"h Player: dajammer Game: Custom seed 0.33 Server: crawl.dcss.io Filename: 2025-08-27.15:19:53.ttyrec Time: (1756307993) Wed Aug 27 15:19:53 2025 "h [?1051l[?1052l[?1060l[?1061h"h R)0[?7h[?25l[?1c"h. "hO [?25h[?0cPlay a game with a custom seed for version 0.33.1-1-gc282f97621. Choose 0 for a random seed. [Tab]/[Shift-Tab] to cycle input focus. Seed: 911  [-] Clear [d] Today's daily seed The seed will determine the dungeon layout, monsters, and items that you discover, relative to this version of crawl. Upgrading mid-game may affect seeding. (See the manual for more details.)[Enter] Begin! "h "hWelcome, dajammer. Please select your species. SimpleIntermediateAdvanced a - Mountain Dwarfj - Humans - Coglin b - Minotaurk - Koboldt - Vine Stalker c - Merfolkl - Revenantu - Poltergeist d - Gargoylem - Demonspawnv - Demigod e - Draconiann - Djinniw - Formicid f - Trollo - Sprigganx - Naga g - Deep Elfp - Tenguy - Octopode h - Armataurq - Oniz - Felid i - Gnollr - BarachiA - Mummy  "hFormless ghosts who delight in hexing their enemies. They can equip many different hats, gloves, boots, or cloaks at once, but cannot wear body armour. + - Recommended species * - Random species # - Recommended character ! - Random character % - List aptitudesSpace - Pick background first ? - Help Tab - Poltergeist Reaver!"hR!"hC]!"h^_Welcome, dajammer the Poltergeist. Please select your background. WarriorAdventurerMage a - Fighteri - Artificerp - Hedge Wizard b - Gladiatorj - Wandererq - Conjurer c - Monkk - Delver!"hi_r - Summoner d - Hunters - Necromancer e - BrigandWarrior-maget - Forgewright Zealot!"h_l - Warperu - Fire Elementalist f - Berserkerm - Hexslinger!"h$`v - Ice Elementalist g - Cinder Acolyten - Enchanterw - Air Elementalist h - Chaos Knight!"h`o - Reaver  x - Earth Elementalisty - Alchemist Reavers start with a weapon of their choice and deadly magic to supplement it when in need. They start with the Kiss of Death spell. !"h`+ - Recommended background * - Random background # - Recommended character ! - Random character % - List aptitudes!"h%a\Space - Change species ? - Help Tab - Poltergeist Reaver""hLGo - Reaver x - Earth Elementalist Earth Elementalists know the Sandblast spell, and can later learn more earthen spells suitable for subtle stabbing or brute-force blasting.""hAlw - Air Elementalist x - Earth Elementalist Air Elementalists have learned the Shock spell. Their electrical magic can harm groups of foes, while their air spells assist in fighting or fleeing enemies.""h n - Enchanter  w - Air Elementalist Enchanters know a variety of Hexes that can incapacitate their foes, and are equipped with an enchanted dagger and potions of invisibility.#"h 5m - Hexslinger n - Enchanter Hexslingers carry a sling, and use hex magic to make their foes more vulnerable to attacks from afar.%"h Q f - Berserker  m - Hexslinger Berserkers believe in Trog, the magic-hating god of frenzy. Not much can stop a raging berserker early on, apart from hubris.&"hG'F f - Berserker g - Cinder Acolyte Cinder Acolytes worship Ignis, drawing upon the flame of a dying god until thereis nothing left. They have both melee and fire magic capabilities.&"h֦ g - Cinder Acolyte h - Chaos Knight haos Knights are playthings of the unpredictable Xom, and are subject to the &"h]god's constantly changing moods.("h: h - Chaos Knight o - Reaver Reavers start with a weapon of their choice and deadly magic to supplement it when in need. They start with the Kiss of Death spell.("hsH Go - Reaver x - Earth Elementalist Earth Elementalists know the Sandblast spell, and can later learn more earthen spells suitable for subtle stabbing or brute-force blasting.+"hlw - Air Elementalist x - Earth Elementalist Air Elementalists have learned the Shock spell. Their electrical magic can harm groups of foes, while their air spells assist in fighting or fleeing enemies.+"hHv - Ice Elementalist w - Air Elementalist Icebegin with the Freeze spell. Their later spells provide strongoffence and defence, but may restrict their movement.+"h1| v - Ice Elementalistw - Air Elementalist Airhave learned the Shock spell. Their electrical magic can harm groups of foes, while their air spells assist in fighting or fleeing enemies.,"hFw - Air Elementalistx - Earth Elementalist Earth Elementalists know the Sandblast spell, and can later learn more earthen spells suitable for subtle stabbing or brute-force blasting.,"hb -"hoU[?25l[?1c[?25h[?0c[?25l[?1c[?25h[?0c[?25l[?1c[?25h[?0c[?25l[?1c[?25h[?0c[?25l[?1c[?25h[?0c[?25l[?1c[?25h[?0c[?25l[?1c[?25h[?0c[?25l[?1c[?25h[?0c[?25l[?1c[?25h[?0c[?25l[?1c[?25h[?0c[?25l[?1c[?25h[?0c[?25l[?1c[?25h[?0c[?25l[?1c[?25h[?0c[?25l[?1c[?25h[?0c[?25l[?1c[?25h[?0c[?25l[?1c-"hdo[?25h[?0c[?25l[?1c[?25h[?0c[?25l[?1c[?25h[?0c[?25l[?1c[?25h[?0c[?25l[?1c[?25h[?0c[?25l[?1c[?25h[?0c[?25l[?1c-"ho,[?25h[?0c[?25l[?1c[?25h[?0c[?25l[?1c-"ho![?25h[?0c[?25l[?1c[?25h[?0c-"hoM[?25l[?1c[?25h[?0c[?25l[?1c[?25h[?0c[?25l[?1c[?25h[?0c[?25l[?1c-"h#p![?25h[?0c[?25l[?1c[?25h[?0c-"hAp![?25l[?1c[?25h[?0c[?25l[?1c-"h]p[?25h[?0c[?25l[?1c-"hzp![?25h[?0c[?25l[?1c[?25h[?0c-"hp![?25l[?1c[?25h[?0c[?25l[?1c-"hp[?25h[?0c[?25l[?1c-"hp![?25h[?0c[?25l[?1c[?25h[?0c-"hp![?25l[?1c[?25h[?0c[?25l[?1c-"hq[?25h[?0c[?25l[?1c-"h!q![?25h[?0c[?25l[?1c[?25h[?0c-"h=q![?25l[?1c[?25h[?0c[?25l[?1c-"hXq[?25h[?0c[?25l[?1c-"hvq![?25h[?0c[?25l[?1c[?25h[?0c-"hq![?25l[?1c[?25h[?0c[?25l[?1c-"hq[?25h[?0c[?25l[?1c-"hq[?25h[?0c[?25l[?1c-"hq[?25h[?0c[?25l[?1c-"hr![?25h[?0c[?25l[?1c[?25h[?0c-"h.r,[?25l[?1c[?25h[?0c[?25l[?1c[?25h[?0c-"hQr![?25l[?1c[?25h[?0c[?25l[?1c-"hmr[?25h[?0c[?25l[?1c-"hr![?25h[?0c[?25l[?1c[?25h[?0c-"hr![?25l[?1c[?25h[?0c[?25l[?1c-"hr[?25h[?0c[?25l[?1c-"hr[?25h[?0c[?25l[?1c-"hr![?25h[?0c[?25l[?1c[?25h[?0c-"h^uB[?25l[?1c[?25h[?0c[?25l[?1c[?25h[?0c[?25l[?1c[?25h[?0c-"hu7[?25l[?1c[?25h[?0c[?25l[?1c[?25h[?0c[?25l[?1c-"hu![?25h[?0c[?25l[?1c[?25h[?0c-"hu![?25l[?1c[?25h[?0c[?25l[?1c-"hu,[?25h[?0c[?25l[?1c[?25h[?0c[?25l[?1c-"hu[?25h[?0c[?25l[?1c-"hv![?25h[?0c[?25l[?1c[?25h[?0c-"h1v![?25l[?1c[?25h[?0c[?25l[?1c-"hOv[?25h[?0c[?25l[?1c-"hsv,[?25h[?0c[?25l[?1c[?25h[?0c[?25l[?1c-"hv![?25h[?0c[?25l[?1c[?25h[?0c-"hv[?25l[?1c[?25h[?0c-"hv[?25l[?1c[?25h[?0c-"hv![?25l[?1c[?25h[?0c[?25l[?1c-"hv![?25h[?0c[?25l[?1c[?25h[?0c-"hw![?25l[?1c[?25h[?0c[?25l[?1c-"h3w[?25h[?0c[?25l[?1c-"hNw![?25h[?0c[?25l[?1c[?25h[?0c-"hiw![?25l[?1c[?25h[?0c[?25l[?1c-"hw[?25h[?0c[?25l[?1c-"hw[?25h[?0c[?25l[?1c-"hw![?25h[?0c[?25l[?1c[?25h[?0c-"hw![?25l[?1c[?25h[?0c[?25l[?1c-"hw[?25h[?0c[?25l[?1c-"h x[?25h[?0c[?25l[?1c-"h*x![?25h[?0c[?25l[?1c[?25h[?0c-"hGx![?25l[?1c[?25h[?0c[?25l[?1c-"hgx[?25h[?0c[?25l[?1c-"hx[?25h[?0c[?25l[?1c-"hx[?25h[?0c[?25l[?1c-"hx![?25h[?0c[?25l[?1c[?25h[?0c-"hx![?25l[?1c[?25h[?0c[?25l[?1c-"hx[?25h[?0c[?25l[?1c-"hy![?25h[?0c[?25l[?1c[?25h[?0c-"hBy![?25l[?1c[?25h[?0c[?25l[?1c-"h]y[?25h[?0c[?25l[?1c-"hyy[?25h[?0c[?25l[?1c-"hy![?25h[?0c[?25l[?1c[?25h[?0c-"hy[?25l[?1c[?25h[?0c-"hy[?25l[?1c[?25h[?0c-"hy![?25l[?1c[?25h[?0c[?25l[?1c-"hz![?25h[?0c[?25l[?1c[?25h[?0c-"hBz![?25l[?1c[?25h[?0c[?25l[?1c-"hhz,[?25h[?0c[?25l[?1c[?25h[?0c[?25l[?1c-"hz[?25h[?0c[?25l[?1c-"hz [?25h[?0c-"h {-"h [?25l[?1c-"h [?25h[?0c-"h ]dajammer the Sneak-"h7PoltergeistHealth: 11/11 ========================-"h\Magic: 3/3========================AC: 2-"h~Str: 4EV: 11Int: 17-"h[SH: 0Dex: 14-"hЇ@XL:  1 Next:  0% Place: Dungeon:1Noise: ---------  Time: 0.0 (0.0)-) Nothing wielded-"h0Cast: Sandblast-"h=Fly -"h [?25l[?1c-"h [?25h[?0c-"h..#.. . #. ... .# #. .... ##. #. ... .. .. #. .. ....#. .#. .#...-"h4I#...#.#...##.@.##.....##.....#.#-"hk6#.#...#. .... ##.#.#. ..... .# . #. ..-"hh. . . #( ... .. #.-"hS [?25l[?1c-"h [?25h[?0c-"hXfWelcome, dajammer the Poltergeist Earth Elementalist.-"h[y[?25l[?1c[?25h[?0c[?25l[?1c[?25h[?0c[?25l[?1c[?25h[?0c[?25l[?1c[?25h[?0c[?25l[?1c[?25h[?0c[?25l[?1c-"hM[?25h[?0c[?25l[?1c[?25h[?0c[?25l[?1c[?25h[?0c[?25l[?1c[?25h[?0c-"hǜ7[?25l[?1c[?25h[?0c[?25l[?1c[?25h[?0c[?25l[?1c-"h,[?25h[?0c[?25l[?1c[?25h[?0c[?25l[?1c-"h,[?25h[?0c[?25l[?1c[?25h[?0c[?25l[?1c-"h4![?25h[?0c[?25l[?1c[?25h[?0c-"hW![?25l[?1c[?25h[?0c[?25l[?1c-"h[?25h[?0c[?25l[?1c-"h,[?25h[?0c[?25l[?1c[?25h[?0c[?25l[?1c-"hҝ,[?25h[?0c[?25l[?1c[?25h[?0c[?25l[?1c-"h![?25h[?0c[?25l[?1c[?25h[?0c-"h![?25l[?1c[?25h[?0c[?25l[?1c-"h4![?25h[?0c[?25l[?1c[?25h[?0c-"hU![?25l[?1c[?25h[?0c[?25l[?1c-"hu,[?25h[?0c[?25l[?1c[?25h[?0c[?25l[?1c-"h![?25h[?0c[?25l[?1c[?25h[?0c-"h"c[?25l[?1c[?25h[?0c[?25l[?1c[?25h[?0c[?25l[?1c[?25h[?0c[?25l[?1c[?25h[?0c[?25l[?1c-"hF![?25h[?0c[?25l[?1c[?25h[?0c-"hi![?25l[?1c[?25h[?0c[?25l[?1c-"h![?25h[?0c[?25l[?1c[?25h[?0c-"h![?25l[?1c[?25h[?0c[?25l[?1c-"hɟ![?25h[?0c[?25l[?1c[?25h[?0c-"h![?25l[?1c[?25h[?0c[?25l[?1c-"h ,[?25h[?0c[?25l[?1c[?25h[?0c[?25l[?1c-"hE![?25h[?0c[?25l[?1c[?25h[?0c-"ho![?25l[?1c[?25h[?0c[?25l[?1c-"hԠc[?25h[?0c[?25l[?1c[?25h[?0c[?25l[?1c[?25h[?0c[?25l[?1c[?25h[?0c[?25l[?1c[?25h[?0c-"h![?25l[?1c[?25h[?0c[?25l[?1c-"h![?25h[?0c[?25l[?1c[?25h[?0c-"h:![?25l[?1c[?25h[?0c[?25l[?1c-"h\[?25h[?0c[?25l[?1c-"h,[?25h[?0c[?25l[?1c[?25h[?0c[?25l[?1c-"h [?25h[?0c-"h-"hCXGame seed: 11111 (custom seed);-"h [?25l[?1c-"h [?25h[?0c-"hߧ-"h [?25l[?1c-"h4Press ? for a list of commands and other information.  Found 4 stones.-"hN-"h[ _Found a staircase leading out of the dungeon.1"h$  Casting: Sandblast (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.3"h;l3"hm Your spells (cast)TypeFailure Level  a + Sandblast3"hmMEarth6% 1 3"hmSelect a spell to cast[!]/[I] toggle spell headers4"hX4"hD4"h'dajammer the Sneak..#.Poltergeist. . #. .Health: 11/11 ========================.. .# #. ..Magic: 3/34"hgY========================.. ##. #. ..AC: 2Str: 4. .. .. #. .. .EV: 11Int: 17...#. .#. .#...SH: 0Dex: 144"h#...#.#...#XL:  1 Next:  0% Place: Dungeon:1#.@.#Noise: ---------  Time: 0.0 (0.0)#.....#4"h-) Nothing wielded#.....#.#Cast: Sandblast#.#...#. ..Fly .. ##.#.#. ...4"h.. .# . #. ... . . #( ... .. #.  Game seed: 11111 (custom seed);  4"h1Press ? for a list of commands and other information.  Found 4 stones. _Found a staircase leading out of the dungeon.  Casting: Sandblast (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.4"h4"hdzdajammer the Sneak..4"hl#.Poltergeist. . #. .Health: 11/11 ========================.. .# #. ..4"h]Magic: 3/3========================.. ##. #. ..AC: 2Str: 4. .. .. #. .. .4"h,EV: 11Int: 17...#. .#. .#...SH: 0Dex: 144"h#...#.#...#XL:  1 Next:  0% Place: Dungeon:1#.@.#Noise: ---------  Time: 0.0 (0.0)4"h]#.....#-) Nothing wielded#.....#.#Cast: Sandblast#.#...#. ..4"h:BFly .. ##.#.#. ..... .# . #. ... . . #( .4"h[.. .. #.  Game seed: 11111 (custom seed);  Press ? for a list of commands and other information.  4"hzFound 4 stones. _Found a staircase leading out of the dungeon.  Casting: Sandblast (safe; 6% risk of failure)  4"h\Confirm with . or Enter, or press ? or * to list all spells.4"hP  Okay, then.4"h4"hE4"h. _5"h+l..#... #..... .# #...5"hl ..?##. #.... . ..#.. #.#.. ....#...#...#...#...#.#...##...#.<.#...##..@..##.....#.##.#...#....5"hl.. ##.#.#.....5"hl.. .# . #.. .. .. #(5"hlQ .. .. #.... 5"hl.... #.5"hu5"hOy*1.0 (15"hH5"hg _Found a scroll labelled NAICISCH BOETZ.5"hE  .. #. .. . #...... .# #........?##. #.... ....#.. #.#.. .....#...#...#....#...#.#...#..5"h+F C #...#.<.#...# #.@...# #.....#.# #.#...#.... .. ##.#.#....... .#...#....5"hQF :.. .. #...#(... .. ....#..5"hF  ... .....#.5"hN 5"hGQ %25"hJW 5"hCY 5"h}  .. #....... .# #...5"hɋ N...?##. #....  ....#.. #.#.. .....#...#...#.....#...#.#...#5"h K #...#.<.#...#  #.#.....# 5"h e#..@..#.#5"h) )#.#...#....... ##.#.#........5"hG G#..Fly 5"he Q.....#(.5"h ?. .#.5"h U....#... ....5"hg 5"h. %35"h 5"h 5"h Q .. . #... ....# .# #....#....?##. #....#.....#.. #.#.. . ....#...#...#... ...#...#.#...#.. #...#.<.#...# #.#.....#5"hQP #.@...#.# #.#...#..... .. ##.#.#..... ... .#...#....#.. .. #..#(..#. .. ....#..# ... .....#. .....5"hPX5"hY%45"h*]5"hb^6"hpM . #. #...# . #.....# .# #....6"hPp...?##. #.... #.....#.. #.#.. #....#...#...#.6"hp.#...#...#.#...#..#...#.<.#...##.#@....#  #.....#.# 6"hp #.#...#..... ...##.#.#.....Fly .... .#...#...#.6"hqO.#...#6"h1qI....6"hx6"h{%56"h6"hÃ6"h.. #. #...# . #... #....# .# #.... #....?##. #.... #.....#.. #.#.. . #....#...#...#... #...#...#.#...#.. #...#.<.#...# #.#.@...# #.....#.# #.#...#...[406"hZm.. ...##.#.#..... .... .#...#....#...# .. #...#(..#..# .. ....#..#.# ... 6"h66"h6"h7"hZ 7"h 7"h{ 7"hu 7"h, 7"hp 7"h ,7"hƼ ,7"h 7"h2 7"h ,7"h6 7"hC 7"hZ ,7"h 7"h 7"h ,7"h 7"h^ ,7"h 7"h  ..  ###.# #  ## .... ... #.# ... .#... #..# ..#.#...#. #...# ...#...#...7"h .#..#.#.#....#....@##...#....12.0 (6.0)#.....#...#.#.. .#....#...#...#...#...#...#.#...#..7"h+ =.....#...#.<.#...# ..#.#.#.#.....# . ##...#.....#.# #...#.#...#..7"hO :...#.....##.#.#.....7"h 7"h 7"h d _c - a scroll labelled NAICISCH BOETZ9"h9"hRead which item? Scrolls  c - a scroll labelled NAICISCH BOETZ [!] read|quaff[?] describe selected9"h,9"h19"h7dajammer the Sneak..Poltergeist###.# #Health: 11/11 ========================## .... ...Magic: 3/3========================#.# ... .#...AC: 2Str: 4#..# ..#.#...#.EV: 11Int: 17#...# ...#...#...SH: 0Dex: 14#....#..#.#.#....XL:  1 Next:  0% Place: Dungeon:1#....@##...#....Noise: ---------  Time: 12.0 (0.0)#.....#...#.#.. .-) Nothing wielded#....#...#...#...Cast: Sandblast#...#...#.#...#..9"hm7gFly .....#...#.<.#...#..#.#.#.#.....#. ##...#.....#.##...#.#...#.....#.....##.#.#..... _Found a staircase leading out of the dungeon.  Casting: Sandblast (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then. _Found a scroll labelled NAICISCH BOETZ. _c - a scroll labelled NAICISCH BOETZ9"h=i  As you read the scroll labelled NAICISCH BOETZ, it crumbles to dust.9"hQ?w3.0 (1Tele Fly 9"htB9"hC~ _You feel strangely unstable. It was a scroll of teleportation.;"hؑ ..#.# # ##. ... #.# .... .#... #..# ...#.#...#. #...#....#...#...;"hu #....#..#.#.#.... #...@.##...#.... #.....#...#.#.. . #....#...#...#... #...#...#.#...#.. .....#...#.<.#...# ..#.#.#.#.....##..##...#.....;"h#.##. #...#.#...#..... ;"hǒO #.....##.#.#.....;"hؙ;"h%4;"h;"h;"h ..####.# ### ..... ....# .#....# ...#.#...#..#....#...#....#..#.#.#..##...#.... ...#.#.. .#...#...#..#...#.#...#.#Tele Fly #.........##.#.... .#...#....;"h_;"h#..# .. ......#.# ... .... .. ... ... .. ## ## #### l# ... ...# .... #.......#..J.. .#............. .......@# .......S.# ......##... ...... ....# #... ..#.#..... g##.# J   endoplasm (asleep).##. .# # g   hobgoblin (asleep)## g# g   goblin (asleep) ;"hHS   ball python (constriction, asleep) (…);"hO  Your surroundings suddenly seem different.;"hN;"hNz5SandblastFly ;"h8;"h _2 goblins, an endoplasm, a frilled lizard and a ball python come into view.;"h I #..# ..  ..#.# ...  ..# ...  .. ##.## #####l# ....#...#.# ....;"heI #.#..J...#..#.S.#.##....;"hI. ....#.##.... ..#.#;"hI ...... g##.##.##... .# #;"hInS   ball python (constriction, asleep);"hI#[ #### g#l   frille;"h8J!d lizard (asleep) ;"hT;"hV%6;"h];"hb% _Found a helmet.;"htdT ..#.# ...#  .. ## .########l# .......#...#.# .. #.......#..J...;"hd......## S.###...... ....####..#;"hdI ..g##.;"hq;"hq%7;"hx;"hz;"h  ..#.# ...  ..# ... . .. ## .#l# ... ....#...#.# ....# #.#..J..;"h .#.......##.S.#.##.......# ....##;"h* .##....# ..#.#;"h< 7. ....... g##.#;"hN  #.##...# .# #;"h^ \J   endoplasm (;"h #[ ##### g#S   ball python (con;"h striction, asleep);"h u#l   frilled lizard (asleep);"hu ;"hE %8;"h ;"h! ;"hq    ... ##  .########l# .......#...#.# .;"h (## #.......#..J........## S.;"h ##...... ....#####.# . ....... g##.# #.##...# .# #;"hĥ ;"h .ll9;"h ;"h 8 _The frilled lizard hisses angrily.="h ..# ...  . .. ## .#.# ... ....#...#l# ....="h[# #.#.JJ...#......#.##.S.#="h.##.......# ....##.##....# ..#.#="h#. . g##.# #.##...#="h$..# # #[ #####.g#J   endoplasm (wandering="hA) #.#g   hobgoblin (asleep)="hn.#S   ball python (constriction, asleep)="hYl   frilled lizard="h(="h="hR.l#..g   hobgoblin (asleep)S   ball python (constriction, asleep)l   frilled lizard ="h&20="h(="h*="h . ##  .########.# ......#...#.# .#####......l#..J.........#....## .S.#="h ##...... ....#####.# #..........g# ##.##...#..# [ #####.g## .# .="h ="hG ="hS ="h% }M.lJS.#.#J   endoplasm . S)="h' .==1="h(0 ="h.3 5 _The ball python hisses angrily.="h  .########.# ......#...#.# .#####.......#..J....lJ...#....## .="h}S..##...... ....##...###.# #...........####.##...#..# ="h #[ #####.g# # .="h9#="hi="h="hrLMJ.="h.S.#J   endoplasm="h ="h0 .--2="h ="hk>"hd# .#.# ... ....#...#.# .....#####......J#..J...#......l.......#.##...##.S##......>"h# .# ....## ...##.@..# ..#.# #.##.# ###.##...#..# #>"h$$ #[ #####.g# # .# .#>"hH$>"h-,>"h3b  The hobgoblin shouts! You hear a shout!>"h<.J.l.Sg.g>"h>/===3>"hF>"hIY _The ball python closely misses you.>"hJ .#.# ..... ....#...#.# ....#.#####.#..J...#.....J........#.l##..##.##......>"h.S.# ....## ...##@...# ..#.# #.##.# ###.##...#g.# # #[ #####..# #>"hk .# .#>"h,>"hO  The ball python attacks as it pursues you!>"h>"hKJ.l..Sg.g.g   goblinS   ball python (constriction)(…)--4 _The ball python closely misses you.>"hN-->"h>"h >"h >"h') >"h4+ ?"h6  Casting: Sandblast (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.?"hc .########.# ...  dajammer the Sneak .. ....#...#.# ....  Poltergeist #.#####.......#..J..  Health: 11/11 ======================== ?"hc^......#....J........  Magic: 2/3================-------- ..#........l.##  AC: 2?"hdStr: 4 ..............#  EV: 11?"h:d<Int: 17 ?"h\d##.........##......  SH: 0Dex: 14 ?"hd...........# ....##  XL:  1 Next:  0% Place: Dungeon:1 ?"hd...##@S..# ..#.#  Noise: =--------  Time: 24.0 (0.0) ?"hd#........g.g##.#  -) Nothing wielded ?"hd###.##...#..# #  Cast: Sandblast ?"he#[ #####..#  Fly  # .# ?"hAen .#  J   endoplasm ?"h_e~ g   hobgoblin ?"h|e[ g   goblin ?"he S   ball python (constriction)(…)?"he_The ball python closely misses you.Casting: Sandblast (safe; 6% risk of failure)  ?"hf;Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (84% to hit)?"hZ .########.# ...  dajammer the Sneak .. ....#...#.# ....  Poltergeist ?"hZ#.#####.......#..J..  Health: 11/11 ======================== ?"hZ......#....J........  Magic: 2/3================-------- ..#........l.##  AC: 2Str: 4?"h[ ..............#  EV: 11?"hC[<Int: 17 ?"h}[##.........##......  SH: 0Dex: 14 ...........# ....##  XL:  1 Next:  0% Place: Dungeon:1?"h[ ...##@S..# ..#.#  Noise: =--------  Time: 24.0 (0.0)?"h[ #........g.g##.#  -) Nothing wielded ?"h[###.##...#..# #  Cast: Sandblast ?"h\#[ #####..#  Fly  ?"h=\# .#  .#  J   endoplasm?"h^\~  g   hobgoblin?"h\[  g   goblin?"h\  S   ball python (constriction)?"h\(…)Casting: Sandblast (safe; 6% risk of failure)  ?"h]Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight line?"h/]cAim: a ball python (84% to hit)  The blast of sand hits the ball python!?"hd) ?"h3e ...  .. ....#...#.# ....  #.#####.......#..J..  ......#....J........  ..#?"h?f.##  .....#  ##.  ...   †..# ..#.#  #.g##.#  #?"hof..# #  #[ # ?"hfC #  ?"hfE.# ?"hgb l   frilled lizard?"h,?"h?"h?"h?"hg.Jlg.g.?"h415.5 (1.5?"h?"hjonfirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a ball python (84% to hit)  ?"hqThe blast of sand hits the ball python! _You kill the ball python!@"h @"h @"h @"h @"hS.. ....#...#.# .#.#####.......#..J............#........J.## .......##.......l.##.................# ....## #...##.†..##..#.# #....@..g.g.###.##...#..#  #[ #####..# # .#@"hU@"h@"hK@"h6@"hj.J.lg.g.@"h3-60@"h@"hs _The frilled lizard unfolds its giant frill.A"h* .. ....#...#.# .... #.#####.#..J..#......#.#..#..........## ..........J...#A"h##.........##............l..# ....## #...##.†..##..#.# #...@..g.g..##.# ###.##...#..# # #[ #####..# #.A"hQ .##. .#A"h)#.A"h#O#.#.A"h,A"h:A"hA"hj.J.lg.g.A"h?-7A"hA"hA"h~ .. ....#...#.# ....##.#####.......#..J.. #......#...... #..#..........## ..............##.......J.##......A"hCk........# ....## #...##l†..##..#.# #..@..g.g...##.# ###.##...#..# # #[######..# #.# .# #.A"hr# .# #.. #..A"h+ #..A"hA"hbA"hCA"h/R  The frilled lizard attacks as it pursues you!A"hi.J.lg.g.A"h$-=8A"h$A"hvT _The frilled lizard misses you.A"hg I##.#####.......#..J......#...........#..#..........##  ..............####...##................J..# ....##A"h  #...##.†..##..#.#  #...lg.g....####@##...#..#  #[######..# .# A"h ..A"h A"h4 A"hn 2.Jg.A"hԝ %9A"h A"hݧ [ _The frilled lizard barely misses you.A"hJ..........#..#..........##  ..............####.##...................# ....## #...##J†..##..#.#  #...lgg.....####.##...#..#  #@##### .# . ..l   frilled lizard#>. A"h7 ..ll   frilled lizard  Found a stone staircase leading down.  The frilled lizard attacks as it pursues you!A"hо&30A"hA"h A"hf_The frilled lizard misses you. _You see here a +0 helmet.B"h ,B"h Jg..J   endoplasmg   hobgoblinB"h hl   frilled lizard  c - a +0 helmetB"h. =9/11 -----B"hT 1B"h B"h 3 _The frilled lizard bites you.D"hD"hv Inventory: 3/52 slots Armour (go to first with [)  a - a +1 cloak (haunted)c - a +0 helmet Potions (go to first with !)  b - a potion of magicF"h^Cc - a +0 helmet. A piece of metal headgear. Base armour rating: 1 It can be maximally enchanted to +2. If you switch to wearing this armour: Your AC would increase by 1.0 (2.0 -> 3.0). Your EV would remain unchanged. You found it on level 1 of the Dungeon. Stash search prefixes: {inventory} {helmet armour} {helmet armor} {auxiliary armor} {auxiliary armour} Menu/colouring prefixes: identified armour (w)ear, (d)rop, (=)adjust, or (i)nscribe.H"h3 Spend multiple turns changing equipment while enemies are nearby? Y - Yes  N - NoJ"hJ"hèJ"h#......#.............dajammer the Sneak#..#..........##Poltergeist..............#Health: 9/11===================-----J"h&S####.........##......Magic: 2/3================--------.............# ....##J"hKAC: 2Str: 4#...##J†..##..#.#J"hkEV: 11Int: 17#...g.......##.#J"hSH: 0Dex: 14###l##...#..# #J"hXL:  1 Next: 10% Place: Dungeon:1#@######..#J"hȮNoise: =--------  Time: 31.5 (0.0)#.#J"h.#-) Nothing wielded#.#.#J"hCast: Sandblast#..Fly J"hm#..#...J   endoplasm#...g   hobgoblin#.#>.l   frilled lizard  J"hThe frilled lizard attacks as it pursues you! _The frilled lizard misses you. _You see here a +0 helmet.  J"h:c - a +0 helmet _The frilled lizard bites you.  J"hʯDThere are monsters nearby!J"hDB- _J"hJ"hJ,J"hs.g.J"hg   hobgoblinl   frilled lizard _The frilled lizard misses you. J"hO_You see here a +0 helmet.  c - a +0 helmet J"h_The frilled lizard bites you.  You start haunting your armour. You continue haunting your +0 helmet.J"h2=2.5 (1J"h&J"h[k _The frilled lizard closely misses you.J"hJ"h_Keep equipping yourself? J"h3)Y - Yes  N - NoL"hdL"h˱}#......#.............dajammer the Sneak#..#..........##Poltergeist..............#Health: 10/11 =====================---####.........##......L"hMagic: 2/3================--------.............# ....##AC: 2Str: 4#...##.†..##..#.#EV: 11L"h9Int: 17#..gg.......##.#SH: 0L"h_ Dex: 14###l##...#..# #XL:  1 Next: 10% Place: Dungeon:1L"h~:#@######..#L"hNoise: =--------  Time: 32.5 (1.0)#.#.#L"h -) Nothing wielded#.#.#Cast: Sandblast#..Fly L"h#..#...g   hobgoblinL"hE#...g   goblin#.#>.L"hznl   frilled lizard  c - a +0 helmet L"hZ_The frilled lizard bites you. _There are monsters nearby!L"hdz}You start haunting your armour. You continue haunting your +0 helmet. L"h_The frilled lizard closely misses you.You continue haunting your +0 helmet.L"h*3.5 (2L"hL"h2 _There are monsters nearby!  You start haunting your armour. You continue haunting your +0 helmet. _The frilled lizard closely misses you.L"h[You continue haunting your +0 helmet. _The frilled lizard bites you but does no damage.  You continue haunting your +0 helmet.L"hw7/11 ------4.5 (3L"haL"h _The frilled lizard bites you.  You continue haunting your +0 helmet.L"hQ5-----------L"h#5.5 (4L"hL"h _The frilled lizard bites you.  You continue haunting your +0 helmet.L"hQa3========6.5 (5L"hL"h3  You continue haunting your +0 helmet. _The frilled lizard bites you. L"hG You continue haunting your +0 helmet. _The frilled lizard bites you.  You continue haunting your +0 helmet. _Magic restored. The frilled lizard cL"hg0losely misses you.L"hL"hL"h3Y _You finish haunting your +0 helmet.N"h+ N"hԥ D [?25h[?0c [?1051l[?1052l[?1060l[?1061l