~i.  Player: csloce Game: DCSS 0.33 Server: crawl.dcss.io Filename: 2025-11-07.23:21:07.ttyrec Time: (1762557667) Fri Nov 7 23:21:07 2025 ~i/ [?1051l[?1052l[?1060l[?1061h~i V)0[?7h[?25l[?1c~i ~i ~i* UWelcome, csloce. Please select your species. SimpleIntermediateAdvanced a - Mountain Dwarfj - Humans - Coglin b - Minotaurk - Koboldt - Vine Stalker c - Merfolkl - Revenantu - Poltergeist d - Gargoylem - Demonspawnv - Demigod e - Draconiann - Djinniw - Formicid f - Troll o - Sprigganx - Naga g - Deep Elfp - Tenguy - Octopode h - Armataurq - Oniz - Felid i - Gnollr - BarachiA - Mummy Trolls are monstrous creatures with powerful claws. They regenerate health rapidly. + - Recommended species * - Random species # - Recommended character ! - Random character % - List aptitudesSpace - Pick background first ? - Help Tab - Troll Berserker~i/ ~iN ~i /Welcome, csloce the Deep Elf. Please select your background. WarriorAdventurerMage a - Fighteri - Artificerq - Hedge Wizard b - Gladiatorj - Shapeshifterr - Conjurer c - Monkk - Wanderers - Summoner d - Hunterl - Delvert - Necromancer e - BrigandWarrior-mageu - Forgewright Zealotm - Warperv - Fire Elementalist ~i %f - Berserker  n - Hexslingerw - Ice Elementalist g - Cinder Acolyteo - Enchanterx - Air Elementalist h - Chaos Knightp - Reavery - Earth Elementalistz - Alchemist Berserkers believe in Trog, the magic-hating god of frenzy. Not much can stop a raging berserker early on, apart from hubris. + - Recommended background * - Random background # - Recommended character ! - Random character % - List aptitudesSpace - Change species ? - Help Tab - Troll Berserker~i~iT~icsloce the ConjurerDeep ElfHealth: 10/10 ========================Magic: 6/6========================AC: 2Str: 4EV: 11Int: 22SH: 0Dex: 13XL:  1 Next:  0% Place: Dungeon:1~iNoise: ---------  Time: 0.0 (0.0)-) Nothing wieldedCast: Magic Dart~iy#####.@##...###.####.~i~ioWelcome, csloce the Deep Elf Conjurer.Everyone else who sought the Orb of Zot has failed. Will you be different?~i~iuMPress ? for a list of commands and other information.~iQ~iT[ _Found a staircase leading out of the dungeon.~ik Your spells (describe)TypeFailure Level  a - Magic DartConjuration1% 1 Select a spell to describe[!]/[I] toggle spell headers~i~i~im/csloce the ConjurerDeep ElfHealth: 10/10 ========================Magic: 6/6========================AC: 2Str: 4EV: 11Int: 22SH: 0~iߘDex: 13####XL:  1 Next:  0% Place: Dungeon:1#.@#Noise: ---------  Time: 0.0 (0.0)#...##-) Nothing wielded#.###Cast: Magic Dart#.  ~i8cWelcome, csloce the Deep Elf Conjurer.Everyone else who sought the Orb of Zot has failed. Will you be different?Press ? for a list of commands and other information. _Found a staircase leading out of the dungeon.~i7~i`~i~iץ~iN~iRC  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   0.0   1.4  -2   f + Spellcasting 3.0   2.4  +3      ~iR     b - Unarmed Combat   0.0   1.4  -2   g + Conjurations 4.3   4.2  +1  ~iPSG                 c - Armour   0.0   1.4  -2  ~iSP    d + Dodging2.4   2.1  +2      e + Stealth2.4   1.8  +3  ~iS!            ~iT                    ~iU                ~iNU!            ~iU        ~iU#        The relative cost of raising each skill is in cyan.  ~iVThe species aptitude is in white.  [?] Help[=] set a skill target  ~iWV[/] auto|manual mode [*] useful|all skills [!] training|cost|targets~iS f * Spellcasting   3.0~i  g * Conjurations   4.3~i d * Dodging   2.4~i o d - Dodging   2.4~im e * Stealth   2.4~i%o e - Stealth   2.4~ioMaces & Flails7  -3   pc - Axes0.0   1.4  -2   q - Hexes0.0   0.6  +3  d - Polearms0.0   1.7  -3   r - Summonings0.0   0.8  +1  e - Staves~i_0   0   s - Necromancy0.0   0.7  +2  f - Unarmed Combat   0.0   1.4  -2   t - Forgecraft0.0   0.8  +1  g - Throwing0.0   1.0   0   u - Translocations   0.0   0.8  +1  ~iv - Alchemy0.0   0.8  +1  h - Short Blades   0.0   1.0   0   w - Fire Magic~i_0.0   0.8  +1  i - Long Blades0.0   1.2  -1   x - Ice Magic~i(w0.0   0.8  +1  j - Ranged Weapons   0.0   0.6  +3   y - Air Magic0.0   0.8  +1  z - Earth Magic0.0   0.8  +1  k - Armour0.0   1.4  -2  ~iN]l - Dodging2.4   2.1  +2   0 - Invocations0.0   0.8  +1  ~iqm - Shields0.0   1.4  -2   1 - Evocations~i0.0   0.8  +1  n - Stealth~i2.4   1.8  +3   2 - Shapeshifting   0.0   1.0   0  useful|all~i" ? v + Alchemy 0.0~iJ  v * Alchemy   0.0~icsloce the ConjurerDeep ElfHealth: 10/10 ========================Magic: 6/6========================AC: 2Str: 4EV: 11Int: 22SH: 0Dex: 13####XL:  1 Next:  0% Place: Dungeon:1#.@#Noise: ---------  Time: 0.0 (0.0)#...##-) Nothing wielded#.###Cast: Magic Dart#.  Welcome, csloce the Deep Elf Conjurer.Everyone else who sought the Orb of Zot has failed. Will you be different?Press ? for a list of commands and other information. _Found a staircase leading out of the dungeon.~id 3~i^d ~ie ~if ~ik _~ip n~i]q ,~iq ~ir ~i{t B~iv ~i\w ,~iw ~iUy ~iOz ~iuz ~iz ~i| ~i} ,~i%~ ~i ~i ,~i+ ~i ~ix ~i ~i ~i/ ~id ~i ~i ~i ~i ,~i ~i ~is ,~i ~i^ ~i ,~i ~i ~i ,~ia ~i ~i ,~i; ~i ~i ,~iu ~i ~i% ,~i ~ig ~i ,~iT ~i ~ij ,~i ~iK ~iƦ ,~iS ~i ~ip B~i ~i #######.<###...##♣####.####[..##.##...##.##.@###♣#22.0 (~iշ 22.0)#.#.##....##.# ♣.##.# #.#.##.♣ .##.##...##.#~i ##.####..###.....#########~i ~i[ ,3.0 (23~i ~i  _Found a robe.~i I~i ~i ~i ~i X~i ~i ~i~ ,~i ~i ~i ,~ii ~i; ~i$ ,~i ~i ~iO ~ip ~i ~ip ~id ,~iG ~i 4You see here a +0 robe.~i ~i\  _~i2 ~iw ~iT ,~i| ~i ~i ,~i ~i ~i ,~i[ ~iP ~i ,~i+ ~i ~i ,~i$ ~i ~ie ~i ~iC ~i1 ~iZ ,~i` ~i ,~i ~i A _You now have 10 gold pieces.~i ~i$ ~i ~i  ~i: ~i^ ~i ~i ~i ~i ~iX ~iZ ~ig ~i ~i ~i*! n~iK" ~i" ~i" ~i $ ~i% ~iE% ~i% ~i1' ~i( ~i=( ~ix( ~i) ~i* ,~i+ ~i, ~i- ~i- ~iV. ~iq/ ~iy0 ~i0 ~i$1 ~i2 ~i3 ~i3 ~ik4 ~i5 ~i6 ~i 7 ~it7 ~i8 ~i : ~i2: ~i: ~i; ~i< ~i< ~iL= ~ie> ~i#? ~iC? ~i? ~i$A ~iB ~i?B ~iB ~iC ~i.F B~iF ~iG ~iG ~iQH ~i,I ~i_J ~iJ ~iJ ~iM ~iN ~iN ~i,P ~iQ ~iiS ,~iXT ~iV ~i=X ,~i>Y ~i7[ ~i\ ,~i] ~i_ ~i a ~iVa ~i+b ~ic ~ite ,~i|f ~iZh ~i{j ,~iMk ~ibm ~ip ~iIp ~iq ~i+s ~i{t ~it ~iu ~iev ~iw ,~ix ~iz ~i{ ~i{ ~ig| ~i} ~iJ ~i ~i- ~it ~i ~i ~i ~i ~i( #######.. ####...#.# ......g#.# ......)#.# ........######.#####...................@........######.#####.....#####.#####.......Magic Dart#.............#####....#######..##..#### #g   hobgoblin (asleep)##.###.<###.##...##♣###.##.####[..##~il { 72.0 (49  A hobgoblin comes into view.~iA ,3.0 (50~i- ~i ' _Found a hand axe.~i"  csloce the Conjurer  Deep Elf ### ###  Health: 10/10 ======================== #.. ####...  Magic: 5/6====================---- #.# ......g  AC: 2Str: 4 #.# ....**)  EV: 11~iu;Int: 22 #.# ..**...  SH: 0Dex: 13  .######.#####**.....  XL:  1 Next:  0% Place: Dungeon:1 ~i ............@.......  Noise: ---------  Time: 73.0 (0.0)  .######.#####.....##  -) Nothing wielded~iˋ ###.#####.......  Cast: Magic Dart ~i#.............##  ###....#######..  ~i##..#### #  g   hobgoblin (asleep) ~i}K##.###.<# ##.##...##♣##  ##.##.####[..## A hobgoblin comes into view. _Found a hand axe.  Aiming: Magic Dart (safe; 1% risk of failure)  ~iPress: ? - help, Q - select actionShift-Dir - straight lineAim: a hobgoblin (asleep, 100% to hit)~iPcsloce the ConjurerDeep Elf######Health: 10/10 ========================#.. ####...Magic: 5/6~iBQ====================----#.# ......gAC: 2Str: 4#.# ....**)EV: 11Int: 22~ikQ2#.# ..**...SH: 0Dex: 13.######.#####**.....~iQXL:  1 Next:  0% Place: Dungeon:1............@.......~iQNoise: ---------  Time: 73.0 (0.0).######.#####.....##~iQ-) Nothing wielded###.#####.......Cast: Magic Dart~iQ#.............#####....#######..~iR##..#####g   hobgoblin~i4R~##.###.<###.##...##♣##~iSRH##.##.####[..##~isRAiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action~iRcShift-Dir - straight lineAim: a hobgoblin (asleep, 100% to hit)  ~iRuThe magic dart hits the hobgoblin.  The hobgoblin is severely wounded.~iPress: ? - help, Q - select action  Shift-Dir - straight line  Aim: a hobgoblin (asleep, 100% to hit)  The magic dart hits the hobgoblin.  The hobgoblin is severely wounded.The hobgoblin shouts!~iTg.......~i;==4.0 (1 _~i~i~i  csloce the Conjurer  Deep Elf ### ###  Health: 10/10 ======================== #.. ####...  Magic: 4/6================-------- #.# .....g.  AC: 2Str: 4 #.# ...**.)  EV: 11Int: 22 #.# ..*....  SH: 0Dex: 13  .######.#####**.....  XL:  1 Next:  0% Place: Dungeon:1  ............@.......  Noise: ==-------  Time: 74.0 (0.0)  .######.#####.....##  [3~ifb3m-) Nothing wielded ###.#####.......  Cast: Magic Dart #.............##  ###....#######..  ##..#### #  g   hobgoblin ##.###.<# ##.##...##♣## ~i ##.##.####[..## The hobgoblin is severely wounded. _The hobgoblin shouts!  Aiming: Magic Dart (safe; 1% risk of failure)  ~iPress: ? - help, Q - select actionShift-Dir - straight lineAim: a hobgoblin (severely wounded, 100% to hit)~i   csloce the Conjurer  Deep Elf ### ###  Health: 10/10 ======================== ~i? 7#.. ####...  Magic: 4/6================-------- #.# .....g.  AC: 2Str: 4 #.# ......)  EV: 11~i Int: 22 #.# .......  SH: 0Dex: 13  .######.#####.......  XL:  1 Next:  0% Place: Dungeon:1 ~i  ............@.......  Noise: ==-------  Time: 74.0 (0.0) ~i _ .######.#####.....##  -) Nothing wielded ###.#####.......  Cast: Magic Dart~i ^ #.............##  ~i: O###....#######..  ~i` ##..#### #  g   hobgoblin ##.###.<#~i} - ##.##...##♣##  ~i "##.##.####[..## ~i Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action~i Shift-Dir - straight line~i Aim: a hobgoblin (severely wounded, 100% to hit)  The magic dart hits the hobgoblin.  You kill the hobgoblin!~i6  ### ###  #..   ~i} #.# .....†.  #.# ...**.)  ~i #.# ..*....  **.....     ~i  ###.  #... ###. ~i ##..####  ##.###.<~i' e ##. ##.~iD =[..~iE 8.....~i z16-5.0 (1Magic Dart _~i` ~i ~i3~ip~i~iTJ.....-..Magic Dart....J   endoplasm (wandering)...~i]5[..~i;&0~if3-6.0 (1~i~i] _An endoplasm comes into view.i(v  csloce the Conjurer  Deep Elf ### ###  Health: 10/10 ======================== #.. ####...  Magic: 3/6============------------ #.# .....†J  AC: 2Str: 4 i)#.# ....**)  EV: 11Int: 22 #.# ..**...  SH: 0Dex: 13  .######.#####**.....  XL:  1 Next: 16% Place: Dungeon:1  ............@.......  Noise: ---------  Time: 76.0 (0.0) iZ)z .######.#####.....##  -) Nothing wielded ###.#####.......  Cast: Magic Dart i)#.............##  ###....#######..  ##..#### #  J   endoplasm (wandering) ##.###.<# ##.##...##♣## i* ##.##.####[..## _You kill the hobgoblin! _An endoplasm comes into view.i=*fAiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: an endoplasm (wandering, hasn't noticed you, 100% to hit)iжcsloce the ConjurerDeep Elf######Health: 10/10 ========================#.. ####...Magic: 3/6============------------#.# .....†JAC: 2Str: 4#.# ....**)EV: 11ib_Int: 22#.# ..**...SH: 0Dex: 13.######.#####**.....XL:  1 Next: 16% Place: Dungeon:1............@.......Noise: ---------  Time: 76.0 (0.0).######.#####.....##-) Nothing wieldedi޷###.#####.......Cast: Magic Dart#.............#####....#######..##..#####iJ   endoplasm##.###.<###.##...##♣##iE##.##.####[..##Aiming: Magic Dart (safe; 1% risk of failure)  ikPress: ? - help, Q - select actionShift-Dir - straight lineiAim: an endoplasm (wandering, hasn't noticed you, 100% to hit)  The magic dart hits the endoplasm.  iLThe endoplasm is severely wounded.ip=Press: ? - help, Q - select action  Shift-Dir - straight line  Aim: an endoplasm (wandering, hasn't noticed you, 100% to hit)  The magic dart hits the endoplasm.  The endoplasm is severely wounded.The endoplasm quivers.iSFBJ.......iM:=7.0 (1 _i UiyWiB o  csloce the Conjurer  Deep Elf ### ###  Health: 10/10 ======================== #.. ####...  Magic: 2/6========---------------- #.# .....J.  AC: 2Str: 4 #.# ...**.)  EV: 11Int: 22 iC #.# ..*....  SH: 0Dex: 13  .######.#####**.....  XL:  1 Next: 16% Place: Dungeon:1  ............@.......  Noise: =--------  Time: 77.0 (0.0)  .######.#####.....##  -) Nothing wielded ###.#####.......  Cast: Magic Dart #.............##  ###....#######..  ##..#### #  J   endoplasmiD s ##.###.<# ##.##...##♣##  ##.##.####[..## i2D The endoplasm is severely wounded. _The endoplasm quivers.igD Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select actioniD Shift-Dir - straight lineAim: an endoplasm (severely wounded, 100% to hit)i`   csloce the Conjurer  Deep Elf ### ###  Health: 10/10 ======================== #.. ####...  Magic: 2/6========---------------- i )#.# .....J.  AC: 2Str: 4 #.# ......)  EV: 11Int: 22 #.# .......  SH: 0Dex: 13 i'  .######.#####.......  XL:  1 Next: 16% Place: Dungeon:1  ............@.......  Noise: =--------  Time: 77.0 (0.0)  .######.#####.....##  -) Nothing wielded iN ###.#####.......  Cast: Magic Dart i| #.............##  ###....#######..  i ##..#### #  J   endoplasm ##.###.<# i (##.##...##♣##  i ##.##.####[..## Aiming: Magic Dart (safe; 1% risk of failure)  i Press: ? - help, Q - select actionShift-Dir - straight linei/ Aim: an endoplasm (severely wounded, 100% to hit)  The magic dart hits the endoplasm.  iS 7You kill the endoplasm!i| z ### ###  #..   #.# .....†.  #.# ...**.)  #.# ..*....  **.....            <  i 9[iY8.....ib3====338.0 (1Magic Dart _ihijiHiHIiIiM,iSXilT,iUiWR====iYiZi[:4====iB[i\i^,i_ia,ibid,ieigig<====iiiEkf5====iGli"n,i0oi"q,i1ris,itiwi@w<====ixizizi+{G6====i |i ~4 _Magic restored.iQ3iiii(i6ii}### ######.. #####.....iɖk#.# #.....† #.# #......) #.# #(-957.0)ir.######.#####.........................######.#####.....##+###.#####........i\+#.............######....#######...#### .###.<# i* #iiF-6.0 (18iӮi) _Found 5 boomerangs.i  csloce the Conjurer  Deep Elf  Health: 10/10 ========================  Magic: 5/6====================---- ### #####  AC: 2Str: 4 #.. #####.....  EV: 11Int: 22 #.# #.....†...  SH: 0Dex: 13 #.# #......)..  XL:  1 Next: 33% Place: Dungeon:1 #.# #.@......(  Noise: ---------  Time: 96.0 (0.0)  .######.#####.........  -) Nothing wielded  ......................  Cast: Magic Dart  i.######.#####.....##+#  ###.#####........  #.............###   ###....#######..   ##..#### .##   ##.###.<# #   _Magic restored. _Found 5 boomerangs.  Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineiJ i csloce the ConjurerDeep ElfHealth: 10/10 ========================Magic: 6/6========================########AC: 2Str: 4i #.. #####.....EV: 11Int: 22#.# #.....†...SH: 0Dex: 13#.# #......)..XL:  1 Next: 33% Place: Dungeon:1#.# #.@......(iA Noise: ---------  Time: 96.0 (0.0).######.#####.........-) Nothing wielded......................Cast: Magic Dart.######.#####.....##+####.#####........#.............######....#######..##..#### .##iw ##.###.<## _Magic restored. _Found 5 boomerangs.  iޔ Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight linei :Okay, then.i i i . _iIinii: _iig,itii,i4i/====ii;,iii,i`iaix,ii8Found 5 boomerangs.  Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action  Shift-Dir - straight line _Okay, then. _You open the door.i3iMii,iz i i,i ii,igii\,i[i!i1############ . #####.........# # #.....†.....#.# # #......)....#.# # #........(..#.# #####...........#.# ..................# #####.....##'###..# #####........# #@.# ..........#### #..# ...#######.. ...# Magic Dart .#### .## ### ##.<# # ... ...##♣## ##.# g   goblin (asleep) ####[..## .# i1#...###.# g# ..###♣#.#iA1109.0 (13.0)iH-10.0 (14itW _A goblin comes into view. It is wielding a +0 dagger of speed.iL # ########### csloce the Conjurer . #####.........#i٦  Deep Elf # #.....†.....#.# Health: 10/10 ======================== # #......)....#.# Magic: 5/6====================---- # #........(..#.# AC: 2Str: 4 #####...........#.#i  EV: 11Int: 22 ..................# SH: 0Dex: 13 #####.....##'###..# XL:  1 Next: 33% Place: Dungeon:1 #####........# #@.# Noise: ---------  Time: 110.0 (0.0) ..........#### #.*#i q -) Nothing wielded ...#######.. ..*# Cast: Magic Dart .#### .## ###.* ##.<# # .*. ...##♣## ##*#  g   goblin (asleep) ####[..## *# #...###.# g# ..###♣#.# _You open the door. _A goblin comes into view. It is wielding a +0 dagger of speed.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a goblin, wielding a +0 dagger of speed (asleep, 100% to hit)i# ########### csloce the Conjurer . #####.........# Deep Elf # #.....†.....#.# Health: 10/10 ======================== # #......)....#.# Magic: 5/6====================---- # #........(..#.#i2 AC: 2Str: 4 #####...........#.# EV: 11Int: 22 ..................# SH: 0Dex: 13 #####.....##'###..# XL:  1 Next: 33% Place: Dungeon:1 #####........# #@.# Noise: ---------  Time: 110.0 (0.0) ..........#### #..# -) Nothing wielded ...#######.. ...#ie& Cast: Magic Dart .#### .## ###.. ##.<# # ... ...##♣## ##.#  g   goblin (asleep) ####[..## .# #...###.# g# ..###♣#.#Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a goblin, wielding a +0 dagger of speed (asleep, 100% to hit)  The magic dart hits the goblin!  You kill the goblin!i   #.....† #......) #..............# #@.# #.*# ..*# .## ###.*i<# # .* ##*[..## * )iHH......iNPz41=1.0 (1Magic Dart _iXici3iisBi3,iGii,iid6====iii,iii #.....†.....#.#  #......)....#.#  #........(..#.# ###...........#.# .................# .....##'###..# ##### #..# .........######..# ..#######.......@# -6.0 (5 #### .######.....>.. #.<# # .#.....##♣## #.# ..iy#[..## .##. )# .###♣#.# #.#.# ♣.##.#.♣i.iE-7.0 (6ii:; _Found a stone staircase leading down.i> .)..( ###.. ....... ####.....##'###...# .........######..#######........###.... #### .######@....>...< #........#.. ..##♣## #.######.# .# #.♣ .#.#ii+8.0 (1i i ia R ..( ###.. ..... ####.....##'###...# . .........#####...#######........###... #### .######.....>.< #.....@..#.... ..##♣## #.######.# .. i ###[..## .# # ..##.#.#i} iu E====9i iO iB#.(..#.# ...#.# ...# ......##'###..# ...# #..# ..######..# ...##........###....# .######.....>. .<# #.#.... iB##♣## #.######.# .. [..## .# ###.# )# ###♣#.# .# ....#.# .# .##.#.♣ ## iKiO'20iNVi`Xiޯw#.(..#.# ...#.# #......# ........##'###..# ....i&# #..# ..######..# ....# #........###....#. .######.....>. iT<# #.#.... iZ##♣## #.######.# .. [..## ..# ###.# .#iz)#♣#.# ###.##.# ..# ##.#.♣ ### iwiо&1i7ii9i iiic 2 #.#... ......... ##.....##'###..# ........# #..... .......######..# ....# #######........###....#.i  .######.....>.... < #........#.... ##♣## #.######@# [..## #......# .###.# #.#..#)# ..##.#iid&2iiiʛ .... ##.....##'###.......# #..# ... .......#####....# #######........###....#. .######.....>... < #........#.... ##♣## #.######.# [..## #.....@# .###.#..#) ##♣ ####. .##.##iƢiW&3i?i۫i'  ##.....##'###....# #.. .......######..# ....# #######........###....#. .######.....>... < #........#.... ##♣## #.######.# [..## #......# i .###.# #.#..# ##♣ ####. ... .# ##.##i% i' &4i, i_0  Things that are here: _a +0 dagger of speed; a goblin corpsei$~ R5iނ N _c - a +0 dagger of speed i~\ i(_Inventory: 3/52 slots Hand Weapons (go to first with ))  c - a +0 dagger of speed Armour (go to first with [)  a - a +0 robe (worn) Potions (go to first with !)  i|_@ b - a potion of magic i=r Sc - a +0 dagger of speed. A double-edged fighting knife with a sharp point. Base accuracy: +6 Base damage: 4 Base attack delay: 1.0 This weapon's minimum attack delay (0.3) is reached at skill level 10.  Your skill: 0.0; use (s) to set 10.0 as a target for Short Blades.At 100% training you would reach 10.0 in about 6.8 XLs. Damage rating: 4 (Base 4 x 107% (Dex) x 100% (Skill)). Speed:Attacks with this weapon are significantly faster. This weapon falls into the 'Short Blades' category. It is extremely good for stabbing helpless or unaware enemies. It is a one-handed weapon. It can be maximally enchanted to +9. You took it off a goblin on level 1 of the Dungeon. Stash search prefixes: {inventory} {ego} {branded} {Short Blades} {one-handed} {speed} {melee weapon} Menu/colouring prefixes: identified ego melee weapon _________________ (w)ield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe. ijw ix ie~##.....##'###..# .....csloce the Conjurer ##........# #..# .....Deep Elf .......######..# ....#Health: 10/10 ======================== #######........###....#.Magic: 6/6 i~O======================== ## .######.....>....AC: 2Str: 4 <##........#....EV: 11Int: 22 ##♣## #.######.# ..SH: 0Dex: 13 #[..## #......# i QXL:  1 Next: 41% Place: Dungeon:1 .###.# #.#..#@#Noise: ---------  Time: 125.0 (0.0)  i/##♣#.#####.#c) +0 dagger (speed) ...#.# iRt..#Cast: Magic Dart ##.#.♣####  isP♣ .#.# ##.#.# ..##.#  ix.##.## ##.## _You kill the goblin! _Found a stone staircase leading down.  Things that are here: _a +0 dagger of speed; a goblin corpse _c - a +0 dagger of speedYour hands tingle! i iɇ+5 (0.5 i# iQ _Found a stone staircase leading down.  Things that are here: _a +0 dagger of speed; a goblin corpse _c - a +0 dagger of speedYour hands tingle! _c - a +0 dagger of speed (weapon) i in i3 i` i i5 i i i1 ix i i/ ir i i i i5 i i i  i i i, ib i i i it  i  i  i  i  il  i, i i, i iM _You now have 26 gold pieces (gained 16). i iC i i i i= i i iG il i i& i} i i iG  i! i! i" ia# i$ i$ ip% i& i' i' i( iw+ ih4h...##'###..# .....  i48......# #..# #....... ######..# #....#.#  i4........###....#.#  i4 .######.....>....  #........#....#  i4e #.######.#....#  i5l# #.#......#....# i-5 #.#.#..#†#..@.# .# #.#.####.#.###...... iI5# #........#.# .....Magic Dart  id5.♣ #.########.# ....  i}5.# #..........# ..r .# ############ i5 .. i5r   rat (asleep)# #  i56## i?048.5 (23.0) iB,9.5 (24 iG iJV _A rat comes into view. i...##'###..# .....  csloce the Conjurer ......# #..# #.......  Deep Elf ...######..# #....#.#  Health: 10/10 ======================== ###........###....#.#  Magic: 5/6====================----  .######.....>....  AC: 2Str: 4  #........#....# EV: 11Int: 22 # #.######.#....# SH: 0Dex: 13 ## #.#......#....# XL:  1 Next: 41% Place: Dungeon:1 .# #.#.#..#†#..@*# Noise: ---------  Time: 149.5 (0.0)  i.# #.#.####.#.###*.....  c) +0 dagger (speed) .# #........#.# **...  Cast: Magic Dart  i;.♣ #.########.# .*.. .# #..........# .*r  i^.# ############ ..  r   rat (asleep) .# i=# ## # iw_You now have 26 gold pieces (gained 16). _A rat comes into view. iAiming: Magic Dart (safe; 1% risk of failure)  iPress: ? - help, Q - select actionShift-Dir - straight lineAim: a rat (asleep, 100% to hit) i$...##'###..# .....  csloce the Conjurer ......# #..# #.......  Deep Elf ...######..# #....#.#  Health: 10/10 ======================== ###........###....#.#  Magic: 5/6 i====================----  .######.....>....  AC: 2Str: 4  #........#....# EV: 11Int: 22 # #.######.#....# SH: 0Dex: 13 ## #.#......#....# XL:  1 Next: 41% Place: Dungeon:1  i.# #.#.#..#†#..@.# Noise: ---------  Time: 149.5 (0.0)  iw.# #.#.####.#.###......  c) +0 dagger (speed) .# #........#.# .....  Cast: Magic Dart  i>.♣ #.########.# .... .# #..........# ..r  i].# ############ ..  r   rat (asleep) .# ix1# ##  i # iAiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action i]Shift-Dir - straight lineAim: a rat (asleep, 100% to hit)  i>The magic dart hits the rat.  You kill the rat! i i7 .....  #..#         i4   i@x †#..@*# igx .#.###*.....  i #........#.# **...  #. i.# .* #..........# .*.  .. i i^ @....... ie {50=50.5 (1Magic Dart _ ik  il  iT3 i iG , il B i  i , i~ i iN6==== i i i##'###..# ..... # #..# #....... ######..# #....#.# .###....#.#  iVJ.######.....>.... #.#....#  #.######.#....#  i{a #.#......#....#  i/# #.#.#..#†#...@# - # #.#.####.#.###.  i# #........#.# ..Magic Dart ♣ #.# i,.# ... # #..........# .l..  iN[# # ..... iql   frilled lizard (asleep) #  i@######.  i%~ 4.5 (4  A frilled lizard comes into view. i,sl.l i13=5.5 (5 i7 i:8 _The frilled lizard hisses angrily. i..##'###..# ..... csloce the Conjurer .....# #..# #.......  Deep Elf ..######..# #....#.#  Health: 10/10 ======================== ##........###....#.#  Magic: 5/6====================----  .######.....>.... AC: 2Str: 4  #........#....# EV: 11 iInt: 22  #.######.#....# SH: 0Dex: 13 # #.#......#....# XL:  1 Next: 50% Place: Dungeon:1 # #.#.#..#†#...@# Noise: =--------  Time: 155.5 (0.0) # #.#.####.#.###*......  c) +0 dagger (speed)  i# #........#.# *......  Cast: Magic Dart ♣ #.########.# l......  i# #..........# ....... # ############ .......  l   frilled lizard # i-Y######. # iN{A frilled lizard comes into view. _The frilled lizard hisses angrily.  iwAiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action iaShift-Dir - straight lineAim: a frilled lizard (100% to hit) iD ..##'###..# .....csloce the Conjurer .....# #..# #.......Deep Elf ..######..# #....#.#Health: 10/10 ======================== ##........###....#.#Magic: 5/6====================----.######.....>....AC: 2Str: 4 i!E 5#........#....#EV: 11Int: 22#.######.#....#SH: 0Dex: 13 # #.#......#....#XL:  1 Next: 50% Place: Dungeon:1 # #.#.#..#†#...@#Noise: =--------  Time: 155.5 (0.0)  iOE m# #.#.####.#.###*......c) +0 dagger (speed) # #........#.# *...... iyE Cast: Magic Dart ♣ #.########.# l......  iE # #..........# ....... # ############ ....... iE l   frilled lizard #######.  iE # i$F Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action iGF `Shift-Dir - straight lineAim: a frilled lizard (100% to hit)  inF ~The magic dart hits the frilled lizard.  The frilled lizard is heavily wounded. i  i6 U.l. ix 26.5 (1 _ i  i  iZ i] ie iwge _A frilled lizard is nearby! iP..##'###..# ..... csloce the Conjurer .....# #..# #.......  Deep Elf ..######..# #....#.#  Health: 10/10 ======================== ##........###....#.#  Magic: 4/6================--------  .######.....>.... AC: 2Str: 4  #........#....# EV: 11Int: 22  in #.######.#....# SH: 0Dex: 13 # #.#......#....# XL:  1 Next: 50% Place: Dungeon:1 # #.#.#..#†#...@# Noise: =--------  Time: 156.5 (0.0) # #.#.####.#.###*......  c) +0 dagger (speed) # #........#.# l......  Cast: Magic Dart  i"M♣ #.########.# ....... # #..........# ....... # ############ .......  l   frilled lizard  iPp#######. #  i{_The frilled lizard is heavily wounded. _A frilled lizard is nearby! iAiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action iShift-Dir - straight lineAim: a frilled lizard (heavily wounded, 100% to hit) i$ y..##'###..# ..... csloce the Conjurer .....# #..# #.......  Deep Elf ..######..# #....#.#  Health: 10/10 ======================== ##........###....#.#  Magic: 4/6================--------  .######.....>.... i  AC: 2Str: 4  #........#....# EV: 11Int: 22  #.######.#....# SH: 0Dex: 13 # #.#......#....# XL:  1 Next: 50% Place: Dungeon:1 # #.#.#..#†#...@# Noise: =--------  Time: 156.5 (0.0) # #.#.####.#.###.......  c) +0 dagger (speed) # #........#.# l......  Cast: Magic Dart ♣ #.########.# ....... # #..........# ....... # ############ .......  l   frilled lizard #######. #Aiming: Magic Dart (safe; 1% risk of failure)  i fPress: ? - help, Q - select actionShift-Dir - straight lineAim: a frilled lizard (heavily wounded, 100% to hit)  The magic dart hits the frilled lizard.  You kill the frilled lizard! i  ..... #..#            i  † *   .     i C    i)  i1X ... in` q87.5 (1Magic Dart _ i$f  ig i3i~iNiirXif5====ifi},iKi,i@i,iiDin<====iiiG6====i3ii,iii`ii"i!i #..# #....... #####..# #....#.#.# .....###....#.#.# ####.....>.... .# i#........#....# .# #.######.#....# .# #.#......#....# .#.#.#..#†#....###.####.#i..#.####.#.###..@.......-........#.# #...i_.########.# #... #..........# #...########### #...i} #######.#+# iD.# #ii -60.0)  A malevolent force fills the Dungeon...i%/  --more--iTS  You fall into a shaft and drop 1 floor!i?/  --more--i*[ .....##### #........# #........# ........# #.^....# #......#.. +.........2 #.@....# #.....#+# ##...#+∩+# #....#+# #.....# #........#...##########i.2iyM====8.2 (10.7iiz _The shaft crumbles and collapses. _Found Xaphim's Book Shoppe.iHCIiLFiwQ.....######........# #.# .# .#.^....# ..#......#...+...J#......##..@..#+##...#+∩....#+#..Magic Dart#.....#..iQ#........##...######J   endoplasm (asleep)##### i^,0.0)ic+9.2 (1ius _An endoplasm comes into view.iS F   #........#  #........#  ........# .  #.^....# ..  #......#...  +.........J  #......#...  #..@..#+#..  ##...#+∩+#.  #....#+#..  #.....#...  #........#  #...######  #####i l   #........#  #........#  ........# .  #.^....# ..  #......#...  +.........J  i\ #......#...  #..@..#+#..  ##...#+∩+#.  #....#+#..  #.....#... #........# #...######  ##### i i i i` i a _An endoplasm is nearby!i .....#####  csloce the Conjurer #........#  Deep Elf #........#  Health: 10/10 ======================== ........# .  Magic: 5/6====================---- #.^....# ..  AC: 2Str: 4 #......#...  EV: 11iInt: 22 +......***J  SH: 0Dex: 13 i5X#...***#...  XL:  1 Next: 58% Place: Dungeon:2 #..@..#+#..  Noise: ---------  Time: 169.2 (0.0) i^##...#+∩+#.  c) +0 dagger (speed) #....#+#..  Cast: Magic Dartiď #.....#...  #........#  #...######  J   endoplasm (asleep) #####ia _An endoplasm comes into view. iE_An endoplasm is nearby!i?OAiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: an endoplasm (asleep, 100% to hit)i.....#####csloce the Conjurer#........#Deep Elf#........#Health: 10/10 ========================........# .Magic: 5/6====================----#.^....# ..iAC: 2Str: 4#......#...EV: 11Int: 22+......***JSH: 0Dex: 13#...***#...XL:  1 Next: 58% Place: Dungeon:2iC!#..@..#+#..Noise: ---------  Time: 169.2 (0.0)iot##...#+∩+#.c) +0 dagger (speed)#....#+#..iCast: Magic Dart#.....#...#........#iý#...######J   endoplasm#####iAiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select actioni  Shift-Dir - straight lineihAim: an endoplasm (asleep, 100% to hit)  The magic dart hits the endoplasm.  The endoplasm is severely wounded.iCPress: ? - help, Q - select action  i4D;Shift-Dir - straight line  Aim: an endoplasm (asleep, 100% to hit)  The magic dart hits the endoplasm.  The endoplasm is severely wounded.The endoplasm quivers.iK`.......#.JiSS=70.2 (1Magic Dart iS_irZi]i   #........#  #........#  ........# .  #.^....# ..  #......#...  id+..........  #......#.J.  #..@..#+#..  ##...#+∩+#.  #....#+#..  i@#.....#...  #........#  i2#...######  #####iٻ*i,   #........#  #........#  ........# .  #.^....# ..  #......#...  i2+..........  #......#.J.  #..@..#+#..  ##...#+∩+#.  i_#....#+#..  id#.....#... iZ#........# i`#...######  i@##### ii!i'ig+a _An endoplasm is nearby!i! .....#####  csloce the Conjurer #........#  Deep Elf #........#  Health: 10/10 ======================== ........# .  Magic: 4/6================-------- ip#.^....# ..  AC: 2Str: 4 #......#...  EV: 11Int: 22 +..........  SH: 0Dex: 13 iL#......#.J.  XL:  1 Next: 58% Place: Dungeon:2 i8#..@..#+#..  Noise: =--------  Time: 170.2 (0.0) i##...#+∩+#.  c) +0 dagger (speed)i  #....#+#..  Cast: Magic DartiCf #.....#... ifJ #........# i #...######  J   endoplasm i##### _The endoplasm quivers. iE_An endoplasm is nearby!iAiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select actioniI6Shift-Dir - straight lineĩi܄That beam is likely to hit you. Continue anyway? Y - Yes i' N - Noii7i.....#####csloce the Conjurer#........#Deep Elf#........#Health: 10/10 ========================........# .Magic: 5/6====================----#.^....# ..AC: 2Str: 4#......#...EV: 11Int: 22+..........SH: 0Dex: 13#......#.J.XL:  1 Next: 58% Place: Dungeon:2#..@..#+#..Noise: =--------  Time: 170.2 (0.0)##...#+∩+#.c) +0 dagger (speed)#....#+#..Cast: Magic Dart[i22X#.....#...#........##...######J   endoplasm##### _The endoplasm quivers. _An endoplasm is nearby!Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineOkay, then.ii*ii. _i0.....###### ........# .^....# .##+..........#.J.....#+#.##...#+∩+##+##........#...###########iIi"J.i:-1.2 (1 _iPii   csloce the Conjurer .....#####  Deep Elf #........#  Health: 10/10 ======================== #........#  Magic: 4/6================-------- ........# .  AC: 2Str: 4 #.^....# ..  EV: 11Int: 22 i= #......#...  SH: 0Dex: 13 +..........  XL:  1 Next: 58% Place: Dungeon:2 #..@...#J..  Noise: ---------  Time: 171.2 (0.0) #.....#+#..  c) +0 dagger (speed) ##...#+∩+#.  Cast: Magic Dart #....#+#..  #.....#...  #........#  J   endoplasm iu #...######  #####Shift-Dir - straight line _Okay, then.i Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight linei-i csloce the Conjurer.....#####Deep Elf#........#Health: 10/10 ========================#........#Magic: 5/6====================----........# .AC: 2Str: 4#.^....# ..EV: 11Int: 22#......#...SH: 0iUDex: 13+..........XL:  1 Next: 58% Place: Dungeon:2#..@...#J..Noise: ---------  Time: 171.2 (0.0)#.....#+#..c) +0 dagger (speed)##...#+∩+#.Cast: Magic Dart#....#+#..#.....#...#........#iMJ   endoplasm#...###########Shift-Dir - straight line _Okay, then.Aiming: Magic Dart (safe; 1% risk of failure)  iPress: ? - help, Q - select actionShift-Dir - straight linei:Okay, then.iii0. _i.#.##.# .....##### #........# .^....# ..##+...#J.....#+#.##...#+∩+##+##........#...###########iFii)J.iG2.2 (1Magic Dart _iieiY .#.##.# .....##### #.# #.# #.# . #.^....# ...#......#.+...@..J.#......#.#.....#+#.##...#+∩+#.#....#+#.#.....#.#.# J.3i i{ iO  csloce the Conjurer .#.##.# Deep Elf .....#####  Health: 10/10 ======================== #........#  Magic: 4/6================-------- #........#  AC: 2Str: 4 #........# .  EV: 11Int: 22 #.^....# ...  SH: 0Dex: 13 #......#....  XL:  1 Next: 58% Place: Dungeon:2 +...@*J.....  Noise: ---------  Time: 173.2 (0.0)iUP[40m #......#....  c) +0 dagger (speed) #.....#+#...  Cast: Magic Dart ##...#+∩+#..  #....#+#...  #.....#....  J   endoplasm #........##  #...######  #####Shift-Dir - straight line _Okay, then.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: an endoplasm (severely wounded, 100% to hit)i  csloce the Conjurer .#.##.# Deep Elf .....#####  Health: 10/10 ======================== #........#  Magic: 4/6================-------- #........#  AC: 2Str: 4 #........# .  EV: 11Int: 22 #.^....# ...  SH: 0Dex: 13 #......#....  XL:  1 Next: 58% Place: Dungeon:2 iw+...@.J.....  Noise: ---------  Time: 173.2 (0.0) #......#....  c) +0 dagger (speed) #.....#+#...  Cast: Magic Dart ##...#+∩+#..  #....#+#...  #.....#....  J   endoplasm #........##  #...######  #####iAiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: an endoplasm (severely wounded, 100% to hit)  The magic dart hits the endoplasm.  You kill the endoplasm!i         .   ...    +...@*......    #... iW % ∩+#.. #....#+#... #.....#.... #........## #### #####i'..il5====75=4.2 (1Magic Dart _iii} .#.##.# .....##### #.# #.# #.# . #.^....# ... #......#.... +. #......#....iu #.....#+#... ##...#+∩+#.. #....#+#... #.....#.... #.## i #...######  #####i_i&.-5i*i,i/3i%0i3,i:8Bi8i<<====iI<i=i@d6====iAiEFMPress: ? - help, Q - select actionShift-Dir - straight line  iIAim: an endoplasm (severely wounded, 100% to hit)  The magic dart hits the endoplasm. _You kill the endoplasm! _Magic restored.i M3iNiSie.....######........##........# ####..#g...#.^....#.....#......#.....+...........r #......#..... #....@#+#.... -##...#+∩+#... #....#+#.... Magic Dart#.....#.....#........####...###### r   quokka (asleep)##### g   goblin (asleep) iO~,80.2 (5i@.ggi+1.2 (6i iΖe _A goblin and a quokka come into view.i`   #........#  #........# ###  #........#....  #.^....#.g...  #......#.....  +...........r  #......#.....  #....@#+#....  ##...#+∩+#...  #....#+#....  #.....#.....  #........###  #...######  #####iJl   #........#  #........# ###  #........#....  #.^....#.g...  #......#.....  +...........r  #......#..... i  #....@#+#....  ##...#+∩+#...  #....#+#....  iW#.....#..... #........### i#...######  ##### iiiz _There are monsters nearby!i .....#####  csloce the Conjurer #........#  Deep Elf #........# ###  Health: 10/10 ======================== #........#....  Magic: 5/6====================---- #.^....#.g...  AC: 2Str: 4 #......#*....  EV: 11Int: 22 +......*....r  SH: 0Dex: 13 #.....*#.....  XL:  1 Next: 75% Place: Dungeon:2 #....@icg[36m#+#....  Noise: ---------  Time: 181.2 (0.0) ##...#+∩+#...  c) +0 dagger (speed) #....#+#....  Cast: Magic Dart #.....#.....  #........###  #...######  r   quokka (asleep) ##### g   goblin _A goblin and a quokka come into view. _There are monsters nearby!Aiming: Magic Dart (safe; 1% risk of failure)  iPress: ? - help, Q - select actionShift-Dir - straight lineAim: a goblin, wielding a +0 club (100% to hit)iM .....#####csloce the Conjurer#........#Deep Elf#........# ###Health: 10/10 ========================#........#....Magic: 5/6====================----#.^....#.g...AC: 2Str: 4#......#*....EV: 11Int: 22+......*....rSH: 0Dex: 13#.....*#.....XL:  1 Next: 75% Place: Dungeon:2#....@#+#....Noise: ---------  Time: 181.2 (0.0)##...#+∩+#...c) +0 dagger (speed)#iN ....#+#....Cast: Magic Dart#.....#.....#........####...######r   quokka (asleep)#####g   goblin  Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a goblin, wielding a +0 club (100% to hit)  The magic dart hits the goblin.  The goblin is moderately wounded.i i ;.g..ik :=2.2 (1 _i i i> .....#####  csloce the Conjurer #........#  Deep Elf #........# ###  Health: 10/10 ======================== #........#....  Magic: 4/6================-------- i#.^....#.....  AC: 2Str: 4 #......#g....  EV: 11Int: 22 +......*....r  SH: 0Dex: 13 #.....*#.....  XL:  1 Next: 75% Place: Dungeon:2 #....@#+#....  Noise: =--------  Time: 182.2 (0.0) ##...#+∩+#...  c) +0 dagger (speed) #....#+#....  Cast: Magic Dart #.....#.....  #........###  #...######  ri>[m   quokka (asleep) ##### g   goblinThe magic dart hits the goblin. _The goblin is moderately wounded.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a goblin, wielding a +0 club (moderately wounded, 100% to hit)iA .....#####  csloce the Conjurer #........#  Deep Elf #........# ###  Health: 10/10 ======================== #........#....  Magic: 4/6================-------- #.^....#.....  AC: 2Str: 4 i#......#g....  EV: 11Int: 22 i+...........r  SH: 0Dex: 13 #......#.....  XL:  1 Next: 75% Place: Dungeon:2 #....@#+#....  Noise: =--------  Time: 182.2 (0.0) ##...#+∩+#...  c) +0 dagger (speed) #....#+#....  Cast: Magic Dart #.....#.....  #........###  #...######  r   quokka (asleep) ##### g   goblinAiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a goblin, wielding a +0 club ([0;1i@0;1mmoderately wounded, 100% to hit)  The magic dart hits the goblin.  You kill the goblin!i      ###      )....  *....r  *#.....  +#....  ∩+#...  #....#+#....  #.....#..... i #........### #...######  ##### i/-..iL:r833.2 (1Magic Dart _iBiEiw\   #........# iP #........# ###  #........#....  #.^....#.....  #......#)....  +...........r  #......#.....  #....@#+#....  ##...#+∩+#... i,k #....#+#....  #.....#.....  #........###  in^#...######  #####i(\   #........#  #........# ###  #........#....  i\1#.^....#.....  #......#)....  +...........r  #......#.....  #....@#+#....  ##...#+∩+#...  #....#+#....  #.....#.....i]  #........### #...######  ##### ieikisiv] _A quokka is nearby!iq .....#####  csloce the Conjurer #........#  Deep Elf #........# ###  Health: 10/10 ======================== #........#....  Magic: 3/6============------------ #.^....#.....  AC: 2Str: 4 #......#)....  EV: 11Int: 22 +...........r  SH: 0Dex: 13 #......#.....  XL:  1 Next: 83% Place: Dungeon:2 ic#....@#+#....  Noise: =--------  Time: 183.2 (0.0) ##...#+∩+#...  c) +0 dagger (speed) #....#+#....  Cast: Magic Dart #.....#.....  #........###  #...######  r   quokka (asleep) ##### _You kill the goblin! _A quokka is nearby!Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight linei i That beam is likely to hit you. Continue anyway? Y - Yes io ' N - Noii(i#.....#####csloce the Conjurer#........#Deep Elf#........# ###Health: 10/10 ========================#........#....Magic: 4/6================--------#.^....#.....AC: 2Str: 4#......#)....EV: 11Int: 22+...........rSH: 0Dex: 13#......#.....iXL:  1 Next: 83% Place: Dungeon:2#....@#+#....Noise: =--------  Time: 183.2 (0.0)##...#+∩+#...c) +0 dagger (speed)#....#+#....Cast: Magic Dart#.....#.....#........####...######r   quokka (asleep)##### _You kill the goblin! _A quokka is nearby!iCAiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineOkay, then.iHi ii. _ihV.#.##.# .....##### # ####........#.^....#.#......#)....+...........r.#......#+#.##...#+∩+##+##..........###...###########i_i(bO-4.2 (1Magic Dart _itfi]hi0!.#.##.# .....##### #.# #.#####.#..#.^....#..#......#).+.ie1r.#.....@#.#.....#+#.##...#+∩+#.#....#+#.#.....#.#.# i5i <r.rriEt-5Magic DartiJiaLiu.#.##.# .....###### ######........#.^....#.##)+......#...r.....#+#.##...#+∩+##+##........iv...####...###########i\ivCr.iO5========6Magic Dartiii .#.##.# .....##### #..# #..######.#..#..#.^....#..#......#).+.i a#......#..r.#.....#+#.....S##...#+∩+#.#....#+#.#.....#.#.#S   ball python (constriction, asleep) i i# Er.iz &7i- i W _A quokka is nearby! i  Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action  Shift-Dir - straight line _Okay, then. _A ball python comes into view.iW   csloce the Conjurer .#.##.# Deep Elf .....##### Health: 10/10 ======================== #........# Magic: 4/6================-------- #........######.  AC: 2Str: 4 #........#......  EV: 11Int: 22iVX - #.^....#.......  SH: 0Dex: 13 #......#)......  XL:  1 Next: 83% Place: Dungeon:2 +......@*r.....  Noise: ---------  Time: 187.2 (0.0) #......#.......  c) +0 dagger (speed) #.....#+#.....S  Cast: Magic Dart iX y##...#+∩+#.....  #....#+#......  #.....#.......  r   quokka #........#####  S   ball python (constriction, asleep) #...######  ##### _Okay, then. iY _A ball python comes into view.Aiming: Magic Dart (safe; 1% risk of failure)  iGY Press: ? - help, Q - select actionShift-Dir - straight lineAim: a quokka (100% to hit)i'csloce the Conjurer.#.##.#Deep Elf.....#####Health: 10/10 ========================#........#Magic: 4/6================--------#........######.AC: 2Str: 4i)#........#......EV: 11Int: 22#.^....#.......SH: 0Dex: 13#......#)......XL:  1 Next: 83% Place: Dungeon:2+......@*r.....Noise: ---------  Time: 187.2 (0.0)#......#.......c) +0 dagger (speed)#.....#+#.....SCast: Magic Dart##...#+∩+#.....#....#+#......#.....#.......r   quokka#........#####S   ball python (constriction, asleep)#...###########Aiming: Magic Darti)e (safe; 1% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a quokka (100% to hit)  The magic dart hits the quokka.  The quokka is severely wounded.ii"Cr.iiji8/10 -----=8.2 (1imi̽  Press: ? - help, Q - select action  Shift-Dir - straight line  Aim: a quokka (100% to hit)  iThe magic dart hits the quokka.  The quokka is severely wounded. _The quokka bites you.i  csloce the Conjurer .#.##.# Deep Elf .....##### Health: 8/10===================----- #........# Magic: 3/6============------------ #........######.  AC: 2Str: 4 #........#......  EV: 11iTInt: 22 #.^....#.......  SH: 0Dex: 13 #......#)......  XL:  1 Next: 83% Place: Dungeon:2 +......@r......  Noise: =--------  Time: 188.2 (0.0) #......#.......  c) +0 dagger (speed) #.....#+#.....S  Cast: Magic Dart i\##...#+∩+#.....  #....#+#......  #.....#.......  r   quokka #........#####  S   ball python (constriction, asleep) #...######  #####The quokka is severely wounded. _The quokka bites you.  iAiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineitAim: a quokka (severely wounded, 100% to hit)i M  csloce the Conjurer .#.##.# Deep Elf .....##### Health: 8/10===================----- #........#i  Magic: 3/6============------------ #........######.  AC: 2Str: 4 #........#......  EV: 11Int: 22 #.^....#.......  SH: 0Dex: 13 #......#)......  XL:  1 Next: 83% Place: Dungeon:2 +......@r......  Noise: =--------  Time: 188.2 (0.0) #......#.......  c) +0 dagger (speed) #.....#+#.....S  Cast: Magic Dart iE ##...#+∩+#.....  #....#+#......  #.....#.......  r   quokka #........#####  S   ball python (constriction, asleep) i 0#...######  #####Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a quokka (severely wounded, 100% to hit)  The magic dart hits the quokka.  You kill the quokka!i& 1            †  i(   +  +∩+ #....#+#. #.....#....... S   ball python (constriction, asleep) #........##### #...###### #####i csloce the Conjurer.#.##.#Deep Elf.....#####Health: 8/10===================-----#........#Magic: 3/6============------------#........######.AC: 2Str: 4#........#......EV: 11Int: 22#.^....#.......SH: 0Dex: 13#......#)......XL:  1 Next: 100% Place: Dungeon:2+......@†......Noise: =--------  Time: 189.2 (1.0)#......#.......c) +0 dagger (speed)#.....#+#.....SCast: Magic Dart##i] Q...#+∩+#.....#....#+#......#.....#.......S   ball python (constriction, asleep)#........######...###########Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a quokka (severely wounded, 100% to hit)  The magic dart hits the quokka. _You kill the quokka! Shift-Dir - straight line  Aim: a quokka (severely wounded, 100% to hit)  The magic dart hits the quokka. _You kill the quokka!Your Alchemy skill increases to level 1!  You have reached level 2!  --more--i13/15=4/82 0% i9Zball python (constriction, asleep)i4 _ i  csloce the Conjurer .#.##.# Deep Elf .....##### Health: 13/15 ====================---- #........# Magic: 3/8=========--------------- #........######.  AC: 2Str: 4 i^"#........#......  EV: 11Int: 22 #.^....#.......  SH: 0Dex: 13 #......#)......  XL:  2 Next:  0% Place: Dungeon:2 +......@**.....  Noise: =--------  Time: 189.2 (0.0) i #......#..***..  c) +0 dagger (speed) i1#.....#+#....*S  Cast: Magic Dart ##...#+∩+#.....  #....#+#......  #.....#.......  S   ball python (constriction, asleep) #........#####  #...######  ihN #####Your Alchemy skill increases to level 1!  i_You have reached level 2!Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action iÄfShift-Dir - straight lineAim: a ball python (asleep, 100% to hit) icsloce the Conjurer.#.##.#Deep Elf.....#####Health: 13/15 ====================----#........#Magic: 3/8=========---------------#........######.AC: 2Str: 4#........#......EV: 11Int: 22#.^....#.......SH: 0Dex: 13#......#)......XL:  2 Next:  0% Place: Dungeon:2+......@**.....Noise: =--------  Time: 189.2 (0.0)#......#..***..c) +0 dagger (speed)#.....#+#....*SCast:  iMagic Dart##...#+∩+#.....#....#+#......#.....#.......S   ball python (constriction)#........######...###########Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a ball python (asleep, 100% to hit)  igxThe magic dart hits the ball python.  The ball python is heavily wounded. i] Press: ? - help, Q - select action  Shift-Dir - straight line  Aim: a ball python (asleep, 100% to hit)  The magic dart hits the ball python.  The ball python is heavily wounded.  The ball python hisses angrily. ij t†....S. i q 390.2 (1 _ i{  i} !i.  csloce the Conjurer .#.##.# Deep Elf .....##### Health: 13/15 ====================---- #........# Magic: 2/8======------------------ #........######.  AC: 2Str: 4 #........#......  EV: 11Int: 22 !i״:#.^....#.......  SH: 0Dex: 13 #......#)......  XL:  2 Next:  0% Place: Dungeon:2 +......@†......  Noise: =--------  Time: 190.2 (0.0) #......#***....  c) +0 dagger (speed) !iM0#.....#+#..**S.  Cast: Magic Dart ##...#+∩+#.....  #....#+#......  #.....#.......  S   ball python (constriction) !i}#........#####  #...######  !i#####The ball python is heavily wounded. _The ball python hisses angrily.  !i˵Aiming: Magic Dart (safe; 1% risk of failure)  !iPress: ? - help, Q - select actionShift-Dir - straight line!i yAim: a ball python (heavily wounded, 100% to hit)!i8v  csloce the Conjurer .#.##.# Deep Elf .....##### Health: 13/15 ====================---- #........# Magic: 2/8======------------------ #........######.  AC: 2Str: 4 #........#......  EV: 11Int: 22 #.^....#.......  SH: 0Dex: 13 #......#)......  XL:  2 Next:  0% Place: Dungeon:2 !iYw+......@†......  Noise: =--------  Time: 190.2 (0.0) #......#.......  c) +0 dagger (speed) #.....#+#....S.  Cast: Magic Dart ##...#+∩+#.....  #....#+#......  #.....#.......  S   ball python (constriction) #........#####  #...######  #####Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a ball python (heavily wounded, 100% to hit)  The magic dart hits the ball python!  You kill the ball python!!i,}              ***....  +#..**..  !i}C+∩+ #....#+#. #.....#....... #........##### #...###### #####!i1......!i!3===31.2 (1Magic Dart !iD"_!iI)!iC,!i33!i!i,!i*!iA,!iY!i!i L4==!iݘ!iQ===!i!i!k4===!ib!i,!iq!i|h - _You start resting.!i+7.2 (6!i5====-8.2 (7!i!i" _HP restored."i+3"i"i|"i"i"i8"in5======"i#"i,"i"iP=="iz"ix,"i"iQ==="i"ie6==="i9"i,"i"i ,"i "iU ,"i "i7======"i"i,"i"ij,"i"i`,"i"i"Q==="iO$"i7_ _You start resting."i J1213.2 (15.0)"i U\8===4.2 (16"i["i^% _Magic restored."i? 3"i "i| "i: ,"i ,"i ,"i_ "i 7 _You open the door."iO 3"i "i L  There is an open translucent door here."i޶ "iW B=== _"iF "i "i Welcome to Xaphim's Book Shoppe! What would you like to do?  a -  374 gold a Grand Grimoireb -  264 gold My Sojourn through Swampland  c -  396 gold a There-And-Back Book  d -  220 gold a Young Poisoner's Handbook  e -  220 gold a book of Frost  f -  352 gold a book of Movement  g -  330 gold a book of Scorching  h -  286 gold a book of the Hunter  "i #i -  440 gold a book of the Senses You have 26 gold pieces. [Esc] exit[!] buy|examine items[a-i] mark item for purchase [/] sort (type)"i [A-I] put item on shopping list#i#i@#i_#........##csloce the Conjurer#........######.#Deep Elf#........#......#Health: 15/15 ========================#.^....#.......#Magic: 8/8========================#......#)......#AC: 2Str: 4+.......†......#EV: 11Int: 22#i-  #......#........SH: 0Dex: 13#.....#'#.......XL:  2 Next:  3% Place: Dungeon:2##...#+@+#......Noise: ---------  Time: 218.2 (4.0)#i \#....#+#.......c) +0 dagger (speed)#.....#........Cast: Magic Dart#........#######...########### _HP restored. _You start resting. #i!_Magic restored. _You open the door. _There is an open translucent door here.  There is an entrance to Xaphim's Book Shoppe here.#i(#i(/#iU2. _$i3$i>$i$i$i: _$iu_You start resting.Magic restored. _You open the door$i`. _There is an open translucent door here.  There is an open translucent door here.$ib$i _$i=$i$i,$iQ$i$i,$i$$i$i,$i$i$ih,$iq$i$i,$id$i$i,$i$i$i,$i$i$iV,$i= $i $i{ $i $i[ $i]&$i[) ## ### #  .. #.. .#  #.##.##.## ..<#........###  ............#  #.......# .#.##.# #@# 32.2 (14.0).....######.##### #........##.....# #........######.##........#......##.^....#.......##......#)......#+.......†......##......#........#$i/$i3,3.2 (15$i8$i/;9 _Found a stone staircase leading up.%ij3%ih%i%iM. .## ###  ... #.. .# #. #.##.##.## ..<###%i#<......# #..@....#0.0).#.##.# ###.#####.....######.####%iKY#........##.....###....%ip/...%i%i +4.2 (1%i.%i9 _Found a stone staircase leading up.%id %i#e %if %ih %ij ,%iFn ,%io %io %iJp %ir %iIs %i~s %it %iw %ix ,%iy %i~ %iІ W .... ### ...  ... ...  #.##.####### #....##....# ##.##.##.##.###........### #<.............# .....####.......#.%ig Magic Dart .#.##.# ###.##### b.....######.##### .#........##.....#b   bat (asleep) #........######.# #........#......#%i c #.^....#.......#%i %i +8.2 (4%ic +9.2 (5%i %ih _A bat comes into view. _There is a stone staircase leading up here.&i# ....  ### ...  ... ...  #.  #.&i#  ##.##  #..@#  #<.............#  .....####.......#.  .#.##.# ###.#####  &i2$qb....#####  .#...  #.. &io$Q #..  #.^ &i ....  ### ...  ... ...  #.  #.  ##.##  #..@#  #<.............#  .....####.......#.  .#.##.# ###.## b....# .#...  #.. #.. #.^&i&i~&ih&iZ _A bat is nearby!&ie P  csloce the Conjurer  Deep Elf ....  Health: 15/15 ======================== ### ...  Magic: 7/8=====================---&iS  ... ...  AC: 2Str: 4 #.##.#######  EV: 11Int: 22 #....##....#  SH: 0Dex: 13 ##.##.##.##.##  XL:  2 Next:  3% Place: Dungeon:2 #..@#........###  Noise: ---------  Time: 239.2 (0.0) #**............#  c) +0 dagger (speed) ..**.####.......#.  Cast: Magic Dart .#*##.# ###.#####  b*....######.#####  .#........##.....#  b  &i &[40m bat (asleep)&i z #........######.#  #........#......#  #.^....#.......# _There is a stone staircase leading up here. _A bat is nearby!Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a bat (asleep, 100% to hit)'i  csloce the Conjurer  Deep Elf ....  Health: 15/15 ======================== ### ...  Magic: 7/8=====================--- ... ...  AC: 2Str: 4 #.##.#######  EV: 11Int: 22 #....##....#  SH: 0Dex: 13 ##.##.##.##.##  XL:  2 Next:  3% Place: Dungeon:2 #..@#........###  Noise: ---------  Time: 239.2 (0.0) #<.............#  c) +0 dagger (speed) .....####.......#.  [3'i3mCast: Magic Dart .#.##.# ###.#####  b.....######.#####  .#........##.....#  b   bat (asleep) #........######.#  #........#......#  #.^....#.......# Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a bat (asleep, 100% to hit)  The magic dart hits the bat.  You kill the bat! ....  ### ...  ... ...          #**  ..**  .#*##.#  .*   ['iM1K #.^'i%a<......'i.z6=40.2 (1Magic Dart _'i3'iS5'iI'iF,'i>'i'ij98'i*==='i#'i'i}'i'i'i'i,'id'iL'i`,'i'iU 'i Q==='i 'i% 'i /....###.... ....... #.##.####### #....##....######.##.##.##.###S +..##..<#........####...##.##<....................@...####.......#.-####..#.##.# ###.#####..........######.#####Magic Dart#.###.#........##.....## #.#........######.#'i  # #........#......# S   adder (asleep) ##.^....#.......# #......#)......# +.......†......#'i% +8.2 (8'i+ E-9.2 (9'i1 'im4 Y _An adder comes into view.(i ....  csloce the Conjurer ###....  Deep Elf .......  Health: 15/15 ======================== #.##.#######  Magic: 7/8=====================--- #....##....#  AC: 2Str: 4 (id######.##.##.##.##  EV: 11Int: 22 #S +..##..<#........## SH: 0Dex: 13 (i}##.**##.##<............. XL:  2 Next:  6% Place: Dungeon:2 .....**@...####.......#. Noise: ---------  Time: 249.2 (0.0)(iZ ####..#.##.# ###.#####  c) +0 dagger (speed) ..........######.#####  Cast: Magic Dart #.###.#........##.....#  (i j# #.#........######.#  # #........#......#  S   adder (asleep)(iB ##.^....#.......#  (ieW#......#)......#  +.......†......# (i_You kill the bat! _An adder comes into view.(iAiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action(i`Shift-Dir - straight lineAim: an adder (asleep, 100% to hit)(i ....csloce the Conjurer###....Deep Elf.......Health: 15/15 ========================#.##.#######Magic: 7/8=====================---#....##....#AC: 2Str: 4######.##.##.##.## EV: 11Int: 22#S +..##..<#........## SH: 0Dex: 13##.**##.##<............. XL:  2 Next:  6% Place: Dungeon:2.....**@...####.......#. Noise: ---------  Time: 249.2 (0.0)####..#.##.# ###.##### c) +0 dagger (speed)..........######.##### Cast: Magic Dart(io #.###.#........##.....## #.#........######.## #........#......# S   adder##.^....#.......##......#)......#+.......†......#Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: an adder (asleep, 100% to hit)  The magic dart hits the adder.  The adder is lightly wounded.(i tPress: ? - help, Q - select action  Shift-Dir - straight line  Aim: an adder (asleep, 100% to hit)  The magic dart hits the adder.adder is lightly wounded.hisses angrily.(i[ (in \..S..(i8 ;=50.2 (1 _(i (i )ig ....  csloce the Conjurer ###....  Deep Elf .......  Health: 15/15 ======================== #.##.#######  Magic: 6/8==================------ #....##....#  AC: 2Str: 4 ######.##.##.##.##  EV: 11Int: 22 #. +..##..<#........## SH: 0Dex: 13 ##..S##.##<............. XL:  2 Next:  6% Place: Dungeon:2 .....**@...####.......#. Noise: =--------  Time: 250.2 (0.0) ####..#.##.# ###.#####  c) )i^i[0;10;1m+0 dagger (speed) ..........######.#####  Cast: Magic Dart #.###.#........##.....#  # #.#........######.#  # #........#......#  S   adder ##.^....#.......#  #......#)......#  +.......†......# The adder is lightly wounded. _The adder hisses angrily.  Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: an adder (lightly wounded, 100% to hit))i|....csloce the Conjurer###....Deep Elf.......Health: 15/15 ========================#.##.#######Magic: 6/8==================------#....##....#AC: 2Str: 4######.##.##.##.## EV: 11Int: 22#. +..##..<#........## SH: 0Dex: 13)i}##..S##.##<............. XL:  2 Next:  6% Place: Dungeon:2.....**@...####.......#. Noise: =--------  Time: 250.2 (0.0)####..#.##.# ###.##### c) +0 dagger (speed)..........######.##### Cast: Magic Dart#.###.#........##.....## #.#........######.## #........#......# S   adder##.^....#.......##......#)......#+.......†......#Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - sel)i}ect actionShift-Dir - straight lineAim: an adder (lightly wounded, 100% to hit)  The magic dart hits the adder.  The adder is moderately wounded.)i@)iV.S.)i21.2 (1 _)i)i0)i ....  csloce the Conjurer ###....  Deep Elf .......  Health: 15/15 ======================== #.##.#######  Magic: 5/8===============--------- #....##....#  AC: 2Str: 4 ######.##.##.##.##  EV: 11Int: 22 #. +..##..<#........## SH: 0Dex: 13)i<m ##...##.##<............. XL:  2 Next:  6% Place: Dungeon:2 .....S*@...####.......#. Noise: =--------  Time: 251.2 (0.0) ####..#.##.# ###.#####  c) +0 dagger (speed) ..........######.#####  Cast: Magic Dart #.###.#........##.....#  # #.#........######.#  )i{# #........#......#  S   adder ##.^....#.......#  #......#)......#  )i+.......†......# The magic dart hits the adder. _The adder is moderately wounded.)iAiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: an adder (moderately wounded, 100% to hit)*izA....csloce the Conjurer###....Deep Elf.......Health: 15/15 ========================#.##.#######Magic: 5/8===============---------#....##....#AC: 2Str: 4######.##.##.##.## EV: 11Int: 22#. +..##..<#........## SH: 0Dex: 13##...##.##<............. XL:  2 Next:  6% Place: Dungeon:2*in{K.....S*@...####.......#. Noise: =--------  Time: 251.2 (0.0)####..#.##.# ###.##### c) +0 dagger (speed)..........######.##### Cast: Magic Dart#.###.#........##.....## #.#........######.## #........#......# S   adder##.^....#.......##......#)......#+.......†......#Aiming: Magic Dart (safe; 1% risk of failure)  *i{cPress: ? - help, Q - select actionShift-Dir - straight lineAim: an adder (moderately wounded, 100% to hit)  The magic dart hits the adder.  The adder is heavily wounded.*i%*iAQ.S*i22.2 (1 _*i *i*i̝ D ....  csloce the Conjurer ###....  Deep Elf .......  Health: 15/15 ======================== #.##.#######  Magic: 4/8============------------ #....##....#  AC: 2Str: 4 ######.##.##.##.##  EV: 11Int: 22 #. +..##..<#........## SH: 0Dex: 13 ##...##.##<............. XL:  2 Next:  6% Place: Dungeon:2 ......S@...####.......#. Noise: =--------  Time: 252.2 (0.0) *i ####..#.##.# ###.#####  c) +0 dagger (speed) ..........######.#####  Cast: Magic Dart #.###.#........##.....#  # #.#........######.#  # #........#......#  S   adder ##.^....#.......#  #......#)......#  +.......†......# The magic dart hits the adder. _The adder is heavily wounded.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: an adder (heavily wounded, 100% to hit)*i ....csloce the Conjurer###....Deep Elf.......Health: 15/15 ========================#.##.#######Magic: 4/8============------------*in! #....##....#AC: 2Str: 4######.##.##.##.## EV: 11Int: 22*i! h#. +..##..<#........## SH: 0Dex: 13##...##.##<............. XL:  2 Next:  6% Place: Dungeon:2......S@...####.......#. Noise: =--------  Time: 252.2 (0.0)*i" ####..#.##.# ###.##### c) +0 dagger (speed)..........######.##### Cast: Magic Dart*i(" #.###.#........##.....## #.#........######.#*i^" # #........#......# S   adder##.^....#.......##......#)......#*i" +.......†......#Aiming: Magic Dart (safe; 1% risk of failure)  *i" Press: ? - help, Q - select actionShift-Dir - straight line*i" Aim: an adder (heavily wounded, 100% to hit)  The magic dart hits the adder.  The adder is severely wounded.*iʫ s5===3.2 (1*i *i 9  Press: ? - help, Q - select action  Shift-Dir - straight line  Aim: an adder (heavily wounded, 100% to hit)  The magic dart hits the adder.  The adder is severely wounded. _The adder closely misses you. The adder barely misses you.+i ....  csloce the Conjurer ###....  Deep Elf .......  Health: 15/15 ======================== #.##.#######  Magic: 4/8============------------ #....##....#  AC: 2Str: 4 ######.##.##.##.##  EV: 11Int: 22 +id#. +..##..<#........## SH: 0Dex: 13 ##...##.##<............. XL:  2 Next:  6% Place: Dungeon:2 ......S@...####.......#. Noise: =--------  Time: 253.2 (0.0) ####..#.##.# ###.#####  c) +0 dagger (speed) ..........######.#####  Cast: Magic Dart #.###.#........##.....#  # #.#........######.#  +i$# #........#......#  S   adder ##.^....#.......#  #......#)......#  +.......†......# +iT<The adder is severely wounded. _The adder closely misses you. The adder barely misses you.Aiming: Magic Dart (safe; 1% risk of failure)  +iPress: ? - help, Q - select actionShift-Dir - straight lineAim: an adder (severely wounded, 100% to hit)+iI ....  csloce the Conjurer ###....  Deep Elf .......  Health: 15/15 ======================== #.##.#######  Magic: 4/8============------------ #....##....#  AC: 2Str: 4 ######.##.##.##.##  EV: 11Int: 22 #. +..##..<#........## SH: 0Dex: 13 ##...##.##<............. XL:  2 Next:  6% Place: Dungeon:2 ......S@...####.......#. Noise: =--------  Time: 253.2 (0.0) ####..#.##.# ###.#####  c) +i\[0;10;1m+0 dagger (speed) ..........######.#####  Cast: Magic Dart #.###.#........##.....#  # #.#........######.#  # #........#......#  S   adder ##.^....#.......#  #......#)......#  +.......†......# Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: an adder (severely wounded, 100% to hit)  The magic dart hits the adder.  You kill the adder!+i  ....          +ir   #.  .       # +i G #  +i ) )+i R †+i֎ &.+i# r514.2 (1Magic Dart _+i +iE ,ib3,i ,i2,,is7X,i?:,,i:,i=e5===,i=,iZ@,,i@,izDB,iF,,iG,iKI,iIn6======,iJ,i"L,,iM,iO,,i"P,iDR,,iR,iTQ===,iU,iWc7===,iX,iY,,iPZ,i&\,,i\,i9^,,i^,i(a98,iqaI======,ia,ie,i^f,if,i9g,ih,iuj,,ik,il,in,,ijo,iCs,ih........# #....... ..........# ###.... ..... ....... ###...# #.##.##### .....# #....##... #...######.##.##.## #.@.+..##..<#.....-74.2 (20.0) ..##...##.##<.......................####..... ...####..#.##.# ###.##... .........##,i.( #.###.#........##... . # #.#........#####  #.#........#....  #.##.^....#..... ,i,imd===-5.2 (21,i,i;% _Found 3 stones.,in 3,i ,i ,i ,i0 ,i ,,i ,i ,,i ,im ,,i ,ig ,,ix ,i ,,i ,i ,,i ,i ,,i ,ip ,,i ,i ,i ,i ,i ,,i ,i ,,i ,i ,,i ,i ,,i ,ih ,,i ,i ,,i ,i ,,i ,i) ,,i ,i( ,,ij ,ir ,,i ,iA ,,i ,i ,,ij ,i ,,i+ ,i? ,,i ,i ,,i ,i6" ,,i## ,i.% ,,iB& ,i( ,,i) ,iO, ,,ij- ,is1 B,i2 ,,i4 ,i-6 ,iw6 ,i 7 ,i8 ,i(9 ,i1: ,iW< ,,i1= ,i7? ,,iK@ ,iB ,,iD ,iF ,iYF ,iG ,iI ,,iJ ,iL ,,iM ,iO ,,iP ,i5S ,,iT ,iU ,,iV ,i`X ,,ieY ,i[ ,,i\ ,i_ ,,i1` ,i_b ,,iyc ,ie ,,i[g ,ih ,,ii ,i/l ,,i]m ,io ,,ip ,is ,ifs ,iFt ,iv ,,i'w ,iy ,,iz ,i5} ,,i,~ ,i ,,im ,i ,,i| ,i ,,iE ,iC ,,i ,i ,,iŎ ,ip ,,i: ,i ,,i9 ,i ,iї ,iɘ ,i ,,i< ,iK ,,iT ,i ,,i ,i ,,i ,i ,,i ,i ,i ,i ,i ,,i ,i ,,i( ,iz ,,i ,i ,,iF ,if ,,i9 ,i ,,i3 ,iB ,,i ,i ,,i/ ,i5 ,,iy ,i ,,i ,i ,,i ,i ,,i) ,iK ,,iY ,i ,,i ,iE ,,i> ,i ,,i ,i ,,ic ,i ,,iN ,i ,,i ,i ,,i ,i ,,i ,iF ,,i ,i ,,i8 ,i ,,i ,ix ,,iw ,i ,i ,i ,i ,,i ,i ,,i ,ir ,,i ,i ,,i. ,iC ,,i ,i 374.2 (99.... _You start waiting.,i# 05.2 (100.0),i) ,i, # _Done waiting.,i3,i,i,i,,iY,i,iث,iެ,i,,iH,i,,i,i۵,,iݶ,i>,,i9,i#,i_,iB,iL,,i6,i\,,i,i,,i,i,i+,i,i,,i7,i=,,i,i,,i,i,i,i,i6,,id,iT,i,i,il,i,i,i,,i,i,,i,i,iC,ie,i5,,i4,i,,i,i1,,i8,iV,,i:,i~,,i,i@,,i,ii,i,i,ia,,i,i ,,i ,i1,,i,i ,,i,it,,i,i,,iE,i ,,i ,i.,,i,i'!,ik!,i",i$,,i%,i(,,i),i=+,,iX,,i.,,i/,i2,i2,i3,i5,,iC7,i8,,iB:,i1<,,i^=,i?,,i@-i2,-i-i$,-i-i ,-i -iN,-iB-i,-i-iE,-i-i,-i-i,-iF-iR,-ij -iW",-i#-i%,-i&-i(,-i)-i\,,-i<--iM0,-iS1-i3,-i5-i8,-i@9-iP;,-i~<-i?,-i?-iBB-i2E,-i .. ........# ..... ........# ..... #.......####..... #...............# #.......#.......# #...@........# 88.2 (13.0)-i;*}#....###........# ### #..........#  #.##.......# ... #.##........ #.##...... #.####...#### #.##.#........# -i*N######...######.##-i0-i <,9.2 (14-i&A-iSD9 _Found an escape hatch in the floor.-iD -ixE -iZF -i&I -iK -iK -i .. #........# ..... #........# ..... #.......####..... #...............# #.......#.......# #.##............# #....###........# ###@.#..........#92.2 (3.0) #.....#.##.......# #.#.###.##......###### #. #.##........#. #.####...#### #.. #........# #.. ######...######_.. #...+..## ..##...##.##<3.2 (4-i} H _Found an ancient bone altar of Kikubaaqudgha..is.i.i/.i<"X.ir0.i42,.i2.i5.i8.i8.i::.i>.i"@,.i,B/i /iE,/iI/i Z  There is an ancient bone altar of Kikubaaqudgha here./i5 _/i/i/i$,/i?/i/i,` #.#.###.##..... #.#.###.##.....# #######.#..##.####.../ie,g. .......... .#.......#######.../i,(.... ##.._........ #........ #.....##....##.../i-......##.....# ...............$@###### ...####.......#.# ....#......... ... .(..#.Magic Dart#### #...# . # #/i-..# .$. g   hobgoblin (asleep)##.. #. .#. /i{@ 503.2 (10.0)  A hobgoblin comes into view./iG,4.2 (11/iN/iQQ* _Found 3 gold pieces./id  #.#. #.#.## # #######.#..# g. ...........# ... .#.......# .... ##.._........  ..... #.....# ......##.....#  ......$@######  ......#.#  ..... ... .( #### #...# . #  #...#  ...$.  .##..  #. .#. /i #.#. #.#.## # #######.#..# g. ...........# ... .#.......# .... ##.._........  ..... #.....# ......##.....#  ......$@######  ......#.#  ..... ... .( #### #...# . #  #...#  ...$.  .##..  #. .#.  _A hobgoblin is nearby!1i4j #.#.###.## #.#.###.##.##########.#..##.####.g.............##....#.......#...##.._. #1i"k8.. #.....##....##.##.....# .@.###### ...####.#.# ....#.....# .(..#..######...# . # #...# ...$.  .##... #. .#.1is1i85.2 (1.0) _1i1i-R _You see here 13 gold pieces.1i 1i: 1i& 1i 1i 1i9 1i 1i% 2i'E#.#.###.##.#.#.###.##..##########.#..##.####..g.............##........#.......#........##.._.2i( #........ #.....##....##..##.....# ..$@###### ...####..#.# ....#...........# .(..#.#.######...# . # ##...# #...$. #.##... ##.2i)/ .#.2i8p.gg2i>/==62i(D2iG+ _The hobgoblin shouts!2i.##########.#..##.####.g............##..........#.......#######...##.._........ .. #.....##....#.##.....# ......2iy$.###### ...####......#@# ....#......#(..#.#########...# #   ...$...##...2i{#. .#.##.2iX2i"J.g2i_#/--72i'2i7)2i7?.##########.#..##.####..............##......g...#.......#######....##.._........ ... #.....##....#..##.....# ......2iy.$.###### ...#####.## ....#..........@.#(..#.######### #   ...$...##....#. .#.. 2iR#.#..2i3# .. .. ...2i2iJ.g2iUA--82i2i;2i ..............##...........#.......#######..g..##.._........ .... #.....##....#...## ........$.###### ...####.#.## ....#......(..#.###2iE ###### #   ....$.#....##...##.#.#. .#..## ##... .. .. ...: . .. ##.2i 2i J.g2i &92i 2i , _Found a book of Touch.2iO ######..##.._........ g. #.....##....#..## .......$.###### ...####......#.## ....#............(..#.######### #   #(....$.#2i? #.....##...##.#.#. .#..# #.#. .##... # .. .. ...: . .. ##. #.#2i 2i  J.g2io '102i 2i" J _Found 4 large rocks.2i+#.._........ ...... #.....##....#.....g## ............$.###### ...####......#.## ....#..........(..#.######### # 2i ####...## #(...@$.##.....##...##.#. .#..# # #.#. .##.... # .. .. ...: . .. ##. #.# 2i2iK.g2iX&12iy2ib3iea .......##.._........ #... csloce the Conjurer ....... #.....##....##... Deep Elf .......##.....# ......... Health: 15/15 ======================== ......g$.###### ...####. Magic: 7/8=====================--- 3if......*#.## ....#.... AC: 2Str: 4 .......*..# .(..#.### EV: 11Int: 22 .######*..# . # # SH: 0Dex: 13 ####.*.## # XL:  2 Next: 51% Place: Dungeon:2 #(...@$.# # Noise: ---------  Time: 511.2 (0.0) #.....##...# # c) +0 dagger (speed) #.#.#. .#..#  Cast: Magic Dart # #.#. .##....  # .. .. ...: 3i,g2 . .. ##.  g   hobgoblin #.#  3iug:.#  _Found a book of Touch. _Found 4 large rocks.  Aiming: Magic Dart (safe; 1% risk of failure)  3igPress: ? - help, Q - select actionShift-Dir - straight line3ig;Aim: a hobgoblin (100% to hit)3i  .......##.._........ #... csloce the Conjurer ....... #.....##....##... Deep Elf .......##.....# ......... Health: 15/15 ======================== ......g$.###### ...####. Magic: 7/83ij Z=====================--- .......#.## ....#.... AC: 2Str: 4 ..........# .(..#.### EV: 11Int: 22 .######...# . # # SH: 0Dex: 13 ####...## # XL:  2 Next: 51% Place: Dungeon:2 #(...@$.# # Noise: ---------  Time: 511.2 (0.0) #.....##...# # c) +0 dagger (speed) #.#.#. .#..#  Cast: Magic Dart # #.#. .##....  3iB # .. .. ...:  . .. ##.  g   hobgoblin #.#  .# Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a hobgoblin (100% to hit)  The magic dart hits the hobgoblin.  You kill the hobgoblin!3i>        †  *#.##  3i% T*..# .( *..# . #  ####.*.##       .#..#  # #.#.  # .. ..  . .. 3i  #.# .# 3iĂ 6....3i y5=2.2 (1Magic Dart _3iA 3ie 3i.##.._. #...+....... #.....##....##...#.......##.....# .......†$.###### ...####.3iR.......#.## ....#...........# .(..#.###..######...# . # #.####...## #.#(....@.# #.#.....##...# #.#.#.#. #.#..# # #.#. ..##....# .. ... ...:#. .... ##.###.#3iL # 3i3i.-33i3i3ibE-4.2 (23i3i= _You now have 29 gold pieces (gained 3).4i M.......#######...###.._........ #...+.. ##....##...#.##.....# ............†$.###### ...####.....#.#...#..........(..#.##.######...# . #####..@## #(......# ....##...# 4i+ 3#.#.#.#. #.#..###.#.#4il 4i +5.2 (14i3 4i 4iag M...........#.......#######...#....##.._........ #...+... ##....##...#..##.....# ........†$.###### ...####4i?h .....#.#...#..........(..#.##.## . #####...## #(......# #.....##...##..##..###.# ##4i:p 4iu V8===64i| 4i~ 4iM##########.#..##.####...............#.......#######...#...##.._........ #...+.. ##....##...#....##.....# .........†$.###### ...#####.#...#....4i ......(..#.##.######...# . ####...##(......##.........#...... ##.4i*4i&74iJ4i75il5i]5i5i#5i5iϪ5i5ia5ia .#.#..##.####... ...............##. .......#.......#...5i/ .......##.._. #... ....... #.....##....##... .......##.....#  ......†$.###### ...#### .#.## ....#5i) .# .(..#.### .######...# . # # ####...## # #(......# # #.....##...# #5i #.#.#. #.#..# # #.#. ..##.... # .. ... ...:#  . .... ##..5i{5irr   rat (wandering)5i88Magic Dart5i5iV _A rat comes into view.5i>  #.#.###.##..##########.#..##.####.............##.........#.......######......##.._........ r..... #.....##....##.##.....# ........†$.###### ...####......#@##...#..........(..#.##5i .######...# . ####...# #(......# ....##...# #.#.#. #.#..## #.#. ..##....# .. ... ...:#5i] 5iM F.r5i &95i 5i3 6i6iݡ6i?6iT6i}#6iU$6i+6iy-6i. #.#.###.##..##########.#..##.####............##........#.......######.....##.._........ r.... #.....##....##.##.....# .............†$@###### ...####6i0/}#.##...#.............#(..#.##.#### . ####...# #(......# ....##...# #.#.#. #.#..## #.#. ..##....6i16i:F.r6i=E===206iD6i&G6iе  #.#.###.## #.#.###.## .##########.#..##.#### ...............## .......#.......# .......##.._. # ...r... #.....##....## .##.....# 6i  ......†@.###### ...#### .#.## ....# ..........# .(..#. .######...# . # ####...## #(......#  #.....##...# #.#.#. #.#..#  # #.#. ..##....6i 6i 8r.6i &16i^ 6iz R _You see here 13 gold pieces.6i# m #.#.###.###. #.#.###.##.##########.#..##.####.........##.#.......#.##.._.6i . #.r....##.....##....##.##.....# .@$.###### ....#.## ....#....# .(..#..######.# . #. ####...##6i`!  #(......# #.....##...# #.#.#. #.#..#  # #.#. ..##....6iu# 6i+ 6i0 1r.6iZ0 -2 _6is8 6i&~ v _You see here a hobgoblin corpse.7iO~q #.#.###.##... csloce the Conjurer #. #.#.###.##... Deep Elf ..##########.#..##.####. Health: 15/15 ======================== ................##...... Magic: 7/8=====================--- ........#.......#######. AC: 2Str: 4 ........##.._........ #. EV: 11Int: 22 ..r*....##.....##....##. SH: 07ia~Dex: 13 ....**..##.....# ....... XL:  2 Next: 55% Place: Dungeon:2 ......*@$.###### ...### Noise: ---------  Time: 522.2 (0.0) ........#.## ....#.. c) +0 dagger (speed) ...........# .(..#.# Cast: Magic Dart ..######...# . #  . ####...##  #(......#  r   rat (wandering) #.....##...#  #.#.#. #.#..# 7i? # #.#. ..##.... _You see here 13 gold pieces. _You see here a hobgoblin corpse.  Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a rat (wandering, hasn't noticed you, 100% to hit)7ibW#.#.###.##... csloce the Conjurer#.#.#.###.##... Deep Elf..##########.#..##.####. Health: 15/15 ========================................##...... Magic: 7/87i=====================---........#.......#######. AC: 2Str: 4........##.._........ #. EV: 11Int: 22..r*....##.....##....##. SH: 0Dex: 13....**..##.....# ....... XL:  2 Next: 55% Place: Dungeon:2......*@$.###### ...### Noise: ---------  Time: 522.2 (0.0)........#.## ....#.. c) +0 dagger (speed)...........# .(..#.# Cast: Magic Dart..######...# . #. ####...###(......[37i74m#r   rat#.....##...##.#.#. #.#..## #.#. ..##....Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a rat (wandering, hasn't noticed you, 100% to hit)  The magic dart hits the rat.  The rat is moderately wounded.7i^07i 7R.r...7i93=3.2 (17i?7iB  Press: ? - help, Q - select action  Shift-Dir - straight line  Aim: a rat (wandering, hasn't noticed you, 100% to hit)  The magic dart hits the rat.  The rat is moderately wounded. _The rat twitches its whiskers.7iA #...##########.#..##.####..............##.....#.......########.._........ r....##....#.....##.....# ......7i b†$.###### ...####.## ....#.....#(..#.#######.. # . ####...# #(......##.....##...##.#. #.#..# #.#. ..##.... # .. ... ...:#7i 7i F.r7iO .-47i& 7i/ 8i>8iۖ8-8iv8i8i#. #.#.###.##..##########.#..##.####........##............######.._........ r...##.....##....##8i  .##.....# .......$.###### ...####.##...#..........(..#.#..######... . #. ####...## #(......# 8iZo....##...#.#.#. #.#..## #.#. ..##....8ik8iJ.r8i&58i8iv _You see here a hobgoblin corpse.8i #.#.###.##... csloce the Conjurer #. #.#.###.##... Deep Elf ..##########.#..##.####. Health: 15/15 ======================== ................##...... Magic: 6/8==================------ ........#.......#######. AC: 2Str: 4 ........##.._........ #. EV: 11Int: 228i ........##.....##....##. SH: 0Dex: 13 .....r*.##.....# ....... XL:  2 Next: 55% Place: Dungeon:2 .......@$.###### ...### Noise: ---------  Time: 525.2 (0.0) ........#.## ....#.. c) +0 dagger (speed) ...........# .(..#.# Cast: Magic Dart ..######...# . #  . ####...## 8i2_ #(......#  r   rat #.....##...#  #.#.#. #.#..# 8ihx # #.#. ..##.... _The rat twitches its whiskers. 8iS_You see here a hobgoblin corpse.  Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action8iShift-Dir - straight lineAim: a rat (moderately wounded, 100% to hit)8i}  #.#.###.##... csloce the Conjurer #. #.#.###.##... Deep Elf ..##########.#..##.####. Health: 15/15 ======================== ................##...... Magic: 6/8==================------ ........#.......#######. AC: 2Str: 4 ........##.._........ #. EV: 11Int: 22 ........##.....##....##. SH: 0Dex: 13 .....r..##.....# ....... XL:  2 Next: 55% Place: Dungeon:2 .......@$.###### ...### Noise: ---------  Time: 525.2 (0.0) ........#.#8i@ # ....#.. c) +0 dagger (speed) ...........# .(..#.# Cast: Magic Dart ..######...# . #  . ####...##  #(......#  r   rat #.....##...#  #.#.#. #.#..#  # #.#. ..##.... Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a rat (moderately wounded, 100% to hit)  The magic dart hits the rat.  You kill the rat! #.    ......*       .(  .  .  #(    # #.#. 8iy '..8i! 7===8=6.2 (1Magic Dart 8i _8i 8i 8iDg#.#.###.##.#. #.#.###.##...##########.#..##.####..........##..#.......#..##.._..8izE #..##.....##....##..##.....# ..†@.###### ...#.#.## ....#..8iEu...# .(..#.#..######.. ####...###(...8iE...##.....##...#8iE#.#.#. #.#..# 8iM8iV.-78i\8ic8i"lE-8.2 (28iq8is  Press: ? - help, Q - select action  Shift-Dir - straight line  8i7t Aim: a rat (moderately wounded, 100% to hit)  The magic dart hits the rat. _You kill the rat! _You now have 42 gold pieces (gained 13).9io#.#.###.##.#. #.#.###.##.9i..##########.#..##.####.................##.........#.......#.........##.._. #..9i"G.##.....##....##..9iJ`##.....# ..9ip†.@###### ...####..9ip#.## ....#..9i....# .(..#.#..######...# . 9i # #. ####...## 9iT2##(......# ##.....##...# ##.#.#.9i} 9i"9i+9.2 (19i9i9iu| #...##########.#..##.####..............##.........#.......#######...##.._........ ..##.....##....#.##.....# ......†..###### ...####......#@## ....#......#(..#.#########...# # ..##...#. ..##.# .. ... ...:#9i9iFE===309i9i9ij  ..##########.#..##.####..............##..........#.......#######....##.._........ ...##.....##....#..##.....# ......†..###### ...####.#.## ....#..........@.#(..#.######### #  ####...## ..#..# .. ... .... .... ##..9iq 9ix V8===19io 9i 9i6  ..............##...........#.......#######.....##.._........ .....##....#...## .......†..###### ...####.#.## ....#...9i ...(..#.######### #  ####...##  #(......#..##.###... .... ##.###.# ##9i 9i &29i 9i :i&wC ######..##.._........ ..##.....##....#.## ......†..###### ...####......#.## ....#...:iw'.........(..#.######### #  #  #(......##.....##...#.#.# ..#.#.#:iY:i4&3:ip:ia:id; #.._........ ......##.....##....#......## ...........†..###### ...####......#.## ....#..........(..#.######### # :i;u ####...##  #(...@..##.....##...##.#. #.#..# # #.#. ..##....:i<X.#.#:i/D:iI&4:i%P:iQ:iΕ.##.._. #...+........##.....##....##...#........##.....# ........†..###### ...####.:i$........#.## ....#............# .(..#.###...######...# . # #.. ####...## #.#(....@.# #.:iI#.....##...# #.#.#.#. #.#..# :it# #.#. ..##....# .. ... ...:#. .... ##..:i###.# ## :iC:iD===5:i:iD:i.##.._. #...+.........##.....##....##...#.##.....# .:i.†..###### ...####..#........#.## ....#............# .(..#.###.#..######...# . # #.#:i. ####...## #.##(.....@# :i4#.##.....##...# #.#:i#.#.#. #.#..# # #.#. ..##....# ...... ...:#...... .##..####.# # ##:iH.. .#:iڬ:i&6:iZ:iH:iMU ...##....##...##..## ...........†..###### ...####..#....#.## ....#.............:i V(..#.###.####### #  ####...##  #(......###.....##.@.#:i/V#.#. #.#..# :iOVj #.#....##......:ipVD##...:iVU..# #:iV&...:il`:ig&7:in:ip:il :iH :i. :i :i@ n.##.....##....##...##..##.....# ..†..###### ...####..#.........#.## ....#.:i ...........# .(..#.###.#...######...# . # #.#.. ####...## :i \#.#.#(......## :i q#.##.....##..@# :i #.##.#.#. #.#..# :i +# #.#....##.... :iY ## ...... ...:# ##....... .##... #...####.### ###....:i M..:iX :i &8:i  :i ;iI;i;i;i;i5  ...........†..###### ...####..#.#.## ....#......;i......(..#.###.#######... #  ####...## ;iB #(......####.....##...###.#. #.#@.# + #.#....##.......# # ...... ...:###...g..#.g   goblin (asleep);i;iK89Magic Dart;i;i-s _A goblin comes into view. It is wielding a +0 club.;iy;i;iҽ;i;i4.##.....# ..†..###### ...####..#.#.#.## ....#............# .(..#.###.#...######...# . # #.#.. ####...## #.#.#(......## #.##.#.....##...## #.##.#.#.#. #.#.@# +.# #.#....##.#.# ......#...:##.#...##...g #...####.### ###.##... .# .;i #.. # # # ;in';i+[40Magic Dart;i0;i2;i ;iB ;i ;iB ;i ;†..###### ...####..#.#.#.## ....#...........(..#.###.#######... #  ##  #(......###;i  '#.....##...###.#. #.#..####### + #.#....##@.......# # ......#...:####...##...g;i3 #...####.### ###.# ;iV k ..# . ##  ;iw g   goblin (asleep) ;i 5# ;i ;iL$ ;i( 81Magic Dart;i/ ;i62 <i:.#.## ....#.............(..#.###.#######... #  ####...##  #(......####.....##...###.#. #.#..####### + #.#....##........# # ......#@..:####.........##...g#...####.### ###.  ...# . ###   <i<ix[g.g<i"&2<i<i<i! ........#.## ....#........ csloce the Conjurer  ...........# .(..#.###.#.. Deep Elf  ..######...# . # #.#.. Health: 15/15 ========================  . ####...## #.#.. Magic: 7/8=====================--- #(......## #.##. AC: 2Str: 4 <i"z#.....##...## #.##. EV: 11Int: 22 #.#.#. #.#..####### +. SH: 0Dex: 13 # #.#....##........ #. XL:  2 Next: 58% Place: Dungeon:2<iP" # ......#@**:#### #. Noise: ---------  Time: 542.2 (0.0) <i"#.........##**g.# ## c) +0 dagger (speed) ...####.### ###.# # Cast: Magic Dart<i"} ... ...# . # .. ###<iQ## # g   goblin # _You now have 42 gold pieces (gained 13). <i#_A goblin comes into view. It is wielding a +0 club.Aiming: Magic Dart (safe; 1% risk of failure)  <i#Press: ? - help, Q - select actionShift-Dir - straight line<i#MAim: a goblin, wielding a +0 club (100% to hit)<i`/ ........#.## ....#........ csloce the Conjurer  ...........# .(..#.###.#.. Deep Elf  ..######...# . # #.#.. Health: 15/15 ========================  . ####...## #.#.. Magic: 7/8=====================--- #(......## #.##. AC: 2Str: 4 #.....##...## #.##. EV: 11Int: 22 #.#.#. #.#..####### +. SH: 0<i/-Dex: 13 # #.#....##........ #. XL:  2 Next: 58% Place: Dungeon:2 # ......#@..:#### #. Noise: ---------  Time: 542.2 (0.0)<i/ #.........##..g.# ## c) +0 dagger (speed) <i+0f...####.### ###.# # Cast: Magic Dart ... ...# . # .. ###<i_0s# # g   goblin #<i0Aiming: Magic Dart (safe; 1% risk of failure)  <i0Press: ? - help, Q - select actionShift-Dir - straight line<i0Aim: a goblin, wielding a +0 club (100% to hit)  The magic dart hits the goblin.  You kill the goblin!<i0<i6    .(   . #  .   <i87#(       #   # <ia7r**:####  <i7**).#   ###.# <i7 ... ...# .  .. ### <i8H# <if.....<iz62=3.2 (1Magic Dart _<i<i=iݕ.#.## ....#......# .(..#.###.#...######...# . # #.#.. ####...## #.#.#(......## #.##.^#.....##...## #.##.#.#.#. #.#..#+.# #.#....##.#.# ......#.@.:#### #.#.##..).# ##....####.### ###.# #.... ...# . #... ### #.#.#=i=i.-4=ip=i?=isK.#.## ....#...# .(..#.###.#...######...# . # #.#.=i. ####...## #.#.#(......## #.##.^.#.....##...## =i #.##.#.#.#. #.#..#. +.# #.#....##.#.=i%# ......#..@:#### #.#.=i7##..).# ##.=iK...####.### ###.# #.=i\L... ...# ..=ios#... ### #=i:#.#.#=i+V-5=i,=ie.=iߎ.#.## ....#.# ...# .(..#.###.#. ..######...# . # #.#. . ####...## #.#.=i7 #(......## #.##.^.#.....##...## #.##.#.#.#. #.#..#.# +.# #.#....##.=ip# #.# ......#...@#### #.#.=i##..).# ##.=iŏ...####.#######.# #.... ...# =ia.. #... ### =i .# #... #.# #=i=i_V8===6=iF=ig MPress: ? - help, Q - select actionShift-Dir - straight line  You pick up a book of Touch and begin reading...=i+7.2 (2=i=iq  You add the spells Kiss of Death, Confusing Touch and Dispel Undead to your _library.=i4=i=i>id>i>iYn>i>i.# .(..#.###.#. ######...# . # #.#..  ####...## #.#..  #(......## #.##.^ #.....##...## #.##.... #.#.#. #.#..########.# +.. # #.#....##..........# #........#....#### #.....##...##..@.# ##...#+...####.#######.# #....#... ...# ... #..Magic Dart.. ### #S.# #.. >... #...####### ##### S   ball python (constriction, asleep) >i{ 8.2 (1  A ball python comes into view.>iп+9.2 (2>iZ>i _Found a stone staircase leading down.  Things that are here: _a +0 club; a goblin corpse?i .( . #    #(......## #.##.^..##  #.#..# # #...  # #....####  #..@.# +  ####.#  ... ...# ...  .. ### #S.#  >...  ##### ##### ?iHN .( . #    #(......## #.##.^..##  #.#..#  #...  # #....####  #..@.# ?iBI=+  ####.#  ... ...# ...  .. ### #S.#  >...  ##### ##### ?iI?iN?iP?ikU?iYb _A ball python is nearby!?i .........# .(..#.###.#....... csloce the Conjurer ######...# . # #.#....... Deep Elf  ####...## #.#....... Health: 15/15 ========================  #(......## #.##.^.... Magic: 7/8=====================--- #.....##...## #.##...... AC: 2Str: 4 #.#.#. #.#..########.# +...... EV: 11Int: 22 # #.#....##..........# #...... SH: 0Dex: 13  # ......#....#### #.....# XL:  2 Next: 62% Place: Dungeon:2 ?i  #.........##..@.# ##...#+ Noise: ---------  Time: 549.2 (0.0)  ...####.#######*# #....# c) +0 dagger (speed) ?ii = ... ...# *.. #..... Cast: Magic Dart  .. ### #S.# #..... >... #...## ##### #####  S   ball python (constriction, asleep)?i  _a +0 club; a goblin corpse _A ball python is nearby!Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a ball python (asleep, 100% to hit)?i! .........# .(..#.###.#....... csloce the Conjurer ######...# . # #.#....... Deep Elf  ####...## #.#....... Health: 15/15 ========================  #(......## #.##.^.... Magic: 7/8=====================--- #.....##...## #.##...... AC: 2?i Str: 4 #.#.#. #.#..########.# +...... EV: 11Int: 22 # #.#....##..........# #...... SH: 0Dex: 13 ?i  # ......#....#### #.....# XL:  2 Next: 62% Place: Dungeon:2  #.........##..@.# ##...#+ Noise: ---------  Time: 549.2 (0.0) ?i  ...####.#######.# #....# c) +0 dagger (speed) ?i q ... ...# ... #..... Cast: Magic Dart  .. ### #S.# #..... >... #...## ?if ##### #####  S   ball python (constriction, asleep)?i Aiming: Magic Dart (safe; 1% risk of failure)  ?i Press: ? - help, Q - select actionShift-Dir - straight line?i Aim: a ball python (asleep, 100% to hit)  The magic dart hits the ball python.  You kill the ball python!?i  .( . #    #( #.##.^      #    +  *#  ... ...# *..  .. ### #†.#  >...  #####  ?i ...?i> 5=50.2 (1Magic Dart _@iKu3@iw@ix@iQ|X@i|@i~,@i'@i4@io@iF8===@i@i4 _Magic restored.@i}@i@i@i2@i,@i@i@iƓ@i@i”@i@i̘@ix;===@i@i͝@ib@i}@i,@i@i@i,@i@i@iο,@i@i@i,@i@i@i.,@i@i@i,@i;@i5@i@i@i"@i @i@i@i@i|@i,@i@i@i,@i^@i@i,@i+@iY@iv,@i@i@is . ####...## #.# # #(......## #.# # #.....##...## #.# #@i #.#.#.##.#..########.#  # #.#....##..........# @i #.......#....####..#  @iw.#.........##..).#..#  @i.....####.#######.#..##  @iIK......@..# #.....# -@iv ......##### ##†.#.#  @i..... #>...# Magic Dart@ie #### ###### @i @ijw   ribbon worm (asleep)@iK   kobold (missile, asleep)@i  72.2 (22.0)  A ribbon worm and a kobold come into view.@ib@i.w.Kwwandering)K)@i5==3.2 (23@i @i)#( _The kobold shouts!@i @i  Spells (Memorise)TypeFailure Level  a - Searing RayConjuration2% 2@i^ b - Kiss of DeathConjuration/Necromancy 4%1  c - Fulminant PrismConjuration/Alchemy 32% 4  d - Confusing TouchHexes@i 34% 3  e - Iskenderun's Mystic Blast Conjuration/Translocation 41% 4  f - Dispel Undead@i :Necromancy75% 4 @i O7 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help@i <[Esc] exitFiFiFi6. ####...###.# # csloce the Conjurer#(......###.# # Deep Elf#.....##...###.# # Health: 15/15 ========================#.#.#.##.#..########.#Magic: 8/8========================Fig# #.#....##..........#AC: 2Str: 4#.......#....####..#EV: 11Int: 22..#.........##..).#..#SH: 0Dex: 13Fi5w....####.#######.#..## XL:  2 Next: 65% Place: Dungeon:2Fi%.K.....@..# #.....# Noise: ==-------  Time: 573.2 (0.0)......##### ##†.#.# c) +0 dagger (speed).....#>...# Cast: Magic Dart####Fid<######w   ribbon worm (wandering)K   kobold (missile)Aim: a ball python (asleep, 100% to hit)  FiThe magic dart hits the ball python. _You kill the ball python! _Magic restored.  A ribbon worm and a kobold come into view. _The kobold shouts!Fi:P  Okay, then.FiFiFi. _GiGi=% Gi Skill  Level Cost  Apt Skill  Level Cost  Apt Gi a - Fighting   0.0   1.4  -2   g * Spellcasting   3.5   2.4  +3  Gi}         b - Unarmed Combat   0.0   1.4  -2   h * Conjurations   4.7   4.2  +1  Gi-h    GiT i * Alchemy   1.3   1.7  +1   c - Short Blades   0.0   1.0   0  Gi            GiĔ d - Armour   0.0   1.4  -2  Gi,     e - Dodging   2.4   2.1  +2  Gi.     f - Stealth   2.4   1.8  +3  Gi\        Gi        Gin    Gi_    GiT    Gi# GiD        Gi}        Gi_    Gi!            Gi'#        The relative cost of raising each skill is in cyan.  GiDThe species aptitude is in white.  [?] HelpGi`G[=] set a skill target  Gi[/] auto|manual mode [*] useful|all skills [!] training|cost|targetsHiL Hi;S. ####...###.# # csloce the Conjurer#(......###.# # Deep Elf#.....##...###.# # Health: 15/15 ========================#.#.#.##.#..########.#Magic: 8/8========================# #.#....##..........#AC: 2Str: 4#.......#....####..#EV: 11Int: 22..#.........##..).#..#SH: 0Dex: 13w....####.#######.#..## XL:  2 Next: 65% Place: Dungeon:2.K.....@..# #.....# Noise: ==-------  Time: 573.2 (0.0)HiS......##### ##†.#.# c) +0 dagger (speed).....#>...# Cast: Magic Dart##########w   ribbon worm (wandering)K   kobold (missile)The magic dart hits the ball python. _You kill the ball python! _Magic restored.  A ribbon worm and a kobold come into view. _The kobold shouts! _Okay, then.Hi ZHiZHiaHicIi :Ii; Spells (Memorise)TypeFailure Level  a - Searing RayConjuration2% 2b - Kiss of DeathIi;Conjuration/Necromancy 4%1  c - Fulminant PrismConjuration/Alchemy 32% 4  d - Confusing TouchHexes34% 3 Ii< e - Iskenderun's Mystic Blast Conjuration/Translocation 41% 4  f - Dispel UndeadNecromancyIi?<s75% 4 7 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] helpIix<<[Esc] exitJiT DescribMemorise|DescribeKi9)< Kiss of Death Ki)sConjures forth a fragment of the caster's essence and twists it into a fragment of death, painfully draining the victim. The caster, too, will find their healthreduced, until they gain enough experience to recover. Level: 1 Schools: Conjuration/Necromancy Fail: 4%  Power: 56% Damage: 2d9 (max 2d13)  Range: 1  Ki)Noise: Almost silent Miscasting this spell causes magic contamination. This spell would have no effect right now because you can't see any hostile targets that would be affected._i[ Spells (Describe)TypeFailure Levela - Searing RayConjuration2%2  b - Kiss of DeathConjuration/Necromancy 4% 1  c - Fulminant PrismConjuration/Alchemy 32% 4  d - Confusing TouchHexes34% 3  e - Iskenderun's Mystic Blast Conjuration/Translocation 41% 4  f - Dispel UndeadNecromancy75% 4 7 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitai?aiGai#O#. ####...###.# # csloce the Conjurer#(......###.# # Deep Elf#.....##...###.# # Health: 15/15 ========================#.#.#.##.#..########.#Magic: 8/8========================# #.#....##..........#AC: 2Str: 4#.......#....####..#aiOyEV: 11Int: 22..#.........##..).#..#SH: 0Dex: 13w....####.#######.#..## XL:  2 Next: 65% Place: Dungeon:2.K.....@..# #.....# Noise: ==-------  Time: 573.2 (0.0)......##### ##†.#.# c) +0 dagger (speed).....aiO+#>...# Cast: Magic Dart##########w   ribbon worm (wandering)K   kobold (missile)The magic dart hits the ball python. _You kill the ball python! _Magic restored.  aiVPA ribbon worm and a kobold come into view. _The kobold shouts! _Okay, then.ai,XP  Okay, then.aiXaiQ_aiJa. _aiz .  #.#  #( #.#   #.#  ##  # .........#  ....####..#  ..#..##..).#..#  w....####.#.#..##  .K.....@..# #.....#  aiX{y......##### ##†.#.#  ..... #>...#  ####  aiW}3aie1 .  #.#  #( #.#   #.#  ##  # .........#  ....####..#  ..#..##..).#..#  w....####.#.#..##  .K.....@..# #.....#  ......##### ##†.#.#  ..... #>...#  ####    _There are monsters nearby!aid O . ####...## #.# # csloce the Conjurer #(......## #.# # Deep Elf #.....##...## #.# # Health: 15/15 ======================== #.#.#.##.#..########.#  Magic: 7/8=====================--- # #.#....##..........#  AC: 2Str: 4 ai #.......#....####..#  EV: 11Int: 22 ai ..#.........##..).#..#  SH: 0Dex: 13 w....####.#######.#..##  XL:  2 Next: 65% Place: Dungeon:2 ai X.K*****@..# #.....#  Noise: ==-------  Time: 573.2 (0.0) ......##### ##†.#.#  c) +0 dagger (speed) ..... #>...#  Cast: Magic Dart #### ######   w   ribbon worm (wandering)  K   kobold (missile) _Okay, then. _There are monsters nearby!ai sAiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a kobold, wielding a +0 short sword and quivering stones (100% to hit)bi. ####...###.# # csloce the Conjurer#(......###.# # Deep Elf#.....##...###.# # Health: 15/15 ========================#.#.#.##.#..########.#Magic: 7/8=====================---# #.#....##..........#AC: 2biACStr: 4#.......#....####..#EV: 11Int: 22..#.........##..).#..#SH: 0Dex: 13w....####.#######.#..## XL:  2 Next: 65% Place: Dungeon:2.K*****@..# #.....# Noise: ==-------  Time: 573.2 (0.0)bis......##### ##†.#.# c) +0 dagger (speed).....#>...# Cast: Magic Dart##########bi5w   ribbon worm (wandering)K   kobold (missile)Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a kobold, wielding a +0 short sword and quivering stones (100% to hit)  The magic dart hits the kobold.  The kobold is heavily wounded.biOIbiQw.K....wbiR:-4.2 (1 _biYbi[bi;(  . ####...## #.# # csloce the Conjurer #(......## #.# # Deep Elf #.....##...## #.# # Health: 15/15 ======================== #.#.#.##.#..########.#  Magic: 6/8==================------ # #.#....##..........#  AC: 2Str: 4 #.......#....####..#  EV: 11Int: 22 ..#.........##..).#..#  SH: 0Dex: 13 w....####.#######.#..##  XL:  2 Next: 65% Place: Dungeon:2 ..K****@..# #.....#  Noise: =--------  Time: 574.2 (0.0) ......##### ##†.#.#  c) +0 dagger (speed) i( m..... #>...#  Cast: Magic Dart #### ######   w   ribbon worm  K   kobold (missile) _The kobold is heavily wounded.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a kobold, wielding a +0 short sword and quivering stones (heavily wounded,100% to hit)bi  . ####...## #.# # csloce the Conjurer #(......## #.# # Deep Elf #.....##...## #.# # Health: 15/15 ======================== bi ##.#.#.##.#..########.#  Magic: 6/8==================------ # #.#....##..........#  AC: 2Str: 4 #.......#....####..#  EV: 11Int: 22 ..#.........##..).#..#  SH: 0Dex: 13 w....####.#######.#..##  XL:  2 Next: 65% Place: Dungeon:2 ..K....@..# #.....#  Noise: =--------  Time: 574.2 (0.0) ......##### ##†.#.#  c) +0 dagger (speed) bi% ..... #>...#  Cast: Magic Dart #### ######   w   ribbon worm  K   kobold (missile)bi Press: ? - help, Q - select actionShift-Dir - straight lineAim: a kobold, wielding a +0 short sword and quivering stones (heavily wounded,100% to hit)  The magic dart hits the kobold.  You kill the kobold!bi  .  #.#  #( #.#   #.#    # ......#  .####..#  ).#..#  .#..##  ..)****@..# #.....#   ##†.#.#  ..... #>...#  ####   bi>5.w)....bi6:85.2 (1 _biy=bi>ci*u . ####...## #.# # csloce the Conjurer #(......## #.# # Deep Elf #.....##...## #.# # Health: 15/15 ======================== #.#.#.##.#..########.#  Magic: 5/8===============--------- # #.#....##..........#  AC: 2Str: 4 #.......#....####..#  EV: 11Int: 22 ..#.........##..).#..#  SH: 0Dex: 13 .....####.#######.#..##  XL:  2 Next: 68% Place: Dungeon:2 .w*****@..# #.....#  Noise: =--------  Time: 575.2 (0.0) ......##### ##†.#.#  c) +0 dagger (speed) ciu..... #>...#  Cast: Magic Dart #### ######   w   ribbon wormThe magic dart hits the kobold. _You kill the kobold!Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a ribbon worm (100% to hit)ci . ####...###.# # csloce the Conjurer#(......###.# # Deep Elf#.....##...###.# # Health: 15/15 ========================#.#.#.##.#..########.#Magic: 5/8===============---------# #.#....##..........#AC: 2Str: 4#.......#....####..#EV: 11Int: 22..#.........##..).#..#SH: 0ciDex: 13.....####.#######.#..## XL:  2 Next: 68% Place: Dungeon:2.w*****@..# #.....# Noise: =--------  Time: 575.2 (0.0)......##### ##†.#.# c) +0 dagger (speed).....#>...# Cast: Magic Dart####ci7######w   ribbon worm  Aiming: Magic Dart (safe; 1% risk of failure)  ci Press: ? - help, Q - select actionShift-Dir - straight lineAim: a ribbon worm (100% to hit)  The magic dart hits the ribbon worm.  The ribbon worm is lightly wounded.ciciU.w....ci26.2 (1 _cizcidiH6 . ####...## #.# # csloce the Conjurer #(......## #.# # Deep Elf #.....##...## #.# # Health: 15/15 ======================== #.#.#.##.#..########.#  Magic: 4/8============------------ # #.#....##..........#  AC: 2Str: 4 #.......#....####..#  EV: 11Int: 22 ..#.........##..).#..#  SH: 0Dex: 13 .....####.#######.#..##  XL:  2 Next: 68% Place: Dungeon:2 ..w****@..# #.....#  Noise: =--------  Time: 576.2 (0.0) ......##### ##†.#.#  c) +0 dagger (speed) di76..... #>...#  Cast: Magic Dart #### ######   w   ribbon wormThe magic dart hits the ribbon worm. _The ribbon worm is lightly wounded.  Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a ribbon worm (lightly wounded, 100% to hit)dis. ####...###.# # csloce the Conjurer#(......###.# # Deep Elf#.....##...###.# # Health: 15/15 ========================#.#.#.##.#..########.#ditMagic: 4/8============------------# #.#....##..........#AC: 2Str: 4#.......#....####..#EV: 11diCtInt: 22..#.........##..).#..#SH: 0dit5Dex: 13.....####.#######.#..## XL:  2 Next: 68% Place: Dungeon:2..w****@..# #.....# Noise: =--------  Time: 576.2 (0.0)......##### ##†.#.# c) +0 dagger (speed)dit.....#>...# Cast: Magic Dart####ditx######w   ribbon worm  diuAiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select actiondi4uShift-Dir - straight lineAim: a ribbon worm (lightly wounded, 100% to hit)  The magic dart hits the ribbon worm.  diVu#The ribbon worm is lightly wounded.didiP)w...di27.2 (1 _didiei . ####...## #.# # csloce the Conjurer #(......## #.# # Deep Elf #.....##...## #.# # Health: 15/15 ======================== #.#.#.##.#..########.#  Magic: 3/8=========--------------- # #.#....##..........#  AC: 2Str: 4 #.......#....####..#  EV: 11Int: 22 ..#.........##..).#..#  SH: 0Dex: 13 .....####.#######.#..##  XL:  2 Next: 68% Place: Dungeon:2 ..)w***@..# #.....#  Noise: =--------  Time: 577.2 (0.0) ......##### ##†.#.#  c) +0 dagger (speed)i>40m ..... #>...#  Cast: Magic Dart #### ######   w   ribbon wormThe magic dart hits the ribbon worm. _The ribbon worm is lightly wounded.  Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a ribbon worm (lightly wounded, 100% to hit)ei> . ####...###.# # csloce the Conjurer#(......###.# # Deep Elf#.....##...###.# # Health: 15/15 ========================#.#.#.##.#..########.#Magic: 3/8=========---------------# #.#....##..........#AC: 2Str: 4#.......#....####..#EV: 11Int: 22..#.........##..).#..#SH: 0Dex: 13.....####.#######.#..## XL:  2 Next: 68% Place: Dungeon:2..)w***@..# #.....# Noise: =--------  Time: 577.2 (0.0)eiR ......##### ##†.#.# c) +0 dagger (speed).....#>...# Cast: Magic Dart##########w   ribbon worm  Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a ribbon worm (lightly wounded, 100% to hit)  The magic dart hits the ribbon worm.  The ribbon worm is moderately wounded.eiTh eip S.w..eiq j4===8.2 (1 _eiw eiy gi gi$  Your spells (describe)TypeFailure Level  a + Magic DartConjurationgi 1% 1 Select a spell to describe[!]/[I] toggle spell headersiiii*ii . ####...###.# # csloce the Conjurer#(......###.# # Deep Elf#.....##...###.# # Health: 15/15 ========================#.#.#.##.#..########.#Magic: 4/8============------------ii,# #.#....##..........#AC: 2Str: 4#.......#....####..#EV: 11Int: 22..#.........##..).#..#SH: 0Dex: 13.....####.#######.#..## XL:  2 Next: 68% Place: Dungeon:2..).w..@..# #.....# Noise: =--------  Time: 578.2 (0.0)......##### ##†.#.# c) +0 dagger (speed).....#>...# Cast: Magic Dart##########w   ribbon worm  Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineiipAim: a ribbon worm (lightly wounded, 100% to hit)  The magic dart hits the ribbon worm. _The ribbon worm is moderately wounded.iiii}iiTiiii3 . ####...## #.# # csloce the Conjurer #(......## #.# # Deep Elf #.....##...## #.# # Health: 15/15 ======================== #.#.#.##.#..########.#  Magic: 3/8=========---------------iii4d # #.#....##..........#  AC: 2Str: 4 #.......#....####..#  EV: 11Int: 22 ..#.........##..).#..#  SH: 0Dex: 13 .....####.#######.#..##  XL:  2 Next: 68% Place: Dungeon:2 ..).w**@..# #.....#  Noise: =--------  Time: 578.2 (0.0) ......##### ##†.#.#  c) +0 dagger (speed)iip5 ..... #>...#  Cast: Magic Dart #### ######   w   ribbon wormThe magic dart hits the ribbon worm. _The ribbon worm is moderately wounded.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a ribbon worm (moderately wounded, 100% to hit)ii C. ####...###.# # csloce the Conjurer#(......###.# # Deep Elf#.....##...###.# # Health: 15/15 ========================ii6 *#.#.#.##.#..########.#Magic: 3/8=========---------------# #.#....##..........#AC: 2Str: 4#.......#....####..#EV: 11Int: 22..#.........##..).#..#SH: 0Dex: 13.....####.#######.#..## XL:  2 Next: 68% Place: Dungeon:2ii ^..).w**@..# #.....# Noise: =--------  Time: 578.2 (0.0)......##### ##†.#.# c) +0 dagger (speed).....#>...# Cast: Magic Dart##########w   ribbon worm  iiH Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a ribbon worm (moderately wounded, 100% to hit)  The magic dart hits the ribbon worm.  The ribbon worm is heavily wounded.ii '..ii 29.2 (1 _ii ii ji( . ####...## #.# # csloce the Conjurer #(......## #.# # Deep Elf #.....##...## #.# # Health: 15/15 ======================== #.#.#.##.#..########.#  Magic: 2/8======------------------ # #.#....##..........#  AC: 2Str: 4 #.......#....####..#  EV: 11Int: 22 ..#.........##..).#..#  SH: 0Dex: 13 .....####.#######.#..##  XL:  2 Next: 68% Place: Dungeon:2 jia)..).w**@..# #.....#  Noise: =--------  Time: 579.2 (0.0) ......##### ##†.#.#  c) +0 dagger (speed) ..... #>...#  Cast: Magic Dart #### ######   w   ribbon wormji)The magic dart hits the ribbon worm. _The ribbon worm is heavily wounded.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a ribbon worm (heavily wounded, 100% to hit)jit. ####...###.# # csloce the Conjurer#(......###.# # Deep Elf#.....##...###.# # Health: 15/15 ========================#.#.#.##.#..########.#Magic: 2/8======------------------# #.#....##..........#AC: 2Str: 4#.......#....####..#EV: 11Int: 22..#.........##..).#..#SH: 0Dex: 13.....####.#######.#..## XL:  2 Next: 68% Place: Dungeon:2..).w**@..# #.....# Noise: =--------  Time: 579.2 (0.0)......##### i}u34m##†.#.# c) +0 dagger (speed).....#>...# Cast: Magic Dart##########w   ribbon worm  Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a ribbon worm (heavily wounded, 100% to hit)  The magic dart hits the ribbon worm.  The ribbon worm is heavily wounded.jijiSR.w.jiU380.2 (1 _jiWji-jiO  . ####...## #.# # csloce the Conjurer #(......## #.# # Deep Elf #.....##...## #.# # Health: 15/15 ======================== ji

...#  Cast: Magic Dart #### ######   w   ribbon wormjiQ 0The magic dart hits the ribbon worm. _The ribbon worm is heavily wounded.Aiming: Magic Dart (safe; 1% risk of failure)  ji?R Press: ? - help, Q - select actionShift-Dir - straight lineAim: a ribbon worm (heavily wounded, 100% to hit)ji). ####...###.# # csloce the Conjurer#(......###.# # Deep Elf#.....##...###.# # Health: 15/15 ========================#.#.#.##.#..########.#Magic: 1/8ji===---------------------# #.#....##..........#AC: 2Str: 4#.......#....####..#EV: 11Int: 22..#.........##..).#..#SH: 0Dex: 13.....####.#######.#..## XL:  2 Next: 68% Place: Dungeon:2jiQ..)..w*@..# #.....# Noise: =--------  Time: 580.2 (0.0)......##### ##†.#.# c) +0 dagger (speed).....#>...# Cast: Magic Dart##########w   ribbon worm  Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a ribbon worm (heavily wounded, 100% to hit)  The magic dart hits the ribbon worm.  The ribbon worm is heavily wounded.jijiQ.wji 21.2 (1 _ji'ji=)kiq> . ####...## #.# # csloce the Conjurer #(......## #.# # Deep Elf ki ?#.....##...## #.# # Health: 15/15 ======================== #.#.#.##.#..########.#  Magic: 0/8------------------------ # #.#....##..........#  AC: 2Str: 4 #.......#....####..#  EV: 11Int: 22 ..#.........##..).#..#  SH: 0Dex: 13 kik?P.....####.#######.#..##  XL:  2 Next: 68% Place: Dungeon:2 ..)...w@..# #.....#  Noise: =--------  Time: 581.2 (0.0) kio@......##### ##†.#.#  c) +0 dagger (speed) ..... #>...#  Cast: Magic Dart #### ######   w   ribbon wormThe magic dart hits the ribbon worm. _The ribbon worm is heavily wounded.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineki@xAim: a ribbon worm (heavily wounded, 100% to hit)kiV . ####...###.# # csloce the Conjurer#(......###.# # Deep Elf#.....##...###.# # Health: 15/15 ========================#.#.#.##.#..########.#Magic: 0/8------------------------# #.#....##..........#AC: 2Str: 4#.......#....####..#EV: 11Int: 22..#.........##..).#..#SH: 0Dex: 13.....####.#######.#..## XL:  2 Next: 68% Place: Dungeon:2..)...w@..# #.....# Noise: =--------  Time: 581.2 (0.0)......##### ##†.#.#kiV [m c) +0 dagger (speed).....#>...# Cast: Magic Dart##########w   ribbon worm  Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a ribbon worm (heavily wounded, 100% to hit)  The magic dart hits the ribbon worm.  The ribbon worm is heavily wounded.ki$ 7(catching breath)kiW Shift-Dir - straight line  Aim: a ribbon worm (heavily wounded, 100% to hit)  The magic dart hits the ribbon worm.  The ribbon worm is heavily wounded.  The ribbon worm expels a string of sticky webbing.The stream of webbing hits you but does no damage.kiIj kipt ww 2 ribbon worms (1 wandering, 1 catchi…)You are caught in a web!ki(u 1=== 5 2.2 (1Held ki.| ki~ ^ _A ribbon worm comes into view.kiS1} . ####...## #.# # csloce the Conjurer #(......## #.# # Deep Elf #.....##...## #.# # Health: 15/15 ======================== #.#.#.##.#..########.#  Magic: 0/8------------------------ki1g # #.#....##..........#  AC: 2Str: 4 #.......#....####..#  EV:  5 Int: 22 ..#.........##..).#..#  SH: 0Dex: 13 ki 2.....####.#######.#..##  XL:  2 Next: 68% Place: Dungeon:2 kiF2w.)...w@..# #.....#  Noise: =--------  Time: 582.2 (0.0) ......##### ##†.#.#  c) +0 dagger (speed)ki2$ ..... #>...#  Cast: Magic Dart #### ######  Held  kih3 ww 2 ribbon worms (1 wandering, 1 catchi…)You are caught in a web! _A ribbon worm comes into view.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a ribbon worm (heavily wounded, catching its breath, 100% to hit)liy+ li0 . ####...###.# # csloce the Conjurer#(......###.# # Deep Elf#.....##...###.# # Health: 15/15 ========================#.#.#.##.#..########.#Magic: 1/8===---------------------# #.#....##..........#AC: 2Str: 4#.......#....####..#EV:  5 Int: 22..#.........##..).#..#SH: 0Dex: 13.....####.#######.#..## XL:  2 Next: 68% Place: Dungeon:2w.)...w@..# #.....# Noise: =--------  Time: 582.2 (0.0)li1 ......##### ##†.#.# c) +0 dagger (speed).....#>...# Cast: Magic Dart########## Held ww 2 ribbon worms (1 wandering, 1 catchi…)You are caught in a web! _A ribbon worm comes into view.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a ribbon worm (heavily wounded, catching its breath, 100% to hit)li5 p _A ribbon worm comes into view.  Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action  Shift-Dir - straight line  Aim: a ribbon worm (heavily wounded, catching its breath, 100% to hit)  Okay, then.liH6 li9 li; . _mimi .wwcatching breath)  You struggle to detach yourself from the web.mid*3.2 (1mi miuC _The ribbon worm bites you but does no damage.mi mi˒ ?11 -4mi mi * _The web tears apart.mi mi 8-mi mi ni nini%ni (ni2ni4ni9nir;ni  You hit the ribbon worm but do no damage.The ribbon worm is heavily wounded.ni \.wni 3=8 (0.6ni niŕ Y _The ribbon worm closely misses you.ni =  You hit the ribbon worm.niD K===5.5 (0.7ni. ni( c _The ribbon worm is heavily wounded.oi<  You hit the ribbon worm.  The ribbon worm is heavily wounded.oiM)woi83----oi &6.1 (0.6oi oi#0 _The ribbon worm bites you.oi6  You hit the ribbon worm.2===8 (0.7oitoi.c _The ribbon worm is heavily wounded.oiB  You hit the ribbon worm.  The ribbon worm is severely wounded.The ribbon worm bites you!oi Q.woi 5/15 ----------------=7.5oi() oi+ M _Ouch! That really hurt!oi  You completely miss the ribbon worm.The ribbon worm is heavily wounded.oiQ.woi0-8.2oiKoiY _The ribbon worm closely misses you.pi J=  You hit the ribbon worm.piJo6=------------9pisQpiSd _The ribbon worm is severely wounded.pi~ & pi   .  #.#  #( #.#   #.#  ## pi2 A # .........#  piV >....####..#  ..#piy T..##..).#..#  .....####.#.#..## pi m ..)..ww@..# #.....#  pi# ......##### ##†.#.#  ..... #>...#  ####   pi`   You hit the ribbon worm.  The ribbon worm is almost dead.piR  .  #.#  #( #.#  piV v #.#  ##  # .........#  ....####..#  ..#..##..).#..#  .....####.#.#..##  ..)..ww@..# #.....#  ......##### ##†.#.#  ..... #>...#  ####   pi] ?  The ribbon worm bites you.pi] .2------piw^ ?===9.6pic pif V _* * * LOW HITPOINT WARNING * * *qi&=  You hit the ribbon worm.qi.u†   ribbon wormqib227990.3qi8qi<O _You kill the ribbon worm!ri . ####...## #.# # csloce the Conjurer #(......## #.# # Deep Elf #.....##...## #.# # Health: 2/15===--------------------- #.#.#.##.#..########.#  Magic: 1/8===--------------------- # #.#....##..........#  AC: 2Str: 4 #.......#....####..#  EV: 11Int: 22 ..#.........##..).#..#  SH: 0Dex: 13ri .....####.#######.#..##  XL:  2 Next: 79% Place: Dungeon:2 ..)..w*@..# #.....#  Noise: =--------  Time: 590.3 (0.0) ......##### ##†.#.#  c) +0 dagger (speed) ..... #>...#  Cast: Magic Dart #### ###### ri:  w   ribbon wormrihYou hit the ribbon worm. _You kill the ribbon worm!Aiming: Magic Dart (safe; 1% risk of failure)  riPress: ? - help, Q - select actionShift-Dir - straight lineAim: a ribbon worm (100% to hit)riv . ####...###.# # csloce the Conjurer#(......###.# # Deep Elf#.....##...###.# # Health: 2/15===---------------------#.#.#.##.#..########.#Magic: 1/8===---------------------riZ0# #.#....##..........#AC: 2Str: 4#.......#....####..#EV: 11Int: 22..#.........##..).#..#SH: 0Dex: 13.....####.#######.#..## XL:  2 Next: 79% Place: Dungeon:2..)..w*@..# #.....# Noise: =--------  Time: 590.3 (0.0)......##### ##†.#.# c) +0 dagger (speed).....#>...# Cast: Magic Dartri##########w   ribbon worm  You hit the ribbon worm. _You kill the ribbon worm!Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a ribbon worm (100% to hit)ri- _You kill the ribbon worm!  Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action  Shift-Dir - straight line  Aim: a ribbon worm (100% to hit)  The magic dart hits the ribbon worm but does no damage.ri5Q.wriy6W2===1.3 (1 ri6 _riL=ri?ri5; % . ####...## #.# # csloce the Conjurer #(......## #.# # Deep Elf #.....##...## #.# # Health: 2/15===--------------------- #.#.#.##.#..########.#  Magic: 1/8===--------------------- # #.#....##..........#  AC: 2Str: 4 #.......#....####..#  EV: 11Int: 22 ri; ..#.........##..).#..#  SH: 0Dex: 13 .....####.#######.#..##  XL:  2 Next: 79% Place: Dungeon:2 ..)...w@..# #.....#  Noise: =--------  Time: 591.3 (0.0) ......##### ##†.#.#  c) +0 dagger (speed)ri^<  ..... #>...#  Cast: Magic Dart #### ######   w   ribbon wormAim: a ribbon worm (100% to hit) ri< B_The magic dart hits the ribbon worm but does no damage.  Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineri< =Aim: a ribbon worm (100% to hit)riL . ####...###.# # csloce the Conjurer#(......###.# # Deep Elf#.....##...###.# # Health: 2/15===---------------------#.#.#.##.#..########.#Magic: 1/8===---------------------# #.#....##..........#AC: 2Str: 4#.......#....####..#EV: 11Int: 22..#.........##..).#..#SH: 0Dex: 13.....####.#######.#..## XL:  2 Next: 79% Place: Dungeon:2..)...w@..# #.....# Noise: =--------  Time: 591.3 (0.0)ri ......##### ##†.#.# c) +0 dagger (speed).....#>...# Cast: Magic Dart##########w   ribbon worm  Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a ribbon worm (100% to hit)  The magic dart hits the ribbon worm.  The ribbon worm is lightly wounded.rij A2.3 (1rip ris   Press: ? - help, Q - select actionShift-Dir - straight line  Aim: a ribbon worm (100% to hit)magic dart hits the ribbon worm.  The ribbon worm is lightly wounded. _The ribbon worm misses you.sie  You barely miss the ribbon worm.si+9 (0.6sisi:9 _The ribbon worm is lightly wounded.si2o  . ####...## #.# # csloce the Conjurer #(......## #.# # Deep Elf #.....##...## #.# # Health: 2/15===---------------------sio + #.#.#.##.#..########.#  Magic: 0/8------------------------ # #.#....##..........#  AC: 2Str: 4 #.......#....####..#  EV: 11Int: 22sio  ..#.........##..).#..#  SH: 0Dex: 13 sio .....####.#######.#..##  XL:  2 Next: 79% Place: Dungeon:2 si"p ..)...w@..# #.....#  Noise: =--------  Time: 592.9 (0.0) ......##### ##†.#.#  c) +0 dagger (speed)siap  ..... #>...#  Cast: Magic Dart #### ###### sip   w   ribbon wormsip qYou barely miss the ribbon worm. _The ribbon worm is lightly wounded.  Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select actionsiq nShift-Dir - straight lineAim: a ribbon worm (lightly wounded, 100% to hit)ti. ####...###.# # csloce the Conjurer#(......###.# # Deep Elf#.....##...###.# # Health: 2/15===---------------------#.#.#.##.#..########.#ti/Magic: 0/8------------------------# #.#....##..........#AC: 2Str: 4#.......#....####..#EV: 11Int: 22..#.........##..).#..#SH: 0Dex: 13tijl.....####.#######.#..## XL:  2 Next: 79% Place: Dungeon:2..)...w@..# #.....# Noise: =--------  Time: 592.9 (0.0)ti......##### ##†.#.# c) +0 dagger (speed).....#>...# Cast: Magic Dart##########ticw   ribbon worm  Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineti!yAim: a ribbon worm (lightly wounded, 100% to hit)  The magic dart hits the ribbon worm.  tiDPThe ribbon worm is moderately wounded.ti7(catching breath)tiAMShift-Dir - straight line: a ribbon worm (lightly wounded, 100% to hit)  The magic dart hits the ribbon worm.  The ribbon worm is moderately wounded.The ribbon worm expels a string of sticky webbing.stream of webbing hits you but does no damage.tiI3=ti 5 3.9 (1Magic DartHeld titi. _You are caught in a web!ti?  The web tears apart. The ribbon worm bites you.  You die...ti o-3/15 ----11 ti| /  --more--uib uic eInventory: 3/52 slots Hand Weapons (go to first with ))  c - a +0 dagger of speed (weapon) Armour (go to first with [) uic  a - a +0 robe (worn) Potions (go to first with !)  b - a potion of magicvi viz+viviGoodbye, csloce.24 csloce the Conjurer (level 2, -3/15 HPs)Began as a Deep Elf Conjurer on Nov 7, 2025.Slain by a ribbon worm (6 damage)... on level 2 of the Dungeon.The game lasted 00:02:13 (598 turns). viBest Crawlers -1.61832976 tswnTrFi-27 escaped with the Orb2.53669455 tswnTrCA-27 escaped with the Orb3.51342845 tswnVSCA-27 escaped with the Orb4.50220623 tswnMiFi-27 escaped with the Orbvi&n5.50006122 tswnTrFi-27 escaped with the Orb6.49116440 tswnAtWr-27 escaped with the Orbvi@77.48116731 tswnMiWn-27 escaped with the OrbviX78.45897621 tswnReBr-27 escaped with the OrbvipN9.44705861 tswnKoCK-27 escaped with the Orb  10.40073104 Hahvi#GrEE-27 escaped with the Orb  vi:11.37259644 spf3250 VSFi-27 escaped with the Orb  vit12.27190555 planckenst GnEE-27 escaped with the Orb  13.24341751 oddsox OnSh-27 escaped with the Orb  viͿ314.22149653 AutarchDCS ReIE-27 escaped with the Orbvi^vicviGe? 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