hK Player: cryemore Game: DCSS trunk Server: crawl.dcss.io Filename: 2025-04-26.16:55:57.ttyrec Time: (1745686557) Sat Apr 26 16:55:57 2025  h [?1051l[?1052l[?1060l[?1061h h3C)0[?7h hx[?25l[?1c h h h! hO*Welcome, cryemore. Please select your species. SimpleIntermediateAdvanced a - Mountain Dwarfj - Humans - Coglin b - Minotaurk - Koboldt - Vine Stalker c - Merfolkl - Revenantu - Poltergeist d - Gargoylem - Demonspawnv - Demigod e - Draconiann - Djinniw - Formicid f - Trollo - Sprigganx - Naga g - Deep Elf p - Tenguy - Octopode h - Armataurq - Oniz - Felid i - Gnollr - BarachiA - Mummy Deep Elves have a strong affinity for all kinds of magic, but are very fragile. They regenerate magical power rapidly. + - Recommended species * - Random species # - Recommended character ! - Random character % - List aptitudesSpace - Pick background first ? - Help Tab - Deep Elf Fire Elementalist h8 h> hCDsWelcome, cryemore the Deep Elf. Please select your background. WarriorAdventurerMage a - Fighteri - Artificerq - Hedge Wizard b - Gladiatorj - Shapeshifterr - Conjurer c - Monkk - Wanderers - Summoner d - Hunterl - Delvert - Necromancer e - Brigand hD)Warrior-mageu - Forgewright Zealotm - Warperv - Fire Elementalist f - Berserkern - Hexslingerw - Ice Elementalist  hDg - Cinder Acolyteo - Enchanterx - Air Elementalist h - Chaos Knightp - Reaver hDMy - Earth Elementalistz - Alchemist  hDFire Elementalists have learned the Foxfire spell. Their other starting spells are likewise focused on fiery and explosive destruction. + - Recommended background hEx * - Random background # - Recommended character ! - Random character % - List aptitudes h9EdSpace - Change species ? - Help Tab - Deep Elf Fire Elementalist hh' h hcryemore the GustyDeep ElfHealth: 10/10 ========================Magic: 6/6========================AC: 2Str: 5EV: 11Int: 19SH: 0Dex: 15XL:  1 Next:  0% Place: Dungeon:1Noise: ---------  Time: 0.0 (0.0)-) Nothing wieldedCast: Shock h3####@##+# h7Welcome, cryemore the Deep Elf Air Elementalist.Below lies the Orb of Zot, rumoured to be powerful enough to resurrect a god... hY: hw{Press ? for a list of commands and other information. h~ h][ _Found a staircase leading out of the dungeon. h  h 9  Skill  Level Train  Apt Skill  Level Train  Apt  a + Fighting   0.0    -2   f + Spellcasting 3.0  20%  +3       hE      b + Unarmed Combat   0.0    -2   g + Conjurations 1.1   2%  +1      h + Air Magic3.2  56%  +1           c + Armour   0.0    -2      d + Dodging2.4  13%  +2   h     e + Stealth2.4   9%  +3           h|                                          hߢ                  h             The percentage of incoming experience used to train each skill is in brown.   h= The species aptitude is in white.  [?] Help[=] set a skill target   hm [/] auto|manual mode [*] useful|all skills [!] training|cost|targets h1810 d * Dodging   2.4  247 ha22364 d - Dodging   2.4   11 hs17150 c * Armour   0.0  23% 9 h#*22364 c - Armour   0.0   11 hp 17 b * Unarmed Combat   0.0  23%150 9 h@O22 b - Unarmed Combat   0.0   36411 h a * Fighting   0.0  23%17150 9 h- a - Fighting   0.0   2236411 h  h  hl cryemore the GustyDeep ElfHealth: 10/10 ========================Magic: 6/6========================AC: 2Str: 5EV: 11Int: 19SH: 0Dex: 15###XL:  1 Next:  0% Place: Dungeon:1#@#Noise: ---------  Time: 0.0 (0.0) h #+#-) Nothing wieldedCast: ShockWelcome, cryemore the Deep Elf Air Elementalist.Below lies the Orb of Zot, rumoured to be powerful enough to resurrect a god...Press ? for a list of commands and other information. _Found a staircase leading out of the dungeon. h  h)  h  h{  h.3 h h hp h _You open the door. h h8There is an open door here. h h5 _ h h h  ho h h, h h7 _You open the door. hg h h h@  There is an open door here. h h5 _ h=  h , hd  h  hm , hJ h 7 _You open the door. h43 h h} _You open the door. _There is an open door here. _You open the door. _There is an open door here. _You open the door.  There is an open door here. h h. _ h h h, hJ h h h h5 h hw h, h  h"There is an open door here. _You open the door. _There is an open door here. _You open the door. _There is an open door here. _You open the door. h$3 h$ h& hU*B h!+You open the door. _There is an open door here. _You open the door. _There is an open door here. _You open the door.  There is an open door here. h, h- _ h- h4/ he0, h0 hp2 h3, h4 hM5 h48B h@9 hI: hw: h; h6=There is an open door here. _You open the door. _There is an open door here. _You open the door. _There is an open door here. _You open the door. h>3 h? hBYou open the door. _There is an open door here. _You open the door. _There is an open door here. _You open the door.  There is an open door here. hUD hD _ hRE hG h H h.H hH hI hSK, hK hvM hN hN hZO hP hQ, hR hS hT hU hV h"X h]Y, hY h[There is an open door here. _You open the door. _There is an open door here. _You open the door. _There is an open  h[&door here. _You open the door. h]3 h] h`You open the door. _There is an open door here. _You open the door. _There is an open door here. _You open the door h%a&.  There is an open door here. hb hb _ hc he hJf, h}g h=h hmi hi hj h[mB hm h;o hOp, hp hDr hws hs hTt hv hv, hXw hzx hny hy hy h| hV~ hv~ h[ h-There is an open door here. _You open the door. _There is an open door here. _You open the door. _There is an open door here. _You open the door h]. hZ3 h hYou open the door. _There is an open door here. _You open the door. _There is an open door here. _You open the door.  There is an open door here. h hI _ h hl hG, hT h hɖ, hG h   ###### .....# ..#.# ..$.# ############...# #.....'....#...# #.#...#....#@..# #.....#....#...# #...###....#...# #...#<##'###'### ###'#'##...#...# hqn #...#..#...#...#  #...#..'...#...#   h#...########...#  #......#.......#   hɩ h043.0 (43.0) h,4.0 (44 hi h _There is an open door here. _You open the door. _There is an open door here. _You open the door. _There is an open  hYgdoor here. _c - a scroll labelled PEUPLY METICOHY h0-3 h- h/ h1, h7 h8B h= hL= h= h:A@ _You now have 5 gold pieces. hUC hC heF, hHX hO hZZ hc  _You open the door.  There is an open door here. _ he, hf hiL _You now have 12 gold pieces (gained 7). hoj3 hk hpX hp hq, h7r hs hs hs hs hu hu, hvv hax hy, htz hn h, h hD################## #.........'....... #.........#......# +@........#....... #...############..  h0#...#.....'....#.. #...#.#...#....#.. #...#.....#....#.. #...#...###....#..  hR#...#...#<##'###'#  h#######'#'##...#.. #...#..#...#.. h###.'66.0 (22#.# h hM======7.0 (23 hZ hX= _As you open the door, it creaks loudly! hYX  Casting: Shock (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h 6 h= h/B hEP _You don't know that spell. hI h hw h z _  There is an open door here. h? hU5 _ hP h#################.........'..............#.....'.........#... #.#...########### #@#...#.....'....#------ hݽ9.0) #.#...#.#...#....# #.#...#.....#....##.. h##....##...#...#<##'##########'#'##...# h  #...#..#....( #...#..'...# h<L #...######## h9 h+K------70.0 (3 h hy% _Found 5 stones. h^  h1  h  hA  h  h!  h , hR B h  h , h  h`  h  h.  h  h  hB , hA  h  h , hv  h  h˭ , h  hޯ  h , h!  hJ  h , hG  h  h7 , h  hи  h , h׻  h  h` #.#...############.#.#...#.....'....#.#.#...#.#...#....#.#.#...#.....#....#.#.#...#...###....##.#...#...#<##'###'#.#######'#'##...##.....#...#..#...#. h #.@#..#...##.81.0 (11.0)#......#..#...########.#..#..###..#..( ...# ##.#......#..... h {#### ###......'..... ############# h! :  h  h= ,2.0 (12 h  h c _Found 5 stones. _You see here 5 stones. h:w3 hzx h#z h${ h~ _ h h<Q #.#...#.#...#.. #.#...#.....#.. #.#...#...###.. #.#...#...#<##'# #.#######'#'##. #.....#...#..#..#####.(#..#...#..'.#......#..#...#######..#@.###..#......#.4.0 (2.0))..(....## ##.#......#.##.##### ###......' ##########  h h+5.0 (3 h> hU% _Found a dagger. h)[ 3 h ]  hU`  h d  hd  hCi , hjl , h,n  hTp  hs , hBt  hw  hQz , h{  hr~  hG , h,  h ;  You see here 5 stones. h K _ h  hA , h  h0  h , hW  h"  h  hţ  hA  h`  hɩ , h۫  h,  h , hF  h  h , hw  h  h , h  hh  h , h  h  h n##......#..#...##############..#..###..#......#.#.)..(....## ##.#......#.....###.###########......'.... h E# #........#...# ###############...##.#...#.....####.....#....#######...###### .............@.......  h$ r.... .....##...###### .... ..## ##.##Shock hL #.##.# hk m...gg 2 hobgoblins (asleep)... h Kg.g h8099.0 (14.0) h10100.0 (15.0)  h h"\ _2 hobgoblins come into view. hY2  Casting: Shock (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h& g ##......#..#...######## cryemore the Gusty ######..#..###..#......#.... Deep Elf #.)..(....## ##.#......#.... Health: 10/10 ========================  ....###.###########......'.... Magic: 5/6====================----  # #........#...# ############ AC: 2Str: 5 ###...##.#...# EV: 11Int: 19  .....####.....# SH: 0Dex: 15  ....#######...######  XL:  1 Next:  0% Place: Dungeon:1  h  .............@.......  Noise: ---------  Time: 100.0 (0.0)  .... .....##.*.######  -) Nothing wielded  .... ..## ##*## Cast: Shock  h #*# #*#  h ..* gg 2 hobgoblins (asleep) ..* h;  g.g _2 hobgoblins come into view. he Casting: Shock (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight line h DAim: a hobgoblin (asleep, 100% to hit) hA##......#..#...######## cryemore the Gusty######..#..###..#......#.... Deep Elf#.)..(....## ##.#......#.... Health: 10/10 ========================....###.###########......'.... Magic: 5/6====================---- h# #........#...# ############ AC: 2Str: 5###...##.#...#EV: 11Int: 19.....####.....#SH: 0Dex: 15....#######...######XL:  1 Next:  0% Place: Dungeon:1.............@.......Noise: ---------  Time: 100.0 (0.0) h.... .....##.*.######-) Nothing wielded.... ..## ##*##Cast: Shock h,[#*##*#..*gg 2 hobgoblins (1 asleep)..*g.* h[Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight line hAim: a hobgoblin (asleep, 100% to hit)  The zap hits the hobgoblin.  The hobgoblin is severely wounded. h  hZ  h? .....gwandering)g..g. h 4==1.0 (1 h  hΓ i  Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (asleep, 100% to hit)  The zap hits the hobgoblin.  The hobgoblin is severely wounded.  h 6_The hobgoblin shouts! h  Casting: Shock (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h  ##......#..#...######## cryemore the Gusty ######..#..###..#......#.... Deep Elf #.)..(....## ##.#......#.... Health: 10/10 ========================  hf ....###.###########......'.... Magic: 4/6================--------  # #........#...# ############ AC: 2Str: 5  h###...##.#...# EV: 11 hInt: 19  .....####.....# SH: 0 h6Dex: 15  ....#######...######  XL:  1 Next:  0% Place: Dungeon:1  hJ  .............@.......  Noise: ==-------  Time: 101.0 (0.0)  .... .....##.*.######  -) Nothing wielded  hy .... ..## ##*## Cast: Shock #*# #*# h .*. gg 2 hobgoblins (1 wandering)  hU.g.  h  .g. _The hobgoblin shouts!  Casting: Shock (safe; 6% risk of failure)   h7MConfirm with . or Enter, or press ? or * to list all spells. hj%Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (severely wounded, 68% to hit) h W ##......#..#...######## cryemore the Gusty ######..#..###..#......#.... Deep Elf #.)..(....## ##.#......#.... Health: 10/10 ========================  ....###.###########......'.... Magic: 4/6================--------  # #........#...# ############ AC: 2Str: 5 ###...##.#...# EV: 11 h[ LInt: 19  .....####.....# SH: 0Dex: 15  ....#######...######  XL:  1 Next:  0% Place: Dungeon:1  .............@.......  Noise: ==-------  Time: 101.0 (0.0)  .... .....##...######  -) Nothing wielded  .... ..## ##.## Cast: Shock #.# #.# h  ... gg 2 hobgoblins (1 wandering)  h ..g. .g.Casting: Shock (safe; 6% risk of failure)   h Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 6% risk of failure)   h Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (severely wounded, 68% to hit)   h> The zap hits the hobgoblin. h  ##.. ..#. #.)..(....##   #        hc \    .... *  .... ..## ##*## h N #*# #*# .*.g   hobgoblin  h s.*. .*.  h  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (severely wounded, 68% to hit)   hB fThe zap hits the hobgoblin.  You kill the hobgoblin!   he sThe zap hits the hobgoblin.  The hobgoblin is moderately wounded. h  h :  The hobgoblin shouts! hŒ  h C..... h7 g 2 hobgoblins (1 wandering)ggS   ball python (constriction, wandering).S h 4162.0 (1 hQ  hX _A ball python comes into view. A hobgoblin comes into view. h-  Casting: Shock (safe; 6% risk of failure)   h\Confirm with . or Enter, or press ? or * to list all spells. h  ##......#..#...######## cryemore the Gusty ######..#..###..#......#.... Deep Elf #.)..(....## ##.#......#.... Health: 10/10 ========================  ....###.###########......'.... Magic: 3/6============------------  # #........#...# ############ AC: 2Str: 5 ###...##.#...# EV: 11Int: 19  .....####.....# SH: 0Dex: 15  ....#######...######  XL:  1 Next: 16% Place: Dungeon:1  .............@.......  Noise: ==-------  Time: 102.0 (0.0)  .... .....##.*[39 hP ;49m.######  -) Nothing wielded  .... ..## ##*## Cast: Shock #*# #*# .*. gg 2 hobgoblins (1 wandering) gg. S   ball python (constriction, wandering) ..S  h j_A ball python comes into view. A hobgoblin comes into view.Casting: Shock (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h 'Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (moderately wounded, 68% to hit) h.##......#..#...######## cryemore the Gusty######..#..###..#......#.... Deep Elf#.)..(....## ##.#......#.... Health: 10/10 ========================....###.###########......'.... Magic: 3/6============------------# #........#...# ############ AC: 2 hS:Str: 5###...##.#...#EV: 11Int: 19.....####.....#SH: 0Dex: 15....#######...######XL:  1 Next: 16% Place: Dungeon:1.............@.......Noise: ==-------  Time: 102.0 (0.0) h.... .....##.*.######-) Nothing wielded h.... ..## ##*##Cast: Shock#*##*#.*. h/gg 2 hobgoblins (1 wandering)g*.S   ball python (constriction, wandering).*S  h_A ball python comes into view. A hobgoblin comes into view. hCasting: Shock (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (moderately wounded, 68% to hit) h i  Casting: Shock (safe; 6% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (moderately wounded, 68% to hit)  The zap misses the hobgoblin. h l  The hobgoblin shouts! The ball python hisses angrily. You hear a shout! hr  hi m....ggg.†Sg   goblin (.gS   ball python (constriction) h +3.0 (1 hK"  h% u _A goblin comes into view. It is wielding a +0 dagger. h  Casting: Shock (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h~ ##......#..#...######## cryemore the Gusty ######..#..###..#......#.... Deep Elf #.)..(....## ##.#......#.... Health: 10/10 ========================  ....###.###########......'.... Magic: 2/6========----------------  # #........#...# ############ AC: 2Str: 5 h ###...##.#...# EV: 11Int: 19  .....####.....# SH: 0Dex: 15  ....#######...######  XL:  1 Next: 16% Place: Dungeon:1  .............@.......  Noise: ==-------  Time: 103.0 (0.0)  .... .....##.*.######  -) Nothing wielded  .... ..## ##*## Cast: Shock #*#  h"#*# gg. gg 2 hobgoblins .†S g   goblin (wandering) ..g hS S   ball python (constriction) _A goblin comes into view. It is wielding a +0 dagger. hFCasting: Shock (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 6% risk of failure)   hPress: ? - help, Shift-Dir - straight lineAim: a hobgoblin (moderately wounded, 68% to hit) h$U##......#..#...######## cryemore the Gusty######..#..###..#......#.... Deep Elf#.)..(....## ##.#......#.... Health: 10/10 ========================....###.###########......'.... Magic: 2/6========---------------- h# #........#...# ############ AC: 2Str: 5###...##.#...#EV: 11Int: 19.....####.....#SH: 0Dex: 15....#######...######XL:  1 Next: 16% Place: Dungeon:1.............@....... hLNoise: ==-------  Time: 103.0 (0.0).... .....##.*.######-) Nothing wielded.... ..## ##*##Cast: Shock#*##*#g*. hgg 2 hobgoblins.*Sg   goblin (wandering).*g hS   ball python (constriction)  Casting: Shock (safe; 6% risk of failure)   hConfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 6% risk of failure)   hPress: ? - help, Shift-Dir - straight lineAim: a hobgoblin (moderately wounded, 68% to hit)  The zap hits the hobgoblin. hgonfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (moderately wounded, 68% to hit)  The zap hits the hobgoblin.  The hobgoblin is heavily wounded. hgh hi hq...g.gSg.g.. hu+4.0 (1 h`| hA( _The goblin shouts! h  Casting: Shock (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h  ##......#..#...######## cryemore the Gusty ######..#..###..#......#.... Deep Elf #.)..(....## ##.#......#.... Health: 10/10 ========================  hy  ....###.###########......'.... Magic: 1/6====--------------------  # #........#...# ############ AC: 2Str: 5 ###...##.#...# EV: 11Int: 19  .....####.....# SH: 0Dex: 15  h  ....#######...######  XL:  1 Next: 16% Place: Dungeon:1  h  .............@.......  Noise: ==-------  Time: 104.0 (0.0)  .... .....##.*.######  -) Nothing wielded  h  .... ..## ##*## Cast: Shock  h& O#*#  hb ^#g# .gS gg 2 hobgoblins .g. g   goblin h  ... S   ball python (constriction) h  _The goblin shouts!  Casting: Shock (safe; 6% risk of failure)   h Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight line h vAim: a hobgoblin (heavily wounded, 68% to hit) h  ##......#..#...######## cryemore the Gusty ######..#..###..#......#.... Deep Elf #.)..(....## ##.#......#.... Health: 10/10 ========================  ....###.###########......'.... Magic: 1/6 hE ====--------------------  # #........#...# ############ AC: 2Str: 5 ###...##.#...# EV: 11Int: 19  .....####.....# SH: 0Dex: 15  ....#######...######  XL:  1 Next: 16% Place: Dungeon:1  hs  .............@.......  Noise: ==-------  Time: 104.0 (0.0)  h E .... .....##...######  -) Nothing wielded  .... ..## ##.## h  Cast: Shock #.# h . #g#  h .gS gg 2 hobgoblins  h ;.g. g   goblin ... S   ball python (constriction) h Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (heavily wounded, 68% to hit)  The zap hits the hobgoblin but does no damage.  The zap misses the hobgoblin. The zap hits the goblin. ##.. ..#. #.)..(....##   #           hp  .... *  .... ..## ##*## #*#  h #*# .*S .*.S   ball python (constriction) .*.  ht , hn ..gSg.).2====25-5.0 (1 h  h  Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight line h׏ Aim: a hobgoblin (heavily wounded, 68% to hit)  The zap hits the hobgoblin but does no damage.  The zap misses the hobgoblin. The zap hits th h Ne goblin. _You kill the goblin! h#  Casting: Shock (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h  ##......#..#...######## cryemore the Gusty  hI .######..#..###..#......#.... Deep Elf #.)..(....## ##.#......#.... Health: 10/10 ========================  ....###.###########......'.... Magic: 1/6====--------------------  ht # #........#...# ############ AC: 2Str: 5  h ###...##.#...# EV: 11Int: 19  h  .....####.....# SH: 0 h ,Dex: 15  h  ....#######...######  XL:  1 Next: 25% Place: Dungeon:1  h,  .............@.......  Noise: =--------  Time: 105.0 (0.0)  hQ  .... .....##.*.######  -) Nothing wielded  .... ..## ##*## Cast: Shock h + #g# #S# .g. gg 2 hobgoblins h S .). S   ball python (constriction) ... _You kill the goblin!Casting: Shock (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (heavily wounded, 68% to hit) h  ##......#..#...######## cryemore the Gusty ######..#..###..#......#.... Deep Elf #.)..(....## ##.#......#.... Health: 10/10 ========================  ....###.###########......'.... Magic: 1/6====--------------------  # #........#...# ############ AC: 2Str: 5  hr ###...##.#...# EV: 11Int: 19  .....####.....# SH: 0Dex: 15  ....#######...######  XL:  1 Next: 25% Place: Dungeon:1  h  .............@.......  Noise: =--------  Time: 105.0 (0.0)  h  .... .....##...######  -) Nothing wielded  hφ  .... ..## ##.## Cast: Shock  h )#g#  h #S# .g. h ; gg 2 hobgoblins .). S   ball python (constriction) ...Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 6% risk of failure)   h Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (heavily wounded, 68% to hit)   h RThe zap hits the hobgoblin but does no damage.  The zap hits the ball python. h M ##.. ..#.  h #.)..(....##   #        h3 W    ....  hX ?*  hv .... ..## ##*##  h Y#*#  h #*# .*. hё = .*. h ; .*.  h Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (heavily wounded, 68% to hit)   h, 5The zap hits the hobgoblin but does no damage.   hN The zap hits the ball python.  You kill the ball python!hobgoblin but does no damage. hB hc!9 .g.g.)g   goblin.g  The hobgoblin is heavily wounded. h&4336.0 (1 h#. h*2u _A goblin comes into view. It is wielding a +0 dagger. h  Casting: Shock (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h { ##......#..#...######## cryemore the Gusty ######..#..###..#......#.... Deep Elf #.)..(....## ##.#......#.... Health: 10/10 ========================  ....###.###########......'.... Magic: 0/6------------------------  # #........#...# ############ AC: 2Str: 5 ###...##.#...# EV: 11Int: 19  h  .....####.....# SH: 0Dex: 15  ....#######...######  XL:  1 Next: 33% Place: Dungeon:1  .............@.......  Noise: =--------  Time: 106.0 (0.0)  .... .....##.*.######  -) Nothing wielded  .... ..## ##g## Cast: Shock #*# #g# ... gg 2 hobgoblins h%  .). g   goblin ..g  hF g_A goblin comes into view. It is wielding a +0 dagger. hn Casting: Shock (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight line h vAim: a hobgoblin (heavily wounded, 68% to hit) h  ##......#..#...######## cryemore the Gusty ######..#..###..#......#.... Deep Elf #.)..(....## ##.#......#.... Health: 10/10 ========================  h f ....###.###########......'.... Magic: 0/6------------------------  # #........#...# ############ AC: 2Str: 5 ###...##.#...# EV: 11Int: 19  .....####.....# SH: 0Dex: 15  h  ....#######...######  XL:  1 Next: 33% Place: Dungeon:1  .............@.......  Noise: =--------  Time: 106.0 (0.0)  .... .....##...######  -) Nothing wielded  .... ..## ##g## Cast: Shock #.# #g# ... gg 2 hobgoblins .). g   goblin ..gCasting: Shock (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 6% risk of failure)   hy Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (heavily wounded, 68% to hit)  The zap misses the hobgoblin. The zap hits the hobgoblin. ##.. ..#. #.)..(....##   #           .... *  .... ..## ##*## #*# #*# .*.g   hobgoblin .*. .*g  hG, hhg..†.)g.. hOc507.0 (1Shock h hBonfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight line hyAim: a hobgoblin (heavily wounded, 68% to hit)  The zap misses the hobgoblin. The zap hits the hobgoblin. _You kill the hobgoblin! h<T##......#..#...#.######..#..###..#......#. h<#.)..(....## ##.#......#.....###.###########......'. h<# #........#...# ####...##.#...#  h=.....####.....# ....#...# hA=. hb=0.... .....##.g.#.... ..## ##.##  h=#.##†# h=... .)g.... hH<  The hobgoblin hits you. hWIZ5/10 ------------ h~I8 hO hUM _Ouch! That really hurt! h##......#..#...#.######..#..###..#......#.#.)..(....## ##.#......#.....#....###.###########......'.# #........#...# ####...##.#...# .....####.....# ....#...# hƤ..... .....##.g.#.... ..## ##.## ... .)g.... hͦ hҭ8g. h.-9 h h hI##......#..#...#.######..#..###..#......#.#.)..(....## ##.#......#.....#. ....###.###########......'. # #..#...# ####...##.#...#  .....####.....#  ....#...# .g. .... .....##...# .... ..## ##.## #.## hIw†#...  hK h Sw .gThe hobgoblin attacks as it pursues you! hT6==----------1=====10Shock hnY h\W _The hobgoblin closely misses you. h;;##......#..#...#...#######..#..###..#......#.##.)..(....## ##.#......#.....#.####.#......'.#  #..#...# ####...##.#...# .....####.....# ....#...#g. hֻ; .....##...#. ..## ##.## #.# ...  hD-1 h8 h+ h+  Casting: Shock (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h ##......#..#...########...# cryemore the Gusty  ######..#..###..#......#.......# Deep Elf  #.)..(....## ##.#......#.....#.# Health: 6/10==============----------  h}...###.###########......'.......# Magic: 0/6------------------------  #........#...# ################ AC: 2Str: 5  ###...##.#...# EV: 11Int: 19 .....####.....# SH: 0 h<,Dex: 15  h....#######...##########  XL:  1 Next: 50% Place: Dungeon:1 ..............g*@.......  Noise: ---------  Time: 111.0 (0.0) ... .....##...#########.  -) Nothing wielded ... ..## ##.## Cast: Shock #.# #†# ... g   hobgoblin .)g .... _The hobgoblin closely misses you. hyCasting: Shock (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight line h8:Aim: a hobgoblin (68% to hit) hT ##......#..#...########...# cryemore the Gusty  ######..#..###..#......#.......# Deep Elf  #.)..(....## ##.#......#.....#.# Health: 6/10==============---------- ...###.###########......'.......# Magic: 0/6 h------------------------  #........#...# ################ AC: 2Str: 5  ###...##.#...# EV: 11Int: 19 .....####.....# SH: 0Dex: 15 ....#######...##########  XL:  1 Next: 50% Place: Dungeon:1 ..............g.@.......  Noise: ---------  Time: 111.0 (0.0) ... .....##...#########.  -) Nothing wielded ... ..## ##.## Cast: Shock #.# h7 #†# ... g   hobgoblin .)g  hfi....Confirm with . or Enter, or press ? or * to list all spells. hAiming: Shock (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight line h͒Aim: a hobgoblin (68% to hit)  You miscast Shock.  You are very lightly contaminated with residual magic. h7 hڜ   #.)..(     .g  g h9  ..## ##.## #.# #†#  hf... .)gg   goblin  h8....  hEl2.0 (1ShockContam  hL hE(  Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (68% to hit)  You miscast Shock.are very ligh hPtly contaminated with residual magic. _Nothing appears to happen. h5##......#..#...#...# ######..#..###..#......#.# #.)..(....## ##.#......#.....#.# ###.#......'.# #.#...# # ###...##.#...# ####.....# #...#.g. .....##.g.#. ..## ##.## #.# ... .)g  h hxM  The hobgoblin attacks as it pursues you! hKQ.g.g hȽ.=3 h hZ _The hobgoblin completely misses you. hAr##......#..#...#...# ..#..###..#......#.# .)..(....## ##.#......#.....#.# ###.#......'.# .#...# # ...##.#...# ####.....# #...#.g. .....##..g#. ..## ##.## #.# ... .)g  hs hs h[{|g..g.-4 h h h@ n##......#..#...#...# ..#..###..#......#.# )..(....## ##.#......#.....#.# ###.#......'.# #...# # ...##.#...# ####.....# #...#.g..g.  .....##...#.  ..## ##.## .#.#  hA ... .)g  h|B  hC M  The hobgoblin attacks as it pursues you! hJ J.g..g hXL 7==1=====5Shock hR  hU O _The hobgoblin misses you. hh##......#..#...#...# ..#..###..#......#.# ..(....## ##.#......#.....#.# .#......'.# #...# # ...##.#...# ####.....# . #...#.g..g. .....##...#.  hh..## ##.## ..#.# . ... .)g  h[j, hjo@.g..g hp.-6 hIw hTy h"  Casting: Shock (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. hkg ##......#..#...########...#  cryemore the Gusty ###..#..###..#......#.......#  Deep Elf ..(....## ##.#......#.....#.#  Health: 7/10================-------- ##.###########......'.......#  Magic: 0/6------------------------ ......#...# ################  AC: 2Str: 5 ...##.#...# EV: 11Int: 19 .####.....# .  SH: 0Dex: 15  h/#######...##########....  XL:  1 Next: 50% Place: Dungeon:1 ............g..g@.......  Noise: ---------  Time: 116.0 (0.0) .....##...#########.....  -) Nothing wielded ..## ##.## ...  Cast: Shock #.# .  Contam   h~4#†# ... g   hobgoblin .)g g   goblin .... _The hobgoblin misses you.Casting: Shock (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. hAiming: Shock (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (68% to hit) hS0 ##......#..#...########...#cryemore the Gusty ###..#..###..#......#.......#Deep Elf ..(....## ##.#......#.....#.#Health: 7/10================-------- ##.###########......'.......#Magic: 0/6------------------------ ......#...# ################AC: 2Str: 5 ...##.#...#EV: 11Int: 19 .####.....#.SH: 0Dex: 15 #######...##########....XL:  1 Next: 50% Place: Dungeon:1 .........*******@.......Noise: ---------  Time: 116.0 (0.0) .....##...#########.....-) Nothing wielded ..## ##.##...Cast: Shock#.#.Contam  h[T#†#...g   hobgoblin.)gg   goblin....Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (68% to hit)  The zap hits the hobgoblin.  The hobgoblin is moderately wounded.The zap hits the goblin. h...g..gPress: ? - help, Shift-Dir - straight lineAim: a hobgoblin (68% to hit)  The zap hits the hobgoblin.  The hobgoblin is moderately wounded.The zap hits the goblin.  The goblin is severely wounded. hYe=7.0 (1Shock h hO _The hobgoblin misses you. hs4 hx hA{F _Unknown command. hj2##......#..#...#...# ..#..###..#......#.# (....## ##.#......#.....#.# .#......'.# #...# # ##.#...# # ####.....# ..#...# h....#g..g.###...#.....### ##.## ....##.# ...##†# ### ht... .)g  h h hv.g..g-8 h hK _Your magical contamination has completely faded away. h##......#..#...#...# ..#..###..#......#.# (....## ##.#......#.....#.# .#......'.# #...# # ##.#...# ### .....# ...# ...#....# g..g.# ##...#.....# ## ##.## .....# #.# .....##†# .#####... ##.)g ..g.g-9 hnm......#..#...#...#  ..#..###..#......#.#  ....## ##.#......#.....#.#  #......'.#  #...# #  ##.#...# #####  .....# ....#  ...#....#  g.g.@....#  ##...#.....#  # ##.## #.....#  #.# #.....#  #†# ..#####  ... .##  .)g # ....    hx h h>.g.g h8===1====20Shock h h hvM ......#..#...#...#  .#..###..#......#.#  ## ##.#......#.....#.#  ......'.#  #...# #  #.#...# ######  #.....#  hM #....#  ...#....#  g.g.@...#  .##...#.....#   ##.## #.....#  #.# #.....#  h  You see here a +0 dagger. hs  h  _ hP  h  hQ , hD  h  h  h <==== h  h+  h  h  h  h$  h , h  h  h , h  h  hK , h2  h7  h , h  h  h  h  hq  h  h , h  h2  h!  h!  hZ"  h#  h2%  hb%  h&  hD(  hN)  h)  h/*  h9+  h;,  hm,  h,  h. , h4/  h1 L _You now have 19 gold pieces (gained 7). h3 3 h4  h8  h9 , h9  h:  h;  h;  ho<  h=  h> , h?  hA  hvC , hD  hF  h*I , hI  hL  hN , h3P  hS  hIU , hV  h[Z  h;\ , hy]  hQ`  hab , hc  hf  hg , hh  h/j  hl , hm  hp  hl  ......#†## ##..##### #.......## ##..##  ##....)..# #..##  ##........#####.##   h 3#............##.  ........#.....#.#  .........##.....#  ..........##....# h(   ..#.## -  hR #................#  #.......##########  hz lShock ##.....##  h '....... .......  hȃ g   hobgoblin (asleep) .......  h b..g.>..  h+  h 88.0 (56.0)  A hobgoblin comes into view.Found a stone staircase leading down. h Vgg h . h 5==9.0 (57 hg $  h 5_The hobgoblin shouts! You hear a loud squeak. h   Casting: Shock (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. ht@  ......#†## ##..##### cryemore the Gusty  hA #.......## ##..##  Deep Elf ##....)..# #..##  Health: 10/10 ======================== ##........#####.##  Magic: 5/6====================---- h0A  #............##.#  AC: 2Str: 5 hZA  ........#.....#.#  EV: 11Int: 19 hA  .........##.....#  SH: 0 hA <Dex: 15  hA =..........##....#  XL:  1 Next: 75% Place: Dungeon:1  hA ).......@......#.##  Noise: ==-------  Time: 189.0 (0.0)  hB #.....*..........#  -) Nothing wielded  h..  hQC _The hobgoblin shouts! You hear a loud squeak.  Casting: Shock (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 5% risk of failure)   h}C vPress: ? - help, Shift-Dir - straight lineAim: a hobgoblin (68% to hit) h{WQ......#†## ##..##### cryemore the Gusty#.......## ##..##Deep Elf##....)..# #..##Health: 10/10 ========================##........#####.##Magic: 5/6====================----#............##.#AC: 2Str: 5........#.....#.#EV: 11Int: 19 h5Xd.........##.....#SH: 0Dex: 15..........##....#XL:  1 Next: 75% Place: Dungeon:1.......@......#.##Noise: ==-------  Time: 189.0 (0.0)#.....*..........#-) Nothing wielded#.....*.##########Cast: Shock##...*.##....*......*..g   hobgoblin...*.....*.>.. _The hobgoblin shouts! You hear a loud squeak.  Casting: Shock (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 5% risk of failure)   hXnPress: ? - help, Shift-Dir - straight lineAim: a hobgoblin (68% to hit) h hN....g hw'.. h4-90.0 (1 h hJ  Casting: Shock (safe; 5% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 5% risk of failure)   hPress: ? - help, Shift-Dir - straight lineAim: a hobgoblin (68% to hit) _The zap misses the hobgoblin. h  Casting: Shock (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h(' ......#†## ##..##### cryemore the Gusty #.......## ##..##  Deep Elf ##....)..# #..##  Health: 10/10 ======================== ##........#####.##  Magic: 4/6================-------- #............##.#  AC: 2 h)BStr: 5 ........#.....#.#  EV: 11Int: 19 .........##.....#  SH: 0Dex: 15 ..........##....#  XL:  1 Next: 75% Place: Dungeon:1  hL)).......@......#.##  Noise: =--------  Time: 190.0 (0.0)  hu)#.....*..........#  -) Nothing wielded #.....*.##########  Cast: Shock h) ##...*.##  h)$.....*. ....g.. g   hobgoblin h<* ....... ....>.. _The zap misses the hobgoblin.Casting: Shock (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. hg*Aiming: Shock (safe; 5% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (68% to hit) hCQ......#†## ##..##### cryemore the Gusty#.......## ##..##Deep Elf##....)..# #..##Health: 10/10 ========================##........#####.##Magic: 4/6================--------#............##.#AC: 2Str: 5........#.....#.#EV: 11Int: 19 hDr.........##.....#SH: 0Dex: 15..........##....#XL:  1 Next: 75% Place: Dungeon:1.......@......#.##Noise: =--------  Time: 190.0 (0.0)#.....*..........#-) Nothing wielded#.....*.##########Cast: Shock##...*.## hD`.....*.....*..g   hobgoblin....*.....*>..   hE>Casting: Shock (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 5% risk of failure)   hEPress: ? - help, Shift-Dir - straight lineAim: a hobgoblin (68% to hit)  The zap hits the hobgoblin. h h=t...g... h+1.0 (1 h hMConfirm with . or Enter, or press ? or * to list all spells.Aim   h Press: ? - help, Shift-Dir - straight line: a hobgoblin (68% to hit)  The zap hits the hobgoblin. _The hobgoblin is almost dead. h\J  Casting: Shock (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. hg ......#†## ##..##### cryemore the Gusty #.......## ##..##  Deep Elf ##....)..# #..##  Health: 10/10 ======================== ##........#####.##  Magic: 3/6============------------ #............##.#  AC: 2Str: 5 hG? ........#.....#.#  EV: 11Int: 19 .........##.....#  SH: 0Dex: 15 ..........##....#  XL:  1 Next: 75% Place: Dungeon:1 .......@......#.##  Noise: =--------  Time: 191.0 (0.0)  h#.....*..........#  -) Nothing wielded #.....*.##########  Cast: Shock  h##...*.## .....g. ....... g   hobgoblin  hh=....... ....>.. _The hobgoblin is almost dead.Casting: Shock (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 5% risk of failure)   hPress: ? - help, Shift-Dir - straight lineAim: a hobgoblin (almost dead, 68% to hit) h̻k......#†## ##..##### cryemore the Gusty#.......## ##..##Deep Elf##....)..# #..##Health: 10/10 ========================##........#####.##Magic: 3/6 hXl============------------#............##.#AC: 2Str: 5........#.....#.#EV: 11Int: 19.........##.....#SH: 0Dex: 15..........##....#XL:  1 Next: 75% Place: Dungeon:1.......@......#.##Noise: =--------  Time: 191.0 (0.0)#.....*..........#-) Nothing wielded#.....*.##########Cast: Shock##...*.## h.....*.....*..g   hobgoblin....*.....*>.. _The hobgoblin is almost dead.Casting: Shock (safe; 5% risk of failure)   heConfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 5% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (almost dead, 68% to hit) h: hC-.. hCI.g.... hQ+2.0 (1 hX h>[Casting: Shock (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h[fAiming: Shock (safe; 5% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (almost dead, 68% to hit) _The zap misses the hobgoblin. h/  Casting: Shock (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. hi  h  h  h P _You don't know that spell. h   hx  h`  he  h-   h/Casting: Shock (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h U ......#†## ##..##### cryemore the Gusty #.......## ##..##  Deep Elf ##....)..# #..##  Health: 10/10 ========================  h: ##........#####.##  Magic: 2/6========---------------- #............##.#  AC: 2Str: 5 ........#.....#.#  EV: 11Int: 19 .........##.....#  SH: 0Dex: 15 h v ..........##....#  XL:  1 Next: 75% Place: Dungeon:1 .......@......#.##  Noise: =--------  Time: 192.0 (0.0) #......*.........#  -) Nothing wielded #.....*.##########  Cast: Shock ##....g##  h ....... ....... g   hobgoblin  h ....... ....>..  hG _You don't know that spell.  Casting: Shock (safe; 5% risk of failure)   hp Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 5% risk of failure)  Press: ? - help, Shift-Dir - straight line h rAim: a hobgoblin (almost dead, 68% to hit) hX.> ......#†## ##..##### cryemore the Gusty #.......## ##..##  Deep Elf ##....)..# #..##  Health: 10/10 ======================== h. ##........#####.##  Magic: 2/6========---------------- #............##.#  AC: 2Str: 5 ........#.....#.#  EV: 11Int: 19  hO/K.........##.....#  SH: 0Dex: 15 ..........##....#  XL:  1 Next: 75% Place: Dungeon:1 .......@......#.##  Noise: =--------  Time: 192.0 (0.0)  hz/F#................#  -) Nothing wielded #.......##########  Cast: Shock h/] ##....g##  h/....... ....... g   hobgoblin h/ ....... ....>.. h0Casting: Shock (safe; 5% risk of failure)   hD0Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 5% risk of failure)   h}0Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (almost dead, 68% to hit)  The zap hits the hobgoblin. h5 †## ##..  ##..##   h6/ #..##  .##  .#  ....#.#  h>6i .....#   ho60     h6g*  * h6-   h6?*  h7_.....* .....* hu7 ....* ....*  h z......> h؈c913.0 (1Shock hU honfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 5% risk of failure)  Press: ? - help, Shift-Dir - straight line hAim: a hobgoblin (almost dead, 68% to hit)  The zap hits the hobgoblin. _You kill the hobgoblin! h91 3 h 2  h5  h9 l3==== h: , h<  hI? , h@  h[C  hC  hD  hF  hF <==== hG  h=K  hxK P4==== hL  hO  h,P  hmQ  hT , hV  hX , h(Z  hk]  h] <==== h^  hE`  hy` P5==== h4a  hb  hc  hc  h h , h7i  hXk , hk  hqm R==== h;n  h`p d6==== hRq  hOt  h]  #.......## ##..##  ##....)..# #......#####........##....#.....#.# hɌ ...##.....##....##....#........#.## #.....#-2096.0) ########### h N ##  h Q..............%.. hߍ ..>...."........[. h  h2 G-10.0 (17 h|  h\   h 0_Found a medusa talisman and a ring mail. hc3 hF h hm ##....)..# .. h}....######......##.#.#.....#.#..##.....###..##....#......#.## #....# h ########### ## ...........Shock h-..r.......%....>........r   rat (wandering).".... hJu....[.....>. h ..... ht 0.0)  A rat comes into view. h"e.r% h.+1.0 (1 h<Q _Found a stone staircase leading down. h   hCasting: Shock (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. hJ ##....)..# #..##  cryemore the Gusty h\Ko ..##........#####.##  Deep Elf #.#............##.#  Health: 10/10 ======================== #.........#.....#.#  Magic: 5/6 hK====================---- ...........##.....#  AC: 2Str: 5 ##..........##....#  EV: 11 hKInt: 19 ................#.##  SH: 0Dex: 15 h!L! #................#  XL:  1 Next: 91% Place: Dungeon:1  hL7#....@..##########  Noise: ---------  Time: 211.0 (0.0) ##....*##  -) Nothing wielded .........**  Cast: Shock ...........*r  ...............   hM.%....>........  r   rat (wandering) ."........[....   hSM........>......  _Found a stone staircase leading down.   hMyCasting: Shock (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 5% risk of failure)  Press: ? - help, Shift-Dir - straight line hMTAim: a rat (wandering, hasn't noticed you, 68% to hit) hh~R ##....)..# #..##  cryemore the Gusty ..##........#####.##  Deep Elf #.#............##.#  Health: 10/10 ======================== #.........#.....#.#  Magic: 5/6====================----  hw...........##.....#  AC: 2Str: 5 ##..........##....#  EV: 11Int: 19 ................#.##  SH: 0Dex: 15 #................#  XL:  1 Next: 91% Place: Dungeon:1  hXQ#....@..##########  Noise: ---------  Time: 211.0 (0.0) ##.....##  -) Nothing wielded ...........  Cast: Shock  h............r  ...............  .%....>........  r   rat (wandering) ."........[....  ........>......  h0Casting: Shock (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. hXAiming: Shock (safe; 5% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a rat (wandering, hasn't noticed you, 68% to hit)   h|The zap hits the rat. hJ )..# #..##   hb         h҆9      h    h]*##   h?U**   hl{** * h[ .%*  h+   h#....†.%. h h##....)..# #..##cryemore the Gusty..##........#####.##Deep Elf#.#............##.#Health: 10/10 ========================#.........#.....#.#Magic: 5/6====================----...........##.....#AC: 2Str: 5##..........##....#EV: 11Int: 19................#.##SH: 0Dex: 15#................#XL:  1 Next: 100% Place: Dungeon:1#....@..##########Noise: =--------  Time: 212.0 (1.0)##.....##-) Nothing wielded...........Cast: Shock............†................%....[4 h40m>........."........[............>......  Casting: Shock (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 5% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a rat (wandering, hasn't noticed you, 68% to hit)  The zap hits the rat. hAim  Press: ? - help, Shift-Dir - straight line: a rat (wandering, hasn't noticed you, 68% to hit)   hThe zap hits the rat. _You kill the rat!  You have reached level 2! h&/  --more-- h'5/156/8--2 0% Shock h h4 _ h;  _7=== h  h , hc  h}  h  h  h  hA === h  h  hy  h  hd 8 h === h  hF  h  hV! 8......##### #.....##..#.#.....#.# ..##.....# ##..##....# ......#.## #....# ########### ## -21.0 (9.................†. h" ....%....>.."........[.....>......[. hG+ ;% h: I-2.0 (10.0) hB 9% h[E # _Found a robe. hL 3 h  h h, h h h!, h$ h' hl+ h+;=== h]. h1 h4 hO5 h;, ha?, h B hj .........#.... #.................# #.......########....######.....#### ................†. ........... hkg.......%....>...............@........[....>......[..........................################  hstK%7.0 (5.0) h͐+8.0 (6 h h6 _d - an amulet of guardian spirit hN hZInventory: 4/52 slots Armour (go to first with [)  a - a +0 robe (worn) Jewellery (go to first with "=)d - an amulet of guardian spirit Scrolls (go to first with ?)  c - a scroll labelled PEUPLY METICOHY Potions (go to first with !)  b - a potion of magic h8~ d - an amulet of guardian spirit. An amulet containing a protective spirit which will cause any damage taken to bedivided between the wearer's reserves of health and magic. You found it on level 1 of the Dungeon. Stash search prefixes: {inventory} {Spirit} {jewellery} Menu/colouring prefixes: identified jewellery _________________ “Gringoire put out his hand for the little bag, but she drew back. ‘Do not  touch it! It is an amulet, and either you will do mischief to the charm, or it  will hurt you.’”  -Victor Marie Hugo, _Notre Dame de Paris_, Book II, chapter VII “A Wedding Night”. 1831. (p)ut on, (d)rop, (=)adjust, or (i)nscribe. hI hQ h[................#. cryemore the Gusty... #............... Deep Elf...# #.......######## Health: 15/15 ========================....######.....####Magic: 8/8========================....................AC: 2Str: 5..................†.EV: 11Int: 19.....................SH: 0Dex: 15.......%....>........XL:  2 Next:  0% Place: Dungeon:1.......@........[....Noise: ---------  Time: 228.0 (0.0)..............>......-) Nothing wielded............[.......Cast: Shock[4 h\0m......................................................################Aim: a rat (wandering, hasn't noticed you, 68% to hit)  The zap hits the rat. _You kill the rat! _You have reached level 2! _Found a robe. _d - an amulet of guardian spirit he:% h-w h8% hӉ %You start putting on your amulet. hd+9.0 (1 hמ h- h h:Keep equipping yourself? Y - Yes  N - No hV  h ,................#. cryemore the Gusty.b. #............... Deep Elf...# #.......######## Health: 15/15 ========================....######.....####Magic: 8/8========================....................AC: 2Str: 5..................†. h; nEV: 11Int: 19.....................SH: 0Dex: 15.......%....>........XL:  2 Next:  0% Place: Dungeon:1.......@........[....Noise: ---------  Time: 229.0 (1.0)..............>......-) Nothing wielded h ............[.......Cast: Shock..................................... h .................b   bat (wandering)################ h The zap hits the rat. _You kill the rat! _You have reached level 2!  h _Found a robe. _d - an amulet of guardian spirit  You start putting on your amulet. hɋ g.b% hW 930.0 (2Shock h 8% h  h  h  hз :b.. h +1.0 (3 h :% h  h( 1. hf Z2.0 (4Shock h7 8% h} , h  h b%b   bat (wandering) hZ 83.0 (5Shock h  h _You continue putting on your amulet of guardian spirit. x5  You finish putting on your amulet of guardian spirit.  You feel your power drawn to a protective spirit. h  h 8% h ] _d - an amulet of guardian spirit (worn) h3  Casting: Shock (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h ................#. cryemore the Gusty  hd... #............... Deep Elf ...# #.......######## Health: 15/15 ======================== ....######.....####  Magic: 7/8=====================--- b...................  AC: 2Str: 5  h.**...............†.  EV: 11Int: 19 ...**................  SH: 0Dex: 15 hp .....**%....>........  XL:  2 Next:  0% Place: Dungeon:1  h.......@........[....  Noise: ---------  Time: 233.0 (0.0) ..............>......  -) Nothing wielded  hh>............[.......  Cast: Shock ...................  ..................  .................  b   bat (wandering) ################   h_d - an amulet of guardian spirit (worn)  Casting: Shock (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. hAiming: Shock (safe; 5% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bat (wandering, hasn't noticed you, 52% to hit) h5 ................#. cryemore the Gusty... #............... Deep Elf...# #.......######## Health: 15/15 ======================== hخ ....######.....####Magic: 7/8=====================---*...................AC: 2Str: 5.**...............†.EV: 11Int: 19...**................ h1 SH: 0Dex: 15.....**%....>........XL:  2 Next:  0% Place: Dungeon:1.......@........[.... hh GNoise: ---------  Time: 233.0 (0.0)..............>......-) Nothing wielded............[....... h Cast: Shock...................................................... h Rb   bat h¯ ################Casting: Shock (safe; 5% risk of failure)   h2 cConfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 5% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bat (wandering, hasn't noticed you, 52% to hit)  The zap hits the bat. ha1 , h2  h: e...b....% hI 3=4.0 (1 hQ  hS onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 5% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bat (wandering, hasn't noticed you, 52% to hit)  The zap hits the bat. _The bat is moderately wounded. h  Casting: Shock (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. hy/ < ................#. cryemore the Gusty ... #............... Deep Elf ...# #.......######## Health: 15/15 ======================== ....######.....####  Magic: 6/8==================------ ....................  AC: 2Str: 5 ...b..............†.  EV: 11Int: 19  h.0 ....*................  SH: 0Dex: 15 .....**%....>........  XL:  2 Next:  0% Place: Dungeon:1 .......@........[....  Noise: =--------  Time: 234.0 (0.0) ..............>......  -) Nothing wielded ............[.......  Cast: Shock ...................  ..................  .................  b   bat ################  _The bat is moderately wounded. h0 Casting: Shock (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 5% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bat (moderately wounded, 52% to hit) h{ [ ................#. cryemore the Gusty ... #............... Deep Elf ...# #.......######## Health: 15/15 ======================== ....######.....####  Magic: 6/8==================------  hv| ....................  AC: 2Str: 5 ...b..............†.  EV: 11Int: 19 .....................  SH: 0Dex: 15  h} (.......%....>........  XL:  2 Next:  0% Place: Dungeon:1 .......@........[....  Noise: =--------  Time: 234.0 (0.0) ..............>......  -) Nothing wielded ............[.......  Cast: Shock ...................  ..................  .................  b   bat ################ Casting: Shock (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 5% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bat (moderately wounded, 52% to hit)   h~ The zap hits the bat. h  ...  ...#  *   h .*  ..**†.  ....*  .....**  [....           h ].......% h b35.0 (1Shock ht( :% h* nConfirm with . or Enter, or press ? or * to list all spells. h + }Aiming: Shock (safe; 5% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bat (moderately wounded, 52% to hit)  The zap hits the bat. _You kill the bat! hH3 hI h P7=== hQ h3T, hU hV, hW h:Y, hZ hw[Q=== h\ h)^ hi^M8=== hW` hd hZf, hg h i hl, hl h................[....>.....>...............[...................................................Found Ceveuwiko's Antique Armour Emporium. hϊ hpd===-6.0 (11 h h; _Found a stone staircase leading down. hv7 h7 h,9 hcCX hVd ##....) .. ## ..##..... .. .. #.#..###.##. .#.#. #.......#######........ .....S.∩..#...# #.........$## ###)!######.....####..Shock##.......#..%S   ball python (constriction, asleep)#......[#>...>.[..... 7.0 (1.0)  A ball python comes into view.Found 10 gold pieces and a short sword. hej.SS) hi+8.0 (2 h5o hr5 _The ball python hisses angrily. h  Casting: Shock (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h / ##....).. cryemore the Gusty .. ## ..##........ Deep Elf .. .. #.#......... Health: 15/15 ======================== ###.##. .#.........#. Magic: 7/8=====================---  h .....#. ...........# AC: 2Str: 5 .......#######.......... EV: 11Int: 19 ........... ............ SH: 0Dex: 15 ..∩..#...# #......... XL:  2 Next:  3% Place: Dungeon:1  h $S*****@.## #.......## Noise: ---------  Time: 248.0 (0.0) )!........######.....### -) Nothing wielded  h_ #....................... Cast: Shock ##...................... #....................... .............%....>..... S   ball python (constriction) #.....................[. #...................>...  h .>...............[..... _The ball python hisses angrily.  Casting: Shock (safe; 5% risk of failure)   h Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 5% risk of failure)  Press: ? - help, Shift-Dir - straight line h <Aim: a ball python (72% to hit) hH ##....).. cryemore the Gusty .. ## ..##........ Deep Elf .. .. #.#......... Health: 15/15 ======================== ###.##. .#.........#. Magic: 7/8=====================--- .....#. ...........# AC: 2Str: 5 .......#######.......... EV: 11Int: 19 ........... ............ SH: 0Dex: 15  huI..∩..#...# #......... XL:  2 Next:  3% Place: Dungeon:1 $S.....@.## #.......## Noise: ---------  Time: 248.0 (0.0) )!........######.....### -) Nothing wielded #....................... Cast: Shock ##...................... #....................... .............%....>..... S   ball python (constriction) #.....................[. #...................>... .>...............[.....Casting: Shock (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 5% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (72% to hit) [23 hUJd The zap hits the ball python. hN ) .. ##  .. ..   hN]        *******@.##  >  hGO[  > hO  .>[  h@$...... hZj6=9.0 (1Shock h hionfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 5% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (72% to hit)  The zap hits the ball python.  hD_You kill the ball python! h=  h4>  h?  hC  hdC  hF  hQH  hH  hJ  h{M  hM M8=== hU , hV  hW  hX  h[  hLs  ......#†.. #. ##....) ... #### ..##.....r .. ... #.#..###.##.# .#....#.# .......#######.........-....∩..#...#### #.........$........## #Shock hAt ..)!........######.....#..#...... ##...............r   rat (asleep) #....... .......%##. h߄ _53.0 (4% h+ E-4.0 (5 hΒ 9% h V _A rat comes into view.  h5    h5 Casting: Shock (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  h? ......#† cryemore the Gusty .... #...... Deep Elf ... ##....) Health: 15/15 ========================  h<@ ... #### ..##...... Magic: 7/8=====================--- r .. ... #.#....... AC: 2Str: 5 .*###.##.# .#......... EV: 11Int: 19  h2A ..**...#.# .......... SH: 0Dex: 15 ....**...#######........ XL:  2 Next:  6% Place: Dungeon:1 ......*@................ Noise: ---------  Time: 254.0 (0.0) ....∩..#...#### #....... -) Nothing wielded ..$........## #....... Cast: Shock ..)!........######.....#  hoA..#..................... . ##.................... r   rat (asleep) #.....................  hA ..............%....>... ##.....................   hA_A rat comes into view.Casting: Shock (safe; 5% risk of failure)   hAConfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 5% risk of failure)   h-BxPress: ? - help, Shift-Dir - straight lineAim: a rat (asleep, 100% to hit)  h+2 ......#† cryemore the Gusty .... #...... Deep Elf  h... ##....) Health: 15/15 ======================== ... #### ..##...... Magic: 7/8=====================--- r .. ... #.#....... AC: 2Str: 5 ..###.##.# .#......... EV: 11Int: 19  hB.......#.# .......... SH: 0Dex: 15 .........#######........ XL:  2 Next:  6% Place: Dungeon:1 .......@................ Noise: ---------  Time: 254.0 (0.0)  hu....∩..#...#### #....... -) Nothing wielded ..$........## #....... Cast: Shock  h..)!........######.....#  h..#..................... . ##.................... r   rat (asleep) #.....................  h3 ..............%....>... ##.....................Casting: Shock (safe; 5% risk of failure)   hrConfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 5% risk of failure)  Press: ? - help, Shift-Dir - straight line  hRAim: a rat (asleep, 100% to hit)  The zap hits the rat.  h'   hq† ....  ... )  h6  h... ####  * .. ...  .*   hG ..**   h\....** *  hQc     .   h~Q    h %....>   hR    hP†......  hk10=5.0 (1Shock  h;%  honfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 5% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a rat (asleep, 100% to hit)  The zap hits the rat. _You kill the rat!  h?3  h>B  hE  hJF  hpJ  h5K  hK  hTM  hO  hDP  hQ  hVy8===  hY  h\,  hJ^  h_  hs[ .... #...... ..... ##... ....#### ..##......†. ...... #.#....###.##.# .......#.# ....#######.......§@.#...#### #-$........## #..)!........######..#.................... ##...## #... .....%....> ##......... #  ht2The shop is a mimic!  h܄_60.0 (5%  hE-1.0 (6  h`  hhS _The shop mimic cackles madly and vanishes in a puff of smoke!  hwI  hy  h*}  h~  h,  h]  h;===  h  h(..... ....#### ..##..†. ...... #....###.##.# .#..........#.# ..........#######§§........#...#### #$.§§.....## #)@........######..#....... ##  h......## #.# ...% ##. #....... .>   h....3.0 (24.0 (3  h>% _e - a pink potion  h   hc   h-   h   h3 ,  h   h޹ ,  hƺ   hȿ M _You now have 29 gold pieces (gained 10).  h _  h ,  h   hU   h ,  h!   hc   h ,  h   h   h[ ,  hb   h   h   h   h   hu   h   h   h   h   h   h]   h   h   h ,  hM   h   hJ ,  h   h0   hO ,  h   h   h   h   h   h   hf ,  hx   hx   h ,  h7   h   h" ,  hc$   h&   h(   hh(   h)   h,   h. ,  h$0   h5   h6   h+7   h9   h4C X  h_G   hU U ....  ..#......J... .....  ............. ....### ...†.# #...###.##.# .#.# ##.................#  hW  #.......... #....... #..... #...........).Shock #...........# ##.........###..##.....##..#J   endoplasm (asleep)#########.. ###. #..  hYW !  hi 085.0 (21.0)  ho ,6.0 (22  hu   hx ] _An endoplasm comes into view.  h}    h|~ Casting: Shock (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  h$  ....  cryemore the Gusty ..#......J... .....  Deep Elf .......*..... ....### Health: 15/15 ======================== ......*...†.# ...... Magic: 7/8=====================--- #....*......###.##.# AC: 2Str: 5 ....*...........#.# EV: 11Int: 19 ##..*..............# SH: 0Dex: 15 #...*............... XL:  2 Next: 10% Place: Dungeon:1 #..@.............#.. Noise: ---------  [3  h% 3mTime: 286.0 (0.0) #................... -) Nothing wielded #...........)....... Cast: Shock #...........#....... ##.........###...... ##.....##..#....... J   endoplasm (asleep) #########......... ###....... #....... _An endoplasm comes into view.Casting: Shock (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 5% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (asleep, 100% to hit) hH....cryemore the Gusty..#......*... .....Deep Elf.......*..... ....### Health: 15/15 ========================......*...†.# ...... Magic: 7/8=====================---#....*......###.##.# AC: 2Str: 5....*...........#.# EV: 11Int: 19##..*..............# SH: 0Dex: 15 hIA#...*............... XL:  2 Next: 10% Place: Dungeon:1#..@.............#.. Noise: ---------  Time: 286.0 (0.0)#................... -) Nothing wielded#...........)....... Cast: Shock#...........#.......##.........###......##.....##..#....... J   endoplasm#########.........###.......#.......Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 5% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (asleep, 100% to hit)  The zap hits the endoplasm.  The endoplasm is moderately wounded. h hM.J..... h3=7.0 (1 h& hi.  Aiming: Shock (safe; 5% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (asleep, 100% to hit)  The zap hits the endoplasm.   hThe endoplasm is moderately wounded. _The endoplasm quivers. hF  Casting: Shock (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h\; ....  cryemore the Gusty ..#.......... .....  Deep Elf .......J..... ....### Health: 15/15 ========================  hR]......*...†.# ...... Magic: 6/8==================------ #....*......###.##.# AC: 2Str: 5 ....*...........#.# EV: 11Int: 19 ##..*..............# SH: 0Dex: 15 #...*............... XL:  2 Next: 10% Place: Dungeon:1 h] #..@.............#.. Noise: =--------  Time: 287.0 (0.0) #................... -) Nothing wielded #...........)....... Cast: Shock  h^v#...........#....... ##.........###...... ##.....##..#....... J   endoplasm hR^g #########......... ###....... #.......  h^#_The endoplasm quivers.Casting: Shock (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h^'Aiming: Shock (safe; 5% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (moderately wounded, 97% to hit) h ....  cryemore the Gusty ..#.......... .....  Deep Elf .......J..... ....### Health: 15/15 ======================== ..........†.# ...... Magic: 6/8==================------  h6#...........###.##.# AC: 2Str: 5 ................#.# EV: 11Int: 19 ##.................# SH: 0Dex: 15 #................... XL:  2 Next: 10% Place: Dungeon:1 #..@.............#.. Noise: =--------  Time: 287.0 (0.0) #................... -) Nothing wielded #...........)....... Cast: Shock #...........#.......  hi##.........###...... ##.....##..#....... J   endoplasm #########......... ###....... #....... hCasting: Shock (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h?'Aiming: Shock (safe; 5% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (moderately wounded, 97% to hit)   hoThe zap hits the endoplasm. h( ....  *... .....  *.....   hB*  #....* ....* ##..* #...*  h{. .).  h .  .  ###.  #..  hjnM....... he{b38.0 (1Shock hπ honfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 5% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (moderately wounded, 97% to hit)  The zap hits the endoplasm.  h#B_You kill the endoplasm! hѥ I h% 7=== h  hR , h1  h , h  h , h  h  h. ;=== h׷  h  hH M8=== h  hP  h  ..% ..#. ... ....## †.# .....####.##. #. ## #.-95.0 (7 #......# #............ #...........) ..........### h .....##..##########..###. h  h E-6.0 (8 h &% hR - _Found a blade talisman. hj3 hl hp h*s hs hx, h.... ..$..^g.. .... .%. .... ..#.. ..... .. ....#†.# ... ###.## ## ##. #..Shock #.......# #.. #...) hQg   goblin (asleep)#...........###.........###....##.....##..# h %7.0 (1  A goblin comes into view. It is wielding a +0 club. hS+8.0 (2 he&% h* _Found 8 gold pieces. h  Casting: Shock (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. hS  cryemore the Gusty .... ..$..^g..  Deep Elf .........*....  Health: 15/15 ======================== .......*...%. ....  Magic: 7/8=====================--- ..#...*...... .....  AC: 2Str: 5 ....*........ ....# EV: 11Int: 19 ..*.......†.# .... SH: 0Dex: 15 #.*.........###.## XL:  2 Next: 13% Place: Dungeon:1 #@...............# Noise: [4 hT0m---------  Time: 298.0 (0.0) ##................ -) Nothing wielded #................. Cast: Shock #................# #................. #...........)..... g   goblin (asleep) #...........#..... ##.........###.... ##.....##..#..... _Found 8 gold pieces.  Casting: Shock (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 5% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 club (asleep, 100% to hit) hvE   cryemore the Gusty .... ..$..^g..  Deep Elf ..............  Health: 15/15 ======================== ...........%. ....  Magic: 7/8=====================--- ..#.......... .....  AC: 2Str: 5 ............. ....# EV: 11Int: 19 ..........†.# .... SH: 0Dex: 15 #...........###.## XL:  2 Next: 13% Place: Dungeon:1 #@...............# Noise: ---------  Time: 298.0 (0.0) ##................ -) Nothing wielde hG d #................. Cast: Shock #................# #................. #...........)..... g   goblin (asleep) #...........#..... ##.........###.... ##.....##..#.....Casting: Shock (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 5% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 club (asleep, 100% to hit)  The zap hits the goblin. .... *..  *....  *...%. ....  * .....  ....*  ..*†.#  #.* )     h W Y[17;16H   hb )......7=9.0 (1Shock h, %onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 5% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 club (asleep, 100% to hit)  The zap hits the goblin. _You kill the goblin! hľ3 h h, hX h98 h'*=== h;9....r.. .# .......##.##### .... .......$..^)... ..... ......%. .... #...#. ..... #... ....#-##....†.# ##...###.##Shock#..#.##.#...r   rat (asleep)#......#.#.........#...........). hF 304.0 (5  A rat comes into view.The rat squeaks loudly. h^.r%r== h5.0 (6 _The rat twitches its whiskers. h  Casting: Shock (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h]bh  cryemore the Gusty ....... .#  Deep Elf ....r..##.#####  Health: 15/15 ========================  hc....*..........  Magic: 7/8=====================--- .....*.$..^)...  AC: 2Str: 5 .....*.........  EV: 11Int: 19 ......*......%. ....  SH: 0Dex: 15 #...#*......... .....  XL:  2 Next: 17% Place: Dungeon:1 #...@......... ....## Noise: ==-------  Time: 305.0 (0.0) ##..........†.# ..... -) Nothing wielded ##...........###.##. Cast: Shock hd[1K #................#. ##................. #.................. r   rat #................#. #.................. #...........)...... _The rat twitches its whiskers.Casting: Shock (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 5% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a rat (68% to hit) h,3  cryemore the Gusty ....... .#  Deep Elf ....r..##.#####  Health: 15/15 ======================== ...............  Magic: 7/8=====================---  ho........$..^)...  AC: 2Str: 5 ...............  EV: 11Int: 19 .............%. ....  SH: 0Dex: 15 #...#.......... .....  XL:  2 Next: 17% Place: Dungeon:1 #...@......... ....## Noise: ==-------  Time: 305.0 (0.0) ##..........†.# ..... -) Nothing wielded ##...........###.##. Cast: Shock #................#. ##................. #.................. r   rat #......... h/;[34m.......#. #.................. #...........)......Casting: Shock (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 5% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a rat (68% to hit)  The zap hits the rat. ho6 ...*... .#  ....*  ....*  .....*  .....*  * h$7%. ....  #...#* .....    †.#         h7U)  h.†....%.20-6.0 (1Shock h&% h7onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 5% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a rat (68% to hit)  The zap hits the rat. _You kill the rat! h&_u hc, hbe h f hLi, hbk hb8=== h2=== h, hL _You now have 37 gold pieces (gained 8). h3 ht h h h, hX h h"n hZ#. .#.. ..# #..#####..# #...# #..$##  #..## .# #..# --#......##..... #......# S.. #Shock#####......# ............#...........#S   ball python (constriction, asleep)........#..#.....†..##.##### .........[ hFk39;49m  237.0)  A ball python comes into view.S.S)-4.0 (18 _The ball python hisses angrily. h0  Casting: Shock (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. hr`  cryemore the Gusty #. ..#  Deep Elf #.. ..#  Health: 15/15 ======================== #..#####..#  Magic: 7/8=====================--- #.........#  AC: 2Str: 5 #..$......##  EV: 11Int: 19 #.........##  SH: 0Dex: 15 #..........#  XL:  2 Next: 20% Place: Dungeon:1 #.....@**..#  Noise: ---------  Time: 32 h~b4.0 (0.0) #......##*S... . -) Nothing wielded #......# ... # Cast: Shock #####......# .  ...........# ...........# S   ball python (constriction) ........#..#. .....†..##.##### . ................ . _The ball python hisses angrily.  Casting: Shock (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 5% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (72% to hit) hfcryemore the Gusty#...#Deep Elf#.. ..#Health: 15/15 ========================#..#####..#Magic: 7/8=====================---#.........#AC: 2Str: 5#..$......##EV: 11Int: 19#.........##SH: 0Dex: 15#..........#XL:  2 Next: 20% Place: Dungeon:1#.....@**..#Noise: ---------  Time: 324.0 (0.0)#......##***... -) Nothing wielded#......# .**# Cast: Shock#####......# ......... hj...#...........#S   ball python (constriction)........#..#......†..##.#####..................Casting: Shock (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 5% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (72% to hit)  The zap hits the ball python. h h hYV.S..... h3=5.0 (1 h h hSonfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 5% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (72% to hit)  The zap hits the ball python. _The ball python is moderately wounded. h  Casting: Shock (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h"\  cryemore the Gusty #. ..#  Deep Elf #.. ..#  Health: 15/15 ========================  h#{#..#####..#  Magic: 6/8==================------ #.........#  AC: 2Str: 5 #..$......##  EV: 11Int: 19 #.........##  SH: 0Dex: 15 #..........#  XL:  2 Next: 20% Place: Dungeon:1 #.....@*S..#  Noise: =--------  Time: 325.0 (0.0) #......##..... . -) Nothing wielded #......# ... # Cast: Shock h7$ #####......# .  ...........# ...........# S   ball python (constriction)  h$........#..#. .....†..##.##### .  h$L................ . _The ball python is moderately wounded.Casting: Shock (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h%(Aiming: Shock (safe; 5% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (moderately wounded, 72% to hit) hv\  cryemore the Gusty #. ..#  Deep Elf #.. ..#  Health: 15/15 ========================  h+#..#####..#  Magic: 6/8==================------ #.........#  AC: 2Str: 5 #..$......##  EV: 11Int: 19 #.........##  SH: 0Dex: 15 #..........#  XL:  2 Next: 20% Place: Dungeon:1 #.....@.S..#  Noise: =--------  Time: 325.0 (0.0) #......##..... . -) Nothing wielded #......# ... # Cast: Shock #####......# . ht  ...........# ...........# S   ball python (constriction) ........#..#. .....†..##.##### . ................ .Casting: Shock (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h:EAiming: Shock (safe; 5% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (moderately wounded, 72% to hit)  The zap hits the ball python. hC #. ..#  #.. ..#   h0[          ****#     ...   .  h      hn  .  h*/  hRvK.†.. hʆb46.0 (1Shock hM hZConfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 5% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (moderately wounded, 72% to hit)  The zap hits the ball python. _You kill the ball python! hE F7=== hέ B h B h. B hӼ 8====== h  h}  h  h  h  h , h#  h  h , h  h  h  hL ;=== h|  hN  h  h  h $  h@ (_You now have 44 gold pieces (gained 7). h  h  h X h  h  h  #..+  #..#  h p #..+  #..#  #..+ ..# #..### ..# #..'r# ..# #.@#####..#- #.........#  #.........## Shock ##.........## #..........# #.......†..#r   rat (asleep) #......##..... #......# .... ###### ... h< 404.0)  You open the door.  A rat comes into view. h tr.r hk K====1.0 (15 hC  hZ - _The rat squeaks loudly. h\f  Casting: Shock (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h   cryemore the Gusty #..+ Deep Elf #..# Health: 15/15 ======================== #..+ Magic: 7/8=====================--- h ~ #..# AC: 2Str: 5 #..+ ..#  EV: 11Int: 19 #..### ..#  SH: 0Dex: 15 #..r*# ..#  XL:  2 Next: 24% Place: Dungeon:1 #.@#####..#  Noise: ====-----  Time: 341.0 (0.0) #.........#  -) Nothing wielded #.........##  Cast: Shock ##.........##  h D #..........#  #.......†..#  r   rat #......##.....  #......# ....  #####......# ... A rat comes into view. _The rat squeaks loudly.  Casting: Shock (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. hB Aiming: Shock (safe; 5% risk of failure)  Press: ? - help, Shift-Dir - straight line h   cryemore the Gusty #..+ Deep Elf #..# Health: 15/15 ======================== #..+ Magic: 7/8=====================--- #..# AC: 2Str: 5 #..+ ..#  EV: 11Int: 19 #..### ..#  SH: 0Dex: 15 #..r.# ..#  XL:  2 Next: 24% Place: Dungeon:1 #.@#####..#  Noise: ====-----  Time: 341.0 (0.0) #.........#  -) Nothing wielded[1 h 1;14H #.........##  Cast: Shock ##.........##  #..........#  #.......†..#  r   rat #......##.....  #......# ....  #####......# ... Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 5% risk of failure)  Press: ? - help, Shift-Dir - straight lineThe zap hits the rat.  The rat is heavily wounded.The zap hits the rat. #..+ #..# #..+ h B #..# #..+ ..#   ..#  #..**# ..#            h ?     hp ''. h| 7=---2.0 (1Shock hȊ  h{ -  Aiming: Shock (safe; 5% risk of failure)  Press: ? - help, Shift-Dir - straight lineThe zap hits the rat.  The rat is heavily wounded. h pThe zap hits the rat. _You kill the rat! h h h, h hc8=== h h h", h h h`, hF h h} #  r ----'.# ...#####..# Shock#.........##.........##.....r   rat (asleep)........#......## 8.0 (6  You open the door.-9.0 (7 h l _A rat comes into view. he  Casting: Shock (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. hc  cryemore the Gusty  hc##.+ Deep Elf #..# Health: 15/15 ======================== #..+ Magic: 7/8=====================--- #..# AC: 2Str: 5 #..+ EV: 11Int: 19  hd#..###  SH: 0Dex: 15 #..*r# ..#  XL:  2 Next: 27% Place: Dungeon:1 #.@### ..#  Noise: ---------  Time: 349.0 (0.0) #..'.# ..#  -) Nothing wielded #..#####..#  Cast: Shock #.........#  #.........##  ##.........##  r   rat (asleep) #..........#  h)eO #.......†..#  #......##..... You open the door. _A rat comes into view.Casting: Shock (safe; 5% risk of failure)   h?fConfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 5% risk of failure)  Press: ? - help, Shift-Dir - straight line h  cryemore the Gusty h ##.+ Deep Elf #..# Health: 15/15 ======================== #..+ Magic: 7/8=====================--- #..# AC: 2Str: 5  h#..+ EV: 11Int: 19 #..###  SH: 0Dex: 15 #..'r# ..#  XL:  2 Next: 27% Place: Dungeon:1  h#.@### ..#  Noise: ---------  Time: 349.0 (0.0) #..'.# ..#  -) Nothing wielded #..#####..#  Cast: Shock #.........#  #.........##  h  hbm##.........##  r   rat (asleep) #..........#  #.......†..#  #......##.....  h_A rat comes into view.Casting: Shock (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. hAiming: Shock (safe; 5% risk of failure)  Press: ? - help, Shift-Dir - straight lineThe zap hits the rat. h< ##.+ #..# #..+ #..# h #..+   #..**# ..#   ..#   ..#      hν   †  h+G''. hDPl31=50.0 (1Shock h9\  Casting: Shock (safe; 5% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 5% risk of failure)  Press: ? - help, Shift-Dir - straight lineThe zap hits the rat. _You kill the rat! h"3 h# hE%, h% hH0)8=== h=1, h1 h< #.. ## +  - #..'.# ..##..#####..#.#... hG##'r#5.0 (5r   rat (asleep) hM  As you open the door, it creaks loudly!  A rat comes into view. hStr.r hUL======6.0 (6 h>V Shock h[ h2^- _The rat squeaks loudly. hHI  Casting: Shock (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h   cryemore the Gusty #.. Deep Elf #.# Health: 15/15 ======================== ##.+ Magic: 7/8=====================--- #..# AC: 2Str: 5 #..+ EV: 11Int: 19 #..###  SH: 0Dex: 15 #..r*#  XL:  2 Next: 31% Place: Dungeon:1 #.@###  Noise: ======---  Time: 356.0 (0.0) #..'.# ..#  -) [39; hƳ 49mNothing wielded #..### ..#  Cast: Shock #..'.# ..#  #..#####..#  #.........#  r   rat #.........##  ##.........##  #..........# A rat comes into view. _The rat squeaks loudly.  Casting: Shock (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 5% risk of failure)  Press: ? - help, Shift-Dir - straight line hF  cryemore the Gusty #.. Deep Elf #.# Health: 15/15 ======================== ##.+ Magic: 7/8=====================--- #..# AC: 2Str: 5  h#..+ EV: 11Int: 19 #..###  SH: 0Dex: 15 #..r.#  XL:  2 Next: 31% Place: Dungeon:1 #.@###  Noise: ======---  Time: 356.0 (0.0)  hL#..'.# ..#  -) Nothing wielded #..### ..#  Cast: Shock #..'.# ..#  #..#####..#  #.........#  r   rat h #.........##  ##.........##  #..........# _The rat squeaks loudly.   hNCasting: Shock (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 5% risk of failure)  Press: ? - help, Shift-Dir - straight lineThe zap hits the rat. h #.. #.# ##.+ #..# #..+   #..**#  h5    ..#   ..#    hy5    hC   hv;†. h4=-----7.0 (1Shock h/ h  Casting: Shock (safe; 5% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 5% risk of failure)  Press: ? - help, Shift-Dir - straight lineThe zap hits the rat. _You kill the rat! h.  h/  h0  h2 , h6 X h ; X h; M8=== h(=  hv?  h@  hA  hQB  hC  h_E , hF  h6H  hI , hcJ  h9M 7 _You open the door. hN  hgO ;=== hKP  h6S @  There is an open door here. h7W K _ hX , hY  h\ M _You now have 56 gold pieces (gained 12). h]  hD^  h^  ha @  There is an open door here. hc  hc  _ h d  h?f  hn S ## #.. ##.'r------.'.#   huo Shock.†.#.###'.# r   rat (asleep)### #..'.# ##..#####..# hx J 692.0)  You open the door. hz G-70.0 (13 h܀  hH V _A rat comes into view. hŗ  Casting: Shock (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h8M  cryemore the Gusty h/N  Deep Elf  Health: 15/15 ========================  Magic: 7/8=====================--- ### AC: 2Str: 5 #.. EV: 11Int: 19 #.###  SH: 0Dex: 15  hNj##.*r#  XL:  2 Next: 34% Place: Dungeon:1 #.@###  Noise: ---------  Time: 370.0 (0.0) #..'.#  -) Nothing wielded #..###  Cast: Shock h=Ot #..†.#  #..###  #..'.# ..#  r   rat (asleep) #..### ..#  #..'.# ..#  #..#####..# You open the door.  hO_A rat comes into view.Casting: Shock (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 5% risk of failure)  Press: ? - help, Shift-Dir - straight line h   cryemore the Gusty  h  Deep Elf  Health: 15/15 ========================  Magic: 7/8=====================--- ### AC: 2Str: 5 #.. EV: 11Int: 19 #.###  SH: 0Dex: 15 ##.'r#  XL:  2 Next: 34% Place: Dungeon:1 #.@###  Noise: ---------  Time: 370.0 (0.0) h{  #..'.#  -) Nothing wielded #..###  Cast: Shock #..†.#   h #..###  #..'.# ..#  r   rat (asleep)  h@ #..### ..#  #..'.# ..#  #..#####..# _A rat comes into view. h Casting: Shock (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 5% risk of failure)  Press: ? - help, Shift-Dir - straight lineThe zap hits the rat. h E  hE `### #.. #.###  ##.**#     h2           h 4    h I'† h< j7=1.0 (1Shock h  h   Casting: Shock (safe; 5% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 5% risk of failure)  Press: ? - help, Shift-Dir - straight lineThe zap hits the rat.  h <_You kill the rat! h[L3 h M hN, h4SX hVTc8=== hU hV hX, hY h~Z h[, hp\ h ^ h`B hb hc hLd;=== hd he hf, hg h`h hi hQj, htk hl, hl hm h o, ho hNp hrq, hq h&t h{J h{######### #.......# #.#####@# -##.'†#r'.# #..#####.# Shock#..'.# +.##..### #. h|#..†.# +.. r   rat (asleep)#..### #..#..'.# +..##..###  hF|...# hrJ 832.0)  You open the door. hF-4.0 (13 hk hV _A rat comes into view. ho   hCasting: Shock (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h)  cryemore the Gusty  Deep Elf  Health: 15/15 ========================  Magic: 7/8=====================---  AC: 2Str: 5 h  EV: 11Int: 19 ######### SH: 0Dex: 15 #.......# XL:  2 Next: 37% Place: Dungeon:1 #.#####@# Noise: ---------  Time: 384.0 (0.0) ##.'†#r*.# -) Nothing wielded #..#####.# Cast: Shock #..'.# +.# h #..### #.# #..†.# +.. r   rat (asleep) #..### #.. #..'.# +..#  hJ#..### ..#You open the door. _A rat comes into view.Casting: Shock (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h[Aiming: Shock (safe; 5% risk of failure)  Press: ? - help, Shift-Dir - straight line h  cryemore the Gusty  Deep Elf  Health: 15/15 ========================  hJ J Magic: 7/8=====================---  AC: 2Str: 5  EV: 11Int: 19 ######### SH: 0Dex: 15 #.......# XL:  2 Next: 37% Place: Dungeon:1  hQ!#.#####@# Noise: ---------  Time: 384.0 (0.0) ##.'†#r'.# -) Nothing wielded #..#####.# Cast: Shock #..'.# +.#  h!P#..### #.# #..†.# +.. r   rat (asleep) #..### #..  h!#..'.# +..# #..### ..#Aiming: Shock (safe; 5% risk of failure)   h3"Press: ? - help, Shift-Dir - straight lineThe zap hits the rat.  The rat is heavily wounded.The rat squeaks loudly.  The zap hits the rat. h&b   hU'9 #. ##.'†#**.# #..   h'n   #..†.# +..  h(4     h(  hܬ<†' hai41====5.0 (1 h/Shock h3 hzB  Press: ? - help, Shift-Dir - straight line hּThe zap hits the rat.  The rat is heavily wounded.The rat squeaks loudly.zap hits the rat. _You kill the rat! h4I h9;?8=== h'< h<, h= h> h_@, h@ h b-3.0 (1Contam & h   Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a giant cockroach (68% to hit)  You miscast Shock.are very lightly contaminated with residual magic. _Nothing appears to happen& h .' h   Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.' h  #..#####..# cryemore the Gusty #..'.#.'..#' h# Deep Elf #..#####..# Health: 15/15 ======================== #.........# Magic: 4/8============------------ #.........## AC: 2Str: 5 ##.........## ####  EV: 11Int: 19 #..........# ..... ### SH: 0Dex: 15 ' hX#.......†..#...... #.) XL:  2 Next: 48% Place: Dungeon:1 #......##.@**B.... ....# Noise: ---------  Time: 433.0 (0.0) #......##......... # #.. -) Nothing wielded  #####......##......... ### Cast: Shock  ...........####....... .... Contam  ...........# ....... .... ' hf ........#..# #...... ..... B   giant cockroach  .....†..##.#####...... ....  ...................... ....  ...........^)... _Nothing appears to happen.  Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a giant cockroach (68% to hit)' h+#..#####..#cryemore the Gusty#..'.#.'..#Deep Elf#..#####..#Health: 15/15 ========================#.........#Magic: 4/8============------------' hY#.........##AC: 2Str: 5##.........## ####EV: 11Int: 19#..........# .....### SH: 0Dex: 15#.......†..#......#.) XL:  2 Next: 48% Place: Dungeon:1#......##.@******* ....# Noise: ---------  Time: 433.0 (0.0)#......##......... # #.. -) Nothing wielded' h0#####......##.........### Cast: Shock...........####....... .... Contam ...........# ....... ............#..# #...... ..... B   giant cockroach.....†..##.#####...... .......................... ...............^)... ' h _Nothing appears to happen.  Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a giant cockroach (68% to hit)' h-b' hk.B.....=4.0 (1' h$p' hpr  Casting: Shock (safe; 4% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a giant cockroach (68% to hit) _The zap hits the giant cockroach but does no damage.( hD  Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.( hS$ #..#####..# cryemore the Gusty #..'.#.'..# Deep Elf #..#####..# Health: 15/15 ======================== ( hST#.........# Magic: 3/8=========--------------- #.........## AC: 2Str: 5 ##.........## ####  EV: 11Int: 19 #..........# ..... ### SH: 0Dex: 15 ( h'U#.......†..#...... #.) XL:  2 Next: 48% Place: Dungeon:1 #......##.@*B..... ....# Noise: =--------  Time: 434.0 (0.0) #......##......... # #.. -) Nothing wielded  #####......##......... ### Cast: Shock  ...........####....... .... Contam  ...........# ....... ....  ........#..# #...... ..... B   giant cockroach  .....†..##.#####...... .... ( hVo ...................... ....  ...........^)... _The zap hits the giant cockroach but does no damage.  Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a giant cockroach (68% to hit)( hf#..#####..#cryemore the Gusty#..'.#.'..#Deep Elf#..#####..#Health: 15/15 ========================#.........#Magic: 3/8=========---------------#.........##( h&hAC: 2Str: 5##.........## ####EV: 11Int: 19#..........# .....### SH: 0Dex: 15#.......†..#......#.) XL:  2 Next: 48% Place: Dungeon:1#......##.@******* ....# Noise: =--------  Time: 434.0 (0.0)#......##......... # #.. -) Nothing wielded#####......##.........### Cast: Shock...........####....... .... Contam ...........# ....... ............#..# #...... ..... B   giant cockroach.....†..##.#####...... ....( hi...................... ...............^)... _The zap hits the giant cockroach but does no damage.  Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a giant cockroach (68% to hit)( h( h>B......( h c4===5.0 (1( h( h!( hk)Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a giant cockroach (68% to hit) _The zap misses the giant cockroach.* h4  Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.* hkb #..#####..# cryemore the Gusty #..'.#.'..# Deep Elf #..#####..# Health: 15/15 ======================== #.........# Magic: 3/8=========--------------- #.........##* hl AC: 2Str: 5 ##.........## ####  EV: 11Int: 19 #..........# ..... ### SH: 0Dex: 15 #.......†..#...... #.) XL:  2 Next: 48% Place: Dungeon:1 #......##.@B...... ....# Noise: =--------  Time: 435.0 (0.0) #......##......... # #.. -) Nothing wielded  #####......##......... ### Cast: Shock  ...........####....... .... Contam  ...........# ....... ....  ........#..# #...... ..... B   giant cockroach  .....†..##.#####...... ....  ....................* hXm<.. ....  ...........^)... _The zap misses the giant cockroach.Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a giant cockroach (68% to hit)* h#..#####..#cryemore the Gusty#..'.#.'..#Deep Elf#..#####..#Health: 15/15 ========================#.........#Magic: 3/8=========---------------#.........##AC: 2Str: 5##.........## ####EV: 11Int: 19#..........# .....### SH: 0Dex: 15#.......†..#......#.) XL:  2 Next: 48% Place: Dungeon:1#......##.@******* ....# Noise: =--------  Time: 435.0 (0.0)#......##......... # #.. -) Nothing wielded[1* hE1;3H#####......##.........### Cast: Shock...........####....... .... Contam ...........# ....... ............#..# #...... ..... B   giant cockroach.....†..##.#####...... .......................... ...............^)...Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a giant cockroach (68% to hit)  The zap hits the giant cockroach.* h{MB......  Confirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line: a giant cockroach (68% to hit)  The zap hits the giant cockroach.  The giant cockroach is heavily wounded.* h|+6.0 (1* h* hC _The giant cockroach misses you. The giant cockroach barely misses you.+ hLN  You hit the giant cockroach but do no damage.The giant cockroach is heavily wounded.7 _The giant cockroach closely misses you.+ hi;  You hit the giant cockroach but do no damage.The giant cockroach is heavily wounded.8+ hA+ hC  You hit the giant cockroach but do no damage.  The giant cockroach is heavily wounded. _The giant cockroach closely misses you. + hjD You hit the giant cockroach but do no damage.The giant cockroach is heavily wounded. _The giant cockroach closely misses you.+ hбabarely miss the giant cockroach.  + h.9+ h'+ hK _Your magical contamination has completely faded away.+ hS i  You closely miss the giant cockroach.The giant cockroach is heavily wounded.4===40 _The giant cockroach bites you but does no damage.+ hK  You closely miss the giant cockroach.The giant cockroach is heavily wounded.1+ h + hw _The giant cockroach barely misses you. The giant cockroach misses you., hK  You hit the giant cockroach but do no damage.The giant cockroach is heavily wounded., h&&2, h, hU _The giant cockroach misses you., h  You hit the giant cockroach but do no damage.The giant cockroach is heavily wounded.3, hr, h] _The giant cockroach closely misses you., h   You closely miss the giant cockroach.The giant cockroach is heavily wounded.5======4 _The giant cockroach bites you but does no damage.. hnA giant cockroach. A big brown insect that makes a nasty hissing noise. Contrary to popular myth, it is in fact quite susceptible to mutagenic energies. Max HP: ~5Will: noneAC: +EV: ++  rF: ... rC: ... rPois: xrNeg: ... rElec: . Threat: Low Class: Natural Size: V. Small Int: Animal Speed: 120% (normally travels faster than you) You have about 63% to hit with your hands and 59% to hit with your off-hand punch. It has about 46% to hit you. Attack Max Damage Bite 23 hN 3 h=#..#####..#cryemore the Gusty#..'.#.'..#Deep Elf#..#####..#Health: 15/15 ========================#.........#Magic: 5/83 hG===============---------#.........##AC: 2Str: 5##.........## ####EV: 11Int: 19#..........# .....### SH: 0Dex: 15#.......†..#......#.) XL:  2 Next: 48% Place: Dungeon:1#......##.@B...... ....# Noise: =--------  Time: 444.0 (1.0)#......##......... # #.. -) Nothing wielded#####......##.........### Cast: Shock3 hE,...........####....... ...............# ....... ............#..# #...... ..... B   giant cockroach.....†..##.#####...... .......................... ...............^)...You hit the giant cockroach but do no damage.The giant cockroach is heavily wounded. _The giant cockroach closely misses you.3 hYou closely miss the giant cockroach.The giant cockroach is heavily wounded. _The giant cockroach bites you but does no damage.3 h3 h#3 h$3 hP  Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.4 h #..#####..# cryemore the Gusty #..'.#.'..#4 hP Deep Elf #..#####..# Health: 15/15 ======================== #.........# Magic: 4/8============------------ #.........## AC: 2Str: 5 ##.........## ####  EV: 11Int: 19 #..........# ..... ### SH: 0Dex: 15 #.......†..#...... #.) XL:  2 Next: 48% Place: Dungeon:1 4 h#......##.@B...... ....# Noise: =--------  Time: 444.0 (0.0) #......##......... # #.. -) Nothing wielded  #####......##......... ### Cast: Shock  ...........####....... ....  ...........# ....... ....  ........#..# #...... ..... B   giant cockroach  .....†..##.#####...... ....  ...................... ....  ...........^)... _The giant cockroach bites you but does no damage.  Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a giant cockroach (heavily wounded, 68% to hit)4 h#..#####..#cryemore the Gusty#..'.#.'..#Deep Elf#..#####..#Health: 15/15 ========================#.........#Magic: 4/8============------------#.........##AC: 2Str: 5##.........## ####EV: 114 hӾInt: 19#..........# .....### SH: 0Dex: 15#.......†..#......#.) XL:  2 Next: 48% Place: Dungeon:1#......##.@******* ....# Noise: =--------  Time: 444.0 (0.0)#......##......... # #.. -) Nothing wielded#####......##.........### Cast: Shock...........####....... ...............# ....... ............#..# #...... ..... B   giant cockroach.....†..##.#####...... .......................... ...............^)...Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all4 hY spells.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a giant cockroach (heavily wounded, 68% to hit)  The zap hits the giant cockroach.4 h3EB......onfirm with . or Enter, or press ? or * to list all spells.4 hEAiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a giant cockroach (heavily wounded, 68% to hit)  The zap hits the giant cockroach.  The giant cockroach is almost dead.4 hF+5.0 (14 hzN4 hP 4 hZQO_The giant cockroach closely misses you.5 h. A giant cockroach. A big brown insect that makes a nasty hissing noise. Contrary to popular myth, it is in fact quite susceptible to mutagenic energies. Max HP: ~5Will: noneAC: +EV: ++  rF: ... rC: ... rPois: xrNeg: ... rElec: . Threat: Low Class: Natural Size: V. Small Int: Animal Speed: 120% (normally travels faster than you) You have about 63% to hit with your hands and 59% to hit with your off-hand punch. It has about 46% to hit you. Attack Max Damage Bite 27 hF _Unknown command.: hr3: h: h : hǢ$ _: hX: h: hCO5===: hө: h: hU3==: h: h|,: hA: h,: hy: hwQ===: h: he6===: hy: h,: h: h: h: h: h,: h-: h;7: hzI======: h: h,: hv: hX: h,: h: h2Q===: h}c8===: hQ: hM: h,: h: hk  You see here a giant cockroach corpse.: hv: h _: h: hK: h,: ho: h: h: h;===: h: h<: h8,: h: h: h: h: h: h: h,: h: hu: h,: h: h3: h+,: h: h[: hh,: h: h: hn,: h: hF: h,: h: h: h,: h: h: hm ,: h;: h: hU,: h*: h: h,: h: h: h,: hU: h5: h,: h: h : h!,: h": hd#: h$,: h%: h': h(,: h]): h6+: h-,: h-: h2: h4,: h05: h6: hO8: h8: hD9: h>>: h>,: h8?: h7@: hA,: hA: hB: hNJ...................##.###.## .. #...................##.# .. .....................#†## %. ..............###.......## # ..........######.####....)..# # .........#### #..##........##### ..†.##.###.#............ ....###.##.##.w.#...#.....# .........#.# #.@....##....- ...........#######....##. ..........................Shock ..#...#### #.......... ..# #.......####### ....).........######.....#### w   dart slug (asleep) ....#......................... ...###..........†. ##..#..................: hTK: hUH %93.0 (43.0): hVF-4.0 (44: hE\$ %: h^\ _A dart slug comes into view.; hD  Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.; h7...................##.###.##  cryemore the Gusty .. #...................##.#  Deep Elf .. .....................#†##  Health: 15/15 ======================== %. ..............###.......## # Magic: 7/8=====================--- ..........######.####....)..# # AC: 2Str: 5 .........#### #..##........##### EV: 11Int: 19 ..†.##........###.#............## SH: 0Dex: 15 ....###.##.##.w*#.........#.....# XL:  2 Next: 55% Place: Dungeon:1 .........#.# #.@..........##.... Noise: ---------  Time: 494.0 (0.0) ...........#######; h[..........##... -) Nothing wielded ................................# Cast: Shock .........#...#### #.............. .............## #.......####### ....).........######.....####  w   dart slug (asleep) ....#......................... ...###......................†. ##..#.......................... _A dart slug comes into view.Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a dart slug (asleep, 100% to hit); h...................##.###.##cryemore the Gusty .. #...................##.#Deep Elf .. .....................#†##Health: 15/15 ======================== %. ..............###.......## # Magic: 7/8; hX=====================--- ..........######.####....)..# # AC: 2Str: 5 .........#### #..##........##### EV: 11Int: 19 ..†.##.....***###.#............## SH: 0Dex: 15 ....###.##.##.**#.........#.....# XL:  2 Next: 55% Place: Dungeon:1 .........#.# #.@..........##.... Noise: ---------  Time: 494.0 (0.0) ...........#######..........##... -) Nothing wielded ................................# Cast: Shock .........#...#### #.............. .............## #.......####### ; h)6....).........######.....####w   dart slug ....#......................... ...###......................†. ##..#..........................Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a dart slug (asleep, 100% to hit)  The zap hits the dart slug.; hf %...w.; h3=5.0 (1; h; hjonfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a dart slug (asleep, 100% to hit)  The zap hits the dart slug. _The dart slug is heavily wounded.< h  Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.< hR...................##.###.##  cryemore the Gusty .. #...................##.#  Deep Elf .. .....................#†##  Health: 15/15 ======================== %. ..............###.......## # Magic: 6/8==================------ ..........######.####....)..# # AC: 2Str: 5 .........#### #..##........##### EV: 11Int: 19 ..†.##........###.#............## SH: 0Dex: 15 < h....###.##.##.w*#.........#.....# XL:  2 Next: 55% Place: Dungeon:1 .........#.# #.@..........##.... Noise: =--------  Time: 495.0 (0.0) ...........#######..........##... -) Nothing wielded ................................# Cast: Shock .........#...#### #.............. .............## #.......####### ....).........######.....####  w   dart slug ....#......................... ...###......................†. ##..#.......................... _The dart slug is heavily wounded.Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a dart slug (heavily wounded, 100% to hit)< h!...................##.###.##  cryemore the Gusty .. #...................##.#  Deep Elf .. .....................#†##  Health: 15/15 ======================== %. ..............###.......## # Magic: 6/8==================------ ..........######.####....)..# # AC: 2Str: 5 .........#### #..##........##### EV: 11Int: 19 ..†.##........###.#............## SH: 0Dex: 15 ....###.##.##.w.#.........#.....# XL:  2 Next: 55% Place: Dungeon:1 .........#.# #.@..........##.... Noise: =--------  Time: 495.0 (0.0) ...........#####< h##..........##... -) Nothing wielded ................................# Cast: Shock .........#...#### #.............. .............## #.......####### ....).........######.....####  w   dart slug ....#......................... ...###......................†. ##..#.......................... Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a dart slug (heavily wounded, 100% to hit)  The zap hits the dart slug..  .  .†## %. ... .)..#  #.†*****   )†.< ht......< h@b66.0 (1Shock< h6 %< hConfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a dart slug (heavily wounded, 100% to hit)  The zap hits the dart slug. _You kill the dart slug!= hI= h= h= h7==== h= hF= h= h= h= hB= h= h = h%!;==== h!= h?#= h#F8==== h[$= h)= h*= h=+,= hL,= hV-= h-= h%.= h1= h2= h3= h3= h:= h;Q==== h<= h== h>,= h?= h@= hA,= hB= hC= hNE,= hE= hI= hSK,= hL= hV= hX,= hFZ= hE^= h`= h@a= hNc= hoi= hm,= hn= hq= h6t,= hu= hAx= hB{= h{= hc}= h<= h,= h= h= h,= h= hĒ= hF= h= hӖ= h= h3= h= h= h,= h= h= h:= h= hM,= h"= h)= h= h= hm= h= h`,= h.= h= h,= h= h= h9= h= h7= h= h,= h^= h= hV= h= h= h X= h = hl B= h$= h,= hJ= h= h= hO= h= h,= h= hb= h= h= h,= hI= h;= hG ,= h = h#= hk%,= hG&= h(= h)= hf*= h*= h;-= h4B= h-<= h== h>= hs?= hC= hE,= hF= hJ= hxL= hL= hM= hR= h\T,= hU= h.Y= h[,= h\= hm`= hb,= hd= hgi= hl,= hm= hq= hyu,= hv= h#z= h|,= h~= h̅C  You see here a blade talisman.= h= h _= h= hz= hؑ,= h= h= h= h= h<= h= h,= h= h= hq,= h= h­= h= h|= hͱ= h= h ,= hp= h= h,= h= h= h,= h}= h= h.,= hH= h}= h= h= h= hr #......##....... ########......##....... #.............####..... #.............# #..... #..........#..# ##.... #.......÷..##.#####.... #.......... #.......^)....#.. #......-558.0 (62.0) = h#................%..... ######...#. ###.. ##..........÷. ##...........##  #......  ##............  #.. = h8-= h 9%= hE _Done exploring.= h3= h= h<= h%>]0.0)..........%.....> hS> h9%> h > h?_Done exploring.? h;#......##.#......##.#..####.#...# #.#.#..# ##.#.÷..##.#####.#.#.^)....#.#.#.%.######...#.###...##..........÷.##.##...#? h#....##....#.? h8%? h,29.0 (1 _? h3'%? h5? h*#......##.#......##.#..####.#...# #.#.#..# ##.#.÷..##.#####.#.#.^)....#.#.#.%.? h^######...#.###....##....÷.##.##....###.#.....##.....#.? hv8%? h'60? hL9%? h ? h#......##.#......##.#...####.#...# #.#.#..# ##.#.÷..##.#####.#.#.^)....#.#.#.%.######...#.###..##...÷.##.##.###.##...##.#.? h%8%? h5&1? hn<'%? h>? hA h#......##.#......##.#...####.#...# #.#.#..# ##.#.÷..##.#####.#.#.^)....#.#.#.%.######...#.###...###..÷.##.##.###.##.#? h T##.#.? h &%? h &2? h$ ? h ? hip T #######.......### #..# ##÷..##.####...........^)....#.......%#####...#. ###..###.......#................# ? hy ? hd &3? h~ ? h2 ? h"f .......##.# #..# ##÷..##.####...........^)....#.......%#####...#. ###..# ##÷.##...........#................. ? h(%%? h47&4? h>? hA@ h`#.####.#....# #.#.#..# ##.#.÷..##.#####.#.#.^)....#.#.#.%.######...#.####.###.÷.##.##.###.##.#.#.##.#..#..#.#.@ hĚ@ h.&5@ hE@ h@ h*o  ##÷..##.#####...........^)....#.........%#####...#.# ###..# ##@ h=+÷.##..... ##..###.##.........#...........)...... @ h&3@ h?&6@ hyG8%@ hI@ he ##....÷..##.#####...............^)....#............%#####...#.# ###..# ##÷.##..... ##..###.## .....#.........#...........#...... @ h]@ h%@ h&7@ h*@ h......... B hoB h&8B hB hB h ...#.######.###.....#.##.÷.##.###.###.##.##...##.#.####.##.##.#.#...##.## #.).##.#.##.###..##.....##..#.#########....###...#...#.>.B h- B h &9B h B hW C hu 3C hw C h C h ,C h? ,C h ,C hl C h1 C h ,C h C h; C h ,C hX C h C hʘ ,C h> C h C hd C h C hW C h C h ,C h C h C h ,C hͨ C h  #........## #...#...........)...######..#...........#............##.........###.................##.....##..#......#########..C h o%....> ###. #.......... #...[87.0 (8 C h5 #......... ##.....C hX : ##...... C h c################# C h C h5 C h C h c _There is a stone staircase leading down here.D hcD hzD hǛ8%D hܢD h28.0 (1 _D hڴ$%D hD h(,- D hZ,#..# ##..# D h,&..... ....D h,V #..##D h, #....#2#D h,........#.<.###..#. #...D h-Z#.##D h>-[#.#...D hj.D h59<D h+7 (1.7D hD h _You climb downwards.  Found a stone staircase leading up. _There is a stone staircase leading up here.E hN3E hMOE hFQE h[TE h&XP _E hf.# .. #..#.<####..###..........####.#......#E h1g90 #..#####.# #.<........#.<.###..#.#.E hmE hPt,90.7 (2E hxE h{9 _Found a stone staircase leading up.E h[ 3E h E hW E h ,E h ,E h$' S#b## #.#..  #.#.#  ...# . #..# #.<####..###.#.#..............# ........@...# #####..#####.# #........#Shock #..#####.#E h}'  #.<#........# b   bat (asleep).<.###..#. #...E h' "#.##E h< +1.7 (1E hH +2.7 (2E hN E hP V _A bat comes into view.F hX  Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.F h   cryemore the Gusty #b## Deep Elf #*#.. Health: 15/15 ======================== #*#.# Magic: 7/8=====================--- F h4 .*.# AC: 2Str: 5 . #*.# #  EV: 11Int: 19 .<####.*###.#.#  SH: 0Dex: 15F h[  F hy .......*......#  XL:  2 Next: 65% Place: Dungeon:2 F h ........@...#  Noise: ---------  Time: 592.7 (0.0) F h #####..#####.#  -) Nothing wielded F h #........#  Cast: Shock F h K#..#####.#  F h #.<# ........#F h!  b   bat (asleep) F h; D.<.###..# F hV E. #... F hp W#.## _A bat comes into view.F h Casting: Shock (safe; 4% risk of failure)  F h Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 4% risk of failure)  F h xPress: ? - help, Shift-Dir - straight lineAim: a bat (asleep, 100% to hit)G h  cryemore the Gusty ### Deep Elf ..# Health: 15/15 ======================== #.# Magic: 5/8===============---------M h>` #.###  AC: 2Str: 5 .... EV: 11Int: 19 #$.# #  SH: 0Dex: 15 M hY?#..#.#  XL:  2 Next: 72% Place: Dungeon:2 #.####@.#.#  Noise: ---------  Time: 617.7 (0.0)M h? #.#..)*..#  -) Nothing wielded M h?#.#.##*.##  Cast: Shock M h?#...###*.#  Contam  . ##..# #r#.#  M hA.<####..###.#.#  r   rat ..............#  ............#.#  #####..#####.# _Nothing appears to happen.  Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a rat (68% to hit)M hU  cryemore the Gusty ### Deep Elf M h..# Health: 15/15 ======================== #.# Magic: 5/8===============--------- #.###  AC: 2Str: 5 ....M hS EV: 11Int: 19 #$.# #  SH: 0Dex: 15M hf #..#.#  XL:  2 Next: 72% Place: Dungeon:2 #.####@.#.#  Noise: ---------  Time: 617.7 (0.0) M h#.#..)...#  -) Nothing wielded #.#.##..##  Cast: ShockM h #...###..#  Contam  M ho. ##..# #r#.#  M h .<####..###.#.#  r   rat M h7..............#  ............#.#  M hW!#####..#####.# M hzCasting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.M hAiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineM hIAim: a rat (68% to hit)  The zap hits the rat.M h& ### ..# M h^#.# #.###  .... #$.# #  M h8    M hm*..#  M hM h*.##  *.#  M hB. ##..# #* M heX.<*M hG *M h  M h.M h6b q.....M hb .M hKl m5=8.7 (1ShockM hv onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a rat (68% to hit)  The zap hits the rat. _You kill the rat!N h4N hN htN hP6===N hBN h N h##,N h3$N h',N h(N h],Z===N h-N h1 _Your magical contamination has completely faded away.7===N hw1N h2N h5,N h6N hI9,N hE:N h>,N h?N hC98N hYCI======N hDN hUnN hXO#..# #.# #!.####.####N hX....J......# #@.# - #..#.#####..#.#Shock#.#..)...##.#.##..##...###.J   endoplasm (asleep)##..# #.#.N hX,.#...#N hf 29.7 (11.0)  An endoplasm comes into view.N h jG-30.7 (12N hrN hs N h t_Found a brown potion. _You see here 13 gold pieces.N h9 N h]### ..# #.# #!.####.####  ....J......#  #@.# # N hg #..#.#  #.####..#.#  #.#..)...# N hG #.#.##..##  #...###..# N hB . ##..# #.#.#  .<.#.#   N h]!  ### ..# #.# #!.####.####  ....J......#  #@.# #  #..#.#  #.####..#.#  #.#..)... #.#.##..##N h+" #...###..#  . ##..# #.# .<.# N hQ)N h,N hX3N h@a _An endoplasm is nearby!N h  Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.N htO hտ  cryemore the Gusty  Deep Elf  Health: 15/15 ======================== ### Magic: 7/8=====================--- ..# AC: 2Str: 5 O hA#.# EV: 11Int: 19 #!.####.####  SH: 0Dex: 15 ....J**....#  XL:  2 Next: 75% Place: Dungeon:2 O hi#@.# #  Noise: ---------  Time: 630.7 (0.0) O h#..#.#  -) Nothing wielded O hj#.####..#.#  Cast: Shock #.#..)...#  #.#.##..##  #...###..#  J   endoplasm (asleep) . ##..# #.#.# O h$Q .<####..###.#.# O hFY ..............# _An endoplasm is nearby!O hCasting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.O hdAiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (asleep, 100% to hit)O hcryemore the GustyDeep ElfHealth: 15/15 ========================###Magic: 7/8=====================---..#AC: 2O h\Str: 5#.#EV: 11Int: 19#!.####.####SH: 0Dex: 15..*****....#XL:  2 Next: 75% Place: Dungeon:2#@.# #Noise: ---------  Time: 630.7 (0.0)#..#.#O hK-) Nothing wielded#.####..#.#Cast: Shock#.#..)...#O hp#.#.##..###...###..#J   endoplasmO h. ##..# #.#.#.<####..###.#.#O h..............#Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 4% risk of failure)  O hPress: ? - help, Shift-Dir - straight lineAim: an endoplasm (asleep, 100% to hit)  The zap hits the endoplasm.  O hGThe endoplasm is almost dead.O h`WO hX_*...J.O ha3=1.7 (1O h,hO hj  Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (asleep, 100% to hit)  The zap hits the endoplasm.  The endoplasm is almost dead. _The endoplasm quivers.O h-gO hqhO hSq\ _Unknown command.O ha  Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.O hL   cryemore the Gusty  Deep Elf  Health: 15/15 ======================== ### Magic: 6/8==================------ ..# AC: 2Str: 5 #.# EV: 11Int: 19 #!.####.####  SH: 0Dex: 15 .....J*....#  XL:  2 Next: 75% Place: Dungeon:2 #@.# #  Noise: =--------  Time: 631.7 (0.0) #..#.#  -) Nothing wielded #.####..#.# O h g  Cast: Shock #.#..)...#  #.#.##..##  #...###..#  J   endoplasm . ##..# #.#.#  .<####..###.#.#  ..............# _Unknown command.Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (almost dead, 98% to hit)P hS   cryemore the Gusty  Deep Elf  Health: 15/15 ======================== ### Magic: 6/8==================------ ..# AC: 2Str: 5 #.# EV: 11Int: 19 P h _#!.####.####  SH: 0Dex: 15 .....J.....#  XL:  2 Next: 75% Place: Dungeon:2 #@.# #  Noise: =--------  Time: 631.7 (0.0) #..#.#  -) Nothing wielded #.####..#.#  Cast: Shock P h D#.#..)...#  #.#.##..##  #...###..#  J   endoplasm P h"!. ##..# #.#.#  .<####..###.#.# P hD!' ..............# P hg!>Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 4% risk of failure)  P h!Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (almost dead, 98% to hit)  The zap hits the endoplasm.P h+G ### ..# #.#   ...****....#  #@.# #         . ##..#  .< P h)....P hb92.7 (1ShockP hP honfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (almost dead, 98% to hit)  The zap hits the endoplasm. P h B_You kill the endoplasm!P h1 3P h P h! ,P h% P hN) ,P h* P hT- c7===P h. P h1 ,P h2 P h5 BP h8 ,P h9 P h); P hq; l8======P h< P hA ,P hB P hE M _You now have 88 gold pieces (gained 13).P hhH 3P hbI P hRK P hN ,P h O P hP P hS P hIS 4===P hT P hU P hX ,P hY P h\ P ho `#.#g## #. ..!###. ###....... ..# ..... #.# #.##!.####.#####.....@.......#-#.###.####..#.# #. #..#.#Shock #.####..#.# #.#..)...# #.#.##..##g   goblin (asleep) #...###..# . ##..# #.#.# .<####..###.#.#P h 442.0)  A goblin comes into view. It is wielding a +0 dagger.P h F-5.7 (13P h P h - _Found a leather armour.P h'= #. #g ## #. ..!###. ###  ....... ..#  ..... #.#  #.##!.####.####  #.....@.......#  P h@(#.###.####..#.#  #.   #.  #.#..)...#  #.  #.  . ##..# #.#.# P h(4 .< Q h}. #. #g ## #. ..!###. ###  ....... ..#  ..... #.#  #.##!.####.####  #.....@.......# Q hh~ #.###.####..#.#  #.   #. #.#..) #.  #. . ##..#  Q h~>.<Q hyQ hdQ h Q h] _A goblin is nearby!Q he  Q h:fCasting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Q h  cryemore the Gusty #. Deep Elf #g Health: 15/15 ======================== ## #* Magic: 7/8=====================--- ..!###* ###  AC: 2Str: 5 ......* ..#  EV: 11Int: 19 ....* #.#  SH: 0Dex: 15 #.##!*####.####  XL:  2 Next: 79% Place: Dungeon:2 #.....@.......#  Noise: ---------  Time: 645.7 (0.0) #.Q ht###.####..#.#  -) Nothing wielded #. #..#.#  Cast: Shock #.####..#.#  #.#..)...#  #.#.##..##  g   goblin (asleep) #...###..#  . ##..# #.#.#  .<####..###.#.# _A goblin is nearby!Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 dagger (asleep, 100% to hit)Q hD   cryemore the Gusty #. Deep Elf #g Health: 15/15 ======================== ## #. Magic: 7/8=====================--- ..!###. ###  AC: 2Str: 5 ....... ..#  EV: 11Int: 19 ..... #.#  SH: 0Dex: 15 #.##!.####.####  XL:  2 Next: 79% Place: Dungeon:2 Q h: #.....@.......#  Noise: ---------  Time: 645.7 (0.0) #.###.####..#.#  -) Nothing wielded #. #..#.#  Cast: Shock #.####..#.#  #.#..)...#  #.#.##..##  g   goblin (asleep) #...###..#  . ##..# #.#.#  .<####..###.#.# Q hl Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Q h Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 dagger (asleep, 100% to hit)  The zap hits the goblin.Q h Q #. #* ## #* * ###  * ..#  ....* #.# Q h  #.##!*      #.    #.#..)  Q hP  . ##..#  .<Q hq~ V).....Q h k82=6.7 (1ShockQ h Q h onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 dagger (asleep, 100% to hit)  The zap hits the goblin. _You kill the goblin!Q h< Q hJL z _Unknown command.R h3R hNR hR h$ _R hNjR h#,R h\R h,R hR hwR hM8===R h.R hR hޡXR h,R hR h  .# #.#. #)##.### #.# !###.#######.......... ..#.........# #.#  #.##@.####.####- #.............##.###.####..#.## #.# #..#.# #.####..#.# #.#..)...# #.#.##..## #...###..# . ##..# #.#.#f - a brown potionR he,52.7 (6R hE-3.7 (7R hR h= _You now have 94 gold pieces (gained 6).R h===R h,R hR hG R h ,R h R hR h,R h5R h< .# ## #.#  .. #)# ###.#### #.# .......@###.######......#...........####.#####.##..####.##### #.............##.###.####..#.##.# #.# ..#.##.# #.####..#.# #.# #.#..)...#S hV7.7 (48.7 (5S hS hX _g - a murky clear potionS hQIS hSS hYXS ha[,S hu\S h_S h`,S haS hcS hDf,S hLgS hiS h2l,S hlS hnS h|# ###. #.... .##.....##### #.#..# #)......###.#### #.............###.######ShockS#...####.............#S h }R ## #...........####.##.#####.##..####.## S   adder (asleep)# #............ #.###.####..# #.# #.# #..#S hmr 63  An adder comes into view.S hfS hS h2 SKSK   kobold (wandering)The adder hisses angrily.S ha4.7 (6 _A kobold comes into view. It is wielding a +0 short sword.T h%  Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.T h  cryemore the Gusty  Deep Elf  Health: 15/15 ========================  Magic: 7/8=====================--- # AC: 2Str: 5 ###. EV: 11Int: 19 T hT#.... .#  SH: 0Dex: 15 #.....##### #.#  XL:  2 Next: 82% Place: Dungeon:2 T hS.....**@..# #)#  Noise: ---------  Time: 664.7 (0.0) ..S**.###.#### #.#  -) Nothing wielded .............###.######  Cast: Shock K#...####.............#  ## #...........####.#  #.#####.##..####.## S   adder T h # #............ K   kobold (wandering) #.###.####..# #.# #.# #..# _A kobold comes into view. It is wielding a +0 short sword.Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.T hAiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (53% to hit)T hcryemore the GustyDeep ElfHealth: 15/15 ========================Magic: 7/8=====================---#AC: 2Str: 5###.EV: 11Int: 19#.....#SH: 0Dex: 15#.....##### #.#XL:  2 Next: 82% Place: Dungeon:2.....**@..# #)#Noise: ---------  Time: 664.7 (0.0)..***.###.#### #.#-) Nothing wielded**...........###.###### Cast: ShockK#...####.............### #...........####.##.#####.##..####.## S   adder# hm #............ K   kobold (wandering)#.###.####..##.# #.# #..#Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (53% to hit)  The zap hits the adder.T hUonfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (53% to hit)  The zap hits the adder.  The adder is heavily wounded.T hT hVT h s r...S..K.Kr   rat (wandering)The kobold shouts!T hY4==5.7 (1T hT h V _A rat comes into view.U h^  Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.U h@%g  cryemore the Gusty  Deep Elf  Health: 15/15 ========================  Magic: 6/8==================------ # AC: 2Str: 5 ###. EV: 11Int: 19 #.... .#  SH: 0Dex: 15 #...r.##### #.#  XL:  2 Next: 82% Place: Dungeon:2 U h%&.....**@..# #)#  Noise: ==-------  Time: 665.7 (0.0) ...S*.###.#### #.#  -) Nothing wielded .K...........###.######  Cast: Shock .#...####.............#  ## #...........####.#  #.#####.##..####.## S   adder # #............ K   kobold U hU&#.###.####..# r   rat (wandering) #.# #.# #..# _A rat comes into view.Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.U h&!Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (heavily wounded, 53% to hit)U h jcryemore the GustyDeep ElfHealth: 15/15 ========================Magic: 6/8==================------#AC: 2Str: 5###.EV: 11Int: 19#....U hT h.#SH: 0Dex: 15#...r.##### #.#XL:  2 Next: 82% Place: Dungeon:2.....**@..# #)#Noise: ==-------  Time: 665.7 (0.0)..***.###.#### #.#-) Nothing wieldedU h **...........###.###### Cast: Shock.#...####.............### #...........####.##.#####.##..####.## S   adder# #............ K   kobold#.###.####..# r   rat (wandering)U h #.# #.# #..#Aiming: Shock (safe; 4% risk of failure)  U h Press: ? - help, Shift-Dir - straight lineAim: an adder (heavily wounded, 53% to hit)  The zap hits the adder.  The adder is almost dead.U hP .The zap hits the kobold.U hh Press: ? - help, Shift-Dir - straight lineAim: an adder (heavily wounded, 53% to hit)  The zap hits the adder.  The adder is almost dead.The zap hits the kobold.  The kobold is moderately wounded.U hi U h j U hq .r...S..KrU h r J====6.7 (1U hEx U hz - _The rat squeaks loudly.V h9  Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.V hj\   cryemore the Gusty  Deep Elf  Health: 15/15 ======================== V h\  Magic: 5/8===============--------- # AC: 2Str: 5 ###. EV: 11Int: 19V h\  #.... .#  SH: 0Dex: 15 V h] #.....##### #.#  XL:  2 Next: 82% Place: Dungeon:2 V hX] K.....r*@..# #)#  Noise: ====-----  Time: 666.7 (0.0) V h] ....S*###.#### #.#  -) Nothing wielded ..K..........###.######  Cast: Shock V h^ .#...####.............#  ## #...........####.#  #.#####.##..####.## S   adder # #............ K   kobold #.###.####..# r   rat #.# #.# #..# V hc^ s_The rat squeaks loudly.  Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 4% risk of failure)  V h^ Press: ? - help, Shift-Dir - straight lineAim: an adder (almost dead, 53% to hit)W hOi r*S.X hvr.S**X hDO \r*S..Y hKA**Y hM4r..S*K*Aim: a kobold, wielding a +0 short sword (moderately wounded, 64% to hit)Z hщ r**S.*K.[ h"r[ hU..S*.K*#\ hZr**S.*K.#] h k ;cryemore the GustyDeep ElfHealth: 15/15 ========================Magic: 5/8===============---------#AC: 2Str: 5###.EV: 11Int: 19#.....#SH: 0Dex: 15#.....##### #.#] hk !XL:  2 Next: 82% Place: Dungeon:2.....**@..# #)#Noise: ====-----  Time: 666.7 (0.0)..***.###.#### #.#-) Nothing wielded**K..........###.###### Cast: Shock.#...####.............### #...........####.#] hl #.#####.##..####.## S   adder# #............ K   kobold#.###.####..# r   rat#.# #.# #..# _The rat squeaks loudly.  Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight line] h ,] h ] h rS......K] h `=---7.7 (1] h ] h  _The zap misses the rat. The zap misses the adder.^ h  Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells._ h|  cryemore the Gusty  Deep Elf  Health: 15/15 ========================  Magic: 4/8============------------ # AC: 2Str: 5 ###. EV: 11Int: 19 #.... .#  SH: 0Dex: 15 #.....##### #.#  XL:  2 Next: 82% Place: Dungeon:2 .....rS@..# #)#  Noise: =--------  Time: 667.7 (0.0) ......###.#### #.#  -) Nothing wielded ...K.........###.######  Cast: Shock[_ h@34m .#...####.............#  ## #...........####.#  #.#####.##..####.## S   adder # #............ K   kobold #.###.####..# r   rat #.# #.# #..# _The zap misses the rat. The zap misses the adder.Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (almost dead, 53% to hit)_ h { PrS rat (71` hET *r` h2a.r**` h"[r**.a h r.**KAim: a kobold, wielding a +0 short sword (moderately wounded, 64% to hit)b hU *Kc hT  cryemore the Gusty  Deep Elf  Health: 15/15 ========================  Magic: 4/8============------------ # AC: 2Str: 5 ###. EV: 11Int: 19 #.... .#  SH: 0Dex: 15 c h@h#.....##### #.#  XL:  2 Next: 82% Place: Dungeon:2 .....rS@..# #)#  Noise: =--------  Time: 667.7 (0.0) ......###.#### #.#  -) Nothing wielded ...K.........###.######  Cast: Shock .#...####.............#  ## #...........####.#  #.#####.##..####.## S   adder c h# #............ K   kobold #.###.####..# r   rat #.# #.# #..# _The zap misses the rat. The zap misses the adder.Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 4% risk of failure)  c h1hPress: ? - help, Shift-Dir - straight lineThe zap hits the adder.c htG  Confirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line  The zap hits the adder.  You kill the adder!kobold.c h # ###. #.... .#   #.#  *@..# #)#  c h`r....** #.#  ..**.........   ##  r   rat #   #.# #.# c h>c h{.r...)c h c hzcryemore the GustyDeep ElfHealth: 15/15 ========================c h Magic: 5/8===============---------#AC: 2Str: 5###.EV: 11Int: 19#.....#SH: 0Dex: 15#.....##### #.#XL:  2 Next: 131% Place: Dungeon:2c h=x......r@..# #)#Noise: =--------  Time: 668.7 (1.0)......###.#### #.#c hiZ-) Nothing wielded...).........###.###### Cast: Shock.#...####.............#c h@## #...........####.##.#####.##..####.## r   rat# #............c h#.###.####..##.# #.# #..#Press: ? - help, Shift-Dir - straight linec hThe zap hits the adder.  You kill the adder!The zap hits the kobold. _You kill the kobold!c hMYour Conjurations skill increases to level 2!c hUzYou kill the adder!kobold. _kobold!c hYour Conjurations skill increases to level 2!  Your Air Magic skill increases to level 4! have reached level 3!c h/  --more--d h  Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? f h9/196/10==-2136% f h.f hzS _You feel clever. x2f h.$  Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.g hGJ:  cryemore the Gusty  Deep Elf  Health: 19/19 ========================  Magic: 5/10============------------ g hJ"# AC: 2Str: 5 ###. EV: 11Int: 21 #.... .#  SH: 0Dex: 15 #.....##### #.#  XL:  3 Next: 16% Place: Dungeon:2 g hK......r@..# #)#  Noise: =--------  Time: 668.7 (0.0) ......###.#### #.#  -) Nothing wielded g h@KL...).........###.######  Cast: Shock .#...####.............#  g hxK/## #...........####.#  #.#####.##..####.## r   rat # #............ #.###.####..#g hK #.# #.# #..# _You feel clever. x2  Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.g hKAiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a rat (71% to hit)g h/Pcryemore the GustyDeep ElfHealth: 19/19 ========================Magic: 5/10============------------#AC: 2Str: 5###.EV: 11Int: 21#.....#SH: 0Dex: 15#.....##### #.#g h/XL:  3 Next: 16% Place: Dungeon:2*******@..# #)#Noise: =--------  Time: 668.7 (0.0)......###.#### #.#-) Nothing wielded...).........###.###### Cast: Shock.#...####.............### #...........####.#g h0#.#####.##..####.## r   rat# #............#.###.####..##.# #.# #..#Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineg h0IAim: a rat (71% to hit)  The zap hits the rat.g hTi......ronfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a rat (71% to hit)  g hdThe zap hits the rat.  The rat is heavily wounded.g h+9.7 (1g hg hH; _The rat bites you but does no damage.g h:L g hL g hU g hW F _Unknown command.g hqq  Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h hX\  cryemore the Gusty  Deep Elf  Health: 19/19 ========================  Magic: 4/10=========--------------- # AC: 2Str: 5 ###. EV: 11Int: 21 #.... .#  SH: 0Dex: 15 #.....##### #.#  XL:  3 Next: 16% Place: Dungeon:2 h hZt......r@..# #)#  Noise: =--------  Time: 669.7 (0.0) ......###.#### #.#  -) Nothing wielded ...).........###.######  Cast: Shock .#...####.............#  ## #...........####.#  #.#####.##..####.## r   rat # #............ #.###.####..# #.# #.# #..# _Unknown command.Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a rat (heavily wounded, 71% to hit)h hf3  cryemore the Gusty  Deep Elf  Health: 19/19 ========================  Magic: 4/10=========--------------- # AC: 2Str: 5 ###. EV: 11Int: 21 #.... .#  SH: 0Dex: 15 #.....##### #.#  XL:  3 Next: 16% Place: Dungeon:2 ......r@..# #)#  Noise: =--------  Time: 669.7 (0.0) ......###.#### #.#  -) Nothing wielded h h0h...).........###.######  Cast: Shock .#...####.............#  ## #...........####.#  #.#####.##..####.## r   rat # #............ #.###.####..# #.# #.# #..#h hi~Casting: Shock (safe; 3% risk of failure)  h hjjConfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a rat (heavily wounded, 71% to hit)  h hqThe zap hits the rat.h h"rh h{rh hrh hs h h=s h hs,#h hs h hIt/###.h ht h ht^#.... .# h hCu h huh hu3 #.# h h+Int: 21#.....#SH: 0Dex: 15#.....##### #.#k hu>XL:  3 Next: 17% Place: Dungeon:2......*@..# #)#Noise: ---------  Time: 672.7 (0.0)....**###.#### #.#-) Nothing wielded..**.........###.###### Cast: Shockk h>.#...####.............### #...........####.##.#####.##..####.## S   adder# #............k h?#.###.####..##.# #.# #..#Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (wandering, hasn't noticed you, 53% to hit)  The zap hits the adder.  The adder is lightly wounded.k hk hrnS...)k h`k4====3.7 (1k h9k ha  Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (wandering, hasn't noticed you, 53% to hit)  The zap hits the adder.adder is lightly wounded. _k hhisses angrily.k hj  k h  Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.k h m   cryemore the Gusty  Deep Elf  Health: 19/19 ========================  Magic: 3/10=======----------------- # AC: 2Str: 5 ###. EV: 11Int: 21 #.... .#  SH: 0Dex: 15 #.....##### #.#  XL:  3 Next: 17% Place: Dungeon:2 ......S@..# #)#  Noise: ==-------  Time: 673.7 (0.0) ......###.#### #.#  -) Nothing wielded ...).........###.######  Cast:  hm mShock .#...####.............#  ## #...........####.#  #.#####.##..####.## S   adder # #............ #.###.####..# #.# #.# #..# _The adder hisses angrily.  Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (lightly wounded, 53% to hit)k hdcryemore the GustyDeep ElfHealth: 19/19 ========================Magic: 3/10=======-----------------#AC: 2Str: 5###.k hEV: 11Int: 21#.....#SH: 0Dex: 15#.....##### #.#XL:  3 Next: 17% Place: Dungeon:2......S@..# #)#Noise: ==-------  Time: 673.7 (0.0)......###.#### #.#-) Nothing wieldedk h;a...).........###.###### Cast: Shock.#...####.............### #...........####.##.#####.##..####.## S   adder# #............k hv#.###.####..##.# #.# #..#Confirm with . or Enter, or press ? or * to list all spells.k hEAiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (lightly wounded, 53% to hit)  You miscast Shock.  You are very lightly contaminated with residual magic.k hb-4.7 (1Contam k hk h  Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (lightly wounded, 53% to hit)  You miscast Shock.are very lightly contaminated with residual magic. _Nothing appears to happen. The adder closely misses you.k hpl h  Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.l hOY +  cryemore the Gusty  Deep Elf  Health: 19/19 ========================  Magic: 2/10====--------------------l hY  # AC: 2Str: 5 ###. EV: 11Int: 21 #.... .#  SH: 0Dex: 15l hY  #.....##### #.#  XL:  3 Next: 17% Place: Dungeon:2 l hZ )......S@..# #)#  Noise: =--------  Time: 674.7 (0.0) l h;Z ......###.#### #.#  -) Nothing wielded ...).........###.######  Cast: Shockl h`Z  .#...####.............#  Contam  l hZ ## #...........####.#  #.#####.##..####.## S   adderl hZ / # #............ l hZ -#.###.####..# #.# #.# #..# l hZ _Nothing appears to happen. The adder closely misses you.Casting: Shock (safe; 3% risk of failure)  l h[ Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight linel hP[ HAim: an adder (lightly wounded, 53% to hit)l h cryemore the GustyDeep ElfHealth: 19/19 ========================Magic: 2/10====--------------------#AC: 2Str: 5###.l h= EV: 11Int: 21#.....#SH: 0Dex: 15#.....##### #.#XL:  3 Next: 17% Place: Dungeon:2*******@..# #)#Noise: =--------  Time: 674.7 (0.0)......###.#### #.#-) Nothing wielded...).........###.###### Cast: Shock.#...####.............# Contam l hk I## #...........####.##.#####.##..####.## S   adder# #............l h i#.###.####..##.# #.# #..#l h Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.l h՜ Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight linel h HAim: an adder (lightly wounded, 53% to hit)  l h The zap hits the adder.l h& ......Sonfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (lightly wounded, 53% to hit)  The zap hits the adder.  The adder is heavily wounded.l h' +5.7 (1l h- l hi/ < _The adder barely misses you.l h/ l hl hl hEl hF _Unknown command.m h  Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.m h4Z   cryemore the Gusty  Deep Elf  Health: 19/19 ========================  Magic: 1/10==---------------------- # AC: 2Str: 5 ###. EV: 11Int: 21 #.... .#  SH: 0Dex: 15 #.....##### #.#  XL:  3 Next: 17% Place: Dungeon:2 ......S@..# #)#  Noise: =--------  Time: 675.7 (0.0) ......###.#### #.#  -) Nothing wielded ...).........###.######  Cast: Shock hf[ ;9H .#...####.............#  Contam  ## #...........####.#  #.#####.##..####.## S   adder # #............ #.###.####..# #.# #.# #..# _Unknown command.Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (heavily wounded, 53% to hit)n hFcryemore the GustyDeep ElfHealth: 19/19 ========================Magic: 1/10==----------------------#AC: 2Str: 5###.n hEV: 11Int: 21#.....#SH: 0Dex: 15#.....##### #.#XL:  3 Next: 17% Place: Dungeon:2*******@..# #)#Noise: =--------  Time: 675.7 (0.0)......###.#### #.#-) Nothing wieldedn hn...).........###.###### Cast: Shock.#...####.............# Contam ## #...........####.##.#####.##..####.## S   adder# #............#.###.####..##.# #.# #..#Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.n h7Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (heavily wounded, 53% to hit)  The zap hits the adder.n hz......Sonfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (heavily wounded, 53% to hit)  The zap hits the adder.  The adder is almost dead.n h`|Z8--6.7 (1n hn hg _The adder bites you. The adder barely misses you.n h%n hn hםn hàF _Unknown command.o h  Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.p h  cryemore the Gusty  Deep Elf  Health: 18/19 ======================--  Magic: 0/10p hL]------------------------ # AC: 2Str: 5 ###. EV: 11Int: 21 #.... .#  SH: 0Dex: 15 p h#.....##### #.#  XL:  3 Next: 17% Place: Dungeon:2 ......S@..# #)#  Noise: =--------  Time: 676.7 (0.0) ......###.#### #.#  -) Nothing wielded ...).........###.######  Cast: Shock p h.#...####.............#  Contam  ## #...........####.#  p h#.#####.##..####.## S   adder # #............ p h?E#.###.####..# #.# #.# #..# _Unknown command.p haCasting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.p hAiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight linep hnAim: an adder (almost dead, 53% to hit)p h7  cryemore the Gusty  Deep Elfp h8  Health: 18/19 ======================--  Magic: 0/10------------------------ # AC: 2Str: 5 ###. EV: 11Int: 21 p h8#.... .#  SH: 0Dex: 15 #.....##### #.#  XL:  3 Next: 17% Place: Dungeon:2 p h9......S@..# #)#  Noise: =--------  Time: 676.7 (0.0) ......###.#### #.#  -) Nothing wieldedp h9 ...).........###.######  Cast: Shock .#...####.............#  Contam  ## #...........####.#  #.#####.##..####.## S   adderp h9I # #............ #.###.####..# p h9#.# #.# #..#Casting: Shock (safe; 3% risk of failure)  p h:Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  p h9:Press: ? - help, Shift-Dir - straight lineAim: an adder (almost dead, 53% to hit)  The zap hits the adder.p hf? # ###. p h?#.... .#   #.#  *******@..# #)#   #.#     p h#@b ##   p hS@ #    p h{@ #.# #.#  p h'X......†p hg1==417.7 (1Shockp hp honfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (almost dead, 53% to hit)  The zap hits the adder. _You kill the adder!p hӈp hp h[p hF _Unknown command.p h _Unknown command.q h%4q hq h(q hmg _q hq hmq hM9==q hβq h1 _HP restored.q hq2====q hq hZ _Your magical contamination has completely faded away.q hϺq hq hZ,q hqq hq hT:==q h0q hw3=====q hq h;,q hFq hq h<q hq h;,q hq hiq hZ4=====q hq h,q hq h,q hq h],q hEq hw5=====q hZq h,q hq h,q hq h,q hq hbq h;===q hq hSq h/N6==q h[q h7,q h^q hu,q hq h,q hq h;7q hG====q h#q h,q hq h,q hq h ,q h q h ;8q hf H=====q hq h,q hq h9,q h)q h,q hq hq h+f9=====q h8q hEq h~q hoq h ,q h!q h+$,q h%q h1'q ht'o10/10=====q h(q hk,q h3.,q h5/q h6b  You see here an adder corpse.q he: q h:_q h;q h(?q hB,q hCq h{Eq hHq h4I;===q hJq h?Lq h_O,q hPq h]Sq hU,q h}Vq hXq hZ,q h[q h]q hf= ############  #...@......K - ###.##########  #.....# .# Shock###.....##### #.#q h%g7#.......†...# #)##........###.#### #.# K   kobold (asleep).......).........###.########...#...####.............###.###.##...........####.#q hKvw721.7 (44.0)-2.7 (45q hwq h#|s _A kobold comes into view. It is wielding a +0 club.r he  Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.r he &  cryemore the Gusty  Deep Elf  Health: 19/19 ========================  Magic: 9/10=====================--- r h f AC: 2Str: 5  EV: 11Int: 21  SH: 0Dex: 15 ############  XL:  3 Next: 41% Place: Dungeon:2 r hj!+#...@******K  Noise: ---------  Time: 722.7 (0.0) ###.##########  -) Nothing wielded #.....# .#  Cast: Shock r h!L###.....##### #.#  #.......†...# #)#  r h!#........###.#### #.#  K   kobold (asleep)r h!, .......).........###.###### r h""##...#...####.............#r h#" r hE"##.###.##...........####.# _A kobold comes into view. It is wielding a +0 club.r hg"Casting: Shock (safe; 3% risk of failure)  r h"Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  r h"Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 club (asleep, 100% to hit)r hy  cryemore the Gusty  Deep Elf r hy# Health: 19/19 ========================  Magic: 9/10=====================---  AC: 2Str: 5  EV: 11Int: 21r hy_  SH: 0Dex: 15 ############  XL:  3 Next: 41% Place: Dungeon:2r hHz #...@......K  Noise: ---------  Time: 722.7 (0.0) ###.##########  -) Nothing wieldedr hz #.....# .#  Cast: Shock ###.....##### #.#  r hz#.......†...# #)#  #........###.#### #.#  K   kobold (asleep) r h#{.......).........###.###### ##...#...####.............# ##.###.##...........####.#Casting: Shock (safe; 3% risk of failure)  r h{gConfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 club (asleep, 100% to hit)  The zap hits the kobold.r hXr he'   #...@*******    #.....# .# r h9 . r h r h.†...# #) r hA #.# r h )     r h L......)r h j2=3.7 (1Shockr h5 onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 club (asleep, 100% to hit)  The zap hits the kobold. _You kill the kobold!s h#s hC$s hB%s h(s h,Xs hW.s h(510/10===s h[7,s h/9s h;s h=,s h?s hAs hDs hDs h"Fs hHs h(Ks hwK;===s hLs h~Qs hS,s hWs hYs h[,s h[s h]s h&`,s has hh&  s hhVThings that are here:  a +0 club; a kobold corpses hls hl _s hms hPqs hgs,s hts hws hxs hGys h_zs hrs h%s hs hs h,s hs h0s h,s hs h  Things that are here:  a +0 dagger; a +0 leather armour; a goblin corpses hs hb _s hs hs h0,s hs hs hd,s hױs hs h[,s h˸s hĺs hT,s hſs hs hks hs hs hs h,s hs hks hB,s h,s hs h,s h!s hs h,s h's hs hH,s hs hs h,s hYs hs hs hs hs hs hF,s hs hvs h,s hMs hzs h,s hs hs h`,s hs h s hn s h s h;s hws h,s hs hs hs h-s hus h_!Bs h!s h4=# #. #. #........#.##.## #.###.####.##..## #.# #.##.##...###.# #.#####.#.....##.# #.#..............# #.#.##.#.....#..# #...# #.##...##..# ##..# #@........<####..#- #####............. #.###......... #.# #.#####..# s h,5#!# #.# #... #.# #..# #.# #.< ..  .<.###.s hw<061.7 (38.0)s hfAF-2.7 (39s hiFs hJ/ _h - a +6 ring of strengtht hЋ3t hIt hTt hlt ht hޗt ht h™t hut hNt hh,t h5t ht h-,t hqt ht hǧ,t ht ht hHt ht h|t h$,t h{t hm _f - 3 brown potions (gained 2)t hIt hit h;,t ht hYt hpt ht h.t ht h,t ht ht h,t ht hE,t ht hgM _You now have 103 gold pieces (gained 9).t ht ht hqt h(t ht ht hIt ht ht hAt ht h t h,,t ht ht ht ht h~t ht h^,t ht ht hBt ht h( #.#.....###.<# #............# #.#...<.###..# #.#.....# #... #...#.### #.## ###.#.# #. ####.#.# #. t hG#....#.# .. #.#..@.#83.7 (21.. #........>. #. ###.####♣♣. #. ..#.....#### t hOt hG,4.7 (22t h\t h; _Found a stone staircase leading down.u h_u hY,u h nu h u h5 ,u h u hu ha,u hu h/u h,u hsu h~u hu hu hfu hR  There is a stone staircase leading down here.u hu hI _u hu hXu h ,u h!u h"u h$u hM$u h$u h{&u h'u h(u hz(u h3*u h3=#............# #.#...<.###..# #.#.....# #... #...#.### #.## ###.#.# #.# u h%4####.#.# ##.#######.#....#.# #..........#.#....####..#######... #........>@# 94.7 (10#. ###.####♣♣..#  #. ...# .♣#.#  . #.... ♣. ♣♣u hT4...### .♣##.# ....u h{4[ß...♣_u h9'_u h >,5.7 (11u hMB9_u hD< _Found a faded altar of an unknown god.v hv hv h v h v hC5 ###.#.# #.# ####.#.# ##.#######. #....#.# #.......... #.#....####..#######... #........>.##. ###.####♣♣..# #. ...# ♣.♣#.# v hh. #.... ♣♣.♣ ♣♣  ...### ♣@♣♣ ##.# ♣..♣  .. ♣ß.. Shock .. ♣_..∩ ♣ß.... ♣..♣♣♣♣S   adder (asleep) ♣... ♣♣S.v h"18.7 (3.0)v h#+9.7 (4v h*v hd+Y _An adder comes into view.w h  Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.w hэ ###.#.# #.#  cryemore the Gusty ####.#.# ##.#######.  Deep Elf #....#.# #..........  Health: 19/19 ======================== w h/#.#....####..#######.  Magic: 9/10=====================--- .. #........>.##  AC: 2Str: 5  #. ###.####♣♣..#  EV: 11Int: 21  #. ...# ♣.♣#.#  SH: 0Dex: 15  . #.... ♣♣.♣ ♣♣  XL:  3 Next: 42% Place: Dungeon:2 w hˎV...### ♣@♣♣ Noise: ---------  Time: 799.7 (0.0) ##.# ♣.*♣w h -) Nothing wielded .. ♣ß*.w h#[ Cast: Shock w hN.. ♣_*.∩ ♣ß*... w hʏ ♣.*♣♣♣♣  S   adder (asleep) ♣.*. ♣♣S. w h_An adder comes into view.Casting: Shock (safe; 3% risk of failure)  w h Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  w hN|Press: ? - help, Shift-Dir - straight lineAim: an adder (asleep, 100% to hit)w h.`###.#.# #.#cryemore the Gusty####.#.# ##.#######.Deep Elf#....#.# #..........Health: 19/19 ========================#.#....####..#######.Magic: 9/10=====================---.. #........>.##AC: 2w hStr: 5#. ###.####♣♣..#EV: 11Int: 21#. ...# ♣.♣#.#SH: 0Dex: 15. #.... ♣♣.♣ ♣♣XL:  3 Next: 42% Place: Dungeon:2...### ♣@♣♣Noise: ---------  Time: 799.7 (0.0)w h###.# ♣.*♣-) Nothing wielded.. ♣ß*.Cast: Shock..♣_*.∩♣ß*...w hw♣.*♣♣♣♣S   adder♣.*.♣♣*.Confirm with . or Enter, or press ? or * to list all spells.w hVAiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (asleep, 100% to hit)  The zap hits the adder.  The adder is moderately wounded.w hq,w hw.._..S..w hx5=800.7 (1w h~9_w h &  Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (asleep, 100% to hit)  The zap hits the adder.  w hgtThe adder is moderately wounded. _The adder hisses angrily.w h  Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.x h  ###.#.# #.#  cryemore the Gusty ####.#.# ##.#######.  Deep Elf #....#.# #..........  Health: 19/19 ======================== #.#....####..#######.  Magic: 8/10===================----- .. #........>.##  AC: 2Str: 5  #. ###.####♣♣..#  EV: 11Int: 21  #. ...# ♣.♣#.#  SH: 0x h!Dex: 15  . #.... ♣♣.♣ ♣♣  XL:  3 Next: 42% Place: Dungeon:2 ...### ♣@♣♣ Noise: =--------  Time: 800.7 (0.0) ##.# ♣.*♣ -) Nothing wielded .. ♣ß*. Cast: Shock .. ♣_*.∩ ♣ß*...  x h!♣.S♣♣♣♣  S   adder ♣... ♣♣.. _The adder hisses angrily.  Casting: Shock (safe; 3% risk of failure)  x h"qConfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (moderately wounded, 53% to hit)x h9B###.#.# #.#cryemore the Gustyx hC?####.#.# ##.#######.Deep Elf#....#.# #..........Health: 19/19 ========================#.#....####..#######.Magic: 8/10===================-----.. #........>.##AC: 2Str: 5#. ###.####♣♣..#EV: 11Int: 21#. ...# ♣.♣#.#SH: 0Dex: 15. #.... ♣♣.♣ ♣♣x hDXL:  3 Next: 42% Place: Dungeon:2...### ♣@♣♣Noise: =--------  Time: 800.7 (0.0)##.# ♣.*♣-) Nothing wielded.. ♣ß*.Cast: Shock..♣_*.∩♣ß*...♣.*♣♣♣♣S   adder♣.*.♣♣*.x h!ECasting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (moderately wounded, 53% to hit)  The zap hits the adder.x hx h.._.S...x h+1.7 (1x hx honfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight linex hAim: an adder (moderately wounded, 53% to hit)  The zap hits the adder. _The adder is severely wounded.x hN  Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.x h  ###.#.# #.#  cryemore the Gusty ####.#.# ##.#######.  Deep Elf #....#.# #..........  Health: 19/19 ======================== #.#....####..#######.  Magic: 7/10================-------- .. #........>.##  AC: 2Str: 5 x h*  #. ###.####♣♣..#  EV: 11Int: 21  #. ...# ♣.♣#.#  SH: 0Dex: 15  . #.... ♣♣.♣ ♣♣  XL:  3 Next: 42% Place: Dungeon:2 ...### ♣@♣♣ Noise: =--------  Time: 801.7 (0.0) ##.# ♣.*♣ -) Nothing wielded .. ♣ß*.x h\ I Cast: Shock .. ♣_*.∩ ♣ßS...  x h ♣..♣♣♣♣  S   adder ♣... x h ♣♣.. _The adder is severely wounded.Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (severely wounded, 53% to hit)x h###.#.# #.#cryemore the Gusty####.#.# ##.#######.Deep Elf#....#.# #..........Health: 19/19 ========================x hL#.#....####..#######.Magic: 7/10================--------.. #........>.##AC: 2Str: 5#. ###.####♣♣..#EV: 11Int: 21#. ...# ♣.♣#.#SH: 0x hDex: 15. #.... ♣♣.♣ ♣♣x hXL:  3 Next: 42% Place: Dungeon:2...### ♣@♣♣x h*KNoise: =--------  Time: 801.7 (0.0)##.# ♣.*♣-) Nothing wielded.. ♣ß*.Cast: Shock..♣_*.∩x hT♣ß*...♣.*♣♣♣♣x h|S   adder♣.*.x h♣♣*.Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.x hAiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight linex h?Aim: an adder (severely wounded, 53% to hit)  The zap hits the adder.y hPy hAY..S....y hY+2.7 (1y h6_y h_ay ha_Confirm with . or Enter, or press ? or * to list all spells.y haAiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight liney haAim: an adder (severely wounded, 53% to hit)  The zap hits the adder. y haK_The adder is almost dead.y hܤ  Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.y h 7 y h1 ^###.#.# #.#  cryemore the Gusty ####.#.# ##.#######.  Deep Elf #....#.# #..........  Health: 19/19 ======================== #.#....####..#######.  Magic: 6/10y hb ==============---------- .. #........>.##  AC: 2Str: 5 y h T #. ###.####♣♣..#  EV: 11Int: 21  #. ...# ♣.♣#.#  SH: 0y h =Dex: 15  . #.... ♣♣.♣ ♣♣  XL:  3 Next: 42% Place: Dungeon:2y h9  ...### ♣@♣♣ Noise: =--------  Time: 802.7 (0.0) ##.# ♣.*♣ -) Nothing wielded y hk .. ♣ß*. Cast: Shock .. ♣_S.∩y h  y h ♣ß....  ♣..♣♣♣♣  S   adder ♣... ♣♣..y h-  _The adder is almost dead.Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight liney hZ oAim: an adder (almost dead, 53% to hit)y h  ###.#.# #.#  cryemore the Gusty ####.#.# ##.#######.  Deep Elf #....#.# #..........  Health: 19/19 ======================== #.#....####..#######.  Magic: 6/10==============---------- .. #........>.##  AC: 2Str: 5  #. ###.####♣♣..#  EV: 11Int: 21  #. ...# ♣.♣#.#  SH: 0Dex: 15  . #.... ♣♣.♣ ♣♣  XL:  3 Next: 42% Place: Dungeon:2 ...### ♣@♣♣ Noise: =--------  Time: 802.7 (0.0) ##.# ♣..♣ -) Nothing wielded .. ♣ß. hn 3m. Cast: Shock .. ♣_S.∩ ♣ß....  ♣..♣♣♣♣  S   adder ♣... ♣♣..Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (almost dead, 53% to hit)  The zap hits the adder.  #.#          .. >.##  #.   #. ...#   . #.... ♣♣.♣ ♣♣   ♣@♣♣y h 6[10;6H ##.# ♣.*♣ .. ♣ß*. .. ♣_* ♣ß* ♣.* ♣.*. ♣♣*. y hC..†....y hJc663.7 (1Shocky h;Oy hPConfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (almost dead, 53% to hit)  The zap hits the adder. _You kill the adder!z h  Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.| hX_Z _  Okay, then.| h/c| hIh9_| h|i. _| h g ###.#######.............#....####..#######.. #........>.## | ht #. ###.####♣♣..#. ...# ♣.♣#.#. #.... ♣♣.♣ ♣♣ ...### ♣♣.♣♣ ##.# ♣.@♣  .. ♣ß.....♣.. _†.∩.♣♣g.| h .$.♣♣g   hobgoblin (asleep)♣♣.| h  A hobgoblin comes into view.Found 11 gold pieces.| hk ]g.g| h `7====4| h Shock| h | h! + _The hobgoblin shouts!| hBh............#....####..#######.. #........>.## #. ###.####♣♣..#. ...# ♣.♣#.#. #.... ♣♣.♣ ♣♣ ...### ♣♣.♣♣ | hh##.# ♣..♣♣♣♣.♣ .. ♣ß@....♣.. _†.∩g♣ ♣ß......♣♣..♣♣♣♣.$.| hh. ♣♣♣.. | hh] ♣♣ ♣♣| hs| hyg_†.∩.| hz0---5| h| hH} hA  } hYACasting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.~ h.~ #....#.# #..........  cryemore the Gusty #.#....####..#######.  Deep Elf .. #........>.##  Health: 19/19 ========================  #. ###.####♣♣..#  Magic: 6/10==============----------  #. ...# ♣.♣#.#  AC: 2~ hzStr: 5  . #.... ♣♣.♣ ♣♣  EV: 11Int: 21 ...### ♣♣.♣♣ SH: 0Dex: 15 ~ hB##.# ♣..♣♣♣♣.♣  XL:  3 Next: 66% Place: Dungeon:2 ~ h.. ♣ß@*g..♣  Noise: ---------  Time: 805.7 (0.0) .. ♣_†.∩.♣♣  -) Nothing wielded ~ h♣ß......♣  Cast: Shock ♣..♣♣♣♣.$.  ♣... ♣♣  ♣♣.. g   hobgoblin ♣♣. ♣♣~ h= _The hobgoblin shouts!  ~ h>Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  ~ huPress: ? - help, Shift-Dir - straight lineAim: a hobgoblin (71% to hit)~ hH#....#.# #..........cryemore the Gusty#.#....####..#######.~ hDeep Elf.. #........>.##Health: 19/19 ========================#. ###.####♣♣..#Magic: 6/10~ h==============----------#. ...# ♣.♣#.#AC: 2~ hStr: 5. #.... ♣♣.♣ ♣♣EV: 11~ h Int: 21...### ♣♣.♣♣~ h[SH: 0Dex: 15##.# ♣..♣♣♣♣.♣~ hXL:  3 Next: 66% Place: Dungeon:2.. ♣ß@****♣~ hNoise: ---------  Time: 805.7 (0.0)..~ h♣_†.∩.♣♣-) Nothing wielded♣ß......♣~ hCast: Shock♣..♣♣♣♣.$.♣... ♣♣~ h♣♣..g   hobgoblin♣♣.~ h@♣♣Casting: Shock (safe; 3% risk of failure)  ~ hcConfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  ~ hPress: ? - help, Shift-Dir - straight lineAim: a hobgoblin (71% to hit)  The zap hits the hobgoblin.~ h.##  Health: 19/19 ========================  #. ###.####♣♣..#  Magic: 5/10============------------  #. ...# ♣.♣#.#  AC: 2Str: 5 ~ h  . #.... ♣♣.♣ ♣♣  EV: 11Int: 21 ...### ♣♣.♣♣ SH: 0Dex: 15 ~ h?B##.# ♣..♣♣♣♣.♣  XL:  3 Next: 66% Place: Dungeon:2 ~ hi,.. ♣ß@g...♣  Noise: =--------  Time: 806.7 (0.0) ~ h.. ♣_†.∩.♣♣  -) Nothing wielded ♣ß......♣  Cast: Shock ~ h♣..♣♣♣♣.$.  ♣... ♣♣  ~ h9-♣♣.. g   hobgoblin ♣♣. ♣♣ ~ h_The hobgoblin is almost dead.Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line~ hqAim: a hobgoblin (almost dead, 71% to hit) h@ #....#.# #..........  cryemore the Gusty #.#....####..#######.  Deep Elf .. #........>.##  Health: 19/19 ========================  #. ###.####♣♣..#  Magic: 5/10============------------  #. ...# ♣.♣#.#  AC: 2Str: 5  . #.... ♣♣.♣ ♣♣  EV: 11Int: 21 ...### ♣♣.♣♣ SH: 0Dex: 15 ##.# ♣..♣♣♣♣.♣  XL:  3 Next: 66% Place: Dungeon:2 .. ♣ß@g...♣  Noise: =--------  Time: 806.7 (0.0) .. ♣_† h1[32m.∩.♣♣  -) Nothing wielded ♣ß......♣  Cast: Shock ♣..♣♣♣♣.$.  ♣... ♣♣  ♣♣.. g   hobgoblin ♣♣. ♣♣Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (almost dead, 71% to hit)  The zap hits the hobgoblin.      .. >.##  #.   #. ...#   hc . #.... ♣♣.♣ ♣♣   ♣♣.♣♣ ##.#   .. ♣ß@****♣  ..      ♣...  ♣♣.. ♣♣. ♣♣  hQ†... hdb97.7 (1Shock h h1Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (almost dead, 71% to hit)  The zap hits the hobgoblin. _You kill the hobgoblin! hY   h+ZCasting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h hD h'_ h _You can't see any susceptible monsters within range! (Use Z to cast anyway.) h  #....####..#######.. #........>.##  h_ #. ###.####♣♣..#. ...# ♣.♣#.#. #.... ♣♣.♣ ♣♣ ...### ♣♣.♣♣  h ##.# ♣..♣♣♣♣.♣ .. ♣ß.†...♣ .. _@.∩.♣♣  h ♣ß......♣♣..♣♣♣♣.$.♣. h  h f6==-8 _ h &_ hZ s _You see here an adder corpse. hz #.#....####..#. .. # h{i.>.## #. ###.####♣♣..# #. ...# ♣.♣#.# h{ . #.... ♣♣.♣ ♣♣ ...### ♣♣.♣♣ ##.# ♣..♣♣♣♣.♣ .. ♣ß.†...♣ h{ .. ♣@†.∩.♣♣ h{ ♣ß......♣ ♣..♣♣♣♣.$. h{ ♣... ♣♣ ♣♣..♣ h{E ♣♣.. h|m ♣♣..# h hG-9 _ h h d _There is a faded altar of an unknown god here. h2  _You see here an adder corpse. _There is a faded altar of an unknown god here.  This altar belongs to (a) Zin, (b) Makhleb or (c) Lugonu, but you can't tell  which.  Press the corresponding letter to learn more about a god, or press enter to  convert or escape to cancel.  h;P  Okay, then.  hi  h  h. _  hJ|#.#....####..#. .. #.>.## #. ###.####♣♣..# #. ...# ♣.♣#.# . #.... ♣♣.♣ ♣♣   hK}...### ♣♣.♣♣ ##.# ♣..♣♣♣♣.♣ .. ♣ß.†...♣ .. ♣_@.∩.♣♣   h~K!♣ß......♣ ♣..♣♣♣♣.$. ♣... ♣♣♣♣..♣♣♣..  hKf♣♣..#  h=S  hV.10 _  h\  h_s _You see here an adder corpse. hv[ h[ h\ h_ hGc$ _ hc hf h-gl7==== hg hIi, hi hk, hk hm, hTn h/p hRpW8===== hrp hEq hs ht h|t h%w, hw hy, hjz hp| h|m9===== h`} h- hR h  h hЁ h h hÄ hu h h'10/10 h5H===== h h؉ hk h h# h h, h h h_ h h4 hǖ hs h;=== h hΚ h2 hW h h hS hu h h h&, h h, hX hةN _You now have 114 gold pieces (gained 11). hK3 h h> h h, h hi hB h h, h h h hʸ h8 h= h? hq h  h hJ h h h  h h h h hD, h h h h, h h, h h' hN hs h h0 hm h h$ h h , h_ hZ h h h h h h h h h h h h hQ h h h hd h h h h2 h_ h h h h% h h h hN h h hz h h h| h. hF h hg h h h] h h h  hp hc h h h( h h, h h h h hH hB h3 hY h h h, h/ h h7, h h h h h  h  h , h  h##.# ♣..♣♣♣♣.♣♣♣###.#.. ♣ß.†...♣♣ #.#.. ♣_†.∩.♣♣♣ ♣♣♣♣.# ♣ß......♣♣♣...♣# ♣..♣♣♣♣.....♣♣.# ♣...♣ #♣♣♣♣♣♣..# ♣♣..♣♣ #.## ♣♣..♣# #.# ♣♣♣@# #.#68.7 (58.0)#...# #.#....)## #.####### #.# #.# ..# [37 hm h"8_ h_$,9.7 (59 h( h-& _Found a war axe. hf3 hf hh h@j htj hn, ho h p hp hv?  You see here a +0 war axe. hx h|y _ hCz h | hO~, h h h7 hc h hڅ h, h h hƋ, h hi h0, h h? hB .. ♣_†.∩.♣♣♣ ♣♣♣♣  hv♣ß......♣♣♣... ♣..♣♣♣♣.....♣♣ ♣...♣ #♣♣♣♣♣♣. h} ♣♣..♣♣ #.  h♣♣..♣# #. ♣♣♣.# #. hQ#############..#. h]r......@......)##. h).############### #. #. hI+Shock  hi8..   h{r   rat (asleep) h277.7 (8.0) h h$8.7 (9 h˦&_ hUV _A rat comes into view. h   h Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h$M .. ♣_†.∩.♣♣♣ ♣♣♣♣ cryemore the Gusty ♣ß......♣♣♣... Deep Elf ♣..♣♣♣♣.....♣♣ Health: 19/19 ======================== ♣...♣ #♣♣♣♣♣♣. Magic: 9/10 h0%G=====================--- ♣♣..♣♣ #. AC: 2Str: 5 ♣♣..♣# #. EV: 11 h\%Int: 21 ♣♣♣.# #. SH: 0Dex: 15 h% #############...# #. XL:  3 Next: 69% Place: Dungeon:2 h% r******@......)## #. Noise: ---------  Time: 878.7 (0.0) h% .############### #. -) Nothing wielded h:& #. Cast: Shock ..  r   rat (asleep)  ha&_A rat comes into view.Casting: Shock (safe; 3% risk of failure)   h&Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)   h&xPress: ? - help, Shift-Dir - straight lineAim: a rat (asleep, 100% to hit) h .. ♣_†.∩.♣♣♣ ♣♣♣♣ cryemore the Gusty h ♣ß......♣♣♣... Deep Elf ♣..♣♣♣♣.....♣♣ Health: 19/19 ======================== h, ♣...♣ #♣♣♣♣♣♣. Magic: 9/10=====================--- hP ♣♣..♣♣ #. AC: 2Str: 5 hq ♣♣..♣# #. EV: 11Int: 21 h ♣♣♣.# #. SH: 0Dex: 15 h #############...# #. XL:  3 Next: 69% Place: Dungeon:2 h r......@......)## #. Noise: ---------  Time: 878.7 (0.0) h .############### #. -) Nothing wielded #. Cast: Shock h .. hN  h| r   rat (asleep) hCasting: Shock (safe; 3% risk of failure)   hMConfirm with . or Enter, or press ? or * to list all spells. hAiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a rat (asleep, 100% to hit)   hThe zap hits the rat. h"  h#.. ♣_†.∩.♣♣♣   h@6♣...♣   h^   h  h ♣♣♣.#    *******   h    h,  hN  hUO,....... hTk71=9.7 (1Shock hY h \Sonfirm with . or Enter, or press ? or * to list all spells. h-\Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a rat (asleep, 100% to hit)   hB\The zap hits the rat.  hT\<_You kill the rat! hc%_ h=h h6l hpF _Unknown command. h] 3 h]  ha  hQe : _ hf , hYh  h{j  hj  hk  h0n g10/10=== ho  h$r  hs , hOt  hu  h2w , hw  hz  hǂ  .. ♣_†.∩.♣♣♣  ♣ß......♣♣♣ ♣..♣♣♣♣.... ♣...♣ #♣♣♣♣ ♣♣..♣♣  h M ♣♣..♣#  ♣♣♣.# _..###...# ......)## -85.7 (6... h L### .  hr J__ h !- h $6.7 (7 h :_ h* 6 _Found an opulent altar of Gozag. hI h! hQ=== h, hM, h h$ h? .. ♣_†.∩.♣ ♣ß...... ♣..♣♣♣♣# ♣...♣ ##.# ♣♣..♣♣ h#... ♣♣..♣##.... ♣♣♣.##.._..###...#...)##...###...#.#ShockK...... ...####K   kobold (asleep) h3_8.7 (2 h+9.7 (3 h8_ hz _A kobold comes into view. It is wielding a +0 short sword. hM  .. ♣_†.∩ #♣...♣  #.#   #...   #.... ♣♣♣.#   h #.._..#########  .......@............)##  .......########  ....#.#  h SK..... . ... #### h 3 hsu .. ♣_†.∩ #♣...♣  #.#   #...   #.... ♣♣♣.#  #.._..#########  .......@............)##  .......########  h ....#.# K..... . ... ####  h h#S__ h0) h3 h5] _A kobold is nearby! h  Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. hS8 .. ♣_†.∩.♣♣ cryemore the Gusty ♣ß...... Deep Elf ♣..♣♣♣♣. Health: 19/19 ======================== #♣...♣ #♣ Magic: 9/10=====================--- #.# ♣♣..♣♣  AC: 2Str: 5 #... ♣♣..♣#  EV: 11Int: 21 #.... ♣♣♣.#  SH: 0Dex: 15 #.._..#############...#  XL:  3 Next: 71% Place: Dungeon:2 ......*@............)##  Noise: ---------  Time: 889.7 (0.0)  h....**.###############  -) Nothing wielded ..**#.# Cast: Shock K*.... . ... #### K   kobold (asleep) _A kobold is nearby!Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line h\Aim: a kobold, wielding a +0 short sword (asleep, 100% to hit) h  .. ♣_†.∩.♣♣ cryemore the Gusty ♣ß...... Deep Elf ♣..♣♣♣♣. Health: 19/19 ======================== #♣...♣ #♣ Magic: 9/10=====================---  h 0#.# ♣♣..♣♣  AC: 2Str: 5 #... ♣♣..♣#  EV: 11Int: 21 #.... ♣♣♣.#  SH: 0 h- Dex: 15 #.._..#############...#  XL:  3 Next: 71% Place: Dungeon:2 .......@............)##  Noise: ---------  Time: 889.7 (0.0) .......###############  -) Nothing wielded ....#.# Cast: Shock K..... h  . ... #### K   kobold (asleep) h ~Casting: Shock (safe; 3% risk of failure)   hڒ Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)   h Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 short sword (asleep, 100% to hit)  The zap hits the kobold. h  .. ♣_†.∩ #♣...♣  #.#   #...   #.... ♣♣♣.#    *)##  ....**  ..**#.# ** . ... ####  h7 l_.....). h& <3=90.7 (1 h&' /Shock h+ 8_ hH. Sonfirm with . or Enter, or press ? or * to list all spells. h. Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 short sword (asleep, 100% to hit)   h. `The zap hits the kobold. _You kill the kobold! h U_ h( &_ h   h* 8_Unknown command. h h h9 h ht: _ h h h h8 hkQ10/10=== hU h h hI hy h hW, h0 ho h, h h> h h;=== h h  h  h/  h  h h, hY h1 h, hl h^ h6, h% h h hR h h# h, hS h  h=", h" h$ h5&, h' h) h+, hE- h/ h1, h3 h35 hK7, h8 h: h<, h= h? h@, hA hC hE, hgF hH h5J, hsJ hK hL, hM hM hN, h8O h hv, h h? hZ#.# #.# #.# #.# #.###.# #########.....# ........#.....#  #.#.._..########## #................. #........######### #@....#.########..-942.7 (52.0) hK#..(....)..............##....!#.......###########.....##############  h8_ hF-3.7 (53 h h% _Found 2 stones. h h h h/  h)  h  htX hH hB h hz, #.###.##########.....#........#.....# #.#.._..######## #######...............###.....#........ h,&........#.....#.#########..(....).............#....@#.......## #.....#########  #######  h316.7 (3.0) h:+7.7 (4 hE@:_ h CQ _i - a puce potion hAX 3 hUY  he\  h^  h;b , h2c  he , hf  h,i  hk , hm  hr  h]t , hu  h>w  hy , hz  hC}  h , h{  h  hX  #.# #.# #.# #.# #.###.# #########..... ........#.....# #.#.._.. #######........g#########.....#.......@.......#.....#.##########..(....)...... h ] #.....#.......#Shock#.....################g   hobgoblin (asleep) h\ ,53.7 (6 hZ +4.7 (7 h  h \ _A hobgoblin comes into view. hp #.#  #.#  #.#.._ ###### g#########..... .......@....... ##########..(....) #..... #.....   h E #.#  #.#  #.#.._ ###### g#########..... .......@....... ##########..(....) #..... #.....  _ hG hJ8_ hM` _A hobgoblin is nearby! h.  Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. hۭ #.# #.# cryemore the Gusty #.# #.# Deep Elf #.###.# Health: 19/19 ======================== #########.....# Magic: 9/10=====================--- ........#.....# AC: 2Str: 5 hmZ #.#.._..# EV: 11Int: 21 #######........ SH: 0Dex: 15 g#########.....#........ XL:  3 Next: 73% Place: Dungeon:2 .******@.......#.....#.# Noise: ---------  Time: 954.7 (0.0)  hd##########..(....)...... -) Nothing wielded #.....#.......# Cast: Shock  hǮV#.....######### #######   h g   hobgoblin (asleep) h< _A hobgoblin is nearby! hACasting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. hpAiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (asleep, 100% to hit) hG  #.# #.# cryemore the Gusty  hG #.# #.# Deep Elf #.###.# Health: 19/19 ======================== #########.....# Magic: 9/10=====================---  hG ........#.....# AC: 2Str: 5 hG _ #.#.._..# EV: 11 hH =Int: 21  h(H #######........ SH: 0Dex: 15 hKH  g#########.....#........ XL:  3 Next: 73% Place: Dungeon:2 hH  .......@.......#.....#.# Noise: ---------  Time: 954.7 (0.0) ##########..(....)...... -) Nothing wielded hH  #.....#.......# Cast: Shock hH F #.....######### hI  #######   g   hobgoblin (asleep) h9I  hUI  hgI ~Casting: Shock (safe; 3% risk of failure)   hyI MConfirm with . or Enter, or press ? or * to list all spells. hI sAiming: Shock (safe; 3% risk of failure)   hI ;Press: ? - help, Shift-Dir - straight line hI ^Aim: a hobgoblin (asleep, 100% to hit)  The zap hits the hobgoblin. h.N > #.#  #.#  #.#.._ * .****** hN  )   h D†...... h j6=5.7 (1Shock h'  h Sonfirm with . or Enter, or press ? or * to list all spells. h" Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (asleep, 100% to hit)  The zap hits the hobgoblin.  h8 B_You kill the hobgoblin! h3 h h, hX h=10/10 h*=== hk hL h, hY h h>, h hm hH, hGB hg=== h h% hc hX h## ###S #... ########... ..... ##. ####### #†######### #....- ###########..(....) #..Shock #..... #######S   adder (asleep) h ,63.7 (8 h^E-4.7 (9 h h\Y _An adder comes into view. h64w ## ###S  h4k#...  ...  .. #.  #†######## h4K #.@....... ###########..(....) h4  h5  h353 h! % ## ###S #...  ...  .. #.  #†######## #.@....... ###########..(....)   _An adder is nearby! h < ##  h ###S #...  ...  .. #.  hE C #†######## #.@....... h D ###########..(....)   hŎ < h% ^ ## ###S #...  ...  .. #.  #†######## ha&  #.@....... ###########..(....)   h&  h5-  h0  h5  h~8 ] _An adder is nearby! h   hyCasting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. hh # cryemore the Gusty ### Deep Elf ###S# Health: 19/19 ======================== h. #..* ######### Magic: 9/10=====================--- ..* ........# AC: 2Str: 5 .* h?#.# EV: 11Int: 21 #* #######.. SH: 0Dex: 15 hL #*#########.....#.. XL:  3 Next: 76% Place: Dungeon:2  h#.@.............#.. Noise: ---------  Time: 964.7 (0.0) ###########..(....) -) Nothing wielded #.....#.. Cast: Shock #.....### #######   S   adder (asleep) _An adder is nearby! hCasting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line h>@Aim: an adder (asleep, 100% to hit) h|# cryemore the Gusty### Deep Elf###*# Health: 19/19 ========================#..*######### Magic: 9/10=====================--- h8}..*........# AC: 2Str: 5.*#.# EV: 11Int: 21#*#######.. SH: 0Dex: 15#*#########.....#.. XL:  3 Next: 76% Place: Dungeon:2 h}#.@.............#.. Noise: ---------  Time: 964.7 (0.0)###########..(....) -) Nothing wielded#.....#.. Cast: Shock#.....##########S   adder  Confirm with . or Enter, or press ? or * to list all spells. h}Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (asleep, 100% to hit)   h~;The zap hits the adder.  The adder is lightly wounded. h- h.S...† h3=5.7 (1 h  hH+g  Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (asleep, 100% to hit)  The zap hits the adder.adder is lightly wounded. _hisses angrily. h? h h# hF _Unknown command. h.  Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h # cryemore the Gusty ### Deep Elf  h###.# Health: 19/19 ======================== #..S ######### Magic: 8/10===================-----  h&..* ........# AC: 2Str: 5 .* hV?#.# EV: 11Int: 21 #* #######.. SH: 0Dex: 15 h) #*#########.....#.. XL:  3 Next: 76% Place: Dungeon:2 #.@.............#.. Noise: =--------  Time: 965.7 (0.0)  h###########..(....) -) Nothing wielded #.....#.. Cast: Shock #.....### h #######  h  S   adder h,  hG_Unknown command.Casting: Shock (safe; 3% risk of failure)   haMConfirm with . or Enter, or press ? or * to list all spells. h|sAiming: Shock (safe; 3% risk of failure)   hPress: ? - help, Shift-Dir - straight lineAim: an adder (lightly wounded, 53% to hit) hY# cryemore the Gusty### Deep Elf###.# Health: 19/19 ========================#..*######### Magic: 8/10===================-----..*........# AC: 2Str: 5.*#.# EV: 11Int: 21#*#######.. SH: 0Dex: 15#*#########.....#.. XL:  3 Next: 76% Place: Dungeon:2#.@.............#.. Noise: =--------  Time: 965.7 (0.0)###########..(....) -) Nothing wielded#.....#.. Cast: Shock#.....##########S  h  adder  Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (lightly wounded, 53% to hit)  The zap hits the adder! h9 hg: hg@..S.† hF+6.7 (1 hK hnNonfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (lightly wounded, 53% to hit)  The zap hits the adder! _The adder is almost dead. h  Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h( # cryemore the Gusty ### Deep Elf ###.# Health: 19/19 ========================  h#... ######### Magic: 7/10================-------- ... ........# AC: 2Str: 5 .S#.# EV: 11Int: 21 #* #######.. SH: 0Dex: 15  h͟#*#########.....#.. XL:  3 Next: 76% Place: Dungeon:2  h#.@.............#.. Noise: =--------  Time: 966.7 (0.0) ###########..(....) -) Nothing wielded h #.....#.. Cast: Shock #.....### h< #######   h_ S   adder hU _The adder is almost dead. hCasting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. hAiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (almost dead, 53% to hit) h4; # cryemore the Gusty ### Deep Elf ###.# Health: 19/19 ======================== #... ######### Magic: 7/10================-------- ... ........# AC: 2Str: 5 .S#.# EV: 11Int: 21 #. #######.. SH: 0Dex: 15 #†#########.....#.. XL:  3 Next: 76% Place: Dungeon:2 #.@.............#.. Noise: =--------  Time: 966.7 (0.0) ###########..(....) -) Nothing wielded #.....#.. Cast: Shock #.....### ## h;#####   S   adderCasting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (almost dead, 53% to hit)  The zap hits the adder. h^@] ## ###. #.*.  .*.  .* #*  #* (....) h@?   hP..†.† h987.7 (1Shockonfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (almost dead, 53% to hit)  The zap hits the adder. _You kill the adder! ha hm _Your Spellcasting skill increases to level 4! h 3 h4  h  hZ 8=== _ hY , h  h 9===== h , h  h , ht  h , h[  h  h ~10/10===== h  hl  h  h/  h  h+ , h  h e  You see here a hobgoblin corpse. h  hf  _ he  h'  h  h4 ;=== h  h b  You see here an adder corpse. hs  h  _ h{  h  h , h  h6  h  h  hb  hY  hk , h  h  hT , h  h  h , h  h  h( , hy  hU  hV , h  h"  h #  hB#  h#  h%  h+        ###########   ###..........   ##....############  #..................  ##..†.########   #.#.## ######   #@#†#########...-89.7 (2 h, 2.0)  #.>....#...............  ##################..(   #.....   #.....  ######     h6  h8 G-90.7 (23 h,=  h? 9 _Found an escape hatch in the floor. h 3 h  h  h  h n h  hu  h˫ B hf  h , h  h  h c  #. ###########  #. ###..........  #< ##....#########  #. #..............   h> r#. ##..†.########  #. #.#.## ##  #.####.#†#########.   hn #.@....#......4.7 (4.0)  ##################   h V#   #   hȻ f ##     h -   h6  h +5.7 (5 hh  hj _Found an escape hatch in the ceiling. _There is an escape hatch in the floor here. h1 h1 hG2 h"4 hu5 h9| _ h: h < h= h= hC> h? hA, hA h+C hBE, hE hsL  There is an escape hatch in the ceiling here. haM hM _ hrN hP hQ, h_R hT hU, hoV hGX hY, hY hV[ h\, h2] h^ h!a, hb hc hd, he hKf hg, hh h}i hmk, hk h)m hpB hJq h |   [#   .#   .##   #..   ..   .#   #####.# #...@.#1011.7 (16.0) #.##### #.#   h|#.# #.# #.# #.# ########### #.# ###.......... h| #<# ##....###########  hO h,2.7 (17 h0> _Found a ring mail. h43 h\ hy h_ h n h hvn h^  .#  .#  .#  [#  ## .#  hY$#. .######  #.#.....B.  #.  ##. #####.#Shock #.....# #.##### #.# B   giant cockroach (asleep) #.#  hd#.# #.# h{15.7 (3.0) hH+6.7 (4 h hb _A giant cockroach comes into view. h4  .# .# .# [# ## .# #. .######  #.#.....B.  #.@.# ##.## #####.# #.....# #.##### #.# #.# #.# #.# hj.#.#.#[# ## .# #. .######  #.#.....B.  #.@.# ##.## #####.# #.....# hk #.##### #.#    hq h3u hz h{|f _A giant cockroach is nearby! h  Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h[O  cryemore the Gusty .# Deep Elf .# Health: 19/19 ======================== .# Magic: 9/10=====================--- [# AC: 2Str: 5 ## .# EV: 11Int: 21 #. .######  SH: 0Dex: 15 #.#.****B.  XL:  3 Next: 98% Place: Dungeon:2 #.@*# Noise: ---------  Time: 1016.7 (0.0) ##.##  hP-) Nothing wielded #####.# Cast: Shock #.....# #.##### #.# B   giant cockroach (asleep) #.# #.# #.# _A giant cockroach is nearby!Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a giant cockroach (asleep, 100% to hit) hI  cryemore the Gusty .# Deep Elf .# Health: 19/19 ======================== .# Magic: 9/10=====================--- [# AC: 2 h+Str: 5 ## .# EV: 11Int: 21 #. .######  SH: 0Dex: 15 #.#.....B.  XL:  3 Next: 98% Place: Dungeon:2 h #.@.# Noise: ---------  Time: 1016.7 (0.0) ##.## -) Nothing wielded #####.# Cast: Shock #.....# #.#####  h1#.# B   giant cockroach (asleep) #.# #.# #.# hqCasting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a giant cockroach (asleep, 100% to hit)  The zap hits the giant cockroach! h.#.#.# hAw[# ## .# #.   #.#.*****.  hm #.@*# ##.## h        hqX....†. h2w cryemore the Gusty  .#Deep Elf   hw.#Health: 19/19 ========================  .#Magic: 9/10=====================---  [#AC: 2Str: 5  ## .#EV: 11Int: 21  #. .######SH: 0 hxDex: 15  #.#.....†.XL:  3 Next: 100% Place: Dungeon:2  #.@.#Noise: =--------  Time: 1017.7 (1.0)  ##.##-) Nothing wielded  #####.#Cast: Shock   hx#.....#  #.#####  #.#  #.#  #.#  #.# hyCasting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. hv cryemore the Gusty  #.*#Deep Elf  #.*#Health: 24/24 ========================  #.*#Magic: 9/12==================------  #.*#" hwAC: 2Str: 5  #.*#EV: 11Int: 22  #.*#SH: 0Dex: 15  ##.*#XL:  4 Next:  0% Place: Dungeon:2  #..@#######Noise: =--------  Time: 1029.7 (0.0)  " huw#.#.....†..-) Nothing wielded  #...#######Cast: Shock  ##.##  #####.#  " hx#.....#g   hobgoblin  #.#####  #.#  #.# _The zap misses the hobgoblin.Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells." hxAiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (lightly wounded, 71% to hit)" h " h5...g.[." h,30.7 (1" h" hBCasting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. " h{d Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (lightly wounded, 71% to hit) _The zap misses the hobgoblin." h$  Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells." h y  cryemore the Gusty #..# Deep Elf #..#" hl  Health: 24/24 ======================== #..# Magic: 8/12================-------- #.g# AC: 2Str: 5 #.*# EV: 11Int: 22" h T #.*# SH: 0Dex: 15 ##.*#" h  XL:  4 Next:  0% Place: Dungeon:2 #..@#######  Noise: =--------  Time: 1030.7 (0.0)" h  #.#.....†..  -) Nothing wielded" h D #...#######  Cast: Shock ##.## #####.# #.....# g   hobgoblin #.##### #.# #.# " h _The zap misses the hobgoblin.Casting: Shock (safe; 3% risk of failure)  " h Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  " h Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (lightly wounded, 71% to hit)" h   cryemore the Gusty #..# Deep Elf #..# Health: 24/24 ========================" h  #..# Magic: 8/12================-------- #.g# AC: 2Str: 5 #..# EV: 11Int: 22 #.[# SH: 0Dex: 15 ##..# XL:  4 Next:  0% Place: Dungeon:2 #..@#######  Noise: =--------  Time: 1030.7 (0.0) #.#.....†..  -) Nothing wielded #...#######  Cast: Shock ##.## #####.#" h  #.....# g   hobgoblin #.##### #.# #.#Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells." hP Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (lightly wounded, 71% to hit)  The zap hits the hobgoblin." h% l #.*# #.*# #.*# #.*# #.*# #.*# ##.*#            " hХ t.....[." h 9==21.7 (1Shock" h " h M" h6 }Confirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line: a hobgoblin (lightly wounded, 71% to hit)  The zap hits the hobgoblin. _You kill the hobgoblin!" hW" hl#" h(" h+F _Unknown command.# h$  Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.# h# h1 # h# h _You can't see any susceptible monsters within range! (Use Z to cast anyway.)# hr # ho # h # h F _Unknown command.$ h*# _$ h'B$ h($ h#+,$ h,$ h/10/12====$ h0$ hs3,$ h4$ h@7,$ h8$ h:,$ h;$ h>1====$ hQ?$ h%A,$ hB$ h.D,$ hE$ hG,$ hH$ hK2====$ hL$ h+O$ hQ,$ h0R$ hT$ hV,$ hW$ hbA  You see here a +0 ring mail.$ hPc$ hc _$ hd$ hf$ hh$ h>i3==$ hj$ hk$ h(n,$ h[o$ hq$ htB$ hu$ hx,$ hy$ hS|$ h~,$ h$ h$ h,$ h=$ h{$ h$ hi$ h$ h$ h8,$ hV$ h:$ hŏ,$ hV$ h$ hAT   #)  #  #.# ##  #.##.  #...  #..# $ hz #..#  #@.# -55.7 (24.0)  #..#   #..#   #..#  #..#  #..#  #..#  #..#  #..#$ hȤ$ h$F-6.7 (25$ h®$ h2 _Found a club.$ h,7.7 (26$ h$ h<? _You now have 129 gold pieces (gained 15).$ h+_$ hw  #B  #)#  #.#  #.# ## #.## #...  #..#  #.@#  #..#  $ h@#..# Shock #..# #..# #..# B   giant cockroach (asleep)   #..# #..# #..#$ h,0.0)$ hH+8.7 (1$ h$ hb _A giant cockroach comes into view.$ h+  Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.% hj  cryemore the Gusty #B Deep Elf #*# Health: 24/24 ======================== #*# Magic: 11/12 ======================-- #*# ##  AC: 2Str: 5 #*##. EV: 11Int: 22 #.*. SH: 0Dex: 15 #.*# XL:  4 Next:  2% Place: Dungeon:2 #.@# Noise: ---------  Time: 1058.7 (0.0) #..# -) [39;% h49mNothing wielded #..# Cast: Shock #..# #..# #..# B   giant cockroach (asleep) #..# #..# #..# _A giant cockroach comes into view.Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a giant cockroach (asleep, 100% to hit)% h  cryemore the Gusty  #*Deep Elf  % h#*#Health: 24/24 ========================  #*#Magic: 11/12 ======================--  #*# ##AC: 2Str: 5  #*##.EV: 11Int: 22  #.*.SH: 0Dex: 15  #.*#XL:  4 Next:  2% Place: Dungeon:2  #.@#% hNoise: ---------  Time: 1058.7 (0.0)  #..#-) Nothing wielded  #..#Cast: Shock  #..#  #..#  #..#B   giant cockroach  #..#  #..#  #..#Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a giant cockroach (asleep, 100% to hit)  The zap hits the giant cockroach.% hL% hRi.B.....% hZ3=9.7 (1% hW_% hbonfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a giant cockroach (asleep, 100% to hit)  The zap hits the giant cockroach. _The giant cockroach is almost dead.% h  #. #B# #.# #.# ##  #.##. #... #..#% h.  #.@# #..# #..# #..# #..# #..# % h R#..# #..# #..#% h[ #. #B# #.# #.# ##  #.##. #... #..# #.@# #..# #..# #..# #..#% h/ #..# #..# #..# % h% ht$% h(% h+f _A giant cockroach is nearby!& hc-  Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.& h  cryemore the Gusty #.& hc Deep Elf #B# Health: 24/24 ======================== #*# Magic: 10/12 ====================---- & h##*# ##  AC: 2Str: 5 #*##. EV: 11Int: 22 #.*.& h& SH: 0Dex: 15 #.*# XL:  4 Next:  2% Place: Dungeon:2 #.@#& hQ Noise: =--------  Time: 1059.7 (0.0) #..#& hw -) Nothing wielded #..#& h Cast: Shock #..# #..# #..# B   giant cockroach #..#& hJ #..#& h*L #..# _A giant cockroach is nearby!& hPCasting: Shock (safe; 3% risk of failure)  & huConfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line& hwAim: a giant cockroach (almost dead, 71% to hit)& hfF  cryemore the Gusty  #.Deep Elf  #*#Health: 24/24 ========================  #*#Magic: 10/12 ====================----  #*# ##AC: 2& hF Str: 5  #*##.EV: 11Int: 22  #.*.SH: 0Dex: 15  #.*#XL:  4 Next:  2% Place: Dungeon:2  #.@#& hIG Noise: =--------  Time: 1059.7 (0.0)  #..#-) Nothing wielded  #..#Cast: Shock  & hG ]#..#  #..#  #..#B   giant cockroach  #..# & hG  #..#  #..# _A giant cockroach is nearby!& hG FCasting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  & hH Press: ? - help, Shift-Dir - straight lineAim: a giant cockroach (almost dead, 71% to hit)& h & hq T)B..& h ..& h ,60.7 (1& h & h  Casting: Shock (safe; 3% risk of failure)& h sonfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a giant cockroach (almost dead, 71% to hit) & h N_The zap misses the giant cockroach.' h  Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.' hwc   cryemore the Gusty #. Deep Elf #)# Health: 24/24 ======================== #B# Magic: 9/12==================------ #*# ##  AC: 2Str: 5 ' hc #*##. EV: 11Int: 22 #.*. SH: 0Dex: 15 #.*# XL:  4 Next:  2% Place: Dungeon:2' hd k #.@# Noise: =--------  Time: 1060.7 (0.0) #..#' hEd  -) Nothing wielded #..# Cast: Shock ' hmd #..# #..# ' he #..# B   giant cockroach #..# #..# #..# _The zap misses the giant cockroach.Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.' h1e %Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a giant cockroach (almost dead, 71% to hit)' h]T   cryemore the Gusty #. Deep Elf #)# Health: 24/24 ======================== #B# Magic: 9/12==================------ #.# ##  AC: 2Str: 5 #.##. EV: 11Int: 22 #... SH: 0Dex: 15 #..# XL:  4 Next:  2% Place: Dungeon:2' h$U  #.@# Noise: =--------  Time: 1060.7 (0.0) #..# -) Nothing wielded #..# Cast: Shock #..# #..# #..# B   giant cockroach #..# ' h W k#..# #..#Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a giant cockroach (almost dead, 71% to hit)  The zap hits the giant cockroach.' hZY  #. #)# #*#' hY 4 #*# ##  #*##. #.*. #.*# #.@#' hY #..# #..#  ' hZ 8  ' h>Z 9  ' h Q†....' h+ 10/12==41.7 (1Shock' h ' hk MConfirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line: a giant cockroach (almost dead, 71% to hit)  The zap hits the giant cockroach. _You kill the giant cockroach!( hͬ3( hM( hۯ,( hسX( he,( h( h( h2c1====( h( h߼,( h( h@,( h( h2====( h( h( hc. )†# ## ###.####.>.........#-9.7 (8( hB*..( h( h\!-( h%70.7 (9( h( h; _Found a stone staircase leading down.) hTrI) hy) hQ(. ) †# # # ###.####.>.........#.##..g#Shockg   hobgoblin (asleep)) ht 0  A hobgoblin comes into view.) h+1.7 (1) h) h% _Found 6 stones.) h  Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.* h  cryemore the Gusty #( Deep Elf #. Health: 24/24 ======================== #. Magic: 11/12 ======================-- #)# AC: 2Str: 5 #†# #  EV: 11Int: 22 #.# ###.##  SH: 0Dex: 15 #.##.>....  XL:  4 Next:  4% Place: Dungeon:2 #.@****.#  Noise: ---------  Time: 1071.7 (0.0) #..#.##**g* hl  -) Nothing wielded #..# #  Cast: Shock #..# #..# #..# g   hobgoblin (asleep) #..# #..# #..# _Found 6 stones.  Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (asleep, 100% to hit)* h cryemore the Gusty  #(Deep Elf  #.Health: 24/24 ========================  #.Magic: 11/12 ======================--  #)#AC: 2Str: 5  #†# #EV: 11Int: 22  #.# ###.##SH: 0* h_Dex: 15  #.##.>....XL:  4 Next:  4% Place: Dungeon:2  #.@****.#Noise: ---------  Time: 1071.7 (0.0)  #..#.##***-) Nothing wielded  #..# #Cast: Shock  #..#  #..#  #..#g   hobgoblin  #..#  #..#  * h>#..#Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (asleep, 100% to hit)  The zap hits the hobgoblin.  The hobgoblin is heavily wounded.* hK* hAOQ.....g.* hS4==2.7 (1* h]W* hbY  Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (asleep, 100% to hit)  The zap hits the hobgoblin.  The hobgoblin is heavily wounded. _The hobgoblin shouts!* h;  Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.* hہ   cryemore the Gusty #( Deep Elf* h  #. Health: 24/24 ======================== #. Magic: 10/12 ====================---- #)# AC: 2Str: 5 #†# #  EV: 11Int: 22 #.# ###.##  SH: 0Dex: 15 * h؂ {#.##.>....  XL:  4 Next:  4% Place: Dungeon:2 #.@****.#  Noise: ==-------  Time: 1072.7 (0.0) * h) #..#.##*g.  -) Nothing wielded #..# #  Cast: Shock #..# * h #..# #..# g   hobgoblin #..# #..# #..# _The hobgoblin shouts!  Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (heavily wounded, 71% to hit)+ hGI  cryemore the Gusty #( Deep Elf #. Health: 24/24 ======================== #. Magic: 10/12 ====================---- #)# AC: 2Str: 5 #†# #  EV: 11Int: 22 #.# ###.##  SH: 0Dex: 15 #.##.>....  XL:  4 Next:  4% Place: Dungeon:2 #.@.....#  Noise: ==-------  Time: 1072.7 (0.0) #..#.##.g[3+ h^K7m.  -) Nothing wielded #..# #  Cast: Shock #..# #..# #..# g   hobgoblin #..# #..# #..#Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (heavily wounded, 71% to hit)  The zap hits the hobgoblin. #( #. #. #)# #†# #  #.#     #.@****.#  + hL~ ***  #..# #       + h1.......+ hj6-3.7 (1Shock+ honfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (heavily wounded, 71% to hit)  The zap hits the hobgoblin. _You kill the hobgoblin!+ hm u+ h x1==+ h B+ h + h1 ,+ h_ + h ,+ hS + hr 2====+ h + h + hP ,+ hd + h + h ,+ hP + h + h ,+ ho + h + h^' r ## # #(  #.  #.  #)#  + h' M#†# #  #.#####.##### #.##...--82.7 (9 #.......#### #..#.##.....+ h(  #..#.# %#### + h9( #..#.# # #..#.#+ hb( e #..#.# + h( #..#.# #..#.#+ h0 + h6 f==-3.7 (10.0)+ hX> ;%+ hA _Found a scarab talisman. _There is a stone staircase leading down here.. h%3. h. h%. h(. hըP _. hS. h. h. hų. hZ,. h`. h. h,. h?. hM. h ,. hO. h. h\#. #.. .... ##.. ##.#( ##########.#. #....>...##. #@# 8.7 (5.0)#)# #.# #†# #.# #.#####.#####.##.##.>........##.......####...#..#.##.....#..#.##%#####..#.##.#. h9%. h+9.7 (6. hF;%. h ; _Found a stone staircase leading down./ hGs3/ hnu/ hLx/ hzz/ h-~B/ hƀ,/ h/ h/ hĆ,/ h/ h/ h*#..###.#..#......##... ##.####( ############ #. #/ hȓ#. #...@>...... # ##. #.#####.....##)# #.# ..b#Shock#†# #.# ###.#####.#####.# ###.##.>........# .. b   bat (asleep)#.......######..#.##..... / hj##..#.##%####/ h_92.7 (3%/ h/+3.7 (4/ hm9%/ hV _A bat comes into view./ hg  Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells./ h #.. cryemore the Gusty ###.. Deep Elf #.... Health: 24/24 ======================== #..... Magic: 11/12 ======================-- ....... AC: 2/ h;Str: 5 ##...#. EV: 11Int: 22 ##.### SH: 0Dex: 15 #( ############ #. # XL:  4 Next:  6% Place: Dungeon:2 #. #...@**..... # # Noise: ---------  Time: 1093.7 (0.0) / hҧ|#. #.#####***.. # -) Nothing wielded #)# #.# .*b # Cast: Shock/ hL #†# #.# # # / h)#.#####.#####.# ## #.##.>........# .. b   bat (asleep) / hPH#.......####... # #..#.##.....#/ hm #..#.##%##### _A bat comes into view./ hCasting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells./ hAiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bat (asleep, 100% to hit)0 h#.. cryemore the Gusty###.. Deep Elf#.... Health: 24/24 ========================#..... Magic: 11/12 ======================--....... AC: 2Str: 5##...#. EV: 11Int: 22##.### SH: 0Dex: 15#( ############ #. # XL:  4 Next:  6% Place: Dungeon:2#. #...@>...... # # Noise: ---------  Time: 1093.7 (0.0)#. #.#####.....# -) Nothing wielded#)# #.#..b# Cast: Shock#†# #.#0 hp###.#####.#####.####.##.>........#.. b   bat (asleep)#.......####...##..#.##.....##..#.##%#####Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bat (asleep, 100% to hit)  You miscast Shock.  You are very lightly contaminated with residual magic.4.7 (1Contam 0 h10 h  Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bat (asleep, 100% to hit)  0 hyYou miscast Shock.are very lightly contaminated with residual magic. _Nothing appears to happen.1 hj  Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.1 hI #.. cryemore the Gusty ###.. Deep Elf #.... Health: 24/24 ======================== #..... Magic: 10/12 ====================---- ....... AC: 2Str: 5 ##...#. EV: 11Int: 22 ##.### SH: 0Dex: 15 #( ############ #. # XL:  4 Next:  6% Place: Dungeon:2 #. #...@**..... # # Noise: ---------  Time: 1094.7 (0.0) #. #.#####***.. # -) Nothing wielded #)# #.# .*b # Cast: Shock #†# #.# # # Contam  #.#####.#####.# ## #.##.>........# ..[391 h;49m b   bat (asleep) #.......####... # #..#.##.....# #..#.##%##### _Nothing appears to happen.  Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bat (asleep, 100% to hit)1 hU  #.. cryemore the Gusty ###.. Deep Elf #.... Health: 24/24 ======================== 1 hkV -#..... Magic: 10/12 ====================---- ....... AC: 2Str: 5 ##...#. EV: 11Int: 22 ##.### SH: 0Dex: 15 #( ############ #. # XL:  4 Next:  6% Place: Dungeon:2 #. #...@>...... # # Noise: ---------  Time: 1094.7 (0.0) 1 hW #. #.#####..... # -) Nothing wielded #)# #.# ..b # Cast: Shock #†# #.# # # Contam  #.#####.#####.# ## #.##.>........# .. b   bat (asleep) #.......####... # #..#.##.....# #..#.##%#####Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bat (asleep, 100% to hit)  The zap hits the bat.1 hx\ a  1 h\ #(  #.  #. #...@**..... # 1 h] e #. ***..  #)# #.# .**  #†# #.# #    #.##.>  1 h] ^   1 h]  %#### 1 h R>......1 h% m7=5.7 (1Shock1 h 9%1 h onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bat (asleep, 100% to hit)  The zap hits the bat. _You kill the bat!2 h2 hI1==2 hſB2 h2 hGs2====2 h2 hDZ _Your magical contamination has completely faded away.2 h32 h!2 hR  There is a stone staircase leading down here.2 h2 hU _2 h2 h2 h,2 h2 h}2 hP==2 h:2 h2 h,2 hT2 hd2 h,2 ha2 h2 hB2 h2 h,2 hk2 hE2 h,2 h=2 h2 h,2 h2 hS2 h.......).....##...#...###.###.##.############## #.# #.##.#####....>.......####.# #. #. #.#####...........# #.##.## # #.# #..........# #.##..## # #.# #.####.###.# #.##...# 2 hZe#####.#####.# #@# ##.#.....- ##.>........# #....# .......... ......####... #.##...# #.#.....Shock .#.##........ ..# .## #.##...# .#.##%####... #.# # #........ .#.##.# ##. #.# #####..w   ribbon worm (asleep) .#.##.. ..# #.### .#.#### ..w2 h7#.# .#.##.###2 h 11105.0)2 hF|ww.2 hF-1.7 (162 h2 h!^ _A ribbon worm comes into view.3 h  3 h@Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.3 h] .......)....... cryemore the Gusty 3 hj^##...#...####.. Deep Elf ##.###.##..... Health: 24/24 ========================  ############## #.# #.##.#### Magic: 11/12 ======================--  #....>.......####.# #. #.  AC: 2Str: 5  #.#####...........# #.##.##  EV: 11Int: 22 # #.# #..........# #.##..##  SH: 0Dex: 15 3 h^# #.# #.####.###.# #.##...## XL:  4 Next:  7% Place: Dungeon:2 #####.#####.# #@# ##.#.....# Noise: ---------  Time: 1111.7 (0.0) 3 h^##.>........# #*...# .......... -) Nothing wielded ......####... #*##...# #.#.....# Cast: Shock 3 h9c.#.##........ .*# .## #.##...## .#.##%####... #*# # #........ .#.##.# ##. #*# #####.... w   ribbon worm .#.##.. .w# #.### .#.#### ... #.# # .#.##.### _A ribbon worm comes into view.Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ribbon worm (90% to hit)3 h.......)....... cryemore the Gusty##...#...####.. Deep Elf##.###.##..... Health: 24/24 ========================3 h############## #.# #.##.#### Magic: 11/12 ======================--#....>.......####.# #. #.AC: 2Str: 5#.#####...........# #.##.##EV: 11Int: 22 # #.# #..........# #.##..## SH: 03 hDex: 15 # #.# #.####.###.# #.##...## XL:  4 Next:  7% Place: Dungeon:2 #####.#####.# #@# ##.#.....# Noise: ---------  Time: 1111.7 (0.0) 3 h##.>........# #*...# .......... -) Nothing wielded ......####... #*##...# #.#.....# Cast: Shock 3 h1.#.##........ .*# .## #.##...## .#.##%####... #*# # #........ .#.##.# ##. #*######.... w   ribbon worm .#.##...*#3 hb#.### .#.####.*.#.# # .#.#3 h#.###Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.3 hAiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ribbon worm (90% to hit)  The zap hits the ribbon worm!3 hn3 h{....w..3 hy3=2.7 (13 h3 h{onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ribbon worm (90% to hit)  The zap hits the ribbon worm! _The ribbon worm is heavily wounded.4 h-  Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.4 h3 .......)....... cryemore the Gusty ##...#...####.. Deep Elf ##.###.##..... Health: 24/24 ======================== 4 h4 ############## #.# #.##.#### Magic: 10/12 ====================----  #....>.......####.# #. #.  AC: 2Str: 5  #.#####...........# #.##.##  EV: 11Int: 22 # #.# #..........# #.##..##  SH: 0Dex: 15 # #.# #.####.###.# #.##...## XL:  4 Next:  7% Place: Dungeon:2 #####.#####.# #@# ##.#.....# Noise: =--------  Time: 1112.7 (0.0) ##.>........# #*...# .......... -) Nothing wielded 4 h6......####... #*##...# #.#.....# Cast: Shock .#.##........ .*# .## #.##...## .#.##%####... #*# # #........ .#.##.# ##. #w# #####.... w   ribbon worm .#.##.. ..# #.### .#.#### ... #.# # .#.##.### _The ribbon worm is heavily wounded.Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ribbon worm (moderately wounded, 90% to hit)4 hb.......)....... cryemore the Gusty4 h##...#...####.. Deep Elf##.###.##..... Health: 24/24 ========================############## #.# #.##.#### Magic: 10/12 ====================----#....>.......####.# #. #.AC: 2Str: 54 h^#.#####...........# #.##.##EV: 11Int: 22 # #.# #..........# #.##..## SH: 0Dex: 15 # #.# #.####.###.# #.##...## XL:  4 Next:  7% Place: Dungeon:2 #####.#####.# #@# ##.#.....# Noise: =--------  Time: 1112.7 (0.0) 4 h=>##.>........# #*...# .......... -) Nothing wielded ......####... #*##...# #.#.....# Cast: Shock .#.##........ .*# .## #.##...## .#.##%####... #*# # #........ .#.##.# ##. #*######.... w   ribbon worm .#.##...*##.### .#.####.*.#.# # .#.##.###Casting: Shock (safe; 3% risk of failure)  4 h~uConfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ribbon worm (moderately wounded, 90% to hit)  4 hThe zap hits the ribbon worm.4 hY4 haN...w4 ha-...4 hc+3.7 (14 hh4 hDknConfirm with . or Enter, or press ? or * to list all spells.4 hkQAiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ribbon worm (moderately wounded, 90% to hit)  The zap hits the ribbon worm. 4 hkX_The ribbon worm is heavily wounded.5 h  Casting: Shock (safe; 3% risk of failure)  5 hg\Confirm with . or Enter, or press ? or * to list all spells.5 h& .......)....... cryemore the Gusty ##...#...####.. Deep Elf 5 hɑ##.###.##..... Health: 24/24 ========================  ############## #.# #.##.#### Magic: 9/12==================------  #....>.......####.# #. #.  AC: 2Str: 5  #.#####...........# #.##.##  EV: 11Int: 22 # #.# #..........# #.##..##  SH: 0Dex: 15 5 h*# #.# #.####.###.# #.##...## XL:  4 Next:  7% Place: Dungeon:2 #####.#####.# #@# ##.#.....# Noise: =--------  Time: 1113.7 (0.0) ##.>........# #*...# .......... -) Nothing wielded 5 hg......####... #*##...# #.#.....# Cast: Shock .#.##........ .*# .## #.##...## .#.##%####... #w# # #........ .#.##.# ##. #.# #####.... w   ribbon worm 5 h.#.##.. ..# #.### .#.#### ... #.# # .#.##.### 5 hђU_The ribbon worm is heavily wounded.5 hCasting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.5 h-&Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ribbon worm (heavily wounded, 90% to hit)5 hK^.......)....... cryemore the Gusty##...#...####.. Deep Elf##.###.##..... Health: 24/24 ========================############## #.# #.##.#### Magic: 9/12==================------#....>.......####.# #. #.AC: 2Str: 5#.#####...........# #.##.##EV: 115 hLzInt: 22 # #.# #..........# #.##..## SH: 0Dex: 15 # #.# #.####.###.# #.##...## XL:  4 Next:  7% Place: Dungeon:2 #####.#####.# #@# ##.#.....# Noise: =--------  Time: 1113.7 (0.0) ##.>........# #*...# .......... -) Nothing wielded ......####... #*##...# #.#.....# Cast: Shock .#.##........ .*# .## #.##...## .#.##%####... #*# # #........ 5 hzL.#.##.# ##. #*######.... w   ribbon worm .#.##...*##.### .#.####.*.5 hL#.# # .#.##.###Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line5 h>MAim: a ribbon worm (heavily wounded, 90% to hit)  The zap hits the ribbon worm.5 h...%w...4.7 (1%Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ribbon worm (heavily wounded, 90% to hit)  The zap hits the ribbon worm. _The ribbon worm is heavily wounded.5 hdM  Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.6 h  .......)....... cryemore the Gusty ##...#...####.. Deep Elf 6 h@##.###.##..... Health: 24/24 ========================  ############## #.# #.##.#### Magic: 8/12================--------  #....>.......####.# #. #.  AC: 2Str: 5  #.#####...........# #.##.##  EV: 11Int: 22 # #.# #..........# #.##..##  SH: 0Dex: 15 # #.# #.####.###.# #.##...## XL:  4 Next:  7% Place: Dungeon:2 #####.#####.# #@# ##.#.....# Noise: =--------  Time: 1114.7 (0.0) ##.>........# #*...# .......... -) Nothing wielded ......####... #*##...# #.#.....# Cast: Shock .#.##........ .*# .## #.##...## .#.##%####... #w[36 h(3m# # #........ .#.##.# ##. #.# #####.... w   ribbon worm .#.##.. ..# #.### .#.#### ... #.# # .#.##.### _The ribbon worm is heavily wounded.Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ribbon worm (heavily wounded, 90% to hit)6 hr.......)....... cryemore the Gusty##...#...####.. Deep Elf##.###.##..... Health: 24/24 ========================############## #.# #.##.#### Magic: 8/12================--------#....>.......####.# #. #.AC: 2Str: 5#.#####...........# #.##.##EV: 11Int: 22 # #.# #..........# #.##..## SH: 0Dex: 15 # #.# #.####.###.# #.##...## XL:  4 Next:  7% Place: Dungeon:2 #####.#####.# #@# ##.#.....# Noise: =-------- 6 hs[40m Time: 1114.7 (0.0) ##.>........# #*...# .......... -) Nothing wielded ......####... #*##...# #.#.....# Cast: Shock .#.##........ .*# .## #.##...## .#.##%####... #*# # #........ .#.##.# ##. #*######.... w   ribbon worm .#.##...*##.### .#.####.*.#.# # .#.##.###Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ribbon worm (heavily wounded, 90% to hit)  The zap hits the ri6 h+t bbon worm.6 h-...%w.(catching breath)..  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line6 hAim: a ribbon worm (heavily wounded, 90% to hit)  The zap hits the ribbon worm.  The ribbon worm is almost dead.6 h ```%The ribbon worm expels a string of sticky webbing.The stream of webbing hits you but does no damage.6 hg...%6 h9== 5 5.7 (1Held 6 h6 h5%6 hd. _You are caught in a web!6 h  Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.7 hn .......)....... cryemore the Gusty ##...#...####.. Deep Elf ##.###.##..... Health: 24/24 ========================  ############## #.# #.##.#### Magic: 8/12================--------  #....>.......####.# #. #.  AC: 2Str: 5  #.#####...........# #.##.##  EV:  5 Int: 22 # #.# #..........# #.##..##  SH: 0Dex: 15 # #.# #.####.###.# #.##...## XL:  4 Next:  7% Place: Dungeon:2 7 ho#####.#####.# #@# ##.#.....# Noise: =--------  Time: 1115.7 (0.0) ##.>........# #*...# .......... -) Nothing wielded ......####... #*##...# #.#.....# Cast: Shock .#.##........ .*# .## #.##...## Held .#.##%####... #w# # #........ .#.##.# ##. #.# #####.... w   ribbon worm (catching breath) .#.##.. ..# #.### .#.#### ... #.# # .#.##.### _You are caught in a web!  Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ribbon worm (almost dead, catching its breath, 90% to hit)7 ho .......)....... cryemore the Gusty ##...#...####.. Deep Elf ##.###.##..... Health: 24/24 ========================  ############## #.# #.##.#### Magic: 8/12================-------- 7 hEC #....>.......####.# #. #.  AC: 2Str: 5  #.#####...........# #.##.##  EV:  5 Int: 22 # #.# #..........# #.##..##  SH: 0Dex: 15 # #.# #.####.###.# #.##...## XL:  4 Next:  7% Place: Dungeon:2 #####.#####.# #@# ##.#.....# Noise: =--------  Time: 1115.7 (0.0) 7 h##.>........# #....# .......... -) Nothing wielded ......####... #.##...# #.#.....# Cast: Shock .#.##........ ..# .## #.##...## Held .#.##%####... #w# # #........ .#.##.# ##. #.# #####.... w   ribbon worm (catching breath) 7 h .#.##.. ..# #.### .#.#### ... #.# # .#.##.###7 h5Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.7 hVAiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line7 hAim: a ribbon worm (almost dead, catching its breath, 90% to hit)  The zap hits the ribbon worm.7 hx )    #.#  #....>..7 h #. #.  .  7 hK #.# #....   #.#  7 h  #@# > #*...#  #*7 h  .*# .## %7 h #*# # 7 h( ##. #*#  7 h .*#   .*. #.# 7 hj  7 hZ...%†...7 hff106.7 (1Shock7 hl7%7 hnonfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ribbon worm (almost dead, catching its breath, 90% to hit)  The zap hits the ribbon worm. 7 h2oD_You kill the ribbon worm!7 hX  Casting: Shock (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.8 h:%8 h8 h7%8 h _You can't see any susceptible monsters within range! (Use Z to cast anyway.)9 h*u9 h{.-79 ho5%9 hpC _You struggle to detach yourself from the web.9 h9 h&]11 -89 h49 hV* _The web tears apart.9 h< ##...#...#### ##.###.##...############## #.# #.##.####....>.......### #. #####...........# #.##.## # #..........# .######.###.##.## #####.#####.# #.##...###.#......>..........# .......... ......####... #.##...# #.#.....# .#.##........ ..# .## #.##...###### .#.##.#.. 9 h89%9 hW9==99 h8%9 h: hTI: hlW: h[n: h\,: h|]: h<_: ht_p10/12====: hk`: ha,: h-b: hc: hc: hYd: hf,: h%g: h$i: hTiT1====: hzi: hj: hk,: hKl: hym: hm: hJn: ho,: hp: h*r: hgr: hrc2====: h7s: hu: hov,: h w: hx: hy,: hz: h|: h~,: h~: hg  You see here a ribbon worm corpse.: hO: hɄA== _: h: h@: h,: h_: hY: h,: h߈: h: h>,: hJ: h: h2,: h: hl: h: hO,: h&: h,: h: h: h: h: h: h`: h,: h+: h͟: h,: h: hH: hʣ,: hJ: h: h,: hb: h˨: h: h : h: h?: hB: hI: hy,: h#: hX: h: h߾,: h: hc: h,: h: h: h,: hy: h: h,: hj: hQ: h,: hu: h: h,: h: h: h,: h: h: ha,: h4: h: h=: hg: h: h: h,: h : hD: h,: h: h : h,: h: h: h,: h1: h : h ,: h : hC  You see here a +0 short sword.: h: ht _: h: hf: h,: h: h: h,: h: h: h ,: h!: h#: h(,: h[*: h,: h-,: hi/: h0: hk2,: h2: h3: hW5,: h 6: hw7: h9B: hS>: h?,: h-@: h#B: hdC,: hD: hF: hG,: h+I: hJ: h"L,: h M: h"O: hP,: haQ: hS: hT,: hfU: h[W: hY,: hZ: hb\: hV^,: h%_: ha: hb,: hc: he: hg,: hh: hj: hk: hk: hl: ho: hۀ`: h,: h: h: hp,: hr: h<: h),: hߊ: h8: h,: h5: h5n: hڕ,: h: hJ: h,: h$: hU: h},: h#: h: hx,: hP: hک: h: h%: hެ: h: h,: h: hޱ: h,: h: hS: h,: h: hk: h,: h*: h: h2,: h: hp: hd,: h: h: h....<####..###.#.# .................# ###............#.# # #.#####..#####.# ###.### #........# .....# #..#####.#.....###.<# #.# ...........# #.##...<.###..# #@.# # #...B.....#.#.### #.#######.#Shock #.#.# #.# #.# #.#.# ##.#######.#.#.# #..........# B   giant cockroach (asleep) ....####..#######.#.......[: h;0;10;1m>.## #.# ##.####♣♣..# #.#: h%1204.7 (85.0): h+,5.7 (86: h: hb _A giant cockroach comes into view.: h  Casting: Shock (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.: h : hד....<####..###.#.# cryemore the Gusty .................# Deep Elf ###............#.# Health: 24/24 ======================== # #.#####..#####.# Magic: 11/12 ======================-- ###.### #........# AC: 2: hRStr: 5 #.....# #..#####.# EV: 11Int: 22 #.....###.<# #.# SH: 0Dex: 15 ...........# #.##: h% XL:  4 Next: 10% Place: Dungeon:2 #...<.###..# #@.# Noise: ---------  Time: 1205.7 (0.0) #.....# #...B***..# -) Nothing wielded ..#.### #.#######.# Cast: Shock #.#.# #.# #.# #.#.# ##.#######.# ..#.# #..........#: h; B   giant cockroach (asleep) ....####..#######.# ........>.## #.# ##.####♣♣..# #.# : hΕ'_A giant cockroach comes into view.Casting: Shock (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.: hAiming: Shock (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a giant cockroach (asleep, 100% to hit); h....<####..###.#.#cryemore the Gusty .................#Deep Elf ###............#.#Health: 24/24 ======================== # #.#####..#####.#Magic: 11/12 ======================-- ###.### #........#AC: 2Str: 5 #.....# #..#####.#EV: 11Int: 22 ; h#.....###.<# #.#SH: 0Dex: 15 ...........# #.##XL:  4 Next: 10% Place: Dungeon:2 #...<.###..# #@.#Noise: ---------  Time: 1205.7 (0.0) ; htO#.....# #..*****..#-) Nothing wielded ..#.### #.#######.#Cast: Shock #.#.# #.# #.# #.#.# ##.#######.# ; he..#.# #..........#; hB   giant cockroach ....####..#######.# ; h7........>.## #.# ; hXH##.####♣♣..# #.#; h•Casting: Shock (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.; hAiming: Shock (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a giant cockroach (asleep, 100% to hit)  The zap hits the giant cockroach.; h|; h5K..B..; h%=; h6.7 (1; hq$; h&onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line; h&Aim: a giant cockroach (asleep, 100% to hit)  The zap hits the giant cockroach. _The giant cockroach is almost dead.; hU  Casting: Shock (safe; 2% risk of failure)  ; h \Confirm with . or Enter, or press ? or * to list all spells.; hM....<####..###.#.# cryemore the Gusty .................# Deep Elf ###............#.# Health: 24/24 ======================== # #.#####..#####.# Magic: 10/12 ====================---- ###.### #........#; h AC: 2Str: 5 #.....# #..#####.# EV: 11Int: 22 #.....###.<# #.# SH: 0Dex: 15 ...........# #.## XL:  4 Next: 10% Place: Dungeon:2 #...<.###..# #@.# Noise: =--------  Time: 1206.7 (0.0) #.....# #....B**..# -) Nothing wielded ; h..#.### #.#######.# Cast: Shock #.#.# #.# #.# #.#.# ##.#######.# ..#.# #..........#; h= B   giant cockroach ....####..#######.# ........>.## #.# ; hhw##.####♣♣..# #.# _The giant cockroach is almost dead.; hCasting: Shock (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.; hsAiming: Shock (safe; 2% risk of failure)  ; hPress: ? - help, Shift-Dir - straight lineAim: a giant cockroach (almost dead, 71% to hit)< h3....<####..###.#.# cryemore the Gusty .................# Deep Elf ###............#.# Health: 24/24 ======================== # #.#####..#####.# Magic: 10/12 ====================---- < h$p###.### #........# AC: 2Str: 5 #.....# #..#####.# EV: 11Int: 22 #.....###.<# #.# SH: 0Dex: 15 ...........# #.## XL:  4 Next: 10% Place: Dungeon:2 #...<.###..# #@.# Noise: =--------  Time: 1206.7 (0.0) #.....# #....B....# -) Nothing wielded ..#.### #.#######.# Cast: Shock #.#.# #.# #.# #.#.# ##.#######.# < h[ m..#.# #..........# B   giant cockroach ....####..#######.# ........>.## #.# ##.####♣♣..# #.#Casting: Shock (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a giant cockroach (almost dead, 71% to hit)  The zap hits the giant cockroach.<.#   <# #.# #.##< #@.# #..*****..#  #.#   < hp>.##  < hu+.....< heb27.7 (1Shock< h< hnConfirm with . or Enter, or press ? or * to list all spells.< h1Aiming: Shock (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line< hUAim: a giant cockroach (almost dead, 71% to hit)  The zap hits the giant cockroach. _You kill the giant cockroach!< hX< h 1==< hN< h6< hD,< h< h< hc2====< h}< h< h\,< h< h< hX< h< hD< hq< ha< h< h< h< h< h:==< h< h< hm< h< h < h< h+< hR< h < h< h>,< h< h< h,< h< h< hw,< h< h< h`,< h< hc< hG< hk< h< hJ< h< hC< h< h;< h< h< h< h[ < h ,< h < h < h < h< hl< h'< hK,< h< h< h,< h< h.< h,< h < hR  There is a stone staircase leading down here.< h< h _< h< h< h3!,< h!< h#< hs$,< h%< hn&< h',< hg(< h)< hW+,< h,,< h-< h0/< hT/< h/< h1< hN3,< h3< hY5< h6,< h6< h7< h]8,< h8< h9< h;,< hH;< h,<< h<,< hG=< h?< hLA,< hA< h D< hE,< h"F< hG< hnH< hH< hH< h0J< hJ< h&K< hxK< hZL< h'M< hVM< hM< hO< h1Q,< hQ< hS< hT,< hT< h>V< hW< h,W< hX< hJZ< h[< h[< hw\< h^< h`,< h`< h b< hc,< hc< h\e< hg,< hg< hi< h k,< hck< h>m< hn,< ho< hq< hkr,< ht< hu< h #......... #.#...<.## #.#.....# #...#.### ###.#.# ### ####.#.# # < hw.K.######.# #....#.# # ### .........#.###.#....#### †.. ###@# #....#........-< hY## #..## ##.#####.####♣ #.#.###....#...####♣Shock #.##.#.###.#......♣♣ < h#. ##.## #...####♣♣.< h < hMi#. #.#####.#####♣.. K   kobold (asleep) ## #............♣ß. < hnU##......#####♣_† < h~#.# #.###### ♣ß.< hZ056.7 (49.0)< hmF-7.7 (50< hv< hM _A kobold comes into view. It is wielding a +4 dagger of freezing.= hM  Casting: Shock (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.= h #......... cryemore the Gusty #.#...<.## Deep Elf #.#.....#  Health: 24/24 ======================== #...#.###  Magic: 11/12 ======================-- ###.#.#  AC: 2Str: 5 ### ####.#.# # EV: 11Int: 22 = h.K*######.# #....#.# # SH: 0Dex: 15 ### ...****..#.###.#....#### XL:  4 Next: 12% Place: Dungeon:2 = h;R†.. ###@# #....#........ Noise: ---------  Time: 1257.7 (0.0) ### #..## ##.#####.####♣ -) Nothing wielded #.#.###....#...####♣ Cast: Shock= ht #.##.#.###.#......♣♣ #. ##.## #...####♣♣. #. #.#####.#####♣.. K   kobold (asleep) ## #............♣ß. ##......#####♣_†= h #.# #.###### ♣ß. _A kobold comes into view. It is wielding a +4 dagger of freezing.Casting: Shock (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 2% risk of failure)  = hQPress: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +4 dagger of freezing (asleep, 100% to hit)= h#d#......... cryemore the Gusty#.#...<.## Deep Elf#.#.....# Health: 24/24 ========================#...#.### Magic: 11/12 ======================--###.#.#AC: 2Str: 5### ####.#.# # EV: 11Int: 22***######.# #....#.# # SH: 0= htDex: 15 ###...****..#.###.#....#### XL:  4 Next: 12% Place: Dungeon:2 †..###@# #....#........ Noise: ---------  Time: 1257.7 (0.0) ###= h/#..## ##.#####.####♣ -) Nothing wielded#.#.###....#...####♣ Cast: Shock= h^6#.##.#.###.#......♣♣#. ##.## #...####♣♣.= hے#. #.#####.#####♣.. K   kobold## #............♣ß.##......#####♣_†#.# #.###### ♣ß.Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line= h"Aim: a kobold, wielding a +4 dagger of freezing (asleep, 100% to hit)  The zap hits the kobold.  The kobold is severely wounded.= h= hn...K= h"....= h#4==8.7 (1= h+= h.$  Aiming: Shock (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +4 dagger of freezing (asleep, 100% to hit)  = hZ.The zap hits the kobold.  The kobold is severely wounded. _The kobold shouts!> hH  Casting: Shock (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.> hWO #......... cryemore the Gusty #.#...<.## Deep Elf #.#.....#  Health: 24/24 ======================== #...#.###  Magic: 10/12 ====================---- > h###.#.#  AC: 2Str: 5 ### ####.#.# # EV: 11Int: 22 ..K######.# #....#.# # SH: 0Dex: 15 ### ...****..#.###.#....#### XL:  4 Next: 12% Place: Dungeon:2 †.. ###@# #....#........ Noise: ==-------  Time: 1258.7 (0.0) ### #..## ##.#####.####♣ -) Nothing wielded > h;)#.#.###....#...####♣ Cast: Shock #.##.#.###.#......♣♣ #. ##.## #...####♣♣.> h #. #.#####.#####♣.. K   kobold ## #............♣ß. ##......#####♣_† #.# #.###### ♣ß. _The kobold shouts!  Casting: Shock (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.> hCAiming: Shock (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +4 dagger of freezing (severely wounded, 64% to hit)> h #......... cryemore the Gusty #.#...<.## Deep Elf #.#.....#  Health: 24/24 ========================> h5 #...#.###  Magic: 10/12 ====================---- ###.#.#  AC: 2Str: 5 ### ####.#.# # EV: 11Int: 22 ..K######.# #....#.# # SH: 0Dex: 15 > ho### .........#.###.#....#### XL:  4 Next: 12% Place: Dungeon:2 †.. ###@# #....#........ Noise: ==-------  Time: 1258.7 (0.0) > h### #..## ##.#####.####♣ -) Nothing wielded #.#.###....#...####♣ Cast: Shock #.##.#.###.#......♣♣ #. ##.## #...####♣♣. #. #.#####.#####♣.. K   kobold ## #............♣ß. ##......#####♣_† #.# #.###### ♣ß.Casting: Shock (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +4 dagger of freezing (severely wounded, 64% to hit)  The zap hits the kobold.> h F <       ###   ***   ...**** > h †.. ###@# ..... #..## ##.#####. #.#.###....#... #.##.#.###.#... #. ##.## #... #. . ## .  _†  #.#   > hѥ y..)...._> hЫ j3-9.7 (1Shock> hD _onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +4 dagger of freezing (severely wounded, 64% to hit)  The zap hits the kobold. _You kill the kobold!? ht? h u? hGv? h|1==? h8B? h? h7,? hk? h,? h? hL? hc2====? h? h? hX,? h ? h? h,? h? h==? h? hB? h .# #.# .# #.... .# #.#.. .# #.#.. .# #...# .# ###. [#### ### ####. .# )######.# #.... .####### .......@......#.###.#...-- .....†.. #######.####.###....#... .####### #.##..## ##.#####. ## #.##.#.###....#... # #.##.##.#.###.#.. # #.##. ##.## #...## # #.##. #.#####.####.### #.......... ##......###78 M.##.#.... . [######### ? hh ### #### ######.# #....# .####### ..............#.### .....†.. #######.####.###....#.. .########.##..## ##.#####.#.#70.7 (11.0)-1.7 (12  Things that are here: _a +4 dagger of freezing; a kobold corpse@ h @ hr 12.0)@ h  @ h Q _j - a +4 dagger of freezingA h A hr A h A h A h ,A hR A h A h A hA ,A h A hG A h A h A h~ A h A hf ,A h A h A h E #..#.#  #..#  #..#  #..#  #..# A h'  #..#  #..#  #.[#J####### ### A hK f ##..#......†######.# A hn #...#######...............#.#  #.#.........#######.####.###A h $Shock A h #...######## #.##..## ##  ##.##A h d #.##.#.###  #####.#A hU  #.##.##.#.# J   endoplasm (asleep)  #.....#A h} q #.##. ##.## A h 7 #.##### A h . #.##  #.# #.### #...A h !A h +8.7 (6A h# +9.7 (7A h) A h2, ] _An endoplasm comes into view.B hʹ  Casting: Shock (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.B h  #..#.# cryemore the Gusty #..# Deep Elf #..# Health: 24/24 ======================== #..# Magic: 11/12 ======================-- #..# AC: 2Str: 5 #..# EV: 11Int: 22 #..# SH: 0Dex: 15 #.[#J############### ###  XL:  4 Next: 13% Place: Dungeon:2  ##..#.******@......†######.#  Noise: ---------  Time: 1279.7 (0.0)  #...#######...............#.# -) Nothing wielded  #.#.........#######.####.###. Cast: Shock  #...######## #.##..## ##  ##.## #.##.#.###.  #####.##.##.##.#.#B h [37m J   endoplasm (asleep)  #.....##.##. ##.##  #.######.##. #.##  #.##.### #... _An endoplasm comes into view.Casting: Shock (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (asleep, 100% to hit)B hF #..#.#cryemore the Gusty#..#Deep Elf#..#Health: 24/24 ========================#..#Magic: 11/12 ======================--#..#AC: 2Str: 5#..#EV: 11Int: 22#..#SH: 0B h !Dex: 15#.[#*############### ### XL:  4 Next: 13% Place: Dungeon:2##..#.******@......†######.# Noise: ---------  Time: 1279.7 (0.0)#...#######...............#.# -) Nothing wieldedB h4 #.#.........#######.####.###. Cast: Shock#...#########.##..## ####.###.##.#.###.#####.##.##.##.#.# J   endoplasm#.....##.##. ##.###.#####B hW o#.##. #.###.##.### #...B h Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 2% risk of failure)  B h Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (asleep, 100% to hit)  The zap hits the endoplasm.  The endoplasm is heavily wounded.B h C hKC hQ0.J.....C hR4=80.7 (1C heYC h3\  Aiming: Shock (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (asleep, 100% to hit)  The zap hits the endoplasm.  The endoplasm is heavily wounded. _The endoplasm quivers.C hKJ   C hJ Casting: Shock (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.C hժ  #..#.# cryemore the Gusty #..# Deep Elf #..# Health: 24/24 ======================== #..#C hi  Magic: 10/12 ====================---- #..# AC: 2Str: 5 #..# EV: 11Int: 22 #..# SH: 0C hҫ Dex: 15 #.[#.############### ###  XL:  4 Next: 13% Place: Dungeon:2  ##..#.J*****@......†######.#  Noise: =--------  Time: 1280.7 (0.0)  #...#######...............#.# -) Nothing wielded C hU  #.#.........#######.####.###. Cast: Shock  #...######## #.##..## ##  ##.## #.##.#.###.  #####.##.##.##.#.# J   endoplasm  #.....##.##. ##.##  #.######.##. #.##  #.##.### #... C h _The endoplasm quivers.Casting: Shock (safe; 2% risk of failure)  C h Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 2% risk of failure)  C hܬ Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (heavily wounded, 98% to hit)C hE  #..#.# cryemore the Gusty #..#C hfF  Deep Elf #..# Health: 24/24 ======================== #..# Magic: 10/12 ====================---- #..#C hF  AC: 2Str: 5 #..# EV: 11C hF Int: 22 #..# SH: 0C hF <Dex: 15 C hG #.[#.############### ###  XL:  4 Next: 13% Place: Dungeon:2 C h=G  ##..#.J.....@......†######.#  Noise: =--------  Time: 1280.7 (0.0) C h`G ] #...#######...............#.# -) Nothing wielded  #.#.........#######.####.###. Cast: Shock C h~G  #...######## #.##..## ##  ##.## #.##.#.###.  #####.#C hG z#.##.##.#.# J   endoplasm  #.....#C h"H #.##. ##.##  #.######.##. #.##  #.##.### #...Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (heavily wounded, 98% to hit)  You miscast Shock.  C hAH 6You are very lightly contaminated with residual magic.C hO j  #..# C hP #..# #..# #..# #..# C hQ #..# #.[ ###  .J       ##.##    #.##.  #.##.  #.##.### C hR 3-1.7 (1C hR /Contam C hY C hu\   Aiming: Shock (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (heavily wounded, 98% to hit)  You miscast Shock.are very lightly contaminated with residual magic. _Nothing appears to happen.D h"  Casting: Shock (safe; 2% risk of failure)  D h=# \Confirm with . or Enter, or press ? or * to list all spells.D h$  #..#.# cryemore the Gusty #..# Deep Elf #..# Health: 24/24 ======================== #..# Magic: 9/12==================------ #..# AC: 2Str: 5 #..# EV: 11Int: 22 D hq$ z#..# SH: 0Dex: 15 #.[#.############### ###  XL:  4 Next: 13% Place: Dungeon:2 D h$  ##..#..J****@......†######.#  Noise: ---------  Time: 1281.7 (0.0)  #...#######...............#.# -) Nothing wielded D h$  #.#.........#######.####.###. Cast: Shock  #...######## #.##..## ## Contam  ##.## #.##.#.###.  #####.##.##.##.#.# J   endoplasm  #.....#D h$ &#.##. ##.##  #.#####D h % 3#.##. #.##  #.##.### #... D h,% 8_Nothing appears to happen.  D h@% Casting: Shock (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.D hb% sAiming: Shock (safe; 2% risk of failure)  D hu% Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (heavily wounded, 98% to hit)D hb h#..#.#cryemore the Gusty#..#Deep Elf#..#Health: 24/24 ========================#..#Magic: 9/12==================------#..#AC: 2Str: 5#..#EV: 11D hc tInt: 22#..#SH: 0Dex: 15#.[#.############### ### XL:  4 Next: 13% Place: Dungeon:2##..#*******@......†######.# Noise: ---------  Time: 1281.7 (0.0)#...#######...............#.# -) Nothing wieldedD hc m#.#.........#######.####.###. Cast: Shock#...#########.##..## ## Contam ##.###.##.#.###.#####.#D hd #.##.##.#.# J   endoplasm#.....##.##. ##.###.######.##. #.###.##.### #...Casting: Shock (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.D hd ?Aiming: Shock (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (heavily wounded, 98% to hit)  The zap hits the endoplasm.D h D hX ,...J...D h 3=2.7 (1D h D h onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (heavily wounded, 98% to hit)  The zap hits the endoplasm. _The endoplasm is almost dead.E h  Casting: Shock (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.E h  #..#.# cryemore the Gusty #..# Deep Elf #..# Health: 24/24 ======================== #..# Magic: 8/12================-------- #..# AC: 2Str: 5E h)  #..# EV: 11Int: 22 #..# SH: 0Dex: 15 #.[#.############### ###  XL:  4 Next: 13% Place: Dungeon:2 E hu > ##..#...J***@......†######.#  Noise: =--------  Time: 1282.7 (0.0)  #...#######...............#.# -) Nothing wielded  #.#.........#######.####.###. Cast: Shock  #...######## #.##..## ## Contam  ##.## #.##.#.###.  #####.#E h #.##.##.#.# J   endoplasm  #.....##.##. ##.##  #.######.##. #.##  #.#E h `#.### #... _The endoplasm is almost dead.E h FCasting: Shock (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 2% risk of failure)  E h Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (almost dead, 98% to hit)E h/  #..#.# cryemore the Gusty #..# Deep Elf #..# Health: 24/24 ======================== #..# Magic: 8/12================-------- #..# AC: 2Str: 5 #..#E h0  EV: 11Int: 22 #..# SH: 0Dex: 15 #.[#.############### ###  XL:  4 Next: 13% Place: Dungeon:2  ##..#...J...@......†######.#  Noise: =--------  Time: 1282.7 (0.0)  #...#######...............#.# -) Nothing wielded E h0  #.#.........#######.####.###. Cast: Shock E h>1  #...######## #.##..## ## Contam  ##.## #.##.#.###.  #####.##.##.##.#.# J   endoplasm  #.....##.##. ##.##  #.######.##. #.##  #.##.### #...Casting: Shock (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineE hi1 Aim: an endoplasm (almost dead, 98% to hit)  The zap hits the endoplasm.E h6   #..# #..# #..# #..# #..# #..# #.[E h6  ###  ##..#*******       ##.## E h7 x   #.##. E h47 k   #.##. E hZ7   #.##.###  E h ,.......E h 9==53.7 (1ShockE h E h; Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (almost dead, 98% to hit)  The zap hits the endoplasm. _You kill the endoplasm!F htqF huInventory: 10/52 slots Hand Weapons (go to first with ))  j - a +4 dagger of freezing Armour (go to first with [)  a - a +0 robe (worn) Jewellery (go to first with "=)  d - an amulet of guardian spirit (worn)h - a +6 ring of strength Scrolls (go to first with ?)  c - a scroll labelled PEUPLY METICOHY Potions (go to first with !)  b - a potion of magic F hbv e - a pink potion  f - 3 brown potions  g - a murky clear potion  i - a puce potionH hT j - a +4 dagger of freezing. A double-edged fighting knife with a sharp point. Base accuracy: +6 Base damage: 4 Base attack delay: 1.0 This weapon's minimum attack delay (0.5) is reached at skill level 10. H h  Your skill: 0.0; use (s) to set 10.0 as a target for Short Blades.  At 100% training you would reach 10.0 in about 4.4 XLs. Damage rating: 8 (Base 4 x 112% (Dex) x 100% (Skill) + 4 (Ench)). Freeze: It freezes victims, dealing an additional one-quarter of any damage that pierces defenders' armour. It may also slow down cold-blooded creatures. H h This weapon falls into the 'Short Blades' category. It is extremely good for stabbing helpless or unaware enemies. It is a one-handed weapon. It can be maximally enchanted to +9. You took it off a kobold on level 2 of the Dungeon. Stash search prefixes: {inventory} {ego} {branded} {Short Blades} {one-handed} {freeze} {melee weapon} Menu/colouring prefixes: identified enchanted ego melee weapon H h; Z(w)ield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.N h N h#..#.#cryemore the Gusty#..#N hUmDeep Elf#..#Health: 24/24 ========================#..#Magic: 9/12==================------#..#AC: 2N hnStr: 5#..#EV: 11N hInt: 22#..#SH: 0Dex: 15N hAC#.[#.############### ### XL:  4 Next: 15% Place: Dungeon:2##..#.......@......†######.# Noise: =--------  Time: 1283.7 (0.0)#...#######...............#.# j) +4 dagger (freeze)#.#.........#######.####.###. Cast: Shock#...#########.##..## ## Contam ##.###.##.#.###.N ho#####.##.##.##.#.# #.....##.##. ##.## N hs#.######.##. #.## #.#N hˉY#.### #... N h}Aiming: Shock (safe; 2% risk of failure)  N hPress: ? - help, Shift-Dir - straight lineAim: an endoplasm (almost dead, 98% to hit)  N hCJThe zap hits the endoplasm. _You kill the endoplasm!N hjNYour +4 dagger of freezing glows with a cold blue light!N hkN h+5-4.2 (0.5N h͚N hp  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (almost dead, 98% to hit)  The zap hits the endoplasm. _You kill the endoplasm!  Your +4 dagger of freezing glows with a cold blue light! _j - a +4 dagger of freezing (weapon)P h7Inventory: 10/52 slots Hand Weapons (go to first with ))  j - a +4 dagger of freezing (weapon) Armour (go to first with [)  a - a +0 robe (worn) Jewellery (go to first with "=)  d - an amulet of guardian spirit (worn)h - a +6 ring of strength Scrolls (go to first with ?)  c - a scroll labelled PEUPLY METICOHY Potions (go to first with !)  b - a potion of magic  e - a pink potion  f - 3 brown potions  g - a murky clear potion  i - a puce potionR hӑ8h - a +6 ring of strength. A ring that increases the strength of its wearer. It affects your strength (+6). You found it on level 2 of the Dungeon. Stash search prefixes: {inventory} {Str+6} {jewellery} Menu/colouring prefixes: identified jewellery _________________ “That which does not kill us makes us stronger.”  -Friedrich Nietzsche (p)ut on, (d)rop, (=)adjust, or (i)nscribe.S hJc S h~h S hRn M#..#.#cryemore the Gusty#..#Deep Elf#..#Health: 24/24 ========================#..#S ho Magic: 9/12==================------#..#AC: 2Str: 11#..#EV: 11Int: 22#..#SH: 0Dex: 15#.[#.############### ### XL:  4 Next: 15% Place: Dungeon:2S hMo T##..#.......@......†######.# Noise: ---------  Time: 1284.2 (0.0)#...#######...............#.# j) +4 dagger (freeze)#.#.........#######.####.###. Cast: ShockS h}o #...#########.##..## ## Contam ##.##S ho #.##.#.###.#####.##.##.##.#.# #.....##.##. ##.## #.#####S ho #.##. #.## #.##.### #... S h}p xAim: an endoplasm (almost dead, 98% to hit)  The zap hits the endoplasm. _You kill the endoplasm!Your +4 dagger of freezing glows with a cold blue light! _j - a +4 dagger of freezing (weapon)  You feel stronger.S h@v S h{ +7 (0.5S h, S h 8  The zap hits the endoplasm. _You kill the endoplasm!  Your +4 dagger of freezing glows with a cold blue light! _j - a +4 dagger of freezing (weapon)  You feel stronger. _h - a +6 ring of strength (worn)T hT hInventory: 10/52 slots Hand Weapons (go to first with ))  j - a +4 dagger of freezing (weapon) Armour (go to first with [)  a - a +0 robe (worn) T hJewellery (go to first with "=)  d - an amulet of guardian spirit (worn)  h - a +6 ring of strength (worn) Scrolls (go to first with ?)  c - a scroll labelled PEUPLY METICOHY Potions (go to first with !)  b - a potion of magic  e - a pink potion  f - 3 brown potions  g - a murky clear potion  i - a puce potionV h6. c - a scroll labelled PEUPLY METICOHY. A disposable arcane formula inscribed on parchment by a professional scribe or V h.$sorcerer. Anyone can evoke the power of the arcane formula by reading it out loud, but the nature of that power is not a priori apparent. Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: unidentified scroll _________________ V h.“To drift with every passion till my soul  Is a stringed lute on which all winds can play,  Is it for this that I have given away V h. Mine ancient wisdom, and austere control?  Methinks my life is a twice-written scroll  Scrawled over on some boyish holiday.” V h/y -Oscar Wilde, _Helas_. 1881. (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.V hL9Identify which item? (\ to view known items) Potions (select first with !)  e - a pink potion  f - 3 brown potions V h g - a murky clear potion  i - a puce potion V hj[?] describe selectedW h~W h!#..#.#cryemore the Gusty#..#Deep Elf#..#Health: 24/24 ========================#..#Magic: 9/12==================------#..#AC: 2W hStr: 11#..#EV: 11Int: 22#..#SH:[39;49m 0Dex: 15#.[#.############### ### XL:  4 Next: 15% Place: Dungeon:2##..#.......@......†######.# Noise: ---------  Time: 1284.7 (0.0)#...#######...............#.# j) +4 dagger (freeze)W hдm#.#.........#######.####.###. Cast: Shock#...#########.##..## ## Contam ##.###.##.#.###.#####.##.##.##.#.# #.....##.##. ##.## #.######.##. #.## W hT#.##.### #... Your +4 dagger of freezing glows with a cold blue light! _j - a +4 dagger of freezing (weapon)  You feel stronger. _h - a +6 ring of strength (worn)  As you read the scroll labelled PEUPLY METICOHY, it crumbles to dust.  It is a scroll of identify.W hW hW hO#..#.#cryemore the Gusty#..#W hmDeep Elf#..#Health: 24/24 ========================#..#Magic: 9/12==================------#..#AC: 2W hStr: 11#..#EV: 11Int: 22#..#SH: 0W hKeDex: 15#.[#.############### ### XL:  4 Next: 15% Place: Dungeon:2W ho##..#.......@......†######.# Noise: ---------  Time: 1284.7 (0.0)#...#######...............#.# j) +4 dagger (freeze)#.#.........#######.####.###. Cast: Shock#...########W h#.##..## ## Contam ##.###.##.#.###.#####.#W hs#.##.##.#.# #.....##.##. ##.##W h #.######.##. #.## #.##.### #... Your +4 dagger of freezing glows with a cold blue light! _j - a +4 dagger of freezing (weapon)  You feel stronger. _h - a +6 ring of strength (worn)  W hgAs you read the scroll labelled PEUPLY METICOHY, it crumbles to dust.  It is a scroll of identify.W hW h+5.7 (1W hW h  W hQ#.##.### #... j4 dagger of freezing (wW hxHeapon)  You feel stronger. W h_h - a +6 ring of strength (worn)  As you read the scroll labelled PEUPLY METICOHY, it crumbles to dust.  It is a scroll of identify. W hL_e - a potion of resistanceX h& X h%. & Spells (Memorise)TypeFailure Level  a - Static DischargeConjuration/Air 4% 2b - SwiftnessAir6% 3  c - AirstrikeAir19% 4 10 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitZ h} % Static Discharge Releases electrical charges against those next to the caster. These may arc to other adjacent creatures, or back to the caster, before eventually grounding out. It deals reduced damage when arcing to the caster, and the damage dealt bypasses half of defenders' armour. Level: 2Schools: Conjuration/AirFail: 4%  Power: 38% Damage: 3-5/arc (max 3-8/arc)  Range: 1  Noise: Quiet Miscasting this spell causes magic contamination. Z hI~ pThis spell would have no effect right now because you can't see any hostile targets that would be affected.f h, Spells (Memorise)TypeFailure Level  a - Static DischargeConjuration/Air 4% 2  b - SwiftnessAir6% 3  c - AirstrikeAir19% 4 f h10 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exiti hSwiftness Calls forth winds to greatly increase the caster's movement speed. After the effect ends, the caster's movements will be sluggish for a time. Level: 3School: AirFail: 6% Power: 23% Range: N/A Noise: Quiet Miscasting this spell causes magic contamination and also deals up to 9 electrici hdamage. _________________ “JUST WALK OUT  you can leave!!!  work  social thing  movies  home  class  dentist  clothes shoppi  too fancy weed storem h Spells (Memorise)TypeFailure Levela - Static DischargeConjuration/Air4%2  b - SwiftnessAir6% 3  c - AirstrikeAir19% 4 m h10 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exito hq: Airstrike Causes the air around a creature to twist itself into a whirling vortex of meteorological fury. It does more damage to targets surrounded by empty space. Level: 4School: AirFail: 19%  Power: 11% Damage: 2d(2-18) (max 2d(15-31))  Range: 7  Noise: A bit loud Miscasting this spell causes magic contamination and also deals up to 18 electric damage. This spell would have no effect right now because you can't see any hostile targets that would be affected.v h6 Spells (Memorise)TypeFailure Levela - Static DischargeConjuration/Air4%2  b - SwiftnessAirv hq}6% 3  c - AirstrikeAir19% 4 10 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitw hAw hXw h$#..#.#cryemore the Gusty#..#Deep Elf#..#w h %pHealth: 24/24 ========================#..#Magic: 9/12==================------#..#AC: 2Str: 11#..#w h5%EV: 11Int: 22#..#SH: 0w hZ%-Dex: 15w h%8#.[#.############### ### XL:  4 Next: 15% Place: Dungeon:2w h%##..#.......@......†######.# Noise: ---------  Time: 1285.7 (0.0)#...#######...............#.# j) +4 dagger (freeze)#.#.........#######.####.###. Cast: Shock#...#########.##..## ## Contam ##.###.##.#.###.#####.##.##.##.#.#w h& #.....##.##. ##.## #.#####w ha& #.##. #.## #.##.### #...  _j - a +4 dagger of freezing (weapon)  You feel stronger. w h&_h - a +6 ring of strength (worn)  As you read the scroll labelled PEUPLY METICOHY, it crumbles to dust.  w h&fIt is a scroll of identify. _e - a potion of resistancew h],m  You feel stronger. _h - a +6 ring of strength (worn)  As you read the scroll labelled PEUPLY METICOHY, it crumbles to dust.  It is a scroll of identify. _e - a potion of resistance  Okay, then.w hq3w h6w h8. _x h  _10/12==x h֫ _Your magical contamination has completely faded away.x hаx hx hc1====x hhx hx h?x hx ha,x hx h9x hdx hc2====x hTx hx h(,x hx hx hz,x hzx hx h,x hx hx hP==x h?x hXx hlx hXx hBx h6x h,x hx hLx hL,x hkx hx h,x hbx hx h,x h^x h x h x hx h(x h x h,x hx hx hm,x hx hx h,x hx h x h#Bx h)%x h',x h`'x hE)x he+,x h,x h[.x h 0x h0x hS1x h%3x h4,x h5x h=8x h:,x h;x h>x h@,x hAx h Dx hGF,x hGx hDJx hL,x hMx hOx hP,x hsRx hWWD  You see here a scarab talisman.x h(Z5 _x h[x h\x hO`Bx hjdx h;f,x hfx hix hwk,x h4lx h&nx ho,x hxpx hrx ht,x htx hvx h&y,x hyx h~x h,x hx hx h,x h x hx h,x h΋x hЌx h͎,x h x h x h,x hTx h-x h,x hx h~x hp,x h7x hx h,x hx hx h",x hx hx h,x hYx hx h,x hx hx h,x hqx hx h,x hx hx h,x hx hx h,x hix hx h,x hx h <  You see here a +0 club.x h x h  _x hx hx hH,x hx h)x h,x hmx h ;  You see here 6 stones.x h"x h# _x h%x h4Kx hSTnx hKU,x hoVx hYx h[,x h8]x hk_x h/b,x hndx hex hg,x hQix hkkx hm,x hnx h=qx h/u,x hVvx he{x h`x h֓,x h5x h x h^,x hx h^x hx hx hx hٞx hIx h,x h~x h,x h?x hx hu,x hQx h5x hx h:x hϻx hx h,x hux hPx h,x hjx hx hBx hx hBx hbx hx hx h,x hx h x h ,x hA x h x h5 ,x h x h x h ,x h x h< x h ,x hr x h<% x h/( ,x hp) x h. x h0 ,x h1 x h7 x h: ,x hZ; x h@ x hB ,x hC x hH x h K ,x hPL x hP x hR ,x hS x hX x hYZ ,x h[ x h_ x hPa ,x ha x he x hRg ,x h9h x hk x hm ,x hn x hq x hs x hs x ht x hw x h;y ,x h z x h'} x h x h@ x h x hЂ x hz ,x h) x h x h ,x h x h* x h ,x h x h x hU ,x h x h x h' ,x h x h x h` ,x h x hʠ x h x h x hn x h x h Bx h x h ,x h x h x h2 ,x h x h x hg ,x h( x h x hH ,x h! x h+ x hg ,x h; x h x h ,x hv x h- x h ,x h x h x h x h> x h x h x h x h x h] x h x h^ ,x h x h x h ,x h9 x h x h ,x h x h} x h; x hh x h x h x he ,x hF x h x hI ,x h x h x h ,x h x hr x h ,x h x h x h ,x h x ha x h ,x h x h x h3 ,x h x h x h ,x h_ x h x hE ,x h x h x h Bx h x h ,x hL x h x h ,x hL x h x h ,x hy! x h# x h% ,x h& x h* x hO- ,x hn. x hK1 x h6 Bx hO8 x h: ,x hw@ x hB x hCE ,x hF x hH x hhK ,x hL x h*O x hQ ,x huS x h V x h Z Bx h^ x hWa ,x hb x hd x hg ,x hg x hi x hcl ,x hm x hTo x hq ,x hr x hu x hw ,x hx x hz x h`} ,x h~ x h x h ,x hq x h x h ,x hƈ x h x h x h x h x h x h x h͟ #.##### #.##..##.##.# #.###.##..#.# #.###.#.# #.# #.#.# #.# #.#.# ############.# #.#.# ###..........#.###.#<# ##....###.....#.# #......#.....x h #.# ##.w÷.##############.#.._..#.# #.#.## #######......Shock#.####.#†#########.....#.......#.>....#...............#..... ##################..(....)..... w   ribbon worm (wandering) #.....#....... #.....######## #######x h 2441.7 (156.0)x h ,27x h ;_x h ^ _A ribbon worm comes into view.y h2  Casting: Shock (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.y h - #.######.##..##.# cryemore the Gusty  #.##.###.##.. Deep Elf  #.##.###. Health: 24/24 ========================  #.##.# #. Magic: 11/12 ======================--  #.##.# #. AC: 2Str: 11  #.# ########### #.# #. EV: 11Int: 22  #.# ###.......... #.###. SH: 0Dex: 15 y h  #<# ##....################..... XL:  4 Next: 15% Place: Dungeon:2  #.# #.....****@..........#..... Noise: ---------  Time: 1442.7 (0.0)  #.# ##.w**##############.#.._.. j) +4 dagger (freeze)  #.# #.#.## #######....... Cast: Shock  #.####.#†#########.....#.......  #.>....#...............#.....#.  ##################..(....)..... w   ribbon worm (wandering) #.....#....... #.....######## ####### _A ribbon worm comes into view.Casting: Shock (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.y h Aiming: Shock (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ribbon worm (wandering, hasn't noticed you, 90% to hit)y h)9 #.######.##..##.# cryemore the Gusty#.##.###.##.. Deep Elf#.#y h#.###. Health: 24/24 ========================#.##.# #. Magic: 11/12 ======================--#.##.# #. AC: 2Str: 11#.# ############.# #. EV: 11y hInt: 22#.# ###..........#.###. SH: 0y h Dex: 15#<# ##....################..... XL:  4 Next: 15% Place: Dungeon:2#.# #.....****@..........#..... Noise: ---------  Time: 1442.7 (0.0)y hV#.# ##.***##############.#.._.. j) +4 dagger (freeze)#.# #.#.#########....... Cast: Shocky hB#.####.#†#########.....#.......#.>....#...............#.....#.##################..(....)..... w   ribbon wormy h#.....#.......#.....###############Casting: Shock (safe; 2% risk of failure)  y hConfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight liney h8xAim: a ribbon worm (wandering, hasn't noticed you, 90% to hit)  The zap hits the ribbon worm.z h`Zw......÷.=3.7 (1onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ribbon worm (wandering, hasn't noticed you, 90% to hit)  The zap hits the ribbon worm. _The ribbon worm is lightly wounded.z hw  Casting: Shock (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.z h - #.######.##..##.# cryemore the Gusty  #.##.###.##.. Deep Elf  #.##.###. Health: 24/24 ========================  #.##.# #. Magic: 10/12 ====================----  #.##.# #. AC: 2Str: 11  #.# ########### #.# #. EV: 11Int: 22  #.# ###.......... #.###. SH: 0Dex: 15 z hF  #<# ##....################..... XL:  4 Next: 15% Place: Dungeon:2  #.# #...w*****@..........#..... Noise: =--------  Time: 1443.7 (0.0)  #.# ##..÷.##############.#.._.. j) +4 dagger (freeze)  #.# #.#.## #######....... Cast: Shock  #.####.#†#########.....#.......  #.>....#...............#.....#.  ##################..(....)..... w   ribbon worm #.....#....... #.....######## ####### _The ribbon worm is lightly wounded.  Casting: Shock (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ribbon worm (90% to hit)z h  #.######.##..##.# cryemore the Gusty#.##.###.##.. Deep Elf#.##.###. Health: 24/24 ========================#.#z hM q#.# #. Magic: 10/12 ====================----#.##.# #. AC: 2Str: 11#.# ############.# #. EV: 11Int: 22z h #.# ###..........#.###. SH: 0Dex: 15z h #<# ##....################..... XL:  4 Next: 15% Place: Dungeon:2#.# #..*******@..........#..... Noise: =--------  Time: 1443.7 (0.0)#.# ##..÷.##############.#.._.. j) +4 dagger (freeze)z h) #.# #.#.#########....... Cast: Shock#.####.#†#########.....#.......#.>....#...............#.....#.##################..(....)..... w   ribbon worm#.....#.......z hZ b#.....###############Casting: Shock (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 2% risk of failure)  z h Press: ? - help, Shift-Dir - straight lineAim: a ribbon worm (90% to hit)  The zap hits the ribbon worm.z hU V.w.....z hU +4.7 (1z hg\ ;_z h^ Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ribbon worm (90% to hit)  The zap hits the ribbon worm. _The ribbon worm is lightly wounded.{ h  { hCasting: Shock (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.{ h| #.######.##..##.# cryemore the Gusty  #.##.###.##.. Deep Elf  #.##.###. Health: 24/24 ========================  #.##.# #. Magic: 9/12==================------  #.##.# #. AC: 2{ h}5Str: 11  #.# ########### #.# #. EV: 11Int: 22  #.# ###.......... #.###. SH: 0Dex: 15  #<# ##....################..... XL:  4 Next: 15% Place: Dungeon:2  #.# #...w*****@..........#..... Noise: =--------  Time: 1444.7 (0.0)  #.# ##..÷.##############.#.._.. j) +4 dagger (freeze) { h} #.# #.#.## #######....... Cast: Shock  #.####.#†#########.....#.......  #.>....#...............#.....#.  ##################..(....)..... w   ribbon worm #.....#....... #.....######## { h}U####### _The ribbon worm is lightly wounded.  { h6~yCasting: Shock (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line{ h~MAim: a ribbon worm (lightly wounded, 90% to hit){ h  #.######.##..##.# cryemore the Gusty  #.##.###.##.. Deep Elf  #.##.###. Health: 24/24 ========================  #.##.# #. Magic: 9/12==================------  #.##.# #. AC: 2Str: 11  #.# ########### #.# #. EV: 11Int: 22  #.# ###.......... #.###. SH: 0Dex: 15  #<# ##....################..... XL:  4 Next: 15% Place: Dungeon:2  #.# #...w.....@..........#..... Noise: =--------  Time: 1444.7 (0.0)  #.# ##..÷.##############.#.._.. j) +4 dagger (freeze)  #.# #.#.## #######....... Cast: Shock  #.####.#†#########.....#.......  #.>....#...............#.....#.  ##################..(....).....[4{ hL X0m w   ribbon worm #.....#....... #.....######## ####### Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ribbon worm (lightly wounded, 90% to hit)  You miscast Shock.  You are very lightly contaminated with residual magic.{ h٤  #.##..  #.##.###.  #.##.  #.##.#  #.#{ h8 #.#  #.#  #.#  #.#  #.  #<# .  #.# #....w{ hi u...#.  #.# { h .#.._  #.#  .  { h h†  #.>  { hإ Y(....) { hB { h b-5.7 (1Contam { h { h { h ^MAiming: Shock (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line: a ribbon worm (lightly wounded, 90% to hit)  You miscast Shock.are very ligh{ h6 Ptly contaminated with residual magic. _Nothing appears to happen.| hX  Casting: Shock (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.| h #.######.##..##.# cryemore the Gusty  #.##.###.##.. Deep Elf  #.##.###. Health: 24/24 ========================  #.##.# #. Magic: 8/12================--------  #.##.# #. AC: 2Str: 11  #.# ########### #.# #. EV: 11Int: 22  #.# ###.......... #.###. SH: 0Dex: 15  #<# ##....################..... XL:  4 Next: 15% Place: Dungeon:2  #.# #....w****@..........#..... Noise: ---------  Time: 1445.7 (0.0)  #.# ##..÷.##############.#.._.. j) +4 dagger (freeze)  #.# #.#.## #######....... Cast: Shock  #.####.#†#########.....#....... Contam  #.>....#...............#.....#.  ##################..(...| hb.)..... w   ribbon worm #.....#....... #.....######## ####### _Nothing appears to happen.  Casting: Shock (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ribbon worm (lightly wounded, 90% to hit)| h #.######.##..##.# cryemore the Gusty#.##.###.##.. Deep Elf#.##.###. Health: 24/24 ========================#.##.# #. Magic: 8/12================--------#.##.# #. AC: 2Str: 11#.# ###########| hz#.# #. EV: 11Int: 22#.# ###..........#.###. SH: 0Dex: 15#<# ##....################..... XL:  4 Next: 15% Place: Dungeon:2#.# #..*******@..........#..... Noise: ---------  Time: 1445.7 (0.0)#.# ##..÷.##############.#.._.. j) +4 dagger (freeze)#.# #.#.#########....... Cast: Shock#.####.#†#########.....#....... Contam #.>....#...............#.....#.##################..(....)..... w   ribbon worm#.....#.......#.....############### _Nothing appears to happen.  Casting: Shock (safe;| h\ 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ribbon worm (lightly wounded, 90% to hit)| h [| hdc...w...9===6.7 (1| hi9_| hk  Casting: Shock (safe; 2% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ribbon worm (lightly wounded, 90% to hit) _The zap misses the ribbon worm.| h  Casting: Shock (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.| h> #.######.##..##.# cryemore the Gusty  #.##.###.##.. Deep Elf  #.##.###. Health: 24/24 ========================  #.##.# #. Magic: 8/12================--------  #.##.# #. AC: 2Str: 11  #.# ########### #.# #. EV: 11Int: 22  #.# ###.......... #.###. SH: 0Dex: 15  #<# ##....################..... XL:  4 Next: 15% Place: Dungeon:2  #.# #.....w***@..........#..... Noise: =--------  Time: 1446.7 (0.0)  #.# ##..÷.##############.#.._.. j) +4 dagger (freeze)  #.# #.#.## #######....... Cast: Shock  #.####.#†#########.....#....... Contam  #.>....#...............#.....#.  ##| hb?################..(....)..... w   ribbon worm #.....#....... #.....######## ####### _The zap misses the ribbon worm.Casting: Shock (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ribbon worm (lightly wounded, 90% to hit)} hK #.######.##..##.# cryemore the Gusty#.##.###.##.. Deep Elf#.##.###. Health: 24/24 ========================#.#} hM#.# #. Magic: 8/12================--------#.##.# #. AC: 2Str: 11#.# ############.# #. EV: 11Int: 22#.# ###..........#.###. SH: 0Dex: 15#<# ##....################..... XL:  4 Next: 15% Place: Dungeon:2#.# #..*******@..........#..... Noise: =--------  Time: 1446.7 (0.0)#.# ##..÷.##############.#.._.. j) +4 dagger (freeze)#.# #.#.#########....... Cast: Shock#.####.#†#########.....#....... Contam #.>[} hN40m....#...............#.....#.##################..(....)..... w   ribbon worm#.....#.......#.....###############Casting: Shock (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ribbon worm (lightly wounded, 90% to hit)  The zap hits the ribbon worm!} h} h....w.._} h+7.7 (1} h9_} hMConfirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line: a ribbon worm (lightly wounded, 90% to hit)  The zap hits the ribbon worm! _The ribbon worm is heavily wounded.} h  Casting: Shock (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.} h b #.######.##..##.# cryemore the Gusty  #.##.###.##.. Deep Elf  #.##.###. Health: 24/24 ========================  #.##.# #. Magic: 7/12==============----------  #.##.# #. AC: 2Str: 11  #.# ########### #.# #. EV: 11} hQ Int: 22  #.# ###.......... #.###. SH: 0Dex: 15  #<# ##....################..... XL:  4 Next: 15% Place: Dungeon:2 } h  #.# #......w**@..........#..... Noise: =--------  Time: 1447.7 (0.0)  #.# ##..÷.##############.#.._.. j) +4 dagger (freeze)  #.# #.#.## #######....... Cast: Shock  #.####.#†#########.....#....... Contam  #.>....#...............#.....#.  ##################..(....)..... w   ribbon worm #.....#....... #.....######## ####### } h M_The ribbon worm is heavily wounded.Casting: Shock (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ribbon worm (heavily wounded, 90% to hit)} h` #.######.##..##.# cryemore the Gusty#.##.###.##.. Deep Elf#.##.###. Health: 24/24 ========================#.##.# #. Magic: 7/12==============----------#.##.# #. AC: 2Str: 11#.# ############.# #. EV: 11Int: 22#.# ###..........#.###. SH: 0Dex: 15#<# ##....################..... XL:  4 Next: 15% Place: Dungeon:2#.# #..*******@..........#..... Noise: =--------  Time: 1447.7 (0.0)#.# ##..÷.} ha8[40m##############.#.._.. j) +4 dagger (freeze)#.# #.#.#########....... Cast: Shock#.####.#†#########.....#....... Contam #.>....#...............#.....#.##################..(....)..... w   ribbon worm#.....#.......#.....###############Casting: Shock (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ribbon worm (heavily wounded, 90% to hit)  The zap hits the ribbon worm.} hr....w..(catching breath)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ribbon worm (heavily wounded, 90% to hit)  The zap hits the ribbon worm.  The ribbon worm is severely wounded.} h ``The ribbon worm expels a string of sticky webbing.The stream of webbing hits you but does no damage.~ h+=~ h> ..~ h?~ h_@ 5 ~ h@$8.7 (1~ hAHeld ~ hFA~ hJ~ hJ_~ hJ~ h)N ~ hN~ h5U _You are caught in a web!~ h'  Casting: Shock (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.~ hvK #.######.##..##.# cryemore the Gusty  #.##.###.##.. Deep Elf  #.##.###. Health: 24/24 ========================  #.##.# #. Magic: 6/12============------------  #.##.# #. AC: 2Str: 11  #.# ########### #.# #. EV:  5 Int: 22  #.# ###.......... #.###. SH: 0Dex: 15 ~ h  #<# ##....################..... XL:  4 Next: 15% Place: Dungeon:2 ~ hy) #.# #......w**@..........#..... Noise: =--------  Time: 1448.7 (0.0) ~ hx #.# ##..÷.##############.#.._.. j) +4 dagger (freeze)  #.# #.#.## #######....... Cast: Shock  #.####.#†#########.....#....... Contam Held  #.>....#...............#.....#.  ##################..(....)..... w   ribbon worm (catching breath)~ h @ #.....#....... #.....########~ h9 ####### _You are caught in a web!  Casting: Shock (safe; 2% risk of failure)  ~ haConfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 2% risk of failure)  ~ hPress: ? - help, Shift-Dir - straight lineAim: a ribbon worm (severely wounded, catching its breath, 90% to hit)~ hOX  #.######.##..##.# cryemore the Gusty#.##.###.##.. Deep Elf#.##.###. Health: 24/24 ========================#.##.# #. Magic: 6/12============------------#.#~ heY #.# #. AC: 2Str: 11#.# ############.# #. EV:  5 Int: 22#.# ###..........#.###. SH: 0Dex: 15#<# ##....################..... XL:  4 Next: 15% Place: Dungeon:2~ hY #.# #..*******@..........#..... Noise: =--------  Time: 1448.7 (0.0)#.# ##..÷.##############.#.._.. j) +4 dagger (freeze)#.# #.#.#########....... Cast: Shock#.####.#†#########.....#....... Contam Held #.>....#...............#.....#.~ hY ##################..(....)..... w   ribbon worm (catching breath)#.....#.......#.....###############Casting: Shock (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.~ hZ XAiming: Shock (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ribbon worm (severely wounded, catching its breath, 90% to hit)  The zap hits the ribbon worm.~ h^ V....w..~ h> +9.7 (1~ h ~ h onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ribbon worm (severely wounded, catching its breath, 90% to hit)  The zap hits the ribbon worm. _The ribbon worm is severely wounded.~ h ~ h ~ hm ~ h F _Unknown command. hy  Casting: Shock (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h #.######.##..##.# cryemore the Gusty  #.##.###.##.. Deep Elf  #.##.###. Health: 24/24 ========================  #.##.# #. Magic: 5/12==========--------------  #.##.# #. AC: 2Str: 11  #.# ########### #.# #. EV:  5 Int: 22  #.# ###.......... #.###. SH: 0Dex: 15  #<# ##....################..... XL:  4 Next: 15% Place: Dungeon:2  #.# #......w**@..........#..... Noise: =--------  Time: 1449.7 (0.0)  #.# ##..÷.##############.#.._.. j) +4 dagger (freeze)  #.# #.#.## #######....... Cast: Shock  #.####.#†#########.....#....... Contam Held [ hY13d #.>....#...............#.....#.  ##################..(....)..... w   ribbon worm (catching breath) #.....#....... #.....######## ####### _Unknown command.Casting: Shock (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ribbon worm (severely wounded, catching its breath, 90% to hit) h #.######.##..##.# cryemore the Gusty  #.##.###.##.. Deep Elf  #.##.###. Health: 24/24 ========================  #.# hIo#.# #. Magic: 5/12==========--------------  #.##.# #. AC: 2Str: 11  #.# ########### #.# #. EV:  5 Int: 22  #.# ###.......... #.###. SH: 0Dex: 15  #<# ##....################..... XL:  4 Next: 15% Place: Dungeon:2  h #.# #......w..@..........#..... Noise: =--------  Time: 1449.7 (0.0)  #.# ##..÷.##############.#.._.. j) +4 dagger (freeze)  #.# #.#.## #######....... Cast: Shock  #.####.#†#########.....#....... Contam Held  #.>....#...............#.....#.  h ##################..(....)..... w   ribbon worm (catching breath) #.....#....... h5 #.....######## #######  h3Casting: Shock (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h[Aiming: Shock (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line hAim: a ribbon worm (severely wounded, catching its breath, 90% to hit)  The zap hits the ribbon worm! h #.##..  #.##.###.  #.##.  #.##.#  #.# hh#.#  #.#  #.#  #.#  #.  #<# .  h' #.# #..*******...#.  #.# .#.._  he #.#  .  †  #.>  (....) h8  h hquX....†.. h@|6==850.7 (1Shock h9_ honfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ribbon worm (severely wounded, catching its breath, 90% to hit)  The zap hits the ribbon worm! _You kill the ribbon worm! hf:_ hc h 9_ h $F _Unknown command. hJ hо hZ;Held  h hZ _Your magical contamination has completely faded away. h h h, h h;7 hH==== h h", h h, h= h, h h;8 h/H==== he h h hT h, hU h, h h9==== hZ hr, hj h, h\ h hH h h10/12==== h h, h h, h h1==== h[ h, h hA, h  h, h h hd2==== h hF11  h hb9 _The web tears apart. h 4 h  hh  h , h& h hq h;== h hng  You see here a ribbon worm corpse. h h3 _ h h hT, h h h, h h h, h_  hv! ht" h" h# h% h&, h' h) h+, h, hy- h/, h/ h61 h2, h3 hs5 h6, h7 hk9 h;, h&< h> h? hR@ hCA hMC hF, hG h@J hL, hEN hP hR, hET hv# #.##.##.#.###.#... # #.##.###.## #...## # #.##..##.#####.### #.###.##......... #.# #.###......### #.# #.# #.######  #.# #.# #.#  ###############.# #.# #.# ##..............@# #.###.# -92.7 (42.0) ....##########.....# .....†.............#.....# ..÷.####### h x.#.._..######## .#.## #######....... .#÷.....#........#######  .#...............#.....#.########  ############..(....)............. #.....#.......########  hT|8- hq hE _Done exploring. hN 3 hoP  hl ............0.0)..†... hq  h{w  hcz E _Done exploring. hJ3 h[L hh9_ hhm ht;_ hDvE _Done exploring. h .# #.##.##.#.###.# .# #.##.###.## #... ## #.##..##.#####. #.###.## #.# #.###...... #.# #.# #.###### #.# #.# #.# #.# #.# #.##.# #.###.# #....###.....#.†.#.....# #..÷.#.#.._..  h#.#.## # #.#÷#.....#. ..#.#.....#.#..(....) #.....#. h h]23.7 (1 _ ht9_ hz! h#.# #.##.##.#.###.# ..# #.##.###.## #...# #.##..##.#####. #.###.## #.# #.###...... #.# #.# #.###### #.# #.# #.# #.# #.# #.#  ###.# #.###.# ##....###.....# #......†.#.....# ##..÷.#.#.._..  #.#.##  hf# ##.#÷#.....#..#.#.....#.#..(....) #.....#. h h]&4 h hZ hCy.# #.##.##.#.###.#. .# #.##.###.## #...# #.##..##.#####.##.###.##.#.# #.###......##.# #.# #.###### #.# #.# #.# #.# #.# #.# ###.# #.###.# ....# h2z##.....# ......†.#.....# ..÷.#.#.._..# #.#.## #. #.#÷#.....#.##.#.....#.#..(....).#.....#.# h/ h&5 h;_ h h # #.##.##.#.###.#. # #.##.###.## #...# # #.##..##.#####.##.###.##.#.# #.###......##.# #.# #.###### #.# #.# #.#   h +#.# #.# #.# .# #.###.# ....###.....# †.#.....# ..÷.#.#.._..# .#.## # h؜ R. .#÷#.....#.# .#. h u#.....#.#..(....).#.....#.# h  hk &6 h 9_ hP  hl%M#.###....#.###.#...###.## #... #..##.#####.#####.##....##......########  h%B ############### ##...............# #.################## .....†.............#.....# h6<7 h_7;_ h>78 M.#########.## ##.##### ##.###... h?.#.###.#...###.## #... #..##.#####.#####.##....##......########  ############### ##...............# #.### ....################.....# hD h*H&8 hL hN h)sNM........#######.####.###....#.. .#########.## ##.##### ##.###....#.###.#...###.## #... #..##.#####.#####.##....##......######## hNt  ############### ##...............# #.###.## hz hE~&9 h9_ h hM#######...............#.### .........#######.####.###....#.. .#########.## ##.##### ##.###....#.###.#...###.## #... #..##.#####.#####.##....##......########  ###############.# #.# #.#_ hD(500 hc9_ hŸ hLM......†######.## #....# .#######...............#.### .........#######.####.###....#.. .#########.## ##.##### ##.###....#.###.#...###.## #... #..##.#####.#####.##. h...##......#########.# #.# #.#_ hT hw&1 h9_ h hM[#.############### ### ####......÷######.## #....# .#######...............#.### .........#######.####.###....#..  hY.#########.## ##.##### ##.###....#.###.#...###.## #... #..##.#####.#####.##....##......####.# #.# #.###### h h h=&2 h* h hM.#.# [#.############### ### ####......÷######.## #....# .#######...............#.### .........#######.####.###....#.. .######### hvD.## ##.##### ##.###....#.###.#...###.## #... #..##.#####.#####.##....#.# #.###......###### h h&3 h  h\  hV JM.. .#.# [#.############### ### ####......÷######.## #....# .#######...............#.### .........#######.####.###....#.. .#########.## ##.##### # hhW #.###....#.###.#...###.## #... #..##.#####.####.###.##............# h^  hb &4 hh  h j  hY{ &M#.... .#.# [#.############### ### ####......÷######.## #....# .#######...............#.### .........#######.####.###....#.. .#########.## ##.##### ##.###....#.###.#...###.## #... ##.##..##.#####.####.# hL  h &5 h  h  h}M#.... .#.# [#.############### ### ####........÷######.## #....# .#######...............#.### .........#######.####.###....#.. .#########.## ##.##### ##.###....#.###.#... ##.##.###.## #...###.# h2<6 h h hXM.#.... .#.# [#.############### ### ####..............÷######.## #....# .#######...............#.### .........#######@####.###....#.. .#########.## ##.##### ##.###... ##.##.##.#.###.#...#.#7 h h  h, h hQ  hW  hU\  hvh  h k  hn  hZp  h  h  h#  h$  h/A5M hA#.#.... .#.# [#.############### ### ####...... hA÷######.## #....# .#######........@......#.### . hA........#######.####.###....#.. .#########.## ##.##### ###.##.#.###....#... h Bj#.#  hUH hN&8 hT hU hY#.# #.#. #.# #. #.# #.#. #.# #.#. #.# #...#.  h]#.# ###.#. #.## ### ####.#. #.÷######.## #....#. #.#.###.#.#.####.###....#. # #.##..## ##.#####.# #  hk#.##.#.###....#...# #.##.##.#.###.#. #.##.###.## #...# #.##..##.#####.##.###.##.#.# #.###......# h" h(&9 h- h. h.# #.#. .# #. .# #.#...< .# #.#. .# #...#.# .# ###.#.# .### ### ####.#.# . h÷######.## #....#.#.#.###.#....##.####.###....#. #.##..## ##.#####.# #.##.#.###....#...##.##.##.#.###.#.#.##.###.## #...##.##..##.#####.##.###.##.#.# #.###......# h h'10 h he h(# #.#. # #. # #.#...<. # #.#. # #...#.#  h(^# ###.#.# #### ### ####.#.# ÷######.## #....#.# .#.###.#....##.####.###....#. #.##..## ##.#####.# hSr#.##.#.###....#...##.##.##.#.###.#.#.##.###.## #...####♣ hqy#.##..##.#####.#####♣#.###.##.♣#.# #.###......#####♣ h h# h;&&1 h+ h - he #.#.....# #. #.#...<.# #.#.....# #...#.# ###.#.#  h#### ### ####.#.# ÷######.## #....#.# .#.###.#....##.####.###....#. #.##..## ##.#####.##.##.#.###....#...##.##.##.#.###.#......♣#.##.###.## #...####♣#.##..##.#####.#####♣.#.###.##.♣ß#.# #.###......#####♣_ h h]&2 hE_ h h, o#.#.....##.#.#...<.##.#.....# #...#.### ###.#.# #### ### ####.#.# # he- f÷######.## #....#.# #.#.###.#....##.####.###....#. #.##..## ##.#####.####♣#.##.#.###....#...####♣#.##.##.#.###.#......♣#.##.###.## #...####♣♣. #.##..##.#####.#####♣.. #.###.##. h- ♣ß. #.# #.###......#####♣_†  h4 &_ hz9 &3 h2? 9_ h2A  h{ Q#.#.....##.#.#...<.##.#.....# ##...#.### ####.#.# # ### ####.#.# #÷######.## #....#.# #..#.###.#....####.# h{ .####.###....#.> #.##..## ##.#####.####♣#.##.#.###....#...####♣.#.##.##.#.###.#......♣♣.#.##.###.## #...####♣♣.♣#.##..##.#####.#####♣..♣#.###.##.♣ß.†#.# #.###......#####♣_†. h`|  h  h &4 hƌ '_ hӎ  h8_ h h h h?3 h'@ hcG hH hH hMn h{O hP, hPQ hR hT, hU hW hpX, h Y hZ h\, h\ h^ h`, hia h6c hd, hWe h g h{h, hi hj h`l, hm hn ho h p hp hq has, hs het hu, hu hv hv, hv h]w h%x, hrx hAy hz, h!{ hc#............# #.## #.#...<.###..#####..# #.#.....# #.........# #...#.### #.#######.# ###.#.# #.# #.# ### ####.#.# ##.#######.# .## #....#.# #..........# .#.###.#....####..#######.# #....#........@.## #.# 30 hL6.0) # ##.♣♣..## #.# ....#...####♣.♣#.# ###.# .#.###.#......♣♣.♣.♣♣♣♣...### #.## #...####♣♣.♣♣.♣...♣♣...# #.#####.#####♣..♣♣♣♣.♣♣♣###.# #............♣ß.†...♣♣ #.# ##......#####♣_†.∩.♣♣♣ ♣♣♣♣.#  #.###### ♣ß......♣♣♣...♣# h h hjc _There is a stone staircase leading down here. hZD_ hb9_ hd hii81.0) _ hn hc ...  # ..  . ..  .#.  #..  #.#  #.# 3 #@#  #.#  #.#  #.# #K# #.# K   kobold (asleep) ..# ..#  h` hO WKK hG :2.4 (1.7Shock hM  hS } _You climb downwards. _There is a stone staircase leading up here. hx  Casting: Shock (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. he  cryemore the Gusty ...  Deep Elf # .. htm Health: 24/24 ======================== . .. Magic: 11/12 ======================-- .#. AC: 2Str: 11 #.. EV: 11Int: 22 #.# SH: 0Dex: 15 #.# XL:  4 Next: 18% Place: Dungeon:3 #@# Noise: ---------  Time: 1532.4 (0.0) #*# j) +4 dagger (freeze)  h#*# Cast: Shock #*# #K# #.# K   kobold  hc..# ..# _There is a stone staircase leading up here.  Casting: Shock (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. hAiming: Shock (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 dagger (64% to hit) hGcryemore the Gusty...Deep Elf# ..Health: 24/24 ========================. ..Magic: 11/12 ======================--.#.AC: 2Str: 11#..EV: 11Int: 22#.#SH: 0 hDex: 15#.#XL:  4 Next: 18% Place: Dungeon:3#@#Noise: ---------  Time: 1532.4 (0.0)#*#j) +4 dagger (freeze)#*#Cast: Shock#*##*##*#K   kobold.*#.*# _There is a stone staircase leading up here.  Casting: Shock (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 dagger (64% to hit) h hq..K.... hΈ3=3.4 (1 ho h  Casting: Shock (safe; 2% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 dagger (64% to hit) _The zap misses the kobold. h  Casting: Shock (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h{  cryemore the Gusty ...  Deep Elf # .. Health: 24/24 ======================== . .. Magic: 10/12 ====================---- .#. AC: 2Str: 11 #.. EV: 11Int: 22 #.# SH: 0Dex: 15 #.# XL:  4 Next: 18% Place: Dungeon:3 #@# Noise: =--------  Time: 1533.4 (0.0) #*# j) +4 dagger (freeze) #[3 h|b5m*# Cast: Shock #K# #.# #.# K   kobold ..# ..# _The zap misses the kobold.Casting: Shock (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 dagger (64% to hit) h d  cryemore the Gusty ...  Deep Elf # .. Health: 24/24 ======================== . .. Magic: 10/12 ====================---- .#. AC: 2Str: 11 #.. EV: 11Int: 22 #.# SH: 0Dex: 15 #.# XL:  4 Next: 18% Place: Dungeon:3 #@# hk Noise: =--------  Time: 1533.4 (0.0) #.# j) +4 dagger (freeze) #.# Cast: Shock #K# #.# #.# K   kobold ..# ..#Casting: Shock (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 dagger (64% to hit)  The zap hits the kobold. hg ...  # .. . .. .#. #.. #.# #.# #@#  h#*# #*# #*# #*# #*#  hO.*# .*#  h]q..).... hXdb94.4 (1Shock hi hloMConfirm with . or Enter, or press ? or * to list all spells.Aim hl)  Press: ? - help, Shift-Dir - straight line: a kobold, wielding a +0 dagger (64% to hit)  The zap hits the kobold. _You kill the kobold! hj  Casting: Shock (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h hP h hj  h_You can't see any susceptible monsters within range! (Use Z to cast anyway.) h$ hĮ hE h^F _Unknown command. hT h hb hJ hP _ hlL1== h h, hk h, h hO h hR hg hj2==== hq h)4 _Magic restored. hK3 h h; hm h h h h , h  h hx h:== h h  h h h' h< h h hx  h3" h%$, h{% h', h( h+N _You now have 140 gold pieces (gained 11). h- hP- h. h5X h7 h9, hQ: h< hM)..# .....###.....#?.....###......##.......####.......####...@.....#-517.0)#...#..######... #.... #.#.###.#..##<##.##.##.##.##.# hNB#)##.# hT h|]F-2.4 (18 hc h`f* _Found a short sword. hv_ hrx, h9| h- h5 h h hy h, hЈ h!B h hY #####  ..) ########....#######...... #.......# ###.......####.........##...#..######...##...#.. #.#.##. #.#. h16.4 (4.0) h+7.4 (5 h# h ` _c - a scroll labelled MERUAFUACA h̸ 3 h  h{  h , h\ X h , h" , h  h  h , h  h  h , hq  h  h] , hD  h  h #..)..##.....#########.....#.............########......# #.......####.......# ###.........# #.@.#..######...$...##...#  h& {......# #.#.##Shock...... #.#...... #<##.#..... #.##.#l   frilled lizard (asleep)l... #.##.#.... #)##.# #.##.# h  63.4 (6  A frilled lizard comes into view. h  h  lg   goblin.l   frilled lizardg  The frilled lizard hisses angrily. You hear a shout! You hear a loud squeak. hb 3=4.4 (7 h  h s _A goblin comes into view. It is wielding a +0 club. h #..)..#    ...#  ......#  ......#  #.......#  ###.......#  ###.........#  #.@.#  ...$...##...#  ......# #.#.##  ...... #.#..#  ..... #<##.#  .l...   ....   g... #)##.#    h[C #..)..#    ...#  ......#  ......#  #.......#  hmD ###.......#  ###.........#  #.@.#  ...$...##...#  ......# #.#.##  ...... #.#..# ..... #< .l...   ....   g... #)  hJ hL hS hWd _There are monsters nearby! hp  Casting: Shock (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h  #..)..#  cryemore the Gusty #.....#  Deep Elf ########.....#  Health: 24/24 ======================== .............#  Magic: 11/12 ======================--  h] j#######......#  AC: 2Str: 11 #.......#  EV: 11Int: 22 ###.......#  SH: 0Dex: 15 ###.........#  XL:  4 Next: 19% Place: Dungeon:3 #.@.#..######  Noise: =--------  Time: 1564.4 (0.0) ...$..*##...#  j) +4 dagger (freeze)  h ....**# #.#.##  Cast: Shock ...*.. #.#..#  ..*.. #<##.#  .l... #.##.#  g   goblin .... #.##.#  l   frilled lizard g... #)##.#  h\  #.##.# _There are monsters nearby!Casting: Shock (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a frilled lizard (53% to hit) h  #..)..#  cryemore the Gusty #.....#  Deep Elf ########.....#  Health: 24/24 ======================== .............#  Magic: 11/12 ======================--  h #######......#  AC: 2Str: 11 #.......#  EV: 11Int: 22 ###.......#  SH: 0Dex: 15 ###.........#  XL:  4 Next: 19% Place: Dungeon:3 #.@.#..######  Noise: =--------  Time: 1564.4 (0.0) ...$...##...#  j) +4 dagger (freeze) ......# #.#.##  Cast: Shock ...... #.#..#  ..... #<##.#  .l... #.##.#  g   goblin  hH .... #.##.#  l   frilled lizard g... #)##.#  #.##.# Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a frilled lizard (53% to hit)  You miscast Shock.  You are very lightly contaminated with residual magic. h  h  hj 5 #..)..#      ......#  .  #.        g       hC  ..l.. #< ..... g   Ijyb (wand, wandering) .g.. g   goblin .... #)##.#l   frilled lizard   Aiming: Shock (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a frilled lizard (53% to hit)  You miscast Shock.are very lightly contaminated with residual magic.  Nothing appears to happen. h` b-5.4 (1Contam  h  h  Ijyb the Inquisitive comes into view. She is wielding a +0 club and carrying a _wand of iceblast. h( hR+8- h"2 h85F _Unknown command. h  Casting: Shock (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. hn> #..)..#  cryemore the Gusty #.....#  Deep Elf ########.....#  Health: 24/24 ======================== .............#  Magic: 10/12 ====================---- #######......#  AC: 2Str: 11 #.......#  EV: 11Int: 22 ###.......#  SH: 0Dex: 15 ###.........#  XL:  4 Next: 19% Place: Dungeon:3 #.@.#..######  Noise: ---------  Time: 1565.4 (0.0) g..$..*##...#  j) +4 dagger (freeze)[4 hZ?60m ....**# #.#.##  Cast: Shock ...*.. #.#..#  Contam  ..l.. #<##.#  ..... #.##.#  g   Ijyb (wand, wandering) .g.. #.##.#  g   goblin .... #)##.#  l   frilled lizard #.##.# _Unknown command.Casting: Shock (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a frilled lizard (53% to hit) h #..)..#  cryemore the Gusty #.....#  Deep Elf ########.....#  Health: 24/24 ======================== .............#  Magic: 10/12 ====================---- #######......#  AC: 2Str: 11 #.......#  EV: 11Int: 22 ###.......#  SH: 0Dex: 15 ###.........#  XL:  4 Next: 19% Place: Dungeon:3 #.@.#..######  Noise: ---------  Time: 1565.4 (0.0)  h@g..$...##...#  j) +4 dagger (freeze) ......# #.#.##  Cast: Shock ...... #.#..#  Contam  ..l.. #<##.#  ..... #.##.#  g   Ijyb (wand, wandering) .g.. #.##.#  g   goblin .... #)##.#  l   frilled lizard #.##.# Casting: Shock (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a frilled lizard (53% to hit)  The zap hits the frilled lizard. h #..)..#      ......#  .  #.        *  ....**#   ...*..    h;.**.. #< *....   .g..   .... #)  honfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a frilled lizard (53% to hit)  The zap hits the frilled lizard.  You kill the frilled lizard! hL1  Ijyb shouts! hKe  A rat comes into view. h&.g.$.......†..gg)r.r   rat hG+=20==6.4 (1 h3 h7:f _Ijyb screams, "It's all mine!" h|J  Casting: Shock (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. hi_  #..)..#  cryemore the Gusty #.....#  Deep Elf ########.....#  Health: 24/24 ======================== .............#  Magic: 9/12==================------ #######......#  AC: 2Str: 11 #.......#  EV: 11Int: 22  h7` I###.......#  SH: 0Dex: 15 ###.........#  XL:  4 Next: 20% Place: Dungeon:3 #.@.#..######  Noise: ==-------  Time: 1566.4 (0.0) .g.$..*##...#  j) +4 dagger (freeze) .....*# #.#.##  Cast: Shock ....*. #.#..#  Contam  ..†*. #<##.#   ha ..g.. #.##.#  g   Ijyb (wand) r... #.##.#  g   goblin .... #)##.#  r   rat #.##.# _Ijyb screams, "It's all mine!"Casting: Shock (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 club (64% to hit) h1 **.*.*g hQ*.**† h. h, q***.. ht****... hDz*g****....  Casting: Shock (safe; 2% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Ijyb, wielding a +0 club, wearing a +0 scale mail and carrying a wand of  iceblast (68% to hit) hKW #..)..#cryemore the Gusty#.....#Deep Elf########.....#Health: 24/24 ========================.............#Magic: 9/12==================------#######......#AC: 2Str: 11#.......#EV: 11Int: 22###.......#SH: 0Dex: 15###.........#XL:  4 Next: 20% Place: Dungeon:3#*@.#..######Noise: ==-------  Time: 1566.4 (0.0).*****.##...#j) +4 dagger (freeze)*.....# #.#.##Cast: Shock...... #.#..#Contam  h}X X..†.. #<##.#..g.. #.##.#g   Ijyb (wand)r... #.##.#g   goblin.... #)##.#r   rat#.##.#Casting: Shock (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Ijyb, wielding a +0 club, wearing a +0 scale mail and carrying a wand of  iceblast (68% to hit) h , h .g.$...g..r hX ##```##The zap hits Ijyb but does no damage. Ijyb zaps a wand. h  h .@.$...  The mass of ice explodes! The iceblast engulfs you! h*15---------5--------======= h$7.4 (1 h՗ h* _You hear a shout! x3 hT   hVCasting: Shock (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h{ #..)..#  cryemore the Gusty #.....#  Deep Elf ########.....#  Health: 15/24 ===============--------- .............#  Magic: 4/12========---------------- #######......#  AC: 2Str: 11 #.......#  EV: 11Int: 22 ###.......#  SH: 0 heDex: 15 ###.........#  XL:  4 Next: 20% Place: Dungeon:3 #*@.#..######  Noise: =======--  Time: 1567.4 (0.0) .g****.##...#  j) +4 dagger (freeze) ......# #.#.##  Cast: Shock ...... #.#..#  Contam  ..†g. #<##.#  ..... #.##.#  g   Ijyb (wand) .r.. #.##.#  g   goblin  h.... #)##.#  r   rat #.##.# Casting: Shock (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 2% risk of failure)   h#Press: ? - help, Shift-Dir - straight lineAim: Ijyb, wielding a +0 club, wearing a +0 scale mail and carrying a wand of  iceblast (68% to hit) hG'#..)..#cryemore the Gusty#.....#Deep Elf########.....#Health: 15/24 ===============---------.............#Magic: 4/12========----------------#######......#AC: 2Str: 11#.......#EV: 11Int: 22###.......# h(SH: 0Dex: 15###.........#XL:  4 Next: 20% Place: Dungeon:3#*@.#..######Noise: =======--  Time: 1567.4 (0.0).*****.##...#j) +4 dagger (freeze)*.....# #.#.##Cast: Shock...... #.#..#Contam ..†g. #<##.#..... #.##.#g   Ijyb (wand).r.. #.##.#g   goblin.... #)##.#r   rat#.##.#Casting: Shock (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line h3)Aim: Ijyb, wielding a +0 club, wearing a +0 scale mail and carrying a wand of  iceblast (68% to hit) h, hO.g.$...g.r. hv #..)..#    ...#  ......#  ......#  #.......#  ###.......#  ###.........#   hP###.#  .g```####...#  ......# #.#.##  ....g. #.#..#  ..†.. #<##.#  ..r..   ....   .... #)##.#   onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Ijyb, wielding a +0 club, wearing a +0 scale mail and carrying a wand of  iceblast (68% to hit)  The zap hits Ijyb but does no damage. Ijyb zaps a wand. h #..)..#    ...#  ......#  ......#  #.......#  ###.......#  ###.........#  ###.#  .##...#  ......# #.#.##  ....g. #.#..#  ..†.. #< ..r..   ....   .... #)##.#   hX  The mass of ice explodes! The iceblast engulfs you! h hR.@.$...4/24 -----------1------8.4 (1 hI hƋV _* * * LOW HITPOINT WARNING * * * h|#..)..# #.....# #.....# .......# #......# #.......# ###.......# ###...# #..@#..###### .g.$...##...# ......# #.#.## ....g. #.#..# ..†.. #<##.#..r.. #.##.# .... #.##.# .... #)##.#  h"~.g.r.r   rat h~5=-----------------9 hO h]u _Ijyb screams, "Time for continue experiment!" h#.....# ########.....# .............# #######......#  #.......# ###.# ###.........# #...#..###### ..g$...##@..# ......# #.#.##...... #.#..# ..†r. #<##.# ..... #.##.# h .... #.##.#.... #)##.# #.##.##.##.. h( hG-------70Shock h #######........####### #. h(##..###.........#...#..#####..g$...##...# ....# #@#.## #.#..†r. #<##.#... #.##.# hHb#.#..###. h h.1 h6 hK _Your magical contamination has completely faded away. h;  ........#######...... #....... h~ f###.......###..........#..#####..g$...##...#  h ....# #.#.## #@#.. h †r. #<##... #. h ?..#..# h  hb W2==----2 h+  h  hQ ####### #......###.....###.........#..#####..g$...##...# ....# #.#.## #.#..†r. #@##... #. ..# hۙ h hg5   Grinderg   goblin5 hU|6==3Shock h h _Grinder comes into view. _There is a stone staircase leading up here. h  h  h  hP , hG [.g5. h -4 _ hJ  h :#............# #.###.#...<.###..#####..##.#.....# ..##...#.### #.#######.####.#.# #.# #.# ### ####.#.# ##.#######.# #.## #....#.# #..........# .#.###.#....####..#######.#2 ###....#........@.## #.# # ##.#####.####♣♣..## #.# ###....#...####♣.♣#.# ###.# .#.###.#......♣♣.♣.♣ hB I♣♣♣...### #.## #...####♣♣.♣♣.♣...♣♣...# #.#####.#####♣..♣♣♣♣.♣♣♣###.# #............♣ß.†...♣♣ #.#  hf ##......#####♣_†.∩.♣♣♣ ♣♣♣♣.##.###### ♣ß......♣♣♣...♣# hQ M=== hg  h 3==5.9 (2.5Shock h '_ hU } _You climb upwards. _There is a stone staircase leading down here. hb8_ hh46.9 (1.0 _ hm hPn h hR7=7 h h h hW&8 h  hr h  hH i4====9 hv  h  h(&_ h.'80 h3 h=5 h8_ hIo8==1 h h h@V hZ&2 ha'_ h?c h~8_ hg5====3 h4 h hX h']&4 ha h'c hl&_ h6rl9==5 hw9_ hUy h h&6 h h hy hi6====7 h h hPl&_ hn&8 hq9_ hs h8 &_ hh= 10/24==9 hC 9_ h0E  h &_ h# v7====90 h,) 9_ h*  hG  h &1 hd  hh  h%  h &2 hG '_ h  h 8_ h g1==3 h  hɗ  h"  h* gg   goblin (wandering)_ h4 8====4Shock h(9  h; u _A goblin comes into view. It is wielding a +0 dagger. h hK.g h&5 h?!9_ h(# h hҼh.gg_ h&6 h  h h^u h]{T.g_ hB=7 hn h h)< hC4.g_ hF2=9====8 hyM9_ hWO h h*.g h&9 h'_ h hB h&.g h[(600 h9_ h hp hs1-7----=1 h_z'_ h|; _The goblin hits you with a +0 dagger. he8_ he2=8==--2 hi'_ hkT _The goblin closely misses you. h։ h#_ h{ h hލ49/24  hE--- hz7 h-- h3 hu h  h h+-_The goblin hits you with a +0 dagger. h h8----5------4 h'_ ha; _The goblin hits you with a +0 dagger. h  #.##  <.###..   #..   #.# h]   #.# #.#   ##.###   #.... hi ...####g.#  h.......@.## #.# # #.####♣♣..## #.#  hC♣#.# ###.# ♣ h*    h+ †...♣♣ #.#  h!7_†.∩.♣♣♣     hF!  hƷi  #.##  <.###..   #..   #.#   #.# #.#   ##.###   #.... h0t ...####g.# .......@.## #.#  #.####♣♣..## #.# ♣#.# ###.# ♣  h †...♣♣ †.∩.♣♣♣     hJ  The goblin hits you with a +0 dagger. hP7--4 hH------5 ho hV _* * * LOW HITPOINT WARNING * * * h*7  #.##  hbo <.###..   #..  h<  #.#   hS #.# #.#   ##.### h   #.... ...####g.#  hM.......@.## #.# #  h$#.####♣♣..## #.# ♣#.# ###.# ♣   hA   hfI†...♣♣ #.# †.∩.♣♣♣    h-   hڮY  #.##  <.###..   #..   #.#   hc #.# #.#   ##.###   #.... ...####g.# .......@.## #.#  #.####♣♣..## #.#  h♣#.# ###.# ♣  †...♣♣ †.∩.♣♣♣     hJ  The goblin hits you with a +0 dagger. h=-5 h8==6 h'_ h _The goblin hits you with a +0 dagger.  _* * * LOW HITPOINT WARNING * * *  The goblin hits you with a +0 dagger.  h#K_* * * LOW HITPOINT WARNING * * * h  #.##  <.###..   #..   #.#   #.# #.#   ##.###   #.... ...####g.# h, .......@.## #.# # #.####♣♣..## #.# ♣#.# ###.#  h]j♣    †...♣♣ #.#  hX_†.∩.♣♣♣      hˬ c  #.##  <.###..   #..   #.#   #.# #.#   ##.###   #.... ...####g.# .......@.## #.#   h) #.####♣♣..## #.# ♣#.# ###.# ♣  †...♣♣  hZ _†.∩.♣♣♣     hȵ $_  _* * * LOW HITPOINT WARNING * * *  The goblin hits you with a +0 dagger. _* * * LOW HITPOINT WARNING * * *  The goblin hits you with a +0 dagger. hٶ H6-7 h  h  _* * * LOW HITPOINT WARNING * * *  The goblin hits you with a +0 dagger. _* * * LOW HITPOINT WARNING * * *  h& w The goblin hits you with a +0 dagger. _* * * LOW HITPOINT WARNING * * * h4F hG&8 hN'_ hRQ _* * * LOW HITPOINT WARNING * * *  The goblin hits you with a +0 dagger. _* * * LOW HITPOINT WARNING * * *  The goblin hits you with a +0 dagger. _* * * LOW HITPOINT WARNING * * * _You barely miss the goblin. The goblin barely misses you. hV  #.##  <.###..   #..   #.# hW   #.# #.#   ##.###   #.... ...####g.# .......@.## #.# # #.####♣♣..## #.#  hCWa♣#.# ###.# ♣   h\W   hoW†...♣♣ #.#  hW_†.∩.♣♣♣  hW   hW   hW h,  #.##  <.###..   hT, #..   #.#   hv, #.# #.#   h, ##.###   #.... ...####g.# h, .......@.## #.#   h -#.####♣♣..## #.#  h9-♣#.# ###.# ♣  hZ-V †...♣♣  h|-}_†.∩.♣♣♣   h-   h5  You barely miss the goblin. The goblin hits you with a +0 dagger. hB84---4--9 h2>9_ h@V _* * * LOW HITPOINT WARNING * * * hx  Casting: Shock (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. hD2Z #............# #.##  cryemore the Gusty #.#...<.###..#####..#  Deep Elf #.#.....# #.........#  Health: 4/24====-------------------- #...#.### #.#######.#  Magic: 3/12======------------------ ###.#.# #.# #.#  AC: 2Str: 11 ### ####.#.# ##.#######.#  EV: 11Int: 22 #.## #....#.# #..........#  SH: 0Dex: 15  h3.#.###.#....####g.#######.#  XL:  4 Next: 20% Place: Dungeon:2 ###....#........@.## #.#  Noise: =--------  Time: 1609.9 (0.0) # ##.#####.####♣♣..## #.#  j) +4 dagger (freeze) ###....#...####♣.♣#.# ###.#  Cast: Shock .#.###.#......♣♣.♣.♣♣♣♣...### #.## #...####♣♣.♣♣.♣...♣♣...# #.#####.#####♣..♣♣♣♣.♣♣♣###.#  g   goblin #............♣ß.†...♣♣ #.# ##......#####♣_†.∩.♣♣♣ ♣♣♣♣.#  #.###### ♣ß......♣♣♣...♣# _* * * LOW HITPOINT WARNING * * *Casting: Shock (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 dagger (64% to hit) h<#............# #.##cryemore the Gusty#.#...<.###..#####..#Deep Elf#.#.....# #.........#Health: 4/24====--------------------#...#.### #.#######.#Magic: 3/12======------------------###.#.# #.# #.#AC: 2Str: 11 ### ####.#.# ##.#######.#EV: 11 hI=Int: 22 #.## #....#.# #****......#SH: 0Dex: 15 .#.###.#....####*.#######.#XL:  4 Next: 20% Place: Dungeon:2 ###....#........@.## #.#Noise: =--------  Time: 1609.9 (0.0) # ##.#####.####♣♣..## #.#j) +4 dagger (freeze) ###....#...####♣.♣#.# ###.#Cast: Shock  h=.#.###.#......♣♣.♣.♣♣♣♣...### #.## #...####♣♣.♣♣.♣...♣♣...# #.#####.#####♣..♣♣♣♣.♣♣♣###.#g   goblin #............♣ß.†...♣♣ #.#  h=j##......#####♣_†.∩.♣♣♣ ♣♣♣♣.##.###### ♣ß......♣♣♣...♣#Casting: Shock (safe; 2% risk of failure)   h>`Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 dagger (64% to hit)  The zap hits the goblin. h  #.##  <.###..   #..   #.#   #.# #.#  h  ##.###   # ...####*.# .......@.## #.# # #.####♣♣..## #.# ♣#.# ###.# ♣ hl    †...♣♣ #.# †.∩.♣♣♣  hS*     honfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 2% risk of failure)   h;Press: ? - help, Shift-Dir - straight line hoAim: a goblin, wielding a +0 dagger (64% to hit)  The zap hits the goblin.   hHThe goblin is heavily wounded. hOY  #.##  <.###..   #..   #.#   hm #.# #.#   ##.###   # ...####*.# .......@.## #.#  #.####♣♣..## #.# ♣#.# ###.# ♣ h&  †...♣♣  h\†.∩.♣♣♣     hg ....g_  The goblin hits you with a +0 dagger. h,10.9 (1 hj9_ hV _* * * LOW HITPOINT WARNING * * * h* h h\ _Unknown command. hD    h Casting: Shock (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. hf . #............# #.##  cryemore the Gusty #.#...<.###..#####..#  Deep Elf #.#.....# #.........#  Health: 4/24====-------------------- #...#.### #.#######.#  Magic: 2/12====-------------------- ###.#.# #.# #.#  AC: 2Str: 11 ### ####.#.# ##.#######.#  EV: 11Int: 22 #.## #....#.# #..........#  SH: 0 hRDex: 15 .#.###.#....####g.#######.#  XL:  4 Next: 20% Place: Dungeon:2 ###....#........@.## #.#  Noise: =--------  Time: 1610.9 (0.0) # ##.#####.####♣♣..## #.#  j) +4 dagger (freeze) ###....#...####♣.♣#.# ###.#  Cast: Shock .#.###.#......♣♣.♣.♣♣♣♣...### #.## #...####♣♣.♣♣.♣...♣♣...# #.#####.#####♣..♣♣♣♣.♣♣♣###.#  g   goblin #............♣ß.†...♣♣ #.# ##......#####♣_†.∩.♣♣♣ ♣♣♣♣.#  #.###### ♣ß......♣♣♣...♣# _Unknown command.Casting: Shock (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line hkAim: a goblin, wielding a +0 dagger (heavily wounded, 64% to hit) h{  #............# #.##  cryemore the Gusty #.#...<.###..#####..#  Deep Elf #.#.....# #.........#  Health: 4/24====-------------------- #...#.### #.#######.#  Magic: 2/12====--------------------  h !h###.#.# #.# #.#  AC: 2Str: 11 ### ####.#.# ##.#######.#  EV: 11Int: 22 #.## #....#.# #..........#  SH: 0Dex: 15 .#.###.#....####g.#######.#  XL:  4 Next: 20% Place: Dungeon:2  h_!###....#........@.## #.#  Noise: =--------  Time: 1610.9 (0.0) # ##.#####.####♣♣..## #.#  j) +4 dagger (freeze)  h!###....#...####♣.♣#.# ###.#  Cast: Shock .#.###.#......♣♣.♣.♣♣♣♣...### #.## #...####♣♣.♣♣.♣...♣♣...# #.#####.#####♣..♣♣♣♣.♣♣♣###.#  g   goblin  h!#............♣ß.†...♣♣ #.# ##......#####♣_†.∩.♣♣♣ ♣♣♣♣.#  #.###### ♣ß......♣♣♣...♣#  h">Casting: Shock (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 2% risk of failure)   h:"Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 dagger (heavily wounded, 64% to hit)  The zap hits the goblin! hG,  #.##  <  h,J        hS- #.# #.#      #**** *  #.#   #.#  hz-O ###.#   h.†...♣♣ †.∩.♣♣♣     hQ....) hb11.9 (1Shock h hLonfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 dagger (heavily wounded, 64% to hit)  The zap hits the goblin! _You kill the goblin! h_ M#.....###.< ...........# #.#<.###..######.....# #...........#.### #.######  #.# ## #####.####### #.## #....#.# #......... .#.###.#....####@.###### ###....#........>.##  ##.#####.####♣♣..## ###....#...####♣.♣#.# ###.#♣__-2_  Things that are here: _a +0 dagger; a goblin corpse h[ #.#.....###.<# #.# #....# #.## #.#...<.###..#####..# #.#.....# #...# #...#.### #.#######.# ###.#.# #.# #.#  ####.#.# ##.#.# .## #....#.# #.# #.###.#....####)@#######.#  h ....#.>.## #.#  ##.#####.####♣♣..## #.# ....#...####♣.♣#.# #.###.#......♣♣. .## #...####♣♣.♣ .#####.#####♣.. h]  .♣ß.......#####♣_ hX &_ h b3==-3 _ h 9_ h  h ...........##...<.###..#####.. hֵq..# #.........#.### #.#########.#.# #.# ## ###.###### .## #............ #.###.#....####).####### ##....#........>@##  ##.#####.####♣♣..## ##....#...####♣.♣#.# ##♣.♣_ #.###### ♣ß......♣♣♣...♣# h8_ heR5=4 h'_ hY h #...<.###..#####....# #.........#.### #.####### h##.#.# #.# ## ###.###### .## #............ #.###.#....####).####### ##... h+....>.##  ##.#####.####♣♣@.##  hM##....#...####♣.♣#.# ## #.###.#......♣♣.♣.♣♣♣♣...### hu0♣♣  hX#.#♣..♣♣♣♣.....♣♣.# hU8_ hj&5 h._ h8_ h h h h9I h h h4==== hX h h f6== h h h, h h h, h~ h h  h9`5==== h) h ...#.###.#....####).#######.# #.###....#........>.## #.# .## ##.#####.####♣♣..## #.# #.###....#...####♣.♣#.# ###.#.#......♣♣.♣.♣♣♣♣...### ###.## #...####♣♣.♣♣.♣...♣♣...# .##.#####.#####♣..♣♣♣♣.♣♣♣###.# .##............♣ß.÷...♣♣ #.# .###......#####♣@÷.∩.♣♣♣ ♣♣♣♣.#21.9 (6  hm .# #.###### ♣ß......♣♣♣...♣# .# #.# ♣..♣♣♣♣.....♣♣.# #.# ♣...♣ #♣♣♣♣♣♣..#.# ♣♣..♣♣ #.### ♣♣..# #.# .....# ♣♣♣.#  h  #.# .._..#############...# #.# ...................)##  h , #.# h' h hd _There is a faded altar of an unknown god here. hd _a +0 dagger; a goblin corpse _There is a faded altar of an unknown god here.  This altar belongs to (a) Zin, (b) Makhleb or (c) Lugonu, but you can't tellwhich.  Press the corresponding letter to learn more about a god, or press enter to  convert or escape to cancel. h8_ h hB...#.###.#....####).#######.#cryemore the Gusty #.###....#........>.## #.#Deep Elf .## ##.#####.####♣♣..## #.#Health: 6/24======------------------ #.###....#...####♣.♣#.# ###.#Magic: 5/12 h==========-------------- ##.#.###.#......♣♣.♣.♣♣♣♣...###AC: 2Str: 11 ###.## #...####♣♣.♣♣.♣...♣♣...#EV: 11Int: 22 .##.#####.#####♣..♣♣♣♣.♣♣♣###.# hSH: 0Dex: 15 .##............♣ß.÷...♣♣ #.#XL:  4 Next: 21% Place: Dungeon:2  h=.###......#####♣@÷.∩.♣♣♣ ♣♣♣♣.#Noise: ---------  Time: 1621.9 (0.0)  h.# #.###### ♣ß......♣♣♣...♣#j) +4 dagger (freeze) .# #.#♣..♣♣♣♣.....♣♣.#Cast: Shock  h .# #.#♣...♣ #♣♣♣♣♣♣..# .###.#♣♣..♣♣#.## .....# h0S♣♣..♣# #.# .....#♣♣♣.# #.# .._..#############...# #.#  hQD...................)## #.# _a +0 dagger; a goblin corpse _There is a faded altar of an unknown god here.  This altar belongs to (a) Zin, (b) Makhleb or (c) Lugonu, but you can't tell hwhich.Press the corresponding letter to learn more about a god, or press enter toconvert or escape to cancel. h  Makhleb accepts your prayer!Makhleb welcomes you! hj/  --more-- h hX of Makhleb *.....2.9 (1 h{ _You can now gain health from killing. hH#.###.#....####).#.# .###....#.>.## #.# ## ##.#####.####♣♣..## #.# .###....#...####♣.♣#.# ###.# .#.###.#......♣♣.♣.♣♣♣♣...### .## #...####♣♣.♣♣.♣...♣♣...# ##.#####.#####♣..♣♣♣♣.♣♣♣###.# ##.♣ß.÷...♣♣ #.# ###......#####♣_@.∩.♣♣♣ ♣♣♣♣.# # #.###### ♣ß......♣♣♣...♣# # #.# ♣..♣♣♣♣.....♣♣.# # #.#  h ♣...♣ #♣♣♣ ###.# ♣♣..♣# ♣# ♣♣♣._..#...# h+  h9_ h~#R7=3 h )J__ h;,u _You see here an adder skeleton. h_{3 hV| hP~: _ h-6== hf hf8== hL hц, hG h hl7==== h hg, hÉ h hߊf9== h hČ h h h hߎl8==== hV10/24== hה, h, hl9==== hu h, h} h&1==10/12==== hQB hq, hנ ht2== hH h hj1==== h¥ h, h h, h5 hO= ha h& hi3=2==== h  h4 _Magic restored. hk h{ hh h h hB ho h h+4==== hd, h۸ h hѹ h} hؾ5== hR, hϿ h, hh h, hU h h^6== h h, h h, h h, h@ h h^7== hh h, h h h" h h, h h hJk18== h h! 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Deep Elf of Makhleb *.....### #.# #.###..... Health: 24/24 ========================##.######.# #.########...... Magic: 12/12 ========================#.........# #..............) AC: 2Str: 11##.######## ##########...#.. EV: 11Int: 22#.###.###. SH: 0Dex: 15#(# ############## #.# #. XL:  4 Next: 21% Place: Dungeon:2 h4 #.# #....@.......####.# #. Noise: ---------  Time: 1761.9 (0.0)#.# #.#####...........# #. j) +4 dagger (freeze)#)# #.# #..........## #. Cast: Shock#.# #.# #.####.###.## #.#.#####.#####.# #.##...###.#.##.>........## #....#..... #.......####...###.##...###. #..#.##............###.## #.  h% #..#.##%####...###.# #.# #.  _Magic restored. _HP restored. _Done exploring. _You see here an adder skeleton. _There is a stone staircase leading down, spattered with blood here. _There is a stone staircase leading down here. h P  Okay, then. h  hb  h . _ hT/:% h3 hZ8;% hH>9% hD22.9 (1 _ h4F;% h%  # # # # ######## ...... ###.! #### ####.....# #. hKv3 #.@..# ###. .......#### ###... ##.#### #...#. ..g$...##g. ......# #.#. ...... #.# ..†r. #<## ..... #.## h .... #.##You climb downwards. h h h^x-3.6 (1.7 h h _Level annotation: Grinder, IjybFound a green potion. _There is a stone staircase leading up here. h##.#.#.#...####.!##.####.....# #.#.<@.# ###..#### ###.##.#### #...#..#..g$...##g..#......# #.#.#...... #.#. h..†r. #<##...... #.##..... #.##. h h340 _ h h htm hUn Spells (Memorise)TypeFailure Level  a - Static DischargeConjuration/Air 4% 2 hnb - SwiftnessAir5% 3  c - AirstrikeAir19% 4 10 spell levels left  ho^[!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit ht Airstrike Causes the air around a creature to twist itself into a whirling vortex of meteorological fury. It does more damage to targets surrounded by empty space. Level: 4School: AirFail: 19%  Power: 11% Damage: 2d(2-18) (max 2d(15-31))  Range: 7  Noise: A bit loud Miscasting this spell causes magic contamination and also deals up to 18 electric damage.  hpThis spell would have no effect right now because you can't see any hostile targets that would be affected. h Spells (Memorise)TypeFailure Levela - Static DischargeConjuration/Air h4%2  b - SwiftnessAir5% 3  c - AirstrikeAir19% 4  h h0  hP610 spell levels left  hv^[!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit hU  h[  hb ## cryemore the Gusty#. Deep Elf of Makhleb *.....#. Health: 24/24 ========================#. Magic: 12/12 ========================########. AC: 2Str: 11.......... EV: 11Int: 22####.!########.. SH: 0Dex: 15####.....##... XL:  4 Next: 21% Place: Dungeon:3#.<@.####... Noise: ---------  Time: 1764.6 (0.0).......#######..... j) +4 dagger (freeze)##.#####...#..# Cast: Shock..g$...##g..#......# #.#.#...... #.#.. [15;2 h-c 1H..†r. #<##. ..... #.##. .... #.##.  _There is a stone staircase leading down here. _Okay, then.You climb downwards. _Level annotation: Grinder, IjybFound a green potion. _There is a stone staircase leading up here. hl  hm Memorise Static Discharge, consuming 2 spell levels and leaving 8? Y - Yes  N - No hB< hWR## cryemore the Gusty#. Deep Elf of Makhleb *.....#. Health: 24/24 ========================#. Magic: 12/12 ========================########. AC: 2Str: 11.......... EV: 11Int: 22####.!########.. SH: 0Dex: 15####.....##... XL:  4 Next: 21% Place: Dungeon:3#.<@.####... Noise: ---------  Time: 1764.6 (0.0).......#######..... j) +4 dagger (freeze)##.#####...#..# Cast: Shock..g$...##g..#......# #.#.#...... #.#.. [15;2 hS1H..†r. #<##. ..... #.##. .... #.##.  _Okay, then.You climb downwards. _Level annotation: Grinder, IjybFound a green potion. _There is a stone staircase leading up here.  Okay, then. hW h[ hB^. _ hV  h  Skill  Level Train  Apt Skill  Level Train  Apt  a - Fighting   0.0    -2   g + Spellcasting 4.2  37%  +3           h2 b - Unarmed Combat   0.0    -2   h + Conjurations 2.3  30%  +1      i + Air Magic4.2  29%  +1   c + Short Blades   0.0     0   h         j + Invocations   0.0    +1   d - Armour   0.0    -2       e - Dodging   2.4    +2      f + Stealth2.7   4%  +3   h         h0         hLa     hg         h         h         h         h _     h%         hT    The percentage of incoming experience used to train each skill is in brown.   htThe species aptitude is in white.  [?] Help hG[=] set a skill target   h[/] auto|manual mode [*] useful|all skills [!] training|cost|targets hQ  hX ## cryemore the Gusty#. Deep Elf of Makhleb *.....#. Health: 24/24 ========================#. Magic: 12/12 ========================########. AC: 2Str: 11.......... EV: 11Int: 22####.!########.. SH: 0Dex: 15####.....##... XL:  4 Next: 21% Place: Dungeon:3#.<@.####... Noise: ---------  Time: 1764.6 (0.0).......#######..... j) +4 dagger (freeze)##.#### hX #...#..# Cast: Shock..g$...##g..#......# #.#.#...... #.#.. ..†r. #<##. ..... #.##. .... #.##.  _Okay, then.You climb downwards. _Level annotation: Grinder, IjybFound a green potion. _There is a stone staircase leading up here. _Okay, then. h^  ha  hh  hOj  h h  Skill  Level Train  Apt Skill  Level Train  Apt  a - Fighting   0.0    -2   g + Spellcasting 4.2  37%  +3           b - Unarmed Combat   0.0    -2   h + Conjurations 2.3  30%  +1      i + Air Magic4.2  29%  +1   c + Short Blades   0.0     0           hr j + Invocations   0.0    +1   d - Armour   0.0    -2       e - Dodging   2.4    +2      f + Stealth2.7   4%  +3                                              [ h16;22H                        The percentage of incoming experience used to train each skill is in brown.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets h  h## cryemore the Gusty#. Deep Elf of Makhleb *.....#. Health: 24/24 ========================#. Magic: 12/12 ========================########. AC: 2Str: 11.......... EV: 11Int: 22####.!########.. SH: 0Dex: 15####.....##... XL:  4 Next: 21% Place: Dungeon:3#.<@.####... Noise: ---------  Time: 1764.6 (0.0).......#######..... j) +4 dagger (freeze)##.#####...#..# Cast: Shock..g$...##g..#......# #.#.#...... #.#.. [15;2 hӏ1H..†r. #<##. ..... #.##. .... #.##.  _Okay, then.You climb downwards. _Level annotation: Grinder, IjybFound a green potion. _There is a stone staircase leading up here. _Okay, then. hP h h h h h Spells (Memorise)TypeFailure Level  a - Static Discharge hConjuration/Air 4% 2b - SwiftnessAir5% 3  c - AirstrikeAir h^19% 4 10 spell levels left  h^[!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit ha?  Static Discharge Releases electrical charges against those next to the caster. These may arc to other adjacent creatures, or back to the caster, before eventually grounding out. It deals reduced damage when arcing to the caster, and the damage dealt bypasses half of defenders' armour. Level: 2Schools: Conjuration/Air h? Fail: 4%  Power: 38% Damage: 3-5/arc (max 3-8/arc)  Range: 1  Noise: Quiet Miscasting this spell causes magic contamination.  h? pThis spell would have no effect right now because you can't see any hostile targets that would be affected. h>  Spells (Memorise)TypeFailure Level  a - Static DischargeConjuration/Air 4% 2  b - SwiftnessAir h> 5% 3  c - AirstrikeAir19% 4  h+? 10 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit h  h'  h  hw ## cryemore the Gusty h #. Deep Elf of Makhleb *.....#. Health: 24/24 ========================#. Magic: 12/12 ========================########. AC: 2 h Str: 11.......... EV: 11Int: 22####.!########.. SH: 0Dex: 15 hg <####.....##... XL:  4 Next: 21% Place: Dungeon:3#.<@.####... Noise: ---------  Time: 1764.6 (0.0).......#######..... j) +4 dagger (freeze)##.#####...#..# Cast: Shock h ..g$...##g..#......# #.#.#...... #.#..  h ..†r. #<##. ..... #.##. hç  .... #.##.   hާ c_Okay, then.You climb downwards.  h ;_Level annotation: Grinder, Ijyb h Found a green potion. _There is a stone staircase leading up here.  h3 6_Okay, then. h|  h޲ Memorise Static Discharge, consuming 2 spell levels and leaving 8? Y - Yes  h ' N - No hm: hS## cryemore the Gusty#. Deep Elf of Makhleb *.....#. Health: 24/24 ========================#. Magic: 12/12 ========================########. AC: 2Str: 11.......... EV: 11Int: 22####.!########.. SH: 0Dex: 15 hT####.....##... XL:  4 Next: 21% Place: Dungeon:3#.<@.####... Noise: ---------  Time: 1764.6 (0.0).......#######..... j) +4 dagger (freeze)##.#### hvT)#...#..# Cast: Shock..g$...##g..#......# #.#.#...... #.#.. ..†r. #<##. ..... #.##. .... #.##. hT  _Okay, then.You climb downwards. _Level annotation: Grinder, Ijyb hTFound a green potion. _There is a stone staircase leading up here. _Okay, then. hY25.6 (1 _ h] hb hg+6.6 (2 hi ho h~s+7.6 (3 hxx h| You climb downwards. _Level annotation: Grinder, Ijyb  Found a green potion. _There is a stone staircase leading up here. _Okay, then.You start memorising the spell. You continue memorising. x2 h)~ hF hJc _You finish memorising. Spell assigned to 'b'. h hV Spells (Memorise)TypeFailure Level  a - SwiftnessAir5% 3b - AirstrikeAir19% 4  hֵ8 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit h+ h h 6## cryemore the Gusty#. Deep Elf of Makhleb *.....#. Health: 24/24 ========================#. Magic: 12/12 ========================########. AC: 2Str: 11.......... EV: 11Int: 22####.!########.. SH: 0Dex: 15####.....##... XL:  4 Next: 21% Place: Dungeon:3#.<@.####... Noise: ---------  Time: 1767.6 (0.0).......#######..... j) +4 dagger (freeze)##.#####...#..# Cast: Shock h..g$...##g..#......# #.#.#...... #.#.. ..†r. #<##. ..... #.##. .... #.##.  _Level annotation: Grinder, IjybFound a green potion. _There is a stone staircase leading up here. _Okay, then. _You start memorising the spell. You continue memorising. x2 _You finish memorising. Spell assigned to 'b'. h h#Memorise Airstrike, consuming 4 spell levels and leaving 4? Y - Yes  N - No h hö(## cryemore the Gusty#. Deep Elf of Makhleb *.....#. Health: 24/24 ========================#. Magic: 12/12 ========================########. AC: 2Str: 11.......... EV: 11Int: 22####.!########.. SH: 0Dex: 15####.....##... XL:  4 Next: 21% Place: Dungeon:3#.<@.####... Noise: ---------  Time: 1767.6 (0.0).......#### hv###..... j) +4 dagger (freeze)##.#####...#..# Cast: Shock..g$...##g..#......# #.#.#...... #.#.. ..†r. #<##. ..... #.##. .... #.##.  _Level annotation: Grinder, IjybFound a green potion. _There is a stone staircase leading up here. _Okay, then.  h_You start memorising the spell. You continue memorising. x2 _You finish memorising. Spell assigned to 'b'. h+8.6 (1 h h} _This spell is astonishingly dangerous to cast! h+9.6 (2 h h~ h,70.6 (3 hp hX h+1.6 (4 h h h+2.6 (5 h4 hV$  h_You start memorising the spell. You continue memorising. x4 h h y _You finish memorising. Spell assigned to 'c'. hϐ ##.#.#.#..#####.!##.####.....# #.#.<.@#  h :###..#### ###.##.#### #...#..# ......# #.#.#...... #.#..#..†r. #<##.#..... #.##.#.... #.##.# hm  h 23.6 (1 _ hp  h"  hN q#####.#..) #.######## ......... #####.!###########.@...# #. #.<..##### ###.......#######.......##.#### #...#..###..g$...##g..# h k......# #.#.##...... #.#..#..†r. #<##.#.#.##.# h  hw &4 h  h0  h  ##.#..).#.###......#####.!##. h ####..@..# #.#.<..##### ###..#### ###.##.#### #...#..#  h  h  hM &5 h  h  hdR##.#..).#.##########.#.....#####.!##.####...@.# #.#.<..##### ###..#### ###.##.#### #...#..#  hU hY&6 h^ h a h##.....##..)..##.....###########.....###.....######.!##......#####....@# #.##.<..##### ###.#.#### ###.###.#### #...#..#  h h&7 h2 hE hPH####### #.....# #..)..#  #.....# #########.....#  ##...............#  #####.@######## ####..... #.#  #.<..##### #### .......#######.........###.#### #...#..######..g$...##g..#......# #.#.##...... #.#..#..†r. #<##.# hS hZ&8 hQ\ hh hk+9.6 (2 h[q hsR _k - a green potion h< jM#####.) ########### ##@........ #####..###########.....## #.<..##### ###.......## h>  hB ,80.6 (1 hG  hI   h)# #.....# #..)..# #.....# #.....# ##.# #####..#  h*!......# ####.....## #.# #.<..   h=2  hY4&1  h7  h8  h 7# #.....# #..)..# #.....# #.....# ##.# #####..#......# ####.....## #.# #.<..####   h̞ rr   rat (wandering)  h 32Shock  ht   h   hA # #.....# #..)..# #.....# #.....# ##.r.....# #####..#......# ####.....## #.# #.<..### .#### #...#..######   hyC   hI qr.r  hJ &3  hP   hR   hnf# #.....# #..)..# #.....# #.....# ##.  hYr......# #####..#......# ####.....## #.# #.<..# .#### #...#..######   h  hB4r.  h!&4  h1  h  hd% L# #.....# #..)..# #.....# #.....# ##.r.# #####..#......# ####.....## #.......# #### #...#..######   h'   hm. 0r.  h4/ &5  h5   hH7   h  hugg   Ijyb (wand)r   rat  h .=6  h  h _You closely miss the rat. The rat closely misses you. h+(  Casting: Shock (safe; 2% risk of failure)   h(\Confirm with . or Enter, or press ? or * to list all spells. hd hvf Your spells (cast)TypeFailure Level  hf a + ShockConjuration/Air 2% 1 b - Static DischargeConjuration/Air4%2   hfc - AirstrikeAir hg19% h,g;4 Select a spell to cast hCg[!]/[I] toggle spell headers h h hcryemore the GustyDeep Elf of Makhleb *.....Health: 24/24 ========================#######Magic: 12/12 ========================#.....#AC: 2Str: 11#..)..#EV: 11Int: 22#.....# hxSH: 0Dex: 15###########.....#XL:  4 Next: 21% Place: Dungeon:3##.....@r........#Noise: =--------  Time: 1786.6 (0.0)#####..########..g...#j) +4 dagger (freeze) h####.....## #.......#Cast: Shock h #.<..##### ###.......# ....#######.........# #####...#..######g   Ijyb (wand) h..g$...##g..#r   rat......# #.#.##...... #.#..#  hW_You start memorising the spell. You continue memorising. x4 _You finish memorising. Spell assigned to 'c'. _k - a green potion  h}_You closely miss the rat. The rat closely misses you. hCasting: Shock (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. hV hcryemore the GustyDeep Elf of Makhleb *.....Health: 24/24 ========================#######Magic: 12/12 ========================#.....#AC: 2Str: 11 h6<#..)..#EV: 11Int: 22#.....#SH: 0Dex: 15###########.....#XL:  4 Next: 21% Place: Dungeon:3##.....@r........# hNoise: =--------  Time: 1786.6 (0.0)#####..########..g...#j) +4 dagger (freeze)####.....## #.......#Cast: Shock#.<..##### ###.......# ....#######.........# #### h#...#..######g   Ijyb (wand)..g$...##g..#r   rat......# #.#.##...... #.#..# _You start memorising the spell. You continue memorising. x4 _You finish memorising. Spell assigned to 'c'. _k - a green potion _You closely miss the rat. The rat closely misses you.Casting: Shock (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h= h The spell is astonishingly dangerous to miscast (19% risk of failure)! Continue anyway?  Y - Yes  N - No hG  h2  cryemore the Gusty  Deep Elf of Makhleb *.....  Health: 24/24 ======================== #######  Magic: 8/12================-------- #.....#  AC: 2Str: 11 #..)..#  EV: 11Int: 22 #.....#  SH: 0Dex: 15 ###########.....#  XL:  4 Next: 21% Place: Dungeon:3 ##.....@r*.......#  Noise: =--------  Time: 1786.6 (0.0) #####..########..g...#  j) +4 dagger (freeze)  ####.....## #.......#  Cast: Shock  #.<..##### ###.......# ....#### ###.........# #### #...#..### hi3###  g   Ijyb (wand) ..g$...##g..#  r   rat ......# #.#.##  ...... #.#..# _You closely miss the rat. The rat closely misses you.Casting: Shock (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (astonishingly dangerous; 19% risk of failure)  Press: ? - help, Dir - move targetAim: a rat (empty space bonus: 1/8) h-_ r** hK**** hd {*.**** h(+ q*.*** h6l..***** hѰ&.***.*g*.***  Casting: Shock (safe; 2% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (astonishingly dangerous; 19% risk of failure)  Press: ? - help, Dir - move target  Aim: Ijyb, wielding a +0 club, wearing a +0 scale mail and carrying a wand of  iceblast (empty space bonus: 8/8) h~\cryemore the GustyDeep Elf of Makhleb *.....Health: 24/24 ========================#######Magic: 8/12================--------#.....#AC: 2Str: 11#..)..#EV: 11Int: 22#.....#SH: 0Dex: 15###########.....#XL:  4 Next: 21% Place: Dungeon:3 h\2##.....@r........#Noise: =--------  Time: 1786.6 (0.0)#####..########..*...#j) +4 dagger (freeze)####.....## #.......#Cast: Shock#.<..##### ###.......# ....#######.........# #####...#..###### h|]Mg   Ijyb (wand)..g$...##g..#r   rat......# #.#.##...... #.#..#Casting: Shock (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h]Aiming: Airstrike (astonishingly dangerous; 19% risk of failure)  Press: ? - help, Dir - move targetAim: Ijyb, wielding a +0 club, wearing a +0 scale mail and carrying a wand of  iceblast (empty space bonus: 8/8) hVU[  The open air twists around violently and strikes Ijyb! h_U g. h_T Ijyb is heavily wounded. h@a4==7.6 (1 hfj hmQ _The rat closely misses you. hֹ B  Casting: Airstrike (astonishingly dangerous; 19% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h hThe spell is astonishingly dangerous to miscast (19% risk of failure)! Continue anyway?  Y - Yes  N - No  h  h˲  cryemore the Gusty  Deep Elf of Makhleb *.....  Health: 24/24 ======================== #######  Magic: 4/12========---------------- #.....#  AC: 2Str: 11 #..)..#  EV: 11Int: 22 #.....#  SH: 0Dex: 15 ###########**...#  XL:  4 Next: 21% Place: Dungeon:3 ##.....@r..*g*...#  Noise: ===------  Time: 1787.6 (0.0) #####..########***...#  j) +4 dagger (freeze)  ####.....## #.......#  Cast: Shock  #.<..##### ###.......# ....####  h ###.........# #### #...#..######  g   Ijyb (wand) ..g$...##g..#  r   rat ......# #.#.##  ...... #.#..# Casting: Airstrike (astonishingly dangerous; 19% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (astonishingly dangerous; 19% risk of failure)  Press: ? - help, Dir - move targetAim: Ijyb, wielding a +0 club, wearing a +0 scale mail and carrying a wand of  iceblast (heavily wounded, empty space bonus: 7/8)  h; *.g**.***  hZ.**.! hT****! hef.*g*.***.  Aim: Ijyb, wielding a +0 club, wearing a +0 scale mail and carrying a wand of  iceblast (heavily wounded, empty space bonus: 7/8)" hcryemore the GustyDeep Elf of Makhleb *.....Health: 24/24 ========================#######Magic: 4/12========----------------#.....#AC: 2Str: 11#..)..#EV: 11Int: 22#.....#SH: 0Dex: 15###########.....#XL:  4 Next: 21% Place: Dungeon:3##.....@r...*....#Noise: ===------  Time: 1787.6 (0.0)#####..########......#j) +4 dagger (freeze)" h####.....## #.......#Cast: Shock#.<..##### ###.......# ....#######.........# #####...#..######g   Ijyb (wand)..g$...##g..#r   rat......# #.#.##...... #.#..#Casting: Airstrike (astonishingly dangerous; 19% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells." hAiming: Airstrike (astonishingly dangerous; 19% risk of failure)  Press: ? - help, Dir - move target" hAim: Ijyb, wielding a +0 club, wearing a +0 scale mail and carrying a wand of  iceblast (heavily wounded, empty space bonus: 7/8)" ha  The open air twists around violently and strikes Ijyb!!  You kill Ijyb!" hB )r   rat  Makhleb accepts your kill." h'WMagician578.6 (1" h2" hP _The rat barely misses you.# h˵# h/--9# h## hR} _You hit the rat but do no damage. The rat bites you but does no damage.$ h i  You hit the rat. You freeze the rat.  You kill the rat!$ h>qE†$ hx5==8--90Shock$ h$ hZ _Makhleb accepts your kill.% hz # #.....# #..)..# #.....# #.....# ##....@.†...)....# #####..#......# ####.....## #.......#  #.<..##### ###.# .....#### ###.# .#### #...#..######  ..g$...##g..#  ......# #.#.##  ...... #.#..#% h% hT.-1% h5% h% h ! # #.....# #..)..# #.....# #.....# ##...@..†...)....# #####..#......# ####.....## #.# #.<..##### ###.# ......#### ###.# #.#### #...#..######  ..g$...##g..#  ......# #.#.##  ...... #.#..#% h\ % h1 @-2% h5 % hb % h:m # #.....# #..)..# #.....# #.....# ##..@...†...)....# #####..#......# ####.....## #.# #.<..##### ###.# % h;.#### ###.# ##.#### #...#..######  ..g$...##g..#  ......# #.#.##  ...... #.#..#% hC% hG&3% h*M% hzO& h # #.....# #..)..# #.....# #.....# ##.@....†...)....# #####..#......# ####.....## #.# #.<..###& h5:## ###.#  .#### ###.#  ##.#### #...#..######  ..g$...##g..#  ......# #.#.##  ...... #.#..#& hR& h|i6====4& h$& hJ&' hJ # #.....# #..)..# #.....# #.....# ##@.....†...)....# #####..#......# ####.....## #.# #.<..##### ###.#  .#### ###.#  ##.#### #...#..######  ..g$...##g..#  ......# #.#.##  ...... #.#..#' h' hP&5' hz' h' hɐ  #######.....).############......†...)#####.@########..####.....## #..<..##### ###..†r. #<##.#' h ' h> &6' ha ' h ( hLR7( hM( h*( hbu7====8( h5( h) h0M#####.) ###########. ##@.....†...) #####..###########.....## #.<..##### ###.......##) hO9) h/=&9) hRC) hE) h=4 ) h6 (800) hn< ) h)> ) h{,) h0u8====1) hC6) h#8* hY* h &2* h$* hV&* h * hU &3* h * h + h+ hz&4+ h*+ h+ h5N + hQ u9====5+ h$[ + hv] , h^ , h8&6, h, h, hѻ, h&7, hx, ho, h , h` &8, hq , h , hd, h5y10/12====9, h, h^!. ht9I# #.....# #..)..# #.....# #.....# ##.@....†...)....# #####..#......# . h9####.....## #.# #.<.. . hY. h_'10. hEf. hh. h6pt# #.....# #..)..# #.....# #.....# ##..@...†...)....# #####..#......# ####.....## #.# #.<..#### . hy. h<}&1. hA. h. hخ s# #.....# #..)..# #.....# #.....# ##...@..†...)....# #####..#......# ####.....## #.# #.<..### . hV . h &2. h . h / hQS# #.....# #..)..# #.....# #.....# ##....@.†...)....# #####..#......# ####.....## #.# #.<..# / h6Z/ h6]s1====3/ hc/ h)f/ hP "# #.....# #..)..# #.....# #.....# ##.....@†...)....# #####..#......# ####.....## #.......# / h1\ / h^ &4/ hf / hli 0 hr# #.....# #..)..# #.....# #.....# ##....)....# #####..#......#  ####.....## #.......#  #.<..##### ###.......# 0 h-&0 h0 h+&50 h0 hp _You see here a rat corpse.0 h # #.....# #..)..# #.....# #.....# ##......†@..)....# #####..#......# 0 h ####.....## #.......# #.<..##### ###.......##### ###.........# #...#..###### 0 h 0 ho -6 _0 h 1 h####### #.....# #..)..# #.....# #.....# ##......†.@.)....# #####..#......# .....## #.......# .<..##### ###.......##### ###.........# #...#..######..g$...##g..#......# #.#.## 1 h' 1 h 1 hk(s2====71 h01 hk22 hI:####### #.....# #..)..# #.....# #.....# ##......†..@)....#  #####..#......# .....## #.......# <..##### ###. #### ###... #...#.2 h3..g$...##...#......# #.#.## 2 hH2 h&82 h2 hM3 h #######.....).#############......†...)#####..########@. ##.....## #. <..##### #####.#....†r. #<##.#3 h33 h&93 hF3 h4 hb #######.....).#############......†...)#####..########.. ##.....## #. <..##### ## 4 hM#### ###.........# #.#<##...... #.##.#4 h}4 hJ'204 h4 hǺ4 hV( M#####.) # ###########.  ##......†...)  #####..######## ##.....## <..##### ### #######.........#.......# #.#<##.4 h/ 4 hy8 C==14 h> 4 h}@ 5 hԏ #######.....).###########5 h*~##......†...)#####..########.. ##.....## #. <..##### ## #### ###.........# #.#<##...... #.##.#5 h5 h&25 h5 h6 hL #######.....).#############......†...)#####..########.. ##.....## #. <..##### ## #### ###.. 6 hy#...#..#######.##..... #.##.#6 hq6 h&36 hS6 h6 hCz 8 .....).#############......†...)#####..########.. ##.....## #. <..##### ## #### ###.. #...#..#####..g$...##...# .6 hz ..##.#.... #)##.#6 hy 6 h& &46 he 6 h 7 hwc #..)..# #.....############.....#7 hc4......†...)....######..########......# ###.....## .# .<..###7 hc9###.# 7 hc.#### ###..# 7 hd] #...#@.######7 hNd..g$...##...#  ......# #.#.##7 hpd ...... #.#..#7 hd@ ..†r. #<##.# ..... #.##.#7 hd 7 hd #.##.# .... #)##.#7 hdH #.##.#7 hm7 hv&57 h7 hπ8 hl .#############......†...)#####..########.. ###.....## #. .<..##### ##.# .#### ###.........# # #...#..###### 8 h ..g$...##.@.# ....# #.#.## #.#..#.#.#.##..8 h8 h&68 h8 hQ9 h_U###########.....#......†...)....######..########......# ####.....## #.# #.<..######.......# ..#### ###.........# ##  #...#..###### ..g$...##...# 9 hq ......# #@#.## ...... #.#..# ..†r. #<##.# ..... #.##.#  #.##.# .... #)##.# #.##.# #.##..9 h'D .5###.9 h9 ha&79 h9 hf9 h1 3 9 hx c##......†...)#####..########...... ####.....## #....... #.<..##### ###....... 9 h ..#### ###....... ## 9 hH ...#..##### ..g$...##...# ....# #.#.## #@#..†r. #<##... #...#..#9 hz 9 h &89 h. 9 h : h #####..########.. ####.....## #...... #.<..##### ###..... ..#### ###...... : hK## ...#..##### ..g$...##...# ....# #.#.## #.#..†r. #@##... #. : h|*..#: h: ho   orc (wandering)o: h539Shock: h/%: h+ _An orc comes into view. It is wielding a +0 war axe. _There is a stone staircase leading up here.; hXB  Casting: Airstrike (astonishingly dangerous; 17% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.= h= ho Your spells (cast)Type= h!_Failure Level a - ShockConjuration/Air2%1 = haz b - Static DischargeConjuration/Air 3% 2 = h3 c + AirstrikeAir= h^17% 4 Select a spell to cast= h[!]/[I] toggle spell headers? h? h@? h@ #####..########......#cryemore the Magician ####.....## #.......#Deep Elf of Makhleb *..... #.<..##### ###.......#Health: 24/24 ======================== ..####? h###.........#Magic: 12/12 ======================== ###...#..######AC: 2Str: 11..g$...##...#EV: 11Int: 22......# #.#.##SH: 0Dex: 15...... #.#..#XL:  4 Next: 58% Place: Dungeon:3..†r. #@##.#Noise: ---------  Time: 1829.6 (0.0)..... #.##.#j) +4 dagger (freeze).... #.##.#Cast: Shock.... #)##.##.##.##.##..o   orc (wandering)..###..o# _? hgMakhleb accepts your kill. _You see here a rat corpse. _An orc comes into view. It is wielding a +0 war axe. _There is a stone staircase leading up here.  Casting: Airstrike (astonishingly dangerous; 17% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.? hq? h # #####..########......#cryemore the Magician ####.....## #.......#Deep Elf of Makhleb *..... #.<..##### ###.......#Health: 24/24 ======================== ..#######.........#? h[#]Magic: 12/12 ======================== ###...#..######AC: 2Str: 11..g$...##...#EV: 11Int: 22......# #.#.##? h#XSH: 0Dex: 15...... #.#..#XL:  4 Next: 58% Place: Dungeon:3..†r. #@##.#Noise: ---------  Time: 1829.6 (0.0)..... #.##.#j) +4 dagger (freeze).... #.##.#? h#Cast: Shock.... #)##.##.##.##.##..? h$no   orc (wandering)..###..o# _Makhleb accepts your kill. _You see here a rat corpse. ? h1$_An orc comes into view. It is wielding a +0 war axe. _There is a stone staircase leading up here.  Casting: Airstrike (astonishingly dangerous; 17% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.? hQ$? h9  #####..########......#  cryemore the Magician ####.....## #.......#  Deep Elf of Makhleb *..... #.<..##### ###.......#  Health: 24/24 ======================== ? h+:{..#### ###.........#  Magic: 11/12 ======================-- ## #...#..######  AC: 2Str: 11 ..g$...##...#  EV: 11? hL:<Int: 22 ? hh:......# #.#.##  SH: 0Dex: 15 ? h:...... #.#..#  XL:  4 Next: 58% Place: Dungeon:3 ..†r. #@##.#  Noise: ---------  Time: 1829.6 (0.0) ? h:..... #*##.#  j) +4 dagger (freeze) ? h ;.... #*##.#  Cast: Shock .... #*##.#  ? hA;Y#*##.#  ? ha;#*##..  o   orc (wandering) ? h;.*###.  .o#? h;S _There is a stone staircase leading up here.  ? h;#Casting: Airstrike (astonishingly dangerous; 17% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.? h;sAiming: Shock (safe; 2% risk of failure)  ? h<Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 war axe (wandering, hasn't noticed you, 71% to hit)? hz  #####..########......#cryemore the Magician ####.....## #.......#Deep Elf of Makhleb *..... #.<..##### ###.......#? hvz Health: 24/24 ======================== ..#######.........#Magic: 11/12 ======================-- ###...#..######AC: 2Str: 11? hz ..g$...##...#EV: 11Int: 22? hz ......# #.#.##SH: 0Dex: 15? hz ...... #.#..#XL:  4 Next: 58% Place: Dungeon:3? h { s..†r. #@##.#? h`{ HNoise: ---------  Time: 1829.6 (0.0)..... #*##.#j) +4 dagger (freeze).... #*##.#Cast: Shock.... #*##.#? h{ #*##.##*##..? h{ o   orc.*###.? h{ .*#Confirm with . or Enter, or press ? or * to list all spells.? h | sAiming: Shock (safe; 2% risk of failure)  ? h9| Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 war axe (wandering, hasn't noticed you, 71% to hit)  The zap hits the orc.  The orc is heavily wounded.? hc| ? h\ ? h..)..o.? hR5==30.6 (1? h>? h  Aiming: Shock (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 war axe (wandering, hasn't noticed you, 71% to hit)  The zap hits the orc.  The orc is heavily wounded. _The orc shouts!@ h  Casting: Shock (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.@ hs(  #####..########......#  cryemore the Magician ####.....## #.......#  Deep Elf of Makhleb *..... #.<..##### ###.......#  Health: 24/24 ======================== ..#### ###.........#  Magic: 10/12 ====================---- ## #...#..######  AC: 2Str: 11 ..g$...##...#  EV: 11@ h( Int: 22 ......# #.#.##  SH: 0Dex: 15 @ h( ...... #.#..#  XL:  4 Next: 58% Place: Dungeon:3 @ hP) ..†r. #@##.#  Noise: ==-------  Time: 1830.6 (0.0) ..... #*##.#  j) +4 dagger (freeze) @ hu) .... #*##.#  Cast: Shock .... #*##.#  @ h) Y#*##.#  @ h) #*##..  o   orc @ h) .o###.  ..#@ h* 7 _The orc shouts!  @ h9* Casting: Shock (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.@ hZ* Aiming: Shock (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line@ h{* Aim: an orc, wielding a +0 war axe (heavily wounded, 71% to hit)A h  #####..########......#  cryemore the Magician ####.....## #.......#  Deep Elf of Makhleb *..... #.<..##### ###.......#  Health: 24/24 ======================== A h..#### ###.........#  Magic: 10/12 ====================---- ## #...#..######  AC: 2Str: 11 ..g$...##...#  EV: 11Int: 22 A h ......# #.#.##  SH: 0Dex: 15 A h/...... #.#..#  XL:  4 Next: 58% Place: Dungeon:3 A hU..†r. #@##.#  Noise: ==-------  Time: 1830.6 (0.0) A h..... #.##.#  j) +4 dagger (freeze) .... #.##.#  Cast: Shock .... #)##.#  #.##.# A hц #.##..  o   orc A he.o###.  A hE..#A h!Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 2% risk of failure)  A h;;Press: ? - help, Shift-Dir - straight lineA hVAim: an orc, wielding a +0 war axe (heavily wounded, 71% to hit)  The zap hits the orc!  You kill the orc!A h,    <       ..g$   A h     ..†r.  A h* ..... #*##.#  A hK.... #*##.#  A hiM.... #*A h& A hK#* A hK#* A hA.* A h S.*# A h..)..).A hk61-1.6 (1ShockA h&A hH*  Aiming: Shock (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 war axe (heavily wounded, 71% to hit)  The zap hits the orc!  You kill the orc! _Makhleb accepts your kill.B hB h@O--2B hB h1B h B h ]1==-3B h B h3 C h ####.....## #. #.<..##### ###... ..#### ###.... ## ...#..##### ..g$...##...# ....# #.#.## #.#..†r. #<##.. C h2)...C hiC h&4C h#C h{%C h  .<..##### ## ..#### ###.... ## ...#..##### ..g$...##...# ....# #.#.## #.#..C hz †r. #<##... #. ) #.....C hs C h &5C h C hz D h ..#### ###.. ## ...#..##### ..g$...##...# ....# #.#.## #.#..†r. #<##... #.   #..###.#D h,D h&6D hD h  Things that are here: _a +0 dagger; a kobold skeletonE h ## ...#..##### ..g$...##...# ....# #.#.## #.#..†r. #<##... #. )..)###E hs^##>#E hIE hB s2====7E h&E hu); _Found a stone staircase leading down.F hQ/  ..g$...##...# ....# #.#.## #.#..†r. #<##... #. ) #..#..)#####..# .##.##.# ...F h:F hY?&8F hGF hIF hY ^ ....# #.#.## #.#..†r. #<##... #. ) # #.#.#.##..#..@####..#  #....##...F h` F hf &9F hCl F ho P _You see here a +0 war axe.G hMg$...##...# # #.#.#G h.... #.#.†r. #<..G h.... #)# #.##.##.#@##.G h..)###.##..##...G hB.##...G h]G h.40 _G hG hhM## #...#..######g$...##...# # #.#.#.... #.#.†r. #<...... #) #@##.##.#.##.#..)###.##..#.##.##.# ...G hqG huC==1G hk{G h^}G hNM..######......... ## #...#..######g$...##...# # #.#.#.... #.#.†r. #<......  #.##.##.##.#..)###.G h=OT##>#G hkVG hZ&2G h`G h"e  Things that are here: _a +0 dagger; a kobold skeletonH h ## ...#..##### ..g$...##...# ....# #.#.## #.#..†r. #<##... #. ) #.#.##...)#####>## ...H h H h-3 _H hzH hcH h/?   ..g$...##...# ....# #.#.## #.#..†r. #<##... #. ) # #..#@##..#..)#####..# .##.##H h? v.# ......H hG H hL &4H hR H hS H hF  ....# #.#.## #.#..†r. #<##... #. ) # #.#.#.##..#..@####..# H h l #....##...H h H hS &5H h! H h P _You see here a +0 war axe.I hb ......# #.#.## ...... #.#..# ..†... #<##.# ......# #.##.# .... ..##.##.# .... g.#)##.# #.#.##.# #.#.##.. #.@)###. ##..# #.... .....# .##.### #. #>#g   goblin (wandering) # ... ...I hI h/.I h-6 _I h7I h I hں * ......# #.#.## ...... #.#..# ..†... #<##.# ......# #.##.# .... ..##.##.# .... ..#)##.# #.#.##.# #.#.##.. #@.)###. ##..# #..... .....## .##.###  #. #>#  # ...  ...I hy I h &7I hC I h J hVMMg$...##...# .....# #.#.#.... #.#.J hM(†... #<..# #..##..... ..#)#.##.##.##...)###.##..# #.....#..J h_VJ h[&8J hbJ h,dJ h M#### #...#..######...$...##...# J hL......# #.#.#....#...÷... #<......# #J hƓ...g...##.........#)#J h'#.##...)###.##..#.#g   goblin (wandering)..J hJ h`<g.J h39ShockJ hvJ hǫJ h GM....######......... ####g.. #...#..######$...##...# .# #.#.#.... #.#.÷... #<g...# ###........@#)..>.!.#..... #.#.##..... #..)###......5.5   Grinder (wandering)#..g 2 goblins (wandering)###J h8  A goblin comes into view. It is wielding a +0 dagger.Found a sedimented green potion. Found a stone staircase leading down.J h J h J h .g.g5.5g1 wandering)J h 1===50J h J hT 8 _Grinder shouts! The goblin shouts!O hv  Casting: Shock (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.P h P h&  Your spells (cast)TypeFailure Level  a + ShockConjuration/Air 2% 1  b - Static DischargeConjuration/Air 3% 2 c - AirstrikeAir17%P hq 4 Select a spell to cast[!]/[I] toggle spell headersR hO R hX R h` ....#######.........#cryemore the Magician #### .... #...#..######Deep Elf of Makhleb *.......g$...##...#Health: 24/24 ========================R ha ......# #.#.##Magic: 12/12 ========================...... #.#..#AC: 2Str: 11..÷... #<##.#EV: 11R hIa zInt: 22......# #.##.#SH: 0Dex: 15...g...##.##.#XL:  4 Next: 61% Place: Dungeon:3R ha L.......@#)##.#Noise: ===------  Time: 1850.6 (0.0)..>.!.#.#.##.#j) +4 dagger (freeze)..... #.#.##..Cast: ShockR ha r.... #..)###...5 ##..#.. #.....5   GrinderR hb T#.....##gg 2 goblins (1 wandering).##.####. #># R hPb _You see here a +0 war axe.  A goblin comes into view. It is wielding a +0 dagger.Found a sedimented green potion. Found a stone staircase leading down. R hb _Grinder shouts! The goblin shouts!  Casting: Shock (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.R h c R hwl h....#######.........#cryemore the Magician #### .... #...#..######Deep Elf of Makhleb *.......g$...##...#Health: 24/24 ========================......# #.#.##Magic: 12/12 ========================...... #.#..#AC: 2Str: 11..÷... #<##.#R hl `EV: 11Int: 22......# #.##.#SH: 0Dex: 15...g...##.##.#XL:  4 Next: 61% Place: Dungeon:3.......@#)##.#Noise: ===------  Time: 1850.6 (0.0)..>.!.#.#.##.#j) +4 dagger (freeze)R h;m ..... #.#.##..Cast: Shock.... #..)###...5 ##..#.. #.....5   GrinderR hm l#.....##gg 2 goblins (1 wandering).##.####. #># _You see here a +0 war axe.  A goblin comes into view. It is wielding a +0 dagger.Found a sedimented green potion. Found a stone staircase leading down. _Grinder shouts! The goblin shouts!  Casting: Shock (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.R hx R hz The spell is astonishingly dangerous to miscast (17% risk of failure)! Continue anyway?  Y - Yes  N - NoT h)T h}T h׺....#### ###.........#  cryemore the Magician #### .... #...#..######  Deep Elf of Makhleb *..... ..g$...##...#  Health: 24/24 ======================== ......# #.#.##  Magic: 8/12================-------- ...... #.#..#  AC: 2Str: 11 ..÷... #<##.#  EV: 11Int: 22 ..***.# #.##.#  SH: 0Dex: 15 ..*g*..##.##.#  XL:  4 Next: 61% Place: Dungeon:3 T h..***..@#)##.#  Noise: ===------  Time: 1850.6 (0.0) ..>.!.#.#.##.#  j) +4 dagger (freeze) ..... #.#.##..  Cast: Shock .... #..)###.  ..5 ##..#  .. #.....  5   Grinder T h# .....##  gg 2 goblins (1 wandering) .##.###  #. #># _Grinder shouts! The goblin shouts!  Casting: Shock (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (astonishingly dangerous; 17% risk of failure)  Press: ? - help, Dir - move targetAim: a goblin, wielding a +0 club (empty space bonus: 8/8)U ho ...g****U hn.g.*****U hњ m...****U h| ***!***.*V h.>.***V h...*5*Aim: Grinder (empty space bonus: 5/8)V h...5*You can't see that place.V hS.  V h T** W hׇ***5 Aim: Grinder (empty space bonus: 5/8)W hq W hq!W hq***W hq*W hZr5W hr.X h...*5*Aim: Grinder (empty space bonus: 5/8)Y h&H T....#### ###.........#  cryemore the Magician #### .... #...#..######  Deep Elf of Makhleb *..... Y hH '..g$...##...#  Health: 24/24 ======================== ......# #.#.##  Magic: 8/12================-------- ...... #.#..#  AC: 2Str: 11 ..÷... #<##.#  EV: 11Int: 22Y hH  ......# #.##.#  SH: 0Dex: 15Y h1I  ...g...##.##.#  XL:  4 Next: 61% Place: Dungeon:3 .......@#)##.#  Noise: ===------  Time: 1850.6 (0.0)Y h[I & ..>.!.#.#.##.#  j) +4 dagger (freeze)Y h}I  ..... #.#.##..  Cast: ShockY hI } .... #..)###.  Y hI n..5 ##..#  Y hI .. #.....  5   Grinder # .....##  gg 2 goblins (1 wandering) Y hJ m.##.###  #. #># Y hDJ Aiming: Airstrike (astonishingly dangerous; 17% risk of failure)  Press: ? - help, Dir - move targetY heJ _Aim: Grinder (empty space bonus: 5/8)  You miscast Airstrike.  Y hJ eYou are very lightly contaminated with residual magic.  The air around you crackles with energy!Y h:L Y hL Y hT    ....   ...  ..g...#     Y hT   #<##.#     ....  Y h{U 1....g..@#)##.#    .....   .... #..) ...  .. gg 2 goblins #   #. #>Y hHV v18------5------Y hV [-1.6 (1Contam Y hL^ Y ha  Press: ? - help, Dir - move target  Aim: Grinder (empty space bonus: 5/8)  You miscast Airstrike.are very lightly contaminated with residual magic.  Y hMa NThe air around you crackles with energy! _The goblin shouts!] h#### .... #...#..##### ...$...##...# g...# #.#.##.... #.#..÷... #<##....# #..##g...#)..>.!.#@#...... ..... #..)###... ##..# .. #.....# .....## .##.####. #> ...] ho.g..   goblin] h`] h#9] hj=--------2] h|^ hg  ...$...##...# ......# #.#.##..g... #.#....÷<##......# #.^ hh .......##........#)..>.!.#.#.... . #..)###^ hi / ##..#  #.....# .....## .##.### #. #># ... ^ hk ^ h,l ^ ht f.ggg 2 goblins^ hu j6==------3^ hO} ^ hR _ hĝF......# #.#.#...... #.#..# ..÷g.. #<##.# ......# #.##.# .#.##.# ......g.#)##.# ..>.!.#.#.##.# ..... #.#.##.. .... #.@)###. ... ##..# .. #.....# .....## .##.####. #># # ... ... _ h,_ hh..g   goblin_ h&4_ h_ h6` hPK...$...##...# ......# #.#.## ...... #.#..# ..÷... #<##.# ......# #.##.# .##.##.# ........#)##.# ..>.!.#g#.##.# ..... #.#@##.. .... #..)###.... ##..# .. #..... #` hL{.....##.##.####. #>## ......` hQ` hVX5Shock` h ]` h^` hS M##. #...#..######$...##...# # #.#.#..#.÷... #<` hT }# ##.......#)>.!.#g#@##.#. #.#.##.` hAT 8. #..)###.. ##..# .. #.....` hlT .##.##.# ...` hV ` ht^ ygg   goblin` hH` 20==6Shock` hIf ` hh a h@ ..#### ###......... ##. #...#..######$...##...# # #.#.#..#.÷... #<# ##.......>.!.#g#.##.#. #.#.##.. #.g)###.. ##..#.. #..... # .....## .##.###. #>#a hʝa hu(g.a h,u7====7a ha h˲  Things that are here: _a +0 dagger; a kobold skeletona h_#.<..##### ### a hJt..#### ###......... ##. #...#..######$...##...# a hu# #.#.#..#.a h÷... #<# #a h......#)>.!.#g#.##.#a h. #.#g##.. #..)###.a h . ##..# .. #.....a h6# .....## .##.###a ha h (g.a h -8 _a ha hb hE###.....## #.<..##### ###.. ..#### ###......... ##. #...#..######b h5F$...##...# # #.#.#..#.÷... #<# ##.......#)>.!.#g#g##.#. #.#.##.b hxF|. #..)###.. ##..#.. #.....# ....b hF .##b hHb hcIb h%P(g.b h>Q&9b hVb hcXc h d  Casting: Airstrike (astonishingly dangerous; 17% risk of failure)  c h8e \Confirm with . or Enter, or press ? or * to list all spells.e h" Your spells (cast)TypeFailure Level a - ShockConjuration/Air2%1  b - Static DischargeConjuration/Air3%2  c + AirstrikeAir17% 4 Select a spell to cast[!]/[I] toggle spell headersf h'#f hk(f h1%####.....## #.......#cryemore the Magician #.<..##### ###.......#Deep Elf of Makhleb *..... ..#######.........#Health: 20/24 ====================---- ## .... #...#..######Magic: 7/12f h`2.==============----------...$...##...#AC: 2Str: 11......# #.#.##EV: 11Int: 22...... #.#..#f h2SH: 0Dex: 15..÷... #<##.#XL:  4 Next: 61% Place: Dungeon:3......# #@##.#Noise: ---------  Time: 1859.6 (0.0).......##g##.#j) +4 dagger (freeze)........#)##.#f h3Cast: Shock..>.!.#g#.##.#Contam f h>3..... #.#.##...... #..)###.f ho3g   goblin... ##..#.. #.....f h3r#.....##The air around you crackles with energy! _The goblin shouts!  f h3KThings that are here: _a +0 dagger; a kobold skeletonf h32Casting: Airstrike (astonishingly dangerous; 17% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.f h|4f hA####.....## #.......#cryemore the Magician #.<..##### ###.......#Deep Elf of Makhleb *..... ..#######.........#Health: 20/24 ====================---- ## .... #...#..######Magic: 7/12==============----------...$...##...#AC: 2Str: 11......# #.#.##f h BEV: 11Int: 22...... #.#..#SH: 0Dex: 15..÷... #<##.#XL:  4 Next: 61% Place: Dungeon:3......# #@##.#Noise: ---------  Time: 1859.6 (0.0)f hB.......##g##.#j) +4 dagger (freeze)........#)##.#Cast: Shock..>.!.#g#.##.#Contam ..... #.#.##...... #..)###.g   goblinf hB... ##..#.. #.....#.....##f hCyThe air around you crackles with energy! _The goblin shouts!  Things that are here: f h C0_a +0 dagger; a kobold skeletonf h:C2Casting: Airstrike (astonishingly dangerous; 17% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.f hNM  The goblin is struck by an arc of lightning!  You kill the goblin!Makhleb accepts your kill.f hSL**f hf h@)gg   goblinf h92==5----2==60.6 (1f hf hM _You feel better. You are struck by an arc of lightning.l h  Casting: Static Discharge (safe; 3% risk of failure)  l h8\Confirm with . or Enter, or press ? or * to list all spells.n h n h o Your spells (cast)Typen h6 Failure Level a - ShockConjuration/Air2%1  b + Static Dischargen h Conjuration/Air 3% 2 c - AirstrikeAir17%4 Select a spell to castn h [!]/[I] toggle spell headerso hr o hO o hT####.....## #.......#cryemore the Magician #.<..##### ###.......#Deep Elf of Makhleb *..... ..#######.........#Health: 22/24 ======================-- o h#@## .... #...#..######Magic: 5/12==========--------------...$...##...#AC: 2Str: 11......# #.#.##EV: 11Int: 22...... #.#..#SH: 0o hZDex: 15..÷... #<##.#o hXL:  4 Next: 62% Place: Dungeon:3......# #@##.#o h(Noise: ==-------  Time: 1860.6 (0.0).......##)##.#j) +4 dagger (freeze)o h........#)##.#Cast: Shocko h..>.!.#g#.##.#Contam o h'..... #.#.##...... #.g)###.g   goblino hM... ##..#.. #.....o h|#.....##The goblin is struck by an arc of lightning!  You kill the goblin!o hMakhleb accepts your kill. _You feel better. You are struck by an arc of lightning.  o hCasting: Static Discharge (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.o ho h^T####.....## #.......#cryemore the Magician #.<..##### ###.......#Deep Elf of Makhleb *..... ..#######.........#Health: 22/24 ======================-- o h0## .... #...#..######Magic: 5/12==========--------------...$...##...#AC: 2Str: 11......# #.#.##EV: 11Int: 22...... #.#..#SH: 0Dex: 15..÷... #<##.#XL:  4 Next: 62% Place: Dungeon:3......# #@##.#o hcNoise: ==-------  Time: 1860.6 (0.0).......##)##.#o hj) +4 dagger (freeze)........#)##.#Cast: Shocko h..>.!.#g#.##.#Contam ..... #.#.##..o h.... #.g)###.g   goblino h... ##..#.. #.....#.....##o h(nThe goblin is struck by an arc of lightning!  You kill the goblin!o hKMakhleb accepts your kill. _You feel better. You are struck by an arc of lightning.  o hxCasting: Static Discharge (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.o h:####.....## #.......#  cryemore the Magician #.<..##### ###.......#  Deep Elf of Makhleb *..... ..#### ###.........#  Health: 22/24 ======================-- ## .... #...#..######  Magic: 4/12========---------------- ...$...##...#  AC: 2Str: 11 ......# #.#.##  EV: 11Int: 22 ...... #.#..#  SH: 0o h;Dex: 15 ..÷... #<##.#  XL:  4 Next: 62% Place: Dungeon:3 ......# #@##.#  Noise: ==-------  Time: 1860.6 (0.0) .......##*##.#  j) +4 dagger (freeze) ........#*##.#  Cast: Shock ..>.!.#g#*##.#  Contam  ..... #.#*##..  .... #.g)###.  g   goblin ... ##..# .. #.....  o h<K# .....## _You feel better. You are struck by an arc of lightning.  Casting: Static Discharge (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.o h6<Aiming: Shock (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 dagger (64% to hit)p h ####.....## #.......#  cryemore the Magician #.<..##### ###.......#  Deep Elf of Makhleb *..... ..#### ###.........#  Health: 22/24 ======================-- ## .... #...#..######  Magic: 4/12========---------------- ...$...##...#  AC: 2Str: 11 ......# #.#.##  EV: 11Int: 22 ...... #.#..#  SH: 0Dex: 15 p hٸ `..÷... #<##.#  XL:  4 Next: 62% Place: Dungeon:3 ......# #@##.#  Noise: ==-------  Time: 1860.6 (0.0) .......##)##.#  j) +4 dagger (freeze) ........#)##.#  Cast: Shock ..>.!.#g#.##.#  Contam  ..... #.#.##..  .... #.g)###.  g   goblin ... ##..# .. #..... p h  # .....## Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 2% risk of failure)  p hI Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 dagger (64% to hit)  The zap hits the goblin.  p hw 4You kill the goblin!p h '  <     ....   ...$ p hb        ..÷...  p h 0    p h k*##.#  p h c*##.#  p hx ..>.!.#g#*##.#  ..... #.#* .... #.* p h ... ##* .. #* # p hhN ))..)..p hUY 5==3-1.6 (1Shockp ha p hd   Aiming: Shock (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 dagger (64% to hit)  The zap hits the goblin.  You kill the goblin! _Makhleb accepts your kill.r hr hO--2r h7'r h)r h r hS @-3r h r h s hb$M #####..######## ####.....## #... #.<..##### ###.. s hȘ\..#### ###......... ##. #...#..######$...##...# # #.#.#..#.÷... s h# #.##)s h......#)..>.!.#g#.##.#...s h;s hs hׯ<4s ha _There is a stone staircase leading up here.s h!w s h{ 3=6====5s hX s h) K _Your magical contamination has completely faded away.t ht h&6t h t ht h: t h &7t h t hl u hhu hm&8u h5vu hwu hu h$4==7====9u h>u hu hpu hu'70u h|u h~u hM u h| &1u h" u h v hDv hM&2v hPv h(Sv hqG =8====3v hL v hHN v h9v h>&4w hw hyw hw h&5w hw hw h! w h1 u9====6w h w h0 w h&w h+&7w h6w h8x hx h&8x hx hx x h x h~ &9x h8 x h x h)x h.z10/12====80x h6x h7y h,Iy hM&1y hUy hWy hy h&2y h4y h y h% y hT) &3y hx1 y hN3 y hy hs1====4y h6y hz hz hp&5z hz h+z hz hs&6z hOz h-z h e ####.....## #. #.<..##### ###... ..#### ###.... ## .... #...#..##### ...$...##...# ...# #.#.## #.#..÷<##....#.##).#)...#.....##z h z h &7z h) z h+ z haZv .<..##### ## ..#### ###.... ## .... #...#..##### ...$...##...# ...# #.#.## #.#..÷<##....# #..#.#)>.!.#g#......##.###z h `z h`cs2====8z h|mz hsqM _You see here a +0 club.{ hys ..#### ###.. { h/zB## .... #...#..##### ...$...##...# { hMz...# #.#.## #.#..{ hqzE÷<##{ hzz....# #..##){ hz.>.!.#g#.{ h9{... #.#.##..#{ h]{,##.#{ hw{{#. #>#{ hӆ{ h-9 _{ hn{ h˕  Things that are here: _a +0 dagger; a kobold skeleton{ h{  ## .... #...#..##### ...$...##...# ...# #.#.## #.#..÷{ h\| ,<##....# #..##).#)>.!.#g{ h{| ... #.#.##.. #.))###{ h| #{ h| #>## ...{ h8 { h .90 _{ hĎ { h7 | ht  ...$...##...# ...# #.#.## #.#..÷<##....# #.| h.##).#)>.!.#g#.... #.#@##.. #.))###| h"i ##..# | hE.##.##.# ...| hc*...| h'| h-&1| h3| h5} h[ ......# #.#.##} h[ ...... #.#..# ..÷... #<##.#} hD ......# #.##.# .......##)##.# } h6..#)##.#} hڗ ..>.!.#.#.##.#} h3 ..... #.#.##.. .... #.@)###.} hK ... ##..#  .. #..... # .....## .##.###} hjo#. #>} h # ... ... } h\} h[C==2} hٯ} hO _You see here a +0 dagger.} h ...$...##... ......# #.#.## ...... #.#..# ..÷... #<##.#  #.##.# ##)##.# ........#)##.# ..>.!.#.#.##.# ..... #@#.##.. .... #.))###. ... ##..#  .. #.....# .....## .##.### #. #>## ......} h} hS$3 } h{ _} h } h~ h* M####. #...#..######.5.$...##...# ......# #.#.#....#.~ hs ..÷... #<......# #........##)........#)~ h f>.!.#~ h . #.#.##.. #.))###.~ h ... ##..#.#5   Grinder (wandering)..~ h ~ hL C§~ hf &4~ hB ~ h % _Grinder blinks! ho] RM....#### ###......... ####... #...#..######§.$...##...# .# #.#.#.... #.#.÷... #<# #.##) h] .......@#)..>.!.#..... #.#.##. h] .... #.))###..... h^ b...#..## h8^ # hFa  hj .55   Grinder hsr 35Shock hy  hz  hd.#### ###.# .####..#...#..######.$...##...#.5.....# #.#.##.. #.#..#.÷... #<##.#.###.##.#.##)##.#.#)##.#.>.!.#.#.##.#..#.#.##.....#.))###....###..#...# #.....###. .....##.. .##.###  #. #># h h1F.5 hu&6 h  h h  Casting: Shock (safe; 2% risk of failure)   h[\Confirm with . or Enter, or press ? or * to list all spells. hq h Your spells (cast)TypeFailure Level  a + ShockConjuration/Air 2% 1  h b - Static DischargeConjuration/Air 3% 2 c - AirstrikeAir17% hI;4 Select a spell to cast hx[!]/[I] toggle spell headers h h h G.....#######.........#cryemore the Magician .#### ......#...#..######Deep Elf of Makhleb *.........$...##...#Health: 24/24 ========================..5....# #.#.##Magic: 12/12 ========================....... #.#..#AC: 2Str: 11 hO ...÷... #<##.#EV: 11Int: 22.......###.##.#SH: 0Dex: 15........##)##.#XL:  4 Next: 63% Place: Dungeon:3 ht .......@.#)##.#Noise: ---------  Time: 1896.6 (0.0) h ...>.!.#.#.##.#j) +4 dagger (freeze) h .......#.#.##..Cast: Shock.......#.))###. h h......###..# h .....# #.....5   Grinder h ####. .....##.. .##.### h*#. #>#Things that are here:  hFe_a +0 dagger; a kobold skeleton _You see here a +0 dagger.  h^_Grinder blinks!   hzCasting: Shock (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h h.....#######.........#cryemore the Magician .#### ......#...#..######Deep Elf of Makhleb *.........$...##...#Health: 24/24 ========================..5....# #.#.##Magic: 12/12 ========================....... #.#..#AC: 2Str: 11...÷... #<##.#EV: 11Int: 22.......###.##.#SH: 0Dex: 15........##)##.# h3XL:  4 Next: 63% Place: Dungeon:3.......@.#)##.#Noise: ---------  Time: 1896.6 (0.0)...>.!.#.#.##.#j) +4 dagger (freeze).......#.#.##..Cast: Shock.......#.))###.......###..#.....# #.....5   Grinder####. .....##.. .##.####. #>#Things that are here:  hUe_a +0 dagger; a kobold skeleton _You see here a +0 dagger.  hv_Grinder blinks!   hCasting: Shock (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h h# h%The spell is astonishingly dangerous to miscast (17% risk of failure)! Continue anyway?  Y - Yes  N - No h h.....#### ###.........#  cryemore the Magician .#### ......#...#..######  Deep Elf of Makhleb *..... .***$...##...#  Health: 24/24 ======================== .*5*...# #.#.##  Magic: 8/12================-------- .***... #.#..#  AC: 2Str: 11 ...÷... #<##.#  EV: 11Int: 22 .......###.##.#  SH: 0Dex: 15 ........##)##.#  XL:  4 Next: 63% Place: Dungeon:3 .......@.#)##.#  Noise: ---------  Time: 1896.6 (0.0) ...> h:[40m.!.#.#.##.#  j) +4 dagger (freeze) .......#.#.##..  Cast: Shock .......#.))###.  ......###..#  .....# #.....  5   Grinder ####. .....##  .. .##.###  #. #># _Grinder blinks!  Casting: Shock (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (astonishingly dangerous; 17% risk of failure)  Press: ? - help, Dir - move targetAim: Grinder (empty space bonus: 8/8) hq.....#######.........#cryemore the Magician .#### ......#...#..######Deep Elf of Makhleb *.........$...##...#Health: 24/24 ========================..*....# #.#.##Magic: 8/12================-------- hC....... #.#..#AC: 2Str: 11...÷... #<##.#EV: 11Int: 22.......###.##.#SH: 0Dex: 15........##)##.#XL:  4 Next: 63% Place: Dungeon:3.......@.#)##.#Noise: ---------  Time: 1896.6 (0.0) h\...>.!.#.#.##.#j) +4 dagger (freeze).......#.#.##..Cast: Shock.......#.))###.......###..#.....# #..... h&5   Grinder####. .....##.. .##.### hЏ#. #># _Grinder blinks!  Casting: Shock (safe; 2% risk of failure)   hConfirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (astonishingly dangerous; 17% risk of failure)  Press: ? - help, Dir - move targetAim: Grinder (empty space bonus: 8/8) h  Casting: Shock (safe; 2% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (astonishingly dangerous; 17% risk of failure)  Press: ? - help, Dir - move target  Aim: Grinder (empty space bonus: 8/8)  The open air twists around violently and strikes Grinder. hK.5 h&5===7.6 (1 hў hi1 _Grinder is lightly wounded. h:B  Casting: Airstrike (astonishingly dangerous; 17% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. hԢ hThe spell is astonishingly dangerous to miscast (17% risk of failure)! Continue anyway?  Y - Yes  N - No h hQ hb.....#######.........#cryemore the Magician .#### ......#...#..######Deep Elf of Makhleb *.........$...##...#Health: 24/24 ========================.......# #.#.##Magic: 8/12 hq K================--------...5... #.#..#AC: 2Str: 11...÷... #<##.#EV: 11Int: 22.......###.##.#SH: 0Dex: 15........##)##.# h sXL:  4 Next: 63% Place: Dungeon:3.......@.#)##.#Noise: ===------  Time: 1897.6 (0.0) h H...>.!.#.#.##.#j) +4 dagger (freeze).......#.#.##.. h Cast: Shock.......#.))###.......###..# h ?.....# #.....5   Grinder####. .....## h. .. .##.####. #># hO Aim: Grinder (empty space bonus: 8/8)  The open air twists around violently and strikes Grinder.  hr #_Grinder is lightly wounded.   h DCasting: Airstrike (astonishingly dangerous; 17% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Okay, then. h hf hQ h . _ h  B  Casting: Airstrike (astonishingly dangerous; 17% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h% hThe spell is astonishingly dangerous to miscast (17% risk of failure)! Continue anyway?  Y - Yes  N - No h  h P.....#### ###.........#  cryemore the Magician .#### ......#...#..######  Deep Elf of Makhleb *..... ....$...##...#  Health: 24/24 ======================== ..***..# #.#.##  Magic: 4/12========---------------- hj  ..*5*.. #.#..#  AC: 2Str: 11 ..***.. #<##.#  EV: 11Int: 22 .......###.##.#  SH: 0Dex: 15  h ........##)##.#  XL:  4 Next: 63% Place: Dungeon:3 .......@.#)##.#  Noise: ===------  Time: 1897.6 (0.0)  h ...>.!.#.#.##.#  j) +4 dagger (freeze) .......#.#.##..  Cast: Shock .......#.))###.  ......###..#   h7k.....# #.....  5   Grinder ####. .....##   h^.. .##.###  #. #># _Okay, then. hCasting: Airstrike (astonishingly dangerous; 17% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. hQAiming: Airstrike (astonishingly dangerous; 17% risk of failure)  Press: ? - help, Dir - move targetAim: Grinder (lightly wounded, empty space bonus: 8/8) h|.....#######.........#cryemore the Magician .#### ......#...#..######Deep Elf of Makhleb *.........$...##...#Health: 24/24 ========================.......# #.#.##Magic: 4/12========----------------...*... #.#..#AC: 2Str: 11...÷... #<##.#EV: 11Int: 22.......###.##.#SH: 0Dex: 15........##)##.#XL:  4 Next: 63% Place: Dungeon:3.......@.#)##.#Noise: ===------  Time: 1897.6 (0.0)...>.!.#.#.##.#j) +4 dagger (freeze).......#.#.##..Cast: Shock.......#.)) h3###.......###..#.....# #.....5   Grinder####. .....##.. .##.####. #># _Okay, then.Casting: Airstrike (astonishingly dangerous; 17% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (astonishingly dangerous; 17% risk of failure)  Press: ? - help, Dir - move targetAim: Grinder (lightly wounded, empty space bonus: 8/8) h  Casting: Airstrike (astonishingly dangerous; 17% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.  Aiming: Airstrike (astonishingly dangerous; 17% risk of failure)  Press: ? - help, Dir - move target  Aim: Grinder (lightly wounded, empty space bonus: 8/8)  The open air twists around violently and strikes Grinder!! hG^.5  h+8.6 (1 h h\ _Grinder is severely wounded. hF   h2Casting: Airstrike (astonishingly dangerous; 17% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h  hThe spell is astonishingly dangerous to miscast (17% risk of failure)! Continue anyway?  Y - Yes  h' N - No h h&.....#### ###.........#  cryemore the Magician  h&.#### ......#...#..######  Deep Elf of Makhleb *..... ....$...##...#  Health: 24/24 ======================== .......# #.#.##  Magic: 0/12------------------------ ...***. #.#..#  AC: 2Str: 11 ...*5*. #<##.#  EV: 11Int: 22 ...***.###.##.#  SH: 0Dex: 15 h& ........##)##.#  XL:  4 Next: 63% Place: Dungeon:3  h'c.......@.#)##.#  Noise: ===------  Time: 1898.6 (0.0) ...>.!.#.#.##.#  j) +4 dagger (freeze) .......#.#.##..  Cast: Shock .......#.))###.  ......###..#  .....# #.....  5   Grinder ####. .....##  .. .##.###  #. #># _Grinder is severely wounded.Casting: Airstrike (astonishingly dangerous; 17% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. hu(|Aiming: Airstrike (astonishingly dangerous; 17% risk of failure)  Press: ? - help, Dir - move targetAim: Grinder (severely wounded, empty space bonus: 8/8) h; ?.....#######.........#cryemore the Magician .#### ......#...#..######Deep Elf of Makhleb *.........$...##...#Health: 24/24 ========================.......# #.#.##Magic: 0/12------------------------....... #.#..#AC: 2Str: 11...÷*.. #<##.#EV: 11Int: 22.......###.##.#SH: 0 ha Dex: 15........##)##.#XL:  4 Next: 63% Place: Dungeon:3.......@.#)##.#Noise: ===------  Time: 1898.6 (0.0)...>.!.#.#.##.#j) +4 dagger (freeze).......#.#.##..Cast: Shock.......#.))###.......###..#.....# #.....5   Grinder####. .....##.. .##.####. #># _Grinder is severely wounded.Casting: Airstrike (astonishingly dangerous; 17% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h& uAiming: Airstrike (astonishingly dangerous; 17% risk of failure)  Press: ? - help, Dir - move targetAim: Grinder (severely wounded, empty space bonus: 8/8) h   Confirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Dir - move target: Grinder (severely wounded, empty space bonus: 8/8)  The open air twists around violently and strikes Grinder!  You kill Grinder! h 1. h  h ;.....#######.........#cryemore the Magician .#### ......#...#..######Deep Elf of Makhleb *.........$...##...#Health: 24/24 ========================.......# #.#.##Magic: 0/13------------------------....... #.#..#AC: 2Str: 11...÷... #<##.#EV: 11Int: 22.......###.##.#SH: 0Dex: 15 h0 ........##)##.#XL:  4 Next: 340% Place: Dungeon:3.......@.#)##.#Noise: ===------  Time: 1899.6 (1.0)...>.!.#.#.##.#j) +4 dagger (freeze).......#.#.##..Cast: Shock.......#.))###. h f......###..#.....# #.....####. .....##.. .##.####. #>#The open air twists around violently and strikes Grinder!  You kill Grinder! _Makhleb accepts your kill.Your Stealth skill increases to level 3!Your Spellcasting skill increases to level 5!Your Conjurations skill increases to level 3! h  h-  _Makhleb accepts your kill.  Your Stealth skill increases to level 3!  Your Spellcasting skill increases to level 5!Conjurations skill increases to level 3!Air Magic have reached level 5! h( /  --more-- hX  h| v.....#######.........#cryemore the Magician .#### ......#...#..######Deep Elf of Makhleb *.........$...##...# hA xHealth: 28/28 ========================.......# #.#.##Magic: 0/15------------------------....... #.#..#AC: 2Str: 11...÷... #<##.#EV: 11Int: 22.......###.##.#SH: 0Dex: 15........##)##.#XL:  5 Next: 129% Place: Dungeon:3.......@.#)##.#Noise: ===------  Time: 1899.6 (1.0) h 8...>.!.#.#.##.#j) +4 dagger (freeze).......#.#.##..Cast: Shock.......#.))###.......###..# h .....# #.....####. .....##.. .##.####. #># _Makhleb accepts your kill.Your Stealth skill increases to level 3!Your Spellcasting skill increases to level 5!Your Conjurations skill increases to level 3!Your Air Magic skill increases to level 5! h/ /You have reached level 5! h2 e  You have reached level 6! h /  --more-- hr32/32665% Shock h#" h#4 _ h .#### ###.# #.####.#...#..###### h@ ].$...##...#.# #.#.##.# #.#..#.÷...# #<##.#.###.##.#.##)##.#.#)##.#.>.!.#.#.##.#.#.#.##...# h .))###..###..##.....# #.....#. .....## .. .##.###  #. #># h h"e1=---900 _ h$+ h9- h 3 h$  h , hV , h  h  h 2=== h  h , hk  h }3=== h  h B h , h  h , h  h  h g4=== h  h , h  h , h  h:  hf _5=== h  h*  hK  h4  h  h  hT  h 96 hf <=== h  h , h  h , h  h@ , h  h  h/ _7=== h6  h) , h  h" , ht%  h'  h' _8=== h(  hh*  h*  h+  h -  h.-  hH.  h1  h=1 %9 ha1 F=== h2  hm4 , h6  h9 , h ;  h= , h>  hMA  hA h10/16=== hC  hG , h*I  hJ , hK  hN  h"O k1=== hP  h'U , h X  hZ , h[  hD]  hw] U2=== h]  h^  h`  ha  hc  hjf , hh  hm , ho  ht ;3 hwt F=== hv  hz , hh}  h/ , h@  h 4=== h  h|  h  hX  h> , h  hМ  h b5=== h  hJ , h?  hP , hD  h , h  h 6=== h  hr 4 _Magic restored. he 3 h  hy ##.#### .......#...#..###### $...##...# ....# #.#.##.# #.#..#÷...# #<##.#.....###.##.#..##)##.#...#)##.#>.@.#.#.##.#---.....#.#.##...#.))###.###..### #..... #####. .....## .. .##.# ## #. #># # ... h  h 051.6 (51.0) h1 ,2.6 (52 hH  hd ] _l - a sedimented green potion h9 h h hJ h( hw hy hN h hC3== h hJ h/, h h  h, h\ h he, h h hh, h hU h, hZ  h} , h  h M _You now have 149 gold pieces (gained 9). hX 3 h  h  h  hR  hj  h%2  #.....# #..)..# #.....# ###########.....# ##......†...)....######..########......#####.....## #.......# h2 f#.<..####### ###.......#.......####....@####.........###.#### ##.......#...#..#######....##...#...###.#.##.........# #.#..# h2 #.....÷...# #<##.# h2 #.........###.##.##..........##)##.# h3 X#...........#)##.# hl; -62.6 (10 hA ,3.6 (11 hH  hN - _m - a ring of willpower h~< 3 hH=  hD  hF  hF  h}K  h0L  h5O , h.Q  hT  h%W  hhW  hX  h4\  h^ , h`  hc  h6f , hg  hi  hyl , hn  hq  ht  ht  h~v  hy  h|  h;|  h}  h  h$  hd  h;  he  h , hA  h9   #######  #.....#  #..)..#  #.....# ###########.....#  ##......†...@....#  h +#####..########......# #.....## #.......# ..####### ###.......# ###.....####.........# ##.......#...#..###### #..........### #.........###.#.## #.........# #.#..#   h} >n - a wand of iceblast (4)  Things that are here: h ,70 hҼ ,4.6 (11 h  h 0 _a +0 club; a +0 scale mail hi1 3 h66  h<  h>  h$?  hB , hC , h{D  hE  hF , hG  h L B hL  hDO  hQ , hjR  hqS  hT , hU  hV  heX , h&Y  hZ  h0\ , h"^  ha  h*c , hd  h*g  h~i , hj  hl  h)n , hn  hp  hBs , ht  h%v  h y , h%z  h8~  h~ , h5  h(  h8 , h%  hx  hp , h  h`  h , hX  h  h3 , hK  h  h% , ho  h  h , h1  h1  h6 , h!  hH  h , hе  h|  h  h  hZ  h  h , h  hp , ho  h? m _f - 4 brown potions (gained 1) hr 3 h  h  h , h  h  h  h  h  h  h n h  h m _f - 5 brown potions (gained 1) h 3 ha  h  h , hb  h  h , h  hK  h< , h  h  h , hO  h  h , h  h  h  h  h  h  hf , hW  hM  h4 , h  hv  h4 , h  h)  h0 , h  h  h , ht  hL  h  h  h  h , h  h M _You now have 157 gold pieces (gained 8). hr 3 h  h  h , h`  h! , h"  h' N _You now have 170 gold pieces (gained 13). h( 3 hr)  h~,  h, , h-  hr/  h0 , h2  hz3  he5 , h6  hF8  h9 , h%:  h;  h`= , h=  h?  h@ , h@  htB  hL #.##.##.# #.# #.#> #.#...## #.# #....#######.###### #..@.#.........#2028.6 (54 ####...........# ###.........# #.........# #.........# #.........# #.........# #.........# ########### hQ  h0T ,9.6 (55 hW  hY 9 _Found an escape hatch in the floor. h h& h h[ hv #.# #.# #.# #.#. #.##>. #.##...### #.# #....#######.###### #.@..#.........# ####...........# ###.........# #.........# #.........# #.........# #.........# #.........#  # h 0.0)  A malevolent force fills the Dungeon... hW/  --more-- hèT  You fall into a shaft and drop 3 floors! h/  --more-- h-Generating dungeon...o\\/o/ building the Dungeon \o\ hW< /o/ h< \o\ h  h cryemore the Magician#..Deep Elf of Makhleb *....... #Health: 32/32 ========================.. ..Magic: 16/16 ========================#.#...AC: 2Str: 11#....EV: 11Int: 22...SH: 0Dex: 15##.#XL:  6 Next: 15% Place: Dungeon:6#@#Noise: ---------  Time: 2029.6 (0.0)#..#j) +4 dagger (freeze)#..##Cast: Shock#.#.#....#.# _f - 5 brown potions (gained 1) _You now have 157 gold pieces (gained 8). _You now have 170 gold pieces (gained 13). _Found an escape hatch in the floor.  A malevolent force fills the Dungeon...You fall into a shaft and drop 3 floors! h .30.4 (0.8 hN  h( 7 _The shaft crumbles and collapses. h  h D [?25h[?0c [?1051l[?1052l[?1060l[?1061l