reactivate with Ctrl-A.The orc hits you but does no damage.g hjE====8g hg hޠ% _The orc shouts!h h{ #†#.##.#...........#.+...........# #...#.....##''....######......#....#....#....#.###).#+##.#o.o.#h h9 .# #..#....@.o{.##+#####..####.....o# ...+  #......#.....# #.###.#.....+ ....#.#...$.# .#..#.#.#+###h h  #.#.#.#  #.###...#.#h h ,h hc ,h h o.o{.o.===-h hA 9h h9 h h Q _The orc closely misses you.l ht,......##†#.# ####.#.# .....+.#...#.# ####''...........###### #........#....# #................#....# #......###).#+##@#oo..# .......# #..#.....o{..# .###+#####..####....o.# . ...........+ #............#.....#########.###.#.....+ 2 orcs ..........#.#...$.#.#######..#.#.#+### #.......#.#.#l h-l h00l hK1l h2l h=;3.ooo.o 3 orcs3----40l hBl hEZ _The orc attacks as it pursues you! The orc hits you with a +0 flail.m hC  ......† ####.# .....+...# ###''####..........@#.. ###).#+##.#.o..# .m hMD ......# #..#....ooo..# .###+#####..####......# . .......+............#.....#   orc########.###.#.....+.........$..########+###m h4F m hH m hzI m hQ oo..ooo 3 orcsm hQ A--1m h7Z m h\ t _The orc attacks as it pursues you! The orc closely misses you.n hxn hyn hyn h{n hoo.o 4 orcsn h~&3.2 (1.3n hFn hϏ n h~_You barely miss the orc. Your headbutt misses the orc.o ht  You hit the orc.  The orc is moderately wounded.o h,o ha  The orc barely misses you. The orc hits you with a +0 short sword.o h o h^Ao.o hB-4.5o h$o h4 _You block the orc's attack. x2o h[  You barely miss the orc.The orc is moderately wounded.0-5.8o h o hӝ S _The orc hits you with a +0 flail. You block the orc's attack.p hs  You puncture the orc!  You kill the orc!p h_  Okawaru accepts your kill.p ha,p hZ. 3 orcsp h_1-807.1p h {p h5p h Q _The orc closely misses you.p h  You closely miss the orc. You block the orc's attack.p hS{op h(8.4p hp hطu _The orc hits you but does no damage. The orc barely misses you.q h' q h2 . 2 orcsYou miss something. The orc hits you with a +0 flail.09.7q ht: q h= ` _Something completely misses you.r h{r h oo 3 orcsYou barely miss something. The orc hits you with a +0 flail!r hc51----=51.0r hr h%S _Something hits you.r hSn r h$q ,r h{ .o. 2 orcsr h v44-------2.3r h7 r h { _You hit something but do no damage. The orc hits you with a +0 flail!s h}5  You hit the orc.s h@  The orc is lightly wounded.s ha---3.6s hs ho _You block the orc's attack. Something hits you.s h n  You hit the orc.  You kill the orc!s h s h& )oOkawaru accepts your kill.s h |  You hear some strange, mumbled words.  A magic dart appears from out of thin air!s h s h Y{o.s h, [3-2s hr 4.9s h̜ s h . _The magic dart hits you.t h&X t hY o.  You puncture something! The orc hits you but does no damage.2-=6.2t h_a t hd S _Something hits you.u h  You closely miss something. You headbutt something.  The orc hits you but does no damage.u h0|  You hear some strange, mumbled words.  A magic dart appears from out of thin air!u h}38--7.5u hG$u h& _The magic dart hits you. Something hits you. The orc closely misses you.u hW y  You hit something.  Okawaru accepts your kill.u hv z )Reactivating autopickup.u h u h t.................#cryemore the Fighter .................#Oni of Okawaru ...... ####†#...........#Health: 39/66 ==============---------- ####.#...........#Magic: 5/5======================== u h `.....+...........#AC: 3Str: 28 ##...#...........#EV: 8Int: 9 ####''...........######SH: 8Dex: 14 #................#....#XL:  5 Next: 104% Place: Dungeon:4 #..............)@#....#Noise: =--------  Time: 3058.8 (1.3) #......###).#+##o#.o..#u h 3a) +0 trident .......# #..#...o.....#Nothing quivered .###+#####..####......# . ...................+#............#.....#oo 2 orcs########.###.#.....+..........#.#...$.#.#######..#.#.#+###You hear some strange, mumbled words.  A magic dart appears from out of thin air! _The magic dart hits you. Something hits you. The orc closely misses you.u h You hit something.  Okawaru accepts your kill.Reactivating autopickup.u h" _You feel a bit more experienced. The orc closely misses you.You have reached level 6!u h /  --more--w h/ 43/74-6/696 2% w h% w hz R _You feel stronger.x hHx hQHo)x hR_4=60.1x hr[x h_W _You hit the orc but do no damage.y ha5  You hit the orc.y hXm o.  The orc is severely wounded.y hm^3-1.4y hvy hx] _The orc hits you with a +0 dagger. The orc hits you but does no damage.y h   You barely miss the orc. You headbutt the orc.  You kill the orc!y hɱ )   orcOkawaru accepts your kill.y h)f4=32.7y hP _The orc hits you but does no damage.z hx  You hit the orc. Your headbutt misses the orc.The orc is heavily wounded.z hy?39--z h&y!4.0z hz h6 _The orc hits you with a +0 club.{ hP  You barely miss the orc. Your headbutt misses the orc.The orc is heavily wounded.{ h͵!5.3{ hK{ h]I _The orc misses you.{ hט  You closely miss the orc.The orc is heavily wounded.{ hF _8--6.6{ hl { h{ r _The orc hits you with a +0 club. The orc closely misses you.| hi  You barely miss the orc. You headbutt the orc.  You kill the orc!| hsD)| hxv047.9| h|| h̀P _Okawaru accepts your kill.| hr  ####†#. .....+ ##...###''##### #...............).###).#+##@#.o . #..#.........####+#####..####......#..+.##+#.#.#+####.......#.#.#| h | h P9-80| hs | h h _Items here: ))) [.} h} h Pick up what? 20/52 slots (_ for help) Hand Weapons (select all with ))} hDa - a +0 club  b - a +0 flail  c - a +0 short sword Armour (select all with [) } hv d - a +0 chain mail [Up|Down] select} h[Esc] exit Letters toggle [.|Space] toggle selected} h7[top] hV  h,_  hog C.................#cryemore the Fighter ####†#...........#Oni of Okawaru ...... ####.#...........#Health: 39/74 ============------------ .....+...........#Magic: 6/6 hg ======================== ##...#...........#AC: 3Str: 29 ####''...........######EV: 8Int: 9 #................#....#SH: 8Dex: 14  hh [#..............).#....#XL:  6 Next:  4% Place: Dungeon:4 #......###).#+##@#.o..# h4h Noise: ---------  Time: 3068.9 (0.0) .......# #..#.........# hXh a) +0 trident .###+#####..####......# h}h tNothing quivered . ...................+ hh #............#.....#########.###.#.....+ hh ..........#.#...$.# hh Z.#######..#.#.#+####.......#.#.# _The orc hits you with a +0 club. The orc closely misses you.You barely miss the orc. You headbutt the orc.   hi bYou kill the orc! _Okawaru accepts your kill.  h4i _Items here: ))) [.  Okay, then. hp 4 hw  h T _ h  hnj u You barely miss the orc. You headbutt the orc.  You kill the orc! _Okawaru accepts your kill. _Items here: ))) [. _Unknown command. h4 h  hJ F _Unknown command. hM......† ####.# .....+...# ###'' hk####................)@#.. # h##).#+##)#.o..# .......# #..#.........#  hI.###+#####..####......# h I..+.##+#.#.#+### h hG29.9 (1 _ h h"a.#.##†#.##.#.#.+.##...#.#  ho ####''.######  # h].#....#  # hs.......@.#....#  hʹ #......###).#+##)#.o..# # h.# #..#.........# ..###+#####..####......#  hS⌠. ........+  h"7. # h@V..#.....#  h^=#.###.#.....+  hz.#.#...$.#  . h)#..#.#.#+### h=70 h _Items here: )) [[ ††. hK hTPick up what? 20/52 slots (_ for help) Hand Weapons (select all with ))a - a +0 dagger  b - a +0 dagger  hRArmour (select all with [)  c - a +0 chain maild - a +0 robe Carrion an orc corpse an orc corpse [Up|Down] select[Esc] exit  hLetters toggle [.|Space] toggle selected[top] h h hA h..................#cryemore the Fighter ..................#Oni of Okawaru ...... #####†#...........#Health: 39/74 ============------------ #####.#...........#Magic: 6/6======================== ......+...........#AC: 3 hnStr: 29 ###...#...........#EV: 8Int: 9  ####''...........######SH: 8Dex: 14  #................#....#XL:  6 Next:  4% Place: Dungeon:4  #..............@.#....#Noise: ---------  Time: 3070.9 (0.0)  #......###).#+##)#.o..#a) +0 trident  h#.......# #..#.........#Nothing quivered ..###+#####..####......# ⌠. ...................+  h. #............#.....#########.###.#.....+ h..........#.#...$.#.#######..#.#.#+###  hB_Items here: ))) [. _Okay, then. _Unknown command.  ht_Unknown command. _Items here: )) [[ ††.  Okay, then. h h h2 h2F# # †#.# .#.# +.# ...#. h}B# ####''.###### #.#....# #.......)@#....#  h#......###).#+##)#.o..# . h# #..#.........# ###+#####..####......# . ........+  #..#.....## hr.###.#.....+.#. _ hv h*$40 hN+1.9 (1 _ h\' h) hطOkay, then.Unknown command. __Items here: )) [[ ††. _Okay, then. _Unknown command. h+J hz  h6 h"_Unknown command. h h h h h|  h hc"_Unknown command. h hv h h h  h5  h| "_Unknown command. h  hv  h  h hF _Unknown command. h! 4 h&'  h*  h:*  hG+  hR.  h1 : _ h4 , h6  h68 91 hW8 0= h>9  h]; , h<  h? , hA  h~D  hD K2= hE  hH  hI  hZJ  hM , hN  hQ  h>Q  hR  hV  hV 93 hX  h\ , h3^  hb , h-e  hh  hJh S4= hsj  hq , hit  hx , hz  h~  h K5= h  h  hՄ  h  hC , h  h  h( 26 h  h , h  hE , h  h  h/ L7= h  h , h  h , hm  hG  hy 58= h  hL  h , h  h , h  h  h 99 hK  h , h  hi , h 50= h  h  h  hq , h B hf  h  h& K1= h  h( , hm  hN , h  h}  h 22 h  h}  h4  hb &53 h (= h  h , h!  ht% , h'  h* ;4 h+ 2= h,  h0 , h3  h8 , h;  h ? ;5 hr@  h P  hmP K6= h~R  hW , hX  h\ , h`  hub k7= hZc  he , hf  hh , hi  hn Q8 h5o , h`p  hQr , h,s  h&u , hu  hy  hNy K9= h{  h} , h  h@ , h  hE  hz O60= h  h  hƎ  h  hە , h  h  h 1 hŸ  h2 , h֦  h , h  h.  h[ 52= h|  hT  h , h  h , hr  h  h@ N3= h)  h , h  h , h  h. ;4 h@  h , h  h1 , hV  h  h #5 h (= h  h , h{  h , h  h  h N6= h  h , h  h  h  h  h , h  h  h3 %7 h  h , h  h  h9  h0  h  h D8= h  h , h  hV  h  hy  h 99 h 2= h  h  h &70 h  h , h  h# , h'%  h' a1= hI)  h%- , h.  h2 , h4  hO8  h8 N2= h:  hN> , h+@  hG B hJ  hJ 3 hL  h Q , htS  hW , h\  h] a4= h `  hg Z _Unknown command. _HP restored. hRi  hi  ho  hv W  Items here: ))) [. h8z  hz  _ h{|  h  h ##.## +..# ...#....# ''...######..........#....# .............).#....# .....###).#+##)#....# .....# #..#.........#  h #+#####..####..@...# 17908.0)  .............+  #............#.....#  ########.###.#.....+  h .#.#...$.# h> .#######..#.#.#+### #.......#.# h^  h T#.###...#.#( ###.#... h "# h4  hl -809 hZ  h/ % _Found 4 stones. h{W3 hX h:] ha h"b9= hf, h,k, hl hGq hv h"w hx hz h~, hV h, h hPN _You now have 186 gold pieces (gained 17). h3 h h7 _You open the door. h ....#....#.........).#....#.###).#+##)#....# ....# #..#.........# #+#####..####......# ......+  hڥ#............#.....# ########.###.#.....+  ..........#.#..@..# #######..#.#.#'###   h  #.......#.#.#.#  #.###...#.#(#.K ###.#...#.# h3 #...#.....#.o.  hY3o   orc priest (asleep) #.#.#.#.#.#...K   kobold (asleep) h| #.#..<#.# #.#### #.#.#.. h! hS 6.9 (6.0)  An orc priest and a kobold come into view. hSI  The kobold shouts! You hear a shout! h& h K.o.o   orcK hAn orc comes into view. It is wielding a +0 flail.The orc priest moves out of view. h(J====7.9 (7 h h* _You hear a shout! x2 h[..............#....#  cryemore the Fighter ............).#....#  Oni of Okawaru ...... ....###).#+##)#....#  Health: 74/74 ======================== ....# #..#.........#  Magic: 6/6======================== #+#####..####......#  AC: 3Str: 29 ...................+  EV: 8Int: 9 #............#.....#  SH: 8Dex: 14 ########.###.#.....+  XL:  6 Next:  4% Place: Dungeon:4  ..........#.#..@..#  Noise: ====-----  Time: 3187.9 (0.0)  h: D .#######..#.#.#*###  a) +0 trident  #.......#.#.#K# Nothing quivered  #.###...#.#(#.. ###.#...#.#.o #...#.....#... o   orc #.#.#.#.#.#... K   kobold #.#..<#.# #.###  # #.#.#..The orc priest moves out of view. _You hear a shout! x2  Reach: a) +0 tridentPress: ? - help, Dir - move targetAim: a kobold, wielding a +0 dagger (56% to hit and 54% to hit with your  headbutt) h ..............#....#  cryemore the Fighter ............).#....#  Oni of Okawaru ...... ....###).#+##)#....#  Health: 74/74 ======================== ....# #..#.........#  Magic: 6/6======================== #+#####..####......#  AC: 3Str: 29 ...................+  EV: 8Int: 9  h S#............#.....#  SH: 8Dex: 14 ########.###.#.....+  XL:  6 Next:  4% Place: Dungeon:4  ..........#.#..@..#  Noise: ====-----  Time: 3187.9 (0.0)  .#######..#.#.#'###  a) +0 trident  #.......#.#.#K# Nothing quivered  #.###...#.#(#.. ###.#...#.#.o #...#.....#... o   orc #.#.#.#.#.#... K   kobold #.#..<#.# #.###  # #.#.#..Reach: a) +0 tridentPress: ? - help, Dir - move targetAim: a kobold, wielding a +0 dagger (56% to hit and 54% to hit with your  headbutt)  You reach to attack! You puncture the kobold!  You kill the kobold! hh fPress: ? - help, Dir - move targetAim: a kobold, wielding a +0 dagger (56% to hit and 54% to hit with your  headbutt)  You reach to attack! You puncture the kobold!  You kill the kobold!  Okawaru accepts your kill. h  ).#....# ).#+##)#....#  .......# ##......# .......+ #.....# #.....+  #..@..#   h) #.#'###  #.#)#  (#o. #.. #... #... #.#..<#.# #.### #  h b===-9.2 (1.3 h  h ' _You hear a shout! hG hP<o. hPX----900 h>X hIZ hBw..............#....#  cryemore the Fighter ............).#....#  Oni of Okawaru ...... ....###).#+##)#....#  Health: 74/74 ======================== ....# #..#.........#  Magic: 6/6======================== #+#####..####......#  AC: 3 hxwStr: 29 ...................+  EV: 8Int: 9 #............#.....#  SH: 8Dex: 14 ########.###.#.....+  XL:  6 Next:  4% Place: Dungeon:4  ..........#.#..@..#  Noise: ---------  Time: 3190.2 (0.0)  .#######..#.#.#*###  a) +0 trident  #.......#.#.#o# Nothing quivered  #.###...#.#(#.. ###.#...#.#.. #...#.....#... o   orc #.#.#.#.#.#... #.#..<#.# #.###  # #.#.#..You kill the kobold!Okawaru accepts your kill. _You hear a shout!  Reach: a) +0 tridentPress: ? - help, Dir - move targetAim: an orc, wielding a +0 flail (63% to hit and 62% to hit with your headbutt) hHW ..............#....#  cryemore the Fighter ............).#....#  Oni of Okawaru ...... ....###).#+##)#....#  Health: 74/74 ======================== ....# #..#.........#  Magic: 6/6======================== #+#####..####......#  AC: 3Str: 29 ...................+  EV: 8Int: 9 #............#.....#  SH: 8Dex: 14  hW ########.###.#.....+  XL:  6 Next:  4% Place: Dungeon:4  ..........#.#..@..#  Noise: ---------  Time: 3190.2 (0.0)  .#######..#.#.#'###  a) +0 trident  #.......#.#.#o# Nothing quivered  #.###...#.#(#.. ###.#...#.#.. #...#.....#... hX  o   orc #.#.#.#.#.#... #.#..<#.# #.###  # #.#.#..Okawaru accepts your kill. _You hear a shout!  Reach: a) +0 tridentPress: ? - help, Dir - move targetAim: an orc, wielding a +0 flail (63% to hit and 62% to hit with your headbutt)You reach to attack! You hit the orc. hd_ i _You hear a shout!  Reach: a) +0 tridentPress: ? - help, Dir - move targetAim: an orc, wielding a +0 flail (63% to hit and 62% to hit with your headbutt)You reach to attack! You hit the orc.  The orc is heavily wounded. hl  ).#....# ).#+##)#....#  .......# ##......# .......+ #.....# #.....+  #..@..#  #.#o###  #.#)#  (#..  h9m #.. #..oo   orc priest  h{o #...o   orc #.#..<#.# #.### # =1.5 (1.3 h:x  h Q _The orc closely misses you. hw..............#....#  cryemore the Fighter ............).#....#  Oni of Okawaru ...... ....###).#+##)#....#  Health: 74/74 ======================== ....# #..#.........#  Magic: 6/6======================== #+#####..####......#  AC: 3Str: 29 ...................+  EV: 8Int: 9  hwO#............#.....#  SH: 8Dex: 14 ########.###.#.....+  XL:  6 Next:  4% Place: Dungeon:4  ..........#.#..@..#  Noise: =--------  Time: 3191.5 (0.0)  .#######..#.#.#o###  a) +0 trident  #.......#.#.#)# Nothing quivered  hwp #.###...#.#(#.. ###.#...#.#.. #...#.....#..o hXx o   orc priest #.#.#.#.#.#... o   orc #.#..<#.# #.###  # #.#.#..The orc is heavily wounded. _The orc closely misses you.Reach: a) +0 trident hxPress: ? - help, Dir - move targetAim: an orc, wielding a +0 flail (heavily wounded, 63% to hit and 62% to hit  with your headbutt) h ..............#....#  cryemore the Fighter ............).#....#  Oni of Okawaru ...... ....###).#+##)#....#  Health: 74/74 ======================== ....# #..#.........#  Magic: 6/6======================== #+#####..####......#  AC: 3Str: 29 ...................+  EV: 8Int: 9 #............#.....#  SH: 8Dex: 14  h!/########.###.#.....+  XL:  6 Next:  4% Place: Dungeon:4  ..........#.#..@..#  Noise: =--------  Time: 3191.5 (0.0)  .#######..#.#.#o###  a) +0 trident  #.......#.#.#)# Nothing quivered  #.###...#.#(#.. ###.#...#.#.. #...#.....#..o o   orc priest #.#.#.#.#.#... o   orc  h*"8#.#..<#.# #.###  # #.#.#..Reach: a) +0 tridentPress: ? - help, Dir - move targetAim: an orc, wielding a +0 flail (heavily wounded, 63% to hit and 62% to hit  with your headbutt)   hi"MYou puncture the orc!  You kill the orc! h2  ).#....# ).#+##)#....#  .......# ##......# .......+ #.....# #.....+  #..@..#  #.#)###  h_33 #.#)#  (#.. #.. #..o h3^ #... #.#..<#.# #.###  # #.#.#..  Okawaru accepts your kill. hz>8* h  The orc priest invokes the aid of Beogh against you. h 8@ h h60-----52.8 (1.3 hw  h 4 _Pain shoots through your body! h  h  The orc priest calls down the wrath of Beogh upon you. h |1------30 h)  hF - _You struggle to resist. h8 h1). hm@-4 h hW h  h% oo   orc priest h 5 hF  h  hQl)###).#+##) #..#..... #+#####..#### ...................+ #.#.....########.###.#.....+  ............########..#.#.#@### #.......#.#.#)# ###...#.#(#.o ###.#...#.#......#........#.#.#.#.#......<#.# #.#####r   quokka (wandering) #.#.#.. r#  . hR hk^o.r. h^T2=6 hg hk _A quokka comes into view.There is an open door here. _You see here a +0 flail. h  ............).#....#  cryemore the Fighter ....###).#+##)#....#  Oni of Okawaru ...... ....# #..#.........#  Health: 62/74 ====================---- #+#####..####......#  Magic: 6/6======================== ...................+  AC: 3Str: 29 #............#.....#  EV: 8Int: 9 ########.###.#.....+  SH: 8Dex: 14  ..........#.#.....#  XL:  6 Next:  5% Place: Dungeon:4  .#######..#.#.#@###  Noise: ---------  Time: 3196.8 (0.0)  #.......#.#.#o# a) +0 trident  #.###...#.#(#.. Nothing quivered ###.#...#.#... #...#.....#....  #.#.#.#.#.#..... [40 h+$ m o   orc priest #.#..<#.# #r#####  r   quokka # #.#.#.. ..# #.#.# .There is an open door here. _You see here a +0 flail.  Reach: a) +0 tridentPress: ? - help, Dir - move targetAim: an orc priest, wielding a +0 dagger (63% to hit and 62% to hit with your  headbutt) h{r............).#....#  cryemore the Fighter ....###).#+##)#....#  Oni of Okawaru ...... ....# #..#.........#  Health: 62/74 ====================---- #+#####..####......#  Magic: 6/6======================== ...................+  AC: 3Str: 29 #............#.....#  EV: 8Int: 9 ########.###.#.....+  SH: 8Dex: 14  ..........#.#.....#  XL:  6 Next:  5% Place: Dungeon:4  .#######..#.#.#@###  Noise: ---------  Time: 3196.8 (0.0)  #.......#.#.#o# a) +0 trident  #.###...#.#(#.. Nothing quivered ###.#...#.#... #...#.....#....  #.#.#.#.#.#..... [40 h%sm o   orc priest #.#..<#.# #r#####  r   quokka # #.#.#.. ..# #.#.# .Reach: a) +0 tridentPress: ? - help, Dir - move targetAim: an orc priest, wielding a +0 dagger (63% to hit and 62% to hit with your  headbutt)  You puncture the orc priest! You headbutt the orc priest!  You kill the orc priest! his h_|%) ).#+##)#....#  .......# #......# ......+ #.....# #.....+   h|1#.....#    )#  (#.. #...  h|#r... #..... h2}r   quokka #.#..<#.# #.#####  h}#  ..# #.#.#  h?19==8.1 (1.3 h hz  Press: ? - help, Dir - move targetAim: an orc priest, wielding a +0 dagger (63% to hit and 62% to hit with your  headbutt)  You puncture the orc priest! You headbutt the orc priest!  You kill the orc priest! _Okawaru accepts your kill. hTz###).#+##) #..#..... #+#####..#### .............+ ##.....########.###.#.....+  ..........#.#.....########..#.#.#)### #..... ### hU`(#........ ###.#...#.#...........#....r.......#.#.#.#.#.........<#.# #.####### #.#.#.. ..#  .#..#...#.# hTY hDfDr. hf5--90 hk hq  Things that are here: _a +0 dagger; a +0 dagger; an orc corpse hH t....###).#+##)#....#  cryemore the Fighter ....# #..#.........#  Oni of Okawaru ...... #+#####..####......#  Health: 62/74 ====================---- ...................+  Magic: 6/6========================  h #............#.....#  AC: 3Str: 29 ########.###.#.....+  EV: 8Int: 9  ..........#.#.....#  SH: 8Dex: 14  .#######..#.#.#)###  XL:  6 Next: 19% Place: Dungeon:4  #.......#.#.#@# Noise: ---------  Time: 3199.1 (0.0)  h   #.###...#.#(#*.......  a) +0 trident ###.#...#.#r.......  Nothing quivered #...#.....#........  #.#.#.#.#.#........  #.#..<#.# #.#######  r   quokka # #.#.#.. ..# #.#.# .#.. #...#.#  h: _Okawaru accepts your kill.Things that are here: _a +0 dagger; a +0 dagger; an orc corpseReach: a) +0 trident h^ Press: ? - help, Dir - move targetAim: a quokka (53% to hit and 50% to hit with your headbutt) h ....###).#+##)#....#  cryemore the Fighter ....# #..#.........#  Oni of Okawaru ...... #+#####..####......#  Health: 62/74 ====================---- ...................+  Magic: 6/6======================== #............#.....#  AC: 3 h Str: 29 ########.###.#.....+  EV: 8Int: 9  ..........#.#.....#  SH: 8Dex: 14  h P .#######..#.#.#)###  XL:  6 Next: 19% Place: Dungeon:4  #.......#.#.#@# h7  Noise: ---------  Time: 3199.1 (0.0)  hY  #.###...#.#(#........  a) +0 trident  hz ###.#...#.#r.......  Nothing quivered #...#.....#........   h #.#.#.#.#.#........  #.#..<#.# #.#######  r   quokka # #.#.#.. ..# #.#.# .#.. h I #...#.#Things that are here:  h ~_a +0 dagger; a +0 dagger; an orc corpseReach: a) +0 trident h8 Press: ? - help, Dir - move targetAim: a quokka (53% to hit and 50% to hit with your headbutt)  You reach to attack! You hit the quokka. h ).#+##)  .......# #......# ......+ #.....# .....+         h (#r.......  ........  #........ #........ h7  #.#..<#.# #.#######    hZ Z#  ..#  h~ r#.#.# .#..   h _a +0 dagger; a +0 dagger; an orc corpse  Reach: a) +0 trident   h 3Press: ? - help, Dir - move target h Aim: a quokka (53% to hit and 50% to hit with your headbutt)  You reach to attack! You hit the quokka.  The quokka is moderately wounded. h ?3=200.4 (1.3 h&  h) S _The quokka barely misses you. hR:....###).#+##)#....#  cryemore the Fighter ....# #..#.........#  Oni of Okawaru ...... #+#####..####......#  Health: 63/74 ====================---- ...................+  Magic: 6/6======================== #............#.....#  AC: 3Str: 29 ########.###.#.....+  EV: 8Int: 9  ..........#.#.....#  SH: 8Dex: 14  .#######..#.#.#)###  XL:  6 Next: 19% Place: Dungeon:4  #.......#.#.#@# Noise: =--------  Time: 3200.4 (0.0)  #.###...#.#(#r.......  a) +0 trident  hSD###.#...#.#........  Nothing quivered #...#.....#........  #.#.#.#.#.#........  #.#..<#.# #.#######  r   quokka # #.#.#.. ..# #.#.# .#.. #...#.#The quokka is moderately wounded. _The quokka barely misses you.Reach: a) +0 tridentPress: ? - help, Dir - move targetAim: a quokka (moderately wounded, 53% to hit and 50% to hit with your  headbutt) h ....###).#+##)#....#  cryemore the Fighter ....# #..#.........#  Oni of Okawaru ...... #+#####..####......#  Health: 63/74 ====================----  h ...................+  Magic: 6/6======================== #............#.....#  AC: 3Str: 29 ########.###.#.....+  EV: 8Int: 9  h  ..........#.#.....#  SH: 8Dex: 14  hy  .#######..#.#.#)###  XL:  6 Next: 19% Place: Dungeon:4  #.......#.#.#@# Noise: =--------  Time: 3200.4 (0.0)  h3  #.###...#.#(#r.......  a) +0 trident ###.#...#.#........  Nothing quivered #...#.....#........  #.#.#.#.#.#........  #.#..<#.# #.#######  r   quokka # #.#.#.. ..#  hg T#.#.# .#.. #...#.#Reach: a) +0 trident h Press: ? - help, Dir - move targetAim: a quokka (moderately wounded, 53% to hit and 50% to hit with your  headbutt)   h NYou hit the quokka.  You kill the quokka! ht ).#+##)  .......# #......# ......+ #.....# .....+        (#†.......  .....   h #........ #........ #.#..<#.# #.####### #  ..# #.#.# .#..  h 6201.8 (1.4 h}  h P _Okawaru accepts your kill. h3 h h, h  h=;4 h hl, h@ h, h h% h%K5= hR( hq/, h1 hi6 h6 h8 h= h=?6= h> h? h)MB hN, h Q hmV h5W%7 hX h`, hb h_f, hNh hLrw8= hs, h}u hz hz h"| hE hvU9= h h, h h, hv hj<70 hE h, h hr, hƜ hNa1= h8 h h/ h h, h hL, h> h= h2=-gg   goblin (wandering) hQ27.8 (26.0)- h^%8.8 (27 h hu _A goblin comes into view. It is wielding a +0 dagger. h^ #..#..... #+#####..#### ...................+ ##.....# ########.###.#.....+  ..........#.#.....#########)## #.....)####### hԆ{###(#@......g ###.#...#.#.....#.....#.#.#.#.#.<#.# #.####### h  #.#.#.. ..#   .#..#.. h/I .### h hK.g h09.8 (1.0)  h9 hs _You see here a quokka corpse. h q# #..#.# +#####..####......# ......+ .#.....# .###.#.....+ .#.#.....# .#..#.#.#)### #. hw #.#.#)#.#.###...#.#(#†###.#...#.#......g.#...#.....#.#.#.#.#.#.#.##.#..<#.# #.# h U# #.#.#.. ..# #.#.# .#..#...#.# ...  hʬ  hĶ N.g ht .30 _ h  h4  h# #..#.# #####..####......# .....+ #.....# .###.#.....+ #.#.....# #..#.#.#)###  #.#.#.#)#.   h#.###...#.#(#†.###.#...#.#..#...#.....#.....g.#.#.#.#.#.#.# # #.#.#.. ..#  h#.#.# .#..#...#.# #....  h hg.g3==== h1 h# h( _The goblin shouts! h ..# #..#.........# cryemore the Fighter #####..####......# Oni of Okawaru ...... .................+ Health: 73/74 =======================- ...........#.....# Magic: 6/6======================== ######.###.#.....+ AC: 3 hs Str: 29 .........#.#.....# EV: 8Int: 9 #######..#.#.#)### SH: 8Dex: 14  #.......#.#.#)#######..  XL:  6 Next: 20% Place: Dungeon:4  #.###...#.#(#†.@.......  Noise: ====-----  Time: 3231.8 (0.0)  h c ###.#...#.#....g.....  a) +0 trident  #...#.....#..........  Nothing quivered  #.#.#.#.#.#........##  hݪ #.#..<#.# #.########  # #.#.#.. ..# g   goblin  h #.#.# .#..  #...#.# #....  #####.# _You see here a quokka corpse.  h& ?_The goblin shouts!  Reach: a) +0 trident hC )Press: ? - help, Dir - move target hf vAim: a goblin, wielding a +0 dagger (56% to hit and 54% to hit with your  headbutt) h(..# #..#.........# cryemore the Fighter #####..####......# Oni of Okawaru ...... .................+ Health: 73/74 =======================- ...........#.....# Magic: 6/6======================== ######.###.#.....+ AC: 3 h))KStr: 29 .........#.#.....# EV: 8Int: 9 #######..#.#.#)### SH: 8Dex: 14  #.......#.#.#)#######..  XL:  6 Next: 20% Place: Dungeon:4  hY) #.###...#.#(#†.@.......  Noise: ====-----  Time: 3231.8 (0.0)  ###.#...#.#....g.....  a) +0 trident  h) #...#.....#..........  Nothing quivered  #.#.#.#.#.#........##  #.#..<#.# #.########  # #.#.#.. ..# g   goblin #.#.# .#..  #...#.# #....  h)o #####.# _You see here a quokka corpse.  h*h_The goblin shouts!  Reach: a) +0 tridentPress: ? - help, Dir - move target h**nAim: a goblin, wielding a +0 dagger (56% to hit and 54% to hit with your  headbutt) h3  #)###  #)#######..   h3l(#†.@g......  #..........  #..........  #........##  h4@ #.#..<#.# #.########  #  ..# #.#.# .#. h5   #...  ----3.2 (1.4 hj= hk@A _The goblin shouts!  Reach: a) +0 tridentPress: ? - help, Dir - move targetAim: a goblin, wielding a +0 dagger (56% to hit and 54% to hit with your  headbutt) _You reach to attack! You closely miss the goblin. h ..# #..#.........# cryemore the Fighter #####..####......# Oni of Okawaru ...... .................+ Health: 73/74 =======================- ...........#.....# Magic: 6/6======================== ######.###.#.....+ AC: 3 hj aStr: 29 .........#.#.....# EV: 8Int: 9 #######..#.#.#)### SH: 8Dex: 14  h  #.......#.#.#)#######..  XL:  6 Next: 20% Place: Dungeon:4  h  #.###...#.#(#†.@g......  Noise: ---------  Time: 3233.2 (0.0)  ###.#...#.#..........  a) +0 trident  #...#.....#..........  Nothing quivered  #.#.#.#.#.#........##  #.#..<#.# #.########  # #.#.#.. ..# g   goblin #.#.# .#..  #...#.# #....  #####.#headbutt) _You reach to attack! You closely miss the goblin.Reach: a) +0 trident h Press: ? - help, Dir - move targetAim: a goblin, wielding a +0 dagger (56% to hit and 54% to hit with your  headbutt) h0 7..# #..#.........# cryemore the Fighter #####..####......# Oni of Okawaru ...... .................+ Health: 73/74 =======================- ...........#.....# Magic: 6/6 h0 ======================== ######.###.#.....+ AC: 3Str: 29 .........#.#.....# EV: 8Int: 9 #######..#.#.#)### SH: 8Dex: 14  h1  #.......#.#.#)#######..  XL:  6 Next: 20% Place: Dungeon:4  h81  #.###...#.#(#†.@g......  Noise: ---------  Time: 3233.2 (0.0)  ###.#...#.#..........  a) +0 trident  h[1  #...#.....#..........  Nothing quivered  #.#.#.#.#.#........##  #.#..<#.# #.########  # #.#.#.. ..# h|1 ] g   goblin  h1 1#.#.# .#..  #...#.# #....  h1 ~ #####.#headbutt) _You reach to attack! You closely miss the goblin. h1 NReach: a) +0 tridentPress: ? - help, Dir - move target h 2 nAim: a goblin, wielding a +0 dagger (56% to hit and 54% to hit with your  headbutt) h;  #)###   h'< #)#######5.  (#†.@g......  #..........  #..........  #........##  #.#..<#.# #.########  #  ..#5   ufetubus (wandering) #.#.# .#..g   goblin   h^< K #...  #####.#  h<  Reach: a) +0 trident  Press: ? - help, Dir - move target h< xAim: a goblin, wielding a +0 dagger (56% to hit and 54% to hit with your  headbutt)   h< You barely miss the goblin. The goblin hits you with a +0 dagger.  An ufetubus comes into view. hk= %= h= 4.5 (1.3 h5.. hX .--60 h hN hPB hC85... h|T55 2 ufetubi (1 wandering) h54= h62--7 h h?\ _An ufetubus comes into view. h!...# #..#.........# cryemore the Fighter +#####..####......# Oni of Okawaru ...... ..................+ Health: 74/74 ======================== ............#.....# Magic: 6/6======================== #######.###.#.....+ AC: 3Str: 29 ..........#.#.....# EV: 8 hWInt: 9 .#######..#.#.#)### SH: 8Dex: 14  #.......#.#.#)#######..  XL:  6 Next: 20% Place: Dungeon:4  #.###...#.#(#†@*5......  Noise: ---------  Time: 3237.8 (0.0)  ###.#...#.#..........  a) +0 trident  #...#.....#.......5..  Nothing quivered  #.#.#.#.#.#........##  #.#..<#.# #.########  # #.#.#.. ..# 55 2 ufetubi (1 wandering)  h}#.#.# .#..  #...#.# #....  #####.#You puncture the goblin!  h/_You kill the goblin! _An ufetubus comes into view.Reach: a) +0 trident hgPress: ? - help, Dir - move targetAim: an ufetubus (46% to hit and 43% to hit with your headbutt) h ...# #..#.........# cryemore the Fighter +#####..####......# Oni of Okawaru ...... ..................+ Health: 74/74 ======================== ............#.....# Magic: 6/6======================== #######.###.#.....+ AC: 3Str: 29 ..........#.#.....# EV: 8Int: 9 .#######..#.#.#)### SH: 8Dex: 14  #.......#.#.#)#######..  XL:  6 Next: 20% Place: Dungeon:4  #.###...#.#(#†@.5......  Noise: ---------  Time: 3237.8 (0.0)  ###.#...#.#..........  a) +0 trident  #...#.....#.......5..  Nothing quiv h ered  #.#.#.#.#.#........##  #.#..<#.# #.########  # #.#.#.. ..# 55 2 ufetubi (1 wandering) #.#.# .#..  #...#.# #....  #####.# _You kill the goblin! _An ufetubus comes into view.Reach: a) +0 tridentPress: ? - help, Dir - move targetAim: an ufetubus (46% to hit and 43% to hit with your headbutt)  You reach to attack! You completely miss the ufetubus. h An ufetubus comes into view.  Reach: a) +0 trident  Press: ? - help, Dir - move target h; Aim: an ufetubus (46% to hit and 43% to hit with your headbutt)  You reach to attack! You completely miss the ufetubus.  The ufetubus shouts! h } #......#......+#.....#.....+....#   hu ####..  (#†@5).5....  ......  ......  #........# h S  #.#..<#.# #.########  #  ..#55  h i#.#.# .#.   h. E #...   h V69--== h 9.1 (1.3 hg  h M _The ufetubus hits you. You block the ufetubus's attack. hݍe...# #..#.........# cryemore the Fighter +#####..####......# Oni of Okawaru ...... ..................+ Health: 69/74 ======================-- ............#.....# Magic: 6/6======================== #######.###.#.....+ AC: 3Str: 29 ..........#.#.....# EV: 8Int: 9 .#######..#.#.#)### SH: 8Dex: 14  #.......#.#.#)#######..  XL:  6 Next: 20% Place: Dungeon:4  h #.###...#.#(#†@5).5....  Noise: ==-------  Time: 3239.1 (0.0)  ###.#...#.#..........  a) +0 trident  #...#.....#..........  Nothing quivered  #.#.#.#.#.#........##  #.#..<#.# #.########  # #.#.#.. ..# 55 2 ufetubi #.#.# .#..  #...#.# #....  #####.#You reach to attack! You completely miss the ufetubus.The ufetubus shouts! _The ufetubus hits you. You block the ufetubus's attack.   hReach: a) +0 tridentPress: ? - help, Dir - move targetAim: an ufetubus (46% to hit and 43% to hit with your headbutt) h ;...# #..#.........# cryemore the Fighter +#####..####......# Oni of Okawaru ...... ..................+ Health: 69/74 ======================-- ............#.....# Magic: 6/6 h\ *======================== #######.###.#.....+ AC: 3Str: 29 ..........#.#.....# EV: 8Int: 9 .#######..#.#.#)### SH: 8Dex: 14  #.......#.#.#)#######..  XL:  6 Next: 20% Place: Dungeon:4  hғ  #.###...#.#(#†@5).5....  Noise: ==-------  Time: 3239.1 (0.0)  ###.#...#.#..........  a) +0 trident  #...#.....#..........  Nothing quivered  #.#.#.#.#.#........##  #.#..<#.# #.########  h v # #.#.#.. ..# 55 2 ufetubi h# A #.#.# .#..  #...#.# #....  hE k #####.# _The ufetubus hits you. You block the ufetubus's attack.   hh NReach: a) +0 tridentPress: ? - help, Dir - move target h Aim: an ufetubus (46% to hit and 43% to hit with your headbutt)  You hit the ufetubus. Your headbutt misses the ufetubus.The ufetubus is moderately wounded. h % Press: ? - help, Dir - move targetAim: an ufetubus (46% to hit and 43% to hit with your headbutt)  You hit the ufetubus. Your headbutt misses the ufetubus.   h5 The ufetubus is moderately wounded.The ufetubus hits you. You block the ufetubus's attack.  The ufetubus slips past you! You block the ufetubus's attack. h  #......#......+#.....#.....+....#  ####..   h (#5@.5......  ......  ......  #........#  hs L #.#..<#.# #.########  #  ..# #.#.# .#. h    h : #...   h+  h̦ d5--40.4 (1.3 hǮ  h U _The ufetubus barely misses you. hW }  You puncture the ufetubus!  You kill the ufetubus! hW  he †@5) h8f    ufetubus  Okawaru accepts your kill. h1k q 6/75-3- hk K1.7 _You block the ufetubus's attack. x2 hft  h*w i _Your Fighting skill increases to level 9! h@6  You hit the ufetubus but do no damage. Your headbutt misses the ufetubus.The ufetubus hits you but does no damage.0--3.0 h hQ _The ufetubus hits you. x2; You block the ufetubus's attack. hď  5@.  You miss the ufetubus. The ufetubus hits you. x2; The ufetubus slips past you!  The ufetubus hits you but does no damage. h?c59---4.3 hd h6 _You block the ufetubus's attack. h  You hit the ufetubus but do no damage. The ufetubus hits you. h+ e49----5.6 h  h P _You block the ufetubus's attack. The ufetubus hits you. x2 h  You miss the ufetubus. You headbutt the ufetubus!  You kill the ufetubus! hO† hL---66.9 h h  hB_Okawaru accepts your kill. h.# #..#.# #+#####..####......#.......+ #.#.....# h6#.###.#.....+  .#.#.....#  .#..#.#.#)### h\ #.#.#.#)#.. #.###...#.#(#@..)...... ###.#...#.#.. h #...#.....#. #.#.#.#.#.#. h## h #.#..<#.# #.# # #.#.#.. ..# h2 #.#.# .#.. #...#.# #....  #####.# hK h\50=- h70 h hs _You see here a quokka corpse. h ; _1=2 hк  h  hF  h B h O3 h  h , h  h , hi  h& d54= hO  h  h  h  h: , h  h m5= h  hV B h*" , h$  h' ;6 h)  hr/  h/  hY2  h7 , h ;  h? a7= hIB  hNG , hZI  hOM , h O  hVU , hW  hf] k8= h`  hc  hc  h]g  hj , hl  hp ;9 hbr  hv , h:|  h , h  hY  h L60= h;  h[ , hŎ  hn , h  h> k1= h  h , hq  h& , hϤ  h  hͩ 2 hc  h  h  h  h , hT  h{ a3= h  hk B h* , h  h k4= h?  hJ  h  h  hp , hi  h ;5 h  h , h  h , hc  h h h h hD6= hZ  h#, h hZ, hl hk7= h hH , h! h*', h( h-;8 h0 h7B h<, h> hICa9= hvE hjH, hgJ hN, h/Q hX hYO70= hZ h%_, hqd, hd hyf hi;1 hvk hp, h6| h~, hN h@ hrD2= h h0, h he, h h k3= h2 h, h2 hR, h hv, h h;4 hS h/, h3 h , hT h> hkK5= hD h h, h h% h0, h: hS h, h h h hN9= h/ h2 h, h/ hE  h , h7 h' h, h h h , h! hS# h%, hY& h( hO+, h+ h/ h0, h1 h7U ###.#...#.#....  #...#.....#..........  #.#.#.#.#.#........##  #.#..<#.#.#.########  # #.#.#.....####  #.#.#.#.#....#  #...#.# #......#  #####.# ####...##  ..# #...@+ - #...##  #...#  #...# #...# #...#  hu8K#####  h}=####...........'......336.9 (89.0)...........#### hc======7.9 (90 h?  hy = _As you open the door, it creaks loudly! h  hU  h  hG  h}  hΘ  hڜ V  There is an open door here. h9  h  _ hm  hr  h , h  h>  h , hD  h]  hN , h  h  h , h  hz  h H..#.#.......... ....#.......... #.#.#........## #.#.#.######## #.....#### #.#.#....########### # #......##........# # ####...##........# # #....'.....@..# ------43.9 (6 h .0) # #...##.......#...##.........##...#########...# . h <#...# .....#...# ..##.>##### .# ### h ------4.9 (7 _Found a stone staircase leading down. h;3 h! hJ h., hʘ, h h hD h h hC h[, h h h, hf h. h5, h hh hX heJ h37 _You open the door. h_3 h h@  There is an open door here. h h4 _ h h h..# + ..o.....).... ....# ............#)### ............#)#######............#†..)........^.......#.... h..#............#........## #..@....#.######## #.......# ..#### ####'####  hI#....############.# .....##........##.# ##...##........##.#  hqo   orc (wandering)#....'........##.###   h^#...##.............##...##.........#...# h 58.9 (14.0)  An orc comes into view. It is wielding a +3 hand axe.Found a rapier. hx.oo h5==9.9 (15 hS h2% _The orc shouts! h+# ########.#####+.....).... ....o)### )#######.....†..)^............#####.... #.######## #....... ..#### ####'#### ###########. ... ##...##........##..'..##.##... hF h.o--60.0)  h h h) #+ ># # ########.######+)..... .....)### ....o)#######.....†..)^............#### #.######## #....... ..#### ####'#### ######### .. ##...##.'##.## hZ  h T.o h A--1 h)  h ; _Found a stone staircase leading down. h....# cryemore the Fighter ....+ ># Oni of Okawaru ...... ....# ########.######  Health: 75/75 ======================== ....+ ........).....  Magic: 6/6======================== ....# ............#  AC: 3Str: 29  h#)### ............#  EV: 8Int: 9 #)#######.....o......#  SH: 8Dex: 14 #†..)........^.*.....#  XL:  6 Next: 26% Place: Dungeon:4 #...............@....#  Noise: ---------  Time: 3361.9 (0.0) #....................#  a) +0 trident #........#####.......#  Nothing quivered #.######## #.......#  hܾ..#### ####'#### #....############.# o   orc .....##........##.#  h ##...##........##.#  #....'........##.### _The orc shouts! _Found a stone staircase leading down.   h:Reach: a) +0 tridentPress: ? - help, Dir - move targetAim: an orc, wielding a +3 hand axe (63% to hit and 62% to hit with your   hdheadbutt) h.i ....# cryemore the Fighter ....+ ># Oni of Okawaru ...... ....# ########.######  Health: 75/75 ========================  hyi ....+ ........).....  Magic: 6/6======================== ....# ............#  AC: 3Str: 29 #)### ............#  EV: 8 hj zInt: 9 #)#######.....o......#  SH: 8Dex: 14 #†..)........^.......#  XL:  6 Next: 26% Place: Dungeon:4 #...............@....#  Noise: ---------  Time: 3361.9 (0.0) #....................#  a) +0 trident #........#####.......#  Nothing quivered #.######## #.......# ..#### ####'#### #....############.# o   orc .....##........##.# ##...##........##.#  #....'........##.### _The orc shouts! _Found a stone staircase leading down.  Reach: a) +0 tridentPress: ? - help, Dir - move targetAim: an orc, wielding a +3 hand axe (63% to hit and 62% to hit with your  headbutt) h?s ' ># ########.######  ........).....  ............# )### ............# )............# †..)........^.o.....# .......@....# ............# #####.......#  hs J #.......# ####'####.#.#.#   h t -3.2 (1.3 h{  hB y _Found a stone staircase leading down.  Reach: a) +0 trident  Press: ? - help, Dir - move targetAim: an orc, wielding a +3 hand axe (63% to hit and 62% to hit with your  headbutt) _You reach to attack! You hit the orc but do no damage. hh7....# cryemore the Fighter ....+ ># Oni of Okawaru ...... ....# ########.######  Health: 75/75 ======================== ....+ ........).....  Magic: 6/6======================== ....# ............#  AC: 3Str: 29 #)### ............#  EV: 8Int: 9 #)#######............#  SH: 8 h#iDex: 14 #†..)........^.o.....#  XL:  6 Next: 26% Place: Dungeon:4 #...............@....#  Noise: ---------  Time: 3363.2 (0.0) #....................#  a) +0 trident #........#####.......#  Nothing quivered #.######## #.......# ..#### ####'####  hSi#....############.# o   orc  hi.....##........##.# ##...##........##.#  #....'........##.### headbutt)  hi _You reach to attack! You hit the orc but do no damage.Reach: a) +0 tridentPress: ? - help, Dir - move targetAim: an orc, wielding a +3 hand axe (63% to hit and 62% to hit with your  headbutt) h*P....#cryemore the Fighter ....+>#Oni of Okawaru ...... ....# ########.######Health: 75/75 ======================== ....+ ........).....Magic: 6/6======================== ....# ............#AC: 3Str: 29 #)### ............#EV: 8Int: 9 #)#######............#SH: 8Dex: 14 #†..)........^.o.....#XL:  6 Next: 26% Place: Dungeon:4 #...............@....#Noise: ---------  Time: 3363.2 (0.0) #....................#a) +0 trident #........#####.......#Nothing quivered #.######## #.......# [ hP34m..########'#### #....############.#o   orc .....##........##.# ##...##........##.##....'........##.### _You reach to attack! You hit the orc but do no damage.Reach: a) +0 tridentPress: ? - help, Dir - move targetAim: an orc, wielding a +3 hand axe (63% to hit and 62% to hit with your  headbutt)  You hit the orc but do no damage. The orc hits you with a +3 hand axe.3-=4.5 (1.3 hW hZP _The orc barely misses you. hO....# cryemore the Fighter ....+ ># Oni of Okawaru ...... ....# ########.######  Health: 73/75 =======================- ....+ ........).....  Magic: 6/6======================== ....# ............#  AC: 3Str: 29 #)### ............#  EV: 8Int: 9 #)#######............#  SH: 8Dex: 14 #†..)........^.o.....#  XL:  6 Next: 26% Place: Dungeon:4 #...............@....#  Noise: =--------  Time: 3364.5 (0.0)  h<#....................#  a) +0 trident #........#####.......#  Nothing quivered #.######## #.......# ..#### ####'#### #....############.# o   orc .....##........##.# ##...##........##.#  #....'........##.### You hit the orc but do no damage. The orc hits you with a +3 hand axe. _The orc barely misses you.Reach: a) +0 tridentPress: ? - help, Dir - move targetAim: an orc, wielding a +3 hand axe (63% to hit and 62% to hit with your  headbutt) h\....#cryemore the Fighter ....+>#Oni of Okawaru ...... ....# ########.######Health: 73/75 =======================- ....+ ........).....Magic: 6/6======================== ....# ............#AC: 3Str: 29 #)### ............#EV: 8Int: 9 #)#######............#SH: 8Dex: 14 #†..)........^.o.....# hΞKXL:  6 Next: 26% Place: Dungeon:4 #...............@....#Noise: =--------  Time: 3364.5 (0.0) #....................#a) +0 trident #........#####.......#Nothing quivered #.######## #.......# ..########'#### #....############.# hПPo   orc .....##........##.# ##...##........##.##....'........##.###You hit the orc but do no damage. The orc hits you with a +3 hand axe. _The orc barely misses you.Reach: a) +0 tridentPress: ? - help, Dir - move targetAim: an orc, wielding a +3 hand axe (63% to hit and 62% to hit with your  headbutt) h:545.8 (1.3 h. h+M_The orc barely misses you.Reach: a) +0 trident  Press: ? - help, Dir - move targetAim: an orc, wielding a +3 hand axe (63% to hit and 62% to hit with your  headbutt) _You barely miss the orc. You block the orc's attack. h>....# cryemore the Fighter ....+ ># Oni of Okawaru ...... ....# ########.######  Health: 74/75 =======================- ....+ ........).....  Magic: 6/6======================== ....# ............#  AC: 3Str: 29 #)### ............#  EV: 8Int: 9 #)#######............#  SH: 8Dex: 14 #†..)........^.o.....#  XL:  6 Next: 26% Place: Dungeon:4 #...............@....#  Noise: =--------  Time: 3365.8 (0.0) #....................#  a) +0 trident #........#####.......#  Nothing quivered  h#.######## #.......# ..#### ####'#### #....############.# o   orc .....##........##.# ##...##........##.#  #....'........##.### headbutt) _You barely miss the orc. You block the orc's attack.   h,Reach: a) +0 tridentPress: ? - help, Dir - move targetAim: an orc, wielding a +3 hand axe (63% to hit and 62% to hit with your  headbutt) hi....# cryemore the Fighter ....+ ># Oni of Okawaru ...... ....# ########.######  Health: 74/75 =======================- ....+ ........).....  Magic: 6/6======================== ....# ............#  AC: 3Str: 29  hKj#)### ............#  EV: 8Int: 9 #)#######............#  SH: 8Dex: 14 #†..)........^.o.....#  XL:  6 Next: 26% Place: Dungeon:4 #...............@....#  Noise: =--------  Time: 3365.8 (0.0)  hjv#....................#  a) +0 trident #........#####.......#  Nothing quivered #.######## #.......# ..#### ####'####  hj'#....############.# o   orc .....##........##.# ##...##........##.#  #....'........##.### Reach: a) +0 trident hkPress: ? - help, Dir - move targetAim: an orc, wielding a +3 hand axe (63% to hit and 62% to hit with your  headbutt)  You puncture the orc!   h2k1You kill the orc! hv} ># ########.######  ........).....  ............# )### ............# )............# †..)........^.).....# .......@....#  hIw............# #####.......#  #.......# ####'####.#.#.#   hz577.1 (1.3 hr hPress: ? - help, Dir - move target  Aim: an orc, wielding a +3 hand axe (63% to hit and 62% to hit with your  headbutt)  You puncture the orc!  You kill the orc! _Okawaru accepts your kill. h .#.+ >#.##.######.+.)......# #.# .#)### #.# .#)#.# (#†..).^.).....# .#.# .#.# .#.#####.# .#.# #.# ...#### ####'#### .#....#.# ......##.##.# ###...##.##.#  #....'.##.### h  hW 4-80 hv  h  hsM#..+ ># # #########.######+ .).........)### .#)#######....... (#†..)^..... .#........#####.......#.# h|5=-9 h4 h  Things that are here: _a +3 hand axe; an orc corpse h3 h h h h: _ h' h, hrn h hE#### # ####..g.# ........ # ....... # ..... # .... ..+ .># ..# #########.####### ...+ .....# # h....#### )### #....# )#######............# †..)........^.).................# g   goblin (asleep) .................. h..#..#####.......# .######## #.......# hD 72.1 (3  A goblin comes into view. It is wielding a +0 club. hf`.gg hP===3.1 (4 h h& i _The goblin shouts! _You see here a +0 rapier. hY  ### ....####...............g......................... h # .........+ .......># # #########@#######+ .)....... .......#### )###  h! .  hJ )#######....... †..) h ^.)............#### h  h>&.g h;--4.1 (1 _ h" hO* #####......... ....###.. ............ .......g... .......... ......... + .......># h*# #########.#######+ .........@.......# #....#### )##  h*)###### †..)........^.) .... h* ... h+R#############  h, h4&.g h 5A--5 h,: h?<O _You see here a +0 rapier. hj/ ### ....####...............................g..# .........+ .......># # #########@#######+ .)....... ...### )### )#######....... †..)^.)............#### h=1 h:&.g h;-6 _ hrB hC hx  cryemore the Fighter #### #.........  Oni of Okawaru ...... ...# .####........  Health: 75/75 ======================== ...# ............  Magic: 6/6======================== ...# ...........  AC: 3Str: 29 ...# .......... EV: 8Int: 9 ...# .......g. SH: 8Dex: 14 ...+ .......*# XL:  6 Next: 27% Place: Dungeon:4  h...# #########@#######  Noise: ---------  Time: 3376.1 (0.0) ...+ .........).......  a) +0 trident ...# #............####  Nothing quivered )### #............# )#######............# †..)........^.).....#  g   goblin ....................# ....................# ........#####.......# _You see here a +0 rapier. _You see here a +0 rapier.  Reach: a) +0 tridentPress: ? - help, Dir - move targetAim: a goblin, wielding a +0 club (56% to hit and 54% to hit with your  headbutt) hx  cryemore the Fighter #### #.........  Oni of Okawaru ...... ...# .####........  Health: 75/75 ========================  h...# ............  Magic: 6/6======================== ...# ...........  AC: 3Str: 29 ...# .......... EV: 8 hInt: 9 ...# .......g. SH: 8Dex: 14  h$v...+ .......># hG XL:  6 Next: 27% Place: Dungeon:4  hh...# #########@#######  Noise: ---------  Time: 3376.1 (0.0)  hڀ^...+ .........).......  a) +0 trident ...# #............####  Nothing quivered )### #............# )#######............# †..)........^.).....#  g   goblin ....................# ....................#  h........#####.......# _You see here a +0 rapier. _You see here a +0 rapier.  Reach: a) +0 tridentPress: ? - help, Dir - move target h8lAim: a goblin, wielding a +0 club (56% to hit and 54% to hit with your  headbutt) hҍ #.........  .####........  ............  ...........  .......... ......... .......g#   .........).......  h(, #............#### )### #............# )...........# †..)........^.).....#  hUt...........#...........#  h8 Reach: a) +0 trident  Press: ? - help, Dir - move targetAim: a goblin, wielding a +0 club (56% to hit and 54% to hit with your  headbutt)  You reach to attack! You barely miss the goblin. h95=7.4 (1.3 hƖ h= _The goblin hits you but does no damage. hD  cryemore the Fighter #### #.........  Oni of Okawaru ...... ...# .####........  Health: 75/75 ======================== ...# ............  Magic: 6/6======================== ...# ...........  AC: 3 hStr: 29 ...# .......... EV: 8Int: 9 ...# ......... SH: 8Dex: 14 ...+ .......g# h8 XL:  6 Next: 27% Place: Dungeon:4 ...# #########@#######  Noise: =--------  Time: 3377.4 (0.0) ...+ .........).......  a) +0 trident ...# #............####  Nothing quivered )### #............# )#######............#  h_z†..)........^.).....#  g   goblin  h....................# ....................# ........#####.......# You reach to attack! You barely miss the goblin.  h_The goblin hits you but does no damage.  Reach: a) +0 tridentPress: ? - help, Dir - move target h˘sAim: a goblin, wielding a +0 club (56% to hit and 54% to hit with your  headbutt) h,Ucryemore the Fighter #####.........Oni of Okawaru ...... ...# .####........Health: 75/75 ======================== ...# ............Magic: 6/6======================== ...# ...........AC: 3Str: 29 ...# ..........EV: 8Int: 9 ...# .........SH: 8Dex: 14 ...+ .......g#XL:  6 Next: 27% Place: Dungeon:4  hdM_The goblin hits you but does no damage.  Reach: a) +0 trident  Press: ? - help, Dir - move target  Aim: a goblin, wielding a +0 club (56% to hit and 54% to hit with your  headbutt) _You miss the goblin. You block the goblin's attack. h$  cryemore the Fighter #### #.........  Oni of Okawaru ...... ...# .####........  Health: 75/75 ======================== ...# ............  Magic: 6/6======================== ...# ...........  AC: 3Str: 29 ...# .......... EV: 8Int: 9 ...# ......... SH: 8Dex: 14 ...+ .......g# XL:  6 Next: 27% Place: Dungeon:4 ...# #########@#######  Noise: =--------  Time: 3378.7 (0.0) ...+ .........).......  a) +0 trident  h ...# #............####  Nothing quivered )### #............# )#######............# †..)........^.).....#  g   goblin ....................# ....................# ........#####.......# headbutt) _You miss the goblin. You block the goblin's attack.  Reach: a) +0 tridentPress: ? - help, Dir - move targetAim: a goblin, wielding a +0 club (56% to hit and 54% to hit with your  headbutt) hDcryemore the Fighter #####.........Oni of Okawaru ...... ...# .####........Health: 75/75 ======================== ...# ............Magic: 6/6======================== ...# ...........AC: 3Str: 29 ...# ..........EV: 8Int: 9 ...# .........SH: 8Dex: 14 ...+ .......g#XL:  6 Next: 27% Place: Dungeon:4 ...# #########@#######Noise: =--------  Time: 3378.7 (0.0) ...+ .........).......a) +0 trident ...# #............####Nothing quivered )### #............# )#######............# †[0; h 10m..)........^.).....#g   goblin ....................# ....................# ........#####.......#headbutt) _You miss the goblin. You block the goblin's attack.  Reach: a) +0 tridentPress: ? - help, Dir - move targetAim: a goblin, wielding a +0 club (56% to hit and 54% to hit with your  headbutt)80.0 (1.3 h  h5 _You miss the goblin. You block the goblin's attack.  Reach: a) +0 trident  Press: ? - help, Dir - move targetAim: a goblin, wielding a +0 club (56% to hit and 54% to hit with your   h,}headbutt) _You hit the goblin but do no damage. You block the goblin's attack. hy  You puncture the goblin!  You kill the goblin! hNC> h(1.3 h hP _Okawaru accepts your kill. h M '. ### ..####............#..#+ .......@# # #########.####### h 1+ .........)....... ...# #............####....#.................# h A-2 h 0 h  hm  There is a stone staircase leading down here. _You see here a +0 club. h3 h h hL he: _ h h, hz h hN, h ha h\ h h h h?, h h h , h h h, hR h h, h hB h h h, h h h , hb  h h., hB h h\, hZ h, h  h$N _You now have 197 gold pieces (gained 11). h(3 h4) h* h.., h. h0 h3, h4 h+7 h;, h < h= hA, hA hG, hfG h[Kx _i - 2 scrolls of teleportation (gained 1) hJN3 hN h0P h?R, hR hT h2\ #######...############...# ########.............# #.@................- h\...# #.######..............# #.######..............# #.#....'...........  h\......###### #h#.####...........  h\......#....# #. .####........... h   hound (asleep) ....).#....# ................... . h\x#+##)#....# ................... .# h]h# ................. hk]404.3 (22.0)5.3 (23 hp hsX _A hound comes into view. hx ##.# #.# #....# #@.........# #.######...# #.######..# hy' #.#....'.###### #h#.####.#....# #...####..).#....# .... ).#+##)#....# .... ..#.# .. hQ hX|h.h hЅ:===6.3 (1.0)  h  h:& _The hound barks! h ######## .......###################.................######.#####.h#....'##### #.#.####....# #..)........ ).#+##) ..#......######### hb hcbh.-- h 7 hj h3 _You block the hound's attack. h?   cryemore the Fighter  Oni of Okawaru ......  Health: 75/75 ======================== # Magic: 6/6======================== ######## AC: 3Str: 29 .......############ EV: 8Int: 9 .......# ########.......... SH: 8Dex: 14  h .......# #................. XL:  6 Next: 27% Place: Dungeon:4 .......# #@######.......... Noise: =--------  Time: 3407.3 (0.0) .......# #h######.......... a) +0 trident .......# #.#....'.......... Nothing quivered .......###### #.#.####.......... .......#....# #...####.......... .....).#....# .................. h   hound ).#+##)#....# .................. ..#.........# .................. ..####......# ..........######  hG _A hound comes into view. _The hound barks! _You block the hound's attack.  Reach: a) +0 trident hf Press: ? - help, Dir - move targetAim: a hound (53% to hit and 50% to hit with your headbutt) hAcryemore the FighterOni of Okawaru ......Health: 75/75 ======================== #Magic: 6/6======================== ########AC: 3Str: 29 .......############ EV: 8Int: 9 .......#########.......... SH: 8Dex: 14 .......##................. XL:  6 Next: 27% Place: Dungeon:4 .......##@######.......... Noise: =--------  Time: 3407.3 (0.0) .......# h;#h######.......... a) +0 trident .......##.#....'.......... Nothing quivered .......###### #.#.####.......... .......#....# #...####.......... .....).#....# .................. h   hound ).#+##)#....# .................. ..#.........# .................. ..####......# ..........###### _You block the hound's attack.  Reach: a) +0 tridentPress: ? - help, Dir - move targetAim: a hound (53% to hit and 50% to hit with your headbutt)  You hit the hound.  The hound is moderately wounded. h-8.6 (1.3 hH  hAd  Reach: a) +0 trident  Press: ? - help, Dir - move targetAim: a hound (53% to hit and 50% to hit with your headbutt)  You hit the hound.  The hound is moderately wounded. _You block the hound's attack. hIQ  You miss the hound. Your headbutt misses the hound.The hound is moderately wounded. hQ W1--9.9 hNW  hY - _The hound bites you. x2 h5  You hit the hound but do no damage. You headbutt the hound.  The hound is heavily wounded.11.2 hp h6 _You block the hound's attack. x2 h,  You hit the hound. You headbutt the hound.  You kill the hound! hr† hL--412.5 h hP _Okawaru accepts your kill. h;  ######## .......###################..................######..#....'#########.......  h; w............+ ........>## hC  hD R2=-3 h>D 0 hSI  hL r _You see here a hound corpse. hNx 3 hz  h{  h~ : _ hU  h  h  hK  h ?3= h؃  hG  h  hˌ  h* %4 hэ  h , h  h֔ B h  hۗ 55= h  hX  hc  hT  hy  h  hƟ  h X h , h  hA  h@  hn 9= h4  hr  h2 , hE  h  hc , h  hk  h  h  h  h  h , h  h  hW , hN  h 7 _You open the door. h 3 h V  There is an open door here. h  h  _ h&  h  h , h  ht 7 _You open the door. hu 3 hw  hg  h# , h%  h)  h- , ht0  hh4  hx< , h/>  h A  hC , h]E  hG  h/L , hN  hR ;  You see here 4 stones. hV  hW  _ hKY  h\  ha , hyc  he  h9j , h7l  hw  h{ , h|  hP  h$  hT  hI  hF  h , h  hݏ  h: , h  h  h , h  hx  hB , h  h  h , h˫  h  hԶ , h  h  h , h  h  h , h  h!  hZ , h  h!  h , h  h  h; , hp  h  hx , h  hf  h8 , h  h/  h , hS  h  h ###.#...#.#........#...#.....#........ #.#.#.#.#.#........ #.#..<#.#.#.####### #.#.#.#.....####  . #.#.#.#.#.#....#### ... #...#.#.###  hV .....#####.#.####...## #....@...#.# #....'- #....#####+# #...## ..'.... #...## ..#.... #...#### . #.... #...#  h J#..o. #...# W   phantom (dormant) #.Wo. ##### oo 2 orcs (wandering) #....  h\ 059.5 (46.0) hk s  A phantom and 2 orcs come into view. h#  hi  h  h No #..ooWW..ooo 3 orcs (2 wandering) hy -60.5 (47 h:  hY u _An orc comes into view. It is wielding a +0 hand axe. h{ ###.#...#.#.#...#.....#.#.#.#.#.#.#.##.#..<#.#.#.##.#.#.#.....#### . #.#.#.#.#.#....#... #...#.#.#......##......#####.#.####...##.#.....@..#.# #....'.#....#####+# #...##...'.... #...##...#.... #...# h ^o #..o.#.oW. #...##.... ######.... h  hC 01.5 (1.0)  hY  h  h###.#...#.#.#...#.....#.#.#.#.#.#.#.##.#..<#.#.#.# #.#.#.#.....#### . #.#.#.#.#.#....#... #...#.#.#......##......#####.#.####...##.#.#.# #....'.#....#####+# #...##...'....  h!#...##...#.... #...#o #.#.oW. #...##.... ##### # #.... # #  h<2 h h h###.#...#.#.#...#.....#.#.#.#.#.#.#.##.#..<#.#.#.#  hU#.#.#.#.....#### . #.#.#.#.#.#....#... #...#.#.#......##. hw.....#####.#.####...##.#.#.# #....'.#....#####+# #...##...'....  h2>#...##...#....  hM#...#o #..o. #...# .#.oW.  hf`#...# .#....  h##### #.#.... #.#. h hoo   orc3 h h h h-Do. h4 hƌ h hu.oWW   phantomo   orc5 h h hS} ###.#...#.#........... cryemore the Fighter #...#.....#........... Oni of Okawaru ...... #.#.#.#.#.#........### Health: 75/75 ======================== #.#..<#.#.#.########  Magic: 6/6======================== #.#.#.#.....####  AC: 3Str: 29  h}o. #.#.#.#.#.#....####### EV: 8Int: 9 ... #...#.#.#......##..... SH: 8Dex: 14  h}.....#####.#.####...##..... XL:  6 Next: 41% Place: Dungeon:4 #.....o*@#.# #....'..... Noise: ---------  Time: 3465.5 (0.0) h} #...W#####+# #...##..... a) +0 trident  h~..'.... #...##..... Nothing quivered ..#.... #...#######  h4~'o #..o. #...# .  h`~q#.oW. #...# . W   phantom #.... ##### #. o   orc #....#.  h~#.A phantom and 2 orcs come into view. _An orc comes into view. It is wielding a +0 hand axe. hsReach: a) +0 tridentPress: ? - help, Dir - move targetAim: an orc, wielding a +0 flail and wearing a +0 leather armour (63% to hit  and 62% to hit with your headbutt) hE ###.#...#.#........... cryemore the Fighter #...#.....#........... Oni of Okawaru ...... #.#.#.#.#.#........### Health: 75/75 ======================== #.#..<#.#.#.########  Magic: 6/6======================== #.#.#.#.....####  AC: 3Str: 29  ho. #.#.#.#.#.#....####### EV: 8Int: 9 ... #...#.#.#......##..... SH: 8Dex: 14  h .....#####.#.####...##..... XL:  6 Next: 41% Place: Dungeon:4 #.....o.@#.# #....'..... Noise: ---------  Time: 3465.5 (0.0) #...W#####+# #...##..... a) +0 trident  hB[..'.... #...##..... Nothing quivered  hnN..#.... #...####### o #..o. #...# .  hb#.oW. #...# . W   phantom #.... ##### #. o   orc #.... h=#. #.Reach: a) +0 trident hPress: ? - help, Dir - move targetAim: an orc, wielding a +0 flail and wearing a +0 leather armour (63% to hit  and 62% to hit with your headbutt)   hbYou reach to attack! You puncture the orc!  You kill the orc! hd hD #...#.. #.#.#.# #.#..<#  #.#.#.#  . #.#.#.# ...   h .....### #....W).@#.#  #....# h$   h>..'....    o #..o. #...#   h`d#.oW. #...#   hk#.... #####   h>#.... hB526.8 (1.3 h h  Press: ? - help, Dir - move targetAim: an orc, wielding a +0 flail and wearing a +0 leather armour (63% to hit   hand 62% to hit with your headbutt)  You reach to attack! You puncture the orc!  You kill the orc! _Okawaru accepts your kill. h  h >.W h ,70 h$  h  huzN ###.#...#.#........... cryemore the Fighter #...#.....#........... Oni of Okawaru ...... #.#.#.#.#.#........### Health: 75/75 ======================== #.#..<#.#.#.########  Magic: 6/6======================== #.#.#.#.....####  AC: 3Str: 29 . #.#.#.#.#.#....####### EV: 8Int: 9 ... #...#.#.#......##..... SH: 8 hz/Dex: 14 .....#####.#.####...##..... XL:  6 Next: 42% Place: Dungeon:4 #.....W*@#.# #....'..... Noise: ---------  Time: 3467.8 (0.0)  hz#....#####+# #...##..... a) +0 trident  h {..'.... #...##..... Nothing quivered ..#.... #...#######  h+{"o #..o. #...# . hC{  hi{#.oW. #...# . W   phantom #.... ##### #. #.... h{#. #. h{GYou reach to attack! You puncture the orc!   h{You kill the orc! _Okawaru accepts your kill.Reach: a) +0 tridentPress: ? - help, Dir - move target h{ZAim: a phantom (53% to hit and 50% to hit with your headbutt) hF ###.#...#.#........... cryemore the Fighter  h'G##...#.....#........... Oni of Okawaru ...... #.#.#.#.#.#........### Health: 75/75 ========================  h^G#.#..<#.#.#.########  Magic: 6/6======================== #.#.#.#.....####  AC: 3 hGStr: 29 . #.#.#.#.#.#....####### EV: 8Int: 9 ... #...#.#.#......##..... SH: 8Dex: 14 .....#####.#.####...##..... XL:  6 Next: 42% Place: Dungeon:4  hCH #.....W.@#.# #....'..... Noise: ---------  Time: 3467.8 (0.0) #....#####+# #...##..... a) +0 trident ..'.... #...##..... Nothing quivered ..#.... #...#######  hfH'o #..o. #...# .  hH#.oW. #...# . W   phantom #.... ##### #. hH& #....#.  hHP#.You reach to attack! You puncture the orc!   hHcYou kill the orc! _Okawaru accepts your kill. hIReach: a) +0 tridentPress: ? - help, Dir - move targetAim: a phantom (53% to hit and 50% to hit with your headbutt) hO #...#.. #.#.#.# #.#..<# hO  #.#.#.#   hP. #.#.#.# ...  hMP .....### #.....)W@#.#   hoPY#....#   hPa..'....   hP  o #..o. #...#  hPi #.oW. #...#   hP#.... #####  #.... hQ-9.1 (1.3 hW hZYou kill the orc! _Okawaru accepts your kill.Reach: a) +0 tridentPress: ? - help, Dir - move target  Aim: a phantom (53% to hit and 50% to hit with your headbutt) _You reach to attack! You closely miss the phantom. h   You puncture the phantom! Your headbutt misses the phantom.The phantom is moderately damaged. h5 #.#..<#.#.#.#### .....#.#.#.#.....####. ....#.#.#.... hI.. .....#...#.#.#......#........#####.#.####...# .... #.....)§.#.# #.... .....#....#####+# #...# .....'W........ #...# h ..#.@....... #...# o #.......S. #...# #......... #...# h #.........  #....###.. #....# .   h #....#S   adder (asleep)  h8Z#....#  hC]  The phantom hits you. x2; The phantom blinks! You blink. hc64----=70.4 hk& h(Y _An adder comes into view. hb  You closely miss the phantom. hK hq  The phantom is moderately damaged. hv ###.#...#.#.... .#...#.....#.... .#.#.#.#.#.#....#####+##.#.#..<#.#.#.##(......#.#.#.#.....##.....#.#.#.#.#.....#...#.#.#........W.#####.#.####... h.... #@....)§.#.# #........#....#####+# #......o.o§. #.....# hz. #.....#.......S. #....S #......... #... h|... #......... #### SS 2 adders (asleep)... #....###..o   orc (wandering)#....# . h .  The phantom hits you. The phantom blinks! You blink.  An adder comes into view. h1R3----1.7 h  hL % _Found 8 stones. h  The orc shouts!  You hit the phantom but do no damage.The phantom is moderately damaged. hM hW  The adder hisses angrily. x2; You hear a shout! x2 h h hw*.o'SS...SSo h+3 h+D4==== h+!3.0 h1 h35 _You block the phantom's attack. hv###.#...#.#.#.#...#.....#.#.#.#.#.#.#.#.#####+##.#.#..<#.#.#.#..(......#.#.#.#.....#.#.#.#.#.#.#....#.#...#.#.#......#.W.#####.#.####...#.... #.@...)..#.# #......#o...#####+# #...#...oo'... #...#..S#. #...#.....#.....S... #...#.o.. #. #...# h2w].... #. #... #....###.. oo 3 orcs (2 wandering)  hI  An orc comes into view. It is wielding a +0 club and wearing a +1 ring mail ofcold resistance. h h7  The orc shouts! x2 hC hۓ.S.#....So.. 2 orcs h!,40 hӚ hp _The orc barely misses you. You block the phantom's attack. h###.#...#.#.#.#...#.....#.#.#.#.#.#.#.#.#####+##.#.#..<#.#.#.#..(......#.#.#.#.....#### . hP#.#.#.#.#.#....#.#...#.#.#......#.W.#####.#.####...#.... #..@..)..#.# #....'.....#o...#####+# #...# hz2.....S......... #...#....#....S.... #...# h..o..#..... #. h#...# .... #.#####  h... #....###.  h4 h h h K  The phantom attacks as it pursues you! hL  h  hL M  The phantom hits you but does no damage. h hH.W.oSo.So..o  h3 orcs=---5 h! hu$s _The orc attacks as it pursues you! The orc barely misses you. h9@###.#...#.#.#.#...#.....#.#.#.#.#.#.#.#.#####+##.#.#..<#.#.#.#..(......#.#.#.#.....#### ...#.#.#.#.#.#....#..#...#.#.#......##. h9.#####.#.####...##..... #.W.@.)..#.# #....'......#.oS.#####+# #...##. hC:C.....o.S....... #...##...o.#......... #...#.....#........ #. hk:.. #...# .... #. h:. ##### ... #....###...  h< h= h> hc> h> hw? hHoWoS.So'... hI:5---- h:I6 hQ hS h###.#...#.#.#.#...#.....#.#.#.#.#.#.#.#.#####+##.#.#..<#.#.#.#..(......#.#.#.#.....#### .........#.#.#.#.#.#....#...#...#.#.#......##..#####.#.####...##. h.... #.oW.@)..#.# #....'......#oS.S#####+# #...##.....o'......... #...##.....#......... #...# h).....#........... #.......... #...#  h".... #.......... ##### ... #....###...  hb h hQ h h.W.oS.o h-4= hI 7 hy h* _The adder bites you. hL ###.#...#.#.#.#...#.....#.#.#.#.#.#.#.#.######+##.#.#..<#.#.#.#..(......#.#.#.#.....#### .........#.#.#.#.#.#....#.........#...#.#.#......##..#####.#.####...##. hĔ .... #.o.W.@..#.# #....'......#.oSS#####+# #...##......o......... #...##.....#......... #...#.....#........ #.......... #...#  h .... #.......... ##### ... #....###...  h  h , h  hx  h  hޣ ..WS.o'o.o h &8 h3  h _The adder barely misses you.Things that are here: _a +0 flail; a +0 leather armour h <  You puncture the adder! h  h  h h  The adder is almost dead. h$ oo.....   adder 2 orcs hD% -5= hq% 9.3 (1.3 h+  hw. 3 _You block the adder's attack. h?  You hit the adder.   h3You kill the adder! hd  Okawaru accepts your kill. h3m  The orc curses loudly. h SW..o  h@ ho96-80.6 h h 5 _You block the phantom's attack. h2a  You barely miss the phantom. h4q  The phantom is moderately damaged. hp5 hY>W.o h>h1--1.9 hE hEH+ _The phantom hits you. h3Z  You miss the phantom. h3 h5q  The phantom is moderately damaged. h?H........##.........#####.#.####...#.....#...S§)..#.# #.... .....#..oo#####+# #... .....'....o.... #...# ....#......... #... .....#.......... #...# .... #W......... #...# hE@ .... #.@........ ##### ... #....###...  #....# .  #....# #....# ######  h@k ooo 3 orcs  hB hD hLg.So hRb57--3.2 hS h[VJ _The phantom hits you. The phantom blinks! You blink. ha  You barely miss the phantom. hkq  The phantom is moderately damaged. hT$ .....'.So.o.... #... ....#......... #... .....#.......... # .... #§......... #... .... #.......... ### #....###...  #....# .  #W...#  #@...#  ######    hto  The phantom hits you. The phantom blinks! You blink. The phantom hits you. h#####+##.#.#..<#.#.#.#######..(......#.#.#.#.....#### .........#.#.#.#.#.#....####.........#...#.#.#......##.........#####.#.####...##.. hv+.....#....§)..#.# #....'.......#....#####+## #...##.......'.....o...... #...##......#.So.@....... #...#### hT.....#...W........ #...#.... #§........... #...#.... #.§.......... #####... #....###.....#....# .....#§...# ....S   adder#....# ....oo 2 orcs###### hm hU.o. hB*§ hK49---- h!4.5 hi h  hB_The phantom blinks! You blink. You block the orc's attack. h2X  You puncture the phantom! You headbutt the phantom. h{<D .S h<d The phantom is severely damaged. hf=K2----- h=)=5.8 hE h=Iy _The phantom closely misses you. The orc hits you with a +0 club. x2 h+  h Inventory: 20/52 slots Hand Weapons (go to first with ))  a - a +0 trident (weapon) Armour (go to first with [)  b - a +0 robe (worn)  hO c - a +0 kite shield (worn) Jewellery (go to first with "=)  e - a +6 ring of strength (worn)  hw o - a +6 ring of dexterity (worn)p - a +6 ring of dexterity  r - a ring of poison resistance  h Scrolls (go to first with ?)f - a scroll of amnesia  h a i - 2 scrolls of teleportation  j - a scroll of fog  l - a scroll of blinking  t - a scroll labelled YMEAXU ZEIR Potions (go to first with !)d - a potion of might  g - 2 potions of brilliance  hO  h - a potion of lignification  k - a fizzy emerald potion  m - 2 lumpy coppery potions  hx [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top] h  c - a +0 kite shield (worn) Jewellery (go to first with "=)  e - a +6 ring of strength (worn)o6 ring of dexterity (worn)  p - a +6 ring of dexterity  r - a ring of poison resistance Scrolls (go to first with ?)  f - a scroll of amnesia  i - 2 scrolls of teleportation  j - a scroll of fog  l - a scroll of blinking  t - a scroll labelled YMEAXU ZEIR Potions (go to first with !)  d - a potion of might  g - 2 potions of brilliance  h - a potion of lignification  k - a fizzy emerald potion  m - 2 lumpy coppery potions  n - 3 silvery potions  q - a fuming silvery potion Talismans (go to first with %)  s - the quill talisman of Pooj Sas {*Corrode Fly Str+2 SInv}bot h.  h - a potion of lignification  m - 2 lumpy coppery potions hd hCK  m - 2 lumpy coppery potions  n - 3 silvery potions h h} hX  n - 3 silvery potions  q - a fuming silvery potion h d - a potion of might. A potion which greatly increases the power of the drinker's melee attacks. It is an uncommon potion.  hStash search prefixes: {inventory} {potion} Menu/colouring prefixes: identified potion (q)uaff, qui(v)er, (d)rop, (=)adjust, or (i)nscribe. h h h#####+##.#.#..<#.#.#.####### cryemore the Fighter..(......#.#.#.#.....####Oni of Okawaru ...............#.#.#.#.#.#....#### Health: 42/75 =============-----------.........#...#.#.#......##.. Magic: 6/6========================.........#####.#.####...##.. AC: 3Str: 29.....#....§)..#.# #....'.. EV: 8Int: 9 h0.....#....#####+## #...##.. SH: 8Dex: 14.....'.....o...... #...##.. XL:  6 Next: 46% Place: Dungeon:4....#..So@....... #...#### Noise: ==-------  Time: 3485.8 (0.0).....#...W........ #...#a) +0 trident.... #§........... #...# hf7Nothing quivered.... #............ #####Might ... #....###..... h#....# .....W   phantom#§...# ....S   adder#§...# .... hoo 2 orcs######The phantom is moderately damaged. hfThe phantom hits you. The phantom blinks! You blink. The phantom hits you. _The phantom blinks! You blink. You block the orc's attack.  You puncture the phantom! You headbutt the phantom.  The phantom is severely damaged. _The phantom closely misses you. The orc hits you with a +0 club. x2 h& h)S.... _The phantom blinks! You blink. You block the orc's attack.  You puncture the phantom! You headbutt the phantom.  The phantom is severely damaged. _The phantom closely misses you. The orc hits you with a +0 club. x2  You feel very mighty all of a sudden.  You block the phantom's attack. hj39--6.8 (1 hZ hA3 _You block the adder's attack. h@  You closely miss the phantom.The phantom is severely damaged. hJ1 oo 3 orcsThe adder closely misses you. You block the phantom's attack.8--8.1 (1.3 hTU hBXr _The orc hits you with a +0 club. The orc closely misses you. h{i  You closely miss the phantom.The phantom is severely damaged. hv .oThe adder bites you. You block the phantom's attack.  You block the orc's attack. The orc closely misses you. hvw_3--9.4 h h _The adder barely misses you. The orc barely misses you. The phantom hits you. h%The adder barely misses you. The orc barely misses you. The phantom hits you.  You hit the phantom.  You block the adder's attack. You block the orc's attack.  The orc barely misses you. The orc hits you with a +0 hand axe.  The phantom closely misses you. You block the orc's attack. hY26----90.7 h> hZK _The adder bites you. The orc hits you with a +0 club. hv&  You puncture the phantom!  You destroy the phantom! .. #.......#####Might ...###.#....# ....  Okawaru accepts your kill.You block the adder's attack. The orc closely misses you.7/78--812.0 h{  _You block the orc's attack. The orc barely misses you. h)  < ..(.....  ........ ......... .........## h)s .....#....§)..#.#  .....#....#####+##  .....'...Soo......  ....#...o@.......  .....#............ #...#   h).... #............ #...#  .... #............ #####  ... #....###.....   h*#....# .....  #....# ....  #....# ....   h8*nYou closely miss the adder. Your headbutt misses the adder. hY*XYou block the adder's attack. The orc hits you with a +0 hand axe. h T < ..(.....  ........ ......... .........## .....#....§)..#.#  .....#....#####+##  .....'...Soo......  ....#...o@.......  .....#............ #...#  .... #............ #...#  .... #............ #####  ... #....###..... #....# .....  #....# ....  #....# ....   The orc hits you with a +0 club.  * * * LOW HITPOINT WARNING * * * h J3-3.3 h" hb _The orc hits you but does no damage. The adder bites you but does no damage. h  < ..(.....  ........  h......... .........## .....#....§)..#.#   h;.....#....#####+##  .....'...Soo......  hZb ....#...o@.......  hy; .....#............ #...#  h@ .... #............ #...#   h;.... #............ #####   h... #....###.....  #....# .....  hK #....# ....  hP #....# ....   h3 hRYou miss the adder. The adder bites you but does no damage.  The orc barely misses you. The orc hits you but does no damage. h < ..(.....  ........ ......... .........## .....#....§)..#.#  .....#....#####+##  .....'...Soo......  ....#...o@.......  .....#............ #...#  .... #............ #...#  .... #............ #####  ... #....###..... #....# .....  #....# ....  #....# ....  hH  <  hտX..(.....  ........  h(.........  hX.........## .....#....§)..#.#  h97 .....#....#####+##   h[b.....'...Soo......   h|b....#...o@.......   hq.....#............ #...#  .... #............ #...#  h@ .... #............ #####   hg{... #....###.....  #....# .....  #....# ....  #....# ....  You block the orc's attack. The adder bites you.   h@* * * LOW HITPOINT WARNING * * * h,b < ..(.....  ........ ......... .........##  h.....#....§)..#.#  .....#....#####+##  .....'...Soo......   h....#...o@.......  .....#............ #...#  h .... #............ #...#  h= .... #............ #####  ... #....###..... #....# .....  hp #....# ....  #....# .... h  h؟  < ..(.....  ........ ......... .........##  hA$.....#....§)..#.#  .....#....#####+##  .....'...Soo......  ....#...o@.......  hi@ .....#............ #...#   hq.... #............ #...#  .... #............ #####  h ... #....###.....  #....# .....  hՠK #....# ....  hU #....# ....   hMThe orc hits you with a +0 hand axe.   h9@* * * LOW HITPOINT WARNING * * * hu < ..(.....  ........ ......... .........## .....#....§)..#.#  h$v  .....#....#####+##  .....'...Soo......  ....#...o@.......  .....#............ #...#   hv..... #............ #...#  .... #............ #####   h w... #....###..... #....# .....   h7w#....# ....  #....# ....  hVw hi  The orc hits you with a +0 club.  * * * LOW HITPOINT WARNING * * * h"15 hӃ6----4.6 h h1 _You block the orc's attack. ho hq Ability - do what?CostFailure  Invocations -  X - Renounce ReligionNone hq0% [?] toggle between ability selection and description. h' h-! hP**#####+##.#.#..<#.#.#.####### cryemore the Fighter..(......#.#.#.#.....####Oni of Okawaru ...............#.#.#.#.#.#....#### Health: 15/78 ====-------------------- h*g.........#...#.#.#......##.. Magic: 6/6========================.........#####.#.####...##.. AC: 3Str: 29.....#....§)..#.# #....'.. EV: 8Int: 9.....#....#####+## #...##.. SH: 8 h*-Dex: 14 h*.....'...Soo...... #...##.. XL:  6 Next: 81% Place: Dungeon:4 h+....#...o@....... #...#### Noise: =--------  Time: 3494.6 (0.0).....#............ #...#a) +0 trident hA+.... #............ #...#Nothing quivered he+ .... #............ #####Might ... #....###..... h+#....# .....S   adder#....# .... h+(ooo 3 orcs#....# ....######* * * LOW HITPOINT WARNING * * *The orc hits you with a +0 hand axe.   h+* * * LOW HITPOINT WARNING * * *The orc hits you with a +0 club.  * * * LOW HITPOINT WARNING * * * _You block the orc's attack. h6P  Okay, then. h6 h3> ht6 _ h h  h  h8_Unknown command. h h h hY'z _Unknown command. h+ hZ.F _Unknown command. hk hBInventory: 19/52 slots Hand Weapons (go to first with ))  a - a +0 trident (weapon) Armour (go to first with [)  b - a +0 robe (worn)  c - a +0 kite shield (worn) Jewellery (go to first with "=)  e - a +6 ring of strength (worn)  o - a +6 ring of dexterity (worn)p - a +6 ring of dexterity  r - a ring of poison resistance Scrolls (go to first with ?)f - a scroll of amnesia  i - 2 scrolls of teleportation  j - a scroll of fog  l - a scroll of blinking  t - a scroll labelled YMEAXU ZEIR Potions (go to first with !)g - 2 potions of brilliance  h - a potion of lignification  k - a fizzy emerald potion  m - 2 lumpy coppery potions  n - 3 silvery potions [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top] h  Armour [brobe (worn)  c - a +0 kite shield (worn) Jewellery (go to first with "=)e6 ring of strength (worn)  o - a +6 ring of dexterity (worn)  p - a +6 ring of dexterity  r - a ring of poison resistance Scrolls (go to first with ?)f - a scroll of amnesia  hܷ  i - 2 scrolls of teleportation  j - a scroll of fogl - a of blinking  t - a scroll labelled YMEAXU ZEIR Potions (go to first with !)  g - 2 potions of brilliance  h  h - a potion of lignification  k - a fizzy emerald potion  h)  m - 2 lumpy coppery potionsn - 3 silvery potionsq - a fuming silvery potion  h Talismans (go to first with %)66% h6w  s - the quill talisman of Pooj Sas {*Corrode Fly Str+2 SInv}bot h@  r - a ring of poison resistance  f - a scroll of amnesia h- hA N l - a scroll of blinking. A scroll that allows its reader to teleport a short distance, with precise control. It is an uncommon scroll. Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: identified emergency_item good_item scroll  hB _________________ “To drift with every passion till my soul  Is a stringed lute on which all winds can play,  Is it for this that I have given away  h;B a Mine ancient wisdom, and austere control?  Methinks my life is a twice-written scroll  hVB U Scrawled over on some boyish holiday.”  -Oscar Wilde, _Helas_. 1881.  hoB q(r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe. hk #####+##.#.#..<#.#.#.####### cryemore the Fighter ..(......#.#.#.#.....####  Oni of Okawaru ...... .........#.#.#.#.#.#....#### Health: 15/78 ====-------------------- .........#...#.#.#......##.. Magic: 6/6======================== .........#####.#.####...##.. AC: 3Str: 29 .....#....§)..#.# #....'.. EV: 8Int: 9 .....#....#####+## #...##.. SH: 8Dex: 14 .....'...Soo...... #...##.. XL:  6 Next: 81% Place: Dungeon:4 ....#...o@....... #...#### Noise: =--------  Time: 3494.6 (0.0) .....#............ #...#   hH a) +0 trident .... #............ #...#  Nothing quivered .... #............ #####  Might  ... #....###.....  #....# .....  S   adder #....# ....  ooo 3 orcs #....# ....  ###### _Okay, then. _Unknown command. _Unknown command. _Unknown command.Blink to where?Press: ? - help, Dir - move target h~ =@* h"-*. h7*. h'6-*. h8*. h47*. h8*. hͺ -*. hD ?@. h o@Unknown command.  Blink to where?  Press: ? - help, Dir - move targetAim: an orc, wielding a +0 hand axe hxL VSoadder hle *S h?*. h7*. hQG 9.* h-*. h-d9*. ha  hh  hs #####+##.#.#..<#.#.#.####### cryemore the Fighter..(......#.#.#.#.....####Oni of Okawaru ...............#.#.#.#.#.#....#### Health: 15/78 ====--------------------.........#...#.#.#......##.. Magic: 6/6========================.........#####.#.####...##.. AC: 3Str: 29.....#....§)..#.# #....'.. EV: 8Int: 9.....#....#####+## #...##.. SH: 8Dex: 14 ht .....'...Soo...... #...##.. XL:  6 Next: 81% Place: Dungeon:4....#...o@....... #...#### Noise: =--------  Time: 3494.6 (0.0).....#............ #...#a) +0 trident.... #............ #...#Nothing quivered.... #............ #####Might ... #....###.....#....# .....S   adder#....# ....ooo 3 orcs#....# ....###### _Unknown command. _Unknown command. _Unknown command.Blink to where?Press: ? - help, Dir - move targetOkay, then. h&} 4 hw  h T _ hX  h  h`  h)e Inventory: 19/52 slots Hand Weapons (go to first with ))  a - a +0 trident (weapon) Armour (go to first with [)  b - a +0 robe (worn)  c - a +0 kite shield (worn) Jewellery (go to first with "=)  e - a +6 ring of strength (worn)  o - a +6 ring of dexterity (worn)p - a +6 ring of dexterity   hYf r - a ring of poison resistance Scrolls (go to first with ?)f - a scroll of amnesia  i - 2 scrolls of teleportation  j - a scroll of fog  l - a scroll of blinking  t - a scroll labelled YMEAXU ZEIR Potions (go to first with !)g - 2 potions of brilliance  h - a potion of lignification  k - a fizzy emerald potion  m - 2 lumpy coppery potions  n - 3 silvery potions [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top] hD   b - a +0 robe (worn)ckite shield (worn) Jewellery"=)e6 ring of strength (worn)  o6 ring of dexterity (worn)  p - a +6 ring of dexterity  r - a ring of poison resistance Scrolls (go to first with ?)f - a scroll of amnesia  i - 2 scrolls of teleportation  j - a scroll of fog  l - a scroll of blinking  t - a scroll labelled YMEAXU ZEIR Potions (go to first with !)  g - 2 potions of brilliance  h - a potion of lignification  k - a fizzy emerald potion  m - 2 lumpy coppery potions  n - 3 silvery potionsquming silvery potion Talismans (go to first with %)  s - the quill talisman of Pooj Sas {*Corrode Fly Str+2 SInv}bot h%wu  j - a scroll of fog  l - a scroll of blinking hj h2 l - a scroll of blinking. A scroll that allows its reader to teleport a short distance, with precise control.  hIt is an uncommon scroll. Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: identified emergency_item good_item scroll _________________ “To drift with every passion till my soul  Is a stringed lute on which all winds can play,  Is it for this that I have given away  Mine ancient wisdom, and austere control?  h Methinks my life is a twice-written scroll  Scrawled over on some boyish holiday.”  -Oscar Wilde, _Helas_. 1881. (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe. h #####+##.#.#..<#.#.#.####### cryemore the Fighter ..(......#.#.#.#.....####  Oni of Okawaru ...... .........#.#.#.#.#.#....#### Health: 15/78 ====-------------------- .........#...#.#.#......##.. Magic: 6/6======================== .........#####.#.####...##.. AC: 3 hStr: 29 .....#....§)..#.# #....'.. EV: 8Int: 9 h .....#....#####+## #...##.. SH: 8 h<Dex: 14  hB .....'...Soo...... #...##.. XL:  6 Next: 81% Place: Dungeon:4  h....#...o@....... #...#### Noise: =--------  Time: 3494.6 (0.0) .....#............ #...#  a) +0 trident  h.... #............ #...#  Nothing quivered .... #............ #####  Might  ... #....###.....   h-#....# .....  S   adder #....# ....  ooo 3 orcs  h~:#....# ....  ###### _Unknown command.Blink to where?Press: ? - help, Dir - move target _Okay, then.Blink to where?Press: ? - help, Dir - move target h h =@* hE8*. h8*. h 7*. hv8@. hdS@  Blink to where?  Press: ? - help, Dir - move target _Okay, then.  Blink to where?Press: ? - help, Dir - move targetAim: an adder hve *S h7*. h>*. h7*. h6*. h,9.* ho ..........#.#..... .#######..#.#.#)### #.......#.#.#) #.###...#.#(#÷..) .###.#...#.#.. #.#...#.....#.. #.#.#.#.#.#.#.. #####+##.#.#..<#.#.#.### hu ..(....@.#.#.#.#..... ...#.#.#.#.#.#.... ...#...#.#.#...... .........#####.#.####...  h......#....§)..#.# #...  h......#....#####+## #...  h......'...Soo...... #... o   orc  h......#...o§....... #...  h^.....#............ #... h' h h6 + hs ..........#.#.....# cryemore the Fighter.#######..#.#.#)### Oni of Okawaru ...... h #.......#.#.#)### Health: 15/78 ====-------------------- h #.###...#.#(#÷..) Magic: 6/6 h U========================.###.#...#.#.... AC: 3Str: 29#.#...#.....#.... EV: 8Int: 9#.#.#.#.#.#.#.... SH: 8Dex: 14 hD ?#####+##.#.#..<#.#.#.### XL:  6 Next: 81% Place: Dungeon:4..(....@.#.#.#.#.....### Noise: =--------  Time: 3494.6 (0.0) hf ~.........#.#.#.#.#.#.... a) +0 trident h .........#...#.#.#...... Nothing quivered.........#####.#.####... Might  h ......#....§)..#.# #... h ......#....#####+## #... S   adder h ......'...Soo...... #... o   orc h ......#...o§....... #........#............ #... h HBlink to where?Press: ? - help, Dir - move target  h- =_Okay, then.Blink to where? hK 8Press: ? - help, Dir - move target h;  hQ h` h So.o 2 orcs.o-5.6 (1 h$ h@'F _As you read the scroll of blinking, it crumbles to dust. h[; ########.###.#.....'...........#.#......#######..#.#.#)### #.......#.#.#)#####.###...#.#(#÷..) h; #.###.#...#.#.#.#...#.....#. #.#.#.#.#.#.#.....#####+##@#.#..<#.#.#.#..(#.#.#.#.....####. h< #.#.#.#.#.#....#.#...#.#.#......#...#####.#.####...#......#....§)..#.# #.... ......#...S#####+## #...# hZ< ......'...o.o #...# ......#....o #...#  hgD  hD @-6 hSK  h6[  h<M#. #...........##########.##'............##.#######)### ....#)####..#.#(#÷..)##.#...#..#....  h}#.....#####+##.#.#..<#.#.#.(........###........#.##.........#...#.#.#......#...  hѪ6........'... h h hշSS   adder h$ hE967 h5 h h .⌠. .......'.#. #...........##########.##'............##.#######)### ....#)####..#.#(#÷..)##.#...#..#.... #.....#####+##.#.#..<#.#.#(........###....#.# hmn#.....#...#.#.#........S#####.#.####...#....#....§)..#.# #....#...S#####+## h h"bS.8 h) hZ, hv#. ##.....## ########.###'. ..........##########)###  #.....)#######(#÷..).#...#.#.......#....#.#.#.######+#.<####..(......#.#.#.#.........#.#.......S#........#####.#.####...#....§)..#.# #.... o   orc....#..oS#####+## #...#'...o.o...... hB h~ hS.ooo 2 orcs.. h&9 h  h h hI hm hO hyS.oo.. h37= h<!500 h h hn&   h`You hit the adder.  The adder is heavily wounded. h h, h5oo.. oo 3 orcs=1.9 (1.3 hW h;3 _You block the adder's attack. h w  You puncture the adder!  You kill the adder! h܄  hc  h  h͏ †oo..oooo 3 orcs. hܒ f8=53.2 hj  h P _Okawaru accepts your kill. hB hu xoo..o. h 4-40 h h h% A #. #............#.....## cryemore the Fighter ########.###.#.....'. Oni of Okawaru ...... ..........#.#.....## Health: 18/78 =====------------------- .#######..#.#.#)###  Magic: 6/6======================== #.......#.#.#)#### AC: 3Str: 29 #.###...#.#(#÷..). EV: 8Int: 9 #.###.#...#.#..... SH: 8 h7& Dex: 14 #.#...#.....#..... XL:  6 Next: 85% Place: Dungeon:4 #@#.#.#.#.#.#..... Noise: ---------  Time: 3504.2 (0.0) #####+##*#.#..<#.#.#.#### a) +0 trident  hb& ..(....oo#.#.#.#.....#### Nothing quivered .........#.#.#.#.#.#....# Might  h& b ........o#...#.#.#......#  h& .........#####.#.####...# ooo 3 orcs  h& F......#....§)..#.# #.... ......#....#####+## #...# h '  ......'...o.o...... #...#You kill the adder! _Okawaru accepts your kill. h-' DReach: a) +0 tridentPress: ? - help, Dir - move target hO' vAim: an orc, wielding a +0 hand axe (63% to hit and 62% to hit with your  headbutt) h #. #............#.....## cryemore the Fighter ########.###.#.....'. Oni of Okawaru ...... ..........#.#.....## Health: 18/78 =====------------------- .#######..#.#.#)###  Magic: 6/6======================== #.......#.#.#)#### AC: 3 hXStr: 29 #.###...#.#(#÷..). EV: 8Int: 9 #.###.#...#.#..... SH: 8Dex: 14 #.#...#.....#..... XL:  6 Next: 85% Place: Dungeon:4 h2 #@#.#.#.#.#.#..... Noise: ---------  Time: 3504.2 (0.0) #####+##†#.#..<#.#.#.#### a) +0 trident ..(....oo#.#.#.#.....#### Nothing quivered hp .........#.#.#.#.#.#....# Might   hK........o#...#.#.#......#  h6.........#####.#.####...# ooo 3 orcs ......#....§)..#.# #.... hU* ......#....#####+## #...#  hC......'...o.o...... #...#You kill the adder!  h]_Okawaru accepts your kill.Reach: a) +0 trident h)Press: ? - help, Dir - move target hnAim: an orc, wielding a +0 hand axe (63% to hit and 62% to hit with your  headbutt) h hE h h #.   .####)###  #..) h #.#(#÷..)  hPo#.#..< h3T ..(  hQ5...#  hpV.........#  hV.........#  h......#....§)..#.#   h^p......#...    h5=5.5 (1.3 h h0 _Okawaru accepts your kill.  Reach: a) +0 trident  Press: ? - help, Dir - move targetAim: an orc, wielding a +0 hand axe (63% to hit and 62% to hit with your  headbutt)  hr_You reach to attack! You closely miss the orc. You block the orc's attack. h  #.   .####)###  #..) #.#(#÷..)  h #.# #.# #@# #o#.#..< hu H ..(# ...# h 9 .........#  hĄ _.........# ......#....§)..#.#   h ;......#...   h t You barely miss the orc. Your headbutt misses the orc. hZ  #.   .####)###  #..) #.#(#÷..) #.# h3[  #.# #@# #o#.#..<  ho[ D..(#  h[ k...# .........# h[ q .........#  h[ ......#....§)..#.#  ......#... h\     hg I  The orc hits you with a +0 hand axe. hTh J4-6.8 hn  h$r V _* * * LOW HITPOINT WARNING * * * h >8.1 h  h? k _You closely miss the orc. You block the orc's attack. hs  You puncture the orc!  You kill the orc! h` h hZ. 2 orcs h d5-6=9.4 h hP _Okawaru accepts your kill. h  #.   .####)###  #..) #.#(#÷..) #.# #.# #@# #o#.#..< ..(.....o# hp ...# .........# .........# ......#....§)..#.#  ......#...   You barely miss the orc. Your headbutt misses the orc. h8p #.   .####)###  #..) #.#(#÷..) #.# #.# #@# #o#.#..< ..(.....o# ...# .........# .........# ......#....§)..#.#  ......#...    h  The orc barely misses you. The orc hits you with a +0 club. hkS1--10.7 hr hV _* * * LOW HITPOINT WARNING * * * hN  You closely miss the orc. You headbutt the orc!  You kill the orc! h  h! x.   orc h$ 32- h$ Q7-2.0 hC+  h9. P _Okawaru accepts your kill. hs  You puncture the orc!  You kill the orc! hf$ h988=3.3 h  hP _Okawaru accepts your kill. h  ########.###'. ..........##########)###  #.....)#######(#÷..).#...#.#.......#....#.#.#.######+#.<####..(......#.#.#.#..........#.#............#..............'.........#....o....... #...#  h  h,--4 h 0 h ho  You now have 220 gold pieces (gained 23).3 hI=--5.3 (2 hl h{ _Items here: ))) [[ †. hE hPick up what? 18/52 slots (_ for help) Hand Weapons (select all with )) ha - a +0 club  b - a +0 club  c - a +0 hand axe Armour (select all with [)  d - a +0 leather armour  h< e - a +1 ring mail of cold resistance Carrion an adder corpse [Up|Down] select h] [Esc] exit Letters toggle [.|Space] toggle selected[top]  h4########.###.#.....'. cryemore the Fighter..........#.#.....## Oni of Okawaru .......#######..#.#.#)### Health: 13/78 ====--------------------#.......#.#.#)#### Magic: 6/6========================#.###...#.#(#÷..). AC: 3Str: 29#.###.#...#.#..... EV: 8Int: 9#.#...#.....#..... SH: 8Dex: 14#.#.#.#.#.#.#..... XL:  6 Next: 88% Place: Dungeon:4#####+##@#.#..<#.#.#.#### Noise: ---------  Time: 3515.3 (0.0)..(......#.#.#.#.....#### a) +0 trident[3  h4"4m.........#.#.#.#.#.#....# Nothing quivered.........#...#.#.#......# Might .........#####.#.####...#......#....§)..#.# #.... ......#....#####+## #...# ......'...o.o...... #...# ......#....o....... #...# You puncture the orc!  You kill the orc! _Okawaru accepts your kill.You now have 220 gold pieces (gained 23). _Items here: ))) [[ †.  Okay, then.  h-84  h>  h@. _  hS  hVPick up what? 18/52 slots (_ for help) Hand Weapons (select all with ))a - a +0 club  b - a +0 club   hVc - a +0 hand axe Armour (select all with [)  d - a +0 leather armour  e - a +1 ring mail of cold resistance Carrion  hW an adder corpse   h0W[Up|Down] select[Esc] exit   hWLetters toggle [.|Space] toggle selected[top]  h  hr  hd"########.###.#.....'. cryemore the Fighter..........#.#.....## Oni of Okawaru .......#######..#.#.#)### Health: 13/78 ====--------------------#.......#.#.#)#### Magic: 6/6========================#.###...#.#(#÷..). AC: 3Str: 29#.###.#...#.#..... EV: 8Int: 9#.#...#.....#..... SH: 8Dex: 14#.#.#.#.#.#.#..... XL:  6 Next: 88% Place: Dungeon:4#####+##@#.#..<#.#.#.#### Noise: ---------  Time: 3515.3 (0.0)..(......#.#.#.#.....#### a) +0 trident.  h"........#.#.#.#.#.#....# Nothing quivered.........#...#.#.#......# Might .........#####.#.####...#......#....§)..#.# #.... ......#....#####+## #...# ......'...o.o...... #...# ......#....o....... #...# You kill the orc! _Okawaru accepts your kill.You now have 220 gold pieces (gained 23). _Items here: ))) [[ †. _Okay, then.Okay, then.  ha)4  h/  hO1. _  h 4  h   h   h % _  h   h   h   h   hw   h 84  hZ   h\ ,  h   h ,  h   h/ N5  h   h ,  hl   hs ,  h   h   h 86  h   h ,  h)   h   h   h   h3   hj J7=  h<   h|!   h!   hg"   h#   h#   h$   h1' j8=  h(   h* ,  h+   h,   h-   h-   h>/   hp/ 89  hQ0   h1   h1   h2   hr4 ,  hS5   h6   h%7 K20=  h8   hj; ,  hW<   h=   h=   h@   hC 71  hC 3=  h5E   h2H ,  hI   hL ,  hnN   hO   hO 82  hP   h[R ,  hTS   hT ,  h V   hQX   hX R3=  h]   h"a  _Okawaru accepts your kill.  You now have 220 gold pieces (gained 23). _Items here: ))) [[ †. _Okay, then. _You feel a little less mighty now.  h-b   hJd ,  hUj   hl i4=  hn B  h_o   hp ,  hq   h   he>   h?   h@ ,  hB   hC a4=  hSD   hF ,  hH   hNJ ,  hK   h|M O5  hM   hdO ,  hP   hQ   hR   hOS   hDU 6=  hV ,  hW   hYZ ,  h \   hP]   hy] K7=  h^   hW` ,  haa   hh 8  hj B  h B  h   hΉ L9=  h   hQ ,  h   h B  h   h L50=  h   h- ,  h"   h ,  hX   hS O1  hN   h ,  h   hd ,  h   h   hO S2=  h3   ht ,  hu   h ,  h̯   h) a3=  h:   hl ,  h9   h׵   h   h   h0 O4  h5   h ,  hp   h- ,  h7   h|   h 95  h   h ,  h   hO ,  h@   h d56=  h   hN ,  h   h ,  h   h   h W7=  h   h( ,  h   hc   hx   h   h   h %8  h   h ,  h   h ,  h)   h1   hQ K9=  h   h ,  h   h: ,  h   h   h $60  h% 2=  h   hn ,  h3   h|   h   h4   h   h# 1  h   h0 ,  h   h~   h   h   h/   h K2=  hv   h   h   h   hh ,  h,   h   h U3=  h   h) ,  hR   h ,  hL   h ,  h   h ;4  h!   h# ,  h$   hi&   h&   h8(   h+   hP+ D5=  h,   hl/   h/   h2   h@4 ,  h:5   h6   h6 U6=  h7   h9 ,  h1;   h}<   h<   h=   h@?   hn? %7  h-@   hA ,  hB   hD ,  hE   hH   haH %8  hI   hL   hL   hN   hjQ ,  hR   h4T   hvT K9=  huU   hV ,  hW   hZ ,  h[   h]   h#^ V70=  h`   hdc   hc   he   hj ,  hj   hJm ;1  hPo   hq ,  hs   hTv   hzv   hy   hz   hz   hz D2=  h|   h ,  ht   h ,  h   hK 3=  h9   hl   h   h ,  h[   h   h %4  hg   h   h%   h   h   hB   h   hڦ a5=  hʨ   hU ,  h   h? ,  h   h   hȴ N6=  h]   hY ,  h&   h ,  h   h7   hi %7  h   h. ,  hh   h ,  h%   h   h[ K8=  h   h   h7   hZ   h   h   h_ ,  h   h   h ,  h0   h) 7 _You open the door.  h*   hZ 2=  h   he   h,  hd  h @  There is an open door here.  h   h _  h  hh  h,  h  h  h,  h  h   h#,  h$  h5'  hb),  hk*  hM,  h.  h.  h/  h$6  hD?/ #.#######. #.#... #.##.###..... #.##.###.#.... #.##.#...#  h?.... #.##.#.#.#..... ######'##)#.#..<......###..(......#.#.# .......@..........#.#.#.723.3 (2  h?f08.0) ............#...#. )  h?..........#####. .......#....§)..   h?.......#....### ...............'.... ...............#........ ...............#........  h{@q .... #........  hIB49  hO  hLR) _Found a long sword.  h3  hɆ  h+  hՐ,  h   hT  h-,  h  hC  h,  h   h  h,  h`  hb .⌠. .......  #...# #w#..# #.  ###....#.⌠.#. ########  ....#.#... #.......  ........# #.#######  .......# #.##....  ......# #.##.###.  .....# #.##.##  ...# #.##.#..  .#### #.##.#  ..# ######'##)#.  .###..(......#.#  #.............#.#.  #...........#w   ribbon worm (wandering)  #.)...........####  #.......#....§)  #................#....##[39;4  h9m9.3 (5.0).w30.3 (6  ht _A ribbon worm comes into view. h"f#..###+##### #.⌠.. . #...# #.#..# #.......###....#w⌠.#.# #########.#...# #........#####...##......#### #.##..# ######'##)..###..(#....). hf8...####§) hh h@q.ww1.3 (1 hy hv| h`  #..###+#####   #... #.⌠..   #...# #.#..# #  #....#.⌠.#.# #  #......#w#...# #  #.# #.   ha#.# #.##  #.# #.##.###  #.# #.##.###  #.# #.##.#  # ha.#### #.##.#.#  #.# ######'##)#.#  # h!b.###..(......#.#  #..#.#   hJbF #. hb.#   #.)........   hbO #.#....§ hd hkT.w hk&2 h&s ht h/ #.......#  #..###+##### #.⌠.. . #...# #.#..# #.......###....#.⌠.#.# #########.#...# #.......w####...##....### #.##. ######'##).###..(## h0....)...### h=1 h9T.w hr9&3 h @ h|C h[j#  You puncture the ribbon worm! Your headbutt misses the ribbon worm.The ribbon worm is almost dead.==4.6 (1.3 hp hsY _The ribbon worm closely misses you. hU  You hit the ribbon worm. You headbutt the ribbon worm.  You kill the ribbon worm! hq† hY89-5.9 h hP _Okawaru accepts your kill. hM ###) #.......#  #..###+##### #.⌠.. . #...# #.#..# #.......###....#.⌠.#.# #########.#...# #........####...##   ht#...........# #.##.#..#........ hk--60 hi hOx _You see here a ribbon worm corpse. hS3 h2 h hO hP _ h h h hn h/ ####''....... #. #........... #. #........... #.. # #......###).# #....# #.......# #..#  h#...#. #..###+#####.. #....∩ #.⌠...... #...#.#.#..# #......... ####....#@⌠.#.# ########.#-8.9 (2 #......#.#...# #.........  h [#...........## #.#######. #......†....# #.##.... h4 #.....# #.##.###.. h\ #.....# #.##.## h|C #.. h...# #.##.#.. #........#### #.##.# h #........# ######'##)# h h+9.9 (3 hR _Found Xoxus's Antique Weapon Boutique. hM3 h| h7 hZ hX h- h hs$ h.Welcome to Xoxus's Antique Weapon Boutique! What would you like to do?  a -  155 gold a runed dagger  b -  868 gold a glowing demon whipc -  93 gold a falchion  d -  93 gold a falchion   h /e -  108 gold a flail  f -  279 gold a glowing morningstar  g -  217 gold a glowing orcbowh -  46 gold a sling  i -  93 gold a spear  j -  93 gold a spear You have 220 gold pieces. [Esc] exit[!] buy|examine items h6/[a-j] mark item for purchase [/] sort (type) hU/[A-J] put item on shopping list+ h@bA glowing demon whip. A terrible weapon, woven in the depths of the inferno. Base accuracy: +1 Base damage: 11 Base attack delay: 1.1 This weapon's minimum attack delay (0.5) is reached at skill level 12.  Your skill: 0.0  At 100% training you would reach 12.0 in about 3.2 XLs.  Current attack delay: 1.2. Damage rating: 18 (Base 11 x 147% (Str) x 116% (Skill)). This weapon falls into the 'Maces & Flails' category. It is a one-handed weapon.It can be maximally enchanted to +9. Stash search prefixes: {in_shop} {ego} {branded} {Maces & Flails} {one-handed} {melee weapon} Menu/colouring prefixes: unidentified melee weapon _________________ “With a terrible cry the Balrog fell forward, and its shadow plunged down and  vanished. But even as it fell it swung its whip, and the thongs lashed and  curled about the wizard's knees, dragging him to the brink. He staggered, and  fell, grasped vainly at the stone, and slid into the abyss.”4 h5 Welcome to Xoxus's Antique Weapon Boutique! What would you like to do?  a -  155 gold a runed dagger  b -  868 gold a glowing demon whip  c -  93 gold a falchion  d -  93 gold a falchion  e -  108 gold a flail  f -  279 gold a glowing morningstar  g -  217 gold a glowing orcbow  h -  46 gold a sling  i -  93 gold a spear  j -  93 gold a spear 4 ho5 !You have 220 gold pieces. [Esc] exit [!] buy|examine items [a-j] mark item for purchase [/] sort (type)4 h5 [A-J] put item on shopping list8 h=A glowing morningstar. A mace with a head covered in short spikes. Base accuracy: -2 Base damage: 13 Base attack delay: 1.5 This weapon's minimum attack delay (0.7) is reached at skill level 16.  Your skill: 0.0  At 100% training you would reach 16.0 in about 4.6 XLs.  Current attack delay: 1.6. Damage rating: 22 (Base 13 x 147% (Str) x 116% (Skill)). This weapon falls into the 'Maces & Flails' category. It is a one-handed weapon.It can be maximally enchanted to +9. Stash search prefixes: {in_shop} {ego} {branded} {Maces & Flails} {one-handed} {melee weapon} Menu/colouring prefixes: unidentified melee weapon _________________ “Little did then his pomp of plumes bestead  The Azteca, or glittering pride of gold.  Against the tempered sword; little his casque,  Cay with its feathery coronal, or drest= h Welcome to Xoxus's Antique Weapon Boutique! What would you like to do?  a -  155 gold a runed dagger = hQ  b -  868 gold a glowing demon whip  c -  93 gold a falchion  d -  93 gold a falchion  e -  108 gold a flail  f -  279 gold a glowing morningstar  g -  217 gold a glowing orcbow  h -  46 gold a sling  i -  93 gold a spear  = h wj -  93 gold a spear = h You have 220 gold pieces. [Esc] exit [!] buy|examine items [a-j] mark item for purchase = h [/] sort (type)[A-J] put item on shopping list? h ? h 9 ...........+...... cryemore the Fighter  .. ########...#...... Oni of Okawaru ......  #..####''...... Health: 78/78 ========================  #..? hn #........... Magic: 6/6========================  #... ####........... AC: 3Str: 29  ? h #...# #...#......###). EV: 8Int: 9  #....#.⌠.#.......# #.. SH: 8Dex: 14  #...#.#.#..###+#####.. XL:  6 Next: 89% Place: Dungeon:4 ? h  ? hR #....@.#.⌠............ Noise: ---------  Time: 3741.9 (2.0)  #...#.#.#..# #........ a) +0 trident  ? h ####....#.⌠.#.# ########. Nothing quivered  ? h #......#.#...# #........  ? hӃ #...........## #.#######  ? h #......†....# #.##.....   #...........# #.##.###.? h7    #...........# #.##.###.  ? h  #...........# #.##.#... You hit the ribbon worm. You headbutt the ribbon worm.  You kill the ribbon worm! _Okawaru accepts your kill. _You see here a ribbon worm corpse. ? hф k_Found Xoxus's Antique Weapon Boutique.  There is an entrance to Xoxus's Antique Weapon Boutique here.? hm ? h ? h . _A h IA h A hy ##########.##>. ...........+A h& .. ########...#####''.. #.. ####.....# #...###).#.⌠.#.......# #...#@#.#..###+#####0.∩.#.⌠....A hm w #...#.#.#..# #.......###....#.⌠.#.# ########......#.#...# #.................##A h #####.....†........A h 3###A hQ A h +2.9 (1A h A hL ; _Found a stone staircase leading down.B h@ B hJA B hA B hY   There is a fountain of clear blue water here.  You briefly wash your trident with practiced discipline. _B h^ nB h_ ,B h!` B ha B h|c BB hf XB h&g B hCh ,B hh B hx B hy ,B hXz B h} B h ,B h B hς B h ,B h/ B h B hH B h B hA B h B hʎ ,B h* B h B h ,B h B h B h ,B h[ B h* B h ,B h B hǡ B h3 B hΣ B h? B h0 B h B hD B hA B h B h ,B h B h1 B hX ,B h B h׶ B h ,B hй B hǼ B h/ ,B h B hl B hx ,B h B h B h B h B hw B h& B h~ ,B h B h B h B h( B hb B h: B h ,B h B h B h ,B hS B h B h ,B hG B hU B h B h7 B h B he B h ,B h# B h B h ,B hA B h B h B h B h B hL B h ,B h B h B h B h B h6 B hF B h B h B h8 B h B h B h B hu B h ,B h2 B h" M _You now have 229 gold pieces (gained 9).B hn# B h# B h$ B h8% B h & B h/& B h& B h( B h) B h) B h* B h2 B hV4 B hu4 B h4 B h6 B h7 B h7 B hT8 B h: B h; ,B h; B h= B h+? B hS? B hA B hRD B h.F ,B hF B hH B h}J ,B hK B hM B h?P ,B h;Q B heS B h{V ,B hW B h,[ @  There is an open door here.B h] B h^  _B h_ B ha B he ,B hg B h>j B h*l ,B hNm B ho B hp ,B hXq B hr B hs B hs B hZt B h'v B hw B hw B hMx B hy B hz ,B h{ B h;} B h~ ,B h B h B h ,B h B h B h ,B h B h B h΋ B h B h B h B h B hݑ B h B h B h ,B h/ B h B hm ,B h B hh B h B h+ B h B h B h ...#....#####+####...##.... ...'............##...##.........# B h E...#............##...######### ...#............##...# ...#............##...# .....# B h2 ...#............###### #.....# ...#....###.....######## #....## B hR \...#....###............. #....# ####....##......@.......  #....##.............o B hq #######..............  #......##...!##B h  #.....## ....# B h #.....# ....#o   orc (asleep)B h  ####### #### B h B h ]806.9 (64.0)7.9 (65B hE B h q _An orc comes into view. It is wielding a +0 mace.D h#....#####+####...##. ..'...##...##.#.#....##...#...##....##...# .#.....##...# .....#D h#............###### #.....##....###.....##....## #....###..#....# ....##.......#....##.o.#.D h4#......##...!###.....# ....# D hil####### #####D hD h~08.9 (1.0) D hD hkD hL N#....#####+####...##. .'......##...##.D hM #. .#.....##...#...#. .#....##...# . .#...##...# .....##. .#..###### #.....# .#....###.....##....## #....###.#....# ....##.#....##.D hM Jo.  #.D hM #......##...!##.....###D hN ....##.....# #....# D h*N l####### ######D hW D h8X 9D h_ D ha D hV D hX  Ability - do what?CostFailure  Invocations -  X - Renounce ReligionNoneD hhY 0% [?] toggle between ability selection and description.F h4:F h;F hF.#....#####+####...##............ cryemore the Fighter .'............##...##.........#.. Oni of Okawaru ...... .#............##...#########...#. Health: 78/78 ======================== .#............##...# ........ Magic: 6/6======================== .#............##...# .....##. AC: 3Str: 29 .#............###### #.....### EV: 8Int: 9 F h=GR.#....###.....###########....##SH: 8Dex: 14 .#....###...............#....#XL:  6 Next: 89% Place: Dungeon:4 ##....##........@.......Noise: ---------  Time: 3809.9 (0.0)  #....##.............o..a) +0 trident#######................Nothing quivered#......##...!#####.....###....#F hpG6#.....# #....#o   orc (asleep)####### ###### F hG_Found a stone staircase leading down.  There is a fountain of clear blue water here. _You briefly wash your trident with practiced discipline. F hGg_You now have 229 gold pieces (gained 9). _There is an open door here. F hH\_An orc comes into view. It is wielding a +0 mace.F hPP  Okay, then.F hPF hVF hY. _G h% c#....#####+####...##. '.##...##.#. #.....##...#...#. #.....##...# . #....##...# .....##.> #..###### #.....# #....###.....#....## #....###.#....# ....##.# #....##.o..# #.##......##...!##.....##.....# #....# #####G h' G h=/ o.oG h/ 6===10.9 (1G h^6 G h8 % _The orc shouts!H h4....#####+####...##.# .##...##.#...# .##...#...#..# .##...# .# ....##...# .....##.># .H h..###### #.....# ....###.....#....## ....###.#....# ....##.# ....##.o...# .H h# #...#...H hى#.....# #....# ####H h!H hgH hjo.---1H h7H hۡI h  You hit the orc.  The orc is moderately wounded.=--3.2 (1.3I hI h1 _You block the orc's attack.I h  You barely miss the orc.The orc is moderately wounded.4.6 (1.4I hI hT _The orc closely misses you. x2I h s  You puncture the orc!  You kill the orc!I h$ 1)I h( 6905.9 (1.3I hl I h P _Okawaru accepts your kill.I h*#####+####...##.# ##...##.#...# ##...#...#..# ##...# .# ##...# .....##.># ..###### #.....##### ###.....#....## ###.#....# ##.....# ##.I h# .# #....#....#.... I hJ-60I hI hM _You see here a +0 mace.J h# ###### #.....##### ###.....#....## ###.#....# ##.)@...# ##.# .# #.....#.....###....##.....# #....## ######J hvUJ hUG-7 _J hz_J h0aK h3K h K h}K hBK h{K hձ,K hŲK h(K h,K hK hp.........##...# .#.##...# .....##.>#..###### #.....########.....###########....## K h###...............#....# ##...........)....# ............# ##.....# K hI #......##...@#####  #.....###....#  #.....# #....#  ####### ###### K hW20.9 (31.9 (4K hIK hW _d - a fuming red potionK h:S 3K h&T K hdi K hyk ,K ho K hq K hs ,K ht K hz K h| K h| K hJ~ K h K hr K h K hE K hJ K hs ,K h K h K hڏ ,K h K hM K h ,K hΛ K h K hĢ ,K h K hƧ K h{ ,K hv K h K h~ ,K h K he K h$ ,K h K h K h ,K h K hF 7 _You open the door.K hT K h K h K h @  There is an open door here.K h K h:  _K h- K hj K h ,K h K h K h ,K h K h K h ,K h K h K h ,K h K hZ K h K h" K h K h K hx ,K h K h4 K hM K h K h K h K hx K h K h| K h K h BK ha K h ,K hV K hS K h  K h0 K h K h K h: K h` K h K h! @  There is an open door here.K h{" K h"  _K h)# K h$ K h& ,K h~' K h( K h) ,K hO* K h]+ K hz, ,K h, K hx. K h{/ ,K h0 K h1 K h-3 K h\3 K h4 K h6 K h8 ,K hx9 K h; K h< K h&= K h&> K h@ K hA ,K hvB K hvF K h*H ,K hI K hK K h1T ].#......##........##.# .####...##........##.# .# #....'........##.### '####...##.............# K h{T %...##...##.........#...# .#########...#..# .K hT ]# #..# K hT f...##...# #.....##.># ...###### #..@..#####K hT 57.9 (36.0) ...###########....## K hU .............#....# ........)....#...K hTU .# .............#....# .............#....# K hvU a...##....#####....# K hU ..###....# #.[..# ..# #....#K hU K h] K h4^ %8.9 (37K hc K hpf K _Found a plate armour.M h<3M hM h% M h\ ,M h;,M h,M hJ,M h,M hfM hUM h ,M h?M hGM hJ,M hKM hNM hP,M hRM h?TM hV,M hWM hwYM hbM hcM hdM hf,M hgM h]~ _You open the door.M h3M hM h@  There is an open door here.M hM h _M h~M hM h?M h8BM hM hӝM h M h,M hM hrM h`M hM h M hĮM hڰM hAM hM h%M hG,M hM h0M hO,M hM h-M h*XM hBM hM hX,M hM h"M h|BM hM hM hM hDM hXM h#M h8M h]M hM hM h ###'##  #.# +..#.#.#.# #.# #.....g..  M h!#.# #<......  #.# #......  #.# .....  #.# ...  #.# #'#  #.# #@# M hO #.#####.#  #.......# M h, #.#####.# #.# #.# ### ### g   goblin (asleep) M h- 8M hX0  You open the door.  A goblin comes into view. It is wielding a +0 dagger.M h]M h .SggS   ball python (constriction, wandering)M h@The goblin shouts! You hear an angry hiss.M h5==9.9 (31M h@M hN _A ball python comes into view. _Found a stone staircase leading up.N hk M....###'###.. .....o.# +..#.#.#.#..# #......S..#.# #<....g...#.# #.........#.#.#.........#.#...........#..# #..#####.#.......##o   orc (wandering)N h{  An orc comes into view. It is wielding a +0 club.N hV N h N h! .o..SgS)N hb! :--90.9 (1.0) N h&' N hE+ x _The ball python hisses angrily. _There is an open door here.O h+m####....#.#.#.###'###.. ......+..#.#.#o#.O hP,*.......<.....S# g##....@......######'####### #####.....###.# #.### ###O h6/O h60O ht0O h8}.oS..gO hW9H--1 _O hc@O hCP h  #.. .#.#.#.##'#...... #.# +..#.#.#.##........o#<....S.........#.#....g......#####@#######P h޹?# #.# ###.....##### ## ##P hP hϽ,P h...oS.goP hf&2P hP hQ _There is an open door here.P hw ##'#..... #.# +..#.#.#.##.........#<o.#....S....#.#.........##.....g.....######'####### #@# ###.....##### P hP h!P ho..S.go   orcg   goblinS   ball python (constriction)P h*-3 _P hAP hɷQ hh  #.# +..#.#.#.##.........##<.....o.#........#....S.......####g###### #.# ####......Q h#.##### ## ## Q hQ hQ hžQ h>.SgS   ball python (constriction)Q h&4Q hXQ hù  You closely miss the goblin. The goblin hits you but does no damage.Q hc6-=6.2 (1.3Q hQ hz; _The goblin hits you with a +0 dagger.Q h  You barely miss the goblin. You headbutt the goblin.  You kill the goblin!Q hVQ hn_  Okawaru accepts your kill.Q ho'So   orcQ h^7-17.5Q h_Q hC _The ball python bites you but does no damage.Q hLe  You barely miss the ball python.Q hR.o8.8Q hrYQ h\C _The ball python bites you but does no damage.Q hU  You puncture the ball python!  You kill the ball python!Q hX Q h%` _'o Q hVd 58=Q hd #900.1Q hi Q hm P _Okawaru accepts your kill.Q hfO  You closely miss the orc. You headbutt the orc.  The orc is heavily wounded.Q hOV6-1.4Q h,UQ hWq _The orc hits you with a +0 club. The orc barely misses you.R hs  You puncture the orc!  You kill the orc!R he)R hI^7-22.7R hR hpP _Okawaru accepts your kill.R h?j;M###'###.. ......+..#.#.#.#.#........#<...... #......#................####'####### #.######......#.#####.#R hrJ-30R hLwR hK|  Things that are here: _a +0 club; a +0 leather armour; a +0 daggerR hM....#.#.####'###.. ......+..#.#.#.#.R h<v...#<........# #.........##.#.........##...........#####@#######R h #)######.......##R h1 R hqR hkG-4 _R hS%R h\,Q _There is an open door here.R hU7 R h7 R h< ,R h> R8= _R h1B R h2D R h{F R hF R hG R hjK R h9M R hkM R h\N R h7P R hQ ,R huS R hV R h~X R hY O=R hG\ R h ^ ,R hd_ R ha R hhd ,R he R hi P  There is a stone staircase leading up here.R hk R hl  _R hn R ht R hv ,R hx R hz R h BR h R h H.........#....# R h? ....)....#....##...g... .........#....##... ... R hZ ].........#....##........ R hy #....#####....##..#.#.#. R h #....# #.[..##........ R h #....# #....##..#.#.#. ###### #....##R h .R hՊ _...##@.#.#.#.#.R h: L##'###..........R h[  #.#.+..#.#.#.#. #.#.#.........# #.#.#<........#R h  #.#.#.........#g   hobgoblin (asleep)R h  #.#.#.........##.#...........##.#####'#######R h` /10.0)R h ,5.7 (11R h R hi  R h V_A hobgoblin comes into view.S h:)#...g... #... .... #........ #..#.#.#.  #.[..##........  #..#.#.#. S h6; #........  #@.#  #..........  #.#.+..#.#.#.#.  #.#.#.........#  #.#.#<........#  S hQ;##.#.#.........#  S hk;A#.#.#.........#  #.#...........# S h; 'S h;$ S h)#...g... #... .... #........ #..#.#.#.  #.[..##........  #..#.#.#.  #........  #@.#S h1  #..........  #.#.+..#.#.#.#.  #.#.#......S h[{ #.#.#<....... S hy#.#.#.........#  S hq#.#.#........S h@ #.#.........S hE 'S h@4S hqS h[` _A hobgoblin is nearby!U hy##########.########)g...... ..............####..#.#.#[...... #....U hzE#.#.# ######...... ....##..#.#.#.####'###.........+..#.#.#.#.........<.......U h8z.......#...................U htU h̓86.7 (1.0) _U hU hU h #.....##### ########## .########)g........ ..............####..U hR#.#.#.[.........#.#.#. ######...... ....##..#.#.#.####'###.........+..#.#.#.#.U hw........<......U h'.#U hDU hj.ggU h0===7U h_U h+ _The hobgoblin shouts!V hD*....> #.....##### ########## .########)...g. ...............####..#.#.#[..........#.#.# ######...... ....##..#.#.#.####'###.........+..#.#.#.#........<.......V h>2{.g---8V h5W h >.... #....> #.....##### ########## .########)......... .........g.....####..#.#.#.[.........#.#.#. ######......W h~>....##..#.#.#.####'###.........+..#.#.#.#.........<W hQI5-=--9W h`QW hS- _The hobgoblin hits you.X h...# #.# ...# #.....##.>#  #.....##### ....## #....##)....#....##.#....##.X h[#....##.g. ....#####....##.@#.#.#. ....# #.[..##. X h;O....# #....##..#.#.#.# #....##........X hp#....##..#.#.#.#.###'###.......... #.#.+..#.#.#.#X h.#.#.#.........# X h X h'=20X h.X h0@ _The hobgoblin hits you but does no damage.X hd$  You hit the hobgoblin. You headbutt the hobgoblin.  You kill the hobgoblin!X h6,E†X h/c6-32.0 (1.3X h7X h=:P _Okawaru accepts your kill.X hglM########...#.... ....> #.....##### ######### .#########)............####..#.#.#.#[....... X hj....# #....##..#.#.#.#...#.#..##.........X hJ-30X hX hv _You see here a hobgoblin corpse.X h M.........#.########...#.... ....> #.....##### ######### .#########)....†.......####..#.#.#.# ....# #.[..##..........#.#.#...#.#...+..#.#.#.X h X h+ ]7-4 _X hg X h6 Y h3Y hY hY h\Y hBY hY hJa8=Y hmY hj Y h ,Y h Y h5Y h,Y hY hY h,Y hY hY h.Y h9=Y hY hY h ,Y h!Y h#Y h* #.....##### ###....## #....#############....##.........# ..#....##......... ..#....##.†.......## ###....##..#.#.#.#.#.#. Y h"+" #.[..##......  #....##..#.#.#@#.#.#. 32.0 (8  #....##........  #....##..#.#.#  ###'###...... Y h+ #.#.+..#.#.#.#.#<#  #.#.#.........#####.#.#<........##.#.#.........##.#.#.........#Y h2A3.0 (9Y h8Y h;9 _Found a stone staircase leading up.Y h"v Y hcv Y h w Y h{ Y h| Y h nY hT Y h9 Y h ,Y hŇ Y h܈ Y h, ,Y h Y hq Y h ,Y h Y h Y h ,Y h Y h. Y h ,Y h` Y hH Y h ,Y h/ Y hG Y h̠ ,Y hZ Y h Y h; Y hf Y h Y hX Y h; ,Y h Y hG Y h Y h! Y h Y h Y h ,Y h Y hA Y h ,Y hY Y h` Y h ,Y hk Y h Y h ,Y h Y hY Y hL ,Y h Y hy Y h6 ,Y h/ Y h0 Y hO ,Y h& Y h Y h ,Y h Y hd Y hr ,Y h| Y h## Y h$ ,Y hq& Y h- Y hn/ ,Y h0 Y hP8 @  There is an open door here.Y h&: Y ho:  _Y ha; Y hF  Things that are here:  a +0 club; a +0 leather armour; a +0 daggerY hG Y h~H  _Y hI Y hT XY hY Y hZ ,Y h[ Y ha Y ha ,Y h;b Y hl Y hm Y hn Y hIo Y hs Y h)v Y h w Y h4x Y h6 Y h Y h Y h Y hZ `Y hU nY h ,Y hD Y h Y h ,Y h! Y h Y h Y h Y hY Y h Y hj ,Y h% Y h @  There is an open door here.Y h Y h  _Y hV Y h Y h ,Y h Y h Y h ,Y h Y h Y h ,Y h Y h Y h ,Y hT Y h Y h  ,Y h+ Y h Y hi ,Y hE Y h Y h~ ,Y h Y hj Y h Y hf Y hW Y h Y h ,Y h! Y h% Y h' ,Y h( Y h$, Y hN- ,Y h- Y h1 Y h\2 ,Y hY3 Y h6 Y hp8 ,Y h(9 Y h; Y h== ,Y h= Y ht@ Y hA ,Y h]B Y hD Y hOF BY hG Y hyH ,Y hH Y hYK BY h:M ,Y hS\ ,Y hK] Y h_ Y h|b ,Y hb Y hg @  There is an open door here.Y hh Y h2i  _Y hhj Y hl Y hn ,Y h p Y hWr Y h&t ,Y hWu Y hx Y h0z ,Y h2 ,Y hR ,Y h Y hԅ Y h ,Y h: Y h Y h ,Y h Y h Y h ,Y h$ Y h Y h ,Y h Y h Y h# Y h Y h= Y hc Y h Y h) Y h> Y hh Y h Y h Y h ,Y h Y ha Y hE ,Y h Y hQ Y h( Y hN Y h Y h Y h ,Y hJ Y h2 Y h7 ,Y h Y h Y hf ,Y h Y hn Y hy ,Y h Y h  BY hv Y h Y h ,Y h Y hR Y h Y h Y h Y h Y h ,Y h` Y h Y hd Y h Y h Y hH Y h ,Y hO Y h Y h! ,Y h" Y h# Y h+$ ,Y hn$ Y h% Y hy& ,Y h& Y hm( Y h) ,Y h~) Y h* Y h+ ,Y h+ Y h, Y h- ,Y h. Y h// Y hC0 ,Y h0 Y h1 Y h2 ,Y h3 Y h;4 Y h35 ,Y h5 Y h7 Y hT8 Y h8 Y h8 Y h: Y hD; ,Y h; Y hU= Y h= ,Y h_> Y h? Y h@ ,Y hUA Y hOB Y hlC ,Y hC Y hF Y hG ,Y huH Y hI Y hJ ,Y hEK Y hL Y hM ,Y hM Y hO Y hP Y hP Y hDQ Y hS Y hS ,Y hZT Y hU Y hW ,Y hLX Y h[ @  There is an open door here.Y h] 5 _Y hv^ Y h  ############# ######...........############## ................@'............#4043.0 (110.0) ######.....###########.## ######...........# #.# #....'...........# #.# #.####...........# #.# ..####...........# #.# .................# #.# .................# #.# .........# #.#Y hg Y h Y hB E _Done exploring.Z h|0 3Z h1 Z h5Z '...........0.0)........Z hZ Z h` Z hb E _Done exploring.^ h  ############# ######...........############## ......'............ #################.# #.# ....'........# ..........#########.#^ h ^ hW 24.0 (1 _^ hm ^ h  ############# ######...........############## ......'............ #################.# #.# ....'####^ hX j.######## ........>###.#^ h] ^ h) <5^ h$ ^ h1  hs ############# ######...........############## ......'............ #################.# #.# ....'####  htB.########.###################.# hz hQz6 h~ h h݁? ############# ######...........############## ......'............ #################.# #.# ....'#### ...... ........)....................#7 hV ############# ######...........############## ......'............  h#################.# #.# ....'####  h......  hׇ;............################## h hP&8 h< h$ ############# ######...........############## ......'............ #################.# hRw #.# ....'#### ......  he*............# h2 h h9 h hM h ######...........############## ......'............ ###### hQ###########.# #.# ....'####  h)......#######  hӉ4............# h. h'50 hە h h h* hH h hB h h+ h h' h` ############# # h!.##### .......'............# .######.###########.##  h†######.# #.# .#....'.# #.# .#.####.# #.#####.# #.#2.0 (2..# h #.#........# #.#..........# #.# ...........######## #.#.>## h>#.# #########.##.# )....................# #.################## h hS h6 h hi h~ h ############# #######...........############## .......'............ .###### hÕ###########.# † #.# .#....' h#### ....... hB.. #............# h6 h ht+3.0 (1 h h3 h hN hR h, h h, h h hX hn ha h h h h h h, h hW h h h hh hZ, h& h3†...........# #.#....'...........# #### #.#.####...........# ..####...........# ...##.........# ..##.........# ..##.........# ...######## '##  h-60.0 (7#############.################'............)................#####............############# )### #............# )............# ÷..)........^.).....# ...........#  h........#There is an open door here. _Done exploring.  h=_ There is a stone staircase leading down here. h# h h M _You see here a +0 club. h< [?25h[?0c he    h ,Enter note:  hL [?25l[?1c hW 4 hL`  hb . _ hS4 hwU hvd he21.0 (1 _ h[ hM ..#############   h9N%jjj...# 5 .....^. .......##j##.##  h_N ....... f.  ....... ?.#  hN....... .# #...... ..f   sleepcap (dormant) hN #...... .jjjj 4 gnolls (2 polearms, asleep)  hN:....##+  h Q ha jjjjffjjjj)  You climb downwards. h*J====8 (1.8 h h _The gnoll shouts! x4  Found a scroll labelled OBRIOKL SOHOH. _There is a stone staircase leading up here. hV 4 h  h  h  h!  h"  h, @.jjf##l.l   iguana (wandering)jjjj 4 gnolls (2 polearms) h%- a=---20 h4  h-  #†######...........##.#....'...........# #### #.#.####...........# ...####...####...........# ...##....................# ...##....................# ...##....................# ...##.....########4 ...'.....## ...#############j################ ...'............)................ ...#####............#############  h )### #............# )#######............# j   gnoll (polearm) ÷..)........^.).....# ....................# ....................# _The gnoll completely misses you. You block the gnoll's attack. h :--- h  hn 5-4.3 (2.5 hWx  h{ _You climb upwards.  There is a stone staircase leading down here. _You see here a +0 club. he  You hit the gnoll. You headbutt the gnoll!  You kill the gnoll! h:pD) h]u 7=5.6 (1.3 _Okawaru accepts your kill. hB} hj _Your Fighting skill increases to level 10! h-z .#....' ########. ...####...###.....................#######'.>## #############@################'............)...........................####Nothing quivered h .....#.................# ........#####.......# h8;- hW960 _ hA hF  Things that are here: _a +0 spear; a gnoll corpse hX Q ######## ...####...###.............................................#######'............>## #############)################'............@................#####....#############Nothing quivered####.......# .######## #.......# hlb ]-7 _ h]j  ho O _You see here a +0 rapier. hehM #.#....' #### #.#.###...##...####........................................##.............########'............>###############@################'....)................ ...################ )### #............#####.......# h:8  h _ hp" hJ'  Things that are here: _a +0 spear; a gnoll corpse h*XM†###### #.#....'. #### #.#.###..##...####.................##..########'............@###############)################'............)................ ...#####............#############....# hD.................# hXC9 _ h h   There is a stone staircase leading down here. _You see here a +0 club. h4 h h h`.70 _ h h h h ..#############  j.jl..# 5 ..f..^. ......j##.##.##  ....... ..  ....... ?.# ....... .# #...... ..f   sleepcap #...... .l   iguana (wandering) ....##+ jjj 3 gnolls (1 polearm)  h l.j.f hRd5=2.1 (2.5 h hK _You climb downwards. You block the gnoll's attack. x2 _There is a stone staircase leading up here. h4 h h  The iguana hisses angrily.  The gnoll hits you with a +0 whip! You block the gnoll's attack. hw hl.f.l h3e0---=3.1 (1.0 h hh #†######...........##.#....'...........# #### #.#.####...........# ...####...####...........# ...##....................# ...##....................# ...##....................# ...##....j..######## hі.4 ...'.....j@## ...#############)################ ...'............)................ ...#####............############# )### #............#  h)#######............# jj 2 gnolls  h"÷..)........^.).....# ....................#  hE....................# _The gnoll closely misses you. h5:--- h h 6--4.6 (2.5 h h _You climb upwards.  There is a stone staircase leading down here. _You see here a +0 club. hU   hV   h##  hP.#############)###############.'......)............... ....#####........ hP.############ #)### #............#  hQP#)#######............#  hQ#÷..)........^.) h5Qh.....# #.# h\ hk]^9--800 hpg hny _You see here a +1 whip of draining. hg:d † .#....' ##### #.#.#### ....####...###...........)..#######'.>## #############)###############.Nothing quivered.#Drain#....# #....................# hbC hCG-1 _ hL hP  Things that are here: _a +0 whip; a gnoll corpse h#M.######†###### #.#....' ##### #.#.#####...####............##..######## h'...........)>## ....#############)############### Nothing quivered.Drain.##....# hM& h&-2 _ h. h3y _You see here a +1 whip of draining. h k70=3 hS  h O _l - a +1 whip of draining h<, h2Inventory: 20/52 slots Hand Weapons (go to first with ))  a - a +0 trident (weapon)  l - a +1 whip of draining Armour (go to first with [)  b - a +0 robe (worn)  c - a +0 kite shield (worn) Jewellery (go to first with "=)  e - a +6 ring of strength (worn)  o - a +6 ring of dexterity (worn)p - a +6 ring of dexterity  r - a ring of poison resistance  h3Scrolls (go to first with ?)f - a scroll of amnesia  i - 2 scrolls of teleportation  j - a scroll of fog  t - a scroll labelled YMEAXU ZEIR Potions (go to first with !)  d - a fuming red potiong - 2 potions of brilliance  h - a potion of lignification  h3W k - a fizzy emerald potion  m - 2 lumpy coppery potions  h 4[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top] hl - a +1 whip of draining. A long plaited strip of leather. Originally developed for use in disagreements with cattle, this simple weapon is now widely used to settle differences betweenall sorts of creatures. Base accuracy: +2 Base damage: 6 Base attack delay: 1.1 This weapon's minimum attack delay (0.5) is reached at skill level 12.  Your skill: 0.0; use (s) to set 12.0 as a target for Maces & Flails.  At 100% training you would reach 12.0 in about 3.0 XLs.  Current attack delay: 1.2. Damage rating: 11 (Base 6 x 147% (Str) x 116% (Skill) + 1 (Ench)). Drain: It sometimes drains living victims (1/2 chance). This deals an  h`additional one-quarter of any damage that pierces defenders' armour as well as aflat 2-4 damage, and also weakens them slightly. This weapon falls into the 'Maces & Flails' category. It is a one-handed weapon.It can be maximally enchanted to +9. You took it off a gnoll on level 4 of the Dungeon. (w)ield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe. h*+ Inventory: 20/52 slots Hand Weapons (go to first with ))  a - a +0 trident (weapon)  l - a +1 whip of draining Armour (go to first with [)  b - a +0 robe (worn)  c - a +0 kite shield (worn) Jewellery (go to first with "=)  e - a +6 ring of strength (worn)  o - a +6 ring of dexterity (worn)  p - a +6 ring of dexterity  r - a ring of poison resistance Scrolls (go to first with ?)  f - a scroll of amnesia  i - 2 scrolls of teleportation  j - a scroll of fog  t - a scroll labelled YMEAXU ZEIR Potions (go to first with !)  d - a fuming red potion  g - 2 potions of brilliance  h - a potion of lignification  k - a fizzy emerald potion  m - 2 lumpy coppery potions [Up|Down] select [PgDn|>] page down [PgUp|<] page up [ h+ eEsc] exit[top] h= >a - a +0 trident (weapon). A fishing spear improved with a longer shaft and a three-pronged metal head. Base accuracy: +1 Base damage: 9 Base attack delay: 1.3 This weapon's minimum attack delay (0.6) is reached at skill level 14.  Your skill: 2.0; use (s) to set 14.0 as a target for Polearms.  At 100% training you would reach 14.0 in about 3.7 XLs. Damage rating: 16 (Base 9 x 147% (Str) x 121% (Skill)). This weapon falls into the 'Polearms' category. It has an extended reach (targetwith [v]). It is a one-handed weapon. It can be maximally enchanted to +9. Stash search prefixes: {inventory} {Polearms} {one-handed} {melee weapon} Menu/colouring prefixes: identified melee equipped weapon _________________ “Without noticing the occupations of an intervening day or two, which, as they  consisted of the ordinary sylvan amusements of shooting and coursing, have  nothing sufficiently interesting to detain the reader, we pass to one in some (u)nwield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe. hwRInventory: 20/52 slots Hand Weapons (go to first with ))  a - a +0 trident (weapon)  l - a +1 whip of draining Armour (go to first with [)  b - a +0 robe (worn)  c - a +0 kite shield (worn) Jewellery (go to first with "=)  e - a +6 ring of strength (worn)  o - a +6 ring of dexterity (worn)  p - a +6 ring of dexterity  r - a ring of poison resistance Scrolls (go to first with ?)  f - a scroll of amnesia  i - 2 scrolls of teleportation  j - a scroll of fog  t - a scroll labelled YMEAXU ZEIR Potions (go to first with !)  d - a fuming red potion  g - 2 potions of brilliance  h - a potion of lignification  k - a fizzy emerald potion  m - 2 lumpy coppery potions [Up|Down] select [PgDn|>] page down [PgUp|< hT[40m] page up [Esc] exit[top] h7 hX h#G#.######...........####### cryemore the Fighter#†######...........#Oni of Okawaru ......#.#....'...........#HP: 70/84 (85) ====================---- ##### #.#.####...........#MP: 7/7======================== ....####...####...........#AC: 3Str: 29 ....##....................#EV: 8Int: 9 ....##....................#SH: 8Dex: 14 ....##....................#XL:  7 Next:  3% Place: Dungeon:4 ....##..........@..######## h#Noise: ---------  Time: 4083.9 (0.0) ....'...........)>##a) +0 trident ....#############)############### Nothing quivered ....'............)............... Drain ....#####............############ #)### #............# #)#######............# #÷..)........^.).....# #....................# _Okawaru accepts your kill. _You see here a +1 whip of draining.  Things that are here:  h2$_a +0 whip; a gnoll corpse _You see here a +1 whip of draining. _l - a +1 whip of draining h14 h9 hw; h#.######.##†######.# #.#....'.#  hu #.#.####.# ####...####.# ##.# ##.# ##.#  h##.## '.)>## # h=()##'..)..#####......# )### #............ h6# )#............# ÷..).^.).....#  h h&+4.9 (1 hl hi hOQ † .#....' ######## ...####...###............... hOY#######'.)@## #############)################Nothing quivered.....Drain...............#. hO#..........# ....................# hY<5 ha h8f  Things that are here: _a +0 whip; a gnoll corpse _You see here a +1 whip of draining. _l - a +1 whip of draining  There is a stone staircase leading down, spattered with blood here. _You see here a +0 club. h hFcInventory: 20/52 slots Hand Weapons (go to first with ))  a - a +0 trident (weapon)  l - a +1 whip of draining Armour (go to first with [)  b - a +0 robe (worn)  c - a +0 kite shield (worn) Jewellery (go to first with "=)  e - a +6 ring of strength (worn)  o - a +6 ring of dexterity (worn)p - a +6 ring of dexterity  r - a ring of poison resistance Scrolls (go to first with ?)f - a scroll of amnesia  i - 2 scrolls of teleportation  j - a scroll of fog  t - a scroll labelled YMEAXU ZEIR Potions (go to first with !)  d - a fuming red potiong - 2 potions of brilliance  h - a potion of lignification  k - a fizzy emerald potion  m - 2 lumpy coppery potions [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top] h l - a +1 whip of draining. A long plaited strip of leather. Originally developed for use in disagreements with cattle, this simple weapon is now widely used to settle differences betweenall sorts of creatures.  hh Base accuracy: +2 Base damage: 6 Base attack delay: 1.1 This weapon's minimum attack delay (0.5) is reached at skill level 12.  Your skill: 0.0; use (s) to set 12.0 as a target for Maces & Flails.  At 100% training you would reach 12.0 in about 3.0 XLs.  Current attack delay: 1.2. Damage rating: 11 (Base 6 x 147% (Str) x 116% (Skill) + 1 (Ench)). Drain: It sometimes drains living victims (1/2 chance). This deals an additional one-quarter of any damage that pierces defenders' armour as well as aflat 2-4 damage, and also weakens them slightly. This weapon falls into the 'Maces & Flails' category. It is a one-handed weapon. h jIt can be maximally enchanted to +9. You took it off a gnoll on level 4 of the Dungeon.  h m(w)ield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe. h? hG hO##†######...........#cryemore the Fighter#.#....'...........#Oni of Okawaru ......  hOS#### #.#.####...........#HP: 70/84 (85) ====================---- ...####...####...........# hOMP: 7/7======================== ...##....................#AC: 3 hOStr: 29 ...##....................#EV: 8 hPvInt: 9 ...##....................# h;PSH: 8Dex: 14 ...##.............######## hP]XL:  7 Next:  3% Place: Dungeon:4 ...'...........)@##Noise: ---------  Time: 4085.9 (0.0)  hPU...#############)################ l) +1 whip (drain) ...'............)................ Nothing quivered  hQf...#####............############# Drain  hQ)### #............# )#######............#  h]Q$÷..)........^.).....# ....................# ....................#  h}Q@_a +0 whip; a gnoll corpse  hQ__You see here a +1 whip of draining. _l - a +1 whip of drainingThere is a stone staircase leading down, spattered with blood here. _You see here a +0 club.  You unwield your +0 trident. You sense an unholy aura. hG\ h\316.9 (1 hi _You see here a +1 whip of draining. _l - a +1 whip of draining  There is a stone staircase leading down, spattered with blood here. _You see here a +0 club.  You unwield your +0 trident. You sense an unholy aura. _l - a +1 whip of draining (weapon) h  hP Inventory: 20/52 slots Hand Weapons (go to first with ))  l - a +1 whip of draining (weapon)a - a +0 trident Armour (go to first with [)  h  b - a +0 robe (worn)  c - a +0 kite shield (worn) Jewellery (go to first with "=)  e - a +6 ring of strength (worn)  o - a +6 ring of dexterity (worn) h \p - a +6 ring of dexterity  r - a ring of poison resistance  h Scrolls (go to first with ?)f - a scroll of amnesia  h  i - 2 scrolls of teleportation  j - a scroll of fog  t - a scroll labelled YMEAXU ZEIR  h  Potions (go to first with !)  d - a fuming red potion h8 eg - 2 potions of brilliance  h - a potion of lignification  hT W k - a fizzy emerald potion  m - 2 lumpy coppery potions  h [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top] h)p hs h9#†######...........#cryemore the Fighter#.#....'...........#Oni of Okawaru ...... #### #.#.####...........#HP: 71/84 (85) ====================---- ...####...####...........#MP: 7/7======================== ...##....................#AC: 3Str: 29 ...##....................# hEV: 8Int: 9 ...##....................#SH: 8Dex: 14  h%m...##.............########XL:  7 Next:  3% Place: Dungeon:4 ...'...........)@##Noise: ---------  Time: 4086.9 (0.0) ...#############)################ l) +1 whip (drain) ...'............)................ Nothing quivered ...#####............############# Drain  hM)### #............# )#######............#  h$÷..)........^.).....# ....................# ....................#  hȃ_You see here a +1 whip of draining. _l - a +1 whip of drainingThere is a stone staircase leading down, spattered with blood here.  h_You see here a +0 club.  You unwield your +0 trident. You sense an unholy aura. _l - a +1 whip of draining (weapon) hj4 h h h  h %  Skill  Level Train  Apt Skill  Level Train  Apt  a * Fighting  10.1  100%  +3   k - Spellcasting   0.0    +1   h          b + Maces & Flails   0.0     0       h[  c + Axes   1.1     0   l + Invocations   0.0    +2   h  d - Polearms   2.0     0   m + Shapeshifting   0.0    -1   e + Staves   1.1     0       hK  f - Unarmed Combat   0.0    -1                       g - Armour   0.0    -1       h H h - Dodging   2.6    -1       i - Shields   2.6    -1       h 1 j - Stealth   0.0    -2       h              h3          hW          hx T     h The percentage of incoming experience used to train each skill is in brown.  Skills enhanced by cross-training are in green.   h [?] Help[=] set a skill target   h [/] auto|manual mode [*] useful|all skills [_] enhanced|base level   hM [!] training|cost|targets hd86%  b * Maces & Flails   0.0  14% h4&100% b - Maces & Flails   0.0    h7 hR7 h? hH#†######...........#cryemore the Fighter#.#....'...........#Oni of Okawaru ...... #### #.#.####...........#HP: 71/84 (85) ====================----  h)I...####...####...........#MP: 7/7======================== ...##....................#AC: 3Str: 29 ...##....................# hOIEV: 8Int: 9 ...##....................# htISH: 8Dex: 14 ...##.............######## hIXL:  7 Next:  3% Place: Dungeon:4 ...'...........)@## hI&Noise: ---------  Time: 4086.9 (0.0) ...#############)################ l) +1 whip (drain)  hI...'............)................ Nothing quivered ...#####............############# Drain  hJ)### #............# )#######............#  hAJ$÷..)........^.).....# ....................# ....................#  hcJ_You see here a +1 whip of draining. _l - a +1 whip of draining hJThere is a stone staircase leading down, spattered with blood here. _You see here a +0 club.  You unwield your +0 trident. You sense an unholy aura.  hJ#_l - a +1 whip of draining (weapon) hS hS h[ h] h@ 4 hJ  hV  h[ +7.9 (1 h_  hnG ..#############   hGf......# 5 .@..l..^. .......##j##.##  ....... ..   hG....... ?.#  ....... .# hH #...... ..f   sleepcap  h=H#...... .l   iguana h]H ....##+ j   gnoll (polearm)  hH  hI h6L h_O  hOb You climb downwards. The gnoll hits you but does no damage.   hO`The sleepcap barely misses you. You block the sleepcap's attack. hLW:l.. h=2=9.4 (2.5 h h _You block the gnoll's attack. _There is a stone staircase leading up here. hʦ4 h h*  The gnoll closely misses you.The sleepcap releases spores at you but does no damage. h.90.4 (1.0 h h #†######...........##.#....'...........# #### #.#.####...........# ...####...####...........# ...##....................# ...##....................# ...##....................# ...##....l.f########4 ...'..... h})@## ...#############)################ ...'............)................ ...#####............############# )### #............# )#######............# ÷..)........^.).....# ....................# ....................# _You block the iguana's attack. h hc hf =3-1.9 (2.5 h  h[% _You climb upwards.  There is a stone staircase leading down, spattered with blood here. _You see here a +0 club. h5 }  You hit the sleepcap. You headbutt the sleepcap.  The sleepcap is lightly damaged. h5 5=3.1 (1.2 hq>  hC _The iguana barely misses you. The sleepcap closely misses you. h(  You hit the sleepcap. You headbutt the sleepcap.  The sleepcap is heavily damaged.68-4.3 h hk _The iguana bites you. The sleepcap barely misses you. h! &   h! fYou hit the sleepcap.  The sleepcap is heavily damaged. h8" V9-5.5 h,  h00 t _The iguana barely misses you. You block the sleepcap's attack. hs57--- _The iguana barely misses you. You block the sleepcap's attack.  You hit the sleepcap but do no damage. You drain the sleepcap.  hCt The sleepcap is severely damaged.  The iguana bites you! The sleepcap releases spores at you.  You are engulfed in a cloud of soporific spores!  You fall asleep. hWz/  --more-- h? #†   hH'...........#  #...........# .####...........# ................# ................# ........... hoV ......l.f# ......)@## h'#######)#.)......  hĠ\)### .......# )........#   h(very drained) ÷..).^.).....# ..........#  h*  h hH  1  0  h(6.7 _ h hѱ #†  '...........#  #...........# .####...........# ................# ................# ........... ......l.f# ......)@#########)#.)...... )### ....... )........# ÷..) h.^.).....# ..........# hH  The iguana bites you!! You wake up. h33---------- 8  8 ====7.7 (2 h hM _The sleepcap releases spores at you but does no damage. h  #†  '...........#  #...........# .####...........# ................# ................# ........... ......l.f#  h[......)@#########)#.)...... )### .......# )........# ÷..).^.).....# ..........#  h You hit the sleepcap.  You headbutt the sleepcap, but do no damage.The sleepcap is severely damaged. h #†  '...........#  #...........# .####...........# ................# ................# ........... ......l.f# ......)@#########)# h%.)...... )### ....... )........# ÷..).^.).....# ..........# hQN  The iguana bites you. You block the sleepcap's attack. The iguana bites you!  * * * LOW HITPOINT WARNING * * *2----------==--8.9 (1 hB h 6 _You block the sleepcap's attack. hU  You hit the sleepcap but do no damage.The sleepcap is severely damaged.You block the iguana's attack. h^V T---100.1 hb  he M _The sleepcap releases spores at you but does no damage. hN- h h[F _Unknown command. h4  You hit the sleepcap. You drain the sleepcap.  You destroy the sleepcap!Okawaru accepts your kill. h^  #†  '...........#  #...........# .####...........# ................# ................# ........... ......l..# ......)@#########)#.)...... )### .......# )........#  l   iguana ÷..).^.).....# ..........#  h_ You can now gain great but temporary skills. hgmu #†  '...........#  #...........# .####...........# ................# ................# ........... ......l..#  hm......)@#########)#.)...... )### ....... hm ) hn........# ÷..).^.).....# h5n>..........# h] page down [PgUp|<] page up [Esc] exit[top] h~W  b - a +0 robe (worn)c0 kite shield (worn) Jewellery (go to first with "=)  e - a +6 ring of strength (worn)o6 ring of dexterity (worn)  p - a +6 ring of dexterity  r - a ring of poison resistance  h;XScrolls (go to first with ?)  f - a scroll of amnesia  i - 2 scrolls of teleportation  j - a scroll of fog  t - a scroll labelled YMEAXU ZEIR Potions (go to first with !)  hX d - a fuming red potion  g - 2 potions of brilliance  h - a potion of lignification  k - a fizzy emerald potionm - 2 lumpy coppery potions  n - 3 silvery potions  q - a fuming silvery potion  hXTalismans (go to first with %)  s - the quill talisman of Pooj Sas {*Corrode Fly Str+2 SInv}bot hd h - a potion of lignification. A potion which transforms the imbiber into an animated tree with branches capable of holding weapons. Such a tree has minimal evasion but increased healthand natural armour, and is resistant to poison, and immune to torment and drowning. However, it is rooted in place while the transformation lasts, and cannot teleport. If you quaff this potion your AC would be 23. It is an uncommon potion. Stash search prefixes: {inventory} {rPois rTorment rDrown} {potion} {resist poison} {poison resistance} Menu/colouring prefixes: identified dangerous_item potion _________________  hWe o“Before her prayer was ended, torpor seized  on all her body, and a thin bark closed  around her gentle bosom, and her hair  became as moving leaves; her arms were changed  to waving branches, and her active feet (q)uaff, qui(v)er, (d)rop, (=)adjust, or (i)nscribe. h Inventory: 20/52 slots  b - a +0 robe (worn)  c - a +0 kite shield (worn) Jewellery (go to first with "=)  e - a +6 ring of strength (worn)  o - a +6 ring of dexterity (worn)  p - a +6 ring of dexterity  r - a ring of poison resistance Scrolls (go to first with ?)  f - a scroll of amnesia  i - 2 scrolls of teleportation  j - a scroll of fog  h; t - a scroll labelled YMEAXU ZEIR Potions (go to first with !)  d - a fuming red potion  g - 2 potions of brilliance  h - a potion of lignification  k - a fizzy emerald potion  m - 2 lumpy coppery potions  n - 3 silvery potions  q - a fuming silvery potion Talismans (go to first with %)  h#Q s - the quill talisman of Pooj Sas {*Corrode Fly Str+2 SInv} [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[bot] hr) n - 3 silvery potions. An unlabelled flask containing a single dose of unknown liquid. Stash search prefixes: {inventory} {potion} Menu/colouring prefixes: unidentified potion _________________ “Then gave I her, — so tutor'd by my art, —  A sleeping potion; which so took effect  As I intended, for it wrought on her  The form of death: meantime I writ to Romeo  That he should hither come as this dire night,  To help to take her from her borrow'd grave,  Being the time the potion's force should cease.”  -William Shakespeare, _Romeo and Juliet_ (q)uaff, qui(v)er, (d)rop, (=)adjust, or (i)nscribe. h - You closely miss the iguana. The iguana bites you!  * * * LOW HITPOINT WARNING * * * _You block the iguana's attack.  You take a swig of the potion and twirl your +1 whip of draining.  You hit the iguana. You drain the iguana. You headbutt the iguana!  You kill the iguana! hF/ hb8 hNH#†######...........#cryemore the Fighter#.#....'...........#Oni of Okawaru *..... #### #.#.####...........#Health: 28/85 =======----------------- ...####...####...........#Magic: 7/7======================== ...##....................#AC: 3Str: 29 ...##....................#EV: 8Int: 9 ...##....................#SH: 8Dex: 14  hH?...##..........†..########XL:  7 Next:  9% Place: Dungeon:4 ...'...........)@##Noise: ==-------  Time: 4104.9 (0.0) ...#############)################ l) +1 whip (drain) ...'............)................ Nothing quivered  h I...#####............############# )### #............# )#######............#  hIG÷..)........^.).....# ....................# ....................#* * * LOW HITPOINT WARNING * * * _You block the iguana's attack.  You take a swig of the potion and twirl your +1 whip of draining.  You hit the iguana. You drain the iguana. You headbutt the iguana!  You kill the iguana! hI:Okawaru accepts your kill. hX h{\9/87=16-5.9 (1 h6e hg _You block the iguana's attack.take a swig of the potion and twirl your +1 whip of draining.  You hit the iguana. You drain the iguana. You headbutt the iguana!  You kill the iguana!  Okawaru accepts your kill. _It was a potion of curing. You savour every drop. You feel better. h< #.######.####### #†######.# #.#....'.# ##### #.#.####.#.####...####.#.##....#.##......#.##...........#.##.@..########.'...........)>## .#############)############### h).'......)............... ....#####.........############ #)### #............# #)#######............# #÷..)........^.).....# #.# he--6 h ht _You see here an iguana corpse. h^ U#.######.##†######.# #.#....'.#  #.#.####.# ####...####.# ##.# ##.# ##.# ##.†@.## '.)>## # h ^)##'..)..#####......# )### #............# )#............# ÷..).^.).....#  hO  h, ~30=-7 _ h  h? † .#....' ######## ...####...###...............†..#######'.)@## #############)################Nothing quivered....................# h. h#..........# ....................# h!<8 h{ h  There is a stone staircase leading down, spattered with blood here. _You see here a +0 club. h~ h-9 _ hQ h h hGA110 hh h h<1 hT& h ( h  h+ &2 h  hS  h~ V23 hi  h  h1 hs h0! hn$, h<( h+, hz, hD0_3= h?2 h5, hG8 h; h; hF> h>Ai4= hC hdG, hI hN, hP hSM5 h W h2Z, h%[ he], h^ h`P36 hc hj, hdl hn hn ho hqi7= ht hw, hy hgz, h} hqa8= h h, ht h, hd hѓO9 h hcB h, h2 hϧj40= h h, h@ hz, h[ ha1= h hH, h! he2 h3, h< h, hz hO3 h h0, h hI, h hdi4= hB h0 hT, h h5a5= h h , hw h, h hO6 hP h} B h#, h(& hE*O7 h4- h0, h3 h7, h#; h? h?S8= hB hE, hG h~I, hJ hLa9= hN hS, hV h hB, hE hH, hJ h5N hN%4 h>Q hT, hKW hZ, h^ hRb;5 hd hi, hNm hq, ht hya6= h(| ho, h h, h h97 h2= h3 h0, h h, h, h;8 h h$ h^ h h, h h h,K9= h hj, h h, h[ h7 hqV70= h h$, hz h, hE h;1 h hB h2 h3= h h4 hf h  h , h hk4= h ho, h ho", hi$ h( h6(5 hg* h3, h4 h7;6 h0: h->, h? hB, hD hH hHD7= hJ h!N hvN hP hT, hW h\k8= h^ hCb, hf hj, hZn hr;9 hu hx hx h*{ h~, h΀ h h!E80= h  h+, h h, h hyk1= h ht, hڢ h,, hO hrQ2 hճ, h h, h hG;3 hf h, h h, h h hD4= h h*, h h1, h4 h hN5= h! h&, h/ h, h hO h%6 h h, hz h , h  h hD7= h hWEd 27562.0) _HP restored. hM hPE _Done exploring. htaF[?25h[?0c  Enter note:  hz [?25l[?1c h4 hފ h. _ hB!4 h* hM5 h986.0) _ hfC h$ ..#############  ........# 5 .@.....^. .......##.##.##  ....... ..  ....... ?.# ....... .# #...... ..j   gnoll (polearm) #...... j ....##+  h]%:= h& h-Aj. hц-8.4 (2.5 h h} _You climb downwards. _There is a stone staircase leading up here. hkD  hMK *.. hK 49.4 (1.0 _ hQ  hJS  h hBujj   gnoll (polearm) h h 80 h h he  hj 1. h"k &1 hn  h _The gnoll hits you with a +0 halberd! x2 h  You hit the gnoll. You drain the gnoll.  You kill the gnoll! hD) h%u4-------8-90.2 hz hP _Okawaru accepts your kill. hD=...#############..............##..<.....^..........##@##.### ........# .#..#?.#.#.#..#..###... ...#......##.# ##.#....##+ #.. . h=U ### ## hD hDN--10 hJ hMP _You see here a +0 halberd. hKV-2 h:Q h/S& _u - a +0 halberd h">  h*C Inventory: 21/52 slots Hand Weapons (go to first with ))  l - a +1 whip of draining (weapon)a - a +0 trident  u - a +0 halberd Armour (go to first with [)  b - a +0 robe (worn)  c - a +0 kite shield (worn)  heC *Jewellery (go to first with "=)  e - a +6 ring of strength (worn)  o - a +6 ring of dexterity (worn)p - a +6 ring of dexterity  r - a ring of poison resistance  h{C Scrolls (go to first with ?)f - a scroll of amnesia  hC S i - 2 scrolls of teleportation  j - a scroll of fog  hC 2 t - a scroll labelled YMEAXU ZEIR  hC iPotions (go to first with !)  hC 3 d - a fuming red potion hC eg - 2 potions of brilliance  h - a potion of lignification  hC 5 k - a fizzy emerald potion  h)D [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top] h u - a +0 halberd. A polearm consisting of an axe blade topped with a spike, mounted on a long shaft. Base accuracy: -3 Base damage: 13 Base attack delay: 1.5 This weapon's minimum attack delay (0.7) is reached at skill level 16.  Your skill: 2.0; use (s) to set 16.0 as a target for Polearms.  At 100% training you would reach 16.0 in about 4.4 XLs. Damage rating: 23 (Base 13 x 147% (Str) x 122% (Skill)). If you switch to wielding this weapon: Your EV would increase by 1.0 (8.6 -> 9.6). Your SH would decrease by 8.5 (8.5 -> 0.0). This weapon falls into the 'Polearms' category. It has an extended reach (target hf with [v]). It is a two-handed weapon. It can be maximally enchanted to +9. You took it off a gnoll on level 5 of the Dungeon. Stash search prefixes: {inventory} {Polearms} {two-handed} {melee weapon} (w)ield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe. hs Inventory: 21/52 slots Hand Weapons (go to first with ))  l - a +1 whip of draining (weapon)  a - a +0 trident  u - a +0 halberd Armour (go to first with [)  b - a +0 robe (worn)  c - a +0 kite shield (worn) Jewellery (go to first with "=)  e - a +6 ring of strength (worn)  o - a +6 ring of dexterity (worn)  p - a +6 ring of dexterity  r - a ring of poison resistance Scrolls (go to first with ?)  f - a scroll of amnesia  i - 2 scrolls of teleportation  j - a scroll of fog  t - a scroll labelled YMEAXU ZEIR Potions (go to first with !)  ht  d - a fuming red potion  g - 2 potions of brilliance  h - a potion of lignification  k - a fizzy emerald potion [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top] h u - a +0 halberd. A polearm consisting of an axe blade topped with a spike, mounted on a long shaft.  hZ Base accuracy: -3 Base damage: 13 Base attack delay: 1.5 This weapon's minimum attack delay (0.7) is reached at skill level 16.  Your skill: 2.0; use (s) to set 16.0 as a target for Polearms.  At 100% training you would reach 16.0 in about 4.4 XLs. Damage rating: 23 (Base 13 x 147% (Str) x 122% (Skill)).  h If you switch to wielding this weapon: Your EV would increase by 1.0 (8.6 -> 9.6). Your SH would decrease by 8.5 (8.5 -> 0.0). This weapon falls into the 'Polearms' category. It has an extended reach (target h with [v]). It is a two-handed weapon. It can be maximally enchanted to +9. You took it off a gnoll on level 5 of the Dungeon.  h Stash search prefixes: {inventory} {Polearms} {two-handed} {melee weapon} (w)ield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe. hg h hQcryemore the FighterOni of Okawaru *.....Health: 54/87 ==============----------Magic: 7/7========================AC: 3Str: 29..#############EV: 8Int: 9..............##.SH: 8Dex: 14.......<.....^...XL:  7 Next: 18% Place: Dungeon:5.......##@##.### hmTNoise: ---------  Time: 4292.2 (0.0)...............#l) +1 whip (drain).......#..#?.#.#Nothing quivered.......#..#..##......#... ...#......##.# ##.#....##+ #.. ..#### ## _The gnoll hits you with a +0 halberd! x2   hYou hit the gnoll. You drain the gnoll.  You kill the gnoll! _Okawaru accepts your kill. _You see here a +0 halberd. _u - a +0 halberd hD h7 hs hP  You hit the gnoll. You drain the gnoll.  You kill the gnoll! _Okawaru accepts your kill. _You see here a +0 halberd. _u - a +0 halberd  You start removing your armour. hha5=3.2 (1 h h h+4.2 (2 h6 h(A5.2 (3 h h hSY6=6.2 (4 h hA7.2 (5 h h3 90  hV_You continue removing your +0 kite shield. x5 hW hD  h;  You finish removing your +0 kite shield.  You start unwielding your weapon. hz$8.2 (6 h h -) Nothing wielded _You continue unwielding your +1 whip of draining. ho h h!T  You finish unwielding your +1 whip of draining. h!"G79.2 (7 h' h). u) +0 halberd _You start wielding your weapon. You continue wielding your +0 halberd.You finish wielding your +0 halberd. h) h. h,1O _u - a +0 halberd (weapon) h  h "Inventory: 21/52 slots Hand Weapons (go to first with ))  u - a +0 halberd (weapon)a - a +0 trident  h'  l - a +1 whip of draining Armour (go to first with [)  b - a +0 robe (worn)c - a +0 kite shield  h Jewellery (go to first with "=)  e - a +6 ring of strength (worn)  o - a +6 ring of dexterity (worn)p - a +6 ring of dexterity  r - a ring of poison resistance Scrolls (go to first with ?)f - a scroll of amnesia  i - 2 scrolls of teleportation  h  j - a scroll of fog  t - a scroll labelled YMEAXU ZEIR Potions (go to first with !)  d - a fuming red potiong - 2 potions of brilliance  h c h - a potion of lignification  k - a fizzy emerald potion  hH [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top] h{c - a +0 kite shield. A piece of wood and metal, to be strapped on one arm for defence. It is cumbersome to wear, and impedes the evasion, spellcasting ability, and attack speed of the wearer. These penalties are reduced by the wearer's Shields skill and Strength; mastering Shields eliminates penalties. Base shield rating: 8 Encumbrance rating: 10 Max blocks/turn: 3 It can be maximally enchanted to +5.  h |IIf you switch to wearing this armour: Your EV would decrease by 1.0 (9.6 -> 8.6). Your SH would increase by 8.5 (0.0 -> 8.5). Stash search prefixes: {inventory} {offhand armour} {offhand armor} {auxiliary armor} {auxiliary armour} {shield} Menu/colouring prefixes: identified armour  h:|_________________ “...for the shield may be as important for victory, as the sword or spear.” (w)ear, (d)rop, (=)adjust, or (i)nscribe. hD h  hcryemore the FighterOni of Okawaru *.....Health: 57/87 ===============---------Magic: 7/7========================AC: 3Str: 29..#############EV: 9Int: 9..............##.SH: 0Dex: 14.......<.....^... hXL:  7 Next: 18% Place: Dungeon:5.......##@##.###Noise: ---------  Time: 4299.2 (0.0)...............#u) +0 halberd.......#..#?.#.#Nothing quivered.......#..#..##......#... ...#......##.# ##.#....##+ #.. ..#### ## hYou start unwielding your weapon. _You continue unwielding your +1 whip of draining.You finish unwielding your +1 whip of draining.  hE_You start wielding your weapon. You continue wielding your +0 halberd.You finish wielding your +0 halberd. _u - a +0 halberd (weapon) h h _ hk# h*f  You start unwielding your weapon. h1300.2 (1 -) Nothing wielded _You continue unwielding your +0 halberd. h52 h6 h$>  You finish unwielding your +0 halberd.  You start putting on your armour. hm>+1.2 (2 hE hJ hKa8=2.2 (3 hM hiS hS+3.2 (4 hW h\ h\ h\$4.2 (5 h` he h(f59= hJf$5.2 (6 hj htl3 88  hls_You continue putting on your +0 kite shield. x5 hp h2s` _You finish putting on your +0 kite shield. h[  h %%  Skill  Level Train  Apt Skill  Level Train  Apt  a * Fighting  10.4  100%  +3   k - Spellcasting   0.0    +1   hO%         b - Maces & Flails   0.0     0   h}%     c + Axes   1.1     0   l + Invocations   0.0    +2   h% d - Polearms   2.0     0   m + Shapeshifting   0.0    -1   e + Staves   1.1     0       h% f - Unarmed Combat   0.0    -1               h&         h6&$ g - Armour   0.0    -1       h`&$ h - Dodging   2.6    -1       h& i - Shields   2.6    -1       j - Stealth   0.0    -2               h&         hm'                 h'_The percentage of incoming experience used to train each skill is in brown.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target   h'}[/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets hs  hQcryemore the FighterOni of Okawaru *.....Health: 59/87 ================--------Magic: 7/7========================AC: 3Str: 29..#############EV: 8Int: 9..............##.SH: 8Dex: 14.......<.....^...XL:  7 Next: 18% Place: Dungeon:5.......##@##.### h5Noise: ---------  Time: 4305.2 (0.0)...............#-) Nothing wielded.......#..#?.#.#Nothing quivered.......#..#..##......#... ...#......##.# ##.#....##+ #.. ..#### ##You start unwielding your weapon.  h,{_You continue unwielding your +0 halberd.You finish unwielding your +0 halberd.  You start putting on your armour. _You continue putting on your +0 kite shield. x5 _You finish putting on your +0 kite shield. h h  hV hX h h%Inventory: 21/52 slots Hand Weapons (go to first with ))a - a +0 trident  l - a +1 whip of drainingu - a +0 halberd Armour (go to first with [)  b - a +0 robe (worn)  c - a +0 kite shield (worn)  h@&Jewellery (go to first with "=)  e - a +6 ring of strength (worn)  o - a +6 ring of dexterity (worn)p - a +6 ring of dexterity  r - a ring of poison resistance Scrolls (go to first with ?)f - a scroll of amnesia  i - 2 scrolls of teleportation  j - a scroll of fog  h&h t - a scroll labelled YMEAXU ZEIR Potions (go to first with !)  d - a fuming red potiong - 2 potions of brilliance  h - a potion of lignification  k - a fizzy emerald potion  h'[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top] hj l - a +1 whip of draining. A long plaited strip of leather. Originally developed for use in disagreements with cattle, this simple weapon is now widely used to settle differences betweenall sorts of creatures.  h Base accuracy: +2 Base damage: 6 Base attack delay: 1.1 This weapon's minimum attack delay (0.5) is reached at skill level 12.  Your skill: 0.0; use (s) to set 12.0 as a target for Maces & Flails.  At 100% training you would reach 12.0 in about 2.9 XLs.  Current attack delay: 1.2. Damage rating: 11 (Base 6 x 147% (Str) x 117% (Skill) + 1 (Ench)).  hF Drain: It sometimes drains living victims (1/2 chance). This deals an additional one-quarter of any damage that pierces defenders' armour as well as aflat 2-4 damage, and also weakens them slightly. This weapon falls into the 'Maces & Flails' category. It is a one-handed weapon.It can be maximally enchanted to +9. You took it off a gnoll on level 4 of the Dungeon. (w)ield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe. h5a  h~f  ho cryemore the FighterOni of Okawaru *.....Health: 59/87 ================--------Magic: 7/7========================AC: 3Str: 29..#############EV: 8Int: 9..............##.SH: 8Dex: 14.......<.....^...XL:  7 Next: 18% Place: Dungeon:5.......##@##.###Noise: ---------  Time: 4305.2 (0.0)...............#l) +1 whip (drain).......#..#?.#.#Nothing quivered.......#..#..##......#... ...#......##.# ##.#....##+ # ho .. ..#### ## _You continue unwielding your +0 halberd.You finish unwielding your +0 halberd.  You start putting on your armour. _You continue putting on your +0 kite shield. x5 _You finish putting on your +0 kite shield.  You sense an unholy aura. hwv A7 (0.5 h{  h} D  You finish unwielding your +0 halberd.  You start putting on your armour. _You continue putting on your +0 kite shield. x5 _You finish putting on your +0 kite shield.  You sense an unholy aura hA~ 4. _l - a +1 whip of draining (weapon) h4 h hw h3 h+ h, h|60 h_, h h, h h h91 h h, h  hB hd62= h@ hD, h h4, h4  h#3= h, hm h;4 hE h, h h, h h#5 hh%, hW& hF( h(D6= hz) h]+, h+ h-, h- h!0 h{0U7= h1 h3, h4 h"7, hi8 hO;;8 h< h>, h@ hB hB hC h Fa9= hG hI, hJ hL, h0N hO h%PO70= hXQ hMS, hjT hNV, hV h?X;1 haY hZ, h[ h], h^ h`;2 ha hc, h-e hg, hJh hia3= hk hnmB hLp, hp hYrk4= hs h.u, hv h^x;5 hy h{, h| h~, h' h hB%6 h h, h h, h h6 hK7= h h, h hߏ, h h] hN8= hڔ h, h hV, h$ h h[%9 h h, h hܡ, h' hmb80= h h, h he h hH hd hN1= hͮ h, h" hP h h h8;2 h h, hj h, h_ h h%3 h\ hN, ha h, h ha4= h; h, h h, h h h[N5= h^ h, h h, hS hv;6 h h, h h h) h$ h hFD7= h) h1 _HP restored. hK3 h h h, h hj..#############..............##........<.....^..........##.##.### ........# .......#..#@.#.# .......#..#..# #......#....... #......##.####....##+ #.. ..# ### #  hv h89.7 (84. h0) h&90.7 (85 h[$ h(  h)G_v - a scroll labelled OBRIOKL SOHOH h5 h h  h{ h h h {= hW h h hPB h& h h hD h h, hB h1 h, h h h h., hx hg ha, h h  h  h$  h|  h , h  h h0, hd h h h hb h h B h+ h h hi h ;  There is a shaft here. h`" h]# _ h# h<& h=', h( hy) h+, h+ hq- h. h. h/ h@1 h"3, hZ4 h5 h7 hM8 h8 hH hjP###### ...##############.# ...............##.### ........<.....^.....# ........##.##.###.### hP )...............#.# .......@#..#..#.#.#410.7 (20 ........#..#..#.#.# ##......#.........# #......##.####.### .....##+##.......# hQ..... #########....###. h2Y hY%1.7 (21 h_ hb% _Found a dagger. hX   Skill  Level Train  Apt Skill  Level Train  Apt  a * Fighting  10.4  100%  +3   k - Spellcasting   0.0    +1           b - Maces & Flails   0.0     0       c + Axes   1.1     0   l + Invocations   0.0    +2   d - Polearms   2.0     0   m + Shapeshifting   0.0    [3 h 9;49m-1   e + Staves   1.1     0       f - Unarmed Combat   0.0    -1                       g - Armour   0.0    -1       h - Dodging   2.6    -1       i - Shields   2.6    -1       j - Stealth   0.0   [3 hr 9;49m -2                                      The percentage of incoming experience used to train each skill is in brown.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets h% 88%  d + Polearms 2.0  12% h7 d * Polearms   2.0  2 hO 100% d - Polearms   2.0    hN  h%  h; Rcryemore the FighterOni of Okawaru *.....######Health: 87/87 ========================...##############.#Magic: 7/7========================...............##.###AC: 3 h Str: 29........<.....^.....#EV: 8Int: 9........##.##.###.###SH: 8Dex: 14)...............#.#XL:  7 Next: 18% Place: Dungeon:5 h t.......@#..#..#.#.#Noise: ---------  Time: 4411.7 (0.0)........#..#..#.#.#l) +1 whip (drain) h ##......#.........#Nothing quivered h #......##.####.###.....##+##.......#..... ######### hC M....###.   hi [You sense an unholy aura. _l - a +1 whip of draining (weapon) _HP restored.  h _v - a scroll labelled OBRIOKL SOHOH _There is a shaft here. _Found a dagger. h 4 h#  h%  h3 h h h#######....##############.#S...............##.###<.....^.....#.##.##.###.### h).........#.# .#..#..#.#.#.#..#..#.#.####......#.........# h #......##.####.###......##+##........ ####### hu##. O   ogre (asleep)####.S   adder (asleep) #O h h+2.7 (1 hפ hd _An adder and an ogre come into view. h< #######....##############.S...............##.###. ho=X<.....^.....##.##.###.##)........#.# .#..#..#.###......  h=#.####.##......##+##.......#  h=g ########.O hF hF3 hM hNO h ^....##############.S...............##.###.<.....^.....##.##.###.##)........#.#  hX H.#..#..####...... #.####.##......##+##.......# . ######## hy ]..####. h 5 #O  h  h  hp i..SS h &4 h?  h< / _The adder hisses angrily.  hm....#.# .......##.### .<.....^.....# ..S......##.##.###.### .)..#.# .#..#..#.#.# .#..#..#.#.# ###......#.# #.....@##.####.### ......##+##.# ...... # ......####.#O ..  h  h$P.S  h&5  h  h  h,z.S6  h]  h&  h   h z.S7  hy   hV   h0,  h2R..S  h;3&8  h8  hO:  h )  You hit the adder. You headbutt the adder.  The adder is almost dead.=  hs)9.9 (1.2  h/  h2= _The adder bites you but does no damage. ht  You whack the adder!  You kill the adder! hG† h22021.1 h h!P _Okawaru accepts your kill. hy ....#.# .......##.### .<.....^.....# .##.##.###.### .)..#.# .#..#..#.#.# .#..#..#.#.# ###....†.#.# #....@.##.####.### ......##+##.# h) ...... # ...... ####.  #O hA-2 h 0 h[ h h~ ....#.#.......##.###.<.....^.....#.##.##.###.###.)..#.#.#..#..#.#.#.#..#..#.#.# h͢ ###....†.#.# #...@..##.####.###.##+##.#.. # h...##.. #O. hO   ogre (asleep)#..#.. h h@-3 h. h h3 hs4 hq hh hM .............##.###[<.....^.....#.##.##.###.###).........#.#  ..#..#..#.#.# .. hN .#..#..#.#.# ###....†.#.........#.####......##.####.###.......@##+##.......#...@.##########.....# ######......+ #O.....# hN  #......#@   Edmund (asleep) #......# hN O   ogre (asleep) ..$...@> hN @   Sigmund (polearm, asleep) h5`   Sigmund and Edmund come into view.Edmund is wielding a +0 heavy dire flail.Found 14 gold pieces and a ring mail. Found a stone staircase leading down. hc Y  The ogre shouts! Edmund shouts! You hear a shout! x3 hd  hi  hZw  @.O.@Oj@.@)j   gnoll (polearm)  A gnoll comes into view. It is wielding a +0 spear. hw E====5 h  hb % _Sigmund shouts! hg##############.# .......##.### [<.....^.....# .....##.##.###.###...).......#.# ...#..#..#.#.# ..........#..#..#.#.#  ###....†.#.........# .####...@..##.####.##..##+##.......# #..@..##########...........#######.O....+#......# O   ogre#......##......#..$.j@.> hl h8yO.=---6 h h' _You hear a shout! hr #### ### ##############.# .......##.### [<.....^.....# .....##.##.###.###...).......#.# .#..#..#.#.# ..........#..#..#.#.#  ###....@.#.........# .####......##.####.## h ..##+##.......# #..@..##########......O....#######......+#......##......##......# h  h @@   Edmund h3 Q----7 h  h s _You see here an adder corpse. h f#### ### ##############.# .......##.### [<.....^.....# .....##.##.###.###...).......#.# .#..#..#.#.#  hQ .........@#..#..#.#.#  ###....†.#.........# .####......##.####.##.......@##+##.......##..@..##########......O....# ######......+  h  h  h @OO   ogre hm G-8 _ h h h*#### ## ....##############.#  .......##.##[<.....^......##.##.###.###...)....... he..........#..#..#.# ###....†.#.........####...@..##.####.###.O##+##.........@..#########......O....#######......+ h, hQ@O.... hG&9 h  h@#### ## ....##############.#  .......##.## h@Q[<.....^......##.##.###.###...).........#..# h@x..........#..#..#.# hA ###....@.#......... hCA####..O...##.####.###. hPF##+##.........@..#########...........######+ hN@O.†.jj   gnoll (polearm) h(O'30 h[W hY hW #### ## ....##############.#  .......##.##[<.....^...... h 1##.##.###.###...)........#..#..#.........@#..#..#.# h  ###..O.†.#......... h ####......##.####.###. h ##+##.........@..#########......j....# h3  h  h  hN , h# r@O....j@ hh @   Sigmund (polearm).j   gnoll (polearm) h &1 h  h  ho U#### ### ##############.# .......##.### [.....^.....# .....##.##.###.### h1p ...)........#.# ...@#..#..#.#.#......O...#..#..#.#.# ###....†.#.........# .####......##.####.## hZp ........##+##.......##.....j@.@..######### hr  hs  hu  hu  h} O...O   ogre@   Sigmund (polearm)j.@j   gnoll (polearm).. h}  h~ 2 hO  h a _There is a stone staircase leading up here. hX h2@O h,J.@   Edmundj.@O   ogre... h]~@   Sigmund (polearm) hZj   gnoll (polearm) h&3 ho hi  Sigmund says, "Your kind have come here before. I understand now why. You _desire death..." h)4 ha# h& h^*P  Edmund hits you with a +0 heavy dire flail! h}+ hd3O.j.@... h7b72-----==4 h~; hY #†######...........##.#....'...........# #### #.#.####...........# ...####...####...........# ...##....................# ...##....................# ...##....................# ...##.÷@.######## 4 ...'..)@## ...#############)################ ...'............)................ ...#####............############# )### #............ h0w# )#######............# ÷..)........^.).....# ....................# ....................# _Sigmund laughs darkly.----- h h6--5.6 (2.5 h h$ _You climb upwards.  There is a stone staircase leading down, spattered with blood here. _You see here a +0 club.  h3  You closely miss Edmund.69=-6.8 (1.2  hw  hA _Edmund hits you with a +0 heavy dire flail.  hm  (drained)You hit Edmund but do no damage. You drain Edmund. You headbutt Edmund!  h1708.0  h  hJ   htW_Edmund is moderately wounded.  h  You barely miss Edmund.  Edmund is moderately wounded.Edmund says, "I might not be good at magic, but I can still kill you!"  hU i61---=9.2  h W _Edmund hits you with a +0 heavy dire flail!! h  You closely miss Edmund. You headbutt Edmund.  Edmund is moderately wounded.! hw&62! hH=---40.4! hA! hP _Edmund closely misses you.! h  You closely miss Edmund. Your headbutt misses Edmund.  Edmund is moderately wounded.-! ha!1.6! h! h0 _You block Edmund's attack." hٛ very drained)You hit Edmund. You drain Edmund.  Edmund is heavily wounded." h`57--2.8" h" h " h;_Edmund hits you with a +0 heavy dire flail." hV  You hit Edmund but do no damage. You drain Edmund.4.0" h" hZ _Edmund is heavily wounded." h  You hit Edmund but do no damage. You drain Edmund.  Edmund is heavily wounded." h(5.2" hC " h! O _Edmund barely misses you." h  You hit Edmund but do no damage.Edmund is heavily wounded." h] _6--6.4" h " hR A _Edmund hits you with a +0 heavy dire flail.# hw # You hit Edmund but do no damage. You headbutt Edmund.  Edmund is severely wounded.# hl39-----==7.6# h# heA _Edmund hits you with a +0 heavy dire flail!# h=W  #†  # h>'...........#  #...........# .####...........# ................# ................# ........... ......÷@.# ......)@#########)#.).# h>..... )### .......# )........# ÷..).^.).....# ..........#  You barely miss Edmund.  Edmund is severely wounded.Edmund grinds his teeth, and then sighs.# h>  #†  '...........#  #...........# .####...........# ................# ................# ........... ......÷@.# ......)@#########)#.)...... )### ....... )# h B........# ÷..).^.).....#..........## h"  Edmund hits you with a +0 heavy dire flail!!21----------8.8# h/ # h2 V _* * * LOW HITPOINT WARNING * * *$ h  You hit Edmund. You drain Edmund.--50.0$ h6 $ h V _Edmund is almost dead.$ h'  #†  '...........#  #...........# .####...........# ................# ................# ........... ......÷@.#$ hl'@ ......)@#########)#.)...... )### .......# )........# ÷..).^.).....# $ h'm..........#  You hit Edmund but do no damage.$ h'@Edmund is almost dead.% h #†  '...........#  #...........# .####...........# ................# ................# ........... ......÷@.# ......)@#########)#.)...... )### ....... )........# ÷..).^.).....#..........#  Edmund hits you with a +0 heavy dire flail.0-------1.2 _* * * LOW HITPOINT WARNING * * *& h   You hit Edmund. You drain Edmund. You headbutt Edmund, but do no damage.Edmund is almost dead.& hB12.4& hd& h0 _You block Edmund's attack.' h*  You hit Edmund but do no damage.Edmund is almost dead.3.6' h' h0 _You block Edmund's attack.' hx1  You hit Edmund.  You kill Edmund!) 2/88=48' h4.8 _Okawaru accepts your kill. _Your Fighting skill increases to level 11!) hWM.#######†###### #.#....' #### #.#.#####...####................##÷@.########'...........)>##) h#############)################ ...'............)....................................#.#..........#) h) h+-5) hA0 _) h) hm  Things that are here: _a +0 heavy dire flail; a +0 chain mail+ h#Pick up what? 22/52 slots (_ for help) Hand Weapons (select all with ))  a - a +0 heavy dire flail Armour (select all with [)  b - a +0 chain mail [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top], h  a + a +0 heavy dire flail[Enter] accept (1 chosen). hU6A +0 heavy dire flail. A flail with long spikes and a heavy head. Base accuracy: -3 Base damage: 13 Base attack delay: 1.3 This weapon's minimum attack delay (0.9) is reached at skill level 14.. h6Your skill: 0.0At 100% training you would reach 14.0 in about 3.5 XLs.Current attack delay: 2.0. Damage rating: 40 (Base [13 + 10 (Hvy)] x 147% (Str) x 118% (Skill)). Heavy:It deals dramatically more damage, but attacks with it are much slower. . h6If you switch to wielding this weapon: Your EV would increase by 1.0 (8.6 -> 9.6). Your SH would decrease by 8.5 (8.5 -> 0.0). This weapon falls into the 'Maces & Flails' category. It is a two-handed weapon.. h7It can be maximally enchanted to +9. You took it off Edmund on level 4 of the Dungeon. Stash search prefixes: {ego} {branded} {Maces & Flails} {two-handed} {heavy}K hV Pick up what? 22/52 slots (_ for help) Hand Weapons (select all with ))  a + a +0 heavy dire flail Armour (select all with [)  b - a +0 chain mail [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected [Enter] accept (1 chosen) [top]L hcL L hW L hAc S#.######...........######## cryemore the Fighter#†######...........#Oni of Okawaru *.....#.#....'...........#Health: 22/88 ======------------------ #### #.#.####...........#Magic: 7/7======================== ...####...####...........#L hc AC: 3Str: 29 ...##....................#EV: 8Int: 9 ...##....................#SH: 8Dex: 14 L hc K...##....................#L hc XL:  7 Next: 48% Place: Dungeon:4 ...##..........÷@.########Noise: ---------  Time: 4455.8 (0.0) ...'...........)>##l) +1 whip (drain) L h2d ...#############)################ Nothing quivered ...'............)................ ...#####............############# )### #............# L hQd O)#######............# L hod ÷..)........^.).....# ....................#You kill Edmund! L hd A_Okawaru accepts your kill. L hd _Your Fighting skill increases to level 11!Things that are here: L he _a +0 heavy dire flail; a +0 chain mailOkay, then.L hp L hq L h D _N huN h|Inventory: 22/52 slots Hand Weapons (go to first with ))  l - a +1 whip of draining (weapon)a - a +0 trident  u - a +0 halberd Armour (go to first with [)  b - a +0 robe (worn)  c - a +0 kite shield (worn) Jewellery (go to first with "=)  e - a +6 ring of strength (worn)  o - a +6 ring of dexterity (worn)N ht}p - a +6 ring of dexterity  r - a ring of poison resistance Scrolls (go to first with ?)f - a scroll of amnesia  i - 2 scrolls of teleportation  j - a scroll of fog  t - a scroll labelled YMEAXU ZEIR  v - a scroll labelled OBRIOKL SOHOH Potions (go to first with !)  d - a fuming red potiong - 2 potions of brilliance  h - a potion of lignification N h}[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]O hmO hvO h#.######...........######## cryemore the Fighter#†######...........#Oni of Okawaru *.....#.#....'...........#Health: 22/88 ======------------------ #### #.#.####...........#Magic: 7/7======================== ...####...####...........#AC: 3Str: 29 ...##....................#O hcEV: 8Int: 9 ...##....................#SH: 8Dex: 14 ...##....................#XL:  7 Next: 48% Place: Dungeon:4 ...##..........÷@.########Noise: ---------  Time: 4455.8 (0.0) ...'...........)>##l) +1 whip (drain) ...#############)################ Nothing quivered ...'............)................ ...#####............############# )### #............# )#######............# O hG1÷..)........^.).....# ....................#You kill Edmund! _Okawaru accepts your kill. _Your Fighting skill increases to level 11!Things that are here: _a +0 heavy dire flail; a +0 chain mail _Okay, then.O h4O hO hqO h O h   Skill  Level Train  Apt Skill  Level Train  Apt  a * Fighting  11.0  100%  +3   k - Spellcasting   0.0    +1           b - Maces & Flails   0.0     0  O h?      c + Axes   1.1     0   l + Invocations   0.0    +2   d - Polearms   2.0     0   m + Shapeshifting   0.0    -1  O h  e + Staves   1.1     0       f - Unarmed Combat   0.0    -1          O h              g - Armour   0.0    -1  O h H     h - Dodging   2.6    -1       i - Shields   2.6    -1  O hL      j - Stealth   0.0    -2      O hq         O h         O hό             O h 2    The percentage of incoming experience used to train each skill is in brown.  Skills enhanced by cross-training are in green.  O hi [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targetsR hTR hh#.######...........######## cryemore the FighterR hh#†######...........#Oni of Okawaru *.....#.#....'...........#Health: 22/88 ======------------------ #### #.#.####...........#Magic: 7/7======================== ...####...####...........#AC: 3Str: 29 R hh...##....................#EV: 8Int: 9 ...##....................#R hhSH: 8Dex: 14 ...##....................#R hhXL:  7 Next: 48% Place: Dungeon:4 R hi...##..........÷@.########Noise: ---------  Time: 4455.8 (0.0) R h%i...'...........)>##l) +1 whip (drain) R hIi...#############)################ Nothing quivered ...'............)................ R h_iG...#####............############# R h}i)### #............# )#######............# R hi÷..)........^.).....# ....................#R hiaYou kill Edmund! _Okawaru accepts your kill. R hi_Your Fighting skill increases to level 11!Things that are here: R hi_a +0 heavy dire flail; a +0 chain mail _Okay, then.R hs4R hr{R he}S h.@S hPEInventory: 22/52 slots Hand Weapons (go to first with ))  l - a +1 whip of draining (weapon)a - a +0 trident  u - a +0 halberd Armour (go to first with [)  b - a +0 robe (worn) S hE c - a +0 kite shield (worn) Jewellery (go to first with "=)  e - a +6 ring of strength (worn)  o - a +6 ring of dexterity (worn)p - a +6 ring of dexterity  r - a ring of poison resistance Scrolls (go to first with ?)S hEf - a scroll of amnesia  i - 2 scrolls of teleportation  j - a scroll of fog  t - a scroll labelled YMEAXU ZEIR S hE v - a scroll labelled OBRIOKL SOHOH Potions (go to first with !) S h!F d - a fuming red potiong - 2 potions of brilliance  h - a potion of lignification S hbF[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]X h  l - a +1 whip of draining (weapon)  a - a +0 trident  uhalberd Armour (go to first with [)  b - a +0 robe (worn)ckite shield (worn) Jewellery (go to first with "=)  e - a +6 ring of strength (worn)odexterity (worn)  p - a +6 ring of dexterity X h( r - a ring of poison resistance Scrolls (go to first with ?)  f - a scroll of amnesia  i - 2 scrolls of teleportation  j - a of fog  t - a scroll labelled YMEAXU ZEIR  vOBRIOKL SOHOH Potions (go to first with !)  d - a fuming red potion  g - 2 potions of brilliance  h - a potion of lignification X hj k - a fizzy emerald potion16%X h  r - a ring of poison resistance  f - a scroll of amnesia  m - 2 lumpy coppery potions33X h f - a scroll of amnesia  m - 2 lumpy coppery potions  n - 2 potions of curing  q - a fuming silvery potion Talismans (go to first with %)  s - the quill talisman of Pooj Sas {*Corrode Fly Str+2 SInv}botY h9Z h  v - a scroll labelled OBRIOKL SOHOH  m - 2 lumpy coppery potions[ hv  t - a scroll labelled YMEAXU ZEIR  v - a scroll labelled OBRIOKL SOHOH[ ht~  j - a scroll of fog  t - a scroll labelled YMEAXU ZEIR[ hm  j - a scroll of fog  t - a scroll labelled YMEAXU ZEIR[ h  t - a scroll labelled YMEAXU ZEIR  v - a scroll labelled OBRIOKL SOHOH[ h \ hQ\ h\ h#.######...........######## cryemore the Fighter#†######...........#Oni of Okawaru *.....#.#....'...........#Health: 22/88 ======------------------ #### #.#.####...........#Magic: 7/7======================== ...####...####...........#AC: 3\ h6Str: 29 ...##....................#EV: 8Int: 9 ...##....................#SH: 8Dex: 14 ...##....................#XL:  7 Next: 48% Place: Dungeon:4 ...##..........÷@.########Noise: ---------  Time: 4455.8 (0.0) ...'...........)>##\ ho~l) +1 whip (drain) ...#############)################ Nothing quivered ...'............)................ ...#####............############# \ h)### #............# )#######............# ÷..)........^.).....# ....................#\ hYou kill Edmund! _Okawaru accepts your kill. _Your Fighting skill increases to level 11!Things that are here: \ h^_a +0 heavy dire flail; a +0 chain mail _Okay, then.\ h~4\ h\ h\ h|S \ h[ Inventory: 22/52 slots Hand Weapons (go to first with ))  l - a +1 whip of draining (weapon)a - a +0 trident  u - a +0 halberd Armour (go to first with [)  b - a +0 robe (worn)  c - a +0 kite shield (worn) Jewellery (go to first with "=)  e - a +6 ring of strength (worn)  o - a +6 ring of dexterity (worn)p - a +6 ring of dexterity  r - a ring of poison resistance Scrolls (go to first with ?)f - a scroll of amnesia \ h[  i - 2 scrolls of teleportation  j - a scroll of fog  t - a scroll labelled YMEAXU ZEIR  v - a scroll labelled OBRIOKL SOHOH Potions (go to first with !)  d - a fuming red potiong - 2 potions of brilliance  h - a potion of lignification \ h[ [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]^ huF  c - a +0 kite shield (worn) Jewellery (go to first with "=)  e - a +6 ring of strength (worn)  o - a +6 ring of dexterity (worn)  p - a +6 ring of dexterity  r - a ring of poison resistance Scrolls (go to first with ?)  f - a scroll of amnesia  i - 2 scrolls of teleportation  j - a scroll of fog  t - a scroll labelled YMEAXU ZEIR  v - a scroll labelled OBRIOKL SOHOH ^ hFPotion!  d - a fuming red potion  g - 2 potions of brilliance  h - a potion of lignification^ hFk - a fizzy emerald potionm - 2 lumpy coppery potions ^ hFl n - 2 potions of curingqsil^ hGvery potion ^ h;GiTalismans (go to first with %) ^ h[G} s - the quill talisman of Pooj Sas {*Corrode Fly Str+2 SInv}bot^ hJ  t - a scroll labelled YMEAXU ZEIR  v - a scroll labelled OBRIOKL SOHOH^ hW ^ hO  v - a scroll labelled OBRIOKL SOHOH  k - a fizzy emerald potion_ hߑ XArmour (go to first with [)  b - a +0 robe (worn)  f - a scroll of amnesia  k - a fizzy emerald potion66%_ h4Mu - a +0 halberd  r - a ring of poison resistance  f - a scroll of amnesia_ hr950` hMa - a +0 trident  o - a +6 ring of dexterity (worn)  r - a ring of poison resistance33` h4:^Hand Weapons (go to first with ))  l - a +1 whip of draining (weapon)  c - a +0 kite shield (worn)  o - a +6 ring of dexterity (worn)topa h-a h6a hBA#.######...........######## cryemore the Fighter#†######...........#Oni of Okawaru *.....#.#....'...........#Health: 22/88 ======------------------ #### #.#.####...........#Magic: 7/7a hA======================== ...####...####...........#AC: 3Str: 29 ...##....................#EV: 8Int: 9 ...##....................#a h##l) +1 whip (drain) ...#############)################ Nothing quivered a hbB)...'............)................ ...#####............############# )### #............# a hBO)#######............# a hB÷..)........^.).....# ....................#You kill Edmund! a h#CQ_Okawaru accepts your kill. _Your Fighting skill increases to level 11!Things that are here: _a +0 heavy dire flail; a +0 chain mail _Okay, then.a hQ4a hYa h[c hWc hF TPick up what? 22/52 slots (_ for help) Hand Weapons (select all with ))  a - a +0 heavy dire flail Armour (select all with [)  b - a +0 chain mail [Up|Down] select[Esc] exit c h Letters toggle [.|Space] toggle selected[top]d h4  a + a +0 heavy dire flail[Enter] accept (1 chosen)f hf h>f hyS#.######...........######## cryemore the Fighter#†######...........#Oni of Okawaru *.....#.#....'...........#Health: 22/88 ======------------------ #### #.#.####...........#Magic: 7/7======================== ...####...####...........#f hAC: 3Str: 29 ...##....................#EV: 8Int: 9 ...##....................#SH: 8Dex: 14 ...##....................#XL:  7 Next: 48% Place: Dungeon:4 ...##..........÷@.########Noise: ---------  Time: 4455.8 (0.0) ...'...........)>##l) +1 whip (drain) ...#############)################ Nothing quivered ...'............)................ ...#####............############# )### #............# f hp)#######............# ÷..)........^.).....# ....................#You kill Edmund! _Okawaru accepts your kill. f hM_Your Fighting skill increases to level 11!Things that are here: _a +0 heavy dire flail; a +0 chain mail _Okay, then.f hf hoE36.8 (1f hf h _Okawaru accepts your kill.Your Fighting skill increases to level 11!  Things that are here: f hH_a +0 heavy dire flail; a +0 chain mail _Okay, then. _w - a +0 heavy dire flailf hm2f h7[Inventory: 23/52 slots f h7Hand Weapons (go to first with ))  l - a +1 whip of draining (weapon)f h7ja - a +0 trident  u - a +0 halberd  w - a +0 heavy dire flail f h8Armour (go to first with [)  b - a +0 robe (worn) f h#8" c - a +0 kite shield (worn) f hB8Jewellery (go to first with "=)  e - a +6 ring of strength (worn) f h`8` o - a +6 ring of dexterity (worn)p - a +6 ring of dexterity  f h8r - a ring of poison resistance Scrolls (go to first with ?)f - a scroll of amnesia f h8 i - 2 scrolls of teleportation  j - a scroll of fog  t - a scroll labelled YMEAXU ZEIR f h8* v - a scroll labelled OBRIOKL SOHOH f h9Potions (go to first with !)  d - a fuming red potionf h&97g - 2 potions of brilliance f hQ9[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]h h%Yw - a +0 heavy dire flail. A flail with long spikes and a heavy head. Base accuracy: -3 Base damage: 13 Base attack delay: 1.3 This weapon's minimum attack delay (0.9) is reached at skill level 14.  Your skill: 0.0; use (s) to set 14.0 as a target for Maces & Flails.  At 100% training you would reach 14.0 in about 3.5 XLs.  Current attack delay: 2.0. Damage rating: 40 (Base [13 + 10 (Hvy)] x 147% (Str) x 118% (Skill)). Heavy: It deals dramatically more damage, but attacks with it are much slower. If you switch to wielding this weapon: Your EV would increase by 1.0 (8.6 -> 9.6). Your SH would decrease by 8.5 (8.5 -> 0.0). This weapon falls into the 'Maces & Flails' category. It is a two-handed weapon.It can be maximally enchanted to +9. You took it off Edmund on level 4 of the Dungeon. (w)ield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.i hGi hPi hW#.######...........######## cryemore the Fighter#†######...........#Oni of Okawaru *.....#.#....'...........#Health: 23/88 ======------------------ #### #.#.####...........#Magic: 7/7======================== i hX...####...####...........#AC: 3Str: 29 ...##....................#EV: 8Int: 9 ...##....................#SH: 8Dex: 14 i h.XK...##....................#i hXXL:  7 Next: 48% Place: Dungeon:4 ...##..........÷@.########Noise: ---------  Time: 4456.8 (0.0) ...'...........)>##l) +1 whip (drain) ...#############)################ Nothing quivered i hX...'............)................ ...#####............############# i hY)### #............# )#######............# i h%Y÷..)........^.).....# ....................# i hDY_Okawaru accepts your kill. _Your Fighting skill increases to level 11!i hdY1Things that are here: i hY}_a +0 heavy dire flail; a +0 chain mail _Okay, then. i hYP_w - a +0 heavy dire flaili h'ci h~ci hki huYour Fighting skill increases to level 11!  Things that are here: _a +0 heavy dire flail; a +0 chain mail _Okay, then. _w - a +0 heavy dire flail  You start removing your armour.i hgu+7.8 (1i h|i hi hك$8.8 (2i hi h)i hsE49.8 (3i hi hB60.8 (4i hi h|A1.8 (5i h%i h, 9i h]0 _You continue removing your +0 kite shield. x5i h%i hPi h i h You finish removing your +0 kite shield.  You start unwielding your weapon.52.8 (6i hi h -) Nothing wielded _You continue unwielding your +1 whip of draining.i hi hi h  You finish unwielding your +1 whip of draining.  You start wielding your weapon.i h+3.8 (7i h< w) +0 dire flail (heavy) _You continue wielding your +0 heavy dire flail.You finish wielding your +0 heavy dire flail.i hi hX _w - a +0 heavy dire flail (weapon)k h2 H4.8 (1 _k h< k h l hƦh6=5l hݰl hl hZ 3l h] l h&a l hd ,l h6g ,l hi l hl l hm S7=l ho l hr l hr l hku l hx ,l h{ l hM~ l h~ 78l hр l hf ,l h l h ,l hP l h͔ M9l h l hO ,l h l h ,l h> l h l hݪ J30=l hf l h4 ,l hT l h^ l h l ho l h- 71l ha 2=l h l hl ,l h l h ,l h l h 72l h l h l h ,l h l h ,l h l h l h- I3=l h l h ,l hw Bl h l h l h S4=l hO l hi ,l h l h[ ,l h l h M5l hY l h ,l h l h ,l h l hn l h 76l h# l h& ,l h( l h+ l h, l hz. l hO1 l h1 T37=l h3 l hJ7 ,l h9 l hF= ,l h? l hEC a8=l hE l hQJ l hJ l hN l hUR l hR 29l h U l h.X ,l hZ l hx] l h] l hg l hth l hh :40l hj l hm ,l hp l hs ,l h(v l hx l hGy S1=l h{ l h~ ,l hP l h ,l hφ l h= a2=l h l h ,l hH l h ,l hߛ l h[ O3l h l h ,l hu l h ,l h l h i4=l hܶ l h׹ ,l h l h˿ ,l h l h 5=6l h ,l h l h O7l h/ l hw ,l h l hC ,l h5 l h i8=l h l hu ,l h l hB ,l ht l hD a9=l h l hp ,l hW% l hn) ,l h, l h3 P50l h7 l hC: l ht: l h@ l h@ ,l hSC l hF l h,G 91l h/J l hN ,l h Q l hT ,l hW l hZ l h[ S2=l h_ l hd ,l h\h l hl l hEl l ho l hr l hs K3=l h7w l hf} ,l hF l h ,l h l h^ O4l h+ l hw l h l h4 l h] ,l hU l hѝ l h L5=l h l h ,l h l hM a6=l hg l h3 ,l h l h7 ,l hz l h O7l h l h ,l h l h ,l h l h O8l h l hl ,l h l h ,l h! l h i9=l h l hf ,l h l h8 ,l h l h b60=l h l h ,l hb l h- ,l h} l h O1l h_ l h ,l h_ l hV l hy l h l h l h 92l h l h ,l hR# l h' ,l h* l hB. l h. N63=l h11 l h4 ,l h~7 l h;; ,l hH@ l hB l h@C W4=l hE l hI ,l hSK l hM ,l hN l h\Q ;5l hR l hT ,l hV l hY ,l hZ l h] a6=l h_ l hd ,l hf l hh ,l h5j l hl k7=l hp l ht l h8t l hv l hy ,l hA| l h~ l h %8l h^ l hm ,l h l hƊ ,l hS l h] ;9l h! l h ,l h l h ,l h3 l h b70=l hç l h4 ,l h l hF ,l hҰ l h k1=l h3 l h Bl hz ,l h l h l h %2l h{ l h@ ,l ht l h9 l h] %3l h l hK ,l h l ho ,l h l h< K4=l hs l h l h8 ,l hU l h ,l h l hn l h U5=l h l hb ,l h l hA,l hl h;6l hl h ,l hNl h,l hl hVa7=l hAl h ,l h#l h*,l h.l h88=l h;l h;l h>l hB;9l h=El h)I,l hHKl hsN,l hYRl hVl hV&80l haZl h^l h=_l hal h`iBl h oa1=l hlrl hZu,l hwl hz,l h|l h92l h2=l hl h,l hl h ,l hZl hڦ;3l hl h,l hl h,l h¶l hP;4l hl hT,l hl h,l h0l ha5=l hl h,l hl hl hl hHl hl h U6=l h1Bl hQl h,l h"l h;7l h)l h_,l h(l hc,l hl hl hK8=l hl hd 64883.0) _HP restored.l h(l h+E _Done exploring.n h$† .#....' ######## ...####...###...............n hz÷[.#######'.)@## #############)################'............)................n h'#####......############# )### .......n hKy# )#######............# n ho÷..)........^.).....# ..............#n hn h/9.0) n h _n h'n h+  There is a stone staircase leading down, spattered with blood here. _You see here a +0 club.o hcF[?25h[?0c  Enter note: p h, [?25l[?1cp h^4p hp h. _p h= 4p hI p hT p hcX .50 _p h#^ p h*   #### ### ....##############.# ........##.###5 [.@.....^.....# ..........O##.##.###.###  ...)...............#.#  ..........#..#..#.#.# ....j.....#..#..#.#.# ###..@.÷.#.........#O   ogre .####......##.####.###@   Sigmund (polearm) ........##+##.......#j   gnoll (polearm) #@..#########You climb downwards.p hW+ :=p h, p h- p h(7 .j@.  Level annotation: Sigmundp h4 5=2.3 (2.5p hɖ p h _The ogre closely misses you. _There is a stone staircase leading up, spattered with blood here.r h 4r h9 r hΜ r h% r h sj@..3.3 (1.0r h r hˇ ~ #†######...........##.#....'...........# #### #.#.####...........# ...####...####...........# ...##....................# ...##....................# ...##....................# ...##.r hb O[.######## 4 ...'..)@## ...#############)################ ...'............)................ ...#####............############# )### #............# )#######............# r h ÷..)........^.).....# ....................# ............# _The ogre barely misses you.r h r hz r h 5-4.8 (2.5r h r h. _You climb upwards.  There is a stone staircase leading down, spattered with blood here. _You see here a +0 club.s hb   You puncture the ogre!  The ogre is heavily wounded.79---==6.7 (1.9s hӗ s h = _The ogre hits you with a +0 giant club!t hR  You hit the ogre. You headbutt the ogre!  You kill the ogre!t h^ C)t ha j80---69-8.6t hYn t hQo P _Okawaru accepts your kill.u hK*' #.######.####### #†######.# #.#....'.# ##### #.#.####.#.####...####.#.##....#.##......#.##...........#.##.@[.########.'...........)>## .#############)###############.'......)............... ....#####.........############ u h"+#)### #............# #)#######............# #÷..)........^.).....# #.#u h{5u h5U--90u h8@u hC  Things that are here: _a +0 giant club; an iguana skeletonv hr ] † .#....' ##### #.#.#### ....####...###...........)[.#######'.>## #############)###############.Nothing quivered.##....# #....................#v h} v hB~ e1=-60 v hg~ _v hU v hH  Things that are here: _a +0 whip; a gnoll skeletonw h5C#†######.# #.#....'.# w hD #.#.####.# ####...####.# ##.# ##....# ##......# ##.)[.## '.)@## ##)##'..)...w hLD#####............## )### #............# w hD)#............# ÷..)..^.).....# ...........# w hXw h^X$1 w h{X _w h9cw hVh  There is a stone staircase leading down, spattered with blood here. _You see here a +0 club.w h4 w h"5 w h8 w h9< w h@ : _w hD w hD U2=w hQ Xw h8S ;3w hX w h] ,w ha w huf ,w hi w hn ;4w hu w hy ,w h| w ho ,w h w h a5=w hى w h ,w h w hϓ ,w h w h k6=w hz w h ,w h w h ,w hf w h' ;7w h w hռ ,w h w h ,w hn w h a8=w h w hb 809.0) _HP restored.w h+[ _Done exploring.x h 4x hl x h x h 81.0) _x h x h   #### ### ....##############.# ........##.###5 [.@.....^.....# ...........##.##.###.### x h8 u ...)....j..........#.#  ..........#..#..#.#.# ........@.#..#..#.#.# ###....÷.#.........#x h_ @   Sigmund (polearm) .####......##.####.###x h ij   gnoll (polearm) x h ........##+##.......# #@..#########x h̖ 1You climb downwards.x h :=x h Bx h  j..j   gnoll (polearm)  Level annotation: Sigmundx h d2--=3.1 (2.5x h x h _The gnoll hits you from afar with a +0 spear. _There is a stone staircase leading up, spattered with blood here.z hJ #### ### ....##.# .##.### [.<@....^.....# .j.##.##.###.### ...)...............#.# ...#..#....#..#.###....÷.#.........# .####......##.####.###........##+##.......# z hA z hh z hj.@@   Sigmund (polearm)j   gnoll (polearm)z hT3---z h4.1 (1.0 _z hz h{ h{ #### ### ....##.# .##.### [.j@.....^.....# .@##.##.###.### ...)...............#.# ...#..#..#.#.# ....#..#..#.#.# ###....÷.#.........# .####......##.####.### ........##+##.......#  #.@..#{ h{{ hS0-={ h 5{ h{ h _The gnoll hits you with a +0 spear. Sigmund hits you but does no damage. _There is a stone staircase leading up, spattered with blood here.| h 4| he | hκ | h- &6| h | h R #†######...........##.#....'...........# #### #.#.####...........# ...####...####...........# ...##....................# ...##....................# ...##....................# ...##.j[@######## 4 ...'..)@## | hr ...#############)################ ...'............)................ ...#####............############# )### #............# )#######............# ÷..)........^.).....# ....................# ............# _The gnoll closely misses you.| h 8-| h | h- c1=-7.6 (2.5| h9 | hy? _You climb upwards.  There is a stone staircase leading down, spattered with blood here. _You see here a +0 club.~ hŎ=  You barely miss Sigmund.~ hv  Sigmund gestures at you while chanting.~ hD,z  The magic dart hits you. The gnoll barely misses you.~ h,$69~ h5-C----=9.5 (1.9~ h:~ h=x _Sigmund completely misses you. The gnoll hits you with a +0 spear!~ h  You barely miss Sigmund. Your headbutt misses Sigmund.  The gnoll hits you with a +0 spear. Sigmund closely misses you.~ h t61------91.5 (2.0~ h ~ h 9 _The gnoll hits you with a +0 spear! h] page down [PgUp|<] page up [Esc] exit[top] h"8  c - a +0 kite shield  h"Jewellery (go to first with "=)  e - a +6 ring of strength (worn)  o - a +6 ring of dexterity (worn)p6 ring of dexterity  h" r - a ring of poison resistance Scrolls (go to first with ?) h9#f - a scroll of amnesia  i - 2 scrolls of teleportation  h#D j - a scroll of fog  t - a scroll labelled YMEAXU ZEIR  v - a scroll labelled OBRIOKL SOHOH Potions (go to first with !)  d - a fuming red potion  g - 2 potions of brilliance  h - a potion of lignification  k - a fizzy emerald potion  m - 2 lumpy coppery potions  h# n - 2 potions of curing  q - a fuming silvery potion  h#aTalismans (go to first with %)  h $a s - the quill talisman of Pooj Sas {*Corrode Fly Str+2 SInv} h,$bot h0 hB  h  v - a scroll labelled OBRIOKL SOHOH  d - a fuming red potion h hHB hQ  hU  h5Z  d - a fuming red potion  g - 2 potions of brilliance hT, h !  g - 2 potions of brilliance  h - a potion of lignification h- h1  h - a potion of lignification  k - a fizzy emerald potion ha|h - a potion of lignification. A potion which transforms the imbiber into an animated tree with branches capable of holding weapons. Such a tree has minimal evasion but increased healthand natural armour, and is resistant to poison, and immune to torment and drowning. However, it is rooted in place while the transformation lasts, and cannot teleport. If you quaff this potion your AC would be 23. It is an uncommon potion. Stash search prefixes: {inventory} {rPois rTorment rDrown} {potion} {resist poison} {poison resistance}  haMenu/colouring prefixes: identified dangerous_item potion _________________ “Before her prayer was ended, torpor seized  on all her body, and a thin bark closed  around her gentle bosom, and her hair  became as moving leaves; her arms were changed  to waving branches, and her active feet (q)uaff, qui(v)er, (d)rop, (=)adjust, or (i)nscribe. hG  hGReally quaff the potion of lignification? Y - Yes  N - No h h hk#†######...........#cryemore the Fighter#.#....'...........#Oni of Okawaru *..... #### #.#.####...........#Health: 71/132 ============------------ ...####...####...........#Magic: 7/7======================== ...##....................#AC: 23 haStr: 29 ...##....................#EV:  1 Int: 9 ...##....................#SH: 0Dex: 14 ...##..........j[@########XL:  7 Next: 69% Place: Dungeon:4 ...'...........)♣##Noise: ==-------  Time: 4693.4 (0.0) ...#############)################ w) +0 dire flail (heavy) ...'............)................ Nothing quivered ...#####............############# Tree  hH)### #............# )#######............#@   Sigmund (polearm)  h' d÷..)........^.).....#j   gnoll (polearm) ....................#  hK ....................#You closely miss Sigmund. Your headbutt misses Sigmund.  Sigmund laughs darkly. hm Sigmund hits you but does no damage. The gnoll hits you with a +0 spear! _The gnoll barely misses you. Sigmund hits you with a +0 scythe.  h u_Okay, then.You turn into a tree. Your +0 robe melds into your body. hI-4.4 (1 hN& hn(  Sigmund laughs darkly.  Sigmund hits you but does no damage. The gnoll hits you with a +0 spear! _The gnoll barely misses you. Sigmund hits you with a +0 scythe.  h(_Okay, then.  You turn into a tree. Your +0 robe melds into your body. _Your roots penetrate the ground. The gnoll hits you but does no damage. h  You barely miss Sigmund. Sigmund hits you but does no damage.  The gnoll hits you but does no damage. x2 h  Sigmund points at you and mumbles some strange words. h/g:63 hgF-=6.4 (2 hts hu1 _The puff of flame hits you! hv  You hit Sigmund.  Sigmund is lightly wounded.  The gnoll hits you with a +0 spear. Sigmund hits you but does no damage. h4 d1--8 hf  h\ V _The gnoll completely misses you. h  You thump Sigmund!  Sigmund is heavily wounded. hul  Sigmund casts a spell at you. h`  h4   h2The magic dart hits you but does no damage.   h݂IThe gnoll hits you but does no damage. Sigmund hits you with a +0 scythe. hG h= ḧ́700.3 (1.9 hn h  hR h._The gnoll hits you but does no damage. h  You hit Sigmund.  Sigmund is heavily wounded.The gnoll hits you with a +0 spear. h  Sigmund points at you and mumbles some strange words. hP  The magic dart hits you but does no damage. hl56--2.3 (2.0 h hb^ _The gnoll hits you with a +0 spear. Sigmund hits you but does no damage. hi  You barely miss Sigmund.  Sigmund is heavily wounded.The gnoll hits you but does no damage. Sigmund hits you but does no damage. h) c52---4.2 (1.9 h!  h$ 9 _The gnoll hits you with a +0 spear. hj  You closely miss Sigmund.  Sigmund is heavily wounded.The gnoll hits you but does no damage. Sigmund hits you but does no damage. h!3 h6-6.2 (2.0 h h< _The gnoll hits you but does no damage. h  You hit Sigmund.  Sigmund is severely wounded. h!4 h&8.1 (1.9 hi+ h-a _Sigmund hits you but does no damage. The gnoll hits you but does no damage. h~mSigmund is severely wounded. _Sigmund hits you but does no damage. The gnoll  You closely miss Sigmund.  Sigmund is severely wounded.The gnoll hits you but does no damage. Sigmund barely misses you.  hl  Sigmund casts a spell at you. h hea55==10.0 h hO9( _You easily resist. hn;  You completely miss Sigmund.  Sigmund is severely wounded.The gnoll hits you but does no damage. Sigmund hits you but does no damage. h; 0-1.9 hF  hI < _The gnoll hits you but does no damage. h@  You hit Sigmund.  Sigmund is severely wounded.The gnoll hits you but does no damage. hƍV  Sigmund casts a spell at you. h  h/  The magic dart hits you. The gnoll completely misses you.47---3.9 (2.0 h08 _Sigmund hits you with a +0 scythe! hm Sigmund casts a spell at you.The magic dart hits you. The gnoll completely misses you. _Sigmund hits you with a +0 scythe!  You hit Sigmund.  Sigmund is severely wounded.  The gnoll hits you but does no damage. Sigmund hits you but does no damage. hJn X8--5.8 (1.9 h  h < _The gnoll hits you but does no damage. hYou completely miss Sigmund.  Sigmund is severely wounded.  The gnoll hits you but does no damage.  Sigmund laughs darkly.   h5Sigmund hits you but does no damage. The gnoll  Sigmund says, "I'm your fate." hG97.8 (2.0 h h: _Sigmund hits you but does no damage. h,?  You barely miss Sigmund.  Sigmund is severely wounded.The gnoll hits you but does no damage. x2  Sigmund points at you and mumbles some strange words. hn h.t5=9.7 (1.9 h]z hS}1 _The puff of flame hits you. hr  You impale Sigmund!!  You kill Sigmund! h0  h)j   gnoll (polearm)  Okawaru accepts your kill. hk#†######...........#cryemore the Fighter#.#....'...........#Oni of Okawaru *..... #### #.#.####...........#Health: 51/136 =========--------------- ...####...####...........#Magic: 7/7======================== ...##....................#AC: 23 hStr: 29 ...##....................#EV:  1 Int: 9 ...##....................#SH: 0Dex: 14 ...##..........j[)########XL:  7 Next: 108% Place: Dungeon:4 ...'...........)♣## hLNoise: =--------  Time: 4721.7 (2.0) ...#############)################ w) +0 dire flail (heavy)  h...'............)................ Nothing quivered  hF...#####............############# Tree )### #............# )#######............# h,j   gnoll (polearm) ÷..)........^.).....#  hNk....................# ....................# hqSigmund points at you and mumbles some strange words. _The puff of flame hits you.   hYou impale Sigmund!!  You kill Sigmund!Okawaru accepts your kill. _The gnoll hits you but does no damage. x2 h -You impale Sigmund!!  You kill Sigmund!  Okawaru accepts your kill.  hL_The gnoll hits you but does no damage. x2  Your Fighting skill increases to level 12!You have reached level 8! h/  --more-- h5/147-8/88 4%  h h,4 _ hDw  You puncture the gnoll!  You kill the gnoll! hf )  Okawaru accepts your kill. h6=5=3Tree  hy _Your transformation is almost over. h'F4 hQ hSF _Unknown command. hyk  hpl q7=--4.7 (1 _ hHz  hO|  hW--5 hǡ h h<6 h h; h h@87 h h hJ4 h8 h h h hA h{89 h h h h h7O60 h h, hM hd  You feel less wooden. hT60/98 ===== h</  9  h h _Your +0 robe unmelds from your body.1===== h h, h hj2= h h B h , h h hE3= h  h, h3 hJ#, h% h(P4 h#, h0, h3 h^8, h; h? h? h@35 h h, h  h? h{M6= h hN, h h h h! h% h`&L7= h* h/, h'8 h\9, hk; h=P8 hB h%G, h J h3N, hO hQP9 h~S hU, hX h[, hW^ h` h.aO70= hc hf, hh h)lX1= hal h@n hxp hp hs h2w, hx h {<2 h~ hT, hX hɢR3 h(, h h1 h^ h/ h$b4= hW h, h h hO5= hI hI, h2 h, h h h&6 h> h>, hB h, hR7 h% h, h>, h h<  h hPL8= h+ hH, h h$, h& hg/ h/O9= h3 hV, h;X hZ hZ'80 hn\ h_, hWa hd hNd h f hIi<1 hl h83609.0) _HP restored. h h[ _Done exploring. hFM. h#######†###### #.#....' #### #.#.#####...#### h M................## h9)@)########'...........)>## hg%#############)################ ...'............)............................ hk........#.#..........# hC h#7 h:.0) _ h  h  hߥe_You see here a +0 chain mail. hu#.######.##†######.# #.#....'.#  #.#.####.# ####...####.# ##.# ##.# ##.# ##.)[@## '.)>## ##)##'..)..#####............# ### #............# #............# ..)..^.).....## h | h|-8 _ hх h  Things that are here: _a +0 scythe; a +0 robe; the human corpse of Sigmund hnq hsPick up what? 22/52 slots (_ for help) Hand Weapons (select all with ))a - a +0 scythe Armour (select all with [)b - a +0 robe  h;tCarrion the human corpse of Sigmund [Up|Down] select[Esc] exit  h^tLetters toggle [.|Space] toggle selected[top] h<_A +0 scythe. A farm implement, usually only used by untrained mobs in combat. In practice, it's quite similar to a halberd. Base accuracy: -3 Base damage: 13 Base attack delay: 1.5 This weapon's minimum attack delay (0.7) is reached at skill level 16.Your skill: 2.0At 100% training you would reach 16.0 in about 3.7 XLs.Current attack delay: 1.4. Damage rating: 23 (Base 13 x 147% (Str) x 125% (Skill)). This weapon falls into the 'Polearms' category. It has an extended reach (targetwith [v]). It is a two-handed weapon. It can be maximally enchanted to +9. You took it off Sigmund on level 4 of the Dungeon. Stash search prefixes: {Polearms} {two-handed} {melee weapon} Menu/colouring prefixes: identified melee weapon _________________ “It was instinct. Illogical as lightning striking and not hurting. Each day the  grain must be cut. It had to be cut. Why? Well, it just did, that was all. He he Pick up what? 22/52 slots (_ for help) Hand Weapons (select all with ))  a - a +0 scythe Armour (select all with [)b - a +0 robe Carrion the human corpse of Sigmund  hf [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top] hJ hG5  h>  hOK w#.######...........######### cryemore the Fighter#†######...........#Oni of Okawaru *.....#.#....'...........#Health: 98/98 ======================== ### #.#.####...........#Magic: 8/8======================== ..####...####...........#AC: 3Str: 29 ..##....................#EV: 9Int: 9 ..##....................# hK SH: 0Dex: 14 ..##....................#XL:  8 Next:  5% Place: Dungeon:4 ..##..........)[@########Noise: ---------  Time: 4838.7 (0.0) ..'...........)>## hK w) +0 dire flail (heavy) ..#############)################# Nothing quivered ..'............).................  hL ..#####............############## ### #............# #######............# ..)........^.).....# ...................#  h;L _HP restored. _Done exploring. _You see here a +0 chain mail.  Things that are here:  hpL _a +0 scythe; a +0 robe; the human corpse of SigmundOkay, then. huX  hX  hb  he . _ h] #.######. #†######.# #.#....'.## #.#.####.#.####...####.#.##.#.##.#.##.#.##.)@)##.'.)>##.##)#.'..)..#####............  h)### #............# )#............# ÷..)..^.).....# .# h9 h29.7 (1 _ h  hs _You see here a +0 chain mail. h J #.######. #†######.# #.#....'.## #.#.####.#.####...####.#.##.#.##.#.##.#.##.@[)# h #.'.)>##.##)#.'..)..#####...... #)### #............# #)#............#  hP #÷..).^.).....# #.# h  hu .40 _ h  h[ l _Items here: )) ÷ †. h= 3 hA  hPp &0 h{t  hT}  h̀ E _Done exploring. hY † .#....' ##### #.#.#### ....####...###...........)[)#######'.>## #############)###############.Nothing quivered.##....# #....................# hH1.7 (1 _ h@ h  Things that are here: _a +0 whip; a gnoll skeleton h #†######.# #.#....'.#  #.#.####.# ####...####.# ##.# ##....# ##......# ##.)[)## '.)@## ##)##'..)...#####............## )### #............# )#............# ÷..)..^.).....# ...........#  hc  h# -2 _ h  hq  There is a stone staircase leading down, spattered with blood here. _You see here a +0 club. h4 h h h!-3 _ h# h7` #### ### ....##############.# ........##.###5 [.@.....^.....# ...........##.##.###.###  ...)...............#.#   h..........#..#..#.#.# ..........#..#..#.#.# ###....÷.#.........# .####......##.####.### ........##+##.......# #@..######### h h  hZ-5.2 (2.5 h` hb _You climb downwards. _There is a stone staircase leading up, spattered with blood here. h%h4 hFm hn h I h. ####### ....##############.#.............##.###[<.....^.....# ##.##.###.### ...).........#.#  ...#..#..#.#.# .#..#..#.#.# ###....÷.#.........#.####......##.####.###j   gnoll (polearm, wandering) ...j....##+##....... #..@..######### #....#0.0)6.2 (1 _A gnoll comes into view. It is wielding a +0 spear. h~& #### ### ....#.# .##.### [.<.....^.....# .##.##.###.### ...).#.# .#..#..#.#.# .#..#..#.#.# ###....÷.#.........# .####......##.####.### h4 ...j....##+##.......# #........@..#########  #.# h hj   gnoll (polearm).j hM&7 h  h  h- #######....##############..................##.###[<.....^......##.##.###.##)........#.#  ...#..#..#..#.. ###....÷.#.........####......##.####.##...j...##+##.......# #........@..########....######+ h4  h! hj.8 h)  h<+  hN#######....##############..................##.###[<.....^......##.##.###.##)........#.#  ...#..#..#..#.. ###....÷.#.........####j.....##.####.##.......##+##.......##........@..########...######+ h5H # h hfw.j9 h h h}# ###.#######.# ......##.### [.<.....^.....# .##.##.###.### ...).#.# .#..#..#.#.# .#..#..#.#.##....÷.#.#  .####.j....##.####.###  ........##+##.# #........@..# # h}.....# ######......+  #......# h h h=j.j 2 gnolls (polearms, 1 wandering)j h'50 h hzs _A gnoll comes into view. It is wielding a +0 spear. hi # ###.######.#.....##.### [.<.....^.....# .##.##.###.### ...).#.#.#..#..#.#.#.#..#..#.#.#.####..j.÷.#.#  .####......##.####.### ........##+##.# #........@..# #...........# ######j.....+  #......#  The gnoll shouts!j)j.1--==1 _The gnoll hits you from afar with a +0 spear! h~A#########......##############.............##.###[<.....^......##.##.###.##)........#.# .#..#..#####..j.÷.#.........####......##.####.##.......##+##.......##........@..#########.....j.....#  h~######......+ #......# h hHa  The gnoll barely misses you. hZjj.j 3 gnolls (polearms, 1 wandering) h.-2 hx hGu _A gnoll comes into view. It is wielding a +0 halberd. h5H  The gnoll shouts!  You impale the gnoll!!  You kill the gnoll! hJ h K hK h>L hU)jj.. 2 gnolls (polearms) hYm2--6==4.1 (1.9 h*a hbP _Okawaru accepts your kill. hC hM hM6j. hO5--50 hPX h[S _The gnoll closely misses you. h#########......##############.............##.###[<.....^......##.##.###.##)........#.# .#..#..#.####..@.÷.#.........####.jj...##.####.##.......##+##.......# #........@..#########....######......+ #......#. h,~88---6 he h _The gnoll hits you with a +0 spear. The gnoll closely misses you.Things that are here: _a +0 spear; a gnoll corpse hv  You impale the gnoll!!  You kill the gnoll! h )   gnoll (polearm)  Okawaru accepts your kill. hw77----7=8.1 (2 h hy _The gnoll closely misses you. The gnoll hits you with a +0 halberd! hv  You impale the gnoll!!  You kill the gnoll! h'D) hQ,p8=--960.0 (1.9 hR4 h6P _Okawaru accepts your kill. h _ ......##############.............##.###[<.....^......##.##.###.##)........#.# .#..#..#...####..).÷.#........)@...##.####.##........##+##.......# #..@..########.....##......#..$.j@.> h] K--10 h=  hH  Things that are here: _a +0 spear; a gnoll corpse hmK3 h\9= _ haB hc hc&80 hf hl, hm hrq, hs hw hw%1 h{ hy, h< h h3K2= h/ hڍ h h h—, h] hǟ hU3= h h, h h, h h2;4 h h4, hF h|, h hF;5 h h|, h| ha6= h] h@, h hu, h hk7= h h, ha h6, h hq Q8 h , h  h  h  hh  h  h %9 h B h}  h)" , h%  hL*  h* E90= h#-  hG1 , h3  h7 91 h7 2= h:  hA , hD  hH , hgJ  hM ;2 hP  hS , hTV  hFZ , h\\  h` ;3 haa  he , hog  hj , h.m  hq  hr K4= h{ B h|  hl 5= h  h  hi  h , h  h  h1 %6 hN  h , h  he , h  h  h %7 h_  hU , hª  hw  h  h>  h a8= h  hR 1 _HP restored. h 3 h  h  h , h  h  hU g.....##.##.###.###...)........#.# ....#..#..#.#.# .....#..#..#.#.# .####..).÷.#..####.))...##.####.##........##+##.......# #...........######### #......@....# --917.0 (56.0)######......+  #......#  #......# .#..$....>.#.......# #.)# 8.0 (57 _Found a club. h3 h" h h haO= h hM , h h2 h, h h| h, h8! h# h&, h' h/-, h. hd6N _You now have 243 gold pieces (gained 14). h83 hSc .####.))..#. ........##+##.......# #...........######### #...........#  ######......+  #......#  #......#  ###......###  +@.......>.. ####.......# #......)# #.......# #.......# #.......# #.......# #.......#####...#....#...........'27.0 (9.0).........##.======8.0 (10.0)  _As hc, you open the door, it creaks loudly! h3w3 hw h| ho} h|, h4@  There is an open door here. h h _ hӄ hn h, h h h, h h6 h, hϖ h h, h8 h h, h` hF h, h h hm, h% h h hB h h hկ h h h̲ h , h h hX h, h h h h< h h h, h h h h h h7 _You open the door. h]3 h hD@  There is an open door here. h #######. # #. ##### #.....# (#.#######...###.....###.....................'....#.....##...........###........##........####........'.........#.@#...#.....# h]------47.0 (19..###.#.....#.....# #.+.....########## ###.....# #.....# ####.##  ha------8.0 (20 h h% _Found 4 stones. hd hR  Skill  Level Train  Apt Skill  Level Train  Apt  a * Fighting  12.2  100%  +3   k - Spellcasting   0.0    +1           b - Maces & Flails   0.0     0       h c + Axes   1.1     0   l + Invocations   0.0    +2   h d - Polearms   2.0     0   m + Shapeshifting   0.0    -1   e + Staves   1.1     0   h$@     f - Unarmed Combat   0.0    -1               hF_     hi$     g - Armour   0.0    -1   hx     h - Dodging   2.6    -1       h i - Shields   2.6    -1       j - Stealth   0.0    -2   ha     h         h2_     hV         h{         hT     hThe percentage of incoming experience used to train each skill is in brown.  Skills enhanced by cross-training are in green.   h[?] Help[=] set a skill target   h}[/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets h hF h######### cryemore the Fighter.#.....# # Oni of Okawaru *.....#.##### #.....# # Health: 98/98 ========================(#.#######...###.....### Magic: 8/8========================.....................'.. AC: 3Str: 29..#.....##...........### EV: 9Int: 9 h........##........####SH: 0Dex: 14........'.........#XL:  8 Next:  9% Place: Dungeon:5.......@#...#.....#Noise: ---------  Time: 4948.0 (0.0)........###.#.....#w) +0 dire flail (heavy)........# #.+.....# h+yNothing quivered######### ###.....##.....#####.##  hN_You now have 243 gold pieces (gained 14). _As you open the door, it creaks loudly! _There is an open door here.  hpK_You open the door.  There is an open door here. _Found 4 stones. hZ4 h hM h Y h h h h hu h  h h  h hs h! h$, h% h( h* h* h, h1. h0 h0 h1 h3 h5 h(6 h"7 hF: h@< h< h> h? hoA, hMB hD hF hSG hsH hK  hK hK_You open the door. hM hUN hO haT@  There is an open door here. h2W hX _ h?Y h\ hO_ h_ h,a hc h!f hf hg hyj hl hm hjn hTq his hs h8u hy hc| h| h7 hm hZ hʅ hi he hw h؍ hr hS h̓ h: h-$  hJ_j - 2 scrolls of fog (gained 1) h h h h h< h h' h{ hV hճ h h h h h h hx h h hJ hO h h h.  h  h6#######  h"]#########.......######### h###.......#................ ### #...[....<... #.# ##...............##.# #.####........#.@....)........... .....'........#..............#..# #..###........#..............#..#  h<...# ###+######....####..).÷.#... ...# hT#....####.)) h...##.#  h ..## h`C#...........##+##..  h..+ hN#####...........### ..# hj#...........# ..###########......+ hOYou pick up a book of Winter and begin reading... h085.0 (37.0) h} h%6.0 (38 h h6   hnYou add the spells Frozen Ramparts, Ozocubu's Armour and Metabolic Englaciation_to your library. h!3 hM3 h5 h; h? h? h0D hH h.L, hMN h3R hU, hW h\ h>_, h/a h2b h)d, he hg hi, h1k hCm ho hAo h^p h'q hq hr h~r hs hs hs h"t hu h[v hyv hv hy  hy1_You open the door. h{3 h3| h(X h@  There is an open door here. h h _ h h$ h' hY hʉ hN hU, h hX h, h_ h h h h h hҠ h h h hc h h hN h%, h hۭ### #...........[..... #.# ##..................###.####........#................'........#.......###..###........#..... h* #.......# ###'######....# ###.......# #.# #....#  hG.........######.# #..... ##.#....+@.....# ##### hlo #......######## #. h ####...## ####  h##...# #. #####.#.# ##### #....  h.....(#.#######...###....  ................  hk ####...#.....##...  h: #.........##..## h5E  hd...#......... h!L......#....'5006.0 (20 hF...... hgW###..## h hȽM======7.0 (21 h hu= _As you open the door, it creaks loudly! h~  h~  h  h4  hH  h~  hY  h @  There is an open door here. h  hZ  _ h  h`  h , h  h͙  h , h  hv  hΟ  h  h  ho  h{ , hۤ  h  hY  h  hh  h  hj , hY  hX  hޱ  h  h  h  h , hٶ  h  h , h  h  h , hI  h  h , hV  hV  h , h  h  h  h  h$  hf  h , h  h  hv  h  h  h  h  h  h  h  h  h!  h  h  h  hb  hX r _d - 2 fuming red potions (gained 1) hM  hw  h  hZ  h  h  h  hr  ho 7 h ## ... ######  .... #....# h   ..... #.##.#.....# ###   h .##.#.....# #.#  h >......@..........###.##------29.0 (22 hZ ] .#..................... h|  #.#####.##..###..###.. h  ........# #.......#  h ######.####.......# #...........## h p ######.#....'. # h= Q## #### h  h* &------ hM &30.0 (23 h@  h[ ; _Found a stone staircase leading down. hI h h6B hq h, h h h^ hG h, h0 h' h:, h ha hH, h hۚ h h֛ h. hr h h h hs h, h: h h, h h hӨ, hb hD h', h h h?, h# hõ hx, h7 h0 h h h h h, hb h #........##.##.#.... ###......##.##.#....  h #..>................  ###.#...............  h #.#.#####.##..###.  #.#...........# #.  #.###.######.####. hS  #..##.# #......  #@.##.# ######. h  #.....# #  h" ###..#....# #  ##.#... hY.#  #.#....# # #......# ..  h##.....+ .. #....#  ##### hT-47.0 (17 h,8.0 (18 h hc _h - a scroll labelled PUMEKI FEAFAG hRI hV hW h8X h\, h\ h\ hN] h^ hB` hp` h a hqb hdd, hd h{f hg, hh hk hl hl hm ho hDq h~q hr ht hNu hzu hv hx hXz, hz h%  hσ #.#.... hM# #.......#   h#.###.######.####.......#  #..##.# #.....### #..##.# ######.#....' #.....##### #......### ###..#....# ####...##  ##.#....# ##...#  #.#....# #####.#.#  #.....@# .....(#.##57.0 (9.0) h.h ##.....'..............  ht##....#####<####...#.. ###### #......  h߅S#...... ##.....  #.....  #.....  ###### h-   h,1_You open the door. hYY _Found a stone staircase leading up. h$ 3 h7%  h'  h(  hW) $ _ hu- , h. , hh/  h2 @  There is an open door here. hu4  h4  _ h{5  h7  h28  h8 , h9  h:  h1;  h_;  h>  h@ , h@  hB  hE , hF  hM  hGO , h2P  hS  h|U , h{V  hTZ  h\ , h]  h_  hb , h$c  hef  h9h , hVi  h2l  hn , ho  hs  hu , h5v  h%y  hz , h{  h~  hɀ , h%  hO  h , h/  h  h , hS  hˎ  h , h  hL  h X ha , h6  hT @  There is an open door here. h  hd  _ hԠ  h  hL , h  h  h , h/  h  hǫ , h  h 7 _You open the door. hɰ 3 h  h @  There is an open door here. h)  h  _ hh  h#  h , h+  h  h ............'.>. ...#.....##...........####....... .........##........#### #......) .........'.........# #..... #........#...#.....# #....... #........###.#.....# #....... #........# #.'.....# #....... ########## ###.....# #....... #..@..# 85.0 (28.0) ####.##  .# .#..#(##  h_  h  h ,6.0 (29 hP  h ) _Found 3 boomerangs. h0 3 hu  h  h , h! , h#  h#  h$  h&  hz(  h(  hp)  h*  h,  h,  h-  h./  h0 , h51  hV2  h3 , h3  ha5  h6  h6  hT7  h); ?  You see here 3 boomerangs. hF ###.#.....# ## ......# #.'.....# #.......# ####### ###.....# #.......#  #.....# ####.## #.# #.## #..#####(@.# 93.0 (7.0) ###.# ..>....##..... .###. # hH  h>H  hnH $4.0 (8 hP Q _Found a stone staircase leading down. hI h_ h, h, h, h h hd, h h h, h hq h`, h h, h0 hx _i - 3 scrolls of teleportation (gained 1) h3 hX h h$, hK hE hK, h hz h4, h  h h, h h h, h hY h, hB hp h h hU h hn h h# h h3 he h hE hC hs h hd7 _You open the door. h h hr h@  There is an open door here. hU h _ h; h  ho  h  hF  h  h  h  h" h h, hl h h#, h h ho, h hw h, h h hv, h( hR"X h# h %, h*& hf' hw(, h ) h* h+ h+ hQ, h- h. h. h/ h10 h 1 h71 h1 h3 h3 h4 hv4 h5 h6 h6 h27 h_8 hW9, h9 h: h; h; hk< hg= hO> hm> h> h@ hA, hKB hC hD h5E hdE hF hG hH hH hAJ h##. ###..#...# l   iguana (asleep).. #..#...# h`## #..#...# h}1158.0 (64.0) h˨ .l   iguana (asleep)  An iguana and a scorpion come into view. h,9.0 (65 h  h|5 _The scorpion moves out of view. hu #.###.... #.# #.##+## #.# #.....# ############.# #.....###.l h.#.# #.....'.#..#.# #.....#.#.#.###.....#.# #......'.....#####.##.#.@...##.##.# #.# #.........##.# #.##.######....# #.#.. #.##.#####.#.#.s. #.##.##..... h..$.. .###.#...... s   scorpion......# .. #........ l   iguana (asleep) h###.. ##. ###..#... .. #..#... h h>s.. h160.0 (1.0)  h{ h+ _Found 10 gold pieces. hs ###......### #.###.... #.# #.##+## #.# #.....# #############.# #.....##.l.#.# #.....'....#.# #.....#..#.###.....#. .'.....#####.#.....##.##.# #.>.#.........##.# #.#.######....# #.#.s# #.##.######.#...# #.##.##.$... .###.#......#. .. #....###.. ##. ###..#s.1 h&| A _Found a staircase to the Ecumenical Temple. h[C M###......### #.###....# #.# #.##+## #.# #.....# #.# #.....##.l.#.# #.....'.#..#.# #.....#.##.#.###.....#.##..@...'.....#####.##.#.....##.##.# #.#>.#.s. hC ##.# #.##.#.#.######....# #.##.#.#..# #.##.#####.#..#.#...# #.##.##. hC 3.....$... .###.#.......#. .. #. hD r###.. ##. ###..#. h6F  hG  hM .ls.l hM &2 h T  hU  h |  You impale the scorpion!!  You kill the scorpion! hݝ  hp  h .l†l   iguana h 3101/10116 h۩ ===3.9 (1.9 h  h P _Okawaru accepts your kill. hэ ###......### #.###....# #.# #.##+## #.# #.....# #.# #..... # h'.#.# #.....'. ..#.# #.....#. #l......#.###.....#. #.@....'.....#####. hL #.#.†...##.##.# #. >.#.##.# #. hq #.#.#.######....# #. #.#.#..# #.##.#####. h ..#.#...# #.##.## h .....$... .###.# hގ+ ......#. .. # ###.. ##. ###..# hj hgh.l--- h40 h ha #>.# ###......### #.###.... #.# #.##+## #.# #..... #############.# #.....###.#.# #.....'......#.# #.....#.@.....#.###.....#l.....'.....######.#.#.†...##.##.# #>.#.........##.# #.#.######....# ##..# #.##.######.#...# #.##.##.$... .###.#......#. .. #.... h0-=--5 h` h=+ _The iguana bites you. h  You hit the iguana.  The iguana is moderately wounded. hG-7.8 (1.9 h hi _The iguana barely misses you. The iguana bites you. hUyz  You bludgeon the iguana!!  You kill the iguana! hof. hÆk1=9=9.8 (2.0 h h}P _Okawaru accepts your kill. h? t #### #.###.... #.##+##....###############...........'....# #...###.#'.....#####.#.#.†...##.##.# #.>.#........#.#..#.....#.###.. ##. ###..#.  hE K--70.8 (1 hJ  hK  h63 hl h- h0, h, h, h h{ h h,9= h" h h h h' h h]##...........#.# #.....#.............#.# #.....#...#.#.......#.###..... h..#.#.#......'.....### #.#.#.#.†...##.##.#  #.>.#.........##.#  #.#.#.#.######....# ..#.#.#..# #.##.###... h# #.##.##..--4.8 (4.......$.....(..###.#............# h #.....#######..#..###. ###.. h ##.#...... #..  h:#.#..#### #..#  h]#.# .. #..#  h~f.⌠ ####  hA5.8 (5 h h% _Found 2 stones. hI h hB hB hv _You now have 253 gold pieces (gained 10). ho h hD, h h hN, hr h h%J..#.>.#..##.# #.#.#.#.#.######....# #...#.#.#..# #.##.#####....#.#...####.#.##.##... h.............(..###.#.............#...... #......#######..#..###. ###..#. ##.#...... #..#. #@#..#### #..#80  h#.# .. #..#  h#.⌠ #####  h##.∩ ⌠.⌠ h56 ####  hS  h hP+1.8 (6 hS _Found Byashram's Antique Armour Shoppe. h/R3 h:S hU hW h\B hG^, hG_ hxa h=c, hd hgR  There is a fountain of clear blue water here. h j5 _ hl hr hHxWelcome to Byashram's Antique Armour Shoppe! What would you like to do?  a -  180 gold a chain mail  b -  330 gold a shimmering chain mailc -  135 gold a cloak  d -  135 gold a pair of boots  hx e -  135 gold a pair of boots  f -  135 gold a pair of gloves  g -  270 gold a transparent ring mailh -  27 gold a robe  hx} i -  270 gold a scorched scale mail You have 253 gold pieces.  hxZ[Esc] exit hx~[!] buy|examine items h.y[a-i] mark item for purchase [/] sort (type) hJy[A-I] put item on shopping list h   h:....#.#...####.#.##.##..... cryemore the Fighter.............(..###.#...... Oni of Okawaru *..... h.........#...... #........ Health: 101/101 ======================== h#######..#..###. ###..#... Magic: 8/8========================##.#...... #..#... AC: 3 hStr: 29#.#..#### #..#... EV: 9 hQwInt: 9#.#...# ht#..#... SH: 0Dex: 14#.⌠.⌠.# h####### XL:  8 Next: 19% Place: Dungeon:5##.@..# hNoise: ---------  Time: 5185.8 (4.0)#⌠.⌠##w) +0 dire flail (heavy) hA#####Nothing quivered h h?  h}  _Okawaru accepts your kill. _Found 2 stones. _You now have 253 gold pieces (gained 10).  hc_Found Byashram's Antique Armour Shoppe. _There is a fountain of clear blue water here.   h>There is an entrance to Byashram's Antique Armour Shoppe here. h  h  h . _ h-I h h h __Found 2 stones. _You now have 253 gold pieces (gained 1 hu0). _Found Byashram's Antique Armour Shoppe. _There is a fountain of clear blue water here.  There is a fountain of clear blue water here. hD h5 _ h h, hV hB hT h h? hn h h hx, h h h} h ho hG h, h h h, h, h h, hG h) h##...........#.# #.....'.# #....#.# #.....#.# #...#.#.#.###.....#.# #..#.#.#......'.....#####.# #.#.#.#.#.†...##.##.# #.#  hy..#.>.#.........##.# #.# .#.#.#.#.######....# #.# ...#.#.#..#<...#.##.#####.## ....#.#...####@#.##.##.....###95.8 (10.0) h(.............(..###.#........#.........#......# #........#.# h#######..#..###.# ###..#...#.####.#......# #..#...#... h#.#..##### #..#...#####.#...# hZ#..#.......#.⌠.⌠.# h80###########  hOH##.∩..# h5 B6.8 (11 hQ h9 _Found a stone staircase leading up. h3 3 hX4  h;  hB B hC ;  You see here 2 stones. hPF  hF  _ hG  hJ  hL , hN  h!Q  hS , h@T  hW  hY , hZ  h\  h_ , h`  hf X hh  hwj , hk  h`m  hn , ho  hr X  There is a staircase to the Ecumenical Temple here. hs  h@t  _ ht  hhv  hw  hw  hhx  hy  h{  h!{  h{  h  h  h΂  h  h  h  hɇ  h`  h  hf , h  h X  There is a staircase to the Ecumenical Temple here. hґ  h  _ ho  hK  h , h+  h  h! , h X h  hɰ  h  hݲ  hH  h  h  h  hԹ  ha  h , h  h>  h , h  h  h` , hd  hJ @  There is an open door here. h$  h  _ h  h  h , hy  hL  h!  hJ  h  h  hn , h  h  h  h  h  h7  h  h  h  h  h , h  hL  h  h  h  hW  h  h  h$  h\  hQ , h  h3  h  h  h  h  h  h   h  h  h  h  h<  h  h , h  h  h , h  h  h , hl  h}  h~ , h  h  he , h  h  ht , h5  h & .......####.......# ....#### #......)# ....# #.......# ....# #.......# ....# #.......#  hH& E....# ## ....# #.......# ....# #+#  hi& ##.## ######## #@#   h& #.# #......# #.#  #.## #......###.#   h& Y#..###..........#   h& ##(..#.......#######.#.......# h& I#........## h' v#>.......# h:' G###......## h- 7#......)#.......#......#.....#....#...'239.8 (43 h4  h4 G======40.8 (44 h? S _As you open the door, it creaks loudly! h^'I h' h-* ht* hR. h/@  There is an open door here. h1 h#2 _ h!3 h7 h3:, h: hX= hV?, h@ hB hD hD hyE hG hI hI hJ hL hO, hO h[<  You see here a +0 club. h\ h[] _ h^ h a hb, hc he hqg, hh hl h}m hCn hn hr hFt, hCu hA{ h|, h~ hb hӀ, hǁ hN hW hx hK h)........#.#........#..#..#.#.#........#..#..#.#.#####..).÷.#.........#####.))...##.####.###.....##+##.......# ##...........#########  #...........#########......+..------55.8 (15 ....### .... ..### ....'........>... ....####.......### .#### #......)# .# #.......# .# #....... h=------ h hLE _Done exploring. h.).#.#.#..#..#.#.#.#..#..#.#.#.####..).÷.#.#.####.))...##.####.###.##+##.##.# #.######......+.@.# h.# #......###.#.# #......# #.#.###......###.#.'.>...#.####.......###.#### #...... h7`)# ..# #.......# . hXM.# #.......# h h</6.0)  h\ _ h h= h4C.).#.#.#..#..#.#.#.#..#..#.#.#.####..).÷.#.#.####.))...##.####.###.##+##.##.# # h55.######......+@..# #.....# #......###.# #.....# #......# #.# #.....###......###.#.'.>...#.#### h5.### ...#### #......)# ...# #.# ...# #.# h=<7 hC hE h ..##.................'..................#.# h <8 h  h ( _You open the door. h #......).#.# #.#..#..#.#.# #.#..#..#.#.# #....####..).÷.#.# #....####.))...##.####.### #.##+##.##..# #.#####  #......@...#  h- X #.....# #......###.#  #.....# #......# #.# ##.....###......###.#.'........>...#.####.......###.#### #.... hx ..)#.# #.......# ....# #.# hd <9 hZ  h! Q _There is an open door here. hx{3 h| h<0 hП hE _Done exploring. h 3 h  h) 4 h:  h9 E _Done exploring. h^.#......).#.# .#.#..#..#.#.# .#.......#..#..#.#.# ##....####..).÷.#.#  #....####.))...##.####.###  #.##+##.#  #####.## #.##### ##'...# #.....# #......###.# # #.....# #......# #.##.....###......###.#.'.>...#.####.......###.#### #......)#.# #.......# .....# #.# hZ hA360.8 (1 _ h h- h.#......).#.# ..#........#..#..#.#.# ..#.......#..#..#.#.##....####..).÷.#.# #....####.))...##.####.### #.##+##.# #####.## #.##### ##....@.'...# #.....# #......###.## #.....# #......# #.# .###.....###......###.# .'.>...#.####.......### ......#### #......)#.# #.# #.....# #.#1 h@ 3 h  h  h , h  h  h , h  hT  h B h  h2 , h  h <#....####.))...##.####.### #..##+##.......# #####....#########  h w #...........#####  #########......'...#  #.....# #......###.#   h] #.....# #......# #.# ##.....###......###.# .......'......# 5.8 (4 .......####. h 7 ....#### #......)# ...# #.# ## h X# #.......## #.......# ....# ######'## hV  h  h c _There is a stone staircase leading down here. h#6.8 (1 _ h9V      ###   #..   #.#   #.# 6  #@#   #.#   #.#   #.#  #.#  #.#  #.#  #  h hj h -7.5 (1.7 h  h'   hU n_You climb downwards. _There is a stone staircase leading up here. hٻ h6 h hP ht hP _ h h4 h h^ hP, h hG h, h ho h{, h hr h hC, h h> h*X h, h hc h5, h hE h, h5 h h  h  h  hrX h hV, h h  h@, h h[ h\, h hD hy, h h+ h6, h h h%(  #########  #.......#######  ##.#####........ ##...# #######92.5 (25.0) #.#.#.### .......... #.#.#.#.#. h&S..# ##...##.#..#  #.## #.  ..# ....  ### .[...  h<&  h}+ h+,3.5 (26 h0 h_3M _Found a leather armour. h h3 h hB h, h  h  h  hX h, hh h h hJ h8 h  h#, hq&, h) h) h* h, h4 ##### ....# ###........######  ########.##...######### #.#.###@.......300.5 (7.0) ... #..## ##....... #.##........# .......#####.#..# .###...  h4} # #.#.#. ## .[ # ..... . ..[.... .#....## h&50#.###..# h@A1.5 (8 hyE hH# _Found a robe. hc3 # .######  #.##...# #.#.###. #..## ##. .##.# #. .######.#..# #.###.  # #.#.#. .## .[.# ..... #...[.... .  h: hs:+2.5 (1 h*? hD hrO # .###### #.##...# #.#.###.# #..## ##. ##.# #. ######.#..# #.###. # #.#.#. .## ..[.!# ..... .# ....[....#...#....## ...  h3 _Found a lumpy black potion. hh3 hj hm hq hq h-u, hy0 ######### .......###### ######.##...########## #.#.###.........### #..## ##........... ........# #.. ####.#..# #.###  #.#.#. #.## ..[.!  # .......# h.  ..[....# ........#....## ...h   hound (asleep)#.###..# .... ######  hb|<4 hh.h5.5 (2 hF hX _A hound comes into view. hn x  You bludgeon the hound!!  You kill the hound! hһ 2. h 923===7 hS  h P _Okawaru accepts your kill. h ###### ......###### #####.##...##########  #.#.###.........#####..## ##...... .......# #.... ###.#..# #.####  hq  #.#.#. #.## #..[.!..## .......# #.......#..[....# #.#.#....## #.##.###..# #. ####### . h K---8.5 (1 h  h_  hzS ###### .....###### ####.##...##########  #.#.###.........######..## ##.... ......# #.. ##.#..# #.####  #.#.#. #.## #.@[.!..#  # .......# #.......#  h^..[....# #.# .#....#  #.###..# #.. ####### . hX hB---9 h h! h2 h23 hx8, h]<, h@ hG<  You see here a +0 robe. hYJ h h>S3= h? hB hB hC hF, hJG hJ hJJK4= hTK hM, hN hQ hR95 h6S hU hV hW hK\, h] hR_ h_96 ha hc, hd h0g hfg hh hXk hkL7= hm hp, hkq ht, hv hay hyK8= h{ h}, h~ h hQ h h h29 h/ hƈ, h h7 hv:50 hm h, h hz h h h1 hgS1= h> h, h hڡ, hĢ h hK2= h hq, h h5, h h hѰ93 h hP h hX h h24 h ha, hb h, hѿ h) haS5= hK h h h h h h h\ hK6= h h^, h h , h h~ h97 h h, h h, hm h h@98 h% h, hn h hS9= h h h h hN, h] hC hwL60= hk h h h h h h h h;91 hC h, h h, h h;  ht 92 h  h2 hl h{ hF hy#3 h hi h h  h  h, h h i4= h! h"$, h$ h ', h5) h* h*55= h* h, h). hb. h>/ h1 h1 h2 hn5O6 h5 h8 h8 h9 h; h"< h0= h? h@97 h*I8= hxJ, hK hN, hjO hQ h=RK9= hS hOV, hDX hY hY hZ hU^ hZ_:70 hu` h[c, hd hg, ho{1 h!q hYq h,r ht htN72= hu hx, hy h+|, h-} h| hW3= h h\, h hk, h hً h%4 h h , h h^, hK h hT%5 h h{, h h2, h# hC h|K6= h| h$, hf h h٫U7= hǬ h, ho h h' h  hA h%8 hs h, h h h h h h %9 hc h, h h[, h h hE80= h hh, hQ h91 h2= h hR, h hE, hQ h';2 hG hv, h h, h h h-%3 h h  hL h h, h h;4 h h h@ h' h, h hC h}K5= h h, h hu  h ?6= h  hu h, h6 h, h h h%7 h h, h h>!, h*" h$ h%%8 h& h( h4( h&) h,, hN- h/ h 0 h/0D9= h91 h3, h4 h7 hP7O90= hO8 h;, h; h>, ht? hB hUB%1 hC h@F, hWG hI, hJ hNM hM%2 hvN hQ, hR hT, hV hY hmYK3= hZ h^, hH` h;c, hd hg hgU4= hhj hm, hn h\q;5 hXr hFu, hDv hx, hy h| h}%6 h ~ h" h h h0 h` h1 h hЇK7= h h h h h, hD h h#8 h2= h, hg, h h, hp%9 hi h h h h hϤ h hN h$100/101 h h h@ h hg h hj h} hK1= h  hy1 _HP restored. h h h h~  Things that are here:  a +0 halberd; a gnoll corpse h h _ h< hj h  h h h h h 2= h hj h, h h hB h h, h  h~ h, hy h hv, h h h, hf h h h, h  h&  hX h h h hh h!......##########.# .####.##.# .# #.##.# .# #..#.# .# #.###.# .# #.##.# ... ..##.#..## #.#  h_"C #@#  #.............. ########.###### .# .P .P.f   sleepcap (dormant) .P. fP .  hF&254794.0) h,qff. hi,,85 h2 h{6[ _A sleepcap comes into view. h####.# #. ...##. ... ....#. #.#####.########......@....... ########.###### .# P. hfP.P.P .PP h h>f. h:09.0)  h h h)####.# #.# # #.# #.# # #.. #.# # #.## #.# # #.# #.#  ..# #.# ## #.#  #.#####.# #.#.######.#.# #.P#fP.#.P.P #.P ...P PP h,:f. h.'50 h-2 h3 h  .## .. ...# #.#####.########.............. ########@######. #.# fP.P..P ...P PP#P h  h `f.1 h  hL  h  You bludgeon the sleepcap!! You headbutt the sleepcap.  You destroy the sleepcap! h_2. h?9===3.1 (1.9 h h-P _Okawaru accepts your kill. h:V .## .. ...# #.#####.########............... ########.######.  hV#@# PP..P.. P h=b=--- hb40 hh h"k h 3 h(  h  h  h  h  hb  hu , hC  h  h  h  h  h  hv  h  h!  hE  hK, h h h , h h h..... #............... ########.######. #.## #.PPPPPPP #.P...... #.P.PPP.P ########.P...P  h .........P.PPP #######@#P.P---60.1 (6#P.P h... ...##..P PPP#P h?L#.#P.. hp+).# h<( h(+1.1 (7 h0- h0$ _Found a flail. h\ _ ha , hd  hg  hBo , h%r  hVv  h/{ , h}  hk  h  #.P #.P.PPP.P########.P...P hى .........P.PPP #######.#P.P P #######.#P.P.PP.........P.....P h #######..P.PPP.PP  h2 .).#P###.#5. .. hW 5   shadow imp (asleep) ### ...  h ... h  4.1 (355  A shadow imp comes into view.The shadow imp shouts, "Remove thy stench, thou unhinged rude-growing beggar!" h 5===5.1 (4 h  h G _The shadow imp hits something but does no damage. hoPPP.P########.P...P .........P.PP#######.#P.P .#P.P.PPP.........P.....#######..P.PPP. #.#P.P P#.............#....).#PPPPPP#..###.#5...#. #.. ..... hp# ### ...). ...##.## hӂ4  Found a glaive. h8* hen  The shadow imp gestures at you. h@90/101 ------6.1 (1 hY h4 _Pain shoots through your body! h  ########.P...P .........P.PP#######.#P.P .P.PPP.........P.....#######..P.PPP #.#P.P ######.#PPP.P.#.....@.......).#PPPPPP###.#5...  h  #.. .....# ### ...)..#.# h  h8 .55   shadow imp h `1------7 h  hL  h8.........P.PP#######.#P.P.PP.P.PPP.........P.....#######..P.PPP  hۗ#.#P.P P ######.#PPP.P.............)@#PPPPPP###.#.... #. #.5 .....# ###....) h-| .#...###.##  h hT:5. h&8 hj h h  You barely miss the shadow imp. The shadow imp closely misses you. h46=70.0 (1.9 h h. _The shadow imp hits you. h  You closely miss the shadow imp. Your headbutt misses the shadow imp.892.0 (2.0 hGq _The shadow imp closely misses you. The shadow imp hits you. h }  You sock the shadow imp!  You kill the shadow imp! h& 2. h%* 79030= hL* 4 h3  h06 P _Okawaru accepts your kill. hI #######.#P.P.PPP.........P.....#######..P.PPP #.#P.P P  h:J######.#PPP.P..............).#PPPPPP#..###@#.... #. #........ ###....)....# hYJH.### hSJ--5.0 (1 hZ h] h PP.........P.....#######..P.PPP #.#P.P P ######.#PPP.P. h#............#....).#PPPPPP#..###.#...... h #@....... ###....) .#...# h@1## h! h"W1--6 h,* hF, h: # h n.#P.P.PPP .........P.....P #######..P.PPP.P #.#P.P.P P h ######.#PPP.P.P#............. #....).#PP#..###.#.#. #. h< # ###....).#.#...#.##.##.# # hk .#.#># h <7 h  h ; _Found a stone staircase leading down. hO #.#P.P.PPP  ...P.....P  #..P.PPP.P  #.#P.P.P P  ######.#PPP.P.P  #.............P #....).#P.  h ,#..###.#. #. #. # ###....).# ..#...##  ##.##.##  h  #.# .#  #.# .  #.# #  #>#   h9 t    h <8 hP  hc  h`#.#P.P.PPP  .P.....P  #######..P.PPP.P  #.#P.P.P.P  ######.#PPP.P.P  #.......P P #....).#P.P  ha#..###.#.# #. #. # ###....).# ...#...##   hFa###.##.##  #.# .#   hoa#.# ..  #.# ##   ha#>#    h.l hl.29 hSt h&w h>#.#P.P.PPP  .P.....P  #######..P.PPP.P  #.#P.P.P.P  ######.#PPP.P.P  #.......P.P. #....).#P.P  h&#..###.#.# #. #. # ###....).# ....#...##  ####.##.##  #.# .#  hI #.# ..  #.# ###   hi#>#    h=80 h h hЪ#.#P.P.PPP  .P.....P  #..P.PPP.P  #.#P.P.P.P   hG######.#PPP.P.P P P  #......P.P.P  #....).#P.PP  #..###.#.# #. #. # ###....).# .....#...##   hn####.##.##  #.##.#  #.##..   hM#.#####   h#>#    hŸ h/T3=1 h~ h h*#.#P.P.PPP  .P.....P  #..P.PPP.P #  #.#P.P.P.P P ..  ######.#PPP.P.P.P.P  #......P.P.P  #....).#P.PP  #..###.#.###.  #. #. # ###....).# .....#...##  ####.##.##  #.##.#  #.##..  #.#####  #>#    h34<2 h=< hF .........P.....#######..P.PPP.P .P# #.#P.P.P.P P...######.#PPP.P.P.P.P ............).#PPPPPPP.PP ###.#........###. #..... ######### .....#...## ####.##.##  hXG^   h1W<3 h^ hcO _You see here a +0 glaive. h9| h|^4=4 h h;% _y - a +0 glaive haD  hX KInventory: 25/52 slots Hand Weapons (go to first with ))  w - a +0 heavy dire flail (weapon)a - a +0 trident  l - a +1 whip of drainingu - a +0 halberd  y - a +0 glaive Armour (go to first with [)  b - a +0 robe (worn)c - a +0 kite shield Jewellery (go to first with "=)  e - a +6 ring of strength (worn)  o - a +6 ring of dexterity (worn)p - a +6 ring of dexterity  r - a ring of poison resistance Scrolls (go to first with ?)f - a scroll of amnesia  h - a scroll labelled PUMEKI FEAFAG  i - 3 scrolls of teleportation  j - 2 scrolls of fog  t - a scroll labelled YMEAXU ZEIR  v - a scroll labelled OBRIOKL SOHOH Potions (go to first with !) [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top] h y - a +0 glaive. A pole with a large, heavy blade on one end. Base accuracy: -3 Base damage: 15 Base attack delay: 1.7 This weapon's minimum attack delay (0.7) is reached at skill level 20.  Your skill: 2.0; use (s) to set 20.0 as a target for Polearms.  At 100% training you would reach 20.0 in about 5.1 XLs.  Current attack delay: 1.6. Damage rating: 27 (Base 15 x 147% (Str) x 126% (Skill)). This weapon falls into the 'Polearms' category. It has an extended reach (targetwith [v]). It is a two-handed weapon. It can be maximally enchanted to +9. You found it on level 6 of the Dungeon. Stash search prefixes: {inventory} {Polearms} {two-handed} {melee weapon} Menu/colouring prefixes: identified melee weapon _________________ “To know the perfect length of your ſhort ſtaffe, or half Pike, Forreſt bil, (w)ield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe. h Inventory: 25/52 slots Hand Weapons (go to first with ))  w - a +0 heavy dire flail (weapon)  a - a +0 trident  l - a +1 whip of draining  u - a +0 halberd  y - a +0 glaive Armour (go to first with [)  b - a +0 robe (worn)  c - a +0 kite shield Jewellery (go to first with "=)  e - a +6 ring of strength (worn)  o - a +6 ring of dexterity (worn)  p - a +6 ring of dexterity  r - a ring of poison resistance Scrolls (go to first with ?)  f - a scroll of amnesia  h - a scroll labelled PUMEKI FEAFAG  i - 3 scrolls of teleportation  j - 2 scrolls of fog  t - a scroll labelled YMEAXU ZEIR  v - a scroll labelled OBRIOKL SOHOH Potions (go to first with !) [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top[39;49 h׭ m] hO  hOR .........P.....P  cryemore the Fighter#######..P.PPP.P .P#   Oni of Okawaru *.....#.#P.P.P.P P...   Health: 94/101 ======================--######.#PPP.P.P.P.P   Magic: 8/8 hRB========================#.............P.P.P   AC: 3Str: 29#....).#PPPPPPP.PP  EV: 9Int: 9 hR#..###.#........###.   SH: 0Dex: 14 hR #. #..............   XL:  8 Next: 30% Place: Dungeon:6 hT# ###....@.######   Noise: ---------  Time: 5584.0 (0.0).....#...##  w) +0 dire flail (heavy)####.##.##  Nothing quivered#.##.# #.##.. #.#####  #>#      You sock the shadow imp!  You kill the shadow imp! _Okawaru accepts your kill. _Found a stone staircase leading down. _You see here a +0 glaive. _y - a +0 glaive h:\ hq\ hd h&g hw3 h' h, hz hn, h h;5 h2 he h h hB hb h%6 h hK, h h, h- hma7= h h, h hq  h U8= h  h, h h, h hs!;9 h# h ), h?, hn1, h44 h8 h8+100/101 h; ho>, h-@ hwB, hD hMFa1= h*I hL hQ, hvU hX hU], h` hb hf hPf hg hvj hmO= h5n ho hOq, hq hr hs, hs ht hu, hv h1w h0x hTx h}x hz h|, hP| h~ h, h h hQ h h h hƅ, h8 h hщ, hE hk h= ho h h h3, hh h h2, hj h7 h, hJ h h, h֝ hŸ h, h? hǣ hJ, h h h, hҪ h h, h  h hѮ h h( hٯ h  h0 hm h! h=, hm h  h޷, h h  hb, hn h h[ h| h h hO, h hgn h? ### ####.##.##  #.. #.##.### +.# #.##.... #.# #.#####.  h"#.# #># #. ######.#######.# #. #..............# #. ######.#######.#####. #.@................635.0 (51.0) #.################# #.   .> ###  h h/%6.0 (52 h  h';  You kill the shadow imp! _Okawaru accepts your kill.Found a stone staircase leading down. _You see here a +0 glaive. _y - a +0 glaive _Found a stone staircase leading down. h 3 hz  hӗ X h B hC  h  h@  h  h  hb  h , hJ  h R  There is a stone staircase leading down here. h&  _ h  h*  hɵ  h  h  hX , h  h  hc #..............######.#######. #.............. #.############# h ####.#  #...>#  #.####  hƾ #.# #@#....F...# h B#########  h F   bullfrog (asleep) h/ 245.0 (9.0) hg -6.0 (10.0)  h*  h* [ _A bullfrog comes into view. h r    #.. #. ####.#  hZ} #...>#  #.####  #.# #@#  hD....F...# ######### h$ h h hn    #.. #. ####.#  #...>#  #.####  #.# hn #@# ....F...# #########   hs4 h~x h{_ _A bullfrog is nearby! hB#####.#######.## #...............#################.# #...>.###.# #######. hBj....F..######## hI hI87.0) _ hL heN hL ######.#. # #. ####.# h6M #...># #.#### #.##.#.F.@.## h^Y8 h8 s ######.#. # #. ####.# #...># #.#### #.##.#.F@..##9 ht  The helpless bullfrog fails to defend itself.  You bludgeon the bullfrog!!  You kill the bullfrog! h| C†  h 2/102850.9 (1.9 _Okawaru accepts your kill. hu  h j _Your Fighting skill increases to level 13! h߂ ######.# # #. ####.# #...># #.#### #.##.# h1j.@...## h~ hŠ*10  h _ h@ hlu _You see here a bullfrog corpse. h# ######. # #. ####.# #...># #.#### #.##.# hlU†...## h  hr -2 _ h hh hI1 I h 2  h4 , h%9 , hZ:  h:  h:  h<  h? , hh?  hAB  hD  h;D  hD  hF  hH , hH  hK  hrP X h@Q  hhQ  hQ  hJS  hU , hEV  hW  hY , h>Z  hW[  hn\  h\  h\  h.^  he  #...K ###K. .. # he #. #####. #...#. #.## he  #.###.#### #.# #..###########.# #####.##.........†...# hf #. ################.#.#.K   kobold brigand (missile, asleep)..K   kobold (missile, asleep)## hy 60.0)  A kobold brigand and a kobold come into view.The kobold brigand is wielding a +0 dagger and quivering poisoned darts. The h)z Wkobold is wielding a +0 short sword and quivering poisoned darts. ha .KKK)K)The kobold brigand shouts! The kobold shouts! You hear a shout! hF M (( h h(((The kobold throws a poisoned dart. The poisoned dart hits you! hV  h K.....K 2 kobolds (miss h iles)You are poisoned.A kobold comes into view. It is wielding a +0 whip and quivering poisoneddarts. h ====3.9 (11Pois  hb  h:& ' _You hear a shout! hO p#.K. #KK #... #.#. ####.#. #...>#. #.##.###.#### #.# #..##.# #####.##.........†...# #. ### #. #.#...## h5  hզ #0 h E---4.9 (1.0) hĭ  hO $ _You feel sick. hJ h\99/102 ---5 h h$ _You feel sick. h h&6 h: _You feel sick. hD87 h h$ _You feel sick. h # ..  .K # .K # #. #### #. #... #K #. #.###.#### #.# #.##.# #####.##.†...# #. ### #. #. #.K   kobold brigand (missile) ..KK 2 kobolds (1 missile, 1 wandering) ## h  A kobold comes into view. It is wielding a +0 club. h' h h.K.K) h5q7=-8 h h$ _You feel sick. h~x  A kobold comes into view. It is wielding a +0 club.  You closely miss the kobold brigand.  Your headbutt misses the kobold brigand.You feel sick.  You are no longer poisoned. h hR  The kobold brigand hits you with a +0 dagger. h hSK.KK 3 kobolds (2 missiles) hA8--- h7=70.8 (1.9 h hǖC _The kobold brigand hits you with a +0 dagger! hh  You barely miss the kobold brigand. h hm  Your headbutt misses the kobold brigand. h h he%   h^A kobold comes into view. It is wielding a +0 spear. h h  h=N The kobold brigand hits you but does no damage. h.KKKK 4 kobolds (1 polearm, 3 missiles, 1…) hHW5--2.7 h/ h 9 _The kobold hits you with a +0 whip. h  You closely miss the kobold. The kobold brigand misses you. h)  The kobold closely misses you.The kobold brigand hits you with a +0 dagger. h .KK3-4.6 hA  h = _The kobold hits you but does no damage. hK K)shouts!  You headbutt the kobold brigand!   hThe kobold brigand is moderately wounded.  The kobold brigand hits you with a +0 dagger.  The kobold closely misses you.  brigand hits you with a +0 dagger. h@l75---==6.5 hu h= _The kobold hits you but does no damage. h   You impale the kobold brigand!!  You kill the kobold brigand! h h.KKKKK 4 kobolds (1 polearm, 3 missiles) hv6--478.4 hP _Okawaru accepts your kill.  h]  hG_  h_  hYj .KYou closely miss the kobold. The kobold hits you with a +0 whip.  hj:3--80.3  hr  huW _The kobold closely misses you. x2  h x  You impale the kobold!!  You kill the kobold!  hP ) 3 kobolds (1 polearm, 2Okawaru accepts your kill.  hX r70---2.2  h   h x _The kobold hits you with a +0 club. The kobold closely misses you.  h_a.K1-4.2 (2.0 _You closely miss the kobold. The kobold hits you but does no damage.  h`  You barely miss the kobold.  h' .KThe kobold hits you with a +0 short sword.  The kobold closely misses you.The kobold hits you from afar with a +0 spear.  h']66-6  hv.  h2a _The kobold hits you with a +0 club. The kobold hits you but does no damage.  h7   The kobold hits you from afar with a +0 spear. _The kobold hits you with a +0 club. The kobold hits you but does no damage.  You barely miss the kobold.  The kobold hits you with a +0 short sword.but does no damage. The kobold hits you with a +0 club.  from afar with a +0 spear.55----8  h=   h@ W _The kobold closely misses you. x2  h:  You closely miss the kobold. The kobold hits you but does no damage. x2  The kobold misses you. The kobold barely misses you.  h:.90.1 (1.9  h B  h\E@ _The kobold hits you but does no damage. x2  hK:   You impale the kobold!! ) 2 kobolds (1 polearm,You kill the kobold!The kobold hits you from afar with a +0 spear.  The kobold hits you with a +0 short sword. x246-----2.0  hF    hZ >_The kobold hits you from afar with a +0 spear. h  You barely miss the kobold. The kobold barely misses you. x2  The kobold hits you with a +0 short sword.--3.9 hd h= _The kobold hits you but does no damage. hm kwith a +0 short sword. _but does no damage.  You closely miss the kobold.  The kobold hits you from afar with a +0 spear.but does no damage.  with a +0 short sword.41-5.9 (2.0 h  h T _The kobold closely misses you. hOThe kobold hits you with a +0 short sword. _The kobold closely misses you.You closely miss the kobold.  The kobold hits you from afar with a +0 spear.  The kobold hits you with a +0 short sword. x2 hR37--7 h hT _The kobold closely misses you. hE  You closely miss the kobold. You headbutt the kobold.  You kill the kobold! hY )   kobold (polearm, missile)Okawaru accepts your kill. h (The kobold closely misses you. The kobold throws a stone. ht8) h?x08- hzx&9.8 (1.9 hR _The stone hits you but does no damage. h| 4 hY  h  hz ###... #. ..)# ..#  ...  #.# ### #.# hz #.. #K#  #.# #.###@#### #.# #....)...###########.######.##.........†...# h7{ #.################ #.# #.# he{ #.# ..### h!73 h~--7000 h h _Found a dagger. The kobold hits you with a +0 spear.  Things that are here: _a +0 short sword; 4 poisoned darts hu  You sock the kobold!  You kill the kobold! hC$ hY4=2.7 (1.9 h hJ M.##.......)###... ##.. #@# #.###)#### #....)...################.##.........†...#####..# _Okawaru accepts your kill. hhJ-30 h h  You now have 262 gold pieces (gained 9).  Things that are here:5=-4.7 (2 h% h)[ _a +0 spear; 5 stones; a kobold corpse hF ....###....)# ..# .#.####..)##.###@#### haG_#....)...###############.##.........†..####..### hRA5.7 (1 hm  Things that are here: _a +0 short sword; 4 poisoned darts h>  #....)# ..# .#.# h ###..)##.###)#####....@...##############.##.........†..#Nothing quivered### h0 C6 _ h0  hW; _Items here: ( ))) †. h  h Pick up what? 25/52 slots (_ for help) Hand Weapons (select all with ))a - a +0 club  b - a +0 dagger  c - a +0 whip Missiles (select all with ()d - 10 poisoned darts Carrion a kobold corpse [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top] hS  h  h/ c#...#. cryemore the Fighter...)## Oni of Okawaru *.......#Health: 35/102 ========----------------...Magic: 8/8========================#.#### AC: 3Str: 29#.##.. EV: 9Int: 9#)##.# SH: 0Dex: 14#.###)#####.# XL:  8 Next: 47% Place: Dungeon:6 h{ #....@...###########.# Noise: ---------  Time: 5706.7 (0.0)#####.##.........†...# w) +0 dire flail (heavy)#.################ Nothing quivered#.# h #.##.#..####Things that are here: _a +0 spear; 5 stones; a kobold corpseThings that are here: _a +0 short sword; 4 poisoned darts _Items here: ( ))) †.  Okay, then. h# 4 h  h . _ hv}#... #....) #..# #... ##.# ##.# #.#)# #.##.###)####  h};#.# #....)@..##.# #####.##.†...# #.##### #.##.# h}#.#..#### h hL67.7 (1 _ h} hp hgE 789=40=142 hKJ  hO  hP  h'V  h'[  h \  h\ 3 h\ 0= h^  htc  hd  hkf  hhk  hl  hIl .4= hl  hp  hy  hz  h4|  h  h@  hЇ  h;  h  h 25 hH  h  hY  h  h9  h  h˩  h  h  hO 26 h  h*  hV  h^  h,  h  h;  h i7= h&  h3 , h 8=9 h , h  hZ P50 h(  h , h  h  h6 =1= hY  h  h , h(  h  h  h  h!  h " K2= h#  h&  h'  h(  h+  h!,  h-  h0  h0 93 h2  h&6  hC6  h7  h:  h:  hi<  h?  h@ 94 hA  hD  hD  hF  hJ  hxJ 95 h,M  hQ , hS  hW  hW  hY  h]  h"^ S6= h_  hc , he  hh  hi  hj  h1r  hr K7= h,t  hv , hv  h{y O8 hEz  h| , h}  h , h  h O9 hDŽ  h , hF  h B h7  h^ T60= h  hj , h  hܙ a1= h  h , hH  hX , h5  h  hì 92 hE  hf , h$  h , hC  h  h( 93 hj  h , h  h , h  h 94 h 0= h  hg , h  h a5= h  hM , hG  hp , h7  hT O6 h  h , h  hO , hl  hR 97 h  h  h , h  h i8= h  h , h5  h' , h=  h3 a9= h*  h , h  hw , h  h  hA :70 h  h , h  hd  h 91 hn!  h# , h$  h& , h|'  hQ+  h+ 92 hO-  h0 , hH2  h)6 , h9  hx<  h8= N73= h4?  hIC , hRD  hF , hAG  hI  hI W4= hJ  hJN  hxN  hO  hT ;5 hU  hW  hDW  hW  hZ , hA\  h_ ;6 hJ`  hb , hc  hte , hkf  hh a7= hi  hl , hn  hq  hIq #8 hq 2= h>s  h}v , hZw  h|z , hF}  h  h %9 hu  h , h  hˈ , h  hJ <80 hڌ  h , hď  hP a1= h  h , hq  h| , h  hg 92 h 2= ho  hd  h  h}  h  h  ho  hɧ  h %3 hĩ  h n hB  h~  h %4 hڻ  hP , h  h a5= h  h , h  hS , h  h3  h{ U6= h  hc  h  h  h , h  h ;7 h-  h , hi  h  h %8 hk  h , h  h#  h  h=  h  h %9 hR  h  h  h  h> , h/  h  h L90= h  h , h  hh , h  h k1= hr  hW , hP  h  h %2 h  hG$ , h%  h+ , h-  h0  h0 %3 h2  h5 , hK7  h: , h:  h =  hB= D4= h=  h0@ , hzA  hD  hD #5 hD 2= hjF  h#J , hK  hM , hO  hR ;6 hT  hX , h~Z  h^ , h_  hΎ  h %7 hې  hx  h  hy  h=  ho K8= hI  h,  hQ  hР  h- , hr  ha  h U9= h%  h  hݲ  hI  h , h  h  h/ +100/102 h  h  h  h  h5 , h  h 12= hV , h  h  h  h _a +0 spear; 5 stones; a kobold corpse  Things that are here: _a +0 short sword; 4 poisoned darts  h _Items here: ( ))) †.  Items here: ( ))) †. h`  h  _ h  h  h0 , h h  hu5 #... . ...) #. ..# .# ... .## #.# >. #.# . #)#  #.###)####  #.@..)...# h###888.7 (181.0) #####.##.........†. #.##### #.# #.# #.# ..# ### hU h#= h%92 h hQ!; _Found a stone staircase leading down. h3 hv hR h, h hV h h h h h@, hX h h, h h} hQ, h h$R  There is a stone staircase leading down here. hy h _ h h, h h}N _You now have 280 gold pieces (gained 18). hS h h' hh h[ h h h h h.  h  h  hB , h  hX  h~ 0 #<.  ##..  ... ....#..#### #...#..... ...)#.#.. ..##.#.## ... h #..@.### #.# 900.7 (11.0)#....>.# #.# ##...#.# #)#  h 2##.##.###)#####.##....)...#######.######.##.......#.# #.##########.# #.##.# #.# hg  h %1.7 (12 h  hE 9 _Found a stone staircase leading up. h_3 h$a h'g hj hn, ho hs hs hu h@ h+, h hĄ h h/ h h& hO hy h+ hR h .) #.# #.#  ###.#  ...#  #<.# #.#####..#######......@..........6.7 (5.0)#######..######... #..........) #.#........#.#####... h...### #.#...>.# #.##...#.# #)# h9 ##.##.###)####7.7 (6 h= _Found a scimitar. hPM## .) ####.. #<.# #.#####@.######. ..............#######..######...#..........)....####..##...#. hU h"V$8.7 (1 h[ h_ hVU pM## .) ##.######........ #@.#  hU (#.#####..######. #..............#######..######...##.... h]  h6^ &9 hc  hh a _There is a stone staircase leading up here. hɷM## .)  hE##.######.......#.#####<.# #####..######. #.................##..### hm+.#.... hL h.10 _ h h6 h6 ### #.) #.# #.# #.######.# .#  h #.#####<.# #.#####..######. #######..## #.#.#  h <1 hl  h  h%U4 h[ h] h]M##)#.######.........#####<.# #.#####..######.#.#. h<2 h h h[/ ###.)##.#####........#.#####<.#####..######.#.#.#....### #.# hH<3 h  h hYM##)#.######.........#####<.# #.#####..######.#.#. h\ h\\ h\4 hb hd ho0 M###)#.######........#.#####<.###.#.5 hsn DM######..)......#.######.........###... hw <6 hs{  h}  h^5WM###### h5r)......####.. h5b#.######.###..# h5 hs@<7 hC hF h=4 h h h}6 #..##.@.#.#####.#.# #.######.#...##.#####<.##.#####..##.........  hjF  hF &8 hxL  hP Q _You see here a +0 scimitar.  h b#..##.)#.#####...##.# ##.######.#..  hh##.#####<.##.#####..#........   h   h$  h$9   h _  h  h! hZ #..## #.. #.#####...# #.# # #.######! h.# ..# #.#####<.# #.#####.! hr.######. #......... ! h= #..######...! h)! h&! h''20! h!,! h1Q _You see here a +0 scimitar.! hB! h(C&1! hG! hO' _z - a +0 scimitar! h s! hKz3Inventory: 26/52 slots Hand Weapons (go to first with ))  w - a +0 heavy dire flail (weapon)a - a +0 trident  l - a +1 whip of drainingu - a +0 halberd  y - a +0 glaive  z - a +0 scimitar Armour (go to first with [)  b - a +0 robe (worn)c - a +0 kite shield Jewellery (go to first with "=)  e - a +6 ring of strength (worn)  o - a +6 ring of dexterity (worn)! hzp - a +6 ring of dexterity  r - a ring of poison resistance Scrolls (go to first with ?)f - a scroll of amnesia  h - a scroll labelled PUMEKI FEAFAG  i - 3 scrolls of teleportation  j - 2 scrolls of fog  t - a scroll labelled YMEAXU ZEIR  v - a scroll labelled OBRIOKL SOHOH ! he{[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]# hNg z - a +0 scimitar. A long sword with a wide, curved blade. Base accuracy: +0 Base damage: 12 Base attack delay: 1.4 This weapon's minimum attack delay (0.7) is reached at skill level 14.  Your skill: 0.0; use (s) to set 14.0 as a target for Long Blades.  At 100% training you would reach 14.0 in about 3.3 XLs. Damage rating: 16 (Base 12 x 110% (Dex) x 122% (Skill)). This weapon falls into the 'Long Blades' category. It is a one-handed weapon. It can be maximally enchanted to +9. You found it on level 6 of the Dungeon. Stash search prefixes: {inventory} {Long Blades} {one-handed} {melee weapon} Menu/colouring prefixes: identified melee weapon _________________ “The museum-cabinet and huge library arrogated to themselves the entire lower  floor — there were the controversial and incompatible books that are somehow  the history of the nineteenth century; there were scimitars from Nishapur, in (w)ield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.) ht Inventory: 26/52 slots Hand Weapons (go to first with ))  w - a +0 heavy dire flail (weapon)  a - a +0 trident  l - a +1 whip of draining  u - a +0 halberd  y - a +0 glaive ) h  z - a +0 scimitar Armour (go to first with [)  b - a +0 robe (worn) ) h 4 c - a +0 kite shield ) h Jewellery (go to first with "=)  e - a +6 ring of strength (worn) ) h' b o - a +6 ring of dexterity (worn)  p - a +6 ring of dexterity ) hJ ) r - a ring of poison resistance ) h| Scrolls (go to first with ?)  f - a scroll of amnesia  h - a scroll labelled PUMEKI FEAFAG ) h H i - 3 scrolls of teleportation ) h̨  j - 2 scrolls of fog  t - a scroll labelled YMEAXU ZEIR ) h > v - a scroll labelled OBRIOKL SOHOH ) h# [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]* h6 * ho; cryemore the FighterOni of Okawaru *.....Health: 102/102 ========================Magic: 8/8========================AC: 3Str: 29* h; EV: 9Int: 9SH: 0Dex: 14#######..##* h; XL:  8 Next: 47% Place: Dungeon:6#.@........* h; Noise: ---------  Time: 5921.7 (0.0)* h < #.#####...#w) +0 dire flail (heavy)* h%< C#.##* h@< Nothing quivered* hY< l#.######.#.........#* hr< |#.#####<.##.#####..######.* h< 9#.................* h< X#######..######... _Found a stone staircase leading up. * h< J_Found a scimitar. _There is a stone staircase leading up here. * h< "_You see here a +0 scimitar. * h< T_You see here a +0 scimitar. _z - a +0 scimitar* h6F 4* h^H * hzJ + hHg+ hLX+ h"O,+ hO+ hQ+ h S,+ hTS+ hU+ hW,+ hW+ hX+ h2 hn52=2 h2 h2 h2 h2 h2 h2 h2 h{B2 h@  There is an open door here.2 h2 h _2 h2 h2 h= 2 h 9=2 h[2 h2 hIB2 h*2 h#2 h#2 h%2 h],2 h/2 hC02 h12 h42 h7,2 h82 h:2 h>2 h3>2 h?2 hC2 hG,2 hH2 hlN2 hR,2 h^T2 hyW2 h [2 hF[2 h_2 hEh2 h5l,2 hn2 hq2 h`t2 ht2 h{2 h~2 h,2 h{2 h2 h 2 h52 hJ2 h2 hu2 h2 h2 hĘ2 h*2 hU2 hŸ2 h2 h@,2 h2 h2 h,2 hl2 h2 hP,2 h(2 h  Things that are here:  a +0 spear; 5 stones; a kobold skeleton2 h5 _2 hS2 had  Things that are here:  a +0 short sword; 4 poisoned darts2 h2 h _2 h2 hF~  Items here: ( ))) ÷.2 h2 h _2 h_2 h2 h5,2 h2 h2 h?2 hp2 h2 h2 hK2 h2 h 2 h 2 h^ 2 h 2 h 2 h 2 h ,2 h 2 hg 2 h( 2 hV 2 h> 2 h$ 2 hk" ,2 h# 2 h& 2 h) 2 h) 2 h+ 2 h. 2 h0 ,2 hL4 2 h6 2 h%9 ,2 h: 2 h9= 2 h:@ 2 h@ 2 h_A 2 hD 2 hF ,2 hG 2 h K 2 hN 2 hN 2 hP 2 hS 2 hVU 2 hU 2 hV 2 hY 2 hS] ,2 h` 2 hb 2 hf ,2 hg 2 h?k 2 hxt   There is a stone staircase leading down here.2 hu 2 h}u  _2 hw 2 hQ} 2 h ,2 h 2 hq 2 h* ,2 hR 2 h 2 h 2 hԐ 2 hl 2 hY 2 h 2 h 2 h 2 h 2 h͚ ,2 h 2 h 2 hU 2 h 2 h 2 h< 2 hW ,2 hϣ 2 h[ 2 hf ,2 h4 2 hj 2 h ,2 hH 2 h 2 h 2 h˭ 2 h6 2 he 2 h( 2 hT 2 hұ 2 h> 2 hL 2 hy 2 h 2 h 2 h 2 h? 2 h 2 h 2 h| ,2 h׾ 2 h 2 hx N #. #####.#. .#..... #. ......§2 h k #. ....D. #.. #.☼.○ #######.. 2 h #.... #........ #.#..#### #.#### 2 h <#....@..# #.# # ####.##.######.# 2 h #...........# #.. ####.#####<.# ##. #.#####..######2 hA + #............... D   steam dragon (asleep) #######..######2 h  #......... #.#.......2 h ☼○.○6006.7 (62.0)  A steam dragon comes into view.2 h@ ,7.7 (632 hH 2 h 7 _Found a radiant altar of Vehumet.3 h R ##.#####.## ##.#......# # ......☼.# # ....D..# # #.○.○.# # #..... # #.#..#### #.##### #...@...# #.# #. ####.##.######.# #. #...........# # ####.#####<.# ## #.#####..###### #..... #..###### #. #.#3 h...§D☼☼○.°D  wandering)3 hR08.7 (1.0) 3 hT§☼3 h$E _The steam dragon is engulfed in blazing flames.4 hh #.#.#####.## #.#.#......# #.....§D☼.# #.....☼..# #.#.○.°.# #.#..... #.#.#..#### #.#####.#.# #.# #.#####.##.######.# #.##...........# #.####.#####<.# ##.#.#####..######.#.#..######.#.#.#.4 hވ §D☼§§..Dcatching 4 h8 Dbreath)The steam dragon hisses angrily.4 hΑ *****The steam dragon breathes steam at you.4 h ##.☼D☼☼°.§§§@4 h- F=====94 hW! :☼4 h$ S _The ball of steam misses you.5 h3 d#..##.#####.## #..##.#......# #..#....☼D☼.# #..#....☼..# #..##.°.§.# #..##..§§. #.#.#.§#### #.#####.#....§@.# #.# #.#.####.##.######.# #.#.#...........# #.####.#####<.# ##.#.#####..######.#..5 h `#######..######.#.#.#.5 h q#.##...§###5 hB G-----105 h 5 h 6 h Z-----16 h 6 hw 7 h7 hh&27 h7 h8 h8 h #....#.☼#..○8 h,#.#.D#.....###D   steam dragon8 h&38 h8 h9 hJ4 #.. #.#####.## #.. #.#......# #.. ....☼.☼.# #.. ...._..#[40m #.. #.☼.○.# #.. #..○.. # #.#.D#### #.#####9 hOK #.# #.# #.# ####.##.######.# #.# #...........# # ####.#####<.# ## #.#####..######9 hzK #. #######..###### # #.#9 hKWT☼(catching breath)9 hT]` _*  9 h]QThe steam dragon breathes steam at you.9 h☼.○_☼.○°@======49 h :_9 h 9 h}M_The ball of steam misses you.: h*@The ball of steam misses you.  The steam dragon breathes steam at you. _The ball of steam misses you.  You bludgeon the steam dragon!!  You kill the steam dragon!  Okawaru accepts your kill.: hDK5 ○.°_○.☼.§[The steam dragon scales are intact enough to wear.: hNO75/102 -------5===---6.7 (2: hUn_☼§: hYD _You are engulfed in a cloud of scalding steam.; h"W # #.#####.## # #.#......# # ....○.°.# # ...._..# # #.○.☼.# # #...§. #; h#, #.#.[#### #.##### #...@§..# #.# #. ####.##.######.# #. #...........# # ####.#####<.# ## #.#####..######; h##E # ; h;#D#..###### #; hU#A #.#; h*°.._°.☼☼; h+X------7.7 (1; h2K_☼; h5< h< h[Really walk into a travel-excluded area? Y - Yes  N - No= hX= h#. cryemore the Fighter#.##. Oni of Okawaru *.....#.#####.###. Health: 75/102 =================-------#.#......##. Magic: 8/8========================#....°...##. AC: 3Str: 29...._..##. EV: 9Int: 9#.°.☼.########. SH: 0Dex: 14= h#...☼.##....... XL:  8 Next: 58% Place: Dungeon:6#.#.@#### #.#####. Noise: ---------  Time: 6017.7 (0.0)#....§..# #.# #. w) +0 dire flail (heavy)####.##.######.# #. Nothing quivered#...........# #.####.#####<.# ###.#####..###### #.............. #######..###### #........  _The ball of steam misses you.You bludgeon the steam dragon!!  You kill the steam dragon!Okawaru accepts your kill.The steam dragon scales are intact enough to wear. _You are engulfed in a cloud of scalding steam.= h..§..._§§§.○☼= h&368.7 (1= hT§_§= h$  Things that are here: _+0 steam dragon scales; a steam dragon corpse= h§☼§.○○.= hU&9= hYt§_☼§= h0 _A - +0 steam dragon scales> h#.##.#####.##.#......#......§ ...._☼ #§§.○#######...○.#.......#.†##########...@...#> hm ###.##.##### #..........###.#####<# #.#####..####.............######..###### #........#> h ..§☼.☼_☼☼☼.°○> h U7=20> h§☼.☼_☼> h? ho? hѢInventory: 27/52 slots Hand Weapons (go to first with ))  w - a +0 heavy dire flail (weapon)a - a +0 trident  l - a +1 whip of drainingu - a +0 halberd  y - a +0 glaive  z - a +0 scimitar Armour (go to first with [)  b - a +0 robe (worn)c - a +0 kite shield  A - +0 steam dragon scales Jewellery (go to first with "=)  e - a +6 ring of strength (worn)  o - a +6 ring of dexterity (worn)p - a +6 ring of dexterity  ? hL/r - a ring of poison resistance Scrolls (go to first with ?)f - a scroll of amnesia  h - a scroll labelled PUMEKI FEAFAG  i - 3 scrolls of teleportation  j - 2 scrolls of fog  t - a scroll labelled YMEAXU ZEIR [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit? h{7[top]A h A - +0 steam dragon scales. The scales of a steam-breathing dragon. Unlike the scales of some larger dragons, it does not provide its wearer with much protection (beyond a resistance to scalding steam), but it is extremely light and supple. Base armour rating: 5Encumbrance rating: 0 It can be maximally enchanted to +5. If you switch to wearing this armour: Your AC would increase by 3.0 (3.0 -> 6.0). Your EV would remain unchanged. You found it on level 6 of the Dungeon. Stash search prefixes: {inventory} {rSteam} {body armour} {body armor} Menu/colouring prefixes: identified armour _________________ “His scales are his pride, shut up together as with a close seal. One is so  near to another, that no air can come between them. They are joined one to (w)ear, (d)rop, (=)adjust, or (i)nscribe.E h_E hwaE h_r#.##. cryemore the Fighter#.#####.###. Oni of Okawaru *.....#.#......##. Health: 77/102 ==================------#...§☼.☼.##. Magic: 8/8========================...._☼.##. AC: 3Str: 29#☼☼.°.########. EV: 9Int: 9#...○.##....... SH: 0Dex: 14#.#.†#### #.#####. XL:  8 Next: 58% Place: Dungeon:6#...@...# #.# #. Noise: ---------   hr33mTime: 6020.7 (0.0)####.##.######.# #. w) +0 dire flail (heavy)#...........# #. Nothing quivered####.#####<.# ###.#####..#######.............. #######..###### #........ #.#...... Okawaru accepts your kill.The steam dragon scales are intact enough to wear. _You are engulfed in a cloud of scalding steam.  Things that are here: _+0 steam dragon scales; a steam dragon corpse _A - +0 steam dragon scales§☼.☼_☼☼E h}sE hWy§☼.☼_☼☼E h=☼☼.☼_○☼☼.§§°E h+1.7 (1E hJN☼_E h☼○.○○○○.☼☼.E h!+2.7 (2E hE h○○.○_°○○.☼☼83.7 (3E hE hة○°.°_.°°.○○E hv+4.7 (4E h':_E h☼°☼.§§.☼§○○E h+5.7 (5E h+☼§_.§§E h"M1  The steam dragon scales are intact enough to wear. _You are engulfed in a cloud of scalding steam.  Things that are here: _+0 steam dragon scales; a steam dragon corpse _A - +0 steam dragon scales _E h]You start removing your armour. You continue removing your +0 robe. x5E hE hE☼☼.§§☼§E h^ .☼.§_.☼☼☼°°You finish removing your +0 robe.  You start putting on your armour.E h396.7 (6E hE hP○○.☼_.☼○☼..E h+7.7 (7E hAE h○○.☼§.○○○§E h4808.7 (8E hE h°°.○§.○°○☼9.7 (9§E h...○☼.°.°☼30.7 (10.0) E hU <☼E h  6 _You continue putting on your +0 steam dragon scales. x5E hJ E hYE h`h _You finish putting on your +0 steam dragon scales.F h  #.# # #.#####.## # #.#......# # #......○.# # ....☼.°# # #..°☼.# # #.....# # #.#.†#### #.##### #F hz.# #.# # ####.##.######.# # #....# # ####.#####<.#  #.#####.. # #.. # #.#F hu§§.°☼...○F hrf1=1.0) _F h;9§F hF h4   #.#   #.#####.##   #.#.§....#   #....§.°.#   ....☼..#   #...○.#   #.....# #   #.#.†#### #.   #.# #.#   ####.##.######.#   #....#   ####.#####<.#   #.#####..   #   #..   hf j;49m #   #.#F hm.§§○§○F h&2F ht ;§F h H hV+ #.# # #.#####.## # #.#.§...§# # #....§.§.# # ....○..# # #.§§○.# # #.....# #. #.#.†#### #.# #.# #.# # ####.##.######.# # #....# # ####.#####<.# # #.#####..# #.  h+m#..# #. #.#.H h3☼...☼☼○☼☼°H h4&3H hk::☼H h}<H h| #.# #.#.#####.## #.#.#.☼...☼# #.#....☼.§.# #.....○..# #.H h} #.☼☼°.# #.#.....# #.#.#.†#### #.#####.#.# #.# #.####.##.######.# #.#....# #.####.#####<.# ##.#####..##.#..##.#.#.H hT 7☼...☼☼.☼°.☼☼☼§2H h ;=4H h V☼§H hn I h{u3I hvI hbyI h'},I h}I h~I h~I hS;3I h=I h,I h%I h;4I hI hI hI hI h9,I hI hєa5=I hI hƘ,I hI h,I hI h[k6=I h5I h,I hI hԥI h %7I hI h,I h©I h,I hDI hY;8I h0I hƲI hI hI h,I hzI hI h%9I h+I h,I hI h,I hKI h?I hL90=I hvI hI hI hI hI hN1=I haI h[,I hI h,I hI hl;2I h>I hl,I hI h,I hI hI h3I hI hBI hI h"D4=I hI h,I hck5=I hYI h,I hI h,I hI hI h$%6I hI h,I h<I hI h%7I hyI h=,I h)I hL,I h/I hwI hK8=I h I hc ,I hd I h,I hAI hI hN9=I hI hE,I hI hB,I h\I hI h+100/102I hlI h!,I h|"I h7%;1I h:&I hQ(,I h$)I h.,I h`,I h1-I hT/I h/K2=I h^0I h7I h8,I h9I h<I h=I h >I h?I hAI hkDI hDI h9EI h9GI hPII hI9=I h5JI h~LI hMI hNI hNI hVPI h:Q,I hQI hRI hnS,I hSI hUI h`\I h\I hb^I hQ`,I h`I hRbI hRfXI hg,I h$hI hiI hKk,I hkI hlI hrn,I hnI hIoI hp,I h_qI hrI ht,I huI hvI h=y,I hyI hx{I h},I h~I h&I hw,I h.I hI hi,I hI hnI h,I hЅI hI h,I h7I hI hoI h,I hI hI hI h I hI h ,I hI h6I h4I hPI hyI hʩv #.#   #.#   #.#   #.#   #.#   #.#  #.###..@#..#.#I h@W#..#.##..#..#..#####..# #######..##### ..#............# .§. I h## #.#####...##.######≈≈§§I h]114.7 (80.0)5.7 (81I hI h%+ _B - a potion of mightI hH3I h̙I hI h3I hBI hI hI h I hI h,I hI hI h,I h9I hvI h,I h%I hI h,I hI h³I h׵,I hVI hշI hZI hI hI hwI h,I hnI h`I hv,I hbI hI h,I hI hI h\I hI hI hkI h-,I heI hI h,I hI hI h,I hvI hI h,I hiI hI h ,I hgI h'I h,I hyI hQI h,I h_I hI hI hI hjI hI h/I hFI hI hGI h,I hI hSI h,I hUI hsI h,I h[I hDI h,I hI h?I hH ,I h I h4#.# ###..[....# #.#.# .#....## #.#.# #.###..# #.#.# ...# ###.# #..##.. #..#I h #..####.##########....##....@........#.#I h}#.#############.# #.# #.# #.# #.# #.#I hL ##.### I hB#....#I h$-41.7 (26I hk,2.7 (27I hI h"3 _C - a ring of positive energyJ hs IJ h` J hXXJ hBJ hJ h/,J hJ h ,J h J hK J hJ h,J hZJ hJ h,J h\J hJ h,J hJ htJ hw XJ h",J h#J h|$J ht&,J h&J h%,XJ h-J h90,J h0J h3J h%4J hU4J h05J ho6J h8,J h8J h:J h<J hy<J h-=J h>J h6@,J h@J h[BJ hGBJ hHJ hJ,J hKJ hLJ hN,J h9OJ hRJ hTJ h9UJ hUJ hWJ hZ,J hZ[J h\J hy_,J h`J haJ hc,J hdJ hfJ hhJ hiJ hiJ hSlJ hUnJ hnJ hVoJ hqJ hsJ hsJ hEtJ huJ hywJ hwJ hTxJ hyJ h{,J hz|J h}J hh,J hJ hJ h[J h„J hN _You now have 292 gold pieces (gained 12).J hVJ hJ hJ hJ h.J heJ hӍJ heJ h BJ hJ hwJ hJ h;J hJ h̚J hJ hgJ hJ haBJ hנJ h,J h;J h J hJ hEJ hJ h[J h٫,J h^J hJ h,J hJ hJ h,J h%J hֵJ hJ hڷJ hJ h\J hڼ,J hJ h J hSJ hJ heJ hJ hJ hJ hIJ hJ hW,J hJ h_J h,J hfJ h#J h,J hJ hJ hFJ hyJ hJ h/J hBJ hVJ h3,J hJ hJ hJ hJ hKJ hJ h,J hJ hbJ h,J hYJ hJ h,J hJ h'J hY,J h#J hJ h,J htJ hJ h,J hJ hJ h',J hJ hCJ h|,J hJ h J h" ,J h J hJ h,J h+J hJ h<,J hJ h'J h,J hJ h*J hx,J hFJ hJ hJ h J h J h"J ha$J h$J h(nJ h*J h2-J hq-J h .J h/J h1J h1J h2J h3J h6,J h6J h9J h;J h;J h<J hi>J h@,J hBK hcK h,K hK hK h,K h K h K hm K h K hK hK hK h\K hxs _x - 2 lumpy black potions (gained 1)K hrK hK hK hTK h ,K h!K h$K h&,K h&K h6)K h+K hO+K h+K h-K h/K h/K h/0K h;2K h4K hO4K h4K h6K hw8K h8K h9K h:K h<K h =K hq=K h>K h@,K hAK hyBK hXD,K hDK h?FK h@H,K hHK hIK hHK,K hLK hMK hNK hNK hDOK hPK hQ,K hRK hSK hU,K h-VK hWK h`YK hYK hZK hd\K h _,K hp`K hbK hf,K hgK hiK hkK h:lK h(mK hnK hq,K hmrK htK hnwK hwK hxK h|K h~K h4K h3K hK hK hK hnK hK hSK hK hK hK hGK h|K hK hK hK h/K h#K h7K hNK hK hK h/K hX,K hK hBK h,K h۱K hK hݷBK hgK h,K hGK hZK hIK hK hZK hK h,K hK hK h?,K h,K h,K hK hJK hK hK hK hnK hK hK hK h;K hK hK hsK hK h,K hSK hMK h ,K h K h K h9K hkK hK hK h],K h>K h K h ,K h"K h&K h',K h)K h+K h/,K h0K hE7K h9K h9K h:K h;K h1>K hb>K h?K hAK hD,K h=FK hHK hK,K hLK hOK hV,K hlXK h&[K hj^,K h_K haK hYd,K heK hhK hk,K h[lK hnK hgq,K hrK htK hqx,K h zK h}K h,K hK h*K hÆ,K hχK hK hK hތK hK hK h,K hK h....## #.......# #.## ...## #.......####.# #..#............# ..#######.....### . #.K hP#............ #.#####. #..##.##......##. #....... #..####......# ######## K h2#....# #.....## # ...#.# #.@...# # ####.# ###.### ##.#.# # ## #.#.######## .# #.#..K h........ .# #.##.######.  .# #.#.#######.  .###.###.# ........  ###....# #######. K h2279.7 (137.0)K hP-808K hK h3 _D - a wand of quicksilver (4)K h'] 3K h] K ha K hd K hd K hh ,K h!j ,K hj K hm K hp K hQp K hp K hr K h@t K h|t K ht K hLw K hqy ,K h!z K h{ K h} K h} K hD~ K h0 K hV ,K hǃ K hV K h K h- K h K h K h ,K hN K hŌ K hx K h K h6 K hŐ K h ,K h K h˓ K hޔ K h K h7 K hX K hT K h K h K h K h' BK ho K h] ,K h K hu K h5 K hw ,K hl K h ,K hm K h[ K h ,K h K hS K hI K h} K h/ K h K h, ,K hӵ K h K h ,K h K h K h ,K hJ K h K h ,K h^ K h K hs ,K h K h K hJ ,K h K h K h ,K h) K h K h0 ,K h@ K h K h C##### .....#################### ..................))....# .............##########.# .......####.# #.# ..[....# #.###### #.# #.......# #....@.# #.# 307.7 (27K h W.0).......# #.####.# #.# #.......####.# <# #.# ............##.# #######.....#### .# #.#  #............##.#####.#  #.##......##.##...............K h [ #......##.#########.######. #.....###.##.##8.7 (28 _Found a stone staircase leading up.L hص3L hnL hpL h,L hL hL h?,L hL hL hL hL hL hL h,L hL h(L h,L hL hL hL h L hL h L h6L h{L hL hL h0,L h<L hL hO,L hL hYL h,L hL hL hYL hL h_ L h,L h:L htL hL hL hhL hL hL hL h%BL h&L h),L h4+L hN.L hj0L h0L h1L hf6L h 9,L h,:L hU<L hf>,L h?L hSAL hF,L hGL hIL hKL hLL hLL hNL hPL h'QL hQL h8Z #.#....## #.......####.# #<# #.###..# #............# #.#.....# #######.....#####.#  ####..# #............##.## L hZ #..# #.##......##.##...  #..### #.##......##.##### #####....# #.##.....###.# .......#.# #.##.....# #.# ########.# #@####.### #.# L hZ+#.# #[# #.# #.# ###### #.# #.####.#####.##### L hF[.....# #.# #..................# #.# #######.####.##### ####.# #.# #.# .##### .....###.### #.# L h}[#...... #######....# #.# ####### #..#.# #.#L h`! ##..# .....# #. ##...######.....####  ####L ha4 #............##.## ##......##.##...##### #####....###.# .......# #######L h3a-##.## L hMaE #.# ######L hea.####.#####.#####Nothing quivered#L haL ha#..#.######## #.#### L hh-29.7 (21L hhL h i&30.7 (22L h=nL hl _You see here a +1 hat.N hFHF1.7 (1.0) N hLN hSPB _E - a +1 hatN hWN hInventory: 31/52 slots Hand Weapons (go to first with ))  w - a +0 heavy dire flail (weapon)a - a +0 trident  l - a +1 whip of drainingu - a +0 halberd  y - a +0 glaive  z - a +0 scimitar N hArmour (go to first with [)  A - +0 steam dragon scales (worn)b - a +0 robe  c - a +0 kite shield  E - a +1 hat N hJewellery (go to first with "=)  e - a +6 ring of strength (worn) N h o - a +6 ring of dexterity (worn)p - a +6 ring of dexterity  r - a ring of poison resistance  C - a ring of positive energy Wands (go to first with /)D - a wand of quicksilver (4) Scrolls (go to first with ?)f - a scroll of amnesia N h[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]P h: n E - a +1 hat. A cloth hat. Base armour rating: 0 It can be maximally enchanted to +2. If you switch to wearing this armour: Your AC would increase by 1.0 (6.0 -> 7.0). Your EV would remain unchanged. You found it on level 6 of the Dungeon. Stash search prefixes: {inventory} {helmet armour} {helmet armor} {auxiliary armor} {auxiliary armour} Menu/colouring prefixes: identified enchanted armour (w)ear, (d)rop, (=)adjust, or (i)nscribe.R hR hkR hc#.###..# #............# #.# cryemore the Fighter ##.....# #######.....#####.# Oni of Okawaru *.....####..#R h#............##.## Health: 102/102 ========================#..##.##......##.##... Magic: 8/8========================R hL#..### #.##......##.##### AC: 6Str: 29 #####....# #.##.....###.#R hFQEV: 9Int: 9 .......#.# #.##.....# #.#SH: 0Dex: 14 ########.# #.####.### #.#XL:  8 Next: 58% Place: Dungeon:6R h #.# #@# #.# #.#Noise: ---------  Time: 6331.7 (0.0) ###### #.# #.####.#####.##### w) +0 dire flail (heavy) R hp.....# #.# #................. Nothing quivered ####.# #.# #######.####.##### ####.# #.#R h*#.# #.##### .....###.####.# #......  #######....##.# ####### #..#.##.#R h=#..#.######## #.####  _You now have 292 gold pieces (gained 12). R hj_x - 2 lumpy black potions (gained 1) _D - a wand of quicksilver (4) _Found a stone staircase leading up. R h_You see here a +1 hat. _E - a +1 hatR h*4R hwR hW2.7 (1R hA3.7 (2R hnR heR h+4.7 (3R hTR hAA5.7 (4R hR h+A6.7 (5R hR h-7 _x - 2 lumpy black potions (gained 1) _D - a wand of quicksilver (4) _Found a stone staircase leading up. _You see here a +1 hat. _E - a +1 hat _You start putting on your armour. You continue putting on your +1 hat. x5R haR hR huX _You finish putting on your +1 hat.R hW R h Inventory: 31/52 slots Hand Weapons (go to first with ))  w - a +0 heavy dire flail (weapon)a - a +0 trident  l - a +1 whip of drainingu - a +0 halberd  y - a +0 glaive  z - a +0 scimitar Armour (go to first with [) R h | A - +0 steam dragon scales (worn)  E - a +1 hat (worn)b - a +0 robe  c - a +0 kite shield Jewellery (go to first with "=)  e - a +6 ring of strength (worn)  o - a +6 ring of dexterity (worn)p - a +6 ring of dexterity  r - a ring of poison resistance  C - a ring of positive energy Wands (go to first with /)D - a wand of quicksilver (4) R h qScrolls (go to first with ?)f - a scroll of amnesia [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]U h!HU hTNU hT#.###..# #............# #.# cryemore the Fighter U hT##.....# #######.....#####.# Oni of Okawaru *.....####..#U hU#............##.## Health: 102/102 ========================#..##.##......##.##... Magic: 8/8========================U hU#..### #.##......##.##### AC: 7Str: 29 #####....# #.##.....###.#EV: 9Int: 9 .......#.# #.##.....# #.#SH: 0Dex: 14 ########.# #.####.### #.#XL:  8 Next: 58% Place: Dungeon:6#.# #@# #.# #.#Noise: ---------  Time: 6336.7 (0.0) U hU###### #.# #.####.#####.##### w) +0 dire flail (heavy) U h^VO.....# #.# #................. Nothing quivered ####.# #.# #######.####.##### ####.# #.##.# #.##### .....###.####.# #......  #######....##.# #######U hV #..#.##.##..#.######## #.####  U hVd_D - a wand of quicksilver (4) _Found a stone staircase leading up. U hVz_You see here a +1 hat. _E - a +1 hat U hV_You start putting on your armour. You continue putting on your +1 hat. x5 _You finish putting on your +1 hat.U h[U h[U h_U h5bU h u _U h XU h BU h. nU hZ U h U h+ U h U h! U hn U h U hu U h U h U h& U h U h ,U ht U h U h[ ,U h U h< U h ,U h U h U h" BU h U hj U h U h U h U h ,U h; U h U h ,U h U h U h ,U h U h# U hs ,U h U h U h U h  U hl U hS U h# ,U h% U h( U h, U h, U hQ/ U h2 U h6 ,U h7 U hd9 U h; ,U h= U h? U hC U hC U hEE U h@H U hK ,U hM U hUP U hS ,U h W U hY U hr\ ,U h] U h` U hc ,U hsd U hQh U hj U hk U hGl U h}n U hp U hp U hyq U hs U hu U hv U h^w U hx U h{ U h*{ U h{ U h~ U h' U hJ U hk U h U h` ,U h U h U hA U hl U hU U h U h{ ,U h U hߒ 7 _You open the door.U h 3U h~ U hJ @  There is an open door here.U h U hn  _U hx U h U h[ U h U hB U hd U hŪ U h) U h ,U h U h U hj U h U hz U h U h ,U h U hC U hY ,U hP U h' U h ,U h) U h) U h% ,U h U h U hh ,U h U h3 U h: ,U h U h U h^ ,U hI U h: U h ,U h\ U h U h ,U hE U hh U h U h U h U hI @  There is an open door here.U h^ U h  _U h U h U h U h U h U h U h U h> U hL U h U h ,U h U h U h ,U h U h U h ,U h U h U hc! U h! U h" U h& XU h( U h* ,U hk- U ht0 U h1 ,U h3 U hM7 U h; ,U h= U h@ U hB ,U hD U hH U h>M ,U hP U hT U hY ,U h\ U h _ U hfe ,U hLh U hl U hq ,U hPt U hEz U h*~ ,U h U hI U h ,U hB U h& U hٗ U h U h U h U h ,U hv U h U h ,U h U h U h- ,U h U h U h ,U h U h U hx ,U h U h U h U h$ U h U h U h ,U h U h U h ,U h U h U h U h U h U h U he" ,U h& U h , U h2 ,U h5 U h I U hnR BU hX U hfY U hY U hH\ U hn U hr ,U ht U hS U h# U hh U hS U h U h U h3 U h U h U hw ,U h U h U h U h1 U h U h U h U hK U h U h U h ,U h> U h U h U h* U h U h U h U h=U h,U hBU hU hU hU h,U h U h%U h),U hF+U ha/U h2,U h3U h6U h8,U h9U h?U hm`U hhU hDiU hpXU hqU hs,U htU huU hw,U hxU h{U h},U h+~U hU h,U hkU hKU hU hU hU h@  There is an open door here.U h:U hҎ _U h,U hU hwU h|U h,U hU h #..#.######## #.# ######.#  #..#........####### #.........##########≈≈≈≈≈# #....).#..# #≈...≈# #..###.# ##..##### #≈...≈# #..# #.. ........# #≈...≈# #..##### ##...##.######≈≈.§≈#######.......  #.#.##.#§§≈§≈≈§.§§§§§§≈###.######.#.##.#§§§.≈≈ß@ß§≈...≈#...# #463.7 (127.0)  #...##.'......§.....§..'.###  ##..##.#≈...§≈ß.ß≈§...≈#.# #..##.#≈§U h]≈≈§§≈§≈§§§≈≈≈#.# ........######§≈.§§######.## ###..........#≈.§.§#....... .....).[###..#≈..§≈######. .....######.##≈..§§# #........... ###.........##≈≈≈≈≈# #.#######U hU hE _Done exploring.X hYB .......#######.......#########≈≈≈≈≈).# #≈....### ##..#####.# #.. .........##### ##...##.######≈≈.§≈#######.......  #.#.##.#§§≈§≈≈§.§§§§§§≈###.#####§.≈≈ß.ß§≈...≈#...# ..##.'......§@....§..'.###..##.#≈...§≈ß.ß≈§...≈#.# #§≈≈§§≈§≈§§§≈≈######≈≈ ####.#################.#X hx§§§§§≈§≈.§§§§......@..§..≈≈ß.ß≈≈§≈§≈.≈§≈≈#####≈##.§.§..≈≈§≈4.0) _X h%X h'X h8 #########§§≈≈≈).# #§§..### ##..##### #≈. #.. ........#### ##...##.######≈≈.§≈#######.......  #.#.##.#§§§≈§≈§.§§§§≈§≈###.#####.§§≈≈ß.ß§≈§..≈#...# ..##.'§.........§....'.###..##.#≈...≈≈ß@ß≈≈§..≈#.# #§≈≈≈§≈.≈§≈≈≈≈Nothing quiveredX h####### .# #.##...>#X hg..≈#..≈#..≈#§§§#####≈§§≈§≈≈§§§§≈≈....§≈.§≈#§...≈#≈###X h&5X hX huX h66  #§§..### ##..##### #≈. #.. X hj6w........#### ##...##.######≈≈§§§#######....... X h6 #.#.##.#≈≈§≈§≈≈§§§§≈≈§≈###.#####X h6.§§≈≈ß.ß§≈...≈#...# ..##.'...............'.##X h6O#..##.#≈...≈≈ß.ß≈≈...≈#.# #≈§≈≈≈§≈@≈§≈≈≈≈ X h7........######≈≈.§§######.######Nothing quiveredX hv7≈# .# #)##.####X h Ah..≈#..≈#§§≈§#####≈≈≈≈≈.§≈≈≈≈§≈..≈≈ß.ß≈§...≈..§§....§§..§§ß.ß§§...≈§≈≈≈≈≈§@≈§§≈≈≈≈#####§§.≈§######§...#≈...#X hA&6X hCMX h)OX h0 * ##..##### #≈. #.. ........#### ##...##.######≈§§≈§#######....... X h  #.#.##.#≈≈≈≈≈≈≈.§≈≈≈≈§≈###.#####...≈≈ß.ß≈§...≈#...# ..##.'.........§§....'.##X h #..##.#§§..§§ß.ß§§...≈#.# #X h ≈≈≈≈≈§.≈§§≈≈≈ ........######§§@≈§######.###### X hC ###..........#§...≈#.............#Nothing quivered .###)#####.#X hm ###≈§.≈≈##§≈≈≈≈≈≈.≈.§.≈..§≈≈≈≈§≈§§§§§#7X h% X hG X hvf < ........#### ##...##.######≈§.≈≈#######.......  #.#.##.#§≈§≈≈≈≈.≈≈≈≈≈§≈###.#####≈.§.≈≈ß.ß≈§...≈#...# X hf F..##.'.....§...§§....'.###..##.#§§..≈§ß.ß§§...≈#.# #≈≈≈§≈§§§§§≈≈≈ ........######§§.§§######.###### ###..........#§.@.≈#............. X hg .....).[###..#≈...≈######.#######Nothing quivered ....)...###########.#X hp #####≈≈≈≈.≈≈≈≈≈§≈§≈ß.ß≈≈...≈.........§§§.§.≈§ß.ß§≈§≈≈≈§≈.≈≈≈§.≈§X hq &8X hx X hz X h0 ##...##.######≈§.≈≈#######.......  #.#.##.#§§§≈≈≈≈.≈≈≈≈≈§≈###.#####≈.§.§≈ß.ß≈≈...≈#...# ..##.'.........§§§...'.###..##.#§§§.§§ß.ß§≈§..≈#.# #≈≈≈≈§≈.≈≈§≈≈≈ ........######≈§.≈§######.###### ###..........#§...≈#............. .....).[###..#≈.@.≈######.#############.##§...§# #...........Nothing quivered ####.##.........†...#X h7≈≈≈.§.≈§§.≈..........≈≈.≈≈≈≈§≈≈§≈§≈.≈≈§X h38&9X h>X h@Z h5Z h5Z h6Z hE@Z h8CZ hCZ hG,Z hJ,Z hKZ hNZ hQ,Z hRZ hpUZ hlX,Z hYZ hU\Z h]_,Z h`Z h\cZ hDfZ hwfZ hgZ hHjZ hlZ h mZ h nZ hpZ hr,Z hsZ huZ h4x,Z h'yZ hH{Z h}Z h~Z h~Z heZ h),Z hfZ hZ h,Z h Z h\@  There is an open door here.Z hAZ hu _Z hՓ,Z h,Z h]Z hZ hN,Z hšZ hqZ hȟBZ hVZ h,Z h)Z hZ h,Z hZ hYZ h,Z hZ hZ h֮,Z hdZ hZ ho,Z hZ hӴZ h,Z h?Z hվ{.#≈...≈≈ß.ß≈§...≈#.# #.##### #.#≈≈≈≈≈≈§.≈§§§≈§≈#.# #># ..######§≈.≈≈######.####### .......#≈...≈#.............. .[###..#≈..§≈######.#######.####Z h3##.##≈...§# #.................##≈≈≈≈§# #.######################.# #...@#91.7 (22.0) Z h##.#### #.# ..#####.# #.........†...# ###########Z h>#### Z h#Z hZ hc _There is a stone staircase leading down here.[ hA2.7 (1.0) _[ hX  ## #. #.## #..7 #  [ hY [ h^ [ h[ -3.4 (1.7[ h [ hZ } _You climb downwards. _There is a stone staircase leading up here.\ h5\ h 6\ h_6\ h8\ h:\ h/>P _\ hoDe          #######)#   #........   #@##40   #..#  #.<# \ hSEl ####      \ h1KA5.4 (2\ hHP\ hgS% _Found a dagger.\ hE3I\ h7\ h8\ h;B\ hQ<\ hu<\ h=\ h?\ h,A,\ hA\ hD\ h6S ### ..[ ..  #######)#!#  #....@....#8.4 (3 #.###..##.... #..#....+ . #.<#..### ####..# ...# #.## .. \ hWA9.4 (4\ h>\\ h^H _Found a ring mail.] hn& ] h& ] h\( ] h+ ] hU0 ,] h3 ] h4 ] h ; ] h8; ] hZ< ] h1? ] hUI ,####### ###....[ .....# #######)#!# #...# #.###..##...#..#....+......#.<#..###.......] hI ####..# ..........# .......f   Maurice (wand, asleep).#.## ........... f......] hW $ 501.4 (2f)fMaurice the Thief comes into view. He is wielding a +0 short sword of drainingand carrying a wand of flame.Maurice shouts!] h] \******] h J......] h j91/102 ---==2.4 (3] hy ] hF F _Maurice zaps a wand. The puff of flame hits you!_ hju ####### ###....[ .....# #)#!# #......@..# #.###..##. #..#....+....... #.<#..###....... ####..# ....... ...# ....... .#.## ....... .... f......_ hpJ--3.4 (1_ h8w_ h&x_ hq ####### ###....[ .....# #)#!# #.# #.###..##. #..#....+....... #.<#..###...... ####..# ....... ...# ....... .#.## .......  .... f......_ h _ hX2-----4_ h_ h ` h ####### ###....[ .....# #)#!# #.# #.###..##. #..#....+....... #.<#..###....... ####..# . ...# . .#.## . .... f......` hE` h&5` hu` h` h2 l ####### ###....[ .....# #)#!# #.# #.###..##. #..#....+....... #.<#..###. ####..# . ...# . .#.## . .... f......` h/: <6` hG ` hG ` h=d  # ###....[ .....# #)#!# #.# #.###..##. #..#....+. #.<#..###. ####..# . ...# . .#.## .  .... f......` hol '.f..f   Maurice (wand)` hst D37` h9{ ` hM~ - _Maurice opens the door.c hAk # ###....[ .....# #)#!# #.# #.###..##. #..#....'....... #.<#..###f...... ####..# ....... ...# .  .#.## .  .... f......c hsT  Maurice gestures wildly while chanting.f§8c hmVc hAY% _Maurice blinks!c hW8     #######  ###....[   .....#  #######)#!#   #.........#   #@###.f##.......   #..#....'c h8 .   #.<#..###§......   ####..# .  c h8 _ ...# .  c h9 #.## .  ... f...... c h49 H  c h= c hD f.f   Maurice (wand)c h&E &9c hJ c h$M d h< = ####### ###....[  .....#  #######)#!#  #....f....#  #.###..##....... #.@#....'.  #.<#..###§  ####..# .......  . .#.# .... f d hG k4=10d hM d hO g hnY1h h<<2i hi h9i h? ^      #######  ###....[   .....#   #######)#!#   #.f.......#   #@###..##.   #..#....'.   #.<#..###§......  ####..# .   ...# .   .#.## .f   Maurice (wand)  .... f......   i h 9  Maurice zaps a wand.i h0 }5===3i h6 i h: D _The puff of flame hits you but does no damage.j h  You closely miss Maurice. You headbutt Maurice, but do no damage.j hAj hKI45.4 (2j hpTj hX  Maurice closely misses you. x2; Maurice zaps a wand. The puff of flame hits _you.j h%0 you.  You hit Maurice. Your headbutt misses Maurice.  Maurice is lightly wounded.  Maurice says, "Nice gear. Can I borrow some?"  Maurice hits you with a +0 short sword of draining.  Maurice steals your +6 ring of dexterity!P: 92/101 (102)--7.3 (1.9Drainj h5 j h"9 _Maurice puts on a +6 ring of dexterity. You feel drained. Maurice misses you.k hI  You impale Maurice!!  Maurice is heavily wounded.k h28*k hxy   Maurice gestures wildly while chanting.Maurice flickers and vanishes!k hl {Deactivating autopickup; reactivate with Ctrl-A.Something hits you but does no damage. You feel drained. Something bites you!You feel your power leaking away.86/99 (102) --P: 4/8 ------------====9.2k h k h \ _Something drains your magic.p h5You barely miss something. Something hits you.Something steals your +0 trident! You feel drained.Something bites you but does no damage. Something hits you.Something steals 289 gold pieces! You now have 3 gold pieces. You feel drained.Something bites you.  You feel your power leaking away.p hV70/95----2------------------=---21.2 (2.0p h"p hD%\ _Something drains your magic.q hk  _drainmagic.  You barely miss something. You headbutt something.hits you but does no damage. You feel drained. Something bites you!  . Something hits you.Something steals the quill talisman of Pooj Sas {*Corrode Fly Str+2 SInv}!60/93-----0---------------3.1 (1.9q h q hX _You feel drained. Something bites you. Something drains your magic.u hu h;#Inventory: 28/52 slots Hand Weapons (go to first with ))  w - a +0 heavy dire flail (weapon)  l - a +1 whip of drainingu - a +0 halberd  y - a +0 glaive  z - a +0 scimitar u h3$Armour (go to first with [)  A - +0 steam dragon scales (worn)  E - a +1 hat (worn)b - a +0 robe  c - a +0 kite shield Jewellery (go to first with "=)  e - a +6 ring of strength (worn)  o - a +6 ring of dexterity (worn)r - a ring of poison resistance  C - a ring of positive energy Wands (go to first with /)D - a wand of quicksilver (4) Scrolls (go to first with ?)f - a scroll of amnesia  h - a scroll labelled PUMEKI FEAFAG  i - 3 scrolls of teleportation [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]v h   z - a +0 scimitar Armour (go to first with [)  A - +0 steam dragon scales (worn)  E - a +1 hat (worn)brobe  c - a +0 kite shield Jewellery"=)e - a +6 ring of strengtho6 ring of dexterity (worn)r - a ring of poison resistance  C - a ring of positive energy Wands /)  D - a wand of quicksilver (4) Scrolls (go to first with ?)f - a scroll of amnesia  h - a scroll labelled PUMEKI FEAFAG v hp + i - 3 scrolls of teleportation  j - 2 scrolls of fog  t - a scroll labelled YMEAXU ZEIR  v - a scroll labelled OBRIOKL SOHOH Potions (go to first with !)  d - 2 fuming red potions41%w h^J c - a +0 kite shield  o - a +6 ring of dexterity (worn)g - 2 potions of brilliance  k - a fizzy emerald potion  m - 2 lumpy coppery potions66w h  o - a +6 ring of dexterity (worn)  r - a ring of poison resistance  n - 2 potions of curing75w h r - a ring of poison resistance  C - a ring of positive energy  q - a fuming silvery potion  x - 2 lumpy black potions91w h̓   C - a ring of positive energy  D - a wand of quicksilver (4)B - a potion of mightbotx hy  D - a wand of quicksilver (4)  t - a scroll labelled YMEAXU ZEIRy hfq  t - a scroll labelled YMEAXU ZEIR  v - a scroll labelled OBRIOKL SOHOHy h{y h  v - a scroll labelled OBRIOKL SOHOH  d - 2 fuming red potionsy h  d - 2 fuming red potions  g - 2 potions of brilliancey h= y ht { h ^ n - 2 potions of curing. A potion which restores a small amount of health, and cures poison and confusion. { ho^ It is a very common potion. Stash search prefixes: {inventory} {potion} Menu/colouring prefixes: identified emergency_item good_item potion _________________ { h^ K“But if when you say ‘whiskey’ you mean the oil of conversation,  the philosophic wine, the ale that is consumed when good fellows  get together, that puts a song in their hearts and laughter on  their lips, and the warm glow of contentment in their eyes...  then certainly I am for it.” { hX_ -Noah S. Sweat, Jr. “If By Whiskey”. 1952 (q)uaff, qui(v)er, (d)rop, (=)adjust, or (i)nscribe.| h |Inventory: 28/52 slots  e - a +6 ring of strength (worn)  o - a +6 ring of dexterity (worn)  r - a ring of poison resistance  C - a ring of positive energy Wands (go to first with /)D - a wand of quicksilver (4) Scrolls (go to first with ?)  f - a scroll of amnesia  h - a scroll labelled PUMEKI FEAFAG  i - 3 scrolls of teleportation  j - 2 scrolls of fog  t - a scroll labelled YMEAXU ZEIR  v - a scroll labelled OBRIOKL SOHOH Potions (go to first with !)  d - 2 fuming red potions  g - 2 potions of brilliance  k - a fizzy emerald potion  m - 2 lumpy coppery potions  n - 2 potions of curing  q - a fuming silvery potion  x - 2 lumpy black potionsB - a potion of might [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[bot]} h" B - a potion of might. A potion which greatly increases the power of the drinker's melee attacks. } hIt is an uncommon potion. Stash search prefixes: {inventory} {potion} Menu/colouring prefixes: identified potion (q)uaff, qui(v)er, (d)rop, (=)adjust, or (i)nscribe.~ hef ~ hj h cryemore the Fighter ~ hj b Oni of Okawaru *.....  ~ hj HP: 60/93 (102) ===============---------  #######~ hk _MP: 0/8------------------------ ~ h8k ###....[AC: 7Str: 29 ~ hk 2 .....#EV: 9Int: 9  #######)#!#SH: 0Dex: 14 ~ hk n #.{.......#~ hk jXL:  8 Next: 58% Place: Dungeon:7  #@###..##.......Noise: =--------  Time: 6523.1 (0.0) ~ h l  #..#....'.......w) +0 dire flail (heavy) ~ h,l o #.<#..###§......~ hRl hNothing quivered  ####..# .......~ hsl Might Drain  ...# ....... ~ hl F .#.## .......  ~ hl B.... f......   ~ hl OYou barely miss something. You headbutt something.  ~ hl Something hits you but does no damage. You feel drained. Something bites you!You feel your power leaking away.~ hm Something drains your magic. Something hits you.Something steals the quill talisman of Pooj Sas {*Corrode Fly Str+2 SInv}! ~ h;m _You feel drained. Something bites you. Something drains your magic.~ h You feel your power leaking away.drains your magic. Something hits you.  Something steals the quill talisman of Pooj Sas {*Corrode Fly Str+2 SInv}! _You feel drained. Something bites you. Something drains your magic.You feel very mighty all of a sudden.  Something hits you. Something steals your +0 kite shield! You feel drained.58/914.1 (1Drain  _Something bites you but does no damage. h   You bludgeon something!! Something hits you but does no damage.You feel drained. Something bites you. Something drains your magic.Something hits you. Something steals 3 gold pieces! You now have 0 gold pieces. hr |0/88--==6.1 (2 h  hl _You feel drained. Something bites you. Something drains your magic. hZ  You bludgeon something!!  Okawaru is honoured by your kill. hz $Reactivating autopickup. h h cryemore the Fighter  Oni of Okawaru **....  Health: 53/106 ============------------  #######Magic: 0/8------------------------  ###....[ hAC: 7Str: 29  .....#EV: 9Int: 9  #######)#!#SH: 0Dex: 14   h#.$.......#XL:  8 Next: 103% Place: Dungeon:7   h#@###..##.......Noise: ===------  Time: 6528.0 (1.9)  h,  hG#..#....'.......w) +0 dire flail (heavy)  hc  h~T#.<#..###§...... hNothing quivered   hI####..# ....... hnMight  ...# .......  h6 .#.## .......  .... f......    hT_You feel drained. Something bites you. Something drains your magic.You bludgeon something!!   holOkawaru is honoured by your kill.Reactivating autopickup.  h_You feel a bit more experienced.  Your life force feels restored. h  Okawaru is honoured by your kill.  Reactivating autopickup.  hz_You feel a bit more experienced.  Your life force feels restored.  h Your Fighting skill increases to level 14!You have reached level 9! h/  --more-- h:  Your experience leads to an increase in your attributes!Your base attributes are Str 23, Int 9, Dex 8.Increase (S)trength, (I)ntelligence, or (D)exterity?  hSn7/114-9329 1%  ht hw  hwO_You feel stronger. x3 h ####### ###....[ .....#  #######)#!#  #.@.......#  #.###..##.  #..#....'.......  #.<#..###.  #### ... .#.## . .... f...... 1==---90 _ h _You feel stronger. x3  You now have 301 gold pieces.  a - a +0 trident; c - a +0 kite shield; p - a wand of flame (12)   hs - a +6 ring of dexterity  B - the quill talisman of Pooj Sas {*Corrode Fly Str+2 SInv}  Things that are here: hd8---30.0 (2 h h^ _a +0 short sword of draining; a +0 cloak hh hiwPick up what? 31/52 slots (_ for help)  h@iHand Weapons (select all with ))  a - a +0 short sword of draining  hiHArmour (select all with [)b - a +0 cloak [Up|Down] select[Esc] exit  hiLetters toggle [.|Space] toggle selected[top] h&  h-  h6 cryemore the FighterOni of Okawaru **....Health: 58/114 ============------------Magic: 1/9==----------------------#######AC: 7Str: 32###....[EV: 9Int: 9 h6 K.....#SH: 0Dex: 14#######)#!#XL:  9 Next:  1% Place: Dungeon:7 h!7 [#.@.......#Noise: ---------  Time: 6530.0 (0.0)#.###..##....... h=7 Cw) +0 dire flail (heavy) hX7 #..#....'.......Nothing quivered hs7 #.<#..###.......Might  h7 s####..# ..........# ........#.## ........... f......a - a +0 trident; c - a +0 kite shield; p - a wand of flame (12)  s - a +6 ring of dexterity   h)8 B - the quill talisman of Pooj Sas {*Corrode Fly Str+2 SInv}Things that are here: _a +0 short sword of draining; a +0 cloak  Okay, then. h>  h!@  hF  hI . _ h  h Pick up what? 31/52 slots (_ for help) Hand Weapons (select all with ))  h?  a - a +0 short sword of draining Armour (select all with [) hd b - a +0 cloak [Up|Down] select h [Esc] exit Letters toggle [.|Space] toggle selected h 7[top] h  b + a +0 cloak[Enter] accept (1 chosen) h) h hHcryemore the FighterOni of Okawaru **....Health: 58/114 ============------------Magic: 1/9 h:T==----------------------#######AC: 7Str: 32###....[EV: 9Int: 9.....# h[SH: 0Dex: 14#######)#!# hXL:  9 Next:  1% Place: Dungeon:7#.@.......# hBNoise: ---------  Time: 6530.0 (0.0)#.###..##.......w) +0 dire flail (heavy) h#..#....'.......Nothing quivered#.<#..###.......Might ####..# ..........# ........#.## ....... hI.... f......a - a +0 trident; c - a +0 kite shield; p - a wand of flame (12)  s - a +6 ring of dexterity   hB - the quill talisman of Pooj Sas {*Corrode Fly Str+2 SInv}Things that are here: _a +0 short sword of draining; a +0 cloak _Okay, then. h hp+1.0 (1 h h#F s - a +6 ring of dexterity  B - the quill talisman of Pooj Sas {*Corrode Fly Str+2 SInv}  Things that are here: _a +0 short sword of draining; a +0 cloak _F - a +0 cloak hY 4 h  h$  h|P9 h h hz h , hx  h- h^460 h hf, h%12=== h#2=3==== h&'X h)f4 h., hm/ hr2 h5s53=== h6, h88 h:, h.> hA hQA:6 h!C hE hE<=== h'H haJ, hK hMj7= hN hZQ, hR hU h>UL8= hV hX hY?4== h!Y hZ h\] h-^ h g|9 hi, hj hGm hmN70== ho hkq, hKs hwB hy h_y:1 h{ hW}, h~ hV h2=5=== h  h, h h, h h hZL3= h# hd h<=== h_ h, h hƜ h:4 h he, h hP5 hߨ hȰ6=== hq _You feel a little less mighty now. h3 h hi6= hƷ hW, h h hnX7==== hH h, h h, h h h098 h h4, h h h2i97== h h, h he, hj h:80 h h hP== h hd81= h  h, h h:, h2 h hJW2= h$ h, h h8 h#8 h*=== h h ;3 h  h, hb h;4 h h} h;=== h> hB h h%5 h! h$, hS, h. h.K6= h0 hw3c9=== h5 hU84 _Magic restored. h8 h9 h<k7= h> hu@, hB h hPY8=== h hN, h_ h , h  h ;9 h_ h, h hA, h h h0&90 h h%, h h" h#51= h6# h & h *, hO, h/, h0 h392 h32= h5 h58, h : h<;3 h> hCB hgE, hK hZN;4 h P hR, hS h'Wa5= hAY h[, h]] h `, h^a h[dk6= he huh, hj hk hl htm ho h/p7 hfq hs hs h4u h~zQ8 hy|, hGB h h;9 h h , h[ h  hlQ100/114= h h, hc hB he hU1= h h, h h] h%2 h# h, hpB h޷ h h%3 hC h^, h h h%4 h h0, h h, h h h 55= h/ hs h, h h, hz hC96 hz2= h hV hs h9 hB;7 h hd, h6 h h h, h hD%8 h; h, h h;9 h/ h, h h, h h h h"E10= hQ h?, h  hk1= h hQ, h hf, h- h;2 h%  h", h# h!&, h' h);3 h+ hY- h- h. h1a4= h3 h61 _HP restored. h8 h9 h: hP= h@, hA hC hH, hJ hN hP hP9= hR hUU h!X, hV], h^, h5d hf hi h8j hl hq, hs hSxK _g - 3 potions of brilliance (gained 1) h{3 h} h hQ hz h h h, h h h h7 h h h, h& h hg h hߠ h hq, hy hw hɭ, h h0 h, h h h, h? hC h hݺ h hM h, h7 h' ho, h h h, h" h h, he h h, h h hx, h h  h3`.).......######## .###..##........# ..#....'........# .<#..###........# ###..# #........# ...# #........##  .#.## #.........# .... #.........# #########@#  #'#  ...  ht\.......e............. e   Duvessa (wand, asleep)..e.$+##### e   Dowan (wand, asleep)♣.#..# h69867.0)ee) _HP restored. _g - 3 potions of brilliance (gained 1)  You open the door.  Duvessa and Dowan come into view.  Duvessa is wielding a +0 short sword and carrying a wand of warping. Dowan is  wielding a +0 dagger and carrying a wand of polymorph. h hrB98 hw h}w _Dowan zaps a wand. You easily resist. _Found 8 gold pieces. h3#######)#.# #.).......######## #.###..##........# #..#....'........#.<#..###........# ####..# #........  ...# #........##  .#.## #..#.... #.......@.# hU#########.# #'# . .. ..e ......... ..e.$+#####♣.#..# hm700.0) _ hu ........########  #######)#.#  #.).......########  #.###..##.#  #..#....'.#  #.<#..###.#####..# # hrm. ...# ## .#.## #.#.... #.........##########.# h #'# .. ... h ..e.. ......... ..e h K.$+##### hn(<1 h- h0 h* .# #)#.# #.).# #.###..##.# #..#....'.# #.<#..###.# h/U ####..# #.# ...# #.## .#.## #.# .... #.# #.# # hVn'# ... ..... hvh ..e.... .........  ho ..e.$+##### h<2 h h h  #####....[...... ........######## #######)#.#  #.).......######## #.###..##.# #..#....'.# #.<#..###.#####..# #. ...# ## hW | .#.## #.#.... #.........##########.# #'#  . h u ..e ......... h6  h ee   Dowan (wand)3 h  h  h=  ############ #####....[...... ........######## #######)#.#  #.).......######## #.###..##.# #..#....'.# #.<#..###.#####..# #.# ...# ## .#.## #.#.... #.........##########e# #'#  . ..e h >e. h &4 h)  h p # #####....[...... ........# #######)#.# #.).......# #.###..## h ].# #..#....'.# #.<#..###.# ####..# #.# ...# #.## .#.## #.#  .... #.e.#  #.# h` #'#  ...  .....  ..e.... h_e.5 h! h# h ############ #####....[...... ........######## #######)#.#  #.).......######## #.###..## h.# #..#....'.# #.<#..###.#####..# #.# ...# ## .#.## #.........#.... #......e..##########.# #'# hJ  . hp  Dowan mumbles some strange words. hMe§ h^&6 hu h# _Dowan blinks! hT .  You closely miss Dowan. Your headbutt misses Dowan.2-=7.9 (1.9 h hY _Dowan hits you but does no damage. Dowan hits you with a +0 dagger. h<  You barely miss Dowan. Your headbutt misses Dowan.  Dowan says, "Magic and the sword, together, will defeat you."Dowan barely misses you. h|  Dowan points at you and mumbles some strange words. hIp06--=9.9 (2.0 huw hz1 _The puff of frost hits you! hh _  You closely miss Dowan. Dowan hits you but does no damage. h h3---11 hq  h 6 _Dowan hits you with a +0 dagger. h`99/114 ---3.8 (1.9 hѴ h_P _You barely miss Dowan. Dowan hits you with a +0 dagger. x2 hr  You hit Dowan. You headbutt Dowan.  Dowan is lightly wounded.  Dowan says, "Where the sword fails, magic succeeds!" hV5-5.7 hB hp _Dowan hits you with a +0 dagger. Dowan closely misses you. h|  You hit Dowan but do no damage.Dowan is lightly wounded. ho  hK F67.6 hș  h ^ _Dowan hits you but does no damage. Dowan zaps a wand. You easily resist. hU`  You completely miss Dowan.  Dowan is lightly wounded. h6 hqW hI\:* h2  You completely miss Dowan.  Dowan is lightly wounded.zaps a wand. You easily resist. Dowan zaps a wand.  h3 You turn into h44  h4Qr +6 ring of dexterity, +0 heavy dire flail, +6 ring of strength, +0 steam   h5dragon scales and +1 hat h65 meld into your body. h hBb h h h,7 h_0 h 26 h 18 h371 h;9.6 (2.0 hs3-) Teeth h.Bat Fly  h h hd  h h=g_You feel clumsy. You feel weaker. h h|  h} Really attack while wielding nothing? Y - Yes  N - No h hcryemore the Fighter############Oni of Okawaru **....#####....[......Health: 97/114 ====================----........########Magic: 9/9========================#######)#.#AC: 0Str: 26#.).......########EV: 18Int: 9#.###..##........#SH: 0Dex: 13#..#....'........#XL:  9 Next:  1% Place: Dungeon:7#.<#..###.b......#Noise: =--------  Time: 6719.6 (0.0)####..# #..e.....#-) Teeth...# #........##Nothing quivered.#.## #.........# hiBat Fly .... #.........##########.#e   Dowan (wand)#'#........Dowan zaps a wand. You easily resist. Dowan zaps a wand.  You turn into  Your +6 ring of dexterity, +0 heavy dire flail, +6 ring of strength, +0 steam  dragon scales and +1 hat meld into your body.  ho_You feel clumsy. You feel weaker.Okay, then. h h hg. _ hW h$Dowan, Brother of Duvessa A beautiful but vain deep elf with an aptitude for magic and little else. His skills are the perfect complement of his twin sister Duvessa's fighting prowess.In search of more powerful spells, he journeys to the surface with his sister. Max HP: ~24Will: +AC: +EV: +++ Threat: High Class: Natural Size: Medium Int: Human Speed: 100% (normally travels slower than you) You have about 59% to hit with your foreclaws. He has about 40% to hit you. AttackMax Damage Hit: +0 dagger 8 He has an unusual item: a wand of polymorph. He can open doors. He has mastered the following spells, which are affected by silence and antimagic:  a - Throw Flame(3d5) (7) b - Throw Frost h~(3d5) (6) [!]: Description|Quote h"  h= cryemore the Fighter############Oni of Okawaru **....#####....[......Health: 97/114 ====================----........########Magic: 9/9========================#######)#.#AC: 0Str: 26#.).......########EV: 18Int: 9#.###..##........#SH: 0Dex: 13#..#....'........#XL:  9 Next:  1% Place: Dungeon:7#.<#..###.b......#Noise: =--------  Time: 6719.6 (0.0)####..# #..e.....#-) Teeth...# #........##Nothing quivered.#.## #.........# h> 6[32mBat Fly .... #.........##########.#e   Dowan (wand)#'#........Dowan zaps a wand. You easily resist. Dowan zaps a wand.  You turn into  Your +6 ring of dexterity, +0 heavy dire flail, +6 ring of strength, +0 steam  dragon scales and +1 hat meld into your body. _You feel clumsy. You feel weaker. _Okay, then. hC  h} 7 ############ #####....[...... ........######## #######)#.#  #.).......######## #.###..##.# #..#....'.# h x #.<#..###........#####..# #..e..... ...# ## .#.## #.#.... #.........##########.# #'#  h  h, =-20.2 (0.6 _ hE  hj  hl  ###### #####....[...... ........## #######)#.# #.).......# h J #.###..##.# #..#.....# #.<#..###.# ####..# #..e.....# ...# #.## h  .#.## #..# .... #.# ##.#  hG s #'#  ... h  hl ~e.-8 hk  h w turn into  Your +6 ring of dexterity, +0 heavy dire flail, +6 ring of strength, +0 steam  dragon scales and +1 hat meld into your body. _You feel clumsy. You feel weaker. _There is an open door here. h  ##### #####....[...... ..# #######)#.# #.).......# #.###..##.# #..#...b'.# #.<#..###.e......# he \ ####..# #..#....# #........###.#.## #......#..... #.........## ########.#  #'#  h2 A ... hi  h %8 h 1.4 _ h  h  hk ############ #####....[...... ........######## #######)#.#  #.).......######## #.###.b##........# #..#....'..# hS #.<#..###.e......#####..# #. ....# ### #.#.## #.# ..... #.........##..## #########.# #'# h h ,* hj  Dowan casts a spell at you. h{ b2.0Corona Bat Fly  h  h 0 _You are outlined in light. hV ############ #####....[...... ........## #)#.# #.).## #.###b.##.# #..#....'.# #.<#..###.e......# ####..# #..# ....# #.......## #.#.## #.........# ..... #.........# #..## #.#  #'# h h>e. h&6 h h< h{ e ############ #####....[...... ........######## #######)#.#  hت  #.).b.....######## #.###..##.# #..#....'e.......# #.<#..###.# h ####..# #........ ....# #... h# y# #.#.## #.# hF  ..... #.........##..## ######### hh .# hD  h (3.2 h  h3  h # #####....[...... .# #)#.# #.).## #.###..##.# #..#....'e.# #.<#..###.# ####..# #.......# ....# #........## #.#.## #.#  ..... #.#  #..## #.# h_e.8 h $ h& hl  # #####....[...... .# #)#.# #..# h  #.###..##.# #..#....e..# #.<#..###.# ####..# #..# ....# #.##  #.#.## #.#  ..... # h5 .#  #..## #.# h  hw 094.4 h&  h) _You see here a +0 short sword of draining. hB     ############  #####....[......   ........########  #######)#.#   #.).......########   #b###..##........#   h  #..#....e.#   #.<#..###.#   ####..# #.#   ....# # h W.#  #.#.## #..   h ..... #.    #..## #########. he    #'  h h/5.0 _ h h hI; ############ #####....[......  ........########  #######)#.#  #.).......######## #.###..##........#   h9#.b#....e.#  #.<#..###.#  ####..# #.#  ....# #.# #.#.## #. ..... #. h# #..## #########.#  h Z#'# ... h<6 h h= h  #################....[..............######## h4 U#######)#.# .).......###########..##.........#....e######..#  ..##.#.# hX 8..... hy D  h  hI (6.2 h  hZ a _There is a stone staircase leading up here. h 4 h  h  h[ h100/114=7.2 (1.0 _ hA  h#.#≈...≈≈ß.ß≈§...≈#.# #.##### #.#≈≈≈≈≈≈§.≈§§§≈§≈#.# #># # ..######§≈.≈≈######.#######.# # .......#≈...≈#......# # .[###..#≈..§≈######.#######.##### #####.##≈...§# #........... ......##≈≈≈≈§# #.################ ################.#6#...b##.#### ####.# ..###########.# #.........†...# ###############  h+ h:= h  h-8.7 (2.5 hː h{ _You fly upwards. _There is a stone staircase leading down here. h h <19.7 (1.0 _ hv" h h'30 h2 hu hn h.21 h hx h  hc  h  he  h  h X h  hp &3 h  h  h  h  h4  h &4 h  h  h6  h|  h  h5  hm  h  h 65= h  hF  h  h  h  h  h.  h~  h  h V6= h  hy , h  h  hL &7 h  h  h  hg  hx , h  h  h &8 h|  hH  hi  h  h  h &9 h  h2  h_ 4Bat  h  h \ _Your transformation is almost over. h  h  h  h  h@ F10= h  h  h3  hx  hn  h V1= h  h , hX  h'  hr  h  h@  h{ &2 h  h_  h t 1 9@Nothing wielded  h7 M_You are no longer glowing. ht 57.7 (26.0) _Your transformation is almost over. _You are no longer glowing.  You feel less batty.  Your +6 ring of dexterity, +6 ring of strength, +0 heavy dire flail, +0 steam  dragon scales and +1 hat unmeld from your body.  You feel agile. You feel stronger. h  hz  h 7324758.7 (27w) +0 dire flail (heavy) h  h" 5 _You float gracefully downwards. h4 h h? h09.7 (1.0)  h* hD o  ############   hz #####....[......  ########  #######)#.#  h m #.).########   h #.###..##........#  #..#....e........#7 h } #.@#..###........# ####..# #........# ....# #........## #.#.## #.........# h7  ..... #.........# #..## #########.# hX  #'# ... .... hz _ You climb downwards. h  h  h&X 6361.2 (2.5 h_  h3c _Level annotation: Dowan, Duvessa _There is a stone staircase leading up here. hvu     ############   #####....[......   ........########   #######)#.#   #.).......########   #.###..##.#   #@.#....e.#   #.<#..###.#  ####..# #.   ....# #   #.#.## #.   ..... #.........  #..## #########.   #'    h~ h~-2.2 (1.0 _ hs h h>F(M  #################....[...... ........##############)#.# )..e....##########..##.#....e.<#..##  ####..# #........#e   Dowan (wand) hT hT,* h+S _Level annotation: Dowan, Duvessa _There is a stone staircase leading up here.  Dowan zaps a wand.turn into  Your +6 ring of dexterity, +0 heavy dire flail, +6 ring of strength, +0 steam  dragon scales and +1 hat meld into your body. hsb4=026183763 h\sw-) TeethBat Fly  hBz h_} _You feel clumsy. You feel weaker. h  #################....[..............###############)#.# .)..e....###########..##.........#....e<#..######..#  ..#.#.#. h2h  ..  hgA8 (0.6 h h h[3 ############ #####....[......  ........########  #######)#.#  #.)..e....######## #.###..##........#   hA#..#....e.#  #.b#..###.#  ####..# #.#   h....# #.# #.#.## #.  h`..... #.#  h##..## #########.# #'#  hDY... .. hy>4.4 h ha _There is a stone staircase leading up here. h4 h h h45.4 (1.0 _ hp# h #.#≈...≈≈ß.ß≈§...≈#.# #.##### #.#≈≈≈≈≈≈§.≈§§§≈§≈#.# #># # ..######§≈.≈≈######.#######.# # .......#≈...≈#......# # .[###..#≈..§≈######.#######.##### #####.##≈...§# #................. ......##≈≈≈≈§# #.################ ################.#6#...b##.#### ####.# ..###########.# #.........† h0 ...# ###############  h := h h,z-6.9 (2.5 h] h{ _You fly upwards. _There is a stone staircase leading down here. h U hU47.9 (1.0 _ h] hD` h  hR h h&0 hf hq hE _Done exploring. h  h  h  h* < h0+  hv. E _Done exploring. h| he}28.9 (1 _ h h h hdC9 ha h'70 h h  hh h&1 h" h)% ho<2 h hf hRl  hl &3 hs  hv  h<4 h h] hY5 h <6 h  h!  h%M haM&7 hS hHV hS<8 hY hZ h;_  h_ &9 hf  hh  h~r hr'80 h y hz h2 h1 h hD h  h} &2 h1  h  hO h&3 h h(" h$ h%%&4 h+ h. h  h &5 h  h!  hW hX&6 h] h]` h9<7 h h h <8 hh  hb  hZ <9 ha  hWc  hZ90 h<1 h| hć hJ4 h hD0 h$ hA'E _Done exploring. hAH2.9 (1 _ hG hI h; h<&3 hB hD h h.R4Bat  h h  hU_Your transformation is almost over. h$  ho &5 h  h]  h- R6 h9  h h@&7 hc hG hLQ  hQ &8 hW  hY  h2  h &9 h'#  hZ%  h` h`(800 h|d hf h`  h &1 h  hi  hn<2 ht hv h @Done exploring. _Your transformation is almost over.  You feel less batty.  Your +6 ring of dexterity, +6 ring of strength, +0 heavy dire flail, +0 steam  dragon scales and +1 hat unmeld from your body.  You feel agile. You feel stronger. h  hw 732 94803w) +0 dire flail (heavy) hZ!  h$ 5 _You float gracefully downwards. h h h4 hH<4 h h-^k  ############  #####....[......  ########  #######)#.#   h^#.)..e....########  #.###..##........#  #..#....e........#7 #.@#..###........# ####..# #........# ....# #........## #.#.## #.........#  h_..... #.........# #..## #########.# #'# ... .... You climb downwards. h` hb hxkee   Dowan (wand) h-6.4 (2.5 h h _Level annotation: Dowan, Duvessa _There is a stone staircase leading up here. h4 h h h^u     ############   #####....[......   ........########   #######)#.#   #.)..e....########   #e###..##.#   #@.#....e.#   #.<#..###.#  ####..# #.   ....# #   #.#.## #.   h ..... #.........  #..## #########.   #'    hK=7.4 (1.0 h h8 _Dowan hits you but does no damage. h8"  You miss Dowan. You headbutt Dowan.  Dowan is lightly wounded.  Dowan says, "My weaknesses are her strengths!" h"[3-9.3 (1.9 h) hN-p _Dowan hits you with a +0 dagger. Dowan closely misses you. h`  You miss Dowan.  Dowan is lightly wounded.-11.3 (2.0 hl hsnY _Dowan hits you with a +0 dagger. Dowan hits you but does no damage. hɽ \  You barely miss Dowan.  Dowan is lightly wounded. h=  hK C3.2 (1.9 hR  h U m _Dowan zaps a wand. You easily resist. Dowan misses you. hx Dowan is lightly wounded. _zaps a wand. You easily resist. Dowan misses you.  You puncture Dowan!  Dowan is heavily wounded.hits you with a +0 dagger.  Dowan smirks and points a slender finger.25.1 h| hO _Dowan closely misses you. h8  You puncture Dowan!  You kill Dowan!Okawaru accepts your kill. h e) h4 @34=7.0 h  h 8 _You hear a distant scream of rage. hNOM  #################....[...... ........##############)#.# .).......##########..##.#....e.<#..##  ####..# #........# hV h"W5--80 h^ hi  G - a wand of polymorph (10)  Things that are here:4 hjI=--9.0 (2 ho hr, _a +0 dagger; a +0 robe h h,20.0 (1 hh h h<1 hu h h Pick up what? 33/52 slots (_ for help) Hand Weapons (select all with ))a - a +0 dagger Armour (select all with [)b - a +0 robe [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top] h  h  hQ q cryemore the Fighter  Oni of Okawaru **....  Health: 114/114 ========================  ############ Magic: 9/9========================  #####....[...... AC: 7Str: 32  ........######## EV: 9Int: 9  #######)#.# h sSH: 0Dex: 14  #.).......######## XL:  9 Next:  4% Place: Dungeon:7  #@###..##........# Noise: ---------  Time: 6821.0 (0.0)  #..#....e........# w) +0 dire flail (heavy)  #.<#..###........# Nothing quivered  ####..# #........#  ....# #........#  #.#.## #......... hA    ..... #.........   #..## #########. hg f   #'  h Okawaru accepts your kill. _You hear a distant scream of rage.  G - a wand of polymorph (10)  Things that are here: _a +0 dagger; a +0 robe  Okay, then. h 4 hy h. _ h.o H2.0 (1 _ hu  hw  h h&3 h$ hv hj <4 h  hY5 hb  hw C6 h#  h 7 hx  h  h\ <8 h h h - <9 h2  h'5  h =30 h  h  h <1 h  h  h hV&2 h  h  hî<3 h h h<4 h h hGn <5 hcr  ht  h\-hM  #################....[...... ........##############)#.# ).......#######)###..##.#....e  #.<#..###........# h5<6 h? h8  #  #####....[......   h09 .#  #)#.#   hL9 }#.@.#   hh9 #)###..##.#  h9 ~ #..#....'.#  h9 e #.<#..###. h9 ? #### h9 E ....# #.# h9 _ #.#.## #.# h: ` ..... #.# h : u #..## #.# hA  hA &7 h~G  hJ ! hK T_You hear a distant scream of rage.  G - a wand of polymorph (10)  h1K  Things that are here:  hJK _a +0 dagger; a +0 robe _You see here a +0 short sword of draining. h?3 hlA hE hH hL: _ htM hUP hP hR hT hxZ, h ] h:` hb, had hg h@j, hm h=n h|#################....[..............###############)#.##.)....... #)###..##........# #..#....'........# #.<#..###........#####@.# #........# 42.0 (5.........# #........##  h}#...#.#.## #...# [> .....# #..##..### #########.####'#  ...  .....  ..e.... h߅A3.0 (6 ȟ h׏o _Found a scale mail. Found a stone staircase leading down. h(  #####....[..............###############)#.# .).......########)###..##..........#....'<#..#####.####..# .......##...#.#.#.[> .....#  ##..### ######### ### #'........ h) D  he0  h0 +4.0 (1 h<  h! #####....[...... ........# #######)#.# #.).......# #)###..##.# #..#....'.# #.<#..###.##.####..# #.#.# #.###...#.#.## #.#.[> .....# #.## ##..### #.# ### #'# ... hx ..... ..e  hV<5 h h h  #####....[...... ........# #######)#.# #.).......# #)###..##.# #..#....'.# #.<#..###.##.####..# #.# h .# #.###...#.#.## #.#.[>......# #.######..# #.# #### #'# ... h֟ R  ..e  h| <6 hҴ  hg  hSM  #####....[......   .#    h#)#.#   #.).#   #)###..##.#   #..#....' h!b.#  # #.<#..###.#  #.####..# #.#  .# #.   h#...#.#.## #.  .[>......# #.  ###..### #.   #### #'  ..    e  . h~<7 h+ h h} M  #####....[ #. .  #.#)#.#  #.#.).  #.#)###..##.  #.#..#....'.   #.#.<#..###.  #.####..# #.  .# #.  #...#.#.## #   ...[>......# #   #..### #   #### #  . hm    e  . h<8 h h hT ^M  #####....[  #.. .  #.#######)#.#  #.#.).  #.#)###..##  h/U _ #.#..#....'  #.#.<#..### #.####..# #  hU .# # #...#.#.## #  ...[>......# #  #######..###   ####     . hEc <9 hc  h!f  h #####....[. #.. . h3G# #.#######)#.#  #.#.).# #.#)###..##. #.#..#....'. #.#.<#..###. # h@.####..# #. .# #. ######...#.#.## #. ...[>......# #. #######..### # #### # . . ..e . h{%=50 h' h* hm #####....[.   #.. .#   #.#)#.#  #.#.).#   #.#)###..##.#   #.#..#....'.#   #.#.<#..###.#   #.####..# #.#   .# #.#   h(V ######...#.#.## #.   ...[>......# #.   #..### #.   #### #'   .   .   ..e.   . h+ h&1 hƜ hTW  #####....[......  #.. .#  #.#)#.#  #.#.).#  #.#)###..##.#  #.#..#....'.#  #.#.<#..###. hW .#  #.####..# #.#  .# #.#  hW ######...#.#.## #.#  hW ...[>......# #.# h X  #######..### #.# ####  hDX ^#'# .  hfX D. ..e. h7Y C . hQb <2 hi  hv #####....[...... #.. ........# #.#######)#.# #.#.).......# #.#)###..##.# #.#..#....'.# #.#.<#..###.# #.####..# #.# .# #.## ######...#.#.## #.# ...[>......# #.#  hKw #######..#####... ...e.. h~ <3 hɄ  hK  h #####....[...... #.. ........# #.#######)#.# #.#.).......# #.#)###..##.# #.#..#....'.# #.#.<#..###.# # h< .####..# #.# .# #.## ######...#.#.## #. he # ...[>......# #.#  h #######..## h p... ..... ..e. hͤ . h  h2 &4 hs  h( #####....[...... #.. ........# #.#######)#.# #.#.).......# #.#)###..##.#  h) #.#..#....'.# #.#.<#..###.# #.####..# #.# . hG) S# #.##  h`) ######...#.#.## #.#  hr) ...[>......# #. h) ^# #..### h) O# h) Z... .....  h) B..e.... . h)  hI2 <5 h8  h:  hjXM ############ #####....[....... ........##############)#.# .).......#######)###..##.#....' #.#.<#..#########.#### ..............#######...#.#.##...[>......# #.........###.# hd<6 hl hm h2uM ############ #####....[....... ........##############)#.# .).......#######)###..##.... h%3.#....'.... #.#.<#.@#########.#### ..............#######...#.#.## #.........#. h3;.## hQ< h<&7 hA h D hrxM ############ #####....[....... ........##############)#.# .).......#######)###..##.#.@..'.... #.#.<#..###....#######.#### h).....# ..............# #........###.##..## h<8 h~ h8 h@ ###### #####....[...... #.. ........## #.#######)#.# #.#.).......######## #.#)###..##.# #.#..#..@.'.# #.#.<#..###.# #.####..# #........# .....# #..... hSA ...########...#.#.##...[>..#######..###  hH <9 hN  hP  h ##### #####....[...... #.. ........#  hJ x#.#######)#.# #.#.).......## #.#)###..##.# #.#..#...@'.# #.#.<#..###.#  # hw .####..# #........#  .....# #...... h ..##  ######...#.#.## #...... h Q...#...[>......# #.........##..### ####### h g##.####  h+ =60 hM  hV  h%##### #####....[...... #.. ..# #.#######)#.# #.#.).......# #.#)###..##.# #.#..#....@.# #.#.<#..###. h# #.####..# #..# ....# #........## ######...#.#.## #.........# h5...[>......# #.........##..### ######## hg@#.#  h h&1 h&* h,Q _There is an open door here. h03###### #####....[...... #.. ........## #.#######)#.# #.#.).......# #.#)###..##.# #.#..#....' h1## #.#.<#..###.# .####..# #.# # #.##...#.#.## #..#   h1...[>......# #..#  # h1m..### ##.#  h; h;$2  h; _ hB hcD h)N ###### #####....[...... #.. ........## #.#######)#.# #.#.).......# #.#)###..##.# #.#..#....'.# #.#.<#..###.# .####..# #.# # #.##...#.#.## #.# ...[>......# #.# #..### #.#  h][ <3 hKa  hnc  ht% U##### #####....[...... #.. ........# #.#######)#.# #.#.).......# #.#)###..##.# #.#..#....'.# #.#.<#..###.# .####..# #.#  h& -...#.#.## #.#[>......# #.#..### #.##### #'#  h/  h0 4 h7  h9  h C? #################....[......#.. ........###############)#.# .).......########)###..##..........#....'<#..### ####.####..# .........#'..... hUN<5 hT hV hk8 #################....[......#.. ........###############)#.# .).......######## h8)###..##..........#....'<#..### ####.####..# .........# ###...#.#.#.#..e.... h.A hnA&6 hG hI h[  #####....[......#.. ........###############)#.# .).......########)###..##..........#....'<#..### ####.####..# .........# ###...#.#.#.# ..[>......# ......... h"\  hd  hd &7 hk  hm  h: T#####....[...... #.. ........# #.#######)#.# #.#.).......# #.#)###..##.# #.#..#....'.# #.#.<#..###.# .####..# #.# # #.## ...#.#.## #.# [>......# #.#  h 8 h*<8 h  h h#####....[......  #.. ........#  #.#######)#.#  #.#.).......#  #.#)###..##.#  #.#..#....'.#   hk#.#.<#..###.# .####..# #.# # #.## ...#.#.## #.#  h[>......# #.#  hٸ h h&9 h h h#####....[...... #.. ........# #.#)#.# #.#.).......#  h(#.#)###..##.# #.#..#....'.# #.#.<#..###.# .####..# #.#  h# #.## ...#.#.## #.# >......# #.#  #### #'#..........e....  hǼ h,'70 h h h m #.. ........###############)#.# .).......########)###..##..........#....'<#..######..# ......##.#.#.# >......# ###..### #########'......e.$+##### h& <1 h  h  h  h sDowan, Brother of Duvessa A beautiful but vain deep elf with an aptitude for magic and little else. His skills are the perfect complement of his twin sister Duvessa's fighting prowess.In search of more powerful spells, he journeys to the surface with his sister. Max HP: ~24Will: +AC: +EV: +++  h /Threat: High Class: Natural Size: Medium Int: Human You have about 38% to hit with your +0 heavy dire flail and 41% to hit with yourheadbutt. He has about 69% to hit you. AttackMax Damage Hit: +0 dagger 8 He has an unusual item: a wand of polymorph.  hH He can open doors. He has mastered the following spells, which are affected by silence and antimagic: [!]: Description|Quote; hf; h+#.. ........########cryemore the Fighter #.#######)#.#Oni of Okawaru **.... #.#.).......########Health: 114/114 ======================== #.#)###..##........#Magic: 9/9======================== #.#..#....'........#AC: 7; hnStr: 32 #.#.<#..###........#EV: 9Int: 9 #.####..# #........#SH: 0Dex: 14 ........# #........##XL:  9 Next:  4% Place: Dungeon:7 ...#.#.## #.....@...#Noise: ---------  Time: 6871.0 (1.0) ; hUW>......# #.........#w) +0 dire flail (heavy) ###..### #########.#Nothing quivered#####'#..........e...............e.$+#####Things that are here: _a +0 dagger; a +0 robe _Okay, then. ; h_You see here a +0 short sword of draining. _Found a scale mail. Found a stone staircase leading down. _There is an open door here.; h; hS; h&b h b hH Inventory: 33/52 slots Hand Weapons (go to first with ))  w - a +0 heavy dire flail (weapon)a - a +0 trident  l - a +1 whip of drainingu - a +0 halberd  y - a +0 glaive  z - a +0 scimitar Armour (go to first with [) b h  A - +0 steam dragon scales (worn)  E - a +1 hat (worn)b - a +0 robe  c - a +0 kite shield  F - a +0 cloak Jewellery (go to first with "=)  e - a +6 ring of strength (worn)  o - a +6 ring of dexterity (worn)r - a ring of poison resistance  s - a +6 ring of dexterity  C - a ring of positive energy Wands (go to first with /)p - a wand of flame (12)  D - a wand of quicksilver (4) b h" [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]d hMP  a - a +0 trident  l - a +1 whip of draining  uhalberd  y - a +0 glaive  zscimitar Armour (go to first with [)  A - +0 steam dragon scales (worn)  E - a +1 hat (worn)  b - a +0 robe  c - a +0 kite shield  Fcloak Jewellery (go to first with "=) d h e - a +6 ring of strength (worn)  o - a +6 ring of dexterity (worn)  r - a ring of poison resistance  s - a +6 ring of dexterity  Csitive energy d hWands (go to first with /)p - a wand of flame (12) d hX D - a wand of quicksilver (4)  Gpolymorph (10) Scrolls (go to first with ?)d h811%d hV h b - a +0 robe  r - a ring of poison resistancef - a scroll of amnesia  h - a scroll labelled PUMEKI FEAFAG  i - 3 scrolls of teleportation  j - 2 scrolls of fog  t - a scroll labelled YMEAXU ZEIRd h /38e h F - a +0 cloak. A cloth cloak. Base armour rating: 1 It can be maximally enchanted to +2. If you switch to wearing this armour: Your AC would increase by 1.0 (7.0 -> 8.0). Your EV would remain unchanged. You took it off Maurice on level 7 of the Dungeon. Stash search prefixes: {inventory} {cloak armour} {cloak armor} {auxiliary armor} {auxiliary armour} Menu/colouring prefixes: identified armour e hI _________________ “O Bell my wife, why dost thou flyte?  Now is now, and then was then:  Seek now all the world throughout, (w)ear, (d)rop, (=)adjust, or (i)nscribe.f hȜf hcf h#.. ........########cryemore the Fighter #.#######)#.#Oni of Okawaru **.... #.#.).......########Health: 114/114 ======================== #.#)###..##........#Magic: 9/9======================== #.#..#....'........#AC: 7Str: 32 #.#.<#..###........#EV: 9Int: 9 #.####..# #........#SH: 0Dex: 14 ........# #........##XL:  9 Next:  4% Place: Dungeon:7 ...#.#.## #.....@...#Noise: ---------  Time: 6871.0 (0.0) >......# #.........#w) +0 dire flail (heavy) ###..### #########.#Nothing quivered#####'#... h:4;18H.......e...............e.$+#####Things that are here: _a +0 dagger; a +0 robe _Okay, then. _You see here a +0 short sword of draining. _Found a scale mail. Found a stone staircase leading down. _There is an open door here.f hf hӹ4f hA2.0 (1f hZf hGA3.0 (2f hD4.0 (35.0 (4f hf h+6.0 (5f hf h8 _a +0 dagger; a +0 robe _Okay, then. _You see here a +0 short sword of draining. _Found a scale mail. Found a stone staircase leading down. _There is an open door here. _You start putting on your armour. You continue putting on your +0 cloak. x5f hf hVf hZ _You finish putting on your +0 cloak.h hh hInventory: 33/52 slots Hand Weapons (go to first with ))  w - a +0 heavy dire flail (weapon)a - a +0 trident  l - a +1 whip of drainingu - a +0 halberd  y - a +0 glaive  h hTz - a +0 scimitar Armour (go to first with [)  A - +0 steam dragon scales (worn)  E - a +1 hat (worn)  F - a +0 cloak (worn)b - a +0 robe  c - a +0 kite shield Jewellery (go to first with "=)  e - a +6 ring of strength (worn)  o - a +6 ring of dexterity (worn)h hr - a ring of poison resistance  s - a +6 ring of dexterity  C - a ring of positive energy h hWands (go to first with /)p - a wand of flame (12)  D - a wand of quicksilver (4) h h [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]i ht  F - a +0 cloak (worn)  b - a +0 robe  ckite shield Jewellery (go to first with "=)  e - a +6 ring of strength (worn)  o - a +6 ring of dexterity (worn)r - a ring of poison resistance  s - a +6 ring of dexterity  C - a ring of positive energy i hWands (go to first with /)  p - a wand of flame (12)  D - a wand of quicksilver (4)  G - a wand of polymorph (10) Scrolls ?)  f - a scroll of amnesia  h - a scroll labelled PUMEKI FEAFAG i h_ i - 3 scrolls of teleportation  j - 2 scrolls of fog  t - a scroll labelled YMEAXU ZEIR  v - a scroll labelled OBRIOKL SOHOH Potions (go to first with !) i h3 d - 2 fuming red potions55%i h$ C - a ring of positive energy  D - a wand of quicksilver (4)g - 3 potions of brilliance  k - a fizzy emerald potion66n hv D - a wand of quicksilver (4). A magical device which fires a beam of destructive energy, dispelling enchantments on creatures struck. Damage: 6d4 n hOv Noise: A bit loud You found it on level 6 of the Dungeon. Stash search prefixes: {inventory} {wand} Menu/colouring prefixes: identified wand n htv "_________________ n hv `“[The principle of selection] is the magician's wand, by means of which he may n hv G summon into life whatever form and mould he pleases.”  -William Youatt, _Sheep: their breeds, management, and diseases; to which is added the Mountain Shepherd's Manual_, ch. III. 1837. e(v)oke, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.r h.Inventory: 33/52 slots  c - a +0 kite shield Jewellery (go to first with "=)  e - a +6 ring of strength (worn)  o - a +6 ring of dexterity (worn)  r - a ring of poison resistance  s - a +6 ring of dexterity  C - a ring of positive energy Wands (go to first with /)  p - a wand of flame (12)  D - a wand of quicksilver (4)  G - a wand of polymorph (10) Scrolls (go to first with ?)r h~f - a scroll of amnesia  h - a scroll labelled PUMEKI FEAFAG  i - 3 scrolls of teleportation  j - 2 scrolls of fog  t - a scroll labelled YMEAXU ZEIR  v - a scroll labelled OBRIOKL SOHOH Potions (go to first with !)  d - 2 fuming red potionsg - 3 potions of brilliance  k - a fizzy emerald potion r h[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[66%] h' k D - a wand of quicksilver (4)  m - 2 lumpy coppery potions  n - 2 potions of curing  q - a fuming silvery potion  x - 2 lumpy black potions Talismans (go to first with %)  h } B - the quill talisman of Pooj Sas {*Corrode Fly Str+2 SInv}bot hA , d - 2 fuming red potions. An unlabelled flask containing a single dose of unknown liquid. Stash search prefixes: {inventory} {potion} Menu/colouring prefixes: unidentified potion _________________ “Then gave I her, — so tutor'd by my art, —  A sleeping potion; which so took effect  As I intended, for it wrought on her  The form of death: meantime I writ to Romeo  That he should hither come as this dire night,  To help to take her from her borrow'd grave,  Being the time the potion's force should cease.”  -William Shakespeare, _Romeo and Juliet_ (q)uaff, qui(v)er, (d)rop, (=)adjust, or (i)nscribe. h Inventory: 33/52 slots  C - a ring of positive energy Wands (go to first with /)  p - a wand of flame (12)  h cD - a wand of quicksilver (4)  G - a wand of polymorph (10) Scrolls (go to first with ?)  f - a scroll of amnesia  h - a scroll labelled PUMEKI FEAFAG  i - 3 scrolls of teleportation  hn  j - 2 scrolls of fog  t - a scroll labelled YMEAXU ZEIR  v - a scroll labelled OBRIOKL SOHOH Potions (go to first with !)  d - 2 fuming red potions  g - 3 potions of brilliance  h  k - a fizzy emerald potion  m - 2 lumpy coppery potions  n - 2 potions of curing  q - a fuming silvery potion  h x - 2 lumpy black potions Talismans (go to first with %)  B - the quill talisman of Pooj Sas {*Corrode Fly Str+2 SInv}  h/ [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[bot] h1 h8 h@n#.. ........########cryemore the Fighter #.#######)#.#Oni of Okawaru **.... #.#.).......########Health: 114/114 ======================== #.#)###..##........#Magic: 9/9 h@2======================== #.#..#....'........#AC: 8Str: 32 #.#.<#..###........#EV: 9Int: 9 #.####..# #........#SH: 0Dex: 14  h@........# #........##XL:  9 Next:  4% Place: Dungeon:7 ...#.#.## #.....@...#Noise: ---------  Time: 6876.0 (0.0)  hAR>......# #.........#w) +0 dire flail (heavy) ###..### #########.#Nothing quivered h&Ac#####'#..........e............. hJAR..e.$+##### _Okay, then. _You see here a +0 short sword of draining. _Found a scale mail. Found a stone staircase leading down. _There is an open door here.  hA_You start putting on your armour. You continue putting on your +0 cloak. x5 _You finish putting on your +0 cloak. hE4 h1K hM h.#######)#.# .#.).......######## .#)###..##........# .#..#....'.# .#.<#..###.# .####..# #.# .......# #.##.#.## #. ...# #.# ##..### #########.#  #### #'#  ... h....e.......e.$+#####♣.#..# h h h+7.0 (1 _ h h h3 h h  h h~#)#.# #.).# #)###..##.# #..#....'.# #.<#..###. hH# ####..# #.# # #.## #.#.## #.#  h}# #.# ..### #.#  h#### #'# ... h.......e............. hs..e.$'#####  h<8 h hÌ h%.).......######## )###..##........# ..#....'.# .<#..###.# ##..# #.# .....# #.# #.#.## #. ...# #.# ### #########@# ## #'#  ... ............ h....$'#####♣.#..#.#  hw<9 h hb h<|c)###..##........ ..#....'.. .<#..###... ###..# #.... ..........## #.#.## #......... ....# #....... h|P### ######### ###  #.........##.........##..........#.....# h|.....$'#######♣♣.#..#.# h|L♣♣### h4 ht'80 h hQ _There is an open door here. hR ..#....' .<#..###..... ###..# #...... .......## #.#.#.... ....# .### ######### ### ###'####### #..@......##.♣#.. h h$1  h _ h. h h  <#..### ###..# . .....## #.#.#... ....# ### ######### ### ###'####### #.........#.....♣#.. h ee   Duvessa (wand, wandering)2 h  hܥ  h hInventory: 33/52 slots Hand Weapons (go to first with ))  w - a +0 heavy dire flail (weapon)a - a +0 trident  l - a +1 whip of drainingu - a +0 halberd  y - a +0 glaive  z - a +0 scimitar Armour (go to first with [)  A - +0 steam dragon scales (worn)  E - a +1 hat (worn)  F - a +0 cloak (worn)b - a +0 robe  c - a +0 kite shield Jewellery (go to first with "=)  e - a +6 ring of strength (worn)  o - a +6 ring of dexterity (worn)r - a ring of poison resistance  s - a +6 ring of dexterity  C - a ring of positive energy Wands (go to first with /)p - a wand of flame (12)  D - a wand of quicksilver (4) [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top] h"q  Jewellery "=)e6 ring of strength (worn)  o - a +6 ring of dexterity (worn)  r - a ring of poison resistance  s6 ring of dexterity  C - a ring of positive energy Wands (go to first with /)  hq  p - a wand of flame (12)  D - a wand of quicksilver (4)  G - a wand of polymorph (10) Scrolls (go to first with ?)f - a scroll of amnesia  h - a scroll labelled PUMEKI FEAFAG  i - 3 scrolls of teleportation  j - 2 scrolls of fog  h!r f t - a scroll labelled YMEAXU ZEIR  v - a scroll labelled OBRIOKL SOHOH  hFr Potions (go to first with !)  d - 2 fuming red potions  g - 3 potions of brilliance  hhr  k - a fizzy emerald potion  m - 2 lumpy coppery potions72% hϋ . G - a wand of polymorph (10)  f - a scroll of amnesia  n - 2 potions of curing  q - a fuming silvery potion  x - 2 lumpy black potions88 hV-  f - a scroll of amnesia  i - 3 scrolls of teleportation Talismans (go to first with %)94 h[  G - a wand of polymorph (10). A magical device which causes a creature to be transmogrified into another form.It is especially effective against shape-changing creatures. Noise: A bit loud You took it off Dowan on level 7 of the Dungeon. Stash search prefixes: {inventory} {wand} Menu/colouring prefixes: identified wand _________________ “Als Gregor Samsa eines Morgens aus unruhigen Träumen erwachte, fand er sich in  seinem Bett zu einem ungeheueren Ungeziefer verwandelt.”  -Franz Kafka, _Die Verwandlung_. 1915 e(v)oke, (q)uiver, (d)rop, (=)adjust, or (i)nscribe. hq I.<#..###........# cryemore the Fighter ###..# #........# Oni of Okawaru **.... .....# #........## Health: 114/114 ======================== #.#.## #.........# Magic: 9/9======================== ....# #.........# AC: 8Str: 32 ..### #########.# EV: 9Int: 9 ### ###'#######  SH: 0Dex: 14 h  #.........#  XL:  9 Next:  4% Place: Dungeon:7 h #..@......#  Noise: ---------  Time: 6882.0 (0.0) #.**.......#  w) +0 dire flail (heavy) ...e*.........#  Nothing quivered h- ♣.....$'#######  hP ♣♣.#..#.# h ♣♣####.# e   Duvessa (wand, wandering) #.. #..  h _There is an open door here.  Aiming: PolymorphPress: ? - help, Shift-Dir - straight line h CAim: Duvessa, wielding a +0 short sword, wearing a +0 ring mail and carrying a  wand of warping (wandering, hasn't noticed you, will become a ball python, acentaur, or a howler monkey, chance to affect: 31%) huLo<    hLT     hL>     hL~#...  ...*.  hM<    h=ME #.. h^M7#..  h"e)  Aiming: Polymorph  Press: ? - help, Shift-Dir - straight lineAim: Duvessa, wielding a +0 short sword, wearing a +0 ring mail and carrying a  wand of warping (wandering, hasn't noticed you, will become a ball python, a  hd#centaur, or a howler monkey, chance to affect: 31%)  Duvessa easily resists. h h h[.<#..###........#cryemore the Fighter ###..# #........#Oni of Okawaru **.... .....# #........##Health: 114/114 ======================== #.#.## #.........#Magic: 9/9======================== ....# #.........#AC: 8Str: 32 ..### #########.#EV: 9Int: 9 ######'#######SH: 0Dex: 14#.........# h1AXL:  9 Next:  4% Place: Dungeon:7#..@......#Noise: ---------  Time: 6882.0 (0.0)#..........#w) +0 dire flail (heavy)...e..........#Nothing quivered h♣.....$'#######♣♣.#..#.#♣♣####.#e   Duvessa (wand)#..#..  Aiming: PolymorphPress: ? - help, Shift-Dir - straight lineAim: Duvessa, wielding a +0 short sword, wearing a +0 ring mail and carrying a  wand of warping (wandering, hasn't noticed you, will become a ball python, acentaur, or a howler monkey, chance to affect: 31%)  Duvessa easily resists. h4  Duvessa shouts! h he.e, berserk) h5===3.0 (1 h hU _Duvessa goes berserk! hg h Inventory: 33/52 slots Hand Weapons (go to first with ))  w - a +0 heavy dire flail (weapon)a - a +0 trident  l - a +1 whip of drainingu - a +0 halberd  y - a +0 glaive  z - a +0 scimitar Armour (go to first with [)  h( A - +0 steam dragon scales (worn)  E - a +1 hat (worn)  F - a +0 cloak (worn)b - a +0 robe  c - a +0 kite shield Jewellery (go to first with "=)  e - a +6 ring of strength (worn)  o - a +6 ring of dexterity (worn)r - a ring of poison resistance  s - a +6 ring of dexterity  hUC - a ring of positive energy Wands (go to first with /) h~Xp - a wand of flame (12)  D - a wand of quicksilver (4)  h[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top] h=  Jewellery "=)e6 ring of strength (worn)  o - a +6 ring of dexterity (worn)  r - a ring of poison resistance  s6 ring of dexterity  C - a ring of positive energy Wands (go to first with /)  p - a wand of flame (12)  h>! D - a wand of quicksilver (4)  G - a wand of polymorph (9) Scrolls (go to first with ?)f - a scroll of amnesia  h - a scroll labelled PUMEKI FEAFAG  i - 3 scrolls of teleportation  j - 2 scrolls of fog  t - a scroll labelled YMEAXU ZEIR  v - a scroll labelled OBRIOKL SOHOH Potions (go to first with !)  d - 2 fuming red potions  g - 3 potions of brilliance  k - a fizzy emerald potion  h>_ m - 2 lumpy coppery potions72% h? hD  C - a ring of positive energy  h - a scroll labelled PUMEKI FEAFAG  n - 2 potions of curing  q - a fuming silvery potion  x - 2 lumpy black potions  hETalismans (go to first with %)  B - the quill talisman of Pooj Sas {*Corrode Fly Str+2 SInv}bot h]  h - a scroll labelled PUMEKI FEAFAG  v - a scroll labelled OBRIOKL SOHOH h  j - 2 scrolls of fog  v - a scroll labelled OBRIOKL SOHOH h_  e - a +6 ring of strength (worn)  o - a +6 ring of dexterity (worn)r - a ring of poison resistance  s - a +6 ring of dexterity  h  G - a wand of polymorph (9)  j - 2 scrolls of fog77% h5MJewellery (go to first with "=)  D - a wand of quicksilver (4)  G - a wand of polymorph (9) h582 hc D - a wand of quicksilver (4). A magical device which fires a beam of destructive energy, dispelling  hdCenchantments on creatures struck. Damage: 6d4  h2d Noise: A bit loud  hTddYou found it on level 6 of the Dungeon. Stash search prefixes: {inventory} {wand}  hvdPMenu/colouring prefixes: identified wand _________________  hd`“[The principle of selection] is the magician's wand, by means of which he may  hd summon into life whatever form and mould he pleases.”  -William Youatt, _Sheep: their breeds, management, and diseases; to which hd\is added the Mountain Shepherd's Manual_, ch. III. 1837.  heTe(v)oke, (q)uiver, (d)rop, (=)adjust, or (i)nscribe. h=u.<#..###........# cryemore the Fighter ###..# #........# Oni of Okawaru **.... .....# #........## Health: 114/114 ======================== #.#.## #.........# Magic: 9/9======================== ....# #.........# AC: 8Str: 32 ..### #########.# EV: 9Int: 9  h>R### ###'#######  SH: 0Dex: 14 #.........#  XL:  9 Next:  4% Place: Dungeon:7 #e*@......#  Noise: ===------  Time: 6883.0 (0.0) #..........#  w) +0 dire flail (heavy) ..............#  Nothing quivered h>♣.....$'#######  ♣♣.#..#.# ♣♣####.# h? e   Duvessa (wand, berserk) #.. h)?#..Duvessa shouts! _Duvessa goes berserk! hQ?'Aiming: Quicksilver BoltPress: ? - help, Shift-Dir - straight lineAim: Duvessa, wielding a +0 short sword, wearing a +0 ring mail and carrying a  wand of warping (berserk, 79% to hit) h <        hQ    #**         h y #.. #..  h _Duvessa goes berserk!  Aiming: Quicksilver Bolt h% Press: ? - help, Shift-Dir - straight lineAim: Duvessa, wielding a +0 short sword, wearing a +0 ring mail and carrying a  wand of warping (berserk, 79% to hit)  The bolt of dispelling energy hits Duvessa! h  h  h! .<#..###........#cryemore the Fighter ###..# #........#Oni of Okawaru **.... .....# #........##Health: 114/114 ======================== #.#.## #.........#Magic: 9/9======================== ....# #.........#AC: 8Str: 32 ..### #########.#EV: 9Int: 9 ######'#######SH: 0Dex: 14#.........#XL:  9 Next:  4% Place: Dungeon:7#e.@......#Noise: ===------  Time: 6883.0 (0.0)#..........#w) +0 dire flail (heavy)..............#Nothing quivered♣.....$'#######♣♣.#..# h [m.#♣♣####.#e   Duvessa (wand, berserk)#..#.. _Duvessa goes berserk!Aiming: Quicksilver BoltPress: ? - help, Shift-Dir - straight lineAim: Duvessa, wielding a +0 short sword, wearing a +0 ring mail and carrying a  wand of warping (berserk, 79% to hit)  The bolt of dispelling energy hits Duvessa! h  h< C.e h +4.0 (1 hn  h 1 _Duvessa is lightly wounded. h. h6Inventory: 33/52 slots Hand Weapons (go to first with ))  w - a +0 heavy dire flail (weapon)a - a +0 trident  l - a +1 whip of drainingu - a +0 halberd  y - a +0 glaive  z - a +0 scimitar Armour (go to first with [)  A - +0 steam dragon scales (worn)  E - a +1 hat (worn)  F - a +0 cloak (worn)b - a +0 robe  c - a +0 kite shield Jewellery (go to first with "=)  e - a +6 ring of strength (worn)  o - a +6 ring of dexterity (worn)r - a ring of poison resistance  h7s - a +6 ring of dexterity  C - a ring of positive energy Wands (go to first with /)p - a wand of flame (12)  D - a wand of quicksilver (3) [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top] h?v  c - a +0 kite shield Jewellery (go to first with "=)  e - a +6 ring of strength (worn)  o - a +6 ring of dexterity (worn)r - a ring of poison resistance  s6 ring of dexterity  C - a ring of positive energy Wands /  p - a wand of flame (12)  D - a wand of quicksilver (3)  G - a wand of polymorph (9) Scrolls (go to first with ?)f - a scroll of amnesia  h - a scroll labelled PUMEKI FEAFAG  i - 3 scrolls of teleportation  j - 2 scrolls of fog  t - a scroll labelled YMEAXU ZEIR  v - a scroll labelled OBRIOKL SOHOH Potions (go to first with !)  d - 2 fuming red potions  g - 3 potions of brilliance  k - a fizzy emerald potion66% h. D - a wand of quicksilver (3)  j - 2 scrolls of fog  m - 2 lumpy coppery potions  n - 2 potions of curing  q - a fuming silvery potion  h x - 2 lumpy black potions Talismans (go to first with %)  B - the quill talisman of Pooj Sas {*Corrode Fly Str+2 SInv}bot h&5  j - 2 scrolls of fog  h&T v - a scroll labelled OBRIOKL SOHOH h   v - a scroll labelled OBRIOKL SOHOH  d - 2 fuming red potions h1  h  v - a scroll labelled OBRIOKL SOHOH  d - 2 fuming red potions h  t - a scroll labelled YMEAXU ZEIR  v - a scroll labelled OBRIOKL SOHOH hI  G - a wand of polymorph (9). A magical device which causes a creature to be transmogrified into another form.It is especially effective against shape-changing creatures. Noise: A bit loud You took it off Dowan on level 7 of the Dungeon. Stash search prefixes: {inventory} {wand} Menu/colouring prefixes: identified wand _________________  h D“Als Gregor Samsa eines Morgens aus unruhigen Träumen erwachte, fand er sich in  seinem Bett zu einem ungeheueren Ungeziefer verwandelt.”  -Franz Kafka, _Die Verwandlung_. 1915 e(v)oke, (q)uiver, (d)rop, (=)adjust, or (i)nscribe. h.<#..###........# cryemore the Fighter ###..# #........# Oni of Okawaru **.... .....# #........## Health: 114/114 ======================== #.#.## #.........# Magic: 9/9======================== ....# #.........# AC: 8Str: 32 ..### #########.# EV: 9Int: 9 ### ###'#######  SH: 0Dex: 14 #.........#  XL:  9 Next:  4% Place: Dungeon:7 #.e@......#  Noise: ===------  Time: 6884.0 (0.0) #..........#  w) +0 di hDdre flail (heavy) ..............#  Nothing quivered ♣.....$'#######  ♣♣.#..#.# ♣♣####.# e   Duvessa (wand, berserk) #.. #.. _Duvessa is lightly wounded.  Aiming: PolymorphPress: ? - help, Shift-Dir - straight lineAim: Duvessa, wielding a +0 short sword, wearing a +0 ring mail and carrying a  wand of warping (lightly wounded, berserk, will become a ball python, acentaur, or a howler monkey, chance to affect: 31%) h <        h    #.*         h! E #.. hq 6#..  h6} h h1 h8 .<#..###........#cryemore the Fighter ###..# #........#Oni of Okawaru **.... .....# #........##Health: 114/114 ======================== #.#.## #.........#Magic: 9/9======================== ....# #.........#AC: 8Str: 32 ..### #########.#EV: 9Int: 9 ######'#######SH: 0Dex: 14 h ]#.........#XL:  9 Next:  4% Place: Dungeon:7#.e@......#Noise: ===------  Time: 6884.0 (0.0)#..........#w) +0 dire flail (heavy)..............#Nothing quivered♣.....$'#######♣♣.#..#.# h- ♣♣####.#e   Duvessa (wand, berserk)#..#.. _Duvessa is lightly wounded.  Aiming: PolymorphPress: ? - help, Shift-Dir - straight lineAim: Duvessa, wielding a +0 short sword, wearing a +0 ring mail and carrying a  wand of warping (lightly wounded, berserk, will become a ball python, acentaur, or a howler monkey, chance to affect: 31%) hr  Aiming: Polymorph  Press: ? - help, Shift-Dir - straight lineAim: Duvessa, wielding a +0 short sword, wearing a +0 ring mail and carrying a  wand of warping (lightly wounded, berserk, will become a ball python, a  centaur, or a howler monkey, chance to affect: 31%)  Duvessa easily resists. Duvessa completely misses you. h:+5.0 (1 hp hwQ _Duvessa closely misses you. hm u  You impale Duvessa!! You headbutt Duvessa.  Duvessa is almost dead.Duvessa hits you with a +0 short sword! x294/114 -----====7.0 (2 h[  h : _Duvessa hits you but does no damage. hr  You impale Duvessa!!  You kill Duvessa! hC) h% Warrio6/115=----10==--9 _Okawaru accepts your kill. h h%j _Your Fighting skill increases to level 15! heF#.<#..###.##..# #........#.# #..## .#.#.## #...#.# # hĿ...# #..### ##.## ###'# #.# #.@.......# #.# h- ..# ♣.....$'#  ♣♣.#..#.# ♣♣#.# hXV#.. #.. h h^----90.0 (1 _ h hm  H - a wand of warping (3)  Things that are here:7=-- h$1.0 (2 hc h _a +0 short sword; a +0 ring mail; the elf corpse of Duvessa h.j3 hfk hn, hr, hJr hs hv;8 hw h~, h+ h, h h hW%9 h hJ, hG hA100/115 h h7, hj hL, h ha1= h h, h̝ hX h hN2= h  h, h h, h˧ hU h3 h hǮ, hg h hG%4 h h, hݸ hػ, h hݿ h%5 h h%, h' h hrK6= hs h, h hL, hM hw h?7= h h h~, h h, h hx h%8 h h, h hd h9 h h h hF h, h h h&10 h_ h, hZ h hZK1= h h h  hT h h h h h hN2= hE hz , h  h  hP %3 h h h: ho h, h h!;4 h h, h* hs h h  h:# h~# h#D5= h$ h)1 _HP restored. h+ h+ h, hS0 h6, hb7 h9 h;, h = h@ h@2= hA hD$  h*E)_You now have 309 gold pieces (gained 8). hG3 hH hJ hS..### ######### ###'####### #.........# hHS ♣♣ ##.).......# .♣..#..........# hS ♣..............# ♣♣......'####### ♣♣.#..#.# ♣♣####@#  hSH943.0 (52.0) #  hT #  ......... #.....[.. h>T #........#...###.... hbT/#.. .. hY hZ%4.0 (53 hy] hg_I _Found a scale mail. h h hG h h2 hz hX h h h h$ h hUX h h h h hI h hG h6 h hq, h h^ h, hu h h>, hk h hL hs hd h  h  h  h h h h5 h h hC hs h h hp h h= hf h$ ♣♣####.######## ###......... #.#.........  #...........  ###.....[... . #......... ....####...###... .........#..# ...#########58.0 (14....[.. h$.######.###########.. h(B9.0 (15 h, h.M _Found a leather armour. h3 h h  h@ h h h. h ###......... #.#......... #........... ###.....[...  h$\. #......... ....####...###... .........#..# ...  hS###########.######## ....[...@.......60 h.0).######.######## ...#  h[..#.##..#.#.# h#. # #..# #.. hN#.. hg h+1.0 (2 h$ h)H _Found a ring mail. h`3 h[ h h #.#. #........... ###.....[.... #......... ....####...###... .........#..# ... ###########.######## h....[........... .######@######## #.l....# #.[..#.##..#.#.# #. # #.. # #..l   iguana (asleep) #.. #... h&0 hc+2.0 (1 h9 hZ _An iguana comes into view. h} #.. ###.....[.... #......... ....####...###... .........#..# ... ###########.######## ....[........... .######.######## #.l..@.#  h #.[..#.# #..#.#.# #. #.#.. # .<#... #.#....#.#....... ...... h=H  Found a stone staircase leading up. hwu.l<l h/==3 h h0 _The iguana hisses angrily. h  #. ###.....[... . #. ....####...###... .#..# ... #.######## ....[........... .######.## h  #..l@..# #.[..#.# #..#.#.# #..#.#.. #. .<#...#. #.#....# #.#..... ..#...... hj D-4 h  h S _The iguana barely misses you. h  You puncture the iguana!  The iguana is heavily wounded. h a3-=6.0 (2 h  h j _The iguana bites you. The iguana closely misses you. hx  You impale the iguana!!  You kill the iguana! hC. h\4-28 h h:P _Okawaru accepts your kill. hZ #. ###.....[... . #. ....####...###... .#..# ... #.######## ....[..... .######.## #..@...# #.[..#.# #..#.#.# #..#.#.. #...<#... #.##.#.... #. #.#.....#. ..#...... hJ--9.0 (1 h h" h 3 h  h B h  h  h D5= h  hl  h , h  h  h' , h  h=  h , hB  h   h .#. ....####...###... .........#..# ... ###########.######## ....[........ .######.######## #......# #.[..#.# #..#.#@# --74.0 (5#..#.#..># #...<#...... h` #.##.#........#. #.#........#. ..#.......( #.#+##### ..# h?  h #= h $5.0 (6 hy  h! K _Found 9 stones. Found a stone staircase leading down. hH3 h h h, h h@ h, h h h, h h hR, h h h , h  h~ h h  hX h h. hj h h  h, h h hk! h! h*# h2 h4, hD> h> h? hA h_C, h D h#F hG, h'H hmJ hQL, hM hN hV0........ ........ #.# # ........ #.#.. ....[... #.#. ........ <.. # ..###... #.###.# #..# ... ##.....# ##.############......# ................@...#93.0 (18.0) ##.###########..###.# ...# ##.## .#.##########..# .#.#..........##  hkW).#..>########## <#......... .#......... .#......... hf] h],4.0 (19 hrb hye9 _Found a stone staircase leading up. h  h  h  h  h  h  h  h$  h  h  h  h  hy  h  hE  h  h , h  h  h , hW  h  hW  h  h  h  h8 , h  hk  h~ B hA  h;  hq  h  h  h  h  h&  hh  h , h  h  hQ  hz  h  hy  h # #  #  hX  #  # #+# # ###.#  ....  #####.######### #.... .. #.###.##.#.#### #.#....#.#. ##.#.#.##M# h ?. #<...#.# .#. #.###.# .#M   Menkaure (dormant) .. ##.....# .#  h #########......# .#.....## h& 7009.0 (15MMMenkaure, Prince of Dust comes into view.Found a wand of polymorph (7). h2*  Menkaure points at you and mumbles some strange words. h* C10.0 (16 h  hG 9 _You resist with significant effort. hO0 #+# ###.#  .... ######.########## . #............... #.###.##@#.####  #.#....#.#  ##.#.#.##M#  #<...#.##.# .###.##.# ##.....##.#  h02########......##.# l   iguana (asleep) .............##.l #######..###. h0!# h8i  An iguana comes into view. h>@M/ hJ?01.0) hD hAH _Menkaure sighs, "From dust you came, to dust you will return." he`I=3.0 (2 he hGh _You hit Menkaure but do no damage. Menkaure closely misses you. hyh hc  You bludgeon Menkaure!! Your headbutt misses Menkaure.  h'GMenkaure is almost destroyed. h$?  The iguana hisses angrily. h l l.  Menkaure closely misses you. h9* h (fast)Menkaure mumbles some strange words. h3 9M hS4 L====4.9 (1.9 h;  h"G 1 _Menkaure seems to speed up. h&  h'You hit Menkaure but do no damage.You headbutt Menkaure, but do no damage.Menkaure is almost destroyed. h hl.=---6.9 (2.0 h   h5N_Menkaure barely misses you. x2 h  You barely miss Menkaure.  Menkaure is almost destroyed. hx 8* h m  Menkaure casts a spell at you. hI  hR @l.  Pain shoots through your body! hW m  Menkaure casts a spell at you. hg  h 89/115 ------==-8 hz  h M _You resist with significant effort. Menkaure hits you!! hPu  You thump Menkaure!  You destroy Menkaure! hQ hZ l/l   iguana  Okawaru accepts your kill. h\~3-------20--20.8 (1.9 h'c hqf+ _The iguana bites you! hh (  hJh  You hit the iguana.  The iguana is moderately wounded. h1i 73---=-2.7 h'o  hr i _The iguana bites you! The iguana barely misses you. h]g  You closely miss the iguana. You headbutt the iguana!  The iguana is severely wounded.0----4.6 h`i _The iguana barely misses you. The iguana bites you. hu  You sock the iguana!  You kill the iguana! hD. hr-1-6.5 h hP _Okawaru accepts your kill. ht  #+####. .... ######.########## .................###.##.#.#### ....#@# ##.#.#.##/<...#.##.#####.## #.#1-7 h 0 h  h&  hiI #+####. .... ######.########## ................###.##.#.#### ....#.# ##.#.#.#<...#.##. #.## ######..# #.# hLo ho@-8 hur h~w hw=2= hx$9.5 (2 hn{ h8~E _G - a wand of polymorph (15) (gained 7 charges) h4 hI hظN _There are no items here. hzM #+###.# .... #####.##########..............##.##.#.#### #.#....#.##<... .#.###.##.# h h330.5 (1 _ h h h 3 h.  h  hÈ 3= h , h  h , h  h  h 94 hg  h  hߎ  h  h O5 ha  h , h]  h'  hL  h  h" O6 h  h , hZ  h  h S7= hR  h , hC  hu , h  h#  hH K8= h͟  h8 , hӡ  h 99 h:  hȣ  hۤ , hd  hq  h  hզ  h  h :80 h  h/  hQ  h  h O1 h=  h\  h  h  h , hE  h6  hq N82= h@  hj  h  h+  h9  h]  h  h 3= hj , hù  hM  h| %4 hͻ  h߼  h  hj  h }5 h;  h  h , h ;6 h-  h B h , h  h  h D7= h  h8 , h  h  h< #8 hY 2= h  h B hY , h  hU ;9 h  h , hy  h  h  h  h  h &90 h  h , hF  hG ;1 h  h , h  h  h-  h  hf  h D2= h  h, , h  h k3= h  h , hb  h , h6  hg  h %4 h  hK , h  hE ;5 h  h , h  h  h  h  hZ  h K6= h:  h` , h  hx k7= h  h| , h  hP , h  hs  h %8 h*  hl , h  hR , h  hq ;9 h  h7 , h  hj  h +100/115 h>  h , h  h3 , h  h  h 51= h  h  h , h  h*  hT N2= h  h1 , hf  h , h  h] ;3 h  h , h?  hC ;4 hQ  h   h/  h  h , h  h Q5 h , h  h?!  hg!  h!  h#  h8# K6= h#  hs%  h%  hA&  h' k7= hh)  h)  h)  h8*  hi+ , h+  h- ;8 h-  h,0 , h0  h2 ;9 h2  h4 , hn4  h6 , hw6  h8 R10 h9 , hH:  hZ;  h}; #1 h; (= h(<  h= , h7>  h/? , hq?  h@  h0@ U2= hm@  h A , hEA  hA , hB  hB  hB %3 h C  hC  h D  h5D  hD  hD %4 h*E  hE , h F  h8G , hG  hGI  hI D5= hjJ  hcK  hM , hM  hO  hQ , hQ  hS  hU  h)U  hU  h=^ = h,_ , h_  ha  hc  hc  hd  he  hf  h9g  hg  h+i  h0j  hTj  hj  hl  hqm B hmn  hn , h6o  hp  h-q , hxq  hs  h7u B h8v  h]w , hw  hy  hz , ha{  h|  h B hހ  h  h.  hŁ  h  hZ , h  h  hk , h  h| X h  h , hr , h֑  h  hf  h|  h , h  hŖ  h@ , h˘  hɚ  h , h̜  h  hĥ #Y...# #....# ### #....# ..# #....# ..# ....#  h F.# ... .# #'# ### ######@######## h+ +.............. #### ######.########### . h G... #...............# .... #.###.##.#.####.# .... #.#....#.#.# #.#Y   ice beast (asleep) [... ##.#.#.##.#.####.# .... #<...#.##.#....#.# #... .###.##.#......# 16535.0)  You open the door. hR s.YY h ,66 hw  hY ] _An ice beast comes into view. h? ....... #.Y ####....##....# .. #@# #########.######## +.............. ##########.##########............. h9? ##.##.#.### . #.#....#.#.# [ h\? M#.#.####. .#<... h{? !...# h8A  hG P.Y hG 07.0) hL  h_U ......#....# ###Y ...# h V #....# #'# ########@######## +.............. ##########.########### .... #............... hEV 0###.##.#.####....#.#.# [##.#.#.##.#.### .<.. hmV ... # #.##. _There is an open door here. hX  h] P.Y h] -8 _ hb  h}d  h3...... ##.#..Y#....##....# .. #@# #########.######## +.............. ##########.##########.............##.##.#.### . #.#....#.#.# [#.#### .#<...# h hP.Y hP&9 h@ hQ _There is an open door here. he......#....# ### ..#..Y#....# #'# ########@######## +..............  h6f.##########.########### .... #...............###.##.#.####....#.#.# [##.#.#.##.#.### .<..... # #.##. h]f hh h!mP.Y hm%70  hm _ hr hu h͊ hv.Y1 h h؛ he  You thump the ice beast!  The ice beast is moderately wounded.The ice beast barely misses you. The ice beast hits you.04---== hX3.5 (2 h h0 _The ice beast freezes you! hS>  You hit the ice beast.  The ice beast is heavily wounded.-5.4 (1.9 hjGm _The ice beast closely misses you. h  You closely miss the ice beast. You headbutt the ice beast.  The ice beast is heavily wounded.The ice beast hits you but does no damage. hq97/115 -----7.3 h  hԹH _The ice beast hits you. The ice beast freezes you! h   You barely miss the ice beast. Your headbutt misses the ice beast.The ice beast is heavily wounded.The ice beast hits you. The ice beast freezes you! hs i85----9.3 (2.0 h  h @ _The ice beast hits you but does no damage. h~  You impale the ice beast!!  You kill the ice beast! h01' hk7/117---7=81 hv hԽ  h$J_Okawaru accepts your kill. h" M...... ####....##....# .. #@# #########.######## +.............. ##########.############.# h  h* b8=--2.3 (1 h  hZ Q _There is an open door here. hQ3 h h hOf _ h hk9= h hS, h h[<90 h hf, h h) h[ h h' h{%1 hk h, h\ h h%2 h h h h4 h, h3 ho hK3= h] h, hA h, h hL hU4= h4 hx h h  h hQ%5 h h  hL h h h% h h hI%6 h h&, h hj;7 h h, h hU, h hl hK8= h h, h, h99 h2= he  h , hA  h~  h  h  hA100/117 hi h, h h, h h hZ%1 h h[, h h hR%2 h h hN h h h h h hC K3= h  h," hW" h" h$ h`$U4= h9% h&, h?' h(, hV) h+ hC+%5 hQ, hi-, h. h/ h/%6 hu0 h2, h2 hD4, h4 h6 h6%7 h7 h8, hV9 h:K8= h; h; hB>B h> h? hd@ h@ hAU9= h B hB, hC hXE, hE hfG<10 hG hFL1 hM, hM hOB hP;2 hLQ hR, hNS hTa3= hU hV hW hW hX, hY h[ hG[N4= h-\ h], h^ hM_ h_%5 h` ha, h&b hd, hLd he;6 hf hg, hh hj, hj hl h4l hlD7= hm h#o hop, hnr hs h?u, hu hw hSy, hy hH{ h}O= h} h h h" hρ h h h6 h hx h, h h{ h, h h͐ hm, h* hĔ hV, h h hS, hJ hƜ h h h h], h h> h h¥, h0 h h h h hv hƱ h h hʳ h+ h hDB h hI h, hZ h, h h& hy, h h' hX, h h h1, h h$ hB h hi h h hZ h, hS h h%B h  #####  #...# # ###### +..@'...>#-- hr28503.0)  #...####.#  ###.# #.#### #  #.# #.... h # #  #.# #.##.# #  #.#  hC-##.#  he#  #.# #.# #  h #.# ##.# ##  #.####.##.# _You open the door. h[ _Found a stone staircase leading down. h: I h$=  h>  hFB f _ h~B  hC  hE  hG , hG  hI 7 _You open the door. hWK 3 hK  hN @  There is an open door here. hP  hP  _ hgQ  hS  huT  hT  hU  hV  hW , hX  h5Z  h[ , hD\  h]  h^  h_  h_  h`  ha  ha  hGb  hd  hii V######...# ####### ###########...###### [...... ..........'...'...># ####### #######.###...####.# #.# ###.# #.#### ####### hi ' #@# #.# #....# ......# #'# #.# #.##.# ......# .F. #.# #.##.# ......#..... #.# #.##.# ......# hi #.....# #.# #.##.# ......## ###+### #.####.##.# F   marrowcuda (dormant) .......# #.........# .......# #### hi f....#######.# #....# hk K 9.0)  You open the door. hhq F.F hq ,6.3 (11 h{v  h.y ] _A marrowcuda comes into view. hA  You barely miss the marrowcuda. The marrowcuda closely misses you.=8.2 (1.9 hB ) hG hAJB _The marrowcuda bites you but does no damage. ht CFF 2 marrowcudas (1 summoned)  You barely miss the marrowcuda. The marrowcuda closely misses you. marrowcuda bites you but does no damage.thump the marrowcuda! Your headbutt misses the marrowcuda.  The marrowcuda is heavily damaged.The marrowcuda bites you.  Another marrowcuda is drawn to the feast! h! S5-= hM 300.2 (2.0 h  h E _The marrowcuda bites you but does no damage. x2 h  You closely miss the marrowcuda.The marrowcuda is heavily damaged. h .FThe marrowcuda bites you but does no damage.-2.1 (1.9 hI hX _The marrowcuda closely misses you. h FF 3 marrowcudas (2 summoned) _The marrowcuda closely misses you.  You barely miss the marrowcuda.  The marrowcuda is heavily damaged.The marrowcuda bites you.  Another marrowcuda is drawn to the feast!  The marrowcuda bites you but does no damage.4--4.1 (2.0 _The marrowcuda barely misses you. hk   You bludgeon the marrowcuda!!  You destroy the marrowcuda!Okawaru accepts your kill. h, h.§§..+ h 96/11830= hC  6 h"& hQ(f _The marrowcuda disappears in a puff of smoke! x2 h-63 hq6 h8 h;g7 h; hb= hE> hC? h@, h@ hB hBD8= hBC hDE hHF h}F h"G hdI@  There is an open door here. hN _ hyO hQ hR h2R#= hUR h S hRU hV, hW hZ7 _You open the door. h.\ hS\ h] h!`@  There is an open door here. ha hoa _ h:b hb hc hd h]d h;e hf hf hg hi hEk, hl h2n hs=......##.....# #.# #.##.# ......##.....# #.# #.##.# ......# htt#.....# #.# #.##.# ......## ###'### #.####.##.# .......# #.# #.........# .# #.# ####....###.# #.# #....# ht###'####### #.# #....#  #.........# #....# --  ht♣ ##.).......# #.# #....#  ht#..........# #.. #....# .......# #... ###'# hu#'####### #.... ######.### hOu>## ♣.#..#. #.....+........... l   iguana (asleep) ♣♣####.#########.....######.### hqu##  ###...........l...##..........  huG #.#.........#.###.##.#. hu h~w21.1 (15.0)--2.1 (16 hB h _An iguana comes into view. _You see here a fizzy emerald potion. h2  #.....# #.#   #.....# #.#   #.....# #.#   ###'###   #.#   #.#   #.#    #.#  h   #@#   ##.) #.#   #..   #...   h ; #....  #.....#.....#   h P..l...#    h  #.....# #.#   #.....# #.#   #.....# #.#   ###'###   #.#   #.#   #.#    #.#    #@#   ##.) #.#   #..   #...  #....  #.....#.....#  ..l...#    h 4 hM  h3 ^ _An iguana is nearby! h  h1 )3.0)  h  h f _k - 2 fizzy emerald potions (gained 1) hU ..###'### #.###. #.# #........ hO.# ####....## ######.#   ###'####### #..........# #. ♣ ##.) ..#... hq?....#. h{...# ###'#.# h*+ hsl   iguana (asleep)..##### hC#...........#.#....#.#. ha h&4 hC h hS? O ###'### #.###. #.# #........###....## ######   ###'#######......... ♣ ##.)#### ..#.......#.##'#'###### h? #####.#####ll 2 iguanas (asleep)l.# h? j###.....[...##.#.#.##.#. hAC  hN l1 asleep)l.5 hR  hV Z _An iguana comes into view. hZ:###'### #.###. #.# #........###....## ######   ###'#######.........  hC♣ ##.)#### ..#........##'#'###########.##### ♣.#..#.# +...........♣####.##############.#####  h # ###...........l...##...........l######.###.##.#..# #.#.... h7##.....[...##.#.#.# . hS4<.. h hPpl.ll h&6 hh h hd .....# #.# ####'### #.####.##......... ......##### ######.# ##'######  #.. ♣ ##.)#####........... ###'## ......'#############.#####.#..#.# +........... ♣♣####.#########.....######.###### h:1ll...##.........######.###.#........... #.#....##[.....# ##.# h, hsll..l hi&7 h h0 _The iguana hisses angrily. hLM .....# #.# ####'### #.####.##......... ......##### ######.# ##'######  #.. ♣ ##.)###### h>........... ###'## ......'####### #.....######.#####ll 2 iguanas..# hՆ h h|dll..8 h hO hqhM .....# #.# ####'### #.####.##......... ......##### ######.# ##'######  #.. ♣ ##.)######...# #.... .............# #.....# ###'##.#+ll 2 iguanas..##### hh h0sdll..9 h| hNoM##'## .....# #.# ####'### #.####.##......... ...... h##### ######.# ##'######  #..  hb♣ ##.)####  h..#..........# #.....# #....#.. h`ll 2 iguanas.. h.8.#......# h1 h h >ll.. hU'30 h h2 h M###### #.# ..##'## .....# #.# ####'### #.####.##......... ......##### ######.# ##'######  #.. ♣ ##.).......# #.##### #....#ll 2 iguanas.#.... hp  h  h >ll.. hq &1 h  h  hxw ......###'#####.....###'### #.###. #.# #........###....## ######   ###'#######......... ♣ ##.)#### ..#...ll......##'#.ll 2 iguanas#....###...............##.......... h(l hM. h&2 h h% h. l .....###'### #.###. #.# #........###....## ######  h.  ###'#######......... ♣ ##.)l##### ..#... h/ Q...... h/ J..ll 2 iguanas h9/ B.#......# hQ/ E#.#...........######.###.##.#. h,9  h9 807--- h9 (==3 h>  hA + _The iguana bites you! h9_  You hammer the iguana like a gong!!!  You kill the iguana! #.   iguana  Okawaru accepts your kill. h?m8---2=5.0 (1.9 heD hDS _The iguana barely misses you. h5  You puncture the iguana! Your headbutt misses the iguana.The iguana is moderately wounded. hd9=--7.0 (2.0 h hݕ _The iguana barely misses you. The iguana misses you. hx  You impale the iguana!!  You kill the iguana! hqf. h] hj10=3=- h&8.9 (1.9 h h6: _Okawaru accepts your kill. hW h.I ###'### #.###. #.# #........###....## ######   ###'#######.........# #.# ♣ ##.)##### ..#........#....# ###'#.#+..######.............# #.#....#.#.  hOK--90 hT hV h ###'### #.###. #.# #........###....## ######   ###'####### h.........# #.# ♣ ##.)##### ..#.......#.##'#'###########.#####..####.....[.....# ##.#.#.##.#.  h hX--40 h  h hx h hM  h" h{&}1 h';2 h( h,X hD2DD   steam dragon (wandering) h7+4.9 (4 h88 hU8$5.9 (5 h= hA_ _A steam dragon comes into view. h7i###'### #.###. #.# #........###....## ######   ###'#######.........# #.#  h♣ ##.)##### ..#.........##'#'###########.#####  h♣.#..#.# +...........♣####.##############.#####  h ###.........D.............######.###.##.# h  . hf~ #.#....##.....[... h6##.#.#.#  hi.... #<.. h*DD hAcatching breath) h&  h** h)*** h! hEThe steam dragon breathes steam at you. h hci§@§§.§§ hLdk.......#...# hij3=====6.9 (1 h[mS _The ball of steam misses you. h k . #.# #........###....## ######   ###'#######.........# #.# ♣ ##.)##### ..#....§....§.##'#'####### #@§...######.##### ♣.#..#.# #.§...+...........Nothing quivered........#D   steam dragon (catching breath)...#....# ..####...###...#.###.##.#...D.§-----7 hW###....## #######.#   ###'####### #.#.........# #.# ♣ ##.)#.##### ..#...#.§....§.##'#'###########.##### ♣.#..#.# +...........♣####.#########D....######.#####  ###..........§..............######.###.##.#.....# #.#....##.....[..##.#.#.# ...<.. ..####...###. #.##.....#..# ##....§§.=----8 h0  hӌ h#g_The steam dragon barely misses you. The steam dragon claws you. h   You flatten the steam dragon like a pancake!!!  You kill the steam dragon!Okawaru accepts your kill..§§[.. *41====50.8 (1.9 _The steam dragon scales are intact enough to wear. _Your Fighting skill increases to level 16! h#  ######   ###'#######......... ♣ ##.)##### ..#....§...#§§.##'#'####### #§....######.#####  h_$ Y♣.#..#.# #.....+...........♣####.##############.#####  ###......................#...........######.###.##.# h|$ 7...... h$ .. h$ @##.....#  h% o#########.############......##.##  h2 #.##.##.#......4= h"3 K----10 _ h|;  hS@  Things that are here: _+0 steam dragon scales; a steam dragon corpse hD5 G  ###'#######.........# #.# ♣ ##.)##### ..#.........##'#'###### h5 #####.##### ♣.#..#.# +...........♣####.#########[....######.#####  ###.....................######.###.##.#. #.#....####### h6 y....[....................##... h@  h@ A----2  h@ _ hG  hI  h h h3  h, h, h#5 h2= h h" hP h h h%6 h h! h>! h" h% h9& h\' h) hA*%7 h), h/, h1 h4 h5K8= h7 h@ hC, hAF hI hL, hN hQ hjT, h=V hZ h%_ h^_9= h c h:f hi, h_l ho hr, h7x h{ h~, h hY hĆ, h h h&, h h h, h h h hț h h h, hV h h.0 ♣♣.#..#.# #.... ♣♣####.#########[... ###..............  hܯ#.#...........### ### #.............# .... ###.....[.....#  ..... #...........#  k.....####...###.....#  ...#..##.....#  #############.########## ....[............ .######.##########  hP#......# # #.[..#.########## k   wyvern (asleep)  h9#..#.#.#........ #..#.#..>###### h[i #...<#......... hײ073.8 (21.0) h:.kk4.8 (22 h hY _A wyvern comes into view. h♣♣.#..#.# #.♣♣####.#[.###............#.#...........#### #.............# .... ###.....[.....# ..... #...........# ......####...###.....# .k...#..##.....# ##.#....[..######.##......# ##.[..#.#.#..#.#.#.#..#.#..>#  h h: h}..k5.8 (1.0)  h( h* hg n♣♣.#..#.# #.....+♣♣####.#########[....####......##.#.....#### #...... hg # .... ###.....[.....# #..... #..# #......####...###.....# ...k.#..##.....# ###.#....[. hg S.######.#.#......# ##. hg P#.[..#.#.#..#.#.#. h h h##..#.#..>#  hi  h r L.k hQr &6 hcz  h5|  hO  ♣♣.#..#.# #..... ♣♣####.#########[.... ###...... #.#..... ### #......# .... ###.....[.....#  ..... #. hŋ %.#  ......####...###.....# ....k...@..#..##.....#  ##. ....[ .######.# #......# h  ## #.[..#.# #..#.#.# h . #..#.#..>  #...<# h? . hЍ  h#  h J..k h, &7 h  h  hI ♣♣.#..#.# # ♣♣####.#[ ###..... #.#........... ### #.............# .... ###.....[.....# ..... #...# ......####...###.....# ......k@...#..##.....# ##. h ....[ .######. #......#  #.[..#.# #..#.#.# #..#.#..>  #...<#. h@%s1--=8 h_, h/+ _The wyvern bites you! hr  You skewer the wyvern like a kebab!!!  You kill the wyvern! h. C. h x3/119--50==== h %80.8 (2 h^  h P _Okawaru accepts your kill. hK ♣♣.#..#.# # ♣♣####.#[ ### #.#.#### #.#... ###.....[.....# hL|.. #....#.####...###.....#.@....#..##.....#.##. ....[ h'L .######. #......# #.[..#. hIL} #..#.#.# #..#.#..>  hvLi #...<#. hW`----1.8 (1 h^ ha ha3 hc hf hf%4 h9lB hl hLp hp55= hp hr hx, hy h}, h~ h hN6= hP h, hʅ h  h h h hv;7 hs, h hҔ h%8 h ht, h hG h h h hK9= h' h hC hx h̨ hf h h h hR hD, h h h-O= h] hr h h h h hn h h+ h h=, h h h h7 h h h h h= h h, hX hL h0, h h h h hg h7 _You open the door. hN3 h h@  There is an open door here. h h  _ h h hG hj h> h  ♣♣###  ##   h#   ############.   # h###   h4 ###+## #.........#   hN{ #....###..###  hh  hq #....'..............  h  h #..@.###...######### h(*----   #....# ##### ...  #....# .##   h^O###### #.   h{5 #.  h: #. h8    h# h9#.   h: #. h:8    hR/#. hyE  h 1410.8 (29.0) h  ,1.8 (30 h  hn c _I - a scroll labelled AGIEGO QUAFUR h{ h  hc  h  h  h\7 _You open the door. hI h hu, h* h"@  There is an open door here. h# h]$ _ h% h( h)* hW* h* he. h/, h@0 h1 h2, hd3 h!6 h8B hc; h< h< h= h? hA h&A hA hD hwF, hH h O hQ, hR h5U hIW, hX hZ hW\, ho] h_ h*a, h6b had he, h,g hh hj hj hl hHn hzp hp hUr hUt hKyB hz h~, hk h hL hq h  hƌ h h@ h hؓ h h h h  hg h h h: h h hv hf  You see here a +0 leather armour. h h/ _ h߹ hb h, h/ h h } ###.............. #.#...........#  hVN### ############.............# #.# #.........####.....[.....# #'## #.........# #.. hwm ...###.........####...###  hc...'................#..##  hl...###...#############.##########  h...# ##### #.@..[............. ...# h #.######.########## #### #.#......#  h-  hJ#.#.[..#.########## #.#..#.#.#........ hf  hL#l#..#.#..>######## l   iguana (asleep) #.#...<#......... ha #.#.##.#......... h_ #. #.#......... h-40.8 (29 htl.l hP,1.8 (30 h hZ _An iguana comes into view. hT( #.###### ############..#  #.# #.........####.....[.....# ##'## #.# #...........# ....###.####...###.....# ....'.......#..##.....# ....###...#############.######### . h)...# ##### #....[.............# #@######.######### ##### #.#......#  #.#.[..#.######## #l#..#.#.#........ #.#..#.#..>####### #.#...<#.........  #.#.##.#. #.#. #.#. #. ..#(. h* h2jl.2.8 (1.0)  h8 h9 hY 6### ############.. .# #.........####.....[ ##'## . ....#####...###'.......#..###...#############.######### ##### #....[............  h ######.######### ####......#  #l#.[..#.#########.#..#.#.#.........>#######.<#......... h r##. .(  h 1#.#+###### h t1--==3 h  hI + _The iguana bites you! hPqx  You impale the iguana!!  You kill the iguana! h{F† hXV--2=5.8 (2 h/ hP _Okawaru accepts your kill. h~_ .# #.........####.....[ ##'## . ....#####...###'.......#..###...#############.######### ##### #....[............ ######.######### ####......#   h5I#@#.[..#.#########.#..#.#.#.........>########.#..# hGS2---6.8 (1 h ht _You see here an iguana corpse. h-i b ##'## . ....#####...###'.......#..###...#############.######### ##### #....[............ ######.######### ####......#  #†#.[..#.#########.#.#.#.........>#######.<#......... #).### h8r X---7 h)y  h| Y _Found a runed long sword. h 3 h  h$  hV  h0  h ;3 hJ  h , hY  h ;4 hT  h  hH  h  h , h  hW  h  h D5= h  h , hw  h  h U6= h'  hH  ho  h  h"  hM  h  h"  h# %7 h$  hm' , h(  h*  h* %8 hI,  h/ , h0  h2 , h4  hI7 a9= h18  h9  h= , h5>  h@  hD , h:F  hI  hK , h{M  hHP  hR  hFR 9= hR  h T  hV , h(W  hSY  hf ### #.#......#  #†#.[..#.######### #.#..#.#.#........ #.#..#.#..> #.#...<#  #.#.##.#.........  #.#. #.#..........#. ..#.......(.  #.#+###### 69.8 (22.0) hf ).[.....# #########  hn  hXo -70.8 (23 h'u  hw I _Found a scale mail. h:F #†#.[..#.#########.#..#.#.#..........>#######.#...<#......... .#.##..#. .#. .(.######.#+######.[.....# ######## huLF1.8 (1.0)  h(S hV _You see here a +1 long sword of holy wrath. h #†#.[..#.##.#..#.#.#.#.#..#.#..>##.#...<#. #.#.##.#. #.#. #.#. #.#. ..#.(. #.######.#+###### #)@[.....# #  hO  h -2 _ h  h  he$0#†#.[..#.#.#.#..#.#.#.#.#..#.#..>##.#...<#. #.#.##.#. #.#. #.#. #.#. ..#.(. #.######.#+###### #).@.....# #  h3<3 h7 h_;s _You see here a +0 scale mail. hAJ#†#.[..#.#.#.#..#.#.#.##.#..#.#..>##.#...<#. #.#.##.#. #.#. #.#. #.#. ..#.(. #.######.#+###### #).[@....# #  h h-4 _ h h h! 3 h  hF  hY  h? B h[ , h  h  h , h  hr  hS , h  h  h , hX  h  h , h  h$ 7 _You open the door. h& 3 h(  hh, @  There is an open door here. h.  h/  _ hs0  h}2  h4 , h5  hE<  h+? , hR@  h!B  hD , hE  hG  hI , hpK  hL  hAO , h6Q  hS , h'U  huX u _k - 3 fizzy emerald potions (gained 1) h9[ 3 h]  h_  hi #.#. #.#.........# #.#. ..#.......(.# #.######.#'###### #).[.....#.# ##########.#  ...#.# #######.#.# ..........# #######@###  #?# #.##.##.##.#h   howler monkey (asleep)#.##h. hu 0895.0) h/v -90.8 (16 h}  h ` _A howler monkey comes into view. hW >.( #####.#'###### ).[.....#.# #########.# ...#.#######.#.#..........########.### #@# .h.## h.[  h[  hc Rhh. hEc 9==1.0)  hi  hn _The howler monkey howls! _You see here a scroll of fear. hΡ  hx kh.--2 h.  h T _J - a scroll of fear hь#####.#'###### ).[.....#.# ######### ...#.########.#.#..........#######.## #.# h..##  h h}h.--3 h hН hZ  You barely miss the howler monkey. The howler monkey hits you.3--=5.7 (1.9 h` hbD _The howler monkey hits you but does no damage. hG (catching breath)  You hit the howler monkey but do no damage.The howler monkey hoots and howls with incredible vigour!The howler monkey hits you. The howler monkey closely misses you. hl08---=========7.7 (2.0 h} hs  _You hear a loud, deep croak!  You closely miss the howler monkey. The howler monkey barely misses you.2--=--------9.6 (1.9 h+  h1 _The howler monkey hits you. h closely miss the howler monkey. The howler monkey barely misses you. _The howler monkey hits you.  You puncture the howler monkey!  The howler monkey is severely wounded.The howler monkey hoots and howls with incredible vigour!  0-=========501.5 h h' _You hear a croak. hD   You closely miss the howler monkey.The howler monkey is severely wounded.1=--------3.4 hY hG _The howler monkey hits you but does no damage. x2 hpiThe howler monkey is severely wounded. _ h but does no damage. x2  You completely miss the howler monkey.The howler monkey is severely wounded. hThe howler monkey hits you but does no damage.  The howler monkey completely misses you. h_2--------5.3 h hjD _The howler monkey hits you but does no damage. hN  You bludgeon the howler monkey!!  You kill the howler monkey! hH† h047.2 h3 h(P _Okawaru accepts your kill. h; J ).[.....#.# ######### ...#######.........#######.## #.# .. h  hR 33-8 ht 0 hK  h z _You see here a howler monkey corpse. h N ######## ...#######.........#######.##  h #.# .† h  h !- h2 &9 _ h  hݤ  h9 h4 hS5= h h' h h96 h62= h h, h hb;7 h h, ho h, h h;8 h5 h, hY h, hj h. hg9 h hq, h hF hyE10= h h, h h, hm h- hZN1= h hP, h h h2 hn h, h" h h hK h& hQ%3 h h, hW h h%4 h h!, h` hh h h h h3 hTD5= h h, h h h h N6= h h h, hg h h h hn%7 h hO h h h h h" h h%8 h: h, h h h59= h h} h  h  h@  h  hI  h, hj h h h h~ hg h9= h  hh hW h, hI h hc h h h] h h hA h1 h, h h h9  hZ  h  hX! h^", h" hA# hB$ h$ h$ hk& hq' h' hF( h( h) h* h`* h*+ h+ h, hE, h, h- h- h. h. hx/ h/ h/ h0 h71, h|1 h<2 hy3, h3 h5 h5, hK6 h7 h8, h9 h|; h<, h= h? hA, hC hfE hF, hG hI hK, hL hM hO, hO hQ h1R h\R hR hUB hAV hOX h_2..#.# ###.# ..#.# #.#.# ....# #######  h`z#.####..... #.##.###.  h8`]#.##.# #.  hZ`x#†##.# #.# h|`<#.# #.# h`#.# #.##########.###.#  h`#.............##. ################.# h`|k   wyvern (asleep) h`=#.# haG#k# hc076.2 (67.0) h}d hibkk. hj,7.2 (68 h_o h#qY _A wyvern comes into view.! h7## .. #...####### #.##..... .###..# #.†.# #... #.. #.##########.## #! h8............. ################k #..! h:! h?<k.! h@#8.2 (1! hc@ .0) ! h4E! h.G! h .. #...####### #.##..... ### †.##########.##............##k###############..#! hҼ ! hE <k.! h `08---==9! h A _The wyvern bites you!! h&   You barely miss the wyvern. Your headbutt misses the wyvern.0----81.1 (1.9! h&* ! h+ i _The wyvern barely misses you. The wyvern bites you!! h\  You puncture the wyvern!  The wyvern is heavily wounded.The wyvern bites you! The wyvern closely misses you.! hʋa91/119 ---3.0! hK! h> _The wyvern bites you but does no damage." h"z  You bludgeon the wyvern!!  You kill the wyvern!" h*D." hJ`2--634.9" h" h%P _Okawaru accepts your kill." h9F #...####### #.##..... ### †.##########.##............##.################" hK<--" hL50" h(P" h!R" hln ...####### #.##..... ### †.##########.###............. ##############" hb" hA--6" h" hP" ht3" hu" hw" hw%3" hw|4" h}," h7~" h," hr" h7a5=" h" h," hۅ" h," h" hk6=" h " h3" he" h" h" h%7" h " h_" h" h " hT" hŒ" h#" hd;8" h" h." hQ" h" h;9" h " h\" h" h" hW," h" h˟" hQ100/119=" h" h," hZ" h" hU1=" hw" h," hJ" h," h" h" h%2" h" hx," h" hvB" h~;3" h" hE," h" h;4" h" h," h" hظ," h"" ha5=" h" hN," h" hL" hN6=" h" hB" hB" h{;7" h" h@," h" h;8" h" hO," h" h," h" h3" hx%9" h" h " h2" h" h/," h" h" hL" hE10=" h!" h," h" h91" hC2=" h" h" h" hv" h," h)" hF" hx%2" h" h," h" hb" h%3" h" h," h" h," h"" h:;4" h" h," h" hca5=" h" h," hD" h," h<" h" h U6=" h5" h," h." h" h%7" h$" h" h" hH" h" hC" h" hg" h8" h" h8," h" h2," hx" h(a9=" h" h" h~," h" hF" h," h" hA" h," h" h" hF" h9=" h" h" h4 " h^ " h " h " h " h " h " h " hB" h" hx," h" h" h," h" h\" hc," h" h" h," h=" h#" hY" h{" h" h" h," h" hJ" h]," h" hX%" h&," h(" h++" h,," h," h1" h1," hl2" h]5" h5," h!6" h8X" h:" h;" h;" h<" h?" hA," h[A# h# h,# hP# h# h# h# hJn# h# hZ# h# h# h^# hO,# h# h_# h3,# h{# h9!# h",# h1## h%# hz',# h'# hK*# h+,# hK,# h.# h0,# h0# h93# h4,# hh5# h7# h[8,# h8# h:# h<,# h=# h@# h-B,# hB# hE# hG,# hG# h1I# hJ,# hJ# hL# hM# hM# h=N# hO# hP,# h Q# htR# hS,# h&T# hU# hW,# hW# hY# h8Z,# hZ# h\# h]# h8]# h]# h _# h"aB# hjb# h{c# hc# h2d# h(f# hh,# h}h# hi# hl,# hul# hm# h*o# h[o# hp# hiq# h[sB# hNt# hu,# hv# hx# h z,# hz# h |# h8~,# h~# h# h,# h# h׃# h.# h_# hͅ# h # hW,# hډ# hӋ# h+,# hߍ# h̓i  You see here a howler monkey corpse.# hޚ# h _# h# h"# hz,# h5# hx# h*,# hw# h# h ,# hd# h# h,# h# h\# hC,# h޻# h# h,# h9# h# h3,# h# h,# h:# h~ _h - 2 scrolls labelled PUMEKI FEAFAG (gained 1)# h3# h# h# hr,# h# hO# h,# h# h# h,# h# hI# h,# h# h# h,# h# h# h,# hn# h,# h@# h&# h0 # h ,# h # h^# h,# h# h# h,# hV# h# h,# hM# h# h},# h# h# h.,# h# h# h$ ,# hP!# h!# h",# h"# hs## h$,# h)%# h&# h(,# h(# h*# h+,# h",# h-# hY/,# h/# h1# h\3,# h3# h5# hk6,# h6# h8# h9,# hv:# h;# h<,# hc=# h># h}@,# h@# h"B# hMC,# hD# h`E# h?G,# hG# hH# hFJ,# hJ# hL# hM,# h{M# hN# h+P,# hP# hR# hS,# hS# hxU# h1W,# hW# hcY# hZ,# hZ# h \# h}],# h]# h^# hJ`,# h`# ha# hb,# h$c# hd# h;f,# hf# hh# h>i,# hi# hj# hl,# hl# hm# ho,# ho# hq# hs,# h5t# hu# h'w,# hw# h*y# hz,# h{# ht|# h},# h(~# hi# hKB# h# h0,# h# h# hv,# h# h# h7,# h# h# h8,# h# h# hn,# h# ha# hړ,# h\# hϕ# hB# h3# hc,# hޚ# h5# h&,# h# h# h=,# h# h# h,# h# h# h],# hԧ# hq# h,# h# h# ha,# ḫ# h,# hZ,# h3# h[# hG,# h2# hm# h,# h# h# h,# h# h# h!,# h# h# h,# h# hu# h,# h# h# h,# h"# h# h,# h# hE# h,# hm# hJ# h,# h<# h# h,# h# h# hO ,# h # h # h,# hj# h# h,# h# h)# hE ,# h!# h## h%,# h&# h(# h*# h*# h,# h-# h/# h0# h01# h3# hP5,# h6# h8# h!<,# h=# hA@  There is an open door here.# hRC# hC _# hvE# hL# h O,# hHQ# hU# hZ,# h[# h_# h(c,# hd# h k# hLm,# ho# h~r# hqv,# hx# hz# h},# hy# h# h,# h# h# h-X# h1,# h# h# ha,# h$# hO# h,# h# h# h1,# h# h;# h,# h# h# hj,# h# h# h,# h# h# h,# hI# h# h# hS ###...............##... #.#..F........######.## ###########.............# #.#. .........####.....[.....# ##.#. .........# #...........# #<... .........####...###.....# #.## ..............#..##.....# ##... ...# h:#######.############.... #### #....[..@................ #.######.###########..####.#.....##.## ##†#.[..#.##########..# ##.#..#.#.#..........## ##.#..#.#..>########## # F   bullfrog (wandering)#.#...<#.........###.#.##.#.........###.#.##.#.........## h.# hz2817.9 (231.0)# h .A bullfrog comes into view.# h,82# h# h5 _The bullfrog moves out of view.% h3% h% h% hþ% hX% hV% h9aeM♣♣####.#########[#####....##... #.######.## ###########....F... ###.....[#.# #......#<...####...# #.##...........#..##.....# ## ...#############@############9.9 (1.0) ####...[....................######.###########..###.#......###.## #..#..#.#.F   bullfrog (wandering)..#.#..#..% ha% hm% hp_ _A bullfrog is nearby!& hh♣♣.#..#.# #.....+....♣♣####.#########[#####....##... #.#...#####.## ###########....F... ##[#.# #......#<...####...# #.##...........#.@##.....# ## ...#############.############ & hҏ]#### #....[...................#####.###########..##.#......# ##.##†#.[..#.##########..#..........###.#..>##########..<& h& hf.& h?.20 _& h& h|& h ♣♣.#..#.# #.....+ ♣♣####.#########[.... ###.........## #.#...........######.#.............# #.# #.####.....[.....# ##.# #.# #...F.# #< #.####...###.....# #..#@.##.....# ## #...###.#& h## #....[..... #.######.####.. #.#......# ##.## #†#.[..#.##..# F   bullfrog (wandering) #.#..#.#.#.## #.#..#.#..># #.#...<#.#& hb& h<J.F& h&1& h& h& hmFF  A bullfrog is nearby!  You barely miss the bullfrog.  The bullfrog croaks.  You headbutt the bullfrog.  The bullfrog is moderately wounded.  The bullfrog hits you but does no damage.& hz5-====3.8 (1.9& h& he _The bullfrog hits you. The bullfrog misses you.' hT  You closely miss the bullfrog.The bullfrog is moderately wounded.' hU08---=---5.8 (2.0' ha' hbd _The bullfrog closely misses you. The bullfrog hits you! The bullfrog hits you.' h  You barely miss the bullfrog.The bullfrog is moderately wounded.The bullfrog hits you but does no damage.---7' hh' h.Y _The bullfrog closely misses you. x2' hv9M  You closely miss the bullfrog.The bullfrog is moderately wounded.The bullfrog barely misses you. The bullfrog hits you.7--9.7 (1.9' hE' h+H? _The bullfrog hits you but does no damage.' h,N   You barely miss the bullfrog.The bullfrog is moderately wounded.The bullfrog hits you but does no damage.531.6' hU ' hX / _The bullfrog hits you. x2' h   You barely miss the bullfrog.The bullfrog is moderately wounded.94/119 ---3.6 (2.0' hd ' h] _The bullfrog hits you! The bullfrog hits you. The bullfrog barely misses you.( h~  You bludgeon the bullfrog!!  You kill the bullfrog!( h*E†( h#Z---7==5.5 (1.9( h ( hP _Okawaru accepts your kill.( ht(M♣♣......'###########♣♣.#..#.# #.....+...♣♣####.#########[####........##.. #.#.....##### #( h(c###########.............# ###.....[....#.# #...........# #<.. ( h(#####..@## #.# ( h)...............#..##.....# ## #( h")k...#############.############ ( hY)}##### #....[..................( hu)(#..( h87( h7d5=---60( hRD( h4H ( haHg_You see here a bullfrog corpse.( h{YM........ ♣♣......'###########♣♣.#..#.# #.....+...♣♣####.#########[###....##.. #.##### ############........ ##( h"|[#.# #..@........# #<.. #.####..†###.....# #.# ...............#..##.....# ## #...#############.############....#( h0( hI---7 _( h( h( hZ 3( h ( h ( h# ( h0 ( hl ( h U6=( h) ( h ,( h ( h ( h %7( h X( h ,( h ( h| ( h %8( h ( h ,( h ( h  ( hD %9( h ( hb ( h ( h ( h ,( h ( h ( h! Q100/119=( h# ( h% ,( hT( ( hs, ( h<- U1=( hI/ ( h2 ,( h4 ( hM7 ,( h9 ( h< ;2( h> ( hE ,( hG ( hIJ ,( hK ( hN ( hN %3( hVP ( hS ,( hT ( hnW ;4( h*Y ( h-\ ,( hL] ( hJ` ,( ha ( hzd ( hd D5=( haf ( hoi ,( hk ( hm ( h(n U6=( ho ( hs ,( ht ( hx ,( h{ ( hj~ ;7( hL ( hӀ ,( hǂ ( h ;8( h ( hO ,( h֎ ( h: ,( hؓ ( hD ;9( h ( hٛ B( h ,( hK ( h ( h< E10=( h ( h% ,( hΨ ( h k1=( h ( h ,( h ( h@ ,( hZ ( hX ( h 2( hn ( hR ,( hI ( hg ;3( h ( h ,( h ( ha ,( h ( hs ( h 4( h ( h ( h ( h ( h ( h K5=( h ( hz ( h ( h2 ( h ,( h ( h k6=( h{ ( h5 ,( h4 ( hn ;7( hK ( h] ,( h ( h ,( h ( h ;8( h ( h ,( hJ ( h ,( h! ( h ( h8 D9=( h ( h% ( hg( ,( hI* ( hu, ( h;/ ,( h0 ( h3 ( h9 ,( hJ; ( hZ= ( h? ( h@ 9=( h0A ( hC ( hE ,( hLG ( hH ( h4K ,( hL ( hN ( hQ ( h4Q ( h\R ( hUT ( hV ( hW ( hCX ( hY ( h[ ( h[ ( h\ ( hp^ ( h ` ( h6` ( ha ( hbd ( hf ,( hf ( hh ( hj ,( hj ( hl ( h n ,( hn ( hqp ( hz ######.####..# #........# #. .............# #........## #####...#.#.## #.........#  ...[>......# #.........#  #######..### #########.# #### ###'#  #.........#  ♣♣♣♣♣##.).......#  ♣@♣..#..........# 911.5 (74.0) ♣..♣..............#  .+.♣♣♣♣......'#######  )..# ♣♣.#..#.( h }  ## ♣♣####.######## ###.........  #.#......... ### ############........... #.# #.........####.....[... ( h ( h ,2.5 (75( h ( h E _Found a hammer. Found a runed translucent door.* hn..............# #.## # ######...#.#.## #..#  ...[>......# #.# #######..### #########.# #### ###'####### #.........#♣♣♣♣♣##.).#♣♣♣.♣..#...#♣.@♣....##j..+.♣♣♣♣......'########)..# ♣♣.#..#.# ### ♣♣####.####### ###........ #.#j   Crazy Yiuf (asleep)### ############.. #.# #.........####.....[###'## #.# #........* hvCrazy Yiuf (asleep)3.5 (1.0) * h* h+ h| .# #.##  ######...#.#.## #.# ...[>......# #.# #..### #.# #### ###' #. ♣♣♣♣♣##.).+ hӗC ♣♣♣.♣..#. ♣@.♣. #j..+.♣♣♣♣......' #)..#♣ ♣♣.#..#.# ###+ h` ♣♣####. ### #.# ### # #.# #.####.....[ ###'## #.# #+ hY4+ h - ######...#.#.## #..# ...[>......# #.# #######..### #########.# #### ###'##### #........♣♣♣♣♣##.)### ♣♣♣.♣..#..#...#♣..♣...#j..+@♣♣♣♣'##### #)..#♣♣ ♣♣.#..#.#  ### ♣♣####.##### ###...... #.#### ############. #.# #.........####.....[###'## #.# #..... #....###+ h >.####..†###+ he + h9 k.jj+ h &5+ h + h ( _Crazy Yiuf shouts!- hd- hd.j6- h@- h- hd @'- hc `.j7- h - h ( _You open the door.. h  You bludgeon Crazy Yiuf!!  Crazy Yiuf is almost dead.. hj7===9.4 (1.9. h. hH _Crazy Yiuf barely misses you. Crazy Yiuf misses you.. h)ly  You puncture Crazy Yiuf!  You kill Crazy Yiuf!. hue). h=y?9--21.4 (2.0. h. h . h;B_Okawaru accepts your kill./ h " ######...#.#.## #.# ...[>......# #.# #..### #.# #### ###' # ♣♣♣♣♣##.) #### ♣♣♣.♣..# #...#♣..♣ #...@.♣♣♣♣......' #)..#♣♣ ♣♣.#..#.# #### ♣♣####. ### #.# ### # #.# #.####..... ###'## #.# # #....###.####..†/ hG---/ h2$2.4 (1/ h/ h&  There is an open translucent door, spattered with blood here.  Things that are here: _a +3 quarterstaff of chaos; a +0 cloak0 hc ######...#.#.## #.# ...[>......# #.# #..### #.# #### ###' # ♣♣♣♣♣##.) #####♣♣♣.♣..# #...#♣..♣ #..@).♣♣♣♣......' #)..#♣♣ ♣♣.#..#.# ##### ♣♣####. ### #.# ### # #.# #.#### ###'## #.# # #....###.####..†0 h......# #.# #..### #.# #### ###' # ♣♣♣♣♣##.) #####♣♣♣.♣..# #...#♣..♣ #.@.).♣♣♣♣......' #)..#♣♣ ♣♣.#..#.#0 h}_ h ##### ♣♣####. ### #.# ### # #.# #.#### ###'## #.# # #....###.####..†0 h;g <40 hr 0 ht 0 hACG ######...#.#.## #.# ...[>......# #.# #..### #.# #### ###' # ♣♣♣♣♣##.) #####♣♣♣.♣..# #...#♣..♣ #@..).♣♣♣♣......'0 hC #)..#♣♣ ♣♣.#..#.# ##### ♣♣####. ### #.# ### # #.# #.####0 hC ###'## #.# # #....###0 hC,.####..0 hK<50 h Q0 hR1 h^  ...[>......# #######..### ######### #### ###' #....♣♣♣♣♣##.)#####♣♣♣.♣..#......#♣..♣....).♣♣♣♣'##♣♣ ♣♣.#..#.#### ♣♣### ###..#....'................# 1 ho<61 hCu1 hxO _You see here a +0 hammer.1 hp 31 h 1 h9 1 h 1 h# : _1 h# 1 h1& 1 h\& 1 h ( 1 h* 1 h, ,1 h. 1 h'7 M_You see here a +0 hammer.  There is an open translucent door, spattered with blood here.  Things that are here:  a +3 quarterstaff of chaos; a +0 cloak1 hN9 1 h9  _1 h: 1 h= 1 h? ,1 h@ 1 hC 1 hE ,1 hG 1 hH 1 hJ 1 hLJ 1 hK 1 hL 1 hM ,1 h~N 1 h@P 1 h\R 1 hR 1 hS 1 hXV 1 hW 1 hW 1 hX 1 h Z 1 h6[ ,1 h[ 1 hc] 1 h#_ ,1 h*` 1 hMb 1 hc ,1 h|e 1 hf 1 h h ,1 hh 1 h1j 1 hbk ,1 hIl 1 h,n @  There is an open door here.1 hKo 1 ho  _1 h.p 1 h4q 1 hGr ,1 hr 1 h@t 1 hvu ,1 h$v 1 hx 1 hYz 1 hzz 1 h{ 1 h&~ 1 h 1 h 1 h 1 h 1 h< ,1 h; 1 h 1 hڋ ,1 h 1 h 1 h ,1 hג 1 h< 1 h 1 hї 1 hR 1 h 1 hz 1 h 1 hr 1 hr 1 hʦ 1 h 1 h 1 h[ >  You see here a +0 dagger.1 h 1 hj  _1 h[ 1 h- 1 h 1 hu 1 h 1 h 1 h ,1 h 1 h 1 h[ ,1 h 1 h 1 h ,1 hK 1 h B1 h/ 1 hi 1 h 1 h 1 h1 1 hY 1 h ,1 h 1 hB a  You see here a +0 ring mail.1 h. 1 h  _1 h 1 h# 1 hC ,1 h 1 h a  You see here a +0 ring mail.1 hr1 h _1 h1 h1 h,1 hX 1 h 1 hw 1 h 1 h 1 h1 h1 h1 h1 h>  You see here a +0 dagger.1 h1 hH _1 h1 h1 hP!,1 h6"1 h#1 hO%,1 he&1 h(1 hl),1 h}*1 h>,1 h-1 h.1 h01 h21 hi31 h31 h51 hU81 h;,1 hm=1 h@1 hjD,1 hE1 hCH1 h!J1 hAJ1 hM1 h8P1 hQ,1 hR1 hOT1 hU,1 hV1 h YR  There is a stone staircase leading down here.1 h|Z1 hZ _1 h[1 h\cb  You see here a +0 scale mail.1 hja _1 hm1 h4m1 hn1 hCp1 hq1 hr1 hBs1 ht1 hu1 hu1 hBz1 h|,1 h}1 h1W _D - a wand of quicksilver (15) (gained 12 charges)1 h31 h{1 hʃ1 h̄,1 hQ1 h1 h,1 hr1 ha1 hO,1 h1 h1 h,1 h͑1 h˔b  You see here a +0 scale mail.1 h/1 h} _1 hS1 hƘ1 h1 h1 hÚ1 hv1 h8,1 hM1 h1 hE,1 hh1 h1 h~,1 h1 h1 h,1 h1 h1 h1 h1 h 1 hE1 h1 h#1 hج1 h1 h,1 h1 h1 hL,1 hñ1 h1 h5,1 h1 hз1 h,1 h 1 h߹1 h,1 h1 h1 hO1 hq1 h˼1 hǽ1 hl1 h1 h1 h1 hb,1 h1 h^1 h1 h<,1 h1 h,,1 h1 h1 hQ1 ho1 h1 h1 hB1 h1 h1 h1 hP1 ho1 h1 h1 h3,1 h1 hI1 h,1 h=1 h1 hX1 hk1 h1 h1 hv1 h ,1 h{1 hw1 h,1 h;1 h1 h ,1 h1 h1 hs,1 h1 h)1 h,1 h1 h1 h,1 h1 hR1 h ,1 h 1 h1 h,1 hd1 h^1 h,1 he1 h1 h,1 h1 h 1 h>"1 h`"1 h8#1 h5&1 h',1 hL(1 h+1 h,1 h,1 h-1 h01 h21 h21 h31 hx61 h981 ha81 h:1 hY>1 h@,2 h2 h 2 h,2 h2 h 2 h,2 h2 h2 h+2 h02 h_2 h%@  There is an open door here.2 h'2 h ( _2 h)2 h+2 h-,2 h.2 h12 hv2,2 h132 h72 h8,2 h92 h<2 h=,2 h>2 hSC2 hE,2 hSF2 hDJ2 hK,2 hM2 hzO2 h6Q2 h_Q2 hOR2 hsV2 hW,2 hX2 h h,m#####.# #.# #.#  #.#  #.....#.#  #.###.#.######## ###.# #.#.......)##~~≈≈~##.# #.#######..#.  > h,#.# #.# ##.@g...._.  #.# #.# ###..###.# #≈≈~≈≈###.# ##### #.# #.# > h, > h}6B20> h<> h8@z _The hobgoblin closely misses you. _There is an open door here.> hy?  You impale the hobgoblin!!> h5E†> h+4.3 (2> hw> hM _You kill the hobgoblin!> h #####.# #.# #.# #.# #.....#.# #.###.#.######## ###### #.# #.#.......)##~~≈≈~# #.# #.#######..#.# #.# #.# ##.'@...._.# #.# #.# ###.#.###.# ##≈≈~≈≈# > h* I-5.3 (1> hW> hv _You see here a hobgoblin corpse.? hR#####.# #.# #.# .# .....#.# .###.#.############### .# #.#.......)##~~≈≈~## ? h?S.# #.#######..#.# .# #.# ##.'†@..._.# .# #.# ###.# .###.# ##≈≈~≈≈## ##.# ###? hTO ? hZ? h-[G-6 _? h`? hb? hI? h? hSB? h.e  You see here a hobgoblin corpse.? hO$K _? h'@  There is an open door here.? h)? h) _? h*? h.? h0? h0? h1? h7? h08? hx8? h9? h=? hy?,? hB@ h/@ h,@ h@ h@ hT@ h@ h,@ h`@ h@ h<,@ h@ h|!@ h&#,@ h#@ h'@ hm),@ h{*@ h-@ hB/@ hq/@ h+0@ h3@ h.5,@ h6@ h8@ h:@ h:@ h;@ h>@ h!@@ hL@@ h@@ hC@ h)E,@ hE@ h@H@ hI,@ hJ@ hMM@ hN,@ hMO@ hQ@ hkS,@ h T@ hV@ hW,@ hX@ hVZ@ h[@ h[@ hO\@ h^@ h_,@ h7`@ hb@ h!c@ hMc@ hc@ h{e@ hf,@ hg@ hh@ hj@ hIj@ hj@ hl@ hen@ hn@ ho@ hp@ hr,@ hr@ h*t@ hu,@ h7v@ hw@ hx@ hy@ h{y@ h@{@ hG|,@ h|@ h~@ h-,@ h@ h @ h,@ hH@ h@ h@ h.@ h@ hd@ h,@ h@ ho@ h ,@ he@ h@ hH@ hu@ h@ h>@ h$,@ h@ h@ h&,@ h@ h@ h7,@ h'@ hԜ@ h@ h@ h@ hޟ@ h@ hH@ hա@ h@ h,@ h@ h|@ h,@ h$@ hr@ h̪,@ hJ@ h(@ h@ h@ h@ ha@ hv,@ hF@ h@@ hƶ,@ h@ hq@ h@ hǻ@ hu@ h@ h|# #.# #.##.# # #.####.##.# #.#.........# #.  ####....### #F #....# #. @ h#....# #.  #....# #. ### #....# #.#### .# #....# #.@..# .# ###'## ####.# @ hqK.######.#########.# +................# ..######.########### ..##...............#F   bullfrog (asleep) ####.###.#.#.####.##....#.#.# #.###.#.#.##.#.####.#@ h766.3 (50.0)@ h%7.3 (51@ h@ h _A bullfrog comes into view. _You see here a scroll labelled YTHAPE FONWAYCK.A hӟ.# #.# #.##.# ## #.####.##.# #.# #.# #.# ####....### #F# #....# #.# #....# #.# #....# #.## #....# #.####A hHU.# #....# #@?..#.# ###'## ####.#.######.#.#.+................#.######.#.##.....##.###.##.#.####.# #.#....#.#.# #.# ##.#.#.##.#.####.#A hA hA h%.FF===8.3 (A h1.0) A hA h* _The bullfrog croaks.A h .# #.# ## #.####.##.........#####.F  #######....# #.?. ###'## ####.#######.#########.#+................####.########## ...##.............. #####.###.##.#.### #.#....#.#.# A hA heF.FA h 0---9A hA h:A hO   You bludgeon the bullfrog!! Your headbutt misses the bullfrog.The bullfrog is severely wounded.The bullfrog completely misses you. The bullfrog closely misses you.===71.3 (2A hI A h ? _The bullfrog hits you but does no damage.A hK  You closely miss the bullfrog.The bullfrog is severely wounded.The bullfrog completely misses you. The bullfrog closely misses you.A hL]8---3A hRA h>U, _The bullfrog hits you.B hju.bar   but does no damage.B hI2----B hd5B hCB h, _The bullfrog hits you!B hU  You closely miss the bullfrog. Your headbutt misses the bullfrog.The bullfrog is severely wounded.The bullfrog closely misses you. The bullfrog misses you.B h[3-7.2 (1.9B h~B h B h>G_The bullfrog barely misses you.B hx  You closely miss the bullfrog.The bullfrog is severely wounded.The bullfrog hits you. The bullfrog closely misses you.B h4W09-9.1B hBB h? _The bullfrog hits you but does no damage.B h }  You puncture the bullfrog!  You kill the bullfrog!B h E†B h f10=7381.1 (2.0B h B h P _Okawaru accepts your kill.B hHAM.# #.# ## #.####.##.........#####.  ###.####....# #.?..# ...# ###'## ####.##B hI-2.1 (1B hB hu _You see here a bullfrog corpse.C hi* #.# ## #.###  #........###....##  † ####### ....?..###'## ####.###.#....#.#.# #.#C hoC hcpv1=-3 C hp _C huC hyC h ## #.###  #........###....##  † ####.#### ...?..###'## ####C hQ#####.#########.###.#.#.##.#.####.#C h_C h&4C hʧC hݩC hW4C h[C h]C h7c # #.# #.##.# #.#  #.####.##.# #.# #.# #.# ####....### #.# #....# #.# #....# #.# #....# #†#  #....# #.#### # #....# #.@..# # ###'## ####.# ######.#.# 256.1 (2 _K - a scroll labelled YTHAPE FONWAYCKD hX3D hIZD h\,D h`3D h&aD hb;4D hzcD hd,D h?eD hf,D hgD hiw5=D hzlBD hlD hm?6=D h!mD hmD ho,D hpD hoq,D hqD hs;7D hctD hu,D hGvD h%x,D hxD h}z;8D h!{D h|,D h@}D h4K9=D hdD hiD hD h,D hD hD hl,D hD hd  You see here a bullfrog corpse.D hD hi _D hD h D hD h9=D hϓD hD h,D hD h˜D h1,D hϚD hD h,D hD hD hm,D hD hD ha,D hD h2D hy,D hD hD h#,D hD h2D h,D hpD hD hFD hD hD hKD h͸,D hD hdD h,D hSD hD h,D heD h D h,D hD hD h>,D hD hVD h,D hD h$D h,D hxD h D hd,D hD hD h),D hyD hD hD hD hD h^D h,D hD hBD h~      ##########  #....  ##....  ##....  ........#########  ######..........@.# D hI .# #.##########.#  ##.# #.# K#  ##.# #.# K# D h ##.# #.# ##  ##.# #.#   KK 2 kobolds (1 missile, asleep)D h*.# #.#  ...# #.#  .### #.#  D h | 227.1 (41.0)  2 kobolds come into view.D hK.KKK)====D hw%8.1 (42D hD h b _The kobold shouts! You hear a shout! The kobold shouts! You hear a shout! x3E h*A  You skewer the kobold like a kebab!!!  You kill the kobold!E hBE hDE hJ{.   koboldE h6Nf=---30.0 (1.9) E hSE hzUP _Okawaru accepts your kill.E h8  You closely miss the kobold. Your headbutt misses the kobold.E heI---2.0 (2.0E hE h7@ _The kobold hits you but does no damage. x2E h9 >  You bludgeon the kobold!!E hA f)E hG &4E hM E hN J _You kill the kobold!F h`6  ########## #........#  #.#  #.#  #.######### ###............#  ..# #.##########@#  #.# #.# #.#  #.# #.# K.#  #.# #.# ####  #.# #.#   #.# #.#  K   kobold brigand (missile, wandering) ..# #.#  ### #.#  # #.#  F hb)A kobold brigand comes into view. It is wielding a +0 short sword and quiveringcurare-tipped darts.The kobold brigand shouts!F h ((The kobold brigand throws a curare-tipped dart.F ho?@.F hpJ====5.0 (1F hwF h _The curare-tipped dart barely misses you. _Items here: ( )) ††.F h%!b ########## #........#############............ ..# #.##########) # #.KKKKK#.###### .##KKKK 4 kobolds (2 missiles, wandering) # F h-h  4 kobolds come into view.F hr/F hQ KKK.KKK)6 _The kobold shouts! x3G he  You barely miss the kobold brigand.Your headbutt misses the kobold brigand.G h#fG h hW  The kobold brigand hits you with a +0 short sword.G hr .KKKThe kobold hits you but does no damage.  The kobold brigand hits you with a +0 short sword.G hr07---=---7.9 (1.9G h=yG hz; _The kobold hits you with a +0 dagger.G h _The kobold hits you with a +0 dagger. barely miss the kobold brigand. You headbutt the kobold brigand!  The kobold brigand is moderately wounded.d brigand hits you but does no damage.hits you but does no damage.  brigand hits you with a +0 short sword.G hqk4-------9.9 (2.0G hWG h G h/_The kobold hits you but does no damage.G h uYou hit the kobold brigand.  Your headbutt misses the kobold brigand.  The kobold brigand is moderately wounded.brigand hits you with a +0 short sword.hits you but does no damage.  d brigand hits you but does no damage.G h f99/119 --41G hK G h+$ ; _The kobold hits you with a +0 dagger.H h|  You perforate the kobold brigand like a sieve!!!  You kill the kobold brigand!H hۆ )KKKK 4 kobolds (2 missiles)  Okawaru accepts your kill.H h 100/120=7==3.8 (1.9 _The kobold hits you but does no damage. The kobold closely misses you.H hH hj _Your Fighting skill increases to level 17!I h>  You bludgeon the kobold!!I hbI hI hY  You kill the kobold!I hSi. 3 kobolds (1 missile)I h"q1=8--5.7I hCI hZT _The kobold closely misses you.I h#* ,I h0 K.KKI h0 W2--7.7 (2.0I h6 I h9 _You barely miss the kobold. The kobold misses you.J h 7J hA .KYou closely miss the kobold. The kobold barely misses you.39J hYHJ hK _The kobold closely misses you. x2; The kobold hits you but does no damage.J hN  You stick the kobold like a pincushion!!!J hT ) 2You kill the kobold!J h2b95/120 -51.6 (1.9J hJ h< _The kobold hits you with a +0 whip. x2K h########## #........#############............ ..# #.##########) # #######.#....KK###### .## †K h)K6-K h%20K hCK h _The kobold hits you but does no damage. _Items here: ( )) ††.K hӸQK hO 4K hW K h] L h I  You crush the kobold like a grape!!!L h> L h .   kobold (You kill the kobold!L h574.5 (1.9L hL h1"= _The kobold hits you but does no damage.L ht  You hit the kobold.  You kill the kobold!L hde)L h(6.4L hUL hP _Okawaru accepts your kill.L h~H  #  #.# #.# #.# #.######### #...# .# #.##)# L hFI h#.# #.# #.# #.# #.# #.....@)# #.# #.# #.# #.# #.# #.# #.#L hoI  .# #.# .### #.#L hI W .# #.#L hI t .# #.# L hI n.# #†# L h|S L hS 58-70L hc[ L hVa o _Items here: ( ))) ††.M hT#  #.#  #.#  #.#  #.#########  ...#  # #.##)#  #.# #.# #M h4.#  #.# #.# #.....)@#  #.# #.# #.#  #.# #.#  #.# #.#  # #.#  ### #.#  # #.# M h # #.#  # #†#  M h M hG-8 _M hM h _Items here: ( )) ††.M h9 M hK< Pick up what? 37/52 slots (_ for help) Hand Weapons (select all with ))a - a +0 club  b - a +0 short sword Missiles (select all with ()c - a curare-tipped dart Carrion a kobold corpse M h< a kobold corpse [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]N h N hA N h" ##########  cryemore the Warrior #........#  Oni of Okawaru ***... #........#  Health: 98/120 ===================----- #........#  Magic: 9/9======================== #........#########  AC: 8Str: 32 #####............#  EV: 9Int: 9 ..# #.##########)#  SH: 0Dex: 14 #.# #.# #######.#  XL:  9 Next: 78% Place: Dungeon:7 #.# #.# #.....)@#  Noise: ---------  Time: 8258.4 (0.0) #.# #.# #.#######  w) +0 dire flail (heavN hQ# xy) #.# #.#  Nothing quivered #.# #.# ..# #.# ### #.#   # #.#   # #.#   # #†#  You hit the kobold.  You kill the kobold! _Okawaru accepts your kill. _Items here: ( ))) ††. _Items here: ( )) ††.  Okay, then.N h' N h0 . _O hN #  #.# #.# #.# #.######### #...# .# #.O hV##)# #.# #.# #.# #.# #.# #.....@)#O hm #.# #.# #.# #.# #.# #.# #.# .# #.# .### #.# .# #.# O h.# #.# .# #†# O hd$O h$:99.4 (1 _O hJ*O hi0o _Items here: ( ))) ††.O h O hP Pick up what? 37/52 slots (_ for help) Hand Weapons (select all with ))O h a - a +0 dagger  b - a +0 dagger  c - a +0 whip Missiles (select all with ()d - 2 stones Carrion O h 0a kobold corpse a kobold corpse O h% [Up|Down] select[Esc] exit O hU Letters toggle [.|Space] toggle selected[top]P hׁP hP h ##########  cryemore the Warrior#........#  Oni of Okawaru ***... ##........#  Health: 99/120 ===================----- ##........#  Magic: 9/9======================== ##........#########  AC: 8Str: 32 ######............#  EV: 9P hInt: 9 ...# #.##########)#  SH: 0Dex: 14 ##.# #.# #######.#  XL:  9 Next: 78% Place: Dungeon:7 ##.# #.# #.....@)#  Noise: ---------  Time: 8259.4 (0.0) ##.# #.# #.#######P hڍ  w) +0 dire flail (heavy) ##.# #.#  Nothing quivered ##.# #.# ...# #.# .### #.#   .# #.#   .# #.#   .# #†#   _Okawaru accepts your kill. _Items here: ( ))) ††. P h +_Items here: ( )) ††. _Okay, then. _Items here: ( ))) ††.  Okay, then.P hP h/P hP h. _Q ht#  #.#  #.#  #.#  #.#########  ...#  # #.##)#  #.# #.# #.#  #.# #.# #.....)@#  #.# #.# #.#  #.# #.#  #.# #.#  # #.#  ### #.#  # #.#  # #.#  # #†#  Q h<Q h360.4 (1 _Q h[Q h  _Items here: ( ))) ††. _(  _Okay, then. _Items here: ( ))) ††. _Okay, then. _Items here: ( )) ††.Q h Q hrPick up what? 37/52 slots (_ for help) Hand Weapons (select all with ))a - a +0 club  b - a +0 short sword Missiles (select all with ()c - a curare-tipped dart Carrion a kobold corpse a kobold corpse [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]R h2  c + a curare-tipped dart[Enter] accept (1 chosen)R hR hR hn+##########  cryemore the Warrior #........#  Oni of Okawaru ***... #........#  Health: 99/120 ===================----- #........#  Magic: 9/9======================== #........#########  AC: 8Str: 32 #####............#  EV: 9Int: 9 ..# #.##########)#  SH: 0Dex: 14 #.# #.# #######.#R h  XL:  9 Next: 78% Place: Dungeon:7 #.# #.# #.....)@#  Noise: ---------  Time: 8260.4 (0.0) R h#.# #.# #.#######  w) +0 dire flail (heavy) R h&]#.# #.#  Nothing quivered #.# #.# ..# #.# ### #.#   R h-# #.#   # #.#   # #†#   _Items here: ( ))) ††. _Items here: ( )) ††. _Okay, then. _Items here: ( ))) ††. _Okay, then. _Items here: ( )) ††.R h@ R h v1.4 (1Throw: dart (curare)R hdR h _(  _Okay, then. _Items here: ( ))) ††. _Okay, then. _Items here: ( )) ††. _L - a curare-tipped dartS h} S h   Skill  Level Train  Apt Skill  Level Train  Apt  a * Fighting  17.1  99%  +3   m - Spellcasting   0.0    +1           b - Maces & Flails   0.0     0  S hG      c + Axes   1.1     0   n + Invocations   0.0    +2  S h{  d - Polearms   2.0     0   o + Evocations0.0   1%  -2  S hρ  e + Staves   1.1     0   p + Shapeshifting   0.0    -1   f - Unarmed Combat   0.0    -1      S h9  g + Throwing   0.0     0               h + Long Blades   0.0    -1  S hx             S h $ i - Armour   0.0    -1      S hς $ j - Dodging   2.6    -1      S h k - Shields   2.6    -1  S h/      l - Stealth   0.0    -2          S hu             The percentage of incoming experience used to train each skill is in brown.  S h TSkills enhanced by cross-training are in green.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targetsW h!l 87 g * Throwing   0.0  12%X hș99 g - Throwing   0.0   X h 87 h * Long Blades   0.0  12%X hrq99 h - Long Blades   0.0   \ h8 o * Evocations   0.0  1\ h[100% o - Evocations   0.0   _ hW88%  n * Invocations   0.0  12%_ h 100% n - Invocations   0.0   ` h 88%  p * Shapeshifting   0.0  12%` hb\100% p - Shapeshifting   0.0   d hZd had hhP##########  cryemore the Warrior #........#  Oni of Okawaru ***... #........#  Health: 99/120 ===================----- #........#  Magic: 9/9======================== d hGid#........#########  AC: 8Str: 32 #####............#  EV: 9Int: 9 ..# #.##########)#  SH: 0Dex: 14 d hi#.# #.# #######.#  XL:  9 Next: 78% Place: Dungeon:7 #.# #.# #.....)@#d hi-  Noise: ---------  Time: 8261.4 (0.0) #.# #.# #.#######d h/jL  w) +0 dire flail (heavy) #.# #.#  Throw: dart (curare) #.# #.#d hTjI ..# #.# d hj### #.#   # #.#   d hj# #.#   # #†# d hk  _Items here: ( )) ††. _Okay, then. d h^kB_Items here: ( ))) ††. _Okay, then. _Items here: ( )) ††. _L - a curare-tipped dartd hqd h6rd h|d h~f hif hcn%  Skill  Level Train  Apt Skill  Level Train  Apt  a * Fighting  17.1  100%  +3   m - Spellcasting   0.0    +1  f hn         b - Maces & Flails   0.0     0      f ho c + Axes   1.1     0   n - Invocations   0.0    +2   d - Polearms   2.0     0   o - Evocations   0.0    -2   e + Staves   1.1     0   p - Shapeshifting   0.0    -1  f ho f - Unarmed Combat   0.0    -1       g - Throwing   0.0     0  f ho        f hpa    f hCp h - Long Blades   0.0    -1  f hop        f hpx     i - Armour   0.0    -1      f hpH j - Dodging   2.6    -1       k - Shields   2.6    -1      f hq1 l - Stealth   0.0    -2      f hq                The percentage of incoming experience used to train each skill is in brown.  Skills enhanced by cross-training are in green.  [?] Helpf hqG[=] set a skill target  f hq}[/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targetsh h|88% *12%h hp 100% c - Axes   1.1   i h{ c + Axes   1.1i h77+j h88%  d * Polearms   2.0  12%k ha100% d - Polearms   2.0   m h m h(##########  cryemore the Warrior #........#  Oni of Okawaru ***... #........#  Health: 99/120 ===================----- #........#  Magic: 9/9======================== #........#########  AC: 8Str: 32 #####............#  EV: 9Int: 9 ..# #.##########)#  SH: 0Dex: 14 #.# #.# #######.#  XL:  9 Next: 78% Place: Dungeon:7 #.# #.# #.....)@#  Noise: ---------  Time: 8261.4 (0.0) #.# #.# #.#######  w) +0 dire flail (heavm h )y) #.# #.#  Throw: dart (curare) #.# #.# ..# #.# ### #.#   # #.#   # #.#   # #†#   _Items here: ( )) ††. _Okay, then. _Items here: ( ))) ††. _Okay, then. _Items here: ( )) ††. _L - a curare-tipped dartm h,m h-m h2m h4m hx3m hym h|g100/120=m hǀXm hm hƂN1=m hm h,m h m hm hm h4m hAm hv%2m hm hm hm hm h m hS%3m h m h,m hm h,m hm h˙;4m hm h,m h۟m h^m hK5=m hm h,m hͦm hҨ,m hm hm hgU6=m hɭm hBm h;7m h0m hh,m h4m h,m hm h;8m hмm h,m hξm h;9m hm h,m hm hm hm hm hb10=m hbm h,m hUm h91m h2=m hfm h,m hm h,m h$m h ;2m hm h},m hm h;3m hm hVBm h|,m hm htg4m hm hm hKm hK5=m hm hm hFm hm h,m hm hm hDm hY86=m hlm hm hi,m h-m h.;7m hm h,m hm h,m hm h ;8m hN m hm h;m hm h;9m hXm h,m hGm hqm hE20=m hm h%m h',m h/)m hE2^  Items here: ( ))) ††.m hi4m h4 _m h6m hg:Bm hU;m h=m h>m h?9=m hF,m hhH,m hIm hNBm hOm hSm hU,m h+Wm h/Ym h-[,m h_\m hJ^m h `,m h6am hcm he,m hfm hkm hm,m h/om hpm hr,m hrm hCtm hnu,m hum h~|m hl},m h}m hzm h,m hm hÁm hm hm h˃m hm hv,m hm hm h,m hm hWm hBm hMm h,m hKm hm hS,m hm h$m hܗ,m hfm hm hȚ,m hJm hלm hܝ,m h m hm h,m hQm h+m hc,m häm hzm h$m hm hӧm hm hrm hm hm hBm hD,m hۭm h2m h,m hm h±m hȲ,m hm h|,m hm hN _You now have 337 gold pieces (gained 10).m hb3m hm hm h]Bm hƸm ht,m hm hkm hӺ,m hm hkm h+,m hm hm hm hm h?m hm hm hm hm h/m hIBm hm hm hm hem hm h,m h(m hm hl,m hm h-m hBm hm h,m h:m hm hW,m h m h!m h,m hm h{m hm hum h;m hbm h1m hm h`m hm hm h0m h,m hm hm h,m h8m ham h<,m hm hm hm hm hYm hm h,m h&m hm h],m hm hsm h,m hAm hm h-,m hkm hm hy,m hm h ..##...............#.# ###.###.##.#.####.#.#  #.#....#.#.# #.#.#  ##.#.#.##.#.####.#.#  #<...#.##.#....#.#.#  ##.###.##.#......#.#  ##.....##.#....#.#.# ##......##.########.# ........#.@....# 372.4 (111.0)#..###.####### #.## #.# .# #.## #.###### #......# #......#  #####......# m h 9 #..........#m h m h m h E _Done exploring.n hCIn hC.......n h7....0.0)n hM,n h E _Done exploring.o hd.##.#.##.###.##.#.####.#.# #.#....#.#.# #.#.# ##.#.#.##.#.####.#.# #<...#.##.#....#.#.# ##.###.##.#......#.#o h ##.....##.#....#.#.##......##.#.#.##.##..###.##  ##.## #.# ##..# #.# o hV...## #.###### #### #......# # #......# # #####......# # #.#o h H3.4 (1 _o h:o h o h ,.##.#.#o h~#.###.##.#.####.#.# # #.#....#.#.# #.#.# # ##.#.#.##.#.####.#.# # #<...#.##.#....#.#.# # ##.###.##.#......#.# # ##.....##.#....#.#.#o h#......##.#.#.##.##..###.#o h# ##.## #.# ###..# #.# o h$....## #.###### ##### #......# .# #......# .# #####......# .# #.#o h~ o h &4o hqo ho h+.##.#.# .######.###.##.#.####.#.# .# #.#....#.#.# #.#.# .# ##.#.#.##.#.####.#.# .# #<...#.##.#....#.#.# .# ##.###.##.#......#.# .# ##.....##.#....#.#.##......##.#.#.##.##..###.## ##.## #.# ####..# #.# .....## #.###### ###### #......# ..# #......# ..# #####......# ..# #.#o h_o h&5o hݍo hޏo hK 5.##.#.# ..######.###.##.#.####.#.# ..# #.#....#.#.# #.#.# ..# ##.#.#.##.#.####.#.# ..# #<...#.##.#....#.#.# ..# ##.###.##.#......#.# .o h E.# ##.....##.#....#.#.##......##.#.#.##.##..###.## ##.## #.# o h #####..# #.# ......## #.###### # #......# o h ...# #......# ...# #####......# ...# #.#o h o h2 &6o h o h{ p h,.##.#.#p h(A.######.###.##.#.####.#.#.# #.#....#.#.# #.#.#.# ##.#.#.##.#.####.#.#p hgm.# #<...#.##.#....#.#.#.# ##.###.##.#......#.#.# ##.....##.#....#.#.#p h#......##.#.#.##.##..###.##p h ##.## #.# ######..# #.# .## #.###### # #......# ....# #......# ....# #####......# ....# #.#p hp h&7p h!"p ho'q h'3q h)q h2q h2q h 7Bq h7,q hT8q h:q h(<,q h8=q h*?q h"@q h[@q h@q h Cq hDq hTDq hDq h0Gq hHHq hvHq hIq hKq hL,q h1Mq hJOq h'P,q hPq hRq hST,q hTq hVq hXBq hDZq hJ[,q h[q hg]q hn^,q h^q h`q heXq he,q hHg,q hl,q hCmq hunq ho,q hkpq hqq h:s,q hsq hMuq huv,q hwq hyq hz,q h{q h_}q h~,q hq hq h",q hq hoq hƋ" #...........# #<...#.##.#.... ###..÷###.....# ##.###.##.#.....#..##.....# ##.....##.#.... ######.############......##.#####q hj[....................##....... ######.###########..###.######### #......# ##.## #.# .[..#.##########..# #.# #..#.#.#........@.## #.######98.4 (q hی21.0)..#.#..>########## #......# #...<#.........##......# #.##.#.........# #####......# #.##.#.........# #..........# #....#.......(.# #..........# ######.#'####### q h#.....###### .[.....#.# #.....# ########.# q h'0 #####.#q hq hѓq hq hRw# #.# #<...#.##.#q hw#..÷###.....# ##.###.##.#.#..##.....# ##.....##.##.#......##..[q hw.......##. .######.#..###. .#......#q hw ##.## #.# †#.[..#.q hx#..# #.# .#..#.#.#.## #.###### .#..#.#..>q hx# #......# .#...<#.# #......# .#.##.#.# #####......# .#.##.#.# #.# .#....#.(.# #.# .######.#'# #.....###### ).[.....#.# #.....# #.# #####.#q hG9.4 (1.0)q h؇q hĉr hŽ.# #.# #<...#.##.# .####..÷###.....# ##.###.##.#.#..##.....# ##.....##.##.#......##. #....[.....## #.######.#..###. #.#......# ##.## #.# r h)#†#.[..#.#..# #.# #.#..#.#.#.## #.###### #.#..#.#..># #......# #.#...<#.# #......# #.#.##.#r h.# #####......# #.#.##.#.# #.# #.#....#.(.# #.# #.######.#'# #.....###### #).[.....#.# #.....# #.#r hپE #####.#r hKr h(400r hr hr h)Kn.# #.# #<...#.##.# ..####..÷###.....# ##.###.##.#.#..##.....# ##.....##.##.#......##.  #....[.##  #.######.#..###.  #.#......# ##.## #.#  #†#.[..#.#..# #.#  #.#..#.#.#.## #.######  #.#..#.#..># #......#  #.#...<#.# #......#  #.#.##.#.# #####......#  #.#.##.#.# #.#  #.#....#.(.# #.#  #.######.#'# #.....######  #).[.....#.# #.....# #.# #####.#r huTr hT1r ht[r h_]r hΣ.# #.# #<...#.##.#.####..÷###.....# ##.###.##.#.#..##.....# ##.....##.##.#......##. #....[.## #.######.#..###. #.#......# ##.## #.# #†#.[..#.r h(#..# #.# #.#..#.#.#.## #. #.#..#.#..># #...... #.#...<#r h.# #...... #.#.##.#.# #####...... #.#.##.#.# #. #.#....#.(.# #. #.######.#'# #.....  #).[.....#.# #.....# r hM#.# #####.#r hr hu&2r hr hɺr hT.# #.# #<...#.##..####..÷###.....# ##.###.##..#..##.....# ##.....##.#.#......##. #....[.## #.######.#..###. #.#......# ##.## #.#r h #†#.[..#.#..# #.# #.#..#.#.#.## #. #.#..#.#..># # #.#...<#..# # #.#.##.#.# #####r h #.#.##.#.# # #.#....#r hs.(.# # #.######.#'r h# #.....  #).[.....#.#r h8m #.....# #.# #####.#r h|r h| <3r h& r h r h5 .# #.# #<...#.##.####..÷###.....# ##.###.##.#..##.....# ##.....###.#......## #....[.## #.######.#..###. #.#......# ##.## #.# #†#.[..#.#..# #.# #.#..#.#.#.## #.r h  #.#..#.#..># # #.#...<#...# # #.#.##.#..# ##### #.#.##.#.# # #.#....#.(.# # #.######.#'# #.....  #).[.....#.# #.....# #.# #####.#r h r h &4r h r h r h; .# #.# #<...#..####..÷###.....# ##.###..#..##.....# ##.....#.#...... # #....[.## #.######.#..###. #.#......# ##.## #.# #†#.[..#.#..# #.# #.#..#.#.#.## #. #.#..#.#..># # #.#...<#.........# # #.#.##.#.........# ##### #.#.##.#.........# # #.#....#.......(.# # #.######.#'# #..... #).[.....#.# #.....# #.#r h< 8[37m #####.#r hC r hAD &5r hJ r hKM s h? .# #.# #<...#..####..÷###.....# ##.###..#..##.....# ##..... .#.#...... ## #....[. #.######.#..###. #.#......# ##.## #.# #†#.[..#.#..# #.# #.#..#.#.#.## #. #.#..#.#..># # #.#...<#.........# #s h6 #.#.##.#.........# ##### #.#.##.#.........# # #.#....#.......(.# #  #.######.#'####### #.....#  #).[.....#.# #.....# #.# #####.# s hls h&6s hs h"s h4s hs hs hL ###..÷####.##.....#..... .#############.############. ## #....[....................# #.######.###########..###......# ##.## s hMh†#.[..#.##########..# .#..#.#.#..........##..@########## #...<#.........# ##.#.........# ####...#.#######.# ...............#.##.# s hWUs hU&7s hP_s hbc _There is a stone staircase leading down here.s hG 4s h s h s h -8 _s h_ s h_   #####.  .....  ....  .$.  ..  .#   ###.### 8   #)@...#   #<. s h`   #.....#...    >   #)....)....   ##..?.. s hv` '  #.....#   #.....#  s hga s hh s h -9.1 (1.7s h s h T _Done exploring. _There is a stone staircase leading down here.s h (climb downwards.  Found a sling,s h 15 gold pieces, a whip, a rapier and a scroll of fear.  Found an escape hatch in the ceiling. Found a stone staircase leading down. _upu hT3u hu hu hu hr$ _u hu hu h,u hu hu hpu hu hu h>u h,u hu hu hT # .## u h###########..## #.............. #.............. #......@....... #....... u hZ######.###....j ###.### .... #)<...# ..j #.......<...jj 2 gnolls (1 polearm, asleep) #.....#..... ..........>. ##)....).....u h.13.1 (4.0u hl+4.1 (5u hPu hV1 _2 gnolls come into view. _You see here 15 gold pieces.v h\v h#j.j 1 asleep)v h#+5.1 (1v h;+v h-? _You now have 352 gold pieces (gained 15).w hP #.#############..## #.............. #. #. #. ######.###....j ###.### .... #)<...# .j. #.......<... #.....#...............>.##)....).....w h q ##..?..#####w h3 w hh j.j   gnoll (polearm)w h &6w hr w h x hk` # #.#############..##..............######@###....jx h`  ###.### ..j.)<...# .........<#.....#.........#.##..?..###x h` .#.....#x hu R7x hw y h:l #.#############..###..............#......#.............#.............######.###....j  ..j.#)<...# ..#.......<.....>...##.....##.....#y hC<8y hIy hJOy h< y h &9y h y h y hx$=20y h*y h+z hNz h&1z hz hyz hY z h} jj   gnoll (polearm)2z hW z h { hgC { hO  FF   bullfrog (wandering)j   gnoll (polearm)  The gnoll barely misses you.{ hO { h[P .=3{ h X { hZ [ _A bullfrog comes into view.{ ha #  F## ###########..###......#.............#.............#......j.......###....j###.### ..j#)<...# #.......<..{ hb #.....#..... ..........>.##)....).....##..?..#####{ hd{ h}rs.FF{ hsU17-4{ h|{ h9 _The gnoll hits you with a +0 spear.| hc.x  You bludgeon the gnoll!!  You kill the gnoll!| h/| h/| hf1| h{7j.F)| h<c8-=6.0 (1.9| hCD| h5GP _Okawaru accepts your kill.} hz} hֹK.F} h!49--7} hT 0} h} h} h#  You bludgeon the bullfrog!!  You kill the bullfrog!)21/12282===8.9 (1.9} hP _Okawaru accepts your kill.~ hE~ hFd2=---90~ hM~ hfP h?Y---30 hN h hh  #.#############..###..............#......#.............#......)......######.###....j  ..j.#)<...# ..#.......< hh .....>...##.....##.....# hr  h[r 1 h2w  h" 78 M #  .## ###########..###......#.............#.............#......).......###....j h\ ###.### ..j#)<...# #.......<....... h m.>...##.....# hH  h~ &2 h  hX  hIM #  .## ##########..##.#.....@).......######.###....j##.### ...#)<...# ........#.....#.......#.##..?..### hU hUB=3 h_ ha hٰ=# .## #..## #. #. #. #.. ######.###....j ###.### .... #)<...# ...#....#.....#..... j   gnoll (asleep)....... hm...>.##)....).....  hn hyj.j ha/==4 h? hj _The gnoll shouts!  Things that are here: _a +0 spear; a gnoll corpse hu # .## #..## #. #. #. #). ######.###...j. ###.### .... #)<...# ... #.......<... #.....#..... ...... h+....>. ##)....).....  hRp ##..?..##### h h)=j. h6--5 _ h h hj ]#.#############..##..............)....j######@###.... ###.### ...)<...# .........<#.....#............>. ##)....).... ##..?..##### #.....# hE  hc 0. h A--6 h  h  hM hjjj   gnoll hv&7 h4 h  hg  hj..jjbouda (wandering)j   gnoll h2&8 h# h5x _A gnoll bouda comes into view. It is wielding a +0 whip. h hj hOjj.... h.&9 h$ h h  h  h .j..jj hj 1===40 h(  h , ? _The gnoll bouda shouts! You hear a shout! h(- x  You bludgeon the gnoll!!  You kill the gnoll! h 0  h3 _  Okawaru accepts your kill. h5  h7  h@ )j..  A gnoll comes into view. It is wielding a +2 halberd of pain. hD ;3-2.9 (2 hiM  hd] 2 _The gnoll moves out of view. h  hL  hI j...jj   gnoll (polearm) h U---3.9 (1 h  hE  hT)     #   .   ###########..##   #.   #.   #..............   #....@.j...j...  ######.###.....   ###.### ....   #)<...# hgUD ...   #.....<...   #.....#.....   ..........>.  ##)....).....  #..?.##### h"Y hYZ hcj)..j.-- hc4 hl hn hm  You impale the gnoll bouda!!  You kill the gnoll bouda! hi h hg.))j...j(polearm) h?5===6.8 (1.9 hr hFP _Okawaru accepts your kill. h  #  .##  #..##  #.  #.  #........  #. h j......  ######.###.....  ###.### ....   #..... #.....#.....  ..........>. h ##)....).....  h  The gnoll hits you from afar with a +2 halberd of pain.18--- h 70 hj  h _You writhe in agony.  Things that are here: _a +0 whip; a +0 robe hޕ# .## #..## #. #. #........ #.....)@j...... ######.###..... ###.### .... #)<...# ...#....#.....#..... ..........>.##)....).....  h hi1-----8 h h _The gnoll hits you with a +2 halberd of pain!  Things that are here: _a +0 club; a +0 spear; a gnoll corpse h  You barely miss the gnoll.You headbutt the gnoll, but do no damage.2=- h* %50.8 (2 h  _The gnoll completely misses you. The gnoll barely misses you. h.  You closely miss the gnoll. The gnoll hits you but does no damage. hm e3=2.7 (1.9 h6) hV,R _The gnoll barely misses you. h  You hit the gnoll.  The gnoll is moderately wounded.The gnoll barely misses you. hqV0-4.6 h  h^C _The gnoll hits you with a +2 halberd of pain. hax  You bludgeon the gnoll!!  You kill the gnoll! hlpC) hmuJ-=6.5 h h˂P _Okawaru accepts your kill. h4# .## #..##.#.#........#.....))@.######.###.###.### ..#)<...# ...#.......<....#.....#.....#..........>. ###)...  hS1--70 h hf  Things that are here: _a +2 halberd of pain; a gnoll corpse h # .## #..### #. #. #........ #.....)@). ######.###...... ###.### ..... h #)<...# .... #.......<.... #.....#.....# ..........>. # ##)....).....  hp ##..?..##### hs^--8 _ h h  Things that are here: _a +0 club; a +0 spear; a gnoll corpse hts # .## #..### #. #. #........ #.....@)). ######.###...... ht' ###.### ..... #)<...# .... #.......<.... #.....#.....# ...... hxuT....>. # ##)....).....  ##..?..##### hP h[2=9 _ hX hg  Things that are here: _a +0 whip; a +0 robe hx# .## #..### #. #. #........ #.....)@). ######.###...... ###.### ..... #)<...# ....#....#............##)....).....  hք h.60 _ h h  Things that are here: _a +0 club; a +0 spear; a gnoll corpse hf3 hkj h7o hVs$ _ ht hz hzN3= h[| h h/ hC h;4 hЇ hz, h& hl, h h;5 h hp, hO h;6 h hݴ, hi hZ, hҽ hw hK7= h hN, h~ h hN8= h@ hC, h ho, h h%;9 h h/, h h"<20 h h, h h[, h h#;1 h h , h3  h h hD2= hw h1 _HP restored. hj3 hn  h'B h) h. h5, h8 hu; h> h:?9= hGB hE hxM, hO hS hW, hZZ h^ hb, he hAg hRi, hj hm, hn hxo _J - 2 scrolls of fear (gained 1) h|3 h+ h hB hګ>  You see here a +0 rapier. h hg _ h h h4, h hI h9 hk h h[ h, h  h h, h hQ h^, h h h~, hJ h( hC hm hu  h h3 h[ h[ h h, h h$ h!, h1" h$ h', h]( h[* h-, h- h0 hH........... ...........###### .. .)))............# .. . #.###........... ###.#.. #.###........... ..... <...#.......... )...# ......<.......# ..#.### ....#.....#...### .......>..##....@.?..... 508.5 (48.0) ...).......#.### ....######.......... ... ....# ####.#####. . ....# .# ##### .# .# .. #. hnN hN,9.5 (49 h8S hV+ _Found a quarterstaff. hS h h h_ hD h} hG, h h h h  ###### #.. )).....# .... ##....####.#.. ##......... ..#.......... .)...#  h ...<.......# #..#.##.#.....#...###......>..##......@..).......#.######.. hl O.######.............# ####.#####......# .# ....... .# #...... h .# ........ ###.##  hR211.5 (2.0) h+2.5 (3 hd h` _M - a scroll labelled NUONATSUNO hb3 h8e hg hkj hmB hn, hp hq hs, hOt hD  You see here a +0 quarterstaff. h hʉ _ h h hx, he h| hc, hg h] hC hj h  hr h, h h h., h hI hŰ, h h h, h ht h{, h h h, hg h' h, hZ h hx ## ##  ##. .# ..### ..  <... .# ## ..# ..#..# #.##.....  # #..#26.5 (14.0)## ......#.####...# h  ..### #.##### ... #.....#... #.....# .....###### ##.....#  hT:..........# #......## ..........####.#....... ....................### h h\,7.5 (15 h h9 _Found a stone staircase leading up. h]  h]  h^  hb  he , hi , hm ## ### .##. ..# ....#####.. ..<......# ## ...##..#..# .##.....# ##.8.0) hm  #..........## # ......#.####...# ### ..### #.######...>  hn Y#.....# ... #.....# ..###### ##.....# .# #......######.#....... ht  ht +9.5 (2 hw  hwy ; _Found a stone staircase leading down. h~3 hb h9 hn hB h, h8 h hĔ, h h+ h2, h hU h h hF hE h4 hi hã h h, h- h h, hP hɭ hB h h, h< h h, h5 hź h, h hQ h, h hd hZ, h h h h hI h h@, h h h{ # #... .. ...  .### ....  ...## ####...  hz##...# ######## ...#.## #........##.F.....#..###.######## ........#...#### ..............#...#######.# F   bullfrog (asleep) ###...# #####...>##.... h} 46.5 (17.0)  A bullfrog comes into view. h hvF.F h6===7.5 (18 hv hQ _The bullfrog gives a loud, deep croak! You hear a shout! x2 hN## . ..| ... .### .. ...## ####. h...# ##.@F.#.## #........##. ..#..###.## .. .....#...####  h$.........# ...#.# ##  hP--8.0) h h _Found a crooked glowing staff. The bullfrog completely misses you. h[ |  You barely miss the bullfrog. The bullfrog hits you. x2 h n18---50.5 (2 hZ  hӸ ? _The bullfrog hits you but does no damage. h_"  You closely miss the bullfrog. The bullfrog hits you. The bullfrog hits you!06 h">----2 h,( h*? _The bullfrog hits you but does no damage. ha  You barely miss the bullfrog. You headbutt the bullfrog.  The bullfrog is lightly wounded. hc]4---4.4 (1.9 hi ho _The bullfrog hits you. The bullfrog barely misses you. The bullfrog hits you. h  You hit the bullfrog.  The bullfrog is lightly wounded.  The bullfrog hits you but does no damage. h  The bullfrog closely misses you.A gnoll comes into view. It is wielding a +0 club. hkjj   gnoll h[1-6.4 (2.0 hm h, _The bullfrog hits you. hR3  You closely miss the bullfrog.The bullfrog is lightly wounded.  The bullfrog hits you. The bullfrog closely misses you. h3 Z99/122 -8 h:  h> ? _The bullfrog hits you but does no damage. hThe bullfrog hits you. The bullfrog closely misses you. but does no damage.Your headbutt misses the bullfrog.   hC<100/12260.3 (1.9 hZ hθU _The bullfrog barely misses you. h  You puncture the bullfrog! Your headbutt misses the bullfrog.The bullfrog is heavily wounded. h a95/122 -2.3 (2.0 h  hv | _The bullfrog hits you. The bullfrog misses you. The bullfrog hits you. h|  You impale the bullfrog!!  You kill the bullfrog! h h# j.j   gnoll  Okawaru accepts your kill. h'k3-9=4.2 (1.9 h- h/8 _The gnoll hits you with a +0 club. h  You puncture the gnoll!  The gnoll is severely wounded.88-6.2 (2.0 h hu _The gnoll barely misses you. The gnoll hits you with a +0 club. h  You barely miss the gnoll.The gnoll is severely wounded. h\9--8 hG hV _The gnoll closely misses you. x2 hDx  You bludgeon the gnoll!!  You kill the gnoll! hzE1) hLh9090-70.1 (1.9 hO hdQ: _Okawaru accepts your kill. hQ hZ}##### .....|. ... ### ..## ####. ...# ##..@.#.## #.##.#..###.######## ..#...#### ... h[# ....#.# #j###j   gnoll (wandering)...# .#...> .#  hf hnsj.-10 ht hw _A gnoll comes into view. It is wielding a +0 flail. _You see here a +0 club. hI hRj.j1===2 hX h_[' _The gnoll shouts! h h@j. hG0---3 hպ hI hIF hG hUej.F   sky beastFj   gnoll---4 hZ h\\ _A sky beast comes into view. hDP  You barely miss the gnoll. You headbutt the gnoll.  The gnoll is lightly wounded. hR h3Tl  The gnoll hits you with a +0 flail! The gnoll hits you with a +0 flail. h[kFjj 2 gnolls (1 wandering) h:\l80--==6.1 (2 h_c hps _A gnoll comes into view. It is wielding a +0 flail. h{_  You barely miss the gnoll. hB  The gnoll is lightly wounded. hF.j.j hm77---8.0 (1.9 hC( h@*  h{*+_The gnoll hits you with a +0 flail. h{s  You sock the gnoll!  You kill the gnoll! h hz hU, hFj..   gnoll h!R8=80.0 (2.0 hX h@P _Okawaru accepts your kill. h ####### . .....|. . ....... .### ........## ####. #...# ##.@). ..#.## #.##F...... ..#..###.######## ........#...#### j.......# ........#.# #.##### ##...# .##...> .# ..##.... h h3BF) h3-1.0 (1 hm _The sky beast closely misses you. h&  You bludgeon the sky beast!!  You kill the sky beast! h]  h  h njj   gnoll h 96====3.0 (2 h  h1 P _Okawaru accepts your kill. h  You skewer the gnoll like a kebab!!!  You kill the gnoll! h$ C) h? 80==--4.9 (1.9 h  h P _Okawaru accepts your kill. hyA#######  .....|.  ....... ### ....... ## ####. ...# ##..@. #.## #.##)...... #..###.######## ....... #...#### .......# .......#.# #.#####...#  h"B.#...> .#  h H---- h %50 hD hkl _Items here: )) ††. h3 h` h hcV1 _ h, hH h!, h" h&i2= hc( h+, hk- hp1 h1K3= h2 hb6 h6 ht7 h9 h9 h: h< h=94 h= hVA h|A hC hGO5 hH hM, hN hgR, hS hW h2W26 hX h], h^ hb hbN87= hd hj, hl hp, h6q hum8= hmw h{, hm| h h8%9 h" hl, h hz, h h[R90 h, hT h;1 he h, h h hs--D   steam dragon (wandering)D h]612.9 (27.0)3.9 (28 h hγ_ _A steam dragon comes into view. h /  ####### . .....|. . ....... .### ........## ####. #...# ##.@). ..#.## #.##)...... ..#..###.######## ........#...#### ........# ........#.# #.######...# D##...> .# ..##.... h7 u2=4.9 (1.0) hZ=  h?>  h w#######  .....|.  ....... ### ....... ## ####. ...# ##..@. #.## #.##)...... #..###.######## .......  hZ #...#### .......# .......#.# #D##### D   steam dragon (wandering)...# .# h ...> .#  h= DDcatching breath)The steam dragon hisses angrily. hC$ *****  The steam dragon breathes steam at you. h@§§...#.#.# hE====5 h h _The ball of steam misses you. _Items here: )) ††. h" ####### . .....|. . ....... .### ........## ####. #...# ##.@§ h. ..#.## #.##§...... ..#..###.######## §.......#...#### ........# ........ hA#.# #D##### ##...# .# ####...> hbN .# ..##.... hh§.............. hw#3 hN=----6  h _ h1 h: hT-K)§.§§ h-C----7 h?3 h5 hwQ /.... hQ 3...## hR &8 hW  h5Y  h h,)......D.........D   steam dragon49 h̸ h2 hǨ #######  .....|.  ....... ###  h ....... ## ####. ...# ##..@.  h9 #.## #.##D...... #..###.######## ....... #...#### §......# .......#.# #.##### ...# .#...> .#  h J(catching breath) h?  *  The steam dragon breathes steam at you. hB @.======20 h1J  h%P   The steam dragon breathes steam at you. _The ball of steam misses you. _Items here: )) ††.  The steam dragon breathes steam at you.The ball of steam misses you. _Items here: )) ††. h hK hl h' h h& h8 hp h6 _You barely miss the steam dragon. The steam dragon closely misses you.  The steam dragon claws you but does no damage.  The steam dragon barely misses you. h7l5=-----2.8 (1.9 h7= h@D _The steam dragon claws you but does no damage. hS  You closely miss the steam dragon. The steam dragon bites you.  The steam dragon closely misses you. h *  The steam dragon breathes steam at you. h 8@ h" w0-======4.7 h. h?= _The ball of steam hits you. You resist. h The steam dragon breathes steam at you.ball of steam hits you. You resist.barely miss the steam dragon. You headbutt the steam dragon.  The steam dragon is lightly wounded.  The steam dragon bites you.  The steam dragon claws you but does no damage. h 89-=-----6.6 h  h* _The steam dragon closely misses you. The steam dragon misses you. h.c  You bludgeon the steam dragon!!  You kill the steam dragon! hoU.) hp hycryemore the WarriorOni of Okawaru ***...Health: 91/123 =================-------#######Magic: 9/9========================.....|.AC: 8Str: 32.......EV: 9Int: 9 ###.......SH: 0Dex: 14 ..######.......XL:  9 Next: 104% Place: Dungeon:8 ...# ########..@.......Noise: ====-----  Time: 8628.6 (2.0) .#.## #........##)......w) +0 dire flail (heavy) .#..###.######## .......Throw: dart (curare) ....#...#### ....... ............# ....... ....#######.# #.##### #...#.# ###...> hz.# .##....The steam dragon is lightly wounded.  The steam dragon bites you.  The steam dragon claws you but does no damage. _The steam dragon closely misses you. The steam dragon misses you.You bludgeon the steam dragon!!  You kill the steam dragon! h{ _Okawaru accepts your kill.You have reached level 10! h/  --more-- h H8/13210/1010 2%  h  h 4 _ h4 h hn h| ###.....|.#. #.## ####.# ##..)@.. #.## #.##). #..###.#########.#...#### #.# #. ho} #.# ##.#  h˄  h Q----9.6 (1 _ h  h  h?m##.....|.#. #. ## ####.# ##..).@. .## #.##). ..###.#########.#...#### #.# #.#.# ##.## ..#...> ..# #.... hpw9=----30 h| h6 hc##.....|...##.# #.# ####.# # ##..)..# ## #.##).####.#########.##...#### #.## #.## hI.# ##.## ..# ...> ..# .... h h&1 h h hHL# #.....|...# #.# #.#  ####.#  ##..)...#  #.##).# ###.##.# > ...#  hU h"V&2 h\ hO_ ho T# #.....|...# #.# #.# ####.#  #..)...#  #.##).# .##.#   hg   h/ z100/132=3 h  h  h # #.....|...# #.# #.# ####.# #..)...# #.##).# .##.# > ...#  h <4 h  h  hW M#########|  ####..#######..).........##) #.#########.........#.. hD ;1 h  5 h hu h&M#########|  ####..#######..).. #........##)........#.. hS1<6 h3 h5 hS~M#########|  ####.. ########..).........###.######## h<7 hB h h M######### ####.........##.........# hD28 hY ht _You see here a staff of death. h4 h h h  h@  hg f _ h% Q3 h& , h(  h:. ;4 ht0  h6 , h8  hD> , h?  h,D  hjD  hD D5= h1F  hH , hNJ  hL k6= hN  hQ  hQ  hT  h}V  hV %7 h4Z  h\ , h]  h` , h;b  he ;8 hg  h1l , hm  hq  h_r %9 hs  hhw , hx  h} , h~  h[  h L10= hw  hJ B hc  h U1= h  hƒ , hW  h,  hQ %2 h  hf , hݚ  h , hn  h ;3 hħ  hY , h  h  hN %4 h  hf 5 hj , h  h B h  hQ 56= h  hW X h, k7= h  h= , h  h , h Q8 h B h  h  ht %9 h  h} , h3  h  h@ &20 h hB hP , h  h h#1 h(= h h h) h h[ hU2= hG! h$, hp& hb* h* h, h/ h/%3 h1 h5, h]7 hs> h>%4 h@ h GB hI hI%5 hzK hO, h>Q hU, h?X h[ h[6 hA] h@`, ha hleK7= he hg hj, hul h{pk8= hYq hs, h}t hv, hw hHQ9 h_, h h<30 h h9, h+ hܐ, h h˕;1 h= h`, h h hڠD2= h? h h, h h h, h5 h hq, h  ha h h 9= h h^ h, h h h, h h h/, h7 h hn#.....|...##.........# ##.........# ######.........# .# ########..).........#  h5.## #........##)........# ..###.#########.........# ..#...#### #.........# ..........# #.@.......#716.6 (78.0) ..#######.# ##.######## ..# ..# #...> ...#.... > #....  #  h hg,7.6 (79 h h; _Found a stone staircase leading down. hH3 hN hR hQ[. #.#####.... .# ########..)...# #........##)..###.#########.....#### #..........########.# ##@####### h[ #......# #...> ....... o...>..... .....#...#o   orc wizard (wandering) ..# ... ## h^B0.0) hVe oo   orc (wandering) heAn orc wizard comes into view. It is wielding a +0 dagger.An orc comes into view. It is wielding a +0 club. hSj+8.6 (1 hl hy7 _The orc wizard moves out of view.! h7F  # #.........#  ####.........#  ).........#  #)........# #.........#  #.........#  #.........#  ##@# ! he8 #......#> ........# o...>.... ......... .........# # .........# .........#! h~8! h   #.........#  ####.........#  ).........#  #)........# #.........#  #.........#  #.........#  ##@#  #......#! h0> ........# o...>.... ......... .........# .........# .........#! hq! h! h! hM[ _An orc is nearby!! hˋ 4! h ! h " h=#####. .# ########..).........# #........##)........ ..###.#########............#### #.................# #.........#######.######.####### #.....@# #...> ... o...>...." h. .........### .. ##< " h" hZ.<" h`&9" h" h9 _Found a stone staircase leading up." h\&# #.# .## ####...# ..# #..).........# #.## #.##)........# #..###.##.........#.#...#### #.........#.# #.........#.#.######.##.# #....@.##...> o.##.....>....##.....o.##.....##.#o   orc wizard (wandering)..#o   orc (wandering)#......<...# #" h." h/" h7.o.o" hs8'20" h?" hAz _An orc wizard comes into view. It is wielding a +0 dagger.# h #.# ## ####...# # ## h|R..).........# .## #.##)........# ..###.##.........# #...#### #.........# # #.........# #.######.## # #.....@# # h...> .# .... o....>....# ..... ..... o .# .# . # h# h<&1# h# h# h( M  . ## ####......... ########..).........## #........##)........##.#########.........# h ]#...#### #.................# #.........######.######@######## ..# #> .........# #.... o....>....### h ;.....<...## h]# <2# h) # h+ $ hjP #####. .# ########..).........# #........##)........ ..###.#########............#### #.................# #.........$ hjkE#######.######.####### #.....@# #...> .... o....>....##.....<...#$ hu<3$ h{$ h=}$ h3# #.# .## ####...# ..# #..).........# #.## #.##)........# #..###.##.........#.#...#### #.........#.# #.........#.#.######.##.# #....@.##...> .##.... .....>....##..... .##.... .## o.#o   orc wizard (wandering). .## ......<...# #$ h$ h [.oo$ hj&==$ h 4$ h$ hK> _The orc wizard shouts! You hear a shout!% h p #.# ## ####...# # #..).........# .## #.##)........# ..###.##.........# #...#### #.........# # #.........# % h o#.######.## # #.....@# ...> .# .... .....>....# ..... .% hR .... . .o.#  . . % hh % h @o.% h /--5% hs % hv & h   . ## ####......... ########..).........## #........##)........##.#########.........#...#### #.................# #.........######.######@######## ..# #>& hG....#  >....# #..# ##.... ..o # ... ##......<...#& h& h.@o.& hA--6& h& h' he #.....|...# #.# #.## ####..# ..# ########..)...# #.## #........##).# #..###.#########.##...#### #.#.........# #@........#.#######.######.######## ...# #......##...> .........## .....>....#. ...o......###.... ..........# ## ..........# ... ..........#7' h' h~( ho ( h &8( h ( h ) hL) h&9) h) ho* hi* h'30* hR * ha* hgw #.........# ##.# ####.#  ########..)..# ## #........##)..* hw # ..###.#########..# ..#...#### #.# .......# #.# * hw g#######.######@######## * hx 4# #......# #...> .......o.# * h=x .... .....>....# #.* h_x ..........# ..........# * hx o   orc wizard ........* hx Z..# ..........* hx ..# ## ......<...#* h| * h Ao.* hR 1* h * hZ + h  You crush the orc wizard like a grape!!!  You kill the orc wizard!+ h D)+ hּ Z*3==3.5 (1.9+ h + h  + hV _Okawaru accepts your kill. You can now speed up your combat., h6' #####. .# ########..).........# #........##)........ ..###.#########........., h'...#### #.................# #.........#######.######.#######, h'| #.....@# , h'#...> .........., h'[>....##, h'g.....<...#, h1, h2,--4, h72 0, h8, h<i  Things that are here: _a +0 dagger; a +0 robe- ha - ha - he - hm - hq - hu : _- hw - hX ~.# ########..) - h g.## #........##)....... ..###.###....... ..#...#### #..............# #.....- h؀ ######.######.######## .#.....)# - h Z#...> .........## #.... .....>..@.#- h, 1--5- hM =...#- hn #....- h `.....#........##- h q#...^..)#- hr - hߊ +6.5 (2- hÑ - hp % _Found a dagger.. h 3. h . hO . hb . h . h . h . h# . hO . h . hX . h ,. h . h" . h& ,. hU( . h* . h. ,. h/ . h;2 . h6 ,. h7 . h9 . hT< ,. h= . hM >  You see here a +0 dagger.. hR . hR  _. hT . hW . h_ #..... ..........# ##.... ..........# . hU_ # ..........#  ..........# ## ......<...#  . hz_ ........##  #...^..)##. h_  #..####..## . h_ #.. #.@..#44.5 (8. h_  . h_ $#.# .#. h` W #... h+` o ######.#...?. hD` : .. . ... . hm` g.. . .... (.. .. .... hg . h1h . hOh $5.5 (9. hnn . hp % _Found 7 stones.0 h# 30 h"0 hS%0 hz)0 hQ-,0 h1,0 h40 h8N _You now have 366 gold pieces (gained 14).0 h<0 h#=0 h(?0 hB0 hF0 h2F0 h H0 hK0 hW0 hX% ......<...#  ........##  #...^..)## 0 hY0 #..####..##  #....#....# ........#.# ..........#0 h[L........#...###########.#..@?....# ...#........#....#........#...(...........#..|....#########....... 5   lemure (asleep)....#.50 h_#..0 hj+9.5 (40 h|t0 hu50 h8u 0 hu50 hu.0 hv0 h1 [9-9.1 (2.0: h6 : hu9 @ _The lemure hits you but does no damage. x2; hZx  You impale the lemure!!  You kill the lemure!; hS_q.20-71.0 (1.9; h7f; hi6 _That felt strangely unrewarding.= hA # ......<...# ..##= hA  #...^..)## #..####..##= hA  #....#....# ........#.#= hB S ....###= h;B  .#...##### ######.#= hWB ^.# ...#= hB _.# ....#= hB f.# ...(...# ..|....# ....... ..= hTC m..# ....= hIM = hN U--20= hU = hW > h  ........##...^..)..####..##....#............#.........###.......#...###########.#........ ......(.........> h9 ....?> hV-3> h > hA 1 _Found a scroll of identify.? h08 #...^..)####..##..#............#.....###..#...###########.#........ ......(...? h83..|....########....#..#.K   Pikel (asleep)? h8J......K? hJ  Pikel, Merchant of Souls comes into view. He is wielding a +0 whip of flaming.? hL? h8Z" 5   lemure5Pikel shouts! You hear a shout!  A lemure comes into view.? hZ]1===4? h}c? h#f. _Pikel moves out of view.@ h0@ h@ hw@ h@ h\$AKK   Pikel55 2 lemures (wandering)55.--5@ h/@ h1\ _A lemure comes into view. x2A h[.........^..)## ####..##....#......#.# ....### ........#...##########  ....#...(.............|....#########.......#.....##....K.....?...55.A hA hA h A hiK555 2 lemures (1 wandering)5.A hZ2=--A h6A hEA hA h9#......<..............^..)## ..####..##....#..........#.# .........### ........#...##########  ....#.(...........|....#########..........K#   lemure#....55..?A h<A h\<A h=A htJYK5.A hJ&7A hKRA hSC h, ....# ......<...# ........## #...^..)## #..####..## #....#....# .#.# ..### ........#@..##### ######.#.# #.#  ....##...(.............|...K#########....... #....5##.....C hh.C h0C h7wK.5.C h8&8C hx?C hAD hS .# . ..........# #<...# ........## #...^..)## #..####..## #....#....# #.#  ........@.###  ........#...###########.#..# ...#..# ....#..# ...(...K.......# ..|....######### ......5 #.....#D hUD hm_5   lemure (wandering)5D h_.39D hXgD h)iD h %##.... .# # ..# .. ..........# ##<...# ........## #...^..) #..####..## #....#....# #.#  D hZ h...###  ........#...###########.#.# ...#...# ....#.#K   Pikel ...(...K.......# ..|....######### ..5...5D h D h D h D h K555 2 lemures (1 wandering)5.80D hDD hE h1 .#.... ..........# # ... ..... ##......<...........###...^..)## #..####..##....#.@..##.# ..### ........#...##########.#....... ...#....... ....#K......   lemure.(...5.......5....#########E h3 E h4 E hh= K5.41E hC E hDE F hY >..#.... ...# # ...# ........ ##......<...........###...^..)## ####@.###....#...........#.# ....###........#...##########.#. ...#K.. ....#5..(...........F hF hSK..F h&2F h!F h(G h#...> .........## ## .....>....#. .###.... .# ## .# ... ..........# ###<...# #.........## #...^.@)G h #..####..## #....#....# ........#.# ..........### ........#...###########.#K......# ...#...G hX...# ....#.#G hG h>K.G h.53G hG hG hS h...# .#.....)#...>.....## .##>....# ...# .###....G h X.###.# .........# .###<...# ##.......@..## G h) #..#...^..) . #..####..## . #....#....# ..........#.# G h_ .......# .G h # .......K#...##### .######.#.......# G h S. ...#.#G h G h9 &4G hV G h H h"M....#######.######.######## #...# ...#.....)# ###...>....# >.#.... .## .... .###.##........## #..#...^..)## .#..####..##........5   lemure.5..#.H h 'K#5K   Pikel.5   lemure5H hI.H h1a _There is a stone staircase leading up here.J hK,J h O5.#.5   lemureJ h~P566 _J h4YJ h[K h+K hK hm';K5.K   Pikel5   lemureK h'&7K h0K h3L hL hPL hUK5..L h\T7=8L h2L hĸL h ,L h L h( K5.)55 2 lemures (1 wandering)L h &9L h L h  M hB M hߌ M h M h M h h  The lemure shouts!  Pikel hits you with a +0 whip of flaming.M hɦ 5.5M h# 52-M h )==90M hM M h.   ##### ########## #...# #........# #########...#######........#7.......'...'..K@##........####.###...####5##........######  #.# ###.# #.######..........  #.# #.# #....# #.#########  ###'### #.# #.##.# #.# ######  #.....# #.# #.##.# #.# #.....  #.....# #.# #.##.# #.# #.#### 5   lemure  #.....# #.# #.##.# #.# #.#  h m ###'### #.####.##.# #.####.# _Pikel burns you. The lemure hits you but does no damage.M h, 8-M hk M h&* 6--1.5 (2.5M h/ M h3 } _You climb upwards. _There is a stone staircase leading down here.O hWGYou climb upwards. _There is a stone staircase leading down here.  You closely miss Pikel. Your headbutt misses Pikel. Pikel closely misses you.  The lemure misses you.  Pikel cracks his whip.  Pikel hits you with a +0 whip of flaming.O h%H15--=-3.4 (1.9O hMO hjP& _Pikel burns you.O h"  Pikel hits you with a +0 whip of flaming. _Pikel burns you.  You miss Pikel. The lemure barely misses you.Pikel hits you with a +0 whip of flaming!burns you. The lemure hits you but does no damage.  hits you with a +0 whip of flaming.03----5.3O h(O h[& _Pikel burns you.O hl  You closely miss Pikel. The lemure hits you. Pikel barely misses you.The lemure hits you.  Pikel hits you with a +0 whip of flaming.O h m95/132 ---7.3 (2.0O hN O h & _Pikel burns you.P hYou headbutt Pikel, but do no damage.  The lemure barely misses you.  . The lemure hits you but does no damage.P hUo91--9.2 (1.9P hP hO _Pikel closely misses you.P h 2  You closely miss Pikel. The lemure hits you. Pikel barely misses you.The lemure hits you but does no damage.  Pikel hits you with a +0 whip of flaming.83--P hW #801.1P h P h & _Pikel burns you.Q h* hits you with a +0 whip of flaming. _Pikel burns you.thump Pikel!  Pikel is moderately wounded.  The lemure hits you!  hits you with a +0 whip of flaming.Q h[y69----=3.1 (2.0Q hQ hvt _Pikel burns you. The lemure hits you. Pikel barely misses you.Q hn The lemure hits you. Pikel barely misses you.barely miss Pikel. You headbutt Pikel, but do no damage.Pikel hits you but does no damage.  The lemure hits you but does no damage.  hits you with a +0 whip of flaming.5------5.0 (1.9Q h) Q h & _Pikel burns you.R h+X  You closely miss Pikel.  Pikel is moderately wounded.The lemure hits you but does no damage. Pikel hits you but does no damage.5---6.9R hc _The lemure hits you. Pikel barely misses you.S h+n  You impale Pikel!!  You kill Pikel!S h  Okawaru is honoured by your kill.With Pikel's spell broken, his former minion thanks you for its freedom.S h_y#)#§S hɪc 7/13517S hm====8.8 _The lemure departs this earthly plane.S h+S hj _Your Fighting skill increases to level 18!T hl1 ##### ##########........... #########...###### ........'...'..)> #####.###...#########  #.# ###.# #.######.......... ...# #.###########.##.# #.........# #.#....#T hqT hrR----90 _T hvT hwU hD|M########### #...# #########...##### ........'...'..) #####.###...####§##........##############..........#.# #.# #....# #.###########.#U hǀ .U h `8----10U h݅U hȈy _There is a stone staircase leading down, spattered with blood here.U hQu{ ##### # #...# #.##...#######.#.'...'..@>##.#U hu)#.###...####.##. #.# ###.# #.######U hu #.# #.# #....# #.U hu ###'### #.# #.##.# #.# U hBvL #.....# #.# #.##.# #.# # #.....# #.# #.##.# #.# #. #.....# #.# #.##.# #.# #.#  ###'### #.####.##.# #.####.#U h|U h#}-1 _U hU h܇  Things that are here: _a +0 whip of flaming; a +0 robe; the kobold corpse of PikelV h + ##### # #...# #.# ...#######.# '...'..)@##.# .###...####.##.##.# ###.# #.######.#.# #.# #....# #.####'### #.# #.##.# #.# ##.....# #.# #.##.# #.# #.#.....# #.# #.##.# #.# #.##.....# #.# # V h1 V h^2 -2 _V h7 V h: y _There is a stone staircase leading down, spattered with blood here.W hW h9I93 _W hVW hW h W h, &4W h W h W h| :60W h| 5W h W h X h3X hX hX h X hX h+X h[X hX hX h91X h X h,X hX hi2=X hX h,X hX h a3=X h#X hP,X hHX h,X hX h{X h94X hX h,X hX hX h:95X hX hX h@X hX hX hX h`X hPX hr96X hX h,X h6X hlO7X hX hj ,X h X h i8=X h X h ,X hT X h,X hX ha9=X h#X h,X hxX hP70X hX hn,X hX h|X h91X h X hT",X h4#X h$,X hU%X h#'O2X h2(X h),X h*X h,X h,93X h$.X h/,X ht0X hN2,X h3X h4X h6i4=X h$8,X h9X h9X h&:K5=X h:X hU<,X h=X h6>X h\>96X h?X hz@,X h-AX hHB,X hCX hDX hD97X hEX hG,X hGX hqIO8X hIX hJ,X h6KX hLi9=X hLX hN,X h1OX h7Q,X hQX hSb80=X hTX hV,X hHWX hXX hX91X hYX hA[X hc[X h.\X h]X h]X h^X hv`O2X h\aX hb,X hcX hj 34X h mnX hmX hpnX hnS5=X hnX hoX hoX hapX hqX h5q56=X hFqX hqX hrX hrX hsX hs,X hguX hwX hw97X hxX h~yX hyX h'zX hE{X hi{98X h|X h},X h~X hX h99X h?X h2,X h X hX h X hwX hYX hT90=X hX h$,X hX hw1=X hX hX hi{2X h,X h!X h,X hX hUX h93X hX h,X h.X hX hF94X hX h,X h!X hؖ,X hX hX h95X h8X h^X hwX hX hX hN96=X hX hf,X hX hm7=X hX hE,X hX h),X hߧX h;8X hX h,X hXX hG;9X h˭X hخ,X hX hUA100/135X hoX h,X hX hs,X hX h;1X h<X h,X hX hX hK2=X h,X hǻX hX h4,X hX hX hU3=X hX h,X h X h%;4X hX h,X h,X h5X hW%5X hX h~,X hX h,X hlX h1;6X hX h,X hEX hX hK7=X hX h,X huX h,X hX h?X hqX hN8=X hX hX hX hX hX h%9X hX hc,X hX hY<10X hAX h,X hdX h,X hX hn;1X h:X hX hX hX hX h%%2X h*X hQ,X hAX hX h+K3=X h/X h6,X hxX h>,X hUX hX h4X hVN4=X h=X hX hX hKX hX h%5X hX hX hCX h0X hg ,X h0 X h ;6X h X h?,X hX hX h%7X hX h,X hRX h1X hS%8X hX h,X hX h,X hX h;a9=X h)X h,X hIX h4l20=X hX hD,X hX h ;1X h$X ha%,X h%X h&X h&X h9'X h(;2X h(X h),X h *X h*X h*%3X h:+X hH6Q4=5=6X h6,X h6X h7,X hO8X h9X h"9%7X h9X h:,X h(;X h;X h<%8X h<X hg=X hz=X h>X h>,X h$?X hH@;9X hAX hA,X hUBX h;CX hWCL30=X hCX hDX hDX hDX hEk1=X hFX hAG,X hGX hHX hHX h~IX hJX h7J%2X hJX h ..........## Y hKv.##.... ......>....# Y hKD.##..... ...........# Y hOy.###.... ...........# .## ...........# .... ...........# 8### .......@...#  ..........## # ..#...^..)## . #..####..## . #....#....# . .........#.# . ............### . #........K#...##### . ######.#........#=Y hXY h^-7.3 (2.5Y hY h{} _You climb downwards. _There is a stone staircase leading up here.Z ho#N #...# ...#.....[# ##...> ..........## .##....>......# ... .###< ## ## # Z h##...^..)## . #..####..##............#... ....#........#Z h,Z hf-48.3 (1.0 _Z hX4Z h5Z h3Z hZ h*Z h !,Z h~%Z h%Z h),Z ha+Z h.Z hf2,Z h3Z h8Z h;,Z h=Z hAZ hF,Z hGZ hLZ h4P,Z hQZ h;UZ hQY,Z hC[Z h^Z hU`,Z h_aZ heZ htg,Z hJhZ hiZ hk,Z hsZ htf... #..####..## Z htj... ##....#....#.. .........#.#.. ............### .Z hu~.. #.........#...##### ...Z h(uc #######.#........#Z hHu- ##....#........# ... ##.....#........# Z heu.## #..@(...........# Z h}u#..|....######### Z hu#.......# ##.....#Z hu@ #....Z hu9.# .....?.Z hud #.......#Z hvW #.......# Z hv Z h:~##....#.............#.#....####..#...##### #######.#........ ##....#...##.....#...##...(... #..@....########.....# #.....# #.....?.##.......###.....#Z h|]9000.0)9.3 (11Z h Z hs _You see here a staff of cold.[ h3[ h̙[ h[ h .........#.#  ......### #..#...##### ######.#........#   ##....#........#  ##.....#........# ## #...(....#  #..|....######### #.# 0.0)### .....# #.....?#.[ h4.# ###.∩..##[ hc[ h,10.3 (1[ h[ hz= _Found Ycuulisch's Lightly-Used Armoury.[ h3[ h[ h1"[ h%,[ h),[ h*,[ h+[ h,[ h/,[ h71[ h]5,[ h6[ h';I _N - 2 scrolls of identify (gained 1)[ h>3[ h@[ hB[ hD,[ hE[ h'H[ hJ,[ hK[ h6M[ hO,[ hO[ hU[ hd!Welcome to Ycuulisch's Lightly-Used Armoury! What would you like to do?  a -  585 gold a -3 crystal plate armourb -  286 gold a -1 double sword  c -  221 gold a -2 double sword  d -  286 gold a -1 eveningstar  e -  221 gold a -2 hand cannon  f -  260 gold a -1 quick blade  g -  130 gold a -3 quick blade You have 366 gold pieces. [Esc] exit[!] buy|examine items[a-g] mark item for purchase [/] sort (type)[A-G] put item on shopping list h  a -  585 gold a -3 crystal plate armourb - c -  d +  286 gold a -1 eveningstare - f - g -  After the purchase, you will have 80 gold pieces.[Enter] buy marked items hh Y Purchase items for 286 gold? (y/N) h9"wb - c - d -  2212 hand cannone -  2601 quick blade  f -  133 fF hW  h #..|....#########cryemore the Warrior#.......#Oni of Okawaru ****..##.....##Health: 135/135 ========================##.....##Magic: 10/10 ========================#.......#AC: 8Str: 32#.......#EV: 9Int: 9#.......#SH: 0Dex: 14##.....## h XL: 10 Next: 17% Place: Dungeon:8#.@..##Noise: ---------  Time: 9018.3 (8.0)######w) +0 dire flail (heavy)Throw: dart (curare) _You climb downwards. _There is a stone staircase leading up here. _You see here a staff of cold.  hu _Found Ycuulisch's Lightly-Used Armoury. _N - 2 scrolls of identify (gained 1)  There is an entrance to Ycuulisch's Lightly-Used Armoury here. h vThere is a stone staircase leading up here. _You see here a staff of cold. _Found Ycuulisch's Lightly-Used Armoury. _N - 2 scrolls of identify (gained 1)  There is an entrance to Ycuulisch's Lightly-Used Armoury here.  O - a -1 eveningstar h  h8 q _Thank you for shopping at Ycuulisch's Lightly-Used Armoury! ho[  hg fInventory: 41/52 slots Hand Weapons (go to first with ))  w - a +0 heavy dire flail (weapon)a - a +0 trident  l - a +1 whip of drainingu - a +0 halberd  y - a +0 glaive  z - a +0 scimitar  O - a -1 eveningstar Missiles (go to first with ()  L - a curare-tipped dart (quivered)  hg Armour (go to first with [)  A - +0 steam dragon scales (worn)  E - a +1 hat (worn)  F - a +0 cloak (worn)b - a +0 robe  h&h |c - a +0 kite shield Jewellery (go to first with "=)  hOh d e - a +6 ring of strength (worn)  o - a +6 ring of dexterity (worn) hsh ]r - a ring of poison resistance  s - a +6 ring of dexterity  hh #C - a ring of positive energy  hh [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top] h]U Scrolls ?  f - a scroll of amnesia  h - 2 scrolls labelled PUMEKI FEAFAG  i - 3 scrolls of teleportation  j - 2 scrolls of fog  t - a scroll labelled YMEAXU ZEIR  v - a scroll labelled OBRIOKL SOHOH  I - a scroll labelled AGIEGO QUAFUR  J - 2 scrolls of fear  K - a scroll labelled YTHAPE FONWAYCK  M - a scroll labelled NUONATSUNO  h9^% N - 2 scrolls of identify Potions (go to first with !)  d - 2 fuming red potionsg - 3 potions of brilliance  k - 3 fizzy emerald potions  h^ m - 2 lumpy coppery potions  n - 2 potions of curing  q - a fuming silvery potion  x - 2 lumpy black potions Talismans (go to first with %)  h^} B - the quill talisman of Pooj Sas {*Corrode Fly Str+2 SInv}bot haw  K - a scroll labelled YTHAPE FONWAYCK  g - 3 potions of brilliance h> r  N - 2 scrolls of identify  g - 3 potions of brilliance h]S w  M - a scroll labelled NUONATSUNO  N - 2 scrolls of identify hF  K - a scroll labelled YTHAPE FONWAYCK  M - a scroll labelled NUONATSUNO h B  J - 2 scrolls of fear  K - a scroll labelled YTHAPE FONWAYCK h hP  h t - a scroll labelled YMEAXU ZEIR. A disposable arcane formula inscribed on parchment by a professional scribe or  hsorcerer. Anyone can evoke the power of the arcane formula by reading it out loud, but the nature of that power is not a priori apparent. Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: unidentified scroll  h_________________  hC“To drift with every passion till my soul  h: Is a stringed lute on which all winds can play,  Is it for this that I have given away  Mine ancient wisdom, and austere control?  hZ` Methinks my life is a twice-written scroll  Scrawled over on some boyish holiday.”  h{ -Oscar Wilde, _Helas_. 1881. (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe. h h+XInventory: 41/52 slots Scrolls (go to first with ?)  f - a scroll of amnesia  h - 2 scrolls labelled PUMEKI FEAFAG  i - 3 scrolls of teleportation  j - 2 scrolls of fog  t - a scroll labelled YMEAXU ZEIR  v - a scroll labelled OBRIOKL SOHOH  I - a scroll labelled AGIEGO QUAFUR  J - 2 scrolls of fear  K - a scroll labelled YTHAPE FONWAYCK  M - a scroll labelled NUONATSUNO  N - 2 scrolls of identify Potions (go to first with !)  d - 2 fuming red potions  g - 3 potions of brilliance  k - 3 fizzy emerald potions  m - 2 lumpy coppery potions  n - 2 potions of curing  q - a fuming silvery potion  x - 2 lumpy black potions Talismans (go to first with %)  B - the quill talisman of Pooj Sas {*Corrode Fly Str+2 SInv} [Up|Down] select [PgDn|>] page down [PgUp|<] page up [[40 hX\mEsc] exit[bot] h h - 2 scrolls labelled PUMEKI FEAFAG. A disposable arcane formula inscribed on parchment by a professional scribe or  hsorcerer. Anyone can evoke the power of the arcane formula by reading it out loud, but the nature of that power is not a priori apparent. Stash search prefixes: {inventory} {scroll}  h5TMenu/colouring prefixes: unidentified scroll _________________  hVq“To drift with every passion till my soul  Is a stringed lute on which all winds can play,  h Is it for this that I have given away  Mine ancient wisdom, and austere control?  Methinks my life is a twice-written scroll  hs Scrawled over on some boyish holiday.”  -Oscar Wilde, _Helas_. 1881.  hS(r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe. h h h #..|....#########cryemore the Warrior#.......#Oni of Okawaru ****..##.....## hHealth: 135/135 ========================##.....##Magic: 10/10 ========================#.......#AC: 8 h@Str: 32#.......#EV: 9Int: 9 h#.......#SH: 0Dex: 14##.....##XL: 10 Next: 17% Place: Dungeon:8#.@..## hNoise: ---------  Time: 9018.3 (0.0)######w) +0 dire flail (heavy) hThrow: dart (curare) _N - 2 scrolls of identify (gained 1)   h_There is an entrance to Ycuulisch's Lightly-Used Armoury here.  O - a -1 eveningstar  hJc_Thank you for shopping at Ycuulisch's Lightly-Used Armoury!   huAs you read the scroll labelled PUMEKI FEAFAG, it crumbles to dust.  The air around you briefly surges with heat, but it dissipates. h # h^#+9.3 (1 h' hG*  There is an entrance to Ycuulisch's Lightly-Used Armoury here.  O - a -1 eveningstar _Thank you for shopping at Ycuulisch's Lightly-Used Armoury!  As you read the scroll labelled PUMEKI FEAFAG, it crumbles to dust.  The air around you briefly surges with heat, but it dissipates. _It was a scroll of immolation. h hAInventory: 41/52 slots Hand Weapons (go to first with ))  w - a +0 heavy dire flail (weapon)a - a +0 trident  l - a +1 whip of drainingu - a +0 halberd  y - a +0 glaive   hz - a +0 scimitar  O - a -1 eveningstar Missiles (go to first with ()  L - a curare-tipped dart (quivered) Armour (go to first with [)  A - +0 steam dragon scales (worn)  E - a +1 hat (worn)  F - a +0 cloak (worn) h b - a +0 robe  c - a +0 kite shield Jewellery (go to first with "=)  e - a +6 ring of strength (worn)  o - a +6 ring of dexterity (worn) hr - a ring of poison resistance  s - a +6 ring of dexterity  C - a ring of positive energy  h[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top] h]S A  C - a ring of positive energy  hS Wands (go to first with /)p - a wand of flame (12)  D - a wand of quicksilver (15)  G - a wand of polymorph (15)  H - a wand of warping (3)  hS rScrolls (go to first with ?)f - a scroll of amnesia  h - a scroll of immolation  i - 3 scrolls of teleportation  j - 2 scrolls of fog  h#T  t - a scroll labelled YMEAXU ZEIR  v - a scroll labelled OBRIOKL SOHOH  I - a scroll labelled AGIEGO QUAFUR  J - 2 scrolls of fear  hLT v K - a scroll labelled YTHAPE FONWAYCK  M - a scroll labelled NUONATSUNO  hT N - 2 scrolls of identify Potions (go to first with !)  d - 2 fuming red potions  g - 3 potions of brilliance  hT  k - 3 fizzy emerald potions77% hk  i - 3 scrolls of teleportation  K - a scroll labelled YTHAPE FONWAYCK  m - 2 lumpy coppery potions  n - 2 potions of curing  hk2 q - a fuming silvery potion  x - 2 lumpy black potions Talismans (go to first with %)  B - the quill talisman of Pooj Sas {*Corrode Fly Str+2 SInv}bot hd  K - a scroll labelled YTHAPE FONWAYCK  N - 2 scrolls of identify h N - 2 scrolls of identify. A useful magic scroll which identifies the properties of any unknown object. It is a very common scroll. Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: identified scroll _________________ “This, what is it in itself, and by itself, according to its proper  constitution? What is the substance of it? What is the matter, or  proper use? What is the form or efficient cause? What is it for in  this world, and how long will it abide? Thus must thou examine all  things, that present themselves unto thee.”  -Marcus Aurelius, _Marcus Aurelius Antoninus - His Meditations concerning himselfe_, Book VIII, X. trans. Meric Casaubon, 1634. (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe. hʇ Identify which item? (\ to view known items) Scrolls (select first with ?)  t - a scroll labelled YMEAXU ZEIR  v - a scroll labelled OBRIOKL SOHOH  I - a scroll labelled AGIEGO QUAFUR  K - a scroll labelled YTHAPE FONWAYCK  M - a scroll labelled NUONATSUNO  h Potions (select first with !)  d - 2 fuming red potions  k - 3 fizzy emerald potions  m - 2 lumpy coppery potions  q - a fuming silvery potion  x - 2 lumpy black potions  h?  hX Z[?] describe selected hln h(uL#..|....#########cryemore the Warrior#.......#Oni of Okawaru ****..##.....##Health: 135/135 ========================##.....## hauMagic: 10/10 ========================#.......#AC: 8Str: 32#.......#EV: 9 h~uInt: 9#.......#SH: 0 huDex: 14##.....## huXL: 10 Next: 17% Place: Dungeon:8#.@..## huNoise: ---------  Time: 9019.3 (0.0)###### hu9w) +0 dire flail (heavy) hvThrow: dart (curare)There is an entrance to Ycuulisch's Lightly-Used Armoury here.   hvO - a -1 eveningstar  h,vc_Thank you for shopping at Ycuulisch's Lightly-Used Armoury!   h=vJAs you read the scroll labelled PUMEKI FEAFAG, it crumbles to dust.   hNvdThe air around you briefly surges with heat, but it dissipates. _It was a scroll of immolation. hx h} hF%#..|....#########cryemore the Warrior#.......#Oni of Okawaru ****.. h##.....##Health: 135/135 ========================##.....##Magic: 10/10 ======================== h#.......#AC: 8Str: 32#.......#EV: 9Int: 9#.......# hSH: 0Dex: 14##.....## hXL: 10 Next: 17% Place: Dungeon:8 h,#.@..##Noise: ---------  Time: 9019.3 (0.0) h}######w) +0 dire flail (heavy)Throw: dart (curare)O - a -1 eveningstar  h_Thank you for shopping at Ycuulisch's Lightly-Used Armoury!  As you read the scroll labelled PUMEKI FEAFAG, it crumbles to dust.   hEThe air around you briefly surges with heat, but it dissipates.  h^_It was a scroll of immolation.  As you read the scroll of identify, it crumbles to dust. h h&,20.3 (1 h: h _Thank you for shopping at Ycuulisch's Lightly-Used Armoury!  As you read the scroll labelled PUMEKI FEAFAG, it crumbles to dust.  The air around you briefly surges with heat, but it dissipates. _It was a scroll of immolation.  As you read the scroll of identify, it crumbles to dust. _t - a scroll of torment h h[Inventory: 41/52 slots Hand Weapons (go to first with ))  w - a +0 heavy dire flail (weapon)a - a +0 trident  l - a +1 whip of drainingu - a +0 halberd  y - a +0 glaive   h9z - a +0 scimitar  O - a -1 eveningstar Missiles (go to first with ()  L - a curare-tipped dart (quivered) Armour (go to first with [)  hЄ A - +0 steam dragon scales (worn)  E - a +1 hat (worn)  F - a +0 cloak (worn)b - a +0 robe   hc - a +0 kite shield Jewellery (go to first with "=)  e - a +6 ring of strength (worn)  h! o - a +6 ring of dexterity (worn)r - a ring of poison resistance  s - a +6 ring of dexterity   hD#C - a ring of positive energy  hf[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top] hl ;  c - a +0 kite shield Jewellery (go to first with "=)  e - a +6 ring of strength (worn)  o - a +6 ring of dexterity (worn)r - a ring of poison resistance  s hm O6 ring of dexterity  C - a ring of positive energy Wands (go to first with /)  p - a wand of flame (12)  D - a wand of quicksilver (15)  G - a wand of polymorph (15)  H - a wand of warping (3)  hn Scrolls (go to first with ?)  f - a scroll of amnesia  h - a scroll of immolation  h)n m i - 3 scrolls of teleportation  j - 2 scrolls of fog  hn X t - a scroll of torment  v - a scroll labelled OBRIOKL SOHOH  I - a scroll labelled AGIEGO QUAFUR  J - 2 scrolls of fear  K - a scroll labelled YTHAPE FONWAYCK55% hv i - 3 scrolls of teleportation  M - a scroll labelled NUONATSUNON - a scroll of identify Potions (go to first with !)  d - 2 fuming red potionsg - 3 potions of brilliance  k - 3 fizzy emerald potions  m - 2 lumpy coppery potions  n - 2 potions of curing  q - a fuming silvery potion  x - 2 lumpy black potions92 h  Talismans (go to first with %)6 h  N - a scroll of identify. A useful magic scroll which identifies the properties of any unknown object. It is a very common scroll. Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: identified scroll _________________ “This, what is it in itself, and by itself, according to its proper  constitution? What is the substance of it? What is the matter, or  proper use? What is the form or efficient cause? What is it for in  this world, and how long will it abide? Thus must thou examine all  things, that present themselves unto thee.”  -Marcus Aurelius, _Marcus Aurelius Antoninus - His Meditations concerning himselfe_, Book VIII, X. trans. Meric Casaubon, 1634. (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe. hK`Identify which item? (\ to view known items) Scrolls (select first with ?)  v - a scroll labelled OBRIOKL SOHOH  I - a scroll labelled AGIEGO QUAFUR  K - a scroll labelled YTHAPE FONWAYCK  M - a scroll labelled NUONATSUNO Potions (select first with !)  d - 2 fuming red potions  h6L k - 3 fizzy emerald potions  m - 2 lumpy coppery potions  q - a fuming silvery potion  x - 2 lumpy black potions  hZLR[?] describe selected h  h} #..|....#########cryemore the Warrior#.......#Oni of Okawaru ****..##.....##Health: 135/135 ========================##.....##Magic: 10/10 ========================#.......#AC: 8Str: 32#.......#EV: 9Int: 9#.......#SH: 0Dex: 14##.....##XL: 10 Next: 17% Place: Dungeon:8#.@..##Noise: ---------  Time: 9020.3 (0.0)###### h- w) +0 dire flail (heavy)Throw: dart (curare) _Thank you for shopping at Ycuulisch's Lightly-Used Armoury!  As you read the scroll labelled PUMEKI FEAFAG, it crumbles to dust.  The air around you briefly surges with heat, but it dissipates. _It was a scroll of immolation.  As you read the scroll of identify, it crumbles to dust. _t - a scroll of torment h^  h  h$ L#..|....#########cryemore the Warrior#.......#Oni of Okawaru ****..##.....##Health: 135/135 ========================##.....## hl Magic: 10/10 ========================#.......#AC: 8Str: 32#.......#EV: 9Int: 9 h #.......#SH: 0Dex: 14##.....## h XL: 10 Next: 17% Place: Dungeon:8#.@..## hէ Noise: ---------  Time: 9020.3 (0.0)###### h 9w) +0 dire flail (heavy) hZ Throw: dart (curare)As you read the scroll labelled PUMEKI FEAFAG, it crumbles to dust.  The air around you briefly surges with heat, but it dissipates. _It was a scroll of immolation.  As you read the scroll of identify, it crumbles to dust. _t - a scroll of tormentAs you read the scroll of identify, it crumbles to dust. h  h^ +1.3 (1 hV  h] O  The air around you briefly surges with heat, but it dissipates.  h _It was a scroll of immolation.  As you read the scroll of identify, it crumbles to dust. _t - a scroll of torment  h As you read the scroll of identify, it crumbles to dust. _v - a scroll of vulnerability hG hFInventory: 40/52 slots Hand Weapons (go to first with ))  w - a +0 heavy dire flail (weapon)a - a +0 trident  l - a +1 whip of drainingu - a +0 halberd  y - a +0 glaive  z - a +0 scimitar  O - a -1 eveningstar  hMissiles (go to first with ()  L - a curare-tipped dart (quivered) Armour (go to first with [)  A - +0 steam dragon scales (worn)  E - a +1 hat (worn)  F - a +0 cloak (worn)b - a +0 robe  c - a +0 kite shield Jewellery (go to first with "=)  e - a +6 ring of strength (worn)  o - a +6 ring of dexterity (worn)r - a ring of poison resistance  s - a +6 ring of dexterity   hD#C - a ring of positive energy  hX[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top] h3  O - a -1 eveningstar Missiles (go to first with ()  L - a curare-tipped dart (quivered)  h{"Armour (go to first with [)  A - +0 steam dragon scales (worn)  E - a +1 hat (worn)  F - a +0 cloak (worn)b - a +0 robe  c - a +0 kite shield  hbJewellery (go to first with "=)  h e - a +6 ring of strength (worn)  o - a +6 ring of dexterity (worn)  h݇^ r - a ring of poison resistance  s - a +6 ring of dexterity   hC - a ring of positive energy Wands (go to first with /)  h8 p - a wand of flame (12)  hKq D - a wand of quicksilver (15)  G - a wand of polymorph (15)  H - a wand of warping (3)  hhScrolls (go to first with ?)f - a scroll of amnesia h6826% hפ  o - a +6 ring of dexterity (worn)  C - a ring of positive energy  h - a scroll of immolation  i - 3 scrolls of teleportation  j - 2 scrolls of fog  t - a scroll of torment42 h5'  C - a ring of positive energy  p - a wand of flame (12)  v - a scroll of vulnerability6 h y p - a wand of flame (12)  h - a scroll of immolation  I - a scroll labelled AGIEGO QUAFUR  J - 2 scrolls of fear  K - a scroll labelled YTHAPE FONWAYCK  M - a scroll labelled NUONATSUNO Potions (go to first with !)  d - 2 fuming red potionsg - 3 potions of brilliance  k - 3 fizzy emerald potions7 h'  h - a scroll of immolation  i - 3 scrolls of teleportation  m - 2 lumpy coppery potions80 h4 h< i - 3 scrolls of teleportation  t - a scroll of torment  n - 2 potions of curing  q - a fuming silvery potion hX.8 h ) t - a scroll of torment  v - a scroll of vulnerability  x - 2 lumpy black potions Talismans (go to first with %) h996 hd `  v - a scroll of vulnerability  h  K - a scroll labelled YTHAPE FONWAYCK  B - the quill talisman of Pooj Sas {*Corrode Fly Str+2 SInv}bot hq  K - a scroll labelled YTHAPE FONWAYCK  M - a scroll labelled NUONATSUNO hw h I - a scroll labelled AGIEGO QUAFUR. A disposable arcane formula inscribed on parchment by a professional scribe or  h sorcerer. Anyone can evoke the power of the arcane formula by reading it out loud, but the nature of that power is not a priori apparent. Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: unidentified scroll  h "_________________  h% “To drift with every passion till my soul  Is a stringed lute on which all winds can play,  Is it for this that I have given away  hS a Mine ancient wisdom, and austere control?  Methinks my life is a twice-written scroll  hu s Scrawled over on some boyish holiday.”  -Oscar Wilde, _Helas_. 1881.  h S(r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe. hEnchant which weapon? Hand Weapons  w - a +0 heavy dire flail (weapon)  a - a +0 trident  l - a +1 whip of draining  u - a +0 halberd  y - a +0 glaive  z - a +0 scimitar  O - a -1 eveningstar [?] describe selected! h-" #..|....#########cryemore the Warrior#.......#Oni of Okawaru ****..##.....##Health: 135/135 ========================##.....##Magic: 10/10 ========================#.......#AC: 8Str: 32#.......#EV: 9Int: 9#.......#SH: 0Dex: 14##.....##XL: 10 Next: 17% Place: Dungeon:8#.@..##Noise: ---------  Time: 9021.3 (0.0)######w) +0 dire flail (heavy)Throw: dart (curare)As you read the scroll of identify, it crumbles to dust. _t - a scroll of tormentAs you read the scroll of identify, it crumbles to dust. _v! h" - a scroll of vulnerabilityAs you read the scroll labelled AGIEGO QUAFUR, it crumbles to dust.  It is a scroll of enchant weapon.! h# ! h' ! h, L#..|....#########cryemore the Warrior#.......#Oni of Okawaru ****..##.....##Health: 135/135 ========================##.....##! h9- hMagic: 10/10 ========================#.......#AC: 8Str: 32#.......#! h\- EV: 9Int: 9#.......#SH: 0! hz- Dex: 14##.....##! hp. XL: 10 Next: 17% Place: Dungeon:8#.@..##Noise: ---------  Time: 9021.3 (0.0)######w) +0 dire flail (heavy)Throw: dart (curare)As you read the scroll of identify, it crumbles to dust. _t - a scroll of tormentAs you read the scroll of identify, it crumbles to dust. _v - a scroll of vulnerabilityAs you read the scroll labelled AGIEGO QUAFUR, it crumbles to dust.  It is a scroll of enchant weapon.! hB ! hOC +2.3 (1! hI ! hZK u _t - a scroll of torment  As you read the scroll of identify, it crumbles to dust. _v - a scroll of vulnerability  As you read the scroll labelled AGIEGO QUAFUR, it crumbles to dust.  It is a scroll of enchant weapon. _Your -1 eveningstar glows red for a moment." h" hUInventory: 39/52 slots Hand Weapons (go to first with ))  w - a +0 heavy dire flail (weapon)a - a +0 trident  l - a +1 whip of draining" h`u - a +0 halberd  y - a +0 glaive  z - a +0 scimitar  O - a +0 eveningstar Missiles (go to first with () " h L - a curare-tipped dart (quivered) Armour (go to first with [) " hV A - +0 steam dragon scales (worn)  E - a +1 hat (worn) " hG F - a +0 cloak (worn)b - a +0 robe  " hϠc - a +0 kite shield " h"Jewellery (go to first with "=)  e - a +6 ring of strength (worn)  o - a +6 ring of dexterity (worn)" hFr - a ring of poison resistance  s - a +6 ring of dexterity  C - a ring of positive energy " h[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]# hY O - a +0 eveningstar # hWands (go to first with /)p - a wand of flame (12)  # h7^D - a wand of quicksilver (15)12%# ha F - a +0 cloak (worn)G - a wand of polymorph (15)  H - a wand of warping (3) Scrolls (go to first with ?)f - a scroll of amnesia  h - a scroll of immolation# h83# h F - a +0 cloak (worn)  c - a +0 kite shield  i - 3 scrolls of teleportation  j - 2 scrolls of fog# h/40# h| c - a +0 kite shield  C - a ring of positive energy # hS t - a scroll of torment  v - a scroll of vulnerability  J - 2 scrolls of fear  K - a scroll labelled YTHAPE FONWAYCK # hxW M - a scroll labelled NUONATSUNO6$ hW C - a ring of positive energy  p - a wand of flame (12) Potions (go to first with !)  d - 2 fuming red potionsg - 3 potions of brilliance72$ h  p - a wand of flame (12)  G - a wand of polymorph (15)  k - 3 fizzy emerald potions6$ ht G - a wand of polymorph (15)  H - a wand of warping (3)  m - 2 lumpy coppery potions  n - 2 potions of curing$ h/84$ h H - a wand of warping (3)  h - a scroll of immolation  q - a fuming silvery potion  x - 2 lumpy black potions92$ h s h - a scroll of immolation  j - 2 scrolls of fog Talismans (go to first with %)  B - the quill talisman of Pooj Sas {*Corrode Fly Str+2 SInv}bot$ hR  j - 2 scrolls of fog  v - a scroll of vulnerability$ h5  v - a scroll of vulnerability  J - 2 scrolls of fear% hG  J - 2 scrolls of fear  K - a scroll labelled YTHAPE FONWAYCK% hYW  K - a scroll labelled YTHAPE FONWAYCK  M - a scroll labelled NUONATSUNO% h P& h}i K - a scroll labelled YTHAPE FONWAYCK. A disposable arcane formula inscribed on parchment by a professional scribe or sorcerer. Anyone can evoke the power of the arcane formula by reading it out loud, but the nature of that power is not a priori apparent. Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: unidentified scroll _________________ “To drift with every passion till my soul  Is a stringed lute on which all winds can play,  Is it for this that I have given away  Mine ancient wisdom, and austere control?  Methinks my life is a twice-written scroll & h5j Scrawled over on some boyish holiday.”  -Oscar Wilde, _Helas_. 1881. (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.& h3' & h- & h4 (#..|....#########cryemore the Warrior#.......#Oni of Okawaru ****..##.....##Health: 135/135 ========================##.....##Magic: 10/10 ========================#.......#AC: 8Str: 32#.......#EV: 9Int: 9#.......#SH: 0Dex: 14##.....##XL: 10 Next: 17% Place: Dungeon:8#.@..##Noise: Silenced  Time: 9022.3 (0.0)######& h4 w) +0 dire flail (heavy)Throw: dart (curare)As you read the scroll of identify, it crumbles to dust. _v - a scroll of vulnerabilityAs you read the scroll labelled AGIEGO QUAFUR, it crumbles to dust.  It is a scroll of enchant weapon. & h:5 x_Your -1 eveningstar glows red for a moment.  As you read the scroll labelled YTHAPE FONWAYCK, it crumbles to dust.& hI A3.3 (1& hO & hQ  _v - a scroll of vulnerability  As you read the scroll labelled AGIEGO QUAFUR, it crumbles to dust.  It is a scroll of enchant weapon. _Your -1 eveningstar glows red for a moment.  As you read the scroll labelled YTHAPE FONWAYCK, it crumbles to dust. _A profound silence engulfs you. It was a scroll of silence.' hmS ' h[ Inventory: 38/52 slots Hand Weapons (go to first with ))  w - a +0 heavy dire flail (weapon)a - a +0 trident  l - a +1 whip of drainingu - a +0 halberd  y - a +0 glaive  z - a +0 scimitar  ' hB\ ^O - a +0 eveningstar Missiles (go to first with ()  L - a curare-tipped dart (quivered) Armour (go to first with [)  A - +0 steam dragon scales (worn) ' h\ A E - a +1 hat (worn)  F - a +0 cloak (worn)b - a +0 robe  c - a +0 kite shield Jewellery (go to first with "=)  e - a +6 ring of strength (worn)  o - a +6 ring of dexterity (worn)' h\ r - a ring of poison resistance  s - a +6 ring of dexterity  C - a ring of positive energy ' hN] [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]( h~  D - a wand of quicksilver (15)  G - a wand of polymorph (15)  H - a wand of warping (3) ( h ?Scrolls (go to first with ?)f - a scroll of amnesia  h - a scroll of immolation  i - 3 scrolls of teleportation  j - 2 scrolls of fog  t - a scroll of torment  v - a scroll of vulnerability  J - 2 scrolls of fear  M - a scroll labelled NUONATSUNO Potions (go to first with !)  d - 2 fuming red potionsg - 3 potions of brilliance  k - 3 fizzy emerald potions  m - 2 lumpy coppery potions  n - 2 potions of curing  q - a fuming silvery potion  x - 2 lumpy black potions Talismans (go to first with %)  B - the quill talisman of Pooj Sas {*Corrode Fly Str+2 SInv}bot( h  v - a scroll of vulnerability  M - a scroll labelled NUONATSUNO) hʷ M - a scroll labelled NUONATSUNO. A disposable arcane formula inscribed on parchment by a professional scribe or sorcerer. Anyone can evoke the power of the arcane formula by reading it out loud, but the nature of that power is not a priori apparent. Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: unidentified scroll ) h_________________ “To drift with every passion till my soul  Is a stringed lute on which all winds can play,  Is it for this that I have given away  Mine ancient wisdom, and austere control? ) h9 Methinks my life is a twice-written scroll  Scrawled over on some boyish holiday.”  -Oscar Wilde, _Helas_. 1881. ) hbK(q)uiver, (d)rop, (=)adjust, or (i)nscribe., hInventory: 38/52 slots  D - a wand of quicksilver (15)  G - a wand of polymorph (15)  H - a wand of warping (3) Scrolls (go to first with ?)  f - a scroll of amnesia  h - a scroll of immolation  i - 3 scrolls of teleportation  j - 2 scrolls of fog  t - a scroll of torment  v - a scroll of vulnerability  J - 2 scrolls of fear  M - a scroll labelled NUONATSUNO Potions (go to first with !)  d - 2 fuming red potions , hi( g - 3 potions of brilliance  k - 3 fizzy emerald potions  m - 2 lumpy coppery potions  n - 2 potions of curing  q - a fuming silvery potion  x - 2 lumpy black potions Talismans (go to first with %)  B - the quill talisman of Pooj Sas {*Corrode Fly Str+2 SInv} [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[bot], h e - a +6 ring of strength (worn)  o - a +6 ring of dexterity (worn)r - a ring of poison resistance  s - a +6 ring of dexterity  C - a ring of positive energy , hWands (go to first with /)p - a wand of flame (12)  M - a scroll labelled NUONATSUNO , h n g - 3 potions of brilliance70%. hHO - a +0 eveningstar. The opposite of a morningstar. A balanced mace with a long shaft and a metal head covered in lethal spikes. Base accuracy: -1 Base damage: 15 Base attack delay: 1.5 This weapon's minimum attack delay (0.7) is reached at skill level 16.  Your skill: 0.0; use (s) to set 16.0 as a target for Maces & Flails.  At 100% training you would reach 16.0 in about 2.9 XLs. Damage rating: 30 (Base 15 x 155% (Str) x 130% (Skill)). This weapon falls into the 'Maces & Flails' category. It is a one-handed weapon.It can be maximally enchanted to +9. You bought it in a shop on level 8 of the Dungeon. Stash search prefixes: {inventory} {Maces & Flails} {one-handed} {melee weapon} Menu/colouring prefixes: identified melee weapon _________________ . h(/“It is said to have been the favourite weapon of the Norman priest, who,  objecting to the shedding of blood, had no scruple about the dashing out of (w)ield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.2 h2 h$2 h#..|....#########cryemore the Warrior#.......#Oni of Okawaru ****..##.....##Health: 135/135 ========================##.....##Magic: 10/10 ========================#.......#AC: 82 hlStr: 32#.......#EV: 9Int: 9#.......#SH: 0Dex: 14##.....##XL: 10 Next: 17% Place: Dungeon:8#.@..##Noise: Silenced  Time: 9023.3 (0.0)######O) +0 eveningstarThrow: dart (curare)2 hAs you read the scroll labelled AGIEGO QUAFUR, it crumbles to dust.  It is a scroll of enchant weapon. _Your -1 eveningstar glows red for a moment.  As you read the scroll labelled YTHAPE FONWAYCK, it crumbles to dust. 2 hh_A profound silence engulfs you. It was a scroll of silence.  You unwield your +0 heavy dire flail.2 hFA4.3 (12 h2 h#  It is a scroll of enchant weapon. _Your -1 eveningstar glows red for a moment.  As you read the scroll labelled YTHAPE FONWAYCK, it crumbles to dust. _A profound silence engulfs you. It was a scroll of silence.  You unwield your +0 heavy dire flail. 2 h0(_O - a +0 eveningstar (weapon)3 hj3 hsInventory: 38/52 slots Hand Weapons (go to first with ))  O - a +0 eveningstar (weapon)a - a +0 trident  l - a +1 whip of drainingu - a +0 halberd  w - a +0 heavy dire flaily - a +0 glaive  z - a +0 scimitar Missiles (go to first with ()  L - a curare-tipped dart (quivered) Armour (go to first with [)  A - +0 steam dragon scales (worn)  E - a +1 hat (worn)  F - a +0 cloak (worn)b - a +0 robe  3 hs=c - a +0 kite shield Jewellery (go to first with "=)  e - a +6 ring of strength (worn)  o - a +6 ring of dexterity (worn)r - a ring of poison resistance  s - a +6 ring of dexterity  3 h>tC - a ring of positive energy [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]4 h  a - a +0 trident  l - a +1 whip of draining  uhalberdw0 heavy dire flailyglaive  z - a +0 scimitar Missiles (go to first with ()  L - a curare-tipped dart (quivered) Armour 4 h[A - +0 steam dragon scales (worn)  E - a +1 hat (worn) 4 h~ F - a +0 cloak (worn)  b - a +0 robe  c - a +0 kite shield 4 hJJewellery (go to first with "=)  e - a +6 ring of strength (worn) 4 hx o - a +6 ring of dexterity (worn)  r - a ring of poison resistance  s - a +6 ring of dexterity  C4 hsitive energy Wands (go to first with /)p - a wand of flame (12)4 h8 8%5 h5 hn5 h#..|....#########cryemore the Warrior#.......#Oni of Okawaru ****..##.....##Health: 135/135 ========================5 h?##.....##Magic: 10/10 ========================#.......#AC: 8Str: 32#.......#5 h`EV: 9Int: 9#.......#SH: 05 hDex: 14##.....##5 hSXL: 10 Next: 17% Place: Dungeon:8#.@..##Noise: Silenced  Time: 9024.3 (0.0)5 hJ######O) +0 eveningstar5 hݪThrow: dart (curare)It is a scroll of enchant weapon. 5 h~_Your -1 eveningstar glows red for a moment.  As you read the scroll labelled YTHAPE FONWAYCK, it crumbles to dust. 5 h_A profound silence engulfs you. It was a scroll of silence.  You unwield your +0 heavy dire flail. _O - a +0 eveningstar (weapon)5 h@5 h}5 h#5 h6 h9.##.(...........|....#########.......##.....###.....#..#.......###.@...##.∩..########6 h'6 h+5.3 (16 h-6 h76 h 6 h Inventory: 38/52 slots Hand Weapons (go to first with ))  O - a +0 eveningstar (weapon)a - a +0 trident  l - a +1 whip of drainingu - a +0 halberd  w - a +0 heavy dire flaily - a +0 glaive  z - a +0 scimitar Missiles (go to first with ()  L - a curare-tipped dart (quivered) Armour (go to first with [)  A - +0 steam dragon scales (worn)  E - a +1 hat (worn)  F - a +0 cloak (worn)b - a +0 robe  c - a +0 kite shield Jewellery (go to first with "=)  e - a +6 ring of strength (worn)  o - a +6 ring of dexterity (worn)r - a ring of poison resistance  s - a +6 ring of dexterity  C - a ring of positive energy [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]8 hіI  a - a +0 trident  l - a +1 whip of draining  uhalberdw0 heavy dire flailyglaive  z - a +0 scimitar Missiles (go to first with ()  L - a curare-tipped dart (quivered) Armour [A - +0 steam dragon scales (worn)  E - a +1 hat (worn)F - a +0 cloak  b - a +0 robe  c - a +0 kite shield Jewellery (go to first with "=) 8 h e - a +6 ring of strength (worn)  o - a +6 ring of dexterity (worn)  r - a ring of poison resistance  s - a +6 ring of dexterity  Csitive energy Wands (go to first with /)p - a wand of flame (12) 8%8 h=z" E - a +1 hat (worn)  F - a +0 cloak (worn)D - a wand of quicksilver (15)  G - a wand of polymorph (15)168 h@   F - a +0 cloak (worn)  c - a +0 kite shieldH - a wand of warping (3)8 h 9208 h  Scrolls (go to first with ?)59 hLJ oc - a +0 kite shield. A piece of wood and metal, to be strapped on one arm for defence. It is cumbersome to wear, and impedes the evasion, spellcasting ability, and attack speed of the wearer. These penalties are reduced by the wearer's Shields skill and Strength; mastering Shields eliminates penalties. 9 h Base shield rating: 8 Encumbrance rating: 10 Max blocks/turn: 3 It can be maximally enchanted to +5. If you switch to wearing this armour: 9 h" bYour EV would decrease by 0.9 (9.6 -> 8.7). Your SH would increase by 8.5 (0.0 -> 8.5). 9 hA dStash search prefixes: {inventory} {offhand armour} {offhand armor} {auxiliary 9 h^ [armor} {auxiliary armour} {shield} Menu/colouring prefixes: identified armour 9 h~ "_________________ 9 h }“...for the shield may be as important for victory, as the sword or spear.” 9 h L(w)ear, (d)rop, (=)adjust, or (i)nscribe.: h : h : h4 z.###...(...........#cryemore the Warrior#..|....#########Oni of Okawaru ****..#.......#: hp Health: 135/135 ========================##.....##Magic: 10/10 ========================##.....##AC: 8Str: 32#.......#EV: 9: h Int: 9#.......#SH: 0Dex: 14#.......#: h XL: 10 Next: 17% Place: Dungeon:8: h V##.@...##: h Noise: Silenced  Time: 9025.3 (0.0): h #.∩..##O) +0 eveningstar: h ######: h  qThrow: dart (curare)It is a scroll of enchant weapon. : h1 ~_Your -1 eveningstar glows red for a moment.  As you read the scroll labelled YTHAPE FONWAYCK, it crumbles to dust. : he _A profound silence engulfs you. It was a scroll of silence.  You unwield your +0 heavy dire flail. _O - a +0 eveningstar (weapon): h : h( : h : h w _Your -1 eveningstar glows red for a moment.  As you read the scroll labelled YTHAPE FONWAYCK, it crumbles to dust. _A profound silence engulfs you. It was a scroll of silence.  You unwield your +0 heavy dire flail. _O - a +0 eveningstar (weapon)  You start putting on your armour.: hE A6.3 (1: h : h^ +7.3 (2: h : h$ : h +8.3 (3: h# : h) : h) +9.3 (4: h/, : hx/ ;........: h/ ,30.3 (5: h3 : h5 88 _You continue putting on your +0 kite shield. x5: h76 : h}: : h< ` _You finish putting on your +0 kite shield.; hWI; hP\; h`; hd: _; he; hi,; h j; hl; ho,; hq; hu; hsx; hx; hz; h|; h,; hށ; hX; hʋ; h,; h; h; hm,; h; h; hX,; h; hx; hޡ,; h; h; hN,; hc; hͫ; h,; h; hT; h; h; hR; h#; h,; h; h; h,; h6; hW; hB; h; h,; h; h; h,; hF; h7; h',; hi; h; h&# #......## ####.#....... .. ........... ..........### .. .......<...# .)...###### .. ..........## #..#.##### ..#...^..)## #......... .. #..####..## .......... #. ###....#....# ###.........###.###.........#.# ; h................@.............### ###......o..###.###.........#...#....... #. ########.#.....#...... .. ##....#.....; h:x...... #.. ##.....#.....; h###.## ##. #...(........ o   orc (wandering)#. #..|....######. #.......###.....##; hK051.3 (21.0); h!o.o; h ,2.3 (22; h; h< h0 .# #......## .# .####.#. .......#.### ...........<...# ..)...###### ......## ##..#.##### ##.....#...^..)## ##. ...# #..####..##.. #.. ###....#....##.###.###.#.#.o....@....#.###.###.........#... .....o. #.# ########.# #...... ..# ##....# ...... #... ##.....# ###.## ##.# #...(.o   orc wizard (wandering) #.# #..|....o  [< hf1 39;49m orc #.. #.......# ##.....##< h=4 < hg6 ,< hyI *.ooooo 2 orcs (1 missile)3.3 (1.0)< hR  An orc comes into view. It is wielding a +0 club and quivering atropa-tipped _darts.< hS = h@M.# #......## .# ..####.#. ........#.### ...........<...#.)...###### ......###..#.##### ##.....#...^..)###... ...# #..####..##.. #..####....#....##.###.###.#.#.o.#.###.###.# # .....o. #.# ########.# = hgA5# #.....o ..# ##....# # ...... #... ##.....# . ###.## ##.# #...( . #.# #..|.... #.. #.#  ##.....##= hD= heLH.o= hM$4 = h.M _= hU= hEW? h ? hQ ? h .o.o? hO &5? h @ hs  You puncture the orc!  You kill the orc!@ h_  Okawaru accepts your kill.@ hG@ h@ h@ hӖo$o.o   orc wizard@ ho   orc (missile)@ hƚh=-------- 6.9 (1.6@ h~k _Your hearing returns.B hO8####.#....... .....# .........### ...........<...# )...###### ..............## ##..#.##### ##.....#...^..)## ......... ...# #..####.. .... #..####....#....# ####.###.###.........#.# .....o$......B h8\.# ####........o###@###.........#...  ....... #.# ########.#..  #.....o ..# ##....#. ...... #... ##.....#. ###.## ##.# #...(.... #.# #..|....####B h9 #.. #.......##.. ##B h79+# B h;,B h.Doo   orc (missile)B hD4-70B hMLB huMC hs..........###<)...###### ........# ##..# ##.....#...^..)....... ...# #..####..## ..#..####....#.... ####.........###.###.........# .............o$................## ####........o###.###.........#...   #@# ########.#.#............# ##... ........##... ##.###.## ##.#. #...(... #.##. #..|....####. .##...###.....#........-8D h<9D hD hE hM####.#.................### .....<... ..)..# ..............#.##### ##.....#...^..)## ##...# #..####..# ........... #..####....#... E hD####.........###.###.........#.# .............oo................## ####.o###@###.........#....... #.# #########............# ##E h4f........##... ##.....#....##.#.E h[o   orc wizard.#o   orc (missile)E h;#...E hE h ;(E hu .  The orc throws an atropa-tipped dart. You block the atropa-tipped dart.E h9:*E hۈB o   orc (missile)  The orc wizard mumbles some strange words.The orc wizard flickers and vanishes!E hIi{===60E h E hA _Deactivating autopickup; reactivate with Ctrl-A.E h<.# #......## .#####.#....... ...............#..........### ...........<...# ...)...###### ..............###..#.##### ##.....#...^..) ###.. ...# #..####..## .... #..####....#....# #####.###.####. E h<..............{o@...............# #####.........###.###.........# # ....... #.# ########.# E h=# #............# ##....# # ........##... ##.....# E hy=. ###.## ##.#. #...(...... . #.##. #..|.### #.. ...# #..###.....##E h^HE hH54-E hH(--1E hPE hR6 _The orc hits you with a +0 club.F h1r  You impale the orc!!  You kill the orc!F h2F h:R.$F h=#5F h >K=--3.5 (1.6F hQDF hUFP _Okawaru accepts your kill.F hs  You miss something. You headbutt something!3F hZ3-5.1F h$F h2' _Something hits you but does no damage. Something hits you.G h[,G h,B-6.7G hh8G hg; _You miss something. You headbutt something. Something hits you.G h0 z  You sock something!  Okawaru accepts your kill.G h^9 g  Reactivating autopickup.G h&= 8488.3G hB G hE 6 _You feel a bit more experienced.H hײb.# #......## .#.####.#. .......#.### ...........<...#.)...###### .....## H hd.###..#.##### ##.....#...^..)## .###... ...# #..####.... #..####....#....#.###.###.#..@.. .#####.###.###.# .# .. #.# #.# .# #............# ##....# .# ........##... ##.....# .H h. ###.## ##.#. #...( #.#H h #.##. #..|.... #.. .##.# H hܳm #.. ###.....##H h|H h4-90H hiH h;  You now have 98 gold pieces (gained 18).-70.3 (2H h _Items here: ( ))) [ †.H h^8.# #......## ..####.#. ..### .<....)...###### . ..###..#.####### ##.....#...^..).###... ...# #..####.... #..####....# .######.###.###.#). #.#####.###.###.#  .# .. #.# #.#  .# #............# ##....#  .# ........##... ##.....# H h_ .. ###.#### ##.#. #...(   #. #. #.##. #..|....# # #.. .##.#  #.. ###.....## H hfH hdgY5=1.3 (1H hmH h/pI h Q# #......## .#####.#. .#### .<...#)...###### .# .I hQ###..#.####### ##.....#...^..)# .###... ...# #..####..#. #..####....#. ######.###.###.#... .#####.###.###.I h$#. .# .. #.# #.#. .# #............# ##....#. I h.# ........##... ##.....#. .. ###.#### ##.#. #...(..... #. I haz#. #.##. #..|....### #.. .##.##.. ###.....##I h-I h&2I hI hq _Items here: ( ))) [ †.J ho*J h.#Pick up what? 38/52 slots (_ for help) Hand Weapons (select all with ))a - a +0 club  b - a +0 club  c - a +0 dagger Missiles (select all with ()d - 5 atropa-tipped darts Armour (select all with [)J hH.Ye - a +0 robe Carrion an orc corpse J hk.h[Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selectedJ h.7[top]L h  d + 5 atropa-tipped darts[Enter] accept (1 chosen)M hM hM hK...# #......##...........# cryemore the Warrior ...####.#....... ...............# Oni of Okawaru ****.. .............### ...........<...# Health: 135/135 ======================== ....)...###### ..............## Magic: 10/10 ======================== .###..#.####### ##.....#...^..)## AC: 8Str: 32 M h.###........... ...# #..####..# EV: 8Int: 9 ............... #..####....#.... SH: 8Dex: 14 M h9######.........###.###.........#. XL: 10 Next: 18% Place: Dungeon:8 ................@................ Noise: ---------  Time: 9072.3 (0.0) M h1.#####.........###.###.........#. O) +0 eveningstar .# ......... #.# ########.#.. Throw: dart (curare) .# #............# ##....#.. .# ........##... ##.....#.. M h^9.. ###.#### ##.#. #...(..... #.#.#.##. #..|....###M h#.. .##.......##.. ###.....##Okawaru accepts your kill.M hReactivating autopickup. _You feel a bit more experienced.  You now have 98 gold pieces (gained 18). M hҝ_Items here: ( ))) [ †. _Items here: ( ))) [ †.M hM h+3.3 (1M hM hh/ _I - 5 atropa-tipped dartsM h؉3M hM hM hڔM h1M h,M h,M hכM hM h,M h[M hM hM hM h M hM h ,M hѩM hM hi,M hiM hPM h,M hM hM h,M hۿM hM h,M hM hM h,M hM hM h,M hM hTM h%,M hCM h^,M hM hM _You now have 106 gold pieces (gained 8).M h3M h:M hM heM hM hvM hM h,M hM hM ht,M hCM hM hVM hM hM hIM h,M hM h M hBM hM h ,M h M h M h ,M h M h M h ,M hM hM h,M hM hM h,M hM h9M h" ## ##. # .. ####.#.### # .##..c.....## #### ....#####@..# ########..) ..<......#.## #.# ....##..#..###.######### ###.##.....#...##### # M hB#(###................# # #..........#######.##### c   centaur (asleep) ......#.####...##......#.... ## ..### #.######...>... ..#.....##............>.M h0! c98.3 (25.0)clauncher)A centaur comes into view.The centaur shouts!  The centaur wields a +0 shortbow of freezing.M hX6D(((M hO...===M hS9.3 (26M hcM hS_ _It is covered in frost. The centaur shoots an arrow. You block the arrow.N h'  ###  ##.#  # ..#   ####.#.# N h' o .##..c..@..## ###..#####...# ########....<......#.## #........ ....##..#..###.#######N h(  ###.##.....#...##### ###................#  N h/( #..........#######.#### # ......#.####...##N hK( # ### ..### #.######...>N h^( 0.N h$0 N hK5 6((N h v ..  The centaur shoots an arrow. The arrow hits you. The arrow freezes you.N h C((N hJ ..20----100.3 (1.0)N hN N hO ] _The centaur shoots an arrow. The arrow hits you. The arrow freezes you.O hDX ####.# #(..# ####.#.### .##..c.@...##  ....#####...# #...<......#.## #. ....##..#..###. ###.##.....#...#####O hXR ###......# # #..........#. ## ......#.####...##......# .### ..### #.######...>O haO h`h (Found 4 boomerangs. The centaur shoots an arrow. The arrow hits you.O h&.O hj18----=1O hxO h, _The arrow freezes you.O hP  ### ###.# #(..# ####.#.### .##..c@....## .#####...# #...<......#.## #. ....##..#..###.  ###.##.....#...##### ###.#  # #O hQ.#. .## ......#.####...##......# ..### ..### #.######...>O h\ The centaur unwields a +0 shortbow of freezing.  The centaur hits you but does no damage.  You block the centaur's attack. x2--2O hbO hd? _The centaur kicks you but does no damage.P hۡ  You hit the centaur. You headbutt the centaur!  The centaur is heavily wounded.The centaur closely misses you.P h  The centaur kicks you but does no damage.  An ice beast comes into view.The centaur hits you but does no damage.P hg YY   ice beastc   centaurP hܫn9=--3.9 (1.6P hwP h? _The centaur kicks you but does no damage.P h w  You sock the centaur!  You kill the centaur!P h P h% \.YP hl) U=20=5.5P h/ P hP2 P _Okawaru accepts your kill.Q hD  You bludgeon the ice beast!!  The ice beast is severely wounded.You block the ice beast's attack.Q hE>20=7.0 (1.5Q hCJQ hL@ _The ice beast hits you but does no damage.Q h  You hit the ice beast.  The ice beast is severely wounded.Q ht>1--8.6 (1.6Q hQ hg@ _The ice beast hits you but does no damage.Q h1~  You impale the ice beast!!  You kill the ice beast!Q h+7<)Q h`7)Q h:Z3=-10.2Q hfIf _Okawaru accepts your kill.R h ### ###.# #(..# ####.#.### .##..@.....## .#####...# ..<......#.## #.......##..#..###.... ###.##.....#...######. ###.# ## #.#.  .## ......#.####...##......# #..### ..### #.######...>R hD2--R h"10R h8R h   Things that are here: _a +0 shortbow of freezing; a centaur corpseS hV.3S h.S h1S h6u _3S h8S h9,S h:S h =,S h@>S h@a4=S h@S h?B,S hBS h~DS hDN5=S hES h'H,S hEIS hK,S hLS h[OS hO%6S hPS hGR,S hxSS hU;7S hWS hX,S hYS h\;8S h]S h_,S h`S h}c,S h~dS hf;9S hgS hdk,S hlS h6ob30=S hqS hs,S hSuS hw,S hyS hV{S h{U1=S h|S h,,S h%S h;2S hS hЅ,S h҆S hbS h%3S hS h1,S hS h,S hS hS h%4S h{S h,S hS h^a5=S hS h=1 _HP restored.S hT3S hS hޥS h#####.#. #(..#... ####.#.###.....##..).....##S hR.......@#####...# #####--43.2 (32.0).<......#.## #.........##..#..###.###>....####.##.....#...###.. ###...............S h.# #. #..........###### .## ......#.####...##..... ###..### ...### #.######...>.... ........ #.....##..S hŴS h=,4.2 (33S hAS h9 _Found an escape hatch in the floor.T h3T hT hjT h,T h{=T hT hT h,T h$T hT h,T hyT hT h,T h&T hT hT h T h{T hT h,T h T hDT h ,T hT hlT hD,T ht T h T hL ,T h' T h T hz T h T h T h; T h ,T hu T he T h T h T h T h# T h! T h! T h" T hr% T h' ,T h) T h , T h/ ,T h 0 T h2 T h3 ,T h4 T hl7 T hz9 ,T h3; T h= T h@ ,T hYB T hH T h6K ,T hM T hO T hP ,T hQ T h S T h%U T hVU T h\V T hY T h6\ ,T h] T hqb T h/d ,T he T hi T hj ,T hGk T hl T hm ,T h)n T hao T hcp ,T hp T hss T hs ,T hlt T h{ T h{ ,T hF| T h~ T h T h T h T h T h ,T h} T h! T h" ,T h T h T hl T h֐ T h T hK T h ,T hB T h T hܞ ,T h T hH T h ,T hè T h T hծ ,T h T h& T h ,T hζ T h T h ,T h޼ T h T h ,T h T h T h ,T h T hK T h ,T h T h T h# ,T hc T h? T h T h T h T h T h ,T h T h T hg ,T h T h' T h ,T h T hk T h5 T hb T h T h T hS ,T h T h T h ,T h T hO T h ,T h T hY T h ~##.....#.....#...###...........#. ..........>..##.................. #)....).......#.######.........## ##.....######...................)#.....# ####.#####.........###.....# #.# ..........######## #.# #.......... #.## ........## #@.# ###.#95.2 (51 ##.# #.  ... #  ..... ....... ....... ....... ....(.. 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Found 11 gold ^ hb pieces and a lumpy coppery potion.  Found a stone staircase leading up. _There is a stone staircase leading up here._ hK_ h9L_ hQ_ hY_ h]370 __ h__ h@ #...............#### #...  #.......###### ##...  #.....[))..# #....  ######.###.####.#.. ###.###......... #)<...#..)...### #.......<.......###..#.###_ h.A ###.....#.....#...###.......8 #..........@..##............ ##)....).......#.######..... _ h[A##.....######.............. _ hA#.....# ####.#####..... _ hA#.....# #.# #...... ####### #.# #.#....  #.## #.#....  #..# #.####._ hB  ##.###.####. _ h8B_ hC_ hM_ hM-8.5 (2.5_ hd_ hr} _You climb upwards. _There is a stone staircase leading down here.` h3` h` h` h@K _You can't go up here!` hw4` h` h` hҍ49.5 (1.0 _` hĒa h?    ......#   .!..#   .....   .....   .....   ........<......   ............... a h @v9   #@.......   ##.......   #......  a hN@.....$  .....  ..... a hu@O ....  a h@[####  a hBa hKa h.91.0 (2.5a ha h} _You climb downwards. _There is a stone staircase leading up here.b h/3b hb hv _ _m - 3 lumpy coppery potions (gained 1)b h-nb hb h=Bb h,b hb h.b h'Xb h*,b h+b h.P  There is a stone staircase leading up here.b hQ _b hT,b hY,b hSa,b h?Xb h19#.................$# #........# #..........# #..........<# ##.........#  ##.....##<.# ###  #########.......#....< ##..#  #....@$..# 310.0 (19.0) #......# #......# ### #......# ######## 1.0 (20b hO _Found a stone staircase leading up.c h  _You now have 117 gold pieces (gained 11).c h8(Bc h1c h^4c h>Xc hXc h7c hL,c hp _You now have 127 gold pieces (gained 10). ......  ........  ......... ####......... #### .....#.........## #.... ................##..# ..............#....# ..............#.@..# 24.0 (13 ................##.# ...............## (. ...............# .# ........<......# # ...............# .....##<.......#####.. ########.......#....<.##........#5.0 (14c h; _Found 5 stones.c hÁ c h0 c hу c h c h c h c hZ c hd c hϞ ,c hE c h c h8 ,c hG c hc c h   You see here 5 stones. _c hd c hi c hk c hZm c hEp ,c hr c ht c hZ c h ........#....# ........#....# ..........##.### .........###.(.# .........# ###.# <......# #.# # #.## #<#####..#+###... ###....<.@.....#37.0 (12  ###########...?  #..# .  ##......  #......#######  ##  ######## c h c hg ,8.0 (13c h c h N _Found a scroll of noise.d hZ3d h>d hd hd,d h{ d ht . .....(...# ##.##∩#..#'.9.0) _You open the door.d hw[ _Found Xulocuwocw's Assorted Antiques.e h .###....# #....# .### ###.(.# ......# ###.# <# #.#### ..# #.##∩# <.#####..#@###... #.......#....<.......# e h }##..#########...?##..# ##..  #......#......  #......########......#  ########e hJe h.40 _e hA e hQ _There is an open door here.f hVM####......##..##....# .##.####.(.###.# <# . #.##@# <####..#'###... #.#....<.......# ##........#########...?###..f h]f h^-1 _f hdf hgr _There is an entrance to Xulocuwocw's Assorted Antiques here.f htk f hks Welcome to Xulocuwocw's Assorted Antiques! What would you like to do?  a - 1240 gold a condenser vaneb -  775 gold a demon trident  c -  124 gold a potion of brilliance  d -  294 gold a scroll of blinking  e -  124 gold a scroll of fearf -  62 gold a scroll of identify  g -  62 gold a scroll of identify  h -  372 gold a thick jewelled staffi -  151 gold a wand of flame (7) You have 127 gold pieces. [Esc] exit[!] buy|examine items[a-i] mark item for purchase [/] sort (type)[A-I] put item on shopping listp h&A demon trident. A terrible three-pronged weapon, moulded by fire and brimstone. Base accuracy: +1 Base damage: 12 Base attack delay: 1.3 This weapon's minimum attack delay (0.6) is reached at skill level 14.  Your skill: 2.0  At 100% training you would reach 14.0 in about 2.2 XLs.  Current attack delay: 1.2. Damage rating: 25 (Base 12 x 155% (Str) x 136% (Skill)). p hw&This weapon falls into the 'Polearms' category. It has an extended reach (targetwith [v]). It is a one-handed weapon. It can be maximally enchanted to +9. Stash search prefixes: {in_shop} {Polearms} {one-handed} {melee weapon} Menu/colouring prefixes: unidentified melee weapon _________________ “At these words he started up, and beheld—not his Sophia—no, nor a Circassian  maid richly and elegantly attired for the grand Signior's seraglio. No;  without a gown, in a shift that was somewhat of the coarsest, and none of the  cleanest, bedewed likewise with some odoriferous effluvia, the produce of the h3vWelcome to Xulocuwocw's Assorted Antiques! What would you like to do?  a - 1240 gold a condenser vane  b -  775 gold a demon trident  c -  124 gold a potion of brilliance  d -  294 gold a scroll of blinking  e -  124 gold a scroll of fear  f -  62 gold a scroll of identify  g -  62 gold a scroll of identify  h -  372 gold a thick jewelled staff  i -  151 gold a wand of flame (7) You have 127 gold pieces. [Esc] exit [!] buy|examine items [a-i] mark item for purchase [/] sort (type)[A-I] put item on shopping list h h h=........####....cryemore the Warrior .........##..#Oni of Okawaru ****.. .......#....# hfHealth: 135/135 ======================== .......#....#Magic: 10/10 ======================== .........##.###AC: 8Str: 32 ........###.(.#EV: 8Int: 9 ........# ###.#SH: 8 h!Dex: 14 .<......# #.####XL: 10 Next: 23% Place: Dungeon:9 ........# #.##@#Noise: ---------  Time: 9341.0 (0.0) <.......#####..#'###...O) +0 eveningstar #.......#....<.......#Throw: dart (curare) ##........#########...?##........# h##..#......#......#......########......######### _You see here 5 stones. _Found a scroll of noise. _You open the door. _Found Xulocuwocw's Assorted Antiques. _There is an open door here. _There is an entrance to Xulocuwocw's Assorted Antiques here. h' hp h h h3 h h h h: _ hm  ########  There is an open door here. h h _ h h  hB h h , h  hD  hm , h  h  h , h  h   h+ , h:  ht  h#! , h."  hC$  h( , h)  h,  h6  #### ####.... ##..# #....# #....# ####.### #.###.(.# ###. # ..# ###.# #...###.##..# #.#### #@.......50.0 (9 ..# #.##∩# ###.##..... ..#####..#'###...# .[. ..#....<.......### . ....#########...?# ....# #.##..# ..#...... ..# #.# ..####### #### .# ..# . h@ E1.0 (10.0) hF  htH E _Found a helmet. h"3 hX$ h( h:/. . ######.... ....##..##.#....# .##....# ###...##.### #.(  h/.###.(.# ###.# # .# ###.# #..@###.##..0.0).# #.####..##........ h/.# #.##∩#.###.##......#####..#'###...# .[.#....<.......### . h/b.#########...?...# #.##..# h 0.#...... ..##.#.####### #### .# hF8 h<+2.0 (1 h= h@- _Found 3 poisoned darts. h| 3 h  h  h , h, h, h h  h, h' hC  You see here 3 poisoned darts. h  .##..... . ###... ####....#.. #..# .# #....# # #....#  h>!# ##.### #.(@.# ###.(.# ###.##..# # ###.# #...###.##.. # #.####..##........ hc!# #.##∩#.###.##.....#####..#'###...# ..[..F   bullfrog (asleep) h!#....<.......### ...F########...?# .... #.##..# h)x 5.0 (3  A bullfrog comes into view. ho, h3jFF. h44==6.0 (4 h]: h=* _The bullfrog croaks. h .##. ....  ####... ####.... #.. ..# #.# ..# #.# ....# ###.#  hg_.##.### #.(. ###.(.# ###.## # ###.# #...###.##.. # #.####..##........ # #.##∩#.###.##..... #####..#'###...# ...F..# #....<.......### #.....# hG]S   water moccasin (wandering).#########...?# .....#F   bullfrog# #.##..# #.S### #...... ..# .# h h h`F[S. h4--7.0 (1 hx hpa _A water moccasin comes into view. h! .... ####... ###.... #.. ..# #.# ..# #.# # ###.# ##.### #.(. ##.(.# ###.##..#  ###.# #...###@##..  #.####..##.........Y.  #.##∩#.###.##..F..Y#####..#'###...##...[..# ....<.......#####..# .#########...?# ...S.# YY 2 yaks# #.##..# #..### S   [ h=" 0;10;1mwater moccasin (wandering).... ..# #.# ..# F   bullfrog##### #### .# h' e  2 yaks come into view. h(  h )  h*  hi- 5  The yak bellows! hl8 { F.....Y..Y.S.Y1 wandering)SA yak comes into view. h8 /==8 h@  hB t _The bullfrog completely misses you. The yak moves out of view. h Y## ....  ####.#....#.. ##..#. #.# ...# ###.## ### #.(..# ##.(##.##.@#  ###.# #...###.##.. ##..##....F.....Y  #.##∩#.###.##....Y.## ####..#'###...##...[..# ....<.......#####..S..#S   water moccasin########...?# .....#F   bullfrog# #.##..# #..### ...... ..# #.# ..# h  h"  hw  h gF.S. hY /--9 hr  hx  h  You completely miss the bullfrog. Your headbutt misses the bullfrog. hN  The bullfrog hits you but does no damage. hg#SY.Y   yakS   water moccasinF   bullfrog h#4-=-60.6 (1.6 hx+ hV.M _The bullfrog hits you. You block the bullfrog's attack. h.  hͼ  You closely miss the bullfrog. Your headbutt misses the bullfrog. h  hq uSYY 2 yaks h 55= h !2.2 h  h B _The bullfrog hits you but does no damage. x2 h4 hqy  You barely miss the bullfrog. The bullfrog hits you. he  A yak comes into view. h h Y.  The bullfrog hits you but does no damage. h#X26--3.8 h} h/G _The bullfrog hits you. The yak moves out of view. hzm~  You bludgeon the bullfrog!!  You kill the bullfrog! hr_  Okawaru accepts your kill. h?t:  You hear a bellow! x2 hv h~SY..YY 3 yaks hT--5==5.4 h hF _The water moccasin bites you but does no damage. h  You closely miss the water moccasin. You headbutt the water moccasin!  The water moccasin is moderately wounded. h  h  h  h YYY[YY 5 yaks hl  The water moccasin bites you. The water moccasin closely misses you.A yak comes into view. h 52- hO *--7.0 h  h] F _The water moccasin bites you but does no damage. h  You closely miss the water moccasin.The water moccasin is moderately wounded. h] h hY.. 4 yaks h[d17----8.6 h1 hZ _The water moccasin bites you. You block the water moccasin's attack. h  You sock the water moccasin!  The water moccasin is almost dead. h  h  ha .YSYY 5 yaks  h #2 h@ G--=70.2 h  h 3 _The water moccasin bites you. h Ot  You sock the yak! Your headbutt misses the yak. hYB hE[ hdY.3==1.8 h6mq _The yak is heavily wounded. h[  You completely miss the yak. You headbutt the yak.  The yak is lightly wounded. hM :Y. h 52- h *--3.4 hʒ  hQ N _The yak gores you. The yak gores you but does no damage. h0  You hit the yak but do no damage.The yak is lightly wounded.  The yak gores you but does no damage. You block the yak's attack.1---5.0 h hN _The yak gores you but does no damage. The yak gores you. h  You completely miss the yak. Your headbutt misses the yak. h!_02-=6.6 h8^ _You block the yak's attack. x3; The yak gores you! hH  You impale the yak!!  The yak is almost dead. heI 92/135 ---====8.2 hR  hT   hT 6_You block the yak's attack. The yak gores you! hs  You puncture the yak!  You kill the yak! hζ hr_  Okawaru accepts your kill. h hɻ hYS. 4 yaks h--30=---9.8 h hAW _The yak gores you but does no damage. You block the yak's attack. h  You sock the yak!  The yak is lightly wounded.3--- h '81.3 (1.5 h0  hH _The yak closely misses you. The yak misses you. he  You bludgeon the yak!!  The yak is severely wounded.The yak barely misses you. You block the yak's attack. hfM4==2.8 hu h.x _The yak barely misses you. The yak closely misses you. h:  You completely miss the yak. You headbutt the yak, but do no damage.The yak is severely wounded.--4.4 (1.6 h hl _You block the yak's attack. The yak barely misses you. h|&  h}NYou bludgeon the yak!!  You kill the yak! h~ h! S. 3 yaksOkawaru accepts your kill.The yak barely misses you.The water moccasin bites you but does no damage. h89-4=-6.0 h hA( _The yak gores you. hY  You hit the water moccasin.  You kill the water moccasin! h\] hBl Y.  Okawaru accepts your kill.The yak gores you! You block the yak's attack. hsq2--77.6 h1v h; _The yak gores you but does no damage. h  You puncture the yak! You headbutt the yak!  The yak is heavily wounded. ho(9.2 h hp _The yak completely misses you. You block the yak's attack. h  You hit the yak.  The yak is severely wounded.The yak gores you but does no damage. The yak gores you. hg0--90.8 h h:l _You block the yak's attack. The yak barely misses you. h+xt  You bludgeon the yak!!  You kill the yak! hy h8 . 2 yaksOkawaru accepts your kill. h] 72/136--42=2.4  h_The yak gores you! hc h"j _Your Fighting skill increases to level 19! hޭ%  hYou hit the yak but do no damage. The yak barely misses you. The yak gores you! h1950------ h[!4.0 h hD _You block the yak's attack. The yak gores you! hC  You puncture the yak! You headbutt the yak, but do no damage.The yak is moderately wounded.You block the yak's attack. The yak closely misses you. hDa1=---5.6 hO _The yak barely misses you. The yak closely misses you. h  .##. ....  #### ... #.. #.# #.# ###.## #.(..##(.# ###.##Y@#  ###.# #...###Y##..  ...  #.##∩##....Y.## #...[..# <##.....# ?# .....#   #..###  ..# #.# ..# You sock the yak!  The yak is heavily wounded. h .##. ....  #### ... #.. #.# #.# ###.## #.(..##(.# ###.##Y@#  ###.# #...###Y##..  ... h#z  #.##∩##...#...[<##.....# ?# ..... hu  #..### ..# #.#  h  The yak gores you!  * * * LOW HITPOINT WARNING * * * hJ38---7.2 h h ; _The yak gores you but does no damage. hڌ  * * * LOW HITPOINT WARNING * * * _The yak gores you but does no damage.  You impale the yak!!  You kill the yak!  Okawaru accepts your kill.  You can now enter into single combat with a foe. hm †   yakOkawaru will now gift you throwing weapons as you gain piety. h[*9---6=8.8 hΦ h@v _The yak gores you but does no damage. The yak barely misses you. h  You hit the yak. You headbutt the yak.  The yak is severely wounded. h, `40=--400.4 hn  h 1 _You block the yak's attack. hr  You impale the yak!!  You kill the yak! hE† hAv=51=-2.0 h h{P _Okawaru accepts your kill. h  .##. .... #### ...#.... #.. .##..# #.#.# #.#.# ###.## .##.### #.(..###.(.# ###.##@.# # ###.# #...###†##.. # #.####..##..........Y # #.##∩#.###.##......###..#'###...##...[..# #....< h .#####.....#.#...?# .....# ..# #.##..# #..### #...... ..# #.# ..# hh  h O1--30 h_  h/ p _You see here a yak corpse. hg.##. .... #### ... .... #.. ##..# #.# # #.# # ###.## ##.### #.(..## .(.# ###.##†@#  ###.# #...###†##..  h+h #.####..##..........Y  #.##∩#.###.##......##..#'###...##...[..# ....<.#####.....##...?# .....#  h  hH--4 _ hf h hQ3 h@T h_2 ha he, hg hkM3 hm h\v, hy h~ h~74 hc h^ h h< hċ h75 h h, h h%, h hu6= hܸ7= hL, hƻ h h78 h h, h hM9 h hl h h3 h h"50 h h h hjj   gnoll bouda (wandering)24.0 (20.0) hy,5.0 (21 h hx _A gnoll bouda comes into view. It is wielding a +0 club. hw   What are your orders?  t - Shout!  Orders for allies: a - Attack new target. r - Retreat!s - Stop attacking. g - Guard the area.f - Follow me.  Anything else - Cancel. h3P  Okay, then. h̆ h h. _ h j##. ....  #### ...##.... #j. .##..# #.#.# #j ....# ### .##.### #.(.@## ###.(.# ###.##†.# # ###.# #...###†##.. # #.####..##..........Y # #.##∩#.###.##....## #####..#'###...##...[..# #....<.......#####.....#jj 2 gnolls (wandering) h.#########...?# .....## #.##..# #..### hHg  2 gnolls come into view. h h hFG .jj.jjjj 3 gnolls (2 wandering)  The gnoll shouts! You hear a shout!  A gnoll comes into view. It is wielding a +0 club. h;===6.0 (1.0) h h' _You hear a shout! h .## ## . .##. .  jj.. . #### ...##.... #..##..# #j# #....# #j #....# ### ..##.### #.(..## .###.(.# ###.##†.# .# ###.# #...###†##.. .# #.####..##..........Y .# #.##∩#.###.##......## .#####..#'###...##...[..# .#....<.......#####.#.#########...?# .....# hQ h hǜ ..jjjjjj  The gnoll shouts! x2 hܝO1=7 h hߨ9 _You block the gnoll bouda's attack. hP  You impale the gnoll bouda!!  You kill the gnoll bouda! h  h  h  h_  Okawaru accepts your kill. hq h..jjjjj 3 gnolls h F=8.6 (1.6 hm% h'3 _You block the gnoll's attack. hBx  You bludgeon the gnoll!!  You kill the gnoll! hF, hNL5. 2 h/OS22-30.2 hV hYP _Okawaru accepts your kill. h߬ w  You puncture the gnoll!  You kill the gnoll! h  hD .   gnoll  Okawaru accepts your kill. hz R3-1.8 h  h_ R _The gnoll barely misses you. hz`4-3.4 h~ hw _You barely miss the gnoll. The gnoll hits you but does no damage. h  You sock the gnoll! Your headbutt misses the gnoll.The gnoll is almost dead. hL 0=5.0 h  h ? _The gnoll hits you but does no damage. x2 hV  You barely miss the gnoll.You headbutt the gnoll, but do no damage.The gnoll is almost dead. hVJ5-6.6 h] h`z _The gnoll closely misses you. The gnoll hits you but does no damage. h   You hit the gnoll but do no damage.You headbutt the gnoll, but do no damage.The gnoll is almost dead.56-8.2 _The gnoll barely misses you. hv  You impale the gnoll!!  You kill the gnoll! hC$ hj(9.8 h hP _Okawaru accepts your kill. hM #### ###...##... .. #### hP....####..... ..##..#. #@# #....# ###.## .##.### #.(..##  hw.###.(.# ###.##†.#. h2.#.... h hk7=-400 h2 h  You now have 143 gold pieces (gained 16).-1.8 (2 h hKS _Items here: )))) [ †††. h t ## .## ###. ..##...  ..... ####. ####....#.. .##..# # #....# )###@##  h ..##.### #.(..## .###.(.# ###.##†.#..#.... ...#########...?# .....# hE  h +2.8 (1 h  h  h-M #### ###...##... .. ####....####.... h. ..##..#. #@# #....# ###.## .##.### #.(..##  h.###.(.# ###.##†.#.. hC*#.... ho h#8 h/=3 h| hs _Items here: )))) [ †††. h cryemore the Warrior##Oni of Okawaru *****. .## ###.Health: 58/136 ==========-------------- ...##...Magic: 10/10 ======================== ...... h' AC: 8Str: 32 . ####....EV: 8Int: 9  h z.####....#..SH: 8Dex: 14 ..##..##.#XL: 10 Next: 52% Place: Dungeon:9 #....##@#Noise: ---------  Time: 9443.8 (0.0) #....####.## h O) +0 eveningstar ..##.### #.(..##Throw: dart (curare)  h5 .###.(.# ###.##†.#  hm 1.# ###.# #...###†##.. .# #.####..##..........Y  h .# #.##∩#.###.##......## .#####..#'###...##...[..# .#....<.......#####.....#You now have 143 gold pieces (gained 16). _Items here: )))) [ †††.  h M_Items here: )))) [ †††.  Throw: dart (curare)Press: ? - help, Q - select action, ( or ) - cycle h* 6Shift-Dir - straight line hcryemore the Warrior##Oni of Okawaru *****. .## ###.Health: 58/136 ==========-------------- . h?t..##...Magic: 10/10 ======================== ......AC: 8Str: 32 . #### hf....EV: 8Int: 9 .####.... h#..SH: 8Dex: 14  h..##..##.#XL: 10 Next: 52% Place: Dungeon:9 #....##@# hNoise: ---------  Time: 9443.8 (0.0) #....# h|###.##O) +0 eveningstar  h&..##.### #.(..##Throw: dart (curare)  hK=.###.(.# ###.##†.# .# ###.# #...###†##..  hq.# #.####..##..........Y  h%.# #.##∩#.###.##......## .#####..#'###...##...[..#  h.#....<.......#####.....# _Items here: )))) [ †††.  hThrow: dart (curare)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line hZMarked for pickup.  Okay, then. h h h  . _ hUPick up what? 39/52 slots (_ for help) Hand Weapons (select all with ))a - a +0 club  b - a +0 club  c - a +0 club  d - a +0 flail Armour (select all with [)  e - a +0 leather armour Carrion a gnoll corpse a gnoll corpse a gnoll corpse [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top] hL hFV h]ccryemore the Warrior##Oni of Okawaru *****. .## ###.Health: 58/136 ==========-------------- ...##...Magic: 10/10 ======================== . h?^.....AC: 8Str: 32 . ####.... hb^pEV: 8Int: 9 .####.... h^#..SH: 8Dex: 14 ..##..# h^#.#XL: 10 Next: 52% Place: Dungeon:9 #....# h^(#@# h^Noise: ---------  Time: 9443.8 (0.0) #....# h_B###.## h5_O) +0 eveningstar ..##.### #.(..##Throw: dart (curare)  h]_=.###.(.# ###.##†.# .# ###.# #...###†##..  h_<.# #.####..##..........Y .# #.##∩#.###.##......##  h_.#####..#'###...##...[..# .#....<.......#####.....# hN`~Throw: dart (curare)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineMarked for pickup. _Okay, then.Okay, then. hg hFh hn hq. _ h!  ## .## ###. ..##...  ..... ####. ####.... hD" +#.. .##..# # #....# )###@## ..##.### #.(..## .###.(.# ###.##†.#. hj" .#....  h" t...#########...?# .....# h.  hq/ 24.8 (1 _ h6  hZ8  h]*## ###.  ..##...  h* .....  ####....  h*####.... #.. ..# #.#  h*g..# #)#  h*_....# ###.#  h+.##.### #.(.  h4+###.(.# ###.##†.#  hV+# ###.# #...###†##.. # #.####..##..........Y  h+b# #.##∩#.###.##......## #####..#'###...##...[# #....<.......#####.... h+v.#.#########...?# ..... h+## #.##..# #..## h+!# hE; h;B95 hE hG hZ ..##... .... ####.... ###.... #..  h[ "..# #.# ..# #)# # ###.#  h<[ ##.### #.(.  h[[ ##.(.# ###.##†@#  hy[ ###.# #...###†##..  #.####..##..........Y  h[  #.##∩#.###.##......#####..#'###...##...[ h[ }# ....<.......#####.... h[ u.# .#########...?# ..... h[ +# h\ # #.##..# #..###.... ..# #.# .. h@\ !# h%h  hh &6 hup  hr  hYu 3 hUw  h{  h I60 hS , hK  h , h!  h e1 h , h  h  h9 92 h  h , h  hU  h S3= hE  h/ , h8  h  h#  h  h  hس K4= hi  h  h?  h  h  h 95 hI  h , hq  h , h]  h  h] 26 h  h , hl  h  h 27 h  h , h  h 98 h; 0= h  h , h  hd , h  h a9= h  h , h  h P70 h  h{ , h  h , hV  h  h 91 h  h_ , h  h  h 92 h  h , hv  h  h 93 hT!  h$  h%  h&  hl* , h,  h'0 i4= h1  h5 , hu:  h=  h> K5= h|?  h*C , hD  hH  hH 96 hJ  hRM  hM  h)O  hRR , hS  h_ 7 ha O8 hoc  he , hcf  hi , hi  hNl  hvl 99 hn  hCr , hs  hpx j80= h {  h[ , hf  h 91 h (= h؆  h܊  h  h  hɏ , h  h  h= 92 h  h , h%  h  h 93 h  h , h&  h  h1 94 h  h , h+  hֵ , hl  h6  hi S5= h2  h 6= hj  h1 , h  h , h  h`  h 27 h  h B h O8 h  h , h  h O9 h  hZ , h  h , h  h P90 h  hU B h i1= h  h  h?% oo   orc (wandering) h- 1521.8 (75.0) h_. ,2.8 (76 h5  hqA  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lin h3B e  Marked for pickup. _Okay, then. _An orc comes into view. It is wielding a +1 hand axe of freezing. h{ h hQ; o ho   orc priest  The orc shouts! You hear a shout! x2  An orc priest comes into view. It is wielding a +0 falchion. h';===3.8 (1.0) h h~, _The orc priest shouts! h3]  ..##... ..... #### .... h] #.... #.. .##..# #.#.# #)#.# ###.## .##.### #.(..## h] #.(.# ###.##@.# # ###.# #...###†##.. # #.####..##..........Y # #.##∩#.###.##.... hC^ 8o.###..#'###...##...[o.# #....<.#####...o.#. h^ #...?# .....#oo 2 orcs (1 wandering) ..# #.##..# #..### #...... ..# #.# ..# hl B hr no.o. hr To. hys T2=4 hz  h0 _An orc comes into view. It is wielding a +0 short sword. _You see here a yak corpse. h . ## ###. ...##... .  ..... . #### ....##.... #..##..# hr  #.# #....# #) #....# ### ..##.### #.(@.##  h o.###.(.# ###.##†.# .# ###.# #...###†##..  h .# #.####..##..........Y  h <.# #.##∩#.###.##...o..## .#####..#'###...##...o..# . h^ Z#....<.......#####..o..#.#########...?# .....# ...# #.##..# #..### h  hs , h" poo.o. h# .---5  h# _ h,  h.  h_ #### ###...##... .. . ####.... .####..... ..##..# h. #)# #....# ###@## .##.### #.(..####.( h##.##†.# ###.# #...###†##.. h"'##..##.....o....Y #.##∩#.###.##..o...## hD####..#'###...##...o..   orc . he#....<.......#####.....########...?# ..... h h  The orc priest invokes the aid of Beogh against you. h+Uo.. hr83-----6 h h' _Beogh smites you! hs #### ###...##... .. ####....####.... hs. ..##..#. #@# #....# ###.## .##.### #.(..####.( h t##.##†.####.# #...###†##.. ht ##..##....o.....Y #.##∩#.###.##......######..#'###...##...o. .#....<.......##### hMw hx hz hooo 2 orcs[ hL&7 h hs _Items here: )))) [ †††. hDeM###  ..# ##...## ###......##..... .......# h5E ####.....#####......# ..##..# hNE #)# #....#  huE`##.##  hE..##.### #.(..## hE#.##†. hE?..###o# hEfo   orc hE-.##....o hE  hFh #.##∩#.###.##..o... h%F.######..#'###...##...[ h5F hjI hvJ h K hToo   orc priest.oo 2 orcso. h\Vd4--8 _ h^ h9a hQ###   ...# ## #..## ###.... .##...##..... ......  #### #...... ####.... hR#.@.# .###.#.....# ....#  #)#####..#..# ###.## # hdS.### #.(..## ###.(.# ###.##o.# # ###.# #...###o##.. # #.####..##..........Y # #.##∩#.###.##.o....# hk[ h[&9 hza hJd h+  h#1 oo   orc h1  h1 30 h}8  hR:  h^ h hjo.o†o 2 orcs ha\5=1 h* h% h2^ ###. ...###.. . #..## ###.... ..##...##..... . h{^ J ...........# . #### #.... .####.... # ..##..#  #@#.....#  h^ l#.. #o#####..#  h^ #....# h^ g###.## # h _ ##.### #.(o.###.(.# ###.##† h/_ .# .# ###.# #...###†##..  hP_ `.# #.####..##..........Y  hv_ .# #.##∩#.###.##......## .#####..#'###...##...[.. ha  h=b  hl Jo.o h\l o   orc priestoo 2 orcs hn d4-=2 ht  hww = _The orc hits you with a +0 short sword. h*  You hit the orc. You headbutt the orc.  You kill the orc! h, hY- h8 .o.   orcOkawaru accepts your kill. hv= h0 hc5=4.4 (1.6 hz ht _The orc priest casts a cantrip, but nothing happens. h)r  You impale the orc!!  You kill the orc! hO, h4\)o. h856= h,9)36.0 h@ h1FP _Okawaru accepts your kill. h  ###....###. . #..## ###....##...##..... ..........# #### #.........# ####.... #...# .##..#  hb #.....# #....# ####..####o## ..##.###.(..## .##†...###†# h .##.....o   orc priest.# h 0.## h r.. .#....<.......#####.....# h  h  h6 h3I oo   orc wizard  The orc priest casts a cantrip, but nothing happens.70 hM h` _An orc wizard comes into view. It is wielding a +2 vampiric dagger. _Items here: )))))) [ †††††. h`  You impale the orc priest!!  You kill the orc priest! h h hS)o.owizard hmQ7=8.6 (1.6 h  hɪP _Okawaru accepts your kill. h^y $...###. . #..## ###...##...##..... ..........# #### #..# ####.... #...# .##..# #.....# #....# )#####..####@## ..##.### #.(..## ###.(.# ###.##o.# ###...###†##.. #.####..##..........Y∩#.###.##......######..#'###...##...[#....<.......#####......#########...?#  hN  h% *The orc wizard gestures at you while chanting. h .. h c4--90 h  hF& q _The magic dart hits you. _You see here a +0 falchion. hz . #..## ###...##...##..... ..........# #### #..# ####.... #...# .##..# #.....# #....# )#####..####)##  h..##.### #.(@.## ###.(.# ###.##o.# ###...###†##.. #.####..##..........Y∩#.###.##......### hD ..o   orc wizard......... ...##.##..# #..### hS5= h42-40 h h=W _The orc wizard barely misses you. h$  You bludgeon the orc wizard!!  You kill the orc wizard! h D) hi Z=4==2.2 (1.6 h  hu P _Okawaru accepts your kill. h% HM ...# ## #..## ###....##...##..... ....# . #### #.........# .####......# ..##..#.#.....#  #)#####.. #....# ###@## # ..##.### #.(..####.(##.##).# .# ###.# #...###†##..#..#.###.##....#........... h. h6---30 h*6  h9 Q _You see here a +0 falchion. h\M###   ...# ## #..## ###....##...##..... ....# . #### #.........# .####......# ..##..#.#.....#  #@#####.. #....# ###)## # ..##.### #.(..## .###.(.# ###.##).# h:..#.... h hI---4 _ h h]  K - a +0 club5.2 (2 hI h~ _Items here: ))))) [ †††††. h hӜ4Pick up what? 40/52 slots (_ for help) Hand Weapons (select all with ))a - a +0 club  b - a +0 club  c - a +0 flail  d - a +0 short sword  e - a +1 hand axe of freezing Armour (select all with [)  f - a +0 leather armour Carrion a gnoll corpse a gnoll corpse hD a gnoll corpse an orc corpse an orc corpse [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top] h* h:8 hA###.cryemore the Warrior...###..Oni of Okawaru *****. .#..## ###....Health: 86/136 ===============--------- . h$B;.##...##.....Magic: 10/10 ======================== ............#AC: 8Str: 32 . #### #.........#EV: 8Int: 9  hB.####....#...#SH: 8Dex: 14 ..##..##.#.....#XL: 10 Next: 54% Place: Dungeon:9 #....# hC#@#####..#Noise: ---------  Time: 9545.2 (0.0) #....####)## #O) +0 eveningstar ..##.### #.(..##Throw: dart (curare) .###.(.# ###.##).# .# ###.# #...###†##..  hKC<.# #.####..##..........Y .# #.##∩#.###.##......##  hCI.#####..#'###...##...[..# .#....<.......#####.....#You kill the orc wizard! _Okawaru accepts your kill. _You see here a +0 falchion.   hCK - a +0 club _Items here: ))))) [ †††††.  Okay, then. hL hCL hU hV. _] h 3] h ] h ] h- @7 _] h ] hX ,] h ] h ] hҞ 98] hd ] hʤ ,] hĦ ] hʬ O9] h ] h ,] h ] h_ ,] hܾ ] h P90] hQ ] h ,] h ] h 91] hb 0=] h ] hr ] h ] h1 ] h ] h K2=] hj ] h4 ,] h ] h ,] h ] hh O3] hs ] hP ] h ] h] h] h^94] h ] h,] hS] h,] h] h] hS95] hI"] hg%,] h'] hc+] h+96] h-] h.1,] h{3] hC7d97=] h9] h<,] h?] hC,] hE] h5I] hwIW8=] h{K] hO,] hmS] hW;9] hzZ] h+^,] h`] h9d,] hg] hj] hj$100/136] ho] hs,] hZv] hz;1] h|] h*,] h] ha2=] h'] h0,] h] h,] h] h] h#3] h#2=] hX] h,] h] hɦ;4] h] h,] hί] hf] h5] h] h-,] h9] h,] h] hw;6] hN] hR,] h] h;7] h ] h,] hJ] h,] h] h] hK8=] h] h},] h] h] hDN9=] h] h5,] h5] h<10] h] h+,] h] h,] h] h;1] h] h] h ] h\ ] h] h/%2] hj] h.,] h] h~;3] h] h/!,] h[&] h+,] h.] h2] h,3D4=] h5] h9,] h<] h&Bk5=^ hs^ h,^ h^ h ,^ h ^ h;6^ h^ h,^ h^ h1;7^ h^ h",^ h#^ h(;8^ h~*^ hW2,^ h6^ h;,^ h=^ h)Ca9=^ hE^ hI,^ hL^ hS^ hHTO20=^ hyV^ hZ,^ h>]^ hK`,^ ha^ he;1^ hg^ hj,^ hl^ h{p^ hp%2^ h=s^ hhv,^ hy^ h@};3^ h^ h,^ hU^ hm,^ hՎ^ h;4^ h^ h,^ hݚ^ h̝^ hD5=^ h˟^ h",^ h<^ hZ96^ h2=^ h^ h,^ hڱ^ h,^ hR^ h;7^ h^ hc,^ h^ h"^ hi%8^ h^ hW,^ h^ hv,^ h^ h:;9^ h^ hb,^ h^ h<30^ h^ h,^ h^ h^ h K1=^ h^ h ,^ hR^ h,^ h?^ hk2=^ h^ hH34^ hQQ5^ h0UB^ hq]w6=^ hb8_Okawaru accepts your kill. _You see here a +0 falchion.  K - a +0 club _Items here: ))))) [ †††††. _HP restored.^ hf3^ hi^ hPn@  You see here a +0 falchion.^ hs^ ht _^ hz^ h..## ###.... .##...##.....  ...........#  #### #.........# ####.... #...# ##..# #.#.....# ....# #)#####..#^ hcs..# ###)## .##.### #.(.@## ##.(.# ###.##).# # ###.# #...###÷##.. ^ hk# #.####..##..........Y # #.##∩#.###.##......## #####..#'###...##...[..# #....<.......#####....#.#########...?# .....#.# #.##..# #..###^ h܏o .##...##..... ..........# #### ## ####.... #...# .##..# #.....# ....# )#####..####)## ##.###^ hN.(..## ###.(.# ###.##@.# ###...###÷##.. #.####..##..........Y....#.#^ h##..### #...... ..# #.# ..#^ h_664.2 (119.0)5.2 (120^ h^ h  Things that are here: _a +2 vampiric dagger; a +0 robe; a yak skeleton_ h _ h _ hx _ h( l= __ hM _ h Z  Items here: ÷÷÷÷._ h= _ h  __ h _ h _ h@ _ hu _ h6 _ h _ h _ hE _ h _ h _ h! _ h*" _ hg$ _ h' _ h^* _ h* _ h - _ h/ _ h-2 ,_ h3 _ h5 _ hH8 _ h8 _ h9 _ h; _ h> ,_ hm? _ h4A _ h(C ,_ hD _ hK _ hM _ h#N _ hO _ hWQ _ hES _ hrS _ hT _ hW _ hY _ hY _ hZ _ h\ _ h^ ,_ h_ _ hzb _ he ,_ hke _ hf _ h0h _ h`h _ hh _ h j _ h6k _ hdk _ hl _ h p _ hq ,_ h;r _ hWs _ hu ,_ hyu _ hv _ hx _ h8x _ h,y _ h _ h̋  # #  #. ..  #.##.######### ### ............# ###..#.....#  #..## ###..........# ##..##.............##. ...........# #.#@....#.820.0).........# #..####>..# #...## ##....#.# #  #.#.....#####.#.# #)#####..# ##...####  ###)## #.###..#......  #.(..## #........#####  ###.##).#######....####  #...###÷##............._ hU _ hϒ ,6.2 (21_ hј _ h ; _Found a stone staircase leading down.a hKY3a hZa h^a hk_a hcBa hJda hda hea hla ho,a hJpa hra hta hta h va hwa hyya hya h5za h{a h},a h}a hCa h,a ha hևa ha ha ha hЌa hb,a hea hpa ha ha ha hda ha h!a ha hͪa h,a ha h`a h,a ha ha h a h6a h8a ha ha hea hIa ha ha ha ha ha ha hka ha ha ha ha h'a h(a hWa ha ha hya ha h!a ha h a h,a ha h4a h,a h a ha h%a hPa hNa hKa ha ha h&a hn"a h%,a h'a h)a h,,a h /a h6a h9a h9a h>a h>a h\A,a hBa h-Ea hGa h*Ga hHa hPa hRa h Sa hjTa hUa hV,a h:Wa hXa h$Za hPZa hbna hca h f,a h(ga h6j,a hQka huN _You now have 156 gold pieces (gained 13).a hv3a hCwa h]za hE},a ha ha hń,a h}a ha hd,a hАa ha h/a hpa ha hʢa ha h&a ha hڥa h,a hva hUa hma ha ha h\a h+,a ha ha h,a ha ha hмa ha hEa hYa h.######...y #....##.....#..#..#####........ ##.##...##. ......... #......... a he######......... #######........ .....#.........####.......####..........##..####### #.#.a h9...#.@..## #)## .....#....# ###)## a h................##.### #.(..# ...............###.(.# ###.##). a h...............# ###.# #...###÷ ........<......# #.####..##.... y   killer bee (asleep) a h+[...............# #.##∩#.###.##. .....##<.......#####..#'###...##. ########.......#....<.......#####a hj} 732.2 (46  A killer bee comes into view.a h .The killer bee buzzes angrily.a hX5==3.2 (47a h2a h 7 _The killer bee moves out of view.b h^3b hs`b hdb hl[yyy.b hl ####... #....##  ....... #..#..####b hlI .y#.##...##b hm" b h'mf. #........ #######. #######....... b hIm#.....###.......####........@##..####### #.b hjm......#....## #)b hmt......#....# ###)........##.### #.(.b hm....###.(.# ###.##)b hm........# ###.# #...### yyyy 4 killer bees (3 wandering)<......# #.####..##...b hn b hr ...........# #.##∩#.###.##.....##<.#####..#'###...##b hMv{ 0.0)  3 killer bees come into view.b h{wb h"xb hxb hzF  The killer bee buzzes angrily. x2b h{b h|b h|b h}b hŅ  D...yyy.yD   acid dragon (wandering)b hyyyy 4 killer bees  An acid dragon comes into view. A killer bee comes into view.b h+4.2 (1b h b h7 _The killer bee moves out of view.f h<<.D...y.######....... #........yy. #..#..#####........ ##.##...##.... ......... ######.y ###### .....#.####.......#### f h .........####### #.#.....#.@..## #)#.....#....# ###)#.......##.### #.(........###.(.# ###.##)f h2...# ###.# #...###÷<......# #.####..##.... yy 2 killer bees......# #.##∩#.###.##.f h##<.......#####..#'###...##. ########.#....<.......###f hf hf h2f hf hf hf hf h.D..y.yf hD   acid dragon (wandering)yy 2 killer beesf h/--5f hjf h g h(0.....y. ###### .D..... #....## ....... #..#..#........ ##.##...##.g h0g......y.. #... #######.#.####.......####...#y##..####### #.#.g h 1#..@.## #)##....# ###)## ....##.### #.(..#.....###.(.# ###.##).#g h+1q# ###.# #...###÷#<......# #.####..##.yy 2 killer beesg hp1..# #.##∩#.###.##..g h1##<.......#####..#'###...##..#....<.#####.g h1g h4,g h]7N  The killer bee attacks as it pursues you!g h,8g hAv..y.yg hA51-g hAH=-6g hIg hyLr _The killer bee barely misses you. The killer bee stings you.i h #.....y. ###### #.D..... #....## .... #..#..#######.... ##.##...##  ......... #.. ####......... #######......#........y####.......####...##.##@.####### #.#...#.y..# #)####.#....# ###)## .....##.### #.(..#####.(.# ###.##).#......# ###.# #...###÷## y   killer bee<# #.####..##.............# #.##∩#.###.##. ...##<.#####..#'###...##.. h(9;49mi h$Nyy 2 killer beesi h}&7i hZi hC _The killer bee stings you but does no damage.i h@#. #......y. ###### #..D..... #....##  #..#..####### ##.##...##  . #... ###. #######......#y####@......####...###.##..####### #.#....#.yy.# #)######....# ###)## #....##.### #.(..#####.(.# ###.##).#......# ###.# #...###÷##<# #.####..##.......# #.##∩#.###.##.y.yyy 3 killer bees2- h39;49m8 _The killer bee barely misses you.j h,.#.#.#.....y. ###### #..D..... #....## #. #..#..#.. ##.##...##.. #.#. #.## #.y####.####...###y.# #.#.#..yy## #)#####.#....# ###)## #...##.### #.(..## ####.(.# ###.##).#.# ###.# #...###÷##.<......# #.####..##.# #.##∩#.###.##. yyy..y 4 killer bees  The killer bee stings you. x2  You are poisoned.23= h/10m--9Pois  _The killer bee poisons you!k hkInventory: 40/52 slots Hand Weapons (go to first with ))  O - a +0 eveningstar (weapon)a - a +0 trident  l - a +1 whip of drainingu - a +0 halberd  w - a +0 heavy dire flaily - a +0 glaive  z - a +0 scimitar  K - a +0 club Missiles (go to first with ()I - 5 atropa-tipped darts  L - a curare-tipped dart (quivered) Armour (go to first with [)  c - a +0 kite shield (worn)  A - +0 steam dragon scales (worn)  E - a +1 hat (worn)  F - a +0 cloak (worn)b - a +0 robe Jewellery (go to first with "=)  e - a +6 ring of strength (worn)  o - a +6 ring of dexterity (worn)r - a ring of poison resistance [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]l h   y - a +0 glaive  z - a +0 scimitar  Kclub Missiles (go to first with ()I - 5 atropa-tipped darts  L - a curare-tipped dart (quivered) Armour (go to first with [)  c - a +0 kite shield (worn)  A - +0 steam dragon scales (worn)  E - a +1 hat (worn)  F - a +0 cloak (worn)  b - a +0 robe Jewellery"=)e6 ring of strength (worn)  o - a +6 ring of dexterity  r - a ring of poison resistance  s - a +6 ring of dexterity  C - a ring of positive energy Wands /)  p - a wand of flame (12)  D - a wand of quicksilver (15)  G - a wandlymorph (15)23%l hϓ   E - a +1 hat (worn)  F - a +0 cloak (worn)H - a wand of warping (3)6n h~ r - a ring of poison resistance. A ring that protects its wearer from poison. You found it on level 4 of the Dungeon. Stash search prefixes: {inventory} {rPois} {jewellery} {resist poison} {poison resistance} Menu/colouring prefixes: identified jewellery _________________  Buttercup: “And to think, all that time it was your cup that was poisoned.”  Man in Black: “They were both poisoned. I spent the last few years building up an immunity to iocane powder.”  -_The Princess Bride_. 1987 (p)ut on, (d)rop, (=)adjust, or (i)nscribe.o h\  To do this, you must remove one of the following items: Jewellery (go to first with "=)  e - a +6 ring of strength (worn)  o - a +6 ring of dexterity (worn)q hȴq h5q hs#.. cryemore the Warrior#.# Oni of Okawaru *****......y.#######.. Health: 123/136 =====================---.D.....q h#....## ### Magic: 10/10 ========================.......#..#..#######.. AC: 8Str: 32........##.##...##..... EV: 8Int: 9q h.........#...........## SH: 7Dex: 8 ##......... #######.........## XL: 10 Next: 54% Place: Dungeon:9 q hS.#........y####y@.....####...#### Noise: =--------  Time: 9739.2 (0.0) ............##yy####### #.#..... O) +0 eveningstar ..........#.y..###)#####. Throw: dart (curare) ..........#....####)## ## Pois ............##.### #.(..## # q hJ...........###.(.# ###.##).#### yyyy 4 killer bees ...........# ###.# #...###÷##.. ....<......# #.####..##........ ...........# #.##∩#.###.##..... _The killer bee barely misses you.The killer bee stings you. x2  You are poisoned. _The killer bee poisons you!  You remove your +6 ring of dexterity.  You feel clumsy.q hD  The killer bee stings you. x2  q hYou are poisoned. _The killer bee poisons you!  You remove your +6 ring of dexterity.  You feel clumsy.  r - a ring of poison resistance (worn)q huQ  You feel sick. The killer bee stings you. x2q hXI..yq hmx16=-40.2 (1q h$q hz _The killer bee barely misses you. You block the killer bee's attack.q hf O#.#.#.....y. ###### #..D..... #....## ###.. #..#..#.. q h h##.##...##.. #.....# #. #.## # #.y####y.@....####...#q h ##yy# #.#.....##...y## q h z#)#####.#....# q h) ###)## ##.##.### #.(..## #.q h ###.(.# ###.##).#.# ###.# #...###÷##.<......# #.####..##.# #.##∩#.###.##.q h q h2 d  You feel sick.  The killer bee attacks as it pursues you!q hX q h yy...y 5 killer bees (1 wandering)q h }09=--1q h q h 3 _The killer bee stings you. x2r h`  The killer bee buzzes angrily.  You impale the killer bee!!  You kill the killer bee!r hG!u  Okawaru accepts your kill.r h!r h!r hA$r hg- ....y 4 killer bees  You feel sick. You block the killer bee's attack.r h07=--6==r h%12.8 (1.6r h9r hW;X _The killer bee closely misses you.r h- ,r h/ r h/ r hj0 r h9 ?y.r hW: K---4.4r hB r h F _You miss the killer bee. You feel sick. You block the killer bee's attack. x2s hftpuncture the killer bee!  The killer bee is almost dead.You feel sick.  You are no longer poisoned.  You block the killer bee's attack. The killer bee stings you.  You are poisoned.s hY5=-6.0s hHs hs _The killer bee poisons you! The killer bee barely misses you.t hЃH _The killer bee poisons you! The killer bee barely misses you.You closely miss the killer bee.The killer bee is almost dead.You feel very sick.  The killer bee stings you.  stings you but does no damage.t h98/136 =--7.6t ht h`8 _You block the killer bee's attack.t h a  You closely miss the killer bee. You headbutt the killer bee.  You kill the killer bee!  Okawaru accepts your kill. . 3  You feel sick. The killer bee barely misses you.7-7-9.2t hb t h C _The killer bee stings you but does no damage.u hNI  You closely miss the killer bee. You feel sick. The killer bee stings you.u h(Ja94=-50.8u hhQu hU _The killer bee closely misses you. The killer bee barely misses you.u h  You bludgeon the killer bee!!  You kill the killer bee!u hr u  Okawaru accepts your kill.You feel sick.u h= . 2  You are no longer poisoned.u h 3=-8=2.4u h u h [ _The killer bee closely misses you. x2v hYou are no longer poisoned. _The killer bee closely misses you. x2  You barely miss the killer bee. You headbutt the killer bee.  The killer bee is moderately wounded.The killer bee stings you but does no damage.  barely misses you. The killer bee stings you.v hqg87--4.0v hv h8 _You block the killer bee's attack.v h x  You miss the killer bee. You headbutt the killer bee.  The killer bee is heavily wounded.You block the killer bee's attack. The killer bee stings you!0--=v h 5.6v h2 v h 8 _You block the killer bee's attack.w h<You block the killer bee's attack. The killer bee stings you!barely miss the killer bee.  The killer bee barely misses you.  The killer bee stings you but does no damage.w hf1--7.2w hšw h8 _You block the killer bee's attack.w h,  You impale the killer bee!!  You kill the killer bee!w h%. w h= .   killer bee  Okawaru accepts your kill.w hA p74-60=8.8w hSH w hJ s _The killer bee stings you! The killer bee closely misses you.x h   You closely miss the killer bee. Your headbutt misses the killer bee.x hulYou block the killer bee's attack.  The killer bee stings you but does no damage.x h#5x h8--x h1 60.4x h7x hsX _The killer bee closely misses you.x hR  You bludgeon the killer bee!!  You kill the killer bee!x h g†x hS V6/1371==2.0x h_ x h P _Okawaru accepts your kill.y hbq  # #. .....y. ###### # .D..... #....## ### . #..#..# . ##.##...## . #..... ##. #.## .#y hq D.y####.@.....####....##..# #.#......#....## #)#####.#....# ###)## ##.##.### #.(..## #.###.(.# ###.##).y h,r [..# ###.# #...###÷##.<......# #.####..##.# #.##∩#.###.##y hz y hmz R7---30y h y h  Things that are here: _a killer bee corpse; a killer bee corpse; a killer bee corpsez hnz h@---4 z h _z hyz h z h z hW &5z hu z hn z hq: X86z hA z hCC z h<7z h#z h%{ hN]{ h]B98{ hf{ h6h{ hD<9{ h"J{ h0L{ hI 3{ hJ { hQ B{ hQ { hQ T80={ hR { h>U ,{ hV { hX { hGX D1={ hY { h[ ,{ h`\ { h^ { h<^ 92{ h._ { hHa { hma { h1b { h)d ,{ hd { hg 93{ hg { hh { h\j { hj { hsk { hm O4{ hqo { hs ,{ ht { hw ,{ hw { hz 95{ h?z { hz { h7} ,{ hV~ { h { h" #6{ h: 0={ h { h { h { hƒ { h# { h_ #7{ hx (={ hΆ { hE ,{ h { ho ,{ h_ { h { h 28{ h { h ,{ h { h# O9{ h { hw ,{ h> { h :90{ h- { h { h ,{ h { h՞ ,{ h { h { hC 91{ h { hE { hg { h' { h< i2={ h { h= ,{ h { h { h { h { h { hƯ 53={ h { h { hH { hj { h, { h O4{ he { hͷ { h { h { h { h 95{ h { h { h { hؾ { h# ,{ h { hi { h 96{ h? { h4 ,{ h { h { h { h 27{ h { he ,{ hl { h< { hb N98={ hD { h ,{ h { h ,{ h { h { h A9={ h { h { h ,{ h { h { h +100/137{ h { hc ,{ h* { h ,{ h { h { h %1{ h { h` ,{ hW { hJ { hk %2{ hE { h] ,{ hx { h= { hb 53={ hy { hq { h { h { h { h ,{ h { h$ { hG #4{ h^ 2={ hp { hM ,{ h! { h ;5{ h { hf ,{ h5 { h0 { hZ { h^ { h1 { ha 6{ h' { h  { hB { h { he { h %7{ h { h { h { h { hb ;8{ h! { h { hF { h { h ,{ hd { h { h #9{ h (={ h! { hK# { h# { hx$ { h% { h9& $10{ hY& 2={ hZ' { h( { h( { h) { h+ { h, %1{ h'- { h. ,{ h/ { h61 ,{ h2 { h3 ;2{ h5 { hF: ,{ h: { hj< { h< %3{ hQ= { h? B{ htA ,{ hB { hC { hC %4{ hD { hlF ,{ haG { hH a5={ hI { hNK ,{ hK { hM { h N N6={ hN { hP ,{ hQ { hR ,{ hS { hAU { hfU %7{ h"V { hkX ,{ hNY { h[ { hE[ %8{ h[ { h] ,{ hv^ { h<` { ha` %9{ ha { h2c ,{ hc { he ,{ hf { hh { hh L20={ hm X{ h7n { hn ?1={ hn { hSo { h=q ,{ hq { hs { hs { htt { hu { h v %2{ hv { hy { hy { hz { h| { h| %3{ h} { h ,{ h { h { h؂ %4{ h { h { hޅ { h { h6 { h[ { h* { h { h̋ 5{ hu { h/ { hZ { h { hr { h K6={ h| { hB ,{ h { h ,{ h# { hę { h N7={ h { h { hۜ { h { h̟ ;8{ h { h ,{ hգ { hG { hy %9{ hd { h\ ,{ h8 { hA ,{ h { hذ <30{ h { hɳ { h ,{ h_ { h { hI { h,Q 89122.0)DD   acid dragon (wandering){ hQ { hV { hX M _An acid dragon is nearby!{ hX } h*R{#.#.#.....y. ###### #..D..... #....## ###.. #..#..#.. ##.##...##.. #.....# #. #.## # #.y####.†@....####...###..# #.#.....##....## #)#####.#....# ###)## ##.D.##.### #.(..## #.###.(.# ###.##).#} hR;.# ###.# #...###÷##.<......# #.####..##.# #.##∩#.###.##.} hW} h^o.DD} h4_B1==2.0)} hf} hh, _The acid dragon roars!} hx a#.#.##......y. ###### #..D..... #....## ###.. #..#..#.. ##.##...##. . #.....###. . #.## #. .y####.†.@...####...###..# #.#.....#} hy #....## #)#####..##....# ###)## ##.#D##.### #.(..## #.###.(.# ###.##).## ###.# #...###÷##.... <......# #.####..##. # #.##∩#.###.##......# } h\ } h /--3} h } hl  h #....##.##.#.....y. ###### #..D..... #....## ###..# h . #..#..#######. . ##.##...##.  h> #....###.# #. h_ ## #.y####.†..@..####...######. h ##..# #.#.....##....##  h #)#####..# #....# ###)## ##.# h _D##.### #.(..## #.###.(.# ###.##).## ###.# #...###÷##. . h2 <......# #.####..##.# #.##∩#.###.##......# h  hp H2=-- h 4 h-  h  h:R#....# #.##.# .....y. ###### #. .D..... #....## ###..#. . #..#..#######. ##.##...##. #...###.#. h #.## #..#y####.†...@.####...######.##..# #.#.....##....##  hs#)#####..# ##....#  h###)## ##.#D##.### #.(..## #. h###.(.# ###.##).#.# ###.# #...###÷##.  h4<......# #.####..##.# #.##∩#.###.##......# hY h&5 h  h h ###### #....#  #.##.### ....y. ###### #...... D..... #....## ###..# hڑ t #..#..####### ##.##...##......... #.. h #.#.. #######@........## #..##y####.†.....####...######....##..####### #.#.....#####....# #)#####..# #....# ###)## ##.###D##.### #.(..## #....###.(.# ###.##).#######  h ......# ###.# #...###÷### #.####..##....... h  h DD   acid dragon h &6 h9  h3  h ###### #....#  #.##.## .....y. ###### #.... .D..... #....## ###..#. #..#..#######.##.##...##........ ..###.#... #######.........## #..#y####.†.....####...######.....##.D####### #.#.....##.#....## #)#####..# ##....# ###)## ##.### h.D##.### #.(..## #.... .###.(.# ###.##).#######. .# ###.# #...###÷##  h93 h;=7 h h hR8 h h`  ha .49 hqh  hm  hO hrO(900 hAX hX hlY1 h%= #######....# #.##.### ....y.#######....... D.....  h= #....## ###..# ...... #..#..#######...... ##.##...##.... #...........###.# ######## #..##y####.†...D.####...######... h= .##..####### #.#.....######....## #)#####..#  h > #....# ###)## ##.###. hF> D##.### #.(..## #..... D   acid dragon###.(.# ###.##).#######.. hr> # ###.# #...###÷##....... h> # #.####..##....... hI R  The acid dragon bites you but does no damage. hJ -3= h?J 2 hS  hU 0 _The acid dragon claws you. h _The acid dragon claws you.  You barely miss the acid dragon. You headbutt the acid dragon.  is lightly wounded.   but does no damage.  The acid dragon bites you.3.6 (1.6 _The acid dragon claws you but does no damage. h  (catching breath)You sock the acid dragon!  The acid dragon is heavily wounded. hZ ***The acid dragon spits acid at you. h7s..@ h7I======5.2 hn? hAT _The splash of acid misses you. hC. (catching breath)The acid dragon spits acid at you.The splash of acid misses you. h.hit the acid dragon.  The acid dragon is severely wounded.The acid dragon bites you!  The acid dragon claws you but does no damage. h\5q  The acid dragon spits acid at you. h\= ha[07-----6.8 h h?3 _The splash of acid hits you!! h  You bludgeon the acid dragon!!  You kill the acid dragon! hF f. h9/139-----4==----8.4 h[ h  hKB_Okawaru accepts your kill. hd #....# #.##.## .....y.###### #...... .D..... #....## ###..# ....... #..#..#######..... ##.##...##... #...........###.#. ####### #..#y####.†...@.####...######.....##..####### #.#.....#####....## #)#####..# .#....###)## ##.#..D##.### #.(..## #....###.(.# ###.##).#######.# ###.# #...###÷##.... <......# #.####..##......# #.##∩#.###.##### hn hob10------90 hbu hWw h 3 h  hm , hU , h-  hl  h  h D1= h  h , h  h  hR U2= h  h~ , h- 3 h  h, 4 h~  h7 , hS  h  h 5 h  h , hd  h6  h D6= hm  h , h  hZ , h  h'" k7= h#  h& , h(  h)+  hm+ %8 h,  h/ , h2  hN5  h5 %9 h8  h= , h7@  hZC  h~C  hnE  hH <20 h K  hN , hkT  hW  hW %1 hmY  h\ , h^  h` K2= hZ`  hb  hd , hBf  hh , hj  h'o  hlo N3= hr  ht , h w  h{z  hz 4 h|  h  hҀ  h  h ;5 h  h֍ , h  h֒  h>  h`  hV ;6 hC  h , h  h  h% %7 h*  h  h(  h  hŤ  h 58= h  h  h  h  h  h , hͭ  h/  hX #9 h| 2= h  h  h  hɸ  h_ <30 h  hп  h  h Q1 ho  hV  h  h4  hq  h %2 h  hM , h  h , h  h#  ht %3 h  hy , h  h  h D4= h  hP  h~  h  h  h U5= h  h# , hz  hC , h- Q6 h  hu , h  h ;7 h  h} , h  h  h %8 h  hb , h1  h" , h#  h' w9= hU %= hU  h|Z X hZ  h\ , h\  h_  h4a , hd  hh  hj , hk  ho  hq , hs  h!v  hvx  hx  hy  h  h , h  h  h , h  h  h , h  h  hU  h  hƗ  h  hx , h  h՞  h. , hH  hT  hH , hԧ  h  h  h-  hb  hF  hѰ  h  h  h  h"  h`  h  hO  h  hN  h|  h1  hl , h  h  hT  h}  h  h  h  h  h  h  h , h  h  h  h  h  h  h , h  hV  h  h  h'  h  h9  hZ  h  hK  h , hn  hm  h , h  h  h , hm  h  h5 , hE  h  hc , h|  h  h7  h\  h(  h{  hQ B h  h  h;  h}  h  h , h  h   h4  hX  h  h  h , hU  h  h  h  hV  h , h`  h N _You now have 170 gold pieces (gained 14). h 3 hW  hp$ n h$ , h%  h&  h( , hL(  h)  h*  h*  h'+  h,  h- , hS-  h.  h 0 , hV0  hP2  h4 , hJ5  h57  h8  h8  h9  hF<  h > B h@  hA , hMC  h~E  h?G  hfG  hI  hK  hM , h:O  hQ  h9X , hY  hb   ####...#.###  ##....###..#    #..#### #    #.## ###    ####.#    ###....#####...    h*c #...###......#   .#.....######   #.....@..##### --  hYc   #........#   #........#  hc   #."......#   ##########     hc e You pick up a book of the Earth and begin reading... hi 410038.4 (129.0) hj -9.4 (130 hn  hp  You add the spells Leda's Liquefaction, Lee's Rapid Deconstruction and _Permafrost Eruption to your library. h ....###..   #..#### #..   #.## ##  h ####.  ###....#####...   #...###......#  ######.#.....######   h #........#####   #....@...#   #.#  #."......#  ##########      h  h 240.0) h h> h   #..#### #.  #.## # ####.  ###....#####...  #...###......# ######.#.....######  #........#####   #.#   #.#  #."......#  ##########    hA ,    h%  h& &1 h)  h*  hyb  #.##  ####.  ###....#####...  #...###......# ######.#.....######  #........#####  h9z  #.#   #.#  #."@.....#  ##########   hmz&     hz%   h/ h&2 h h h'  hM  h  hע  h'  #.##  ####.#  ###....#####  #...###......#  ######.#.....######  #.#####  #.#  #.#  #..#  #        h hq&3 h% hU h+4.4 (2 h h_6 _N - an amulet of guardian spirit h hInventory: 41/52 slots Hand Weapons (go to first with ))  O - a +0 eveningstar (weapon)a - a +0 trident  l - a +1 whip of drainingu - a +0 halberd  w - a +0 heavy dire flaily - a +0 glaive  z - a +0 scimitar  K - a +0 club Missiles (go to first with ()I - 5 atropa-tipped darts  L - a curare-tipped dart (quivered) Armour (go to first with [)  c - a +0 kite shield (worn)  A - +0 steam dragon scales (worn)  E - a +1 hat (worn)  F - a +0 cloak (worn)b - a +0 robe Jewellery (go to first with "=)  e - a +6 ring of strength (worn)  r - a ring of poison resistance (worn)o - a +6 ring of dexterity [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top] h7  y - a +0 glaive  z - a +0 scimitar  K - a +0 club Missiles (go to first with ()I - 5 atropa-tipped darts  L - a curare-tipped dart (quivered) Armour (go to first with [)  c - a +0 kite shield (worn)  A - +0 steam dragon scales (worn)  E - a +1 hat (worn)  F - a +0 cloak (worn)  b - a +0 robe Jewellery"=)e6 ring of strength (worn)  r - a ring of poison resistance (worn)  o - a +6 ring of dexterity  s - a +6 ring of dexterity  C - a ring of positive energy  N - an amulet of guardian spirit Wands (go to first with /)  p - a wand of flame (12)  D - a wand of quicksilver (15)22% ho} K - a +0 club  I - 5 atropa-tipped dartsG - a wand of polymorph (15)  H - a wand of warping (3)9 h| b - a +0 robe Scrolls (go to first with ?)f - a scroll of amnesia  h - a scroll of immolation  i - 3 scrolls of teleportation44 h b - a +0 robe  r - a ring of poison resistance (worn)  j - 2 scrolls of fog  t - a scroll of torment51 h  r - a ring of poison resistance (worn)  o - a +6 ring of dexterity  v - a scroll of vulnerability h85 h\  N - an amulet of guardian spirit. An amulet containing a protective spirit which will cause any damage taken to bedivided between the wearer's reserves of health and magic. You found it on level 9 of the Dungeon. Stash search prefixes: {inventory} {Spirit} {jewellery} Menu/colouring prefixes: identified jewellery _________________  hC] “Gringoire put out his hand for the little bag, but she drew back. ‘Do not  touch it! It is an amulet, and either you will do mischief to the charm, or it  will hurt you.’”  -Victor Marie Hugo, _Notre Dame de Paris_, Book II, chapter VII “A Wedding Night”. 1831. (p)ut on, (d)rop, (=)adjust, or (i)nscribe. h #.##cryemore the Warrior ####.#Oni of Okawaru *****. ###....#####.. Health: 139/139 ======================== #...###......# Magic: 10/10 ======================== ######.#.....###### AC: 8Str: 32 #........#####EV: 8Int: 9 #........#SH: 7Dex: 8 #........#XL: 10 Next: 64% Place: Dungeon:9 #.@......#Noise: ---------  Time: 10044.4 (0.0) ##########O) +0 eveningstar Throw: dart (curare) _Okawaru accepts your kill. _You h now have 170 gold pieces (gained 14).  You pick up a book of the Earth and begin reading...  You add the spells Leda's Liquefaction, Lee's Rapid Deconstruction and _Permafrost Eruption to your library. _N - an amulet of guardian spirit h׳ hB h hjYou now have 170 gold pieces (gained 14).  You pick up a book of the Earth and begin reading...add the spells Leda's Liquefaction, Lee's Rapid Deconstruction and _Permafrost Eruption to your library. _N - an amulet of guardian spirit  You start putting on your amulet. hI+5.4 (1 h h h+6.4 (2 h hA7.4 (3 h h h+8.4 (4 h hA9.4 (5 hb h _You continue putting on your amulet of guardian spirit. x5  You finish putting on your amulet of guardian spirit.  You feel your power drawn to a protective spirit. h h] _N - an amulet of guardian spirit (worn) h% h0Inventory: 41/52 slots Hand Weapons (go to first with ))  O - a +0 eveningstar (weapon)a - a +0 trident  l - a +1 whip of drainingu - a +0 halberd  w - a +0 heavy dire flaily - a +0 glaive  z - a +0 scimitar  K - a +0 club Missiles (go to first with ()I - 5 atropa-tipped darts  L - a curare-tipped dart (quivered) Armour (go to first with [)  c - a +0 kite shield (worn)  A - +0 steam dragon scales (worn)  E - a +1 hat (worn)  F - a +0 cloak (worn)b - a +0 robe Jewellery (go to first with "=)  e - a +6 ring of strength (worn)  r - a ring of poison resistance (worn)  N - an amulet of guardian spirit (worn) [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top] hp e  l - a +1 whip of draining  u - a +0 halberd  w - a +0 heavy dire flail  y - a +0 glaive  zscimitar  K - a +0 club Missiles (go to first with ()  I - 5 atropa-tipped darts  L - a curare-tipped dart (quivered) Armour [  c - a +0 kite shield (worn)  A - +0 steam dragon scales (worn)  h i E - a +1 hat (worn)Fcloak  b - a +0 robe Jewellery (go to first with "=)e6 ring of strength (worn)  r - a ring of poison resistance (worn)  h N - an amulet of guardian spirit (worn)  o - a +6 ring of dexterity  s - a +6 ring of dexterity  h  ) C - a ring of positive energy h( 811% hA Q  I - 5 atropa-tipped darts  hA  L - a curare-tipped dart (quivered) Wands (go to first with /)4 h.&4 L - a curare-tipped dart (quivered)  E - a +1 hat (worn)p - a wand of flame (12)  D - a wand of quicksilver (15)  G - a wand of polymorph (15)  H - a wand of warping (3) h&929 hG 7 E - a +1 hat (worn)  N - an amulet of guardian spirit (worn) Scrolls (go to first with ?)f - a scroll of amnesia  hG f h - a scroll of immolation40 h@*  N - an amulet of guardian spirit (worn)  o - a +6 ring of dexterity  i - 3 scrolls of teleportation4 h} o - a +6 ring of dexterity. A ring that increases the dexterity of its wearer. It affects your dexterity (+6). If you were wearing this ring: Your EV would increase by 0.6 (8.1 -> 8.7). Your SH would increase by 1.3 (7.2 -> 8.5). You found it on level 2 of the Dungeon. Stash search prefixes: {inventory} {Dex+6} {jewellery} Menu/colouring prefixes: identified jewellery _________________ “A ring of gold and a milk-white dove  Are goodly gifts for thee,  And a hempen rope for your own love  To hang upon a tree.”  -Oscar Wilde, “Chanson”. 1881. (p)ut on, (d)rop, (=)adjust, or (i)nscribe.! hInventory: 41/52 slots Armour (go to first with [)  c - a +0 kite shield (worn)  A - +0 steam dragon scales (worn)  E - a +1 hat (worn)  F - a +0 cloak (worn)  b - a +0 robe Jewellery (go to first with "=)  e - a +6 ring of strength (worn) ! hEe r - a ring of poison resistance (worn)  N - an amulet of guardian spirit (worn)  o - a +6 ring of dexterity  s - a +6 ring of dexterity  C - a ring of positive energy Wands (go to first with /)! hhp - a wand of flame (12)  D - a wand of quicksilver (15)  G - a wand of polymorph (15) ! h H - a wand of warping (3) Scrolls (go to first with ?)  f - a scroll of amnesia ! h} h - a scroll of immolation  i - 3 scrolls of teleportation ! h[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[44%]" h" h" h #.##cryemore the Warrior ####.#Oni of Okawaru *****. ###....#####.. Health: 139/139 ======================== #...###......# Magic: 10/10 ======================== ######.#.....###### AC: 8Str: 32 " h:{#........#####EV: 8Int: 9 #........#SH: 7Dex: 8 #........#XL: 10 Next: 64% Place: Dungeon:9 #.@......#Noise: ---------  Time: 10049.4 (0.0) ##########O) +0 eveningstar " hekThrow: dart (curare)" h" h- _N - an amulet of guardian spirit  You start putting on your amulet. _You continue putting on your amulet of guardian spirit. x5  You finish putting on your amulet of guardian spirit.  " hYou feel your power drawn to a protective spirit. _N - an amulet of guardian spirit (worn)" h&" hx" h" h* hr* hܲ* h_* h* h,* hP _* h* h* hB* h* hg,* h* h* h,* h* h* ha,* h[* hV* h,* h-* h* hZ,* h4* h#* hs,* h * h * h5,* h* h* h,* h* h* h.,* hC* h* hH,* h* h* h,* h* hT* h,* h4* hn* h~,* h8n* h* h[,* h* h* h,* h_* h* h,* hM* h* h$* h\* h* h* h* hE* h* h* hG* h* hA * h * hE ,* h * hZ * hl * h * h * h$ * h0 ,* h * h * hU B* hc * h' ,* h * h * hH ,* h * h4$ * h& * h& * hA( * h/* * h, ,* hy- * hF3 * h6 ,* h8 * h; * h> ,* h@ * hC * hF * h,G * hH * h`J * h*L ,* hL * hLQ * hS ,* hdX ,* hY ,* h[ * hg^ * h_ ,* ha * hth * hkj ,* hk * hm * hao * ho * hgp * h4r * hs * h:t * ht * hv * hz B* h?{ * h| * h} * h} * h3 * h{ .##.............#.#### ###.##......#####.# #...##...[..# .# * h S..#####.....# .# ...?###.....# .##..###..### .# #.# #..# ## #.###..######### ####............@.# 91.4 (42.0) * h ..##......#######.....# #.##.####.#* h8 ###..# #.##.# #.#(# * hb t.....# #.# #..######.# * h 6..........# #....####.# * h I####.# #..* h * h * h& %2.4 (43* h * hD - _Found 6 poisoned darts.+ h 3+ h~+ h+ h+ h+ h5,+ h+ h+ h+ h+ h+ hB+ h + h+ hk!,+ h"+ h$+ h%,+ h&+ h`(+ h)+ h)+ h++ hI.+ h/+ h/+ h0+ h'3+ h:##.....# .# .....# .## ##..### ..# # #..# #.# ###..#########.# .............#.###....#######.....###.# ####..#  #.# ##@# + h`:w# #.# #...# ###.# ##..# .....# ...# + h::####.# .#.# #.. .#..yy 2 killer bees (asleep) # #.# .# .. . .y .y. ..+ hF2 9.4 (7.0)  2 killer bees come into view.Found a sack of spiders.  The killer bee buzzes angrily. x2+ hF+ huH+ hH+ h{P yyyyy 4 killer bees (3 wandering)+ hPyy .yA killer bee comes into view. x2+ hUQ6==100.4 (8+ hX+ h*k _The killer bee moves out of view.  A killer bee comes into view. _You see here 6 poisoned darts., h .# .## ..# # #..# #.#####.#..#.###.....# ####..# # #.# ##@# # #.# #...# , h[  ##..#  ...#  .#.# # #.. .#y. # #.# .# .. .yy .y. , h, hrj .# .## ..# #..# #.#####.#..#.###.....# ####..# #.# ##@# #.# #...#  ##..#  ...# .#.# #.. .#y.  #.# .# ..yy .y., h2k, hu, h xd _There are monsters nearby!. h |[..# .##.....# .# ...# .## .###..### ..# .# #..# #.# .###..#########.# .........#.### ......#######.....# .####.# ####@.# .# #.##(# .# #.# #...# #####.### ......# ...# .####.# .#.#   killer bee .# #.. .#y# #.# .# .yy .y.. h . h . h . hQ . h zyy 2 killer bees.y. h 4--1.4 (1. h\ . hU 7 _The killer bee moves out of view./ hy .##......#####.# .##...[..# .##.....# .# ?###.....# .##.###..### ..# #.# #..# #.# #.###..#########.# #..............#.### #......#######..@..# #.####.# ####..# #.# #.##(# ..# #.# #...# ######.###.......# .y.#.####.# .#.# #.# #.. .#.y  .# #.# .# ./ h / h / h / hr! / h|& Ay./ h& A--2/ h* / h\, 0 h......#.####...#####. .##...[.# #.# ?###.....# ..###..### . #..# ###..#########.# ........#@###.....#######...######.. ###(# ..# .y.# ########..# .....y.# ..####.#.#.# #...0 h0 h0 h0 h0 h0 hByy 3 killer bees (1 wandering).y0 h&30 h 0 hQ ] _A killer bee comes into view.0 h###÷##...... .......#.####...##### .##...[#.# ##.# ?###.....# ..# ..###..### . #..# ###..#########@# ........#.###.....#######.....#######y.# ###(# ..# .y. 2 killer bees ########..#.......# ..####.#y#.#0 hh0 h#0 hw0 h0 h)by.y.0 h&40 h0 h1 hE:  You bludgeon the killer bee!!  You kill the killer bee!1 h9=1 hm=1 h >1 h0>1 h}>1 h:A_  Okawaru accepts your kill.1 hH.y(1 wandering)y.1 hL4-9/10 ---6===6.0 (1.61 hWF _The killer bee stings you.1 h  The killer bee buzzes angrily.  You hit the killer bee.  The killer bee is moderately wounded.1 hğ 1 hX 1 h J  You block the killer bee's attack. x21 h 1 h  yyy 3 killer bees (1 wandering)  The killer bee stings you but does no damage.  The killer bee stings you.  You are poisoned.1 h+ #11 h =---7.6Pois 1 hΰ 1 h 1 _The killer bee poisons you!2 hW  The killer bee buzzes angrily.  You hit the killer bee but do no damage.The killer bee is moderately wounded.2 hX2 hZb  You feel very sick.2 h$[2 h[2 h\R  The killer bee stings you but does no damage.2 h?]2 hp]2 heVyy.2 h'e2 hHe_24=---2 he!9.22 hKj2 hrlS _The killer bee stings you. You block the killer bee's attack.2 h9  You miss the killer bee. Your headbutt misses the killer bee.The killer bee is moderately wounded.2 hn;,2 h<u  You feel sick. The killer bee barely misses you.2 h;=2 h?>2 hnEy(y 4 killer bees (1 wandering)y2 h#F_3--10.82 hL2 hO8 _You block the killer bee's attack.3 h{  You miss the killer bee.The killer bee buzzes angrily.3 h3 hD3 h!x  Your headbutt misses the killer bee. You feel sick.3 h!3 hm)Vyy.3 h)L---=2.43 h23 h5[ _The killer bee closely misses you. x24 h  You closely miss the killer bee. You feel sick.  You are no longer poisoned.4 h4 h4 h:4 h}4 h (yy(1 wandering)  The killer bee stings you but does no damage. x34 h2=10/10===-4.04 h4 hX _The killer bee closely misses you.4 hs\The killer bee stings you but does no damage. x3barely miss the killer bee.  The killer bee buzzes angrily..  You are poisoned.  The killer bee poisons you! y.y  The killer bee stings you but does no damage.1=-==5.6Pois  _The killer bee closely misses you.5 hd_The killer bee closely misses you.You barely miss the killer bee.You feel very sick.re more poisoned.The killer bee stings you.5 h07==-----7.25 hK5 h;8 _You block the killer bee's attack.5 hqo  You closely miss the killer bee.You feel very sick.The killer bee stings you.5 hp 2==-----8.85 ht 5 hx F _The killer bee stings you but does no damage. x26 hG  You closely miss the killer bee. Your headbutt misses the killer bee.You feel very sick.6 hdH98/139 --===20.46 hP6 hQ 6 hQ8_The killer bee stings you but does no damage. x37 hv _ but does no damage. x3  You closely miss the killer bee. Your headbutt misses the killer bee.You feel very sick.  You block the killer bee's attack. The killer bee barely misses you.  7 h&=6-7 hN!2.07 hb7 hB8 _You block the killer bee's attack.8 hu   You closely miss the killer bee. You feel sick.  The killer bee stings you but does no damage.  The killer bee stings you.8 h D43.68 h28 h C _The killer bee stings you but does no damage.8 h  You sock the killer bee!  The killer bee is severely wounded.2=-=5.28 h8 hJ _You feel sick. You block the killer bee's attack. x39 h  You puncture the killer bee!  You kill the killer bee!9 hd_  Okawaru accepts your kill.9 h9 h9 hE9 hf3  You feel sick.9 hR  The killer bee stings you but does no damage.9 hٮR-7-6.89 h(9 hX _The killer bee closely misses you.9 h fThe killer bee stings you but does no damage. _The killer bee closely misses you.You barely miss the killer bee. You headbutt the killer bee.  The killer bee is lightly wounded.  You feel sick.  You are no longer poisoned.9 h 9 h 9 h { . 3  The killer bee stings you. You block the killer bee's attack.9 h y84--8.49 h^ 9 h 0 _The killer bee stings you.: hG  You bludgeon the killer bee!!  You kill the killer bee!: hI: hI,: hL_  Okawaru accepts your kill.: hU: hXW-8=9.9 (1.5: h_: hKcF _The killer bee stings you but does no damage. x2: h 2Okawaru accepts your kill. but does no damage. x2hit the killer bee.  The killer bee is moderately wounded.You block the killer bee's attack. The killer bee stings you.  : h( 6-31.5 (1.6: hj# : h% 8 _You block the killer bee's attack.; hk7  You barely miss the killer bee. Your headbutt misses the killer bee.The killer bee is lightly wounded.  The killer bee stings you. The killer bee closely misses you.; hlB-3.1; h[r; heuW _The killer bee barely misses you.; hB  You barely miss the killer bee.The killer bee is lightly wounded.; h ^0-4.7; h ; h v _The killer bee stings you. x2; The killer bee barely misses you.< hc  You closely miss the killer bee. You headbutt the killer bee.  The killer bee is heavily wounded.The killer bee barely misses you. You block the killer bee's attack.76-9/10 ---6.3< h< hA0 _The killer bee stings you.< h   You barely miss the killer bee.The killer bee is heavily wounded.The killer bee stings you! The killer bee barely misses you.< hy ^0-7.9< h < h C _The killer bee stings you but does no damage.= h  You bludgeon the killer bee!!  You kill the killer bee!= h> = hQ% . 2  Okawaru accepts your kill.You block the killer bee's attack. The killer bee stings you.= h9) 67--8-----70=9.5= h0 = h3 C _The killer bee stings you but does no damage.> hǪ (  You closely miss the killer bee. The killer bee stings you.  You are poisoned.The killer bee poisons you! The killer bee closely misses you.> h 2=--7------41.1Pois > h > h` 8 _You block the killer bee's attack.? h  You barely miss the killer bee. Your headbutt misses the killer bee.You feel sick. The killer bee stings you!  The killer bee stings you but does no damage.? hW55=--6------2.7? h? hQW _The killer bee barely misses you.? h&  You miss the killer bee. You feel sick.  The killer bee stings you but does no damage.1=----4.3? hX? hD ? hl_The killer bee stings you. The killer bee barely misses you.@ h 1The killer bee stings you but does no damage. _. The killer bee barely misses you.  You closely miss the killer bee. You feel sick.  The killer bee stings you but does no damage.  You block the killer bee's attack. The killer bee stings you.  You are more poisoned.46=--5.9@ h @ h 1 _The killer bee poisons you!A hwmpoisons you!barely miss the killer bee.  You headbutt the killer bee, but do no damage.You feel very sick.  The killer bee barely misses you.  stings you but does no damage.A h>xT3-7.5A hDA hS _You block the killer bee's attack. The killer bee stings you.B h' ÷#.#####.#[..# #.# #.# ? ..## ..# #..# #.##@##y### .y..#  ####..#  #.# ##(#  #.# #...#  ##..#  ...#  .#.# You miss the killer bee.You feel very sick.B h÷#.#####.#[..# #.# #.# ? ..## ..# #..# #.##@##y### .y..#  ####..#  #.# ##(# #.# #...#  ##.. ... B h| ÷#.#####.#B hߕN[..# #.# #.# ? ..## ..# #..# #.##@##y### B hu.y..#  ####..# B h  #.# ##(#  #.# #...#  ##..# B h<T ...#  .#.# B hXaThe killer bee stings you.  * * * LOW HITPOINT WARNING * * *B hėB hn÷#.#####.#[..# #.# #.# ? ..## ..# #..# #.##@##y### .y..#  ####..# B hn #.# ##(# #.# #...#  ##.. ... B hz  The killer bee stings you.  * * * LOW HITPOINT WARNING * * *B h4{s34=--9.1B hÂB hEW _The killer bee barely misses you.C h  You miss the killer bee. You feel sick.  The killer bee stings you but does no damage.  The killer bee closely misses you.C hV3--50.7C h8C h۪C _The killer bee stings you but does no damage.D h~  ÷#.#####.#[..# #.# #.# ? ..## ..# #..# #.##@##y### .y..#  ####..#  #.# ##(#  #.# #...#  ##..#  ...#  .#.# You miss the killer bee. You feel sick. The killer bee completely misses you.D hE ÷#.#####.#[..# #.# #.# ? ..## ..# #..# #.##@##y### .y..#  ####..# D h  #.# ##(# #.# #...#  ##.. ... D hy  The killer bee stings you.  * * * LOW HITPOINT WARNING * * *D h x05--2.3D h D hQ C _The killer bee stings you but does no damage.E ho  You miss the killer bee. You feel sick.  You are no longer poisoned.You block the killer bee's attack.E h4 }=6==3.9E hd  E h @_The killer bee stings you but does no damage. x2F h  You hit the killer bee. You headbutt the killer bee!  You kill the killer bee!F h F h .   killer bee  Okawaru accepts your kill.F hm 015.5F hК F h" z _The killer bee barely misses you. You block the killer bee's attack.G h÷#.#####.#[..# #.# #.# ? ..## ..# #..# #.##@##y### ....#  ####..#  #.# ##(#  #.# #...#  ##..#  ...#  .#.# Okawaru accepts your kill. _The killer bee barely misses you. You block the killer bee's attack.  You miss the killer bee.  The killer bee is lightly wounded.  You block the killer bee's attack.  The killer bee stings you but does no damage.G h>~<÷#.#####.#[..# #.# #.# ? ..## ..# #..# #.##@##y### ....#  ####.. #.# ##(# #.# #...#  ##.. ... G hb  You block the killer bee's attack. The killer bee stings you!G h#25-5--7.1G hG hV _* * * LOW HITPOINT WARNING * * *H h4 ÷#.#####.#[..# #.# #.# ? ..## ..# #..# #.##@##y### ....#  ####..#  #.# ##(#  #.# #...#  ##..#  ...#  .#.# You closely miss the killer bee. Your headbutt misses the killer bee.The killer bee is lightly wounded.H h|,÷#.#####.#[..# #.# #.# ? ..## ..#H h #..# #.##@##y### ....#  ####.. #.# ##(# #.# #...#  ##.. ... H h ÷#.#####.#[..# #.# #.# ? ..## ..# #..# #.##@##y### ....#  ####..#  #.# ##(#  #.# #...#  ##..#  ...#  .#.# You block the killer bee's attack. The killer bee stings you!  * * * LOW HITPOINT WARNING * * *H h<÷#.#####.#[..# #.# #.# ? ..## ..# #..# #.##@##y### ....#  ####.. #.# ##(# #.# #...#  ##.. ... H h?  The killer bee stings you.H hY19--4-----8.7H hl _* * * LOW HITPOINT WARNING * * *I h** * * LOW HITPOINT WARNING * * *The killer bee stings you. _* * * LOW HITPOINT WARNING * * *You closely miss the killer bee. Your headbutt misses the killer bee.is lightly wounded.  You block the killer bee's attack. The killer bee barely misses you.I h)60.3I hI h[ _The killer bee completely misses you.I h ÷#.#####.#[..# #.# #.# ? ..## ..# #..# #.##@##y### ....#  ####..#  #.# ##(#  #.# #...#  ##..#  ...#  .#.# You closely miss the killer bee. You headbutt the killer bee.  The killer bee is moderately wounded.J hd}<÷#.#####.#[..# #.# #.# ? ..## ..# #..# #.##@##y### ....#  ####.. #.# ##(# #.# #...#  ##.. ... J h. ÷#.#####.#[..# #.# #.# ? ..## ..# #..# #.##@##y### ....#  ####..#  #.# ##(#  #.# #...#  ##..#  ...#  .#.# You block the killer bee's attack. The killer bee stings you!  * * * LOW HITPOINT WARNING * * *J h[/÷#.#####.#[..# #.# #.# ? ..## ..# #..# #.##@##y### J hy\ ....#  ####.. #.# ##(# #.# #...#  ##.. ... J h f?  The killer bee stings you.J hf0---2--------1.9J hKoJ hpV _* * * LOW HITPOINT WARNING * * *K h K h/Inventory: 41/52 slots Hand Weapons (go to first with ))  O - a +0 eveningstar (weapon)a - a +0 trident  l - a +1 whip of drainingu - a +0 halberd  w - a +0 heavy dire flaily - a +0 glaive  z - a +0 scimitar  K - a +0 club Missiles (go to first with ()I - 5 atropa-tipped darts  L - a curare-tipped dart (quivered) K hArmour (go to first with [)  c - a +0 kite shield (worn)  A - +0 steam dragon scales (worn)  E - a +1 hat (worn)  F - a +0 cloak (worn)b - a +0 robe Jewellery (go to first with "=)  e - a +6 ring of strength (worn)  r - a ring of poison resistance (worn)  N - an amulet of guardian spirit (worn) [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]M hp$  K - a +0 club Missiles (go to first with ()I - 5 atropa-tipped darts  L - a curare-tipped dart (quivered) Armour (go to first with [)  c - a +0 kite shield (worn)  A - +0 steam dragon scales (worn)  E - a +1 hat (worn)  F - a +0 cloak (worn)  b - a +0 robe Jewellery (go to first with "=)e - a +6 ring of strength (worn)  r - a ring of poison resistance (worn)  N - an amulet of guardian spirit (worn)  o - a +6 ring of dexterity  s - a +6 ring of dexterity  C - a ring of positive energy Wands (go to first with /)  p - a wand of flame (12)  D - a wand of quicksilver (15)  G - a wand of polymorph (15)  H - a wand of warping (3)29%M hE u L - a curare-tipped dart (quivered) Scrolls (go to first with ?)f - a scroll of amnesia  h - a scroll of immolation40M h5% A - +0 steam dragon scales (worn)  i - 3 scrolls of teleportation  j - 2 scrolls of fog  t - a scroll of torment51N h*4 j - 2 scrolls of fog  v - a scroll of vulnerability  J - 2 scrolls of fear  M - a scroll labelled NUONATSUNO Potions (go to first with !)  d - 2 fuming red potionsg - 3 potions of brilliance  k - 3 fizzy emerald potions  m - 3 lumpy coppery potions  n - 2 potions of curing  q - a fuming silvery potion  x - 2 lumpy black potions92N hY ^ j - 2 scrolls of fog  M - a scroll labelled NUONATSUNO Talismans (go to first with %)  B - the quill talisman of Pooj Sas {*Corrode Fly Str+2 SInv}N h[ botN h_ N h~  M - a scroll labelled NUONATSUNO  d - 2 fuming red potionsO h[ 9  d - 2 fuming red potions O h\ L m - 3 lumpy coppery potionsP h P h n - 2 potions of curing. A potion which restores a small amount of health, and cures poison and confusion. It is a very common potion. P hp Stash search prefixes: {inventory} {potion} Menu/colouring prefixes: identified emergency_item good_item potion _________________ “But if when you say ‘whiskey’ you mean the oil of conversation,  the philosophic wine, the ale that is consumed when good fellows  get together, that puts a song in their hearts and laughter on  their lips, and the warm glow of contentment in their eyes...  then certainly I am for it.”  -Noah S. Sweat, Jr. “If By Whiskey”. 1952 (q)uaff, qui(v)er, (d)rop, (=)adjust, or (i)nscribe.R hR h%R h,###÷##.............cryemore the Warrior .............#.####R h,kOni of Okawaru *****. .##......#####.#Health: 26/139 ====-------------------- .##...[..# #.#R h,~Magic: 2/10====-------------------- R h -z####.....# #.#AC: 8R h+-Str: 32 ?###.....# ..##EV: 8R hH-Int: 9 ..###..### ..#SH: 7R hi-bDex: 8 #.# #..#R h-#.#XL: 10 Next: 71% Place: Dungeon:9 R h-A#.###..#########@#R h-Noise: =--------  Time: 10161.9 (0.0) #..............#y###R h).O) +0 eveningstar #......#######.....#Throw: dart (curare) #.####.# ####..# #.# #.###(# R hK...# #.##...#y   killer bee R hl._######.###..# .......#R h.E...# ..####.#.#.#R h.* * * LOW HITPOINT WARNING * * *The killer bee stings you. _* * * LOW HITPOINT WARNING * * *R h/You take a swig of the potion and twirl your +0 eveningstar.  You miss the killer bee.The killer bee is lightly wounded.R h06÷#.#####.#[..# #.# #.# ?R h{6% ..## ..# #..# #.##@##y### ....# R h6 ####..#  #.# ##(#  #.# #...# R h6h ##..#  ...# R h67 .#.# R h M÷#.#####.#[..# #.#R h Z #.# ? ..## ..# #..# #.#R h #@##y### R h2 {....#  ####..R hT  #.# ##(#R hu  #.# #...#  ##..R h 6 ... R hW _You take a swig of the potion and twirl your +0 eveningstar.  You miss the killer bee.  The killer bee is lightly wounded.  You savour every drop. You feel better. The killer bee stings you.  R hC* * * LOW HITPOINT WARNING * * *R h )1-R hm$2.9 (1R h_R h8 _You block the killer bee's attack.S hO3* * * LOW HITPOINT WARNING * * * _You block the killer bee's attack.  You barely miss the killer bee.  The killer bee is lightly wounded.  The killer bee stings you but does no damage.  S hP-4.5 (1.6S hTS hVC _The killer bee stings you but does no damage.T ha ÷#.#####.#[..# #.# #.# ? ..## ..# #..# #.#T h#@##y### ....#  ####..#  #.# ##(#  #.# #...#  ##..#  ...# T h"? .#.# You miss the killer bee.T hC8The killer bee is lightly wounded.T hY÷#.#####.#[..# #.# #.# ? ..## ..# #..# #.#T hNZp#@##y### ....#  ####.. #.# ##(# #.# #...#  ##.. ...T hZ% T h%g  The killer bee stings you.  * * * LOW HITPOINT WARNING * * *The killer bee closely misses you. The killer bee barely misses you.T hgz18-1--6.1T h1oT hfq8 _You block the killer bee's attack.U hJ  You hit the killer bee. Your headbutt misses the killer bee.The killer bee is moderately wounded.The killer bee closely misses you. You block the killer bee's attack.U h !9U ho !7.7U h 'U h*C _The killer bee stings you but does no damage.U h  You completely miss the killer bee. Your headbutt misses the killer bee.The killer bee is moderately wounded.U h You block the killer bee's attack.2==9.3U h U h4 F _The killer bee stings you but does no damage. x2V h ÷#.#####.#[..# #.# #.# ? ..## ..# #..# #.##@##y### V hX....#  ####..#  #.# ##(#  #.# #...#  ##..#  ...#  .#.# You closely miss the killer bee.V hOThe killer bee is moderately wounded.V h÷#.#####.#[..# #.# #.# ? ..## ..# #..# #.##@##y### ....#  ####.. #.# ##(# #.# #...#  ##..V h1@ ... V hV  The killer bee stings you.  * * * LOW HITPOINT WARNING * * *The killer bee stings you but does no damage.V h  8V h3=1--70.9V hV h,8 _You block the killer bee's attack.W h}  You sock the killer bee!  You kill the killer bee!W hF†W hR92=2.5W hW hP _Okawaru accepts your kill.X h ......#.#### .#######.# [..# # ####...#.# ? ..## ..###..### .. #.# #..# ###..#########..............#@##########.....#####.# ####..#.#.# #.# #...#..X hɥX h65--30X hޫX h"  Things that are here: _a killer bee corpse; a killer bee corpseZ h@ 3Z hdA Z h5C Z hsG 20 _--Z hG Z hI ,Z hJ Z hL Z h=L Q12==Z hEM Z hO ,Z hO Z h[R M2Z h%W Z hXY ,Z hZ Z h[ Z h[ T3==Z h\ Z h^ ,Z hZ_ Z h` Z ha Z ha Z hc Z hc I4=Z hd Z hf Z hEf Z hf Z hh 5=3===Z hi Z hk ,Z hl Z h2o M6Z ho Z h q Z hGq Z hq Z hs Z hs ;===Z ht Z h5v Z hxv 77Z haw Z hx ,Z hy Z h{ M8Z h{ Z hA~ j4==Z hs~ Z h Z h I9=Z h Z hz ,Z hC Z h ,Z hp Z h Z hl g30===Z h Z h BZ h} Z hɌ 71Z he Z h ,Z hŏ Z h8 Z h^ 2Z h N5===Z h Z h ,Z h˔ Z h ,Z hv Z hϘ M3Z h Z hš Q===Z hp Z h M4Z h Z h6 ,Z h Z h1 u5=Z hT F6==6=7==Z h c8Z h ,Z hҴ Z h ,Z h Z h5 Z hb 9Z h G7==Z h. Z h 40Z h ,Z h 1===Z h 72Z h 2=Z h^ Z ha Z h Z h Z hy Z h e8===Z h Z hX 73Z h Z h ,Z h Z h M4Z h Z h Z h ;===Z hx Z h Z h !5Z h Z h Z hD Z hk Z h> Z hJ ,Z hb Z h Z h_ 76Z ha Z h L9==Z h Z h Z h+ Z hv !7Z h =Z h Z h Z h ,Z h{ Z h< Z hh L8=Z h Z hE P==Z h; Z hn,Z hZ hZ h79Z hZ h,Z hZ hS Z h Z h N5010/10===Z h Z h Z hc4 _Magic restored.Z hZ hZ hAZ hq71Z hjZ h,Z hZ hZ h;===Z hZ hyZ h72Z h Z h"Z h"Z h#Z h]%Z h%I3=Z h&Z h ),Z h)Z h<+Z h+!4Z h+2=Z h,Z h.,Z h/0Z hO1Z hr1Z h-2Z h 4Z h5475Z hP5Z h|6Z h6Z h~7Z hH<6Z h<Z h?P57Z h@Z hBZ h]BZ h;CZ hEE,Z h'FZ hGZ hG#8Z hH0=Z hHZ hJZ hJZ hKZ h MZ hRM#9Z hsM(=Z hWNZ hnP,Z hoQZ h6SZ hgS:60Z hTZ hVZ hVZ hWZ h[YZ hYZ h]ZZ h/\Z hx\#1Z h\Z h]Z h`,Z hbZ hcZ hMc#2Z hrcZ hRdZ hFf,Z hCgZ h#iZ hci93Z hYjZ hkZ hlZ hmZ hoo,Z hpZ h7rZ hr#4Z hr0=Z hsZ hvZ hvZ hwZ h.yZ hty55=Z hyZ hjzZ h|,Z hR~Z hZ h96Z hڀZ h;,Z hZ h^,Z h~Z h97Z hԊZ h#Z h_,Z h׏Z hZ h98Z hZ h”,Z hGZ h6Z hh99Z hiZ hZ hZ h%Z h,Z hZ hZ h3>70=Z hSZ h\Z h+Z hZ hZ h4Z hl#1Z h(=Z hZ h,Z hZ hZ h22Z hȮZ hy,Z hZ hB,Z hIZ hZ h*#3Z hQZ h;Z hZ hZ hZ hO4Z hZ h,Z hyZ hOZ h|95Z hZ h,Z h`Z hZ,Z h_Z hZ hS6=Z h#Z h1,Z hZ hZ h57=Z hZ hZ h,Z hZ hUZ h98Z hZ h[Z hZ hSZ h,Z hZ hZ h99Z hZ hFZ h}Z hSZ hZ hh:80Z h6Z hV,Z hZ hZ h91Z hZ hC,Z hZ h',Z hJZ hZ hL2=Z hZ hA,Z hlZ hZ h D3=Z hZ hZ hZ hZ h+O4Z h$Z h&,Z h Z h_Z h95Z hZ h Z h Z h Z h ,Z h Z hZ h 96Z hZ h[,Z hQZ h8Z h=7=Z hZ hZ h~,Z hZ hZ hD8=Z hZ heZ hZ hX Z he"Z h"Z h^#Z h$Z hD%99Z h1&Z h.(,Z h(Z h ,P90Z ho,Z h.,Z h/Z h0Z h091Z h1Z hR4,Z h^5Z hw7Z h7Z h8Z h+:Z h^:92Z h6;Z h<Z h=Z h=Z hAi3=[ h_[ hbB[ h[ hK4=[ h[ hd [ h [ h [ hA,[ hg[ hO5[ h[ h[ h[ h[ hz[ h96[ h[ h?,[ h[ hO7[ h[ h(8[ h)[ h#*[ h@*N99=[ h+[ h0100/139=[ hz2,[ hn3[ h 5[ h5[ h6[ h8;1[ h9[ hR;[ hv;[ h_<[ h=[ h%>%2[ h"?[ h@,[ hF[ hG[ hG%3[ hH[ hJ,[ hJ[ h[L,[ h"M[ hN[ hO%4[ hO[ hOQ,[ hXR[ hS[ h%T[ h@T.5=[ hU[ hf[ hof%8[ hg[ hi,[ hi[ hUk[ hk%9[ hl[ hm[ h&n[ ho[ hvp[ hp[ hq[ h s[ hgs&10[ ht[ hv[ hFv[ hKw[ h|y[ hyK1=[ hz[ h{,[ h}[ h~[ h~U2=[ h[ hw[ h[ h[ h-,[ h@[ h;3[ h[ hX,[ h[ h[ hA%4[ h[ hŎ[ h[ h[ h[ h%5[ h[ h,[ h=[ h[ hٖ[ h[ h[ h[#6[ hw(=[ h|[ hQ,[ hR[ h.97[ h2=[ h[ h\,[ h[ h[ h8[ h[ hh[ h[ h[ h,[ h[ hկ[ h8%9[ h2[ hų,[ hL[ hP[ h~20[ h'[ h,[ hr[ h[ h{%1[ h[ h_,[ h[ h[ h[ h&P2=3=[ hB}4[ h[ h,[ h~[ hv[ h[ h[ h[ hV%5[ hu[ h%[ ht[ hR[ h[ h%6[ hR[ hx[ h[ h[ h[ h%7[ hU[ h,[ h[ h[ hK8=[ h[ h[ h![ h[ h,[ h[ h[ hq?9=[ h[ h[ h,[ hR[ hn[ h&30[ h[ h,[ h?[ h[ h%1[ h[ h,[ h[ h*,[ h* [ h [ hQ %2[ ha [ h [ h [ h[ h;3[ h[ h,[ h[ hl94[ h(=[ hu[ ha,[ hF[ h,[ h[ hk5=[ hZ[ hk ,[ h![ hZ'67[ h"([ h),[ h*[ h-,,[ h-[ ho.[ h.%8[ h/[ h!1,[ h2[ h3[ h3K9=[ h25[ h7[ h8,[ h9[ h;[ h<,[ h=[ h?[ h@A,[ heB[ h6D[ hE[ hEF9=[ hG[ hJ[ hsK[ hK[ hL[ hW[ hY,[ h[[ h\[ haX[ hb[ h)c[ hd[ hIf[ hg,[ h}h[ hi[ hk,[ hl[ hMn[ ho,[ hp[ hr[ h/t,[ hu[ hyC  You see here 6 poisoned darts.[ h{[ h | _[ hM}[ h[ h[ h[ h/[ h[ hG[ h[ h{[ hߍ[ h[ h[ h[ hq[ h@,[ h8[ h [ h[ h[ h[ hc[ hx,[ h͟[ h[ h٣,[ h0[ h[ hШ,[ h[ h [ h ####..# .# ##(### .# #...# #.# ##..####.. #...##..[ h #.#.## #.#.. ##.##... .....}...@# --472.5 (2[ hp99.0) ####..###.#  ##. #.#  # ..# .##[ h[ ># [ hзN> .. [ h [ h4[ ht[ h&3.5 (300[ h[ h> _Found two stone staircases leading down.\ hF \ h&Inventory: 41/52 slots Hand Weapons (go to first with ))  O - a +0 eveningstar (weapon)a - a +0 trident  l - a +1 whip of drainingu - a +0 halberd  w - a +0 heavy dire flaily - a +0 glaive  z - a +0 scimitar  K - a +0 club Missiles (go to first with ()I - 5 atropa-tipped darts  L - a curare-tipped dart (quivered) Armour (go to first with [)  c - a +0 kite shield (worn)  A - +0 steam dragon scales (worn)  E - a +1 hat (worn)  F - a +0 cloak (worn)b - a +0 robe Jewellery (go to first with "=)  e - a +6 ring of strength (worn)  r - a ring of poison resistance (worn)  N - an amulet of guardian spirit (worn) [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]] hp0 Missiles (  I - 5 atropa-tipped darts  L - a curare-tipped dart (quivered) Armour (go to first with [)  c - a +0 kite shield (worn)  A - +0 steam dragon scales (worn)  E - a +1 hat (worn)  F - a +0 cloak (worn)  b - a +0 robe Jewellery"] h02=)  e - a +6 ring of strength (worn)  r - a ring of poison resistance (worn)  N - an amulet of guardian spirit (worn)  o - a +6 ring of dexterity  s - a +6 ring of dexterity  C - a ring of positive energy ] h0Wands (go to first with /)p - a wand of flame (12)  D - a wand of quicksilver (15)  G - a wand of polymorph (15) ] hZ1 H - a wand of warping (3) Scrolls (go to first with ?)33%^ hn b - a +0 robe  N - an amulet of guardian spirit (worn)f - a scroll of amnesia  h - a scroll of immolation  i - 3 scrolls of teleportation  j - 2 scrolls of fog48^ hP 0 N - an amulet of guardian spirit (worn)  s - a +6 ring of dexterity  t - a scroll of torment  v - a scroll of vulnerability55` h@ N - an amulet of guardian spirit (worn). An amulet containing a protective spirit which will cause any damage taken to bedivided between the wearer's reserves of health and magic. You found it on level 9 of the Dungeon. Stash search prefixes: {inventory} {Spirit} {jewellery} Menu/colouring prefixes: identified equipped jewellery _________________ “Gringoire put out his hand for the little bag, but she drew back. ‘Do not ` h@p touch it! It is an amulet, and either you will do mischief to the charm, or it  will hurt you.’”  -Victor Marie Hugo, _Notre Dame de Paris_, Book II, chapter VII “A Wedding Night”. 1831. (r)emove, (d)rop, (=)adjust, or (i)nscribe.d hInventory: 41/52 slots  E - a +1 hat (worn)  F - a +0 cloak (worn)  b - a +0 robe Jewellery (go to first with "=)  e - a +6 ring of strength (worn)  r - a ring of poison resistance (worn)  N - an amulet of guardian spirit (worn)  o - a +6 ring of dexterity  s - a +6 ring of dexterity  C - a ring of positive energy Wands (go to first with /)  p - a wand of flame (12)  D - a wand of quicksilver (15)  G - a wand of polymorph (15)  H - a wand of warping (3) Scrolls (go to first with ?)  d hf - a scroll of amnesia  h - a scroll of immolation  i - 3 scrolls of teleportation  j - 2 scrolls of fog  t - a scroll of torment  v - a scroll of vulnerability [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[55%]d ho= d hPD d hK \####..#.#cryemore the Warrior##(### .#Oni of Okawaru *****.#...# #.#Health: 139/139 ========================##..####..Magic: 10/10 ========================#...##..AC: 8Str: 32#.#.##.#EV: 8Int: 9#.#..#.#SH: 7Dex: 8##.##...#XL: 10 Next: 72% Place: Dungeon:9.....}...@#d hL Noise: ---------  Time: 10473.5 (0.0)####..###.#O) +0 eveningstar##. #.#Throw: dart (curare)# ..#.##>#>.. _Okawaru accepts your kill.Things that are here: _a killer bee corpse; a killer bee corpse _Magic restored. _You see here 6 poisoned darts. _Found two stone staircases leading down.d hR d h4S d h X d hY e hC?# ####..# .# # ##(### .# # #...# #.# # ##..####.. #e h`D #...##.. # #.#.##.# . #.#..#.# ##.##...# .....}..@.#e hD ####..###.# ##. #.# # ..# e hD.## >#  > ..e hNe htN+4.5 (1e hCSe hTe h .# ####..# .# .# ##(### .# .# #...# #.# .# ##..####.. .# #...##.. .# #.#.##.#. #.#..#.# .##.##...# .....}.@..# ####..###.# ##. #.# # ..# .##  >#  >  ..e hz e ho &5e h e h" e h y#.# ####..# .# #.#e hJ  ##(### .# #.# #...# #.# #.#e ho h ##..####.. ..# #...##.. e h #.# #.#.##.# #.. #.#..#.# #.#e hԻ #.##...#.}@...#e h #..###.# ##. #.# #e hI # ..#  .##  >#  > e h @ ..e h@ e h e h 6e h e h e hjR#.# ####..# .#  #.# ##(### .#  #.#e h#kh #...# #.# ##.# ##..####...# #...##.. ##.# #.#.##.#  #.. #.#..#.#  #.##.##...#.@....##..###.# #e hZk' ##.. #.# ##.#..#...##.>#e hk.># ..#e h{re hr&7e hlxe h{  Things that are here: _a killer bee corpse; a killer bee corpseMagic restored. _You see here 6 poisoned darts. _Found two stone staircases leading down. e hB|j_You see here a sack of spiders.g hY R8g h_[ N _P - a +0 sack of spidersh hx[h hdInventory: 42/52 slots Hand Weapons (go to first with ))  O - a +0 eveningstar (weapon)a - a +0 trident  l - a +1 whip of drainingu - a +0 halberd  w - a +0 heavy dire flaily - a +0 glaive  z - a +0 scimitar  K - a +0 club Missiles (go to first with ()I - 5 atropa-tipped darts h hde L - a curare-tipped dart (quivered) Armour (go to first with [)  c - a +0 kite shield (worn)  A - +0 steam dragon scales (worn)  E - a +1 hat (worn)  F - a +0 cloak (worn)b - a +0 robe h heJewellery (go to first with "=)  e - a +6 ring of strength (worn)  r - a ring of poison resistance (worn)  N - an amulet of guardian spirit (worn) h h|e[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]i hZ  z - a +0 scimitar  K - a +0 club Missiles (go to first with ()  I - 5 atropa-tipped darts  L - a curare-tipped dart (quivered) Armour (go to first with [)  c - a +0 kite shield (worn)  A - +0 steam dragon scales (worn)  E - a +1 hat (worn)  F - a +0 cloak (worn)  b - a +0 robe i hVJewellery (go to first with "=)  e - a +6 ring of strength (worn)r - a ring of poisoni hv resistance (worn)  N - an amulet of guardian spirit (worn)  o - a +6 ring of dexterity  s - a +6 ring of dexterity  C - a ring of positive energy Wands /)  p - a wand of flame (12)  D - a wand of quicksilver (15) i h!` G - a wand of polymorph (15)24%j hU P - a +0 sack of spiders. A woven silk bag. Opening it will cover the area with webs, spiders, and other skittering things. Evocations skill increases spider quality, quantity and webbing. This miscellaneous is completely useless to you: that item cannot be used by those who cannot gain allies! Once activated, this device is rendered temporarily inert. However, it rechargesj hlV)as you gain experience. Additional devices of the same type can be combined with it to improve the rate at which it recharges. Increasing your evocations skill will improve the rate at which it recharges. You found it on level 9 of the Dungeon. j hVStash search prefixes: {inventory} {evoker} {misc} Menu/colouring prefixes: identified useless_item evoker misc j hVK(q)uiver, (d)rop, (=)adjust, or (i)nscribe.p hFInventory: 42/52 slots  D - a wand of quicksilver (15)  G - a wand of polymorph (15)  H - a wand of warping (3) Scrolls (go to first with ?)f - a scroll of amnesia  h - a scroll of immolation  i - 3 scrolls of teleportation p hnG j - 2 scrolls of fog  t - a scroll of torment  v - a scroll of vulnerability  J - 2 scrolls of fear  M - a scroll labelled NUONATSUNO Potions (go to first with !)  d - 2 fuming red potions  g - 3 potions of brilliance  k - 3 fizzy emerald potions  m - 3 lumpy coppery potions  n - a potion of curing  q - a fuming silvery potion  x - 2 lumpy black potions p hGMiscellaneous (go to first with })  P - a +0 sack of spiders p hG[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[93%]q h@lq h;rq h{##.# ####..#.#cryemore the Warrior#.###(### .#Oni of Okawaru *****.#.##...# #.#Health: 139/139 ======================== ##.###..####..Magic: 10/10 ======================== ...#q h|M#...##..AC: 8Str: 32 ##.##.#.##.#EV: 8Int: 9  #..q h:|#.#..#.#SH: 7Dex: 8  q hg|C#.# ######.##...#XL: 10 Next: 72% Place: Dungeon:9.......@....#q h|[Noise: ---------  Time: 10478.5 (0.0)######..###.#O) +0 eveningstar ###.. #.#q h|Throw: dart (curare)##.#..#...##q h|.>#.>#q h}..# _a killer bee corpse; a killer bee corpse q h-}_Magic restored. _You see here 6 poisoned darts. _Found two stone staircases leading down. q h}_You see here a sack of spiders. _P - a +0 sack of spidersq hń4q hq hq h3q hkq hIBq hΪ,q h|q hūq hqq h,q hRq hq hq hq h;q hq hq hq hAq hq hƼq hm,q hq hHq h2,q hq h]Xq hq hU,q hq hMagic restored. _You see here 6 poisoned darts. _Found two stone staircases leading down. _You see here a sack of spiders. _P - a +0 sack of spiders _You now have 182 gold pieces (gained 12).q hnq hBq hP  There is a stone staircase leading down here. _  There is a stone staircase leading down here. _q h{,q hq hkq h,q hIq hq h Xq h Bq h q h@ ,q hM q h q hi ,q hE q h& q h ,q h q h# q h ,q h q h* q h ,q hc q h q h q hA q h q h q h! ,q h" q hz$ q hl% ,q h% q hf' q hb( ,q h( q hQ* q h!+ q hD+ q h+ q hl- q h/ ,q hk0 q h82 q h14 ,q h95 q h7 q h9 ,q h9 q h; q hw= ,q h> q hA q hC ,q hTD q hKG q hI ,q h>K q hJN q hP ,q hQ q hS q hU ,q hW q hqZ ,q h[ q h^ k _h - 2 scrolls of immolation (gained 1)q h_ 3q h` q hc q hd ,q h@e q h&g q hzh ,q h*i q hj q hk ,q hl q hn q h.p ,q hjp q hr q hZt Bq hEv q h1w ,q hw q hs q h q h> q h q hͅ q hJ ,q h q h$ q hP ,q h q h6 q h+ ,q h q h q hˏ ,q hR q h q h ,q h2 q h q h ,q h q h= q h ,q hr q hڝ q h ,q h q h: q h ,q h q h¤ q h$ ,q h q h q h q h q h q h_ ,q h q h] N _You now have 192 gold pieces (gained 10).q hT q h} q hװ q h q h ,q ha q h{ q h` ,q h q hE q h ,q h q h q h` ,q h q h q hk ,q h q h6 q h ,q h q h q hN ,q h q h4 q h ,q h q h q h ,q h q h$ q h ,q h! q hm q h ,q ho q h q h4 ,q h q h q h& ,q h. q h q h ,q h q hP q h ,q h q h q h ,q hy q hp q hU ,q h q h q h\ q h q h q h# q h5 ,q h q hD q h ,q h q h9 q h ,q h q h q h q h# q h q h q h ,q h q h q h ,q h q h q h ,q h q h  q h ,q hS q hD q h ,q h q h+; q hB q hcF ,q hJ q hO q hlS ,q h6V q hZ q ho] ,q hc q hg q hi ,q hrl q h p q hr ,q h#u q hMx q h~ ,q hׁ q h q ḣ ,q he q h. q h Bq hm q h ,q h q h q h/ q hf q hU q h q h q hI q h q h q h ,q h q h_ q h ,q hu q h q h0 ,q h= q h q hw q h q h q h q he ,q h[ q h\ q h q h q h q hH d  You see here a scroll of noise.q h q h  _q h! q h$ q h' ,q h( q h, q h. ,q h0 q h2 q h*5 q hH8 Bq h9 ,q h: q hC q h^F ,q h[G q hJ q hK q hK q hL q hN q hP ,q hZR q hT q hU ,q h W q hSY q hZ ,q h[ q h] q h_ q h_ q hTa q hb q hc q h d q hd q hYf q hg q h>h q h5i q hk q h^l q hl q h@m q hn q hGp q h q q hCq q hr q ht q hBt q ht q hw q hx ,q hEy q hz q h{ ,q h| q h} q h~ ,q h\ q hD q h+ q hT q ĥ q h q h ,q h q h q h q h q h q h q h q hً q hy q h q h ,q hF q hˑ q h ,q h q hH q hΖ ,q h q hp q hW q h q h= q h q h q hȝ q hP q h۠ q h ,q h q hݣ q hK ,q h q h q h q h q hc q h~ q h .###.##.####.# ####..# #. ..##.##.# #.# ##(### #. #.......# #.# #...# ##.##..######.# ##..####.. ##...........# #...##..# ...#....####.### #.#.##.## #######.# #...### #.#..#.# q h$ 3#.## #.#...########.##...##..###.###@..............#620.5 (142.0)##..##.# ##########..###.# q hf }##.##.#### ##..##.##.......# ##.#..###......# ##...##q h 4#......# #..>########## #..># #...##...#q hd q h q h E _Done exploring.r h6 3r h r h t..............r h .# #....## #.#......###......r h8 T0.0)..##..###..##.r hZ $.##......#..r h} 0....>r h R.>..r h ..r h r h r hb E _Done exploring.s h@ v###.##.####.# ####..# #.# .##.##.# #.# ##(### #.# .# #.# s h P#...# ##.#..######.# ##..####..# #....# #...##..##....####.### s hױ #.#.##.## .# #...### #.#..#.# s h #.## #.#...#.##...# #..###.###.s h. # ##..##.# #..###.# ##.##.#### s hR A##..##.# s ho s h s h' s hm )1.5 (1 s h _s h| s hF s hc2.##.####.# ####..# #.# ##.##.# #.# ##(### #.# # #.# #...# ##.# ..######.# ##..####..# ..# #...##..## #....####.### #.#.##.## .# #...### #.#..#.# #.## #.#...#.##...# #..###.###.# ##..##.# #..###.# ##.##.#### ##..##.# s hOis hi&2s hns hpt h\.##.####.# ####..# #.# .##.# #.# ##(### #.# # #.# #...# ##.# ..######.# ##..####..# .# #...##..## #....####.### #.#.##.## .# #...### #.#..#.# #.## #.#...#.##...# #..###.###.# ##..##.# #..###.# ##.##.#### ##..##.# t hʫ<3t ht hkt h.##.####.# ####..# #.# .##.# #.# ##(### #.# # #.# #...# ##.# ..######.# ##..####..# # t h#...##..## ....####.### #.#.##.## .# #...### #.#..#.# #.## #.#...#t hK.##...# #..###.###.# ##..##.# #..###.# ##.##.#### ##..##.# t h{&t h%t h9&&4t h+t h,t h^C##.####.# ####..# #.# ##.# #.# ##(### #.# # #.# #...# ##.# ######.# ##..####..# # #...##..## ####.### #.#.##.## .# #...### #.#..#.#  #.## #.#...#t hD.##...#  #..###.###.#  ##..##.# #..###.# ##.##.#### ##..##.# t h5Jt hJ&5t h>Ot hPu h"u hu hGu hu heu hu h8,u hyu hu h,u hu hBu h u h,u hYu hsu h,u h2u hq..# #...##..## .### #.#.##.## #...### #.#..#.# u hZ#.#...########.##...# #.###...............# #.# ##########..###.# u h.#### ##..##.# .....# ##.#..# .....# ##@..## 32.5 (7 .....# #..>## ###### #..>#  #...# u h#...# #...#u hC3 ##### u hqu hYu hdu hF # #...##..## .### #.#.##.## ...### #.#..#.# .#...########.##...# .###...............# .# ##..###.# .#### ##..##.# u h j# ##.#..# # ##.@.## # #..>##  #..># u hi u h u h +3.5 (1u h u hI v h ###.##.## ..###.#.# #...########.##...###...............# ##########..###.### ##..##... ##.#.##...###..@## ####  #...v hv h&4v h v hp#c _There is a stone staircase leading down here.y hd `y h C5 _z h[L  You climb downwards.  You hear the roar of battle.z hw/  --more--{ hu               #.#####  10 #....@#   #######                 { hg{ h{ hE5C6.3 (1.8{ h7  There is an entrance to a bailey on this level. Hurry and find it before the _portal closes forever! _There is a stone staircase leading up here.| hin;     | hn   #.#####  #...@<#  # | hn  | hn   | hs| ht*70 | ht _| hw| hy} hUP      #  #.#####  #..@.<#  #      8} ho ` #. #. #. #. #.  #.  #.#####  #.@..<#  #      } h u } hu &9} hz } h{ ~ hh  #.#  #.#  #.#  #.#  #.#  #.#  #.#####  #@...<#  #      40~ h~ hR. #####....<#######~ hV~ hCW&1~ h![~ hb]~ h. ##. #####....<########~ hR3 ~ h3 &2~ h7 ~ h8 ~ h. >M##. #####....<#  #~ h1 ~ h &3~ hM ~ h,  h) M##. #.#####   h/ h/4 h4 h>7 hOM##.#.#  h  h2"&5 hY& h( h/M###.#.# 6 h h\M########.......#.# ### h^ h_&7 h?d he hS M########.......#######.# #.. h  he &8 h  h*  h'3       # .# #.#  #.#  #.#  #.#  #.#  #.#  #.#####  #....<#  h0, h,&9 hU0 h2 h       ># (.# #.#  #.#  #.#  #.#  #.#  #.#  #.#####  #....<# 50 hZ _Found 8 stones. Found a staircase to the Lair. hE       .>#  h,FI.(.# .#.#  #.#  #.#  #.#  hNFd #.#  #.#  hjFw #.#####  #....<#  hjM hM&1 hR hT h9       #.># #.(.# #.#.#  #.#  #.#  #.#  #.#  #.#  #.#####  #....<#  h&2 h7 h:x        #.>#  #.(.#  #.#.#  #.#  #.#  #.#  #.#  #.#  #.#####  #....<# 3 h7 h <     . ...  #.>#  #.(.#  #.#.#  #.#  #.#  #.#  #.#  #.#  #.#####  #....<#  hK  h &4 h  h  h    . .. ..#  ....  h"!l #.>#  #.(.#  #.#.#  ha! #.#  #.#  #.#  ht!2 #.#  h!d #.#  #.#####  h!E #....<#  h( h)&5 h- h0 h   . . . .###  .....  #.> h #  #.(.#  #.#.# # #.#  #.#  #.#  #.#  #.#  #.#####  #....<#  h h&6 hK h h..>. .. .. ..  ....#####  ......  #.>#  #..#  #.#.#  #. #.# .. #.#.#. #.#..#. #.#.. #. #.#.## #. #.##### #....<# hF.&7 h2 h`7w _Found an escape hatch in the floor. _You see here 8 stones. h,C^ .>. .... .... ..... ....###### ....... #.># #@(.# #.#.# #.# #.# ..# #.# .#. hC# #.# ..#.# #.# .. #.# #.# .## #. hCF# #.#####  hCY #....<# h P hP$8  hP _ hV hX hC M.....>. ........ ...... ......#########............... >#########(........########.##.##.# h  h &9 ha  h  hSM... h$>. ... . ######### hC.......@....... ##.####.>######### h`(........#.#########.##.# h~ h"  h '60 h hD hɄ#######.......>.............#.#.####.># #.(.........# #.#########.# #.# #.#  h8..# #.# .#.# #.# ..#.# #.#  .. #.# #.# h] h&1 hs h~ h.##.#.>...#.##.# hJl#.##.#. hm#.####.># h #.(.........# #.#########.# hU #.# #.# hU ..# #.# hV .#.# #.# h+ ..#.# h~ #.#  .. #.# h/A #.# hS <2 h?  h  h 7.##.##....>...#.# #.# h  #.##.#..####.####.>#.. #.(.........# h #.. #.########.##. #.# #.#. h a. ..# #.#. h q .#.# #.#  ..#.# h? 2 #.#  h]  .. #.# #.# h ha h3 h hy h0 ..# #.##....>...# .# # h].# #.##.##.#.####.####.> h # ... #.(...# #.... #.### h+a######.# #.... #.# hK #.# ....._ ..# hkr #.##.#... h. .#.# #.##.#.... ..#.# h #.#  .. #.# #.# h h h&4 h8 hA? _Found a sparkling altar of Nemelex Xobeh. h6v+ ..# #.# ##....>...# .# hv5 #.# #.# ###.# #. h#w #.####.####.># .... #.(.# #...... #.#.# #.......#.# #.# ....._.....# #.#  hLw #.#.......#.# #.#  hpw #.#.......#.# #.#  hw .. #.# #.#  hw hL hǀ&5 h h‰ h{ ; ..# #.# ##....>...# ..# #.# #.# ###. h| N# #. #.####.####.> ..... #.(. #.......#.#. #.......#.# #. ....._.....# #. #.#.......#.# hI} U #. #.#.......#.# #. .. #.# #. h  h> &6 h  h  ha>..# #.# ##....>...# ..# #.# #.# ###.# #. #.####.####.>#..... #.(.##.......#.#.##.......#.# #.#....._.....# #.##.#.......#.# #.# h{b#.#.......#.# #.#.. #.# #.# h=j hj&7 h!q h(s htM ..# #.# ##....>...# ..# #.# #.# ###.# h #. #.####.####.> ..... #.(. #.......#.#. #.......#.# #. ....._.....# #. h*< #.#.......#.# #. #.#.......#.# #. hP .. #.# #. hU h8 h" h8 hޣw ..# #.# ##....>...# ..# #.# #.# ###.# #. #.####.####.> ..... #.( #.......#.# #.......#.# # ....._.....# # #.#.......#.# # #.#.......#.# # .. #.# # h h$&9 h h h* ..# #.# ##....>...# ..# #.# #.# ###.# #. #.####.####.># ..... #.( #.......#. #.......#.# ....._.....# #.#.#.# #.#.#.# hQ .. #.# h hC'70 h h  h  ..# #..# ##....>...# ...# #.# #.# ###.# #. #.####.####.> #. ..... #.(#.#.#.#.#.#.##....._.....# #.#.#.# #.#.#.#  .. #.# h h&1 h hȼ h$F  ..######## #........# ##....>...# .........# #.......# #.......# ###. # #.####.####.> #.# ..... #.( #.#.#. #.#.#.# #....._.....# #.#.#.# #.#.#.#  .. #.# hS Y2 hBh ..#########........##....>. ...... #.....###.####### hbC..........####.####.>##### ..... #.(............#.#######.#.## #.# hJ<3 hM hAO h% #........##....>.. ........ #............###.......########.................####.####.>##### ..... #.(............#.###### #.# h hB&4 h h  hm##....> ....... #......###..#######...........####.####.>##### ..... #.(..... h.......#.###### ...._....#.......#.. h .. .. ##.##. .. hV%<5 h3- h:   ...... ###########..........####.####.>##### ..... #.(............#.###### ...._....#.......#.......##.### .? h: <6 h  h 1 _Found a scroll of identify. hZ%   ####.......########.................####.####.>##### ..... #.(............#.######.......#.# ...._....#.......#..##.. hV-  h. &7 h3  h6  h ###.......########.................####.####.>##### ..... #.(............#.######. ...._....#.......#...... ..... .##.. h hp&8 h h hZ #########.................####.####.>##### ..... #.(............#.######......#.# ...._....#.......# ..... ##.## h  h&9 h h h4..........####.####.>##### ..... #.(............#.######.. ...._....#.......# ..... ##.##. ... ### .? 80 hc7 h9 h####.####.>##### ..... #.(............#.###### ...._....#.......# ..... ##.##..W.... ###.##.? ..##W   shadowghast (dormant)W.W1 h] hQ^ _A shadowghast comes into view. hG  ..... #.(............#.###### ...._....#.......# ..... ###.##.W..... ###.##.? ..  ##  hKH  hN 0W. hN &2 h{T  hY  ha  h  h  hd  h  You bludgeon the shadowghast!! You headbutt the shadowghast.  The shadowghast is almost destroyed. h8* h The shadowghast slips into darkness.The shadowghast flickers and vanishes! hP8{ hQ7===3.9 (1.6 hxV hSY _Deactivating autopickup; reactivate with Ctrl-A. h<  You bludgeon something!!  Okawaru accepts your kill. hCp .  Reactivating autopickup. hHi 7--5.5 _You feel a bit more experienced. hN hPj _Your Fighting skill increases to level 20! h#s #.# ..... #.(.#.#.#.##.#.#.# #....._.....# #.#.#.# #.#.#.# #.# ..... #.# #.####.####.# #.####.##.?... ## hz  hP{ V---60 h  h y _You hear the faint creaking of a very distant portcullis. h #.# ..... #.(.#.#.#.##.#.#.# #....._.....# #.#.#.# #.#.#.# #.# ..... #.# #.####.####.# #. hb ####.##.?.... ..##### h  h3 @-7 h  h  hU #.# ..... #.(.#.#.#.##.#.#.# ##....._.....# ##.#.......#.# ##.#.......#.# ##.# ..... #.# ##.####.####.# ##.#####.##.?..###... ..##.### #### h[ <8 h`  hb  h_ #.# ..... #.(.#.#.......#.#.#.#.......#.# #.#....._.....# #.#.#.......#.# #.#.#.......#.# #. h R#.# ..... #.# #.#.####.####.# #.#.##.####.##.?..###... ...#  h t#.### ### h 5### h-  h 9 h[  h4  hK#.# ..... #.(.##.#.......#.##.##.#.......#.# #.##....._.....# #.##.#.......#.# #.##.#.......#.# #.# hK#.# ..... #.# #.##.####.####.# #.##.# #.####.##.?..## ##.......# #.########## hS=90 hkY h [ h˧`#.# ..... #.(.# #.#.......#.##.# #.#.......#.# #.# #....._.....# #.# #.#.......#.# #.# #.#.......#.# #.# #.# ..... #.# #.# #.####.####.# #.##.# #.####.##.?..## ##.......# #.####### 1 he h hX #.# ..... #.(.# #.#.......#.#.# #.#.......#.# #.# #....._.....# #.# #.#.......#.# #.# #.#.......#.# #.# #.# ..... #.# #.# #.####.####.# #.##.# #.####.##.?..## ##.......# #.###.. h^  hf^ &2 h9c  he  h .......#.#########.#.. ...._.....#.......##...# ..... #.#.####.####.###............###.##.@..###### #.......#  #.######    h  hB &3 h h h+4.5 (2 hw hC. _Q - a scroll of identify h4 h hN _There are no items here. hr!M ..... #.(.........#..########.......#....._....#...#.......#.#.# ..... #.# ####.#######.......@...#.... h!####.##....########.......#.####### h' hr(25.5 (1 _ h- hs. hA J #.# ..... #.(.# #.#.......#.#.# #.#.......#.# #.# #....._.....# #.# h  #.#.......#.# #.# #.#.......#.# #.# #.# ..... #.# #.# h  #.####.####.# #. hΉ y #.# # h  ####.##....##  #.......# # h Z.# ### h֐  h &6 h{  h  h] #.# ..... #.(.# #.#.......#.##.# #.#.......#.# #.# #....._.....# #.# #.#.......#.# #.# #.#.......#.# #.# #.# ..... #.# #.# #.####.####.# #. #.# # hK^X ####.##....##  #.......# #.#######  ### h e he&7 hi ho78 M###.####.>#########.##.....##.(........######### ho:#.#.......#.#....._.....#.......##.......# hoE#.##.....##.##.####@####.##.............####.##....##### ho#.......## hv hw&8 h^} h  hM................. #.####.####.>##########.##.....##.(..........#########.#.......#.#....._.....#.......##..@..##.####.####.###...........#..####.##....#####.##  h"<9 h( h* hz IM###########................. ####.####.>##########.##.....##.(..........#########.#.......#.##....._.....##...@...###.....######.######...........##...##..#......#.###### h  h8 !700 h  h  h@ M  ###########.................  h ####.####.>##########.##.....##.(........#..#########.......##....._.....# h .......##.....###.####.####.##.#. h<  h &1 h  h  hTM  ###########................. ####.####.>##########.....##.(........#..#########.......##....##..#....... h|Tz#.##.....##.##.### ha[<2 h(a h:dg _There is a sparkling altar of Nemelex Xobeh here. h;M........  ###########................. ####.####.>##########.....##.(........#..#########.##.#...._....#..##.#.......#.##.# h;. hCC3 _ hH hAJ hǸM##....>.............. #.......# ###########................. ####.####.>##########.....##.(........########.#.......#.#...._....#.#.......#.##.### hBt##.  h h4 h h hsM #.....##....>...#.........##.......# #.......# ##.......#########................. ####.####.>###########..@..##.(........########.#.......#.# ho#....._.....##.#... hY h&5 h& h h(0M..####### #.....##....>..## #.......# ###.......##########..................  h###@####.>###########.....##.(........########.#.......#.##.#..#####.### h<6 h$" h[% hK iM..####### #.....##....>..  ############.....@............ #.####.####.>###########.....##.(........#.#.......#.#########.###.. ###.##.....##.# h3L  hY  hY &7 h_  hb  h M### ..####### #.....##....>..  ############................. #.####.####.>##########.##.....##.(.........#............ ...._.....##. h *#.#.......#.# h  hR &8 h2  h  h M.### ...####### #.....###....>....  ############.................  hjK#.####.####.>############ ............ h8<9 hx h  h_M.### ...####### #.....###....>....  #############.................. hH.._.. h hN'10 h0 he hɸM.### ....####### #.....###....>.....##  ###.......########## ..##... hW<1 h[ h hH=c.#.### hw= ....# #.####....>...## h=.#.###.# # h=.#  ###.## #... hA  #.####.####.> #.##.....##.(. #.#.......#.##. #.#.#.# #. hF h;G&2 h4L hM h E##. #.### ....# #.# ####....>...# #.#.###.# hj $ #.#  ###.##  #... h  #.####.####.> #.##.....##.( h  #.#.......#.# #.# h· H.#.# # h׿ <3 h  h  hu # #. #.### ....# #.# ####....>...# #.##...###.#. #.#  h ###.## #.. #.####.####.> #.##.....##.( h #.#.......#. #.# h%$.#.# hB h&4 h! h" hY # #. #.#### ....# #.# ####....>...# #.# #...###.#.. # hZ:.## ###.# #... #.####.####.> #.##.....##.( #.#.......#.  #.#.#.# hGZ ha hIb5 hf h+i ha?M #. #.#### ....####### #..... h####@...> #.... #...###...# #.......##..  hד h+&6 hЙ hݛ h=M# #. ##.#### #.....####### #@....####....> #....#...###.......#...### .. h.F hF&7 hML h2N hP ZM# #. #.#### #....@########...###...... ####....>#...........#####.### hT  hHU &8 h Y  hIZ  h@ L # #. ##.#### #...@.## #...###.#.. ####....>...#( #....# h8A  #...###.# ...# #.# ## ###. #.. #.####.####.> hYH  hH &9 hKM  hO % _Found 7 stones. h./#..#.#.. #.# #.. ##.#### #..@..## h-I #...###.##...#####....>...#.(# #..... hxB..## #...###....# ...# #.......# ## ###....... h #....... #.####.####.> h hk 20 h  hj0 _Found a wand of flame (5). hT^ ./# .. #.# .. #.## #..# ##.#### #.@...## #...###.# #...#####....>...# h^.(# #..........#.# #...###.......# ...# #.......# ## ###....... # #.####.####.> hf h:g&1 h~l hn hUF ./# .. #.# .. #.## #..# ##.#### #@....## #...###.# #...#####....>...# hmG#..(## #.....#..# #...###.## ...# #.# ## ###. # #.####.####.> hM h N&2 h%S hT h( ./# ..#.# ..#.##.##.#######.....#########..@###........#...#####....>#..(## #........#.##.....##.(..  h0 h&3 h h` hdk ./# .. #.# .. #.## #..# ##.#### ###.....## #.@.###.# #...#####....>...# #..(## #.#...# #...###.### ...# #.# ## ###. # #.####.####.> #.##.....##.( hm h2n&4 ht hu h| ./# .. #.# .. #.## #..# ##.#### ###.....## #@..###.# #...#####....>...# #..(####.#.## #...###.#### ...# #.# hi ## ###. # #.####.####.> #.##.....##.( hL h&5 h h h) C  ..#.# ..#.##.##.#######.....######## h ###...###........#..@###>#..(####............## #...####.#.......#.#  h  h &6 h`  hЗ  hpL  .. #.# .. #.## #..# ##.#### ###.....# ###...###.# #.@.#####....>...# hL G #..(####.#.## #...###.#.### ...# #.# h M  ## ###. # h4M  #.####.####. #.##.....##. #.#.#. hU  hV &7 h[  h]  h>7 .. #.# .. #.## #..# ##.#### h ###.....# ###...###.# #@..#####....>...# #..(####.# .....####...###.#.#### ...# #.# ## ###. # #.####.#### #.##.....## #.#.# h hO&8 h&# h$ hKQ h  #.# ..#.##.###.#####) ###.....#########. ###...###........#..#...###>#..@####........ ho'#.....####...###..#### ...# #.#.......#  h h#9 h hb _Found a spear. _You see here 7 stones. h  #.#.. ..#. #.##.. #..# #. ##.#### #). ###..... h  #.####...###. #..#...#####....>... #.@(####. #.....####...### hի ..#### ...# #. h T. ## ### h . h"  # #.####. #.##..... ht y #.#. #.#. h a30 _ hq 2 #.# hr  .. .. #.# #.## hr 4 .. #..# h6r  #.# ##.#### hHr  #). ###..... hZr  #.####...### hjr  #..#...#####....> h{r o #@.(#### hr  #.....####...####...##### ...# # hr W. ## ### hr Y # #.####. hr 2 #.##..... hr W #.# #.# hs  hz  hu{ &1 h  hЂ  h hR h8 ha h)M.. ####.#.. .. #.##.. ..# #.# ##.#### #). ###.....###### h####....#.@#...#####....> ##..(####.... #.....####...###...##### ...# #........ h! h"&2 h' h( h h/ h h h0 .. ### #.# .. .. #.# #.## .. #..# #.## ##.#### #).# ###..... #.####...### #@.#...#####....> ##..(#### #.....####...### #...##### ...# # .. ## ### # #.####. #.## #.# h6 h6&3 h\< hX> htoWM./# .. ####.#.. .. #.## ho].. #..# #.## ##.#### #).# ###.....#########.... ho..#...#####....> ##..(####.... h pg#.....####...###..... hw hx4 h"~ h$ h2M./# .. ####.#.. .. #.###.. #..# .## ##.####  hh#)@# ###.....#######.####......#...#####....>##..(####.........# h  hA &5 h[ h hs  ./# .. ### #.# .. .. #.## #.## #..# #..# #.## ##.#### #@.# ###..... ##.####...### #..#...#####....> ##..(#### #.....####...### #...##### ...# # .. hDt  ## ### # #.####. hU  hԉ &6 h  h N _You see here a +0 spear. h AM./# .. ####.#.. .. #.###..# #..# ## ##.#### ).# ###.....######.####....#..#...#####....># h D  h  h6 &7 hߝ  ht y _You hear the faint creaking of a very distant portcullis. hM./# .. ####.##.. .. ###.@# #..#  hS_##.## ##.#### ).# ###.....######.####...###.....# hҺ<8 h) h  h&e he hk hzp hT## ./###. .. ###.. #.# #... .. #.## #.## #@.# #..# ##.## ##.#### #).# ###..... ##.####...### #..#...#####.... h ##..(#### #.....####...### #...##### ...# # .. ## ### h <9 h h hs' M #.  ##../# ##... .. ###... #.##..... ###..# #..# ##.## ##.####  h' #).# ###.....##### h0  hQ0 '40 h6  h88  h lM #.  ##../# ##...#.. ##...# #.##.@.# .. ##.##..# #..# ##.## ##.####.## h  h- &1 hp  h  hk4 hq hr h|##.###../# ###...#.. ###...# #.# #..@# .. ##.## #.## #..# #..# ##.##).# ###.....###.####...###.#..#...#####....>##..(####.#.....####...###. h<2 h1 h: h$  hO%  h*  h,  hD  haD &M hD  hD  hD , #. h0E N ##../# h{E  ###...#.. ###@..# #.# hE I...#.# .. ##.## .. #.##..# ...#..# h+F b..###  h/N , hO  hO 3 hV  h;X  hQ hB# #.# ##../# ###...#.. ###.@.# #.# #...#.# .. ##.##... #.## #..#..##.##..#).#..###.....# h##.####...###.#..#...#####....>.##..(####. h: h&4 h h h># ##.# ###../# ###...#.. ###..@# #.# #...#.# .. ##.##... #.## #..#.....#..###.##....##).#..###.....###.####...###.#..#...#####....>.##..(####. h~ h&5 hW h hi& h& hm* h+ h2 QM  ##. ###../# ###@..#.. ###...####.#...#.# .. ##.##... #.##..#...#.## hQ7  h7 &6 h:  h<  h7| # ##.# ###../# ###.@.#.. ###...####.# #...#.# .. ##.##.. h| c#..#..##.##....##.#### #).#..###.....###.####...###.#..#...#####....>. h.  hǃ &7 ha  h9  h5A#.# ###.# ###../# ###..@#.. ###...####.#  hA#...#.# .. ##.##.#..#.##.##....##.#### #).#..###.....###.####...###.##..#...#####....>...# hI hqI&8 hN hQ hr # .# ###.# ###../# ###.@.#.. ###...####.# #...#.# .. ##.##... #.## #..# h"k.....#..# ##.##....##.#### #).#..###..... ##.####...###. #..#...#####....>... hM  h &9 h hX h  # .# ###.# ###../# ###@..#.. ###...####.# #...#.# .. ##.##... #.## #..#.....#..# ##.##....##.#### #).#..###..... ##.####...### #..#...#####....> hЪ  hm '50 h  h  hQ 4 h W  hlX  hR #.####.###../###...#..###..@####.##...#.# ..#.##... #.##..#...#.####..(####..........  h%<1 h+ hx- hj #.###.####../####...#..###...####.#...#@# ..##.##....##.## hUk #..#.....#...###.....####...###......  h>s hs2 hx hz h)9 #.######../###...#..###...####.#...#.#..#..#.##@...##.## #..#.....#.. h#.##....##.#####...##### ...# #......  hW<3 h hH h$ #.######../###...#..###...####.#...#.#..#..#.##....##.## #..#@....#.. hm#.##....##.#### #).#..###.....######..## ###......  h h&4 h h h M   ###. ###../# ###...#.. ##...####.#...#.#..#.. ##.##@...##.#..#.....#..#  hZ ##.##....##.#### #).#..###.....###### h^ R5 h  h$M   ###. ###../# ###...#.. ##...####.#...#@#..#.. ##.##....##.#..#.....#..# ##.##....##.#### hB+ h+6 hu1 h}3 hM  .# ###.# ###../# ###...#.. ##..@####.##...#.#..#.. ##.##....##.# h#..#.....#..#.##  h h1 h`7 h$ h] hM # . ###. ###../# ###@..#.. ###...####.# h|...#.#..#.. ##.##....##.##..#...#.## h# hv#&8 h' h) ho@ hA hF hH h# .# ###.# ###../# ###.@.#..  h###...####.# #...#.#..#.. ##.##..#..#.. h>##.##....##.#### #).#..###.....###.####...###.#..#...#####....>. hS h5 h h9 h h hW # .# ###.# ###../# ###..@#.. ###...####.# #...#.#..#.. ##.##.#..#.##.##....##.#### #).#..###.....###.####...###.##..#...#####....>...# h  h  hC 60 hM  h  h  h  ho  hX  hM # . ###. ###@./# ###...#..####...####.##...#.#..#..#### h h1 h0 h h8F##.# .# ###.# ###.@/#  h###...#..# ###...####.# #...#.#..#..###.##....##.###..#.....#..###.##....##.##).#..###.....###.####...###.# h h&2 h h) h! ...#...## ..# #.# ###.# ###..@# ###...#..# ###...####.# #...#.#..#..###.##....##.#####.##....## hb.####  hm h&3 hm h h+4.5 (2 h? hљA _p - a wand of flame (17) (gained 5 charges) hrc hc hh hun hj M#.#.. #.#.. #.#.  ### ###...#  ###...#..####...####.#.. h3k  hq  hq +5.5 (1 hu  hy  hbM.. #.#.. #.#.. ##.##..  ### ###...# ###...#..##...####.#..#.##.# h h&6 h hr hmM$.#.. #.#.. #.#.. #.# h/'#..#...#...###..###...####...##. hR.. h h&7 h h* _Found 9 gold pieces. hJ ~ $.# .. #.# .. #.## #..# ##.## #.@.# #...#.# hkJ  #...###.#.###...#.###...#..# ###...####.# #...#.#..#..#  hJ  ##.##....##.##  #..#.....#..# h] page down [PgUp|<] page up [Esc] exit[top] hx  Missiles (  I - 5 atropa-tipped darts  L - a curare-tipped dart (quivered) Armour (go to first with [)  c - a +0 kite shield (worn)  A - +0 steam dragon scales (worn)  E - a +1 hat (worn)  F - a +0 cloak (worn) hIy brobe Jewellery"=)  e - a +6 ring of strength (worn)r - a ring of poison resistance (worn)  hry N - an amulet of guardian spirit (worn)  o - a +6 ring of dexterity  s - a +6 ring of dexterity  hy C - a ring of positive energy Wands (go to first with /)p - a wand of flame (17)  hy % D - a wand of quicksilver (15)  G - a wand of polymorph (15)  H - a wand of warping (3) Scrolls (go to first with ?)30% hu  e - a +6 ring of strength (worn)  o - a +6 ring of dexterity h_v f - a scroll of amnesia  h - 2 scrolls of immolation  i - 3 scrolls of teleportation4 hg t  C - a ring of positive energy Wands (go to first with /)  p - a wand of flame (17)  D - a wand of quicksilver (15)  G - a wand of polymorph (15)  H - a wand of warping (3) Scrolls ? hg r)  f - a scroll of amnesia  h - 2 scrolls of immolation  i - 3 scrolls of teleportation  j - 2 scrolls of fog  t - a scroll of torment  hh  v - a scroll of vulnerability  J - 2 scrolls of fear  M - a scroll labelled NUONATSUNO h;h Q - a scroll of identify Potions (go to first with !)  h]h q d - 2 fuming red potions  g - 3 potions of brilliance  hh  k - 3 fizzy emerald potions  m - 3 lumpy coppery potionsn - a potion of curing8 hh  hG  j - 2 scrolls of fog  v - a scroll of vulnerability  q - a fuming silvery potion  x - 2 lumpy black potions h .6 h G v - a scroll of vulnerability  Q - a scroll of identify Miscellaneous (go to first with })  P - a +0 sack of spiders93 h4}? Q - a scroll of identify. A useful magic scroll which identifies the properties of any unknown object. It is a very common scroll. Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: identified scroll _________________  h}k“This, what is it in itself, and by itself, according to its proper  constitution? What is the substance of it? What is the matter, or  proper use? What is the form or efficient cause? What is it for in  this world, and how long will it abide? Thus must thou examine all  things, that present themselves unto thee.”  h} -Marcus Aurelius, _Marcus Aurelius Antoninus - His Meditations concerning himselfe_, Book VIII, X. trans. Meric Casaubon, 1634. (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe. h} hIdentify which item? (\ to view known items) Scrolls (select first with ?)  M - a scroll labelled NUONATSUNO Potions (select first with !)  d - 2 fuming red potions  h k - 3 fizzy emerald potions  m - 3 lumpy coppery potions  q - a fuming silvery potion  x - 2 lumpy black potions [?] describe selected h7+ hB/[$.# h5cryemore the Warrior..Oni of Okawaru *****.#.#Health: 139/139 ========================..Magic: 10/10 ========================#.##AC: 8Str: 32#..#EV: 8Int: 9##.##SH: 7Dex: 8###...#XL: 10 Next: 77% Place: Dungeon:10#@..#.#Noise: ---------  Time: 10772.5 (0.0)#...###.#O) +0 eveningstar#...###...#Throw: dart (curare)#.###...#..####...####.##...#.#..#..###.##....##.###..#.....#..###.##....##.#### _Found a spear. _You see here 7 stones. _You see here a +0 spear. _You hear the faint creaking of a very distant portcullis. _p - a wand of flame (17) (gained 5 charges) _Found 9 gold pieces. h7 h)=$.#cryemore the Warrior..Oni of Okawaru *****.#.#Health: 139/139 ========================..Magic: 10/10 ========================#.##AC: 8Str: 32#..#EV: 8Int: 9##.## ha=.SH: 7Dex: 8###...#XL: 10 Next: 77% Place: Dungeon:10#@..#.#Noise: ---------  Time: 10772.5 (0.0)#...###.# h=^O) +0 eveningstar#...###...#Throw: dart (curare)#.###...#..####...####.##...#.#..#..###.##....##.###..#.....#..###.##....##.#### _You see here 7 stones. _You see here a +0 spear. _You hear the faint creaking of a very distant portcullis.  h=_p - a wand of flame (17) (gained 5 charges) _Found 9 gold pieces.  As you read the scroll of identify, it crumbles to dust. hxH hH+3.5 (1 h.K hM@ _a +0 spear.  h NU_You hear the faint creaking of a very distant portcullis. hsNp - a wand of flame (17) (gained 5 charges) _Found 9 gold pieces.  As you read the scroll of identify, it crumbles to dust. _M - a scroll of brand weapon h" ..#.# ..#.##.##.#####...###...#.##..@####...###..###...#..###...#####...#.#..#..##.##....##.## #..#.....#..##.##....##.#### #).#..###.....######  h| h&4 h h! h .. #.# .. #.## #..# ##.## ###...# ###...#.# #.@.###.# #...###...# #.###...#..#  ###...####.#  #...#.#..#..# ##.##....##.## #..#.....#..# ##.##....##.#### #).#..###..... hT h&5 h h h3  h4  hm8  h9  h  .. #.# .. #.## #..# ##.## ###...# ###...#.# #@..###.# #...###...# #.###...#..# ###...####.#  #...#.#..#..# ##.##....##.## #..#.....#..# ##.##....##.#### #).#..###..... hW  h &6 h  h  hh. #.# ..#.##.###.###. ###...#. ###...#.##..#...####..@###..###...#..###...######.####...###.....  h|5 h5&7 h: h[< hC #.#.. ..#. #.##.. #..# #. ##.## #.. ###...# #.####...#.# #..#...###.# #.@.###...# #.###...#..# ###...####.#  #...#.#..#..#  ##.##....##.## #..#.....#..# ##.##....##.#### #).#..###..... ##.####...### hK h^K&8 hP hR h  #.# .. .. #.# #.## .. #..# #.# ##.## #.. ###...# #.####...#.# #..#...###.# #@..###...# #.###...#..# ###...####.#  #...#.#..#..#  ##.##....##.## #..#.....#..# h~  ##.##....##.#### #).#..###..... ##.####...### h[  h &9 h  h  h M.. ####.# h 5.. .. #.##.. ..# #.# ##.# h #.. ###..####...#.@#...### h ##...###...# .###...#.###...####.# hV  h7 '80 h  hi  h=4 hH ho h'" .. ### ##.# .. .h#.. #.# .. #.## .. .. #..# #.##. ##.## #... ###...# #.####...#.# #@.#...###.# h* ##...###...# #.###...#..# ###...####.#  #...#.#..#..# ##.##....##.##h   howler monkey (asleep) #..#.....#..# ##.##....##.#### #).#..###.....# h1 h:1&1 h5 h8` _A howler monkey comes into view. hj$.# .. ### ##.#.. .h#.. #.# ..##.#.. ....#..# #.##....##.##.....###..####.....#...#####...###...# .###...#.##...####.#...#.#..#..# ##.##....##.#..#.....#..###.##....##.### h h$j.hh h$0===2 h9( h). _The howler monkey howls! h$.# .. ### ##.#.. ..#.. #.# h.##.##.. ....#..# ##....##.##.@...###..##.####.....#...#####...###...#.###...#.##...####.#...#.#..#..###.##....##.#..#.....#..# h hʰ0---3 hµ hP h +$.# .. ### ###.# .. #..#.. #.# ...##.## #.. h...#..# #.##....##.## #..@..###...# ##.####...#.# #..#...###.# ##..#.#####...####.#  h+~h   howler monkey  h, h6.h---4 h@9 h; h.$.# .. ### ###.# .. ###..#.. #.##....##.## #.. .....#..# #.##h...##.## #...@.###...#  h'##.####...#.# #..#...###.# ## ###...####.#  hJ  You block the howler monkey's attack. h?.=5 h hD _The howler monkey hits you but does no damage. h  You impale the howler monkey!!  You kill the howler monkey! h4 Q.... h >8==7.1 (1.6 h  hU P _Okawaru accepts your kill. hM$.# .. ### ###.#.. ###..#.. ##....##.##..#.....#..# #.##@...##.#.....###..##.####...#..#...###.## hC h/---80 h hht _You hear the faint creaking of a distant portcullis. hn*M$.# .. ### ###.#.. ###..#.. ##....##.##..#.@...#..# #.##....##.##.....###..##.####...#.# ht h1uB---9 h{ h| h: $.# .. ### ###.# .. ###..#.. #.##....##.## #..#@....#..# hE@ #.##....##.## #.....###...# ##.####...#.# # h|..#...###.# ##...###...#  #.###...#..#  h ###...####.#  #...#.#..#..# h h'90 hc h h7$.# .. ### ###.# .. ###..#.. #.##....##.## #..#.@...#..# #.##....##.## #.....###...# ##.##.#  hs h&1 h h! h $.# ..### ###.# .. ###..#..#.##....##.##.#.....#.. #.##@...##.###.....###...##.####...###.##....##.## h h h&2 hF h͸ h $.# ..### ###.# .. ###..#..#.##....##.##.#.....#.. #.##....##.###...@.###... hc#.####...# #..#...####..#.....#..# h hK&3 h h hS h h h h] $.# .. ### ###.# .. ###..#.. h #.##....##.## #..#.....#..# #.##....##.## #..@..###...# ##.####...#.# #..#...###.# # hX#...###...#  #.###...#..#  ###...####.#  h #...#.#..#..#  ##.##....##.##  #..#.....#..# h<4 h hx h|7  $.# .. ### ###.# .. ###..#.. #.##....##.## #..#.....#..# #.##....##.## #.@...###...# ##.####...#.# h7  #..#...###.# ##...###...# #.###...#..# ###...####.#  #...#.#..#..#  ##.##....##.##  #..#.....#..# h<  h< &5 h@  hB  h x $.# .. h  ### ###.# .. ###..#.. #.##....##.## #..#.....#..# #.##....##.## h  #@....###...# ##.####...#.# #..#...###.# ##...###...# #.###...#..#  ###...####.#  #...#.#..#..#  ##.##....##.##  #..#.....#..# h  hg &6 h  h3  h4 h h h~M$.# .. ### ###.#.. ###..#.. #.##....##.##..#.....#..# ##....##.#.....###..##.####...#..#...###.#.# hrY7 hɅM$.# .. #### ###.#... ###..#.. ##....##.##.@#.....#..# ##.##....##.#.....###..##.####...#.## h: h8 hԏ h h^ h^ hc he h; }## $.###W .. ####.. ###.# ....###..#.. #.##....##.## #@.#.....#..# ##.##....##.## #.....###...# ##.####...#.#  #..#...###.# ##...###...#W   shadowghast (dormant) #.###...#..#  ###...####.#  #...#.#..#..# h?  haE .  A shadowghast comes into view. hE &9 h/J  hM 8 _The shadowghast moves out of view. hI M #.  ##.$.# ##... .. #####..W ###.##.....###..#.. ##....##.#..#.....#..# ##.##....##.##.....###...## hI W   shadowghast## hL  hS 8W. hS (800 hX  h:[  h8 #.  ##.$.# ##...#.. ####.W.####.##...@.###..#.. #...##.##....##.#... #..#.....#..# . ##.##....##.#.....###..##.####.....#...#####...###...#.###...#..W1 h{  h  hD(  You bludgeon the shadowghast!!  You destroy the shadowghast! h/1. h*4@83===2.7 (1.6 h8 h;P _Okawaru accepts your kill. hTJ %##.###.$.# ###...#.. #####...####.# #....@###..#.. #...##.##....##.## ... #..#.....#..# . ##.##..##.##..##..  hO  h P 6---30 hT  hU  hNP--- hj h hGIM  hv # ##.$.# ###...#..  h#####@..####.# #.....###..#..  h #...##.##....##.#... #..#.....#..# hp% h+&&4 h* hX, h4 h h5 hA# #.# ##.$.# ###...#.. #####.@.####.# #.....###..#..  h#...##.##....##.## ... ##  h h  h@ &5 h h hIT {# ##.# ###.$.# ###...#.. #####..@####.# #.....###..#.. #...##.##....##.## ... #.. #  hY  hZ &6 hO^  hY`  h  hk  h  h1  h)M  ## ###.$.# ###@..#.. #####...####.# #.....###..#.. #...##.##....##.##.# hw. h.&7 h2 h4 hA!m# ##.# ###.$.# ###.@.#.. #####...####.# #.....###..#.. #...##.#... #.. #  h! h( hi(&8 hY- h50 h&#.# ###.# ###.$.# ###..@#.. #####...####.# #.....###..#.. #...... #  h' h,(&9 h+ h- h hZ hV h hFM # . ### ###@$.# ###...#..#####...####.# hJG#.....###..#..### hM hN'10 hR hT hC ##...# .# ###.# ###.@.# ###...#..# #####...####.# #.....###..#..# hSD #...##.##....##.##... #..#.....#..#. ##.##....##.###.....###...#  h7J  hJ &1 hgO  hT  hWU +2.7 (2 h)Y  h]\ > _You now have 201 gold pieces (gained 9). hJ .#..## ... #.# #.# ###.# ###..@# ###...#..# #####...####.# #.....###..#..##...##.##....##.##... #. ##.##....##.##  hP  hP +3.7 (1 hU  hOW  hLM## .#.. ##...#.#  ### ###...#  ###...#..######...####.#..4 hN hP h_M#### ...#... ..###...#.#  ### ###...# ###...#..##...####.#..#.##.# h hU&5 h h hM# #.#### ....#.... #..#####....##@#  ### h{###...#.##... h h6 hl h h M #.####  hH #.....#..... #..####.@..# ho ##.#.# #.# # h h###.##. h  h &7 hӿ  h  h. 4 h  h  hT # #.#### #.....### ...... #..#### #@...# ##.#.# #.# # ## h,#.# ###...# ###...#..# #####...####.#  h #.....###..#..#  #...##.##....##.## h hV&8 hn" hO$ h hT h hϘ hM #.#### ##.....#######+............+ hQ#.@######...##.#.##.# #. h3R9 hu hj$M#  #.#### ##.....#######+......@.....+######..########....###.#.###. h h'20 h h h# #.#### ##.....# +.+ ######..###### ##....# ##.#.##.# ####.####...####...#..#  h h#&1 hm h hH6 # #.#### ##.....# +.+ ######..###### ##....# ##.#.#  h]< h=&2 h1B hD h\# #.#### ##.....# +.+ ######..###### ##....#  hd he hJe3 h.i hEk hí# #.#### ##.....# +.+ ######..###### ##....#  h h)&4 h= h h # #.#### ##.....# h  +.+ ######..###### ##....#  h <5 hO  h  hE* +##o.oß........>..'.........c.....##..#.##o   orc warrior (asleep)c   centaur (asleep)o   orc wizard (asleep) h; o.ococlauncher)o _Okawaru accepts your kill. _You now have 201 gold pieces (gained 9).open the door.  An orc wizard, an orc warrior and a centaur come into view.  The orc warrior is wielding a +2 mace of protection.  The orc wizard shouts! The orc warrior shouts! The centaur shouts! h? ((((The centaur wields a +0 shortbow. The centaur shoots an arrow. h  h$  h .o.o'...  You block the arrow.===6 h  h t _You hear a roar! _Found a staircase to the Orcish Mines. hIS##+## #ß.o.ß##.#### .o.##.....#...>.+..######..######...c.##....# ....###.#.# ....##.# # ....####.# ....# ###...# ....####...#..# ##...  hR htWD((( h h o....  The centaur shoots an arrow. The arrow hits you! h}  The orc wizard gestures at you while chanting. ht h/u]2---7 h{ h*k _You easily resist. _There is an open door here. h<  ##+### # #ßo..ß# #.#### .o..... ##.....#...>... +'. ######..######...c... h  ##....# ....### ##.#.# ....# #.# # ....# ###.# ....# ###...# ....# ###...#..# ##...  #####...####.# h  h[  h  h kooc. hp D((( h' ('.. hJ0 s3---8 h2 G _The centaur shoots an arrow. You block the arrow. h4$ ##+### # #ßo..ß# #.#### .o..... ##.....#...>... +.'. ######..######..c.... ##....# ....### ##.#.# ....# #.# # ....# hį ###.# ....#c   centaur (launcher) ###...# ....# ###...#..# ##...  #####...####.# h hf hһ.oc.o   orc wizard hR/--9 hL h,5 ##+### # #ß...ß# #.#### .oo.... ##.....#...>... +.'. ######..######.c..... ##....# ....### h, ##.#.# ....#  #.# # ....# ###.# ....# ###...# ....#  ###...#..# ##...  #####...####.# h hE(((( hnj h hЗ..oo..'.o   orc warriorc   centaur (launcher)o   orc wizard h4 ((((The centaur shoots an arrow. The arrow hits you. The centaur shoots an arrow. h=+...'. h,X0=-30 h94 h6* _You block the arrow. h ##+### # #ß...ß# #.#### ....... ##.....#oo.>... +...'. ######..######.c..... ##....# ....###  ##.#.# ....#  #.# # ....# ###.# ....# ###...# ....# h ###...#..# ##...  #####...####.# hR h<F((((( hD.....oo.1 _The centaur shoots an arrow. You block the arrow. h**  ##+### # #ß...ß# #.#### . ##.....#...>... +....oo...... ######..######.c..... ##....# ....### ##.#.# ....#  #.# # ....# ###.# ....# ###...# ....# h*  ###...#..# ##...  #####...####.# h,  h.  h/  h6 soo.c. h6 61-2 h]>  hy@  h#NQ##+####ß...ß# h|N #.#### .......#.....#######...>... +...........oo....... ######.@######c...... hNq ##....# ....### ##.#.# ....#  #.#  h [_# ....####.# ....####...# ....####...#..# ##...o   orc wizard#####...####.# #.....###..#..# h[ hb h*ecooc.c   centaur (launcher)o   orc wizard-3 h'v hy hYl ##+#####ß...ß.####.......##.....#######...>+..........ooc....######..######. ##@...# ....### ##.#  #.# #.#...##.##....##.## h%<4 hW h h##+### # #ß...ß#  hZ#.#### . ##.....#######...>...  h~[+..........ooc.  h######..######. ##.@..# ....###  h##.#.# ....# #.# # ....# ######.. hH###...# h+a#####...####.#  hK hz h.25 h  hR6 h\ h ho oo   orc warrior h .37 h h {  You barely miss the orc warrior. h?  o.oo   orc wizard  You hear the faint creaking of a distant portcullis.25-9/10 ---==9.3 (1.6 h   h F_The orc warrior hits you with a +2 mace of protection! hpU A  You impale the orc warrior!! hU  h6[ [The orc warrior hits you with a +2 mace of protection!  You impale the orc warrior!!  The orc warrior is almost dead.  The centaur unwields a +0 shortbow.  The centaur hits you but does no damage.  The centaur kicks you but does no damage. hb .c## c   centauro   orc wizard hc p18--=40.8 (1.5 hi  hm L _The orc warrior hits you with a +2 mace of protection! h  You closely miss the orc warrior.The orc warrior is almost dead.The centaur hits you but does no damage. h{.  You closely miss the orc warrior.   hThe orc warrior is almost dead.  The centaur hits you but does no damage.  You block the centaur's attack. The orc warrior barely misses you.The centaur barely misses you.kicks you but does no damage.9---2.4 (1.6 h\ h)  haS_The orc warrior closely misses you. h  You hit the orc warrior but do no damage.The orc warrior is almost dead. h  The centaur hits you. You block the centaur's attack.  The centaur hits you but does no damage.  The centaur kicks you but does no damage. h  h 88-- hH !4.0 h>  h. _The orc warrior barely misses you. The centaur closely misses you. x2 h  You thump the orc warrior!  You kill the orc warrior! hX_  Okawaru accepts your kill. h{  The centaur closely misses you. The centaur kicks you. h)c   centaur hL---65.6 h  h  h2_You block the centaur's attack. x2 h6  You bludgeon the centaur!!  The centaur is almost dead.The centaur barely misses you. The centaur closely misses you. o o   orc wizard  The centaur hits you. The centaur kicks you. The centaur hits you. h-71-10/10=====7.2 h> hB? _The centaur kicks you but does no damage. hV  You closely miss the centaur.The centaur is almost dead.The centaur closely misses you. The centaur kicks you. h\ :* h0   The orc wizard mumbles some strange words.The orc wizard flickers and vanishes! hܽ  Deactivating autopickup; reactivate with Ctrl-A. h &. h $07 h >--8.8 h  hS K _The centaur hits you. You block the centaur's attack. hJ1x  You thump the centaur!  You kill the centaur! hw3 h8N{{) h<Y-8--50.3 (1.5 hB&. h@NP _Okawaru accepts your kill. h ##+### # #ß...ß# #.#### . ##.....#######...>... +......{...ooc. ######{)######. ##).@.# ....###  h ##.#.# ....# #.#.# ....# ###.#..###...##.####...#..#..#####...####.##.# h B#.....###..#..#..  hE  h 6. h; ^8---10 h  hX  h h C==== h72.9 (1.6 hb h{ _You closely miss something. Something hits you but does no damage. x2 h7~  You closely miss something. Something hits you. h(4.5 h h3f _Something hits you but does no damage. hR?  You barely miss something. h  You hear some strange, mumbled words.  A puff of flame appears from out of thin air! h=8{ h>1-9/10 ---=6.1 hE hH1 _The puff of flame hits you! hE  h 0-7.7 hZ  h= } _You miss something. Something hits you but does no damage. x2 h hO-=9.2 (1.5 hM hN _You puncture something! Your headbutt misses something. Something hits you. ha W  You hit something. Your headbutt misses something. h **You hear some strange, mumbled words.  A puff of flame appears from out of thin air! hv @.  The puff of flame misses you. h |  You hear some strange, mumbled words.  A magic dart appears from out of thin air! h4  h.5 Q97/139 - hQ5 '60.8 (1.6 h';  h= . _The magic dart hits you. h}  You hit something. You headbutt something.  Okawaru accepts your kill. h z )Reactivating autopickup. h Q----9- h 2.4 h  hz 6 _You feel a bit more experienced. hu ##+### # #ß...ß# #.#### . ##.....#######...>... +..........ooc. ######.)######. ##)@..# ....### h&v ##.#.# ....# #.#.# ....# ###.#.. ....# ###...##.# ....# ###...#..#. hZv. ##... #####...####.##.# #.....###..#..#..  hvR #...##.##....##.## hM hq8--30 h h׏i  Things that are here: _a +0 dagger; a +0 robe h>^ ##+### # ho #ß...ß# #.#### . h ##.....#######...>... +..........ooc hu. ######.)######. hʮ ##@)..# ....### hB ##.#.# ....# #.#.# ....# ## h#.#.. ....# ###. h;:..##.# ....# ###...#..#.. ##... #####...####.##.#  hf #.....###..#..#..  #...##.##....##.## hW10/10===-4 _ h h  Things that are here: _a +2 mace of protection; a +0 plate armour; an orc corpse h {M ##+## #ß...ß# #.#### ....##.....#######...>+............'.######.@######.......##)).####.#.##.#.# ....#. hT  h U99=5  h _ h:  h Q _You see here a +0 shortbow. hA hJ&Inventory: 42/52 slots Hand Weapons (go to first with ))  O - a +0 eveningstar (weapon)a - a +0 trident  hK l - a +1 whip of drainingu - a +0 halberd  w - a +0 heavy dire flaily - a +0 glaive  z - a +0 scimitar  K - a +0 club Missiles (go to first with ()I - 5 atropa-tipped darts  L - a curare-tipped dart (quivered)  hKArmour (go to first with [)  c - a +0 kite shield (worn)  A - +0 steam dragon scales (worn)  hK` E - a +1 hat (worn)  F - a +0 cloak (worn)b - a +0 robe  h!LJewellery (go to first with "=)  e - a +6 ring of strength (worn)  hAL- r - a ring of poison resistance (worn)  h`L. N - an amulet of guardian spirit (worn)  hL[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top] hSI|  N - an amulet of guardian spirit (worn)  o - a +6 ring of dexterity  s6 ring of dexterity  C - a ring of positive energy Wands (go to first with /)  p - a wand of flame (17)  D - a wand of quicksilver (15)   hIG - a wand of polymorph (15)  H - a wand of warping (3) Scrolls ?f - a scroll of amnesia  h - 2 scrolls of immolation  hI: i - 3 scrolls of teleportation  j - 2 scrolls of fog  t - a scroll of torment  v - a scroll of vulnerability  J - 2 scrolls of fear hJM - a scroll of brand weapon Potions !)  d - 2 fuming red potions  hCJv g - 3 potions of brilliance  k - 3 fizzy emerald potions hiJ872% hr M - a scroll of brand weapon  m - 3 lumpy coppery potions  n - a potion of curing  q - a fuming silvery potion  h: x - 2 lumpy black potions Miscellaneous (go to first with })  P - a +0 sack of spiders Talismans (go to first with %)96 hU V  M - a scroll of brand weapon  h  d - 2 fuming red potions  B - the quill talisman of Pooj Sas {*Corrode Fly Str+2 SInv}bot h  d - 2 fuming red potions  x - 2 lumpy black potions hRM - a scroll of brand weapon. A scroll that imbues a weapon with a random brand. Any existing brand will be replaced with a different one, and any brand forbidden by your current god will not be chosen. Artefacts cannot be branded in this way. Melee weapons will commonly be branded with the flaming, freezing, heavy, venom or protection brand, and rarely with the draining, electrocution, spectral, vampiric or chaos brand. Ranged weapons will commonly be branded with the flaming, freezing, heavy or draining brand, and rarely with the electrocution or chaos brand. It is a rare scroll. Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: identified scroll _________________ “To drift with every passion till my soul  Is a stringed lute on which all winds can play,  Is it for this that I have given away (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe. huBrand which weapon? Inventory Items Hand Weapons  O - a +0 eveningstar (weapon)  a - a +0 trident  l - a +1 whip of draining  u - a +0 halberd  h; w - a +0 heavy dire flail  y - a +0 glaive  z - a +0 scimitar  K - a +0 club Floor Items ([,] to select) Hand Weapons a +0 shortbow   haG[?] describe selected h^ hcryemore the WarriorOni of Okawaru *****.Health: 99/139 =================-------##+###Magic: 10/10 ========================##ß...ß#AC: 8Str: 32#.####.......EV: 8Int: 9##.....#######...>...SH: 7Dex: 8+............'.......XL: 10 Next: 89% Place: Dungeon:10######.@######....... hQNoise: ---------  Time: 10865.4 (0.0)##))..# ....###O) +0 eveningstar##.#.# ....#Throw: dart (curare)#.#.# ....####.#.. ....# hb###...##.# ....####...#..#.. ##...#####...####.##.##.....###..#..#.. _You feel a bit more experienced.  Things that are here: _a +0 dagger; a +0 robe  Things that are here: _a +2 mace of protection; a +0 plate armour; an orc corpse _You see here a +0 shortbow. h#   #   #.####   ##.....#######...>...   h0+............'.  ######.@#  ##))..#   hl ##.#.# ....#  #.#.# ....#   h###.#.. ....#  ###...##.# ....#   ..#.. ##...   h  #.##.#     a +0 dagger; a +0 robe _ hB?a +2 mace of protection; a +0 plate armour; an orc corpse _You see here a +0 shortbow.  As you read the scroll of brand weapon, it crumbles to dust.  Your +0 eveningstar projects an invisible shield of force! h:   #   #.####   ##.....#######...>...  +............'.   h_;g######.@#  ##))..#   ##.#.# ....#  #.#.#  ###.#..  ###...##.#  ..#..  #.  h*Pcryemore the WarriorOni of Okawaru *****.Health: 99/139 =================-------##+###Magic: 10/10 ========================##ß...ß#AC: 8Str: 32#.####.......EV: 8Int: 9##.....#######...>...SH: 7Dex: 8+............'.......XL: 10 Next: 89% Place: Dungeon:10######.@######.......Noise: ---------  Time: 10865.4 (0.0)##))..# ....###O) +0 eveningstar (protect)##.#.# ....#Throw: dart (curare)#.#.# ....####.#.. ....####...##.# ....####...# h:Q9[m..#.. ##...#####...####.##.##.....###..#..#.. _a +0 dagger; a +0 robe  Things that are here: _a +2 mace of protection; a +0 plate armour; an orc corpse _You see here a +0 shortbow.  As you read the scroll of brand weapon, it crumbles to dust.  Your +0 eveningstar projects an invisible shield of force! hxR h;S+6.4 (1 hY h]A _O - a +0 eveningstar of protection (weapon) hGM ##+### #ß...ß# #.#### ....##.....#######...>+......@.....'.######.)######.......##))..### hH##.#.# ....###. hP h.Q4100/1397 hV hY h##+### # #ß...ß# #.#### . ##.....#...>... +....'. ######.)######. ##))..# ....### ##.##.####.####...####...#..  h)<8 h̠ h h 5##+### # #ß...ß# #.#### . ##.....#...>... +....'. ######.)######. ##))..# ....### ##  h <9 h  h  h?0##+### # #ß...ß# #.#### ....... ##.....#...>... +...'. ######.)######. ##))..# ....###  h h/170 h  h h ##+### # #ß...ß# #.#### ....... ##.....#...>... +..@.'. ######.)######.  h  ##))..# ....### ##.#.# ....#  h & h  hDD   acid dragon (wandering) h&1 h! h(_ _An acid dragon comes into view. h>Z##+### # #ß...ß# #.#### ...D... ##.....#...>... +...@'.  hZ]######.)######. ##))..# ....### ##.#.# ....##.#.# ....####.#.. ....#  hZ hf DDcatching breath)The acid dragon roars! h9p ****The acid dragon spits acid at you. h# ...'  The splash of acid hits you!!86/139 ---8/10 -----====2 h h_' _You hear a shout! hc##+### # #ß...ß# #.#### ...D... ##.....#...>... +....@. ######.)######. ##))..# ....### ##.#.# ....##.#.# ....####.#.. ....#  had###...##.# ....####...#..#.. ##...  hfl h>vk.D hvE----3 h} h:m _You hear a shout! x5 _There is an open door here. h w##+### # ##ß...ß#.#.#### #.##.....#..D>.+....'######.)######.##))..# #....###.#.# #....##.#.# #....# h_ *###.#.. #....# ###...##.##....####...#..#..###...  h.  h G.D h% z7=------4 _ h  hd  h  You barely miss the acid dragon. The acid dragon barely misses you. hZ5=6.0 (1.6 h hn 9 _You block the acid dragon's attack. h b You sock the acid dragon!  Your weapon exudes an aura of protection.  Your headbutt misses the acid dragon.  The acid dragon is heavily wounded.  The acid dragon claws you but does no damage. h A=----- h U15 =7.5 (1.5 h  hj s _The acid dragon barely misses you. The acid dragon claws you. hIc  You sock the acid dragon!  You kill the acid dragon! hnC. hOsT8/140929.1 (1.6 hs{ h}P _Okawaru accepts your kill. h ###+### .# ##ß...ß#.#.#### #.  ##.....#...>.  +....'.@......>######.)######.##))..# #....####+  h*  h+ R9--800 hb1  h4 ; _Found a stone staircase leading down. h ####+### .## ##ß...ß#..##.#### #.# ##.....#...>.....# +....'.. hx># ######.)######.###))..# #....####+#  h h^9==--1 h h/ hSM # ###+### . #ß...ß#  #.#### #.... ##.....#######..@>.....  hS+............'..> ######.)######......... hS##))..# #....####+####... h8^..o#o.. h^io..oo'o   orc warrior (wandering)oooo 4 orcs (wandering) hXa hc;  An orc opens the door. hd hf  h&g An orc warrior comes into view. It is wielding a +0 scimitar. hUs ._.ooo hsTo   orc priest (wandering)ooo 3 orcs (wandering)An orc comes into view. It is wielding a +0 hand axe. ht&2 h0} h͈C  An orc warrior comes into view. It is wielding a +0 scimitar.  An orc comes into view. It is wielding a +0 hand axe.  An orc priest comes into view. It is wielding a +0 flail and wearing a +2 ring  h!_mail of cold resistance.Found a fuming emerald potion. Found a roughly hewn altar of Beogh. _dagger. h.o...# ._.o ooo. .oo # ###'### .# # ##ß...ß#..# #.#### #.# .....#######...@.....# ....'........># .)######.# #.#.# #....# o   orc priest (wandering)###.#.. #....# ooooo 5 orcs (wandering)###...##.##....#  he  2 orcs come into view. h h~ hJ  The orc shouts! x5; You hear a shout! hL h h h h+O ..oo.oooooooo 2 orc warriors (1 polearm)o   orc priest (wandering)ooooo 5 orcsAn orc warrior comes into view. It is wielding a +0 halberd. h,`90 8 ===3 h5 hC _An orc comes into view. It is wielding a +0 flail. _There is a staircase to the Orcish Mines here. ht#.....#...o.#oo_.o.oo.  ooo # ###o### .# # #ß...ß#####  hu#.....#######...>..... ............'..> #####.)######.........##)).####+## #.#.#o 2 orc prie h/ucsts (wandering) ###.#..  6 orcs  hQuO ###...##.##....# h#  An orc priest comes into view. It is wielding a +0 club and wearing a +2leather armour of willpower. h/ h) .._ooo   orc priestooooo 6 orcsThe orc priest shouts! x2 h 8_ h++, h+ h, h: ._o.!o5The orc priest looks braver for a moment. h\;&==== h;4 h G hVJ7 _The orc priest moves out of view. h  hy  h  h#  You barely miss the orc. Your headbutt misses the orc. h  h  h>  hg  h  h  h*  The orc hits you but does no damage. x2  The orc priest calls down the wrath of Beogh upon you. h  h  h Eo.ooo.ooooo 2 orc priests79--8--=---5.6 (1.5 _Beogh smites you! h#  You hit the orc priest.  Your weapon exudes an aura of protection.  The orc priest is moderately wounded. h~ h h_.o.ooooo.o hc?80-- hi15 ---7.2 (1.6 hO:_ h= _The orc hits you but does no damage. x2 ht  h| 4Inventory: 41/52 slots Hand Weapons (go to first with ))  O - a +0 eveningstar of protection (weapon)a - a +0 trident  hb} 7 l - a +1 whip of drainingu - a +0 halberd  w - a +0 heavy dire flaily - a +0 glaive  z - a +0 scimitar  K - a +0 club Missiles (go to first with () hU~ I - 5 atropa-tipped darts  L - a curare-tipped dart (quivered) Armour (go to first with [)  c - a +0 kite shield (worn)  A - +0 steam dragon scales (worn)  E - a +1 hat (worn)  F - a +0 cloak (worn)b - a +0 robe Jewellery (go to first with "=)  e - a +6 ring of strength (worn)  r - a ring of poison resistance (worn)  N - an amulet of guardian spirit (worn) [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top] hk u  G - a wand of polymorph (15)  H - a wand of warping (3) Scrolls (go to first with ?)  f - a scroll of amnesia  h - 2 scrolls of immolation  i - 3 scrolls of teleportation  j - 2 scrolls of fog  h l  t - a scroll of torment  v - a scroll of vulnerability  J - 2 scrolls of fear Potions (go to first with !)  d - 2 fuming red potions  g - 3 potions of brilliance  k - 3 fizzy emerald potions  m - 3 lumpy coppery potions  h}l  n - a potion of curing  q - a fuming silvery potion  x - 2 lumpy black potions Miscellaneous})  P - a +0 sack of spiders Talismans (go to first with %)  B - the quill talisman of Pooj Sas {*Corrode Fly Str+2 SInv}bot hl  hd&  h - 2 scrolls of immolation  J - 2 scrolls of fear h3  J - 2 scrolls of fear  g - 3 potions of brilliance h: h<q  d - 2 fuming red potions  g - 3 potions of brilliance h D hpe hqW  hFb  hHq w  J - 2 scrolls of fear  d - 2 fuming red potions h1 hN MD - a wand of quicksilver (15)  t - a scroll of torment  J - 2 scrolls of fear96% hˌ h - 2 scrolls of immolation. A scroll that fills the creatures around the reader with an unstable and powerful inner flame. This fire is released any time the victims are hit, and explosively released upon their death. Giant creatures cause bigger explosions. It is an uncommon scroll. Stash search prefixes: {inventory} {scroll}  h.Menu/colouring prefixes: identified dangerous_item scroll _________________ “To drift with every passion till my soul  Is a stringed lute on which all winds can play,  Is it for this that I have given away  Mine ancient wisdom, and austere control?  hH Methinks my life is a twice-written scroll  Scrawled over on some boyish holiday.”  -Oscar Wilde, _Helas_. 1881.  hqS(r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe. h] Really read the scroll of immolation? Y - Yes  N - No h  h) h$6cryemore the Warrior#.....#Oni of Okawaru *****......#Health: 80/140 =============-----------.._..Magic: 8/10===================-----.o..AC: 15  Str: 32ooo #EV: 8Int: 9###o### .#SH: 7Dex: 8 ###ßo.oß#..#XL: 10 Next: 92% Place: Dungeon:10 #.#####..o@o....#Noise: =--------  Time: 10887.2 (0.0) #.....#######...>.....# hi7O) +0 eveningstar (protect) ............'........>#Throw: dart (curare) #####.)######.........###))..# #....####+###.#.# #....#oo 2 orc warriors (1 polearm, inner flame)#.#.# #....#oo 2 orc priests (inner flame)###.#.. #....#oooo 5 orcs (inner flame)###...##.##....# _Beogh smites you!  You hit the orc priest.  Your weapon exudes an aura of protection.  The orc priest is moderately wounded. _The orc hits you but does no damage. x2  As you read the scroll of immolation, it crumbles to dust. hs9 h;k  You hit the orc priest.r weapon exudes an aura of protection.  The orc priest is moderately wounded. _The orc hits you but does no damage. x2  As you read the scroll of immolation, it crumbles to dust.  The creatures around you are filled with an inner flame! hJ< hX> hM ooo'ooo hCNo@ooooooo 65 inner flame)The orc barely misses you. The orc hits you with a +0 falchion.  The orc misses you. hN hxU _oooooo*ooooo h2G oooooo*ooooooThe orc priest invokes the aid of Beogh against you. hoooo@oooooo h.H768.2 (1 hoooooooooooo h4 _Pain shoots through your body! hw hm Inventory: 41/52 slots Hand Weapons (go to first with ))  O - a +0 eveningstar of protection (weapon)a - a +0 trident  l - a +1 whip of drainingu - a +0 halberd  w - a +0 heavy dire flaily - a +0 glaive  z - a +0 scimitar  K - a +0 club  hMissiles (go to first with ()I - 5 atropa-tipped darts  L - a curare-tipped dart (quivered) Armour (go to first with [)  c - a +0 kite shield (worn)  A - +0 steam dragon scales (worn)  E - a +1 hat (worn)  F - a +0 cloak (worn)b - a +0 robe Jewellery (go to first with "=)  e - a +6 ring of strength (worn)  h[ r - a ring of poison resistance (worn)  N - an amulet of guardian spirit (worn)  h_[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top] h/J  G - a wand of polymorph (15)  H - a wand of warping (3) Scrolls (go to first with ?)  f - a scroll of amnesia  h - a scroll of immolation  i - 3 scrolls of teleportation  j - 2 scrolls of fog  t - a scroll of torment  v - a scroll of vulnerability  J - 2 scrolls of fear Potions (go to first with !)  d - 2 fuming red potions  g - 3 potions of brilliance  k - 3 fizzy emerald potions  m - 3 lumpy coppery potions  h , n - a potion of curing  q - a fuming silvery potion  x - 2 lumpy black potions Miscellaneous})  P - a +0 sack of spiders Talismans (go to first with %)  B - the quill talisman of Pooj Sas {*Corrode Fly Str+2 SInv}bot h  d - 2 fuming red potions  g - 3 potions of brilliance hv  v - a scroll of vulnerability  g - 3 potions of brilliance h: h{  t - a scroll of torment  v - a scroll of vulnerability hJv  t - a scroll of torment  d - 2 fuming red potions h n - a potion of curing. A potion which restores a small amount of health, and cures poison and confusion. It is a very common potion.  hN;Stash search prefixes: {inventory} {potion} Menu/colouring prefixes: identified emergency_item good_item potion _________________ “But if when you say ‘whiskey’ you mean the oil of conversation,  the philosophic wine, the ale that is consumed when good fellows  get together, that puts a song in their hearts and laughter on  their lips, and the warm glow of contentment in their eyes...  then certainly I am for it.”  -Noah S. Sweat, Jr. “If By Whiskey”. 1952  hxT(q)uaff, qui(v)er, (d)rop, (=)adjust, or (i)nscribe. hr The creatures around you are filled with an inner flame!  The orc barely misses you. The orc hits you with a +0 falchion.  The orc misses you.The orc priest invokes the aid of Beogh against you. _Pain shoots through your body!  You take a swig of the potion and twirl your +0 eveningstar of protection. h Y  You bludgeon the orc!! You bludgeon the orc priest!! hYou bludgeon the orc!! You bludgeon the orc priest!!  Okawaru accepts your kill.You sock the orc warrior! Flame seeps out of the orc warrior.  The orc warrior is moderately wounded.You hit the orc but do no damage. You barely miss the orc.headbutt! h hu hhcryemore the Warrior#.....#Oni of Okawaru *****......#Health: 98/140 ================--------.._..Magic: 8/10===================-----oo..AC: 15  Str: 32ooo #EV: 8Int: 9###'### .#SH: 7Dex: 8 ###ß)ooß#..#XL: 10 Next: 92% Place: Dungeon:10 #.#####..)@)....#Noise: =--------  Time: 10888.2 (0.0) #.....#######...>.....#O) +0 eveningstar (protect) ............'........>#Throw: dart (curare) #####.)###### h[40m.........###))..# #....####+###.#.# #....#oo 2 orc warriors (1 polearm, inner flame)#.#.# #....#o   orc priest (inner flame)###.#.. #....#oooo 4 orcs (3 inner flame)###...##.##....#Okawaru accepts your kill.You sock the orc warrior! Flame seeps out of the orc warrior.  The orc warrior is moderately wounded.You hit the orc but do no damage. You barely miss the orc.You headbutt the orc!  Okawaru accepts your kill. hѵYou hit the orc but do no damage. You barely miss the orc.headbutt the orc!  Okawaru accepts your kill.  You savour every drop. You feel better.  The orc explodes!  The fiery explosion engulfs the orc warrior!!! hչ  Okawaru accepts your kill.The fiery explosion engulfs you!! The fiery explosion engulfs the orc! hWNooo########   orc warrior (ooo 3 orcs (2 h ? _oooo#ooooOkawaru accepts your kill.The orc explodes! h n._oooo§§○§@§§§§§..... h .oooOkawaru accepts your kill.The orc explodes!  The fiery explosion engulfs you!!   hч yThe orc warrior explodes!  The fiery explosion engulfs you!!!  You die... h {-2----------------0------------------- h /  --more-- hp hd| Inventory: 40/52 slots Hand Weapons (go to first with ))  O - a +0 eveningstar of protection (weapon) h|a - a +0 trident  l - a +1 whip of drainingu - a +0 halberd  w - a +0 heavy dire flaily - a +0 glaive   h|+z - a +0 scimitar  K - a +0 club  h}bMissiles (go to first with () h4}sI - 5 atropa-tipped darts  L - a curare-tipped dart (quivered)  hX}Armour (go to first with [)  c - a +0 kite shield (worn)  h9~_ A - +0 steam dragon scales (worn)  E - a +1 hat (worn)  F - a +0 cloak (worn) h~!b - a +0 robe Jewellery (go to first with "=)  e - a +6 ring of strength (worn)  r - a ring of poison resistance (worn)  N - an amulet of guardian spirit (worn)  h~[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top] h&=  o - a +6 ring of dexterity  s - a +6 ring of dexterity  C - a ring of positive energy Wands (go to first with /)p - a wand of flame (17)  D - a wand of quicksilver (15)   hH'G - a wand of polymorph (15)  H - a wand of warping (3) Scrolls (go to first with ?)  f - a scroll of amnesia  h - a scroll of immolation  i - 3 scrolls of teleportation  j - 2 scrolls of fog  t - a scroll of torment  h' v - a scroll of vulnerability  J - 2 scrolls of fear Potions (go to first with !)d - 2 potions of enlightenment {unknown}  g - 3 potions of brilliance  k - 3 potions of haste {unknown}  m - 3 potions of moonshine {unknown}  h' q - a potion of magic {unknown}81% h? x - 2 potions of mutation {unknown} Miscellaneous (go to first with })  P - a +0 sack of spiders Talismans (go to first with %)  B - the quill talisman of Pooj Sas {*Corrode Fly Str+2 SInv}bot h7 h(;  h;, h hGoodbye, cryemore.6226 cryemore the Warrior (level 10, -2/140 HPs)Began as an Oni Fighter on Apr 26, 2025.Was a High Priest of Okawaru.Killed by an exploding orc warrior (55 damage)... ignited by their inner flame... on level 10 of the Dungeon.The game lasted 00:43:25 (10539 turns). Best Crawlers -1.47301008 tswn h MiCA-27 escaped with the Orb2.33579707 tswnKoSh-27 escaped with the Orb3.31625542 tswnGhFw-27 escaped with the Orb4.28480504 tswnMiSh-27 escaped with the Orb5.26666240 tswn h;nGrHW-27 escaped with the Orb6.25777848 tswnTeSh-27 escaped with the Orb7.25705962 Undo hVSWn-27 escaped with the Orb8.25305913 tswnMiAl-25 escaped with the Orb9.25179701 tswnMiHs-27 escaped with the Orb  10.23834356 kevicency TrFi-27 escaped with the Orb  11.22689914 Jano h)TDsFi-27 escaped with the Orb  12.21288805 tswnMiHW-27 escaped with the Orb hA  hG  hK ? [?25h[?0c [?1051l[?1052l[?1060l[?1061l