MiZ% Player: daddydayday Game: DCSS 0.33 Server: crawl.dcss.io Filename: 2025-11-07.19:48:20.ttyrec Time: (1762544900) Fri Nov 7 19:48:20 2025 Miu [?1051l[?1052l[?1060l[?1061hMi V)0[?7h[?25l[?1cMiMinMiWelcome, daddydayday. Please select your species. SimpleIntermediateAdvanced a - Mountain Dwarfj - Humans - Coglin b - Minotaurk - Koboldt - Vine Stalker c - Merfolkl - Revenantu - Poltergeist d - Gargoylem - Demonspawnv - Demigod e - Draconiann - Djinniw - Formicid f - Trollo - Sprigganx - Naga g - Deep Elfp - Tenguy - Octopode h - Armataurq - Oniz - Felid i - Gnollr - BarachiA - Mummy Compelled to walk by an ancient curse, Mummies have innate faith and are adept at Necromancy, but learn other skills very slowly. They cannot drink potions. + - Recommended species * - Random species # - Recommended character ! - Random character % - List aptitudesSpace - Pick background first ? - Help Tab - Mummy SummonerMiMiMi]\Welcome, daddydayday. Please select your background. WarriorAdventurerMage a - Fighteri - Artificerq - Hedge Wizard b - Gladiatorj - Shapeshifterr - Conjurer c - Monkk - WandererMi%s - Summoner d - Hunterl - Delvert - Necromancer e - BrigandWarrior-mageu - Forgewright Zealotm - Warperv - Fire Elementalist f - Berserkern - Hexslingerw - Ice Elementalist g - Cinder Acolyteo - Enchanterx - Air Elementalist h - Chaos Knightp - Reavery - Earth Elementalistz - Alchemist Mi/Summoners are able to cast Summon Small Mammal from the start, and begin with spells to summon stronger and more exotic allies in their library. MiP+ - Recommended background * - Random background # - Recommended character ! - Random character % - List aptitudesMim\Space - Pick species first ? - Help Tab - Mummy Summoner MiVv?s - Summonert - Necromancer Necromancers start out with the Soul Splinter spell. Eventually, they can turn the dead into allies and use the life force of the living to restore themselves. MiFt - Necromanceru - Forgewright Forgewrights are mages who specialise in the creation of turrets and mechanical companions to fight alongside. Mihu - Forgewrightv - Fire Elementalist ire Elementalists have learned the Foxfire spell. Their other starting spells are likewise focused on fiery and explosive destruction. MiF=v - Fire Elementalistw - Ice Elementalist Ice Elementalists begin with the Freeze spell. Their later spells provide strongoffence and defence, but may restrict their movement. Mi ~w - Ice Elementalistx - Air Elementalist Airhave learned the Shock spell. Their electrical magic can harm groups of foes, while their air spells assist in fighting or fleeing enemies. Mivx - Air Elementalisty - Earth Elementalist Earth Elementalists know the Sandblast spell, and can later learn more earthen spells suitable for subtle stabbing or brute-force blasting. Min&Zy - Earth Elementalistz - Alchemist Alchemists start with the Poisonous Vapours spell, and their magic is very effective against foes susceptible to poison. Miz - Alchemist Picks a random background.  * - Random background  Mi  Shuffles through random character combinations until you accept one. * - Random background ! - Random character Mi%: Lets you pick your species first. ! - Random characterSpace - Pick species first  Mi| Play a new game with your previous choice.Space - Pick species first Tab - Mummy Summoner MiT Lets you pick your species first.Space - Pick species first  Tab - Mummy Summoner Miƾ Shuffles through random character combinations until you accept one. ! - Random characterSpace - Pick species first Mi05 Picks a random background. * - Random background  ! - Random character Mi:p - Reaver Reavers start with a weapon of their choice and deadly magic to supplement it when in need. They start with the Kiss of Death spell. * - Random background MiZ ro - Enchanter p - Reaver Enchanters know a variety of Hexes that can incapacitate their foes, and are equipped with an enchanted dagger and potions of invisibility. Mi n - Hexslinger o - Enchanter Hexslingers carry a sling, and use hex magic to make their foes more vulnerable to attacks from afar. Mi;qm - Warper n - Hexslinger Warpers start with a weapon of their choice, a scroll of blinking, darts of disjunction, and some Translocation spells in their library.Mia<l - Delver m - Warper Delvtheir quest five levels below the surface. A set of powerful magicitems helps them survive the dangerous journey upward.Mik - Wanderer l - Delver Wanderers start with random equipment and skills. Mi `k - Wanderer s - Summoner Mi< Summoners are able to cast Summon Small Mammal from the start, and begin with spells to summon stronger and more exotic allies in their library.Mi?s - Summonert - Necromancer Necromancers start out with the Soul Splinter spell. Eventually, they can turn the dead into allies and use the life force of the living to restore themselves.Mi) t - Necromanceru - Forgewright Forgewrights are mages who specialise in the creation of turrets and mechanical companions to fight alongside.Mit - Necromanceru - Forgewright Necromancers start out with the Soul Splinter spell. Eventually, they can turn the dead into allies and use the life force of the living to restore themselves.Mih;ps - Summonert - Necromancer Summoners are able to cast Summon Small Mammal from the start, and begin with spells to summon stronger and more exotic allies in their library.MiEV Fr - Conjurers - Summoner Conjurers begin with the Magic Dart spell, and can learn other non-elementalreliably blast their foes.Mi ^r - Conjurers - Summoner Mi Summoners are able to cast Summon Small Mammal from the start, and begin withsummon stronger and more exotic allies in their library.Mi Fr - Conjurers - Summoner Conjurers begin with the Magic Dart spell, and can learn other non-elementalreliably blast their foes.Miٙ_j - Shapeshifter  r - Conjurer Shapeshifters use talismans to shift their form, making them powerful melee fighters (especially when unarmed) at the cost of armour.Mi"F$ b - Gladiator  j - Shapeshifter Gladiators are ready for the arena with light armour, a weapon of their choice, and a few throwing weapons and nets.MiO I a - Fighter b - Gladiator Fighters are equipped with armour and shield, as well as a weapon of their choice and potions of might.Mic a - Fighter b - Gladiator MiGladiators are ready for the arena with light armour, a weapon of their choice, and a few throwing weapons and nets.Mi:1 = b - Gladiator c - Monk Monks start with a simple weapon of their choice, an orb of light, and a potion of divine ambrosia, and gain additional piety with the first god they worship.)Mi?TABLES OF APTITUDES The following three tables describe all aptitudes of the various species for the various skills. Knowledge, neither explicit nor implicit, of these are not necessary for winning in Crawl. The qualitative information behind this sheet (i.e., which species are good at which tasks) can be obtained in two other ways: - Read the species section in the manual about strengths and weaknesses. - Look at which combinations of species and background are recommended.  -- no aptitude (cannot learn this skill at all)  -5 abysmal aptitude  )MicM-4 terrible aptitude (learning half as fast as at 0 aptitude)  -3 very poor aptitude  -2 poor aptitude  -1 slightly disfavoured aptitude  0 standard aptitude  +1 slightly favoured aptitude  +2 strong aptitude  +3 very strong aptitude  +4 outstanding aptitude (learning twice as fast as at 0 aptitude)  +5 exceptional aptitude There are four special values: HP, MP, Experience and Willpower.)Mid c  - The HP value indicates the percentage of hit points gained per experience)Mi.*Mi ?  level, 100% being the Human standard.*MiS *Mi[  - The MP value indicates a fixed additive modifier to magic points.+Mi+Mi`  - The Experience value indicates how much experience has to be earned in+MikH+MiT b  order to gain a new experience level, +0 being the Human standard. These+MiK K  values use the same scale as the skill aptitudes.+MiX ^  - The Willpower value indicates resistance to many magical effects per+Mi H  experience level, +3 being the Human standard.+Miڟ   ,Mi3 ,MiN A The abbreviations used for the skills are:,Mi6,Mi   ,Mi4t f General skills, Experience Melee and Ranged Combat Spellcasting and Magic,MiA g  -------------------------- ----------------------- ----------------------,MiT  Arm - ArmourFgt - FightingSpc - Spellcasting,Mi?  Ddg - DodgingCoj - Conjurations-Mi WT  Sth - StealthM&F - Maces & FlailsHex - Hexes-Mi%O  Shd - ShieldsAxs - AxesSum - Summonings-MiY  Shp - ShapeshiftingPla - PolearmsNec - Necromancy-Mi  -Mi[$Stv - StavesFrg - Forgecraft-MiB~a  Inv - InvocationsUC - Unarmed CombatTrl - Translocations-Mi'C(  Evo - Evocations-MiX  Thr - ThrowingSBl - Short BladesFir - Fire Magic-MiH  LBl - Long BladesIce - Ice Magic-Mi[  HP - hit pointsRng - Ranged WeaponsAir - Air Magic-MipC  MP - magic pointsEar - Earth Magic-Mi7=  Exp - experienceAlc - Alchemy-Mi '  WL - willpower-Mi   -Mi|  -MiL` T Arm Ddg Sth Shd Shp Inv Evo Thr HP MP Exp WL-Mi0) ^  -----------------------------------------------------------------------Mi W  Human0 0 +1 0 -1+1 0 0 +0% 0 0 +3-Mi Z  Armataur+3 -3 +2 +1 -20 0 -1 +10% 0 -1 +3-Mi2Z  Barachi+2 +1 0 +1 0-1 +1 0 +0% 0 0 +3.Mi Y  Coglin-1 -1 -1 -3 -2-2 +3 -1 +0% 0 0 +5.MiZ  Demigod-1 -1 0 -1 -2-- -1 -1 +10% +2 -2 +4.Miś]  Demonspawn-1 -1 0 -1 -2+3 0 -1 +0% 0 -1 +3.Mi>hW  Djinni0 +1 -1 0 -20 0 -2 -10% 0 +1 +4.Mi_/\  Draconian-- -1 0 0 -1+1 0 -1 +10% 0 -1 +3.Mi\  Black -- -1 0 0 -1+1 0 -1 +10% 0 -1 +3.Mi/MiJ\  Green -- -1 0 0 -1+1 0 -1 +10% 0 -1 +3/Mi5/Mi%-[  Grey -- -1 0 0 -1+1 0 -1 +10% 0 -1 +3/MiT0Mi[  Pale -- -1 0 0 -1+1 +1 -1 +10% 0 -1 +30MiS[0Mi" \  Purple -- -1 0 0 -1+1 +1 -1 +10% 0 -1 +30Mi 0Mie  0Mie Y Red -- -1 0 0 -1+1 0 -1 +10% 0 -1 +30Mi45Mij\  White -- -1 0 0 -1+1 0 -1 +10% 0 -1 +35Mi5Mi\  Yellow -- -1 0 0 -1+1 0 -1 +10% 0 -1 +35MiW]  Mountain Dwarf +1 -3 -2 +1 -2+3 +1 -2 +10% 0 -1 +45Mi [  Deep Elf-2 +2 +3 -2 0+1 +1 0 -20% +2 -1 +45MiL W  Felid-- +3 +4 -- -20 +1 -- -30% +1 -1 +65Mi [  Formicid+1 -1 +3 +3 0+2 +1 0 +0% 0 +1 +45Mi [  Gargoyle+1 -2 +2 +1 -3+1 -1 -1 -20% 0 0 +35Mi X  Gnoll+8 +8 +8 +8 +7+9 +8 +8 +0% 0 0 +35Miy Y  Kobold-2 +2 +4 -2 -1+1 +2 +1 -20% 0 +1 +35Mi@Z  Merfolk-3 +3 +2 0 +2+1 0 0 +0% 0 0 +35Mi< 5Mi`' Minotaur5Mit2+2 +1 -1 +2 -30 -1 0 +10% -1 -1 +36MiEX  Mummy-2 -2 -1 -2 ---1 -2 -2 +0% 0 -1 +56Mi,VW  Naga-1 -2 +5 -1 -1+1 0 -1 +20% 0 0 +56MiF6Mi[  Octopode-- 0 +4 0 -1+1 +1 0 -10% 0 0 +36Mi_O8MicMCoglin-1 -1 -1 -3 -2-2 +3 -1 +0% 0 0 +59MiH9MiW)MBarachi9MiW;+2 +1 0 +1 0-1 +1 0 +0% 0 0 +39Mi9Mi^dMArmataur+3 -3 +2 +1 -20 0 -1 +10% 0 -1 +39Mi9MidaMHuman0 0 +1 0 -1+1 0 0 +0% 0 0 +39MiD 9Mi iM----------------------------------------------------------------------9Mi" 9Mi _MArm Ddg Sth Shd Shp Inv Evo Thr HP MP Exp WL:Mi+:Mi#M:Mii=MiYKj Welcome, daddydayday. Please select your background. WarriorAdventurerMage a - Fighter i - Artificer q - Hedge Wizard b - Gladiator j - Shapeshifter r - Conjurer c - Monk k - Wanderer s - Summoner d - Hunter l - Delver t - Necromancer e - Brigand Warrior-mage u - Forgewright Zealot  m - Warper v - Fire Elementalist f - Berserker n - Hexslinger w - Ice Elementalist g - Cinder Acolyte o - Enchanter x - Air Elementalist h - Chaos Knight p - Reaver y - Earth Elementalist z - Alchemist Monks start with a simple weapon of their choice, an orb of light, and a potion of divine ambrosia, and gain additional piety with the first god they worship. + - Recommended background * - Random background # - Recommended character ! - Random character % - List aptitudesSpace - Pick species first ? - Help Tab - Mummy Summoner@Mi@Mi@MiWelcome, daddydayday. Please select your species. SimpleIntermediateAdvanced a - Mountain Dwarfj - Humans - Coglin b - Minotaurk - Koboldt - Vine Stalker c - Merfolkl - Revenantu - Poltergeist d - Gargoylem - Demonspawnv - Demigod e - Draconiann - Djinniw - Formicid f - Trollo - Sprigganx - Naga g - Deep Elfp - Tenguy - Octopode h - Armataurq - Oniz - Felid i - Gnollr - BarachiA - Mummy Compelled to walk by an ancient curse, Mummies have innate faith and are adept at Necromancy, but learn other skills very slowly. They cannot drink potions. + - Recommended species * - Random species # - Recommended character ! - Random character % - List aptitudesSpace - Pick background first ? - Help Tab - Mummy SummonerAMi?r - Barachi  A - Mummy Barachim are slow-moving, amphibious humanoids who can hop long distances. Theirextended range of vision also allows them to be seen from further away.AMi#v i - Gnoll r - Barachi Gnolls are canine-like humanoids. They are unable to specialise in any single skill, but instead gradually become proficient in all skills at once.AMi AMi} AMiV Welcome, daddydayday the Gnoll. Please select your background. WarriorAdventurerMage a - Fighteri - Artificerq - Hedge Wizard b - Gladiatorj - Shapeshifterr - Conjurer c - Monkk - Wanderers - Summoner d - Hunterl - Delvert - Necromancer e - BrigandWarrior-mageu - Forgewright Zealotm - Warperv - Fire Elementalist f - BerserkerAMi n - Hexslingerw - Ice Elementalist g - Cinder Acolyteo - Enchanterx - Air Elementalist h - Chaos Knightp - Reavery - Earth Elementalistz - Alchemist Summoners are able to cast Summon Small Mammal from the start, and begin with spells to summon stronger and more exotic allies in their library. + - Recommended background * - Random background # - Recommended characterAMi d ! - Random character % - List aptitudesSpace - Change species ? - HelpAMi , Tab - Mummy SummonerCMiGs - Summonert - Necromancer Necromancers start out with the Soul Splinter spell. Eventually, they can turn the dead into allies and use the life force of the living to restore themselves.CMix&t - Necromanceru - Forgewright Forgewrights are mages who specialise in the creation of turrets and mechanical companions to fight alongside.DMiAnDMiQ DMib daddydayday the TinkererGnollHealth: 13/13 ========================Magic: 6/6========================AC: 2Str: 9EV: 12Int: 14SH: 0Dex: 10XL:  1 Next:  0% Place: Dungeon:1Noise: ---------  Time: 0.0 (0.0)a) +0 hammerCast: Kinetic GrapnelDMib Y# # ### .# #.#.#.##.# #.#.##..#.#.#.#=##.≈≈≈≈~.##.#≈...~#.##.≈@..~.##.#≈...~#.#DMi #.≈≈≈≈~.##.#.#.#.#.....#.# #.#.######.# #.#.## # ##DMi DMi$ Welcome, daddydayday the Gnoll Forgewright.The incredible Orb of Zot lies far below, as if waiting for you to find it.DMiJ( DMi> FPress ? for a list of commands and other information.  Found a shiny iron ring. _Found a staircase leading out of the dungeon.FMi## # ## # .# # #.#.# #.##.#.#.#.## ..#.#.#.#=# #.≈≈≈≈~.# #.#≈...~#.# #.≈<@.~.# #.#≈...~#.# #.≈≈≈≈~.# #.#.#.#.#.....#.#.#.#.######.# #Mimm #.#.### # ##FMiFMiq21.0 (1 _FMi(!FMi$FMi?> ### # # ## # ..#.# #.#.# #.##.#.#.#.## ...#.#.#.#=# #.≈≈≈≈~.# #.#≈...~#.# FMi> #.≈<.@~.# #.#≈...~#.# #.≈≈≈≈~.# ..#.#.#.#.######.#.# #FMi> .#.### # # ##FMiD FMiH &2FMiM FMiO GMiM. #.  ###.# # ## ..#.# #.#.##.##.#.#.#.#...#.#.#.#=# #.≈≈≈≈~.# #.#≈..@~#.# #.≈<..~.# #.#≈...~#.##.≈≈≈≈~.##.##GMiL#.#.# #.#.# # #GMizGMi&3GMi`GMivGMi?. #. ###.# # ## # ..#.# #.#.# #.##.#.#.#.## ...#.#.#.#=# GMi;S#.≈≈≈≈~.# #.#≈...@#.# #.≈<..~.# #.#≈...~#.# GMiͯ#.≈≈≈≈~.###.#.#.#.#.....#.#.#.#.##GMi ####.#.# #GMi>.#.###.#GMiĺ9You enter the shallow water.GMi%]4Water GMi:GMiA? _Moving in this stuff is going to be slow.HMiN0M.... #...  ###.#.# # ## ..#.#.#.#.##.##.#.#.#.#...#.#.#.#=# #.≈≈≈≈@.# #.#≈...~#.# #.≈<..~.##.#≈...~#.###.≈≈≈≈~.###HMi0(###.#HMiQ5HMi6,5.6 (1.6HMi9HMiI;HMi.. ... #... ###.#.# # ## # ..#.#.#.#.# #.##.#.#.#.## ...#.#.#.#=# #.≈≈≈≈~@# #.#≈...~#.# #.≈<..~.## #.#≈...~#.# ##.≈≈≈≈~.###.#.#.#.#.....#.#.#.#.######.#.# #.#.# HMiFHMi27.2HMiHMi!IMii.... #..... ## ## # ..# #.##.#.#.#.## ...#.#.#.#≈≈≈≈~.## #.#≈...~#.# ≈<..~.###.#≈...~#.#IMi##.≈≈≈≈~.###.#.#.#.#...IMiC..#.#.#.#.#####.#.# #.#.IMio!#IMi6∆IMi@,80IMi?IMiIMiu9.2 (2 _d - a ring of resist corrosionKMi:KMi<yEquip which item?  - - Unarmed KMi<Hand Weapons (go to first with ))  a - a +0 hammer (weapon) Armour (go to first with [) KMi!= b - a +0 robe (worn) Jewellery (go to first with "=)d - a ring of resist corrosion[?] describe selected [!] equip|wield|wear|put onKMiZ=y[tab] equip|unequip MMi_MMieMMiglAdaddydayday the Tinkerer... ∆Gnoll....Health: 13/13 ========================.....Magic: 6/6========================#.....AC: 2MMilStr: 9###.#.#.# ##EV: 12Int: 14# ..#.#.#.#.#SH: 0Dex: 10#.##.#.#.#.##MMi mXL:  1 Next:  0% Place: Dungeon:1...#.#.#.#@#MMiGm Noise: ---------  Time: 9.2 (0.0)#.≈≈≈≈~.##a) +0 hammerMMi|m#.#≈...~#.#Cast: Kinetic Grapnel#.≈<..~.##MMim#.#≈...~#.###.≈≈≈≈~.###.#.#.#.#...MMim..#.#.#.#.######.#.# #.#.#MMinPress ? for a list of commands and other information.  Found a shiny iron ring. MMiHn_Found a staircase leading out of the dungeon.  You enter the shallow water. _Moving in this stuff is going to be slow. _d - a ring of resist corrosionMMitMMixv+7 (0.5MMi${MMia~; _d - a ring of resist corrosion (worn)OMiOMi(OMiTOMiOMi (S...  .... ∆ .....  #.....  ## ## # ..##.##...#.#.#.#.# #.≈≈≈≈~.##OMi:.#≈...~.# #.≈<..~## #.#≈...~#.#S   ball python (constriction, asleep) ##.≈≈≈≈~.## #.#.#.#.#... ..#.#.#.#.###OMi0&0OMi/10.7 (1.0)OMiOMiH^ _A ball python comes into view.QMiInnate Abilities, Weirdness & Mutationsa - You have very sharp teeth.b - You have an uncanny knack for detecting items.c - Your experience applies equally to all skills.UMiIR UMiOX UMi] ndaddydayday the TinkererS...Gnoll.... ∆Health: 13/13 ========================.....UMi$^ Magic: 6/6========================.....AC: 2Str: 9#.....UMiM^ EV: 12Int: 14###.#.#.# ##SH: 0UMir^ Dex: 10# ..#.#.#.#.#UMi^ XL:  1 Next:  0% Place: Dungeon:1#.##.#.#.#@##UMi^ Noise: ---------  Time: 10.7 (0.0)...#.#.#.#.#UMi^ wa) +0 hammer#.≈≈≈≈~.##UMi^ jCast: Kinetic Grapnel#.#≈...~#.#UMi_ #.≈<..~.###.#≈...~#.#UMil_ S   ball python (constriction, asleep)##.≈≈≈≈~.###.#.#.#.#.....#.#.#.#.### _Found a staircase leading out of the dungeon.  You enter the shallow water. _Moving in this stuff is going to be slow. UMi_ _d - a ring of resist corrosion _d - a ring of resist corrosion (worn) _A ball python comes into view.UMi_ UMiod UMie UMii UMik WMi WMi WMi WMi b _A ball python is nearby!ZMi#......S..... .. ∆....... ...... #..... ### # ..##.#.##ZMi...#.#.#.#.# #.≈≈≈≈~.###.#≈...~#.# #.≈<..~.## #.#≈...~#.# ##.≈≈≈≈~.## ...ZMi ZMik21.7 (1 _ZMiZMiZMiG  ##.....####.......###.S.......#+..$+#.........#....... ZMiH L #.....## ### # ..##.##...#.#.#.#ZMi3H  #.≈≈≈≈~.###≈...~#.#ZMiUH f..#.≈<..~.##ZMivH .#.#≈...~#.# ##.≈≈≈≈~.##ZMi_ }2 _Found 16 gold pieces.\MiW ## ## ### #.S.......# +$+..#..# #...@.# ###.# # ..##.##...#.#.#.#..#.≈≈≈≈~.###≈...~#.#..#.≈<..~.##.#.#≈...~#.#\Min]\Mi _=3Kinetic Grapnel\Mi d\Mie]Mi  ***S  grapneled)  The kinetic grapnel hits the ball python.  The ball python is moderately wounded.]Mi~ ,]Mi U..S.]Mi V5----=]Mi 4]Mi ]Mi} 5 _The ball python hisses angrily.^Mi}N  The kinetic grapnel hits the ball python.^MiR.*^MirE..4--------15Kinetic Grapnel^MiJ^Mi_MO _You kill the ball python!`MiHvM ##+##  ##...##  ##.....## ###.#+$+#..##....@..#  ##.....###  ###.#.#.#.## ..#.#.#.#.##.####..#....`Mi`Mi.-6`Mi`Mi`Mi9-##+## ##...## ##.....## ##.## #.# +.$+ `Mi-#.# #.# ##.....### ###.#.#.#.## # ..#.#.#.#.##.##.#.#.#.##`Mi-#...#.#.#.#.#..#.≈≈≈≈~.## `Mi. `Mio4`Mi7@-7`MiZ<`Mi>`MiwM ##+## `Mix< ##...##  ##.....## ###.#+$+`MiAxn#..###.......##`Mimx ##.....### ###.#.#.#.###`MixK##...#`Mi`Mi&8`MiՈ`Mi `Mi e##+## ##...## ##.....## ##.## #.# +.$+ #.# ##.## ##.....### ###.#.#.#.### ..#.#.#.#.##.##.#.#.#.###...#.# `Mi `Mi C----9`Mi `Mi `Mi M ##+##  ##...##  ##.....## ###.#+$+..##.......####.....#####.#.`Mi  V..#.#.#`Mi `Mi '20`MiM% `Mi , `Mi$z )##+## ##...## ##.....## ##.## #.# +.+ #.# ##.## ##.....### # ..##.##.#.#...#.# `Mi `Miˁ &1`Mi `Mi\ `Mi= +2.7 (2`MiA `Miz 2 _You now have 16 gold pieces.aMi)###.#'....##.#.#aMi'/aMi1^5====3.7 (1aMi5aMi8( _You open the door.aMi ##+## ##...## ##.....## ##.## #.####.# +.....# #.##.#.# aMi ##.## ####### ..#.#.#.#.##.##.#.#.#.###...# aMi aMi6 &4aMi aMi Q _There is an open door here.aMi"##+## ##...## ##.....## ##.## #.####.# +.'@...# #.##.#.# ##.## .# ##.....### .####.#.#.#.##..# ..#.#.#.#.####.##.#.#...#.# aMi&aMiz)-5 _aMi-aMi/bMis^##+## ##...## ##.....## ####.......## ..#.####.# +.'.@..# #.##.#.# ##.......###.# ..##.....####.# #####.#.#.#.##..# ..#.#.#.#.### bMi&6bMibMiNbMi5.#....##+## ..##...## ..##.....## .### ##.......## ... #.####.# +.bMi>6i'..@.# #.##.#.# ##.......###.#... ##.....####.#.######.#.#.#.##...## ..#.#.#.#.###.##.##.#.#.#.## ..#...#.#.#.#.# ## bMi;:∆bMi>E====7bMi BbMiCbMi@#.#. #... ##+## #.. bMiA##...## #.. ##.....## #.### ##.......## #... #.####.# +.'...@# bMiOA#.##.#.# bMiwA&##.......###.#... ∆ ##.....####.#.######.#.#.#.##.bMiA}.#  # ..#.#.#.#.##bMiA{.#  #.##.#.#.#.## #bMiA|..  #...#.#.#.#.# ### bMiB bMi HbMiJ&8bMiNbMiRbMi.K #.#...##+## ##...####.....## #.#####.......## #... .........####.# +'...#...##.##.......###.#......$. ##.....####.#.###.#.#..#.#≈...~#.#bMi ObMiO&9bMi.SbMiT* _Found 7 gold pieces.cMi}d .##+## ##...####.....## #.#####.......## #... .cMi.####.# +...'...#...##.#.###.#.#####.#@.....$. ##.....#cMi###.#.####.#.#.#.##...# cMi#cMi;\...#.≈<..~.##cMicMiv'30cMi5cMicMi##... ##+## #.. ##...## #.. cMil]##.....## #.###  ##.## #...  #.####.#  +.'....#  #.##.#.###.#.#.  ##.cMi|###.#.@....$.##.....####.#.###.#.#.  ###.#.#.#.##...# cMi# ..#.#.#.#.###.# #.##.#.#.#.## #.. cMim#...#.#.#.#.# ### cMicMicMi&1cMicMi1cMi d#... ##+## #.. ##...## #.. .  ##.....## #.### .. ##.## #... .. #.####.# .# +.'....# .. #.cMiS i##.#.###.#.#.# ##.###.#..@...$.  ##.....####.#.###.#.#.# ###.#.#.#.##...# #  ..#.#.#.#.###.# .##.#.#.#.## #.. ...#.#.#.#.# ### cMiz cMi cMi &2cMiQ cMi cMi_#... ##+## #.. .####...## #.. .. cMij##.....## #.### ... .## #... ... .####.# ##.# .'....# ... cMi.##.#.###.#.#.#.cMi}###.#...@..$. cMiA ##.....####.#.###.#.#.#.#.#.#.##...# .# cMi}t..#.#.#.#.###.# ## cMicMi̪cMi+W6====3cMiOcMiqdMi3X#...  ##+## #.. .## ##...## #.. #... .....## #.### ... .## #... ... ####.# ###.###'....# #.....##.#.###.#.#.# .###.#....@.$.dMiA.....####.#.###.#.#.#.#.#.#.##...# ..# ##.#.#.#.###.#.###.#.#.#.## #...#.#.#.#.# ### dMiydMi&4dMigdMidMifU#... ##+## #.. .## ...## #.. ##... .....## #.### .... ## #... ... ####.# ###.### '....# #..... ##.#.###.#.#.###.###.#.....@$. .....####.#.###.#.#.###. .#.#.#.##...#...#.# #.#.#.#.###.#.###dMiU-.# .#.#.#.## #... .. #.#.#.#.# ### ## dMieX&5dMi\dMi^dMi #... +## #.. .## ...## #.. ###... ## #.### #.... ## #... .... ####.# ###.### '....# #.....###.#.###.#.#.###.###.#..####.#.###.#.#.###. #.#.#.##...#...#.# .. .#.#.#.###.#.###.# .# #.#.#.## #... ... .. dMiG .#.#.#.# ### .## #. ≈≈≈≈~.## # dMi$ dMi &6dMi dMia dMi G====7.7 (2dMiX dMi = _You now have 23 gold pieces (gained 7).dMi #... +## #.. .## ## #.. ###... ## #.### #.... ## #... .... ####.# ###.### '....# #.....# ##.#.###.#.#.###.###.#.####.#.###.#.#.###..# .#.#.##...#...#.#... #.#.#.###.#.###.###.# .#.#.## #... ... ... #.#.#.# ### .## ##.~.## .# . ...~#.# # dMi­ dMi +8.7 (1dMik dMiP eMipz;#... ## #.... .## ## #.. ..###... ## #.###.#.... ## #... .... ####.# ###.### '....# #.....# .##.#.###.#.#.###.###.#.####.#.###.#.#.###..# #.#.##...#...#.#... .#.#.###.#.###.###.# #.#.## #... ... ... .#.#.# ### .## ##.~.## .# .eMiz_~#.# # eMiieMiz&9eMieMi eMi#...  #.... .## ## #.....###... ## #.###.#.... ## #... ..... ####.# ###.### .'....# #.....# ..##.#.###.#.#.###.###.#. .eMi)####.#.###.#.#.###..# .#.##...#...#.#... # #.#.###.#.###.###.# .#.## #... ... ... #.#.# ### .## ##. eMig8.~.##eMieMi'40eMieMi$eMiNC#...  #.... .##  #.....###... . ## #.###.#.... ..## #... ..... .#reMiD####.# ###.### ...'....# #.....# ..##.#.###.#.#.###.###.#. ####.#.###.#.#.###..# #.##...#...#.#... .# eMilD.#.###.#.###.###.# # .#.# ### .## ##. r   rat (asleep) ~.##eMiMeMi[O&1eMiSeMijYV _A rat comes into view.eMiB #... #.... .## ## ##.#  #.....###... .. ...# #.###.#.... ......# ## #... ..... .#..#r#####.# ###.### ......#eMi $'....# #.....# ..##.#.###.#.#.###......# ###.#.#.#.###.#.#.###..# .##...#...#.#... ..# #.###.#.###.###.#..# .## #... ... ....# eMi1 #.# ### .## ##.# .## .# .. eMif #.# # ## .##eMi eMix &2eMi, eMi fMio#... #.... .##.##.##.# #.....###..........#  #.###.#.... .......#  #... ..... ..#..#r# ####.# ###.### #......# '....# #.....# #. ##.#.###.#.#.###......# .#.# .#.###.#.#.###..##### ##...#...#.#...#..# .###.#.###.###.#..# ## #... ... ....# .# ### .## ##.# ##.rrfMi!pr===3Kinetic Grapnel _The rat squeaks loudly.fMiO#... #.... .##.##.##.# #.....###..........# #.###.#....#.......#  #... ..... ..#..#.# .# ###.### #....r.# ....# #.....# #.+.#.###.#.#.###......# .#.fMi## .#.###.#.#.###..##### ...#...#.#...#..# # ### .## ###.#  .# .fMi.. # # ### fMifMiL.rfMi0---4fMifMigMiׯ K****gMi68gMi=2...gMi='rgMi?5----=--5gMi EgMiGY _The kinetic grapnel misses the rat.iMi{ iMi \2--7.1 (1.4iMiI iMiѢ _You closely miss the rat. The rat bites you. The rat barely misses you.jMi5  You hit the rat.jMi .28.5Kinetic Grapnel _You kill the rat!xMi 3xMi xMi xMiI BxMi" w3==----xMi$# 1 _HP restored.xMiP# xMi+$ xMi% ,xMi& xMi( ,xMi( xMi* xMi=+ :==xMi, xMi- d6====xMi. xMi1 4 _Magic restored.xMi?3 3xMi4 xMiO6 xMif8 ,xMi 9 xMi; xMi? XxMifA xMiA <====xMi.C xMipE xMiF ,xMiG xMi/J xMisK ,xMiL xMi;P XxMiQ xMiS ,xMi_T xMiU xMiW ,xMi0X xMi[ xMi\ ,xMiH] xMiC_ xMica BxMic xMid ,xMi]e xMig xMiCi xMihi xMii xMil xMiXm ,xMi1n xMio xMip ,xMi*q xMiyr xMis ,xMit xMiu xMiw ,xMiw xMi5z xMi{ ,xMix| xMib 7 _You open the door.xMi 3xMiz xMis @  There is an open door here.xMi> xMiӈ  _xMi xMiK xMi1 ,xMi xMiw xMiL ,xMi xMi xMiC ,xMi xMi xMi ,xMi xMiȟ xMi< ,xMi xMi 7 _You open the door.xMi   ..K..  #.# ...#  ## #.#### ....  #.......# ...  #.##.##.# #..  #.##.##.# #.#  #.##.##.# #.# xMi? j#.##.##.# ##@## - .........# ##...## .#.......# ##.....## ....#..#.# ##.......#.#......###.........#xMi .#........'.........+K   kobold (missile, asleep)##......###.........# .........# ##.......##xMi \##..##### ##.....##xMi 80.5 (32.0)  A kobold comes into view. It is wielding a +0 short sword.xMi a.KK)xMi& 5==1.5 (33xMi xMi k _The kobold shouts! _There is an open door here.zMiWzMizMi۞zMic _You can't see any susceptible monsters within range! (Use Z to cast anyway.){Mia ....##........  #.# ..K.### #.###.........#{Mi?.  #.##. #@# ##.##.##.# ##'## ........# ##...## #.......# ##.....## ....#..#.# ##.{Mi`#......###.# #.#........'+ {MiC###......###.. {Mi].........# ##.......##{Miϱ{Mi.X((((((({MiAf....@'.{MiB9-2.5 (1.0){MiGH{MiKn _The kobold throws a stone. The stone closely misses you.|MiZ|Mi8-|Mii|Mi> _You can't see any susceptible monsters within range! (Use Z to cast anyway.)}Mi? M##...##  g....##.........  #.# #..K.### #.#### ..... #.........##...........   #.# ##.##.##.# ##'## .........# ##...##............g   hobgoblin (wandering).........'..+##.........#}Mi k  A hobgoblin comes into view.}Mi _(((((((}MiB }MiH .g...@.'.}Mi,J =3Kinetic Grapnel}Mi?P }MiR m _The kobold throws a stone. The stone barely misses you.~MiGmD****~Mik  The kinetic grapnel misses the kobold.~Mi'~MiD.g..K..g~Mi`5----==4~Mi~MiH+ _The hobgoblin shouts!Mi@I  The kinetic grapnel hits the kobold.Mi+GY)**Mi MiV.g..Mix4--------3--5Mi?MiJ _You kill the kobold!Mi' W# ###...##  ......## ... #......  #.# #....## ## #.#### #.g).. #.# #.......# #...## #.##.##.# #.@......# Mi #.##.##.# #.########.##.##.# #.# #.##.##.# ##'##.# ...## #.......# ..## ...#..#.# ##.......# Mi$ .#......###.........# .#..'.+Mi Mi F.gMi P---6Mi Mi Miđ|1----=7.9 (1.4Mi#Miwl _You barely miss the hobgoblin. The hobgoblin hits you.Mi^y ##.# ###...## ......##  ... #......  #.# #....##  #..).. #.#  #.g.##.....  #.@......#  #.########  #.# ##'##Mi_ ##...## ##.....##  ##.......# .......#  MiE r ##.# ###...## ......##  ... #......  #.# #....##  #..).. #.#  #.g.##.....  #.@......#  #.########  #.# ##' ##.. ##.....##  ##.......Mi( Mi[ Mi Mi_ ` _A hobgoblin is nearby!Mi;L  The kinetic grapnel hits the hobgoblin.MiME†MiERMinW3--------580Kinetic GrapnelMi\Mi_M _You kill the hobgoblin!Mi5M ##  ##.# ###...##  ......##... #......  #.# ..## Mi5# #.#### #..)..# #.#.....#.†@##.....##........######## #.##.##.# #.#...Mi<Mi?.-9MiMiMi ## ##.# ###...## ......### ... #...... #.# #....##  ## #.#### #..)..# #.#  #.# #.@.##.....  #.##.##.# ##Mi.#  #.##.##.# #.#  #.##.##.# #.##.##.##.# ##'##.# ##...## .#.# ##.....##.#..#.# ##.......# #.#......###.#MiMiA-90MiMi5v _You see here a hobgoblin corpse.MiM ##  ##.# ###...##  ......####... #.......  #.# ..## Mi # #.#### #..@..# #.#......# ##.†.##.....##........#.##.##.# #.########...MiMih2==--1 _MiMil  Things that are here: _a +0 short sword; a stoneMi)Equip which item?  - - Unarmed Inventory Items Hand Weapons (go to first with ))  a - a +0 hammer (weapon) Armour (go to first with [)  b - a +0 robe (worn) Jewellery (go to first with "=)  d - a ring of resist corrosion (worn) Floor Items ([,] to select) Hand Weaponsa +0 short sword[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip Mi MiF ,daddydayday the TinkererGnoll##Health: 12/13 ======================--##.#Mi Magic: 3/6============------------###...##AC: 2Str: 9......####EV: 12Int: 14... #.......Mi SH: 0Dex: 10#.##....##Mi GXL:  1 Next: 50% Place: Dungeon:1  ## #.#### #..@..# #.#MiA INoise: ---------  Time: 91.9 (0.0)  #.......# ##.†.##.....a) +0 hammerMi{ #.##.##.# ##........#Cast: Kinetic Grapnel#.##.##.# #.########Mi #.##.##.# #.# ##.##.##.# ##'## Mi .........# ##...## .#.......# ##.....## ....#..#.# ##.......# Mi u_A hobgoblin is nearby!The kinetic grapnel hits the hobgoblin. Mi _You kill the hobgoblin! _You see here a hobgoblin corpse.  Things that are here: Mi. :_a +0 short sword; a stoneMi @  You unwield your +0 hammer.Mi 4====2.9 (1e) +0 short swordMi] Mi 3 _e - a +0 short sword (weapon)MiWC ## ##.## ###...## ......##### ... #.. #.# #....## ## #.#### #.@(..# #.#MiC} #.# ##.†.##..... #.##.##.# ##........# #.##.##.# #.######## #.##.##.# #.# .##.##.##.# ##'##.# ##...## ..#.# ##.....## .....#..#.# ##MiBD.#Mi~KMiM&3MiERMiSMi. M ##  ##.## ####...##  .......######... #.......... #.# ..## # #.#### #..(..# #.#......# ##.†.##.....#.##.##.# ##........##..Mi~/&4Mi5MiQ:Mi% ### ##.## ####...## .......###### ... #. #.# #@...##Mi[U ## #.#### #..(..# #.# #.# ##.†.##..... #.##.##.# ##........#  #.##.##.# #.######## # #.##.##.# #.# #.##.##.##.# ##Mi0'## #.# ##...## ...#.# ##.....##MiMiU3==5MidMiMikMMi. ###  ##.## ######...##  ..........######... #.@........ #.# ##....##.# # #.#### #..(..# #.#Mii#.......# ##.†.##.....'Mi Mib====6MiK  ### ##.##Mi f.######...##.###### ... #. #.# ##....##.# ## #.#### #..(..# #.#Mi @ #.# ##.†.##.....  #.##.##.# ##........# MiV  #.##.##.# #.########  # #.##.##.# #.#  #.##.##.##.# ##'## ##.# ##...##Mi Mi Mi/ &7Mi Mi MiM ###  ##.## ######...##  .......@...######Mi0...######.......... #.# ##....##.# ## #.#### #..(..# #.#.Mi+Mi&8MiMiMi2~ ### ##.##.######...##.###### ...######.Mio3 #.# ##....##.#  ## #.#### #..(..# #.# #.# ##.†.##.....  #.##.##.# ##........# #.##.##.# #.Mi3##### # #.##.##.# #.#  #.##.##.##.# ##'##Mi;Mi=C==9MiCMiEMi,aE ### ##.##.######...##.###### ...######Miaf. #.# ##....##.# ## #.#### #..(..# #.# #.# ##.†.#..... #.##.##.# ##......#Mia #.##.##.# #.####### # #.##.##.# #.# Miau #.##.##.##.# ##'##MiiMik0100.9 (1.0)MipMirMi'# 2 ###Mi# # ##.###...######...###.#######...######.##.# ##....##.#Mi#  ## #.#### #..(.# #.# #Mi# .# ##.†.##..... #.##.##.# ##........#Mi$  #.##.##.# #.##  # #.##.##.# #.# Mi2$ v. #.##.##.##.# ##'##Mi+ MiD. &1Mi0 Mi)2 Mi 9 ### ## ##.## #...######...## #.###### #...######. ##.# ##....##.# ## #.#### #..(..# #.#  #.# ##.†.##.....  #.##.##.# ##.# . #.##.##.# #.# . # #.##.##.# #.# .. #.##.##.##.# ##'##MiV Mi Y5====2MiE Mi Mi A ### ### ##.## #...######...## #.######Miv  #...######. ##.# ##....##.# ## #.#### #..(..# #.#  #Mi .# ##.†.##.....  #.##.##.# ##.# #.Mi, U #.##.##.# #.# .. # #.##.##.# #.# ... #.##.##.##.# ##'##MiuMi&3MiMi5Mio### ### ##.## #...######...## #.###### #...######. ##.# ##....##.# ## # MiMi&4MiMiMi ### ### ##.## #...######...## #.###### #...######. ##.# ##....##.# ## #.#### #..(.  Mi <5Mi Mi Mi}Mi~;Equip which item?  - - Unarmed Hand Weapons (go to first with ))  e - a +0 short sword (weapon)a - a +0 hammer Mi2Armour (go to first with [)  b - a +0 robe (worn) Jewellery (go to first with "=)  d - a ring of resist corrosion (worn)[?] describe selected Mi][!] equip|wield|wear|put on[tab] equip|unequip Mi]"a - a +0 hammer. A blunt striking weapon, essentially equivalent to a mace. Base accuracy: +3 Base damage: 8 Base attack delay: 1.4 This weapon's minimum attack delay (0.7) is reached at skill level 14.  Your skill: 0.0 Mi] At current training (3%) you reach 14.0 in about 19.7 XLs. Damage rating: 7 (Base 8 x 97% (Str) x 100% (Skill)). This weapon falls into the 'Maces & Flails' category. It is a one-handed weapon.It can be maximally enchanted to +9. Stash search prefixes: {inventory} {Maces & Flails} {one-handed} {melee weapon} Menu/colouring prefixes: identified melee weapon _________________ “The hammah that John Henry swung, Mi^ It weighed over nine poun',  He broke a rib in his left han' side,  And his intrels fell on the groun',  And his intrels fell on the groun'.”  -Onah L. Spencer, _John Henry_. Early 20th cent.MiLEquip which item?- - Unarmed Hand Weapons (go to first with ))  e - a +0 short sword (weapon)  a - a +0 hammer Mi.$Armour (go to first with [)  b - a +0 robe (worn) Jewellery (go to first with "=)  d - a ring of resist corrosion (worn)  [?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip Mi{ {e - a +0 short sword (weapon). A personal stabbing weapon with a short grip. Base accuracy: +4 Base damage: 5 Base attack delay: 1.0 This weapon's minimum attack delay (0.5) is reached at skill level 10.  Your skill: 0.0  At current training (3%) you reach 10.0 in about 13.8 XLs. Damage rating: 5 (Base 5 x 100% (Dex) x 100% (Skill)). This weapon falls into the 'Short Blades' category. It is good for stabbing helpless or unaware enemies. It is a one-handed weapon. It can be maximally enchanted to +9. You took it off a kobold on level 1 of the Dungeon. Stash search prefixes: {inventory} {Short Blades} {one-handed} {melee weapon} Menu/colouring prefixes: identified melee equipped weapon _________________ “Who was the first that forged the deadly blade? Mi5 Of rugged steel his savage soul was made”  -Albius Tibullus, _Elegies_ I, xi. ca. 25 B.C. trans. James Grainger, 1822.Miw_Equip which item?  - - Unarmed MiwHand Weapons (go to first with ))  e - a +0 short sword (weapon)  a - a +0 hammer Armour (go to first with [)  b - a +0 robe (worn) MixJewellery (go to first with "=) Mixa d - a ring of resist corrosion (worn) Mi1xMiExMiWxMiixMi{x MixM[?] describe selected Mix[!] equip|wield|wear|put on Mixy[tab] equip|unequip Mi*Mi1Mi6  daddydayday the Tinkerer  Gnoll  Health: 13/13 ========================Magic: 5/6Mi~====================----AC: 2Str: 9###EV: 12Int: 14#####.##SH: 0Dex: 10Mi3#...######...##XL:  1 Next: 50% Place: Dungeon:1#......@......######Noise: ---------  Time: 105.9 (0.0)#...######..........Mie) +0 short sword##.# ##....##.#Cast: Kinetic GrapnelMi=## #.#### #..(..# #.##.......# ##.†.##.....#.##.##.# ##........#Mi>#.##.##.# #.######### #.##.##.# #.# Mia. #.##.##.##.# ##'## _You kill the hobgoblin! _You see here a hobgoblin corpse.  MiThings that are here: _a +0 short sword; a stone  You unwield your +0 hammer. _e - a +0 short sword (weapon)Mi)You see here a hobgoblin corpse.  Things that are here: _a +0 short sword; a stone  You unwield your +0 hammer. _e - a +0 short sword (weapon)  You unwield your +0 short sword.Mix6.9 (1a) +0 hammer MiD _a - a +0 hammer (weapon)Mi*D ### ### ##.## #...######...## #.###### #...######. ##.# ##....##.# ## #.#### #..(..# #.#  #.# ##.†.##.....  #.##.##.# ##.# . #.##.##.# #.# . # #.##.##.# #.# .. #.##.##.##.# ##'##Mi`1MiV2&7Mi6Mi7Mi/! ### ### ##.## #...######...## #.###### #...######. ##.# ##....##.# ## #.#### #..(..# #.#  #.# ##.†.##.....  #.##.##.# ##.# #. #.##.##.# #.# Mi0.. # #.##.##.# #.# ... #.##.##.##.# ##'##Mi^5Mi17&8Mi9Mi/;MiU ### #### ##.## #...######...## #.###### #...######. ##.# ##....##.# ## #.#### #..(..# #.MiV[ #.......# ##.†.## #.##.##.# ##. .#. #.##.##.# #. ... # #.##.##.# #.# .... #.##.##.##.# ##'##Mi]Mi^&9MibMidMi_  ### ##### ##.## #...######...## #.###### #...######. ##.## ##....##.# ## #.#### #..(..# # #.......# ##.†.## #.##.##.# ##Mi_S   ball python (constriction, wandering) #.#. #.##S##.# #. #... # #.##.##.# #.# #.... #.##.##.##.# ##'##MibMihH.SMikj'10MiwnMi+q^ _A ball python comes into view.MiI} C ### ##### ##.## #...######...## #. #...###### ##.## ##....##.# ## #.#### #..(..# #.......# ##.†.##Mi}  #.##.##.# ##  #.#. #.##.##.# #.  #... # #.##S##.# #.#  #.... #.##.##.##.# ##'##Mi Mi 1.Mi &1Mi Mi֊ MiA9  ######## ##.##...######...##Mi9 ..........###########.........#.## ##....##.### #.#### #..(..# #.##.....###..........# ##...##Mi9 Mio? MiA W6====2MiF Mi{G Mibb ~ ######## ##.##...######...##..........###########.........##@## ##....##.### #.#### #..(..# .......# ##.†.##..##.##...  #.###.#....#.......# ##.....##Mih Mi j &3Mio Mip MiZ  ######## ##.##...######...##..........######...######.........##.## ##....##.### #@#### #..(..# #.......# ##.†.##..#.##.##.# ##....##Mi ...  #... .........#..#.# ##.......#MiMim&4Mi"MiMig* _ ######## ##.##...######...###.............######...######.........#.## ##....##.#####.#### #..(..# #...@...# ##.†.##..##.##.# ##....#.#.Mi+ L#.##.##.# #.######..  ##.# ###.###.#......###.........# Mi2 MiE4 &5Mi9 Mi; Mi8 ######## ##.###...######...###.............###########.........#.## ##....##.#####.#### #..(..# .......# ##.†.##..#.##@##.# ##....#.#.#.##.##.# #.#####.. # Mi.... ...# #.....#.#........'.........+ MiMisE====6MiKMi۫Mi{ ##### ##.###...######...##..........###########.........#.## ##....##.#####.#### #..(..# #.......# ##.†.##..#.##.##.# ##....#.#. #.#####.. # . #.###'##.#..#.#..... .#.###.#.#.###......###.........# Mi*Mi@&7MiMieMi&9 ...######...##..........###########.........#.## ##....##.#####.#### #..(..# .......# ##.†.##..##.##.# ##....#.#. #.#####.. # . #.###'##Mi.###..........# ##...##.......#..#..#......#S   ball python (constriction, wandering)#S.###......## .#..................# ##.......##MiMi&8MiMiMi% ..........###########.........#.## ##....##.#####.#### #..(..# .......# ##.†.##..##.##.# ##....#.#. #.#####.. # . #.###'##Min <.###..........# ##...#####.#....#.......# ##.....##.. .........#..#.# ##....... ##.# ###.###.#......###.Mi ~.# ...# #.....#S..'Mi + .MiӬ #.###.#.#.###......####Mi .................# ######.#.#.###..##### ##Mi Mi Mi1 uS.S)Mi =9Kinetic GrapnelMi MiN 5 _The ball python hisses angrily.MiH H######.........#.## ##....##.#####.#### #..(..# .......# ##.†.##..##.##.# ##....#.#. #.#####.. # . #.##.##.##.# ##'##.###......@...# ##...#####.#....###.....##.. .......S.#..#.# ##....... ##.# ###.###.#......###..# ...# #.....#.#........'+ .#.###.#.#.###......####.................# ###Mi ###.#.#.###..##### ##..#...#.#...#..# #######MiY Mi >S...Mij '20MiG Mi MieB****MiHMiERS....5----=1MiWMi^Za _The kinetic grapnel misses the ball python.Mi  You barely miss the ball python. The ball python barely misses you.The ball python grabs you. The ball python constricts you.MiD0------ 2 Mi^3.3 (1.4Constr MiMiz _The ball python bites you. The ball python constricts you.Miޜ  You barely miss the ball python.The ball python bites you but does no damage.Mi'4.7MiMi_ _The ball python constricts you.Mi`&  Mi`You closely miss the ball python. The ball python barely misses you.The ball python constricts you.The ball python bites you but does no damage.Mia9/13 --------6.1MigMi1j_ _The ball python constricts you.Mik. You hit the ball python.  The ball python is heavily wounded.. The ball python constricts you.  The ball python bites you but does no damage.Mi'lw7----------7.5Mi:rMiwt_ _The ball python constricts you.MijZN  The kinetic grapnel hits the ball python.Mi_C.Mi&.Mi----4----12 680Kinetic GrapnelMiMi MiI_You kill the ball python!Mik3MikMi)n,Mizq,Mi7rMirMitf5====MiuMiw98Miw1==MixMiz,MizMi(},Mi}MiR====MiMigMi`9====MirMi(,MiMi,MiMi?,MiMiMi7:==MiMiߗ 10/13==- _You start resting.Mi՟0402.0)Mie6====-1.5 (13MiMi% _Magic restored.Mi͹Mi MiϺMiMiP==MiMi+MiRa1======Mi!Mi,MiMi,MiMi,Mi@MiMi:==MiMiMiPL2==Mi!Mi,MiMi,MiMi_,MiMiP==MigMiI_ _You start resting.Mi'54Mi[3==5.5 (14MiMi" _HP restored.Mi  #.## ##....##.#####.#### #..(..# .......# ##.†.##..##.##.# ##....#.#. #.#####.. # ## Min C. #.##.##.##.# ##'##.###..........# ##...#####.#....###.....##.. .........#..#.# ##....... ##.# ###.###.#......###..##........###.Mi g##.. ##.#.###.###.#..#Mi* Mi 16.0)Mi> Mi Mi# ####.#### #..(..# .......# ##.†.##..##.##.# ##....#.#.## #.#####MiaZ.. # #.##.##.# . #.##.##.##.# ##'##.###..........# ##...#####.#....#Mi##.....##.. .........#@.#.# ##....... Mi##.# ###.###.#......###..# ...# #.....#.#........'.+.#..  #... ... ....#MiMiƋ&7MiMi  .......# ##.†.##..##.##.# ##....#.#.## #.#####.. # #.##.##. Mid. #.##.##.####'##.###..........# ##...#####.#....#.......# ##.....##.. .........#..#.# ##....... Mi##.# ###.###.#..@...###..# ...# #.......'.+ .Mi#.###.#.#.###......####.#...  Miw### .## ###.#MiDMi&8MiMiMi([  ##.##.# ##....#.#..# #.#####.. #. . #.##.##.####'##.###..........# ##...#####.#....#.......# ##.....##.. .........#..#.# ##....... ##.# ###.###.#......###..# ...# #.......'.+ .#.###.#.#.###......####.................# ####. ###..#...Mi` Mid C==9Mil Mi#.##.##.# ##. #.#. #.##.##.# #.# MiG#... # #.##.##.# #.# #.... #.##.##.##.# ##'## #.....###..........# ##...## Mi#.###.#....#.......# ##.....## #... .........#..#.# ##.# .# ###.###.#......###.# # #.....#.#.'.+ Miڢ#.###.#.#.###......###.# #.MiT..# ##.Mip`## #.###.#.# #... ... ....# ### .## ###.Mị+# MiMi'60MiMiMi#.##.##.# ##. .#. #.##.##.# #.# ... # #.##.##.# #.# .... #.##.##.##.# ##'## .....###..........# ##...## .###.#....#.......# ##.....## ... .Mi~#..#.# ##.# .# ###.###.#......###.# # #.....#.#.'.+ .###.#.#.###......###.# .# ##.## .###.#.#. .#.###.###.#..# ... ... ....# .## ###.# Mi Mi &1Mi]MiMig#.##.##.# ##.# #. #.##.##.# #.# # #.##.##.# #.#  #.##.##.##.# ##'## ###..........# ##...## ###.#....#.......# ##.....##  .#..#.# ##.......# # ###.###.#......###.# # #.....#.#.'.+ ###.#.#.###......###.# # ##.......## ###.#.#.# #...#.#...#.. #.###.###.#.Mih.# ... ....# .## ###.# MinMi#r&2MivMiyMiD= #.##.##.# ##.# . #.##.##.# #.#  # #.##.##.# #.#  #.##.##.##.# ##'## ###..........# ##...## .#....#.......# ##.....##  .#..#.# ##.......#  ###.###.#......###.#  #.....#.#.'.+ .#.#.###......###.# # ##.......## .#.#.###..##### ##.....## MiCC MiqE &3Mi{J MiK Mi2P #.##.##.# ##.#  #.##.##.# #.#  # #.##.##.# #.#  #.##.##.##.# ##'## ###..........# ##...## .#....#.......# ##.....##  .#..#.# ##.......# ###.###.#......###.# #.....#.#.'.+ .#.#.###......###.# .# ##.......## MiP .#.#.###..##### ##.....###.#...#..# ####### ###.###.#..# MiX MiOZ &4Mi^ Miga Mi%-#.##.##.# ##.# #.##.##.# #.# # #.##.##.# #.#  #.##.##.##.# ##'## ###..........# ##...## .#....#.......# ##.....## .#..#.# ##.# .###.#......###.# .....#.#..+ .#.#.###......###.# ..# ##.Mi-q## .#.#.###..##### ##.....###.#...#..# ####### Mi$5Miy7&5Miu<Mi?Q _There is an open door here.MiIv#.##.##.# ##.# #.##.##.# #.## # #.##.##.# #.# #.##.##.##.# ##'## ###.# ##...## Miv#....#.......# ##.....## #..#.# ##.# .###.#......###.# #.#.'+ #.#.###......###.# ...# ##.## #.#.###..##### ##.....## #.#...#..# ##Mi*wE MiZ~Mio-6 _Mi͆Mi"Mi;" d#.##.##.# ##.# #.##.##.# #.##  # #.##.##.# #.#  #.##.##.##.# ##'## .# ##...## ....#.# ##.....## #..#.# ##.# .###.#......###.# #.#.'.+ Mi# .#.###......###.# ...# ##.## .#.###..##### ##.....##  Mi( Mi, &7Mi0 Mi~2 Mi $#.##.##.# ##.# #.##.##.# #.## # #.##.##.# #.# #.##.##.##.# ##'## .Mi # ##...## #.# ##.....## #..#.# ##.# ###.#......###.# #.#.'.+ #.###......###.# # ##.## Mi #...#..# # Mi Mi &8MiP Miy Miw p#.##.##.# ##.# #.##.##.# #.##  #.##.##.# #.# .##.##.##.# ##'## .# ##...## #.Mi # ##.....## #..#.# ##.## .#......###.# #.#.'.+ .###......###.# Miv # ##.## Mi Mi &9Mi{ Miz MiA~ #.##.##.# ##.#  #.##.##.# #.##  #.##.##.# #.# ##.##.##.# ##'## # ##...## #.# ##.....## #..#.# ##.## .#......###.# #.#.'.+ ###......###.# # ##.## Mi~ Mi Mi '70MiD Mip MiT v#.##.##.# ##.# #.##.##.# #.## #.##.##.# #.# .##.##.# ##'## # ##...## #.# ##.....## #..#.# ##.## .#......###.# .#.'.+ ......###.# # ##.## .#..# ....# ###.#  ...MiZ Mi] &1MiFb Mi'd Mi q.##.##.# ##.# .##.##.# #.# .##.##.# #.# .##.##.# ##'## # ##...## .# ##.....## #..#.# ##.## #......###.# #.'.+ ......###.# # ##.## #..## ##.#  ...MiMi&2MiI#Mi?%MiT##.##.# ##.# ##.##.# #.# ##.##.# #.# Mip##.##.# ##'## # ##...## # ##.....## Mi #..#.# ##.## ......###.Mi3U# .'.MiZ:+ ......###.Mi# # ##.## Mi2..# Mi:####### MiV..## MiY#.# ...Mi<3MiLMiZMi]:.##.# ##.# .##.# #.# .##.# #.# .##.# ##'## Mi:(# ##...## # ##.....## #..#.# ##.## ###.# '.+ ###.# MiM;# ##.## ##### ##.....## ## .# MiAMieD&4Mi9IMi^KMivs ###...'......###...5Miv Miy ( _You open the door.Min!.##.# ##.# .##.# #.# Mi!,.##.# #.# .##.# ##'## # ##...## # ##.....## ..#.# ##.Mi!## ####.####...#'.Mi"4.###.Mi:"####...## ##.## # MiZ"S##### ## Miz"Q# # Mi"T##Mi"1# MiF)MiV+&6Mi#0Mi2Q _There is an open door here.Mi0X ##.# ##.# ##.# #.# ##.# #.# ##.# ##'## # ##...## # ##.....## #.# ##.## ## ###.MiX####...#.'.'###.####...#.# ##.## ##  ##.....##MiXa ####### Mi[Y Mi_Mi`b-7 _Mi)gMiWiMi. .# ##.#  #.# #.#  #.# #.# Mi>/ ? #.# ##'##  # ##...##  # ##.....## #Mix/  #.# ##.......## .##  ###.Mi/ u####...#.# '.Mi/ M'.# ###.Mi/ ####...#.# # ##.......## .## Mi0   ##.....## # ####### Mi90 A   MiX0 1   Mi~0 t   Mi6 MiX8 &8MiT< Mi> Miv .# ##.#  .# #.#  .# #.#  .# ##'##  .# ##...##  .Mi@w # ##.....## ##  .# ##.......## #.##  .###.####...#.#  '.Miqw b'.#  .###.Miw ####...#.#  .Miw 6# ##.......## #.##   ##.....## ## Mix V #    Mi/x %  Mi~ Mi$ &9Mi MiB MiY-# ##.#  # #.#  # #.# Mi-B # ##'##  # ##...##  # ##.....## ##  Mi-# ##.......## ##.##  ###.Mi-####...#.#  '.Mi.D'.# Mi5. ###.MiU.####...#.#  # ##.......## ##.## Miz. #Mi. ##.....## ##  #  Mi.   Mi. Mi4Mi6'80Mi9Mi;Mi_ ##.#  Mi3w #.#   MiF+#.# Mi`g  ##'##  MiqH ##...## Mi Mi ##.....## ###  Mi) ##.Mix## ##.##  MiҦx.####...#.# Mi .'.MiD'.# Mi .Mi*p####...#.# Mi< MiM ##.## ##.## Mi^ Miv ##.....## ###  Mi%# Mi Mi Mi,   MivMi&1Mi MiMiM##.#  #.#  #.#  ##'##  Mi1##...##  ##.....## ###  ##.## ##.## # #.Mi####...#.#  '.Mi_'.#  #.Mi####...#.#  ##.MiA## ##.## # ##.....## ### Mie7 # Mi  Mi   MiMiMiC2Mi -##.#  #.# .# #.# .# ##'## .# ##...## .# ##.....## ### .# #.## ##.##.#  .####...#.#  .'.#  .####...#.#  #.## ##.##.#  ##.....## ### .. # Mi #.# .. ##. MiV K.  MiU Min &3Mi Mi Mi^ 5##.#  #.# #.#  #.# #.# Mi^  ##'## #.#  ##...## #.#  #.....## ####.#  Mi^ ~.## ##.##.#  ####...#.#  '.#  Mi _ ####...#.#  .MiL_ ## ##.##.#  #.....## ###... Miy_ | # .#.# Mi_ G .. ..  Mi_ ## ##.  .  Mi_  Mie Mioh &4Mim Mio Mi`O  #.######## #.#  ##'## ##...## #.....## ### .......## ##.#.####...'.......####...#MiO## ##.# #.....## ###...#.#.#.## ##.. .##  MigTMiU&5MiXMi_YMiB    ##'## ##...## #.....## ### .......## ##.#.####...'.......####...### ##.# MiB w#.....## ###...####### #.#.###  MikI MiK &6MiO MiR Mi" ##'## ##...## #.....## ### .......## ##..####...'.......####...#Mi"## ##.##.## #.....## ###.@.####### #.# ... ...##  Mix(Mif*&7Mi.Mi0Mi=##'## #.#  #...## #.#  Mi|*.....## ####.#  ## ##.##.#  Miw####...#.#  MiW'........#  Mia####...#.#  Mi## ##.##.##  Mi".....## ###..@#   MiC~#.#.#  Mib ...#...  #.#####.#  Mi#. .#  # Mi>#   Miʢ%  MiUMim&8MiέMiMi? G ...## Mi@ .....## ###.## ##.#.####...Mi9@ P'.......####...#MiV@ ## ##.##.#### ###... Mit@ g###### #.# Mi@ ...#...##.#####.#Mi@ #  MiE MiG &9MiJ Mi7L MiT  .....## ###.## ##..####...'.......MiT ####...### ##.##.#### ###... ###### #.#.### ...#@..##.##### .#  MiBX MiY '90Miv\ Mi&^ Mi>## ####.#  ## ##.##.#  ####...#.#  Mi5E'........#  ####...#.#  ## ##.##.##  Mii## ###...#   Mi#.#.###  ...#.@.#  Mi#.#####.#  #. .#  Mi\# ##   Mi  Mi%  MiMi&1MiMi Mic6## ####.#  ## ##.##.#  ####...#.#  '..#  Mic ####...#.#  ## ##.##.##  ## ###...# Mid-  MiInt: 14 ###MiO{ #.....## #....#SH: 0Min{ Dex: 10#.†.## #.####Mi{ XL:  2 Next:  0% Place: Dungeon:1#..@.######.#Mi{ Noise: =--------  Time: 223.9 (0.0)####........#Mi{ a) +0 hammer#.#########Cast: Kinetic GrapnelMi{ #.Mi{ ..###Mi| kThe kinetic grapnel hits the hobgoblin.  The hobgoblin is lightly wounded. Mi| 2_The hobgoblin barely misses you.Mip| The grapnel guides your strike. You sock the hobgoblin! _You kill the hobgoblin! _You have reached level 2!Mi| Miă Memorise Construct Spike Launcher, consuming 2 spell levels and leaving 7? Y - Yes Mi ' N - NoMiMih(..##### ##.....## ###...#daddydayday the Tinkerer Mi(..######## ###.#.###Gnoll ..#Mi(#..#...#...#Health: 17/19 =====================--- Mi(U..##..##.#####.#Mi&){Magic: 5/7=================------- #.#MiL)z###...#...#...#AC: 2Miq)Str: 9 ...#..#..Mi)##..#.###EV: 12Int: 14 ###Mi)#.....## #....#SH: 0Dex: 10Mi) #.†.## #.####XL:  2 Next:  0% Place: Dungeon:1Mi"*s#..@.######.#Noise: =--------  Time: 223.9 (0.0)####........#a) +0 hammerMiS*x#.#########Cast: Kinetic Grapnel#.Mi}*X..###The kinetic grapnel hits the hobgoblin.  Mi*The hobgoblin is lightly wounded. _The hobgoblin barely misses you.The grapnel guides your strike. You sock the hobgoblin! Mi+l_You kill the hobgoblin! _You have reached level 2!Miu-S8=-Mi-4.9 (1 _Mi2MiTAq-5.9 (2MioFA6.9 (3MiJMiM _You start memorising the spell. You continue memorising. x2MiNMiRMiFUc _You finish memorising. Spell assigned to 'b'.Mij3MiMiMi$ _Mi9===Mi,MiNMi,MilMi,MipMiG==6===MiMiBMiR,MiMiBMiQ===MiMi],MiMifMiMi Mi,MiMiMiMi?Mi,Mi&Mi 97MiO+====MiMiM4 _Magic restored.MiMiMiMie  You see here a hobgoblin corpse.MiMi _MiMi Mi ,Mi Mi'MiMi&====MiMiMipMiMi$MiMiWMiMinIMi{MBMiOMiZRBMiSMi]U,MiUMizXMiMi͐BMi{MiBMi0MiMiMiMiMi.,MiMiMiMi.BMiMig,MiMi@Mi,MiMiXMiMi,MiMi@MiBMi:Mi-4'....# #.....#.#........'....... .##.#.###.#.#.###......###....... ###.#..................# ##...... ###.#.###.#.#.###..##### ##..... .##...#...#.#...#..# ###### #.###.#.###.###.#..# #..# .## #... ...w ....# #..# #.# ### .###.###.###########... .##.#..........#..#.. #.#########...#..... .## ######.....#.†Kinetic Grapnel #.# #..#....#..#.. .## #..#.....##### #... #.....#..# # w   dart slug (asleep) .####.....#..# # #.##...###### .#########Mi w74.9 (48.0)w  A dart slug comes into view.MiK ```The dart slug launches a dart at you.MiňL..@Mi4=5.9 (49MiAe _The slug dart misses you.Mi[Y ** (grapneled)  The kinetic grapnel hits the dart slug.Mi+..Mib6----6.9 (1.0)MiMiAa _The dart slug is heavily wounded.Mi'.'....# #.....#.#.' ..##.#.###.#.#.###......### .###.#.# ###.#.###.#.#.###..##### ## #.##...#...#.#...#..# .#.###.#.###.###.#..# #.. #.## #... ...w.....# #.. .#.# ### .###.###.# ~.## .# #.@...........#..# ~#.# # #...#.... ~.## ######.....#. ~#.# #..#....#..# ~.## #..#..... .#... #.....#..# #.### #.....#..# .#.# #...###### # ## ##### Mip-F.wMi..-7Miq9Mi$\  The grapnel guides your strike. You sock the dart slug!MiZ6.20/20----12=9.3 (1.4Kinetic GrapnelMi68Mi:M _You kill the dart slug!Mi4MimMivH _No target in view!Mi!oMio3MipMi+t _MiltMitMiu,MiuMiv,Mi8wMi xMiVxMixMiyMiyMiyG7====MizMi|MiQ~,MiMiMi<,MiMi1Mi5BMiߐMiYR====Mi0MiMiܞ....## #... ...#..#.# ##.....####.# ###.###.#......### .......'....# #.....#.#........' .......##.#.###.#.#.###......### ......###.#..................# ....####.#.###.#.#.###..##### # .#.#.#.##...#...#.#...#..# Mi#.#.#.#.###.#.###.###.#..# .#.#.#.## #.....@........# - #.#.#.#.# ####...###.###.######## .≈≈≈≈~.## #..## #............ #≈...~#.# #.# ###########.. .≈<..~.## #. ######.. #≈...~#.# #K #..#.... K   kobold (asleep) MiqY.≈≈≈≈~.## # #..#.... #.#.#.#... #.....#. .#.#.#.### #.....#.Mi  90.3 (11.0)  A kobold comes into view. It is wielding a +0 dagger of electrocution.Mih~K.KMi߮M===1.3 (12Kinetic GrapnelMi`Mi( _The kobold shouts!MiLL****MiMiX..K..Mik6------2.0)MiEMiݠ\ _The kinetic grapnel misses the kobold.Mi9--MiDMiCN****MiMi X.K...Mi!d5-------3MiMi\ _The kinetic grapnel misses the kobold.MikMisMiN****MilMiA Z.K....Mi f4-------4MiRMi\ _The kinetic grapnel misses the kobold.Mi Mi -5.6 (1.3MiR Mi _You barely miss the kobold. The kobold barely misses you.MiG  You barely miss the kobold. The kobold hits you but does no damage.7.0 (1.4Mi:_i _The kobold barely misses you.Mi4l  You hit the kobold.)68.3 (1.3Kinetic Grapnel _You kill the kobold!MiaB  .####.# ###.###.#......###.'....# #.......'##.#.###.#.#.########.#............ ######.#.#.###..##### #.#.#.##...#...#.#...#..# #.#.#.#.###.#.###.###.#. .#.#.#.## #............ #.#.#.#.# ####..@###.###.######## .≈≈≈≈~.## #..## #............. #≈...~#.MiC # ###########.# #.# #.#.##...#### MiJ MiL Q-----90MiR MiV _You see here a +0 dagger of electrocution.Mi_IMi,Mi5====Mi,MiMi,Mi Mi,Mi-MiCMi<====MiMi,MiZMii,MiMiXMi}MiMi#,MiPMi BMi c6===Miz Mi Mi( Mi Mi Mi Mi Mi3 ,Mi Mi[ Mi ===Mi$ ,Mi` Mi  Mi> Mi Mi[ ,Mi Mi1( - _You start resting.Mi/ 1320.3 (21.0)MiR1 ]7====1.3 (22MiB MiF % _Magic restored.MiL IMiO ,MiEU XMiV ,Mi:X MiZ MiOZ 5====Mi)[ Mi] ,Mi_ Mi.a ,Mib Mid ,Mid Mig ,MiLh Mii ,Mij Mi]m ,Mim Mi0p ,Miq Mi ,Mi Mi ,Mij MiB Mi MiD MiN Mi Mi= Mi ,MiT Mi Mi Mi Miڪ Mi$ Mi Mi; ,Mi Mih ,Mi Mi ,Mi Mih ,Mi Mi ,Mi Mi BMi ,Mi@ Mi ,Mi Mi ,Mi Mi ,MiE Mi ,Mi MiU ,Mi2 Mip ,Mi MiP ,Mi Mi ,Mi Mi Mi. Mi Mi ,Mi8 Mi5 ,Mi{ Mi ,Mi MiN ,Mi> Mi ,Mi Mi ,Mi Mi ,MiY Mi/ ,Mi{ MiH ,Mi MiP,MiMi,MiMi,MiO MiU ,Mi Mi,Mi Miu,MiXMi,MiMi,Mi Mi,Mi*MiMiIMiP Mi]",Mi#Mi%,Mi&Mi),Mi)Mi+,Mi-Miw4BMi6,Mi;XMiG<,Mi^=Mi+?,Mi@MiB,Mi{CMiE,MibFMi#H,MiHMiJ,MiLMiM,MiNMiP,MiVQMiS,MigTMiV,MiXMiY,MiZMi],Mi ^Mia,MibaMic,MidMihBMij,MikMim,MinMip,MiqMis,MitMiv,MiwMiKy,MiIzMi{,Mi|Mi~,MiMi4,MiFMi,MiMiMigMinMiL,Mi(Mi,MiMi',Mi;MiMi3MiMih,MiMi,MiMi;,Mi]Mi,MiˣMib,MiMi,MiMiά,MiMi,Mi[Mid,Mi?Mih 420.3 (99 _You start waiting.Mi01.3 (100.0)MiMi# _Done waiting.Mi3MiLMi̳MiBMiMi,MiMiMi,Mi9Mi,Mi,MiMiNMi,MiMiMi,MiMiMig,MiXMiGMi2,MiMi2Mi,MieMiMit,Mi`MifMi,MiMiNMi;BMiMiMiMiLMiMi%,MiMiXMiCMi,Mi{ Mi5 Mi#,MicMi6MiO,MiMiMi2hMi< #.##.#.#.#.## #.. ##...#.#.#.#.# #### ....#.≈≈≈≈~.## # # ..#.#≈...~#.#  ##. ...#.≈<..~.##  .... .#.#≈...~#.# # #... ##.≈≈≈≈~.####### #..###.#.#.#.#....... #...@.#.#.#.#. ##.###.#.#.#.#.#  S. ##.#.#.#.## Kinetic Grapnel ## ###.#.### #...# #.### S   ball python (constriction, asleep) #.# #.# ...i=D9;49m ∆Mi?346.3 (25.0)Mi1B,7.3 (26MiFMi:H^ _A ball python comes into view.Mi!N  The kinetic grapnel hits the ball python.Mi&k**†*Mi6...Mi*6----20=8.3 (1.0)Kinetic GrapnelMi۹MiO _You kill the ball python!Ni3NiUNi3NimNirXNi,NisNiNi:----NiNi,NiNi ,NiNi:,NiNi,NiNiINikNiG7====NiNiB4 _Magic restored.NiY3NiNiNi,NiNiNi,NiNiNiNi<====Ni|NiNi,NieNi#   You see here a ball python corpse. _NiNi,NiNi Ni,NieNiNi),NiI>NiA #.#.  #...  ##+## #.... ##...## #.... ##.....## #.## NiJ##.......## #...  #.........####.#  +.........'....# # #@........##.#.- ##.......###.#.... ##.....####.#.####.# ####.#.#.#.##...#..#^# #...#.#.#.#.###.#.##.# #.##.#.#.#.## #....NiJH #.####...#.#.#.#.# ####. #.#.....#.≈≈≈≈~.## #.NiJ #.#....#.#≈...~#.# #. NiKNi\Tk...###......'83.3 (35.0)Ni^c======4.3 (36NicNif= _As you open the door, it creaks loudly!NiNi,NiBNi,Ni,Ni#Ni)@  There is an open door here.NiNiD _Ni)NiJNi,NiNidNi,Ni˾NiANi,NiNi'NiNiNiNiNin,NiNiNiNiNiBNiXNiNiNiNinNi,NiNiGNi,NifNiNiNiNi NiNiX,NiNiNi3,NiNiNif,NiANiNi,NiqNiNi,NiNi[NifNiNiJNi{NiNiNiNiNi,NigNiNi,NiXNiNiNi9NiNiNiNiNi0Ni Ni ,Ni: NiNiNiNi'NiNiS,NiHNi;Ni.,NiNiv1 #### #########... #.......#.#Ni3####.#####...##........#.@.#------#.##.###.........# #.##.# #.#...##### #.##.# #.##.###....###.##.# #.#.#........##.# #... ##.#########+## #.... ##.# ##...## #.....####.# ##.....## #.###.#.Ni8.512.3 (28Ni;K------3.3 (29Ni@NiCd _f - 2 scrolls labelled DIDYCYRR XORANi+O Spells (Memorise)TypeFailure Level  a - Launch Clockwork Bee Forgecraft3% 3  b - Forge Blazeheart Golem Fire/Forgecraft 36% 4  c - Forge Lightning Spire Air/Forgecraft 36% 4 7 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitNiNioNi  daddydayday the TinkererGnollHealth: 20/20 ========================Magic: 7/7========================####AC: 2NiStr: 9#########...EV: 12Int: 14#.......#.#SH: 0Dex: 10Ni=8####.#####...#XL:  2 Next: 20% Place: Dungeon:1#........#.@.#Noise: ---------  Time: 513.3 (0.0)#.##.###.........#Ni8a) +0 hammer#.##.# #.#...#####Cast: Kinetic Grapnel#.##.# #.##.###....###.##.##.#.#........##.##... # #.#########+## #.... #Ni< #.# ##...## #.....### #.# ##.....## #.###.#..NiQ  _You kill the ball python! _Magic restored. _You see here a ball python corpse. _As you open the door, it creaks loudly! Ni[_There is an open door here. _f - 2 scrolls labelled DIDYCYRR XORANiNiB!P  Okay, then.Ni#Ni7(NiW*. _Ni 3Ni ,NiC Ni $ _Ni3% Ni% Ni0' Ni' Ni' Niu) Ni* Ni* Ni"+ Ni, Ni- Ni- NiR. Ni/ Ni0 ,Ni!1 Ni2 Ni3 ,Ni4 Ni5 Nie7 ,Ni7 NiY^ &Nif ### ##### #########.....# >##... #.......#.###.####.##... #.#####...# #...#...26.3 (13.0) Nig ......#...###.####.# ##.# #.###.........# .# ####.# #.# #.#...##### .. #..... #.# #.##.## ## #.##.# ..###.##.# #.#. #.##. ......##.# #... # #.##. ########+## #.... #.##.##.#...## #.....###......Nim Nio ,7.3 (14Nis NiGv 9 _Found an escape hatch in the floor. Ni3 Nia Ni Nia ^# ## #.....# #># #...# .#.###.####.# #. .#####...# #....@# #...##...###.####.#  Ni \##.# .###.........# #.# ####.#Kinetic Grapnel .# #.#...##### g.. #. .# #.##.## ### #.##.# .###.##.# #.#. #.##.## g   hobgoblin (asleep)##.# #... # #.##.## NiH+## #.... #.##.##.####...## #.....###. Ni,0.0) Ni+8.3 (1 NiT  Ni#\ _A hobgoblin comes into view. Ni6   The kinetic grapnel hits the hobgoblin.**. Ni-...6----9=9Kinetic Grapnel Ni NiߕM _You kill the hobgoblin! Ni, Niv Ni@ Ni, Ni( Ni- Nii:---- Ni Ni+, Ni Ni , Ni_ Niȳ, Ni  Ni', Ni NiӶ Ni887==== Nib Niķ Ni Ni Ni# Niu Ni NiV, Ni Nif  There is an escape hatch in the floor here. Ni _ Nix Ni Ni* Ni5==== Ni Ni  Ni, Ni Ni  Ni Ni NiJ Ni Ni`, Ni  Ni` Ni, Ni^ Ni  NiK, Ni Ni Ni, Ni Ni Nik, Ni Ni Ni, Ni Nib Ni, Ni Ni Ni, NiE Ni Ni, Ni1 Ni Ni~, Ni3 Ni> Ni Ni NiR Ni Nie, Ni Ni Ni, Ni Ni  NiR, Ni Ni` Ni Ni NiI Ni3 Ni, Ni Ni Ni, Ni Ni Ni , Ni! Ni# Ni% Ni% Ni& Ni( Ni~* Ni* Ni_+ Ni=- Ni. Ni. Ni/ Nip1 Ni2 Ni)3 Ni3 Nir5 NiY7, Ni7 Nio9 Ni<, Ni< Ni> Ni?, Nit@ NiTD@  There is an open door here. NisF NiF _ NidG NiI NiJ, Ni7K NiXM NioO, NiP NiMS NiT, NijU NiV NiX, NiY Ni{]@  There is an open door here. Ni_ Ni ` _ Ni6a Nic Niqe, Nif Ni/i Nij Nij Niy Ni5{ Ni }, Ni~ Ni؀ Ni, Ni Ni Ni, Ni' Ni Nim Ni Niq Ni Ni, Ni Ni? NiC, Ni Ni^B Ni Ni< NiС, Ni Ni. Ni Ni  Ni Ni Niw, Ni!n Ni Ni޷ Ni  Ni Nit Ni, Nim Ni% NiB NiU Ni NiR Ni Ni8 Ni, Ni+ NiD Ni, NiF Ni  Ni, Ni Ni' Ni Ni Ni Ni8 Ni, Ni* Ni Ni3 Nij Ni NiX NiE NiO, Ni Nit Ni, NiY, Ni, Ni Ni NiK Nip Ni( NiL Ni Ni Ni Nix Nil , Ni  Ni-  Ni- , Ni  Ni Ni NiN Ni Ni Ni, Ni Ni Ni6, Ni Ni NiK Ni Ni Nib Ni, Ni NiW  Nij!, Ni! Nih# Ni$, Nig% Ni& Ni<' Nif' Ni, NiJ-, Ni- Ni8/ Ni0, Ni01 Ni02 Ni3, Ni4 Ni6 Ni?, Ni@ NiB NiD, NiD NiPG Ni8I, NiJ NivK NiL, NiM NiN NiP, NiP NimS NiT, NiU NiV NiX, Ni0Y Ni]X Ni^ Ni`, Ni5b Ni,c NiNd, Nid NieiX Ni:k NiUl, Nim Nin NiqB Ni%s Niju, NiBv Niw Niy, Niz Ni"X Ni NiÙ, Ni Ni Nig, NiI Ni}, Ni̢ Ni,M _You now have 34 gold pieces (gained 11). Ni3 Ni Ni NiB Ni| Ni, Ni̯ Ni NiݲB NiӴ Ni Niж, Niv Ni, Ni8 Ni Ni, NiX Ni Ni@B Ni Ni, NiK NiV Nib, Ni Ni Ni, Ni Ni Ni, Ni Ni Ni, Ni@ Ni1 Ni, Ni6 Ni Ni R ##.## #...#.#  #.# ####.## #.##.##+##.#...#.# .?.. ##.#  ..... ##..#  ......####...##  Niq ......'@......# - ...w..####...##  ..... ##..# Kinetic Grapnel .... ##.# ... .... #+ #.##. w   dart slug (asleep) .. # Ni 5.  Ni'L 66334.0)  You open the door. Ni*F-45 Ni Ni# _A dart slug comes into view. _Found a scroll labelled DIDYCYRR XORA.NiP***wNis .'w.  The kinetic grapnel hits the dart slug but does no damage.Nil~ ```The dart slug launches a dart at you.Ni0'..Ni 18---6----=5.0)NiNiH- _The slug dart hits you.Ni, *** (grapneled)  The kinetic grapnel hits the dart slug.Ni/0.'.NiǶd5-------6NihNiEd _The dart slug is moderately wounded.Ni  ##.## #...#.#  #.# ####.##  #.# #.#  #+# #.#  ... #.#  .?.. ##.#  ..... ##..#  ......####...##  ......'@......#  ...w..####...##  ..... ##..#  .... ##.#  ... ....  #+ #.##.  .. #  . Ni ##.## #...#.#  Ni#.# ####.##  #.# #.#  #+# #.#  ... #.#  Nif7.?.. ##.#  ..... ##..#  ......####...##  ......'@......#  ...w..####...##  Ni..... ##..#  ....  ... Ni  #+ #.##.  .. # . Ni֩NiNiNi` _A dart slug is nearby!Ni) ##.## #...#.# #.# ####.## #.# #.##+# #.##...# #.#.?..# ##.#.# ##..#.####...##.@.......#.w..####...##.# ##..#.# ##.##...# ....#+# #.##.  .. #  .Ni/:w.Ni15-7 _Niv7Ni:Q _There is an open door here.Ni) ##.## #...#.# #.# ####.## #.# #.# ##+# #.##...# #.##..?..# ##.#.## ##..#.####...##.w@'.#.####...##.## ##..##.....# ##.###...# .... ##+# #.##.  .. #  .NigO6-----=8 _The dart slug bites you.Nik`   The grapnel guides your strike. You hit the dart slug.  The dart slug is heavily wounded.Ni a-9.6 (1.3NihNijW _The dart slug closely misses you.Niu;  You hit the dart slug.NiJ---71.0 (1.4NiNi _The dart slug is heavily wounded.You completely miss the dart slug.The dart slug is heavily wounded.Ni"--Ni!2.4NiNi0[ _The dart slug bites you.  You hit the dart slug.Ni 1.NiT6===413.8Kinetic GrapnelNiNi M _You kill the dart slug!NiJNiNi1Ni Ni.B_No target in view!Ni 4Ni Ni H _No target in view!Ni:%Ni%Ni&Ni)Ni.f _Ni0Ni2K7=Ni2Ni3Ni76Ni64===Ni7Ni9,Ni1=Ni?,Ni~ANi/DNiDa8==NiENiG,NiHNi)LBNi:t 7=====9=====20=== _HP restored.Ni{_Ni|,Ni}NiNi,NiHNitNiP==NiNi ,Ni`Ni~ _f - 3 scrolls labelled DIDYCYRR XORA (gained 1)Ni͐3NiSNiWNi,NiNiNi{,NiNiNi,NiNiNi ##.## #...#. #.# ####.# #.# #.# ##+## #.# ∆ ##...## #.# ##.....## ##.## ##.......## ##..###.........####...#?..g'@..'.......-##.........####...# ##.......## ##..#Kinetic Grapnel. ∆ ##.....## ##.# ##...## ... ##+## #.# g   hobgoblin (asleep) NiW.. .NiJ 98.8 (25.0)  You open the door.NiF-9.8 (26NiNi _A hobgoblin comes into view. _Found a scroll labelled PIATOC RUUM.Ni *g  grapneled)  Ni1'The kinetic grapnel hits the hobgoblin.NiQNicaG.gNib86----Ni[b4=700.8 (1.0)NiKkNima _The hobgoblin is heavily wounded.Ni3  The grapnel guides your strike. You hit the hobgoblin.†502.2 (1.4Kinetic GrapnelNi7Ni|:M _You kill the hobgoblin!NiåINinNizNiدNi(:----Ni NiL,NiNi,NiNiNi,NiNi=NiNiNid7====NiNi?Ni  ##.## #...# #.# ####. #.# #. ##+## #.Ni| ∆ ##...## #.# # ##.....## ##.#..#. ##.......## ##..#.....##.........####....?.....'-#.....##.####..... ##.## ##..K... ∆ ##.....## ##.#.# ##...## ###+##Ni#. K   kobold (missile, asleep)Ni.10.2 (8.0Ni E-1.2 (9NiNi _A kobold comes into view. It is wielding a +0 short sword.There is an open door here. _You see here a hobgoblin corpse.Ni ##.##  #.#  #.#  ##+##  ∆ ##...##  # # ##.....##  #..#. ##.......##  #.....##....... ...?...@....... #.....##....... ..... ##.......##  K... ∆ ##.....## Nilv #.# ##...##  # ##+##  Nit  ##.##  #.#  #.#  ##+##  ∆ ##...##  # # ##.....##  #..#. ##.......##  #.....##....... ...?...@....... #.....##....... ..... ##.......##  K... ∆ ##.....##  #.# ##...##  # ##+##  Ni_ Ni@ Ni s _A kobold is nearby!Ni,VT ##.## #..... #K #.# ####.##. #.# #...# ##+## #..? ##...## # #. #.. ##.....## ## #..#.. ##.## ###.....##.####NiV.?..@†.'#.....##.####.. ##.## ##.K....? ##.....## ###.#### ##...##  # ##+## # KK 2 kobolds (1 missile, asleep) Nig  A kobold comes into view. It is wielding a +0 dagger.Ni.mNio$2.2 (1NizNi} _Found a scroll labelled BYAVEA ICEMEM and a scroll labelled ZUKITREMUIP.Ni)$%.. #K #.# ###.. .##. #.# ... ...## ##+## ... ..?# ##...## #.##..#..## #..#..#Ni$h..##.##.....##..##.....?...†.'.. ##....@##.........####Ni$........###.......## ##K....?# ##...Ni$ ####.##### ##...## # ##+##Ni % K   kobold (NiJ%Nim*Ni@.KK)===3Kinetic Grapnel _The kobold shouts!Ni.. .##. #.#  .......## ##+## ... ..?# ##...## #.##..#..##. #..#..#..##..##.....##.........##>.....?...†.........'..##.....##.........####.......@.### #Ni_#...K...?# ## ####.##### ##  # ##+ NibNi:K.NiɖO====---4NiFNi; _Found a stone staircase leading down.Ni  .. .##. #.# .......## ##+## ... ..?# ##...### #.##..# ##.....###. #..#..###.## #..##.....##......... >.....?...†..'Ni =#..##.....##.#.....K@..###.## #.?# ##.....## ####.##### ##...## #.Ni @ ##+###Nim =--5 _The kobold completely misses you.Ni Niߘ  The kinetic grapnel hits the kobold but does no damage.19--6NiJ4----6NiNiA@ _The kobold hits you with a +0 short sword.Ni1 0****Ni$w ...K5-------7NiI Ni _The kinetic grapnel misses the kobold. The kobold misses you. Nit  Ni -8.5 (1.3 Ni  Ni _You closely miss the kobold. The kobold closely misses you.!NiSD!NiDV20==9.9 (1.4!NiO _You barely miss the kobold. The kobold completely misses you.!Nif8  You hit the kobold.!NiA) !Nij421.3Kinetic Grapnel!Ni!NiJ _You kill the kobold!!Ni>E  .. .##. #.# .......## ##+## ... ..?# ##...## # #.##..# ##.....## #. #..#..###.## #..##.....##. >.....?...†...' #..##.....##. #.....@...###.## ##.?# ##.....## ####.##### ##...##  #. ##+## #...#>#.!NiN !NiQ P----20!NiY !Ni _ _Found a stone staircase leading down.  Things that are here: _a +0 short sword; 5 stones#NimM .. #K...##. #.# .......## ##+##  ... ..?# ##...## # #.##..# ##.....## #. #..#..###.## ##..##.....#####NiX..>.....?...†..'.#..##..##.....)...###.......####.......?# ##.....######.##### ##...###.#Ni.#NiG-3 _#Ni#Ni;#NinM ##.##.... #K...##. #.# .......## ##+## #Ni ... ..?# ##...## # #.##..# ##.....##  #. #..#..###.## ##..##.....####..>....@?...†..'.##..##.....##..#Ni .###.....)...###.......####.......?# ##.....####Niۤ#Ni`==4#Nilq m##.## #..... #K# #.# #....##.# #.# .......## ##+## ... ..?# ##...## # #.##..# ##.....## #. #..#..###.## ##..##.....##.#..>.....@...†.'.##..##.....##.##.....)...###.#Nir ### #. ##+## K   kobold (asleep) #Ni} #NiZ V6===5#Ni5 #Nid _You see here a scroll labelled PIATOC RUUM.%Ni##.## #...... #K# #.# #.....##.# #.# .......## ##+## ... ..?# ##...## # #.##..# ##.....## #. #..#..###.......## ###..##.....##.#%Ni#..>.....?@..†.'.##..##.....##.##.....)...###.......## # %NiJ#. ##+## %Nil#... %Ni"%Ni"-6 _%Ni)%NiL,%Ni!##...## #.# ##.## #..... #K##.....##.# #.# .......## ##+## %Ni)h ... ..?# ##...##  #.##..# ##.....##  #. #..#..###.......## ##..##...@.##.........####%NiV..>.....?...†'...##..##.....##.........###%Ni~.....)...###.......## ###.......?# ##.%Ni....######.##### ##...##.##+###.%NiG)..%NiB%Ni&7%Ni%Ni%Ni o.......##...## .. #.# ##.## #...... #K##.....##.# #.# .......## ##+##  ... ..?# ##...##  #.##..# ##.....##  #. #..#@.##### ##..##.....##.........####..>.....?...†.........'...##..##.....##.........###.....)...###.......## ###.......?# ##.....######.##### ##...####+###%Ni# %Ni &8%Ni\$ %Ni& %Ni ###...#######. ......#.. ##...##.... #.# ##.## #...... #K##%Ni .....##.# #.# #.......## ##+##  ........?# ##...##  #.##@.# ##.....##  #. #..#..###%Ni ## ##..##.....######..>.....?...†..%NiA '...##..##.....##.........###.....)...###.......## #%Nit ##.......?# ##.....######.##### ##...####+##%Ni %Ni [===9Kinetic Grapnel%Nij %Ni< %NiN&..###........... ### ###...######. ......#.. ##...##%Ni. #.# ##.## #.. #K##.....##.# #.# ### ##+## %Ni" .......@?# ##...## ..##.##..# ##.....## %Ni #. #..#..##### ##..##.....##%Ni####..>.....?...†'...%Ni6##..##.....##..###.....)...###.......%NiS## ###.......?# ##.....##%NirP####.##### ##...##%Ni%Ni'30%Ni%Ni&Ni_#........######## ..###........... ### ###...#######. ......#.. ##...##... #.# ##.## #... #K##&Ni.....##.# #.# ### ##+## &Ni ........?# ##...## ..##.##..# ##.....## &Ni #. #..#..##### ##..##.....######&Ni7..>.....?...†'...##..##.....##.&NiYS.###.....)...###.......&Ni## ###.......?# ##.....##&Ni&NiH&1&Ni&Ni&Ni4 ####....# #........######## ..###........... ### ###...######. ......#.. ##...##.... #.# ##.## #...... #K##.....##@# #.# ### ##+##  ........?# ##...## ..##.##..# ##.....## #. #..#..##### ##..##.....######..>.....?...†'...##..##.....##..###.....)...###.......## #&NiA&Ni&2&Ni&&Ni<(&Ni KKThe helpless kobold fails to defend itself.&Nig17----=3.7 (1.4&Ni&Ni _You hit the kobold but do no damage. The kobold hits you with a +0 dagger.&Ni!&  You hit the kobold but do no damage. Your bite misses the kobold.&Ni( Y7====5.1&NiI1 &Ni3 W _The kobold closely misses you. x2'Ni28  You hit the kobold.'Nie)'Ni|----====86.5Kinetic Grapnel'Ni'NiJ _You kill the kobold!'NiM #### ####....# #........######## ..###...........'Ni; ### ###...######. ......#.. ##...## #.# ##.## #. ##.....##.# #.# #.......## ##+## 'Ni........?# ##...##..##.##..#...#'NiH'Nib8=-70'Ni'NiEO _You see here a +0 dagger.(NiBR ####...#........########..###............### ###...########. ..# #.....# .. ##...#.... ##.## . #)# #.# ### #.......## ##+##........?# ##...##..##.##..#...##.....)...###.......## # (Ni,Y(Ni\G-8 _(Nib(Nid(Ni #........########..###............### ###...########. ..# #.....# .. ##...#.... ##.## ..... #)# #.# ##.....##. #......@## ##+##.?# ##...###..##.##..# ##.....##.#...#(Ni4##.......?# ##.....##(Ni(Ni&9(Ni(Ni(Nik (Nim (Niu (Ni-w )NibJ ..###............### ###...########. ..# #.....# #.. ##...#.... ##.## .... #)# #.# ##..##. #.......## ##+##.?# ##...###..##.##..# ##.....##. #..#..###.......## #....##....?#####.##### ##...##)NiW)Ni8Z'40)Niud)Nicf)Nin..###.#### ###...######.###. ..# #.....# #.##.. #.# ##...## #.#.... #.# ##.## #...... #)# #.# #.....##.# #.# )Ni#.## ##+## .# ##...## )NiX#..##.##..# ##.....## ##. #..#..###.## ###..##.....##.####...>.....?...†.'.##..##.....##.####.#.....)...###.## ###.......?# ##.....## # )Ni)NitB=1)Ni)Ni+)NiY9=2.5 (2)Ni)NiBa _g - a scroll labelled ZUKITREMUIP)Ni,M  ### ###...########. ..# #.....# .. ##...#.... ##.## #..... #)# #.# ###.##. )Ni=N #.......## ##+##..# ##...###..##.##.@# ##.....## # #..#..###.......## ###..##.....##..####...##..###.######.##+##)NiX )NiZ +3.5 (1)Nia )Nic )Ni_  ### ###...######. ##. ..# #.....# #. #.. #.# ##...## #. .... #.# ##.## # ..... #)# #.# )Nim_ O .....##.# #.# #.## ##+## .# ##...## #..##.##@.# ##.....##  #. #..#..###)Ni_ l.##  ##..##.....##)Ni_ .####)Ni_  ..>.....?...†.')Ni_ l ##..##.....##.####)Ni`  #.....)...###.## )Ni:` { ##.......?# ##.....#)NiW` '# )Nit` ####.##### ##...##  #.)Ni` C ##+##)Nim <4)Niv )Niw )Ni . ##. ..# #.....# #.. ##...#.... ##.## ..... #)# #.# ##.....##.)Nia #.......## ##+##.........# ##...###..##.##..# ##.....## #..#@.###.......## #)Ni##..##.....##..###..>.....?...†'...)Ni..##.........#.#.)Ni)#.)Ni)Ni&5)Ni4)Ni*Ni]*Ni *Ni*Ni*Ni .. ##...#.... ##.## ..... #)# #.# ##.....##. #.......## ##+##.........# ##...###..##.##..# ##.....## #..#..###.......## ###..##...@.##..###..>.....?...†.........'...*Ni##..##.....##.........#####..#...*Ni*Ni\s20===6*Ni(*Ni6)*NiY .... ##.## ..... #)# #.# ##....##. #.......## ##+##.........# ##...###..##.##..# ##.....## #..#..###.......## ###..##.....##.........###..>.....?@..†.........'...##..##.....##*Ni=,#### #.....)...###.......## ..#>*NiP*Ni2&7*Ni% *Ni *Niu .... #.# ##.## # ..... #)# #.#  .....##.# #.# #.......## ##+## .........# ##...## #..##.##..# ##.....## #. #..#..###.......##  ##..##.....##.*NiPv ..>.....@...†.' ##..##.....##. #.....)...###.......## *Niv ##.?# ##.....##  ####.##### ##...## *NivV #. ##+##*Niv #. ..  #>*Ni*Ni@&8*Ni*Ni *Ni+9.5 (2*Ni*NiOa _h - 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a scroll labelled BYAVEA ICEMEM+Ni~KM.....##.# #.# #.......## ##+##  .........# ##...## .##.##..# ##.....##  #. #..#..##### ####..##.....######..>.........†'...##..##.....##.+Ni.####......)..@###.......## ###........# ##.....## #####.##### ##...###.##+##+Ni+Ni+6.5 (1+Ni&+Ni,NiQ .....##.# #.# #.......## ##+## .........# ##...## #..##.##..# ##.....##  #. #..#..###.......##  ##..##.....##...####,Ni ..>.†.' ##..##.....##.#### #.....).@.###.##  ##.# ##.....##  ####.##### ##...## ,Nif #. ##+## ,NiEb #.  .. ,Nie #>  #.,Ni,Ni&7,Ni ,Ni",NiM #)##.....##.# #.# #.......## ##+##  .........# ##...## ..##.##..# ##.....##  #. #..#..###.......## ##..##.....##.........####..>.........†.........'...##..##...@.##..###.....)...###.......## ###........# ##.....######.##### ##...##.#,Ni,Ni&8,Ni,Ni,Niz ..... #)# #.#  .....##.# #.# #.......## ##+## .........# ##...## #..##.##..# ##.....## #. #..#..###.......##  ##..##.....##. ..>.†.' ##..##..@..##. #.....)...###.##  ##.# ##.....##  ####.##### ##...##  #. ##+## #. .. #,Nij[0;10;1m>  #.,Ni,Ni&9,Ni,Nid,Ni eM #.# ##.##..... #)#.....##.# #.# #.......## ##+##  .........# ##...## #..##.##..# ##.....##  #. #..#..###.......## ##..##.....##,NiW Q###..>.....@...†...'..##..##.....##.........###,Ni #.....)...###.......####........# ##.....##.#,Ni ,NiE Z60,Ni?6 M#.. ##...###.... #.# ##.###..... #)##.....##.# #.# #.......## ##+##  .........# ##...## .##.##..# ##.....##  #. #..#..###.......## ##..##..@..##...###..>.........†'..##..##.....##.........####.....)...###.......###..,Ni? ,NiB &1,NiH ,NiI -Ni$ -Ni -Ni_-Ni-Ni-Ni-Ni/Nig #.. #.# ##...##  #..... #.# ##.##  #..... #)# #.#  #.....##.# #.# #.......## ##+## .........# ##...## #..##.##..# ##.....## #. #..#..###.##/Ni ##..##.@...##. ..>/Ni.†.' ##..##.....##. #.....)...###.......## ##..# ##.....## /NiB####.##### ##...##  #. ##+##  #.  ../Ni/Ni8@C2/Ni~ #.. #.# ##...## #.....##.# ##.## #.....##)# #.# #.....##.# #.# #.......## ##+## .........# ##...## #..##.##..# ##.....## #. #..#..###.## ##..##@....##..>.†.'#..##.....##.  #.....)...###.## ##........# ##.....## ####.##### ##...## #.# ##+##[39;4/Ni69m #.#  ../Ni/Ni&3/Ni/Ni[ M#. ......##...###...###.....##.# ##.##.....##)##.....##.# #.# #.......## ##+##  .........# ##...## .##.##..# ##.....##  #. #@.#..#### ##..##.....##.#/Ni\ ...>.........†'###..##.....##.........##.#####.#/Nie /NiAg &4/Nin /Nio /NiNd M ### ###...#### ##.. ......#...###.# ##...###.# ##.###.....##)##.....##.# #.# ##.......## ##+## /Nid #.........# ##...## .##@##..# ##.....##  #. #..#..#### ##..##.....##.#/Nid ...>.........†.........'#.#.#/Ni~ Y50Ni[ M∆ ..###......... #.# ### ###...#### ##.. ......#...###.# ##...##.# ##.###).....##.# #.# ### ##+## 0Ni\^#....@....# ##...## #..##.##..# ##.....##  #. #..#..######..##.....##.........#..###.#####0Ni.j0Nim&60Nit0Nitv0Ni?M #........#####∆ ..###......... #.# ### ###...#### ##.. ......#...###...##.# ##.###)#.....##.# #.# #### ##+## .......# ##...## ..##.##..# ##.....## #. #..#..###.......###...#....#......#0Ni&70Ni3$0Ni%0NiOM ####....#  ## #........#####∆ ..###......... #.# ### ###...#### ##.. ......#...###...##.# ##.###)##....@##.# #.# ### ##+## .......# ##...## #..##.##..# ##.....##. #..#... ..... #### ..).. 0Ni0Ni&80Ni0Niι1Niq I1Ni 1NiX1Ni,1Nif1NiO1Ni,1Ni1Ni1Ni ,1Ni!1Ni#1Ni%,1Ni&1Ni$61Ni61Nie81Ni9,1Ni:1Niu<1Ni >,1Ni?1Ni@1NiB,1NiC1NiI1NiK,1NinL1NipQX1NiR1NiT,1NiU1NiX1NiZ,1NiR\1Ni]1Ni`,1Ni_a1Nic1Ni3f,1Nig1NiUi1Ni:k1Ni\k1Nil1Ni0o1Niqq,1NiYr1Nix1NiDy,1Ni7z1Ni|1Ni&,1NiW1Ni1Ni1Ni 1Ni1Ni~1Ni,1Nip1NiS1Ni,1Ni1Ni~1NiИ,1Ni1Ni1Ni,1Niq1Nio1Niȩ,1Ni1NiH1Ni,1Ni1Ni1Nix1Ni1Ni`1Ni1Ni,1NiU1Ni1Niq,1NiG1Ni1Ni),1Ni41Nii1Ni,1Ni1Nig1Ni,1Ni1Ni}1Ni,1Ni[1Ni1Nid,1Ni1Ni1NiJ,1Ni1Ni'1Nik,1Ni1Ni%1Ni,1NiH1Ni1Ni,1Ni1Ni1Ni,1Nij1Ni1Ni,1Ni1NiF1Ni1Ni1Ni1Ni 1NiV1Ni1Ni1Ni1NiB1Nif1Ni1Ni1Ni1Ni1Ni,1Ni=1Ni1Ni1Ni 1Ni1Ni1Ni\,1Ni1Ni,1Ni,1Ni2 1Ni 1Ni ,1Ni 1Ni]1Niz,1Ni1Ni`1Ni,1Niu1Ni1Nif,1Ni:1Ni1Niw,1Ni1Ni1Ni/,1Ni1Ni!1Ni<#,1Ni#1Nig%1Ni&,1Ni$'1Ni%)1Nix;..#.#≈...~#.# #.# #..# .###.≈≈≈≈~.#######.# #.. ###.#.#.#.#........# # ...#.#.#.#.######### #... ###.#.#.#.#.##... # ##.#.#.#.###### # ###.#.####...# ########## 1Ni;&#.### #.@......# #.# #.######.# ##.# ... ####.# #######Kinetic Grapnel... ....J ..##.# #......####.. #.##.# #.### #.. #.##.# ##...... J   endoplasm (asleep)1Ni3> ##..###.##.###...###. ...........##.....##. #######.#####.....##)1NiE: 826.5 (58.0)  1NiE\An endoplasm comes into view.Found a spear.1NiNbJ)J1NiS,7.5 (591NiV1NiY^ _The endoplasm quivers.2Ni L  The kinetic grapnel hits the endoplasm!2Ni w*.2Nia...2Nife6----66=8.5 (12NiCgG.0)Kinetic Grapnel2Nim2Ni pM _You kill the endoplasm!3NiNe .#.#≈...~#.# #.# #.. ..###.≈≈≈≈~.#.# #.. .###.#.#.#.#.# #.#.#.#.#.# # .###.#.#.#.#.# # .# ##.#.#.#.##3Nie  # ###.#.### #...# # #.### #@.......# #.# #.######.#3Nie i  #.# ...# ####.#  ... ....). ..##.# #.....3Nif G ####..# #.##.# #. #..# #.##.# ##3Nif 7 ##..###.##.###...### ...........##.....## #.#####.....##3Nim 3Nio .-93Nit 3Niu 3Ni  ###.≈≈≈≈~.###### .###.#.#.#.#....... ....#.#.#.#.######## .###.#.#.#.#.#  ##.#.#.#.### ## ###.#.###   #...# ############3NiV 4........ ######.........# ####.# ######..........). ........#####..#######.# #.....## 3Ni 3Ni! !-3NiK! 303Ni1& 3Ni' 4Ni ###.#.#.#.#....... ....#.#.#.#.######## .###.#.#.#.#.#  ##.#.#.#.### ## ###.#.###   #...# ############........#######.######........@# ######...)....#.....4Ni* .#####..###.########.# ##...... 4Ni4Ni&14Ni4Ni4Ni > ...#.#.#.#.######## .###.#.#.#.#.#  ##.#.#.#.### ## ###.#.###   #...# ############........#######.######........######.# ######.......#..... .#####..####### #..# #.##.# ##.....##...# #....... 4Ni 4NiX C----24Ni% 4Ni N _You see here a +0 spear.5Ni 5Ni kEquip which item?  - - Unarmed Inventory Items Hand Weapons (go to first with ))  a - a +0 hammer (weapon)e - a +0 short sword 5NiU Armour (go to first with [)  b - a +0 robe (worn) Jewellery (go to first with "=)  d - a ring of resist corrosion (worn) Floor Items ([,] to select) Hand Weapons5Ni ua +0 spear[?] describe selected 5Ni [!] equip|wield|wear|put on[tab] equip|unequip 7Ni^A +0 spear. A hunting weapon consisting of a wooden shaft with a pointed metal head fastenedon one end. Base accuracy: +4 Base damage: 6 Base attack delay: 1.1 This weapon's minimum attack delay (0.5) is reached at skill level 12.  Your skill: 0.5  At current training (3%) you reach 12.0 in about 15.5 XLs.  Current attack delay: 1.0. Damage rating: 5 (Base 6 x 97% (Str) x 101% (Skill)). This weapon falls into the 'Polearms' category. It has an extended reach (targetwith [v]). It is a one-handed weapon. 7NiIt can be maximally enchanted to +9. You found it on level 1 of the Dungeon. Stash search prefixes: {Polearms} {one-handed} {melee weapon} Menu/colouring prefixes: identified melee weapon _________________ 7Ni“The halberd is inferior to the spear on the battlefield. With the spear you  can take the initiative; the halberd is defensive. In the hands of one of two9Ni8/Equip which item?- - Unarmed Inventory Items ([,] to select) Hand Weapons (go to first with )) a +0 hammer (weapon) a +0 short sword Armour (go to first with [) a +0 robe (worn) Jewellery (go to first with "=) a ring of resist corrosion (worn) Floor Items Hand Weapons  a - a +0 spear 9Ni=0e [?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip :NiB:NiI:NiQ....#.#.#.#.##########.. daddydayday the Tinkerer .###.#.#.#.#.##.. Gnoll .# ##.#.#.#.##### Health: 20/20 ======================== ## ###.#.###Magic: 6/7====================----#...# ##########AC: 2Str: 9#.### #........#EV: 12Int: 14#.########.######.#SH: 0Dex: 10#.#........######.# ###### XL:  2 Next: 66% Place: Dungeon:1..........@....##.# #..... Noise: ---------  Time: 832.5 (0.0).#####..###.##.# #.#### a) +0 hammer:NiRn#..# #.##.# ##..... Cast: Kinetic Grapnel##..###.##.###...###...........##.....#########.#####.....## #.# #.....## ###.# ##...... #...# #....... An endoplasm comes into view.Found a spear. _The endoplasm quivers.:Ni,SThe kinetic grapnel hits the endoplasm! _You kill the endoplasm! _You see here a +0 spear.:NimZP  Okay, then.:Ni\:Nib:Nizd. _:Ni1.#.#.#.#.# # #.###.#.#.#.#.# # ..# ##.#.#.#.## # ###.#.### #...# ########## #.### #........# #.#.######.# #.#.######.#  )....##.# #.#####..###.##.# #. #..# #.##.# ## ##..###.##.###... ...........##..... #######.#####..... #.# #..... ###.# ## #...# #:Ni9:Ni;23.5 (1 _:NiXA:NilC:NiS< 2#.....#.#.#.#.# # ##.###.#.#.#.#.# # †..# ##.#.#.#.## # ###.#.### #...# ########## #.### #........# #.#.######.# #.#.######.#  .)....##.# #.#####..###.##.# #. #..# #.##.# ## ##..###.##.###... ...........##..... #######.#####..... #.# #..... ###.# ## #...# #4:NioG :Ni  #.....#.#.#.#.# #.###.#.#.#.#.# .†..# ##.#.#.#.## # ###.#.### #...# ########## #.### #........# #.#.######.# #.#.######.#  .)....##.# #.#####..###.##.# #.. #..# #.##.# ## ##..###.##.###... .....## #######.##### #.# # ###.# ## #...# #:Ni :Ni &5:Ni :Ni ;Nip)Q# #.....#.#.#.#.##.###.#.#.#.#.# ..†..# ##.#.#.#.### ###.#.### #...# ########## #.### #........# #.#.######.##.#.######.# .)....##.# ##....#####..###.##.# #... #..# #.##.# ### ##..###.##.### .## #.##### #.# # ###.# ## #...# #6;Ni.# #.....#.#.#.#.# .####.###.#.#.#.#.#.†..# ##.#.#.#.### ###.#.### #...# ########## #.### #........# #.#.######.##.#.######.# .)....##.# #.#....#####..###.##.# ##.... #..# #.##.# ###.. ##..###.##.##### .##;NiO? #.##### #.# # ###.# ## #...# #;Ni;NiW7====7;Ni;Niq;NiG_#.# #.....#.#.#.#.# #.####.###.#.#.#.#.# #...†..# ##.#.#.#.### ###.#.### #...# # #.### #.# #.#.######.##.#.######.# #.)....##.# .#....#####..###.##.#  #..... #..# #.##.#  ##.... ##..###.##.### ##.#. .###.## #.###### #.# # ###.# ## #...# #;NiM;NiO&8;NiT;NiU;Ni^  #.# #.....#.#.#.#.#  #.####.###.#.#.#.#.#  #...†..# ##.#.#.#.##  # ###.#.### #...# # #.### #.# #.#.######.# ####.#.######.# #.)....##.#.#....#####..###.##.# #.....# #..# #.##.#  ##....# ##..###.##. ##.#.. .## #.### #.##### #. #.# ##+ ###.#  #...# #;Nid ;Ni' &9;Ni ;Nit ;Ni ` #.# #.....#.#.#.#.;Ni l# #.####.###.#.#.#.#.#;Ni  #...†..# ##.#.#.#.## # ###.#.### #...# #;Ni  #.### #.# #.##.######.# ####.#.######.# #.)....##.#.#....#####..###.##.## #.....# #..# #.##.# ##....# ##..###.##. ##.#.. .;Ni@  #.#### #.#### #. #.# #+ ###.# #...#;Niq ;Ni '40;Ni ;Nis NigD #.# #.....#.#.#.#.# #.####.###.#.#.#.#.# #...†..# ##.#.#.#.## # ###.#.### #...#  #.### # #.########. ####.#. #.).... #.....#....#####..###. #.####.....# #..# #. ##....# ##..###. ##.#...  #.###. #.# #. ∆ #+# ###. #...>NiZM<8>Nii>Ni 4 >Nin1###.###.#.#.#.#.# ..†..# ##.#.#.#.######## ###.#.###  #...# ########>Ni4.....########.####>Ni####.#.......#####.....>NiƝ )....>Ni#....@#....#####..#######.....# #..# >Ni >Ni5]##.##..###>NiO!>NihS##.## >Nio<9>Ni>Ni>Ni"? #.####.###.#.#.#.#.# #...†..# ##.#.#.#.## # ###.#.### #...#  #.### # #.##. ####.#. #####.) #...@.#....#####..### #.####.....# #..# # ##....# ##..### ##.#...  #.### #.# # ∆ #+# ### # ##.>Ni_>Ni'50>Niw>Ni>NiI(  #.####.###.#.#.#.#.# #...†..# ##.#.#.#.## # ###.#.### #...#  #.### # #.#. ####.#. #####.) #..@..#....#####.. #.####.....# #..# # ##....# ##.. ##.#...  #.## #.#  ∆ #+#  # ##.1>Ni + >Nib, >NiZ  #.####.###.#.#.#.#.# #...†..# ##.#.#.#.## # ###.#.### #...#  #.### # #.#. ####.#. #####.) #.@...#....#####.. #.####.....# #..# #. ##....# ##..#. ##.#... #. #.#. #.# ). #+# .. # ##>Ni 2 _Found a runed short sword.?Ni\n  #.####.###.#.#.#.#.# #...†..# ##.#.#.#.## # ###.#.### #...#  #.### # #.#. ####.#. #####.) #@....#....#####.. #.####.....# #.. #.# ##....# ##.. #.# ##.#...  #.# #. #.# #.# ).# #+#  ...  ?Nip?Niq&3?Niv?Nix?Nim ..†..# ##.#.#.#.######## ###.#.###  #...# ####.########.#.......#####.....).....#....#####..####.....#  ##....# # ##.#... ..##.# ?Ni<4?Ni?NiX?Ni+  ####### ###.#.###  #...# ####.########.#.......#####.....?NiU).....#....#####..####.....#  ### ##.#... .. #.#########.?NiQ#.. ?Nis"?Ni`$&5?Ni)?Nim+?Ni3   #...# ####.########.#.......#####.....?Ni *).....#....#####..####.....#  ### ##.#... .. #.#########?Ni  .J   endoplasm (asleep).?Ni z.J .#+....?Ni ?Ni. ?NiX &6?Nit ?Ni/ ] _An endoplasm comes into view.?Ni^ ##.########.#.......#####.....).....#....#####..####.....#  ###?Ni B ##.#... .. #.######### )+....#.###.. .#..J .##..... .++..###.#?Ni? hJJ.7?Ni ?Ni @Ni22########.#.......#####.....).....#....#####..####.....#  ### ##.#... .. #.######### @Ni2*#.)+....... #.###.##.##.J .#...#..... .++...#####.# #.@Ni!4@Ni;,J.@Ni'=&8@NiT=Kinetic Grapnel@NijB@NiD@Ni####.#.......#####.....).....#....#####..####.....#  ### ##.#... .. #.########### #.)@Ni+#........# #.###J##.## #.. #...#...... .++..@Ni #.#.. .####.##.#. @Ni2  @Ni#@Ni,,J.@Ni&9@Ni&@Ni/@Nij   ####.#   #####.   #.....#....#####   #.####.....# #  @Ni  #.# ##....# ##   #.# ##.#...   #.# #.  @Ni  ###.# #.#   #.@.# #+#  @Ni d #.....J..#  @Ni5 = #.###.##.#   #.. .#  @Ni @ #... .# #   ..... .+ +   #.#... .# ###.   #.#..# .@Niς d# #.   #@Ni @Niې @Ni> $19@Ni` ;--=60@Ni @Ni2 _The endoplasm hits you. _You see here a +1 short sword of flaming.BNiBNik-1.9 (1.4BNi|BNi _You hit the endoplasm but do no damage. The endoplasm barely misses you.BNi  You barely miss the endoplasm. The endoplasm closely misses you.BNi DThe endoplasm freezes you.BNi d6-----3.3BNiי BNi % _You are frozen.ENik ENi Equip which item?  - - Unarmed Inventory Items ENi XHand Weapons (go to first with ))  a - a +0 hammer (weapon)e - a +0 short sword Armour (go to first with [)  b - a +0 robe (worn) ENi Jewellery (go to first with "=)  d - a ring of resist corrosion (worn) ENi0 Floor Items ([,] to select) Hand Weapons ENi a +1 short sword of flaming[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip GNi6GNi=GNiD ####.#....... daddydayday the Tinkerer  #####............ Gnoll  #.....#....#####. Health: 16/20 ===================-----  #.####.....# #. Magic: 7/7========================  #.# ##....# ##. AC: 2GNiFStr: 9  #.# ##.#... ... EV: 12Int: 14  #.# #.######## SH: 0Dex: 10  ###.# #.#XL:  2 Next: 66% Place: Dungeon:1  #.@.# #+#Noise: =--------  Time: 863.3 (0.0)  #.....J..#a) +0 hammer  #.###.##.#Cast: Kinetic Grapnel  #.. .#  #... .##.  ..... .++... J   endoplasm  #.#... .####.  #.#..# .##.  # _The endoplasm hits you. _You see here a +1 short swGNiFford of flaming. _You hit the endoplasm but do no damage. The endoplasm barely misses you.You barely miss the endoplasm. The endoplasm closely misses you.The endoplasm freezes you. _You are frozen.GNi}ST  The endoplasm freezes you. _You are frozen.  You unwield your +0 hammer.  Your +1 short sword of flaming bursts into flame!  j - a +1 short sword of flaming (weapon)  The endoplasm freezes you.GNiTl14----4.3 (1GNiTUj) +1 short sword (flame)GNiZGNiL\% _You are frozen.HNi" S  You hit the endoplasm. You burn the endoplasm.HNi( 2.HNi, w75=5.2 (0.9Kinetic GrapnelHNiE1 HNiY6 M _You kill the endoplasm!JNiwEquip which item?  - - Unarmed Hand Weapons (go to first with ))  j - a +1 short sword of flaming (weapon)a - a +0 hammer  e - a +0 short sword Armour (go to first with [)  b - a +0 robe (worn) Jewellery (go to first with "=)  d - a ring of resist corrosion (worn)[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip KNi j - a +1 short sword of flaming (weapon). A personal stabbing weapon with a short grip. Base accuracy: +4 Base damage: 5 Base attack delay: 1.0 This weapon's minimum attack delay (0.5) is reached at skill level 10.  Your skill: 0.5  At current training (3%) you reach 10.0 in about 12.5 XLs.  Current attack delay: 0.9. Damage rating: 6 (Base 5 x 100% (Dex) x 101% (Skill) + 1 (Ench)). Flame:It burns victims, dealing an additional one-quarter of any damage that pierces defenders' armour. This weapon falls into the 'Short Blades' category. It is good for stabbing helpless or unaware enemies. It is a one-handed weapon. It can be maximally enchanted to +9. You found it on level 1 of the Dungeon. Stash search prefixes: {inventory} {ego} {branded} {Short Blades} {one-handed} {flame} {melee weapon} Menu/colouring prefixes: identified enchanted ego melee equipped weapon _________________RNiEquip which item?  - - Unarmed Hand Weapons (go to first with ))  j - a +1 short sword of flaming (weapon)  a - a +0 hammer  e - a +0 short sword Armour (go to first with [)  b - a +0 robe (worn) Jewellery (go to first with "=)  d - a ring of resist corrosion (worn) RNim [?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip SNi@"SNi<(SNi/ ####.#....... daddydayday the Tinkerer  #####............ Gnoll  #.....#....#####. Health: 14/20 ================--------  #.####.....# #. Magic: 7/7========================  #.# ##....# ##. AC: 2Str: 9  #.# ##.#... ... EV: 12Int: 14  #.# #.######## SH: 0Dex: 10  ###.# #.#XL:  2 Next: 75% Place: Dungeon:1  #.@.# #+#Noise: =--------  Time: 865.2 (0.0)  #........#Ni0%10;38Hj) +1 short sword (flame)  #.###.##.#Cast: Kinetic Grapnel  #.. .#  #... .##.  ..... .++...  #.#... .####.  #.#..# .##.  #Your +1 short sword of flaming bursts into flame!  j - a +1 short sword of flaming (weapon)  The endoplasm freezes you. _You are frozen.  You hit the endoplasm. You burn the endoplasm. _You kill the endoplasm!SNi5P  Okay, then.SNi#8SNi<SNiC>. _TNi  #####..........#....#########.....#  ### ##.#... .. #.########### #####...## #+#.....@..# ###.## #.. .##.## #.#  -6.2 (1 _ #####.) #.....#....#####. #.####.....# #. #.# ##....# ##. #.# ##.#... . #.# #.# ###.# #.#  #####...## #+#Ni m  #.#  #.###.##.# # #.. .# # #... .# #. ..... .+ +. #.#... .# ###.# #.#..# .# # #.# .# -7UNi\######.).#.....#....#####..##.####.....# #..##.# ##....# ##..##.# ##.#... .#.# #.####.# #.# #####...## #+# ##.# ##.###.##.# ##.. #.# #.#... #.# UNiY]a#...... ..+ +....##.#... #.# ###.# #.#..# #.# #.# #.# #.# ## UNiiUNijX15==8UNi'rUNii .....#....#####..#####.....#  ### ##.#... ..... #.############ #####...## #+#........# .###.### #.. .#.#....#UNiͤP.. UNiUNi&9UNiUNiUNi p ####.....#  ### ##.#... ..... #.############ #####...## #+#........# .###.### #.. .#.#....... ..++....######## UNi UNi '70UNi* UNi UNi=   ### ##.#... ..... #.############ #####...## #+#........# ###.### #.. .#.#..........++....##.#...##.####.# #..#...#UNi#B UNi@G &1UNiI UNiK UNi̴:  ##.#... ..... #.############# #####...## #+#........# ###.### ##.. ..#...##.........@++....##.#...##.####.# .#..#  #. #...#UNie6===2UNiEUNi-VNiQ*+#..................'........................+#VNi/VNi2&3VNi7VNiv9( _You open the door.VNi" #.# ##.#... .#.# #.####.# #.# #####...## #+###........# #...##.#.###.##.# #.##.##.. #.##.#..#...##.#.#...#..+....##.#...##.#.###.# #.#..# #.##.#. # #.# #.# #. # #.. ..# #...##.# ### #+#. 4VNi d _There is an open door here.WNi#.# ##.#... .#.# #.####.# #.# ######...## #+## ##.WNiCP.# #...##.#.###.##.# #.....# ##.###.. #.##.#..#WNiee.#...##.#.WNiR> #...#..WNi'WNi+....##.#...##.#.WNi9###.# #WNi#.#..# #.##.#. #WNi<# #.# #.# #.....# # #.WNi[u.. ..# #...#WNif#.# ## WNiWNi&5WNiWNi; _Found a stone staircase leading down.WNi%[#.# ##.#... .#.# #.#.###.# #.# #.#####...## #+## ###.#.# #...## #.#.###.##.###.....## ##.###.. #.##.# #..#.#...##.#.WNi&>. #...#..'.+....###.#.#...##.#.###.# ##.#..# #.##.# #. #.WNiO&# #.# #.###.....## # #.# WNi-WNih1B=6WNi7WNi8WNi#.# ##.#... .#.# #.#.####.# #.# #.######...## #+## ###.##.# ##...## #...##.###.##.###.....## ##.###.. #.##.## #..#.#...##.#.>.# #...#..'.+....###.#.#...##.#.###.# ##.#.#..# #.##.## #. #.## #.# #.###.....## # #.#.. ..# ##...## #.. ## ### #+## ... .### #Nim7=7WNi #.# ##.#... .#.# #.#.####.# #.# #.# #####...## ##+## ###.# #.# ##...## #...# #.###.##.###.....## ##.### ##.. #.##.## #..#.#...##.#.WNi >.# #...#..'.+....###.#.#...##.#.###.# ##.#.#..# #.##.## #. #.#.WNiH # #.# #.###.....## # #.##... ..# ##...## #.. #.# ### ##+## ... .### #WNi WNi WNi &8WNii WNi WNi,w WNiy #.# ##.#... .#.# #.#.####.# #.# #.# #####...## ##+## ###.# #.# ##...## #...# #.###.##.###.....## ##.### ##.. #.##.## #..#.#...##.#.>.# #...#....#.'.+....###.#.#...##.#.###.# ##..##.#..# #.##.## #. #.#.## #.# #.###.....## # #.##.#.. ..# ##...## #.. #.## ### ##+## ...WNiy _[40m ..#### #WNi WNiA &9WNi WNi@ XNi1#.# ##.#... .##.# #.#.####.# #.# #.#  #####...## ##+## ###.#  #.# ##...## #...#  #.###.##.###.....## ##.### ##.. #.##.## #..##### .#...##.#.>.# #...#....#.'.+....###.#.#...##.#.###.# ##..##.#..# #.##.## #. #.#.# XNi$D80XNi  #.############.##### #.#  #####...## ##+####........# ##...##..XNi###.##.###.....## ##.## ##.. #.##.......## #..#####.#...##.#.>.# #...#....##.......'..+....###.....#.#...##.####.# ##..### #.#### #. #.#.#  #.# #.###.....## # #.#XNi($XNi(q8==1XNi<-XNi/XNiM$ ## #.#  #####...## ##+####........# ##...##..###.##.###.....## ##.## ##.. #.##.......## #..#####.#...##.#.>.# #...#....##.......'..+....###.....#.#...##.####.# ##..### #.#### #. #.#.#  #.# #.###.....## # #.# .. ..# ##...## #.. XNiN&2XNiTXNiaVXNi s ###.# #.# #.# #####...## ##+## ###.# #.# ##...## #...# #.###.##.###.....## ##.### ##.. #.##.## #..##### .#...##.#.>.# #...#.... .'.+....### #.#...##.#.###.# ##.. #.#..# #.##.## #. #.#.# # #.# #.###.....## # #.##.# .. ..# ##...## #.. #.# XNi V # ### ##+## ... ..#  ### ###XNij XNi &3XNi XNi$ XNif { #####...## ##+####XNip #........# ##...##..###.##.###.....## ##.## ##.. #.##.......## #..#####.#...##.#.>.# #...#...........'..+....###....#.#...##.####.# ##..## #.#### #. #.# #.# #.###..@..## # #.# .. ..# ##...## #.. # ### ##+## ... .XNiq XNiu &4XNi XNig YNi........# ##...##..###.##.###.....## ##.## ##.. #.##.......## #..#####.#...##.#.>.# #...#...........'..+....###....#.#...##.####.# ##..## #.#### #. #.# #.# #.###.....## # #.# .. ..# ##.@.## #.. # ### ##+## ... . ### ## YNi9==5YNi '#.##.#.........#....YNiYNi&6YNih&YNiO)( _You open the door.YNi4 \ ###.##.###.....## ##.## ##.. #.##.......## #..#####.#...##.#.>.# #...#...........'..+....###....#.#...##.#YNi: ###.# ##..## #.#### #. #.# #.# #.###.....## # #.# .. ..# ##...## #.. # ### ##@## ... . #.# ### ## ........#.#YNiY 7 _There is an open door here.YNi:   ##.. #.##.......## #..#####.#...##.#.>.# #...#...........'..+....###....#.#...##.####.# ##..## #.#### #. #.# #.# #.###.....## # #.#YNi+ - .. ..# ##...## #.. # ### ##'## ... . #@# ### ## ...#.....##....######.#YNi YNi -8 _YNi YNi YNii .#...##.#.>.# #...#...........'...+....###....#.#...##.#.........###.# ##..## #.##.......## #. #.# #.# #.###.....## # #.# .. ..# ##...## #.. # ### ##'## ... . #.# ### ## #.r.....##.##....#.#r   quokka (asleep).#YNiKYNiY=9Kinetic GrapnelYNiYNiY _A quokka comes into view.ZNi.......'..+....###....#.#...##.#.........###.# ##..## #.##.......## #. #.# #.# #.###.....## # #.#ZNi+ .. ..# ##...## #.. # ### ##'## ... . #.# ### #######.### #.r..@..### #........##....#### ...###### #20==90ZNi=  .'.+....### #.#...##.#.........###.# ##.. #.#..# #.##.......## #. #.#. # #.# #.###.....## # #.##. .. ..# ##...## #.. #. # ### ##'## ... .. #.# ###  #####.### #.r.@...#ZNi+  #.##....# #..  ##....####  ...#.# #####.# .# ##ZNi;( <1ZNi( ZNi* ZNia  .'.+....### #.#...##.#.........###.# ## #.#..# #.##.......## #. #.# # #.# #.###.....## # #.## .. ..# ##...## #.. # # ### ##'## ... ZNi[b  #.# ###  #####.### #.r@....# #.##....## #.. ##....#### ...#.#ZNib  #####.#  .#  ##ZNiT rr=2 _The quokka barely misses you.ZNi9ZNi :^18---3.1 (0.9[Ni*} _You barely miss the quokka. The quokka bites you.[Ni,9=--4.1 (1.0 _You hit the quokka but do no damage. The quokka closely misses you.[NiqM  You hit the quokka. You burn the quokka.[NiwO†[Ni~=835Kinetic Grapnel[Ni[NiJ _You kill the quokka![Ni  .'.+....### #.#...##.#.###.# ## #.#..# #.##.## #. #. # #.# #.###.....## # #. .. ..# ##...## #..  # ### ##'## ...  #.# ###  #####.### #.@.....# #.##....#[Niq  #.#...#.##....##.. ...#.##.#####.##. .### ##[Ni [Ni2 .-6[NiC  _You see here a quokka corpse.\Ni>9 .'.+....### #.#...##.#.###.#  #.#..# #.##.## #. # # #.# #.###.....## # #. .. ..# ##...## #.. # ### ##'## ... #.# ### #####.### #@†.....# #.##....# #.#.........\Ni? #.##....### ......#.# #.#####.# #.. .# ### ##\Ni9F\NiHG-7 _\NiM\NiqN\Nif #.#...##.####.# # #.#### #.  #.# #.###.....## # #. .. ..# ##...## #.# ### ##'## ...  #.# ### #####.### .†.....##....#.........#....####\Ni\NiV20==8\Ni\Ni\Ni # #.#### #.  #.# #.###.....## # #. .. ..# ##...## #.\Ni̞# ### ##'## ...  #.# ### #####.### .†.....###....#.........#....####......#.# ##.##  \NimY9\NiX   #.# #.###.....## # #. .. ..# ##...## #.# ### ##'## ...  #.# ### #####.### .†.....##.........#....####............#.# #######.#####  \Nic >900\Nig \Ni  .. ..# ##...## #.# ### ##'## ...  #.# ### #####.### .†.....##....#..........######.##....####.......@....#.# #######.#### #.. ### # \Nic \Nim &1\Ni \Ni/ ]Ni4GF .. ..# ##...## # # ### ##'## ...]NiΧ3 #.# ### #####.### #.†.....# #.##....# #.#.........#.######.##....#####.#.##.#####.# #... .# ##### ##==2]Ni .. ..# ##...## # # ### ##'##  #.# ### #####.### #.†.....# #.##....# #.#......... #.######.##....#### #.#.# ]NiF#.#####.# #... .# ##### ##]Ni]Ni&3]Ni]Ni]Ni .. ..# ##...##  # ### ##'## ]Nie #.#  #####.### #.†.....# #.##....# #.#. #.######.##....#### #.#.# #.#####.# #... .# ##### ##]Ni]Ni&4]Ni]Ni]Ni 3]Ni ]Nie ]Ni ]Ni[ ]Ni B]Ni X]Ni ]NiL B]Ni ]Ni ]NiX ,]Ni ]Ni ]Ni ]Ni ]Nir ]Ni ,]Ni9 ]Ni ]NiL ,]Ni ]Ni ]Ni ]Ni ]Ni( ]Ni ]Ni' ,]Ni ]Ni ]NiK ,]Ni ]Nio ,]Ni n]Niz ]Ni ,]NiQ ]Ni= ]Ni ,]Ni ]Ni: ]Ni8 ,]Ni ]Ni  @  There is an open door here.]Ni ]Nim  _]Ni} ]Ni ]Ni1 ,]Niw ]Nic ]Ni ,]Ni ]Ni ]Ni% ,]Ni1 o  There is an open door here. _]Ni23 ]Ni3 ]Ni~4 ]Ni 7 ]Ni8 ,]Nil9 ]NiW; ]NiK< ]Ni< ]Ni9= ]NiN? ]NiY@ ,]Ni@ ]NiC ]NiAD ,]NiD ]NiOF ]NiO B]Ni=Q ]NiR ,]Ni f ]Nif ]Nig ,]Nih ]Nik X]NiIm ]Ni

###.# # #.###.#### #........# #####.##@# ∆  #.##...r.... #.########## ]NiD Kinetic Grapnel..####r   quokka (asleep) ]Ni:N 085.1 (81.0)]NiN ,6.1 (82]NiT ]Ni[ Y _A quokka comes into view._Ni ####.##### ##...## ... ..# #.# ##+## #.# ### ####.#####  .. #........ ##>###  #.###.#### # #........# ..#####.##.##)..## #.##@..r....########..# ## 7.1 (1.0)_Ni*_Ni# _Found a whip.`Nip.# ####.##### ##...## . .# #.# ##+## #.# ####.##### .. #.# . #.##>###.# ## #.###.#### .## #........# ...# #####.##.##)..##.##.@.r.#.##..# `Ni<8`Ni`Ni;`Ni# ####.##### ##...## .... # #.# ##+## #.##. # ####.##### .#.. #.# K#. #.##>###.# #.## # #.###.#### g..## `Niv#........# ....# #####.##.##)..##.##..@r.#.##..# g   hobgoblin (asleep)`Ni}K   kobold (asleep)`Ni"9 _A kobold and a hobgoblin come into view.`Ni   The helpless quokka fails to defend itself.  You puncture the quokka! You burn the quokka.`Ni]Y  You kill the quokka!`Ni`NiX.K.†K   kobold`Nie91====90`Ni`Ni> _The hobgoblin shouts! The kobold shouts!`NiN M ####.##### ##...## ....  #.# ##+## #.##.  ####.##### .# .. ##.# .# . #.##>###.# ##K## # #.###.#####...## #........#g....# #####.##.##)..##.##...@.#.##...# g   hobgoblin`Ni v.K.g`Ni E----1`Ni `Ni< s _You see here a quokka corpse.aNiaNiF.KaNiaNiQ=---2.0 (0.9aNi(aNiC _You hit the hobgoblin but do no damage. The hobgoblin barely misses you.aNi- .K16-----3.0 (1.0aNi  aNi ^_You barely miss the hobgoblin. The hobgoblin hits you.bNiF  You closely miss the hobgoblin. The kobold barely misses you.bNi]Gb7=----4bNiLbNiDPW _The hobgoblin closely misses you.bNi*   You hit the hobgoblin. You burn the hobgoblin.  You bite the hobgoblin, but do no damage.The hobgoblin is heavily wounded.bNi\, T6-5bNi'2 bNi4 U _The kobold hits you but does no damage. The hobgoblin hits you.cNiW# ####.##### ##...## .... # #.# ##+## #.##. # ####.##### .# ..  #.# .# . #.##>###.# ##.## # #.###.#####...## #........#.....# #####.##.##gK.##### #.##..@†.cNi #.##. ..#  ###cNicNi^.K12------6cNicNi- _The hobgoblin hits you.cNi  You closely miss the kobold. The kobold barely misses you.cNi4 L1------cNir 7cNi( cNi - _The hobgoblin hits you.dNi#.# ####.##### ##...## .... .# #.# ##+## #.## ## ####.##### .# .. #.# .# .dNiQ #.##>###.# ##.## # #.###.#####...## #........#.....# #####.##.##g..##### #.##.@.K. #.#dNi}#. ..#  ###dNi8dNidNiI)KgdNi&8dNi=dNi-} _The kobold attacks as it pursues you! The kobold completely misses you.dNi6r2=9dNidNiQ _You barely miss the kobold.dNidNi,01000.0 (1.0) dNia _You hit the kobold but do no damage. The kobold barely misses you.dNie dNie R9/20 ----dNie 1dNil dNin v _You closely miss the kobold. The kobold hits you with a +0 whip.eNiu=     #.# ##+##   .# ..   .# .  #.##>###.# ##.##  # #.###.#####...##  ...#.....#  #.##)..#####  #.##.@Kg.......  #.############.  ..# ### You hit the kobold. You burn the kobold.  The kobold is severely wounded.eNio    #.# ##+##   .# ..   .# .  #.##>###.# ##.##  # #.###.#####...##  ...#.....#  #.##)..#####  #.##.@Kg.......  #.############.  ..# ###   The kobold hits you with a +0 whip.eNiY5--------2eNieNiw eNiH_* * * LOW HITPOINT WARNING * * *eNi  You closely miss the kobold.The kobold is severely wounded.eNiad6=---9 (0.9eNieNiT _The kobold closely misses you.eNipP  You barely miss the kobold.The kobold is severely wounded.eNi\Q -3.9 (1.0eNiW eNiZ S _The kobold barely misses you.fNiG     #.# ##+##   .# ..   .# .  #.##>###.# ##.##  # #.###.#####...##  ...#.....#  #.##)..#####  #.##.@Kg.......  #.############.  ..# ###You miss the kobold.The kobold is severely wounded.fNi    #.# ##+##   .# ..   .# .  #.##>###.# ##.##  # #.###.#####...##  fNiD...#.....#  #.##)..#####  #.##.@Kg.......  fNix#.############.  ..# fNiC### fNik"H  The kobold hits you with a +0 whip.fNi8#L2-----4fNiR)fNi,V _* * * LOW HITPOINT WARNING * * *gNingNiptDrink which item? Potions gNiPp c - a potion of magic [!] read|quaff[?] describe selectedjNi1QjNi|WjNi+^.# ####.##### ##...##.... daddydayday the Tinkerer .# #.#jNi^##+###.## Gnoll ## ####.##### .#.. Health: 2/20==----------------------#........# .#. Magic: 7/7========================#.##>###.# ##.##AC: 2Str: 9# #.###.#####...##EV: 12Int: 14#........#.....#SH: 0Dex: 10#####.##.##)..#####jNi_lXL:  2 Next: 91% Place: Dungeon:1#.##.@Kg.......Noise: =--------  Time: 1004.9 (0.0)#.############.j) +1 short sword (flame)..#Cast: Kinetic Grapnel###g   hobgoblin  K   koboldjNi`SThe kobold is severely wounded. _The kobold barely misses you.You miss the kobold.The kobold is severely wounded.The kobold hits you with a +0 whip. _* * * LOW HITPOINT WARNING * * *jNifP  Okay, then.jNi7gjNimjNio. _jNijNi!jNi jNi ^ _You are too injured to fight recklessly!nNiOnNiR Read which item? Scrolls  f - 3 scrolls labelled DIDYCYRR XORA  g - a scroll labelled ZUKITREMUIP  h - a scroll labelled PIATOC RUUM  i - a scroll labelled BYAVEA ICEMEM [!] read|quaff[?] describe selectedoNi% oNi, oNi3 e.# ####.##### ##...##.... daddydayday the Tinkerer .# #.###+###.## Gnoll oNi3 ## ####.##### .#.. Health: 2/20==----------------------#........# .#. Magic: 7/7oNiZ4 ========================#.##>###.# ##.##AC: 2Str: 9# #.###.#####...##EV: 12Int: 14oNi4 #........#.....#SH: 0Dex: 10oNi4 #####.##.##)..#####XL:  2 Next: 91% Place: Dungeon:1#.##.@Kg.......Noise: =--------  Time: 1004.9 (0.0)oNi4 #.############.j) +1 short sword (flame)..#Cast: Kinetic GrapneloNi45 ###g   hobgoblin  K   koboldoNi[5 `You miss the kobold.The kobold is severely wounded.oNi5 pThe kobold hits you with a +0 whip. _* * * LOW HITPOINT WARNING * * * oNi5 o_Okay, then. _You are too injured to fight recklessly!oNiUD  Okay, then. _qNiYqNi@[URead which item? qNi`[Scrolls  f - 3 scrolls labelled DIDYCYRR XORA  g - a scroll labelled ZUKITREMUIP qNiy[' h - a scroll labelled PIATOC RUUM qNi[ i - a scroll labelled BYAVEA ICEMEM [!] read|quaff[?] describe selectedrNiz rNie.# ####.##### ##...##.... daddydayday the Tinkerer .# #.###+###.## Gnoll rNif## ####.##### .#.. Health: 2/20==----------------------#........# .#. Magic: 7/7========================rNi#.##>###.# ##.##AC: 2Str: 9# #.###.#####...##EV: 12Int: 14#........#.....#SH: 0Dex: 10#####.##.##)..#####rNiXL:  2 Next: 91% Place: Dungeon:1#.##.@Kg.......Noise: =--------  Time: 1004.9 (0.0)#.############.rNiBj) +1 short sword (flame)..#Cast: Kinetic Grapnel###rNiddg   hobgoblin rNi K   koboldrNiThe kobold is severely wounded.The kobold hits you with a +0 whip. _* * * LOW HITPOINT WARNING * * * _Okay, then. rNi6_You are too injured to fight recklessly! _Okay, then.rNi8 ###.#####...##.§§#.....#§##§..###§@Kg.....##### As you read the scroll labelled DIDYCYRR XORA, it dissolves into smoke.rNit+5.9 (1rNirNid _It was a scroll of fog. The kobold misses you.uNiB #.# ##........#..## ##.# #.# ####.##### ##...## ... ..# #.# ##+###.# ### ####.##### .#. #........# .. #.##>###.# ### #.###.#####...## #.....§§§#.....# #####.##@##§..##### #.##§§Kg....... #.############. ..#### uNiDuNilLCK§uNiLR3=6uNiRuNiTr _The kobold attacks as it pursues you! The kobold misses you.uNi R.#.# )...#..## ##.. ##.# ##........#..## ## ##.# ####.##### ##...## .. ...# #.# ##+### #### ####.##### .# # #........# . # #.##>###.# ## # # #.###.#####...## # #.....§@§#.....# ######.##§##§..##### #.##§K§g....... #.############. ..#### K§-7uNie uNiN vNi #.#.# #.....)...###.## ## .##.# ##.# ##.....## ## .##.# ####.##### ##...## .# #.# ##+## # .#### ####.##### .# .# #..# .# .# #.##>###.# ##.## .# # #.###.#####...## .# #.....@§§#.....# ##vNi  #####.##K##§..##### #.##§§§g. #.#. ..# ###vNid vNi CK§vNim @-8vNi vNi  wNi  You closely miss the kobold.The kobold is moderately wounded.wNi gg   hobgoblinK   koboldwNi .=9wNiU wNi T _The kobold closely misses you.yNi)h  You hit the kobold but do no damage.The kobold is moderately wounded.yNinJg§yNi7oC=10yNiuyNiwL _The kobold misses you.|Ni 4|Ni t _You are too injured to fight recklessly!~NiT  Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Nil8*Ni?E~  You shape a spike launcher from a nearby wall.  The rocky spike skewers the kobold.NiiH' Ni*Ni[^#g§Ni*4=5-------5=1NiNiJ _You kill the kobold!Ni#.# ##........# ## # ..##.# ####.##### ## ....# #.# ##+ #.#### ####.##### . #.# #........# .# NiQ|#.# #.##>###.# ##.## #.# # #.###.#####...## ..# #.....§g§#.....# ### #####@##§##§..##### Ni}#.##§§§g....... #.############.Ni} ..# ###Ni+Ni7*NiR%`Ni&+Ni0Bg§Ni)1.-2Niy7Ni09[ _The rocky spike misses the hobgoblin.NiA S  You hit the hobgoblin. You burn the hobgoblin.NinJ \§Ni`P NiV #.##.# ##........# ##.....## # daddydayday the Tinkerer ..##.# ####.##### ##...##Gnoll .....# #.###+##Health: 4/20====-------------------- #.#### ####.##### .#Magic: 5/8===============--------- #.# #........# .#AC: 2Str: 9 #.# #.##>###.# ##.##EV: 12Int: 14 #.# # #.###.#####...##SH: 0Dex: 10 ..##.....§§§#.....#NinW 3XL:  2 Next: 104% Place: Dungeon:1 ########@##§##§..#####Noise: =--------  Time: 1013.8 (0.9)#.##§§§g.......j) +1 short sword (flame)#.############.Cast: Kinetic Grapnel..####    NiW hYou shape a spike launcher from a nearby wall.  The rocky spike skewers the kobold. _You kill the kobold! _The rocky spike misses the hobgoblin.You hit the hobgoblin. You burn the hobgoblin. _You kill the hobgoblin!NiX ^ _You kill the kobold! Ni9Y !_The rocky spike misses the hobgoblin.  You hit the hobgoblin. You burn the hobgoblin. _You kill the hobgoblin!Your Spellcasting skill increases to level 5!You have reached level 3!Nia /  --more--Ni  Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? Ni5/259----63 2% Kinetic GrapnelNiNijS _You feel clever. x2Ni 7M#.#.# #.....)...###.......## # ###........# ##.....## ###.# ####.##### ##...## .....# #.# ##+##### ####.####.......# .# .##>###.# ##.## ## #.###.#####...# ..#....@§§§#.....# ########§##§##§..#####§§§g......#.############.Ni /§Ni_ h6=-4.8 (1.0 _Ni8 Ni Ni-@.#.# #.....)...###.## ##. .##.# ##.# ##.....## # .##.# ####.##### ##...## .# #.# ##+## # .#### ####.##### .# .# #........# .# Ni8..# #.##>###.# ##.## .# # #.###§#####...## # #.#.....#  #####§##§##§..##### #.##§§§g.Nif. #.#..#Ni.4### Ni'8+§Ni#:@-5Ni###.# ##.## # # #.###§#####...## # #....§§@§#.....# Nik #####§##§##§..##### #.##§§§g.Ni#kL #.Ni>k...#NiWk)### Ni4tNiu-6 _Ni{Nil  Things that are here: _a +0 whip; a kobold corpseNiWNiH--7 _NiNiNiO.###NiB=8NiQNid# _k - a +0 whipNi #.# #.....)...###.## ##..# #.# ##.# ##.....## ##.# #.# ####.##### ##...## .# #.# ##+## #.# ####.##### .# . #.Ni) r# .# . Ni<5#.##>###.# ##.##  # #.###§#####...##  #....§§§@#.....#  #####§##.##§..##### #.##§§§g. #.## ### 7=9Nig #........# ##.....## ## ####.##### ##...## ... ..# #.# ##+## #.# Nih@### ####.##### .#  .. #........ ##>###.# ##.##  #.###§#####...## #....§§§§#.....####§##@##§..##### #.##§§§g.......##########  NidoNip%6Ni:p4===20NiWuNiGwNi  ####.##### ##...## ... ..# #.# ##+## #.# ### ####.##### .#  .. #........ ##>###.# ##.##  #.###§#####...## #....§§§§#.....####§##.##§..##### #.##@§§g.......##########..#   NicNib5#†Ni&1NiNi[NiB NiE NiLI NiM Ni.# ####.##### ##...## . .# #.# ##+## #.#Ni ####.##### .# .. #.# .# . #.##>###.# ##.## # #.###.#####...## #....§§†§#.....# #####§##.##§..##### NiB#.##§@§§. #.##Ni_. ..# Ni#j##.#§.§Ni$&2Ni *Ni+Ni~Tk# ####.##### ##...## .... # #.# ##+## #.##. # ####.##### .# .. #.# .# . #.##>###.# ##.## # #.###.#####...## #....§§§.#.....# #####§##§##§.§##### #.##§§@§.§..... #.######. ..# NiZ#†.#..§#.##)§§####.....####Ni]o8==3NicNieNi7a  ####.##### ##...## ....  #.# ##+## #.##.  ####.##### .# .. ##.# .# . #.##>###.# ##.## Nia # #.###.#####...## #....§§†.#..§..# #####§##.##)§§##### #.##§§§@. #.#. Nia 5..# NiOi ,...Nik D===4Ni@p NiJs s _You see here a quokka corpse.NiM##........# ##.....## ##.# ####.##### ##...##....  #.# ##+###.##. ###.####.. #.......# .# ..##>###.# ##.## # #.###.#####...#....§§†.#.....# #####§##.##@..#####§§§§......#.############...#NiaM.#NiF-5 _NiNiM _You see here a +0 whip.Ni'q Nir -6 _Ni NiW Ni Ni ZInventory: 11/52 slots Hand Weapons (go to first with ))  j - a +1 short sword of flaming (weapon)a - a +0 hammer  e - a +0 short sword  k - a +0 whip Armour (go to first with [)  b - a +0 robe (worn) Jewellery (go to first with "=)  d - a ring of resist corrosion (worn) Scrolls (go to first with ?)  f - 2 scrolls of fog  g - a scroll labelled ZUKITREMUIP  h - a scroll labelled PIATOC RUUM  i - a scroll labelled BYAVEA ICEMEM Potions (go to first with !)  c - a potion of magicNi^Ni} ##........# ##.....## ##.#daddydayday the Tinkerer####.##### ##...##....Gnoll#.###+###.##. Health: 8/25=======-----------------####.##### .#.. # Magic: 6/9================--------#........# .#.AC: 2Str: 9#.##>###.# ##.##EV: 12Int: 16# #.###.#####...##SH: 0Dex: 10#....§§†.#.....#XL:  3 Next:  2% Place: Dungeon:1#####§##.##@..#####Noise: ---------  Time: 1026.8 (0.0)#.##§§.§.......j) +1 short sword (flame)#.############iK0m.Cast: Kinetic Grapnel..####     _You see here a hobgoblin corpse.  Things that are here: _a +0 whip; a kobold corpse _k - a +0 whip _You see here a quokka corpse. _You see here a +0 whip.Ni& Nii Nis P9=7.8 (1Ni2| 9 _l - a +0 whipNi3 _Unknown command.NirInventory: 12/52 slots Hand Weapons (go to first with ))  j - a +1 short sword of flaming (weapon)a - a +0 hammer  e - a +0 short sword  k - a +0 whip  l - a +0 whip Armour (go to first with [)  b - a +0 robe (worn) Jewellery (go to first with "=)  d - a ring of resist corrosion (worn) Scrolls (go to first with ?)  f - 2 scrolls of fog  g - a scroll labelled ZUKITREMUIP  h - a scroll labelled PIATOC RUUM  i - a scroll labelled BYAVEA ICEMEM Potions (go to first with !)  c - a potion of magicNi k - a +0 whip. A long plaited strip of leather. Originally developed for use in disagreements with cattle, this simple weapon is now widely used to settle differences betweenall sorts of creatures. Base accuracy: +2 Base damage: 6 Base attack delay: 1.1 This weapon's minimum attack delay (0.5) is reached at skill level 12.  Your skill: 0.6  At current training (3%) you reach 12.0 in about 15.1 XLs.  Current attack delay: 1.0. Damage rating: 5 (Base 6 x 97% (Str) x 102% (Skill)). This weapon falls into the 'Maces & Flails' category. It is a one-handed weapon.It can be maximally enchanted to +9. You took it off a kobold on level 1 of the Dungeon. Stash search prefixes: {inventory} {Maces & Flails} {one-handed} {melee weapon} Menu/colouring prefixes: identified melee weapon _________________ (w)ield, (d)rop, (=)adjust, or (i)nscribe.NiB Inventory: 12/52 slots Hand Weapons (go to first with ))  j - a +1 short sword of flaming (weapon)  a - a +0 hammer  e - a +0 short sword  k - a +0 whip  l - a +0 whip Armour (go to first with [)  b - a +0 robe (worn) NiJewellery (go to first with "=)  d - a ring of resist corrosion (worn) Scrolls (go to first with ?)  f - 2 scrolls of fog  g - a scroll labelled ZUKITREMUIP  h - a scroll labelled PIATOC RUUM  i - a scroll labelled BYAVEA ICEMEM Potions (go to first with !)  c - a potion of magic Ni*Niyl - a +0 whip. A long plaited strip of leather. Originally developed for use in disagreements with cattle, this simple weapon is now widely used to settle differences betweenall sorts of creatures. NizBase accuracy: +2 Base damage: 6 Base attack delay: 1.1 This weapon's minimum attack delay (0.5) is reached at skill level 12.  Your skill: 0.6  At current training (3%) you reach 12.0 in about 15.1 XLs.  Current attack delay: 1.0. Damage rating: 5 (Base 6 x 97% (Str) x 102% (Skill)). This weapon falls into the 'Maces & Flails' category. It is a one-handed weapon.NizSIt can be maximally enchanted to +9. You found it on level 1 of the Dungeon. Stash search prefixes: {inventory} {Maces & Flails} {one-handed} {melee weapon} Menu/colouring prefixes: identified melee weapon _________________ (w)ield, (d)rop, (=)adjust, or (i)nscribe.NiE Inventory: 12/52 slots Hand Weapons (go to first with ))  j - a +1 short sword of flaming (weapon)  a - a +0 hammer  e - a +0 short sword  k - a +0 whip  l - a +0 whip Ni+Armour (go to first with [)  b - a +0 robe (worn) Jewellery (go to first with "=) NiÓ d - a ring of resist corrosion (worn) Scrolls (go to first with ?)  f - 2 scrolls of fog Ni g - a scroll labelled ZUKITREMUIP  h - a scroll labelled PIATOC RUUM  i - a scroll labelled BYAVEA ICEMEM Ni Potions (go to first with !)  c - a potion of magic Ni k - a +0 whip. A long plaited strip of leather. Originally developed for use in disagreements with cattle, this simple weapon is now widely used to settle differences betweenall sorts of creatures. Base accuracy: +2 Base damage: 6 Base attack delay: 1.1 This weapon's minimum attack delay (0.5) is reached at skill level 12.  Your skill: 0.6  At current training (3%) you reach 12.0 in about 15.1 XLs.  Current attack delay: 1.0. Damage rating: 5 (Base 6 x 97% (Str) x 102% (Skill)). This weapon falls into the 'Maces & Flails' category. It is a one-handed weapon.It can be maximally enchanted to +9. You took it off a kobold on level 1 of the Dungeon. Stash search prefixes: {inventory} {Maces & Flails} {one-handed} {melee weapon} Menu/colouring prefixes: identified melee weapon _________________ (w)ield, (d)rop, (=)adjust, or (i)nscribe.Ni 4 Inventory: 12/52 slots Hand Weapons (go to first with ))  j - a +1 short sword of flaming (weapon)  a - a +0 hammer NiG  e - a +0 short sword  k - a +0 whip  l - a +0 whip Armour (go to first with [)  b - a +0 robe (worn) Jewellery (go to first with "=) Niu  d - a ring of resist corrosion (worn) Scrolls (go to first with ?)  f - 2 scrolls of fog Ni  g - a scroll labelled ZUKITREMUIP  h - a scroll labelled PIATOC RUUM  i - a scroll labelled BYAVEA ICEMEM Potions (go to first with !)  c - a potion of magic Ni= NiQC_ ##........# ##.....## ##.#daddydayday the Tinkerer####.##### ##...##....Gnoll#.###+###.##. Health: 9/25========----------------####.##### .#NiC.. # Magic: 6/9================--------#........# .#.AC: 2Str: 9#.##>###.# ##.##EV: 12Int: 16# #.###.#####...##SH: 0Dex: 10NibD#....§§†.#.....#XL:  3 Next:  2% Place: Dungeon:1#####§##.##@..#####Noise: ---------  Time: 1027.8 (0.0)#.##§§.§.......j) +1 short sword (flame)#.############.Cast: Kinetic Grapnel..####NiD     _a +0 whip; a kobold corpse _k - a +0 whip _You see here a quokka corpse. _You see here a +0 whip. _l - a +0 whip _Unknown command.NiKNiMNiwQNieRNih 3Ni i Nik NiRl $ _Nip 7==Nir ,Nis Nit NiHu y10/25=Nirw ,Niw Ni`y P==Niy NiX{ ,Ni{ Ni| Ni} _11==Ni~ Ni ,Ni Ni ,Nig Ni c8===Ni Ni4 t2==Ni Ni? Nic Nij Ni+ ,Nig Ni Ni ;===Ni Ni Ni 9=NiW Ni Ni S3=Nia Ni^ ,Ni Ni ,Ni NiL c9===NiZ Ni t4==Ni@ NiT Ni Ni+ ===5==6==Ni+ XNiɪ BNiD ,Ni Niu 97NiA Q==Ni ,Ni Ni BNiF ,Ni Ni NiX k18==Ni Ni ,Nim Ni= ,Ni Ni ,Ni e=Ni Ni NiM K9=Ni Ni\ ,Ni Ni# NiN Ni Ni BNi@ 20==Ni Ni ,Ni NiG ,Ni Ni BNi4 h1==Niw Ni8 NiB Nik Ni Ni Ni Ni Ni5 ,Ni Ni Ni Ni; K2==Nik Ni Ni Ni- Ni Ni ,Nil Ni* ,Ni Ni 3==Ni ,Ni Ni ,Nik Ni/ Ni~ h4==NiI Ni ,Ni Ni Ni6 Ni Ni NiV Ni Ni Ni 9=Ni Ni Ni D5=NiJ Ni Ni ,Ni Ni Ni ,Ni] Ni NiM ,Ni NiL Nir Ni 9=Ni@ Ni Ni ,Ni> NiN Ni Ni  Ni Ni^ Ni: ,Ni Ni Nit ,Ni Ni+ Ni  ,Ni Ni Ni NiA Niq Ni Ni ,Ni  Ni NiN ,Ni Ni Nim Ni Ni* Ni Ni BNi Ni Ni# Ni Ni" Ni# ,Ni# Ni$ Ni% Ni & Ni& Ni0( Ni( ,Ni6) Nio* Ni+ Ni+ Ni, NiN- Ni. ,Ni&/ Ni0 Ni1 ,Ni2 Ni}3 Ni4 ,Ni:5 Ni>7 NiE8 ,Ni8 Ni: Ni; ,Ni#< Nij= Ni> ,Ni? Ni@ NiB ,NiC NiSJ NiK ,NiL Ni"P NiQQ NiQ NiR NiT Ni>V ,NiV NiY Ni[ ,Ni[[ Nib^ Ni_ ,Ni<` NiJc Ni?d ,Ni e Nig Nih Ni i Nii Nin @  There is an open door here.Ni|p Niq  _Niq Niu Niw ,Nix Ni| Ni~ ,Ni Ni Ni ,Ni NiM Ni Ni) Ni0 Ni} Ni< ,Ni• Niљ Ni Ni7 Ni Ni NiD ,Ni Ni Niy ,Ni^ Ni Ni ,Ni Ni޶  There is an open door here.  You see here a hobgoblin skeleton.NiR Ni˹  _NiX Ni Ni_ ,NiG Nim Ni| Ni Ni Ni Ni} Ni Ni Ni Ni ,Ni Ni NiR ,Niu Ni Ni ,Ni Ni) Ni ,Ni Ni, Ni ,Ni NiG Ni ,Ni Ni Ni ,Ni Nip Ni ,Ni Ni5 Ni BNi Nig ,Ni Ni Ni ,Ni Nid Nir ,Ni Ni^ Ni  #.# #.# ##+## #####.#### ####.##### #.# #.# #........# #.# #.# #.##>###.# ##.# ########.# #.##.###.#####...# .........# #.##....§§†.#..... NiB %########## #.######§##.##...# #.# #.##...†... #@# #.######### #...g....#Ni  ##Kinetic Grapnel  Ni  g   goblin (asleep) Ni 2153.8 (126.0)Ni ,47Ni Nix u _A goblin comes into view. It is wielding a +0 dagger.Niy,   You miscast Kinetic Grapnel.  You are very lightly contaminated with residual magic.Ni- Ni. 8---5.0)Contam Ni3 Ni6 0 _Nothing appears to happen.Ni/  The kinetic grapnel hits the goblin.**)Ni(..Ni_7------4=6Kinetic GrapnelNiMNiCJ _You kill the goblin!NisQ####.#### ####.##### #.#  #.# #.........##>###.# ##.## NiQ#######.##.###.#####... .........##....§§†.#..... #########NiQ.######§##.##...# #.# #.##...†...NiR.######.#########..)....# ########Ni(RMNiXNiY--7Ni^Ni`Ni[#####.#### ####.##### #.# #.# #........# #.# #.# #.##>###.# ##.## .# #.##.###.#####...## #.##....§§†.#.....# #.######§##.##...##.# #.##...†.#.######.##.@.)....# # NiNi??-8Ni:NiϭNilQ#####.#### ####.##### #.# #.# #..# #.# #.# #.##>###.# ##.## .# #.##.###.#####...## # #.##....§§†.#.....#  #.######§##.##...##.# #.##...†.#.######.###..@)....# # NiNi%9NiNiǛNiC #####.#### ####.##### #.# #.# #.# #.# #.# #.##>###.# ##.## .# #.##.###.#####...## # #.##....§§†.#.....#  #.######§##.##...##.# #.##...†.#.######.###...@....# ## ---60Nie Ni\  Things that are here: _a +0 dagger; a goblin corpseNi (Ni! Equip which item?  - - Unarmed Inventory Items Hand Weapons (go to first with ))  j - a +1 short sword of flaming (weapon)a - a +0 hammer  e - a +0 short sword  k - a +0 whip  l - a +0 whip Armour (go to first with [)  b - a +0 robe (worn) Jewellery (go to first with "=)  d - a ring of resist corrosion (worn) Floor Items ([,] to select) Hand Weaponsa +0 dagger[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip Ni SA +0 dagger. A double-edged fighting knife with a sharp point. Base accuracy: +6 Base damage: 4 Base attack delay: 1.0 This weapon's minimum attack delay (0.5) is reached at skill level 10.  Your skill: 0.6  At current training (3%) you reach 10.0 in about 12.2 XLs.  Current attack delay: 0.9. Damage rating: 4 (Base 4 x 100% (Dex) x 102% (Skill)). This weapon falls into the 'Short Blades' category. It is extremely good for stabbing helpless or unaware enemies. It is a one-handed weapon. It can be maximally enchanted to +9. You took it off a goblin on level 1 of the Dungeon. Stash search prefixes: {Short Blades} {one-handed} {melee weapon} Menu/colouring prefixes: identified melee weapon _________________ “He drew his dagger, that was sae sharp,  That was sae sharp and meet,  And drave it into the nut-browne bride,NiC Equip which item?- - Unarmed Inventory Items ([,] to select) Hand Weapons (go to first with )) a +1 short sword of flaming (weapon) a +0 hammer a +0 short sword a +0 whip a +0 whip Armour (go to first with [) a +0 robe (worn) Jewellery (go to first with "=) a ring of resist corrosion (worn) Floor Items Hand Weapons  a - a +0 dagger  [?] describe selected [!] equip|wield|wear|put on [tab] equip|unequip Ni[Ni:aNif\#####.#### ####.##### #.#daddydayday the Tinkerer#.# #........# #.#Gnoll#.# #.##>###.# ##.##Health: 25/25 ======================== NiQg}#####.# #.##.###.#####...##Magic: 7/9==================------ ......# #.##....§§†.#.....#AC: 2Str: 9 Nig####### #.######§##.##...#### EV: 12Int: 16#.# #.##...†...... SH: 0Dex: 10Ni:h#.######.############ XL:  3 Next:  4% Place: Dungeon:1#...@....## Noise: ---------  Time: 1160.8 (0.0)##########j) +1 short sword (flame)Cast: Kinetic GrapnelContam   Nih9      You are very lightly contaminated with residual magic. _Nothing appears to happen.  The kinetic grapnel hits the goblin. Nih_You kill the goblin!Things that are here: _a +0 dagger; a goblin corpseNiK|   Okay, then. _Ni}3 .#### ####.##### #.# #.# #.# #.# Ni 4F#.# #.##>###.# ##.## .# #.##.###.#####...## # #.##....§§†.#.....#  #.######§##.##...##.# #.##...†.#.######.##.#...)@...# ## Ni:Ni<31.8 (1 NiBNiDK _Your magical contamination has completely faded away.Ni .#### ####.##### #.# ##.# #.# #.# ##.# #.##>###.# ##.## #.# #.##.###.#####...## # #.##....§§†.#.....#  #.######§##.##...#Ni #.# #.##...†.##.######.##.#...).@..# ## NiL NiV &2Nis Ni Ni.#### ####.##### #.# #.#.# #..# #.# #.#.# #.##>###.# ##.## #.# #.##.###.#####...## Ni# #.##.....††.#.....#  #.######.##.##...###### #.# #.##...†.##.######.##.#...)..@.# ## Ni!Nip#V8===3NiU(Ni*Ni'.#### ####.##### #.# #.# #.# #........# #.# #. #.# #.##>###.# ##.## # #.# #.##.###.#####...## Ni# #.##.....††.#.....#  #.######.##.##...###### #.# #.##...†.##.######.##.Ni#...)...@# ##NiE Ni<4NiNiNiM .....# #.# ##+##### ####.#####NigM .......# #.# #..>###.# ##.## ### ####.#####...# .......††.#.....# NiM ########.##.##...###### .# #.##...†.......###NiM .######@############.......)....############### NiX <5Ni[ Ni2\ Ni ##.# ####.##### ##...## #.. .....# #.# ##+##### ####.#####.......# #.# #..>###.# ##.## ### #Ni& }###.#####...# .......††.#.....# ########.##.##...######  #@##...†.......###.######.############.......)....###############Ni Ni &6Ni= Ni NiVM###........# ##.....## #####.# ####.##### ##...## #.. .....# #.# ##+##### ####.#####.......# #.# #..NiG>###.# ##.## ### ##.###.#####...# ..#.....††.#.....# ########@##.##...######  #.##...†.......#########.############....Nit#...)....#######NiNiD===7Ni*NiYM#.#.# #.....)...###.......## ###........# ##.....## #####.# ####.##### ##...## #.. NiTZH.....# #.# ##+##### ####.#####.......# #.# #..#>###.# ##.## ### ####.#####...# ..#....@††.#.....# ########.##.##...######  #.##...†.......####.######.############....NiZNi!aNi!uC8Ni T#.#.# #.....)...###.## .#.##.# ##.# ##.....## #..##.# ####.##### ##...## #.# #.# ##+## #. ##.#### ####.##### #.# #.  #.# #........# #.# #  #.# #.##>###.# ##.## Ni& #.# #.##.###.#####...##.# #.##...@.††.#.....## #.######.##.##...###### #.# #.##...†. #.######.#NiX # #...)....#  ####Ni Ni Ni &9Ni NiJ Ni".###.#.# #.....)...###.## #.#.##.# ##.# ##.....## #..##.# ####.##### ##...## #.# #.# ##+## ##.#### ####.##### #.# # #.# #..# #.# # #.# #.##>###.# ##.## #.# #.##.###.#####...##.# #.##..@..††.#.....## #.######.##.##...###### #.# #.##...†. #.######.# #...)....#  ###70Ni[.###.#.# #.....)...###.## .#.#.##.# ##........# ##.....## .##..##.# ####.##### ##...## .# #.# ##+## Niy#.#### ####.##### #.#  #.# #........# #.#  #.# #.##>###.# ##.## #.# #.##.###.#####...##Ni.# #.##.@...††.#.....## #.######.##.##... #.# #.##...†. #.######.# #...)....#  #NiNi6&1NiNi™NiÙ#..###.#.# #.....)...###.## #.#.#.##.# ##........# ##.....## #.##..##.# ####.##### ##...## #.# #.# ##+###.#### ####.##### #.#NiJ #.# #........# #.# #.# #.##>###.# ##.###.# #.##.###.#####...##.# #.##@....††.#.....## #.######.##.##...Ni #.# #.##...† #.######.# #...)....#NiP  #NiΣNi#9Niݥ3===2NiNi`Ni3NiXNiNiNi> ,Ni Ni,NiNiR  There is a stone staircase leading down here.NiNi _NiNi?===NiC@NiENi?H,NiHNiwLNiNNiiNNiONiSR  There is a stone staircase leading down here.NiV5 _NiXNiZNiZ[,Ni\Ni]Ni^,Ni__NiaNiTb,NibNiVdNiAe,NieNifNig,NiLhNiiNij,Ni.###...#....###..##..... '.........+....###......>........NiNiNiE _Done exploring.Ni!d#...# # #.### #.# #.#.######.# # ####.#.######.# #. #.Ni!)....##.# #.##....#####..###.##.# #.#.....# #..# #.##.# ##......#  ##....#####..###.##.###...###.# ##.#.Ni{"....##.....##.# #.#.#####.....##)# #.# #.# #.....##.#  ##+## ###.# ##.# Ni" ##...## #...# #.#.....## ##.### #..##.##..# #.Ni$## ###..##### #..##..#..# .>.###...#....###..##.....# .+....###......>.Nia,Ni/88.8 (1.0) _Ni3Ni<5Nif  #...# # #.### #.# #.#.######.#  ####.#.######.# # ##.)....##.# #..#....#####..###.##.# #.#.....# #..# #.##.# ##......# ##....#####..###.##.###...###.# ##.#Nig .##.....##.# #.#.#####.....##)# #.# #.# #.....##.# # ##+## ###.# ##. # ##...## #...# #.#.....## ##.### #..##.##.. ##.## ###..##### #..##..#.. #.>.###...#....###..##..... '.+....###......>Nico NiCq &9Niv Niw NiC2, #...# # #.### #..# #.########.######.#  ####.#........######.# ##..)....##.# #Ni2_.#....#####..###.##.# #.#.....# #..# #.##.# ##...... # ##....#####..###.##.###...###. # ##.#.##.....##. # #.Ni@5T#.#####.....##) # #.# #.# #.....##. ## ##+## ###.# ##. .# ##...## #...# # .###.....## ##.### #..##.## .##.## ###..##### #..##..# .#.>.###...#....###..## .'.+....###......>Ni?>200Ni+sNitNiHR #...# # #.### #........# #.########.######.#  ####.#........######.# #...)....##.# #Ni.#....#####..###.##.# #. .####.....# #..# #.##.# ## .# ##....#####..###.##.###...### .# ##.#.##.....## .# #.#.#####.....## .# #.#Ni0U #.# #.....## Ni.## ##+## ###.# ## ..# ##...## #...# # Nir#.###.....## ##.### #..##.## #.##.## ###..##### #..##..# #.#.>.###...#....###..## ..'.+....###......>NiNi&1Ni-NiNiхRM## ###.#.### ..######## #....... #.########  ####.#........######### ####............)....... .....#....#####..## #.#######.....# #..# #.##.# ##.....Nimb##....#####.@###.##.###...###.#...............###########.#### .# #.##.# #.....##NiNi^&2NiNi̗Ni{/# ###.#.### #...# #### #.### #........# #.########.######.# ####.#........######.# #...)....##.# # #.....#....#####..###.##.# #. #.####.....# #..# #.##.# ## #.# ##....#####@.###.##.###... #.# ##.#.##..... #.# #.#.#####..... #.# #.# #.# #..... ..## ##+## ###.# ##.# ##...## #...# # ##.###.....## ##.### #..##. ##.##.## ###..##### #..##.. ##.#.>.###...#....###..##3i&06HNi4NiNigLevel 1 of the Dungeon<>>>>(Press ? for help)#.# #.....#.#.#.#.##########.....#..##.##.#Ni0#.####.###.#.#.#.#.##...######.....##...†..# ##.#.#.#.####### ##.############ ###.#.####.##...# ###########.##.### #........#####.##.########.######.######....#####.#........######.# #######........#########Ni#####............)....##.# #.......###............##.....#....#####..###.##.# #.####### ###...######.#Ni #.####.....# #..# #.##.# ##......# #.....# #.#####.# ##....#####@.###.##.###...###.# ##...## #.##.##Ni2#.# ##.#...............##.....##.# ##.## #...#.#Ni#.# #.############.#####.....##)# #.# ####.#####.# #.##.# #.....##.# #.##.######...## ##+#####.# ##.......## ##+###.#Nin#........# ##...###...# #.........# ##...###.##.###.##.###.....## ##.### #..##.##..# ##.....## ##.#Ni#.##..##.##.......## ###..##### #..##..#..###.......## ##..#Niw#.#...##.#.......>.###...#....###..##.....##.........####...##Ni3#........'.........+....###......>.........÷.........'.......##.#...##.#.........###.## ##..###..##.....##.........####...##NiQ#.#..###.##.......## #..###.#.# #.....)...###.......## ##..#NimNi TO@>NiINi### ###.#.###daddydayday the Tinkerer#...# ##########Gnoll#.### #........#Health: 25/25 ========================#.########.######.#Magic: 9/9========================NiH####.#........######.# ##### AC: 2Str: 9 #####............)....##.# #.... EV: 12Int: 16 #.....#....#####..###.##.# #.### SH: 0Dex: 10 #.####.....# #..# #.##.# ##.... XL:  3 Next:  4% Place: Dungeon:1 #.# ##....#####@.###.##.###...## Noise: ---------  Time: 1203.8 (0.0) Ni#.# ##.#...............##.....# j) +1 short sword (flame) #.# #.############.#####.....# Cast: Kinetic Grapnel #.# #.#Ni#.# #.....# ..## ##+#####.# ##..... Ni$...# ##...###...# #......  NiC##.###.....## ##.### #..##.#  ##.##.......## ###..##### #..##..Ni_-  Ni##.#.......>.###...#....###..##..  _a +0 dagger; a goblin corpse _Okay, then. _Your magical contamination has completely faded away. _There is a stone staircase leading down here. _There is a stone staircase leading down here. _Done exploring.Ni^NiNi7BNiNi,NiNiQNi,NiNiNi~,NigNiNiO,NiyNiNi,NiNiNi ,NiNiNi9,NiNiNi,NiHNiNi,NitNiNirBNi37 _You open the door.Ni3NiaNic@  There is an open door here.NiNi _Ni,Ni[Ni Ni+,NiNiU #.# ##....#####..###.##.####.# ##.#...............##.#.# #.############.#####.NiQ/###.# #.# #.# #. ####...## ##'## ###.# Ni]........# ##...## #...# # .###.##.###.....## ##.### #. Ni9.##..##.##.......## ###..##### # .#...##.#.........#....###.19.8 (16.0) ........'.Ni+....###......> .#...##.#.........###.## ##..###. Ni&#.#..###.##.......## #..###.#.# #. .#.####.###.....## #.#.#.##.# ##NiQ.....# ##...## #.##..##.# #NiyR### ##'## #........#  #.# #.# #####.#### # Ni #.# #####.### #.# #Nig NiWNiTc _There is a stone staircase leading down here.Ni$Ni{&Ni+Ni0Ni4920.0) _Ni5Ni_  #####  # # ###....  #...#b#...# 2 #...g@# #######  g   hobgoblin (asleep) NiB` b   bat (asleep) Ni4a Ni;j  ∆bg∆gb∆You climb downwards.Nie c====1.5 (1.7Kinetic GrapnelNi NiI ~ _The hobgoblin shouts! _There is a stone staircase leading up here.NiWl  You hit the hobgoblin but do no damage.Ni`} .b  You bite the hobgoblin, but do no damage.Niaa=---20NiumNir@ _The hobgoblin hits you but does no damage.Ni S  You hit the hobgoblin. You burn the hobgoblin.Ni Ni \  You kill the hobgoblin!NiM Ni b..b   bat Ni X8---3Ni Ni P _The bat barely misses you.Nis Ni4 Nic$ #.b.Ni% &4Ni* Ni- s _You barely miss the bat. The bat hits you but does no damage.Ni/ ##### #.∆ #####..... #...#.#...# #..b@<# # ∆  ∆NiNiT4-5NiNi[ _The bat misses you. The bat hits you.NiG  You hit the bat. You burn the bat.Ni 3†Ni#h106Kinetic GrapnelNi+Ni0G _You kill the bat!NiǼQ##. ##### #.( #####..... #...#.#...# #..@.<# #  ∆ Ni4A ∆NiR§.Nim\5=-7Ni;§Nij _Found 3 poisoned darts. _You see here a bat corpse.NiXI....#...#... #.§. #§.. ##### #.(.#####..... #...#.#...# #.@†.<# #  ∆  ∆Ni@P§§.NiG-8 _Ni 9§Ni,Ni ..... #...# #...# #.§.# #§§.# ##### #.(.#####..... #...#.#...# #@.†.<#Ni #  ∆  ∆NiQ§§§NiM&9Ni"§NiC4§§NiNi )M=..$$..........§ §§.# ######.(.#####.....#..@#.#...#Ni......#..†.<##### #######Ni§.....§§§Niݹ'30Ni`§§§Ni"p _Found 31 gold pieces and a blackened brass ring.NiD §..$$. ..... #...# #.§.# #§§.# #§§.# ##### #.(.#####..... #.@.#.#...#.#..†.<########## Nis ∆  ∆Ni{§§☼§NiB=1NiA;§NigNi^NiReally walk into a travel-excluded area? Y - Yes  N - NoNiNidaddydayday the Tinkerer.....r.Gnoll§..$$.Health: 25/25 ========================.....Magic: 9/9========================#...#AC: 2Str: 9Ni#.§§#EV: 12Int: 16#§§.#SH: 0Dex: 10#☼§.# #####XL:  3 Next: 10% Place: Dungeon:2#.@.#####.....Noise: ---------  Time: 1231.5 (0.0)Nih#...#.#...#j) +1 short sword (flame).......#..†.<#Cast: Kinetic Grapnel##############r   rat (asleep)∆ _The bat misses you. The bat hits you.  You hit the bat. You burn the bat. _You kill the bat! _Found 3 poisoned darts. Ni_You see here a bat corpse. _Found 31 gold pieces and a blackened brass ring.Nic§....r§.§§§☼☼Ni:+2.5 (1Ni§....r§§§Ni _A rat comes into view. _You see here 3 poisoned darts.Ni~ f§§☼§§○☼Niw &3Ni E§☼Ni * _m - 3 poisoned dartsNi:zH§....r§§..$$.  .....#...#§§§NizU☼§§○☼.# #####...#####.....#.@.#.#...# .......#..†.<# ############## ∆ Niz*∆Ni §☼§☼§§○○§NiNi&4Niی'§☼§Ni';§§NiNir '§....r§ ☼..$$. ..... #...# #§☼§# #☼§§# #○○§# ##### Nir #...#####..... #..@#.#...# .#..†.<# ############## ∆∆Ni{ ☼☼○§§°○Ni} &5Ni V§§Ni Ni; §....r§ ☼..$$. ..... #...# #§☼☼# #○§§# #°○§# ##### #...#####..... #.@.#.#...# .#..†.<# ##############  ∆  ∆Ni☼○☼○.°§Ni1&6Ni V☼§§NiNi'>§....r§ ○..$$. ..... #...# #☼○☼# #○§§# #.°§# ##### #...#####..... #..@#.#...# .#..†.<# ############## ∆∆Ni[H○☼○○°§☼§.§NiJ&7NisQU☼§NiSNiW  §....r§ ○..$$. ..... #...# #☼○○# #°§☼# #§.§# ##### #...#####..... #.@.#.#...# .#..†.<# ##############  ∆  ∆○°○.§☼§☼Ni &8Ni B§§Ni Ni^ g§....r§ °..$$. ..... #...# #○°○# Ni_ q#.§☼# #§§☼# ##### #...#####..... #..@#.#...# .#..†.<# ############## ∆NiD_ -∆Nih =○.°§§○§§☼Nij &9Nip U§§Nifs Ni  §....r§ =..$$. ..... #...# #○.°# #§§○# #§§☼# ##### #...#####.....Ni #.@.#.#...# .#..†.<# ##############  ∆  ∆NiS °§.§§○§○NiG'40NiE§§§NiNiXR§....r§ =..$$. ..... #...# #°§.# #§§○# #§§○# ##### #...#####..... #..@#.#...# .#..†.<# Ni############## ∆∆Ni§.§§§§°☼§○NiP&1Nio§§☼NiNid' §....r§ §..$$.Ni'+ ..... #...# #.§§# #§§°# #☼§○# ##### #...#####..... #.@.#.#...#Ni[(% .#..†.<# ##############  ∆  ∆Ni1§§§§§.☼°Ni3&2Ni:S§§☼Ni=Ni^§....r§ §..$$. ..... #...# #§§§# #§§.# Ni[_Y#☼☼°# ##### #...#####..... #..@#.#...# .#..†.<# ############## ∆∆Nii|§§§☼§§○☼.Nil&3Nir;§NitNi& §....r§ §..$$. ..... #...# #§§§# #☼§§# #○☼.# ##### #...#####..... #.@.#.#...# .#..†.<# ##############  ∆  ∆NiS☼§§§○○§4§§Ni; J§....r§ §..$$. ..... #...# #§☼§# #☼§§# #○○§# ##### Ni #...#####..... #..@#.#...# .#..†.<# ############## ∆∆NiR ☼☼☼○°○§Ni &5Ni `☼§§Nig Ni  §....r§ ☼..$$. ..... #...# #§☼☼# #○§§# #°○§# #####Ni  #...#####..... #.@.#.#...# .#..†.<# ##############  ∆  ∆Ni"6 .☼○☼○§.°§6§§§Ni §....r§ ☼..$$. ..... #...# #☼○☼# #○§§# #.°§# ##### #...#####..... #..@#.#...# .Ni #..†.<# ############## ∆∆○○○°§☼§.7NiY ;§Ni Ni  §....r§ ○..$$. .....Niy $ #...# #☼○○# #°§☼# #§.§# ##### #...#####..... #.@.#.#...# Ni .#..†.<# ##############  ∆ Ni A ∆Ni ○°○.§§§☼Ni &8Ni a§§§Ni Ni7  §....r§ ○..$$.. ..... #...# #○°○# #.§☼# #§§☼# ##### #...#####..... #@..#.#...#.#..†.<#########  ∆  ∆Ni1C §.○.°§§○§§9Ni K ^§§§§Ni§§§§§NiNiv§§§§§NiNi=~{§§§§NiINiӆs§§§§NiNipN§....r§ ○..$$.§ ..... #...# #○.°# #§§○# #§§☼# ##### #...#####..... #.@.#.#...# .#..†.<# ######## ∆∆Niy°§.○§§○Ni{'50Niӂr§§§§NiԄNi7@§....r§ =..$$.§ ..... #...# #°§.# #§§○# #§§○# ##### #...#####..... #..@#.#...# .#..†.<# ######### ∆∆Ni,A§.§§§§°☼§○Ni%C&1NiJa§§☼§NiLNi8S a §....r§ §..$$.§ ..... #...# #.§§# #§§°# #☼§○# ##### #...#####..... #.@.#.#...# .#..†.<# #########  ∆  ∆Ni\ y§§.☼°Nip^ &2Ni7f N§☼Nig Niz-§....r§ §..$$.§ ..... #...# #§§§# #§§.# #☼☼°# ##### #...#####..... #..@#.#...# .#..†.<# ######### ∆∆Ni. h☼§§○☼.Ni &3Ni{g§§§☼§NiNi,§☼§☼§§○○§Nip&4Ni:r§§☼§§NiNiH+☼§☼☼○§§°○§Ni,&5Ni5§☼☼§§§NiI7Ni☼○☼○§§.°§Ni&6NiB☼§Ni!Ni ○☼○○°§☼§.§Ni &7Ni 9§Ni Ni○○°○.§☼§§☼Ni8Ni<☼NiNi °○.°§§○☼Ni &9Ni C§§NiR Ni=°§.○§§○Ni'60NiW§§§NiNi&§.§§§°☼§○Ni&1Nifi§§§☼§NiXNih% §§§.☼☼°Ni' &2Ni- §§§§☼Ni0 Ni§§☼§§○☼.Ni!&3Ni'§§§§☼§§Ni*NiV§§☼§☼§§○○§Ni&4Ni§§☼§§NiNiO☼§☼☼○§§°○5NiZ{§☼☼§§Ni\Ni☼☼○☼○§§.°§6NiT§§NiNi ○☼○○°§☼§.§Ni &7NiV v§§.§Ni Ni ○○°○.§☼§§☼Ni &8Nie J§§☼Ni NiB°○.°§§○§NiD&9NiJ;§NiLNi@ =°§.§§○§§○Ni '70Ni M§§Ni Ni§.§§§§°☼§○Ni&1Nih§§§§☼NiW §§§§§.☼☼°NiY &2NiNa §§§§§☼Niuc Ni§§☼§§○☼.Ni&3Ni<)U§☼Nie+Ni R§§☼§☼§§○○§NiHT&4NiZ§§☼§§§§Ni\Nidm☼§☼☼○§°○§Nio&5Ni\☼§NiR ☼☼○☼○§§.°NiPY &6Ni\ n☼§§Ni_ Ni<○☼○○°§☼§.§Ni?&7NiL;§NiNiT○○°○.§☼§§☼NiR&8Nif§§§☼Ni;Ni+ 7°○.°§§○§☼9§§Ni%- Ni=°§.○§§○Ni'80Nif§§§NiGOi̭ OiE Oi Oi Oi Oi Oi ,Oi ,OiI Oi Oi ,Oi OiH Oi ,OiY Oi Oi ,Oi% Oid OiT Oi8 BOiP OiB Oi? OiZ Oi Oi OiK OiS OiG Oi Oi Oi$ Oi ,Oi Oi?Oi,OiIOiOim,OiOijOi> BOi Oi& ,Oid Oi?Oi,OiOiOisBOiOi,OilOiGOi,OiFOiOiLOiOiOiOie!,Oi!Oi>'XOiN(Oi)Oi6*Oi*OiQ,Oi3...##################...#.#.......................#..†.<#######.####################♣.♣♣♣ ♣...♣♣ Oi 4♣♣♣..♣♣♣♣..♣ ∆ ♣.♣♣  ♣♣@♣  ♣♣.♣ Oic4 .♣ Kinetic GrapnelS.♣♣.Oi4♣♣S   adder (asleep) Oi4 Oi=1305.5 (25.0)Oi>,6.5 (26Oi(DOi=GY _An adder comes into view.Oiq**SOibOicOiViGS..Oii#8OiiE---=7.5 (1.0) Oi%oOi!rL _The kinetic grapnel hits the adder but does no damage.Oi- (grapneled)The kinetic grapnel hits the adder.OiB  The adder is lightly wounded.Oi63--Oi\7------8OiEOi * _The adder bites you.Oi p  The grapnel guides your strike. You puncture the adder! You burn the adder.Oi H†Oi} -----379Kinetic Grapnel OiJ R_You kill the adder!Oi Oi l _Your Invocations skill increases to level 1!Oi>4Oi#EOiGH _No target in view!Oi/ _4=Oi4Oip:5==8===Oi!;Oi>N _HP restored.Oi>OimA,OiAOipD,Oi EOiYGOiGM====OimHOiK,OiKOiQP,Oi@9=== _Magic restored.  You see here an adder corpse. _===OiBOiOiOi Oi!U♣..♣♣...♣ Oi Oi1S♣♣....♣ Oi Oi|V♣♣♣.♣♣ Oiϯ Oi&2♣.♣♣♣Oi| Oiʰ0♣♣..♣OiN. ♣♣.♣Oif...♣♣ ♣♣.♣Oi Oi;♣....♣♣♣♣.♣♣OiS♣..@..♣♣Oiϲ-OiDD♣...♣♣♣♣Oi'♣... Oi[2Kinetic Grapnel...rOi".OiA-♣♣♣♣♣Oi!.Oi߶O♣♣ Oi@rr   quokka (asleep)OiOiOi38.5 (2Oi 9.0)OiDOi-OiZ%9.5 (30OiOigY _A quokka comes into view.OiS **r  grapneled)The kinetic grapnel hits the quokka.OiOiJh.r.Oii8---=40.5 (1.0) OiOi,a _The quokka is moderately wounded.Oi I  The kinetic grapnel hits the quokka.Oie i*†Oi '.Oi 7------411Kinetic GrapnelOiݭ Oi J _You kill the quokka!Oi3OiBOi,OiXXOiBOi9---OiOiOi ,OiaOij,OiOiM8===OiOi=Oi -===Oi3,OiOi,OiOi,OiOi,OiEOic9===Oi\Oi]OiXOi ,Oi!Oi#OiR&,Oi&Oi$(OiF*Oi,Q===Oi-Oi;JOivOiBOi(`OiOi,OiOiOi@BOiOiBOiOiOi],Oi OiOiOiXOi OiHXOiOi;Oi BOi,OiD,OiOi1Oi4Oi5,Oio7Oi8Oi$9Oi]9Oi%;Oih=,Oi=Oi-?Oi1A,OizAOiBOicD,OiDOiEOi4G,OiGOiHOiJ,OiMKOi$LOiM,Oi]NOiOOiQBOiASOiU,Oi{UOiVOi{X,OiYOiYOi[,Oi\Oi]Oi_,OiaOiWbOid,OidOifOih,OihOijOi8lOiWnBOiqBOi2rOiv,OiwOiyOi|,Oi}OiOi,Oi OiOi.,Oi@OiOiM`   ##.._......#  #..........###  #............  #.......?..#   #.........#   #.........###   #............  #....@.......-Oi412.5 (71.0)  ##....##.....  ###.## ###   #.#   #.#♣♣♣♣♣♣♣  #.#♣♣.♣♣...  #.# ♣♣♣♣♣♣♣.♣...♣♣  Oi#.##♣♣......♣♣♣♣♣♣  #..#♣.♣♣♣♣♣♣♣Oi:_OiΥF-3.5 (72OiOi7 _Found a radiant altar of Vehumet. Oi 3 Oi  Oi?  Oim  Ois , Oi  Oi$ , Oi:&  Oi) u _Found a scroll labelled BYAVEA ICEMEM. Oik- 3 OiS.  Oia1  Oi5 , Oiz6  Oir9  Oi= , Ois?  OiB  OiwE , OiG  OiCI  OiO , OiZQ  OiT\     ..  #######+#..  #..#  #...?.....  ##  ###20.0)  #..........### ............ #.......?..# ##.........# #.........### #............ #............ ##....##..... OiT^  OiRd  OiKg _ _There is a radiant altar of Vehumet here. OiN  You kneel at the altar of Vehumet. Oi\/  --more--Oi Oit Vehumet Vehumet is a god of the destructive powers of magic. Followers will gain divine assistance in commanding the hermetic arts, and the most favoured stand to gain access to some of the fearsome spells in Vehumet's library. One's devotion to Vehumet can be proven by the causing of as much carnage and destruction as possible. Favour - Vehumet is neutral towards you. Oi! Granted powers:(Cost)You can memorise some of Vehumet's spells. You can gain magical power from killing. Vehumet aids your destructive spells. Vehumet extends the range of your destructive spells. [!]: Overview|Powers|Wrath [J/Enter]: join religionOiOiOi daddydayday the Tinkerer Gnoll Health: 25/25 ======================== ..Magic: 9/9======================== #######+#..AC: 2Str: 9 #.........#EV: 12Int: 16 #...?.....#SH: 0Dex: 10 #.........#XL:  3 Next: 41% Place: Dungeon:2 ##..@......#Noise: ---------  Time: 1420.5 (0.0) #..........###j) +1 short sword (flame) #............Cast: Kinetic Grapnel #.......?..# ##...Oiz......# #.........### #............ #............ ##....##.....The kinetic grapnel hits the quokka. _You kill the quokka! _Found a radiant altar of Vehumet. _Found a scroll labelled BYAVEA ICEMEM. _There is a radiant altar of Vehumet here.  You kneel at the altar of Vehumet.Oi7k  Vehumet welcomes you!Oi/  --more--Oik Ois y  of Vehumet ......1.5 (1 _Oi} Oi Oi+ 3Oi Oi Oi Oi ,Oi4 Oi ,OiD Oid ,Oi` Oi ~ _i - 2 scrolls labelled BYAVEA ICEMEM (gained 1)Oi 3Oi Oi[" Oi& ,OiW' Oi+* OiM- ,Oi. Oi0 Oi3 ,OiC5 Oi7 Oi: ,Oi; OiI  .... #######+#.... #.........# #.........#  #.........#  ##.._......#  #..........####. #......... #.......@..####. ##.........#  #.........### OiaJ  #............ #....... ##....##.....# ###.## ###### #.# #.# ♣♣♣♣♣♣♣♣♣ OiR E_9.5 (8OiV ,30.5 (9OiK[ Oi=] h _n - a scroll labelled OSOXTE WI ZIFOYPUSOil3OiOiOi,OipXOiOiOiOiOi6OiOi OiBOiOiOi,OiOiOi$,OiOiOi`,OiOiMOi .....  .....  #######+#....  #.........#  #.........#  #.........# .  ##.._......# ..  #....####  #.....@....... Oil #..........####.....  ##.........# ... #.........#### J #............# .. #............# .. J   endoplasm (asleep) ##....##.....# ## Oij###.######### #.#OiF_7.5 (7Oi+8.5 (8OiOi] _An endoplasm comes into view.Oi4Oi9_Oi _You can't see any susceptible monsters within range! (Use Z to cast anyway.) Oi..... ..... #######+#.... #.........# #.........# ####.........# ...##.._......# ..#.####.#..#...####. Oi##...# ..#.........#### ..J.#............# ....#......# ...##....##.....# ##  Oi Oi'29.5 (1 _ Oi*9_ Oi  Oi9[ J..... ..... #+#.... #.# ###.# .####.#.........# #..##.._......# ..#.####.#.#.####.##.........# ..#.........####....J.#.#.......##.##.....##....##.....# ######  Oid 8_ Oif '40 OiPl  OiPn  Oi? ..... #######+#.... #.........# ## .#.# .####..#.# ##......  ##.._# #..  #..........####.  #.....  #....#####...# #..........####....J#...#.........###.##..... Oi@ 3##....##.....# ####### ######.######### #.##.# ♣♣♣♣♣♣♣♣♣♣♣ Oi;I  OiJ =1Kinetic Grapnel OiQ 9_ Oi ^ !Oi#######+#....  #.........# .## ...  #.# ..####..  #.# ##...... ##.._# #..# #..........####. #........ #...#### ## #..####....J#...#.........####.#......##....##.....########## #######.######### #.##.# ♣♣♣♣♣♣♣♣♣♣♣#.# ♣♣.♣♣......!Oi8_!Oi&2!Oi 9_!Oii!Oi&#+#.... #.# .## . #.# ..####. #.# ##..._......# #.# .####. ... .####..# #. #.####....J. #.#....# #.##.. ##....##.....######.# ♣#.# ♣#.# ♣ ♣ !Oi08_!Oi1&3!Oi6!Oi8!Oix+#.... .# ..## . .# ..####. .# ##. .._......# #.#####...!Oi2####. .# #. .####....J. .#....# .##.. #....##.....###. ###.# ♣.#.# ♣.#.# ♣ ♣ !Oi8_!Oi&4!Oih!!Oia#!OiK  The helpless endoplasm fails to defend itself.  You hit the endoplasm. You burn the endoplasm.  You kill the endoplasm!!OiBS M_.!Oi6Y n55.4 (0.9Kinetic Grapnel!Oii _ _Vehumet accepts your kill.!Oi8_!Oi=!Oir9_!OiH _No target in view!"Oi3"Oik"Oiw "Oi#"Oi$$ _"Oi',"Oi+,"Oi),"Oi5."Oi`2,"Oi3"Oi5"Oi8,"Oi9"Oi,<"Oi?,"Oi@"OiB"OiF,"OiOG"OiJ"Oi4N,"OiuO"OiS"Oi'V,"OiW"OiY"Oi\,"Oi]"Oi_"Oi_b,"Oikc"Oiwe"Oih,"Oii"Oik"Oin,"Oio"Oi~{k..... ##......... .......... # #..## #......... # #..####......... # ##.............. .# #........####### ####.......##......####...........# #........####........ #.........############# ....##.......................... ...###############.######## ####♣.♣♣♣ "OiE|♣...♣♣ ♣♣♣♣♣♣♣♣♣♣♣ ♣♣♣..♣♣"Oi057.4 (12.0)"OiS,8.4 (13"Oi,"OiSU _o - a sapphire potion#Oi#Oi/#Oi'#OiH _No target in view!#OiA 3#Oi@ #Oi #Oi #Oi P _#Oi  #..  ##. ... ...  #..## #... ##  #..####......... ..  ##.............. .  #..####### . ###......##......... ###............B  #.. ###..#Oi ....#...#################............................. B   giant cockroach (wandering) ..####################.########## ###♣.♣♣ ♣...♣♣#Oiy 19.0)#OiF O.B#Oi ,60.4 (2#Oi #Oi b _A giant cockroach comes into view.$Oi5e- ##. .. #..## ##########........  ##..........  #........#######... ##.....##.. ..... ##.  #..B ##.. .#.################ .#............... .$OiCf####################.########### ##♣.♣♣♣ ♣...♣♣♣♣♣♣♣♣♣♣♣♣♣♣$OiEh$OinN.B$OiqB1.4 (1Kinetic Grapnel$Oiv$Oix$Oi .. ## #.##########..........§ ##........= #..#######. #.....##. .... #. #.B.################# #................. ####################.############ #$Oi״ ♣.♣♣♣  ♣...♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣.♣♣...... ♣$Oi˹ $Oi 9B.$OiD &2$Oi $OiD %Oi`*B%Oi%Oi :B..%Oi ^8---=3%Oi|%OiV _The kinetic grapnel hits the giant cockroach but does no damage.%Oi #  You hit the giant cockroach. You burn the giant cockroach.  You bite the giant cockroach, but do no damage.The giant cockroach is severely wounded.%Oi -4.3 (0.9%Oi %Oi1 ] _The giant cockroach closely misses you.&Oi  You barely miss the giant cockroach.The giant cockroach is severely wounded.&Oia-5.3 (1.0&Oi7&Oi*] _The giant cockroach closely misses you.&Oi  You closely miss the giant cockroach.The giant cockroach is severely wounded.&OiU3--6&Oi&Oi4 _The giant cockroach bites you.'Oi   You hit the giant cockroach. You burn the giant cockroach.  You kill the giant cockroach!'Oi E†'Oi0---507Kinetic Grapnel'Oi'OiCZ _Vehumet accepts your kill.'Oi: 'OiO; 'Oi0< 'OiC X'Oi;D V4=-'OiD 'OiG ,'OiH 'OiVK ,'OiL 'OiN c9==='OiO 'OiQ 95'OiDR E=='Oi S 'OiV 'OiX ,'Oi&Z 'OiXa X'Oib 'OiXe Q==='Oif 'OiTh 'OiLk O='Oil 'Oin 'OiZq ,'Oi1r 'Oi  #........B#  #.........#  .. #.........#  .. #.........# .. ##...##  ' ## #########  #..####..-  ##..  ########........ ......##........ .........................#.......................B   giant cockroach (asleep)#................†...... ##....................... .#.........################78.3 (11.0)'Oi F-9.3 (12'Oi 'OiE b _A giant cockroach comes into view.9Oi2c .$B# .....  .... ####..... ... .'...... #..## ########9Oic..####.#........  .#######. ####. ... #9Oi/du..  † #........9Oi$n9Oiq280.0)9Oix9Oiz 9Oi{$_Found 9 gold pieces.9Oi[ =####..... .$ B# #  .. .. 9Oi! . #### ... .'...... #..## ########..####......#..............  .#######....... ####....... .... 9Oia!~#......  †9OiF+9Oi6.&19Oi49Oi6:Oi[x ####..... .$ B# #  .. ...  .... ####..... ... .'...... #..## ########..####.#..........  .#######.... ####..... ..... #.:Oi:Oi=2Kinetic Grapnel:Oi9!:Oi#:Oi ***B  grapneled)The kinetic grapnel hits the giant cockroach.:Oid:Oid:OijX..B.:OilU8---=:Oim 3:Ois:OivR _The giant cockroach is severely wounded.:Oiv:Oiӫ . ####..... $  # .# B#    ####..... ... .'...... #..## ########..#####.........  .#######.. ####... ..4 _The giant cockroach completely misses you.;Oi8  The grapnel guides your strike. You hit the giant cockroach.  You burn the giant cockroach.  You kill the giant cockroach!;OiZ?E†;OiH---45Kinetic Grapnel;OiO;OiQZ _Vehumet accepts your kill.;Oit 3;Oix ;Oi,;Oi$B;Oi;Oi,;Oi{;OiZ,;Oi";Oi,;Oi[ ;Oi";Oi#M9===;Oi>$;OiH&;Oi(;Oi();Oi&*;Oi-k  You see here a giant cockroach corpse.;Oi=0;Oi0 _;Oi1;Oi'4;Oi6,;Oi7;Oi9;Oi;;Oi><;===;Oi=;Oi>;OiNA,;OiBB;OiE,;OiF;OiKL _You now have 43 gold pieces (gained 9).;OitN3;OibO;OiQ;OiS,;OiT;OibU;OiV,;Oi\W;OiY;Oi([,;OiV\;Oi^;Oia,;Oi'b;OiXc;Oie,;Oif;Oih;Oik,;Oi?m;Oi|o;OiFr,;OiBs;Oiu;Oiw,;Oix;Oi||;OiD~;Oi~;Oi';Oiɀ;Oi,;Oi|;Oi;Oi,;Oia;Oi߈;Oi,;Oip;Oi;Oi;Oi[;Oi;Oi;Oi,;Oi$;OiØ;Oi ,;Oi;Oi);Oiħ)########.......w# #...............##...............##.......# ######....... #............ #.........### .# #.........# #........†#- ;Oi^.# #.........# .####.........##.  #######+#..............'.........###..#####.........###..# ##..####............ w   dart slug (asleep)..# ##..;Oi........_# #........#######... #####;Oi)......##...;Oi1513.3 (28.0);OiF-4.3 (29;Oix:_;Oi\ _A dart slug comes into view.=Oi#=Oi#& Spells (Memorise)TypeFailure Level  a - Launch Clockwork Bee Forgecraft2% 3  b - Forge Blazeheart Golem Fire/Forgecraft 30% 4  c - Forge Lightning Spire Air/Forgecraft 30% 4 9 spell levels left =Oi&^[!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit>Oia >Oih >Oi$q n######## daddydayday the Tinkerer.......w##....... Gnoll of Vehumet ..............##....... Health: 25/25 ========================........##....... Magic: 9/9>Oiq ========================........# ######....... AC: 2Str: 9........# #............ EV: 12Int: 16........# #.........### SH: 0Dex: 10........# #.........#XL:  3 Next: 54% Place: Dungeon:2.......@# #........†#>Oir Noise: ---------  Time: 1514.3 (0.0)........# #.........#j) +1 short sword (flame)........####.........##. Cast: Kinetic Grapnel>OiVr #######+#....................'..#.........###..#####.........###>Oir #.........# ##..####............ w   dart slug (asleep)  >Oir #.........# ##................. ##.._......# #........#######... #..........####.............##...>Ois You burn the giant cockroach.  You kill the giant cockroach! _Vehumet accepts your kill. _You see here a giant cockroach corpse. >OiLs u_You now have 43 gold pieces (gained 9). _A dart slug comes into view.>OiZ~ >Oi Memorise Launch Clockwork Bee, consuming 3 spell levels and leaving 6? Y - Yes >OiU ' N - No@Oi@Oi@######## daddydayday the Tinkerer.......w##....... Gnoll of Vehumet ..............##....... Health: 25/25 ========================........##....... Magic: 9/9========================........# ######....... AC: 2@OiנWStr: 9........# #............ EV: 12Int: 16........# #.........### SH: 0Dex: 10........# #.........#XL:  3 Next: 54% Place: Dungeon:2.......@# #........†#Noise: ---------  Time: 1514.3 (0.0)........# #.........#j) +1 short sword (flame)........####.........##. Cast: Kinetic Grapnel#######+#....................'..#.........###..#####.........####.........# ##..####............ w   dart slug (asleep)  #.........# ##................. @Oi$G##.._......# #........#######... #..........####.............##...You burn the giant cockroach.  You kill the giant cockroach! _Vehumet accepts your kill. @Oi[_You see here a giant cockroach corpse. _You now have 43 gold pieces (gained 9). @OiG_A dart slug comes into view.@Oi+5.3 (1@Oi\:_@OiLo _This spell is dangerous to cast!@Oi`.ww@Oiټ+6.3 (2@Oi:_@Oi@Oikh.w_@OiJ+7.3 (3@OiT:_@Oi7:_@Oi+8.3 (4@Oi:_@OiW _You start memorising the spell. You continue memorising. x3@Oi8@Oi:_@Oic _You finish memorising. Spell assigned to 'c'.BOi{  Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.BOi\  ######## daddydayday the Tinkerer ........# #....... Gnoll of Vehumet ...... ........# #....... Health: 25/25 ======================== .......w# #....... Magic: 6/9================-------- ........# ######....... AC: 2Str: 9 ........# #............ EV: 12Int: 16 ........# #.........### SH: 0Dex: 10 ........# #.........#  XL:  3 Next: 54% Place: Dungeon:2 .......@# #........†#  Noise: ---------  Time: 1518.3 (0.0) ........# #.........#  j) +1 short sword (flame)BOi^ 1 ........####.........##. Cast: Kinetic Grapnel  #######+#....................'..  #.........###..#####.........###  #.........# ##..####............ w   dart slug  #.........# ##................. ##.._......# #........#######... #..........####.............##... _You finish memorising. Spell assigned to 'c'.  Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Launch Clockwork Bee (dangerous; 2% risk of failure)  Press: ? - help, Dir - move targetAim: a dart slugCOij ######## daddydayday the Tinkerer ........# #....... Gnoll of Vehumet ...... ........# #....... Health: 25/25 ======================== .......w# #....... Magic: 6/9================-------- COiA........# ######....... AC: 2Str: 9 ........# #............ EV: 12Int: 16 ........# #.........### SH: 0Dex: 10 ........# #.........#  XL:  3 Next: 54% Place: Dungeon:2 .......@# #........†#  Noise: ---------  Time: 1518.3 (0.0) ........# #.........#  j) +1 short sword (flame)COiР ........####.........##. Cast: Kinetic Grapnel  #######+#....................'..  #.........###..#####.........###  #.........# ##..####............ w   dart slug  #.........# ##................. ##.._......# #........#######... #..........####.............##...COiPCasting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Launch Clockwork Bee (dangerous; 2% risk of failure)  Press: ? - help, Dir - move targetAim: a dart slug  You lock target on the dart slug and prepare to deploy your bee.COi]^     COi.#  w#   .... COiX .... COi+ #.........#   #........†# COif  #.........#  . COi3 .... COiҪ?     COi:_ COi}==9.3 (1Kinetic GrapnelWinding COiCOi.onfirm with . or Enter, or press ? or * to list all spells.Aiming: Launch Clockwork Bee (dangerous; 2% risk of failure)  COiA0Press: ? - help, Dir - move target  Aim: a dart slug  You lock target on the dart slug and prepare to deploy your bee. _(Press . to continue winding your bee.)DOiDOiF.wDOitY--20. DOi 9_DOi@ _You continue winding your clockwork bee...DOiaDOi3j--1.. DOi.k@ _You continue winding your clockwork bee...DOi/,DOix 0.wDOi y(ally target)y   clockwork bee (minion)DOi 02DOi9_DOi` _With a metallic buzz, your clockwork bee launches itself at the dart slug.EOi .# #.# #.# #.# ######.# #..........w# #..........y# #.........#.# #........†#..# #.........#..####..## #+#...........EOi.' #.###..#####. #..# ##..#### #...# ##.  ##.._......# #........#  #.####.##EOi:  Your clockwork bee stings the dart slug!  The dart slug dies!EOiD†y   clockwork bee (minion)_EOip62=3Kinetic GrapnelEOi:_EOiZ _Vehumet accepts your kill.EOi .# #=.# #.# #.# ######.# #.†# #.EOijD.y# #.#.# #.†#.# #.#.####. #+#...' #.........###..#####. #..# ##..#### #EOi\...# ##.  ##.._......# #........# #.####EOi .##EOi~ **   dormant clockwork bee (minion)_Found a tubular golden ring.EOi.-4EOi:_EOiL _Your clockwork bee winds down and falls to the ground.EOiQ #.# ##=.# ##.# ##.# ######.# #.†# #..*# #.EOiRO.# #.†.# #..####. #+#.. #.........###..#####. #.........# ##..#### #..# ##.. ##.._......# #........# #.####.##EOit]9_EOiP`@-5EOig:_EOiiFOi  #.# # #=.# # #.# ##.# ######FOimX.# #.†# #.*# #.# #..# #.#### #+#.. #.........###..##### #.........# ##..####FOi #.........# ##.. ##.._......# #........ #.####.FOiX9_FOi!&6FOi+A_FOi:(#############.=  #######.†*  .....##########+#..............###..####FOi`....# ##..#### #.....#.............#.._ #####FOi09_FOieW7==7FOiFOi FOiլ #############.=  #######.†*  .....##########+#..............###..####....# ##..#### #...#......FOiK FOi{ &8FOi FOi GOiy #  #.# # #=.# # #.# ##.# ######.# #.†# #.*# #GOi.# #.# #.#### #+#. #...###..##### #.........# ##..#### #.# ##GOiGOi&9GOiGOiGOir #  #.# # #=.# # #.# ##.# ######.# #.†# #.*# #GOi2.# #.# #.#### #+# #...###..##### #...# ##..#### #.# ##GOiyGOi'30GOitGOiGOiF y##############...........=.########.........†*.#########+#.............###..##### ##..GOiG ##.....##.._.####GOiIOiwFIOi\HI===40.3 (2IOiLIOiFP1 _p - a +4 ring of protectionIOiaF  ############..........#########..............#.............  #######+#.............. IOiM IOiP +1.3 (1IOiV IOi .###....##.............  #............##.......... MOi MOi &6MOiv MOi MOi.  #.†# #   #........# #   #........# #   #........# #   #........####   #+#...  #.###..#####   #.# ##..####   #.# ##   ##.._......# #.   #.####   #MOi/$..  #.####   ##.# #   #.####   #...#   #.##MOi9MOi<&7MOiB;_MOiDNOi'3 .................##########+#....................###..##### ##.. ##.....##.._.##NOi3....##......##........... NOi3m ##....##.....########### NOi;4_NOi@&8NOiENOi=GNOi"  #.# #.   #........# #.   #........# #.   #........####.   #+#...   #.###..#####.   #.# ##..####.   #.# ##.   ##.._....@.# #.#   #.####.   #...   #.####.   ##.# #.   #.####.   #...#.   #...##.   ##....##.....#NOi 5_NOi &9NOi\ :_NOi NOiC < ......#########+#....................###..##### ##.. ##.....##.._.###....##.........####..NOi #....##....  ###.#########NOiw9_NOi'60NOic :_NOiOOi  #.# #. #.........# #. #.........####. #+#... #.###..#####. #.# ##..####. #.# ##. ##.._......# #.# #.OOia####. #. #.####. ##.OOi# #. #.####. #...#. #.OOi٪'..##. OOi##....##.....# OOi99_OOi1&1OOi:_OOiOOia ########+#.............###..##### ##.. ##.....##.._.####....###...................##### #...OOi,z##.########.#OOi:9_OOi&2OOir:_OOiOOir   #.# #   #.........####   #+#..   #.###..#####   #.# ##..####   #.# ##   ##.._......# #.   #.####   #   #.####   ##.# #   #.####   #...#   #...##   ##....##.....   ###.#########   #.#OOis$ 9_OOi( &3OOi/. :_OOi?0 POiʴL  #.# #   #........####   #+#..  #.###..#####   #.# ##..####   #.# ##   ##.._......# #.   #.####  #   #.####POi  ##.# #   #.####   #...#   #..##   ##....##.....  ###.#########   #.#POiPOi&4POilPOiPOi/ #########+#....................###..##### ##.. ##.....##.._.##....###.......####.# #. ##..# #.#  #.#♣♣♣♣♣♣♣♣♣ _5POi(A_POiFU V ######+#....POi8V D.........###..#####POi}V , ##..POiV . ##.....POiV @##.._POiW .POidW ##POiW ....POiW ###POiX ..POiY ,.....POiIY ####.POivY #POiY  POiY POiZ ##POi1Z ...POimZ #POiZ !POiZ (#. POi[  POil[ #.#POi[ ♣♣.♣♣.....POi[ . POi[ POid POi{h &6POiXm :_POio POiނ2 .........###..##### ##.. ##.....##.._.##....POi-##......#####  POiL>##...#POij2##POiV.POi  #.# ♣♣♣♣♣♣♣.♣...♣♣♣^POi̓N POiPOi,&7POi˔:_POiJQOi04 QOi"1 ##.. ##.....##.._.QOiM1N##....##..QOio1J....####QOi18#  QOi1P###...##QOi1Q#....###########QOi20QOi$2 QOiD2Q #.##♣♣......♣♣♣♣♣♣ ♣.QOi2D QOiJ>9_QOibC&8QOiJ:_QOiMQOiyF  ##.....##.._.##....##......#####  ###...##....########### ###.######### .#  #..#♣.♣♣♣♣♣♣♣♣♣ QOi/QOir&9QOi/:_QOiQOiQ IQOi[ QOia BQOic QOif QOi:g QOi'h QOi"m QOio ,QOi q QOi`u QOi|x ,QOi8y QOi!} QOi, QOi* ,QOi QOiԐ QOi BQOi QOi QOiS QOi QOi QOi6 ,QOi ,QOiL ,QOi7 QOiӴ QOiT ,QOiB QOiy QOiH ,QOi] QOi QOiZ ,QOi QOi8 QOi2 ,QOiK QOi QOi ,QOi QOi QOi ,QOi QOi QOit ,QOiW QOi QOis ,QOi QOi QOiZ BQOi QOi ,QOi QOi QOiV ,QOi QOi QOi ,QOi QOi^ QOi,QOiOQOiU@  There is an open door here.QOiQOia _QOi QOiq QOi ,QOi@ QOiQOiQOiQOiQOilQOitQOiQOibQOiQOi],QOi QOiQOi ,QOiC!QOi"QOit%,QOi&QOi'QOi*,QOi +QOi,QOi 0,QOij1QOi4QOi8,QOi9QOi;QOi>,QOiY@QOiiCQOiPF,QOi/HQOirKQOiNQOiNQOi{PQOiRQOiU,QOiWQOiZQOis],QOi_QOiPaQOi+e,QOifQOijQOiUu ####### ######## ......# ## ......# ## # ......# ##### .# QOiu......# #.# ..## ......# #.#..... #########... ##...............# QOiu##...........#####...### QOi v0##...........# w§# Kinetic Grapnel ##...........# .# QOi/v'............# ∆# ############## QOiOvw   ribbon worm (asleep) ........ §....r§ QOiwv........ =..$$.§ ........ .....QOiw609.3 (40.0)§§QOi-10.3 (41QOiNV§§QOi`^ _A ribbon worm comes into view.SOi8 **wgrapneled)  The kinetic grapnel hits the ribbon worm.SOi~  The ribbon worm is lightly wounded.  The ribbon worm is engulfed in blazing flames.SOib..§§§SOi)8---=1.3 (1.0)Kinetic GrapnelSOiP§§§SOiK _The ribbon worm dies!TOi.: # ..# #......# .## #......# ..# # ####......# ..# # #.#...## #.#.. #.....# .#####...### ....# .§§# ...# .§§# ............# ..=# ...#r   rat (asleep) §....r§ =..$$.. TOi>j  Found a twisted steel ring.TOiDD§§§..rr.§TOiG.=2TOiNt§§§TOiQ- _The rat squeaks loudly.UOiE ###... # #......#...# # #......#...# # ####......#...# # #.#...## #.#.UOi‘ . .# .#####...### .# #.§§# .# #.§## #§.=# #..r# UOi =..$$.§ UOiUOiʛ§☼§§§r§..§UOiLF--3Kinetic GrapnelUOi]§§.§UOiiWOi\  #########... # #......#...# # #......#...# # ####......#...# # #.#...## #.WOi #..# #####...### # #.§☼# # #.§§## #§r§# #...#  =..$$.§ WOi K  The rat is engulfed in blazing flames.WOi j☼§☼§§WOi z--4Kinetic GrapnelWOit §§ _The rat dies!ZOi  What are your orders?  t - Bark!  Orders for allies: a - Attack new target. r - Retreat!s - Stop attacking. g - Guard the areaf - Follow me.  Anything else - Cancel.ZOi☼○§§☼§§§ZOic---======5ZOik☼§§§ZOi̾- _You bark for attention!\Oi6# #########....# #......#...#.# #......#...#.# ####......#...#.# #.#...#####.# #.#.#..#.#####...###.# #.☼○#.# #§☼#.# #§§§# # #...# ...... §.....§. =..$$.§ ...... .....\Oi=§☼○§○☼§☼\Oi[AG------6\OiUR§§§☼§§]Oimd ; #########... # #......#...# # #......#...# # ####......#...# # #.#...##### # #.#. . # #####...### # #§☼○# # #§○## #☼§§#  ]Oid =..$$.☼ ]Oir §○°§§○☼§☼------7]Oip T§§]Oi C #########... # #......#...# # #......#...# # ####......#...# ]Oi # #..#...## #.#..# #####...### # #§○°# ]Oi r# #§§○# ]Oi ]Oi ]Oi§○.§°○☼☼§]Oi!&8]Oi§§§☼§]Oi^Oih M #### ##########..... #....###..... ..#...###### ..# # #####...............##########...### .........# #§○.#☼§..^Oir °§☼§.○☼○^Oi V9===9^Oi! M§§^Oi ^Oi B####  ###... # #......#...# # #......#...# # ####......#...# # #.........#...## #.#..#####.#####...### # #§°§## #☼§.## #○☼○# #...# ^Oi ☼†☼§§°○○^OiQ '20^Oi* K☼†§§^Oi ^OiQ####  ###... # #......#...# # #......#...# # ####......#...# # #.........#...#. # #.#..######.######...### ^OiLR# #☼†§## #☼§§## #°○○#  §.....§ ^Oi[☼§§○§.○^Oi]&1^OicW§§^OiQf_Ois####  ###...  #......#...#  #......#...#  ####......#...#  #.#...#.#  #.#.#.# #####.# #####...### # #☼§§## #○§§## #.○○# #...# §.....§ _Oi○§○2_Oi&<§_Oil_OiT#### ##... #......#...# #......#...# ####......#...# #.#...#.# #.#.# .# #####.# #####...### # #○§§#_OiZU# #○§§## #.○○#   _OiT^P○§_Oid`D===3_Oikf_Oih_Oio#### #... #......#...# #......#...# ......#...# # .#...#.# .#.# .# #####.# #####...### # #○§§## #○§§# _Oiw9°_Oi&y&4_Oi_Oi_OiV c####  #...  #......#...#  #......#...# ......#...# # #...#.# #.# # #####.# #####...### ## #°§§# _OiD _Oia &5_Oi _OiI `OiM#### #... #......#...# `OiB#......#...# #......#...# .# #...#.# #.# # #####.# #####...### .# # #°§§# .## #○§§# .## #.○○# .# #...# ..§.....§ ## 6`Oiy`Oi #### ## ... .# ......#...# .# ......#...# .#  ......#...# .#  #...#.#  #.#  #  #####.# `Oip .#####...### #.#  .# #°§§# #.#  .# #○§§# #.#  .# #.○○# #.#    #...# #..   §.....§ ###   §..$$.☼   `Oi`Oi&7`Oi%`Oi\`Oi `OiǤ`Oi`OiV G ###### ########.... ......#...#.#######........#.# ..##########...###  #°§§# .....  `Oi`' Y8`OiV X ########.... ......#...#######.#.........#...........# ..##########...###  #°§§# ○#...#  `Oi `Oi &9`Oi `Oi aOig ......#...########.#...........# ##########...###  #°§§# ○.○○#§§§#  aOi=30aOiaOiE #######........# aOiE##########...###  #°§§# ○aOiF.○○ ## #....aOi....#... #.###...##S   adder (asleep)...S# ...#.#...# cOi  An adder comes into view.40cOi; _Found a stone staircase leading down.cOiT cOi .# #######.. ...### # °§§# ○.○○##### ...#....... ....§ #######..##$$.☼ .....>.@..#... #.###...## ...# #...# §§§ ☼○☼##### ...#####........S ...#.#...# ##....#..†.<# cOi cOi cOi+ cOi ScOi ScOib cOi .cOi cOi, 1cOin Kinetic GrapnelcOi cOig / _The adder hisses angrily.dOi A***dOihdOibnD..SdOin.dOiEs^8---=2dOiIwdOiyL _The kinetic grapnel hits the adder but does no damage.eOiU ** (grapneled)The kinetic grapnel hits the adder.eOi u.S.eOi D7------eOiD 3eOi@ eOii ` _The adder is moderately wounded.fOi& #####.. ...### # °§§# ○.○○##### ......... ....§ #######..##$$.☼ .....>....... #.###..@### ...# #..S# §§§. ☼○☼##### ...#####...... ...#.#...# ##....#..†.<# ....# #######fOi3.fOi/&4fOi5fOi8s _The adder bites you but does no damage. The adder misses you.gOiV  gOiThe grapnel guides your strike. You hit the adder. You burn the adder.  The adder is severely wounded.gOi-5.2 (0.9gOigOi K _The adder misses you.gOi  You barely miss the adder. Your bite misses the adder.The adder is severely wounded.gOiv #2gOi :---6.2 (1.0gOi gOiT * _The adder bites you.hOi3  You closely miss the adder.The adder is severely wounded.hOiGI---7.1 (0.9hOix hOi-= _The adder bites you but does no damage.hOi  but does no damage.  .  You are poisoned.hOi1=====----8.1 (1.0Pois hOiehOiޕb _The adder poisons you! The adder misses you.hOi^  You hit the adder. You burn the adder. You bite the adder.  You kill the adder!hOie .Vehumet accepts your kill.hOiq $6--879Kinetic GrapnelYour Staves skill increases to level 1!Your Ranged Weapons skill increases to level 1!  Your Throwing skill increases to level 1!  Your Armour skill increases to level 1!  Your Shields skill increases to level 1!Your Unarmed Combat skill increases to level 1!hOiq hOiy hOi| k _Your Evocations skill increases to level 1!jOi-.#####.# .. #...### #.# .# #°§§# #.# .# #○§§# #.# .# #.○○# #.######.# #...# #........# .....§ .#..## ..$$.☼.>....# ..... #.###.@.### #...# #...# #§§§# #...# #☼§§# #...# #○☼§# ######...# #...#####.........#Oi=.C9m #...#.#...# ##.... .#..†.<# ....# # jOi0jOi_2@0--jOi2W8===-50jOi7jOi : jOi!:_You feel sick.kOi4kOi47-kOiQ5kOiw8kOiJ;b19-kOi">18--kOiEU=--kOi_Kw 2.1 (2 _You start resting. You feel sick. x3kOiM53.1 (3kOiURkOi)U[ _You are no longer poisoned.kOi===kOiinkOikOid19=kOi< kOi _ _You start resting.kOi, 8.1 (59===9.1 (6 _Magic restored.mOir Spells (Memorise)TypeFailure Level  a - Forge Blazeheart Golem Fire/Forgecraft 30% 4  b - Forge Lightning Spire Air/Forgecraft 30% 4 6 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitnOinOiĪnOi......#####.# ..  daddydayday the Tinkerer #...### #.# .#  Gnoll of Vehumet ...... #°§§# #.# .#  Health: 19/26 =================------- #○§§# #.# .#nOi  Magic: 9/9======================== #.○○# #.######.#  AC: 2Str: 9 #...# #........#  EV: 12Int: 16 nOi.....§ .#######..##  SH: 0Dex: 10 nOiMc..$$.☼ ......>....#  XL:  3 Next: 87% Place: Dungeon:2 nOi..... #.###.@.###  Noise: ---------  Time: 1659.1 (0.0) #...##...#nOi  j) +1 short sword (flame) #§§§##...#  Cast: Kinetic Grapnel #☼§§##...# #○☼§# ######...# #...#####.........#   nOi#...#.#...# ##....   nOi3..#..†.<# ....#   ######### nOi[  _Your Evocations skill increases to level 1! _You feel sick. nOi_You start resting. You feel sick. x3 _You are no longer poisoned. _You start resting. _Magic restored.nOiP  Okay, then.nOi"nOi}nOi_. _oOi oOi j  Skill  Level Cost  Apt Skill  Level Cost  Apt + FightingoOi4 1.0   0.5  +8   + Spellcasting 5.0   1.5  +8      oOiX S    oOiԕ + Maces & Flails 1.0   0.5  +8   + Conjurations 0.7   0.3  +6  + Axes1.0   0.5  +8   + Hexes0.7   0.3  +6  + Polearms1.0   0.5  +8   + SummoningsoOi 0.7   0.3  +6  + Staves1.0   0.5  +8   + NecromancyoOiZ K0.7   0.3  +6  + Unarmed Combat 1.0   0.5  +8   + Forgecraft7.1   2.8  +6  + ThrowingoOi 1.0   0.5  +8   + Translocations 0.7   0.3  +6      oOi + Alchemy0.7   0.3  +6  oOi + Short Blades 1.0   0.5  +8   + Fire Magic0.7   0.3  +6  oOi + Long Blades1.0   0.5  +8   + Ice MagicoOiI 0.7   0.3  +6  oOio + Ranged Weapons 1.0   0.5  +8   + Air Magic0.7   0.3  +6  oOi     + Earth MagicoOi 0.7   0.3  +6  + ArmouroOi֗ 1.0   0.5  +8  oOi {    + DodgingoOi 4.6   1.2  +8   + InvocationsoOi2 1.0   0.4  +9  + ShieldsoOi^ 1.0   0.5  +8   + EvocationsoOi 1.0   0.5  +8  + StealthoOi 4.2   1.2  +8   + Shapeshifting 0.8   0.3  +7  The relative cost of raising each skill is in cyan.  oOi The species aptitude is in white.  [?] Help  oOi [!] training|costtOi0TrainTrain 3%   4%   3%   3%   3%  tOi 3%   3%   4%   3%   4%  tOiL 3%   4%  tOi& 3%  tOi u 4%   4%   3%  tOiZu 4%   3%   4%  tOi 3%   4%   4%   3%  tOiu 3%   4%   3%  tOi< 4%   3%   4%  percentage of incoming experience used to traitOiqn each skill is in brown. training|costvOiyCost Cost  0.5  1.5  0.5  0.3  0.5  0.3  0.5  0.3  0.5  0.3 vOix 0.5  2.8  0.5  0.3  0.3  0.5  0.3vOi0  0.5  0.3 vOi & 0.5  0.3 vOi< 0.3 vOi^& 0.5  1.2 vOiw 0.4 vOi 0.5vOi  0.5vOi&  1.2  0.3vOiW relative cost of raising each skill is in cyanvOi.training|costvOi1 PTrainTrain 3%   4%   3%   3%   3%   3%   3%   4%   3%   4%   3%   4%   3%   4%  vOi}2 _ 4%   3%   4%   3%   4%   3%   4%   4%   3%  vOi2 3%   4%   3%   4%  vOi2 : 3%   4% vOi2  percentage of incoming experience used to train each skill is in brown.vOi3 gtraining|costwOi-Cost Cost  0.5  1.5  0.5  0.3  0.5  0.3  0.5  0.3  0.5  0.3 wOi 0.5  2.8  0.5  0.3  0.3  0.5  0.3  0.5  0.3  0.5  0.3  0.3 wOiqr 0.5  1.2  0.4  0.5  0.5  1.2 wOi` 0.3 relative cost of raising each skill is in cyanwOi.training|cost{Oiv {Oi+ {Oi Z......#####.# ..  daddydayday the Tinkerer #...### #.# .#  Gnoll of Vehumet ...... #°§§# #.# .#  Health: 19/26 =================------- #○§§# #.# .#  Magic: 9/9{Oi &======================== #.○○# #.######.#  AC: 2Str: 9 #...# #........#  EV: 12Int: 16 .....§ .#######..##  SH: 0{Oi Dex: 10 ..$$.☼ ......>....#  XL:  3 Next: 87% Place: Dungeon:2 {Oi ..... #.###.@.###  Noise: ---------  Time: 1659.1 (0.0) #...##...#  j) +1 short sword (flame) #§§§##...#  Cast: Kinetic Grapnel #☼§§##...# #○☼§# ######...# #...#####.........# {Oi   #...#.#...# ##....   ..#..†.<# ....#   ######### {OiH   _You feel sick. _You start resting. You feel sick. x3 _You are no longer poisoned. _You start resting. {Oiu b_Magic restored. _Okay, then.{Oi {Oi {Oi# {Oi6% |Oi[t 3|Oit |Oi$x |Oi{ f _|Oi#| |Oi5~ b20=|Oi~ |Oi ,|Oi$ |Oif |1==2==3==|Oi |Oi^ ~4==|Oi |Oi& ,|Oi |Oi' ,|Oi |Oiݯ ,|Oip |Oi O=|Oiw |Oi 95|Oi˵ (=|Oi@ |OiB ,|Oiи |OiԺ ,|Oi[ |Oix ,|Oi |Oi 96|Oi E==|OiB |Oie 1 _HP restored.|Oi I|Oi |Oi ,|Oi |Oi |Oi |OiM |Oi |Oi |Oi |Oi% 9=|Oi |Oi |Oi ,|OiI |Oi |Oi5 |Oib |Oi |Oi |OiL X|Oid |Oi |Oi |Oi |Oi |Oi= |Oi |Oi |Oi[ |Oi |Oi |OiL |Oi B|Oi |Oi |Oi ,|Oiz |Oi ,|Oi; |Oi |Oip ,|Oi |Oi4 |Oi ,|OiY |Oi |Oi X|Oi |Oi |Oi |Oi |Oi ,|Oi |Oi |Oi ,|Oie |Oin |OiT ,|Oi |OiB |Oi, ,|Oi |Oi |Oi ,|Oie |Oi |Oi ,|Oi |Oi |Oi_! |Oi7# ,|Oi$ |Oi& ,|Oi& |Oi( |Oi+ ,|Oi+ |Oi, |Oi. ,|OiO/ |Oil1 |Oi3: .§ .#######..###.#  $.☼ ......>....##.#  .. #.###...####.#  .# #...#....#  |Oi: 8§# #...#.####  §# #...#.#  §# ######...#.#  #####...#.##  |Oi: .#.#...# ##....@.#  714.1 (55.0) |Oi: x..†.<# ......#....<#  ###### ###..###.####  |Oi; x .... ..   |Oi7; ###. ###   #   ∆|Oi]; 0  |Oi; O  ∆ |Oi; |Oi.C |OirE ,5.1 (56|OiJ |OiP 9 _Found a stone staircase leading up.~Oiv3~Oi~OiK~Oi~OiU~OiB~Oi;~Oi)~Oi~Oi. #.###...####.#  # #...#....#  # #...#.####  # #...#.#  # ######...#.#  #####.........#.# #.#...# ##......####  ~Oi+.†.<# ......#....<#  ##### ###..###@####   ....K#   ###..########  Kinetic Grapnel#  ∆   K   kobold (asleep) ∆ ~Oi17.1 (2.0)~Oi+8.1 (3~OiV~Oi5z _A kobold comes into view. It is wielding a +0 short sword.Oi@ #...#....#   #...#.####   #...#.#   ######...#.#  ####.........#.# .#...# ##......####  †.<# ......#....<#  #### ###..###.####   ........@.K#  ###..########   #  ∆    ∆     OiSFOiYG+9.1 (1OiKOiMOi #...#....#  #...#.####  #...#.#  ######...#.#  ...#.##  #...# ##......####  .<# ......#....<#   ###..###.####  .K#  ###..#  #  Oi.    ∆     Oi Z20Oi  The helpless kobold fails to defend itself.  You puncture the kobold! You burn the kobold.  You kill the kobold!Oie)OiΜn91.0 (0.9Kinetic GrapnelOiݡOivZ _Vehumet accepts your kill.Oi&OiOiOiZH _No target in view!Oiv& #...#....#  #...#.####  #...#.#  ######...#.# #...#.## .#...# ##......#### Ois'†.<# ......#....<# # ###..###.####  .)#  ###..#  # ∆   ∆    Oi/Oi242.0 (1.0 _Oi7Oi9Oi# #...#....# # #...#.#### # #...#.# # ######...#.# #...#.## Oi-#.#...# ##......#### .†.<# ......#....<# # ###..###.####  .)#  ###..#  #  ∆   ∆ Oi   Oi Oi&3OiOi3Oia.# #...#....# §# #...#.#### §# #...#.# §# ######...#.# .#####..#.## .#.#...# ###......#### .†.<# ......#....<# # ###..###.#### .)#  ###..#  #  ∆   ∆    OiTgOih&4OiCoOipOiU.# #...#....# §# #...#.#### §# #...#.# ☼§# ######...#.# .#####.#.## .#.#...#####......#### #..†.<# ......#....<# # .###..###.#### .)# .###..#  #.  ∆.. ##  ∆ Oi   Oi <5Oi| Oik Oit {.# #...#....# §# #...#.#### ☼§§# #...#.# ○☼§# ######...#.# .#####.........#.## .#.#...#####......#### .#..†.<# ......#....<# # ..###..###.#### #.)# #.###..#  #..  ∆ ....  ###.#  ∆ #. #. #.  Oi1 OiP &6Oi׮ Oi OiO#...# #...#....# #§§§# #...#.#### #☼§§# #...#.# #○☼§# ######...#.# #...#####.........#.## #...#.#...#####......#### .#..†.<# ......#....<# ##..###..###.####  #.)#  #.###..#  #..#  ∆Oi{P ....# ♣ ###.##  ∆ #.  #.  #.  OiYOi[&7OiObOirdOi6 §§§### #☼ ○☼###### #...#####.........#.## #...#.#...#####......#### ..#..†.<#. ......#....< ##########..###..###.### #............)#.###.@####### #..# ∆..##. OiʺD OiOi?&8OiOiZOi ☼ ○☼##### #...#####.........#.## #...#.#...#####......#### ..#..†.<#. ......#....< ##########..###..###.### #............)#.###..####### #.@# ∆ #.... ♣ #.###.##.  9Oi&Oi> ○☼##### #...#####.........#.## #...#.#...#####......#### ..#..†.<#. ......#....< ##########..###..###.### #............)###..########.###..# ∆ #.... ♣ ###.# ∆ #.  OiF OiH '30Oi;Q Oi~ #○☼§# ######...#.#  #...#####.........#.## #...#.#...#####......#### .#..†.<#. ......#....<# #..###..###.####  #............)#  #.###..##  #.###..#  ∆ #....@.# ♣Oi0 #.###.## . ∆ #.#  #.#  #.#  #.# OiU #.# Oi S #.# Oi OiM!Oi #&1Oi(Oi*Oi9#/ #○☼§# ######...#.#  #...#####.........#.## #...#.#...#####......#### .#..†.<#. ......#....<# Oi~#2#..###..###.####  #............)#  #.###..## Oi#w #.###..# Oi# ∆ #...@..# ♣Oi# #.###.## .Oi $ ∆ #.# Oi($a♣ #.#OiE$2 ♣Oie$k #.# Oi$U #.# Oi$ #.#  #.#Oi %%  Oi{.Oi2&2Oi9Oi:Oi2E #○☼§# ######...#.#  #...#####.........#.## #...#.#...#####......#### .#..†.<#. ......#....<# #..###..###.####  #............)#  #.###..##  #.###..#Oi_3G  ∆ #..@...#  ♣♣♣ #.###.## ♣..#∆ #.# .♣ #.# Oi3.♣ #.#  #.# Oi3p #.#  #.#  Oi9Oi;&3OiAOiBOi= #○☼§# ######...#.#  #...#####..#.## #...#.#...#####......#### .#..†.<#.........#....<# #..###..###.####  #............)#  #.###..##  #.###..#  ∆ #.@....#  ♣♣♣ #.###.##  ♣..Oiz= #[ #.# ♣.♣#. #.# .♣#. #.# ♣#. #.# ♣Oi=#. #.# ♣#. #.#Oi >P ♣ Oi\4 _Found a leather armour.Oix ; #○☼§# ######...#.#  #...#####.#.## #...#.#...#####......#### .#..†.<#.........#....<# #..###..###.#### Oix  #...)#  #.###..#  #.###..#  ∆ #@.....#Oi y   ♣♣♣ #.###.##Oi0y 6  ♣..OiTy  #[# #.# ♣.♣Oivy  #.# #.# .♣Oiy  #.# #.# .♣Oiy  #.# #.# ♣Oiy  #.# #.# ♣ #.# #.#Oiz Q .♣ Oi `∆5Oiؔ Oi Oi2W. ...#####......# ######...#.#...#####......#### .......#..†.<#.........#....< ###############..###..###.### #............)###..#########..# ∆...♣♣♣ ###.##♣.. [# #.# ♣♣.♣ .#.# .♣  Oi%a:∆Oib&6OikOilOi?  ######...#.#...#####......#### .......#..†.<#.........#....< ###############..###..###.### #............)###..#########..# ∆.....#♣♣♣ ###.##♣..  #.# ♣♣.♣ . ..#.# .♣  OiPL :∆OiM &7OiS OiU W _You see here a +0 leather armour.Oi~ .......#..†.<#.........#....< ###############..###..###.### #............)###..####### ∆...♣♣♣ ###.#♣.. [# #.# ♣♣.♣ ..♣ #.. ♣♣  OiOi;$8 OiS _Oi Oi4Oi33OiOibOi Oiq ,Oi} Oi@ You see here a +0 leather armour.OiOi _Oi^OiOiF,OiOiYOi,OiOiOi!,Oi"Oi8$Oit&Oi&Oi{'Oi)Oi+,Oi,Oi~0Oi?2Oi2Oil3Oiz4Oi6,Oi6Oi7Oi9,Oi9Oi;Oi=,Oi>Oi?Oi'A,OiAOiBOiC,OirDOiFOiEG,OiGOi4IOi#KOiAKOiLOiMOiP,OiIROiSOiIU,OiVOiXOiy[,Oi\Oi_OiOa,OiaOiWcOieOieOifOiuiOidkOikOi{lOinOi$q,OirOitOiv,OiwOiyOi{,Oi|OiOi #[# #.#  ♣ #.# #.#  ♣#.# #.#  #.# #.#  #.# #.#  OiS7∆ #.# #.#   ∆ #.###.#  Oi ∆ #.#...##### Oi& #...@.....# 62.0 (24.0) #...#####.# Oiӈ Oi_#...   Oi#..# ∆  Oi3m#..   ... OiR~  ..#.  Oir] .>. Oi[   OiOi˗,3.0 (25OiOi; _Found a stone staircase leading down.Oi!IOiOiOi-Oi,Oiñ,Oi4OiOi!,OiŷOi=Oia,OiOiξOi,OiVOi)Oi,OiOicOiP,OiOiOiu,OiOi=R  There is a stone staircase leading down here.OiOi  _OiOiOi,OiOiOi,OilOiOi,Oi7OiOid,OiOiOiz,OiOiPOi,OiOi@Oi,Oi OiOi,OiOiOi,OiOiOi,OiOOibOi,Oi9OiOio,Oi OiB Oi ,Oi OiOi.,Oi`Oi~BOiM _You now have 58 gold pieces (gained 15).Oi3OimOiSOi,OiOi_ Oi",Oin#Oi%OiY&,Oi&Oiw(Oi'*,Oiz*OiD,Oi-,OiY.Oi/Oi1,Oi2Oi4Ois6,Oi 7Oi8Oi:,Oi3;Oi<Oi ?,Oi@?Oi[AOiuC,Oi#DOidEOiG,OiVHOiIOiK,Oi,LOiMOi?P,OiPOiROiWXOiY,OiYOiq[Oi],OiK^Oi`Oi]b,OibOidOil #.#   #.#..#   #.#..#  .#..#  .#..#   #.#..#   #.#..#  #######.#..##  ..........@.#  Oi!m#######.##.##  #..g..#  Kinetic Grapnel#.##.##  ######    g   hobgoblin (asleep)   Oiu.805.0 (42Oiw,6.0 (43Oi{Oia\ _A hobgoblin comes into view.Oi'`.#..#....#.#######.#..##............#######.##@## #..g..#.##.########  Oi6 ggThe hobgoblin shouts!Oi6~4--====7.0 (1.0) Oi:Oi>- _The hobgoblin hits you.Oi Oi` 5=-=---8Oi OiJ _You barely miss the hobgoblin. The hobgoblin closely misses you.OiOi>G---9 (0.9Oi _You hit the hobgoblin but do no damage. The hobgoblin closely misses you.Oi  You hit the hobgoblin. You burn the hobgoblin.  The hobgoblin is moderately wounded.9.8Oi\Oi@ _The hobgoblin hits you but does no damage.Oi2  You barely miss the hobgoblin.The hobgoblin is moderately wounded.Oi3)10.7Oi8Oi:V _The hobgoblin barely misses you.Oi  You closely miss the hobgoblin.The hobgoblin is moderately wounded.Oi s6==1.6Oi Oi" W _The hobgoblin closely misses you.Oi5A  You barely miss the hobgoblin.The hobgoblin is moderately wounded.5-2.6 (1.0 _The hobgoblin hits you.Oi  You hit the hobgoblin. You burn the hobgoblin.  You kill the hobgoblin!Oih†Oibh933Kinetic GrapnelOiOiZ _Vehumet accepts your kill.Oi5OiўOiߢOi5H _No target in view!Oip?3Oil@OiBOiG _6=OiTIOiGJ,OiKOiLOiN,OiNOiPOiR,OiROiTOieWO=OiWOiZOiY\,Oi\Oi1^OiP`,OiaOiaOic,OidOi)fOig,Oi4hOi(jOikOikOi=lOimOi'o,OioOi...# #.♣♣♣ ############ #. #...# #. #.#.# #. #.#.# #. #.#.# #. #.#.# #. #.#.# #. #@#.# #.-.b......#.# #.Oi#########.# #. #.#############.#...............###############. b   bat (asleep) #. #. ##OiQ053.6 (40.0)OiF-4.6 (41Oi)OiV _A bat comes into view.Oid ♣♣♣############ # #...# # #.#.# # #.#.# # #.#.# # #.#.# # #.#.# #########.#.# #..b....@.#.# ###########.# # #.############# #............. ###############Oie # # # OimOio15.6 (1.0)OitOi,vOi k ♣♣♣ #  #...#  #.#.#  #.#.#  #.#.#  #.#.#  #.#.# #.#.# .b...@..#.# #.#  #. #  Oi S6Kinetic GrapnelOi Oib Oi 0 ♣♣♣ # #...# #.#.# #.#.# #.#.# #.#.# #.#.##.#.#.b..@...#.#Oil #.# #. # Oi. Oi &7OiY Oi2 OiO ♣♣♣ # #...# #.#.# #.#.# #.#.# #.#.# #.#.##.#.#.b.@....#.##.#Oilr #. # OiߛOi&8OiOiOia ♣♣♣ # #...# #.#.# #.#.# #.#.# #.#.# #.#.##.#.#.b@.....#.##.# #. # OiUOiOiTb..bOi.=9OimOiP _The bat barely misses you.Oi: ♣♣♣ # #...# #.#.# #.#.# #.#.# #.#.# #.#.##.#.#S....b.#.#OiU:"#.# #. # S   ball python (constriction, asleep)Oi?m  A ball python comes into view.Oi@D  The ball python hisses angrily.OiAOibG..S...bS)OiG'60Oi*MOiOu _The bat barely misses you. The bat hits you but does no damage.Oi  You hit the bat. You burn the bat.  You kill the bat!Oi OiP c .S..†Oi 551.5 (0.9OiD Oi Z _Vehumet accepts your kill.Oin ♣♣♣  #...# #.#.# #.#.# #.#.# #.#.# #.#.#.#.#.#.S...#.##.#Oior #. # OipOiv>.SOiv5-2.5 (1.0Oi {Oi]~p _You see here a bat corpse.Oiߖ ♣♣♣  #...# #.#.# #.#.# #.#.# #.#.# #.#.##.#.#.##.....S@†.#.##.# #. # OiOih.=3Oi8Oi.C _The ball python bites you but does no damage.Oi  You closely miss the ball python. The ball python closely misses you.Oi-4.4 (0.9OiOi\ _The ball python completely misses you.OiF  You hit the ball python. You burn the ball python.  You kill the ball python!Oic /. Oi i75.3Kinetic GrapnelOiA Oi( Z _Vehumet accepts your kill.Oi OiOiOi\H _No target in view!Oi3OiOiOiOOiP _Oi,OiOiBOi,OiOiOi,Oi?OiOiR,OiOiOi,Oi$Oi@OiOi Oip Oi7 Oi ,Oi? OiOi,OiOi/OiM,OiOiPOiOiOiOiOi,OiOiOi,OiOiOi,OiOi Oi"Oi"Oi#Oi.$Oir%Oi%Oi%Oi>'Oi(,Oi))Oi*OiV,,Oi,Oi$.Oi/,Oi0Oi1Oi2Oi2OiH3Oi?4Oi6,Oi6Oi7Oi9,Oi9OiR;Oi]<,Oi<OiH=Oi>BOiv?Oi.@,OiT@OiAOiIC,OiCOiDOiAF,OiGOiGOiJ,OiTJOi KOiK,OiQLOiLOiMOi%NOiKNOiFOOijP,OiPOi]QOiRBOi5SOiS,Oi4TOiTOiU,OiUOi"WOit\ ♣♣♣♣♣♣.. ♣♣. ♣### #########..# #.......###.######.# #.#####.##..[.....#.# #.#....... #@#.# #.#.###.##-99.3 (34.0) Oi\#.#.# #.# #.###.####.#.# #.# #...#......#.#####.# ###########........###########OiWaOiaH-900.3 (35OidOi{g$ _Found a cloak.OiOiOi$Oi&H _No target in view!Oi Oi OiOiH _No target in view!OieIOiOiOi P _Oi),OioOi0Oi ,OiOiOi∆ ..♣♣♣♣♣ ### ####### # ..# #......####.######.# #.#####g....[.@...#.# #.#....#####.####.#.# #.#.# # #.#.# #.# # #.####.#.# #.#  #......#.#####.# ########........#g   goblin (asleep)##########Oi13.0)Oi+4.3 (4OiOiu _A goblin comes into view. It is wielding a +0 dagger.Oix  ∆  ## ###  #. ..# #Oi##.####.######.# #.#g....[@....#.# #.##.####.#.# #.#. #. #.#.# #.#  #.####.#.# #.# #......#.#####.Oi# #######.#  #Oi4OiOi@X.ggOil4==5.3 (1Oi Oi ( _The goblin shouts!Oi  ∆   #### ###  #.. ..# # #.####.######.# #. #.g...@.....#.# #.# ######.####.#.# #.#. #.# #.#.# #.# #.####.#.# #.# #......#.#####.# #######.# Oi] G #Oi Oiq .g..OiE F--6Kinetic GrapnelOi+ Oi# N _You see here a +0 cloak.Oij ** (grapneled)The kinetic grapnel hits the goblin.OiiOip(.g.Oip`8---=-Oip7OivOiky_ _The goblin is severely wounded.Oi4 ∆   ##### ###  #... ..# # #.####.######.# #. #...g@[.....#.# #.# ######.####.#.# #.#. #.# #.#.# #.# #.####.#.# #.# #......#.#####.# #######.#  #OiOiL&8Oi`Oi= _The goblin hits you but does no damage.Oi  The grapnel guides your strike. You puncture the goblin! You burn the goblin.  You kill the goblin!Oi G)Oiە ∆. daddydayday the Tinkerer♣♣ Gnoll of Vehumet ......Health: 26/26 ========================Magic: 8/9=====================---AC: 2Str: 9##### ### #### EV: 12Int: 16Oi1 ]#... ..# #... SH: 0Dex: 10#.####.######.# #.## XL:  3 Next: 100% Place: Dungeon:2#...)@[.....#.# #.#. Noise: =--------  Time: 1909.3 (1.0)Oix .######.####.#.# #.#. j) +1 short sword (flame)#.# #.#.# #.# Cast: Kinetic Grapnel#.####.#.# #.#OiÖ #......#.#####.########........########### _You see here a +0 cloak.  The kinetic grapnel hits the goblin. OiO _The goblin is severely wounded. _The goblin hits you but does no damage.  The grapnel guides your strike. You puncture the goblin! You burn the goblin.  You kill the goblin!OiK _Vehumet accepts your kill.You have reached level 4!OiP /  --more--Oi32/329/11--14 0% Kinetic GrapnelOiOi O _You feel agile.OibDOiDOizFOiIOiN: _OiP,OiQOiT,OiUOiCYOixY8--Oi[Oi],Oi_OiaOibI10/11==OicOiUf,OigOijOi  You see here a +0 dagger.Oi\OiݱB=== _OiOiӴOi,OiָOi8Oi.,OiOiOi,OiOiOi,OiOiOi,OiGOipOiM,OiLOiwOi,OiOiOiY,OiOiOi,Oi*OiOi,OiOiOi,Oi OiOi,OiNOi6Oi,OiOi Oiz,OiOi7Oi,OiWOi Oi' ,Oi Oiy Oi,Oi:OitOi,OiOiOiY,OiOiOi,Oi=OiOii ,Oi Oi"Oi<$,Oi$Oi*&Oi(,Oi_(Oi)OiK+Oiu+Oi+Oi-Oiy/,Oi0Oi3Oi@>♣♣♣.....♣♣♣♣♣...♣♣♣.♣♣##♣♣♣♣♣##.....♣♣#.......♣♣♣ ♣.. Oi> #.#♣♣♣♣♣..♣♣♣.)r.♣ ∆ #.# ♣♣♣@...♣ ♣-Oi>#.# ♣♣♣♣♣♣ #.######.....Oi>######.### ########## ####...# #........# #.. r   rat (asleep)Oi%?i#.#.####.######.# .#OiU?#.#...).[.....#.# #.##.######.####.#.# #.#OiLx 52.3 (43.0)  A rat comes into view.Oi{NF-3.3 (44OiUOiX) _Found a long sword.OiOiEOitOi _You can't see any susceptible monsters within range! (Use Z to cast anyway.)Oi}♣♣♣.....♣♣♣♣♣.♣♣♣.♣##♣♣♣♣♣ ♣##.....♣♣ ♣#.......♣♣♣ ♣♣.Oif~#.#♣♣♣♣♣..♣♣♣.)r.♣ ∆ .#.# ♣♣♣.@..♣ ♣Oi~#.# ♣♣♣♣♣♣ #.##### #.....Oi~######.### # ##...# #.Oi~m# #.#.#.####.######.# #.#Oi"#.#...).[.....#.# #.#.#.######.####.#.# #.#.Oih4.3 (1.0)Kinetic Grapnel _Oi]OiZOi   The kinetic grapnel hits the rat.  You kill the rat!Oi *.**OiN D)...OinT 0---1=5Kinetic GrapnelOiz] Oi` Z _Vehumet accepts your kill.OiOiA long sword. A sword with a long, slashing blade. Base accuracy: +1 Base damage: 10 Base attack delay: 1.4 OizThis weapon's minimum attack delay (0.7) is reached at skill level 14.Your skill: 1.0At current training (3%) you reach 14.0 in about 17.2 XLs.Current attack delay: 1.3. Damage rating: 10 (Base 10 x 102% (Dex) x 103% (Skill)). This weapon falls into the 'Long Blades' category. It is a one-handed weapon. It can be maximally enchanted to +9. Stash search prefixes: {Long Blades} {one-handed} {melee weapon} Menu/colouring prefixes: unidentified melee weapon _________________ Oi4“While we were at grips with this great army and their dreadful broadswords  (maquahuitl [made of obsidian]), many of the most powerful among the enemy  seem to have decided to capture a horse. They began with a furious attack, and (g)o to location.Oi8$OiA♣♣♣.....♣♣ daddydayday the Tinkerer♣♣♣♣.... Gnoll of Vehumet ......♣♣♣.. Health: 32/32 ========================♣♣♣ Magic: 10/11 =====================---##♣♣♣♣♣♣ AC: 2Str: 9##.....♣♣♣EV: 12Int: 16#.......♣♣♣ ♣♣...SH: 0Dex: 11#.#♣♣♣♣♣..♣♣♣.)..♣ ∆. XL:  4 Next:  1% Place: Dungeon:2OiC#.# ♣♣♣.@..♣♣♣ Noise: =--------  Time: 1955.3 (1.0)#.#♣♣♣♣♣♣j) +1 short sword (flame)#.#####Cast: Kinetic Grapnel#.....######.### ########## #####...# #........# #... #.#.####.######.# #.## #.#...).[.....#.# #.#. #.######.####.#.# #.#. A rat comes into view. Oi\CZ_Found a long sword. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  The kinetic grapnel hits the rat.  You kill the rat! _Vehumet accepts your kill.OiCOiEOiPOiPXBOiYOiE],Oi_Oi8aOic,OieOi fOih,OiiOixb♣....♣♣♣♣ ♣♣♣.....♣♣♣ ♣♣♣♣....♣♣ ♣♣♣... ♣♣♣...##♣♣♣♣♣  ♣♣♣♣##.....♣♣ ♣♣♣ ♣.#.......♣♣♣ ♣♣♣♣...♣ ♣#.#♣♣♣♣♣..♣♣♣.@..♣ ∆....-9.3 (4#.# ♣♣♣....♣♣♣♣♣#.# ♣♣♣♣♣♣#.######.....#Oiy#####.### ########## ########...# #........# #......#.#.####.######.# #.######.#...).[.....#.# #.#...Oisz8-Oi\i _You see here a +0 long sword.OiExAEquip which item?  - - Unarmed Inventory Items Hand Weapons (go to first with ))  j - a +1 short sword of flaming (weapon)a - a +0 hammer  e - a +0 short sword  k - a +0 whip  l - a +0 whip Armour (go to first with [)  b - a +0 robe (worn) Jewellery (go to first with "=)  d - a ring of resist corrosion (worn)p - a +4 ring of protection Floor Items ([,] to select) Hand Weaponsa +0 long sword[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip OiOiDOih♣....♣♣♣♣daddydayday the Tinkerer♣♣♣.....♣♣♣Gnoll of Vehumet ......♣♣♣♣....♣♣ Health: 32/32 ========================♣♣♣...♣♣ Magic: 10/11 =====================---♣♣♣... AC: 2Str: 9##♣♣♣♣♣♣♣♣♣ EV: 12Int: 16##.....♣♣♣♣♣♣. SH: 0Dex: 11#.......♣♣♣ ♣♣♣♣...♣♣. XL:  4 Next:  1% Place: Dungeon:2#.#♣♣♣♣♣..♣♣♣.@..♣ ∆.... Noise: ---------  Time: 1959.3 (0.0)#.# ♣♣♣....♣♣♣♣♣♣♣♣♣ j) +1 short sword (flame)OitR#.#♣♣♣♣♣♣Cast: Kinetic Grapnel#.######.....######.### ########## ####### #...# #........# #...... #.#.####.######.# #.##### #.#...).[.....#.# #.#....  _Found a long sword. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  The kinetic grapnel hits the rat.  You kill the rat! _Vehumet accepts your kill. _You see here a +0 long sword.Oi  You unwield your +1 short sword of flaming.  Your +1 short sword of flaming stops flaming.Oi60.3 (1q) +0 long sword OiOin2 _q - a +0 long sword (weapon)Oi♣....♣♣♣♣ ♣♣♣.....♣♣♣ ♣♣♣♣....♣♣ ♣♣♣...♣♣♣♣.##♣♣♣♣♣ ♣♣♣♣.##.....♣♣ ♣♣♣♣ ♣.#.♣♣♣ ♣♣♣♣...♣ ♣.#.#♣♣♣♣♣..♣♣♣..@.♣ ∆ .#.# ♣♣♣....♣♣♣♣ ♣#.# ♣♣♣♣♣♣ ♣  #####.### # ##...# #.# #.#.#.####.######.# #.#####.#.#...).[.....#.# #.#.Oi1OiI&1OiOiOiR♣....♣♣♣♣ ♣♣♣.....♣♣♣ ♣♣♣♣....♣♣ ♣♣♣...♣♣♣♣....♣##♣♣♣♣♣ ♣♣♣♣. ##.....♣♣ ♣♣♣♣♣ ♣. #.♣♣♣ ♣♣♣♣...♣ ♣..† #.#♣♣♣♣♣..♣♣♣...@♣ ∆ . #.# ♣♣♣....♣♣♣♣ ♣♣♣♣♣♣. #.# ♣♣♣♣♣♣ Oi♣ #####.### # ##...# #.# #.##.#.####.######.# #.#####.##.#...).[.....#.# #.#.OiOic &2Oi Oi Oi' OiQ! Oi+ Oi, OiuM♣♣..♣♣♣ ....♣♣♣♣ Oi-♣♣♣.....♣♣♣ ♣♣♣♣....♣♣ ♣♣♣...♣♣♣ ♣♣♣....♣  ##♣♣♣♣♣ Oi` ♣♣♣♣ ##.....♣♣ ♣♣♣♣.......♣♣♣ ♣♣♣♣@..♣ ♣..†Oi♣♣♣♣♣..♣♣♣....♣♣?..♣ .....♣♣♣....♣♣♣♣ ... ♣♣♣♣♣♣. #.#♣♣♣♣♣♣♣♣♣Oi}Oi71===Oi3Oi$Oif _Found a scroll labelled WIUFRO MUASTE.Oi)V♣♣..♣♣♣ ♣♣....♣♣♣♣ ♣♣♣.....♣♣♣ ♣♣♣♣....♣♣ ♣♣♣...♣♣♣♣ ♣♣♣....♣ ##♣♣♣♣♣ ♣♣♣♣. #.....♣♣ ♣♣♣♣♣ ♣...♣ .♣♣♣ ♣♣♣♣.@.♣ ♣..†♣ .#♣♣♣♣♣..♣♣♣....♣♣?..♣ ......÷ .# ♣♣♣....♣♣♣♣ ♣.... ♣♣♣♣♣♣. .# ♣♣♣♣♣♣ ♣♣♣♣. .##### ♣ .....# .### # # #...# #.# #.# #.#.####.######.# #.#####.#OiOi.&4OiOi♣♣..♣♣♣ ♣♣....♣♣♣♣ ♣♣♣♣.....♣♣♣ ♣♣♣♣♣....♣♣ ♣♣♣...♣♣♣♣ ♣♣♣....♣ #♣♣♣♣♣ ♣♣♣♣. .....♣♣ ♣♣♣♣♣ ♣...♣♣♣♣ ♣♣♣♣..@♣ Oi]/♣..†♣ #♣♣♣♣♣..♣♣♣....♣♣?..♣ ......÷ # ♣♣♣....♣♣♣♣ ♣♣....♣♣♣♣♣♣♣..♣ # ♣♣♣♣♣♣ ♣♣♣♣. ##### ♣# .### # # #...# #.# #.Oi# #.#.####.######.# #.#####.#OiOi&5OiOiROiS OiW ;Equip which item?  - - Unarmed Hand Weapons (go to first with ))  q - a +0 long sword (weapon)a - a +0 hammer  Oi X e - a +0 short sword  j - a +1 short sword of flamingk - a +0 whip  l - a +0 whip Armour (go to first with [)  b - a +0 robe (worn) Jewellery (go to first with "=) OiIX N d - a ring of resist corrosion (worn)p - a +4 ring of protection[?] describe selected [!] equip|wield|wear|put onOiX y[tab] equip|unequip Oii Oio Oiv ♣♣..♣♣♣♣♣ daddydayday the Tinkerer♣....♣♣♣♣♣ Gnoll of Vehumet ......♣♣♣.....♣♣♣ ♣ Health: 32/32 ========================♣♣♣♣....♣♣Magic: 11/11 ========================♣♣♣...♣♣♣♣AC: 2Str: 9♣♣♣....♣♣♣ EV: 12Int: 16 #♣♣♣♣♣♣♣♣♣.... SH: 0Dex: 11 .....♣♣♣♣♣♣♣♣...♣♣ XL:  4 Next:  1% Place: Dungeon:2 ......♣♣♣ ♣♣♣♣..@♣Oix ♣..†♣ Noise: ---------  Time: 1965.3 (0.0) #♣♣♣♣♣..♣♣♣....♣♣?..♣ ......÷ q) +0 long sword # ♣♣♣....♣♣♣♣ ♣♣....♣♣♣♣♣♣♣..♣ Cast: Kinetic Grapnel #♣♣♣♣♣♣♣♣♣♣ ♣♣.. #####♣♣ ....# ###.### ########## ##########...# #........# #.......##.#.####.######.# #.#####.###  _Vehumet accepts your kill. _You see here a +0 long sword.  You unwield your +1 short sword of flaming.  Your +1 short sword of flaming stops flaming. _q - a +0 long sword (weapon) _Found a scroll labelled WIUFRO MUASTE.Oi P  Okay, then.Oi Oi` Oi . _Oit....♣♣♣♣.♣♣♣.....♣♣♣ ♣ ♣♣♣♣.... ♣♣♣...♣♣♣♣ ♣ ♣♣♣....♣♣♣♣ ♣♣♣♣♣ ♣♣♣♣..... ....♣♣♣♣♣ ♣...♣♣♣♣ ♣♣♣♣...♣♣♣♣♣..†♣ ♣♣♣♣♣..♣♣♣....♣♣@..♣ ......÷ Oiu ♣♣♣....♣♣♣♣♣♣♣....♣♣♣♣♣♣♣..♣ ♣♣♣♣♣♣ ♣♣♣♣ ♣♣.. ###  ♣♣♣ ...# ##.### ########## #########  #...# #........# #.......#  #.#.####.######.# #.#####.#####.#...).[.....#.# #.#.........Oi}Oi26.3 (1 _Oi Oi܍Oi+7.3 (2OiOic _r - a scroll labelled WIUFRO MUASTEOi YOi& Oi XOi BOi Oi_ ,Oi Oi9 Oi ,Oi% Oi Oih ,Oi Oi^ Oi ,OiGOiSOi,OiOiOil,OiOiOiw ,Oi Oi D  There is a cache of fruit here.OiOi,5 _OiOi,OifOiOi,OiOi OiW,OiOiIOi,OiOiOic,OiOiO Oi!,Oi!Oi#Oi$,Oi$Oi&Oi',Oi<(Oir)Oi*,Oi +Oi-Oi261♣♣♣.♣♣ #.# #.# ♣♣.♣♣♣ $.÷ #.# #.# ♣♣♣ ♣♣..♣ l" #.###.# ..♣♣ ♣♣.♣.. ∆ #.#...# ...♣♣♣♣ ♣♣.♣. #..........♣♣♣♣.♣♣ .♣ #...###  ♣♣♣♣.....♣♣ ♣.♣#...# Oi6d ♣...♣♣♣♣ ♣♣♣.♣ #..##..÷♣♣ ♣♣♣.@♣ ##..# .......÷♣ ♣♣♣..♣♣♣ ##...# ♣♣♣♣♣♣..♣♣♣..♣♣♣ ##..#.#  ♣♣....♣♣♣Oi!7Z#.>...# ♣♣♣♣♣♣############ #...# l   frilled lizard (asleep) Oi\7####### #.#.# ......# #.#.# #####.######## #.#.#Oi@C 925.0)  A frilled lizard comes into view.OiC,3.3 (26OiJOi/Mm _Found a dented ruby amulet and 7 gold pieces.OiMi♣♣....♣ #.# #.#  ♣♣♣.♣♣ ♣♣♣♣ #.# #.#  OiЬ♣.♣♣♣ ♣$.÷ #.# #.# ♣♣ ♣♣..♣ .l" #.###.# ♣♣ ♣♣.♣ ♣.. ∆ #.#...## ..♣♣♣♣ ♣♣.♣ .. #....... ♣....♣♣♣♣Oi.♣ #...#### ♣♣♣♣.....♣♣ ♣♣.♣#...# Oi+ ♣...♣♣♣♣ ♣♣♣..# ♣♣♣..÷♣♣ ♣♣♣..OiV# ......÷♣ ♣♣♣..♣♣♣.# Oi=♣♣♣♣♣..♣♣♣..♣♣♣##..#.#♣♣....♣♣♣ #.>...Oi~#♣♣♣♣♣♣############ #..Oi.# ##### .....# OiɴOih14.3 (1.0)OiOiOiM ♣..♣♣...♣#.# #.# ♣♣....♣  #.# #.# ♣♣♣.♣♣ ♣♣♣♣ #.# #.#  ♣.♣♣♣ ♣$.÷ #.# #.# ♣ ♣♣..♣ .l" #.###.# ♣♣ ♣♣.♣ ♣♣♣.. ∆ #.#...### .♣♣♣♣ ♣♣.♣ ... #........ ....♣♣♣♣♣.♣ #...##### ♣♣♣.....♣♣ ♣♣@♣#...# #  ♣...♣♣♣♣ ♣♣♣.♣♣..## # ♣♣..÷♣♣ ♣♣♣..# # .....÷♣ ♣♣♣..♣♣iQN 34m♣.# # ♣♣♣♣..♣♣♣..♣♣♣##..#.# #♣♣....♣♣♣ #.>...# #♣♣♣♣♣♣############ # #...# # ##### #.#.# #OiR OiS =5Kinetic GrapnelOiX OiY Oi♣†♣ ♣♣..♣♣...♣♣♣.... ♣♣♣. ♣♣♣♣ ♣.♣♣♣$.÷♣♣ #.#  ♣♣..♣ .l"..♣ #.###.# ♣♣ ♣♣♣....?♣ #.#...### .♣♣♣♣ ♣♣.♣ ♣...b.S♣..... ....♣♣♣♣.♣♣ ### ♣♣♣.....♣♣ ♣♣.Oi.  ♣...♣♣♣♣ ♣♣♣.♣♣ #..## ♣♣..÷♣♣ ♣♣♣..♣♣ ## .....÷♣ ♣♣♣..♣♣♣ ##.. ♣♣♣♣..♣♣♣..♣♣♣#..#b   bat♣♣....♣♣♣ #.>...S   ball python (constriction, asleep)♣♣♣♣♣♣###########l   frilled lizard (asleep) #..Oi v  A bat and a ball python come into view.Oi!Oi+]b.bOi$-.=6OiB6Oip9 _Found a scroll labelled NIERYDD ZIESA. The bat misses you.Oi%♣♣.♣♣ ♣..#[# #.# ♣♣†♣ ♣♣.♣ #.# #.# ♣..♣♣...♣#.# #.# ♣♣....♣  #.# #.# ♣♣♣.♣♣ ♣♣♣♣ #.# #.#  ♣.♣♣♣ ♣♣$.÷♣♣ #.# #.#  ♣♣..♣ ♣.l"..♣ #.###.# Oi♣ ♣♣.♣ ♣♣♣.b..?♣ #.#...#### ♣♣♣♣ ♣♣.♣ ♣..@..S♣ #......... ...♣♣♣♣♣♣.♣♣.♣.♣ #...#####. ♣♣.....♣♣ ♣♣.♣ ♣ #...# #....♣♣♣♣ ♣♣♣..## #. ♣..÷♣♣ ♣♣♣..# #. ....÷♣ ♣♣♣..♣♣♣.# #. ♣♣♣..♣♣♣..♣♣♣##..#.# #.♣♣....♣♣♣ #.>...# #.♣♣♣♣♣♣############ #.OiNOiOiMOi&7OiOiP _The bat barely misses you.Oim  You closely miss the bat. You bite the bat, but do no damage.The frilled lizard hisses angrily.Oin Oi @ .blSSwandering)lThe bat closely misses you. The bat barely misses you.=8.6 (1.3Oiw j _The frilled lizard misses you.OiHOiOi,OiOi9S.Oi_0---9.9OiOi޲ Oi i_You miss the bat. The bat hits you. The frilled lizard bites you.Oi  The ball python hisses angrily.  You hit the bat.  The bat is moderately wounded.Oi? Oil Oi+ S".b S)=2001.2Oi Oi _The bat hits you but does no damage. The frilled lizard closely misses you.Oi.  You miss the bat.The bat is moderately wounded.Oi8/,Oik0Oi]; .SThe bat hits you but does no damage. The frilled lizard bites you.Oi;`28----Oi < 2.5OiCOiQf _The frilled lizard misses you. The bat hits you.Oi0 The bat hits you but does no damage. The frilled lizard bites you. _The frilled lizard misses you. The bat hits you.closely miss the bat. You bite the bat, but do no damage.. The bat closely misses you.  The ball python closely misses you. x2; The frilled lizard barely misses you.OiN--3.9 (1.4OiOi _The bat hits you but does no damage. The ball python closely misses you. x2Oij  You slash the ball python!  You kill the ball python!Oip  Vehumet accepts your kill.The bat barely misses you. The bat misses you.Oi..bl   frilled lizardOiѪ025.3OiFOiQ Oi}k_The bat hits you but does no damage. The frilled lizard misses you.Oi  You hit the frilled lizard.  You kill the frilled lizard!OiFOi*; .b.  Vehumet accepts your kill.Oi6Bc7-36.6 (1.3Oi=IOiLL _The bat hits you. The bat hits you but does no damage.Oi# ,Oi5 Oi T8=8.0 (1.4Oi Oit _You closely miss the bat. The bat closely misses you. The bat misses you.Oi[>  You hit the bat.  The bat is severely wounded.Oi\DP.b Oi(E(9.4OiOg _The bat closely misses you.Oi ♣♣.♣♣ ♣.. #[# #.# ♣♣†♣ ♣♣.♣ #.# #.# ♣..♣♣...♣ #.# #.# ♣♣....♣ #.# #.# ♣♣♣.♣♣ ♣♣♣♣♣ #.# #.# ♣.♣♣♣ ♣♣$.÷♣♣ #.# #.# ♣♣..♣ ♣.."..♣ #.###.#  ♣♣.♣ ♣♣♣....?♣ #.#...# ♣♣.♣ ♣...@b.♣ #.#OiH! ♣♣♣♣.♣♣ ♣♣.♣♣.♣.♣ #...#####.#.....♣♣ ♣♣.♣ ♣♣ #...# #.# ...♣♣♣♣ ♣♣♣.♣♣ #..## #.# ..÷♣♣ ♣♣♣..♣♣ ##..# #.#÷♣ ♣♣♣..♣♣♣ ##...# #.#Oi! ..♣♣♣..♣♣♣ ##..#.# #.#♣♣....♣♣♣ #.>...# #.#♣♣♣♣♣♣ # #.#Oi, Oi. Oin7 *.bOi8 -100Oi$F Oi&I : _The bat hits you but does no damage.Oi^0♣♣.♣♣ ♣.. #[# #.#  ♣♣†♣ ♣♣.♣ #.# #.#  ♣..♣♣...♣ #.# #.#  ♣♣....♣ #.# #.# ♣♣♣.♣♣ ♣♣♣♣♣ #.# #.# ♣.♣♣♣ ♣♣$.÷♣♣ #.# #.# ♣♣..♣ ♣.."..♣ #.###.# ♣♣.♣ ♣♣♣....?♣ #.#...##### Oi^ ♣♣.♣ ♣....@.♣ #.# ♣♣♣♣.♣♣ ♣♣.♣♣.♣b♣ #...#####.# .....♣♣ ♣♣.♣♣♣♣ ♣ #...# #.# ÷♣ ♣♣♣..♣♣♣ ##...# #.# OiKbOik&b.OiJl^9=1Oi!tOiv _The bat barely misses you. The bat misses you.OiU p  You slash the bat!  You kill the bat!Oi 3†Oix 42.7 (1.3Kinetic Grapnel _Vehumet accepts your kill.Oie Oi/  Oii `_Your Shapeshifting skill increases to level 1!OiQ _No target in view!OiK %M.♣♣ ♣♣♣.###.## ♣♣.♣♣ ♣..[♣†♣ ♣♣..♣♣...♣♣♣.... ♣♣♣. ♣♣♣♣♣ .♣♣♣♣$.÷♣♣ #.# ♣♣..♣ ♣.."..♣ #.###.#  ♣♣♣..@.?♣ #.#...#### ♣♣ ♣♣.♣ ♣.....†♣♣ #........ .♣♣♣♣.♣♣ ♣♣.♣♣.♣.Oi ### .....♣♣ ♣♣.♣♣♣♣♣♣ #...# #.#Oiu Oir ;-30 _Oi Oi Oi+M. ∆......♣♣ ♣♣♣.###.## ♣♣.♣♣ ♣..[♣†♣ ♣♣..♣♣...♣♣♣.... ♣♣♣. ♣♣♣♣♣ .♣♣♣♣$.÷♣♣ #.# ♣♣..♣ ♣..@..♣ #.###.#  ♣♣♣....?♣ #.#...#### ♣♣ ♣♣.♣ ♣.....†♣♣ #........ .♣♣♣♣.♣♣ ♣♣.♣♣.♣.♣ #...#####.#...♣♣Oi"DOiP@-4OiUOiepOi30=5.7 (2 _s - an amulet of guardian spiritOi M..♣ ###. ∆......♣♣ ♣♣♣.###.## ♣♣.♣♣ ♣..[♣†♣ ♣♣..♣♣...♣♣♣.... ♣♣♣. ♣♣♣♣♣ .♣♣♣♣$@÷♣♣ #.# ♣♣..♣ ♣.....♣ #.###.#  ♣♣♣....?♣ #.#...#### ♣♣ ♣♣.♣ ♣.....†♣♣ #.........#♣♣♣Oi^6.7 (1Oiv♣..♣♣ #.###..#♣..♣ ∆ #......#  ♣.♣♣ ♣♣♣ #.###.##  ♣♣.♣♣ ♣.. #[# #.# ♣♣†♣ ♣♣.♣ #.# #.# ♣..♣♣...♣ #.# #.# ♣♣....♣ #.# #.# ♣♣♣.♣♣ ♣♣♣♣♣ #.# #.# ♣.♣♣♣ ♣♣@.÷♣♣ #.# #.# ♣♣..♣ ♣.....♣ #.###.# ♣♣.♣ ♣♣♣....?♣ #.#...#####♣ ♣♣.♣ ♣.....†♣♣Oi= #.# ..♣♣♣♣.♣♣ ♣♣.♣♣.♣.♣ #...#####.# ♣.....♣♣ ♣♣.♣♣♣♣♣♣ #...# #.# .♣♣♣♣ ♣♣♣.♣♣ #..## #.#  ..÷♣♣ ♣♣♣..♣♣ ##..# #.# .÷♣ ♣♣♣..♣♣♣ ##...# #.# Oi&Oi&7Oi(Oi>1Oi2+8.7 (2Oi;Oi@= _You now have 65 gold pieces (gained 7).Oin..♣♣ #.###..# ..♣ ∆ #......# ♣.♣♣ ♣♣♣ #.###.## ♣♣.♣♣ ♣.. #[# #.#  ♣♣†♣ ♣♣.♣ #.# #.#  ♣..♣♣...♣ #.# #.#  ♣♣....♣ #.# #.# ♣♣♣.♣♣ ♣♣♣♣♣ #.# #.# ♣.♣♣♣ ♣♣.@÷♣♣ #.# #.# ♣♣..♣ ♣.....♣ #.###.# ♣♣.♣ ♣♣♣....?♣ #.#...#####  ♣♣.♣ ♣.♣♣♣♣.♣♣Oi(r[37m ♣ .....♣♣ ♣♣.♣♣♣♣♣♣ #...# #.#♣♣♣♣ ♣♣♣.♣♣ #..## #.#÷♣♣ ♣♣♣..♣♣ ##..# #.#÷♣ ♣♣♣..♣♣♣ ##...# #.#1==9.7 (1Oi♣♣ #.###..# ..♣ ∆ #......# .♣♣ ♣♣♣ #.###.## .♣♣ ♣.. #[# #.# ♣♣†♣ ♣♣.♣ #.# #.# ♣..♣♣...♣ #.# #.# ♣♣....♣ #.# #.#  ♣♣♣.♣♣ ♣♣♣♣♣ #.# #.# ♣.♣♣♣ ♣♣..@♣♣ #.# #.# ♣♣..♣ ♣.....♣ #.###.# ♣♣.♣ ♣♣♣....?♣ #.#...##### ♣♣ ♣♣.♣♣Oi♣♣♣ ÷♣♣ ♣♣♣..♣ 20 _There is a cache of fruit here.OibJj Ability - do what?CostFailure  Invocations -  X - Renounce ReligionNone0% [?] toggle between ability selection and description.OiOi'OiE3.♣♣#.###..#daddydayday the Tinkerer ..♣∆ #......#Gnoll of Vehumet ...... .♣♣ ♣♣♣#.###.##Health: 31/32 =======================- ♣.♣♣ ♣..#[# #.#Magic: 11/11 ======================== ♣♣†♣ ♣♣.♣#.# #.#AC: 2Str: 9 ♣..♣♣...♣#.# #.#EV: 12Int: 16 ♣♣....♣#.# #.#SH: 0Dex: 11  ♣♣♣.♣♣♣♣♣♣♣ #.# #.#XL:  4 Next:  4% Place: Dungeon:2♣.♣♣♣ ♣♣..@♣♣ #.# #.#Noise: ---------  Time: 2020.7 (0.0)♣♣..♣ ♣.....♣Oi4 #.###.#q) +0 long sword♣♣.♣ ♣♣♣....?♣ #.#...#####Cast: Kinetic Grapnel ♣ ♣♣.♣ ♣.....†♣♣ #.........# ♣♣♣♣.♣♣ ♣♣.♣♣.♣.♣ #...#####.# ....♣♣ ♣♣.♣♣♣♣♣♣ #...# #.# .♣♣♣♣ ♣♣♣.♣♣#..## #.# ÷♣♣ ♣♣♣..♣♣##..# #.# .÷♣ ♣♣♣..♣♣♣##...# #.# _Vehumet accepts your kill. _Your Shapeshifting skill increases to level 1! _No target in view! _s - an amulet of guardian spirit _You now have 65 gold pieces (gained 7). _There is a cache of fruit here.OiRn  Okay, then.OimD _Oi!Oi*Dungeon Crawl HelpManual Contents Press one of the following keys to*Table of contents obtain more information on a certain A.Overview aspect of Dungeon Crawl.B.Starting Screen ?: List of commandsC.Attributes and Stats ^: Quickstart GuideD.Exploring the Dungeon :: Browse character notesE.Experience and Skills #: Browse character dumpF.Monsters ~: Macros helpG.Items &: Options helpH.Spellcasting %: Table of aptitudesI.Targeting /: Lookup descriptionJ.Religion Q: FAQK.Mutations V: Version informationL.Licence, Contact, History !: Display dOiK+iagnosticsM.Macros, Options, Performance Home: This screenN.Philosophy1.List of Character Species2.List of Character Backgrounds3.List of Skills4.List of Keys and Commands5.Inscriptions6.Dungeon sprint modesOir)Oih.♣♣#.###..#daddydayday the Tinkerer ..♣∆ #......#Gnoll of Vehumet ...... .♣♣ ♣♣♣#.###.##Health: 31/32 =======================- ♣.♣♣ ♣..#[# #.#Magic: 11/11 ======================== ♣♣†♣ ♣♣.♣#.# #.#AC: 2Str: 9 ♣..♣♣...♣#.# #.#EV: 12Int: 16 ♣♣....♣#.# #.#SH: 0Dex: 11  ♣♣♣.♣♣♣♣♣♣♣ #.# #.#XL:  4 Next:  4% Place: Dungeon:2♣.♣♣♣ ♣♣..@♣♣ #.# #.#Noise: ---------  Time: 2020.7 (0.0)♣♣..♣ ♣.....♣Oihq #.###.#q) +0 long sword♣♣.♣ ♣♣♣....?♣ #.#...#####Cast: Kinetic Grapnel ♣ ♣♣.♣ ♣.....†♣♣ #.........# ♣♣♣♣.♣♣ ♣♣.♣♣.♣.♣ #...#####.# ....♣♣ ♣♣.♣♣♣♣♣♣ #...# #.# .♣♣♣♣ ♣♣♣.♣♣#..## #.# ÷♣♣ ♣♣♣..♣♣##..# #.# .÷♣ ♣♣♣..♣♣♣##...# #.# _Your Shapeshifting skill increases to level 1! _No target in view! _s - an amulet of guardian spirit _You now have 65 gold pieces (gained 7). _There is a cache of fruit here. _Okay, then.OiqOiFsOiv}Oi|OiNOiOiшM _You can't go down here!Oi\  _You can't go up here!Oi. .∆... .♣♣♣♣ ###.# ♣.♣♣ ♣.. [# #.# ♣†♣ ♣♣.♣ ...♣♣..♣....♣  ♣♣♣.♣♣♣♣♣♣ ♣.♣♣♣..÷♣♣♣..♣...@.♣ #.## ♣♣.♣ ♣♣♣....?♣ #.#...##### ♣♣.....†♣♣ #............ ..♣♣♣..♣♣♣##..#.# #.#OiV<H1.7 (1 _OiCOisDOi¯♣ ∆ #......# ♣♣ ♣♣♣ #.###.## .♣♣ ♣.. #[# #.# †♣ ♣♣.♣ #.# #.# ..♣♣...♣ #.# #.# ....♣ #.# #.# ♣♣♣.♣♣ ♣♣♣♣♣ #.# #.#  ♣.♣♣♣ ♣♣..÷♣♣ #.# #.#  ♣♣..♣ ♣....@♣ #.###.# ♣♣.♣ ♣♣♣....?♣ #.#...#####  ♣♣.♣ ♣.....†♣♣ #.# .♣♣Oi6 ♣♣.♣♣.♣.♣♣ ♣♣.♣♣♣♣ OiNOi)&2OiOiOi ♣♣♣♣ ###.# .♣♣ ♣.. [# #.# ♣†♣ ♣♣.♣ . ..♣♣.. ♣....♣ ♣♣.♣♣♣♣♣♣  ♣.♣♣♣..÷♣♣♣..♣.....♣ #.## ♣♣.♣ ♣♣♣....#####♣.....†♣♣ #......... ♣♣♣.♣♣ ♣♣.♣♣.♣.♣ #...#####♣ ....♣♣♣#.>...# #.#OiOOiX#2Oi1=3OiHOiOi+4.7 (2OiS y _t - a scroll labelled NIERYDD ZIESAOi.♣♣ ♣♣♣ #.###.## ♣.♣♣ ♣.. #[# #.#♣†♣ ♣♣.♣ #.# #.# ♣..♣♣...♣ #.# #.#♣....♣ #.# #.#  ♣♣♣.♣♣ ♣♣♣♣♣ #.# #.# ♣.♣♣♣ ♣♣..÷♣♣ #.# #.# ♣♣..♣ ♣.....♣ #.###.# ♣♣.♣ ♣♣♣...@.♣ #.#...##### ♣ ♣♣.♣ ♣.....†♣♣ #.#♣.♣♣ ♣♣.♣♣.♣.♣ #...#####.#.♣♣ Oi ♣.♣♣♣♣♣♣ #...# #.# .♣♣♣♣ ♣♣♣.♣♣ #..## #.# ÷♣♣ ♣♣♣..♣♣ ##..# #.# .÷♣ ♣♣♣..♣♣♣ ##...# #.# ..♣♣♣..♣♣♣ ##..#.# #.# ♣....♣♣♣ #.>...# #.#5.7 (1Oi0OiY♣.♣♣ ♣♣♣ #.###.##♣.♣♣ ♣.. #[# #.#  ♣♣†♣ ♣♣.♣ #.# #.#  ♣..♣♣...♣ #.# #.#  ♣♣....♣ #.# #.# ♣♣♣.♣♣ ♣♣♣♣♣ #.# #.# ♣.♣♣♣ ♣♣..÷♣♣ #.# #.# ♣♣..♣ ♣.....♣ #.###.# ♣♣.♣ ♣♣♣..@..♣ #.#...#####♣ ♣♣.♣ ♣.....†♣♣ #.# .♣♣♣♣.♣♣ ♣♣.♣♣.♣OiT[37m.♣ #...#####.#.♣♣ ♣♣.♣♣♣♣♣♣ #...# #.# ..♣♣♣♣ ♣♣♣.♣♣ #..## #.# .÷♣♣ ♣♣♣..♣♣ ##..# #.# ..÷♣ ♣♣♣..♣♣♣ ##...# #.# ♣..♣♣♣..♣♣♣ ##..#.# #.# ♣♣....♣♣♣ #.>...# #.#Oi#,<6Oi5OiHOiѳ  ♣.♣♣ ♣.. [# #.#  ♣♣†♣ ♣♣.♣ ...♣♣..♣....♣  ♣♣♣.♣♣♣♣♣♣ ♣.♣♣♣..÷♣♣♣..♣.....♣ #.## ♣♣.♣ ♣♣♣....##### ♣♣♣....@†♣♣ #......... .♣♣♣♣.♣♣ ♣♣.♣♣.♣.♣ #...##### .....♣♣ ♣♣.♣♣♣♣♣  ♣♣♣♣♣♣############ #.#=7Oi Oi`  ♣♣.♣♣ ♣.. #[# #.# ♣♣†♣ ♣♣.♣ #.# #.# ♣..♣♣...♣ #.# #.# ♣♣....♣ #.# #.# ♣♣♣.♣♣ ♣♣♣♣♣ #.# #.# ♣.♣♣♣ ♣♣..÷♣♣ #.# #.# ♣♣..♣ ♣.....♣ #.###.# ♣♣.♣ ♣♣♣.....♣ #.#...#####♣ ♣♣.♣ ♣...@.†♣♣ #.# ..♣♣♣♣.♣♣ ♣♣.♣♣.♣.♣ #...#####.# ♣.....♣♣ ♣i \;1m♣.♣♣♣♣♣♣ #...# #.# ...♣♣♣♣ ♣♣♣.♣♣ #..## #.# ..÷♣♣ ♣♣♣..♣♣ ##..# #.#.÷♣ ♣♣♣..♣♣♣ ##...# #.# ♣..♣♣♣..♣♣♣ ##..#.# #.#   ♣♣....♣♣♣ #.>...# #.#  ♣♣♣♣♣♣ # #.# 8Oi%' Oi}OíOiNOi+Oi ♣♣.♣♣ ♣.. #[# #.# ♣♣†♣ ♣♣.♣ #.# #.# ♣..♣♣...♣ #.# #.# ♣♣....♣ #.# #.# ♣♣♣.♣♣ ♣♣♣♣♣ #.# #.# ♣.♣♣♣ ♣♣..÷♣♣ #.# #.# ♣♣..♣ ♣.....♣ #.###.# ♣ ♣♣.♣ ♣♣♣.....♣ #.#...♣ ♣♣.♣ ♣..@..†♣♣ #..♣♣♣♣.♣♣ ♣♣.♣♣.♣.♣ #...#####.♣.....♣♣ ♣it2m♣.♣♣♣♣♣♣ #...# #. ♣...♣♣♣♣ ♣♣♣.♣♣ #..## #. ♣..÷♣♣ ♣♣♣..♣♣ ##..# #..÷♣ ♣♣♣..♣♣♣ ##...# #.♣..♣♣♣..♣♣♣ ##..#.# #. ♣♣....♣♣♣ #.>...# #. ♣♣♣♣♣♣ # #.OihY9Oi ♣♣.♣♣ ♣.. #[# #.# ♣♣†♣ ♣♣.♣ #.# #.# ♣..♣♣...♣ #.# #.# ♣♣....♣ #.# #.# ♣♣♣.♣♣ ♣♣♣♣♣ #.# #.# ♣.♣♣♣ ♣♣..÷♣♣ #.# #.# ♣ ♣♣..♣ ♣.....♣ #.###.#♣ ♣♣.♣ ♣♣♣.....♣ #.#... .♣♣♣♣ ♣♣.♣ ♣.@...†♣♣ #.♣♣♣♣.♣♣ ♣♣.♣♣.♣.♣ #...#####OiH"♣.....♣♣ ♣♣.♣♣♣♣♣♣ #...# #  ♣...♣♣♣♣ ♣♣♣.♣♣ #..## #♣..÷♣♣ ♣♣♣..♣♣ ##..# #.÷♣ ♣♣♣..♣♣♣ ##...# #♣..♣♣♣..♣♣♣ ##..#.# # ♣♣....♣♣♣ #.>...# # ♣♣♣♣♣♣ # #Oi,=30OiOiOi - Oi- $ Oi- ♣♣†♣ ♣♣.♣ Oi5. .Oin. ..♣♣..Oi/ J♣....♣  ♣♣♣.♣♣♣♣♣♣ ♣.♣♣♣..÷♣♣ ♣♣.......♣ #.##♣ ♣♣.♣ ♣♣♣....### .♣♣♣♣♣.....†♣♣ #........ ....♣♣♣♣.♣♣ ♣♣@♣♣.♣.Oi"0 ##### ♣♣♣.....♣♣ ♣♣.♣♣♣♣♣♣  ♣...♣♣♣♣ ♣♣♣.♣♣ #..#.♣♣OiC0 g#...## Oil0 Oi: Oi> &1OiC OijL Oi  ..♣♣..♣....♣  ♣♣♣.♣♣♣♣♣♣ ♣.♣♣♣..÷♣♣ ♣♣.......♣ #.##♣ ♣♣.♣ ♣♣♣.....♣ #.#...### .♣♣♣♣♣.....†♣♣ #........ .Oi g...♣♣♣♣.♣♣ ♣♣.♣♣.♣.##### ♣♣♣.....♣♣ ♣♣♣  ♣...♣♣♣♣ ♣♣♣.♣♣ #..# ♣♣..÷♣♣ ♣♣♣..♣♣ ##..# ....♣♣ ######.#.## Oi OiS &2Oi Oi OiOi;OiAQOiڼOiOiBOi'Oi| YOiA nOi# OiW Oi Oi9 Oi4 ,Oi Oi Oi   You see here a quokka skeleton.Oi 5 _Oi( Oi Oi Oi Oi XOi ,Oi Oi Oi ,Oi Oi OiC Oi Oim XOi .....................#..†.<#..... ######.######################..##.♣♣♣  ##...♣... #.## ♣♣♣..♣♣#.## ♣♣..♣ ♣.∆ #... ♣.♣♣ ♣♣♣l..♣ #.## ♣♣ ♣♣.♣♣ ♣♣...♣ #[# .♣ ♣♣÷♣♣♣♣@♣ #.# ♣♣ ♣..♣♣... #.#  ♣♣....♣♣♣ #.# Kinetic Grapnel ♣ ♣♣♣.♣♣♣♣♣ #.# ♣.♣♣♣ ♣♣..÷♣♣ #.# ...♣♣♣ ♣♣.i a40m.♣ ♣.....♣ #.## l   frilled lizard (asleep) ♣....♣♣ ♣♣.♣ ♣♣♣.....♣ #.#. ♣♣♣...♣♣♣♣ ♣♣.♣ ♣.....†♣♣ #...  ♣♣♣....♣♣♣♣.♣♣ ♣♣.♣♣.♣.♣ #...Oi 059.7 (27.0)Oi -60.7 (28Oi`" Oi$ a _A frilled lizard comes into view.Oi ##################...#.#...##### ....................#..†.<#...... #####.######################..###♣.♣♣♣ ##....♣...♣♣ #.#♣♣♣..♣♣  #.###♣♣..♣ ♣.? #.... ♣.♣♣ ♣♣♣♣l..♣ #.### ♣ ♣♣.♣♣ ♣♣@..♣#[# # ♣♣÷♣♣♣♣.♣♣♣♣#.# # ♣♣..♣♣...♣ #.# # ♣♣....♣♣♣ #.# # ♣♣♣.♣♣ ♣♣♣ #.# # ♣♣♣ ♣.♣♣♣ ♣♣..÷♣♣ #.# i m..♣♣♣ ♣♣..♣ ♣.....♣ #.### ....♣♣ ♣♣.♣ ♣♣♣.....♣ #.# ♣♣...♣♣♣♣ ♣♣.♣ ♣.....†♣♣ #.Oi 1.7 (1.0)  _Found a scroll labelled WIUFRO MUASTE.Oi@#...#.#...#####.#..†.<#..#..###.♣.♣♣♣ ##.♣...♣♣ #.###.♣♣♣..♣♣ > #.###.♣♣..♣ ♣♣.?♣ #.♣.♣♣ ♣♣♣♣l..♣ #.###. ♣♣.♣♣ ♣♣.@.♣ #[# #. ♣♣÷♣♣♣♣.♣♣♣♣ #.# #. ♣..♣♣...♣ #.# #.♣♣....♣♣♣ #.# #.♣♣♣.♣♣ ♣♣♣♣♣ #.# #. ♣.♣♣♣ ♣♣..÷♣♣ #.# #. .♣♣♣ iAm♣♣..♣ ♣.....♣ #.###.♣♣ ♣♣.♣ ♣♣♣.....♣ #.#....♣♣♣♣ ♣♣.♣ ♣.....†♣♣ #.Oi Oiw2 _Found a stone staircase leading down.Oiq...#.#...#####.#..†.<#..#..###.♣.♣♣♣ ##.♣...♣♣ #.###.♣♣♣..♣♣ >♣ #.###.♣♣..♣ ♣♣♣.?♣ #.♣.♣♣ ♣♣♣♣l..♣ #.###.#♣♣.♣♣ ♣♣..@♣ #[# #.#♣♣÷♣♣♣♣.♣♣♣♣ #.# #.#♣..♣♣...♣ #.# #.#Oi♣♣....♣♣♣ #.# #.#♣♣♣.♣♣ ♣♣♣♣♣ #.# #.# ♣.♣♣♣ ♣♣..÷♣♣ #.# #.# ♣♣♣ ♣♣..♣ ♣.....♣ #.###.#♣♣ ♣♣.♣ ♣♣♣.....♣ #.#...# ...♣♣♣♣ ♣♣.♣ ♣.....†♣♣ #.OigOi/&3OiOiOi  The helpless frilled lizard fails to defend itself.  You hit the frilled lizard.  You kill the frilled lizard!Oi i.Oiť 65.0 (1.3Kinetic Grapnel _Vehumet accepts your kill.Oizc Oi{e Oil Oil H _No target in view!Oie?3Oi@OiOOi=Oi P _OiBOiOin,Oi!OiOi,OiOiqOi",Oi#Oi+BOi!1~ _r - 2 scrolls labelled WIUFRO MUASTE (gained 1)Oi{1Oi1Oi2Oi<OiDBOi0FOikH,Oi>KOiLZOi[,Oi1]OiaOi\d,OidOiiOiFk,OikOipOiXs,OisOiw}XOiOi,OiOinOi,OiOi2Oi,OiYOiSOiBOiOi/,OiޜOiOi,Oi^OiOi,OiOid  You see here an adder skeleton.Oi Oi>4_OiOij,OiOiOiͽ,OiOi,OiOi_OiOiOiBOiOi`,OiOiEnOiV,OiOiOi{,Oi-OiROi+,Oi,OiFXOi,OiOi Oi,OiOOiOi$,Oi~Oi2Oi ,OiOi Oi ,Oio OiOiH,OiOiOi(OidOiOi\OiH,OiOi!Oi$,Oi'Oi(Oi,,OiU-Oi3Oi6,Oi7Oi<Oi^YOiOiOizBOiOiѼ,OiOiOiw,OiOi$Oi,OiOi>Oi2,OiOiOiL,OiOi..# #...............# #....... .†# ##########. ..# #.........##.............. ..# #........†##...........##### ..# #.........##...........# # ..####.........##...........# # ...............'............# # .#####...g.....################# ..####..........@........###..§☼. #............................§§§. ........#######..........###.☼☼§. .............##..........####### ............................# ............................# # g   hobgoblin (wandering) ............................# ..........................#Oiq[40m ............##################Oi1122.0 (57.0)Oid ?g.Oip3.0 (58 _A hobgoblin comes into view.Oiu .# #.# # ..†# #.........#.# #.........##.# #.........##..# #.........##.# Oi.####...##.# .g....'.# .#####. #..####.........###..§☼ ##......§§§ Oi9n#.#..###.☼☼§ #.##Oi........# #........# #..Oi.......# #...........# #..OiOig$>g.Oi)H4.0 (1.0)Kinetic GrapnelOi0Oi~2Oi -.# ######.# #..# #.......# #†# #.#########.# #.##...............# #.##...........###.# #.........##...........#####.....g...##...........#......'............# ########################..  ##............§  #.#######.###.☼☼ ########## ....# ##........#  #.........# ##..............#Oi Oi{ h.ggOiu E====5Oi A _The hobgoblin shouts!Oi  * (grapneled)The kinetic grapnel hits the hobgoblin.OiOiM..gOi0---=---6Oiw _The hobgoblin is heavily wounded.Oi= The grapnel guides your strike. You hit the hobgoblin but do no damage.The hobgoblin is heavily wounded.Oi6? r28------7.3 (1.3Oi(K C _The hobgoblin hits you.Oibd|  You slash the hobgoblin!  You kill the hobgoblin!Oi=88.7 (1.4Kinetic GrapnelOip _Vehumet accepts your kill.OiP.# ######.# #.# #......# #.†# #.#########.# #.##.....# #.##.....# #.##..#.####.##.#.'.# ##..#####.@.#  ##..####.###.. ##.. #.#.###.#.......##...##...# #...# ###.#OiJ-90OiOi^ _You see here a ring of resist corrosion.;Qi3;Qi2;Qi;QiV--- _;Qi;QiM9---;Qix;Qi;Qi#F1===;QiI;QiR,;Qix;Qi],;Qi;Qi\b30=;Qi;Qi;Qi9;===;QiA;Qi,;QiW;Qi,;Qi[;Qi;QiQa1==;Qi;Qi,;Qi;Qi,;Qi;Qis,;Qi;Qie~2==;Qi;Qi;Qi,;QiS;Qi;Qi,;QiY;Qi@  There is an open door here.;Qi;Qi _;Qix;Qi?;QiO=;Qi;Qi;Qi;Qi;Qi ;Qin ;Qig,;Qi;QiB;Qi,;Qi;Qi\;Qi,;Qi;Qi!;Qi#;Qi $;Qi$;Qi5';Qi),;Qi*;Qi1-;Qi/,;Qi90;Qi;3;Qiy5,;Qi.6;Qi$9;Qi ;,;Qi;;Qiy>;Qi@,;QiA;QiLn;QiP,;QiqR;Qi,T;QiQX,;QiY;Qii_B;Qi`;Qibc;Qi|f,;QiOh;Qis{;Qi~,;Qi,;Qiт;Qi;Qi,;Qi_;Qi҈;Qi,;Qi4;Qi;Qi3;Qib;Qi;Qi;Qi+,;Qi;Qi;QiǗB;Qi;Qi,;QiY;Qi;QiΞ,;Qi;Qi;Qi,;QiӢ;Qi;Qig;Qi;Qit;Qi;Qi,;Qi;Qiʫ;QiSX;Qi,;Qi;Qiͼn;Qi;Qi;Qi,;Qi';Qi ;Qi[,;Qi&;Qin;Qi<,;Qi;Qi.;Qi),;Qi;Qi#;Qi,;QiY;Qi;QiB;QiM;Qi,;QiV;Qi;Qi ,;Qi;QiH;Qi,;Qi.;Qi;Qi ,;Qid;Qi;Qic,;Qi;Qi;QiX;Qi,;Qi=;Qi;Qig,;Qi;QiX;Qi ;Qi0 ,;Qi ;Qi R  There is a stone staircase leading down here.;Qi ;Qif  _;QiI ;QiK ;Qi ,;Qil ;Qi ;Qil ;QiEq B;Qiz X;Qi| ;Qi~ ,;Qi ;Qi7 ;Qi ,;Qiu ;Qiы ;Qi ,;Qi ;Qi ;Qiq ,;QiV ;Qi ;QiR ;Qi ;Qi ;Qih ;Qi B;Qi ;Qin ,;Qi ;QiC ;Qi B;Qi ;Qiؼ ,;Qi$ ;Qi ;Qi ,;Qi ;Qi ;Qi ,;Qi ;Qi ;Qiu ,;Qi ;Qi ;Qi ,;Qi: ;Qi ;Qi ,;Qia ;QiR ;Qi ,;Qi ;Qi ;Qie ;Qi ;QiD X;Qi B;QiI" ;Qi% ;Qi( B;Qiu) ;Qi3+ ,;Qi+ ;Qi. ;Qi|0 ,;Qi0 ;Qi4 ;Qi4 ;Qi4 ;Qi5 ;Qi78 ;Qi9 ,;QiT: ;Qix= ;Qi> ,;Qiv? ;QiA ;QiC ,;QiD ;QiF ;QiH ,;Qi\I ;QivL ;QiN ;Qi] B;QiL^ ,;Qi;` ;Qi~a ;Qi#e B;Qih ;Qi l B;Qin ;Qip ,;QiOq ;Qis ;Qi2v ,;Qiev ;Qix ;Qihz ,;Qi{ ;Qi} ;Qi ,;Qi4 ;Qi ;Qiӄ B;QiI ;QiE ,;Qi݉ ;Qi B;Qiu ;Qi: ;Qi X;QiC ,;Qi8 ,;Qig n;Qiα B;Qi ;Qiȳ ,;Qi8 ;Qif ;Qi ,;Qi ;Qi ;Qi" ,;Qi ;Qi{ ;QiU B;Qi ;QiQ ,;Qi ;Qi ;Qi ,;Qii ,;Qi ,;Qi ;Qis ;QiE ,;Qi ;QiC X;Qi ;Qi ,;Qi! ;Qi ;Qi ,;Qis ;QiJ ;Qi ,;Qi ;Qi' ;Qie ,;Qi ;Qi ;Qi ,;Qi ;Qit ;QiG ,;Qi ;Qi ;Qi ;Qie ;Qi ;Qi* ;Qi ,;Qi_ ;Qi ;QiQ ,;Qi ;QiO ;Qi( B;Qi! ;Qi ,;Qi[ ;Qi ;Qi ,;Qi ;Qig ;Qi ,;QiA ;Qi ;Qi ,;QiD ;QiZ ;Qi B;Qig ;Qi ,;Qi ;Qi a  You see here a bat skeleton.;Qi~ ;Qi  _;Qip ;Qi ;Qiy B;Qi ;Qi, ,;Qip ;Qi ;Qi[ ,;Qi ;Qi ;Qiw ,;Qi ;Qi" ;Qi# ,;Qi# ;Qi^% ;Qi& ,;Qi' ;Qi' ;Qi5) ,;Qi) ;QiK+ ;Qi, ,;Qi0 n;Qi>2 ;Qi2 ,;QiA3 ;QiY4 ;Qi6 ,;Qi6 ;Qis8 ;Qi: ,;Qi: ;Qi< ;Qi> B;Qi? ;QiB B;QiB ;QiD ,;QiD ;QiE ;QiG ,;QiG ;QiI ;Qi1K ,;QiK ;QiM ;QilN ,;QiN ;QiY ;QiMZ ;Qi[ ,;Qim\ ;Qi] ;Qil_ ,;Qi` ;Qia ;Qib ,;Qic ;Qid ;Qie ,;Qijf ;Qig ;Qij B;QiGk ;Qil ,;Qil ;QiTn ;Qio ;Qio ;Qi[p ;Qiq ;Qiz ##.# #.######## #.#.# #.# #.#............. #.#.# #.# #.#.###.######## #.#.# #.# #.#.# #.#############.#.# #.# #.#.# #.......÷.......#.# ;QiS{ #.#####.#.###################. #........#..........# #.## ###################.# #... l...# - ############   l   frilled lizard (asleep);Qi 231485.0);Qi ,56;Qi ;Qi a _A frilled lizard comes into view.?Qi-b#.# #.#####.# #.#.# ..#.# #.#.... #.#.# #.#.# #.#.###.# #.#.# #.#.# #.#.# #.#.#.# #.#.# #.#.# #.......÷.......#.# ..#.#####.#.#.# ##.#..........# #.  #.# #...l....# #?Qii?Qi k16.0)?Qiq?QiCr?Qi)z#.# #.#####.# #.#..#.# #.#. #.#. ##.#.# #.#.###.# #.#.  #.#.# #.#.# #.#.#. ##.#.# #.#.# #.÷.#..#.#####.#.#.#.#.# #. #.# #.l.# #?QiP{?Qi}}&7?Qiă?Qii?Qizn#.# #.#####.# #.#.#.# #.#. #.##.#.# #.#.###.# #.# #.#.# #.#.# #.#.##.#.# #.#.# #.÷.#.#.#####.#.##.#.# # #.# #.l.# #?Qiw?Qixa.ll?Qi:z.=8?QizKinetic Grapnel?Qi?Qil8 _The frilled lizard hisses angrily.?QiM  The kinetic grapnel hits the frilled lizard.  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What do you want to examine? Items  a - ($) 16 gold pieces  b - (=) a blackened brass ringiQiA blackened brass ring. A ring charged with arcane forces of unknown provenance, to be worn as jewelleryon a finger. Stash search prefixes: {jewellery} Menu/colouring prefixes: unidentified jewellery _________________ iQi“A ring of gold and a milk-white dove  Are goodly gifts for thee,  And a hempen rope for your own love  To hang upon a tree.”  -Oscar Wilde, “Chanson”. 1881.oQiKm What do you want to examine? Items  a - ($) 16 gold pieces  b - (=) a blackened brass ring oQi5B oQiJ oQiS ....#########.................... daddydayday the Tinkerer ....##.....................#####. Gnoll of Vehumet ...... ....##...........#####...### #.#. Health: 9/32======------------------ ....##...........# #☼°.# #.#. Magic: 11/11 ======================== ....##...........# #☼§○# #.#. AC: 2oQiqT Str: 9 ....'............# #§§§# #.#. EV: 12Int: 16 ..=.##################...#####.#. SH: 0Dex: 11 ..............###.§§☼.....☼○...## XL:  4 Next:  9% Place: Dungeon:2 oQiT ................@.○§§..$$.§§☼.... Noise: ---------  Time: 2559.7 (1.0) ####..........###.○☼§.....§§°..#. q) +0 long sword oQiT &..##..........########...#####.#. Cast: Kinetic Grapnel .................# #§§§# #.#. .................# #☼§§# #... .................# #○☼§# ####oQi#U   .................# #...#####...  ....##################...#.#...##oQiFU   .......................#..†.<#...oQiU   _Partly explored, can't reach some items. _You see here a +0 dagger. _You see here an adder skeleton.  You are engulfed in blazing flames.  Ouch! That really hurt! _* * * LOW HITPOINT WARNING * * *oQi] §§☼§§oQiW_ oQig J§§☼oQini qQi?q3qQiqqQiu,qQizBqQi{qQi~,qQi qQiqQic10/32=qQiqQiއ,qQiBqQi,qQizqQi,qQiqqQi;|1==qQiqQi,qQi qQiBqQi,qQi"qQiQ|2==qQiqQi,qQiHqQiQ,qQiqQiu,qQiqQii3=qQiqQi,qQiqQi 14=5==qQi"qQi #qQi$qQi(,qQi&)qQi,,qQi.qQi2t6==qQiu4qQi]7,qQi8qQi<,qQi=qQig@,qQi,BqQiEa7=qQiGqQiJ,qQiLqQiO,qQi]YqQi]qQi^qQi$`qQici8=qQi~eqQiXhqQihqQiiqQim,qQinqQiq,qQi=sqQiguqQiu^9==qQivqQiz,qQi;{qQi~,qQiqQi?,qQijqQi2u20==qQi(qQi ,qQiRqQi,qQi'qQi,qQi8qQiK1=qQi_qQiܖqQi[,qQiqQi,qQi8qQi;,qQiqQiqqQiͦL2=qQiGqQifqQiqQiqQiٱ,qQiqQiqQiҶqQiqQibqQik23==qQiqQi,qQixqQi!,qQikqQi+,qQiqQi<qQiT4==qQiqQi8qQi,qQiqQi,qQiqQi,qQiqQik5=qQiPqQi_,qQi;qQiJ,qQiqQi,qQiJqQiqQiqK6=qQi-qQi)z7==8==qQil1qQi2N9=qQi3qQi7,qQi9qQi<,qQi>qQiA,qQi:CqQi+FqQiqFL30=qQi;HqQiJ,qQiLqQiO,qQizRqQiy01==2==qQi☼°☼§○§§§§☼○.....☼○.§☼..$$.§§☼651.7 (92.0)°○§.....§§°§§§☼§§○☼§qQi _Partly explored, can't reach some items.vQiJvQiLevel 2 of the Dungeon <<<>>>_(Press ? for help)#..........##..........# ####......#...# #.#######..........# ######..........# #.........#...#######.##...............# #...............# #.........#...........##..............†# #.........#########....................## ######## #...............# #.........##.....................#####.# #......#vQij #...............# #.........##...........#####...### #.#.# #.###.## #...............# #.........##...........# #☼°.# #.#.# #.# #.# #...............####.........##...........# #☼§○# #.#.# #.# #.# vQic#######+#....................'............# #§§§# #.#.######.# #.# #.........###..#####.......=.##################...#####.#........# #.# #.........# ##..####...................###.§☼○.....☼○...#######..###.# vQib#.........# ##..........................@..§☼..$$.§§☼.......>....##.# vQi##.._......# #........#######..........###.°○§.....§§°..#.###...####.# #..........####.............##..........########...#####.#.# #...#....#vQi #..........................................# #§§§# #.#.# #...#.####vQi #..........####............................# #☼§§# #...# #...#.#vQiP##.........# #............................# #○☼§# #######...#.#vQi#.........####............................# #...#####.........#.## #............#...............##################...#.#...#####......#### #............##.................................#..†.<#.........#....<#vQi ##....##.....####################.######################..###..###.#### ###.#########vQi♣.♣♣♣##............)# #.#♣...♣♣vQi@♣♣♣♣ #.###..######## wQi #.....#.........##...............#####.# #......#..............##...........#####...### #.#.# #.###.####...........# #☼°.# #.#.# #.# #.#.###...........# #☼§○# #.#.# #.# #.# ######+#....'.# #§§§# #.#.######.# #.# ###..####=.###############.#........# #.# # ##..###..wQi M###.§☼○.....☼○...#######..### ##.......@..§☼..$$.§§☼.......>....###.._......# ########.###.°○§.....§§°....####.#......##..........# #...#...#..............# #§§§# #.#.# #...#.####.###.wQi .# #☼§§# #...# #...#.# ...........# #○☼§# ####.#  #.....# ........#.##  #wQiL d###################...#.#...#####......#### #wQir {...##......#..†.<#.........#....<#wQi  ##....##.....####################.######################..###..###.#### ###.#########♣.♣♣♣wQi |##.....)# #.#wQi ♣...♣♣ ♣♣♣♣ #.###..#### #.# ♣♣♣♣♣♣♣♣♣♣♣ ♣♣♣..♣♣ ♣♣.>♣ #.###..# wQic  #.# ♣♣.♣♣......♣♣ ♣♣..♣ ♣♣♣♣..♣♣ #......#  #.# ♣♣♣♣♣♣♣.♣...♣♣♣^..♣ ♣.♣♣ ♣♣♣♣...♣♣♣ #.###.## #♣♣......♣♣♣♣♣♣ ♣...♣♣♣ ♣♣.♣♣ ♣♣...♣♣♣♣ #[# #.# xQixQiq....#########.................... daddydayday the Tinkerer ....##.....................#####. Gnoll of Vehumet ...... xQi....##...........#####...### #.#. Health: 32/32 ======================== ....##...........# #☼°.# #.#. Magic: 11/11 ======================== ....##...........# #☼§○# #.#. AC: 2Str: 9 ....'............# #§§§# #.#. EV: 12xQi*Int: 16 ..=.##################...#####.#. SH: 0Dex: 11 xQiV..............###.§☼○.....☼○...## XL:  4 Next:  9% Place: Dungeon:2 xQi................@..§☼..$$.§§☼.... Noise: ---------  Time: 2651.7 (0.0) xQi,;####..........###.°○§.....§§°..#. q) +0 long sword ..##..........########...#####.#. Cast: Kinetic Grapnel .................# #§§§# #.#. .................# #☼§§# #... xQi.................# #○☼§# ####  .................# #...#####...  ....##################...#.#...##  .......................#..†.<#...  _You see here a +0 dagger. _You see here an adder skeleton.  xQiYou are engulfed in blazing flames.  Ouch! That really hurt! _* * * LOW HITPOINT WARNING * * * _Partly explored, can't reach some items.xQikxQicxQihxQi xQi$ _xQixQi`XxQi}xQi!,xQi"xQi&xQi]),xQi*xQi/xQi2,xQi3xQi7xQi:,xQi:xQi?xQiB,xQiDxQiGxQi$J,xQiKxQiNxQiYQxQiQxQiSxQiUxQiqW,xQi]XxQiZxQi],xQiA^xQi`xQinb,xQicxQiexQig,xQihxQijxQil,xQimxQioxQiq,xQirxQi$txQiv,xQivxQiTxxQi5z,xQizxQiY|xQi~,xQixQiՀxQi,xQixQixQi,xQi#xQisxQi2,xQiՊxQixQi,xQixQixQiӑ,xQirxQiԓxQi{,xQixQi^xQi,xQixQiTd  You see here an adder skeleton.xQizxQi _xQixQixQiңxQixQixQixQi,xQixQixQiʫ,xQiHxQixQi,xQi"xQixQi,xQi0xQigxQixQiYxQiӷxQi xQiƺ,xQixQixQiz,xQixQiWxQi,xQixQixQi%,xQixQixQi,xQi6xQixQiXxQi,xQixxQixQic,xQixQi..# #☼§§# #...# #...#.# ..# #○☼§# #######...#.# ..# #...#####.........#.## ###########...#.#...#####......##..#..†.<#.........#... ####################..###..###.## ♣xQi< ##........... ♣♣ ♣♣♣♣ #.###..#### .♣♣ ♣♣.@♣ #.###..# 940.0) ..♣ ♣♣♣♣..♣♣ #......# xQi.♣♣ ♣♣♣♣...♣♣♣ #.###.## ♣.♣♣ ♣♣...♣♣♣♣ #[# #.# xQi ♣♣÷♣♣♣♣.♣♣♣♣ #.# #.# ♣..♣♣...♣ #.# #.# ♣♣....♣♣♣ #.# #.#  ♣♣♣.♣♣ ♣♣♣♣♣ #.# #.#  ♣.♣♣♣ ♣♣..÷♣♣ #.# #.#xQixQixQic _There is a stone staircase leading down here.zQi2.7 (1.0) _zQi #...#  #...#  zQi#...# #...# #...# #...# #...#3zQi #.@.#  #...#  #...#  #.... .....#zQi #.##... .. ...#zQiA .#. .... zQizQi9:∆zQik7-3.4 (1.7zQi<zQiA} _You climb downwards. _There is a stone staircase leading up here.~QiZ _~Qi|#...##...# ∆ #...# #...#  #...# #...# #.<.# #...# #..@# #.....###.##... ~QiI #.#. #.∆J   endoplasm (asleep)#. #...$.# #.#J..~Qi 40  An endoplasm comes into view.JJ.5.4 (2~Qi"~Qi-%^ _The endoplasm quivers.Qi3 _You can't see any susceptible monsters within range! (Use Z to cast anyway.)Qii  Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Qi}xQi{Qi*QiBP _You don't know that spell.QiTQiQuiver which action? ([-] to clear) Items ([,] to cycle)  m - Throw: 3 darts (poison) Spells ([,] to cycle) Qi#nCast: Kinetic GrapnelCast: Construct Spike Launcher QiOCast: Launch Clockwork Bee (2%) [*/%] inventory [&] all spells [^] all abilities[!] focus mode: off|onQi Qi #...#daddydayday the Tinkerer#...#Gnoll of Vehumet ......∆ #...#Health: 32/32 ========================#...#Magic: 11/11 ========================#...#AC: 2Str: 9#...#EV: 12Int: 16#.<.#SH: 0Qi Dex: 11#...#XL:  4 Next:  9% Place: Dungeon:3#..@#Noise: ---------  Time: 2695.4 (0.0)#....#q) +0 long sword.......#Cast: Launch Clockwork Bee (2%) ###.##...... ....##.#. #.... ∆J   endoplasm#. #...J.# #.#....  An endoplasm comes into view. _The endoplasm quivers. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You don't know that spell.Qi Qi| Qi- QiQi Spells (Memorise)TypeFailure Level  a - Forge Blazeheart Golem Fire/Forgecraft 28% 4b - Forge Lightning SpireAir/Forgecraft28% 4 7 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitQiv:QiAQiJ#...#daddydayday the Tinkerer#...#Gnoll of Vehumet ......∆ #...#Health: 32/32 ========================#...#Magic: 11/11 ========================#...#AC: 2Str: 9#...#EV: 12Int: 16#.<.#SH: 0Dex: 11#...#XL:  4 Next:  9% Place: Dungeon:3#..@#Noise: ---------  Time: 2695.4 (0.0)#....#QiKq) +0 long sword.......#Cast: Launch Clockwork Bee (2%) ###.##...... ....##.#. #.... ∆J   endoplasm#. #...J.# #.#....  An endoplasm comes into view. _The endoplasm quivers. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You don't know that spell.QiSP  Okay, then.QiSQiZQi\. _Qi Qi q Spells (Memorise)TypeFailure Level  a - Forge Blazeheart Golem Fire/Forgecraft 28% 4b - Forge Lightning SpireAir/Forgecraft28% 4 Qi 7 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitQi=#...#daddydayday the Tinkerer#...#Gnoll of Vehumet ......∆ #...#Health: 32/32 ========================#...#Magic: 11/11 ========================#...#AC: 2Str: 9#...#EV: 12Int: 16#.<.#SH: 0Dex: 11#...#XL:  4 Next:  9% Place: Dungeon:3#..@#Noise: ---------  Time: 2695.4 (0.0)#....#q) +0 long sword.......#Cast: Launch Clockwork Bee (2%) ###.##...... ....##.#. #.... ∆J   endoplasm#. #...J.Qi?[40m# #.#.... _The endoplasm quivers. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You don't know that spell. _Okay, then.QiYEQi]Memorise Forge Lightning Spire, consuming 4 spell levels and leaving 3? Y - Yes  N - NoQi{ Qi\ M#...#daddydayday the Tinkerer#...#Gnoll of Vehumet ......∆ #...#Health: 32/32 ========================#...#Magic: 11/11 ========================#...#AC: 2Str: 9#...#EV: 12Int: 16#.<.#SH: 0Dex: 11#...#XL:  4 Next:  9% Place: Dungeon:3#..@#Noise: ---------  Time: 2695.4 (0.0)#....#q) +0 long sword.......#Cast: Launch Clockwork Bee (2%) Qi? E###.##...... ....##.#. #.... ∆J   endoplasm#. #...J.# #.#.... _The endoplasm quivers. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You don't know that spell. _Okay, then.Qi WJ$Qi +6.4 (1Qi Qiq y _This spell is extremely dangerous to cast!Qi -J.Qi +7.4 (2Qid Qi Qi -J.Qih +8.4 (3Qi Qib Qi YJ.9.4 (4Qi QiR nJ.700.4 (5Qi QiM _You start memorising the spell. You continue memorising. x4Qi; Qi c _You finish memorising. Spell assigned to 'd'.Qi:`B  You hit the endoplasm.  The endoplasm is almost dead.The endoplasm freezes you.1-=1.8 (1.4QigQiwh% _You are frozen.Qijz  You hit the endoplasm.  You kill the endoplasm!Qi)r2.QiF|2=123.1 (1.3Launch Clockwork Bee (2%) Qi}Z _Vehumet accepts your kill.Qi =< ∆<..##.#.>...####.##...#.#.##.#.#.#.QiAQiA4-40QiFQiI; _Found a stone staircase leading down.QiE#...# ∆ #...# #...# #...# #...# #.<.# #...# #...## Qi1Fp#...@# .>.# ####.##...# #.#.#QiSFM#QisF3# #.#....#.#.#.#.Qi OQigP@-5Qi{UQiWQi/ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)Qi63Qi6QiK9Qi;QiC?: _Qi@QiBQi+C9=QiCEQiGQioO#...#  #...# #.<.# #...# #...#####QiO[####....#..#.>.......#..#####.##...#....7.1 (2#.#.##.......%...# #...$.#.#### #.#.....Qi0P #.#.#.#.# #.#...#.# #.##### # Qi[P!Qi!XQi`XQiX$8.1 (3QieaQi d0 _Found an inkwell talisman.Qi Qi Qi% Qi( _You can't see any susceptible monsters within range! (Use Z to cast anyway.)Qi 3Qi0 Qi Qif Qi P _Qi ,Qi Qi4 ,Qi Qi M _You now have 78 gold pieces (gained 13).Qiy QiDz Qiӳ QiB QiA ,Qif Qiq QiϾ Qi Qi Qi: Qi Qi4 Qi Qi Qi ,Qil Qi Qi ,QiA Qi5 Qi- ,Qi1 Qi U#...# #...# ### #.<.# .. #...# .####...#######.. Qi ####....#..#.... >.......#..#.... ###.##...##..... Qi& 3#........##..... #.#.##.......%..## #.# #.....#.#### # #.#.........QiI }#.#.#.#.#####.#...#.#Qii H#.#####.#..#Qi ##Qi 018.1 (10.0)Qio ,9.1 (11Qi* Qie P _u - a red potionQiPo3QiXpQifsQicvQivQiyz,Qip|,Qi}Qi)Qi(,QilQi8QiQi߉QiʊQiQi_,QiQiJQiQi+QiQi˖QiИQiQikQiQi,QiQiHQir,Qi&Qi̥Qiԧ,QiQiQis,QikQiQi,QiQi Qi-,Qi޵Qip,QiQiqL _You now have 81 gold pieces (gained 3).Qig3QiQiQi .  #...# .###  #...# ######..# ##  #...# #..#....#..# QiP #...# #.@#....#..#  #...# ......##......# ∆  #...# ..... #......#Launch Clockwork Bee (2%)  #...# ###r ####..##QijP#.<.# .. #..####...# #..### #..###r   rat (asleep)#...#####..######..# ##....#..#....#..#....# ......#..#....#..#....#..QiDI∆34.1 (15Qi,5.1 (16Qi^QiV _A rat comes into view.Qi _  You lock target on the rat and prepare to deploy your bee.Qir8/11 -------==6.0)Qiontinue: Launch Clockwork Bee (2%)Winding QiQio _(Press . to continue winding your bee.)Qi+R ∆ .  #...# .###  #...# ######..# ##  #...# #..#  #...# #.@#  #...# ......##......# ∆  #...# ..... #......#  #...# ###r ####..##  #.<.# .. #..###  #...# #..### #..###  #..# ...# ..#. Qi ∆ .  #...# .###  #...# ######..# ##  #...# #..#  #...# #.@# Qi9 #...# ......##......# ∆  #...# ..... #......#  #...# ###r ####..##  #.<.# .. #..###  #...# #..### #..###  #....#..#.Qi3QiFQiZ _A rat is nearby!QimU ∆ . #...# .### #...# ######..# ## #...# #..#....#..# #...# #@.#....#..#Qi:n #...# #......##......# ∆ #...# #...... #......# #...# ####r.# ####..## #.<.# ..## #..### #...# #..### #..### #...#######..######..##....#..#....#..#....#.#..#....#..#....#..QisQiyzr.rQiMzw--7ast: Launch Clockwork Bee (2%) Qi~z Qi_S _You stop assembling your clockwork bee.Qib ∆ . Qi( #...# .###  #...# ######..# ##  #...# #..#  #...# #@.#QiVp  #...# #......##......# ∆  #...# #....r. #......# Qi~ #...# ####..# ####..##  #.<.# ..## #..###  #...# #..###   QiP##   Qii  ∆ .  #...# .### Qi`j2 #...# ######..# ##  #...# #..#  #...# #@.#  #...# #......##......# ∆  #...# #....r. #......#  #...# ####..# ####..#  #.<.# ..## #..###  #...# #..###   QijG##QiipQip9--Qiyp _A rat is nearby!Qi~_  You lock target on the rat and prepare to deploy your bee.QikQiՃ9r.Qis5--------------==Qi5 8Qi[ontinue: Launch Clockwork Bee (2%)Winding QisQio _(Press . to continue winding your bee.)QiO  You continue winding your clockwork bee...QiW-9. QiQiQ _The rat closely misses you.QiO  You continue winding your clockwork bee...Qir1--40.. QihQiœ( _The rat bites you.Qin  You hit the rat.  You kill the rat!Qib~ .  Vehumet accepts your kill.Qi)31.4 (1.3ast: Launch Clockwork Bee (2%)  _You stop assembling your clockwork bee.Qi3QiQikQi=-------QiGQiQi#2QiZ=6===QiQiN _HP restored.QibQi,Qi?Qi,QiVQiQi #=QiD*===Qi Qi,QipQi)Qi]QiQi,QiQi@QiN7==Qi-QiCQikQiQi,Qi:QiRQiQiQiQi$==QiQixQi,QiE Qi ,Qi Qi ,Qi4QiOQiN8==QiCQi,QiqQiZ,QiQi,Qi&Qivf==Qi!,Qi"Qi$BQi4BQi0;Qi;Qik<Qi?Qi?E9==Qil@QiB,QiCQi-V,QiWQiZQimZQiZQi2]P==Qi2^Qiu`,Qi1aQicQicQiedQiBfQiofQi gQiSiQii:10/11==QiiQiAjQil,QilQin,QioQiq,QiOrQitQit:==QiuQixBQi|BQiրBQi91Qi\*===Qi Qi,4 _Magic restored.Qi23QiQiQiNBQiQi,QiqQiYQiQ===QiGQiUQi,QibQiQi,QiQiQi:QigQiQiPQi ,QiqQicQi;,Qi0QiQimQiQi Qi<Qix,Qi?QiQi,Qi_QiYQiBQi Qi*,QimQiQiSQiQiQi_QiXQi( ..# ##∆ ..#..Qi4..#.∆ ...  ..  ###h  #..# .  #...# #.@### .###- #...#######..######..# ## #...##..#....#..#....#..#Launch Clockwork Bee (2%) ∆ #...##..#....#..#....#..# #...#.##......##......# ∆ #...#.##......##......#h   hound (asleep) #...#######..######..## #.<.# #..### #..### #...# #..### #..###Qi"1800.4 (59.0)QiEF-1.4 (60QitQi4X _A hound comes into view.Qip###  ..# ##∆ ..#..# ..#..∆ ...# ...###h.#  #.@# .  #..### .### #####..######..# # ..#....#.∆#..#....#..#....#..#Qi...#∆.##......##........#######..######..##<Qi#Qi$12.4 (1.0)Qi/QiTNQi  hhThe helpless hound fails to defend itself.  You hit the hound.  The hound is lightly wounded.=3.8 (1.4QiQi"U _The hound barely misses you. x2Qi   You closely miss the hound. Your bite misses the hound.The hound is lightly wounded.24------5.2Qih Qip - _The hound bites you. x2Qi  You barely miss the hound.The hound is lightly wounded.Qib-6.5 (1.3QiA QiF _The hound barely misses you. The hound completely misses you.Qi  You hit the hound but do no damage.The hound is lightly wounded.QioS16------------Qi!7.8QiQQi@- _The hound bites you. x2Qi _You are too injured to fight recklessly!Qiu  You barely miss the hound.The hound is lightly wounded.Qiv (9.1Qiz| Qi) V _The hound closely misses you. x2Qi  You closely miss the hound.The hound is lightly wounded.Qiuu4--------10.5 (1.4QiQi#R _The hound bites you. The hound bites you but does no damage.Qi2  You closely miss the hound.The hound is lightly wounded.QiK3 \13---1.8 (1.3Qi8 Qi; - _The hound bites you. x2Qi  You barely miss the hound.The hound is lightly wounded.Qi{Y0---3.2 (1.4QiQi  _The hound closely misses you. The hound barely misses you. The hound bites you.Qi0R  Casting: Launch Clockwork Bee (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Qi Your spells (cast)TypeFailure Level a - Kinetic GrapnelForgecraft1%1  b - Construct Spike LauncherForgecraft1%2  c + Launch Clockwork Bee Forgecraft2% 3 d - Forge Lightning SpireAir/Forgecraft28%4 Select a spell to cast[!]/[I] toggle spell headersQiҁQiQidaddydayday the Tinkerer###Gnoll of Vehumet ........# ##Health: 10/32 =======-----------------∆ ..#..#Magic: 11/11 ========================..#..AC: 2Str: 9∆ ...#EV: 12Int: 16...#SH: 0QilDex: 11###h.#XL:  4 Next: 13% Place: Dungeon:3#.@#.Noise: =--------  Time: 2813.2 (0.0)#...# #..### .###q) +0 long sword#...#######..######..# ##Cast: Launch Clockwork Bee (2%) #...##..#....#..#....#..#Qiq∆ #...##..#....#..#....#..#QiŒ#...#.##......##......# ∆ h   houndQi#...#.##......##......##...#######..######..##Qip#.<.# #..### #..### Qi(_The hound bites you. x2  You barely miss the hound.The hound is lightly wounded. QiN_The hound closely misses you. The hound barely misses you. The hound bites you.QiBCasting: Launch Clockwork Bee (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.QiQi\daddydayday the Tinkerer###Gnoll of Vehumet ........# ##Health: 10/32 =======-----------------∆ ..#..#Magic: 11/11 ========================..#..AC: 2Str: 9∆ ...#EV: 12Int: 16...#QiXSH: 0Dex: 11###h.#XL:  4 Next: 13% Place: Dungeon:3#.@#Qiis.Noise: =--------  Time: 2813.2 (0.0)#...# #..### .###q) +0 long swordQi#...#######..######..# ##Cast: Launch Clockwork Bee (2%) #...##..#....#..#....#..#Qiןq∆ #...##..#....#..#....#..#Qi#...#.##......##......# ∆ h   houndQi6#...#.##......##......##...#######..######..##Qip#.<.# #..### #..### Qi`_The hound bites you. x2  You barely miss the hound.Qiˠ9The hound is lightly wounded. Qi_The hound closely misses you. The hound barely misses you. The hound bites you.QiBCasting: Launch Clockwork Bee (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Qi  ###  ..# ##  ∆ ..#..#  ..#..  Qi]∆ ...#  ...#  ###h.#  #.@# .  #...# #..### .###  ###.QiY ##  ..  ∆ QiJ..#  ...Qi4  QiQ...#Qin  Qi..##Qi  Qi#.<.#  QiP You shape a spike launcher from a nearby wall.Qib ###  ..# ##  ∆ ..#..#  ..#..  Qi∆ ...#  ...#  ###h.#  #.@# .  Qia#...# #..### .###  ###. ##  ..  ∆ Qi҅:..# Qi... QiN ...# ..##Qi{X #.<.#  Qi #The hound bites you.6/32 ---9/11 -----=4.2 (1Qil _* * * LOW HITPOINT WARNING * * *Qi" 0###..# ##∆ ..#..# ..#.. Qi # ∆ ...#  ...####h.# ..# .#...#### .#########..######..# ##..#....#..#....#..∆# #...#.##......##......# ∆# Qi^# ######..######..#<.# #..### #..###.Qi$ Qi. T.hQi. g7=----5Qik4 Qi5 Qi  QiCasting: Construct Spike Launcher (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.QiWQi9X Your spells (cast)TypeFailure Level a - Kinetic GrapnelForgecraft1%1 QizX b + Construct Spike Launcher Forgecraft1% 2 c - Launch Clockwork BeeForgecraft2%3  d - Forge Lightning SpireAir/ForgecraftQiXM28%4 Select a spell to castQiX[!]/[I] toggle spell headersQiQi)Qi###daddydayday the Tinkerer..# ##Gnoll of Vehumet ......∆ ..#..#Health: 7/32=====-------------------..#..Magic: 9/11===================-----∆ ...#AC: 2Str: 9...#EV: 12Int: 16###..#SH: 0Dex: 11#.h#.Qi?XL:  4 Next: 13% Place: Dungeon:3#...# #.@### .###Noise: ---------  Time: 2815.2 (0.0)#...#######..######..# ##q) +0 long sword#...##..#....#..#....#..#Cast: Launch Clockwork Bee (2%) ∆ #...##..#....#..#....#..##...#.##......##......# ∆#...#.##......##......#Qih   hound#...#######..######..##Qi#.<.# #..### #..####...# #..### #..###Qi8uConfirm with . or Enter, or press ? or * to list all spells.You shape a spike launcher from a nearby wall.  The hound bites you. _* * * LOW HITPOINT WARNING * * *Casting: Construct Spike Launcher (safe; 1% risk of failure)  Qi\Confirm with . or Enter, or press ? or * to list all spells.Qi' Qid###daddydayday the Tinkerer..# ##Gnoll of Vehumet ......∆ ..#..#Health: 7/32=====-------------------..#..Magic: 9/11===================-----∆ ...#AC: 2Str: 9...#EV: 12Int: 16###..#SH: 0Dex: 11#.h#.Qi/XL:  4 Next: 13% Place: Dungeon:3#...# #.@### .###Noise: ---------  Time: 2815.2 (0.0)#...#######..######..# ##q) +0 long sword#...##..#....#..#....#..#Cast: Launch Clockwork Bee (2%) ∆ #...##..#....#..#....#..##...#.##......##......# ∆#...#.##......##......#h   houndQi_2#...#######..######..###.<.# #..### #..####...# #..### #..###QiConfirm with . or Enter, or press ? or * to list all spells.You shape a spike launcher from a nearby wall.  The hound bites you. Qi_* * * LOW HITPOINT WARNING * * *Casting: Construct Spike Launcher (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Qi0 ###  daddydayday the Tinkerer ..# ##  Gnoll of Vehumet ...... ∆ ..#..#  Health: 7/32=====------------------- ..#..  Magic: 8/11=================------- ∆ ...#  AC: 2Str: 9 ...#  EV: 12Qi2/Int: 16 ###..#  SH: 0Dex: 11 #.h# .  XL:  4 Next: 13% Place: Dungeon:3 #...# #.@### .###  Noise: ---------  Time: 2815.2 (0.0) #...#######..######..# ##  q) +0 long sword #...##..#....#..#....#..#  Cast: Launch Clockwork Bee (2%)  ∆ #...##..#....#..#....#..#  #...#.##......##......# ∆ #...#.##......##......#  h   hound #...#######..######..##  #.<.# #..### #..###  #...# #..### #..### _* * * LOW HITPOINT WARNING * * *Casting: Construct Spike Launcher (safe; 1% risk of failure)  Qin2LConfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hound (lightly wounded, 69% to hit)Qix###daddydayday the Tinkerer..# ##Gnoll of Vehumet ......∆ ..#..#Health: 7/32=====-------------------..#..Magic: 8/11=================-------∆ ...#AC: 2Str: 9...#EV: 12Int: 16###..#SH: 0Dex: 11#.*#.XL:  4 Next: 13% Place: Dungeon:3#...# #.@### .###Noise: ---------  Time: 2815.2 (0.0)#...#######..######..# ##q) +0 long sword#...##..#....#..#....#..#Cast: Launch Clockwork Bee (2%) ∆ #...##..#....#..#....#..#Qitt#...#.##......##......# ∆#...#.##......##......#h   hound#...#######..######..###.<.# #..### #..####...# #..### #..### _* * * LOW HITPOINT WARNING * * *Casting: Construct Spike Launcher (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hound (lightly wounded, 69% to hit)QiRQi*  Casting: Construct Spike Launcher (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a hound (lightly wounded, 69% to hit)  The kinetic grapnel misses the hound. The rocky spike skewers the hound.Qi hThe hound is lightly wounded.==6.2 (1QiǹQih _The hound closely misses you. The hound completely misses you.Qi..# ##∆ ..#..# Qiv] ..#.. ∆ ...#  ...# ###..# #.h# .Qi#...# #..### .####...#######@.######..# ###...##..#....#..#....#..# Qi∆ #...##..#....#..#....#..#  QiZ #...#.##......##......# ∆#...#.##......##......##...#######..######..## Qii #.<.# #..### #..####...# #..###Qia#...#######..######..#QiE2*Qiq  The rocky spike skewers the hound!QioQiw .hThe hound is almost dead.Qi*x.-7Qi_}Qib _The hound attacks as it pursues you! The hound bites you but does no damage.RiRjk *You miss the hound.RiN@  The hound is almost dead.The rocky spike skewers the hound!  You kill the hound!RiE)Ri.<†RiRiL6=8.5 (1.3Launch Clockwork Bee (2%) Your Necromancy skill increases to level 1!  Your Translocations skill increases to level 1!  Your Fire Magic skill increases to level 1!Your Ice Magic skill increases to level 1!Your Air Magic skill increases to level 1!Your Earth Magic skill increases to level 1!Ri{Ri RiL_Your Alchemy skill increases to level 1!RiRi Ri 3Ri 8=Ri RiK Ri L9==RiP RiC ,Ri RiӚ i9=RiS Ri ,Ri Ri P==Rià Rip ,Ri Ri y10/32=Ri Ri BRiө ,Ri> Ri f10/11==Ri Ri< |1==Ri RiV ,Riٰ RiK ,Ri Ri< Riy :==Ri Ri_ Ri f2==Rib Ri۸ ,RiM Ri ,Ri Ri #-- _You start resting.Ril 037.5 (19.0)Ri @1===--Ri %8.5 (20Ri Ria % _Magic restored.Ri.Ri.Ri.Ri43=Ri5Ri6Ri8,Ri|8Ri~:Q===Ri.;Ri=14=Ri?,Ri?RiB,RidBRiD,RiiERiFRiHG^5==RiGRivI,Ri JRiL,RiOXRiGQRiQ^6==RiQRiS,RiTRiV,RiWRiX,Ri_YRi [Ri[K7=Ri\Ri],RiM^Ri`,Ri3aRib,Ri@cRidRi_eS8=RieRig,RidhRii,RijRi-l,Ri:mRinRiFo^9==Ri pRiq,RiOrRi\t,RitRiv,Ri9wRixRix_20==RiyRiz,Ri{Ri&}RiT}Ri}RiRiRiRi.a1=RiRiX,RiRi,Ri3Rie,RiRiRi;S2=RiRih,RiRiʏ,RihRiU,RiВRiu<23RiE==RiRi,RiRi,RiSRi,RiRi4==RieRi:RiiRiRiǢ,RiMRi,RiRiRi U5=RiRi,RiRi=,Ri׬Ri׮RiRijRi.RibD6=RiRieRiRiRisRiRiMRiRiRi=RiǹRi h7==RiRiD,RiټRix,Ri˾Ri,RiٿRiRiRia8==RiRi%RiIRiRiRi3RiRiRiBRiRiRiUU9=RiRiRiRi)Ri,RivRiRiRiRiRi#L30=RiRiRiRiRRi_,RiRi3,RiRi>Rih1==RiRi,RibRiT,RiRi,RiRi_ _You start resting.Riy.914.5 (76Riw2==5.5 (77RieRiw" _HP restored.RiAh_Rij,Ri!ow  You see here a hound corpse.Rio5 _RipRiqRiuRi1vRi~wRizRi}Ri}9=RiRiRiK,RiRi,RiiRiR~ _i - 3 scrolls labelled BYAVEA ICEMEM (gained 1)RiQRi}RiHRi6RiRi̕RiRi5Ri .  .###  # ###..# ##  Ri]#. #@...#..#  #..#....#..#  Ri#......#  #......#Ri ####..## #..### Ri #...# #.†### .###Ri #...#######..######..# ## #...##..#....#..RiB'#....#..#Ri223.5 (8.0)Ri}+4.5 (9Ri&RiT _v - a silvery potionRi Ri+ ,Ri\ ,Ri Ri Ri; ,Ri Ri Ri ,Ri5 Ri5 Ri ,Riq Ri3 Ri Ri Ri Rin Ri ,Rid Ri Ri ,RiA Ri Rif ,Riܢ Ri{ RiV ,Ri RiV Ri- ,Ri Ri Ri XRie #######..##..####..### # ###..#### #. #....#..# Ri- n#..#....#.@# #......##......##......# J.....#Launch Clockwork Bee (2%) ####..## ###.###..### . ###...# #.†### .### J   endoplasm (asleep)#...#######..######..###  #...##..#....#..#....#..# Ri¿ 036.5 (12.0)Ri ,7.5 (13Ri Rii ] _An endoplasm comes into view.RiZD  You lock target on the endoplasm and prepare to deploy your bee.  (Press . to continue winding your bee.)RiI bJ.JRiJ 8/11 -------==8.0)ontinue: Launch Clockwork Bee (2%)Winding RiO Ri6R ^ _The endoplasm quivers.RiVu O  You continue winding your clockwork bee...Riu A-9. Ri RiP l _The endoplasm barely misses you.Rid  You continue winding your clockwork bee...  The endoplasm freezes you.28-----40..  _You are frozen.Ri   With a metallic buzz, your clockwork bee launches itself at the endoplasm.y(ally target)y   clockwork bee (minion)=1ast: Launch Clockwork Bee (2%) Ri& l _The endoplasm barely misses you.Ri * #####... #..###  ###..### #....#.#..#....#.y# ......##J.....#......# ......#####..## ###..## #..##  #.†### .### #####..######..# #Ri}  You swap places.  Your clockwork bee stings the endoplasm!  The endoplasm dies!Ri" .y   clockwork bee (minion)Rie= -------6-2Launch Clockwork Bee (2%) RiND Z _Vehumet accepts your kill.RiU#######....### ###..####. #....#.y. #......##......#......# ......####..## ###..## #..### . ##  #...# #.†#########..######..# ##..#....#..#....#..RiSf **   dormant clockwork bee (minion)You swap places.Rig^9----3Ri{b _Your clockwork bee winds down and falls to the ground.RiF RiG Ri M RiO Ri| #######..# #..### #..### #### ###..######..##. #....#.*#....##..#....#..#....#.. #......##@.....##......##......# ####..######..## ..### . ## #...# #.†### .### #...#######..######..# ## #...##..#....#..#....#..# Ri}d#...#.##......##......# ∆Ri4<4Ri$Ri8#### ###..# #..### #..### ### # ###..######..# #. #....#.*#....# #..#....#..#....#..##......##.@....# #......##......# $Rii9I####..######..## #..### .### ...#..######..# ## $RiB$RiCU9==5$RiI$RiL$Ri0 "#### ###..# #..### #..### ### # ###..######..# #. #....#.*#....# #..#....#..#....#..# #......##..@...# #......##......# ####..######..## $Ri3 $Ri4 &6$Riv $Ri_#### ###..# ##..### .#..### .### # ###..######..# #. #....#.*#....# ##..#....#..#....#..# #......##...@..# #......##......# ####..######..## #..### .#### #.†### .####..###### ∆30=7%Ri]#### ###..# ## #..### .. #..### .###  # ###..######..# ##. #....#.*#....# .#  #..#....#..#....#..# #......##....@.# ∆ #......##......# ####..######..## # #.†### ..### #..#### %Riy?%RiG@&8%RiH%Ri[%#### ###..# ### #..### .. #..### .### # ###..######..#### #. #....#.*#....#..# #..#....#..#....#..# #......##.....@# ∆ #......##......# ####..######..## #..### ..###  #.†### #..###..###### ==9'Ri #### ###..# ### #..### ..  #..### .###  ###..######..#### . #....#.*#....#..# ..#....#..#....#@.#  #......##......##..$..##......##......# ....#####..######..## #..##..### ..### ##  #.†### #..######..######..# ## .#....#..#....#..#'Ri'Ri?'50'Riڽ'Ri* _Found 3 gold pieces.(Ri ####  ###..# ###  #..### ..  #..### .###  ###..######..####  #....#.*#....#..# #....#..#....#.@# #......##......##..$..# #......##......# .....# ####..######..## ###..#  #..### ..##  #.†### #..###..##### 1==1)Ri2#### ###..# ### #..### .. ## #..### .### ##... ###..######..######..... #....#.*#....#..#....# #....#..#....#..#....#.....##......##@.$..# ......##......##.....# ##..######..######..# ..### ..### ## )RiCV#.†### #..### ###..######..# ## #....#..#....#..# .....##......# ∆)RiJ<2)Ri)Ri))Ri; #### ..# ### ..### .. ## ..### .### ##...######..######..... ....#.*#....#..#....# ....#..#....#..#....# ##......##.@$..# ##......##.....# ..######..######..# ..### ..### #)Ri P## )Ri <3)Ri\ )Ri׸ )Ri}  #### ..# ### ### .. #### ### .### ##.... ..######..######..... #.*#....#..#....# #..#....#..#....# ##......##..@..# ##......##.....# )Ri ..######..######..# )Ri d10/11==42==5.5 (2 _You now have 84 gold pieces (gained 3).+Ri3+Ri+Ri+Ri͔+Ri0+Ri,+Ri+RiL+Ri==+Ri+Riأ9=+Ri+Rio+Ri+Ri+Rir+Ri+Ri,+Ri+Ri+Ric1===+Rig+Ri4 _Magic restored.+Ri3+RiG+Ri+Ri,+Ri +Ri+Rij,+RiW+Ri+RiC+Ri4===+Ri+RiWJ#. #....#.*#....#..#....#  #..#....#..#....#..#....#  #......##......##.....#  #......##......##.....#  ####..######..######..#  #..### #..### ### # #.†### #..### #######..######..# ## ##..#....#..#...@#..#66.5 (11.0) ##..#....#..#....#..###......##......# ∆ #.##......##......# +Ri:#######..######..## #..### #..### # #..### #..### #######..######..# .#..#....#..#....#+Ri+Rif+Ri,Ri9+3,Ri1B,Ri{8,,Ri` _Found a scroll labelled PEX EGITYFU..#....#..#....#..#....# #......##......##.....# #......##......##.....# ####..######..######..#  #..### #..### ###  #.†### #..### ###..######..# .#....#..#....#..# .#....#..#....#.@# 70.5 (4.0)......##......##..?.........##......# .....#.###..######..## ###..#  #..### #..### ##  #..### #..######..######..# .#....#..#....#..#..#....#..[,RiFcA40m-RiI-RiY-RiX-Ri,-Ri-RiC-Ri,-Ri͡-RiZ1-Riq-Ri9...##......##.....# ....##......##.....# ######..######..# .### #..### ### †### #..### ##### #..######..######..... ...#..#....#..#....###.#..#..#....#..#............##......##..@....#4 ....##......##.....#.# ######..######..# .### #..### # .### #..### #..######..# ...#..#....#..#..#....#.....##......#-Ri2-Ria _w - a scroll labelled PEX EGITYFU/RiA/Ri/Ri/Ri@#....#..#....# /Ri:#......##.....# .. /RiV....##.....# .# /RiY####..######..# .# /Riz #..### #..### .# /RiS #..### ..#####.##.# /Rit####..######........ ∆ /Ri;#....#..#....###.##.##/RiF#....#..#..../Ri... /RiL#......##.......#.#...../Ri....##.....#.#..# #.#/Ri:Launch Clockwork Bee (2%) /RiO####..######..#.#.. /Ri #..### ..###.#..# /Ri #..### #.. #.#.b#/Ricb   bat (asleep) /RiH####..# ### #.#.##/Ri#....# #.#.#/Ri#....#../Ri!/RiQ89.5 (5/RiN/RiV _A bat comes into view.1Riu _  You lock target on the bat and prepare to deploy your bee.1Rie 8/11 -------==80.5 (1ontinue: Launch Clockwork Bee (2%)Winding 1Rik 1Ri o _(Press . to continue winding your bee.)2Ri2RiX--1. 2Ri2Ric@ _You continue winding your clockwork bee...2Ri'B2Ri]b.b2Ri[k--2.. 2Ri= 2Ri @ _You continue winding your clockwork bee...2RiPm  y(ally target)y   clockwork bee (minion)With a metallic buzz, your clockwork bee launches itself at the bat.  The bat misses your clockwork bee. x2  The bat closely misses your clockwork bee.2Rim =3ast: Launch Clockwork Bee (2%) 2Rit 2RiWw ` _Your clockwork bee closely misses the bat.3Ri@y5#....#..#....#  ......##.....# #..  ......##.....# #.#  ..######..# #.#  #..### #..### #.# #  #..### ..#####.##.#  ..######........ ∆  #....#..#....###.##.##.# #....#..#.......# ......##.......#y#.....# 3Riz1......##.....#.#b.#>#.# ..######..#.#..# # #..### ..###.#..#  #..### #.. #.#..#  ..# ### #.#.##  #....# #.#.#  #....#..  3Ri}J  Found a stone staircase leading down.3RiC~3Ri~3RiW.y3RiF-------43Ri3Ri` _The bat closely misses your clockwork bee.3RiD" ....#..#....#  ##.....# #..  ##.....# #.#  ..######..# #.#  ..### #..### #.# # # ..### ..#####.##.##.# ..######........ .$  ....#..#....###.##.##.#  ....#..#.#  ##.#.#.....#  ##.....#.#by#>#.##  ..######..#.#..#.# # ..### ..###.#..# # ..### #.. #.#..#i$ m  ..# ### #.#.##   ....# #.#.#  ....#..  3Ri% 3Ri& ,3Ri' 3Ri, h..3Ri- f5Launch Clockwork Bee (2%) 3Ri2 3Ri05 g _Found 13 gold pieces. The bat closely misses you.3Ric@#..#....#  ##.....# #.. .. ##.....# #.# .# #..######..# #.# .# .### #..### #.# .# #  .3RiخO### ..#####.##.##.#  #..######..........$  #..#....###.##.##.#  #..#.#  ##.3RiD$#.#.....#  ##.....#.#.b#>#.##  #..######..#.#.y#.# #  .3RirQ### ..###.#..#.#  .### #.. #.#..#.#3Ril b   bat (ally target) #3Ri6..# ### #.#.##.# y   clockwork bee (minion)3Ri# #.#.# .. #..  3RiM3Ri̳3Ri by.  The bat closely misses your clockwork bee.3Rip6Launch Clockwork Bee (2%) 3Ri3Ri: _The bat hits you but does no damage.4RiX:#..#....#  ##.....# #.....  ##.....# #.##.#  ..######..# #.##.#  ### #..### #.##.# #  ### ..#####.##.##.#  ..######..........$  #..#....###.##.##.# 4Ri#.##  4RiY..######..#.#..#.#.#  ### ..###.#..#.# # ### #.. #.#..#.#  ..# ### #.#.##.#  4RiY# #.#.##..  #..  4RiP[4Ri[4RiK\4Ri\4Ridlby#...4RijeT9==-4Rie 74Ri0k4RimX _Your clockwork bee misses the bat.4RiP^ #..#....#  ##.....# #.....  ##.....# #.##.#  .######..# #.##.#   #..### #.##.# #   ..#####.##.##.### .######..........$ .. .#..#....###.##.##.#  .#..#.b..@..#  ##.#y#.....#  ##.....#.#..#>#.##  .######..#.#..#.#.#   ..###.#..#.#.# 4Ri^ 1  #.. #.#..#.#.. .# ### #.#.##.### .# #.#.##..  .#..  4Rid` 4Ri` 4Ri` 4Rih @y.b.4Rii .=84Rin 4Rip P _The bat barely misses you.5Rig#..#....#  .##.....# #..... .. .##.....# #.##.# .# ######..# #.##.# .# # #..### #.##.# .# 5Rig # ..#####.##.##.###  ######..........$...  #..#....###.##.##.#  5Rig #..#.y.b.@.#  .##.#.#.....# 5Ri hn .##.....#.#..#>#.##  ######..#.#..#.#.# 5RiMh, # ..###.#..#.#.#  # #.. #.#..#.#.. 5RiiE # ### #.#.##.###  # #.#.##..  #..  5Rij5Rij5Rik,5RiIm5Rils...yb-95Ri‹5RiDu..#....#  ##.....# #........  ##.....# #.##.##.#  ..# #.##.##.#   #..### #.##.##.#   ..#####.##.##.###  ....$...  ..#....###.##.##.#  ..#.#  ##.#.#.yb..#  ##.....#.#..#>#.##  ..#.#..#.#.#   ..###.#..#.#.#   #.. #.#..#.#..   ### #.#.##.### ivm  #.#.##..  ..  5Ri%~ yb..  The bat hits you but does no damage.5Ri9/=905Ri5Ric _The bat completely misses your clockwork bee.5Ri2 f ..# #.#.......... #####..#..### #.##.##.#  ..#####.##.##.#### #####..........$....####.##.## 5Ri ..#.....yb..#.#..........#.#..#>#.## #####..#.#..#. ..###.#..#.#.#...#.#..###### #.#.##..5Ri yThe bat hits you but does no damage. _The bat completely misses your clockwork bee.  The bat hits your clockwork bee.  completely misses your clockwork bee.Your clockwork bee stings the bat.  The bat dies!5Rid 5Ri˴ .yy   clockwork bee (minion)5Ri͸ ==71Launch Clockwork Bee (2%) 5Ri 5Ri Z _Vehumet accepts your kill.5Ri; 5RiY< 5Ri$B 5RiC 6Riڗ/#####..... ..# #.#.......... #####..# #.###..### #.##.##.#  ..#####.##.##.### #####..........$@...####.##.##.##.# ..#6Ri......y..#.#..........#.#..#>#.## #####... ..###.#..#.#.#...#.#..######6RiZ**   dormant clockwork bee (minion)-6Ri 26RiZ6RiL _Your clockwork bee winds down and falls to the ground.6RiO3#..... #..#....# #.# #..#....# #.# .##.....# #........ .##.....# #.##.##.# #..# #.##.##.# # #..### #.##.##.# # ..#####.##.##.#### #.@....# #..#....###.##.##.##.# #..#....*.# .##.#.#.....# .##.....#.#..#>#.## #..#.#..#.#.#  # ..###.#..#.#.#   # #.. #.#..#.#..6Ri4   # ### #.#.##.###  6RiE<6Ri<9-36RipB6RimI6RiJ$4.5 (26Ri,N6RiP> _You now have 97 gold pieces (gained 13).6Ri86RiT96Ri=6Ri,?6Ri'W.....  ..#....# #.#  ..#....# #.#  ##.....# #........  ##.....# #.##.##.#  ..# #.##.##.#   #..### #.##.##.#  6Ri ..#####.##.##.####  .#  ..#....###.##.##.##.#  ..#....*.#  ##.#.#.....#  ##.....#.#..#>#.##  ..#.#..#.#.#  *   dormant clockwork bee (minion)  ..###.#..#.#.#   #.. #.#..#.#..   ### #.#.##.### 6Ri(A5.5 (16Ri6Ric7Ri4u1.....  .#....# #.#  .#....# #.#  #.....# #........  #.....# #.##.##.#  ..# #.##.##.#  #..### #.##.##.#  ..#####.##.##.####  .#  .7Riv#....###.##.##.##.#  .#..*.# #  #.#.#.....#  #.....#.#..#>#.##  ..#.#..#.#.#  ..###.#..#.#.#  #.. #.#..#.#..  7Rivv### #.#.##.###  7Ri}7Riv~Y10/11==67Ri 7Ri17RipK.....  #....# #.#  #....# #.#  .....# #........  .....# #.##.##.#  ..# #.##.##.#  #..### #.##.##.#  ..#####.##.##.####  .#  7Rio#....###.##.##.##.#  #..*.# .#  .#.#.....# .#  .....#.#..#>#.## .#  ..#.#..#.#.# .#  ..###.#..#.#.# .#  #.. #.#..#.#.. .#  ### #.#.##.###  7Ri7Ri&77Rip7Ri7Rin7Ri45..... 7Ri 7Ri!....# 7Ri9)#.# 7Ri 7Ri!....# 7RiL)#.# 7RiK 7Ri)# #.7Ri& 7Rib 7RiG# #.##.##.# 7Ri 7Ri%I..# #.##.##.# 7Ria 7RiK..### #.##.##.# 7Ri 7RiH..#####.##.##.####  7Ri.7Riʛ7#  7Ri1....###.##.##.##.#  7Ri .7Ri]*.##.#  7RiKc#.#.....##.#  7Riɝ#.#..#>#.###.#  7Ri%~..#.#..#.#.# #.#  7Ri ..###.#..#.#.# #.#    .. #.#..#.#.. ..#    #.#.##.###   7Riڶ<87Riݺ7Ri7Ri]H 47RieL 7RiN 8Ri)? ....# #.##........##.##.# ## ..#####.##.##.#### ##............... ....###.##.##.##........*.##.#....####.#.##..  8Ri1<98Ri48Ri68Ri #........##.##.# ## ..#####.#### ##............... ....###.##.##.##........*#.#....#.#..#>#.#  8Ri8RiF==30008Ri!8Rit#8Ri #........##.##.# ## ..####### 8Ri##............... ....###.##.##.##........*#.#....#.#..#>#.# ##8Ri".#.#   8Ri 8RiF&18Rit8Rib8Rib ##.##.# ## ..####### ##............... ....###.##.##.##........*#.#....#.#..#>#.# ##.#.# 8Ri]..##  8Rix8Ri߮&28Riϲ8Ri8Ri ? ## ..####### ##............... ....###.##.##.##........*#.#....#.#..#>#.# ##.#.# ..## . .#  8Ri1 8Ri &38Ri 8Ri, 8Ri@a ..####### ##............... ....###.##.##.##........*#.#....#.#..#>#.# ##.#.# ..##8Ri #.... ####.######  8Ri^8RiV1===48Ri8Ri9Ri49Ri9Rig9RiT#### ##............... ....###.##.##.##........*#.#....#.#..#>#.# ##.#.# ..###.## #.... ####.######  9RiU:. 9RiUZ9Ri[&59Ri8^9Ri_9Ri5  ..#####.##.##.#### #...# #....###.##.##.##.# #.*.##.# .#.#.....##.# .#.#..#>#.###.# #..#.#..#.#.# #.#  ..###.#..#.#.###.# #.. #.#..#.#...@.# # #.#.##.#  #.#.##..  9Ri v  . #  9Ri2 9Ri &69Ri1 9Ri 9Ri3  ..#####.##.##.#### #..# .#....###.##.##.##.# .#.*.##.# #9Ri3 .#.#.....##.# #.....#.#..#>#.###.# #..#.#..#.#.# #.#  ..###.#..#.#.###.# 9Ri:4 ] #.. #.#..#.#..@..#  ### #.#.##.#  #.#.##.. .9Ri4    . #  9Ri: 9Rii; &79Rib? 9Ri3A :Riq ..#####.##.##.#### #.......# .#....###.##.##.##.# .#...##.# #.#.#.....##.# #.....#.#..#>#.###.# #..#.#..#.#.# #.#  ..###.#..#.#.###.#  :Ri #.. #.#..#.#.@...#  ### #.#.##.#  #.#.##.. . # # .:RiV #  :Rid:RiD===8:Ri:Ri#:Ri# ..#####.##.##.#### #........# #..#....###.##.##.##.# #..#....##.# .##.#.#.....##.# .##.....#.#..#>#.###.# #..#.#..#.#.# #.# # ..###.#..#.#.###.# :Ri# #.. #.#..#.#@....# # ### #.#.##.# # #.#.##.. #..:RiJ .# .# . #:Rix%  :Ri֥:Ri>&9:Ri :Ri:Ri$:Ri$:Ri):Ri`+:RiM#..###   ..#####.##.##.### ######..............###.##.##.# #..#.....#.#..... .##...:Ri>#.## ######.. #.# ..#####.#...#.#.....########## ##.#.##.. :Rit:Ri'10:Ri:Ri:RiTN NM#####..#..### #.##.##.#  ..#####.##.##.### ######..............###.##.##.# #..#........#..#.#..... .##...>#.## ######..  ..#####.#..:RiN .#.#.....# # ### #.#.##.#######  :Ri5U :RiV &1:Ri>Z :Ri8_ :Ri NM.##... ######..# #.###..### #.##.##.#  ..#####.##.##.### ######..............###.##.## #..#..............#..#.#.....# .##...>#@## ######..:Ri .  ..##### # #.. #.#..#.#.....#  #:RiX :Ri6! &2:Ri-& :Ri' :RiM....... .##... ######..# #.###..### #.##.##.#  ..#####.##.##.### ######..............###.##.## #..#...........#.#...@.# .##.....#.#..#>#.#######..#.#..#.#.# # ..###.#..#.#.###.#  :Ri<3:Ri:Ri;Ri_;RiG;RiB;Riф,;Ri[;RiR  There is a stone staircase leading down here.;Ri|;Ri _;Riь;Rin;Ri ,;RiҐ;Ri;;Ri;Rif;Ri/;Rir;RiB;RiU;Ri;Ri=;Ri;Rio;Ri;Ri;RiG;Ri;Ri@,;RiѤ;Ri(;RiB;Ri;Ri,;Ri;Ri;Ri,;Riѯ;Riϰ;Ri~,;Ri;Ri;RiX,;Ri߶;Ri{;Ri),;Ri;Ri;RiĽ,;Ri`;Ri¿;Ri,;Ri;Ri;Ri;Ri;Rin;Ri;Ri,;Ri ;Ri;RiB,;Ri;Ric;Ri,;Rib;Ri;RiQ,;Ri;Ri;RiO,;Ri;Ri;Ri,;Ri;Ri;Ri,;Ri;Riu;Ri9,;Ri;Ri;Ri,;Ri;Ri;Ri,;RiW;RiZ;Ri,;Ri;Ri;Ri,;Ri#;Ri;Ri=;Ri3_###..# ### #.#.##.########## #....# #.#.##..........# ....#.. . #.#########.### ......# .. ###.#;Ri#.# ......# ... ....# #.# ;Ri......... #..# #.#  ##### ##..##..########.#  ;Riv#................#  ;Ri#..##.@###########  #........#  ;Ri#......#.# Launch Clockwork Bee (2%)  ;Ri?c......###.#  ;Ri`vJ..... #  ......;Ri  J   endoplasm (wandering) ......  ;Rir  .....   ;Ri, ;Ris 043.5 (30.0);Ri ,4.5 (31;Ri;Ri] _An endoplasm comes into view.VRi f.#....# #.#.##..........# .#....#.. ... #.#########.### ..# ....###.## #.# #......# .... ....# #.# #####.......... #..# #.#  ##### ##..##..########.#  #................#  #..##..###########  #....@...#  #VRi 1#.# .......###.# SJ..... #........ S   adder (asleep).. J   endoplasm (wandering).. VRi  An adder comes into view.The endoplasm quivers.VRi VRi SJ..SJVRiG 15.5 (1.0)VRi VRi" / _The adder hisses angrily.VRi&.#....#.. ... #.#########.### ##......# ....###.## #.# #......# .... ....# #.# ######.......... #..# #.# ##### ##..##..########.#VRie' #................# #..##..########### #........#  #VRi'~#.#..SJ....###.#VRi'.......+ #.#.#VRi'R.#.#VRi(?.#VRi)VRiR*VRi@+VRi0Y..JSVRi1&6VRi6VRi8WRie  You lock target on the endoplasm and prepare to deploy your bee.WRiWRi[aJ.S.WRi?8/11 -------WRiO==7ontinue: Launch Clockwork Bee (2%)Winding WRi!WRi%o _(Press . to continue winding your bee.)XRiXRijXRi0[J.S.XRi/--8XRi). XRi XRiT@ _You continue winding your clockwork bee...YRiax _You continue winding your clockwork bee...  You continue winding your clockwork bee...  bites you.  You are poisoned.  The adder poisons you! The adder barely misses you.  The endoplasm freezes you.25====------=-9Pois Winding.. YRigYRij% _You are frozen.YRi$  With a metallic buzz, your clockwork bee launches itself at the endoplasm.  You feel sick. The adder complet  Your clockwork bee stings the endoplasm.  The endoplasm dies!YRi͞.y(ally target)y   clockwork bee (minion)YRi\q20===---------9YRir50ast: Launch Clockwork Bee (2%) YRiͪYRi YRi/L_Vehumet accepts your kill.ZRi #....#.. ... #.#.### ......# ....###.## #.# ......# .... ....# #.# .ZRiF #..# #.# ##### ##..##..########.# #.........# ZRij#..##..#### ZRiy#...y....# #..S.@.#.# .###.# .ZRiS+ # .ZRi/# .ZRi1#.ZRi# ZRi)?.# .ZRi:!#ZRi3  You feel sick.ZRi .SYour clockwork bee locks its sights upon the adder.  The adder attacks as it pursues you! The adder misses you.ZRiM----------1ZRi P _Your clockwork bee stings the adder.\Ri9* _Your clockwork bee stings the adder.  You slash the adder!  You kill the adder!Vehumet accepts your kill.  You can now gain magical power from killing.  Vehumet offers you knowledge of Magic Dart.\Ri3/  --more--^Ri( ^Riw2  *†*   dormant clockwork bee (minion)  You feel sick.^Ri8 18--85=2.9 (1.4Launch Clockwork Bee (2%) ^Ri> ^Ri}A L _Your clockwork bee winds down and falls to the ground.bRi3bRi6Vehumet Vehumet is a god of the destructive powers of magic. Followers will gain divine assistance in commanding the hermetic arts, and the most favoured stand to gain access to some of the fearsome spells in Vehumet's library. One's devotion to Vehumet can be proven by the causing of as much carnage and destruction as possible. Title - Scholar of Destruction Favour - Vehumet is aware of your devotion. Granted powers:(Cost)bRi6vYou can memorise Magic Dart. You can gain magical power from killing. Vehumet aids your destructive spells. Vehumet extends the range of your destructive spells. [!]: Overview|Powers|WrathcRiF cRi cRi .#....#.. ... #.#########.###daddydayday the Tinkerer #......# ....###.###.#Gnoll of Vehumet *..... #......# .... ....#cRi #.#Health: 18/32 =============----------- #####.......... #..##.#Magic: 8/11=================-------##### ##..##..########.#AC: 2Str: 9#................#EV: 12Int: 16#..##..###########cRi SH: 0Dex: 11#...*....#XL:  4 Next: 85% Place: Dungeon:3#...†@.#.#cRi Noise: ==-------  Time: 3052.9 (0.0)........###.#q) +0 long sword........+ #Cast: Launch Clockwork Bee (2%) cRi :........#Pois ........#........#*   dormant clockwork bee (minion)cRi$ ........#........#You kill the adder!Vehumet accepts your kill.cRiI You can now gain magical power from killing.Vehumet offers you knowledge of Magic Dart.You feel sick. cRin 7_Your clockwork bee winds down and falls to the ground.cRi cRi6 cRi cRi gRi  You need a visible target to rewind your bee! (Use ctrl+direction or * _direction to deconstruct it instead.)gRiR<.#....#.. ... #.#.### ##......# ....###.## #.# ##......# .... ....# #.##. #..# #.# ##### ##..##..########.# #.........# #..##..#### #...*....# #...@..#.# .###.# .+ # .# .# .# .# .#gRiBgRiCj7=---3.9 (1gRiIgRiM _You feel sick. _You see here an adder corpse.hRi#....#.. ... #.#.### ......# ....###.## #.# ......# .... ....# #.# . #..# #.# ##### ##..##..########.# #.........# #..##..#### #...*....# #...†@.#.# .###.# .+ # .# .#.# .#.#hRithRiDd6=-9hRi{:==--4hRi hRis$$ _You feel sick.hRit(7#....#.. ... #.#.###  ......# ....###.## #.#  ......# .... ....# #.#  .hRiH).. #..# #.#  ##### ##..##..##.#  #........#  #..##..####  #...*....#  #...†.@#.#  .###.#  ..+ #  ........#  ........#  ........#  ........#  ........#   hRi43  You feel sick.hRi405hRi;hRi%> hRiU>M_You are no longer poisoned.hRi .#....#.. ... #.#.### #......# ....###.## #.# #......# .... ....# #.# #... #..# #.#  ##### ##..##..##.#  #........#  #..##..####  #...*....#  #...†@.#.#  .###.#  ..+ #  ........# ........# ........#  ........# ........# hRi hRi# &6hRi hRi iRi9N.#....#.. ... #.#.### ##......# ....###.## #.# ##......# .... ....# #.##. #..# #.# ##### ##..##..########.# #.........# #..##..#### #...*....# #...@..#.# .###.# .+ # .# .# .# .# .#iRiViRiV&7iRi[iRi_s _You see here an adder corpse.iRid##......# ....###.## #.# .. ....####.......... # ##### ##..##..####### #...............##..##########.*....# ##.#...†..#.#.......@###+ # iRi׏J==8 _iRiuiRiU1 ....####.......... # ##### ##..##..####### #...............##..##########.*....# ##.#...†..#.#........###+ # (iRi;iRid}79 _Found 4 stones.iRi. ##.#'...#####iRi+8 =60iRi'? iRiA ( _You open the door.jRig......# .... ....# #.# ... #..# #.# ##### ##..##..##.# #........# #..##..## #...*....# ##.#...†..#.# .###.# ....# .##### .# .[17G#.#.# .#....(...#1jRinjRiQ _There is an open door here.jRi......# .... ....# #.#  . #..# #.#  ##### ##..##..#.#  #...#  #..##..#  #...*....#  ##.#...†..#.#  .###.#  .'@..#  .#####  ..#  ........#  ........#  ........#  ........#   ....(...#     jRiMv10/11==2 _jRijRi jRi+ # .... ....# #.#  . #..# #.#  ##### ##..##..#.#  #.#  #..##..###  #...*....#  ##.#...†..#.#  .###.# jRi  .'.@.#  .#####  ........#  ........#  ........#  ........#  ........#  ....(...#   jRi jRi \8=3jRiŤ jRi6 jRi g# .... ....# #.#  . #..# #.#  ##### ##..##..#.#  #.#  #..##..####  #...*....# jRi  ##.#...†..#.#  .###.#  .'..@#  .##### jRi Z ........# jRi r ........#  .# jRiP  .#  .#  ....(...# jRiv /  jRif jRi &4jRi jRiP kRi.# .... ....# #.# #. #..# #.#  ##### ##..##..#.#  #.#  #..##..####  #...*....#  ##.#...†..#.#  .###.#  .'.@.#  .##### kRiǧ ........#  ........#  .#  .#  .#  ....(...#  kRiWkRiϮ&5kRikRikRii.# .... ....# #.# #. #..# #.#  ##### ##..##..#.#  #.#  #..##..###  #...*....#  ##.#...†..#.#  .###.#kRiJ  .'@..#  .#####  ........#  ........#kRi  ........#  ........#  ........#  ....(...#  kRikRilkRi<==6kRikRikRiP#......# .... ....# #.# #. #..# #.#  ##### ##..##..#.#  #...#  #..##..#  #........#  ##.#...†..#.#  .###.#  .@...#  .#####  ..#  ........# ........# ........# ........# ....(...# kRiRkRig9==7kRikRiQ _There is an open door here.kRi| 7#......# .... ....# #.##... #..# #.# ##### ##..##..##.# #........# #..##..## #........#kRic}  ##.#...†..#.# .###.# '...# .##### .# .# .# .# .# ....(...#kRi kRi1 -8 _kRi kRi kRiy .##......# .... ....# #.##.... #..# #.# # ##### ##..##..##.# . #........# # #..##..##### #........##.#...†..#.#.###.#.'...#.#####kRiz Y.#.#.#.#.#.....(...#kRi kRiT &9kRiԈ kRi lRiI.##......# .... ....# #.# .#.... #..# #.# ## ##### ##..##..########.# .. #.........# ## #..##..#### # #.#lRi#.#...†..#.#.###.#.'...#.#####.#.#.#.#.#......(...#lRilRi'70lRialRilRi57.##......# .... ....# #.# ..#....##..# #.## ##### ##..##..#.#. #.........### #..##..# #.#.##.#...†..#.##.###.##.'...##.######.##.##.##.##.##......(...#lRiblRi520==1===1lRilRiolRi' '.##......# .... ....# #. %..#...##..# #.# ########..##..#....#......# #.#..##.. # #.#.# # #####.#...†..#.# # #.###.# # #.'...# #.##### #.#  #.#  #.#  #.#  #.#  #......(...#lRi&, lRiN C2lRil X.##......# .... ....# # .%..#...##..# # .#### ########..##..#. ..#..... .#### #.#..##.. .# #.#.# .# #####.#...†..#.# .# #.###.# ## #.'...# #.##### #.#  #.#  #.#  #.#  #lRim .#  #......(...#lRi%v lRiv &3lRi| lRi~ lRi M###.# .....##......# .... .. .%..#######..........##..# ############..##..######## .......#...............###..##..######### #.#.......####.#...†.. .lRil ### ##'...#####..........##......(...#lRi lRim &4lRi[ lRi6 mRi #..#....#.. ... #.###########.# .....##......# .... .. .%..#######........ ############..##..######## .......#...............###.##..######### #.#.......#####@#...†.. .### ##'...mRi>####.mRimRiЭh1====5mRimRiImRi`cM #.#.##.......#..#....#.. ... #.###########.# .....##......# .... .. .%..#######........ ############..##..######## .......#...............#####..######### ....#####.#...†.. .#..........### ###..........'...##...###.###..........#mRihmRii&6mRiYpmRirmRi M##..######..# ######### #.#.##.......#..#....#.. ... #.###########.# .....##......# .... .. .%..#######........ #### .#########..##..######## ..... ........#...............#####..######### ....mRiX w####.#...†.. .##..........###.#.....................#...#..........#mRi mRi &7mRi mRip mRi M..### #..### #...#.#..... ##..######..# ######### #.#.##.......#..#....#.. ... #.###########.# .....##......# .... .. .%..#######........ #### .#########..##..######## ..... .......@#...............mRi s### .######.#..##..######### .... .######.#...†..#.#............mRiQ mRi &8mRi mRi/ mRi#..### #..### #.. #.#..#.##..######..# ### #.#.##. #....#..#....# #.#.## #....#..#....#.. ... #..##......# ....###.## .##......# .... ....# .%..#.##..# #.#### ..##..##....# #.#### ..######.#..##.. #.#mRi #.#.# #.# #####.#...†..#.# ..# #..........###.#  ## #..........'...# #..........##### #..........#  #.#mRivmRi\2=9mRimRinRit #..### #..### #.. #.#..#.##..######..# ### #.#.##. .#....#..#....# #.#.## .#....#..#....#.. ... #. #......##......# ....###.## #......##......# .... ....#.%..#.##..# .#.#### ...##..##....# .#.#### ...######.#..##.. .#.# #.#.# ##.# #####.#...†..#.#  ..# #..........###.# ## #..........'...# #......nRiB....##### #..........#  #.#nRi+:∆nRi'80nRi nRiF"nRi0n #..### #..### #.. #.#..#.##..######..# ### #.#.##. ..#....#..#....# #.#.## ..#....#..#....#.. ... #. ##......##......# ....###.## ##......##......# .... ....#.%..#######.##..# ..#.#### ....nRio(##..##....# #.#.#### ....######.#..##.. ..#.# . #.#.# ###.# #####.#...†..#.#  ..# #.###.#  ## #.'...#  #.#####  ∆ #.#  #.#nRivnRiw&1nRiu}nRi~nRi  #..### #..### #.. #.#..#.##..######..# ### #.#.##. #..#....#..#....# #.#.## #..#....#..#....#.. ... #. .##......##......# ....###.## .##......##......# .... ....#.%..#######.##..#.#.#####....##..##...+.# .#.#.#####....######.#..##...#.# #..nRi I #.#.##.## #####.#...†..#.#  ..# #.###.#  ## #.'...#  #.#####  ∆ #.#  #.#nRiU nRi( &2nRi nRi( oRi%|&# #..### #..### #.. #.#..#.##..######..# ### #.#.##. .#..#....#..#....# #.#.## .#..#....#..#....#.. ... #. ..##......##......# ....###.## ..##......##......# .... ....#.%..#######.##..#.#.#####....##..##.. #.+.# oRi|#.#.#.#####....######.#..##.. #...#.# #... #.#.##.# #.. #####.#...†..#.# ..# #. #.###.# ### #.'...#  #.#####  ∆ #.# oRi}I #.#oRiEoRit23==3oRiʊoRioRi".# #..### #..### #.. #.#..#. .#..######..# ### #.#.##. ..#..#....#..#....# #.#.## ..#..#....#..#....#.. ... #..##......##......# ....###.##.##......##......# .... ....#.%..#######.##..#.#.#####....##..##.. .#.+.# .#.#.#.#####....######.#..##.. .#...#.# #.... #.#.# .#####.# #.... #####.#...†..#.# ..# #.... #.###.# ## #o... #.'...# oo 2 orcs (asleep)#o... #.######.[.. #.#  #.#oRiRe  2 orcs come into view.oRip4Launch Clockwork Bee (2%) oRi oRi- _Found a leather armour.oRi K.# #..### #..### #.. #.#..# ..#..######..# ### #.#.##.#..#....#..#....# #.#.##.#..#....#..#....#.. ... #. #...##......##......# ....###.##.##......##......# .... ....# #.%..#######.##..# #.....#.#####....#..##.. #.#.+.# #.#.#.#.#####....######.#..##.. #.#...#.# #....# #.#. #.#####.# #....######.#...†..#. ..# #....##.###.oRi ## #o...##.'... #o...##. #.[..##.#  #.#oRiuoRi &5oRioRipRi# #..### #..### #.. #.#..#. .#..######..# ### #.#.##.#..#....#..#....# #.#.##.#..#....#..#....#.. ... #.# ...##......##......# ....###.## ##......##......# .... ....# .%..#######.##..# .....#.#####....#..##..# .#.+.#. .#.#.#.#####....######.#..##..# pRis.#...#.# #....# #.#.# .#####.# #....######.#...†..#.#..# #....##.###.### #o...##.'...##o...##.##.[..# pRipRifpRiIJ  The orc shouts! x2; You hear a shout!pRio.oooo 3 orcs.opRi0===6pRiPpRiq _An orc comes into view. It is wielding a +0 whip.Ri R  Casting: Launch Clockwork Bee (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.RiIRiKThe spell is extremely dangerous to miscast (28% risk of failure)! Continue anyway?  Y - Yes RiK' N - NoRiJRi:.# #..### #..### #.. #.#..#. daddydayday the Tinkerer Ri.#######..######..# ### #.#.##. Gnoll of Vehumet *..... ..#..#....#..#....##.#.##. Health: 23/32 =================------- ..#..#....#..#....#.. ... #.### Magic: 7/11===============--------- ...##......##......# ....###.## AC: 2Str: 9 ...##......##......# .... ....# EV: 12RiInt: 16 .......%..#######..........##..# SH: 0Dex: 11 .....#.#####....#########..##..## XL:  4 Next: 85% Place: Dungeon:3 Ri#.#.........+....@......#......... Noise: ===------  Time: 3086.9 (0.0) Ri(.#.#.#.#####....######.#..##..### q) +0 long sword Ri>.#...#.# #....# #.#........# Cast: Launch Clockwork Bee (2%) RiS.#####.# #....######.#...†..#.#Ri|w..# #o...##..........###.#Riݷ## #.o..##..........'...# ooo 3 orcs#....##..........######.[o.##..........#Ri6#..........#2 orcs come into view. _Found a leather armour.  The orc shouts! x2; You hear a shout! _An orc comes into view. It is wielding a +0 whip.Casting: Launch Clockwork Bee (dangerous; 2% risk of failure)  RiJ\Confirm with . or Enter, or press ? or * to list all spells.RiDRiRi!SIo.o.(1 ally target)oI   lightning spire (minion).Ri54=Ri>---------7.9 (1RiMIIRiW4 _An electric hum fills the air.Ri:IRi"Ri(;IRi  Your lightning spire cannot move out of your way! (Use ctrl+direction or * _direction to deconstruct it instead.)RiiT _  You lock target on the orc and prepare to deploy your bee.Ri .. .. .##.......%..#######..........##  #.#####....##########.........+...)*I.....#.....#.#.#####..))######.#..##Ri> k..#.# #....# #.#....#######† ...........## #'. ##[Ri>  .####( Ri L 2=6===3RiQ RiRS Ri:##.......%..#######..........##  #.#####....##########.........+...)*I.....#.....#.#.#####..))######.#..##..#.# #....# #.#....###Ri####† ...........## #'. ##Ri:[ .RiF####( Ri Ri;Ri}&4RiRidRi .....##......##......# .... .. .#..%..#######............#.#####....#########..##........+...)*I.....#....#.#.#####..))######.#..##... .#.#########.#...†....####'..#[....######.#......(...#RiRiRi0.Ri&5RiRi1] _Your dormant clockwork bee falls apart.Riٜ }M##### ......##......##......# .... .. .#..%..#######............#.#####....#########..##........+...).I.....#....Ri* #.#.#####..))######.#..##... .#.#########.#...†....####RiT '..##.[..##..........#Riz Ri Ri@ &6RiC Ri̮ Ri<M....#..#....#..#....#.. ... ##### ......##......##......# .... .. .#..%..#######............#.#####....#########..##........+...).I.....#....#.#.#####..))######.#..##... .#.#########.#...†....####'.#....##..........##I   lightning spire (minion)Ri9IRiNs23=====Ri7RiK8IRiRi# #. .....#..#....#..#....#.. ... ##### ......##......##......# .... .. .#..%..#######............#.#####....#########..##........+...).I.....#....#.#.#####..))######.#..##... .#.#########.#...†....####'..##[I....######Ri9IRi$&8Rio;IRiRiBk#######..######..# ### # #. .....#..#....#..#....#.. ... ##### ......##......##......# .... .. .#RigB..%..#######............#.#####....#########..##........+...).I.....#....#.#.#####.@))######.#..##... .#.#####RiB####.#...†....####'..RiB_# I[....RiBRi{M_I9RiTCIIRiVRilb #..### #..### #..#######..######..# ### # #. .....#..#....#..#....#.. ... ##Ril### ......##......##......# .... .. .#..%..#######............#.#####....#########..##Ri(m........+.@.).I.....#....#.#.#####..))######.#..##...Ricm .#.#########.#...†....##Rimv##'. I.##Rim([RixRi..Ri'10Ri;Ri V _Your lightning spire fades away.Ri4...# #..### #..### #.. #.#. ...#..######..# ### #.#.# RiM....#..#....#..#....# #.#.##..#....#..#....#.. ... #.# ##...##......##......# ....###.###......##......# .... . Ri.##.%..#######.Ria##.#.....#.#####....#..##.Ri_#.#.+..@).#.Ri#.#.#.#.#####..))######.#..##..##.#...#.# #....# #.#.RiM#.#####.# #....######.#...†..#Rik..# #....##.### #....##.RiU'.#....##.# Ri*Ri Rij%4Ri`==7==Ri1RiRiQRi/6# #..### #..### #.. #.#..##..######..# ### #.#.##..#....#..#....# #.#.##..#....#..#....#.. ... #.# #...##......##......# ....###.###......##......# .... ....# #.%..#######.##..# #.....#.#####....#..##..# #.#.+...@.#. #.#.#.#.#####..))######.#..##..# #.#...#.# #....# #.#. #.#####.# #....######.#...†..#...# #....##.###.## #....##.'.#....##.# RiRi&2RiRiM _You see here a +0 club.Rig .# #..### #..### #.. #.#...#..######..# ### #.#..#..#....#..#....# #.#..#..#....#..#....#.. ... #. ##...##......##......# ....###.Rih.##......##......# .... .... ##.%..#######.##..  #.....#.#####....#..##..  #.#.+..@).#  #.#.#.#.#####..))######.#..##..  #.#...#.# #....# #.#  #.#####.# #....######.#...†..# ..# #....##.### ## #....##.' #....##Rih.  #.[..##.# RiiO #....##.#Ri`3 _Riف#...# #..### #..### #.. #.# #...#..######..# ### #.#. #....#..#....#..#....# #.#..#..#....#..#....#.. ... #. .##...##......##......# ....###..##......##......# .... .##.%..#######.## #.....#.#####....#..## #.#.+.@.).# #.#.#.#.#####..))######.#..##.. #.#...#.# #....# #.# #.#####.# #....######.#...†.. ..# #....##. ## #....##.' #....##.  #.[..##.#  #....##.#RirRiւ&4RiRi،Ri~ #...# #..### #..### #.. #.#  #...#..######..# ### #.# ##....#..#....#..#....# #.#.#..#....#..#....#.. ... # #.##...##......##......# ....###.##......##......# .... #.##.%..#######.## # #.....#.#####....#..## #.#.+@..).# #.#.#.#.#####..))######.#..## #.#...#.# #....# #.# #.#####.# #....######.#...† ..# #....##. ## #....##.'  #....##.#  #.[..##.# ixn;49m #....##.# RiRi;#5RieN===5RiRi[RiЬ#.####......'#.####Ri6<6Ri> _You open the door.RiMB  #...# #..### #..### #.. #. #...#..######..# ### #.#....#..#....#..#....# #..#..#....#..#....#.. ... #.##...##......##......# .....##......##......# .... .#.##.%..#######. .# #.....#.#####....#.. #.#.@...).# #.#.#.#.#####..))######.#..## #.#...#.# #....# #.# #.#####.# #....######.#...† ..# #....##. ## #....##. #....##. #.[..##. Ri C 7#....##.RipT 7 _There is an open door here.RiJ #...# #..### #..### #.. # #...#..######..# ### ##....#..#....#..#....# # >.#..#....#..#....#.. ...#.##...##......##......# .... #.##......##......# .... RiH#.#.##.%..#######. #.# #.....#.#####....#.. # #.#'...).#Riq #.#.#.#.#####..))######.#.. #.#...#.# #....# #.# #.#####.# #....######.#... ..# #....##Rim" ## #....## #....## #.[..## #....##RifRit$8 Ri _RiRiRi #...# #..### #..### #..  #...#..######..# ###  ####....#..#....#..#....# .>.#..#....#..#....#.. ...Ri]5#.##...##......##......# ....  #.##......##......# ....  #.#.##.%..#######  #.# #.....#.#####....#  # #.#.'...).#Ri #.#.#.#.#####..))######.#.. #.#...#.# #....# #.# #.#####.# #....######.#RiV ..# #....##Ri ## #....## #....## #.[..## #....##RiRi"6=8==9Riv Ri` Ris  #...# #..### #..### #.. #...#..######..# ###Ri= ####....#..#....#..#....#  .>.#..#....#..#....#.. ...  ####.##...##......##......#  #Ri.##......##......#  #.#.##.......%..#######Ri%@ #.# #.....#.#####....# # #.#.'...)RiU.# #.#.#.#.#####..))######.#Rim #.#...#.# #....# #.# #.#####.# #....######.# ..# #....##Ri ## #....## #....## #.[..## #....##Ri"Ri##RiP# 20Ri*Ri,Rie #...# #..### #..### #.. #...#######..######..# ### ####....#..#....#..#....# .>.#..#....#..#....#..  Ripz ####.##...##......##......#  #........##......##......#  #.#.##.......%..####### #.# #.....#.#####.... # #.#Ri .'...).# #.#.#.#.#####..))######.#Ri޳ #.#...#.# #....# #.# #.#####.# #....######.# ..# #....##Ri### #....## #....## #.[..## #....##Ri Ri&1RiRi8  #...# #..### #..### # #...#######..######..#  ####....#..#....#..#....# .>.......#..#....#..#....#..  ####.##...##......##......#  #........##......##......#  #.#.##.......%..# #.# #.....#.#####.... # #.#.'...). #.#.#.#.#####..))######. #.#...#.# #....# #. #.#####.# #....######.i8 W37m ..# #....## ### #....## #....## #.[..## #....##Ri@ RiA &2RiH RizI RiLK ######..######..# ######....#..#....#..#....# .>........#.. .####.##...##......##......#  #........##.....#.##.......%..#######..... #.....#.#####....####### #.#.........'...)....... #.#.#.#@#####..))#######...#.# #....# #######Ri{#....##..... RiRiK#7Rik====3RiRiRi ####....#..#....#..#....# .>.......... .####.##...##......##......#  #........##....#.##.......%..#######..... #.....#.#####....#######Ri?# #.#.........'...)....... #.#.#.#.#####..))######RiW..#@# #....# ####### .....########..... RiRi&4RiRi{Ri}S .>..... .####.##...##......##......#  #........#.##.......%..#######.....Rir~ #.....#.#####....####### #.#.........'...)....... #.#.#.#.#####..))######..#.# #....# ########..........#########..... Ri5Ri@&5RiCRi&Ri 5 ####.##...##......##......#  #.....#.##.......%..#######..... #.#####....#######Ri E #.#.........'...)....... #.#.#.#.#####..))######..#.# #....# #.#########..........#######Ri= #..... Ri RiJ &6Ri0# Ri$ RiRiƣRi֤RieRi?~8==Ri2RiYL9==RiRi,RiRRiPRipRiRi޲RiU9=RiRi:==RiRi!RiSRi|RiRiB,RiRiZRi~RiE30=RiRi|RiRiI10/11==RiRiRiRiRiRiRiRiRiRia1==RiRi:==RiRiRi,RiRi,RiRi+~2==RiRiRiM1===RiRiRieRiRiCRi*Ri,RiRiRiRi.9=Ri,RiRiRi;===RiRiRi,RiRiRi,RiRiRi,RiRiRi,RiQRi6Rii Ri ,Ri RinRi,RinRiRiRiRivRiRiRiRipRiRiRiRiRiRi,Ri|RiWRi^,RiRi!Ri"Ri #Ri~#Ri$Ri%,Ri &Ri+*XRi*Ri`,,Ri,Ri-Ri.Ri.Ri"/RiL0Ri1,Ri@2Ri~3Ri4,Ri&5Ri6Ri7,Ri8Ri9Ri:,Ri;Ri=RiT?Ri?Ri0@RiUB7 _You open the door.RiCRiCRi?DRiG@  There is an open door here.RiHRi9I _RiIRidKRiLRiLRiYMRiNRigP,RiQRiRRi7T,RiTRiDVRivW,RiWRi%YRi{Z,RiZRi[RiA],Ri]Ri@_Ri`,Ri`RibRiCc,RiRiRiERiRiQRi0Riʉ,Ri4RiRioRiRiRiRiRiDRi RiRi;,Ri RiRi,RiRiћRi ,RinRiyBRiRi}There is an open door here. _You open the door. _There is an open door here. _RiSYou open the door. _There is an open door here. _You open the door.Ri]RiRiRi[You open the door. _There is an open door here. _Ri -You open the door. _There is an open Ri(,door here. _You open the door. RiF There is an open door here.RiRi _RiRiHRiSRiRiRiRixRiRipRi^RiRiRiRiRiRiRiRi:Ri1 #......'....... #............######### #............# Ri #............#  # ###'#######... Ri#...####.# #.... #........#######... Ri7}#...#####......... #RiWT|...... 201.5 (75.0)Rix...............[ ##......#.###### Ri#......#.##......#.#Ri#......#.##......#.#Ri ^#...... .# Ri?Riz,2.5 (76RiVRi _There is an open door here. _You open the door. _There is an open door here. _You open the door. _There is an open Ri)door here. _Found a cloak.RiƜ#...'.##....##....# ##....Ri_# # ###'#... #...####.# #.... #........#... Rilu#...#####..# #.......#.[###......#.##......#Ri.##......#.##......#Ri؝>.##......#.##......#.#RiRiz13.5 (1.0)RiںRiHs _You see here a staff of cold.Ri3N  _RiP RiV ######..#######.###..'........#.#..##########..#..# ###RiV H #............# # ###'#######... . #...####.# #..#........#######....<RiW d#...#####.....Ri,W ;4# #Ri[W |RiW ##.........[# ##......#.##RiW ######......#.#RiW #......#.##......#.#RiW f#......#.##......#.#Ri^ A5.5 (2Rib RiSe 9 _Found a stone staircase leading up.Ri/ Ris Rig Ri Ri 7######.#.##.#.#.'.#.##.#.#.# ##.##### ###'#...<.RiV #...####.# #...#.#....<.#...#####.0# #.|......#.[# ##...#...#......#.##......#.# Ri޴ Ri8 +6.5 (1Ri Ri 9 _Found a stone staircase leading up.Ri Ri Ri Ri _You can't see any susceptible monsters within range! (Use Z to cast anyway.)Ri 3Ri@ Ri Ri Ri^ P _Ri ,Ri Rit Ri" ,Riw# Ri% Ri1( ,Ri) Ri+ Rii. ,Ri/ Ri1 Ri4 ,Ri@5 RiY7 Riq= ,Ri> Ria@ Ri*B ,RiC Ri4E RiN RiO RiCQ RicQ RiwR RiJT RiU ,RiV RiRX RiaY Ri@Z RiZ Ri\ Ri] ,Ri] Ri_ RiR` ,Ri` Rita Rib ,Ri-c Rif Rig ,Rig Rii Rii Rii RiUj Riok Ripl ,Rilp nRip Riq Riq Ri/r Riys Ri^t ,Ri0u Riu Riv ,RiLw Ri z Riz Riz Ri { Ril| Ri} Ri} Ri~ Ri Ri Riƀ Ri, Ril Ri ,Ri Ri3 Ri ,Ri Ri Ri ,Ri Riъ RiӋ ,Ri2 Ri; RiN Rir Riߎ Ri Ri Ri* Ri Ri Ri ,Ri! Ri RiY ,Riϖ Ri$ Ri Ri Rii Ri Ri ,Ri Ri Ri Ri Ri] Ri RiR ,RiԠ Ri Riߢ Ri RiS Ri Rim Ri Ri Ri3 Ri` ,Riǩ RiK 7 _You open the door.Ri .....# ######### #....## .....###### #.......r. #... ###...<...# #......... #.[..###.......# #......... #.... ###....<..# #......... #....## ..........# #......... ####### RiH >.....###### #....# ....[# #.......># Ri ###### #@#  #.#  #.# Launch Clockwork Bee (2%)  #.# #.#Ri̴  #.#r   quokka (asleep) Ri #.# ################.# .................#Ri1 { 47.5 (41.0)  A quokka comes into view.Ri ,8.5 (42RiG Ri ~ _Found a stone staircase leading down. _There is an open door here.RiS  You lock target on the quokka and prepare to deploy your bee.8/11 -------==9.5 (1.0)ontinue: Launch Clockwork Bee (2%)Winding RiRiOo _(Press . to continue winding your bee.)RiRi.rrRiY--50. RiRiV@ _You continue winding your clockwork bee...RiWRi,].rRik--1.. Ri'Ri(@ _You continue winding your clockwork bee...Ri Ri: .ry(ally target)y   clockwork bee (minion)Ri 2ast: Launch Clockwork Bee (2%) Ri Ri ] _With a metallic buzz, your clockwork bee launches itself at the quokka.RiA##### #......... ###...<.... #.[  #...... #.. ###....<r... ............ ##### .....#####..... ..[# #.......>. ##### #y#  ..... ################. ................. RiyB8#################RiCRiCRiDRi"Ku.ry'RiKF-------3Ri+QRiS& _You swap places.Ri ######### .....#####. #.. ###...<.. #.[  #........ ###....<.... #.........Ri...... ######.###### #...r..... ....[#..y....>.# Ri.###### Ri b################ .................Ri  Your clockwork bee misses the quokka.The quokka bites your clockwork bee but does no damage.Riq.=4RivRi~ _Your clockwork bee misses the quokka. _There is an open door here.Ri #########....... ########## .....#####. ###...<[  #..... ###....<..........######.######.r.... ....[Ri x#.@y....>.# ########'###...## ################Ri 8 Ri &5Ri Ri! ` _Your clockwork bee stings the quokka. The quokka bites your clockwork bee.RiAj'........#.##############.......#  ########## .....#####. ###...<[  #..... ###....<..........######.######RiKB.r.... ....[..y....>.# ########'###.....##RiERi-O  Your clockwork bee misses the quokka. Your clockwork bee stings the quokka!  The quokka dies!RiV †.#.##.#RiYn86Launch Clockwork Bee (2%) Ri_RibZ _Vehumet accepts your kill.Ri'.#.#####.# #....##.# #....##.# ##....##.###### #.#....##....<...# #.#.[..##.#.# #.#....##.....<..# #.#....##.# #.#.###### #..@.#.[# #..y....>.#. ##'###...##.##.# .##.# ##.##.# RiN**   dormant clockwork bee (minion)Ri]9==-7RiRi _Your clockwork bee winds down and falls to the ground. _You see here a quokka corpse.Riw K'.#.#####.# #....##.# #....##.# ##....##.###### #.#....##. #...<...# #.#.[..##. #.# #.#....##. #....<..# #.#....##.# #.#.###### #..†#.[# #..*....>.Rin :#. ##'###...##.# ...##.# ..##.# ..# #.# .##.# .# RiΚ Rir G-8 _RiL Ri߳ Si"%'.#.#####.# #....##.# #....##.# #....##.###### #.#....##. ...<...# #.Si%7#.[..##. .# #.#....##. ....<..# #.#....##.# #.#.###### #..†.# #. .[# #..*....>...# #. ##'###...##.#.# ...##.# ...# #.# ...##.# ...# Si57<9Si?SiGSi'.#.#####.# #....# .#.# #....##. .# #....##. .###### #.#....##.<...# #.#.[..##.# #.#....##.<..# #.#....##.# #.#######. .###### #..†.# #. Sie[# #..*....>...# #. ##'###...#### #.# #...##.# #...##.# #...# #.# #...##.# #...# Si=60SisSiSiJ '.#.#####.# #....######. #.# #....##. # #....##. ###### #.#....##. .<...# #.#.[..##.# #.#....##.<..# #.#....##.# #.SiJ #######. ###### #..†.# #. # #..*....>...# #. # Si(K :##'###...#### # #.# #...# SiiU SiU C==1Si\ Si^ SiVh Vehumet Vehumet is a god of the destructive powers of magic. Followers will gain divine assistance in commanding the hermetic arts, and the most favoured stand to gain access to some of the fearsome spells in Vehumet's library. One's devotion to Vehumet can be proven by the causing of as much carnage and destruction as possible. Title - Scholar of Destruction Favour - Vehumet is aware of your devotion. Granted powers:(Cost)You can memorise Magic Dart. You can gain magical power from killing. Vehumet aids your destructive spells. Vehumet extends the range of your destructive spells. [!]: Overview|Powers|WrathSiƋ Si Si '........#.#####.# #....######. daddydayday the Tinkerer ##########.......# #....##..... Gnoll of Vehumet *..... ##############....##..... Health: 32/32 ======================== ###### #...........#....##..... Magic: 9/11===================----- .<...# #...........#.[..##..... AC: 2Str: 9 .....# #...........#....##..... EV: 12Int: 16 Si2 ..<..# #...........#....##..... SH: 0Dex: 11 .....# #...........#######..... XL:  4 Next: 98% Place: Dungeon:3 ###### #..†...@....# #..... Noise: ---------  Time: 3261.5 (0.0) #Siw #..*....>...# #..... q) +0 long sword ###'###...####Cast: Launch Clockwork Bee (2%) #.# #...#SiȜ #.# #...##.# #...#*   dormant clockwork bee (minion)#.# #...##.# #...##.# Sie _Your clockwork bee stings the quokka. The quokka bites your clockwork bee.  Your clockwork bee misses the quokka. Your clockwork bee stings the quokka!  The quokka dies! _Vehumet accepts your kill. _Your clockwork bee winds down and falls to the ground. _You see here a quokka corpse.Siv 4Si Siz SicSi Spells (Memorise)TypeFailure Level  a - Magic DartConjuration10% 1  b - Forge Blazeheart Golem Fire/Forgecraft 26% 4 3 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit Si'........#.#####.# #....######. daddydayday the Tinkerer ##########.......# #....##..... Gnoll of Vehumet *..... ##############....##..... Health: 32/32 ======================== ###### #...........#....##..... Magic: 9/11===================----- .<...# #...........#.[..##..... AC: 2Str: 9 .....# #...........#....##..... EV: 12Int: 16 ..<..# #...........#....##..... SH: 0Dex: 11 .....# #...........#######..... XL:  4 Next: 98% Place: Dungeon:3 ###### #..†...@....# Si( #..... Noise: ---------  Time: 3261.5 (0.0) ##..*....>...# #..... q) +0 long sword ###'###...####Cast: Launch Clockwork Bee (2%) #.# #...##.# #...##.# #...#*   dormant clockwork bee (minion)#.# #...##.# #...##.# _Your clockwork bee stings the quokka. The quokka bites your clockwork bee.  Your clockwork bee misses the quokka. Your clockwork bee stings the quokka!  The quokka dies! _Vehumet accepts your kill. _Your clockwork bee winds down and falls to the ground. _You see here a quokka corpse. SiP  Okay, then. SiE Si Si. _ Si Si( Si Siܪ SiC: _ Siz, Si Si, SiG Si Si*I10/11== Si Si Si- SiV Siv Si3l _Your dormant clockwork bee falls apart. Sie Si SiW Si Si Sif Si:== Si Siz, Si Si, Si Siz, Si Siq SiM1=== SiN Si Sie, Si Si= Si, Si Si Si, Si7 Si Si Si;=== Siy Si>  Si , Si6  Si  Si , SiW  Si  Si , SiM  Si  Si , Siu  Si  Si , Si  Si  Si{ , SiV!  Si %  Si& , Si'  Si+  Siy-  Si-  Sig.  Si1  Si3 , Si}4  Si7  Si9 , Si[:  Si> @  There is an open door here. SiT@  Si@  _ SiB  Si^D  SicE  SiE  Si@F  SiI  SiJ , SiK  SiN  SiO  SiO  SiP  Si|S  SiT , SiV  Si\ X Si0]  Si^  Si^  Si_  SiPb  Sic , Si:c  Sid  SiYe , Sie  Sig  Sig , Sig  Sidi  Sii , Si&j  Sibk  Sik , Si6l  Siqm  SiFn , Si}n  Sio  Sijp , Sip  Sis  Sit , Si|t  Siw  Six , Si}x  Siz  Si{ , Si|  Si`~  Si  Si  Si  Sic  Sia  Si  Si  Si  Siۇ  Si  Sit  Si~  Si‹ , SiM  Si~  Sic  Si  Si  Siߑ  Si˒  Si6  Si[  Si  Si , Siw  Si<  SiZ  Si  Si  Siߛ  Si|  Si  Si[  Si6  Si , Si  Si  Si , Si  Si  Si , Si:  Si  Si( , Si  Si6  Six , Si  Si  Si  SiM  SiZ  Si  Si1 , Si  Si  Si/  Si  Si  SiT  Sit , Si  Si  Si  Si  Si  Si  Si  Si  Si  Si X Si  Si , Si  Si  Siv , Sic  Si  SiQ , Si?  Si=  Si , Si  Si  Si , Si  Sit  Si , Si2  Si3  Si , SiX  SiA  Si , SiY  Si  Si , Si  Si  SiV  Si|  SiG  Six  Si , Si  Si!  Si# , Si$  Si&  Si( , Si)  Si+  Si- , Si/  Siz2 @  There is an open door here. Si4  Si"5  _ Si6  Si38  Si9 , Si:  Si<  Si> , Si>  Si?  Si@ , Si@  SiA  SiB , SiRC  SiZD  SiHE  SihE  SiE  SiF  SiG , SiG  SiH  SiI , SiI  SiJ  SimK  SiK  Si'L  SiL  SiM  SiM  Si N  SirO  SiHP , SiP  SiQ 7 _You open the door. Si S 3 SimS  SiV @  There is an open door here. Si[  ∆      #  #.#  o.   ####.#  Si\   #..o.#   #@#   #####'## #   #......##########Launch Clockwork Bee (2%)   #......'........#   #......########.#  Si+\  #.....#.###### oo 2 orcs (asleep)   SiR\ S #......########.......   ######............####   #...##............'... Six\  Si3_ 13590.0) Sic o.o1 asleep) Sic ,2.5 (91 Sij  Sit V _2 orcs come into view.Sie)~  ##.#o. ####.# .o..## .#####@####......########## #......'........#......####......Si:*o   orc...  #...##............####Si,Si5T.oSi69=3.5 (1.0)Si=Si#B _The orc attacks as it pursues you! The orc misses you. _There is an open door here.Si>R  Casting: Launch Clockwork Bee (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.SiSi The spell is extremely dangerous to miscast (26% risk of failure)! Continue anyway?  Y - Yes Si=' N - NoSi3^SiPn daddydayday the Tinkerer  Gnoll of Vehumet *.....  #Health: 32/32 ========================  #.#Magic: 7/11===============---------  o.AC: 2Str: 9  ####.#EV: 12Int: 16  #....#SH: 0Dex: 11  #o#. XL:  4 Next: 98% Place: Dungeon:3  #####@### Noise: =--------  Time: 3353.5 (0.0)  #......##########q) +0 long sword  #......I........#Cast: Launch Clockwork Bee (2%)  #......########.#  #......##.######  #......########.......Sio o   orc (ally target)  ######............#### I   lightning spire (minion)  #...##............'...  #...##............####There is an open door here. _2 orcs come into view. _The orc attacks as it pursues you! The orc misses you. _There is an open door here.  Casting: Launch Clockwork Bee (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.SioV---------==4.5 (1SiwNIISi%|Y _An electric hum fills the air. The orc hits you but does no damage.Si^|##.o. ####.# ...o# .#####'####....@.########## I........######## #############.......Si#####............#####...##'... I.####SiSize.oISi!(  Your lightning spire shoots out a bolt of lightning at the orc!The bolt of electricity hits the orc!  The orc dies!SiQ,****II   lightning spire (minion)Si$ ..).IVehumet accepts your kill.SiSi6 daddydayday the Tinkerer  #Gnoll of Vehumet *.....  #.#Health: 32/32 ========================  o.Magic: 7/11===============---------  Sig####.#AC: 2Str: 9  #....#EV: 12Int: 16  #.#Si. SH: 0Dex: 11  #####)##Si.# XL:  4 Next: 102% Place: Dungeon:3  #....@.##########Noise: ===------  Time: 3355.5 (1.0)  #......I........#q) +0 long sword  #......########.#SiReCast: Launch Clockwork Bee (2%)  SizX#......##.######  SiY#......########.......  SiǾ######............#### I   lightning spire (minion)  #...##............'... SiN #...##............####  Sif#...##............#Confirm with . or Enter, or press ? or * to list all spells. Si,_An electric hum fills the air. The orc hits you but does no damage.  Your lightning spire shoots out a bolt of lightning at the orc!SiWThe bolt of electricity hits the orc!  The orc dies!Vehumet accepts your kill.SiA _You hear a shout! x2  Si@You have reached level 5!SiN/  --more--Sid7/372-5 1% Launch Clockwork Bee (2%) SiSiSij4 _Si#oq   #.# o.Sigo####...#  #.# .#####@## #Sio#########I.......#######.SioB# #.######Sio......########....... I##########.Sio,'...###SiwSiex-6 _Si:}Si;  There is an open door here.  Things that are here: _a +0 club; a +0 leather armour; an orc corpseSi M∆  # #.# ..###o#...#  #@# .#####)## ##......#########  #......I........#Si̚ #.##o   orc (wandering)I..SiM ,Si< WISi j---7Launch Clockwork Bee (2%) Si _Si ;ISi޶ _An orc comes into view. It is wielding a +0 short sword.SiJ ∆  # #.# ..###o...#  #.####.####)## #....#########.....I.............########.# #......# #.#######......########.......#######SiRSiySI---8 _SiIYSi^[Si ∆ ##.#.. ####o# ....####.#####)## #......########## ....I.............########......# #.#######......########....... I   lightning spire (minion)Si4 t######............####...'...SiI Si SiD joo 2 orcsSi @-9Si ;ISi SiF  ##.#.. ####o# ..o.#####.#####@## ##......########## #......I........#......#########. ######I..  #...##............####Si4eo.Io   orcI   lightning spire (minion)60Si8ISi XM_An orc comes into view. It is wielding a +0 short sword.  There is an open door here.  Things that are here: _a +0 club; a +0 leather armour; an orc corpseSiD##... ####o# .o..Siv###.#####)## ##....@.########## SiI........######## Si#############.......#####............#####...##Si޽'... I.####SiSiSijoIo 2 orcs (1 ally target)ISi  Your lightning spire shoots out a bolt of lightning at the orc!The bolt of electricity hits the orc!  The orc dies!Si",***SiH*I   orcSiS.)).ISiSi8==2===1Si%9ISi\(Z _Vehumet accepts your kill.Sim x##... ####o# .o..)###.#####)## #......########## I........######## #.#############.......#####............#####...##...'....####.####Si Si, @.oSiQ ;IISi '---Si9 2Si: 9ISiY Si #... ####o# ....o###.#####)## #......########## I........######## #.#############.......#####............#####...##...'....####.. I..######'#######...<..SiW)oI(ally target)ISi dM_Vehumet accepts your kill.  Your lightning spire shoots out a bolt of lightning at the orc!The bolt of electricity hits the orc!  The orc dies!SiI****I   lightning spire (minion)SiW9.))Si XR.ISim[b4===3Launch Clockwork Bee (2%) Si[SikdII _Vehumet accepts your kill.Si   #.# ..###o....  #)####.####)## ##########I.......#######.#  #.######......########.......######...####.'... I..####..#............####I---4SiD Si V   #.# ..###o....  #)####.####)## ##########I.......#######.#  #.######......########.......######...#### I.'....####Si wI==---Si 5Siė 9ISi~ Si   #.# ..###o....  #)####.#####@## ##########I.......#######.# #.######......########....... I##########.Si,'...###Si8ISi&6SiII  There is an open door here. _Items here: )) [ ††.Si=∆  # #.# ..###.#....#  #@####.#####)## ##......##########......I.......#.#######.## #.######......########.......##########'...SiG:ISiG-7 _SiP9ISiVx  Things that are here: _a +0 short sword; a +0 leather armourSiiM ∆  # #.# ..###...#  #)####.####)## #  #......##########....I.....##Si..#. ######.. SiSi-8 _SiqSiSi  ∆    #  #.#  ..  ####.#  #.@..# # Si6#)#### .> Sib}#####)## # Si#......# # Sif#......I.# #SiǞT #......##SiK.# # Si#......# #.# #......##Si6[. ######.#SiSiW9==9Si<SiSiM  ∆    ## #  .##.#  ...  ####.#  #..@.# SiM-# #)#### .>. #####)## # #......# #. #......I.# #. #......#SiM.# #. #......# #.#.SiN; #......#.Si-NS ######.#Si%USiU'70SiZSi[Si  ∆    ### #  ##.##.#  ....  ####.#  #...@# Si3#   #)#### .>.   #####)## #   #......# #.   #......I.Si)# #.#   #......#.# #.#   #......# #.#.#   #......#Sic.#   ######.#Si|Si&1SiSiSi& M ∆  ### ####.##.# #......##### .... ### #)####.>..  #####)######Si9- Si- &2Si3 Si64 Si M ∆  ### ###.## #..@...#####.#### #.... ###  SiG #)####.>..#SiL Si C==3SiSif Si # # # Si∆ # # Si# ### # # Si/###.##.# # #...@..# # ####.####  SiO}# #....#  Sim{# #)####  Si].>. Si#####)## ####. #......# SiI #. Sid#......I.# #.#. Si/#......#.# #.#. #......# #.#.#. Si  Sij&4 Si Si  Sip#..##..##...∆ #..###...#.### .# #.###.##.# #.#....@.# #.####.#### #.#....# ####.#)#### .>.#####)## ####.##......# #.#......I.# #.#.##......#.# #.#.##......# #.#.#.# Sidy Siy&5 Sij Si Si##.#.# #.#.# #.... ∆ #.#.## #.... #.####.# #.###.##.# #.<#.....@# #.####.#### #.#....#  Sik$####.#)#### .>.#####)## ####.##......# #.#......I.# #.#.##......#.# #.#.##......# #.#.#.# Si,<6 Si2 Sie3 Si  Si  Si)  Si  Si  Si  SiC  Si !SizM.#.# ... ∆##.## ... ###.###.##< #......###.#### #....#####..#)## !SiQ!Si"Y10/12==7!Sis!Si!SiM .#.#  ... ∆#.#####.#######............# ##.###.##< #......####.####!Siq#....#)# #!Si!Si8!SiZ8!Si !Si !Si M. # #..#.!Si[ .#.##  ... ∆#####.######......@.....########.####.#.##.##<#......##..#!Si6 !Si &9!Sia !Si "SiiM#..#.   #..#.#.# #.#.#.#######  #............ ∆#.#####@######...........#######.####.#.###.##.##.<"Siޣ"Si-'80"Sir"Si"SiyM.#..#...#  # #.. #.#.# "Siߣ#.#.#######  #....@....... ∆#.#####.########............########.####.##.."Si) "Si-"Siƪ$=="Si1"Si "Si"Si!#M##.#...## #... # #.. #.#.# #.#.#@#######  #............ ∆#####.########............##..##.##"Si"Si&2"Si"Si"SiVM. ##.#..# ...## #...#.#  #.....# #.#@# #.#.#.#######  #............ ∆#.#####.########..###3#SiM#. ###.##..# ...##  #...#  #@....# #.#.#.....##.#.####### #............ ∆ #..##.##..#1==4#Si#SiM...#. ####SiN #...###.###..# #........##  #@..#.#  #.....# #Si #.#.#.....#.#.#.########..#.##Si*#SiP#Si&5#Si#Si#SiU M###...#. #### #....#Si1V m##.###..# #......@.## #.#.###...#.#  #.....# #.#.#.....##..#SiPV >#.##Si \ #Si|\ &6#Si` #Sib #SiY M###...#. ######Si  #.....####.###@.# .......## #.#.###...#.# # #.....##..#Si׺ `.## ...#Si¼ #Si ll   frilled lizard (wandering)#Si0 #Si p7Launch Clockwork Bee (2%) #Si #Si a _A frilled lizard comes into view.$SiM###...##. ####$Si_n #@....####.###..##.##........## #.#l###...#.#$Si.. ##.# $Si$Si==8Launch Clockwork Bee (2%) $Si$Si$Si M###... #######.......##### #....##.###..##.##........###.#...$Si $Si &9$Six $Si $SiM#####... #######.......######. #.....####.###..##.#.#.####$Si"$Si'90$Si$Si%SiM ###########.#...........# #######......######.#.....###.#..%Si%SiP&1%Si%Si%SiZ JM ###########.......@...# ###..##.#######%Si[ ... #........# #.######.##...%Sim` %Si` %Si a N2==2%Sic %Sie &SiY]&Si]&Si8^&Si:`&Sia&Si)b&Siffn&Sig&Si,i,&Sii&Sikk&Sil&Sil:==&Sinm&Sin&Sio&Sip&Sip&Siq&Si s,&Siys&Sit&Si&w,&Si~w&Six&Siz,&Siz&Si{&Si},&SiW~&Si&SiX,&Si&Si!&Sif,&Si&Si &Sia,&Si׈&SiK&Si,&Si*&Sir&Si),&Si&SiW&Six,&Si&Si&Si{,&Si&SiX&Sid&Siߜ,&SiU&SiО&SiʡB&Sip&Si,&SiӤ&Si&Si_,&Si&Si&Siҫ,&Sid&Si&Si,&Sil&SiX&Sic&Si۷,&Sil&Sid&Si[n&Si/X&Si&SiB&Si,&Si&Si&Si7,&Si&Si&SiwB&Si{&Si9~#.#............. ###..# ## ####.######.######. #..### . .....# #.##..### #.#########.## ###..##### #...........###### #. #....#.*#. &Si#.######.........# #..#....#..#. #.....##########.# #.##......##.. #..##.# #.#..g##......##.. ...## #####..##### &Si#...#.# #...## #..### #. #.....# .# #.†### #.Launch Clockwork Bee (2%) &SioE#.#.....# ..#######..##### #.#######.##..#....#..#. ......... ∆ #...##..#....#..#. g   goblin (asleep) #.####### #...#.##......##.. .......# #...#.##......##.. #.####.# #...#######..#####&Sis ]424.5 (32.0)5.5 (33&Si &Si u _A goblin comes into view. It is wielding a +0 dagger.)Si" J  Casting: Forge Lightning Spire (extremely dangerous; 26% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.)Si )Si The spell is extremely dangerous to miscast (26% risk of failure)! Continue anyway?  Y - Yes )Si ' N - No+Si+SiS #.#............. ###..# ## daddydayday the Tinkerer ####.######.######. #..### . Gnoll of Vehumet *..... .....# #.##..###Health: 37/37 ======================== +SiƵ#.#########.## ###..##### Magic: 8/12================-------- #...........###### #. #....#.*#. AC: 2Str: 9 #.######.........# #..#....#..#. EV: 12Int: 16 +Si#.....##########.# #.##......##.. SH: 0Dex: 11 #..##.#+Si#.#..g##......##.. XL:  5 Next:  4% Place: Dungeon:3 ...##+Si/#@...# ####..##### Noise: ---------  Time: 3425.5 (0.0) #...#.##...## #..### #. q) +0 long sword #.....##...# #.†### #. Cast: Launch Clockwork Bee (2%) #.#.....#+SiѶ#...#######..##### #.########...##..#....#..#. +Si......... ∆ #...##..#....#..#. g   goblin (asleep) #.#######+Si!#...#.##......##.. .......##...#.##......##.. +Si\#.####.##...#######..##### _a +0 short sword; a +0 leather armour _A frilled lizard comes into view. +Sig_A goblin comes into view. It is wielding a +0 dagger.+Si3Casting: Forge Lightning Spire (extremely dangerous; 26% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.+Siѷ4An electric hum fills the air.+SiDI.gglly target)I   lightning spire (minion)+Si+H--------===+SiY6.5 (1+SiP:I+Si@ frilled lizard comes into view+Si. _A goblin comes into view. It is wielding a +0 dagger.+Si.~asting: Forge Lightning Spire (extremely dangerous; 26% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.An electric hum fills the air. _The goblin shouts!,SiE####.######.######..### . .....# #.#  #.#########.# ###..#####..........###### #..#....#.*#.######.........# ##..#.,Si....##########I#.#.##......##.##.# #.#.. ...## ...g# ####..##### #...#.### #..### #.. #.†#.....#######..##########..#....#..#. ......... ∆ ,Si_#.####### .##......##. .......# I #.##########..##### <.# #..### #.,Si8,SixI.gI,Si  Your lightning spire shoots out a bolt of lightning at the goblin!The bolt of electricity hits the goblin!  The goblin dies!,SiGI*****I   lightning spire (minion),Si>I..)..I,SiuBn57Launch Clockwork Bee (2%) ,SiL;I,SiO ,SiO,SiO6_Vehumet accepts your kill.,SiO.Sii (.######.######. #..### .# #.# .# #..### . .#.# .## ####..# .######.##..#....#.*#. .######..Si ..#.##..#....#..#. .....##I#.#.##......##. ..##.# #.#...##......##.## #....# ####..# ...#.# #.@)## #..### #. .....# .Si> #...# #.†### #. .#.....# #...#######..# .#.Sil  #...##..#....#..#. ∆ #...##..#....#..#. .#.Si  #...#.##......##.I# #...#.##......##. .####.# #...#######..# .# #.<.# #..### #..Si2I.Sib0---8.Si!"BI.Si h.######.######. #..### .. # #.# #.# #..### .# #.Siz<.# #.## ####..######.######.##..#....#.*#. ######...#.##..#....#..#.##I#.#.##......##. ..Si##.# #.#...##......##. .## .Si#....# ####..######.#.# .Si#..@## #..### #..## .Si"#...# #.†### #..# #.....# #...#######..######. #.Si>i #...##..#....#..#..Sii ∆ #...##..#....#..#. # #...#.##......##..Si# #...#.##......##. ####.# .Sin#...#######..######. # .Si#.<.# #..### #..#.Si.Si5B---9.Si8I.SiO _You see here a +0 dagger..Si$ M #.#............##..# ### ##.######.#####.. ...#  #..### .# #########.# #.## ####..###### .Si$ r..........######.##..#* ######.........#.##..#....#..# ....##########I#.#.##...##......##... .## .# ####..######.#)## #.. ....# .Si$ #.†### #..# #.....##...#######..######..Si$ (#...#.SiQ% D .Si, .Si- .30 _.Si3 .SiN5 .Sio |#.#. ###..# ### .######.######.# #..### .. # #.# #.# #..### .#.# #.#######..######..Si ######.##..#....#.*#..#.##..#....#..#.#I#.#.##......##. ##.# #.#...##......##. ## .Si #...@# ####..######. .#.# #..)## #..### #..#.SiM # #...# #.†### #..# .Siz .....# #...#######..######. #...##..#....#..#..Si  ∆ #...##..#....#..#. #...#.##......##.# .Si #...#.##......##..# #...#..######..Si .Si .Si &1.Si .Si0 .Si?4M.Sim####.####### #### ............. ###..# ### #.######.#####.. ..#  #..### .## .Si########.# #.#######..###### .........######.##..#* #####.........#.##..#....#..# ...##########I#.#.Si..##.#.@.##......##... ## .Si_..######..######.. .#)## #.. ...#.Si#...# #.†### #..###....Si.Si&2.Si.Si/Si #.#.####.# ####  #.#...# ###..# ### ##.######.######.# #..### ../Si.# #.# #.# #..### .#.# #.#######..######.######.##..#....#.*##.#.##..#....#..#.#I#.#.##......## .##.#/SiM #.#@..##......## .## #....######..###### ..#.#/Si #..)## #..### #...#/Si3 #...# #.†### #.. #.....# #...#######..######/Si%# #...##..#....#..#. ∆ #...##..#....#..## #...#.##......##.# #...#.##......##/Si(/Si89==/Si 3/Si /Si/SizM #.#  ####.######## ####  #.#............##..# ### ##.######.#####.. /Siq...#  #..### .# #########.# #.#######..###### ..........######.##..* ######.........#.##..#....#..# ....##########I#@#.#.##.#...##......##... .## #....######..######. ..#.#/Si#..)## #..### #..##...#/SiC/Si/Si4/Si/Si/Si!? 0M## #.#####.######## ####  #.#............##..# ### ##.######.#####.. ...#  #..### .# #########.# #.#######..###### ..........#####* ######.........#@##..#....#..# ....##########I#.#.#.##...##......##... .###....######..######..# ##...#/SiC /SiC &5/SihG /Si8I 0SiO 3==0Si%10/12==0Si%',0Si'0Si),0Sir*0Si+0Si+0Si,0Si.0Si.3==0Si/0Si1,0Si20Si3,0Si40Si6,0Si70Si80SiD9L1==0Si@:0Si;,0Si?X0Si@0Si@0SiA0Si0Si'0SiL0Si0Si0Sip0Si0Si0SiG0SiM0Sit0SiՌ0Si0Si+0SiR0Si0SiX0Si$0Sit,0Si0SiЗ0Si)0SiO0Siߙ0Si0Siy0Si0Si0SiD0Si,0Si0Si 0Si,0SiC0Si֣0Sii,0Si0Si0Si #########  0Si"#@.......  #.######g  #.#0SiEbLaunch Clockwork Bee (2%) ## #### #.### ###..# ###..0Siת## #..### #..### #### g   goblin (asleep) .# #..### #..### ##.... .#..######..######.....##..#....#..#....0Si079.5 (44.0)0Si-80.5 (450Si0Si޼u _A goblin comes into view. It is wielding a +0 dagger.Si <##.#.######g##.#  #### #.## # ###..# ###..# # #..### #..### #### Si<# #..### #.. #..######. ##..#....#..#..Si@SiF]g.gSibG:==1.5 (1.0)SicOSi R( _The goblin shouts!Sig 5##..@...g.#.######.#.#.#  #### #.##  ###..# ###..#  #..### #..### ####  #..### #....#..#....#..#....#..#....# #Si)i Sirn "g.Sin /--2Sis Sit Sid ##...@.g.#.######.#.##.#  #..### #..### #### ..#....#..#....#..#....# #.Si> Si g.Si A--3Siۨ Si SiK=4.9 (1.4SiPSiN _You barely miss the goblin. The goblin barely misses you.SiSi-6.2 (1.3SiSi _You barely miss the goblin. The goblin closely misses you.Si   You hit the goblin.  The goblin is severely wounded.Si -7.6 (1.4SiW Si | _The goblin closely misses you. The goblin hits you but does no damage.Si8  You barely miss the goblin. Your bite misses the goblin.SiIThe goblin is severely wounded.Si\ -8.9 (1.3SiSi]L _The goblin misses you.SiEzt  You hit the goblin.  You kill the goblin!SiCe)Sii90.2Launch Clockwork Bee (2%) SiSiZ _Vehumet accepts your kill.Si ]##....@.#.######.#.##.#  #..### #..### ####  #..### #..### ##.... ..######..######..... 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Si ,Si Si 2==Si Si$ SiT n==SiV SiPZ ,Si[ SiZa Si!d ,Sie Si} nSi~ Si SiÀ Si <  You see here a +0 club.Si Si  _Siq Si Si ,Si Sie Si! ,Sih Siإ Si Si Si} Si @  There is an open door here.Si Sir  _SiF SiѼ Siǿ Si Si Si Si ,Siq Si Si Si/ Si SiE Si ,Si Si Si SiB Siu Si Si ,SiE Si Si ,SiR Si Si Si SiA Siy Si Si Si" Si Si Si Si Si Si6 Si| SiL Si?Si,Si`SiSiSiSivSi*Si Si Si^ Si Si: Si[ Si Si5SiSiSi0SiR  There is a stone staircase leading down here.SiSiJ _SiSiSi.,SiSi.Sia,SiSiS!Siv"Si"Si##Si$Si%,Si;&Si(Siu),Si)Sia+Si,Si,SiP-Si/Si`0,Si0SiP:7 _You open the door.Si;Si;Si<Si?@  There is an open door here.SiEK _SiKJXSiKSihLSiLSiLSi4NSiOSiaOSiOSiPSiQ,SiRSiTSiW,SiXSiZSiB\,Si]Si^SixSiSi,Si]SiSi_,SiSi*Si,SinSiSi ,Si}SiSiݝ,Si.SioSii,SiSiuSiq,SiSicXSi4Si,SigSi|Si,SiSiBSi,SiySiSi,SiSiشSi,SifSiSi,SiSiSiSi SiSi]Si,,SiSiSi,Si,Si<SiSiFSiSiSi,SiSi.Si,SiSiSi,Si?SiSi,SilSiSio,SiWSiSi,SiSiSi:,SiSiWSix1 #.#.............# ### ###########.######.######.# #.........# #.# #.# #.. ####..##.#########.# #.###### .......#...######.##..#.. ####...#.######.........#.##..#......#.....##########I#.#.## SiR####.###..##.###### #.#...##...  #........##.#..@.# #....######94.2 (90.0)  #.#.###...#.#.##.# #..)## #..  #.#.#.#.....#.# .# #...# #.÷ Si #.#.#.#.#.....# .# #...####### Si;g #.#.#.#.####### .# #...##..#..  #.#............ )# #...##..#..  Si #.#####.####### ## #...#.##...   #............# #...#.##...   #######.####.# #...####### SiLB5.2 (91Si1Si& _Found a trident.Si{SiD;Inventory: 23/52 slots Hand Weapons (go to first with ))  q - a +0 long sword (weapon)a - a +0 hammer  e - a +0 short sword  j - a +1 short sword of flamingk - a +0 whip  l - a +0 whip Missiles (go to first with ()m - 3 poisoned darts SiсArmour (go to first with [)  b - a +0 robe (worn) Jewellery (go to first with "=)  d - a ring of resist corrosion (worn)p - a +4 ring of protection  s - an amulet of guardian spirit Scrolls (go to first with ?)  f - 2 scrolls of fog  g - a scroll labelled ZUKITREMUIP  h - a scroll labelled PIATOC RUUM  i - 3 scrolls labelled BYAVEA ICEMEM  n - a scroll labelled OSOXTE WI ZIFOYPUS Si+ r - 2 scrolls labelled WIUFRO MUASTE Si[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]SiB  a - a +0 hammer  e - a +0 short sword  j - a +1 short sword of flamingkwhip  l - a +0 whip Missiles (go to first with ()m - 3 poisoned darts Armour [  b - a +0 robe (worn) JewellerySiICo"=)d - a ring of resist corrosion (worn)  p - a +4 ring of protection  s - an amulet of guardian spirit Scrolls (go to first with ?)  f - 2 scrolls of fog  g - a scroll labelled ZUKITREMUIP  h - a scroll labelled PIATOC RUUM  i - 3s labelled BYAVEA ICEMEM  nOSOXTE WI ZIFOYPUS  r - 2SiCWIUFRO MUASTE  tNIERYDD ZIESAw - a labelled PEX EGITYFU28%SiJ8  f - 2 scrolls of fog  h - a scroll labelled PIATOC RUUM Potions (go to first with !)42Si҇   h - a scroll labelled PIATOC RUUM  i - 3 scrolls labelled BYAVEA ICEMEM  c - a potion of magic57Si  i - 3 scrolls labelled BYAVEA ICEMEM  n - a scroll labelled OSOXTE WI ZIFOYPUS  o - a sapphire potion71Si{   n - a scroll labelled OSOXTE WI ZIFOYPUS  r - 2 scrolls labelled WIUFRO MUASTE  u - a red potion85Si   r - 2 scrolls labelled WIUFRO MUASTE  t - a scroll labelled NIERYDD ZIESA  v - a silvery potionbotSiL  t - a scroll labelled NIERYDD ZIESA  w - a scroll labelled PEX EGITYFUSi  w - a scroll labelled PEX EGITYFU  c - a potion of magicSih0{  c - a potion of magic  v - a silvery potionSi{Hand Weapons (go to first with ))  q - a +0 long sword (weapon)a - a +0 hammer  e - a +0 short sword  j - a +1 short sword of flamingk - a +0 whip  l - a +0 whip Sik s - an amulet of guardian spirittopSiaLq - a +0 long sword (weapon). A sword with a long, slashing blade. Base accuracy: +1 Base damage: 10 Base attack delay: 1.4 This weapon's minimum attack delay (0.7) is reached at skill level 14.  Your skill: 1.3  At current training (3%) you reach 14.0 in about 16.2 XLs.  Current attack delay: 1.3. Damage rating: 10 (Base 10 x 102% (Dex) x 104% (Skill)). This weapon falls into the 'Long Blades' category. It is a one-handed weapon. It can be maximally enchanted to +9. You found it on level 2 of the Dungeon. Stash search prefixes: {inventory} {Long Blades} {one-handed} {melee weapon} Menu/colouring prefixes: identified melee equipped weapon _________________ “While we were at grips with this great army and their dreadful broadswords  (maquahuitl [made of obsidian]), many of the most powerful among the enemy (u)nwield, (d)rop, (=)adjust, or (i)nscribe.SiInventory: 23/52 slots Hand Weapons (go to first with ))  q - a +0 long sword (weapon)  a - a +0 hammer  e - a +0 short sword  j - a +1 short sword of flaming  k - a +0 whip  l - a +0 whip Missiles (go to first with ()  m - 3 poisoned darts Armour (go to first with [)  b - a +0 robe (worn) Jewellery (go to first with "=)  d - a ring of resist corrosion (worn)  p - a +4 ring of protection  s - an amulet of guardian spirit Scrolls (go to first with ?)  f - 2 scrolls of fog  g - a scroll labelled ZUKITREMUIP  h - a scroll labelled PIATOC RUUM  i - 3 scrolls labelled BYAVEA ICEMEM  n - a scroll labelled OSOXTE WI ZIFOYPUS  r - 2 scrolls labelled WIUFRO MUASTE [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]Si!"Si&)SiX5#.#.............# ### daddydayday the Tinkerer ###########.######.######.# #.. Gnoll of Vehumet *..... ............# #.# #.# #.. Health: 37/37 ======================== ####..##.#########.# #.####### Magic: 12/12 ======================== .......#...........######.##..#.. AC: 2Str: 9 ####...#.######.........#.##..#.. EV: 12Int: 16 .......#.....##########I#.#.##... SH: 0Dex: 11 ####.###..##.###### #.#...##... XL:  5 Next:  6% Place: Dungeon:3  #........##.#..@.# #....###### Noise: ---------  Time: 3695.2 (0.0)  #.#.###...#Si5.#.##.# #..)## #.. q) +0 long sword#.#.#.#.....#.# .# #...# #.÷ Cast: Launch Clockwork Bee (2%) #.#.#.#.#.....# .# #...########.#.#.#.####### .# #...##..#..#.#............ )# #...##..#.. #.#####.####### ## #...#.##... #............##...#.##... #######.####.##...#######  _You see here a +0 club. _There is an open door here. _There is a stone staircase leading down here. _You open the door. _There is an open door here. _Found a trident.Si]9Si9Si?Si ASi* SiF A trident. A fishing spear improved with a longer shaft and a three-pronged metal head. Base accuracy: +1 Base damage: 9 Base attack delay: 1.3 Siy This weapon's minimum attack delay (0.6) is reached at skill level 14.Your skill: 1.3At current training (3%) you reach 14.0 in about 16.2 XLs.Current attack delay: 1.2. Damage rating: 9 (Base 9 x 97% (Str) x 104% (Skill)). Si RThis weapon falls into the 'Polearms' category. It has an extended reach (targetwith [v]). It is a one-handed weapon. It can be maximally enchanted to +9. Stash search prefixes: {Polearms} {one-handed} {melee weapon} Menu/colouring prefixes: unidentified melee weapon _________________ “Without noticing the occupations of an intervening day or two, which, as they  consisted of the ordinary sylvan amusements of shooting and coursing, have (g)o to location.TiUTid4#.#.............# ### daddydayday the Tinkerer ###########.######.######.# #.. Gnoll of Vehumet *..... ............# #.# #.# #.. Health: 37/37 ======================== ####..##.#########.# #.####### Magic: 12/12 ======================== .......#...........######.##..#.. AC: 2Str: 9 ####...#.######.........#.##..#.. EV: 12Int: 16 .......#.....##########I#.#.##... SH: 0TiydDex: 11 ####.###..##.###### #.#...##... XL:  5 Next:  6% Place: Dungeon:3  #........##.#..@.# #....###### Noise: ---------  Time: 3695.2 (0.0)  #.#.###...#.#.##.# #..)## #.. q) +0 long sword#.#.#.#.....#.# .# #...# #.÷ Cast: Launch Clockwork Bee (2%) Tid#.#.#.#.#.....# .# #...########.#.#.#.####### .# #...##..#..#.#............ )# #...##..#.. Tid#.#####.####### ## #...#.##... #............##...#.##... Tie5#######.####.##...#######  _You see here a +0 club. _There is an open door here. _There is a stone staircase leading down here. _You open the door. _There is an open door here. _Found a trident.TihfTiwlTimTi/3Ti0Ti2Ti(5Tir5Ti:TibKTiM,TiONTiUTiWTiWTiXTi>_Ti aTi9aTibTihTij,TikTirTiUzBTiTiTiӁTiTiXTiATiEBTiXTiTiS,Ti3TiTi,TiTTiTiTiTiTi Ti,TiTiTi,TiTiTiTiTi~TiBTiTiTiETiuTiTiTiW,TiTi Ti ,TiTi*TiBTirTiTikTioTiTi Ti!Ti#,Ti$Ti)Ti+,Ti,Ti1Ti3,Tit4Ti)9Ti:Ti4;Ti<Ti@TiVB,Ti&CTiRITiK,TiMTiRTiU,TiVTi\Ti^,Tif`Ti{eTi"g,Ti6hTiflTipn,TinTirTi*u,TiuTiyTiE|,Ti+}TiWTi+,Ti4TiHTi,TisTiWTi,TiRTiTiTiPTiVTiSTi,TiTi5Ti,TiETiTi,TiTiVTi,TiTiTiC,Ti TiTi,Ti׵TiǷTiA,TizTiTi,TiTiTi,TiTiTiq,Ti!,Ti ,TiTiYTi,TiTiTi,Ti}TiTi,TiTiTi,TiTiTi,TiTiTiU,TiTiTiTiTiTiTi,TiTiThere is a stone staircase leading down here. _You open the door.n open door _Found a trident. Ti^ Things that are here:  a +0 dagger; a goblin skeletonTiTi} _TiTiTi,TiOTiTi,TiTiTi,TiWTi@TiD,TiTiTi; ,Ti Ti Ti ,Ti Ti6V ### ### #############.# #.# #....)........##### #.######.#.##.#...#.# #.##@....#.##.#..##..759.2 (64.0)  #### #.##.#####.##...... ###..# ###..######..########.. #..### #..### #..##########..Ti7 #..### #..### #..##........ #####..######..######.........## ..#....#..#....#..#....######.## ..#....#..#....#..#....# ####.## ##......##......##.....# #.......Ti7Ti>Ti0@E _Done exploring.Ti R  Casting: Launch Clockwork Bee (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%TiG n  Okay, then.%Ti %Ti . _*TiW*TiseLevel 3 of the Dungeon<<<>>>(Press ? for help)### ###### ######.####.##############.# #.######## #........##....)........#####........# #.#.####.##.######.#.##.#...#.#####.## #.#.# #.##.##@....#.##.#..##..####.# #.#.####.######## #### #.##.#####.##...........#.# #.#.............# ###..# ###..######..########..#..#.# #############.######.######.# #..### #..### #..##########..#..#.# #.............# #.# #.# #..### #..### #..##..........#..#.#*Tif #.####..##.#########.# #.#######..######..######.........##.#..#.# #........#...........######.##..#....#..#....#..#....######.##.#..#.# ######...#.######.........#.##..#....#..#....#..#....# ####.##.#..#.# #........#.....##########.#.#.##......##......##.....# #..........#.# ######.###..##.###### #.#...##......##......##.....# #.##.##.#.##.# #........##.#....# #....######..######..######..# #.##.##.#.##.# #.#.###...#.#.##.# #..)## #..### #..### #..### #.##.##.#....# #.#.#.#.....#.##.# #...# #.÷### #..### #..#####.##.##.###### *Ti#g{#.#.#.#.#.....##.# #...#######..######..######...............# #.#.#.#.########.# #...##..#....#..#....#..#....###.##.##.##.# #.#.............)# #...##..#....#..#....#..#..............##.# #.#####.########## #...#.##......##......##.......#.#.....##.# #............#*Tig,#...#.##......##......##.....#.#..#>#.###.# #######.####.##...#######..######..######..#.#..#.#.# #.# *Ti+Ti #........#....)........#####........#...#.##.#....#.# #.##@....#.##.#..##..####.# ####### ####.#####.##...........#.# ............# ###..# ###..######..########..#..#############.##.# #..### #..### #..##########..##.............# #.# #..### #..### #..##.........####..##.### #.#######..######..######.........###...........######.##..#....#..#....#..#....######.###.#.+Ti .........#.##..#....#..#....#..#....# ####.....##########.#.#.##......##......##.....# #........###..##.###### #.#...##......##......##..# #........##.#....# #....######..######..########.##.#.# #.#.###...#.#.##.# #..)## #..### #..### #..##..#.#.#.....#.##...# #.÷### #..### #..########.#.#......#######..######..######...............# #######..#....#..#....#..#.....# +Ti ............)..#....#..#....#..#..######.##......##......##.......#.#.....# .##......##......##.....#.#..#>#.##.# ######..######..######..#.#..#.#.#  ###.##.# #<.# #..### #..### #..##. #......# ##'##+Ti  #..### #..### #..##...,TiK,Tiv  daddydayday the Tinkerer  Gnoll of Vehumet *.....Health: 37/37 ========================Magic: 12/12 ========================### ### AC: 2Str: 9#############.# #.# EV: 12Int: 16#....)........#####.. SH: 0Dex: 11#.######.#.##.#...#.# XL:  5 Next:  6% Place: Dungeon:3#.##@....#.##.#..##.. Noise: ---------  Time: 3759.2 (0.0)#### #.##.#####.##........ q) +0 long sword###..# ###..######..########.. Cast: Launch Clockwork Bee (2%) #..### #..### ,Ti]x #..##########..#..### #..### #..##.......... #####..######..######.........##.  ..#....#..#....#..#....######.##.  ..#....#..#....#..#....# ####.##.  ##......##......##.....# #....... Things that are here: _a +0 dagger; a goblin skeleton _Done exploring.  Casting: Launch Clockwork Bee (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.,Ti},Ti,Ti $ _,Tip,,Ti;,,Ti,Ti,Ti,,Tii,Ti,TiY,Ti,Ti,Ti~,Ti],,Ti,TiX,TiK,Ti=,,Ti,Ti,Ti,,Tie,Ti,Tib,,Tiq,Tid,Ti,,Ti,Ti ,Ti,,Ti,Ti,Ti,,Ti,Ti,TiO,,Ti,Ti~,Ti,,Tiz,Ti,Tim,,Ti,Ti,Ti ,,TiW ,TiD ,Ti ,,TiI,Ti,Ti;,,Ti,Ti;,Ti,,Tio,Ti*,Ti?,Ti,Ti,Ti@,Ti4,Ti,,Ti ,Ti!,,Tix",Ti#,Ti%,Ti%,Ti',Ti .n,Tio.,,Ti=/,Ti0,Ti1,,Ti&2,TiY3,Ti 5,,TiA6,TiN7,Ti^8,,Ti9,Ti B...##.....# #.##.##.#.##.# ..######..# #.##.##.#.##.# ### #..### #.##.##.#....#  ### #..#####.##.##.######  ..######...............#  ..#..#....###.##.##.##.#  ..#..#..............##.#  ,TiB ...##.......#.#.....##.#  ...##.....#.#..#@#.###.#  87.2 (28.0) ..######..#.#..#.#.# #.#  ### #..###.#..#.#.###.#  ### #..###.#..#.#.....#  ,TiB..######..#.#.##.##########  ..#..#....#.#.##..........#  #......#.#########.###  ...##.....###.## #.#  ,Ti C...##..........# #.#  ,TiC,TiH,Ti+Wc _There is a stone staircase leading down here.-Ti J-Ti -Ti88.2 (1.0) _-TiL-Ti #$#...##  #... ..  #.....  #..#. ##  #... ..  #.####..#.#  #.....S...# 4 #@# #.# #.# #B# #.# -Ti#.#S   adder (asleep) #.#B   giant cockroach (asleep) #.# -TiA-Ti S∆BSBYou climb downwards.-Ti6f===9 (1.7Launch Clockwork Bee (2%) -Ti q-Ti7t _The adder hisses angrily.  Found 7 gold pieces. _There is a stone staircase leading up here.0Ti R  Casting: Launch Clockwork Bee (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.0Ti4 0Ti The spell is extremely dangerous to miscast (26% risk of failure)! Continue anyway?  0Tis 3Y - Yes  N - No2Ti3 2Ti%daddydayday the Tinkerer#$#...##Gnoll of Vehumet *.....#... ..Health: 37/37 ========================#.....Magic: 8/12================--------#..#. ##AC: 2Str: 9#... ..EV: 12Int: 16#.####..#.#SH: 0Dex: 11#.....S...#XL:  5 Next:  6% Place: Dungeon:4∆ #@#Noise: ===------  Time: 3788.9 (0.0)#.#q) +0 long sword#.#Cast: Launch Clockwork Bee (2%) #B##.##.#S   adder#.#B 2Ti'  giant cockroach#.#Found 7 gold pieces. _There is a stone staircase leading up here.  Casting: Launch Clockwork Bee (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You miscast Forge Lightning Spire.  You are very lightly contaminated with residual magic.2Ti+@B.2Ti%,m----------9.9 (1Contam 2TiU,2Tim32Ti'7 _There is a stone staircase leading up here.  Casting: Launch Clockwork Bee (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You miscast Forge Lightning Spire.  2Ti7You are very lightly contaminated with residual magic. _Nothing appears to happen. The adder barely misses you.4TixJ  Casting: Forge Lightning Spire (extremely dangerous; 26% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.7Ti6p7TirThe spell is extremely dangerous to miscast (26% risk of failure)! Continue anyway?  Y - Yes  N - No8TiN 8TiR3daddydayday the Tinkerer#$#...##Gnoll of Vehumet *.....#... ..Health: 37/37 ========================#.....Magic: 4/12========----------------#..#. ##AC: 2Str: 9#... ..EV: 12Int: 16#.####..#.#8Ti4SH: 0Dex: 11#.....S...#XL:  5 Next:  6% Place: Dungeon:4∆ #@#Noise: =--------  Time: 3789.9 (0.0)#.#q) +0 long sword#B#Cast: Launch Clockwork Bee (2%) #.#Contam #.##.#S   adder#.#B   giant cockroach#.#Confirm with . or Enter, or press ? or * to list all spells.You miscast Forge Lightning Spire.  You are very lightly contaminated with residual magic. _Nothing appears to happen. The adder barely misses you.Casting: Forge Lightning Spire (extremely dangerous; 26% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.8Ti>IB.(ally target)I   lightning spire (minion)8Ti!@}3-----------==90.9 (18Ti6F8TiHI _An electric hum fills the air. The adder bites you.:Ti >II:TiC l28--------1:Ti :I:Ti I _The adder bites you. The giant cockroach bites you.=Ti83I _An electric hum fills the air. The adder bites you. _The adder bites you. The giant cockroach bites you.  The adder bites you. The giant cockroach barely misses you.  The adder bites you. =Ti9] You are poisoned.  poisons you!=Ti? I***** Your lightning spire shoots out a bolt of lightning at the adder!=TiiI.S...=Tib26===-----==2Pois Contam =Ti:I=Ti&= _The bolt of electricity hits the adder!ATiw IIYou feel sick. The giant cockroach bites you. The adder closely misses you.ATiLs4===-----3ATiATi] _The giant cockroach closely misses you.BTi'#. #. # #$#...###... #..... #..#. ## #... ..#.####..#.# #...I.S@..#BTiȭF#?####<#####B# #.# #.##.# #.# #.# I#.#BTi|  Found a scroll labelled WIUFRO MUASTE. You feel sick.BTiiB.IBTiH3--BTiʻ'--4BTiLIIBTia= _The adder bites you but does no damage.DTi|#. #.## #$#...## #...... #..... #..#.### #...... #.####..#.# #...I.S.@.# #?####B#### #.# #.# #.##.# #.# #.# I DTiDTiDTi&H I.BS<IYou feel sick. The adder attacks as it pursues you! The adder bites you.  The adder barely misses you.DTi   Your lightning spire shoots out a bolt of lightning at the adder!The bolt of electricity hits the giant cockroach!  The giant cockroach dies!DTiE" ***I   lightning spire (minion)  Vehumet accepts your kill.DTiqI.†SDTiy0=---7==5DTi.9IDTi_ _The bolt of electricity misses the adder.ETix #.##.## #$#...## #...... #..... #..#.### #...... #.####..#.# ETi[y #...I.†S.@# #?####<#### #.# #.# #.# #.# ETiy EI ETi{ ETij  I.†.SIYou feel sick. The adder attacks as it pursues you!  The adder bites you but does no damage.ETiQ  Your lightning spire shoots out a bolt of lightning at the adder!The bolt of electricity hits the adder.  The adder dies!ETiV  I****I#.#ETi$ 5 I.†.†IVehumet accepts your kill.Something shouts, "Despair, thou venomed toenail-biting Cock-Lorel!"ETid( [19--5ETi( C==156ETi( RLaunch Clockwork Bee (2%) ETi/ BIIETi3 K _Your magical contamination has completely faded away.PTi #.##.## #$#...## #...... #..... #..#.### #...... #.####..#.# #...I.†.@.# #?####<#### #.# #.#  #.# #.#I  #.#  #.#  #.#PTi6 M5I#.#5   white impIYou feel sick.PTiw7Launch Clockwork Bee (2%) PTi @IIPTiW _A white imp comes into view. _You see here an adder corpse.QTi\  #.##.## #$#...## #...... #..... #..#.### #.....5 #.####..#.# #...I.†@†.#QTi0  #?####<#### #.# #.# #.# #.# #.#I #.#  #.#QTiq 3  You feel sick.QTi v5.IQTi p8----8QTiR 7IQTi# [ _You are no longer poisoned.RTi=  #.##.## #$#...### #....... #.....# #..#.### #....5. #.####..#.# #...I.@.†.# #?####<#### #.# #.# #.# #.#I   lightning spire (minion) #.# #.#  #.#II---9Launch Clockwork Bee (2%)  _You see here a giant cockroach corpse.STi` #.##.## #$#...### #....... #.....# #..#.### #....5. #.####..#.# #...I@†.†.# #?####<#### #.# #.# #.# #.#5   white imp #.#I   lightning spire (minion) #.#  #.#STi.5IISTi==800Launch Clockwork Bee (2%) _STi;ISTi TTifJITTi;ITTi  Your lightning spire cannot move out of your way! (Use ctrl+direction or * _direction to deconstruct it instead.)VTi; z.I@†.5(ally target)9=1 _IWTiWTi9@  WTiy#.##.##  #$#...###  #.......  WTiv#.....#  #..#.###  WTib#......  #.####..#.# WTi~ #...I@**5.#  WTi7#?####<####  WTi6R#.# #.# WTi^v#.# #.# #.#WTi` I #.#WTi\ #.#The white imp gestures at you.WTi_2 #.##.##  #$#...###  #.......  #.....#  #..#.###  #......  #.####..#.#  #...I@**5.#  #?####<####  #.# #.# #.# #.# #.#I #.# #.#WTi! IIThe puff of frost hits you!WTiQWTiSI@†.I10------==WTit2II _* * * LOW HITPOINT WARNING * * *WTi WTi I@†5†IWTid >6==WTi (--3WTi( MIIWTi YTi6O YTiOV VI@5.YTiV K1=-------YTiV 4YTiG] 9IYTi_ ZTiYC I You hit the white imp.  The white imp is moderately wounded.ZTiG 2  #.##.##  #$#...###  #.......  #.....#  #..#.###  #......  #.####..#.#  #...I@5.†.#  #?####<####  #.# #.# #.# #.# #.# I #.# #.#The white imp gestures at you.ZTio H #.##.##  #$#...###  #.......  #.....#  #..#.###  #......  #.####..#.#  #...I@5.†.#  #?####<####  #.# ZTi #.# #.# #.# #.#I #.# #.#ZTi! | IIThe puff of frost hits you.ZTi I* * * LOW HITPOINT WARNING * * *5/37 ----==6.2 (1.3ZTi ZTi V _The white imp barely misses you.\TiUf +#.# .# #.##.## #$#...####.......#.....# #..#.#### #........#.####@.#.# #...I.5.†.# #?####<#####.##.##.# \Tif #.# #.# \Tip 8I\Ti-3 Ti9u _Ti{CIITi~Ti6 E#.# .# #.##.## #$#...### #....... #.....# #..#.#### # #........ Ti6 T#.####I.#.# #..$..S.@.# #?####<#### .. #.# ## #.Ti7 .##.Ti@7 N##.# Ti7 v#.# I#.# Ti9 TiE KI†STiW   Your lightning spire shoots out a bolt of lightning at the ball python!The bolt of electricity hits the ball python!  The ball python dies!TiY  I*#.#TiX W†ITi& Ti0' q3===4Launch Clockwork Bee (2%) Ti/ UIITi1< _Vehumet accepts your kill. _You see here an adder corpse.Ti  #.# .# #.##.## #$#...### #....... #.....# #..#.#### # #........ #.####I.#.# #..$..†@†.# #?####<####TiQ  .. #.# ## #.# #.# #.#I #.#Tiv } #.#  #.#Ti Tia II6==---5 _Ti II _You see here a ball python corpse.Ti- d #.# .# #.##.## #$#...### #....... #.....# #..#.#### # #........ #.####I.#.# #..$..@††.# #?####<#### .. #.# ## #.# #.# #.#I #.#Ti  #.#  #.#Tic 3ITi m3=---6 _Ti Ti | _You see here a giant cockroach corpse.Ti )O #.# .# #.##.## #$#...###TiO)M #....... #.....# #..#.#### # #........ #.####I.#.#Ti) #..$.@†††.# #?####<#### .. #.# ## #.# #.# #.# #.# #.#  #.#TiV27ITiT3-7 _Ti'8Ti9TiM~ #.# .# #.##.## #$#...### #....... #.....# #..#.#### # #........ #.####I.#.# #..$@.†††.# #?####<#### .. #.#Ti ## #.# #.# #.#I #.#Tis #.#  #.#Ti9ITi8&8TiUIITiTi, #.# .# #.##.##Ti-q #$#...### #....... #.....# #..#.#### # #........TiP-_ #.####I.#.# #..@..†††.#Ti-W #?####<#### .. #.# ## #.#  #.# #.# Ti. #.#  #.#  #.#Ti/7II==9TiK<MIITiFB ITiG>You now have 124 gold pieces (gained 9).TiGN4==TiG%40.0 (2TiMCIITi Q4 _You see here a +0 short sword.Ti o #.# .##. #.##.###. #$#...####. #.#. #.....##. #..#.#### #. #........ #.####I.#.# #.@)..†††.#Ti #?####<#### ... #.# #### #.#  #.# #.#I  #.#  #.#  #.#Tia:ITi+1.0 (1Tid AIITi Ti XITi 9ITiTir #.# .# #.# #.##.## #.# #$#...### #.# #. #.# #.....# #.# #..#.#### #.# #. #.####I.#.# #@.)..†††.# #?####<#### ...# #.# ##### #.#  #.# #.#I  #.#  #.#  #.#Ti<2TiTifTi#.# #.##.##$#...###....... # #.####......###I.#.# .)..†††####<####.....# #.# #.####I Ti&Ti0.TiW7==3Ti Ti e _Your lightning spire fades away.TiL!^5=4.0 (2TiP,Ti;<o _r - 3 scrolls labelled WIUFRO MUASTE (gained 1)Ti,5  #.# .# .##.## $#...###.....# #.#### #........####..#.)..†††. #.####<#####.....#.######.#TiD< Ti< +5.0 (1TiA TiC Ti#.# .# #.# #.##.## #.# #$#...### #.# #. #.# #.....# #.# #..#.#### #.# #. #.####..#.# #.@)..†††.# #.####<#### #.....# #.# #.##### #.# Ti&TiC<6Ti|TiiTi%R#.# .# #.# #.##.## #.# #$#...### #.# #. #.# #.....# #.# #..#.#### #.# #........ #.####..#.# Ti#..@..†††.# #.####<#### #.....# #.# #.#### TiTiaC==7TiTiT _You see here a +0 short sword.Ti4#.# .# #.# #.##.## #.# #$#...### #.# #....... #.# #.....# #.# #..#.#### #.# #........ #.####..#.# #..)@.†††.# #.####<#### #.....# #.# #.## TiKTiqY16=8 Ti _Ti Ti/ Ti'6#.# .# #.# #.##.## #.# #$#...### #.# #....... #.# #.....# Ti6F#.# #..#.#### #.# #........ #.####..#.# #..).@†††.# #.####<#### #.....# #.# Ti6#.##### #.##.##.##.##.# Ti >Ti>&9TiCTiHTi #.# .# #.# #.##.## #.# #$#...### #.# #....... #.# #.....# #.# #..#.#### #.# #........ #.####..#.# #..)..@††.# #.####<#### #.....# #.# #.##### #Tia .##.##.##.##.# Tip Ti Q8==50Ti TiU | _You see here a giant cockroach corpse.Tiʫ]#.# .# #.# #.##.## #.# #$#...### #.# #....... #.# #.....# #.# #..#.#### #.# #........ #.####..#.# #..)..†@†.# Ti#.####<#### #.....# #.# #.##### #.##.##.##.##.# TiTi-1 _TiȷTix _You see here a ball python corpse.Ti6E\#.# .# TiEi#.# #.##.## #.# #$#...### #.# #....... #.# #.....# TiE#.# #..#.#### #.# #........ #.####..#.# TiF#..)..††@.# #.####<#### #.....# #.# #.##### #.TiTF##.##.##.##.# TiKMTi|Nn7==2 _TiRSTiSWs _You see here an adder corpse.Ti~.#.# .# #.# #.##.## #.# #$#...### #.# #....... #.# #.....# #.# #..#.#### Tih#.# #........ #.####..#.# #..)..†††@# #.####<#### #.....# #.# Ti8Ti/'Ti'-3 _Ti /Ti1Tiw:4Ti@TiBTi 4Ti( Ti Ti]EM Tii#.##.# .##.## $#...####.......Ti.....# .#.######## #...........####..#Ti.)..†††.Ti #.####<#####.....# #.#Ti?v==4TiM  #.##.# .##.## #$#...###...........# #.#######Ti6 #...@.......####..#.######..)..†††.#.####<#####Ti@TiT8=5TiTir Ti#. #.# #.##.# #.# #.##.## #.# #$#...### #.# #....... #.# #.....# #.# #..#.Tih# #.# #. #.####..#.######. #..)..†††.# #.####<Ti### #.....# #.# #.##### #.# TiW#.#  #.# TiA #.#TiTi&6TiTi~Ti u #. #.# #.##.# #.# #.##.## #.# #$#...### #.# #....... #.# #.....# #.# #..#.# #.# #. #.####..#.######. #..)..†††.# #.####<####  #.....# #.#  #.##### #.# #.# #.#  #.#Ti <7Ti( Ti) Ti" #.##.# #.##.# #.# #.##.## #.# #$#...### #.# #....... #.# #.....# #.# #..#.# #.# #. #.####..#.######. #..)..†††.# #.####<#### #.....# #.# #.##### #.#Ti #.# #.#  #.#TiBTi89==TiŜ8TiTiTi-AM . #.##.# .##.## $#...###.......# #.####### #..........####..#.######.#..)..†††.###<#####.#Ti,ITiI\9=9TiNTiQTiyM... . #.##.# .##.## $#...###......# #.####### #..........Tiz#.####..#.######..##.#Ti=60TiDTiTiM###... .# #.##.# .##.## $#...###......### #.########.# #...........#####.#TipTi&1TieTiTim M###... # #.##.# .##.## #...###......### #.# #..#.#######.###.#Ti̢ Ti C==2Tin Ti Ti/ Z20=3.0 (2Ti5 Ti{ > _You now have 131 gold pieces (gained 7).Tiw  ###...#.##.###.#.##...###.......####.#######.###.#Ti S#.##### #.#Ti Ti +4.0 (1Ti Ti Ti\### ... #.# #.##.# #.##.# #.# #.##.## #.# #.#...##.# #.Ti\#.# #.....##.# #..#.####### #.# #....#.####..#.#Ti&]#..)..†††.##.####<####Ti`]#.....# #.# TicTid&5Ti,iTiXkTi*~ ###...#.# ##.#.#.# #.##.###...####........#####.#######..........#.###<#####.#.#Tii5Ti5Ti5310/12==Ti56Ti;Ti=TiV### ... .##.# .# #.##.# #.##.# #.# #.##.## #.# #.#...####.#.# #.#.# #..@..#### #.# #..#.####### TiN#.# #........... #.####..#.# #.####<### Ti9∆Ti\1=7TiTiJTi Ti Ti Tir Ti% +### .....# #.##.# ∆ #.##.# #.##.# #.# #.##.## #.# #.#...####.##.# #.Ti& @#.# #...@.#### #.# #..#.####### #.# #........... #.####..#.######.#..)..†††.##.####<#Ti2& u## #.##### #.Ti[& +# Ti:- Ti- &8Tie2 TiA4 Ti .....##.##∆ #Ti<#.# #.##.##.#...####.#..........#### #..#@#######Ti.........###..#.######...###.#TiçTi&9Ti#TivTi\b  #.##∆ ##.# #.##.###.#...####.#...............#### #.########...@.......###..#.######.)..†††.# ####<#Tib :#.##.#TiDm Tim D==70TiDu Tiw TiZ#.##.# ∆ #.##.# #.##.# #.# #.##.## #.# #.#...####.# #.# #........... #.# #.....#### #.# #..#.##.# #.#.####..#.######.Ti^[#..)..†††.# #.####<#####.....# #.# Ti-d}2==1TikTiImTiED #.##.# ∆ #.##.# #.##.# #.# #.##.## #.# #.#...####.# #.# #........... #.# #.....#### #.# #..#.# #.# #. #.####..#.######.. #..)..†††.# #.####<#### #.....# #.#  #.##### #.#  #.#  #.#  #.#TiTi&2Ti TiN TiSpM.... ∆# #.##.# #.##.## .#...####.#..........Tip...#### #..#@######## #..........Tip####..#.######..#..)..†††.#####<##.#Ti.yTi~yU1==3Tig}Ti~Ti2M### .... ∆# Tik2#.##.# .##.## #...####.#......Ti#...@.#### #.########Tiu #...........Ti#.####..#.######....##TiTi&4TiRTi&Ti M#####.... ∆ #.##.# #.##.## #...####.#.........###### .#.#########.# #..............#.##.##.#Ti Ti{ T3=5Ti Ti! TiŌ ###### .....# #.##.# ∆ #.##.# #.##.# #.# #.##.## #.# #.#...####.##.# #.#.# #.....#Ti7 B#.# #..#.######## #.# #.....#.####..#.##..)..†††.##.####<#####.....# #.# Ti Ti˙ 6TiK TiM TisM#####.... ∆ #.##.# #.##.## #.#..@####.##..........########.# #..#.########.TiI..##.TiTi|C==7TiTirTiA.Ti.Ti#4Ti5Ti>~ ######.....#.##∆Tiu~\ #.# #.##.###.#...####.###....@.......#######Ti~D#.########.Ti~..Ti~#Ti~f#.#.##### #.#Ti~TiTiL&8TiTiTit` K###### .....# #.##.# ∆ #.##.# #.##.# #.# #.##.## #.# #.#...####.##.#.# #.#.# #.....#.#.# #..#.######## #.# #..#.####..#.#..)..†††.#Ti` #.####<####  #.....# #.# Tig r4=9Tik Til TiH###### .....# #.##.# ∆ #.##.# #.##.# #.# #.##.## #.# #.#...####.##.##.# #.#.# #.....#.##.# #..#.## #.# #....#.####..##..).#.### #.....# #.# Ti$Ti%'80Ti*TiX,Tiњ###### .....# #.##.# ∆ #.##.# #.##.# #.# #.##.## ##.# #.#...####.##.#.#.# #.#.# #.....#.#.#.# #..#.#Tigv #.# #...#.####..#..)..†††.##.####<#### TiTiTifU2==1TiTi߱TiE###### .#.....# ..#.##.# $##.##.# .###.##.# ..#.# #.##.## .# #.# #.#...####.##.#.#.# #.$#.# #.....#.#.##.# #..#.# TiOTig5==2TiTiʢ+ _Found 25 gold pieces.TiU###### #.# .....# #.. #.##.# #$# #.##.# #.## #.##.# #..  #.# #.##.## #.#  TiU#.# #.#...####.##.#..##.# #.$J#.# #.....#.#.##.# #..#.#TiU0  TiV#..)..†††.# Ti1VJ   endoplasm (asleep) TizaTiap3Launch Clockwork Bee (2%) Ti;hTij] _An endoplasm comes into view.Ti###### #.# .....# #.. #.##.# #$# #.##.# #.## #.##.# #.. #.# #.##.## #.# # #.# #.#...####.##.#..# #.# #.$J. #.# #.....#TiP.#.##. #.# #..#.# # #..)..†††.# TiTiVXJ.JTiQ&4TiQTi^ _The endoplasm quivers.Tiee  You lock target on the endoplasm and prepare to deploy your bee.Ti6J$9/12 ------==5ontinue: Launch Clockwork Bee (2%)Winding TiTiޔ Tia_(Press . to continue winding your bee.)Ti Ti J.6=--6. Tir Ti @ _You continue winding your clockwork bee...TimTiOu!J.Tiuk--7.. Ti|Ti@ _You continue winding your clockwork bee...Tib9You continue winding your clockwork bee... _You continue winding your clockwork bee...  With a metallic buzz, your clockwork bee launches itself at the endoplasm.  The endoplasm completely misses your clockwork bee.  Your clockwork bee stings the endoplasm.  The endoplasm dies!TiJAy.y   clockwork bee (minion)TiE4=8ast: Launch Clockwork Bee (2%) TiJTiZMZ _Vehumet accepts your kill.Tiv  ###### #.# .....# #.. #.##.# #$# #.##.# #.## #.##.# #..  #.# #.##.## #.# #  #.# #.#...####.##.#..##  #.# #.y...$.. Ti|w  #.# #.....#.#.##.  #.# #..#.# #  #.# #.  #.####..#.######..  #..)..†††.#  #.####<#### ...# #.# #### #.#Ti+ **   dormant clockwork bee (minion)-------9TiV Ti L _Your clockwork bee winds down and falls to the ground.Ti^+######......$# ##  #.. #.## #.# # #...####@##.#..##......*...$....#######.#.##.#.######## # #..........####..#.######...)..†††.  #.####<#### ...Tiގ27=-90Ti+TidTih#.#######......#.##Ti%$#.##.  #.## #.# #...####.##.#..##........@.*...$..#######.#.##Ti#.######## # ..........###..#.######.)..†††.# ####<### ...# #.TiJ# ###Ti<1TiTi5Ti#.# ###### #.# .....# #.. #.##.# #$# #.##.# #.## #.##.# #.. #.# #.##.## #.# # #.# #.#...####.##.#..## #.# #.*...$.. Ti#.# #.....#.#.##. #.# #..#.# # #..)..†††.# Ti(o10/12==2Ti-Ti/TiDV TiV TiZ Tip]  You need a visible target to rewind your bee! (Use ctrl+direction or * _direction to deconstruct it instead.)Ti  #.# ###### #.# .....# #.. #.##.# #$# #.##.# #.## #.##.# #..  #.# #.##.## #.# #  #.# #.#...####.##.#..## TiC b #.# #.*...$..  #.# #.....#.#.##.  #.# #..#.# #  #.# #.  #.####..#.######..  #..)..†††.#  #.####<#### Tii u...# #.# #### #.#Ti2 Ti -3 _Ti Ti@ Ti6######......$# ##  #.. #.## #.# # #...####@##.#..##......*...$....#######.#.##.#.######## # #..........####..#.######...)..†††.  #.####<#### ...TiTis8==4TilTihTiv.######......$# ####  #....##.## #@# # #...####.##.#..##.........*...$....#######.#.##.#.######## # #............####..#.######...)..†††.  #.####<####Ti|@∆Ti|5TixTi݂TiBA@M ##∆ .######......$# ###  #@...##.## #.##.# #...####.##.#..###.# #...........*...$..#####TiwIY==6TiLTiNTi3e M ##∆ .#######......$# ####  #...#.## #.##.#  #.# #.#...####.##.#..##Tik Tik &7Tip Ti}t TiMk M ##∆ .Tik  #.# ############...........#Tik [ #### Tik  #....##.# #.##.## #.##.#Til #Ti}t Tigu #9Tiu ;=8Tij 1==9.0 (2 _You now have 144 gold pieces (gained 13).Ti"2 ###∆ .. #############...........##.### ###...##.## #.##.###.####..#.######..TiTi-900.0 (1TiTiЗTiyTi zTiTisTi6\ ###∆ .. #############.....Ti^......#.### ###...##.## #.##...####.##.#..###..)..†††.#Ti.dTizd&1TiiTip### ∆ ..# #.# ###### #.####### .....# #.......# #.##.# #.# #.##.# #.#### #.##.# #.@..# #.# #.##.## #.##.# #.# #.#...####.##.#..## #.# #.... #.# #.....###### TiwTi[xU30=2Ti|TitTixf### ∆ ..# #.# ###### #.#TifI .....# #.......# #.##.# #.# #.##.# #.#### Ti9g#.##.# #..@.# .# #.##.## #.##.# .# #.#...####.##.#..## .# #...*...$.. TiYg.# #.....#######.#.##. .# #..#.#Tiga.##. .# #..# #. .####..#.######...# #. TisTis$==Tit3TizTiy|Ti ###  ∆ ..#  #.#  ###### #.#  .....# #.#  #.##.# #.#  #.##.# #.####  #.##.# #...@#  Tif# #.##.## #.##.#  # #.#...####.##.#..##  # #.....$..  # #.....#######.#.##. Ti # #..#.##.##.  Ti  # #...# #.    Ti####..#.######...# #.    .Ti)..†††.#   TiTiE&4TiTiTis ###∆ .. #############...........TiM#.##.# #.# #.####... ## #.##...####.##.#..##Ti(..............$..##.#.#. #.Ti2#...# .# ####<####  TiTiq1==5TiTiTigR ∆ .. #############...........#.### #.#####.... ## #.##...###..##..............$..########.#.##.##.########.##.# ...........# #..#...# # # #.#  TimTin&6Ti2sTiuTi0K g  #############...........#.### ### ##...# .. ## #.##.# S#...####.##.#..###...........@..$..########.#.###.########.##.# ## ..S   ball python (constriction, asleep)# ##..#  # #.# TiZ   A ball python comes into view. .Sgg   hobgoblinS   ball python (constriction)The ball python hisses angrily. You hear a shout!2=====7Launch Clockwork Bee (2%) Ti[ Tia \ _A hobgoblin comes into view.Ti #.#  ###### #.#  .....# #.#  #.##.# #.#  #.##.# #.#### ###  #.##.# #....# ...   #.##.## #.##.##.#   #.#...####.##.#S.###   #.$..#   #.....#.#.##g#   #..#.##.##.#   #...# #.. Ti s ..#.######...# #.#  )..†††.# #...# .#  <#### #...# #   #.# ##..#   #.#  Ti  The ball python bites you. The ball python closely misses you.Ti >g.Ti ]0---8TiH Ti _The ball python misses you. The ball python barely misses you.Tik#.#  ###### #.#######  .....# #.......#  #.##.# #.# .# #.##.# #.#### ^###  #.##.# #....# ...  #.##.## #.##.##.#  Ti#.#...####.##.#S.###  #.$g.#  #.....#.#.##.#  #..#.##.##.#  #..# #.. Ti ..#.######...# #.# Ti ..†††.# #...# .# Ti <#### #...# # Ti%_ #.# ##..# TiF\ #.#  TiTiK0g.Tiǭg1=--9Ti1TiY _The ball python closely misses you.Tih  #.#  ###### #.#######  .....# #.......#  #.##.# #.# .#  #.##.# #.#### ^###  #.##.# #....# ...  #.##.## #.##.##.#  #.#...####.##.#S.###  #.g..#  #.....#.#.##.#  #..#.##.##.#  #..# #.. #..#.######...# #.# Timj [)..†††.# #...# .# #<#### #...# #  #.# ##..#  #.# Tim Ti8u Dg$Tijv W29--10Ti҂ Ti  Tiz f_The ball python bites you. The ball python closely misses you.TirTi s #.#  ###### #.Ti2sh#  .....# #.#TiUs  #.##.# #.# .# Tizs #.##.# #.#### ^### Tis[ #.##.# #....# ... # #.##.## #.##.##.#Tis # #.#...####.##.#S.### Tis# #.g$..# # #.....Ti\t#.#.##.# # #..#.##.##.# # #...# #.. Tit#..#.######...# #.# .)..†††.# #...# .#Tit #<#### #...# #Tit # #.# ##..# TitV# #.# TivTiW .SThe ball python attacks as it pursues you!TiC==1Ti=Ti܊ _The ball python misses you. The ball python barely misses you.TiYattacks as it pursues you!  You hit the ball python but do no damage.  Your bite misses the ball python. The ball python bites you.grabs you. The ball python constricts you.  The ball python bites you but does no damage.TiK26----Ti6r 2 2.3 (1.3Constr TiTi_ _The ball python constricts you.Tit  You slash the ball python!  You kill the ball python!TivTi"Dg.TiłC27=-Ti:12 3.7 (1.4TikTiٌ Ti L_Vehumet accepts your kill.Ti6i  You hit the hobgoblin but do no damage.You bite the hobgoblin, but do no damage.Tii @The hobgoblin hits you but does no damage.Ti=j -5.0 (1.3Tio Tiq V _The hobgoblin barely misses you.Tih Ti -6.4 (1.4Ti* Tiu _You barely miss the hobgoblin. The hobgoblin barely misses you.Ti2 Ti2 z8==7.7 (1.3Ti8 Ti9 _You closely miss the hobgoblin. The hobgoblin closely misses you.Ti( TiLv You hit the hobgoblin.  The hobgoblin is almost dead.TihTi4$26TiQA--9.1 (1.4TiTin _The hobgoblin barely misses you. The hobgoblin hits you.Tizz  You hit the hobgoblin.  You kill the hobgoblin!Ti$†Ti"Ti3!Ti627=-520.4 (1.3Launch Clockwork Bee (2%) TiTiZ _Vehumet accepts your kill.Ti3TiTi,Ti(Ti=,TiTiu,TiuTiTi<T8==TiaTi<Ti4,TiTi ,Ti Ti ,Ti=TiTi#9Ti'2=TiiTi?,TiTiTiTiTi,TiTiNTiL30=TiTi",Ti#Ti$,Ti&Ti'(,Ti(Ti`+h1==Ti+Ti;,Ti.,Tii/Ti1,Ti2Ti4,Tiy5Tid8Ti8#2Ti82=Ti9Ti<,Tip=Tiw?,Ti=@Ti7BTieBTiBD3=TiUCTiETi9FTiFTi"HTiDHTiHTiITiITixJTiL~4==TihLTiM,Ti5NTi:O,TiOTiP,TiQTiSTiSTiSN5=TiTTiV,TiWTiYTiYTiZTi\Ti\TiT]Ti_Ti_Ti_D6=Ti`Ti#c,TicTieTieTifTi8h,TihTiqh - _You start resting.Tix058.4 (38.0)TiDx#7TiYxA==-Tikx%9.4 (39Ti7|Ti~" _HP restored.*Ui>{#.#  ###### #.#  .....# #.#  #.##.# #.# .# *UiE #.##.# #.#### ^###  #.##.# #....# ...  *Ui #.##.## #.##.##.#   #.#...####.##.#..### *Ui  #..@.$..# *Ui?  #.....#*Ui$.#.##.#  *Ui- #..#.#*Ui#.##.#  *Ui30 #...# #..  ..#.######...# #.#  )..†††.# #...# .# *UiP <#### #...# # *UikR  #.# *Ui_##..#  *Uil #.#  *Ui*Ui-$60.4 (1*UiL.0)*UiC*Uiv _You see here a hobgoblin corpse.*Ui #.#  ###### #.#######  .....# #.......#  #.##.# #.# .#  #.##.# #.#### ^###  #.##.# #....# ...  #.##.## #.##.##.#  #.#...####.##.#..###  #..†@$..#  #.....#.#.##.#  #..#.##.##.#  #..# #..  ..#.######...# #.#  ..†††.# #...# .#  <#### #...#*UiD [37m #  #.# ##..#  #.#  *Ui. *Ui $1 *Ui _*Ui *UiV *Uis"#.#  ###### #.#######  .....# #.......#  #.##.# #.# #.#  #.##.# #.#####^###  #.##.# #....##...  #.##.## #.##.##.#  #.#...####.##.#..###  #..†.@..#  #.....#.#.##.#  #..#.#.##.# # #.# #..  #..#.######...# #.#  .†††.# #...# .#  #<#### #...# #  #.#*Ui&# ##..#  #.#  2*Ui'*Ui.*Ui.G=3.4 (2*Ui3*Uit6? _You now have 156 gold pieces (gained 12).+Ui=}T#.#   #.#######  # #.......#  .##.# #.# #.#  .##.# #.#####^### +Ui} .##.# #....##...  .##.## #.##.##.#  .#...####.##.#..###  .+Ui}.†..@.#  .....#.#.##.# +Ui} ..#.#.##.#.#  .+Ui~# #... ..#.######...# #.##+Ui~ †††.# #...# .#  <#### #...# .#  .# +Ui~##..# .# .#  +Ui+Ui.+4.4 (1+Ui+UiW+UiA #.# # #.####### .# #.......# #.##.# #.# #.# #.##.# #.#####^### #.##.# #....##... #.##.## #.##.##.# #.#...####.##.#..### #..†.@..# #.....#.#.##.# #..#.#.##.#.# #.# #... #..#.######...# #.## .†††.# #...# .# #<#### #...# .# #+Ui6B.# ##..# .# #.# ,Ui,Ui5,Ui ,Ui. ,Ui3,Ui6,Uii,Uiw,Ui,Uit,,Ui,Ui,Ui,Ui,Ui5,Ui\,Ui|,Ui ,Ui,,Uiv,Ui3,Ui,Ui,Uip,Ui0,Ui,,Ui,Ui ,Ui ,,Ui ,Ui ,Ui,,Ui,Ui,Ui7,Ui_,Ui,Ui ,Ui,,Ui,Ui5,Ui,,Ui,Ui>,Ui,,Ui,Ui!,Ui",,Uir#,Ui$,Ui#&,UiO&,Ui&,Ui',Ui),,Ui),Ui*,Ui1,,,Ui,,Ui{-,UiA/B,Ui{/,Uib0,,Ui0,UiV1,UiT2,Ui2,Ui2,Ui3,Ui.4,UiW4,Ui4,Ui6,Ui:##.## #.##.##.###.## #...####.##.#..####.#,Ui7; .......†....##.# ,UiZ;....#######.#.##.##.# .#.########.##.#.#.##,Ui};4 ............###...##,Ui;p .#.######...# ##.## ,Ui;††.# #...# #.#  #,Ui;### #...# #@#  ,Ui<85.4 (20.0) ##..# #.# ,Ui?<` ##.. ,Uil<` ####. ,Ui<z #)#  ,Ui<G## #,Ui<6 #,Ui<@   ,Ui=E  ,UiC,UiC,6.4 (21,UiI,Ui`L% _Found a dagger.-Ui I-Ui2 B-Ui5 ,-UiG -Uiw -Ui& -Uis -UiC -Uie -Ui? -UiU -Ui ,-Ui -UiU -Ui! -Ui@! -Ui! -Ui# -Ui& -Ui& -Ui' -Ui4 >  You see here a +0 dagger.-Ui7 -Ui7  _-Ui8 -Uix: -Ui#< ,-Ui< -Uiz= -Ui> -Ui> -Ui+? -Ui@ -UiqA ,-UiA -Ui#C -UiLD ,-UiD -UiE -UiF -UiF -UiYG -UiCH -Ui$I -UiEI -UiI -UiFJ -UiK -UiK -Ui2L -UiM -Ui'O -UiMO -UiO -UiP -UifR -UiR -UiR -UiT -UiV -Ui:V -UiLW -UiBY -Ui[ ,-Ui[\ -Ui[^ -Ui ` ,-UiZ` -Uia -Uic ,-Uic -Ui#e -Uif ,-Uizg -Uii -Ui@k ,-Ui]l -Uim -UiLp ,-Uip -Ui r -Uis ,-Uit -Uiv -Uix ,-Uiy -Ui{ -Ui p #.# #..# #.#  #..# #.#  #..# #.#  #..# #.#  -Uiރ ######..# #.#  ........# #.#  .#####...######.# -UiM = ................#  .######@#########    #.# -Uiu Launch Clockwork Bee (2%)  #.#-Ui 8 #.. -Ui V#.# ∆-UiՄ  K   kobold (asleep) -Ui #.# #K. -Ui -Uic Z4011.4 (25∆-Uiӎ ,2.4 (26-Ui -Ui u _A kobold comes into view. It is wielding a +0 dagger..Ui  You lock target on the kobold and prepare to deploy your bee.  (Press . to continue winding your bee.).Ui3 hKK..Ui 9/12 ------==3.4 (1.0)ontinue: Launch Clockwork Bee (2%)Winding .Ui .Uif .UiL ( _The kobold shouts!0Ui7}0Ui?:K.0UiĄX--4. 0Ui0Ui@ _You continue winding your clockwork bee...0Ui3 0Ui K.--5.. 0Ui$ 0Ui' @ _You continue winding your clockwork bee...0UiU4yK.(ally target)y   clockwork bee (minion)6ast: Launch Clockwork Bee (2%) 0Ui80Ui$;] _With a metallic buzz, your clockwork bee launches itself at the kobold.2Ui O.#.#... .######. ........# #.#####...######........@.........######.#########.y2Ui9 K#. ∆##.. ∆2Ui{*  The kobold closely misses your clockwork bee.Your clockwork bee stings the kobold!  The kobold dies!2Ui1 )y   clockwork bee (minion)2Ui5 ------67Launch Clockwork Bee (2%) 2Ui ; 2Ui= Z _Vehumet accepts your kill.3Ui4 #####.......#####...######...............######@######## #.# y)..3Ui5 # ∆ . ∆ 3Ui@ **   dormant clockwork bee (minion)3UiU&79UiZ9Ui\9Ui J9Ui 9UiP  #.# )####....##9Uit#...###.#..###...#..[###.###.......#.. ####..###.. 9Ui͈..## ###...9UiT.#  9Ui9Ui9Ui&89Ui79Ui:Ui()####....###...##.#..###...#..[###.###.......#.. ####..###.. ..## #..# ... #....##...! ###... .####==9:UiBm _Found a silvery potion.:UiF )####....###...###..###...#..[###.###.......#.. ####..###.. ..## #..# #....# +#.....#...!.# ###...#  :Uie:Ui.'40:Uia:UiM :UiQ  ....###...###.#..###...#..[###.###.......#.. ####..###.. ..## #..#.##..# #..@.# +#.....# ##...!.#  :Ui :Ui &1:Uil :Ui ;Ui1O\ #....##  #.#...##  #.#.#..###  #....#..[##  #..#.###..#  .....#..###.#  ##..###..##.#  #..## #..#.##  ..# #.@..#  +#.....#  ##...!.#  ###...#  .###  ##    2;UiS;UiV;Uiڄ #....##  #.#...##  #.#.#..###  #....#..[##  #..#.###..#  .....#..###.#  ##..###..##.#  #..## #..#.##  ..# #@...#  +#.....#  ##...!.#  ###...#  .###  ##    ;Ui ;Ui&3;Uiԏ;Ui;Ui5;Ui 6;UiZ<;Ui>Uiz )####....###...###.#.#..###....#..[##.#.###.......#..###>UiH{##..###..##..## ##@.#.##..# ##....# +#.....#.#  >Ui>Ui̇&7>Uiߌ>Uiю>UiW#)####  #....##  #.#...##  #.#.#..###  #....#..[##  #..#.###..#  .....#..###.#  ##..###..##.#  #..## ##.@#.##  ..# ##....#  +#.....#  ##...!.#  ###...#  .###  ##    >Ui>Ui&8>Ui>Uiz?Ui  ....###...###.#.#..###....#..[##.#.###.......#..#####..###..##.#?Uib..## ##..#.##..# ##@...# +#.....# ##...!.#.?Ui<# ?UiD ?Ui?Ui,&9?Ui"?Ui$@Ui #..#..'..#.#...#._.#...#.#..#..#..###...####.#50 _You open the door. _Found a glowing golden altar of the Shining One.BUiG #.#...##  #.#.#..### BUiH #....#..[##  #..#.###..# .....#..###.# BUi5Hl ##..###..##.# BUiYH #..##.##..#.## BUi{HJ ..##...##....#  ##..#..@#.....# BUiHj#..#.#..##...!.# _.#..###...# BUiH#..#.#..## .### BUiI##..#..## ## .##...##.  ##.# . BUi9I_ ## #  BUivPBUiQ-1 _BUiWBUiKZQ _There is an open door here.CUiL ^ #.#...##  #.#.#..###  #....#..[##  #..#.###..#  .....#..###.# CUi 1 ##..###..##.#  #..##.##..#.##  ..##...##....#  ##..#.@'#.....# CUi{ 5 #..#.#..##...!.# #..#._.#..###...# #..#.#..## .###  ##..#..## ## .##...##. # ##.# .CUi `  ## ## CUi  CUi CUi^ -2 _CUi  CUi, DUi T #.#...##  #.#.#..###  #....#..[##  #..#.###..#  .....#..###.#  ##..###..##.#DUidT  #..##.##..#.## .##...##....#  ##..#@.'#.....# DUiT #..#.#..##...!.#  #..#._.#..###...# DUiT ##..#.#..## .###  ##..#..## ##  ..##...##.DUiT .#. ##.## .# # ## ##DUi U%  DUi?]DUi]&3DUidDUidfDUi DUi' DUi DUiH DUi DUiB DUi DUi" DUiZ% ,DUic' DUi+ @  There is an open door here.DUi. DUiH/  _DUiF1 DUim3 DUi(6 ,DUiw7 DUi9 DUi4< ,DUi= DUi? DUiDB DUiwB DUiC DUiE DUiL BDUiO DUiaQ ,DUiTR DUiU ,DUiyV DUiY o _v - 2 silvery potions (gained 1)DUi[ 3DUil\ DUi] DUiG_ DUim_ DUi_ DUiKa DUib DUib DUiIc DUiUd DUie DUie DUiEf DUih DUi:j ,DUij DUik DUiwm ,DUi&n DUip DUipr DUir DUi+s DUit DUi8v ,DUiv DUiUy DUiz ,DUi{ DUi} DUi~ ,DUi DUi DUig DUi DUi DUi DUi, ,DUi DUi DUi DUi DUiH DUi DUiې ,DUie DUi, DUil ,DUi nDUig DUi DUiN DUiɜ DUi> DUi DUi DUiw DUiڡ DUiA 0 #..#._.#..###...# ..##..#.#..##...### #..##..#..##..###  >...##...##..##  #.#..##.##..##  #.##..###..##  #. #..#..##  DUi d#.####.#.##  #.@..#...# 80.7 (27.0) ####....##  ###..#  #### DUi+ ,DUi DUin ,1.7 (28DUi DUi ; _Found a stone staircase leading down.^Uig^UiX^UiX^Ui,^Uif^Ui^Ui;^Ui_^Ui^UilR  There is a stone staircase leading down here.^UiK _^Ui^Ui^UiN^Ui^Uif^Ui^Ui^Uiv^UiJ^Ui,^Ui%^UiC^Ui,^UiX^Ui^Ui,^UiF^UiD^Ui,^Ui^Ui%^Ui,^Ui^Ui^Ui,^Ui^UiZ^Ui.,^Ui^Ui^Ui^Ui^UiH^Ui^Ui/,^Ui^Ui^UiH 6 #.#  #.#  #)####  #....##  #.#... #.#.#..### #....#..[##############..#.###..#[......@......#..###.#100.7 (19.###.###.##..###..##.#^Ui C#.#..##.##..#.### #...##...##....###.###.###..##..#..'#...........#...##..#.#..##....#...###..#._.#..###..###...##..#.#..##...# .#######..##..#..##..###^Ui6^Ui,1.7 (20^Ui7^Ui!- _Found a pair of gloves._UixI_Uij{_Ui}_Ui,_Ui{_Ui,_Ui)_Ui_Ui,_UiL_Ui_Ui_Ui,_Uid_Ui__Ui͓,_Uim_Uiŗ_Uiכ,_Ui_Ui>_Ui,_Ui,_UiF  You see here a +0 pair of gloves._Ui˯_Ui __UiF_Ui@_Ui,_Uiw_Ui_UiB_Ui _UiB_Ui_UiB_Ui_Ui,_Ui_Ui _Ui,_Ui_Ui_Ui_Ui_Ui_Ui_Ui,_Ui+_UiP_Ui,_Ui>_UiE_Ui_Ui_Ui_Ui_Ui,_Ui=_Ui_Ui,_Ui`_Ui_Ui,_Ui_Ui_Ui _Ui7_Ui_Ui_Ui,_Ui_UiY_Uiu_Ui_Ui_Ui@_Ui ,_Uiy _Ui _Ui ,_Ui _Ui _Ui _UiK ,_Ui, _UiA _Uim _Ui _Ui _Ui ,_UiA _Ui _Uim ,_Ui _UiV _Ui ,_Ui` _Ui _Ui ,_Ui _Ui _Ui ,_Ui _Ui _Ui _Ui# ,_Ui,' _Uil) _Ui* _Ui+ _Ui;. _UiX0 _Ui 3 _Ui{3 _Ui5 _Ui6 _Ui7 _UiM7 _Ui< n_Ui9= _Uib= _Ui= _Ui> _UiN@ ,_Ui@ _UiB _UiC ,_UiC _UiD _Ui.F _UiXF _UiLG _UiG _UifI _UiI _UiJ _UiVK _UiL ,_UiM _UiN _UiR _UiS _Ui_U _UiU _UiU _Ui)W _Ui@X ,_UiX _UiY _UiZ ,_UiW[ _Ui_\ _Ui}] ,_Ui] _Ui^ _Ui$` ,_Ui` _Uiqb _Uid ,_UiPe _Uif _Ui-h _UiVh _Ui>i _Uij _Ui@l ,_Uim _Uin _Uip ,_Uiq _Uir _Uit _Uit _Uixu _Uix ,_Uiy _Ui,{ ~ _i - 4 scrolls labelled BYAVEA ICEMEM (gained 1)_Ui } 3_Ui]} _Ui~ _Ui ,_Ui _Uin _Uiڃ ,_Ui\ _Ui _Ui _Ui _Ui _Ui _Ui ,_Ui2 _Ui _Ui _Ui _Ui^ _Ui# _Uiw ,_Ui$ _UiH _Ui ,_Ui _UiR _Ui _Ui! _Ui _Ui _Uiy ,_Ui _Ui _UiS ,_UiӠ _Ui _UiB ,_Ui _Ui _Uis ,_Ui _Ui _Ui _Ui! _Ui _Ui _Uiۮ ,_Ui _Ui7 _Ui _Uiȱ _Ui/ _Uii _Ui _Ui _Ui| _Ui _Ui 6   #S ###  #. #..  #. #.#  #. #.#  #. #.# _Ui A #. #.#   #.#######.#   #.@.......#   #####.#.######## _Ui   #.#..........∆ Launch Clockwork Bee (2%)   ##...########  ##.##  #.#S   adder (asleep) _Ui L  #._Ui߿    #.# ######_Ui P  _Ui w#.# #....._Ui -75.7 (74_Ui ,6.7 (75_UiJ _Ui Y _An adder comes into view.`Ui a  You lock target on the adder and prepare to deploy your bee.`Ui 9/12 ------==7.7 (1.0)ontinue: Launch Clockwork Bee (2%)Winding `Ui_ `Ui˵ o _(Press . to continue winding your bee.)aUiQ ,aUigZ i.SSaUi[ X--8. aUif aUig @ _You continue winding your clockwork bee...bUi#bUi*.S--9.. bUid/bUii2@ _You continue winding your clockwork bee...bUiċ,bUi.Sy(ally target)y   clockwork bee (minion)bUi80ast: Launch Clockwork Bee (2%) bUibUi?\ _With a metallic buzz, your clockwork bee launches itself at the adder.cUiBq   #.# ###  #.# #..  #.# #.#  #.# #.#  #S# #.#  #.# #.#  #y#.# cUi #@........#  #####.#.#  #.#...∆  ##...#  ##.##  #.#  #.#  #.#   #.# #....cUicUiP.ScUiE------1cUiB cUiZ _Your clockwork bee misses the adder.dUiP _With a metallic buzz, your clockwork bee launches itself at the adder. _Your clockwork bee misses the adder.  The adder bites your clockwork bee but does no damage.  Your clockwork bee closely misses the adder.  The adder bites your clockwork bee. Your clockwork bee stings the adder!  The adder dies!dUi†y   clockwork bee (minion)dUiw34=2Launch Clockwork Bee (2%) dUidUi Z _Vehumet accepts your kill.eUi  ##..†# ########y........# #####.#.######## .#..........∆##..eUi j.##########.######eUi **   dormant clockwork bee (minion)You swap places.eUi .-3eUiw eUi L _Your clockwork bee winds down and falls to the ground.fUii ##.. .#######*........# #####.#.########.#..........∆##...##########.##fUidpfUi)qa10/12==-4fUi0ufUi{s _You see here an adder corpse.fUiA4 ##.†# .#######*........######.#.########.#..........∆##...##########.##fUi<fUi?-5 _fUiCfUiDfUi ##..†# .#######*........######.#.######## .#..........∆##...##########.##6fUi... ##..†# .#######*........# #####.#.########.#..........∆##...########fUifUi!&7fUibfUi)fUi #... ##..†# .#######*........######.#.########.#..........∆fUi fUi C==8fUi` fUi( fUil #... ##..†# .#######*........######.#.########fUiRsfUis&9fUinxfUizgUiM## ## #... ##gUi2. #.# #.##*.gUigUi'90gUigUigUirM ## ###. .##... ## #.# #..#.#gUi{gUi U1==1gUiCgUi1gUi‡M # ###. .##..#.....  #.# ####†#gUi?gUi&2gUigUiSgUir M  ## ## ###. .###...#...#...# #.##.#gUi# gUil$ &3gUi ( gUi=* gUi M  ## ## .#.####. .###..##......#.......#.@.###.## gUi _#.##.#gUiK' gUi' &4gUi, gUi7. hUiGp 3==hUis BhUit hUit L2==hUibu hUiw  hUiw ._Magic restored.hUiz 3hUiz hUi| hUi~ ,hUi~ hUi{ hUiZ ,hUi؂ hUi5 hUi hUiɅ $==hUi hUi hUiw hUiR hUiՉ hUiP hUi hUi ##..#.  #..#######g #.....#hUi $ #@#  #.# ##.## ..Launch Clockwork Bee (2%) #.####...###..###......#........######...####.## g   hobgoblin (wandering)##.##hUiؒ hUiC 0200.0)hUi? k.gghUi) ,5.7 (11hUiL hUi \ _A hobgoblin comes into view.iUie  You lock target on the hobgoblin and prepare to deploy your bee.iUicwg.9/12 ------iUi==6.7 (1.0)ontinue: Launch Clockwork Bee (2%)Winding iUiiUiܛo _(Press . to continue winding your bee.)jUi9jUig.--7. jUi>)V _You continue winding your clockwork bee...jUijUi!7g.jUih"A--8jUi"*.. jUi*jUi+ jUi,2_You continue winding your clockwork bee...jUii@  y (ally target)y   clockwork bee (minion)With a metallic buzz, your clockwork bee launches itself at the hobgoblin.  The hobgoblin barely misses you.jUi@ .=9jUi@ hast: Launch Clockwork Bee (2%) jUi"G jUiI > _Your clockwork bee stings the hobgoblin.kUi$z_## .. #.#..#######..##....yg.....# #.# ##.## ..#.####...###..##.....#........kUiz#####...####.## ##.##  #.# kUi|kUi#J.gkUiF------10kUikUiċe _Your clockwork bee barely misses the hobgoblin.lUiN## .. #..#######..#lUiӫ..y.... #g# .##@## ..#.####...###..##.....#........#####...####.## ##.## #.# lUi*###lUi0,lUih.yglUi.-1lUislUie _Your clockwork bee barely misses the hobgoblin.lUi; ## .. #..#######..#....... #y# g##.## ..#.####.@.###..###......#........######...####.## ##.## #.####..lUi6@ lUi@ lUiE h.yglUi`F @-2lUiyK lUiyM mUiEYour clockwork bee barely misses the hobgoblin.You barely miss the hobgoblin.  You bite the hobgoblin, but do no damage.  The hobgoblin is moderately wounded.  Your clockwork bee stings the hobgoblin.  The hobgoblin dies!.yy   clockwork bee (minion)10/12==5=4.1 (1.4Launch Clockwork Bee (2%)  mUiT_Vehumet accepts your kill.mUi, O ## ..  ########...........# #.# mUi:-  ##@## ..#.####.y.###..###......#........######...####.####.####mUiJ7 **   dormant clockwork bee (minion)You swap places.mUi8 4-50mUix= mUi}?  mUi? F_Your clockwork bee winds down and falls to the ground.nUiu ## ..  ########...........# #@#  ##.## ..####.*.###..##......#........######...####.####.##nUinUi9-6nUinUinUiL ## .. #. #..#######..##...........# #.#  ##.## ..####.*.###..##......#........######...####.####.##7nUiZOnUiWQnUi  ## .. . ########....@......######.####..# #.#  ##.## ..####.*.###..##......#........nUi######...####.####.##nUi!nUiD"nUin"<==8nUi'nUi)nUiN       ##  ..  #.  #..#..#  #.#  #####.####..#  #.#  ##.## ..  #.####.*.###..##  #......#..  ######...####.##  ##.##   #.#nUiT nUiU &9nUi5Z nUiV\ nUim^  #.. #.. #..  ###.g  ....  #..  #..#..#  #.#nUi?  #####.####..#  #.#  ##.## ..  #.####.*.###..##  #......#.g   hobgoblin (wandering)  ######...####.##nUi7  ##.##   #.#nUik  A hobgoblin comes into view.nUibj.ggnUi{===20Launch Clockwork Bee (2%) nUinUi}+ _The hobgoblin shouts!oUi1   #...  #..#  #..#  ###..#  ...g.  #..#  #..#..#  #.#  #####.####..#  #.#   ##.## ..   #.####.*.###..##  #......#.   ######...####.##   ##.##   #.#oUioUimF.goUi_1==---1oUioUi`pUi ##. ###..##.....g# #######.........pUiZ A#####.####..# #.# ##.## ..####.*.###..##......#........######...####.####.##pUiX pUi 1=--pUi 2pUi pUil D _The hobgoblin completely misses you.pUi pUic  You hit the hobgoblin.  You bite the hobgoblin, but do no damage.The hobgoblin is almost dead.pUiG 65--pUi &3.4 (1.3pUi pUi - _The hobgoblin hits you.qUi  You slash the hobgoblin!  You kill the hobgoblin!Vehumet accepts your kill.qUi-;†6=-2====74.7Launch Clockwork Bee (2%) qUiJ _You feel your power returning.qUiv [M ##. #..# ###..########.......o... qUi| #######......... #####.####..##o   orc (polearm, wandering)qUi  An orc comes into view. It is wielding a +0 trident.qUi o.o)qUi 5==50qUiQ JLaunch Clockwork Bee (2%) qUij qUiB _The orc shouts! _You see here a hobgoblin corpse.qUiS Q ##.qUi'  #..# ##..########...@..o....#.#.†####### #######.........#####.####..# #.#  ##.## ..####.*.###..##......#........qUi qUi 5o.qUi 7---6 _qUi qUi rUi,  #.  #.  #.## rUiD- #...  #..#  #..#  ###..# #....@o. #.#.†#rUiv-y. #..#######..# rUi-s #... ####rUi-] #.# rUi.rUi!6rUi61---=--7rUi?<rUi?9 _The orc hits you with a +0 trident.rUig+ :  rUi+ sYou hit the orc.  The orc is severely wounded.rUi, x2---==9.1 (1.4rUi2 rUi14 T _The orc closely misses you. x2rUim &  rUim You closely miss the orc.The orc is severely wounded.30.4 (1.3rUis rUiwv Q _The orc closely misses you.sUik  You hit the orc but do no damage. You bite the orc, but do no damage.The orc is severely wounded.sUi[0-1.8 (1.4sUi0sUi9 _The orc hits you with a +0 trident.sUi n  You hit the orc.  You kill the orc!sUiE C)sUi u83.1 (1.3Launch Clockwork Bee (2%) sUi> sUi Z _Vehumet accepts your kill.tUiǥ  #.  #.  #.##  #...  #..#  #..#  ###..# #.....@. #.#.†#. #..#..#  #.. ### tUiJ-40tUitUi  Things that are here: _a +0 trident; a +0 ring mail; an orc corpseyUiG2 3yUi2 yUiJ5 yUi5 $ _yUi9 w1=yUie: yUi%< ,yUi< yUi> ,yUi? yUi@ ,yUiA yUisC 92yUiC 2=yUiqD yUiE ,yUiF yUiH ,yUiI yUiJ ,yUiK yUiL K3=yUiL yUi`M yUiN ,yUiyO yUiQ ,yUiQ yUi%S ,yUiS yUiU yUiU h4==yUiWV yUiW ,yUioX yUi0Z ,yUiZ yUi\ k5=yUi;] yUi^ ,yUi` yUi` yUia yUia yUiAc yUijc yUi$d yUive yUie K6=yUif yUig ,yUih yUij ,yUij yUiol ,yUim yUixn ~7==yUibo yUiq yUis ,yUit yUiu yUiw ,yUiSx yUiz yUiR{ yUi{ yUi#| yUi~ yUi8 yUi 9=yUiq yUiЂ yUiQ ,yUi% yUi yUi yUi+ yUi yUi yUit ,yUis yUi yUi ,yUi yUid yUiڕ ,yUi yUi{ yUiי ,yUir yUi yUi yUi! yUi۝ yUi yUi ,yUi yUiR yUi{ ,yUiO yUi yUi ,yUi٩ yUi0 yUi? yUiz yUi yUi yUi yUiݮ yUi6 yUi yUi ByUi yUi yUi! yUi yUi yUi# ,yUi yUi yUiC ByUiE yUi ,yUi yUi yUi> ,yUi yUi yUi/ ,yUi yUi! ByUis yUiR yUiT ,yUi yUi yUil yUi yUi yUi yUi yUi yUi yUi yUi yUi yUiC yUi) yUi yUi; yUiy yUip yUi_ yUi yUi yUi yUi ,yUiz yUi yUir ,yUi( yUi yUi ,yUi! yUi yUi+ ,yUi yUi yUi ,yUi yUi yUi ,yUi yUi yUi yUi yUi` yUi yUi? ,yUi yUi yUi ,yUi yUi yUi ,yUi yUi yUi ,yUi yUi yUi ,yUi yUi yUi ByUi yUi yUi yUij yUiJ yUi ##############...........##.############.# #.# ##.# <# #.#####.#  #....@..# ∆ -303.1 (69.0) #..####.# #..# # #..####.##.......###.#######.# #.yUi5 p# #.#yUi yUiG ,4.1 (70yUi yUi 9 _Found a stone staircase leading up.{Uiu3{Ui{Ui,{Ui,{Uin{UiC{Ui,{Ui\{Ui{Ui0,{Ui{Ui]{Uif{Ui{Ui{Ui7{Ui,{Ui{Ui){Ui\,{Ui{Ui{Ui{Ui{Ui8{Ui{Ui,{UiY{Ui{Ui,{Ui0{Ui8{Uim ,{Ui {Ui {UiH {Uid {Ui {Ui{Ui2{Uik{Ui{Ui{Ui,{Ui{Ui{Ui{Ui{UiO{Ui{Ui,{Ui{Ui{Ui,{Uil{Ui{Ui ,{Uio!{UiL#{Ui${Ui%%{Ui%{Ui'{Ui){Ui"*{Ui*{Ui,{UiD.,{Ui.{Ui0{Ui'2,{Ui2{Ui]4{Ui7,{Ui7{Ui\9{Ui/;,{Ui;{Uih={Ui>,{Ui?{UibA{UiC,{UiBD{UiE{UiF,{UibG{UiH{UiTJ,{Ui9K{UiN{UiP,{UiQ{UiS{UixUB{Ui0V{UiV,{UiPW{Ui0X{UiX,{Ui`Y{UilZ{UiZ,{UiY[{Ui\{Ui\,{UiI]{Ui^{UiK_,{Ui`{Uia{Uic,{Uid{Uiaf{Ui_h,{Uii{Uik{Uil,{Uim{Ui`o{Uipr,{Uis{Ui2u{Uiiw,{Ui+x{Uiy{Ui{{Ui{{Ui}{Uif  Things that are here:  a +0 trident; a +0 ring mail; an orc corpse{Ui{Ui- _{UiT{Ui{Uid,{Ui{UiX{Ui{UiB,{Ui{Ui{UiҔ{Ui{UiЕ{Ui|{Ui,{UiR{Ui{Uiӝ,{UiĞ{Ui{UiŢ,{Uiz{Ui{Uij{Ui{Ui {Uij{Uiʩ{Ui{Uit{Ui{Ui,{Ui{UiB{Ui*,{Ui{Ui{UiC,{Ui{Ui{UiL,{Ui¹{Ui{Ui,{Ui{Uiϼ{Uiv,{Ui½{Ui{Ui`,{Ui{Ui{Ui,{UiO{Ui{UiR,{Ui{Ui{UiPy #.<# ###.## .o ....# ∆ .# ###.# o#  #.# .## ###.# #######.. ....# ####.....#.# ##### #.##.#.#.#.#  #.##.....@.#  {Ui#.##.#.#.#.#  #.##.....#.# Launch Clockwork Bee (2%) ########.##.#.###.# .........##.#.###.# ###########.....#.#oo 2 orcs (1 missile, asleep) # #.......... ###########......#... .).................##{Ui 64.1 (6  2 orcs come into view.An orc is wielding a +1 dagger of venom.{Ui\.oo 1 asleep){Ui,5.1 (61{Ui{Uia _Found a twisted fluorescent wand.~UiR  Casting: Launch Clockwork Bee (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Ui9Ui;The spell is extremely dangerous to miscast (26% risk of failure)! Continue anyway?  Y - Yes  N - NoUiKYUi@n #.<#daddydayday the Tinkerer ###.##..Gnoll of Vehumet *..... ....# ∆o#Health: 37/37 ======================== Ui o###.#o#Magic: 8/12================--------#.#.##AC: 2Str: 9 ###.# #######..EV: 12Int: 16 ....# ####.....#.#SH: 0Dex: 11 Uiho(##### #.##.#.#.#.#XL:  5 Next: 38% Place: Dungeon:4#.##.....@.#Noise: ---------  Time: 4365.1 (0.0)Uio<#.##.#.#.#.#q) +0 long sword#.##.....#.#UioCast: Launch Clockwork Bee (2%) ########.##.#.###.# Uio.........##.#.###.# ###########.....#.##Ui poo 2 orcs (1 missile, 1 asleep) ##.......... UiEpc###########......#... Uiip.).................## _a +0 trident; a +0 ring mail; an orc corpseUip_2 orcs come into view.An orc is wielding a +1 dagger of venom. Uipi_Found a twisted fluorescent wand.  UipBCasting: Launch Clockwork Bee (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.UijyUi.I   orc (missile, asleep, ally target)I   lightning spire (minion)--------===6.1 (1II _An electric hum fills the air.Uim`#.<# .## ... ...# ∆ o.# .# #o#  #.# #.## .# #######.. Uia# ####.....#.#  #.##.#.#.#I# #.##......@# #.##.#.#.#.# #.##.....#.# .##.#.##.# ........##.#.###.#.....#.## o 2 orcs (1 missile, 1 asleep, 1 ally t…) Ui`aF#.......... ......#... # )...........## #UigUihUir.ooIolly target)Ui's&7UizMIIUi~% _The orc shouts!Uit##.#... ...# ∆# ##.# #o  # ########.. ...# ####.....#.# Uiud#### #.##.#.#.#I #.##.......#.#.#.##..... #######.##.#.## Uiu........##.#. ##########.....#.## ..... ########### I )...........## ######..##.....#.##UiwUixUizUi o/oo 3 orcs (1 missile, 1 ally target)IAn orc comes into view. It is wielding a +0 dagger.Ui<  Your lightning spire shoots out a bolt of lightning at the orc!The bolt of electricity hits the orc! x2  The orc dies!Ui? *UiW****Uir 2Vehumet accepts your kill.Ui/o/)o.UiE /408Ui)Ui1; _The bolt of electricity hits the orc.Ui #.< ##.## ... ...# ∆o. #/#   #)## ##.# #######o. ...# ####.....#. #####.#.#I#......#.#.#. #.##..... #######.##.#. ........##.#.## ##########.##  . I ###########... ).................###Ui˺UiUi9.o.oIIUiuVehumet accepts your kill. _The bolt of electricity hits the orc.  Your lightning spire shoots out a bolt of lightning at the orc!  !  The orc dies!Ui2Your lightning spire shoots out a bolt of lightning at the orc!The bolt of electricity hits the orc!  The orc dies!  Vehumet accepts your kill..Ui******II   lightning spire (minion)Uis ..)).)IVehumet accepts your kill.Ui-xX49Launch Clockwork Bee (2%) UinxUi9;IUij' _You hear a shout!Uiz Ui / oIo   orc (missile, ally target)I   lightning spire (minion)An orc comes into view. It is wielding a +0 hand axe.Ui7  Your lightning spire shoots out a bolt of lightning at the orc!The bolt of electricity hits the orc!  The orc dies!Ui=******II   lightning spire (minion)Uix).)).)I9==670UizMIIUiZ _Vehumet accepts your kill.Ui PIIUi& 0---1Ui 9IUi" Ui| >IIUi B---2Uie;IUiUi;y  What are your orders? t - Bark!  Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area.f - Follow me.  Anything else - Cancel.UiiII======Ui3Ui:IUi> _You bark for attention! You hear a bark!Ui,t Ui  hIh   hound (ally target)I   lightning spire (minion)A hound comes into view.Ui   Your lightning spire shoots out a bolt of lightning at the hound!The bolt of electricity hits the hound. The bolt of electricity hits the hound!The hound dies!Ui **I   lightning spire (minion)Ui .)Vehumet accepts your kill.Ui$ 8/38==74===---4Ui=, CIIUiw/ ' _You hear a shout!UiII----5IIUiCf---6UijHUIIUiIUiL   What are your orders?  t - Bark!  Orders for allies: a - Attack new target. r - Retreat!s - Stop attacking. g - Guard the area.f - Follow me.  Anything else - Cancel.Ui}I======7Ui|8IUi#- _You bark for attention!UiUivUi` 5.5   shadow imp (wandering)  Your lightning spire fades away.Ui10/12==------8Launch Clockwork Bee (2%) Ui[Ui/ UiqO_A shadow imp comes into view.Ui Uif J.5Ui E------9Ui Ui Ui<j.  #.<### ##.## ) ...# ∆.. #   #)## ##.# #######.. ...# ####.....#5 #### #.##.#.#.#.....#.#.#. #.##..... #######.##.#.# Uiy=........##.#.###.# ##########.....#.## #....... ###########...UiGG55Ui]H/=80UiOUiRX _The shadow imp closely misses you.Ui|f  You hit the shadow imp.Ui-1.4 (1.3Ui Uib _The shadow imp is heavily wounded.Ui}  You hit the shadow imp.  The shadow imp is severely wounded.Ui8*Uiw n  The shadow imp gestures at you.Ui 8@Ui u4---==2.7Ui Ui 4 _Pain shoots through your body!Ui  You completely miss the shadow imp.The shadow imp is severely wounded.0------4.1 (1.4UiUip _The shadow imp barely misses you. The shadow imp hits you.Ui+  You closely miss the shadow imp.The shadow imp is severely wounded.UiW1==5.5UimUicW _The shadow imp barely misses you.Ui  You closely miss the shadow imp.The shadow imp is severely wounded.Uig1=--6.8 (1.3Ui'Ui  You closely miss the shadow imp.  The shadow imp is severely wounded. _The shadow imp barely misses you.  You closely miss the shadow imp.  The shadow imp is severely wounded. _The shadow imp barely misses you.Ui_c  _The shadow imp barely misses you.You closely miss the shadow imp.  The shadow imp is severely wounded. _The shadow imp barely misses you.You slash the shadow imp!  You kill the shadow imp!Uidn e)Ui3r q818.1Launch Clockwork Bee (2%) Ui~ Ui Z _Vehumet accepts your kill.Ui_s 1M##.  #.<### ##.## ) ...# ∆.. Uit 7#   #)###.### ##.# #######.......# ...# ####.... Ui[t #### #.##.#.#.##......#.##.#.#.#.#.#Uit ]..........Ui} Ui%~ 4-90Ui Ui8  Things that are here: _a +0 mace; 3 boomerangs; an orc corpseUi!W M##########.  #.<#### ##.## ) Ui4[ ...# ∆.. #   #)###.## ##.# #######@......# ...# ####.....#)###.... #####.#.###.##.......#....##.....#.#Uia Ui]b #2Uib ====-90 Uib _Uij Uil UiiM....... ##########.  #.<##### ##.## ...) ...# ∆.. #   #@###.### ##.# #######.......# ...# ####.....#)###.... #### #.##.#.#.#.# ###.#Ui\Ui&1UiUi   Things that are here: _a +1 dagger of venom; a +0 scale mail; an orc corpseUiW4MUiMZm####### ....... ##########.# ..  #.<# #..####### ##.## #.......) ...# ∆ #...... #   #)###.### ##.# #######.......# ...# ####.....#)###....###.#Uij]Ui]-2 _UiGfUimw  y - a wand of mindburst (20)  Things that are here:2==3.1 (2Ui~Uif: _a +0 dagger; an orc corpseUiUiR3UiuTUi[3=Ui],Ui[_Uigb,UiRdUi4gP==UiiUika4=UinUi qUiVqUibsUiv,Ui/xUip{~5==Ui}Ui,UiUiaUiUiUi),UiIUi k6=UiUil,UiUid,UiFUiu,UiUiUiK7=UiUilBUi,UiUi,UiUi98UiE==UiUiUiE,UiUiaUi,UiUiUi;,UiUiUi*O=UiUiN[  Items here: ( ) [ †.Ui5 _UiUi3Ui,UiUi Ui,UiUiUi,UiUUi Uip,UiUi&Ui,UiUiUi?,UiUi"Ui$Ui+%Ui&Ui(Uin+,Ui9-UiK2Ui7,Ui8Ui];Ui=,Ui?UiAUimDUiDUi^FUi`HUiJ,UiLUiQUiXT,UiUUiWUiZ,Uig[Ui!]Ui~_,UiB`UiaUic,UifUi{gUii,UijUikUim,UinUitUifwBUi+xUiy,Ui^zUi|Ui+~,Ui~UiYUie #.##.#.#.#.# #.######## #.##.....#.# #.#.##.#.###.# #.# ........##.#.###.# #.# ##########.....#.###.####### #..................########....####### # ).................#########..##.....#@## Uid ######..########....# ........# #.##.# Launch Clockwork Bee (2%) #.####..# #.. ...# #..# #.. ..$ #.## #.... .... .BB   giant cockroach (wandering) .*.###..## #.). . .#........ #.... ...#Uiˏ 439.1 (46.0)  A giant cockroach comes into view.Ui :B.Ui-40.1 (47Ui7Ui> _Found 12 gold pieces and a quarterstaff.Uik  You lock target on the giant cockroach and prepare to deploy your bee.Ui+..Ui9/12 ------==1.1 (1.0)ontinue: Launch Clockwork Bee (2%) Winding Ui%UiUio _(Press . to continue winding your bee.)Ui,Ui4BB   giant cockroachUid5--2Launch Clockwork Bee (2%) . Ui<Ui>@ _You continue winding your clockwork bee...Ui.--3Launch Clockwork Bee (2%) .. UiUiA@ _You continue winding your clockwork bee...UiTPUi7X*BB   giant cockroach*   dormant clockwork bee (minion)UiX4ast: Launch Clockwork Bee (2%) UiQ_UiUbO _Without a target, your clockwork bee falls to the ground.Ui!....# #######.##.#.###.# #.# ........##.#.###.# #. ##########.....#.###.####### #.................. ##########......#....####### # )..............*..#### ######..##.....#.####  Ui######@...# ........# #.##B #.####. .. . ..$# #.... ....# .. .*.###..## #.).. . .#............ ..####.##...... #.##UiUiB.(ally target)∆∆UiE------5UiUiUi6 #######.##.#.## ........##.#.### ##########.....#.###.####### #.................. ##########......#....####### # )..............*..#### ######..##.....#.#### UiK7  ######..B. ........# #@##.# #.####....... .....$# #.... ....#.... .*.###..## #.).. ...#............ ....####.## ∆.∆# #.## ##.#.#[#Ui7  Ui[: UiB 7B.UiC &6UiK UiM ( _Found a ring mail.Uif....... ##########.....#.###.####### #.................. ##########......#....####### # )..............*..#### ######..##.....#.####  ######.B..# ........# #.##.##.# #.####....... $Uif# #.... ....#.... .*.###..## ##.)..##............#. ...####.## ∆.$# #.## ##.#.#[#.  ......UihUi,s .BFound 10 gold pieces.  The giant cockroach attacks as it pursues you!UiXt.=7Ui{UiH] _The giant cockroach closely misses you.Ui K  You slash the giant cockroach!  UiF =You kill the giant cockroach!Uib .*   dormant clockwork bee (minion)Ui 10/12==28.4 (1.3Launch Clockwork Bee (2%) UiS Ui Z _Vehumet accepts your kill.Ui####### ........##.#.###.# #.# ##########.....#.###.####### #.................. ##########......#....####### )..............*..#####.....#.#### ######..########....# ......##.##.###. #..# #.......$ #.## #.... ....#.*.###..## ##.)..#..#........ #.. ...####.## ∆ #......$####.#.#[#.......Ui_Ui4-90UiUiUig< > #.##..... #######.##.#.### ........##.#.###.# #.# ##########.....#.###.####### #.................. ##########......#....####### )..............*..#####.....#.### ######..########@...# ......##.##.###......Ui=  #..# #.......$ #.## #.... ....#.... .*.###..## ##.)..#... .#........ #.. ...####.## ∆ #......$####.#.#[#.UiG W-50Ui] Ui #.######## #.##.....# #######.##.#.###.# #. ........##.#.###.# #.# Ui g##########.....#.###.####### #.................. ##########......#....####### )..............*..#####.....#@#### ######..########....# ......##.##.###...... #..# #.......$ #.## #.... ....#....*.###..## ##.)..#...#........ .#.. Ui ...####.## ∆ #......$#UiW Ui &1Ui Ui? Ui"UiUiUi6\......# #..........#.######## #.##.....# #######.##.#.###.# #.# Ui/7........##.#.###.# #.# ##########.###.####### ............ ##########......#....####### )..............*@.####Uij7##.....#.#### ######..########....# Ui7:......##.##.#Ui7##...Ui7 #..# #.......$ #.## #.... ....#.... .Ui7*.###..## ##.)..#. .Ui38S#........ #..UiAUi.. .#.######## #...######.........∆ ....# ...######## ###### #.##  .# Ui4.######UiW?Ui?+2.8 (4UiGUiK; _Found a stone staircase leading down.UiP Ui!Q UiR UiU Ui{Y UiY Ui] ,Uia BUid Uig ,UiYh Uijl ,Uim Uip n _f - 3 scrolls of fog (gained 1)Ui7s 3Uit Uiv Uikz ,Ui| UiW Ui ,Ui7 Ui Ui׍ ,UiE Ui Ui ,Ui! UiP UiϚ ,Ui4 Ui] UiϠ ,Uim Ui #.# #.. ##........# #.# #.# ###.###### #.# #.# #... #.# #.# #... #†# #.# ##...##### #.#######.# #......... #*........# #..[...>.. #####.#.############...######..........@......##...################  ##.##   #.# ## #.##. #.# ###################. #.# #................... #.# #.################## #.#######.#Ui0 1503.8 (11.0)Ui ,4.8 (12UiC x _z - a scroll labelled SUOTZE ITAIFUi` 3Uib Uig Uii Uiri Uin ,Uiun Uin Uio Uiq Uis ,Uiu Uiv UiMx ,Uiy UiU{ Ui} ,Ui~ Ui Ui ,Uii Uiz F  You see here a +0 leather armour.UiӒ Ui  _UiG Ui UiX ,Uiq Ui UiV Ui Uiz UiӠ Ui ,Ui UiB R  There is a stone staircase leading down here.Ui Ui  _Uig Uiׯ Ui ,Ui Ui Ui ` ##.......#..#  ##..#......#  ##........#  ###.######  #...#  Ui= {#...# .  ##...##########.ß#  #...............#)  #..[...>..@.....ß# ######16 #######....... #[.... ..........#Uie {# #.###. ############.# #.Ui S #.# Ui >.###. Ui [ #  Ui N###################..###.  Ui @#...................##.# ##Ui+ E Uib Ui %7.8 (13UiB Ui\  Ui _Found a spear.Ui7Ui8Ui29Ui;UiLUiNs.[...>..Ui\N0UiO .0)UiNO.UiO ....UiOUiUUi_Uie UiTfUifM_Sorry, I don't know how to get there.Ui?UiTBA spear. A hunting weapon consisting of a wooden shaft with a pointed metal head fastenedon one end. Base accuracy: +4 Base damage: 6 Base attack delay: 1.1 This weapon's minimum attack delay (0.5) is reached at skill level 12.Your skill: 1.7At current training (3%) you reach 12.0 in about 12.2 XLs.Current attack delay: 1.0. Damage rating: 6 (Base 6 x 97% (Str) x 105% (Skill)). UiBYThis weapon falls into the 'Polearms' category. It has an extended reach (targetwith [v]). It is a one-handed weapon. It can be maximally enchanted to +9. Stash search prefixes: {Polearms} {one-handed} {melee weapon} Menu/colouring prefixes: unidentified melee weapon UiB_________________ UiB“The halberd is inferior to the spear on the battlefield. With the spear you (g)o to location.Uiƀ Ui\ - ##.......#..#daddydayday the Tinkerer##..#......#Gnoll of Vehumet *.....##........#Health: 38/38 ========================###.######Magic: 12/12 ========================#...#AC: 2Ui֏ Str: 9#...#.EV: 12Int: 16##...##########.ß#SH: 0Dex: 11#...............#)Uil XL:  5 Next: 83% Place: Dungeon:4#..[...>..@.....ß# ###### Noise: ---------  Time: 4517.8 (0.0) #######...##########.... #[.... q) +0 long sword ..........## #.###. Cast: Launch Clockwork Bee (2%) ############.# #.#.# #.##########.###.Ui  #..............  ###################.########.###.UiĐ m  #...................##.# ##Ui   _f - 3 scrolls of fog (gained 1) Ui {_z - a scroll labelled SUOTZE ITAIF _You see here a +0 leather armour. Ui+ _There is a stone staircase leading down here. _Found a spear. _Sorry, I don't know how to get there.UiJ UiR Ui- UiR##.#..# .##..#......# ##.# ###.###### #...# #Uii#...# ..##...#.ß# #.#)##..[...>.Ui jß# #...#.Ui7#[.# ### #.###.# UiXh#.# #.##.# #.#Uiw*#.###.##.#Ui.#.###. Uir.# #.# #UiUil)8.8 (1 Ui _Ui:UibUi-##.#..# .###..#......# ##.# ###.###### ##...# .#Ui]#...# .##...#.ß# #.#)# #..[...>.UiWß# #...#.#[.# ##### #.###.# #.###.##.#.Ui.#.###.# #.# ###.UiUi&9UiUiUi] ##.#..# .###..#......# ##.# ###.###### ### #...# ..## #...# ..... ##...#UiƳ .ß# #.#)# #..[...>.ß# #...#......##[.# Ui ########.###.# #.# #.# #Ui h#.# #.# ##.###.#Ui6 +#.#..#.###...#Ui\ l# #.# ###.UiI Ui 20UiV Ui Ui~i##.#..# .###..#......# .###.# .####.###### .### #...# ...## #...# ..... Uij##...#.ß# #.#)# #..[...>.ß# #...#......##[.# ###.###.###.UiWj #.# #.# #.#.# #.# #.#.###.###.#.#.Ui|jm.#.###...## #.# ###.UijUiTu<1Ui}Ui}Ui  ##..#.....#  ##.. ###.#######...# ...####....##...##########.ß#ß................#)#[...>ß#ß.########### ###...##########@.....##[........ ......# #########.###.### ###### #.# #.#  ##################.#######. Ui Ui&2UiUiUi##..#......# .#  ##.# #.# ###.###### #.### #...# #...#### #...# #.......  ##...#.ß#ß.  #.#)# ##..[...>.ß#ß.##...##.@....##[.# ##.###.###.# #.# #.# #.##.# #.# #.#.###.###.#.#...#.#.###...## #.# ###...# #.#.UiUi&3UiUiUi o..#......# .# ##.# #.#  ###.###### #.###  #...# #...#######...# #........ Ui1 y##...#.ß#ß..# #.#)#.# #..[...>.ß#ß.## #...##..@...##[.# #Ui #.###.###.# #.# #.# #.#.#.# #.# #.#.###.###..##.#...#.#.###...###.# #.# ###...# #.#..#Ui UiA &4Ui Ui Ui{..#......# .# # #.# #.# # ###.###### #.### # #...# #...###### # #...# #........ # #...#.ß#ß..# Ui# .#)#.# # ..[...>.ß#ß.## ...##...@..##[.UiK# ##.###.###.##.Ui- #.# #.# #.#.#.# #.# #...##UiN3.###.###..##.#...##..#Uio.###...###.# #.# ###...##. #.#..#UiUiUia&5Ui9UiUi)#......# .# #. .# #.# #..###### #.### #) ...# #...###### #. ...# #........ #. ...#Ui*.ß#ß..# #.#)#.# #. .[...>.ß#ß.##.#Ui*V#....@.##[.# ##.###.###.##. #.# #.# #.#..#Ui*#.# #.# #...##.###.###..##.#.#...##..#Ui+q.###...###..## #.# ###...##.Ui'+P #.#..##.Ui$5Uiv5&6UiG<Ui>Ui Uia Ui Ui] UiUiUiSUiUiA\{#......# .# #.## #.# #.# #.###### #.### #)## Ui\5#...###### #.# #........ #.##Ui\##.ß#ß..# #.#.#)#.# #. Ui\[...>.ß#ß.##. .#Ui]#.....@##[. .# Ui5]O##.###.###.##..# UiV]#.# #.# #.#..##.# #.# #...##.#Uiz]M.###.###..##.#.#...##..#.#.###...###..#.Ui]# #.# ###...##..# #.#..##.UieUi-f&7Ui#lUimUiM\&M....# .##### ## .......# #.# . #.###### #.### )#...######. #........##########.ß#ß..## .............#)#.# [...>........ß#ß@#######################......##[............. .#########.###.###.##.. ###.# #.# #.#..##Uic<8UikUiomUiz M#..#......... ....# .##### #. .......# #.# . #.###### #.### )#..######. #........##########.ß#ß..## .....#)#@# [...>........ß#ß.#######################......##[............. .##########.###.###.##..#Ui Ui| &9UiC Ui Ui.'!M..#....####### #..#......... ....# .##### ##. .......# #.# . #.###### #.### )##...#######... #............##########.ß#ß@.## .....#)#.## [...>........ß#ß.############## Ui'.##########......##[.............###Ui2UiI3'30Ui:UiT<UiQ 3UiGS Ui[V Uim\ .....# .......# .#....#.#####...##...# .......... ...#..# .######.## #.# #.# ......# #.# #.# ###### #.####)## .# #...########... .# #.....@....... #.#. .##########.ß#ß..####..S #.# .....#)#.## #.Launch Clockwork Bee (2%) ..>........ß#ß.##############..# ##########......##[........... # #########.###.###.#Ui\ S   adder (asleep) ##.# #.# #.# #.# #.# #.##########.###.###Uic &0Uid +1.8 (1Uii Uil Y _An adder comes into view.Ui%  Ui<You lock target on the adder and prepare to deploy your bee.Ui9/12 ------==2ontinue: Launch Clockwork Bee (2%)Winding UiUio o _(Press . to continue winding your bee.)UiUiX--3. UiUiW@ _You continue winding your clockwork bee...Ui)Ui*A--4Ui**.. Ui"1Ui3@ _You continue winding your clockwork bee...UiFUiNy, ally target)y   clockwork bee (minion)UisO5ast: Launch Clockwork Bee (2%) Ui%cr _With a metallic buzz, your clockwork bee launches itself at the adder.Ui!UiH.yUiE------6UiUiUi# .# #....## .#####...# .#...# .#..# .######.#Uinr# #.# #.# # #.# #.# ###### #.### . #)# UiQ# #...#Ui-.#. UiΕD# #.Uiry.....g #.#. #Ui#.ß#ß..####..SF #.#.#Ui6#)#.## . #.>.UiQ|.ß#ß.#..#.Uilx......##[.Ui$#. Ui:#########.###.###.##..#UiҖF   bullfrog (asleep) Ui#.# #.# #.#..##.# S   adder (asleep, ally target)Ui ^#.# #.# #...##.Ui)sg   hobgoblin (asleep)#UiD.###.###..##..#. y   clockwork bee (minion)UiUiUiJ..yUiV&7Ui _A bullfrog and a hobgoblin come into view.Ui.2 T# .# ....## .#####...# #...# . .#..# .######.## #.# #.# # #.# # #.#  #.### Ui13 ..# #)# #...#.#....# #.Ui4 Iy...g. #.#..ß#ß..####..SF. #.#.#.#)#.## ..# #....# .>.ß#ß.#UiE4 #####..#.#......##[.#.#########.###.###.##..###.Ui~4 #.# #.# #.#..##.##.# #.# #...##...##.###.###..##..#.Ui7 Ui`F S.yUiF &8UiO UiR Uit# .# ## .#####...# ...# . #..# Uiz.######.## #.# # #.# # #.# .## #.#  #.### Uir..## #)#### Ui#...#.....# #....##.Ui]g.# #.#...#Ui6.ß#ß..####y.SF.# #.#.#.UiN#)#.## ...## #....#. Uimh>.ß#ß.########..#.#Ui8......##[.Ui-#..##########.###.###.##..###.Ui&#.# #.# #.#..##.##.#.# #.# #...##...## r   quokkaUi#.###.###..##..#..' g   hobgoblin (asleep)(…)UiW  A quokka comes into view.The bullfrog gives a loud, deep croak! The adder hisses angrily.Ui  The hobgoblin shouts!  Your clockwork bee stings the adder!  The adder dies!Ui/UioUiUiUi%Y.ry..g...F.Fr   quokkaUiqg   hobgobliny   clockwork bee (minion)Uic10/12==91===Ui* 9UiUivZ _Vehumet accepts your kill.UiRk $.# .#.## .#####... #...# .#..# .######..# #.#Uik  # #.#.# #.# .## #.## #.### ...## #)#### #...Uik #r....# #.... #Uil .y..g..# #.#...#.ß#ß..####..F..# #.#.#UiAl ).#)#.## ...## #....# .>.ß#ß.Uiml m########..#.#......##[Uil .#.. #########.###.###.##..### #.# #.# #.#..##.## #.# #.# #...##... #.###.###..##..#..Uio Uio Ui8q \  Your clockwork bee locks its sights upon the hobgoblin.UiF{ .yg.F.(ally target)The quokka barely misses your clockwork bee.Ui | 1---40Ui Ui5 ; _The bullfrog hits your clockwork bee.Vi# .# ## .#####...# ...# . #..# .######.## #.# # #.# Vii# #.# .## #.#  #.### ...## #)#### #...#r....# #....##.Viyg...# #.#...#.ß#ß..####.F...# #.#.#.#)#.## ...## #....#. Vi>.ß#ß.########..#.#......##[.Vi#..##########.###.###.##..###.#.# #.# #.#..##.##.#.# #.# #...##...##ViV/.###.###..##..#..'ViPVi '/ .rYour clockwork bee stings the hobgoblin but does no damage.  The bullfrog barely misses your clockwork bee.The hobgoblin closely misses your clockwork bee.Vi'B---1Vi]YVi]hi _Your clockwork bee completely misses the hobgoblin.VisYou miss the quokka.  The bullfrog closely misses your clockwork bee.The quokka closely misses you.  The hobgoblin hits your clockwork bee but does no damage.  Your clockwork bee stings the hobgoblin.  The hobgoblin dies!Vi8  †(ally target)y   clockwork bee (minion) ##########.###.###..##..#..'Vehumet accepts your kill.The bullfrog completely misses your clockwork bee.Vi >The quokka bites you but does no damage.Vi ==2=3.2 (1.4 _Your clockwork bee closely misses the quokka.Vi.ViNl _Your Invocations skill increases to level 2!Vi\ y (ally target) The bullfrog snags a nearby millipede with its tongue.The bullfrog hits your clockwork bee!  Your clockwork bee barely misses the bullfrog.. Vik\ The bullfrog hits your clockwork bee but does no damage.  Your clockwork bee stings the bullfrog! The quokka closely misses you.Vi\ W6--4.6Vic Vie h _The bullfrog completely misses your clockwork bee.Vi* *   dormant clockwork bee (minion)The quokka is moderately wounded.bullfrog hits your clockwork bee.quokka bites you.  Your clockwork bee winds down and falls to the ground.6.0VinViV _The bullfrog hits your dormant clockwork bee but does no damage.ViY _The bullfrog hits your dormant clockwork bee but does no damage.  You completely miss the quokka.  The quokka is moderately wounded.  The quokka bites you.  The bullfrog hits your dormant clockwork bee but does no damage.  The quokka bites you.3----1==7.3 (1.3VibVicV _The bullfrog hits your dormant clockwork bee but does no damage.Viىt  You hit the quokka.  You kill the quokka!Vi  .*   dormant clockwork bee (minion)  Vehumet accepts your kill.Vi048.6ViCVi&Y _The bullfrog hits your dormant clockwork bee but does no damage. x2Vi # .# ## .#####...## . ..# .######.## #.# .# #.# # #.# Vi[#.## #.#  #.### #...## #)#### #...#.....# #....## #..@*†...# #.#...#Vi.ß#ß..####.F...# #.#.#..##)#.## #...## #....#. .ß#ß.##############..#.#......##[.#..##.###.###.##..###..##.# #.# #.#..##.##.#.# #.# #...##...##.#Vi0.###.###..##..#..'#ViVi,90ViVi+C _The bullfrog hits your dormant clockwork bee.Viyy   ViL0--ViUVi _You wind your clockwork bee back up and it locks its sights upon the bullfrog!Vif0## ######..# # .......# #.#####...###### .# ............... .# .######.####### .# #.# .# #.# .# #.# ## #.# ## #.### ##...## #)#### #...#######@....# #....##  Vi:#..........y†...# #.#...## ######.ß#ß..####.F...# #.#.#..###)#.## ##...## #....#..[ .......ß#ß.##############..#.###. #####......##[.............#..###########.###.###.##..###..###.# #.# #.#..##.##..# #.# #.# #..##..Vi[@  Your clockwork bee stings the bullfrog! The bullfrog hits your clockwork bee.  Your clockwork bee misses the bullfrog.The bullfrog snags a nearby mouse with its tongue.Vi#'50ViVi)d _The bullfrog barely misses your clockwork bee.Vi*## ######..# #. .# ..# #. ## .#####...######. # .. # .######.# # #.# .# #.# # #.# ##.## #.#  #.### ##...## #)#### #...#######.@...# #....## #...y†...# #.#...## .ß#ß..####.F...# #.#.#..##)#.## ##...## #....#..[#ß#ß.##############..#.###.......##[.#..###.#.###.###.##..###..##.#.# #.# #.#..##.##..#.#.# #.# #...##...##.Via;  Your clockwork bee stings the bullfrog!  The bullfrog dies!ViF†y   clockwork bee (minion)ViVVi%m########..# #. daddydayday the Tinkerer .#.........# #. Gnoll of Vehumet *..... ##.#####...######. Health: 34/38 =====================--- #................ Magic: 10/12 ====================---- #.######.######## AC: 2Str: 9 # #.#.# #.#EV: 12Int: 16 # #.###.## #.#SH: 0Dex: 11 # #.### ##...## #)####XL:  5 Next: 153% Place: Dungeon:4#...#######.@...# #....##Noise: ---------  Time:Vim 4551.6 (1.0)#..........y†...# #.#...##q) +0 long sword #####.ß#ß..####.†...# #.#.#..### Cast: Launch Clockwork Bee (2%) ......#)#.## ##...## #....#..[# ......ß#ß.##############..#.###.. ####......##[.............#..###. y   clockwork bee (minion)#########.###.###.##..###..##.#.# #.# #.#..##.##..#.#.# #.# #...##...##...Your clockwork bee misses the bullfrog.The bullfrog snags a nearby mouse with its tongue. _The bullfrog barely misses your clockwork bee.Your clockwork bee stings the bullfrog!  The bullfrog dies! _Vehumet accepts your kill. - _The bullfrog barely misses your clockwork bee.Your clockwork bee stings the bullfrog!  The bullfrog dies! _Vehumet accepts your kill.Your Dodging sVi6nWkill increases to level 5!You have reached level 6!Vi{/  --more--Vi 9/44=1/14--627% Launch Clockwork Bee (2%) Vi2 Vi 4 _ Vi Vi?6 Spells (Memorise)TypeFailure Level  a - Magic DartConjuration8% 1b - Forge Blazeheart GolemFire/Forgecraft Vi24% 4 5 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit Vi  Vih  Vi ########..# #. daddydayday the Tinkerer .#.........# #. Gnoll of Vehumet *..... ##.#####...######. Health: 39/44 =====================--- #................ Magic: 11/14 ==================------ #.######.######## AC: 2Str: 9 # #.# Vi .# #.#EV: 12Int: 16 # #.###.## #.#SH: 0Dex: 11 # #.### ##...## #)####XL:  6 Next: 27% Place: Dungeon:4#...#######.@...# #....##Noise: ---------  Time: 4551.6 (0.0)#..........y†...# #.#...##q) +0 long sword #####.ß#ß..####.†...# #.#.#..### Cast: Launch Clockwork Bee (2%) ......#)#.## ##...## #....#..[# ......ß#ß.##############..#.###..  Vi g####......##[.............#..###. y   clockwork bee (minion)#########.###.###.##..###..##.#.# #.# #.#..##.##..#. Via d#.# #.# #...##...##... _The bullfrog barely misses your clockwork bee.Your clockwork bee stings the bullfrog!  The bullfrog dies! _Vehumet accepts your kill. Vi Your Dodging skill increases to level 5! _You have reached level 6! ViB*  Vim+ Memorise Forge Blazeheart Golem, consuming 4 spell levels and leaving 1? Y - Yes  Vi+ ' N - No Viض Vidl########..# #. daddydayday the Tinkerer .#.........# #. Gnoll of Vehumet *..... ##.#####...######. Health: 39/44 =====================--- #................ Magic: 11/14 ==================------ #.######.######## AC: 2Str: 9 # #.#.# #.#EV: 12Int: 16 # #.###.## #.#SH: 0 ViDex: 11 # #.### ##...## #)####XL:  6 Next: 27% Place: Dungeon:4#...#######.@...# #....##Noise: ---------  Time: 4551.6 (0.0)#..........*†...# #.#...##q) +0 long sword #####.ß#ß..####.†...# #.#.#..### Cast: Launch Clockwork Bee (2%) ......#)#.## ##...## #....#..[# ......ß#ß.##############..#.###.. ####......##[.............#..###. *   dormant clockwork bee (minion)#########.###.###.##..###..##.#.# #.# #.#..##.##..#.#.# #.# #...##...##...Your clockwork bee stings the bullfrog!  The bullfrog dies! _Vehumet accepts your kill.[0;10 ViMmYour Dodging skill increases to level 5! _You have reached level 6!This spell is quite dangerous to cast! Vi+2.6 (1 Vi@ Vid  The bullfrog dies! _Vehumet accepts your kill.  Your Dodging skill increases to level 5! _You have reached level 6!  This spell is quite dangerous to cast! _Your clockwork bee winds down and falls to the ground. Vi4403.6 (2 Vi Vi Vi8Z2==4.6 (3 Vi Vi Vi+5.6 (4 Vi Vi Vi+6.6 (5 Vi Vi, _You start memorising the spell. You continue memorising. x4 Vio Vi Vi=c _You finish memorising. Spell assigned to 'e'.Vi,vN  ######## .........# ######...######............... #####.######## .#  ##.## #.# # #.### ##@..## #)#### #######..Viv...##  #..........*†..## #####.ß#ß..####.†...# #.#.#..###)#.## ##...## #....#..[# ......ß#ß.##############..#.###. ####......##[.............#..##########.###.###.##..###..##..##.##..#VixViy`1=7.6 (1 _Vi2Vid #..# #.# # ########..# #.# # ....# #.# # #.#####...######.# ....# #.######.#  #.# #.# #.#  #.# ##.## #.#  #.### ##.@.## #)#### ViWy#...#######.....# #....## #....*†...# #.#...## .ß#ß..##)#.## ##...## #....#..[#ß#ß.##############..#.###..#......##[.#..###.##.###.###.##..###..##.##.# #.# #.#..##.##..#.#ViViC==8ViZVi########..........# ##.#####...######................. #.######.######### #.#  ##@## #.# ### ##...## #)#### #######.....##  #..........*†Viyh..## ####.ß#ß..####.†...# #.#.#..####)#.## ##...## #....#..[# .....ß#ß.##############..#.###. ###......##[.............#..##########.###.###.##..###..#Vi<9ViViVi ########..........# ###.#####...######................. #.######.######### #@#  ##.## #.# ### ##...## #)#### #######.....#...##  #..........*†..## ####.ß#ß..####.†...# #.#.#..### #)#.## ##...## #....#..[# .....ß#ß.##############..#.###. ###......##[.............#..#Vic Vi& h.Vi& '60Vi, Vi0 ] _Your dormant clockwork bee falls apart.ViL}M#.######### ..........# ###.#####...#######................. #@######.######### #.#  ##.## #.# #.### ##...## #)####.......†...###.†...######ViSViT2=3==1Vi[Vi^ViRvM#.########## ..........# ##.#####...#######.@............... ##.######.######### #.# #.###.## #.#.†...##...##Vi]Vi&2Vi=Viۘ 78 M #.##.##########.#.............# ###@#####...######................. ##.######.##########.##.# #.#.†...Vi<3ViNViVi<M) #.# #.###########....@........# ######.#####...#######.................Vi<n##.######.#########..Vi#CViCT3=4ViIViJVi! #.# #)# #.# #.# #.# #..# #.# #.# #..# #.# #..# #.# Vi1" #..# #.# #..# #.#  #.#..# #.#  #.# #.#  ViY" #####.#####...######.# #....# ##.##Vi" #.# #.#Vi# _#.# ##.##.### ##...#...#.... Vi`) Vi1* C==5Vi"1 Vii2 ViK#.# #)# #.# #.# #.# #..# #.# #.# #..# #.# #..# #.# #..# #.# #..# #.# #.#..# #.# #.# #.# ViK#####.#####...######.# #....# ##.  #.# #.  #.# ##.  ViKm#.### ##..  #...#ViK.... 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The iguana hisses angrily.1.6 (5Launch Clockwork Bee (2%) VifVi3 _The iguana moves out of view.VivViViBViViViVi XVi ViVil ####  ...# ## ... ∆ ##### #. ....# )...# #. .....####### ###.# ## #.####.l.........# # #.# .. #........# #.##.# ###.### #.#...@# # #.##.# .....#####....#.#.# #.##.# ###................#.# #.##.## Launch Clockwork Bee (2%) # #.#########.#.####.# #.#...# # #.......... #.# #.# #........ # #.######## #[ViNT39;49m.# #.# #.....### l   iguana # #.# #.# #.# #..#.# # #.# #.# #.# #........ # #.# #.# #.####..#.####3.6 (2Vi|$M.lVi$+4.6 (3ViA+Vi|.c _There is a stone staircase leading down here.4Vib  You lock target on the iguana and prepare to deploy your bee.4ViU9l.4Vi1------==5.6 (1ontinue: Launch Clockwork Bee (2%)Winding 4Vi _(Press . to continue winding your bee.)5Vi 8 O  You continue winding your clockwork bee...5Vi8 36-----6. 5Vi=? 5ViA + _The iguana bites you!6ViO  You continue winding your clockwork bee...6Vix7=-----7.. 6Vi66ViT _The iguana closely misses you.6ViO l  With a metallic buzz, your clockwork bee launches itself at the iguana.6Vi2 y(ally target)y   clockwork bee (minion)6Vi 2----8ast: Launch Clockwork Bee (2%) 6Vi 6Vi + _The iguana bites you.8Vi_8Vih5y.8ViziE------98Vip8ViSsW _The iguana completely misses you.8ViI #### ...# ## ..... ∆# #. ....# .)...# #. .....# .###.# ## #.####.# )# #.# .. #...yl...# #.##.# )###.### #.#..@># # #.##.#.#####....#.#.# #.##.# )###......#.# #.##.## .# #.8Vi#.#.####.# #.#... .# #..#.# #.# # .# #.####.# #.# #..... .# #.# #.# #.# #..#. .# #.# #.# #.# # .# #.# #.# #.####..#.8Vi8Vi .l Your clockwork bee stings the iguana!8Vi+'308Vi8VisN _Your clockwork bee stings the iguana but does no damage.:Vi~ #### ...# ## ..... ∆# #. ....# ..)...# #. .....# ..###.# ## #.####.# #)# #.# .. #...y....# #.##.# #)###.### #.#.@.l# # #.##.# #:Vi.#####....#.#.# #.##.# #)###.....#.# #.##.## #.# #.#.#.####.# #.#... ..# #...#.# #.# # #.# #.#####.# #.# #..... #.# #.# #.# #.# #..#. #.# #.# #.# #.# # #.# #.# #.# #.####..#.:Vi:Vi;3=--2==  Your clockwork bee stings the iguana! _Your clockwork bee stings the iguana but does no damage.  Your clockwork bee stings the iguana!  The iguana dies!  Vehumet accepts your kill.  Vehumet offers you knowledge of Volatile Blastmotes.:Vi4/  --more--=Vi =Vi).>y   clockwork bee (minion)=Vi ===391Launch Clockwork Bee (2%) Your Staves skill increases to level 2! =ViIW Your Ranged Weapons skill increases to level 2!  Your Throwing skill increases to level 2!Your Armour skill increases to level 2!Your Shields skill increases to level 2!Your Unarmed Combat skill increases to level 2!=ViT=Vihk _Your Evocations skill increases to level 2!?ViPr#### ...# ## ..... ∆  #. ....# )...# #. .....# ###.# ## #.####.# ?Vis)# #.# .. #...y....# #.##.# )###.### #.#..@># # #.##.# .#####....#.#.# #.##.# )###.....#.# #.##.## .# #.#.#.####.# #.#...# .# #...#.# #.# #. .# #.#####.# #.# #.....# .# #.# ?Vi|s#.# #.# #..#.# .# #.# #.# #.# #. .# #.# #.# #.####..#.#?Vi|**   dormant clockwork bee (minion)?Vii}.-2?ViA?Vi ### ...#  ##....∆ ######. ....# )...# #. .....###### .#### #.####.......... #.# .. #..@*....# )###.### #.#...>#.#.# .......#####....#.#.#  )###................##.###########.#.####...##............#########...#.### #....... _Your clockwork bee winds down and falls to the ground.?Vi2?Vi@-3?Vi(?Vi #### ...# ## ..... ∆# #. ....# ..)...# #. .....# ..###.# ## #.####.# #)# #.# .. #.@.*....# #.##.# #)###.### #.#...>#.#.# #.##.# #.#####....#.#.# #.##.# #)###................#.# #.##.## ?ViZ#.# #.#########.#.####.# #.#... ..# #...#.# #.# # #.# #.#####.# #.# #..... #.# #.# #.# #.# #..#. #.# #.# #.# #.# #?Vip?ViЯ&4?Vi ?Vi?Vi @P #### ...# ### ..... # #.. ....#.)...#?Viu@ #.# .....#.###.# ## #.####.# .#)# #.# .. #@..*....# #.##.# ?Vi@.#)###.### #.#...>#.#.# #.##.# ##.#####....#.#.# #.##.# ?ViA.#)###................#.# #.##. ?Vi*A.#.# #.#########.#.####.# #.#....# #?ViLA...#.# #.# # .#.# #.?ViA####.# #.# #..... .#.# #.# #.# #.# #..#. ##.# #.# #.# #.# #@Vi#@Vi|.45@ViR @ViC@Vi)### ...# ####. #######. ....# @Vi))...# #.# .....###### ...#### #@####.......... #.# .. #...*... .#)###.### #.#...>#.#.# @Vi)##.......#####....#.#.# )###................##.# .#.# #.#########.#.##### ...# #...........##########@Vid*<... .#.#@ViR?Y6AVi/4M### ...# ######...... #######.........# AVif0)...# #@# .....###### ...#### #.####.......... #.# .. #...*.... .#)###.### #.#...>#.#.# #.##.##. ##.#.####AVi0d###.# AVi<9AVi9&7AVi5?AViZF78 M### ...# ######...... #######AViF5.........# )...# #.####.....###### ...#### #.####.......... .#)# #.# .. #...*....# #.##.#.AVi!Gl. ..##..#.#AViNAViNd5=3==AViN8AViTAVi|Z#### ...# ######...... ∆ #.# )...# AVi:[#.####.....# ###.# ## #.####....# #)# #.# .. #.. #)###.### #.#...#####....#.#.# #.##.# #)###........#.# #.##.# #.# #.#AVi]#.#.####.# #.#...## #.#.# #.# #.AVi=vY9AVi% #### ...# ######...... ∆  #.# )...# AViC& N#.####.....# ###.# ## #.####....# )# #.# .. #...*....## )###.### #.#. .AVi~& #####....#.#.# #.##.# )###.......#.# #.##.## AVi& .# #.#.#.####.# #.#...# .# #.AVi& i#.# #.# #.AViv/ AVi/ '40AVi5 AVi77 AVi] #### ....# ######...... ∆  #.# )...# #.####.....# ###.# ## #.####...# # #.# .. #...*....### ###.### #.#...>#.#.######....#.#.# #.##.# ###.#.# #.##.## # #.#.#.####.# #.#...# # #.#.# #.# #.AVi(_ AVid 51AVi|g BViї###### .....########.∆ . #.BVil6# # ...# #.####.....####### #.# ## #.####..# #  #.# .. #...*....####.##.#BVi #.### #.#...>#.#.# #.##.# #BViۘ#####....#.#.#.# #.##.# #.BVi -.#.# #.##.## #  #.#.#.####.# #.#...#  #.BVi=i#.# #.# #.BViܠBVix#6BVi¡N===2BVi2BViBVi=X####### #.....########.∆ . #.# BVi7#.# #.####.....####### #. #.# ## #.####.# #. #.# .. #...*....####.##.# #. #.### #.#...>#.#.# #.##.# #.BVib3#####....#.#.#.# #.##.# #. #...#.# #.##.## #. #.#.#.####.# #.#...####. #.#.# #.# #.BViBVi&3BVi#BVilX# #.....########.∆ ..# #.# #.# .# #.####.....####### #.# .# ## #.####.# #. .# .. #...*....####.##.# #.# .### #.#...>#.#.# #.##.# #.######....#.#.#.# #.##.# #. .....#.# #.##.## #.# .#.#.####.# #.#...####.# .#.# #.# #.BViBViY&4BVi BVi CVis}# #.....#### ######.∆ ..#  #.# CVi#.# # #.####.....####### #.# # ## #.####....# #. # .. #.... 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CVi 57=CVi 6CVi CVi DVi# #.....#### ######.∆ ..# #.# #.# DViC#.####.....####### #.### #.####...........# #... #........####.# #.#...>#.#.# #.##.# #.# DVim}#####....#.#.#.# #.##.# #....#..#.# #.##.## #.##.#.#.####.# #.#...####.##.##.# #.# #.†DViMDViDVi7DVi DVi DVi M######  DViP Z####### #######....@.......∆ .....######  #.#############DVi ## #.####...........# #......#DVi ].#DVio DVi) &8DVi DVi DVi####### #.....#### DVi######.? ..# #.##.# #.####.....####### #.### #.####...........# #... #........####.##.# #.# #  #.#...>#.#.# #.##.# #.#....#.#.#.# #.##.# #....#..#.# #.##.## #.##.#DViѩX.#.####.# #.#...####.##.#.DViDDViı#8DViN===9DViDViXd _Found a scroll labelled PIATOC RUUM.EViMca####### #.....#### ######.?. ..# #.#EVid#.# #.####.....# #.# ## #.####...........# #... #........####.##.# #.# #.#.#...>#.#.# #.##.# #.#####^....#.#.#.# #.##.# #....##..#.# #.##.## #.##.##..#.####.# #.#...####.##.#.EViCsEVis'50EVizEVi{EVie u####### #.....#### ######.?....# #.##.# #.####.....# #.# # #.####....# #.# EVif a.. #........####.##.# #.# #.##.#...>#.#.# #.##.# #.#####^#....#.#.#.# #.##.# #....##.#.# #.##.## #.##.##.#.#.####.# #.#...####.##.#..#EVim EVim &1EVir EVit EVi; ####### #.....# ######.?....# #.#.# #.####.....# #.#  #.####.EVi4<  #.#...>#.#.# #.##.# #.#####^# #....#.#.#.# #.##.# #....##.#.# #.##.## #.##.##.#.#.####.# #.#...####.##.#..#EViE EVi[F &2EViN EViO FViL####### #.....#  ######.FVi4?....#  #.#.#  #.####.....# #.# FVi(.#...>#.#.# #.##.# #.#####^# ....#.#.#.# #.##.# #....##.FVi#.# #.##.## #.##.##.#.#.####.# #.#...####.##.#..#FViFViP59=FViL3FViFVijFVi# #.....# ######.?....# #.#.# #.####.....# #.#FVi/ FVi#...>#.#.# #.##.# #.#####^##.#.#.# #.##.# #....##....##.# #.##.## #.##.##.###. #.#.####.# #.#...####.##.#..#FViFVi!&4FViFViFViz## #.....# .?....# .#.# .####.....# #.# FVi# ...>#.#.# #.##.# #.#####^#### #.#.#.# #.##.# #....##....##.# #.##.## #.##.##.###.# .#.####.# #.#...####.##.#..####.FVi*FViq+FVi+5FVio1FVi3GViD# #.....# .....# #.# ####.....# #.# GVi˅3>#.#.# #.##.# #.#####^#### #.#.#.# #.##.# #....##....## #.# #.##.## #.##.##.###.# #.####.# #.#...####.##.#..####.#GVi֍GViB&6GViGViկ40=7.6 (2 _h - 2 scrolls labelled PIATOC RUUM (gained 1)HViU# #.....# .# #.# .....# #.# >#.#.# #.##.# #.#####^#### #.#.#.# #.##.# #....##....###.# #.##.## #.##.##.###.## .####.# #.#...####.##.#..####.#HVi[A8.6 (1HVi;_HVi7ed#  #.....# .# #.# .....# #.# HVie8HViiHVii&9HVi>lHVi{mHVi  # #.....# .# #.# .....#HViq . #.####### .# #..####.##.# #.## #.# #.#.# #.##.# #.# #.#.# #.##.# #..#.# #.##.## #.# HViJHViQ'60HVicHViYHViJ D1=HViN 2=HViO HVi9P ,HViP HViQ HViQ HVicR HVioS HViS K3=HViVT HVinU HViU HViU HVi-W ,HViW HViX ,HViY HViZ HViZ #4HVi#[ E==HVi[ HVi!] HVi2^ HVi\^ HVi^ HVi{` HVia HVia HVi,b HVil HVi n HVi?n HVin HVihq HVixr HVir HVir 2=HViy nHViQ{ HVir| HVi| HVi<} HViw HViK HVi HVi HViσ HVi ,HVi HVi HVi ,HVi1 HVi# HVig ,HViݍ HVi HVi ,HViO HViX HVi} nHViӗ HVi= HVi HViv ,HVi. HVi HVi ,HVi] HVi HViƣ HVi HVik HVi HVi ,HViV HVi, HVit HVi HVi9 HVi HVi, HViS HViH HViv HVi ,HVi HVi HVi HVi HVis HVi/ h  There is a stone staircase leading down, spattered with blood here.HVi> HVi  _HVi HVi HVir HVi HVi߾ HVi* HVim HVi ,HVi9 HVi ,HVi3 HViw HVi~ HVi HVi HVi HViG ,HVi HVi HVi ,HVir HVi HVi HVi HVi HVid HViS HVi HVi HVip HVi ,HVi HVi HVi HVi* HVi HVij HVi ,HVia HVi HVi ,HViz HVif HVi ,HVi^ HVi` HVi ,HViV HVi HVi HVi HVi HVi HVi ,HVi HViF HVi ,HVi HVi1 HVi6 ,HVi HVi& HVi, HViS HVi HViL HVis ,HVi HVi HVi HVi HVi HVi HVi ,HViD HVi XHVi! HVi" HVi" HVi$ HVi& HVi( HVi) HViJ* HVie, HVif. ,HVi/ HVi9 HVi: ,HVi; HVi{@ HViB ,HVi]D HViF HViI ,HViYK HViMP HVi~R ,HViT HViX HViZ ,HVi\ HVia HVic ,HVie HVii HVil ,HViq HViu HVix ,HVi\y HVix} HVi ,HViɀ HVi HViֆ HVi HVi HVi HViY HVi HVi HVi~ HVit ,HVi HViU HVi ,HVi HVi HVi ,HVi$ HVi8 HVi HVi6 HVi HVi HViH ,HVi HViŧ HVi HViި HViW HVi_ HViO ,HVi HVi& HVi BHViij HVi ,HVi HVi HVi HViָ HVib HViA HVi HVi HVi HVi HViu HVi HVil HVi HVim ,HVi HVi[ HVi5 ,HVi HVi HVi ,HVi HVit HVi ,HViR HVin HVi ,HVi HVif HVi ,HVi6 HVi HVi ,HVid HVid HVi ,HViu HVi  Things that are here:  a +1 dagger of venom; a +0 scale mail; an orc skeletonHVi HVi.  _HVi HVi~ ~  Things that are here:  a +0 dagger; an orc skeletonHVi[ HVi  _HViy HVi HVi ,HVi HVi HVi! HVi" HVi# HVik& HVi0) ,HVi* HVi!- HVi/ HVi60 HVi2 HVi9 HVi; ,HVi= HVi? HVi )Found a human corpse.  Your blazeheart golem's core flares to life once more.WVi? O--4WVi8G 9_WViDJ S _The hound closely misses you.YVi;vt  You slash the hound!  You kill the hound!YVi}.9   blazeheart golem (minion)YVi54-5.9 (1.3Launch Clockwork Bee (2%) YVi8;_YVitZ _Vehumet accepts your kill.ZViF #############...........### ###############.###..########### #### #9@.###.............##..#..##.#########<##.###..######.##.. #.......).........#..† ##......#######.#._ #....#)# #.##.. #.##∩ ####.#######.# #######............# ####.....#)###.....ZVi. A_ZVi --60ZVi@ 9_ZViW \VioO############# #...........### #### #.###########.###..########## #.# 9..###........... #.# #..##.@#..##.#########. #.# #.<##.###..##. #.#####.##.. #.......)...##.\Vi6p #.......#..† ##......###.##. #..####.#._. #....#)# #.##. #..# #.##∩# ##...#)###.### #..####.### #######....... #.......# ####.....#)###.... ##.###### #.##.#.#.#.# #.###\Viy\Viy@-7\Viw;_\ViQ]Vi7  What are your orders? t - Bark!  Orders for allies: a - Attack new target. r - Retreat!]Vi hs - Stop attacking. g - Guard the area.f - Follow me.  Anything else - Cancel.]ViK _1=======8_ _You bark for attention!_Vix  # #.### #### #.###.###.. #.# ######9..### #.# #..##@.#..##.# #.# #.<##.###..# #.#####.##... #.)...## #.#..†.###......###.##_Vi~ & #..####.#._.## #....#)# #.## #..# #.##∩## ##...#)###. #..####.### #. #.# ####.....#)### ##.###### #.##.#.#.#.# #._Vi |_------9_Vi _Vi50 `Vi #############...........### ###############.###..######### ######9..###............##..#..##.#########<##@###..######.##...##.......).........#..†.##########.#._.## #....#)#  #.##∩## ######.### #######.......`Vi J.....# ####.....#)####.###### #.##.#.#.#.# #.## #.# ......# #...`Vi< `Vi .9_------70`Vi 9_`Vi aViu#############...........### ###############.###..######### ######...###............##9.#..##.#########<##.###..######.##.@.##.......).........#..†.######aVi x####.#._.## #....#)#  #.##∩## ######.### #######............# ####.....#)####.###### #.##.#.#.#.# #.## #.# ......# #...#.#.#.# #.##aViF.9aVi&1aViLaViaViAS#############...........### ###############.###..######### ######...###............##..#..##.#########<##9###..######.##...##.......).........#..@.##########.#._.## #....#)#  #.##∩## ######.### #######............# ####.....#)####.###### #.##.#.#.#.# #.## #.# ......# #...bViE]#.#.#.# #.##...#bVibVi\.9_bVirB=2bViPbViIr _You see here a human corpse.bViA#############...........### ###############.###..######### ######...###............##..#..##.#########<##.###..######.##.9.##.......).........#..†.##########.#._@## #....#)# bVi$ #.##∩## ######.### #######............# ####.....#)####.###### #.##.#.#.#.# #.## #.# ......# #...#.#.#.# #.##...#########.##.#.##bVibViF.9bVi-3 _bViܷ:_bVixcVidS ############ ..........### #### ##########.###..##############...###...........##..#..##.cVi W  #.<##.###..##############.##...##.).......#..@.###......#####.#._9## #.  #.##∩## ##...#)###.######.### #######...........# ####.....#)###...##.#######.#.#.# #.##......# #...#.### #.##.....cVi\ 4_cVit] &4cVi##.########.### #######............# ####.....#)###......#.###### #.##.#.#.#.# #.#####hViƐ:_hVi@U3==2hVihVi>hVi|y # 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######...###.# # #..##..#..##.#kVib.# # # #.<##.###..#.# # #####.##...##.9.....)...##.# ##..†.###..@...###.##.# .####.#._.## #....#)# #.##......# .# #.##∩## ##...#)###.#.# .####.### #######.#####.kVi# ####.....#)###. .###### #.##.#.#.#.# #.# .# #.##.# #. .# #.##.#.#.#.# #.# kVi4kViV._kVi 64==kVi 9kVi`:_kVi W _Your blazeheart golem fades away.kVi| ### #### .###..#  ######...###.#  #..##..#..##.#.# #  #.<##.###..#.# #..##...##.)...##.# #.#..†.###...@..###.##.######. kViL}X####.#._.## #....#)# #.##......#. # #.##∩## ##...#)###.#.#. ####.### #######.#####.# ####.....#)###. ###### #.##.#.#.#.# #.#. # #.##.# #. # #.##.#.#.#.# #.# kVi9_kVi'90kVi܌kVimVi} y ### #### .###..# ######...###.# #..##..#..##.#.# #mVi@~ #.<##.###..##.# #..##...##.)...##.# #.##..†.###....@.###.##.######.#.#._.## #....#)# #.##......#. mVim~  #.##∩## ##...#)###.#.#.mVi~ G.### #######.......#####.# ####.....#)###. #.##.#.#.#.# #.#mVi~ K.#  mVi~ #.##.......# #.#  mVi~ #.##.#.#.#.# #.# mVi  #.##.....#.# #.# # mViB mVi 9_mVi &1mViD mViF mVij? ### #### .###..#  ######...###.#  #..##..#..##.#.# ##.<##.###..##.# #..##...##.)...##.# #.##..†.###.....@###.##.######.#.#._.## #....#)# #.##......#.#.##∩## ##...#)###.#.#..### #######.......#####....## ####.....#)###. #.##.#.#.#.# #.#.#.#.##.......# #.#.#.##.#.#.#.# #.#.#.##.....#.# #.# #.mVi`<2mVi8_mVinViE ######## .......### #### ########.###..###########  ...###.............##..#..##.#############<##.###..#######... ##.##...##.......)...### ...#..†.###......###.##.##### ##.#._.## #....#@# #.##......#...  #.##∩## ##...#)###.####### ##.### #######..........###.# #######.##.#.###.# #.##. nVi nVi $==nVi 3nVilnVio  Things that are here: _a +0 dagger; an orc skeletonnViM{ .......### #### ########.###..###########  ...###.............##..#..##.#############<##.###..######... ##.##...##.......)...nViON## ...#..†.###......###.##.##### ##.#._.## #....#)# #.##......#...  #.##∩## ####.####### nViN##.### #######.......#####....# ...# ####.....#)###.............###.# ........##.#.###.# #.##. nViWnViX-4 _nVi_9_nVie  Things that are here: _a +1 dagger of venom; a +0 scale mail; an orc skeletonnVi  ########.###..###########  ...###.............##..#..##.#############<##.###..######... ##.##...##.......)...## ...#..†.###......###.##.##### nVi5 ##.#._.## #....#)# #.##......#...  #.##∩## ####.####### ##.### #######@......#####....# ...# ####.....#)###............. #### #.##.#.#.#.# #.#########.##.# ##########.....#.###.###########. nVim nVi nVi -5 _nVii nViK nVi   ...###.............##..#..##.#############<##.###..######... nVik ##.##...##.......)...## ...#..†.######.##.##### ##.#._.## #....#)# #.##......#...  #.##∩## ##nVi ##.####### ##.### #######.......nVi ...# ...# ####.....#@###............. nViۤ #### #.##.#.#.#.# #.#########.# nVi #.##.......# #.............nVic .##.....#.##....................... nViέ 6_nVii &6nViv 9_nVi +  Things that are here: nVi p_a +0 mace; 3 boomerangs; an orc skeletonoViYz& ..##..#..##.#############<##.###..######... ##.##...##.......)...## ...#..†.###oVizS###.##.##### ##.#._.## #....#)# #.##......#...  #.##∩## ####.####### oVizc##.### #######.......#####....# ...# ####.....#)###............. #### #.##.#.#.#@# #.#########.#oVi8{ #.##.......# #..........#.#.#.#.# #.##########.#oVij{........ ##########......#....############ oVi8_oVi-7 _oVi7_oViQoViF <##.###..##... ##.##...##.......)...## ...#..†.######.##.##### ##.#._.## #....#)# #.##......#...  #.##∩## ####.####### ##.### #######..........# ...# ####.....#)###............. #### #.##.#.#.#.# #.#########.# #.##......@# #..........#.#.#.# #.###########..... #....#. ).................##### oViZ^_8oVig@_oViu ##.##...##.......)...## ...#..†.######.##.##### ##.#._.## #....#)# #.##......#... oVi #.##∩## ####.####### ##.### #######..........# ...# ####.....#)###............. oViD~#### #.##.#.#.#.# #.#########.# #.##.......# #..........oVi(#.#.#.#@# #.###########..... #######.##.#.###... ######..##.....#.#####oViD oVi 6_oVii &9oViE9_oVi\oViE  ...#..†.######.##.##### ##.#._.## #....#)# #.##......#...  #.##∩## ####.####### ##.### #######..........# oVi.F ...# ####.....#)###............. #### #.##.#.#.#.# #.#########.# #.##.......# #..........#.#.#.#.# #.##########... #######.##.#.## ........#.## ######..########....#####oViSF D oViyN 8_oViN (800oViT 7_oViV Vi 3Viy Vi ViU BViH Vi ,Vi Vi Vi ,Vi^ Vi Vi# ,Vi Vi< ViQ ,Vi Vi ViP ,Vi Vi Vi Vi Vi" Vi Via BVi Vi ,Vid Vi Vi ,Vi ViK" ViA# ,Vi# Vi & ViS' ,Vii( Vi1* Vi+ ,ViL, Viv. Vi/ ,Vi0 ViR2 Vi3 ,ViX4 Vi5 ViD7 ,Vi8 Vi9 Vi; ,Vi; Vi= Vic@ ,ViA ViC Vi'E ,ViE ViH ViM ,Vi*N ViO ViY #.....).................#### .#.†#######..##.....#.#### #.#..#######..########....#### .#...........# #.##.##.### #.#####.####..# # #.# #.# #..########.......... #.# ##.## #.............#......# #.####...###..########.)..#.... #......#........@.# #.....#..#.20.9 (20.0)...####.###?# #.......#.. ##.## ### <# ##.#.#[#...ViZ h #.# .# #.......#.#.# .# ##....#..# #.# .. ##....... ViCZ #.# ##### ##..#.... #.# #.. ##...... Vi|Z #.# #.# ###.##Via Vib ,1.9 (21Vih ViYj 9 _Found a stone staircase leading up.Vi3Vi2Vi<Vi,VizVihViVi)ViVi,VigVi ~ _i - 5 scrolls labelled BYAVEA ICEMEM (gained 1)Vi5 ViY Vi ViP  There is a stone staircase leading up here.ViVi _ViViVi,ViUVikVi,Vi\Vil)Vi*Vi*Vi}+Vi.Vi-2BVi4Vit6Vi6Viu7Vib;P  There is a stone staircase leading up here.Vi=5 _Vi>ViAVi,VinViVi.,ViK Vie Vi% ,Vi Vi]Vi,ViKViVi,ViViVi,ViViViViViViViViVis Vi!Vi#,Vi#Vi$Vi%Vi!&Vi'Vi(ViL),Vi *Vi&+ViA,,Vi,Vi.Vi/Vi/Vi]0Viy1Vi2Vi2ViX3Vi4Vi5,ViK6Vi7Vi8,Vi79Vi:Vi;,Vi,<ViG=Vi>,Vi>ViBd  You see here an adder skeleton.VitCViD _ViDViFViF,ViGViIViKKBViQWVi'Y,ViYViZVi[,ViB\Vi]Vi4^ViW^Vi^Vi`Via,ViaViwbViucVicVi}dVi7eVigBViiViiVi!jVijVikVim,VirmVinVioVi$pViApVirVi; #......#..........# #.....#..#.  ######...####.###.# #.......#.. ##.## ### #<# ##.#.#[#... #.# #.# #.......#. #.# #.######....#..# #.# #......## #.# ############..#... #.# #....f... ##.... #.# #@# ###.## #.# #.# #...#  #.# #.# #...# Launch Clockwork Bee (2%)  #÷# #.# ##...##Vi[m #.#######.# #..... #.........# #..[... f   sleepcap (dormant) #####.#.############...### #.#.................# ##...################63.9 (42Vif.fViM,4.9 (43ViDVi[ _A sleepcap comes into view.Vid  You lock target on the sleepcap and prepare to deploy your bee.Vi9f.Vit_1------==5.9 (1Viw.0)ontinue: Launch Clockwork Bee (2%)Winding ViVi&ViE)o _(Press . to continue winding your bee.)Vi Vi 7f.Vi" X--6. Vi Vi @ _You continue winding your clockwork bee...Vi׾  You continue winding your clockwork bee...=-7.. ViViU _The sleepcap barely misses you.ViT y (ally target)y   clockwork bee (minion)With a metallic buzz, your clockwork bee launches itself at the sleepcap.Vi=8ast: Launch Clockwork Bee (2%) ViVi~ _Your clockwork bee stings the sleepcap! The sleepcap closely misses you.Vi: ;####...###..########.)..#....#......#..........#..#######...####.###.# #.......###.## ### #<# ##.#.#[#....# #.......#...######....#..#. #......##.....###########..#.Vi% f...... ##......y####### ###.##Vi0 .... #÷# #.#...#########..........# #..[...#####.#.############...###.#.................38----  With a metallic buzz, your clockwork bee launches itself at the sleepcap.r clockwork bee stings the sleepcap! The sleepcap closely misses you.swap places. Your clockwork bee stings the sleepcap.  The sleepcap releases spores at you.  You are engulfed in a cloud of soporific spores!  You fall asleep.Vib5 /  --more--ViЅ  )      ##.## ### #<# [ #.# #.#  #.#  #.#  #.# ######### #.# #@f......  #.# #y#######  #.# #.# #...#  #.# #.# #...# Vi, o #÷# #.#  #.#  ..# #..[ ViT 8###  Vi7 ViI ------ 2 -9 _Vi֓   )      ##.## ### #<# [ #.# #.# Vi)  #.#  #.#  #.# ######### Vi "#.# #@f......  #.# #y#######  #.# #.# #...#  #.# #.# ViҔ  #÷# #.#  Vi _#.#  Vi m..# #..[ Vi9 8### ViX   Vit :Your clockwork bee stings the sleepcap but does no damage.Vi V  The sleepcap releases spores at you! You wake up.Vi O30--------Vi 512 ==70.9 (2Vi Vi P _Your clockwork bee stings the sleepcap but does no damage.Vi=D.....#..........# #.....#..#.#####...####.###..#. ##.## ### #<# ##.#.#[#. #.# #.# #.......######....#..#.....##.......############..#yf...... ##..####### ###.##.# #...# Vi÷##...##.######.............[####.#.############...### #.#.................Vi\##...###############ViK * *   dormant clockwork bee (minion)You swap places. Your clockwork bee stings the sleepcap!  Your clockwork bee winds down and falls to the ground.ViHO23--------ViqS2==1.9 (1Vi Vi: _The sleepcap releases spores at you!ViKX c#####...####.###..#. ##.## ### #<# ##.#.#[#. #.# #.# #.......######....#..#.....##.......############..#*f...... ##...####### ###.## #...# ÷##...##.######.............[####.#.############...### #.#.................# #...############### ##.##Vi] J.fVi)^ .-2Via Visd ~ _The sleepcap attacks as it pursues you! The sleepcap closely misses you.Vi  You hit the sleepcap.  The sleepcap is severely damaged.Viv G-4.2 (1.3Vi ViV U _The sleepcap barely misses you.Vi  You hit the sleepcap.  The sleepcap is almost destroyed.Vi^;16--------Vi!5.5ViVi : _The sleepcap releases spores at you!ViF* {  You hit the sleepcap.  You destroy the sleepcap!Vi2 .*   dormant clockwork bee (minion)Vi; 7=---==666.8Launch Clockwork Bee (2%) ViA Vi2D Z _Vehumet accepts your kill.Vi,......#.........#..#######...####.###.# #.......###.## ### #<# ##.#.#[#.. #.......#.######....#..# #......##....###########..#*....... ##.....###### ###.##.. #...# ÷# #...#########..........# #..[...#####.#.############...###.#.................##...################ViVi.4-70ViViVik N-Vir Vit   Vit You need a visible target to rewind your bee! (Use ctrl+direction or * _direction to deconstruct it instead.)Vi&#.####...###..########.)..#.. #......#..........# #.....# ######...####.###.# #.......##.## ### #<# ##.#.#[#...#.# #.# #.......#..#.# #.######....#..##.# #......##.......##.# ############..#Vi;#.# #*@....... ##......#.# #.######## ###.####.# #.# #...# #.# #.# ...##÷# #.# ##...####.#######.# #....#.........# #..[...>#####.#.############...#####.#.................#Vi_Vi-8 _ViViVi.####...###..#.)..#....#. ......#.# #.....#..#....####.###.# #.#.##.## ### #<# ##.#.#[#.#.# #.# #.#.#.# #.######....#..#.#.# #......##.#.#.# ###..#.#.# #*.##.#.# #.####.##.# #.# #...# #.# #.#÷# #.# ##...##.#.# #.#..# #..[...>.#####.#.###...# Vi(Vi8=3==9VibViViR [####...###..#.)..#....#.#.# #.....#..#....####.###.# #.#.##.## ### #<# ##.#.#[#.#.# #.# #.#.#.# #.######....#..#.#.# #......##.#.#.# ###..#.#.# #*.##.#.# #.####.##.# #.# #...# #÷# #.# ##...##.#.# #.#.# #..[...>.#####.#.#...# .80 _Your dormant clockwork bee falls apart.Vi...###..#.)..#....#...##.# #.....#..#....#...####.###.# #.#.....###.## ### #<# ##.#.#[#.#.# Vi)#.#[40m #.#....##.# #.######....#..#...##.# #......##.#..#ViP#.# ###..#......##.# #.Vita##.##.# #.#Vi`###.##.# #.# Vi7#...# Vi#÷# #.# ##...#Vi&#.#.# Vi:#.#.# Vi"m#..[...>.#####.#.#Vi<+...# Vi/Vi&1ViViCViB1...###..#.)..#....#...# #.# #.....#..#....# ...####.###.# #.#.....###.## ### #<# ##.#.#[#.#Vi1#.# #.# #.#....##.# #.######....#..#...# #.# Vi1:#......##.#..# Vi1V#.# ###..#......# #.# #.##.# #.# #.#Vi2###.###### #.# #.# Vi"2,#...# Vi32  ViD2r#÷# #.# ViU2##...##.#Vif2.# Viw2#.Vi2 #.Vi2# Vi2m#..[...>.#####.#.#Vi2 ...# Vi2!Vi9Vi-:&2Vi@ViAVi[ ...###..#.)..#....#...# #.# #.....#..#....# ...####.###.# #.#.....## ##.## ### #<# ##.#.#[#.#  Vi֠#.# #.# #.#....##  #.# #.######....#..#...#  #.# #......##.#..#  #.# #Vi ##..#......#  #.# #.##.#  #.# #.#Vi?###.######  #.# #.# #...# Vir #÷# #.# ##...##.#.# Vi#.#.# #..[...>.#####.#.#Viϡ+...# ViVi>19=Viɮ<==3ViQVi(Vi|<w...###..#.)..#....#...# # .#.Vi<# #.....#..#....# ...####.###.# #.#.....## Vi<.## ### #<# ##.#.#[#.# #.# Vi0=#.# #.#....## #.# #.######....#..#...# #.# #......##.Vi=#..# #.# ###..#......# #.# #.##.# #.# #.####.###### #.# #.# #...# #÷# #.# Vi=P##...# #.#.# #.Vi>T  #.# Vi1>#..[...>.  #####.#.#ViN>F...# #.#.Vik>V# # Vi>ViEVieG&4ViMViNVi< ###..#.)..#....#...# #. #.# #.....#..#....# ####.###.# #.#.....## .## ### #<# ##.#.#[#.# .# #.# #.#....## .# #.######....#..#...# .# #......##.#..# .# ###..#......# # .# #.##.# # .# #.####.###### # ViH= _.# #.# #...# # .# #.# #...# # ÷# #.# ##...# .#.# #. .# #..[...>..#.#...#.Vi= Q#.#.# #ViE Vi5F &5ViL ViM ViTM###..#.)..#....#...# #.# .# #.....#..#....# ####.###.# #.#.....## ## ### #<# ##.#.#[#.# # #.# #.#....## # #.######....#..#...# # #......##.#..# # ###..#......# #. # #.##.# #. # #.####.###### #. # #.# #...# #. # #.# #...# #. # #.# ##...#. #.# #.# #..[...>..#.#...#.#.#.# #20=4==6Vi ViViViVi(*#.###..Vib*#.)..#....#...# #. #.# #.....#..#....# .Vi*.####.###.# #.#.....## .## ### #<# ##.#.#[#.# Vi*f.# #.# #.#....## .#Vi*y #.######....#..#...# .# #......##.#..# Vi+.# ###..#......# # .# #ViF+.##.# # .# #.Vi+####.###### # .# #.# #...# # .# #.#Vi+ #...# # ÷# #.# ##...# Vi+=.#.# #.#Vi, #..[...>#.#.#...Vi0,;# #.#.#ViS, Vi@3Vi3&7Viz9Vi:Vi  ###..#.)..#....#...# #.# .# #.....#..#....# ####.###.# #.#.....## ## ### #<# ##.#.#[#.# # #.# #.#....## # #.######....#..#...# # #......##.#..# # ###..#......# #. # #.##.# #. # #.####.###### #. # #.# #...# #. # #.# #...# #. # #.# ##...#. #.# #.# #..[...>..#.#...#.#.#.# #8Vi Vi|+3Vi+Vik21===Vih3ViI5,Vic6Vi{;,Vi =Vi>Vi>Vi?ViAt2==ViBViSD,ViPEVi'G,ViHViIVi JK3=ViJViL,ViMViPO,VizQViS,ViGTViUViUS4=ViVViX,ViYVi)[Vit[Vi\Vi^ViI^Vio_ViaViJa55=ViaViybVid,ViYeVig,VihVijVijVi|lVi=oVioL6=Vi Vi} #2Vi 2=Vi Vi Vi Vi Vi ,Vi Vi? ,Vi Vi Vi% K3=Vi Vi ,Vi" Vi ,Vi Vio! Vi! h4==Vi# ViW+ Vi, Vi, Vip- Vi1 Vi2 ,ViA3 Vi7 Vi: ,Vi^< ViA ViCC ViC #=ViC Vi E Vi>W Vi0Y ViY ,ViY Vi[ Vi[ ,Vi:\ Vi&^ Vi^ Vi^ ViI_ Vib Vic ,Vid Vixg Viwh ,Vii Vidl ViVm ,Vim Vir Vir BViv Vi*x BVi{ Vi| ViO} Vi~ Vi Vi Vi ViX Vi Vi Vi Viz Vi Vi ,Vi/ Vi Vi ,ViL Vi Vi Vi Viy Vi Vi Vi͖ Vi' Vi Vi? ,Vi Vi ViO ,ViO Vih Vi ,Vi Viը Vi ,ViX Vi XVi ViH ,Via Vi0 Vi ,Vi ViѾ Vi| ,Vi_ Vi Vi] ,Vib Vi Vi= ,Vi Vi Vi Vi Vi Vi Vi. ViY Vi Vi Vi ,Vi4 Vi. ViC ,Vi Vi Vi6 Vi\ Vi Vi} Vi BVi Vi ,Vi Vi\ ViI ,Vi6 Vi[ ViI ,Vi Vi^ Vi] ,Vi Vik Vic ,Vi Vi3 ViT ,Vi Vi Vi` ,Vi$ Vi Vib ,Vi Vi- Vi@ Vij Vi Vi* Vi" ,ViB Vi Vis ,Vi Vic/ Vi0 ,Vi2 Vi6 Vi8 ,Vi2: Vi> VikA ,ViB VieG VipI ,Vi1N Vij] Vi_ Vi`_ Vi` ViBe Vig ViCg Vih Vim Vio ViWo Vip Vi Vi Vi XViv Vi ,Vi Vi` ViH ,Vi Vi Vi ,Vi Vi Vi` Vi ViŪ Vi Vi ,Vi ViB Vi ,Vi ViF Vi Vi ViS Vi ViK ,ViG Vi& Vi ,ViV Viz Vio ,Vi Vi ViL Vi Vi ViG ViD Vit Vi Vi] Vi ,Vi Vi Vi Vi Vi Vi Vi` ,Vi ViY Vi ,Vij Vi >  You see here a +0 dagger.Vi Vip  _Vi Viz Vis ,Vi Vi Vi ,Vi ViQ Vi nVi( Vi Vi ViK ,Vi Vi Vi; ,Vi Vi Vi" ,Vi" Viq$ ViG& ,Vi& Viq( Vi) ,ViM* Vi}, Vi- Vi- Vi(. ViV/ Vi/ ,Vi0 Vi1 Vi/2 ,Vi2 Vip3 Vi/5 ,Vi5 Vi6 Vi7 ,Vi 8 Vi8 Vi9 Vi9 Vi: Vi: Vig; Vi; Vi; ViF Vi_G Vi~G ViG ViO ViaY BVi}_ Vi` ,ViCa ViUg Vih ,Vii Vir Vit ,Viu Vi} Vi  ,Vi; Vi Vi ,Vi Vi Vi' ,ViƑ Vi Vi= ,Vi Vi Vif Vi Vi Viu Viw ,Vid Vi Vi7 ,Vi: Vi Vi ,Vi Vi Vi ,Vi Vin Vi! ,Vi Vi Vi ViN Vi ViM Vi BVi >  You see here a +0 dagger.Vi Vi  _ViP Vik2 Vi3 Viw9 Vi: ,Vin; Vi@ ViA ViB ViB VimI ViJ ,ViK ViR ViT ,ViU Vi[ Vi\ ,Vib] Vi%c Vic ,Vid Vij ViQk ,Vik Viwq Vir Vir Vi$s Vix ViHz Viz ,Vi XVi" Vi+ ,ViLj Vis Vig ,Vi Vi Vi ,Vi Viv Vi[ ,Vi+ Vi3 ViQ ,Vi% Vid Vi ,Vi Vi Via ,Vi Vi[ Vio ,Vid ViV Vi ,Vi> Vi f  There is a stone staircase leading up, spattered with blood here.Vi Vi  _Vi Vi Vi ,ViS Vi Vi ,ViW Vi= C  You see here a +0 short sword.Vi Vi  _Vi ViL Vi% ,Vi Vi Viy Vi Vi Vi Vie ,ViS Vi Vi ,Vi Viw ViY ,Vi Vi Vi ,ViM vVi'O ViQ ,ViQ Vi5T ViZU ,VirV ViX Vi*Z ,Vi=[ Vih XViJl BVil Vio Vip ,Viq ViNt Viu ,Viv Vix Viy Viz Viz Vi| Vi} ,Vi\~ Vi Vi7 ,Vi Vi@ Vi ,Vi Vi Vi9 ,Vi Vi; Vi ,ViB Vi' Vi ,Vi Vi` Viæ ,Vi Vi BVi. Vi Vi ,Vi Vij Vi ,Viھ Vi{ Vi: ,Vi Vi  Things that are here:  a +1 dagger of venom; a +0 scale mail; an orc skeletonVi| Vi<  _Vi Vi[ ~  Things that are here:  a +0 dagger; an orc skeletonViz Vi  _Vi Vi Vi ,Vi" Vi Vi ,Vi Vi ViP,ViViVi[,ViVi Vi ,VivViVi,ViViaViS,ViVi.Vih,ViVi+Vi,Vi'ViVi0,ViViEm    #############   #...........### ####   #.###########.###..########   #.# ######...###.........   #.# #..##..#..##.########  .# #.<##.###..##########  #####.##@..##.......)...#5155.8 (2Vi=F`67.0)  ......#..÷.###......###.#  .####.#._.## #....#)# #.#  .# #.##∩## ##...#)###.#  .####.#### #######...... Vi}F  #.......# ####.....#)###   ##.###### #.##.#.#.#.# #.#   #.# #.##.......# ViF  #.# #.##.#.#.#.# #.VirGViNM8_ViEOE _Done exploring.Vi!S_ViK(Vi*F _Unknown command.Vio S_Vi ~_ _Unknown command.Vi Vi] ViΆ 8_Vib F _Unknown command.Vir 5_Vir Vi{ >_ ViB| @_Unknown command.Vi 3_Vi Vi Vi  F _Unknown command.Vi Vi Vi 8_Vi >Unknown command.ViKViXLevel 4 of the Dungeon <<<>>>∩__(Press ? for help)##############...........### #####.###########.###..##################ViX#.# ######...###...........##.....##############.# #..##..#..##.#########.# ######.................##.# #.<##.###..###########.# #..........###########.#ViYYj#.#####.##@..##.......)...##.# #.####.....####### #.########.......#..÷.###......###.##.######.####...........# #.......#ViY#..####.#._.## #....#)# #.##......#........####.##.# #.#####.#ViYT#..# #.##∩## ##...#)###.#######.#...>#.#.# #.##.# #.#####^####ViY#..####.#### #######.......#####....#.#.#.# #.##.# #....##....##ViY#.......# ####.....#)###................#.# #.##.## #.##.##.###.##Vi Z##.###### #.##.#.#.#.# #.#########.#.####.# #.#...####.##.#..####.##.#VinZ#.##.......# #...........#.# #.# #.............†....##.##.##.##.#.#.#.# #.###########.# #.# #.....#######.#.##.##.##.##.##.....#.# #.#ViZ#.# #.# #..#.########.##.#.#.###.#########.##.#.###.# #.#ViZ#.# #.# #.............###...###...........##.#.###.# #.#ViZz#.# #.####..#.######...# ##.##ViZ#..###########.....#.###.###########.# #..)...÷÷.# #...# #.##..#Vi$[#.......................####.####<#### #...# #.#ViC[###..###########......#....############.....# #.###..# #.###Vib[#.....).................#####.##### #.#Vi[s#..# #...##.#.†#######..##.....#.#####.#Vi[g#.##..# ###.#Vi=3@>ViXVixl daddydayday the Tinkerer Vi Gnoll of Vehumet *.....   #############Health: 44/44 ========================   #...........### ####Magic: 14/14 ======================== Vi   #.###########.###..######## AC: 2Str: 9 ViW8  #.# ######...###......... EV: 12Int: 16   #.# #..##..#..##.######## SH: 0Dex: 11 Vi  #.# #.<##.###..########## XL:  6 Next: 66% Place: Dungeon:4   #.#####.##@..##.......)...# Noise: ---------  Time: 5155.8 (0.0)   #.......#..÷.###......###.# q) +0 long sword Vi  #..####.#._.## #....#)# #.# Cast: Launch Clockwork Bee (2%)   #..# #.##∩## ##...#)###.#   #..####.#### #######......   #.......# ####.....#)###..    ##.###### #.##.#.#.#.# #.#   #.##.##.......# #..   #.##.##.#.#.#.# #.#  _Unknown command. _Unknown command. Vis_Unknown command. _Unknown command. _Unknown command. _Unknown command.Vi7ViViNVi,Vi: _Vif Vi Vi ViL ViVi,ViVi_Vi,ViUViVi,Vi!Vi%Vi',Vi)Vi/Vi2,Vi45ViG9Vi;,Vi=Vi@ViIC,ViDVisHVi3K,ViaPViHRVicS,Vi*TVioY _ Things that are here:  a +0 dagger; an orc skeleton _ViYVi2_  Things that are here:  a +1 dagger of venom; a +0 scale mail; an orc skeletonVi`Via _ViaVicVid,VieVifgVih,ViiViIkVim,VioViqViu,ViswVizViY|,Vi(~ViViǁ,ViHViBVi,ViVi9ViViVidViVi׈,ViVi̊Viً,Vi=ViVi,ViۍViVi\ViViViViI,ViViZViVi&VicVi ViKViViViViDViqVi$Vi ############### .......# #.....########## ######.# ######............... ######.# #..........## )...##.# #.####.....####### ###.##.######.####...........# Vi֟# #.##......#........####.##.# ###.#######.#...@#.#.# #.##.# 84.8 (29.0) ......#####....#.#.#.# #.##.# ###................#.# #.##.## # #.#########.#.####.# #.#...## Viu# #...........#.# #.# #........ # #.###########.# #.# #.....### # #.# #.# #.# #..#.### # #.# #.# #.# #...... # #.# #.# #.####..#.###Vig,Vi _There is a stone staircase leading down, spattered with blood here.Vi  Spells (Memorise)TypeFailure Level  a - Volatile Blastmotes Fire/Translocation 22% 3 1 spell level left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitVi Viɱdaddydayday the Tinkerer ###############Gnoll of Vehumet *..... .......##.....########## Health: 44/44 ======================== Vi/######.# ######............... Magic: 14/14 ======================== ######.# #..........########## AC: 2Str: 9 )...##.# #.####.....#######EV: 12Int: 16 ###.##.######.####...........#SH: 0Dex: 11 # #.##......#........####.##.#XL:  6 Next: 66% Place: Dungeon:4 ###.#######.#...@#.#.# #.##.#Noise: ---------  Time: 5184.8 (0.0) ......#####....#.#.#.# #.##.#q) +0 long sword ###................#.# #.##.##Cast: Launch Clockwork Bee (2%) # #.#########.#.i33m####.# #.#...### # #...........#.# #.# #........ # #.###########.# #.# #.....###  # #.##.# #.# #..#.####  # #.##.# #.# #........  # #.##.# #.####..#.####  _Unknown command.Things that are here: _a +0 dagger; an orc skeletonThings that are here: _a +1 dagger of venom; a +0 scale mail; an orc skeleton _There is a stone staircase leading down, spattered with blood here.Vig _You can't memorise that many levels of magic yet!Vi Vi Vi? Vi\ Vi 25.8 (1 _Vim Vi2 ...#.....  ...#..... .  ......... ..  .....#.### ...  .##....... ....  ......... .....  ........#...W.< ViF5 .......@...#  .........#.#  .........#  #......... ........... ............W   phantom (dormant) ............# Vi<@............# ViOVi8<Vilw6.6 (1.8Launch Clockwork Bee (2%) VisVix _You climb downwards.  Found a stone staircase leading up. _There is a stone staircase leading up here.Vi*R  Casting: Launch Clockwork Bee (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Vi P  Okay, then.ViR Vi{Vi. _ViDungeon Crawl HelpManual Contents Press one of the following keys to*Table of contents obtain more information on a certain A.Overview aspect of Dungeon Crawl.B.Starting Screen ?: List of commandsC.Attributes and Stats ^: Quickstart GuideD.Exploring the Dungeon :: Browse character notesE.Experience and Skills #: Browse character dumpF.Monsters ~: Macros helpG.VilEItems &: Options helpH.Spellcasting %: Table of aptitudesI.Targeting /: Lookup descriptionJ.Religion Q: FAQK.VibMutations V: Version informationL.Licence, Contact, History !: Display diagnosticsM.Macros, Options, Performance Vi>DHome: This screenN.Philosophy1.List of Character Species2.List of Character Backgrounds3.List of Skills4.List of Keys and Commands5.InscriptionsViiM6.Dungeon sprint modesVi)TABLES OF APTITUDES The following three tables describe all aptitudes of the various species for the various skills. Knowledge, neither explicit nor implicit, of these are not necessary for winning in Crawl. The qualitative information behind Vithis sheet (i.e., which species are good at which tasks) can be obtained in two other ways: - Read the species section in the manual about strengths and weaknesses. - Look at which combinations of species and background are recommended.  -- no aptitude (cannot learn this skill at all)  -5 abysmal aptitude  -4 terrible aptitude (learning half as fast as at 0 aptitude)  -3 very poor aptitude Vif -2 poor aptitude  -1 slightly disfavoured aptitude  0 standard aptitude  Vi E+1 slightly favoured aptitude  +2 strong aptitude  Vi/n+3 very strong aptitude  +4 outstanding aptitude (learning twice as fast as at 0 aptitude)  ViQi+5 exceptional aptitude There are four special values: HP, MP, Experience and Willpower.Vic  - The HP value indicates the percentage of hit points gained per experienceVi/]ViE4Vi-;ViBmdaddydayday the Tinkerer...#.....Gnoll of Vehumet *........#..... .Health: 44/44 ========================......... ..Magic: 14/14 ========================.....#.### ...AC: 2Str: 9.##....... ....EV: 12Int: 16......... .....SH: 0Dex: 11........#...W.<XL:  6 Next: 66% Place: Dungeon:5.......@...#Noise: ---------  Time: 5186.6 (0.0).........#.#q) +0 long sword.........#Cast: Launch Clockwork Bee (2%) #................................W   phantom (dormant)............#ViCI............# _You climb downwards.  Found a stone staircase leading up. _There is a stone staircase leading up here.  Casting: Launch Clockwork Bee (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.ViIVilIViNViPViAViDungeon Crawl HelpManual Contents Press one of the following keys to*ViצTable of contents obtain more information on a certain A.Overview aspect of Dungeon Crawl.B.ViStarting Screen ?: List of commandsC.Attributes and Stats ^: Quickstart GuideViED.Exploring the Dungeon :: Browse character notesVi3E.Experience and Skills #: Browse character dumpF.Monsters ~: Macros helpViç'G.Items &: Options helpH.Spellcasting %: Table of aptitudesVipI.Targeting /: Lookup descriptionJ.Religion Q: FAQK.Mutations V: Version informationL.ViLicence, Contact, History !: Display diagnosticsM.Macros, Options, Performance Home: This screenViN.Philosophy1.List of Character SpeciesVi2.List of Character Backgrounds3.List of Skills4.ViMList of Keys and Commands5.Inscriptions6.Dungeon sprint modesVi¥VisLookup information about:  m - Monsters - Spell  k - Skill  a - Ability  c - Card  i - Item  f - Feature  g - God  b - Branch  l - Cloud  p - Passive  t - Status  u - Mutation  Esc - Exit help lookupVi [?25h[?0cVi& Describe a spell; partial names and regexps are fine. Preface with '@' to search by school. Describe what? ViUK Vin [?25l[?1cVi1 gDescribe which?   a - Diamond Sawblades  b - Forge Blazeheart Golem  c - Forge Lightning Spire  d - Forge Monarch Bomb  e - Forge Phalanx Beetle  f - Nazja's Percussive Tempering  g - Sheza's DanceViForge Lightning Spire Constructs an immobile lightning spire at a nearby location. This spire irregularly discharges bolts of electricity at the caster's foes, prioritizing whichever of them is most distant from it. ViLevel: 4 Schools: Air/ForgecraftFail: 22%  Power: 18% Damage: 3d4 (max 3d13)  Range: N/A  Vi%Noise: A bit loud Miscasting this spell causes magic contamination and also either corrodes you ordeals up to 19 electric damage. ViJ<You can sustain at most one creature summoned by this spell.ViZ# Describe which?   a - Diamond Sawblades  b - Forge Blazeheart Golem  c - Forge Lightning Spire  d - Forge Monarch Bomb  e - Forge Phalanx Beetle  f - Nazja's Percussive Tempering  g - Sheza's DanceVi5 [?25h[?0cVi7%Lookup information about:  m - Monster  s - Spell  k - Skill  a - Ability  c - Card  i - Item  f - Feature  g - God  b - Branch  l - Cloud  ViJ8Lp - Passive  t - Status  u - Mutation  Esc - Exit help lookupVi!# Describe an item; partial names and regexps are fine. Enter a single letter to list items displayed by that symbol. Describe what?  ViYNo matching items for search string 'lightning spire'.Vi] Lookup information about:  m - Monster  s - Spell  k - Skill  a - Ability  c - Card  i - Itemf - Feature  g - God  b - Branch  l - Cloud  p - Passive  t - Status  u - Mutation  Esc - Exit help lookupVi[?25l[?1cVi [?25h[?0cVi [?25l[?1cVig [?25h[?0cVi, [?25l[?1cViVi]daddydayday the Tinkerer...#.....Gnoll of Vehumet *........#..... .Health: 44/44 ========================......... ..Magic: 14/14 ========================.....#.### ...AC: 2Str: 9.##....... ....EV: 12Int: 16......... .....SH: 0Dex: 11........#...W.<XL:  6 Next: 66% Place: Dungeon:5.......@...#Noise: ---------  Time: 5186.6 (0.0).........#.#q) +0 long sword.........#Cast: Launch Clockwork Bee (2%) #................................W   phantom (dormant)............#............# _You climb downwards.  Found a stone staircase leading up. Vi_There is a stone staircase leading up here.  Casting: Launch Clockwork Bee (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.ViVioViVi5Vi~Vi,Dungeon Crawl HelpManual Contents Press one of the following keys to*Table of contents Viobtain more information on a certain A.Overview aspect of Dungeon Crawl.B.Starting Screen ?: List of commandsC.Attributes and Stats ^: Quickstart GuideD.Exploring the Dungeon :: Browse character notesE.Experience and Skills Vi#: Browse character dumpF.Monsters ~: Macros helpG.Vi3Items &: Options helpH.ViaSpellcasting %: Table of aptitudesI.ViTargeting /: Lookup descriptionJ.ViNReligion Q: FAQViK.Mutations V: Version informationViL.Licence, Contact, History !: Display diagnosticsViBM.Macros, Options, Performance Home: This screenN.VivPhilosophy1.List of Character Species2.VitList of Character Backgrounds3.List of SkillsViZ4.List of Keys and CommandsVi(5.Inscriptions6.Dungeon sprint modesVi daddydayday the Tinkerer...#.....Gnoll of Vehumet *........#..... .Health: 44/44 ========================......... ..Magic: 14/14 ========================.....#.### ...AC: 2Str: 9.##....... ....EV: 12Int: 16......... .....SH: 0Dex: 11........#...W.<XL:  6 Next: 66% Place: Dungeon:5.......@...#Noise: ---------  Time: 5186.6 (0.0).........#.#q) +0 long sword.........#Cast: Launch Clockwork Bee (2%) #................................W   phantom (dormant)............#............# _You climb downwards.  Found a stone staircase leading upVi . _There is a stone staircase leading up here.  Casting: Launch Clockwork Bee (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.Vi= Vip Vi D [?25h[?0c [?1051l[?1052l[?1060l[?1061l