ih  Player: daddydayday Game: DCSS 0.33 Server: crawl.dcss.io Filename: 2025-11-07.15:00:26.ttyrec Time: (1762527626) Fri Nov 7 15:00:26 2025  ib# [?1051l[?1052l[?1060l[?1061h i&V)0[?7h[?25l[?1c i7 iGWelcome, daddydayday. Please select your species. SimpleIntermediateAdvanced a - Mountain Dwarfj - Humans - Coglin b - Minotaurk - Koboldt - Vine Stalker c - Merfolkl - Revenantu - Poltergeist d - Gargoylem - Demonspawnv - Demigod e - Draconiann - Djinniw - Formicid f - Trollo - Sprigganx - Naga g - Deep Elfp - Tenguy - Octopode h - Armataurq - Oniz - Felid i - Gnollr - BarachiA - Mummy Coglins ride enchanted exoskeletons able to wield weapons in both hands, wrapping slow-revving metal around their puny goblinoid frames. + - Recommended species * - Random species # - Recommended character ! - Random character % - List aptitudesSpace - Pick background first ? - Help Tab - Coglin Forgewright i6 i  i<daddydayday the TinkererCoglinHealth: 13/13 ========================Magic: 3/3========================AC: 2Str: 10EV: 11Int: 14SH: 0Dex: 12XL:  1 Next:  0% Place: Dungeon:1Noise: ---------  Time: 0.0 (0.0)a) +0 hammer {Iseul} d) +0 dagger {KenricCast: Kinetic Grapnel i      ###### #....# +..@.# #....# ######            i iJWelcome, daddydayday the Coglin Forgewright.It's a long way down to the Orb of Zot, but that shouldn't be any trouble. i iPress ? for a list of commands and other information. i i[ _Found a staircase leading out of the dungeon. ici_ ii i2nP _ in i, i _You open the door.There is an open door here. _######## :.# ...## ##.[ #..###### ..####..#....#  #.+..#..'..<.#  #.#..#..#....#  #@.###..###### 12.0 (12.0) #.......#  ######### i=  i i,3.0 (13 i8 i# _Found a robe. i  iD X iR  im  ############# #....@.##...## #.####.[..#..###### i 7#....####..#....# i ......#.+..#..'..<.#.#.##+#.#..#..#....#.. #..###..#######.......##########You pick up a book of Fire and begin reading... i> 18.0 (5.0) iΜ +9.0 (6 i  i \ _You add the spells Foxfire, Plasma Beam and Starburst to your library. i4 i6 Spells (Memorise)TypeFailure Level  a - Construct Spike Launcher Forgecraft4% 2b - FoxfireConjuration/Fire24%1  c - Launch Clockwork Bee Forgecraft10% 3  d - Forge Blazeheart Golem Fire/Forgecraft 65% 4  e - Forge Lightning Spire Air/Forgecraft 65% 4  f - Plasma BeamFire/Air ir7100% 6  g - StarburstConjuration/Fire 100% 6 2 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit i|  i  i "  daddydayday the TinkererCoglinHealth: 13/13 ========================Magic: 3/3========================AC: 2Str: 10EV: 11Int: 14SH: 0Dex: 12#############XL:  1 Next:  0% Place: Dungeon:1#....@.##...##Noise: ---------  Time: 19.0 (0.0) i4 #.####.[..#..######a) +0 hammer {Iseul} d) +0 dagger {Kenric#....####..#....#Cast: Kinetic Grapnel......#.+..#..'..<.#.#.##+#.#..#..#....#.. #..###..#######.......##########  i _Found a staircase leading out of the dungeon. _You open the door. _There is an open door here. _Found a robe.  You pick up a book of Fire and begin reading... _You add the spells Foxfire, Plasma Beam and Starburst to your library. iF Memorise Foxfire, consuming 1 spell level and leaving 1? Y - Yes  N - No i  iS   daddydayday the TinkererCoglinHealth: 13/13 ======================== i Magic: 3/3========================AC: 2Str: 10EV: 11Int: 14SH: 0Dex: 12############# i tXL:  1 Next:  0% Place: Dungeon:1#....@.##...##Noise: ---------  Time: 19.0 (0.0)#.####.[..#..######a) +0 hammer {Iseul} d) +0 dagger {Kenric i &#....####..#....#Cast: Kinetic Grapnel......#.+..#..'..<.#.#.##+#.#..#..#....#.. #..###..#######.......########## _Found a staircase leading out of the dungeon.  iì _You open the door. _There is an open door here. _Found a robe.  You pick up a book of Fire and begin reading... _You add the spells Foxfire, Plasma Beam and Starburst to your library. i ,20.0 (1 i  iX  iw 1.0 (2 _You start memorising the spell. You continue memorising. i  i c _You finish memorising. Spell assigned to 'b'. iJ  iK $ iL Quiver which action? ([-] to clear)  a - Cast: Kinetic Grapnelb - Cast: Foxfire  i>L G[*/%] inventory [&] all spells [^] all abilities[!] focus mode: off|on i  i   daddydayday the TinkererCoglinHealth: 13/13 ========================Magic: 3/3========================AC: 2Str: 10EV: 11Int: 14SH: 0Dex: 12#############XL:  1 Next:  0% Place: Dungeon:1#....@.##...##Noise: ---------  Time: 21.0 (0.0)#.####.[..#..###### i a) +0 hammer {Iseul} d) +0 dagger {Kenric#....####..#....#Cast: Foxfire......#.+..#..'..<.#.#.##+#.#..#..#....#.. #..###..#######.......########## _There is an open door here. _Found a robe.  You pick up a book of Fire and begin reading... _You add the spells Foxfire, Plasma Beam and Starburst to your library. _You start memorising the spell. You continue memorising.  i D_You finish memorising. Spell assigned to 'b'. i  i~  i2 3 i  iz  i  i $ _ i , i" , iЏ  i  iړ , i  i  i , i  iE  i , i°  i  i , i'  i  i , i  i  i , iY  i n i , i  i  i B io \### ##############.. #......##...... #.####.[..#.>. ###.#....####.#. #......#.+..#.######.####.#.##+#.#..#.....$..@......# #..###.33.0 (12.0)######.######.# #...... #. ### ####### #. .. ...##. i  iA ,4.0 (13 i Q _Found a stone staircase leading down. iz13 iW2 i3 i}9X ix:, i<; i< i0>, i6? iA, iA iDA _You now have 14 gold pieces. iKF3 iF iH itJ, iJ iK i M i2M iM iO iP iP ivQ iS iU, iU iyW iX, iY iZ i[ i[ i}\ i] il_, i_ i` i`b, ib id, ine igM _You now have 30 gold pieces (gained 16). ii3 ini ij ik, ipl iYm i#n iDn in i!p ip iq iq ir is, idt iu i/w, iw iy iz i&{ i{ i} i(~, i~ i, i8 i i. i i, i i  i, ij i! i, i- i i, iŐ i, i4 iBL _You now have 38 gold pieces (gained 8). i3 i iԚ iI, i i iٟ, id i i6, i! i i, i i} i, i i iҸ, iع i, i iM _You now have 51 gold pieces (gained 13). i-3 i i! i, i i i, i i i, iT i, i iL _You now have 60 gold pieces (gained 9). i3 i/ i: i, iz i i, iP i im, i i i>, i i i8, i i! i, iY i iN, i i iv, i i i, ij i i8, i i  i:, i i i, i i, i iAM _You now have 78 gold pieces (gained 18). i63 i i i=, i i iB, i i i, ic i: i , iG  i  iK, i iS iT, i  i i, i id i i i i3 i, iy i i  i! i! i\# iu%B i% ih', i' i( i), iY* i+ i,, i- if. i/, i0 i62 i3, i3 i5 i6, iU7 i8 i9, i6: ia; im<, i= i0> i>?, i? iB, iC iRI _You now have 89 gold pieces (gained 11). iI i) W§§ i +  i7q  ##.#.###......##.###..#######.## ##........... #..§§##@##.#.#### #v# .# §.# J#.# i....§4 _Your foxfire dissipates. iDM######.##  ###.###........# ###.###..#######.####.@.........##.##J#.#####.# . i.§# J##J   endoplasm.# i i0J.. i/G--------5 i~ i i(w  You miscast Foxfire.  You are very lightly contaminated with residual magic. iv+'J. i+D1-------- i+M6Contam  i0 i30 _Nothing appears to happen. iE$ vv(ally target)0------0----------------=7Foxfire i: ] _You conjure some foxfire! The endoplasm hits you. i  #.#.## #.# #.# ##.# #.#.###..# #........# ###.###..#.## ##v. #@.J. ##.##.#.#### #.# .# ..# J# #..# .# #... .# #..# ## ..##  .# §vYour foxfire dissipates!The foxfire hits the endoplasm. i|  i}  im w§J.-8 i: :§ i 7 _The endoplasm is lightly wounded. imk§- i§ _You are out of magic! iJ  You hit the endoplasm with your +0 hammer.  The endoplasm is almost dead.You hit the endoplasm with your +0 dagger. i$ 6.. i' --------2=9.2 (1.2Rev  i,  i7 M _You kill the endoplasm! i #.#.## #.# #.# ##.# #.#.###..# #........# ###.###..#.## ##. #.  i ##.##.#.#### #.# .# ..# J# #..# .##... .##..# ##..##  i 1==-----500 i  i  i5  ##.#.###......##.###..#######.## ##........... ##@##.#.#### #.# .# ..# J#..# ..# i`-1 i i iAp ##.#.###......##.###..#######.## ##........... #.........##.##.#.#### #@# .# #......# J#.###..# .... i*F2 iD iK _Your magical contamination has completely faded away. i:t ##.#.###. i;{.....##.###..#######.## ##........... #....#.##.#.##########.# .# #.....@# J###..# . i; #...#.#.. iA i*Bo1========3Foxfire i F iG i  #.#.###......##.###..#######.## ##........... #.##.#.##########.# .# ......# J#.###.@# . #.....#######.. i  i{ C==4 i0  i^  i.....##.###..#######.## ##........... #.##.#.##########.# .# #......# J#.###..##.# #.@...####...## .... i####..... i  ir2==5 it)O ##.###..#######.## ##........... #.##.#.##########.# .# ......# J####..##.# #....#####.....## ......# # i)D..## i/ iD0&6 i3 ig5 i= ###.###..#.## ##.... #.... ##.##.#.#### ######.# .# #......# J# i #.###..##.# #.....# #@.#### #.....##.#######.. i, #.. #.. ... ###. i iyF========7 i7 ie  ##........... #.##.#.##########.# .# ......# J####..##.# #.....#g...###..#####....@## .......## #####.. g   goblin (asleep)#. i7l i=m&8 iSr iws _A goblin comes into view. It is wielding a +0 club. i* [ ##. #.... ##.##.#.#### ######.# .# #......# J# #.###..##.### #.....#.g...###..#### #...@.##.###..# #..# #..# .... ###.# #.# i  i :.gg iu |3======9 i1  i ( _The goblin shouts! i49  i^ s.g..vv(ally target) iH_ 0---------60Foxfire ie  il / _You conjure some foxfire! if >##. #.... ##.##.#.#### ######.# .# #......# J# #.###..##.# ### #.....# ...g.###..#### #..v.@## ......v.## ######..# #..##..#.... ###.##.# ig  ih  ih  ii  ip vv§§§§ The foxfire hits the goblin. i  i  The goblin is severely wounded.The foxfire hits the goblin. i' R). i  i o..§§§§ i x--------3--1 iL :§ i J _You kill the goblin! ij ##. #.... ##.##.#.#### ######.# .# #......# J# #.###..##.# ### #.....# ...).###..#### #.§§@.## .....§§.## ######..# #..# i #..# .... ###.# #.# i_&.... iȾ@-2 i8 i itL  ##. #... ##.##.#.#### ######.# .# #......# J# #.###..##.# iL ## #.....#.).###..#### #..@..##.###..#  iL  #..#  #..#  iM k ....  ###.# iM a #.# i"T  icT $== iT 3 iY  i [  iG  ##. #. ##.##.#.#### ######.# .# #......# J# #.###..##.#.#####. #.....#.).###..#### i Y #.@...##.###..# #..# #..# .... ###.##  #.# i <4 i  i  i" ##. #. ##.##.#.#### ######.# .# #......# J# #.###..##.#.#####.# #.....##.....).###..#### #@....##.###..#  #..# #..# .... ###.## #.# i&* i}*o1========5Foxfire iy0 i1 iQ4 iG i iA SM###.###..#######.####........... ##.##.#.#########.# ......# J #.###..##..#####.# #.....#.....)@###..###########.....##...........###########..#.. iJ <6 iO  iQ  id0  ###.###..#.## ##. #. ##.##.#.#### ######.# .# #......# J# #.###..##.#.#####.# #.....# #.....@.###..#### #.....## ...........## i71  #########..#  #..# #..# .... ###.##  #.# i7  i8 &7 i#=  i'@ M _You see here a +0 club. i] ###.###..#.## ##. #. ##.##.#.#### ######.# .# #......# J## #.###..##.#.#####.# #.....# #....@).###..#### #.....## .....## ###..# #..# #..# .... i^v ###.##  #.# id i8e-8 _ i;j ik i ###.###..#. ## # ##.##.#. ######.# .# #......# J### #.###..##.#.#####.# #.....# #...@.).###..#### #.....## ....## #..# #..# #..#  i. ....  ###.##  #.# i\========9 i7 i i@ ###.###..#. ## # ##.##.#. ######.# .# #......# J### #.###..##.#.#####.# #.....# #..@..).###..#### #.....## ...## #..#  #..#  #..#  ....  ###.##  #.# i. =70 iv i" i ###.###..# ## # ##.##.#. ######.# .# #......# J### #.###..##.#.#####.# #.....# #.@...).###..#### #.....## ..##  #..#  #..#  #..#  ....  ###.##  #.#1 i w _ ###.###.. ## # ##.##.#. ######.# .# #......# J### #.###..##.#.#####.# #.....# #@....).###..#### #.....## .##  #..#  #..#  #..#  ....  ###.##  #.# is <2 i  iBs M........# ###.###..########...... ##.##.#.#####.# . #......# J######### #.###..##.......@#####.# #........####.....).###..###########.....##...........## i>t  it &3 i'z  iw|  iEV #.# ###.###.. ## # ##.##.# ######.# .# #......# J## #.###..##.#.#####.# #.....#.####.....).###..##### #######.....##  .##  #..#  #..#  #..#  ....  ###.## iEM<4 iO iaQ i7 #.# ###.###.. ## # ##.##. ######.# . #......# J# #.###..##..#####.# #......####.....).###..## #######.....##  .##  #..#  #..#  #..#  ....  ###.## i6 i&5 i i1 i. #.# ###.###.. ## # ##.## ######.#  #......# # #.###..##.#####.# #.####.....).###..## #######.....##  .##  #..#  #..#  #..#  ....  ###.## iX3 i3&6 iH8 i9 i y #.# ###.###.. ## # ##. ######.# #......#.# #.###...#####.# #.####.....).###...#####. #######.....###. .###. #..##. #..##. #..##. ....  ###.## i  i &7 i  i  i : #.# ###.###.. ## # ##. ######. #......#.# #.###...#####.# #.####.....).###..#.#####.# #######..... #.# .## #.# #..# #.# #..#  #.# #..#  iv  #.# ....  ###.##  iA  i> ]2========8 i  i+  i #. ###.###.. ## # ## ###### ##.# #.###.#####.# #.####.....).###.#.#####.# #..... #.# . #.# #..# #.# #..# #.# iW #..# #.# .... ###. i i&9 i i i5 # ###.### ## #   ##.# #.####.#####.# #.####.....).####.#.#####.# ## #.# . #.# #.. #.# #.. #.# iB #.. #.#  ###. i* i'80 i i i # ###.###   # ###.# #. #.#####.# .####.....).#.#.#####.# # # #.#  #.# # #.# # #.# # iyu #.#  ### i i;&1 iB iw i  # ###. # # ###.# #. #.#####.#.####.....).#.#.#####.# ## #. #.# # #.# # #.# # #.# # i0 R #.#   iޒ  iO I========2 i@  i # ###.###.  #. # ###.# #. #.#####.>.####.....).#.#.#####.# # # #. #.#  #. #.# #. #.# #. #.# #. #.#   i  i&3 i i; _Found a stone staircase leading down. i ##.###.##.###.################..............####>...####.....)####.#.#####.# ########Cast: Foxfire iHG#. i$ ir&4 i i^ i } ###. ### #..  #.# # ###.# ##.#####.>.####.....)#.#.#####.# # # #.# #.#  #.# #.#  #.# #.# #.# #.# #.# #.# #.. i i&5 i i_ i~ ####. ###. #..  #.#  ###.# #..>.####.....#.#.#####.#  #.#.# #.# #.#.# #.# #.#.# #.##.#.# #.##.#.# #.#..#.. is i0&6 i iK i _  # .# ###. #.. #.# ###.##..>.#####.#.#####.#  ij  #.#.# #.#  #.#.# #.#  #.#.# #.# #.#.# #.# #.#.# #.# ..#.. iҖ  iS &7 iڛ  i  iE u i X iY j3======== i{  i _ _Magic restored.======== i  iL X i[ , i  iU  i  i , i  i  i , i#  iu  i* , i  i>  i& , i  i/  i6 , i{  i X i  iF , i  i@  i| B i6  i  i  i_  i  i4  i  i  i  i` , i  ig  i , iP  i  i[ , i  i  i , iu  i  i , i  ik  iy , i  i  i# , i  iC  i , i  i  i? , i  iT  i , iN  i  i , i  il  i# B i%  i& , i'  i(  i) , i*  i,  i- , i#.  i/  i0 , i1  i3  ir4 , i4  i 7  iw8 , i 9  i:  i< , i=  i>  i@ , i&A  i9C  i D , iD  iF  iG , ihG  iH  iuI , iJ  ieK  izM B iP  ivQ , iR  iS  i)U , iU  iV  iX , ijY  i[  iv] , i]  i_  ird X id  id  i^e  if  ig  ig  ieh  ij  ik  ik  in , io  iIp  iuq  iTr  is , it  iu  i{w , i1x  iy  ib{  i{  i|  i  i , i*  i  i}  iτ  i  i  i , i'  i5  ii ### ####.g ..#.....######.# #.#..........#.# #.#.....#####.# #.# ...  i  ###.####.# #.##  #..@.....###..###### #.#.####............ iǒ # #.# ##...... i  #.###.# #.# #.# # iQ  #.# #.# # g   goblin (asleep) #.# #.##.# #.# #.# io Y#.# #.# iu 1250.2 (63.0) iϛ ,1.2 (64 i  iѣ s _A goblin comes into view. It is wielding a +0 club. id Rvv, ally target) i@ p2--------=2.2 (1.0) ix  i / _You conjure some foxfire! iM f### ### #.g ..#.....##.# #.#.#.# #.#.....##.# #.# ... ####v####.# #.## ##.v.@....###..# iCO #.#.####...# #.# ##......#.# #.###.######.#.# #.# #.# #.#.# #.# #.# ## #.# #.# #.# # #.# #.# #.# # #.# #.# #  iUP  iQ  iQ  iTR  iR  iS  iS  ipT  iZ tvv§§§§ iZ .-3 i>_ [§§§ ia  i H ### ### #vg ..#..... #v# #.# io$ #§# #.#..... #§# #.# ...  ###§####.# #.##  #.§@.....###.. #.#.#### # #.# ##.. #.# #.###.###### #.# #.# #.# # #.# #.# #.# # g   goblin (asleep) #.# #.# #.# #.# #.# #.# #.# #.# i+A § i§g  lly target)  The foxfire hits the goblin. i{j  iGr .§The goblin is moderately wounded.The foxfire hits the goblin. i  i  i R..g.... i !- i 4 i  i ^ _The goblin is heavily wounded. iw  You miscast Foxfire.  You are very lightly contaminated with residual magic. iD,.g i1----------------5Contam  iM i0 _Nothing appears to happen. i4 i;.g0----------------6Foxfire iB iEE _You miscast Foxfire. Nothing appears to happen. i## ### . .#####...........##### #g# #.# ... ###@####.# #.## .......###..######.#.####... i#.#.# ##...........###.#######.# it1----=7 in i9 _The goblin hits you with a +0 club. i, L  You hit the goblin with your +0 dagger. i}3 1) i7 --------48.4 (1.2Rev  i$=  i? J _You kill the goblin! ixrM## ### . .#####...........##### #@# #.# ... ###.####.# #.## #........###..#######.#.####.#.#.# ##...........#.# i= in2==---90 i i˨M _You see here a +0 club. iZ iHruEquip which item?  - - Unarmed Inventory Items Hand Weapons (go to first with ))  a - a +0 hammer (weapon) {Iseul}  d - a +0 dagger (offhand) {Kenrick} Armour (go to first with [)  b - a +0 robe (worn) Floor Items ([,] to select)  isHand Weaponsa +0 club[?] describe selected [!] equip|wield|wear[tab] equip|unequip i(  i/ daddydayday the TinkererCoglinHealth: 12/13 ======================--Magic: 0/3------------------------### ###AC: 2Str: 10#.. ..#.....##### EV: 11Int: 14 i/ b#.# #.#.......... SH: 0Dex: 12#.# #.#.....##### XL:  1 Next: 40% Place: Dungeon:1#@# #.# ...Noise: ---------  Time: 259.4 (0.0)###.####.# #.##a) +0 hammer {Iseul} d) +0 dagger {Kenric#........###..###### Cast: Foxfire#.#.####............ Contam Rev #.#.# ##........... i0 # #.# #.###.#######.# #.# #.# ##.# #.# #.# # iL0 #.# #.# #.# _Nothing appears to happen. _You miscast Foxfire. Nothing appears to happen. _The goblin hits you with a +0 club.  i{0 RYou hit the goblin with your +0 dagger. _You kill the goblin!  i0 8_You see here a +0 club. i< v  To do this, you must remove one of the following items:(? for menu, Esc to cancel)< or a - a +0 hammer {Iseul}; > or d - a +0 dagger {Kenrick} ir5 _ iv iQ}h  You start parting from your weapon. i}+60.4 (1 iE iK1.4 (2 i iz i#2.4 (3 i iޚ iv1========3.4 (4Foxfire i iح{ _You continue parting from your +0 dagger {Kenrick}. x5 iY3==4.4 (5 i i<  _HP restored.  You finish parting from your +0 dagger {Kenrick}. iռ io  You whisper farewell to Kenrick.5.4 (6 i iX@6.4 (7 i2 i? i iC========7.4 (8 ig i i\G==8.4 (9 iB i _You start attuning to your weapon. You continue attuning to your +0 club. x5 i99.4 (10.0) i i>6  f) +0 club {Nittaya} _Your magical contamination has completely faded away.  You finish attuning to your +0 club.  You welcome your +0 club "Nittaya" into your grasp. iC ieW _f - a +0 club (offhand) {Nittaya} i>E/ ### ###.. ..#.....###### #.....#####. ... ###@####.# #.###........###..#######.#.####............#.##.# #.# #.# iJ iK970.0) _ iP i/R i" ibInventory: 6/52 slots Hand Weapons (go to first with ))  a - a +0 hammer (weapon) {Iseul}  f - a +0 club (offhand) {Nittaya}d - a +0 dagger {Kenrick} Armour (go to first with [)  b - a +0 robe (worn)  iMScrolls (go to first with ?)  e - a scroll labelled BIMACYMUIST Potions (go to first with !)  c - a potion of magic i daddydayday the TinkererCoglinHealth: 13/13 ========================### ###Magic: 1/3========----------------#.. ..#.....##### AC: 2Str: 10#.# #.#.......... EV: 11Int: 14#.# #.#.....##### SH: 0Dex: 12#.# #.# ...XL:  1 Next: 40% Place: Dungeon:1###@####.# #.##Noise: ---------  Time: 270.4 (0.0)#........###..###### a) +0 hammer {Iseul} f) +0 club {Nittaya}#.#.####............ Cast: Foxfire#.#.#[3 iD [7m ##...........# #.# #.###.#######.# #.# #.# ##.# #.# #.# ##.# #.# #.##.# #.# #.#You whisper farewell to Kenrick. _You start attuning to your weapon. You continue attuning to your +0 club. x5 _Your magical contamination has completely faded away.  You finish attuning to your +0 club.  You welcome your +0 club "Nittaya" into your grasp. _f - a +0 club (offhand) {Nittaya} i} 4 i  i  i$ i*)2======== i/*, i* i,B i. i.@======== i. i0, i0 i1, i2 i3, ir4 i8 i49, i: i:, i3; i<j3======== ig= i~? iIAB iB iC, iD iE iF, iG iH iI iI@======== iJ iK iMB ioN irO, i:P i(Q iNR, iR iS iT iT i\U i7V i9W iVW iW iX iY, iKZ iY\ i\ i] i] i_ io`, iea i`b icB id i#.#.####.............#.#.# ##............#.#.# #.###.######.#.#.# #.# #.# #.#.#.# #.# #.# #.#.# #.# #.# ##.#.# #.# #.# #.#.### #.# #.# #[4 iRw0m#...@.#  ####.#.# #.# #.# #.#.# #.## #.... # ###..# ####. .?# #.#b   bat (asleep) ..# #.# b.# #.# #.#### i y 312.4 (42.0)  A bat comes into view. i], iAbb. i,3.4 (43 i id _Found a scroll labelled BIMACYMUIST. iG , i}  bv..  bat (ally target)  You conjure some foxfire! The foxfire hits the bat. i Rvb...2--------=4.4 (1.0) _The bat is moderately wounded. i #.#.#### #.#.# ## #.#.# #.###.###### #.#.# #.# #.# # #.#.# #.# #.#  #.#.# #.# #.#  #.#.# #.# #.#  #.#v### #.# #.#  #..@..# #.# #.#  ###.#b# #.# #. #.#.# #.## #.... # ###..# ####. .?#  i#.#  ..# #.# ..# #.# #. §v The foxfire hits the bat. i3E, iN §b.  The bat is severely wounded.5 i`k§ _The bat barely misses you. iGI  You hit the bat with your +0 hammer. iOm.† i`S--------56.7 (1.3Rev  iTY i[G _You kill the bat! iԝ #.#.####.#.#.# ##.#.#.# #.###.######.#.#.# #.# #.# #.#.#.# #.# #.# ##.#.# #.# #.# ##.#.# #.# #.# ##.#.### #.# #.# ##...@.# #.# #.# ####.#.# #.# #.##.#.# #.##.#.... #.###..# ####.#.?# #.# #..# #.# .. i [40m# #.# #.#-70 iF  i p _You see here a bat corpse. i M- if  iU3 i \ iٗ3 i  i i3 i- ic in 3 it  iv  i #.#.####.#.#.# ##.#.#.# #.###.######.##.#.# #.# #.# #.#.#.# #.# #.# ##.#.# #.# #.# ##.#.# #.# #.# #.#.#.### #.# #.# #.#...†@# #.# #.# #.###.#.# #.# #.#.#.#.# #.##.#.... #.###..# ####.####.#.?# #.# ##..# #.#  i/ #..# #.# #.# i  iݗ ,8 _ i  i  i   ## #.###.######.# #.# #..### #..#.#.###..†.###.###### #.#.# #.##.....#......##..#Rev #.>##...... 9 iQ _Found a stone staircase leading down. i'  #.###.######.# #.# #..### ..#.####...†.###.######  #.##.....#....#..###..# ####.#### i'w   dart slug (asleep)#.w#..######.##### iY2 i3'20 i: i<\ _A dart slug comes into view. i* #.# #..## #.#.###..†.##.###### #.#.## #.##.....#..@.#..#####.#### #.?# #.# ##.#>####w.........######.######........# i i&1 i i. iX### #...#.###..†.##.###### #.#.## #.##..........######.#### #.?# #.# ##. >#####w i.........######.######.##........#######.##### i<2 i i i= #.#.# #.# #.# ##.#.# #.# #.# ##.#.# #.# #.# #.#.#.### #.# #.# #.##...†.# #.# #.# #.####.#.# #.# #.#.##.#.## #.##......##....# #.####.@# ####.####. i> G#.?# #.# ##..# #.# #.># #.##.w# #.#.....######.#  i> S#.######.# iTG  iG &3 iN  iP  iK #.#...#.####..†.##.###### #.#.## #.##..... iK@#......######.####..  #.# ###. >######w i*L..........######.#######.##........# iUL #.##.######.###### #....... iVT iT&4 i=Z i] _You see here a scroll labelled BIMACYMUIST. i vv, ally target)1--------=5 i'  i / _You conjure some foxfire! i iU, i i i §§§§§vvw    The foxfire hits the dart slug. i; iC >The dart slug is heavily wounded.The foxfire hits the dart slug but does no damage. i §§§§§.w2========-6§§§ _The dart slug is heavily wounded. i{ vv§§(ally target)  You conjure some foxfire! il  The dart slug launches a dart at you.The slug dart misses you. The slug dart hits your foxfire. i g.`§`` i3 ` i .@....> i k1--------=7 i$  i5 P _Your foxfire is destroyed! iӦ##.###.#.# .#.##...† ###.#.# #.# #.########.#.####...........####.####.####..v?###.#>######w# #............######.########.##........##.##.######.###### i §§§v The foxfire hits the dart slug. i5 i=§§§w.-8 iC<§ i]Fb _The dart slug is severely wounded. iZ  #.#...#.####..†.##.###### iu #.#.## #.##.....#......######.####.. #§ #.# ###§. .§w###### i7....... iw   dart slug#.##....... i i+  i...w>-9 i5 _You see here a scroll labelled BIMACYMUIST. i ..#.#.####...†.##.###### #.#.## #.##.....#......#####.####.. #.?# #.# ### w>#####..........######.#######.##........#  #.##.######.###### r   rat (asleep) i2 qr# #.......####### i' =30 i  i V _A rat comes into view. iyTM  You hit the dart slug with your +0 club. iq`†r   rat (asleep) if--------8=2.0 (1.3Rev  iVo irM _You kill the dart slug! i###...†.##.###### #.#.## #.##...........#####.####.. #.?# #.# ###. >#####..........######.#######.##........# i #.##.######.######r# #........####### i i3-30 iR iFv _You see here a dart slug corpse. i  ..#.##...† ###.#.# #.# #.#######.#.###...........# i/ ###..# ####.####..?###† > iS ####### #............######.###### iq ##.##........# .##.######.######r i E.......#.######## i  i I-4  i _ i  i  i7 eM###.#.# ..#.##...† ###.#.# #.# #.########.#.###...........####..# ####.####..###.† #.>##.#######r# 5 i  i^ A6.0 (2 i  i m _e - 2 scrolls labelled BIMACYMUIST (gained 1) i4 ..#.#.####...†.##.###### iB #.#.## #.##.....#......#####.####..  #.# ### †> ig=##### ir   rat (asleep)#r# iX#.######### i irr.==7.0 (1 i i- _The rat squeaks loudly. i3D{ ###...†.##.###### #.#.## #.##...........#####.####..  #.# ### > iD #####.......r   rat#.## i6`r.--8 icov _You see here a dart slug corpse. i)  i- vvr.(ally target)=-9 i2  i-6 / _You conjure some foxfire! i  ..#.##...† ###.#.# #.# #.#######.#.###...........#######.####..###.v† v######.# #........r...######.########.##........# #.######.######.......#.######## iǴ >  The foxfire hits the rat. i §vv† i; , i<  i<  i*=  i!D p§v§§ iG 79-40 irM M§§ iQ G _You kill the rat! i[ ###...†.##.###### #.#.## #.##...........#####.####..  #.# ### §.v#####§......§#.##  i i6 i, i#v§§.>.† i$@-1 i)T§§ i+v _You see here a dart slug corpse. i ..†.##.###### #.#.## #.##...........##.v###.####.. #§.# #.# ###§ .†#####.......Cast: Foxfire##.##  i> i>e§..2 i i _Your foxfire dissipates. _There is a stone staircase leading down here. iEU ##.###### i F #.#.## #.##..........##.§###.####.. i:Fm #..# #.# ### †>#####......†...######.###### iXF#.##........# ####... ivFO#  iL . i[M-3 _ iR iS i3g f  #.#.## #.##..........#####.####..  #.# ### † iwg >#####.##.#.........######.###### ig #.##........# # ig KCast: Foxfire... ig O#  i7o <4 ir  iDv p _You see here a rat corpse. it  .....#####.####..  #.# ### † iGu ># ######.##.#......†...######.########@##........#  #.##.######.######Cast: Foxfire iu \...###  iz  i{ -5 _ i:  i  i #####.####..  #.# ### †># ######.##.#......#.†...######.########.##........#  #@##.######.###### i #.......#########.###..  i i&&6 iv i i7 3 i;  i@ n iQC B iC T2======== iD  iF B igG , iG  iI , iI  i,K  iXK @======== i)L  iMM  irM  iN  iO , isP  iQ , iR  iS , iMT  iU , inV  iW , iZX  iqY  iY  iY  i+[  i\[  i[  if] T3======== i]  i]  i_  i(a , ia  ipc  ie , ih n im ======== in , io  i$r  i;s , is  iu  iv , iw  ix  iy , i]z  i{  i| , i!}  i~  iR  i  i7  i&  iK , i  i  i , i  i  iJ , i  i  i , i  i  i4 , i  i  i , in  i$  iј , i  iڜ  i  i  i͟  iɡ  i[ , i?  iw  i  i  i  iϪ  i , i  i4 d ##.##.# #####...#.# #.#........# #. ic #.##...### #.##.## ###..# # i u#.###.## #.#......# ###.#######.@# #######..... i #.........>.##.###########.#. iõ i#.#.##.##.#. i ##.##.#.# i #.##.#.# #.# #.#.# i3 Q..#.. i/ 085.0 (39.0) i  i %6.0 (40 i  iR [ _g - a glowing orange potion ip  i  io  iu  iC X i  if , i`  i  i , i_  i  i  i1  i  i  i , i  i  i  iؕ  iQ  i B i  i*  ig  i¡  i>  i  i;  ig  i  it  i , iw  i  i , i  i  i , in  i  i2 , i  i+  ip  i  i  ik  i , i  i n i , i  i%  ik  i  i  in  i  i  i  i  i  i  ie  i  i  i  ij  iL  i , i  i7  i  iE  i  iG  i , i  i  i , i\  i  i , i  i  i , i  ia  i> , i  i;  iu , i  i   i8  i* , i  i  i , i=  i  iJ , iQ  ih  i"  i#  i$ , i%  iX'  i") , i)  i+  i- , i.  i0  i1 , ih2  iB5  i6 , i7  i9  i= B i_?  iGF ##.### #......# J# ###.############ #.###..##.# #..............#####.# #.....# ..........####.....).###..#### #.#.#####.##########.....## #.#.# #.#.............## #.#.# #.#.##########..# #.#.# #.#.##########..#  iF =#.#.# #.#.....@...##..# #.#.#####.#.#####. ..#...............#.###.##  iF e###########.#####.. .##.##.# ... ..#.# #..l #. l   frilled lizard (asleep)#.# #.###.. .. iG B#^# iRO .444.0 (58 iO ,5.0 (59 iU  i:X a _A frilled lizard comes into view. iev@v, ally target)2--------=6.0 (1.0) i i  iF!_You conjure some foxfire! i_xF#.### #......# J# .# #.###..##.# .#####.# #.....# .####.....).###..#### .#.#####.#.....## .#.# #.#.## .#.# #.#.#..# .#.# #.#.##..# .#.# #.#....v.@..##..# .#.#####.#.#####. .#...............#.###.## .#####....##.##.# #.....#.# ##..l##. #.# #.# #  iy, iy iz iz i§§§§§)-7 i §§§§§ _Your foxfire dissipates! i%##.############ #.###..##. ..............#####.# #....####.....).###..### .#.#####.##########.....##  #.#.............## ##########..# #.#########...§§...##..#####.#.#####@....................§#.###.## ##########.#####.§..##.#  #.# #..v...#..l##. #.## #. ..^###.  The foxfire hits the frilled lizard.§§§. i| i?...... i i##.############ #.###..##.#daddydayday the Tinkerer ..............#####.# #.....#Coglin .........####.....).###..####Health: 13/13 ======================== .#.#####.##########.....##Magic: 2/3================-------- .#.# #.#.............##AC: 2Str: 10 .#.# #.#.##########..#EV: 11Int: 14 .#.# #.#.##########..#SH: 0Dex: 12 .#.# #.#.........##..#XL:  1 Next: 100% Place: Dungeon:1 .#.#####.#.#####@....... iNoise: ---------  Time: 448.0 (1.0) .#...............#.###.##a) +0 hammer {Iseul} f) +0 club {Nittaya} ##########.#####....##.#Cast: Foxfire#.# #......#.# ##...##.#.# #.## # iV[#....#^#.###.# _g - a glowing orange potion _A frilled lizard comes into view. _You conjure some foxfire! _Your foxfire dissipates!The foxfire hits the frilled lizard. _You kill the frilled lizard! _You conjure some foxfire! _Your foxfire dissipates!  The foxfire hits the frilled lizard. _You kill the frilled lizard!Your Dodging skill increases to level 2!You have reached level 2! i/  --more-- i9/192/4----2 0%  i i4 _ iA  i ? Spells (Memorise)TypeFailure Level  a - Construct Spike Launcher Forgecraft4% 2  b - Launch Clockwork Bee Forgecraft10% 3  c - Forge Blazeheart Golem Fire/Forgecraft 65% 4  d - Forge Lightning Spire Air/Forgecraft 65% 4  e - Plasma BeamFire/Air100% 6  f - StarburstConjuration/Fire 100% 6 2 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit iT| iR iÍ##.############ #.###..##.#daddydayday the Tinkerer ..............#####.# #.....#Coglin .........####.....).###..####Health: 19/19 ======================== .#.#####.##########.....##Magic: 2/4============------------ .#.# #.#.............##AC: 2Str: 10 .#.# #.#.##########..#EV: 11Int: 14 .#.# #.#.##########..#SH: 0Dex: 12 .#.# #.#.........##..#XL:  2 Next:  0% Place: Dungeon:1 .#.#####.#.#####@.......Noise: ---------  Time: 448.0 (0.0) .#...............#.###.##a) +0 hammer {Iseul} f) +0 club {Nittaya} ##########.#####..[34 i:7m..##.#Cast: Foxfire#.# #......#.# ##...##.#.# #.## ##....#^#.###.# _You conjure some foxfire! _Your foxfire dissipates!The foxfire hits the frilled lizard. _You kill the frilled lizard!Your Dodging skill increases to level 2! _You have reached level 2!  Okay, then. i i. _ i ..............#####.# #....####.....).###..### .#.#####.##########.....##  #.#.............## ##########..# #######.........##..#####.#.#####.....................@#.###.## ##########.#####....##.# ....#Cast: Foxfire##.##.##.. ih i)9.0 (1  i& _ ig i i i% ####.....).###..### .#.#####.##########.....##  #.#.............## ##########..# ######..#........##..####.#.#####......................#.###.## ##########.#####@...##.#  #.# #.......##...##. i~=50 i i i2####.....).###..#### #.#####.#.....## #.# #.#.## #.# #.#.#..# #.# #.#.##########..# #.# #.#.........##..# #.#####.#.#####........ #.#.###.##  id3'.#####.@..##.# #.# #.# #.# ##...##.# #.# # #.# . i3}##.. .# i1:<1 i? i@ i9 I####.....).###..#### .#####.#.....## .# #.#.## .# #.#.#..# .# #.#.####..# .# #.#..##..#  i .#####.#.#####........ .#.###.## .#####..@.##.# #.# #.#  i #.# ##...##.#  iƉ #.# ##.## ##.. ... i 2#^# #.###.# #.##.. . i ,.# iې  i" &2 iv  i  i)M.....#####.# #..... .......####.....).###..########.##########.....##............########..###########..# #.#.........##..########.#.#####.......... ...............#@###.## ########.#####....##.#.......##.# ##...##.#..# i1 iC2&3 iC8 ii9 iz iފ i iʹ M############ #.###..##.....#####.# #..... .......####.....).###..########.##########.....##............###########..###########..#  #.#.........##..########.#.#####..@....... ...............#.###.### ########.#####....###.# #.......#.###.# i  i &4 i  iI  i #.# #.###..##.#.#####.# #.....#.####.....).###..#### #.#####. iR #.....## #.# #.#.## #.# #.#.#..# #.# #.#.##..#  id #.# #.#.##..### #.#####.#.#####. # i .#.###.####.#####....##.# #.# #.......# #.# ##...##.# #.# ##.## # #.. ... #^# #.##  i i #.# #.# iУ  iT &5 i  i(  io#.# #.###..##.#.#####.# #.....#.####.....).###..#### .#.#####.#.....## .#.# #.#.## .#.# #.#.#..# .#.# #.#.##..# .#.# #.#.##..### .#.#####.#.#####. .#.#.###.####.#####....##.# #.# #.......# #.# ##...##.# #.# #.## #  #.. ... #^# #.##  #.# #.# i i[3======6 i iQ i ..............#####.# #....####.....).###..### .#.#####.##########.....##  #.#.............## ##########..# #######.........##..#######.#.#####.......................@#.###.###  i##########.#####....##.# ....#Cast: Foxfire##.##.##.. ..# i<7 i i4,#.#####.# #.....#.####.....).###..#### #.#.#####.#.....## #.#.# #.#.## #.#.# #.#.#..# #.#.# #.#.##########..# #.#.# #.#.........##..### #.#.#####.#.#####. ..#.#.###.####.#####....##.# #.# #.# #.# ##...##.#  i2 #.# ##.## #  #.. ... #^# #.## #.# #.#  #.. ..# i iT&8 i iO ib#.#####.# #.....#.####.....).###..#### ##.#.#####.#.....##  #.#.# #.#.##  #.#.# #.#.#..#  #.#.# #.#.##########..#  #.#.# #.#.........##..### ##.#.#####.#.#####..#.#.###.####.#####....##.# #.# #.......# #.# ##...##.# #.# ##.## # #.. ... #^# #.##  #.# #.#  #.. ..#9 iF#.#####.# #.....#.####.....).###..#####.#.#####.#.....## #.#.# #.#.## #.#.# #.#.#..# #.#.# #.#.####..# #.#.# #.#...##..####.#.#####.#.##### ijG..#.#.###.####.#####....##.# #.# #.......# #.# ##...#.# #.# ##.## #  #.. ...  #^# #.##  #.# #.#  #.. ..# isN iOH======60 iT ixV iQ~#.#####.# #.....# >.####.....).###..#####.#.#####.#.....## #.#.# #.#.## #.#.# #.#.#..# #.#.# #.#.#..# #.#.# #.#..##..####.#.#####.#.#####..#.#.###.####.#####....##.# #.# #.......# #.# ##...##.#  i  #.# ##.## #  #.. ...  #^# #.##  #.# #.#  #.. ..# i i4&1 iT i i) w#.#####.# #..... .>.####.....).###..#.#.#####.###.....## #.#.# #.#..## #.#.# #.#.#..# #.#.# #.#.#..# #.#.# #.#..##..####.#.#####.#.#####..#.#.###.####.#####....##.# #.# #.......# #.# ##...##.# #.# ##.## # #.. ... #^# #.## #.# #.#  #.. ..# i0  ib0 &2 i6  i 8  i4k #.#####.# # ..>.####.....).###..#.#.#####.####.....## #.#.# #.#...## #.#.# #.#.##..# ik #.#.# #.#.###..# #.#.# #.#...##..####.#.#####.#.#####..# ik.#.###.####.#####....##.# ik( #.# #.# #.# ##...##.# #. ik# ##.## # #.. ... #^ ilu# #.## #. iOl# #.#  #.. ..# ir ir&3 iJx iSy! 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It is wielding a +0 club.& idvv, ally target)& i6#3& ibI------=9.0 (1.0)& i& i/ _You conjure some foxfire!' imL' iP~ ###..##.# #g# #..... ).###..### #.....## .....## ###..# v .##..###########................###.############.##.# ...## .  .....  .  .#  ' iTX' iibv§§§§§-10§§ _Your foxfire dissipates!* iwNCM.....# J# ##..##g #.# #.....v ).###..#### #§ #.....## .....##§ ###..# #§##..###########................###.############# ..##.# g   goblin (asleep)* ihV §§§§g  lly target)The foxfire hits the goblin.* i* i,* i?u.g.....* i@-1* i* i * iP_The goblin is heavily wounded., iSw  You miscast Foxfire.  You are very lightly contaminated with residual magic., i]X,.g, iXR2------------, iYM2Contam , i^, ia0 _Nothing appears to happen.. i. iz.gvv(ally target). i1n1------------=3. i1. i/ _You conjure some foxfire!/ ii/ iFp#####.# ......# J##..## #.# #..... ).###..#### #. #.....##g .....##. / ip###..# ##..###########................v###.###############.. ./ ip2.### ...../ it,/ i0{.gv§-4/ i;§/ iN _Your foxfire dissipates!0 iG0 iM......# J# #.####..##. #.... ).###..### #.....## .....## g ###..# . .##..########## ................§###.############0 ihN.##.# ..## .#... .####0 iP0 iU,.g.0 i V?-50 i[0 i]N _Your foxfire dissipates!2 i} U#####.# .# .....# J##..## #.# #..... ).###..#### #.....## .....##.g ###..# ##..###########................###.###############.. ..### .....2 iȨ 2 i' %62 i# 2 i 2 i  You closely miss the goblin with your +0 club.The goblin is moderately wounded.You barely miss the goblin with your +0 hammer.2 i 7---------=7.3 (1.3Rev 2 iG 2 i x _The goblin closely misses you. The goblin hits you with a +0 club.3 i 1  You barely miss the goblin with your +0 hammer.The goblin closely misses you. The goblin hits you with a +0 club.barely miss the goblin with your +0 hammer.closely miss the goblin with your +0 club. ---8.7 (1.4Rev+  _Your magical contamination has completely faded away.4 iJ  You hit the goblin with your +0 club.4 ie)4 i2======420.1Rev* 4 io4 iJ _You kill the goblin!4 i M ##.##.#.#### ######.# .# ......# J##..## #.# #..... ).###..#### #.....## .....##. ###..# ##..########### 4 i .................#  Rev* #4 i" -10Rev+ 4 i 4 i  Things that are here: _a +0 club; a goblin corpse5 iM...........  ##.##.#.##########.# .# ......# J##..## #.# #..... ).###..#### #.....## .....##) ###..# .##..###########.#  Rev+ 5 iF-2 _5 i5 i5 iOM##...........  ##.##.#.##########.# .# .5 i###..##)#5 i~ E ###5 i 5 ig T5Rev 5 iq 5 i! 6 iK?M### ......# .###..#######.####...........  ##.##.#.##########.# .# .6 iL.....# J##..## #.# #..... ).###..#### #.....## .....###.# 6 i_L+..#6 iQ6 iR%66 iT6 iU6 i`IM ## .6 i:a### ......# .###..#######.####........... 6 i|a ##.##.#.##########.# .#.....6 iaE.....# J##..## 6 iaa#.# #..... ).###..#### 6 ia?#.....###.#6 ib 6 ib+#.#6 i4m9===76 ilo6 ip6 i"3  .###. .... .###..#######.##  ##........... #.##.#.###### 6 i3 Z######.# .#............# J# ####..##. #.... ).###..###Rev 6 i3 \#.# .................# 6 i3 D 6 i9 6 iR: %86 iA? 6 i@ 6 iM  ... .###..#######.##  ##........... #.##.#.###### ######.# .#............# J# ####..##. #.... ).###..### #.....## .....## ..# .###.#############  6 iS F96 iX 6 i@Z 7 i ###..#######.##  ##........... #.##.#.###### ######.# .#............# J# ####..##. #.... ).###..### #.....## .....## ### ..##.#  7 i7 i'307 i7 i~7 i0  ##........... #.##.#.###### ######.# .#............# J# ####..##. #.... ).###..### #.....## .....## ###..# ) .....#  7 i87 iX9x==3======17 i>7 i@7 is M.###..#######.####...........  ##.##.#.##########.# .#..........# J##..## #.# #..... ).###..#### #.....## .....##. ###..#7 i `#)# 7 ia 7 i 7 i 27 i 7 i! 8 i/ 8 iD2 Inventory: 7/52 slots Hand Weapons (go to first with ))  a - a +0 hammer (weapon) {Iseul}  f - a +0 club (offhand) {Nittaya}d - a +0 dagger {Kenrick} Armour (go to first with [)  b - a +0 robe (worn) 8 iz2 >Scrolls (go to first with ?)  e - 2 scrolls labelled BIMACYMUIST Potions (go to first with !)  c - a potion of magic 8 i2 < g - a glowing orange potion: i8 ia - a +0 hammer (weapon) {Iseul}. A blunt striking weapon, essentially equivalent to a mace. Base accuracy: +3 Base damage: 8 Base attack delay: 1.4 This weapon's minimum attack delay (0.7) is reached at skill level 14.  Your skill: 0.0; use (s) to set 14.0 as a target for Maces & Flails.  At 100% training you would reach 14.0 in about 8.6 XLs. Damage rating: 8 (Base 8 x 100% (Str) x 100% (Skill)). This weapon falls into the 'Maces & Flails' category. It is a one-graspered : iM9 weapon. It can be maximally enchanted to +9. Stash search prefixes: {inventory} {Maces & Flails} {one-handed} {melee weapon} Menu/colouring prefixes: identified melee equipped weapon _________________ “The hammah that John Henry swung,  It weighed over nine poun',  He broke a rib in his left han' side, (u)nwield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.< i Inventory: 7/52 slots Hand Weapons (go to first with ))  a - a +0 hammer (weapon) {Iseul}  f - a +0 club (offhand) {Nittaya}  d - a +0 dagger {Kenrick} Armour (go to first with [)  b - a +0 robe (worn) Scrolls (go to first with ?)  e - 2 scrolls labelled BIMACYMUIST Potions (go to first with !)  c - a potion of magic  g - a glowing orange potion = i f - a +0 club (offhand) {Nittaya}. A heavy piece of wood. While clubs are rather primitive weapons, bashing someone's skull in with one remains a very popular and effective means of dispute resolution. Base accuracy: +3 Base damage: 5 Base attack delay: 1.3 This weapon's minimum attack delay (0.6) is reached at skill level 14. = i7  Your skill: 0.0; use (s) to set 14.0 as a target for Maces & Flails.  At 100% training you would reach 14.0 in about 8.6 XLs. Damage rating: 5 (Base 5 x 100% (Str) x 100% (Skill)). This weapon falls into the 'Maces & Flails' category. It is a one-graspered weapon. It can be maximally enchanted to +9. You took it off a goblin on level 1 of the Dungeon. Stash search prefixes: {inventory} {Maces & Flails} {one-handed} {melee weapon} = i Menu/colouring prefixes: identified melee equipped weapon _________________ (d)rop, (=)adjust, (s)kill target, or (i)nscribe.? i> Inventory: 7/52 slots Hand Weapons (go to first with ))  a - a +0 hammer (weapon) {Iseul}  f - a +0 club (offhand) {Nittaya}  d - a +0 dagger {Kenrick} Armour (go to first with [)  b - a +0 robe (worn) ? iHScrolls (go to first with ?)  e - 2 scrolls labelled BIMACYMUIST Potions (go to first with !)  c - a potion of magic  g - a glowing orange potion ? iT ? i ? i .###..#######.##  daddydayday the Tinkerer##...........  Coglin#...........  Health: 19/19 ========================##.##.#.######? i` {  Magic: 3/4==================------ ######.# .#......#  AC: 2Str: 10 ? i u#......# J# #.#  EV: 11Int: 14 #.###..##.# #.#  SH: 0Dex: 12 #.# #.....# #.#  XL:  2 Next:  4% Place: Dungeon:1 ).###..#### #@#? i   Noise: ---------  Time: 532.1 (0.0) #.....###.#? i=   a) +0 hammer {Iseul} f) +0 club {Nittaya} .....###.#? i[ w  Cast: Foxfire ###..#? i #)# ###..##.# .##..###########.#   .................#   ? in .###.#############   ..##.#  The goblin hits you with a +0 club. _Your magical contamination has completely faded away.  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F iǝ &2F i F iM...# #####... ##....#####.##.###.##### #........########.......  #.###..#. ########.##..### ............... ############.# #@# ########.###  ....#.....# ## ####.##.#.#.###..#.#.#F iD F iWF iO&3F iF iG il*M............ ...# .. ##....#####.##.###.##### #........########.......  #.###..#. ########.##..### ............... ############.# #.# #######.###  .....##.....# ##.##.#.#.#.#.... # ###.##G i)rG i&s&4G ibwG i(yG iCw IG iy G i%{ ,G iw nG iT G i ,G i G i= G iV G i G i G i G iW ,G i G i G i ,G i G i XG i G i ,G iU G io G ig M#####.##.#####g............ ...# .. ##....G if #####.##.###.##### #........########.......  #.###..#. ########.##..### ............... ######.######.# #.# #########.### #.#..g   hobgoblin (asleep)G i u.#..G i ,72.1 (8G i/ +3.1 (9G i G ip \ _A hobgoblin comes into view.H i >  You conjure some foxfire!H i# .gvvglly target)H i g3------==4.1 (1H i H i + _The hobgoblin shouts!I i& I i, ..#..............g#####....### ##.....####  ### #............... #.########. #.###..# ######v# ###.##..### ................. #############.# #.I iD-  #########.### ..........# ##.# #####.#.###..  .#......##.###..#######....# ##..........###### I i. I i / ,I ir/ I i/ I i00 I i5 n vg§§§§ I i+6 ^Your foxfire dissipates!The foxfire hits the hobgoblin.I i I i .g§§§§--5I i e§§§I i\ a _The hobgoblin is heavily wounded.K i #####....### ##....g####  ### #§............... #§########.§# #.###..# #########.##..### ................. #############.#  #########.### .....K iU q.....# ## ####.#.#.###..  #.#......#.###.###..#######....# ##..........######  ## ##.##.#.###K i ....--6K iK i;  ##....g####  ### #................ #.########. #.###..# #########.##..### ................ #############.#  #########@### .....#.....# ## #####.#.#.###...#K iR #...#######.##.#.... K i K i .gg   hobgoblinK i &7K i" K i L i  ### #g............... #.########. #.###..# #########.##..### ................ #############.#  #########.### .....#..@..# ## #####.#.###..  .#......#.###.#.## #.####......##.##### L i .gg   hobgoblin------8M iM iP~.gvv(ally target)M i`2------=M i8 9M iM i/ _You conjure some foxfire!N ij ### # #. #.## #g# #.###..## #.# ###.##... #.# ## #.# #.#. #.# #.## ###.### #.#.# #.@.v.# ##.# #.# #.#v#.###..# . #.# #.#........# . #.# #.###.###..#. #.# #.....# ## #.# ####### i[kX9;49m # ###.# ##.##.#. #...# ######.##.# #.### #......##.N i l,N iElN ilN ilN ilN imN i8mN imN i/u .gvv§§§§§ The foxfire hits the hobgoblin.N iN iH .g.v§§§§§N i /-80N i@\§§§N iG] _The hobgoblin is almost dead.O i6o### # #.##.##.#.# #.###..#. #g# ###.##..# #.# #. #v# #.#.##§# #.#  O imp###§### #.# # #..@§.# ##.# #.# #.#§#.###..# .##.# #.#........# .##.# #.###.###..#.##.# #.....# ##.#.# ####### #.###.# ##.##.#.##...# ######.##.#.#.### #......##.#O irO iD  The foxfire hits the hobgoblin.O i"†v§§O i5O i E......O iv------12-1O itO i{M _You kill the hobgoblin!P i0 ### # #. #.## #.# #.###..## #†# ###.##... #.# ## #.# #.#. #.# #.## ###.### #.#.# #.@...# ##.# #.# #.#.#.###..# . #.# #.#........# . #.#P iK  #.###.###..#. #.# #.....# ## #.# ####### # ###.# ##.##.#. #...# ######.##.# #.### #......##.P iY2P i F # ### # # # #.# # #.# #.###..# #†# ###.##... #.# ## #.# #.# # #.# #.## ###.### #.#.# #@....# ##.##.# #.#.#.###..#  #.# #.#........#  #.# #.###.###..# #.# #.....# ## #.# ####### # ###.# ##.##.#. #...# ######.##.# #.### #......##. iF SH3P iI P ifK Q iՖ  ######## #.### ########†# ###.##..# ........Q i,~......... ################ # .#Q iKn ##########.### Q iee............# # Q iK#######.#.###. Q i ......Q i ##.###..########Q iΗ&Q i  Q ie###.############ #.###..##.#Q iQ i9[3======4Q i0Q iQ iwb  #.### ########†# ###.##..# ................. #########Q i)c####### # . ##########.### ............# # #######.#.###. .....##.###..#######....# ##........Q iPca# ##..............#####.# #.....#Q icQ iiQ ij&5Q iMtQ i$ #######†# ###.##..# ................. ############### # # ##########.### ............# # #######.#.###. .....##.###..#######....# ##........###### ...........####.....).###..####Q i+Q i,&6Q i2Q i4Q i R .........Q i) ........ ############### #  ##########.### ............# # #######.#.###. .....##.###..#######....# ##........###### Cast: Foxfire ##.#.#####.##########.....##Q ii% Q i% &7Q i+ Q i, Q iN 4Q i|X Q iZ R i}JR iER i_ #.# #. #.# #.#. #.# #.#  ###.### #.# # #.....# ##.# .# #.#.#.###..# .#.# #.#.# .#.# #.###.###..#R i.#.# #.@...# ##.#.# # #.R i###.# ##.##.#.##...# ######.##.#.R i^#.### #......##.# R i8R i+]======8R iR iR ie #.# #. #.# #.#.##.# #.#  ###.### #.# # #.....# ##.# #.# #.#.#.###..# .##.# #.#........# .##.# #.###.###..#.##.# #..@..# ##.#.# # #.###.# ##.##.#.##...# ######.##.#.#.### #......##.# R iR i&9R iR iPR i  #.# #.# #.# #.#.##.# #.#  ###.### #.# # #.....# ##.# # .# #.#.#.###..# .# #.# #.#........# .# #.# #.###.###..#.##.# #...@.# ##.#.# # #. ###.# ##.##.#.# #...# ######.##.#. #.### #......##.# #.# #.###..##.# # #####.# #.....# # ####.....).###..#### #  #.#####.#.....## # R inR i&'90R iR iR iƆ3R iR iۉR i,R i,R iǍR i=,R i/R i,R iR i R i0R iOI4======R iR iͦR i~R iƨR i >======R iR i?R i,R iDR iR iR i?R iyR iMR iR i˳R i5R iR i=R iR iR i6,R iR iYR i`R i.,R iR iR iR iER iR iR i #..........#   #.#######.## )#  R i2#.# #.# .#   #.#.# .#  .# ##.#R ip# )#  .###..#R i .#  ......# .#  R i!v.###..######  R in.# ##...........@.#  611.1 (21.0) R i## #.............#  R i ##.##.#.#######  ######.##.#......#  .....##.######.#  ..##.# #.#  R i#.# #.....# #.#  ).###..#### #.#  R iO}....## #.#  R iwR i,2.1 (22R iR i51 _Found a sling and a dagger.T iV\3T iy]T i`T izb,T if,T ig,T ihT ikT iNmT iqmT ienT ipT iNr,T igu,T iv,T ivT iz=  You see here a +0 sling.T i|T i| _T i}T iT id,T iaT iXT i>  You see here a +0 dagger.T iT i _T i,T i,T iT igT i̢G..# #.#  ... #.# ##.##.######  ...........#  T i###....###.#  ###.##.###.###  .............#####  ######........g..#  T iI #.###..#.##@#   ###.##..###...#  T i#..........##.#   #.#######.###)# T i #.# #.# #.# #T i #.# #.# #.# g   goblin (asleep) #T iA ##.# #.# #)# ###..# #.# #.# T i.....# #.# #.T i-22.1 (10T i,3.1 (11T iT i!u _A goblin comes into view. It is wielding a +0 dagger.U i:dw  You miscast Foxfire.  You are very lightly contaminated with residual magic.U id3------4.1 (1.0)Contam U ijU iJm0 _Nothing appears to happen.V i5 dvv, ally target)V i x2------------=5V i?' V iw) / _You conjure some foxfire!W iul#.# ... #.# ##.##.##### .............###.# ###.##.###.### ......#### ######........gvW il #.###..#.##.##.##..###..v.........##.######.###)  . . ##) ###W iXm.W iat g  The foxfire hits the goblin.W iW i[,W i#  The goblin is moderately wounded.The foxfire hits the goblin.W iu)v§§X iWAX ibHq.§§X iAMc ------6-X iMC6 _You kill the goblin!X iRC§§X iTk _Your Forgecraft skill increases to level 5!Z iq #.# #.# .# #.#  ... #.# #.##.###### .# #....###.# #.##.###.### .##### #.)@.# Z iq B #.###..#.##§#  ###.##..###..§#  #.##.#  #.#.###)#  #.# #.# #.# # #.# #.# #.# .# ##.# #.# #)# .###..# #.# #.# Z im ,..Z i F-7 _Z i Z iD Z i<>k ##.# #.#  ...# #.#  ... #.# .###.##.###### .#Z i>L #....###.#[ i* #.##.###.### .##### #.@..# # #.###..#.##.# # ###.##..###...# # #.##.# # #.#.###)# # #.# #.# #.# # #.# #.# #.# .# ##.# #.# #)# #.###..# #.# #.# 8[ iPO _You see here a +0 dagger.[ ic_5 ##.# #.#  ...# #.#  ... #.#  .###.##.###### .# .#####....###.# .#####.##.###.### .##### .#)..# .# #.###..#.##.# †# ###.##..###...# .# #..........##.# [ i_.# #.#######.###)# .# #.# #.# #.# .### #.# #.# #.# .# ##.# #.# #)# .#.###..# #.# #.# [ if[ ig,9 _[ im[ in[ i$) ##.# #.#  ...# #.#  ... #.#  .###.##.###### #..# #.#####....###.# #.#####.##.###.### #.##### #.#.)..# #.# #.###..#.##.# #†# ###.##..###...# #.# #..........##.# #.# #.#######.###)# #.# #.# #.# #.# [ i{%#.### #.# #.# #.# .# ##.# #.# #)# #.#.###..# #.# #.# [ i/[ iB0130[ i39[ i;K _Your magical contamination has completely faded away.\ i{3\ iu|\ i#\ i,\ i\ i~3======\ i,\ if\ i,\ i<\ i,\ i$\ iK\ i>======\ i \ i/,\ iݦ\ i,\ iu\ i,\ i\ iذ,\ iֱ\ i>,\ i\ i~,\ i?\ iB4======\ i,\ i\ i\ iR\ i>======\ i\ i\ i,\ iz\ iM\ i,\ i\ il\ i,\ i?\ i4\ i,\ ib\ in\ ix\ i\ iX\ i\ is,\ iP\ i\ i,\ i\ iF\ i1,\ il\ i}\ iA B\ iA \ i,\ i\ i\ i,\ i\ i*N...#####...#.#######.# .............# #.# ### #.##..##.###.# #.###.## #.....##.# #.# #......# ####.##.# #.# #.###.##  ####.##.# #.# #.# #.#  #.......# #.#######.# #.#  #.#####.# #.........###.# \ iZ #.# #.# ####@.....##.# #.# #.....###.##.###### ...# .....##..............# ...# #### #.#####....###.##.... #.#####.##.###.### \ iU ### # #................# #.########........ \ i6#.# #.###..#. ###### †# ###.##..###\ ip'\61.1 (31.0)2.1 (32\ i*\ iG,c _h - a scroll labelled WYNEMU WUPNOU] i|j] ij] ik] in] ip] i u] iu] iv] iAw] i}w] ix] iy] iy] i]z] i|] i}] i ~] iI~] i] i?,] i] iz] i,] i] iA] i<,] i] i] ii###.##..##.#.###.  #.# #.....##.# #.# #.....  #.# #####.##.# #.# #.###.  #.# ####.##.# #.# #.# #.  #.# #.......#####.# #..# #.#####.# #.........###.# #.# #.# ####......##.##.# #.####.....###.##.#......# .##.........70.1 (8.0)  #.........# #.#####...  ####.####.......# #.#####.## ] i, #.# ### ##.## #.........  #.##. #.##### #.##. #.# #.#########. #†# ####.........). #.# #..######## #.# #.] i] i+1.1 (9] i] i# _Found a mace.^ i[^ i"\3^ i^^ iGfB^ ilX^ im^ ixo,^ iLq^ iv^ i,^ i^ i^ it,^ i d _You open the door.^ i);  There is an open door here. _  ##### ############# ######...# #......##...## .........# #.####.[..#..###### .#####>..# ###.#....####..#....# .# ##.## #......#.+..#..'..<.# .######.####.#.##'#.#..#..#....# ...............#@.#..###..###### #######.######.#..#.......# # #.################### # ###.#.........# #####...#.#######.# ..........# #.# ### #..##.###.# #.###.## [3^ i<4m...##.# #.# #......#.##.# #.# #.###.##709.1 (38.0)10.1 (39 _i - a smoky puce potionb i_X[?25h[?0c  Search for what [? for help]? c iWB[?25l[?1cc i F4 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=] Results at your position ([,] to cycle)  a - [carried] a - a +0 hammer (weapon) {Iseul}  b - [carried] f - a +0 club (offhand) {Nittaya} Results elsewhere ([,] to cycle)  c - [D:1] a maced - [D:1] a +0 club (1 further duplicate)d iA mace. A short club with a metal head. Base accuracy: +3 Base damage: 8 Base attack delay: 1.4 This weapon's minimum attack delay (0.7) is reached at skill level 14.  Your skill: 0.0At 100% training you would reach 14.0 in about 8.5 XLs. Damage rating: 8 (Base 8 x 100% (Str) x 100% (Skill)). This weapon falls into the 'Maces & Flails' category. It is a one-graspered weapon. It can be maximally enchanted to +9. Stash search prefixes: {Maces & Flails} {one-handed} {melee weapon} Menu/colouring prefixes: unidentified melee weapon _________________ “[My plan] does not propose to fill your lobby with squabbling colony agents,  who will require the interposition of your mace at every instant to keep the  peace among them.” (g)o to location.h i# 4 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=] Results at your position ([,] to cycle)  a - [carried] a - a +0 hammer (weapon) {Iseul}  b - [carried] f - a +0 club (offhand) {Nittaya} Results elsewhere ([,] to cycle)  c - [D:1] a mace  d - [D:1] a +0 club (1 further duplicate) i i6 Level 1 of the Dungeon<>>>(Press ? for help) #.#.# #.# #.# #.......# #.#######.# #.# i i #.#.### #.# #.# #.#####.# #.........###.# #...†.# #.# #.# #.# #.# #####......##.# ###.#.# #.# #.#######.# #.####.....###.##.###### #.#.###.# #.##......# #......##..............#i i.  #....##.# #.........#####.#######.#####....###.####..##.# ####.####.......# #.#####.##.###.####..##.# #.# ######.## #................######..##.# #.#i i^ #.##.########........)..##.†##.# #.#i i #.##.##.###..#.##.##.>##.# #.#########.#i i #†# ###.##..###...##..##.# #.........).##.# #..........##.#i i #.†...######.############.# #.#######.###)###.##........#i i9 #.# #.# #.# #.##.##.######.###########.### #.# #.# #.#i im #.##.# #........##.....# ##.# #.# #)#i i #.##.# ########.##.#.#.###..# #.# #.#i i ##.##.##.##.#........# #.# #.#####...#.##.##.###.###..#######.###.#i i> #........##.##.....# ##.............##.##...####.#i im p####### #.............##.###.#####.###.##.#.#######i i |#.# #.##...#######.##.#......#j iýj iJj iHdaddydayday the TinkererCoglinHealth: 19/19 ========================Magic: 4/4========================j iNAC: 2Str: 10EV: 11Int: 14SH: 0Dex: 12XL:  2 Next: 16% Place: Dungeon:1Time: j i\6_h - a scroll labelled WYNEMU WUPNOU _Found a mace. _You open the door. _There is an open door here. _i - a smoky puce potionSearch for what [? for help]? macej iKj ij iyj iQQ _j ij id@  There is an open door here.j i:j i _j iij iv##### ############# ######...# #......##...## .........# #.####.[..#..###### .#####>..# ###.#....####..#....# .# ##.## #....@.#.+..#..'..<.# Noise: --------- 712.1 (2.0) j in.######.####.#.##'#.#..#..#....# a) +0 hammer {Iseul} f) +0 club {Nittaya} ...............#..#..###..###### Cast: Foxfire #######.######.#..#.......# # #.################### # ###.#.........# #####...#.#######.# j i..........# #.# ### #..##.###.# #.###.##j ij izi _Key pressed, stopping travel.j i j i IKinetic Grapnelj ij ian iL m[?25h[?0c  Search for what [Enter for "mace", or ? for help]? o i] [?25l[?1co io iU$o iIJ4 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=] Results at your position ([,] to cycle)  a - [carried] a - a +0 hammer (weapon) {Iseul}  b - [carried] f - a +0 club (offhand) {Nittaya} Results elsewhere ([,] to cycle)  c - [D:1] a maced - [D:1] a +0 club (1 further duplicate)p i Level 1 of the Dungeon<>>>(Press ? for help) #.#.# #.# #.# #.......# #.#######.# #.# #.#.### #.# #.# #.#####.# #.........###.# #...†.# #.# #.# #.# #.# #####......##.# ###.#.# #.# #.#######.# #.####.....###.##.###### #.#.###.# #.##......# #......##..............# #....##.# #.........#####.#######.#####....###.####..##.# ####.####.......# #.#####.##.###.####..##.# #.# ######.## #................#####p i h#..##.# #.##.##.########........)..##.†##.# #.##.##.##.###..#.##.##.>##.# #.#########.##†# ###.##..###...##..##.# #.........).##.# #..........##.##.†...######.############.# #.#######.###)###.##........##.# #.# #.# #.##.##.######.###########.### #.# #.# #.##.##.# #........##.....# ##.# #.# #)##.##.# ########.##.#.#.###..# #.# #.###.##.##.#p i #.#........# #.# #.#####...#.##.##.###.###..#######.###.##........##.##.....# ##.............##.##...####.######## #.............##.###.#####.###.##.#.########.# #.##...#######.##.#......#r ir ir idaddydayday the TinkererCoglinHealth: 19/19 ========================Magic: 4/4========================AC: 2Str: 10EV: 11Int: 14SH: 0Dex: 12XL:  2 Next: 16% Place: Dungeon:1Time: _There is an open door here. _i - a smoky puce potion _Search for what [? for help]? mace _There is an open door here. _Key pressed, stopping travel.  Search for what [Enter for "mace", or ? for help]? r ir ir i; _r ir i,r iEr ir i,r ivr i6r i@,r ir ir i,r i_r i,r i4r ipr ir ii,r ir i%r i,r ir ir i^,r ir ir iD,r ir i/,r iBr iWr i"r i]#,r iX$r i%r iJ',r i'r iU)r iK*,r i*r i,r i-r i.,r i0r ih1,r i_2r i4r i25,r i6r i:7r i8,r i9r i:r i;,r i<r i?r i@,r iAr iCr iD,r iFr iGr i#I,r iIr iKr iN,r iPr i&Rr iS,r i*rr ir ir iÖM _You see here a +0 mace.t i7 t i: Equip which item?  - - Unarmed Inventory Items Hand Weapons (go to first with ))  a - a +0 hammer (weapon) {Iseul}  f - a +0 club (offhand) {Nittaya}d - a +0 dagger {Kenrick} t i; Armour (go to first with [)  b - a +0 robe (worn) Floor Items ([,] to select) Hand Weaponsa +0 mace[?] describe selected [!] equip|wield|wear[tab] equip|unequip w i3 w iJ9 w i@ .# #.#######.# #.####.....###.# daddydayday the Tinkerer .# #.##......# #......##....... Coglin .# #.........#####.#######.#####. Health: 19/19 ======================== .# ####.####.......# #.#####. Magic: 4/4======================== w iC .# #.# ######.## #....... AC: 2Str: 10 .# #.##.##.###### EV: 11Int: 14 .# #.##.##.#SH: 0Dex: 12 .# #.#########.##†# # XL:  2 Next: 16% Place: Dungeon:1 .# #.........@.##.# # Noise: ---------  Time: 741.1 (0.0) .######.############.# # a) +0 hammer {Iseul} f) +0 club {Nittaya} ........##.# # Cast: Kinetic Grapnel .######.###########.### # .# #........##.....# ## .# ########.##.#.#.###.  .# i E 5;14H#.##.#.......  .##.##.###.###.  .##.##.....# ##  _i - a smoky puce potion _Search for what [? for help]? mace _There is an open door here. _Key pressed, stopping travel. _Search for what [Enter for "mace", or ? for help]? _You see here a +0 mace.w i

 or f - a +0 club {Nittaya}z i z i _z i z i  h  You start parting from your weapon.z i +2.1 (1z iL! z i& z i0( +3.1 (2z i, z i<3 z i3 +4.1 (3z ig8 z i> z i@ +5.1 (4z i` 6.1 (5  _You continue parting from your +0 club {Nittaya}. x5  You finish parting from your +0 club {Nittaya}.  You whisper farewell to Nittaya.7.1 (6z i(c z ih z ij +8.1 (7z in z is z it +9.1 (8z iy z i z iр ,50.1 (9z i z id z iU /1.1 (10.0)z i z iǖ t  j) +0 mace {Tepiltzi _You start attuning to your weapon. You continue attuning to your +0 mace. x5  You finish attuning to your +0 mace.  You welcome your +0 mace "Tepiltzin" into your grasp.z id z i z iǟ Y _j - a +0 mace (offhand) {Tepiltzin}| i#.# #.#.# #.####.....###. #.# #.##......# #......## #.# #.#####.#.##### #.# ####.####.......# #.##### | i`F#.# #.# ######.## # #.# #.# #.# #. #.# #.# #.# #.# #.# #.#.# #†# | ip#.# #.# #.# .######.# #.# #.# #.# | iE#.######.# ###.##| i&^# #.# #.#| iS #.....# #.# #.#| i #.#.#.### #.# #.# #.# #.#| id #.# #.###.### ..#| iۧo #.# #.....# | iѮ| ḭ82.0) _| iz| iɶ| iW * #.# #.#.# #.####.....### ##.# #.##......# #......## ##.# #.#####.#. #| iX #.# ####.####.# #. ##.# #.# ######.## # ##.# #.# #.# #. ##.# #.# #.# #.# ##.# #.#.# #†# ##.# #.# #.#| iX .######.# #.# ##.# #.# | iY ##.######.#| i.Y c ###.### ##.# #.#| iNY H #.....#| ioY >#.# #.#| iY ) #.#.#.##| iY 5#.#| iY R #.# #.#| iY 5 .#.#| iZ ) #.#| i"Z I #.###.##| i@Z =.# #.#| i]Z H #.....#| ia | ia &3| ie | i0g | i # #.# #.#.# #.####.....#.# #.##......# #......## .##.# #.#####.#. .##.# ####.####.# #. | i .##.# #.# ######.## # .##.# #.# #.# #. †##.# #.# #.# #.# >##.# #.#.# #†# | i .##.# #.# #.# †...######.| i L# #.# .##.#| i$! @ #.# .##.######.#| iK! d ###.### .##.# #.#| im! R #.....# .##.# | i! :#.# #.#.#.#| i! c  .##.# #.#| i"  #.#....  ..#.# #.# #.###.# .#| i8"  #.# #.....# | i) | iV* &4| i/ | i4 | i~s | it | iy | i { } iJ.# #.# #.#.# #.####..... .###.# #.##......# #......## ..##.# #.#####.#. ..##.# ####.####.# #. ..##.# #.# ######.## # ..##.# #.# #.# #. .†##.# #.# #.# #.# .>##.# #.#.# #†# ..##.# #.# #.# .†...######.# #.# #.##.# #.# #.##.######.# ###. #.##.# #.# #..... #.##.# #.#} ii #.#.#. #.##.# #.# #.#.#.# #.# #.###..# #.# #.....} i} i&5} iK} i} il} in} ivs} iu} i#.# #.# #.#.# #.####..... #.###.# #.##......# #......##.##.# #.#####.#. #..##.# ####.####.# #. #..##.# #.# ######.## # #..##.# #.# #.# #. } i.#.†##.# #.# #.# #.# #.>##.# #.#.# #†# #..##.# #.# #.# #.†...######.# #.# ##.##.# #.# } i8 #.##.######.# ###.  #.##.# #.# #  #.##.# #.# #.#.# ##.##.# #.# #.# #...#.# #.# #.###.#} ih #.# #} i} i&6} iW} i} i } i } i } i` } i .#.# #.# #.#.# #.#### .#.###.# #.##......# #......##.##.# #.#####.#. ##..##.# ####.####.# #. } ie X #..##.# #.# ######.## #  #..##.# #.# #.# #.  #.†##.# #.# #.# #.  #.>##.# #.#.# #†  #..##.# #} i .# #.  #.†...######.# #. } iӊ  ##.##.# #. #.##.######.#} i } ###. #.##.# #} i3 .# # #.##.# #.# #.#. } iW Y ##.##.# #.#} iv c #.# ##...#.# #.#} i  #..# #.# #} i } iҕ } i̗ &7} i } i͝ ~ iP>#.# #.# #.#.# #.####. #.###.# #.##......# #......##.##.# #.#####.#.# #~ i Q..##.# ####.####.# #.# #..##.# #.# ######.## #. #..##.# #.# #.# #.# #.†##.# #.# ~ i%Q;#.# #.# ~ iGQ#.>##.# #.#~ i]Q.# #†# #..##.# #.~ iQ# #.# #.†...######.#~ iQ: #.# ##.##.~ iQ4# #.#~ iQD#.##.######.# ###.#~ i6R#.##.# #.# #.#.##.# #.# #.#.# ##.##.# ~ iR#.# #.#. #...#.# #.# #.## #.# #.~ icX~ iY~ igZ8~ iSc~ i; .#.# #.# #.#.# #.#### .#.###.# #.##......# #......##.##.# #.#####.#. ##..##.# ####.####.# #.  #..##.# #.# ######.## #  #..##.# #.# #.# #.  #.†##.# #.# #.# #.  #.>##.# #.#.# #†  #..##.# #.# #.  #.†...######.~ iB X# #.  ##.##.# #. #.##.######.# ###. #.##.# #.# # #.##.# #.# #.#.  ##.##.# #.# #.# ##...#.# #.# #..# #.# #~ i ~ i &9~ i# ~ i  i\ i  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   0.0   1.0   0   h + Spellcasting 1.9   2.8  -2           iN b - Maces & Flails   0.0   1.2  -1   i - Conjurations   0.0   1.2  -1   c - Unarmed Combat   0.0   1.2  -1   j + Forgecraft5.0   4.2  +2       k - Fire Magic   0.0   1.2  -1   d - Short Blades   0.0   1.2  -1               i e - Armour   0.0   1.2  -1      f + Dodging2.0   3.6  -1   i    g + Stealth1.8   2.4  -1       i`                 iy_     i         is                 i5!             iiKThe relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target   i[/] auto|manual mode [*] useful|all skills [!] training|cost|targets idJ .#.# #.# #.#######.# #.####.... daddydayday the Tinkerer .#.###.# #.##......# #......##. Coglin ....##.# #.........#####.#######. Health: 19/19 ======================== ##..##.# ####.####.......# #. Magic: 4/4========================#..##.# #.# ######.## #. AC: 2Str: 10  #..##.# #.##.##. EV: 11Int: 14  #.†##.# #.##.##. SH: 0Dex: 12  #.>##.# #.#########.##† XL:  2 Next: 16% Place: Dungeon:1  #..##.# #...@.......##.[39;4 i>M 9m Noise: ---------  Time: 759.1 (0.0)  #.†...######.############. a) +0 hammer {Iseul} j) +0 mace {Tepiltzi##.##........##. Cast: Kinetic Grapnel#.##.######.###########.#.##.# #........##...#.##.# ########.##.#. ##.##.##.##.#.  ##...#.##.##.##  .......##.##... You finish parting from your +0 club {Nittaya}.  You whisper farewell to Nittaya. _You start attuning to your weapon. You continue attuning to your +0 mace. x5  You finish attuning to your +0 mace.  You welcome your +0 mace "Tepiltzin" into your grasp. _j - a +0 mace (offhand) {Tepiltzin} iY  i?  iB   Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   0.0   1.0   0   h + Spellcasting 1.9   2.8  -2   iBD          b - Maces & Flails   0.0   1.2  -1   i - Conjurations   0.0   1.2  -1   c - Unarmed Combat   0.0   1.2  -1   j + Forgecraft5.0   4.2  +2       k - Fire Magic   0.0   1.2  -1   d - Short Blades   0.0   1.2  -1               e - Armour   0.0   1.2  -1    [ iE .m  f + Dodging2.0   3.6  -1      g + Stealth1.8   2.4  -1                                   iE                              i*F KThe relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  ifF [/] auto|manual mode [*] useful|all skills [!] training|cost|targets i = b + Maces & Flails 0.0 i][  iq` .#.# #.# #.#######.# #.####.... daddydayday the Tinkerer .#.###.# #.##......# #......##. Coglin  i` ....##.# #.........#####.#######. Health: 19/19 ======================== ##..##.# ####.####.......# #. Magic: 4/4========================#..##.# #.# ######.## #. AC: 2 ia Str: 10  #..##.# #.##.##. EV: 11 ia Int: 14  #.†##.# #.##.##. SH: 0Dex: 12  #.>##.# #.#########.##† XL:  2 Next: 16% Place: Dungeon:1  #..##.# #...@.......# ia #. Noise: ---------  Time: 759.1 (0.0)  #.†...######.########### ia 1#. a) +0 hammer {Iseul} j) +0 mace {Tepiltzi##.##........##. Cast: Kinetic Grapnel#.##.######.######## iLb ###.#.##.# #........##...#.##.# ########.##.#. ib  ##.##.##.##.#.  ##...#.##.##.##  .......##.##... You finish parting from your +0 club {Nittaya}.  You whisper farewell to Nittaya. _You start attuning to your weapon. You continue attuning to your +0 mace. x5  iEc You finish attuning to your +0 mace.  You welcome your +0 mace "Tepiltzin" into your grasp. _j - a +0 mace (offhand) {Tepiltzin} iwr Q iQ   Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   0.0   1.0   0   h + Spellcasting 1.9   2.8  -2          b + Maces & Flails 0.0   1.2  -1   i - Conjurations   0.0   1.2  -1   c - Unarmed Combat   0.0   1.2  -1   j + Forgecraft5.0   4.2  +2       k - Fire Magic   0.0   1.2  -1   d iR  - Short Blades   0.0   1.2  -1               e - Armour   0.0   1.2  -1      f + Dodging2.0   3.6  -1      g + Stealth1.8   2.4  -1                                  i2S                       i[S          iS The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help iS G[=] set a skill target  iS [/] auto|manual mode [*] useful|all skills [!] training|cost|targets ip f * Dodging   2.0 iE)p f - Dodging   2.0 i  i  iI ~.#.# #.# #.#######.# #.####.... daddydayday the Tinkerer .#.###.# #.##......# #......##. Coglin ....##.# #.........#####.#######. Health: 19/19 ======================== ##..##.# ####.####.......# #. Magic: 4/4========================#..##.# #.# ######.## #. AC: 2Str: 10  #..##.# #.##.##. EV: 11Int: 14  #.†##.# #.# i #.##. SH: 0Dex: 12  #.>##.# #.#########.##† XL:  2 Next: 16% Place: Dungeon:1  #..##.# #...@.......##. Noise: ---------  Time: 759.1 (0.0)  #.†...######.############. a) +0 hammer {Iseul} j) +0 mace {Tepiltzi##.##........##. Cast: Kinetic Grapnel#.##.######.###########.#.##.# #........##...#.##.# ########.##.#. ##.##.##.##.#.  ##...#.##.##.##  .......##.##... You finish parting from your +0 club {Nittaya}.  You whisper farewell to Nittaya. _You start attuning to your weapon. You continue attuning to your +0 mace. x5  You finish attuning to your +0 mace.  You welcome your +0 mace "Tepiltzin" into your grasp. _j - a +0 mace (offhand) {Tepiltzin} i  im ; ik/ 3 i/  i(6  i8 , iU< , i%> , i>  iC X iD  i%F , iF  iH  iJ , iJ  iL  iM  iM  ieN  i3P  iQ , iR  iT  iT , iU  iW  i-Y B i+[  i$\ , i\  ix^  in_ , i_  iVa  ib , ib  id  ie , i[f  ig  ih , ii  ij  il , il  im  in  in  iRo  ip  iq  iq  is  is  ipu , iu  iw  ix  i;y  iy  i{  i| , il}  io  i , i  i݃  iW , i  iH  ix , i  i&  ### #. ####### #....... ########.....# #.#####> #......#.....#######.# # #.####.#.............##### #.# #.#.....######......... #.# #.# #.######82.1 (23.0)  i"  ###.####.###.### #.# #..###..#######.# ## #...............#####.. #.#.# ##.................. #.#.###.######.##..##.##  #.#.# #.# #.....##.#  ##.# #.# #####.##.#  iߤ #.#.# #.# #.# ####.##.# iA  iJ  i E _Done exploring. i3 i i80.0)........ i< i? iqBE _Done exploring. i%  i2/ Level 1 of the Dungeon<>>>(Press ? for help)##### ####################...# #......##...######### #.........# #.####.[..#..##############.....# #.#####>..# ###.#....####..#....##......#.....#######.# ##.## #......#.+..#..'..<.##.####.#.............######.####.#.##'#.#..#..#....##.# #.#.....######................#..#..###..#######.# #.#...@.# #.#######.######.#..#.......####.####.###.### #.# #.####################........###..#######.# ###.#.........##.#.####..............#####...#.#######.# iU0 #.#.# ##.......................# #.# ####.#.# #.###.######.##..##.###.# #.###.###.#.# #.# #.# #.....##.# #.# #......##.#.# #.# #.# #####.##.# #.# #.###.###.#.# #.# #.# ####.##.# #.# #.# #.##.#.# #.# #.# #.......# #.#######.# #.##.#.### #.# #.# #.#####.# #.........###.##...†.# #.# #.# #.# #.# #####......##.####.#.# #.# #.#######.# #.####.....###.##.#######.#.###.# #.##......# #......##..............##....##.# #.........#####.#######.#####....###.####..##.# ####.####.......#[ i0 Vm #.#####.##.###.### i8?[>@ idH i)`@daddydayday the Tinkerer### Coglin#######.. Health: 19/19 ========================####### #........ Magic: 4/4========================########.....# #.#####>. AC: 2Str: 10#......#.....#######.# ##. EV: 11Int: 14#.####.#.............######. SH: 0Dex: 12#.# #.#.....######......... XL:  2 Next: 16% Place: Dungeon:1#.# #.#...@.# #.#######. Noise: ---------  Time: 782.1 (0.0) i`###.####.###.### #.# #. a) +0 hammer {Iseul} j) +0 mace {Tepiltzi#........###..#######.# ###. Cast: Kinetic Grapnel#.#.####..............#####...#.#.# ##.....................#.#.# #.###.######.##..##.###.#.# #.# #.# #.....##.##.#.# #.# #.# #####.##.##.#.# #.# #.# ####.##.# _You start attuning to your weapon. You continue attuning to your +0 mace. x5  You finish attuning to your +0 mace.  You welcome your +0 mace "Tepiltzin" into your grasp.  ia_j - a +0 mace (offhand) {Tepiltzin} _Done exploring. _Done exploring. ib ib ik il ipP _ iOr ir i&s idu iv, i,w iay iz iz i){ i6} i ~, i~ i` i, i i iڄ, ig i i , i i iE, i i iv, i! i_ i[, i i i8, i i iP i iܕ i i!B iT in, i i i, iޞ i8 ##### ########## #######...# #...... #### #.........# #.####.[ ...# #.#####@..# ###.#....###98.1 (16.0) ...#######.# ##.## #......#.+.  i\...........######.####.#.##'#.#. ...######............#..## ...# #.#######.######.#..# .### #.# #.###############  ..#######.# ###.#.... i;P ..........#####...#.## ial ....................# #.# ### iE  i© i ic _There is a stone staircase leading down here. iǕN9.0) _ i i i6 i8 i> i"E iI(800 i5L iQk........... ##....#.....#...... ........###.# 2 ......<@..w.#  .........$.....  ........######.  i8 K.......# ........# .......J#w   ribbon worm (asleep) ......!## J   endoplasm (asleep) ....... K   kobold (missile, asleep)  i i KJJwandering)K)You climb downwards. iT.K==9 (1.8Kinetic Grapnel i6 i>i _There is a stone staircase leading down here.  You climb downwards. _The kobold shouts! You hear a bark!  Found 16 gold pieces and a glowing orange potion.  Found an escape hatch in the ceiling. _There is a stone staircase leading up here. iA\**w iXa  The kinetic grapnel hits the ribbon worm but does no damage. iMt ..wJ.J  The endoplasm quivers.((((((( ik`<@..... ig3-------10 i in _The kobold throws a stone. The stone closely misses you. iI  iW** (grapneled)  The kinetic grapnel hits the ribbon worm. iXU, iV iT_.w..K.....J.  i_y2-------------2 igi i)jf _The ribbon worm is moderately wounded. i Quiver which action? ([-] to clear)  a - Cast: Kinetic Grapnelb - Cast: Foxfire [*/%] inventory [&] all spells [^] all abilities[!] focus mode: off|on ib  i daddydayday the Tinkerer......Coglin..... ##Health: 19/19 ========================....#..Magic: 2/4============------------...#.AC: 2Str: 10....EV: 11Int: 14.######..SH: 0Dex: 12........###.#XL:  2 Next: 16% Place: Dungeon:2......<@.w..#Noise: =--------  Time: 802.9 (0.0).........$.....a) +0 hammer {Iseul} j) +0 mace {Tepiltzi........######.Cast: Kinetic Grapnel.K.....J#........#........#w   ribbon worm (grapneled)......!##J  [3 i 9;49m endoplasm.......K   kobold (missile) _There is a stone staircase leading up here.  The kinetic grapnel hits the ribbon worm but does no damage.  The endoplasm quivers. _The kobold throws a stone. The stone closely misses you.The kinetic grapnel hits the ribbon worm. _The ribbon worm is moderately wounded. i i0 iϰ i, iKw.J. iI((((( i LI<.... iN+3.9 (1 ic i: ##### ###########.# #......##. #### #..# #.####.[..1 ...# #.#####@..# ###.#....### ...#######.# ##.## #......#.+.. ...........######.####.#.##'#.#.. ...######................#..#..## ...# #.#######.######.#..#.... .### #.# #.###############   i^..#######.# ###.#.........# ..........#####...#.#######.# ....................# #.# ###  _The kobold throws a stone. The stone hits you but does no damage. is i" i~n-5.4 (2.5Kinetic Grapnel i _You climb upwards. _There is a stone staircase leading down here. i ##### ##...# #......##. #.# #.####.[..## #.#####>@.# ###.#....##.# ##.## #......#.+..#######.####.#.##'#.#..#######..........#..#..# iu # #.#######.######.#..#. ### #.# #.###.# ###.#.######...#.#.## #.# ### i9  i N-6.4 (1.0 _ i  i  i'##### ##...# #......##. #.# #.####.[..#. .# #.#####>.@# ###.#....####. .#.# ##.## #......#.+..#.######.####.#.##'#.#..#. .######..........#..#..###. .# #.#######.######.#..#. #.# #.## # iߢ.# ###.######...#  i i@&7 iį iE iH  #####  #...# #......### #.# #.####.[..# ..# #.#####>@.# ###.#....#### ..#.# ##.## #......#.+..#.######.####.#.##'#.#..# ..######..........#..#..### ..# #.#######.######.#..## #.# #.# . iTI&#.# ###.#.#.#####...#.#.# .# #.# ### iO iP&8 iT iV i? i@ iE iFK _You can't go up here! iR iS Spells (Memorise)TypeFailure Level  a - Construct Spike Launcher Forgecraft4% 2  b - Launch Clockwork Bee Forgecraft10% 3  c - Forge Blazeheart Golem Fire/Forgecraft 65% 4  d - Forge Lightning Spire Air/Forgecraft 65% 4  e - Plasma BeamFire/Air100% 6  f - StarburstConjuration/Fire 100% 6 2 spell levels left  iS^[!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit i i$" i)zdaddydayday the TinkererCoglinHealth: 19/19 ========================Magic: 2/4============------------AC: 2Str: 10##### ########### EV: 11Int: 14 i)#######...# #......##.. SH: 0Dex: 12 ### #.........# #.####.[..# XL:  2 Next: 16% Place: Dungeon:1 ..# #.#####>@.# ###.#....#### Noise: ---------  Time: 808.4 (0.0) ..#######.# ##.## #......#.+..# a) +0 hammer {Iseul} j) +0 mace {Tepiltzi ..........######.####.#.##'#.#..# Cast: Kinetic Grapnel ..######................#..#..###  i *5..# #.#######.######.#..#..... ### #.# #.################ .#######.# ###.#.........# .........#####...#.#######.# ...................# #.# ### iX*1The kinetic grapnel hits the ribbon worm. _The ribbon worm is moderately wounded. _The kobold throws a stone. The stone hits you but does no damage. _You climb upwards. _There is a stone staircase leading down here.  i*6_You can't go up here! iv0P  Okay, then. i1 i@7 iw8. _ ix3 i i: _ i, i3====== iՐ, i i, iV i& i\ i i iZ>====== iB i, i[ iB iY i iٝ i, iv iϟ i$, io i, is iP4====== i iJ iO 23.4 (15.0) _Magic restored. i i iTE _Done exploring. iAzR #####  #...# #......### #.# #.####.[...# #.#####@..# ###.#.....#.# ##.## #......#.+...######.####.#.##'#.#...######..........#..#...# #.#######.######.#..# .### #.# #.#  ..#.# ###.#.#.#####...#.#.#.# #.# ###  iq~ i84.0) _ i> ic _There is a stone staircase leading down here. i  i  i^  i  i-5 _ i i........... ##....#.....#. i..... .###.# 2 ......<@....#  ........J$w....  ........######.  K.......# ........# ........#w   ribbon worm (grapneled) .h....!## J   endoplasm ....... h   jackal (wandering) K   kobold (missile) i?====== i9  You climb downwards. iR? catching breath) iVh.  The grapnel comes loose from the ribbon worm. i ``The ribbon worm expels a string of sticky webbing. iHThe stream of webbing hits you but does no damage. iG .$You are caught in a web!  The endoplasm freezes you. i(YU(((((( i i<.....h. i*L13-------- 5  i*t=6.9 (2.5Kinetic GrapnelHeld  im3 i7 _You are frozen. The kobold throws a stone. The stone hits you. _There is a stone staircase leading up here. iX  (grapneled)  The kinetic grapnel hits the endoplasm. i s  The endoplasm is moderately wounded. i u .hh  The jackal barks! i U(((((( ik f  The kobold throws a stone. The stone hits you but does no damage. iw <@.w....J$.... ix 14=-------3------=7.9 (1.0 i  i" @ _The endoplasm hits you but does no damage. i  i @h. iJ O((((((( i ~  The kobold throws a stone. The stone barely misses you.<@w........h.11 =-8 iR  i V _The endoplasm barely misses you. ih:....... ........ ##......#.......#.# .....##########........ ih.@###.#<<w...# J$............######.K...h..!##....... ik il in ixJ.K...h.....(catching breath) i  The ribbon worm expels a string of sticky webbing.The stream of webbing hits you but does no damage. i  i  5 --9Held  i3 ij _You are caught in a web! _There is a web here. iG\  You struggle to detach yourself from the web.  The grapnel comes loose from the endoplasm.K...h.....=30 _The endoplasm hits you but does no damage. i0 i4R  You struggle to detach yourself from the web. ih  A jackal comes into view. i  The ribbon worm completely misses you. The endoplasm closely misses you. iNK..h.....hh 2 jackals (1 wandering) i5==------1 i[  i$S _The jackal barely misses you. izR  The web tears apart.  The jackal barks! iu  The jackal bites you.  The endoplasm freezes you. ihU ..........  ........ .  ....... ##.  .....#...  ....#.#  iͿK .....####  .######........  ....K..@###.#  ......hJw...#  iu..h......$.....  ........######.  ........# ........# ........# ......!## hh  i iE ..........  ........ .  ....... ##.  .....#...  ....#.#  .....####  .######........  ....K..@###.#  i ......hJw...#  ..h......$.....  ........######.  ........# ........# iȕ........# ......!## i  i{ K.h.  You are frozen. The ribbon worm bites you. iX5/19 ------------ ii911 ==2 iש i  iH_* * * LOW HITPOINT WARNING * * * i}"#########..##.. .... .#......... ##.# i#.........#...#[.......#.# ..........####.######@.......K...###.#......hJw...# h......$.....#####...!## i& i(X  Found a robe. The jackal attacks as it pursues you! i:* i\+ iN, i, i, i9.KJw<<h..h-3 iE iBKT _The jackal closely misses you. i #.. #########..###.## .... .##...##.#...#...##[#.#  i6#......@....##########........ .....KJw###.#.. ......<<h...# ....h....$..... ........######. ........#h   jackal id ........# ........# i, iJ.h.J   endoplasmh   jackal iZO--4 i i i>  Casting: Kinetic Grapnel (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. i  i ) Your spells (cast)TypeFailure Level  a + Kinetic GrapnelForgecraft3% 1 b - FoxfireConjuration/Fire24% i; 1 Select a spell to cast[!]/[I] toggle spell headers it i  i{(daddydayday the Tinkerer#..Coglin#########..#Health: 5/19======------------------##..........##Magic: 3/4==================------............. .AC: 2Str: 10##..........##.#EV: 11Int: 14..........#...SH: 0Dex: 12##[.......#.#XL:  2 Next: 16% Place: Dungeon:2#......@....####Noise: ---------  Time: 834.9 (0.0)..######J.......a) +0 hammer {Iseul} j) +0 mace {Tepiltzi.....K.w###.#..Cast: Kinetic Grapnel......1 5---------25-6  i1 ,_The ribbon worm is lightly wounded. i9 [§h§ i? m _Your Spellcasting skill increases to level 2! iJ  You hit the jackal with your +0 mace. iJ i iZ i ..hwK..   jackal  You kill the jackal! i3=====33=8.3 (1.4Rev  iS iAL _The jackal misses you. i!q  .##  #...  #########..#  .##..........##  ............... .  ###..........##.#  ...........#...  ##[...@...#.#  #......hw...####  ...######K.......  .  iq###.#..  <<....#  .$.....  #####.      You hit the jackal with your +0 mace.  The jackal is severely wounded. iD M .##  #...  #########..#  .##..........##  ............... .  ###..........##.#  ...........#...  ##[...@...#.#  #......hw...####  ...######K.......  . ###.#..  <<....# .$.....   iE y#####.     iDQ (catching breath)  You hit the jackal with your +0 hammer. The jackal bites you.  * * * LOW HITPOINT WARNING * * * iW `````The ribbon worm expels a string of sticky webbing. in ...@. The stream of webbing misses you. The jackal bites you.  You die... in N0------ i3} /  --more-- ir  i 'Inventory: 10/52 slots Hand Weapons (go to first with ))  a - a +0 hammer (weapon) {Iseul}  j - a +0 mace (offhand) {Tepiltzin} i d - a +0 dagger {Kenrick}  f - a +0 club {Nittaya} Armour (go to first with [)  b - a +0 robe (worn) Scrolls (go to first with ?)e - 2 scrolls of identify {unknown}  i+  h - a scroll of acquirement {unknown} Potions (go to first with !)  c - a potion of magic  iY v g - a potion of resistance {unknown}  i - a potion of mutation {unknown} i2G  iG, iM icO2Goodbye, daddydayday.12 daddydayday the Tinkerer (level 2, 0/19 HPs)Began as a Coglin Forgewright on Nov 7, 2025.Slain by a jackal (1 damage)... on level 2 of the Dungeon.The game lasted 00:04:43 (837 turns). 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