ict Player: daddydayday Game: DCSS 0.33 Server: crawl.dcss.io Filename: 2025-11-07.15:21:48.ttyrec Time: (1762528908) Fri Nov 7 15:21:48 2025 i( [?1051l[?1052l[?1060l[?1061hiC V)0[?7h[?25l[?1ci iC i Welcome, daddydayday. Please select your species. SimpleIntermediateAdvanced a - Mountain Dwarfj - Humans - Coglin b - Minotaurk - Koboldt - Vine Stalker c - Merfolkl - Revenantu - Poltergeist d - Gargoylem - Demonspawnv - Demigod e - Draconiann - Djinniw - Formicid f - Trollo - Sprigganx - Naga g - Deep Elfp - Tenguy - Octopode h - Armataurq - Oniz - Felid i - Gnollr - BarachiA - Mummy Coglins ride enchanted exoskeletons able to wield weapons in both hands, wrapping slow-revving metal around their puny goblinoid frames. + - Recommended species * - Random species # - Recommended character ! - Random character % - List aptitudesSpace - Pick background first ? - Help Tab - Coglin ForgewrightiQiiGdaddydayday the TinkererCoglinHealth: 13/13 ========================Magic: 3/3========================AC: 2Str: 10EV: 11Int: 14SH: 0Dex: 12XL:  1 Next:  0% Place: Dungeon:1Noise: ---------  Time: 0.0 (0.0)a) +0 hammer {Ichio} d) +0 dagger {IlluraCast: Kinetic Grapnel  ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈  ≈≈≈≈≈≈≈≈~≈≈~~≈~  ≈≈≈≈≈≈~~≈~.~..~  ≈≈≈≈≈~~~.~~~.~~  ≈≈≈≈≈~...~.....  ≈≈≈~≈~~)~..ß...  ≈≈~~~~~~.......  ≈≈i[40m~..~~@...ß...  ≈≈~.~~..[......  ≈~~~~..........  ≈≈~.~?.........  ≈~..ß....ß.....  ≈~~..$.........  ≈≈~............  ≈~.~...........Welcome, daddydayday the Coglin Forgewright.Will you prevail where others failed? Will you find the Orb of Zot?i(Press ? for a list of commands and other information.  Found four items.i1i4 i]4U_Found a staircase leading out of the dungeon.iaieili p@ _No target in view!ix3iii _ili4iK,ii; #≈≈≈≈≈≈~~≈~.~..~ #≈≈≈≈≈~~~.~~~.~~ #≈≈≈≈≈~...~..... #≈≈≈~≈~~)~..ß... #≈≈~~~~~~....... #≈≈~..~~<...ß... #≈≈~.~~..[...... #≈~~~~.i.. #≈≈~.~@......... #≈~..ß....ß..... #≈~~..$.. #≈≈~... #≈~.~........... #≈~~~.###...$..i ###### ###. # ## i+3.0 (3i+4.0 (4iTib _e - a scroll labelled FIVETWA XECWi!3i#iJ'i*,i.i/i3,il4i8,i9i>=@ _You now have 9 gold pieces.i?3i@i Di:G,iHiLiV#≈≈~~~~~~....... #≈≈~..~~<...ß...# #≈≈~.~~..[....... #≈~~~~........... #≈≈~.~........... #≈~..ß....ß...... iV#≈~~............. #≈≈~....... #≈~.~....iKW. #≈~~~.###...$.... izW###### ####..... # ##.....w w   dart slug (asleep)iW i[+9.0 (5itbx .  A dart slug comes into view.ie/10.0 (6.0)i:lin6 _The dart slug moves out of view.i 3iԹ i i ir ,i if ,i if i 8#≈≈~..~~<...ß...# #≈≈~.~~..[.......# #≈~~~~...........# #≈≈~.~...## #≈~..ß....ß.......# #≈~~..............###≈≈~......i$ ....#≈~.~..............#≈~~~.###...@......###### ####........# ###.....#iZ Kinetic Grapnel w....# ....# i ###.#w   dart slug #im +2.0 (2in ``The dart slug launches a dart at you.it?..iy9/13 --------=3.0 (3iŃip _The slug dart hits you. _You see here 8 gold pieces.i ** (grapneled)  The kinetic grapnel hits the dart slug.i i} P.w.i 10/13==------2--------4.0 (1i i a _The dart slug is heavily wounded.i}u * The kinetic grapnel hits the dart slug.i9.i u1----------------5iib _The dart slug is severely wounded.iD#≈≈~.~~..[....#≈~~~~.....# #≈≈~.~.##≈~..ß....ß.......# #≈~~..............####≈≈~.....#≈~.....##≈~~~.###...$.....###### ####.@......## ###w....##  .....#  ####.# i*C #   ii(&6iiW _The dart slug closely misses you.i   The grapnel guides your strike. You hit the dart slug but do no damage.The dart slug is severely wounded.You hit the dart slug with your +0 hammer.i:X7.2 (1.2Rev iiMA _The dart slug bites you but does no damage.ig$O  You hit the dart slug with your +0 dagger.i,F†in71====--------48.4Kinetic GrapnelRev+ i>iUM _You kill the dart slug!iOiii&H _No target in view!iJiiriiRev  _i!i,iii3==iiyi72==i i i"3i#ix%,ie&i&8(2========3==== _HP restored.========i9P==iC:iO<,i>=i>,i8@iAiAiBiD,iFiN3========iNiQ4 _Magic restored.iyT3iUiHY,iZi^L _You now have 17 gold pieces (gained 8).i8`3iaibidie9========ieiFjik,ilinioipipihris,i}tiwibx,ibyirzi{,i|i2iI≈~................# ~.~...............### ~~~.###.............. #### ####........#  i}###†....##  #.....#  #.....#  #####.# iW #@# - i#....S..... #.#.##.##.#iKinetic Grapnel .....# #i@\ ### .## ic#. S   ball python (constriction, asleep)i4 #. i3#. i047.4 (29.0)iwF-8.4 (30it _A ball python comes into view.i {.### ~~.###.............. ### ####........#  ###†....##  #.....# #.....# #####.# ##.## ###.##......#...@S......#.#.##.##.##.....# # ####.## #.#. #.  SS)  The ball python hisses angrily.  The ball python bites you but does no damage.===9.4 (1.0)i n _The ball python barely misses you.i{Q  You hit the ball python with your +0 hammer.i;1.i05--50.6 (1.2Kinetic GrapnelRev igiO _You kill the ball python!iwiy8--iiH _No target in view!i  _iM ji in i 3i! i# iO% ,i8& i' iy) ,i/* i+ i - ,i- is0 i9 {.ß# ..........### ............# ............#### #............... # ####........# #.####K######†....## #.........#.....# #...iE: #.....# #@# #-#####.#####.###....###.##........#Kinetic Grapnel#.............#il: #.#.##.##.###+#.....##.##.#i: ZK   kobold (asleep)i: ####.###.##..#. #.####.#. #.# #.iE -7.6 (7.0i|H E-8.6 (8iN iQ s _A kobold comes into view. It is wielding a +0 whip.i@iiRi] _A kobold is nearby!i, N......## ß# ### # .#### ....... # ###........# #.####K#######†....## #.#.....# #..@.......#.....# ##.###.#########.#####.###....###.##........##.............##.#.##.##.###+#.....##.##.#####.###.##..#. #.####.9.6 (1 _i1 iw# ......## ß# ### # #### ...... # imL##........# #.####K########†....## #.#.....# #...........#.....# ##.###.####.#####.#####.###....ip###.##........####.............# #.#.##.##.###+#.....##.##.#####.###.##..iei'60iioi{ # ## .. .# .#### .## i{n.##### .# .# .# #.####K# ###†....## #.i{w##.....# #.#i|#.....# ##.###.####.######.#####.###....i|v###.##........####.iۀ......# #.#.##.##.###+#.....##.##.# iJKKi :0------i;'=1i]i9 _The kobold hits you with a +0 whip.i?!  You hit the kobold with your +0 dagger.  The kobold is moderately wounded.2.8 (1.2Rev i3CiK{ _You hit the kobold with your +0 hammer. The kobold barely misses you.if#  You closely miss the kobold with your +0 dagger.The kobold is heavily wounded.You closely miss the kobold with your +0 hammer.i% 1==----4.0Rev+ iw. i'1 V _The kobold barely misses you. x2iA  You barely miss the kobold with your +0 hammer.The kobold is heavily wounded.iC '5.2i?J iL t _You hit the kobold with your +0 dagger. The kobold misses you.iL  You hit the kobold with your +0 dagger.i1)ig66.4Kinetic GrapnelRev* i/iJ _You kill the kobold!iiOi2iH _No target in view!ij 3il ip iGt : _iu iu i'v 2====Rev+ ix i% i% in i ,ix i ,i| i i [==Rev i i> x3==i ig ,i i_ i ,iL i   You see here a +0 whip. _==i i ,i] i i ### #.## #.# #### #.#  #.# # #.####)###### ## #...........# # #....# # ..# ##.###.####.#.##.(..#####.###.# -81.4 (15.0) #.##........###..#.##... ............# #..#.# #.##.+# #..# # ..##.##.# #..# .###.##.. .... . #.####. #.## . #.# #. #. . #.# [11;76is ]H-2.4 (16i ; _Found 8 stones.i(i# #.# ..# # #.# #.# #### #.# #.# #.# ... # #.####)######.# # #...........#.# #  #....#.# .##  ##.###.####.#.##.(.# ###.###........@..# .......###..#.##.....## #..#.# ...)##+# #..#.# #..# #.##.# #..#.# .. #.##.. ...... rr   quokka (asleepia() #.####. ##.#### #.# #. #. 4.4 (2.0)i 0)r.r5.4 (3 _A quokka comes into view.i #.# ..#  #.# #.#  #.# #.#  #.# ...  #.####)######.# #  #.#.# .#  #.#.# #.##  ##.###.####.#.##.(.# .###.........@.# .###..#.##.....# # #..#.# ....)# .##.###+# #..#.# ..i#..# .##.# #..#.# ..# r. .##.. ...... ... . .####. ##.#### #.#. . .# #. #. .#. ii}Hr.iB6.4 (1Kinetic Grapnelii i#.# #.# ## #.# #.# #. .. #.# ... .. #.####)######.# .# #...........#.# .# #.#.###.## ##.###.####.#.##.(.###.# ##.###...........#...... .......###..#.##@....## #..#.##....)# ##.###+# #..#.##..#r.# ##.# #..#.##..# .... ##.. .......... ..# ####. ##.######.#. .# # . .#. # # .# .. #[0i c;10;1mr.7iii.# #.# #.# #. . #.# ... .. ####)######.# .# ...........#.# .# .#.###.## ####.####.#.##.(.###.##i!|.###...........#....... ......###..#.##.....# # #..#.##.@r.)# #.###+# #..#.##..#..# .# #..#.##..# ...... .......... ..###. ##.######.#..#  . #.#. # iz .# ... . ... ii?.=8ii_S _The quokka barely misses you.i  You hit the quokka with your +0 hammer.  The quokka is almost dead.You miss the quokka with your +0 dagger.9.6 (1.2Rev  _The quokka misses you. The quokka completely misses you.it  You hit the quokka but do no damage.The quokka is almost dead.You hit the quokka with your +0 hammer.i~ O†i 890.8Kinetic GrapnelRev+ i io J _You kill the quokka!iW3igiǾi  #.# #.# #.  #.# ... ... ####)######.# #.# #.# #.# #.###.## # iN.###.####.#.##.(.###.## .###.....#....... ###..#.##.....# # #..#.##..@.)# iE.###+# #..#.##..#..# .# #..#.##..#..... .. ..............## iE. ##.######.#....##. #. #.#....# K   kobold (asleep).# ......K#.i/.......i+ 0.0  A kobold comes into view. It is wielding a +0 short sword.iVKK.iUa=1.8 (1Rev idim _The kobold shouts! _You see here a quokka corpse.i #.# #.# #. #.# ... ... )######.# #.# #.# #.# ##.###.## .# ###.####.#.##.(.###.## ###...........#....... ###..#.##.....# # #..#.##..†@)# ###+# #..#.##..#..# # #..#.##..#.....  ..............## . ##.######.#....#  #. #. #.#...K# .#[39;49iv m ......#........i i >K.i% O--2Kinetic Grapnel _i i i9*#.# #.# #.  #.# ... ... )######.# #.# #.# #.# # #.###.## .# .####.#.##.(.###.## iR:".#....... ###..#.##.....# # #..#.##..†.@# +# #..#.##..#..# i: #..#.##..#.....  i:..............## . ##.######. i:#. #. #.#....#  .# i;9.#.i>iSK.--3ijX  Things that are here: _a +0 spear; a scroll labelled QIRUCY OPNOil ** (grapneled)  The kinetic grapnel hits the kobold.iiV.K..iad2--------=4i^i1 iXS_The kobold is moderately wounded.iDI  The kinetic grapnel hits the kobold.i**)ij!iia .B   giant cockroach (wandering)BYou kill the kobold!i81----------------95Kinetic Grapneli7i b _A giant cockroach comes into view.i1 Equip which item?  - - Unarmed Inventory Items Hand Weapons (go to first with ))  a - a +0 hammer (weapon) {Ichio}  d - a +0 dagger (offhand) {Illuratum} Armour (go to first with [)  b - a +0 robe (worn) Floor Items ([,] to select) Hand Weaponsa +0 spear[?] describe selected [!] equip|wield|wear[tab] equip|unequip iE= iB #.# #.# #.i6Cdaddydayday the Tinkerer#.# ... ...Coglin ##)######.# #.#Health: 13/13 ======================== iMC........#.# #.# #ibC:Magic: 1/3iC========---------------- ........#.###.## .#AC: 2iC,Str: 10 iC##.####.#.##.(.###.##EV: 11iC,Int: 14 iC##...........#.......SH: 0iCyDex: 12 ...###..#.##.....#iD}XL:  1 Next: 90% Place: Dungeon:1 i+D...# #..#.##..†.@#iNDNoise: =--------  Time: 95.8 (0.0) inD##+# #..#.##..#..#a) +0 hammer {Ichio} d) +0 dagger {IlluraiD#..#.##..#.)...iD5Cast: Kinetic GrapneliD6..............## iDz. ##.######.#....# iD#. #. #.#....#i.EB   giant cockroach (wandering)  .#.......##.......B iEG_a +0 spear; a scroll labelled QIRUCY OPNOThe kinetic grapnel hits the kobold. _The kobold is moderately wounded.The kinetic grapnel hits the kobold.  You kill the kobold! iEc_A giant cockroach comes into view.i(Q  iQhTo do this, you must remove one of the following items:(? for menu, Esc to cancel)< or a - a +0 hammer {Ichio}; > or d - a +0 dagger {Illuratum}i˜ #.# #.# #.  #.# ... ...) #.# #.# # ##.## .# .##.(.###.## ....#....... #.....# #..†.@# #..#..# #..#.)...  .....## . .#....# iH #. #.#....#  .# .......#  #.......B i"3  #.# #.# #.  #.# ... ...) #.# #.# # ##.## .# .##.(.###.## ....#....... #.....#i3  #..†.@# #..#..# #..#.)...  i3 p..... .#....#i3 #. #.#....# i3 .# .......# i4 K#.......i04  i< iK> Spend multiple turns changing equipment while enemies are nearby? i> IY - Yes  N - Noi #.# #.# #.daddydayday the Tinkerer#.# ... ...Coglin ##)######.# #.#Health: 13/13 ======================== ........#.# #.# #Magic: 1/3========---------------- ........#.###.## .#AC: 2Str: 10 ##.####.#.##.(.###.##EV: 11Int: 14 ##...........#.......SH: 0Dex: 12 ...###..#.##.....#XL:  1 Next: 90% Place: Dungeon:1 ...# #..#.##..†.@#Noise: =--------  Time: 95.8 (0.0) ##+# #..#.##..[iGL40m#..#a) +0 hammer {Ichio} d) +0 dagger {Illura#..#.##..#.)...Cast: Kinetic Grapnel..............## . ##.######.#....# #. #. #.#....#B   giant cockroach (wandering)  .#.......##.......BYou kill the kobold! _A giant cockroach comes into view.To do this, you must remove one of the following items:(? for menu, Esc to cancel)< or a - a +0 hammer {Ichio}; > or d - a +0 dagger {Illuratum}  A giant cockroach is nearby!- _in]i](iO^i^W_A giant cockroach comes into view.  i7_HTo do this, you must remove one of the following items:i_(? for menu, Esc to cancel)  i `< or a - a +0 hammer {Ichio}; > or d - a +0 dagger {Illuratum}  iO`-You start parting from your weapon.i2b,ixBB.-6.8 (1i~iinB.7.8 (2Kinetic Grapneli,iy?B.i+8.8 (3i1,i @B.i+9.8 (4i&iikGB)i0100.8 (5.0)ipi  _You continue parting from your +0 dagger {Illuratum}. x5  You finish parting from your +0 dagger {Illuratum}.iiii_Keep equipping yourself? i )Y - Yes  N - Noi iV  #.# #.# #.daddydayday the Tinkerer#.# ... ...Coglin ##)######.# #.#Health: 13/13 ======================== ........#.# #.# #Magic: 1/3========---------------- ........#.###.## .#AC: 2Str: 10 i 3##.####.#.##.(.###.##EV: 11Int: 14 ##...........#.......SH: 0Dex: 12 ...###..#.##.....#XL:  1 Next: 90% Place: Dungeon:1 ...# #..#.##..†.@#i 5Noise: ---------  Time: 100.8 (5.0) ##+# #..#.##..#.B#a) +0 hammer {Ichio}i #..#.##..#.)...Cast: Kinetic Grapnel..............## . ##.######.#....# #. #. #.#....#B   giant cockroach  .#.......#i y#........  You start parting from your weapon. i _You continue parting from your +0 dagger {Illuratum}. x5  You finish parting from your +0 dagger {Illuratum}.  i You whisper farewell to Illuratum.  You start attuning to your weapon. You continue attuning to your +0 spear.The giant cockroach completely misses you.i 3=1.8 (6i[ ik You finish parting from your +0 dagger {Illuratum}.  You whisper farewell to Illuratum.  You start attuning to your weapon. You continue attuning to your +0 spear.The giant cockroach completely misses you. _The giant cockroach bites you but does no damage.  You continue attuning to your +0 spear.i \1----2.8 (7i i _The giant cockroach bites you.  You continue attuning to your +0 spear.iT +3.8 (8i' i2 _The giant cockroach bites you but does no damage.  You continue attuning to your +0 spear.iM4 f2==--4.8 (9id= iTE ^ _The giant cockroach closely misses you.iE =You continue attuning to your +0 spear.iF .5.8 (10.0) ioO i R  f) +0 spear {Constan  You continue attuning to your +0 spear. _The giant cockroach closely misses you  You continue attuning to your +0 spear. _The giant cockroach closely misses you i_R  You finish attuning to your +0 spear.  You welcome your +0 spear "Constanze" into your grasp.iU i*\ i^ Z _f - a +0 spear (offhand) {Constanze}i   You hit the giant cockroach but do no damage.You barely miss the giant cockroach with your +0 hammer.i4"2========7.0 (1.2)Rev i(i+ _The giant cockroach closely misses you. The giant cockroach barely misses you.i  You thump the giant cockroach with your +0 hammer!†ic  #.# #.# #.daddydayday the Tinkerer#.# ... ...Coglin ##)######.# #.#Health: 12/13 ======================-- ........#.# #.# #Magic: 2/3================-------- ........#.###.## .#AC: 2Str: 10 ##.####.#.##.(.###.##EV: 11i yInt: 14 ##...........#.......SH: 0Dex: 12 ...###..#.##.....#XL:  1 Next: 110% Place: Dungeon:1 ...# #..#.##..†.@#Noise: =--------  Time: 108.2 (1.2) ##+# #..#.##..#.†#iʵ ~a) +0 hammer {Ichio} f) +0 spear {Constan#..#.##..#.)...Cast: Kinetic Grapnel..............##i Rev+ . ##.######.#....# #. #. #.#....#.#.......#iJ #........ _f - a +0 spear (offhand) {Constanze}  You hit the giant cockroach but do no damage.ix "You barely miss the giant cockroach with your +0 hammer. _The giant cockroach closely misses you. The giant cockroach barely misses you.You thump the giant cockroach with your +0 hammer! i >_You kill the giant cockroach!i   You barely miss the giant cockroach with your +0 hammer. _The giant cockroach closely misses you. The giant cockroach barely misses you.  You thump the giant cockroach with your +0 hammer! _You kill the giant cockroach!Your Dodging skill increases to level 2!You have reached level 2!i3 /  --more--i,8/192/4----2 4% i,;Kinetic Grapnelin4ii64 _iZ  _i^ {9==Rev i_ ib ,id ig ig :----ii inl il (in iq i&r 3==i$t iv ,iQy i | ih| i~ i i R3======i iۅ ,iՇ i֋ ,i i Xi >======iԙ i ,i i~ ,ip iR ,i i ,i i, ,iP iH ,i iλ ,iu iy i I4======i i $-i 029.2 (21.0)i G-30.2 (22it i| a _g - a scroll labelled QIRUCY OPNOi 3i i iB i i ,i{ i i i i i >======i i i;! ,i" i% i' ,i* i, ij9 %.. .# ## .# ..# #### ..# #.# ##..$.[# #.# #.##...#. .# ... ... ..... )######.# #.# ... i9 q...#.# #.# #...#.###.## #5.2 (5.0) .####.#.##.(.###.### ...........#.......# .###..#.##.....##### #..#.##..†..# ... i: |+# #..#.##..#.†# ### #..#.##..#.).................##i6: 8##.######.#....#i:A iC +6.2 (6iI iKL # _Found a robe.ikIiix,i~Xi,i9Biw i% ia iiai,ii6i _You now have 25 gold pieces (gained 8).i,i},iE ,i i  You see here a +0 robe. _il ############ # ####.....@....# # # ##....[...####K# ####.##...#.###.# Kinetic Grapnel...........# #.# # #.###...### #.# # #.# ##.## #.. K   kobold (missile, asleep) ###.## #.# ### ##.(.###.### ...#.......#i48.2 (12.0)9.2 (13 _A kobold comes into view. It is wielding a +0 dagger.io iia _The kobold is moderately wounded.i B ##### # ####.K..# # # ##....[...####.##.##...#.###.# .#.# #.# .# # #.###...### #.# .# # #.# ##.## #.. ..#.## #.# ### .? ##.(.###.### ## ...#.#iY 1*i{H  The rocky spike skewers the kobold.i)i18)i6S------------89i<iu?J _You kill the kobold!ij#####  ####.)..#  # ##....[...####.# .##...#.###.# .# # #.  #.###...### #.  #.# ##.## #..## #.# ## i;-ic 60iwiVi!P u##### ####...#  # ##....[...####.# iP .##...#.###.# .# id =-1i>g h  Things that are here: _a +0 dagger; 3 stonesi; ##### ####.)@.# # ##....[...####.# .##...#.###.# .# iü u# #.# .# .###...### #.# .# .# ##.## #.. .. .## #.# ### .? (.###.### ## i i i i T8=2 _i iC i,##### ####.).@#  ##....[...####.# .##...#.###.# #.# # #.# #.# ###...### #.# #.# # ##.## #.. ... ## #.# ### #.? .###.### ### i3i3&3i9i ################.......)..##....[...#### .##...#.###.# .......# ...###.#i<4iBi]id ################.......)..##....[...#### .##...#.###.# .......# ###...##.... †..# ...i4##i&5iCii ################.......)..##....[...#### .##...#.###.# .......# ###...## # ##.## #.. ...# #.# ### ##?. .###.### ###........ ...i 0###..# †..# ... ..# #.†# ###iK iȡ 9===3======6iک i iq 3 i ################.......)..##....[...#### i .##...#.###.# .......# ###...## # ##.## #.........#i # #.# ######.?..##i4 ]#..# #.)...iP i im &7i6 i, i 9 ################.......)..##....[...#### .##...#.###.# .......# ###...### #.####.#### ##.## #.....@...## #.# ######.? .###.### ###.i \..# .....##i9 <8i i4 i ################.......)..##....[...#### .##...#.###.# .......# ###...### #.####.#### ##.## #.........# #.# ######@? .###.### ###...... ...#....#.# #....#iF&iP'&9i(-i.it#### ####.)..#  ##....[...####.# ##...#.###.# #.# iG# #.# #.# ...### #.####.####  ##.## #.#  #.# ######.@..# i###.### ###..# # iL...# ###.# ...# ..# ... ...# ij.†# ### ...# .)... iY...### i9.... ....#i\ih[========70i ii+1.2 (2ii i4__g - 2 scrolls labelled QIRUCY OPNO (gained 1)i(3ihi ,i Xi,i{is,i3iw,iii4P4======iliQiiii i"i("i #i6&i0(,i(i>*i+i-T======is/i0,i|1i 3i>4,i4i 6i;h....# #.# #.# i<..### #.####.# .## #....... .# ######... i$<v.### ######..##i6<i# ..........#iW<# #######...#  i<  ... #...#  ### #..@# 83.2 (i<12.0) .. #...# i<## #.... # #.#.#iG=## ..#.## ####.#. #.# #># i= iUCiC,4.2 (13iIiL; _Found a stone staircase leading down.iGIiHiP ### #.####.#### .## #......... ######.## ######..##..# .......... ##.# #######... i{Pw ... #... ### .. ##....# #.###.#B####iPB   giant cockroach (asleep)#.#i5X,0.0)i[+5.2 (1i]iL`b _A giant cockroach comes into view.iF0#ip2------------==6iiD _You shape a spike launcher from a nearby wall.iAq.### #.####.#### #.## #.........# #.# ######....# #.### ######..##.# ..........##.# #######...# # ...is #...# # ### #...#. #.@.#.##id #.#.#i #.#.###.#.# B..iH#.#.#i #####.#. #.# #># #.#ii^o--7Construct Spike Launcher i i i #.## #......... ######## ######..## ....# .......... ###.# ####### ...  ### ... #######....# #.###B..#.# #B   giant cockroach (asleep).#i'i'a--8Construct Spike Launcheri-i`/id#.## #.#  #.# ######....##.### ######..##.# ..........# .###.# #######...# .# ... #...# †# ### #...# )... #...#####.## #.#.# #.#.###.#.# B..#.#.# #####.#. #.# #># #.# .#i)i&9iUili  #.# ###### ##.### ######..## .....# ..........###.# ####### ... †# ### )... ##### ...##.... #.###.#.....B..#.# #########.#B   giant cockroach (asleep)iB------------i@ 90ieiir ##.### ######..## .....# ..........###.# ####### ... †# ### )... ##### ...##.....# #######.#.###.#.....B.@#.# ########. # #>. iu iЏ U.BBi &1i i ] _Your spike launcher falls apart as you grow too distant to maintain it.iIY You shape a spike launcher from a nearby wall. _Your spike launcher falls apart as you grow too distant to maintain it.  You hit the giant cockroach with your +0 spear.  The giant cockroach is moderately wounded.  You closely miss the giant cockroach with your +0 hammer.  The giant cockroach completely misses you.=2.5 (1.3Rev ii G _The giant cockroach bites you but does no damage.i/  You hit the giant cockroach with your +0 hammer.† 163.8Rev+ _You kill the giant cockroach! _Your Forgecraft skill increases to level 5!i.3#.### ######..##.# ..........#.###.# #######...#.# ... #...# .†# ### #...# .)... #...#####.## #.......#.##.#.###.#.#.@.#.#.##.#. #.# #>#  #.#  .#i9ix::-40 _i>iA| _You see here a giant cockroach corpse.i3======iARev  _i<BiLBi*,iu======iSi83ii{,iiiii,ii@iii{,ii,i&i f4======ia i' i'iT======ii<i{iiEi,ii i!,iE"ip%i*,iw+iE-i.,i/i1i[3,i7,i9Bi;iT?BiuCiFNXidO,i>PiRi$UBiWiY,iZi\i_,ie`ibid,ieigiti{ni|,i}iy~i,iрii,iii,ici3,i0isL _You now have 33 gold pieces (gained 8).iiiiBiiuiۗ,iizinBiB #. #. ##.#....# #........  .# #.......###.####### #...........# #....######## ####.#  #.#  #.#  ###.#  #@..#- #.###.# #. #.#. #.## .# ..#.##i238.8 (44.0)9.8 (45 _h - a silvery potioni4/ i3 Xi3 if5 i7 ,iG7 i8 i+: ,i: i5< i= ,iv> i0@ iA iA i6B i D iwE ,iE inG iH ,iI iZK i}L iL iEM iN iuP ,iP iIR itS ,i(T iU i?W ,iW iY iZ ,iZ i[ i ] i0] i] i^ i%` iM` i` ib ih p #.# #.# #.###.###...## ########.## i>i (.........##############..........##.#######.#.####### #.....@.# iri #######.#  .#  .. .....##ii l   frilled lizard (asleep) ...ii V l.# i0q ,54.8 (1iq ,5.8 (16iv i]y a _A frilled lizard comes into view.i#.###.# ##...## ########.## .........###############..........  ##.#######. #.####### #.......# #######@#  #.# #.. ..#..###... #l.##..#i~ i 16.0)i iil#...#########.## .........###############.......... ##.####### #.####### #.......#######..#....###..##.l.##.l.l7i[iO8 _The frilled lizard hisses angrily.i0 ########.## .........###############.......... ##.####### ### i R......######.# # #.#.#..##)....i #.####..# #l..i޽ [..## :i i :l.i &8i5 io > _Found a whip and a book of Party Tricks.i_  You reach to attack!  You hit the frilled lizard with your +0 spear..2060.0 (1.2Rev ii4R _You kill the frilled lizard!iii iH _No target in view!ir _iYviY~ #..........# ##.#.# #.#######.#.......#.########.#.# #.#.#######...# #).......# #.####.@##  #......♣ #..###S♣#..# #..##.:# S   ball python (constriction, asleep) ...#i~102.0 (2 _A ball python comes into view.i  ##.####### ##......######i  #.#######..#).......# #i #.####..###.... i{ #.@....♣###S :..i +#...i i +3.0 (1i i0 it&  ......###### #.#######...#).......# ##.####..###.... #......♣ ###S♣ :.#..#ii) il &4ii X  ......###### #.#.#######...#)....##.####..###.... #......♣ ###S♣ :#J   endoplasm (asleep)J..#iaia&5i-gii] _An endoplasm comes into view.i ###### #.#.#######..)....##.####..###.... #......♣ iQ###S :..##...ir #..#J..#ii&6ieii- ######..)....##.####..###.... #......♣ ###S ...###... #..#i- \J..####i5 i7 &7i; i> Z _You see here a book of Party Tricks.iS######..)....##.####..###.... #......♣ ###S :......######... #..##J...#### 8 _iU; #.###### ).......# ###.####..###........##S♣. #........#######...#..##i J.....#####i<9ii Z _You see here a book of Party Tricks.i i6 Where to? (Tab - D:1 @ (x,y), ? - help)  D - Dungeon ii#.#.#daddydayday the Tinkerer######...#Coglin#).......# ##Health: 19/19 ========================#.####..###....Magic: 4/4========================#......♣AC: 2Str: 10#..###S♣EV: 11Int: 14i|#..#SH: 0Dex: 12#..#XL:  2 Next: 20% Place: Dungeon:1#.@#Noise: ---------  Time: 269.0 (0.0)i#..#a) +0 hammer {Ichio} f) +0 spear {Constan........#iwCast: Construct Spike Launcher######...i#..##J..#J   endoplasm (asleep)i@...##### i5h_No target in view! _A ball python comes into view. iT_An endoplasm comes into view. _You see here a book of Party Tricks. irw_You see here a book of Party Tricks.  Okay, then.ifi!iZ8. _i8\  You pick up a book of Party Tricks and begin reading...iEoJ.J70.0 (1iir  You add the spells Apportation, Jinxbite and Alistair's Intoxication to your _library.i  Your spells (describe)TypeFailure Level a - Kinetic GrapnelForgecraft3%1  b + Construct Spike Launcher Forgecraft4% 2 Select a spell to describe[!]/[I] toggle spell headersiU #.#.#daddydayday the Tinkerer######...#Coglin#).......# ##Health: 19/19 ========================#.####..###....Magic: 4/4========================#......♣AC: 2Str: 10#..###S♣EV: 11Int: 14#..#SH: 0Dex: 12#..#XL:  2 Next: 20% Place: Dungeon:1#.@#Noise: ---------  Time: 270.0 (0.0)#..#a) +0 hammer {Ichio} f) +0 spear {Constan........#Cast: Construct Spike Launcher######...#J.##...#J   endoplasm.[39i&V ;49m..##### _You see here a book of Party Tricks. _You see here a book of Party Tricks. _Okay, then.You pick up a book of Party Tricks and begin reading...  You add the spells Apportation, Jinxbite and Alistair's Intoxication to your _library.iX iY iS^ i(` i ]i_8 Spells (Memorise)TypeFailure Level  a - ApportationTranslocation 24% 1  b - Launch Clockwork Bee Forgecraft9% 3  c - JinxbiteHexes36% 2  d - Forge Blazeheart Golem Fire/Forgecraft 63% 4  e - Forge Lightning Spire Air/Forgecraft 63% 4  f - Alistair's Intoxication Alchemy100% 5 1 spell level left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exiti@a Apportation Pulls the top item or group of similar items from a distant pile to the floor near the caster. With low power, items might not be moved all the way to the caster's position. Extremely powerful magical items, such as the Orb of Zot, may actively resist the pull of this spell. Level: 1School: TranslocationFail: 24% Power: 2% Range: 7 Noise: Almost silent Miscasting this spell causes magic contamination.i  Spells (Memorise)TypeFailure Level  a - ApportationTranslocation 24% 1  b - Launch Clockwork Bee Forgecraft9% 3  c - JinxbiteHexes36% 2  d - Forge Blazeheart Golem Fire/Forgecraft 63% 4  e - Forge Lightning Spire Air/Forgecraft 63% 4  f - Alistair's Intoxication Alchemy100% 5 1 spell level left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitiE ii#.#.#daddydayday the Tinkerer######...#Coglin#).......# ##Health: 19/19 ========================#.####..###....Magic: 4/4========================#......♣AC: 2iStr: 10#..###S♣EV: 11Int: 14#..#SH: 0Dex: 12#..#XL:  2 Next: 20% Place: Dungeon:1io#.@#Noise: ---------  Time: 270.0 (0.0)#..#a) +0 hammer {Ichio} f) +0 spear {Constan........#Cast: Construct Spike Launcher######...i#J.##...#J   endoplasm...##i### _You see here a book of Party Tricks. _You see here a book of Party Tricks. i{_Okay, then.You pick up a book of Party Tricks and begin reading...  i[You add the spells Apportation, Jinxbite and Alistair's Intoxication to your _library.i!P  Okay, then.ib"i)'i). _i@ #.#.# ######...# #).......# ##  #.####..#  #......♣  #..###S♣  #..# #..# #.@# #..# ........# ######... #J.## ...# ...## ###i #.#.# ######...# #).......# ##  #.####..#  #......♣  #..###S♣  #..# #..# #.@# #..# i........# ######... #J.## ...# ...## ### i34iMi?a _An endoplasm is nearby!ih|i#J.2------------==1.0 (1i\Z _You shape a spike launcher from a nearby wall.ih######..)....iw##.####..###.... i#......♣ ###S i8N#........#iV,######J.. it#..##...#...##i+## iyi(J.i/--2i9ii# #.###### ).......# ###.####..###........##S♣# #..#.......J#######...#..## ......#####*iu  The rocky spike skewers the endoplasm.iE# i+ .J.i., O=-3iO3 i5 ] _The endoplasm is almost dead.i[###### #.###### ).......# ###.####..###........##S♣.# #.J#........#######...#..## ......#####i?3*iK  The rocky spike skewers the endoplasm.i)in'.is 5---------------54 _You kill the endoplasm!ixi{m _Your Spellcasting skill increases to level 2!i:FM......#######.#.# #.###### ).......# ###.####..###........##S♣##..#..##ijix5-5 _iyi}i9 M######......#######.#.# #.#.###### ).......# ###.####..###........♣##S♣i g#..##...#i 7#i !-i6 6i iT ] _Your spike launcher falls apart as you grow too distant to maintain it.iqQi1: M##.######......#######.# #.#.######...# ).......# ###.####..###........♣##S♣#..#S   ball python (constriction, asleep)#..#i> FS.Si_> +)i5? %=im? 7ioE iH 5 _The ball python hisses angrily.i ##.#.# #.#######.# #.......#.# #######.#.# #.#.# ######...# #).......# ###.####..###....##..@S..♣ #..###.♣ #..# #..##..##..# ........#######... i i B---8i_ i T _The ball python misses you. x2i.  You closely miss the ball python with your +0 hammer.You hit the ball python with your +0 spear.i&9E†i=`99.3 (1.3Rev i^BiDO _You kill the ball python!i"##.#.# #.#######.# #.......#.# id#.#.# #.#.# ######...# i##).......# #### #.####..###....# i#...@..♣ #..###.♣ iǏ#..# ..#..# .#i#..# ..#..# #.iE........#######..i+. i~3=====-800ihi̡x _You see here a ball python corpse.i R##.#.# #.#i .# #.#.# #.#.# #.#.# ######...# #).......# ##### #.####..###....# #...†@.♣ i> #..###.♣ #..# ... #..# ##.# #..# ...#..# ##..# # i io F-1 _i i i)##.#.# #.#.# #.#.# #.#.# #.#.# ######...# #).......####### #.####..###....# #...†.@♣ #..###.♣ #..# #... #..# ###.# #..# ...#..# ##..# # i:\2iiji5i(ii  ......############..).......#######i.####..###....# #...†..♣ #..####..# #....#i G##.##.i(.#iA+...#iC i &3i i  ......############..).......####### #.####..###....#.#. #...†..♣ ....#..###.♣..# #@...###.# ...##.#...##im \=====4i i i#.#.# #.#.# #.#.# ######...# #).####### # #.####..###....#.#.##...†..♣♣.... #..###.♣..# #..# #.@..# #..# ###.## #..# ... #..# ###.# iJ&5ii #.#.# #.#.# #.#.# ######...# ##).#######.# #.####..###....#.#.# #...†..♣♣.... #..###.♣..# #..# #..@.# #..# ###.## #..# #... #..# ####.#.# # iiR&6iGiiK#.#.#  #.#.# #.#.# ######...# # i6L#).#######.# #.####..###....#.#.# #...†..♣♣.... #..###.♣..# i^L#..# #...@# #..# ###.## i{L#..# #... #..# ####iL*.# iLiLiSiFT&7i'YiZiV 4i[ iq] i ) #.#.# #.#.# #.#.# ######...# # #)iW.#######.# #.####..###....#.#.# #...†..♣♣.... #..###.♣..#iy #..# #..@.# #..# ###.## #..# #...i  #..# ####.#  .# #  ######... iT #..##  ...#  ...##if<8i?iibn ############..#).......#######.in .####..###....#.#.# #...†..♣♣.... in###.♣..#  #....i(o@###@##ipoP #....#io+###.#ip2####ivi}i9iviJ  ######..#).......#######.#.####..###....#.#.# #...†..♣♣.... ###.♣..#  #....####.##.# #@...####...... #iN iO '90iT iU il C#.#.# ######...# # #).#######.# #.####..###....#.#.# #...†..♣♣.... #..###.♣..# #..# #....# ##..# ###.##.# #..# #.@..# #..# ####.# .# # 4=====1iG#.#.#  ######...# .#  #).#.#  #.####..###....#.#.# i9H#...†..♣♣.... #..###.♣..#.#iZH#..# #....#.# itH#..# ###.##.# iH#..# #..@.# i)I#..# ####.#  .# .#  ######... .#iRIp#..## ## iTi=U&2i[i]i2"O#.#.# ######...# #.# #).#######.# #.####..###....#.#.# #...†..♣♣.... #..###.♣..#.# iu"#..# #....#.# #..# ###.##.# #..# #...@# #..# ####.# i".i"# #.# ######... .i".##..## ### i"ir(i)&3i-iw/ir$ 4M##### #.# ######...# ).......#######.# #.####..###....#.#.#.†..♣♣....##.♣....###.##... #### ........#i$ I#.#i<+ i+ i+ 4i1 iv2 izM...... ##### #.# ######...# #.# #).......#######.#.# #.####..###....#.#.#iY{#.†..♣♣....##.♣....###.###...#..# ####.#ii;F=====5iRiNiM###### ...... ##### #.# #####...# #.# ).......#######.#.# iq#.####..###....#.#.#.†..♣♣.....###.♣....###.###..# #....#i(#ii&6ii(i\M###### ...... ##### #.# #####...# #.# # #).......#######.#. #.####..###....#.#.†..♣♣..@..###.♣..#.####....#..# ###.##.####i cid&7ijiliAM....... .###### ...... ##### #.# #####...# #.# # #).......#######.#.# #.####..###....#@#.#.†..♣♣.....##.♣..#.####..# #....#.#.#.#..#8iii M######## ........###### ...... #####iO  #.# #####...# #.# ).......###### is #.####..###....#.#.#.†..♣♣.....#i W#..###.♣..#.###..i *###.#i i &9i iZ iLh M ######## ##........###### ...... ih ##### #.# #####...# #@# ).......###### #.####..###....#.##...†..♣♣.....#.#.##..ii 5#.#.####.#iwp ip (300iMv ix iYM.##  ######## ##........###### ...... ##### #.# #####...# #.# ).......###### iYp#.####..###....#.#.#..#iN`i`&1ifiGhiM##..##  ######## ##........###### ...... ##### #.# #####...# #.# #).......#######.#.##.#i&2iNiibK M ##..##  ######## ##........###### iK ...... ##### #.# ######...# #.# ##.#i8Ri.SX5=====3iWiYi3 M# ##..##  iV4 ######## ###........###### ...... #####i{4 #.#.# #.##.#i: i; &4i@ iB i M..# # ##..##  ######## ####.#i ...........####### ...... ######.#.# #.#...i i0 i &5i i iM#.# ..# # ##..## i ######## ####...........#?.....########### i1x.......#.# #.##.#iOii&6iih _Found a scroll labelled JIAHEKI XOMINIL.iN.# ## .# #.# .# ## ## # #####.# # #.@...# #.# #.#?.....# #.# #.#.##.# #.#.#.#.# #.#.#i#.#.# #.#.#...# #.#.# ).#######.#.# iii?=====7i!i"i{ # ## .# .# .# ##  #i  #####.# # #..@..# .# #.#?.....# .# #.#.###### #.# #.#.#i".#.# #.#.##.#.# #.#.#iH...# #.#.# .i^#.#.# ii&8ii!i#i_0  # .## .############. .......#.....##.# #######.#@.....##.#.##### .....#.#.# #.##...†..♣♣.....#i]; <9ir= iC i1D ,10.3 (2icH iJ e _i - a scroll labelled JIAHEKI XOMINILiF # .# # .# # .# .#  i.#  #####.# # #.....##.# i.# #.#.@....# iݽ.# #.#.###### i#.# #.#.# i.#.# #.#.#i2#.#.# #.#.#iY...# #.#.##iN.#.#il..###....#.#.# iiT+1.3 (1iiiljM # ###### ####.# .....#...@.##.##.#...... ########## ....#.# #.#.##.irit&2i\yi{i b #.#  #.#  #.#  #.#  i/ #.# #.#  #####.# # #....@##.# .# #.#......# .# #.#.###### .#.# #.#.#  i] #.#.# #.#.#...# #.#.#i >#.#.# i i6 &3i i i~  #.# ######### .....#.....##.# #####.#..@...##.#.##### ....# ##...†..♣♣.....#i<4iii8Y#.# #.# #.# #.# #.# #.#  #####.# ## #.....##.# .# #.#...@..# .# #.#.###### #.# #.#.# ii&5iP"i#i #.# #.# .##.# .##.# .##.# .##.# .# #####.# .# iV # #.....##.# .# #.#....@.# .# #.#.###### i #.# #.#.# i iq &6i% i& ij #.# #.##.# #.##.# #.##.# #.##.# #.##.#  #####.##.# # #.....##.# .# #.#.....@# .# #.#.###### #.# #.#.# i iB &7il i;UM ## ####.# .....##.....#.###### #.# #.#.#iNAi2B&8iGiHi#Qi Xii,iifi,i6ii,i^i+ii>iiNi?ieiiiiiii,iSiUi,iAii,ihii ,ii>i!,iiik,iuiR i ,i"i"i$,i?%ig*ni;+,i+i-i/,i/i1i2,iu3i7i=i>i?i:A,iAiCiE,iEikGiH,iIi&KiL,iMi~OiP,iQiSiGT,iTiViXiQXi:YiI]i^,ib_i`aibibiLcidiMf,i6gihiHj,iDkimiininiooi(s,i\siXtiuiw,ixxi|i},i~iUiс,iЂii_,iwi i,iԒili{,iiri,iii=,igii,,iii9,i~ii,i i[i,iiLipXiI,iviifiiHihiiiii=,iii,iiiiiiPiiiigii,ii'i,ii5iBiiiinii,iiiBii,iiLidii-i(i?,ii i ,is i it ,i i i  i6 i i iI ,i i[ i ,ip i! i$ ,i& i(+ ,i, iB0 _i - 2 scrolls labelled JIAHEKI XOMINIL (gained 1)iA3 3i4 i:7 i9 ,i[; i= iB ,iD iHG iI ,i=K iM iO ,iQ i?V BiNW iY im[ ,i\ irf M##..........# .# #.########.# .#####.### #.# .###......# #.# ..##.##.#.### #.# ### ..####.##.#...# #.# ####.. ....##.##.###.# #.###....[ ....#### #.##.###.####.##...#.#i g u...... #.##.@...............# ....# #.####)######.###.###...### ...## #...........#.# #.# ##.## ...# #...........#.###.## #.# ...# ##.###.####.#.##.(.###.#### ##.#####.###...........#.......##  ##.##........###..#.##.....###.##iYg  ...........# #..#.##..÷..# #... .##.##.###+# #..#.##..#.†###.## ihn 098.3 (80.0)in ,9.3 (81it iw Y _j - a viscous blue potioniiiiiOXiv ,i"i$i&iZ'i(ib+iUhiYXBi[Bip[i\i],i^iaiQc,i)ei/hXi'kXizm,ixrivXinw,iz$ iz(_You now have 40 gold pieces (gained 7).iʁy...##.##.# +.#..#.##..#.)....# #.###.##.. #...............### #. #.####. ###.######.#....# ## #. #.# #. #.# ##.#....# #. io#. #.# .# #.# #.......###.  #.# #.# #......... i#.# #....####### #.# ####.#  #@# #.#  ........# #.#  î.w.###### ###.#  ##...## #.###.# i #.# #.# w   dart slug (asleep) #.###.# iKm##...## ########.##i[419.3 (2020.3 (21ir _A dart slug comes into view.i|8#is3----------==1.3 (1.0)iiD _You shape a spike launcher from a nearby wall.i#iN$i)i?+i~^ 4i` iUb iWb#.#. #...............## #.####. ###.######.#....# ## #. #.# . .# #.# #.......##   #.... #.#######.# ####.# ##.####.# .......@#w.###### ## ##...##.###. ##...#########.##.........########ii(--2ixidi#.###.##.. #.###  #. #.####. ###.######.#....#  #. #.# #. #.# ##.#....# #  #. #.# .# #.# #.### #.# #.# # #.# #.... #.# ####.##.####.# #.#.# #.##.w.###### ###.#. ##...##  #.###.#  #.# #.#i #.###.#  ##...##  #.## .iiA--3iiiR #.###.##.. #. #. #.####. ###.######.#....#  #. #.# #. #.# ##.#....#  #. #.# .# #.# #. #.# #.# # #.# #.... #.# ####.##.####.# #.#i .# #.##.w.###### ###.##.# ##...##  #.###.#  #.# #.#i  #.###.#  ##...##  i ]#.## .i= i .ww4iE_#.###.##.. #. #. #.####. ###.######.#....# #. #.# #. #.# ##.#....# #. #.# .# #.# #. #.# #.# # #.# #....# #.# ####.##.####.# #.#.# #.##..w###### ###.# #.## ##...##  #.###.#  #.# #.# #.###.#  ##...##  #.## . #Your spike launcher falls apart as you grow too distant to maintain it.i `The dart slug launches a dart at you.i.6--------------=5 i'_The slug dart hits you.i5 X ####.###.##.. #. #. #.####.# ###.######.#.... #. #.# #. #.# ##.#.... #. #.# #.# #.# #. #.# ##. #.# #.. #.# #.... #. #.# ####.##.####.# #.#.# #.##..w###### ###.# #.### ##...### #.###.#  #.# #.# #.###.#  ##...##  #.## .i8 i8 '-6i= i? i ####.###.##.. # #. #.####.#?###.######.# #. #.# #.# #.# ##.# #. #.# #.# #.# # #.# ##.# #.# # ..# #.# #.... #.# #.# ####.##.####.# #.#.# #.#.####..w###### ###.# #.###. ##...## # .# #.###.#.#iGF #.# #.### #.###.#  ##...##  #.## .ir  Found a scroll labelled KOUFAMUCHO.i$t  The dart slug launches a dart at you.iI13--------=7 _The slug dart hits you.ia|  You hit the dart slug with your +0 spear.  The dart slug is moderately wounded.You hit the dart slug with your +0 hammer.i| X8.6 (1.3Rev i i O _The dart slug misses you.iAp5M _The dart slug misses you.  You hit the dart slug with your +0 spear.  The dart slug is severely wounded.You hit the dart slug with your +0 hammer.9.8 (1.2Rev+  _The dart slug closely misses you.i%9  You hit the dart slug with your +0 spear..4=====4531.0 iڡG_You kill the dart slug!iZo  #. #.####.#?###.######.# #.# #.# ... # .######.# #######.####.# .............####..@###### ## #.###.# ##...### .#.###.  #######..... i0ic14=----i20i>iǔic M####.###.##.. #...........###.#?###.#####i p#.##. #.# ##i c.......## i #.# #.# ###i #######.####.......@.....# iZ .####...###### ###.# i} #.###.##...###.#i Y#.# #.#i i ?-3i i iM .....# +.#..#.##..#.)####.###.##..# +#...........###.#?###.######.##. #.# ##...i ]....## #.# #.# ##########@####.#............# .####...###### ###.# .###.##...##. .##.###.##iS0i?i`%4iixiw !M #.###+##.# .....# +.#..#.##..#.)####.###.##..# +#...........i 2###.#?###.######.##. #.#####..#..........## i9 #@# ##########.####.#.............# i -.####...###### ###.# Rev+ ## i (iit=====5Rev ii#iU^M............# ÷ #.###+##.# .....# +.#..#.##..#.)####.###.##..# +#...........iV###.#?###.######.##. #.# i4Vo#####..#..........##iTVe#######.# ###inV{#######.####.............#iV#.# Rev ...##iVK. #.iV(###i ^i4cr5==6imiAM##.###.............# ÷ #.###+##.# .....# +.#..#.##..#.)####.###.##..# +#...........###.#?###.######.##. #.# #.#####............#########.# ##########.####.##.# Rev #.iUiɝ%7i֤iif M#####.###...........#....##.##..#.............# ÷ #.#.##.##.###+##.# .....##.##.# +.#..#.##..#.)####.###.##..# +#...........###.#?###.######.##. #.# #.#####iVg ,..#..........####.# ##########.####.##.#.iD X8iP GM.....# ####.#.##.(.########.###...........#....##.##...#.............# ÷ #.#.##.##.###+##.# .....##.##.# +.#..#.##..#.)i R####.###.##..# +#...........###.#?###.######.##. #.# #####..#.......# #.# #....## Rev #i ##.i( F9i. i/ i;iii iU#.....# #...........#.###.## #.#.....# ##.###.####.#.##.(.########.#####.###...........#.....###.##........###..#.##.....##.............# #..#.##..÷..# #.#.##.##.###+###..#.##..#..##.....##.##.# +.#..#.##..#.)####.###.##..##+#............#. #.####.#@###.######.#.#. #.# #.## #.# ##.##. #.# #.# #.# #.#.#####.# #.# #.......#.......# #.# #....##########.# #.# ####.########.####.# #.#.............# #.#.####...#######.# i is6===40 iS i i;+1.0 (2 i i` _k - a scroll labelled KOUFAMUCHO i #+#+∩+' i  ih  i 25===== i $2.0 (1 i  i1 q _You open the door. _Found Suomuq's Assorted Antiques. i4M##†....## #.# #...........#.###.## .....# ####.#.##.(.########.###...........#.....##.###...##............# ÷..#  #.###+##.## .....# +∩+.#..#.##..#.)####.###.##..##@#...........###.#.###.#####.###.##. #.# #.# #.# #......... i; i<-3 _ i1B iDQ _There is an open door here. is! sM........# #.####)######.###.###. ##†....## #.# #...........#.###.## .....#  i! ####.#.##.(.########.###...........#.....##.###...##............# ÷..#  i! ^ #.###+##.## i""  .....# +@+.#..#.##..#.) iN" ####.###.##..##'#...........###.#.###.#### iz" #. #.# #.## #.# ##.#.... i" &##. i? ==4 _ _There is an entrance to Suomuq's Assorted Antiques here. i; i'Welcome to Suomuq's Assorted Antiques! What would you like to do?  a - 1160 gold a Gell's gravitambourine (2/2)  b - 1160 gold a Gell's gravitambourine (2/2)  c - 1160 gold a Gell's gravitambourine (2/2)  d -  26 gold a puce potione -  116 gold a ring mail  f -  26 gold a robe  g -  29 gold a scroll labelled FIVETWA XECW  h -  29 gold a scroll labelled YLICYG HOMA You have 40 gold pieces. [Esc] exit iR([!] buy|examine items[a-h] mark item for purchase [/] sort (type)[A-H] put item on shopping listi`2iR........# #.####)######.###.###.. daddydayday the Tinkerer ##†....## #...........#.# #.# ##. Coglin#.....# #...........#.###.## #. Health: 16/19 ====================----#.....# ##.###.####.#.##.(.###. Magic: 5/5========================#####.#####.###...........#..... AC: 2Str: 10###.##........###..#.##.....## EV: 11Int: 14#.............# #..#.##..÷..# SH: 0Dex: 12#.#.##.##.###+###..#.##..#..## XL:  2 Next: 45% Place: Dungeon:1.....##.##.# +@+.#..#.##..#.).. Noise: ---------  Time: 444.0 (0.0)  ####.###.##..##[iW40m'#............... a) +0 hammer {Ichio} f) +0 spear {Constan#. #.####.#.###.######.#.... Cast: Construct Spike Launcher#. #.# #.## #.# ##.#....#. #.# #.# #.# #.......#.#####.# #.# #.......#.......# #.# #....##########.# #.# ####.########.####.##.# _You kill the dart slug! _k - a scroll labelled KOUFAMUCHO _You open the door. _Found Suomuq's Assorted Antiques. _There is an open door here. _There is an entrance to Suomuq's Assorted Antiques here.ii7= _i8==ihiBi39=== _You open the door.  There is an open door here. _i ,iy,f==i.ni0M,iMiPiTBiTViW,i XiYig,i"{vi9}i;BiXipie #.#####.# #.# #..... #.......# #.# #....### i^#######.# #.# ####.#  #######.####.# #.#  .............# #.# i .####...###### ###.#  iܗ#.###.# ##...# #. #.# #.###.#  # #@# #.# #.# 68.0 (24.0) i#.>.## #.###.#  i*##.. ##...##  #.. ########.##i ... .........#### ##.. #######  ... ##.####  #.. #.#### iʘp #..... iB9.0 (25iӴiܷ; _Found a stone staircase leading down.i3i[iGii i,i  #######.# #.# ####.# #######.####.# #. .............# #.# .####...###### ###.# iP #.###.# ##...# #. #.# #.###. #.###.# #.# #. #.>.## #.###. ##@.# ##...#i > #..# ########.## ...# .........## ##..# i Q#.... .... ##.i . #.... #.## J   endoplasm (asleep) #.... #...i ] #...J.  i?  i270.0 (1.0)i+1.0 (2ii ] _An endoplasm comes into view.i#.####.# #.# .............# #.# .####...###### ###.#  #.###.# ##...##. #.# #.####.###.# #.# #.#>.## #.###.###..# ##...###.@# ########.## ........# .........#######..# #######......... ##.#####.....##.... #....#...J.######...?.####2.0 (1iW{ _Found a scroll labelled FIVETWA XECW.iڀ ............####...###### ## #.###.# ##...##. #.#.###.#.###  #.>.####..# #...##############.## ...............################..... ..... ##.######....  #........in J.B####?... B   giant cockroach (asleep)...#...#.####)..i i &3i i. b _A giant cockroach comes into view.iN####...###### ## #.###.# ##...###. .###.#.###  #.>.###..# #...##############.## ...............################..... #...........# ##.####.###........#  #............J.B>.# #####?...g# ...#...#.# ######.#####.#i͔]).. g   hobgoblin (asleep).##  A hobgoblin comes into view.Found a stone staircase leading down.i.gJ.J4i8t _The endoplasm quivers.i? #.###.# ##...###. .###..###  #.>.###..# #...###############.## ........# ...........#########..#.!.#######..... #.....@.....# ##.######.#  #..J............B>.# #####?...g...#...#.######.#####.).. #.# .## J.5ir _Found a viscous blue potion.i]  You hit the endoplasm with your +0 spear.  The endoplasm is moderately wounded.You hit the endoplasm with your +0 hammer.  You kill the endoplasm!i/..gB..B   giant cockroach (wandering)g   hobgoblini j50==6.2 (1.2Rev iis+ _The hobgoblin shouts!it#. #.# #.###.# #.###.# #.# #.# .>.## #.###.# ##..# ##...## ######..# ##########.## ........##...........##########..#.!.#######......#...........## ##.#####.###.# #.. #.....#......g.## #######...?.B..# ...#...#.# ########.#####.# #)....# #.####.i,+Bg>.B--70Construct Spike Launcher i*  You reach to attack!  You hit the giant cockroach with your +0 spear.i3g†.g   hobgobliniN84--8.4 (1.2Rev+ iBAiBS _You kill the giant cockroach!ij  You reach to attack!  You hit the hobgoblin with your +0 spear.ig. 9.7 (1.3ipw _The hobgoblin is heavily wounded.iL  You hit the hobgoblin but do no damage.The hobgoblin is heavily wounded.8--=80.9 (1.2Rev* iiu _You hit the hobgoblin but do no damage. The hobgoblin hits you.iO  You hit the hobgoblin with your +0 hammer.iE†ir0622.1iiM _You kill the hobgoblin!iIiH _No target in view!iNiii"H _No target in view!iiiD^ _No target in view!iǫi1iiH _No target in view!iIi H _No target in view!iK 3iR ie C _No target in view!i. PiQ 3im i 3i i i9f 3il io iN> iL i}X i[ i+Iif _ib9==ii\TRev+ ii8i,iSi is i iq _j - 2 viscous blue potions (gained 1)ii:==i*iimTRev ii5e  You see here a hobgoblin corpse.i7!i! _iV"i$%i(,iXY _e - 2 scrolls labelled FIVETWA XECW (gained 1) ######..############. ........##...........#####..#...#######.. #...........## ##. #.###...†....### #. #........... #. # #....†.>.##.# ###.##.###........# # .......@...#...#.# -####...###.#####.# ##[4itS0m... #.# # Construct Spike Launcher#... #.##... #.#... #.#b   bat (asleep)#b.. #.##... ...97.1 (15.0)-8.1 (16 _A bat comes into view.i.##.# ####.##.###........# # ............#...#.#  ####..@###.#####.# i%" #...# #.# #  #...# #.#  #...# #.# #...# #.# #b..# #.# #.... ... ##..#i8d9.0)i  ######..#...####### #...........## # #.###...†....### # #.# #........... #. #.# #....†.>.##.# ###.##.###........# #  ............#...#.#  ####...###.#####.# #.@.# #.# # #...# #.#  #...# #.#  #...# #.# #b..# #.# #.... ... ##..# .#..iK i, h500Construct Spike Launcher i in iM}g #...........## ###...†....### # #.# #..............†.>.##.####.##.###........# ............#...#.#  ####...###.#### #...# #.# i} b.... ...#..##  .#..# .#icii\b.bi.=1iiϘI _The bat misses you.iA5  You hit the bat but do no damage.You closely miss the bat with your +0 hammer.i5>..bi>8--2.3 (1.2Rev i i L _The bat hits you but does no damage. The bat hits you.i  You reach to attack!  You barely miss the bat with your +0 spear.il ..bi ^3.5Rev+ i6inP _The bat barely misses you.i"###...†....### # #.# #...........#.†.>.##.####.##.###........# ............#...#.#  ####...###.#### #...# #.#  b... ...#..## .#.. # .# ..i%i,b.i8+40i͛i՟I _The bat misses you.iXI  You hit the bat with your +0 hammer.i1`2.ic9==65.7 (1.2Rev* iXiiukG _You kill the bat!iQ63i=ii?H _No target in view!i  _No target in view!iL _No target in view!ḭ _No target in view!iK ui_ Rev+ _in ,i ,iE i i iH :==iU iK i& 6............#...#.# ####...###.#####.#  #...# #.# #  #...# #.#  #...# #.#  #...# #.# #...###.##.# #...........##.@#####...-#.#..r....###..#####..Construct Spike Launcher#..  ### r   quokka (asleep) i) -9.7 (4.0i9* t-10.7 (5Rev i0 i < Y _A quokka comes into view.i   You reach to attack!  The helpless quokka fails to defend itself.  You hit the quokka with your +0 spear.i{ r.r    The quokka is severely wounded.=1.9 (1.2Rev+ i.i!S _The quokka barely misses you.i<M  You sock the quokka with your +0 hammer!i0. it753.2 (1.3Rev* iiJ _You kill the quokka!i3iJ{ _No target in view!i33i1i H _No target in view!iiiiH _No target in view!iFiԉiIiH _No target in view!iGui:ERev+ _i8niԉiBiiw,iiEiCTRev i5iӓi:,i/ii,iQi]ii 3iXXibi^i,i,ii,i(,iyiJ$ iY_e - 3 scrolls labelled FIVETWA XECW (gained 1)ii3ii,iiiTt _j - 3 viscous blue potions (gained 1)iIiiI Bi"i$,i%i(i^+,i.i4...........#...#.# ######...# ####...###.#####.# #).......##...# #.# ..# #.####..###...# #.# .##.# #...†#...# #.##.##$# # #..###...# #.##.##.# .# i*5#..#iA*#...###.##.##.##.# #..##................#### #..###..#####...#@....... #..#-#.#.......#.#.##............###..#####......###########...##................##### #..############...#........ ...###....#.........######## ########35.2 (22.0)-6.2 (23iCiG\ _l - a metallic yellow potioni=4iviH _No target in view!i _ _You now have 51 gold pieces (gained 11).ii1Livi{ni}iwirBii,iiӋiiiiLi3,i:ni(i'BiwXiii7iiצi,ii0iBiհi,i߳ii,Xi,iiFiY,iiiO,iii8,iiei,iiiy,iiDik,iiXii3,i)iiii}iiiii7i,ijii6 ,i ii,iii,i8ii4ivi7i%i(,i(ip,i.i.i/i7iz8i:i1<,i<i?i@iAiAii`,iii,iiiC i i i iviioii`,iiHi ,iimiBi!i#,i$i&i. .............# # .####...###### ### #.###.# ##... #. #.#iN/#.###. #.###.# #.# #. #.>.## #.###. i/!##..# ##...# #######..############.## .......@.##...........## l######..#...#######.... i*0#...........## ##.## #.###...†....#### #. # #.# #...........# #...i0#. #.# #....†.>.##.# #### l   frilled lizard (asleep)###.##.###........##.#............#...#.##.# ###i0####...###.#####.##.# #).i ;Z610.2 (741.2 (75i.AiCa _A frilled lizard comes into view.i" .# #. .####...###### ###. #.###.# ##...iԨS #. #.# #.### #.###.# #.# # #.>.## #.### ##..# ##...#..##.#.##...........#l######..#...#i[ #...........## ##. #.###...†....#### #. # #.# #....# #.. #. #.# #....†.>.##.# iH ###.##.###..##.# ....#...#.##.#  ####...###.#####.##.# #)ivi12.2 (1.0)i;iZ .# # .####...###### ### #.###.# ## #. #.# #. #.###.# #.#  #.>.## #. ##..# ## #..##. #.##. #l######..#...# #...........## ##. #.###...†....#### #. # #.# #....# # #. #.# #....†.>.##.#  ###.##.###.......##.# ...#...#.##.#  ####...###.#####.##.# #ie<3i~jiIlir  .#  .####...######  #.###.# ## #. #.# #. #.###.# #.# #.>.## #. ##..# ## #..## #.## #l######..#...# #...........## ## #.###...†....#### #i 3 # #.# #...........# # #. #.# #....†.>.##.#  ###.##.###........##.# .#...#.##.# ####...###.#####.##.#i i &4ie! i" i  .# .####...######  #.###.#i " ## #. #.# #. #.###.# #. #.>.## #. ##..# ## #..#i ^ #.##i  #l######..#...# #...........## i 1 #.###...†....###iS # # #.# #.# #. #.# #....†.>.##.#  ###.##.###.##.#  .#...#.##.# it S ####...###.#####.##.#i iq &5i i  iȢ h .# .####...######  #.###.#  #. #.# # #.###.# # #.>.## # ##..#  #..# #.## #l######..#...# #.##  #.###...†....####  # #.# #.#i3  #. #.# #....†.>.##.#  ###.##.###.##.#  .#...#.##.#  ####...###.#####.##.#i Y6ij  You reach to attack!  The helpless frilled lizard fails to defend itself.  You hit the frilled lizard with your +0 spear.i5q l.l  7.5 (1.3Rev iv iBy f _The frilled lizard is heavily wounded.ij=   You closely miss the frilled lizard with your +0 hammer.The frilled lizard is heavily wounded.You closely miss the frilled lizard with your +0 spear.i> 7---=8.7 (1.2Rev+ iUD iF 3 _The frilled lizard bites you.i   You barely miss the frilled lizard with your +0 hammer.The frilled lizard is heavily wounded.You barely miss the frilled lizard with your +0 spear.i -20.0 (1.3i% ip( _The frilled lizard closely misses you. The frilled lizard misses you.i  You hit the frilled lizard with your +0 hammer.†91.2 (1.2Rev*  _You kill the frilled lizard!iv _No target in view!iiiiH _No target in view!i( _i8=--Rev+ i,i=i,ii9===iRev ij  You see here a frilled lizard corpse.iik _i!iidiiiiiB:==iivi>iliiid i ik ,iHii&Xi),iD+i^.iA0i0i 2i$4i%6i6i<,i>i?if@i$BiCiyDiEi;JiNiOiJRiRiTiPUi+ViyYi`iaBi3m`iniqXiCr,iri2tiu,iuiwiQx,iyiQziz{,i{i~}i~,i i&iBi1i&4i&iBiiMi,iiviiiMiOiiiai,iiiC,iRiiBii.,ii$ig,ii.i,ivii>,iiiR,i[i+i,iLiii:iiO   #.....# ##.#  #####.#####.#  ###.##..... ## ## #.......... #. .## #.#.##.##. #.#.( .....##.##. ... ####.###.##..  #.# #.# #.  #@# #.# #.# #-89.2 (68.0)  #.# #.# #.#   #.# #.# #.#### #.# #.# #..... ##.### #.# ##### .....# #.#######  #.###.#####......... i) #.# #..........####.  #.###.########.# -90.2 (69 _Found 3 stones.i *JiP,H _No target in view!i4iiH _No target in view!igN 4iU iMV H _No target in view!id 3i i i^ i  _  You see here 3 stones.i7 K _i ,i i i iV i- i- i ,iF i iW i i i i i i ip i ,i ia i i" i i i ,iX= iZ? iA iCB iC iF i@H iH i8J i L iM iM ieN i6P iQ iQ iwR iNZ i[ i[ iv\ i_ ioa ia i[b iEf ih ,ij i\p ir ,it iGx i6{ ,i} i i! ,iV iZ i ,i i i ,i' i i ,i i i ,i֨ iŪ i ,i i i ,i/ i* i ,i i i ,i iA i i i. i ,i i iw ,i i iL ,i ,i BiF i ,iZ iS i ,i i i ,iX i i8" ,i' i. i 1 ,i3 i8 i*< Bi5B i;D ,iE iJ i M ,iQN i Xig i is ,iJ iA i i$ iY i i6 i i i i ,i i i Bi i2 ,iX i i i> i i i ,i i i^ ,i{ iC i ,i i i ,i9 iX i ,iG iz i Bi i Xi i9 ni> Bi i ,iC i; #.# #.# #.# ##.## #.# #.# #.# #.# #.# #.# #... #.# #.# #.#####.# #.# # #.# #.# #.......# #.# # #.### #.# #######.# #.# ### ....# #.#########.####.# ###.#####................# # # #..........####...###### ###.########.# #@###.# ##..762.2 (72 ....# #.# #.# #.# #.## ############.# #.###.# #.#  #.........#[iA< 40m ##.>.## #.##  #.######### ##..# ##..  #.# ########..#####.  #.# #.†.......##....  #.# #.######..#...#######.  #.# #.##...........## ##.iqA i%B E _Done exploring. iD~ I i 8..... i A....0.0) i  i/  i E _Done exploring.!i-4!i !iH _No target in view!"iy@  Casting: Construct Spike Launcher (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%i(4%i%iP _You don't know that spell.%i r%ir%i*x%izM _You can't go down here!&i &i Level 1 of the Dungeon<>>>∩(Press ? for help) #.#.(.......##.##.#.'∩+.#..#.##..#.)....##...##### #...######.###.##..##'#...............####.......# &i ##.## #.# #.####.#.###.######.#....# ###########.#.###.# #.# #.# #.# ##.## #.# ##.#....# #.........†.#.# #.# &i? #.# #.# #.# #.# #.# #.......###.###########.# #.# #.# #.# #.#####.# #.# #...........##.# #.# &it #.# #.# #.......# #.# #....#########># #.# &i ###.### #.# #######.# #.# ####.##.# #.# &i Q#.....# #.#########.####.##.#&i #.###.# &i D#.###.#####................##.##.##..# &i? #.# #..........####...###### ###.##.##.## &if w#.###.########.# #@###.###...###.##.# &i }#.....##.# #.# #.##.###.##.##.# &i ##############.# #.###.##.# #.##.##.# &i #.........# ##.>.###.###.##.##.#&iy  #.######### ##..###...###.##.# #.# ########..############.###.##.# #.# #.†.......##...........######### #####.##.# #.# #.######..#...#######..........# #.....##.# &i #.# #.##...........## ##.#######.# #.#......# &i }#.# #.##.###...†....#### #.#######.# #.#.###### #.# #.##.# #...........# #.......#.# #.#.# &i #.# #.##.# #....†.>.##.# #######.#.# #.#.#&i[. O@>'iW'ie#.# #.# #.# ##.## #.# ##.# daddydayday the Tinkerer #.# #.# #.# #.# #.# #... Coglin #.# #.# #.#####.# #.# #... Health: 19/19 ======================== #.# #.# #.......# #.# #... Magic: 5/5======================== #.### #.# #######.# #.# #### AC: 2Str: 10 ....# #.#########.####.## EV: 11Int: 14 ###.#####................## SH: 0Dex: 12 # #..........####[4'i+f0m...###### ### XL:  2 Next: 79% Place: Dungeon:1 ###.########.# #@###.###.. Noise: ---------  Time: 762.2 (0.0) ....##.# #.# #.##.## a) +0 hammer {Ichio} f) +0 spear {Constan ############.# #.###.##.# Cast: Construct Spike Launcher#.........# ##.>.###.###.######### ##..###..#.# ########..############. #.# #.†.......##........... #.# #.######..#...#######.. #.# #.##...........## ##.  _Done exploring. _No target in view!  Casting: Construct Spike Launcher (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _'ifYou don't know that spell. _You can't go down here!'ig'ii'ikP _'iHl,'il'im'in'io'iTo'itq,'iq'iq'iyy #.# #.......# #.# #... ### #.# #######.# #.# ####.# ..# #.#########.####.# #.#####.........# #.#.........####...###### ###. #.########.# #.###.# ##... ..# #.# #.# #.# #.###. #'iy0#########.# #.###.# #.# #.  #.........# ##.@.## #.###6.2 (4  #.######### ##..# ##... 'iAz #.# ########..############.###.# #.†.......##..........#.# #.######..#...#######..#.# #.##...........## ##.###.# #.##.###...÷....#### #.##'ibz#.# #.##.# #...........# #.'iz#.# #.##.# #....†.>.##.# ####'i {'i'ic _There is a stone staircase leading down here.(i(i(i(i(i27.2 (1 _(i(iG  ##   . #.   #.# (iG   #..##  2 #.@#   ##...(#  ####.#  (iG .# $. ## (i H (iHI (iN (i +9 (1.7(i (i _You climb downwards.  Found a stone and 15 gold pieces. _There is a stone staircase leading up here.)i )i] )i% )i )i )i~ P _)i B)i n)i ##.. #. #.# #..## )i~ \#.<####...####.# ..# ...$.....##...... h   jackal (asleep)h.....#.......#)i y 70.9 (3.0  A jackal comes into view.)ix hh.==1.9 (4 _The jackal barks! You hear a bark! _You see here a stone.-i܆@## ..##.##..## #.<######...( #### #..#...$......##-iʇ..h....h.......#h 2 jackals (1 wandering)...#..-i-iދ-i-i 9 h-i^..   jackal  A jackal comes into view.-iK4--2.9 (1-i-i03 _The jackal moves out of view.-i&-ih.--4.1 (1.2Rev -i-i{!o _You reach to attack! You hit the jackal but do no damage.-i  You hit the jackal with your +0 spear.  The jackal is severely wounded.You hit the jackal with your +0 hammer.-i -i -i -i 87=5.3Rev+ _You kill the jackal!-i -i h _Your Stealth skill increases to level 2!.i P  You barely miss the jackal with your +0 spear.You hit the jackal but do no damage. The jackal bites you.7---6.6 (1.3Rev* .i{.i=T _The jackal closely misses you..io  You closely miss the jackal with your +0 hammer.You hit the jackal with your +0 spear..ixF†.i|5957.8 (1.2.i.iOJ _You kill the jackal!.i{.i{ _No target in view!.i#4  _No target in view!/i<## ..##.##..## #.<######...( ####.## #@.#/i=M#.?....$.....#.......####................#...##/i F/iF3-80/iL/i[ _Found a scroll labelled QIRUCY OPNO. _You see here a jackal corpse./i&e  ..#.#.## #.<#####...( ####.###..###†.#.###.#.?..@.$...........####....# /ieR#.........#/inm/i}nn8=---9 _/it/iv/i& #.#.## #.<####. ##...(...####.## ##..###†.#.###./iG'l #.?....$.......@..####.....# #.........#/i\0/i080Construct Spike Launcher Rev+ /i7/in<0i= #. #.# #..### #.<#####.###...(##...####.## # #..###†.#.###.0i #.?....$..... #.####..#.#.####.#  #.#  #.#  #.#0ic 0i %10i0i0iu #. #.# #..## # #.<#### #.###...(# #...####.## #0iu #..###†.#.###. #.?....$..... #.####..#.##.#####.#  #0iu.#  #.#  #.#0id;20i0i0iLbM.. #  #..##  #.<#####.###...(# #...####.## # 0ib#..###†.#.###?@...$.... #####....#............##.........#0iql0imS9===0i nA3Construct Spike Launcher0iu0izv0iy { .. #. #.# #..## # #.<#### #.###...(# #...####.## # #..###†.#.###. #.@....$..... #0i .####. ....# ..#  #.#  ####.#  #.#  #.#  #.#0i 0iڥ T4Rev 0i 0i @5.8 (20i 0i$ m _g - 3 scrolls labelled QIRUCY OPNO (gained 1)0iY R.. #. #.# #..## # #.<#### #.###...(# #...####.## # #..###†.#.###. #..@...$..... 0iY #.####. ....# ..# 0i0a 0ia *6.8 (10iue 0if 1iA.. #. #.# #..## # #.<#### #.###...(# #...####.## # #..###†.#.###. #...@..$..... #.####. ...# .# #1iVh# 1i1iB==71iA1i1i8c.. #. 1id#.# #..## # #.<#### 1i#.###...(# #...####.## # 1i?#..###†.#.###. #....@.$..... #.1i˂@####. .1iq# .# #.1iV## 1i91i1i081i{1iu1i3.. #. #.# #..## # #.<#### #.###...(# 1i4#...####.## # #..###†.#.###.##.....@$.#.####..1i;4d# ...#..1ir4W### 1i41i<=1i>&91iC1iQF1ip.. #. .#.# #.#..## ..# #.<#### .##.###...(# .##...####.##.# #..###†.#.###.##..#.1i K####..# ....#...###### 1i1i&'901i1iN1i$1.8 (21i1i> _You now have 66 gold pieces (gained 15).1i .. #. . #.# ##. #..## #.. # #.<#####.# #.###...(##.# #...####.##.# 1i G#..###†.#.###.##.#.####...(..# ...##..#####..##..##.1i ,.# 1i' 1i-( +2.8 (11i- 1iR0 ) _Found 2 boomerangs.1i  .. #. . #.# ##. #..## #.. # #.<#####.# #.###...(##.# #...####.##.# #..###†.#.###.### #. #1ir.####...( ..# . ..# #..# ####..# #..# #..#  #.#1i~1i&31i1i2iehL.. #. . #.# ##. #..## #.. # #.<#####.# #.###...(##.# #...####.##.# #..###†.#.###.### #. #.####...( .2ih7.# . ..##..#####..##..##..# 2i_zR42i2i.. #. . #.# ##. #..## #.. # #.<#####.# #.###...(##.# #...####.##.# #..###†.#.###.###.#.#.####...(#...# #.#....##.....#####.........##.........##.........# 2i2im&52i2i2iG .. #. . #.# ##. #..## #.. # #.<#####.# #.###...(##.# #...####.##.# ##..###†.#.###.###.#.#.####...(#....# ##.# ...2iLH ...##............#####....#... 2iP 2iCQ &62i|W 2iY 2iչ %.. #. . #.# ##. ###..## #.. .## #.<#####.# .##.###...(##.# .##...####.##.# .# #..###†.#.###.###.#.#.2i3 g####...(##.  .....# ###.#  ......# ..  #.# . 2i\ 2i 2i &72iH 2i# 2i .. #. . #.# ##. ### #..## #.. ..#  # #.<#####.# #.#  #.###...(##.# #.#  #...####.##.# #.# .#..###†.#.###.###...)#.#.####...(##.# .....# ####.# #.# .. ####.# ..#.# . 2i?2i&82i42i) _Found a long sword.3i #.# ##. ###.## #.. ..  # #.<#####.# #.###...(...####....  #..###†.#.###.###...) #......................####@..(##.# .............# ####.#  ........3i 3i&93i}3i 3iY1#. . #.# ##. ### #..## #.. ..# # #.<#####.# #.# ## #.###...(##.# #.# ..# #...####.##.# #.# ...#3i#..###†.#.###.###...)##.##.####.@.(##.# # ####.# 3iA# .. .# ....# ...#.# ..#.3ih2# . 3ie>8003i3iM3i+ #. .  #.# ##. ###  #..## #.. ..#  #.<#####.# #.# ### .###...(##.# #.# ...# ...####.##.# #.# #...#  #..###†.#.###.###...)# #.# #.####..@(##.# # ####.# # ... # ......# #...  #.# ....  #.# .....  #.# ......3i3 3i4 &13i>; 3i= 4iw/#. . #.# ##. ### #..## #.. ..#  #.<#####.# #.# #### ###...(##.# #.# ...# ####.##.# #.# #...# #..###†.#.###.###...)#  #.#  #.####...@##.# # ####.# # #... # #......# ##...... #.# ...... #.# ...... 4iG{4i|&24i4i#P _You see here 2 boomerangs.4iȕ 4il &34i[ 4i & _m - 2 boomerangs5i45i 5i 5i M.  . # ##. ## #..## #.. ..#  #.<###### ###...(##.# #.# ..####.##.# #.# #... #..###†.#.###.###...).......@....#  #5i\!G####....##.######.# ..........# #...............5i*5i +&45iE25iq35icy . . .# ##. ### ..## #.. ..# #.<#####.# #.# #### ...(##.# #.# ...# ####.##.# #.# ##...# ..###†.#.###.###...)# #.# #.####....##.## # ####.# ## #...5iN# #..... .# ##...... .# ...... .# ...... 5i<55i@5i5inq . # ##. ### ## #.. ..# .<#####.# #.# ##### ...(##.# #.# #...# ####.##.# #.# ##...# ###†.#.###.###...)# .# .####....##.## # ####.# .# # #.....# #......# ##......# .......# .......# 5ix5ix&65i~5i5ib M . # ##. ## .## #.. ..# .<######...( ####.##.# #.# ##...###†.#.###.###.@.)............5iGc 1####....##.## ........# ####.# .##.......#5in <75ip 5i1r 5iً ;.  5iB ##. ### ## #.. ..# <#####.# #.# ##### ...(##.# #.# #...# .##.# #.# ##...# ###†.#.###.###..@)# # ####....##.## # ####.##.## #.....# #......# ##......# ....... 5i 5i f8Construct Spike Launcher 5i 5i 6i+. ##. ###  #.. ..# #####.# #.# ##### (##.# #.# #...# .##.# #.# ##...# 6i9,†.#.###.###...@# # ####....##.## # ####.##.## #.....6i,o# #......# ##......# #....... 6i56id6F9Construct Spike Launcher6i:6i>S _You see here a +0 long sword.7iȥ=107i7i`) _n - a +0 long sword7i>f ~Equip which item?  - - Unarmed Hand Weapons (go to first with ))  a - a +0 hammer (weapon) {Ichio}  f - a +0 spear (offhand) {Constanze}d - a +0 dagger {Illuratum}  n - a +0 long sword Armour (go to first with [)  b - a +0 robe (worn)[?] describe selected [!] equip|wield|wear[tab] equip|unequip 9iD n - a +0 long sword. A sword with a long, slashing blade. Base accuracy: +1 Base damage: 10 Base attack delay: 1.4 This weapon's minimum attack delay (0.7) is reached at skill level 14.  Your skill: 0.0; use (s) to set 14.0 as a target for Long Blades.  At 100% training you would reach 14.0 in about 7.3 XLs. 9i Damage rating: 10 (Base 10 x 105% (Dex) x 100% (Skill)). This weapon falls into the 'Long Blades' category. It is a one-graspered weapon.It can be maximally enchanted to +9. You found it on level 2 of the Dungeon. Stash search prefixes: {inventory} {Long Blades} {one-handed} {melee weapon} Menu/colouring prefixes: identified melee weapon _________________ 9i o“While we were at grips with this great army and their dreadful broadswords  (maquahuitl [made of obsidian]), many of the most powerful among the enemy  seem to have decided to capture a horse. They began with a furious attack, and  laid hands on a good mare well trained both for sport and battle. Her rider, 9i7 k Pedro de Moron, was a fine horseman; and as he charged with three other;iUEquip which item?  - - Unarmed Hand Weapons (go to first with ))  a - a +0 hammer (weapon) {Ichio} ;iUl f - a +0 spear (offhand) {Constanze}  d - a +0 dagger {Illuratum}  n - a +0 long sword Armour (go to first with [)  b - a +0 robe (worn) ;iIV [?] describe selected ;ioV[!] equip|wield|wear;iVy[tab] equip|unequip <iϘ <i-daddydayday the TinkererCoglin.Health: 19/19 ========================##. ###<iEaMagic: 5/5======================== <ie# #.. ..#AC: 2<iStr: 10 #####.# #.# #####EV: 11Int: 14 <iʝ..(##.# #.# #...#SH: 0<iDex: 12 ##.##.# #.# ##...#<i#XL:  2 Next: 95% Place: Dungeon:2 ##†.#.###.###...@#<iCNoise: ---------  Time: 810.8 (0.0) .................#<iga) +0 hammer {Ichio} f) +0 spear {Constan .....####....##.##<iCast: Construct Spike Launcher ......# ####.##.# <i......# #..... ......# #...... <i......# ##...... ......# #....... ......#.......# _Found 2 boomerangs. <iP_Found a long sword. _You see here 2 boomerangs. _m - 2 boomerangs _You see here a +0 long sword. _n - a +0 long sword<i" _m - 2 boomerangs _You see here a +0 long sword. _n - a +0 long sword  To do this, you must remove one of the following items:  (? for menu, Esc to cancel)  < or a - a +0 hammer {Ichio}; > or f - a +0 spear {Constanze}>iE>i/F _>i K>i4Qh  You start parting from your weapon.>iU+1.8 (1>i!V>i[>iP\+2.8 (2>i`>iNf>if+3.8 (3>ij>iq>iq+4.8 (4>iu>i({>ip{>i{$5.8 (5>i>i G  >i9_You continue parting from your +0 spear {Constanze}. x5  You finish parting from your +0 spear {Constanze}.>i>i>iL  You whisper farewell to Constanze.  You start attuning to your weapon.>i+6.8 (6>i͒>i>>i֔+7.8 (7>ii>i>i+8.8 (8>i>ii>i+9.8 (9>i+>i̮>i7/20.8 (10.0) >i>iY  n) +0 long sword {Qi _You continue attuning to your +0 long sword. x5  You finish attuning to your +0 long sword.  You welcome your +0 long sword "Qing" into your grasp.>i=>iZ _n - a +0 long sword (offhand) {Qing}?i 9 . ##. ### ## #.. ..# <#####.# #.# #####?i .(##.# #.# #...##.##.# #.# ##...##†.#.###.###..@.#.#?i .####....##.##.# ####.##.#?i0 S.# #.....?iB .# #.......# ##...?i ....# #....... .# .#?i ?i 1.0)Construct Spike Launcher _?iq% ?i=' ?i  .##. ### ## #.. .. <#####.# #.# ##### ...(... ###.#†.#.###.###. ..............####....##.#.# ####.##.# ?ip ..... .......# #.......#?ij ?i F2Construct Spike Launcher?i= ?i ?i .##. ### ## #.. .. <#####.# #.# ##### ...(... ###.#†.#.###.###. ..............####....##@##.# ####.##.#  #..........#......#........##.......#?i ?i!&3?i*?i\-@i-##. ### ## #.. .. <#####.# #.# ##### ...(... ###.#†.#.###.###. ..................#####....##.##.# ####.##@#  #........##........###.......# .## ########@i@i&4@i@i@i ## #.. .. <#####.# #.# ##### ...(@i... ###.#†.#.###.###....# ..................#####....##.#.# ####.##.##### #...@....##@i<5@iٽ@iA@iK <#####.# #.# ##### ...(... ###.##.# #.# ##...#†.#.###.###....# ..............####....##.#.# ####.##.##### #........#@i< @i@i"f6Construct Spike Launcher @i@i(AiJ_Ai`Ai`AicAieAi*fAijBAikAikAimAinAi*oAipAisqAirAisAisAiuAi>w,AiwAizAi},Ai}Ai~AiχXAizAiAiljAiQAi|,AiAiAiؑAi AiAiܓAi֕,Ai AiAi,AiZAiAiAiAiDAi̡Ai,AiAiAi,Ai֪AiAi,AiװAiشAiAiжAiAi{Ai BAi Ai,Ai3AiAi,AiAi,AiAiAiAiAiTAiAiTAiLAiAiAiiAi(AiZAiAiBAi0AiRAi~AiAiAiAiAi:Ai,AiAiAi,AiAiYAid,AiAiXAiRAi ,AiAi:AiAiAi>AiYAi@,AiMAi\Ai #  b..  #..#####  #....@.##  #.####..# Ai #.# ##.## Construct Spike Launcher #.# #..## #.# ##.#.######.#######.AiRb   bat (asleep)## #................#Ai~.. ...#.....#########. ####..#Ai059.8 (33.0)Ai -60.8 (34AiAi.V _A bat comes into view.Bi)Z  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   0.0   1.0   0   k + Spellcasting 2.0   4.2  -2           b - Maces & Flails   0.0   1.2  -1   l + Forgecraft5.1   4.2  +2   c - Polearms   0.0   1.2  -1      Bi.- d - Unarmed Combat   0.0   1.2  -1       e - Throwing   0.0   1.2  -1               f - Short Blades   0.0   1.2  -1       g - Long Blades   0.0   1.0   0               h - Armour   0.0   1.2  -1      i + Dodging2.1   3.6  -1Bi-[39;49m      j + Stealth2.0   3.6  -1                                      The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsCi_ k - Spellcasting   2.0 l - Forgecraft   5.1 j - Stealth   2.0FiF& l + Forgecraft 5.1   i - Dodging   2.1Gi;GiGi daddydayday the TinkererCoglinHealth: 19/19 ========================Magic: 5/5========================AC: 2Str: 10#Gi3EV: 11Int: 14b..SH: 0Dex: 12#..#####XL:  2 Next: 95% Place: Dungeon:2#....@.##Noise: ---------  Time: 860.8 (0.0)#.####..#a) +0 hammer {Ichio} n) +0 long sword {Qi#.# ##.##Cast: Construct Spike Launcher#.# #..###.# ##..##.######.#######.#b   bat (asleep)Gi!## #................#.. ...#.....#########. ####..#You start attuning to your weapon. _You continue attuning to your +0 long sword. x5  You finish attuning to your +0 long sword.  GiBYou welcome your +0 long sword "Qing" into your grasp. _n - a +0 long sword (offhand) {Qing} _A bat comes into view.Hi # b.. #..##### #....@.##  #.####..#  #.# ##.##  #.# #..##  #.# ##..#  #.#  ## .........#  .. ..#  #. ####..#HiEM # b.. #..##### #....@.##  #.####..#  #.# ##.##  #.# #..# #.# ##..#  #.#  ## .........#  .. ..#  #. ####.HiRu _A bat is nearby!Ii&%.### b... #..##### #...@..## #.####..# #.# ##.## #.# #..## #.# ##..# #.######.#######.# ## #..........#IiI& .. ...#.....## #. ####..#Ii/Ii/21.8 (1 _IiR6Ii8IiC .##### b.... #..##### #..@...## #.####..# #.# ##.## #.# #..## #.# ##..# #.######.#.#  ## #.#  .. ...#.....# Ii n #. ####..#Ii Ii &2Ii Ii` IiW # ####.#...######...?#..b....$.#  #.@#### #......## #.####..# #.# ##.#Ii3" #.# ## #.# ##..# #.######.#######.### #................# .. ...#.....########Ii_<3IiIiNx _Found 7 gold pieces and 2 scrolls labelled FIVETWA XECW.Ji# ####.#.######...?. #..b....$.# #@.##### #......## #.####..# #.Ji9# ##.## #.# #..## #.# ##..# #.######.#######.# ## #..........#  .. ...#.....#Ji-'<4Ji,Ji>/Ji6## ####.#.....######...?.#..b.@..$.# #.####..#### #......## #.####.. #.# ## #.# #..## #.# ..# #.######.#######.### #................#JiJio&5JizJi;JiZ#.##. ####.#.######...?. #..b@...$.# #.####..##### #......## #.####.# #.# ##.##JiP #.# #..## #.# ##..# #.######.#.#  ## #.#Ji÷Ji&6JiսJiJi y  The helpless bat fails to defend itself.  You hit the bat with your +0 hammer.Ji1.JiJiَdaddydayday the TinkererCoglinHealth: 19/19 ========================Magic: 5/5========================AC: 2Str: 10#JiDZEV: 11Int: 14..##.####.#SH: 0Dex: 12......######...?.XL:  2 Next: 100% Place: Dungeon:2#...@...$.#JiNoise: ---------  Time: 868.2 (1.4)#.####..#####a) +0 hammer {Ichio} n) +0 long sword {Qi#......##JiӏCast: Construct Spike Launcher#.####..#Rev #.# ##.###.# #..###.# ##..##.######.#######.### #................# Jir_n - a +0 long sword (offhand) {Qing} _A bat comes into view. Ji A_A bat is nearby! Ji?_Found 7 gold pieces and 2 scrolls labelled FIVETWA XECW.  The helpless bat fails to defend itself.  Ji]$You hit the bat with your +0 hammer.Ji  _You kill the bat!You have reached level 3!Ji/  --more--Lie  Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? MiW 24/246/663 0%  You feel clever. x2Mi~  Your brain swirls with designs for a N-70 homeomatrix. You just need some more _time...Niy Ni* ` Spells (Memorise)TypeFailure Level  a - Launch Clockwork Bee Forgecraft8% 3b - ApportationTranslocation21%1  c - JinxbiteHexes30% 2  d - Forge Blazeheart Golem Fire/Forgecraft 56% 4  e - Forge Lightning Spire Air/Forgecraft 56% 4  f - Alistair's Intoxication Alchemy99% 5 3 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitZi Zidaddydayday the TinkererCoglinHealth: 24/24 ========================Magic: 6/6========================AC: 2Str: 10#EV: 11Int: 16..##.####.#SH: 0Dex: 12......######...?.XL:  3 Next:  0% Place: Dungeon:2#...@...$.#Noise: ---------  Time: 868.2 (0.0)#.####..#####a) +0 hammer {Ichio} n) +0 long sword {Qi#......##Cast: Construct Spike Launcher#.####..#Rev #.# ##.###.# #..###.# ##..##.######.#######.### #................#You have reached level 3!Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? You feeZi l clever. x2  Your brain swirls with designs for a N-70 homeomatrix. You just need some more _time...ZiUMemorise Launch Clockwork Bee, consuming 3 spell levels and leaving 0? Y - Yes  N - No[iI> [iC` daddydayday the TinkererCoglinHealth: 24/24 ========================Magic: 6/6========================AC: 2Str: 10#EV: 11Int: 16..##.####.#SH: 0Dex: 12......######...?.XL:  3 Next:  0% Place: Dungeon:2#...@...$.#Noise: ---------  Time: 868.2 (0.0)#.####..#####a) +0 hammer {Ichio} n) +0 long sword {Qi#......##Cast: Construct Spike Launcher#.####..#Rev #.# ##.###.# #..###.# ##..##.######.#######.### #................#You have reached level 3!Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? You fee[ib l clever. x2  Your brain swirls with designs for a N-70 homeomatrix. You just need some more _time...9.2 (1[i  _This spell is quite dangerous to cast!70.2 (21.2 (3[i [iB A2.2 (4[i [i1 _You start memorising the spell. You continue memorising. x3[i [iҶ [ih c _You finish memorising. Spell assigned to 'c'.\iy%# ..##. ####.# ......######...?. #.$.# #.####..##### #......## #.####..#\iL#.##.##.##.######.# \i \i 23.2 (1 _\i\i7!\i> # ..##. ####.# ......######...?. #.$.# #.####..##### #......## #.####..#####.###### 4]i># ..##. ####.# ......######...?.##.$.# #.####..##### #......## #.####..##.##.##.##.######.# ]i%]i]&&5]i+]i!8]i&Z# ..##. ####.# ......######...?.# #..# #.####..##### #......## #.####..# #.#.######. ]i]i|&6]i&7.2 (2 _You now have 73 gold pieces (gained 7).]i0# ..##. #####.# ......######...?.# #.# #.####..##### #......## #.##.#.# ]i5]i!6+8.2 (1]iL]iM #  ##. #####......######@..?.#........######.####..##### #......##.#.#9]i T# ..##. #####.# ......######.@.?.# #.##### #.####..##### #..#.#.# 80]i .......# .#..##. #####.# ......######..@?.# #.##### #.####..##### # ]i <1]i[ ]i ^i.#######......(......... .... # ..#  ^i..##. #####.#  ......######...@.# #.##### #.####..##### #. ^iF2 _Found 3 stones.3.2 (2^i'^i+n _e - 5 scrolls labelled FIVETWA XECW (gained 2)^ie#### ......... ..(...... ...... ..... # #..# ..##. #####.# ......######....@# #.##### #.####..##### # ^i{^i6+4.2 (1^i ^i^i^ir21M^i63#############..........#...(......#........ .....  #  #..###. ##### ......######.............######.####..#####5^i; }M###########....^i #...(......#####..........# ..............#  #  #@.###. #####.## ......######.....#.........#####..6^i{N lM##########. #...(#### .......@......#  # #######..########. #####.## ......######.....##^iY ^i j C7^i\dM##########. #...(#### ..............  # #######..###### ..##.#####.##8Construct Spike Launcher _i3 # #.# #...(......# ####.#.# ##..######  ..##. #####.##  ......######.....# #.#####  #.####..#####  #......##  #.####..#_i_in&9_i_i1 _i% ############..........(.####.........# ########..#####..##. #####.## #.# ##.##_iP=90_i Construct Spike Launcher_i _i!"_iq  # #.# #...(......#.####.#.# # .#..###### ..##. #####.## ......######.....# #.#####  #.####..#####  #......##  #.####..#  #.# ##.##_i՜ 1_i _iU `i # #.# #...(......##..####.##.# # ..#..###### ..##. #####.##  ......######.....#  #.#####  #.####..#####  #......##  #.####..#  #.# ##.##`i`i`&2`id&`iN` ## #.# #...(......# #..####.# #.# # #..#..###### ..##. #####.##  ......######.....#  #.#####  #.####..#####  #......##  #.####..#  #.# ##.##3`iJ3 ##### #...## #...(......# #..####.# #.# # #..#..###### ..##. #####.##  ......######.....#  #.#####  #.####..#####  #......##  #.####..#  #.# ##.##`i=<4`i[r`i  ############ #..........# ## #...(......# #..####.# #.# # #..#..###### ..##.. #####.## ......######.....#  #.#####  #.####..#####  #......##  #.####..#  #.# ##.##5`ibz j## ##. #..........# ##. #...(......# #..####.# #.# # #..#..###### ..##... #####.## ......######.....#.#..##### #.####..#####  #......##  #.####..#  #.# ##.##`i| `i~ &6`i `i+ `iN.#.#.# ##. # #.. #.# ##.# #...(......# #..####.# #.# # #..#..###### ..##.... #####.## ......######.....#.#...#####. #.####..#####. #......##.# #.####..#  #.# ##.##7`iYai .# .# .# ##.# # #.. #.# ##.# #...(......# #..####.# #.# # #..#..###### ..##....# #####.## ......######.....#...#...#####. #.####..#####. .. #......## .## #.####..#  #.# ##.##aiai&8ai{ai;<ai7-f .###.# ############.. #..........##.#(..####....##......# #.@########..#####..##....# #####.## ......######.....# ##..#.# #..##aiZ/ai0&9aiP5ai7aix  .# .# .# ##.#  #.. #. ##.# #...(...... #..####. ##. # #@.##.. ..##....# #####.## ......######.....#....#...#####. #.####..######. .. #......### .## #.####..#  .. #.# ##.##  #.# #..##ai >900ai ai ai! 4ai ai~ bic bi g Spells (Memorise)TypeFailure Level  a - ApportationTranslocation 21% 1  b - JinxbiteHexes30% 2 bi c - Forge Blazeheart Golem Fire/Forgecraft 56% 4  d - Forge Lightning Spire Air/Forgecraft 56% 4  e - Alistair's Intoxication AlchemybiE Q99% 5 0 spell levels left bif ^[!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitdi g Spell Library ! : Cycle between Memorise, Describe, Hide, and Show pages. Ctrl-F : Filter the list of spells shown with a regex. ? : Show this help. By default, the spell library opens to the Memorise page; to begin memorising a spell, just press its letter. To read a spell's description, first switch to the Describe page by pressing !, then press the spell's letter. Most characters will not be interested in memorising the majority of spells thataccumulate in their spell library; this is where the Show and Hide pages come inhandy. To hide a spell from the Memorise and Describe pages, press its spell letter from the Hide page. Hidden spells can be shown again from the Show page. The auto_hide_spells option can be useful; when enabled, all newly discovered spells are hidden by default. Ctrl-F can be used to filter the list of spells. Any filter set in this way willpersist until the spell library is closed and reopened, or until a new filter isset witdig h Ctrl-F. If Enter is pressed at the prompt without entering any text, that will reset the filter to none. You can filter spells by name and by spell school.ei " Spells (Memorise)TypeFailure Level  a - ApportationTranslocation 21%1  b - JinxbiteHexes30% 2  c - Forge Blazeheart Golem Fire/Forgecraft 56% 4  d - Forge Lightning Spire Air/Forgecraft 56% 4  e - Alistair's Intoxication Alchemy99% 5 eiq 0 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitfi DescribMemorise|Describegi  gi Forge Blazeheart Golem Constructs a shell of slag iron around a volatile elemental spark. It is capableof raining down powerful blows on its creator's adversaries - so powerful that the golem itself is often damaged by their impact. Only tenuously independent of its creator's magic, the flames within it will rapidly go dormant if the two ever leave each other's side. If its shell is destroyed while the golem is still active, its exposed core will violently detonate a moment later. It gains greater explosive damage at higher power. Level: 4Schools: Fire/ForgecraftFail: 56% Power: 9% Range: N/A Noise: A bit loud Miscasting this spell causes magic contamination and also either corrodes you ordeals up to 26 fire damage. You can sustain at most one creature summoned by this spell. You aren't experienced enough to cast this spell.si^  Spells (Describe)TypeFailure Level  a - ApportationTranslocation 21%1  b - JinxbiteHexes30% 2  c - Forge Blazeheart Golem Fire/Forgecraft 56% 4  d - Forge Lightning Spire Air/Forgecraft 56% 4  e - Alistair's Intoxication Alchemy99% 5 si_ @si_ 0 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exittiw9 tiH ti6S .#daddydayday the Tinkerer.#Coglin.#Health: 24/24 ========================##.# ########### Magic: 6/6========================#.. #.......... AC: 2Str: 10##.# #...(...... EV: 11Int: 16#..####.......... SH: 0Dex: 12##................ XL:  3 Next:  0% Place: Dungeon:2# #@.########..##### Noise: ---------  Time: 900.2 (0.0)..##....# #####.##a) +0 hammer {Ichio} n) +0 long sword {Qi......######.....#Cast: ConsttiS ruct Spike Launcher....#.........#####... #.####..######. .. #......### .## #.####..#.. #.# ##.###.# #..## _This spell is quite dangerous to cast! _You start memorising the spell. You continue memorising. x3 _You finish memorising. Spell assigned to 'c'. _You now have 73 gold pieces (gained 7). _Found 3 stones. _e - 5 scrolls labelled FIVETWA XECW (gained 2)tiY You start memorising the spell. You continue memorising. x3 _You finish memorising. Spell assigned to 'c'.now have 73 gold pieces (gained 7). _Found 3 stones. _e - 5 scrolls labelled FIVETWA XECW (gained 2)  Okay, then.ti^ tiaa . _uiuui$ _uinuiGnui ##.# ##########.. #........##.# #...(.... #..####........##....#. ###..########..####..##....# #####.## #......######.....# ......#@........##### ui ##... #.####..##### ##. ..# #.# # .### #.####..# .. #.# ##.## .. #.# #..## ... #.# ##..#...#.######.#######.#ui S## #................#ui  3.2 (3  A malevolent force fills the Dungeon...ui:( /  --more--wimT  You fall into a shaft and drop 2 floors!wi/  --more--xi Generating dungeon...o\\xi /o/ building the Dungeon \o\xi < /o/xi xi+5 daddydayday the Tinkerer#.....[....Coglin###.......#.Health: 24/24 ========================..........Magic: 6/6========================#.......#AC: 2Str: 10#.......#EV: 11Int: 16#.......#SH: 0Dex: 12#.......#XL:  3 Next:  0% Place: Dungeon:4#....@..#Noise: ---------  Time: 903.2 (3.0)#.......#a) +0 hammer {Ichio} n) +0 long sword {Qi..........#Cast: Construct Spike Launcher..........#..............########..#.### _You now have 73 gold pieces (gained 7). xi6 _Found 3 stones. _e - 5 scrolls labelled FIVETWA XECW (gained 2) _Okay, then.A malevolent force fills the Dungeon...You fall into a shaft and drop 2 floors!xiH xi k9 (3.7Construct Spike Launcher xi xi o _The shaft crumbles and collapses. _Found a buckler.yiX _yi `nyi#b,yibyifByiAgyihyik,yi lyi+oyisq,yiru,yiw,yi:xyiyyi|,yi|yiyiz,yi̓yiyi,yiyixyi,yihyi$yi,yiܘyiyic,yimyiݠyi-... .#... .. #.#.. .. ....####. ##...#####.....[.....$...####.......#.....#........#.##.......#@.......16.9 (13.0)#.......#.#......#.......#.# #.<..Construct Spike Launcher#.......#.# #..#.......#.# .#.......#...........#.#..........#.#............#yi47.9 (14 _Found a stone staircase leading up.zizi zi ziHzizi5zizizizizizi7"zi',zi+zi1,zi@3zi8M _You now have 84 gold pieces (gained 11).{i  +. .....## #. ....... #.#....... #.#.......... #.#......Y ... ##.#....... ... #...{i####.###..@#### #.....[.........# ###.......#.....#.# ...............#.##.......#.........#.......#.#........{iY   yak (asleep)#.......#.#.#.<...###.#.#.#...###.#..{i $.#...#{i 221.9 (4.0){i +2.9 (5{iG{iV _A yak comes into view.~ii, P +. .....###..#................Y##.#.......~i,  ... #..........####.###...#### #.....[.....@...###..#.....# ........#.# #.......#.........~i, }.#.#.........~i- /..~i+- #...#...##.......#.##### ..#~i7 A3.9 (1~i> ~i@ i9L #..#................Y##.#....... ... #.....####.###...#### #.....[.........###.......#...@.#.# ....# ##..............#######...#..........#.#i}B|4Construct Spike Launcher iHiKio #.........Y##.#....... ... #...####.###...#### ijo#.....[.........###..#.....#.# .......... ##.........#...#.#........<ioH.###.io^..#..........#.#ixziX{&5i/i9 _Found a stone staircase leading up.ig  ........Y##.#. ... #...####.###...#### #.....[.........###..#.....#. ....#.# #.......#...@.....#...#.#.<#.#.#.<...##...............#iv Y6i$6 ...Y##.#. ... #...####.###...#### #.....[.........##..#.....#.# ....#.# #.......#.........#.#.#.<#.#.#.<...###.#...# ........########.#i:i;F7Construct Spike LauncheriAiBi1(... #.#......Y ... ##.#....... ... #.......... ####.###...#### #.....[..#  ###.#.....#.# #.#.#.# #.#.#.#.#.#.<#i*##.#.#.#.<...##.#.#.#.#...# #.#.#...#...##.#.#####...#  .#.# ..#  .#.# ..  .# .#. ieiQ&8ii:i 6 #. ... #...####.###...#### #.....[.........###..#.....#.# # .... #.......#.........#..#.#.<##.#@<...####.#.#...# i; #...#.####.......#..#.###i i &9i i i4... ##.#. ... #.... ####.###...#### #.....[...# # ###.#.....#.#.#  .i15r#.#.# ##.#.#.#.#.#.<# #.i`5#.#.#.@...### #.i5#.#.#.#...# #.#.#...#...# i5o#.#.#####...# i5.#.# ...# .#.# .... i5o   orc (asleep) .# ...#. i"6...#.# o.##.. iE6 iFirG'30iNiS _An orc comes into view. It is wielding a +0 short sword. _There is a stone staircase leading up here.ii{ii.iH}oo.iN"-1 _i%i ####  #..  #.# 3 #@#  #.#  #.#  #.. ... .... .... ... ii-2.6 (1.7i#i+} _You climb upwards. _There is a stone staircase leading down here.i3ii,iyP _iiigii$iKiii,iiai,i%iir,ii_iM#........#.................#........#........####......$.#....########.##..###>#.@..##.#.$.......#.#.##.#.##.#... .#.#.... .. ..... .#. .o   orc (asleep)..... ........# #o40.6 (8.01.6 (9 _An orc comes into view. It is wielding a +0 flail.i{   #........  .........  #........  #..  ####......$.  #....#######  #.##..##  #>#.@..#  #.#.$.......  #.#.##.#.##.  #... .#.#  .... .. .  .... .#. .  ..... ..  ......# #o i!c   #........  .........  #........  #..  ####......$.  #....#######  #.##..##  #>#.@..#  #.#.$.......  #.#.##.#.##.  #... .#.# .... ..  .... .#. .  ..... .. ......# # i1JiG[ _An orc is nearby!i| i~  Spells (Memorise)TypeFailure Level  a - ApportationTranslocation 21% 1  b - JinxbiteHexes30% 2  c - Forge Blazeheart Golem Fire/Forgecraft 56% 4  d - Forge Lightning Spire Air/Forgecraft 56% 4  e - Alistair's Intoxication Alchemy99% 5 0 spell levels left i% ^[!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitiE?ii,#........daddydayday the Tinkerer#........Coglin.........Health: 24/24 ========================#........Magic: 6/6========================#........AC: 2Str: 10####......$.EV: 11Int: 16#....#######SH: 0Dex: 12#.##..##XL:  3 Next:  0% Place: Dungeon:3#>#.@..#Noise: ---------  Time: 941.6 (0.0)#.#.$.......a) +0 hammer {Ichio} n) +0 long sword {Qi#.#.##.#.##.Cast: Construct Spike Launcher#... .#.i)!#.... .. ..... .#. .o   orc (asleep)..... ........# #o _An orc comes into view. It is wielding a +0 short sword. _There is a stone staircase leading up here. _You climb upwards. _There is a stone staircase leading down here. _An orc comes into view. It is wielding a +0 flail. _An orc is nearby!i3n  Okay, then.i8iV;. _i V Your spells (describe)TypeFailure Level a - Kinetic GrapnelForgecraft2%1  b + Construct Spike Launcher Forgecraft3% 2 c - Launch Clockwork BeeForgecraft8%3 Select a spell to describe[!]/[I] toggle spell headersiD Launch Clockwork Bee Constructs a mechanical bee and winds its clockwork mechanisms over several turns before unleashing it against a targeted foe. The bee is swift and powerful, but its clockwork quickly winds down as it attacks, eventually leavingit helpless and unable to move. The caster may repair and rewind a dormant bee by attempting to move into it, atthe cost of 1 MP. Spellpower increases the number of attacks the bee may perform before going dormant. Level: 3School: ForgecraftFail: 8% Power: 18% Range: 7 Noise: Quiet Miscasting this spell causes magic contamination and also corrodes you.i% Your spells (describe)TypeFailure Level a - Kinetic GrapnelForgecraft2%1  b + Construct Spike Launcher Forgecraft3% 2  c - Launch Clockwork Bee Forgecraft8% 3 Select a spell to describe[!]/[I] toggle spell headersiii #........daddydayday the Tinkerer#........Coglin.........Health: 24/24 ========================#........Magic: 6/6========================#........AC: 2Str: 10i\*####......$.EV: 11Int: 16#....#######SH: 0Dex: 12#.##..##XL:  3 Next:  0% Place: Dungeon:3#>#.@..#Noise: ---------  Time: 941.6 (0.0)i#.#.$.......a) +0 hammer {Ichio} n) +0 long sword {Qi#.#.##.#.##.iCast: Construct Spike Launcher#... .#.#.... .. ..... .#. .o   orc (asleep)..... ........# #o i_There is a stone staircase leading up here. _You climb upwards. _There is a stone staircase leading down here. ia_An orc comes into view. It is wielding a +0 flail. _An orc is nearby! _Okay, then.iVii9iiW w  ......# #o  Casting: Construct Spike Launcher (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.i!i#The spell is quite dangerous to miscast (8% risk of failure)! Continue anyway?  Y - Yes  N - Noikiԧi #........  daddydayday the Tinkerer #........  Coglin .........  Health: 24/24 ======================== #........  Magic: 3/6============------------ #........  AC: 2Str: 10 ####......$.  EV: 11Int: 16 #....#######  SH: 0Dex: 12 #.##..##  XL:  3 Next:  0% Place: Dungeon:3 #>#.@..#  Noise: ---------  Time: 941.6 (0.0) #.#.$.......  a) +0 hammer {Ichio}[iUm n) +0 long sword {Qi #.#.##.#.##.  Cast: Construct Spike Launcher #... .#.#  .... .. .  .... .#. .  o   orc (asleep) ..... ..  ......# #o  _Okay, then.Casting: Construct Spike Launcher (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Launch Clockwork Bee (quite dangerous; 8% risk of failure)  Press: ? - help, Dir - move targetAim: an orc, wielding a +0 flail (asleep)i#........daddydayday the Tinkerer#........Coglin.........Health: 24/24 ========================#........Magic: 3/6============------------#........AC: 2Str: 10####......$.EV: 11Int: 16#....#######SH: 0Dex: 12#.##..##iwXL:  3 Next:  0% Place: Dungeon:3#>#.@..#Noise: ---------  Time: 941.6 (0.0)#.#.$.......a) +0 hammer {Ichio} n) +0 long sword {Qi#.#.##.#.##.Cast: Construct Spike Launcher#... .#.#.... .. .iƞ.... .#. .o   orc (asleep)..... ........# #oCasting: Construct Spike Launcher (safe; 3% risk of failure)  ifConfirm with . or Enter, or press ? or * to list all spells.Aiming: Launch Clockwork Bee (quite dangerous; 8% risk of failure)  Press: ? - help, Dir - move targetAim: an orc, wielding a +0 flail (asleep)  You lock target on the orc and prepare to deploy your bee.i8c==2.6 (1Winding iitonfirm with . or Enter, or press ? or * to list all spells.Aiming: Launch Clockwork Bee (quite dangerous; 8% risk of failure)  Press: ? - help, Dir - move target  Aim: an orc, wielding a +0 flail (asleep)  You lock target on the orc and prepare to deploy your bee. _(Press . to continue winding your bee.)ie  You continue winding your clockwork bee...i< ool   frilled lizardlThe orc shouts! You hear an angry hiss.3. iCi1Ja _A frilled lizard comes into view.i# iM$ i?, Io..i. Y--4.. iP5 i5 @ _You continue winding your clockwork bee...iOy.l   frilled lizardly   clockwork bee (minion)--5is$p _With a metallic buzz, your clockwork bee launches itself at the orc.i.....#....###$....#######iR.##..## >#..y.#.#.#.#.@.......##.#.##... .#.# ..... .. .i#...#. .#.. .l y   clockwork bee (minion)#......# #.i.#.i^iO.yis&6iOii i1.iwi$7.6 (2ii = _You now have 87 gold pieces (gained 3).i#. ......... #........ #........ ####......$. #....####### #.##..## #>#....#.#.#.#.#.#.#.##.#.##.##... y#.# ..... .o .#...... .#. .#...... !#.g o   orc (ally target)#......# .# #. g   goblin (distracted)#...... .. .rr  [39iI;49m rat (wandering)y   clockwork bee (minion)i  A goblin and a rat come into view.Found 2 puce potions. Your clockwork bee stings the orc.iaQ,in g. rJ   endoplasmJg   gobliniIor   rat(…)The orc hits your clockwork bee with a +0 flail.io+8.6 (1ii<] _An endoplasm comes into view.i#. ... #.. #.. ####......$. #....####### #.##..## ..#>#....#.#.#.##.#.#.#.##.#.##.##... #y#.# ..... #.o .#...... #.#g .#...... .!#.. #......##.# #r y   clockwork bee (minion)#...... #.. .J iy>f  Your clockwork bee stings the orc.y.ll   frilled lizard69i-IiqUC _The orc dies!iri  .y(ally target)Your clockwork bee locks its sights upon the frilled lizard.i$!'50iL(i +c _The frilled lizard misses your clockwork bee.i ;  Your clockwork bee barely misses the frilled lizard. gg   goblinl   frilled lizard (ally target)y   clockwork bee (minion)Your clockwork bee misses the frilled lizard.4====1 _The frilled lizard bites your clockwork bee but does no damage.iR  Your clockwork bee stings the frilled lizard.iig.)y   clockwork bee (minion)i.82iUiN _The frilled lizard dies!iR\.#..###$....#########..##... >#....#.#.#.#.#....g......#.##@#.##.##.. #y#.# ..... #.) .#.#iCSS. ..!#.J##.# #.J   endoplasm #.. ..g   goblin #.# !$ipSy   clockwork bee (minion)iVv  Found a pink potion and 13 gold pieces.iXio .y(ally target)Your clockwork bee locks its sights upon the endoplasm.  The endoplasm barely misses your clockwork bee.ip\3-=3i?{i6~; _The goblin hits you with a +0 dagger.ii####$....#########..##... >#....#.#.#.#.#....g......#.##.#.##.##.. #@#.# ..)......#.#y#.##..!#.J.##.# #.# #.. ... #.# !$...# ..iwM  Your clockwork bee stings the endoplasm!iyX  The endoplasm dies!i5; .g*.g   goblin*   dormant clockwork bee (minion)  i6Your clockwork bee winds down and falls to the ground.i҇/124iiy _The goblin attacks as it pursues you! The goblin barely misses you.i)###$....#########..##... >#....#.#.#.#.#...........##g#.##.##.. #.#.##.##..)......#.#*#.##.!#... ##.# #.# #.. ... #.# !$...# .#..r(ally target)r   rat*   dormant clockwork bee (minion)====-5i #. ####......$..##....#######.#.##..##....#>#....#.#.#.# #.#....r...... #.#.##g#.##.## #... #.#.##.#..... #.@.#...... #.#*#.##.##........!#... #......##.#.#.##...... #...#..... #.#.. !$. # ..#.# ..[i15;38H*   dormant clockwork bee (minion)#.... ..#iig.rgoo   orc (distracted)g   goblin (ally target)r   ratim*   dormant clockwork bee (minion)i@-6ii+ _An orc comes into view. It is wielding a +0 hand axe.Things that are here: _a +0 flail; a frilled lizard corpse; an orc corpseiB#. ####......$..# #....#######. #.##..##.... #>#....#.#.#.# #.#........... #.#.##r#.##.## #... #g#.##.###.iN..... #.)#...... #.#*#.##.##........!#.....#......##.#.#.#.##...... #...#....... #.#.. o$.#.# ..#.# :... #.... ..# *   dormant clockwork bee (minion) ii d  Found a book of Blasting. The goblin attacks as it pursues you!i i.rgo!or   rat*   dormant clockwork bee (minion)i\4==7ii!= _The goblin hits you but does no damage.iH=yy   i?W3----i/OiȀ _You wind your clockwork bee back up and it locks its sights upon the orc!iZ #. ####......$..# #....#######. #.##..##.... #>#....#.#.#.# #.#........... #.#.##.#.##.## #... #r#.##.###.#..... #.g.#...... #.#y#.##.##..!#..... #......##.#.#.#.##...... #...#o...... #.#..$!$.#. # ..#.#.:... ##...i\ 6.....#. .rg.y(ally target)Found 8 gold pieces.-8 _The orc closely misses your clockwork bee.i1Z ~#. ####......$..# #....#######.##.##..##.....##>#....#.#.#.# #.#........... #.#.##.#.##.## #... #.#.##.###.#..... #.rg.#...... #.#.#.##.###.i[ e#.!#..... #......##.#.#y#.##...... #...#o...... #.#..$!$.#. # ..#.#.:... # i~\ h##........#. iz_ iPi j  Your clockwork bee stings the orc. Your clockwork bee stings the orc!i k iv )rg$g   goblinr   ratiqw y   clockwork bee (minion) i{ V8-9i҅ i4  i 5_The orc dies!i###$..#....#########..##....>#....#.#.#.#...........##.#.##.##.. #.#.##.###.##..)rg........#.#.#.#@##.###...!#.........iB##.#.#y#.##.#. #...#$...g .. #.#..$!$.#.# ...#.#.:... #g 2 goblins (1 wandering) .##........#.  ##.#. .#i  A goblin comes into view. It is wielding a +0 club.Your clockwork bee locks its sights upon the goblin.ii#My..gdistracted, 1 ally target)2--=60 _The goblin hits you with a +0 dagger.ih E....#########..##....>#....#.#.#.#.#...........##.#.##.##.. #.#.##.###.##..... #.)rg........#.#.#.#.##.###imi ...!#.y@.......##.#.#.#.##.# #...#$....  .. #.#..$!$g#.## ...#.#.:... # .##........#.    goblin ( ##.#.#.#y   clockwork bee (minion) ....il iׁ   The goblin hits your clockwork bee with a +0 dagger.y.g.g 2 goblins (1 ally target)3=-4====1i y _Your clockwork bee closely misses the goblin.id  The goblin closely misses your clockwork bee.i;Your clockwork bee stings the goblin.iEi')g.   goblini+/202i6i 8 i<8@_The goblin dies!i S  You shape a spike launcher from a nearby wall.i i a  Your clockwork bee locks its sights upon the goblin.  iF %Your clockwork bee stings the goblin!iU .r.#y)r   rati j2--------2=il 3is i F _The goblin dies!i #....#.# #.##..##.....# #>#....#.#.#.# #.#........... #.#.##.#.##.## ##... #.#.##.###.## ..... #.).r........ #...... #.#.#.##.###.##.!#..y@.#......##.#.#.#)##.#.##...... #...#$.... .. #.#..$!$.#.## ...#.#.:... #.##........#. .#ic ##.#.#.# .. .... #  You swap places.  Your clockwork bee locks its sights upon the rat.  Your clockwork bee stings the rat.i= )**   dormant clockwork bee (minion)  i-The rat dies!io65-4i i#L _Your clockwork bee winds down and falls to the ground.ip#....#.# #.##..##.....# #>#....#.#.#.# ##.#........... .#.#.##.#.##.## .# #... #.#.##.###.## ..... #.).)........  #...... #.#.#.##.###.#iq#.!#..*.  #......##.#.#.#)##.#.##...... #...#$.... .. #.#..$!$.#.## ...#.#.:... #.##........#. .#.##.#.#.#.... ..... #i|4==--5ii`< m##..##....>#....#.#.#.# ##.#........... . ##.#.##.## .#.. #.#.##.###.##..).)........#.#.#.##.###.##..!#..*.........##.#.#.#@##.#.## #...#$.......#  i<  .. #.#..$!$.#.#...# ...#.#.:... # .##........#. #.#.##.#.#.#.... ..... # .# .# .i= +#iJ V-6iQT i^Y  Things that are here: _a +0 club; a goblin corpsei5>#....#.#.#.# ##.#........... . ##.#.##.## .#.. #.#.##.###.##..... #.).)........#.#.#.##.###.##..!#..*.........##.#.#.#)##.#.## #...#$.@.....#  .. #.#..$!$.#.#...# ...#.#.:....#  .##........#..$ #.#.##.#.#.#.#.... ....ie8V. # ..#.# .# .# #.. .. ..--------7iGi{Y+ _Found 20 gold pieces.i #>#....#.#.#.# ## #.#..... . #.#.##.#.##.## .# #... #.#.##.###.## ..... #.).)........ #...... #.#.#.##.###.## #.!#..*......... #......##.#.#.#)##.#.## #...... #...#$.# .. #.#..$!$.#.#...i # ...#.#.:....# .##........#..$# #.#.##.#.#.#.#..... ..... # ..*   dormant clockwork bee (minion)#.# .##.#. # .. .. ....iFi&8ims _Your spike launcher falls apart as you grow too distant to maintain it.i Z #>#....#.#.#.# ## #.#........... . #.#.##.#.##.## .# #... #.#.##.###.##iu  ..... #.).)........ #...... #.#.#.##.###.## #.!#..*.........iV ~ #......##.#.#.#)##.#.## #...... #...#.# .. #.#..$!$.#.#... # ...#.#.:....# .##........#..$#i  #.#.##.#.#.#.# ..... ..... # ...##.# .##i .#. # .. .. .i ...iA i #=i 9iϱ i &  i EYou now have 102 gold pieces (gained 15).  Things that are here:i ,70.6 (2i  iv L_a +0 hand axe; an orc corpseiCp.#........... . ##.#.##.## .#.. #.#.##.###.##..... #.).)........#...... #.#.#.##.###.##..!#..*.........##.#.#.#)##.#.## #...#).......# i! .. #.#..@!$.#.#...# ...#.#.:....#  .##........#..$# #.#.##.#.#.#...... ......# ...##.# .##.#.# # .. .. .....## # #.iz3====1.6 (1iiJ2.6 (2 _You now have 110 gold pieces (gained 8).iL#.#. . #.#.##.#.##.## .# #... #.#.##.###.## inh..... #.).)........ #...... #.#.#.##.###.## #..!#..*......... #......##.#.#.#)##.#.## #...... #...#).# .. #.#...@$.#.#... # ...#.#.:....# i.##........#..$# #.#.##.#.#.#.#..... ......# ...##.# .##.#.# # i... .. .....## ##iitU3.6 (1Construct Spike Launcher iiii$4.6 (2ii?Q _o - a pink potioniYm#.#. . #.#.##.#.##.## .# #... #.#.##.###.## #imc..... #.).).........w#...... #.#.#.##.###.##  #.!#..*.........  #......##.#.#.#)##.#.##  in#...... #...#).# ir P3Construct Spike Launcher _i i~ ixiiiN _There are no items here.i9 #.#. . #.#.##.#.##.## .# #... #.#.##.###.####. ..... #.).).........w  #......##.#.#.##.###.##  #.!#............  #......##.#.#.#)##.#.##  #...... #...#).# .. #.#....@.#.#... # ...#.#......# .##.iŲ.#..$# #.#.##.#.#.#.# ..... ......# .. .##.# #.##.#.# #. ... .. ...... ## .## .## #.#  #. .#imiu4Construct Spike Launcher _iAi=R _You see here 13 gold pieces.ia [====5icj i?m ? _You now have 123 gold pieces (gained 13).i  #.#. . #.#.##.#.##.## .# #... #.#.##.###.####. ..... #.).).........w #......##.#.#.##.###.## #.!#............i  #......##.#.#.#)##.#.## #...... #...#).# .. #.#...@..#.#... # ...#.#......# .##........#..$# #.#.##.#.#.#.# ..... ......# ..i  .##.# #.##.#.# #. ... .. ...... ## .## .## #.#  #. .#i) i * &6iH2 iV4 i1M>#....#.#.#.# ##.......... .#.##.#.##.## .#  #... #.#.##.###.####. ..... #.).).........w##.#.#.##.###.##..!#............##.#.#.#)##.#.###...... #...#)@......# .. #.#......#.#...# ...#.#......# .##........#..$##.#...##..## .## .## [34i2%m#.i<\7Construct Spike LauncheriGirIi) #>#....#.#.#.# ## #.#........... . #.#.##.#.##.## .# #... #.#.##.###.####. ..... #.).).........w #......##.#.#.##.###.## #.!#............ #......##.#.#.#)##.#.## #...... #...#.# .. #.#......#.#... # ...#.#......# .##........#..$# #.#.##.#[i*37m.#.#.# ..... ......# .. .##.# #.##.#.# #. ... .. ......  ## .## .## #.#i1<8i9isM i\ Things that are here: _a +0 hand axe; an orc corpseiXM.##..##.....# >#....#.#.#.# ##.......... .#.##.#.##.## .#  #... #.#.##.###.####. ..... #.).).........w##.#.#.##.###.##i..!#............##.#.#@#)##.#.###...... #...#).......# .. #.#......#.#...# ...#.#......#.#.....iui-9 _i۞iTi M...#######.##..##.....# >#....#.#.#.# ##.......... .#.##.#.##.## .#  #... #.#.##.###.####. ..... #.).).........w##.#.#.##.###.##i0 ..!#..@.........##.#.#.#)##.#.###...... #...#).......# .. #.#......#.#......#.#......#.##......##...##.# #.##.#.i Z90i9zM###......$....#######.##..##.....# >#....#.#.#.# ##.......... .#.##.#.##.## .#  #... #.#.##.###.####.izT ..... #.).).........w##.#.#@##.###.##..!#............##.#.#.#)##.#.###...... #...#).......##......#.#..#i{.#.#.#....i+iԆY5====1i>iigkM .. ###......$....#######.##..##.....# >#....#.#.#.# ##.......... .#.##.#.##.## .#  #ic#.##.###.####. ..... #.).)@........w##.#.#.##.###.##..!#............#......##.#.#.#)##.#.##..#......#.##.#.#.#iY2iJ Qi #. ####......$..# #....#######.# #.##..##.....# #>#....#.#.#.# ## #.#..... . #.#.##.#.##.## .# #... #.#.##.###.####. ..... #.).).w #......##.#.#.##.###.## #.!#............ #......##.#.#.#)##.#i.###...... #...#).......#.. #.#......#.#...# ...#.#......# #.##........#..$# i>i&3i8iiT3X#. ####......$..# #....#######.# #.##..##.....# #>#....#.#.#.# ## #.#..... . #.#.##.#.##.## .# #... #.#.##.###.####. ..... #.).).w  #......##.#.#.##.###.##  #.!#............  #......##.#.#.#)##.#.##  #...... #...#).......#i4.. #.#......#.#... w   ribbon worm (asleep)# ...#.#......#.#.##........#..$# i5i>vw.wi?&4i{HiJi)  Casting: Construct Spike Launcher (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.iThe spell is quite dangerous to miscast (7% risk of failure)! Continue anyway?  Y - Yes  N - Noik i e #........ daddydayday the Tinkerer  ####......$..# Coglin  #....#######.# Health: 24/24 ========================  #.##..##.....# Magic: 2/6========----------------  #>#....#.#.#.# ##  AC: 2Str: 10  #.#........... .  EV: 11Int: 16  #.#.##.#.##.## .#  SH: 0Dex: 12  #... #.#.##.###.####.  XL:  3 Next: 25% Place: Dungeon:3 iK  ..... #.).)..@.....w.  Noise: ---------  Time: 994.6 (0.0)  #......##.#.#.##.###.##  a) +0 hammer {Ichio} n) +0 long sword {Qi  #........!#............  Cast: Construct Spike Launcher  #......##.#.#.#)##.#.##  #...... #...#).......#  .. #.#......#.#...  w   ribbon worm  # ...#.#......#.##  .##........#..$#  #.#.##.#.#.#.# _a +0 hand axe; an orc corpseCasting: Construct Spike Launcher (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Launch Clockwork Bee ([40i mquite dangerous; 7% risk of failure)  Press: ? - help, Dir - move targetAim: a ribbon wormi6J #........ daddydayday the Tinkerer  ####......$..# Coglin  #....#######.# Health: 24/24 ========================  #.##..##.....# Magic: 2/6========----------------  #>#....#.#.#.# ##  AC: 2Str: 10  #.#........... .  EV: 11Int: 16  #.#.##.#.##.## .#  SH: 0Dex: 12  #... #.#.##.###.####.  XL:  3 Next: 25% Place: Dungeon:3  ..... #.).)..@.....w.  Noise: ---------  Time: 994.6 (0.0)  #......##[3iK9;49m.#.#.##.###.##  a) +0 hammer {Ichio} n) +0 long sword {Qi  #........!#............  Cast: Construct Spike Launcher  #......##.#.#.#)##.#.##  #...... #...#).......#  .. #.#......#.#...  w   ribbon worm  # ...#.#......#.##  .##........#..$#  #.#.##.#.#.#.# Casting: Construct Spike Launcher (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Launch Clockwork Bee (quite dangerous; 7% risk of failure)  Press: ? - help, Dir - move targetAim: a ribbon worm  You lock target on the ribbon worm and prepare to deploy your bee.   $..#      #[31iL9m> ##   .   .#  #...   ..... w..    !  )   #...#)  ..   #  $ ==5.6 (1Winding onfirm with . or Enter, or press ? or * to list all spells.Aiming: Launch Clockwork Bee (quite dangerous; 7% risk of failure)  Press: ? - help, Dir - move target  Aim: a ribbon worm  You lock target on the ribbon worm and prepare to deploy your bee. _(Press . to continue winding your bee.)ii (catching breath)  You continue winding your clockwork bee...i ````The ribbon worm expels a string of sticky webbing.The stream of webbing hits you but does no damage.in=)....i= 5 --6Held Winding. iIiL. _You are caught in a web!i?<iF6w.iGk--7.. iqQiZT@ _You continue winding your clockwork bee...iby, ally ta…)y   clockwork bee (minion)8 _With a metallic buzz, your clockwork bee launches itself at the ribbon worm.iJ i 6w.i :11 9i i * _The web tears apart.i9.  #. ####......$..# #....#######.# #.##..##.....# #>#....#.#.#.# ## #.#..... . #.#.##.#.##.## .# #... #.#.##.###.####. ..... #.).).@y..w.... #......##.#.#.##.###.## #.!#............ #......##.#.#.#)##.#.## #...... #...#[3i/ 0m).......# .. #.#......#.#... # ...#.#......#.## .##........#..$#  #.#.##.#.#.#.# .yw. You swap places.1000.6 (1.0)  _Your clockwork bee stings the ribbon worm.i #. ####......$..# #....#######.# #.##..##.....# #>#....#.#.#.# ## #.#i'..... . #.#.##.#.##.## .# #... #.#.##.###.####. ..... #.).)@..yw..... #......##.#.#.##.###.##io #.!#............ #......##.#.#.#)##.i#.## #...... #...#).......#i .. #.#......#.#...i0 # ...#.#......#.## .##........#..$# iYL #.#.##.#.#.#.#i˗g ally target)  Your clockwork bee stings the ribbon worm!i5_3====1iiiQR _The ribbon worm bites your clockwork bee but does no damage.i%5 #.i ####......$..# #....#######.# #.##..##.....# #>#....#.#.#.# ## #.#........... .im #.#.##.#.##.## .# #... #.#.##.###.####. ..... #.).@...yw.....i> #......##.#.#.##.###.## #ic{.!#......i #......##.#.#.#)##.#.##i #...... #...#).......#i .. #.#......#.#...i # ...#.#......#.## .##...i.....#..$# i1L #.#.##.#.#.#.#i:  iYour clockwork bee barely misses the ribbon worm.The ribbon worm closely misses your clockwork bee.is&2iih _Your clockwork bee stings the ribbon worm! _You see here a +0 dagger.i #. ####......$..# #....#######.# #.##..##.....# #>#....#.#.#.# ## #.#........... . #.#.##.#.##.## .# #... #.#.##.###.####. ..... #.)@)...yw..... #......##.#.#.##.###.## #i..!#...... #......##.#.#.#)##.#.## #...... #...#)......# .. #.#......#.#... # ...#.#......#.## .##........#..$#  #.#.##.#.#.#.#i,O  Your clockwork bee stings the ribbon worm.iX *.*   dormant clockwork bee (minion)  The ribbon worm dies!i /333i6iL _Your clockwork bee winds down and falls to the ground.i{ #. ####......$..# #....#######.# #.##..##.....# #>#....#.#.#.# ## #.#........... . #.#.##.#.##.## .# #... #.#.##.###.####. ..... #.@.)...*...... #......##.#.#.##.###.##i #........!#..... #......##.#.#.#)##.#.## #...... #...#).......# .. #.#......#.#... # ...#.#......#.## .##........#..$#  #.#.##.#.#.#.#iLi4ic%i5*  Things that are here: _a +0 flail; a frilled lizard corpse; an orc corpseii ij TEquip which item?  - - Unarmed Inventory Items Hand Weapons (go to first with ))  a - a +0 hammer (weapon) {Ichio}  n - a +0 long sword (offhand) {Qing}d - a +0 dagger {Illuratum}  f - a +0 spear {Constanze} Armour (go to first with [)  b - a +0 robe (worn) ik Floor Items ([,] to select) Hand Weaponsa +0 flail[?] describe selected [!] equip|wield|wear[tab] equip|unequip i A +0 flail. A mace with a short chain connecting the head to the haft. Base accuracy: +0 Base damage: 10 Base attack delay: 1.4 This weapon's minimum attack delay (0.7) is reached at skill level 14.  Your skill: 0.0  At 100% training you would reach 14.0 in about 7.4 XLs. Damage rating: 10 (Base 10 x 100% (Str) x 100% (Skill)). This weapon falls into the 'Maces & Flails' category. It is a one-graspered weapon. It can be maximally enchanted to +9. You took it off an orc on level 3 of the Dungeon. Stash search prefixes: {Maces & Flails} {one-handed} {melee weapon} Menu/colouring prefixes: identified melee weapon _________________ “Even after forcing their way, with great effort and loss, through this double  defence, [the Germans] still found themselves at a disadvantage; for their  armour scarce enabled them to contend on equal terms with the uncouth but  formidable weapons of their adversaries. The Bohemians were armed with longi Equip which item?- - Unarmed Inventory Items ([,] to select) Hand Weapons (go to first with )) a +0 hammer (weapon) {Ichio} a +0 long sword (offhand) {Qing} a +0 dagger {Illuratum} a +0 spear {Constanze} Armour (go to first with [) a +0 robe (worn) Floor Items Hand Weapons  a - a +0 flail  [?] describe selected [!] equip|wield|wear[tab] equip|unequip iWa - a +0 hammer (weapon) {Ichio}. A blunt striking weapon, essentially equivalent to a mace. Base accuracy: +3 Base damage: 8 Base attack delay: 1.4 This weapon's minimum attack delay (0.7) is reached at skill level 14.Your skill: 0.0; use (s) to set 14.0 as a target for Maces & Flails.At 100% training you would reach 14.0 in about 7.4 XLs. Damage rating: 8 (Base 8 x 100% (Str) x 100% (Skill)). This weapon falls into the 'Maces & Flails' category. It is a one-graspered weapon. It can be maximally enchanted to +9. Stash search prefixes: {inventory} {Maces & Flails} {one-handed} {melee weapon} Menu/colouring prefixes: identified melee equipped weapon _________________ “The hammah that John Henry swung,  It weighed over nine poun',  He broke a rib in his left han' side,  And his intrels fell on the groun',  And his intrels fell on the groun'.”i Equip which item?  - - Unarmed Inventory Items Hand Weapons (go to first with ))  a - a +0 hammer (weapon) {Ichio}  n - a +0 long sword (offhand) {Qing}  d - a +0 dagger {Illuratum}  f - a +0 spear {Constanze} iArmour (go to first with [)  b - a +0 robe (worn) Floor Items ([,] to select) Hand Weapons a +0 flail  [?] describe selected [!] equip|wield|wear[tab] equip|unequip iޫi4#........daddydayday the Tinkerer####......$..#Coglin#....#######.#Health: 24/24 ========================#.##..##.....#Magic: 3/6============------------#>#....#.#.#.# ##AC: 2Str: 10#.#........... .EV: 11Int: 16#.#.##.#.##.## .#SH: 0Dex: 12#... #.#.##.###.####.XL:  3 Next: 33% Place: Dungeon:3..... #.@.)...*......[9;i38HNoise: ---------  Time: 1004.6 (0.0)#......##.#.#.##.###.##a) +0 hammer {Ichio} n) +0 long sword {Qi#........!#............Cast: Construct Spike Launcher#......##.#.#.#)##.#.###...... #...#).......#.. #.#......#.#...*   dormant clockwork bee (minion)# ...#.#......#.##.##........#..$##.#.##.#.#.#.# _You see here a +0 dagger.  Your clockwork bee stings the ribbon worm.  The ribbon worm dies! _Your clockwork bee winds down and falls to the ground.  Things that are here: _a +0 flail; a frilled lizard corpse; [40iman orc corpse _Your clockwork bee winds down and falls to the ground.  Things that are here: _a +0 flail; a frilled lizard corpse; an orc corpse  To do this, you must remove one of the following items:(? for menu, Esc to cancel)  < or a - a +0 hammer {Ichio}; > or n - a +0 long sword {Qing}ii _i&i0h  You start parting from your weapon.i%1+5.6 (1i8i)BiB+6.6 (2iJiTiU+7.6 (3iV_ihiA8.6 (4iyqizA9.6 (5ii> n) +0 long sword {Qing} _You continue parting from your +0 hammer {Ichio}. x5  You finish parting from your +0 hammer {Ichio}.ii7izo  You whisper farewell to Ichio.10.6 (6iit4====1.6 (7iiA2.6 (8i,iA3.6 (9iiC4.6 (10.0) i~i-u  p) +0 flail {Wanphen _You start attuning to your weapon. You continue attuning to your +0 flail. x5  You finish attuning to your +0 flail.  You welcome your +0 flail "Wanphen" into your grasp.ii! m _p - a +0 flail (weapon) {Wanphen}izY#. ####......$..# #....#######.# #.##..##.....# #>#....#.#.#.# ## #.#........... . i:s#.#.##.#.##.## .# #... #.#.##.###.####. ..... #.†@)...*...... #......##.#.#.##.###.## #........!#..... #......##.#.#.#)#i#...... #...#).......#.. #.#......#.#... # ...#.#......#.##.##.. i,i7..i8O====5.0) icDir] _Your dormant clockwork bee falls apart.iԻ#. ####......$..# #....#######.# #.##..##.....# #>#....#.#.#.# ## #.#........... . #.#.##.#.##.## .# #... #.#.##.###.####. ..... #.†.@. #......##.#.#.##.###.## #..!#...... #......##.#.#.##...... #...#).... #.#.....iZ# ...#.#......#.##.##........#..$# i<6iiO _You see here a +0 dagger.ip #. ####......$..# #....#######.# #.##..##.....# #>#....#.#.#.# ## #.#........... . #.#.##.#.##.## .# #... #.#.##.###.####. ..... #.†.) #......##.#.#.##.###.## #.!#...... #......##.#.#.#)##...... #...#).......#.. #.#......#.#...[i,q 34m# ...#.#......#.##.##... iIw ix -7 _iӀ i_ iO #. ####......$..# #....#######.# #.##..##.....# #>#....#.#.#.# ##i% #.#........... . #.#.##.#.##.## .# #... #.#.##.###.####. ..... #.†.. #......##.#.#.##.###.## #.!#...... #......##.#.#.#)##.#.##i #...... #...#).......# .. #.#......#.#... # ...#.#......#.## .##........#..$#  #.#.##.#.#.#.#i{Ki(O&8iYi[ i[A_You see here a +0 dagger.i4iiine #. ####......$..# #....#######.# #.##..##.....# #>#....#.#.#.# ## #.#........... . #.#.##.#.##.## .# #... #.#.##.###.####. ..... #.†@). #......##.#.#.##.###.## #..!#...... #......##.#.#.#)##.#.## #...... #...#)......# .. #.#..[4ivfL0m....#.#... # ...#.#......#.## .##........#..$#  #.#.##.#.#.#.#9 _ipiYw  #. ####......$..# #....#######.# #.##..##.....#iw | #>#....#.#.#.# ## #.#........... . #.#.##.#.##.## .# #... #.#.##.###.####. ..... #.@.).ix  #......##.#.#.##.###.## #........!#..... #......##.#.#.#)##.#.## #...... #...#).......# .. #.#......#.#... # ...#.#......#.## .##........#..$#  #.#.##.#.#.#.#i' =20i ik  Things that are here: _a frilled lizard corpse; an orc corpseiS  #. ####......$..# #....#######.# #.##..##.....# #>#....#.#.#.# ## #.#........... . #.#.##.#.##.## .# #... #.#.##.###.####. ..... #@†.). #......##.#.#.##.###.## #........!#....i^ [ #......##.#.#.#)##.#.## #...... #...#).......# .. #.#......#.#... # ...#.#.....#.## .##........#..$#  #.#.##.#.#.#.#i i `5====1 _i i5 iS]g ###$..#....#######.##..##....>#....#.#.#.# ##.#........... . ##.#.##.## .#.. #.#.##.###.####...†.).......... #......##@#.#.##.###.##.......!#.................##.#.#.#)##.#.##...........##.#.#..... ......# ..io2i'  ....#########..##.....>#....#.#.#.# ##.#........... . ##.#.##.## .###... #.#.##.###.####...... #.†.).......... #......##.#.#.##.###.##.......@#............##.#.#.#)##.#.##.. #...#).......# ...##.#.##....##.# #.##.#.# #.i,i1&3i=iAA4.6 (2iUiUR _q - 2 puce potionsik ##..##....>#....#.#.#.# ##.#........... . #.#.##.#.##.## .###... #.#.##.###.####...... #.†.).......... #......##.#.#.##.###.##...#.................##@#.#.#)##.#.##..... #...#).......#  ... #.#......#.#..........#.#.#... .. ......ivi-wJ====5.6 (1i~i]i[ M...#######.##..##.....# >#....#.#.#.# ###.#........... . #.#.##.#.##.## .# ##... #.#.##.###.####. ..... #.†.)..........##.#.#.##.###.##i.......@#.................##.#.#.#)##.#.##ip#...... #...#).......# ... #.#......#.#..........#.#.#i<6iii=M###......$....#######..##..##.....# >#....#.#.#.# ##.......... . #.#.##.#.##.## .# ##... #.#.##.###.####. ..... #.†.)...............##@#.#.##.###.##i[?...#..............##.#.#.#)##.#.###...... #...#).......#...##.#.##...iqHi3I&7icPi7RiQM .. ###......$.....#######.##..##.....# >#....#.#.#.# ##.......... . #.#.##.#.##.## .# ###.##.###.####. ..... #@†.)...............##.#.#.##.###.##........#............#......##.#.#.#)##.#.##....i.......##.#.#itil&8i>$ii(i3iOiE,iiP,iji~x66==== _Magic restored.  Things that are here:  a frilled lizard corpse; an orc corpse _====i0 _You now have 130 gold pieces (gained 7).i, ..#  ##..#  ...# #######..### #..........## #...........##### ................w #........@# ........# i{####.........# #....#######.#.##..##.....##>#....#.#.#.##### w   ribbon worm (asleep)#.#...............i2#.#.##.#.##.###.####... #.#.##.###.####.i{\424.0)3.6 (15it _A ribbon worm comes into view.iYiw.#wiKp4--------==4.0) iiD _You shape a spike launcher from a nearby wall.i5 ..###..# .#######..###..........##.#####.....w.## ####.....#########..##.....>#....#.#.#.#####.i$..##...... #.†.)..........irE--5ii i i@Q ##..# .#######..###..........##.#####.....w.## ####....#########..##........##...  #......##.#.#.##.###.##--6i:XiYiٗ F  .i #######..###..........##.#####....w.## i1 $####iL W....#########..##....if >#....#.#.#.#####.i ##i .#.#.##.........#............i <7i i i #######..###..........##..ib.#####........w.#.........# ........#####...........#########..##....>#....#.#.#.#####.#...............##.###..#...  #......##.#.#.#)##.#.##i}#--------8ii ] _Your spike launcher falls apart as you grow too distant to maintain it.iAM ...# ######..### ..## #....#####...............w...... #.......###...........#######.##..##.....# >#....#.#.#.######.#...............##.###....i`"i"&9iI*iF,i]vM## ...# ######..### ## ######......w. ###...........#######.##..##.....# #>#....#.#.#.#####.##.#.#.#iJypww   ribbon wormi-z'50iiD  Casting: Construct Spike Launcher (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.iP  Okay, then.ii™D _i:n  You miscast Construct Spike Launcher.  You are very lightly contaminated with residual magic.i*uW.wiu2--------1Contam i}i0 _Nothing appears to happen.igi.w#0----------------==2Construct Spike Launcher iZ _You shape a spike launcher from a nearby wall.iT .#######..###..........##.#####....w.## w###.....#########..##....>#....#.#.#.#####.#...............##.#.##.###.####... #.#.##.###.####...†.)..........  #......##.#.#.##.###.##...#............1====------3i}iiqv #######..### #..........## #...........##### ...............w. #.........#  #........w#####.........# #....#######.# #.##..##...@.# #>#....#.#.#.##### #.#............... #.#.##.#.##.###.##iv #... #.#.##.###.####. ..... #.†.).........#......##.#.#.##.###.## #.........#............ ###.#.#.#)##.#.##i/y i< 0.i @--4i< i i iuww   ribbon worm5iii/ 5*i w  The rocky spike skewers the ribbon worm!i΃ w(catching breath)  The ribbon worm is moderately wounded.i  The ribbon worm expels a string of sticky webbing.The stream of webbing hits you but does no damage.iiXH 5 ==6i,Held ii(. _You are caught in a web!i5*iM  The rocky spike skewers the ribbon worm.ix wThe ribbon worm is heavily wounded.The ribbon worm bites you!iy17-------====7iy/Held iiK _Your magical contamination has completely faded away.iA5*iw  The rocky spike skewers the ribbon worm.i:pw8 _The ribbon worm is severely wounded.i6>#i7P4----------i7&-9if?iA0 _The ribbon worm bites you.im8 i3----11 =-60i i"E _The web tears apart. The ribbon worm bites you.i=  You slash the ribbon worm with your +0 long sword!†4=41=2.0 (1.4Rev i.e _You kill the ribbon worm!i>i>iK@iC,i*GiJl2====iJibM>ixNiPiP^5==i(Ri!T,iIUilWiW<====iXiZ,i[iu]i]^6==i^i`,iaid,iaeig,ihijjij7==3====ilin,inip,iqis,itiviw18======i#=9=4====20======i`,ih1==i i,ii,iNif5====ii~2==iioii|i ,ii<====ili igih3==ii{,ii,ii,ii# --Construct Spike Launcher _You start resting.i1102.0 (40.0)i]R4==i8--3.0 (41ii" _HP restored.i3iԠii,0.0)i\6====4.0 (1ii$X _You start resting. Magic restored.i i i &=i(<====iB*i-i1,i73i77i?Bi}Ci5QXi&U,isWi[i&g#>#....#.#.#.#####. #.#................. #.#.##.#.##.###.#### # #... #.#.##.###.####. ## .... #.†.)............[ ....##.#.#.##.###.##.# .......#.............# ig....##.#.#.#)##.#.##.# .... #...#)..12.0 (8 .. #.#......#.#....# # ...#.#......#.##.# ig.##........#..$# igY #.#.##.#.#.#.#.......#...i/h .##.# #.##.#.#.##. ... .. ......#iYh ## .## .## #.#itiu+3.0 (9ii( _Found a ring mail.i3iiigii?iii2i iBi,ii,ii]N _You now have 150 gold pieces (gained 20).i{Iivi,iii,i\i iiXi(.†.)............[ #.##.###.##.# ..#.............# #.#.#)##.#.##.# #...#).......##.# #.#......#.#....# ..io(#.#......#.##.# .... #........#...##.###..... #.#.##.#.#.#.##.@....P..23.0 (10.0)i(q.........#......#.....i9).# #.##.#.#.##.### _.. .. .........##.# . # .###.##.#.##. # #.#.## . ....ij)u ## ###### i2i 3%4.0 (11i9i9<9 _Found a blossoming altar of Fedhas.iQ3iRiWiBv†.)..[ #.###.##.# #..# )##.#.##.# ..#).......##.# ####.....#.#....# #...# #.#......#.##.# #... .#...##.###......o#.#...@..P..#......#.. #.##.#.#.##.###.._...#  ...##.# #.....  .###.##.#.##.# .P.... #. # #.#.##.# ......o   orc (asleep). .....# .....## ###### ....#5.0 (1.0).oo6.0 (2iR~idx _An orc comes into view. It is wielding a +0 short sword.i   i% Casting: Construct Spike Launcher (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.iThe spell is quite dangerous to miscast (6% risk of failure)! Continue anyway?  Y - Yes  N - Noii.†.)............[ daddydayday the Tinkerer #.#.##.###.##.# Coglin #.............# Health: 24/24 ======================== #.#.#)##.#.##.# Magic: 3/6============------------ ..#).......##.# ####  AC: 2Str: 10 #......#.#....# #...#.  EV: 11Int: 16 #.#......#.##.# #......  SH: 0Dex: 12 it.......#...##.###.......  XL:  3 Next: 41% Place: Dungeon:3 #.##.#.#.#.##...@..P..o.  Noise: ---------  Time: 1126.0 (0.0) .........#......#.......  n) +0 long sword {Qi p) +0 flail {Wanphen iZb# #.##.#.#.##.###.._...#  Cast: Construct Spike Launcher  .........##.# #......  .###.##.#.##.# .P.... #. # #.#.##.# ......  o   orc . .....# .....  ## ###### ....#  iP_An orc comes into view. It is wielding a +0 short sword.Casting: Construct Spike Launcher (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.iWAiming: Launch Clockwork Bee (quite dangerous; 6% risk of failure)  Press: ? - help, Dir - move targetAim: an orc, wielding a +0 short swordi9†.)............[ daddydayday the Tinkerer #.#.##.###.##.# Coglin #.............# Health: 24/24 ======================== iv#.#.#)##.#.##.# Magic: 3/6============------------ ..#).......##.# ####  AC: 2Str: 10 i#......#.#....# #...#.  EV: 11Int: 16 #.#......#.##.# #......  SH: 0i,Dex: 12 i.......#...##.###.......  XL:  3 Next: 41% Place: Dungeon:3 #.##.#.#.#.##...@..P..o.  Noise: ---------  Time: 1126.0 (0.0) .........#......#.......  n) +0 long sword {Qi p) +0 flail {Wanphen # #.##.#.#.##.###.._...#  Cast: Construct Spike Launcher  .........##.# #......  .###.##.#.##.# .P.... i3<#. # #.#.##.# ......  o   orc . .....# .....  ## ###### ....# Casting: Construct Spike Launcher (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.iAiming: Launch Clockwork Bee (quite dangerous; 6% risk of failure)  Press: ? - help, Dir - move targetAim: an orc, wielding a +0 short sword  You lock target on the orc and prepare to deploy your bee.iA03†.)[)) ####      o..          #    .   ##   ==7.0 (1Winding i14onfirm with . or Enter, or press ? or * to list all spells.Aiming: Launch Clockwork Bee (quite dangerous; 6% risk of failure)  iL1=Press: ? - help, Dir - move target  Aim: an orc, wielding a +0 short sword  You lock target on the orc and prepare to deploy your bee. _(Press . to continue winding your bee.)i_ ing <o.ig X--8. i V _You continue winding your clockwork bee...i>i"F:o.ilGk--9.. iNidQ@ _You continue winding your clockwork bee...i* i&$  y..o  orc (ally target)y   clockwork bee (minion)With a metallic buzz, your clockwork bee launches itself at the orc.i$ 130iM iR 8 _Your clockwork bee stings the orc.i  What are your orders?  t - Shout!  Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me.  Anything else - Cancel.i& g  You shout for attention!  Your clockwork bee stings the orc!i8 )y   clockwork bee (minion)i e7======1i i C _The orc dies!il.).[ .#.##.###.##.# .# .#.#)##.#.##.# #).##.# #### # ......#.#....# #...#.# i1m.#......#.##.# ##......##...##.###y. .##.#.#.#.##....@)P....##......#.#  #.##.#.#.##.###.._...#i_m.##.# ##. .###.##.#.##.# .P....# im. # #.#.##.# ......#. .....# ......#imy## ###### .....#iv**   dormant clockwork bee (minion)iswG------2iR~iL _Your clockwork bee winds down and falls to the ground.i$Y).[ i$#.##.###.##.# # #.#)##.#.##.# #).##.# #### # #.#....# ##...#.# #......#.##.# ##......##...##.###*. i$##.#.#.#.##.....@P....# i%(#......#.# #.##.#.#.##.###.._...## i3%.##.# ##. ###.##.#.##.# ..P....#. ix%I # #.#.##.# .......# . .....# .## ###### ##i.<------i._3Construct Spike Launcher i|7i<  Things that are here: _a +0 short sword; an orc corpsei t  You slash the bush with your +0 long sword!  The bush is lightly damaged.iF 5=4.4 (1.4iU! i' X _You hit the bush but do no damage.i:.).[ .#.##.###.##.#.# .#.#)##.#.##.# .#).##.# #### #.#.#....# ##...#.# .#......#.##.# ##......##.#...##.###*. .##.#.#.#.##....@)P....#.#......#.#  #.##.#.#.##.###.._...##  .##.# ##. .###.##.#.##.# ..P....#. . # #.#.##.# .......# . .....# .......# ## ###### ##.....##i°4====-50Construct Spike LauncheriiO iP 1-i*X iZ  You need a visible target to rewind your bee! (Use ctrl+direction or * _direction to deconstruct it instead.)id ).[ #.##.###.##.# # #.#)##.#.##.# #).##.# #### # #.#....# ##...#.# #......#.##.# ##......## #...##.###*. ##.#.#.#.##.....@P....# #......#.# i #.##.#.#.##.###.._...## .##.# ##. ###.##.#.##.# ..P....#.  # #.#.##.# .......# . .....# .## ###### ##i i u6Construct Spike Launcher _i iZ  Things that are here: _a +0 short sword; an orc corpseiPim  You hit the bush with your +0 flail.  The bush is lightly damaged.ii5=7.8 (1.4i rit? _You hit the bush with your +0 long sword.iu   You sock the bush with your +0 flail!  The bush is moderately damaged.iG (9.2iiX _You hit the bush but do no damage.iR  You hit the bush with your +0 flail.  The bush is moderately damaged.iH====40.6iiX _You hit the bush but do no damage.i  You completely miss the bush with your +0 long sword.The bush is moderately damaged.You hit the bush but do no damage.i Y.2.0i i ] _Your dormant clockwork bee falls apart.i  You hit the bush with your +0 flail.  The bush is moderately damaged.i(3.4ii? _You hit the bush with your +0 long sword.i  You hit the bush but do no damage.The bush is moderately damaged.4.8iEX _You hit the bush but do no damage.iǢ  You hit the bush with your +0 long sword.  The bush is moderately damaged.5====6.2iiX _You hit the bush but do no damage.id" _You hit the bush with your +0 long sword.  The bush is moderately damaged. _You hit the bush but do no damage.  You hit the bush but do no damage.  The bush is moderately damaged.ik#(7.6it*i]-X _You hit the bush but do no damage.il[ #.##.###.##.# ........... #.#)##.#.## #)......#### # .....#.#....# ##...#. #......#.##.# ##......## .....#...##.###... ##.#.#.#.##.....)P....# .......#......#.@. #.##.#.#.##.###.._...# .........##.# ##........###...##ii4-80iifi.##.#.##.# #..P....#.  #.#.##.# #.# . i84 i4 &3i< i i8 ##.#.##.# # ##.# #####.# #.#....# ##...#.# #.##.# ##......### #...##.###... .#.#.##.....)P....# #......#.# .#.#.##.###.._...#### ##.# ##.# ##.#.##.# #..P....#....##.#.##.# #.# #. #####iK i F4Construct Spike Launcheri( iY iM>.#.##.# # ##.# #####.# #.#....# ##...#.# #.##.# ##......### #...##.###.......... #.#.##.....)P....# #......#.......# #.#.##.###.._...#### ##.# ##.# .#.##.# #..P....#....# #.#.##.# #.# ##. . .....# #.# # ##...## iiW6====5i iDi9D.#.##.# # ##.# #####.# .#....# ##...#.# #.##.# ##......### ...##.###.......... .#.##.....)P....# #......#.......# .#.##.###.._...#### ##.# ##.# .#.##.# #..P....#....# .#.##.# #.####.  .....# #.# ##.  ###### ##.....## i ih&6i?ia4iEhi qi~'#.##.# # ##.# #####.# #....# ##...#.# #.##.# ##......### ##.###.... #.##.....)P....# #......#.......# #.##.###.._...#### ##.# ##.# iZ#.##.# #..P....#....# #.##.# #.......####. .....# #.......# ##. ###### ##.....####...#######i'i'&7i.i0i  .#####. #....# ##...##.# ##......### ..##.###.......... iF #.##.....)P....# .....#.....##.###.._...#### ..##.# ##........#### #..P....#@...#......####..... it .....# #.......# ##...i '#.#i1 i &8iR i iKH iH i [ i&##.# #####.# ....# ##...#.# .##.# ##......### ##.###.... .##.....)P....# ......#.......# .##.###.._...#### ##.# ##.#### .##.# #..P....#.@..# .##.# #.####.# #.# ##. ##.....## . i,i.E====9i4in9iT##.# #####.# # ##...#.# ##.# ##......### ##.###. ##.....)P....# #.......# ##.###.._...#### ##.# ##.#### ##.# #..P....#..@.# ##.# #.####......## #.# ###...# ##.....## ..###...## # i=60ii!iI.# #####.# # ##...#.# .# ##......### .###. .....)P....# #.......# .###.._...#### .# ##.#### .# #..P....#...@# .# #.####......# # #.# ####...# ##...## .###### #i9OiO&1iTiVi ..# ##... #.# ##......#####........)P....# ....#... #.###.._...#### ###i ##........#### .[.#..P....#....#....#.....####@.....# .# #### ### ##.....## .i;&.##iki&2iݑi) _Found a chain mail.i¤ # ##...#.# .# ##......### .# .###. .# .....)P....# .##.# .# .###.._...#### ?#### .# ##.####..[.# .# #..P....#....#....# .# #.####.@....# # #.# ####...#  ##.....## ..# ##...## .###### #i i? &3i i j _Found a scroll labelled GAESEUL OTTUDWIYZ.i I# ##...#.# # ##......### ...# ###. ..# )P....# ..# #.# ..# ###.._...#### #?#### # ##.####..[.# iל B# #..P....#....#....# # #.####..@...# # #.# ####...#  ##.....## ...# i7 ##...## ...###### ...#...#...#####i i &4i i i ##...#.#  ##......###....# . ...# )P....# ...# #.# ..# .._...#### #?####  ##.####..[.#  #..P....#....#....#  #.####...@..#  #.# ####...#  ##.....## #...# ##...## #...###### #...##...##...######ii&5iii 4Mi-  #### ##...#.# #..##  #####. ##.............)P. .#.......# ..# ##.._...#### #?####........####..[P....#....####..........# #####.....## #...######i i f6Construct Spike Launcher il i' i@M ####  ##...#.# #..##  ##### ##.............)P#.. .#.......# ...# ##.._...#### #?####........####.@[P....#....####...  #.......# ####...##...#iHiIF7Construct Spike Launcheri\QipSiYL# # # #####.# #.. # ##...#.# #..### # ##......###....##.......#.)P....# #....#.#.# ...##.._...#### #?#### # ##.####@.[.# # #..P....#....#....# # #.####......# # #.# ####...# # ##.....## #...# ##...## #...# ##### #...# #...#  #...#8i%TiiM   ####  ##...#.# #..## ##### ###.............)P#.. ..#.......# #....# ##.._...#### #@#####........####..[P....#....# # #.......####......##...#i"R9i7B70.6 (2iig _r - a scroll labelled GAESEUL OTTUDWIYZidiM .  ####  ##...#.# #..## ##......### iV###............)P ..#.......# #...@# ##.._...#######.#####........####..[.# iyy# #..P....#....#....##...#iiA1.6 (1iri?i% M.[...  ...  ####  ##...#.# #..## ##### ###............)P ..#.......# #....# ##.._...#######.### # ##........####..[.#...##...#2i i8 i@ .[ .# .... .# ... .# # #.. .# #####.# #.. .# ##...#.# #..### .# ##......###....# .###.#.)P....# #..@.#.#.# #....# .###.._...#######.#### .# ##.####..[.# .# #..P....#....#....# .# #.####......# .# #.# ####...## ##.....## #...#  ##...## #...#i* f3Construct Spike Launcher i i~ i3i]iiF#. ## ...[ .....S. #.#.......# ..... #.# # #... #.# #####.# #... .# ##...#.# #..### #.# #####....# #.###...........@..# #.....)P....###....#...#.......# #....# #.###.._...#######.#### #.# ##........####[.# #.# #..P....#....#....#S   ball python (constriction, asleep) #.# #.####......# ..# ..# ####...# ###..## #...#i|&0i4A4.6 (1i/^ _A ball python comes into view.i i3< Casting: Launch Clockwork Bee (quite dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.iVi 6The spell is quite dangerous to miscast (6% risk of failure)! Continue anyway?  Y - Yes  N - NoiBi#. ## daddydayday the Tinkerer ...[ .....S.  Coglin #.# ...... Health: 24/24 ======================== ..# ..... Magic: 3/6============------------ #.# # #... AC: 2Str: 10 #.# #####.# #... EV: 11Int: 16 ..# ##...#.# #..###  SH: 0Dex: 12 #.# ##......###....#  XL:  3 Next: 47% Place: Dungeon:3 #.###...........@..#  Noise: ---------  Time: 1174.6 (0.0) #.....)P....###....# iEt  n) +0 long sword {Qi p) +0 flail {Wanphen ....#.......# #....#  Cast: Construct Spike Launcher #.###.._...#######.#### #.# ##........####..[.# #.# #..P....#....#....#  S   ball python (constriction, asleep) #.# #.......####......# ..# #.......# ####...# ### ##.....## #...# _A ball python comes into view.Casting: Launch Clockwork Bee (quite dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Launch Clockwork Bee (quite dangerous; 6% risk of failure)  Press: ? - help, Dir - move targetAim: a ball python (asleep)i#. ##daddydayday the Tinkerer ...[.....S.Coglin #.#......Health: 24/24 ======================== ..#.....Magic: 3/6============------------ #.## #...AC: 2Str: 10 #.# #####.# #...EV: 11Int: 16 ..# ##...#.# #..###SH: 0Dex: 12 #.# ##......###....#XL:  3 Next: 47% Place: Dungeon:3 #.###...........@..#Noise: ---------  Time: 1174.6 (0.0) #.....)P....###....#n) +0 long sword {Qi p) +0 flail {Wanphen ....#.......# i[40m#....#Cast: Construct Spike Launcher #.###.._...#######.#### #.# ##........####..[.# #.# #..P....#....#....#S   ball python (constriction, asleep) #.# #.......####......# ..# #.......# ####...# ### ##.....## #...#Casting: Launch Clockwork Bee (quite dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Launch Clockwork Bee (quite dangerous; 6% risk of failure)  Press: ? - help, Dir - move targetAim: a ball python (asleep)  You lock target on the ball python and prepare to deploy your bee.==5.6 (1Winding onfirm with . or Enter, or press ? or * to list all spells.  Aiming: Launch Clockwork Bee (quite dangerous; 6% risk of failure)  [4i50mPress: ? - help, Dir - move target  Aim: a ball python (asleep)  You lock target on the ball python and prepare to deploy your bee. _(Press . to continue winding your bee.)i* n--6. i i @ _You continue winding your clockwork bee...i i k--7.. i i- @ _You continue winding your clockwork bee...ixs.SySlly target)y   clockwork bee (minion)8iib _With a metallic buzz, your clockwork bee launches itself at the ball python.i  # #. ##..<........ ...[......... #....S... . ...... . #.# ####. ..# ##...#.# #..## ##......###.@.###............y #.....)P....## i ....#.......# #...##.._...#######.####........####..[P....#....#.... ####......# ..# #.......# ###i i i i j.Sy.i F9Construct Spike Launcheri iy 9 _Found a stone staircase leading up.i # # ##. ## ..<..[ ...#.# .....# .........#.# # #.S..).#.# #####.# #.....# ##...#.# #..####.# ##......###@.y.##.###.##.....)P....###....#.#.......# #....# ##.###.._...#######.#### ##.# ##.####..[.# ##.# #..P....#....#....# ##.# #.####......# ...# #.# ####...#iwiiM)  Found a sling.  Your clockwork bee stings the ball python!.y.y   clockwork bee (minion)5080i1i;K _The ball python dies! i ..  # ..# ##. ## iޣ k..< ....[. ##. .. ......... )... ##.# ####......#  i ...# ##...#.# #@y### ij = ##......### i ###.......... ##.....)P....## .....#.......# #...##.._...#######.####........####..[P....#....#.... #####... i% **   dormant clockwork bee (minion)1 iʿ  ih L _Your clockwork bee winds down and falls to the ground. i@O .. #..####.....) # ....# ##. ##...< ....[.. ##. .. ...... )... ##.# ####......# ...# ##...#.# #.*###### #####....####.......... ##.....)P....## .....#.......# #....#  iO##.._...#######.####........####..[P....#....# i\<2 id ibf+ _Found a quarterstaff. i4  ... ...... .. ##..####.....) # ......# ##. ## ....< ....[ i .. ###. .. #...... )... ##.# ####...... ...# ##...#.# #.*###### i(  #####....####..............#  iP )##.....)P....##  iu X.....#.......# #... i ##.._...#######.####........####..[ i  i &3 i  i  i$  ... .. ##..####.....).# # ......#.. ## .....<.[ ..# #.# #..# # #.@..)...#.# #####.# #.## ##...#.# #.*###### .###......#.....)P....###....# #.# #....#  i_  i!4====4Construct Spike Launcher  iA iC im... .  ##..####.....).#  # ......#.# . ## .....<.#[ ..# .# #.## #.# .# # #..@.)...# .# #####.# #.## # ##...#.# #.*###### .# ##......###....# .###......# .....)P....###....# #.# #....# .###.._...#######.#### 5 iQ iV... . ##..####.....).## # ......#.#  ## .....<.# [ .# # #.# # #.# # # #...@)...# # #####.# #.## # ##...#.# #.*###### ###.......#)P....###....# #.# #....# ###.._...######  iNa i b&6 ii il iQ) ... . ##..####.....).##  # ......#.# . ## .....<.#.[ .# .# #.# .# #.# .# # #..@.)...# .# #####.# #.## .# ##...#.# #.*###### .# ##......###....# .###.......# i}9.)P....###....#.#.# #....# .###.._...#######.#### .# ##.####..[.#7 iD@ i/  What are your orders?  t - Shout!  Orders for allies: a - Attack new target. r - Retreat!s - Stop attacking. g - Guard the area. f - Follow me.  Anything else - Cancel. i* r==========8 iv  i C _You shout for attention! You hear a shout! x2 ia... .........##..####.....).### ......#......... . ## .....<.[ .....#  # ## #....)...# #####....####...*###### ##......###....# ##........)P....####.......# ###.._...#######.#### ##........####..[...P....#....#... ii idj ij`------9Construct Spike Launcher iq is i9 ... . . ##..####.....).## # # ......#.# #. ## .....<.#.[ ..# #.# i2: #.# ..# #.# #.# # #....)...# #.# #####.# #.## ..# ##...#.# #.*###### #.# ##......###....# #.###...... im:.# #.....)P....###....#.#.# #....#  i:#.###.._...#######.#### #.# ##.####. i;.[.# #.# #..P....#....#....# iI iKF------90 ib iei i) i(  ogo   orc (wandering)g   hobgoblin*   dormant clockwork bee (minion)An orc comes into view. It is wielding a +0 club.i &1iǗ i \ _A hobgoblin comes into view.i\syy   3---- _You wind your clockwork bee back up and it locks its sights upon the orc!i:... .  ##.o####..g..).##  # ......#.# . ## .....<.# [ ..# .# #.# # #.# .# # #....)...# .# #####.# #.## # ##...#.# #.y###### .# ##......###....# .###.......# .....)P....###....##.# #....#[40iN;m .###.._...#######.#### .# ##.####..[.# ii ..ogy.oally target)2 _i ii|X  Casting: Launch Clockwork Bee (quite dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.i d i"e The spell is quite dangerous to miscast (6% risk of failure)! Continue anyway?  Y - Yes  N - NoiEiYkY ... .........  daddydayday the Tinkerer ##..####.....).##  Coglin  # ...o..#...g.....#  Health: 24/24 ======================== . ## .....<.........#  Magic: 0/6------------------------ ..[ ..............#  AC: 2Str: 10 .# #...........#  EV: 11Int: 16 .# #..........#  SH: 0Dex: 12 .# # #y...)...#  XL:  3 Next: 50% Place: Dungeon:3 il.# #####.# #..@....##  Noise: ---------  Time: 1192.6 (0.0) .# ##...#.# #..######  n) +0 long sword {Qi p) +0 flail {Wanphen .# ##......###....# Cast: Construct Spike Launcher .###..............# .....)P....###....# ...#.......# #....# o   orc (ally target) .###.._...#######.####  g   hobgoblin .# ##........####..[.#  y   clockwork bee (minion) .# #..P....#....#....# _You wind your clockwork bee back up and it locks its sights upon the orc!  Casting: Launch Clockwork Bee (quite dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Launch Clockwork Bee (quite dangerous; [il0;10;1m6% risk of failure)  Press: ? - help, Dir - move targetAim: a hobgobliniB u ... .........  daddydayday the Tinkerer ##..####.....).##  Coglin iB  # ...o..#...g.....#  Health: 24/24 ======================== . ## .....<.........#  Magic: 0/6------------------------ ..[ ..............#  AC: 2Str: 10 .# #...........#  EV: 11Int: 16 .# #..........#  SH: 0iB `Dex: 12 .# # #y...)...#  XL:  3 Next: 50% Place: Dungeon:3 i C .# #####.# #..@....##  Noise: ---------  Time: 1192.6 (0.0) i/C .# ##...#.# #..######  n) +0 long sword {Qi p) +0 flail {Wanphen .# ##......###....# Cast: Construct Spike Launcher i]C .###..............# .....)P....###....# iC ...#.......# #....# o   orc (ally target) iC .###.._...#######.####  g   hobgoblin .# ##........####..[.#  y   clockwork bee (minion) .# #..P....#....#....# iC MConfirm with . or Enter, or press ? or * to list all spells.iD Aiming: Launch Clockwork Bee (quite dangerous; 6% risk of failure)  Press: ? - help, Dir - move targeti)D tAim: a hobgoblin  You lock target on the hobgoblin and prepare to deploy your bee.  iD Y(Press . to continue winding your bee.)iXG iG iR  ...     # .....  ## ...o.<...g [ iXS (      # #.        )iS Q _iS k  [iS  ib ==3.6 (1Construct Spike Launcher Winding i,m ip J  Aiming: Launch Clockwork Bee (quite dangerous; 6% risk of failure)  Press: ? - help, Dir - move target  Aim: a hobgoblin  You lock target on the hobgoblin and prepare to deploy your bee.  (Press . to continue winding your bee.) _Your existing bee falls apart.i ,i:..<....o....g1====--4. iʜi@ _You continue winding your clockwork bee...i ,i }......o..gi k--5.. ii @ _You continue winding your clockwork bee...i,i .o.y(ally target)y   clockwork bee (minion)i`With a metallic buzz, your clockwork bee launches itself at the hobgoblin.ii)6iVi̩< _The hobgoblin hits your clockwork bee.ihW 4ie ih e _You don't have enough magic to cast this spell.i*R... . ##..####.....).## # ......#.#  ## .....<.# [ ..# # #....g......# # #.o.y......# # # #....)...# # #####.# #.## iS# ##...#.# #..###### # ##......###....# ###.......#)P....###....##.# #....# ###.._...#######.#### # ##.####..[.# itlc  Your clockwork bee stings the hobgoblin!is..oy   clockwork bee (minion)iu.47i8~iۄI _The hobgoblin dies!i... . ##..####.....).##  ......#.# ## .....<.# [ .#  #.# inC #...y......#  # #.o..)...#  #####.# #.##  ##...#.# #..###### iz ##......###....# ......#)P....###.# #....# .._...#.#### i  Your clockwork bee locks its sights upon the orc.  Your clockwork bee stings the orc!ii߫.).yy   clockwork bee (minion)ivN====608isiC _The orc dies!i ... ......... ##..####.....).# ......# ## .....< [...#. #..........# # #.).y@...# ####.....## ##...#.# #..######  #####. ##............)P....## .#.......# #....# ##.._...#######.####........####..[**   dormant clockwork bee (minion)iR&9i _Your clockwork bee winds down and falls to the ground. _You see here a +0 sling.iN ......$.... ... ......... ##..####.....).# ......# ## .....< [...#. #.....@....# ###.).*)...## ####.....## ##...#.# #..######  #####.. ##.............)P....### .#.......# #....# ##.._...#######.###200 _Found 10 gold pieces.ig##.........## ......$.... ... ......... ##..####.....).# ......# ## .....< [...#.##.......... ###.).*)...## ####.....##ig ##...#.# #..######  #####.. ##.............)P....###. .#.......# #....#i\<1iii   ###.........### .......$..... ... #.........##..####.....).# ......# ## .....< [....##.......... ###.).*)...## ####.....## ##...#.# #..######  #####.. ##..............)P....##i <2i) i i@H#.# ###.### .$..... ... #.# ##..####.....).## ......#.#  .....<.#  .# #.# ##.#  ##...#.# #..###### ......# 3iiii[  ###.........### .......$..... ... #.........##..####.....).#  ......# # .....<.............. ###.).*)...## ####.....##  ##...#.# #..##########.. #..........i4oio_2====4iyi|+ _Found a plate armour.i[.# #.# ###.### .$..... ... #.# ##..####.....).## ......#.#  .....<.# .# i,#.# ####  #####.# #.## i i;"&5i*i,i(>###[  ###.........### .......$..... ... #.........##..####.....).#......#.....<.............. ###.).*)...##  ####.....###...#.# #..###### ####ihJ<6iSi,Ui, 5 ##.....## ###[  ###.........### .......$.....# ... #.........##..######i ......#.....<.............. i ###.).*)...##  ####....i l.###...#.# #..######i i3 &7if i U _You see here a +0 quarterstaff. i0 ##.....###.##.[.# #.# ###.### .$.....# ... #.# ##..####....@).## ......#.# # .....<.# ....# #.# ##.# ###.).*)...##  #####.# #.##  ##...#.# #..###### iJ: i;L====8 _ iC i}E ih7 ####...  ##.....## ####.[   i7###.........## .......$.....# ... #.....@...###..####.....).#  iL8 ......# # .....<.... i8q.......... ###.).* i8o)...## ####.....## i8 iPJ iV1. iMX&9 ib ie] _Your dormant clockwork bee falls apart. i ####... ##.....## i,.###.## .[.# # iM.# ###.###.$.....# ... #.# iyl ##..####.....).## ......#.## ..<.# [ .# #.# ##.#  ###.)..)...##  #####.# #.## i Z10 i = sM #... ####...  ##.....## .####..[  ###.........## .......@$.....# ...###.........#####..####.....).#......#.........#.##.)..)...## iG  iAH &1 iO  iQ  ia<##... ####... ##.....## .###.## ..[.# #.# ###. if### ......# ...###.### ##..####.....).##  i& ... i+v##  iS  i i&2 i i<# i#$3.6 (2 io. i 1? _You now have 160 gold pieces (gained 10).!i1M ... ##... ####...  ##.....## ####..[  ###### ..... ...###.........#####..####.....).####..........#!i8!i8d3====4.6 (1!i?!iB!i# .... ##... ####... ##.....## .###.## ..[.# #.# ###.### .# ...###.###  ##..####.....).## ......#.# ## .....<!ix.# [ .# #.#  ##.#!i !il &5!i !i "i3"i "iO,"i"iB"iΓR===="ij"i"igvoo   orc (wandering)"i+8.6 (3"i +9.6 (4"i"iu _An orc comes into view. It is wielding a +0 hand axe.#i-x X  Casting: Launch Clockwork Bee (quite dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%iaKThe spell is quite dangerous to miscast (6% risk of failure)! Continue anyway?  Y - Yes  N - No&i3&iee  daddydayday the Tinkerer ....  Coglin ##...  Health: 24/24 ======================== ####...  Magic: 0/6------------------------ ##.....##  AC: 2Str: 10 .###.......##  EV: 11Int: 16 ..[.........#  SH: 0Dex: 12 #.........#  XL:  3 Next: 60% Place: Dungeon:3 ###....@....###  Noise: ---------  Time: 1219.6 (0.0) &ifo.............#  n) +0 long sword {Qi p) +0 flail {Wanphen ...###.........###  Cast: Construct Spike Launcher  ##..####.....).##  ......#.........# ## .....<.........#  o   orc (wandering) [ ..............#  #...........#  ##..........# _An orc comes into view. It is wielding a +0 hand axe.&ifACasting: Launch Clockwork Bee (quite dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&iguAiming: Launch Clockwork Bee (quite dangerous; 6% risk of failure)  Press: ? - help, Dir - move targetAim: an orc, wielding a +0 hand axe (wandering, hasn't noticed you)'iW  daddydayday the Tinkerer ....  Coglin ##...  Health: 24/24 ======================== ####...  Magic: 0/6------------------------ ##.....##  AC: 2Str: 10 .###.......##  EV: 11Int: 16'iގ ..[.........#  SH: 0Dex: 12 #.........#  XL:  3 Next: 60% Place: Dungeon:3 ###....@....###  Noise: ---------  Time: 1219.6 (0.0) o.............#  n) +0 long sword {Qi p) +0 flail {Wanphen ...###.........###  Cast: Construct Spike Launcher  ##..####.....).##  ......#.........# ## .....<.........#  o   orc (wandering) [ ..............#  #...........#  ##..........# Confirm with . or Enter, or press ? or * to list all spells.Aiming: Launch Clockwork Bee[4'i?0m (quite dangerous; 6% risk of failure)  Press: ? - help, Dir - move targetAim: an orc, wielding a +0 hand axe (wandering, hasn't noticed you)  You lock target on the orc and prepare to deploy your bee.  (Press . to continue winding your bee.)'i. ....  ##...      'ih       'if .o   'i(  'i o [  'iٝ" 'i/d==20.6 (1Winding 'i~  Aiming: Launch Clockwork Bee (quite dangerous; 6% risk of failure)  Press: ? - help, Dir - move target  Aim: an orc, wielding a +0 hand axe (wandering, hasn't noticed you)  You lock target on the orc and prepare to deploy your bee.  (Press . to continue winding your bee.) _The orc shouts!'iv'icQ.o'iX--1. 'i9'i+@ _You continue winding your clockwork bee...(io.--2.. (iV _You continue winding your clockwork bee...)i~  With a metallic buzz, your clockwork bee launches itself at the orc.o.oyo 2 orcs (1 ally target)y   clockwork bee (minion)3 _An orc comes into view. It is wielding a +0 mace.*ia .... ##... ####.... ##.....##.###.##.o.[*i.# #.# ###.oy@.....###.# ...###.### *i ##..####.....).## # ......#*iH.#  ## .....<*i.# .[ ....# *ie# #.# *i]# ##.#*idG  Your clockwork bee stings the orc!*i_*iR  The orc dies!*io.o)*i]1====64*i*is _An orc comes into view. It is wielding a +0 dagger.+i . ..... ##.... ####....o ##.....## ####..o[ #...  ###.)y## ...... ...###.........### ##..####.....).# # ......#   orc  ## .....< .[....+i: +i- +i +iC +i .o.oy.o 2 orcs (1 ally target)+i2 &5+i +i G _Your clockwork bee locks its sights upon the orc.,i ..... ..... ##.... ####....<. ##.....##.o###.###...o.# #y.# ###.).### ..# ...###.## ,i ##..####.....).##  # ......#.# . ## .....<.#.[ ....,ie.# .# #.#,ixH  Found a stone staircase leading up.,i .oYour clockwork bee closely misses the orc.,i&6,iܧ,ic _The orc completely misses your clockwork bee.-iW ..... ..... ##.... #. ####.... ..<. ##.....##.###.## #..oo.# #y.# ###.).### ...# ...###.### . ##..####.....).## # # ......#.# #. ## .....<.#.[ ......# #.# #.#-if  Your clockwork bee stings the orc.  The orc hits your clockwork bee with a +0 mace.=7-iq-ier` _Your clockwork bee closely misses the orc..in  Your clockwork bee barely misses the orc..i^E====8.iŵ.iE _The orc hits your clockwork bee with a +0 mace./is  Your clockwork bee stings the orc./iܵ8 b.   orcb   bat (wandering)y   clockwork bee (minion)The orc dies!72-9 _A bat comes into view.1i__ ,1ia V  Your clockwork bee locks its sights upon the bat.1im .bb, ally target)Your clockwork bee barely misses the orc.1in /=301iv 1iy _ _The orc barely misses your clockwork bee.2i[2i2i  Your clockwork bee barely misses the orc.The orc hits your clockwork bee but does no damage.  Your clockwork bee stings the orc!2i  The orc dies!b.)*b   bat (wandering, ally target)*   dormant clockwork bee (minion)912i.b _Your clockwork bee winds down and falls to the ground.3iwyy   0----3i3i _You wind your clockwork bee back up and it locks its sights upon the bat!3i3 3i 3i 3iy( <y.y   clockwork bee (minion)3i( 5-2 _3i1 3i3 4iȍ .. ..... ##.... #. ####.... .<. ##.....## ....#####..y)#.###.. 4ik  ###.)## ...... ...###.........### . ##..####.....).# # ......# #. ## .....< ...[...4i 4iђ 4i_ `y.-4i 34i~ 4i 4i D ..... ..... ##.... ##.. ####.... w..<. ##.....##.y.###.## #...).# #.###.# ###.).### ......# . ...###.### .4i . ##..####.....).## ## # ......#..# ##. ## .....<..# ....[ .#4i 4i ,4iA L1====4i 44iO 4i _ _Your clockwork bee barely misses the bat.5i%.5i= ....... ........ ##....#.b. ####.... .w..<. ##.....##.y.###.## #....# #.###.# ###.).### ........# #. ...###..###. ##..####.....).##5i>b   bat (wandering, ally target)# # ......#..#y   clockwork bee (minion)#. ## .....<...# .....[ .#5i  Your clockwork bee closely misses the bat.The bat hits your clockwork bee but does no damage.  Your clockwork bee stings the bat!5i.y   clockwork bee (minion)5i&815i  55i}5i _The bat dies! _Items here: )) [[ †.5i%.###.?#...... .......... ......... ##....5iF<#.<. ####.... ..w..<.. ##.....##.y.###.## #..@).# #.###.## ###.).### ...........# ##. ...###......###. ##..####.....).### # ......#........##. ## .....<.........# ......[ .# **   dormant clockwork bee (minion)Found a scroll labelled HOKOIS HACUA. Found a stone staircase leading up.65i3R5iEL _Your clockwork bee winds down and falls to the ground.5iz '#.###.?###...#..... .....#.... ..... ##...# ##....# #.....<... ####.....w..<... ##.....##.*.###.## #.@.).# #.###.# #.###.).###...............##. ...###.........###. ##..####.....).## .#### # ......#.........# .####. ## .....<.# .[ .#76i}M #.. ....###.?###... . . ..... # ....# ##.... ##### #.....<...#####.... ...w.<...g##.....## ......*@###.......###$###...)###.. #.###.).......###....g   goblin (launcher, wandering)#....6in )A goblin comes into view. It is wielding a +0 sling.Found 8 gold pieces.  The goblin shouts!6iB(6i".3-========86i{)6i<,R _The goblin shoots a sling bullet. The sling bullet hits you.6iy yy   0----6i 6id _You wind your clockwork bee back up and it locks its sights upon the goblin!7i ∩##. #.. ....####.?###..... .. .. ..... # ....# ##.... ##### #.....<...#####.... ...w.<.@.g##.....## ......y.###.......###$###...).....###.........#7i#.###.).......## ................ ###.  ...###.........### ..... ##..####.....).# # ......#7i?,7ity., ally target)7i (Found Nanagix's Jewellery Emporium. The goblin shoots a sling bullet.  The sling bullet misses your clockwork bee.8iˀ:y8iv2--===-98iϊ8ie0 _The sling bullet hits you.8i~  ..#  ..∩#. #.. ....#8i ###.?###..... .# ... ..... # ....# ##.... ##### #.....<@..#####.... ...w.8iX <..yg##.....## ........####8i (##$###...)# #.###..##.###.)8i N## ....... 8i d###.  ...###.........### .8i l.... ##..####.....).#8i  Your clockwork bee closely misses the goblin.Your clockwork bee stings the goblin!8if )y   clockwork bee (minion)8i 3=3----408in 8i( F _The goblin dies!9ix.  ..#  ..∩#. #.. ....####.?###..... ## ..... ..... # .@..# ##.... ##### #.....<...#####.... ...w.<..y)##.....## ........######$###...)# #.###.. #.###.)## ....... ###.  ...###.........###9i`**   dormant clockwork bee (minion)9iB---19iRb _Your clockwork bee winds down and falls to the ground.:iKO... .##...∩###......###.?###................## ....... ## ##.... ####<@..#####.... :iO...w. .....<..*)##.....## ........###.......####$###...).. # #.### #.###.)##......... ###....##### .....:iPG##..####.....)##:ilZ:iZC----2:ie:ig:i ... .# #.. ...# #.. ..∩## #. #.. ....##.###.?###..... #.## ..... #.... .....  #.# ##....  #.....<.@.#####.... w. .....<..*)##.....## .###.## ##$###...# #.###.###.).### . . :i<3:i :i= :i 4:i :i \  You need a visible target to rewind your bee! (Use ctrl+direction or * :i M_direction to deconstruct it instead.);i   What are your orders?  t - Shout!  Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me.  Anything else - Cancel.;i҇ ;i9 R4==;id g1==========4;iW D _You shout for attention!<i]------5<i&<i(<ib [------6<i(k <is >i~<7>i>i>i*& >i>' W=====8>i0 >i62 ?iY9?i=50?iR?i?iL ?i T.1?iQ ?i ] _Your dormant clockwork bee falls apart.?i| Y2AihM... . ...#  ∩## . #.. ....#####.?###...... .###........... ..@.# ##.... #### #.....<...#####.... ..w.AiS<...)##.....## ........###.......##...AiAi&3AiIAi6Bi3nBinBibvBizyU _There's nothing to open nearby.Ci73Ci;Ci?Ci@]2==== _CiGCiJ,CiLCiO,CiRCi0V,CiXCi[Ci[5====Ci]Ci'a,Ci)cCi)g,CitiCil,CipCiYt,CiWvCiz,CiU|Cil3====CiCi,Ci{Ci,Ci Ci,CiӕCi֘CiB<====Ci?Ciݞ,CiCi,CiCi,CiCiE,CitCia,CiѽCif4====CiCi,CitCi,CiwCi(,CixCiR====CiCi,Ci\CiS,CiCi,Ci=Ci,CiCi,Ci6Ciu f5====Ci|CiOKCiLCi}M<====CiNCiRCiSCiUCiXCimYCi[CibCij,CiUk,CiSmCiq,Ci!tCixCixxG6====CizCiCie,CiCiCii,CiCiLCi,CiUCi #.#  ##.#  ##..#  ...# ..# #..## ...# Ci#... ..∩##  #. #..# ....##  #.###.@###......  #............###..... # #....................CiUlConstruct Spike Launcher ## #.........######.... .##### #.....<...#####.... Ci....w. ......<...)#####........###.Ci###$###...) #. #.###Ci͡ ..Ci097.6 (44.0)CipK====8.6 (45CiCitb _s - a scroll labelled HOKOIS HACUADimIDiDi,BDiDi,Di DioDiBDiDi,DiDiRDi(,DiDiDDiDimDivWelcome to Nanagix's Jewellery Emporium! What would you like to do?  a -  360 gold a maw talisman  b -  462 gold the ring "Nasak" {Fly rElec rF+}  c -  596 gold the ring of Voub Tei {Fly MP+8 Str+2 Dex+2}  d -  432 gold a +5 ring of evasion (unknown)  e -  210 gold a ring of flight (unknown)  f -  300 gold a ring of ice (unknown)  g -  300 gold a ring of ice (unknown)  h -  240 gold a ring of positive energy (unknown)  i -  432 gold a +4 ring of protection (unknown)  j -  300 gold a ring of protection from cold (unknown) Di k -  751 gold the ring of the Trilobite {Will++ rCorr Slay+4} You have 160 gold pieces. [Esc] exit[!] buy|examine items[a-k] mark item for purchase Di[/] sort (type)[A-K] put item on shopping listFi FiC FiS +Fi+ Cdaddydayday the TinkererCoglinHealth: 24/24 ========================#.#Magic: 6/6========================##.# #####AC: 2Str: 10##..# #...#EV: 11Int: 16...# #...#SH: 0Dex: 12#..###...#XL:  3 Next: 83% Place: Dungeon:3#.......@##Fi7 Noise: ---------  Time: 1305.6 (7.0)#. #..###....##...n) +0 long sword {Qi p) +0 flail {Wanphen#.###..###..........Cast: Construct Spike Launcher#............###.....#....................#.........######....#.....<...#####...........<...)##.....###........###.......##Anything else - Cancel. _You shout for attention! _Your dormant clockwork bee falls apart. _There's nothing to open nearby. Fi _s - a scroll labelled HOKOIS HACUAThere is an entrance to Nanagix's Jewellery Emporium here.Fi> Fi Fi . _Gin _Gi,Gi<,GiGiWGiGi[GiwGiwGi,Gi}GioGi,GijGi$Gi,GiGi_You shout for attention! _Your dormant clockwork bee falls apart.There's nothing to open nearby. _s - a scroll labelled HOKOIS HACUAGiAThere is a stone staircase leading up here.GiGia _Gi]Gi` P  There is a stone staircase leading up here.Gi@Gi _GiGi{;GiMEGiIXGiM,Gi~NGiSM _You now have 168 gold pieces (gained 8).GiV3GiXGi[Gi=_Gi_GiDbGi7fGij,GinGi.wGi|Gi|Gi[~GiGiĄ,GiGiGi,GiGiGi,GiGisGi͝,GiGiGGib,GiGiGi,Gi GiGiq'..............w..........<...)##. .........##>##........###.. .........# ..###.###...)... GiK.........# .###...#.###... .#######†# ....########.#.###.). ..##.....# #................... ...#.#.#.#####.###..####...###... GiA5.......................##..####.. ##.#.##.###.####@#####.......#...29.6 (24.0)  #.#.##.###.####.### ......<...#.†.)............[ #........ Giq##.#.#.##.###.##.## #.#..... Gi...#.......# ##.... ##.#.#.#)##.#.##.# ###.).Gi #...#).......##.# #####.# #... #.#......#.#....# ##...#.# #..#  ...#.#Gi8y.##.# ##......###... GiGi~-30.6 (25GiQ _Found a stone staircase leading down.Hi 3Hir Hi Hi ,Hi Hi Hi ,Hi Hi HiJ BHi A  You see here a +0 ring mail.Hi Hi,  _Hi Hi Hi" Hi) nHi0 XHi5 BHi7 Hi: ,Hi< Hi D HiG ,HiGH HiT HiX ,HifZ Hi] Hiu` ,HiXb Hid HiHg ,Hi1h Hik Hil ,Hihn Hixp Hit ,Hiu Hiw Hi0y ,Hiy Hi{ Hi} ,Hi~ Hi Hi ,Hi Hi Hif ,Hi6 Hi HiD ,Hi Hi) HiP ,HiM Hi Hi ,Hi Hi֕ Hip ,Hi+ Hi_ HiK ,Hi Hiݡ Hi Hi, Hic Hi Hiݫ Hi HiJ Hi Hi HiG Hi Hiϴ HiϺ   There is a stone staircase leading down here.Hiz Hiռ  _Hit Hi Hi ,Hi Hi Hi0 ,Hi Hi HiO Hi Hi Hi HiW Hi Hi Hi Hi% ,Hi Hi Hi ,Hi Hi Hig ,Hi Hi HiC Hi Hi7 Hi Hi  #......S.  #.....:..  #........  #........  .## #........  .... #........  #..##........ #  #....@## #.  ##.##..# #.# #.....# # #######..### # #...## # Hi# h#...........##########.. S   adder (asleep) ........................ #.........##>########... #.........##..# ###.Hi| x 68.6 (38  An adder comes into view.Hi Hib u.SSHi ,9.6 (39HiB HiM / _The adder hisses angrily.LiLi3e.S#LiCq4--------==70.6 (1.0) LiLibD _You shape a spike launcher from a nearby wall.LiF  #. #.....:.. #.# #....S....## #. .... #. #..##. # #...@.## #. ##.##..# #. #.....# # #######..### # #..........## # #...........# ............. #.........##># #.##..# ###LiyH LiQ :S.LiQ /--1LiX LiZ Mi #........ #.....:.. #.........# #...S.....#### #........Mi?A ..... #.. #..##. # #..@..## # ##.##..# # #.....# # #######..### # #..........## # #...........# ..... #.........##>Mie# #.##..# MiMi_Mia %.Mi 2SMiSA--2MiWMiRMi.S3MiNi7*NiZrq  The rocky spike skewers the adder.NiNir.S Ni5O--------=4NiNi^ _The adder is severely wounded.Nif.*Oi.O  The rocky spike skewers the adder.Oi2KOiX&.Oi<Oidaddydayday the Tinkerer#........Coglin#.....:..Health: 24/24 ========================#........Magic: 4/6================--------.##........AC: 2Str: 10Oi...#### #........EV: 11Int: 16..... #........SH: 0Dex: 12#..##........# XL:  3 Next: 108% Place: Dungeon:3#..@..### Noise: ==-------  Time: 1375.6 (1.0)Oi##.##..## n) +0 long sword {Qi p) +0 flail {Wanphen#.....## Cast: Construct Spike Launcher#######..####Oir#..........####...........########## ...................... #.........##>########. #.........##..# ##  _The adder hisses angrily. _You shape a spike launcher from a nearby wall.  The rocky spike skewers the adder. _The adder is severely wounded.The rocky spike skewers the adder. _You kill the adder!Oi  The rocky spike skewers the adder. _The adder is severely wounded. _You kill the adder!  Oi7Your Forgecraft skill increases to level 6!  You have reached level 4!Oi/  --more--PiLc30/307---7Pi4 4% Pi Pi P _You feel clever.QiX@ ##2----------6QibE QiG  QiH >_You shape a spike launcher from a nearby wall.RiL 0-------------7Construct Spike Launcher RihRiFD _You shape a spike launcher from a nearby wall.Si|o #........ #.....:.. #........ .# #........ ...#### #........ ..... #.. #..##. # Si0p #...@.## #.##.##..# #.#.....# #.#######..### #.#..........## #.#...........#.......#.........##>#Sip [.#.##..# #Si`y Si?z /--8Si Si؁ Ti 3Ti Ti2d1===---TiTitTiTiTi,Ti7Ti ,Ti.TiQ===TiVTi!,Ti"Ti$,Ti%Tiy',Ti(Ti*,Ti+Ti^.,Tiw/Ti1Tij1N2===Ti42Ti.4,Ti?5Ti7,Ti8Ti-:,Ti:Ti<Ti<;===Ti=Ti?,Ti=ATiC,Ti"DTiE,TiFTiITiUITifJTiL,TiMTi OTi\OV3====TiPTiR,TiSTiU,TiVTiX,TigYTi[Ti0\5====TiR]Ti_,Ti`Tib,TicTie,TigTii,Ti!jTicl,TimTiloTioO4===TipTir,TisTit,TiuTiJw,TiwTiWyTiy;===TizTi|,Ti7~Ti,TigTiˁ,TiTi^,TiaTi,TiITi|5====TiBTiH,TiTi^,TiTiTih<====TiTi/,TiTi,Ti$TiT,Ti̭TiTi1TiMTi,Ti Tic6===TiTi,TiTi̾,TiTiTiTiITi_Ti;===Ti+Ti!TifTiTi,TiOTiC,TitTi,Ti0TiP,TiNTi< #--Construct Spike Launcher _You start resting.TiA1438.6 (60.0)Ti]7====9.6 (61TizTi% _Magic restored.TiX ITi]\ ,Ti a BTia Ti.e ,Tigf Tih Ti-i <====Tifj Ti%l ,Tim Tio ,Ti7u Tiw ,Tix Tiz ,Ti{ Ti} ,Ti Ti ,Tiǁ Ti ,TiU TiT ,TiU Tid ,TiZ Ti ,Ti Ti ,Tiɑ Ti ,Ti TiV ,Tim Tir ,Ti͜ Ti ,Ti Tiۢ Ti - r   rat (wandering)r #.........##..# ### Ti\ Q_You start waiting.Tiյ -58.6 (19Ti ,9.6 (20Ti Ti V _A rat comes into view.Wi #. #.....:.. #. .# #. ...#### #. ..... #. #..##. # #....@## #. ##.##..# #.##.....# #.Wi e#######..### #.#..........## #.#...........#.............. #.........##r#... #.##..# ###. Wi Wi 160.6 (1.0) Wi! Wi  #........:......#.....####.... ..... #........ #..##........#...## .##.##@.## #....#######..###......rr   rat (wandering)>......##..####.........###.#### #.Wi# Wi) >r.WiH* &1Wi:0 Wi2 XiDU:....#.....#### #..... ..... #.... #..##...##.....## .##.##..# #....#######..###..........##.....r.#########......................#.........##>########...#..# #######...#.#### ....#######.# #....#######Xi,XiJ#>r.Xiq$&2Xi)Xi+XiS..#...#### #... ..... #... #..###.....## .#.##..# #....#######@.####........r.###...........#########...............#...##>#########..#..# #######.#.#### ....#######.# #....#########..##.....# ###.........r.r====3 _The rat squeaks loudly.XiR   You hit the rat with your +0 flail.  The rat is heavily wounded.You closely miss the rat with your +0 long sword.Xi/ 29-=---5.0 (1.4Rev Xi > _The rat bites you.Yi=  You barely miss the rat with your +0 long sword.The rat is heavily wounded.You closely miss the rat with your +0 flail.Yi>J30=---Yi>W6.4Rev+ YiDYiFP _The rat barely misses you.YiI  You sock the rat with your +0 flail!Yid†YiUn67.8Rev* YiYi(G _You kill the rat!Yi M: #....# #......#### #........  #..##........ .....# ##.### #...@.# #######.†### #..........## #...........##########.. Rev* .....#.. #..#...#######.#-80Yi} YiY YiYM..:. #......# #........#### #......... #... YiZ#..##........ #.....# ##.###Yi@Z #.....# ######.†### #..........##YicZ#.. Rev* .......#YiZ... ..##..#.........###.#Yi-9Rev+ Zi!M...:.. ...# .......#### #............. #........ ##........ #....@## Zix"##.### #.....# #######.†####.. Rev+ .............##..ZiT>Zi?B=70ZiGZiIZiM.:# ...####.....  #..##@....... .....####### ##.##..#Zi6##.....##.. Rev+ #......##Ziu'Zi(%1Zi*WZik^ZihM..:# ...####.....  #..##........ #.....####### Zi)##.##..###.....##.......ZiZi&2Zi.Rev Zi ZiZi Zi l.#.#.ZiA /#.....:.Zic y#..# #.Zi B#...#### #...... #.#..##.# #.....#Zi #. ##.##..# #.#Zi #.....# #.#######.†### Zi #.#..........## #.#...........#Zi0 &..Zi Zi_ m3Construct Spike Launcher Zi Zi Zi&BM##########..:  # #...####.....  ##.........Zi  #.....######## #.Rev #.# #..ZiZia%4ZiZi5[iBO##.##.##.##.....:.#.#.# #.##...#### #.#...... #.###..##.# # ##.....##. ###.##..# #.##.....# #.#######.†### #.#..........## #.#.#.5[i$[i·M###########.....#:  [igV. # ##...####......  #..##.........# # # Rev .[i. #.[i[i06[i[i(# .# #.# #.##.....:.##.#.# #.# ##....#### #.# ...... #.# #.#..##.# # #.#.....# #. #.[i^)##.##..# #.###.#.....# #.#######.†### #.#.## #.[i2[i3&7[i >[i>[iîM############.. ....## :  .. ### ###...####...... #.........##..[i< .#....##[i8[i&8[i[i<[i [# .# #.# #.##.#.....:.#.#.###..# #.###....#### #.# ...... #.# #.#..##.# # #.#.....# #. #.##.##..# #.###.#.....# #.#.†### #.[i [i3 C9\i93# .# #.# #.##.#.....:.#.##.# ##.#.# #.### ##..#...#### #.# ...#..... #.# \iM#..##..##.# # #.#.....# #. #..###.##..# #.###..##.....# #.#.†### #.\iX=80\i\i\iM############.. ....## ..  ..#. ### ## ##...#### #.........#...#.\i\ip&1\i\ia  You pick up a book of the Dragon and begin reading...\ip$2.8 (2\iv _You add the spells Cause Fear, Fireball and Dragon's Call to your library.^i(^i+ Spells (Memorise)TypeFailure Level  a - ApportationTranslocation 19% 1  b - JinxbiteHexes28% 2  c - Volatile Blastmotes Fire/Translocation 50% 3  d - Forge Blazeheart Golem Fire/Forgecraft 50% 4  e - Forge Lightning Spire Air/Forgecraft 50% 4  f - Cause FearHexes88% 4  g - Fulminant PrismConjuration/Alchemy 88% 4  h - Iskenderun's Mystic Blast Conjuration/Translocation 88% 4  i - Alistair's Intoxication Alchemy99% 5  j - FireballConjuration/Fire 99% 5 ^iF k - Forge Monarch BombFire/Forgecraft 100% 6  l - Dragon's CallSummoning100% 9 1 spell level left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitbiW biSpell Library ! : Cycle between Memorise, Describe, Hide, and Show pages. Ctrl-F : Filter the list of spells shown with a regex. ? : Show this help. By default, the spell library opens to the Memorise page; to begin memorising a spell, just press its letter. To read a spell's description, first switch to the Describe page by pressing !, then press the spell's letter. Most characters will not be interested in memorising the majority of spells thataccumulate in their spell library; this is where the Show and Hide pages come inhandy. To hide a spell from the Memorise and Describe pages, press its spell letter from the Hide page. Hidden spells can be shown again from the Show page. The auto_hide_spells option can be useful; when enabled, all newly discovered spells are hidden by default. Ctrl-F can be used to filter the list of spells. Any filter set in this way willpersist until the spell library is closed and reopened, or until a new filter issbi5et with Ctrl-F. If Enter is pressed at the prompt without entering any text, that will reset the filter to none. You can filter spells by name and by spell school.cip Spells (Memorise)TypeFailure Level  a - ApportationTranslocation 19%1  b - JinxbiteHexescilqM28% 2  c - Volatile Blastmotes Fire/Translocation 50% 3  d - Forge Blazeheart Golem Fire/Forgecraft 50% 4  e - Forge Lightning Spire Air/Forgecraft 50% 4  f - Cause FearHexes88% 4  g - Fulminant PrismConjuration/Alchemy 88% 4 ciq h - Iskenderun's Mystic Blast Conjuration/Translocation 88% 4  i - Alistair's Intoxication Alchemy99% 5  j - FireballConjuration/Fire 99% 5  k - Forge Monarch BombciBsFire/Forgecraft 100% 6  l - Dragon's CallSummoning100% 9 1 spell level left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitci$ DescribMemorise|DescribedisDragon's Call Issues a powerful call to a draconic realm, beckoning forth dragon after dragon to engage the summoner's enemies. The spell is taxing to maintain, and each new dragon which answers the call will further drain the summoner's magical reserves. After the call ends, it cannot be issued again for a short time. The duration of the call and the species of dragons called depend on spell power. Level: 9 School: Summoning Fail: 100% Power: 0% Range: N/A Noise: Very loud Miscasting this spell causes magic contamination and also summons a nameless horror. You aren't experienced enough to cast this spell. _________________ “This is where the dragons went.  They lie...  Not dead, not asleep. Not waiting, because waiting implies expectation.  Possibly the word we're looking for here is...  ...dormant.uiA Spells (Describe)TypeFailure Levela - ApportationTranslocation19%1  b - JinxbiteHexes28% 2  c - Volatile Blastmotes Fire/Translocation 50% 3  d - Forge Blazeheart Golem Fire/Forgecraft 50% 4  e - Forge Lightning Spire Air/Forgecraft 50% 4  f - Cause FearHexes88% 4  g - Fulminant PrismConjuration/Alchemy 88% 4 uiQH h - Iskenderun's Mystic Blast Conjuration/Translocation 88% 4  i - Alistair's Intoxication Alchemy99% 5  j - FireballConjuration/Fire 99% 5  k - Forge Monarch BombFire/Forgecraft 100% 6  l - Dragon's CallSummoning100% 9 1 spell level left  [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitziy zidaddydayday the TinkererCoglinHealth: 30/30 ========================Magic: 7/7========================#############AC: 2Str: 10...........#EV: 11Int: 17#.........#SH: 0Dex: 12#.........##..XL:  4 Next:  6% Place: Dungeon:3#.....@.......#.# Noise: ---------  Time: 1482.8 (0.0)#...........#. ##.# n) +0 long sword {Qi p) +0 flail {Wanphen.##.........### ##..# Cast: Construct Spike Launcher ...#### #.........#...#..... #.........##..##..##.........# # #... #ziZp.....######### #. #..# ##.##..##.###..# #.....##....... You closely miss the rat with your +0 flail. _The rat barely misses you.You sock the rat with your +0 flail! _You kill the rat!You pick up a book of the Dragon and begin reading... _You add the spells Cause Fear, Fireball and Dragon's Call to your library. _The rat barely misses you.  You sock the rat with your +0 flail! _You kill the rat!  You pick up a book of the Dragon and begin reading... _You add the spells Cause Fear, Fireball and Dragon's Call to your library.  Okay, then.ziD _{i _{iIX{i{i~{i,{i{iZX{i[{i,{i{i7{iY ############# ............#### >..#.........##.###....#.........##......#...........@..# #.# 7.8 (5#...........#...# ##.# #### #.........###....###..# #.Construct Spike Launcher ### #.........# ###......# # ... #.........# ###..###. #..##.........# # #.......∩# #.....######### #. #..###.... ##.##..# #.###..###....#.....# #......#8.8 (6 _Found a stone staircase leading down.|i?3|i###...  #############...B...........#### .>..#...##.###.... #..##........ #.....## #.##...........###.# ######.........###....###..# #...# ## #.........# ####......# #...# .. #.........# ###..###...###.........# # #.......∩# .....######### #. #..###....# B   giant cockroach (asleep)##..# #.###..###..........# #............## ####.†####..0[39;|iHk49mB.B|i9.8 (1 _A giant cockroach comes into view.}i?,}i$.B#5-------==90 _You shape a spike launcher from a nearby wall.i### .############# ............#### .>......##.###.B...##......... .......@.## #.# ......#...# ##.# ####  ....###....###. ##....# ####......#  . .###..###...###......... # #.......∩# .....######### ######..###..... #.....# ##iB.--1ir ### ... # .... .....#### .>... #.........##.###B.... #.##. #.## #.# #.#...# ##.# ##### #.###....###..# #...## #..# ####......# #...#. #.........# .###..###...# #..##.........# # # #.∩ #.....######### #. #..###.... ##.##..# #.###..###  #.....# #.[i7;21H.B--2 _Your spike launcher falls apart as you grow too distant to maintain it.iR.B#3--------------==3 _You shape a spike launcher from a nearby wall.i  ### ... ####### .... .....#### .>... #...##.###..... #.##. #.B## #.# #.#...# ##.#  #.###....###..# #...# #..# ####......# #.... #...# .###..###...  #..##.........# # # #.∩  #.....######### #. #..###  ##.##..# #.###..### #.....# #.i [39;49mi3B.iP/--4i i i i| ###i e...#############. ...........#### .>. #..##.###..il .##.......B.## #.##...# ##.# #######....###..# #... ####.# ####.... ......# .###..##  #..#..# # #.......∩...########. #..###...#.##..# ## #........... ######.†###i 7*i {  The rocky spike skewers the giant cockroach.i|0{ B.  The giant cockroach is heavily wounded.=-5 _The giant cockroach completely misses you.i *You barely miss the giant cockroach with your +0 long sword.The giant cockroach is heavily wounded.iw  You barely miss the giant cockroach with your +0 flail.The rocky spike skewers the giant cockroach.i~Sis5&.i8=7.2 (1.4Rev  _You kill the giant cockroach!iCM################ ......#### .>.##.#####......... ...## #.# ..#...# ##.# #### .###....### #### #.........# ####......# #... Rev .##.. ##i]---------80i2### ... ####### .... .....#### .>... #...##.###..... #.##. #.## #.# #.#...# ##.# ##.###....###..# #...# #..# ####......# #...# #...# .###..###...# #..##.........# # # #.∩# #.....######### #. #..###. ##.##..# #.###..###.#.....# #.#--9iKiS3i### ...  # .... .....#### .>... #.........##.###..... #.##. #.## #.# #.#...# ##.# ##### #.###....###..# #...#  #..# ####......# #...#  #.........# . ..##.........# # # #.∩# .....######### #. #..###....# #.##..# #.###..###. #.....# #.#iZz4===500i4iw###... # ..  iS.#### .>.#.........##.###.#.##.#.## #.# #.#...# ##.# ##### #.###....###..# #...#  #.. #.##.in# #.# #.∩## # #.# #..###....# .##..# #.###..###. .....# #.#iYi&1i[iLinv iw i| ie~ iV $M #### .. ############# ...## .>...##.###...##..@....... ...######.# ..#...# ##.# #####.........###....###..# #...#...#2it#####.... ... .#### .>.  #.##.###.  #.##.  #.######.#  #.#...# ##.# #####  #.###....  #..# ####..  #...# .###..###...# ##.# #.# #.∩## # #.# #..###....##. ##..# #.###..###.#3iZm###. #.#### #.>. #.##.###. #.##. #.######.# #.#...# ##.# ##### #.###.. #..# ### #.# .###..###...# .# #.# #.∩## # #.# #..###....##. #..# #.###..###.===4is##. #.#### #.>. .##.###. .##. .######.# .#...# ##.# ##### .### .# .###..###...# .# #.# #.∩## # #.# #..###....##. ..# #.###..###.i|i&5i ik iai\R##. #.#### #.>.##.###.#[33m#...######.##...# ##.# ##### # .###..###...# # #.# #.∩## # #.# #..###....##... # #.###..###.6iie 4##.# #.##### #.>.#if _##.###.#if ##...######.##...# ##.# ##### i g # .###..###...## #.# #.iRg ∩## #.# #..###....##... # ig =#.###..###.ir ir &7i,z i| i]L5========6===iRni TBiWXiZQ===i4[io[izi}Y7==== _Magic restored.====iiiXi i̥,ii]i,ikij#### ############ ..### #..........# #...# #..........# ###...# .>........###.....# #....##..#...# ..........##...# ######.#########@..# # ##.# ##### ##.## ###..#  .# # #...# ##  .###..###...# #.# #.......∩## #.# #..###....##....###..###......................###.....49.2 (42.0)50.2 (43ii2ib _t - a scroll labelled XYCHIM TUNWUi 3i ib ,i i i= ,i i=` #.>........###.....# #..........##..#...# ..............##...# ######.#########...# .# ##.# ##### ##.## ..###..# #...# #..# # #...# #.##  .###..###...# #.# .# #.......∩###@# 5.2 (5.0) #.# #..###....##....[# ###...........#......###.....# #....................#........######.....#....<...#####......# .....<...)##.....##### .###.......##6.2 (6ic C _Found a leather armour.iV 3iV i\ i@` ,ie i|l ip i i Xi ,iE i  _You open the door.  There is an open door here. _i; [ie= miF _iS ii ~ir iyt Xi  #################### #$'@....#........... #.#####.#.#########. J. #.....#.....#..... #. #.#########.#.#### .. #...........#..... #. ################## J   endoplasm (asleep) . ############# ...........#### 653.2 (97.0)  You open the door.4.2 (98i, _An endoplasm comes into view. _Found 7 gold pieces.i   What are your orders?  t - Shout!  Orders for allies: a - Attack new target. r - Retreat!s - Stop attacking. g - Guard the area.f - Follow me.  Anything else - Cancel.i|=  You shout for attention!i\.JJiQ======5.2 (1.0) iwi)^ _The endoplasm quivers.iiodJ##.iH;5-------iV==----6ii"D _You shape a spike launcher from a nearby wall.iM###$'.@...#...........##J#####.#.#.#.. #.....#.....#.....##. #.#.#.#.. #...........#......#. #. ## #.#### #iR&J.J.iSS------7i1XiYi u###$J..@..#.#.#.#####.#.#.#... #.....#.....#.....#.#. #.#.#.#.. #.#.#. #. #.io # #..#### #.im 1*iS u  The rocky spike skewers the endoplasm.i> 'J--8iB ] _The endoplasm is almost dead.iƷq###$'J..@.#.#.#.#####.#.#.#.#.. #.....#.....#.....#.#. #.#########.#.#.. #.#.#. #. #.# #..#### #.>*iK  The rocky spike skewers the endoplasm.im]i&.iz.99i#i5M _You kill the endoplasm!ib - # #$'..@..#.# #.#####.#.#.#. .. #.....#.....#.....# #. #.#########.#. .. #.# #.  . # # # .#### #.iWs ]-------60i"x iy ivy # #$'.@...#.# #.#####.#.#.# .. #.....#.....#.....# #. #.#.#. .. #.# #.  . # # # .#### #iH|Y1ip[ # #$'@....#. #.#####.#.#. .. #.....#.....#..... #. #.#.#. .. #.# #.  . #ifN .####iGg&2iliKmiQ # #$@.....# #.#####.#.iPv# ...#.....#.....# #.###.#.#. ... #.# #.#  ..iwt.. # iBS.#### i\#3ig _There is an open door here.i # #@'.....# #.#####.#. ...#.....#.....# #.###.#.#. ... #.# #.# i6"  ... .. # .4 _6===5.2 (2 _You now have 175 gold pieces (gained 7).iY ` ##################.'.....#.........#####.#.#########...#.....#.....#...#.###.#########.#.##.#.##.#.........##. iR i; +6.2 (1i iƷ iwm ##################.'.....#.........###.#####.#.#########..@#.....#.....#...###.#########.#.##... #...........#...#...#.........##. i Y7ie ##### #.'.....# ###.#####.#. #.@.#.....#.....# #.###.#.#. ... #.# #.##  ... #.. # #. .## #.## #.##8i3fi)i@*ix<i>ij ##### #.'.....# ###.#####.#. #@..#.....#.....# #.###.#.#. ...# #.# #.### i֛T ... #.. # #.. . ## #. #iz.iEw===9iN 9 ################.'.....#.......###.#####.#.######...#.....#.....#.i D###.##########...# #..........#.### ##############.#i Y#.......... i԰ iλ '70i iQ i i iQ% i ' if}i}iii3 ################.'.....#.......###.#####.#.######...#.....#.....#.###.###.##########..@# #..........### ##############......###.......... iOY1iP ##### #.'.....# ###.#####.#. #...#.....#.....# ###.###.#.# #.@.# #.# #.###  ... #...  #... . ###. #.#. #.#. # #ii&2i i i;6 ##### #.'.....# ###.#####.#. #...#.....#..... ###.###.#. #@..# #. #.###  ...# #....  #...#  ###.# # #.# # #.# # #3ii^ ##############.'.....#.....###.#####.#.####...#.....#.....###.###.#########...# #..........### ############i_ #...##.... ############...#. ..........##.### #  .#id iQe &4ih i;k iS 4idY iI[ i"O##############.'.....#.....###.#####.#.####...#.....#.....###.###.#########...# #..........###.### #############..@#iv#..# ############.$.. ..........##.###### # #.# ...####i+i+W7====5i0i73* _Found 4 gold pieces.iz ##############.'.....#.....###.#####.#.####...#.....#.....###.###.#########...# #..........###.### ############...### ..# ############.$.............##.########i........ #........ 6i \##.'.....#.###.#####.#.##...#.....#.....#i" ###.###.#.##...# #.#iH ###.### ##...### in #...@.# ##...#.$.i S###.########.i ]#.# #.i ]#.# #.i #.# #...# #.i ....#### #...... #.i i~ i &7i i i ##.'.....#.###.#####.#.##...#.....#.....#.###.###.#.#.#...# #.#.###.### ##...### #....@# ##...#.$.####.##.##.# #.##.# #.#.# #...# #.#....#### #.#..... #.#i] i &8i i^ i[ .'.....#.......###.#####.#.######...#.....#.....#.###.###.##########...# #..........###.### ##############...###..#################...#@$..............###.######## #.# #.#..##.........# iiE====9iiP;#.'.....#.###.#####.#.##...#.....#.....#.###.###.#.#.##...# #.#.###.### ##...### #.....# #...#.@.####.#.##.# #.##.# #.#.# #...# #.##....#### #.#..... #.##..##.#iBYi\'80i'aiix  You now have 179 gold pieces (gained 4).1.2 (2itiw2 _You see here a +0 ring mail.iz #.'.....#.###.#####.#.##...#.....#.....#.###.###.#.#.##...# #.#.###.### ##...### #.....# #...#.[####.#.##.#.# #.##.#.# #.#.# #.#..# #.#....#### #.# # i" i +2.2 (1i i iJh#.'.....#.###.#####.#.##...#.....#.....#.###.###.#.#.##...# #.#.###.### ##...### #.....#i~Mn #...#.[.####.#.##.##.# #.........##.#.# #.#.# #.#...# #.###.....#### #.# # iaY3i+N#.'.....#.###.#####.#.#.#...#.....#.....#.###.###.#.#.##...# #.#.###.### ##...### #.....# #...#.[.#### ###.#.##.##.# #.........##.#.# #.....#.# #.#...# #.###.....#### #.# # 4i3i:D iD i M iN i\ 4i/ ibzQi 3i in i i Bi& i] i i iP ,i9 ik %  i You see here a +0 ring mail.is i  _i i i ,i iţ i ,i i i% ,i i i ,i i i& iT i* i ni, iW i, i i2 ,i i i i2 iB iy i i i i iX i ip i i ,i. i i i i i i i@ iy i) i i i i iH il i i iz ,i i i$ ,i ih i i ib i i i/ i i i ,i i i i ih i i ,i i i ,i i i ,i i it ,i i i ,i i i ,iZ i i ,i i} Xi]" i$ ,i% i( iY+ ,i, i. i2 ,i3 iz6 i 9 ,i: in= i@ ,iB iD iG ,iH iM i@P ,i R iJT iGW Bi8\ i^ ,i_ iib ie ,iJg io ihq ,i]r iH{ i #......##...#)#......##.#......#.#.#####....#.#......#.# #####.##........#... #.....##.#.##.#.#.#.# #.................#.. #.....##.###.##.#.#.# #...................# #...@.####.###.##.#.# #.....# #.# # #.#. #......g . Construct Spike Launcher  #......... ## ### #........... #...!....!## g   goblin (asleep) ########### i ^729.2 (45.0)30.2 (46iד i> u _A goblin comes into view. It is wielding a +0 dagger.iif#......##...#).......# daddydayday the Tinkerer#......##.#......#.#.. Coglin######....#.#......#.# Health: 30/30 ========================#####.##........#...# Magic: 7/7========================i#.....##.#.##.#.#.#.# AC: 2Str: 10#.................#.. EV: 11Int: 17#.....##.###.##.#.#.# SH: 0Dex: 12#...................# XL:  4 Next:  9% Place: Dungeon:3#...@.####.###.##.#.# Noise: ---------  Time: 1730.2 (0.0)#.....# #.# # #.#.# n) +0 long sword {Qi p) +0 flail {Wanpheni,h#......g. ... Cast: Construct Spike Launcher #......... ## ####...........iN#...!....!##g   goblin (asleep)ip`########### _You now have 175 gold pieces (gained 7). iJ_Found 4 gold pieces.  You now have 179 gold pieces (gained 4). iF_You see here a +0 ring mail. _You see here a +0 ring mail. i`_A goblin comes into view. It is wielding a +0 dagger.iz4iiq _There are no nearby walls to construct a spike launcher in.igK#......##...#).##......##.#......#.#.######....#.#......#.######.##........#...##.....##.#.##.#.#.#.##...........#.#.....##.###.##.#.#.##.....##....@####.###.##.#.##.....# #.# # #.#.##......g . .#... ## ##....#...!....!## 1.2 (1Construct Spike Launcher _ip>p#......#.#...#####....#.#......#.## #####.##........#.......##.#.##.#.#.#............#...##.###.##.#.#.##.............####.###.##.# #.# # .g.)... . .......#.. ## ####....#!....!############# g   goblin (asleep) idB2  Found a whip.i K\g.giKE====2iXi[( _The goblin shouts!iQ+Z#####....#.#......#.## #####.##........#.......##.#.##.#.#.#............#...##.###.##.#.#.##.............####.###.##.####.### g..)... . ........#.. ## ####..# !....!##i+6##########iG7i727---=---3i?iB; _The goblin hits you with a +0 dagger.i.*iq~  You shape a spike launcher from a nearby wall.  The rocky spike skewers the goblin.iw' iiM K#)iX A8=--i g5-------10=--i 4iiSJ _You kill the goblin!i ######....#.#......#.##.#####.##.#...##.#.....##.#.##.#.#.#.##.#.......#.#.....##.###.##.#.#.##.#.......##.#.....####.###.##.#.##.#.....####.### #.#.##.#.....@..).... . .#.#..# ## ##.# --5  Things that are here: _a +0 dagger; a goblin corpseic######....#.#......#.##.######.##.#...##.##.....##.#.##.#.#.#.##.#......#.#.....##.###.##.#.#.##.#i8#......iCT##.##.....####.###.##.#.##.#io9#.....####.###. #.#.##.##.....)@.)..... . .....#i#.#..#### #im[#.# i iTi[H--6 _iii######....#.#......#.##.# #####.##.#...##.##.....##.#.##.#.#.#.##.#..#.#.....##.###.##.#.#.##.#io#....##.# #.....####.###.##.#.##.# #.....####.###.##.#.##.# #.....).@)....... .....# #.i/ #..#### ###### #.###iii7iciniD######....#.#......#.##.# ######.##........#...##.##.....##.#.##.#.#.#.##.#.......#......##.....##.###.##.#.#.##.##....##.# ##.....####.###.##.#.##.# ##.....####.###.##.#.##.# ##.....)..@. .....# ##.#..#### ###### ##..## #...!....!#####i!i#9iG==-------i8iipM _You see here a +0 whip.i$ ######....#.#......#.##.#  #####.##........#...##. #.....##.#.##.#.#.#.## #.......#...... #.....##.###.##.#.#.##. #....##.#  #.....####.###.##.#.##.#  #.....####.###.##.#.##.#  #.....).@). .....#  #.#..#### ######  #..## #...!....!### ##i.ir/$9 i/ _i5i8iO ######....#.#......#.##.# #####.##.#...##. #.....##.#.##.#.#.#.## #..# #.....##.###.##.#.#.##. #...iOP.##.# #.....####.###.##.#.##.# #.....####.###.##.#.##.# #.....)@.)iP . .....# #.#..#### ###### #iP.## #...!....!###iPG #iYiAZ'40iai|ci`  ##........#..#.....##.#.##.#.#.#.##..i}.................#.......##.###.##.#.#.##.#..................####.###.##.#.####.###.iɱ:)..)....... .....@..#..#### #####..## iw!....!### i$iɻf1Construct Spike Launcher iiwi3 #####.##.#...##. #.....##.#.##.#.#.#.## #......# #.....##.###.##.#.#.##. #......##. #.....####.###.##.#.##. #.....####.###.##.#.##.ia #.....)..). ..... #.#..####  #.##i #...!....!###  #ii*r30==2iiqiE .....##.#.##.#.#.#............#...##.###.##.#.#.##.............####.###.##.#####.###)..)....... ........#..#### #####i ..## !....!### ########## iۡ 2#i 76===iܢ 3i iH i b #.....##.#.##.#.#.#.## #.......# #.....##.###.##.#.#.## #.......## #.....####.###.##.#.## #.....####.###.##.#.##i P #.....)..).  #.#..####  #.##i  #...!....!### #i iP &4i| i^ i<X #.....##.#.##.#.#.#. #.......# #.....##.###.##.#.#. #....... #.....####.###.##.#. #.....####.###.##.#.iF #.....)..).  #.#..####  #.##i #...!....!### #i i&5ibii2............#..##.###.##.#.#.#.............i2####.###.##.####.)..)....... .......#..#### ###..## !### ########## i:iX;i;[=6Construct Spike LauncherikCiKicLI===7.2 (2idSimUe _j - 5 viscous blue potions (gained 2)i_ ~#.#.#.....##.###.##.#.#.##.......##.....####.###.##.#.##.....####.###.##.#.##.....)..). .#.#..#### ##.## #.!### # iQh ih +8.2 (1iho iq i}#.#.#.....##.###.##.#.#.##.#...........##.#.....####.###.##.#.##.#.....####.###.##.#.##.#.....)..)....... .#.#..#### ##.## #.!### # ii&9iliiK #.#.#.....##.###.##.#.#.##.##............##.##.....####.###.##.#.##.##.....####.###.##.#.##.##.....)..)....... .....##.#..#### ##.## #.!### #i)L iSiT'50igi0iioQH#.#.#.....##.###.##.#.#.##.##............##.# #.....####.###.##.#.##.# #.....####.###.##.#.##.# #.....)..)....... .....# #.#..#### ###### #.## #.iQ!### # iYirZ&1iaiciA#.#......##.....##.###.##.#.#.##.##............##.# ##.....####.###.##.#.##.# ##.....####.###.##.#.##.# ##.....)..)....... .....# ##.i>#..#### ###### ##.## #.### # ii0iS2iii:\7====3.2 (2i3iS _u - a purple potioni ###.#.##.#.#.#.##....................#.........##.###.##.#.#.##.##................####.###.####.###.##.#.##)..)....... .....#..#### ###### #..##.........##############i i +4.2 (1iD i i~####.##........#...##.#####.#.##.#.#.#.##....................#..........##.###.##.#.#.##.##.................####.###.######.###.##.#.##)..)....... .....#..#### ###### #..##in.........##############ii"&5iiir~i~iii;iiqii) M#...#.#......#.##.# ####.##........#...##.#####.#.##.#.#.#.##................#..........##.###.##.#.#.##.##....................####.###.##i ####.###.##.#.##)..@....... .....#..#### ###### #..###.........###i i &6i iP M _You see here a +0 whip.ix ######....#.#......#.##.# ######.##........#...##.###.#.....##.#.##.#.#.#.##.#......#......#.#.....##.###.##.#.#.##.###.#.iy ....##.# ##.....####.###.##.#.##.# #.#.....####.###.##.#.##.# #.#.....)..).....# #.#.i*y #..########### ##...## ##.iPy X###i  i/ C====7 ia _i iG i######....#.#......#.##.# ##.#####.##.#...##.###.#.....##.#.##.#.#.#.##.....)#........#......#.#.....##.###.##.#.#.##.###.#.....##.# ##.#.....####.###.##.#.##.# #.#.....####.###.##.#.##.# #.i*#.....)..).# #.#.#..# ##.#....## ##...### ######iizi8iiiRiRiYi[imi(ni3pi׃i9BiiiNBi,i,iii,i,iBi.iTi(,iii ,iiiziBiTiXim,iàii7,iii%,iHi9i,iͷini|,ii=i<,ii'iu,iiiD,iii ,ii i,iiil,igi|i,iii,ii@i~,iJii',ii#..............######.#########. #...........#...## ##.# ##### ## #.........###....###..# #...# #.. #.........# ####......# #...# #.# i g#.........# #.###..###...# #.# #.........# #.# #.......∩###.# ..######### #.# #..###....# #..# #.###..###...... ...# ##91.2 (33.0) #.÷### #................ .....## #.........######.. ......##########.....<...#####... ...............i @.....<...)##.....# ....##>########........###.......  iI!....##..# ###.###...)........  i!+....###.#### #...#.###........  ###.# #....########.#.###.)......i!E i"iu)i+E _Done exploring.iiq Spells (Memorise)TypeFailure Level i a - ApportationTranslocation 19% 1  b - JinxbiteHexes28% 2 iR c - Volatile Blastmotes Fire/Translocation 50% 3  d - Forge Blazeheart Golem Fire/Forgecraft 50% 4  e - Forge Lightning Spire Air/Forgecraft 50% 4  f - Cause FearHexesi788% 4  g - Fulminant PrismConjuration/Alchemy 88% 4 id h - Iskenderun's Mystic Blast Conjuration/Translocation 88% 4  i - Alistair's Intoxication Alchemy99% 5 iX j - FireballConjuration/Fire 99% 5 i k - Forge Monarch BombFire/Forgecraft 100% 6  l - Dragon's Calli:Summoning100% 9 iF1 spell level left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exiti ii#..............######.#########.. daddydayday the Tinkerer #...........#...## ##.# ##### ##. Coglin #.........###....###..# #...# #.. Health: 30/30 ======================== i}n#.........# ####......# #...# #.# Magic: 7/7======================== #.........# #.###..###...# #.# AC: 2Str: 10 #.........# #.# #.......∩###.# EV: 11Int: 17 i..######### #.# #..###....##.. SH: 0Dex: 12 #..#i#.###..###........ XL:  4 Next: 10% Place: Dungeon:3 ...##@...........###.. Noise: ---------  Time: 1791.2 (0.0) i#.÷####................. n) +0 long sword {Qi p) +0 flail {Wanphen i<.....###.........######.. Cast: Construct Spike Launcher ih:......##########.....<...#####... ....................<...)##.....# i5....##>########........###.......  ....##..# ###.###...)........iݽ  ....###.#### #...#.###........  ih###.# #....########.#.###.)......  _a +0 dagger; a goblin corpse _You see here a +0 whip. _j - 5 viscous blue potions (gained 2) _u - a purple potion _You see here a +0 whip. _Done exploring.i iJ Okay, then.iiD _i@iB9 Ability - do what?CostFailure  f - Invent GizmoNone0% [?] toggle between ability selection and description.i=#..............######.#########.. daddydayday the Tinkerer #...........#...## ##.# ##### ##. Coglin #.........###....###..# #...# #.. Health: 30/30 ======================== #.........# ####......# #...# #.# Magic: 7/7======================== #.........# #.###..###...# #.# AC: 2Str: 10 #.........# #.# #.......∩###.# EV: 11Int: 17 ..######### #.# #..###....##.. SH: 0Dex: 12 #..##.###..###........ XL:  4 Next: 1i >0% Place: Dungeon:3 ...##@...........###.. Noise: ---------  Time: 1791.2 (0.0) #.÷####................. n) +0 long sword {Qi p) +0 flail {Wanphen .....###.........######.. Cast: Construct Spike Launcher ......##########.....<...#####... ....................<...)##.....# ....##>########........###.......  ....##..# ###.###...)........  ....###.#### #...#.###........  ###.# #....########.#.###.)......  _You see here a +0 whip. _j - 5 viscous blue potions (gained 2) _u - a purple potion _You see here a +0 whip. _[39;i> 49mDone exploring. _Okay, then.  Okay, then. _ikio#..............######.#########.. daddydayday the Tinkerer #...........#...## ##.# ##### ##. Coglin #.........###....###..# #...# #.. Health: 30/30 ======================== i pH#.........# ####......# #...# #.# Magic: 7/7======================== #.........# #.###..###...# #.# AC: 2Str: 10 iSp$#.........# #.# #.......∩###.# EV: 11Int: 17 ..######### #.# #..###....##.. SH: 0Dex: 12 ipH#..##.###..###........ XL:  4 Next: 10% Place: Dungeon:3 ...##@...........###.. Noise: ---------  Time: 1791.2 (0.0) #.÷###ip#................. n) +0 long sword {Qi p) +0 flail {Wanphen .....###.........######.. Cast: Construct Spike Launcher i%q:......##########.....<...#####... ....................<...)##.....# iNq5....##>########........###.......  ....##..# ###.###...)........ixq  ....###.#### #...#.###........  iq###.# #....########.#.###.)......  iq_j - 5 viscous blue potions (gained 2) _u - a purple potion _You see here a +0 whip. iq_Done exploring. _Okay, then. _Okay, then.i|4iiL _You are not religious.iC3ini,..i_......i i4E _Done exploring.i("iS1fLevel 3 of the Dungeon <<<>>>_∩(Press ? for help)#...#.[..............#### #.>........###.....####.########.........##.###..........##..#...##.##.........##.................##...#iF5####.##..............######.#########...##..#.##...........#...## ##.# ##### ##.###....### #.........###....###..# #...# #..##......######.........# ####......# #...# #.#####........##.........# #.###..###...# #.##.#####..##.........# #.# #.......∩###.######.# #.....######### #.# #..###....##....[##.# ##.##..##.###..###...........##.# #.....##@...........###.....##.#########.÷####....................##..##..........###.........######.....###..#...........##########.....<...#####......###...........................<...)##.....########.........##>########........###.......###.........##..# ###.###...).........#####.........###.#### #...#.###.........#i7x#....#######.# #....########.#.###.).......####.##..##.....# ###...........................##>#....#.#.#.#####.###..####...###.........####.#........................##..####.....).##iol##.### ###############################....##...######.....################ ## # #...#.[.....#### #.>........###.. ###.#########.###..........##..#... #.# .................##...####.# .....######.#########...#..#.# ..#...## ##.# ##### ##.###....### ##....###..# #...# #..# #......######.........# ####......# #...# #.## ###........##.........## #.# ####..##.........# #.# #∩###.#### #.....########## #..###....##....[# ##.##..# ###..###.......# #.....# #@...........####.#########.÷### #....................[18;19im(H#...## #..######.....###....##########.....<...#####......#..................<...)##.....##### ###.........##>########........###.##  #....#..# ###.###...)# ###.........###.#### #...# ...#######.# #....########.#.###.).......###iLti;#..............######.#########.. daddydayday the Tinkerer #...........#...## ##.# ##### ##. Coglin #.........###....###..# #...# #.. Health: 30/30 ======================== #.........# ####......# #...# #.# Magic: 7/7======================== #.........# #.###..###...# #.# AC: 2Str: 10 #.........# #.# #.......∩###.# EV: 11i tInt: 17 ..######### #.# #..###....##.. SH: 0Dex: 12 #..##.###..###........ XL:  4 Next: 10% Place: Dungeon:3 ...##@...........###.. Noise: ---------  Time: 1791.2 (0.0) #.÷####................. n) +0 long sword {Qi p) +0 flail {Wanphen .....###.........######.. Cast: Construct Spike Launcher ......##########.....<...#####... ....................<...)##.....# ....##>########........###.......iB-  i&....##..# ###.###...)........  ....###.#### #...#.###........  ###.# #....########.#.###.)......  _You see here a +0 whip. _Done exploring. _Okay, then. _Okay, then. _You are not religious. _Done exploring.i:iZi,ibP _iЦ,igiiBi۳i0ih,iiii,ii7i,ii7iNBii..##...........# #.#########.#.#########.# ..#.....#.....#.....#.....# ######.#.#########.#.####### .#...........#.....'.#### ##########################....# #..........#####. ########## #..........# ###......#### #.###...802.2 (11.0) .........##.###.##..#....##........##.Construct Spike Launcher ........######.####..#...## ##.# ##### ##.....###....###..# #...# #..#.....# ####......# #...# #.##.....# #.###..###...# #.# .........# #.#[37ifm #.......∩###.##i<i4i _Done exploring.Okay, then.You are not religious. _Done exploring. _There is a stone staircase leading down here.i:H 4iL iU N3.2 (1.0) _i^ i/Xo #####  #....##  #......  #...... .h.....iXE....... #  .......##.# 4 .......@..#  ..........#  ###.......#  #....... #....##.# #.... .#h   jackal (asleep) i6Yq#.... +# ..... iZibiM4.0 (1.8Construct Spike Launcherii} _You climb downwards. _There is a stone staircase leading up here.i ##### #....#### #.......##.......#.h......#h.. #hi'.##.#<..#.#.###.#  #.#  #....##.# #....# .#hh 3 jackals (asleep) #....# +# ......i  2 jackals come into view.ie.hh.h.hhh1 wandering)i16===50iRi* _The jackal barks! x2iad#### ### ##.........###hh.h......##.#<....##..#.#....# +#......iEdidifiFhiqBirh..h....hhhh 4 jackals (2 wandering)is0---6i&zi}Y _A jackal comes into view.i$#### ### #.##h ......##...h...@...#h....h..##<..#....#.###..hh#.#....# +#i),i*ia2i4.hh..h.h......h1i5B---7iV=i@i ##### #....#### #.# ##.h.....# .### .h..h.h.@..# .##.# .<..# ....#.###.......##.......# #....##.##....# .# i,iiii`.h..h.h.hie&8i#i&i| ##### #....#### #.# ##.# ....h....### ...h.h.h.@.# .##.# ..<..# ...........#.###.......##.......# #....##.##....# .# i h....hhhhh28--=9iȢ iG  i _The jackal bites you.i|) *hYou shape a spike launcher from a nearby wall.i a  The jackal barks!  The rocky spike skewers the jackal.i iY   The jackal is severely wounded.i ip ..h.h#h.h.i 9=-5-------==10iʟ i _The jackal barely misses you.i_ ##### #....#### #.......# ##.......# ......h.h### ......h.h.@# .##.# ........<..# ...........#.###.......##.......# #....##.##....##.# *iA  The rocky spike skewers the jackal. 3ii|i\iiLiy.h...h#hi73--1iUi J _You kill the jackal!i *You miss the jackal with your +0 long sword.i  You closely miss the jackal with your +0 flail.The rocky spike skewers the jackal.i9 iM  The jackal is severely wounded.The rocky spike skewers the jackal.ih M 2iߘ ik Y  You kill the jackal!i V..hi& 6---5--2.4 (1.4Rev i i i _The jackal barely misses you. The jackal bites you.i *You closely miss the jackal with your +0 flail.i {  You hit the jackal with your +0 long sword.  The rocky spike skewers the jackal.i[ r   jackaliri †You kill the jackal!The jackal closely misses you.inn 7=--8=3.8Rev+ it iKy > _The jackal bites you but does no damage.i+L  You sock the jackal with your +0 flail!i+5F†irM-------20-5.2Rev*  _You kill the jackal!i #####....####...#.....###.†......##<.....###....#..#.##....##+#......--60 _You see here a jackal corpse.i|iІ7-iiVitGl #####....####......##................###...†.##†.....<..### .....iRi>Wc7Rev+ _i]i`i  ##### #....#### #.......# ##.......# .........### .........†.#i  .##†# .<@.# .# .###.# #.#  #....##.# #....##.# #....##+# ......iS i~ #8i }==6===8i i< i  ##### #....#### #.......# ##.......# .........### ...†.# iI 8.##†# .@..# .# .###.# #.#  #....##.#  #....##.# i{  #....##+# i D ......i i_ %9i i a _There is a stone staircase leading up here.i|9 ##### #....#### #.......# ##.......# ..### ..†.# .##†# <..# .# .###.# #.#  #....##.# #....##.# #....##+# ......i=<i=-20 _iDiJGiy^ ##### #....#### #.##.#.###..†.#.##†#.<..#.#.###.# #.# i^ #....##.#  #....##.#  #....##+#  ......imgig|1Construct Spike Launcher Rev imipi+ ###### #....#### #.##.#.###..†.#.##†#.<..#.#i6[..###.#. #.#  #....##.#i%f #....##.#iN #....##+#  ......ii9=====2iAi) _Found a chain mail.i1  ###### #....#### #.##.#.###..†.#.##†#i-2 .<..#.#.[..###.#.. #.#. #....##.# iU2  #....##.#  #....##+# i|2 $ ......i#A iB %3iM iQ i   ######   #....####   #.#  #.#  #.###  ..†.#  .##†#  .<..#  iX.#  .[..###.#  . #.#  .. #....##.#  i## #....##.#   #....##+#   iT......  ii%4iFiK   ######  #....####  #.#  ######.# #.###  #..†.#  #.##†#  #.<..#  #i'.#  #..[..###.#  #..... #.#  #.... #....##.#  ### #....##.#   #....##+#   ...... i i!05i(i,i^l   ######  #....####  #.#  ######.#  ##.###  #..†.#  #.##†#  #.<..#  #.# i_ #..[..###.#  #..... #...#  #....# #....#.#  ##### #....##.#  #....##+#  ...... ijikr30==6iNviyiA    ######  #....####  #.#  ######.#  ##.###  #..†.#  #.##†#  #.<..#  #.#  #..[..###.#  #.....# #....#  #....## #....##.#  ##### #....##.#  #....##+#   ...... 7 ######....####...########.....##.†.##†<...[..###...# [40i m#....  7====8Construct Spike LauncheriW. ....####...########.....##.†.##†<...[.@###.......# #....#.##  imiQ&9ii2>  #....####  #.#  ######.#  ##.###  #i.†.#  #.##†#  #ij.<..#  #.#i  #..[@.###i.# i~ #.....# #.# i@ #....## #....##.# i`X ###### #....##.# i  #....##+#   ......   iK(i(=30Construct Spike Launcher i/iz2iЇ 3i i i\ i Biԗ i <====iF i i& i\ i i\ i ,i i3 i  #....####  #.......#  ######.......#  ##.....###  #......†.#  #.....##†#  #.....<..#  i i#........#  i" (#..[..###@......#  #.....# #.......#  iC #....## #....##.# Construct Spike Launcher ic ###### #....##.# #....#i #+# ...... o   orc (missile, asleep)i  ....... iô C.o...... i +4.2 (4ij +5.2 (5i i x _An orc comes into view. It is wielding a +0 morningstar.i...#######.....##.....†.#....##†.....<...............[..###...# ######## #.# +.o   orc (missile, asleep).o.................oo).iٝ+6.2 (1i>iiw iw Casting: Construct Spike Launcher (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ixi$ i x Your spells (cast)TypeFailure Level  a - Kinetic GrapnelForgecraft1% 1  b + Construct Spike Launcher Forgecraft2% 2 c - Launch Clockwork BeeForgecraft4%3 Select a spell to cast[!]/[I] toggle spell headersini.oiBz#.......#daddydayday the Tinkerer######.......#Coglin##............###Health: 30/30 ========================#.............†.#Magic: 7/7========================#............##†#AC: 2Str: 10#............<..#EV: 11Int: 17#...............#SH: 0Dex: 12#..[..###.......#XL:  4 Next: 20% Place: Dungeon:4#.....# #@......#Noise: ---------  Time: 1836.2 (0.0)#....## #....##.#n) +0 long sword {Qi p) +0 flail {Wanphen###### #....##.#Cast: Construct Spike Launcher#....#iz[34m#+#........o......o   orc (missile)................... _You see here a jackal corpse. _There is a stone staircase leading up here. _Found a chain mail. _An orc comes into view. It is wielding a +0 morningstar.Casting: Construct Spike Launcher (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.i[#.......#daddydayday the Tinkerer######.......#Coglin##............###Health: 30/30 ========================#.............†.#Magic: 7/7========================#............##†#AC: 2Str: 10#............<..#EV: 11Int: 17#...............#SH: 0Dex: 12#..[..###.......#XL:  4 Next: 20% Place: Dungeon:4#.....# #@......#Noise: ---------  Time: 1836.2 (0.0)#....## #....##.#n) +0 long sword {Qi p) +0 flail {Wanphen###### #....##.#Cast: Construct Spike Launcher#....#i%[34m#+#........o......o   orc (missile)................... _You see here a jackal corpse. _There is a stone staircase leading up here. _Found a chain mail. _An orc comes into view. It is wielding a +0 morningstar.Casting: Construct Spike Launcher (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.iJ+iخ i,e#.......#  daddydayday the Tinkererii i######.......#  Coglini iC##............###  Health: 30/30 ========================i iΰ#.............†.#  Magic: 4/7iD=============-----------iP i˱#............##†#  AC: 2iC-Str: 10i iв#............<..#  EV: 11iI-Int: 17i iܳ#...............#  SH: 0i*-Dex: 12ip i#..[..###.......#  XL:  4 Next: 20% Place: Dungeon:4i  ig#.....# #@......#  Noise: ---------  Time: 1836.2 (0.0)i i #....## #....##.#  n) +0 long sword {Qi p) +0 flail {Wanphenio i###### #....##.#  Cast: Construct Spike Launcheri iGN#....##+# i i:....... iK i.o......  o   orc (missile) .........  .......... Casting: Construct Spike Launcher (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Launch Clockwork Bee (dangerous; 4% risk of failure)  Press: ? - help, Dir - move targetAim: an orc, wielding a +0 morningstar, wearing a +0 ring mail and quivering  boomerangsiv #.......#  daddydayday the Tinkerer ######.......#  Coglin ##............###  Health: 30/30 ======================== #.............†.#  Magic: 4/7=============----------- #............##†#  AC: 2Str: 10 iv#............<..#  EV: 11Int: 17 #...............#  SH: 0Dex: 12 ilw#..[..###.......#  XL:  4 Next: 20% Place: Dungeon:4 #.....# #@......#  Noise: ---------  Time: 1836.2 (0.0) #....## #....##.#  n) +0 long sword {Qi p) +0 flail {Wanphen ###### #....##.#  Cast: Construct Spike Launcher iw#....##+#  .......  iw'.o......  o   orc (missile) .........  ix.......... Confirm with . or Enter, or press ? or * to list all spells.i(xAiming: Launch Clockwork Bee (dangerous; 4% risk of failure)  Press: ? - help, Dir - move targetiLxAim: an orc, wielding a +0 morningstar, wearing a +0 ring mail and quivering  boomerangs  You lock target on the orc and prepare to deploy your bee.i       †.#  ik      #..[   i8     i=    iH.o ..iK    ic==7.2 (1Winding i i   ir\Aiming: Launch Clockwork Bee (dangerous; 4% risk of failure)  Press: ? - help, Dir - move target  Aim: an orc, wielding a +0 morningstar, wearing a +0 ring mail and quivering  boomerangs  You lock target on the orc and prepare to deploy your bee. _(Press . to continue winding your bee.)i}iȅ<o.i؆X--8. iiE@ _You continue winding your clockwork bee...i i> <o.i k--9.. iG& i* @ _You continue winding your clockwork bee...iC,iLyo., ally target)y   clockwork bee (minion)i?M140iTi]Z _With a metallic buzz, your clockwork bee launches itself at the orc.iX######.# ##......####...†.# #.##†# #.<..# #...# #..[..#### i&`#.....# #.y.....# #....## #o@..##.# ###### #....##.#  #....##+# .............iL#...####....##.##iao  Your clockwork bee closely misses the orc.in=1Construct Spike Launcher iiI _The orc misses you.i##.....##......†...##†.<.........[..###...# #.y.....### #o...##.###### #. +......... #.....#...####....##.## ...... .#i_  Your clockwork bee completely misses the orc.The orc hits you with a +0 morningstar.iBU29-2ii_ _Your clockwork bee barely misses the orc.i  .†..##†......<.........[..####...# #.y.....### #o...##.iI c##### #. +ik e#...........>#...###....##.## ...... .# ###### i (#is! i( m.o i`) .-3i/ i 5 ^ _Found a stone staircase leading down. Your clockwork bee stings the orc.in=0##†......<.....#[..###.#...# #.y.....## #....####### #.o i=####....##+###....@......>.###....##.## ...... .# ###### #.. i=3##..i?iCiE  The orc complains noisily, in orcish tradition.iMf.yoiNl2-------=4iUiX` _The orc attacks as it pursues you! The orc hits you with a +0 morningstar!ir<.....#[..###....# .######## #.y ####.o..##+##...........>.###....##.## ...... .#..###### #.. if#.#..##iiK .o-5 _Your clockwork bee barely misses the orc.iR.[..###....# .######## #.y ####....##+##....o......>..###....##.## ........#..########... #..#....## ..iLi@G  Your clockwork bee stings the orc.i1.y)y   clockwork bee (minion)i3=-----5====2-6ii;C _The orc dies!il [..###...# .########  ####.y..##+##....)......>..###....##.## .........# ....########...... #...#........##.....  .. #iWu **   dormant clockwork bee (minion)iv &7i}} i݁ L _Your clockwork bee winds down and falls to the ground.iK ......[..##........######## #....##.# ###.*..##+##)>............####....##.## .........# ....########... #...... ......###.......iV iY &8ia i8d i<.......[..##........######## #....##.# ###.*..##+##iq)>............####....##.## .........# ....######## .. #..iS .###i iν&9iii ##†<..#.......[..##........######## #....##.# ###.*..##+##>............####....##.## .........# ....########. # 4======50i  m - 3 boomerangs (gained 1)  Things that are here:1.2 (2 _a +0 morningstar; a +0 ring mailiiEquip which item?  - - Unarmed Inventory Items Hand Weapons (go to first with ))  n - a +0 long sword (offhand) {Qing}  p - a +0 flail (weapon) {Wanphen}a - a +0 hammer {Ichio}  id - a +0 dagger {Illuratum}  f - a +0 spear {Constanze} Armour (go to first with [)  b - a +0 robe (worn) Floor Items ([,] to select) Hand Weaponsa +0 morningstar Armoura +0 ring mail[?] describe selected [!] equip|wield|wear[tab] equip|unequip igg A +0 morningstar. A mace with a head covered in short spikes. Base accuracy: -2 Base damage: 13 Base attack delay: 1.5 This weapon's minimum attack delay (0.7) is reached at skill level 16.  Your skill: 0.0  At 100% training you would reach 16.0 in about 7.5 XLs. Damage rating: 13 (Base 13 x 100% (Str) x 100% (Skill)). This weapon falls into the 'Maces & Flails' category. It is a one-graspered weapon. It can be maximally enchanted to +9. You took it off an orc on level 4 of the Dungeon. Stash search prefixes: {Maces & Flails} {one-handed} {melee weapon} ig RMenu/colouring prefixes: identified melee weapon _________________ “Little did then his pomp of plumes bestead  The Azteca, or glittering pride of gold.  Against the tempered sword; little his casque,  Cay with its feathery coronal, or drestiu Equip which item?- - Unarmed Inventory Items ([,] to select) Hand Weapons (go to first with )) a +0 long sword (offhand) {Qing}iv  a +0 flail (weapon) {Wanphen} a +0 hammer {Ichio} a +0 dagger {Illuratum} a +0 spear {Constanze} Armour (go to first with [) a +0 robe (worn) Floor Items Hand Weapons  a - a +0 morningstar iv PArmour  b - a +0 ring mail iby s [?] describe selected [!] equip|wield|wear[tab] equip|unequip iZQp - a +0 flail (weapon) {Wanphen}. A mace with a short chain connecting the head to the haft. Base accuracy: +0 Base damage: 10 Base attack delay: 1.4 This weapon's minimum attack delay (0.7) is reached at skill level 14.Your skill: 0.0; use (s) to set 14.0 as a target for Maces & Flails.At 100% training you would reach 14.0 in about 6.6 XLs. Damage rating: 10 (Base 10 x 100% (Str) x 100% (Skill)). This weapon falls into the 'Maces & Flails' category. It is a one-graspered weapon. It can be maximally enchanted to +9. iRsYou took it off an orc on level 3 of the Dungeon. Stash search prefixes: {inventory} {Maces & Flails} {one-handed} {melee weapon} Menu/colouring prefixes: identified melee equipped weapon _________________ “Even after forcing their way, with great effort and loss, through this double  defence, [the Germans] still found themselves at a disadvantage; for their  armour scarce enabled them to contend on equal terms with the uncouth but  formidable weapons of their adversaries. The Bohemians were armed with longiC_ CEquip which item?  - - Unarmed Inventory Items Hand Weapons (go to first with ))  n - a +0 long sword (offhand) {Qing}  p - a +0 flail (weapon) {Wanphen}  a - a +0 hammer {Ichio}  d - a +0 dagger {Illuratum}  f - a +0 spear {Constanze} Armour (go to first with [)  b - a +0 robe (worn) Floor Items ([,] to select) Hand Weaponsa +0 morningstar Armoura +0 ring mail  [?] describe selected [!] equip|wield|wear[tab] equip|unequip i i i #............##†#daddydayday the Tinkerer#............<..#Coglin#...............#Health: 24/30 ===================-----#..[..###.......#Magic: 5/7=================-------#.....# #.......#AC: 2Str: 10#....## #....##.#i EV: 11Int: 17###### #....##.#SH: 0Dex: 12####.*..##+##XL:  4 Next: 22% Place: Dungeon:4#....@......>Noise: ---------  Time: 1851.2 (0.0)#............n) +0 long sword {Qi p) +0 flail {Wanphen#............Cast: Construct Spike Launcher #............####....##.##.........#*   dormant clockwork bee (minion)i ....########......#......#..Your clockwork bee stings the orc. _The orc dies! _Your clockwork bee winds down and falls to the ground.  m - 3 boomerangs (gained 1)  Things that are here: _a +0 morningstar; a +0 ring maili=   m - 3 boomerangs (gained 1)  Things that are here: _a +0 morningstar; a +0 ring mail  To do this, you must remove one of the following items:(? for menu, Esc to cancel)  < or p - a +0 flail {Wanphen}; > or n - a +0 long sword {Qing}i5i6 _i??iIh  You start parting from your weapon.iNN+2.2 (1iGRis3.2 (25=4.2 (3iiA5.2 (4iiqq6===6.2 (5i+ p) +0 flail {Wanphen} _You continue parting from your +0 long sword {Qing}. x5  You finish parting from your +0 long sword {Qing}.ii=iŹ  You whisper farewell to Qing.  You start attuning to your weapon.i>+7.2 (6iiu _You continue attuning to your +0 morningstar. x2ii.i^?6=i$8.2 (7iil _Your dormant clockwork bee falls apart.i+9.2 (8ii `===60.2 (9i ii2#1.2 (1iW 0.0)iXi"b  v) +0 morningstar {H i#_You continue attuning to your +0 morningstar. x3  You finish attuning to your +0 morningstar.  You welcome your +0 morningstar "Hajoon" into your grasp.i%i)i0] _v - a +0 morningstar (offhand) {Hajoon}i#.##†# #............<..# #...# #..[..###.......# #.....# #.......# #....## #....##.# ###### #....##.# ####....##+##.i,#....[>.#.#.#.####....##.##...........# .....######## ...... #...... #.iif7=2.0) _i|ili#.##†# #............<..# #.........# #..[..###.......# #.....# #.......# #....## #....##.# ###### #....##.# ####....##+##.i0'#....[.@....>.#.#.#.####....##.##...........# ......######## ....... #...... #.iTiF3Construct Spike LauncheriiiB#.##†# #............<..# #.........# #..[..###.......# #.....# #.......# #....## #....##.# ###### #....##.# ####....##+##.#....[..@...>.#.#.#.####....##.##...........# ......######## ........ #...... #.iRR4iUiA#.##†# #......<..# #........# #..[..###.......# #.....# #.......# #....## #....##.# ###### #....##.# #####....##+##.#....[...@..>.#.#.#.####....##.##...$.........# ..... ....######## ......... ## ####....... #.....[ii&5ii* _Found 8 gold pieces.i #.##†#  #.<..#  #.#  #..[..###.#  #.....# #.......#  #....## #....##.#  ###### #....##.# ######....##+##.i( #....[....@.>.#.#.#.####....##.##...$..........# .... ....######## .iX ... ...... #### ####.#i z...... #.....[.i iڹ 8==7====6i iLx`#.##†# #.<..# #.# #..[..###.# #.....# #.iy# #....## #....##.# # ###### #....##.# .#####....##+##.#....[.....@>.#.#.#.####....##.##...$...........# .... ....######## ..iJy... ...... ######.#...... #.....[.iRi(&7iFii7?.##†# .<..# .... .# ... ..[..###.# ... .....# #.# .. ....## #....##.# #.#  #....##.# ..####.####....##+##.#....[..#.#.#.####....##.##...$... ............# .... #....######## .... #...... #####.#...... #.....[.8 _There is a stone staircase leading down here.ih##†# <..# ..... # .... [..###.# ... # #.ii# .. ## #....##.###.#  #....##.##..####.#####....##+##.#....[......>+#.#ii#.##.#####....##.##...$.... ... #.........##.... #ii....#########.... #....... iiP######.###....... i-jC#.....[.iVuiv-9 _i~ii  <..# ....... [..###. ...#  ###.###.# # i O#### ..####.#  ####....##+##............[......>+..#.#......###.......#.. i i R9==i ====70Construct Spike Launcher i i iJ)<..# ..... # ..... [..###.# .... # #.# #.. ## #....##.###.# #  #....##.##..####.#####....##+##.#....[......>.+.#.#.#.[#.#.#.####....##.##...$........ #..........##.... ##.....#########.... #. ...... #.###. ...... #.....[. ...... ###.#.1ili& _Found a buckler.iE7 ...# ..... [..### ...# #.. ###.###.# # ### ..####.##  ####....##+##.............[......>+...#[.###....##.##...$........# .................. i@iA&2i?HiKi# ..... ..###.# .... # #.# #.. ## #....##.###.# +#  #....##.##..####.#####....##+##.  iaJ#....[......>.+.  #.#.  #.[.#.##.#.#i####....##.##...$. #.#...##. ##.#....#########.... #. #i.###. #.....[. i0;###.#. iQ(.i@i&3iii" ###  #.. ###.###.# +# iIV## ..####.###  ####....##+##..............[......>i}t+...#[#i.###....##.##...$..i .........##....##.......#.... iir30==4i{i ihW Y  #.. ###.###.# +# ## ..####.###  ####....##+##..............[......>+...#[#.###....##.##..@$.. .........##....#....#######. #...#.......#.#.. i^ i;_ &5if i6i i~# #.# #.. ## #....##.###.# +#  #....##.##..####.# ####....##+##. i7#....[......>.+. . #.#. . #.[.#.#. #.#.#. ####....##.##...@. #.#..##. ##.#. ....##.i| #. #.###...# iL#.....[. i ;###.#. i).iD#.#.#.i`!#.#.iTi&6iTi^ i +7.2 (2ii> _You now have 187 gold pieces (gained 8).i Ii i i O=i i ........# ..........# ....  #.......# #..  #....##.###.# +#  #....##.##..####.#####i  #....##+## ...[>i ..o +. .. .) #. .. .............i3 D[.... #.#.. ..iI ]....... #.#.. i^ n##....##.##.... #.#i N.....##............. ##.#...i J#########............. #i  i #############.###...### o   orc (wandering) i B#.....[ i ..i ###.......#.....#.i 2 .i! ....if '....#.iH 8.2 (1  An orc comes into view. It is wielding a +0 dagger.Found a dagger.i vo.oi 4==9.2 (2i= i % _The orc shouts!ioR  Casting: Launch Clockwork Bee (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.i.........# ..... daddydayday the Tinkerer ##.......# .... Coglin  #.......# #.. Health: 30/30 ========================  #....##.###.# +# Magic: 4/7i>=============-----------  #....##.##..####.#####.  AC: 2Str: 10 ##....##+##.............  EV: 11ig<Int: 17 ...[......>...........o. +. ... SH: 0Dex: 12 i.......................) #. ... XL:  4 Next: 22% Place: Dungeon:4 i@................@..[.... #.#... Noise: ==-------  Time: 1879.2 (0.0) ........................ #.#... p) +0 flail {Wanphen v) +0 morningstar {H iy##....##.##............. #.#... Cast: Construct Spike Launcher .........##............. ##.#... ..#########............. #...... i.. #############.###...### o   orc ..i=K#.....[......... .. ###.......#.....#. .i\D...............#. _The orc shouts!  iCasting: Launch Clockwork Bee (dangerous; 4% risk of failure)  iConfirm with . or Enter, or press ? or * to list all spells.Aiming: Launch Clockwork Bee (dangerous; 4% risk of failure)  Press: ? - help, Dir - move targetAim: an orc, wielding a +0 daggeri26 .........# ..... daddydayday the Tinkerer ##.......# .... Coglin  #.......# #.. Health: 30/30 ========================  #....##.###.# +# Magic: 4/7=============----------- i6  #....##.##..####.#####.  AC: 2Str: 10 ##....##+##.............  EV: 11Int: 17 ...[......>...........o. +. ... SH: 0Dex: 12 .......................) #. ... XL:  4 Next: 22% Place: Dungeon:4 ................@..[.... #.#... Noise: ==-------  Time: 1879.2 (0.0) ........................ #.#... p) +0 flail {Wanphen v) +0 morningstar {H i6 N##....##.##............. #.#... Cast: Construct Spike Launcher .........##............. ##.#... ..#########............. #...... .. #############.###...### o   orc ..i6 K#.....[......... .. ###.......#.....#. .i7 ...............#.iR7 Casting: Launch Clockwork Bee (dangerous; 4% risk of failure)  iv7 MConfirm with . or Enter, or press ? or * to list all spells.i7 Aiming: Launch Clockwork Bee (dangerous; 4% risk of failure)  Press: ? - help, Dir - move targetAim: an orc, wielding a +0 dagger  You lock target on the orc and prepare to deploy your bee.iB  ..... ....   #..   +#   iB [o.. +.  #.    iC .   i4C I[ i+D [80.2 (1Winding iK iP Qonfirm with . or Enter, or press ? or * to list all spells.  Aiming: Launch Clockwork Bee (dangerous; 4% risk of failure)  i

. +. i .y......) #. .o[.... #.#.. #.##....##.##.... #.# i  .##. ##.#.##. #. #.###.... #.....[. ###i J.#.....# .. .#i i i O.yi> &4i iC G _The orc hits your clockwork bee with a +0 dagger.it  What are your orders?  t - Shout!  Orders for allies: a - Attack new targetiu. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me.  Anything else - Cancel.i\g  You shout for attention!  Your clockwork bee stings the orc!iŻiy.)y   clockwork bee (minion)i1e6======5iMi(C _The orc dies!iN+# ..... .# ....  #.# #..  #....##.###.# +#  #....##.##..####.#####. ....##+##. [......>. +. .) #. .y@.)[.... #.#. #.#.....##.##. #.#. .##. ##.#.##. #. #.###...# #.....[. ###.#.....#. . .#.i\ **   dormant clockwork bee (minion)You swap places.i]G------6ifmiqrL _Your clockwork bee winds down and falls to the ground.ipD# ..... .# .... #.# #.. #....##.###.# #+# . #....##.##..####.#####.....##+##.[......>.+. .). #. .*.@)[....# #.#.# #.#. #....##.##.# #.#.##.iE# ##.#. .##.# #. . #.###...# . #.....[.# . ###.#.....#.# .#.#i&OiOE------7iXiYZ i:.# ..... ##.# ....  #.# #..  #....##.###.# #+# .  iL' #....##.##..####.#####.. ##....##+##..[......>. +. .). #. .*@.)[....# #.#.# #.# ##....##.##.# #.#.##.# ##.# ..##.# # .. #.###... .. #.....[. .. ###.#.....#. . .#. i iC i&8 i i) i\4 if ik  You need a visible target to rewind your bee! (Use ctrl+direction or * _direction to deconstruct it instead.) im <..# ..... ... #.......# #.. #.# #+#  .##..####.##### ##....##+## [>.. +.@......). #.  iҢ*..)[ ........... ##....##.# .......#.##########.............# #......#############.###...###  iS[........ ..#### i i:5==== i&9 _ i i1 i|6 <..# ..... # ..... .# .... #.# #.. #....##.###.# #+# . #....##.##..####.#####.. ....##+##. [......>. +. .). #. .*..)[....# #.#.# #.#. #....##.##.# #.#.##.# ##.#. .##.# #. . # i7 .###...# . #.....[.# . ###.#.....#.# ikC =90 iGL  iN  i ##†# <..# ..... . i ........# #.. #.# #+# . i3 .##..####.##### #....##+## [> i .. +........). #. *..)[ .......... #....## .......#.# .#########.............# #....... i޽ #############.###...### [........ i  i~ &1 iO  i  ia.†.##†# <..# ..... .........# #.. ##.# #+# ..##..####.##### #....##+## [>.. +........). #. *..)[ .......... #....## .......#.# .#########.............# #.......#############.###...###2Construct Spike Launcher i i i ##.†.##†# <..# ..... .........# #.. ##.# #+# ..##..####@#####.. #....##+## [>.. +........). #. *..)[ .......... #....## .......#.# .#########.............# #....... i<==== i]3 i i( i......#.........#......#.....##........' i i6G======4 i& iN _As you open the door, it creaks loudly! You hear a bark! iE ###. .†.#.......#.. .##†#.....<..##... .. .#........##.# iFF.............# #..#....# #.# #@# .##..####.#####.. #....##+##.............. [>.............. +.............). #. .....*..)[....# ........... iFs.# #....##.### .......#.# iS ia.------5 iUj io _Your dormant clockwork bee falls apart. _There is an open door here. izM .##  .†.#.. .##†#. ..< .. .#.##.##...........#...# #..#..@.# #.####'## .##..####.##### #....##+##.......................... .....)[................... iÓ iL------6 _ iϛ i id M#######..h ..^. .## ... .†.#.. .##†#. ..< .. .###......@....#...###..#....#### #.####'## #....##.##..####.#####..h   hound (wandering)............ i   i a A hound comes into view. iS  i;a.h iGo==7Construct Spike Launcher  i i4& _The hound barks! iJ;#### #### #### ....######^.. . ....##h ... .†.#.. ##†#. ..< .. .##.# iK..............###..#....#### #.####'## .##..####.##### #....##+##  i:Kt[>.. + i{K........). #. )[ iM ixTP.h iU/--8 i\ iR_i/...#### #### ....##...# ####... ..^.. ...... ## †.h#.. .##†...# .<..##.. .#.# #...##..#....#####.###.####'## ...####.#####.+##............ ..[......>+. ......). #...)[....# #.#..iiiɧ.h6===--9iii ...# ####... ..^.. ...... ##. †.#.. .##†..# ..<..##h.# .. ...##.# #..##..#..@.######.###.####'## ...####.#####.i +##............ ..[......>+. ..................). #...)[....# #.#....... #....##.##i iK P.hi H900Construct Spike Launcherih i ii .h#You shape a spike launcher from a nearby wall.ie4-------==1ii= _The hound bites you but does no damage.ij ...... ##. †.#.. .##†ik ..# ..<..##.. .#.# ##......h....###..#....######.###.####@## ...####.#####.+##............ ..[......>.........+. ..................). #.....)[....# #.#........... #....##.##...... .......#ixm i0{ P.hi{ `25-----2iE  _The hound attacks as it pursues you! The hound bites you. _There is an open door, spattered with blood here.i## †.#.#.. .##†#.........# ..<..##.... ...##...#.# ##...........##..#..h.#####.###.####'## ...####@#####.+##.............. ..[......>.............. +. ..................). #........)[....# #.#iز..............# #....##.##..# ........### # .#######...iܻ2*i֓q  The rocky spike skewers the hound!i4 i ~ .hThe hound is moderately wounded.i! @-3i( i?- V _The hound completely misses you.i M *You hit the hound with your +0 flail.  The hound is heavily wounded.iU! `  You closely miss the hound with your +0 morningstar.i8*iz9  i>{dThe rocky spike misses the hound. The rocky spike skewers the hound.i hThe hound is severely wounded.i3E2-------i`Y=4.7 (1.5Rev ii` _The hound misses you. The hound bites you.i  *You closely miss the hound with your +0 morningstar.The hound is severely wounded.i  You closely miss the hound with your +0 flail.The rocky spike skewers the hound.i& hThe hound is severely wounded.iw/19------------6.2Rev+ iz5 ir6i7D_The hound bites you. The hound closely misses you.i7i * You hit the hound with your +0 morningstar.  The hound is almost dead.i| `  You closely miss the hound with your +0 flail.i8*i{  The rocky spike misses the hound. The rocky spike skewers the hound.iJiiiM iid <†i 5787.6 (1.4iِ i I _You kill the hound!i......#.........#......#.....##........+im4--80iv iL _You close the door, pushing everything out of the way.iIi"20=-5====i($iq$i&i)i8*>Rev i+i /i`/i0iH4i4#1i4======i6i:,i;i]>i>(iC,iDiEicIiI&22iI(=iQMijR,iTi6YiYM6===ir[i_,i`itd3==ifih,iiikik;===iliqi-ri tiwh4==iwixizi{ib|iiN 5==#-- _You start resting.ip028.6 (20.0)i?]7====9.6 (21i&i% _Magic restored.iMIi,iAiR,i5ii09=ii!i!Z6====iF$ie'i'i(i,,i-i/,ih1i+4iv4K7=i5i8,i:i@,i*BiE,iaGiJiJh8==izLivN,iHOiQ,iaRipT,iUiX99i!YE==iZi_,i:`ic,ipeiHi,iki:s_ _You start resting.i|-48.6 (19i}x30==9.6 (20iYi" _HP restored.iS 3i}V i Z i}Z i] i*_ ij_ i` i}d ,if ii ii 9=iIk im ,io iu ,ipv ix iy i8z i| ,i\~ i ,iق iT i i i ,i i ,iȏ i ,i\ ic ,i i7 ,i i ,i" iڤ ,iI ih ,iث i ,i> i ,i i ,i׼ i5 ,i i ,i) iO ,i i ,i iE ,i i ,i i8 ,iu i ,i8 iG ,i i# ,ib i ,i i ,i@ i ,i i` ,i i9 ,i i ,i i ,i i ,i i ,i i ,iN i! ,i\# ih& ,i' iK+ ,iB/ i2 ,i 4 i6 ,i~8 i; ,iw< i1? ,i@ iD ,iYE i H iWH iI iL ,i0N iQ ,ieT iU ,i,W iZ ,iP\ i_ ,i&a iBd ,ie ih ,ik io ,iaq it ,iUv iy ,i]{ i ,i7 i iW i݄ iԇ ,iY ir ,iʐ i ,i< i i ,i6 iB i ,ic i= ,i i ,iѿ i ,i i ,iL in ,i. i ,i Xi ,i i i i0 ni iS ,iT i i9 i i" i# in$ i' ,i) i , ,i. i&2 ,i4 iC7 ,i8 i4= BiiG i 2048.6 (99 _You start waiting.iG -9.6 (100.0)iN iQ # _Done waiting.i" ......#.........#......#i P.....##.....i ;†..'ii150.0) i i( _You open the door.idM .###. ... .†.#.......#.. .##†#... ..<..##... .. .#........##.#..............###..#.†..#### # .##..####.#####.. i%#....##+##.............. ..[......>.............. +. ..........)......# ...####.............#iUi&1iig _There is an open door, spattered with blood here.iEfM####^.. J..## ... .†.#.. .##†#. ..< .. .#.##.#iFr#...........#...###..#.†@.#### #.####'## .##..####.##### #....##+##..........................J   endoplasm (wandering).....)[...................iKi UF.JiU&2ihs _An endoplasm comes into view.i #### #### ....######^.. .J..## ... .†.#.. .##†#. ..< .. .###......@....#...###..#.†..#### #.####'## i .##..####.##### #....##+##....[>.............. +........). #. ....)[. ..........iU io F.Ji f3Construct Spike Launcher i i "######## #### ....######^.. ..J.## ... .†.#.. ##†#. ..< .. .##.#..............###..#.†..#### it %#.####'## .##..####.##### #....##+## [>.. +........). #. )[iC i F.Ji &4i i' id #### ###.# #### #### ....##.####^... ...J.### ....# .†.#... ##†#. ..< .. .##.#...........#...###..#.†..#####.####'## iL.##..####.##### #....##+##....[>.. +.....). #. ii^.JJi&5ii-^ _The endoplasm quivers.i# ###.#.#### #####....##..# #####...+..^....# #.#....#.###....J..#....#.†.#.#.... ..##†#.# ...<..##.# ...##.##.# ##.##..#  #.###..#.†..####  #....##.###.####'## .  #....##.##..####.#####.. ##....##+##...............[......>.............. +. .). #. i&.Ji&6iiYiC  ##### ###.# i #### #####....##.####...+..^... ..##..#....## .†.J.#......##†#.i i ..<..# .. ..##. #...........#...###..#.†..######.####'##  .##..####.##### i ##....##+##....[>.. +i# i i  The endoplasm freezes you.iv x25----7Construct Spike Launcherib i % _You are frozen.i~Y  You puncture the endoplasm with your +0 morningstar!ili.ii80=9.1 (1.5Rev iݛiПM _You kill the endoplasm!i .# ###.# #### #####....##. # #####...+..^... # #.i#....# ###.#....##.†.#.#. ##†#.# .. <..##.i¥# .. ##.##.# it.##...# #.i###..#.†..#### i?#....##.###.####'## . id'#....##.##..####.#####.. ....##+##.............. i[......>. +. .ii<4-600iZii,.#  ####.# ##### #####....##. # #####...+..^... # #.......#....# ###.......#....##.†.#.#.##†#.# .. <..##.# .. ##.##.# .##...# .###..#.†..#### i^-a....##.###.####'## . ....##.##..####.#####.. ....##+##.............. [......>. +. .i6ig7?-1i?=i@irMM .# ### ####.# ##### #####....##..####...+..^... #...... ###.......#....##.†.#.......#@.......##†#.......< .....##.##.. .......##...........# .#...iuiva6----2i|iiP .# .#  ####.# # #### #####....##.. iP # #####...+..^... # #.#....# ###.#....##.†.#.#.##†#.#.<..##.iQ 5#..##.##.##.##....# .###..#.†..#### .##.###.####'## .i;Q <##.##.. iqY i*Z iZZ 3i>` ic iM .# .#  ####.# # #### #####....##.. # #####...+..^... # #.#....# .###.#....##.†.#.iM #.##†#.#.#<..##..#.###........##.##...###...........# .i)N =###..#.†..#### .###.###.####'## . ###.##..####. iLN iU iV &4i\ iE_ i#.# #.#  ####.# #  #####....##.. # #####...+..^... .# #.#....# ..###.ii#....##.†.#.#.##†#.#.#.<..##........#.# ##......i##...........# ..###..#.†..#### ..#.##.###.####'## . .###.##..####.#####.. .# iyiG&5ii*iM. #.#  i####.# # ### #####....##.. ####...+..^... .  ...iM+####..... .i.†.#.......#...##†#.... i.<..##........#.......#..ia..#..#i^iT7=6ii.ilM#. #.#  ####.# ###. ### #####....##.....####...+..^........  ####..... ..†.#.......#........... .##†#.........#.......#....#..#.......#imio&7iti}wi; M#. #.#  ####.# ### i < ### #####....######...+..^@....... #.....####..... ..†.#.......#...........i< .........#.†..#### ..#i E iE &8iL iO i M##. #.# i  ####.# ###. ### #####...@##.....i" }####...+..^... #.. iE ..###.......#....##........#.ig <.......i 0........#i i &9i iC  i 2M##. #.#  ####@# ### ### #####....##.....####...+..^........ ..# #.......#....##............#.....##.##8==70 iҜ i~5M###. #@#  ####.# ### ### #####....## ..# #####...+..^........ i~]#....##...#... i i·&1 i i irQ |M## #######....... #.#  ####.# ### ### #####....##.......#.#..#...2 i1w  i i i+!iU!i !i!i!iM## #######.......!i###### #.# ####.# ###.......!i!iy&3!ih!i^!i"z### #.# #.##.!i~z#.##.# ####.# #####....## #####...+..^..!izz# #.#....#!izd###.#....# !im!i$R9==!iY4!i!i!i S### #.# #.##.#.##.# ####.!i @ #####.... # #####...+..^. # #.#.... ###.#.... !i !i &5!iy !i B### #.# #.##.#.##.#  !i !i !iC &6!i !ik "i2### #.# #.##.#.##.# "i"i"i&7"i"i"i|### #.# #.#.#.#.#.#.# 30==8"i5"i{oI### #.# #.#.##.##.#.#"ipb#.# "i/w"ix&9"ip|"ic"iQ### #.# #.#.# #.# #.#.# #.# 80"i"iY ### #.# #.#.# #.# #.#"iXZ .# #.# "ia "ia &1"izf "ii "i,{ ### #.# #.#.# #.# #.#.# #.# "i u=2#i3#iN#i#i{#iB#i?### ###.# .##.##.# #....@.# #i]#.##.# #.# .#####.# ###. o.....##..... .###i+..^.. .oo   orc wizard (asleep)#....##..... .#o   orc (missile, asleep)#....##..... .# #i 3  An orc and an orc wizard come into view.#iM  The orc wizard shouts! You hear a shout!#i#i.ooo.ooo 2 orcs (1 missile, wandering)#i5===4.1 (2#i#iq _An orc comes into view. It is wielding a +0 whip.$iM S  You shape a spike launcher from a nearby wall.$i{O $iGQ $inX #oo...o   orc (missile)$i9Z _5-------5.1 (1$i_ $ic % _The orc shouts!%i  ### ## #.# .# #.##.# #..@..# #.#.# #.# o# ####.# ###. o.#....##..... .## .%i ..+..^. ...#....##..... .#.#....##..... .# ..#.%i %iř %i o.o   orc (missile)---6%i# %i &i ### ## #.# .# #.##.# #.# #.#o# #.# .#  ####.# ###. o. ####....##..... .##.+..^. .. ...#....##..... .# ...#....##..... .# ...#.&i &i/ &i>o.&iB---7&i_&i(i{  Casting: Construct Spike Launcher (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.)i"  daddydayday the Tinkerer  Coglin  Health: 30/30 ========================  Magic: 2/7======------------------  AC: 2Str: 10 ### ##  EV: 11)i7Int: 17 #.# .#  SH: 0Dex: 12 #.###########.#  XL:  4 Next: 80% Place: Dungeon:4 #.........@o..#  Noise: ---------  Time: 2087.1 (0.0) )iw#.###########.#  p) +0 flail {Wanphen v) +0 morningstar {H #.# .#  Cast: Construct Spike Launcher  ####.# ###. o. ####....##..... .## )i;...+..^........ ..  o   orc (missile) ...#....##..... .# ...#....##..... .# ...#........... _The orc shouts!  )iCasting: Construct Spike Launcher (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.)ivcAiming: Launch Clockwork Bee (dangerous; 3% risk of failure)  Press: ? - help, Dir - move targetAim: an orc, wielding a +0 mace and quivering boomerangs*ip  daddydayday the Tinkerer  Coglin  Health: 30/30 ========================Magic: 2/7======------------------AC: 2Str: 10#####EV: 11Int: 17#.#.#SH: 0Dex: 12#.###########.#XL:  4 Next: 80% Place: Dungeon:4#.........@*..#Noise: ---------  Time: 2087.1 (0.0)#.###########.#p) +0 flail {Wanphen v) +0 morningstar {H#.#.#Cast: Construct Spike Launcher####.# ###. o. ####....##..... .## *i&...+..^........ ..o   orc (missile) ...#....##..... .# ...#....##..... .# ...#...........Casting: Construct Spike Launcher (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.*i cAiming: Launch Clockwork Bee (dangerous; 3% risk of failure)  Press: ? - help, Dir - move targetAim: an orc, wielding a +0 mace and quivering boomerangs  *iF:You lock target on the orc and prepare to deploy your bee.+irGAiming: Launch Clockwork Bee (dangerous; 3%Press: ? - help, Dir - move target: an orc, wielding a +0 mace and quivering boomerangs  You lock target on the orc and prepare to deploy your bee.  (Press . to continue winding your bee.)  The rocky spike skewers the orc!+ix)+i)oo   orc wizard4==8.1 (1Winding  _You kill the orc!,i,i%;o.,i&&--,i&29. ,i-,i1@ _You continue winding your clockwork bee...-i$1*-i~  You continue winding your clockwork bee...  The rocky spike skewers the orc wizard.-iTo.oo   orc=-90.. -i 8 _The orc wizard is lightly wounded..ij*(ally target)y   clockwork bee (minion).ilH  With a metallic buzz, your clockwork bee launches itself at the orc.  The rocky spike skewers the orc wizard..i.iE* y@oo.(ally target)  The orc wizard is moderately wounded..i8=1.iU.iW _The orc wizard barely misses you./i  ### ## #.# .# #.##.# #.@yoo.# #.#.# #.# .# /ij ####.# ###. o. #####....##..... .## #...+..^. ...#....##..... .#.#....##..... .# ....#./i2*/i `/iv&  You swap places. The rocky spike misses the orc.The orc wizard hits your clockwork bee with a +0 dagger.  Your clockwork bee stings the orc wizard!/i-')oo   orc (ally target)y   clockwork bee (minion)/i0/i;  daddydayday the Tinkerer  Coglin  Health: 30/30 ========================Magic: 2/7======------------------AC: 2Str: 10#####EV: 11Int: 17#.#.#SH: 0Dex: 12#.###########.#XL:  4 Next: 126% Place: Dungeon:4#........@y)o.#Noise: =--------  Time: 2092.1 (1.0)#.###########.#p) +0 flail {Wanphen v) +0 morningstar {H#.#.#Cast: Construct Spike Launcher####.# ###. o. #####....##..... .## #...+..^........ ..o   orc (ally target) ....#....##...../i<[40m .#y   clockwork bee (minion) /i?F....#....##..... .# /i?....#...........The orc wizard is moderately wounded. _The orc wizard barely misses you./i?You swap places. The rocky spike misses the orc.The orc wizard hits your clockwork bee with a +0 dagger.  Your clockwork bee stings the orc wizard! _The orc wizard dies!/iA -You swap places. The rocky spike misses the orc.  The orc wizard hits your clockwork bee with a +0 dagger.  Your clockwork bee stings the orc wizard! _The orc wizard dies!Your Forgecraft skill increases to level 7!You have reached level 5!/iL/  --more--1i}e5/352/854% 1iULorc (ally target)1i4 _2i  Spells (Memorise)TypeFailure Level  a - ApportationTranslocation 19% 1b - JinxbiteHexes28% 2  c - Forge Blazeheart Golem Fire/Forgecraft 41% 4  d - Forge Lightning Spire Air/Forgecraft 41% 4  e - Volatile Blastmotes Fire/Translocation 50% 3  f - Cause FearHexes88% 4  g - Fulminant PrismConjuration/Alchemy 88% 4  h - Iskenderun's Mystic Blast Conjuration/Translocation 88% 4  i - Alistair's Intoxication Alchemy99% 5  j - FireballConjuration/Fire 99% 5  k - Forge Monarch BombFire/Forgecraft 100% 6  l - Dragon's CallSummoning100% 9 2 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit4i 4i`4i(  daddydayday the Tinkerer  Coglin  Health: 35/35 ========================Magic: 2/8======------------------AC: 24iRStr: 10#####EV: 11Int: 17#.#.#SH: 0Dex: 12#.###########.#XL:  5 Next: 14% Place: Dungeon:44ip#........@y)o.#Noise: =--------  Time: 2092.1 (0.0)#.###########.#4iHp) +0 flail {Wanphen v) +0 morningstar {H#.#.#Cast: Construct Spike Launcher####.# ###. o. #####....##..... .## #...+..^........ ..o   orc (ally target) 4ii....#....##..... .#y   clockwork bee (minion) ....#....##..... .# ....#...........You swap places. The rocky spike misses the orc.4iUThe orc wizard hits your clockwork bee with a +0 dagger.  4i Your clockwork bee stings the orc wizard! _The orc wizard dies!Your Forgecraft skill increases to level 7! _You have reached level 5!4itn  Okay, then.4iD _5i'. 2*5i= o  The rocky spike skewers the orc.5i3 5i  The orc is almost dead.The orc hits your clockwork bee but does no damage.  Your clockwork bee stings the orc!5i .y)y   clockwork bee (minion)5ix ;6-3.1 (15i 5i C _The orc dies!6i^#**   dormant clockwork bee (minion)6i_f3===-46if6iDkL _Your clockwork bee winds down and falls to the ground.7i 7i Read which item? Scrolls  e - 5 scrolls labelled FIVETWA XECW  g - 3 scrolls labelled QIRUCY OPNO  i - 2 scrolls labelled JIAHEKI XOMINIL 7i { k - a scroll labelled KOUFAMUCHO  r - a scroll labelled GAESEUL OTTUDWIYZ  s - a scroll labelled HOKOIS HACUA 7i-  t - a scroll labelled XYCHIM TUNWU [!] read|quaff[?] describe selected8i6 8iQ< 8iC   daddydayday the Tinkerer  Coglin  Health: 35/35 ========================Magic: 3/8=========---------------AC: 2Str: 10#####EV: 11Int: 17#.#.#SH: 0Dex: 12#.###########.#8iD XL:  5 Next: 16% Place: Dungeon:4#........@.*).#Noise: ---------  Time: 2094.1 (0.0)#.###########.#p) +0 flail {Wanphen v) +0 morningstar {H#.#.#Cast: Construct Spike Launcher####.# ###. o. #####....##..... .## #...+..^........ ..*   dormant clockwork bee (minion) ....#....##..... .# ....#....##..... .# ....#...........8i,E RThe rocky spike skewers the orc.  The orc is almost dead.The orc hits your clockwork bee but does no damage.  Your clockwork bee stings the orc! _The orc dies! _Your clockwork bee winds down and falls to the ground.8iIG  As you read the scroll labelled QIRUCY OPNO, it crumbles to dust.  It is a scroll of enchant armour.8iP /  --more--9i- 9iC uEnchant which item? Armour 9i  b - a +0 robe (worn)[?] describe selected:i5:iy:iX  daddydayday the Tinkerer  Coglin  Health: 35/35 ========================Magic: 3/8=========---------------AC: 2Str: 10#####EV: 11Int: 17#.#.#SH: 0Dex: 12#.###########.#XL:  5 Next: 16% Place: Dungeon:4#........@.*).#Noise: ---------  Time: 2094.1 (0.0)#.###########.#p) +0 flail {Wanphen v) +0 morningstar {H#.#.#Cast: Construct Spike Launcher####.# ###. o. :i#####....##..... .## #...+..^........ ..*   dormant clockwork bee (minion) ....#....##..... .# ....#....##..... .# ....#...........:i5SThe orc hits your clockwork bee but does no damage.  Your clockwork bee stings the orc! _The orc dies! _Your clockwork bee winds down and falls to the ground.  As you read the scroll labelled QIRUCY OPNO, it crumbles to dust.  It is a scroll of enchant armour.:i:ik335.1 (1:i:i< _Your +0 robe glows green for a moment.;i7$;i(Read which item? Scrolls  e - 5 scrolls labelled FIVETWA XECWg - 2 scrolls of enchant armour  i - 2 scrolls labelled JIAHEKI XOMINIL  k - a scroll labelled KOUFAMUCHO  r - a scroll labelled GAESEUL OTTUDWIYZ  s - a scroll labelled HOKOIS HACUA ;i) t - a scroll labelled XYCHIM TUNWU [!] read|quaff[?] describe selected=i=i՝=iΡ  daddydayday the Tinkerer  Coglin  Health: 35/35 ========================Magic: 3/8=========---------------AC: 3Str: 10#####EV: 11=iVInt: 17#.#.#SH: 0Dex: 12#.###########.#XL:  5 Next: 16% Place: Dungeon:4#........@.*).#Noise: ---------  Time: 2095.1 (0.0)#.###########.#p) +0 flail {Wanphen v) +0 morningstar {H#.#.#=iTCast: Construct Spike Launcher####.# ###. o. #####....##..... .## #...+..^........ ..*   dormant clockwork bee (minion) ....#....##..... .# ....#....##..... .# ....#...........Your clockwork bee stings the orc! _The orc dies! =iܣ_Your clockwork bee winds down and falls to the ground.  As you read the scroll labelled QIRUCY OPNO, it crumbles to dust.  It is a scroll of enchant armour. _Your +0 robe glows green for a moment.=iJ  As you read the scroll labelled FIVETWA XECW, it crumbles to dust.  It is a scroll of identify.=i/  --more-->i>i]0Identify which item? (\ to view known items) Scrolls (select first with ?)  i - 2 scrolls labelled JIAHEKI XOMINIL  k - a scroll labelled KOUFAMUCHO  r - a scroll labelled GAESEUL OTTUDWIYZ  s - a scroll labelled HOKOIS HACUA  t - a scroll labelled XYCHIM TUNWU Potions (select first with !) >i h - a silvery potion  j - 5 viscous blue potions  l - a metallic yellow potion  o - a pink potion  q - 2 puce potions  u - a purple potion[?] describe selected@ig@it  daddydayday the Tinkerer @iu Coglin  Health: 35/35 ========================Magic: 3/8=========---------------AC: 3Str: 10#####EV: 11Int: 17#.#.#SH: 0Dex: 12#.###########.#@i vXL:  5 Next: 16% Place: Dungeon:4#........@.*).#Noise: ---------  Time: 2095.1 (0.0)#.###########.#@i[vp) +0 flail {Wanphen v) +0 morningstar {H#.#.#Cast: Construct Spike Launcher@iv####.# ###. o. #####....##..... .## #...+..^........ ..@iv *   dormant clockwork bee (minion) ....#....##..... .# ....#....##..... .# ....#........... @ivT_Your clockwork bee winds down and falls to the ground.  @iwoAs you read the scroll labelled QIRUCY OPNO, it crumbles to dust.  It is a scroll of enchant armour. @i:w._Your +0 robe glows green for a moment.  @ijwdAs you read the scroll labelled FIVETWA XECW, it crumbles to dust.  It is a scroll of identify.@iA6.1 (1@i@i0 _s - a scroll of revelationAi| Ai Read which item? Scrolls  e - 4 scrolls of identifyg - 2 scrolls of enchant armour  i - 2 scrolls labelled JIAHEKI XOMINIL  k - a scroll labelled KOUFAMUCHO  r - a scroll labelled GAESEUL OTTUDWIYZs - a scroll of revelation  t - a scroll labelled XYCHIM TUNWU [!] read|quaff[?] describe selectedDi4DiS=DiC  daddydayday the Tinkerer  Coglin  Health: 35/35 ========================Magic: 3/8=========---------------AC: 3Str: 10#####EV: 11DiCInt: 17#.#.#SH: 0Dex: 12#.###########.#XL:  5 Next: 16% Place: Dungeon:4#........@.*).#Di+DVNoise: ---------  Time: 2096.1 (0.0)#.###########.#p) +0 flail {Wanphen v) +0 morningstar {H#.#DiOD.#Cast: Construct Spike Launcher####.# ###. o. DiqD#####....##..... .## #...+..^........ ..DiD*   dormant clockwork bee (minion) ....#....##..... .# DiDS....#....##..... .# ....#...........DiDAs you read the scroll labelled QIRUCY OPNO, it crumbles to dust.  It is a scroll of enchant armour. DiD_Your +0 robe glows green for a moment.  As you read the scroll labelled FIVETWA XECW, it crumbles to dust.  It is a scroll of identify. DiE_s - a scroll of revelationDi__q ###########.#.....§§@§*).############.#As you read the scroll labelled XYCHIM TUNWU, it dissolves into smoke.7.1 (1Dic- _It was a scroll of fog.FiFi˄Read which item? Scrolls  e - 4 scrolls of identifyg - 2 scrolls of enchant armour  i - 2 scrolls labelled JIAHEKI XOMINIL FifK k - a scroll labelled KOUFAMUCHO  r - a scroll labelled GAESEUL OTTUDWIYZs - a scroll of revelation [!] read|quaff[?] describe selectedGi Gi Giy   daddydayday the Tinkerer  Coglin  Health: 35/35 ========================Magic: 3/8Gi =========---------------AC: 3Str: 10#####EV: 11Int: 17#.#.#SH: 0Dex: 12#.###########.#Gi fXL:  5 Next: 16% Place: Dungeon:4#......§§@§*).#Noise: ---------  Time: 2097.1 (0.0)GiH $#.###########.#p) +0 flail {Wanphen v) +0 morningstar {H#.#.#Cast: Construct Spike LauncherGi f####.# ###. o. #####....##..... .## #...+..^........ ..*   dormant clockwork bee (minion) Gi %....#....##..... .# ....#....##..... .# ....#........... _Your +0 robe glows green for a moment.  As you read the scroll labelled FIVETWA XECW, it crumbles to dust.  Gi It is a scroll of identify. _s - a scroll of revelation  As you read the scroll labelled XYCHIM TUNWU, it dissolves into smoke. GiA _It was a scroll of fog.Gid  As you read the scroll labelled KOUFAMUCHO, it crumbles to dust.  It is a scroll of amnesia.GiG /  --more--IiN IiO  Your spells (forget)TypeFailure Level  a - Kinetic GrapnelForgecraft1% 1 b - Construct Spike LauncherForgecraft1%2  c - Launch Clockwork BeeForgecraft3%Ii2P 3 Select a spell to forget[!] toggle spell headersOiOi\OiLt  daddydayday the Tinkerer  Coglin  Health: 35/35 ========================OivMagic: 3/8=========---------------AC: 3Str: 10#####EV: 11Int: 17#.#Oi.2.#SH: 0Dex: 12#.###########.#XL:  5 Next: 16% Place: Dungeon:4#......§§@§*).#Noise: ---------  Time: 2097.1 (0.0)#.###########.#Oiap) +0 flail {Wanphen v) +0 morningstar {H#.#.#Cast: Construct Spike LauncherOif####.# ###. o. #####....##..... .## #...+..^........ ..*   dormant clockwork bee (minion) Oi....#....##..... .# ....#....##..... .# ....#...........OiIt is a scroll of identify. _s - a scroll of revelation  As you read the scroll labelled XYCHIM TUNWU, it dissolves into smoke. Oi_It was a scroll of fog.  As you read the scroll labelled KOUFAMUCHO, it crumbles to dust.  It is a scroll of amnesia.Oi|Oi  daddydayday the Tinkerer  Coglin  Health: 35/35 ========================Magic: 3/8=========---------------Oi|AC: 3Str: 10#####EV: 11Int: 17#.#.#SH: 0Dex: 12#.###########.#Oi"XL:  5 Next: 16% Place: Dungeon:4#......§§@§*).#OiGNoise: ---------  Time: 2097.1 (0.0)#.###########.#Oiip) +0 flail {Wanphen v) +0 morningstar {H#.#OiO.#Cast: Construct Spike LauncherOi####.# ###. o. #####....##..... .## #...+..^........ ..Oi*   dormant clockwork bee (minion) ....#....##..... .# Oi.....#....##..... .# ....#...........It is a scroll of identify. _s - a scroll of revelation  As you read the scroll labelled XYCHIM TUNWU, it dissolves into smoke. OiNf_It was a scroll of fog.  As you read the scroll labelled KOUFAMUCHO, it crumbles to dust.  OinIt is a scroll of amnesia.Oi#OisForget Construct Spike Launcher, freeing 2 spell levels for a total of 4? OiIY - Yes  N - NoQitQi@  daddydayday the Tinkerer  Coglin  Health: 35/35 ========================Magic: 3/8=========---------------AC: 3Str: 10#####EV: 11Int: 17#.#.#SH: 0Dex: 12#.###########.#Qiݒ{XL:  5 Next: 16% Place: Dungeon:4#......§§@§*).#Noise: ---------  Time: 2097.1 (0.0)#.###########.#p) +0 flail {Wanphen v) +0 morningstar {H#.#.#Cast: Construct Spike Launcher####.# ###. o. #####....##..... .## #...+..^........ ..Qi*   dormant clockwork bee (minion) ....#....##..... .# ....#....##..... .# QiFp....#...........It is a scroll of identify. _s - a scroll of revelation  QilkAs you read the scroll labelled XYCHIM TUNWU, it dissolves into smoke. _It was a scroll of fog.  QiaAs you read the scroll labelled KOUFAMUCHO, it crumbles to dust.  It is a scroll of amnesia.Qi>c8.1 (1Nothing quiveredQiQiĞG _Your memory of Construct Spike Launcher unravels.Ui### ## #.# .# #.#.# Ui& #......§§§@*§.# #.#.# #.# .# Ui...+..^. .. UiUi&9Uin UiUiE UisF UiYK UiN  You need a visible target to rewind your bee! (Use ctrl+direction or * _direction to deconstruct it instead.)XiXi?§XipXi!100XiXiA _You deconstruct your dormant clockwork bee.Xi ### ## #.# .# #.#§# #......§# #.#§# #.# .# Xi Xi &1XiI Xi k  m - 4 boomerangs (gained 1)2.1 (2Xix Xi  Xi =_Items here: )) [ †.XiEG,### ## #.# §# #.#§# #......§# #.#§# #.# §# Xi^PXi\Q#4XiQ@===3.1 (1XiWXiZ  Things that are here: _a +0 whip; an orc corpseYiI;### ## #.# #§# #.#§# #......§# #.#§# #.# #§# ....#.#...#.##.#YiuJ$4 YiJ _YiUPYi#SYi  #####.#§#########.....§§§§§§########### #. ####.# ###. ...##.###.# ..#.......#.Yi' Yi1( &5Yi- Yi0 Zi#####.#§#########.....§§§§§§########### ZiыJ####.# ###.........#....##.......##.##.# +..^......... ... .. #....##..... #.# ............. ..##. ZiRZi&6ZiZiZi1 #####.#§#########.....§§§§§§§############ ######.##.# ####.# ###.....@...#....##.......##.## +..^......... ... .... ##.## .........#.. ..##.##...#ZiZiCD===7ZiZi\iG \iM  Spells (Memorise)TypeFailure Level  a - Construct Spike Launcher Forgecraft1% 2b - ApportationTranslocation19%1  c - JinxbiteHexes28% 2  d - Forge Blazeheart GolemFire/Forgecraft41% 4  e - Forge Lightning SpireAir/Forgecraft41% 4  f - Volatile BlastmotesFire/Translocation50% 3  g - Cause FearHexes\i 88% 4  h - Fulminant PrismConjuration/Alchemy88% 4  i - Iskenderun's Mystic BlastConjuration/Translocation 88% 4  j - Alistair's Intoxication Alchemy99% 5  k - Fireball\i Conjuration/Fire 99% 5  l - Forge Monarch BombFire/Forgecraft 100% 6  m - Dragon's Call\i :Summoning100% 9 \iQ 4 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitbit Spell Library ! : Cycle between Memorise, Describe, Hide, and Show pages. Ctrl-F : Filter the list of spells shown with a regex. bi2? : Show this help. By default, the spell library opens to the Memorise page; to begin memorising a spell, just press its letter. To read a spell's description, first switch to bi the Describe page by pressing !, then press the spell's letter. Most characters will not be interested in memorising the majority of spells thatbiaccumulate in their spell library; this is where the Show and Hide pages come inbihandy. To hide a spell from the Memorise and Describe pages, press its spell bi1letter from the Hide page. Hidden spells can be shown again from the Show page. biJThe auto_hide_spells option can be useful; when enabled, all newly discovered spells are hidden by default. bicCtrl-F can be used to filter the list of spells. Any filter set in this way willpersist until the spell library is closed and reopened, or until a new filter isbiset with Ctrl-F. If Enter is pressed at the prompt without entering any text, that will reset the filter to none. bi2You can filter spells by name and by spell school.ci Spells (Memorise)TypeFailure Level  a - Construct Spike Launcher Forgecraft1% 2  b - ApportationTranslocation 19%1  c - Jinxbite Hexes28% 2  d - Forge Blazeheart GolemFire/Forgecraft41% 4  e - Forge Lightning Spire Air/Forgecraft 41% 4  f - Volatile Blastmotes Fire/Translocation 50% 3  g - Cause FearHexesci88% 4  h - Fulminant PrismConjuration/Alchemy88% 4  i - Iskenderun's Mystic Blast Conjuration/Translocation 88% 4  j - Alistair's Intoxication Alchemy99% 5  k - FireballConjuration/Fire 99% 5  l - Forge Monarch BombFire/Forgecraft 100% 6 ci# m - Dragon's CallSummoning100% 9 ciK4 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitci DescribMemorise|Describedi Forge Lightning Spire Constructs an immobile lightning spire at a nearby location. This spire irregularly discharges bolts of electricity at the caster's foes, prioritizing whichever of them is most distant from it. diLevel: 4 Schools: Air/Forgecraft Fail: 41%  Power: 13% Damage: 3d4 (max 3d13)  Range: N/A  Noise: A bit loud Miscasting this spell causes magic contamination and also either corrodes you ordi1ddeals up to 23 electric damage. You can sustain at most one creature summoned by this spell.ri8 Spells (Describe)TypeFailure Levela - Construct Spike LauncherForgecraft1%2  b - ApportationTranslocation 19% 1  c - JinxbiteHexes28% 2  d - Forge Blazeheart Golem Fire/Forgecraft41% 4  e - Forge Lightning Spire Air/Forgecraft 41% 4  f - Volatile Blastmotes Fire/Translocation 50% 3  g - Cause FearHexes88% 4  h - Fulminant PrismConjuration/Alchemy88% 4  i - Iskenderun's Mystic BlastConjuration/Translocation 88% 4  j - Alistair's Intoxication Alchemy99% 5  k - FireballConjuration/Fire 99% 5  l - Forge Monarch BombFire/Forgecraft 100% 6  m - Dragon's CallSummoning100% 9 4 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitsin Forge Blazeheart Golem Constructs a shell of slag iron around a volatile elemental spark. It is capableof raining down powerful blows on its creator's adversaries - so powerful that the golem itself is often damaged by their impact. Only tenuously independent of its creator's magic, the flames within it will rapidly go dormant if the two ever leave each other's side. If its shell is destroyed while the golem is still active, its exposed core will violently detonate a moment later. It gains greater explosive damage at higher power. Level: 4 Schools: Fire/Forgecraft Fail: 41% Power: 13% Range: N/A Noise: A bit loud Miscasting this spell causes magic contamination and also either corrodes you ordeals up to 23 fire damage. You can sustain at most one creature summoned by this spell.}iN W Spells (Describe)TypeFailure Levela - Construct Spike LauncherForgecraft1%2  b - ApportationTranslocation 19% 1  c - JinxbiteHexes28% 2  d - Forge Blazeheart Golem Fire/Forgecraft 41% 4e - Forge Lightning SpireAir/Forgecraft41% 4  f - Volatile Blastmotes Fire/Translocation 50% 3  g - Cause FearHexes88% 4  h - Fulminant PrismConjuration/Alchemy 88% 4  i - Iskenderun's Mystic BlastConjuration/Translocation 88% 4  j - Alistair's Intoxication Alchemy99% 5  k - FireballConjuration/Fire 99% 5  l - Forge Monarch BombFire/Forgecraft 100% 6  m - Dragon's CallSummoning100% 9 4 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exiti, iMemoris  d - Forge Blazeheart Golem Fire/Forgecraft 41% 4  e - Forge Lightning Spire Air/Forgecraft 41% 4Memorise|Describei i i daddydayday the TinkererCoglin#####Health: 35/35 ========================#.##§#Magic: 4/8============------------#.###########§#i tAC: 3Str: 10#......§§§§§§§#EV: 11Int: 17#.###########§#SH: 0Dex: 12i= #.# ######.##.#XL:  5 Next: 16% Place: Dungeon:4 i ####.# ###.....@...#Noise: ---------  Time: 2107.1 (0.0) #....##.......##.##.#p) +0 flail {Wanphen v) +0 morningstar {H +..^......... ... ..i Nothing quivered #....##..... ##.## ... i #....##..... #.# .. #........... #.# . i ..#.......#. #.. ..#.......# #.. i. ..##.##...# _direction to deconstruct it instead.) _You deconstruct your dormant clockwork bee.  iL ^m - 4 boomerangs (gained 1) _Items here: )) [ †.  ik TThings that are here: _a +0 whip; an orc corpseiM i Memorise Forge Blazeheart Golem, consuming 4 spell levels and leaving 0? Y - Yes  N - NoiFidaddydayday the TinkererCoglin###if3##Health: 35/35 ========================#.##§#Magic: 4/8============------------#.###########§#iAC: 3Str: 10#......§§§§§§§#EV: 11i4Int: 17#.###########§#SH: 0Dex: 12#.# ######§##.#iTXL:  5 Next: 16% Place: Dungeon:4 ####.# ###.....@...#Noise: ---------  Time: 2107.1 (0.0) #....##.......##.##.#ip) +0 flail {Wanphen v) +0 morningstar {H +..^......... ... ..Nothing quivered #....##..... ##.## ... i S#....##..... #.# .. #........... #.# . ..#.......#. #.. ..#.......# #.. ..##.##...# _direction to deconstruct it instead.) _You deconstruct your dormant clockwork bee.  m - 4 boomerangs (gained 1) iY_Items here: )) [ †.  Things that are here: _a +0 whip; an orc corpsei+8.1 (1ii _You deconstruct your dormant clockwork bee.  m - 4 boomerangs (gained 1) _Items here: )) [ †. i Things that are here: _a +0 whip; an orc corpseThis spell is extremely dangerous to cast!i3+9.1 (2iil#§#§.#i.i_,10.1 (3i i?§.i=+1.1 (4ii i!]5===2.1 (5iJ&iD( _You start memorising the spell. You continue memorising. x4i(i,i/ i/U_You finish memorising. Spell assigned to 'b'.iiZiii: _i ,io ii3iiiX%===iyii,iOi(Bi,i/,i16,i6i<i7=O6===i>iA,iBiFi"Gi}HiL,i8NijTiT%===iUiYi8[,idXijBiuk,imipc7===iqi[viviwi{i |i}iiCiiie;===ii/ioi(iܑ,i#i ,iiiCiii478===i^iiu4 _Magic restored.i3iiii6i iiiUiiGiii4===iBii,iii,iiiiiaiiU,iiJix n### #.# ########.# ..§§§§§).# ########.#### ######.##.# ####### i ^###.........#####....... ......##.##.#...@.## 47.1 (35.0) ......'................> i ......##.##.#........... ..... #.##.#........... i h.... #.##.#........... i,..#. #......###....... #......# .......iL6 #......#i ..###.... ..###iiQ,8.1 (36i6i(J _Found a stone staircase leading down.i!),9.1 (37i.i2: _e - 5 scrolls of identify (gained 1)iiHiieiiBi" ,i iiw,ii-iii[ii,iD ,i6i6i7i9i=i=i?i@iFBiNXiPiT,iUiWi\,i\i^icBiNdi;i,i5jikio,ipiwsidw,iSxizi}i}iW~iig,iiWiY,iߋii,i=ii,iJii,iiݠi,ii|i{,ièiii)iiүi,i:i}ii$iiiBii.Xi2,ii%i,i5i5i,iii,iiMi,iiiR,iii{Xi,iii,iAii,i<ii ,i@iLi&,i9i]i",i&i/........#.##..#..##.#  ...###..#.....#..##.#   .....##.###.###   ..............#   ........#######  i10^ .######.#  #.##   #..##  ic0 #.@.#   i0PPPP.PP   PP  i0 P.PPPPPPP#   ... ...P#  i0 P.PP .P.P  i1  P. .P.P   i1 P .PPP      i>Y90.1 (411.1 (42iPCiF iFK_k - a ruby potioni\iii@i&",i#i'i/,i2i8iUC,i4GiLiP,i8RikUi\,i^idcij,i?qiwiiFi-i#ik,iii,iiĬieii-i8i,iii,i#iji!,iiLi,i;ii8 i iii>ii#i(i1i1is5i9ig@i@i CiFiLi MiOiSiY,i[i^ibibidiQgi0lixliqisi w,ixi{i~,i<iiziiEiiiiii,iwiLiE,i8i9iR,ii;iiiDii1,iJii,iiki,ii"ii2iJiii#iaii%iaiiiiiiiiiitiiiPiLiiBiiRi,i,ii,ii|iBii i ic i i< ,iD i i ,i\ i( i= #.# #. ....... #.# .##.. ....... #.#  ......) #.#  ....... #.#  ../.... #.# ....... #.# i .......#####.# #......@.....# 237.1 (46#.###.########  # i i" ,8.1 (47i# i& $ _Found a flail.iΦi:iJiii\i*,i?iuiiiii^iFi$#...#i%### #.##..### ###...# ...######### #........  ...#iJ....# #.#######.... ..........# #.#imo..#. #........# #.#..##.. #........# #.#i +.......)# #.# #........# #.#i ##.../@...# #.#41.1 (3.0)i...........# #.#...........#####.#i(...#............#i... #.###.########.( #. #.#i+. #. #.##. #.#iK+#.#iiu+2.1 (4ii$ _Found a stone.iii.#...# ### #.##..#...# ...# # ...# ..# #. .... ..# #.# o..#. #.# #.# ..##.. #.# #.# +.)# #.# #.# #.# ##...@....# #.#....# #.#...#####.#.(...#............#.iN.#.###.########.(. #. #.#.. #. #.#... #. #.#  #.#i+3.1 (1iG+4.1 (2igi/ _t - a wand of digging (2)i iO i i i1 #####...# ...######### #...... # ...# ...........# #.##### # .... ..# #.# # o..#. #.# #.# # ..##.. #.# #.# # +)# #.# #i  )..# #.######........# #.#.......@.....# #.#!.#####.#(...#............#.....#.###.########(. #.# #.... #.# #.#J   endoplasm (asleep)J... #.# #.#. #.# #.#  #.#i# u 0  An endoplasm comes into view.iv( +5.1 (1i}- i1 V _Found a purple potion.i,.# ...# ...........# #.#### .# .... ..# #.# .# o..#. #.# #.# .# ..##.. #.# #.# ## +)# #.#i!-V #..# #.#######.# #.#.............# #.#+!.#####.##..(...#............##......#.###.#########...(..#.# #.iR-,##......#.# #.##J.....#.# #.#i-#......#.# #.#i-####. .# #.# #.i;i;&6iiiw#.# .... .# #.# .# o..#. #.# #.# #.# ..##.. #.# #.# ### +)# #.# #..# #.#######.# #.# #....im.# #.# +!.#####.# #..(..@#............# #......#.###.######## #...(..#.# #.#  #......#.# #.# #J.....#.# #.# #......#.# #.#####.#.# #.##.# #.# #. ii&7iDiHi\...# o..#. #.# #.# ##.# ..##.. #.# #.#  ### +)# #.# #i..# #.#######.# #.# #.......# #.# +!.....#####.# #..(...#............# #....@.#.###.######## #...(..#.# #.#  #......#.# #.# #J.....#.# #.# #......#.# #.#iri####.#.# #.# #.# #.# #. .. .#i{i[.JJi&8i i ^ _The endoplasm quivers.iBC###.# ..##.. #.# #.#  ### +)# #.# #..# #.#######.# #.# #.............# #.# +!.....#####.# #..(...#............#i"X #......#.###.######## #...@..#.# #.#  #......#.# #.# #.J....#.# #.# #......#.# #.#####.#.# #.# #.# #.# #. .. .#♣# .#ii>*J..iD&9i]i} _You see here 2 throwing nets.i0The endoplasm quivers. _You see here 2 throwing nets.  You barely miss the endoplasm with your +0 flail.  You completely miss the endoplasm with your +0 morningstar.  The endoplasm hits you but does no damage.  The endoplasm freezes you.i}13--=50.6 (1.5Rev i8i<% _You are frozen.iE:N  You hit the endoplasm with your +0 flail.iE2.iIk72.0 (1.4Rev+ iLPiRM _You kill the endoplasm!ie#.# ..##.. #.# #. ### +.)# #. #.# #. ######.# #. #.....# #. +!if......#####. #..(...#. #......#.###. #..@(..#.# #.# #......#.# #.# #......#.# #.# #......#.# #.# #..####.#.# #.# if #.# #.# #. .. .#i)gt ♣## .#iviwl4=--30ii.i   ### +) #.######..........+!.....#####..(...#...............#.###.#######(..#.# #.# .#Rev+ #i0 i n-4Rev i i{ i (M####.# ..##.. #.###+) ######.....#......# +!............#####(...#...............#.###.#######( #.....#..####.#.# #.#i) (#iHi%5i=iJ.# ..##.. #.# #.#### +.)# #.##.# #.#######.# #.##.....# #.#+!......#####.##..(...#.#ivB#......#.###.##...@..#.# #.# #......#.# #.# #......#.# #.# #......#.# #.# # .. .#♣## .#ii1%6iKii5==7.0 (2Throw: 2 throwing netsiiS _w - 2 throwing netsi #.# ..##.. #.# #. ### +.)# #. #.# #. ######.# #. #.....# #. +!......#####.iN  #..(...#. #......#.###. #..@...#.# #.# #......#.# #.# #......#.# #.# i  #......#.# #.# #..####.#.# #.#  #.# #.# #. .. .# ♣## .#i i +8.0 (1i i5 i {M....o..#. ####.# ..##.. #..###+.) #######......# i a+!............#####(...#............##.########......#.# #.#.♣##i i/ &9i? iU i5f.# o..#. #.# ##.# ..##.. #........# # ###i6 +.......)# # #.# # ######.# # #.# #i/6 +!.##### #..(...#i[6 #.@....#.###. #......#.# #.#i6 #......#.# #.# i7 #......#.# #.#  #......#.# #.#  #..####.#.# #.# i7L#.# #.# #. .. .#  ♣## .#iQS60i[i!M#.... .. .....o..#. #.... #####.# ..##.. #........###+.......) #.#####iY"c#. +!............#####(...#...........##.#######......#.# #.#..#il,i -B=1i`4i>7ie.#.# .... .# iIe.# o..#. #.# ixeV#.# ..##.. #........#  ### +.......)#  #..# ie ######.#  #.#  +!.irf{ #@.(...#iӂ #......#.###. #......#.# #.#  #......#.# #.#  #......#.# #.#  #......#.# #.#  #..####.#.# #.# #.## #.# #.  .. .#2iGsM# .#.... .. ......o..#. ######.# ..##.. #........###+.......) #..######. +@............####(...#..........##.#####iqH#......#.# #.#.## #.#i6PiP&3ixVi_ir`+4.0 (2ifik_ _u - 2 purple potions (gained 1)i + M############# .#.... .. ......o..#. ######.# ..##.. #.###+.......) #...###### +.......####(...#..........#......#.###.#####..####.#i{1 i2 +5.0 (1i8 i; ia ib ih ik i|`4iai2eiO  ......... .o..#. # ######..##.. ### +) #........######........+####..(...#........#.###.#####..####.##.## #.# #.ii@&6iiiK..........o.....h.....o....'....................ioo 2 orcs (1 wandering, 1 asleep)#h   jackal (asleep)i.7  You open the door.i}.o7iic _An orc and a jackal come into view.ioO.#.# ...# .#.#.#........ .#.#.......#. #.##.#......##.. #.# ###[...... +.)#... #........#i.o.....######.#.h....#.#..j.o....#..(...#..#......#.###....#......#.# #.#....i_#......#.# #.#h......#......#.# #.#j   gnoll (asleep)i"##.####......#.# #.#oo 2 orcs (1 wandering, 1 asleep)i♣. #..####.#.# #.#hh 2 jackals (asleep)  #.## #.# #.ios  A jackal and a gnoll come into view.iX.oi8&8i i o _Found a pair of boots. _There is an open door here.i:3R  Casting: Launch Clockwork Bee (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.iQiThe spell is extremely dangerous to miscast (41% risk of failure)! Continue anyway?  Y - Yes  N - Noi i.9 ......#.# ...# ...........#i]9 daddydayday the Tinkerer ......#.#........ ..........#Coglin i~9 ........#.......#. #........#Health: 35/35 ======================== i9 K#######.#......##.. #........#Magic: 4/8============------------###[...... +.......)#AC: 3Str: 10....... #........#EV: 11Int: 17i : .o.....######........#SH: 0Dex: 12i,: e..h....#.............#iR: eXL:  5 Next: 17% Place: Dungeon:4.......@.............### Noise: ---------  Time: 2268.0 (0.0)i: 4j......#..(...#......... p) +0 flail {Wanphen v) +0 morningstar {Hi: n..o....#......#.###.#### Throw: 2 throwing nets.......#......#.# #.#i: .......#......#.# #.#i: h......#......#.# #.#j   gnoll (asleep)i; ###.####......#.# #.#oo 2 orcs (1 wandering, 1 asleep)i3; ♣. #..####.#.# #.#hh 2 jackals (asleep)iR; U#.## #.# #.ir; qA jackal and a gnoll come into view. _Found a pair of boots. i; C_There is an open door here.  i; 3Casting: Launch Clockwork Bee (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.i; IYou bind the heart of a blast furnace in slag iron.i?= i= i@ _Found a pair of boots. _There is an open door here.i A asting: Launch Clockwork Bee (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You bind the heart of a blast furnace in slag iron.  The orc shouts! x2; The jackal barks! x2; You hear a shout! x3iC iD iJ   An orc comes into view. It is wielding a +0 dagger.iV .o..9o...h.j.oh..h.jooo 3 orcsiBW hhh 3 jackals (1 ally target)9   blazeheart golem (minion)iHX Z------------===9.0 (1ik it Y _A jackal comes into view.ii= Ability - do what?CostFailure  f - Invent GizmoNone0% [?] toggle between ability selection and description.iii>......#.# ...# ...........#daddydayday the Tinkerer ......#.#........ ..........#Coglin ........#.......#. #........#Health: 35/35 ======================== #######.#......##.. #........#Magic: 4/8============------------i###[...... +.......)#AC: 3Str: 10....... #........#EV: 11Int: 17..o..9.######........#SH: 0i@Dex: 12o......#.............#iXL:  5 Next: 17% Place: Dungeon:4i....h..@.............### Noise: ===------  Time: 2269.0 (0.0)iȼ^.j.o...#..(...#......... p) +0 flail {Wanphen v) +0 morningstar {Hi=th......#......#.###.#### Throw: 2 throwing nets.......#......#.# #.#..h....#......#.# #.#.......#......#.# #.#j   gnoll###.####......#.# #.#ipooo 3 orcs♣. #..####.#.# #.#ihhh 3 jackals (1 ally target)#.## #.# #.9   blazeheart golem (minion)iܽCasting: Launch Clockwork Bee (dangerous; 3% risk of failure)  iConfirm with . or Enter, or press ? or * to list all spells.You bind the heart of a blast furnace in slag iron.  i1The orc shouts! x2; The jackal barks! x2; You hear a shout! x3  An orc comes into view. It is wielding a +0 dagger. _A jackal comes into view.i^igP  Okay, then.iii. _i K  Casting: Forge Blazeheart Golem (extremely dangerous; 41% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.if Your spells (cast)TypeFailure Level a - Kinetic GrapnelForgecraft1%1  b + Forge Blazeheart Golem Fire/Forgecraft 41% 4 c - Launch Clockwork BeeForgecraft3%3 Select a spell to cast[!]/[I] toggle spell headersi1......#.# ...# ...........#daddydayday the Tinkerer ......#.#........ ..........#Coglin ........#.......#. #........#Health: 35/35 ======================== #######.#......##.. #........#Magic: 4/8============------------###[...... +.......)#AC: 3Str: 10....... #........#EV: 11Int: 17..o..9.######........#SH: 0Dex: 12o......#.............#XL:  5 Next: 17% Place: Dungeon:4....h..@.............### Noise: ===------  Time: 2269.0 (0.0).j.o...#..i [33m(...#......... p) +0 flail {Wanphen v) +0 morningstar {Hh......#......#.###.#### Throw: 2 throwing nets.......#......#.# #.#..h....#......#.# #.#.......#......#.# #.#j   gnoll###.####......#.# #.#ooo 3 orcs♣. #..####.#.# #.#hhh 3 jackals (1 ally target)#.## #.# #.9   blazeheart golem (minion)The orc shouts! x2; The jackal barks! x2; You hear a shout! x3  An orc comes into view. It is wielding a +0 dagger. _A jackal comes into view. _Okay, then.Casting: Forge Blazeheart Golem (extremely di angerous; 41% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.i......#.# ...# ...........#daddydayday the Tinkerer ......#.#........ ..........#Coglin ........#.......#. #........#Health: 35/35 ======================== #######.#......##.. #........#Magic: 4/8============------------###[...... +.......)#AC: 3Str: 10....... #........#EV: 11Int: 17..o..9.######........#SH: 0Dex: 12o......#.............#XL:  5 Next: 17% Place: Dungeon:4....h..@.............### Noise: ===------  Time: 2269.0 (0.0).j.o...#..([i)m...#......... p) +0 flail {Wanphen v) +0 morningstar {Hh......#......#.###.#### Throw: 2 throwing nets.......#......#.# #.#..h....#......#.# #.#.......#......#.# #.#j   gnoll###.####......#.# #.#ooo 3 orcs♣. #..####.#.# #.#hhh 3 jackals (1 ally target)#.## #.# #.9   blazeheart golem (minion)The orc shouts! x2; The jackal barks! x2; You hear a shout! x3  An orc comes into view. It is wielding a +0 dagger. _A jackal comes into view. _Okay, then.Casting: Forge Blazeheart Golem (extremely dangerousi; 41% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.i)(......#.# ...# ...........#  daddydayday the Tinkerer ......#.#........ ..........#  Coglin ........#.......#. #........#  Health: 35/35 ======================== #######.#......##.. #........#  Magic: 1/8===--------------------- ###[...... +.......)#  AC: 3Str: 10 ....... #........#  EV: 11Int: 17 ..o..9.######........#  SH: 0Dex: 12 o......#.............#  XL:  5 Next: 17% Place: Dungeon:4 ....h..@.............### Noise: ===------  Time: 2269.0 (0.0) [iN)39;49m.j.o...#..(...#......... p) +0 flail {Wanphen v) +0 morningstar {H h......#......#.###.#### Throw: 2 throwing nets .......#......#.# #.#  ..h....#......#.# #.#  .......#......#.# #.#  j   gnoll ###.####......#.# #.#  ooo 3 orcs ♣. #..####.#.# #.#  hhh 3 jackals (1 ally target) #.## #.# #.  9   blazeheart golem (minion) _Okay, then.Casting: Forge Blazeheart Golem (extremely dangerous; 41% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.[2i-J1;2HAiming: Launch Clockwork Bee (dangerous; 3% risk of failure)  Press: ? - help, Dir - move targetAim: a jackal (ally target)i;......#.# ...# ...........#  daddydayday the Tinkerer ......#.#........ ..........#  Coglin ........#.......#. #........#  Health: 35/35 ======================== #######.#......##.. #........#  Magic: 1/8===--------------------- ###[...... +.......)#  AC: 3Str: 10 ....... #........#  EV: 11Int: 17 ..o..9.######........#  SH: 0Dex: 12 o......#.............#  XL:  5 Next: 17% Place: Dungeon:4 ....h..@.............### Noise: ===------  Time: 2269.0 (0.0) [37im.j.o...#..(...#......... p) +0 flail {Wanphen v) +0 morningstar {H h......#......#.###.#### Throw: 2 throwing nets .......#......#.# #.#  ..h....#......#.# #.#  .......#......#.# #.#  j   gnoll ###.####......#.# #.#  ooo 3 orcs ♣. #..####.#.# #.#  hhh 3 jackals (1 ally target) #.## #.# #.  9   blazeheart golem (minion)Casting: Forge Blazeheart Golem (extremely dangerous; 41% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: [4ig0mLaunch Clockwork Bee (dangerous; 3% risk of failure)  Press: ? - help, Dir - move targetAim: a jackal (ally target)  You lock target on the jackal and prepare to deploy your bee.ieonfirm with . or Enter, or press ? or * to list all spells.  Aiming: Launch Clockwork Bee (dangerous; 3% risk of failure)  Press: ? - help, Dir - move target  Aim: a jackal (ally target)  You lock target on the jackal and prepare to deploy your bee.  (Press . to continue winding your bee.) ...#          )#     ...o..  .....9  .o...h ..j.o .h   ...h   #.# (swift)  #.#  ♣.  #.#  #.## #.# #. -70.0 (1Winding iVi \ _The gnoll picks up the pace!i   You continue winding your clockwork bee...  Your blazeheart golem's core grows cold and it stops moving. j..o.o.joh.h.....h.j 2 gnolls (1 polearm, swift), paralysed)A gnoll comes into view. It is wielding a +0 spear.4---1.  _The jackal bites you.i,iO  You continue winding your clockwork bee...i  A gnoll bouda comes into view. It is wielding a +0 whip.iE[  The orc hits your blazeheart golem but does no damage.ii|iTh  A jackal comes into view.iJw.jj....9o.o.jh...h.h.j   gnoll boudajj 2 gnolls (1 polearm, swift)ooo 3 orcsihh 4 jackals (1 distracted, 1 ally targ(…)ij-2.. ikiL _The jackal misses you.i4  With a metallic buzz, your clockwork bee launches itself at the jackal.  The jackal closely misses you. The orc hits you with a +0 short sword.  The jackal bites you.  The orc hits your blazeheart golem with a +0 whip...j..jj.h.ojh@y......hj 3 gnolls (2 polearms, swift)(1 ally target) 4 jackals (1 ally target) 0----3ii iRm_A gnoll comes into view. It is wielding a +0 spear.iP#.# ...# .# #.#........ .# #.......#. #.# .#......##.. #.# ###[...... +.)# ....... #........# ....o..######.# .j..j9o#.# j.h.ojhy@.#......h#..(...#.isQ......h#......#.###.#.......#.......#.......#......#.# #.# ###.####......#.# #.#  2 gnolls (1 polearmi|R♣. #..####.#.# #.# #.## #.# #. h 3 jackals (1 ally target)i{e  You swap places.  The jackal barely misses your clockwork bee.The jackal bites your clockwork bee.ii  The orc hits your blazeheart golem but does no damage.  The orc hits your clockwork bee with a +0 short sword.ik[  The orc hits your blazeheart golem but does no damage.i`m,i| .j.j.hj 3 gnolls (2 polearms, swift) 3 jackals (1 ally target) Your clockwork bee closely misses the jackal.The gnoll hits your blazeheart golem but does no damage.i5}&4i(ib _The jackal barely misses your clockwork bee.iui#y  Your clockwork bee barely misses the jackal.The orc hits your clockwork bee but does no damage.iziNzi  The orc hits your blazeheart golem but does no damage.  The jackal closely misses your clockwork bee.i  The gnoll hits your blazeheart golem but does no damage.  Your clockwork bee stings the jackal!iO:.j..jhj.o, 1 ally …)2i.85iiHF _The jackal dies!i9   Your clockwork bee locks its sights upon the orc.  The jackal completely misses your clockwork bee.  The jackal bites your blazeheart golem but does no damage.  The orc hits your clockwork bee but does no damage.  The orc hits your blazeheart golem but does no damage.  Your clockwork bee barely misses the orc.The gnoll hits your blazeheart golem with a +0 spear.h.jjojh.)(1 ally target)3(1 ally target)6i i b _The jackal barely misses your clockwork bee.i  Your clockwork bee barely misses the orc.The orc closely misses your clockwork bee.ii  The orc barely misses your clockwork bee.i\r  The jackal closely misses your clockwork bee.iZ  The gnoll hits your blazeheart golem with a +0 spear.i  A gnoll comes into view. It is wielding a +0 whip and quivering a throwing net.Your clockwork bee stings the orc!i%jj..ho.j9$.jj 4 gnolls (2 polearms, 1 missile, sw…) 22i 1=--2===207i iC _The orc dies!i.#.# ...# .#.#.#........ .#.#.......#. #.##.#......##.. #.# ###[...... +i.)# ....... #........# .j..ho.######.# ....j9$#.# ....jjo@y. .....jh#..(...# ......h#......#.###. .......#......#.# #.# .......i#......#.# #.# .......#......#.# #.# ###.####......#.# #.#i] ♣. #..####.#.# #.# #.## #.# #.3i  You swap places. The jackal closely misses you.The jackal completely misses your blazeheart golem.i|i,i i .j.h.o#yjjo@.jThe orc closely misses you.The gnoll hits your blazeheart golem with a +0 spear.i&8i+&i,v _The jackal barely misses you. _There is an open door here.ik!#.# ...# .# #.#........ .# #.......#. #.# .#......##.. #.# i "O###[...... +.)# ....... #........# ..j.h..######.# ....j9o#y.# ....jjo'#i7"].....jh#..(...#.......h#......#.###.#.......#i_"/.......#.......#......#.# #.# i" ###.####......#.# #.# ♣. #..####.#.# #.# #.## #.# #. 2i%i(_  The jackal bites your blazeheart golem but does no damage.i#-  The orc closely misses your clockwork bee. x2  The gnoll hits your blazeheart golem but does no damage.  The jackal closely misses your clockwork bee.i?:C ...hjj9o#.y(1 ally target)The gnoll hits your blazeheart golem with a +0 spear.iL;&9i}GiK8 _Your clockwork bee stings the orc.i= iO ^  The orc hits your clockwork bee with a +0 dagger.  iq BThe orc misses your clockwork bee.iu gThe orc hits your clockwork bee with a +0 dagger.  The orc misses your clockwork bee.The jackal closely misses your clockwork bee.  The gnoll hits your blazeheart golem with a +0 spear.  Your clockwork bee stings the orc.i, R  The orc dies!i j.j9$   orc  jackali /280iL iy K _The gnoll hits your blazeheart golem with a +0 spear.i) wThe orc dies! _The gnoll hits your blazeheart golem with a +0 spear.  Your clockwork bee locks its sights upon the orc.  The jackal bites your clockwork bee.  Something bites your blazeheart golem but does no damage.  Your clockwork bee stings the orc!iB R  The orc dies!i i! i iZ i H .ji .jj*jjjjh   jackal (ally target)9   blazeheart golem (minion, paralysed)i* SYour clockwork bee winds down and falls to the ground.  iM {The gnoll hits your blazeheart golem with a +0 spear.  The jackal bites your dormant clockwork bee but does no damage.i q2====4ic 1i i! y _Something bites your blazeheart golem but does no damage.i0,yip1L1---i]=i{A _You wind your clockwork bee back up and it locks its sights upon the gnoll!i 3 The gnoll is no longer moving quickly. Your clockwork bee stings the gnoll.i (The gnoll throws a throwing net.  The throwing net closely misses your clockwork bee.id_jyj3 swift, 1 algnoll throws a throwing net.  The throwing net closely misses your clockwork bee.  The throwing net hits you. You become entangled in the net!  The jackal barely misses your clockwork bee.  i_Your clockwork bee stings the gnoll!  Something bites your blazeheart golem but does no damage.i`h 5 22 throwing netsi`,Held iiimK _The gnoll hits your blazeheart golem with a +0 spear.i)0WSomething bites your blazeheart golem.  The gnoll closely misses your clockwork bee.The gnoll picks up the pace!gnoll hits your blazeheart golem with a +0 spear.i;$ 3 gnolls (2 polearms, swift, 1 ally  i?c33====3iIi$ME _The gnoll dies!i3 i ,hh 2 jackals (1 ally target)Your clockwork bee stings the gnoll! _The gnoll dies!bouda hits your clockwork bee with a +0 whip!  Your clockwork bee closely misses the jackal.The jackal closely misses your clockwork bee.  The gnoll hits your blazeheart golem with a +0 spear.==--4i iտ M _The jackal bites your clockwork bee but does no damage.i3The jackal bites your clockwork bee but does no damage.  You struggle against the net. Your clockwork bee stings the jackal.  The jackal bites your clockwork bee.ignoll bouda completely misses your clockwork bee.The jackal closely misses your clockwork bee.  The gnoll hits your blazeheart golem with a +0 spear.i .y   clockwork bee (minion)Your blazeheart golem falls apart and the last of its fire goes out.3=------5i@ ii?_Your clockwork bee closely misses the jackal.ikiYour blazeheart golem falls apart and the last of its fire goes out. _Your clockwork bee closthe jackal.  You tear a large gash into the net. The gnoll is no longer moving quickly. x2  The jackal barely misses your clockwork bee.  The jackal closely misses your clockwork bee.  The gnolls pick up the pace!i .jYour clockwork bee barely misses the jackal.The jackal bites your clockwork bee but does no damage.iD====6iib _The jackal barely misses your clockwork bee.ij  You rip the net and break free! Your clockwork bee stings the jackal.iU  The jackal dies!ie  Your clockwork bee winds down and falls to the ground.  The gnoll bouda hits your dormant clockwork bee with a +0 whip!id( .j*(ally target))   jackal*   iqdormant clockwork bee (minion)The jackal bites your dormant clockwork bee.i828---i)c2===11 5==--iCO72 throwing netsiX iiC _The gnoll hits you from afar with a +0 spear.iyy   i51---i"*--iZi _You wind your clockwork bee back up and it locks its sights upon the gnoll!iZi@i The jackal closely misses your clockwork bee.The gnoll hits your blazeheart golem with a +0 spear. _The jackal bites your clockwork bee but does no damage.  i!jYou struggle against the net. Your clockwork bee stings the jackal.  The jackal bites your clockwork bee.  The gnoll bouda completely misses your clockwork bee.The jackal closely misses your clockwork bee.The gnoll hits your blazeheart golem with a +0 spear.  Your blazeheart golem falls apart and the last of its fire goes out. _Your clockwork bee closely misses the jackal.You tear a large gash into the net. The gnoll is no longer moving quickly. x2  The jackal barely misses your clockwork bee.The jackal closely misses your clockwork bee.The gnolls pick up the pace!Your clockwork bee barely misses the jackal.ij_The jackal bites your clockwork bee but does no damage. _The jackal barely misses your clockwork bee.You rip the net and break free! Your clockwork bee stings the jackal.  The jackal dies!Your clockwork bee winds down and falls to the ground.  The gnoll bouda hits your dormant clockwork bee with a +0 whip!  The jackal bites your dormant clockwork bee. _The gnoll hits you from afar with a +0 spear.  You wind your clockwork bee back up and it locks its sights upon the gnoll!iSSomething bites your blazeheart golem.  The gnoll closely misses your clockwork bee.  The gnoll picks up the pace!  The gnoll hits your blazeheart golem with a +0 spear.  The jackal barely misses your clockwork bee.Your clockwork bee stings the gnoll! _The gnoll dies!bouda hits your clockwork bee with a +0 whip!  Your clockwork bee closely misses the jackal.  The jackal closely misses your clockwork beeThe gnoll hits your blazeheart golem with a +0 spear. _The jackal bites your clockwork bee but does no damage.  i}You struggle against the net. Your clockwork bee stings the jackal.  The jackal bites your clockwork bee.  The gnoll bouda completely misses your clockwork bee.The jackal closely misses your clockwork bee.  The gnoll hits your blazeheart golem with a +0 spear.r blazeheart golem falls apart and the last of its fire goes out. _Your clockwork bee closely misses the jackal. tear a large gash into the net. The gnoll is no longer moving quickly. x2  The jackal barely misses your clockwork bee.  The jackal closely misses your clockwork bee.  The gnolls pick up the pace!  Your clockwork bee barely misses the jackal.i\pM Your clockwork bee closely misses the gnoll.iiޢ iM The jackal misses your clockwork bee.iN/iR iJ .....#.# ...# ...........#daddydayday the Tinkerer .....#.#........ ..........#Coglin .......#.......#. #........#Health: 28/35 ===================----- ######.#......##.. #........#Magic: 1/8===---------------------###[...... +.......)#AC: 3Str: 10....... #........#EV: 11Int: 17.......######........#SH: 0Dex: 12......j#.............#XL:  5 Next: 35% Place: Dungeon:4.....jjy@............#### Noise: ==-------  Time: 2287.0 (0.0)...i ..jh#..(...#.......... p) +0 flail {Wanphen v) +0 morningstar {H......h#......#.###.##### Throw: 2 throwing nets.......#......#.# #.#.......#......#.# #.#.......#......#.# #.#j   gnoll bouda (ally target)###.####......#.# #.#jjj 3 gnolls (2 polearms, swift)♣. #..####.#.# #.#h   jackal#.## #.# #.y   clockwork bee (minion)The jackal dies!Your clockwork bee winds down and falls to the ground.  The gnoll bouda hits your dormant clockwork bee with a +0 whip!  The jackal bites your dormani@ t clockwork bee. _The gnoll hits you from afar with a +0 spear. _You wind your clockwork bee back up and it locks its sights upon the gnoll!i> 2i i4 i, 1 ally …)_You wind your clockwork bee back up and it locks its sights upon the gnoll!  Your clockwork bee completely misses the gnoll bouda.jackal bites your clockwork bee but does no damage.gnoll bouda hits your clockwork bee with a +0 whip.  Your clockwork bee stings the gnoll bouda.  The gnoll hits you from afar with a +0 spear.im23-----8.0 (1iڧi}c _The jackal closely misses your clockwork bee.i 2 swift, 1 all  The gnoll hits you from afar with a +0 spear. _The jackal closely misses your clockwork bee.is no longer moving quickly.  Your clockwork bee completely misses the gnoll bouda.bouda hits your clockwork bee with a +0 whip.  misses your clockwork bee. The gni2 -oll closely misses you.i 4=----9 _Your clockwork bee closely misses the gnoll bouda.ie   The jackal closely misses your clockwork bee.The gnoll bouda hits your clockwork bee with a +0 whip!  Your clockwork bee stings the gnoll bouda.1--90iKY _The gnoll hits you from afar with a +0 spear.i[  _The gnoll hits you from afar with a +0 spear.  The jackal completely misses your clockwork bee.  Your clockwork bee stings the gnoll bouda but does no damage.  The gnoll misses you.  The jackal closely misses your clockwork bee.i]&1ihim@ _Your clockwork bee stings the gnoll bouda.i  The gnoll bouda hits your clockwork bee but does no damage.  The jackal bites your clockwork bee but does no damage.  Your clockwork bee closely misses the gnoll bouda.il15------2ipi i5_The gnoll hits you from afar with a +0 spear.i]* swift, 1 ally *   dormant clockwork bee (minion) _The gnoll hits you from afar with a +0 spear.  The jackal closely misses your clockwork bee.Your clockwork bee stings the gnoll bouda.  Your clockwork bee winds down and falls to the groundiR^c.  The gnoll picks up the pace!  i_v14-----====3ijim imG_The jackal bites your dormant clockwork bee but does no damage.i^yy   iL0---i_iL  You wind your clockwork bee back up and it locks its sights upon the gnoll _bouda!iIZ############ ...# .#.#........ .. .......#.......#. ######.#......##.. #.###[....+.......)...... #.........######.....j# jy.......####jh#..(...#...........h##.#####i............ 2 gnolls (1 polearm, swift, 1 ally ta###.####.....h 2 jackals♣. #..####.#.# #.#iiL  Your clockwork bee stings the gnoll bouda.  The gnoll bouda barely misses your clockwork bee.Your clockwork bee barely misses the gnoll bouda.iih j.(ally target)) The jackal completely misses your clockwork bee.==--4iGi<b _Something hits your clockwork bee!i v  Your clockwork bee barely misses the gnoll bouda.iQ r  The jackal closely misses your clockwork bee.iL i)  The gnoll bouda closely misses your clockwork bee.Something hits your clockwork bee!i4 .jj'h.   gnoll (iB6 P---5i8B i F V _Your clockwork bee is destroyed!iR  Casting: Launch Clockwork Bee (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.iSiޑ8-iӞibe _You don't have enough magic to cast this spell.iy\i]Read which item? Scrolls  e - 5 scrolls of identifyiI^g - 2 scrolls of enchant armour  i - 2 scrolls labelled JIAHEKI XOMINIL  r - a scroll labelled GAESEUL OTTUDWIYZs - a scroll of revelation i^[!] read|quaff|evoke[?] describe selectedi~ i i .....#.#####...# ...#########daddydayday the Tinkerer .....#.# ...# ...........#Coglin .....#.#........ ..........#Health: 14/35 =========--------------- .......#.......#. #........#Magic: 0/8------------------------ ######.#......##.. #........#AC: 3Str: 10###[...... +.......)#EV: 11Int: 17....... #........#SH: 0Dex: 12.......######........#XL:  5 Next: 35% Place: Dungeon:4......j#@............#Noise: =--------  Time: 2295.0 (0.0).....jj'.............#### p) +0 flail {Wanphen v) +0 morningstar {H.....hh#[4i 0m..(...#.......... Throw: 2 throwing nets.......#......#.###.#####.......#......#.# #.#.......#......#.# #.#j   gnoll bouda.......#......#.# #.#j   gnoll (polearm, swift)###.####......#.# #.#hh 2 jackals♣. #..####.#.# #.#The gnoll bouda closely misses your clockwork bee.Something hits your clockwork bee! _Your clockwork bee is destroyed!Casting: Launch Clockwork Bee (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You don't have enough magic to cast this spell.  As you read the scroll labelled JIAHEKI XOMINIL, it crumbles to dust.  A wave of despondency washes overi~ ) your surroundings.i i i2 'jh.jj 2 gnolls (polearms, swift, 1 weak-wil…)hh 2 jackals (weak-willed)i 1===6.0 (1Will/2 i i n _It was a scroll of vulnerability. The jackal misses you.iN  You closely miss the jackal with your +0 morningstar.You sock the jackal with your +0 flail!i i Y  You kill the jackal!ir i  M$jj.......#......#.# #.#j   gnoll bouda (weak-willed).###.###   jackalThe gnoll hits you from afar with a +0 spear.i 2-67.4 (1.4Rev iW" i% > _The jackal bites you but does no damage.id$%   ...#          )#     ######...  $#@.......  .....jjh........ ......j#..(...#. .......#......# .......#......#.# #.#  .......#......#.# #.#  .......#......#.# #.#  i7%B###.####......#.# #.#   ♣.  #.#  The gnoll hits you from afar with a +0 spear. _The jackal bites you but does no damage.hit the jackal with your +0 flail.  The jackal is moderately wounded.You barely miss the jackal with your +0 morningstar.  The gnoll misses you. The jackal barely misses you.i   ...#          )#     ######...  $#@.......  .....jjh........ ......j#..(...#. .......#......# .......#......#.#  .......#......#.# #.#  .......#......#.# #.#  ###.####......#.# #.#  ♣.    The gnoll hits you from afar with a +0 spear.i[    ...#          )#     ######...  j#@.......  .....jjh........ ......j#..(...#. .......#......# .......#......#.# #.#  .......#......#.# #.#  jjj 3 gnolls (2 polearms, swift, 1 weak-…) .......#......#.# #.#  h   jackal (weak-willed) ###.####......#.# #.#  ♣.  #.# * * * LOW HITPOINT WARNING * * *i/  i6 ...#          )#   iT  ######...  iG#@.......  i.....jjh........ i'3......j#..(...#. .......#......# iN.......#......#.#  .......#......#.# #.# i .......#......#.# #.#  i###.####......#.#  i:?♣.  i jThe gnoll hits you from afar with a +0 spear!  * * * LOW HITPOINT WARNING * * *The jackal bites you but does no damage.i/35 ---------8.9 (1.5Rev+ iiV _The gnoll completely misses you.iHjackal bites you but does no damage. _The gnoll completely misses you.You hit the jackal but do no damage.  The jackal is moderately wounded.You hit the jackal with your +0 morningstar.  The gnoll is no longer moving quickly. The jackal barely misses you.  The gnoll closely misses you. The gnoll barely misses you.i2 swift, 1 wea 300.3 (1.4Rev* iT _The jackal bites you but does no damage.i{   iD} BCasting: Launch Clockwork Bee (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.iP  Okay, then.iYii. _i+8i3;FRead which item? Scrolls  e - 5 scrolls of identifyg - 2 scrolls of enchant armour  i - a scroll of vulnerability  r - a scroll labelled GAESEUL OTTUDWIYZi;s - a scroll of revelation [!] read|quaff|evoke[?] describe selectedi i i* o.....#.#####...# ...#########daddydayday the Tinkerer .....#.# ...# ...........#Coglin .....#.#........ ..........#Health: 1/35------------------------ .......#.......#. #........#Magic: 1/8i ===--------------------- ######.#......##.. #........#AC: 3Str: 10###[...... +.......)#EV: 11Int: 17....... #........#SH: 0Dex: 12.......######........#XL:  5 Next: 36% Place: Dungeon:4......j#@............#Noise: =--------  Time: 2300.3 (0.0)i) G.....jjh.............#### p) +0 flail {Wanphen v) +0 morningstar {H......j#..(...#.......... Throw: 2 throwing netsi .......#......#.###.##### Will/2 Rev* .......#......#.# #.#.......#......#.# #.#jjj 3 gnolls (2 polearms, 2 swift, 1 wea…).......#......#.# #.#h   jackal (weak-willed)###.####......#.# #.#♣. #..####.#.# #.#The gnoll is no longer moving quickly. The jackal barely misses you.The gnoll closely misses you. The gnoll barely misses you. _The jackal bites you but does no damage.  Casting: Launch Clockwork Bee (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.i  _Okay, then.  As you read the scroll labelled GAESEUL OTTUDWIYZ, it crumbles to dust.  You feel strangely unstable. It was a scroll of teleportation.  The gnoll closely misses you. The jackal closely misses you.  The gnoll hits you from afar with a +0 spear.  You die...iR<-3/35i e/  --more-- iI iPInventory: 22/52 slots Hand Weapons (go to first with ))  p - a +0 flail (weapon) {Wanphen}  v - a +0 morningstar (offhand) {Hajoon}a - a +0 hammer {Ichio}  d - a +0 dagger {Illuratum}  f - a +0 spear {Constanze}  n - a +0 long sword {Qing} Missiles (go to first with ()m - 4 boomerangs  w - 2 throwing nets (quivered) Armour (go to first with [)  b - a +1 robe (worn) Wands (go to first with /)t - a wand of digging (2) Scrolls (go to first with ?)e - 5 scrolls of identify  g - 2 scrolls of enchant armour  i - a scroll of vulnerabilitys - a scroll of revelation  iPPotions (go to first with !)  c - a potion of magic  h - a potion of lignification {unknown} [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]i   n - a +0 long sword {Qing} Missiles (go to first with ()  m - 4 boomerangs ic w - 2 throwing nets (quivered) Armour (go to first with [)  b - a +1 robe (worn) Wands (go to first with /)  t - a wand of digging (2) iScrolls (go to first with ?)  e - 5 scrolls of identify  g - 2 scrolls of enchant armour  i - a scroll of vulnerability i߶ s - a scroll of revelation Potions (go to first with !)  c - a potion of magic i h - a potion of lignification {unknown}  j - 5 potions of moonshine {unknown}  k - a potion of enlightenment {unknown}  i;ql - a potion of might {unknown}  o - a potion of invisibility {unknown}q - 2i^bs of haste {unknown}  u - 2 potions of heal wounds {unknown}i8botie i,i}idEGoodbye, daddydayday.154 daddydayday the Tinkerer (level 5, -3/35 HPs)Began as a Coglin Forgewright on Nov 7, 2025.Slain by a gnoll... wielding a +0 spear... led by a gnoll bouda(5 damage)... on level 4 of the Dungeon.The game lasted 00:14:34 (2286 turns). 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