i Player: daddydayday Game: DCSS 0.33 Server: crawl.dcss.io Filename: 2025-11-07.14:31:09.ttyrec Time: (1762525869) Fri Nov 7 14:31:09 2025 i [?1051l[?1052l[?1060l[?1061hiV)0[?7h[?25l[?1ciɿii0Welcome, daddydayday. Please select your species. SimpleIntermediateAdvanced a - Mountain Dwarfj - Humans - Coglin b - Minotaurk - Koboldt - Vine Stalker c - Merfolkl - Revenantu - Poltergeist d - Gargoylem - Demonspawnv - Demigod e - Draconiann - Djinniw - Formicid f - Trollo - Sprigganx - Naga g - Deep Elfp - Tenguy - Octopode h - Armataurq - Oniz - Felid i - Gnollr - BarachiA - Mummy Coglins ride enchanted exoskeletons able to wield weapons in both hands, wrapping slow-revving metal around their puny goblinoid frames. + - Recommended species * - Random species # - Recommended character ! - Random character % - List aptitudesSpace - Pick background first ? - Help Tab - Coglin Forgewrightimii<daddydayday the TinkererCoglinHealth: 13/13 ========================Magic: 3/3========================AC: 2Str: 10EV: 11Int: 14SH: 0Dex: 12XL:  1 Next:  0% Place: Dungeon:1Noise: ---------  Time: 0.0 (0.0)a) +0 hammer {Wanphe d) +0 dagger {Lufti}Cast: Kinetic Grapneli##########@.......#.########.##.##.##.##.##.#iiWelcome, daddydayday the Coglin Forgewright.It is said that the Orb of Zot exists deep within this dungeon.i(iNPress ? for a list of commands and other information.iRiU[ _Found a staircase leading out of the dungeon.iA_iBiYC$ _i%GXiGi9IiLBiOMiNiOiOi'QiRi=RiRi3TiZUiUitViWiMYBiZiH`icXiodieieifi0hij,ikipniz#.###########.#..#.#.>#.#..#.#.##.#.##.#.##.#.# #.@.# 14.0 (14.0)#####  ih5.0 (15 _Found an escape hatch in the floor.i iv Xi XiN iL ,ij i i[ ,i i i:# i# i8$ i& i' ,i' i!) i* ,i* i, i]. ,i. i 1 i6@ ,i@ iB iC ,iwD iVF iG ,iG iI iJ iK iK i[P isZ #.########## #.#........##.#.>.#######.#........##.#.#.#######.#.#.#....##.#.#.#.#.##.#.#.#....+#...#...#@.+i[ n#########''.....#.......#.[.....J.#.....b...J   endoplasm (asleep)#.........b   bat (asleep)##.......#ii D32.0 (17  You open the large door.isn ,3.0 (18ix iA _A bat and an endoplasm come into view. _Found a robe.i!i%iE)iD, _You can't see any susceptible monsters within range! (Use Z to cast anyway.)i>Z #.#........# #.#.>.###### #.#........# #.#.#.###### #.#.#.#....# #.#.#.#.#.## #.#.#.#....+ #...#...#..+ #########'@#  #..........#..........#.[.J..#.....b...##.........######i ` ie R4.0)Kinetic Grapnel _il io V _There is a large open door here.i[i _ibid i&e^_There are monsters nearby!iY#.#.>.###### #.#........#....##.#.#.#.######.......i#.#.#.#....#.....#.#.#.#.#.#.##.......i#.#.#.#....+$...$#.#...#...#..+$......i#########''#.....#. #...@......##.##.[.....J..##.....b...###.i...#### ## i5/#####i]}5 _Found 20 gold pieces.iH[^ #.#.> ....##.  i[m######.......  #....#.....#.  #.#.##.......  i[,....+$...$#.  i[@#..+$......  ##''#.....#. i[6 #...@......# i\' #..........#  i2\g#.[.....J..#  #.....b...## ia\I #.........#  ##.......##  i\E##.....##  ####### i\i>l #.#.> iu....##.  ######.......  ia#....#.....#. iK #.#.##.......  i....+$...$#. i  i X#..+$......  i?##''#.....#.  #...@......# iag #..........#  i#.[.....J..#  i#.....b...## #.........#ig ##.......##  i##.....##  ####### i  i\iiiWd _There are monsters nearby!iB P**bi# it i 5 b..i <.  The kinetic grapnel hits the bat but does no damage.i \2--------=i 6iU i ; _The bat closely misses you.i i  You hit the bat but do no damage.You closely miss the bat with your +0 dagger.The endoplasm quivers.iG iKb...J.Ji7X7.2 (1.2Rev iiQ _The bat closely misses you.ih F  The kinetic grapnel hits the bat.i3†iia,J.i1----------------180i`iNG _You kill the bat!iy  * (grapneled)  The kinetic grapnel hits the endoplasm.i9i?'J.i0----------------9Kinetic Grapneli,i+] _The endoplasm is almost dead.i w  The grapnel guides your strike.  You sock the endoplasm with your +0 hammer!i 1.i V--------240.4 (1.2i i M _You kill the endoplasm!i(3i)i,i@1,i1,i|3i:6i6 i,8ia;3i=i A,iBiD,ipFiHI,iJiDMixMZ1========i3Oi R,iTiW,iYi\,i^ib@========i`bicie,igij,ilir,itiNw,i5yi|,i]ir,i܃iiiiiz2========i ,iiɗ,iKißiiii@========ibi,ii̫ii`ih,i#iiõiHi,iĻi|,iii:i iBiiT3========i i 4 _Magic restored.ik3iLi_  You see here a bat corpse.ii _i%ie,ii8@ _You now have 6 gold pieces.iDiy@========ii,iiQM _You now have 17 gold pieces (gained 11).iV#<.........# #.##########...# #.#........#...# #.#.>.######...## ..#.#........#....##.# #.#.#.######........ #.#.#.#....#.....#.#>i#.#.#.#.#.##........#.#.#.#....+.@..$#.# -78.4 (38.0)#...#...#..+..#########''#†....#.#.#....i##..#.[.#i&#....#.........##.......##iWiWF-9.4 (39is i/; _Found a stone staircase leading down.i!iliiqii# iQ iAi,iMii!#<...# #.####...# .### #.#........#...# #.#.# #.#.>.######...## ..... ik!#.#........#....##.#.# #.#.#.######... #.#.#.#....#.....#.#>#.# #.#.#.#.#.##...$ i!#.#.#.#....+....@#.# #...#...#..+....i!#r ###i!''#†....#.#.#.##..........#i!##..........##.[........# i""cr   rat (asleep)#.iJ"M#. i" i.281.4 (2.0)iM3+2.4 (3iI;i ? _A rat comes into view. _You see here 3 gold pieces.i- s.##########...# .### .#........#...# .#.#.#. .#.>.######...## ....... i). .#........#....##.#.#.# .#.#.######........... .#.#.#....#.....#.#>#.# il. .#.#.#.#.##.........$.. i. .#.#.#....+....$#.#!#.# ...#...#..+.....@.....r.#######''#†....#.#.#.#. i+/ #..........## #..##.[.##...iS/ >## #.iq/ 4##i/ B##i: ix= +3.4 (1iD iG \ _Found a glowing ruby potion.i*s#...# .### #.#...# #.#.#.#. #.>.######...##........ #.#....##.#.#.#.# #.#.######............J #.#.#....#.....#.#>#.# #.#.#.#.##.........$.. #.#.#....+....$#.#!#.#.##...#..+.r.''#†....#.#.#.#.##.is..## ##..##.[.....##.........## J   endoplasm (asleep)#.........# r   rat (asleep)is:##... i~i8&4iCi] _An endoplasm comes into view.iiiiS _You can't see any susceptible monsters within range! (Use Z to cast anyway.)i h3...# .### .#...# #.#.#.#.#. .>.######...##......... .#....##.#.#.#.# .#.######............J ih.#.#....#.....#.#>#.# .#.#.#.##.........$.. .#.#....+....$#.#!#.#.##...#..+.r..#''#†....#.#.#.#.#ih#....#### #........#ih#.[........##.........## ih#.........# ##.......#ii+# iMuivG5Kinetic Grapnel _i@~iiBX F  The kinetic grapnel hits the rat.i\ P***.i 0....i 2--------3=6Kinetic Grapnel _You kill the rat!iZO .......# ########...# ..### .#......#...# #.#.#.#.#.# >.######...##..........iO ......#....##.#.#.#.# #.######............J #.#....#.....#.#>#.#.## #.#.#.##.........$...$# iIP #.#....+....$#.#@#.#.## ...#..+..............# #####''#†....#.#.#.#.###..........#######.......##.[.# i}P D#..##...#iP +##..iX i] E-7Kinetic GrapneliRd ih _Found 9 gold pieces. _You see here a glowing ruby potion.i"i im @-8it i"w Y _e - a glowing ruby potioni  ..### .# ..# #.#.#.#.#.# >..##.......... .##.#.#.#.# ...........J ....#.#>#.#.## id........$...$# $#.#@#.#.## .............# †....#.#.#.#.##  .....###### i< ...#  #.[........#  i....##  iӽ=....#  iT ..### .# ..# #.#.#.#.#.# >..##.......... .##.#.#.#.# ...........J ....#.#>#.#.## i+UE........$...$# $#.#@#.#.## .............# iYU(†....#.#.#.#.##  .....######  iU...  #.[........#  ... iU. ...  iaifimi{na _An endoplasm is nearby!iE####### ......# ## # #######...# ..### .# ......#...###.#.#.#.#.#######...##.......... ......#....##.#.#.#.# i$F.######............J .#....#.....#.#>#.#.## .#.#.##.........@...$# .#....+....$#.#.#.#.## iVFd...#..+..............# ####''#†....#.#.#.#.###.iF#########..........# #.[#iFC#..##..#iPiS-9 _iXi\Q _You see here 6 gold pieces.iY  ###### .  .....# #. ## # ######...##....### .# ....#...###.#.#.#.#.# ######...##..............#....##.#.#.#.##### ######............J..... iT #....#.....#.#>#@#.## #.#.##.........$...$# #....+....$#.#.#.#.## ..#..+............. ###''#†....#.#.#.#.#.#########...#  #.[#  #.#i i" O--------90 _i`' i) i{ *Jgrapneled)  The kinetic grapnel hits the endoplasm.  The endoplasm is lightly wounded.iY ik 'J.i k1--------=1i i) ^ _The endoplasm quivers.i  The endoplasm is lightly wounded. _The endoplasm quivers.  The grapnel guides your strike. You hit the endoplasm but do no damage.endoplasm is lightly wounded.  You hit the endoplasm but do no damage.  The endoplasm freezes you.iG2--2.6 (1.2Rev iin% _You are frozen.i%k P  You sock the endoplasm with your +0 hammer!ir 1.ix --------53.8Kinetic GrapnelRev+ i i M _You kill the endoplasm!igkiki}\Rev 3== _HP restored.i:2========ii4f==ii۔iIiiԘ@========i֙i,iTi7,ii,i4im,i̡iϣ,iϤi ,iŧi,i]ii/T3========i,i+Xi,ijb _You now have 23 gold pieces (gained 6).iƼ3ii#iid@========i`ivi*,iini),ii,iRiL _You now have 32 gold pieces (gained 9).iYii7ii,iiwi,iii>,iiis,ii iiiii,iiix,i ii,iai{,iiL _You now have 35 gold pieces (gained 3).i3ii i ,i"i$iz'Bix*i+,i,i.iR0,i61i3i6Bi8i9i3:i:i?iK # #.. .# #[#..#.#  .#....#  .....##  #.....#  iLs#.....#  #############.....#  #<.........#...@#.#### ##..#-133.8 (40.0)  #.##########...##....###...#  #.#........#...###.#.#.#.#.# i[LF #.#.>.######...##..........  #.#........#....##.#.#.#.######.#.######..................#.#.#....iL#.....#.#>#.#.###.#.#.#.##..............##.#.#..iLD..+.....#.#.#.#.##iTiXF-4.8 (41i^ija# _Found a robe.i 3i i1 iܮ ,i ,iѵ ,iz i i ,i, iQ i ,i_ i9 i b .[. . ...#.. #..... #.#.##.##... #.#..#.##..#[#..#.# #....#....# #....@....## 8.0) #....#.....#  #......#.....#  #############.....#  #<i ...#....#.#### ##..# #.##########...##....###...#  #.#........#...###.#.#.#.#.#  #.#.>.######...##.......... #.#........#....##.#.#.#.#### i i +9.8 (5i i&  is _Found a robe.i-3i/i4i6,i;,i>=,ia>i\@imB,iCiGiJ,iLiMiP,iVQiUi{WiWi+Yi^ia,ibikeih,iiiliv-#..>........ ..........# #......... ##....$...  #.....................#.[.# #...#.#...## #.@#.##...#47.8 (8 #....##.#.##.# ##...##.#..#.# ###..#[#..#.# #....#..iw..# #.........## #....#.....# #......#.....# #############.....#iΡA8.8 (9i(i̫; _Found a stone staircase leading down.i[ijiimH _No target in view!i m _..B..###........$.......#..>............# #..# ##....$....#..#............. #.....@..#.[.# #..#...#.#...## ##..#.##...# #....##.#.##.###...##.#..#.#..#B   giant cockroach (asleep).........#.9.8 (1iE 50.8 (2 _A giant cockroach comes into view.i:#...# #..B........###........$....... #..>....# #.........#  ##....$....#.. #...... #........#.[.#..#...#.#...###. ##..#.##...#iL# #....##.#.##.#...##.#..#.####..#[#..#.# #....#.... #....##iiiF^.BBi3B1.8 (1Kinetic Grapneliiyi  .# #.# #.....###........$....... #.B>....# #.........#  ##..@.$....#.. #...... #........#.[. #..#...#.###i  #..##..#.##...##.. #....##.#.##.##. ##...##.#..#.#i #. ###..#[#..#.#iʩ H #....#....iz i' F.BiX &2i i. ivD****it  The kinetic grapnel misses the giant cockroach.iX....Bi>e2--------=3iiIo _The giant cockroach waves its antennae.if (grapneled)  The kinetic grapnel hits the giant cockroach.iy4  The giant cockroach is lightly wounded.1----------------4 _The giant cockroach closely misses you.i ^  _The giant cockroach closely misses you.The grapnel guides your strike.  You hit the giant cockroach with your +0 hammer.  The giant cockroach is severely wounded.  You hit the giant cockroach but do no damage.  6.0 (1.2Rev  _The giant cockroach bites you but does no damage.ig   You barely miss the giant cockroach with your +0 dagger.The giant cockroach is severely wounded.You hit the giant cockroach with your +0 hammer.if^7.2Rev+ iiޯG _The giant cockroach bites you but does no damage.iWTU  You hit the giant cockroach with your +0 hammer.ia1.ih--------78.4Kinetic Grapneli.pirS _You kill the giant cockroach!iF 3iH iK ,iO iR ,iZT iUY TRev iZ io ,ir iWu ,iw iy i=z i{ i~ iI _2========i. i Iik i i id ,iQ iϑ i @========i i ,i i ,i~ i i i i^ i i iX ,i iʰ ,in iy ,i iǹ ,iԾ i i T3========im i7 i ,i i i ,is i ,i i L _You now have 40 gold pieces (gained 5).i i @========iP iq i ,i iN i1 1# #. #.# .....# #...........# #....###........$.#..>..@....... -#..........#.J i ##.........# ##........#............#........#.[.# J   endoplasm (asleep)#..#...#.#...###..##..#.##...##.. #....##.#.##.#iM 083.4 (25.0)i @J.Ji% F-4.4 (26i2 i ] _An endoplasm comes into view.ia`4#. #. #.# .# #.# #.###..$.#..>.J.#..........#..###.........# ##..... #.i;a;#.[.# #..##..#.##...# iKcij"J.iDkH5.4 (1.0)Kinetic Grapnelirisi#.. #. #.# .# #.# .#.###..$.#..>.J.#.#..#.##.# #...#.#.[.# #i(#..##..# ii3!J.i&6i>i:i * (grapneled)  The kinetic grapnel hits the endoplasm.iY ia 'J.ic e2--------=7ik in ] _The endoplasm is almost dead.iv  The grapnel guides your strike.  You hit the endoplasm with your +0 dagger.i1.iv"--------98.6 (1.2Kinetic GrapnelRev i)i~,M _You kill the endoplasm!i5 3i6 i9 ,i= i? >i@ iC 3iE i,H ,iI i'L ,i{M iEP ,iNQ iS iS iyU iBX ,i>\ i_ ,i` isc ic T3========iqe i:h ij ,i:l in iwq ,ir iSv iv iw iT} M _You now have 53 gold pieces (gained 13).i V========i i i i9 i i i E ...w.... .$.......#...  #...# ...........@# -#.....# . #...........###....................##..>............#..#..#.w   dart slug (asleep)##.........#..###.........#..##..............iQ 1203.6 (15.0)i F-4.6 (16iz i \ _A dart slug comes into view.iv ...w..........  .$............  ..............  #.............  #............ #........... #..........# ...........@# #...........# .  #...........###...  .................  ##..>............  #..........#..#.  ##.........#..#  ##.........#..#   il) ...w..........  .$............  ..............  #.............  #............ #........... #..........# ...........@# #...........# .  #...........###...  ............ i ##..>....... #..........#..#.  ##.........# ##.........# i,iiiy` _A dart slug is nearby!i6#########...... ....w.. .$... .... #..... #...... #...# #.# i ...#  #....# .#i.....###... .................#..>...... i.#..#. ##.#..# ###..#ii 85.0) _iiib ##########..........w. ..$. . #. #..... #...# #.### .#  #.# .####... .....#..>...... ie .#..#.  ##.#..#il Jwwi &6i3ii ###########......#.....w.#..$. #. #. #i~..... #...#. #.### .# #.# .#i[###... .........iɉ#..>...... i-.#..#.ii؜U ``````i=W`The dart slug launches a dart at you.i&k...@...i-=7Kinetic Grapneli4i6O _The slug dart misses you.i  *** (grapneled)  The kinetic grapnel hits the dart slug.iѕiyY..w..i$2--------=8 _The dart slug is moderately wounded.i M  .$ ...  ..... ##########.....$...w......#. ####. ####......##..>....-9 _Found 11 gold pieces.i ~ .$ ...  ..... ##########.....$...w......#. ####.  ####.....i =10 _The dart slug bites you but does no damage.i _Found 11 gold pieces. _The dart slug bites you but does no damage.grapnel guides your strikei.  You hit the dart slug with your +0 hammer.  The dart slug is severely wounded.  You hit the dart slug with your +0 dagger.i1.ijidaddydayday the TinkererCoglin.$i,Health: 13/13 ========================...Magic: 2/3================--------.....AC: 2Str: 10###########......EV: 11Int: 14#................SH: 0Dex: 12#..$.............XL:  1 Next: 120% Place: Dungeon:1#......@.........i>;Noise: =--------  Time: 211.8 (1.2)#................a) +0 hammer {Wanphe d) +0 dagger {Lufti}#................Cast: Kinetic Grapnel#............#.i~QRev #..........###............##...........# .#...........###.................... i[_The dart slug bites you but does no damage.  The grapnel guides your strike.  You hit the dart slug with your +0 hammer.  The dart slug is severely wounded.You hit the dart slug with your +0 dagger. _You kill the dart slug!iL  You hit the dart slug with your +0 hammer.  The dart slug is severely wounded. i You hit the dart slug with your +0 dagger. _You kill the dart slug!Your Dodging skill increases to level 2!You have reached level 2!iI/  --more--i 9/192/4----2 8% Kinetic Grapneli& i 4 _i^ia Spells (Memorise)TypeFailure Level  a - Construct Spike Launcher Forgecraft4% 2  b - Launch Clockwork Bee Forgecraft10% 3  c - Forge Blazeheart Golem Fire/Forgecraft 65% 4 ia d - Forge Lightning Spire Air/Forgecraft 65% 4 3 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exiti? iAENdaddydayday the TinkererCoglin.$Health: 19/19 ========================...Magic: 2/4============------------.....AC: 2Str: 10iEi###########......EV: 11Int: 14#................SH: 0Dex: 12#..$.............XL:  2 Next:  8% Place: Dungeon:1#......@.........Noise: =--------  Time: 211.8 (0.0)#................iEra) +0 hammer {Wanphe d) +0 dagger {Lufti}#................Cast: Kinetic Grapnel#............#.Rev i`Fg#..........###............##...........# .#...........###....................You hit the dart slug with your +0 hammer.  The dart slug is severely wounded.You hit the dart slug with your +0 dagger. _You kill the dart slug!Your Dodging skill increases to level 2! iFD_You have reached level 2!iOieRMemorise Construct Spike Launcher, consuming 2 spell levels and leaving 1? Y - Yes  N - NoiY i& Ndaddydayday the TinkererCoglin.$Health: 19/19 ========================...Magic: 2/4============------------.....AC: 2Str: 10i} ###########......EV: 11Int: 14#................SH: 0Dex: 12#..$.............XL:  2 Next:  8% Place: Dungeon:1#......@.........i \Noise: =--------  Time: 211.8 (0.0)#................a) +0 hammer {Wanphe d) +0 dagger {Lufti}i #................Cast: Kinetic Grapnel#............#.Rev i #..........###............##...........# .i #...........###....................You hit the dart slug with your +0 hammer.  i+ The dart slug is severely wounded.You hit the dart slug with your +0 dagger. iM _You kill the dart slug!Your Dodging skill increases to level 2! _You have reached level 2!i 9-2.8 (1 _iD i i D-3.8 (2i7 i i *4.8 (3i i _You start memorising the spell. You continue memorising. x2i i i c _You finish memorising. Spell assigned to 'b'.i i i i ig x _i i/ ,i i h3======i3 i* ,i i i i i! i9" i+# iC% i% >======i& i4) ,ii+ ih- i- i. i0 ,i1 i_4 ,i:5 i7 ,i8 in: i: i; i= i= P4======i? iA iC iC iD iF isH iH iI ipM iO ,iRP iQ iS iGT >======iU iW i(X iX iY\ M _You now have 63 gold pieces (gained 10).i] i] i^ i` iKb ,i c id if ,ih ii ik ,il iKn irp ,iUr it iw~  ##$.#  ....l  ...... ########### #........ #...... #....... #...#......#...i Jl   frilled lizard (asleep)#.###......# ..#..# .i 039.8 (25.0)i -40.8 (26i9 w _A frilled lizard comes into view.i~iii! _You can't see any susceptible monsters within range! (Use Z to cast anyway.)i,  Casting: Kinetic Grapnel (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.i gisiiniqP _You don't know that spell.i9iQuiver which action? ([-] to clear)  a - Cast: Kinetic Grapneli?b - Cast: Construct Spike Launcher [*/%] inventory [&] all spells [^] all abilities[!] focus mode: off|oni\ iI daddydayday the TinkererCoglinHealth: 19/19 ========================##Magic: 4/4========================.$.#AC: 2Str: 10....lEV: 11Int: 14......SH: 0i Dex: 12###########......XL:  2 Next:  8% Place: Dungeon:1#........@.......Noise: ---------  Time: 240.8 (0.0)#................a) +0 hammer {Wanphe d) +0 dagger {Lufti}#................Cast: Construct Spike Launcher#................#................#............#...l   frilled lizard (asleep)#..........###...............# ..#...........# . _You now have 63 gold pieces (gained 10). _A frilled lizard comes into view. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Kinetic Grapnel (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You don't know that spell.id i i #### #.$.##....l...#......J#.........#.......#..i9 #.#.#.#.J   endoplasm (asleep)#.###.l   frilled lizard (asleep).# . i l  An endoplasm comes into view.i ;J.Ji +1.8 (1i~ i ^ _The endoplasm quivers.iy#### #.$.##.i##....l.#.#.....J.#.#.#.#.#.iq##.#....##.i>###....#.# ....# iEii͞~l.J.li&2iiL8 _The frilled lizard hisses angrily.i u#####.$.##.##...l.......###########....J.................#i[ ###..# .# ##..iӌ i iR S.lJ.i. f3Construct Spike Launcher i i iJ #####.$.##.##.........l###########...Ji ..............####..# .# .i T##.. ...i i iF T.l.Ji. &4iל il #### ####.$.##.##.#.#..l.#.J.i #.#.)#.#.##....#.....i{ # ....# #.# ...# #.###....# i6 i i i R.l.Jiz &5i iR # _Found a club.id%#### ####.$.##...##.......#..###########.#...........l#.J.#.......)#.i%#.#.##S#.#....# #.###....#i+&...# ....##.# ....# #...###....# S   ball python (constriction, asleep)i|&........... l   frilled lizard##..>ix*i)+i}3N..lJi4&6i;i]>^ _A ball python comes into view.i##.$.##...##.......#..###########.#...........iw#.l#.J.....)#........##.##S #.#....# #.###....#  ...i.# ....#  #...# #....#  #.i....###....# ............. l   frilled lizardi!##..>............#iS8....#..#.iiyM  The endoplasm attacks as it pursues you!iS..lJiժN=7Construct Spike LauncheriŲiV _The endoplasm barely misses you.ib##...........##########..........l....)J......#i?cA....##S ......#@...# ....##......#  #.......## iac........##..>#..iycP #...#..#..ic=...#i>fi]hM  The endoplasm attacks as it pursues you!ioR.lJio&8iGuiwV _The endoplasm barely misses you.i 1*iO   The endoplasm attacks as it pursues you! _The endoplasm barely misses you.You shape a spike launcher from a nearby wall.  The rocky spike skewers the endoplasm.i7 p  The endoplasm is heavily wounded.i> .lJ#i? f2------------=i2? 9iF iK V _The endoplasm barely misses you.i2 .##########.................).......#......lJ...##S ......#....# ###i ..  ## .........##..>#... #...#..#......####.....i 2*i_K  The rocky spike skewers the endoplasm.idl   frilled lizardi iM..lir ------------16-50 i@_You kill the endoplasm!ii i]_Your Forgecraft skill increases to level 5! i;1* i~P  The rocky spike skewers the frilled lizard. i) i &. i[  i 020=1 iz iR _You kill the frilled lizard! igM###########... iZh6..........)................#...........##S..# ##.#...........# #....# ihF...#..##..... io iPp/--2 iu i]w i$##. #.  #.  #.#.#.).  #. if#  #.##S  #.#.@..#  #.###....# . i0# #....#  #.#  i6 ik--3Construct Spike Launcher i i( i i ##. #.# #.# #.# #. #.)... #..# #.##S #.#..@.# #.###....# # #....# ##..>......#...  #..#..#...... 4 il##. #.# .# ..# . i... .)... ...# .##S . i#...@# .###....#  io# #....#  i$ i#..#..#......  i2# ikF5Construct Spike Launcher iX i] _Your spike launcher falls apart as you grow too distant to maintain it. i!aM ##.$.##... # #  iaV##########.#..##.....[)........#.......@##S... ib# ..........# #....#.#..#... i$l iQm&6 iws iv$ _Found a cloak. i\M #### ##  ##.$.##...## ########## ##.....[ iI])........#.....##S#... ..........###....#S   ball python (constriction, asleep).....#. ih ih&7 ip i siW#### ## ##.$.##...#.# ##.# #.# .# i@Xi#[#).# ##S# #....# ####....## #....## #....# ifX###....#....... iX iYibxS.S)ib%=ib 8iUhiKj ijV_The ball python closely misses you. x2iϗ.*im  You shape a spike launcher from a nearby wall.  The rocky spike skewers the ball python!is )i' V†#ig " 0/5------------5=9Construct Spike Launcher _You kill the ball python!i i m _Your Spellcasting skill increases to level 2!i/M ##########[ ##.$.##...##iӁB ######### ##.....[#).......†.####......##. ...........#....# .###.....i܊iNg1====----------60i"i- _Found a leather armour.ij##########[# ##.$.##...#.# ##.# #.# .# ### ikH[#.†.####.g##.# ###....# ### #....# g   hobgoblin (asleep)# #....####....# iyW--1ipi _A hobgoblin comes into view. _You see here a +0 club.i -##########[# ##.$.##...#.# ##.# #.# .# ### [#)†.####.g###.# #....#..####....#.### #....#.# #....#.###....#. i ip $2 i _i5 i icMM##########[# ##.$.##...#.# ##.# #.# .# ### [#).iN†.####.g###.# #....#..####....#.### #....#. # #  iSi~]og.gi^0===3igij+ _The hobgoblin shouts!io##########[# ##.$.##...#.# ##.# #.# .# ### [#)..@..g...+i#†.####..###.# ##....#..####....#.### #....#. # #....#.###....#. ii5_g.#iO====---4iiB] _Your spike launcher falls apart as you grow too distant to maintain it.iPf---iUe _You don't have enough magic to cast this spell.i96G##########[# ##.$.##...#.# ##.# #.# .# ### [##### )...@g....+ i6†.####..### ##.# .# #....#..# ..###....#.## #.# #....#. #  i9iB rr   quokka (wandering)g   hobgoblin  The hobgoblin hits you.iC_6----=5iJiLY _A quokka comes into view.i  You hit the hobgoblin but do no damage.You hit the hobgoblin with your +0 hammer.iSr.r 13--------7.0 (1.2Rev iio _The hobgoblin hits you. The hobgoblin closely misses you.i   You hit the hobgoblin but do no damage.The hobgoblin is severely wounded.iG ir.8.2Rev+ ii." i|"_You hit the hobgoblin but do no damage. The hobgoblin misses you.i&  You hit the hobgoblin but do no damage.The hobgoblin is severely wounded.iO2 r.  You barely miss the hobgoblin with your +0 hammer.14=---9.4i<i;>W _The hobgoblin closely misses you.iջ  You hit the hobgoblin with your +0 hammer.  The hobgoblin is almost dead.You hit the hobgoblin but do no damage.i x  The quokka twitches its whiskers.i# qr. i 13-70.6Rev* i i - _The hobgoblin hits you.i|   You barely miss the hobgoblin with your +0 hammer.The hobgoblin is almost dead.You hit the hobgoblin with your +0 dagger. .  You kill the hobgoblin!2=====331.8Construct Spike Launcheri S _The quokka barely misses you.i$  You hit the quokka but do no damage. You hit the quokka with your +0 hammer.[=====413.0ig i\ J _You kill the quokka!i >########[# $.##...#.# #...#  #.iɶ z..# ###.# ### ....@##### ).........+ †.####..###....##.# #.# .#....#..# ...###....#.## ###.# #....#. ## ###....#.iR iT d14=-40i iO  Things that are here: _a +0 cloak; a quokka corpsei 0iA3$i3Equip which item?  - - Unarmed Inventory Items Hand Weapons (go to first with ))  a - a +0 hammer (weapon) {Wanphen}  d - a +0 dagger (offhand) {Lufti} Armour (go to first with [)  b - a +0 robe (worn) Floor Items ([,] to select) Armoura +0 cloak[?] describe selected [!] equip|wield|wear[tab] equip|unequip !i !i !iu daddydayday the TinkererCoglin##########[#Health: 14/19 =================-------##.$.##...#.#Magic: 2/5=========---------------!i ##...........#AC: 2Str: 10#............#EV: 11Int: 14 ###............#SH: 0Dex: 12 ...............###XL:  2 Next: 41% Place: Dungeon:1 ................@#####!i' Noise: ---------  Time: 274.0 (0.0) ...........).........+!iU a) +0 hammer {Wanphe d) +0 dagger {Lufti} !i \...........†.####..###Cast: Construct Spike Launcher ..........##.# #.#!i Rev* .....#....#..# ... ...###....#.## ###. ...# #....#.# !i ...# #....#. ...###....#.You kill the hobgoblin! _The quokka barely misses you.!i% You hit the quokka but do no damage. You hit the quokka with your +0 hammer. _You kill the quokka!Things that are here: _a +0 cloak; a quokka corpse!i !i=  _!i !i !i *5.0 (1!i !i6 !i a6.0 (2Rev+ !i !i !i= *7.0 (3!i !ie !i X5=8.0 (4!i !i !i *9.0 (5!i!i 3 _You start putting on your armour. You continue putting on your +0 cloak. x5!i;!i !iGZ _You finish putting on your +0 cloak.#i#i{#iX#ip#i$ _#iRev #i%O=#i#i#i #6#i0]==3=====#is#i8#ie#iT#i#i|3#i#i#i^7========#iN#i6,#i<#i#i#i#i ,#ii #i@ ~8==#i#i!,#i#i,#i#ig4=====#i#iY#i9=#i#ib9==#is!#i #,#i{$#iV'S=====#i)#i&,,#i-#i0P==#i2#i4,#i5#i8#i9#i:#i=,#iG?#iA,#iZC#ibE#iEO5=====#i@G#iEK#iY#iZ#i_#ic#ike,#ig#iNi#ik,#im#iJp#iqS=====#iLs#i#i#i؄,#iq#i#i:,#i[#i-#iޢ,#i=#i#iɨ,#i#i,#i#iӵM _You now have 74 gold pieces (gained 11).#il3#i$#i#i|#i,#i}#iB#i[#i,#i#i#i,#i#i#i,#iN#i #i,#i_#i#i$,#i9#iB#i4#i#iN,#iq#i#i ,#i #i #i#i#ip#i#i,#ix#i#iT#................).........+ ................†.####..### ...............##.# #.# ..........#....#..# ... ........###....#.## ###. ........# #....#.## ........# #....#.# ######....#.##............320.0)>...#.......###..#...........#i$4#..##........##....#..##.##......#............ ...........#.[.##.. #......#...#.#...##.. #.."..##..#.##...##i+C30.0 (51#i2j _Found a blackened ruby amulet.(i(ik(iq(i(iB(i_#B(i#((i((i,,(i-(i0(i3,(i4(i7(iC(i'IB(i׃###....#.##.....#. ............ #.......### #..#...........# #..##........##.. #..##.##......### .. #........### #.[.##.. ##.........# #.#...##.. ##..@..#### 7.0 (7.0) #.##...# ##.#### ##.#.##.# #.. ##.#..#.# ##. #..#[#..#.# # #....#....# #...## #....#.....#....#.....#(iv(i _You see here an amulet of magic regeneration.,iF,iEquip which item?  - - Unarmed Inventory Items Hand Weapons (go to first with ))  a - a +0 hammer (weapon) {Wanphen}  d - a +0 dagger (offhand) {Lufti} Armour (go to first with [)  b - a +0 robe (worn)  f - a +0 cloak (worn) Floor Items ([,] to select) Jewellery ,i"an amulet of magic regeneration[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip .iRecognised items. (Select to toggle autopickup)(_ for help) Magical Staves (select all with |)  a - unknown magical staves Jewellery (select all with "=  b - unknown amulets  c - amulets of magic regeneration  d - unknown rings .iWands (select all with /)  e + unknown wands Scrolls (select all with ?)  f + unknown scrolls Potions (select all with !)  g + unknown potions  h + potions of magic (rare) Missiles (select all with ()i - boomerangs  j - darts  k - javelins  l - large rocksm - stones  n + throwing nets .iN>Miscellaneous (select all with }) [Up|Down] select [PgDn|>] page down [PgUp|<] page up[Esc] exit Letters toggle autopickup [.|Space] toggle selected [-] unrecognised [top]0i Equip which item?  - - Unarmed Inventory Items ([,] to select) Hand Weapons (go to first with ) a +0 hammer (weapon) {Wanphen} a +0 dagger (offhand) {Lufti} Armour (go to first with [) a +0 robe (worn) a +0 cloak (worn) Floor Items Jewellery  a - an amulet of magic regeneration  [?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip 1i21i1i...###....#.##.....#.daddydayday the Tinkerer .....................Coglin .........#.......###Health: 19/19 ======================== ....#..#...........#Magic: 5/5======================== ....#..##........##..AC: 3Str: 10 ....#..##.##......###EV: 11Int: 14 .......... #........###SH: 0Dex: 12 ..#.[.##.. ##.........#XL:  2 Next: 41% Place: Dungeon:1 #.#...##.. ##..@..####Noise: ---------  Time: 337.0 (0.0) #.##...# ##.####a) +0 hammer {Wanphe[371iUm d) +0 dagger {Lufti} ..##.#.##.# #..Cast: Construct Spike Launcher ..##.#..#.# ##. #..#[#..#.# # #....#....# #.........## #....#.....# .....#.....# _a +0 cloak; a quokka corpse _You start putting on your armour. You continue putting on your +0 cloak. x5 _You finish putting on your +0 cloak. _You now have 74 gold pieces (gained 11). _Found a blackened ruby amulet. _You see here an amulet of magic regeneration.1iYou start putting on your armour. You continue putting on your +0 cloak. x5 _You finish putting on your +0 cloak.now have 74 gold pieces (gained 11). _Found a blackened ruby amulet. _You see here an amulet of magic regeneration.  Okay, then.1i1i1i. _3i 33i}3ij3i 3i$ _3i3iU3i!,3i#3ia&3iB),3i*3i,3i/,3i03i33i4,3i63i+93i<B3i?3i@,3iA3iC3iH,3i1J3iL3iN,3i^O3iP3i S,3iS3i&V3iXB3iX3idZ,3iZ3i]3iV_3i_3i3`3ijQ #.######## #.##.....#. .... #.......### .......# #........##..## #.#####..### ##### #........###..#...... .. ##.........##@').ß⌠ß.50.0 (13.0) .. ##.."..####..#...... ##.#####..### ##### 3ij#.# #..##..#### ##...#### ##### ..# ..### _You open the door.3ilC _Found a club.6il6i$m6i#n6iPq6iJs6iv: _6iw@  There is an open door here.6iy6i>z _6i[{6i-6i,6i6i@  There is an open door here.6i6i _6i$6i6i!6ii6i6i@6i,6i6i\6i,6i6it6iТ,6iߤ6iS6iۭ,6i6iб6i,6i6i*6iX6iuv.........†.####..###........##.# #.##....#..# ... ...###....#.## ###.# #....#.## ...# #....#.######## ## ...###....#.##.....#.g.........................#......@### ..#..#...........### ....#..##........##..### ....#..##.##......###..########## .......... #........###..#....... ..#.[.##.. ##.........##.').ß⌠ß.. g   hobgoblin (asleep) #.#...##.. ##.."..####..#....... #.##...# ##.#####..############.#.##.# #..##..###6i61.0 (112.0 (12 _A hobgoblin comes into view.9i 0†  #.#  ...  ###.   #  ####### ## .#.##.....#.g.. ............... #......@### ..........### ........##..### .##......###..# #........###..#.[.##.. ##.........##.') ##..".. ##.####  :i †  #.#  ...  ###.   #  ####### ## .#.##.....#.g.. ............... #......@### ..........### ........##..### .##......###..# #........###..#.[.##.. ##.........##.') ##..".. ##.#### :i:i+:i+v _A hobgoblin is nearby!;iCw).........+ †.####..###;iz....##.# #.# .#....#..# ... ###....#.## ###. # #....#.# # # #....#.######## ######....#.##.....#.g;iҀ>............#;i###.....#..#....###...#..##........##..###.;i>#..##.##......###..###########....... #........###..#.......# ;ib.#.[.##.. ##.........##.').ß⌠ß..+ ;i΁.#...##.. ##.."..####..#....... .##...# ##.#####..###########;i;i{83.0) _;i;i<ib ).+ †.####..### ##.# #.# #....#..# ... ###....#.## ###. # #....#.# # # #....#.## #####....#.##.....#.g...##.###.#..#....###.#..##........##..###.#..##.##......###..### #........###..#.# #.[.##.. ##.... #...##.. ##.. <id <i &4<i <i ?io#3----------==5?iu?i8xD _You shape a spike launcher from a nearby wall.Ai   What are your orders?  t - Shout!  Orders for allies: a - Attack new target. r - Retreat!s - Stop attacking. g - Guard the area.f - Follow me.  Anything else - Cancel.AiAi?a.ggAiڕG======6Ai]Z _You shout for attention! The hobgoblin shouts!Bio$ .).+.†.####..###.##.# #.#.#....#..# ... ..###....#.## ###. ..# #....#.# # ..# #....#.## ##### ..###....#.##.....#.....#.g......#.###.......#..#....###.....#..##........##..###...#..##.##......###..###. #........###..#.# .#.[.##.. ##...Bi% ......##.').ß⌠ß..+ .#...##.. ##.."..####..#.# .##...# ##.#####..#Bi. 2*Bi K  The rocky spike skewers the hobgoblin.BifSBi&.Bi͝----------50------7BiƥBi2M _You kill the hobgoblin!Ci).+ †.####..### ##.# #.# #....#..# ... ###....#.## ###. # #....#.# # # #....#.## ##### ###....#.##.....#.....#  #.###...... #..#....###.... #..##........##..###..#..##.##......###..### #........###..#.# #.[.##.. ##.........##.').ß⌠ß..+ #...##.. ##.."..####..#.# ##...# ##.#####..#Cil*[------8Ci?DiEi1+3Ei+EiB.,Ei1Ei5Eia6Ei6;EiC,EiGEiKEiMEiwTXEiW,EiYEi)]g4=====Ei_Eia,EicEijnEikEiInEin6=====EiXpEiuEi0vEigwEiz,EiY}Ei}Ei~EiEiP,EilEi,EinEi,EiEiN # _You start resting.Ei0857.0)Ei(^5=====6.0 (18Ei\Ei% _Magic restored.EiP 3EiR Ei@U EiU EiZ BEi[ Ei^ ,Ei_ Ei b Eieb ======Eid Eif ,Eih Ei k ,Ei;m Eip ,Ei)y Ei 4Eir' NEi) ,Ei. Ei. Ei. EiD BEiS Eic nEis EiL nEiג Ei Ei2 Ei Ei EiN ,Ei Ei Ei Eil ,Ei Ei ,Ei& Ei( Eio* ,Ei+ EiC JEiG ,Ei L EiS XEi$T EiW BEiX Ei}Z ,Ei] Ei^ ,Ei*_ Eitb BEipe ,Eiaf EiNi ,Eii Eil ,Eiq Eis ,Ei~t Eiv ,Eiw Ei} Ei Ei| Ei- ,Ei Ei( ,Ei Ei# ,EiÔ Ei 485.0 (99 _You start waiting.6.0 (100.0) Ei 9 _Done waiting.FicP ).+ †.####..### ##.# #.# #....#..# ... ###....#.## ###. # #....#.# # # #....#.############## ###....#.##.....#.....###.FiP ###.#..#.....###.#..##........##..###.#..##.##......###..#### #. .[.##.. # Fig d7.0)Fi9 ).+ †.####..### ##.# #.# #....#..# ... ....#.## ###.  #....#.# #  #....#.############## ....#.##.....#.....## # #.###.# #..#...........###.....# #..##........##..###. #..##.##......###..##### 8GiN 8).+ †.####..### ##.# #.# #....#..# ... ....#.## ###. #....#.# # #....#.######## GiO 1....#.##.....#.....## # #.###.# ..#...........###.....# ..##.##..###. ..##.##......###..########### Gi ] Gi^ f9Construct Spike Launcher Gih Git ).+ †.####..### ##.# #.# ....#..# ... ....#.## ###. ....#.# # ....#.########Giu 8 ....#.##.....#.....## # #.###.# #.Giu c###.....# ##.Giu i##..###.....###.##......###..##Giv 6#### Gi,v Gi Gi '90Gi Gi GiL. †.####..#####.# #.# ..# ...## ###. ##############.....#.....##................#..#GiM #.......###.##...........######..###.....# .##.# #..##..###GizW\1Construct Spike LauncherGi]Gi_Hi†.####..### ##.# #.# #..# ... #.## ###. #.# # #.######## #.##.....#.....## #..# #.###.# #.###.....# ##.##..###.....# Hi+|2Construct Spike Launcher HiHiyHi†.####..### ##.# #.# #..# ... #.## ###. #.# # #.######## #.##.....#.....## ##..# #.###.# .###.....# .##..###.....# .##......###..#HiLV  HiHiW&3HiHiwHiP ##.# #.# ..# ...## ###. ##############His.....#.....## ##................#..####.# ...### #Hi z##..###.....###......###..########### Hi.K#.# ##...###Hi0HiF4Construct Spike LauncherHi*HiHig]##.# #.# #..# ... #.## ###. #.# # #.############## ##.##.....#.....##.## #..# #.###.# Hi]h###...@.# .##..###.....# .##......###..##### Hid|5Construct Spike Launcher HiijHi(lHi/e G ..# ...## ###. # ############## .#Hide .....#.....##.## .................#..# #Hie ###.# ...###>###..###.@...#Hie =##......###..########### .Hie  Hie g..###..#....... .# #####Hin \6Construct Spike LauncherHir Hiu ; _Found a stone staircase leading down.Hi #..# ... #.## ###. #.# # ## #.######## .# #.##.....#.....##.## #..# .###.# ####.....#># ##..###..@..# ##......###..#####  #.###..#.# Hi= Hiu &7Hi Hi Hi Hi Hii Hi Iij ..# ... .## ###. .# # ## .## .# .##.....#.....##.## #..# ###.#.# ###.....#># ##..###...@.# ......###..##### #.###..#.# 8JiRj# ... ## ###. ## # Jizj# .## ####..# Jij##.....#.....##.## .#..# Jij###.......#.# ###.....#># ##..###....@# ......###..##### .Jik3###..#.# JiFk/JiqJi^r&9JiwJilyKi03Ki1Ki3Ki5,Ki:Ki;R  There is a stone staircase leading down here.Ki!=Ki= _Ki|>Kid@Ki!BKibBKiCKiEKiG,KiJKiIKKiL,KiMKiOKiPKiGQKiQKiASKiTKiTKi=UKi7WKiXKiXKi4YKi}ZKi[Ki\Ki\Kik_Ki`,Ki+aKibKicKicKifdKieKi_g,KigKikKi{lKilKimKinKip,Ki qKisKiKirKi;,KiQKiU _You open the door.Kie3KiϕKiG@  There is an open door here.Ki _KiKiKiKi+KihKi,KiKidKi4,KiKiCKiKiKi)Ki$KihKiKiKKiKi,Ki9KiKiKiKiKiKi8,KiKiKi #### +#### ####'r.# #...# # #.#.####.#.# # #..........#  ###.####.### #.# #.# # #.# #.# r   rat (asleep) # ###.####.## # #.......... ### #.#.####.#.KiK 536.0 (37.0)  You open the door.Kim,7.0 (38Ki`Ki V _A rat comes into view.Mi+S  You shape a spike launcher from a nearby wall.Mi##r.rMi3----------====8.0 (1.0)MiMi;- _The rat squeaks loudly.Ni9 ? #### +#### ####r..# #. #...# #.@.#. #.#.####.#.# .# #..........# [# ###.####.### .# #.# #.# .# #.# #.# .# ###.####.## .# #.......... .### #.#.####.#.'r=---9 _The rat attacks as it pursues you! The rat barely misses you.Oi;w #### +#### ####'..#  #. #...# #@.r# #.. #.#.####.#.# #.# #..........# Oi#[# ###.####.### #.# #.# #.#.# #.# #.#.# ###.####.## ..# #.......... ..### #.#.####.#.Oii1*Oi`Oi5tr---40Oi<Oi?U _The rocky spike misses the rat.Pie ####+#### ####'..##. #...# #..r# #.#.####@#.##.........[##.####.##. #.#  .###.####.##..........## #.#.####.#.÷#####...# .*Pi n  The rocky spike skewers the rat.Pic .----------41 _You kill the rat!Qi M #### +#### ####'..#  #..# #@..#..#.####.#........... #[# ###.####.####.#-2Qimq #### +#### ####'..# #. #...# #.@.# .. #.#.####.#.# .# #..........# [# ###.####.# .# #.# #.## #.# #.## ###.####.### #.......... -3Ri7k#### +#### ####'..# . #...# #..@#  #.#.####.#.# # #..........# # ###.####.### # #.# #.# # ###.####.## # #.... Ri=1#Ri#>&4RiBRiDRiho4RizsRitSiWSi4=====Sia,SiSiS,SiSi/i=====SinSiRSiu,SiSiSiSiXSif,SiSiSi SikSi.SihO5=====SiSi44 _Magic restored.SiSiSiSSi@  There is an open door here.SiSid _SiSidSi,Si:SiSi======Si SicSiSi,Si#SiSi #####+#### ####'..##...# #...##.# #.#.####.#.##.#  #..........##  ###.####.### Si >#.# #.# # #.# #.# #.  ###.####.## #.#  #.......... #.#S   ball python (constriction, asleep) Si  #.#.####.#. ...###...# #.. .S. Si 3...'####Si064.0 (20.0)Sik,5.0 (21Si?Si^ _A ball python comes into view.UiP s#####+#### ####'..#...# #...##.#.####.#.##..........##.##.####.##Ui  #.# #.# ###.####.##..........#.####.#. ... ####...# #.. .S ...'#### ..####Ui d6.0 (1.0)UiX#####+#### ####'..#...# #...###.####.#........##.####.## #.# #.# ###.####.##..........#.####.#. ... ####...# #.. .S ...'#### ..#### .....7Ui]UiC_ViIQ#####+#### ####'..#...# #...###.####.#........##.####.## #.# #.# ###.####.##..........#.####.#. ... ViQ8####...# #.. .S ...'#### +....#### .....###.##...###ViXVicY&8ViU^Vi_Wiƪ#####+#### ####'..#...# #...###.####.#........##.####.## #.# #.# ###.####.##..........#.####.#. ... ####...# #.. #.S.r ...'#### +.....#### .......###.####r   rat (asleep) ....### .. ###...####WiWiDyr.rWi&9WiWiYV _A rat comes into view.Wi +#### ####'..#...# #...###.####.#........##.####.## #.# #.# ###.####.##..........#.####.#.#..r....# ####...# #.. #.S.....# ...'#### +.......##### ........#####.#####...### .. ###...######  ###....##WiWi/=70WiWiCT _The rat completely misses you.Wi| S  You shape a spike launcher from a nearby wall.Wi #S.S)The ball python hisses angrily.Wi ^3----------=Wi+ 1Wi g _The rat closely misses you.Xiv # ####+#### ####'...# #..#.####.#..........###.####.### #.# #.# ##.####.## #......... #.#  #.#.####.#.#.Sr....# ####...# #.. #.......# ...'####+.......#Xiv & ........# .#### ####.##### ....### .. ###...#### ##Xi} 3*XiQ !`Xi# Xi  The rocky spike misses the ball python.The ball python bites you but does no damage.Xit KSr.Xi D-2Xie X _The ball python barely misses you.YiY ####+#### ####'...# #..#.####.#..........###.####.### #.# #.# ##.####.## #.......... #S#  #.#.####.#.#.r.. ####...# #.. #..... ...'####+......Yi ........ .#### ####.##### ....### ..Yi3*Yi#E  The rocky spike skewers the rat.Yi)Yi 7 Yi7E iS.†YiCF z----------8--3Yi@L YiN G _You kill the rat!Zi~ * You hit the ball python but do no damage.Zi  You hit the ball python with your +0 hammer.  The rocky spike skewers the ball python.Zi!.62==4.2 (1.2Rev  _You kill the ball python![i #####+#### ####'..#...# #...###.####.#........##.####.## #.# #.# ###.####.##.......... ##.####.#.#.†.....##....Rev ...##.. ###...######[iJ--50[i9[i6  +#### ####'..#...# #...###.####.#........##.####.## #.# #.# ###.####.##.......... ##.####.#.#.†.....# ####...# #.. #.......#..#Rev .###[i9#####....##[iF a--6[i [i[iZ #...# #...###.####.#........##.####.## #.# #.# ###.####.##..........##.#######.####.#.#.@.....# ####...# #.. #.. ...'#### + ########..#[iԿ1#[iE&7[i[iP [ibj_You see here a rat corpse.[i #.####.#........##.####.## #.# #.# ###.####.##..........##.#######.####.#.#.†..... ####...# #.. ...'#### +#### #..# .#.....##.##[i[iߋu8Construct Spike Launcher _[i[i\i%& ........##.####.## #.# #.# ###.####.##..........##.#######.####.#.#.†..... ####...# #.. #.. ...'#### +#### #.###.####....# ........#..#\i/<9\i4\i5\i ##.####.## #.# #.# ###.####.##..........##.#######.####.#.#.†..... ####...# #.. #.. ...'#### #+#### #.###.####...### ... .###. ##.......#.#80Construct Spike Launcher]iA]i]i]]i ]i4=====]iP]i=====]i1]i,]i6]i,]ii]i(,]i]i,]i]i,]iW]i,]i]i0]ijH5=====]i]i]i]i]i3]iu]iM,]i,]iF,]i ]i]i]iF======]i]i]i]i1 B]i ,]i_ ]i ]i ,]ig]i]i,]i`]id]i_,]i]i]i]iD]i]i ]i!]i",]i#]i6$]iP%,]i%]i&]i',]i(]ip*]i9+,]i+]i,]i-,]i.]i+/]i 0,]is0]i1]i2,]i;3]i9n]i4:,]i ;]i<]i^=,]i_]ia]iQb]i]iE]i]iJ]i]im]i]i,]iB]i ]i]in]iB]i]i%,]i]i]i,]i]i]iQB]iF]iH,]i]i]i,,]i]i]is,]i]iT]iB]i ]i ,]iu ]i7 _You open the door.]i73]i]i;  There is an open door here. _]i2<]i3,]i4]i@]iTA]iFj _You open the door.]iFG]iK@  There is an open door here.]iM]iGM _]iOO]iWT ######## ##### #....@'#### ####'..# ]i6Y1#..#####...# #...##.# #.. #.#.####.#.##.# #.# #..........##.# ##########[# ###.####.####.# #...##...#.##.# #.# #.#  ...........#.# #.# #.# .###.####.####.#  ...#..........##.## ]ic]idY679.2 (99.0)80.2 (100.0) ]iq]i~S _g - a golden potion_iP3_i-_iP_i,_ie,_i,_i_i_i_iA_i_i_i_i_i_i_i,_i _i _i& ,_i _i _i ,_i _i _i) ,_i* _i0 _i7 B_iX< F  You see here a +0 leather armour._i> _i>  __i#@ _iD _iG ,_iuH _i&M _igO ,_ixP _iT _iXW ,_iY _i] _i~_ ,_i=a _ie _ih ,_ii _im _io ,_i4q _it _i w ,_i&x _i { _i} ,_i~ _i _i_ ,_i _i _i- ,_i. _i _i% ,_i _i _iw _i _i+ _i _ik ,_i _id _i ,_i$ _i6 _i ,_ir _i{ _ig ,_i۫ _i _i ,_i _i _i& ,_i _iz X_i _i ,_i _i _iK ,_iQ _ih _i ,_ie _i9 _i ,_iD _ix _im ,_i _i _i _i _i _ik _i ,_i _i _i% ,_i _ir <  You see here a +0 robe._i _i  __i _i& _i; ,_i _i _i ,_i _i _i? ,_iU _i  _i ,_i _i _i ,_i _i _iI! ,_iA" _iO% _i ' ,_i%( _i#2 _i3 _i4 ,_i7 _i 9 ,_i= X_i,> _iB _iC ,_iqD _iK n_i^L ,_iM _i^S X_iS _iV ,_iV _iY _iH[ ,_i}\ _i_ _i` ,_i b _ie _if ,_ii _ii _i=r X_i= _i _io #................g. #.................. #.................# #.................# #............#....##..........###...............# #... #...........# #... #@..........###... #................._i H ###..>............ #..........#..#. ##.........#..## ##.........#..## g   hobgoblin (asleep) _i _#............... #........#.[.##. #..#...#.#...##._i? 739.2 (59.0)  A hobgoblin comes into view._iɱ _.gg_i 6==40.2 (60_i _i + _The hobgoblin shouts!cis k#. #.. #.g. #...# .#....# #......####.. .###.....###..>ci}s .......#.#.#..##..............#.[civ ci} J.gci :--1.2 (1.0)ci ciq dib  ###########   ## #......   #. #.....   #.. #....   #... #...   #..g# #...  #....# #.dib[...#  #$....##.###  #..# #  ###.# #   #di*cg###   #....  diTc###..>....   #diuc>.#..   ##dicH.#..   ###..# dicS  #......difdinJ.gdinA--2diqudix* _Found 6 gold pieces.eiE7ei>`.g#eij>h3----------==3eiEei>GD _You shape a spike launcher from a nearby wall.fi #. ## #....... #. #...... #.. #..... #... #.... #...# #... #....# #..fi-;#. #$...g##.###. #.# #. fi###.# #. #.###. fiE#. ###..>. #.fij}#..#. ##.#..#fi\ ##.#..#fiD #.fiBfiA.gfi/--4fifigi4 * You hit the hobgoblin with your +0 hammer.  The hobgoblin is severely wounded.giE  You barely miss the hobgoblin with your +0 dagger.The rocky spike skewers the hobgoblin.gi*gi)giO:†gi ----------70==5.4 (1.2Rev _You kill the hobgoblin!gi0 gis# gi#Z_Your Stealth skill increases to level 2!hi  _hi Bhi >hi/" hiO$ 3hi% hi|* Bhi* hi+ hi6, hiz. ,hi/ hi(2 hil2 J4=====hi3 hi5 ,hi7 hiX9 ,hi: hi< ,hi= hi? S=====hi@ hi0C ,hi#D hiF ,hiG hi:J ,hiK hiQN ,hiO hiQ ,hiWS hi;V hiV hiW hiY hihZ O5=====hi?[ hii^ hi` hi` hi!a hie e  You see here a hobgoblin corpse.hifg hig  _hih hij himl ,him hio hi(q hir ======hir hiGt hiu ,hiv hivx hiz ,hi{ hid} hi~ ,hi hi$ ,hiȂ hi( L _You now have 80 gold pieces (gained 6).hi 3hỉ hi hi4 ,hif hi hiߐ ,hi hi hi hi hi hi& hi ,hiS hii hi Bhi@ hi* ,hif hi hi Bhip hi& ,hi0 hi hi> hi hiS hi ,hiW hi$ hi9 ,hi hi Xhi! hi8# ,hi# hi% hi!' hiT' hi( hip) hi* ,hi+ hi, hi/ ,hi2 hi3 hi!5 hiQ5 hi6 hi7 hi08 ,hi> hi$F hiW hiW hiW hi5X hi` hia ,hi|b hii hij ,hi(k his hiEv Bhi| hi+ Bhiޑ hi hi ,hi} hi hid hi hiN hi nhi BhiA hi hi hi hi hi hi ,hiV hi ,hiN hia hi hi hi hi hi ,hi< hi" hie hi hi"! hi' hi* ,hi* hi1 hi2 ,hi3 hi: hi< BhiFA hizB hiB hiBC hiJ hiwK hiK hi"L hi>Q himR hiR hiS hiY hi[ ,hip\ hid XhiMm Xhi o hiGp ,hiq hiz Bhih hit ,hi̚ hi] e  You see here a hobgoblin corpse.hi hi  _hi9 hi٬ hi ,hiϯ hi0 hil ,hi hiؾ hi+ ,hi hi hi ,hi hi hi ,hi hi4 nhi ,hi hi hi hi hi6 hi Bhik Xhi hi;" hi' Xhi) ,hi* hi - hi. hi. hiw5 ,hi7 ,hip9 hi< hi,@ ,hi.H BhiH hiJ hi6M hi]O hiO hiP hiS hib hib hive hif ,hi7g hi9j hij hik hik him hio ,hip hi.s hi{ #....#....# #.........## #... #....#.....# ..g .....#.....# ... ######.....# ..# ....#....#.#### ##..# #####...##....###...# ....#...###.#.#.#.#.# #####...##......@...# -- ....#....##.#.#.#.##### #####.................. ....#.....#.#>#.#.### hi| <.#.##..............# ....+.....#.#.#.#.##g   goblin (asleep) .#..+..............# hiC| ##''#†....#.#.#.#.## #..........########hi 866.4 (121.0)--72 _A goblin comes into view. It is wielding a +0 dagger.miQ ..#[#..#.# ##### ....#....# $ .........## #...#.....# #..g ....#.....# ... #####.....# ..# ...#....#.#### ##..# ####...##....###...# ...#...###.#.#.#@#.# ####...##..........# miR ...#....##.#.#.#.##### ####.................. ...#.....#.#>#.#.## #.##..............# ..+.....#.#.#.#.##..+..............#''#†....#.#.#.#.mi\ mis] 18.0)mic mi)f * _Found 6 gold pieces.oi##.#..#.# ##...### .#[#..#.# ##### ###....# $....## .#.....# ##..g ...#.....# #... ####.....# #..# ..#....#.#### ##..# oi6###...##....###.@.# ..#...###.#.#.#.#.# ###...##..........# ..#....##.#.#.#.##### ###.................. ..#.....#.#>#.#.## .oi;##..............# ..+.....#.#.#.#.## ..+..............#oi<9oi4 oiJiqiV|.#.##.# #..##..#### #.#..#.# ##...### #.# #[#..#.# ##### ###....# qi$....## .#.....# ##..g ..#.....# #... ###.....# #..# .#....#.#### ##.@# qi##...##....###...# .#...###.#.#.#.#.# ##...##..........qi .#....##.#.#.#.##### ##.......................#.#>#.#.## ##..............#+.....#.#.#.#.##qio.gg====70qi"qi%%( _The goblin shouts!ri6^6*ri8~  You shape a spike launcher from a nearby wall.  The rocky spike skewers the goblin!ri>)riR)#ri 3----------5==--1ririJ _You kill the goblin!si0nM.##.#####..#############..##..#### #.##...### #.# #[#..###### ##..##....#  #$........# ##...##.... ..)# si###.....# #.@# .#....#.#### ## #....###.. .#...###.#.#.#.#.#.#.#.....si#>#.#..siRsi Q----2si{sisia M...##..# ##.."..####..#.......#...##.#####..#############..##..#### #.##...### # #[#..###### ##..##....#  #$........# ##...##....# ..)# ###.....# #..## .#....#.#### ## ##...##....###...#.#.#si W--3si? siϞ si ##..# ##.."..####..#.#..# ...##.# ##.#####..####. .#.##.# #..##..###.# # .#..#.# ##...### #.# [#..#.# ##### ##..# #....# siP ##$... ## ##...# #.....# ##....# #.....# #..@# .....# #..## #....#.#### ##..# si ...##....###...# #...###.#.#.#.#.#si— ...##..........# #....##.#.#.#.#####.si H......... si si <4si si  Things that are here: _a +0 dagger; a goblin corpsetidM[##.........##.').ß⌠ß..+.###..# ##.."..####..#.......#..# ..##.#####..#############.#..##..##### .##...### # [#..###### ##..##....#  ##$...#.....# ####.@..# .)####.....# #..## ti!#....#.#### ##..##...tif----------5 _titi tih.##..###.##.').ß⌠ß..+.## ##..# ##.."..####..#.#..###.# ##.#####..####. #.##.# #..##..###.# # #..#.# ##...### #.# # #..#.# ########..# #....# ##$...# ## ##...# #.....# ##..@.# #.....# #..)### .....# #..## ...##....###...# ...###.#.#.#.#.# ...##..........# ....##.#.#.#.##### tiPotio&6ti%vtixtiT|M....##.###..#.......#..####.........##.').ß⌠ß..+.## ##..# ##.."..####..#.......#..## .##.#####..#############..#..##..#######...### ###########..# #....#  ##$...# .....# ##ti| ##....)### #.....# #..###....#tiY#7tiAtitiV M#####..#############.. .....##.###..#.......#..####.........##.').ß⌠ß..+.## ##..# ##.."..####..#.......#..## .##.#####..#############..#..##..###.####...### ########### #....#  ##@...# .....# ##...#####.... #.....# #..)###...ti'` ti` &8ti5i tir tis $9.4 (2tiz ti| = _You now have 86 gold pieces (gained 6).uim##.##......###..#..###.###..#.#..# ##..###.##.').ß⌠ß..+.## ##..# ##.."..####..#.#..# .##.# ##.#####..###..# .##.# #..##..###.# ###. ..#.# ##...### #.# # ..#.# ########..# ....# ##.@..# uiX## ##...### .....# ##....# ##....###...####.#.#.#.#.# ui8ui,80.4 (1ui9uiAui ui ui ui} ;ui ui ##.##......###..#..###.###..#.#..### ..###.##.').ß⌠ß..+.## ..# ##.."..####..#.#..### ##.# ##.#####..####..# ##.# #..##..###.# ###. .uid #.# ##...#####.# # .#.# ########..# ## ##..@.# ## ##...### # ##....# ui j# #..)### ##....###...####.#.#.#.#.# ui ui Z4=====1ui uiB ui* M.......##..###.....##.# ###.. #####..#############..## ...##.###..#.......#..#####.........##.').ß⌠ß..+.## ..# ##.."..####..#.......#..### ##.#####..#############..## #..##..######..##...####### .##########  ##....# ##...### ....# ##....###.2uisI uiJ vit>.##..###.....##.# ###..# #.##......###..#..###.###..#.#..### ..###.##.').ß⌠ß..+.## ..# ##.."..####..#.#..### .# ##.#####..####..# #.# #..##..###.# ###..# #.# ##...#####.# ###. #.# ##.@# ## ##....# ## ##...### # #..)### vi[vi&3viviviM...###.....#>##.## ###........##..###.....##.# ###.. ####..#############..###.###..#.......#..#####.........##.').ß⌠ß..+.## ..# ##.."..####..#.......#..### ##.#####..#############..##..##..#####..###...########. ###########  ##.... ..##viUl##...####..vi<4vivivi4vivivi'M####...##..# ### ...###.....#>##.## ###........##..###.....##.# ###.. ####..#############..###.###..#.......#..#####.........##.').ß⌠ß..+.## ..# ##.."..####..#.......#..### ##.#####..#############..##..##..###..###...########. ########### ..###....##.#.#.##..=====5viJ7vi~ 4vi viÅ wiG3wiwiT,wi)Bwiwi[,wiCwi5,wiwi,wiwi,wi(wiRe5=====wiwiwi%,wijwiMwi,wiJwiwi,wiWwiIwir S=====wi&wiAwiN,wiwiLwip,wiwiwi ,wi!wi&9`wiY@wi@wi]BwiDwiG,wiHwiJwiKwiKwiMwinQwi7S,wiTwiVwiX,wiKYwi\wi\,wi]wi_widwi*ewifwigwi:i,wijwinlwit ##....## #..)### .# #..## .#### ##..#..###...# . #.#.#.#.#.# ... ........# #...0 .#.#.##########...# ................@..# 912.4 (2wi|u7.0)>#.#.############ .........#  #.#.#.#.##.......# #.#.#.#.###########wi+|wi|,3.4 (28wi9wio+ _Found 3 flux baubles.{il3{igm{io{ieq{iq{ieu{iw{iy{iy{i#{{i|{i0~{i_~{i>{i{ih,{i,{i{is,{i{i{i,{iЎ{i{i,{i{i`{i,{i{i{i,{i͚{iw{iSe#..###.# ###..##.#####.# #. .## ###...# #####..# l.... #####  ##....# ....# ##...### #.#.# ...# #.#.## )### #....## {i5..## #.!..# # ##.#@.##### ..# #.........# #.# ##.........# ..# ###...0......# ##########...########## ...........###{iTl   frilled lizard (asleep) ###### #{i222.4 (9.0){i5.3.4 (10.0) {i{i*a _A frilled lizard comes into view.}iE##..#############..## #.. .# ###..## .#####.# #. .## ###... #####l.... #####  ##....# ...#...### #.#.# #....#.## )####....## #.!@.# ##.#..##### . #.........# # ##...# ..# ###...0...... ##########...########## ...........### ############ .}i}ij#4}i.0)}i}i$}i -#..#..####.# ##..###.# ...# ###..##.# ..#####.# #. .### ###...##..# l....# ##### ##....# ....# }iv  ##...### #.#.##....# #.#.## #..)### #....## #..## #.@..# #..# ##.#..#####.#}i  #.........# .#.# ##.........#.# ###...0......# .#...####}i l   frilled lizard (asleep).### .#}i 2## ..#}i0 }i! 0.}i" &5}i) }i', }i3 ll   frilled lizard}i4 +6.4 (2}i < }i? a _c - 2 potions of magic (gained 1)i..#..####.# ..###.# ...# ###..##.# #####.# #. .### ###...# ..# .....# #####  ##....# l...# ##...### #.#.# ....# #.#.## ..)### #....## ..## #..@.# ..# ##.#..##### # #.........# #.# ##.........## ###. #...####### ####[3i9;49mii+7.4 (1iiim#..#..####.# ##..###.# ...# ###..##.# ..#####.# #. .### ###...##..# .....# ##### ##....# ....#  ##...### #l#.##....# #.#.## #..)### #....## #..## #.@..# #..# ##.#..#####.# #.........# .#.# ##.........#.# ###...0......# .#...####l   frilled lizard.### .### ..#i>J.li&8i&i(iBri]y`.l#izh3----------==9iiȂD _You shape a spike launcher from a nearby wall.ig..#..####.# ..###.# ...# ###..##.# i#####.# #. .### ###...# ..# .....# #####  ##....# ....# ##...### #.#.# ....# #.#.## ..)### #.l..## ..## #..@.# ..# ##.#..##### # #.........# #.# iV##.........## ###. #...#### ### ####iis .lThe frilled lizard attacks as it pursues you!i_7----30ii3 _The frilled lizard bites you.il..###.# ...# ###.. .###. .### ###.. #####..# .....# ####  ##.. .. iP##...### #.#....# #.#.## ..)##...####  #.l.. ##.#@.######.........# ###.........# .###...0i# ##########...######### ...........### it############ .# i(#i 1*ik`ig lThe rocky spike misses the frilled lizard.=1iiɑF _The frilled lizard bites you but does no damage.i@ ##..#############..## #.....# ###..## .#####.# #. .### ###... #####...#####  ##....# ...#...### #.#.# #....#.## )###i :#....## #.l@.# ##.#..##### . #.........# # ##...# ..# ###...0...... ##########...########## ...........### ############ .i **iP  The rocky spike skewers the frilled lizard.i)i&.iQ----------92ii R _You kill the frilled lizard!i5 6#..#..####.# ##..###.# ...# ###..##.# ..#####.# #. .### ###...##..# .....# ##### ##....# ....#  ##...### #.#.##....# #.#.## #..)### #....## #..## #.@..# #..#iȟ O ##.#..#####.# #.........# .#.# ##.........#.# ###...0......# .#...##i z.### .### ..#i. i /--3i i; ia#..#..####.# .##..###.# ...# ###..##.#.#####.# #...### ###...##..# .....# ##### ##....# ....# ##...### #.#.#  ##....# #.#.##  #..)### #....##  #..##iLb3 #@...##..# ##.#..##### #...# #.........# #.#.# ##.........#.# ###...0......# #.#...##########..### #.#### ...#i/jiji8=----4ipisiƅcM"..####..#.......#..### #####..#############..## .##.....# ###..## ...#####.# #...### ###... #######.##### ##....# ... ##...####.# #....#.## )####.@..##  #..####....# ##.#..#### #...##.........##........#######i]i5iړi."..####..#.#..### #.# .#####..#############..####.# ..##..###.# ...## ###..##.# #...#####.# #...### ###...##..# .....# ##### ##....# ....# ##...### #.#.# ##....# #.#.## #..)### #@...## #..## ##....#  ##..# ##.#..##### ##...# #.........# .#.#.# ##......#.# ###...0....# .#.#...#########.### .#.i؜#ii{&6ii iM......##.').ß⌠ß..+.## "..####..#.......#..### #####..#############..## ..##.....## ###..## #...#####.# #...### ###... ########.....# ##### ##....# ....#i ##...###.# #....#.## )###....## #..####....#  ##..###.#..#####iȈ-.....il...#iH<7iii4iiхiM###..#.......#..### .......##.').ß⌠ß..+.## "..####..#.......#..### #####..#############..## ..##.....## ###..## #iz...#####.# #...### ###... ########..# #.....# ##### ##....# #.....# ##...### #....#.## )###....###..####....#.#........#######i8#iB=8i iir9==iuG _HP restored.i}vQ4=====iuwiHz,i{i},iii.:==iiuS=====ii,iiZ,iic,iiВ,iiE,ipi%,iije5=====iݜiޞi,iiأiG,iii,iigiiE6=====iil###.......#.##..# ####.####.....#>##.## ###...# ....##..####.# ###..##.# .....###..#############..####.#.....###..#.......#..### #.# .........##.').ß⌠ß..+.## #.# #.."..####..#.......#..### #.# ##.#####..#############..####.##..##..###.# #.@.## ###..##.#557.0)  ##...#####.# ##...### ###...########..# #.....# ##### ##....# #.....# ##...### ###.#.#  ##....# #.#.##  #..)### #....##  #..## ##...# iG## ##..# ##.#..#####i$iZE _Done exploring.iidLevel 1 of the Dungeon<>>>>(Press ? for help) #...###...........# #....#.##############..# #.# #..#  #...# #...........###....#.##.....#.....##.## #.# ##.#### ie ##.## #..................................#..###.# #....#  #..# ###..>............#.......###.......#.##..# ####.#  ##.## #..........#..#...........###.....#>##.## ###...#  #..## ##.........#..##........##..###.....##.# ###..##.#  i##..# ##.........#..##.##......###..#############..####.#  ##.# #................##........###..#.......#..### #.#  if#.# #........#.[.##..###.........##.').ß⌠ß..+.## #.#  #.# #..#...#.#...##..# ##.."..####..#.......#..### #.#  i2#.# #..##..#.##...##.# ##.#####..#############..####.#  #.###..##....##.#.##.# #..##..###.# #.@.## ###..##.#  #..##...##...##.#..#.# ##...#####.# ##...### ###...#  ##.##....###..#[#..#.# ########..# #.....# #####  #.##....# #....#....#iZT##....# #.....#  ip#.##....###.........####...### ###.#.#  i]#..#......#....#.....# ##....##.#.##  ih##.#..#.#......#.....# #..)####....## i? #.#############.....# #..####....#  #.#<.........#....#.#### ##..###.#..#####  #.#.##########...##....###...#i#.........#  #.#.#........#...###.#.#.#.#.###.........#  #.#.#.>.######...##..........####...0......#i  ##..# ##.#..##.##......###..#############..####.# ##.# #.......##........###..#.......#..### #. #.# ##.[.##..#####.').ß⌠ß..+.## # #.# #..#...#.#...##..# ##.."..####..#.......#..### i  #.# #..##..#.##...##.# ##.#####..#############..#### #.###..##....##.#.##.# ## #.@.# #..##...##...##.#..#.# ##...#####.# ##...### ###.. ##.##....###..#[#..#.# ##### #.....# #### #.##....# #....#....# ##....# #....#i? #.##....###.........## ##...### ###.#.#i  #..#......#....#.....# ##....# #.#.## ##.#..#.#......#.....# #..)### #....## #.#############.....# #..## ##....#i  #.#<.........#....#.#### ##..# ##.#..##### #.#.##########...##....###...# #.........# #.#.#........#...###.#.#.#.#.# ##.........# #.#.#.>.######...##..........# ###...0......##........#....##.#.#.#.##########...############..#.#.#.........................###iF #...#.#.#.#.#.#>#.#.###############.#.#.#.#.#.##.....ik #.#....+.....#..#...#..+........i i}r....###.......#.##..# ####.#daddydayday the Tinkerer ......###.....#>##.## ###...#Coglin ....##..###.....##.# ###..##.#Health: 19/19 ======================== .....###..#############..####.#Magic: 5/5======================== .......###..#.......#..### #.#AC: 3Str: 10 .........##.').ß⌠ß..+.## #.#EV: 11Int: 14 #.."..####..#.......#..### #.#SH: 0Dex: 12 ##.#####..#############..####.#XL:  2 Next: 79% Place: Dungeon:1  #..##..###.# #.@.## ###..##.#Noise: ---------  Time: 955.4 (0.0)  ##...#####.# ##...### ###...#a) +0 hammer {Wanphe d) +0 dagger {Lufti}#######iu#..# #.....# #####Cast: Construct Spike Launcher##....# #.....###...### ###.#.###....##.#.###..)####....###..####....# ## ##..###.#..#####The rocky spike misses the frilled lizard. _The frilled lizard bites you but does no damage.  The rocky spike skewers the frilled lizard. _You kill the frilled lizard! _HP restored. _Done exploring.iҍi1i _iiɿiiYii-iiii:iVi1iBiiiiiigiikiiiOii i iPi+iii=ii^iia!i6i:7ia8i5<iL>,i?iCiE,iHi]KiEOBioRiHT,iViZi\,iY]iH_i`i`iaidie,ifihij,ikimin,ioiuXivix,iyi{i},iB~ili,ii$i,,i'iii,i%iܒr#......# #..)### ###### #..## ...#....#.#### ##..# ########...##....###...# ...###.#.#.#.#.# # >.######...##..........# ### iv.......#....##.#.#.#.##########...#.......................# #.#....#.....#.#@#.#.############83.4 (28.0) #.#.#.##..............# #.#....+.....#.#.#.#.## #...#..+..............# #####''#†....#.#.#.#.###..........#########..........i##.[........#  #.........##iEiiic _There is a stone staircase leading down here.iiiLiai BB   giant cockroach (wandering) _You start resting.i~ \18.1 (18.0)9.1 (19ij i7 b _A giant cockroach comes into view.i]H ##### #####... .##.# .<@.# .#### ...# ....B....# .......... ...S.....## ......!..#S   ball python (constriction, wandering)  ##+#......ieB.S<i\)20.0) iAQt _A ball python comes into view.i$3,i:t#B..Bi;4----==1iUiD _You shape a spike launcher from a nearby wall.iߘ##### #####... .##.# .B.<.@# .#### ...# .........#.............<.....## .... ii.B--2iilY ##### #####... .##.# .B<@.# .#### ...# .........# ..........im ...<.....## ......!..#  ##+#......iO.*iNa`iim.B=-3iia _The rocky spike misses the giant cockroach.ih *You barely miss the giant cockroach with your +0 hammer.i1  You hit the giant cockroach with your +0 dagger.  The rocky spike skewers the giant cockroach.iCiQ  The giant cockroach is moderately wounded.The rocky spike skewers the giant cockroach.i+)ifi$i8-SS   ball python (constriction)i3K----20=i4;4.3 (1.2Rev ic>i@S _You kill the giant cockroach!i^ : *i  You hit the ball python with your +0 hammer.  The ball python is moderately wounded.i  You closely miss the ball python with your +0 dagger.The rocky spike skewers the ball python.i )ig^ 8<i^` f25.5Rev+ if ii O _You kill the ball python!iN ##### ####... .##.# .@..# .#### ..# ...# .......... ...<....i .## ......!..# ##+#......ii3c--60Rev i<i|  There is a stone staircase leading up here. _You see here a ball python corpse.il S ##### ###... .##.# <..# .#### .# .# .. ...<.....## ......!..# ##+#......i: i= G--7 _i] i iX i ################... .........##.# <.####iiv 3 .#....#.#8 ##### ##... .##.# .<..# .#### .# .# . ...<.....## ......!..# ##+#......  #....#.i3x iC~ x9Construct Spike Launcher i i  ################... .........##.# <..##### ...########.#i i '30i i| iW ################... .........##.# <..#### ...#<.....##.##.#iS i :5====i9 1i_iis  #######....##.#.<..#.####.#.#.#iqs .<.....##.#.!..# #.##+#......  #....#.# is W ######.# is 2 .#is ip~ i~ i 2i it iOL #################... ..........##.# <..### ###...#<.....##...!..# ##.itZ<3i_i(h #################... ..........##.# <.### ###...<..@..##.#ih...!..# ###+#......# ioio&4iVvixi ############... ..........##.# <.### ###...#<.....##.#. ##+#......#  #....#.#ii,&====iM5ijiW$i$+6.5 (2i)i*,_ _g - 2 golden potions (gained 1)iY #... .##.# .<..# .#### .# .#### i %..# ....<.....##.# .# # .##+#......# #....#.# ######.i a#.#i i +7.5 (1i  i  i a Spells (Memorise)TypeFailure Level  a - Launch Clockwork Bee Forgecraft8% 3  b - Forge Blazeheart Golem Fire/Forgecraft 56% 4  c - Forge Lightning Spire Air/Forgecraft 56% 4 3 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitiii############...daddydayday the Tinkerer..........##.#Coglin..........<..#Health: 24/24 ========================..........####i+?Magic: 5/6====================----..........#AC: 3Str: 10..........####icEV: 11Int: 16.............#SH: 0Dex: 12....<.....##.#XL:  3 Next: 22% Place: Dungeon:2........@.# #iaNoise: ---------  Time: 1037.5 (0.0).##+#......#a) +0 hammer {Wanphe d) +0 dagger {Lufti}i#....#.#Cast: Construct Spike Launcher i V######.#.#i4 You closely miss the ball python with your +0 dagger.The rocky spike skewers the ball python. iV r_You kill the ball python!There is a stone staircase leading up here. iv _You see here a ball python corpse. _g - 2 golden potions (gained 1)i",i^1Memorise Launch Clockwork Bee, consuming 3 spell levels and leaving 0? Y - Yes  N - NoiNic*############...daddydayday the Tinkerer..........##.#Coglin..........<..#Health: 24/24 ========================..........####Magic: 5/6====================----..........#AC: 3Str: 10..........####EV: 11Int: 16.............#SH: 0Dex: 12iydP....<.....##.#XL:  3 Next: 22% Place: Dungeon:2........@.# #Noise: ---------  Time: 1037.5 (0.0).##+#......#a) +0 hammer {Wanphe d) +0 dagger {Lufti}#....#.#Cast: Construct Spike Launcher ######.#.#You closely miss the ball python with your +0 dagger.The rocky spike skewers the ball python. _You kill the ball python!There is a stone staircase leading up here. _You see here a ball python corpse. _g - 2 golden potions (gained 1)ijei8h$8.5 (1ikiSru _This spell is quite dangerous to cast!iv+9.5 (2ixii,40.5 (3i^iR _You start memorising the spell. You continue memorising. x36====1.5 (4i.h _Magic restored.iԠiêc _You finish memorising. Spell assigned to 'c'.i0 a#... .##.# .<..# .#### .# .i #### ...# ....<.....##.# .# # .##+#......# i #....#.# ######.#i ?.#.#i d.#.>i  i iz +2.5 (1i Construct Spike LauncheriM! il)  ..........##.# <.### ###...i) <.....##.# ##+#....@.#  #....######.. _Found a stone staircase leading down.i0 i0 &3i5 iW= Q.##.# .<..# .#### .# .#### ....# i= ....<.....##.# .## # .##+#.....@# #....#.# ######.# #i= .##.##i> D.#.i@> l.>#..iD iBE &4i`J iL i8 r <.### ###...<.....##......## ##+#......# i #....###### #..i i &====i 5i i i; ###. ..###...........<.....##.......## ##+#......#  #....##### #..#ii3&6i i8i  ......####........<.....##......## ##+#......#  #....#####....#iai&7iili+###......<.....##......## ##+#......# iG% #....##### ..>.#...#.#..... #..#.#.. ...#.#.. ### #iӦi&8iizim  ...<.....##......## ##+#......#  #....#####........>......#####.#............##.... .#iz i &9i i{ ip' <.....##......## ##+#......#  #....#####iqg### #.# ...## #.# .....#####.#.#......i2q.......@>......#####.#.. #.iQq...ioqT......#ixix'50i}ii~  ....<.....##.# ..## # .##+#......# #....#.# ######.# ###i ..#.# ...# #.#.# ......#####.#.#.......>......#.#. #.#.i  ..#..#.###. ......#.# ...###.# # .... .#..... .#i iy 1i- i9 ix ....<.....##.# .## # .##+#......# #....#.# ######.# ### ..#.# ...# #.#.# .....#.#####.#.#.......>......i#.#. #.#.. ..#..#.#. ......#.# ...###.i=# # .... .# ..... .#i]ii&2iiiB  ....<.....##.# .## # .##+#......# #....#.# ######.# ### ..#.# ...# #.#.# .....#.#####.#.#......i8C.>......#.#. #.#........ ..#..#.##.iCs ......#.# ...###.# # .... .# ..... .#iUKi?L&3iQiTi\  ....<.....##.# .## # .##+#......# #....#.# ######.# ### ..#.# ...# #.#.# ......##.#####.#.#.......>......#.#. #.#........i]  ..#..#.###. ......#.# ...###.# #  .... .#  ..... .#ig <4il i"q i 6 ....<.....##.# .## # .##+#......# #....#.# ######.# ### ..#.# ...# #.#.# .....#.##.#####.#.#.......>......#.#. #.#........  ..#..#.###.  ......#.#  ...###.# #  .... .#  ..... .#i i &5i| i i\ ....<.....##.# .## # .##+#......# #....#.# ######.# ### ..#.# ...## #.#.# .....#.##.#####.#.#.......>......#.#.ic #.#.  ..#..#.###.  ......#.#  ...###.# #  .... .#  ..... .#ii&6iGiiz. ....<.....##.# .## # .##+#......# #....#.### ######.# ####. ..#.# ...# #. #.#.# .....#.##.#####.#.#.......>......#.#. #.#.  ..#..#.###.  ......#.# i#{ ...###.# #  .... .#  ..... .#iÀiL&7iii5c ....<.....##.# .## # .##+#......# #....#.# #########.# ### #.. ..#.# ...# #.# #.#.# .....#.##.#####.#.#.......>......#.#. #.#.  ..#..#.###.  ......#.#  ...###.# # ic .... .#  ..... .#i^iij&8iooiqi  ....<.....##.# .## # .##+#......#iz | #....#.# #########.# ### #.. ..#.# ...## #.# #.#.# .....#.##.#####.#.#.......>......#.#. #.#.  ..#..#.###.  ......#.#  ...###.# #  .... .#  ..... .#i i &9i iW io ....<.....##.##..## ##..##+#......##. #....#.##. #########.# #. #.. ..#.# ... #. #.# #.#.# #.##.#####.#.#.>#.# #.# ..#..#.### i4pY ......#.#  ...###.# #  .... .#  ..... .#igwiw'60i|i~i ....<.....##.# #...## # #..##+#......# #.. #....#.# #.##.#  #.##.. ..#.#  #.##.# #.#.# iL4#.##.#####.#.#?.>#.# #.# ..#..#. iz@ ......#.# i ...###.# #  .... .# iZ ..... .#ii;i&1i~ig _Found a scroll labelled GEIRRI YN FACW.i ....<.....##.# #...## # #..##+#......# #.. #....#.# #.##.#  #.##.. ..#.#  #.##.# #.#.# iz#.##.#####.#.#.?.>#.# #.# ..#..#.  ......#.# i ...###.# #  .... .#  ..... .#ii%i%&2i,i7iv  ....<.....##.# #..## # #..##+#......# #.. #....#.# #.#.# #.##.. ..#.#  #.##.# #.#.# #.##.#####.#.#.?.>#.# #.# ..#..#. ......#. ...###.#  .... .#  ..... .#iҩ i &3i` iR iM ....<.....##. #.##  #..##+#......# #.. #....#.#ioN #.#.# #.##.. ..#.# #.##.# #.#.# #.##.#####.#.#.?.>#.#iN #.# ..#..# ......#  ...###.#  .... .#  ..... .#iXiY&4iU^i ai-} ....<.....## #.## #..##+#......# #.. #....#.# #.#.# #.##.. ..#.# #.##.# #.#.##.##.#####.#.#.?.>.#.# #.# ..#.. ...... ...###. .... . ..... .5iii ....<..... #. #..##+#...... #.. #....#. #.#. #.##.. ..#. #.##.# #.#..#.##.#####.#..?..#.# #.# ..#  ...### .... .....ii&6iiNii$F ....<.....i) #iϪ.i> #..##+# #.. #....# #.# #.##.. ..# #.##.# #.#.#.##.#####.#g.....?.#.# #.# ..#  ...g   goblin (asleep)  ....  .....i<7i _A goblin comes into view. It is wielding a +0 dagger.i^  ....< # #..##+# #.. #.... #. #.##.. .. #.##.# #..#.##.#####..g......#.. #. ..  ...  ....  .....ie iof &8il io _You see here a scroll labelled GEIRRI YN FACW.i,j  Casting: Construct Spike Launcher (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.iS iΫ The spell is quite dangerous to miscast (8% risk of failure)! Continue anyway?  Y - Yes  N - Noi[im  ....<.... daddydayday the Tinkerer #.......... Coglin iT#..##+#.... Health: 24/24 ======================== #.. #.... Magic: 3/6============------------ iǦ#.######### AC: 3Str: 10 #.##.. .. EV: 11iInt: 16 #.##.# #. SH: 0i <Dex: 12 i) ...###########.##.#####. XL:  3 Next: 22% Place: Dungeon:2 iD .g.....@................ Noise: ---------  Time: 1068.5 (0.0) ig$....###################. a) +0 hammer {Wanphe d) +0 dagger {Lufti} .i{#. Cast: Construct Spike Launcher ..i ... i...# g   goblin (asleep) iާ....  ..... i _You see here a scroll labelled GEIRRI YN FACW.  iCasting: Construct Spike Launcher (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.i?Aiming: Launch Clockwork Bee (quite dangerous; 8% risk of failure)  Press: ? - help, Dir - move targetiaIAim: a goblin, wielding a +0 dagger (asleep)i}....<.... daddydayday the Tinkerer#.......... Coglin#..##+#.... Health: 24/24 ========================#.. #.... Magic: 3/6============------------#.######### AC: 3Str: 10#.##.. .. EV: 11Int: 16#.##.# #. SH: 0Dex: 12...###########.##.#####. XL:  3 Next: 22% Place: Dungeon:2.g.....@................ Noise: ---------  Time: 1068.5 (0.0)....###################. a) +0 hammer {Wanphe d) +0 dagger {Lufti}.#. Cast: Construct Spike Launcher.....i...# g   goblin (asleep).........Casting: Construct Spike Launcher (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Launch Clockwork Bee (quite dangerous; 8% risk of failure)  Press: ? - help, Dir - move targetAim: a goblin, wielding a +0 dagger (asleep)  You lock target on the goblin and prepare to deploy your bee.ic==9.5 (1Winding i@izonfirm with . or Enter, or press ? or * to list all spells.Aiming: Launch Clockwork Bee (quite dangerous; 8% risk of failure)  Press: ? - help, Dir - move target  Aim: a goblin, wielding a +0 dagger (asleep)  You lock target on the goblin and prepare to deploy your bee. _(Press . to continue winding your bee.)i i Y--70. iQ i @ _You continue winding your clockwork bee...i--1.. i?i@ _You continue winding your clockwork bee...i)y, ally target)y   clockwork bee (minion)2 _With a metallic buzz, your clockwork bee launches itself at the goblin.iO4iii  ....< # #..##+# #.. # #. #.##.. . #.##.# #.#.##.#####.g...y@?#....##.. ##   ... ....  .....i i .y.iY &3i iP i"\ : ....< # #..##+# #.. # #.. #.##.. .. #.##.# .#.##..g..y@.?+#.... #...  #..#. #i\ .   i` i,a iMi .gy.gThe goblin shouts!===4io ir c _Your clockwork bee closely misses the goblin.iw;....<.#.#..##+#.#.. #.#.#. #.##.. .... #.##.# #.....#.##.#....gy..@?.+#....##... ##.. .#. .i٥X# ...i  Your clockwork bee closely misses the goblin.---5iMio ....<.#.#..##+#.#.. #.#.#. #.##.. .... #.##.# #......#.##.#####.....gy...@.+#....#.iq#... #.#.. .#. .# ...#.... _The goblin barely misses your clockwork bee.iWJ  Your clockwork bee stings the goblin!ii).yy   clockwork bee (minion)iX5---6i'i( **   dormant clockwork bee (minion) _The goblin dies!h - a scroll labelled GEIRRI YN FACWik+7.5 (2iVi L _Your clockwork bee winds down and falls to the ground.iD(' ....< # #..##+# #.. # #. . #.##..  ... #.##.# # .....#.##.##### ....).* +#....i(# #... # #..  #.  # ...  ....  .....i(0t4====8.5 (1i5i 8i( ....< # #..##+# #.. # #. . #.##..  ... #.##.#  .....#.##. ....).* +#.... #...  #.. #.  #   i<9iTii44ie;i=  You need a visible target to rewind your bee! (Use ctrl+direction or * _direction to deconstruct it instead.)i\  What are your orders?  t - Shout!  Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me.  Anything else - Cancel.i i7 H======80i i F _You shout for attention! You hear an angry hiss.iO   You need a visible target to rewind your bee! (Use ctrl+direction or * _direction to deconstruct it instead.)i   You need a visible target to rewind your bee! (Use ctrl+direction or * _direction to deconstruct it instead.)i4i`&ie'  You need a visible target to rewind your bee! (Use ctrl+direction or * _direction to deconstruct it instead.)i5i0igii$4iL+iz.iWs4iyi|iJiiOX4i#giH4i{iR!i%4iimiG1 i1 i28 iA i B iI ihT ;iY i l i,o i3r iv i ;i i ;iv iE ;iM iƹ i] i i i 4iJ ij i i i iW iX iJ^ i a iN ieO ivV iaY iiLiiiii5iiii 4iQi3is4iB:iF;iIiSi&TiuZibi^cihi#qiqiaxiiiiiii4it i<;i\i+i-i<i4iiis i i04i7iE;iKiT;i Zi$a;ifgipipi}i;i i0ijA ------1 _i\ z====------2iS iM i2N 3ikX ig <4iol iXn ix <5i8 iV iL i &6i iY C7i i i!iܜY5====8iDiiGi|P.9i:i _direction to deconstruct it instead.)  You need a visible target to rewind your bee! (Use ctrl+direction or * _direction to deconstruct it instead.)  You need a visible target to rewind your bee! (Use ctrl+direction or * _direction to deconstruct it instead.) _Your dormant clockwork bee falls apart.i" ....< #. #..##+#.. #.. #... #.... #.##.... #.##.#.#.##..)iW##+#.... #.... #.... #.... #.... ###$. #.. iT.=90iY6i%K+ _Found 11 gold pieces.io<1iNiiiii#iS, ....<....... #...... #..##+#..... #.. #.... #.... #.##.... #.##.#.#.##..)#+#.... #....# #....# #....> #..... ###$..  #.... i21i2E====2if8i:9 _Found an escape hatch in the floor.i[ .....# #.# #..##+.# #.. .# #..## #.##...[ #.##.#.iƆK#.##..#+#.... #....#  #....#  #....> #...... ###$... #....# i%iȒ&3iii _Found a ring mail. _You see here a +0 dagger.iY# #.# ##.# #..###.# #..#.# #.#.### #.###.[. #.##.#.#.##.#)#+#.... #....#  #....#  #....>  #...... ###$...# #....#i44Construct Spike Launcher _ir? M###>#+## ..##.  #######[..... .###########.##.......)...............####+##############....#....#i:W iX &5iva id ; _Found a stone staircase leading down.i   ####>#+###  #.# # #.# #.. #.# #.. #.# #. #.###### #.## #.[..... #.## #.##.##i~  #.) ####+#....  #....#  #....#  #....>  #......  ###$...#  #....#i iz &6i  i i.M #. ###>#+## .#.  ######[..... .###########.##.......)..............####+#....################$...#7iEiai7.#. .####>#+### .#.# #.#.# #..##.# #.. #.# #.##.###### #.##.#.[..... #.##.#.#.##.#.)....####+#....#### 6====8i)iiN R.#. .####>#+### .#.# #.#.# #..##+#.# #.. #.# #.##.##.##.#.[.#.##.##.#.##.##.)...####+#....### i [#...... iy \9Construct Spike LauncheriV i iZj.#. .####>#+### ....<#.# #.#.# #..##+##.# ijt#.. ##.# #.##.##.##.. #..#.##.# #.#.##.##.)..i6k&####+#....###....##....##....>ijk#......###$...# . iiV100 _You see here a +0 ring mail.i!  #.  ####>#+### .... #.# # #.# #..##+ #.# #..  #.# #. #.# #.##.. #[. #.##.# #.#.##. #.). ####+#....# #....# #....# #....> #...... ###$...#1 _iy M  #. ###>#+## ...##+.  ##########.[....... .###########.##.##.......)................##.....iU i E====2iʋ i i|l  #.  #.  ####>#+###  #.# # #il.# #..## #.# #.. #.# #. #.#im_# #.## #i'mr.[. #.##.i]m #.#.##. #.).im ####+#....#  #....#  #....# i4n #....>  #......iy|3Construct Spike Launcher i~ii M. #. ###>#+## ..##.  #########[....... #........###########.##.#....4iq&  #.  #.  #.  ####>#+###  #.# # #.# #.. #.# #.. #.# #. #.## #.## #.[....... #.## #.#####.## #.). ####+#....#  #....#  #....#  #....>5i HM. #. ###>#+## .#.  #########........[....... #.####....#i i[ &6io i  #.  #.  #.  #.  ####>#+###  #.# # #.# #.. #.# #.. #.#i  #. #.## #. #.[....... #. #.####. #i+ .). ####+#....# #....# i D #....#i iF 7i[ i 78 M #. ###>#+## . #........######## #.#....#i< i? &8iE i%I ikEM# #. ###>#+## .#........##.#. # ####+#....# ir9Construct Spike Launcheriiii0ii@iei #..  #.#  #.#  #.#  #.#  #.# in ####>#+###  #.# # #.# # #.# # #.# #. #.## #. #.[....... #. #.####. #.). ####+#....10i"i11M##. #.# ####@#+### #........##..##.......).i?:i:&1iAiK iMN]_There is a stone staircase leading down here.iװyM##. #@# ####>#+### #........##........##.#.## #........##2 _iyvM##. #.# ###>#+## #........##............. #........#.##........i#i&3iRiV78 M##. #.# ####>#+###............4i[iDimM###.#.#.....578 M########.......#.#...6i 78 M########.......#######.#...ii&7i i+i!i: iiz(4i+i-i1i6i7i n###..#.#..#.# .#.# .#.# .#.# .####>#+### .#........# #.#.# #.i( <8i, i8 i$@ h###.#.#.#.#.#.# .#.# .i@ c#.# .#.# .####>#+### .#........# #.#.# #..#iG iG &9iL iM i8# ##.# .#.#.# .#.# .#.# .#.# .#.# .####>#+### .#.# #.#.# #..#i-i֚'20iiii5##### ######........@# .....#.#######.# .....#.# .........#.# ....... .....#.# .......... .....#.# ##......... .....b   bat (asleep)####>#+###.b.....#. ....<#........#....##.# #.........#........# #..##+#...iDiH4.5 (45.5 (5 _A bat comes into view.iZT3###################.................######## #..........#......................###....####>#+###.b.....#.. ....<........#....##.# #....... .. #..##+# iTiUiVix]\b.bi]+6.5 (1i dieiE i  You shape a spike launcher from a nearby wall.i˅ D#b.iE f4--------==7i i : _The bat hits you but does no damage.i##################.......@########.# #.......... #.b........ ...... #.# ##... .....###>#+###.......#.. ....<##.# #........... .. #..##+iiiPi(b.i/--8iìi0i~f #  #.#  #.#.#  #.# #..b.......  #.# #..........  #.# ............ i gn #.# ###..........  ####>#+###.......#.. ....< #.#....##.# # #.#..... .. #..##+#iiilit'.biuO=-9i|iٞP _The bat barely misses you.i#i!ii ,b.i/-30ilixZ 6*iwI  The rocky spike skewers the bat.i)†iX--------7==1ixiG _You kill the bat!i9# ##.# .#.#†# .#.# #.......... .#.# #.......... .#.# ............ .#.# ###.......... .####>#+###.......#.. ....<.#.#....##.# #.#.#..... .. #..##+#.--2i  ###################.........#........#######@## #..........#..........i .....#.....##..... ..#........##.. #... i i A--3i i p _You see here a bat corpse.i ########### ### ########.........# #...# ........#######†#...... #..@..........#.#..... ###........##.######## ii\#4 _iiT ########### ### ##.........###...##.#.#######†#......#.#.# #.#.#.# #.i#.#.#..#.#.#.###..####>#+###.#.......<.#.#....##.# #.#.#..... .. #..##+#.#.#..... .###.. #.#.# #.#ii&5i2i!  ########### #### #########.........###...##.........#######†#...... #........###..in!###...#........######## #.##.. .. i)i@*%5i*t====6Construct Spike Launcher i/i1i\%########### #### ##.........###...##.#.#######†#......#.#.# #.#.#.# #.#.#.#.#.#.#.###.####>#+###.#.<.#.i#....##.# #.#.#..... .. #..##+#.#.#..... .###.. #....#il#.###... .. #.##.i@q# #.##.. ..#iiH7ii<ig ########### #### ##########.........###...##..........#######†#...... #....##....###..####>#+###<.########........[....... #.##.# #.#iD iQii8iici: ########### #### ##.........###...##.##.#######†#......#.<#.# #.#.##.# ###.#.##.#.#.##.#.###.  ####>#+###.#.<.....##.#....##.# #.##.#..... .. #..##+#.#.#..... .###... #....#.#.###... .. #.#i .#.######### #.##.. ..#.#.[. #.##.# #.#.i˘ i* ih &9i iw i ########### #### ###########.........###...##..........i#######†#......< #....#i=##....i#F..###...i>Q.####>#+##iY(#<.....#iu........#....##.# #........i*.i`##........###########.##.#####.#. ii\====40ii]############ ##### ##.........###...##.##.#######†#......#.<.#.# #.#.##.# ###.#.# #.#.#.##.#.###. ####>#+###.#.<.....# #.#....##.# #.# #.#........ #..##+#......# #.#.....#.###... #....#.# #.###...#.. #.#.# #.######### #.##.. ..#.# iH#.[. #.##.# #.#.# #.ij3#.##.#####.#.#iLy1Construct Spike LauncheriTiJimi i/6====ijNi6 ====ii,iOiΪi,iizi,iHi&i,ihiriZ,iiikiiii iiNA  You see here a +0 ring mail.i1i _i/i?i,iiU>  You see here a +0 dagger.i# _i,$i0(#........#.....#.###....#........###...#...#.### #........#########.#.##.. #........[.........#.##. #........###########.##.# #.......)...... ####+#....############### #....# #..@.#67.5 (26.0) #....>.#  #......# Construct Spike Launcher  ###$...# #....# . #....# #....# ...).. i9i?9,8.5 (27iCiF# _Found a club.iB3i9iDi{L ##...#...#.####.######.#.##....[.........#.##.#........##########.....)................###+#....############### #....###>.#.##$b   bat (wandering)...b...i/,0.0)iiBi/@b.i2+9.5 (1iiV _A bat comes into view.i  #........# #........[ #........### #.......).. ####+#....# #....# #....###  #..@.>.#  #......#  ###$...#  #....#  #....#  #..b.#  ...)..  ....... i #........# #........[ #........### #.......).. ####+#....# #....# #....###  #..@.>.#  #......#  ###$...#  #....#  #....# #..b.#  ...).. ....... i4iuiZ _A bat is nearby!ih|  Casting: Construct Spike Launcher (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ip7i9The spell is quite dangerous to miscast (8% risk of failure)! Continue anyway?  Y - Yes iO9' N - Noi8i #........###...#...#.#### daddydayday the Tinkerer iD#........#########.#.##.. Coglin #........[.........#.##.# Health: 24/24 ======================== #........###########.##.# Magic: 3/6============------------ #.......)................ AC: 3Str: 10 ic####+#....############### EV: 11Int: 16 #....# SH: 0Dex: 12 i#....###  XL:  3 Next: 27% Place: Dungeon:2 i.#..@.>.#  Noise: ---------  Time: 1169.5 (0.0) #......#  a) +0 hammer {Wanphe d) +0 dagger {Lufti} i###$...#  Cast: Construct Spike Launcher  #....# . iS#....#  in#..b.#  b   bat (wandering) ...)..  .......  iB,_A bat is nearby!ijCasting: Construct Spike Launcher (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.i\Aiming: Launch Clockwork Bee (quite dangerous; 8% risk of failure)  Press: ? - help, Dir - move targetAim: a bat (wandering, hasn't noticed you)iф  #........###...#...#.#### daddydayday the Tinkerer #........#########.#.##.. Coglin #........[.........#.##.# Health: 24/24 ======================== #........###########.##.# Magic: 3/6============------------ #.......)................ AC: 3Str: 10 ####+#....############### EV: 11Int: 16 #....# SH: 0Dex: 12 #....###  XL:  3 Next: 27% Place: Dungeon:2 #..@.>.#  Noise: ---------  Time: 1169.5 (0.0) #[i :40m......#  a) +0 hammer {Wanphe d) +0 dagger {Lufti} ###$...#  Cast: Construct Spike Launcher  #....# . #....#  #..b.#  b   bat (wandering) ...)..  ....... Casting: Construct Spike Launcher (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Launch Clockwork Bee (quite dangerous; 8% risk of failure)  Press: ? - help, Dir - move targetAim: a bat (wandering, hasn't noticed you)  You lock target on the bat and prepare to deploy your bee.i i         ###b...#     #....#bi6 ^   i% d==70.5 (1Winding i i@ onfirm with . or Enter, or press ? or * to list all spells.Aiming: Launch Clockwork Bee (quite dangerous; 8% risk of failure)  Press: ? - help, Dir - move target  i QAim: a bat (wandering, hasn't noticed you)  iZ You lock target on the bat and prepare to deploy your bee. _(Press . to continue winding your bee.)i(iF*O  You continue winding your clockwork bee...io2Wb$i3W-1. i9i<: _The bat hits you but does no damage.i6iiZ .b  You continue winding your clockwork bee...ij-2.. iif _The bat barely misses you.i   With a metallic buzz, your clockwork bee launches itself at the bat.id i yb(ally target)y   clockwork bee (minion)iK 03i( iZ+ ` _The bat closely misses your clockwork bee.ic #.###...#...#. #........##.#.## #........[.#.##. #........####.##. #.......).. ####+#....# #....# #....### #.@..>.# #..y...# ###$...# #b...# #....#ic #....# ...).. .......ieifipG  Your clockwork bee stings the bat.i z†.y   clockwork bee (minion)i }.94iiC _The bat dies! i'######.#.##.......[.............##########....)..............###+#....##############  ##>.y..##$ #....)........ . i2**   dormant clockwork bee (minion)-5 i}2 Construct Spike Launcher i79 ib= _Your clockwork bee winds down and falls to the ground. _You see here a bat corpse. i #.[.........#.##.##........###########.##.##.......)...............####+#....############### #....##....####....>.# #.†*...# ###@...#  #....# .#....# # i" ....#...)..................) i~ V-6 i  i 9 _Found a short sword. ie +7.5 (2 i  i > _You now have 97 gold pieces (gained 11). iz ##########....)................###+#....############### ###....>.#.†*..###. . ...).........!..)#######... iĞ A8.5 (1 i  i+ T _Found a dark potion. i#.#.##.##.......)...####+#....###....# #....### #....>.# #.†*...# ###....# .#.@..# .#....#  i#....# ....!. ib...).###. i`;4 it====9Construct Spike Launcher  i i iqC).................###+#....################ ###....>.#.†*..##.. . ....)...............K. i....!.......)K   kobold (wandering)##########...*   dormant clockwork bee (minion) i iRoK., ally target) i'80 i i  A kobold comes into view. It is wielding the +5 mace "Isirempo" {freeze, _Str+4}. i#.).####+#....###....# #....### #....>.# #.†*...# .###....# .#....# .#..@.# #....# .....).... ..K......!.#.)..##.. i׫~K.K iQ0===1 i޸ i ###+#....################# ####....>.#.†*...##..  i'6. .......)..K..#...................!.#.) ib##########...... ## _The kobold shouts! i3K.S   ball python (constriction, wandering)SK   kobold (ally target)*   dormant clockwork bee (minion)---2 iSt _A ball python comes into view. i$; .......)..................####+################# #....###....> .†* ## ... #....# .......).K...#  ......!.............)..###########.....S##.... i;  iCY K..S.====---3 i  #.) ####+#....# #....# #....### #....>.# #.†*...#  ###....#  #....#  #.@..# #...K# .......).....# .... ....!.# .)..# #..S... ......  ##.... i  i  i6   i 1K i /...S i J.  The kobold attacks as it pursues you!  i) 0The kobold hits you with the +5 mace "Isirempo". i a19-----=4 i  iI - _The kobold freezes you.ih.###########.##.##.......).................####+############### #....###....>.†* ## ...K #....# ......).....# ...........!.............S..###########..ixi# Sdistracted))The kobold hits you with the +5 mace "Isirempo"!10--------------5ii- _The kobold freezes you.ih #.#.##. #.......).. ####+#....# #....# #....### #....>.# #.†*...# ###....#  #@...#  #..K.# #....#  .......).....# ........ ....!.S..# .....)..# ####......  ......iiSK.S.-6Construct Spike Launcherii [..............###########.##.#.......)................####+############## #....###....>#.†*###@. K. #....#).....# ....S...!.............)..###########i ^  [ #........## #.......).. ####+#....# #....# #....###  #....>.#  #.†....#  ###@...#  #.K..#  #....#  #....#  .......).....#  ..........S....  S) ....!..........#  ............)..#   Your dormant clockwork bee falls apart.i] [ #........## #.......).. ####+#....# #....# #....###  #....>.#  #.†....#  ###@...#  #.K..#  #....#  #....# .......)... ..........S....  ....!..........#  ............). i,?  [ #........## #.......).. ####+#....# #....# #....###  #....>.#  #.†....#  ###@...#  #.K..#  #....#  #....#  .......).....#  ..........S....  ....!..........#  i............)..#   The kobold hits you with the +5 mace "Isirempo".  * * * LOW HITPOINT WARNING * * *iT] [ #........## #.......).. ####+#....# #....# #....###  #....>.#  #.†....#  ###@...#  #.K..#  #....#  #....# .......)... ..........S....  ....!..........#  ............). i(<  The kobold freezes you.i.S..2/24 -----------------=7ini}V _* * * LOW HITPOINT WARNING * * *iiERead which item? Scrolls  h - a scroll labelled GEIRRI YN FACW [!] read|quaff[?] describe selectedi`igi*#........[.........#.##.# daddydayday the Tinkerer#........###########.##.# Coglin#.......)................ Health: 2/24==----------------------####+#....############### Magic: 4/6================--------#....#AC: 3Str: 10#....###EV: 11Int: 16#....>.#SH: 0Dex: 12#.†....#XL:  3 Next: 29% Place: Dungeon:2###@...#Noise: =--------  Time: 1187.5 (0.0)#.K..#iN. a) +0 hammer {Wanphe d) +0 dagger {Lufti}#....#Cast: Construct Spike Launcher#....#.......).S...#...............S   ball python (constriction)....!..........#K   kobold............)..###########...... _The kobold freezes you.  Your dormant clockwork bee falls apart.The kobold hits you with the +5 mace "Isirempo".  * * * LOW HITPOINT WARNING * * *The kobold freezes you. _* * * LOW HITPOINT WARNING * * *iB #........[.........#.##.# daddydayday the Tinkerer #........###########.##.# Coglin #.......)................ Health: 2/24==---------------------- ####+#....############### Magic: 4/6================-------- #....# AC: 3Str: 10 #....###  EV: 11Int: 16 #....>.#  SH: 0Dex: 12 #.†....#  XL:  3 Next: 29% Place: Dungeon:2 ###@...#  Noise: =--------  Time: 1187.5 (0.0) #.K..# . a) +0 hammer {Wanphe d) [iC32m+0 dagger {Lufti} #....#  Cast: Construct Spike Launcher #....#  .......).S...#  ...............  S   ball python (constriction) ....!..........#  K   kobold ............)..#  ##########...... The kobold hits you with the +5 mace "Isirempo".  * * * LOW HITPOINT WARNING * * *The kobold freezes you. _* * * LOW HITPOINT WARNING * * *Blink to where?Press: ? - help, Dir - move targeti @*@ij6*.i76*.i6*.i6*.i46*.it]@*)i}Y O..freezes you. iY _Blink to where?  Press: ? - help, Dir - move targetYou can't see that place.  [the floor.]iC7..i" 7..i X .*iW#.#.###............. daddydayday the Tinkerer####>#+###.......#..... CogliniG#........#....##.#.#... Health: 2/24==----------------------#........#.........#..# Magic: 4/6================--------#........#.....#.###... AC: 3Str: 10#........###...#...#.## EV: 11Int: 16i#........#########.#.## SH: 0Dex: 12i#........[.........#.## XL:  3 Next: 29% Place: Dungeon:2i-#.....@..###########.## Noise: =--------  Time: 1187.5 (0.0)#.......).............. a) +0 hammer {Wanphe d) +0 dagger {Lufti}iX####+#....############# Cast: Construct Spike Launcher#....##....####....>.#i#.†....####§...#iJ#.K..#The kobold freezes you. iR_* * * LOW HITPOINT WARNING * * *Blink to where?i8Press: ? - help, Dir - move targetiaAs you read the scroll labelled GEIRRI YN FACW, it crumbles to dust.iUK   koboldK.ic_3=-8.5 (1i@Construct Spike Launcher i=i * _It was a scroll of blinking. iRN- i^ ia^ _You are too injured to fight recklessly!"iLY #.#.### ####>#+###.# #.#....##.#.# #.#.#.. #.#.....#.### #.###...#...#."iN #.#.#. #.[.#. #.##. #.) ####+#.... #....# #....### #....>.# #.†....# ###K...#  #....#"iQ"i^?K."i__`5====9 _"ii"il#i^ #.#.### ####>#+###.# #.#....##.#.# #.#.# #.#.....#.### #.###...#...#. #.#.#. #.[.#. #.##. #.) ####+#....  #....# #....### #....>.# #.†K...# ###....#  #....##i؆#ifK.90#i#i` ####>#+#........#....##.#.#....#.####...#...########[........##########)...........###+#....########### #....# ....###.K.>......#....##i,#iF1Construct Spike Launcher#i#iQ#ih D'#.##.##.##.##.##.##i\j #is KK   kobold#iv o4==2#i} #iM ( _You open the door.$i^ ........#....##.#.#....#.####...#...########[........##########)...........####@#....########### #.#.K..# ...###K.>.†.....#.##....#$i$idE====3$i$iQ _There is an open door here.%i  ....#.####...#...##########.[........#........###########.......)...........####'#....########### #@#.K..# ...###K.>...........).S...#%i%iKK   kobold%iL-4 _%i޲%is&iX  Casting: Launch Clockwork Bee (quite dangerous; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.'iǮ 'i8 .K#3--------==5'in 'i D _You shape a spike launcher from a nearby wall.(iU )#.###.###...#...#........##########........[................##########......)...........###K#....########### #.#.K..# #@#....###K.>.†...## .......).S...#........(iD 2*(inc H  The rocky spike skewers the kobold.(ii )(i :)(i 5==31-6(i (i J _You kill the kobold!*iM....#.#.....#.##*ỉ#........###...#..#........#########........[................###########.......)............####)#....############@#.K..# ..##.K.>#.#.†....#...*io*iO--7*i*i`*i<M##.#.........#.#####...#..#.##########........[.........#........############.......)............####@#....###########*iJ#.#.K..# ..###.#..K.>.#...*ig)V-8*i2*ie7  There is an open door here. _You see here the +5 mace "Isirempo" {freeze, Str+4}.,i ,i< Equip which item?  - - Unarmed Inventory Items Hand Weapons (go to first with )) ,i  a - a +0 hammer (weapon) {Wanphen}  d - a +0 dagger (offhand) {Lufti} Armour (go to first with [)  b - a +0 robe (worn)  f - a +0 cloak (worn) Floor Items ([,] to select) Hand Weapons ,i the +5 mace "Isirempo" {freeze, Str+4}[?] describe selected ,i- [!] equip|wield|wear,ic y[tab] equip|unequip -i0-i7.i<#........#....##.#.#. daddydayday the Tinkerer#........#.........#. Coglin#........#.....#.###. Health: 5/24=====-------------------#........###...#...#. Magic: 3/6============------------#........#########.#. AC: 3Str: 10#........[.........#. EV: 11Int: 16#........###########. SH: 0Dex: 12#.......)............ XL:  3 Next: 31% Place: Dungeon:2####@#....########### Noise: ---------  Time: 1198.5 (0.0).i&#.#.K..#a) +0 hammer {Wanphe d) +0 dagger {Lufti}#.#....###Cast: Construct Spike Launcher#.#..K.>.##.#.†....##.###....##.# #....##.# #....#.i;... #....#Confirm with . or Enter, or press ? or * to list all spells. _You shape a spike launcher from a nearby wall.  .i^OThe rocky spike skewers the kobold. _You kill the kobold!.iThere is an open door here. _You see here the +5 mace "Isirempo" {freeze, Str+4}..iov  To do this, you must remove one of the following items:(? for menu, Esc to cancel)< or a - a +0 hammer {Wanphen}; > or d - a +0 dagger {Lufti}0i$2L _0i7R  You start parting from your weapon.0iE70ih:^4====9.5 (10i?1i!1i|36=1i&200.5 (21i,1i1i+1.5 (31i1i%1ie%+2.5 (41i*1i21i3J====3.5 (51i91i< n} _You continue parting from your +0 dagger {Lufti}. x5  You finish parting from your +0 dagger {Lufti}.1i<1iB1iM  You whisper farewell to Lufti.  You start attuning to your weapon.1iNP7==1i]N$4.5 (61i*T1i\9#1i]+5.5 (71i[b1i2l1im$6.5 (81iwt1i~A7.5 (91i91i1i!81iU==8.5 (10.0) 1ik1i4 h) +5 mace "Isirempo  You start attuning to your weapon. _You continue attuning to the +5 mace "Isirempo" {freeze, Str+4}. x5  You finish attuning to the +5 mace "Isirempo" {freeze, Str+4}.welcome the +5 mace "Isirempo" into your grasp.  1iYou feel stronger.  The +5 mace "Isirempo" {freeze, Str+4} glows with a cold blue light!1ie1i1i٩j _h - the +5 mace "Isirempo" (offhand) {freeze, Str+4}3iM###>#+###.......#..##.#.........#.####...#..#########[..........############...@...)............####'#....###########...# #.#....###.>....#.#3i3iqk5====9.0) _3i3i3i 7M #.#..###>#+###.......#..##.#.........#.####...#..#########[..........###########.......)............####'#....############.#....#........#.#3i 3i g10Construct Spike Launcher 3i 3i 4i"y>#.#.###.####>#+###.#.#.#....##.#.#.#.#.#.4iy#.#.....#.###.#.###...#...#.##.#.#.##.4iXz[.#.##.##.##.).####'#....##.#....#4iz#.#.#.#.#.#.†....#4iz#.###....# 4i#4i&14i4i5i3 35i4 5i8 5i; O=5i= I9=5i= 5====5i,? 5iEB ,5iC 5i3G ,5iH 5iK ,5i(M 5iP 5i"S 5iPS 10/24==5iU 5i] S   ball python (constriction, wandering)S5ic 8  ####>#+### #........# #........# #........# #........# #........#### #........[... #....@...#7.5 (6 5i@d #.......).... ####'#....### #.#....#  #.#....###  #.#....>.#  5ifd _#.#.†....#  #.###...S#  #.# 5id X _You start resting.5i  ####>#+### #........# #........# #........#5i$  #........# #........#### #........[... #....@...# #.......).... 5iW z####'#....### 5i #.#....# #.#....#5i  #.#....>.#  5i |#.#.†....# 5i #.###...S# #.# 5i 5i 5i b _A ball python is nearby!6i} ####>#+### #........# #........# #........# #........# #........#### #........[... #....@...# #.......).... ####'#....### #.#....#  #.#....###  #.#....>.# 6iP~ #.#.†....#  #.###...S#  #.#  6ix ####>#+### #........# #........# #........#6i #........# #........#### #........[... #....@...# 6i-#.......).... ####'#....### 6iZx#.#....# 6i#.#....# #.#....>.#  6i#.#.†....# #.###...S#6i8 #.# 6i 6iC!6i;+6ii-b _A ball python is nearby!7i #.#.### ####>#+###.# #.#....##.#.# #.#.#7i  #.#.....#.### #.###...#...#. #.#.#. #.[.#. #.##.7i\ #.) ####'#.... #.#....# #.#....###7i #.#....>.# #.#.†....#7i٦ #.###...S#  #.# #....#7iר7i?S.7iٲ28.5 (1 _7i7i7io #.#.###.####>#+###.#.#.#....##.#.#.#.#.#.#.#.....#.###.#.###...#...#.##.#.#.##.[.#.##.##.##.).####'#....##.#....##.#.#.#....>.# #.#.†...S##.###....# 7i 7i >S.7i W6====97i 9i9  Casting: Construct Spike Launcher (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:it:iQvThe spell is quite dangerous to miscast (8% risk of failure)! Continue anyway?  Y - Yes  N - No;irC;if #.#.###............ daddydayday the Tinkerer ####>#+###.......#.... Coglin #........#....##.#.#.. Health: 10/24 ==========-------------- #........#.........#.. Magic: 3/6============------------ #........#.....#.###.. AC: 3Str: 14 #........###...#...#.# EV: 11Int: 16 #........#########.#.# SH: 0Dex: 12;i`g> #........[.........#.# XL:  3 Next: 31% Place: Dungeon:2 #....@...###########.# Noise: ---------  Time: 1219.5 (0.0) ;ihh#.......)............. a) +0 hammer {Wanphe h) +5 mace "Isirempo ####'#....############ Cast: Construct Spike Launcher  #.#....#  #.#....###  #.#....S.#  S   ball python (constriction, wandering) #.#.†....#  #.###....#  #.# #....# _A ball python is nearby!Casting: Construct Spike Launcher (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.;ihdAiming: Launch Clockwork Bee (quite dangerous; 8% risk of failure)  Press: ? - help, Dir - move targetAim: a ball python (wandering, hasn't noticed you)<iq a #.#.###............ daddydayday the Tinkerer ####>#+###.......#.... Coglin #........#....##.#.#.. Health: 10/24 ==========-------------- #........#.........#.. Magic: 3/6============------------<iӞ ` #........#.....#.###.. AC: 3Str: 14 #........###...#...#.# EV: 11Int: 16 #........#########.#.# SH: 0Dex: 12<i  <i, /#........[.........#.# XL:  3 Next: 31% Place: Dungeon:2 #....@...###########.# Noise: ---------  Time: 1219.5 (0.0) <iŸ #.......)............. a) +0 hammer {Wanphe h) +5 mace "Isirempo ####'#....############ Cast: Construct Spike Launcher  #.#....#  #.#....###  <iM V#.#....S.#  S   ball python (constriction, wandering) #.#.†....#  #.###....#  #.# #....# Confirm with . or Enter, or press ? or * to list all spells.Aiming: Launch Clockwork Bee (quite dangerous; 8% risk of failure)  <i Press: ? - help, Dir - move targetAim: a ball python (wandering, hasn't noticed you)  You lock target on the ball python and prepare to deploy your bee.  <iȠ Y(Press . to continue winding your bee.)<i 7  S >.# S)   #.# ==20.5 (1Winding <ic <i| l  Aiming: Launch Clockwork Bee (quite dangerous; 8% risk of failure)  Press: ? - help, Dir - move target  Aim: a ball python (wandering, hasn't noticed you)  You lock target on the ball python and prepare to deploy your bee.  (Press . to continue winding your bee.) _The ball python hisses angrily.=i=i>S.=iR1=--1. =i=i@ _You continue winding your clockwork bee...=i4s =is =i{ AS.=iI| k--2.. =i =i @ _You continue winding your clockwork bee...?i\ _You continue winding your clockwork bee... _You continue winding your clockwork bee...  With a metallic buzz, your clockwork bee launches itself at the ball python.  bites you but does no damage.  The ball python grabs you. The ball python constricts you.  Your clockwork bee stings the ball python!?i ey.y   clockwork bee (minion)?iz0-3=3 _The ball python dies!@i^v#.#.###.####>#+###.#.#.#....##.#.#.#.#.#..##.#.....#.###.#.###...#...#.##.#.#.##.[.#.##.##.##....y..).####'#....##.#....##.##.#....>.# #.#.†....##.# @i j**   dormant clockwork bee (minion)@i>k.-4@ir@iuL _Your clockwork bee winds down and falls to the ground.Ai|####>#+#........#....##.#.#.....#..##.###...##...#...#.##########[........##########*@.)..............###'#....############# #. #.###>.†....###....## #Ai1=-5Construct Spike LauncherAi Ai Ai####>#+###.#.#.#....##.#.#.#.#.#..##.#.....#.###.#.###...#...#.##.#########.#.##.#.[...#.##.#.#.##.AiH!#....*.@).####'#....##.#....# #.#....>.##.#.†....# AiAif6Construct Spike Launcher AirAi=Ai ........#....##.#.#.....#..###.###....##...#...#.###########.#.##.[........##########*..)..............####'#.@..##############Aip 1 #. ##>.†....###....## #...Ai Ai; &7Ai Ai7 g#.#....##.#.#.#.#.#..##+#.#.....#.###.... #.###...#...#.##.###.#.##.Ai ,#.[.#.##.##.#.##.##....*..).####'#..@.###.#....# #.#....### Ai! #.#....>.##.#.†....##.###....# #.# #....# .#.# #....# Aij Ai* Ai &8Ai Ai AilE .....#..##+#.###.... ##...#...#.##########.#.##..[........###########....*..)................###'#....############### #.##Ai`F '>.†....###....## . .......).S...#AiQ AiQ 2==4====9Ai4Y AiZ Aiz 7#.#.#..##+##.#.....#.###.... ##.###...#...#.##.##.#.##.. #.[.#.##.# #.#####.##.##....*..)....####'#....###.#...@# #.#....### #.#....>.# #.#.†....##.###....# .#.# #....# . 30Construct Spike LauncherAih #.###.... ##...#...#.##########.#.##.. [........############...*..).................###'#....################ #.Ai< ##>.#†....###....#.# . .......).....#........AiØ AiV &1Ai/ Ai BiϕR##...#...#.##########.#.##.. [........#.###########...*..).................###'#....################ #.##>.#†...##.# ........).....#............!Bi0#Bi<2BiBi#.###...#...#.##.#.#.##.. #.[.#.##.# #........###.##.#Biw#....*..)...####'#....###.#....# #.#....### #.#....@.# #.#.†....# .#.###....# .Biȵ#.# #....# . Bi... #....# ............... Bi{3======Bi3BiMBia _There is an escape hatch in the floor here.Bi58######.#.##.. [........#############..*..)..................###'#....################# #.###>.†.##.# ........).....#................!....#.)BiXDBi*Eu4Construct Spike Launcher _BiPBiwSCitg[........#......############..*..)..................###'#....################# #.CiB+###>.†....###.# . .......).....#................!....#...)##########......Ci]CiĨCi5CiGCi&CiW############.*..)..................###'#....################# #.###>.†....###. . .......).....#.................!...#....Ci).##########......CiCi20.Ci&6Ci Ci] _Your dormant clockwork bee falls apart.CiM )..................###'#....################# #.###>.#.†....###. . ........).....#....Ci..#.#.......##....CiCiB=7CiUCiCi1  ###'#....################# #.####....>.#.†....##. . ..........).....#Ci Z...............##....Ci Ci \4=8Cid Cii Di)  #.####....>..†....##. .# ....####.......@.....#........DiX....!#.#..Di&P5====Di&9Di.Di9 ###....>..†....##.#.# .#.# ....Di^9####...).....##......!#.)Di}9^... _You see here a +0 club.DiBBDiB.40 _DiPDid 9 >..†....##.#.# ..# ....####...).....##............!#.)Di z##########......#..Di Di6 &1Di DiO Ei?%> #.#....>.# #.#.†....#  #.###....#  #.# #....# #.###....#.#....#####.).....##. ....!.# .)..# #...... ...... ##....Ei% .#.. ... .Ei/}5==2Ei6Ei3D #.#....>.# #.#.†....# #.###....#  #.# #....# #.###....#.#....#####.).....##.#....!.##.)..##...... ...... ##.... .#..  ...  .EiNEicOE====3Ei1VEiWEiZ  #.#....>.# #.#.†....# #.###....# #.# #....# #.###....#.#....#####.).....##. #....!.# #.)..# #......Ei ( ...... ##....  .#..  ...  .EiEi&4Ei0EiEi  #.#....>.# #.#.†....# #.###....# #.# #....##.###....#.#....#####.).....##. #.....# #.)..# Ei/ G#...... ......  ##....  .#..  ...  .Ei! Eic" &5Ei' Eiv/ 96Ei/ I==6.5 (2EiB g _i - a dark potionEik  #.#....>.# #.#.†....# #.###....# #.# #....##.###....##.#....######.).....###. #.# #.)..# #......  ......  ##....  .#..  ...  .Ei Eir +7.5 (1Ei Fi\#.#....>.# #.#.†....# #.###....# #.# #....# ######.###....# #.#....##### #.).....## #. #.# #.)..# #...... .Fi<8FiFi$ Fi #.#....>.# #.#.†....# #.###....# #.# #....# ######.###....# #.#....##### #.).....## #.Fi  #.# #.)..# #...... ...... .FiFiW6====9FiFiFi_ c#.#....>.# #.#.†....# #.###....# #.# #....# .######.###....# #.#....##### #.).....## #. #.# #.)..# #...... ....Fi` ..##.... .Fi i Fii h7==50Fiq Fi s FiS  †...#.###.# .######.## ........####...).....##........ ##)##########...... ....Fi Fi F1Construct Spike LauncherFi Fi Fi6 #.#.†....# #.###....# .#.# #....# .######.###....# #.#....##### #.).....## #. #.# #.)..# #...... ...... ##.... .Fi Fil &2Fi Fi Giu#.#.†....# .#.###....# .#.# #....# .######.###....# #.#....##### #.).....## #. #.# #.)..# #...... ...... ##.....#......Gi~<====Giq3Gi GiGi&#.#.†....# .#.###....# .#.# #....# .######.###....# #.#....##### #.).....##.#.# #.)..# #Gi ...##..#..... ...Gi.k18==Gi4GimGiFGi1#.#.†....# .#.###....# .#.# #....# .######.###....# #.#....##### #.).....##.#.# #.)..# #.#.###..#..............GiGi&5GiGiaHi,#.#.†....# ...##.###....# .... #.# #....# .....  ######.###....#  #.#....#####  #.).....##.#.# #.Hi,)..# #.#.###..#..Hi -4.....Hi7Hi7f6Construct Spike Launcher Hi>Hi\@Hi3  ##....  .######.## ........#....#####...).....#####........... ## )..##############.@.......##.....##..Hi@ <7Hi5C Hi5L x#.###....# .... #.# #....# ..... ######.###....# #.HioL c#....##### #.HiM @).....##### #... #.# #.)..###.HiGN .#.###.#.#.#.............##.Hi6W HiW HiAX 9HihX N==8Hia Hij   . ######.## ........#....#####...).....#####...........  ## .......)..###############..........## #.#Hij ..#.....+ ..#His Hit &9Hit Construct Spike LauncherHi Hiy s#.# #....# ..... .###....# .#....##### .).....##### .... #.# #............)..##Hinz #.#.###.#.#.#................##.......+ ..#HiЃ Hi g60Construct Spike Launcher Hi Hiύ Ii #.# #....# ..... ..###....# #....##### ).....##### ...  #.#  #.)..###.##.#Ii .###.##.#.##...#....#.....IiW 3g   hobgoblin (asleep)......##....g#......+ ..#Ii' Ii* 1Ii2 Ii?  ####.## .......#....#####...).....#####...........  ## )..#################........... ### #.#.............##....g#......+ ..#### #.# _A hobgoblin comes into view.Iih =2Construct Spike LauncherIiRk Ji.......####...).....#####...........  ## .....)..#################........... ### #.#.....#....#......##....g#......+ ..##### ##..#.##.# JijJiU20=3JiJiJi3...).....#####............  #..# .....)..#################........... #..###. #.##..#...#.##....g+ ..#### #.# ...#.##.# .##.#. ###Ji Jidwg.gJi/==4JiJi = _The hobgoblin shouts! You hear a shout!Ji E...........  ## .)..#################........... #...## #.#####..#....##...g+ ..#### #.#...#.##.# .#Ji ##.#. ### # #.Ji Ji 9g.JiE o--5Construct Spike Launcher JiG LiH2 X  Casting: Launch Clockwork Bee (quite dangerous; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.MivThe spell is quite dangerous to miscast (8% risk of failure)! Continue anyway?  Y - Yes  N - NoNiNi.....................  daddydayday the Tinkerer  #...............# Coglin  #............)..#######  Health: 20/24 ====================----  ###########...........#  Magic: 3/6============------------ #...........#  AC: 3Str: 14 ###.........#  EV: 11Int: 16 #.#.......#  SH: 0Dex: 12 ####.........#  XL:  3 Next: 33% Place: Dungeon:2 #.....@......#  Noise: ---------  Time: 1265.5 (0.0) #iY9m.............  a) +0 hammer {Wanphe h) +5 mace "Isirempo #......##..g..  Cast: Construct Spike Launcher  #......+ ..###  #......# #.#  ...#.##.# .#  g   hobgoblin ##.#. ### # #. _The hobgoblin shouts! You hear a shout!  Casting: Launch Clockwork Bee (quite dangerous; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Launch Clockwork Bee (quite dangerous; 8% risk of failure)  Press: ? - help, Dir - move targetAim: a hobgoblinOi2.....................  daddydayday the Tinkerer  #...............# Coglin Oi #............)..#######  Health: 20/24 ====================----  ###########...........#  Magic: 3/6============------------ #...........#  AC: 3Str: 14 ###.........#  EV: 11Int: 16Oi #.#.......#  SH: 0Dex: 12Oi  ####.........#  XL:  3 Next: 33% Place: Dungeon:2 Oi#.....@......#  Noise: ---------  Time: 1265.5 (0.0) Oi3#.............  a) +0 hammer {Wanphe h) +5 mace "Isirempo OiVZ#......##..g..  Cast: Construct Spike Launcher  #......+ ..###  Oixk#......# #.#  Oi...#.##.# .#  g   hobgoblin ##.#. ### # #.Oi9Casting: Launch Clockwork Bee (quite dangerous; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.OiFAAiming: Launch Clockwork Bee (quite dangerous; 8% risk of failure)  Press: ? - help, Dir - move targetAim: a hobgoblin  Oix@You lock target on the hobgoblin and prepare to deploy your bee.Oi                 Oi   g...      Oi, .#  ##.#. Oi^] # #. Oi c==6.5 (1Winding OiOi0onfirm with . or Enter, or press ? or * to list all spells.  Aiming: Launch Clockwork Bee (quite dangerous; 8% risk of failure)  Press: ? - help, Dir - move target  Aim: a hobgoblin  OiaYou lock target on the hobgoblin and prepare to deploy your bee. _(Press . to continue winding your bee.)PizRPiZ9g.Piw[1=--7. Pi@cPict@ _You continue winding your clockwork bee...Pi+Pi4g.--8.. Pi;Pi G@ _You continue winding your clockwork bee...PiPi  With a metallic buzz, your clockwork bee launches itself at the hobgoblin.  Your clockwork bee stings the hobgoblin.Piy†.y   clockwork bee (minion)Pi:@7=9Pi}PiEI _The hobgoblin dies!Ui_e #.# #.)..# #.# #....# ###.# #.#.# ####...y.....# #......# #.#......##.....gUi8#......+ ..##......# #.#...#.##.# .# g   goblin (wandering)##.#. ### #y   clockwork bee (minion)# #.Ui  A goblin comes into view. It is wielding a +0 club.The goblin shouts!Ui]Uiv.yg.ally target)Ui/=70UiUi  _Your clockwork bee locks its sights upon the goblin. _You see here a hobgoblin corpse.Vi'k .......# ....)..# #..# #...# ###..# #.#.# ####....y....# #......†@....# #.g.#......##.#......+ ..##......# #.#...#.##.# .# ##.#. ### .# # #. .#VinVinViKoViw[..yg.Vix2==--1 _ViViAWi # )..# .# #..# ###.# #.#.# ####.# #......†.@y..# #.g...##......##.Wi3#......+...##......###.#...#.##.# .# ##.#. ### .# # #WiGWiWiT.gy.WiAA--2WiuWiXi[  # )..# .# #.# ###.# #.#.# ####.# #......†..@g.# #.y....# #......##.#......+...######.#......###.#...#.##.# #.# ##.#. ### #.# # #. ..#  Your clockwork bee barely misses the goblin.The goblin hits you but does no damage. Your clockwork bee stings the goblin.)y   clockwork bee (minion)Xi 69=3Xi Xi F _The goblin dies!Zi6# )..####### ########...........## #.#####........†...).##.#...@y....###............+...######....###...#.##.# ##.#. ## # #. .Zi>**   dormant clockwork bee (minion)-4ZiEZimHL _Your clockwork bee winds down and falls to the ground.[i7)..####### ########...........## #.#####........†...).##.#....*....##....##.@...........+...######....###.# ...#.##.# ##.#. ## # #. .3==4====-5Construct Spike Launcher[i;[i|=[i)..# .# #.# ###.# #.#.# ####.# ##......†...).##.# #.*....##......##.#......+...######.#......###.# ...#.##.# #.###.#. ### #.#[i)# #. ..# ..#..#[i[iۭ6[iT[i4[i0)..# .# #.# ###.# #.#.# ####.# # #......†...).##.# #.*....##......##.#......+...######.#......###.# ...#.##.# #.###.#. ### #.## #. ..# ..#..#[i[i^7[i%[i'[i{ w)..# .# #.# ###.# ###.#.# .####.# .# #......†...).##.# #.*....##......##.#......+...######.#......###.# . [i{ # #. ..# [i <8[i [i \iH )..# ...# #...# ###..# ### #.#.......# .. ####.# .# #......†...).##.# #.*....##......##.#\i #......+...######....>#......###.# ..  ...#.##.# #.# .  # #. ..# \i 4======9\i!\i$; _Found a stone staircase leading down.\iF)..# ...........# #.....# ###.........##### #.#.......##..  ####..##.#  #......†...).##.#  #.*....######  #......##.#  \iPl#......+...######....>.  #......###.# ....# ...#.##.# #.# ...# ##.#. ### #.# ...  # #. ..# ## \i=80\iC&^i;=^if5====^i^i:l _Your dormant clockwork bee falls apart.^i^i^i,^iB^i^iR====^i^i^iT S.S   adder (wandering)^ib +9.5 (9^iAS.^i.90.5 (10.0) ^i!^i%Y _An adder comes into view.`iua X  Casting: Launch Clockwork Bee (quite dangerous; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.aiZaiThe spell is quite dangerous to miscast (8% risk of failure)! Continue anyway?  Y - Yes  N - Nodi di .....)..####### daddydayday the Tinkerer ###...........# Coglin di  #...........# Health: 24/24 ========================  ###.........##### Magic: 2/6========----------------  #.#...S...##.. AC: 3di Str: 14  ####.........##.# EV: 11di Int: 16  #......†...).##.# SH: 0di+ ,Dex: 12 diM  #...............######  XL:  3 Next: 39% Place: Dungeon:2 dir P #......##......@.....#  Noise: ---------  Time: 1290.5 (0.0)  #......+...######....>.  a) +0 hammer {Wanphe h) +5 mace "Isirempo di  #......###.# ....#  Cast: Construct Spike Launcher ...#.##.# #.# ...# di ##.#. ### #.# ...  # #. ..# ##  S   adder (wandering) ..# ..# _An adder comes into view.di: "Casting: Launch Clockwork Bee (quite dangerous; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Launch Clockwork Bee (quite dangerous; 8% risk of failure)  did }Press: ? - help, Dir - move targetAim: an adder (wandering, hasn't noticed you)fi .....)..####### daddydayday the Tinkerer ###...........# Coglin  #...........# Health: 24/24 ========================  ###.........##### Magic: 2/6========----------------  #.#...S...##.. AC: 3Str: 14  ####.........##.# EV: 11Int: 16  #......†...).##.# SH: 0Dex: 12  #...............######  XL:  3 Next: 39% Place: Dungeon:2  #......##......@.....#  Noise: ---------  Time: 1290.5 (0.0)  #......+fi ...######....>.  a) +0 hammer {Wanphe h) +5 mace "Isirempo  #......###.# ....#  Cast: Construct Spike Launcher ...#.##.# #.# ...# ##.#. ### #.# ...  # #. ..# ##  S   adder (wandering) ..# ..#Confirm with . or Enter, or press ? or * to list all spells.Aiming: Launch Clockwork Bee (quite dangerous; 8% risk of failure)  Press: ? - help, Dir - move targetAim: an adder (wandering, hasn't noticed you)  You lock target on the adder and prepare to deploy your bee.  (Press . to continue winding your bee.)fiv )      .  S  †         ....#  #.#  ### #.# ...  # #. ..# ## S ..# ..# fi c==1.5 (1Winding fi fi  Aiming: Launch Clockwork Bee (quite dangerous; 8% risk of failure)  fi iPress: ? - help, Dir - move target  Aim: an adder (wandering, hasn't noticed you)  You lock target on the adder and prepare to deploy your bee.  (Press . to continue winding your bee.) _The adder hisses angrily.git .S--2. gi^ gi @ _You continue winding your clockwork bee...gi" ,gi gi 8..Sgi --3.. gii gi) @ _You continue winding your clockwork bee...giݟ  y(ally target)y   clockwork bee (minion)With a metallic buzz, your clockwork bee launches itself at the adder.  The adder barely misses your clockwork bee.giz 8=4gi gi : _Your clockwork bee stings the adder.ii`x)..# .#  iiΞ\#.....#  ###.........##### #.#.......##.. ####..##.# ii#......†...).##.# #.iiS..###### #......##.....y.@....# ii>#......+...######....>. ii_#......###.# #....#.#.##.# #.# ....#ii5.#. ### #.# .. # #. ..# ###..# iiH  The adder bites your clockwork bee.ii8^3====-ii^ 5iiii0b _Your clockwork bee closely misses the adder.iic)..# .# #.# ###.##### #.#.......##.. ii6d3...##.# ......†...).##.# .S..###### iifd......##.....y..@...# ......+...######....>..# ......###.# ##....#. iid.#. ### #.# ...... iid #. ..# .#..# .#..# .#iidiigiip .SYour clockwork bee closely misses the adder.iiq@-6ii{ii~a _Your clockwork bee barely misses the adder.ji7YA)..# .# .# .#####  #.#.##.. ...##.# jiY†...).##.# S.###### ##.....y...@..# +...######....>..# ###.# ##....#. #.##.# #.# #....# # #. ### #.# . jiZE#. ..# #.###### ..# #.# ..# #jiZB.#jiW\ji]jidQ..Sjid&7jijjile _Your clockwork bee completely misses the adder.kiͮ ..yS8ki li Your clockwork bee barely misses the adder. _Your clockwork bee completely misses the adder.  You hit the adder but do no damage.  The adder is lightly wounded.  You miss the adder with your +0 hammer. The adder misses you.  Your clockwork bee stings the adder. T completely misses you.libli&====liY=9.9 (1.4Rev lilib _Your clockwork bee closely misses the adder.mi  Your clockwork bee stings the adder. T completely misses you. _Your clockwork bee closely misses the adder.You miss the adder with your +0 hammer.The adder is moderately wounded. sock the adder with the +5 mace "Isirempo"!  The adder seems to slow down. You freeze the adder.mi? *†*   dormant clockwork bee (minion)  You kill the adder!66=301.3Rev+  _Your clockwork bee winds down and falls to the ground.qiB:.)..# #.# #.##.##### #.#.##..#...##.#.†...).##.#.######.##.*@...#.+...######....>..#.###.# ##....#... .#.##.# #.# #....# # .#. ### #.# .......  #. ..# #.###### ..# qi;#.# ..# #.#qiBqiqC4--20qiJqiMs _You see here an adder corpse.qia:3qi5;qi0>qi>ERev  _ri8ri,riri+riP4====riri&,ririY >riw ririri ri\R====rivriri ,riN!ri#s _Your dormant clockwork bee falls apart.ri$ri$ri&,ri'ri),ri*ri,,ri-ri/ri/:5====ri/ri0ri2,ri3ri6,ri"7riC9,ri:riA=ri=<====ri_AriC,ritDriBF,ri(GriH,riIriK,riMriN,riOriQriQG6====riRriqW4 _Magic restored.riX3riYri[ri4]ri]ri^ri_ri7a,riaricridrid<====rierijR  There is a stone staircase leading down here.rikril _ricmri5ori8p,ripritrilu,ri)vriwri*y,riyril{ri}Bri΀ri,ri?riri,ririՉri0,rikririّ,ririri],ririri9,ririri,ririhri,ri.riڰ ......#.# ...###.# # .... #.# ..... #.# ## ... .riS|#.#.# ##### ##.#.# +....# # #@# -- .####### #.# .# #.# riL......# #.#......##### #.# .......##.... #.# ri)=.......##.# #.##.## .†...).##.# #.....# ..........######..#ri042.3 (40.0)ri!,3.3 (41riria _j - a scroll labelled ANAUKHLEBREui;IuiO=ui?ui?uiCnuiEuiFuiGuiGuiIuinQI###########.#........#.#........ ..#..#.###. ......#.# ...###.#.#  .... #.#.#  uiQ.....###.#.###.# ..........[.# #.6.3 (3.0) ### ##. +.... uiR##.## ###### #.## #.#uiMR# #.#....##### #.ui{Ry###.... .#uiXui[Y+7.3 (4ui^uiba# _Found a robe.wi١IwiwiwiwiwiPwi,wi@wiwig,wi|witwi̸,wiwi<  You see here a +0 robe.wilwi _wiwi[wiwBwiXwi wi<wiwiwi.. ..#.# ...# #.# #.#.# .....[ #.#####.#.#......# wi'..........>..... #######.#.......#.#.......#..#.###.# wi"......#.# #.# ...###.#.# 54.3 (7 wiE .... #.#.#  .....###.#.###...........[.wif ..###.#.##### ##.#wi5.# +...wi}.# ##.### ## wi0 #.#wiwi+5.3 (8wiwi( _Found a ring mail.xiH3xixixi,xixixis,xixixi!,xi"xi$xi',xi)xi*xi-xi-xi/xi1xib4,xi5xi8xi9,xi^;xi=xi@,xi`BxiK ..#..........# ..#..........#### xiK................# <.....##.# .#...........## # .#..##+#......# xiK##.... #....#.# .#.##########.####### # xiK.#.##.. ..#.#.@...###.# xiK.#.##.# #.#.#......[..# xiL##.##.#####.#.#......### .......>..xiL....# ###########.#........# #.#........# ..#..#.###.# ......#.# #.# ...xiL###.#.# #.#You pick up a book of Necromancy and begin reading...xi>S'63xiS+4.3 (9xiQXxiZp  You add the spells Soul Splinter, Grave Claw and Vampiric Draining to your _library.{iڲ3{i{i{i{i,{i{iu,{ib{i<{i,{i{i{i,{i{i({i[,{iD{iA  You see here a +0 ring mail.{i}{i _{iN{i{iV4{iA{i,{i{ioM _You now have 102 gold pieces (gained 5).{i/3{i{i{i########... ....##.# <..# #### .....# .....#### .........# <.....##.#  .....## # #@...# 76.3 (12.0) #......# #.##(# ....#.# #.# ######.####### #.#  ..#.#.....###.##.#.#......[..# ####.#.#......#### .......>......# ####.#........#{i{i,7.3 (13{i {i % _Found 5 stones.|i 3|il |i) |i ,|i ,|i` ,|i |i |iZ ,|is |i   You see here 5 stones.|iH |i  _|i% X|i |i |i3 ,|iX |i |iW ,|i` |i& |i ,|i= |i |i ,|i |i |ik ,|iv |i U....## # #....## #.##(##.# #.#..# ####.####### #.#..#  ..#.#.....###.#.##  #.#.#......[..#.# ##.#.#......####.# .....>......####.# ##.#........#...@#  #.#........#.####  ..#..#.###.# |i ......#.# #.# ..###.#.# #.# .. #.#.# #.# ..###.#.###.#...[.# ..###.#.#####|i -88.3 (11|i$ ,9.3 (12|i |i X _k - a scroll of blinking~i=3~i1~i~i~i[~ir~i~iL~i~i~iS~i,~i~ir~iB~i"~i,~i~i~i>,~i~i~iB,~i~i#~i,~i~i>~i,~i~i~i7,~i-~io~i<,~iJ~i}~in,~i ~i ~i ~iT~i>~i~i,~ib~i~i),~i~iK~ii~i~i,~i~i,~i[~i~i ,~i| ~i!~i#,~i#~i$~i%,~i<&~i'~i(,~i8)~i*~iL,,~i,~i/.~iw/,~i/~iP1~i2,~i2~i4~i5,~iR6~i8~i8,~i9~i;~iC<,~i<~iL>~i?,~i@~iA~iB,~iB~iD~iE,~ihF~iG~iH,~iAI~iK~iL,~iM~i?[~i a.....[.# #.# .###.#.##### #.#  ##.#.# #.#  +....# #.# ##.### #.# #.# #.#  #.# ####### #.# ~iUa #.# #.=..?# #.#  #.# #@###.#423.3 (34 ~ia. #.# #.....# #.##.## #....###### ~ia^# ###.# ~ib,####..# #..#..# #.>..####...+.~iOb"~ij~i'k,4.3 (35~it~iuH _Found a ruby ring.iX3iNYiai1ci.g,i;i,iCjims _k - 2 scrolls of blinking (gained 1)io3i%s,iGt,ixi {i},i~iq###.#.###.# #.#  ..........[.# #.#..###.#.##### #.# ##.#.# #.# +....# #.# ##.### #.# #.# #.#iR #.# ####### #.# #.# #.@...# #.#9.3 (5.0) ### #.# #.###.###.# .... #.# #. #.....# .# #.##.## #....###### .# #.....# ###.# .######..# #.†...#..## ##....>..###  ##....#...+iiTiw _You see here a ring of willpower.iqEquip which item?  - - Unarmed Inventory Items Hand Weapons (go to first with ))  a - a +0 hammer (weapon) {Wanphen}  h - the +5 mace "Isirempo" (offhand) {freeze, Str+4}d - a +0 dagger {Lufti} Armour (go to first with [)  b - a +0 robe (worn)  f - a +0 cloak (worn) Floor Items ([,] to select) Jewellery a ring of willpower[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip iq i0y i K....###.#.###.##.#daddydayday the Tinkerer..........[.##.#Coglin..###.#.######.#Health: 24/24 ========================##.#.##.#Magic: 6/6========================+....##.#AC: 3Str: 14##.####.#EV: 11Int: 16#.##.#SH: 0iӁ hDex: 12#.# ####### #.#XL:  3 Next: 66% Place: Dungeon:2#.# #.@...# #.#Noise: ---------  Time: 1429.3 (0.0) ### #.# #.###.###.#a) +0 hammer {Wanphe h) +5 mace "Isirempo .... #.# #. #.....#Cast: Construct Spike Launcher .# #.##.## #....###### .# #.....# ###.# .######..##. ..†...#..## i ##....>..#####....#...+ _Found 5 stones. _You see here 5 stones. i9 9_k - a scroll of blinking _Found a ruby ring. _k - 2 scrolls of blinking (gained 1) _You see here a ring of willpower.i/ P  Okay, then.iNJ i i . _i Ii1 i; i $ _i Bi. i ij i ,i i i0 ,i i i^    +....#  ##.###  #.#  #.# ####### #.# #.=...# ####.###.###. ....i= .#.#..... .# #.##.## #.@..##### .# #.....# ###.## ######..# #.# .†...#..# #.# ##....>..### ..  ##....#...+ ..K   kobold (missile, asleep)  #....##### ... ......... .K. .##.######i# ,33.3 (4i# +4.3 (5i) i. s _A kobold comes into view. It is wielding a +0 club.i`#4--------==5.3 (1iZ _You shape a spike launcher from a nearby wall.i  Casting: Construct Spike Launcher (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ir`ibThe spell is quite dangerous to miscast (7% risk of failure)! Continue anyway?  Y - Yes  N - Noi` i6  ##.#.# #.#  daddydayday the Tinkerer +....# #.#  Coglin ##.### #.#  Health: 24/24 ========================i87  #.# #.#  Magic: 1/6====-------------------- #.# ####### #.#  AC: 3Str: 14 i^7 #.# #.=...# #.#  EV: 11Int: 16 i7 ### #.# #.###.###.#  SH: 0i7 ,Dex: 12 i8 b.... #.# #.#.#.....#  XL:  3 Next: 66% Place: Dungeon:2 .# #.##.## #.@..######  Noise: ==-------  Time: 1435.3 (0.0) .# #.....# ###.##  a) +0 hammer {Wanphe h) +5 mace "Isirempo i+8 .######..# #.# Cast: Construct Spike Launcher iU8 ..†...#..# #.# ##....>..### .. iw8 ##....#...+ .. K   kobold (missile, asleep) i8 #....##### ... ......... .K. i8 a.##.###### _You shape a spike launcher from a nearby wall.  i8 Casting: Construct Spike Launcher (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.i9 Aiming: Launch Clockwork Bee (quite dangerous; 7% risk of failure)  i09 Press: ? - help, Dir - move targetAim: a kobold, wielding a +0 club and quivering stones (asleep)iǚ|##.#.##.#daddydayday the Tinkerer+....##.#Coglin##.####.#Health: 24/24 ========================#.##.#i0Magic: 1/6====--------------------#.# ####### #.#AC: 3Str: 14#.# #.=...# #.#EV: 11Int: 16 ### #.# #.###.###.#SH: 0iUDex: 12 .... #.# #.#.#.....#iz%XL:  3 Next: 66% Place: Dungeon:2 .# #.##.## #.@..######i>Noise: ==-------  Time: 1435.3 (0.0) .# #.....# ###.##a) +0 hammer {Wanphe h) +5 mace "Isirempo .######..##.#Cast: Construct Spike Launcher iX|..†...#..##.# ##....>..### ..  ##....#...+ ..K   kobold (missile, asleep)i#....##### ... ..........K. .##.######iCasting: Construct Spike Launcher (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.iAiming: Launch Clockwork Bee (quite dangerous; 7% risk of failure)  Press: ? - help, Dir - move targetAim: a kobold, wielding a +0 club and quivering stones (asleep)  You lock target on the kobold and prepare to deploy your bee.iƝ6.3 (1Construct Spike Launcher Winding ii2onfirm with . or Enter, or press ? or * to list all spells.Aiming: Launch Clockwork Bee (quite dangerous; 7% risk of failure)  Press: ? - help, Dir - move target  Aim: a kobold, wielding a +0 club and quivering stones (asleep)  You lock target on the kobold and prepare to deploy your bee. _(Press . to continue winding your bee.)i n--7. ip i& @ _You continue winding your clockwork bee...i&Z--8.. ie_i"b@ _You continue winding your clockwork bee...iioy, ally target)y   clockwork bee (minion)i09ii{] _With a metallic buzz, your clockwork bee launches itself at the kobold.iA##.#.# #.# +....# #.# ##.### #.# #.# iH[#.# #.# ####### #.# #.# #.=...# #.#  #.# #.###.###.#  #.# #.#.#.....# # #.##.## #y.@.###### im:# #.....# ###.## ######..# #.# i†...#..# #.#....>..### .i .. i##....#...+ $..  #....##### ....  ...K. ii[k.y40ii* _Found 9 gold pieces.i##.#.# #.# +....# #.# ##.### #.# #.# #.# #.# ####### #.# #.# #.=...# #.#  #.# #.###.###.#  #.# #.#.#.....#  #.##.## #.y.@######  #.....# ###.## ..# #.# †...#..# #.# ....>..### .......#...+ $.. y   clockwork bee (minion) #....#####i[37m ..... ...K. ids.y1iii4WW ##.#.# #.# +....# #.# ##.### #.# #.# #.# #.# ####### #.# #.# #.=...# #.# #iW# #.# #.###.###.#. #.# #.#.#.....# # #.##.## #..@.###### # #.....# ###.###..# #y# iWT.†...#..# #.# #....>..### ...#....#...+ $..i,XK   kobold (missile, asleep, ally target)  #....##### .....y   clockwork bee (minion). ...K. ##.######i[iR\i,g.yKK.==2i ni p( _The kobold shouts!i 5+...##.## #.# ########.=...# ###.###.## ....#.#.....# # #.##.##...######....# ###@## ##### #.# .†...y #....>..### ...#....#...+ $  #### ...K. ........ ..... ##.###### ......#  #.#i i i] H .yi ~K.  Your spike launcher falls apart as you grow too distant to maintain it.if /--3iw i b _Your clockwork bee barely misses the kobold.i& ##.## #.# ########.=...# ##.###.## ...#.#.#.... # #.##.## #....#####....# ###.## ##### #@# .†... #....>..### ..y#....#...+ .$.K.  #### ......# ........ .......# i ##.###### ........#  #.# ...i iQ :K.i! h2====--4iW Construct Spike Launcherix i b _Your clockwork bee barely misses the kobold.ii-+....##.### ####### .=...# ## #.###.### ... #.# #.#.#.....##.## #....###### # #...###@## ##### .†...#..# #.#....>..### .Ky #...+ .$...  #....##### ......# ........ .......# ##.###### ...........#i.i6:K.ib7&5i4=i?f _Your clockwork bee closely misses the kobold. x2iԕ ##.## #.# ########.=...# ##.###.## ...#.#.#.... i@ 6# #.##.## #....#####....# ###.## ##### #@# .†...K #....>..### ..yi #....#...+ .$...  #### ......# ........ .......# ##.###### ........#  #.# ...iŸ J  Your clockwork bee stings the kobold.i )y   clockwork bee (minion)i -8=iͪ 6i in F _The kobold dies!is  #.# #######.=... ###.###.## ...#.#.#.... # #.##.## #....#####....##.## #####i   #.# .†... #....>..###......y.##....#...+....$...#  ####........# i,........ +.. ##.###### #. iQc #.# ..##i**   dormant clockwork bee (minion)i`.-7i"i) _Your clockwork bee winds down and falls to the ground.  Things that are here: _a +0 club; 4 stonesi: W#######.=... #####.## ....#.... # #.##.##...#####....##.## iۆ ##### #.# # .†...#..# ######)#.# #....>..###.....@*.##....#...+....$..  ####..... ........ + iw ##.###### #  #.# ..###### i i ]====-8 iΑ _i i iiHii  You need a visible target to rewind your bee! (Use ctrl+direction or * _direction to deconstruct it instead.)i.=... #####.## ....#.... # #.##.##...#####....i##.### ##### #.#.# .†...#..# ######)#. #....>..###......*ix#....#...+....$@.  ij####..... ........ + i##.###### #  #.# ..i8####i]3## ##i$####isiV9Construct Spike Launcher i_i:i"i7  #.# #.=...# #.## #.# #.###.###.#. #.# #.#.#.....# .# #.##.## #....###### .# #.....# ###.### .######..# #.#.#.†...#..# ######)#.##....>..###......*.#  ##....#...+....@...# #....#####.#. +.# .##.###### #.#  #.# .# #.# ##.##  #.# #.....####  ######50i: +1.3 (2iF T _You now have 111 gold pieces (gained 9).i[&#.# #.=...# #.#  #.# #.###.###.#  #.# #.#.#.....# # #.##.## #....###### iG# #.....# ###.### ######..# #.#.# †...#..# ######)#.# ....>..###......*.# ##....#...+.#  #....#####.#  +.#  #.# ##.## iLiƢ+2.3 (1i_iio4#.# #.=...# #.#  #.# #.###.###.#  #.# #.#.#.....#  #.##.## #....######  #.....# ###.### ..# #.#.# †...#..# ######)#.# ....>..###......*.# ....#...+.# #....#####.# i +.# #.# . #.# ##.## #.# #######i<3i+ i ir#.# #.=...# #.#  #.# #.###.###.#  #.# #.#.#.....# #.##.## #....###### #.....# ###.### ..# #.#.# ...#..# ######)#.# >..###......*.# ....#...+.# ....#####.#  +.# .###### # .# .. .# ##.## .# #.....##########ie3====4Construct Spike Launcheri5 #####=...#  ##.### . #.# #.#.....##.#....###### #...###.## ####..# #.#..# ######)#>..###*...+##### ...... +##### # ..#...## .#i6 ].....##########iC i0D &5iK iIM iXE.=...###.## ..#.... #.##.##...#####....##.### ### #.#. ...#..# ######)>..###......*.#...+.####.. + .i###### # ..### #### ###### iiR&6iiik  #.# #.=...# #.# # #.# #.###.###.# .. #.# #.#.#.....#  #.##.## #....######  #.....# ###.####..# #.#.# †...#..# ######)#.#.>..###......*.# #....#...+.# #....#####.#. +.# #.###### #.# #.# .# #.# ##.## #.# #.....#### ######ir |7Construct Spike Launcher i>x i } #.# #.=...# #.# ## #.# #.###.###.#. #.# #.#.#.....# # #.##.## #....###### # #.....# ###.####..# #.#.# .†...#..# ######)#.# #....>..###......*.##....#...+iہ .#  #....#####.#. +.# ##.###### #.#  #.# .#  #.# ##.##  #.# #.....#### ######i; <====i 8iq i iV  #.# #.=...# #.## #.# #.###.###.#. #.# #.#.#.....# .# #.##.## #....###### .# #.....# ###.### .######..# #.#.#iW .†...#..# ######)#.##....>..###......*.#  ##....#...+.# #....#####iW ].#. +.# .##.###### #.#  #.# .# #.# ##.##  #.# #.....####  ######i(n i..###.# ##....#...+.# #....#####.#  . +.# #.##.###### #.# # #.# .#  #.# ##.##  #.# #.....####iX  ####### _Your dormant clockwork bee falls apart.i> i '60iu iV # #.# #.=...# #.## #.# #.###.###.# ##.... #.# #.#.#.....# ##.# #.##.## #....###### ##.# #.....# ###.###.######..# #.#.#.†...#..# ######)#.##....>..###.# ##....#...+.# #....#####.# . +.#  #.##.###### #.#  # #.# ..# #.# ##.##  #.# #.....####  #iR <1i5 i>Iitniilf4====ixiE,i~i%,i&i,iiR====ii,ii,ii,iiPiiiiiiu;5i+====iiP,ii,i~iF,iici<====ii,ii,iiq,ili,ii,iiiG6====iii,io i i ,i ii,iiiiC<====i<ii,ii i",i#i%i%,i &i9(,i(i,N _You now have 126 gold pieces (gained 15).i-3iq-i)/i0,i0iS2i3,i4iD5i5,i(6i7i8,i8i9i,:,ip:i;i;,i;i<i=i,=iW=i>i?,i=@iBiBi&CiCiEiF,ilFi?Hi0I,iIiKi L,iLiMiN,i,OiERBiRiSi UiSUiUiWiX,iYi[if\,iD]i]_i`,iai#dihifiikiki*lilini;o,ioiVqir,isitiu,iJviwix,iyizi{i{i%|i}i~i~iUii,i!ii,i1iLiZ,iЇiviiibiKi)iki֍iޏiѐ,i`ii,,iiݗi iMiimi,i ii,i;ii ,iii8,iΧiii4iii,iiiiiGi~iXii7iiiiϺiiiX,iiii0iii,iGiiIf #.#.......##... ####.........##.# . #......†...).##.# .. #...............## ... #......##........† <... #......+...######. .....##......###.# ## ....[...#.##.# #.# #### ##@#.######.# #...541.3 (80.0) i#.#........# #.## #.#######..# #.##Construct Spike Launcher #..........# #.## ######.#..#####.## #....##..#...  ####.##..#..#  #...##..#... #.####..#.## ii,2.3 (81i&iP _Found a pair of boots. Found a stone staircase leading up.i*3i,iN0i3ip3i7,i\>#..###.g..... #.#.......##....... ####.........##.i>=..... #......÷...).##..... #.............. #......##......<.... #......+...###...##......###.# ......[@..#.##.# #.# ###########.#.######.# #. #.#........# #. #.#######..# #. #..........# #.######.#..#####. g   goblin (asleep) #....##..#. ####.##..#.i@7 #...##..#.iC13.3 (1.0)i+4.3 (2i iu _A goblin comes into view. It is wielding a +0 dagger.id7X  Casting: Launch Clockwork Bee (quite dangerous; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.i@H The spell is quite dangerous to miscast (7% risk of failure)! Continue anyway?  Y - Yes  N - Noi i=  ###.........### daddydayday the Tinkerer .g..... #.#.......##. Coglin ....... ####.........##. Health: 24/24 ======================== ....... #......÷...).##. Magic: 3/6============------------ ....... #............... AC: 3Str: 14 ....... #......##....... EV: 11Int: 16 ..<.... #......+...##### SH: 0Dex: 12 .......##......###.#  XL:  3 Next: 68% Place: Dungeon:2 ......[@..#.##.# #.# ## Noise: ---------  Time: 1544.3 (0.0)i [10;9H #########.#.######.# #. a) +0 hammer {Wanphe h) +5 mace "Isirempo #.#........# #. Cast: Construct Spike Launcher #.#######..# #. #..........# #. ######.#..#####. g   goblin (asleep) #....##..#. ####.##..#. #...##..#. _A goblin comes into view. It is wielding a +0 dagger.Casting: Launch Clockwork Bee (quite dangerous; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Launch Clockwork Bee (quite dangerous; 7% risk of failure)  Press: ? - help, Dir - move targetAim: a goblin, wielding a +0 dagger (asleep)ip ###.........### daddydayday the Tinkerer.g..... #.#.......##. Coglin....... ####.........##. Health: 24/24 ========================....... #......÷...).##. Magic: 3/6============------------....... #............... AC: 3Str: 14....... #......##....... EV: 11Int: 16..<.... #......+...##### SH: 0Dex: 12.......##......###.#i XL:  3 Next: 68% Place: Dungeon:2......[@..#.##.# #.# ## Noise: ---------  Time: 1544.3 (0.0)#########.#.######.# #. a) +0 hammer {Wanphe h) +5 mace "Isirempo#.#........# #. Cast: Construct Spike Launcher#.#######..# #.#..........# #.######.#..#####. g   goblin (asleep)#....##..#.####.##..#.#...##..#.Confirm with . or Enter, or press ? or * to list all spells.Aiming: Launch Clockwork Bee (quite dangerous; 7% risk of failure)  Press: ? - help, Dir - move targetAim: a goblin, wielding a +0 dagger (asleep)  You miscast Launch Clockwork Bee.  You are very lightly contaminated with residual magic.i Y5.3 (1Contam i i$   Aiming: Launch Clockwork Bee (quite dangerous; 7% risk of failure)  Press: ? - help, Dir - move target  Aim: a goblin, wielding a +0 dagger (asleep)  You miscast Launch Clockwork Bee.are very lightly contaminated with residual magic. _Nothing appears to happen.i iv 7  The goblin shouts!i@ i .gbgb   bat (wandering)i .==6i U _A bat comes into view...g.bb--7i i i9X  Casting: Launch Clockwork Bee (quite dangerous; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.iiThe spell is quite dangerous to miscast (7% risk of failure)! Continue anyway?  Y - Yes iW' N - Noitifui}###.........### daddydayday the Tinkerer....... #.#.......##. Coglin....... ####.........##. Health: 24/24 ========================..g.... #......÷...).##. Magic: 3/6============------------i~)....... #............... AC: 3Str: 14....b.. #......##....... EV: 11Int: 16..<.... #......+...##### SH: 0Dex: 12.......##......###.#XL:  3 Next: 68% Place: Dungeon:2iJ~.......[@..#.##.# #.# ## Noise: ---------  Time: 1547.3 (0.0)#########.#.######.# #. a) +0 hammer {Wanphe h) +5 mace "Isirempoiy~#.#........# #. Cast: Construct Spike Launcher#.#######..# #. Contam #..........# #.######.#..#####. g   goblini~#....##..#. b   bat####.##..#.#...##..#. _Nothing appears to happen.  The goblin shouts! i._A bat comes into view.Casting: Launch Clockwork Bee (quite dangerous; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Okay, then.iIi. _i.g..b=8.3 (1 The goblin shouts! _A bat comes into view.asting: Launch Clockwork Bee (quite dangerous; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _The bat closely misses you.i`9 Bi&B 3.gb..iB %9iSJ iL : _The bat hits you but does no damage.iVX  Casting: Launch Clockwork Bee (quite dangerous; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.i iC The spell is quite dangerous to miscast (7% risk of failure)! Continue anyway?  Y - Yes i ' N - Noi i  ###.........### daddydayday the Tinkerer ....... #.#.......##. Coglin ....... ####.........##. Health: 24/24 ======================== ....... #......÷...).##. Magic: 0/6------------------------ ....... #............... AC: 3Str: 14 ....g.. #......##....... EV: 11Int: 16 ..<.b.. #......+...##### SH: 0Dex: 12 .......##......###.#  XL:  3 Next: 68% Place: Dungeon:2 ......[@..#.##.# #.# ## Noise: =--------  Time: 1549.3 (0.0)i J #########.#.######.# #. a) +0 hammer {Wanphe h) +5 mace "Isirempo #.#........# #. Cast: Construct Spike Launcher #.#######..# #. Contam  #..........# #. ######.#..#####. g   goblin #....##..#. b   bat ####.##..#. #...##..#. _The bat hits you but does no damage.  Casting: Launch Clockwork Bee (quite dangerous; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Launch Clockwork Bee (quite dangerous; 7% risk of failure)  i sPress: ? - help, Dir - move targetAim: a goblin, wielding a +0 daggeri ###.........### daddydayday the Tinkerer ....... #.#.......##. Coglin ....... ####.........##. Health: 24/24 ======================== ....... #......÷...).##. Magic: 0/6------------------------ ....... #............... AC: 3Str: 14 ....g.. #......##....... EV: 11Int: 16 ..<.b.. #......+...##### SH: 0Dex: 12 .......##......###.#  XL:  3 Next: 68% Place: Dungeon:2 ......[@..#.##.# #.# ## Noise: =--------  Time: 1549.3 (0.0) #########[4i7m.#.######.# #. a) +0 hammer {Wanphe h) +5 mace "Isirempo #.#........# #. Cast: Construct Spike Launcher #.#######..# #. Contam  #..........# #. ######.#..#####. g   goblin #....##..#. b   bat ####.##..#. #...##..#.Casting: Launch Clockwork Bee (quite dangerous; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Launch Clockwork Bee (quite dangerous; 7% risk of failure)  Press: ? - help, Dir - move targetAim: a goblin, wielding a +0 dagger  You lock target on the goblin and prepare to deploy your bee.onfirm with . or Enter, or press ? or * to list all spells.  Aiming: Launch Clockwork Bee (quite dangerous; 7% risk of failure)  Press: ? - help, Dir - move target  Aim: a goblin, wielding a +0 dagger  You lock target on the goblin and prepare to deploy your bee.  (Press [39;49im. to continue winding your bee.)      ÷...)   .......  ..<..g.    b #.#          3-=50.3 (1Construct Spike Launcher Winding i]' _The bat hits you.i   You continue winding your clockwork bee....g2---1. iP iɯ c _The bat closely misses you. The bat hits you.ij O  You continue winding your clockwork bee...it b[The bat barely misses you. The bat closely misses you.The goblin hits you with a +0 dagger.iDv 1---2Winding.. i~ i" K _Your magical contamination has completely faded away.i! BiI  With a metallic buzz, your clockwork bee launches itself at the goblin.  The goblin closely misses you. Your clockwork bee stings the goblin.iS >b.)yb   bat (ally target)y   clockwork bee (minion)iV 9703iM \ _The goblin dies!i>l  Your clockwork bee locks its sights upon the bat.iiͷYy[ift2=1====4i߿iB: _The bat hits you but does no damage.iqiX  The bat hits your clockwork bee but does no damage.iixby.)i_&5iڵv _Your clockwork bee closely misses the bat.idXinX..ybin.-6i5vixi8\i;^ih  The bat barely misses you. Your clockwork bee misses the bat.ii.=7iriv_ _Your clockwork bee barely misses the bat.i ###..# #.#.##.#####...##if.##......÷...).##..#.......#......##.<.....#......+....y)##......###.#.b@...#.##.# #.# .#.#.######.# # #.#.# #i #.#..# # #.# # ######.#..##### #....##..# ####.##..# #...##..#i<ii   The bat barely misses you. Your clockwork bee stings the bat.i.y   clockwork bee (minion)i_=====28ii "u _The bat dies! _You see here a +0 pair of boots.iB  ###.#.# #.#.#.#####.#i .##......÷...)..#.#......##.<.....#......+....y)##......###.#![...#.##.# #.# .#.#.######.#  #.#i_ .#  #.#..# #.# ######.#.. #....##..i x ####.##.. #...##..ik **   dormant clockwork bee (minion)Found a sapphire potion.i \3=-9i3 i L _Your clockwork bee winds down and falls to the ground.iֶi ###. #.# #.#. #.#####.#.##......÷...)..#.#......##.<.....#......+....*)##......###.#.!.[...#.##.# #.#.#.#.######.# #.#.#  #.#..#  #.# ######.#.. #....## ####.## #...##i7-iD 60ii ### #.# #.# #.######.##......÷...)#iq.##.#......###.....<.....#......+...#.*)##......###.##.!.[...#.##.# #.##...#.#.######.## #.#.#  #.#..#  #.# ######.#.. #....## ####.## #...##i<1iii..######### ###.. #.# ####........###÷...)...##...<.....#......+...*)##......##i!.......[...#.##.# ...#########.#.#######........########..........######.#...####ii&2iaif i> ########## #..######### ###.. #.# ####........###÷...)...##...<@....#+...*)##......##!.......[...#.##.# .#########.#.######..#......#.########..........######.#...iH iI q4==3iR iS i&^............)..############### #..######### ###.. #.# ####........###÷...)...##...<.....+...*)##......##!.......[...#.##.# .#########.#.######..#........#########..........######.#i|kil_2====4iAtiui .##########..........########## ###........# #.#####..###......÷...)........##<+...#...*)####!.[...#.##.# ..#########.#.#####. #.#........ ######## ....... ######.#..# #..i i &5iii+#.#.# ###.#.# #.#.#.#####.###.##......÷...).#.#.#.i ,#......##.#.....<.@...#......+...##.*)##......###.# #.!.[...#.##.# #.# ###.. #.#..# #######.#..##....##.i<6iii#.##.## ###.##.# #.#.##.#####.####.##......÷...).##.#.#.#......##.#.....<..@..#......+...##.*)##......###.# #.!.[...#.##.# #.# #.#.#.. #.#..# ######.#..##....##.i9=iȥ7iia ib ik iMm  You need a visible target to rewind your bee! (Use ctrl+direction or * _direction to deconstruct it instead.)iL #. #. # ###. #.# #.#. #.#####i. ###.##......÷...). #.# #.#......## #.....<.@...#......+... #.*)##......###.# #.!i"".[...#.##.# #.# #...#.#.######.# #iMn... #.#.#iz #.. #.#..# i_ ## #.#ix ######.#.. #....##ii3&====i`&8 _ii@iW$########## ###........# #.#####..###......÷...)........##<+...##..@*)#####.# !.[...#.##.# ..#########.#.#####.. #.#......... ######## ....... ######.#..### #....##.###ia<9iZkiliL # # ### #.# #.# #.##### ###.##......÷...) #.# #.#......## #.....<.....#......+... #iگ.*)##......###.# #.!.[...#.##.# #.# #...#.#.######.# #... #.#.# #.. #.#..# ## #.# ######.#.. #....## ####.##i+i.70i{O  # # ### #.# #.# #.##### ###.##......÷... #.# #.#......## #.....<.....#......+... #.)##......###. #.!.[...#.##.# #. #...#.#.######. #... #.#. #.. #.#.. ## #. ######.#.. #.... ####. _Your dormant clockwork bee falls apart.ii&1i $i H # # ### #.# #.# #.##### ###.##......÷ #.# #.#......## #.....<.....#......+ #.)##......### #.!.[...#.##.# # #...#.#.###### #... #.# #.. #.# ### # ######.#.. #.... ####.i <2i> if iG  # # ### #.# #.# #.##### ###.##......÷ #.# #.#......## #.....<.....#......+ #.)##...... #.!.[...#.##.#  #...#.#. #... #.# #... #.# #### # ######.# # ####i iD &3i i i # # ### #.# #.# #.##### ###.##......÷ #.# #.#...... #.....<.....#......+ #.)##...... #.!.[...#.##.# #...#.#. #...# #.# #...# #. ##### # ######.# # i=u3====4i3i1 ########## ###........# #.#####..##......÷....#<+....)##![...#.##..#########.#.### #.#.....#. i<5i Construct Spike LauncheriiiU # ### #.# #.# #.##### ###.##...... #.# #.#...... #.....<.....#...... #.)##...... #..[...#.##. #...#.#. #...# #.# #...# #. ##### # ######. #  #6Construct Spike Launcher 7.3 (2 _l - a sapphire potioniU| 3i| i io <====iy Xi ,i i ,idž i/ ,i i^ ,iÉ ib i P4====i iь ,i i i( i i Bif <====i iߑ i i. i it ,iT i ,i i` ,iښ iQ ,iJ i f5====i iK ,iנ i: ,i i ,i iY R====iE į i( i i ,i( i ,iC iӯ i, i iM ,i' ip d6====i4 il i~ ,i/ i iU ,i i i ,i8 i iJ i 5====i$ i i ,i i i i i[ i i i i iw i ,i iJ E  You see here a +0 pair of boots.i iD  _i i i7 ,i i1 i i i i i. ,i i i\ i i i{$ i9' ,i\) i. iN1 iy1 i4 iM8 i<< ,i= i@ i6C ,iE iG iK ,i'M iO iR ,iT iW i] ,iH` ib ie ,ig ii iQl ,i n ip iw #.#....###..##.#....>.#.....#.#.†....# ...###i0x #.###....# .... ##.# #....# .....### ####.###....# iSx .......#....##### ..### ..........).....###### ## i y <...............# +.626.3 (49.0)  #...............#<..# ##.#............)..####### #Construct Spike Launcher  ###########...........# #.#...........# # i2y ########## ###.........##### iTy (#........# #.#.......##.... #........#####.........##.# #.##. iwy #........##......÷...).##.# #....i i؀ ,7.3 (50i i 9 _Found a stone staircase leading up.i i i i iG i i i i ,iJ is i ,i i i ,i i i6 ,i0 i i ,i i ij i i i i ,iq id iW i~ i i iW ,iO i ic i iS i# iy ,i i iX ,iI i i ,i i iC ,i i i ,i iY i5 ,i| i" i$ ,i% i( i* ,i+ i6 i7 ,i8 ij: i; ,i< i> i!@ ,i@ iiD R  There is a stone staircase leading down here.i"F inF  _i.G i)I imJ ,i$K i#M i'N iPN i O iP iR ,iR iFT ieU ,iU iW i]X iX iY iZ iJ[ ,i[ i\ iE^ i^ iR_ iVa iWb ,ib id if ,ig i~i iUk ,il iuo iw  ..#..#.###.#.#.... ......#.# #.#.#.##### . ...###.#.# #.#...# # iWw ..... #.#.# #.##### # .....###.#.###.# # iw ,.b...........[.# # ## .....###.#.##### # .iw ~###### #.....##.#.#  # ......# #.....'@...#  # iw ..#<..# #.....##.###  # i x ..########.... #.#  # ix ........##### #.# ####### # ........# #.# #.=...# # ........#########.# #.###.### b   bat (asleep)...##.....##.# #.#.#.... ix ........##.###.##.## #....#### ix ..÷...).##.# #.....# ###.###i G 60.3 (33  You open the door.i ,1.3 (34ig iƋ V _A bat comes into view.i  ..#..#.###.#.#..........#.# #.#.#......###.#.# #.#...# .... #.#.# #.##### ...###.#.###.# .b...........[.# #.###.#.#####i5 < .###### #.....##.#.# ......# #.....@....# ..#<..# #.....##.### iZ )..##..... #.# i~ .......####### #.# #i e......# #.# #.=...i 8#.....i y#.# #.###. .#.......##.....##.# #.#.#i ?...##.###.##.## #....i .÷...).##.# #.....# ###.###iJi#2.3 (1i .0) i< iQ _There is an open door here.i ..#..#.###.#.#.......#.# #.#.#....###.#.# #.#...#.. #.#.# #.#####..###.#.###.#.b....[.##i&.###.#.#####.###### #.....##.#.#.# #....@'....#.#<..# #.....##.### .)..##.....##.#.#########.# # .# #.# #.=...# #.ix#.# #.###. #.#.##.....##.# #.#.# iE#.##.###.##.## #.... i....÷...).##.# #.....# ###.###i~i-3 _ii i2d# ..#..#.###.#.# ##.....#.# #.#.#. ##.###.#.# #.#...# ##.# #.#.# #.##### ##.###.#.###.# ##...b.....[.## #.###.#.#####.###### #.....##.#.#.# #...@.'....#.#<..# #.....##.###.)..##.....##.#.###.# .# #.# #.=... ##.#.# #.###.  #.#.##.....##.# #.#.# ##.##.###.##.## #.....÷...).##.# #.....# ###.iif4Construct Spike Launcher i.i7i( ..#..#.###.#.#. #.....#.# #.#.#.# #.###.#.# #.#...#  #.# #.#.# #.#####  #.iҖ###.#.###.#  #...b.....[.#  #.###.#.##### ###### #.....##.#.# # #....@'....# #<..# #.....##.### )..##.....##.# ###.# #i# #.# #.=...# #.#.# #.###.# i%O#.#.##.....##.# #.#.#. #.iH##.###.##.## #....#÷...).##.# #.....# ###.#i<5im Construct Spike LauncheriLiiO..#..#.###.#.#.#...........#.# #.#.#.##.......###.#.# #.#...# #.......# #.#.# #.##### #.......###.#.###.# #...b....[.#  #.###.#.##### i###### #.....##.#.# # #.....@....# #<..# #.....##.### )..##.....##.# ######## i.#.# #.###.# .#.##.....##.# #.#.#. .i3]##.###.##.## #....# i=i6i i>Q _There is an open door here.i6#  What are your orders?  t - Shout!  Orders for allies: a - Attack new target. r - Retreat!s - Stop attacking. g - Guard the area.f - Follow me.  Anything else - Cancel.iS7,i>^...bbiX?G======7iFi1H. _You shout for attention!i/  You shape a spike launcher from a nearby wall...#b3-4i0o--------==----8ic8i39' _The bat hits you.iأN..#..#.###.#.#.#...........#.# #.#.#.##.......###.#.# #.#...# ##.......# #.#.# #.##### ##.......###.#.###.# ##...............[.# i4# #.###.#.##### # .###### #.....##.#.# ## #...b.'@...# #ic#<..# #.....##.### # ..#i#.....##.# ##########.# #i ## #.# #.=...# #iԤc#.# #.###.# #.i##.....##.# #.#.#.##.###.##.## #....# iקiFii^.b'iS------9i5ii8.*iE  The rocky spike skewers the bat.i)if(†ijX5=-70i+~] _You kill the bat!i>D4= _HP restored.--------=5====ii(====ii_iiEni6ii1iQiii6i#====iUiiiaii i@  There is an open door here.ii( _isi i,iiXii@<====iii),iio i' ,i ihiY,iiEi,iixi,iii,iWi[ i`&iw+i,i2XiL4i6,iY6i@8i^9i9i':i;i|<i<iO=i IiI,i KiPMiO,iOi|QiS,i]TiViMX,i1Yix]iT_,i`i$bibi1cici8eiNfi~fifihi4jidjijili^ninioispiriCririuiuiuiviwiyiyiQziJ|i}i}i~iiǂ,ii;ii4i,iiK,iiōi6,iiiL,iii,iii#..........<..# #..........#### .# #..........# $# #..........#### .# ..............# .#  .....<.....##.# [# ###### ...........##.# .# #....# .##+#......#.###.# #.##(#  #....#.#...@.# #.#..# -721.3 (51.0)##########.####### #.#..# ##.......#.#.....###.#.## ##.#####.#.#......[..#.###.#####.#.#......####.#....>......####.#########.#........#....#  ########.#........#.####i7#####  #........#..#.###.#.#.......#i־i F-2.3 (52ii"( _Found a ring mail.ia3icifiJi,in,ipipiBsi`vijy,i{iQ~i,iЇiCA  You see here a +0 ring mail.i8i _iivi,iii,ii&,iia _You now have 134 gold pieces (gained 8).ii,iihi1,i)ii,iiip,iiDi8ibigiRi,iii.,ieii7,iyiiBiP  There is a stone staircase leading up here.  You see here a ball python skeleton.iK _iBi*i,iiXi+i ,iiiiFii7i Bi 7 _You open the door.i4 3i^ i i ,i niq iD! ,i" im% i( ,id) i1 niG2 ,i@ iD Bi>E iGG iH ,iI iK isM ,iN i^ iD_ ,iE` i\e if ,ig ik iIm im in ir iis ,iAt i x ix ,i?y i=| i8} ia} i} iŁ iD ,i| i> iI i i iݎ 7 _You open the door.i 3i i2 @  There is an open door here.iB ip  _iC i i` ,i i BiY i iJ ,i¶ i Biپ i iq ,i i Xi i ,i is Xi @  There is an open door here.i i9  _i i i ,i i i ,i# ia i` ,i# i[ i ,i i, i ,iM ,i Bi)  #.......)............ ####'#....########### #.#....# #.#....### #.#....>.# #.#.÷....#  #.###....#  #.# #....#  ######@###....# 84.3 (6i)  #........#....##### #...........).....##### #...................... ####...............#<.. #............)..####  ###########.........  #......... i)  ########## ###....... i* i3 [ _Done exploring.i;iLevel 2 of the Dungeon <<<<>>>>(Press ? for help)#........#########.#.##.......#.#.....###.#.###........[.........#.##.#####.#.#......[..#.##........###########.##.#####.#.#......####.##.......).......................>......####.#####'#....###################.#........#....##.#....#########.#........#.##########.#....####........#..#.###.#.#.......##.#....>.##...........#.# #.#.#.#####.##.#.÷....##.......###.#.# #.#...# #.##.###....##.......# #.#.# #.##### #.##.# #....##.......###.#.###.##.#######@###....##...............[.##.##........#....##### #.......###.#.######.#i7#...........).....#########.....##.#.##.##......................# #....†'....##.#####...............#<..# #.....##.####.##............)..########.....##.##.############...........#########.# ####### #.##...........##.# #.=...# #.########### ###.........#########.# #.###.###.#iv#........# #.#.......##.....##.# #.#.#.....##........#####.........##.###.##.## #....######i###........##......÷...).##.# #.....# ###.###ia|J>@i!.ikM#.......)............ daddydayday the Tinkerer####'#....########### Coglin#.#....#Health: 24/24 ========================#.#....###Magic: 6/6========================#.#....>.#iMAC: 3Str: 14#.#.÷....#EV: 11Int: 16#.###....#SH: 0Dex: 12#.# #....#XL:  3 Next: 75% Place: Dungeon:2######@###....#iDNNoise: ---------  Time: 1784.3 (0.0)#........#....#####a) +0 hammer {Wanphe h) +5 mace "Isirempo#...........).....##### Cast: Construct Spike Launcher#......................####...............#<..ioN#............)..#### ###########......... #.........iN ########## ###.......  iN_You see here a ball python skeleton. _You open the door. _You open the door. _There is an open door here. iNY_There is an open door here. _Done exploring.iNOiPi_iaid: _ieig,ihiVkim,iboiqi t,iuiAxiz,i|iiX,iiiׇiii؍i,isi9is,ii"#........###...#...#.#######........#########.#.##....#........[.........#.##.####........###########.##.###iZ-#.......)..................####'#....##################.#....# #######.#....### #.....#.#....@.# #.....93.3 (9iңE#.#.÷....# #.....#.###....# #.....#.# #....# #######.###....# #...#........#....##### #.....#...........).....#########i#......................# #####...............#<..# #iiiڭa _There is an escape hatch in the floor here.i,ii i i 24.3 (1 _i* i e ### ## .> .# ####.#.###.##  #............ 3 #?  #..i.   #.....  #...##.. #l... $.. iT #...## ## l   frilled lizard (asleep) iz #...# #.... i i i WlliT m5.0 (1.7Construct Spike Launcher i i _You slide downwards. The hatch slams shut behind you.  Found a scroll labelled BERUISETOTZ and 7 gold pieces. _Found a stone staircase leading down.im ###### .>#.# ####.#.###.## #. #@..# #...# #...... #...##..# #l... $..i #...## ##  #...#  #....i+i:l.i,60i>*Construct Spike Launcher _iUi _You see here a scroll labelled BERUISETOTZ.i~ibS  You shape a spike launcher from a nearby wall.i J#l.gg   hobgoblin (wandering)l   frilled lizardi ]4--------==i  7ii&\ _A hobgoblin comes into view.ij"###### .>#.#  ####.#.###.###..@.........####?..##.. #...#  #l..... #...##..# #.... $g.l   frilled lizard #...## ## #...##....iy$i2%i+Jl.g.g   hobgoblin (wandering)l   frilled lizardi,/--8i2i3i  Casting: Construct Spike Launcher (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.i~The spell is quite dangerous to miscast (7% risk of failure)! Continue anyway?  Y - Yes  N - Noi i3   daddydayday the Tinkerer  Coglin  Health: 24/24 ========================  Magic: 1/6i3 |====--------------------  AC: 3Str: 14 ######  EV: 11Int: 16 .>#.#  SH: 0Dex: 12 ####.#.###.##  XL:  3 Next: 75% Place: Dungeon:3 #..@.........  Noise: ---------  Time: 1798.0 (0.0) i(4 ####?..##..  a) +0 hammer {Wanphe h) +5 mace "Isirempo #l..#  Cast: Construct Spike Launcher #......  #...##.g# i4  #.... $..  g   hobgoblin (wandering) #...## ##  l   frilled lizard #...#  i4 K#.... _A hobgoblin comes into view.Casting: Construct Spike Launcher (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ip5 GAiming: Launch Clockwork Bee (quite dangerous; 7% risk of failure)  Press: ? - help, Dir - move targetAim: a frilled lizardi8 tlghobgoblin (wandering, hasn't noticed you)i daddydayday the TinkererCoglinHealth: 24/24 ========================Magic: 1/6====--------------------AC: 3Str: 14i ######EV: 11Int: 16.>#.#SH: 0Dex: 12####.#.###.##XL:  3 Next: 75% Place: Dungeon:3#..@.........Noise: ---------  Time: 1798.0 (0.0)####?..##..i9 a) +0 hammer {Wanphe h) +5 mace "Isirempo#*..#Cast: Construct Spike Launcher#......#...##.g##.... $..g   hobgoblin#...## ##i l   frilled lizard#...##....Casting: Construct Spike Launcher (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Launch Clockwork Bee (quite dangerous; 7% risk of failure)  Press: ? - help, Dir - move targetiN Aim: a hobgoblin (wandering, hasn't noticed you)  You lock target on the hobgoblin and prepare to deploy your bee.i=  `onfirm with . or Enter, or press ? or * to list all spells.Aiming: Launch Clockwork Bee (quite dangerous; 7% risk of failure)  Press: ? - help, Dir - move target  iߨ Aim: a hobgoblin (wandering, hasn't noticed you)  You lock target on the hobgoblin and prepare to deploy your bee.  (Press . to continue winding your bee.)i3* i+ i1 l..l   frilled lizardi12 f==9.0 (1Construct Spike Launcher i2 /Winding i 8 i'; ` _The rocky spike misses the frilled lizard.i6*iwY `  You continue winding your clockwork bee...i o  The rocky spike misses the frilled lizard.i lgg   hobgoblinl   frilled lizardieQ800. ii [ _The frilled lizard barely misses you.iiY6*i(  You continue winding your clockwork bee...  The rocky spike skewers the frilled lizard.i-)i9lisM?g.ivX71.. i1~itR _You kill the frilled lizard!i ,i :ygi1 .(ally target)y   clockwork bee (minion)i` i 9--2iW i ` _With a metallic buzz, your clockwork bee launches itself at the hobgoblin.iH###### .>#.# ####.#.###.## #. ####?y.##.#..g# ##...##..##.... $.. #...## ## #...# i}w  Your clockwork bee stings the hobgoblin.i!O=-3iiS< _The hobgoblin hits your clockwork bee.ic" ###### .>#.#####.#.###.##............####@y.##...  #..g# ....##..#. $..i/# v## ## . i6  Your clockwork bee barely misses the hobgoblin.The hobgoblin misses your clockwork bee.Your clockwork bee stings the hobgoblin.i< .y   clockwork bee (minion)i/A /814iE i.R t **   dormant clockwork bee (minion) _The hobgoblin dies!m - a scroll labelled BERUISETOTZYou see here a frilled lizard corpse.iR 3-5.0 (2iY iY L _Your clockwork bee winds down and falls to the ground.i5###### .>#.####.#.###.###............####†*.##... i #@..# .....##..#.. $..##. ## # .....##ii:2====-6.0 (1Construct Spike LauncheriiWi###### .>#.# ####.#.###.## #............ ####†*.##... #.@.# #.##...##..##..... $..#...##. ###...# # ....##i\5#if7Construct Spike Launcher i;ii ###### .>#.# ####.#.###.## #............ i% ####†*.##... #..@# #.# #...##..## #..... $.#...##. ##.#...# # iÒ i7 F8Construct Spike Launcheri il ###### .>#.####.#.###.###.............###†*.##.....iƟ  #...##..........###..#.. $...##. ## #. i R....###.....iW i &9iL i p###### .>#.# #####.#.###.##.#i _#.............#####†*.##...#...##.#.# #...##..## #..... $... #...##. ##.B#...# # #iϵ #.... B   giant cockroach (asleep)....## i *   dormant clockwork bee (minion)#.....i; E, ally target)i C====10i i b _A giant cockroach comes into view.iE8######## ...>#.# .# # ####.#.###.##.# #.............#####†*.##......##...##.i8#.# #...##..## #......$... #...##.###.B.#...# .# ##.... .#....#####.....iAiA&1iHiKiw## ###### .. #iO.>#.# .# .# ####.#.###.##.# #.............## ####†*.##......##...##.#.# #...##..## i#......$... #...##.###.B.#...###......# )....####i* ii&2iii ### ###### #.. # .>#.# #.# .# ####.#.###.##.# #.......## ####†*.##......##...##.iP (#.# #...##..## #......$... #...##.###.B.#...##.# ###......#....#### i i9 i &3i1 i iu ######### #.. .# .>#.# #.# .####.#.###.##.............#####†*.##......###i #...#.........# #...##.@##...$....#...##.###.B...####.....#B   giant cockroach (asleep)i*   dormant clockwork bee (minion)iiB.Blly target)i&4i$i i8###### #.. .# .>#.# #.#####.#.###.##.............#####†*.##......### #...##.................# ##..######......@....###.###B.......##.# #####.........### i);<#.....  iaH iI iJ iR.B#.  iJS&5 iY it^ _Your dormant clockwork bee falls apart. _You see here 7 gold pieces. i .* i1  You shape a spike launcher from a nearby wall.  The rocky spike skewers the giant cockroach. ia B#The giant cockroach is heavily wounded. i!bU1----== iDbI6Construct Spike Launcher  i=i i!l\ _The giant cockroach barely misses you. i=u  You barely miss the giant cockroach with the +5 mace "Isirempo".The giant cockroach is heavily wounded.You hit the giant cockroach with your +0 hammer. i{E† ia----5-7.4 (1.4Rev  iт icS _You kill the giant cockroach! ikI irn is iu> iv i~y3 iz i#}, i} iɀ, i i~, iK i, iU i݊l2==== i i i# i# i, i i, iQ iR==== i i#, i i, i i, i iڢ, i iW, i& i iV3==== iΩ i i i i, i iδ, i ia i5==== iK iռ, i i=, i i, i i, i iQ, i i iP4==== i i, i ip, i4 i, ir i i&==== i i i, i\ i, i ip, i2 i, i i i iz ip i:5==== i i ik i i i i iZ i i i i] i<==== i i4, ip i i`, i, i i, i{ i<, i i i iEG6==== i9 i Q _Magic restored. i  i8 _You now have 141 gold pieces (gained 7). ix i i, i i i i<==== i` ix i", i%, i& i& it' i* i,, i, i[. i00 iX0 i0 i%2 i3 i3 i74 i5 if6, i6 iP7 i8 i8 i$9 i,: i; i< iT< i= i>, i> i? i@ iA i(A iB iB, iB iC iWD, iD i2E iE iE iF iF iG, iH iH iI iI i#J iL iGN ipN iN ijP i7R i\R iR i=T iU i V iV iW iY iY iTZ i[ i], i,^ i_ ia ia icb ic ie, if ih ijj ij i*k il iRn i{n in i p iDq, iq ir i[u, iu iv i]x, ix iz i{, i | i| i}, i} i~ i< ii i iW i{, iӂ io iQ i i҄ iu i, ie i& i, ip i i, iH iF in i iˍ i i* i_ iʑ i iٔ i i i i i iL iқ i, iM i̟ i iޡ i{ iУ i| i iB i֧ i iܩ iͪ iˬ iU #.......†...### #...##.###..... i#...##.# #.#### ##......# #.# #....#### #.# iӴ'#.....# #.# #...#.# #.# ie+##+####...#.#####.#....#.......#--###...##..##########....... ##.# Construct Spike Launcher##....r #.# ###... #.# #.#. #.#r   rat (asleep) i#.#. #.##.#. .# i1913.4 (96.0) i!- i%4.4 (97 i i:V _A rat comes into view.i#.†...##...##.###......#...##.# #.###......# #.# #....#### #.# #.....# #.# #...#.# #.# #+##+####...#.#####.# #....#.......# ic3####...##..### ....... ##.# ##....r #.####... #.##.#. #.##.#. #.##.#. .#iT i 05.4 (1.0) ii{i R #.†... #...##.### #...##.# #. ##......# #.# #....#### #.# #.....# #.#i | #...#.# #.# #+##+####...#.#####.# #.#.# ####...##..### ....... ##.# ##....r #.# ###... #.# #.#. #.#r   rat (asleep) #.#. #.#iԋ  #.#. .#iU i &6i i i9S #.†... #...##.### #...##.# #. ##......# #.# #....#### #.# #.....# #.# #...#.# #.#i: #+##+####...#.#####.# #.#.# ####...##..### .......###.#i5: ##....r# #.# ###...# #.#iX:$ #.#.# #.# #.#.# #.#iv: #.#.# .#i"?iHEwr.riFE====7iLigO- _The rat squeaks loudly.iW#.†...##...##.###.#...##.# #.###......# #.# #....#### #.# #.....# #.# #...#.# #.# #+##+####...#.#####.# #.#.# ####...##..### ......r###.# ##.....# #.####...# #.##.#.# #.# #.#.# #.##.#.# .#r.----8i #You shape a spike launcher from a nearby wall.ic #1i ---4--------==--9iW i ( _The rat bites you.i#.†...##...##.###.#...##.# #.###......# #.# #....#### #.# #.....# #.# #...#.# #.# #+##+####...#.#####.# #.#.# i####..r##..### .......###.# ##.....# #.####...# #.##.#.# #.# #.#.# #.##.#.# .#i7ihr.--20iici m  You sock the rat with the +5 mace "Isirempo"!  You freeze the rat.i$ 1.io' r2=--7=-i' Q1.8 (1.4Rev i, i/ G _You kill the rat!i #.†... #...##.### #...##.# #.ibi ##......# #.# #....#### #.# #.....# #.#iJ #...#.# #.# #+##+####...#.#####.#i< #.#.# ####...##..### .......###.#i  ##.....# #.# ###...# #.# #.#.# #.#i99 #.#.# #.# #.#.# .#iir3-20iii7 S #.†... #...##.### #...##.# #. ##......# #.# #....#### #.# #.....# #.# #...#.# #.#i - #+##+####...#.#####.# #.#.# ####...##..### .......###.# ##.....# #.# ###...# #.# #.#.# #.# #.#.# #.#i(  #.#.# .#i: i N---------3iV i@ i\  #.†... #...##.### #...##.# #. ##......# #.# #....#### #.# #.....# #.# #...#.# #.# #+##+####...#.#####.# #.#.# ####...##..### .......###.# ##.....# #.#  ###...# #.#  #.#.# #.# #.#.# #.# #.#.# .#ib itc 04ig ii io #.†... #...##.### #...##.# #. ##......# #.# #....#### #.# #.....# #.# #...#.# #.# #+##+####...#.#####.# #.#.# ####...##..# .......###.# ##.....# #.#  ###...# #.# ip #.#.# #.# #.#.# #.# #.#.# .#ifwix#3iFxN==5io~i"i1.........#........#.......#......#........'i4<6i9i;( _You open the door.i7w M##..####.....†...##..... #...##izw .#..#................##....#####.........##....#.........##...#.# #+##@####...#.#####iw ...........#.......####...##..##########.......###.#.iw ##.#.#iw i i Y5====7i i _Your spike launcher falls apart as you grow too distant to maintain it. _There is an open door here.i1 M.....g.....)##..####....†.##... #...####.......####.#......@..# #..#+##'####...#.######...........#.......####...##..##########g   Ijyb (wand, asleep)##.#.#  Ijyb the Inquisitive comes into view. She is wielding a +0 dagger and carryinga wand of flame.8 _Found a whip and a hand axe.i8|##..............##.....g.....)##..####....†.##... #...####.......####........ #..#+##'####...#.###### #...........#.......####...##..##########.......####.....####..iM=i >i9>4==9Construct Spike Launcher iDiGi  Casting: Construct Spike Launcher (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.i۫iThe spell is quite dangerous to miscast (7% risk of failure)! Continue anyway?  Y - Yes  N - No i  i@  #...##...... daddydayday the Tinkerer ........### #........### Coglin g.....)...# #...##..#### Health: 24/24 ======================== ..........# #.......†... Magic: 2/6========---------------- ..........# #...##.###.. AC: 3Str: 14 ..........# #...##.# #.# EV: 11Int: 16 .#........###......# #.# SH: 0Dex: 12 ..........##....#### #.# XL:  3 Next: 87% Place: Dungeon:3 #......@..##.....# #.# Noise: ---------  Time: 1929.8 (0.0) #.........##...#.# #.# a)  i +0 hammer {Wanphe h) +5 mace "Isirempo #..#+##'####...#.#####.# Cast: Construct Spike Launcher  # #...........#.......# ####...##..########## .......###.#  g   Ijyb (wand, asleep) ##.....# #.#  ###...# #.#  #.#.# #.# Casting: Construct Spike Launcher (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Launch Clockwork Bee (quite dangerous; 7% risk of failure)  Press: ? - help, Dir - move targetAim: Ijyb, wielding a +0 dagger, wearing a +0 ring mail and carrying a wand of  flame (asleep)"iҗ#...##...... daddydayday the Tinkerer........### #........### Cogling.....)...# #...##..#### Health: 24/24 ========================..........# #.......†... Magic: 2/6========----------------..........# #...##.###.. AC: 3Str: 14"i..........# #...##.# #.# EV: 11Int: 16.#........###......# #.# SH: 0Dex: 12..........##....#### #.# XL:  3 Next: 87% Place: Dungeon:3#......@..##.....# #.# Noise: ---------  Time: 1929.8 (0.0)#.........##...#.# #.# a) +0 hammer {Wanphe h) +5 mace "Isirempo#..#+##'####...#.#####.# Cast: Construct Spike Launcher # #...........#.......#####...##..##########.......###.#g   Ijyb (wand)##.....# #.#"i@###...# #.##.#.# #.#Press: ? - help, Dir - move targetAim: Ijyb, wielding a +0 dagger, wearing a +0 ring mail and carrying a wand of  flame (asleep)  "i1You lock target on Ijyb and prepare to deploy your bee.  (Press . to continue winding your bee.)  Ijyb shouts! You hear an angry hiss."iM******"i"i&f.S......S   adderAim: Ijyb, wielding a +0 dagger, wearing a +0 ring mail and carrying a wand of  flame (asleep)  You lock target on Ijyb and prepare to deploy your bee.  (Press . to continue winding your bee.)  Ijyb shouts! You hear an angry hiss.zaps a wand. The puff of flame hits you."iv'0----==30.8 (1Winding "i,"i-Y _An adder comes into view.#i ,#i &)g.S--1.  _You continue winding your clockwork bee...$i $i%  You continue winding your clockwork bee...  A kobold comes into view. It is wielding a +0 dagger.$iޓ $i_ K.g.SK   kobold (missile, wandering)$iR k--2.. $i $i] g _Ijyb screams, "Me am play god!"*i*ic*iY )K#.Sy(ally target)K)y   clockwork bee (minion)With a metallic buzz, your clockwork bee launches itself at Ijyb.*iG*****i*iK....y., ally target)*io15---------==*i3*i*iC _Ijyb zaps a wand. The puff of flame hits you.+i| ........### #........###).....)...##..#K.g........†......##.### #.##.S##............####.....y.# .##+##'#####+i} # #...........#...... ####...##..#########.......###.###.....#  ###...# #.#+i +iz T.S+i@ x (((((The kobold throws a stone.+iS ,+i +i` ...g.....yS.+i N-4Construct Spike Launcher+i$& +i%( K _The stone hits your clockwork bee but does no damage.-i .### #..).....)...# #...##...K.# #.†.g......# #...##.###.# #...##.# #..#.###......# #.#......y...##....#### #. #....S....##.....# #. #.##...#.# #. #..#+##'####...#.#####. # #...........#. ####...##.. .......###.# ##.....# #.# ###...# #.# #.#.# [-i^z34m#.# #.#.# #.#-i1-i-i-i-i.K..gy.-i@-5-i'-i*R _The adder barely misses you..i.v,.i- .K.g#You shape a spike launcher from a nearby wall..i(0--------=6Construct Spike Launcher .i؋.iy _The adder barely misses you. Your clockwork bee barely misses Ijyb./iZ].### #.#.).....)...# #...##..#.# #.†..# #...##.###....K.y.....# #...##.# #.#..#..g.....###......# #.##.##....#### #.##....S....##.....# #.##.##...#.# #.##..#+##'####...#.#####.## #...........#.#####...##..#....##.....# #.# ###...# #.# #.#.# #.# #.#.# #.#   The adder attacks as it pursues you! The adder bites you but does no /i]:damage./i^{.K..yg/i0^N.S/i_6=----1====-----7/if/iMir _Your clockwork bee stings Ijyb. The adder barely misses you.0i$ *You miss the adder with the +5 mace "Isirempo".0i0v  You closely miss the adder with your +0 hammer.The rocky spike skewers the adder.0i0iܼx `  The adder is moderately wounded.0iAf  The rocky spike misses the adder.0i1B0idB0iBG  Ijyb screams, "Me am play god!"The adder bites you.  You are poisoned.0i(P..KygS 0iP2===----=9.2 (1.4Pois Rev 0iW0iBZ _The adder poisons you! Ijyb barely misses you. Your clockwork bee stings Ijyb.0i4 .).....)...##..#...........†...##.### #.##...##.....#.....Ky...##....### #.....g.# S##..#+##@####### #...........#...... ####...##..#########.......###.# ##  ### #.# 0i: 1*0i `0i  The rocky spike misses the adder. You feel sick. The adder barely misses you.0i$  Your clockwork bee stings Ijyb but does no damage.  Ijyb attacks as she pursues you! Ijyb closely misses you.0i؝ x.KSg0iE h1-----400is 00iP 0i$ v _The adder closely misses you. _There is an open door here.2i *You barely miss Ijyb with the +5 mace "Isirempo".  Ijyb is moderately wounded.2iA  You hit Ijyb but do no damage. The rocky spike skewers the adder.2i@ l  The adder is heavily wounded.2iH  .).....)...#  ...........# † ...........#  ...........#   2i&I ..#........#  #..........#  #.....Ky..#  #.....*g..#  2iMI <#@# 2irI ]# #........... ####...##..# 2iI g.......###.#  ##.....# #.# 2iJ  ###...# #.#  #.#.# #.#  #.#.# #.#  #.#.# .# 2iq f .).....)...#  ...........# † ...........#  ...........#   ..#........#  2i Q#..........#  #.....Ky..#  #.....*g..#  #@# # #........... ####...##..# .......###.#  ##.....#  ###...# #.#  #.#.# #.#  #.#.# #.#  2iJ! Z#.#.# .# 2i,  .).....)...#  ...........# † ...........# 2i0-  ...........#   ..#........#  #..........#  #.....Ky..#  2ib- U#.....*g..#  2i- g#@# # #........... 2i- ^####...##..# .......###.# 2i- k ##.....# #.#  ###...# #.# 2i- 8 #.#.# #.#  2i. K#.#.# #.#  #.#.# .# 2i6.  You hit Ijyb but do no damage. The rocky spike skewers the adder.  The adder is heavily wounded.2ic. pfeel sick. The adder bites you.  * * * LOW HITPOINT WARNING * * *2i. pYou are lethally poisoned!  The adder poisons you! Your clockwork bee misses Ijyb.2i  .).....)...#  ...........# † ...........#  ...........#   ..#........#  #..........#  2i ,#.....Ky..#  #.....*g..#  #@# # #........... ####...##..# .......###.#  ##.....#  ###...# #.#  #.#.# #.#  #.#.# #.#  #.#.# .# 2i 0 .ySThe adder poisons you! Your clockwork bee misses Ijyb.  Ijyb hits you with a +0 dagger.  The kobold hits your clockwork bee but does no damage.bites you.  You die...2i)w 0/24 ------------Pois Rev+ 2i /  --more--4i4iNInventory: 13/52 slots Hand Weapons (go to first with ))  a - a +0 hammer (weapon) {Wanphen}  h - the +5 mace "Isirempo" (offhand) {freeze, Str+4}d - a +0 dagger {Lufti} Armour (go to first with [)  b - a +0 robe (worn) 4i f - a +0 cloak (worn) Scrolls (go to first with ?)j - a scroll of identify {unknown}  k - 2 scrolls of blinking  m - a scroll of teleportation {unknown} Potions (go to first with !)  c - 2 potions of magic  e - a potion of attraction {unknown} 4i g - 2 potions of mutation {unknown}  i - a potion of heal wounds {unknown}l - a potion of brilliance {unknown}7iyGoodbye, daddydayday.53 daddydayday the Tinkerer (level 3, 0/24 HPs)Began as a Coglin Forgewright on Nov 7, 2025.Slain by an adder (1 damage)... on level 3 of the Dungeon.The game lasted 00:10:42 (1937 turns). Best Crawlers -1.61832976 tswnTrFi-27 escaped with the Orb2.53669455 tswnTrCA-27 escaped with the Orb3.51342845 tswnVSCA-27 escaped with the Orb4.50220623 tswnMiFi-27 escaped with the Orb5.50006122 tswnTrFi-27 escaped with the Orb6.49116440 tswnAtWr-27 escaped with the Orb7.48116731 tswnMiWn-27 escaped with the Orb8.45897621 tswnReBr-27 escaped with the Orb9.44705861 tswnKoCK-27 escaped with the Orb  10.40073104 HahGrEE-27 escaped with the Orb  11.37259644 spf3250 VSFi-27 escaped with the Orb  12.27190555 planckenst GnEE-27 escaped with the Orb  13.24341751 oddsox OnSh-27 escaped with the Orb  14.22149653 AutarchDCS ReIE-27 escaped with the Orb7iT 7iU 7irX ? [?25h[?0c [?1051l[?1052l[?1060l[?1061l