fg!  Player: cwm Game: DCSS 0.32 Server: crawl.dcss.io Filename: 2024-12-21.16:45:05.ttyrec Time: (1734799505) Sat Dec 21 16:45:05 2024 fg [?1051l[?1052l[?1060l[?1061hfgNV)0[?7h[?25l[?1cfgfgPfgKWelcome, cwm. Please select your species. SimpleIntermediateAdvanced a - Mountain Dwarf  j - Humans - Coglin b - Minotaurk - Koboldt - Vine Stalker c - Merfolkl - Demonspawnu - Vampire d - Gargoylem - Djinniv - Demigod e - Draconiann - Sprigganw - Formicid f - Trollo - Ghoulx - Naga g - Deep Elfp - Tenguy - Octopode h - Armataurq - Oniz - Felid i - Gnollr - BarachiA - Mummy Mountain Dwarves are strong melee fighters and capable heavy-armoured casters. They can use scrolls to enchant even some artefacts. + - Recommended species * - Random species # - Recommended character ! - Random character % - List aptitudesSpace - Pick background first ? - HelpfgZfgfgGWelcome, cwm the Demonspawn. Please select your background. WarriorAdventurerMage a - Fighter i - Artificerq - Hedge Wizard b - Gladiatorj - Shapeshifterr - Conjurer c - Monkk - Wanderers - Summoner d - Hunterl - DelverfgTt - Necromancer e - BrigandWarrior-mageu - Fire Elementalist Zealotm - Warperv - Ice Elementalist f - Berserkern - HexslingerfgIw - Air Elementalist g - Cinder Acolyteo - EnchanterfgFx - Earth Elementalist h - Chaos Knightp - Reaverfgy - Alchemist Fighters are equipped with armour and shield, as well as a weapon of their fgDvchoice and a potion of might. + - Recommended background * - Random background fgmu# - Recommended character ! - Random character % - List aptitudesSpace - Change species fg? - Helpfg>fgLfgYWelcome, cwm the Demonspawn Gladiator. fg9You have a choice of weapons.  a - rapier(-1 apt)  b - flail (-1 apt) fgUb c - war axe (-1 apt)  d - trident (-1 apt)  e - long sword fgp_(-1 apt)  f - quarterstaff(-1 apt)g - unarmedfg(-1 apt) + - Recommended random choice * - Random weapon % - List aptitudesBksp - Return to character menu ? - Helpfg-ifgfg;cwm the DuckerDemonspawnHealth: 16/16 ========================Magic: 1/1========================AC: 4Str: 14EV: 11Int: 8SH: 0Dex: 14XL:  1 Next:  0% Place: Dungeon:1fgI<Noise: ---------  Time: 0.0 (0.0)a) +0 rapierThrow: 3 throwing netsfgXC5##+###...#+.@.+#)..###+##fgKfgNWelcome, cwm the Demonspawn Gladiator.The heart of this dungeon contains the incredible artefact, the Orb of Zot.fg@SfgSPress ? for a list of commands and other information.  Found a short sword.fgafg?[ _Found a staircase leading out of the dungeon.fg Jfg` > _Unknown command.fg"fg#fg;(fg'*fg[fgl  Skill  Level Train  Apt Skill  Level Train  Apt a + FightingfgD'2.0  11%   0   i + Spellcasting   0.0    -1          fgK b + Unarmed Combat   0.0    -1      c + Throwingfg1.7  11%  -1              d + Short Blades 2.6  39%  -1  fg=3     e + Long Blades   1.5    -1               f + Armour   0.0    -1  fgr    g + Dodging2.6  39%  -1      fg1 h + Stealth   0.0     0      fg        fg            fg"        fgO        fg}            fgThe percentage of incoming experience used to train each skill is in brown.  Skills enhanced by cross-training are in green.  [?] Helpfg [=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  fg/[!] training|cost|targetsfg| a - Fighting   2.0   -- c - Throwing   1.7   100% e - Long Blades   1.5- g - Dodging   2.6   -fgifgAnfgw%cwm the DuckerDemonspawnHealth: 16/16 ========================Magic: 1/1========================AC: 4Str: 14EV: 11Int: 8##+##SH: 0Dex: 14#...#XL:  1 Next:  0% Place: Dungeon:1+.@.+Noise: ---------  Time: 0.0 (0.0)#)..#fgixa) +0 rapier##+##Throw: 3 throwing netsWelcome, cwm the Demonspawn Gladiator.The heart of this dungeon contains the incredible artefact, the Orb of Zot.Press ? for a list of commands and other information.  Found a short sword. fgx_Found a staircase leading out of the dungeon. _Unknown command.fg~fg=fgfgfgNfg[  Skill  Level Train  Apt Skill  Level Train  Apt  a - Fighting   2.0     0   i - Spellcasting   0.0    -1           b - Unarmed Combat   0.0    -1  fg+]     c - Throwing   1.7    -1              d + Short Blades 2.6  100%  -1      fgGB e - Long Blades   1.5    -1      fg_^    fgvT    fg f - Armour   0.0    -1  fgT    fg$ g - Dodging   2.6    -1      fg h - Stealth   0.0     0                                  fg3                    The percentage of incoming experience used to train each skill is in brown.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  fgs}[/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targetsfgu argetarget-- -- -- -- --  -- -- -- -- a-z] set[-] clear selected targettrainingtargetsfg^<[?25h[?0c0 fg<]$ [?25l[?1c7.0  -1 current training targets, if any.=] set aall targetsfg2fg+fg6gcwm the DuckerDemonspawnHealth: 16/16 ========================Magic: 1/1========================AC: 4Str: 14EV: 11Int: 8##+##SH: 0Dex: 14#...#XL:  1 Next:  0% Place: Dungeon:1+.@.+fg Noise: ---------  Time: 0.0 (0.0)#)..#a) +0 rapier##+##Throw: 3 throwing netsWelcome, cwm the Demonspawn Gladiator.The heart of this dungeon contains the incredible artefact, the Orb of Zot.Press ? for a list of commands and other information.  Found a short sword. _Found a staircase leading out of the dungeon. _Unknown command.fg fgfgfgzfgwIfg_fgfg: _fgfgfgfgܸfg/$ fg^_You open the door.fgL3fgfgfgn,fg(fg$7 _You open the door.fg 3fgfgFfg,fgfg7 _You open the door.fgfgfgzfgI#+##.# ##'## #...### +@<.'.+ #)..### ##'###.##+#fgy##+.'7.0 (7##fgfg7L======8.0 (8fgfg= _As you open the door, it creaks loudly!fgIfgfgfg2,fg"@  There is an open door here.fg^fg _fgfgfgm,fg+fg7 _You open the door.fg3fgPfg@  There is an open door here.fgfg _fgafgfgN,fg,fg7 _You open the door.fgK3fgvfg @  There is an open door here.fgnfg _fgfg%fg},fgfg}fg]K.................#........#.......$#.................# #+#[........# #.#...###@.# ##'##------17.0 (9.0)fg.........#####...###$...####.'.'.'.<.'.+#+ #...#####)..####.### ##'##fg<#.#.###+#fgfgP N------8.0 (10.0)fgfg _There is an open door here. _You open the door. _There is an open door here. _You open the door. _There is an open door here. _Found a chain mail.fg03fg'2fg4fg<Xfg)@,fgAfg>Dfg G,fgHfgKfgMfg@NfgOfgiT,fgWVfgR\A _You now have 13 gold pieces.fg^fg^fg`fgzdfg8g,fghfgkfgJn,fgofgSrfgtfg)ufgNvfgxfg[{,fg|fg|fg,fgOfgfga,fg|fg,fgfgaM _You now have 25 gold pieces (gained 12).fgb3fgfgfgZfgfgfgآ #.........# #.........# #.........## #..........# ##..........# #+# #..[........# #.#fg #......###..# ##'## #...........#####...# #...@..####.'.'.'.<.'33.0 (15 ##+#'#.##...#####)..# ..#.##.### ##'## ...#.##. #.#..>.#.## #+###.#.#.##.#.#.##.#.# _You open the door.fg[ _Found a stone staircase leading down.fgLfgLfgMfg$QfgSfg&Yz _  There is an open door here.fgO[fg\ _fg\fgdfgUf,fgffghfgj,fgkfgdofgqfgAqfg rfguR  There is a stone staircase leading down here.fgvfg%w _fgwfgxfgzfgzfgE{fg }fg},fg~fgfgfg)fgfgfg,fgfgfg+fgbfgfg8fg1  #....#.##.#. #..>.#.## #+ ##.#.#.#  #.#.#.#  #.#.#  #.#.#  #.#.#  #.#.# fg #@#+#  +.....# ##....#  ....S.. #+#..## ..#S   ball python (constriction, asleep) .# #fg-44.0 (11fg,5.0 (12fgfg^ _A ball python comes into view.fg #..>.#.## #+###.#.#.#  #.#.#.# #.#.# #.#.# #.#.# #.#.# #.#+#.#+.@...###....# ....S..###+#..### ..## # fg fgB nS.S)fg 16.0)fg fg fg v##.#.#.#  .#.#.# #.#.# #.#.# #.#.# ##.#.#.##.#+#.#+.....# ##.@..# ...S...###+#..###  ..##.# #fgwfg8S.fgh.=7fgfg׉ _The ball python barely misses you. The ball python misses you.fg=  You hit the ball python.fgЩE†fg˭MCutt88fgfgPO _You kill the ball python!fgo fg fg fg H _No target in view!fg2~ ##.#.#.# #.#.#.# #.#.# #.#.# #.#.# # #.#.#.# #.#+#.# +.....# ##@.†.# #.# ##+#..### ..# .# .# #fgDfg5-9 _fgfgfg}fg48-fgfgN _There are no items here.fg  What are your orders?  t - Shout!  Orders for allies: a - Attack new target. r - Retreat!s - Stop attacking. g - Guard the area.fg-f - Follow me.  Anything else - Cancel.fg<fgl KK   kobold (missile)  You shout for attention!fgH======50fgGfgFu _A kobold comes into view. It is wielding a +0 dagger.fgH  #.##+#.+....##..†.##.# #@....K.##+#..## ..#  .## fg,fg4K.fg]G------1fg)fgfg fgq 6------fg fg֚ fg=#.#  ##.#.#.#+#+.....# ##@.†.##.#....K..##+#..###..##.#fg@fg9K.fg&2fg fgfg..>.#.###+##.#  ##.#.##.#+#+.@...# ##..†.##.#...K...##+#..###...#.##fgDfg">K.fg&3fgfgfgfg.fgfgԮfg &#..>.#.## #+# ##.#.#.# #.#.#.# #.#.# #.#.# #.#.# # #.#.#.# #.#+#.# +..@..# ##..K.##.# #.# ..# .#.#fg# D=4fg fg! L _The kobold misses you.fg6  You hit the kobold.  The kobold is moderately wounded.fgx &5fg fgb T _The kobold closely misses you.fg8  You hit the kobold.fg=D)fgG 6166.1 (1.1fgfgJ _You kill the kobold!fg7fg8fg;fgV>H _No target in view!fg,##.#.#.#  .#.#.# #.#.#.# #.#.#.##.#.#.##.#.#.# #.#+#.# +.....# ##..@.##.#.......# ##+#..###  ..# ..#..#fg.fg ;-70 _fg fg  Things that are here: _a +0 dagger; 4 stones; a ball python corpsefgp #..>.#.###+##.#.#.# #.#.#.# #.#.#.# #.#.#.# #.#.#.# #.#.#.# #.#+#.# +..@..# #..).##.# #.......###+#.fgq<.###  ..#  ..# ..# ..#..#fgfgyG-8 _fgfgfg Q#.#.#.#   #.#.#.##.#.#.#.#+#.+....##.@).##.# #.......##+#..###fgT  ..#....# fgw fg &9fg fg fg #.#.#.##.#.#.#.#.#.#+#+....##..).##.# #.@.....##+#..## ..# ...#.#fg'# fgfgi'60fgfg>fgs##.#.#.##.#.#.#.#.#.#.##.#+#+.....# ##.@).##.#.......##+#..###...#.##..#fgp#fgj$&1fg)fg,fgա..>.#.###+###.#.#.##.#.#.#.#.#.#.#+#+..@..# ##..).##.#.......###+####....#..#fgbfg@&2fgfgԯfg fg fgk fg( fg,. 0#.##.##.##.##.##.#'fg2 fg3 &3fgW6 fg8 ( _You open the door.fg͞M..#.##....>.#.###+###.#.#.##.#.#.##.#@#.#+.....# ##..).##.#.......##..#fgfg[&4fgfgQ _There is an open door here.fg6M### ##'##..#.##....>.#.###+###.#'#.#+.....# ##..).##.#.#..#fgfg-5 _fg fg9fg`LM#+#'#.##...#####)..### ##'##..#.##....>.#.###+##.#.#'#+.....##..)...##..#fg|fgY&6fgfgMfg)M......####.'.'.'.<.'#+#'#.##...#####)..### ##'##..#.##....>.#.###+##.#.#'#.##......fg.fg/&7fg3fg6fg M.....#####...#......####.'.'.'.<.'#+#'#.##...#####)...### ##'##..#.##....>.#.###+###.#.#.###+#.fg fgȿ &8fgQ fg fgf M###..# ##'#.....#####...#......####.'.'.'.<.'##+#'#.##...#####)....### ##'##...#.##....>.#.###+###.#.#.#...fgn fgzo &9fg/t fg$v fg߻M[...... #.# ###..# ##'#.....#####...#fgɼ#......####.'.'.'.<.'##+#'#.##...#####)..#.### ##'###....#.##..#..>.#.###+###.#.#.#..fgfg-'70fgfgfgM#..+.[...... #.# ###..# ##'#.....#####...##......####.'.'.'.<.'#+#'#.##...#####)..### ##'##..#.##..#..>@#.###+###.##.#.#.#...fgw fg)!&1fg&fg(fg]M  #......+.[...... #.# .....###..# ##'#.....#####...##......####.'.'.'.<.'#+#'#.##...#####)..### ##'##.@#.##....>.#.###+###.#.#.#.###'#fgfgʲ&2fgfg9fg)5# .. ##.......+#..[...... #.# fg*......###..# ##'#..........#####...##......####.'.'.'.<.'#+#'#.##...#####)..### ##'##..#.##....>.#.###+###.#.#.fg>1fg2&3fg7fgk9fg M .# . #.......+#..[...... #.# #......###..# ##'##...........#####...#......####.'.'.'.<.'##+#..#####)..### ##'##..#.##..#..>.#.###+#.#.#fg fg 54fgJ Q _There is an open door here.fg M# .# fg ...# #........+[........# #.# ###..# ##'#.....#####...##...@..####.'.'.'.<.'#+#'#.##...#####)..#....#.##.### ##'###....#.##.#.###.#.#fg{& fg' -5 _fg!0 fg0 fg #.. #.# #. ## #...#  ##..........# #+# #..[........# #. #fg###..# ##' #..@........#####... #......####.'.'.'.<. ##+#'#.##...#####).. #....#.##.### ##'# #....#.##. #.# #..>.#.###+###.#.#.# #.#.#.#  #.#.#.#fgUfg&6fgWfgbfgpS #### #.. #.# #. ## #.#  ##..# #+ #..[........# #. ####..# ##' #...........#####. #......####.'.'.'.< ##+#'#.##...#####). #....#.##.### ##' #....#.##. #. #..>.#.###+#.#.#.#  #.#.#.#7fgBXfgZfgM#+#..... ###. #  #..+[...... #.###..# ##'.....#####..#......####.'.'.'.<.#.8fg 9}#.#+#..... #.### #. #.# #.# #.## #.# ##.# #+##..@.# #.##......###..# ##'##.#####.#......####.'.'.'.<.##+#'#.##...#####).#....#.##.### ##'##....#.##. #.##..>.#.## #+# fgAAfgA&9fguFfgLJS _You see here a +0 chain mail.fg fg '80fgE fg?" ) _f - a +0 chain mailfgj(Wield which item (- for none)?- - Unarmed Hand Weapons (go to first with ))  a - a +0 rapier (weapon) [*] show all[?] describe selected [!] equip|wield|wear[tab] equip|unequip fgfg#.#+#.....cwm the Cutter#........###Demonspawn#..........Health: 16/16 ========================#.........#Magic: 1/1========================#.........#AC: 4Str: 14#.........##EV: 11Int: 8#..........#SH: 0Dex: 14##..........# #+# XL:  1 Next: 16% Place: Dungeon:1#..@........# #.# Noise: ---------  Time: 80.1 (0.0)#......###..# ##'# a) +0 rapier#...........#####... Throw: 3 throwing nets#......####.'.'.'.<g.&10m.##+#'#.##...#####)..#....#.##.### ##'##....#.##.#.##..>.#.###+###.#.#.# _a +0 dagger; 4 stones; a ball python corpse _You open the door. _There is an open door here. _There is an open door here. _You see here a +0 chain mail. _f - a +0 chain mailfgvP  Okay, then.fg2fg fg . _fg fg6 Wear which item? Armour (go to first with [)  b - a +0 leather armour (worn) fg  c - a +0 helmet (worn)f - a +0 chain mail[?] describe selected [!] equip|wield|wearfg [tab] equip|unequip fgY- fg1 fg8 #.#+#.....cwm the Cutter#........###Demonspawn#..........Health: 16/16 ========================#.........#Magic: 1/1========================#.........#AC: 4Str: 14#.........##EV: 11Int: 8#..........#SH: 0Dex: 14fg9 ##..........# #+# XL:  1 Next: 16% Place: Dungeon:1#..@........# #.# Noise: ---------  Time: 80.1 (0.0)#......###..# ##'# a) +0 rapier#...........#####... Throw: 3 throwing nets#......####.'.'.'.<.##+#'#.##...#####)..#....#.##.### ##'##....#.##.#.##..>.#.###+###.#.#.# _You open the door. _There is an open door here. _There is an open door here. _You see here a +0 chain mail. _f - a +0 chain mail _Okay, then.fg? fgn@ 21.1 (1 _fgD fg+L  You start removing your armour.2.1 (2fgP fgV fg9W +3.1 (3fg[ fgj` fg` +4.1 (4fgKe fgj fgbk +5.1 (5fgo fgq 1 _You continue removing your +0 leather armour. x4fgr fgu fg|  You finish removing your +0 leather armour.  You start putting on your armour.fgK} +6.1 (6fg fg fg +7.1 (7fgn fg' fg fg $8.1 (8fg` fgŖ fg fg+ $9.1 (9fg fg fgU 090.1 (10.0)fgy fgN 9 6 _You continue putting on your +0 chain mail. x5fg fg- fg _ _You finish putting on your +0 chain mail.fgfgcfgfgF _Unknown command.fg_YfgYfgZfgk_fgafgcfP _fg@gfggfgAhfgCjfgkfg lfglfg%pfgp,fgqfgrfgs,fgStfg?ufgUv,fgvfgwfgxfg*yfgYyfgzfg|,fgU|fg}7 _You open the door.fg|~fg~fg~fg_@  There is an open door here.fgfgC _fgfg#fg,fg-fgfg~,fgfg`fgkfgfg@fgfgfg֒fg fg fg,fg/fgfg,fgfgNfg,fgfgL #..  #.#  #.#  ...  #.#  #.# #### #.# fg͝.....#+#.## ##...@..######## .................+ ...........####### .......#+#.#..#...#+#.#.#.#..####fgH## #.#.#'#...... #.#........### #.#.......... #.........#fg##..##..#.fg'107.1 (17.0)fglfg#M======8.1 (18fgfg׬= _As you open the door, it creaks loudly!fg)f fgf fgg fgi fg?k fgp fgcq fg~r ,fgMs fgt fgNv ,fgv fgHx fgy ,fg5z fg/} @  There is an open door here.fg~ fg(  _fg fg fg& fgs fg+ fg~ fg ,fgI fgt fgk fg fg fg fg fg fgU fg fg fgώ fg: fgs fg fg fgV fg fg fg fg fgK fg ,fg fg, fg= ,fg fg fg fg fg fg fg fg fg\ fg fg fgޣ fg> fgt fgn fg fg fg_ fgC fgx fg fg fg fg8 fg fg fg fg4 fgu fg fg ,fg~ fgW fg^ ,fg׶ fgp fgT ,fg fgJ fg< fg fg fgi fgZ fg fg fgn Bfg fg' fgK fgz fg fg fg fg fgf fg fg fg fga fg fgH fg fg fg fg fgH fg fga fg fg fgR fg fg fg fg fgN fgw fg fg0 fg fg fg@ fg fg fg ,fg fg  fg! 1_You open the door.fg fg fgc fgt @  There is an open door here.fg fg0  _fg fg6 nfg fg3 fg fg fg fg* fg fg9 fg_ fg fg7 fg fg fgR fg fg\ fg fg fg fg& fge fg fg fgX fg6 fgh fg, fgV fgO fg fg fg fg ,fgM fg  fg( fgg fg fg fg[ fg fg fg fg" fgQ fg fg fg! fg'" fg" fg& fg/ #######.#.#.#.#'#.... #.#.#.#......... #.#.#.#...........#######.#.#.#.....................#.#........l.....####.#...#............. #.#.###.........####...###........fg0 ......'@....###.........------##....# #......###!.... #....# #......... #....# #......###### #....# ##+#'#.##.fg?0  #..#.# #....#.##. l   frilled lizard (asleep)fgd0 h #..#.# #....#.##. #..#.# #..>.#.## ##fg0 $.#.#.#fg4 G 62.1 (54  You open the door.fg; _.llfg< K------3.1 (55fg?B fgF _A frilled lizard comes into view. _Found 3 puce potions.fgJvfgvfgIfge _A frilled lizard is nearby!fg P] #.#.#.#.#'#...fgkPd #.#.#.#... #.#.#.#..#######.#.#.#...........#.#...####.#...#.l.... #.#.###fgPL.####...###.@.....###.##....# #.......!..... #....# #... #....# #......fgQ#### #....# ##+#'#.## #..#.# #....#.##fg,Q #..#.# #....#.## #..#.fgQQg# #..>.#.## fgvQF ##.#.#.#fgSUfg_F.lfg`#4.1 (1fga.0) _fgjfgoQ _There is an open door here.fgŔM ........#'#.#.#.##### #######.#.#.#.#'# #.#.#.#. #.#.#.########.#.#.#........#.#.....####.#...#l...# #.#.#######...###.'.....###.......fg0.......##....# ##!.....##....# #................#....# #......########.#....# ##+#'#..#..#.# #....#..#..#.# #....#.fg\z#..#.# #..>.#.#fgfg E.lfg-5 _fg1fgɨfg   .#'#.#.#.#  #+#.#.#.#.#'#  #..... #.#.#.#  #..... #.#.#.#  #.....#######.#.#.#  fg4 {.......#.#  .####.#...#  .# #.#.###  .l@.####...###  .'.....###  fg #.##....# #......  .!.....##....# #  .#....# #......  #.#....# ##+#'#.  fg  .#..#.# #....#.   .#..#.# #....#.  fg  #..#.# #..>.#.fg fg %=fg0 6fg. fgK F _The frilled lizard bites you but does no damage.fg|@  You hit the frilled lizard.fgn i.fgn/257fgfg|R _You kill the frilled lizard!fgfgfgfgNH _No target in view!fg83fgv!fg1*fg-fg#3$ _fg3fg6fg8,fg:fg<fg&AfgAfgICfgxFfgHfgIfgQJfg S #.....#   ###.....#######.#.#.   ..................#.#   ##.........####  fgSG  # #..........# #.#.###   #.#...####...###  ....'.....###   #....##....# #  fgT~  #....@.....##....# #-  #.....#....# #   ###########.#....# ##+  .#..#.# #  fgTQ.#..#.# #  #..#.# #.   #     fg![,71.1 (4fg[E-2.1 (5fg0afgndR _g - 3 puce potionsfgIfgfgzfgfgsfgfg,fgFfg}fg*fgfg,fgfgfg,fg%fgfg,fgfgwfg#,fgfgfgwfgfgVfgMfgfgMfg fgfg,fg1fgfg,fgfgfg@fgqfgfgfgfgfgfgfg,fgfg" 7 _You open the door.fg fg fg fg@  There is an open door here.fgRfg _fgfgfgfgfgBfgfgfgfgfgEfg,fgCfgb7 _You open the door.fg0fgTfgfg@  There is an open door here.fg fg! _fg"fg%fg%fg&fgY&fgN(@  There is an open door here.fg$)fgu) _fg)fg*fg+fg+fg+fg5-fgs.,fg//fgx1fg2,fg3fg5You open the door. _There is an open door here. _You open the door. _There is an open door here.  fg6fg7 _fgp7fg}8fgE9,fg9fg:fgQ<fg<fg=fg?fgGAfgzAfgBBfgDfgDfg#EfgEfgFfgG,fg0HfgIfg@Kfg|KfgKfgLfgMfgMfgNfg^PfgR,fgRfghTfg$UfgIUfgUfg\VfgW,fgcWfgXfg&Y,fgYfgZZfgZ,fgq[fg\fg\fg\fg]fg]fg^fg6^fga^fg^fg__fg_fg_fg6lhThere is an open door here. _You open the door. _There is an open door here. _You open the door.You open the door. _There is an open door here. _You open the door.  There is an open door here. _fgmfgm,fgnfgofgq,fgBqfg.sfgtfgtfg{ufg wfgx,fgyfgzfg{fg|fg|fg~fgfgfgJfgƁfgXfg,fg2fgcfgfgfgfgRfg,fgێfgfgfgfgfgfgĔ,fgefgՖfg;,fgfgfgfg fgfgfgSfgfgfg fgˤfgfgSfg>fgfg<fgfgfgfgOfgTfgaThere is an open door here. _You open the door. _There is an open door here. _You open the door.fg3fg=fgjYou open the door. _There is an open door here. _You open the door.  There is an open door here.fgߴ5 _fgbfgdfgfgƷfgfgfg,fgtfg@fg@,fgfgfg-,fgfgmfgd,fgfgfg,fg fgfg,fgnfg\fgI,fgfgfg,fgXfg>fg/,fgfgfg#..#.# #..>.#.## #+# #..#.# ##.#.#.#........ #..#.# #.#.#.#? ..##.# #.#.#.#r..... ...#.####.#.#.#..... ...#....#.#.#.#.... .#.#....#.#.#.#... ...#....#.#'#.##'# ####....'.....##@# + #....##..).##.# # #######.......# ##+#..### #..# #..#fg+!r   rat (asleep) #..# #..# #..#fg247.1 (75.0) _You open the door. _There is an open door here. _You open the door. _There is an open door here.  You open the door.fg\.rrfgx,8.1 (76fgfg _A rat comes into view. _Found a scroll labelled HUEXOM GEDDUE.fg. .#.# #..>.#.## #+# .#.# #........ #..#.# #?...... ..##.# #...... .#.r... .#.........#'#.'.....##@# + ..).##.# # ......#fg:/  ##+#..### #..# #..# #..# #..# #..#fg2 .#.# #..>.#.## #+# .#.# #........ ..#.# #?...... ..##.# #...... .#.r... .fg #.........#'#.'.....##@# ..).##.# ......# ##+#..### #..# #..# #..# #..# #..#fg. fg fg fgi Z _A rat is nearby!fg vX.#.# #....#.##...#.# #..>.#.##+########+# #..#.# #... #..#.?........##.# .........###r.........#..#.........fgv#.#....#.#.#.#........$ ...#....#.#'# ####....'.....##. + #....##..).##. # #######.......##+#..####.#.#fg{fgF.rfg19.1 (1.0)fgfgn _Found 15 gold pieces. _There is an open door here.fgM### ##'##..#.##. #...>.#.##+########+##. #..?##.# ###..r.#.#.#.@......$ fg...#....#.#'#.##'#....K. ####....'....#.### + #....##..).##.# #K   kobold (asleep)fg   A kobold comes into view. It is wielding a +0 club.The kobold shouts!fgOnK.Kfg0==50fgufgb"Q _The rat closely misses you.fgE[fgd9K.fg5e.-1fg$mfgpt _You barely miss the rat. The rat bites you but does no damage.fge 5  You hit the rat.fgh fgo ^...K.fgos W33-2fgy fg8|  fg}| 9_You kill the rat!fg ..# ##+#'#.##...#####)..###### ##'##..#.##. #...>.#.##+########+##. #..?##.# ### .......#.#.#....K...$ ...#....#.#'#.##'#...... ####....'.....##.#.#.### + #....##..).### # # # #######.......##+#..###fg fg# ;K.fg$ .-3fgY0 fg3 fg....# ##+#'#.##...#####)..### ..#.# #....#.##.### ##'## ..#.# #....#.##. #.# ..#.# #..>.#.##+#+# ..#.# ##.#.#.#.# ..#.# #.#.#.#?.###.# #.#.#.#.##.####.#.#.#.##....#.#.#.#..@K.....# #.#....#.#.#.#.fgb$##....#.#'#.##'#.....'.....##.#.#.#  #....##..).##.#.#.#  #.......#.# ###+#..###.##..# .# fgfg.=4fghfgnT _The kobold closely misses you.fgE8  You hit the kobold.fgLC)fgQs 505 _You kill the kobold!fgUfgXm _Your Short Blades skill increases to level 3!fgAfgfgfgH _No target in view!fg# ##+#'#.##...#####)..### #.# #....#.##.### ##'## #.# #....#.##. #.# #.# #..>.#.##+#fg*+# #.# ##.#.#.#.# #.# #.#.#.#?.# ##.# #.#.#.#.# #.####.#.#.#.# #....#.#.#.#...@.....# .#....#.#.#.#.$# #....#.#'#.##'#.....'.....##.#.#.####.  #....##..).##.#.#.#  #.......#.#.###+#..###.# ##..# #fglL.# fgrfg{5-6 _fgfgD  Things that are here: _a +0 club; a kobold corpsefg KfgKfg~Mfg!SfgWfg!X$ _fg\fg?^fg afg^afgcfgefghfg=hfgifgs##....# #......###..# ##'## ##....# #...........#####...###...# #......####.'.'.'.<.'.+...# ##+#'#.##...#####)..###.#.# #....#.##.### ##'##fgtc.#.# #....#.##. #.# .#..#.# #..>.#.##+########+#.#.# ##.#.#.#...# '#..#.# #.#.#.#...#- ...##.# #.#.#.#.........# .fgt?...#.####.#.#.#.........# ....#....#.#.#.#...).....# ..#.#....#.#.#.#........$# ....#....#.#'#.##'#........ .####....'.....##.#.#.####. .+ #....##..).##.#.#.# .# #######.......#.#.#fg~+9.1 (3fg^,60.1 (4fgTfgc _h - a scroll labelled HUEXOM GEDDUEfgvL 3fgkN fgR fgS fgW ,fgY fgD] Bfg` fgMa fga fgb fgg |  Things that are here:  a +0 club; a kobold corpsefg[j fgj  _fg7l fg1n fgjp ,fgq fg-r fgXs ,fgs fg-u fgv ,fgv fgw fgx ,fgy fgD| Bfgf _You now have 40 gold pieces (gained 15).fg ,fg fg fg ,fga fg Bfg։ fg fgڋ ,fg^ fg fg fg fgԐ fg ,fg fg M _You now have 50 gold pieces (gained 10).fg 3fg[ fgs fg ,fgؙ fg' fg ,fg fg fg  _You open the door.fg] fg fg ,fgn fg| fg[ ,fgը fg fg} ,fgC fg fg$ ,fg fg fge ,fg fgײ fg ,fg fgɴ fg ,fg fg\ fg# fge fg fg fg ,fg߿ fg fga ,fg fgv fg3 ,fgq fg fg^ fg fg fg 7 _You open the door.fg 3fg fg fgC ,fg fg8 fg- fgf fg fg fg   #+#  #.#  ##'## ####...####### # '.'.<.'.+.'.# (.# ####)..#####.######....#  ##'##........# 96.1 (36.0)  #.##.############### fg= #####+##.###.#..#'##.#....#...#....#...#.. ....#....##fg fg` ,7.1 (37fg' fg % _Found 3 stones.fg3fgfgJfgV+#+# #.# ###'## .#...# r.# fg.k'.'.<.'.+.'.# .(.# )..#####.######....# ##'##........# #.##.# +##.# #.##.##'##.##....# r   rat (asleep)#....##....# ...#....##fgMt 0.0)  A rat comes into view.fg^.rrfg5===8.1 (1fgfg- _The rat squeaks loudly.fgX# ....+#+# ....##.# ....#  ##'## ....# ...# .g..# .'.<.'.+.'.# .r(.# )..#####.######....#  ##'##.fgD$ .@....# #.##.# +##.# #....# g   goblin (wandering)#....# r   rat fg0  A goblin comes into view. It is wielding a +0 dagger.fg&1 fg9 i.g.rgfg: E====9fgA fg0E ( _The goblin shouts!fg9 5  You hit the rat.fg[< fgC 7.gfgG l8=---300.2 (1.1fg4Q ] _You kill the rat!fg^fg_H---10fgefghy _You barely miss the goblin. The goblin hits you but does no damage.fgfg-2.3 (1.1fgfgUy _You barely miss the goblin. The goblin hits you but does no damage.fgl&93fgB' 0fg%,fgI/y _You barely miss the goblin. The goblin hits you but does no damage.fgZ` =  You puncture the goblin!fgf C)fg8n 6754.4 (1.1fgq fgt J _You kill the goblin!fge .....#  #....+  #+# #....# .# #....# '## #....# #...####### #....# '.<.'.+.'.# #..(.# #)..#####.######@...# ##'##...............#  #.##.############### ##+##.##.##.##'##.# #....#fgm fg7n 4-50fgr fg]x  Things that are here: _a +0 dagger; a goblin corpsefgQ6.##### .....#  #....+ #+# #....# .# #....# '## #....# ...####### #....# .<.'.+.'.# #.@(.# )..#####.######)...# #'##...............# .##.############### #+##.# #.##.# #'##fg$75.# fg!?fg @G-6 _fgfgfgXfgGYfgNZfg\fgn_fgcBfgefgffg^gfg_jfglfglfgnfgrfgzN..J... fg{...!. ....  ...  ..##### .....# #....+ fg{ #+# #@...#  #.# #....##'## #....#..# #....# '.<.'.+.'.# #..(.#)..#####.######)...#J   endoplasm (asleep)#'##...............#  #.##.################+##.#fgz 9.4 (3  An endoplasm comes into view.fgl@.JJfg ,10.4 (4fgfg)^ _The endoplasm quivers.fg< ...... .J.!. .... ... ..#####  .....#  #....+  #+# #@...#  #.# #....#  #....#  #....# < #..(.# #)#)...# .....#  ###### fg  ...... .J.!. .... ... ..#####  .....#  #....+  #+# #@...#  #.# #....#  #....#  #....#< #..(.#)#)...# .....#  ######fg% 4fg+ fg&/ a _An endoplasm is nearby!fg/ M..........J.!........... .......####...........# #@...++.  #.# . ##'###....#..J   endoplasm######fgB fg *.Jfg) 21.4 (1 _fg fg fg'}..........!.#J..+.# #####.......@....# ########....+  #+# #....#  #. #....#  ##'## #....# ##...####### #....# .'.<.'.+.'.# #(.#)..#####.######)...##'##...............#fg.&.Jfg0&2fg56fg7fgIH....!.#..+J.# #####............# ########....++ #.#  ##'## ##...######fgfI. .'.<.'.+.'.# #..( ##)..#####.######)fg%UfgU.=3fg\fg_W _The endoplasm closely misses you.fgD\#..#..#..#.#......!.##.+fguEn#......J.##.######.##....+  #+# #....# #.# #....# ##'## #....##...# #.fgE'...# '.'.<.'.+.'.# #..(.# ###)..#####.######)...#fgOfgAP&4fglTfg@V@ _The endoplasm hits you but does no damage.fgo  You barely miss the endoplasm.The endoplasm freezes you.fgL_3-----5.5 (1.1fgfg% _You are frozen.fg[g  You completely miss the endoplasm.fg\,60fgdfgg@ _The endoplasm hits you but does no damage.fgYe  You barely miss the endoplasm.The endoplasm freezes you.fg6f8/16 ------------7fgmfgpp% _You are frozen.fg  You hit the endoplasm.  The endoplasm is almost dead.fg l9=------8fg fg @ _The endoplasm hits you but does no damage.fgp ;  You hit the endoplasm.fgw 1.fgR{ /919fg. fgF M _You kill the endoplasm!fg{ fg; fgR fg H _No target in view!fgoM.g...#.#.....!.#+ #####............##########....+.g   hobgoblin (asleep)..#fg"k  A hobgoblin comes into view.fg*a.ggfgY+/=20fg@2fgv5+ _The hobgoblin shouts!fgGw ............#  #......g....#  #...........  #..........  #......... #......!.# #........+ #......@.# #........#####  #............#  #########....+  #+# #....#  #.# #....#  ##'## #....#  #....# < #..(.# fgG ............#  #......g....#  #...........  #..........  #......... #......!.# #........+ #......@.# #........#####  #............#  #########....  #+# #....#  #.# #....#  ##'## #....# #....#< #..(fgx _A hobgoblin is nearby!fg-e ............#  #......g....#  #...........  #..........  #......... #......!.# #........+ #......@.# #........#####  #............#  #########....+ fge #+# #....#  #.# #....#  ##'## #....#  #....# < #..(.# fgG ............#  #......g....#  #...........  #..........  #......... #......!.# #........+ #......@.# #........#####  #............#  #########....  #+# #....#  #.# #....#  ##'## #....# #....#< #..(fgb fg fgE fg  #######.###..g....#.#..#....!.#+ ####............# #########....++.# #.# ....#  ##'## #. ###...######. _A hobgoblin is nearby!fgS! fg!) F.gfg* 6--1 _fg.1 fg4 fg  #.. ..#######.###..fg+ {g.#.#.......##+ ####............# #########....++..fg  #.# .#  ##'## fg fg9 .g=--2fg fg2 _You see here a viscous green potion.fg ## ## #.. ..#######.###fgs o......# g....#.....#!.######+####............#fg  #########....++. #.# fg 10/16===3fg fg @ _The hobgoblin hits you but does no damage.fg fgy &4fgK fgb _You hit the hobgoblin but do no damage. The hobgoblin barely misses you.fg~  You hit the hobgoblin.  The hobgoblin is moderately wounded.fgR-5.6 (1.1fgfgg@ _The hobgoblin hits you but does no damage.fg  You barely miss the hobgoblin.The hobgoblin is moderately wounded.fg(6.7fgfg@ _The hobgoblin hits you but does no damage.fgZT  You closely miss the hobgoblin.The hobgoblin is moderately wounded.fgRUn1===70fg\fgK_V _The hobgoblin barely misses you.fg  You closely miss the hobgoblin.The hobgoblin is moderately wounded.fg&8fgfg  You closely miss the hobgoblin.  The hobgoblin is moderately wounded. _The hobgoblin barely misses you.  You closely miss the hobgoblin.  The hobgoblin is moderately wounded. _The hobgoblin barely misses you.fgThe hobgoblin is moderately wounded. _The hobgoblin barely misses you.  You closely miss the hobgoblin.  The hobgoblin is moderately wounded. _The hobgoblin barely misses you.  You hit the hobgoblin.fg2E†fgfg[cwm the Cutter### ##Demonspawn#.. ..Health: 11/16 ================--------#######.###.#Magic: 1/1========================............#AC: 9Str: 14#...........#EV: 6Int: 8#...........#SH: 0Dex: 14#......†....#.#fg?XL:  1 Next: 108% Place: Dungeon:1#......@......#Noise: =--------  Time: 329.8 (1.1)#......!.######a) +0 rapier#........+Throw: 3 throwing nets#........##........######............##########....+#+##....##.##....#fg^The hobgoblin is moderately wounded. _The hobgoblin barely misses you.You closely miss the hobgoblin.The hobgoblin is moderately wounded. _The hobgoblin barely misses you.You hit the hobgoblin.fgP _You kill the hobgoblin!You have reached level 2!fg/  --more--fg > 5/222/2112 3%  Your demonic ancestry asserts itself...fgmDfgGv _Icy blue scales grow over part of your body.fgXZfg2[fg\fgb_fge16= _fgffgYj,fgnfg q,fgrfggufgWvj7==fgEwfgy,fgW{fg},fgfg,fgDfgfg9=fgfg9fgRD8=fgϋfg9,fgzfgґ,fgfg5,fgfg fgAh9==fgfgX,fgjfg,fgafg,fgfgfgi20==fg-fg,fgfgDfgfgfg,fg?fgfg9=fgfgfgVK1=fgfgR,fgfg,fgfg,fgfg 2===fgfg1 _HP restored.fg3fgrfgj ### ##.. .. #######.###.#...........#†....#.#......######-..+ #....##'###....#fg057.8 (28.0)fgvF-8.8 (29fgfgQZ _i - a viscous green potionfg= 3fg fgP fgk fgg ==fg fg 7 _You open the door.fg 3fgC fg @  There is an open door here.fg fgt 5 _fg! fgS" ,fg" fg# fgk$ fg$ fg$ fg% fg& fg& fg& fg( fg. #.. .. #######.###.# .# ............# .# #...........# .# #...........# .# #......†....#.#J# #.............#.# fg&/ #........######.# #........'....@.# #........#########........##### #............#fg[/ #########....+ #....# J   endoplasm (asleep) #....# #...fg/ S.# ######fg 5 65.8 (7.0)  An endoplasm comes into view.fgL; @.JJfg; +6.8 (8fg? fgA ^ _The endoplasm quivers.fgeT #.. ..   .#   .#   .#   .#  †.#  #  ..######.#  ..'....@.#  ..########      fgś|    fg=5 #.. ..   .#   .#   .#   .#  †.#  #  fg56..######.#  ..'....@.#  ..########          fg>fg?fgDfg Ha _An endoplasm is nearby!fge #.. ..   .#   .#  fgI .#   .#  †.#  fgn#  ..######.#  ..'....@.#  ..########      fgf    fgǿfgyY #.. ..   .#   .#   .#   .#  †.#  #  ..######.#  ..'....@.#  ..########          fg]fg&^fgeafgca _An endoplasm is nearby!fg ### ## #.. .. #.#  #######.###.# #.#  ..# #.#  #.# #.#  #.....# #.#  #......†....#.#.#  #.......#J#  #..######@#  #.'......#  #..#########.#####  fg/ #............#  #########....+  fg3fg3=7.8 (1fgfgG@ _The endoplasm hits you but does no damage.fg#  You hit the endoplasm.  The endoplasm is severely wounded.fg -8.9 (1.1fg fg V _The endoplasm barely misses you.fgb  _The endoplasm barely misses you.  You hit the endoplasm but do no damage.  The endoplasm is heavily wounded.  The endoplasm freezes you.You are frozen.  The endoplasm freezes you.fgc ^16-------70.0fgVi fg5l % _You are frozen.fg ;  You hit the endoplasm.fg+ 1.fgӍ 51010fg fg M _You kill the endoplasm!fg.M## ###.. #.. ..#######.###......# †....#......######.'......  fgC/A#........########fg5fg06.-2fg:fg<fgfg38-fgfgbH _No target in view!fg\M ##### ###.. #.. ..#######.###......# †....#.....#######........'......##fgcC3 _fgfffggfgbs7=------fgwv=8=fg)xfguxfgy,fgezfg{,fgc|fg}~9==fgl~fgn,fgfg',fghfg,fg@fgfgi20==fg(fg,fgfgp,fgτfg2,fg|fgfg#9=fgNfg7fg{K1=fg fgfgfg!fgVfgfgfg,fgfg"fgii2===fgݏfgёfg\,fgfgnfg,fg;fgfg^,fgfgMfgTfgsP==fgfgϚfg fgfgfg,fgfgşfg,fgfgfg],fgfgifgѣ,fg$fgfg,fg>fgfg,fgwfg^fg=,fgfg/fg8,fgfgwfg ,fg8fgfgS,fgfgPfgҳ,fgfgfg,fg^fgfgfg,fgfgfgfg7fg۸fgd,fgfgfg,fgfgmfg,fgfgfg,fgfgfg,fgfgfg},fgfgfgBfgfgfgfg|fgfgVfgfgfgfg,fgqfgfgfgfg fgfg<fg,fg^fg,fg-fgfg`fgfgfgfg:,fgfghfgfgfg.,fg,fg#fgfgfgfgafgfgefgNfgfg fgfg,fgfgfg,fgfgfg,fgfgfg+fgcfgfgxfg ,fg} fg fg ,fgLfgfg',fghfgfgfg1fgfgfg,fgufg@fg,fgfgfgS fg fgI!fgO#fg%,fg%fgI(fg)fgG)fg*fg+fg-fg-fgo.fg>2fgD4BfgT`fgUfgAV,fgyVfgWfgW,fgWfg.YfgY,fgYfg7[7 _You open the door.fg`  There is an open door here.fgZafga _fgbfgcfgd,fgdfg7ffgf,fggfggfgh,fg'ifgkfg/m,fgmfgofgq,fgqfgsfgt,fgufgvfgx,fgxfgyfg{,fg|fgw}fg~,fgHfg|fg؁,fgfgJfgu,fg fgfgk4.##...######. .###...# #..... ..########...###############.###. .........+...'................... ...#######...#########........... +#.#..# #.......#####........... .#.#..####.#####....##......†.... fg.#'## #....##........... ..#### #@...##........### ...w..S......##........'.. ..fg######.######........### ..# #. #........### ..fg ## ## #........... .. fg#########... w   dart slug (asleep) ..# #+##... S   ball python (constriction, asleep) ..........# #.##... .....###..# ##'##fg"#...fg 471.0 (98.0)  A dart slug and a ball python come into view.fgȥw...SwS)fg5==2.0 (99fgfg5 _The ball python hisses angrily.fgܘ #...# #####. #...# ..'...................##### #.......#####....#† #....# #@...#.w...S.....#######.##### #.  ##   #+#  #.#  ##'## fg\2@ #...# #####. #...# ..'...................##### #.......#####....#† #....# #@...#.w...S.....#######.##### #.  ##   #+#  #.#  ##'## fg|:4fgsBfgFd _There are monsters nearby!fgw  #...# #####. #...# ..'..................fg k.##### #.......#####....#† #....# #@...#fg u.w...S.....#######.##### #.  ## fg! u  #+#  #.#  ##'## fg% @ #...# #####. #...# ..'...................##### #.......#####....#† #....# #@...#.w...S.....#######.##### #.  ##   #+#  #.#  ##'## fg fg fg fga  #.## #...# #.... ...########...###############.###........+...'..................#######...#########......... #+#.#..# #.......##### #.#.#..####.#####....##† #.#'#.......# #....##...... #........########....#### #...w...S@....##.'. #######.######.## #fg .# #.. #. #.## ##+# #... #..# ######### #.# #+# #.# #.# ####..# ##'## #......#####...####### # _There are monsters nearby!fg fgi B.wfgE 9-3.0 (1.0)fgu fg? X _The ball python barely misses you.fgM=  You hit the ball python.fg †  You kill the ball python!fg߶ ```The dart slug launches a dart at you.fg?J..†fgAC16-------7-4.1 (1.1fg JfgM- _The slug dart hits you.fgZ'#.## #...# #.#...#..+...'.#...######### .#+#.#..# #.......##### .#.#.#..####.#####....##......† .#.#'#.# #....## .#.#....##. .#.w..@.....##.' .#.######.######. .#.# #..# #. .#.## ##+# # ##.#fg # ##.# #+# # #.# #.# # #......###..# ##'## # #.#####...# #fgfgu>.wfg4-50fgfgx _You see here a ball python corpse.fg=#'#.## #...# #.#...#..+...'.#...# ..#+#.#..# #.##### #.#.#.#..####.#####....##......† #.#.#'#.# #....## #.#.#....##. #.#.w@†.....##. fgG>#.#.######.######. #.#.# #..# #. ..#.## ##+# ##.# ##fg>.# #+# # ##.# #.# #  #......###..# ##'## #  #.#####...# #fgyGfgHG-6 _fgYfg]fgVl  You hit the dart slug but do no damage.fg%=fg 7.2 (1.1fgfgA _The dart slug bites you but does no damage.fgW(  You puncture the dart slug!  The dart slug is severely wounded.7=------80fgfgA _The dart slug bites you but does no damage.fgje  You hit the dart slug.fgOk-9.3 (1.1fgsfgw] _The dart slug is almost dead.fg: ;  You hit the dart slug.fg i.fgN 631800fgս fg{ M _You kill the dart slug!fg1< .#'#.## #...# #.#...#..+...'.#...#.#+#.#..# #fg< .##### '#.#.#.#..####.#####....##......† .#.#.#'#.# #....## .#.#.#....## .#.#fg= g.†.....## .#.#fgW= =.######.###### .#.#.........# #..# #.#.## ##+# # fg= .###.# .###.# #+#fg= [#.# #.# fg= # #......###..# ##'## # #fg> /.#####...#fgK fgxL %-fgL 1fg~R fgT fg)" fg" 8-fg) fg+ H _No target in view!fgfgfgfgfg= _8=fg~fgfgfgBfg,fgzfgfg#9fgE==fg fgSfgyfgfg,fgfg]fgfgfgfggi20==fgfg,fgfg,fg:fgofgfg9=1=fgfg,fgUfg,fgfg#2===fgufgtfgfg+fgfgfgfgEfgfgg  You see here a ball python corpse.fgRfg _fg5fg\fgyfg3==fg`fg........+...'..................#######...#########.......... +#.#..# #.......##### .#.#..####.#####....##......†#'#.......# #....##.... ........########....##........### ..............†.....##........' .........######.######........### .........# #.@# #........### .fg$........## ##+# #.... ..........# #########.# #+# # ....# #.# #... .....###..# ##'## fgZ#...  ...#####...####### #...  fg,.....####.'.'.'.<.'.+.'.# #..(  +#'#.##...#####)..#####.######).. fg 504.3 (23.0)'#.##+#fgUfg(======fg%5.3 (24fg%fg= _As you open the door, it creaks loudly!fgIRufg&WQ  fgWThere is an open door here.fgJZK _fgb*+#.#..# #.......##### .#.#..####.#####....† .#'#.......# #.... ........########..### .......†.'.######.##### #..# ###fgc ##'# ....# #########...------.# #+# ##.# fgPc ...#.##.### ##'##..............  ...#.##.#.##.#############fg|cE fgj/7.0)'#.##'#....<...##'##fg-kfgrfg5s(======fgms$8.3 (3fgqyfg{= _As you open the door, it creaks loudly!fgpfg\qfgrfgPxfgzfgGzfgt~fg~%  fg~There is an open door here.fgfgY _fg:fg=fg,fgfg@  There is an open door here.fg fgl _fgjfgzfg,fg#fgAs you open the door, it creaks loudly! _There is an open door here. _As you open the door, it creaks loudly! _There is an open door here.  fgЖfg\ _fg=fgfg,fgfgfThere is an open door here. _As you open the door, it creaks loudly! _There is an open door here.  fg-fgz _fgXfg_fgfgMfgfg@  There is an open door here.fgfg _fgfgfgBfgfg:fgȳfgfgfgfgfg,fgkfgfgi,fgfg #.#.###...# #.# ### ###...###..........# #'# ....###...........# #.# fg8C#....# #......###..# ##'## #....# #.....#####...###### #....# #......####.'.'.'.<.'.+.'. #....# ##+#'#.##...#####)..#####. #..#.# #....#.##.### ##'## #..#.# #....#.# #.##.####fgl------ #..#.# #..>.#.##+########+##.# fg#..#.# ##.#.#.#.........#.##.# #..#.# #.#.#.#.........#'##.###.# #.#.#.#.........#....#fgc##.#.#.........#....# fg...#....#.#.#.#...).....#....##.#....#.#.#.#.........#....##fg)E...#.#'#.##'#............#fgN22.3 (14.0)'...#....#.....#......#...)...#........fgpfgM======3.3 (15fgfgsZ _There is an open door here. _As you open the door, it creaks loudly!fg fg ,fgͣ fg fgf fgk fg| %  fg There is an open door here.fg fg  _fg| fg fgq fg fg( fg fg¿ fg fg fgH fg ,fg fg^ fg ,fg fgM ~  Things that are here:  a +0 club; a kobold skeletonfg fg2  _fg{ fgJ fgi fg fg fg fg. ,fg fg fg| ,fg fg: fg ,fg( fgZ fgI ,fg fgT fg ,fg fg fg[ fg fgF fg fgA ,fg" fg fgt ,fgF fg fg fg& fg7 fga fg  fg} fg fg fg| fg fg fg: fgv! fg! fg" fgv# fg% ,fg_% fg& fgL( ,fg( fg) fg+ ,fg+ fgZ. fg/ ,fg0 fgY2 fg9 B ##+#..###.#.# #.....#  #..# #.#.####....... #..# #.#...........# #..###.#.....#.#....fg9  #..#...#.>...#  #..#.###.....#  #..#.# .....+  ...#.###.....## fg9  #...@....... ------47.3 (24 fg9 |#######.###.  fg: fg? fg-@ K------8.3 (25fgqD fgG ; _Found a stone staircase leading down.fg9 fg fgc fg fg fg, ,fgQ Xfg fg fg fgY fg^# fg+ ##+#..###.#.# #.....# #..# #.#.####....... #..# #.#...........# #..###.#.....#.#.... #..#...#.>...# fgL, #..#.###.....# #..#.# #.....+ ...#.###.....###..#...#######.###.#.##....#..#.##b   bat (asleep)b.fg, *##fg0 251.3 (3.0)fgx2 fg3 fgK9 8bbfg9 .fg : +2.3 (4fg:> fgWB V _A bat comes into view.fg^h    #..# #.#.####.......  #..# #.#......  #.....#  #.>...#  #.....#   #.....+  ...#.###.....###..  #......@.......  #######.###.#..  ##.. b.#  ..#  .##  .. ##fg    #..# #.#.####.......  #..# #.#......  #.....#  #.>...#  #.....#   #.....+  ...#.###.....###..  #......@.......  #######.###.#..  ##.. b.# ..# .##  .. ## fgfgfgfgZ _A bat is nearby!fg9 #..# #.#.###............###.#.......#.>...# ###.. +...#.##fg###.. #............#######@###.#.. ##..#  b.#..##. ## fgԾfgb,b.fg3=3.3 (1fg _The bat barely misses you. The bat hits you but does no damage.fg fg &.bfg\ U1--4fg fg _You completely miss the bat. The bat hits you. The bat barely misses you.fg #..# #.#...........# #..###.#.....#.#.... #..#...#.>...# #..#.###.....# fg #..#.# #.....+ ...#.###.....###.. #.............. #######.###.#..  ##@b# ..# ...# ##.###..### fg fg &5fg fgA = _The bat hits you but does no damage. x2fgA fg &.bfg| U2==6fg fgs l _You miss the bat. The bat hits you but does no damage.fge 5  You hit the bat.fg2.fg.77fgrfgG _You kill the bat!fgfgfgdfgH _No target in view!fg4fgѰfg-H _No target in view!fgIfgfgfgO$ _fgfgfg:==fgfg&fg,fgfgsfg~,fgPfgfg,fgfgMfgk,fg{fgvfg3fgfgxfgfggfgfgfgBfg..#.# #.....+ ..#.###.....###.. #.............. #######.###.#.. ## ##..#.# .########..#.# J# ..........#.####.# fg^########.##......###..#......@.......-##############.  J   endoplasm (asleep)fg1{ 66.3 (9  An endoplasm comes into view.fg@.JJfg{I-7.3 (10.0)fgfg _The endoplasm quivers. _You see here a scroll labelled WEGOKO SUWE.fg       ##  ##..#.# .  ..#.# .#  fg ...#.####J#  #.##......###..  #......@.......  ##############. fgd _      ##  ##..#.# .  ..#.# .#  ...#.####J#  #.##......###..  #......@.......  ##############.   fgQ fgA fgS fg a _An endoplasm is nearby!fg       ##  ##..#.# .  ..#.# .#  ...#.####J#  #.##......###..  #......@.......  ##############. fgG0_      ##  ##..#.# .  ..#.# .#  ...#.####J#  #.##......###..  #......@.......  ##############.   fg*6fg6fg>fg > #.###.....# #.# #.....+ .#.###.....###.. ###.............. ..  #######.###.#.. )## ##..#.# ..  ########..#.# .#  ..........#.####J#  ########.##....@.###.. #......?.......###############.# _An endoplasm is nearby!fgl  Found a sling.=8.0)fgIfg@ _The endoplasm hits you but does no damage.fg]8  You hit the endoplasm.  The endoplasm is heavily wounded.The endoplasm freezes you.1--9fgΩfgܬ% _You are frozen.fga;  You hit the endoplasm.fg/. fg# 04470fgfgM _You kill the endoplasm!fg Jfg H _No target in view!fgp fgq fgpr fgt fgu $ _fgz Bfgz fg| fgI} 8--fg%~ fg9 fg L2==fg fg fgӅ fg fgS fgZ .#.# #.....+ ..#.###.....###.. ##  #.............. .. #######.###.#.. )## ##..#.# ..########..#.# .#fg  ..........#.####.# ########.##......###.. #........#- ##############.#fgA +5.3 (5fgӔ fg >-6.3 (6fg fg a _j - a scroll labelled WEGOKO SUWEfg'Ifg6Mf==fgOfgPfgPfgQfgQTfgxVfgVfgkWfg YfgZfgZfg[fga]fg^fg6_fg`fgbfgdfg8efgWffgo=  You see here a +0 sling.fgdsfgt _fgtfgwfgxfgxfgzfg{fg}fgy}fg~fgfgfg)fgfgfgfg܅fgfgJfgבfg,fgUfgMfg-fgWfgAfgfgfgEfg?fgfgܡfgfgfgfg#...).....#....# #.........#....## fg##'#............# ##.#.#.####.....# ##.#.#.# #.....# ...#.#.# #.....# .###.#.# #.....#######l .# #.#.####........... .# #.#....fg18####### fgL.###.#.....#.#.........# fga.#...#.>...# ###.#####.# fgxz.#.###.....# #.......# fg.#.# #.....+ #...###.# .#.###.....###..####.#l   frilled lizard (asleep)#..............#....#fgز#######.###.#..#)####.###..#.#..#......#fgfge 94.3 (18.0)  A frilled lizard comes into view.fgPk.llfg,5.3 (19fgfgb8 _The frilled lizard hisses angrily.fg_).#....##.......##.....# #.....# #.....# #.....#######.  ##...........l.  .......@# ..#.#.........# >...# ###.#####.# fg #.......#   #...###.# ..####.#  ..#....#  #..#)  ......# fg&).#....##.......##.....#fgM #.....# #.....# #.....#######.  ##...........l.  .......@# ..#.#.........# >...# ###.#####.# fg #.......  #...###.fg..####.#  fg̝=..#.... fgg #..#)fg   fg'1..fgNfgfgfgеe _A frilled lizard is nearby!fg.........#....# ...).....#....# .........#....## '#............# .#.#.####.....# #.#.#.# #.....# .#.#.# #.....# ###.#.# #.....#######. # #.#.####....l.. fgk# #.#...........####### ###.#.....#.#.........# #...#.>...# ###.#####.# #.###.....# #.......# #.# #.....+ #...###.# #.###.....###..####.# #..............#....# #######.###.#..#)####.#fgjfg˨4l.fgʩ86.0) _fgfgڲfg1 q#....# ).....#....# #....## '#......# .#.#.####.....# .#.#.# #.....# #.#.# #.....# .#.# #.....#. fg;2  #.#.####.l.  #.#.#.#.....#.#.........# ...#.>...# ###. .###.....# #.......# .# #.....+ #...###.# .###.....###..####.# .fg4 ,. fg!6 fg> 3l.fg{? &7fgXF fg-I fg9[ #....# ).....#....# #....## #.# #.#.####.....# fg[ #.#.# #.....# #.#.# #.....# ..#.# #.....#. #.#.####.l. #.#.#fg(\ .#.....#.#...# #.>...# ## # #.....+ #...###.# fg^ fgj U gg   goblin (wandering)l   frilled lizardA goblin comes into view. It is wielding a +0 dagger.fgj .=8fg,r fg x F _The frilled lizard bites you but does no damage.fg3 h  You barely miss the frilled lizard.fg! [ .gg  The goblin shouts!fg V0---==fgV 9fg% fgx) 3 _The frilled lizard bites you.fgfg$$ g.  You closely miss the frilled lizard.1=----600fg*fg-F _The frilled lizard bites you but does no damage.fgNca  You miss the frilled lizard.fgeH--1.4 (1.1fg}mfgpF _The frilled lizard bites you but does no damage.fgS!@  You hit the frilled lizard.fg#fg+2g.fgy/+82fg/ 0fg6fg:R _You kill the frilled lizard!fg]fg&3fgfgz _You closely miss the goblin. The goblin hits you but does no damage.fg   You hit the goblin.  The goblin is heavily wounded.fgr2===4fgLfg0= _The goblin hits you but does no damage.fg  You closely miss the goblin.The goblin is heavily wounded.fg3&5fgfg= _The goblin hits you but does no damage.fg=  You puncture the goblin!fgRC)fg/556fgB fg J _You kill the goblin!fgȠ fgO fg fg^ H _No target in view!fg:S #....# ).....#....# #....## .# .#.####.....# .#.# #.....# . .#.# #.....# .. .#.# #.....#fgAT . .#.####.. .#.# .#.....#.#..# fgvZ fg][ 5-7 _fgX` fgd  Things that are here: _a +0 dagger; a frilled lizard corpsefg fg fg fgܶ fg< <#....# .....#....# #....## ## [# #.####.....# ..# #.# #.....# ... #.# #.....# .. #.# #.....#. #.####.)-0 #.# #.....#.#.# fg fg fg H==8.4 (1fgs fg - _Found a leather armour.fgvfgfg{^ _No target in view!fgOT3fgUfgYfg[fg`: _fg afgBkK#....# #....# ###...###....## #......# # #?....[# ###.....# ......## #.....# [.......# #.....# #.......# #.....#######.......#fgk###..)..9 .## ....#.#..# fgl'fguB10.4 (2fg}fg- _Found a leather armour.fgtIfgxfg|fg|fg&fgxfgZfgfg$fgfg,fgfgfgfg9fgfgSfgfgݛfgfg #.##.############### #####+##.# .#.##.# #'## ### ....# ...# ....#fgK ...# ....###...## ....#....## # ..........# #@....[# fgsU####.....# #......### .# #.....# #[.......# .# #.....# #fg#.......# .# #.....#######.......# .fg####.........).................###############.#..fgg.......# .>...# ###.fg %#####.#fg2+5.4 (5fg+6.4 (6fgεfgb _k - a scroll labelled LONEPT BEISUfgfgfgfg*H _No target in view!fg fg fg2 fg fgۜ fg : _fg fgɨ ,fg fg fg ,fg fg fg ,fg fg fg ,fg fg fg fg2 fg` fgL fg Bfg= fg fg fgN fgB fg1 fgt fg fg} fgf ,fg| fg^ fg fgp fgw L _You now have 57 gold pieces (gained 7).fg{ 3fgh fg fgi ,fg fgI fg fg fg fg fg fg fg fg fgl fg fg fg fgE fg fg fga Xfg fg fgN fgk fg fg fg fg" fg# fg% fg% fgn' fg* fg, ,fgJ. fg<0 fg2 ,fg3 fg5 fg; ,fg< fg> fg@ fg@ fg$B fgD fgE fg/F fgG fgH fgJ fg+K fgK fgM fgSO ,fgO fgPQ fg S fg?S fgGT fgU fgW fgW fgY fg\ ,fgp_ Bfgb Bfgk fgRm ,fgtn fgq fgs fgt fgTu fgw fgz Bfg} fg< y _You open the door.fg fgR fg fg. @  There is an open door here.fg fgߌ  _fg fgf fg ,fgߖ fgߙ fg/ ,fg fg۠ fg> ,fg fg fg fgҪ fg fg fg ,fg fg( fg| ,fgu fgǹ fg ,fgp fg fg ,fg fg fg fg fg fg fg{ fg fgO fgA fg fg fg fg fg8 fg fgW fg< fg fg fg} fgc fg ,fgy fg fgV fg fg fg fg fg fg fg fgf fg fg fg fg fg fgv fg] fg fgZ fg fg fg ,fg fgJ fg ,fg fg- fgv fg fg* fg fg fg+ fg fgG fgZ fg fg fg  fg  fg@ fge fg fgV ,fg fg fg fg fg fg! fg" ,fgR# fgj& fg& ,fgB' fgI* fg, Bfg0 fg<1 ,fg1 fg5 fgp7 fg7 fgc8 fgP> fgAD BfgF fgLH fgH fggI fgM fgN fgO fg}O fgsS fgT ,fgyU fg,X fg:Y fgkY fg@Z fg;] fg] ,fg^ fg` fga fga fgb fg^e fgtf fgf fgg fg l fgm ,fg#n fgAr fgpt ,fg fgT fgT ,fg fg fg fgɐ ,fgb fgh ,fg! fgk ##....##......... †.....##........'......# #.######........######## fg '#..# #........##### ##'# #............######  #.# #########....'....#  #'# ....####.### fg / #.# #....##.....# ##'## ##.#####99.4 (83.0) fg #...######....##.# '.<.'.+.'fg: ..(.##.# #)..#####.######)...##.fgd # ##'#..........##.# fg #.##.################.# ##+##.##.fg ##.##.# #.# .#'##.# ##### #.#fg fg, fg* j _Key pressed, stopping explore.fg# fg( fgƷ H _No target in view!fg &3fg'fg5fgg7fg8$ _fg]=fg=fgd@fg@fgAfg(FfgQH,fgIfgR  Things that are here:  a +0 dagger; a goblin skeletonfgUfgfU _fgVfgF[fgl]fg]fg_fgbfg e,fg;ffgjfgcl,fg|mfg@qfgr,fgtfgwfg0y,fg+zfg~}fg~,fgfgfgBBfgۇfgQ,fg+fg7fgg,fg fgfg,fgfgfgfg2fg4fgfg,fgfg٤fgPfgfgefghfg_,fgfg_fg°fgfgñfgfg',fgfgƷfg,fgYfgüfg,fgfgxfg,fgfgRfg fgbfgfgSfgfg fg+fgrfgfgfg fgefg(fgfgX%,fg&fg,fg.,fg0fgv8fg:fga:fg;fg=fg?fg?fg6Bfgfg,fg<fgDfgfgfg' fg fg fg fgfgfg,fgfg[fgQ,fg8fgfgfgfgfgfgN fg fgt!fg3#fg$fg$fg%fg'fgR)fg)fgS*fg+fg-fg-fg.fg/fg1fgQ1fg1fg#3fg%4fgZ4fg4fg7fg8fgN8fg8fg9fg:fg:fg7;fg'=fgy>fg>fg?fgHAfgB,fgCfgEfgHGfgxGfgHHfgJfgKfgKfgLfgNfgPfgTPfg+QfgRfgT,fgwUfgWfgXfgXfgxYfg[fg\fg\fg]fg^fgi`fg`fg{afgcfgefgefggfg.gfg,-7 _fg)fgfgG   ####.########## fg.....g.@....... ####.########## fg_    ####.########## .....g.@....... ####.##########fg` 9  fg`g fg3h fgn fgIq ` _A hobgoblin is nearby!fg  #.# #.###.#..#) ##..#.#..# #..#.#..#. fg l.#.####.# ## #.##........ ##..g#.## # fg ;=fg 8fgA fgX  fg H_The hobgoblin barely misses you.fg/ fg– &9fg5 fg _You completely miss the hobgoblin. The hobgoblin barely misses you.fg  You hit the hobgoblin.  The hobgoblin is moderately wounded.fg'70fgfg @ _The hobgoblin hits you but does no damage.fgk;  You hit the hobgoblin.fgAA. fgS/621fgfgM _You kill the hobgoblin!fg3U #.# fg4#.###.#..#) ##..#.#..# #..#.#..#. .#.####.#fg4E #####.##......fg242 ... #fgW4Y#..#.fgq44 #. fg4^#.#...fg4O#.##fg:fg;.-2fg<@fg{Bfg3 fg 8-fg$fg'H _No target in view!fg #.# #.###.#..#) ##..#.#..# #..#.#..#. .#.####. ###########.##...... ...# #fgl9#..fg`#. #.#fg #.# #.# ..#fgw #.# ###fg)fgFfgZ-3 _fg3fg&fgqfg\rfgsfgufgwfgVwfg{nfg˗fgffg,fgfg[,fgfg֪fgƫ,fg8fg!fgfg#fgjfgůfgzfgfgfgfg,fgJfgzfgfgɶfgfg-fgfg2fg_fgjfgi,fgfgfgifgfgfgfg-,fgfgFfg6fgfgfgfg,fgvfgfgq,fgfg,fgfgEfgfgfgfgfgfg9fgfg7fgyfgfg,fg3fg fg,fgQfgyfgM,fgfgfg,fgfgfgh,fgfgfg,fgfgfgk #..#.# #.> ...#.###.. #..##.# ####fgh... ..## #### #..  #.####### #@#............# 812.4 (39.0)fg #.#.##########..#.# ...........fg#######.#.# #######.####.......#.##.##.#######.#fgx#.##.#######.##.##.........#fg ?..##.##########.#fgfgxfg%3.4 (40fgfg; _Found a stone staircase leading down.fgGlfglfgmfgPofgpfgrtBfgufgufgvfgxfgyz,fg#{fg|fgF~fg~fgfgfgX,fgfgAfg,fgLfgfg,fgffgfgfg*fgfgc,fgfgM _You now have 69 gold pieces (gained 12).fgfgMfgfgfgfg>fgfgfg,fgfg fg+,fgfgifgVfgfg fgWfgfgծfg\fgӱfghfgfg!fgfgdfgfgfgfgofgfgfgfgfgfgfgfgtfgfgfgfg##+#..###.#.# (...... #..# #.#.#.#+ #.....# #..# #.#......#.....# #..###.#........#.....# #..#...#.>.....#.....# #..#.###....##.#.....###..#.# #fgn*# #.>...........#.###....#. #.....@.!.# #........35.4 (22#.##.##......# #######.#.#............# ###......#############.######...................... #.####################.  #.#............# #.fg3  #.#.##########.########  #.#.# ................ fgfgt,6.4 (23fgLfg) _Found 5 boomerangs.fgL fgOM fgN fgQ fgbT fgT fgmX fg7Y fg\ ,fg_ fgd ##+#..###.#.# #.(...... #..# #.#.####..#+ #.....# #..# #.#.......#.....# #..###.#.....#fgd z....#.....# #..#...#.>...#...#.....# #..#.###.....###.#.....###..#.# #.....+# #.>..#.###.....#fge #. #.......@.# #..#.##.##......# #######.###.#............# ##..##......####..#######..........##.##.###.#..fge # #..#.#.##.###.#.# ..fg l 18.0)fgl +9.4 (3fgq fgt \ _l - a fuming sapphire potionfg}}fg~fgfgCfgfgfgV,fgfgfgfgfgϏfg fgːfgLfgPfgfg_fgfgfgϙfgMfgfgfgAfggfgWfg"fgfgRfgrfgfgfgfgKfgfgfg2,fgfg+fg]fgfgfg fgfgyfg,fgfgfgfgfgfgfg,fgfg!fg4fggfg$fgfgO,fg;fgfg,fgfgfgEfgfgfgffg,fgfg fg\,fgLfgfgYfgfgfg?  You see here 5 boomerangs.fgfg _fgfg,fgfg| _j - 2 scrolls labelled WEGOKO SUWE (gained 1)fg3fgbfgfg,,fgfg7 _You open the door.fgfgfgfg @  There is an open door here.fg? fg  _fg( fgnfg,fgfgfg$fgSfgfgfgfgMfgDfgIfgP,fgs!fg#fg%fg)&fgR'fgd*7 _You open the door.fg,fg,fg.fg1fg3fg3fg4fg7%  fg7There is an open door here.fg9fg: _fgV;fg.=fg>fg?fg?fgfgE H  #.#..#.# #  #####'#..#.#   #.......##.# # fg < #........#.####.  #........#....#.  #......#.#....#.  #........#....#. fg o ######...#'. fg  #.@..'...+.##....## fgC # #.####...#.#####  #. #...#.#######fg   #. #...#.#.(..... fg p #. ###...#'#.#.....  #. #.........#..... l   frilled lizard (asleep)  #l #.........#..... fg3  #. #.........#.....  .....#+###.#.....fg0756.0)fg`ll.fg,6.4 (37fgfg!a _A frilled lizard comes into view.fghB       . ######...# #.@..'...+ #.####...# #. #...# #. #...#.#.(..... #. ###...#'#.#..... #l .... #. . #. . .fg         . ######...# #.@..'...+ #.####...# #. #...# #. #...#.#.(..... #. ###...#'#.#..... #l .... #. . #. fgc. .fg@fg,fg4fge _A frilled lizard is nearby!fgeW      fgyB . ######...# #.@..'...+ #.####...# #. #...# #. #...#.#.(..... #. ###...#'#.#..... #l .... #. . #. . fg&.fg([         . ######...# #.@..'...+ #.####...# #. #...# #. #...#.#.(..... #. ###...#'#.#..... #l .... #. .fg9 #. . .fg&fg(fg.fg1e _A frilled lizard is nearby!fgCZ #####'#..#.# #  #.......##.# #  #..#.####  #.#....#  ##.#....#  #........#....# ######...####....'  #....'...+.##....# fgD #@####...#.#####  #.# #...#.  #.# #...#.#.(....  #.####...#'#.#....  #l##.........#....  #.##.........#....  #.##.#....  #......#+###.#.... #####.# #.>.....fgFfgiM:l.fgN87.4 (1.0) _fgrSfgUfg .......#.#.###...#.######...####....'....'...+.#####...#.###### .(....l####...#'#.#.##.............#+########.# #.>. #.#. #..fg fg, fgV :l.fg &8fg+ fg  fg e_The frilled lizard unfolds its giant frill.fg4 @  You hit the frilled lizard.fg; j.fg? 65=9fgE fgF < _You kill the frilled lizard!fgG fgr .#.###...#.######...####....'....'...+.#####...#.###### .(....###...#'#.#........ #.#.##.##.... fgfgX/-80fg$fg&fglfgїfg 1-fgfgџH _No target in view!fg ...#.######...####....'....'...+.#####...#.######fgd .(....###...#'#.#........ #.#..........fgD fgfgc-1 _fgfgzfgK\fg\fg\fg`fg/bfgffgEhfgVifgifg jfgkfglfglfg3mfgnfgofgofgCpfgrfgrfgsfgsfgRufgv,fgGwfgyfgF{,fgX|fgO~fgfgfgfgڇ ######...####....'. #....'...+.##....##..)fg , #.####...#.########..... #.# #...#.#########+#..fg0 #.# #...#.#.(.......#.. fg#.####...#'#.#.....###.. #.##.........#.....# #.. #.##.........#.....# # fgQ#.##...@.....#.....# # #......#+###.#fgш## ######.# #.>fg. #.#. #.##.#fg;9 #.#.##.##......##.# #.#............## #......############ fg`|######......... #.############fg_90.4 (9'.#.#.#fgR....##fgfg^D======1.4 (1fg 0.0)fgCfgĤ= _As you open the door, it creaks loudly!fgOfg-PfgQfgdXfgh@  There is an open door here.fgUifgvj _fggkfgnfgpfgqfg=rfg3ufgvfgvfgwfgzfg7|fg|fgR}fgfgfg7fgfgfg,fgfgׇfgֈfgfgpfg;fgٌ,fgjfgifgfgfg@fgfgfgfgfgfgĸvfgιBfgufgƻBfg-fg,fgfgfgfg?fgfgfgfg1fgfgfgkfgfgfgqfgfgfgAfgfg.,fgqfgfgfgfgfgfgtfgfg#fgfgfgfgYfgfgfgfgfgfgfgfg|fgsfgfgfg#fg%fgfgWfgfgfgfg7fgfgfgfg fgfgfg,fgfgfgfg)fgfgfgfg fgfgfg}fgfgfgTfgPfgfgfgfgBfgwfgfgfgfgfgfgfgfgfgWfgfg_fgfg fgfgfgd fg fg fgf fg fg fg fg fgfgfgfgnfgfg3fgfgfg+fgfgfgfg)fgfg. #.################### #.#............#  #.#.##########.####### #.#.#...............fg/B#######.#.#.########.########.......#.#.# #.# #.#######.#.# #.# #.#######.#.########.# #.........#@.........# ------fgU/2949.4 (58#.#########.########.# ### ### ### fg/Gfgv0=------fg4fg6E _Done exploring.fgv2fg2,fgpK..#............#...#...#........#................#@.........0.0)fgUP,fgRE _Done exploring.fg fgM fg fg 4fg fgE E _Done exploring.fghfgfgfg1fgfg<fg fg7_Done exploring.fgk X[?25h[?0c  Search for what [? for help]? fg> [?25l[?1cfg!HfgI1 match: travel [toggle: !], by dist [/], hide useless & duplicates [=] fg2J7 a - [D:1] 5 boomerangsfgp Level 1 of the Dungeon<>>>^(Press ? for help) #.#..#.# ##.#.#.#.........#.##.##.#  #####'#..#.# #.#.#.#.........#'##.###### #.# fg #.......##.# #.#.#.#.........#....##...# #.#  fg `#........#.####.#.#.#.........#....##...# #.#  fg1 #........#....#.#.#.#...).....#....# ###...## #.#  #......#.#....#.#.#.#.........#....## #......# #.#  fgY #........#....#.#'#.##'#............# #.....[# #.#  fg ######...####....'.....##.#.#.####.....# #......###.#  #....'...+.##....##..).##.#.#.# #.....# #[.......#.# fg #.####...#.########.......#.#.# #.....# ##.......#.#  fg #.# #...#.#########+#..###.#.# #.....#######.......#.#  fg #.# #...#.#.(.......#..# #.#.####.........)...........#  #.####...#'#.#.....###..# #.#...........################  fg% ^#.##.........#.....# #..###.#.....#.#.........#  fgI #.##.........#.....# #..#...#.>...#.###.#####.#  #.##.........#.....# #..#.###.....#.#.......#.# fgp g #......#'###.#.....###..#.# #.....+.#...###.#.#  fg l######.#.##.>...........#.###.....###..####.#.#  fg r#.#.##.........##.##..............#....#.#  #.#.##.##......##.########.###.#..#)####.#  fg #.#............##......# ##..#.#..#......#  #......####################..#.#..#.###..# fgO q ######.......................#.####.# #..#fg& fgG Bcwm the CutterDemonspawnHealth: 22/22 ========================Magic: 2/2========================fg AC: 11Str: 14EV: 6Int: 8SH: 0Dex: 14XL:  2 Next: 65% Place: Dungeon:1Time: _There is an open door here. fg _Done exploring. _Done exploring. _Done exploring. fg y_Done exploring.  Search for what [? for help]? boomfg fg fg fg fg ; _fg? ,fg fg fg fg fg ,fg fg fg fg6 fg fg fg< fgj fg fgf fg fg fgC fg fgf fg fg fg# fg!$ ,fgy$ fg( fg) ,fgc) fg, fga- fg- ,fg2 fg4 fg?4 fg4 fg9 fgR: fgu: fg: fgj@ fgA fgA fgB fgAI fgI fg.J fgJ fgP fgQ fgR fgR fgW fgmX ,fgX fg[ fg*\ ,fgt\ fg\_ fg_ ,fg ` fgb fgc fgc fgd fgfj fgj ,fgk fgm fg[n ,fgn fgr fgs fgs fg1t fgx fglx ,fgx fgA{ fg{ ,fg{ fg~ fg~ ,fg~ fgs fgɁ ,fg fgQ fg ,fg̈́ fg fgw ,fg fg fgS ,fg fgg fgnj ,fg; fg fg ,fg fg fg ,fg fg fg fg fg4 fg fg ,fgD fgǚ fg ,fgS fgÜ fgN ,fg{ fg fga ,fg fg fgx fg fgơ fg" fg fg fgң fg[ fgƥ ,fg( fgR fgç ,fg fg[ fg ,fgB fgk fg ,fgG fg fg ,fgZ fgf fgݯ ,fg. fg fg fgO fg fg fg fg- fgS fgη fg! ,fgK fgB fg fg' fgT fg fg? ,fgԼ fg fge ,fg? fg fg fg fg_ fg fg ,fg fg fg fg; fgn fg fgo fg fg fg fg. ,fg fg fg fg fg fgg fg fg9 fgt fg fg fg fg fg fg ,fgM fg #........#.####.#.#.#......#........#....#.#.#.#...)..#......#.#....#.#.#.#......#........#....#.#'#.##'#...######...####....'.....##.#.#.fg #....'...+.##....##..).##.#.#.#.####...#.########.......#.#.#.# #...#.#########+#..###.#.#.# #...#.#.@.......#..# #.#. Noise: --------- fgQ 1009.4 (60.0)#.####...#'#.#.....###..# #.#. a) +0 rapier#.##.........#.....# #..###.#. Throw: 3 throwing netsfgo #.##.........#.....# #..#...#.fg a#.##.........#.....# #..#.###.#......#'###.#.....###..#.# #.fg . fg ######.#.##.>...........#.###. fg #.#.##.........##.##..... fg -#.#.##.##......##.#######fg E fg fg fgN P _You see here 5 boomerangs.fgfg210.4 (1.0)fgfg=& _m - 5 boomerangsfg{P fg9\ Level 1 of the Dungeon<>>>^fg\ A(Press ? for help) #.#..#.# ##.#.#.#.........#.##.##.#  #####'#..#.# #.#.#.#.........#'##.###### #.# fg\ #.......##.# #.#.#.#.........#....##...# #.#  #........#.####.#.#.#.........#....##...# #.#  fg ] #........#....#.#.#.#...).....#....# ###...## #.#  fg3] #......#.#....#.#.#.#.........#....## #......# #.#  fg[] #........#....#.#'#.##'#............# #.....[# #.#  ######...####....'.....##.#.#.####.....# #......###.#  fg] #....'...+.##....##..).##.#.#.# #.....# #[.......#.#  fg] #.####...#.########.......#.#.# #.....# ##.......#.#  #.# #...#.#########+#..###.#.# #.....#######.......#.#  fg] #.# #...#.#.@.......#..# #.#.####.........)...........#  fg^ #.####...#'#.#.....###..# #.#...........################  #.##.........#.....# #..###.#.....#.#.........#  fg(^ #.##.........#.....# #..#...#.>...#.###.#####.#  #.##.........#.....# #..#.###.....#.#.......#.# fgO^ { #......#'###.#.....###..#.# #.....+.#...###.#.#  fgw^ ######.#.##.>...........#.###.....###..####.#.#  #.#.##.........##.##..............#....#.# fg^ V #.#.##.##......##.########.###.#..#)####.#  fg^ #.#............##......# ##..#.#..#......#  #......####################..#.#..#.###..# fg_ ######.......................#.####.# #..#fg 3@>fg'fg@#........#.####.#.#.#...... cwm the Cutter#........#....#.#.#.#...).. Demonspawn#......#.#....#.#.#.#...... Health: 22/22 ========================#........#....#.#'#.##'#... Magic: 2/2========================######...####....'.....##.#.#. AC: 11fgaAStr: 14#....'...+.##....##..).##.#.#. EV: 6Int: 8#.####...#.########.......#.#. SH: 0Dex: 14#.# #...#.#########+#..###.#. XL:  2 Next: 65% Place: Dungeon:1#.# #...#.#.@.......#..# #.#. Noise: ---------  Time: 1010.4 (0.0)fgB#.####...#'#.#.....###..# #.#. a) +0 rapier#.##.........#.....# #..###.#. Throw: 3 throwing nets#.##.........#.....# #..#...#.#.##.........#.....# #..#.###.#......#'###.#.....###..#.# #. ######.#.##.>...........#.###. #.#.##.........##.##..... fg:B#.#.##.##......##.#######  _Done exploring. _Done exploring. _Done exploring. fg$_Search for what [? for help]? boom _You see here 5 boomerangs. _m - 5 boomerangsfgfgfg fg fgfgfg,fgmfg-fgfgfgfgfg,fgfgfg;!fga!fg7"fg*#.####...#.########.......#.##.# #...#.#########+#..###.##.# #...#.#.........#..# #.##.####...#'#.#.....###..# #.#fg+ #.##.........#.....# #..###.# #.##.........#.....# #..#...# #.##.........#.....# #..#.### #......#'###.#.....###..#.# # ######.#.#....#.###6.4 (6 #.#.##.........##.##...fg+ #.#.##.##......##.###### #.#............##......#fg , #......################# ######................. fg9,#.################# #.#............# fga,< #.#.##########.fgB-fg3fgf6c _There is a stone staircase leading down here.fgK fg\!fgp(fg.fg227.4 (1 _fg3fgN ..............#  ......w?.......  .......$.......  #..............  #..............  ...@...........  ......... 2 #...@.# ####.## #.. #### fg) @   Sigmund (wand, polearm, asleep) w   ribbon worm (asleep) fgهfgڗ w@@)w  You climb downwards.fg7===8.1 (1.7fgjfg _Sigmund shouts!  Found 5 gold pieces and a scroll labelled UFUP IBIEN. _There is a stone staircase leading up here.fgߩ  ..............#  ......w?.......  .......$.......  #..............  #..............  ...@...........  ..............#  #...@.# fgS ####.## #.. ####fg E  ..............#  ......w?.......  .......$.......  #..............  #..............  ...@...........  ..............#  #...@.# ####.## fgoE #.. ####  fgO fgMP fgZ fg_ d _There are monsters nearby!fgbFire/throw/use which item? ([*] to toss any item) Missiles (go to first with ()  d - 3 throwing nets (quivered)e - a javelin  m - 5 boomerangsfg2fg;B[cwm the Cutter..............#Demonspawn......w?.......Health: 22/22 ========================.......$.......Magic: 2/2========================#..............AC: 11Str: 14#..............EV: 6Int: 8fghW...@...........SH: 0Dex: 14..............#XL:  2 Next: 65% Place: Dungeon:2#...@.#Noise: ===------  Time: 1018.1 (0.0)####.##fga) +0 rapier#..Throw: 3 throwing nets####@   Sigmund (wand, polearm)w   ribbon worm  You climb downwards. _Sigmund shouts!  fgFound 5 gold pieces and a scroll labelled UFUP IBIEN. _There is a stone staircase leading up here. _There are monsters nearby!fg3Okay, then.fgfg fg:. _fg.#.w?..$. #.#fg޴^.b...@..# #..@<.# ####.##fg] #... #####b   bat (wandering)fg@fgfg|..bb _Sigmund shouts!  Found 5 gold pieces and a scroll labelled UFUP IBIEN.There is a stone staircase leading up here. _There are monsters nearby!A bat comes into view.fg9**fge .b...0----9.1 (1fgn \ _Sigmund zaps a wand. The puff of flame hits you.fgfH.# .w?. .$. #. ##. ....@. ...b.# #...@.# ####.## #... #####fglfgtfgufgufg$\.w.b.fgZ5***fg%#...fg&y13-----------20fg1fgH7 _Sigmund zaps a wand. The puff of flame hits you! _There is a stone staircase leading up here.fgV fgV fg_ fge fgh ,fgs $wb.  The bat hits you but does no damage.fgy :*fgT   Sigmund gestures wildly while chanting.Sigmund flickers and vanishes!fgN 8{fg &1fg fg   #.####...#.########.......#.##.# #...#.#########+#..###.##.# #...#.#.........#..# #.##.####...#'#.#.....###..# #.##.##.........#.....# #..###.##.##.........#.....# #..#...##.##.........#.....# #..#.####......#'###.###..#.# #1######.#.##.@...........#.####.#.##.........##.##....#.#.##.##......##.#######.#............##......##......#######################.................. #.################# #.#............##.#.##########.####g/ 49m  _Deactivating autopickup; reactivate with Ctrl-A.fgc n -------You climb upwards.fg fgd l4=--2.6 (2.5fgl fg -- _Reactivating autopickup.fgiG/  --more--fg0 a _There is a stone staircase leading down here.fg!Bfg MLevel 1 of the Dungeon<>>>^(Press ? for help) #........#....#.#'#.##'#............# #.....[# #.#  ######...####....'.....##.#.#.####.....# #......###.#  #....'...+.##....##..).##.#.#.# #.....# #[.......#.#  #.####...#.########.......#.#.# #.....# ##.......#.#  #.# #...#.#########+#..###.#.# #.....#######.......#.#  fgMh#.# #...#.#.........#..# #.#.####.........)...........#  #.####...#'#.#.....###..# #.#...........################  #.##.........#.....# #..###.#.....#.#.........#  #.##.........#.....# #..#...#.>...#.###.#####.#  #.##.........#.....# #..#.###.....#.#.......#.#  #......#'###.#.....###..#.# #.....+.#...###.#.#  ######.#.##.@...........#.###.....###..####.#.#  #.#.##.........##.##..............#....#.#  #.#.##.##......##.########.###.#..#)####.#  fgMY#.#............##......# ##..#.#..#......#  fgGN#......####################..#.#..#.###..#  ######.......................#.####.# #..#  #.####################.##......###..#  #.#............# #..............#  #.#.##########.####################.#  #.#.#.............................#.#  fgNd#######.#.#.########.##################.#.#  #.......#.#.##.##...#fgNfg"###########.#....# ##+...#####)..#####.######)...# #.#..#.# #....#.##.### ##'##......... #.#..#.# #....#.##.# #.##.############### #.#..#.# #..>.#.##'########+##.# #.#..#.# ##.#.#.#.........#.##.# #####'#..#.# #.#.#.#.........#'##.# ##### # #.......##.# #.#.#.#.........#....# #...# #. #.####.#.#.#.........#....# #...# #.# #....#.#.#.#...).....#....# ###...## #.# #.#....#.#.#.#.........#....## #......# #.# #........#....#.#'#.##'#............# #.....[# #.#..####....'.....##.#.#.####.....# #......###.##....'...+.##....##..).##.#.#.# # #[.......#.##.####...#.########.fg1$......#.#.# #.....# ##.......#.##.# #...#.#########+#..###.#.# #.....#######.......#.##.##.#.........#..# #.#.####.........)...........##.####...#'#.#.....###..# #.#...........#################.##.........#.....# #..###.#.....#.#.......#.##.........#.....# #..#...#.>...#.###.######.##.........#.....# #..#.###.....#.#.......#......#'###.#.....###..#.# #.....+.#...#########.#.##.@...........#.###.....###.. #.#.##.........##.##..............#....#fg3 fga! w #.####...#.########.......#.# cwm the Cutter#.# #...#.#########+#..###.# Demonspawnfg! #.# #...#.#.........#..# #.# Health: 14/22 ===============---------fg! M#.####...#'#.#.....###..# #.# Magic: 2/2========================fg;" #.##.........#.....# #..###.# AC: 11Str: 14#.##.........#.....# #..#...# EV: 6Int: 8#.##.........#.....# #..#.### SH: 0Dex: 14fgj" H#......#'###.#.....###..#.# # XL:  2 Next: 65% Place: Dungeon:1######.#.##.@...........#.### Noise: ---------  Time: 1022.6 (0.0)fg" l#.#.##.........##.##.... a) +0 rapier#.#.##.##......##.###### Throw: 3 throwing netsfg" t#.#............##......##......#######################.................. #.#################fg"  #.#............##.#.##########.####fg(# x  _There is a stone staircase leading down here.fg# fg$ fg1 fg3 fg!4 $ _fg8 ,fg: fg`: fg+; fgA? fgGA ,fgB fgG fgG i5=fgH fgK fgM fgM fgN fgQ fgU BfgZ fgb[ fg[ fg\ fg_ fgda fga k16==fgb fgf / _You open the door.fgJh 3fgi fg^n 8There is an open door here.fgo fgup  _fg.r fgHw fg?x fg~x fgy fg| fg[ fg j7==fgO fg fg ,fgV fg 8There is an open door here.fgč fg  _fg_ fg fgt ,fg fg fg fg̘ 9=fg: fg\ fg fga D8=fg fg fg ,fg fg# fg fg׭ fg fgV fg ,fg fgt .....####...###..........# #' .....'.....###...........# .....##....# #......###..# ##' .....##....# #...........#####... ......#....# #......####.'.'.'.<. #####.#....# ##+#'#.##...#####)..fg [..#.# #....#.##.### ##'#..#.# #....#.##.# #..#..#.# #..@.#.##'########+420.0)#.#..#.# ##.#.#.#.........#.# #####'#..#.# #.#.#.#.........#' #.......##.# #.#.#.#.........#.. fg #........#.####.#.#.#.........#.. #........#....#.#.#.#...).....# fg< #......#.#....#.#.#.#.........#.. #........#....#.#'#.##'#......... fg{ S###...####....'.....##.#.#.####..fg fg? fg< [ _There is a stone staircase leading down here.fgfgofgAfgfg$9==3.6 (1.0) _fg*W ..#  ..  ..  .# #  #######.#.##  #........[.#  #..........#  2 #....@!....#  #..........#  #..........#  #..........# #....J.....# #..l.......#J   endoplasm (asleep) #.g........#g   hobgoblin (asleep) fg#$.........#l   frilled lizard (asleep)  You climb downwards.fg{:=fg JlJgglLevel annotation: Sigmundfg-4.3 (1.7fgT%fg4- _The frilled lizard hisses angrily.  Found a fizzy silvery potion, a leather armour and 17 gold pieces. _There is a stone staircase leading up here.fg/=..#[.. .. ##.########.#.##........[..<!.Jl..g.$.##########fg6fg7fg9fgFJl..g....fg,G,50fgvSfgX( _Found a ring mail.fg7[.. .. ##.#######.#.##........[..<!..Jl..g..$##########fgfgfg[gl..gfg.=6fgCfgm@ _The endoplasm hits you but does no damage.fg* X ..#[.. .  .#.# ######.#.#[..<!..lJ.g.$.........############fg' fgh R  The frilled lizard attacks as it pursues you!fg &  fgH _The frilled lizard bites you but does no damage.  The endoplasm attacks as it pursues you!fg tlJ..g.fg &7fgg fg @ _The endoplasm hits you but does no damage.fgFN  ..#[.. . # .#.# ######.#.#[..!..lJ.gfgO .$.........############fgS fg0T fgU fg_ llJ..g.fg` ]20=-8fgm fgQq a _There is a stone staircase leading up here.fgM  You hit the endoplasm.  The endoplasm is heavily wounded.fg g. The endoplasm hits you but does no damage.fgL.=9fgfgw\ _The frilled lizard closely misses you.fg  You barely miss the endoplasm.The endoplasm is heavily wounded.The endoplasm freezes you.fgg.19-50fgfgk _You are frozen. The frilled lizard barely misses you.fg@E You are frozen. The frilled lizard barely misses you.You hit the endoplasm.  You are frozen.  The hobgoblin hits you but does no damage.fgEk15-----1fgNfg RF _The frilled lizard bites you but does no damage.fg2 #  You hit the endoplasm but do no damage.The endoplasm is heavily wounded.The endoplasm barely misses you. The hobgoblin barely misses you.fg d16=---2fg& fg F _The frilled lizard bites you but does no damage.fg+SThe endoplasm is heavily wounded.  The endoplasm barely misses you. The hobgoblin barely misses you. _The frilled lizard bites you but does no damage.  You hit the endoplasm but do no damage.fg\+rThe endoplasm is heavily wounded.  The endoplasm hitfg$.&3fgl5fg8 _The frilled lizard barely misses you. The hobgoblin barely misses you.fg 8  You hit the endoplasm.  The endoplasm is severely wounded.The endoplasm closely misses you. The hobgoblin completely misses you.fg< &4fgn fg F _The frilled lizard bites you but does no damage.fgɲ  You barely miss the endoplasm.The endoplasm is severely wounded.The endoplasm hits you but does no damage.fg.^14--5fgfgt _The hobgoblin hits you. The frilled lizard closely misses you.fg;  You hit the endoplasm.fgC .g   hobgoblinl   frilled lizard  You kill the endoplasm!fg7"J--726fg;(fgD*t _The frilled lizard bites you. The hobgoblin barely misses you.fg7 fg fg fg fg9 &7fg fg6 [ .....####...###..........# #'# .....'.....###...........# #.# .....##....# #......###..# ##'# .....##....# #...........#####... ......#....# #......####.'.'.'.<. #####.#....# ##+#'#.##...#####)..#.#..#.# #....#.##.### ##'##.#..#.# #.lg.#.##.##.#1#.#..#.# #..@.#.##'########+##.#..#.# ##.#.#.#.........#.# fg6 I#####'#..#.# #.#.#.#.........#'# #.......##.# #.#.#.#.........#.. #........#.####.#.#.#.........#.. #........#....#.#.#.#...).....#.. #......#.#....#.#.#.#.........#.. #........#....#.#'#.##'#......... ###...####....'.....##.#.#.####.. fg6 _The hobgoblin barely misses you. The frilled lizard barely misses you.fg8 fgr= fg 5-8.8 (2.5fg= fgߌ } _You climb upwards. _There is a stone staircase leading down here.fgy  You hit the hobgoblin.  The hobgoblin is severely wounded.fg5=9.8 (1.0fgfg _The frilled lizard barely misses you. The hobgoblin barely misses you.fgk;  You hit the hobgoblin.fgu .l   frilled lizard  You kill the hobgoblin!fgZxl5=960.9 (1.1fg~fgF _The frilled lizard bites you but does no damage.fg1 #.#.####...###.''.....##... #.###..# ##'##......#####.. .....#......####.'.'.'.< #####.#....# ##+#'#.##...#####)...## ##'l.# #...>.#.##'########+  #.##.#. #####'#..'###.# ###..)#.#.#...# #........#....#.#'#.##'#.......fgJfgő,10fgÙfgY _The frilled lizard bites you but does no damage.  You closely miss the frilled lizard.fgG&2fgfgYF _The frilled lizard bites you but does no damage.fg3 @  You hit the frilled lizard.fgY: i.fgw> /823fgD fgF R _You kill the frilled lizard!fg .# #.#.###.# #..####...###..........# #'.'.....###...........# #..##....# #......###..# ##'.##....# #...........#####.#....# #......####.'.'.'.<#.#....# ##+#'#.##...#####) #.#..#.# #....#.##.### ##' #.#..#.# #.@..#.##.# #. #.#..#.# #..>.#.##'#+ #.#..#.# ##.#.#.#.#.  #####'#..#.# #.#.#.#.#'  #.##.# #.#.#.#.#  #.#.####.#.#.#.#  fg2 =[40m#.#....#.#.#.#...).....#  #......#.#....#.#.#.#.#  #.#....#.#'#.##'#fgC fg· J=-4fgNj fg5 fg ..# #.#.###.# #.####...###..........# #.'.....###...........# #.##....# #......###..# ##.##....# #...........#####.#....# #......####.'.'.'.fgH #.#....# ##+#'#.##...#####) #.#..#.# #....#.##.### ## #.#..#.# #@...#.##.# # #.#..#.# #..>.#.##'# #.#..#.# ##.#.#.#.# #####'#..#.# #.#.#.#.#fg  #.##.# #.#.#.#.# #.#.####.#.#.#.# #.#....#.#.#.#...).....# #......#.#....#.#.#.#.# #fg -.#....#.#'#.##'#fg fgJ16=-fg5fg fg fg;3fg,fg,fgnfgBfgfgDfg|j7==fgfgm,fgfg,fg.fg,fg>fg~8==fggfgfgfgVfg,fg4fgbfgfg>fgfg9=fg-fga9=fg.fgBfg,fg2fg,fg fgE fgp i20==fg fgw fg fg fgNfgxfgfgJ,fgfg!fgSh1==fgfgfgfgfgfgBfgfg\,fgfg|fg9=fgKfg$_ _You start resting.fg5'090.9 (25.0)fg'[2==1.9 (26fgc*fg+" _HP restored.fg#####...###.# #''.....###...........# #.##....# #......###..# ##'##....# #...........#####......# #......####.'.'.'.< ######.#....# ##+#'#.##...#####) #.#..#.# #....#.##.### ##'#.#..#.# #....#.##.# #.#.#..#.# #.@>.#.##'########+#.#..#.# ##.#.#.#.........#.#####'#..#.# #.#.#.#.#'#.......##.# #.#.#.#.#.#.fg.####.#.#.#.#.#.#....#.#.#.#...).....#.#......#.#....#.#.#.#.........#.#..#....#.#'#.##'#. ####...####....'.....##.#.#.####fg fg!12.9 (1.0)fg%fgq'fg_####...###.# #'#'.....###...........# #.###....# #......###..# ##'###....# #...........#####.#....# #......####.'.'.'.<..#....# ##+#'#.##...#####).#.#..#.# #....#.##.### ##'##.#..#.# #....#.##.# #.##.#..#.# #..@.#.##'#fg+##.#..#.# ##.#.#.#.#.# #####'#..#.# #.#.#.#.#'# #.##.# #.#.#.#.#. #.#.####.#.#.#.#. #.#....#.#.#.#...).....#. #......#.#....#.#.#.#.#. #.#....#.#'#.##'#....####....'.....##.#.#.####.fgT%fg%&3fg\+fgl.c _There is a stone staircase leading down here.fg- fg. fgV4 fgv: fg~? -4 _fg/A fg  ..#  [..  .. #  .#.#  #######.#.##  #........[.#  #..........#  2 #....@!....#  #..........#  #..........#  #..........# #..........# fg y#..........# #..........# #$.........# ############  You climb downwards.fg!;==fg.fgG-6.4 (2.5fgÉfgn _Level annotation: Sigmund _There is a stone staircase leading up here.fg...# [.. .. # .#.# #.#.## #.[.# #.# #....<@....# #.# #.# fgfgS47.4 (1.0 _fgfgfg}+8.4 (2fgDfgZ _n - a fizzy silvery potionfgc9fg9fgHEXfgJ,fg MfgJMfgNfgQfgHUfgUfgVfg-Yfg]fg"^fg_fgTafgd,fgqefgCgfgifgjfgjfgYlfgnfg)ofgofgsfgsfg4tfgyM _You now have 86 gold pieces (gained 17).fgl{3fg1|fgFfg2,fgwfg1fgRfgfgϋfgwfg,fgfgSfg\fgfgƚfgɝfgfgСfgfgfggfgfg=fgxfg,fgfgfg,fgfg`fgfgfgpfgfg,fgfgfg,fgfgfgo#.#.$<.#.#...#.....$###... .#....#  ....# fg #...#  #@..# 110.0) #...#  #.#.# fgj#######.#.###........[.##.........fggv.##....<.....##..........##..........fg"#fgYfgfg%9.4 (21fgfg _Found an escape hatch in the ceiling. _You see here a +0 ring mail.fg fgr fg) fg fgC fg P _fgL Xfgۿ ,fg fgW fg ,fg fgW fg *l. ...#.... ......#..#.#....###.#.....#?..#....## #.#.$<fg ...##.#...#######......@$.......#####....#######.....#....#  #.....## ###...# #[..# l   frilled lizard (asleep) #...# #.##fgQ 7#######.#.##fg} 23.4 (4.0)  A frilled lizard comes into view.fg G  The frilled lizard hisses angrily.fg fg .llAn adder comes into view.fgo +4.4 (5fg fgj 2 _The adder moves out of view.fg .. ...#..  .l ......  #..#.#....  ###.#.....  #?..#....  ## #.#.$<.#  ...##.#...######  #......@$......  .#####....#######  .....#....# #.....## ###...# fg+n#[..# #...# #.#.# fgP .. ...#..  .l ......  #..#.#....  ###.#.....  #?..#....  ## #.#.$<.#  ...##.#...######  fg[Q#......@$......  .#####....#######  .....#....# #.....## ###... #[..# #...# fgQ#.#.# fgI\fg\fgefgie _A frilled lizard is nearby!fg  .. ...#..  .l ......  #..#.#....  ###.#.....  #?..#....  ## #.#.$<.#  ...##.#...######  #......@$......  .#####....#######  .....#....# #.....## ###...# #[..# fgW#...# #.#.# fgm .. ...#..  .l ......  #..#.#....  ###.#.....  #?..#....  ## #.#.$<.#  ...##.#...######  #......@$......  .#####....#######  .....#....# fgn#.....## ###... #[..# #...# #.#.# fgy4fgfge _A frilled lizard is nearby!fg0M..S ..... ...#.l .. #..#.#....###.#....... #?..#....### #.#.$<.# ...##.#.@.###### #.......$......#####....#######.....#....#..S   adder (wandering)[#.#.fgL,fg=>..fg+5.4 (1fgfg*/ _The adder hisses angrily.fgd fg fg fg H _No target in view!fg- M .... ... .....#.. ... #..#.####.#....... #?..#....### #.#.@<.# ...##.#...###### #.......$.......#####....#######.##...fg0 fg3 fg 4 fg35 fg`> ll   frilled lizardA bat comes into view.fg4? &6fgF fgK t _The bat moves out of view. _You see here 10 gold pieces.fgY 4fg fg~ fg ... ...........b....... .......#.. ..S....... #..#.#.... ###l#....... #?.@#....# ## #.#.$<.# ...##.#...###### #.......$...... .#####....#######.....#....#S   adder #.....##b   bat (wandering)###...#l   frilled lizard #[..#fg fg_ fg) fgE fg n..SbbfgB .=7fg fg F _The frilled lizard bites you but does no damage.fg fgfgJ*.bfg&8fgI"fg% _You closely miss the frilled lizard. The frilled lizard barely misses you.fg,  You hit the bat.  The bat is severely wounded.fg4 $b The bat hits you but does no damage.9fg=fg4?F _The frilled lizard bites you but does no damage.fgME  You puncture the frilled lizard!fgfgfgfg .Sb.  You kill the frilled lizard!fgn/630fg{fg: _The bat hits you but does no damage.fg  You completely miss the bat.The bat is severely wounded.fgfg"$ .b  The bat barely misses you. The adder barely misses you.fg$-1.5 (1.1fgO*fg,= _The adder bites you but does no damage.fg Xfgle b.  You barely miss the adder. The bat barely misses you.fg/f,20fg]nfgqb _The bat hits you but does no damage. The adder bites you but does no damage.fg 5  You hit the bat.fgQ, k .  You kill the bat!fg0 .93fg6 fg9 = _The adder bites you but does no damage.fg; j  You kill the bat! _The adder bites you but does no damage.  You hit the adder.  The adder is moderately wounded.The adder bites you.  You are poisoned.fg[ 19====----4.6 (1.1Pois fg"% fge( T _The adder poisons you! The adder bites you but does no damage.fg5  You barely miss the adder.The adder is moderately wounded.fg JJ   endoplasm  You feel sick. The adder bites you.fg 7===------50fg fg  You feel sick. The adder bites you. _An endoplasm comes into view.You hit the adder.  You are more poisoned.fg ,.Jfgo 14=======-----6Pois fg3 fg , _The adder poisons you!fgS  You closely miss the adder.The adder is moderately wounded.fg+.JfgU2-----7Pois fgfgO _You feel sick. The adder bites you but does no damage. x2fg  You hit the adder.  The adder is heavily wounded.fg ,.Jfgh1---8fgfg a _You feel sick. The adder barely misses you.fg 7  You hit the adder.fgDX  You kill the adder!fgt.J.J   endoplasmfgfgcwm the Cutter..........Demonspawn..........Health: 11/22 ============------------...........Magic: 2/2========================.......#..AC: 11Str: 14.J........EV: 6Int: 8fg"G#..#.#....SH: 0Dex: 14###.#.......XL:  2 Next: 137% Place: Dungeon:2#?.@#....#Noise: =--------  Time: 1139.6 (1.0)## #.#.$<.#a) +0 rapier...##.#...######Throw: 3 throwing nets#.......$......Pois .#####....#######.....#....#J   endoplasm#.....#####...##[..#You hit the adder.  The adder is heavily wounded. _You feel sick. The adder barely misses you.You hit the adder.  You kill the adder! _You feel sick.fgS _You feel sick. The adder barely misses you.You hit the adder.  You kill the adder! _You feel sick.  Your Short Blades skill increases to level 4!You have reached level 3!fgP/  --more--fg  Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? fg < U 3/27===-3/31039%  You feel clever. x2; Your demonic ancestry asserts itself...fgWE DendoplasmfgBI r _Your magic begins to regenerate rapidly.fgB......##....#...#.... ...................#.J.... #..#.####... #?..#....### #.#.$<.# ...##.#...###### #.......$......#####....#######.....#.........#####.fgfg0&.Jfg)p2---40fgjfg%$ _You feel sick.fgy   You hit the endoplasm.  The endoplasm is severely wounded.You feel sick.-=1fgk V _The endoplasm hits you but does no damage.fgж v  ......##....  #...........  #...........  ............  ........#..  ..........  #J.#  ###@#  #?..#....#  ## #.#.$<.#  ...##.#...  #.......$......  .#####....#######  ...#fg l #.....## The endoplasm hits you but does no damage.  You hit the endoplasm but do no damage.  You are no longer poisoned.  The endoplasm freezes you.fg b ......##....  #...........  #...........  ............  ........#..  ..........  #J.#  ###@# fg q #?..#....#  ## #.#.$<.#  ...##.#...  #.......$. .#####....#######  ...# #.....## fgZ 4  You are frozen.fg[ t8/27 ---2fg` fg fg /  --more--fg~W _* * * LOW HITPOINT WARNING * * *fg ~ ......##....  #...........  #...........  ............  ........#..  ..........  #J.#  ###@#  #?..#....#  ## #.#.$<.#  ...##.#...  #.......$......  .#####....#######   ...# fg #.....## You hit the endoplasm.  The endoplasm is almost dead.fg " ......##....  #...........  #...........  ............  ........#..  ..........  #J.#  ###@#  #?..#....#  ## #.#.$<.#  ...##.#... fgU #.......$. .#####....#######  ...# #.....## fgX The endoplasm hits you.6-----3fg fg N _* * * LOW HITPOINT WARNING * * *fg^  You hit the endoplasm but do no damage.The endoplasm is almost dead.fgU_&4fg7ffgDj@ _The endoplasm hits you but does no damage.fg3;  You hit the endoplasm.fg;<1.fgi@f7=-235fglFfgIM _You kill the endoplasm!fg M#.###..# ..#......### #...#.........#.#........... #@.#.####.#....... #?..#....#.fg&## #.#.$<.#....#####.##...##fg! fg .-6fg8 fg fg  #.###..# ..#. ......##...#.......#.#.#.#........... #..#.#...###@#...#?..#....#. ## #.#.$<.#...fg% .#####.##...#####...#fgԼ fg) @-7fgm fg fg ......##.... #........... #.... #..... #.........#.. #............ #..#.#....###.#....... #?@.#....### #.#.$<.#... ...##.#...######fg #.......$.......#####....####### .....#.... #....## ###... #[..#fg #fg#&8fg)fg+fg' ......##.... #........... #........... #............ #.........#.. #............ #..#.#.... ###.#. #@..#....#. ## #.#.$<.#... ...##.#...###### #.......$...... .#####....####### .....#....# #.....## ###...#  #[..#fgM0fg 1P8==fg<19fg5fg/>fg>,50.6 (2fgYCfgFa _o - a scroll labelled VUMPITUQUPSfg......##.... #........... #........... #............ #.........#.. #............ #..#.#.... ###.#. #.@.#....#. ## #.#.$<.#... ...##.#...###### #.......fg.#####....#.....#....##.....#####...# fgعfgE+1.6 (1fgfg7fg ......##.... #..... #........... #............ #.........#.. #............ #..#.#.... ###.#. #..@#....#. ## #.#.$<.#... ...##.#...###### #.....#####......#....##.....#####...# fgέ fg &2fg` fg fg #..... #........... #............#.........#.. #............  #..#.#...@ ###.#....... #...#....#. ## #.#.@<.#... ...##.#...#######.......$...... .#####....#######.....#....# #.....## @   Sigmund (wand, polearm, wandering)###...# #[..##...#fg @@)Sigmund shouts! You hear a shout!fg U   #...........  #............  #.........#..  #............  #..#.#..*@  ###.#...**..  #...#.**.#.  ## #.#.@*.#...  #...######  #.......$......  .#####....#######  .....#....# #.....## ###...# #[..# #...#fg    #...........  #............  #.........#..  #............  #..#.#..*@  ###.#...**..  #...#.**.#.  ## #.#.@*.#...  #...######  #.......$......  .#####....#### .....#....# #.....## fg ###... #[..# #...#fg^ U  Sigmund zaps a wand. The puff of flame hits you.fg, .....<3-----==3fg+7 fg^< _* * * LOW HITPOINT WARNING * * * _You see here 10 gold pieces.fg+/n#. #.............#............#.........#.#..........#..#.#...@.###.#.#...#....#. ## #.#.$@.#... ...##.#...###### #.......$...... .#####....#######.....#....##.....## # fgB?fg5   #.............  #.............  #.........#...  #.............  #..#.#...@.  ###.#....**..  #...#..**#.  ## #.#.$@*#...  #...######  #.......$......  .#####....#######  .....#....# #.....## ###...# fgR#[..# #...#fgo   #.............  #.............  #.........#...  #.............  #..#.#...@.  ###.#....**..  #...#..**#.  fgh## #.#.$@*#...  #...######  #.......$......  .#####....### .....#.... #.....## ###... #[..# #...#fgU  Sigmund zaps a wand. The puff of flame hits you.fgpn8.....fg/oW2------4fgufg{ _* * * LOW HITPOINT WARNING * * * _There is an escape hatch in the ceiling here.fg fgµ fg( fg fg  Sigmund zaps a wand. The puff of flame hits you!  You die...  Sigmund begins carving another notch in his scythe.fg l-10/27 --fg /  --more--fg fg5 ]Inventory: 15/52 slots Hand Weapons (go to first with ))  a - a +0 rapier (weapon) Missiles (go to first with () fg  d - 3 throwing nets (quivered)e - a javelin  m - 5 boomerangs Armour (go to first with [)  c - a +0 helmet (worn)  f - a +0 chain mail (worn)b - a +0 leather armour Scrolls (go to first with ?)fg h - a scroll of identify {unknown}  j - 2 scrolls of poison {unknown}  k - a scroll of noise {unknown}o - a scroll of enchant armour {unknown} fg Potions (go to first with !)  g - 3 potions of curing {unknown}  i - a potion of heal wounds {unknown}fg6 jl - a potion of berserk rage {unknown}  n - a potion of enlightenment {unknown}fgh fg\h,fg7rfg2uGoodbye, cwm.37 cwm the Cutter (level 3, -10/27 HPs)Began as a Demonspawn Gladiator on Dec 21, 2024.Killed from afar by Sigmund (12 damage)... with a puff of flame... on level 2 of the Dungeon.The game lasted 00:01:20 (1152 turns). Best Crawlers -1.59874334 freshwater VSCj-27 escaped with the Orb2.53115580 tswnfgu8HuSh-27 escaped with the Orb3.32457476 tswnTrRe-27 escaped with the Orb4.26687813 tswnSpSh-27 escaped with the Orb5.26460741 tswnMDHs-27 escaped with the Orb6.26319591 MollyMollu OpFi-27 escaped with the Orb7.25873036 tswnMDRe-27 escaped with the OrbfgHvQ8.25355277 MollyMollu OpFi-27 escaped with the Orb9.24699432 MollyMollu OpFi-27 escaped with the Orb  10.23823169 MollyMollu OpFi-27 escaped with the Orb  11.23737872 oddsox OpCA-27 escaped with the Orb  12.23156942 tswnMDSh-26 escaped with the Orb  13.22614997 MollyMollu OpFi-27 escaped with the Orbfgfgfg? [?25h[?0c [?1051l[?1052l[?1060l[?1061l