i  Player: daddydayday Game: DCSS 0.33 Server: crawl.dcss.io Filename: 2025-11-07.15:05:57.ttyrec Time: (1762527957) Fri Nov 7 15:05:57 2025  iv [?1051l[?1052l[?1060l[?1061h iV)0[?7h[?25l[?1c i i iWelcome, daddydayday. Please select your species. SimpleIntermediateAdvanced a - Mountain Dwarfj - Humans - Coglin b - Minotaurk - Koboldt - Vine Stalker c - Merfolkl - Revenantu - Poltergeist d - Gargoylem - Demonspawnv - Demigod e - Draconiann - Djinniw - Formicid f - Trollo - Sprigganx - Naga g - Deep Elfp - Tenguy - Octopode h - Armataurq - Oniz - Felid i - Gnollr - BarachiA - Mummy Coglins ride enchanted exoskeletons able to wield weapons in both hands, wrapping slow-revving metal around their puny goblinoid frames. + - Recommended species * - Random species # - Recommended character ! - Random character % - List aptitudesSpace - Pick background first ? - Help Tab - Coglin Forgewright iG iUD iDqdaddydayday the TinkererCoglinHealth: 13/13 ========================Magic: 3/3========================AC: 2Str: 10EV: 11Int: 14SH: 0Dex: 12XL:  1 Next:  0% Place: Dungeon:1Noise: ---------  Time: 0.0 (0.0)a) +0 hammer {Yongsu d) +0 dagger {NjabulCast: Kinetic Grapnel+++++++....++..@.++....++?...+++++++Welcome, daddydayday the Coglin Forgewright.If you return without finding the Orb of Zot, so far below, it's all over! iOv iCPress ? for a list of commands and other information.  Found a scroll labelled LUMASELIESE. i i[ _Found a staircase leading out of the dungeon. i3 i i5 i i9P _ i, i i{+++++++....+ +..<.+ +....+ +@...+ ++++++  i+2.0 (2 i+3.0 (3 i i8Y _e - a scroll labelled LUMASELIESE i  iY i i i ic _You open the door. i i iY i@  There is an open door here. i iA _ i i/ i<, in i i#.##.#.#..#...++++++#...+....+##...+..<.+....+....+#####..+....+#..$..@+'++++...7.0 (4#.#...........##.##.########.. #..#. #.!>. #.!#. ...###.. i i+8.0 (5 ic i; _Found a stone staircase leading down. i4  iH  i  i  i  i  i , i6 , i  i  _You now have 12 gold pieces. iq #...+....+##...+..<.+....+....+#####..+....+ #......+'++++...#.#...........## #.##.########...##......# #..###.@#....# >... #.!# #..# #.#.# ....# .# #.#.#.### #.# ###  iο /17.0 (9.0) i 8.0 (10.0) _f - an emerald potion i'<I is< i+D, i:I iJ, iM iNo _f - 3 emerald potions (gained 2) iFP iqP iP ipS iT i.T iWB i[B iR\, i`B ir it, i!u iv iyB iz i8 i} i i; i, i> i@ i, i iv i, i ih i]#.#.#.....#.#..##.#.#.###......## #.# #####..# #.#..##### #........# #.######.# #.#####......# #.r...#..###.# #@#... #.##.#. #....#Kinetic Grapnel ######.# #.####r   rat (asleep) iTo41.0 (232.0 (24 iV _A rat comes into view. i F  The kinetic grapnel hits the rat. i Q†** i '.. i) 2--------1=3.0 (1.0)Kinetic Grapnel i$  i0 G _You kill the rat! iP3 i i i  i i>-------- i iN, i i', i, i:3======== _Magic restored. i iX i i[ iV======== i? i_  You see here a rat corpse. i5 _ i i iR, i i iY i i. iB , i  iN L _You now have 20 gold pieces (gained 8). i3 is i< i i iE i i, i iu i i i i^ X i! iQ#, i$ i% i', i( i* i,, i]- i0 iq90 ##...+..<.+ #. ....+....+ #K# #####..+....+..# #......+'++++.....# #.#...........#.. #.#.##.######## #. #...##......## i:#.####.##..###..#....#.......@...###..#.#..#-......#.#.#.....#.#..#..... #.#.#.###......#.... #.#.#.# #####..#... #.#.#.# #.#..####+ #.#.#.# #....... K   kobold (missile, asleep)#.#.#.# #.#######.#.#.#####......# i:V#.†...#..###.# iE071.0 (28.0) iHF-2.0 (29 iL itQ _A kobold comes into view. It is wielding a +0 short sword. _There is a stone staircase leading down here. i i9 i i] _A kobold is nearby! i _You can't see any susceptible monsters within range! (Use Z to cast anyway.) i _ #...+....+ ##...+..<.+ #. ....+....+#K# #####..+....+  #......+'++++..###.#...........# ..##.#.##.######## #.##...##......## #.####@##..###..#....#..>...###..#.#..#..#.#.#.....#.#..#...#.#.#.###......#....#.#.#.# #####..#.......#.#.#.# #.#..## i e.#+#####.#.#.# #...... #.#.#.# #.#####.#.#.#####...... i  i 83.0 (1.0) _ i  i  iJ i iG i( _You can't see any susceptible monsters within range! (Use Z to cast anyway.) i++++.# .. ##<. ..#K# #####..+....+ #..# #......+'++++.. iG#..###.#...........#..##.#.##.######## .##......# #.####.##..#. i+<........>...###.......#.#.#.....#.#....##.......#####..# ....... if#..##.#+####..... #.##### i` iG4Kinetic Grapnel _ i i iW0I  The kinetic grapnel hits the kobold. i5|)*** i1... ip2--------2=5Kinetic Grapnel i iJ _You kill the kobold! i3 i i, iB i i, i i T-------- i  i, i i:, i i-, iG i, i? i, iW i , i i"j3======== iK# i& i(, i* i+ i. i0/ i/ i3 i5, iz6 i7 i9 i9@======== i: i.> i@, i@ iB iD, iE iFH iXJ, ivK iQ  Things that are here:  a +0 short sword; 4 stones; a kobold corpse iS i'T _ irU i:W i,Y, iZ ij. .#  ..# #.. #.. #.##.  .. #.#..  #. #...++++### #...+...#.@.# ##...+..<- #.#.# ....+... iAl#.#)## #####..+...Kinetic Grapnel #K#..## #......+'++ #.##..###... #. ##..##.#.##.#### K   kobold (asleep) il #. ##.##...##..... #.####.##..###..#..........>...###..#.# iIx095.0 (20.0) izF-6.0 (21 i iz _A kobold comes into view. It is wielding a +0 short sword. iQ.# ..# #.. #.. #.##. .. #.#.. #. #...+#.### #...+.#..@# ##...+..<.#.#.# ....+.#.#)## #####..+.#K#..## #......+'+#.##..###.#.#. ##..##.#.##.##### #. ##.##...##. #.####.##..###..#... .>...###..#.#.  iV iXj7.0 (1.0)Kinetic Grapnel i] i^ iW .#.##..#.#.##. ..#...+++++.###......#<#.# ..#.#)## ######K#..## #......+'+++...#.#.......#.#.#.....#.#.  i; i&8 i% i i@G .# i@o#...#.##.  i@;.#. i&B..+++++#.###....#...#<#.# ..# #####K#..## #......+'+++.##..###.#.........#.#.......#.#.#.###.....  i-I ib9  Things that are here: _a +0 short sword; 4 stones; a kobold corpse i l inEquip which item?  - - Unarmed Inventory Items  ikoHand Weapons (go to first with ))  a - a +0 hammer (weapon) {Yongsun}  d - a +0 dagger (offhand) {Njabulo} Armour (go to first with [)  b - a +0 robe (worn) Floor Items ([,] to select) Hand Weapons iota +0 short sword[?] describe selected [!] equip|wield|wear[tab] equip|unequip ii ip iÇ..#daddydayday the Tinkerer#..Coglin#..#.##.Health: 13/13 ========================..#.#..Magic: 3/3========================#.#...+++++ AC: 2Str: 10#.####...+.... EV: 11Int: 14#...# ##...+..<. SH: 0Dex: 12#.#.#....+.... XL:  1 Next: 20% Place: Dungeon:1#.#@## #####..+.... Noise: ---------  Time: 99.0 (0.0)#K#..## #......+'+++ a) +0 hammer {Yongsu d) +0 dagger {Njabul#.##..###.#......... Cast: [40 iI>mKinetic Grapnel#. ##..##.#.##.######. ##.##...##......#.####.##..###..#... ........>...###..#.#. .......#.#.#.....#.#. .......#.#.#.###.....  _You kill the kobold!Things that are here: _a +0 short sword; 4 stones; a kobold corpse _A kobold comes into view. It is wielding a +0 short sword.Things that are here: _a +0 short sword; 4 stones; a kobold corpse ix  To do this, you must remove one of the following items:(? for menu, Esc to cancel)< or a - a +0 hammer {Yongsun}; > or d - a +0 dagger {Njabulo} i  i _ i  i h  You start parting from your weapon. i 0100.0 (1.0) i9  i  i +1.0 (2 i  i  iX +2.0 (3 iw  i  i +3.0 (4 i  i  i +4.0 (5 i  ij n} _You continue parting from your +0 dagger {Njabulo}. x5  You finish parting from your +0 dagger {Njabulo}. i6  i  i  You whisper farewell to Njabulo.  You start attuning to your weapon. i +5.0 (6 iB  i%  i& +6.0 (7 i+  i<3  ie4 +7.0 (8 i9  i?  i@ +8.0 (9 iD  iI  iZJ /9.0 (10.0) iO  iS D  g) +0 short sword {C _You continue attuning to your +0 short sword. x5  You finish attuning to your +0 short sword.  You welcome your +0 short sword "Chinhae" into your grasp. iU  iyZ  i\ ^ _g - a +0 short sword (offhand) {Chinhae} iw 3M# ..#. ##..#.. #. ++++#.## .#..##< .. iQ A.#(## #####..+....K#..## #......+'+++#.##..###.#.........#.# i  i 910.0) _ i  i,  i׫M# ..##. #.#..#.. . ++++## .#..##<#.#.# ..#.#(## #####..+.... i,#K#..## #......+'+++.. .#.# i i(&1 i} ib i7 i i i i] 1 .# i ^  ..# #.. #.. #.##. .. #.#.. #. #... #.### #...+ #.@.# ##...+..< #.#.# ....+ #.#(## #####..+ #K#..## #......+' #.##..###.# #. ##..##.#.##.K   kobold (asleep) iC^  #. ##.##...## #.####.##..###..#.. .>...###..#.# if  i+h =2Kinetic Grapnel im  io  iB .# ..## #... #..# #.##. ..# #.#.. #.# #... #.### #...+ #@..# ##...+.. #.#.# ....+ #.#(## #####..+ #K#..## #......+' #.##..###.# #.###..##.#.##. #.# ##.##...## #.####.##..###..# .>...###..#. iH i:I&3 iO iQ ik[.#.###...#..##.##. .#..+++##.... iρ##.# .(## #####K#..## #......+'+ i.##..###.#.......#..##.#.##.### ##.##...##.... i####..# i7........>.#.#.#... i i[ i4 i  iz i% .###...##.##. .#..+++##....# ##.# .(## #####K#..## #......+'+.##..###.#.......#..##.#.##.### ##.##...##....####..# i& ........>.#.#.#...###.. im-  i!. &5 ib7  i9  i3 KK  The helpless kobold fails to defend itself. i `=6.2 (1.2Rev  i  iK _You hit the kobold but do no damage. x2; The kobold misses you. iŽL  You hit the kobold with your +0 hammer. i=f) i37.4Kinetic GrapnelRev+  i\ i J _You kill the kobold! i7 #...##.##. .#..+++##.... i87## .(## #####..## #......+'+.##..###.#.......#..##.#.##.###Rev+  iE8..........#.#.#.# ####  iJ@ iDA+-8 itA0 iGG i}KT _You see here a +0 short sword. i ##.##. .#..+++##....## .(## #####)#..## #......+'+ i7x#..###.#.......#..##.#.##.### ##.##...##....####..# ik............#.#.#.# #. iD  i iu-9Rev  _ ii i i2  .#..+++##....## .(## #####)#..## #......+'+.##..###.#.......#..##.#.##.### ##.##...##....####..#Rev .....#.......#+#####.#.#.# #.  i| i?&20 i i i. #..+++##....## .(## #####)#..## #......+'+.##..###.#.......#..##.#.##.### ##.##...##....####..#........>........#.#.#...#......###..+........##.#+######.#.#.# #.  i,# i%%1 i,- il/ i  ##....## i W .(## #####)#..## #......+'+.##..###.#.......#..##.#.##.### ##.##...##....# i, ###..##........>.#.......#.#.#... iO S.#Rev # it #.#.#.#.#####.  i  i=  i %2 i  i|  i`M ++## .##.# ...#(## #####..+..)#..## #......+'+..###.#.......##..##.#.##.### .##... #.####.###........>...####.......#.#.#.....# i#.......#.#.#.###...# #. i i03 i i7 i  ##....## .(## #####)#..## #......+'+.##..###.#.......#..##.#.##.### ##.##...##....####..##........>.#.......#.#.#....###.#.#.#.#####.  i·  i &4 i  i E  ..## .(## #####)#..## #......+'+.##..###.#.......#..##.#.##.### ##.##...##....###.####.##..###..# iF #..@.....>.#.#.#....#.#.###..#.#.†...#.  iiS <5 i[  ic_  ih #...# ##...+ #.#.# ....+ #.#(## #####..+ #)#..## #......+' #.##..###.# #.###..##.#.##. #.# ##.##...## ###.####.##..###..# # iR.>...###..# #.#.#.#.....# #.#.#.#.### + iP.#.#.#.#  #.#.#.#.# # #.#+#####.#.#.# # i3 #. #.#.#.# # #. #.#.#.##### #.†...# i+ i&6 i$ i i_ # .(## #####)#..## #......+'.##..###.#......#..##.#.##.## ##.##...##...###.####.##..###..#........>.#.#.#....#.#.###..+ ####.#####.#  ih i&7 i i˸ i1 #.#.# ....+ #.#(## #####..+ #)#..## #......+ #.##..###.# #.###..##.#.##. #.# ##.##...## ###.####.##..###.. #.>...###.. #.#.#.#..... #.#.#.#.### +.#.#.#.#  #.#.#.#.# #.#+#####.#.#.# #.# #.#.#.#  #.# #.#.#. #.# #.†... #####.8 iE6 iA8 it (## #####)#..## #.....##..###.#......###..##.#.##.#.# ##.##...##..###.####.##..# iuO........>.#.#.#...###+ ### ...#.  iB} i iU9 i ix i S )#..## #.....##..###.#......###..##.#.##.# ##.##...##..###.####.##..#........>.#.#.#...###+ ### #+#####.##.  i  iǛ '30 i  iΤ  i0  .##..###.#.....#..##.#.##.# ##.##...##..###.####.##..#........>.#.#.#...###+ ### #+#### ##..##  i8  i/: &1 i?  i|A  i i i! iT i? M)#..## #......+..###.#.....##..##.#.##.# #.# ##.##...##.####.##.>...###...###.+##......+######.# #.#.#.##.. i  i &2 i  i  i8 b####.................' i8 F...........###+ i4B  iB &3 igI  i&L ( _You open the door. i) #)#..## #...... #.##..###.# #.###..##.#.##. #.# ##.##...## ###.####.##..#######.>...###..#.#.#.#.#.#.#.#.###?.......#.#.#.# .#.#.#.#.# iH..#.#+#####.#.#.##+###.# #.#.#.# #.# #.#.#. #.# #.† ... ##### #.# # #.. # i#<4 i8 i _Found a scroll labelled MYMOAK UVAIDAE. _There is an open door here. i: #)#..## # #.##..###.# #.###..##.#.## #.# ##.##...## ###.####.##..#####........>...###.#.......#.#.#.#.#.#.#..?'.#.#.#.# .#.#.#.#.#.#.#+#####.#.#.##+###.# #.#.#.# #.# #.#.#. #.# #.† ...  #.# #.. i  i(-5 _ iM i iw\' #)#..## # #.##..###.# #.###..##.#. #.# ##.##... i\  ###.####.##..#........>....#.......#.#.# i\.#.#.#.#..?....@.' i.][.#.#.#.#.#.#.#.#.# iJ].#.#+#####.#.#.#######+###.# #.#.#.# ic] #.# #.#.#. #.# i|]d #.† ... i]9  #.#  i]I #.. if i0i&6 i?v i2  #)#..## # #.##..###.# #.###..##.#. #.# ##.##... ###.####.##..#........>....#.......#.#.#.#.#.#.#..?...@..'.#.#.#..#.#.#.#. i2 .#.#+#####.#.#.#+###.# #.#.#. #.# #.#.#. #.# #. ...  i3 ] #.#  #.. i;  i$> &7 i1C  iE  i9 #)#..## # #.##..###.# #.###..##.# #.# ##.## ###.####.##..#.>...#.#.......#.#.##.#.#.#.##...?..@...'.#.#.# iU9#.#.#.#.##.#.#+#####.#.##+###.# #.#.# #.# #.#.# #.# # ... iv9  #.#  #.. i@ i]&8 i if i #)#..## # #.##..###. #.###..##. #.# ##.## ###.####.## #.> #.#.#.#. #.#.#.#. #...?.@....'.#.#. #.#.#.#. #.#.#+#####.#. #+###.# #.#. ia, #.# #.#. #.# ...  #.#  #.. i i&9 iA i  iD #)#..## # #.##..### #.###..## #.# ##.## ###.####.## #.> #.#.#.# #.#.#.# #...?@.....'.#.# #.#.#.# #.#.#+#####.# #+###.# #.# #.# #.#  iE #.#  ...  #.#  #.. iK iO'40 iRT iV iM #)#..##  #.##.. #.###.. #.# ##. ###.####. #.> #.#.#. #.#.#. #....'.#. #.#.#. #.#.#+#####. #+###.# #. #.# #.  im #.#  ...  #.#  #.. i8 i;&1 i i i+2.4 (2 il i, d _h - a scroll labelled MYMOAK UVAIDAE il~  #)#..## #.##.. #.###.. #.# ##. ###.####. #. #.#.# #.#.# #.'.# #.#.# #.#.#+##### #+###.# # #.# #  #.#  ...  #.#  #.. iΏ ^3.4 (1 i#)#..## #.##..##.###..##.# ##.####.####.##.>#.#.#.#.#.#.#.'.#.#. i,P#.#.#.#.#+#####.#+###.# #.#.# #.  iI iK&4 i i i I i>  i  iC  ib , i-  iW  iM  i0  i B i.  i , i  i  iZ , i  i 7 _You open the door. i 3 i  i @  There is an open door here. i@ ###.####.##..#############........>... iD #..........#.......#.#.#.#..........#.......#.#.#. i #..........'.......#.#.#.#..........#.......#.#.#.#..........#.#+#####.#########'###.# #.# #@# #.# #.# ic  #.# #.#  #.# ... ## ..# #.#..# #..K..# K   kobold (missile, asleep)...#.####  i W50.4 (61.4 (7 i$  ie e_A kobold comes into view. It is wielding a +0 whip. iW############........>...........#.......#.#.#.........#.........'........#......#.#+###########'###.#  #.#  ...#..# #.# ..>K..#...##.####. i@] i^B2.4 (1Kinetic Grapnel id ig9 _Found an escape hatch in the floor. i~ 8..........#.#.#.......#.....'.....#.#+###########'###.#  #.#  ...#........# #.# ....... iB ....>K......####.### #. i;  i &3 iތ  i  i] #.#.#.#.# #..........'.#.#.# #..........#.#.#.# #..........#.#+#####.#.# ########'###.# #.#.# #.# #.# #.#.# #.# #.# #########.# ... ##......@.# #.# #.# #..#....>K..# #........# i#####.#### #.  #.  #. i iT&4 i i]'#.#+###########'###.#  #.#  ########.# ...........# #.# .>K..# ..####.### .  iv KK)  The kobold shouts! i-9/13 --------====5 i i9 _The kobold hits you with a +0 whip. i{  i\  The kinetic grapnel hits the kobold but does no damage. i(6-------------2--------=---6 i i*9 _The kobold hits you with a +0 whip. i iF:--- i^ i^ _You are too injured to fight recklessly! i  it  i  ik ^ _You are too injured to fight recklessly! id i i i^ _You are too injured to fight recklessly! i8 _You are too injured to fight recklessly! _You are too injured to fight recklessly!  Casting: Kinetic Grapnel (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. iw #..........'.......#.#.# daddydayday the Tinkerer #..........#.......#.#.# Coglin #..........#.#+#####.#.# Health: 6/13===========------------- i########'###.# #.#.# Magic: 1/3========---------------- #.# #.# #.#.# AC: 2Str: 10 iQ#.# #.# # EV: 11Int: 14 ########.# ... # SH: 0 i1/Dex: 12 #........# #.#  XL:  1 Next: 30% Place: Dungeon:1 ia#......@.# #..  Noise: =--------  Time: 156.4 (0.0) #....>K..# i a) +0 hammer {Yongsu g) +0 short sword {C #........# i Cast: Kinetic Grapnel #####.#### iR #. #. i K   kobold (missile) i"#.  iv_You are too injured to fight recklessly!  Casting: Kinetic Grapnel (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line iaAim: a kobold, wielding a +0 whip and quivering stones (64% to hit) i,"#..........'.......#.#.# daddydayday the Tinkerer#..........#.......#.#.# Coglin#..........#.#+#####.#.# Health: 6/13===========------------- i"########'###.# #.#.# Magic: 1/3========----------------#.# #.# #.#.# AC: 2Str: 10#.# #.## EV: 11Int: 14########.# ... i"^# SH: 0Dex: 12#........# #.#XL:  1 Next: 30% Place: Dungeon:1 i"#......@.# #..Noise: =--------  Time: 156.4 (0.0) i"#....>K..#a) +0 hammer {Yongsu g) +0 short sword {C#........# i#Cast: Kinetic Grapnel#####.#####. i9##.K   kobold (missile) iS#b#. _You are too injured to fight recklessly!  in#Casting: Kinetic Grapnel (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. i#Aiming: Kinetic Grapnel (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line i#YAim: a kobold, wielding a +0 whip and quivering stones (64% to hit) i,i  Casting: Kinetic Grapnel (safe; 3% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a kobold, wielding a +0 whip and quivering stones (64% to hit)  The kinetic grapnel hits the kobold but does no damage. i_+7.4 (1 i iS _The kobold barely misses you. ig4 ij iCm^ _You are too injured to fight recklessly! iĹ  You hit the kobold with your +0 hammer.  The kobold is heavily wounded.You hit the kobold with your +0 short sword. iĺX8.6 (1.2Rev  iU iS _The kobold barely misses you. i]+   You hit the kobold but do no damage.The kobold is severely wounded.You barely miss the kobold with your +0 hammer.7=9.8Rev+  i.  i0 L _The kobold misses you. i}  You barely miss the kobold with your +0 hammer.The kobold is severely wounded.You hit the kobold with your +0 short sword. iD) i461.0Kinetic GrapnelRev*  i iҞJ _You kill the kobold! iU #.#.#.#. #....#.#+#####.#. ########'###.# #.#. #.# #.# #.#. #.# #.# ########.# ...  #........# #.#  #..# #.. #....>@..#  #........# #####.#### #.  #.  #. #.#. iK[ i"^j-20Rev+  i c if+  Things that are here:  i6g;_a +0 whip; 2 stones i  i9Equip which item?  - - Unarmed Inventory Items Hand Weapons (go to first with ))  a - a +0 hammer (weapon) {Yongsun}  g - a +0 short sword (offhand) {Chinhae}d - a +0 dagger {Njabulo}  iArmour (go to first with [)  b - a +0 robe (worn) Floor Items ([,] to select) Hand Weaponsa +0 whip[?] describe selected [!] equip|wield|wear[tab] equip|unequip  i A +0 whip. A long plaited strip of leather. Originally developed for use in disagreements with cattle, this simple weapon is now widely used to settle differences betweenall sorts of creatures. Base accuracy: +2 Base damage: 6 Base attack delay: 1.1 This weapon's minimum attack delay (0.5) is reached at skill level 12.  Your skill: 0.0  At 100% training you would reach 12.0 in about 8.3 XLs. Damage rating: 6 (Base 6 x 100% (Str) x 100% (Skill)). This weapon falls into the 'Maces & Flails' category. It is a one-graspered weapon. It can be maximally enchanted to +9. You took it off a kobold on level 1 of the Dungeon. Stash search prefixes: {Maces & Flails} {one-handed} {melee weapon} Menu/colouring prefixes: identified melee weapon _________________ “Not with a Club, the Heart is broken  Nor with a Stone — i Equip which item?- - Unarmed Inventory Items ([,] to select) Hand Weapons (go to first with )) a +0 hammer (weapon) {Yongsun} a +0 short sword (offhand) {Chinhae} a +0 dagger {Njabulo} Armour (go to first with [) a +0 robe (worn) Floor Items Hand Weapons  a - a +0 whip  [?] describe selected [!] equip|wield|wear[tab] equip|unequip  ig - a +0 short sword (offhand) {Chinhae}. A personal stabbing weapon with a short grip. Base accuracy: +4 Base damage: 5 Base attack delay: 1.0 This weapon's minimum attack delay (0.5) is reached at skill level 10.Your skill: 0.0; use (s) to set 10.0 as a target for Short Blades.  At 100% training you would reach 10.0 in about 7.5 XLs. Damage rating: 5 (Base 5 x 105% (Dex) x 100% (Skill)). This weapon falls into the 'Short Blades' category. It is good for stabbing helpless or unaware enemies. It is a one-graspered weapon. It can be maximally enchanted to +9. You took it off a kobold on level 1 of the Dungeon. Stash search prefixes: {inventory} {Short Blades} {one-handed} {melee weapon} Menu/colouring prefixes: identified melee equipped weapon _________________ “Who was the first that forged the deadly blade?  Of rugged steel his savage soul was made”  -Albius Tibullus, _Elegies_ I, xi. ca. 25 B.C. trans. James Grainger, 1822. iEquip which item?  - - Unarmed Inventory Items Hand Weapons (go to first with ))  a - a +0 hammer (weapon) {Yongsun}  g - a +0 short sword (offhand) {Chinhae}  d - a +0 dagger {Njabulo} Armour (go to first with [)  b - a +0 robe (worn) Floor Items ([,] to select) Hand Weapons a +0 whip  [?] describe selected [!] equip|wield|wear [tab] equip|unequip i* i i#..........#.......#.#. daddydayday the Tinkerer#..........#.#+#####.#. Coglin########'###.# #.#. Health: 7/13============------------#.# #.# #.#. Magic: 1/3========----------------#.# #.#AC: 2Str: 10 i########.# ...EV: 11Int: 14#........# #.#SH: 0Dex: 12#........# #..XL:  1 Next: 40% Place: Dungeon:1#....>@..#Noise: ---------  Time: 162.0 (0.0)#........#a) +0 hammer {Yongsu g) +0 short sword {C#####.####Cast: Kinetic Grapnel#.Rev+ #.#.#.#.  You barely miss the kobold with your +0 hammer.The kobold is severely wounded. iYou hit the kobold with your +0 short sword. _You kill the kobold!Things that are here: _a +0 whip; 2 stones i)$ _You kill the kobold!  Things that are here: _a +0 whip; 2 stones  To do this, you must remove one of the following items:(? for menu, Esc to cancel)  < or a - a +0 hammer {Yongsun}; > or g - a +0 short sword {Chinhae} i  i  _ i  i h  You start parting from your weapon. i *3.0 (1 i  i  it a8==4.0 (2 i$  i"  i$ *5.0 (3 i)  iv/  i1 Y6.0 (4Rev  i6  i>  i}? *7.0 (5 izE  ijH  n} _You continue parting from your +0 short sword {Chinhae}. x5  You finish parting from your +0 short sword {Chinhae}. iVK  iQ  iW E  You whisper farewell to Chinhae. iZ ~==2========8.0 (6 i@_  ilf  ih a9==9.0 (7 im  it  iov 670.0 (8 iG{  i  i +1.0 (9 i  i:  i R========2.0 (10.0) i  iA s  i) +0 whip {Albrecht _You start attuning to your weapon. You continue attuning to your +0 whip. x5  You finish attuning to your +0 whip.  You welcome your +0 whip "Albrecht" into your grasp. i  i"  ip X _i - a +0 whip (offhand) {Albrecht} iК iTDrop what?9/52 slots (_ for help) Hand Weapons (select all with ))  a - a +0 hammer (weapon) {Yongsun}  i - a +0 whip (offhand) {Albrecht} i_d - a +0 dagger {Njabulo}  g - a +0 short sword {Chinhae} Armour (select all with [)  b - a +0 robe (worn) Scrolls (select all with ?)  e - a scroll labelled LUMASELIESE  h - a scroll labelled MYMOAK UVAIDAE  iPotions (select all with !)  c - a potion of magic  i f - 3 emerald potions [Up|Down] select[Esc] exit  iLetters toggle [.|Space] toggle selected i7[top] i_ (1 turn)  a - a +0 hammer (weapon) {Yongsun}  d + a +0 dagger {Njabulo}[Enter] accept (1 chosen) iWh 2 turns)  d + a +0 dagger {Njabulo}  g + a +0 short sword {Chinhae}2 iu i #..........#.......#.#. daddydayday the Tinkerer#..........#.#+#####.#. Coglin########'###.# #.#. Health: 9/13================--------#.# #.# #.#. Magic: 2/3================--------#.# #.#AC: 2Str: 10########.# ...EV: 11Int: 14#........# #.#SH: 0Dex: 12 i#........# #..XL:  1 Next: 40% Place: Dungeon:1#....>@..#Noise: ---------  Time: 172.0 (0.0)#........#a) +0 hammer {Yongsu i) +0 whip {Albrecht#####.####Cast: Kinetic Grapnel#.#.#.#.#.  You finish parting from your +0 short sword {Chinhae}.  You whisper farewell to Chinhae. _You start attuning to your weapon. You continue attuning to your +0 whip. x5  You finish attuning to your +0 whip.   i<}You welcome your +0 whip "Albrecht" into your grasp. _i - a +0 whip (offhand) {Albrecht} ip i ivv10/13==3.0 (1 i _You drop a +0 dagger {Njabulo}.4.0 (2 i4, ix i: _You drop a +0 short sword {Chinhae}. i+  #.#.#.# #.#.#+#####.# #'###.# #.# #.# #.# #.# #.# #.# #.# ... #.# #.# #........# #.. #....@)..# #.# #####.#### #.# #.# #.# #.# #.# i3  ib6 +5.0 (1 i=  i[A a _There is an escape hatch in the floor here. izO#+###########'###.#  #.# . ########.# ...........# #.#..# #..>)..#  iP.####.### #.#  iW iG[-6 _ i_ ib iJI]#######'###.#  #.# . ########.# ...........# #.# iIo..# #..>)..# ..#####@#### #.# . iP iSC==7 i[X iZ i G  #.#  ########.# ...#........# #.##........# #..#....>)..# #........# i #####.#### #@# ### in  i( U1==8 i  iO  i   ########.# ...#........# #.#........# #.....>)..# .....####.### #.#  i  ic &9 i_  i4  iK2 ########.# ...........# #.#......# #....>)..# ..####.### #.#  iR icT'80 icZ i[ i ........# #.#......# #..>)..# ..####.### #.#  i8 i]3========1 i9# i& i^.>)..# ..####.### #.# .###  i2====2 iY>)..# ..####.### #.# ..g....######## g   hobgoblin (asleep) iX i&=3Kinetic Grapnel i i7\ _A hobgoblin comes into view. i+h c..####.### #.# ######..g....######## io  i?p 4 iu  iw  i.  iV/  i4  i6  i?#.# #####.#### #.# #.# #.# #.# #.# #.##.@.g.# i<@I========5 izE iaG i%#.# #####.#### #.# #.# #.# #.# #.# #.##..@g.# i/w gg  The hobgoblin shouts! i/X======6 i 4 i6V _The hobgoblin barely misses you. iX  You hit the hobgoblin but do no damage.You closely miss the hobgoblin with your +0 hammer. i51--=---7.3 (1.3Rev  i! i$- _The hobgoblin hits you. i~   You closely miss the hobgoblin with your +0 hammer.You barely miss the hobgoblin with your +0 whip.9/13 ---------8.6Rev+  _The hobgoblin hits you. i  You closely miss the hobgoblin with your +0 whip.You barely miss the hobgoblin with your +0 hammer. i]5-----------9.9 i  ie- _The hobgoblin hits you. i(  You hit the hobgoblin but do no damage.You hit the hobgoblin with your +0 whip. i C†  i?%6==-----691.2Kinetic GrapnelRev*  i* i-M _You kill the hobgoblin! iu W#.# #####.#### #.# #.# #.# #.# #.# #.#.#...@.#-20 iy  iH} v _You see here a hobgoblin corpse. i#.# #####.#### #.# #.# #.# #.# #.# #.#.##...†## i i%}-3Rev+ _ i i:b#.# #####.#### #.# #.# #.# #.# #.# #.#.# #...†.# #  is i%4 iB i  iRb#.# #####.#### #.# #.# #.# #.# #.# #.#.# #...†.# #  iXY iZB==5 i_ i b iϫZ#.# #####.#### #.# #.# #.# #.# #.# #.#.# #...†.# #  i i#7 ig=6Rev  i i im A#.# #####.#### #.# #.# #.# #.# #.#  im ##.#.# #...†.# # iXn   iu  i w %7 iԅ  i9A #.# #####.#### .##.# ..#.# .##.# .##.# .##.# .# #.#.# #...†.# # 8 iC  iE  iP 3 i  i% , i5 8===  i , iW  i == i  iX  iB 9==10/13==== i  iF , i_  iX , ie  iv B i=  i :== i  i' b1== i  iӰ , i  iȲ , i}  i B i2 2==== i  iK , i  i B i~ == i _ _You start resting. ij 1222.2 (24.0) iu [3==3.2 (25 i  iM " _HP restored. i iw== iB i iI i i, iմ i, i̶ i i ie i, i in, i ip, iN i, i i, i i, i i|, i ib, i i3, i in il i, iW i, i) i, i. ix, i i, i3 i,B i, io i, iR i, i- i' i- i.B iA3 i3 i4, i;5 i6, iB7 i8, i>9 i:, ip; iO=B iyB iB, iTC ih ir iyh 322.2 (99 _You start waiting. i|z03.2 (100.0) iX i # _Done waiting. iA iA iB i~I i_#.#  #####.#### =.# #.# ... #.# #.# #.# #.# #.# #.# #.# #.# #.#.# #...†......@# 0.0)# 4.2 (1 irl _Found an encrusted emerald ring. i  i , i , i  i  i , i+  i  iG , i^  i#  im , i  i"  i$ , i(  i*  i, , ia.  i0  i3 , i5  i7  i5: , ir;  ia=  i? , i[A  iD  i4O i..#.#+#####.#.#.# #..... ######'###.# #.#.#.# #.#####.#.#####.#.#.#####.....#.#.#...# # #.†...#..### ######.# ... ....#.# #####.#....# .......# #.# g..#.#.##.#.# .......# #.. ..[ iO B#....#.# ...>)..#.#####+######.# .......# ......##.# ###.#### #=.##.####.##.....# iO cKinetic Grapnel#.###.#### iO 0#.##.# iP '#.##.# i9P g   hobgoblin (asleep)#.##.# iP }#.#########.##...†.......# i[ /30.0) i^ ,5.2 (11 ie  i h \ _A hobgoblin comes into view.! i **g  grapneled)  The kinetic grapnel hits the hobgoblin.  The hobgoblin is almost dead.! in! iȍP.g.! i2--------====6.2 (1.0)! i! iv+ _The hobgoblin shouts!" i L  The kinetic grapnel hits the hobgoblin." ii" T†*" i~ &." im 1----------------8=---7Kinetic Grapnel" in " i˹ M _You kill the hobgoblin!# i_# i*g---.....Kinetic Grapnel..# i^.g   hobgoblin (wandering)..# i.# i*&&0# i*3-8.2 (1# iG0# iJb\ _A hobgoblin comes into view.$ isI****$ iF n  The kinetic grapnel misses the hobgoblin.$ i|..g.g$ i!0$ i)i----------------====9$ iI9Kinetic Grapnel$ ir$ iO!+ _The hobgoblin shouts!$ i$ i$ i $ i#K _You are out of magic!' i......#..# .........#.#+####.... ######'###.# # #.#####.#.#####.#.#.#####..... #.# #.#.#...# # #.†...#..## ######.# ........#.# #####.#...' i#.##....#.#.... #.##....# #.....†.g.....# #....>)..#.#####+##### .......# ....... ###.#### #=.#####.....##.#### #########' i"8/13 ----------=---40' i)- _The hobgoblin hits you.' i  You hit the hobgoblin with your +0 whip.  The hobgoblin is almost dead.You hit the hobgoblin with your +0 hammer.' i C[' i{ ' i k.........#.......#.#.#.# #.#..# daddydayday the Tinkerer .........#.#+#####.#.#.# #..... Coglin ######'###.# #.#.#.# #.#### Health: 9/13================--------#.# #.#.#####.#.#.#####..... Magic: 0/3------------------------' i #.# #.#.#...# # #.†...#..### AC: 2Str: 10 ######.# ........#.# #####.#....# EV: 11Int: 14 .......# #.##....#.#.... #.##.#.# SH: 0Dex: 12 ' ib .......# #.....†.[.....# #....#.# XL:  1 Next: 100% Place: Dungeon:1 ...>)..#.#####+#@#######.# Noise: =--------  Time: 341.5 (1.3) .......# ......#.##.# a) +0 hammer {Yongsu i) +0 whip {Albrecht ' i Z###.#### #=.##.#### Cast: Kinetic Grapnel#.##.....#Rev #.###.#####.##.#' i #.##.##.##.##.#########.# _The hobgoblin shouts! _You are out of magic! ' iS _The hobgoblin hits you.  You hit the hobgoblin with your +0 whip.  The hobgoblin is almost dead.You hit the hobgoblin with your +0 hammer.' iX _You kill the hobgoblin!You have reached level 2!' i /  --more--) i[13/19==42 0% ) il) i4 _* ip Spells (Memorise)TypeFailure Level  a - Construct Spike Launcher Forgecraft4% 2  b - Launch Clockwork Bee Forgecraft10% 3  c - Forge Blazeheart Golem Fire/Forgecraft 65% 4  d - Forge Lightning Spire Air/Forgecraft 65% 4 3 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit+ iv+ i`+ ib.........#.......#.#.#.# #.#..# daddydayday the Tinkerer .........#.#+#####.#.#.# #..... Coglin ######'###.# #.#.#.# #.#### Health: 13/19 ================--------#.# #.#.#####.#.#.#####..... Magic: 0/4------------------------+ iS#.# #.#.#...# # #.†...#..### AC: 2Str: 10 ######.# ........#.# #####.#....# EV: 11Int: 14 + i>.......# #.##....#.#.... #.##.#.# SH: 0Dex: 12 + i.......# #.....†.[.....# #....#.# XL:  2 Next:  0% Place: Dungeon:1 ...>)..#.#####+#@#######.# Noise: =--------  Time: 341.5 (0.0) .......# ......#.##.# a) +0 hammer {Yongsu i) +0 whip {Albrecht ###.#### #=.##.#+ iH### Cast: Kinetic Grapnel#.##.....#Rev #.#+ ir<##.#####.##.##.#+ i}#.##.##.##.#########.# _The hobgoblin hits you.  You hit the hobgoblin with your +0 whip.  The hobgoblin is almost dead.You hit the hobgoblin with your +0 hammer. _You kill the hobgoblin! _You have reached level 2!+ i+ iMemorise Construct Spike Launcher, consuming 2 spell levels and leaving 1? Y - Yes + iW' N - No- iT- i .........#.......#.#.#.# #.#..# daddydayday the Tinkerer .........#.#+#####.#.#.# #..... Coglin ######'###.# #.#.#.# #.#### Health: 13/19 ================--------#.# #.#.#####.#.#.#####..... Magic: 0/4------------------------#.# #.#.#...# # #.†...#..### AC: 2Str: 10 ######.# ........#.# #####.#....# EV: 11- iwInt: 14 .......# #.##....#.#.... #.##.#.# SH: 0Dex: 12 .......# #.....†.[.....# #....#.# XL:  2 Next:  0% Place: Dungeon:1 ...>)..#.#####+#@#######.# Noise: =--------  Time: 341.5 (0.0) - i.......# ......#.##.# a) +0 hammer {Yongsu i) +0 whip {Albrecht ###.#### #=.##.#- i### Cast: Kinetic Grapnel#.##.....#Rev #.###.####- i.#.##.##.##.#- i_%#.##.##.#########.# - id_The hobgoblin hits you.  You hit the hobgoblin with your +0 whip.  - iThe hobgoblin is almost dead.You hit the hobgoblin with your +0 hammer. _You kill the hobgoblin! _You have reached level 2!- ic9-2.5 (1 _- i- i$- iD-3.5 (2- i- i?- if14=4.5 (3- iT- i\ _You start memorising the spell. You continue memorising. x2- i - ic _You finish memorising. Spell assigned to 'b'.. iI. i. i&: _. iCd1======. i. iK,. ie. iNO=. i . i. iƧK5=. i. i+T======. i. i`,. i. i,. i. i6===. iT. i,. i. i,. iC. i,. il. i7===. i. in2======. i9. i|,. i. i*=. i\. il8=======. i{. i,. i. iK,. i. i,. ii. i9===. i!. i  _HP restored.. it h3======. i^,. i:==. i. i. i. i=. i,. iF. iT======. i!. i$,. i;&. i7(,. i). iO,,. i].. iY0,. i 2. i4,. ir6. iT9,. iD. iIf4======. iM. igU4 _Magic restored.. iwX. iZ. i[. iiPM'####......#..# .........#.#+####.... ######'###.# # #.####.#.#####.#.#.#####..... . i(j'#.# #.#.#...# # #.†...#..## ######.# ........#.# #####.#...##....#.#.... #.##....# #.....†@[.....# #....>)..#.#####+#.#$###.# ##### .......# ......#.# #. inj. ###.#### #=.##.####. iev'.#.#.#.# #####..# #.#.#.#.# #.#..##.#+#####.#.#.# #.'###.# #.#.#.# #.##.# #.#.#####.#.#.#####.#.# #.#.#...#?# #.†...#..###..# .#.# #####.#....# # #.##....#.#.....#.##.#.# # #.....†.@.....# #....#.# . isx|>)..#.#####+#.#$###.# ######.# # ......#.#.# #.# .#### #=.##.#.#  #.# #.....#..  #.# ##.###### . i,0817.0). i,2.5 (38. i  _Found a scroll labelled ATYCIR GERE.  Things that are here: _an orb of guile; a hobgoblin corpse. i5u. i>; _======. ik=/ i _You now have 32 gold pieces (gained 12)./ iX/ i/ i,/ i/ iH/ i",/ i$/ iB3########.>...###..#.#..# #.#.#.#.....#.#..# #.......#.#.#.###......# .......'.......#.#.#.# #####..# .......#.......#.#.#.# #.#..### .......#.#+#####.#.#.# #......'###.# #.#.#.# #.######  #.# #.#.#####.#.#.#####......#  #.# #.#.#...#@# #.†...#..###.# ####.# ........#.#.#####.#....# # #.##....#.#.....#.##.#.# .....# #.....†.[.....# #....#.# .>)..#.#####+#.#.###.# ######.# .....# ......#.#.# #.# #.#### #=/ i4.##.#.#### #.# #.....#.. #.# ##.######/ i=#8.5 (6/ i>.0)/ i>+9.5 (7/ iE/ i\Ha _d - a scroll labelled ATYCIR GERE/ i|3/ i}/ i/ i/ iއB/ i,/ i/ i/ i,/ i1/ i/ i,/ i/ iƗ/ ij/ i/ il/ iߝ/ i/ iϟ/ i/ iȢ/ i,/ i/ iڨ/ i/ i/ i/ i/ i9,/ i6/ i3/ i,/ i/ i/ i/ iͻ/ iN/ i/ i,/ in/ i{/ ix,/ iy/ i7/ iZ,/ i/ ir/ ix,/ i/ i1/ i,/ i/ i/ ib,/ is/ i/ i$/ iF&/ i&/ i(/ iP*/ i,,/ i+./ i3  Things that are here:  an orb of guile; a hobgoblin corpse/ i_6/ i6 _/ ie8/ i;/ i=,/ i$?0 i0 iX0 i,0 i 0 i+ 0 iJ,0 i0 i50 i0 iO0 i0 iR!0 i#0 iD$0 i&0 i,X0 i:/0 i10 i10 i30 i70 i80 iI90 iY:0 iC0 iD0 i5E0 i}F0 iKI0 iJ0 i*K0 iL0 iO0 i R,0 iS0 igV0 iX,0 iZ0 ic0 i&g,0 ij0 in0 i-p,0 iq0 is0 ilv,0 iw0 i`z0 i{,0 it}0 ii0 i,0 i0 i0 i,0 i10 iҏ0 i,0 i0 iO0 iØ,0 i20 i0 iҫ,0 i0 i0 iu0 i,0 i0 iC  You see here a +0 short sword.0 ikK _0 i0 i,0 i0 i0 i$,0 i0 iF0 i,0 i0 iN0 i,0 i0 i0 i,0 i#0 i0 i.X0 iB0 i 0 iu ,0 i 0 iP0 ik .## ...# .... ... #.#0 i\ #..## ###  #..####....#  #..@...?..#  #..###....# #.##.  0 iJ#..# S## #.#..  ##.# #...++++ 0 i~n#.### #...+... #...# ##...+..< S   ball python (constriction, asleep)0 in #.#.#....+... 0 i#.#(## #####..+... 0 io#)#..## #......+'++0 i-1449.5 (60.0)0 i/-50.5 (610 i<70 iI:^ _A ball python comes into view.0 is .## ...# .... ...0 i #.# #..## ###  #..####....#  #..@...?..#  #..###....# #.##.  #..# S## #.#..  ##.# 0 iˢ8 #.###  #...# <0 i- #.#.#  #.#(## 0 i* #)#..## 1 i .## ...# .... 1 i... #.# #..## ###  #..####....#  1 iQ#..@...?..#  #..###....# #.##. 1 i #..# S## #.#..  ##.# 1 iQ #.###  1 i?~#...# < 1 i#.#.#  #.#(##  1 i C#)#..## 1 is1 i1 i\1 ib _A ball python is nearby!1 i .## ...# .... ... #.# #..## #### #..####....# #...@..?..# #..###....# #.##. 1 i #..# #S## #.#.. ##.# # #...+#.### #...+.#...# ##...+..<.#.#.# ....+.#.#(## #####..+.#)#..## #......+'+1 i` 1 i< }S.S)1 i P=1.5 (1.0)Kinetic Grapnel1 i' 1 i 5 _The ball python hisses angrily.4 iM4 i5OQuiver which action? ([-] to clear)  a - Cast: Kinetic Grapnel4 iO>b - Cast: Construct Spike Launcher 4 iOG[*/%] inventory [&] all spells [^] all abilities[!] focus mode: off|on5 iS86 i:9daddydayday the Tinkerer.##Coglin...#Health: 19/19 ========================....Magic: 4/4========================...AC: 2Str: 10#.#EV: 11Int: 14#..## ####SH: 0Dex: 12#..####....#XL:  2 Next:  0% Place: Dungeon:1#...@..?..#Noise: =--------  Time: 451.5 (0.0)#..###.S..# #.##.a) +0 hammer {Yongsu i) +0 whip {Albrecht#..# #.## #.#..Cast: Construct Spike Launcher6 i##.# # #...+++++#.####...+....#...# ##...+..<. S   ball python (constriction)#.#.#....+....#.#(## #####..+....#)#..## #......+'+++Things that are here: _an orb of guile; a hobgoblin corpse _You see here a +0 short sword. _A ball python comes into view. _A ball python is nearby! _The ball python hisses angrily.6 i6 if 6 i> 7 i .## ...# .... ... #.# #..## ##### #..####....# 7 iF #....@.?..# #..###.S..# #.##. #..# ##.## #.#.. ##.# # #...+#.### #...+....+#...# ##...+..<.+#.#.# ....+....+#.#(## #####..+....+#)#..## #......+'+7 i 7 i~ cS.2.5 (17 i@ 7 i _The ball python barely misses you. The ball python closely misses you.8 i .*8 i  You shape a spike launcher from a nearby wall.  The rocky spike skewers the ball python.8 i> #SThe ball python is severely wounded.8 i5? o2------------=38 i%F 8 ifI _The ball python closely misses you. The ball python misses you.9 i  .## ...# .... ... #.# #..## ##### #..####....# #...@.S?..#9 i  #..###....# #.##. #..# ##.## #.#.. ##.# # #... #.### #...+.... #...# ##...+..<. #.#.# ....+.... #.#(## #####..+.... #)#..## #......+'9 i 1*9 i3q M  The rocky spike skewers the ball python.9 ix S9 i &.9 i ------------4-4 _You kill the ball python!9 i 9 i h _Your Dodging skill increases to level 2!: i.## ...# .... ... #.# #..## ##### #..####....# #....@.?..# #..###....# #.##. #..# ##.## #.#.. ##.# # #...+#.### #...+....+#...# ##...+..<.+#.#.# ....+....+#.#(## #####..+....+#)#..## #......+'+: i: iV--5 _: i: i: i$ .## ...# .... ... #.# #..## ###### #..####....# #.....@?..# #..###....# #.##. : i #..# ###.## #.#.. ##.# .#.### ##...# ##...+..<.+ #.#.# ....+....+ #.#(## #####..+....+ #)#..## #......+'++++.: i V-6: i : i : iK? r.## ...# .... ... #.# #..## ###### #..####....# #...# #..###....# #.##. #..# ###.## #.#.. #.### .#...# .# ##...+..<.+ #.#.# .. ....+....+ #.#(## ######..+....+ #)#..## #......+'++++.: i@ : ifA f7Construct Spike Launcher : iF : izM A8.5 (2: iQ : iS ` _g - a scroll labelled ZAINWIZXEE; i .##..# ....  #.#.## ###### #..####.... #.....#..####.##.; i[#..# ###.## #.#.#.# .# #...++++++#.##..###.#...........# ; ia9.5 (1Construct Spike Launcher; iV; i; i -.## ...# .... ... #.# #..## ###### #..####....# #.# #..###..@.# #.##. #..# ###.## #.#.. ##.# #.# #...++++++ #.### ##...# ##.#.# #.. ....+....+#.#(#########..+....+#)#..## #......+'++++...#.##..###.#.#; i| ; i D60; i  ..# ....  #.#.## ###### #..####.... #.......####.##.; iw f ###@## #.#.#.# #.# #...++++++ #.###....#.###..##.#.##.########; i <1; i  ; iu < i@< iۯ!  ....  #.#.## ###### #..####.... #.....###....# #.##. ###.## #.#.#.# #@# #...++++++ #.###......#<#.# ##.##...##......##< i7#< i&2< i^< i< i]   #.#.## ###### #..####.... #.........####....# #.##. ###.## #.#.#.# #.# #...++++++ #.###......#<#.# #.. ..####.####.##..###..#....#< imc< ic[3======3< ii< ij< i*  #.#.## ######< iC #..####....# #.........#####.##. ###.## #.#.#.# #.# #...++++++ #.###......#<#.# #........+...(#########.. ########........>...###..#.#..#< i< iL&4< i< i< i*  .## ###### #..####....# #.....####.##. ###.## #.#.#.# #.# #...++++++ #.###......# #.####...+..<#.# #@.......+...(#########)#..## #......+'++++... .......#.......#.#.#.....#.#..#< i- < i &5< i < i < i. #..## ###### #..####....# #.........# #..###....# #.##. #..# ###.## #.#.. ##.# #.# #...++++++ #.### #.# #...+....+ #...# #.####...+..<.+ #.#.# #.+....+ < i|/ %#.#(###..+....+ #)#..## #......+'++++... < i5 < iY6 &6< i< < i' = i&#..## ###### #..####....# #...# #..###....# #.##. #..# ###.## #.#.. ##.# #.# #...++++++ #.### #.# #...+....+ #...# #.####...+..<.+ #.#.# #.+....+ #.#(###..+....+ #)#..## #......+'++++... = iљ= itG======7= iB= iܡ= i>b#..## ###### #..####....# #.# ##..###....# #.##...#..# ###.## #.#...##.# #.# #...++++++ #.### #.# #...+....+ #...# #.####...+..<.+ #.#.# #.+....+ #.#(###..+....+ #)#..## #......+'++++... = iE= i*F&8= itM= i#O= it#..## ###### #..####....# .# .##.# .# ..##..###....# #.##... #..# ###.## #.#... ##.# #.# #...++++++ #.### #.# #...+....+ = i#...# #.####...+..<.+ #.#.# #.+....+ #.#(###..+....+ #)#..## #......+'++++... #.##..###.#......#.###..##.#.##.######## = i= i_&9= i= i"= i+u #..## ###### #..####....# #.# #.# #.# #.# ..## #..###....# #.##... #..# ###.## #.#... ##.# #.# #...++++++ #.### #.# #...+....+ #...# #.####...+..<.+ #.#.# #.+....+ #.#(###= iu ..+....+ #)#..## #......+'++++... #.##..###.#....#.###..##.#.##.##.# ##.##...##..###.####.##..###..#= i!v ....#.>...###..#.#..# = i} = i~ '70= i = i~ > iW3> i2X> ixY> i\X> i$]> i^,> iL_> i`> i`P4======> ia> i*e> if,> ig> ih> ih,> ii> ii> imj,> ij> ik> iIl> iml>======> il> im> io,> io> i'q> ir,> iKs> it> iU{ #....J... #?......  #.!....  +.....  #....  ... ## ###### #. #.# .####....# #.###@# > i{.........# #.##..### ..###....# #.##....#.#. ..# ###.## #.#......... #.# #.# #...++++++.# #.### #.# #...+....+ .# J   endoplasm (asleep) #...# #.####...+..<.+> i{.#.# #........+....+ #.#(#########..+....+> iK/80.0)> i ,1.5 (11> i > i] _An endoplasm comes into view.? iP #....J...  #?......  #.!....  +.....  #.... ? i...  #. #.# #.###@# #.##..###  #.##....#.#.   #.#.........  #.# #...++++++.#  #.# #...? iE .#  #.####...+..<.+  #........? i2E ( ? i #....J...  #?......  #.!....  +.....  #.... ...  #. #.# #.###@# #.##..### ? i. #.##....#.#.   #.#..... #.# #...+++++ #.# #... .# ? i' #.####...+..< #........(? i/4? i? ia _An endoplasm is nearby!@ i= .........J....?........#.!.....l... +.............##........r #...........# ## ###### #. ######.# ...#..### ##....# #.##....#.# ..# ###.## #.#......... ...++++++.# ### #.# #...+....+ .#l   frilled lizard (asleep)..# #.####...+..<r   rat (asleep).# #......@ i @ i 12.5 (1.0)@ i @ i5 j _A rat and a frilled lizard come into view.@ iz$...r.....J?....... #.!.....l. +.....##r #....@......# ## ###### #.###.#####.######.# ...#..#####....# #.##....#.# ..# ###.## #.#......... ..++++++.# ### #.# #...+....+ .#r 2 rats (asleep)..# #.####<@ ie  A rat comes into view.@ i &3@ i(@ iz++ _Found 14 gold pieces.A i  ).....$...r.....J?....... #.!.....l.. +.....##r #.......... ## ###### #.###.#####.######.###...A im %#####....# #.##....#.# ..# ###.## #.#......... ..++++++.# ### #.# ..+ .#A iw A i A i+ .J..r.Jr1 asleep)A i f4Construct Spike Launcher A i( A ia+ ^ _The endoplasm quivers.B i|s#.........$...r.....?...J.!.....l.. +............##r #....# ## ###### #.###.##### .####....# #.###.# ....B i$t-#.##..######..#.#. ###.## #.#........ #.# #.# #...++++++.###..+....+ .#..# #.###<B i}_  The rat squeaks loudly. The frilled lizard hisses angrily.B i}B iM~B i~B i .r.J..l.r.lrB i/==5B i Construct Spike LauncherB iB i 0 _You hear a loud squeak. x2B iU$....r.?.!.J..l.. +..........##r #.....# ## ###### #.###@#####.# B i.####....# #.###.# ......#######....#.#.B i8S ###.## #.#........ #.# #.# #...++++++.###..+....+ .#B ia..# #.####...+..<.+ #.# #......B iB i,B iqB iB iB iG.rr....J.l.rr 3 ratsB i/--6B i!B i+V _A rat comes into view.C ikBC i(,C i_C i( r.r..r....J.lr.#r 4 ratsYou shape a spike launcher from a nearby wall.C i#2C iM------------==7C iݩC iV _A rat comes into view.C i0 hr...?...r..r..!......... +.............##..J.l.... #.......r...# ## ###### #.###.#####.# .####....#@# ....#..#######....#.#.C iZ0 Q ###.## #.#........ #.# #.# #...++++++.###...+....+ .#C i{0 ..# #.####...+..<.+ C i0 r   rat#.# #.....C i0 -..+C i0 ;(#########C i3 ,C i3 C i|4 C i4 C ir? .r..r.r.rJ...C i? Rrrr 4 ratsC iu@ /--8C iH C iSK D iUr?.....r..!..r.... +........##...rl #....J......# ## ###### #.###.##### .####....# #.###.# D iCV....#.@######..#.#. ###.## #.#........ #.# #.# #...++++++.####...+....+ .#D iV..# #.####<.+ #.# #........+....+(#########.. #)#..## #......+'++++...D iXD iXD iYD ia7.r.lJl   frilled lizardr   ratD iaD iobA--9D ihD ijD i, r.....r.!..r.... +.......##...rl #.....l.....# ## ###### #.###J##### .####....# #.###.# ......######..#.#.D il } ###.## #.#.........# #.# #.# #...++++++.#####...+....+ .#D i ..# #.####...+..<#.# #........+...D i (#########. #)#..## #......+'++++....##..###.#...........#D i 2*D i! u  The rocky spike skewers the endoplasm.D i| M?rlr.Jrr 2 rats90D is D i ] _The endoplasm is almost dead.F i-2*F iK  The rocky spike skewers the endoplasm.F il   frilled lizardrr 2 ratsF i^lF ilF imF iHu!rr.l.F i]| 5---------------12=1 _You kill the endoplasm!Your Spellcasting skill increases to level 2!F i F ik _Your Forgecraft skill increases to level 5!G i2*G iP  The rocky spike skewers the frilled lizard.G iAprr 2 ratsG iir,G irG iv.r.rrr 3 ratsG i!R---6-2G iG iR _You kill the frilled lizard!G i 2*G i<E  The rocky spike skewers the rat.G iQ 2 ratsH iU,H iH i_.rrr 3 ratsH iW20-3H i;&H ip)G _You kill the rat!H ij 2*H i݊ E  The rocky spike skewers the rat.H i Q 2 ratsH i H i= M.rH i .54H in" H i$ G _You kill the rat!I i82*I iE  The rocky spike skewers the rat.I io   ratI i5I i>L.rI ipC.95I i?JI i"M-  The rocky spike skewers the rat. _You kill the rat!  The rocky spike skewers the rat. _You kill the rat!  The rocky spike skewers the rat. _You kill the rat!I i6 2*I i `I iW I i j†r6I i I ie L _You kill the rat!  The rocky spike skewers the rat. _You kill the rat!  The rocky spike skewers the rat. _You kill the rat! _The rocky spike misses the rat.J i$J i-J iL5#.r3=====7J iw<J iZMK i5I  You hit the rat with your +0 hammer.K i1.K i<=====33=8.8 (1.3Rev K iK iEG _You kill the rat!K i M.......?.....r #.!..r +.........##...rl.... #.......... ## ###### #.###†#####.# .#####.# ...### ##....# #.##....#.#. ..# ###.## #.#.........# #.# #.# #...++++++.##Rev .#.K i >.####.K iM$ K i$ 3-90K iA+ K i, K i M........?...... #.!.... +.........##....l.... #.......... ## ###### #.###†#####.# .######@# ...### ##....# #.##....#.#. ..# ###.## #.#......... K iE #.# #.# #...++++++.###.#.###.K iV K i A-500K i K i L iM$....?........ #.!......... +.............##......... #...........# L im## #########.# .######.# ...#..### ..###....# #.##....#.#.Rev .+.#....L iFL i%1L i6L i  Things that are here: _a rat corpse; a rat corpseL iŴM.$.?. #.!. +....##. #....@......# ## ###### #.###†#####.######.# L iF.........# #.##..###Rev #..++++...L iL iz72 _L igL iL idM.$.?. #.!.. +....##. #.......... ## ###### #.###†#####.# .####....# #.###.#...L ilL i\mf3Construct Spike Launcher L i~sL iuL i M.$.?. #.! +....##. #.......... ## ###### #.###†#####.#..+++L i <4L i L i^ L i2M.$.?. # +....##.#...........##.#...L iH;L i;&5L iEBL iQKL i8L+6.8 (2L ilRL iTR _j - a green potionM if M.$.? # +....##.........M ijg*...M igoM i p+7.8 (1M ivM ixM i #. #. #. #.M i #.$. #. #. #. #. .. +. ....##. # #...# .## ###### #.###†#####.# ..####....# #.###.# . #M i.# #.##..### #..###....# #.##....#.#.M iQ#M i]$z4=====8Construct Spike LauncherM i7*M i3M i4+9.8 (2M i|9M i<` _k - a scroll labelled IVIENUFATAM iM######## .$ #.. +..........#M i_10.8 (1M iV M######## .$#..........#M i M i= &1M i M iw N i##. #. #. #. #.$. #. #. #. #... +.....##. #...# ## ###### #.###†#####.# N i)N i=====2Construct Spike Launcher N iJN icN iM#########.#.........##†#####.#N iN i{&3N iN i1N i$4.8 (2N iMN ia> _You now have 46 gold pieces (gained 14).O itE ##########.........##†#####.# .####....# #.###.# .O iߞA5.8 (1O iO iW##.#.#.#.#.#.#.#.#... +.....##.#...# ###### #.# O i_O i$`&6O ieO iHhO i ! ###########..........#.# .. ........# #.##..###O i O i &7O i O ii O ir W##.#.#.#.#.#.#.#.#... +.....##.#...# O ix O iy &8O i~ O i O iʛ T ############............. +..#..## ###....# #.##....#.#.O i O it X5=====9O i O i P ieh ............. +..###.##.. # ###.## #.#.........#P iZ20P i  #. #. #. #. #. #. #. #. #. .. +. ....##. #..### # ###### #.###†#####.##....# #.###.# ....# #.##..### ### .###....# #.##....#.#. .# ###.## #.#.#1P i5 P ig P i  .. +..## #...####... .# #.# #...++++++.##P i P i  &2P i P ip P iK #. #. #. #. #P i L. #. #. #. .. +. ....##. #..### ## ###### #.###†#####.# .####....# #.###.# ....# #.##..### ### ..###....# #.##....#.#. ..# ###.## #.#.........# #.# #.# #...++++++.##P ikSP iSF=====3P iYP i\Q iD #. #. #. #. #. #. #. #. .. +. ....##. # #...### .## ###### #.###†#####.# ..####....# #.###.# ... #.# #.##..### ### #..###....# #.##....#.#. #..# ###.## #.#.........# ##.# #.# #...++++++.##Q iZLQ iLF4Construct Spike LauncherQ iTQ iUQ iR .........#.....''.....####Q i Q iC &5Q il Q i . _You open the large door.R i #. #. #.## #.#.. #.#... #.#.... #.#.....##. .+...... .#.....##. .###...R iw.### ..## ###### #.###†#####.# #..####....# #.###.# ...  #.# #.##..### ###  #..###....# #.##....#.#.  #..# ###.## #.#.........#  ##.# #.# #...++++++.##R i)R6R iV _There is a large open door here.R i? #. #........... #...........R i ###### #..... #..... #.... #..... #... #..... #.. # #.....##. .. +.....@'. .. #.....##. #.# #####.....### #..## ###### #.###†#.#  #..####....# #.###.# ... #.# #.##..### ### #..###....# #.##....#.#. #..# ###.## #.#.........#  ##.# #.# #...++++++.##R iR ic-7 _R il _There is a large open door here.R iT #. #. #........... ########........... #.....##........... #.....##..... # #.....##... .# #.....##.. +'.. #.....##.  #.# #####...........###  #..## ###### #.###†####.# #..####....# #.###.# ... #.# #.##..### ### #..###....# #.##....#.#. #..# ###.## #.#.#  ##.# #.# #...++++++.##R iCR i-8 _R iR irR i=  #. #. #. ##. #.....##. #.....##..... ## #.....##.... ..# #.....##.. +...@.''.  ... #.....##. #.# #####...........### #..## ###### #.###†#####.# #..####....# #.###.# ... #.# #.##..### ### #..###....# #.##....#.#. #..# ###.## #.#.#  ##.# #.# #...++++++.##R i |9Construct Spike Launcher R ia R i R i"#  #. #. #. ##. #.....##. #.....##. .## #.....##.....# #.....##.  .... +..@..''. ... #.....##.R i# 0 #.# #####...........### #..## ###### #.###†#####.# #..####....# #.###.# ... #.# #.##..### ### #..###....# #.##....#.#. #..# ###.## #.R i# #.#  ##.# #.# #...++++++.##R i* R i + '30R i0 R i2 S i5x #. #. #. ##. #.....##. #.....##.  .## #.....##.  ...# #.....##. .... +.@...''. ... #.....##. #.# #####...........### #..## ###### #.###†#####.# #..####....# #.###.# ...  #.# #.##..### ###  #..###....# #.##....#.#.  #..# ###.## #.#.#  ##.# #.# #...++++++.##S iS i5&1S iQS inS i  # # # ## #.....## #.....## .## #.....## ...#S iq  #.....## .... +@....'' ... #.....## #.# #####. S i X #..## ###### #.###†#####.#  #..####....# #.###.# ... #S i O.# #.##..### S i#  #..###....# #.##....#.#.  #..# ###.## #.#S iQ  .# S i|  ##.# #.# #...++++++.##S i_S i&2S i Construct Spike LauncherS i,S inS is..####......'######S iS ik&3S i> _You open the door.S i # # # ######## #.....## #.....## .## #.....## ...# ...#####.....## .....@.....'' ...#.....## #.# #####.S i  #..## ###### #.##†#####.# #..####....# #.###.#  #.# #.##..###   #..###....# #.##....#.#. S i,f #..# ###.## #.#.#  ##.# #.# #...++++++.## S iS i&4S i:S iRQ _There is an open door here.S i  # # # ######## #.....## #.....## .## # #.....## ...# #...#####.....## ....'.....'' ...#.....##S i  #.# #####. #..## ###### #.###†#####. #..####....# #.###.#  #S i: .# #.##..###  #..###....# #.##....#.#. #..# ###.## #.#.S i  ##.# #.# #...++++++.S i' S i. $5 S id _S i S i S i & # # # ######## #.....## #.....## .## #. #.....## ...###...#####.....## .'.....'' ...#.....## #.# ##### #..## ###### #.###†##### #..####....# #.###.# #.# #.##..### #..###....# #.##....#.# #..# ###.## #.# ##.# #.# #...++++++.S i S iZ &6S ib S i% T i[ # # # ## #.....###. #.....## .## #.. #.....## ...###...#####.....## .'.....''T i(\{ ...#.....##T i|\` #.# #####T i\ #..## ###### #.###†  #..####....# #.###.# #T i\ .# #.##..### #..###....# #.##....#. #..# ###.## #.#T i] ##.# #.# #...++++++T i?cT ic&7T ihT ijT i ##... ##... ##... # #... #.....## #..$ #.....## .## #... #.....## ...###...#####.....## .'.....'' ...#.....## #.# #####T iY #..## ###### #.###†  #..####....# #.###.# #.# #.##..### #..###....# #.##....# #..# ###.## #.# ##.# #.# #...T iGT i&8T i7T iv* _Found 8 gold pieces.T i # #...# # #...#T i+ # #...# # #...# #.....##T iV/ #..$# #.....## .## #...# #.....##T iw ...###...#####.....## .'.....''#...T i#.....##. #.# #####T i #..## ###### #.###†  #..####....# #.###.# #T iߓ.# #.##.. #..###....# #.##....T i #..# ###.## #.# ##.# #.# #...T iT ic&9T iߢT iT i k %M #####. #..$## #...# #.....###..@#####.....##............'.....''#...#########.....##..#.######.......rr   rat (asleep)T i\t T it '40T iz T im} V _A rat comes into view.T i####### #####. #..$## #..@# ...###...#####.....##............'.....''#...#########.....##..#.# #####.......T i r #..## #####†###..#####.#...####....# #.##T iT ix&1T iT iwU i ######## #####.## #...# ...###...#####.....##U iY............'.....''#...#########.....##..#.# #####.......r #..## #####†###..#####.#...##rr.2 _You see here 8 gold pieces.U ix@ ######## ##### #..$## #...# ...###...#####.....##............'.....''#...#########.....##.....r#.# #####........ #..## #####†U iF###..#####.#U i}U iv-3 _U i#&U iM ######## #####. #..$.## #...# #.....##....#U iD U iU iHr   ratrU i&4U iyU iV   ##### # #...# # #...# # #...# # #.@.# # #...# #.....## #..$# #.....## .## #...# #.....## ...###...#####.....## ............'.....'' #..r#########.....##...  .r#.# #####  . #..## ###### #.###† rr   rat.5Construct Spike Launcher U iY U i[ V i*<#########......#######.....$.## #.....###...#### ....r.......'.....''#...#########.....##V i<K.r#.# #####... #..## ###### #.###†# #..####.....V i[>V iUE<r..V iE&6V i_LV i\T  ##### # #...# # #...# # #...# # #...# # #@..# #.....## #..$# #.....## .## #...# #.....## ...###r..#####.....## ............'.....''V iT #...#########.....## .r#.# ##### . #..## ###### #.###† #..####....# #.###.V iVV im]:r.V iec7Construct Spike LauncherV i$ V i+* P#r.V i"+ _3----------==V iT+ 8V iM0 V ig2 D _You shape a spike launcher from a nearby wall.W i  ###### #######... #r.$## #...# ...###...#####.....##............'.....''#...#########.....##r#.# #####...... #..## #####†W i 3*W i)  The rocky spike skewers the rat.W ie '.W i߅ Y----------7-9W i W iO G _You kill the rat!X i5G! ########.....########.....#..$.## #...#..####....# #.###. 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Z iY0 [ iЊM###  ##### # .. #. #..$###.### #...# ###...#####.................'.#.##.#...#########.........#.######.#......#..#.....##..# ....###......# #..#[ i<9[ i[ iޛ[ if= ######. #...##. #...#.. #...##. #...#  #. #...# ##. #. #..$# ##...##.### #...# #.###...#####.'#.#.##.#...## .....#.# ##### #......#..## ###### # #......##..####....# # #......# #.........# #[ i #......# #..###....# # #......# #..# ###.## #[ iH[ i'60[ i[ i[ it ##### #.... #...# #... #...# .... #...# #.. #...#  #.. #...# # #. #.# #..$# #.#...##.### #...# #.###...#####.'#.#.##.#...# # .....#.#  #......#..## # #......##..####....# #......# #..# #......# #..###....# #......# #..# ###.##[ i|[ iX}&1[ i[ i[ i 8Mg.####..##.......... .### #... #. #.# #..$.#...##@### #...# ###...#####....................'##.#.##.#...#########..... #.#......#.g   hobgoblin (asleep).....##........#[ i [ i; F=====2[ iG [ ia \ _A hobgoblin comes into view.[ i M###### g.######.....#.....J# ...#### #.....#... #. #@# #..$.#...##.### #...# ..........###...#####....................'...##.#.##..[ i8 #J   endoplasm (asleep)##.....# #..[ i [ iE &3[ i [ in  [ i W_An endoplasm comes into view.\ iV9###### g.######..........J ### #@....#... #. #.#####..$#...##.### #...# .....###...#####....................'##.#.##.#...#########...\ i9.. ##.# ####.#..## ######..####\ iB\ izC&4\ iI\ iK] ie#######...g.#####..#...# .....J#.....####...#. #@#####..$.#...##.### #............###...####...............'##.#.##.#...#########.. #......#.# #### ##..## ###### ] i\.##..####.... #.....] iP  The hobgoblin shouts!] i.gJ.Jg] iE/==5] i] i^ _The endoplasm quivers.] ic #######.....#####g..#...##.....# ....J.##.....#####...#...#. #.#####..$] i .#...##@### #.............###...####....................'##.#.##.#...#########.. #......#.# #### #..## ###### #......##..####.........# #.....###.g.J--6] i: ] i ^ i@ .....#####.#...##..g..# ......#..J.####....#. #.#####..$.#...##.### #..........@..###...####..........'##.#.##.#...#########.. #......#.# #### #......#..## ######.....##........##......# #..# ###.##^ iCC.g.JJ   endoplasmg   hobgoblin^ iCA--7^ i^N^ i.z^ i ,^ i .g.J#^ io n2----------==8^ iF ^ iJ D _You shape a spike launcher from a nearby wall._ i, ...##.... ....# #.g.#####. #.....#.. #J#####..$.#...##.### #............###...####..........'##.#.##.#...#########.. #......#.# #### #......#..## ######......##..####....#......# #.....#......# #..#### ###.# ##.# #_ ic 2*_ i^ K  The rocky spike skewers the endoplasm._ i pg   hobgoblin_ i(_ i.S.g._ i5q3=====-----41--9_ i*=_ i@M _You kill the endoplasm!a ia iJ.ga i%B--70a ia iza i}2*a iu  The rocky spike skewers the hobgoblin.a i*.g1 _The hobgoblin is heavily wounded.a i2*b iJK  The rocky spike skewers the hobgoblin!b iO)b im:†b iW=====50=2b ib i>M _You kill the hobgoblin!c i : #.....#...#c i ### ##.....#...#.. ......#...# #.. #.....#...#  #.. #.....#...# # #... #.#####..$# #.#...##†### #...# #.###...#####.'#.#.##.#...# .. #......#.#  #......#..## ###### #......##..####....# #......# #.# #......# #..###....# #......# #..# ###.##  ##.# #.#c iY \[39;49m-3c i` #.....#...# #######.....#...# .... ......#...# #... #.....#...#  #..? #.....#...# #. #... #.#####..$# #c ia.#...##†### #...# #.###...#####.'#.#.##.#...#c i7a= .. #......#.#  #......#..## c iUa #......##..####.... #......# #c ia.  #......# #..###.... c iaR #......# #..# ###.#  ##.# #.# c il7#c im@-4c i{y _Found a scroll labelled ZAINWIZXEE.d i<+ #.....#...# #######.....#...# ...........#...# #...##.....#...# . #..?##.....#...# #.# #...##.#####..$# #.#...##†### #...# #.###...#####.'#.#.##.#...#d i< .. #......#.# ..# #......#..## .. #......##..####. #......# # #......# #..### #......# #..# ###. ##.# #.d i<d iFd iF&5d i^Md iNd i #.....#...# #######.....#...# ...........#...#. #...##.....#...# . #..?##.....#...# .# #...##.#####..$# .#...##†### #...# .###....#.#.##.#... ...#......#.#  ..####......#..## . #......##..####. #......# #. #......# #..### #......# #..# ### ##.# #d id iQ&6d imd id iL(M########## ....... .. #..?##.....#...# #...##.#####..$#...##†### #...# ###...####........................######.#.##.#...########...#......#.#.....#.....# ...#.#......#7Construct Spike Launcher d iGOd i}d iK M###### ########## ....... ... #..?##.....#......# #...##.#####..$.....#.@.##†### #...# ###...####........................######.#.##.#...#########. ...#.......8d i w# #.....##### #.....#...# #######.....#...# ...........#...# . #...##.....#...# #.. #..?##.....#...# #...# #...##.#####..$# #.....#..@##†### #...# #.###...#.'######.#.##.#...#...#......#.# #..####......#..## #... #......##..####... #......# #.. #......# #..###.d i d i' d iN ?9Construct Spike Launcherd id ie ihM###### ########### .......  . #..?##.....#...# .#####..$....#...##†### #...# ......###...#####........................'#....#. ##......#e iQe i[4=====80e i/e ie ib,M###### ########### #.......  . ....#...# .#####..$..#...##†### #...# ..............###...#####...#. ....#......#e ige iyi&1e ioe ivA2.8 (2e i|e iQl _g - 2 scrolls labelled ZAINWIZXEE (gained 1)e iM###### ...#### #.....#######..... #............   ....#...# e iY].#####..$.....#...##†### #...# #.. ######..e ie iE+3.8 (1e ie ie ii F ####### #.....##### #.....#...# #.....#...# #.#...# . #.@.##.....#...#  .. #...##.....#...#  ...# #...##.#####..$#  .....#...##†### #...# ..............###... ............ ######.#.##.#...e i)  ...#......#.#  ..####......#..## e i e i =====4Construct Spike Launcher e iF e i e iM###### ....#### #...####### #...@....... #.#...##.... e i^V....#......# #...##.#####..$#.........#..e ie i9F5Construct Spike Launchere ie ime iL # #.....##### #.....#...# #.....#...# #.#...# . #.#...##.....#...# .. # #...##.....#...#  ...# #...##.#####..$# e iM5 .....#...##†### #...# ..............###... ........... ######.#.##.#...  ...#......#.#e i.e i&6e iJe if i # #.....##### #.....#...# #.....#...# #.#...# . #.#...##.....#...# .. #.#...##.....#...# ...#.#...##.#####..$# .....#...##†### #...# ..............###... ...........f il ######.#.##.#...  ...#......#.#f iIf i&7f iXf if iCf # #.....##### #.....#...# #.....#...# #.#...# . #.#...##.....#...# .. #.#...##.....#...# ...#.#...##.#####..$# .....#...##†### #...# ..............###... .......... ######.#.##.#...  ...#......#.#f i=If iI&8f iPf iRf isn 0 #######.....#####...########......... #@#...##.. #.#...##..#.#...##.#####..$#...####......#..##f ihu f iu &9f i{ f iP| g if #######.....#####...#######......... #.#...##...#####..$.†### #.....######. .##... #......##..### g iHgg ih'90g ialg ing iL #######.....#####...#######........ #.#...##..#####..$.......†### #...>................##.................#########.#.##.#...######.. #......# #.... g ikg i&1g ig i{; _Found a stone staircase leading down.g iD4g i8Hg iIg i #######.....#####...... #######... #........... #.#...##...........#####..$.......†### #...>.........##.................##.......#......# #..## g izg iӷX5=====2g ig i+g i = #....... #........... #.....#.......$########.....#.......#...#......#.#...##.....#.....#.#...##.....#....#.#...##.#####..$.#...##†### #...#>.###...#.#.##.#...  ...#......#.# ..####......#..## ... #......##.. .. #......# # . #......# #..g i g i? &3g i g iv * _Found 2 gold pieces.g i~  ##.# #......# #.....#.$########.....#.#..#.#.#...##.....#.#.#...##.....##.#.#...##.#####...#...##†### ##>.####.#.##.#... ...#.....#.#g i  ..####......#..## ... #......##.. .. #......# # . #......# #..g i" g i &4g i g i h iN/ ##.# #......# #.....#.$##.....#.#.#.#.#...##.....#.#.#...##.....#.#h i7O.#.#...##.#####.#...##†### ##>.###!#.#.##.#... ...#......#.#h iO ..####......#.. ... #......##.. .. #......# # . #......# #h iYh iYf5Construct Spike Launcher h i+`h ia^ _Found a bubbling brown potion.h igM ###### ###.# $########........#.....##.#...##.####....#...##†### ###>###........................h is\=====6h iuh iwh iM#  ###### ###.# $########............##.#...##.####h i&....#...##†### ###>................###...#h ih i&7h ih ih iM####### #  ###### ###.# $########...........##..####...........#...##†### #...... #.#8h ih iCh iOs BM####### #  ###### ###.# h i"t $########............#.......#.#...##.#####.....#h i} <9h i` h iu i iM"M####### #  ###### ###.# $########...............#.#...##.....#.. ########### 600i ip(i i*i i%## #......## #.# # ##.# #.....#.# #.....#..##.....#..#.#..#.#...##.....#..#.#...##.....#..#.#.#...##.#####...#...##†### #.###>.......###......!#.#.##.#...#i i1Construct Spike Launcher2.8 (2 _You now have 48 gold pieces (gained 2).i i0  ########......##.########.....###....######i iڃ .......#...##.##########...#......#.#i i? i i +3.8 (1i i j i_j idXj i Bj i1j ic,j iOj ij i,j i`j i^  There is a stone staircase leading down here.j iyj i _j ij ij i,j i+j ij iO,j iLj iVj i Bj ib#.........#########.........#....... ###.........#.#...## ...........#.#...## #.#.......#.#...## #...........#... ####>........... #............... #@###########.#.## #+# ...#. ..####. ... #. .. #. . #. # j i,12.8 (9j i3.3.8 (10.0) j ij i[ _l - a bubbling brown potionk i=_k i|.....>...'.......+.....#.g....#g   goblin (asleep)####...##...# 0.0)  You open the door.4.8 (1k iu _A goblin comes into view. It is wielding a +0 dagger.o i1 V.......###...## ... #.#...............####>.....................###########.#.## ...#...#.......# ..####.#.....+ ... .......# .. #..g #####  o iB2 o io6 o i-= ag.go i= 0===5o iE o i+H k _The goblin shouts! _There is an open door here.p icF  You miscast Construct Spike Launcher.  You are very lightly contaminated with residual magic.p iEL/g.p iL3-------------6Contam p iQp iyT0 _Nothing appears to happen.s iN#g.1--------------------==-7Construct Spike Launcher s i3D _You shape a spike launcher from a nearby wall.u i####### ......###...........#.......##...........#...#####>....................###########.#.## #'# ...#.....g.# ..####.#.....+ ... ...#.....#####...#...#u it!3*u iH  The rocky spike skewers the goblin.u it )u iNj9)u in----------4-8u iJ _You kill the goblin!u i~ .......###...## ... #.#...............####>.....................###########.#.##u i!# ...#...#.....).# ..####.#.....+ ...  .......# .. #.##...#u i --9 _There is an open door here.v iM####### ......###...........#.......##...........#...#####>....................###########.#.## #'# ...#.....).# ..####.#.....+ ..........# .. #...#.v i1+##...#v iv i0G-20 _v iBw iz +.).....+.....#......#####...##...#w i  %1w i w i ) _You close the door.x i^ 3x iI,  2  You start resting. _Your magical contamination has completely faded away.y i23y i'y i,y iנBy iy iϮ,y iy iW2=====y i[y ihy i~,y iy iL,y i>y i-,y i=====3=====y i=====y i,y iy i-,y i|y iuQ4=====y iy iy ii,y iy i,y iy i,y iy iy i6=====y i!y iy iBy i|y iy i9y iXy ioy iy iz y i By i ,y iy i},y iy ip #Construct Spike Launcher _You start resting.y i#058.8 (36.0)y i#^5=====9.8 (37y i(y i+ y iC-_Magic restored.y i[ y i_ y id Xy ie y i4f 6=====y ig y iNi ,y ii y iCk y ihk y il y iAn ,y i=o y i By i y iՆ y i y i· y i҉ ,y i[ y i0 ,y i y iO y iw y iE y i ,y i y i ,y i y iF ,y i. y i ,y i y iv ,y i] y i ,y i y iB ,y iw y i y i By i ,y i y i@ ,y i y i ,y ig y i By i? y i y i y i y i ,y i y i ,y i0 Xy iW ny i y i y i y i ,y i y i] ,y i y ii y i y id y i y i y i y i ,y i3 y iN By i By i ,y i y i By i+ y i% ,y i y iN ,y i y i y iv y i_ ,y i y ij y i By i? y ip y i! y i# ,y i# y iL% ,y i& y ih' y i' y i0( y i) ,y iL* y i+ ,y i, y i- ,y i. y iG0 y i0 y i?1 y i2 ,y i^3 y i4 ,y in5 y i6 ,y iu7 y i8 ,y i< y i'? ,y i? y iNA ,y iB y i8Q y iR y iR y iS y iT y i U y iU y i:W ,y iX y iY y iY y iZ y iRb y ib ,y ic y i0e ,y if y ik y im ,y in y io ,y ip y ir y iw y iw y iy ,y iqz y i{ ,y i[| y i By i6 y i\ y iM y i\ By i- h 758.8 (99 _You start waiting.y iv .9.8 (100.0) y i y i # _Done waiting.z i͆}'.).....+.....#......#####...##...#======60.0)z i^z i= _As you open the door, it creaks loudly!z i= .......###...## ... #.#...............####>.....................###########.#.## ...#...#.....).# ..####.#.....+ ... ..#.##...#z iz iG------1z i z ipQ _There is an open door here.z i7m ###...## .. #.#..####>..........###########.#.##...#.##'## ...#...#.....@.# ..####.....+ ... .........# .. .#....z i?z i@L------2 _z iFz iV  Things that are here: _a +0 dagger; a goblin corpsez i   .. #.#..####>........... # #.###########.#.##...#.##'## ...#... #.....)...####.#...@.+ ... .........# .. # ##...z i z i" u3Construct Spike Launcher _z i4 z i { i.#.#...##.#.#.#.#...##.#.#...##†####>.#.... # #.##.#.##....#.##'## ...#.#.....).# ..####.{ i#.#....@+ ... #..# .. #..#.# . #.#####...# #. { i { i:{ iêy4Construct Spike Launcher{ iK#...#.....'......#........#{ iAS{ iT&5{ i|[{ ic( _You open the door.{ i .#.#...##.#.#.#.#...##.##.#...##†#####>.#..{ i9 N. # #.###########.#.##.#...#.##'## ........#.#.....).##......####.#.#.....@......) #..{ iZ >##.#.{ iv .#.{ i ^# ....K #.{ i #####...# #### #.#...#{ i #...# K   kobold (missile, asleep){ i P#....{ i O##...{ i~  A kobold comes into view. It is wielding a +0 whip.{ iV &6{ i.  _Found a long sword. _There is an open door here.{ i~Y .#.#...##.#.#.#.#...##.##.#...##†#####>.{ iY #.. # #.###########.#.##.#....#.##'## ..#.#.....).##......####.#.#.....'{ iZ \)# #..{ i=Z ##......# #..#.......# .....K# #.{ idZ #####...# ####.#...#{ iZ l#...# #....##..{ iZ .{ i8h KK)The kobold shouts!{ io B(((((({ i$B@.....{ i/==7{ i` { i m _The kobold throws a stone. The stone barely misses you.| ii.#.#...##.#.#.#.#...##.##.#...##†#####>.##.. # #.####.#.##.#....#.##'###.#......##.....).##......####......##.#.....'.@....)# #......#.##......# #......#.#.......##.....K# #......######...### #......##...##...# | ik| iv9K.| i#x/--8| i| in~ i[.#.#...##.#.#.#.#...##.##.#...##†### ####>.##.. # #.###.#.##.#....#.##'###.#......#.#.....).##......####......#.#.#.....'..@...)# #......#.##......# #......# .#.......##....K.# #......# ####~ ir #...# ~ i>K.~ i--9Construct Spike Launcher ~ i~ i~ i 0f #.#####..†### ###>.........##....... # #.###########.#.##.#..#.##'###.........#......# #.....).#####.....'......)# #.........##.@.K.. #.......##.... #####...######## #...#.# ~ i70K.~ i#9'70~ iN~ ib~ i  You hit the kobold with your +0 whip.  The kobold is severely wounded.You hit the kobold with your +0 hammer.~ i )8=2.1 (1.3Rev ~ i ~ i J _You kill the kobold! i2 #.#.#.#...##.##.#...##†### #####>.##... # #.###.#.##.#...#...#.##'###..#......#.##.....).##......####......#.#.#.....'......)# #......##..##..@...# #......# #.#.##......# #......# ######...## #......# ##...# #  i i3-30 i i   Things that are here: _a +0 whip; 5 stones; a kobold corpse i [#.#.#.#...##.#####.#.#...##†### #.####>.......###.#... # #.###.#.##.#...#...#.##'###..#......#.# #.....).##......####......#..##.#.....'......)# #......##..##..)@..# #......# #..#.##......# #......# #.#####...## #......# #.#...# ##...# ##.... # ##... # # #  iD  i Q-4 _ i.  i  i #.#.#.#...##.##### #.#...##†### # ####>.......### #. . # #.###.#.##.#... ...#.##'###..#......#.# #.....).##......####......#.. #.#.....'......)# #......## .##..@...# #......# # .#.##......# #......# # #####...## #......# # #...#  #...# #.... ##...  i<5 i= i  Things that are here: _a +0 whip; 5 stones; a kobold corpse i`[#.#.#.#...##.#####.#.#...##†### #.####>.......###.#... # #.###.#.##.#...#...#.##'###..#......#.# #.....).##......####......#..##.#.....'......)# #......##..##..)@..# #......# #..#.##......# #......# #.#####...## #......# #.#...# ##...# ##.... # ##... # # #  i i>-6 _ i if i6M........##.####....#...##†### ###>.### #........................ # #.###########.#.##.#...##...#.##'##...# ....).##......###..# #.#.....'....@.)#.........##..).#.......##......#####...######### #......# #. iF i&7 i( iV* iS~ f.#.#...##.....#.#.#.#.#...##.#####.#.#...##†### #.####>.......###.#..... # #.###.#.##.#...#...#.##'###..#......#.# #.....).##......####......#..##.#.....'.....@)# #......##..#.##..)...# #......# #..#.##......# #......# #.#####...## #......# #.#...# ##.#...#  i~ #.#.... #.##... #.#. i  i? &8 i7  i  i'T.#.#...##.....#.#.#.#.#...##.#####..$#.#...##†### #.####>......###.#... . # #.###.#.##.#...# ...#.##'###...#......#.#  #.....).##......####......#..##  #.#.....'.# #......##..# .##..)...# #......# #. .#.##......# #......# #..######...## #......# #..##...# ##.##...# #.##.... #. i(Y##... #.##.# i#4 i4F9Construct Spike Launcher i0; i>S _You see here a +0 long sword. iV i i 80 i3 i) _m - a +0 long sword i iInventory: 13/52 slots Hand Weapons (go to first with ))  a - a +0 hammer (weapon) {Yongsun}  i - a +0 whip (offhand) {Albrecht}m - a +0 long sword Armour (go to first with [)  b - a +0 robe (worn) Scrolls (go to first with ?)  d - a scroll labelled ATYCIR GERE  e - a scroll labelled LUMASELIESE  g - 2 scrolls labelled ZAINWIZXEE  h - a scroll labelled MYMOAK UVAIDAE  k - a scroll labelled IVIENUFATA Potions (go to first with !)  c - a potion of magic  f - 3 emerald potions  j - a green potion  iH2 l - a bubbling brown potion ie W  d - a scroll labelled ATYCIR GERE im - a +0 long sword. A sword with a long, slashing blade. Base accuracy: +1 Base damage: 10 Base attack delay: 1.4 This weapon's minimum attack delay (0.7) is reached at skill level 14.  Your skill: 0.0; use (s) to set 14.0 as a target for Long Blades.  At 100% training you would reach 14.0 in about 7.7 XLs. Damage rating: 10 (Base 10 x 105% (Dex) x 100% (Skill)). This weapon falls into the 'Long Blades' category. It is a one-graspered weapon.It can be maximally enchanted to +9. You found it on level 1 of the Dungeon.  iCStash search prefixes: {inventory} {Long Blades} {one-handed} {melee weapon} Menu/colouring prefixes: identified melee weapon _________________ “While we were at grips with this great army and their dreadful broadswords  (maquahuitl [made of obsidian]), many of the most powerful among the enemy  seem to have decided to capture a horse. They began with a furious attack, and (w)ield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe. i$ Inventory: 13/52 slots Hand Weapons (go to first with ))  a - a +0 hammer (weapon) {Yongsun}  i - a +0 whip (offhand) {Albrecht}  m - a +0 long sword Armour (go to first with [)  b - a +0 robe (worn) Scrolls (go to first with ?)  d - a scroll labelled ATYCIR GERE  i5 e - a scroll labelled LUMASELIESE  g - 2 scrolls labelled ZAINWIZXEE  h - a scroll labelled MYMOAK UVAIDAE  k - a scroll labelled IVIENUFATA Potions (go to first with !)  c - a potion of magic  i_ f - 3 emerald potions  j - a green potion  iL l - a bubbling brown potion  i~m - a +0 long sword. A sword with a long, slashing blade. Base accuracy: +1 Base damage: 10 Base attack delay: 1.4 This weapon's minimum attack delay (0.7) is reached at skill level 14.  Your skill: 0.0; use (s) to set 14.0 as a target for Long Blades.  At 100% training you would reach 14.0 in about 7.7 XLs. Damage rating: 10 (Base 10 x 105% (Dex) x 100% (Skill)). This weapon falls into the 'Long Blades' category. It is a one-graspered weapon.It can be maximally enchanted to +9. You found it on level 1 of the Dungeon. Stash search prefixes: {inventory} {Long Blades} {one-handed} {melee weapon} Menu/colouring prefixes: identified melee weapon _________________ “While we were at grips with this great army and their dreadful broadswords  (maquahuitl [made of obsidian]), many of the most powerful among the enemy  seem to have decided to capture a horse. They began with a furious attack, and (w)ield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe. iy To do this, you must remove one of the following items:  i? Hand Weapons (go to first with ))  a - a +0 hammer (weapon) {Yongsun}  i - a +0 whip (offhand) {Albrecht} iy i& i8...........#.#...##.....#... daddydayday the Tinkerer#.#.......#.#...##.#####..$ Coglin#...........#...##†### #... Health: 19/19 ========================####>................###... Magic: 5/5========================#.......................... AC: 2Str: 10 . # #.###########.#.##.#...#### EV: 11 iMInt: 14 ...#.##'###.........#......#.#SH: 0Dex: 12  #.....).##......####......#..## XL:  2 Next: 58% Place: Dungeon:1  #.#.....'......@# #......##..## Noise: ---------  Time: 780.1 (0.0) .........##..)...# #......# #... a) +0 hammer {Yongsu i) +0 whip {Albrecht  i.#.......##......# #......# #..# Cast: Construct Spike Launcher  #####...######### #......# #..##...###.##...##.# #....#.. ##...#.# #.# Things that are here: _a +0 whip; 5 stones; a kobold corpseThings that are here: _a +0 whip; 5 stones; a kobold corpse _You see here a +0 long sword. _m - a +0 long sword i ij iј i  #.......................... AC: 2Str: 10 # #.###########.#.##.#...#### EV: 11Int: 14 ...#.##'##...# SH: 0 Dex: 12....).##......### iC..## XL:  2 Next: 58% Place: Dungeon:1  #.#.....'......@#..## Noise: ---------  Time: 780.1 (0.0).##..). a) +0 hammer {Yongsu i) +0 whip {Albrecht .#.......##......Cast: Construct Spike Launcher  if#####...######### #......# #.##.###..##... #.# You start parting from your weapon. i+1.1 (1 i i i+2.1 (2 i i iT+3.1 (3 i i_ i$4.1 (4 i iI i+5.1 (5 i i' n} _You continue parting from your +0 whip {Albrecht}. x5  You finish parting from your +0 whip {Albrecht}. id iy  You whisper farewell to Albrecht.  You start attuning to your weapon. ii+6.1 (6 i i4 i+7.1 (7 i i  i +8.1 (8 i iU i$9.1 (9 i" i% iC&/90.1 (10.0) i@/ i4>  m) +0 long sword {Ik _You continue attuning to your +0 long sword. x5  You finish attuning to your +0 long sword.  You welcome your +0 long sword "Ikko" into your grasp. ie5 i; i >Z _m - a +0 long sword (offhand) {Ikko} i .#.#...##.....# #.#.#.#...##.#####.. #.#...##†### # ####>......### #..  . # #.###.#.##.#...  ...#.##'###...#......#.# iC# #.....).##......####......#..## #.#.....'.# #......##..  .##..)...# #......# #  .#.##......# #......# #.. #####...## #......# #.. i #...# ##. #...# #. #.... # ##... #. #. i i1.0)Construct Spike Launcher _ i  i5 i .#.#...##.....# #.#.#.#...##.##### #.#...##†### # ####>.......### #...  . # #.###.#.##.#... ...#.##'###..#......#.# i #.....).##......####......#.. #.#.....'.# #......##.. .##..)...# #......# # .#.##......# #......# # #####...## #......# # #...# ## #...# # #.... # ##... # # i<2 iT i0 i .#.#...##.....# #.#.#.#...##.##### #.#...##†### # ####>.......### #. . # #.###.#.##.#... ...#.##'###.#......#.# #.....).##......####......#.. #.#.....'.# #......## .##..)...# #......# # .#.##......# #......# # #####...# iC# #......# # #...#  #...# #.... ##...  i  il &3 ir  i  iJ  .#.#...##..... #.#.#.#...##. #.#...##†###  ####>. #. . # #.###.#.##.#... ...#.##'###.#......#. i  #.....).##......####......# #.#.....'.# #......## .##..)...# #......#  .#.......##......# #......#  #####...## #......# #...#  #...#  #....  ##... i  i7 &4 i  i  i  .#.#...## #.#.#.#...##. #.#...##†### ####>. # . # #.###.#.##.# ...#.##'###.#......# #.....).##......####......# #.#.....'.# #...... .##..)...# #......# .#.......##......# #......# #####...## #......#  #...#  #...#  is w #....  ##... i  iV ?5Construct Spike Launcher i  i  iQj .#.#...## #.#.#.#...##. #.#...##† ####>. # . # #.####.#.##.# ...#.##'###.#...... #.....).##......####...... #.#.....'.# #...... .##..)...# #...... .#.......##......# #...... #####...### #...... #...#  #...#  #....  ##... i2R&6 ic i .#.#...## #.#.#.#...##. #.#...##† ####> # . # #.###########.#.##.# ...#.##'###..# #.....).##......#### #.#......# # .##..)...# # .#.......##......# # #####...######### # #...# #...# #.... ##...7 i g _There is an open door here. ia- .#.#...## #.#.#.#...##. #.#...##† ####> #. . # #.###########.#.##. ...#.##'###...# #.....).##......#### ib #.#....@'.# # .##..)...# # .#.##......# # #####...######### # #...# #...# #.... ##... im in-8 _ iGv ix i$  .#.#...## #.#.#.#...## #.#...## ####> #.. . # #.###########.#.## ...#.##'###.........# #.....).##......#### #.#...@.'.# # .##..)...# # .#.##......# # #####...######### #  #...#  #...#  #....  ##... i/  i0 f9Construct Spike Launcher  i8  i:  i  #.##. #.... ####>....... #.....# #. #.###########.#.##..#.##'###.........#... #.....).##......###.#.#.....'. .......@.##..).##.... #####...#########...! i i(800 i iy\ _Found a metallic red potion. iD8 #. #... .# ####>...... . #.....# #. #.###########.#.##..#.##'###.........#... #.....).##......###.#.#.....'.......# ........##..)..# iE. #####...######## #...#.###### iM i\N&1 iY iY i  .# ####>...... .. #.... i(.###. #.###########.#.##...#.##'###.........#... #.....).##......###.#.#.....'.......#  i ........##..).#. #####.@.######## iOr #...#. ii(# i><2 i\ i ib .. #.....###. #.###########.#.##...#.##'###.........#... #.....).#####.#.#.....'. .........##..).#.. ic. #####...######## #.@.#.. i\c#...... #...!....########  ii ij&3 is iv [ .###. #.###########.#.##..#.##'###.........#... #.....).###.#.#.....'. ........##..)#.... #####...######## #...#......#........ is|  i4} &4 i>  i  i9& ..#.##'###.........#... #.....).###.#.#.....'. ........##..)#.... #####...######## #...######......# #...! i[:^#######  i iXF5Construct Spike Launcher i i  i4VT  #.....).###.#.#.....'. ........##..)#.... #####...######## #...######......## iV #...!######## #......  i^ i^&6 id i-f ib .#.#.....'. ........##..)#. #####...######## #...#######.........## #@..!######## #......  i in&7 iT i iXv.#.#.....'.# #..........##..)...# #..#.......##......# #.#####...## #.#...# #...##.##. i#.@.!.###.#. i i &8 iE i i( .#.#.....'.# #..........##..)...# #..#.......##......# #.#####...## #. iv #...# #...##.###.# i #..@!.....### i (#.#. i  iq &9 i  i  i0L.#.#.....'.# #..........##..)...# #..#.......##......# #.#####...# #.#...# #...# #. iK1# ##.#  il1#...@.....# #  i1# i1(#.#. i#9 i;'10 i`@ i I iI+1.1 (2 iN i7UY _n - a metallic red potion i.#.#.....'.# #......#.........##..)...# #......#.#.......##......# #......######...# #......##...# #...# #.# ##.# #.# # ##.#. i! i+2.1 (1 i̊ i0 i I ij  i3  i& B i) B iY,  i6 , i;  ig@ B iOA  iD B ilF  i~H , iQ  i R  i8R  iY , ib  ifc  ie  ii , ij  i+n  ip B i {  i X i*  iю B i  i  i , iΘ  i  i] , is  iϥ  i , i  i  i  i; , i4 , i X iA , i  i  it , i  iI  i- B i  i , i  is  i , it  i  i"  iu$  i, u  There is an open door here. _ i.  iR5  i: , ic>  iG , i\  i^  id  ij B io  ip , iq  iu  iw  iw  iz  id|  iD~ B i΂  ik  i$  iȉ  i  i  iϫ X i  i  i  i7  i , io  i>  i B i  i , i  i  i , i; n i  iI & i\  i _You now have 56 gold pieces (gained 8). i B i# n i/$  i-  i.  i1  i1  iz2  ij9  il> B i?  iyQ .....########.....# .....#............# .....#.#...##.....# ###### .....#.#...##.....#...# # .....#.#...##.#####...# #.....# .......#...##÷### #...# #.....# ................###...#####.....# ..........................'.....' ########.#.##.#.@.#########.....#80.1 (68.0) .........#......#.## #####.. ......####......#..## ###### #.# ......# #......##..####....# #.# ..)...# #......###.........# #.# ......# #......# #..###....# #.# ####### iS [37m #......# #..# ###.## #.#.[.... ##.# #.# # #######.### #.# # iT  iU ,1.1 (69 if\  i_ ) _Found a scale mail. i I i  i , i X i  i7 X i  i) , i  i  i , i  iV  ic , i  i  i%  ia%  i'  i// B  You see here a +0 scale mail. i1  i$2  _ i?4  i6  i8 , iB:  iB ##'###.........#......#.###).#####......#..## ####'.......# #......##..####...##..)...# #......###........ iB ##......# #......# #..###... #...######### #......# #..# ###. #...# #.[....# ##.# #. #...######## #......# #.### #. # i3C 6..........# #@.....# #...# #. ##.........# ######## #.#.# #  iC  #.........# #.#(###  ########### #)#..## #.##..# #.###. #.# # iD ###.####.# ############........> iK 290.1 (9.0) i*L .1.1 (10.0) i]  iG_ T _o - a coppery potion iP3 iR inc iDe, i$i il in, i:o it i v i:v iw ix} iB i[ i, i iב i, iK i iҞB iu i, i; it i, i i˼ i ir i iH i, iY i i, i i i;, i i2 i, i i if, i iL it iX im, i i@  There is an open door here. iH i- _ iv i i, i i& i, i{ i iM, i i i, iY  i  it , i| i i2, i i i, i i* iB, iO i i", i" i7% i& i& i' i) i+, ia, i. i/, i0 i2 i4, i4 i6 i9, iK9 i; il< i< i= i@ iA iB iB iF iH iH i?J iK i^M, iN iO iQ, iR i#V iW iSX iX iZ i\, i*] i]_ is`, ib ijx   ..   #...........#   #...........#  ######...........#  ........#  ....##...........#  ....##...........#  ....##...........###   i&k....''..........@'>#  933.1 (42 ....##...........#.#  ###...........#### #  # #.###÷#####.####.#  # #.###.##.........#  # #.##..###.#.######   iVk # #.##....#.#.#   # #.#.........# ik|  #...++++++.##  ik: _You open the door. i0n[ _Found a stone staircase leading down. iݍ  i-  i  iے  i  iÙ : _ i @  There is an open door here. iq  i  _ i  iǤ  i , i  i\  iD B iS  i , iU  i4  ix , i  i  i , i<  i^  ia  i  i  i  i , i  i  id , i  i  i , i_  iG  i  i  i  i\  i , i , ie , iX  i5  i , i  ig  i , i  i^  i B iK  i~  i  iL  i"  iX , i  i 7 _You open the door. i  i  i  i @  There is an open door here. i  i  _ i  i`!  i"  i"  i#  ig&  i' , i(  i+  i-  i5-  i.  i2 @  There is an open door here. iu5  i5  _ iY7  i9  i; , i =  iN?  iCA , iB  iD  iE  i"F  iG  iI  iaJ  iJ  iYK  iM  iN  i(O  iO  ieQ  iNS , iT  ibV  iW , iX  i]Z  i[ , i\  is^  i_  i_  i|`  iTb  ic  ic  id  i#f  iHg  itg  ih  ii  ij , itk  il  iPn , in  iq  is , is  i:u  iYv  iv  i w  ix  iy  iy  inz  i|  iF} , i}  i  i , i  i  i  iX  i  ĭ  i  iև  is  i  i.  i]  i  i  iގ  i  i  it  ii  i  i  i  i)  iS  iז  ic  iJ  is  i3  i  i , i0  i  i  i  iJ  i  i  i-  iϣ  iq  i8  i^  i9  i  i  iש  iq  i@  i  i7  i  iX  i , i%  i  i , i  i  i  i  i  i  i; , i  i#  i% , i.  iC  i , i*  iW  i_  i  iR  i  i  i  i  iR  i , i  i/  i  i)  i  i)  i  i  i  i  i , i  i  i$ , i  i  i , i$  i  i^ , i  iV  i , i0  i  i  i  is  i+  i8 , i  ii  i3  ib  i  id  i , i?  i  i) , i  is  i , i?  i  i , i  iT #.#.#.†...#..###.#.# #.#.#####.#....#.#.# #.#.....#.##.#.#.#.# [.....#.#....#.#.#.# #.###.#.######.#.#.#  i b#.# #.#.# #.#.#.# #.#####.# ###.#.#  i #.......########.#.### #######.......##@#...# i) 4 1012.1 (79.0) iJ  i #.#####.##.#.#####  #.......##.#.....#  i ##########.#####.#  i #.# #.#  i #.# #.#  #.# #.#  #.# #.#  i #.# #.#  i  i|'  i$* E _Done exploring. i ih|Level 1 of the Dungeon<>>>>(Press ? for help)#..........#.#+#####.#.#.# #........# i########'###.#.# #.#.#.# #.######.##.# #.#.#####.#.#.#####......#.##.###.#.#...#.#.#.†...#..###.#.#########.#.........#.#.#####.#....#.#.##........#.#.##....#.#.....#.##.#.#.#.# i)#........#.#.....†.[.....#.#....#.#.#.##....>)..#.#####+#.#.###.#.######.#.#.##........#.......#.#.# #.#.# #.#.#.######.########=.##.#.#####.# ###.#.# iOD#.##.....#.......########.#.### isd#.###.##########.......##@#...# i#.##.# iF#.#####.##.#.##### i#.##.# iY#.......##.#.....##.##.# i##########.#####.##.#########.##.# #.# i7#...†.......# i8r#.# #.############## iT]#.# #.# i#.# #.##.# #.# i]#.# #.# i|#.#####.##.......# i  #.###..##.#.##.########  #.# ##.##...##......##  ##.##..###..#....# ############........>...###..#.#..# ..........#.....#.#..# ..#...#.###......# ..'.......#.#.#.# #####..# ......#.......#.#.#.# #.#..####..#.#+#####.#.#.# #........ in ###'###.#.# #.#.#.# #.##### #.# #.#.#####.#.#.#####......#.#  #.###.#.#...#.#.#.†...#..###.#.# ########.#.........#.#.#####.#....#.#.# #........#.#.##....#.#.....#.##.#.#.#.# #........#.#.....†.[.....#.#....#.#.#.# #....>)..#.#####+#.#.###.#.######.#.#.# #........#.#.#.# #.#.# #.#.#.# #####.=.##.#.#####.# ###.#.#  ic #.##.....#.......########.#.### #.###.##########.......##@#...# #.##.##.#####.##.#.#####.##.##.......##.#....#.##.###########.##### iT> i5R #.#.#.†...#..###.#.#  daddydayday the Tinkerer #.#.#####.#....#.#.#  Coglin #.#.....#.##.#.#.#.#  Health: 19/19 ======================== [.....#.#....#.#.#.#  Magic: 5/5======================== #.###.#.######.#.#.#  AC: 2Str: 10 #.# #.#.# #.#.#.#  EV: 11 iRInt: 14 #.#####.# ###.#.#  SH: 0Dex: 12 #.......########.#.### iS  XL:  2 Next: 58% Place: Dungeon:1 #######.......##@#...#  Noise: ---------  Time: 1012.1 (0.0)#.#####.##.#.#####  a) +0 hammer {Yongsu m) +0 long sword {Ik#.......##.#.....#  Cast: Construct Spike Launcher##########.#####.#  i(T)#.# #.# #.# #.#  #.# #.#  #.# #.#  #.# #.#   _Found a stone staircase leading down. _There is an open door here. _You open the door.  iOT{_There is an open door here. _There is an open door here. _Done exploring. iT iKU igef _ ii ij ij i8k i"q ir iMr ir iGx iy i=y iy iހX i i, iu iފ i , ii i i i i# i i, i  i i, iH i i, iA iS i%, i§ i2 iF, i i i, i i iw, i iz i, i! i: i, i if iO, i i" i, i i i&, i: i i6, i i i i iP i i i i i i, i0 i i`, i i i, i i i/, i i i{, i iAj......# #...# #.####...+..<.+... ####### #.#.# #........+....+.#. #.#(#########..+....'.#. #)#..## #......+'++++... #.##..###.#...........## #.###..##.#.##.########  #.# ##.##...##......##  i:###.####.##..###..#....# #........@...###..#.#..# 40.1 (28.0)  i.......#.......#.#.#.....#.#..# .......#.......#.#.#.###......# .......'.......#.#.#.# #####..# .......#.......#.#.#.# #.#..### .......#.#+#####.#.#.# #....... ####'###.#.# #.#.#.# #.###### i*#.# #.#.#####.#.#.#####......##.###.#.#...#.#.#.÷...#..###.# iV i~ i`c _There is a stone staircase leading down here. i i i i i81.1 (1.0) _ iu i  ######### 2 .....r.@#  #######.#  #.#  ij #.# #.# #.#r   rat (asleep) #.# #.#  i  i } rrYou climb downwards. iI J====9 (1.8 iKP  iS _The rat squeaks loudly. _There is a stone staircase leading up here. i  i \.r@# i 3----------==--20 i  iҖ D _You shape a spike launcher from a nearby wall. i #########......r<########@# i™ f---3 iƝ  i# Q _The rat closely misses you. i0#########......r<########.#.!. i iF.r iO--4 ig ia _Found a sedimented purple potion. i #########.......<########r# #..!..#* i\ E  The rocky spike skewers the rat. i ) i~:† iqZ----------62=5 i i}G _You kill the rat! i C #########.......<########†# #.### if 6# i .-6 i#  i%& ] _Your spike launcher falls apart as you grow too distant to maintain it. i  #########.......<#######† #. i l-7 i  i3 #########.......<#######† #...#. i iA&8 i" i# i:#########.......<#######† #..!....###.## i0P#.#  i iS&9 i`  i  it .......<#######† #........!....######...###.# i$ i'50 i iL i$ : #######† #.#######.#####.......@....######...### #.### .#1 i4 4=====2.9 (2 _p - a sedimented purple potion i  il# i===== i#  i*$  i$  i& , ik'  i+ B i, , i.  is/ , i 0  i1 , i@2  i 4  i:4 #5 i\4 ,===== iD5  iq7 4 _Magic restored. iV9 3 i7:  i;  i=  i>  i>  i?  iA , iB  i D  iE  iE ====== iF  iG  iI  iI  iHJ  iK  iM , iN  iO  iP  iQ  iQ  iR  itT , iT  iU  iW  iW  i6X  iY  i[ , i[  i]  iQ_  i_  i`  iRb  ic  ic  id  if  ig  ig  ih  ii  il  il  im  io  i.q , iq  ir  it , imu  iv  idx , ix  i~z  ik| , i|  i5~  i} , iK  i  ig , i  iT  iN , i  i.  i1 , i΋  in  i , i  i  i , i=  i  i , i  i}  i B i[  i5 , i  i  i #[#####.....###.###### ##### #........# #..@.....######......#.####......#.#### #.# #.####.# #.# #.# #.# #.. #.# #.# ... ..# #.###### w   ribbon worm (asleep).#w #.# #........ #. #.# #########.## i, 91.9 (39.0)  A ribbon worm comes into view. i ,2.9 (40 i  iz ( _Found a ring mail. i ### #.[ ##.# .###.###### ##. i # #...@....###### ......#.####......# .#### #.# #.####.# #.# #.# #. i ##.. #.# #.# i4 ... ..# #.#  iX .#w #.# #........  i . #. #.# #. #.# #. i D  i  i 03.9 (1.0) i+  i  if@### #.[ ##.#  i@.###.###### ##.# ##. i@H###### # i@U......#.####......# #.#### #.# #.####.# # i@#.# #.# #.# ##.. #.# #.# i#A #... ..# #.# i@A.#w #.# #.. #. #.# #. i`AL#.# #.# i%J iJ&4 iO i R if ### #.[ ##.# .<###.###### #†#.# #.#.###### #. if ......#.####......# #..#### #.# #.####.# #.#.# #.# #.# #.#.. #.# #.# #.... ..# #.# if ..#w #.# #.. #. #.# #.#.#  i6g *#.# io <5 i:u  iAw  i ### #.[ ##.# .<####.###### #†##.# #.##.###### #.#......#.####......# #.#.#### #.# #.####.# #.##.# #.# #.# #.##.. #.# #.# #.#... ..# #.#.#.#w #.# #.. #. #.# #...##.# #.#6 i i@#### #.[ # #.# .<# ###.###### #†# #.# #.# #.###### #.# ......#.####......# #.# .#### #.# #.####.# #.# #.# ##.. #... ..# #.#.##.#w #.# #. i"A. #. #.# #...###.# #.### iG iH&7 iTN iO i  ###.[##########.#.......<###.###### #######†........ #.#####......#.####@.....##### #.# #.####  #.##.#...#.# i  i &8 i  i  i  ###.[##########.......<###.###### #######†........ #.........######......#.####......#### #.# #@####.#  #.#....#.# im  i &9 iM i i^J`###.[##########.......<###.###### #######†........ #....######......#.####......##### #.# #.####.#  .... .#######.###w $#........... #.########...## .[ #.##### ...## iS i4T(100 iY i[6 _Found 11 gold pieces and a robe. i?"1 .[##########.......<###.###### #######†........ #.#####......#.####......#### #.# #.####  ........#######.###.#w.$#...........##.#w   ribbon worm (asleep)##.#.# iS$ i-w.w i-&1 i4 i6 i## [######## #.# .......<##.############†  #........#####.....#.####......####### #.. # #.# ....w..########.## iA#.#..$.............##.##.# ########...## ..[ #.###### . if2.##. iY2 i#3----------==3 i iDD _You shape a spike launcher from a nearby wall. iBucM## [######## #.# .......<##.############† iu...#  #........######.....#.####......#.######## #.# #.. # iu #.# ....w...# #.########.##.#. iu*###.. igx iww   ribbon worm--4 i i֊ i~&<M## [######## #.# .......<##.############†........#  #........#####.....#.####@.....#.########.## #.##.. #.# #.##.#w   ribbon worm... i-6(catching breath) i3 ```The ribbon worm expels a string of sticky webbing.The stream of webbing hits you but does no damage. i@... i>~ 5 --5Held  iv iBj _You are caught in a web! _There is a web here. i( l (catching breath)  You struggle to detach yourself from the web. i. ```The ribbon worm expels a string of sticky webbing.The stream of webbing hits you but does no damage. i e...6 i  i 2 _You are even more entangled. i  i]----------11 7 i  i * _The web tears apart. i^v### #.[ # #.# .<# ###.###### #†# #.# #.# #.###### #.#  iv?......#.####.@....# #.# .#### #.# #.####.# #.# #.# #.# #.# #.# #.. #.#....w.w.# #.#.# iLw]#.#..$#.# #..##.##.# #...#..[ #.#  iE{ i>w.. i:&8 i| if] _Your spike launcher falls apart as you grow too distant to maintain it. i*### #.[ # #.# .<# ###.###### #†# #..# #.# #.###### #.# ......#.####..@...# #.# .#### #.# #.####.# #.# #.# #.# #.# #.# #.. #w....w...# #.#.##.#..$#.# #. i*.##.##.# #...###...[ #.  i3 i4&9 iA: i'< i,)### #.[ # #.# .<# ###.###### #†# #........# #.# #. i;-###### #.#  ......#.####...@..# #.#  .#### #.# #.####.# #.# #.# #.# #.# #.# ....w...# #.# i-.##.#..$#.# #.#.##.##.# #...###.#  i/ im6qww   ribbon worm i+7'10 i< iw> i  ### #.[ # #.# .<# ###.######  i #†# #........# #.# #.###### #.# ......#.####..@...# #.# i`  .#### #.# #w####.# #.# i  #.# #.# #.# #.#  #.. #w# #.# #.# ....w...# #.#. i  #.#..$#.# #. .##.##.# #...###.  i,  ..[ #.# #.###  ### ... #.# i 6(catching breath) i ``The ribbon worm expels a string of sticky webbing. iL N.@ i~L 1 iQ  iT W _The stream of webbing misses you. iS ### #.[ # #.# .<# ###.###### #†# #..# #.# #.###### #.# ......#.####.@....# #.# .#### #.# #w####.# #.# #.# #.# #.# #.# #.. # iU.# #.# #.# ....w...# #.#. #.#..$#.# # .##.##.# #...### ..[ #.# #.###  ### ... #.# i <2 iS i# iq * ### #.[ # #.# .<# ###.###### #†# #.# #.# #.###### #.# ......#.####@.....# #.# .#### #.# #w####.# #.# #.# #.# #.# #.# #.. #.# #.# #.# ....w...# #.#. i a #.#..$#.# # .##.##.# #... ..[ #.# #.###  ### ... #.# i  i 6----4======3 i  ix 0 _The ribbon worm bites you. i"  You sock the ribbon worm with your +0 hammer!  The ribbon worm is heavily wounded.You barely miss the ribbon worm with your +0 long sword. iE`=5.3 (1.4Rev  iY _The ribbon worm bites you but does no damage. i  You hit the ribbon worm but do no damage.The ribbon worm is heavily wounded.You hit the ribbon worm with your +0 hammer. i f-6.7Rev+  i  iJ X _The ribbon worm barely misses you. i{   You hit the ribbon worm but do no damage.The ribbon worm is heavily wounded.You hit the ribbon worm but do no damage.-8.1Rev*  iٕ iX _The ribbon worm barely misses you. i (catching breath)  The ribbon worm is heavily wounded.  You hit the ribbon worm but do no damage. _The ribbon worm barely misses you.  You hit the ribbon worm but do no damage.The ribbon worm is heavily wounded.  You hit the ribbon worm with your +0 long sword.  The ribbon worm expels a string of sticky webbing.The stream of webbing hits you but does no damage. i ) i~7=---===== 5  iԌn9.5Held Rev*  i iQu _You are caught in a web! The ribbon worm completely misses you. i+ iЧ4-200 i.Y _You struggle to detach yourself from the web. i+ i13-----11 =1Rev*  i imE _The web tears apart. The ribbon worm bites you. itP 3  (catching breath)  You barely miss the ribbon worm with your +0 hammer.The ribbon worm is severely wounded.You hit the ribbon worm with your +0 long sword. i!W  The ribbon worm expels a string of sticky webbing.The stream of webbing hits you but does no damage. i  i5 14=---- 5 2.9 (1.4Held Rev*  i  i . _You are caught in a web! i 8  iyw11 30Rev*  i i^n _The web tears apart. The ribbon worm closely misses you. i?   You barely miss the ribbon worm with your +0 long sword.The ribbon worm is severely wounded.You barely miss the ribbon worm with your +0 hammer. i13-5=====5.3 (1.4 i i0 _The ribbon worm bites you. i  You hit the ribbon worm with your +0 long sword.  The ribbon worm is almost dead.You hit the ribbon worm with your +0 hammer. i 2. i% P=====756.7 i.  i0 O _You kill the ribbon worm! i% M## #.[######## #.# .......<##.############†  #.......@######.....#.####......#######.###.. #.# #.##.##.#14=-70 izM## [######## #.# .......<##.############†  #........######.....#.####......#.#######.# #.# #.##.# i;b#.#  iǩ i?-8 iA i* i ### #.[ # #.# .<# ###.###### #†# #.# #.# #.###### #.# ia\ ......#.####......# #.# .#### #.# #.####.# #.# #.# #.# #.# #.# i2 #.. #.# #.# #.# ....w...# #. i#. #.#..$#.# # iq .##.##.# #... i i&9 i6Rev+  i i i= i ### #.[  #.# .< ###.###### #† #.# #. #.###### #. i R ......#.####......# #. .#### #.# #.####.# #. #.# #.# #.# #. #.. #.# #.# #. ....w...# #.#. i  #.#..$#.# # .##.##.# #... i  ia &30 i'  i#  i]  ### #.[  #.# . ###.###### # #.# # #.###### # ......#.####......# # iU^ T .#### #.# #.####.# # #.# #.# #.# # #.. #.# #.# # ....w...# #.# #.#..$#.# # .##.##.# # i^  ie  i=f r5==1 iDk  iim  i ### #.[  #.#  ###.######  #.#  #.######  ......#.####......#  .#### #.# #.####.#  #.# #.# #. iZ1# #.. #.# #.#  ....w...# #. #.#..$#.# # .##.##.# # i i%2 iǺ i" i  ### #.[  #.#  ###.######  #.# #.###### i@  ......#.####......# .####.#.# #.####.## #.# #.# #.# #.. #.# #.# ....w...# #. ik ) #.#..$#.# # .##.##.# # i  i* &3 iK .Rev  i.  i~  i  #### #.[  #.#  ###.######  #.# #.###### ......#.####......# i B .####.#.# #.####.# #.#.# #.# #.##.#.. #.# #.#.....w...# #..#.#..$#.# # .##.##.#  i  iZ %4 iB  i}!  i i i i ixy#### #.[ ##.# .###.###### ##.# #.###### ......#.####......# .####.#.# #.####.# #.##.#.. #.# #.# .....w...# #.#.#.#..$#.# #..##.##.# # i iq6===5 iJ i i_Q 4M### [##### #.# .....###@###### #####  #........#####......#.####......#Rev ##.#.#. iR %6 isV  iMX  iP CM######## [...... ##### #@# .....###.###### ######........# #........######Rev . iP o#......######.#... idW  iDX 07 i\  i_  iqM######## [...... ##### #.####### .....##.###########........#.......#.##### i7B#.#.. iE% i%&8 i+ i/, i9+##.@.##.#.###.###### ##........##..........#.## i.####.#.##.#.#  iӷ i$== i9 i iR _You see here a +0 ring mail. isz ##.[##.#.###.###### ##........# ##........# #......#.####......# # .####.#.# #.####.# # #.#.# #.# #.# # iR{  #.#.. #.# #.# #  ix  i S7=40  i _ i  i'  iSz##.[.##.#. .<###.###### #†#.# #.#.###### #.......#.####......# #..####.#.# #.####.# #.#.#.# #.# #.# #.#.#.. #.# #.# #. i iI&1 i io i##.[.###.#...<# iu###.###### #†##.# #.##.###### #.#......#.####......# #.#.####.#.# #.####.# #.# i#.#.# #.# #.# #.# i7#.#.. #.# #.# #.# i im i2 i֐ iے i3 iږ iۘ i2 i iQ~8== i" i, iʥ i, i5 i, i i_ _You start resting. i~7.7 (59=== i<$8.7 (6 iI iy" _HP restored. i3 i' i, iX i޸, i i% io:== i' iK, iֿ i, i{ i?, i it, i i, i i, i i4, iQ i, i i, i i, i i^, i i, i ig, iY i, i iM, i& in, iG i, i i, if iU, i i#, i ip i i i, i i, i i, i i@ , i  i, i i, iW i, i i, i i, iw i, i i^!, iW" i2$, i% i', i' i), i* i,, i- i0, i1 i3, i7 i_9, i;: i8<, i= i>, ir? iA, inB iD, ivE i@G inG iH i J, iJ i)L iOL iL iN, iO iQ iQ iR iT i3U iU iX, ipY iZ, i[ i\, i] i_, i_ i5a, ia ioc ic ikd iZf, i7g i3i, i j ik, ihl im, in ip ip iq irs is it idv iv iw iy, iMz i{ i| i| iU~ i~ iB iA ii ie i i i i i i i i i i̍ i i ik i i i, i iȗ i i iÚ, iЛ i, io i, i i5, iã iؤ, i i, ih i iM i i i& iѭ i, ḭ i, i in, ih i, i4 i, i9 i iG i i5, i"X i i i ir i i i i i i., i] i-, i i, i ik 247.7 (99.0) _You start waiting. i6-8.7 (100.0) i: i# _Done waiting. i\ 3 i+]  iI`  ib , ipg  ig  ij , ik  im  ip , iq  iu A  You see here a +0 ring mail. ix  iuy  _ iCz  ia|  i~ , i  i  i  i , i3  i  i/ , i  i  i , i  i  i1 , iJ  i  i , i,  iY  i  i  i  i  i  i[  i  i , i  i9 M _You now have 67 gold pieces (gained 11). i3  i  iI , i^  i , i  i< M _You now have 78 gold pieces (gained 11). i 3 i  i+  i , i  iC  i. , iS  i  iu , i  i\  i' , i  iT  i , iw  i<  i , i  i  i , i  in  i , i  i  i B i"  i$ B i&  i(  ij(  i(  iI*  i8 , i8  i<  i= , iB>  i@  iB , iC  iE  ivL #........##...#........##B.. ......#.####..#... .####.#.####.#...#.#.#.##.#..##.#....#.###. #.#.........##....#.##### #.#.#...#.##......@...###.#.##.##. iL #.####.###.....#...[##. #. #..#######..... #. ##....# ..##.. #. ####.# #.###. .. # ... B   giant cockroach (asleep) iM ` #. ... iKM ; #.  iU 382.7 (34.0) iV ,3.7 (35 iO\  i0`   i` \_A giant cockroach comes into view. ic M #........ #...... #........ #B.... ......#.#### #..... .####.#.####. ...? #.#.#.##.## ... ##.#....#. ##.. #.# #......... #....#.##### #.#.#...#. #....###.#.##.##. #.####.###.....#...[##. #.# #..####### #.# ##....# ..## #.# ####.# #.### ... # ... #.# ... #.. iB  i _.BB i[ 04.7 (1.0) iO  i# d _Found a scroll labelled ATYCIR GERE. i`##.#####.##.......# #.......#...........#B......####.#.## ...?. #.#.#.# ## ...#.#....###.. #.# #........#....#@##### #.#.#... ica;.........###.#.##.#.####.###.....#...[##..#######...##....# ..##.#.# ####.# #.###...##...#.. i7c ijH.B# i#k&5 ip iLr iUi >##.#########............#.......####.#.## #B..?...# #.#.#.# ###.......# ##.#....##.. #@# #........#....#.##### #.#.#...#..........###.#.##.#.####.###.....#...[##..#######...##....# ..##.#.# ####.# #.###...#.#... il isF.B i^t&6 i{ iN~; _Found a stone staircase leading down. i##....>..# ##.........##.....#.####.#####...?...# #.#.#.###.B.....# ##.#....##.. #.# #............#@##### #.#.#...##..........###.#.##.##.####.###.....#...[ #.# #..#######...#....# ..## ####.# #.###... # ...#.# . i i$F.B i%&7 i>, i. i1* i  You shape a spike launcher from a nearby wall.  The rocky spike skewers the giant cockroach. iJ B#The giant cockroach is lightly wounded. iK7---3----------== iK 8 i:V iX| _The giant cockroach closely misses you. The giant cockroach bites you. i ..........####............#.#####.......#####...?...# #.#.#.###.......# ##.#....##.. #B# #........#....#.##### #.#.#...##.....@....###.#.##.#####.###.....#...[ #.# #..#######...#....# ..## ####.# #.###... # ...  i e#.# .  i 2* i {  The rocky spike skewers the giant cockroach. i ig .BThe giant cockroach is severely wounded.The giant cockroach attacks as it pursues you! i0-9 _The giant cockroach bites you but does no damage. i ###............#.####.......####...?...# #.#.#.###.......# ##.#....##...#.# #............#B##### #.#.#...#......###.#.##.##.####@###.....#...[ #.# #..#######...#....# ..## ####.# #.###... # ...#.# .. i 2* id {  The rocky spike skewers the giant cockroach. ix]  id .B-90 ik  in c _The giant cockroach is almost dead. i.....#.####.......####?...# #.#.#.###.......# ##.#....##...#.# #........#....#.##### #.#.#...##.....B....###.#.##.##.####.###.....#...[ #@# #..#######...#....# ..## i] ####.# #.###... # ...#.# . .### iȴ2* iuQ  The rocky spike skewers the giant cockroach. i) i&. iR----------831 iP  i"S _You kill the giant cockroach! i ####?...# #.#.#.###.......# ##.#....##...#.# #............#.##### #.#.#...#.......###.#.##.#####.###.....#...[ #.# #..#######...#....# ..## ####.# #.###... # ... ##.###8=---2 i  i/] _Your spike launcher falls apart as you grow too distant to maintain it. i ?...# #.#.#.###.......# ##.#....##...#.# #............#.##### #.#.#...#......###.#.##.#####.###.....#...[ #.# #..#######...#....# ..## ####.# #.###..........?..# # ... .######.####(.. # ia i@-3 iy i _Found a scroll labelled LUMASELIESE and 4 large rocks. i;###.......# ##.#....##...#.# #............#.##### #.#.#...#......###.#.##.#####.###.....#...[ #.# #..#######...#....# ..#########.#######.# #.###.......@..?..# # ... ######.####(..  i #.. ....####. .## i i&4 iҔ i  iǤk ##...#.# #............#.##### #.#.#...#......###.#.##.#####.###.....#...[ #.# #..#######...#....# ..#########.#######.# #.###..........?..# # ... .######@####(..  #...... .....#########.# i i&5 i8 i i3MM ###.......# ##.#....##...#.# #........ iIX#.##### #.#.#............###.#.##.#.####.###.....#...[##..#######... #.# ##....# ..##.#######.#######.# #.###.......@..?..# #.######.####(...#.............#########.#9===6 i^ i` i###.# ##.#....#.###...#.# #.##....#.##### #.#.#...#.##..........###.#.##.##.##.####.###.....#...[##.##.# #..#.#.# ##....# ..##.#.#######.# #.###.. i>?..# # ... .######.####(... ... #..............#########.#.## i iL&7 i i i 2###.# ##.#....#.# ##...#.# #.# #....#.##### #.#.#...#.# #..........###.#.##.##.# #.####.###.....#...[##.# #.# #..#..... #.# ##....# ..##.. #.#######.# #.###. .?..# # ... .######.####(.... ... #..............#### .#####.# # i  i w4=====8 i( =###.# ##.#....#.# ##...#.# #.# #....#.##### #.#.#...#.# #.###.#.##.##.# #.####.###.....#...[##.# #.# #..#..... #.# ##....# ..##.. #.#######.# #.###. ...# # ... .######.####(..... ... #.............#####.######.# # # id1  i1 &9 i?  i|I  iI J==300.7 (2 i]O  iR m _e - 2 scrolls labelled LUMASELIESE (gained 1) iJ0###.# ##.#....#.# ###...#.# #.# ##....#.##### #.#.#...#.# ##.###.#.##.##.# ##.####.###.....#...[##.# #.# #..#..... #.# ##....# ..##.. #.#######.# #.###. . i# # ... .######.####(......... #............#####.#.  i5# i i+1.7 (1 i i' itU###.# ##.#....#.# #.##...#.# #.# #.#....#.##### #.#.#...#.# #.#.###.#.##.##.# ##.####.###.....#...[##.# #.# #..#..... #.# ##....# ..##.. #.#######.# #.###. .# # ... .######.####(. #...........#####.#.######.#.## iT iF=====2 i9 iw i ##...#.# #.........#### #.#.#...#......###.#.##.######.###.....#...[  #.# #..#######.....#....# ..#########.#######.# #.###.............##.#.#... ######.####@....... #...... ......#####.#.##### i` i6 iZ3 i{ _You see here 4 large rocks. iW  iW  iX  iK_  id  i  .#### #.#.#...#......###.#.##.######.###.....#...[  #.# #..#######.....#....# ..#########.#######.# #.###.............##.#.#... ######.####(...... #..... ......#####.#.######.# # # i i-4 _ i;# iLC i #....#.##### #.#.#...#.# # #.###.#.##.##.#  #.####.###.....#...[##.# #.# #..#..... #.# ##....# ..##.. #.#######.# #.###. ...##.#.#... .######.####(. #. i.#####.#.##.# # #.##.##.## i.<5 i i  i i i? i T #....#.##### #.#.#...#.#  #.###.#.##.##.#  #.####.###.....#...[##.# #.# #..#..... i #.# ##....# ..##.. #.#######.# #.###. ..##.#.#... .######.####(. #..#####.#.##.# # #.# #.# #.. ###6 i  i  ......###.#.##.#####.###.....#...[ #.# #..#######.....#....# ..#########.#######.# #.###.............##.#.#... ######.####(...... ####...... .......@#####.#.########.# #   7 i  i~ d ####.###.....#...[ #.# #..#######.....#....# ..#########.#######.# #.###.............##.#.#... ######.####(...... ####............. ........#####.#.########@# #    i Y8 i@ #.# #..#######.....#....# ..#########.#######.# #.###.............##.#.#... ######.####(...... ####......  i........#####.#.########.# #   . iԤ3###  i i#5 i5=====9 i i im#....# ..#########.#######.# #.###.............##.#.#... ######.####(...... ####...... ........#####.#.# iҐ#######.# #   .......########  i is'10 i iW#######.#######.# #.###.............##.#.#... ######.####(...... ####...... ........#####.#.########.# #   ####.# i`.......######## i1 i&1 i i^ i(# .#.#.# #.###. .##.#.#... .######.####(. ####...... ........#####.#.# #######.# # #.# #.#####.##.# i' <2 i,  i.  i #.#.# #.###. .##.#.#... .######.####(. ####..... ..#####.#.# #.# # #.# #.#####.##.# iz  i F=====3 i  i  i#.#.# #.###. .##.#.#... .######.####(. ####. .#####.#.# #.# # #.# #.#####.###.#.#.4 i idW#.#.# #.###. .##.#.#... .######.####(. ####. .#####.#.# #.# # #.# ##.#####.###.##.#.# iZ i?\&5 ia i6c i;L#.#.# #.###.  .##.#.#...  .######.####(......... ####..... .#####.#.# #.# .# #.# .# #.#####.###.##.#.# iS iU&6 iZ ic\ i[ #.#.# #.###. .##.#.#... .######.####(......... ####...... .#####.#.# #.# #.# #.# #.# #.#####.###.##. i e(#.# i  i &7 i  i U _Found a throwing net. i .#.# #.###. ##.#.#... ######.####(......... ####...... .#####.#.# # ie .# #.# #.# #.# #.#####.###.###.#.(.#.# iw Y8 i.#.# #.###. ###.#.#... #.####(......... #####..... #.#####.#.# .#.# #.# #.# #.# ##.#####.###.###.##.(.#.##9 il i ip.#.# #.###. #.##.#.#... #..####(... #. ####...#. .#####.#.#.##. #.# #.# ..#.# #.# .# #.#####.###.###.##.(.#.#####..# .#.. inp(#. ip2...# iq{=20 i i iЅ.#.# #.###. #.###.#.#... #.#.####(......... #.#.... #.######.#.#.## ..#.# #.# ... #.# #.# #.# #.#####.###.###.##.(...##.#####.##.# #.##..##...  i iV&1 i2 i i %.#.# #.###. #.# ##.#.#... #.# .####(......... #.# ...... #.# #####.#.#.## ..# .# #.# ... #.# #.# #.# #.#####.###.###.### #.(...# #.#####.# #.# #.##..##....# i%  ix &2 i׳  i  iB c.#.# #.###. #.# ##.#.#... #.# .####(......... #.# ..... #.# #####.#.#.## ..# .# #.# ... #.# #.# #.# ##.#####.###.###.### #.(...# #.#####.# #.# #.##..##.  iͣ  iO  i1 &3 ii  i  iL.#.# #.###. #.# ##.#.#... ...#.# .####(. ...#.# . .g#.# #####.#.#.## ....# .# #.# ... .##.# #.# #.# .# #.#####.###.###.### #....# #.#####.# #.# ##. g   hobgoblin (asleep)  iP iQ&4 iY ib _A hobgoblin comes into view. _You see here a throwing net. i#.# #.###. #.# ##.#.#... #... #.# ####(. .... #.#  #.g #.# #####.#.#.###.. ..# .# #.# ... ..#  #.# #.# #.# #.#  #.#####.###.###.###  #.(@..#  #.#####.# #.# #  i>##.  i i޲`.gg i0===5 i i+ _The hobgoblin shouts! i$.# #.###. #.# ##.#.#... #... #.# (. .... #.#  #.. #.# #####.#.#.###g. ..# .# #.# ... ..#  i#.# #.# #.# #.# #.#####.###.###.### #.(.@.# #.#####.# #.# .# #.# .##.. .###. .#.. ...# .# i i iڞA.g i 0---6 iZ i#.# #.###. #.#.##.#.#... #... #.##(. .... #.#. #.. #.#.#####.#.#.###.. ..# ##.# #.# ... .g#  #.# #.# #.# #.#  #.#####.###.###.###  #.(@..#  #.#####.# #.# .# #.# .# #.. .# ##. .# .. .. .# .# i iF.g i^B---7 i i i1 2* i  You shape a spike launcher from a nearby wall.  The rocky spike skewers the hobgoblin. i> W.#g3----------==8 _The hobgoblin is almost dead. i9.#.# #.###. #.#.##.#.#... #... #.# .####(. .... #.#. #.. #.#.#####.#.#.###.. ..##.# #.# ... ..# #.# #.# #.# #.# #.#####.###.###g### #.@...# #.#####.# #.# .#  #.# .#  #.. .# ##. .#  .. ..  .# .#* i K  The rocky spike skewers the hobgoblin. i ) ic &. i ----------919 _You kill the hobgoblin! i  i: m  Your Stealth skill increases to level 2! i̼ 5--30.7 (2 i<  i7 R _q - a throwing net ib#.# #.###. #.# ##.#.#... #... #.# ####(. .... #.#  #.. #.# #####.#.#.###.. ..# .# #.# ... ..#  #.# #.# #.# #.#  #.#####.###.###.###  #.#  # i7d.#####.# #.# .#  iuj io irsU--1.7 (1 it i .# #.###. #.# ##.#.#... #... #.# (. .... #.#  #.. #.# #####.#.#.###.. ..# .# #.# ... ..# #.# #.# #.# #.#  i #.#####.###.###.### #.# #.#####.# #.# .# #.# .##.. .###. .# iƜ .. ...# .# i  iC &2 i  i~N\.# #.###. #.# ##.#.#... #... #.# (. .... #.#  #.. #.# #####.#.#.###.. ..# .# #.# ... ..# .# #.# #.# #.# .#####.###.###.### .# .#####.# #.# #.# #.# #.##.. #.###. #.#.. ....# #.#3 iL ...##.#.#... #... ##(......... . ...#.. #####.#.#.### iTT. #.# ... ..# #.# #.####.###.###.###................ ##########.##### #.# #.# iΠ i iH4 i~ iê i%  ##(......... . ...#.. #####.#.#.###. #.# ... ..# #.# #.####.###.###.###................ ##########.##### #.# .#.# iW>Y5 iE  i s ...#.. #####.#.#.##. #.# ... ..# #.# #####.###.###.###................ ##########.##### #.# .##.# i6  i" &6 it  i  iK Q#####.#.#.##. #.# ... ..# #.# #####.###.###.###................  iAL ##########.##### #.# .# iL - .. ...# ##.#. #.#.## ii Y7 i  #.# ... ..# #.# #####.###.###.###................ ##########.##### #.# .#..........#.#.####.#.#..# i <8 i i ir #.# #####.###.###.###................ ##########.##### #.# .##.####.###.......@..##.####.# #.#.#.## i iZ4=====9 i i4 #.# #.# #.# #.# #.#####.###.###.### #...##.#####.# #.# #.# #.# #.# #.. #.##.####.####.##.#.####.#.# #.#.# #.# # #.# #.# ..# .##40 i  #.# #.# #.# #.#  #.#####.###.###.###  #..#  #.#####.# #.# #.# #.# #.# #.. #.# ###.####.### #.# #.#.####.#.# #.#.# #.# # #.# #.# i~ m ..# .## iY"  i" &1 i'  iJ  iy1= #.# #.# #.# #.# #.#####.###.###.### #.# #.#####.# #.# #.# #.# #.# #.. #.# ###.####.### #.# #.#.####.#.## #.#.#  #.# #  #.#  #.#  ..#  .## i*8 i8&2 i= i? ix #.# #.# #.# #.# #.#####.###.###.### #..# #.#####.# #.# #.# #.# #.# #.. #.# ###.####.### #.# #.#.####.#.# #. #.#.##. #.# ##. #.##. #.## i~. ..##. .## iM i(c=====3 iX #.# #.# #.# #.# #.#####.###.###.### #.........# ##.#####.# #.# #.# #.## #.# #..# #.# ###.####.### #.# #.#.####.#.## #.# #.#.# #.# #.# # #.# #.# #.# #.# #.# ..# #.# .##4 i i  iz ) ####.###.###.###................##########.##### #.# #.###..###.####.###..........#.#@####.#.# #.# #.#.  .#. i  i &5 i3  i  i> ................##########.##### #.# #.##.###.####.####..........#.#.####.#. #@#    # # iD i8E&6 iI iK i0E* ##########.##### #.# ##.###.####.###..........#.####.# #.#     iJ iJ&7 iN is` i]6  #.# ##.###.####.###..........#.####.# #.#  i6>   . ip< i<&8 i@ iC i]  #.###.####.###..........#.####.# #.#    .# i b  ib &9 i$g  ii  iG ".###.####.###..........#.####.# #.#    .#.#. g# #.#. ..# .#g   goblin (asleep)..## i{&  A goblin comes into view. It is wielding a +0 club. i4. cg.g i. X5========= i. 50 if4  i 7 ( _The goblin shouts! iQ6###.####.###..........#.####.# #.#    .##.g#.# #.# #..#. i.... .##.# .. # ##  i io86---- iT=---1 i i9 _The goblin hits you with a +0 club. iF8P  You hit the goblin with your +0 long sword. i?D) iBB7=--- iB=====5---3.1 (1.4Rev  iH iKJ _You kill the goblin! ir #..........# #.#.####.#.# #!#.# #.#.# #.#.# #.# ##.#.# #.# #.#.# #.##.#.# ..# iɺ#.#.# .###.@#.#  #.###.. #. .... ## .##.# iB.. # ##  i' i+-4 i0 iz iy _Found 2 metallic amethyst potions.  Things that are here: _a +0 club; a goblin corpse i  #.#.####.#.# #!#.# #.#.# #.#.# #.# # #.#.# #.#  #.#.# #.# #.#.# ..# #.#.# .## i'  #.)#.#  #@###.. #..# .... ###.# .##.# iL  ..... ###.# im K# # i \-5 _ i  i W#!#.# #.#.# #.#.# #.# # #.#.# #.# #.#.# #.# #.#.# ..# #.#.# .## #.)#.# #.###..#.@# ....###.# .##.# ..... # ###.##  #  im %6 i  iװ  i2#.#.# #.# # #.#.# #.# #.#.# #.# #.#.# ..# #.#.# #.##.#.)#.#.....#.###......#..#.......###@# .##.##........# # #!#####.## # #  ib=7 i i-T _Found a grey potion. ici #.#.# #.#  #.#.# #.# #.#.# ..# #.#.# #.##. #.)#.#..... #.###...... i2d+ #..#.......###.##.##.##..@.....# # #!#####.##  # #  ij ikT8=8 iq ir i| #.#.# #.# #.#.# #.# #.#.# ..# #.#.# #.##. #.)#.#..... #.###...... #..#....... ####.##.##.# #.# # #!#####.## #. ##....##.## i i&9 i i i.  #.#.# #.# #.#.# #.# #.#.# ..# #.#.# #.##. #.)#.#..... #.###...... #..#....... ####.##.##.# #.# # #!#####.## #.# # #.# ... .#. #. . ## ## i; =60 iEC  i#D  in=E .#.##.)#.#....###....#..####.##.##.#........# #####.## .# #   i=L#. .# i3F19===2.1 (2 _r - a grey potion i3 iڕ i i i B i, i is i, i i i1P== i i i, i i iM, i i9 i, i  i> i, i  i i1, i i i, i iu i, i i i, i" i#.................# ###########.#####.#  #.# ## #.# .# #.# ###.####.###......... i#.####.#..# #.#.#.#.# #.# # i.#.# #.##.#.# #.# i#.#.# ..# #.#.# #.##. i #.)#.#.....#.###......#..#....... i i074.1 (12.0) i,5.1 (13 iK io_ _s - 2 metallic amethyst potions i3 i i in i$ i i i, i~ i i., i i i, i  i  iv , ij  i|  Things that are here:  a +0 club; a goblin corpse i5 _ i i iO, i2 i i, i] ie  i1", i # i$ i+ ##  #.#.####.#.# #.#.# #.#.# #.#.# #.# # #.#.# #.# #.#.# ##.# #.#.# #..# #.#.###.##.#### #.)#.#.@.......  i+80#.###......###. #..#.......#  i,L####.##.##.###........#.##.#####.##>##.# #.# ##.# #.#... .# i3B6.1 (11 iK8 i:; _Found a stone staircase leading down. iǹ3 i i iX i+, i i i, iQ i iR i i i i< ix i i i, i i  i, i i iB i i}, i i i;B i ih#.#.# #.#.# #.#.# ##.#.# #.#.# #..#.# #.#.###.##.##### #.)#.#.........# #.###......###.# #..#.......# #.#  ####.##.##.## #.#  #........#.# #@#  i90  #.#####.##># #.......)#.# #.##.# ##########.# #.##.#  ... .#  .#.  iQ#. .# ## ##  iaB7.1 (11 i i' _Found a hand axe. ix3 i i i| i i i=#.#.# ##.#.# #.#.# #..#.# #.#.###.##.##### #.)#.#.........# #.###......###.# #..#.......# #.# ###.##.##.## #.# ........#.# #.########< .#####.##># #..@....)..9.1 (2.0) .# #.##.# ###########  i.# #.##.# .. .# #.  ##  i! i&400.1 (3 i9 i|9 _Found a stone staircase leading up. iR 3 i  i  i  iզ  i X i  iT  i  i  i  i  i! , i  i̷  i , i  i @  You see here a +0 hand axe. iv  i  _ i  i  i , i  i  iL , i*  i P  There is a stone staircase leading up here. iZ  i  _ i  i  i< , i  i  i , i  i@  iw , i  i  i  i , iL  i  i' , i{  i  i  i  i  i*  iz , i  i3  i , i  i  iG , i  iT  i>U  iV  iZ $  i[ X_d - 2 scrolls labelled ATYCIR GERE (gained 1) i]  i]  iN_  i2e B ie  ih  ip X ip , iq  is  iu  iu  i_v  i .. .. #.# ## ...  i . #.# #. .#..# . ..# #. ...## #. #....# #.##....# #......## #.....## #.# #@....# #.# #....## #.# #...## #.# #..######.## ....##..## #.#.##...## #.#.##....## #.#.##.....#You pick up a book of Necromancy and begin reading... i׆ 026.1 (26.0) i> ,7.1 (27 i  i p  You add the spells Soul Splinter, Grave Claw and Vampiric Draining to your _library. i3 i_ iJ i if, i in i, i$  im  i , iU  i  iY # #.# #.#  #.# #.#  #.########.#####  #..............#  ########...###.#  #.### #. ##### #.# #. #...##### #.# #.###........ #.# #.@......#  i . #.# #.##....## . #.# ##. #.#...# #.# #.w #.#..## ..# #.# #...## #.###....#w   ribbon worm (wandering) #.##....## ## #.... .# #.....## i -41.1 (14 iQ Bw. i ,2.1 (15 i%  i) ^ _A ribbon worm comes into view. i h#w.w3----------==3.0)  _You shape a spike launcher from a nearby wall. iz v#.# #.# #.# #.# #.#.##### #..# #...###.# #.### #. ##### #.# #. #...#####  iٯ #.# #.###. #.# #..@.....#  #.# #w##....##  iU  #.# ##. #.#...# #.# #.. #.#..##..# #.# #...###.###....# #.##....## i| e #......##  i \# #.....## iQ  i /--4 i  i  io.# #.# .########.##### ..............# ######...###.#  #.### #. ######.# #. #...##### iF#.# #.###........ #.# #........# #.# #w##@...## #.# ##. #.#...# #.# #.. #.#..## ..# #.# #...## #.###....# iuA#.##....###......## #.....## ## i iŜw.w   ribbon worm i:A--5 i i& i5* ivhw  The rocky spike skewers the ribbon worm. i w(catching breath)  The ribbon worm is moderately wounded. i `````The ribbon worm expels a string of sticky webbing. i{.@...=6 i iW _The stream of webbing misses you. i 5* i݅ M  The rocky spike skewers the ribbon worm. i  iu Q.w i I----------7 i  i c _The ribbon worm is heavily wounded. i1* i9   i)>The rocky spike skewers the ribbon worm. i\f wThe ribbon worm is severely wounded. i] i^.=8 ic igfY _The ribbon worm closely misses you. i 1* i@ M  The rocky spike skewers the ribbon worm. i:w i9&9 i2% i(d _The ribbon worm is severely wounded. ip i-* iM  The rocky spike skewers the ribbon worm. i) i><† i iB.##.#daddydayday the Tinkerer .########.#####Coglin ..............#Health: 19/19 ======================== #######...###.#Magic: 3/5==============----------#.### #. ##### iAC: 2Str: 10#.# #. #...#####EV: 11Int: 14#.# #.###........SH: 0 iDex: 12#.# #..†.....# i) XL:  2 Next: 112% Place: Dungeon:2#.# #.##@...## i_ 7Noise: ==-------  Time: 1450.1 (1.0)#.# ##. #.#...# i 9a) +0 hammer {Yongsu m) +0 long sword {Ik#.# #.. #.#..##Cast: Construct Spike Launcher..# #.# #...###.###....# i!#.##....###......###.....## iC!^##.....#The rocky spike skewers the ribbon worm.  i{!The ribbon worm is severely wounded. _The ribbon worm closely misses you. i!The rocky spike skewers the ribbon worm. _The ribbon worm is severely wounded. i!>The rocky spike skewers the ribbon worm. i# _You kill the ribbon worm!You have reached level 3! iA//  --more-- i[  Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity?  i! 24/243/6--63 6%  You feel clever. x2 i ib  Your brain swirls with designs for a combivanadium circulator. You just need  i9_some more time... i= Ability - do what?CostFailure  f - Invent GizmoNone0% [?] toggle between ability selection and description. i0.##.#daddydayday the Tinkerer .########.#####Coglin ..............#Health: 24/24 ======================== #######...###.#Magic: 3/6============------------#.### #. #####AC: 2Str: 10#.# #. #...#####EV: 11Int: 16#.# #.###........SH: 0Dex: 12#.# #..†.....#XL:  3 Next:  6% Place: Dungeon:2#.# #.##@...##Noise: ==-------  Time: 1450.1 (0.0)#.# ##. #.#...#a) +0 hammer {Yongsu m) +0 long sword {Ik#.#[39; i49m #.. #.#..##Cast: Construct Spike Launcher..# #.# #...###.###....##.##....###......###.....####.....#You have reached level 3!Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. x2  Your brain swirls with designs for a combivanadium circulator. You just need _some more time...  In 11 experience levels, you will have learned enough to assemble a _masterpiece. iKI i@ i$ _ iS4========5======== i, i i, ih  iw$z6==== i7(4 _Magic restored. i)3 i^* i.g  You see here a ribbon worm corpse. iV0 i0 _ i1 i'3 i4, i5 i> itD'====  You see here a ribbon worm corpse. iF i\I5 _ iI iL iOM i|M iO iBS iS i[z ij~ #.#   #.#  ##.#####  .......#  ...###.# .### #.# #####  .# #.# #...######  .# #.###........###  .# #..†.....#.@.?.#  -- .# #.##....###..#.#  .# ##.##.#...#.....#  .# #..##.#..###..#. .# #.###...## ##..K.#  #.###....# ......   K   kobold (asleep)#.##....## .. i&###..  #......## #.. ##  #.....##   iJw85.1 (35.0)--6.1 (36 i is _A kobold comes into view. It is wielding a +0 club. iL { ##.##### .......### .### #.# ##### #.# #...########........### iNM .†.....#...?..##....###@.#.###.##.#...#.....###..#.####...## ##..K.#  .# ......## # ixM  #.. ##.....# iM K   iV  i-W 07.1 (1.0)  i"]  iJ_  iE ##.##### .......### .### #.# ##### ...###### iEo##........###.†.....#...?.###....###..###.##.#...#.@...#.###..####...## ##..K.#...#.. K   kobold (asleep)... #....##  iqKwK.K iK&8 iQ igT i.......### .### #.# ##### ...########........###.†.....#...?.##....###..#.###.##.#...#.....###@.#.####...## ##.K..#  .# ......#....####.......## #.. #### #.. #..... ... #....####  ia i8K. i4&9 iV i iX   You barely miss the kobold with your +0 long sword.You hit the kobold with your +0 hammer.)8=90.5 (1.4Rev  ie J _You kill the kobold! i0#  ###.#  ### #.# #####  # #.# #...######  # #.###........###  # #..†.....#...?.#  # #.##....###..#.#  # ##.##.#...#.....#  # #..##.#..###.@#.#  # #.###...## ##....#  #.###....# .......#  #.##....## ##..###...  #......## ##.. ##.  #.....## #..  ##.....# ...  #....##  i ...#  #...##   ib  iQ 3-10 i  i$  Things that are here: _a +0 club; a kobold corpse i PM#.####... ..###.# ######  #...###### ###........###.†.....#...?. #.##....###..## i/ .#..@..#.##.#..###.)#.# ### ##....# #.###....# .......#   Rev ##..###... .... iS  i F-2 _ i  i  iz4M i' #.####...  i:..###.# ## i2####  #...###### ###........##.†.....#...? #.##....###.@#.# iT3#.#.... i|.##.#..###.)#.# # i ## ##....# #.###....# .......#  # iU #.. i i iX03 i i# iM #.####... ..###.# ######  i]3 #...###### ###........##.†.....#..@?.# #.##....###..##.#..... # #..##.#..###.)#.#  #. ###...#. iY4 i9v.#  .#  .#####  #  .###.#   #.# #####  i  #.# #...######   #.###.###   #..†.....#...@.#   iR #.##....###..#.#   ##.##.#...#.....#   is #..##.#..###.)#.#   #.###...## ##....#   i0~#.###....# .......#   i#.##....## ##..###...  #......## ##.. ##.  #.....## #..   ii i&5 i i@ i+6.5 (2 iw _t - a scroll labelled CUTSOANWULL ig5 J iz6  i^ #  #  #####  #  ###.#  # #.# #####  #.# #...######  #.###.###  #..†.....#....@#  #.##....###..#.#  ##.##.#...#.....#  #..##.#..###.)#.#  #.###...## ##....#  #.###....# .......#  #.##....## ##..###...  #......## ##.. ##.  #.....## #..  7.5 (1 i$  iPh #### .... ### #.# #####  ...########........###.†.....#.....##....###..###.##.#...#.....###.)##..#######.....#...   8 ie i74 #### .... ### #.# #####  ...########........###.†.....#.....##....###..###.##.#...#.....###.)####...## ##....# i@8A......#.##.. ###....##...#    ir? i?&9 iE izG i .... ### #.# #####  ...########........###.†.....#.....##....###..###.##.#...#.....###.)####...## ##....#.# #.......# i....## ##..###........## ##.. ##.###...##   i i_!500 i iu i ### #.# #####  ...########........### iJ}.†.....#.....##....###..###.##.#...#.....###.)#.## in###...## ##..@.#.# #.......# i....## ##..###...## iA#..## i֗D  i i&&1 i iz ie   #.# #####  ...########........###.†.....#.....##....###..# ie &##.##.#...#.....###.)#.#####...## ##....###.# #...@...#....## ##..###...#.....## ##.. ####.##   io <2 iu  iv  i iY i7 i iT #.# #####  #.# #...######  #.###.###  #..†.....#.....#  #.##....###..#.#  ##.##.#...#.....#  #..##.#..###.)#.##  #.###...## ##....###  #.###....# #.#  #.##....## ##..###...# #......## ##.. ##.# #.....## ##.. # ##.....# ...  #....## ...#  #...##  #..##  #.##   ih i&3 i; i i(a5#.# #####  #.# #...######  #.###........###   ira#..†.....#.....#  #.##....###..#.#  # ia.##.#...#.....#  ..##.#..###.)#.##  .###...## ##....###  .###....# #. ia4#   ib.##....## ##..###...# ......## ##.. ##.#  iTb.....## ##.. # #.....#  izb[...  #....##  ib]...#  #...##  ib5 #..##  ibF #.##   ic ij ik&4 i|o i@q i>.# #####  .# #...######  .###........###  ..†.....#.....#  .##....###..#.#   in>.##.#...#.....#  .##.#..###.)#.##  ###...## ##....###  ###....# #.#   i>##....## ##..###...#  i>## ##.. ###.# ## ##.. .# .....#  i>d... # ....##  i ?m...#  ...##   i-?h..##  .##   iL? ibG i(H&5 iXM iiO i> j ...########........### ..†.....#..... .##....###..##...#.....###.)#.## ###...## ##....###.# #.......###....## ##..###@..# .....## ##.. ##### ##.. .# ..##  6 i?  iA  i+# #...######  ###........###  .†.....#.....#  ##....###..#.#  ##.#...#.....#  ##.#..###.)#.##  ...## ##....###  ....# #.### #....## ##..###.@.# ## ##.. ###.# ## ##.. .# # ... .# ## ...# .# ## .# .## .# ## .# .##   iZ2 i2&7 i=V ic #...######  .###  †.....#.....#  #....###..#.#  #.#...#.....#  #.#..###.)#.##  #...## ##....###  #....# #.### ....## ##..###..@# ## ##.. ###.# ## ##.. #.# # ... #.# ## ...##.# .## #.# ## #.# # #.# ##   i<  i &8 i i* iK6 ##........### †.....#..... #....###..##...#....###.)#.##..## ##....###.# #.......### ....## ##..###...## ##.. ##### ##.. . ... i#.# .##  i_<9 i5 i i%e †.....#..... #....###..##...#....###.)#.##..## ##....###.# #.......### ....## ##..###...## ##.. ##### ##.. . ...###.# ..##  i i'10 i i iy  #....###..##...#....###.)#.##..## ##....###.# #.......### ....## ##..###...## ##.. ##### ##.. . ...## .##  ..# ...#  i  i &1 iW  i6  i 7 #...#....###.)#.##..## ##....###.# #.......### ....## ##..###... i 6## ##.. ##### ##.. . ...## .##  ## ..# ..## 2 i3 i i  i in i:!X i#B i% i&, i& i( i8*, i* i, ir., i^/ i0 i1, i2 i4 if;#.....# ... #.#  #....## ...##.#  #...## #.#  #..## #.#  #.## ####.#  #..## ##.##.#  i; #...## ##..##.#  #....## ##......#  #.....# #..@.#..#  #....## ##..###.#  #.....# #..## #.#  i< #.#....# #..# #.#  #.##....# #... #.#  #.# ...## ##.K #.#K   kobold (missile, asleep)  #.# .#..# .. #.#  #.# ... ...   #.# .#  i"D,21.5 (9 iD-2.5 (10.0)  iH iSz _A kobold comes into view. It is wielding a +0 short sword. iR< j  #....####  #.## .## ####..####.##.#.####..##..## ##......#.....#..####.@###...## #....# #..# #....# #...  ...## ##.K. ##.  ##<#  3.0)  iZ #....## ...##.# #...## #.# i #..## #.# #.## ####.# i #..## ##.##.# #...## i ##..##.# #....## ##......# i\[ #.....# #....#..# #....## ##@.###.# #.....# #..## #.# #.#....# #..## #.# i: #.##....# #... #.# #.# ...## ##.K #.# i #.# .#..# ... #.#K   kobold (missile, asleep) iՠw #.# ... ....    i #.# .###..#  iL#<#  i  i&4 i i i}##  ## ## ###.####.##.#.####..##.#.## ##......#.#....#..##..###.#.@## #....# #..## #....# #...  ...## ##.K#..# ... ... .  .###..# ###<# ... .).. iY5 i? #...## #.# #..## #.# #.## ####.# #..## ##.##.# #...## ##..##.# #....## ##......# #.....# #....#..# #....## ##..###.# #.....# #@.## #.# #.#....# #..## #.# #.##....# #...# #.# #.# ...## ##.K# #.# #.# .#..# ...# #.# #.# ... .....  #.# .### i?..#. #<# ... # .)..#  i E iE&6 iM i-O iB^ ## ## ###.####.##.#.####..##.#.## ##......#.....#.###..###.# ##..## #....# #.@## #....# #...#  ...## ##.K#..# ... i^ G ... .....  .###..# ####<# ... # ..)...... ##### if  if &7 il  in  i ## ###.####..####..##.#.## ##...........#.###..###.# ##..## #....# ##..## #....# #..@#  ...## ##.K#..# #... ...#.....  .###..# ####<# ... ## ..)...... #####. iq iY&8 i ij i\   The helpless kobold fails to defend itself.  You hit the kobold with your +0 hammer. i| f) iT a109.9 (1.4Rev  i  i% J _You kill the kobold! iL +.####..####..#.## ##..........####..### i .# ##..## #....# ##..## #....# #...#  ...## ## i #..# #... ...#.....  i֏ .###..#.. ####<# ... ##.  i a..)...... .. ##### i 3.## iU G ##### i]  i ,300 i  i  Things that are here: _a +0 short sword; 2 stones; a kobold corpse i%>.####..## ##..........####..###.# ##..## #....# ##..## #....# #...#  ...## ##.)#..# #. ...#.....#  .###..#... ####<# #... ##...  i..)....... ..## ###### .. ## ######.  ## i ia,1 _ i i iex $ .## ##..........####..###.# ##..## #....# ##..## #....# #...#  ...## ##.)#..###...## ...#...@.#  .###..#...# ####<# #... ##....# ..)....... ..### ###### .. iz ##     i  ib 02 i߅  iч  iL #....## ##......# #.....# #....#..# #....## ##..###.# #.....# ##..## #.# #.#....# ##..## #.# #.##....# #...# #.# i) #.# ...## ##.)# #.# #.# .#..###...## #.# #.# ...#..@..#  ib #.# .###..#...# #<# #...###....#.)..# .....# ..#### .......# ##  ######..  i0 ###  i   i i i3 i i iT0#....## ##......# #.....# #....#..# #....## ##..###.# #.....# ##..## #.# #.#....# ##..## #.# #.##....# #...# #.# #.# ...## ##.)# #.#  iT#.# .#..###...## #.# #.# ...#...@.#  #.# .###..#...#   i(U<# #...###....#  i>U)..# .....# ..###  iSU .......# ##   ifUa######..   izU3###  iU  iU%   i[] i]&4 ifc ite i J#....## ##......# #.....# #....#..# #....## ##..###.# #.....# ##..## #.# #.#....# ##..## #.# #.##....# #...# #.#  i z#.# ...## ##.)# #.# #.# .#..###...## #.# #.# ...#....@#  #.# .###..#...#  <# #...###....# .)..# .....# ..###  iA  .......# ##  ######..  iu 2 ###  i     i  i  i &5 i  i  i  .....####..###.# ##..## #....# ##..## #....# #...#  i  ...## ##.)#..###...## ...#.....###  .###..#@..# ###<# #...###....# .).......# ..###...### i+ x   i| Y6 i#.....# #....#..# #....## ##..###.# #.....# ##..## #.# #.#....# ##..## #.# #.##....# #...# #.# #.# ...## ##.)# #.# #.# .#..###...## #.# #.# ...#.....###  #.# .###..#.@.#  <# #...###....# )..# .....# ..###  .# .##  ######.. ##  ###      i0&7 i i i" i" i( iQ* i8P#.....# #....#..#  i99#....## ##..###.# #.....# ##..## #.# #.#....# ##..## #.# #.##....# #...# #.# #.# ...## ##.)# #.# #.# .#..###...## #.# #.# ...#.....###  #.# .###..#..@#  #<# #...###....# ..# .....# #..###  .# ..##   iJ9######.. .##  #####      ip@ inA&8 iF iAH i@j ##..###.# ##..## #....# ##..## #....# #...#  i ...## ##.)#..###...## ...#.....###  .###..#...##.#<# #...###@...# .. i.....# #..## ### ....## .#  iD  i i&9 i i$ i"  .# ##..## #....# ##..##  i" z#....# #...#  ...## ##.)#..###...## ...#.....### # .###..#...##.#<# #...###... .. i/# <.....# #@.### ### ..#..##  ######....##  iP# #   i,  i,  i- 40 iz2  i4  i#....# ##..## #....# #...#  ...## ##.)#..###...## #.# ...#.....### .# .###..#...##.<# #...###....# .......###..### ### ..#.@##  ######....##  #####   i iC&1 i  i iq #.#....# ##..## #.#  #.##....# #...# #.#  #.# ...## ##.)# #.#  #.# .#..###...## #.#  #.# ...#.....### .#  #.# .###..#...##.##<# #...###....# )..# .....###..#### .##@.##  ######....##  ######   i$      i0R2 i ip `#....# #...#  ...## ##.)#..###...## #.# ...#.....### .# .###..#...##. ##<# .#...###....# ).......###..### #### .......##..##  ######...@##  ######  3 iyP #.##....# #...# #.# #.# ...## ##.)# #.# #.# .#..###...## #.# #.# ...#.....### .# #.# .###..#...##.##<# ..#...###....# .)..#...###..#### .##..##  ######..@.##  ######         iER4 ir i{  #.##....# #...# #.# #.# ...## ##.)# #.# #.# .#..###...## #.# #.# ...#.....### .# #.# ..###..#...##.##<# ...#...###....# ..)..#..###..#### .##..##  ######.@..##  ######         il  i &5 i!  i J i^ J iW Inventory: 20/52 slots Hand Weapons (go to first with ))  a - a +0 hammer (weapon) {Yongsun}  m - a +0 long sword (offhand) {Ikko}i - a +0 whip {Albrecht} Missiles (go to first with ()  q - a throwing net Armour (go to first with [)  b - a +0 robe (worn) Scrolls (go to first with ?)  d - 2 scrolls labelled ATYCIR GERE  e - 2 scrolls labelled LUMASELIESE  g - 2 scrolls labelled ZAINWIZXEE  h - a scroll labelled MYMOAK UVAIDAE  k - a scroll labelled IVIENUFATA  t - a scroll labelled CUTSOANWULL Potions (go to first with !)  c - a potion of magic  f - 3 emerald potions  j - a green potion  l - a bubbling brown potion  n - a metallic red potion  o - a coppery potion [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]P i P il P i  #.##....# #...# #.#  daddydayday the Tinkerer#.# ...## ##.)# #.#  Coglin#.# .#..###...## #.#  Health: 24/24 ========================#.# ...#.....### .#  Magic: 6/6P i ========================#.# ..###..#...##.#  AC: 2Str: 10 ####<# ...#...###....#  EV: 11Int: 16 ..)..# .......###..###  SH: 0Dex: 12 ###### .......##..##   XL:  3 Next: 10% Place: Dungeon:2P i ######.@..##   Noise: ---------  Time: 1545.9 (0.0)######   a) +0 hammer {Yongsu m) +0 long sword {Ik  Cast: Construct Spike Launcher  P i      P i;   _A kobold comes into view. It is wielding a +0 short sword.P if The helpless kobold fails to defend itself.  You hit the kobold with your +0 hammer. _You kill the kobold!P i }Things that are here: _a +0 short sword; 2 stones; a kobold corpseP i$ P id% P i+ P i, R i!93R i:R i=R i7@R iCBR igD,R iHXR iKIR iJR iM,R i2NR iOR iZQ,R i RR iSR iUR iUR iVR iZR i[,R i-]R i^R i`,R iaR iscR ibe,R iofR igR i0j,R i_kR ilR i qXR iuBR iuR ix,R i yR ihXR iR i,R i!R iR iR i,R ikR iR i,R iPR iCR i^,R iR iR i2,R iR i R iW,R iR i^R iR i,R i(R iQ,R iR i|R i,R i+R iR i,R iR iR i,R iR iR i,R iOR iR iR i8R iR iAR i,R iR inR iP ,R i R iL R i%,R iR i\R i,R i=R iR i,R iR i(R i R i ,R i?R i@R i}B,R i0CR i4rhR iPxR ixR ixR i=zR i|R i~,R iR itR i,R iԅR idžR iɈ,R iR i.R i6BR iMR i,R iR i|  Things that are here:  a +0 club; a kobold corpseR i5 _R iR iȪR iϬ,R iR ilR i),R iiR iR i,R iѵR iR i,R iqR i2R i R icR i˺R iR iK,R iR ivR ih,R i޿R iR i,R iR iR ib,R i)R ihR iG,R iR i*XR iR i,R iR iR iR iR iR iNR i,R i)R iR i,R iR iR i,R iR iR i,R i R iR i@,R iR i"R i,R iR iR i ,R iNR iR i,R iR i,R id,R i R imR i0,R iR i8R i,R iSR ig  You see here a ribbon worm corpse.R iR it _R i-R i R i ,R i R i}R iy,R iAR iR iq,R iR itR iXR iR iR iZR i+R iR i,R iO R i+",R ia#R i$R i%BR i'R i(,R i)R i*R i_,,R i,R id.R iu/,R i0R i1R i2,R i3R iU4R i5,R i6R i7R i8,R i9R i;R iG<R i~<R i=R i}>R i@BR i(BR iCR i9CR iDR iPER izF,R iFR iHR iI,R iJR iKR i~M,R iMR ibOR iQ,R ibQR iRR iT,R iTR iUR iHW,R iWR iZR iT\,R i\R i_R ia,R ibR idR if,R igR i~kR im,R ioR iqR isR ibsR itR ivR ix,R iyR i)R i|,R iR i:R i,R iR i،R i,R iR iR i,R iR iR i],R ivR iâR i,R iR iaR i,R iR i R iO,R idR isR iG,R iR i|R i,R iR iR i,R i R iR i,,R iOR iR i" #############  #.[.........#### #.#########..... #....>..# ###.###### ###  #.......# #........#  #.......####........######  #....g.#.####......# #.......####@#.####.####.# R i#...?...# #.#.#.##.# #.# ###.......# ##.#....#.# #.#  ##...#.# #.........# #.#####....#.##### #.#.#...#.# #.....R iB#..........###.#.##.##.# ###### g   goblin (missile, wandering)R i#.####.###.....#...[##.###.# #..#######.....##.# ##....#....##..#R i2664.9 (119.0)R i .  A goblin comes into view. It is wielding a +0 club.R iR i&5.9 (120R iR iq3 _The goblin moves out of view.S iq S ir S i_s S ix S i e #############  #.[.........### #.#########.... #....>..# ###.###### ## #.......# #........#  #####........###### #..........@.#.####......# #....g..####.#.####.####.# #...?...# #.#.#.##.# #.# ###.......# ##.#....#.# #.#  ##...#.# #.........# #.###S ib  #....#.##### #.#.#...#.# #.... g   goblin (missile, wandering) #..........###.#.##.##.# ######.####.###.....#...[##.## #.# #..#######.....#S i- ,0.0)S i z.g6.9 (1S i' S iV V i ##### #.[.##.##.#....>..# ###.###### ##.......# #.# #.####.###### #.V i6 #.####......# #.####.#.####.####.# #...g...# #.#.#.##.# #.# ###.# ##  ##...#.# #.........# #.##....#.##### #.#.#...#.# #.....  V it #.###.#.##.##.# ##.####.###..... V i V iq &7V i< V i W ic  #### #.[.. #.### #....>..# ###.######  #.......# #........# #.......####..###### #..#.####......# #.......####.#.####.####.# #...?g..# #.#.#.##.# #.# ###.......# ##.#....#.# #.# ##...#.# #...# #. #....#.##### #.#.#...#.# #g   goblin (missile, wandering) #..###.#.##.##.#  #.####.###.....#...[##.##  iP pm #.# #..#######.....#W i6 '8W iϮ .W iK W i: W i ===W i 9.9 (2W is W iۻ  W iD W i} _The goblin shouts!X ie # #.[.### #.# #....>..# ###.######  #.......# #........# #.####.###### #..#.####......# #.####.#.####.####.# #...?.g.# #.#.#.##.# #.# ###.......# ##.#....#.# #.# ##...#.# #.# #. #....#.##### #.#.#...#.# #g   goblin (missile) #.###.#.##.##.#  #.####.###.....#...[##.##  #.# #..#.....#X i+[40m0g.---70.9 (1Y ix f  #.[.Y ix #### #.# #....>..# ###.###### #.......# #........#Y iMy W #.####. #....#.####...... #......g####.#.####.####.Y i~y n #...?...# #.#.#.##.# #. ###.......# ##.#....#.# #.Y iy [ ##...#.#### #.# #. #....#.##### #.#.#...#.# #Y iy  #.###.#.##.##.#  #.####.###.....#...[##.## Y i[z q #.# #..#.....#Y i Y ix 1=--Y i 1Y i! Y i5 S _The goblin barely misses you.Z i{  You barely miss the goblin with your +0 long sword.3-3.3 (1.4Rev  _You hit the goblin with your +0 hammer. The goblin hits you with a +0 club.Z iL  You hit the goblin with your +0 hammer.Z iD$Z i_4=24.7Rev+ Z i{Z iJ _You kill the goblin![ iE3[ ib[ i[ i  #.[## #.# #....>..# ###.###### #.# #........#[ inT #.####. #.#.#### #......$####.#.####.#### #...?...# #.#.#.##.# # ###[ i;.# ##.#....#.# # ##...#.##### #.# #[ i #....#.##### #.#.#...#.# # #..........###.#.##.##.#  #.####.###.....#...[##.##  #.# #..[ iL$#.....#[ i[ i3-50[ i[ i"[ i  ###########.[........##################....>..# ## .........###...###.....#.####.....####.#####?...# #.#.#.##.# ###.......# ##.#....Rev+ ..##.# ##....#....##..#-6Rev   You now have 108 gold pieces (gained 30).  Things that are here:7.7 (2[ i [ i Z _a +0 club; 6 stones; a goblin corpse\ i&  #.[ # #. #....>..# ###.###### #.# #.# #.####. #.#.#### #)####.#.####. #...?...# #.#.#.##.#  ###.# ##.#....#.#  ##...#.##### #.#  #....#.##### #.#.#...#.# #..........###.#.##.##.# #.####.###.....#...[##.##  #.# #..#.....#  #.# ##....#....##..#\ ig=8.7 (1Construct Spike Launcher \ i~  #.[ # #. #....>..# ###.###### #.# #.# #.####. #.#.#### #....@.)####.#.####. #...?...# #.#.#.##.#\ i E ###.# ##.#....#.# ##...#.##### #.# #....#.##### #.#.#...#.# #..........###.#.##.##.#  #.####.###.....#...[##.##  #.# #..#.....#  #.# ##....#....##..# \ i$;9\ il\ i\ ir|  #.[ # #. #....>..# ###.###### #.# #.# #.####. #.#.#### #...@..)####.#.####. #...?...# #.#.#.##.# ###.# ##.#....#.# ##...#.##### #.# #....#.##### #.#.#...#.# #..........###.#.##.##.# #.####.###.....#...[##... #.# #..#..... #.# ##....#....##..\ iz\ i={180\ i\ i\ i0j ########.[.....###############....>..# ##.........\ i###.....#.####..)#####.# #.#.#.###.......# ##.#....##...#.##### #..........###.#.#######.#######.#.##.###. \ i$<1\ i*\ i2A2.7 (2\ i>\ i/Am _d - 3 scrolls labelled ATYCIR GERE (gained 1)\ iPo   #.[ # #. #....>..# ###. #.# #. #.####. #.#.#### #......)####.#.####. #.# #.#.#.##. ###.# ##.#....#. ##...#.##### #. #....#.##### #.#.#...#. #..........###.#.##.##. #.####.###.....#...[##... #.# #..### #.# ##....#....## #.#.#.##.###\ ifu A3.7 (1\ iJ{ \ i ~ \ i  #.[ # #. #....>..# ###. #.# # #.#### #.#.#### #......)####.#.#### #.# #.#.#.## ###.# ##.#....# ##...#.##### # #....#.##### #.#.#...# #..........###.#.##.## #.####.###.....#...[## ... #.# #..# ## #.# ##....#....## #.#.#.##.4[37\ iԖ m] i?Z  #.[ # #.] iZ #....>..# ###. #.# # #.#### #.#. #......)####.#. #.# #.#.#.] iZ ###.# ##.#.... ##...#.##### # #....#.##### #.#.#...] i2[~ #..........###.#.##. #.####.###.....#...[ ... #.# #..#] ih[ ## #.# ##....#.... #.#.#.##.] i{b] ibF5Construct Spike Launcher] ii] iCk] i .[..############....>..# ##.......##.....#.###)####.# #.#.#.####.#....##...#.##### #...#....#.##### #.#.##.##.............##.#.#... ] i7] iy&6] i] i] i&l4] i`r] is] ia H ############....>..# ##.......##.....#.###] i )####.# #.#.#.####.#....##..@#.##### #...#....#.##### #.#.#......###.#.##.#...#.##.######.####(......... ] ii# ] i$ &7] i+ ] i, ] i=  ....>..# ##...# #.......###.......#.###..)####....# #.#.#.###.......# ##.#....##...#.##### #...#.#.#......###.#.##.#] i ####.###.....#...[... #.# #..#######..#.## #.# ##....#....#####...............] i D ] i ] i &8] i ] iv ] i8 #....>..# ###. #.# # #.......#### #............#. #......)####.#. #.......# #.#.#. ###.......# ##.# ##...#.##### # #..@.#.##### #.#.# #.###.#.##. #.####.###.....#...[ ... #.# #..# #.## #.# ##....#.... # #.#.#.##. .##.#.# .######.####( ####] i] i/f9Construct Spike Launcher ] ik] iJ^ i݀\ #....>..# ###. #.......# # #.......#### #..#. #......)####.#. #.......# #.#.# ###.......# ##.# ##...#.##### # #.@..#.##### #.#.# #.###.#.## #.####.###.....#... ... #.# #..# #.### #.# ##....# # #.#.#.## .##.#.# .######.####( ####90Construct Spike Launcher^ i ......##...........#.#......)####.......# ###.......# ##.#..##...#.##### #.......#.##### #.#.#......###.#.######.###.....#...... #.# #..########.#........#####.#.# ^ i^ i5&1^ i^ i^ iҌ #.# # #.......#### #...#. #......)####.#. #.......# #.#. ###.......# ##.# ##...#.##### # #....#.##### #.#.# #^ i.###.#. #.####.###.....# ...# #.# #.. #.#### #.# ##....# # #.#.#. .##.#.# .######.####( #### .#####.#.^ i,^ iE&2^ i^ i^ it ##...........#.....)####.......# ###.......# ###...#.##### #.......#.###.#......######.###.....#..#....# #.# #..#######.####....#..########.# #.#. ^ i^ i&3^ i^ i^ iC .....#..)####.......# ###.......# ###...#.##### #.......##.#........######.####.###.....#..^ i#...@# #.# #..##########....#..# #######.#######.#.##.# #.## ^ i<4^ i^ i<$_ iK #.# #......)####.# #.......# #.# ###.......# ##.# ##...#.##### # #....#.##### #.#. #....###.#. ####.####.###.....# #..@.# #.# #.. #.#### #.# ##....# # #.#.#. .##.#._ iNV .######.####( #### .#####.# #.# #.# #.# #._ i_ i&5_ i_ i_ i #. #......)####. #.......# #. ###.......# ##. ##...#.##### # #....#.##### #.# #....###.# ####.####.###.....# #.@..# #.# #.. #.#### #.# ##....# #.#.#.##g.##.##..######.####(#. ####_ iBjg   hobgoblin (asleep).. .#####... #.# #. #.# #._ i<6_ iN_ iG\ _A hobgoblin comes into view._ ij # #......)#### #.......# # ###.......# ## ##...#.##### # #....#.##### #. #...###. ####.####.###..... #@...# #.# #.. #.#### #.# ##.... #.#######.#. #g..##._ i #..######.####( #..# ####J   endoplasm .... .##### g   hobgoblin (asleep) ..J# #.# # #.# #_ il  An endoplasm comes into view._ iaJJ._ i&7_ ig _ i"^ _The endoplasm quivers._ i )####.# ###..###...#.##### #.....#.........######.####.###...._ i ....# #.# #..########....######.#######g...............######.####(..# ####......_ iC .J.. ........#####..# #######.#  _ is *###_ i _ i _ i* R  The hobgoblin shouts! You hear an angry hiss._ iW g.J.gll   frilled lizard_ i E====8_ id _ iO a _A frilled lizard comes into view.` i6  You closely miss the hobgoblin with your +0 long sword.You hit the hobgoblin with your +0 hammer.` i.7` ic7` il>RJ.l ` i>.` i~?=---700.1 (1.4Rev ` iF` iG ` i'H_The hobgoblin misses you. The hobgoblin closely misses you.` iU  You slash the hobgoblin with your +0 long sword!` is` i` iJ.l.l   frilled lizard` i 6---1.5Rev+ ` i` i"M _You kill the hobgoblin!` i:Z  You hit the endoplasm with your +0 hammer.  The endoplasm is severely wounded.You slash the endoplasm with your +0 long sword!` i%\ ` i\ ` ib .l.l   frilled lizard` if 0202.9` il ` i]o M _You kill the endoplasm!a i_.# #####...#.##### #.....#........######.####.###........# #.# #..########....###.#######l...............######.####(.. ####.......... ........##############.#  .###.###.....a ik ww   dart slug (wandering)l   frilled lizardA dart slug comes into view.30a iɲa i T _The frilled lizard misses you.a i,}  You closely miss the frilled lizard with your +0 hammer.a i.! .wYou barely miss the frilled lizard with your +0 long sword.a i!k5.3 (1.4Rev* a i'a i*F _The frilled lizard bites you but does no damage.a ia X  You hit the frilled lizard with your +0 long sword.a iic a ii †w.wa iWm /26.7a i:s a iu R _You kill the frilled lizard!b iIu#####...#.##### #........######.####.###........# #.# #..#######....######.#######...............######.####(..w.# ####.......... ........##############.# #...# .###.###b i-J[ .....######b iTb iX `The dart slug launches a dart at you.b ij'.b i+70b icb i> _The slug dart hits you but does no damage. _You see here a frilled lizard corpse.b iN##...#.##### #........######.####.###........# #.# #..#######....######.#######†.............######.####(..w.# ####...................#####....#########.# ##...# .###.### .....#. .####### b iRb i=S%8b iCYb i@^W _The dart slug closely misses you.b i  You barely miss the dart slug with your +0 long sword.You hit the dart slug with your +0 hammer.b i-10.1 (1.4b inb i<W _The dart slug closely misses you.b i _  You hit the dart slug with your +0 long sword.  The dart slug is severely wounded.You hit the dart slug with your +0 hammer.b if F†b i{j 0311.5b i1p b ir  b ir ?_You kill the dart slug!c iY .......######.####.###........# #.# #..#######....######.#######†...............######.####(.. ####.........................#####.........#########.# #.##Rev* .. ..## ##c i3-20c ic iv _You see here a dart slug corpse.c iy ......######.####.###....c ifm....# #.# #..#######....######.#######†...............######.####(..c i...####†.######.............@...........#####c i#########.# #.####...# c i"Rev* .#..## #..c iΚc iyF-3 _c ic i&c iPz####.####.###........# #.# #..#######....######.#######†.............#..######.####(.....####†.######......................##############.# #.####...#  #.###.####... ..........#. .### #######....####... 4Construct Spike Launcher Rev+ d i'7 ####.####.### #....# #.# #.. #.#### #.# ## #.#######.# #†...##d i(Z## #..######.####(#...####†.#######.#.#d i/(#.# #.####...#d iX( #.#  #.###.# #.d i( ... ... # ..#. .### d i(u ....## ## d i(;...  ..d i0d i0H5Construct Spike Launcherd i7d i8d i....# #.# #..######...######.#######d i3†.............### #..######.####(.....####†.######......................#############.# ##.####@..#  d i!n#.###.####d i?:... .......d i\...#. .### #######....##d i~=##.....d i...d id i!%6d id id iY d iZ d iD` d ia e iM #.#### #.# ##.. #.#######.###### #†.............### #..######.####(. #...####†.######..... #...................### #.........#########.#  ##.####...# #.#e it #@###.# #.####...# ... #........#.# .### ######....##. ## ..... #.....##..e i`e i%7e ie ie i&( E###.######†.............### #..######.####(....####†.....................###.#########.# #.####...#  ###.###.###e i( #..@# ......#....#.# .### ######....##. ## ..... #. .. e i( .#.. .##..## e i/ e i0 T8Rev e i{5 e i7 e iO V  #.#.   #†...   ### #..######.####( e i I  #...####†.######   #............   #.........##.# e i  ##.####...# #.#  e i  ###.###.# #.  e iE o #.@.# ... #   #....#.# .### e ij   #....##.. ##  e i #...... #.#  ...e i O. .#  ..... . e i p .##.... ## e i f #....  e i e i* %9e i e iF f iL  #.#.   #†.   ### #..######.####  f i #...####†.######   #......  f iDzl #.........##.#  f i  ##.####...# #.#   ###.###.# #.  f i* #@..# ... #  f i #....#.# .###   #....##.. ##   #....... #.# f iW#.. .# f iȳ]#..# .  f i #.##....## ##  f i r #. #....# f i)f igf i&20f if if iì †............### #..######.####...####†.######.....................#...##########.####...# f i& # ###.###.###g#...# ....#...@#.# .### ####.. ## f iIx#....... #.# . .#Rev f il#f itg   hobgoblin (asleep).f i#..#.#  f ik  A hobgoblin comes into view.f ii.ggf iD====1f if i+ _The hobgoblin shouts!f i!  You hit the hobgoblin but do no damage.You hit the hobgoblin with your +0 hammer.f iy1---=---2.9 (1.4Rev+ f if i0 _The hobgoblin hits you. x2f i U  You slash the hobgoblin with your +0 long sword!f i 1.f i 2=--5---4.3 _You kill the hobgoblin!f i07  #†  ### #..######.  #...####†.######  #.........f i7  #.........##.  ##.####...# #.  #.###.###.# #. f i7 ##.#...# ... # f i7 #..@.#.# .###  f i8 #....##.. ##  #f iE8f.##.#  #f ik8{...#  #.##f i8/.. f i8 #.##....## ##f i8w  #. #....#f i8 # #..#.#f i9( f i@f i`A+-5f iA0g ig ig iAAg  #† g iA ##### #..######.  #...####†.######  #.........  #.........#  ##.####...# #  #.###.###.# #  ##.#...# ... # g iAx #.@..#.# .###   #....##.. ##  #g iA.##.#  #..#  #g iVB8.##..   #.##....## ##   #. #....#   # #..#.# g iHIg iPJ?-6g iPg iQg i& | ##### #..######.###...####†................##########.####...#  #.###.###.###.#...# .......#.# .####.. ## #.......##.# #....###..#..#.#  g iK+ g i+ m7Construct Spike Launcher g i/ g i2 g i  ...####†.................##########.####...#  #.###.###.###.#...# .......#.# .######.. ## #...@...##.# #....###..#Rev+ .##..#.#  g i g i# 3==8Rev g i g i g iaZ ...............##########.####...#  #.###.###.###.#...# .......#.# .######.. ## ##.......##.# #....###..##....## ##Rev ...#..  g iXg i%9g ig ih iM ##########.####...# h iN #.###.###.###.#...# .......#.# .######.. ## ##.......##.# ...##..##....## ###.  h iO# #..#....# #  h iY<30h i_h i*bh i #.####...#  #.###.###.###.#...# .......#.# .#####h i#...## ##.......##.# ...##..#.##.@..## ###.   #..# ..r   rat (asleep)###..r  h ivh i%1h i2h iV _A rat comes into view.h i #.###.###.###.#...# .......#.# .######...## ##.......##.# .h i<...##.##..#.##....## ##   #..# ..#h i#...#......# ###..r ##.#h ih it4==2Construct Spike Launcherh ih ioh ih@ ##.#...# .......#.# .######...## ##.......##.# #.h i@ /...##..##..##....## ##   #.@#.#h i@ 7 .##h i@ ...#......# #h iA .##..r #. ##.#h i/A !# h iI h i4J &3h iP h i S i iw....#.# .######...## ##.......##.# .....##..##....## ## #....#  #..#.#  ....#..#.....# ##.##..r#. ##.#  i i}i i~&4i iFi iކi i_%'###...## ##.......##.# .................##..##....## ## #....#  #..# i i%|#.....#..#.....# ###..r. ##.##  i iO-i i-&5i i3i i5i i ##.......##.# ............##..##....## ##   #..# #.##....@#..i i  ###..r . ##.#.# #.#.# #i i i iC B=6i iQ i i% j i4.....##..##....## ##   #..###.#....#.. ###..r.##. ##.#.## #.#.# j i  j iϜ rrThe rat squeaks loudly.j iDE====7j ivj ip; _The rat bites you but does no damage.j im  ###..  #.##....## ##  #. #....#   # #..#.#  #. #..#.#  #.##..#.#  #.....#..  #.....###  #.##@.r.#  #. ##.#.#  # #.#.#  #.# #  #.#  #.#  #.#  .# j ihj i0r.j iE----8j ij ik iQ----k i[k ik ik išk i k i١l i>  You closely miss the rat with your +0 long sword.You closely miss the rat with your +0 hammer.l i\?`=9.7 (1.4Rev l iDl iFP _The rat barely misses you.o iS    #.##....## ##  #. #....#  # #..#.#  #. #..#.#  #.##..#.#  #.....#..  #.....### o i!T  #.##@r..#  #. ##.#.#  # #.#.#  #.# #  #.#o iTT / #.# #.# o i|T 0.#o i i   #.##....## ##  #. #....#  # #..#.#  #. #..#.#  #.##..#.#  #.....#..  #.....###  #.##@r..#  #. ##.#.#  # #.#.# o i  #.# #  #.# #.# #.# .#o ia o i o i o i$ Z _A rat is nearby!q iԢO  You slash the rat with your +0 long sword!q ik1.q i"}741.1Rev+ q iG _You kill the rat!r i,3r ir ir ir izXr i>Rev r i[r ir ir ikr ir iur ir iEr iW r ir r i  r ir r i- r i r ir ir i3r iU,r ir ir it,r i r ir ir ir ir ir i,r iQr i)r i ,r ir i r iO!,r i!r i3#r iV$,r i)nr i)r i*,r i+r if-r i/r iM/r i/r i"1r i1r i2r iO2r i3r i4,r i4r iF6r i7,r i7r i8r i:,r iK:r iz<r i~>,r iN?r i@r itB,r iCr iKFr iH,r i8Ir iKr iL,r iMr iRk  You now have 119 gold pieces (gained 11).r iXU _You see here 6 boomerangs.r iO_E #...#  ###.# .#  .# .#  r i_#.# .#  #.# .#  r i_j#.# .#  r i_#.# =#  .###.###...r i`` #..(@.......-r i*`67.1 (26.0) r iL`:############ r im` r i`r i` r iKgr igF-8.1 (27r imr ipJ _Found a silver ring.t i 3t i  t i t iv ,t iJ ,t i  #.###  #...# ..>  ###.# #.#  #.# #.#  #.# #.#  #.# #.#  t i D#.# #.#  #.# #=# # #.###@###....9.1 (1.0) #..(......... #############      t i# B70.1 (2t i) t i+ ; _Found a stone staircase leading down.v i,,..# ..>##.# #.# =##.###.###....#..(.@.......############ v iv i^+1.1 (1v iv iv i]  #...# ..>  ###.# #.#  #.# #.# v i^ #.# #.#  #.# #.#  #.# #.#  #.# #=# # v i6^ #.###.###.... v iZ^ #..(.  v iz^# v i^   v i^,   v i'fv if&2v ikv imv i  #...# ..>  ###.# #.#  #.# #.#  #.# #.#  #.# #.#  #.# #.#  #.# #=# #  #.###.###....  #...  #       3 _You see here 6 boomerangs.w iR4w i& _u - 6 boomerangsw i 3w i+ w i w i9 w iy w iТ ,w i] w i w i w i w i w i w iw w iL w i w i> w i w i w i w i, w iE w ii w i ,w i w i w i w i w i w i! w i+ w i_ w i w i w i[ ,w i w i w i w i> w iO w io w i( ,w i w i w i ,w i w i w i ,w i w i w it ,w i w i w i ,w i w i w i ,w i w i w i8 ,w i{ w i w i Bw i w i w i w if w i_ w i^ W#  #........# #  #.#####.## #  #.# #.## #.# #.## w i V..>  ... .# #.#  .#. #.# ########## #. .# #.##.####........# ## ## #.##........####@# 93w i ^9.0) #.#######.#............. w iJ d#=# #####.######...?...[ #.###................### .................##### w i| R################## w i w i w i ,4.1 (20w ig C _Found a pair of gloves.y i7 y i y i6 y ir y i y if! y i6+  #.# #.##.#  #.# #.##.#  ## ... .# .< .#.  y i+ b########## .##. .# ###........# .### ## .......####.###.###.# #####.#..............## y i+ #####.######...@...[!..7.1 (3y i+ R.0)#.........###### y i+ ..............##### Construct Spike Launcher #y i, A############## y i", y i3 y i3 +8.1 (4y i: y iMD H _Found a stone staircase leading up.y iqE +9.1 (5y iK y ioM m _e - 3 scrolls labelled LUMASELIESE (gained 1)z i3z iz iz i~,z iw,z iL#.# #.##.# ##.# #.##.# ### ... .# #.< .#. ########## #.##. .# ###........# #.### ## .####.###.###.# .#........## ####.######.....@.[!...K ..##z i##### Construct Spike Launcher###K   kobold (asleep)z iz 800.1 (1  A kobold comes into view. It is wielding a +0 whip.z iwK.Kz i4==1.1 (2z i#z i( _The kobold shouts!| i ^b####.##># #.# #.##.### ... .# #.< .#.  #########. . ####........# #.### ## | i^C.......####.###.###.# ..........@...#### ####.######.......[!..K.....######## ............##### #############| ica| il9K.| im4--2.1 (1| i5u| iw} i1(#.#####.##># #.#.# #.##.# ##.# #.##.# ### ... .# #.< .#. # #.##. .# .# #.### ## ####.###.###.# .#.#### .######.[!.K.####K.--3} i ~#.#####.##># #.} i1 }#.# #.##.# ##.## #.##.# ### ...## .# #.< .#..  # #.##...# .# #.###.## ####.###.###.# .#.#### .######.[!K.########} iG ^K.4} iBJ } iN ~ i  You barely miss the kobold with your +0 long sword.You barely miss the kobold with your +0 hammer.~ iS2--=5.5 (1.4Rev ~ iO _The kobold hits you with a +0 whip.~ ia  You barely miss the kobold with your +0 long sword.You barely miss the kobold with your +0 hammer.~ i b1---6.9~ iE 6Rev+ ~ i ~ i a _The kobold hits you but does no damage. The kobold hits you with a +0 whip. i|  You hit the kobold with your +0 long sword.  The kobold is moderately wounded.You closely miss the kobold with your +0 hammer.8.3Rev*  i$ i?'T _The kobold closely misses you. i  You hit the kobold but do no damage.The kobold is moderately wounded.You closely miss the kobold with your +0 hammer. i}`0--9.7 iJ iO9 _The kobold hits you with a +0 whip. i|L  You hit the kobold with your +0 hammer. i"%A)  i)^1=911.1 i0 i3J _You kill the kobold! i4n#.#####.##># #.#.# #.##.# ###.## #.##.# ####...## .# #.< .#.. # #.##...# .# #.###.## ####.###.###.# .#.#### .######.[!.######   iw ix3-20 i i  Things that are here: _a +0 whip; a kobold corpse i w #.##.# ######.## ####...## .# .< .#.. ########## #.##...# #........# #.###.# ....####.###.###.# #.#.............)############[@....... .............################ ##########  i  iQ F-3 _ i"  iA+  i+ a4.1 (2Rev+  iA1  i4 a _c - 3 potions of magic (gained 2) i>3 iA iD92 iH[== iJ, iL iAO, i2P i^RTRev  iS iU i'V9= iW i_Z iZD3= i[ i^ i2^ iw` ia> i@c ie3 ivj il94 imE== iNn ir1 _HP restored. iu3 ilv ie{|  Things that are here:  a +0 whip; a kobold corpse i} i} _ i~ i iE, i7 i i i9= i$ i~ iҋ i i i: i, i iʕ i, i i i, i i" iE, i i i֧, i i|  Things that are here:  a +0 whip; a kobold corpse i i _ i i i0, i i i, i i i, i  i i, im i i+, ii i iP, iG i i i i] i i, i i io i i iw iK, i i i, i} i i, iZ ix ib, i i i, i2 iv iL i i i i, i4  i}  i , i  i  Things that are here: _a +0 whip; a kobold corpse   i1  i  _ i   i4  i  i  i  i&  i , iM  i:  i# , i%  i(  i* , i>,  i.  i0  i0  i1  iK4  i6 , i7  iz9  i: , iM;  i<  i<  i<  i<  i=  i%>  iI>  i>  i?  i@ , ikA  icB  iiC , iC  i\E  i~F , i G  iJH  iH  iI  iAI  iJ  iJ , iK  iHL  iM  iFM  iM  iN  iO  iO  i&P  iQ  iQ , iR  iV  iV , iW  ifX  iLY , iY  iZ  ic[  i[  i[  iY]  i^ , i_  i_  ie #.# #.#.##.# #.# # #.# #.# ### #.# #.# #..  #.# #.# #.#  #.# .# #.#  iTf ( #.###[#.##.#####.# #...#...>........## ###.# #.##@# #.74.1 (60.0) if h#.# #.##.# ########## #. #.# #.##.####........# #. #.# #.##........####.###.#.# #.#######.#.......... if #.# #=# #####.######.....#.###.###................#....................########################## ij  ij ,5.1 (61 in  io ) _a +0 whip; a kobold corpse  Things that are here: _a +0 whip; a kobold corpse  Things that are here: _a +0 whip; a kobold corpseFound a pair of gloves. iv3 i i i it i i i0, i i i, i iR  There is a stone staircase leading down here. i ie _ iM i i, ii iR  There is a stone staircase leading down here. iT i _ ih iB ic i i, ip  iX i= i0, iA il i, i i i, i i iS!, i! i# i+#.##..#.# ##.....#.. ..##.....### #.####.##....# .K.##.###.#.# ..###.# #.#.# ..###.# #.#.# ..# ##.# #.#.#######..#  i ,#.# #.#.##....@..##.# #.#.##.#####.# #.# #.#.##.# # #.###[#.##.#####.# #...#...>........# ####.. iQ,###.###.##.####### #.<..# K   kobold (asleep) i,#.# #.##.# ########## #.###.# #.##.##### #.###. i,[#.# #.##........####.###.###. i/-88.1 (13 i5q.KK iF6%9.1 (14 i4; iEz _A kobold comes into view. It is wielding a +0 short sword. i_  ie e.K# if q4--------==90.0) im  i6t D _You shape a spike launcher from a nearby wall. i  #.##..#.#  #.....#.. ..  #.....### #.##  #.##....# ...  #.###.#.# ..#  #.# #.#.# K.#  #.# #.#.# ..#  #.# #.#.#######..#  #.# #.#.##...@...# # #.# #.#.##.#####.# # #.# #.#.##.# # # #.###[#.##.#####.# ## #...#...>..# #### ###.###.##.# #.<.. #.# #.##.# #[37 i m #.##.  #.# #.##.####.# #.###  #.# #.##.####.###.###  ik  iy /--1 i/  i  i #.##..#.# #.....#.. .. #.....### #.## #.##....# ... #.###.#.# ..# #.# #.#.# K.# #.# #.#.# ..# #.# #.#.#######..#  #.# #.#.##.#  #.# #.#.##.#####.#  #.# #.#.##.# #  #.###[#.##.#####.#  #...#...>.# #### ###.###.##.# #.< #.# #.##.# # #.## #.# #.##.####.# #. #.# #.##.####.###. i…[39;49m ii icKK   kobold iA--2 iϔ iO i  #.##..#.# #.....#.. .. #.....### #.## #.##....# ... #.###.#.# ..# #.# #.#.# K.# #.# #.#.# ..# #.# #.#.#######K.# #.# #.#.##.# #.# #.#.##.#####.# #.# #.#.##.# # #.###[#.##.#####.# #...#...>........#  ###.###.##.# #.< #.# #.##.# # #. #.# #.##.####.#  i[34m#. #.# #.##.####.###. i I.K i) &3 i i #.##..#.# #.....#.. .. #.....### #.## #.##....# ... #.###.#.# ..# #.# #.#.# K.# #.# #.#.# ..# #.# #.#.#######..# #.# #.#.##..@.K..#  i#.# #.#.##.#####.# #.# #.#.##.# # #.###[#.##.#####.# ##...#...>........# ####.###.##.# #.<.#.# #.##.# # #.##.# #.##.####.# #.##.# #.##.####.###.# iD1* iVH  The rocky spike skewers the kobold. iQ i&58) i 8X--------41=4 i= iAJ _You kill the kobold! il #.##..#.# #.....#.. .. #.....### #.## #.##....# ... #.###.#.# ..# #.# #.#.# K.# #.# #.#.# ..# #.# #.#.#######..# ##.# #.#.##...@)..# ##.# #.#.##.#####.# ##.# #.#.##.# # ##.###[#.##.#####.# ##...#...>.# ####.###.###.##.# #.<.#.# #.##.# # #.##. iZm #.# #.##.####.# #.##.# #.##.####.###.# it  iu .-5 i_z  i{  i.)#.##..#.# ##.....#.. .. ##.....### #.## ##.##....# ... ##.###.#.# ..# ##.# #.#.# ..# ##.# #.#.# ..# ##.# #.#.#######..# ##.# #.#.##....@..# #.#.# #.#.##.#####.# #.#.# #.#.##.# # #.#.###[#.##.#####.# ##. i\*#...#...>.# ####.###.###.##.# #.<..##.# #.##.# # #.##.#.# #.##.####.# #.###.#.# #.##.####.###.###. iI?-6 _You see here a +0 short sword. iy#.##..#.# #.#.....#.. .. #.#.....### ##.## #.#.##....# #... #.#.###.#.# #..#  iRzi#.#.# #.#.# #..# #.#.# #.#.# #..# #.#.# #.#.#######..# ##.# #.#.##....)@.# #.#.# #.#.##.#####.# #.##.# #.#.##.# .# #.##.###[#.##.#####.#  i|z##.##...#...>..# ####. izd###.###.##.####### #.<..#. iz>#.# #.##.# # #.##.#.# #.##.####.# #.###.##.# #.##.####.###.###.# iO i˃-7 _ i9 iӊ i7 M##..#.#.. .. ....###.##....#  #.########...)..#.######.# #.#.##.# .##.#8 izCM#.###..#.#.. .. ....###.##... iCL.#  #.#########....)..#.# #.#.##.#####.##.# i-D  iK iL:5==== i:L9 iQ iaS i,;M. #.###..#.#... .. ....###.###....r#  #.########.# #.#.##....)..##..#r   rat (asleep)## i#7 i7(900 i> i$@V _A rat comes into view. i x#.##....# #.# #.##..#.# .# #.# #.##..#.# ##.# #.# #.##..#.# #... #.# #.....#.. ... #.# #.....### ##.### #.# #.##....# #...r #.# #.###.#.# #..#  i y#.) #.# #.#.# #.@# #.# #.# #.#.# #..# #. #.# #.#.#######..# # #.# #.#.##....)..# #. #.# #.#.##.#####.# #.# #.# #.#.##.# #.# #.#  #.###[#.##.#####.# ##.## iܪ   #...#...>........# ####...# i >  ###.###.##.# i  #.<..#..  i^ <1 i  i  i CM# ##... .##.###..#.##..... ... ....###.#####.#....r....###) i #  #.. #.# #.#.#######..#####r   rat (asleep)..# i <2 i  i  i4|.......##.. ### ## ##... #.####..#.# ##..... ... ....###.#####....r....#########)#  #..########...)...##### #.  ####[#.##.##### ##.# ii< i=E====3 iyD i F i8.##.. ###. .##....## ## ## #. .##....# .. #.#. .##..#.# .# #.#. .##..#.# ##.## #.#. .##..#.# ###... #.#. .....#.. .... #.#. .....### ##.#####.# #.#. .##....# #..@r....# #.#. .###.#.# #..# #.)# .# #.#.# #..# #.# .# #.#.# #..# #..# .# #.#.#######..# ####. .# #.#.##....)..# #.  iT).# #.#.##.#####.# #.# .# #.#.##.# #.#  i rrThe rat squeaks loudly. iE====4 i i"; _The rat bites you but does no damage. i$  You barely miss the rat with your +0 long sword.You thump the rat with your +0 hammer! iE† i73=---5.5 (1.4Rev  i iG _You kill the rat! i##.. ###.# ##....## ## ## #. ##....# .. #.#.# ##..#.# .# #.#.# ##..#.# ##.## #.#.# ##..#.# ###... #.#.##.. .... #.#.#### ##.#####.# #.#.# ##....# #...@....# #.#.# ###.#.# #..# #.)#. # #.#.# #..# #.# # #.#.# #..# #..#. # #.#.# i..# ####.# # #.#.##....)..# #. # #.#.##.#####.# #.# # #.#.##.# #.  il----60 i/ _You see here a rat corpse. i. .##.. ###. .##....## ## ## # .##....# .. #.#. .##..#.# .# #.#. .##..#.# ##.## #.#. .##..#.# ###... #.#..#.. .... #.#..### ##.#####.# #.#. .##....# #..@†....# #.#. .###.#.# #..# #.)# .# #.#.# #..# #. .# #.#.# #..# #..# .# #.#.#..# ####. .# #.#.##....)..# # .# #.#.##.#####.# #. .# #.#.##.#  i [33m#.# #.# .###[#.##.#####.# ##.## i?  i) !- i %7 _ iN  i5  iI#.##.. ### #.##....## ## ## # #.##....# .. #.# #.##..#.# .# i7 #.# #.##..#.# ##.## #.# #.##..#.# ###... #.# #.....#.. .... #.# #.....### ##.#####.# #.# #.##....# #.@.†....# #.# #.###.#.# #.. ik# #.) #.# #.#.# #..# #. #.# #.#.# #..# i #.. #.# #.#.#######..# #### #.# #.#.##....)..# i~ #...  #.# #.#.##.#####.# #.##  #.# #.#.##.# #.# #.#  #.###[#.##.#####.# ##.##  i i<V6====8 i i| iPM...# #........##.. ### ## ##.. i0Q?. .# # ##.##.###..#.########...............# ....####@#####.#....†....########)# #.# #.#.# #..##..#.# itZF9 ij_ i0a iO9M###...## #........##.. .### ## ##....  .#  ##.##.###..#.########.....#.........@.#  i:....##########.#####.#...#...†....## #.###.#.# #..########.)##.#  iA iB'10 iH iPJ i2.##.# #.# .# # #. .##.. . ###. .##....## ## ###. #. .##....# ... #.#. .##..#.# #.# # #.#. .##..#.# ##.##.# #.#. .##..#.#.....# #.#. .....#.# #.#. .....#.#####.# #.#. .##....# #...†....# #.#. .###.#.# #..####### #.)# .# #.#.# #..# #.# .# #.#.# #..# #..# .# #.#.#######..# ####. .# #.#.##....)..# #. .#  i;W#.#.##.#####.# #.# i i2&1 i< i iA%M##....##...## ### #...# # #. ........##.. ### ## ###......  #.# # ##.####..#.########.@...#...........#### ....##########.##### .##....# #...†....##.#... iHF[====2 ig iZjM .# .### ########## ###....##...## ### #...### ## #. ........##.. .. ..### ## .###......  #.# # ##@##.# .##..#.########................#### .....##########.#####.##.#.#..3 ik _M#.#...# ... #............  .# .### ########## ###....##...## ###.# #...### #### #. ........##..... ....### ###.###..#..#......# #@#  ##.##.# .##..#.########.....# .....#...........#####.#.###.. ib% <4 i'  i)  i M #.###.###.# #####.###.##.#...# ... #............  .# .### ########## ###....##...## ###.# #...### #### #. ........##..... ....#### ###.###..#..@...####.##.# ##.## .##..#.########.....##.#....### #.. iS  i &5 i  i  i: #.###.###.# #.#####.###. ##.#...# ... # #....#.# .### #.  ###....##...### #. ##.##.# #. #. #.###. #### # #.##..... ....# ### #.##....## ###.###..# # #.##....# #.@....# #.# #.##..#.# ###.##.# #.# #.##..#.# ##.##.# #.#  i(#.##..#.#.....# #.# #.....#...#### #.# #.....##.#####.# #.# #.##....# #...†....# #.# #.###.#.# #..# #.) #.# #.#.# #..# #. i i=&6 i1! 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i", iK# i% iw', i0( i+ iy-, i. i1 i4 i<5 i6 iO: i<, i> iA iC, iSE iG iJ, i]K iIN iP, iQ i6U i,W, iX iZ iw\, i] i/` i=b, ic ie ig, i_i i m io, ir it iw, i@y i{ i~, iu iv i, i i iڊ, is i@ i, i i iƘ, i i3A  You see here a +0 ring mail. iО i _ i i i_, i: iޥ iR, i. i i, iͫ il i, i¯ iH i, i i i , i i, i i i iԻ i i id isy########### #.[........##### 92.5 (61.0) # #.######## i8....<# # ###.###### ##########†# # #........# #.# ####.#### #.# .....#.####......# #. ####.#.####.####.# # # #.#.#.##.# #.#  iz# ##.#....#.# #.# #. i i iE _Done exploring. i"T ipLevel 2 of the Dungeon<<<>>>(Press ? for help)##############.[........@################### #.#########.........<##....>..# ###.###### ##########†##.......# #........##.##.......####........#######.##............#.####......##.##......)####.#.####.####.##.##.......# #.#.#.##.# #.##.####.......# ##.#....#.# #.##.###...#.##### #.........# #.########.######....#.##### #.#.#...#.# #..............##..........###.#.##.##.# ########...###.#####.####.###.....#...[##.###.### #.# ######....# #.# #..#######.....##.# #.# #...#######. ip#### #.# ##....#....##..##.# #.###........### #.#######.#######.#.##.###.####.# #..†.....#.....# #÷.............##.#.#...##...##.# #.##....###..#.# ##### #..######.####(..............##.# ##.##.#...#.....# #...####..######...............##...########.# #..##.#..###.)#.## #...................#####.#.#.###............# #.###...## ##....### #.........#########.# #.#.......############ #.###....# #.......#####.####...###.# #.###.###.##.##....## ##..###...# i2@> izd it~/daddydayday the TinkererCoglinHealth: 24/24 ========================Magic: 6/6========================AC: 2Str: 10EV: 11Int: 16SH: 0Dex: 12#############XL:  3 Next: 43% Place: Dungeon:2#.[........@##########Noise: ---------  Time: 1992.5 (0.0) # #.#########.........<#a) +0 hammer {Yongsu m) +0 long sword {Ik # ###.###### ##########†#Cast: Construct Spike Launcher # #........##.# ####........#######.# .....#.####......##.# ####.#.####.####.##.# # #.#.#.##.# #.##.#  iM# ##.#....#.# #.##.#You thump the rat with your +0 hammer! _You kill the rat! _You see here a rat corpse. _You see here a frilled lizard skeleton. _You see here a +0 ring mail. _Done exploring. i~ i iRf _ iS iͥ i, i i ih, iQ i_ ið, i i i*, i  i̸ i|, i- i ij, i7 irA  You see here a +0 ring mail. i i| _ i i i, i iX ib, i{ iX i" iz, i ioB i i  iB i3 i i%##########.[...... ## #.####### #....@..# ###.######20120.0) #.......# #........# #.......####........## #............#.####... #......)####.#.####.## #.......# #.#.#.##.# ###.......# ##.#....#.# ##...#.##### #.........# #....#.##### #.#.#...#.# i, i.c _There is a stone staircase leading down here. i  i  i  i  i /3.5 (1.0)  i _ iq  i; o............#.## ..#  #.#3 #@# #...........  ##.#.#.#.#.#  #.. ## #.# #. ... ... #.# #.# ### .#  i  i  ig4.2 (1.7 _You climb downwards. _There is a stone staircase leading up here. i3 iZ iW iO i0$ _ ic i b...... .. #.##..## #.#######.#<#.#.#.#.##.............##.#.#@#.#.#.#..##.w...#.#.#.#.#$#.#######.#.# w   ribbon worm (asleep)# .# 6.2 (2.07.2 (3 _A ribbon worm comes into view. i%....... #.# ..#  # #.#####  i=#.#<#.#.#.#.##.....@.......#.#.#.#.#.#.##.............##.#.#.#.#w#.# .............#.#.#.#.#$#.#.##.#######.#.# # iکS#. # iЯ i-~w.w iݷ+8.2 (1 i it i .... ... ... .. #.##  iB ..# # #.##### ##.#<#.#.#.#.#.#.##.#.#.#.#.#.#.#........w.... ##.#.#.#.# i .#.#..........#.#.#.#.#$#.#.# #.#######.#.# i ## .. # i (catching breath) `The ribbon worm expels a string of sticky webbing.The stream of webbing hits you but does no damage. i) . 5 9Held  _You are caught in a web! _There is a web here. i4# if4--------==20 i} ixD _You shape a spike launcher from a nearby wall. ir iKw. i@.--1 i iC _You struggle to detach yourself from the web. iZQ 6* i" \ `  You struggle to detach yourself from the web. iE ;w iԤ .==2 i  il _The rocky spike misses the ribbon worm. The ribbon worm barely misses you. i6* i(i  The web tears apart.  The rocky spike skewers the ribbon worm. iE| wThe ribbon worm is lightly wounded. iF iFa3-11 3 iL i9O0 _The ribbon worm bites you. i|  .... ... ... .. #.## ..# # #.##### ##.#<#.#.#.#.#. #. ##.#.#.#w#.#.#. #............. ##.#.#.#.#.#.# ............. #.#.#.#.#$#.#.# #.#######.#.## # .. # i\ 7* ic} w  The rocky spike skewers the ribbon worm. i  iv iw.  ip u4=---------4 i  i f _The ribbon worm is moderately wounded. i6 .. .#.## ..# #.#######.#<#.#.#.#.#.......w...... iб8##.#.#@#.#.#.#............. ##.#.#.#.#.#.#.............#.#.#.#.#$#.#.##.#######.#.#### .. i 4#  i 5* iRw  The rocky spike skewers the ribbon worm. i_w= i2 5 i if _The ribbon worm is moderately wounded. i  #.## ..# #.##### # i2 ##.#<#.#.#.#.#.#......w......#.#.#.#.#.#.##.....@....... #.#.#.#.#.#.#............. #.#.#.#.#$#.#.#######.#.## .. #  ## i 6* i w  The rocky spike skewers the ribbon worm. i / w (catching breath)  The rocky spike skewers the ribbon worm. _The ribbon worm is moderately wounded.  The rocky spike skewers the ribbon worm. _The ribbon worm is moderately wounded.  The rocky spike skewers the ribbon worm.  The ribbon worm is severely wounded. iI5 `The ribbon worm expels a string of sticky webbing.The stream of webbing hits you but does no damage. i. &. i v 5 -6Held  ig  ih j _You are caught in a web! _There is a web here. i ip.w#--7 i i0C _You struggle to detach yourself from the web. i=11 =8 _The web tears apart. The ribbon worm barely misses you. iD # i\(catching breath)  You shape a spike launcher from a nearby wall. i!s  The ribbon worm expels a string of sticky webbing. iHThe stream of webbing hits you but does no damage. it 3---- 5 =9Held  iz  i| . _You are caught in a web! i i11 --30 _The web tears apart. idP ... .. #.## ..# ###.##### # ##.#<#.#.#.#.#. #.............. ##.#.#w#.#.#.#. #. ##.#.#.#.#.#.# ............. #.#.#.#.#$#.#.# #.#######.#.### # .. # ## i w=-1 i; i =C _The ribbon worm bites you but does no damage. i P ... .. #.## ..# ###.##### # ##.#<#.#.#.#.#. #.............. ##.#.#w#.#.#.#. #. ##.#.#.#.#.#.# ............. #.#.#.#.#$#.#.# #.#######.#.### # .. # ## i  .wThe ribbon worm attacks as it pursues you!2 _The ribbon worm barely misses you. i)w #.## .. i###.##### ###.#<#.#.#.#.#..............#.#.#.#.#.#.#....w........ ##.#@#.#.#.#.##............. #.#.#.#.#$#.#.##.#######.#.### .. # ##  i_5* iw  The rocky spike skewers the ribbon worm. i w (catching breath)  The ribbon worm is severely wounded. iv  The ribbon worm expels a string of sticky webbing.The stream of webbing hits you but does no damage. i i ---- 5 =3Held  i ij _You are caught in a web! _There is a web here. if5* iD  The web tears apart.  The rocky spike skewers the ribbon worm. i| wThe ribbon worm is severely wounded. i;:11 4 io _The ribbon worm closely misses you. i5* i(M  The rocky spike skewers the ribbon worm. i) iE<† iH/505 i)N iPO _You kill the ribbon worm! i #.## ..###.##### ###.#<#.#.#.#.#.#.............#.#.#.#.#.#.#....†........ ###.#.#.#.#.#.# i#....@........ #.#.#.#$#.#.##.#######.#.## id i/--6 i i i#.## ..# ###.#######  i_~##.#<#.#.#.#.#. #.............. ##.#.#.#.#.#.#. #....†........ ###.#.#.#.#.#l# #. #.#.#.#.#$#.#.# #.#######.#.### l   frilled lizard (wandering) #.  A frilled lizard comes into view. iA--7 i ii; _The frilled lizard moves out of view. ijz #.## ..# ###.####### # iw{ ##.#<#.#.#.#.#. #.............. ##.#.#.#.#.#.#. #....†........ ###.#.#.#.#.#.# #.#.#.#.#.#$#.#.# #.#######.#.###  i߁  iʊ ll   frilled lizard (wandering) i &8 i  i  i #.## ..# ###.######### ##.#<#.#.#.#.#. #.............. ##.#.#.#.#l#.#.  i #....†........ ###.#.#.#.#.#.#.#.#.#.#.#.#$#.#.#.#.#######.#.### # .. #.##.### i;  i4 =l. i  Y4====9 i$  i&  ii#.## ..# ###.######### .##.#<#.#.#.#.#.##.........l....  ih##.#.#.#.#.#.#. #....†........ ###.#.#.#.#.#.#.##.#.#.#.#.#$#.#.#.##.#######.#.### # #.. ##.###.# ### iN i׭0. i4'40 i ij@  ..###.#########..##.#<#.#.#.#.#.#.............. #.#.#.#.#.#.#.....†........ ###.#.#.#.#.#.#.#................#.#.#.#@#.#.#.########.#.###  #.. #  im(# i1ll   frilled lizard (wandering)2.2 (2 _You now have 135 gold pieces (gained 16). i=#.##  ..# ####.#########...##.#<#.#.#.#.#.##...........l.. ##.#.#.#.#.#.#....†........ ###.#.#.#.#.#.#.##.........@....... i>#.#.#.#.#.#.#.#.#.#.#######.#.#####...#.####.# ### i&A iVi.ll iWJ====3.2 (1 i^ iC` i\\.. #.##   ..# ####.#########...##.#<#.#.#.#.#.##.............. ##.#.#.#.#.#l#.#.#....†...........)###.#.#.#.#@#.#.#. #.................#.#.#.#.#.#.#.#.#.##.#######.#.#####...##.####.#### it^ isgK.l iXi&4 in i*  i^2 ...  daddydayday the Tinkerer..  Coglin#.##  Health: 22/24 ======================--..# i2 3#######  Magic: 6/6======================== ###.#########.....  AC: 2Str: 10 #.#<#.#.#.#.#.#.##  EV: 11Int: 16 .................#  SH: 0Dex: 12  i'3 F#.#.#.#.#.#.#)#.##  XL:  3 Next: 54% Place: Dungeon:3  iY3 ;....†...........@#  Noise: ---------  Time: 2059.4 (0.0)  iz3 N#.#.#.#.#.#.#.#.##  a) +0 hammer {Yongsu m) +0 long sword {Ik  i3 .................#  Cast: Construct Spike Launcher  i3 #.#.#.#.#.#.#.#.## #######.#.#####.# i3 ^ #...# #.. i 4 t  #.### ##.# i.4 .  iN4 #.#.# ij4 = ### i4 r You sock the goblin with your +0 hammer!  i4 [_You kill the goblin! _You see here a +0 dagger.  i4 6_You see here a +0 dagger. _Magic restored.  i4 ;_You see here a +0 war axe. iC y  To do this, you must remove one of the following items:(? for menu, Esc to cancel)< or a - a +0 hammer {Yongsun}; > or m - a +0 long sword {Ikko} iY  ihZ  iZ _ iq`  i-l h  You start parting from your weapon. il ,60.4 (1 ir  i}  i~ Y3=1.4 (2 im  i  iy +2.4 (3 i  iJ  i +3.4 (4 iA  i`  iϪ +4.4 (5 i'  i  m) +0 long sword {Ikko} _You continue parting from your +0 hammer {Yongsun}. x5  You finish parting from your +0 hammer {Yongsun}. i  iٶ  i  You whisper farewell to Yongsun.  You start attuning to your weapon.You continue attuning to your +0 war axe. i R4== iF $5.4 (6 i  i \ _HP restored.6.4 (7 i  i A7.4 (8 i  i  iE +8.4 (9 i  i _=9.4 (10.0) i\  i 9  v) +0 war axe {Harki _You continue attuning to your +0 war axe. x4  You finish attuning to your +0 war axe.  You welcome your +0 war axe "Harkiran" into your grasp. i  i  i Z _v - a +0 war axe (weapon) {Harkiran} inp ...  ..  #.##  ..# #######  ###.###..... #.#<#.#.#.#.#.#.## #......# #.#.#.#.#.#.#)#.## #....†..........@.# #.#.#.#.#.#.#.#.## ......# i .#.#.#.#.#.#.#.#.## .#.#.#####.#  #...# #..  i/  #.### ##.#  #.# .#  ###  i:70 i.0) _ i i i0  ...  ..  #.##  ..# #######  ###.#########.....  ##.#<#.#.#.#.#.#.##  #.......#  ##.#.#.#.#.#.#)#.##  #....†.........@..# #.#.#.#.#.#.#.#.## #.......# #.#.#.#.#.#.#.#.#.## #.#.#.#####.# # #...# #..  #.### ##.#[15;3 i1 1H  #.# .#  ### 1 i2  i4  iw ...  ..  #.##  ..# #######  ###.#########.....  ##.#<#.#.#.#.#.#.##  #.......#  ##.#.#.#.#.#.#)#.##  #....†..........@.#  .#.#.#.#.#.#.#.##  .......#   i .#.#.#.#.#.#.#.#.##  .#.#.#####.#   #...# #..   i/ ##.### ##.#  #.# .#  ###   i'  i &2 i)  iJ  i@]M... #.#  ..# #######  ###.#########..... # iAv#.#<#.#.#.#.#.#.##.................#.#.#.#.#.#.#)#@## #....†............ ##.#.#.#.#.#.#.#.## ..................# #.#.##### . ikY3 i M.... #.#  ..# #######  ###.#########..... ##.#<#.#.#.#.#.#.#...............@.##.#.#.#.#.#.#)#.#....†............# ##.#.#.#.#.#.#.#.## ...#.# ###. iي i2&4 i i# iĪ M .... #.#  ..# ########.#  ###.#########........##.#<#.#.#.#.#.#@## # iM @.................#.#.#.#.#.#.#)#.## #....†............# #.#.##... #.#.## i #.. i  i= &5 i  i  i/M .... #.#  ..# ########  ###.#########..@.....##.#<#.#.#.#.#.#.######.................# ##.#.#.#.#.#.#)#.## ...#.# ..##.#####.# i  i &6 i iT i    ...  ...  ..  #.##   iW..# #.#  ###.##.#  #.#<#.#.#.#.#.#.######  ......#  #.#.#.#.#.#.#)#.##  ....†............#  #.#.#.#.#.#.#.#.##  .......#  #.#.#.#.#.#.#.#.##  ig #.#.#####.#   i i&7 i i i/        ..   iI0#.##  ..# #.#  .##.#  i0 .#<#.#.#.#.#.#.######  ....#   i0.#.#.#.#.#.#)#.##  †............#  i 1 .#.#.#.#.#.#.#.##  ......#   iM1.#.#.#.#.#.#.#.##  .#.#####.#   i: iW;&8 i@ iB i   .  .  .  .   i( .## # ..# #.#  #.# i} ##.#  #<#.#.#.#.#.#.######  ...#  i f #.#.#.#.#.#)#.##   i T†......#  i3  #.#.#.#.#.#.#.##  ......#  #.#.#.#.#.#.#.##  .#.#####.#   ic  i &9 i  i  i6  .#  .#  .#  .#  .# ## .#  iP7  .# #.#  .##.#   i7 <#.#.#.#.#.#.######  #  .#.#.#.#.#)#.##  i7  .†.#  .#.#.#.#.#.#.##   i7 _#  .#.#.#.#.#.#.##  i8 c .#.#####.#   iB  iC '80 iAH  i%J  iQ i #.#  #.#  #.#  #.#  #.#  # #.#  # #.#  #.#  #.#.#.#.#.#.######  #  #.#.#.#.#)#.##  †.#  #.#.#.#.#.#.##   i#  #.#.#.#.#.#.##  .#.#####.#   iU i &1 iL ir i M  ################........ #.#.#.#.#.#.###### .............# 2 iO kM  ################........ #.#.#.#.#.#.###### 3 i M  ######## #########........# # i  i7 &4 i  i  i%<M #########.#  iB i5 i i?M ##.#  iU i&6 i< i  i \M#.# 7 i  iL v i , i9  i)  i X i  iX , i  iL , i  i  i B il  i , i  i  i y########?w...... #. #.w   ribbon worm (asleep) #. #. #.# i/ Y w98.4 (11.0)wcatching breath)  A ribbon worm comes into view.Found a scroll labelled PUCLIOT QYPTOLLOD. ir ```The ribbon worm expels a string of sticky webbing.The stream of webbing hits you but does no damage. ic ... 5 9.4 (12Held  i j _You are caught in a web! _There is a web here. iB  ie11 100.0) _The web tears apart. ir #########?w.... #..... . . .  i  i &1 iU  i`  iI 0# iK f4--------==2 iuO  iQ D _You shape a spike launcher from a nearby wall. i8########?w.... ### i; iyDww   ribbon worm iE/--3 ibK iM i50 ########?w..w. # i0 I## iF5  i%J P.w iK A--4 iR  iT  iQ7########?w.... #w.##* i#w  The rocky spike skewers the ribbon worm. iO:w i &5 ii iHf _The ribbon worm is moderately wounded. i[ i#######?w....w## i 2* i w  The rocky spike skewers the ribbon worm! ij w(catching breath)  The ribbon worm is severely wounded. ip ``The ribbon worm expels a string of sticky webbing.The stream of webbing hits you but does no damage. i,.. i-------- 5 6Held  _You are caught in a web! _There is a web here. i2* iUi  The web tears apart.  The rocky spike skewers the ribbon worm. i]S i&. iFC11 627 it iO _You kill the ribbon worm! iz #######?w....## ip  i &8 i  iΐ  iܢ #######?w....## i( .# iʬ &9 i  ip  i"t########?.... i0Z10 iĺJ i̻ i#######?....##### iP iY5====1 i i i d        #  #?...@.#  ######.#  #.#  #.#  #.#  #.#  #.#  #.#  #.# 2 i I        iu } #  #?..@..#  ######.#  #.#  #.#  #.#  #.#  #.#  #.#  #.#  i3  iQ &3 iU"  i$  i'        #  #?.@...#  ######.#  #.#  #.#  #.#  #.#  iE #.#  #.#  #.#  i; i&4 i i i5,        #  #?@....#  ######.#  #.#  #.#  #.#  #.#  #.# i6  #.#  #.#  iB iBE====5 iU i        #  #@.....#  ######.#  #.#  #.#  #.#  ih #.#  #.#  #.#  #.#  i" i&6 i~ i$A7.4 (2 ic i_g _w - a scroll labelled PUCLIOT QYPTOLLOD iS-       #  #.@....#  ######.#  #.#  #.#  #.#  #.#   i T#.#  #.#  #.#   i] i>lH8.4 (1 i*}        #  i #@.....#  ######.#  #.#  #.#  #.#  #.#  #.#  #.#  #.#  i i5&9 i i i_ I i) , i z6==== i  i  i , i8  i  i , i+  i  i , i  i  iK R==== i  i  i , iJ  i  i , i  i  i , iD  iS  i , i  i  i  ie  i  i  i# , iO$  i&&  i_) , i)  iw+  i. , i4/  i0  i$4 , i4  iM6  is9 , i9  i;  i> , iC?  i:A  iD , iE  iF  iJ , i&K  i3M  iP , i0Q  iT  iX , iJY  i,[  i` , ipa  ib  if , iZg  i`i  im , in  io  it , iu  iv  i%{ , i{  iـ  iN , i  i  i , i5  i  i , i  id  iÚ , i  i7  i , i  i2  i , i  iz  iԯ , i  ip  i , i  i=  i , i  i'  i2 , i  i.  i| , i%  i  i , i  i  i , i  i6  i , i  i^  iK ....†............# #.#.#.#.#.#.#.#.## .................# #.#.#.#.#.#.#.#.## #######.#.#####.## #...# #..# #.### ##.# #.# ##.#  i$  ### #.@#  #...#  #....#  #...###  #...#  #...#  5   white imp (asleep)...#  5.# i[      i 59.4 (40.0)  A white imp comes into view.Found Sif Muna's Compilation of Geomancy. i 55: i 6==60.4 (41 i  ic + _The white imp shouts! iqV#.#.#.#.#.#.#)#.# ....†............ #.#.#.#.#.#.#.#.# ................. #.#.#.#.#.#.#.#.## #######.#.#####.#..# #..## ##..##### # # #.... #...### #...##...#.5.#:.# i w i}I5. i~9--1.4 (1.0) i iх i i! *****The white imp gestures at you. iU... i... ilc18------==2 i i1 _The puff of frost hits you. i|................. #.#.#.#.#.#.#)#.# ....†............ #.#.#.#.#.#.#.#.# ................. #.#.#.#.#.#.#.#.## #######.#.#####.#..# #.##.##### # # #.... #...### #...# i~#5..#...# i iy5.--3 i{$ i& i iX#5. i@f4--------==4 i igD _You shape a spike launcher from a nearby wall. icM#.#<#.#.#.#.#.#.###### ................. #.#.#.#.#.#.#)#.# ....†............ #.#.#.#.#.#.#.#.# ................. #.#.#.#.#.#.#.#.## #######.#.#####.#..# #.@### ##.#.#### #..# .. 5. .. ...#  io9=-------5 iou iv iEbM#.#<#.#.#.#.#.#.###### #........# #.#.#.#.#.#.#)#.## #....†......# #.#.#.#.#.#.#.#.##  iE....# .#.#.#.#.#.#.#.#.## .#.#.#####.##  #...# #@.#  #.### ##.#  #.# ##.#  iE ### #..# #...# ...# iGF  5..### ...#  .#  iOW--6 iS iUU iͮ iX&7 i i$ i4 i?55   white imp i[@G--------8 iG iJ iڂ7* in u  The rocky spike skewers the white imp. ir  i> 5.20===9 i  i a _The white imp is heavily wounded. i6* iܵu  The rocky spike skewers the white imp. icC 5The white imp is almost dead. i>l iƀ=70 _The white imp misses you. iH 7# iI .-1 inN  iQ V _The white imp barely misses you. iEfP  You hit the white imp with your +0 war axe. i tj. iu83-2.8 (1.4Rev  i{ i~M _You kill the white imp! iZ.................#  #.#.#.#.#.#)#.##  ....†............#  #.#.#.#.#.#.#.##  .................#  #.#.#.#.#.#.#.#.##  #######.#.#####.##   #...# #..#  #.### ##@#  #.# ##.#  ### #..#   #...#  #....#  #...###  #...#  #...#  ...#   iU1==5====- i30 i irl #.#.#.#.#.#.#)#.# ....†............ #.#.#.#.#.#.#.#.# ................. #.#.#.#.#.#.#.#.# #######.#.#####.## #...# #..### ## i ##. #.#.# ##..#:.#   iZ  i ?-4 iE i/ i 4 T ....†............ #.#.#.#.#.#.#.#.# ................. #.#.#.#.#.#.#.#.# #######.#.#####.## #...# #..### ## ## ib4 #. #.#.Rev  ip5 C.# iA6 D  iG F5 iK  i-M  iD #.#.#.#.#.#.#.#.# ................. #.#.#.#.#.#.#.#.# #######.#.#####.## #...# #..### ## ### ##. #.#.#...##.#   iY6 i#.#.#.#.#.#.#.#.## ....# .#.#.#.#.#.#.#.#.## .#.#.#####.##  #...# #..#  #.### ##.#  #.# ##.#  ### ##..#  #.@.#  #....#  #...### i/  #...#  #...# ...# _:.# .#   i32======7 iB iJ@ _Found a shimmering blue altar of Sif Muna. i]I .................. .#.#.#.#.#.#.#.#.#######.#.#####.## #...# #..### ## #### ##. ##.#.#...###...# ##  8 i2E#.# #.#.#.#.#.#.#.#.#.## #.#.#.#####.## # #...# #..#  #.### ##.#  #.# ##.#  ### ##..#  ##...#  #.@..#  #...###  #...##  #...#  ....# #_:.# #..# #  9 i;6 i= i U #.#  #.#.#.#.#.#.#.#.#.##  #.#.#.#####.##  # #...# #..#  #.### ##.#  #.# ##.#  ### ##..#  ##...#  #@...#  #...###  #...##  #...##  ....#  #_:.#  #..#  ###  _80 iz 9_ iҝ  iAh #.#.#.#.#.#.#.#.#######.#.#### #...# #..# #.### ##. #### ##. ##.##.#.@.####...## #...##    i|3==1 i #.#.#.#.#.#.#.#.#.##  #.#.#.#####.##  # #...# #..#  #.### ##.#  #.# ##.#  ### ##..#  ##...#  i ##....#  #@..###  #...##  #...##  ....## #_:.# #..# ###  i?( i(&2 iD.9_ i[0 i  ######.#.#### #...# #..# #.### ##. #### ##. #. ##... ##.#∩#...####.@.## #...## #....## _ iT 8_ i W6====3 i  i!  i  #.#.#.#####.## # #...# #..# #.### ##.# #.# ##.# ### ##..# #.. ##...# ..###....# #∩#...### #@..## #...## #....## #_: il .##  #..#  #### i  i jj   gnoll (wandering) i' &4 i  i v _A gnoll comes into view. It is wielding a +2 falchion. ixm #...# #.. #.### ##. #### ##. #.j ##. ..###....# #∩#...####...## #.@.## #....## #_:.## ..### iu i{h.jj i&|L====5 iL i3' _The gnoll shouts! i'] # #...# #..# #.### ##.# #.# ##.# ### ##..# #.. ##...# .j###....# #∩#...### ##...## #@..## #....## iW( #_:.## #..##  ###  i2 i2^4=---6 i86_ i: i  #.### ## #### ##. #.. ##. .j###....# #∩#...#####...## ###...## #..@.## _:.## ..##  ix ijj   gnoll i a====---7 i;_ i iV #.### ##.# #.# ##.# ### ##..# #.. ##...# .j###....# #∩#...### ##j..## ###...## #.@..## #_:.## #..## #### i-[ iae.j_ i`b&8 ih9_ ik i] _You hit the gnoll but do no damage.You barely miss the gnoll with your +0 long sword. iN^14----------==90.3 (1.5Rev  ir8_ iur _The gnoll misses you. The gnoll hits you with a +2 falchion! iF  You hit the gnoll but do no damage. You hit the gnoll with your +0 war axe. ik-1.7 (1.4Rev+  i1:_ i-S _The gnoll closely misses you. i/ _ You barely miss the gnoll with your +0 long sword.The gnoll is moderately wounded.You hit the gnoll with your +0 war axe. The gnoll hits you with a +2 falchion. i1--------------3.2 (1.5Rev*  ih ii2_ iyS _The gnoll closely misses you. iU  _You completely miss the gnoll with your +0 long sword.The gnoll is almost dead.You closely miss the gnoll with your +0 war axe. iVi2=--4.7 i[^8_ i_S _The gnoll closely misses you. ivO  You hit the gnoll with your +0 long sword. i%A)  i i0#.### ##.#daddydayday the Tinkerer#.# ##.#Coglin iʍ### ##..#Health: 12/24 ============------------#.. ##...#Magic: 6/6========================.j###....#AC: 2Str: 10#∩#...###EV: 11Int: 16##...##SH: 0Dex: 12###)..##XL:  3 Next: 112% Place: Dungeon:3#.@..##Noise: =--------  Time: 2196.2 (1.5)#_:.##m) +0 long sword {Ik v) +0 war axe {Harki#..##Cast: Construct Spike Launcher####Rev* _The gnoll closely misses you.You completely miss the gnoll with your +0 long sword.The gnoll is almost dead.You closely miss the gnoll with your +0 war axe. i_The gnoll closely misses you.You hit the gnoll with your +0 long sword. iHJ _You kill the gnoll! i{@You have reached level 4! i/  --more-- iJ5/307/774 7%  _You feel clever. iWj Spells (Memorise)TypeFailure Level  a - Launch Clockwork Bee Forgecraft6% 3b - Soul SplinterNecromancy19%1  c - Grave ClawNecromancy28% 2  d - Vampiric DrainingNecromancy50% 3  e - Forge Blazeheart GolemFire/Forgecraft54% 4  f - Forge Lightning SpireAir/Forgecraft54% 4 4 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit i6 i#.### ##.#daddydayday the Tinkerer#.# ##.#Coglin### ##..#Health: 15/30 ============------------#.. ##...#Magic: 7/7========================.j###....#AC: 2Str: 10#∩#...###EV: 11Int: 17##...##SH: 0Dex: 12###)..##XL:  4 Next:  7% Place: Dungeon:3#.@..##Noise: =--------  Time: 2196.2 (0.0)#_:.##m) +0 long sword {Ik v) +0 war axe {Harki#..##Cast: Construct Spike Launcher[ i/33m####Rev* You closely miss the gnoll with your +0 war axe. _The gnoll closely misses you.You hit the gnoll with your +0 long sword. _You kill the gnoll!You have reached level 4! _You feel clever. iMemorise Forge Blazeheart Golem, consuming 4 spell levels and leaving 0? Y - Yes  N - No iR i#.### ##.#daddydayday the Tinkerer#.# ##.#Coglin### ##..#Health: 15/30 ============------------#.. ##...#Magic: 7/7========================.j###....#AC: 2Str: 10#∩#...###EV: 11Int: 17##...##SH: 0Dex: 12###)..##XL:  4 Next:  7% Place: Dungeon:3#.@..##Noise: =--------  Time: 2196.2 (0.0)#_:.##m) +0 long sword {Ik v) +0 war axe {Harki#..##Cast: Construct Spike Launcher i[40m####Rev* You closely miss the gnoll with your +0 war axe. _The gnoll closely misses you.You hit the gnoll with your +0 long sword. _You kill the gnoll!You have reached level 4! _You feel clever.-7.2 (1 _ _This spell is astonishingly dangerous to cast!6-8.2 (2_ iϚw9.2 (3Rev+  i$ i|200.2 (4_ id@1.2 (5 i8_ i$  i_You start memorising the spell. You continue memorising. x4 i ic _You finish memorising. Spell assigned to 'c'. i$I i'7= _Rev  i? i M iN iO iVt8== iW ibT i~f3 ig ivB imxt9== i(B i i& i, ij ig_g   goblin (wandering) i12.2 (11.0)_3.2 (12 i _A goblin comes into view. It is wielding a +0 club. i   You shape a spike launcher from a nearby wall..#gg20==5-------====4.0)  i7 ( _The goblin shouts! i d ## ##. #.. ##. .j###. #∩#...###...## ###g..## ....## _@.## ..## ###  i{ 6* ifr  The rocky spike skewers the goblin. iF* iG6 )g  The goblin is almost dead. i718--=---5 iD iJ _The goblin attacks as it pursues you! The goblin hits you with a +0 club. _You see here Sif Muna's Compilation of Geomancy. i} *You closely miss the goblin with your +0 long sword.The goblin is almost dead. i\  You barely miss the goblin with your +0 war axe.The rocky spike skewers the goblin! i'  ig8) i--------8=--6.7 (1.5Rev _ _You kill the goblin! iB #.# ##.# ### ##..# #.. ##...# .j###....# #∩#...### ##...## ###)..## #.)..## #@:.## #..## ####--70 _There is a shimmering blue altar of Sif Muna here. i --You kneel at the altar of Sif Muna.  --more-- i Sif Muna the Loreminder Sif Muna the Loreminder is a contemplative but powerful deity, served by those who seek magical knowledge. Followers who triumph over their foes can call upon the Loreminder for magical power and the ability to cast spells beyond their magical training. The devout are rewarded with a supply of spellbooks taken directly from Sif Muna's legendary library. Favour - Sif Muna is neutral towards you. Granted powers:(Cost)You can call upon Sif Muna for magical energy.(Piety-)You can freely open your mind to new spells.(Piety--)You can call upon Sif Muna to cast any spell from your library. (Piety---)Sif Muna will gift you books as you gain piety. [!]: Overview|Powers|Wrath [J/Enter]: join religion i+  ib#.# ##.#daddydayday the Tinkerer### ##..#Coglin#.. ##...#Health: 18/30 ==============----------.j###....#Magic: 5/7=================-------#∩#...###AC: 2 iStr: 10##...##EV: 11Int: 17###)..##SH: 0Dex: 12#.)..##XL:  4 Next:  8% Place: Dungeon:3#@:.## iNoise: ---------  Time: 2217.7 (0.0)#..##m) +0 long sword {Ik v) +0 war axe {Harki####Cast: Construct Spike LauncherRev The goblin is almost dead.You barely miss the goblin with your +0 war axe.The rocky spike skewers the goblin! _You kill the goblin! _There is a shimmering blue altar of Sif Muna here.  You kneel at the altar of Sif Muna. iۓl  Sif Muna welcomes you! i/  --more-- iί   of Sif Muna ......9=8.7 (1 _ i  i  ib#.# ##.# ### ##..# #.. ##...# .j###....# #∩#...### ##...## ###)..## #.)..## #_@.## #..## ####  i i.9  i9_ i _You pick up Sif Muna's Compilation of Geomancy and begin reading... i,20.7 (2 i ihB _You add the spell Sandblast to your library. iԟ #.# ##.# ### ##..# #.. ##...# .j###....# #∩#...### ##...## i ###)..## #.)..## #@..## #..## #### i i$1.7 (1 iԱ ih _There is a shimmering blue altar of Sif Muna here." iM" iM" i.` _You offer a prayer to Sif Muna.# i U  Unknown command.# iL # i # i _Press < or > to pray at altars.% iϾ% iWSif Muna the Loreminder Sif Muna the Loreminder is a contemplative but powerful deity, served by those who seek magical knowledge. Followers who triumph over their foes can call upon the Loreminder for magical power and the ability to cast spells beyond their magical training. The devout are rewarded with a supply of spellbooks taken directly from Sif Muna's legendary library. Title - Disciple Favour - Sif Muna is noncommittal. Granted powers:(Cost)You can call upon Sif Muna for magical energy.(Piety-)You can freely open your mind to new spells.(Piety--)You can call upon Sif Muna to cast any spell from your library. (Piety---)Sif Muna will gift you books as you gain piety. [!]: Overview|Powers|Wrath) igrants followers the ability to rapidly restore their magical energy, and to forget spells at will, so as to learn new ones. Worshippers can call uponto help cast any spell they've discovered, even if it's well beyond their current magical training. Over time, devout followers will receive spellbooks containing a vast range of spells. Sif Muna likes it when you kill living beings, you destroy the undead, you kill demons, you kill holy beings and you destroy nonliving beings. Overview|Powers= i?E = iKF = iS #.# ##.#daddydayday the Tinkerer### ##..#Coglin of Sif Muna ......#.. ##...#Health: 19/30 ===============---------.j###....#Magic: 5/7=================-------#∩#...###AC: 2Str: 10##...##EV: 11Int: 17###)..##SH: 0Dex: 12#.)..##XL:  4 Next:  8% Place: Dungeon:3#@..##Noise: ---------  Time: 2221.7 (0.0)#..##m) +0 long sword {Ik v) +0 war axe {Harki####Cast: Construct Spike Launcher  You pick up Sif Muna's Compilation of Geomancy and begin reading= iT ... _You add the spell Sandblast to your library. _There is a shimmering blue altar of Sif Muna here. _You offer a prayer to Sif Muna.Unknown command. _Press < or > to pray at altars.= ijV = iV = i*^ = i` ? ihb#.# ##.# ### ##..# #.. ##...# .j###....# #∩#...### ##...## ###)..## #.)..## #_@.## #..## #### ? i? i20=6===2.7 (1 _? iç? i? i n##.# ##### ###.. ##.j###....∩#...### ##...####)..##.@..##_..##..######? i7? i.#? i? iF3? i5? iG  Things that are here: _a +0 club; a goblin corpse? iD#.### ##.# #.# ##.# ### ##..# #.. ##...# .j###....# #∩#...### ##...## ###)..## #.)@.## #_..## #..## ####? ihf_4 __@ i @ i What do you want to examine? Items  a - ([) a +0 animal skin  b - ()) a +2 falchionB i:A +2 falchion. A long single-edged sword with a slightly curved blade. Base accuracy: +2 Base damage: 8 Base attack delay: 1.3 This weapon's minimum attack delay (0.6) is reached at skill level 14.Your skill: 0.0At 100% training you would reach 14.0 in about 6.3 XLs. Damage rating: 10 (Base 8 x 105% (Dex) x 100% (Skill) + 2 (Ench)). This weapon falls into the 'Long Blades' category. It is a one-graspered weapon.It can be maximally enchanted to +9. You took it off a gnoll on level 3 of the Dungeon. Stash search prefixes: {Long Blades} {one-handed} {melee weapon} Menu/colouring prefixes: identified enchanted melee weapon _________________ B iӻ“I have seen the day, with my good biting falchion  I would have made them skip: I am old now,  And these same crosses spoil me.” (g)o to location.J i 3 What do you want to examine? Items  a - ([) a +0 animal skin  b - ()) a +2 falchion L i\A +2 falchion. A long single-edged sword with a slightly curved blade. Base accuracy: +2 Base damage: 8 Base attack delay: 1.3 This weapon's minimum attack delay (0.6) is reached at skill level 14.Your skill: 0.0At 100% training you would reach 14.0 in about 6.3 XLs. Damage rating: 10 (Base 8 x 105% (Dex) x 100% (Skill) + 2 (Ench)). L i]&This weapon falls into the 'Long Blades' category. It is a one-graspered weapon.It can be maximally enchanted to +9. You took it off a gnoll on level 3 of the Dungeon. Stash search prefixes: {Long Blades} {one-handed} {melee weapon} Menu/colouring prefixes: identified enchanted melee weapon _________________ “I have seen the day, with my good biting falchion  I would have made them skip: I am old now,  And these same crosses spoil me.” (g)o to location.N i& N i(#.### ##.#daddydayday the Tinkerer#.# ##.#Coglin of Sif Muna ......### ##..#Health: 20/30 ================--------#.. ##...#Magic: 6/7====================----.j###....#AC: 2Str: 10#∩#...###EV: 11Int: 17##...##SH: 0Dex: 12###)..##XL:  4 Next:  8% Place: Dungeon:3#.)@.##Noise: ---------  Time: 2224.7 (1.0)#_..##m) +0 long sword {Ik v) +0 war axe {Harki#..##Cast: Construct Spike Launcher#### _There N i")is a shimmering blue altar of Sif Muna here. _You offer a prayer to Sif Muna.Unknown command. _Press < or > to pray at altars.  Things that are here: _a +0 club; a goblin corpseN ij-IN i5N iVBN iA  #..# #.## ##.# ##### ###.. ##...#.j###....##∩#...### ##...#####@..##5.)..##_..##..######Things that are here:N i8_N if_ _a +2 falchion; a +0 animal skinN imN in Pick up what? 23/52 slots (_ for help) Hand Weapons (select all with ))  a - a +2 falchion Armour (select all with [)b - a +0 animal skin [Up|Down] selectN i)o [Esc] exit Letters toggle [.|Space] toggle selected[top]P iQG  a - a +2 falchionS iPT isz +[Enter] accept (1 chosen)T iyT iɁT i ##...# #..#daddydayday the Tinkerer#.### ##.#Coglin of Sif Muna ......#.# ##.#Health: 20/30 ================--------### ##..#T iSMagic: 6/7====================----#.. ##...#AC: 2Str: 10.j###....#EV: 11Int: 17#∩#...###SH: 0Dex: 12##...##XL:  4 Next:  8% Place: Dungeon:3###@..##Noise: ---------  Time: 2225.7 (0.0)T iԌN#.)..##m) +0 long sword {Ik v) +0 war axe {Harki#_..##Cast: Construct Spike Launcher#..######Unknown command. _Press < or > to pray at altars.  T iaThings that are here: _a +0 club; a goblin corpseThings that are here: _a +2 falchion; a +0 animal skinT iN9_T i#1T i$6.7 (1T iT iRG _x - a +2 falchionV i@R V iU GEquip which item?  - - Unarmed Inventory Items Hand Weapons (go to first with ))  m - a +0 long sword (offhand) {Ikko} V iV / v - a +0 war axe (weapon) {Harkiran}a - a +0 hammer {Yongsun}  i - a +0 whip {Albrecht}  x - a +2 falchion Armour (go to first with [)  b - a +0 robe (worn) V iIV Floor Items ([,] to select) ArmourV ixV a +0 animal skin[?] describe selected [!] equip|wield|wearV iV y[tab] equip|unequip [ iʮ x - a +2 falchion. A long single-edged sword with a slightly curved blade. Base accuracy: +2 Base damage: 8 Base attack delay: 1.3 [ iXThis weapon's minimum attack delay (0.6) is reached at skill level 14.  Your skill: 0.0; use (s) to set 14.0 as a target for Long Blades.  At 100% training you would reach 14.0 in about 6.3 XLs. Damage rating: 10 (Base 8 x 105% (Dex) x 100% (Skill) + 2 (Ench)). This weapon falls into the 'Long Blades' category. It is a one-graspered weapon.It can be maximally enchanted to +9. You took it off a gnoll on level 3 of the Dungeon. [ iStash search prefixes: {inventory} {Long Blades} {one-handed} {melee weapon} Menu/colouring prefixes: identified enchanted melee weapon _________________ “I have seen the day, with my good biting falchion [ iү I would have made them skip: I am old now,  And these same crosses spoil me.”  -William Shakespeare, _King Lear_, V, iii. 1608.c iwEquip which item?  - - Unarmed Inventory Items Hand Weapons (go to first with ))  m - a +0 long sword (offhand) {Ikko}  v - a +0 war axe (weapon) {Harkiran}  a - a +0 hammer {Yongsun}  i - a +0 whip {Albrecht}  x - a +2 falchion Armour (go to first with [)  b - a +0 robe (worn) Floor Items ([,] to select) Armour a +0 animal skin  [?] describe selected [!] equip|wield|wear[tab] equip|unequip g ig ig i< ##...# #..#daddydayday the Tinkerer#.### ##.#Coglin of Sif Muna ......g i#.# ##.#Health: 21/30 ================--------### ##..#Magic: 6/7====================----#.. ##...#AC: 2Str: 10.j###....#EV: 11Int: 17#∩#...###SH: 0Dex: 12##...##g iXL:  4 Next:  8% Place: Dungeon:3###@..##Noise: ---------  Time: 2226.7 (0.0)#.)..##m) +0 long sword {Ik v) +0 war axe {Harki#_..##Cast: Construct Spike Launcher#..###### g i_Press < or > to pray at altars.  Things that are here: _a +0 club; a goblin corpseThings that are here: _a +2 falchion; a +0 animal skin _x - a +2 falchiong i  Things that are here: _a +0 club; a goblin corpse  Things that are here: g i_a +2 falchion; a +0 animal skin _x - a +2 falchion  Okay, then.g ig i  g iN . _h i 9_h ih i6_h imh i # #...# #..# #.### ##.# h i X#.# ##.# ### ##..# #.. ##...# ..###....# #∩#...### ##...## ###[@.## h i@ #.)..## #_..## #..## h i h i 27.7 (1 _h i 6_h i̜ i i2VM.#######.#.#####.##..# #..## ##.# ##### ###.. ##...#..###....#∩#...### ##@..#####[..###.)..###_..##i if<8i imi ioj i r #.#.#.#.#.#.#.#.#.## #.#######.#.#####.### #...# #..# #.### ##.# #.## ##.####. ##..###.. ##...##...###....# #@#...### ##...## ###[..## #j iš .)..## #_..## #..######j iU <9j i 9_j i9 c _There is an empty arch of ancient stone here.k iƎ\ #..................# #.#.#.#.#.#.#.#.#.## #.#######.#.#####.### #...#####..# #.###..###.# #.##.._###.# ###....##..# ##...###...##..@###....##...#∩#...###......###...##.....###[..##....##.)..##...# #_..##... ..##.. ####k ik iX22=30k i8k i9 _Found a bloodstained altar of Trog.m i&  #.# #.#.#.#.#.#.#.#.#.## #.#.#.#####.## # #...#####..# #.###..###.# #.##.._###.# ###....##..# ##...###...# #.@.###....# #...#∩#...### ......###...###.....###[..###....##.)..###...# #_..###... #..###.. ####m im i&1m i;_m i?m iv #.#.#.#.#.#.#.#.#######.#.#### #...#####.. #.###..####.._##....##.##...###.##...###.#..@#∩#...###......###...## #.....###[..## #_#.m i3_m imW7====2m iTm i#m i 5 #.#.#.#.#.#.#.#.#.## #.#.#.#####.## # #...#####..# #.###..###.# #.##.._###.# ###....##..# ##...###...# ##...###....# #.@.#∩#...### #......###...## #.....###[..##  #....##.)..##  #...# #_..##  #... #..##  #.. #### #..m i<3m im iV. ( #.#.#.#.#.#.#.#.#.## #.#.#.#####.## # #...#####..# #.###..###.# #.##.._###.# ###....##..# ##...###...# ##...###....# #@..#∩#...### #......###...## #.....###[..## #....##.)..##  #...# #_..##  #... #..## #... #### #...m iQ 3==4m i2  ######.#.#### #...#####.. m i #.###..####.._# ###....##.+. ##...###.#.. ##...###.#...#...#∩#...###....@.###...## ###[..## ##.)..## _.###m i |5_m i'  #.#.#.#####.## # ##### #...#####..#.... #.###..###.##... #.##.._###.# #... ###....##..# +... ##...###...# #...##...###....# #...#...#∩#...### #...@..###...## #.....###[..## #....##.)..## #...###_..##  #... #..##  #... #### #... ####m iU [====6m i @_n i #.#.#.#####.## # #######...#####..# .....#.###..###.# #....#.##.._###.# #....###....##..# +....##...###...# #...##...###....# #...#...#∩#...### #..@...###...## #.....###[..## #....##.)..## #...###_..## #...n iV. #..## #.... ####S   adder (asleep) #...S ######n iCh  An adder comes into view.n in iXSS.n i&7n i;_n i#/ _The adder hisses angrily.o i  You miscast Construct Spike Launcher.  You are very lightly contaminated with residual magic.o i 7S###_.4==5-------8Contam o i o i 0 _Nothing appears to happen.q iYq ieO#S.q i f{3--------------==9q i m:_q iD _You shape a spike launcher from a nearby wall.r i .#.#.#.#.#.#..#######.### #######...#####..#..#.##.._####....###....##+....##...#####...###....#...#∩#...###.###...##...###[..##S.##.)..#####_..##..######....######S.--40r i,2 s iwk..................#.#.#.#.#.#..#######.### #######...#####..#...##.._####....###....##+....##...#####...###....#...#∩#...###....###...##S..###[..##.##.)..#####_..##..######....s iqS._s i@--1s i 8_s iՉs i§##.#.#.#.#.#.#.#.#..................#.#.#.#.#.#.#.#######.###.#######...#####...#...##.._#####....##+..@.##...###.##...###....S#...#∩#...###..###...##.###[..##s ij.##.)..#####_..##..######s i@3*s i q  The rocky spike skewers the adder.s i s i  kS. s i2 x5===2s io* v _The adder is moderately wounded.t i * _You slash the adder with your +0 long sword!  The adder is almost dead.t iB  You completely miss the adder with your +0 war axe.The rocky spike skewers the adder.  You kill the adder!t i/\_t iX†_t i-------24=4.2 (1.5Rev t ic_ _Sif Muna accepts your kill.t i@ z ..................#.#.#.#.#.#.#.#.#######.#.#####.#######... ......#.###..### #.._##....##.+...###.#..@##...###..#...#∩#...##...###...## .###[..## #_#....#....t iL t iNM c--50Rev t iR t i*W _Your magical contamination has completely faded away. _You see here an adder corpse.u i3F #.# #.#.#.#.#.#.#.#.#.## #.#.#.#####.## #.#...#####..# ......#.###..###.# #....#.##.._###.# #....###....##..# +....##...###...# #.@†##...###....# #...#...#∩#...### #......###...## #.....###[..##  #....##.)..##  #...###_..##  #.... #..##  #.... ####  #....6=--6Construct Spike Launcher _u iy FM##.#.#.#.#.#.#.#.#..................#.#.#.#.#.#.#######.###.#######...#####...#...##.._#####....##u iɧ +.@..##...###†##...###....#...#∩#...###..###...###.....###[..###....u i 8#u il 07u ij :_u is u i < ###.#.#.#.#.#.#.#.## #.# #.#.#.#.#.#.#.#.#.## #.#.#.#####.## #.#######...#####..#u i-  ......#.###..###.# #....#.##.._###.# #....###....##..# +@...##...###...#u iN  #..†##...###....#u im  #...#...#∩#...### #....u i Y..###...## #.....u i >###[..## u iP  #....##.)..## #...###_..##  #.... #..##  #.... ####u ih 4===8Construct Spike Launcherv i######.g....'######g   goblin (asleep)_v ia _You open the door.v i޵&9v iGv iu _A goblin comes into view. It is wielding a +0 dagger.w i< ###.#.#.#.#.#.#.#.## #.# #.#.#.#.#.#.#.#.#.## #.#.#.#####.## #.#######...#####..#w i  ......#.###..###.# #....#.##.._###.##....###....##..#.g....@....##...###...#w iw2#..†##...###....# #...#...#∩#...### #......###...## #.....###[..## #....##.)..##w i! #...###_..## #.... #..##  #.... ####w ik7=50w i9_w iQ _There is an open door here.w i$ ###.#.#.#.#.#.#.#.## #.# #.#.#.#.#.#.#.#.#.## #.#.#.#####.## #.#######...#####..# ......#.###..###.# #....#.##.._###.# #....###....##..# ..g....'@...##...###...# #..†##...###....# #...#...#∩#...### ###....##.)..## #...###_..### 1 _z iHw:_z i iK###.#.#.#.#.#.#.#.## daddydayday the Tinkerer#..................# Coglin of Sif Muna ......#.#.#.#.#.#.#.#.#.## Health: 30/30 ========================#.#######.#.#####.## Magic: 0/7------------------------#.#######...#####..# AC: 2 iLStr: 10......#.###..###.# EV: 11Int: 17#....#.##.._###.# SH: 0Dex: 12########....###....##..# XL:  4 Next: 24% Place: Dungeon:3 iL.....g.'@...##...###...# Noise: ==-------  Time: 2271.2 (0.0)########..†##...###....# m) +0 long sword {Ik v) +0 war axe {Harki#...#...#∩#...### Cast: Construct Spike Launcher#......###...###.....###[..###....##.)..## iLg   goblin#...###_..###.... #..## iL|#.... #### _You shape a spike launcher from a nearby wall.  i MCasting: Construct Spike Launcher (safe; 3% risk of failure)  i1MConfirm with . or Enter, or press ? or * to list all spells.You miscast Forge Blazeheart Golem.  iUMoYou are very lightly contaminated with residual magic.  You are caught in an explosion of metallic debris. iY'.g iYi--------------7 -- iYq2.2 (1-9 long sword {Ik v) -9 war axe {Harki iYtConstruct Spike Launcher Corr (-9) Contam  i` i=c  Casting: Construct Spike Launcher (safe; 3% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.You miscast Forge Blazeheart Golem.are very lightly contaminated with residual magic.caught in an explosion of metallic debris iwcW. _Wild magic corrodes you! i~D###.#.#.#.#.#.#.#.## #.# #.#.#.#.#.#.#.#.#.## #.#.#.#####.## #.#######...#####..#  iǛ......#.###..###.# #....#.##.._###.# #....###....##..# ......g'.@..##...###...# # iFL#..†##...###....# #...#...#∩#...### #......###...## #.....##....##.)..##  iԢ1* i|r  The rocky spike skewers the goblin. i# i i h.'g--3 i i'_ _The goblin is severely wounded. i *You hit the goblin but do no damage.The goblin is severely wounded. i[ `  You barely miss the goblin with your +0 long sword. iH8* i$  The rocky spike misses the goblin. The rocky spike skewers the goblin!  You kill the goblin! i<*) i8) i'i5==4.7 (1.5Rev  i i[ _Sif Muna accepts your kill. iYk3 iOl is, iw i7{ i{( i| i iDK1=== i iW, i' iDB i$, i{ iQ=== iƣ i, iZ i0, ifB i i--# iFj 86.7 (12.0) _You start resting. iC-- i iK _Your magical contamination has completely faded away. iV 3 iE  iK ;_ i o 0.0)_You start resting. i 2=== 2 7.7 (1+0 long sword {Ik v) +0 war axe {Harki i!  i [ _You are no longer corroded. iv  i#w  iA B i , iP  i  i4  i}  is  i2  i ;=== i  iȟ , i0  i , i  i , i,  iV , iV  id , i  iy  i O3==== i  i , i(  i~ B i. , i  ic  i <==== i  i  i  i  i , i<  i , i  i , iX  i , i!  i'  i' O4=== i*  i/ , i1  ic7 , i,9  i?  i?  iA  i6G  ihG %=== iG  isI  iN , iO  iW  iW  iMY  i{^  i^  iN`  ij B i n , iMp  iu  imv I5==== izw  i| , i~  i , i  iȏ B i  iO  ik 5==== i  i , i  i , i{  id , i`  i , i:  iں , i5  iy c6=== if  i/ , iM  i , i  i , i  i  it 4=== i  i , i)  i , i  i , i  i6  i  i  i i i i  _ _You start resting. iZ336.7 (49.0)_ i987==== iX%7.7 (50 i^ i"% _Magic restored. iZ 3 i  i B i , i|  iw , ik  i  i <==== i$  i , i  i , i  i`  i  i  i_ B i\ , i  i# , ig%  i , , i-  iz3 , i5  i ; , i<  iB , iE  iL , iN  iU , iW  i^ , i_  iIe , itg  io , iq  iw , i z  i , iP  i , i  i , i  i , iş  i , i  i , iz  i , iI  i , iv  i , i  i9 , i  io , io  i , i  i}  i  i9  i" B i , i  i , iS  iS , i8  i , i1  iY , i  i , i`  i , i  i , i+  i& , iV(  i/ , id1  it7 , i39  i? , i0B  iH , iJ  iR , iU  i[ , iS]  id , iYf  iCm , iMo  ijx B i , i  iؕ  i , i  i] , i  i , i  i , i  i+ , i  i , i  i , i  iY , i  i , i  i , i  i , iS  i , iR  i , i  i , i%  ip , i  iV# , i$  i* , i-  is4 , i7  i= , is?  iD , iiF  i L , iM  iR  iS  iT  i  i  iƻ  il B i J i , i  i%  i  i  i4, i iIR 436.7 (99_  iI_You start waiting. i-7.7 (100.0) i9_ iY# _Done waiting. i8M #....†............##.#.#.#.#.#.#.#.#..................#.#.#.#.#.#.#.#######.###.#######...#####...#.. .##.._###########.@..###....##.......')...##...###########..†##...###....#...#...#∩#...#####.... i{ i18.0) i i i #....†.# ###.#.#.#.#.#.#.#.## #.# #.#.#.#.#.#.#.#.#.## #.#.#.#####.## #.#...#####..# ......#.###..###.# #....#.##.._###.# ##@...###....##..# .')...##...###...# #..†##...###....#  #...#...#∩#...###  #......###...##  #.....###[..## #....##.)..## #...###_..##  #.... #..## i}8_ iF9Construct Spike Launcher i i ibM#.#.#.#.#.#.#)#.# #....†............##.#.#.#.#.#.#.#.#..................#.#.#.#.#.#.#.#######.###.#######...#####.#...#.. .##.._###########....###....##.......')...##...###########..†##...###....##...## i i+ 40 i i i2e  ie  i(m  io  i&4 i. iR0 iM.................#.#.#.#.#.#.#)#.# #....†............##.#.#.#.#.#.#.#.#.................#.#.#.#.#.#.#.#.#.#######.#########...#####.#...#.. ###.##.._###########....###....##.......')...##...###...###....## i i{&1 i i{ i#b #.# ##.#.#.#.#.#.#)#.## #....†.# ###.#.#.#.#.#.#.#.## #.# #.#.#.#.#.#.#.#.#.## #.#.#.#####.## #.#...#####..# # iҤ.#.###..###.# ####....#.##.._###.# ##....###....##..# .')...##...###...# # i#..†##...###....# #...#...#∩#...### iX#......###...## i+#.....###[..##  #....##.)..## i i&2 iV i iW #. ##.#.#.#.#.#.#)#. #....†. ###.#.#.#.#.#.#.#. #.. #.#.#.#.#.#.#.#.#. #.#.#.#####. #.#...#####.. #.#.###..###. ####....#.##.._###. #....###....##.. .')...##...###... #..†##...###.... #...#...#∩#... #......###...## #.....###[..##  #....##.)..## ib i[c&3 ii iYj iR # ##.#.#.#.#.#.#)#. #....† ###.#.#.#.#.#.#.#. #.. #.#.#.#.#.#.#.#.#. #.#######.#.#####. #.#...##### #.#.###..### ####....#.##.._###  i]#....###....## .')...##...### #..†##...### #...#...#∩#...  #......###...##  #.....###[..##  #....##.)..## i i&4 iS i] i0 M#.#<#.#.#.#.#.#...............#.#.#.#.#.#.#)# #....†..........##.#.#.#.#.#.#.#................#.#.#.#.#.#.######.########...#####....#.. ####....#.##.._###########....###....##...## i$:  i: &5 iA  iBC  i M ###.#########..#.#<#.#.#.#.#.#...............#.#.#.#.#.#.#)# #....†..........##.#.#.#.#.#.#.#................#.#.#.#.#.#.########...#####........#.###..####....#.##.._###...#..# ## 6 i"  i$  i%M ..# #### ###.#########..#.#<#.#.#.#.#.#...............#.#.#.#.#.#.#)# #....†..........##.#.#.#.#.#.#.#............... iZ&.#.#.#.#.#.#.########...#####.#.......#.###..#### i1<7 i6 i8 i2 M#.#  ..# #### ###.#########..#.#<#.#.#.#.#.#...............#.#.#.#.#.#.#)# #....†..........##.#.#.#.#.#.#.#............... i.#.#.#.#.#.#.#####.##.#######...#####. i i08 i iӤ ii#.## ..# ####.#########.##.#<#.#.#.#.#.#.##.......##.#.#.#.#.#.#)#.##....†.###.#.#.#.#.#.#.#.##.#.#.#.#.#.#.#.#.#.##.#######.#.#####.##.#######...#####.#.......#.###..###.####....#.##.._###.#....###....##.. ij')...##...###.#..†##...###. irw ix&9 iD i iR*#.## ..# ####.#########.##.#<#.#.#.#.#.#.##........###.#.#.#.#.#.#)#.##......####.#.#.#.#.#.#.#.##.##.#.#.#.#.#.#.#.#.##.#######.#.#####.##.#...#####..##.......#.###..###.#####....#.##.._###.##....###....##..#.')...##...###...##..†##...###....# i)1=50 i4 i5 i #.## ..# ####.#########.##.#<#.#.#.#.#.#.##.........#  i w##.#.#.#.#.#.#)#.## #.......# ###.#.#.#.#.#.#.#.## #.# #.#.#.#.#.#.#.#.#.## #.#######.#.#####.## ####....#.##.._###.##....###....##..#. i ')...##...###...##..†##...###....# i  i8 &1 iN  i  i#.## #..# ####.#########.##.#<#.#.#.#.#.#.##..........# ##.#.#.#.#.#.#)#.## #........# ###.#.#.#.#.#.#.#.## #.# #.#.#.#.#.#.#.#.#.## #.#######.#.#####.##  iq ivSS   adder (wandering) iW&2 i` iY _An adder comes into view. iZ#.## #...#  i#.###.#########.##.#<#.#.#.#.#.#.##...........# ##.#.#.#.#.#.#)#.## #.........# ###.#.#.#S#.#.#.#.##  i*p#.# #.#.#.#.#.#.#.#.#.##  iRx#.#######.#.#####.##  iwX####....#.##.._###.#  i i ik i" iX"&3 i5- i/ i l#.## #.#..# #.####.#########.###.#<#.#.#.#.#.#.##.................#  i ##.#.#.#.#.#.#)#.## #..........# ###.#.#.#S#.#.#.#.## #.# #.#.#.#.#.#.#.#.#.## #.#######.#.#####.##  i l####....#.##.._###.#  i(  i >S. iY &4 iF  i_  i9A#.## #.# ..# #.# ###.#########.#  i9##.#<#.#.#.#.#.#.######  iK:N#.................# ##.#.#.#.#.#.#)#.## #......S....# ###.#.#.#.#.#.#.#.## #.#  i~:#.#.#.#.#.#.#.#.#.## #.#######.#.#####.##  i:F#.#..#. i;#.######....#.##.._###.##....###  iK> iKS.S   adder (wandering) iAL&5 iV iPa i; #.## #.# ..# #.# ###.#########.# ##.#<#.#.#.#.#.#.###### #.................# ##.#.#S#.#.#.#)#.## #...........# ###.#.#.#.#.#.#.#.## #.# #.#.#.#.#.#.#.#.#.## #.#######.#.#####.## #.#...#####..# #.#.###..###.# ####....#.##.._ i<)###.# #....###....##..#  .')...##...###...#  #..†##...###....# i= iB`S.6 i  i\ iZ  #.## #. ..# #. ###.#########. ##.#<#.#.#.#.#.#. #....S............# ##.#.#.#.#.#.#)#.## #..........# ###.#.#.#.#.#.#.#.## #.# i[ r #.#.#.#.#.#.#.#.#.## #.#######.#.#####.##  #.#...#####..#  #.#.###..###.# ####....#.##.._###.#  #....###....##..#  .')...##...###...#  #..†##...###....# iL`  ia  il S.S   adder (wandering) ikm &7 iv  ie ; iR  i  i i> i i i; #.## # ..# # ###S######### ##.#<#.#.#.#.#.#. #...........# ##.#.#.#.#.#.#)#.## #.........# ###.#.#.#.#.#.#.#.## #.# #.#.#.#.#.#.#.#.#.## #.#######.#.#####.##  #.#...#####..#  #.#.###..###.# ####....#.##.._###.#  #....###....##..#  .')...##... i###...#  #..†##...###....# i i<S. ip&8 i i i.. #.#  S.# ######## i ###.#########.......##.#<#.#.#.#.#.#.####.................#.#.#.#.#.#.#)#.# #.................###.#@#.#.#.#.#.#.#................. iz#.#.#.#.#.#.#.#.#######.#########...#####....#.. .##.._###########....###....##.......')...##...### i[ iF.SS i  io&9 iV i/ _The adder hisses angrily. i... #.#  ..# ######## ###S#########.......#.#<#.#.#.#.#.#.####.................#.#.#.#.#.#.#)#.# #...@............. i###.#.#.#.#.#.#.#.##..................#.#.#.#.#.#.#.#.#.#######.#########...#####....#.. .##.._###########....###....## i i iP.S iq'60 i i i-T M.... #.#  ..# ######## ###.#########.......#.#<#.#.#.#.#.#.####...S.............##.#@#.#.#.#.#)#.# #.................##.#.#.#.#.#.#.#.##.................. iU .#.#.#.#.#.#.#.#.#######.###.#######...#####....##.. .##.._### ib  ib ]29-=1 ih  ik * _The adder bites you. i'WThe adder hisses angrily. _The adder bites you.  You closely miss the adder with your +0 war axe.  You barely miss the adder with your +0 long sword.  bites you but does no damage. The adder bites you.  You are poisoned. iX8====--3.1 (1.4Pois Rev  i] i_, _The adder poisons you! i>poisons you!  You hit the adder with your +0 war axe.  The adder is lightly wounded.  You barely miss the adder with your +0 long sword.  You feel sick. The adder bites you. x2  iz>A You are more poisoned. i"?h2======------ iZ?k4.6 (1.5Pois Rev+  izE iG, _The adder poisons you! i4 You are more poisoned. _poisons you!closely miss the adder with your +0 long sword.The adder is lightly wounded.  You closely miss the adder with your +0 war axe.  You feel very sick. i 18=====--------6.0 (1.4Pois Rev*  ix  i ` _The adder misses you. The adder bites you. i@T  You closely miss the adder with your +0 long sword.The adder is lightly wounded.  You slash the adder with your +0 war axe!6-----=7.4 i i6!b _You feel sick. The adder closely misses you. iǴ  You hit the adder with your +0 long sword.  You kill the adder! i †  Sif Muna accepts your kill. i4---39-8.9 (1.5 i i$ _You feel sick. i)-3-12---- 70.9 (2.0 _You start resting. You feel sick. x3--1.9 (3Rev+  i9[ _You are no longer poisoned. ip 3 ir  i , i^  ià  i M13= iޡ  i5 , i  i TRev  i  i] , i  i  iڷ ^4== iָ  i , i1  i > i5  i 3 i  i t5== i  i3 , i  i , i  i , i  i a6= ig  i6 , i1  i , i  i , iB  i  i7= i  i , iE  i , i  iP , i  i  i ^8== i  iT , i  i_# , i;$  i( , i)  i/ t9== i/  ix5 , i6  io: , iS;  i@ , i%A  iE u20== iG  iK , iL  iP , i_Q  i0V , i|V  i[ a1= iI\  ia , ia  ijf , ig  iHl , il  izr d22= is  i$y , iy  i~ , i  i܃ , i  i 3== iƋ  i , iǑ  i  iD  ip  i , i  i  i h4== i  i , i  i  i#  iۭ  i , iT  ip  i #5 i E== i߸  i , i¼  i , i  ix , i  i k6= i  i , i  iE , i  i , io  i( a7= i  i= , i  i , i  i , i  i  i a8== i  i , i.  i6, i  i, i i ~9== i  i, i i, i ix, i i?$_ _You start resting. iL.1540.9 (69.0) i.x30==1.9 (70 i3 iV6" _HP restored. i i i iBB iB i, i iO= il im$, i% i(, i( i-, i- i1, iy2 i6, iO7 ih=, i4> iPD, iD iJ, i+bX i}e, ie inl, i:m isB i{x, ix it~, i~ iq, i i, i i~, i  iW, i i, i i؞, iܠ ix, iE i8, iѨ i B ij, iM ik, i iV, i½ im, ia i, i i, i: i, iw i, iY iZ, i i, i' ip, i i#, i i i i i , iy  i, i8 i, i iA&, iOX iQ, iR iV, iW i[, iB\ i_, iQ` idd ik i@l io, ip is, irt iw, imy i7}, i} i, iY i…, ii i, i? i_, i iJ, i i, i i=, i} i&, iߡ i=, iԦ i, i iu, i iY, i i, i i, ii i i i{ i i, i+ i, i iD, i i, iA i, i i, ir iV, i i, i i, i i, ii i i ix i , i  i , i  i , i  if , i  i , i  i , iJ  i B i , i5  i@! , i!  ib% , i%  i( , i)  iT, , i-  i!1 B i4 , i5  i9 , iN:  iXD 640.9 (99 _You start waiting.1.9 (100.0) i'J  iL # _Done waiting. iW\/M...... #.#  ..# ######## i\N ###.#########.......#.#<#.#.#.#.#.#.#####...@.............#.#.#.#.#.#.#)#.# #.................###.#.#.#.#.#.#.#.##....##.# i\0## id iEe02.0) iTi iks _You see here an adder corpse. i'M..... #.#  ..# ######## ###.#########.......##.#@#.#.#.#.#.#.####...†.............#.#.#.#.#.#.#)#.##.................##.#.#.#.........#.#.#.#.##..#.#. i iL i-3 _ iH iTa _There is a stone staircase leading up here. iYAM#.####...... #.#  #..# ######## ###@#########.......##.#<#.#.#.#.#.#.#####...†.............##.#.#.#.#.#.#)#.###.#.######.#.# iAcC4 _ i~h ii ixM #.######.#......... #  #.@# ######## ###.#########.......#.#<#.#.#.#.#.#.#####...†.............#.#.#........##.#.#.#...#.#.#.#. i0 i5 i  iF iOQ i #.  #.#####  ##.....#  #......#  .....#  ...#  #.##  #@.#  ###.## ##.#<#.#.#.#.#.#. #.. iH.†..# ##.#.#.#.#.#.#)#.## #........# ###.#.#.#.#.#.#.#.## #...........#  iR #.#.#.#.#.#.#.#.#.## i7 i&6 i5 i iHM   #.######.##.................# ##  #..# ####### ###.#########......##.#<#.#.#.#.#.#.###........ i iI&7 ih i ix )M   #.#### ####.......@# ...####.##  #..# ##########.#########...... ix 1...#.# il  i &8 i  id  iQ M# .  #.#### ####.....# ...####.# . #..#########.. i  i &9 i  i  i  # #. #.##### ##.....##......#.#.#.####.##.. #..# . ###.## ##.#<#.#.#.#.#.#.##  #...†..#  ##.#.#.#.#.#.#)#.##  #.#  i ig50Construct Spike Launcher  i2 iH#. #. #. #.##### ##.....##......#.#.#.####.##. #..# .. ###.##.. ##.#<#.#.#.#.#.#.# #...†.. ##.#.#.#.#.#.#)#. #. i ip&1 iF iS i ## .. #. #. iq #.##### ##.....##......#.#.#.####.##.. #..# .. ###.## i..r ##.#<#.#.#.#.#.#. r   rat (asleep).#+# #...† iҝ ##.#.#.#.#.#.#)#. # iZ i&2 i iسV _A rat comes into view. iE: ### ... #.. #.# i: #.##### ##.....##......##.##.##......####.##+...... #..#  i:#...... ###.#.r# ##.#<#.#.#.#.#.# i;.#+## #...†.. ##.#.#.#.#.#.#)# # is@ iIJyr.r i #.##### ##.....# ######......# #...# #....# #......####.## +......# #..##......# ###..####.#<#.#.#. i ?#....#+### #...†.<[.... ##.#.#.#.#..#.### #.. ###.#.#.#.#. i2?q. #. #.#.#.#.#.#. iU?\ #.#.#. #. ir? #... i@ i%Ql6===4 i[ i 4 i iy iC#.##### ##.....# ######......# #...# #....#  ig#......####.## +......# #..# ######......# ###.#.####.#<#.#.#.# i ###....#+### #...†..<[.... ##.#.#.#.#.# i..#.### #. i%.... ###.#.#.#.#.#.. #.. #.#.#.#.#.#.##.#.#.##.#...# iȣY5 i '#.##.#..#### iމ  i6 &6 i  iǑ ( _You open the door. ih ##.....######.................####.##+ #..#########.#######...........####.#<#.#.#.###....#@### #...†........<[....#.# ##.#.#.#.#.#.#.###..............#.......#.###  i i&7 i|g _There is an open door here. i ######...........####.##+# #..######......# ###.#######...........####.#<#.#.#.###....#'### #...†........<[ ##.#.#.#.#.#.#.###............. ..# ###.#.#.#.#.######....#.##.  iy i5K===8 _ i i  .......#......####.##+......# #..######......# ###.#######...........####.#<#.#.#.###....#'### #...†........<[....#.# ##.#.#.#.#.#.#.###...................# ###.#.#.#.#.#...###### #............########....###..  i i<&9 iƨ i i  #......####.##+......# #..######......# ###.#######...........####.#<#.#.#.###....#'### #...†........<[....#.# ##.#.#.#.#.#.#.###..................@# ###.#.#.#.#.####### #............ #.#.#.#.#.#.#.......')...##...  i '70 i  i  #.# #......####.## +......# #..# ######......# ###. .....####.#<#.#.#. ###....#'### #...† .<[....#.# ##.#.#.#.#. ..#.####.# # .# ###.#.#.#.#. ....###### # g #.#.#.#.#.#. #.#.#. #.#... #.#.g   hobgoblin (wandering) ####....#.## #....###. .')...##.. i{  i J . i XA hobgoblin comes into view. iT &1 i!  i 6 _The hobgoblin moves out of view. ip #.# #......####.## +......# #..# ######......# ###. ....####.#<#.#.# ie ###....#'### #...† .<[....#.# ##.#.#.#.#.#.####.# #.# ###.#.#.#.#.###### #.. #.#.#.#.#.## #.#.# #.# #.#. ####....#. #....### .')...## i,[gg   hobgoblin (wandering)2 iJ #.# #......####.## +......# #..# il ######......# ###. .####.#<#.#. ###....#'### #...†. .<[....#.# ##.#.#.#..#.####.# #.# ###.#.#.#..###### #.g... #.#.#.#.#.#.⌠ #.#.... #.#.. #.#.. ####....#. #.... i_ .')...## i itdg.3 i iv i~V #.# #......####.## +......# #..# ######......# ###. .....####.#<#.## ###....#'### #...†...<[....#.# ##.#.#.#.#.####.# #.# ###.#.#.# iW.g.....###### ##.....# #.#.#.#.##.⌠. #.# .... #.#.#∩ #.#..# i=W ####....#.. #....  iWA.')... iZ ic9g. idW7====4 il io i  #.# #......####.## +......# #..# ######......# ###. ...........####.#<#.######....#'### #...†..<[....#.# ##.#.#..#.####.# #.# ###.#.#..g......###### #.#.....## #.#.#.#. ###.⌠. #. ..... #. ...#∩. #..##> ####..... ## #.... .')....g5 _Found a stone staircase leading down. iI  #.# #......####.## +......# #..# ######......# ###. ...........####.#<# iQ ####....#'### #...†.<[....#.# ##.#.#.#.####.# #.# ###.#.#.###### ##.#g....## #.#.#.# ###.⌠.. #. ....._ #. ...#∩... # ....##>## #### ...( ### # .') iZ G.g i[ &6 iXd  iKj L _Found 5 stones. Found a faded altar of an unknown god. i #.# #......####. +......# #.. i ######......# ###. ...........####.#<##....#'### #...† i!.<[....#.# ##.#..#.####.# # iN.# ###.#.?.###### # i|#.#.g...## #.#.#. ###.⌠.. i( #. ....._. #. ...#∩...# # i= ....##>### #### ...( ###  ic# .') iVr  Found a scroll labelled ZAINWIZXEE. ig.g iE====7 iv it+ _The hobgoblin shouts! i$  You slash the hobgoblin with your +0 war axe!  You kill the hobgoblin! iKj. i:====2=---9.3 (1.4Rev  iK&_ ib[ _Sif Muna accepts your kill. im3 ~ #. #......####. +......# # ######......# ### ...........####.##....#'### #....<[....#.# ##.#.#.####.# ##.# ###.#.?.###### ##.#.....## #.#.## ###.⌠... #. ....._.# #. i84  ...#∩...# # ....##>### #### ...( ### # .') iQ? &_ i@ ----800Construct Spike Launcher  iH 8_ ifJ  i̎/ # i #......#### +......# # ######......#  iS .....####..#....#'### #.<[....#.# ##..#.####.# # iv #.# ###..? i\.###### # ir.###.#.....## i #.#. # ###.⌠... #. i!& ....._.# #. ...#∩...# # iB ....##>### #### i ...( ### # .' i{-1_ i, iC # #...... +......#  ######......# . .....####.#....#'### #.<[....#.# ##.#.####.# # #.# ###.?.###### #.###.#.....## #.# #+###.⌠...# #. ....._.# #. ...#∩...# # ....##>###  ...( ###  . iF2 ig i i# # #...... +......#. ######......# . .....#..#....#'### ##.<[....#.# # idR.#.####.# # #.# #...?.###### #.###.#.....## #.. #+###.⌠...# #. ....._.# #. iq ...#∩...# # ....##>###  ...( ###   iG i&3 i2 i" ikD # #....... +......#. ######......##.. ..... #..#....#'###  #.<[....#.#  # iKk.#.####.#  #.#  #...?.###### #.###.#.....## ixk #.. #+###.⌠...# #. ik ....._.# # ...#∩...# # ik ....##>###  ...( ###   ixL_4 i iW ioo #.#+.########..............# #..##########....#'### ........<[....#.# #.#.####.......# ##...?#####....###.#.....## .. #+###.⌠...#..######  i6w iwF5Construct Spike Launcher i59_ i% ilF  #.......# +......#..# ######...... #... . #..#....#'### #.<[....#.# #..#.####.# #..#.#  #...?.######  iF #....###.#.....## +... #+###.⌠...# #. ....._.# ...#∩...# ....##>###  ...( ###    iQ  i3R &6 iY  i\  i8_ # ..## + #..#. ###### #... . #..#....#' #..<[....#.# #...#.####.# #..#.# #....###### im8p #....###.#.....## +... #+###.⌠...# #.. ....._.## i8Z. ...#∩...# i8q# ....##>### i8 ...( ###    iLH iH&7 iaP iYR_8.3 (2 i` iAel _g - 3 scrolls labelled ZAINWIZXEE (gained 1) i\ # ..##. + #..#. ###### #...  #..##....#' #....<[....#.# #....#.####.# #..#.# #.###### #....###.#.....## +.... #+###.⌠...# #.... ..... i=_.# #.#.. ...#∩...# #.### ....##>#### ...( ###    iR i+9.3 (1 i?'_ i i # ..##.# + #..#.# ###### #....  #..##########....#' #..........<[....#. i #.....#.####. #..#. #. i@r #....###.#.....## +....# #+###.⌠...# #....# ....._.# imF #.#... ...#∩...# #.#### ....##>### i # ...( ###   i  ic(&_ i)'90 i4.9_ i/ iµ  # ..##.# + #..#.# ###### #....  #..##########....# #..........<[....# #...........#.#### #..# #. #....###.#.....## +....# #+###.⌠...#  #....# ....._.#  #.#... ...#∩...# i ] #.##### ....##>### #. ...( ###..  i\  in &1 i  i  ip_  ..##.#+#..####### #.......... #..##########....#........<[........#.####........###...#####..@.###.#.....## +....# #+###.⌠...## ....._.# i.g 8_ ih &2 in $_ io  iy ..##.# + #..#.# ###### #....  #..##########.... #..........<[.... #....#. #..# ###. #.@..###.#.....## +....# #+###.⌠...# #....# ....._.# #.#...+ ...#∩...# #.##### ....##>###  ipz #. ...( ### .. ## i^&_ i&3 i6_ iQ i3> ..##.# + #..#.# ###### #....  #..########## #..........<[ #...........#. #..# ###. #@...###.#.....## +....# #+###.⌠...# #....# ....._.#  #.#...+ ...#∩...# #.##### ....##>### #.# ...( ### ..# ##. id? iA&4 iI ieK ie #..###### #.......... #..##########.........<[..........#.##..#......###...##....###.#.....## +@...# #+###.⌠...## ....._#...+ ...#∩... iL_5 i$9_ i0' ibA###.' ie;#.# ie io iZp_ iq ir6 iy iy_ i*z i}  iY~_You open the door. iH  #..#.#  #....  #..### #....<[ #...#. #..# ###. ###....###.#.....## ir : #.@....# #+###.⌠... #.#....# ....._. i  #.#.#...+ ...#∩... i #<#.##### ....##>## i #.# ...( ### i 5..# i J ##.  i@  . i 3< i &7 i  ik | _Found a stone staircase leading up. _There is an open door here. ik #..#.#  #....  #..### #..........<[ #.....#. #..# i ###. ###....###.#..... #@'....# #+###.⌠ #.#....# ....._ i< #.#.#...+ ...#∩ #<#.##### ....##> ###.# ...( ### ..# ##. . i8_ iG-8 _ i$ i  #........ #..########## iF?........<[...#.#..###...###....###.#.....# ig.'....# #+###.⌠..#....# ....._ iY.#...+ ...#∩.. i<#.##### ....##># iƊ%_ i&9 i i> i)  #..##########........<[..##.. i)b###....###....###.#.....#.'....# #+###.⌠..#....# ....._#...+ ...#∩.. i *<#.##### ....##># iY*##.# ...( ## i3 i4(700 i%: i; i ........<[.##.###...###....###.#.....#.'....# #+###.⌠..# ....._#...+ ...#∩.. ix&#### ....##>###.# ...( ## .  i$7_ i&1 iN&_ i%#a _There is a stone staircase leading up here. i/z _  There is an open door here. _ i]& i i ipn iL iN _You now have 153 gold pieces (gained 18). i% i i i6 iB ib i i iB i i i i iU  i i)_You now have 161 gold pieces (gained 8). iU$ i0% i& iI* i- iW. i 0 i1 iDX iG, iH iL7 _You open the door. iN3 iO iEQ iT, i$U iV iY, iZZ i[ i^, iZ_ i` ic, ig, i@n###.# ...( ### #...######## #.##.......#  i}n#..'.......# ####.......#  iEo#.......# #.......# #.......+ #.@.....# ##'#+#### #S# #.##.##.#S   ball python (constriction, wandering) iov#.##.# it 29.3 (28.0)  You open the door.  A ball python comes into view. iY{S.S) i{6==30.3 (29 i{ i5  i['_The ball python hisses angrily. i  A ball python comes into view. _The ball python hisses angrily.  You barely miss the ball python with your +0 long sword.You completely miss the ball python with your +0 war axe.The ball python closely misses you. x2  bites you but does no damage. i,d-1.8 (1.5)Rev  i iv!Q _The ball python misses you. iM7 o  bites you but does no damage. _The ball python misses you.  You hit the ball python with your +0 long sword.  The ball python is severely wounded.  You hit the ball python with your +0 war ax  You kill the ball python!  Sif Muna accepts your kill.†l   frilled lizard (wanderingl3-3.3Rev+  i< a _A frilled lizard comes into view. i" ...######## ##........'....###... #.........+......###@#+#### #.# l. i&  i#. :l. i. 3-40 il4  i/8  There is an open door here. _You see here a ball python corpse. id##........'### i#X# .#..#...+ i#.......###†#+#### #@# l.l.l==5 i i8 _The frilled lizard hisses angrily. ik.'###.......# #.........#.......+#.......##†#+### #.# l. i i]29--6 iJ.Rev  i* i3 _The frilled lizard bites you. i3  You hit the frilled lizard with your +0 war axe.  You kill the frilled lizard! i<F† io?}4-7.7 (1.4Rev+  i? iD i G[ _Sif Muna accepts your kill. iy### #.....#....#.......+##†#+### #.# . i( i)) iW)[30=-80 i8. iW{ _You see here a frilled lizard corpse. in6 #....+##†#+### #.# †. i\-9 _ i% i iU E +##†#+### #.# †.### i^  i_ U40Rev  iCd  if  iS +##†#+### #.# †.1 i  i iy ##†#+### #.# †. ic iA=2 i iw iz #†#+### #.# †.. iX3 i7 #.# †..###  iLc4 i+ †.#...#.#### ig/  i/ &5 iF4  i,6  ie†.####...####  im in i6n6 i#s iu inQ iM iM ixN iP iS i_T iX, iY iY i i it, i i iB i i_, i i= i, iF ih i\, i i i i٣ i@ i֥ iJ, i i ië, i ie ia, i i  i, i iR i, i iR i#, i i9 i, iu i7 _You open the door. i3 i: i@  There is an open door here. ia i _ i i i, ip i; i, i in i, i i7 _You open the door. i 3 i i@  There is an open door here. ir5 _ i i i, i i i%, iM  i  i, i i4 i, i i i!, i" i<$ iF(, i;) i+ i2B i5 i8, i8 i: i>, i'@ i@ is, i i i,, i ie i , i  i i] i ir ic i, i iL&n i', iE( i+ i., i/ i1 i/5, i6 iL iO, iP iR iV, ijW iY i\, iC] if_ ib, ic ie i,i, inj i|n@  There is an open door here. i2r ir _ is iv i}, i i i , i͇ ix i, i iJ iM, i i iN, i iȧ i׫, is i iܴ, i) iǺ i, i{ i i-, i i i, i6 iw iF, i iThere is an open door here. _There is an open door here.  Things that are here:  a +0 dagger; a goblin skeleton i@ i _ i i iQ 4 i  iZ i, i. iB ij, i4 i i , i(" i# i&, iU' ib) i+, i, i. iD, iF iH iFL, iM ieQd  You see here an adder skeleton. iT iT_ i`U iXP  There is a stone staircase leading up here. i[ i \ _ i\ ih^ ia, iMb if i h, iJh iOj i&m, im i8 i  isn i i, iN iC iy##########..)......+ #@.#837.7 (91.0) #.## #.#######.....#######......##...........##...........# i #......####.##+......# #..####  iB8.7 (92 i| i* _Found a morningstar. i.;A morningstar.  iJA mace with a head covered in short spikes. Base accuracy: -2 Base damage: 13 Base attack delay: 1.5 This weapon's minimum attack delay (0.7) is reached at skill level 16.Your skill: 0.0At 100% training you would reach 16.0 in about 7.3 XLs. Damage rating: 13 (Base 13 x 100% (Str) x 100% (Skill)).  iThis weapon falls into the 'Maces & Flails' category. It is a one-graspered weapon. It can be maximally enchanted to +9. Stash search prefixes: {Maces & Flails} {one-handed} {melee weapon}  iOMenu/colouring prefixes: unidentified melee weapon _________________  i“Little did then his pomp of plumes bestead  The Azteca, or glittering pride of gold.  Against the tempered sword; little his casque,  i1(g)o to location. iٞdaddydayday the TinkererCoglin of Sif Muna ......Health: 30/30 ========================Magic: 7/7========================AC: 2Str: 10EV: 11Int: 17##########SH: 0Dex: 12..)......+XL:  4 Next: 44% Place: Dungeon:3#@.#Noise: ---------  Time: 2838.7 (92.0)#.##m) +0 long sword {Ik v) +0 war axe {Harki#.#####Cast: Construct Spike Launcher##.....#######......##...........##...........##......####.##+......# #..####  _There is an open door here.  Things that are here: _a +0 dagger; a goblin skeleton _You see here an adder skeleton. _There is a stone staircase leading up here. _Found a morni i;ngstar. i i3 i i i, i, i, i i/ i, i# i  i, iL ij i, i i, iJ i  iY###############.......@......+44.7 (6.0)############..# i #.## #.##### ##.....# ######......# #...........# #...........# #......####.## i| i  ifT _You see here a +0 morningstar. is ifvEquip which item?  - - Unarmed Inventory Items Hand Weapons (go to first with ))  m - a +0 long sword (offhand) {Ikko}  v - a +0 war axe (weapon) {Harkiran}a - a +0 hammer {Yongsun}  i - a +0 whip {Albrecht}  x - a +2 falchion Armour (go to first with [)  b - a +0 robe (worn)  i*Floor Items ([,] to select) Hand Weaponsa +0 morningstar[?] describe selected [!] equip|wield|wear[tab] equip|unequip i[ i` iDgodaddydayday the TinkererCoglin of Sif Muna ......Health: 30/30 ========================Magic: 7/7========================AC: 2Str: 10EV: 11Int: 17SH: 0Dex: 12###############XL:  4 Next: 44% Place: Dungeon:3.......@......+Noise: ---------  Time: 2844.7 (0.0)############..#m) +0 long sword {Ik v) +0 war axe {Harki#.##Cast: Construct Spike Launcher#.#######.....#######......##...........##...........##......####.## igHThings that are here: _a +0 dagger; a goblin skeleton _You see here an adder skeleton. _There is a stone staircase leading up here. _Found a morningstar. _You see here a +0 morningstar. is{  To do this, you must remove one of the following items:(? for menu, Esc to cancel)< or v - a +0 war axe {Harkiran}; > or m - a +0 long sword {Ikko} i~ i> _ i͒ ih  You start parting from your weapon. i"+5.7 (1 i  iU i+6.7 (2 i. i iȰ+7.7 (3 i i iݻ+8.7 (4 iw iz i+9.7 (5 il i v) +0 war axe {Harkiran} _You continue parting from your +0 long sword {Ikko}. x5  You finish parting from your +0 long sword {Ikko}. i i i  You whisper farewell to Ikko.  You start attuning to your weapon. i?,50.7 (6 i i i+1.7 (7 i i} i+2.7 (8 iK i i+3.7 (9 ix i, ij#4.7 (1 i 0.0) i i F  y) +0 morningstar {G _You continue attuning to your +0 morningstar. x5  You finish attuning to your +0 morningstar.  You welcome your +0 morningstar "Guillermo" into your grasp. i  iw i` _y - a +0 morningstar (offhand) {Guillermo} ij##.......+#..# #.##  #.#####  ##.....#  ######......#  #.#  #.#  #......####.## i)q iq/5.0)  i"r _ iv iAx i#.+#..# #.##  #.#####  i3 ##.....#  ######......#  #.#  #.#  #......####.## i! iV" i{"6 if& ib( iw P#.+#..# #.##  #.#####  ##.....#  ######......#  # i6x .#  #.#  #......####.## i=  iɀ &7 i(  i0  iS #.+#..# #.##  #.#####  ##.....#  ######......#  #.#  #.#  #......####.## iY  iZ &8 i^  i`  i~Y#.+#..# #.##  #.#####  ##.....# ######......#  #.#  #.#  #......####.##  i i&9 i i i3 i9 iI i, i0, iB i i, ih i^ ie, i i iX iX i, i, iP , i3! i" i', iX0 i2 i5, i6 ie9 i%>, i> i@ ivE, i|F iH iM, ifN ihP i%U, iU imX i], i^ i` io ##≈≈#≈g≈§§§.....o..o.o i*?g   goblinb   bat (asleep)The orc shouts! i(@.-6 i)G i N~ _A goblin comes into view. It is wielding a +0 dagger of venom. iS f  You hit the orc but do no damage. iT  iU v  You completely miss the orc with your +0 war axe. i+W  iW  ikX  i"c ≈≈##≈≈≈##..≈§≈#.≈≈≈≈..≈..g........o..o id 27-----8.2 (1.5Rev  ik  iZn v _The orc closely misses you. The orc hits you with a +0 falchion. i[  You hit the orc but do no damage. You hit the orc with your +0 war axe. x2 i`≈≈≈§§..ob   bat (asleep) i=bx-9.7Rev+  ii ilS _The orc barely misses you. x2 i** i  You shape a spike launcher from a nearby wall.  The rocky spike skewers the orc but does no damage. iw, i2x, iK{j  The orc is heavily wounded. i~  An orc comes into view. It is wielding a +0 hand axe. ig###.oob...oo 4 orcs (1 wandering)'g   goblinb   bat i19---------5-------=900 i} in] _The orc hits you with a +0 dagger. The orc hits you with a +0 falchion. i-_#≈§≈##.##§§# #≈≈≈≈##.#§.#####≈≈≈≈≈##....#§≈§≈≈§≈≈≈#..#..≈≈≈≈≈§≈≈≈..## .....≈§≈§≈...#. ............ ....g###.##  iZ......oo.@# ....#.o....# ...b... ......####..##.# ##.... #..#.# # i.#..o# #.... .#...' #..##... #.<[#.# i7.* i(E  The rocky spike skewers the orc. i, ik  The orc is severely wounded. i iy i i§≈≈≈#####≈≈≈§≈§≈≈§≈§§≈≈§§§§.go.o.o.b..o. i6--1 i iP _The bat barely misses you. iC ≈≈#.##§≈.#§§≈##.##§§#  #§≈≈≈##.#§.######### ####≈≈≈§≈##.............#≈≈§≈≈§≈§≈#..########## ..≈≈§≈≈§§§≈..## ...§§§§≈...########.....................###@############# i¥ go.o.# #..o.b.# .............. ......####..##.###.o.. #..#.#### i B.# #.... ....'#..###########...<[ i 2* i~  The rocky spike skewers the orc.  You kill the orc! i!Bo 3 i{ ilj  Sif Muna accepts your kill. i i iE i i"#≈≈≈≈≈#####≈§≈§≈≈≈§≈≈§≈ iC§§§§≈§§..o)o.b.o.b   bat i#-------8=2Rev  iB+ i.T _The bat completely misses you. iz2 *o  You barely miss the orc with your +0 morningstar.The orc is severely wounded.The orc shouts! iE  You hit the orc but do no damage.The rocky spike skewers the orc but does no damage. i 9* ii k  The orc is severely wounded. i  i  The rocky spike skewers the orc but does no damage. iw  i]  iv  i  i n  The bat hits you but does no damage. The orc hits you with a +0 falchion. i B≈≈###≈§§§######§≈≈≈≈§≈§§≈≈≈≈§≈≈≈≈≈≈≈≈≈§≈≈gbooo.g   goblinb   bat i 5---------4.2 (1.5Rev+  i  iJ n _The orc misses you. The bat hits you but does no damage. in## #. #≈§≈≈#.##§≈.#≈≈≈##.##§§#  #≈§§§##.#§.######### ####§≈≈≈≈##............#§≈§§≈≈≈≈≈#..########## ..§≈≈≈≈≈≈≈≈..## ≈≈§≈≈...########.......@.............###.#############....gbo# .#...o..# ...o................####..#  2 orcs##.... #..#.#### b   bat#...# #.... ...'########## i3* iz ~  The rocky spike skewers the bat.  You kill the bat! iv ) i  i , iG 8≈≈≈≈##≈≈≈§≈§o.g.g   goblin i ;9-50 i   iT [ _Sif Muna accepts your kill. iq"You kill the bat! _Sif Muna accepts your kill.  You closely miss the orc with your +0 war axe.  The orc is severely wounded.  You sock the orc with your +0 morningstar!  You kill the orc!)*   orc iWK  Sif Muna accepts your kill.The rocky spike skewers the goblin.  You kill the goblin! iP) i iw§≈≈≈≈≈≈§§.. iNo). iQ54-6.7 (1.5Rev*  i i[ _Sif Muna accepts your kill. iA H*  i3  You hit the orc but do no damage. You hit the orc with your +0 war axe.  The rocky spike skewers the orc.  You kill the orc! in S i6  i7  iC §§§oo   orc iH o6---7=8.2 iQ  iS [ _Sif Muna accepts your kill. is  You closely miss the orc with your +0 morningstar.You slash the orc with your +0 war axe!  You kill the orc!§≈≈§§.)6===60-9.7 _Sif Muna accepts your kill. i ≈≈≈#.##§§≈≈##.##§§≈≈≈≈##.#§.#############§≈≈≈≈##.............#≈§≈≈≈≈§§≈#..##########.≈≈≈≈≈≈≈≈≈..##  i .....≈§≈≈§...########.§...................###@#############..).# ..#......#........Rev* ....#...##..#...#..#...#..........<[  i≈≈##≈≈≈#§≈≈≈##§≈§§§§≈#§§§§§.# iV--9000 i i%m _Items here: ))) [[ †. iU ~ §≈≈##.##§§≈≈≈≈##.#§.#############§§≈≈≈##.............#≈§§≈§§§§≈#..##########..≈≈≈≈≈§§§§..## .....≈§≈≈§§..########....................###)#############......)@# #......#...........##.#Rev* #..##.....#...........#  i` \§≈§ iHb F-1 _ i*i  ij  i #§≈≈##.##§§# #§≈≈≈##.#§. ####≈§≈≈≈##.. .#≈§§≈§§§§≈#.. ..≈≈§≈≈§§§§..## .....≈§≈≈§§..#. ............ .....###)## .......@.# ....#......# .... ......####..##.# ##.... #..#.#  i! #...# #....  #...' #.. #... #.< #. ig§#≈§§.§ iN7=2Rev+  i i _Items here: )) [ †. imA#§≈≈##.##§§# #§≈≈≈##.#§.#####§≈≈≈≈##....#≈§≈§≈§§§§#..#..≈≈≈≈§≈§§§..## .....≈§≈§§.§.#. ............ .....###)## .......)@# ....#......# .... ......####..##.# ##.... #..#.# ##...# #.... .#...' #..##... #.<[#.# iyx #§≈≈§####≈≈§≈≈##§≈≈≈≈≈≈§≈≈≈≈≈ i zJ===3 _ i i iMLM≈≈≈#.##§≈.§§##.##§§#  #§≈≈§##.#§.######### ####≈≈§≈≈##............#≈§§≈≈≈≈≈≈#..########## ..§§≈§≈≈≈≈§..## ...§§≈≈§...######## iX.....................###@#############...).# #......# .............. ......####..##.## . iڽ\.##.. i5... i##§≈≈≈##.#§.#≈≈..≈§§§≈≈#..# i§§§≈≈§§..#≈§§≈§..###§.§§..... i%4 i _Items here: ))) [[ †. i3 §§§##.##§§≈≈≈##.#§.#############≈≈§≈≈##.............#≈§§≈§§§≈≈#..##########.§§§§§≈≈§§..## .....§≈§§≈§..########......§.§§..........###)#############......)@# #......#........... i3##.#Rev+ #..# i3#.....#...........#  im@8####≈≈§≈§≈§§§§≈§§#≈§§§≈§≈§≈≈≈.. iA,5 _ imU iOW iy>M≈≈≈#.##§≈.§§##.##§§#  #§≈≈≈##.#§.######### ####≈≈§≈§##............#§≈§§§§≈§§#..########## ..§≈≈§§§≈§≈§.## ...§§≈≈≈...########....§.§..............###@#############...).# #......# ..............  i>S......####..##.## ..##..... iI##≈##.#§.####§§§§§##....#≈≈≈§§§§§§#.≈≈≈≈§≈§≈≈##....... iK8==6Rev  iQ iVm _Items here: ))) [[ †. i  i9 Equip which item?  - - Unarmed Inventory Items Hand Weapons (go to first with ))  v - a +0 war axe (weapon) {Harkiran}  y - a +0 morningstar (offhand) {Guillermo}a - a +0 hammer {Yongsun}  i - a +0 whip {Albrecht}  m - a +0 long sword {Ikko}  x - a +2 falchion Armour (go to first with [)  b - a +0 robe (worn)  iƌ Floor Items ([,] to select) Hand Weaponsa +0 falchiona +0 hand axea +0 hand axe Armoura +0 chain maila +0 chain mail[?] describe selected [!] equip|wield|wear[tab] equip|unequip i  - - Unarmed([,] to select)         a -  b -  c -  d -  e - a +0 chain mail i?w iE} i#≈≈≈#.##§≈.#daddydayday the Tinkerer#§§§##.##§§#Coglin of Sif Muna ...... i#§≈≈≈##.#§.######### Health: 18/30 ==============----------####§§§§§##............ Magic: 6/7 i?E====================---- i^.#≈≈≈§§§§§§#..########## AC: 2Str: 10 i~..≈≈≈≈§≈§§≈§.##EV: 11Int: 17 i.....≈≈≈≈≈...########.SH: 0 irDex: 12...................... iΆXL:  4 Next: 60% Place: Dungeon:3 iZ.....###@#############Noise: ---------  Time: 2906.7 (0.0).......).#v) +0 war axe {Harki y) +0 morningstar {G....#......#Cast: Construct Spike Launcher...............Rev ......####..##.# i##.... #..#.#### #...# #....... #...'#..########## #...#..........<[ i/ You kill the orc! _Sif Muna accepts your kill. _Items here: ))) [[ †. _Items here: )) [ †. _Items here: ))) [[ †. _Items here: ))) [[ †. iP  Okay, then. iV i i. _ i §§§##.##§§≈≈≈##.#§.#############§§§§§##.............#≈≈≈§§§§§§#..##########..≈≈≈≈§≈§§≈§.## .....≈≈≈≈≈...########....................###)#############......)@# #......# i ...........##.#Rev #..##.....#...........#  i§≈≈#≈§#≈§≈≈§ i=17.7 (1 _ i iB i;`O ≈≈##.#§.#############§§§≈§##.............#≈≈≈§≈§≈§§#..##########.≈≈≈≈§≈§≈§§.## .....≈≈≈≈≈...########..................... i`...###)#############..).### ...#...@..#.....#####..##.#.Rev ......#..#.........  iQl≈≈§§§#≈≈≈§≈§ il%8 it ix i"  #§§≈≈##.#§. ####≈≈§§§##..#≈≈≈≈≈≈≈§≈#..#..≈≈≈≈§§≈§§§.## .....≈≈≈≈≈...#. ........... .....###)## .......).### ....#..@...# .# ......####..##.# ##.... #..#.#  #...# #....  #...' #.. #... #..<### #... #..# id u#§§§§≈§§≈ i; 7====9Construct Spike Launcher  i  i  irQM§##.##§§#  #§§≈≈##.#§.######## ####≈≈§§§##.............#≈≈≈≈≈§§§§#..##########..≈≈≈≈§≈§§≈..## ....≈≈≈≈≈...######## ir...................###)#############.......@.##### ...................####..##.#Rev ## # #..### i##≈#≈≈≈9=10Construct Spike Launcher i ik _Items here: )) [ †. i:  i? Equip which item?  - - Unarmed Inventory Items Hand Weapons (go to first with ))  v - a +0 war axe (weapon) {Harkiran}  y - a +0 morningstar (offhand) {Guillermo}a - a +0 hammer {Yongsun}  i - a +0 whip {Albrecht}  m - a +0 long sword {Ikko}  x - a +2 falchion Armour (go to first with [)  b - a +0 robe (worn) Floor Items ([,] to select) Hand Weapons a +0 dagger of venoma +0 dagger Armoura +0 leather armour[?] describe selected [!] equip|wield|wear i? y[tab] equip|unequip i> iE iqM#§§§##.##§§#daddydayday the Tinkerer#§§≈≈##.#§.######## Coglin of Sif Muna ......####≈≈§§≈##........... Health: 19/30 ===============---------..#≈≈≈≈≈§§≈≈#..######### Magic: 7/7========================#..≈≈≈≈§≈§≈≈..##AC: 2Str: 10 iGN.....≈≈≈≈≈...########.EV: 11Int: 17......................SH: 0Dex: 12.....###)#############XL:  4 Next: 60% Place: Dungeon:3.......@.###Noise: ---------  Time: 2910.7 (0.0)....#......#v) +0 war axe {Harki y) +0 morningstar {G...............#Cast: Construct Spike Launcher......####..##.###.... #..#.### iNH#...# #...... #...'#..#########  iN#...#..........< ####........... iN  _Items here: ))) [[ †.  iN_Items here: )) [ †. _Items here: ))) [[ †.  iOz_Items here: ))) [[ †. _Okay, then.  i2Oz_Items here: )) [ †. iWn  Okay, then. i ^ i`. _ i ' ≈≈##.#§.############≈≈§§≈##.............#≈≈≈≈≈§§≈≈#..##########..≈≈≈≈§≈§≈≈..## .....≈≈≈≈≈...########.......................###)#############..).###  i| ....#..@...#.....#.....####..#### ##..####..#........  i) I§§§§ i z1.7 (1Construct Spike Launcher _ i  iҩ  iwzU#§§≈≈##.#§.#####≈≈§§≈##...#≈≈≈≈§§§§§#..##..≈≈≈§§§§≈≈..## .....≈≈≈§≈...#. .......§... .....###)## .......).### ....#...@..#  iz.# ......####..##.# ##.... #..#.# # iz)#...# #.... .#...' #..# i{#... #..<[###  i%{a#...##..#. i΅#≈≈≈≈≈§§≈≈≈≈§≈. iF2Construct Spike Launcher i i< if ####≈≈≈§≈##..............#≈≈≈≈≈§§≈§#..###########§.≈≈≈§≈≈≈§≈..## ..§..≈≈≈≈≈...########.....................###)#############..).### #......#####........#####..####.... #..#.####..##.##..###............  itpF≈.. iq&3 i:x iz iq####≈≈≈§≈##...#≈≈≈≈≈§≈≈§#..##..≈≈≈≈≈≈≈§≈..## .....≈≈≈≈≈...#. ........... .....###)## .......).### ....#......##### .# ......####..##.# ##.... #..#.# ##...# #.... .#...' #..##.#... #..<[.### #...#.#..#.###. i*B§≈ i]20=4 i4 iP ii ####≈≈≈§≈##...#≈§≈≈§≈≈≈§#..##..≈≈≈≈≈≈≈§≈..## .....≈≈≈≈≈...#. .......... .....###)# .......).### ....#......##### .# ......####..##.# ##.... ##..#.# ##...# #.... .#...' #..##.#... #..........<[.### #..#.##..#.###.# i E§§§ iS C5 i####≈≈≈§≈##...#≈§§≈§≈≈≈§#..##..≈≈§≈≈≈≈§≈..## .....≈§≈≈≈...#. ......... .....###)# #.......).### #....#......##### #.# # iy......####..##.# +##.... ##..#.# ##...# ##.... .#...' #..##.#... #..........<[. i### #...........#.##..#...###.# is i&6 i ia iF#b ..#≈§§≈§≈≈≈§#..##############..≈≈§≈≈≈≈§≈..## .....≈§≈≈≈...########..................###)############# #..).### #......##### i $-.......####.@##.#+##.... ##..#.####### #...# ##..........#........###....###.#.....## iK/9≈ i/&7 i8 i: i Y #..≈≈≈≈≈≈≈§≈..## .....≈§≈≈≈...########..................###)############# #..).### #......#####...........#..####..##.#+##.... ##@.####### #...# ##....... ......' #..##########....... ###. #.'....# #+###.⌠...#  i3 1=8 i>  i  i  i  i !#..≈§≈..## .....≈§≈≈≈...#.  iS"9... .....###)# #.......).###  i"#.....#......##### #..........#  i"t#.......####..##.#  i"+. i###.... ##.@#.# ######.#...# ##.. i##...' ##..#.#... #..........<[.### #...........#.##..#.###...### i####....###.#.....## i##.'....# #+###.⌠...# iE≈9 .....≈≈≈≈≈...########.................###)############# ##..).### .#......#####...........####..##.#+##.... ##..#.##### ###### #...# ##@....... ......' ##..########## #..........<[....# #+##.#....## ....._.# id20_ i" id4 i{k9_ im i(.....≈≈≈≈≈...#. ... .....###)# #.......).### #.....#......##### #.........# #.......####..##.# +.##.... ##..#.#######.#...# ##..#...' ##..#....##... #..........<[....#### #...........#.##..#.###.####....###.#.#.'..  it2 i3&1 iS: i~< i)g M.....≈≈≈≈≈...#. .. .....###)# #.).### #.....#......##### #.........# #.......####..##.# +.##.... ##..#.# ig o######.#...# ##..#...' ##..#....#'#... #..........<[....#.### #...........#.####.#..#......###.............# i?j ###....###.#.  iq  ir W22=2 iOy '_ i2  ................###)############# ####..).### ...#......#####...........####..##+ i Z##.... ##..#.############# #...# ##................' ##.@##########....#' #..........<[....#.## ........#.###.........#....#_#.#.#...+ ...#∩...# i  iǏ &3 i%  i  irD_ i@_ iZ_ ib i4h@ ###)############# ####..).### ...#......##### ih...........####..##+##.... ##..#.############# #...# ##................ ihg' ##..##########....#' #.@........<[....#.## .#.### iIi#..#......#._#.#... ii#<#.##### ....##>### iy i{&4 iq iN3 iP iWB iX i Yj3== iZ iT^, i_ i-c, i(d iĚ4==5==6= ini7= i8==9== iD+ i/30== i3 i8_))) [[ †. __Okay, then. _Items here: )) [ †. _Okay, then. _HP restored. iB;3 iM i], it] ib iPeO= if io....####..##.# +...... .... ##..#.#############......# ...# ##.....................## ...' ##..##########....#'### ... #..........<[....#.# ## #...........#.####.#  #..#...............# # ###.............###### # iFp3 ###....###@#.....## # #.'....# #+###.⌠...# ##.#....## ....._.# ##.#.#...+ ...#∩...# #<#.##### ....##>### ####.# ...( ############ iup#...######## #........#.##.......# #.####### ipV#..'.......# #.# ix58.7 (34.0)'...+....#.....#....(######## i'_ iM======9.7 (35 i6_ iJ= _As you open the door, it creaks loudly! in3 i%q iGz i~, iQ  There is an open door here. _ iX iɲ i, i i; ij, i i i, i ig i{, iC i ie, ix i  i, i i- i-, i$ i i, iv i_ i, i i i, i i7 _You open the door. iy3 i| iy@  There is an open door here. iC i _ i i  iD , i^ i[ i, iO i iy, i i) iB, iD iF iH, iI iK iM, ikN iV iX, iSY i[ i_^B iIa i8c, icd ie i7h, ih ij im, im ip i r, ir ixt icv, iw iy i{ i)| i} i iz, i iP i, i| iZ io, iߗ i i>, i i i0B i٨ i, i i iò, i6 i i i i iº i, i i iz i i i i, iC i i, i iy i6, i il iO, i i i, i1 i iJ, i i i, is i< i, i i i , iR iX i ii, if iM  i, iR iD iO, i3 i9! i%, i& i) i,, i!. i.4 i6, ip7 i=: i<, i[?, iA, i?B iID i5F izF i,G i$I iK iLK iK iiM iO iO iLP iZ i], if] ia i/m   #.#   .>. ... #.#   #.. .§§ #####.##  #.# #.§ #.........  #.# #.≈###.#####.#  #.# #.≈#...#≈≈≈#.#  #.###§§##..#≈≈≈##.  ##.#.#≈≈§≈#  #@##....####§≈≈§≈------3024.7 (6  #.####..#§§§§≈≈§≈≈  #.#####..≈§§≈≈≈≈≈≈  #..........§≈§≈§..  ###.............§.  #........###) in   #..........).###   #.......#......#   #...............  ip isK------5.7 (66 iyQ _Found a stone staircase leading down. i܌ I i  i  i B i B i)  it  i X i   There is a stone staircase leading down here. _  There is a stone staircase leading down here. _ i  i  i 7    i   ## ..#   #. ...   i  S. #.#   .# § #.#   .# .≈≈ #.#  ######.#.§≈≈ #.# ≈ #..>.@.§.§§§ #.# §§ i G #.#.....≈≈#####.##### #.#.###.≈§#.........# i  #.#.# #.≈###.#####.##≈ iC $ #.#.# #.≈#...#≈≈≈#.##§ #.#.###§≈##..#≈≈≈##. il S   adder (asleep) #.#...§§§#.#.#≈≈§≈##.# i  i #.#.##....####§≈≈§≈##. #.####..#§§§§≈≈§≈≈#. i ! i x 36.7 (11  An adder comes into view. i  i> .S§S i 4=7.7 (12 iE _The adder hisses angrily. i 6* i  You shape a spike launcher from a nearby wall.  The rocky spike skewers the adder. i)  i" y§.# .≈§≈#S#.≈≈≈§.§≈≈#≈ i.# _5-------=8 i{# .0) i](  i+ ` _The adder is moderately wounded. iEU   ## ...#  ##. .....  #.. ..≈#.#   i #.# .§§≈#.#  #.# .≈§≈≈#.#  ######S#.≈≈≈§≈#.# ≈.  i|#..>..@.§≈≈§ #.# §§. #.#.....≈≈#####.#####≈§ #.#.###.§≈#.#≈ #.#.# #.≈###.#####.##≈ #.#.# #.≈#...#≈≈≈#.##§ #.#.###.≈##..#≈≈≈##.##≈ iH #.#...§..#.#.#≈≈§≈##.#. #.#.##....####§≈≈§≈##. #.####..#§§§§≈≈§≈≈#. i1* irG  The rocky spike skewers the adder. i>  ih?  ie@§ iB≈ i3C ≈ i{C\S#.≈≈≈≈ iCJ.≈≈§≈≈ iD## iD1The adder is heavily wounded. iI<9 iVR _The adder barely misses you. iC] i] * You closely miss the adder with your +0 morningstar.The adder is heavily wounded. i&v&` iC8* i The adder barely misses you.  You closely miss the adder with your +0 morningstar.  You hit the adder with your +0 war axe. The rocky spike misses the adder.The rocky spike skewers the adder.  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iD iE iE iNF i7H iI, iJ iK i5M, iM i3O i Q, iQ iR iT, i*U iV iX, i Y is^ i` i7` i` iRb ic ic iAd if ioh, i/i ik iim, iJn i p iq ir ir iYu imw, iRx iDz ix|, i} i i΁, iǂ iw iV i if i, ii i  _h - 2 scrolls labelled MYMOAK UVAIDAE (gained 1) i i iz i i, i iƘ iB ig i i i , i i i , i in i@, iѧ iF i, i iϬ i i  i iS@  There is an open door here. in i̴ _ in ih i i i i. i, i i2 i5 i iK i@  There is an open door here. i i+ _ i i i i i i+ i, iE i i, i@ i i, iS iC i i9 i i@  There is an open door here. ip i _ ip iE i, iq i i, i i i, i0 ik i, iM iv i , i  i  i, iJ i i, iC i i}, i  in i(, i iJ i, i i i", i" i# i% i% i & i' i_  isa, ia, iVb i@eX iOf i[hB ij ikB iw iy, iDz i i,, i- i i, iO iԌ iǍ, i i; ilB i iZB i8 i, iZ iX i  i9, iy iʮ iD ip i߰ iݶ i̸, i! i i i i# i~ i-, i iT i, i i iA, i iz ia, i i i , i i i, if i i, i[ i i, i  i- i, i{ i  iL, i i i, i , i i iF i7" i#, ic$ iU) i+, i+ i;0 i2, i`3 i8 i;, i< iCC iF, iG iqM iP, i>R iW iZ, i:\ ia id, iyf i9k ibn, io iyt imw, ix i} i i i1 i~ i, i i i, iƒ i i, ij i i7, i{ i i, iF iϱ i, i i i, i i i, i i i\, i iI iC, i i i, iI iE i, i i| i3, i i6 i i2 i i( i, ip i i`, i ij i i i2 i i i  i i i, i) i i i iG iu i i! iT ix i i ix i i i i i i&, ix i i, im i i5, i i i/, i i  ig  i  i  ip  iV ## ### .... r.... ##################...... ................@'.>....  i##############..#......  #...# #.## ..... ##...### #.######### ##.....# ######.#######......#r   quokka (asleep) i #.##...........# #.##...........# #.######.## iL 22952.0)  You open the door. il-303 i" ie% _A quokka comes into view. _Found a stone staircase leading down. iu3# im5-------==1.0) i~ iD _You shape a spike launcher from a nearby wall. i   What are your orders?  t - Shout!  Orders for allies: a - Attack new target. r - Retreat!s - Stop attacking. g - Guard the area.f - Follow me.  Anything else - Cancel.i[ib.rriTcG======2ikixl. _You shout for attention!ixt  ### .... .....###r..... ................@.'.>....#..#...... #...# #.## .....#...### #.########ix.# ##.....##.#......# #.##...........# #.##...........#  #.##......####.##iziZ.riG------3ii[i[  ### .... .....###.......r.>....#..#...... #...# #.## .....#...### #.########.# ##.....##.#......# #.##...........# #.##...........#  #.##......####.##i 2*i@  The rocky spike skewers the quokka!  You kill the quokka!i )irl '-------8------4io i{ [ _Sif Muna accepts your kill.ih~#### .... ..... ##...... '.>.... ..#...... #...# #.## ..... ...### #.######### ##.#.#.##...........##.##...... ioip&5iKtiEvijjO#### .... ..... ##...... '.>.... ..#......  #...# ij#.## ..... ...### #.######### ##.....#.#...ij~...##.##...........#ikd#.##...........# ir<6iwixi##+##......#......###......#.>....#..#......# #...# #.##......#...### #.###### ##.....#.#......##.##...........##.##...........# ii&7i3iAQ _There is an open door here.i###+##### #......# #......# ##......# '@>....# ..#......# ...# #.##......# ...### #.### ## i\5#ii5&8 _i]ii% ###+##### #......# #......# ......# '.@....# ..#......# # #.##......# ### # i-- i- f9Construct Spike Launcher iR2 i%5 c _There is a stone staircase leading down here.i")M....######+#### ############### ..............'.> ############.. ..##.##......##i+im-^6===40 _i1i2i5M####....######+#### ###############.. ..............'.> ############..#......##.#ii&1iDii@M####....######+#### ###############.. ..............'.>....##.#i4HiHF2Construct Spike Launcheri\MiNi ####..#.##.##J##.#'J   endoplasm (asleep)i ]  You open the door.3i~ i ] _An endoplasm comes into view.i7#ie4-------==4i$iG&D _You shape a spike launcher from a nearby wall.iGI######.....#####.J #.# ##@##### ###############.. ..............'.> ############.. #.##......## #.######### ....# ##ii/--5iB"i$Q _There is an open door here.i ######.....#####.J #@# ##'######......# iޙ #......# ###############......# ..............'.>....# ############.. ......## #.#########i ^--6 _iy i i )########......##### J.##@######......##......# ###############......# ..............'.>....# ############..#......# ..# #.###iP######..##.....#i(i0\.JJi1&7iX> _The endoplasm quivers. _There is an open door here.i ########......##### J##'######.@....# ############## i n..............'.> ############..#.. ..# #.####.########..i n##.....# ###.#######.ij 2*i u  The rocky spike skewers the endoplasm.i` ih .J  The endoplasm is severely wounded.The endoplasm attacks as it pursues you!iPi N-------=8in ip O _The endoplasm misses you.iӀ########......##### ##J#####...... ############## ..............'.> ############..#.. ..# #.####.########..iQ##.....# ###.#######.  #.##.....i2*iF`  The rocky spike skewers the endoplasm.  You kill the endoplasm!ivd)i&'i}n99Construct Spike Launcher iip[ _Sif Muna accepts your kill.i lM######.....##### #.# #'#### ###############.. ..............'.>....##.#i i b5====-50iG Construct Spike Launcheri i i' M######.....##### #.# ##@##### ###############......#.#.#i/7-i/1i3iQ7Q _There is an open door here.i M######.....##### #@# ##'######......##......#.##.#########i6#i-2 _iiXi_LM######.....##### #.# #'#####......##........##......#iRiyS&3iWiYiq5 M#######.....##### #.# ##'######....#.....i}< i= E====4i1A iD i~0 9M#######.+....######.#'.>..iLX Y5i'M#######.+....#######.#...ii(&6iSiOiC#### ##.@+ #.#.## ##.# ##.# ##.# ###'##### # #......# #iD% #......# # ......# # i-RY7i@s P#.#'.#..#...........##8it ( _You open the door.i!U## ####.# ##..@.# #.#.##..# ######.#.# ..... #.#.# ...#.#.# ....#.##'########.#......# #.#......# #.......# #.iui&9imiQ _There is an open door here.ih+### ####.# ##..'@# #......##.##..# ######.##.##..... #.##.##....... #.##.##.##.###'####.##......# #.##......# #.#......# #.#i2i3^6===60 _i8i9i E #######.########..'.##......#.##@.#######.##.......# ...# ...........'.>....##.# i$ iA% 1i) ig+ i- ### ####.# # #..'.## #......# #.##.@# ######.# #.##.ib. # #.# #.##.# #.# #......# #.##......# #.#......# #.#'.>....# #.#iW9 <2i: i= i " #######.#########..'.## # #......#.##..##..## ######.....# ########..#......##.#i iq &3it iA i^I### ####.# # # i8J#..'.## .# #......# #.##..##..## ######.# #.##.# #.# #.##.# #.# #.##.# #.# iPiqQD===4iViiYi  ..#.### (.####.# S# #########..'.## ..# #.......##..##..## ######.....# ##'#########S   ball python (constriction, asleep)#.##......##.#it m  A ball python comes into view.if5Construct Spike Launcher i iw% _Found 7 stones.i1)... S#. ### (. ####.# #S# # #..'.## ..# #......# #.##..##..## ######.# #.##.# #.# #.##.# #.# i[#.##.# #.# ##'## #.# ......# #.# iS   adder (asleep)'.>....# i#.# S   ball python (constriction, asleep) i*ih  An adder comes into view.ic&6i ii + _Found a triple sword.i #. )... #. S#. ####. (. ####.# S#S# # #..'.##...# #......# #.##..##..## ######.# #.##.# #.# #.##.# #.# #.##.# #.# ##'## #.# ......# #.# '.>....# #.# S 2 ball pythons (constriction, asleep) i i &7i i ^ _A ball python comes into view.i/ i1 A triple sword. A formidable weapon created by a master craftsman. The blade of the sword forks into three great razor-sharp edges. Base accuracy: -4 Base damage: 19 Base attack delay: 1.8 This weapon's minimum attack delay (0.7) is reached at skill level 22.Your skill: 0.0At 100% training you would reach 22.0 in about 9.1 XLs. Damage rating: 19 (Base 19 x 105% (Dex) x 100% (Skill)). This weapon falls into the 'Long Blades' category. It is a two-graspered weapon.It can be maximally enchanted to +9. Stash search prefixes: {Long Blades} {two-handed} {melee weapon} Menu/colouring prefixes: unidentified melee weapon i,2 C_________________ “Quemadmodum gladius neminem occidit: occidentis telum est.”  “A sword by itself does not slay; it is merely the weapon used by the slayer.”  -Lucius Annaeus Seneca, _Epistulae Morales ad Lucilium_, Letter LXXXVII: (g)o to location.$i$ $iX4 cdaddydayday the Tinkerer$i4 #. )...Coglin of Sif Muna ......#. S#.$i5 Health: 30/30 ========================####. (.Magic: 6/7$i5 ====================----####.# S#S# ########AC: 2Str: 10#..'.##...# #......#EV: 11$iG Int: 17#.##..##..## ######.#SH: 0Dex: 12#.##.......##.#XL:  4 Next: 79% Place: Dungeon:3#.##....@..##.#Noise: ---------  Time: 3267.2 (1.0)#.##.......##.#v) +0 war axe {Harki y) +0 morningstar {G##'###########.#Cast: Construct Spike Launcher #......##.##......##.# ########......##.#S   adder (asleep) .......'.>....##.#SS 2 ball pythons (constriction, asleep) #####..#......##.##.##......##.# _There is an open door here.  A ball python comes into view. _Found 7 stones.  An adder comes into view. _Found a triple sword. _A ball python comes into view.&ik  #. )... #. S#. ####. (. ####.# S#S# # #..'.##...# #......# #.##..##..## ######.# #.##.# #.# #.##.# #.# #.##.# #.# ##'## #.#  #......# #.#  #......# #.##......# #.#.'.>....# #.#   ball python ######..#......# #.#  #.##......# #.#&i#+  The ball python hisses angrily. You hear an angry hiss. x2.SS.#SSSSwandering)SSSS 4 ball pythons (constriction)=8&iF1&i 4a _A ball python comes into view. x2'i5 % . ##)... #. .#. ####. SS ####.# .#S# #######..'.##.SS# #.....##..## ##### #.##.......#'########## 'ix6 #########.. ........'.> ######..'i6 'i7 'i,8 'iX8 'iY: ,'i@ (.SSSSS 4 ball pythons (constriction)'i'A N-9Construct Spike Launcher'iTY 'ig (i_(i(i5(iBS  You shape a spike launcher from a nearby wall.(i(i  The ball python closely misses you. The ball python barely misses you.The ball python bites you but does no damage.(iѝSS..##S(iASS   adder (wandering)SSSS 4 ball pythons (constriction)5---==70(i(ikQ _The ball python misses you.(iu6  . ## #. )... #. .#. ####. SS ####.# .#.# # #..'.##...# #......# #.##..##S.## ######.#(i6  #.##..@.SS.# #.# #.##.# #.# #.##.# #.#  ##'#(i7 # #.#  #......# #.# #......# #.#(i;7 ;SSS 3 ball pythons (constriction)#......# #.# .'.>....# #.# #..#......#(is7 A #.#(iR .SS.S--1)iKX . ## #. )... #. .#. ####. SS ####.# .#.# # #..'.##...# #......# #.##..##..## ######.# #.##.@.SS..# #.# #.##....S..# #.# #.##)i[Y.# #.#  ##'## #.#  #......# #.# #......# #.# #......# #.# .'.>....# #.# #..#......# #.#)ih1*)iSZ  The rocky spike skewers the ball python.  You kill the ball python!)i`M 2)i,)i$bS.S.)i] X80=-2)iy$)i%[ _Sif Muna accepts your kill.)i( . ##)... #. .#. ####. SS ####.# .#.# ########..'.##...# #.....##..## #####S #.##.......#'########## ###########.. ..........'.>*)i  The rocky spike skewers the ball python.  You kill the ball python!)i-x   ball python*inGj  Sif Muna accepts your kill.*iG*iP<SS.S   adderS   ball python (constriction)*iCT.13*is]$ *i]_You hear an angry hiss.+ih  You slash the ball python with your +0 war axe!  You kill the ball python!+in O.*+iC t `  Sif Muna accepts your kill.+i 9*+iv  The rocky spike misses the adder. The rocky spike skewers the adder.+iP0 ,+i&B SSS   ball python (constriction)The adder is lightly wounded.+i;C |---34.7 (1.5Rev +iI +iM K _The adder misses you.,iI * You slash the adder with your +0 war axe!  The adder is almost dead.,i  You barely miss the adder with your +0 morningstar.The rocky spike skewers the adder.  You kill the adder!,iS   ball python (constriction),ie\ ,i*f S†Sif Muna accepts your kill.,ii o98=6.2Rev+ ,iQp ,iMs Y _The ball python closely misses you.-i  You hit the ball python with your +0 war axe.  You kill the ball python!-id#†-iLdaddydayday the TinkererCoglin of Sif Muna ....... ##Health: 30/30 ========================#. )...Magic: 5/7=================-------#. .#.AC: 2Str: 10####. SSEV: 11Int: 17####.# .#.# ######## SH: 0Dex: 12#..'.##...# #......# XL:  4 Next: 100% Place: Dungeon:3#.##.@##..## ######.# Noise: =--------  Time: 3277.7 (1.5)-i#.##..††...##.# v) +0 war axe {Harki y) +0 morningstar {G#.##.......##.# Cast: Construct Spike Launcher#.##.......##.# Rev* ##'###########.##......##.##......##.# ###########......##.# ..........'.>....##.#The rocky spike skewers the adder.  You kill the adder!-i:Sif Muna accepts your kill. _The ball python closely misses you.You hit the ball python with your +0 war axe.  You kill the ball python!-ic - _Sif Muna accepts your kill.You have reached level 5!-i~/  --more--.ij5/358--5 0% .iR.i4 _/iOB Spells (Memorise)TypeFailure Level  a - SandblastEarth19% 1b - Soul SplinterNecromancy19%1  c - Grave ClawNecromancy28% 2  d - Launch Clockwork Bee Forgecraft5% 3  e - Vampiric DrainingNecromancy50% 3  f - Forge Lightning Spire Air/Forgecraft 52% 4 2 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit4i 4i=!daddydayday the TinkererCoglin of Sif Muna ....... ##Health: 35/35 ========================#. )...Magic: 5/8===============---------#. .#.AC: 2Str: 10####. SSEV: 11Int: 17####.# .#.# ######## SH: 0Dex: 12#..'.##...# #......# XL:  5 Next:  0% Place: Dungeon:3#.##.@##..## ######.# Noise: =--------  Time: 3277.7 (0.0)#.##..††...##.# v) +0 war axe {Harki y) +0 morningstar {G#.##.......##.# 4i"ICast: Construct Spike Launcher#.##.......##.# Rev* ##'###########.##......##.##......##.# ###########......##.# ..........'.>....##.#Sif Muna accepts your kill. _The ball python closely misses you.You hit the ball python with your +0 war axe.  You kill the ball python! _Sif Muna accepts your kill. _You have reached level 5!4i%m  Okay, then.4i74iR:. _5i[Sif Muna the Loreminder Sif Muna the Loreminder is a contemplative but powerful deity, served by those who seek magical knowledge. Followers who triumph over their foes can call upon the Loreminder for magical power and the ability to cast spells beyond their magical training. The devout are rewarded with a supply of spellbooks taken directly from Sif Muna's legendary library. Title - Disciple Favour - Sif Muna is noncommittal. Granted powers:(Cost)You can call upon Sif Muna for magical energy.(Piety-)You can freely open your mind to new spells.(Piety--)You can call upon Sif Muna to cast any spell from your library. (Piety---)Sif Muna will gift you books as you gain piety. [!]: Overview|Powers|Wrath:ifdaddydayday the TinkererCoglin of Sif Muna ....... ##Health: 35/35 ========================#. )...Magic: 5/8===============---------#. .#.AC: 2Str: 10####. SSEV: 11Int: 17####.# .#.# ######## SH: 0Dex: 12#..'.##...# #......# XL:  5 Next:  0% Place: Dungeon:3#.##.@##..## ######.# Noise: =--------  Time: 3277.7 (0.0)#.##..††...##.# v) +0 war axe {Harki y) +0 morningstar {G:ig#.##.......##.# Cast: Construct Spike Launcher#.##.......##.# Rev* ##'###########.##......##.##......##.# ###########......##.# ..........'.>....##.# _The ball python closely misses you.You hit the ball python with your +0 war axe.  You kill the ball python! _Sif Muna accepts your kill. _You have reached level 5! _Okay, then.:i:m:im:ipr:i#t;i.5 _6===Rev+ ;i3,;i4;iw6;i6;iR8;iZ<;i<;iW>;iA;iB&===;i;B6Rev ;iC;iG,;iI;iL,;i8N;iQ,;i%S;iV;iOV(;i\;i`;i`#7;i#a*===;ib;ie;ie;ig;ij,;ik;io,;i q;is;i;t;iht4===;inu;ix,;iz;iH~,;i;i,;i;i,;i;iތ;i;iBF8===;i;i4 _Magic restored.;i:;iq;iݘ;iVb  You see here an adder corpse.;it;i _;i;ig  You see here a ball python corpse.;i;ix _;iI;i;i;i;il4===;i;i;iw;i;i);i;i,;i;i;i,;iV;i;  You see here 7 stones.;i6;i _;i7;i^;i;iX;i<;i~;iD,;i3;i $ #######..## #..).@.# -3030.0)#...#.##  ;i Q####..(..#  ####.##.#.#.##########..'.##...####......##.##..##..## ######.#;iH #.##..††...# #.##.......#;ir < #.##.......#;i ";iY 8-;iZ;ijE _Done exploring.<i}3<iΕ<i5'0.0).(.....##.††<i[ _Done exploring.>i_ 4>i >ix V _There's nothing to close nearby.?i?i@(Level 3 of the Dungeon <<<>>>∩∩___(Press ? for help) ####  #############..##  ###.......####?i(Q#..).@.#  ##...##.§....§####...#.##  #..##...§#.#≈...######..(..#  #.##..≈≈≈#.#≈≈≈..######.##.#.#.#########  ?i$)@#.#..≈≈§≈#.#≈≈§§..##..'.##...####......#  ######.#.≈≈§≈≈#.#≈§§≈§.###.##..##..## ######.# ?iS) #..>.....≈≈≈≈§#.#≈§§≈≈..#?ik)N#.##..††...##.# ?i}){  #####.#.....≈≈#####.#####≈≈.#?i)#.##.......##.#   #...#.#.###.≈≈#.........#≈≈.##.##.......##.# ?i)  #.#.#.#.# #.≈###.#####.##≈≈.###'##########?i*#.#   #.#.#.#.# #.≈#...#≈≈≈#.##≈≈.#?i@*#......##.# ?i_*  #.#.#.#.###.≈##..#≈≈≈##.##≈.##......#?i* #.# ?i*  #.#.#.#......#.#.#≈≈§≈##.#..#####################......#?i* #.# ?i*  #.#.#.#.##....####≈≈≈§§##.......................'.>....##.# ?i+  ##.###.#.####..#≈≈≈≈≈§≈§≈#..###################..#......#?i + #.# ?i@+  #......#.#####..≈≈≈§≈≈≈≈§..## #...#?iY+#.##......##.# ?i+  ########..........≈§≈§≈...########...###?i+$#.##########.#  ?i+i###........§§...................# ##.....##.#  ?i+E#........###)################.#######......#?i+#.#  ?i,J#..........).####.##...........##.# ?i>,< #.......#......######.##...........#?ic, #.#?i O@>@i@iK-&  daddydayday the Tinkerer  Coglin of Sif Muna ......Health: 35/35 ========================Magic: 8/8========================AC: 2Str: 10EV: 11Int: 17####SH: 0Dex: 12####..##@i#.XL:  5 Next:  0% Place: Dungeon:3#..).@.#Noise: ---------  Time: 3307.7 (0.0)#...#.##v) +0 war axe {Harki y) +0 morningstar {G####..(..#Cast: Construct Spike Launcher####.##.#.#.##########..'.##...####......##.##..##..## ######.##.##..††...##.##.##.......#@ib.#.##.##.......##.# _You see here an adder corpse. _You see here a ball python corpse. @i._You see here 7 stones. _Done exploring. _Done exploring. _There's nothing to close nearby.@i#/@i0@i:@i<@i@: _@iC@iF,@iG@iQR@iS@i9S@i*U@i6Y@i[,@i\@i `@ic,@ie@ih@i'k,@im@ihrg  You see here a ball python corpse.@iYw5 _@iw@i|b  You see here an adder corpse.@i@i _@i@i@iB,@i$@i @i,@i@i@  There is an open door here.@iǘ@i _@ih@i@i,@i>@i1@iX@i@i2@i@iV@i,@i@i@iV@i@if@i@  There is an open door here.@i@i _@i@i[@i%,@i@i#@i3,@i@il@i',@i@iG #.##..##..## ##### #.##..††...# #.##.......##.##.......###'###########......#......# @i###############......# ..............'.@....#220.0) ############..#......# ..# #.##......#Construct Spike Launcher @i..### #.######### ....# ## ###.#######.....@iH.##.##...........##.##...........##.##......####.##@i@i,@ic _There is a stone staircase leading down here.Cii #.##..##..##  #.##..††...# #.##.# #.##.# ##'########## #......# #......##......#.'@>....##..#......#.#Cii #.##......#.### #.## .....# ##.....# ####.#......#  #.##.#  #.##.#  #.##......####.##Ci0qCiq[8.7 (1.0)Construct Spike Launcher _CivCixCi#.##..##..## #### daddydayday the Tinkerer#.##..††...#Coglin of Sif Muna ......#.##.......#Health: 35/35 ========================#.##.......#Magic: 6/8==================------##'##########AC: 2Str: 10#......#EV: 11Int: 17#......#SH: 0Dex: 12 ###############*......#XL:  5 Next:  0% Place: Dungeon:3 ...............'@>....#Ci-Noise: ---------  Time: 3328.7 (0.0) #############..*......#v) +0 war axe {Harki y) +0 morningstar {G ...##.##......#Cast: Construct Spike Launcher ...####.######### .....# ##.....# ####.#######......##.##...........##.##...........##.##......####.## _There is an open door here. _There is an open door here. _There is a stone staircase leading down here.  Casting: Construct Spike Launcher (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateFiB@> stone staircase leading down here.  Casting: Construct Spike Launcher (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle  Dir - look around, f - activate  A stone staircase leading down.GiEm >.GiX>.  A stone staircase leading down.Gi\. \ @>Gi~ 6.@Gi E*.  A rock wall.IiS*'n open door.Ii['* rock wall.IiG \#.##..##..## #### daddydayday the Tinkerer#.##..††...#Coglin of Sif Muna ......#.##.......#Health: 35/35 ========================#.##.......#Magic: 6/8==================------##'##########AC: 2IixH Str: 10#......#EV: 11Int: 17#......#SH: 0Dex: 12 ################......#XL:  5 Next:  0% Place: Dungeon:3 ...............'@>....#Noise: ---------  Time: 3328.7 (0.0) #############..#......#v) +0 war axe {Harki y) +0 morningstar {G IiH ...##.##......#Cast: Construct Spike Launcher ...###IiH #.######### .....# ##.....# ####.#######......#Ii I E#.##...........##.##...........##.##......####.## Ii/I _There is a stone staircase leading down here.  Casting: Construct Spike Launcher (safe; 2% risk of failure)  Ii^I Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateIiI WA rock wall.  You shape a spike launcher from a nearby wall.IiJ ;==9.7 (1 _Ii+Q IimS Kiwj4KirKirKir KirCasting: Construct Spike Launcher (safe; 2% risk of failure)  Press: ? - help, Q - select acKistion, ( or ) - cycleDir - look around, f - activateKi?sJA rock wall. _Unknown command.KicsLi X[?25h[?0c  Search for what [? for help]? MiZR [?25l[?1cMiv MiN| 64 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  f - [carried] f - 3 emerald potions  g - [carried] g - 3 scrolls labelled ZAINWIZXEE  h - [carried] h - 2 scrolls labelled MYMOAK UVAIDAE  i - [carried] i - a +0 whip {Albrecht}  j - [carried] j - a green potion  k - [carried] k - a scroll labelled IVIENUFATA  l - [carried] l - a bubbling brown potion  m - [carried] m - a +0 long sword {Ikko}  n - [carried] n - a metallic red potion  o - [carried] o - a coppery potion  p - [carried] p - a sedimented purple potion  q - [carried] q - a throwing net Mi} < r - [carried] r - a grey potion  s - [carried] s - 2 metallic amethyst potions  t - [carried] t - a scroll labelled CUTSOANWULL  u - [carried] u - 6 boomerangs  v - [carried] v - a +0 war axe (weapon) {Harkiran}  w - [carried] w - a scroll labelled PUCLIOT QYPTOLLOD  x - [carried] x - a +2 falchion  y - [carried] y - a +0 morningstar (offhand) {Guillermo} Results elsewhere ([,] to cycle)  z - [D:3] a stone staircase leading down [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[13%]NiC nn - a metallic red potion  oo - a coppery potionpp - a sedimented purple potionqq - a throwing netrryss - 2 metallic amethyst potionstt - a scroll labelled CUTSOANWULL  uu - 6 boomerangsvv - a +0 war axe (weapon) {Harkiran}  ww - a scroll labelled PUCLIOT QYPTOLLOD  xx - a +2 falchionyy - a +0 morningstar (offhand) {Guillermo} Results elsewhere ([,] to cycle)  z - [D:3] a stone staircase leading down  A - [D:3] 7 stones (24 further duplicates in 6 piles)  B - [D:3] a stone staircase leading up  C - [D:3] a +0 dagger (3 further duplicates)  D - [D:3] a robe (1 further duplicate)  E - [D:3] a triple sword  F - [D:3] a stone staircase leading up  G - [D:3] a faded altar of an unknown god  H - [D:3] a bloodstained altar of Trog31Oi %  A - [D:3] 7 stones (24 further duplicates in 6 piles)  B - [D:3] a stone staircase leading upI - [D:3] a stone staircase leading down4OiP   B - [D:3] a stone staircase leading up  C - [D:3] a +0 dagger (3 further duplicates)J - [D:3] a +0 animal skin6Pi  C - [D:3] a +0 dagger (3 further duplicates)  D - [D:3] a robe (1 further duplicate)K - [D:3] a +0 club (3 further duplicates)8PiR`  D - [D:3] a robe (1 further duplicate) Pin E - [D:3] a triple swordL - [D:3] a stone staircase leading upPiҢ940Pii 3 Pii W E - [D:3] a triple sword  F - [D:3] a stone staircase leading upPii M - [D:3] a +0 chain mail (1 further duplicate)3Qi/b  F - [D:3] a stone staircase leading up  G - [D:3] a faded altar of an unknown godN - [D:3] a +0 falchionQijb85QiO  G - [D:3] a faded altar of an unknown god  H - [D:3] a bloodstained altar of TrogO - [D:3] a +0 hand axe (2 further duplicates)7QiGH   H - [D:3] a bloodstained altar of Trog  I - [D:3] a stone staircase leading downP - [D:3] a shimmering blue altar of Sif Muna50Qib  I - [D:3] a stone staircase leading down Qi J - [D:3] a +0 animal skin  Q - [D:3] a +0 dagger of venom2Ri}U  J - [D:3] a +0 animal skin  K - [D:3] a +0 club (3 further duplicates)R - [D:3] a +0 leather armour4RiH   K - [D:3] a +0 club (3 further duplicates)  L - [D:3] a stone staircase leading upS - [D:3] a stone staircase leading down6Rix  L - [D:3] a stone staircase leading up  M - [D:3] a +0 chain mail (1 further duplicate)T - [D:2] a +0 ring mail9RiWc  M - [D:3] a +0 chain mail (1 further duplicate)  N - [D:3] a +0 falchionU - [D:2] a +0 short sword (2 further duplicates)  Ric jV - [D:2] a +0 whip (1 further duplicate)63Rit}   N - [D:3] a +0 falchion  O - [D:3] a +0 hand axe (2 further duplicates)W - [D:2] a pair of gloves (1 further duplicate)5Si%  O - [D:3] a +0 hand axe (2 further duplicates)  P - [D:3] a shimmering blue altar of Sif MunaX - [D:2] a stone staircase leading down8Si&  P - [D:3] a shimmering blue altar of Sif Muna  Q - [D:3] a +0 dagger of venomY - [D:2] a stone staircase leading down70Siv  Q - [D:3] a +0 dagger of venom  R - [D:3] a +0 leather armourZ - [D:2] a stone staircase leading down2SiK   R - [D:3] a +0 leather armour  S - [D:3] a stone staircase leading downa - [D:2] a stone staircase leading upSicL 85Si(   S - [D:3] a stone staircase leading down  T - [D:2] a +0 ring mailb - [D:2] a stone staircase leading up7SiR  T - [D:2] a +0 ring mail Si[ U - [D:2] a +0 short sword (2 further duplicates)c - [D:2] a stone staircase leading up9Ti|  U - [D:2] a +0 short sword (2 further duplicates)  V - [D:2] a +0 whip (1 further duplicate)d - [D:1] a +0 dagger {Njabulo}81TiĞ  V - [D:2] a +0 whip (1 further duplicate)  W - [D:2] a pair of gloves (1 further duplicate)e - [D:1] a +0 scale mail4Ti  W - [D:2] a pair of gloves (1 further duplicate)  X - [D:2] a stone staircase leading downf - [D:1] a +0 short sword {Chinhae}6Tië   X - [D:2] a stone staircase leading down  Y - [D:2] a stone staircase leading downg - [D:1] a staircase leading out of the dungeonTi 88Tiv  Y - [D:2] a stone staircase leading down  Z - [D:2] a stone staircase leading downh - [D:1] a stone staircase leading downTi990Ui  Z - [D:2] a stone staircase leading down  a - [D:2] a stone staircase leading upi - [D:1] a stone staircase leading down3UiLUi  a - [D:2] a stone staircase leading up  b - [D:2] a stone staircase leading upj - [D:1] a stone staircase leading downUi85UiV   b - [D:2] a stone staircase leading up  c - [D:2] a stone staircase leading upk - [D:1] an escape hatch in the floor7Ui   c - [D:2] a stone staircase leading up  d - [D:1] a +0 dagger {Njabulo}  l - [D:1] an orb of guilebotVic  d - [D:1] a +0 dagger {Njabulo}  e - [D:1] a +0 scale mailVi  e - [D:1] a +0 scale mail  f - [D:1] a +0 short sword {Chinhae}ViQ  f - [D:1] a +0 short sword {Chinhae}  g - [D:1] a staircase leading out of the dungeonWih>  g - [D:1] a staircase leading out of the dungeon  h - [D:1] a stone staircase leading downWi(  h - [D:1] a stone staircase leading down  i - [D:1] a stone staircase leading downWi{+  i - [D:1] a stone staircase leading down  j - [D:1] a stone staircase leading downXi  j - [D:1] a stone staircase leading down  k - [D:1] an escape hatch in the floorXi  k - [D:1] an escape hatch in the floor  l - [D:1] an orb of guileZi Zi Zi #.##..##..## #### daddydayday the TinkererZia #.##..††...#Coglin of Sif Muna ......#.##.......#Health: 35/35 ========================#.##.......#Magic: 6/8==================------##'##########AC: 2Str: 10#......#EV: 11Int: 17#......#SH: 0Dex: 12 ################......#XL:  5 Next:  0% Place: Dungeon:3 Zi ...............'@>....#Noise: ==-------  Time: 3329.7 (0.0) #############..#......#v) +0 war axe {Harki y) +0 morningstar {G ...##.##......#Cast: Construct Spike Launcher ...####.######### .....# ##.....# ####.#######......##.##...........##.##...........##.##......####.##Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateA rock wall. Zin _You shape a spike launcher from a nearby wall. _Unknown command.Search for what [? for help]? ..Zi Zi2 b _\iv3\i;\i*\i| _\io,\i\i\i5\i)\i7======\i^8===\iP`--46.7 (17.0)#\id-- _Done exploring.\iC |#.##..##..## ##.##..††...# #.##.# #.##.# ##'########## #......# #......# ......# '.@....# ..#......# # #.##......# ### # \iZY 7.0)Construct Spike Launcher _\i8[ \il c _There is a stone staircase leading down here.^ic8 _^is !####... #.. .......## .. .....<..# .. #.......##.## #.....>....##.#....... .#.......$g4 .......@) ..#.#......# #.g....#  #........ #.......... #...........g   Ijyb (wand, asleep) #......o##..o   orc (asleep) .....##.g ..gg 2 goblins (asleep) ===^i : <ggg)oogggYou climb downwards.^i" L====9.5 (1.8^i. ^i7 a _There is a stone staircase leading down here.  You climb downwards. _The goblin shouts! x2; The orc shouts! You hear a shout! x3  Found a flail and 8 gold pieces.  Found a stone staircase leading down and a stone staircase leading up. _There is a stone staircase leading up here.aic  Casting: Construct Spike Launcher (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ai, ai; x Your spells (cast)TypeFailure Level a - Kinetic GrapnelForgecraft1%1  b + Construct Spike Launcher Forgecraft2% 2 c - Forge Blazeheart GolemFire/Forgecraft52%4 Select a spell to cast[!]/[I] toggle spell headersbi$ bi4 biA daddydayday the Tinkerer####... #..Coglin of Sif Muna .............## ..Health: 35/35 ========================.....<..# ..Magic: 8/8========================#.......##.##AC: 2Str: 10#.....>....##.EV: 11Int: 17#.............SH: 0Dex: 12.#.......$g.#XL:  5 Next:  0% Place: Dungeon:4.......@)...#Noise: ====-----  Time: 3349.5 (0.0)..#.#......##v) +0 war axe {Harki y) +0 morningstar {G#.g....#Cast: Construct Spike Launcher #........##..........bimA [14;13H#...........g   Ijyb (wand)#......o##..o   orc.....##.g ..gg 2 goblins _The goblin shouts! x2; The orc shouts! You hear a shout! x3  Found a flail and 8 gold pieces.  biA Found a stone staircase leading down and a stone staircase leading up. _There is a stone staircase leading up here.  Casting: Construct Spike Launcher (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.biB bic daddydayday the Tinkerer####... #..Coglin of Sif Muna .............## ..Health: 35/35 ========================.....<..# ..Magic: 8/8========================#.......##.##AC: 2Str: 10#.....>....##.EV: 11Int: 17#.............SH: 0Dex: 12.#.......$g.#XL:  5 Next:  0% Place: Dungeon:4.......@)...#Noise: ====-----  Time: 3349.5 (0.0)..#.#......##v) +0 war axe {Harki y) +0 morningstar {G#.g....#Cast: Construct Spike Launcher #........##..........bii [14;13H#...........g   Ijyb (wand)#......o##..o   orc.....##.g ..gg 2 goblins _The goblin shouts! x2; The orc shouts! You hear a shout! x3  Found a flail and 8 gold pieces.  Found a stone staircase leading down and a stone staircase leading up. _There is a stone staircase leading up here.  Casting: Construct Spike Launcher (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.The spell is astonishingly dangerous to miscast (52% risk of failure)! Continue anyway?  Y - Yes  N - Noci cip daddydayday the Tinkerer####... #..Coglin of Sif Muna .............## ..Health: 35/35 ========================.....<..# ..ciMagic: 4/8============------------#.......##.##AC: 2Str: 10#.....>....##.EV: 11Int: 17#.............SH: 0Dex: 12.#.......$g.#XL:  5 Next:  0% Place: Dungeon:4cig.......@)...#Noise: ====-----  Time: 3349.5 (0.0)..#.#......##v) +0 war axe {Harki y) +0 morningstar {G#.g....#Cast: Construct Spike Launcher #........##..........#...........cig   Ijyb (wand)#......o##..o   orc.....##.g ..gg 2 goblins ci# _The goblin shouts! x2; The orc shouts! You hear a shout! x3  Found a flail and 8 gold pieces.  Found a stone staircase leading down and a stone staircase leading up. _There is a stone staircase leading up here.  Casting: Construct Spike Launcher (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.cidciMcici#k.gg9.o.g.(1 ally target)9   blazeheart golem (minion)ci$------------===-50.5 (1ci-ci/I _You bind the heart of a blast furnace in slag iron.fi  You barely miss the goblin with your +0 morningstar.You slash the goblin with your +0 war axe!  You kill the goblin!fi+  Sif Muna accepts your kill.Your blazeheart golem punches the goblin!!  The goblin dies!fi2  Sif Muna accepts your kill.fi#<'))..o.g.9   blazeheart golem (minion) fi?1---2.0 (1.5Rev fiHHfi!JZ _Ijyb grins evilly.gie#...# #...## ....<..# ... #.##.## #.....>....##. #..#.$..#<))..#.#.#..)9..## #......# #.#  #......o... #. #.....g.##.. .....##.. ..gi`tBgi}_o.g.KK   kobold9   blazeheart golem (minion)gi~U---30gigiz _A kobold comes into view. It is wielding a +0 short sword.hi]#...# #...## ... ......<..# ... #.##.## #.....>....##. #..#.$..#.<))..#himY#...#.#..)9..### # #......# #.....o..# #. #.....g..... #hi.##.. K....##.. ..hixhi=hiؖhio.g.K., paralysed)hib-4Construct Spike Launcherhi[hiֳR _Your blazeheart golem's core grows cold and it stops moving.hi  ######...# #.. ..## ... ......<..# ... #.##.## #.....>....##.. #.hi .#.$..#.<))..##...#.#..)9..## #. ###......# #....o...# #.....g.. #.. #K......##.. .....##.. ..hi 9   blazeheart golem (minion, paralysed) hi hi hi Xog.hi< 05hi hia jijijiPji#.o.g.K(ally target)K   kobold9   blazeheart golem (minion, paralysed)ji`2------==6jiݼjiPD _You shape a spike launcher from a nearby wall.ji&$A ######...# #.. ...## ... ......<..# ... #.##.##. #.....>....##... #..#.$..#.<))..##...#.#.o)9..## #.. ###......##. #...g.## #.K..... #........... #K......##.. .....##.. ..9   blazeheart golem (minion, paralysed) ji$ji0o..o   orc (ally target)9   blazeheart golem (minion, paralysed)--7ji7ji9ki| ^######...# #...........## . ......<..# ...  #.......##.##.. #.....>....##...#.........$..# ....o.<))###...#@#..)9..# #.. ###......# #. #........## #.K........ #...........K......##.....##..  ki 7*ki5Y %`kip ki 9o.kin O=-8ki ki U _The rocky spike misses the orc.mie *You closely miss the orc with your +0 war axe.miӪ v  You barely miss the orc with your +0 morningstar.mi%- mi[:  mipThe rocky spike skewers the orc but does no damage.  The rocky spike skewers the orc.miڏj  The orc is heavily wounded.mimio.gg   Ijyb (wand)miero   orcmi|3===---=9.5 (1.5Rev mi3mi5S _The orc barely misses you. x2ni+ *You hit the orc but do no damage.The orc is heavily wounded.ni  You closely miss the orc with your +0 morningstar.The rocky spike skewers the orc.ni` t oThe orc is severely wounded.nijh L####*##niOK 8*nie p  Ijyb zaps a wand. The roots erupt in riotous growth! The orc is unaffected.nis ni8(  The grasping roots grab you! ....oK@K   koboldThe grasping roots constrict you. The orc hits you but does no damage.  You hear an angry hiss. You hear a bark! x2; You hear a shout! x42--- 1 =======61.0Constr Rev+  _You hear a bark!oii XYou hear an angry hiss. You hear a bark! x2; You hear a shout! x4 _You hear a bark!  You hit the orc with your +0 morningstar.  The orc is almost dead.slash the orc with your +0 war axe!  You kill the orc!oiv j  Sif Muna accepts your kill.oiz oi4 K..#K   kobold oif 3=--===11 3=------2.5Rev+ oi oi _ _The roots lose their grip on you. The kobold hits you but does no damage.pi Sif Muna accepts your kill. _The roots lose their grip on you. The kobold hits you but does no damage.hit the kobold with your +0 morningstar.  The kobold is moderately wounded.You slash the kobold with your +0 war axe!  You kill the kobold!pi4 pi j  Sif Muna accepts your kill.pi? piQ$ ).gg   Ijyb (wand)An adder comes into view.pi' ------4.0Rev* pix4 pi7 2 _The adder moves out of view.ti######...# #.........## .........<..# ... #.......##.## . >....### ......#.......$.......@).g<))..###...#.#..)9..###.. ###......# ti#. #........# #K.................#K......##9   blazeheart golem (minion, paralysed).....##.. ..titi,SS   adder9   blazeheart golem (minion, paralysed)ti3E####*##ti Y  Ijyb zaps a wand. The roots erupt in riotous growth!ti {tiUk  The grasping roots grab you!ti  ....@).WW   phantomg   Ijyb (wand, ally target)S   adder9   blazeheart golem (minion, paralysed)The grasping roots constrict you.  A phantom comes into view.You hear a shout! You hear a bark! You hear a shout! x70-- 1 =======50Constr Rev* tiA"ti%? _You hear an angry hiss. You hear a shout!vi/ viI )A blazeheart golem. A volatile elemental spark encased in a shell of slag iron. If destroyed while its fires still blaze, the exposed core will violently detonate a moment later. Max HP: ~46Will: ∞AC: ++EV: +rF: ++.vi rC: +..rPois: ∞rNeg: ∞rElec: + Threat: Lethal Class: Nonliv. Size: Large Int: Mindless Speed: 100% (attack: 50%) You have about 98% to hit with your +0 war axe (while incapacitated). viڤ JIt has about 95% to hit you. Attack Max Damage Punch 27 vi It is immune to torment; and resistant to steam, miasma and drowning. It can open doors. It is currently targeting Ijyb. vi| This monster has been created by magic and is temporary. Killing it yields no experience or items; it is incapable of using stairs.}if^}iwdaddydayday the Tinkerer######...# #..Coglin of Sif Muna ...............## ...Health: 30/35 ====================----......<..# ...Magic: 3/8=========---------------#.......##.##AC: 2Str: 10.. #.....>....##.EV:  1 Int: 17..S# #.............SH: 0Dex: 12.....#.......$..#XL:  5 Next:  3% Place: Dungeon:4.......@).g<))..#Noise: =======--  Time: 3365.0 (1.0)###...#.#..)9..##[}iGxA10;38Hv) +0 war axe {Harki y) +0 morningstar {G#.. ###..W...#Cast: Construct Spike Launcher#. #........#Constr Rev* # #.K........#...........W   phantom#K......##..}i{-g   Ijyb (wand, ally target).....##.. ..S   adder9   blazeheart golem (minion, paralysed)Ijyb zaps a wand. The roots erupt in riotous growth!  The grasping roots grab you!The grasping roots constrict you.  A phantom comes into view.You hear a shout! You hear a bark! You hear a shout! x7 _You hear an angry hiss. You hear a shout!}is}ir}ia,}ibg  The roots' grasp on you weakens, but your attempt to escape fails.}i;e}ixgF  The grasping roots constrict you.}iq..Sg.W.h}irh   jackal(…)}iNsb29--------6}i}}iY _A jackal comes into view.i'-g  The roots' grasp on you weakens, but your attempt to escape fails.i0i  Ijyb grins evilly.i6\  The grasping roots constrict you.i88i{C  .S.@gW.h.  A jackal comes into view.iD7--11 -------7Rev+ iCPiQF _Ijyb's grasping roots sink back into the ground.i 1*iyh  You shape a spike launcher from a nearby wall.  The rocky spike skewers the phantom.iD  The phantom is lightly damaged.i,iVi&t W.S@g.#..).h.)Your blazeheart golem fades away.i L####*##i *Ijyb zaps a wand. The roots erupt in riotous growth!itl~ *The grasping roots grab you!i C8*iiWri ..WS@g.  The adder is unaffected. Ijyb is unaffected. The phantom is unaffected.  The grasping roots constrict you.iP24---2--- 1 =======8Constr Rev+ i:iu* _You hear a shout! x4im *  You barely miss Ijyb with your +0 morningstar.  You hit Ijyb with your +0 war axe.  You hit the phantom with your +0 war axe.i(C  You miss the adder with your +0 war axe.The rocky spike skewers Ijyb but does no damage.i i  Ijyb is moderately wounded.The rocky spike skewers Ijyb but does no damage.iF# ,i*  Ijyb is moderately wounded.The adder bites you but does no damage. Ijyb hits you but does no damage.i44   ######...# #..  .........## ...  ......<..# ...  #.......##.##  .. #.....>....##.  ...# #............. i>5 % .....#..W....$..#  ......S@*..<))..#  ###...#.#h.)...##  #.. ###.h....#  #. #........#  # #.K........  ......  .##..   ..   hh 2 jackalsThe grasping roots constrict you. The phantom hits you.i  ######...# #..  .........## ...  ......<..# ...  #.......##.##  .. #.....>....##.  ...# #.............  .....#..W....$..#  ......S@*..<))..#  ###...#.#h.)...##  #.. ###.h....#  #. #........#  # #.K..... ......  .##..   .. i   ######...# #..  .........## ...  ......<..# ...  #.......##.##  .. #.....>....##.  ...# #.............  .....#..W....$..#  ......S@*..<))..#  ###...#.#h.)...##  #.. ###.h....#  #. #........#  # #.K........  i0 $......  .##..   .. The adder bites you but does no damage. Ijyb hits you with a +0 club!  * * * LOW HITPOINT WARNING * * *iz @ ######...# #..  .........## ...  ......<..# ...  #.......##.##  .. #.....>....##.  ...# #.............  .....#..W....$..#  ia ......S@*..<))..#  ###...#.#h.)...##  #.. ###.h....#  #. #........#  # #.K..... ......  .##..   .. i F  The grasping roots constrict you.i> oghho   orc (…)* * * LOW HITPOINT WARNING * * *grasping roots constrict you.  * * * LOW HITPOINT WARNING * * *  An orc comes into view. It is wielding a +0 mace.  The phantom hits you.  You die...i|0/35 ------------------i/  --more--iUiPInventory: 25/52 slots Hand Weapons (go to first with ))  v - a +0 war axe (weapon) {Harkiran}  y - a +0 morningstar (offhand) {Guillermo}a - a +0 hammer {Yongsun}  i - a +0 whip {Albrecht}  m - a +0 long sword {Ikko}  x - a +2 falchion Missiles (go to first with ()  q - a throwing netu - 6 boomerangs Armour (go to first with [) i b - a +0 robe (worn) Scrolls (go to first with ?)  d - 3 scrolls of teleportation {unknown}  e - 3 scrolls of poison {unknown}g - 3 scrolls of revelation {unknown}  h - 2 scrolls of identify {unknown}  k - a scroll of amnesia {unknown}  it - a scroll of enchant weapon {unknown}  w - a scroll of noise {unknown} Potions (go to first with !)  c - 3 potions of magic iF[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]iJ i8K,iRi%VGoodbye, daddydayday.119 daddydayday the Tinkerer (level 5, 0/35 HPs)Began as a Coglin Forgewright on Nov 7, 2025.Was an Initiate of Sif Muna.Slain by a phantom (5 damage)itV... on level 4 of the Dungeon.The game lasted 00:15:20 (3342 turns). Best Crawlers -1.61832976 tswnTrFi-27 escaped with the Orb2.53669455 tswnTrCA-27 escaped with the Orb3.51342845 tswniVnVSCA-27 escaped with the Orb4.50220623 tswnMiFi-27 escaped with the Orb5.50006122 tswniVZTrFi-27 escaped with the Orb6.49116440 tswnAtWr-27 escaped with the OrbiVK7.48116731 tswnMiWn-27 escaped with the Orb8.45897621 tswniV7ReBr-27 escaped with the Orb9.44705861 tswni W]KoCK-27 escaped with the Orb  10.40073104 HahGrEE-27 escaped with the Orb  isW11.37259644 spf3250 VSFi-27 escaped with the Orb  12.27190555 planckenst GnEE-27 escaped with the Orb  13.24341751 oddsox OnSh-27 escaped with the OrbiǤiGi? [?25h[?0c [?1051l[?1052l[?1060l[?1061l