?gg- Player: deadiverson Game: DCSS 0.32 Server: crawl.dcss.io Filename: 2024-12-21.22:22:25.ttyrec Time: (1734819745) Sat Dec 21 22:22:25 2024 ?gg? [?1051l[?1052l[?1060l[?1061h?ggV)0[?7h[?25l[?1c?ggm ?gg?ggUWelcome, deadiverson. Please select your species. SimpleIntermediateAdvanced a - Mountain Dwarfj - Humans - Coglin b - Minotaurk - Koboldt - Vine Stalker c - Merfolkl - Demonspawnu - Vampire d - Gargoylem - Djinniv - Demigod e - Draconiann - Sprigganw - Formicid f - Troll o - Ghoulx - Naga g - Deep Elfp - Tenguy - Octopode h - Armataurq - Oniz - Felid i - Gnollr - BarachiA - Mummy Trolls are monstrous creatures with powerful claws. They regenerate health rapidly. + - Recommended species * - Random species # - Recommended character ! - Random character % - List aptitudesSpace - Pick background first ? - Help Tab - Troll Necromancer?gg8 ?ggN ?gg Welcome, deadiverson the Deep Elf. Please select your background. WarriorAdventurerMage a - Fighteri - Artificer?gg dq - Hedge Wizard b - Gladiatorj - Shapeshifterr - Conjurer c - Monkk - Wanderers - Summoner d - Hunterl - Delvert - Necromancer e - BrigandWarrior-mageu - Fire Elementalist Zealotm - Warperv - Ice Elementalist f - Berserkern - Hexslingerw - Air Elementalist g - Cinder Acolyteo - Enchanterx - Earth Elementalist h - Chaos Knightp - Reaver?gg3! y - Alchemist Necromancers are wizards specialising in the practice of death magic. They startout with the Soul Splinter spell. + - Recommended background * - Random background # - Recommended character ! - Random character % - List aptitudesSpace - Change species ? - Help Tab - Troll Necromancer?gg?ggdeadiverson the VexingDeep ElfHealth: 11/11 ========================Magic: 5/5========================AC: 2Str: 5EV: 12Int: 17SH: 0Dex: 17XL:  1 Next:  0% Place: Dungeon:1Noise: ---------  Time: 0.0 (0.0)a) +1 slingFire: a) +1 sling##+##+...+#.@.#+...+##+##Welcome, deadiverson the Deep Elf Hexslinger.It is said that the Orb of Zot exists deep within this dungeon.?gg6Press ? for a list of commands and other information.?gg!?gg#[ _Found a staircase leading out of the dungeon.?gg ?gg % ?gg G Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting?gg> v0.7   1.4  -2   g + Spellcasting 1.5   1.2  +3  ?gg` ^    ?gg S    ?gg  b - Unarmed Combat   0.0   1.4  -2   h + Hexes4.0   3.0  +3  ?ggΨ {    i + Fire Magic?gg 1.1   1.7  +1  ?gg c + Ranged Weapons 2.6   1.8  +3  ?ggI         ?ggp ,     d - Armour   0.0   1.4  -2  ?ggϩ V    e + Dodging2.4   2.1  +2       f - Stealth   0.0   0.6  +3  ?gg         ?gg a    ?gg7         ?ggT l    ?gg         ?gg̪         ?gg         ?gg         ?gg%             ?ggA The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help?gg_ G[=] set a skill target  ?gg [/] auto|manual mode [*] useful|all skills [!] training|cost|targets?gg] a * Fighting   0.7?gg@o a - Fighting   0.7?ggkl  c * Ranged Weapons   2.6?ggP o c - Ranged Weapons   2.6?gg e * Dodging   2.4?ggo e - Dodging   2.4?gg  g * Spellcasting   1.5?gg&Z p g - Spellcasting   1.5?gg h * Hexes   4.0?ggp h - Hexes   4.0?gg i * Fire Magic   1.1?ggp i - Fire Magic   1.1?gg)= c + Ranged Weapons 2.6?ggЕ?ggi?gg΢!deadiverson the VexingDeep ElfHealth: 11/11 ========================Magic: 5/5========================AC: 2Str: 5EV: 12Int: 17##+##SH: 0Dex: 17+...+XL:  1 Next:  0% Place: Dungeon:1#.@.#Noise: ---------  Time: 0.0 (0.0)+...+a) +1 sling##+##Fire: a) +1 slingWelcome, deadiverson the Deep Elf Hexslinger.It is said that the Orb of Zot exists deep within this dungeon.?gg*Press ? for a list of commands and other information. _Found a staircase leading out of the dungeon.?gg?ggD?gg?gg٭?gg Q  Adjust (i)tems, (s)pells, or (a)bilities? ?ggF:Okay, then.?gg?gg!?gg#. _?gg-?gg(Inventory: 3/52 slots Hand Weapons (go to first with ))  a - a +1 sling (weapon) Armour (go to first with [)  c - a +0 robe (worn) Scrolls (go to first with ?)  b - a scroll of poison?ggp a - a +1 sling (weapon). A piece of cloth and leather for launching stones, adequate for hunting small game like rabbits or goblins. Base accuracy: +0 Base damage: 7 Base attack delay: 1.4 This weapon's minimum attack delay (0.7) is reached at skill level 14.Your skill: 2.6; use (s) to set 14.0 as a target for Ranged Weapons.At 100% training you reach 14.0 in about 7.5 XLs. Wearing heavy armour would reduce your attack speed with this weapon.Current attack delay: 1.2. Damage rating: 9 (Base 7 x 117% (Dex) x 106% (Skill) + 1 (Ench)). This weapon falls into the 'Ranged Weapons' category. It is a one-handed weapon.It can be maximally enchanted to +9. Stash search prefixes: {inventory} {Ranged Weapons} {one-handed} {ranged weapon}Menu/colouring prefixes: identified enchanted ranged equipped weapon “And David put his hand in his bag, and took thence a stone, and slang it, and  smote the Philistine in his forehead, that the stone sunk into his forehead; (q)uiver, (u)nwield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.?gg"?gg'?gg /ideadiverson the VexingDeep ElfHealth: 11/11 ========================Magic: 5/5========================AC: 2Str: 5EV: 12Int: 17##+##SH: 0Dex: 17+...+XL:  1 Next:  0% Place: Dungeon:1#.@.#Noise: ---------  Time: 0.0 (0.0)+...+a) +1 sling##+##Fire: a) +1 slingWelcome, deadiverson the Deep Elf Hexslinger.It is said that the Orb of Zot exists deep within this dungeon.Press ? for a list of commands and other information. _Found a staircase leading out of the dungeon.  Adjust (i)tems, (s)pells, or (a)bilities? _Okay, then.?gg1?ggi2?ggH5?gg7q _Setting a skill training target for Ranged Weapons at 14.0.?ggW3?ggX?ggoY?ggZ?gg^f _?gg_,?gga7 _You open the door.?ggc?gg8c?ggc?ggf@  There is an open door here.?ggg?ggh _?ggh?ggi?gg1k,?ggk?ggTm?ggn?ggn?ggao?gg[q?ggr,?ggs?ggu?gg{v,?ggAw?ggx?ggyB?gg+{?gg|,?gg|?gg~?gg#..# ...#.:.##...#.###................##............##[##......#...........## #@##.#10.0 (10.0)?gg.##..##.##.#######.......................##.##..........## ###.#######.#.###'##?gg X+...+#.<.#?ggŒ?gg,1.0 (11?gg?gg( _Found a ring mail.?gg9 ?gg: ?ggA ?ggiD P _You don't know any spells.?gg0?gg2 Spells (Memorise)TypeFailure Level  a - JinxbiteHexes6% 2  b - Sigil of BindingHexes12% 3  c - Inner FlameHexes/Fire?ggZ2r22% 3  d - Cause FearHexes36% 4 ?gg~2 e - Dimensional Bullseye Hexes/Translocation 65% 4 3 spell levels left ?gg2^[!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit?gg?gg?ggdeadiverson the Vexing#..# ...#Deep Elf.:.##...#.Health: 11/11 ========================###........Magic: 5/5========================........##.AC: 2Str: 5..........EV: 12Int: 17.##[##......#SH: 0Dex: 17...........#XL:  1 Next:  0% Place: Dungeon:1# #@##.#Noise: ---------  Time: 11.0 (0.0).##..##.##.#######a) +1 sling..................Fire: a) +1 sling.....##.##..........## ###.#######.#.###'##+...+#.<.# ?gg؎_Okay, then. _Setting a skill training target for Ranged Weapons at 14.0. _You open the door. _There is an open door here. _Found a ring mail. _You don't know any spells.?gg`P  Okay, then.?gg?gg?gg. _?ggM3?gg]O?ggR?ggU?ggY: _?gg.Z?gg>\,?gg^?gg`?ggb?ggc?ggd?gg6g?ggi,?ggj?ggpX?ggr?ggu,?gg\v?gg  #..# #  .... .### #..##....###......... .........#######..# ...#.......@.##...#.#######........ .....##. #............. .##[##......##............##..##...#.##.#..##..##.##.#######..................You pick up a book of Callings and begin reading...?gg+7.0 (6?gg+8.0 (7?gg  You add the spells Summon Small Mammal, Call Imp, Call Canine Familiar and _Summon Blazeheart Golem to your library.?ggJ#3?gg-$?gg'?gg)?gg.B?gg$0,?ggI1?gg4?ggy6,?gg7?gg9?gg;,?gg;?ggL=?gg>,?gg|??gg A?gg}B,?ggEC?ggD?gg!F,?ggF?ggI?ggJ,?ggK?ggVM?ggN,?gg>O?ggP?ggQ,?ggR?ggS?ggU,?ggU?ggX?ggY,?ggZ?ggS\?ggO],?gg]?gg\_?ggv`,?gg)a?gghb?ggc,?ggd?ggf?ggg?ggg?ggh?gg#j?ggYk,?gg l?gg8m?ggan,?ggo?ggCq?gg_r,?ggs?ggwt?ggu,?ggAv?ggWx?ggVy,?ggz?gg{?gg}?ggH}?gg}?ggX?gg,?ggv?ggǂ?gg,?gg?gg?gg,?ggЈ?gg?gg8,?gg?gg?gg?ggD?gg?gg?gg,?ggz?gg?gg?,?gg?gg\?gg,?gg=?ggn?gg,?gg<?gg?ggk,?gg?ggx?gg,?ggV?gg?gg,?ggƨ?gg?gg/,?gg?gg0?gg,?gg?gg"?gge######### ######.......#  ##....#.#######  #..##.....#########  ..................#  #..##.............#  ?gg#.......#.####.#..#  ..................#  #.###..##.###..#@.#  #.# #..##.# #..#..#  #.###..##.# #..#..#  ?ggB#..... .... ...#..#  ..... ....#..#  ?gg..... ##...#..#   K   kobold (missile, asleep) ..... #...#..#  ?gg#...# K..#  #...#. ?gg 54.0 (36.0)K)KA kobold comes into view. It is wielding a +0 dagger.The kobold shouts!?ggb(((((((?ggaR@....?ggqb..?ggc5==5.0 (37?ggi?ggmm _The kobold throws a stone. The stone barely misses you.?gg`D ?ggD ?gg]J ?gg\M ] _A kobold is nearby!?ggw0 ((((( (You shoot a sling bullet. The sling bullet hits the kobold.?ggԾ.....K.=6.2 (1.2)?ggBa _The kobold is moderately wounded.?gg (((((You shoot a sling bullet. The sling bullet hits the kobold.?gg(?gg-j....K.?gg(.(7.4?gg1?ggc5^ _The kobold is heavily wounded.?ggm= i(((((((?gg` ?gg  You shoot a sling bullet. The sling bullet misses the kobold.?gg R...K.J   endoplasm (wandering).K   kobold (missile)J?gg (8.6?gg ?gg ] _An endoplasm comes into view.?gg7  You shoot a sling bullet.  The endoplasm quivers.The sling bullet hits the kobold.?gg; ((()J?gg1 ?gg C...J.?ggb 6169.9 (1.3?gg ?gg J _You kill the kobold!?gg' ((((( You shoot a sling bullet. The sling bullet hits the endoplasm.?ggު?gg?ggJ...J..?gg)61.2?gg?gga _The endoplasm is heavily wounded.?ggc  You shoot a sling bullet. The sling bullet hits the endoplasm.?gg+((()?gg; 5...?ggx 332.5 _You kill the endoplasm!?gg?gg;o _Your Ranged Weapons skill increases to level 3!?gg 4?gg ?gg H _No target in view!?gg ?gg# ?ggo ?gg ?ggE ?gg P _?gg ?gg ?gg ?gg6 ?gg ,?gg ?gg[ ?gg .# ##....#.####### .###..##.....######### .....................# ..##..##.............# ..##.......#.####.#..# ...............# ..##.###..##.###..#..# ?ggy ##.# #..##.# #..#..# ...#.###..##.# #@.#..# ---5.5 (3.0 ..##..............#..# ........ .........#).# ........ ...>##...#..# ... ... #...#..# ##...# .. .......# ##...#.. #.# ........#.  ?gg <......##. ?gg? ?gg( G---6.5 (4?gg5?gg; _Found a stone staircase leading down.?gg2I?gg?gg?gg,?gg?gg,?ggh?gg?gg>,?gg?gg?ggz?gg?gg?gg?gg\B?gg?ggv,?gg0?gg1?gg #.###..##.###..#..# .# #..##.# #..#..#  #.###..##.###..#..#  .?gg ##..............#..#  ........#).#  )...>##...#..# ?gg  ..........##...#..#  .?gg' ##...#.............#  .##...#..##.##.#@##.#  ?ggA ...... # #.#.# #  ?gg[ 5##. ...=#   ##.#.#  ?ggt 4## #g#.#  ..## # #.#  ?gg g   goblin (wandering)##.# #.# ?gg  ##.####### #.#  ..... ?ggH,72.5 (6?ggBg.g?gg+3.5 (7?gg?ggF$s _A goblin comes into view. It is wielding a +0 club.?gg9`  You shoot a sling bullet. The sling bullet hits the goblin.?gg(()?gg /..?gg@50===4.7 (1.2?gg?ggJ _You kill the goblin!?gg?gg?gg?gg<H _No target in view!?gg?gg0?gg?gg5?gg?gg : _?gg?ggɱ?gg?gg;?ggTI.#...........................#).# .......)...>##...#..###...#..# .##...#.............# .##...#..##.##.#.##.# ........ #.##.#.# # .....##. #.....@# ---?ggȺ...##)#.#  #.#.# #.# .##........ #.#   ##.#######. ?ggE ?gge-6.7 (2.0?ggG---7.7 (3?gg?ggX/ _d - a +6 ring of strength?gg?gg]Put on which piece of jewellery? Jewellery (go to first with "=)  d - a +6 ring of strength[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip ?gg{?gg7 ?ggt +..#.###..##.###..#..#  deadiverson the Vexing .##..............#..#  Deep Elf .................#).#  Health: 11/11 ======================== .......)...>##...#..#  Magic: 5/5======================== ?ggP U............##...#..#  AC: 2Str: 5 .##...#.............#  EV: 12Int: 17 .##...#..##.##.#.##.#  SH: 0Dex: 17 ........ #.##.#.# #  XL:  1 Next: 50% Place: Dungeon:1 .....##. #.....@#  Noise: ---------  Time: 77.7 (0.0) ........ ...##)#.#?gg F  a) +1 sling .....###.#.#  Fire: a) +1 sling ....##?gg # #.# .##.##.# .##.####### #.#   ........... #.# ?gg9 J  .##........ #.#   ##.#######.   _Found a stone staircase leading down. ?ggo _A goblin comes into view. It is wielding a +0 club.You shoot a sling bullet. The sling bullet hits the goblin. _You kill the goblin! _No target in view! _d - a +6 ring of strength?gg W  You feel stronger.?ggL 3118.2 (0.5?gg, ?gg( ; _d - a +6 ring of strength (left hand)?gg?ggY?gg\?gg?gg_?gg{,?gg?gg?gg?gg?gg ?gg ,?gg= ?gg?gg?gg4?gg?ggo?gg,?gg}?gg/?gg,?gg?gg?gg,?gg?gg?ggT ,?gg!?ggk"?gg#,?gg$?ggw+R #..##.............#  #.#..##.......#.####.#..#  #...........#  ###..##.###..##.###..#..# #######..##.# #..##.# #..#..# .........#.###..##.###..#..# #######..##..............#..# #######..................#).# ?gg+..........)@..>##...#..# ............##...#..# #######..##...#.............# .....##...#..##.##.#.##.# #######..........##.##.#.# #............##.###......##...........##)#.#  .##[##......######.##.#.# ............## #.##.#.#?ggn0 #.#..##..##.# #.#..##.......#.####.#..# #......# ###..##.###..##.###..#..# .#..##.# #..##.# #..#..#.#.###..##.###..#..# .#..##.#..# .#.#).#.@...>##...#..#..##...#..# .#..##...#.............#  ?ggF1.##...#..##.##.#.##.#  #..........##.##.#.# #  ...##.###......#  ..#...........##)#.# .##[##......######.##.#.#  .## #.##.#.#?ggA6.87.2 (9.0?gg6/8.2 (10.0)?gg>?ggA _You see here a +2 hand axe of distortion.?gg!?gg"?gg#?gg"+?gg-?gg1: _?gg2?ggZ5,?gg6?gg~9?gg;,?gg1=?gg??ggB?ggB?ggD?ggXG?ggoJ,?ggK?ggM?ggO?gg P?ggP?ggR?ggU,?ggV?gg3Y?gg/\?ggy\?gg]?gg_?gg"a?ggRa?ggJb?ggg?ggji?ggi?ggzj?ggl?ggn,?gg#o?gg!p?ggaq,?ggq?ggr?ggs?gg1u?ggu?ggw?ggx?ggx?gg-y?ggz?ggz?gg:{?gg|?gg~?ggS?gg?gg?ggu?gg?ggڂ?ggs?gg?gg?gg"?ggކ?gg?gg!?ggR?ggڋ?gg?ggX,?ggَ?gg?ggW?ggz?gg?ggg?gg ?gg-?gg?gg?gg?gg?ggٓ?ggH?gg?ggE?ggʖ?gg^?gg?ggԙ?gg<?gg?gg?ggx?ggĝ?gg[?ggϠ?gg?gg?gg1?ggW,?ggȤ?ggѥ?gg,?ggD?gg?gg?gg?gg?gg6?gg?gg?gg?gg?ggڹ?ggG?ggB?gg?ggW?gg?gga?gg?ggv?gg?gg?gg?ggr?gg?gg?gg?gg/?ggl?gg?gg?gg?gg?gg?gg?ggN?gg?gg0?gg} #.<.## #.##.#.# +...+ #.##.#.# ##+## #.##.#.# # #....#.# #.########..###.# ...............# ##.###.#..##### #####........#  #@...........#  #......##.#..#  #+####.##.#..... #.##....... #.##.......[ #.##....##.. #.# ..... ?gg7#.# ?ggb1126.2 (38.0)?gg?gg.%7.2 (39?gg?gg@c _e - a scroll labelled ZUSHAI OMIYTZ?ggd?gg7?gg?gg?gg?ggB?gg?gg?ggN?ggԖ7 _You open the door.?ggy?gg?ggd?ggܝ@  There is an open door here.?gg # #... #.########..## .............. ##.###.#..####. # #####........# ?gg\D[.#. #......# ..... #......##.#..# #.#...#'####.##.#............@..##.##.......30.0)#.#.......##.##.......[#.........##.##....##............##.# .......#.......#. #.......#?gg#.......##.#.....#?gg?gg+1.2 (4?gg?gg) _Found a scale mail.?gg_?gg,?gg2?gg?gg?gg ?gg?gg?gg ?ggE ?gg| ?ggB?gg<?ggE?ggl,?gg?gg?gg?ggV?gg?gg!?gg#?gg#?gg%?gg&?ggp)?gg)?gg-?gg\/?gg1?gg1?gg3?gg65?gg6?gg7?gg8?gg/<?ggh>?gg>?gg??ggA?ggC?gg-D?ggE?ggF?ggrI?ggI?ggN,?ggrO,?ggP?ggR?gg]U?ggU?ggY?gg,\?gg]?gg ^?gg7_?gg`?ggb,?ggnc?gg jB?ggskA _You now have 11 gold pieces.?gg`m?ggn?ggn?ggJw  ##+## >.. # # ?ggx#.. #########.#####.. #............. ... #..#...# ##.# .. #..#...#####.. #. #[.#...#...... #####'## #......#...... #####.#...#'####.50.2 (19.0) #......#............##. #......#.##.#.......##. #......#.##.........##. #...................##. ########.#..#.......##. .....#.......# ##.##.#.......##.# .#.#.....# _You open the door.?gg{[ _Found a stone staircase leading down.?gg' 3?ggx ?gg4 ?gg ?gg P _?gg ,?gg ?gg @  There is an open door here.?gg  #.<.##....#+...+ .... ##+##  >... # #  #..# #########.##?ggC r#.####..# #.............r....# #..#...# ##........# #..#...##### #@# #[.#...#.... #####'## #......#.... #......####.#...#'#### #......#...##?gg  #......#.##.#.## #......#.##..## r   rat (asleep)#............##########.#..#.## .....#.?gg %......#?gg 12.2 (2.0)?gg +3.2 (3?gg ?gg" V _A rat comes into view.?gga]  You shoot a sling bullet. The sling bullet hits the rat!?ggh†(((?gg`,...?ggc/8===?ggd4.4 (1.2?gg0k?ggimG _You kill the rat!?gg ?gg* ?gg< ?ggC ?ggM ?gg ?gg' B?ggA ?gg ?ggµ ?gg ,?gg ?ggX ?gg" ?ggS ?ggM ?ggo ?ggJ ?gg ?gge ?ggX ?gg ,?gg ?ggc ?ggj ?gg ?gg ?gg R  There is a stone staircase leading down here.?gg\ ?gg  _?gg ?gg ?gg ,?gg6 ?ggo ?gg ,?gg^ ?gg ?gg ?ggS ?gg ?ggk ?gg ?ggA ?gg ?gg ?gg0 ?ggm ?gg ?ggV ?gg ?gg ?gg ?gg ?ggt ,?gg ?gg ?ggL ?ggy ?gg& ?gg ?gg ..##... ##.######.##..##..# ........... ....... #.##.....# .....#?gg+ fg.#####..#.....# ...##  .......+.....# ..#  #......#.....# #  #.........# .# ?gg_ a#.@.......# ..# --- #...#.#.....##..# ?gg + #...#.##........#  #r..#.###>..# #...#.# ##..##.#### #...#.####..# #..... g   goblin (asleep) .......†....# #..#.. r   rat (asleep)?gg .............# #..#..##.#####.# #[.#..?gg 70.4 (16.0)  A rat and a goblin come into view.?gg  ?gg .r.r   rat?ggX 4  The rat squeaks loudly. The goblin shouts!?gg &====?gg!! %1.4 (17?gg) ?ggI. 3 _The goblin moves out of view.?gg]  You shoot a sling bullet. The sling bullet hits the rat.?gg<(†?ggIe?ggog.g   goblin?gg}to66===-2.6 (1.2)?gg}?ggG _You kill the rat!?gg C ##.# ...........  . #.##.....#  ..#####..#.....# ...##  g......+.....# ..#  #......#.....# #  #.........# .#  #.@.......# ..# ?gg  #...#.#.....##..#  #.†.#.##........#  #...#.###>......#  #...#.# ##. #...#.####..#  .......†....#  .............#  .# #[?ggӆ ?gge"  ##.# ...........  . #.##.....#  ..#####..#.....# ...##  g......+.....# ..#  ?gg# #......#.....# #  #.........# .#  #.@.......# ..#  #...#.#.....##..#  #.†.#.##........#  #...#.###>.. #...#.# ##. #...#.####..#  .......†....# ?gg#  .............#  .# #[?gg!/ ?gg/ 8-?ggj8 ?gg; ] _A goblin is nearby!?gg`  You shoot a sling bullet. The sling bullet hits the goblin.?ggl)((((?gg)?ggp1....?gg2t6833.9 (1.3?gg?ggm ?gg<_You kill the goblin!?ggX ?gg]Y ?ggZ ?gg]^ ?gg` ,?ggSf ,?ggg ,?ggh ?gg l ?ggm ,?gg]n ?ggo ?ggq ?ggy o .#...##. ##.######.##..## #.. ........... ...?gg&z " ##.. #.##.....# ....g.#####..#.....# ...# .)......+.....# ..##.....# # #@#.........# .#--- #.#.........# ..#?ggz  #...#.#.....##..# #.†.#.##........# #...#.###>......# #...#.# ##..##.### g   hobgoblin (wandering) #...#.####..# ?ggz .......†....# .............# ?gg { ?gg -6.9 (3.0?ggg G---7.9 (4?ggƅ ?gg \ _A hobgoblin comes into view.?gg  You shoot a sling bullet.  The hobgoblin shouts!  The sling bullet hits the hobgoblin.?gg.(((?gg?gg:\  You kill the hobgoblin!?gg^ ..).  A hobgoblin comes into view.?gg?ggY.... deadiverson the Vexing#...## Deep Elf#. ##.######.##..## Health: 11/11 ========================?gg#.. ........... ... Magic: 5/5========================##.. #.##.....# ... AC: 2Str: 11...#####..#.....# ...# EV: 12Int: 17.)......+.....# ..# SH: 0?gg8Dex: 17#......#.....# # XL:  1 Next: 100% Place: Dungeon:1?ggc#@#.........# .# Noise: ===------  Time: 179.1 (1.2)#.#.........# ..# a) +1 sling#...#.#.....##..# Fire: a) +1 sling#.†.#.##........##...#.###>......##...#.# ##..##.###?gg, #...#.####..# #.. .......†....# #..?gg .............# #..  ?ggם_A hobgoblin comes into view.You shoot a sling bullet.  ?ggGThe hobgoblin shouts!  The sling bullet hits the hobgoblin.  ?gg>nYou kill the hobgoblin!A hobgoblin comes into view.?ggEL _The hobgoblin moves out of view.?gg/  --more--?ggP c  You have reached level 2!?gg'W /  --more--?ggΊD6/166/62 0% ?gg?ggS6 _?gg?gg?ggD?gg?ggM .## ....#.. ##.######.##..##.. ...........###.. #.# ...?gg#.....#####..#.#...g.)+..#.@....# ##.#.........# #.........# ?gg%#...#.#.....##..#.#.##.#?ggLg   hobgoblin#?ggC.....?gg(0.0?ggaG.g?gg=---80.1 (1 _?gg?ggĵ?ggAf(((((You shoot a sling bullet.?gg?gg?R...g.?gg'===?gg 1.3 (1.2?gg9?gg\ _The sling bullet closely misses the hobgoblin.?ggg ( You shoot a sling bullet. The sling bullet hits the hobgoblin.?gg ?gg _).g?gg (2.5?gg ?ggV# Z _The hobgoblin is severely wounded.?gg[You shoot a sling bullet. The sling bullet hits the hobgoblin.?ggy[.?gg&.?gg063.7?gg?gg)M _You kill the hobgoblin!?gg ?gg/ | Spells (Memorise)TypeFailure Level  a - JinxbiteHexes6% 2  b - Sigil of BindingHexes12% 3c - Summon Small MammalSummoning21%1  d - Inner FlameHexes/Fire22% 3e - Call ImpSummoning30% 2  f - Cause FearHexes?gg !36% 4  g - Call Canine Familiar Summoning52% 3  h - Dimensional Bullseye Hexes/Translocation 65% 4  i - Summon Blazeheart Golem Fire/Summoning?gg Q85% 4 4 spell levels left ?gg ^[!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit?gg ?ggh ?ggp 3.## deadiverson the Vexing.... Deep Elf#...## Health: 16/16 ========================#. ##.######.##..## Magic: 6/6========================#.. ........... ... AC: 2Str: 11###.. #.##.....# ... EV: 12Int: 17.....#####..#.....# ...# SH: 0Dex: 17?gg .....)......+.....# ..# XL:  2 Next:  6% Place: Dungeon:1#.@....#.....# # Noise: ===------  Time: 183.7 (0.0)##.#.........# .# a) +1 sling#.#.........# ..# Fire: a) +1 sling#...#.#.....##..##.†.#.##........##...#.###>......# #...#.# ##..##.### #...#.####..# #.. .......†....# #.. You shoot a sling bullet. _The sling bullet closely misses the hobgoblin.You shoot a sling bullet. The sling bullet hits the hobgoblin. _[40?gg mThe hobgoblin is severely wounded.You shoot a sling bullet. The sling bullet hits the hobgoblin. _You kill the hobgoblin!?gg ?ggn Memorise Jinxbite, consuming 2 spell levels and leaving 2? Y - Yes ?gg ' N - No?gg-?ggiG.## deadiverson the Vexing.... Deep Elf#...## Health: 16/16 ========================#. ##.######.##..## Magic: 6/6========================#.. ........... ... AC: 2Str: 11?gg###.. #.##.....# ... EV: 12Int: 17.....#####..#.....# ...# SH: 0Dex: 17.....)......+.....# ..# XL:  2 Next:  6% Place: Dungeon:1#.@....#.....# # Noise: ===------  Time: 183.7 (0.0)##.#.........# .# a) +1 sling#.#.........# ..# Fire: a) +1 sling#...#.#.....##..##.†.#.##........##...#.###>......# #...#.# ##..##.### [?gg"33m#...#.####..# #.. .......†....# #.. You shoot a sling bullet. _The sling bullet closely misses the hobgoblin.You shoot a sling bullet. The sling bullet hits the hobgoblin. _The hobgoblin is severely wounded.You shoot a sling bullet. The sling bullet hits the hobgoblin. _You kill the hobgoblin!?ggS5---4.7 (1?ggI ?gg?ggG---5.7 (2?gg?gg%?gg!&+6.7 (3?gg!*?gg+ _You start memorising the spell. You continue memorising. x2?gg0,?gg0?ggP3c _You finish memorising. Spell assigned to 'a'.?gg6?ggh7?gg8?gg6<?gg>?ggB: _?ggC?ggE,?ggF?ggV  Things that are here:  a +0 club; a goblin corpse _?gg^[?gg],?gg)^?gg`?ggb?ggc?gg,d?ggh?ggbj,?ggk?ggDn?ggp?ggp?ggq?ggt?ggv?gg/v?ggv?gg>x?ggxy?ggy?ggZz?gg{?gga}?gg}?ggC?gg?gg؇?gg ?gg'?gg=?gg?gg?gg?gg?ggȔ?gg?gg'?gg?gg?gg'?ggr?gg$?gg?gg?ggݣ?gg?gg?ggy?gg?ggK?ggA?gg,?gg{?gg?,?ggl?gg?gg?ggH?gg?gg?gg,?ggݻ?gg?gg,?gg?gg>?gg,?ggx?ggO?ggi?gg?gg8?gg?gg?gg?gg?ggF?gg!,?gg?gg?ggq?gg?gg?gg?ggB?ggz?gg?gg?gg?gg8?gg?gg?gg4,?gg ?gg?gg,?gg?gg'?gg?gg?ggy?gg?ggAZ   #..$..>..   #........  ?ggl #........   #..........#   #..........#  ?gg #..........##.  ?gg #..........##.  ?ggj #@.........##. 2171.0)   #..##.## ?gg< ...?gg##..#  ?gg#######..........#  #......########....?gg##  ?gg>#......# #.......).  ?ggf##......### #......##.  ?ggm..........######......###  ?ggk#########.............# #?gg9?gg?gg%8.7 (32?gg?gg); _Found a stone staircase leading down.?gg I?gg ?gg' ?gg ?ggA ?gg5 ?gg ,?gg ?gg ?gg9 ,?ggZ ?gg ?gg ?gg ?gg ?gg ?ggA ,?ggB ?gg; ?ggm ,?ggR ?gg ?gg ,?gg ?gg ,?gg; ?gg L _You now have 20 gold pieces (gained 9).?gg 3?gg ?gg ?gg ?gg ?gg ?ggX ?ggD ?ggy ?ggG ?gg ?gg_ U ?gg ######.  ########)  #......@...# 29.7 (11 #.....>.  ?gg #...........###  #............# ?gg #..........#. ?ggI #..........# .# #..........##.# #..........##.?ggm R #..........##.?gg ?ggy -30.7 (12?gg ?gg # _Found a mace.?ggM;?gg@<?gg=?gggA?gg|GX?gg?LB?ggO?ggR,?gg?T?ggLW?ggY?ggY?gg[?gg`^?gg`?gg`?gga?gge?ggod.h..... .#  #.###.#########....@.).!...?ggpY#..........###.###.##.....>.......... #...........######............# #..........#.# h   jackal (asleep)#..........#..##..........##.##..........##.#?gg|15.7 (5.0)?gg}+6.7 (6?gg%?ggY _A jackal comes into view.?gg Y  Adjust (i)tems, (s)pells, or (a)bilities? ?gg = ?gg> Q Your spells (adjust)TypeFailure Level  a - JinxbiteHexes6% 2 Select a spell to adjust[!] toggle spell headers?gg7 ?gg ?gg deadiverson the VexingDeep Elf.Health: 16/16 ========================h.Magic: 6/6========================..AC: 2Str: 11..EV: 12Int: 17.#SH: 0Dex: 17#######.###.#XL:  2 Next:  6% Place: Dungeon:1########....@.).!...Noise: ---------  Time: 236.7 (0.0)?gg1 S#..........###.###.#a) +1 sling#.....>..........Fire: a) +1 sling#...........#####.##............# ##..........#.#h   jackal (asleep)#..........#..#?ggd #..........##.##..........##.# _Found a stone staircase leading down. _You now have 20 gold pieces (gained 9). ?gg I_Found a mace. _A jackal comes into view.?ggɘ mAdjust (i)tems, (s)pells, or (a)bilities? Adjust which spell? ?gg  _Found a mace. _A jackal comes into view.(i)tems, (s)pells, or (a)bilities? Adjust which spell? a - Jinxbite  Adjust to which letter? ?gg?gg?gg?ggB _z - Jinxbite?gg..##.##......h....h.?ggh..... .... ..# #.###.###.....@).!.#....###.###.#?gg/#.....>.......... #...........#####.##.......?ggʦ#..........#.# h 2 jackals (asleep)#..... ?gg?gg?ggӵ+7.7 (1?gg?ggY _A jackal comes into view.?gg93  Casting: Jinxbite (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.?ggҰ   You beckon some vexing sprites to accompany your attacks.4--------==8Will/2 Jinx ?gg; ?ggF ; _You feel your willpower being sapped.?gg+`  You shoot a sling bullet. The sling bullet hits the jackal.?ggp†((((   jackal?ggoY  You kill the jackal!?gg?ggv.h....h?gg/>13=9.9 (1.2?ggy?gg{' _The jackal barks!?gg (((( You shoot a sling bullet. The sling bullet hits the jackal.?gg=p:*?ggJ  The jackal is moderately wounded.A giggling sprite leaps out and smacks the jackal with its own front paw.?ggKL?gg-X †.J....J   endoplasm  You kill the jackal!?gg}\ 2041.1 _An endoplasm comes into view.?ggc?ggeo _Your Ranged Weapons skill increases to level 4!?ggH ((((((You shoot a sling bullet.?ggn ?gg GJ......?gg (2.3?gg8 ?gg M _The sling bullet hits the endoplasm but does no damage.?ggc  You shoot a sling bullet. The sling bullet hits the endoplasm!?gg~.(((((?gg36E......?gg9g5====----73.5?ggA?ggpCM _You kill the endoplasm!?ggе4?ggܻ?ggH _No target in view!?ggS~ ?gg~ ?ggv ?ggS ?ggك % _?gg ?gg ?gg4 )?ggl ?gg _The sprites lose interest in your situation.?gg. ?gg ?gg S====?gg ?gg H6====?gg ?ggѦ 4 _Magic restored.?gg< 4?gg ?ggt <  You see here a +0 mace.?ggm ?gg _?gg ?gg! ?ggվ ,?ggb ?gg t........##.## ............. ..........†.. ........... ....##........ .......?..# ...#########.###.##....## ########......).@......--- #...###.###.##..... #.....>.......... ...## ?gg #...........#####.# #.... #............# # .### #..........#.# ...  #...#..# ..  #...##.# .  #...##.# .. ?gg .51.5 (8.0?gg| f====---2.5 (9?ggJ ?gg ] _f - a sedimented green potion?gg?gg?gg,?gg?gg,?gg?gg?gg?gg8?ggY?gg,?gg?gg #........# # #........# .#  #........##.### #.............. . ##..........†..... ..................  .................  .......@..# ..  ########.###.##...  ########......).........  #....###.###.##..#  #.....>.......... ..  #...........#####.# #..  #?gg@.....# # .#  #...#.#.  #...#..#?gg+5.5 (3?ggd+6.5 (4?ggX?ggf e _g - a scroll labelled HIDION RORCHAPN?ggr ?ggs ?ggt ?gg=x ?ggz ?gg B?gg ?ggi ?gg ?gg ?gg ?gg+ ?gg= ?gg ?gg` ?gg ?ggď ?gg~ ?gg  ...  #.# ###########.# #........##.# #........##.# #........##.####### #... ##...?ggq .....60...................( .#### .................### ..... ..........##.......# .#### ########.###.##....# .#### ######......)........... .....  ?gg .........###.###.##..#.# .....  ....>..... ...# .####  ....?gg \#####.###...... ?gg ?ggt +1.5 (5?gg ?gg _Found 6 stones. _You see here a jackal corpse.?gg ?ggf ?ggf ?gg ?gg ?gg ; _?gg ?gg ?ggS !?gg ?gg n _You feel your willpower return.?gg. ?ggZ ?gg ?gg ?gg ,?gg< ?gg ?ggI ,?gg ?gg[ ?gg ,?gg." ?gg% ?gg#' ?ggn' ?ggB( ?gg* ?gg+ ?gg+ ?gg, ?ggP. ?gg/ ?gg/ ?gg 1 ?gg.2 ?ggX3 ,?gg3 ?gg7 ?gg8 ?ggK8 ?gg8 ?gg< ?ggz= ,?gg> ?ggi? ?ggf@ ,?gg@ ?ggB ?ggC ,?ggC ?ggE ?ggkG ,?gghH ?ggL ?ggM ?ggN ?ggN ?ggR ?ggiU ?ggU ?ggV ?ggW ?ggY ,?ggZ ?gge\ ?gg^ ,?gg^ ?gg0c ?ggd ?ggd ?gge ?ggg ?ggh ?ggh ?ggi ?gg,k ?ggl ?ggl ?ggm ?ggo ?ggp ,?ggq ?ggs ?ggt ?ggt ?ggu ?ggw ?ggwx ?ggx ?ggly ?ggpz ?gg{ ,?gg4| ?ggT ?gg ?gg ?ggD ?ggބ ?gg ,?gg· ?gg ?gg4 ?gg ?gg ?ggW ?gg ?ggJ ?gg ?ggk ?gg ,?gg ?gg ?ggۛ ,?gg ?gg ?ggS ,?ggH ?ggڣ ?gg B?gg ?gg ,?gg ?gg$ ?gg5 ?ggb ?gg ?gg ?gg ?ggϯ ?gg ?gg' ?ggݲ ,?ggn ?ggh 7 _You open the door.?gg 3?ggU ?gg @  There is an open door here.?gg ?gg8  _?gg ?ggc ?gg6 B?gg5 7 _You open the door.?ggo ?gg ?gg' ?gg ?gg ?gg ?ggh ?ggF 7 _You open the door.?gg7 ?ggm ?gg ?gg ?gg ?gg ?ggE ?gg 7 _You open the door.?gg! 3?gg ?ggs @  There is an open door here.?gg~ ?gg  _?gg ?gg ?gg ,?gg ?gg{ X?gg ?gg ?gg ?ggP ?gg ?gg ?ggC ,?gg5 ?ggF ,?gg ?gg+ There is an open door here. _You open the door. _There is an open door here.  ?gg a _?gg ?gg ?gg ?gg JYou open the door. _There is an open ?gg &door here. _You open the door.?gg; 3?gg9 ?gg vThere is an open door here. _You open the door.  There is an open door here.?gg? 5 _?ggy?ggl?ggC,?gg?gg?gg?gg?gg%?gg ?gg?gg?gg?gg?gg,?ggi?gg.?gg,?ggn?gg?gg,?gg ?gg"?gg#?ggD#?gg#?ggP%?gg/&?gg&?gg&?ggU(?ggB),?gg)?gg9+?gg6,?gg,?gg,?gg.?gg/?gg/?ggQ0?gg1?gg13,?gg3?gg>6?gg(8,?gg9?gg:?gg<?gg<?gg=?gg??gg A?ggBA?ggB?gg D?gg{E?ggE?ggG?gg9J?ggL,?ggN?ggP?gg-T,?ggU?ggW?ggZ,?ggK\?gg^?gga,?ggb?ggd?gg4g?ggmg?ggh?ggpv###.########..###.# ..................# .#####.###.#..##### .#####........#  .#............# ## .#......##.#..#####.# ?ggp6.#'####.##.#........###.  .....##.##..... .....##.##......@[ .....##.##....##..#.###.  .....##.##...........  .....##.##....##..#.##  .....# #............  .....# ...............  ?ggp# ##...# #..#.####   #..#.#   ?ggq, ?ggRw.#..###.#  ........#  #####.###.#..#####  #####........#  #.....# ##  #......##.#..#####.# ?ggw  #'####.##.#........###.#  ##.##...... ##.##.......@......#  ##.##....##..#.###.#  ##.##............ ##.##....##..#.### # #............ ?gg x ?ggPx# ...............  # ##...###..#.####  ?ggx#..#.#   ?ggF1339.5 (78.0)?gg-40.5 (79?ggk?ggL _There is an open door here. _You open the door. _There is an open door here. _You see here a +2 pair of gloves.?gg3?ggE?gg?ggV.# ###.#....#.#  #.########..###.#  ................#  .###.#..##### ####........#  ......# ##  ......##.#..#####.#  ?ggT'####.##.#........###.##  ##.##........b  ##.##.......[......##  ##.##....##..#.###.#  ##.##............  ##.##....##..#.### # #....  ?gg b   bat (asleep)# ...............  ...# ##...###..#.#####..#.#?gg,0.0)?gg?gg_?ggO:b...b?gg+1.5 (1?gg?ggV _A bat comes into view.?gg     ...# ## #..#####.# #........###.## .......@...b... ......[......## ...##..#.###.# ........... .##..#.###  #............  ...............  ##...###..#.####   ?ggh     ...# ## #..#####.# #........###.## .......@...b... ......[......## ...##..#.###.# ........... ?ggi.##..#.###  #............  ...............  ##...###..#.####   ?gg?ggX?ggMp _A bat is nearby!?gg  Casting: Jinxbite (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.?gga ^  You beckon some vexing sprites to accompany your attacks.?gg ?gg ?ggR )b...?gg ]4--------==?gg Q2Will/2 Jinx ?gg ?ggm ; _You feel your willpower being sapped.?gg~>  You shoot a sling bullet.?ggqm:*?ggD  The sling bullet hits the bat but does no damage.  A giggling sprite leaps out and smacks the bat with its own wing.?ggKk†?gg]O`Shooter31=3.7 (1.2?gg U?ggVG _You kill the bat!?gg'#.########..###.# .................# #####.###.#..##### #........#  ............# ## ###.#..#####.# #'####.##.#........###.## ....##.##.?gg†...... .##.##......## .##.##....##..#.###.# .##.##............ .##.##....##..#.### .# #............ .# ....... ?gga7.# ##...###..#.####  #..#.# ?gg?gg6---40?gg?gg(w _You see here a +2 pair of gloves.?gg'\  h - a +2 pair of gloves?ggg(r5====-------5?ggc-?gg0l _The sprites lose interest in your situation.?gg'?gg)Wear which item? Armour (go to first with [)  c - a +0 robe (worn)  h - a +2 pair of gloves?gg*c[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip ?ggI ?ggP z##.########..###.#  deadiverson the Shooter .................#  Deep Elf #####.###.#..#####  Health: 16/16 ======================== #####........#  Magic: 5/6====================---- #............# ##  AC: 2Str: 11 #......##.#..#####.#  EV: 12Int: 17 ?ggP 7#'####.##.#........###.##   SH: 0Dex: 17 ....##.##.........†......   XL:  2 Next: 31% Place: Dungeon:1 ....##.##.......@......##   Noise: ---------  Time: 345.7 (0.0) ....##.##....##..#.###.#   a) +1 sling ....##.##............  Fire: a) +1 sling ....##.##....##..#.###  Will/2 ?gg{Q ....# #............ ....# ...............   ....# ##...###..#.####   #..#.#    The sling bullet hits the bat but does no damage.  A giggling sprite leaps out and smacks the bat with its own wing. _You kill the bat! _You see here a +2 pair of gloves.  h - a +2 pair of gloves _The sprites lose interest in your situation.?ggDW ?ggW +6.7 (1?gg\ ?ggc f  You start putting on your armour.?gg^g +7.7 (2?ggqh ?ggm ?ggGn +8.7 (3?ggq ?ggu ?ggYv +9.7 (4?ggx ?gg_| ?gg| ]6====50.7 (5?ggI ?gg 5 _You continue putting on your +2 pair of gloves. x4?gg ?gg c _You finish putting on your +2 pair of gloves.?gg?ggp?gg?ggF _Unknown command.?ggJ?gg?gg\!?gg"?gg$?gg)Q _?ggG*?gg*?gg*?gg-?ggR/?gg/?gg`1?gg2?gg3?gg3=====?ggn4?ggR5?gg6?gg+6?ggi6?gg 7?gg7?gg7?gg_8?gg9?ggN:?ggo:?gg:?gg;?ggj<,?gg<?gg=?ggu>?gg>?gg4??gg@?ggA?ggB?ggB?gg3D?ggFE?gguE?ggE?gg*H?gg8P#........# ###  ..# ### #.#  .....##.#..#####.# #.#  .##.#........###.###  ..##.##.........†......#  ?ggP>..##.##..............###  ..##.##....##..#.###.#  ##.##.......#  ##.##....##..#@#####  # #............K...#  # ..................#  ?ggQ?# ##...###..#.#######   #..#.#   ...#.#  K   kobold (asleep) ?ggLQb... ..# .... ... ?ggH[061.7 (11.0)?gg[,2.7 (12?ggQ`?ggd~ _A kobold comes into view. It is wielding a +0 dagger of venom.?ggH  ### ..# ### #.# ..#####.# #.# ........###.### .......†......# ..........### ..##..#.###.# ............# #@#####  #............K...#  ..................#  ##...###..#.#######  #..#.#  ...#.#  ... ..#  .... ... ?ggY_ k ### ..# ### #.# ..#####.# #.# ........###.### .......†......# ..........### ..##..#.###.# ............# #@#####  #............K...#  ..................#  ##...###..#.#######  #..#.#  ...#.#  ... ..#  .... ... ?gge ?ggf ?ggk ?ggDn ] _A kobold is nearby!?gg ((K    You shoot a sling bullet. The sling bullet hits the kobold.  The kobold shouts!?ggL.K.====3.9 (1.2)?ggpS?ggVa _The kobold is moderately wounded.?ggY J((((?ggx ?ggZ  K...  You shoot a sling bullet. The sling bullet misses the kobold.The kobold hits you with a +0 dagger of venom.4========---===-5.1Pois Will/2 ?gg' ?gg Q _You are poisoned.?gg? ((You shoot a sling bullet.?ggj K.  The sling bullet barely misses the kobold.You feel sick. The kobold hits you but does no damage.?gg 3=============------6.3Pois ?gg?gg;P _You are lethally poisoned!?gg q  Casting: Jinxbite (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.?gg٤ f  You beckon some vexing sprites to accompany your attacks.  ?ggY iYou feel your willpower being sapped.  You feel very sick.?gg\ 9/16 --------4---------?gg F70Jinx ?gg ?gg W _The kobold completely misses you.?gg ((You shoot a sling bullet.?ggd;*?ggw  The sling bullet completely misses the kobold.A giggling sprite leaps out and doodles on the kobold's face.?gg; ).You kill the kobold!6----------4=8.5 (1.2 _You feel very sick.?gg}Drink which item? Potions  f - a sedimented green potion [!] read|quaff[?] describe selected?gg ?gg@?gg###........####   deadiverson the Shooter ...........# ### #.#   Deep Elf ?gg8a.....##.#..#####.# #.#   Health: 6/16=========--------------- ####.##.#........###.###   Magic: 4/6================-------- ?ggd..##.##.........†......#   AC: 5Str: 11 ?gg..##.##..............###   EV: 12Int: 17 ..##.##....##..#.###.#   SH: 0?gg,Dex: 17 ?ggL..##.##..............#   XL:  2 Next: 34% Place: Dungeon:1 ..##.##....##..#@#####   Noise: ===------  Time: 368.5 (0.0) ?ggV}..# #..........).....#   a) +1 sling ..# ..................#   Fire: a) +1 sling ..# ##...###..#.#######   Pois Will/2 Jinx #..#.# ?gg4...#.#  ... ..#  .... ... ?ggc    ?gg_The kobold completely misses you.You shoot a sling bullet.  The sling bullet completely misses the kobold.?gg~A giggling sprite leaps out and doodles on the kobold's face.  You kill the kobold! ?gg+T_You feel very sick.?gg F ♣It was a potion of lignification. You turn into a tree.  Your +2 pair of gloves melds into your body.  Your +0 robe melds into your body. Your roots penetrate the ground.8/24=-21 2 ---9.5 (1Pois Tree Will/2 Jinx ?gg?gg$ _You feel sick.?ggB?gg8-?gg?gg..†............---?gg  ### ..# ### #.# ..#####.# #.# ........###.### .......†. ....... ..##..#.###.# ............# #♣##### ?ggC0 #..........).....#  ..................#  ##...###..#.#######  #..#.#  ...#.#  ... ..#  .... ... ?gg(You start resting.?gg ### ..# ### #.# ..#####.# #.# ........###.### .......†. ....... ?ggI..##..#.###.# ............# #♣#####  #..........).....#  ..................#  ##...###..#.#######  #..#.#  ...#.#  ... ..#  ?gg".... ... ?gg  The sprites lose interest in your situation.* * * LOW HITPOINT WARNING * * *?ggX6--70.5 (1?gg?ggʾ$ _You feel sick.?ggO--?gg?ggQ5====?ggk ### ..# ### #.# ..#####.# #.# ........###.### .......†. ....... ..##..#.###.# ............# #♣##### 0 #..........).....#  ..................#  ##...###..#.#######  #..#.#  ...#.#  ... ..#  .... ... ?ggd ### ..# ### #.# ..#####.# #.# ........###.### .......†. ....... ..##..#.###.# ............# #♣#####  #..........).....#  ..................#  ##...###..#.#######  #..#.#  ...#.#  ... ..#  .... ...  ?gg  ?gg#You start resting.?gg** * * LOW HITPOINT WARNING * * *?gg?gg?gg5?gg-?gg^1.5 (1 _You feel sick.?ggp N-?ggb ?gg ?gg ?gg T4====-?gg0 #Pois ?gg< T0 _You feel sick.  You start resting.  * * * LOW HITPOINT WARNING * * * _You feel sick.  You start resting.  * * * LOW HITPOINT WARNING * * *?gg> g====-2.5 (1?ggu 7Pois ?gg ?gg   You start resting.* * * LOW HITPOINT WARNING * * * _You feel sick.  You start resting.* * * LOW HITPOINT WARNING * * * _You feel sick.?gg5 ?gg ?gg| ?ggv ?gg?ggY=Pois ?ggoT0 _You feel sick.  You start resting.  * * * LOW HITPOINT WARNING * * * _You feel sick.  You start resting.  * * * LOW HITPOINT WARNING * * *?gg~=3.5 (1Pois ?ggU?gg0   You start resting.* * * LOW HITPOINT WARNING * * * _You feel sick.  You start resting.* * * LOW HITPOINT WARNING * * * _You feel sick.?ggpv4?ggv?ggPw?ggU53===-Pois 0 _You feel sick.  You start resting.  * * * LOW HITPOINT WARNING * * * ?gg]}_You feel sick.  You start resting.  * * * LOW HITPOINT WARNING * * *===-====4.5 (1Pois ?gg"`   You start resting.* * * LOW HITPOINT WARNING * * * _You feel sick.  You start resting.* * * LOW HITPOINT WARNING * * * _You feel sick.?gg)?ggl*?gg,?gg,?gg?ggCu2==-Pois ?ggT0 _You feel sick.  You start resting.  * * * LOW HITPOINT WARNING * * * _You feel sick.  You start resting.  * * * LOW HITPOINT WARNING * * *?ggG==-5.5 (1Pois ?gg%?gg3   You start resting.* * * LOW HITPOINT WARNING * * * _You feel sick.  You start resting.* * * LOW HITPOINT WARNING * * * _You feel sick.?gg?gg?gg?gg?gg: ### ..# ### #.# ..#####.# #.# ........###.### ?ggX.......†. ....... ..##..#.###.# ............# #♣##### 0 #..........).....# ?gg ..................#  ##...###..#.#######  #..#.#  ...#.# ?gg ... ..#  .... ... ?ggN"?gg ### ..# ### #.# ..#####.# #.# ........###.### .......†. ....... ..##..#.###.# ............# #♣#####  #..........).....#  ..................# ?gg ##...###..#.#######  #..#.#  ...#.#  ... ..#  .... ... ?ggǮeMagic restored.  1-?ggy^6====6.5 (1?gg?ggy[ _You are no longer poisoned.?ggh; 4?gg:= ?ggn@ ?gg@ 42=?gg"E X?gg|F ?ggH ?gg%I ?ggPJ ?gg@M ?ggM 6====?ggN ?ggR ?gghR :=?ggS ?ggU ?ggSV !3?ggyV )=?ggW ?ggY ?ggZ ?ggx[ ?gg] ?gg^ ?gg_ ?ggVb ?ggb ?ggd ?gg7f ?gguf !4?ggf F==?ggh ?ggj ,?gg'l ?ggYn ?ggn ?ggo ?ggr ?ggJs ,?gg-v ?ggv g5==?ggw ?ggz ?ggz ?ggD| ?ggw} ?gg} ?gg~ ?ggi ?gg_ j 926.0) _You start resting.?ggP 73.5 (17?gg> ?gg _ _You feel your willpower return.?gg864?gg7?gg:?ggJ?6==?gg@?ggC,?gg1E?ggG?ggG?gg I?ggK?ggKg7==?gg-M?ggP,?ggT?ggX,?ggY?ggy\,?gg]?gg`78?gg aF==?ggIb?gge,?gg[f?ggh?ggi?ggx?ggdz?ggz?gg(|?ggz~?gg~?gg`?gg1,?gg?gg?ggb10/24==?gg?gg?ggG,?gg,?ggI?ggْ?gg-?ggS?gg3?gg @414.5 (21 _Your transformation is almost over.You feel less wooden.Your +2 pair of gloves unmelds from your body.?ggI7/16 = 512 5.5 (22?gg?gg: _Your +0 robe unmelds from your body.?gg8?gg?ggK?gg?gg<?ggB?gg?gg#?ggxT8==?gg/?gg ?gg ?ggl ?gg?gg<?ggp?ggI,?gg?gg?ggF_9===?gg?gg?gg?gg?gg,?gg ?ggL#?gg#?gg$?gg '?gg]'9=?gg(?gg9+?gg+f10/16==?gg -?ggX/?gg/?gg0?ggY3,?gg 5?gg{7?gg7?gg8?ggG;?gg;_1===?gg<?gg?,?gg@?gg0C?ggwC?gg~D?ggG?ggH?ggOI?ggK?gg?gg_ _You start resting.?ggb-53.5 (38?gg3S6===?ggʩ%4.5 (39?gg?gg" _HP restored.?gg;...# ### #.#  ##.#..#####.# #.#  ###.##.#........###.###  .##.##.........†......#  .##.##..............###  .?gg<##.##....##..#.###.#  .##.##..............#  .##.##....##..#.#######  .# #..........@.....#  .# ........#  .# ##...###..#.#######   #..#.#  ....#.#  .... ..#  .... ... ?gg<  ##.   ?ggC?ggSD#5.5 (1?ggyD.0)?ggI?ggMx _You see here a +0 dagger of venom.?ggG 6 _f - a +0 dagger of venom?gg- Y  Adjust (i)tems, (s)pells, or (a)bilities? ?ggn- ?gg1 IAdjust which item? Hand Weapons (go to first with ))  a - a +1 sling (weapon)  f - a +0 dagger of venom Armour (go to first with [)  c - a +0 robe (worn)  h - a +2 pair of gloves (worn) Jewellery (go to first with "=)  d - a +6 ring of strength (left hand) Scrolls (go to first with ?)  b - a scroll of poison  e - a scroll labelled ZUSHAI OMIYTZ ?gg#2 < g - a scroll labelled HIDION RORCHAPN?ggn?ggЧ..........# ### #.#   deadiverson the Shooter ....##.#..#####.# #.#   Deep Elf ###.##.#........###.###   Health: 16/16 ======================== .##.##.........†......#   Magic: 6/6======================== .##.##..............###   AC: 5Str: 11 .##.##....##..#.###.#   EV: 12Int: 17 .##.##..............#   SH: 0Dex: 17 .##.##....##..#.#######   XL: ?ggK[37m 2 Next: 34% Place: Dungeon:1 .# #..........@.....#   Noise: ---------  Time: 456.5 (0.0) .# ..................#   a) +1 sling .# ##...###..#.#######   Fire: a) +1 sling#..#.# ....#.# .... ..#  .... ...  ##.     _HP restored. _You see here a +0 dagger of venom. _f - a +0 dagger of venomAdjust (i)tems, (s)pells, or (a)bilities? f - a +0 dagger of venom  Adjust to which letter? (? for menu, Esc to quit)[37?ggϩm?ggL _You see here a +0 dagger of venom. _f - a +0 dagger of venom(i)tems, (s)pells, or (a)bilities?   f - a +0 dagger of venom  Adjust to which letter? (? for menu, Esc to quit) _b - a +0 dagger of venom; f - a scroll of poison?gg!4?gg%?gg(F _Unknown command.?gg 3?gg ?gg( ?gg ?ggJ P _?gg@ ,?gg ?gg ?gg ?ggI ?gg ?gg' ?gg ,?ggv ?gg ?ggH" ,?gg# ?ggQ% ?gg& ?gg' ?gg' ?gg&) ?ggi* ,?gg+ ?ggG- ?gg. ,?gg/ ?gg81 ?gga2 ,?gg2 ?ggP4 ?gg]5 ?gg5 ?gg 6 ?gg`7 ?ggy8 ?gg8 ?gg:9 ?ggd; ?ggx< ,?gg5= ?gg> ?gg? ,?ggD@ ?ggA ?ggB ,?gg7C ?ggD ?ggE ,?ggF ?ggG ?ggI ,?ggI ?gg.K ?ggqL ,?gg/M ?ggiN ?ggO ,?gg+P ?ggLR ?ggS ,?gg-T ?ggV ?ggHW ,?ggtX ?ggY ?ggZ ,?ggV[ ?ggW] ?ggo^ ,?gg2_ ?gg` ?gg/b ,?ggb ?ggHe ?ggk L...##.##..............# #.#..#.......##.##....##..#.##### .....#.......##. #............... #.##.#.......##............ ?ggk #.# .#.#.....##.##...###..#.##### ### # #. #...###..#.#  #. #........#.#  ######.##..........##### ................79.5 (23.0) ######.##.#.######.##### ?ggNl }#. #.#.######.#  #. #..........# #. ###.######## #> #.# #. #.# ## ### ?ggYp ?ggp -80.5 (24?ggs ?ggv 9 _Found an escape hatch in the floor.?ggZ ?gg ?gg ?gg ?gg9 ?gg ?gg ?gg ?gg ?ggٳ ?ggp ?ggG ?gg ?gg ?ggV ?gg ?ggֺ ?gg$ ?gg ?ggx ?gg ?gg8 ?gg! ?gg ?gg ?ggM ?gg ?gg ?gg4 ,?gg ?gg] ?gg ?gg ?gg ?gg ?gg ?gg@ ?gg, ?gg+ ?ggm ?gg ?ggd ?gg ?gg% ,?ggI ?ggA ?gg ,?gg ?gg  ##.##...##.##....  #............##.##....  ########.#..#.......##.## .....#.......##.## ##.##.#.......##....... #.##.#.#.....##.##...#####.#.# #.##...#.# #.##....?gg7 |@.########.####................ ##########.##.#.# #.##.#.# #.##.... #.####.#  #># #.#  #.# #.# ### ### ?gg q #......#.##.##.## #...........##.## #.#..#.......##.## .....#.......##.##?ggL  ##.##.#.......## #.##.#.#.....##.##... ####.#.# #.##...#.#.# #.##.@..##.###. ###.##.#. #.##.#. #.##?gg ( #.####. #># #. #.# #. ### ?gg? -92.5 (12?gg ,3.5 (13?gge ?gg t _You see here a staff of death.?gg?gg%?gg?gg?ggA?gg$ _?ggn?ggK?gg,?gg}?gg?gg,?gg<?gg?gg,?gg?gg?gg,?ggz?gg?gg@,?gg ?gg?gg,?gg?gg?gg ,?gg ?gg?gg,?gg?gg?gg,?gg?gg?gg,?gg ?gg?ggp ,?ggB!?gg&?ggX(?gg5. .##.###.#####.# #[.#...# ...#####'## #......# . #......####.#...#'.. #......#.......... #......#.##.#.... #......#.##....g.... #....................########.#..#..........#........########.##.#....... #.##.#.#......####.#.#..?ggP/...#######.#.#####........|..#### g   hobgoblin (asleep)##########..... ###### ?gg#5.511.5 (18?gg5,2.5 (19?ggO9?gg;\ _A hobgoblin comes into view.?gg,  #[   .  ..  ...  ....  g.... . ......########.#..#. .......@..........#. ......########.##.#.. ?gg..... . .... . ... . #. |. # ?ggі  #[   .  ..  ...  ....  g.... . ......########.#..#. .......@..........#. ......########.##.#.. ..... . .... .?gg ... . #. |. #  ?gg?gg?gg?gg` _A hobgoblin is nearby!?ggX(  You shoot a sling bullet. The sling bullet hits the hobgoblin..((((((?ggʼ.......41===3.7 (1.2) _You kill the hobgoblin!?ggH?ggf .........#......####(.........#......#... #..........#......#.##.##..........#......#.## ...........#...... #.........########.####......................########.## #....@...## #.##---22.7 (9.0 #........# #### #........############ #####................| ############## ?ggl?ggm#---?ggn(3.7 (10.0)?ggsw?gg{ ?ggA|_Found 6 stones.?gg?ggf ?gg5 You see here 6 stones.?gg?gg2 _?gg?gg?gg ?gg?gg?gg?ggB?gg$?ggv#?gg&?ggh(?gg(?ggu*?gg.?ggP0?gg1?gg2?gg5?gg7?gg)8?gg\9?ggV;?ggE=?gg=?gg??gg@?gg3C,?gg|D?ggG?ggI?gg"J?ggmK?ggnM?ggO?ggUP?ggQ?ggS?ggsU?ggU?ggV?ggX?ggZZ?gg#[?ggP\?gg'_7 _You open the door.?gga?gga?gg+c?ggd?ggf?ggf?ggg?ggBk ?ggdk: There is an open door here.?gg}m?ggm _?ggn?gg@r?ggz........#.....#.................##.####..........####.......?ggz............# #.............# #(.....#####.#'##### #. ####.#.########.......#..............######$#########......?ggz #.# #####...... #.# #?ggzo........ #.###.......?ggz#..#....... B   giant cockroach (asleep)?gg {U...#.......B..#?gg'{#####...?gg@{"####?ggV-47.7 (24?ggх,8.7 (25?ggIx _A giant cockroach comes into view.?ggRp  You shoot a sling bullet.  The sling bullet hits the giant cockroach!?gg>V.((((( ( † ?gg_$.....?ggC8===9.9 (1.2)?gg?ggS _You kill the giant cockroach!?ggD?gg?ggJ?ggH _No target in view!?ggt4?ggی?gg[H _No target in view!?gg] ?gg ?gg ?gg ?ggľ ?ggz | _?gg M _You now have 30 gold pieces (gained 10).?gg ?gg ?ggK ?gg9 ?gg! ,?gg ?ggz ?gg] ?gg ?gg ?ggq ?gg ?gg3 ?gg ?gg ?ggW ?gg ?gg ?gg ?gg ,?ggb ?gg- ?gg ,?gg* ?gg ?ggg   #####.#'##### #   ####.#.########   #...................   ######.#########   #.# #####   ######.## #.   #.......# #.###  ##.##.####..# #  ?gg [b.....# #---  ##.##.###†..# #####  # #...# #   ....#   ##.#...   #.#.### b   bat (asleep)   #.#.#   #.#.#  ?gg .58.9 (9.0?gg K---9.9 (10.0)?gg ?gg V _A bat comes into view.?ggA    . . #.#  .##  #.......#  ##.##.####..#  b......@....#  ##.##.###†..#  # #...#  ....#  ##.#...  #.#.###  #.#.#  #.#.# ?gg!q    . .#.#  .##  #.......#  ##.##.####..#  b......@....#  ##.##.###†..#  # #...# ....###.#...#.#.### ?ggr!?ggv?ggBw?gg'}?ggfZ _A bat is nearby!?ggPI ((((((b    You shoot a sling bullet. The sling bullet hits the bat.?gg?gg?gg?ggZ?gg,....b..?ggg0===61.1 (1.2?gg )?gg?gg  ?ggXP_The bat is moderately wounded.?ggL>(((((((?gg,,?ggk ......b  You shoot a sling bullet. The sling bullet barely misses the bat.?gg(2.3?gg?ggp: _The bat hits you but does no damage.?ggZ]  You shoot a sling bullet. The sling bullet hits the bat.?ggC.?gg&.?gg1553.5?gg?ggG _You kill the bat!?ggos ?ggt ?ggyy ?gg{ H _No target in view!?gg) _?gg.?gg?/?gg/?gg0,?gg1?gg1?ggz2?gg2?gg2?gg3?gg<4?ggw4?gg4?gg5?gg[6,?gg6?gg[7?gg7?gg%8?gg_8?gg:?ggd;?gg;?gg<?ggT=?gg>?gg??gga??gg@?ggA?gg'B?gg_B?ggC?ggC?ggC?ggD?gg1E?ggtF,?gg:G?ggcH?ggI?ggI?gg]J?ggK?ggL?ggM?ggAM?gglN?ggN,?ggKO?ggO?ggP,?ggP?gg[Q?gg R?gg*R?gg]R?ggR?ggS?ggS?ggT?ggT?gg{U?ggU?ggU?ggW?ggW,?ggW?ggX?gghY?ggY?ggY?ggZ?ggR[?gg~[?gg[?gg;]?gg=^,?gg^?ggz_?gg?`?gg^`?gg`?gga?ggb,?ggc?ggc?ggd?ggd?gg*e?ggeg?gg5oN ..........######......# #########.............#  #.....#  #.............# ?ggp####.............#  #.........#  .######................#  ....g...............  #@............---  #................. ####..........####...  ####.............# #...  #................# #(..?ggsp  #.##.#####.#'##### #... g   hobgoblin (asleep)  #.##.#####.#.########...  #.##.##.................?ggpq  #.##.#######.#########..?gg@w~ 93.5 (30.0)  A hobgoblin comes into view.?gg~[.gg?gg`K====4.5 (31?gg^?ggH+ _The hobgoblin shouts!?ggiv .... #..... #..... ####..... ?ggi;#........ .######........ .....g......... #@....... #........ ####........ ####.............#  #................# #( #.##.#####.#'#####  #..#.# #.?ggi/.... #.?ggiK  ....?gg#.....#..... ####..... #........ .######........ .....g......... #@....... #........?gg0 ####........ ####.............# ?ggqk #................# #( #.##.#####.#'#####  #.?gg4.#.# #..... #.?gg ?gg ?gg?gg ?ggR_A hobgoblin is nearby!?gg( .... #..... #..... ####..... #........ ?gg)V.######........ .....g......... #@....... #........ ####........ ####.............#  #................# #( #.##.#####.#'#####  #..#.# #..... #.?ggL  ....#.....#..... ####..... #........ .######........ .....g......... #@....... #........ ####........ ####.............#  #................# #( #.##.#####.#'#####  #..#.# #..... #.?gg4?gg:?gg` _A hobgoblin is nearby!?ggec  You shoot a sling bullet. The sling bullet hits the hobgoblin!?ggi.(?ggQ9..?ggo62===-5.7 (1.2)?gg0?ggM _You kill the hobgoblin!?gg ?gg 8-?gg ?gg H _No target in view!?gg ?gg= ?gg ?ggr ?ggR ?ggn P _?gg ,?ggi ?gg ?gg ,?ggj ?gg ?gg ?gg ?gg# ?ggG ?gg ?gg ?gga ?gg" ?gg ?gg ?gg ?gg ?gg ?gg ?gg ?gg ?gg ?gg3 ?gg ,?gg ?ggc ?gg ?gg ?gg ?gg ?gg) ?gg ?gg ,?gg ?gg< ?ggD ?gg ?gg ?gg ?gg0 ?gg ?gg ?gg ?gg ,?gg ?gg ?gg ?gg ?gg ?gg ?gg ,?gg ?gg$ ?gg B?gg% ?ggF ,?gg; ?gg! ?gg# ,?ggY% ?ggj( ?gg * ?ggX* ?ggX+ ?gg. ?gg0 ,?ggy1 ?gg5 ?ggq9 B?ggD: ?gg3< ?gg< ?ggL= ?gg;@ ?ggA ?gg#B ?gg,C ?ggE ?ggUG ,?ggcH ?gg:K ?ggqM ,?ggN ?ggqQ ?ggS ,?ggT ?ggV ?ggY ,?ggZ ?gg[ ?gg^ ,?ggM_ ?ggPb ?gg=c ?ggc ?ggd ?ggkg ?ggmi ?ggi ?ggk ?gg$m ?ggn ?ggo ?ggo ?gg w ?ggy ,?gg{ ?gg} ?gg ?gg ?gg" ?ggl ?gg1 ?gg ?gg ?gg1 ~  Things that are here:  a +0 club; a goblin skeleton?gg, ?ggא  _?gg ?gg8 ?gg ?gg ?ggn ?ggq ?gg ?ggӞ ?gg ?gg ?gg ,?gg ?gg ?gg ,?ggح ?gg ?gg ,?gg ?gg> ?gg ?ggM ?gg ?gg ?gg| ?gg ?gg ?gge ?ggd ?gg ?ggz ?ggF ?ggH ?gg8 ,?ggJ ?gg ?ggW ?gg ?gg ?gg ?ggT ,?gg ?gg3 ?gg ,?ggK ?gg ?ggc ?gg ?gg ?gg|7 _You open the door.?gg?gg?gg?gg@  There is an open door here.?gg ?ggk  _?gg ?gg?ggf?gg?gg?ggp?gg?ggC?gg ?gg?ggp,?gg?gg#X?gg%?gg',?gg(?gg9+?gg-?ggy-?ggv.?gg0?gg2?gg2?gg3?ggO@?ggB,?ggkC?ggG?ggpI,?gg K?ggM?gg:O,?ggO?ggR?ggS?ggaT?ggT?gg\n?gg^?gge^?gg`?gga?ggc?gg d?gg?gg?gg^,?ggD?gg?gg>?gg?gg?gg@  There is an open door here.?gg&?ggy _?gg?gg6?gg,?gg:?gg?gg%?ggu?gg?gg?gg,?ggy?ggI?gg@,?ggm?ggH?ggo,?gg?gg?gg?gg?gg(?gg?gg,?gg ?gg[?gg?gg?ggq?gg;?gg ?gg?gg?ggmX?gg!?gg"?gg#?ggk$?ggx&?gg5(?gg(?gg)?gg+?gg8-,?gg/?gg{0?gg1?gg1?gg2?gg4?gg 6?gg>6?ggn7?gg9?gg;?gg;?gg=?ggAB?gg?gg<?gg?ggA?ggB ?gg ?gg[?gg?gg?ggK?gg?gg?gg?gg?gg?ggj?gg?gg?ggs!?gg!?gg"?gg'?gg)?gg)?gg*?ggd-?gg.?gg4/?ggB0?gg32?gg$4,?gg5?gg6?gg8?gg9?gg9?gg <?ggq=?gg=?gg>?gg@?ggB,?ggD?ggF?ggdH?ggH?ggI?ggK?ggL,?ggM?gg O?ggEP?ggP?ggP?ggAR?ggaS?ggS?ggkT?ggX,?gg,Y?ggY?ggR[?gg\,?gg]?gg/_?gg`?ggIa?ggb?ggg?ggi,?gg(j?ggr- ?ggrv##### ##  .... ..  ...# #.#  #..# #.# ?ggs ...#..# #.# ####  #.# #..# #####.# ##.... ####.# #..# #...#.###..## ..##.##.@###.#.#---717.7 (122.0) ..##.#?gg^t#......#.#..##..## ..##.######## #..#####.#..##.. ............# #..# #........ ....†.......# #..# ###..##.### ...........(# #..#######..##.# # .........#### #............#.### ..##.......# #..#######..## .###.##....#####.#######.......?ggt:---?ggp{?gg~n _There is an open door here. _Key pressed, stopping explore.?gg`I?gg ?gg?ggP _?gg>?gg?ggZ?ggݭ?ggB?gg?ggԳ,?gg)?gg?ggq!?ggH ?gg#.###############  .................  .......@.# #.#  #r###.#..# #.# ?ggJ ... # #..# #.# #### ?ggM #.# #..# #####.# ## #####.# #..# #...#.###..####.# #..###.#.#........ r   rat (asleep)?gg##.# #......#.#..##..##.##.######## #..#####.#..##....?gg3............# #..# #.?gg221.7 (4.0)?gg+2.7 (5?gg?ggV _A rat comes into view.?gg~ #.###############  .................  ?gg).......@.# #.#  #r###.#..# #.#  ... # #..# #.#  #.# #..#   #..#  #..# #... #..# #..# ?gg #.###############  .................  .......@.# #.#  #r###.#..# #.#  ... # #..# #.#  #.# #..#   #..#  #..# #... #..# #..# ?ggi _A rat is nearby!?gg~ #.###############  .................  .......@.# #.#  #r###.#..# #.#  ... # #..# #.#  #.# #..#   #..#  #..# #... #..# #..# ?ggy #.###############  .................  .......@.# #.#  #r###.#..# #.#  ... # #..# #.# ?gg] #.# #..#   #..#  #..# #... #..# #..# ?gg?ggl?gg?gg' Z _A rat is nearby!?ggxN (((((rYou shoot a sling bullet.  The sling bullet hits the rat but does no damage.?ggb ?gg Er.....?ggz 7===3.9 (1.2?gg ?gg - _The rat squeaks loudly.?gg  (((((((You shoot a sling bullet.?ggyX ?ggWZ ?gg_ L....r..?gg` (5.1?ggbc ?ggve ^ _The sling bullet closely misses the rat.?gg0  (((((((You shoot a sling bullet.?gg̍?ggcL.....r.?ggQ(6.3?ggɝ?gga _The sling bullet completely misses the rat.?gg_>(((((((?gg}?ggB......r?ggڃ(7.5?ggM?ggw _You shoot a sling bullet. The sling bullet barely misses the rat.?gg  You shoot a sling bullet. The sling bullet hits the rat.?gg5%  ?gge6MThe rat is severely wounded.?gg6!8.7?gg<?gg= ?gg=;_The rat misses you.?ggw  You shoot a sling bullet.  The sling bullet hits the rat but does no damage.?gg)kk  The rat is severely wounded.?ggkX4---9.9?ggyq?ggwt( _The rat bites you.?ggk >(((((((?gg ......r You shoot a sling bullet. The sling bullet barely misses the rat.?gg )31.1?gg ?gg v _The rat barely misses you. The rat bites you but does no damage.?ggn (((((((You shoot a sling bullet.?gg ?gg ?gg......r?ggR2The sling bullet closely misses the rat.?gg?gg4?gg5?gg,=--?gg&2.2 (1.1?ggO?gg ?gg ?gg* -_The rat bites you but does no damage.?gg.]  You shoot a sling bullet. The sling bullet hits the rat!?ggm?[.?gg&.?gg553.4 (1.2?gg?gg\G _You kill the rat!?gg?gg?gg/?ggH _No target in view!?gg$?gg?ggE?gg?gg}$ _?gg 6===?gg ?gg?gg?ggC?gg?gg?gg?gg1?ggF?gg?gg?gg?ggu?gg?gg$==?gg?ggt?gg?gg[?gg?gg?ggz?gg?gg?gg?gg?gg5 ?ggu ?gg!?ggd"?gg$,?gg &,?gg&,?gg*'?gg(?gg)?gg)?ggX*?gg+?gg,?gg,,?gga.?gg2/?gg/?gg/?gg0?gg1,?gg2?gg3?gg4?gg4?gg/5?ggG6?gg 7?ggB7?gg7?ggv8?ggE9?gg}9?gg9?gg:?gga;?gg;?gg<?gg<?gg=?gg=?gg>?gg??ggm@?gg@?gg@?gg7B?ggB?ggZC?ggC?ggjD?ggFE?ggjE?ggE?ggK?ggL,?ggM?gg{O?ggoP?ggP?ggGQ?ggS?gg|T?ggT?ggYU?ggV?gg..................# ?gg;X#...........###..#.# #?ggku......# #.# #..#.##?ggƠ 69.4 (36.0)ww  A dart slug comes into view.?gg ``````The dart slug launches a dart at you.?gg3 ;......?ggL4 4---=--70.4 (37?gg]9 ?gg; - _The slug dart hits you.?gg  #.......#. ####.####.... ###########.#  #........##.# ###  #........##.#  #........##. #.......... ..###..........÷ .......@.......?ggt ( ............... w............##  ###########.## ).. ## >     #.# ?ggj\ ! #.......#. ####.####.... ###########.# ?gg\  #........##.# ###  #........##.#  #........##. #.......... ..###..........÷ .......@.......( ............... w............##  ###########.## )..?gg<]  ## > ?ggl] :  #.# ?ggc ?ggUd ?ggh ?ggWk ` _A dart slug is nearby!?ggN  #.......#. ####.####.... ###########.#  #........##.# ###  ?ggO G#........##.#  #........##. #.......... ..###..........÷ .......@.......( ............... w............##  ###########.## ).. ## >?ggO M     #.# ?gg$ #.......#. ####.####.... ###########.#  #........##.# ###  #........##.#  #........##. #.......... ?gg~..###..........÷ .......@.......( ............... w............##  ###########.## ).. ## >   #.# ?gg?ggz?ggq?ggO` _A dart slug is nearby!?gg8 (((((( You shoot a sling bullet. The sling bullet hits the dart slug.?gg?gge\......w?gg":==1.6 (1.2)?gg2?gg8a _The dart slug is heavily wounded.?gg<:c  You shoot a sling bullet. The sling bullet hits the dart slug!?ggA(((†((?ggg3.....?ggk5=--792.8?gg?ggM _You kill the dart slug!?gg0?gg?gge?ggH _No target in view!?gg ?gg ?gg ?gg׷ ?gg f _?gg ?ggſ ?gg ?gg6 ?gg^ ?gg 9=?gg ?gg4 ?gg L6==?gg ?ggF ?gg6 ?gg ?gg ?gg ?gg* ?gg ?gg ?gg ?gg  #.......#. ####.####. #####.# #.?ggN * #........##.# ## #........##.# #........##.#. #..##...###..........÷.........---...B...†...##......###.###.##...?gg t ########......) #...###.###.##..# B   giant cockroach (asleep) #.....>.. #?gg ...#####.###..# #...# #.# #..#?gg !?gg 9.8 (7.0  A giant cockroach comes into view.?gg H---80.8 (8?gg ?gg e _Found 3 scrolls labelled IFRIOFUHYSA.?gg\ K ###########.#  #........##.#  #........##.#  #....... #. #....... ##...###..........÷ .......@....... ............... B...†.......... ?ggz] ##############. ) >  #.# ?gg?gg' ###########.#  #........##.#  #........##.#  #....... #. #....... ##...###..........÷ .......@....... ............... B...†.......... ##############. ) >  #.#  _A giant cockroach is nearby!?gg ###########.#  #........##.#  #........##.#  #....... #. #....... ##...###..........÷ .......@....... ............... B...†.......... ##############. ) ?ggTF>  #.# ?ggW: ###########.#  #........##.#  #........##.#  #....... #. #....... ##...###..........÷ .......@....... ............... B...†.......... ##############. ) > ?ggj;- #.# ?ggC?gg^D?ggK?ggHOf _A giant cockroach is nearby!?ggzp  You shoot a sling bullet.  The sling bullet hits the giant cockroach.?gg(((((?(?ggo;......?ggs]==86===2.0 (1.2?gg{?ggG}S _You kill the giant cockroach!?gg~?gg_?gg?gg:H _No target in view!?gg4?gg??gg'H _No target in view!?ggKL ?gg1M ?ggN ?ggP ?gg]R ?gghU $ _?ggW ?ggY ?ggZ ?ggZ ?gg[ ?ggh] ?gg^ ,?gg_ ?ggYb e  You see here a dart slug corpse.?ggc ?gg7d  _?gge ?ggf ?ggh ,?ggi ?gg[k ?ggl ,?ggdm ?ggn ?gggo ,?ggo ?ggu  #########  ........#   #........#   ##### #........   #...# #.........  ######...###.........   #.....   #...............   #†.#---   ##################.#   ########......)   #..........###.##   >. ?ggEv i  #...........####   ## #   #..........#.##   #..........#..# ?ggy -9.0 (7.0?ggy H---90.0 (8?gg.} ?gg~ b _i - 3 scrolls labelled IFRIOFUHYSA?ggк 3?ggn ?gg ?gg ?gg~ ,?ggt ?gg! ,?gg ?gg ?gg ,?gg5 ?gg ?gg0 ?gge ?gg ?gg ?gg; ,?gg ?ggh ?gg ?gg ?gg ?gg ?gg1 ,?ggG ?gg ?gge ,?gg# ?gg ?gg< ?ggb ?ggY ?ggQ ?ggl ?gg ?gg% ?gg ?gg4 ?gg` ?gg ?gg3 ?gg= ,?gg ?gg ?gg ,?ggz ?gg ?gg ,?gg ?gg ?gg ,?gg ?gg1 ?gg( ?gg] ?gg ?gg ?gg ?gg ?ggG ?gg% ?gg& ?gg& ?gg) ?gg, ?gg- ?gg- ?gg&/ ?gg1 ?gg2 ?ggd3 ?gg3 ?gg6 ?gg*8 ,?gg8 ?gg@ n?ggA B?ggC ?ggD ,?ggeD ?ggE ?ggF B?ggG ?gg H ,?ggUH ?gg\I ?ggI ,?gg-J ?ggfK ?ggK ,?gg L ?gg2M ?ggM ,?ggN ?ggN ?ggO ?ggO ?gg"P ?ggQ ?ggQ ?gg8R ?ggR ?gg&T ?ggT ,?gg!U ?ggV ?ggDX B?gg3Y ?ggjZ ,?gg[ ?ggq\ ?ggv] ?gg] ?ggL^ ?gg_ ?gg` ,?ggTa ?ggkb ?ggc ?ggc ?gg,d ?ggxe ?ggf B?ggt ?ggt ?ggt ?gg&u ?ggx ?ggy ?ggz ,?gg.| ?gg| ,?gg| ?gg~ ?gg~ ,?gg ?ggʀ ?gg; ,?gg ?ggi ?ggŃ B?ggq ?gg ,?ggC ?gg݇ ?gg> ,?gg ?ggl ?ggI ?gg ?gg ?gg ?gg ?ggC ?ggz ?gg ?gg B?gg) ?gg ,?gg` ?gg ?gg ,?gg ?gg> ?gg ,?gg ?gg ?ggZ ,?gg ?ggS ?ggj B?gg ?gg ?gg ?ggߨ ?ggѫ ?gg ,?gg ?gg ?gg ?ggG ?gg4 ?gg ?gg# ,?gg ?gg? ?gg_ ,?gg$ ?gg ?ggѿ ?gg ?gg ?ggg ?gg ,?gg ?ggR ?ggq ?gg ?ggJ ?gg ?gg ,?gg ?gg ?gg\ ,?gg, ?ggR ?gg- ,?gg ?gg? ?ggc ,?gg ?gg ?gg ,?ggd ?gg ?gg ,?gg% ?gg ?gg" ?gg ?gg ?gg ?ggg ,?gg> ?gg ?gg ,?gg ?ggV ?gg1 ,?ggT ?gg ?gg ,?ggl ?gg| ?gg ,?gg ?ggX ?gg ,?gg ?ggT) ?ggU+ ,?gg, ?gg7 ?gg8 ?gg9 ?gg9 ?ggDA ?gg+C ?ggpC ?gg*E ?gg|I ?ggJ ,?gggK ?ggO ?ggRS B?gg9Y ?ggZ ,?ggG\ ?gg`d ?gg%e ,?gg3f ?ggl ?ggn ,?ggo ?ggv ?ggv ,?gg+x ?ggT ?gg, ,?gg ?ggɇ ?gg؈ ?gg% ?gg ?ggÎ ?gg ,?gg ?gg ?gg ,?gg ?gg ?ggE ,?gg ?ggA ?gg/ ,?ggԠ ?gg ?gg ,?ggѪ ?gg ?ggc ?gg ?gg ?gg ?ggy ,?ggQ ?gg ?gg ,?gg ?ggA ?ggo ,?gg ?ggy ?gg ,?gg6 ?gg ?gg ,?gg ?ggn ?ggW ,?gg ?gg, ?gg" ,?ggL ?gg ?gg ,?gg$ ?gg ?ggL ?gg ?gg ?gg ?ggb ,?gg ?gg# ?gg ,?ggb ?gg ?gg ,?gg ?ggw?gg?gg?gg[?gg?gg?gg?gg_?ggC ?gg ,?gga ?gg?gg=,?gg.?gg{?ggb,?gg ?gg?ggk,?gg?gg[?ggM,?gg?ggG#?gg8&,?gg'?gga*?gg,,?gg-?gg0?gg2?gg2?gg54?gg7?gg;B?ggB<?gg0>,?gg>?gg@?gg!B,?ggEC?ggD?gg;F?ggF?ggG?gg=I?ggJ?ggJ?ggK?ggM?ggxN,?ggbO?ggLRB?ggS?ggU?ggV?ggV?ggW?ggX?gggZB?gg[?gg]B?gg^?gg^_,?gg_?ggGa?gg/b?ggob?ggb?ggd?gge,?gg*f?ggMg?ggyh,?ggh?ggk?ggl,?gg m?gg.o?ggo?ggo?gg!p?ggv.##.......# #.###........## .##.####..# #.# #........# ..........# #.# #........###### .##.###†..# #.# #####... .##.###...# #.# ############ .##.......####.### .######.#........# .# #.#.####.#.# ?gg;w.# #.#.# #.#@#920.0 (130.0) .# #.#.# #.#.# .. #.#.# #.... ###.# ###?ggw?ggj _Key pressed, stopping explore.?ggk _?ggn?ggB?ggz?gg?gg_,?gg?ggv?gg?gg?gg?ggy?gg?gg?gg?ggb?gg?gg?ggv?ggٽ,?ggI?gg?gg ,?gg?gg3?gg.?gg?gg?gg?gg?ggK?gg?gg?gg?gg`?gg?gg3?gg.?gg?ggJ?gg?gg,?ggV?gg ?gg;?ggo?gg?gg?ggx?gg?gg?gg]?ggK?gg?gg?ggF?gg?ggh?gg?gg?gg?gg?gg`?gg?gg`,?gg?gg?gg?gg?ggG?ggQf  #..........# #.# #.....   #######.##.###...# #.# #####.   #.##.###...# #.#   #.##.......####.###   #.######.#........#   #.# #.#.####.#.#   #.# #.#.# #.#.# ?gg   #.######.#.# #.#.#   #......@.#.# #.#.###41.0 (21.0)   ##########.# #.....#    #.# ###.###   ### ###    ?gg?gg ?gg? E _Done exploring.?ggu?ggF3?gg"^..#......#.####...#...#...#.0.0)..?gg$?gg>)[ _Done exploring.?ggY ?ggT\  Spells (Memorise)TypeFailure Level  a - Summon Small Mammal Summoning21% 1b - Call ImpSummoning30% 2  c - Sigil of BindingHexes12% 3  d - Inner FlameHexes/Fire22% 3  e - Cause FearHexes36% 4  f - Call Canine Familiar Summoning52% 3  g - Dimensional Bullseye Hexes/Translocation 65% 4  h - Summon Blazeheart Golem Fire/Summoning85% 4 2 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit?gg'?gg1?gg3  #................# #.# #..... deadiverson the Shooter   #######.##.###...# #.# #####. Deep Elf  ?gg4I#.##.###...# #.# ## Health: 16/16 ========================  #.##.......####.###?gg,5Magic: 6/6========================  #.######.#........#AC: 5Str: 11  #.# #.#.####.#.#EV: 12?gg5rInt: 17  #.# #.#.# #.#.#SH: 0Dex: 17  #.######.#.# #.#.#XL:  2 Next: 86% Place: Dungeon:1  #......@.#.# #.#.###Noise: ---------  Time: 941.0 (0.0)  ?gg6S##########.# #.....#a) +1 sling  #.# ###.###Fire: a) +1 sling  ### ### ?gg[6}      ?gg6   _No target in view! _You see here a dart slug corpse. _i - 3 scrolls labelled IFRIOFUHYSA ?gg6_Key pressed, stopping explore. _Done exploring. _Done exploring.?gg;P  Okay, then.?gg<?ggV@?ggB. _?ggU?ggHW?gg^Z?gg\F _Unknown command.?gg3?gg:?ggJ?gg^E _Done exploring.?gg ?gg ?gg+ ?ggT ?ggC ,?gg E _Done exploring.?gg ?ggj ?gg ?gg; 4?ggA [ _Done exploring.?gg1 3?gg ?gg(4?gg;.?gg8/E _Done exploring.?gg?gg_Where to? (? - help)  D - Dungeon ?ggJ?gg7  #................# #.# #..... deadiverson the Shooter   #######.##.###...# #.# #####. Deep Elf  #.##.###...# #.# ## Health: 16/16 ========================  #.##.......####.###Magic: 6/6========================  #.######.#........#AC: 5Str: 11  #.# #.#.####.#.#EV: 12Int: 17  #.# #.#.# #.#.#SH: 0Dex: 17  ?gg#.######.#.# #.#.#XL:  2 Next: 86% Place: Dungeon:1  #......@.#.# #.#.###Noise: ---------  Time: 941.0 (0.0)  ##########.# #.....#a) +1 sling  #.# ###.###Fire: a) +1 sling  ### ###      ?ggf    _Okay, then. _Unknown command. _Done exploring. _Done exploring. _Done exploring. _Done exploring.?gg?gg?ggf _?ggX?gg?gg?gg<,?gg#?ggt$,?ggE%?gg{*?gg+?gg.,?ggs,?ggd3?gg4,?ggE5?gg;?gg<,?gg<?gg@?ggA,?gghA?gg_G?ggH?ggH,?ggK?ggWL,?ggL?ggO?ggP,?ggQ?ggV?ggV?gg;W,?ggZ?ggZ,?ggZ?gg_?gg`?ggv`?gg`?gg&e?gge?gg4f,?ggh?ggi,?ggj?ggk?ggl,?ggHm?gg-o?ggo,?ggp?ggr?ggs,?ggt?ggv?ggw?ggw?ggdx?ggz?gg/|?ggt|?gg}?gg)?ggW?gg?gg?gg>?gg{?ggc?gg?gg?gg ,?ggg?gg?ggȕ,?gg?gg#?ggH?ggB?gg&?gg˟,?gg(?gg+?ggġ?gg ?ggH?gga  You see here a rat skeleton.?gg?ggԥ _?gg?gg~?gg,?ggR?gg9?ggh,?gg1?gga?gg?gg?gg@?gg=?gg?ggӵ?gg?gg%  ?ggι4There is a stone staircase leading down here.?gg?gg2?gg.$ _?ggо?gg|2?ggm?gg,?gg}?gg{              ?gg$  ###   #@#  77.8 (36.8) #.#   #.#   ...   ###     _You climb downwards.?gg?gg?gga _There is a stone staircase leading up here.?gg^ 4?gg|c ?gge F _Unknown command.?ggt 3?gg? ?ggc ?ggC ?gg $ _?gg ,?gg ,?gg0 ?ggH ?gg5 ,?gg ?gg ?gg ,?gg9 ?ggQ ?gg~B?gg?gg,?gg??ggU?ggk ,?gg ?gg ?ggB?ggx?gg### ##<# #<#.# ?gg####.#######.## #.....@.......# 85.8 (8.0)#.############# ?gg ?ggd+6.8 (9?ggi?ggl9 _Found a stone staircase leading up.?gg3?gg?gg?ggo?gg,?gg?gg?gg}?gg?ggc?gg,?gg?ggA?gg,?ggk?gg?gg,?gg?gg?gg=?gg?gg?gg?gg?gg?ggc?gg?gg,?ggf?gg?gg,?gg?ggg?gg ?ggz?gg?ggF?gg( ,?gg ?gg ?gg?ggs?gg?gg?gg,?gg?gg?gg"?gg?gg?gg?gg?gg2?gg?gg!?gg%?gga&?gg&?gg#)?gg05#.# ####.# ### #....# #<# #<...# #.# ####.#######.##  #.............# ?ggO1(..# #.############# (....####.#### .....# 1002.8 (16.0).............# .............# .............#.#...........##...........#.............#.............# ?gg :?gg:,3.8 (17?gg`@?ggB% _Found 5 stones.?ggV ?ggH ?gg ?gg ?ggO B?gg] ?gg6 ?gg ?gg4 ?gg ?ggG ?gg ?ggS ?gg$ ?gg B?gg ?gg 6 #.#?gg  ....... #.# ...)... ####.# ....... #....# ....... #<...# ....... ####.######..... #.................#### #.#########?gg (.@..####.####7.8 (4.0).........#.....#.....#......#......#?gg l.....##.....#?gg }.....#.. .............#?gg( ?gg- +8.8 (5?gg<0 ?gg3 # _Found a mace.?ggµ?gg}?gg?gg?ggb?gg?gg?gg7?gg U #.#w...##### #.#...........# #.#).........# ####.#?gg~.......# #....#.......# #<...# .......####.#####.......#...........@#### #.########(....####.####.#....#?gg....#..#w   ribbon worm (asleep)#......#....#?ggZ##....#......#?gg+9.8 (1?gg ,10.8 (2?gg?ggJ^ _A ribbon worm comes into view.?ggtP #.#  w.........##### #.#  ..............# #.#  ....).........#  ?gg$Q[ ..............#   ..............# #<...#  ..............# ..............# .......@####  ......(....#  ...................#  ...................#  ...................#  ...................# ?ggQ` #......#...........#  #......#...........#   ?ggQ?ggk= #.#  w.........##### #.#  ..............# #.#  ....).........#   ..............#   ..............# #<...#  ?gg..............# ..............# .......@####  ......(....#  ...................#  ............... ............... ...................#  #......#....... #......#....... ?gg?ggC?gg ?gg b _A ribbon worm is nearby!?ggc   ?ggd Casting: Jinxbite (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.?gg^  You beckon some vexing sprites to accompany your attacks.?ggi.ww?ggO]4--------==?ggV1.8 (1Will/2 Jinx ?gg?gg; _You feel your willpower being sapped.?ggs (((((((You shoot a sling bullet.?gg(9?ggCn..w....?ggD5=3.0 (1.2?ggL?ggOe _The sling bullet barely misses the ribbon worm.?gg, (((( You shoot a sling bullet. The sling bullet hits the ribbon worm.?gg :*?ggӆ  The ribbon worm is moderately wounded.A giggling sprite leaps out and smacks the ribbon worm with its own tail.?ggI z.w...(very drained)?gg0 -4.1 (1.1?gg ?gg c _The ribbon worm is heavily wounded.?ggX ((( You shoot a sling bullet. The sling bullet hits the ribbon worm.?gg?gg.w.. ?gg-5.3 (1.2?ggbu _The ribbon worm is almost dead.?ggoe  You shoot a sling bullet. The sling bullet hits the ribbon worm!?ggc†((?ggi.+..?ggH/?ggc9#.#deadiverson the Shooter..........##### #.#Deep Elf..............# #.#Health: 16/16 ========================....).........# ####.#Magic: 5/6====================----?ggC:..............# #....#AC: 5Str: 11....†.........# #<...#EV: 12Int: 17..............####.##### SH: 0Dex: 17..............#......... XL:  2 Next: 100% Place: Dungeon:2.......@#### #.######## Noise: ===------  Time: 1016.5 (1.2)......(....####.####a) +1 sling...................#Fire: a) +1 sling...................#Will/2 Jinx ?gg:D...................#...................##......#...........##......#...........#...................#The ribbon worm is moderately wounded.A giggling sprite leaps out and smacks the ribbon worm with its own tail. _The ribbon worm is heavily wounded.?gg;You shoot a sling bullet. The sling bullet hits the ribbon worm. _The ribbon worm is almost dead.You shoot a sling bullet. The sling bullet hits the ribbon worm!?gg< _You kill the ribbon worm!You have reached level 3!?gg G/  --more--?ggZ  Your experience leads to an increase in your attributes!Your base attributes are Str 5, Int 17, Dex 17.Increase (S)trength, (I)ntelligence, or (D)exterity? ?gg[ 20/207=---93 0%  _You feel agile. x2@gg +@ggY,@ggT.@gg4@gg5% _@gg8@ggN>@gg>!@ggp@@ggG{ _The sprites lose interest in your situation.@ggG@ggI@ggqO@ggO:---@gg*R@ggU@ggUN6===@ggV@ggY,@ggZ@gg`@gg`@ggb@ggFe,@ggCf@ggk@ggk<===@ggDn@ggv@gg`vO7====@gg{@gg܀4 _Magic restored.@gg@ggՅ@gg~@gg@gg֐@gg3@gg@gg@gg@gg_@gg՛@gg͞@gg;@gg=====@ggM@gg@ggw,@ggj@gg*@gg8@gg@gg%@gg-@gg,@gg @ggm@gg@gg@gg@gg@gg,@gg*@ggJ@gg # ##...#...#### #( ........... ... #.# @gge_.....#...# #.# . #.# ---35.5 (19.0)...# #....# #....##### #..@gg %......# #....).........# ####.# # ..............# ## ....†.........# #<# ........####.####### @gg8@gg-H---6.5 (20@ggC@gg)% _Found 8 stones.@ggF@ggH@ggU@ggK@gg78 MJ. #........ #...#...#######(..#..)..# .........#....#@gg. ..# ..........##### #.#.J   endoplasm (asleep)....†.......@ggs{ 0.0)  An endoplasm comes into view.@gg9+7.5 (1@gg9@gg% _Found a glaive.@gg  ...J..... ......... #........ ##...#...######  #..........(..#  ...........)..#  @gg ..............# #.#  .....#..@# #.#  .........# #.#  .........# #.#  .........# #.#  ..........##### #.#  ..............# #.#  ....).........#   ..............#   ....† #<...# @gg j ...J..... ......... #........ ##...#...######  #..........(..#  ...........)..#  ..............# #.#  .....#..@# #.#  @ggȣ .........# #.#  .........# #.#  .........# #.#  ..........#####  ..............# #.#  ....).........#   ..............#   ....† #<...# @gg 4@ggȵ @gg a _An endoplasm is nearby!@gg@ggTInventory: 9/52 slots Hand Weapons (go to first with ))  a - a +1 sling (weapon)  b - a +0 dagger of venom Armour (go to first with [)  c - a +0 robe (worn)  h - a +2 pair of gloves (worn) Jewellery (go to first with "=)  d - a +6 ring of strength (left hand) Scrolls (go to first with ?)  e - a scroll labelled ZUSHAI OMIYTZ  f - a scroll of poison @ggSy g - a scroll labelled HIDION RORCHAPN  i - 3 scrolls labelled IFRIOFUHYSA@ggU @ggU^ @ggl deadiverson the Shooter...J.....Deep Elf.........Health: 20/20 ========================#........Magic: 7/7========================##...#...######AC: 5Str: 11#..........(..#EV: 12Int: 17...........)..#@ggm SH: 0Dex: 19..............# #.#XL:  3 Next:  0% Place: Dungeon:2.....#..@##.#Noise: ---------  Time: 1037.5 (0.0).........##.#a) +1 sling.........##.#Fire: a) +1 sling.........##.#Will/2 ..........##### #.#..............# #.#J   endoplasm (asleep)....).........# ####.# #..............# #....# #....†.........# #<...# # _The sprites lose interest in your situation. @gg&o _Magic restored. _Found 8 stones.  An endoplasm comes into view. _Found a glaive. _An endoplasm is nearby!@gg`w @ggw @ggn @gg @gg%  Casting: Jinxbite (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.@ggY ^  You beckon some vexing sprites to accompany your attacks.@ggq 5-------==8.5 (1Jinx @gg~ @gg ; _You feel your willpower being sapped.@ggJ ((((((J  You shoot a sling bullet. The sling bullet hits the endoplasm.  The endoplasm quivers.@gg,:*@ggy`  The endoplasm is moderately wounded.A giggling sprite leaps out and makes the endoplasm trip over its own  pseudopods.@ggj.J...... (very drained)@ggk5=9.7 (1.2@ggNr@ggub _The endoplasm is severely wounded.@ggYc  You shoot a sling bullet. The sling bullet hits the endoplasm.@gg_.(((((@gg`@ggOA......@gg 6340.8 (1.1@gg @ggM _You kill the endoplasm!@ggzw@ggx@ggy@gg @gg}R6===----@gg@gg@gg)@gg@ggn{ _The sprites lose interest in your situation.@gg@gg@gg,@gg@gg@ggF<===@gg@gg@ggYO7====@gg@gg@gg,@gg@ggU@gg?x78 [........@gg  .........  # ##...#...######( .......@..)..# ---7.8 (7.0.....##...######.........##.#.........##.#..)......@gg@ggG---8.8 (8@gg@ggk, _Found a pair of boots.@gg4@gg@gg%@gg78 M####...<..##[.....#..#.. #........ #...#...#####@gg#(0) .........#...######.........##.#.............@gg@gg+9.8 (1@ggs@gg ; _Found an escape hatch in the ceiling.@gg@gg^@gg@ggH _No target in view!@gg_ #......#####...<..##[.....#.##.#...#### #............. ##...#.@.###### #....(..# @gg΋)..#  ..............# #.# .....#...###### #.# .........# #.# .........# #.# ..# #.# ##### #.#@gg@ggiM====50 _@gg@gg@ggUg #....... #......#####...<..###.[...... #.# #.# #### #....@........ ##...#...######@ggGh[ #..........(..##....)..# ............# #.##.....#...###### #.##.........# #.#  .# #.# .# #.#@ggr@ggs&1@gg{@gg}@gg Q M##. #......# #####...<..###.......[....... #.######.............##...#...##### #...@ggR (..#...........)..#..............#@gg^ @gg_ &2@ggTg @gg5i @gg~ M ###.. #......# #####...<..###.......[....... .######.............@gg <##...#...######..........(..#.....##.........#@gg @gg &3@ggt @ggt @ggr M####### ###.. #......# #####...<..###.......[....... .####@ggm ##.............##...#...######.#.....#...####@gg @gg &4@gg @gg @ggO.M####### ###... #......# #####...<..###......## .######.............@ggd9##.............@gg@gg`&5@gg@ggV _You see here a +0 pair of boots.@ggd@gga&6@gg_@gg, _j - a +0 pair of boots@ggij @ggk Wear which item? Armour (go to first with [)  c - a +0 robe (worn)  h - a +2 pair of gloves (worn)j - a +0 pair of boots[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip @ggA @gg @ggz  @gg++ @gg7deadiverson the Shooter @ggeDeep Elf @gg!######## @ggw[Health: 20/20 ======================== @gg A#......# @gg&Magic: 7/7 @gg3======================== @ggIC#......### @gg#AC: 5 @gg.Str: 11 @ggN1#......... @gg-EV: 12 @gg.Int: 17 @gga9#......# @gg#SH: 0 @ggR.Dex: 19 @gg`.#####...<..### @gg8XL:  3 Next:  3% Place: Dungeon:2 @gg6.......@....... @gg> Noise: ---------  Time: 1056.8 (0.0) @gg A.#..........### @gg@!,a) +1 sling @gg!F#..........# @gg!2Fire: a) +1 sling @ggK"S#..........#### @gg"Will/2  @gg"A##............. @ggV#k##...#...###### @gg#K#..........(..# @gg*$B#...........)..# @gg$<...............# #.#  @ggD%]_The sprites lose interest in your situation.  @gg ._Found a pair of boots. _Found an escape hatch in the ceiling. _No target in view! _You see here a +0 pair of boots. _j - a +0 pair of boots @gg60 @gg0+7.8 (1 @gg6 @ggAf  You start putting on your armour. @ggFA8.8 (2 @ggoM @ggN+9.8 (3 @gg!S @ggY @ggY,60.8 (4 @gg\ @gge @gge+1.8 (5 @ggi @gg1l 6 _You continue putting on your +0 pair of boots. x4 @ggl @ggq @gg.tb _You finish putting on your +0 pair of boots. @ggX[?25h[?0c  Search for what [? for help]?  @gg [?25l[?1c @ggt,leather @ggG- @ggk3 @gg5X _Can't find anything matching that. @ggEp[?25h[?0c  Search for what [Enter for "leather", or ? for help]?  @gg [?25l[?1c @ggP+ @gg-5 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  @ggf-Results at your position ([,] to cycle)  a - [carried] c - a +0 robe (worn)  b - [carried] h - a +2 pair of gloves (worn)  c - [carried] j - a +0 pair of boots (worn) Results elsewhere ([,] to cycle)  d - [D:1] a ring mail @gg-,e - [D:1] a scale mail@ggg@ggn@ggtudeadiverson the ShooterDeep Elf########Health: 20/20 ========================#......#Magic: 7/7========================#......###AC: 6Str: 11#.........EV: 12Int: 17#......#SH: 0Dex: 19.#####...<..###XL:  3 Next:  3% Place: Dungeon:2.......@.......Noise: ---------  Time: 1061.8 (0.0).#..........###a) +1 sling#..........#Fire: a) +1 sling#..........####Will/2 ##.............##...#...#######..........(..##...........)..#...............# #.#You start putting on your armour. _You continue putting on your +0 pair of boo@gg~vfts. x4 _You finish putting on your +0 pair of boots.  Search for what [? for help]? leather _Can't find anything matching that.  Search for what [Enter for "leather", or ? for help]? armor@gg6y@ggy@gg~@ggـ. _@gg\@gg]@ggc@ggdfF _Unknown command.@gg@gg@gg=@gg"@gg!(@gg(!@gg. _You feel your willpower return.@gg0@gg0@gg'1@gg3@ggs6,@gg/7@gg:@ggL>,@gg>@gg@@gg%C,@gg.D@ggE@ggcH,@ggI@ggJ@ggN,@ggN@gg{P@ggkVX@gg5X,@ggX@gg4Z@gg],@gg]@gg_@gg5cB@gge@ggh,@ggmi@ggj@gg m@ggrm@ggm@ggn@ggp@ggWq@ggq@ggr@ggt,@gg#u@ggev@ggy,@ggsy@ggz@gg|@gg}@ggo}@gg~@gg@ggO@gg@gg҃@ggQ,@gg@gg@ggƋ,@gg.@ggi@gg@gg ,@ggj@gg@ggx@ggē@gg@gg@gg,@gg@gg›,@gg$@gg:@ggV@gg@gg@ggB@gg@ggɣ@gg@gg@gg٧,@ggN@ggK@gg4,@gg@gg@gg@ggW@gg@gg@ggϳ,@gg7@gg@ggT,@gg@ggɷ@gg׹,@gg,@gg/@ggT,@gg@gg@ggm#......# #.#####.# #......###.# #.# #..........# #.#####  #......##### #.....#  #...<..### #######.#  ........... .> #.#  @ggk.......#### ###. #.#  .......# #...####.#  .......#### #.@....#  94.8 (33.0) ........... #.######  .#...###### #.  .......(..# ..  .......)..# ##.  ..........# #.#    .#...###### #.#    .....# #.#    .....# #.#   @gg@ggz,5.8 (34@gg^@gg; _Found a stone staircase leading down.@gg @gg 3@gg @gg @ggR B@ggp @gg ,@gg @gg ,@gg @gg @gg ,@gg @gg @gg ,@gg @gg @gg ,@gg? @gg @gg ,@ggQ @gge @gg ,@gg @gg! @gg# ,@ggy$ @gg& @gg( ,@gg*) @gg&* @gg, ,@gg,- ,@gg. @gg/ @ggW/ @gg/ @gg1 @ggj1 @gg1 @gga2 @gg3 ,@gg3 @gg7 @gg9 ,@ggl9 @gg: @gg[< ,@gg< @ggq> @ggA ,@gg0B @gg D @ggG @ggG @ggH @ggI @ggL ,@ggM @ggP @ggPS ,@gghT @ggV @ggvY ,@ggZ @gg] @ggj_ ,@ggO` @ggb @gge ,@ggf @ggh @ggk @gg_l @ggm @ggo @ggs ,@ggw @ggz @gg^~ ,@ggd @gg @gg ,@ggS @gg @gg@ ,@ggn @gg @ggn ,@gg– @gg @gg ,@ggB @gg֢ @gg ,@gg/ @gg @ggy @ggӰ @gg @ggw @gg7 ,@gg8 @ggʻ @gg ,@gg @gg; @gg @gg @gg @gg @gg ,@ggM @gg^ @gg ,@ggw @gg @gg ,@gg~ @gg @gg ,@gg{ @ggK @ggm ,@ggr @ggA @gg @ggH @gg @gg @gg ,@ggh @gg @gg i .............. .#..........## #..........#  #..........## ##........... ####...#...#### #.##..........(. ##_##...........).@gg>  #@##..............137.8 (42 ##.##.....#...#### # ##.#.........#  #.. #.##.........# #....#.#..........# #.................#### #..................... #....#......)......... .......................@gg @gg ,8.8 (43@ggp @gg< _Found a faded altar of an unknown god.@gg @gg@ggI@ggR@ggB@gg,@gg&S  There is a faded altar of an unknown god here.@gg@gg _@gg@gg~@gg,@gg$@gg @gg,@ggs@gg@ggʽ ## #.........# ##........# #.........# ##B.....#####...<..###.......................#....###.# .....# ##@# #..........###@gg|P#.## ##............ ##.####...#...##### ##.##...(.. ##_##...).. #.##...... B   giant cockroach (asleep) ##.##.....#...###### ##.#.........##.. #.###@gg>242.0)@gg+3.8 (5@gg19_@ggRb _A giant cockroach comes into view.@ggc (((B  You shoot a sling bullet.  The sling bullet hits the giant cockroach.@ggv  The giant cockroach is heavily wounded.@gg<  You hear an angry hiss.@ggt@gg .B.SS   adderB   giant cockroachAn adder comes into view.@gg7===5.0 (1.2@gg@gg- _You hear an angry hiss.@gg _ You shoot a sling bullet. The sling bullet hits the adder.@ggl%@ggW0 .B_The adder is moderately wounded.@ggv1^18---6.1 (1.1@gg"79_@gg:* _The adder bites you.@ggW  Casting: Jinxbite (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.@ggq^  You beckon some vexing sprites to accompany your attacks.@gg}G.B@gg~5--------70Will/2 Jinx @ggw9_@ggy _You feel your willpower being sapped. The adder closely misses you.@gg8 _ You shoot a sling bullet. The sling bullet hits the adder.@gg,S*_@gg  The adder is severely wounded.A giggling sprite leaps out and makes the adder trip over its own tail.@gg@ggD.BB   giant cockroach@gg 9=--28=8.3 (1.2 _You kill the adder!@gg"9_@ggo _Your Ranged Weapons skill increases to level 5!@gg _You shoot a sling bullet.  The sling bullet hits the giant cockroach but does no damage.@gg  The giant cockroach is moderately wounded.9.4 (1.1@gg9_@ggG _The giant cockroach bites you but does no damage.@gg: (((((((You shoot a sling bullet.@gg  The sling bullet closely misses the giant cockroach.You hear an angry hiss.@ggV  The giant cockroach bites you but does no damage.@gg .....SB_S   adderB   giant cockroachAn adder comes into view.@gg.50.6 (1.2@ggs@ggU _The giant cockroach misses you.@gg _Your +0 dagger of venom begins to drip with poison!@gg&6===-------1.1 (0.5b) +0 dagger (venom)Nothing quivered@gg@gg7 _b - a +0 dagger of venom (weapon)@ggj *You closely miss the giant cockroach.@ggnB_ (very drained)You closely miss the giant cockroach.  The giant cockroach is moderately wounded.  A giggling sprite leaps out and makes the giant cockroach trip over its own  legs.  The giant cockroach is severely wounded.The giant cockroach bites you but does no damage.@gg)p20====--2.1 (1.0@ggw@ggw@gg/  --more--@ggkV _The giant cockroach misses you.@gg9You hit the giant cockroach.@ggLYou kill the giant cockroach!@ggz.S_@gg:323@ggE9_@ggoa _The jinxing sprites lose interest in you.@ggG (very poisoned)You hit the adder but do no damage. The adder is poisoned.@gg~ &4@gg 9_@gg" s _The adder closely misses you. The adder bites you but does no damage.@gg- _You miss the adder.The adder is lightly wounded.@ggj.D===5@gg4@ggg7R _The adder barely misses you.@gg _ extremely poisoned)You hit the adder but do no damage. The adder looks as sick as possible!  The adder is lightly wounded.@ggTt==7====6@gg;@gg9S _The adder closely misses you.@gg _You closely miss the adder.The adder is moderately wounded.7@gg@ggS _The adder closely misses you.@gg .........# #......# ........# #........ .......# ### ......#####...<.. .................. ....### #S# #.# #.# #.## #@## ##...@gg E ##.####...#...#### ##.##..........(._##.) #.. ##.##.....#...##### ##.#.........# #.. ##.# #....#.#.#@gg @ggg m.S_@gg$ &8@gg '_@gg S _The adder closely misses you.@gg# #.....# #......###..#####...<..#..................#####.# #.# ##S# #.####.## #..##@####...#...#####..........(..##_##..).#.##...##...######.........# #.. #.##.##....#.#..##........##### @gg<@gg@.SS   adder (very poisoned)@gg.-9@gg@ggb@gg# #......#########...<..#..............######.# #.# ##.# #.#####S## #...##.####...#...######..........(..##_##..)..##.##....####...#######.........##.. #.##.# #....#.#.#........######....#@ggS@ggP.S@gg`====-60@gg'_@gg$ @gg\  You barely miss the adder.The adder is severely wounded.19--=1@gg @gg h _The adder bites you. The adder closely misses you.@gg-  You hit the adder. The adder looks as sick as possible!  The adder is almost dead.@ggd1.@gg/552@ggk@ggI _You kill the adder!@gg- ......#####...<.. ................... ....#### #.# #.# #.# #.### #.## ##.... ##.####...#...#####@ggz ##.##..........(...).. #..... ##.##.....#...##### ##.#.........#  #.. ##.# #....#..# #.......#####  #.....#  #....#).# @gg@gg.-3@ggo@ggPd _There is a faded altar of an unknown god here.@gg @gg 4@gg @gg ,@ggw 7 - @gg Q_You start resting.@gg &4@gg [20==5.1 (2@gg. @gg " _HP restored.@ggjJ@gg\l,@ggpX@ggis@ggs@gg0t@gg,w@ggww@ggw4==@ggw@ggz,@ggZ{@ggE~,@gg~@gg@gg-,@ggt@ggIf 72.1 (7 _You start waiting.@gg33.1 (8@ggv@gg _ _You feel your willpower return.@ggת _You start waiting. _You feel your willpower return.  This altar belongs to (a) Uskayaw, (b) Qazlal or (c) Wu Jian, but you can't  tell which.  Press the corresponding letter to learn more about a god, or press enter to  convert or escape to cancel.@gg9#P  Okay, then.@gg $@gg(@gg). _@ggU  Unknown command.@ggv@gge@gg _Press < or > to pray at altars.@ggbs  Unknown command.@gg g@ggi _Press < or > to pray at altars.@gg  Your +0 dagger of venom stops dripping with poison.6 (0.5a) +1 sling Fire: a) +1 sling@gg@ggN- _a - a +1 sling (weapon)@gg@gg3@gg@gg|@gg ,@gg?X@gg@gg$...# #..............# #.......# #.........B..#####...<..## ........ ....## #.# #..........# @gg  #.## #@## ##. ##.####...#...#### ##.##..........(. ##_##...). ..... ##.##.....#...#### B   giant cockroach (wandering) # ##.#.# #.. #.### #....#.#....#@gg-5.6 (2.0@ggK.B@ggZ+6.6 (3@gg@@ggnb _A giant cockroach comes into view.@ggQ    ........#  .......#  ......#< ...B. ... #.#   @gg8R ##.#  #@##  ##.# ##.#( ##_##) #   #..    @gg    ........#  .......#  ......#< ...B. ... #.#   ##.#  #@##  ##.# @gg ##.#( ##_##) #  #..  @gg 4@gg@ 9_@gg f _A giant cockroach is nearby!@ggz (((_B  You shoot a sling bullet.  The sling bullet hits the giant cockroach.@ggB@gg2JY.B..@ggK7===7.7 (1.1@ggkQ@ggdTh _The giant cockroach is severely wounded.@ggA ((You shoot a sling bullet.  The sling bullet hits the giant cockroach but does no damage.@gg@gg@ggS..B@ggc-8.9 (1.2@gg@ggh _The giant cockroach is severely wounded.@gg_ _The giant cockroach is severely wounded.You shoot a sling bullet.  The sling bullet hits the giant cockroach but does no damage. _The giant cockroach is severely wounded.You shoot a sling bullet.  The sling bullet hits the giant cockroach but does no damage.@gg_  You shoot a sling bullet.  The sling bullet hits the giant cockroach but does no damage. _The giant cockroach is severely wounded.  You shoot a sling bullet.  The sling bullet hits the giant cockroach but does no damage.  The giant cockroach is severely wounded.@gg)80.1@gg9_@gg] @ggG_The giant cockroach misses you.@gg= p  You shoot a sling bullet.  The sling bullet hits the giant cockroach.@gg C.@ggqM._@gg581.2 (1.1@gg‘@gg-S _You kill the giant cockroach!@gg@gg@ggN@ggn@gg ######## #.........# #......# #..........# #......#..........# #...................# ####..........#####...<..#B........................#.# #..# ---##.# #..........#.## #.##.####...#...######.##(##_##...........).. B   giant cockroach (wandering) #.##...... ##.##.....#...###### ##.#20@gg .B_B@ggzG---3.2 (2@gg'_@gg2b _A giant cockroach comes into view.@gg^   #.........#   ..........#  ..........#  ..........#  ..........#####...< ............. .B........# #@#   ##.#  #.##  ## @gg r( ##_) #  @gg-   #.........#   ..........#  ..........#  ..........#  ..........#####...< ............. .B........# #@# @gg_c  ##.#  #.##  ## ( ) # @gg!_@gg@ggC@ggf _A giant cockroach is nearby!@ggV    #.........#   ..........#  ..........# @ggG Q ..........#  ..........#####...< ............. .B........# #@#   ##.#  #.##  ## ( ##_) #  @gg<} <   #.........#   ..........#  ..........#  ..........#  ..........#####...< ............. .B........# #@#   @gg  T##.#  #.##  ## ( ) # @gg\ 4@ggk @gg} f _A giant cockroach is nearby!@ggf (((((((You shoot a sling bullet.@gg@ggKV..B...._@gg.7===4.4 (1.2@ggf9_@ggi _The sling bullet barely misses the giant cockroach.@ggJp  You shoot a sling bullet.  The sling bullet hits the giant cockroach!@ggk†((((_@ggJh)....@gg0l6625.5 (1.1@ggs9_@ggvS _You kill the giant cockroach!@ggT!_@ggW@ggH@ggH _No target in view!@gg @gg @gg @ggD @gg @gg_ P _@gg! @gg @gg @gg @gg# ,@ggL @gg @ggв ,@ggԳ @gg @gg @gg @ggQ @ggv @gg @gg @gg @ggP @ggj ,@gg @gg @gg @gg @gg @gg ,@gg @ggc M _You now have 44 gold pieces (gained 14).@gg: @gg @gg[ @gg @ggM ,@ggm @gg @gg (..#............#####. .............. #....†.......#.....@gg  #........#.#.# #.......##.#.#..... ##......#.##.##.... #......##.####...#.####.......##.##.....#....@.....##_##......---96.5 (11.0).............#.##....................##.##.....#<.......##....##.#..............##....#.##............##....#.#....... @gg" U........##..... ........##..............  #....#......)..@gg| E @gg @gg{ H---7.5 (12@gg 8_@gg| 9 _Found a stone staircase leading up.@gg~@ggb@gg@ggφ@gg@ggeB@ggVB@ggٖ@gg;u .......?. #....†.#..g. #........#.#.#..... #.......##.#.#..... ##......#.##.##...... #......##.####......####.......##.##..##...#..........##_##@gg..........#.###...##.##<##....##.#.......##....#.##...##....#.#...##....g   gnoll (polearm, wandering)...##.....##....# .......@ggk 9.5 (2.0)  A gnoll comes into view. It is wielding a +0 spear.@gg?g.@ggY-200.5 (3@gg&_@gg5f _Found a scroll labelled ZUSHAI OMIYTZ.@ggA (((((((_You shoot a sling bullet.@gg n  The sling bullet barely misses the gnoll.@gg 6  The gnoll shouts!@ggo .g........g@ggH 7===1.7 (1.2@gg$ @gg , r _A gnoll comes into view. It is wielding a +0 club.@gg< (((((( You shoot a sling bullet. The sling bullet hits the gnoll.@gg$ @gg @ggܧ l  The gnoll is heavily wounded.@gg @ggݩ @gg Mg..g.g...._gg 3 gnolls (2 polearms, 1 wandering)@gg̳ -2.8 (1.1@gga 8_@gg s _A gnoll comes into view. It is wielding a +0 spear.#@gg9#@gg  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   0.7   1.4  -2   h - Spellcasting   1.5   1.2  +3          #@ggM b - Unarmed Combat   0.0   1.4  -2   i - Hexes   4.0   3.0  +3       j - Fire Magic   1.1   1.7  +1   c - Short Blades   0.0   1.0   0      d + Ranged Weapons 5.4   3.6  +3               e - Armour   0.0   1.4  -2      #@gg f - Dodging   2.4   2.1  +2       g - Stealth   0.0   0.6  +3                                          #@ggR                    The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets#@gg'O #@ggiY #@ggf ................. deadiverson the Shooter.g?. #....†.......#.. Deep Elf.... #........#.#.#.. Health: 20/20 ========================..... #.......##.#.#.. Magic: 7/7========================..g.g ##......#.##.##. AC: 6Str: 11...... #......##.####. EV: 12Int: 17......####.......##.##.. SH: 0Dex: 19##...#..........##_##... XL:  3 Next: 62% Place: Dungeon:2#@ggh .......@........#.##.... Noise: ===------  Time: 1202.8 (0.0)#...............##.##... a) +1 sling...<.......##....##.#... Fire: a) +1 sling...........##....#.##..............##....#.#...............##........... ggg 3 gnolls (2 polearms, 1 wandering)...........##......................##....#...................The sling bullet barely misses the gnoll.The gnoll shouts! _A gnoll comes into view. It is wielding a +0 club.You shoot a sling bullet. The sling bullet hits the gnoll.  The gnoll is heavily wounded. _A gnoll comes into view. It is wielding a +0 spear.#@ggr #@gges #@gg} #@gg #@gg, #@ggL Inventory: 10/52 slots Hand Weapons (go to first with ))  a - a +1 sling (weapon)  b - a +0 dagger of venom Armour (go to first with [)  c - a +0 robe (worn)  h - a +2 pair of gloves (worn)  j - a +0 pair of boots (worn) #@gg8 Jewellery (go to first with "=)  d - a +6 ring of strength (left hand) Scrolls (go to first with ?)  e - a scroll labelled ZUSHAI OMIYTZ  f - a scroll of poison  g - a scroll labelled HIDION RORCHAPN  i - 3 scrolls labelled IFRIOFUHYSA%@ggF %@gg T................. deadiverson the Shooter.g?. #....†.......#.. Deep Elf.... #........#.#.#.. Health: 20/20 ========================..... #.......##.#.#.. Magic: 7/7========================..g.g ##......#.##.##. AC: 6Str: 11...... #......##.####. EV: 12Int: 17......####.......##.##.. SH: 0Dex: 19##...#..........##_##... XL:  3 Next: 62% Place: Dungeon:2.......@........#.##.... Noise: ===------  Time: 1202.8 (0.0)%@ggeU'#...............##.##... a) +1 sling...<.......##....##.#... Fire: a) +1 sling...........##....#.##..............##....#.#...............##........... ggg 3 gnolls (2 polearms, 1 wandering)...........##......................##....#...................The sling bullet barely misses the gnoll.The gnoll shouts! _A gnoll comes into view. It is wielding a +0 club.You shoot a sling bullet. The sling bullet hits the gnoll.  The gnoll is heavily wounded. _A gnoll comes into view. It is wielding a +0 spear.%@ggKf&_%@gg&g%@ggr8_%@ggu%@gg..g?. #....†.......#..... #........#.#.#...... #.......##.#.#...g.g ##......#.##.##....... #......##.####.......####.##.##.##...#..........##_##.........#.##.#.##.##....<.##....##.#..##....#.##..##....#.#..##.   gnoll.##..##....#......).%@gg,%@gg" ...gg_g 2 gnolls (1 polearm)%@gg 5---3.8 (1%@gg&_%@gg{&@gg..g?. #....†.#..... #........#.#.#...... #.......##.#.#...... ##......#.##.##....gg. #......##.####.......####.##.##.##...#.##_##..#.##.#.##.##....<.&@gg##....##.#..##....#.##..##....#.#..##..##..##....#......)..&@gg&@gg&@gghW..gg&@gg'B---4&@gg&_&@ggj &@ggj..g?. #....†.#..... #..#.#.#...... #.......##.#.#...... ##......#.##.##....... #......##.####...#....gg####.&@gggl ##.##.##...#.##_##..#.##.#.##.##.....#...<.##....##.#..##....#.##..##....#.#..##......##......##....#......)..&@ggGp&@ggv&@gg..g#g_5&@gg&@gg&@gg2F..g?. #....†.......#..... #.#.#.#...... #.##.#.#...... ##......#.##.##....... #......##.####...#.&@gg$4(......####.##.##.##..g#g.##_##..#.##.#.##.##.....#....<.##....##.#..##....#.##..##....#.#..##.....##......##....#......)..&@gg>:&@gg2;&@ggE.#.g.g&@ggE&6&@ggCP&@gg4S&@gg |..g?. #....†.......#..... #.#.#.#...... #.##.#.#.&@gg ..... ##......#.##.##....... #......##.####...#.......####.##.##.##...#.##_##......g.g.#.##.#.##.##.....#....<.##....##.#..##....#.##...##....#.#...##..........##......##....#......)..&@ggr &@ggs &@gga x.g.g&@gg+ &7&@gg &_&@gg '@gg..g?. #....†.......#..... #.#.#.#...... #.##.#.#...... ##......#.##.##....... #......##.####...#.......####.##.##.##...#.##_##.......g.g.#.##.#.##.##.....#....<.##....##.#..'@gg.##....#.##....##....#.#.....##............##...................##....#......)..'@ggR '@ggp '@ggx.g.g'@ggu&8'@gg!'@gg!%'@gg2 '@gg@5 Read which item? Scrolls  e - a scroll labelled ZUSHAI OMIYTZ  f - a scroll of poison '@gg6  g - a scroll labelled HIDION RORCHAPN  i - 3 scrolls labelled IFRIOFUHYSA[?] describe selected(@gg^n....................... deadiverson the Shooter.g?. #....†.......#........ Deep Elf.... #........#.#.#........ Health: 20/20 ========================..... #.......##.#.#........ Magic: 7/7========================..... ##......#.##.##....... AC: 6Str: 11...... #......##.####...#... EV: 12Int: 17......####.......##.##........ SH: 0Dex: 19##...#..........##_##......... XL:  3 Next: 62% Place: Dungeon:2.......g.g...@..#.##.......... Noise: --------- [39;49(@ggom Time: 1208.8 (0.0)#...............##.##.....#... a) +1 sling...<.......##....##.#......... Fire: a) +1 sling...........##....#.##....................##....#.#.....................##................. gg 2 gnolls (1 polearm)...........##............................##....#......)........................The sling bullet barely misses the gnoll.The gnoll shouts! _A gnoll comes into view. It is wielding a +0 club.You shoot a sling bullet. The sling bullet hits the gnoll.  The gnoll is heavily wounded. _A gnoll comes into view. It is wielding a +0 spear.Really read the scroll of poison? Y - Yes  N - No)@ggq )@gg ~....................... deadiverson the Shooter.g?. #§§§§§§§§§...#........ Deep Elf.... #§§§§§§§§#.#.#........ Health: 20/20 ========================..... #§§§§§§§##.#.#........ Magic: 7/7========================..... ##§§§§§§#.##.##....... AC: 6Str: 11...... #§§§§§§##.####...#... EV: 12Int: 17)@gg ......####§§§§§§§##.##........ SH: 0Dex: 19##...#§§§§§§§§§§##_##......... XL:  3 Next: 62% Place: Dungeon:2......§g§g§§§@§§#.##.......... Noise: ---------  Time: 1208.8 (0.0)#.....§§§§§§§§§§##.##.....#... a) +1 sling...<..§§§§§##§§§§##.#......... Fire: a) +1 sling......§§§§.##§§§§#.##...............§§§..##§§§§#.#................§§...##§§§§§............ gg 2 gnolls (1 polearm)......§....##§§§§§§...........)@gg f...........##§§§§#§§....)........................The gnoll shouts! _A gnoll comes into view. It is wielding a +0 club.You shoot a sling bullet. The sling bullet hits the gnoll.  The gnoll is heavily wounded. _A gnoll comes into view. It is wielding a +0 spear.The air fills with toxic fumes!)@gg@ $9.8 (1)@gg-* &_)@gg.  _A gnoll comes into view. It is wielding a +0 club.  You shoot a sling bullet. The sling bullet hits the gnoll.  The gnoll is heavily wounded. _A gnoll comes into view. It is wielding a +0 spear.The air fills with toxic fumes! _As you read the scroll of poison, it crumbles to dust.*@ggU_*@gg*@ggF _Unknown command.*@ggd (((You shoot a sling bullet. The sling bullet hits the gnoll.*@gg ]_§§§*@gg 8===10.9 (1.1*@gg! *@gg 3 _The gnoll is lightly wounded.+@gg) _(((((((You shoot a sling bullet.+@ggm§g§g§§§+@gg(2.0+@gg+@gg`b _The sling bullet barely misses the gnoll. x2+@gg ] (((You shoot a sling bullet. The sling bullet hits the gnoll!+@gg☼§§☼☼☼☼_§§§☼☼☼☼☼+@gg(3.1+@gg8_+@gg^ _The gnoll is severely wounded.+@gg _(((You shoot a sling bullet. The sling bullet hits the gnoll.+@ggd☼☼☼☼§§☼☼§☼☼§§§☼☼☼☼§##☼☼☼+@gge(4.2+@ggfp8_+@ggtY _The gnoll is almost dead.+@ggr  (((((You shoot a sling bullet.  The sling bullet closely misses the gnoll.The sling bullet hits the gnoll but does no damage.+@gg# ☼☼§☼§§☼☼○☼§○○☼○○§☼§§§☼§g§☼§○○○§##☼☼○○☼☼+@gg$ (5.3+@gg0 +@gg3 ] _The gnoll is heavily wounded.+@gg nM((((( _The gnoll is heavily wounded.  You shoot a sling bullet.  The sling bullet barely misses the gnoll.The sling bullet hits the gnoll.+@gg\ x○○§§☼☼○○☼§○○§○○☼☼§☼☼§##_§g§☼§○○○○§##○○☼○☼§☼☼+@ggŔ (6.4+@ggA 8_+@ggm ] _The gnoll is heavily wounded.+@gg M(((((The sling bullet barely misses the gnoll..closely misses the gnoll.+@ggQ3T○☼☼○§○§§○☼○°○§°°○°°§○☼☼§○§g§○§☼§°§☼°°§##○○°°☼☼○○☼§☼☼☼+@ggo4(7.5+@gg>+@ggSB] _The gnoll is heavily wounded.,@ggO (((You shoot a sling bullet.  The sling bullet hits the gnoll but does no damage.,@gg°°☼§○○☼§○§°°○☼°☼§°☼°☼°○○§○○☼##_§○§,@gg☼§§°☼☼°°°§##°○§☼°☼☼☼○☼☼☼☼§°☼○§○○,@gg4-8.7 (1.2,@gg8_,@ggӶY _The gnoll is almost dead.,@ggE4 ,@gg!5 Casting: Jinxbite (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.,@ggV X °○○°§°§§°○☼☼°.°☼..°§§☼..§°○○§°°§@☼○☼.§○..§##°°☼§..##°§☼☼,@ggW ☼.○○°°...##☼○☼○○○☼☼You beckon some vexing sprites to accompany your attacks.5--------90Will/2 Jinx ,@gg%` ,@gglc ; _You feel your willpower being sapped.,@ggY< _(((((((You shoot a sling bullet.  The sling bullet barely misses the gnoll.,@ggm..○§†°○☼☼○§.§.§§..°○.☼○☼.○....○..°°☼.°○§g☼g§.§○§§.○○.§○☼...☼##..§○.☼○..○○°○○○○☼.○°§°°,@ggf6=20.8 (1.1,@gg,@gg` _The sling bullet closely misses the gnoll.-@ggoy _(((((You shoot a sling bullet.  The sling bullet barely misses the gnoll.The sling bullet hits the gnoll.-@ggX_*-@gg]  The gnoll is almost dead.A giggling sprite leaps out and bonks the gnoll with its +0 club.-@gg°☼†.°○○°☼.§.☼°○..°.○°○.°.○°☼○..○..°##_$○g☼.☼@○°☼☼.°°.§°○☼...○##..§°○-@ggGq○○○○°°°○°°°.   gnoll (°°°°○.°.☼..#○☼-@gg1891.9-@gg-@ggI _You kill the gnoll!-@ggJK _(((((((You shoot a sling bullet.-@gg -@gg.☼.○☼.°°☼☼..☼☼°☼☼.g☼$○.○.☼@°☼○..°.☼.☼☼°☼°°☼°°..##☼...°.°...°-@ggH°3.0-@gge8_-@ggc _The sling bullet completely misses the gnoll.-@gg_  You shoot a sling bullet. The sling bullet hits the gnoll.-@gg!)(_(-@gg*HI.○†..°°.○..°.°...○.°...##_°.○.○.○○....☼.°○...°##..☼.°......°..○..#°○-@ggI-@ggQ....................... deadiverson the Shooter.g?. #...○†..°°...#........ Deep Elf-@ggES.... #.○.☼.○☼.#.#.#........ Health: 20/20 ========================..... #.°....°##.#.#........ Magic: 6/7====================----..... ##.°...°#.##.##....... AC: 6Str: 11...... #☼.....##.####...#... EV: 12Int: 17......####☼..☼○°☼##.##........ SH: 0Dex: 19##...#..☼.).°...##_##......... XL:  3 Next: 114% Place: Dungeon:2......☼$°.○.-@gg U@°☼#.##.......... Noise: ===------  Time: 1224.2 (1.2)#......○○....☼.°##.##.....#... a) +1 sling...<..○...°##..☼.##.#......... Fire: a) +1 sling......☼°☼..##.°°°#.##......... Will/2 Jinx ......☼°...##☼...#.#.....................##°................ ...........##...°............. ...........##.○..#°○....)..... ................... The gnoll is almost dead.A gig-@ggU+gling sprite leaps out and bonks the gnoll with its +0 club. _You kill the gnoll!You shoot a sling bullet. _The sling bullet completely misses the gnoll.You shoot a sling bullet. The sling bullet hits the gnoll.-@ggV _You kill the gnoll!You have reached level 4!-@gg`c/  --more--.@ggI4/248=--84 8% .@ggR.@ggUP _You feel clever./@gg /@gg" ○.°○..○○..○○.○○○$°.°.○@.○g○°....○○○.○..○....##○.g   gnoll (polearm, wandering)../@gg# =---50 _/@ggE- &_/@gg/ /@gg}/@ggAl°†....°..°....##_g..°.°.°.°.....°..#.°/@ggDB---6/@gg&_/@ggQ0@ggD  _(((((g)  You shoot a sling bullet.  The gnoll shouts!  The sling bullet hits the gnoll.0@ggP0@gg>N°..°°°..°°.°°_°$g...°@.°.....°°°.°°°0@gg=7===7.3 (1.10@ggy8_0@ggp3 _The gnoll is lightly wounded.0@ggD _(((( You shoot a sling bullet. The sling bullet hits the gnoll!0@ggT_*0@ggU  The gnoll is severely wounded.A giggling sprite leaps out and bonks the gnoll with its +0 spear.0@ggB....g....., very drained)...#..0@ggIX7===8.40@gg0@gg^ _The gnoll is severely wounded.0@ggj (((((((You shoot a sling bullet.0@gg6] 0@gg^ 0@ggm  ..............$..g..@...g......g 2 gnolls (polearms, 1 wandering, 1 ve…)The sling bullet barely misses the gnoll.0@ggn (9.50@ggy &_0@gg! s _A gnoll comes into view. It is wielding a +0 spear.0@ggL ~  You shoot a sling bullet.  The gnoll shouts!  The sling bullet hits the gnoll!0@ggFS _)((   gnoll (polearm)0@ggg X  You kill the gnoll!0@gg j_..g.0@ggs 2230.6 _The jinxing sprites lose interest in you.0@gg 8_0@gg o _Your Ranged Weapons skill increases to level 6!1@ggk _(((((You shoot a sling bullet. The sling bullet hits the gnoll.1@ggH1@gg%_g.).....1.71@gg&_1@gg3 _The gnoll is lightly wounded.1@gg5M _(((((((You shoot a sling bullet.1@gg,1@ggP.$..g..8======2.81@ggr1@gg 1@gg$Z_The sling bullet closely misses the gnoll.1@gg. _(( You shoot a sling bullet. The sling bullet hits the gnoll.1@ggR;1@ggMEN)g.1@gg F(3.91@gg3N1@ggQ` _The gnoll is moderately wounded.1@gg9| _(You shoot a sling bullet. The sling bullet hits the gnoll.1@gg x .  The gnoll is moderately wounded.1@gg (5.01@gg+ 1@gg V _The gnoll completely misses you.1@gg9 _(((((((You shoot a sling bullet.1@gg_8 .$..)g.  The sling bullet closely misses the gnoll.1@ggb9(6.11@ggA8_1@ggCS _The gnoll closely misses you.2@ggV  Casting: Jinxbite (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.2@gg:l ^  You beckon some vexing sprites to accompany your attacks.2@gg3m 6-------70Jinx 2@ggu &_2@ggx y _You feel your willpower being sapped. The gnoll closely misses you.3@ggWR 3@ggS 3@ggT:You shoot a sling bullet. The sling bullet hits the gnoll!3@gg]_)(3@gg&.3@gg>36=8.2 (1.13@gg&_3@ggI _You kill the gnoll!3@ggn7_3@ggh3@gg3@ggH _No target in view!3@gg%_3@gg3@gg3@ggH _No target in view!3@gg3@gg3@ggz3@gg13@gg; _3@gg73@ggDz)3@ggN3@gg{ _The sprites lose interest in your situation.3@ggQ7===---3@ggػ3@gg3@gg3@gg*3@ggD3@gg3@ggu3@gg3@gg~3@gg3@gg983@ggwJ======3@ggB3@gg4 _Magic restored.3@ggC3@gg3@gg3@gg3@gg,3@gg3@gg3=  You see here a +0 spear.3@gg3@gg( _3@ggF3@ggnf  Things that are here:  a +0 spear; a gnoll corpse3@gg 3@gg3@ggC=== _3@ggs3@ggW 3@gg` 3@gg 3@gg 3@gg 3@gg 3@gg4 3@gg 3@gg i  You now have 49 gold pieces (gained 5).  Things that are here:3@gg 3@gg 3@gg" ^ _a +0 club; a gnoll corpse3@gg,& 43@gg( 3@gg1 B3@ggI3 3@ggQ7 3@ggR; ,3@gg= 3@ggA 3@ggD 3@ggE 3@ggG 3@ggJ 3@ggN 3@ggRO 3@ggtQ 3@ggT 3@ggTX 3@ggX 3@ggZ 3@gg] 3@gga 3@gg;b 3@ggc 3@ggh 3@ggSi 3@gghj 3@ggo ~ _e - 2 scrolls labelled ZUSHAI OMIYTZ (gained 1)3@ggr 3@gg3s 3@ggYt 3@ggv 3@ggy 3@ggly 3@ggmz 3@gg?} 3@ggD 3@gg 3@gg 3@gg 3@gg 3@ggJ !3@gg 3@gg n _You feel your willpower return.3@gg6 33@gg 3@gg 3@gg ,3@gg 3@gg& 3@ggL ,3@ggV 3@gg 3@ggQ 3@gg 3@gg 3@ggS 3@gg 3@gg 3@gg 3@gg 3@gg 3@gg 3@gg 3@gg F ## .. #....... ... .####.......# 3@gg ................. #...#####..............# ...............### .....................# # .....................# # .......@.............# --- ...........### ...............##...#. ...............3@gg= ). ...............# ..................< ......... ...................3@gg 070.2 (32.0)3@gg H---1.2 (333@ggQ 3@gg c _f - a scroll labelled GOFFAY DAANKO3@gg 3@gg 3@gg 3@gg 3@gg  #.#. #.....# #....... .####...............................3@gg 3##...#####..............#.....# ...#0.0)...# .......####...#..>.)#..<............3@gg1 3@gg +2.2 (13@gg 3@gg9 ; _Found a stone staircase leading down.3@ggŘ3@ggݙ3@gg]3@gg3@ggF3@gg3@gg,3@gg3@ggL3@gg3@ggڨ3@ggʪ3@gg3@gg3@gg֭3@gg3@gg;3@gg!3@gg3@gg*3@gg~3@gg3@gg3@ggn3@ggμ3@gg3@gg3@gg,3@gg3@ggA3@gge3@gg3@gg\3@gg3@gg0,3@gg#3@gg3@gg,3@gg3@gg3@gg3@gg3@gg3@gg3@gg3@gg3@ggx3@gg3@gg,3@gg3@ggK3@ggp,3@gg3@gg*R  There is a stone staircase leading down here.3@gg3@gg _3@gg3@gg3@gg3@ggW3@gg13@gg3@gg,3@ggj3@gg3@gg3@gg3@gg3@gg3@gg;,3@gg,3@gg|3@ggu 3@gg 3@ggl 3@gg 3@gg####.........#..............#.............3@gg###.....>......#...........##...........<#....#.....#.. ......92.2 (20.0)##...###.########.. .....#... #.. ........ ..... .... .... ....)  3@gg3@ggw,3.2 (213@ggM#3@ggZ%# _Found a club.4@gg&4@gg.,4@gg"4@gg'!  #....   #...##   #.....>..  4@gg@(0 #.....#   #.......   #..   #.   #.   ##...###@########..   #... #..#   .... .....4@gg(y   .. ......$.   ........  )...#...g   hobgoblin (asleep)  ...g.#...  ......# ..  4@gg.l 0.0)  A hobgoblin comes into view.4@gg.+Found 12 gold pieces.4@gg^6`gg.4@gg:4==4.2 (14@gg=4@gg@+ _The hobgoblin shouts!4@gg9 #............... #.....>......... #............... #............... #............... #............... #..................  #@#  #... #..#  .... .....  .. ......$.  ...........  ....)g..#...  .........#...  ..........# .. 4@ggg  #............... #.....>......... #............... #............... #............... #............... #..................  #@#  #... #..#  .... .....  .. ......$. ........... ....)g..#...  .........#... ..........# ..4@ggn4@ggn4@ggv4@gg%x` _A hobgoblin is nearby!4@gg\ (((((((You shoot a sling bullet.4@gg 4@gg q...g....4@gg 5=5.3 (1.14@ggk 4@gg d _The sling bullet closely misses the hobgoblin.4@gg (((((((You shoot a sling bullet.4@ggp 4@ggz q..g.)..4@gg{ (6.44@gg- 4@gg{ c _The sling bullet barely misses the hobgoblin.5@gg ((You shoot a sling bullet.5@gg 5@ggU.g.5@gg(7.55@ggB5@ggM _The sling bullet hits the hobgoblin but does no damage.5@gg6w ( You shoot a sling bullet. The sling bullet hits the hobgoblin.5@gg5@gg5@gg8 g5@ggb6.w   dart slug (wandering)wg   hobgoblinThe hobgoblin is heavily wounded.5@gg@(8.65@gg5@gg\ _A dart slug comes into view.5@ggc  You shoot a sling bullet. The sling bullet hits the hobgoblin!5@ggb.w5@ggR.w89.7 _You kill the hobgoblin!5@ggM# (((((((You shoot a sling bullet.5@gg 5@gg l....w..5@gg* .30005@gg 5@gg c _The sling bullet barely misses the dart slug.6@ggCL (((((((You shoot a sling bullet.6@gg6@ggk...w...6@gg-1.8 (1.16@gg26@ggc _The sling bullet barely misses the dart slug.6@ggX (((6@gghn You shoot a sling bullet. The sling bullet hits the dart slug.6@ggH6@ggTY..w.6@ggU(2.96@gg}]6@gg`d _The dart slug is moderately wounded.6@gg?@c  You shoot a sling bullet. The sling bullet hits the dart slug!6@ggFn((†6@gg-..6@gg1424.06@gg6@gg}M _You kill the dart slug!6@gg6@gg6@gg<6@ggFH _No target in view!6@gg  _6@gg B6@gg 6@ggi 6@ggb ,6@ggf 6@gg 6@gg 6@gg, 6@gg3 6@gg e  You see here a dart slug corpse.6@gg 6@ggy  _6@gg 6@gg= ,6@gg_ 6@gg M _You now have 61 gold pieces (gained 12).6@gg 6@gg 6@gg 6@gg| 6@gg- 6@gg 6@gg^ 6@gg) 6@gg 6@ggQ 6@ggW 6@gg 6@gg 6@gg 6@ggK 6@gg! 6@gg# 6@gg# 6@gg# 6@gg.' 6@gg.  ##...###.########  #...###..#####..........  .....................  ..........†.......... 6@gg\0 h ......................  ......)...#...##......  ..........#...###.....  ..........#...  ..........#..@......## ---15.0 (11.0)  ..........#...........  ##................... ................ ..... .$.............. ....... (.. 6@gg7 6@ggs8 H---6.0 (126@ggV> 6@ggA $ _Found a stone.7@gg7{I7@gg[~7@gg$ #...###..#####. .....................  ...†.......... ...............7@ggވ )...#...##...... ..........#...###..... .#........... .#..## .#... ##........7@ggZo ....$....l   frilled lizard (wandering)(.l7@gg ,0.0)7@gg .  A frilled lizard comes into view.7@ggk+7.0 (17@gg7@gg; _The frilled lizard moves out of view.7@gg7@gg7@gg7@ggV7@ggG  .............  .†.......... ...................... ......)...#...##...... ..........#...###..... ..........#...........7@gg| ..........### ..........#... ##........ ..$.......(l   frilled lizard (wandering)..7@ggV )l7@ggA#&07@gg)/.7@gg.+8.0 (17@gg07@ggU27@gg] 7@ggO 7@gg 7@gg 7@gg  †. .............. ......)...#...##...... ..........#...###..... 7@gg ....#........... ...### ..#... ##.. ..$..7@ggO ....(.l   frilled lizard (wandering)l7@ggi &07@gg /.7@gg +9.0 (17@gg 7@ggi 8@gg8@gg$8@gg8@gg8@ggF_ .... )...#...##...... ..........#...###..... 8@gg.#........... .### .#... ##.. #.#.#....$.8@ggP$..(.l   frilled lizard (wandering)l..###8@ggy&08@gg/.8@gg ,20.0 (18@gg38@gg8@ggZ<8@ggu=8@gg?8@gg4E8@ggK )...#...##...... ..........#...###..... .#........... .### 8@ggK.#... ##.. #. #. #....$........(.l   frilled lizard (wandering)###l..8@ggM&08@ggS:l.8@ggJT+1.0 (18@gg Y8@gg[8@gg )  ..........#...##  ..........#.....  ..........#.....  8@gg..........#.....  ##.............  #.............  #.............  #....$@.......  ...............  .....(..............  ...................  ..................  .................  ...........###..  ........l... 8@gg)  )  ..........#...##  ..........#.....  ..........#.....  8@gg+ c..........#.....  ##.............  #.............  #.............  #....$@.......  ...............  .....(..............  ............... ............... .................  ...........###. ........l... 8@ggu5 8@gg6 8@gg= 8@gg? e _A frilled lizard is nearby!8@ggb^  )  ..........#...##  ..........#.....  ..........#..... 8@ggr_  ..........#.....  ##.............  #.............  #.............  #....$@.......  ...............  .....(..............  ...................  ..................  .................  ...........###..  8@gg_ S........l... 8@gg  )  ..........#...##  ..........#.....  ..........#.....  8@gg $..........#.....  ##.............  #.............  #.............  #....$@.......  ...............  .....(..............  ............... ............... .................  ...........###. 8@gg ?........l... 8@gg3 8@gg  8@gg 8@gg e _A frilled lizard is nearby!8@gg$o  You shoot a sling bullet.  The sling bullet hits the frilled lizard.8@ggi(((((8@ggV(†8@ggj'I......8@gg*?3===2.1 (1.18@gg/8@gg1R _You kill the frilled lizard!9@gg9@gg9@gg9@ggH _No target in view!9@gg49@gg9@ggH _No target in view!9@gg9@gg19@gg9@gg>!9@ggU$9@gg(: _9@gg+9@gg0,9@ggI-9@gg73M _You now have 78 gold pieces (gained 17).9@gg;  ..........#...###.....   ..#...........   ...#9@ggV<&##   ....#....   ##........   #..   #..  ####........  #........---9@gg<4.1 (2.0  #(.  #......  #.....  #....  ###9@ggr=#..  #†....  ##.....>.  9@ggE9@ggFG---5.1 (39@ggL9@ggN9 _Found an escape hatch in the floor.9@gg( 9@gg) 39@gg - 9@gg/ 9@gg/ 9@ggx3 X9@ggg4 9@gg7 9@gg9 9@ggu: 9@gg; 9@gg< 9@gg> ,9@gg'@ 9@ggB 9@gg:D ,9@ggVE 9@ggI 9@ggK ,9@gg=L 9@ggYP 9@ggQ 9@gg(R 9@ggR 9@ggLT 9@ggV 9@gg"W 9@gg[X 9@ggZ 9@gg^\ 9@gg\ 9@ggS] 9@gg` 9@ggb 9@gg(c 9@ggc 9@gge 9@ggf ,9@gghg 9@ggh 9@gg8j ,9@ggk 9@ggal 9@ggm ,9@gg[n 9@ggo 9@ggp 9@ggYq 9@ggq 9@ggs 9@ggt ,9@ggu 9@ggw 9@ggz ,9@gg8| 9@gg} 9@ggR ,9@gg4 9@gg 9@gg ,9@gg؃ 9@ggŅ 9@gg9 9@gg 9@gg 9@gǧ 9@gga 9@gg 9@ggb 9@ggN 9@gg ,9@gg 9@gg 9@gg! ####..............#............#......(..... #.......r9@ggӞ  #.... #.... #....###.. .........†.... ##.....>.  #......  ###  #9@gg # ## #$# r   quokka (wandering) #...# #9@gg 046.1 (21.0)9@gg ;r.9@gga ,7.1 (229@gg׶ 9@gg Y _A quokka comes into view.:@gg ####...  #..............  #......(.......  #............r.  #...................  #..................  #............###..  #.........†....  ##.....@.....>.  #.............  #...........##  :@gg#...........#  #...........#  #..........$#  #...........#  #...........# :@ggym ####...  #..............  #......(.......  #............r.  #...................  #..................  #............###.. :@ggo #.........†....  ##.....@.....>.  #.............  #...........##  #...........# #...........# #..........$#  #...........# #...........#:@gg|w:@ggZx:@ggH:@gg] _A quokka is nearby!:@gg (((((r  :@ggeYou shoot a sling bullet. The sling bullet hits the quokka.:@gg*/:@gg;8s.r....:@ggB9;===8.2 (1.1):@ggS>:@ggA_ _The quokka is severely wounded.:@ggu b(((((((:@gg :@gg\ y.r......:@ggۤ (9.3:@gg :@ggկ s _You shoot a sling bullet. The sling bullet misses the quokka.:@gga ((( You shoot a sling bullet. The sling bullet hits the quokka.:@ggN :@gg :@ggT ..r. :@ggQ )50.4:@gg :@ggY Z _The quokka is almost dead.:@gg`  You shoot a sling bullet. The sling bullet hits the quokka.:@ggV†(;@gg&.;@gg7#051.5;@gg}*;@gg-J _You kill the quokka!;@gge  Your movement speed is average. Your attack delay is about 1.0.  Your damage rating with your +1 sling is about 10 (Base 7 x 122% (Dex) x 113%  (Skill) + 1 (Ench)).;@ggQ ;@gg ;@gg e _Your base attributes are Str 5, Int 18, Dex 19.<@gg/<@gg0<@gg,7<@gg8F _Unknown command.<@ggI<@ggC<@gg<@gg<@ggw <@gg" $ _<@gg<@gg<@gg?<@gg<@gg<@gg<@gg4,<@ggB<@gg<@gg<@gg<@gg <@gg"<@gg$<@gg{%<@gg &<@gg<)<@gg)<@gg"*<@gg.M _You now have 92 gold pieces (gained 14).<@gg113<@gg1<@gg4<@gg5,<@ggD6<@gg"8<@gg:<@gg{:<@ggc;<@gg><@gg@<@gg@<@gg;B<@ggG<@ggK,<@ggAL<@ggN<@ggP,<@ggQ<@ggU<@ggW,<@ggY<@gg ]<@gg^<@ggO_<@gg`<@gga<@ggdc,<@ggld<@gge<@ggvh<@ggh<@ggi<@ggk<@ggm,<@ggn<@ggp<@ggr,<@ggs<@ggw<@ggy,<@ggz<@gg<@gg<@ggu<@ggO<@gg<@ggF<@gg<@gg<@gg"<@gg <@ggh<@gg|<@gg<@ggN<@gg<@gg<@gg<@gg,<@gg<@gg&<@gg,<@ggB<@gg<@ggt<@gg<@gg<@gg$<@gg,<@gg<@gg߬<@ggM>........#...... ........#...... ............# ....... ............##.. . <@gg .............# ##### .............# #...# .............###...####. #................... .................---78.5 (27.0) .................# ......#..........# ...). #.....#....# .... <@gg#.....#....# ... #######....# .. #....# . #.. ############<@gg<@ggH---9.5 (28<@ggS<@gg$ _Found a sling.<@ggT<@gg3<@gg<@gg<@ggq<@gg,<@gg<@gg2<@ggp<@gg<@ggr #......#.#....## . .. # ##### .. .# #...# ...###...####.............. ...#.....#.#81<@gg.0).#..........##...)...# ...#..........##.......# ...#..........##.......####..........##.......#  #..........##.......>#..........##......!##############.......# <@ggc<@ggJ+2.5 (3<@gg<@gg; _Found a stone staircase leading down.<@gg <@gg#<@gg&<@gg<@ggD...#...#.... ..  ##### .... # #...# ...###...####..............# <@gg....#..# ###.@.)...# #.##.......# #.##.# ##  #.##.>.#.<@gg##......!##S   ball python (constriction, asleep)#############.# #..S....#<@gg*&0<@gg++3.5 (1<@ggM0<@gg3^ _A ball python comes into view.<@gg 4  .... ..  ##### ....  #...# ..... ###...####..... ............... ...........# #........# #.@.)...# #.......# #.......# #.......#  #.......>.  #......!##  #.......#  #..S....# <@ggqC   .... ..  ##### ....  #...# ..... ###...####..... ............... ...........# #........# #.@.)...# #.......# #.......# #.......#  #.......>.  #......!##  #.......# #..S....# <@ggK <@ggL <@ggT <@ggW b _A ball python is nearby!<@ggo   .... ..  ##### ....  #...# ..... ###...####..... ............... ...........# #........# #.@.)...# #.......# #.......# #.......#  <@ggp #.......>.  #......!##  #.......#  #..S....# <@gg)   .... ..  ##### ....  #...# ..... ###...####..... ............... ...........# #........# #.@.)...# #.......# #.......# #.......#  #.......>.  #......!##  <@ggW #.......# #..S....# <@gg8<@gg <@gg<@ggz"b _A ball python is nearby!=@gg?!4 (((((S  )(You shoot a sling bullet. The sling bullet hits the ball python.=@gg)=@gg+r.....S..=@ggr7===4.6 (1.1=@gg=@gg f _The ball python is moderately wounded.=@ggv (((((((You shoot a sling bullet.=@gg...S...=@gg>(5.7=@gg=@gg|f _The sling bullet closely misses the ball python.=@gg* (((((((You shoot a sling bullet.=@ggMV=@ggy`q..S....=@gga(6.8=@gg`j=@ggmf _The sling bullet closely misses the ball python.=@gg _The ball python is moderately wounded.  You shoot a sling bullet. _The sling bullet closely misses the ball python.  You shoot a sling bullet. _The sling bullet closely misses the ball python.  You shoot a sling bullet. The sling bullet hits the ball python.=@ggrp((†=@gg..670 _You kill the ball python!=@gg"3=@gg=@ggQ=@ggk,=@gg=@gg =@gg ,=@gg=@gg0=@gg!,=@gg=@gg ....................##........# ##...)...# >@ggO##.......# ##.......# ##.†.....###.#####.......>.....#......##......@#####.--- ##########.......#  #.......#  ######### 92.8 (5---3.8 (6 _k - a dark potion>@gg"I>@ggTW  There is a stone staircase leading down here. _>@gg5>@ggL&>@ggB>@gg`>@gg '>@gg,,>@gg->@gg2>@ggC>@ggp>@gg"u>@ggLwB>@gg|B>@gg}>@gg.>@gg,>@ggm>@gg.>@gg >@gg>@ggw>@gg>@gg=,>@gg >@gg>@gg,>@gg>@gg>@ggs,>@ggR>@ggʣ>@ggP>@gg>@gg>@ggb>@ggq>@gg>@gg>@gg>@gg>@gg2>@gg>@gg>@gg>@gg>@gg,>@gg>@gg1v>@ggk##............. ##..##.................##....#......). ........................ .............................#................... .##......!....................... .###..................................####......... .......##.......#......... ................##........ .......................##........ .........S...##.................. ............. #..........###..... S   ball python (constriction, asleep) ............ #..........###..... .............####................ .............## ................>@ggR 449.8 (56.0)  A ball python comes into view.>@ggώ-50.8 (57>@ggśt _Found a metallic brown potion.>@ggI........##.............##....) ............... ...................#..........!....................................@...####...............#................##...............##....##............... #............. #..............####.......... ......>@ggc........##.............##....) ............... ...................#..........!....................................@...####...............#................##...............##....##............... #............. #..............####.......... ......>@gg|4>@gg>@ggb _A ball python is nearby!>@gg........##.............##....) ............... ...................#..........!.............................>@ggį.......@...####...............#................##...............##....##............... #............. #..............####.......... ......>@gg@gg^ 4>@ggb >@ggf b _A ball python is nearby!>@gg2 ........##.............##....) ............... ...................#..........!....................................@...####...............#................##...............##....##............... #............. #..............####.......... ......>@gg$ ........##.............##....) ............... ...................#..........!....................................@...####...............#................##...............##....##............... #............. #..............####.......... >@gg!& -......>@gg0 >@gg32 >@gg; >@gg> b _A ball python is nearby!>@ggi e  You shoot a sling bullet. The sling bullet hits the ball python!>@gg ((((((.>@gg40E.......>@gg4C7===1.9 (1.1)>@gg<>@gg>O _You kill the ball python!?@gg?@gg?@gg)?@ggcH _No target in view!?@gg0?@gg?@gg#^ _No target in view!?@gg3?@gg?@ggT?@gg0?@gg': _?@ggy?@gg,?@gg?@gg5?@gg ,?@gg?@gg2?@ggH?@gg?@gg?@ggZ?@gg,?@gg?@ggX1?@ggI8D.......##....# ..........##....#........##..... .########...#######......##....#...†.................#... )...#...##........?@gga9|---#...###....#....#######.......##........##........##........##...............##..........#....... #..........#?@ggA-8.9 (7.0?@ggBG---9.9 (8?@ggH?@ggoK[ _l - a metallic brown potion?@gg)?@ggS?@gg?@ggx?@gg,?@gg?@ggX?@gg?@gg,?@gg?@gg?@gg,?@gg?@gg?@gg?@gg"?@ggW?@gg,?@gg[?@gg0?@gg X?@ggG ?@gg ?@gg ?@gg ?@gg ?@gg ?@gg ?@ggh ?@gg ?@gg< ?@gg?# ?@gg$ ?@gg( ?@gg* ?@gg?+ ?@gg$, ?@ggQ0 ?@ggv2 ,?@gg3 ?@gg7 ?@ggl9 ?@gg\: ?@gg; ?@ggv? ?@ggA ,?@ggB ?@ggF ?@ggjI ,?@ggN ,?@ggQ ?@ggR ?@ggR ?@ggDV ?@gg 6?@gg ,?@ggz ?@gg ,?@gg7 ?@gg_ ?@gg ,?@ggX ?@ggl ?@gg B?@gg ?@gg ,?@gg ?@gg ?@ggl ,?@gg8 ?@gg ?@ggS ,?@ggy ?@ggZ ?@gg ?@gg ,?@ggR' n?@ggh, ,?@gg- ?@gg5 ?@gg6 ?@gg8 ,?@ggYB ?@ggD ,?@ggF ?@ggO B?@ggQ ?@gg7Y ?@ggZ ,?@gg[ ?@ggf B?@ggZg ?@ggvm ?@ggo ?@gg2p ?@ggp ?@gg| X?@gg ?@gg) ?@gg΅ ,?@gg ?@gg- ,?@ggA ?@gg ?@ggɗ ,?@ggޘ ?@gg ?@gg ,?@gg& ?@gg ?@gg. ?@gg ,?@gg ?@gg ?@gg ,?@gg ?@ggl ?@gg ,?@gg} ?@gg ?@gg ,?@gg] ?@gg ?@ggj ,?@gg ?@gg ?@ggg ,?@gg ?@gg ?@gg: ,?@gg ?@gg ?@ggg! ,?@gg# ?@gg& ?@ggs) ,?@gg^+ ?@gg/ ?@gg0 ,?@gg3 ?@gg? ....... ####........#....†.........###........#.#.# ................# #.......##.#.#..............# ##......#.##.##...# #......##.####...######.####...#....).....##_## ..........)..))....#.##523.9 (6?@ggJA i4.0)................##.##.<.......##....##.........##....#.#........##....#.#..........##... #####.........##. ###.........##....#............?@ggL &_?@ggO T _Key pressed, stopping explore.?@gg- _?@ggz ?@gg $ _?@gg ,?@ggכ ?@ggD B?@gg ,?@ggG ?@gg> ?@gg(  ##### ################  ####...#######....#.........#  #...#..............#  #..#..............#  #.........# ###.......#............###.............31.9 (8.0) ###.......#......###........#..# #.......##.#..# ##......#.##.##.# #......##.#### .......####.......##.## ...##...#....).....##_##.)..))....#.## _Done exploring.?@gg 3?@gg?@gg00......._.?@gg+2?@gg8?@gg8:E _Done exploring.@@gg4T3@@ggV@@gg+|4@@gg+@@gg)E _Done exploring.@@ggX@@gg@@ggw'_@@gg& _l - a metallic brown potionKey pressed, stopping explore. _Done exploring.No target in view!@@gg @@gg! Where to? (Tab - D:2, ? - help)  D - Dungeon @@ggE @@ggzl deadiverson the ShooterDeep Elf##### ################Health: 24/24 ========================####...#######....#.........#Magic: 8/8========================#............#..............#AC: 6@@ggn Str: 11#............#..............#EV: 12Int: 18#...........................#SH: 0Dex: 19 ###..............#............### XL:  4 Next: 47% Place: Dungeon:2 ................@................ Noise: ---------  Time: 1531.9 (0.0) ###..............#............#.. a) +1 sling ...............###........#.#.#.. Fire: a) +1 sling ...............# #.......##.#.#.. ...............# ##......#.##.##. ...............# #......##.####.  ...............####.......##.##..  .........##..@@ggo 5[40m.#....).....##_##...  ................)..))....#.##....  _l - a metallic brown potion _Key pressed, stopping explore. _Done exploring. _Done exploring. _Done exploring. _No target in view!@@ggp @@ggPq @@gg @@gg- @@ggR $ _@@ggx @@gg5 @@gg ,@@gg& @@gg @@gg՜ @@gg @@ggq @@ggɦ @@gg٪ @@gg @@gg! @@ggH @@gg ,@@gg% @@gg @@gg .....# #........................ .....####..............#......... .........w....................... #...#####..............#... .........###..# .........# #.## ......# ##......#. .......# #......##### ...##...#....).....##........)..))....#..#...............##......<.......##....#...............##....# w   ribbon worm (wandering)................#.................##..... #.########..........##.....@@gg +6.9 (5@@gg e.ww@@gg +7.9 (6@@gg @@gg0 ^ _A ribbon worm comes into view.A@gg%A@ggA@ggoA@ggfF _Unknown command.B@ggx #..............#.w.......................................#............# ............# ............# .......@....#......##...#....).............)..))......#.................<.............................B@gg[ ..............#.w.......................................#............# ............# ............# .......@....#......##...#....).............)..))......#.................<.............................B@gg4B@gg=B@gg8b _A ribbon worm is nearby!B@ggw  #..............#.w.......................................#............# ............# ............# .......@....#......##...#....).............)..))......#.................<.............................B@ggO [ ..............#.w.......................................#............# ............# ............# .......@....#......##...#....).............)..))......#.................<.............................B@gg[ 4B@gge B@ggi b _A ribbon worm is nearby!B@gg~ ((((( You shoot a sling bullet. The sling bullet hits the ribbon worm.C@ggRq.....===9.0 (1.1C@ggC@gg f _The ribbon worm is moderately wounded.C@gg  Casting: Jinxbite (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.C@ggT^  You beckon some vexing sprites to accompany your attacks.C@ggp.w C@gg6-------400Will/2 Jinx C@gg C@gg; _You feel your willpower being sapped.C@ggR (((( You shoot a sling bullet. The sling bullet hits the ribbon worm.C@ggA ....(catching breath)  The ribbon worm is moderately wounded.C@gge `````The ribbon worm expels a string of sticky webbing.C@gg ....@=1.1 (1.1C@gg C@gg W _The stream of webbing misses you.C@gg) ((((You shoot a sling bullet. The sling bullet hits the ribbon worm.C@gg9C@ggnd.w...C@ggʷ(2.2C@ggC@ggmf _The ribbon worm is moderately wounded.D@gg (((You shoot a sling bullet.  The sling bullet hits the ribbon worm but does no damage.D@ggR:*D@gg'  The ribbon worm is moderately wounded.A giggling sprite leaps out and makes the ribbon worm trip over its own tail.D@ggx1.w.., very dr…)3.3D@gg:D@gg=c _The ribbon worm is heavily wounded.D@ggP ((You shoot a sling bullet.  The sling bullet hits the ribbon worm but does no damage.D@gg&D@ggZ.w.D@gg[7===---4.4D@gg0D@ggc _The ribbon worm is heavily wounded.D@ggX (You shoot a sling bullet. The sling bullet hits the ribbon worm.D@ggD@ggm.wvery drained)D@gg,50D@ggD@ggc _The ribbon worm is heavily wounded.E@gg.....# #........................ deadiverson the Shooter .....####..............#......... Deep Elf ................................. Health: 24/24 ======================== #...#####..............#......... Magic: 7/8=====================--- .....................###........# AC: 6Str: 11 .....................# #.......## EV: 12Int: 18 .....................# ##......#. SH: 0E@ggI4Dex: 19 ...............w.....# #......## XL:  4 Next: 47% Place: Dungeon:2 ................@....####.......# Noise: ===------  Time: 1545.4 (0.0) ...............##...#....).....## a) +1 sling ......................)..))....#. Fire: a) +1 sling ...............#...............## Will/2 Jinx E@gg..................<.......##....# ..........................##....# w   ribbon worm (very drained) ..........................##....# ..........................##..... #.########................##.....The sling bullet hits the ribbon worm but does no damage. _The ribbon worm is heavily wounded.You shoot a sling bullet. The sling bullet hits the ribbon worm. _The ribbon worm is heavily wounded.Press: ? - help, v - describe, . - travelThe floor.E@ggAw@You shoot a sling bullet. The sling bullet hits the ribbon worm.  Press: ? - help, v - describe, . - travel E@gg%C Here: a ribbon worm (heavily wounded, heavily drained, chance to call a sprite  on attack: 62%)E@gg  I A ribbon worm. A giant annelid, glistening with slime, with unusually large teeth. It expels fragments of its own innards to ensnare unsuspecting prey. Max HP: ~18 Will: + AC: + EV: + Threat: Low Class: Natural Size: Small Int: Animal Regen: 1/turn Speed: 80% (normally travels slower than you) You have about 81% to hit with your +1 sling. It has about 49% to hit you. Attack Max Damage Bite 9 E@gg qIt possesses the following natural abilities:  a - Ensnare(5) To read a description, press the key listed above. (AdB) indicates damage (the sum of A B-sided dice), (x%) indicates the chance to defeat your Will, and (y) indicates the spell range; shown in red if you are in range.H@ggX .....# #........................ deadiverson the Shooter .....####..............#......... Deep Elf ................................. Health: 24/24 ======================== #...#####..............#......... Magic: 7/8=====================--- .....................###........# AC: 6Str: 11 .....................# #.......## EV: 12Int: 18 .....................# ##......#. SH: 0Dex: 19 H@ggZ...............w.....# #......## XL:  4 Next: 47% Place: Dungeon:2 ................@....####.......# Noise: ===------  Time: 1545.4 (0.0) ...............##...#....).....## a) +1 sling ......................)..))....#. Fire: a) +1 sling ...............#...............## Will/2 Jinx ..................<.......##....# ..........................##....# w   ribbon worm (very drained) ..........................##....# ..........................##..... #.########................##.....You shoot a sling bullet. The sling bullet hits the ribbon worm. _The ribbon wormH@gg7[ is heavily wounded.Press: ? - help, v - describe, . - travelHere: a ribbon worm (heavily wounded, heavily drained, chance to call a sprite  on attack: 62%)  The floor.H@gg.....# #........................ deadiverson the Shooter .....####..............#......... Deep Elf ................................. Health: 24/24 ======================== #...#####..............#......... Magic: 7/8=====================--- .....................###........# AC: 6Str: 11 .....................# #.......## EV: 12Int: 18 .....................# ##......#. SH: 0Dex: 19 ...............w.....# #......## XL:  4 Next: 47% Place: Dungeon:2 ................@....####.......# Noise: H@ggǍD===------  Time: 1545.4 (0.0) ...............##...#....).....## a) +1 sling ......................)..))....#. Fire: a) +1 sling ...............#...............## Will/2 Jinx ..................<.......##....# ..........................##....# w   ribbon worm (very drained) ..........................##....# ..........................##..... #.########................##.....You shoot a sling bullet. The sling bullet hits the ribbon worm. _The ribbon worm is heavily wounded.Press: ? - help, v - describe, . - travelHere: a ribbon worm (heavily wounded, heavily drained, chance to call a sprite  on attack: 62%)  The floor.H@ggH@gg. _H@ggu ####.#......#####.#. .........###.## #.##..# ##.w.....# #......#.....####......##@..#....).....##_......)..))....#.#...............#...<##......##....#......##....#.......##...... .########........H@ggvG##. ....##....#H@gg]---6.4 (1H@gg:H@ggN9 _The ribbon worm seems less drained.H@gg .....#####.#.....###.#.## #.##.## ##.##....w.....# #......#.........####.##...#....).....##_.......@...)..))....#.###........#......<##.....##....#..H@ggR ##....#.#.##...... ########...##.....##....#............H@ggN H@gg6 n.w_H@ggN M---7H@gg# H@gg% i _The jinxing sprites lose interest in you.H@gg ######.....###.#.## #.##.#.# ##.##...# #......#....w....####....##...#....).....##_##......)..))....#.##....#........#..<##.......##....#.####....#.#.##........ H@gg\ #########....##....# ............. .†H@gg̅ H@gg T.wH@gg V8===8H@ggf H@gg I@ggХ (You shoot a sling bullet. The sling bullet hits the ribbon worm.I@gg(I@gg3`._wI@gg47===9.5 (1.1I@ggT=8_I@gg>c _The ribbon worm is heavily wounded.I@gg  You shoot a sling bullet. The sling bullet hits the ribbon worm.I@gg  The ribbon worm is severely wounded.I@gg)50.6I@gge&_I@gg0C _The ribbon worm bites you but does no damage.I@ggt .....###.#.#.#.# #.##.#.#.# ##......#.##.#..# #......##.###..####...##...#....).....##_##...w...)..))....#.##..#...............#.....<##..##....#.##.##....#.#..##........ ########....##....# ............ †.#I@gg I@gg@ P.wI@ggf 6---10I@ggE I@ggH I@gg # #.##.#.#.# ##......#.##.## #......##.#######...##...#....).....##_##........)..))....#.##..#...w...........#..<.......##...##....#.##.##....#.#..##........ #######....##....# ........... .# #...##.I@gg 7_I@ggg `===---2I@ggP &_I@gg I@gg# ##.##.## #......##.####.####...##...#....).....##_##........)..))....#.##..#...w...........#..<.......##....##....#.##.##....#.#..##........ ######....I@ggS##....# ..........###. ...#I@ggP_(catching breath)I@gg _``The ribbon worm expels a string of sticky webbing.The stream of webbing hits you but does no damage.J@ggp E_..J@gg  6 3+1 slingHeld J@ggoJ@ggaj _You are caught in a web! _There is a web here.J@ggLC_J@gg8_J@ggm _You cannot shoot with your sling while caught in a web.J@gg4J@gg@J@ggm _You cannot shoot with your sling while caught in a web.J@ggRC_J@gg8_J@ggm _You cannot shoot with your sling while caught in a web.K@gggoK@ggizT.wK@gg{z12 4+1 slingK@gg@&_K@gg* _The web tears apart.K@ggpO# #......##.####.####........##...#....).....##_##........)..))....#.##..#........#..<.w.....##.........##....#.##.##....#.#..##........ #####. #...##....#K@gg‚) .........#.##.#...####K@ggK@ggQT.wK@ggu&5K@gg؝K@ggK@gg3####...##...#....).....##_##........)..))....#.##..#........#..<##...w....##....#.##.....##....#.#..##........ ####. ...##....#) ..........#..##.#...######..#.K@gg$K@ggty_.wK@gg&6K@ggK@ggHK@gg!{##...#....).....##_##........)..))....#.##..#........##..<##..##....#.##.w...##....#.#.....##........ ###. ..##....#)............#.. ##. #...####(##..#...#K@gg'7_K@gg&7K@gg&_K@ggK@gg ......)..))....#.##..#........##..<##........##....#.##.w...##....#.#.....##........##...... .##....#......)........# #. ...####(##..#......###.K@gg K@gg T.wK@gg &8K@gg K@ggT K@ggP (((((((You shoot a sling bullet.K@ggK@ggn.....w.K@gg)7===9.7 (1.1K@ggUK@gge _The sling bullet barely misses the ribbon worm.L@gg@ (You shoot a sling bullet.  The sling bullet hits the ribbon worm but does no damage.L@ggc . (catching breath)  The ribbon worm is moderately wounded.L@gg `The ribbon worm expels a string of sticky webbing.The stream of webbing hits you but does no damage.L@ggb&.L@ggd 6 60.8+1 slingHeld L@ggTlL@ggo. _You are caught in a web!L@ggJ L@gg P.wL@gg` 12 ---10+1 slingL@ggw L@ggϵ * _The web tears apart.L@gg #........##..<.......##....##.#..............##....#.##..##....#.#...##........##...w##....#).........#.# ..####(##L@gg _..#......#..##.##..L@gg> L@ggG ^.wL@ggz B---2L@ggL L@gg M@gg#.##.##.....#.<.......##....##.#.....##....#.##....##....#.#...##..##.......##....#......).w.#. .#####.(.##....#.....##.....##...##.M@gg D3M@gg#M@gg_ _You feel your willpower return.M@ggP#.##.##.....#...#<.##....##.#.#....##....#.##.#....##....#.#.#...##..#.##..##....#......).w.#.#####.(.##....#....##....##..##.M@gg*SM@gg>]O.wM@gg_^&4M@ggfM@ggXhM@gg#.##.##.....#...#<.##....##.#.# ##....#.##.# ##....#.#.# ...##.........#..##......##....#......).w.#.#####.(....# .##....#.....##.....##.##.M@gg6(catching breath)M@gg ``The ribbon worm expels a string of sticky webbing.The stream of webbing hits you but does no damage.M@ggb'..M@ggnd 6 5+1 slingHeld M@ggnM@ggrj _You are caught in a web! _There is a web here.M@gg;M@gg#H.wM@ggT%w12 6+1 slingM@gg-M@gg0* _The web tears apart.M@gg& #.##.##.....#...#<.##....##.#...# ##....#.##..# ##....#.#..# ##........#..##.......##....#......).w.M@gg *#.#####.(....# ##....#.....##......##.##.M@gg M@gg H.wM@gg &7M@ggˮ M@gg M@gg% .##.##.....#...#<.##....##.#.# ##....#.##.# ##....#.#.# ##.......###.....##....#......).M@ggU' iw.#.#####.(....# #.....#......##.......##.##.M@gg|2 M@gg3 &8M@gg< M@gg}? M@gg~##.##.....#...# .<.##....##.#.# ##....#.##.# ##....#.#.# ##......###......###....#......).##w.M@ggQ##.#######.(....# .....#......##.##.##.M@gg%M@gggK.wM@gg&9M@ggiM@ggN@gg ##.##.....#...# <.##....##.#.# ##....#.##.# ##....#.#.# ##.....##### ##....# ##....#......).N@gg/# # w.# #.##.#.####.(....####.....#.##.##.##.N@ggN@ggX.wN@gg'70N@gg@N@ggN@gg3##.##.....#...###### .##....##.#.# ##....#.##.# ##....#.#.# ##....##### ##.....# ##....#......).# #N@ggc5# #w.# ##.##.#.#####.(....####.##.##.##.##.N@gg7N@gg(BK.wN@ggHC&1N@gg8ON@ggQN@gg~##.##.....#...###### ##....##.#.# ##....#.##.# ##....#.#.# ##...##### ##...# ##....#......).# ## #.w.# #<#.N@gg?P##.#.#####.(....####.##.##.##.##.N@ggtN@gg~&2N@ggN@ggN@gg[g ##.##.....#...###### ##....##.#.# ##....#.##.# ##....#.#.# ##.##### ##....# ##....#......).# ## #.w.# #<. #.####.#.#.#####.(....####.##.##.##. ##.N@ggm L.wN@ggo &3N@ggt N@ggw N@gg ##.##.....#...###### ###....##.#.# ###....#.##.# ###....#.#.# ###.N@gg .##### ###.# ###....#......).# ## #.w.# #<. .####.##.#.#####.(....####.##.###.###.# #.#N@gg\ N@gg L.wN@gg &4N@gg N@gg N@gg ##.##.....#...###### #.##....##.#.# #.##....#.##.# #.##....#.#.# #.##.##### #.##.# #.N@gg) Y##....#......).# ####.# #.w.# #<.####.##.#.######..# ##.##. N@gg 6(catching breath)N@gg ````The ribbon worm expels a string of sticky webbing.The stream of webbing hits you but does no damage.N@gg>4....N@gg" 6 5+1 slingHeld N@ggN@ggj _You are caught in a web! _There is a web here.O@ggO@ggL.wO@gg<w12 6+1 slingO@ggLO@gg* _The web tears apart.O@ggjj##.##.....#...###### #.###....##.#.# #.###....#.##.# #.###....#.#.# #.###.##### #.###.# #.###....#......).# ####.#O@ggSl1# #....#w.# #<...#####.##.#.#####.(...#...# ##..###O@ggxO@ggy&7O@gg܁O@gg{O@ggj|##.##.....#...###### #.# ##....##.#.# #.# ##....#.##.# #.# ##....#.#.# #.# ##.##### #.# ##.O@gg # #.# ##....#......).# ####.# # #....# w.# #<...# ####.##.#.#####..#..# ##..##..#O@gg O@ggL.wO@gg&8O@gg"O@gg$O@ggP  Casting: Jinxbite (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.O@ggf ^  You beckon some vexing sprites to accompany your attacks.O@ggp Q.wO@ggr 6------==9Will/2 Jinx O@ggz O@gg } ; _You feel your willpower being sapped.P@gg ((( You shoot a sling bullet. The sling bullet hits the ribbon worm.P@ggQ:*P@gg=(  The ribbon worm is moderately wounded.A giggling sprite leaps out and makes the ribbon worm trip over its own tail.P@ggD/i.w..(very drained)P@gg~06=80.9 (1.1P@gg`9P@ggU<c _The ribbon worm is heavily wounded.P@gg (( You shoot a sling bullet. The sling bullet hits the ribbon worm!P@gg ..catching breath, very dr…)The ribbon worm is severely wounded.P@ggl ``The ribbon worm expels a string of sticky webbing.The stream of webbing hits you but does no damage.P@ggY" '..P@gg#  6 2.0+1 slingHeld P@gg+ P@gg. . _You are caught in a web!P@gg P@gg P@gg P@gg m _You cannot shoot with your sling while caught in a web.Q@ggJQ@ggQ@ggzQ@ggBm _You cannot shoot with your sling while caught in a web.Q@ggWNQ@ggOQ@gg0WQ@ggWZF _Unknown command.Q@gg>Q@ggH.wQ@gg17===---12 ---30+1 slingQ@ggQ@gg* _The web tears apart.Q@gg m##.##.....#...###### #.# ##....##.#.# #.# ##....#.##.# #.# ##....#.#.# #.# ##.##### #.# ##.Q@gg& # #.# ##....#......).# ####.# # #....# w.# #<...# ####.##.#.#####...#...# ##..##..Q@gg M#Q@gg5 ))Q@gg B---4Q@gg Q@gg 9 _The ribbon worm seems less drained.R@ggve  You shoot a sling bullet. The sling bullet hits the ribbon worm!R@gg|a.((R@gg(...R@gg 952===5R@gg1R@gg`O _You kill the ribbon worm!R@gg`>(((((((R@gg6".......R@ggy&6R@ggR@ggƔ/ _You shoot a sling bullet.R@ggPR@ggRQR@ggRR@ggVR@ggWG===R@gg[R@ggN] _The sprites lose interest in your situation.R@gg#^G8===R@gg^R@ggu5---8.0 (2R@ggw:---R@gg'~R@gg~E _Done exploring.S@gg<$S@gg%S@ggV&S@gg!L&0S@ggeMS@gghSS@ggUE _Done exploring.S@ggrS@ggԾS@ggɿS@gg<S@ggS@ggE _Done exploring.S@ggS4S@ggUS@gg{S@gg%}S@ggӂS@ggE _Done exploring.T@gg}T@ggoWhere to? (Tab - D:3, ? - help)  D - Dungeon T@ggT@gg.....##.##.....#...###### #.#deadiverson the Shooter ##....##.#.........##.#Deep Elf ##....#.##.........##.#Health: 24/24 ======================== ##....#.#..........##.#Magic: 8/8======================== ##.................##### #.#AC: 6Str: 11 ##.....................# #.#EV: 12T@gg|Int: 18 ##....#......).........# ####.#SH: 0Dex: 19 .......................# #....#XL:  4 Next: 52% Place: Dungeon:2 ................@......# #<...#Noise: ---------  Time: 1588.0 (0.0) .......................####.##### a) +1 sling .......................#......... Fire: a) +1 sling .................#######.######## Will/2 ..####.........(....####.#### .....#......................# .....##.....................# .....##.....................# ............................# _You shoot a sling bullet. _The sprites lose interest in your situation. _Done exploring. _Done exploring. _Done exploring. _Done exploring.T@ggT@gguT@ggT@gg% _T@gg T@ggX T@gg|,T@ggT@ggT@gggT@ggT@gg-T@gg]T@gg T@ggR!T@gg"T@gg&T@gg(T@ggr)T@gg+T@gg_/T@gg1T@gg=2T@ggO3T@gg6T@gg9T@gg;:T@ggR;T@gg>T@ggvAT@ggBT@ggCT@gg2FT@ggWHT@ggHT@ggJT@ggaMT@ggOOT@ggOT@gg#QT@gg TT@ggUT@gghVT@ggsWT@gg2ZT@gg\,T@ggJ^T@gg`T@ggbT@gg6cT@gg dT@ggfT@gghT@ggMiT@gg jT@gglT@gg/o,T@ggjpT@ggsT@gg?vBT@ggxT@ggzT@gg[{T@gg{T@gg~T@gg-T@ggπT@ggkT@gg^T@ggT@gg!T@gg[T@ggn _You feel your willpower return.T@gg3T@ggT@ggT@ggJT@ggLT@ggT@gg(T@gg),T@ggT@ggT@gg|T@gg T@ggT@ggY  There is a stone staircase leading down here.T@gg T@ggT@ggP$ _T@ggqT@gg?F3T@ggKGT@ggL9  You climb downwards.T@ggMT@ggNT@ggS _The endoplasm quivers.There is a stone staircase leading up here.T@gg T@gg* e # #..###########  ##  ## 612.7 (24.7)T@gg  ##  .SJ....#  ######.... #....# #....# S   adder (asleep) #....# J   endoplasm #....# T@gg- T@gg T@gg" d _There are monsters nearby!T@ggzT@ggT@ggT@ggF _Unknown command.V@gg7%  V@ggu>You shoot a sling bullet. The sling bullet hits the endoplasm!V@ggg(.V@gg'c...V@ggC4===3.8 (1.1)V@ggV@ggGM _You kill the endoplasm!W@ggt< (((((S    You shoot a sling bullet. The sling bullet hits the adder!  The adder hisses angrily.W@gg,W@ggiS......W@gg(4.9W@ggW@ggU^ _The adder is severely wounded.W@ggYR(((((((W@gg]W@gg~....S..W@gg(6.0W@gg"W@ggr _You shoot a sling bullet. The sling bullet misses the adder.W@gg (((((You shoot a sling bullet.W@ggSW@gg۔W@ggwNS....W@ggP(7.1W@ggW@gg_ _The sling bullet barely misses the adder.X@ggw  Casting: Jinxbite (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.X@ggg|  You miscast Jinxbite.  You are very lightly contaminated with residual magic.6--------80Contam X@ggX@ggq _Nothing appears to happen. The adder completely misses you.X@gg =((((((X@gg6 .....SYou shoot a sling bullet. The sling bullet misses the adder.X@gg e2--==9.2 (1.1X@gg X@gg g _The adder bites you. The adder barely misses you.Y@gglX  Your +0 dagger of venom begins to drip with poison!Y@ggn---7 (0.5b) +0 dagger (venom)Nothing quiveredY@gguY@gg3y7 _b - a +0 dagger of venom (weapon)Y@gg$  You miss the adder.The adder is severely wounded.Y@ggm& X=--20.7 (1.0Y@gg+ Y@gg. R _The adder barely misses you.Y@gg  You hit the adder.  The adder is almost dead.Y@gg{ 3=-7===---1Y@gg' Y@gg @ _The adder bites you but does no damage. x2Y@ggX  You closely miss the adder.The adder is almost dead.2Y@gg]\Y@gg_= _The adder bites you but does no damage.Z@gg. (very poisoned)  You hit the adder but do no damage. The adder is poisoned.  The adder is almost dead.Z@gg&3Z@ggZ@ggS _The adder closely misses you.Z@gg7  You hit the adder.Z@ggl .  You kill the adder!Z@gg7684Z@ggZ@ggK _Your magical contamination has completely faded away.Z@ggX X  Your +0 dagger of venom stops dripping with poison.Z@gg ====-5.2 (0.5a) +1 sling Fire: a) +1 slingZ@gg Z@gg - _a - a +1 sling (weapon)[@ggϯ3[@gg+[@ggG[@gg{4=8===[@ggk _HP restored. Magic restored.###.?.#..#.J +.. #..  #..########### #..@.........#- #<.....# #....# ...............#########....#### #....#J   endoplasm (asleep) #....# #....##....#[@ggE| 9.2 (4.0  An endoplasm comes into view.[@gg|\====30.2 (5[@gg[@ggh _Found a scroll labelled HIDION RORCHAPN.[@gg1 ### .?. #.. #.J +.. #.. #..###########  #..@.........#  #......<.....#  #............#  ...............#  ########....####  #....#  #....#  #....#   [@gg \ ### .?. #.. #.J +.. #.. #..###########  #..@.........#  #......<.....#  #............#  ............. ########....# #....#  [@ggi#....# #....# [@gg4[@gg[@gga _An endoplasm is nearby![@ggm : (((J  You shoot a sling bullet. The sling bullet hits the endoplasm.  The endoplasm quivers.[@gg[@gg=8.J..[@gg7===1.3 (1.1[@gg[@ggߣ] _The endoplasm is almost dead.\@ggbc  You shoot a sling bullet. The sling bullet hits the endoplasm!\@gg-hk.((\@gg2...\@gg57020\@gg\@ggM _You kill the endoplasm!\@gg\@ggݬ\@gg\@gg\@gg,\@gg,\@gg,\@gg\@gg\@gg\@ggF\@gg\@gg\@gg\@ggC\@gg\@gg\@gg,\@gg\@gg\@ggb##########.....r.?.###  #@...# --- #....#  +....#  #....# #..############............#r   rat (asleep)#......<.....#\@ggn#............#...............#\@gg@s 7.3 (5  A rat comes into view.\@ggb.rr\@gg:J====8.3 (6\@gg\@gg- _The rat squeaks loudly.]@gg̨]  You shoot a sling bullet. The sling bullet hits the rat.]@ggٯC.]@ggw98.]@ggV=j1===-9.4 (1.1]@ggC]@gg>FG _You kill the rat!]@gg" 3]@gg1% ]@gg' ]@gg) ]@gg. ,]@gg/ B]@gg2 _g - 2 scrolls labelled HIDION RORCHAPN (gained 1)]@gg4 ]@gg45 3]@gg6 ]@ggd8 ,]@gg9 ]@gg: ]@gg; ,]@gg= ]@gg> ]@gg @ ,]@ggA ]@ggC 7 _You open the door.]@ggE ]@ggE ]@gg F ]@ggJ @  There is an open door here.]@ggT ##########.........### .######....# ####....##.@'....#----#.##....##. #..############g #............#.. #......<.....### #............#g   goblin (asleep)...............#########....#### #....#]@ggc 46.4 (7.0gglauncher)You open the door.  There is an open door here.  A goblin comes into view. It is wielding a +0 dagger of venom.  The goblin shouts!  The goblin unwields a +0 dagger of venom.  It stops dripping with poison. The goblin wields a +0 sling.]@ggRj J((]@gg ...]@gg z1---====7.4 (8]@gg ]@gg R _The goblin shoots a sling bullet. The sling bullet hits you.^@ggV((((^@gga ..g.  You shoot a sling bullet. The sling bullet misses the goblin.^@gggQ(((^@gg@..===-8.5 (1.1^@gg9^@gg| _The goblin shoots a sling bullet. The sling bullet closely misses you.^@ggT`  You shoot a sling bullet. The sling bullet hits the goblin!^@ggn(()^@gg[" ...^@gg2& \3-90^@gg, ^@gg|/ J _You kill the goblin!_@ggw7_@gg83_@gg$;_@gg(@2=--_@gg\A_@gg[B_@ggB_@ggF,_@ggjG_@ggG_@ggwHh3==_@ggH_@ggI,_@ggJ_@ggJ,_@ggK_@gglL,_@ggL_@ggM_@ggNO=_@ggO_@gg{Pa4=_@ggQ_@gg+T,_@ggT_@ggV_@ggX_@gg&Y_@ggY_@ggZ_@gg\,_@gg]_@ggbz##########.........### .....# ####....# #..'....# #.##....# #@##..###########--- #)##............# ..##......<.....#####..._@ggb5.# ...............# ########....#### #....# #....#  #....#_@gg>e= ##########.........#########.... ###..'##..###########..........#.....<_@ggfO######.#....#_@ggh0623.0)_@ggi?=---_@gg5i%3.5 (14_@ggVl_@gg%q  Things that are here: _a +0 sling; a +0 dagger of venom_@gg_@ggT_@gg_@gg_@gg_@ggP __@gg+_@gg[_@gg_@gg_@ggg_@gg_@gg._@gg_@gg3_@ggZ_@ggD_@gg_@gg,_@gg5_@gg_@gg_@gg_@gg_@gg_@gg!_@ggN_@gg_@gg_@gg_@gg_@gg_@gg%_@gg_@gg_@gg_@gg;_@gg,_@gg_@ggB  Things that are here:  _@gg@a +0 sling; a +0 dagger of venom_@gg_@gg" __@gg#_@ggi_@gg_@gg_@ggy_@gg_@ggT_@gg_@ggn_@gg_@gg_@gg_@gg_@gg@  There is an open door here._@gg_@gg/ __@gg_@gg _@gg_@ggc_@gg4_@gg_@gg _@ggV _@gg _@gg _@gg,_@gg_@gg\_@gg_@ggI_@gg_@gg_@gg_@gg _@gg7_@gg_@gg!_@gg2!_@gg"_@gg$_@gg&_@gg'_@gg(_@gg +_@gg-_@gg-_@gg1_@gg3_@gg5_@gg16_@ggj7_@gg?#.######....# #.# ####....# #.# #..'....# #.# #.##....##.# #.##..##########_@gg?#.###)##............#.....##......<....._@gg@############...............?...@........._@gg@@#################....### #....#  #_@gg}@....# #....#  #....# _@gg@ _@ggxF,87.5 (2_@gg8G,8.5 (25_@ggL_@gghOa _m - a scroll labelled SELLUE OSAE`@gg`@ggG`@gg`@gg`@gg`@ggB`@gg`@gg,`@ggG`@gg`@gg`@gg`@gg`@gg``@gg5,`@gg`@gg #.######....# #.# ####....# #.# #..'....# #.# #.##....# #.# #.##.. #.###)## #.....##......< #.#### #... ####... #... #... #... #...`@ggI292.5 (4.0)`@gg+3.5 (5`@gg`@gg h _n - a scroll labelled IGANAT GORAULEOFFU`@ggҋ `@gg0 `@ggt `@ggۏ `@gg `@gg B`@ggy `@ggƖ `@gg `@ggR `@gg ,`@gg `@ggG `@gg ,`@gg `@ggn `@gg ,`@gg? `@ggp `@gg `@gg `@gg `@ggK `@ggЧ ,`@gga `@gg `@ggq ,`@gg0 `@ggF `@ggD ,`@gg `@ggp `@ggϳ ,`@gg `@gg `@gg] `@gg `@gg: `@ggѿ `@gg `@gg* `@gg `@gg `@gg `@gg# `@gg `@ggx `@gg {w......?....................########## #######...............# #....................# #.#####.....=.@.......# #.# ###.##............# #.# #####.........# #.# #.#######.#### #.# #.#`@gg? #.# #.###)##.# #.....# w   dart slug (asleep)#.#############.............##############`@gg 1706.5 (13.0)`@gg ,7.5 (14`@gg `@gg \ _A dart slug comes into view.a@ggu ((((((w  a@ggu^  You shoot a sling bullet. The sling bullet hits the dart slug.a@gga@ggZ d.w.....a@gg ;===8.6 (1.1)a@gga@ggd _The dart slug is moderately wounded.a@ggQ (((a@gg|(( You shoot a sling bullet. The sling bullet hits the dart slug.a@ggc:.....a@ggs9.7 _The dart slug is almost dead.a@gg (((((((You shoot a sling bullet.a@gg a@gg^ d..w....a@ggܛ )10.8a@gg3 a@gg g _The sling bullet completely misses the dart slug.a@ggc  You shoot a sling bullet. The sling bullet hits the dart slug.a@gg†((((b@gge5....b@ggh071.9b@ggob@ggrM _You kill the dart slug!b@gg>b@ggb@ggDb@ggFb@ggEb@gg*,b@ggzb@ggH,b@ggԜb@gg+....#..?......†.........## ..# #..# #....# #.# ---..##............# #.# # ####.........# #.#  ######.#### #.#  #.# #.## #.# #.... #. #.... b@gg-3.9 (2.0b@ggG---4.9 (3b@ggb@ggP8 _o - a ring of protection from coldc@ggbc@ggdPut on which piece of jewellery? Jewellery (go to first with "=)  d - a +6 ring of strength (left hand)c@ggYeo - a ring of protection from cold[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip c@ggc@ggUc@ggdeadiverson the Shooter.........#Deep Elf....?....c@ggJcHealth: 24/24 ========================....†....Magic: 8/8========================.........AC: 6c@ggpStr: 11........########## ##### EV: 12Int: 18c@gg.................# #.... SH: 0Dex: 19.................# #.### XL:  4 Next: 77% Place: Dungeon:3.......@.........# #.# # Noise: ---------  Time: 1714.9 (0.0)c@gg...##............# #.# # a) +1 slingc@ggH[####.........# #.# # Fire: a) +1 sling######.#### #.# ##.# #.####.# #.... #.########## #...........c@ggp ############  _The dart slug is almost dead.c@ggYou shoot a sling bullet. _The sling bullet completely misses the dart slug.You shoot a sling bullet. The sling bullet hits the dart slug. _You kill the dart slug! c@ggϴ9_o - a ring of protection from coldc@ggc@gg6-5.4 (0.5c@ggc@ggzE _o - a ring of protection from cold (right hand)c@gg c@gg c@gg c@ggv H _No target in view!d@gg`d@gg|`d@ggad@ggfd@ggp###.#####.#......#.?....#†....#..########## ####.# #......# #.#.......# #.# b...##...# #.# ... ####.........# #.#[d@ggq######.#### #.# #.# #.## b   bat (asleep) #.# #... #.######### #..........d@ggyn 0  A bat comes into view.d@gg5z+6.4 (1d@ggd@gg( _Found a ring mail.d@ggG ((((((b  You shoot a sling bullet. The sling bullet hits the bat.d@gg d@gg d@gg d@gg[ s...b...===7.5 (1.1d@gg" d@ggp \ _The bat is severely wounded.d@gga ]  You shoot a sling bullet. The sling bullet hits the bat.d@ggg ((.(d@gg> 1....d@gg 088.6d@gg d@gg G _You kill the bat!e@gg3e@ggfe@ggle@gg!e@gg%,e@gg&&e@ggV),e@gg*e@gg9.e@gg0e@gg0e@ggG2e@gg*5e@gg7,e@gg|9e@ggV=e  You see here a dart slug corpse.e@ggL@e@gg@ _e@ggAe@ggE,e@ggFe@ggI~ _e - 3 scrolls labelled ZUSHAI OMIYTZ (gained 1)e@ggKL3e@gg3Me@ggnOe@gg5Q,e@ggARe@gg$Te@ggU,e@ggVe@ggXe@ggY,e@ggPZe@gg],e@gg]e@gg`N _You now have 110 gold pieces (gained 18).e@ggeb3e@ggbe@ggFde@gge,e@ggfe@gg_ge@ggzh,e@gghe@ggje@ggk,e@ggNle@ggme@ggn,e@gg5oe@ggope@gg|rBe@ggse@ggt,e@gg+ue@ggPve@ggLw,e@ggwe@ggtye@ggz,e@gg.{e@gg|e@gg},e@ggA~e@gghe@gg ..##  ...#  ...#  #..#  #..### #....  #..##.###  # --- #.#.#.###  e@ggQ#.# o.  #####.# o #.....# ..##.##### .. oo 2 orcs (asleep)#.# # ##.# .#####.#####.#e@gg 39.6 (21.0)  2 orcs come into view.An orc is wielding a +1 short sword of venom.Found a runed whip.e@gg^e@gg o)o.ooe@ggL====40.6 (22e@gge@gg?G _The orc shouts! You hear a shout! The orc shouts!g@gg  g@ggCasting: Jinxbite (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.g@ggzg@gg| Your spells (cast)TypeFailure Level  z + JinxbiteHexes5% 2 Select a spell to cast[!]/[I] toggle spell headersg@ggg@ggg@ggdeadiverson the Shooter..##Deep Elf...#Health: 24/24 ========================...#Magic: 8/8========================#..#AC: 6Str: 11#..###EV: 12Int: 18#....SH: 0Dex: 19#..##.###XL:  4 Next: 78% Place: Dungeon:3#@.......Noise: ====-----  Time: 1740.6 (0.0)#.#o#.###a) +1 sling#.# )oFire: a) +1 sling#####.# ...g@gg#.....# ..##.##### ..oo 2 orcs#.# # ##.# .#####.#####.#2 orcs come into view.An orc is wielding a +1 short sword of venom.Found a runed whip. _The orc shouts! You hear a shout! The orc shouts!  Casting: Jinxbite (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.g@ggg@ggndeadiverson the Shooter..##Deep Elf...#Health: 24/24 ========================...#Magic: 8/8========================#..#AC: 6Str: 11#..###EV: 12Int: 18#....SH: 0Dex: 19#..##.###XL:  4 Next: 78% Place: Dungeon:3#@.......Noise: ====-----  Time: 1740.6 (0.0)#.#o#.###a) +1 sling#.# )oFire: a) +1 sling#####.# ...g@gg##.....# ..##.##### ..oo 2 orcs#.# # ##.# .#####.#####.#2 orcs come into view.An orc is wielding a +1 short sword of venom.Found a runed whip. _The orc shouts! You hear a shout! The orc shouts!  Casting: Jinxbite (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.g@ggP  Okay, then.g@ggg@ggK g@gg. _h@ggoh@gg2Inventory: 15/52 slots Hand Weapons (go to first with )) h@gg{ a - a +1 sling (weapon)  b - a +0 dagger of venom Armour (go to first with [)  c - a +0 robe (worn)  h - a +2 pair of gloves (worn)  j - a +0 pair of boots (worn) Jewellery (go to first with "=)  d - a +6 ring of strength (left hand)  o - a ring of protection from cold (right hand) Scrolls (go to first with ?) h@gg e - 3 scrolls labelled ZUSHAI OMIYTZ  f - a scroll labelled GOFFAY DAANKO  g - 2 scrolls labelled HIDION RORCHAPN  i - 3 scrolls labelled IFRIOFUHYSA h@gg m - a scroll labelled SELLUE OSAE  n - a scroll labelled IGANAT GORAULEOFFU Potions (go to first with !)  k - a dark potion h@ggo2 l - a metallic brown potionj@ggm V  h - a +2 pair of gloves (worn)k@ggLk@ggPk@gg7[deadiverson the Shooter..##Deep Elf...#Health: 24/24 ========================...#Magic: 8/8========================#..#AC: 6Str: 11#..###EV: 12Int: 18#....SH: 0Dex: 19#..##.###XL:  4 Next: 78% Place: Dungeon:3#@.......Noise: ====-----  Time: 1740.6 (0.0)#.#o#.###a) +1 sling#.# )oFire: a) +1 sling#####.# ...#.....# ..#k@gg[T#.##### ..oo 2 orcs#.# # ##.# .#####.#####.#An orc is wielding a +1 short sword of venom.Found a runed whip. _The orc shouts! You hear a shout! The orc shouts!  Casting: Jinxbite (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.k@ggHf4k@ggYnk@ggrl@ggdeadiverson the Shooter..##Deep Elf...#Health: 24/24 ========================...#Magic: 8/8========================#..#AC: 6Str: 11#..###EV: 12Int: 18#....SH: 0Dex: 19#..##.###XL:  4 Next: 78% Place: Dungeon:3#@.......Noise: ====-----  Time: 1740.6 (0.0)#.#o#.###a) +1 sling#.# )oFire: a) +1 sling#####.# ...#.....# ..##.##### ..oo 2 orcsl@gg#.# # ##.# .#####.#####.# _The orc shouts! You hear a shout! The orc shouts!  Casting: Jinxbite (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.Press: ? - help, v - describe, . - travelThe floor.l@ggaT@#A rock wall.l@gg  #o  Casting: Jinxbite (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.  Press: ? - help, v - describe, . - travelHere: an orc, wielding a +1 short sword of venom  The floor.m@ggDdeadiverson the Shooter..##Deep Elf...#Health: 24/24 ========================...#Magic: 8/8========================#..#AC: 6Str: 11#..###EV: 12Int: 18#....SH: 0Dex: 19#..##.###m@gg(XL:  4 Next: 78% Place: Dungeon:3#@.......Noise: ====-----  Time: 1740.6 (0.0)#.#o#.###a) +1 sling#.# )oFire: a) +1 sling#####.# ...#.....# ..##.##### ..oo 2 orcs#.# # ##.# .#####.#####.#Casting: Jinxbite (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. m@gg_Okay, then.Press: ? - help, v - describe, . - travelHere: an orc, wielding a +1 short sword of venom  The floor.m@ggZm@ggm@gg. _m@gg֪ m@ggP m@gg޳ m@gg F _Unknown command.o@ggv  You aren't carrying any items that you can evoke.o@ggo@ggƽo@gg. _p@gg\p@ggbInventory: 15/52 slots Hand Weapons (go to first with ))  a - a +1 sling (weapon)  b - a +0 dagger of venom Armour (go to first with [)  c - a +0 robe (worn)  h - a +2 pair of gloves (worn)  j - a +0 pair of boots (worn) Jewellery (go to first with "=)  d - a +6 ring of strength (left hand) p@ggbJ o - a ring of protection from cold (right hand) Scrolls (go to first with ?)  e - 3 scrolls labelled ZUSHAI OMIYTZ  f - a scroll labelled GOFFAY DAANKO  g - 2 scrolls labelled HIDION RORCHAPN  i - 3 scrolls labelled IFRIOFUHYSA  m - a scroll labelled SELLUE OSAE  n - a scroll labelled IGANAT GORAULEOFFU Potions (go to first with !)  k - a dark potion p@ggb2 l - a metallic brown potionp@gg- p@ggz2 p@gg < deadiverson the Shooter..##Deep Elf...#Health: 24/24 ========================...#Magic: 8/8========================#..#AC: 6p@gg< aStr: 11#..###EV: 12Int: 18#....SH: 0Dex: 19#..##.###XL:  4 Next: 78% Place: Dungeon:3#@.......Noise: ====-----  Time: 1740.6 (0.0)#.#o#.###p@gg< a) +1 sling#.# )oFire: a) +1 slingp@gg= #####.# ...#.....# ..##.##### ..oo 2 orcs#.# # ##.# .#p@gg+= s####.#####.# _Okay, then.Press: ? - help, v - describe, . - travelp@gg= Here: an orc, wielding a +1 short sword of venom _The floor. _Unknown command. _You aren't carrying any items that you can evoke.p@ggE p@ggF p@gg M p@ggR p@gg p@gg Read which item? Scrolls  e - 3 scrolls labelled ZUSHAI OMIYTZ p@gg] w f - a scroll labelled GOFFAY DAANKO  g - 2 scrolls labelled HIDION RORCHAPN  i - 3 scrolls labelled IFRIOFUHYSA  m - a scroll labelled SELLUE OSAE  n - a scroll labelled IGANAT GORAULEOFFU [!] read|quaffp@gg G[?] describe selectedr@ggQr@ggr@ggydeadiverson the Shooter..##Deep Elf...#Health: 24/24 ========================...#Magic: 8/8========================#..#AC: 6Str: 11#..###EV: 12Int: 18#....SH: 0Dex: 19#..##.###XL:  4 Next: 78% Place: Dungeon:3#@.......Noise: ====-----  Time: 1740.6 (0.0)#.#o#.###a) +1 slingr@gg #.# )oFire: a) +1 sling#####.# ...#.....# ..##.##### ..oo 2 orcs#.# # ##.# .#####.#####.# _Okay, then.Press: ? - help, v - describe, . - travelHere: an orc, wielding a +1 short sword of venom _The floor. _Unknown command. _You aren't carrying any items that you can evoke.r@ggB  As you read the scroll labelled IFRIOFUHYSA, it crumbles to dust.  You hear a loud clanging noise!  It was a scroll of noise.r@gg6r@gg r@gg oo.o 3 orcs  You hear a shout! x2r@gg>M=========1.6 (1r@ggvr@ggs _An orc comes into view. It is wielding a +0 dagger.s@gg s@gg9 Read which item? Scrolls  e - 3 scrolls labelled ZUSHAI OMIYTZ  f - a scroll labelled GOFFAY DAANKO  g - 2 scrolls labelled HIDION RORCHAPN s@gg o i - 2 scrolls of noise  m - a scroll labelled SELLUE OSAE  n - a scroll labelled IGANAT GORAULEOFFU [!] read|quaff[?] describe selectedt@gg t@ggdeadiverson the Shooter..##Deep Elf...#Health: 24/24 ========================...#Magic: 8/8========================#..#AC: 6Str: 11#..###EV: 12Int: 18#....SH: 0Dex: 19#..##.###XL:  4 Next: 78% Place: Dungeon:3#@o......Noise: =========  Time: 1741.6 (0.0)#.#o#.###a) +1 sling#.# o.t@gg.Fire: a) +1 sling#####.# ...#.....# ..##.##### ..ooo 3 orcs#.# # ##.# .#####.#####.# _You aren't carrying any items that you can evoke.As you read the scroll labelled IFRIOFUHYSA, it crumbles to dust.  You hear a loud clanging noise!  It was a scroll of noise.  You hear a shout! x2 _An orc comes into view. It is wielding a +0 dagger.t@gg  As you read the scroll labelled ZUSHAI OMIYTZ, it crumbles to dust.  It is a scroll of identify.t@gg/  --more--u@gg)Au@ggDIdentify which item? (\ to view known items) Scrolls (select first with ?)  f - a scroll labelled GOFFAY DAANKO  g - 2 scrolls labelled HIDION RORCHAPN  m - a scroll labelled SELLUE OSAE  n - a scroll labelled IGANAT GORAULEOFFU Potions (select first with !)  k - a dark potion  l - a metallic brown potion[?] describe selectedv@gg,v@gg05v@gg?deadiverson the Shooter..##Deep Elf...#Health: 24/24 ========================...#Magic: 8/8========================#..#AC: 6Str: 11#..###EV: 12Int: 18#....SH: 0Dex: 19#..##.###XL:  4 Next: 78% Place: Dungeon:3#@o......Noise: =========  Time: 1741.6 (0.0)v@gg@#.#o#.###a) +1 sling#.# o.Fire: a) +1 sling#####.# ...#.....# ..##.##### ..ooo 3 orcs#.# # ##.# .#####.#####.#You hear a loud clanging noise!  It was a scroll of noise.  You hear a shout! x2 _An orc comes into view. It is wielding a +0 dagger.As you read the scroll labelled ZUSHAI OMIYTZ, it crumbles to dust.  It is a scroll of identify.v@gg*Gv@ggIu  g - 2 scrolls of amnesia  The orc hits you with a +1 short sword of venom.v@ggRZo.) 2 orcsv@gg^S2========--=--------2.6 (1v@ggS7Pois v@ggZv@gg]Q _You are poisoned.v@gg #v..##.###.. ##.###oo.....#.#.###.# ). #####.# ........# ..#.##### ...# # #.# .#####.#####.........v@gg(v@gg)v@ggF17oo.v@gg10-------------3Pois v@gg#8v@ggD;$ _You feel sick.w@gg*Y.###.. ##.###oo.......#.#.### ). w@ggѯ#####.# ........# ..###### .. # #.# ####.#####.........w@ggw@gg<w@ggw@ggпT.ow@ggtC18----w@gg'-4w@ggw@gg!$ _You feel sick.w@gg w@gg tRead which item? Scrolls  e - 2 scrolls of identify  f - a scroll labelled GOFFAY DAANKOg - 2 scrolls of amnesia  i - 2 scrolls of noise  m - a scroll labelled SELLUE OSAE  n - a scroll labelled IGANAT GORAULEOFFU [!] read|quaff[?] describe selectedy@gg9k y@ggt y@gg@ ...#deadiverson the Shooter...#Deep Elf#..#Health: 18/24 ==================------#..###Magic: 8/8========================#....AC: 6Str: 11#..##.###EV: 12Int: 18#o.......SH: 0Dex: 19#o#.#.###XL:  4 Next: 78% Place: Dungeon:3#@# ).Noise: ---------  Time: 1744.6 (0.0)#####.# ...a) +1 sling#.....# ..#Fire: a) +1 sling#.##### ..Pois #.# # ##.# .#ooy@ggx X 2 orcs####.#####.##..........##..........#It is a scroll of identify.  g - 2 scrolls of amnesia  The orc hits you with a +1 short sword of venom. _You are poisoned. _You feel sick. _You feel sick.y@gg  ...# deadiverson the Shooter ...# Deep Elf #..# Health: 18/24 ==================------ #..###  Magic: 8/8======================== #....  AC: 6Str: 11 #..##.###  EV: 12Int: 18 #o.......  SH: 0Dex: 19 #o#.#.###  XL:  4 Next: 78% Place: Dungeon:3 #@# ).  Noise: ---------  Time: 1744.6 (0.0) y@gg` #####.# ...  a) +1 sling #.....# ..#  Fire: a) +1 sling #.##### ..  Pois  #.# # #  #.# .#  oo 2 orcs ####.#####.#  #..........#  #..........# The orc hits you with a +1 short sword of venom. _You are poisoned. _You feel sick. _You feel sick.  Blink to where?Press: ? - help, Dir - move target, f - you{@ggg>o@ _You are poisoned. _You feel sick.  Blink to where?Press: ? - help, Dir - move target, f - orcAim: an orc, wielding a +1 short sword of venom{@gg`oo0 dagger{@ggFs *o{@ggg6*.{@gg 6*.{@ggL V#.  There is a wall there.|@gg[ *#|@ggdeadiverson the Shooter#...#Deep Elf#...#Health: 18/24 ==================------#...##Magic: 8/8========================#.>..AC: 6Str: 11#...#EV: 12Int: 18...##SH: 0Dex: 19#...#XL:  4 Next: 78% Place: Dungeon:3#@..#Noise: ---------  Time: 1744.6 (0.0)##..#a) +1 sling#..###Fire: a) +1 sling#....Pois #..##.####o.o.....ooo 3 orcs#o#.#.###[16;17|@ggQH#§#.).#####.# ... _You are poisoned. _You feel sick. _You feel sick.  Blink to where?Press: ? - help, Dir - move target|@gg  Found a stone staircase leading down.  As you read the scroll labelled GOFFAY DAANKO, it crumbles to dust.|@ggآOoo....|@gg`17-5.6 (1|@gg|@ggoA _It was a scroll of blinking. You feel sick.}@ggG}@ggJDrink which item? Potions  k - a dark potion  l - a metallic brown potion [!] read|quaff[?] describe selected~@gg~@gg&~@gg1deadiverson the Shooter#...#Deep Elf#...#Health: 17/24 =================-------#...##Magic: 8/8========================#.>..AC: 6Str: 11~@gg2#...#EV: 12Int: 18...##SH: 0Dex: 19#...#XL:  4 Next: 78% Place: Dungeon:3#@..#Noise: ---------  Time: 1745.6 (0.0)##..#a) +1 sling#..###Fire: a) +1 sling#....Pois #oo##.####........ooo 3 orcs~@gg2+#o#.#.####.#.).#####.# ... _You feel sick.  ~@gg!3Blink to where?Press: ? - help, Dir - move targetFound a stone staircase leading down.  As you read the scroll labelled GOFFAY DAANKO, it crumbles to dust. _It was a scroll of blinking. You feel sick.~@gg>P  Okay, then.~@gg?~@gg+J~@ggN. _~@gg,}~@ggRead which item? Scrolls  e - 2 scrolls of identify~@ggg - 2 scrolls of amnesia  i - 2 scrolls of noise  m - a scroll labelled SELLUE OSAE ~@gg# n - a scroll labelled IGANAT GORAULEOFFU [!] read|quaff[?] describe selected@gg @ggD @ggn deadiverson the Shooter#...#Deep Elf#...#Health: 17/24 =================-------#...##Magic: 8/8========================#.>..AC: 6Str: 11#...#EV: 12Int: 18...##SH: 0@gg Dex: 19#...#XL:  4 Next: 78% Place: Dungeon:3#@..#Noise: ---------  Time: 1745.6 (0.0)##..#a) +1 sling#..###Fire: a) +1 sling#....@gg Pois #oo##.####........ooo 3 orcs#o#.#.###@gg #.#.).#####.# ...Blink to where?Press: ? - help, Dir - move target@gg; Found a stone staircase leading down.  As you read the scroll labelled GOFFAY DAANKO, it crumbles to dust. _It was a scroll of blinking. You feel sick. _Okay, then.@gg P  Okay, then.@ggw @gg @gg . _@gg1@gg7Inventory: 14/52 slots Hand Weapons (go to first with ))  a - a +1 sling (weapon)  b - a +0 dagger of venom Armour (go to first with [)  c - a +0 robe (worn)  h - a +2 pair of gloves (worn)  j - a +0 pair of boots (worn) @gg8Jewellery (go to first with "=)  d - a +6 ring of strength (left hand)  o - a ring of protection from cold (right hand) Scrolls (go to first with ?)e - 2 scrolls of identify  g - 2 scrolls of amnesia  i - 2 scrolls of noise  m - a scroll labelled SELLUE OSAE  n - a scroll labelled IGANAT GORAULEOFFU Potions (go to first with !)  k - a dark potion  l - a metallic brown potion@gg L  c - a +0 robe (worn)@gg@gg@ggudeadiverson the Shooter#...#Deep Elf#...#Health: 17/24 =================-------#...##Magic: 8/8========================#.>..AC: 6Str: 11#...#EV: 12Int: 18...##SH: 0Dex: 19#...#XL:  4 Next: 78% Place: Dungeon:3#@..#Noise: ---------  Time: 1745.6 (0.0)##..#a) +1 sling#..###Fire: a) +1 sling#....Pois @gg#oo##.####........ooo 3 orcs#o#.#.####.#.).#####.# ...Press: ? - help, Dir - move targetFound a stone staircase leading down.  As you read the scroll labelled GOFFAY DAANKO, it crumbles to dust. _It was a scroll of blinking. You feel sick. @gg\_Okay, then. _Okay, then.@ggS@gg@gg@gg@gg@ggeo ..##>..@gg#...# #...#.@gg##..# ###....@gg :oo##.###........o#.#.### #.#.).@gg @gg@ggb@ggR}oo..o.@gg+6.6 (1@gg\$@gg*$ _You feel sick.@ggO) ####.. .....##..>... #.@.####.##..# ..###oo.. ..##.###o.......#.###@gg0 @gg0 @gg2 @gg&< }oo..o.@gg< \6-7@ggE @ggI $ _You feel sick.@gg O####  # . .....##....>....... ...##@ggs s##.##..#oo###....o.##.###.......@ggR @gg @gg @gg Ao.@ggV H5--@gg 8@ggD @gg $ _You feel sick.@gg5g####  # .. ....##......#.......## o##...#..##o.# o 4 orcs (1 wandering)@gggoo###..##.###@ggw _Okay, then. _You feel sick. _You feel sick.  An orc comes into view. It is wielding a +0 flail.  @ggy@gglz@gg|@gg}@ggc@gg{ .oo 3 orcs..  You are no longer poisoned.@ggSo4--9@gg@gg _The orc moves out of view. _There is a stone staircase leading down here.@gg?4@ggF@ggrJ@ggGL@gg{M@ggN@ggXoo.oo...@ggX;o 4 orcs@gg\d5=50 _@ggb@gg% #.#..#.###.... #.... ##.... .........# 4#.....@.# #.......# #.......# ?........#@gg ##........#.........##.#####.. .# @gg 9=@gg @gg> -1.4 (1.8@ggE @ggPI _You climb downwards.  Found a scroll of identify. _There is a stone staircase leading up here.@gg@gg@gg.@gg@gg@gg@gg8,@ggK@gg.@ggL6=@ggs@gg@gg@gg@ggF@gg@gg@gg,@gg@gg@gg9=@gg@ggi7=@gg@gg,@ggj@gg,@gg@gg@gg@gg@gg`@gg&18@ggE==@gg@gg,@gg @ggU @gg @gg @gg6,@gg8@ggm@gg@gga9==@gg#@ggG@gg@gg@ggW,@ggr@gg,@gg@ggX!@gg!@gg!b20==@gg.#@gg0%@gg^%@gg|&@ggA),@ggG*@gg<,,@gg0-@ggt/91@gg0[==@gg2,@gg3@gg5@gg5@gg6@gg8,@gg9@gg;@gg,<#2@ggT<E==@ggH=@gg @,@ggKA@ggKC@gg~C@ggnD@ggeF,@ggjG@ggI@gg=J9=@ggIK@ggqM@ggMK3=@ggN@gg{R,@ggS@gg:V,@gg]W@ggY,@gg[@ggb_ _You start resting.@ggri087.4 (36.0)@ggi#4@gg*jT==8.4 (37@gg"p@ggr" _HP restored.@gggD 3#. #.. #.####### #.......# #.#.##.#...# #.....<.#@ggE & #.# #.#.?.#.##... #... ##.#####.### .. .## .#@ggeL @ggL 19.4 (1.0)@ggsQ @ggS @gg  #.. #.####### #.......## #.#..##.# ...# #.....<.# #.......# #.##.?.#@gg #.##....# #... ##.#####.### .. .## .###@gg @gg` '90@gg @ggj @gg$ #.####### #.......## #.# ..##.# ...# #.....<.# #.......#####.##.?@gg%.# #.##....# #.. ##.#####.### .. .## .#.#@gg%*# @ggf.@gg.&1@ggY4@gg(7@gg _ #.# #.# # #.# ..##.# ..@ggt_=.# #.....<.# #.# ####.#@gg_ #.?.# #.##.#@gg_ #. ##.#####.## ..@gg`# .# ..#@gg+`/# .#@gg`H .##@ggh@ggiB=2@ggo@gg:r@gg@ #.# #.# # #.# ..##.# ...# #.....<.# #@ggN.# ####.# #.?.# #.##.# #. ##.#####.### ..# .# ..## .#@ggu? .##@gg@ggt@gg3@gg @gg, @gga #.# #.# # #.# ..##.# ....# #.....<.# #.# ####.# #.?.# #.##.## #@ggb. ##.#####.###  ..# .#  ..## .#  .##@ggk@ggTl&4@ggr@ggu@ggo  #.# #.......# # #.......# ..##.......# ..........# #.....<.# #.......# ####.# #..# #.##.# #. #..#. ##.#.###.. ..@ggK # .#.# ..## .#.. .##..@ggG @ggΐ &5@gg @ggĜ @gg? +6.4 (2@gg @gg| : _e - 3 scrolls of identify (gained 1)@ggm`#.# #.......# # #.......# ..##.......# ..........# #.....<.# #.......# ####.# #.# #.##.@ggjnf# #. #.. #. ##.#####.###.. ..#.# ..##.. .##..@ggx@ggy+7.4 (1@gg@gg@gga#.# #.# # #.# @ggޖ..##.# ....# #.....<.# #.# ####.# #.# @gg#.##.# #. #. @gg#. ##.#####.### @gg @gg|&8@gg@gg@gg|#.. #.#######  #.# # #.# ..### ..........# #.....<.#  #.# ##### #....# #.##.# @gg.f#. #...........#. ##.#####.###.. ..# .## ..## .#.. .##..@gg @ggk!&9@gg%@gg'@gg!\ {#. #.. #.#######  #.# ## #.# ...### ..........# #.....<.#  #.# ##### #....# #.##.##. #...........#. ##.#####.###.. ..# .## ..@gg] ## .#.. .##@ggd @ggd (800@ggj @gg l @gg  #.##..  #.####### #.### #.#....##.##..........# #.@...<.# #.# ####.# #..#@gg P #.### #. #........... #. ##.#####.### .. ..# .# .# ..## .#@ggo @gg &1@gg @gg @gge(@M## ##.. ######## ....###....@....###< ####.......#..# .#@ggB0@gg 1&2@gg$6@gg8@gg'@gg~1Read which item? Scrolls  e - 3 scrolls of identifyg - 2 scrolls of amnesia  i - 2 scrolls of noise  m - a scroll labelled SELLUE OSAE @gg" n - a scroll labelled IGANAT GORAULEOFFU [!] read|quaff[?] describe selected@gg@ggf@ggdeadiverson the Shooter##Deep Elf#.#Health: 24/24 ========================#..Magic: 8/8========================#.#######AC: 6Str: 11#.......#EV: 12Int: 18.## #.......#SH: 0Dex: 19....##.......#XL:  4 Next: 78% Place: Dungeon:4#....@.....#Noise: ---------  Time: 1802.4 (0.0)####.....<.#a) +1 sling#.......#Fire: a) +1 sling####.......##..........##.##..........##. #...........#. ##.#####.###.. .@ggD.# .# _You climb downwards.  Found a scroll of identify. _There is a stone staircase leading up here. _You start resting. _HP restored. _e - 3 scrolls of identify (gained 1)@gg@gg bIdentify which item? (\ to view known items) Scrolls (select first with ?)  m - a scroll labelled SELLUE OSAE  n - a scroll labelled IGANAT GORAULEOFFU Potions (select first with !)  k - a dark potion  l - a metallic brown potion[?] describe selected@ggt<@ggB@ggIdeadiverson the Shooter##Deep Elf#.#Health: 24/24 ========================#..Magic: 8/8========================#.#######AC: 6Str: 11#.......#EV: 12Int: 18.## #.......#SH: 0Dex: 19....##.......#@ggFKkXL:  4 Next: 78% Place: Dungeon:4#....@.....#Noise: ---------  Time: 1802.4 (0.0)####.....<.#a) +1 sling#.......#Fire: a) +1 sling####.......##..........##.##..........##. #...........#. ##.#####.###.. ..# .# _You climb downwards.  Found a scroll of identify. _There is a stone staircase leading up here. _You start resting. _HP restored. _e - 3 scrolls of identify (gained 1)@gg6W]  As you read the scroll of identify, it crumbles to dust.@gg>X+3.4 (1@ggS\@gg_P _m - a scroll of immolation@ggG@ggJ0Read which item? Scrolls  e - 2 scrolls of identifyg - 2 scrolls of amnesia  i - 2 scrolls of noise  m - a scroll of immolation  n - a scroll labelled IGANAT GORAULEOFFU [!] read|quaff[?] describe selected@gge @gg @ggn deadiverson the Shooter##Deep Elf#.#Health: 24/24 ========================#..Magic: 8/8========================#.#######AC: 6Str: 11#.......#EV: 12Int: 18@gg }.## #.......#SH: 0Dex: 19....##.......#XL:  4 Next: 78% Place: Dungeon:4#....@.....#Noise: ---------  Time: 1803.4 (0.0)####.....<.#a) +1 sling#.......#Fire: a) +1 sling####.......##..........##.##..........##. #...........#. ##.#####.###.. ..# .# _There is a stone staircase leading up here. _You start resting. _HP restored. _e - 3 scrolls of identify (gained 1)  As you read the scroll of identify, it crumbles to dust. _m - a scroll of immolation@gg @gg Identify which item? (\ to view known items) Scrolls (select first with ?) @gg E n - a scroll labelled IGANAT GORAULEOFFU Potions (select first with !)  k - a dark potion  l - a metallic brown potion[?] describe selected@gg.@gg05@gg:deadiverson the Shooter##Deep Elf#.#Health: 24/24 ========================#..Magic: 8/8========================#.#######AC: 6Str: 11#.......#EV: 12Int: 18@gg:.## #.......#SH: 0Dex: 19....##.......#XL:  4 Next: 78% Place: Dungeon:4#....@.....#Noise: ---------  Time: 1803.4 (0.0)####.....<.#a) +1 sling#.......#Fire: a) +1 sling####.......##..........##.##..........#@gg);d#. #...........#. ##.#####.###.. ..# .# _There is a stone staircase leading up here. _You start resting. _HP restored. _e - 3 scrolls of identify (gained 1)  As you read the scroll of identify, it crumbles to dust. _m - a scroll of immolation@ggiE]  As you read the scroll of identify, it crumbles to dust.@gg @gg@ @gg###.###..# ..#######....##### #.......# ........#####.......# ##.ß..#..).##.......# .s⌠ ####.@........# #.ß ####.....<.# #. #.......# .. ####.# . #.....# #.##....##. #.#. ##.#####.###.. ..# .#@gg@gg&7@gg>@gg@ggi@ggj@gg  You shoot a sling bullet.@ggc;*@ggE S g (very drained)The sling bullet hits the hobgoblin but does no damage.  A giggling sprite leaps out and doodles on the hobgoblin's face.  The hobgoblin is heavily wounded.@gg .=2@gg$ @gg W _The hobgoblin closely misses you.@gg z (You shoot a sling bullet.@ggLL;*@gg}(7 g The sling bullet closely misses the hobgoblin.A giggling sprite leaps out and smacks the hobgoblin with its own hand.  The hobgoblin is almost dead.@gg)-3.6 (1.1@gg0@gg3V _The hobgoblin barely misses you.@ggNz (You shoot a sling bullet.@ggr;*@ggNK  The sling bullet barely misses the hobgoblin.A giggling sprite leaps out and smacks the hobgoblin with its own hand.@ggSF†@ggWg7===---340@gg]@ggR`M _You kill the hobgoblin!@ggLJ @ggK 4@gg7P ?@ggT @ggU x _The jinxing sprites lose interest in you.@ggU @gg0V @ggY { _The sprites lose interest in your situation.@ggY @ggZ @ggk\ @gg\ <===@ggh] @gg_ @gg` N8===@gg` @ggfd 4 _Magic restored.@ggf 4@gg`g @ggLk e  You see here a hobgoblin corpse.@ggNn @ggx ⌠ ####...# ####.....<.# #.......# ####.......##..........#### #.##..........##### #. #..............# #. ##.#####†#####.# .. #..# #@# --- .#...## #..# .## #.##. #. @ggy 5 #. #.o   orc (missile, wandering)  #. .o@ggt 850.6 (6)@gg^ G---1.6 (7@gg @gg> q _An orc comes into view. It is wielding a +0 whip.@ggZ ((((( (You shoot a sling bullet. The sling bullet hits the orc.@gg@gg|.....o.@gg75===2.6 (1@gg@gg3W _The orc is almost dead.@ggP (((((((You shoot a sling bullet.@ggk @ggs }....o..@ggt D===3@gg{ @gg~ ^ _The sling bullet closely misses the orc.@gg?]  You shoot a sling bullet. The sling bullet hits the orc.@gg:(((@gg, ;()@ggk=....@gg564.7 (1.1@ggߙ@gglG _You kill the orc!@ggQ4@ggSX@gg[H _No target in view!@ggi @ggj @ggk @gg`o @ggr @ggNv ; _@ggv @ggy ,@gg@z @gg| @gg~ @gg @gg @gg @gg\ @gg @gg @ggy @gg @gg7 @ggT @gg @gg ,@gg0 @gg  Things that are here:  a +0 whip; a boomerang; an orc corpse@gg @ggg _@ggR @gg% @gg @ggq @ggL @gg8 @gg ,@ggͩ @ggs @ggӭ ,@ggq @gg @gg( ,@gg @gg @gg 7@ggP @gg` n _You feel your willpower return.@ggڹ 3@ggL @ggh @gg ,@gg @ggȿ @gg  .#...## #..# .. .## #.##.. #.# #.# ##########)# ........#.#######. ########........... ........##.######## .#####.@####---@gg8  ##.....S.. ######### .#  S   ball python (constriction, wandering) @ggq 68.7 (14.0)  A ball python comes into view.@gg yS.S)@gg. H---9.7 (15@gg @gg 5 _The ball python hisses angrily.@gg1;  #..#  .. .## #.##  .. #.#  #.#  ###)#  ........#.  ########....  ........#  .#####.@####  ##....S...  #########  .# @gg=v  #..#  @gg.. .## #.##  .. #.#  #.#  ###)#  ........#.  ########....  @ggY........#  .#####.@####  ##....S...  #########  .#  @gg@gg @gg@ggb _A ball python is nearby!@gg } ((((You shoot a sling bullet.@gg' @gg/ ..S.===70.0)@gg6 @ggs9 e _The sling bullet barely misses the ball python.@ggߓ (( You shoot a sling bullet. The sling bullet hits the ball python.@ggO @gg I.S.@ggE &1@gg& @gg) f _The ball python is moderately wounded.@ggfN{ ((You shoot a sling bullet.@gg@gg:S.@gg&2@ggi@gge _The sling bullet barely misses the ball python.@gg   Your +0 dagger of venom begins to drip with poison!  b - a +0 dagger of venom (weapon)  The ball python closely misses you. The ball python grabs you. 2 @gg~--3.2 (0.5b) +0 dagger (venom)Nothing quiveredConstr @gg@gg_ _The ball python constricts you.@gg , poisoned)You hit the ball python but do no damage.The ball python is poisoned.  The ball python is moderately wounded.@ggCo2----4.2 (1.0@ggج@ggz _The ball python bites you. The ball python constricts you.@ggMvery poiso…)_The ball python bites you. The ball python constricts you.  You hit the ball python but do no damage.  The ball python looks even sicker.  The ball python is moderately wounded.@ggӖA--5@ggΝ@ggz _The ball python bites you. The ball python constricts you.@gg  _The ball python bites you. The ball python constricts you.  You closely miss the ball python.  The ball python is moderately wounded.bites you but does no damage.  The ball python constricts you.   but does no damage.@gg} T1-6@ggG @gg! _ _The ball python constricts you.@ggVX  Your +0 dagger of venom stops dripping with poison.@gg2-7 (0.5a) +1 sling Fire: a) +1 sling@gg@gg- _a - a +1 sling (weapon)@gge  You shoot a sling bullet. The sling bullet hits the ball python.@ggB. @gg6'.@ggQ12 7===7.7 (1.0@gg@ggO _You kill the ball python!@gg@ggx@gg@ggVH _No target in view!@gg @gg @gg4 @gg @gg! P _@ggn @gg D2=@gg @gg: @ggp @gg @gg ,@gg[ @gg ,@ggX @gg @gg$ h3==@gg @gg ,@ggF @gg @gg @gg@ @gg ,@gg @gg @ggW h4==@gg @gg 1 _HP restored.@gg 3@gg @ggJ @ggv @gg @gg @ggm @gg' ,@gg @gg @gg @gg 9=@gg @gg @ggw ,@gg @ggR! @gg $ ,@gg% @ggo' @gg%* @ggg* @ggT+ @gg, @gg7/ ,@gg]0 @gg86 @ggr7 ,@ggW8 @gg: @ggr< ,@gg4= @gg'? @gg@ ,@ggA @ggC @gg1E ,@ggE @gguG @ggI ,@ggJ @ggrL @ggO B@ggP @ggR ,@ggS @ggU @ggV ,@ggW @ggY @ggb J.....##.######## ###..########### ##.........#.r #########.##. ......#.# .## ........#.# ..# @gg{b ........$#.# #.# .........#.###.# .........#....@# ---..#......#####.# ....#@ggb .# #####.#@ggb @#..###@ggc r   quokka (asleep)@gg9l 1903.7 (26.0)@ggl H---4.7 (27@ggr @ggv Y _A quokka comes into view.@gg`  You shoot a sling bullet. The sling bullet hits the quokka.@ggB†((((@ggL*(@gg=.....@ggC9===5.8 (1.1)@gg@ggJ _You kill the quokka!@ggU@gg@gg@ggH _No target in view!@gg @gg @gg @gg H _No target in view!@ggM @gg @gg3 @gg# @gg @gg P _@gg @gg @gg @gg# @gg @gg ,@gg@gg@gg@gg]@gg@gg@gg@gg/@gg @gg @gg @gg @gg9@ggb,@gg@ggSb  You see here a quokka corpse.@gg6]## #.##  #.#  #.# #######)# ......#.#######. #####@gg..... .....##.######## ###..#####################..#.†@......<---12.8 (7.0 #########.##.########..#.##.##@gg........#.##..#........$#.###.#.........#.###.#@gg.........#.....#..#......#####.#....# #.#@gg!@ggm"G---3.8 (8@gg2'@gg)9 _Found a stone staircase leading up.@gg3@gg[@gg@ggA@gg@ggn@gg@gg,@gg@gg@gg@gg@ggW@gg@gg٤,@ggƥ@ggȦ@ggB@gg@gg @ggK@gg;,@gg@gg@gg#,@ggϰ@ggر@gg,@gg@gg@gg϶,@ggh@gg@gg,@gg/@gg@gg"@gg`@ggľ@gg@gg@gg@ggu@gg@gg,@gg9@gg@gg,@ggI@gg{@gg,@gg@gg@gg@gg@ggD@ggk@gg,@gg@gg@gg,@gg@ggQ@gg@gg@gg@gg@gg4@gg@gge@gg@ggd@gg@gg @ggg@gg@gg@ggZ@gg@gg@ggO@gg@gg-@ggK@gg@gg@ggi@gg@gg^@gg@ggT@gg,@gg@ggE@gg,@gg>@gg@ggJ@ggR@gg ,@gg @gg= @gg,@ggf@gg"@gg*8.# .# #...# .# +...+ .# #...# .# #...# .### ####...# @gg+...## #S.#...#..# #..'...+  ##.############@..# #...............## #################  S   adder (asleep) @gg6J 47.8 (34.0)  You open the door.@ggJ7,8.8 (35@gg=@ggwBY _An adder comes into view.@ggp  Casting: Jinxbite (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.@ggU^  You beckon some vexing sprites to accompany your attacks.@gg@ggH6------==9.8 (1.0)Will/2 Jinx @gg;@gg!; _You feel your willpower being sapped.@gg ((S    You shoot a sling bullet. The sling bullet hits the adder.  The adder hisses angrily.@ggϕ:*@gga  The adder is moderately wounded.A giggling sprite leaps out and ties the adder's tail in a knot.@ggd.S' (very drained)@gge6=50.9 (1.1@ggj@ggm^ _The adder is severely wounded.@gg9D(((@gg7*@gg  You shoot a sling bullet. The sling bullet misses the adder.A giggling sprite leaps out and ties the adder's tail in a knot.@gg ..S The adder is almost dead.2.0@gg @gg = _The adder bites you but does no damage.@ggAB((@gg3*@gg  You shoot a sling bullet. The sling bullet misses the adder.A giggling sprite leaps out and ties the adder's tail in a knot.@ggc .†  You kill the adder!@gg@gg.#deadiverson the Shooter .##...#Deep Elf .#+...+Health: 24/24 ======================== .##...#Magic: 7/8=====================--- .##...#AC: 6Str: 11 .#######...#EV: 12Int: 18 ...###..#...#SH: 0Dex: 19 ##..##..†...+XL:  4 Next: 104% Place: Dungeon:4  ##.############@..#Noise: ===------  Time: 1953.1 (1.1)#...............##a) +1 sling#################Fire: a) +1 slingWill/2 The adder is almost dead. _The adder bites you but does no damage.  You shoot a s@ggling bullet. The sling bullet misses the adder.A giggling sprite leaps out and ties the adder's tail in a knot.  You kill the adder! _The jinxing sprites lose interest in you.  You shoot a sling bullet. The sling bullet misses the adder.  A giggling sprite leaps out and ties the adder's tail in a knot.  You kill the adder! _The jinxing sprites lose interest in you.Your Ranged Weapons skill increases to level 7!You have reached level 5!@gg/  --more--@gg` j8/289---5 2% @ggo @gg 4 _@ggM@ggSWhere to? (Tab - D:3, ? - help)  D - Dungeon @gg^@ggj}.#deadiverson the Shooter .##...#Deep Elf .#+...+Health: 28/28 ======================== .##...#Magic: 7/9==================------ .##...#AC: 6Str: 11 .#######...#EV: 12@gg_kInt: 18 ...###..#...#SH: 0Dex: 19 ##..##..†...+XL:  5 Next:  2% Place: Dungeon:4  ##.############@..#Noise: ===------  Time: 1953.1 (0.0)#...............##a) +1 sling#################Fire: a) +1 slingWill/2 You shoot a sling bullet. The sling bullet misses the adder.A giggling sprite leaps out and ties the adder's tail in a knot.  You kill the adder! _The jinxing sprites lose interest in you.Your Ranged Weapons skill increases to level 7! _You have reached level 5!@ggk@ggl@ggp@ggjr@ggs% _@ggw,@ggx@ggDx@ggx@gg{z@ggE|,@gg|@gg~@gg@gg*,@gg҂@gg@gg;N8===@gg@ggp@gg@ggY@gg@gg@gg=@gg@ggӍ@gg@ggi,@gg@gg^@gg:@ggm9======@gg(@gg@gg@gg˙@gg@gg@gg@gga@gg@ggȞ@gg,@gg@gg@gg@gg<===@gg@gg4@ggl@gg@gg@gg7@gg@gg@gg<@ggw@gg@ggW@gg˭@gg@ggW,@gg@ggб@ggO@gg@gg@gg@gg@gg% @ggy@ggn _You feel your willpower return.@gg3@ggP@ggo@gg-,@ggm@gg@ggG@gg@gg@gg@gg>@gg@gg@gg@gg,@gg@gg@gg@ggR@gg@gg@gg%,@gg@ggq@gg1@ggq@gg@gg@ggc,@gg@ggP@gg$,@gg@gg@gg@gg@ggD@gg@ggEB@ggj@gg@gg,@gg:W  There is a stone staircase leading up here.@gg$@ggG@gg$ _@gg$@gg;3@gg@ggB@gg7                ############  .......@...# ---86.9 (33.8) ########.#.#  . .# .# .#  .#  ## @gg˰    _You climb upwards.---@ggK@ggc _There is a stone staircase leading down here.@ggNN@ggO@gglO@ggP@ggU@ggZP _@gg[@gg8[@gg[@gg]@gg`,@gg@a@ggvb@ggpeB@ggrf@ggh,@ggh@gg j@ggkl@ggl@ggm@gg9p@gg~q,@ggq@ggJs@gg+x,@ggx@ggyy@gg|,@gg}@gg~@gg@ggF@gg@ggy@gg,@ggL: @ggЊ_You open the door.@gg3@gg@@gg@  There is an open door here.@gg:@gg _@gg@gg@gg,@gg@gg@ggq,@gg-@gg2@gg.@ggn@ggM@ggN@ggd,@gg@ggs@gg<B@gg@gg ,@gg@gg@gg ,@gg@gg@gg>,@gg@gg@gg,@gg@gg4@gg/,@gg@ggX#≈≈≈≈≈#.### #....≈#...# #....≈###.# #....≈ #.# +##### #.# #.# #.#  #.#   #@#  ........#  @ggq#########             @ggq12009.9 (23.0@ggb8-10.9 (24@ggn<@ggXB1 _f - a wand of polymorph (9)@gg3 @ggQ4 @gg4 @ggk6 @gg}; ,@gg; @gg? @gg@ @gg A @ggA @gg C @ggFF @ggF @ggF @gg9H @ggK ,@ggoK @ggcL @ggP B@ggQ @ggV ,@ggzV @ggW @gg[ ,@ggt[ @gg\ @gg` ,@gg` @gga @ggzd ,@ggd @gg;f @ggmi ,@ggj @gg:l @ggNs [ #....≈#...# @ggs  #....≈###.#  #....≈ #.#  +##### #.# @ggs 4 #.# @ggs 9 #.#  @gg#t #.# ####.############.# S......@..........# ###..############## @ggt ####### #.  ......# <.....# ......# S   ball python (constriction, asleep) ......# ...#### ...#@ggz 5 20.9 (10  @gg{ HA ball python comes into view.@gg} @gḡ g..SS)@ggͅ ,1.9 (11@gg, @gg 5 _The ball python hisses angrily.@gg<| ((((You shoot a sling bullet.@gg @gg.S...===2.9 (1.0)@ggC@gggO _The sling bullet hits the ball python but does no damage.@ggG{e  You shoot a sling bullet. The sling bullet hits the ball python.@gg(}b.(((@gg )....@gg .33@gg @gg O _You kill the ball python!@ggr @ggTs @gg@ggʿ@ggR,@gg6@gg@ggF@gg@gg@gg4@gg?,@gg@gg@gg-,@gg@gg@gg>,@ggR@gg@gg@,@gg*@gg@gg4,@gg@gg@gg@gg@gg @gg @gg,@gg@gg@gg@gg@gg@gg@gg @ggG @gg:!@ggf#@gg&,@gg(@ggZ*@gg.,@gg0@gg2@gg6,@gg'8@gg:@gg=,@gg=@gg?@ggBB@gg~D@ggG,@ggH@ggzI@ggcL,@ggL@ggN@ggFQ,@ggR@ggS@ggU,@gghV@ggX@gga; #.#.#.#)# #.#...#.# #####'.#.##≈≈≈≈≈#. #.# #....≈#. #.##....≈## #.# ##....≈# #.# #'#### @ggb##### #@# ##.# 62.9 (35.0) ....### #.#######..# ##....# #.........## ##....# ######.########### .'....# #................. ##....# #.###..#######################.##...# ##............####....# ##......<.....# #....#@ggj@gg l,3.9 (36@ggp@ggZs' _Found a hand axe.@ggg3@ggg@ggSj@ggn@ggrB@ggs,@gg4t@ggu@ggx,@ggy@ggz@gg}@gg&~@gg~@gg<@gg,@gg@gg6@gg@ggY@ggՉ@gg(@gg,@gg.@gg-@  You see here a +0 hand axe.@gg͘@gg _@gg@gg@@ggr,@ggٟ@gg@gg.,@gg(@ggh@gg,@ggV@gg^@gg@ggm@gg@gg3@ggM@gg@gg,@gg@gg@ggW,@gg@ggA@gg,@gg@gg3@ggR@gg@gg?@gg@gg+,@gg@gg@gg},@gge@gg@gg####  ..#  #.# ########.####.########## .......@................ ####...#.############### @gg9#.###.#######  .. #.......# #r ######.## # #.# r   rat (asleep) #)# #.## #.##≈@ggY83.9 (204.9 (21@gg@gg~V _A rat comes into view.@ggC ]  You shoot a sling bullet. The sling bullet hits the rat.@gg5 ((((†@ggP\ 9....@gg_ ;===6.0 (1.1)@gge @ggYh G _You kill the rat!@ggX @gg" @gg @ggH _No target in view!@gg @gg@gg@gg,H _No target in view!@gge@ggf@ggg@gg{j@ggZo@ggp$ _@ggBu,@gg|w,@gg\x@ggy@gg:~,@gg @gg!@gg,@gg[@gg6@gg,@gg1@ggˏ,@gg.@ggXN _You now have 121 gold pieces (gained 11).@gg3@gg@ggW@gg(####..##.############.####.#####......................####...#.########## ###.###.#  #@..# #.......# --- #†### ######.##  #.# #.# ..g #)# .... #.# #.#... #.#@gg g   hobgoblin (asleep)#.#... #.##.#.... #.# #.#@ggb.93.0 (7.0@ggG---4.0 (8@gg@gg\ _A hobgoblin comes into view.@gg c  You shoot a sling bullet. The sling bullet hits the hobgoblin!@gg m((.@gg h†..@ggM" =4===5.0 (1@ggn' @gg) M _You kill the hobgoblin!@gg @gg@ggV@ggH _No target in view!@ggH@gg3@ggd@gg!@ggk _  You see here a rat corpse.@gg@gg~ _@gg#@gg@gg{,@ggH@gg@gg,@gg@ggԯ@gg9,@gg@gge@ggܹ######...#.###########.###.####### .#...# #.......# .##†### ######.## .. ##.####### #.#  #@ggX ##........# #)#  #.........# #.# .#.......# #.##.......# #.#---100.0 (5.#.......# #.#..#.......# #.#>.##.......# @gg&#.# ###### ################### #.# .....# #.........### #.###  .....# #.######....# #....  .....# #.# ####....# #####@gg߻  .....# #.# #..'....# #.... @gg@gg#---@gg'$1.0 (6@ggX@gg; _Found a stone staircase leading down.@gg I@gg$ @gg; @gg @gg ,@ggi @ggɢ @gg @gg @gg ,@gg @ggC @gg @gg( @ggϱ @gg @ggѶ @gg @ggѷ @gg @gg& ,@gg׽ @gg @gg @gg @ggy @ggI @gg ,@ggd @gg @gg @gg @gg{ @gg @ggQ ,@gg @gg @gg8 ,@gg @ggP @gg @gg @gg @gg2 ....# ..##†### ##### ..@gg  ##.##### # # # ### ##....... # .# ..# #........ #####.# #.# #.#...... @gg ......# #.# #.#...... ......# #.#####.#...... .†....#############.......#...... ................@......>.##...... .....############################ @gg* ..............# #..### ..............# #.######....# @gg ..............# #.# ####....# ##......# #.# #..'....#  ####.........# #.# #.##....#  ######.#### #.# #.##..## #.# #.###)##.....@gg 013.0 (12.0)@gg ,4.0 (13@gg% @gg W _p - a fizzy dark potion@gg4@gg53@gg7@gg;@ggA<@ggX@,@gg@@ggUA@gg B@gg`C@ggKG@ggG@ggH@ggRI@ggVL@ggL@ggL@ggTN@ggP@gg9Q@ggrQ@ggS@ggU@gg%V@ggmV@ggRX@gg[@gg[@gg+\@gg]@gg`,@ggEa@ggc@ggye@gge@ggf@gg`g@ggi@ggXj@ggj@ggl@ggo,@ggo@ggp@ggas@ggs@ggt@gg#u@ggw@ggVw@ggw@ggFy@gg{,@gg{@gg~@gg),@gg=@gg@gg,@gg@gg%@gg&,@gg@gg@gg,@gg@gg@gg@ggu@ggi@gg@gg,@gg@gg@gg"@gg@ggl@ggЯ@ggL,@gg@ggP ##.o.#  #o..#  ##..# #..####@gge #.....# #..##.### ## #........  #.#.#.###  #.#.)@..#  #####.#.#...#  @gg#.....# #...######  #.##### #.#......# #.# #.#.####.###### #.# .#.#.# #......# ####.#####.#.#.# ######.#..........#.#.# #.# #..........#...# #.####@ggF ##.o.# #...# ##..# #..#### #.....#@gg #..##.###  #........  #.#.#.### #.#.@...# #####.#.#...#@gg6 #.....#.#...###### #.#####.#.#......# #.# #.#.#.####.###### #.# #.#.#.# #......# ####.#####.#.#.# ######.#@gge #..#.#.# #.# #@ggV.#...# #.@gg-36.0 (22@gg;,7.0 (23@gg@gg$y _You see here a +0 whip of draining.@gg @gg @ggN ^ _No target in view!@gg]4@gg @ggH _No target in view!@gg@gg\@gg@ggH _No target in view!@ggQ@gg@ggݤ@gg@gg@ggP _@gg&,@ggx@gg-@gg],@ggk@gg@ggf,@ggD@ggB@gg@gg/@gg@gg#...##.o.. #.o.## . ##.o.# #...# @gg##..# #..####  #.....# . #..##.########.J.. ########.........@....... .......#.#.#.########.... #####.#.)...# # ########.#.#...##..#.....#.#...###### #†##.#####.#.#......# ##.# J   endoplasm (wandering)#.# #.#.#.####.###### ##...#.# #.#.#.# #......# #.... ###.#####.#.#.# ######.# #.#..@gg242.0 (5.0)@ggy+3.0 (6@gg@gg\] _An endoplasm comes into view.@gg  You shoot a sling bullet.  The endoplasm quivers.The sling bullet hits the endoplasm!@gg (.(((@gg{ 1.....@gg =5===4.0 (1@gg˄ @ggz M _You kill the endoplasm!@gg@gg@ggr@ggH _No target in view!@ggI@gg@gg@ggP _@ggv,@gg@gg@ggZ#...##.o..  #.o.## . ....<.###.o.# ....S.##...# ......'##..# ......###..#### ......'#.....# ......##..##.########......####...........---#.#.#.########.....?# ####...#.#.)...# ####### ###. ####.#.#...# #...# @gg%.....#.#...###### #†### .#####.#.#......# ##.#### S   ball python (constriction, wandering) .# #.#.#.####.###### ##...... .# #.#.#.# #......# #....... .#####.#.#.# ######.# #.#.....@gg{ 6.0 (2  A ball python comes into view.@ggEK.S@ggG---7.0 (3@gg@gg}9 _Found a stone staircase leading up.@gg7S e  You shoot a sling bullet. The sling bullet hits the ball python!@ggsZ †(((((@gg @ggy ^  You kill the ball python!@gg ..b...b   bat (wandering)@gg =6===8.0 (1@ggO @gg} V _A bat comes into view.@gg3 ]  You shoot a sling bullet. The sling bullet hits the bat!@gg .(@gg!,..@gg.79@gg,@ggG _You kill the bat!@gg@gg@gg @ggH _No target in view!@ggy3@gg"@ggŎ@gg#...##.o.. #.o.## . .B#....<.# ##.o.# .#......##...# .......†'.  ##..# .......###..#### .......'..#.....# #......# @ggj##..##.#......##...#.#.#.#.....?## ####...##.#.)...# ## ###.#.#.#...# #...# ##.#...###### #†### # #####.#.#......# ##.#B   giant cockroach (wandering) # #.#.#.####.###### ##. # #.#.#.# #......# #. #####.#.#.# ######.# #.#.@gg&0@ggȠ@ggK.B@gg?6---50.0 (1@gg@ggb _A giant cockroach comes into view.@gg (((((((You shoot a sling bullet.@ggݖ@gg....B...B@gg0===1@ggK@ggj _The sling bullet closely misses the giant cockroach.@ggwp  You shoot a sling bullet.  The sling bullet hits the giant cockroach!@ggt.(((@gguk8....@ggbo582.1 (1.1@ggu@ggxS _You kill the giant cockroach!@gg@gg@ggK@gg:@ggX@gg[,@gg@ggI@gg,@gg@ggs @gg ,@gg@gg[@gg,@gg@gg . ..#....<.# # ...#......##  .........†'. # .........### #### #### #.......'. ..# ...# #......# #.# ##.########......###########.### @gg@0........................... .#.########.....@## ####...#.####--- .)...# ## ###.###.### .#...##...# #..... .#...######†### ##### .#.#......# ##.####### .#.#.####.###### ##........# .#.#.# #......# #.........# # .#.#.# ######.# #.#.......# # @ggt.#.#.# #.# #.#.......# #@gg -7.1 (5.0@gg!G---8.1 (6@ggA&@gg(b _q - a scroll labelled SIWO SOHAGEN@gg @gg @gg^ @gg_ @gg @gg͛ B@gg ,@ggО @ggݠ @gg @gg @ggf @gg^ @gg ,@gg} @gg @ggѮ ,@gg @ggk @  There is an open door here.@gg[ %... ... # #. . ... #. #. . . o.. ##.##.#. K.  . ..#....<.# ...  ...#......## ....  @gg. .........†'. .....  .........####### ## #.......'@....... ..# # ##......######### #.# #######......###########.####.# .................................#######......#######...#.##### ...# ####.###.###### K   kobold (wandering) ...# # #.......@ggW )..###### #†### ######.#.....# ##.####### #.#@gg ,63.1 (5@ggW .A kobold comes into view. It is wielding the +8 short sword "Detost" {venom,rF++}.@ggX +4.1 (6@gg @gg 3 _The kobold moves out of view.@gg8  Your movement speed is average. Your attack delay is about 1.0.  Your damage rating with your +1 sling is about 10 (Base 7 x 122% (Dex) x 115%  (Skill) + 1 (Ench)).@ggm@@ggAe _Your base attributes are Str 5, Int 18, Dex 19.@ggn@ggo@ggt@gg*xF _Unknown command.@gg j .... # #. .. #. #. . . .o.. ##.##.#. .. . ..#....<.# ... ...#......## .... .†'. ..... @ggYk.###......##### #........ ..# ..# ##......# #.# #.#......#.####.... #.#......#...#. )...# ######## ###.###. #...# #...# # #...###### #†### ######. #.#......# ##.# #.@ggn@ggzBB   giant cockroach (wandering)@gg{+5.1 (1@gḡ@ggω _A giant cockroach comes into view. _There is an open door here.@ggЅ  ... #.... # #. .. #. #. . . #.o.. ##.##.#. .. # . ..#....<B# ... # ...#......## .... # .†'. ..... # .###......####@gg E# #'. ..#.# ##......# #.# ##.##......##.####.. .#.#......#######...#. .)...# ## ###.###. .#...# #...# # .#...###### #†### ###### .#.#......#@gg j ##.# #@ggn @ggި .B6 _@gg##....# #. . ...... #. #.#.. ##.o..#.##.#.. #@gg:# . ..#....<.#. .# ...#....B.##. .# .........†'. ..... .# ..###......#### .#### #.'.. ..# ....# ##....@.######### #.# .##.########......###########.### ...........@gg,W................ #.#.###############...#.### #.)...# ######## ###.###. #.#...##...# #.... #.#...######@gg\ #†### ##### #.#.#......##.# #.#.#.####.######@gg(.......#@gg@ggf.BB@ggL&7@gg#@gg@ggE....... #. #.#.. .##.o.. .. ##.##.#.. .## . ...#....<.#. o.# ...#......##. ..# ........B†'.. ..# @ggY...###......#### ..#### #.'........ ..# .....# ##......######### #.###.########...@..####.## ........................... .#.#.###############...#.## .#.)...# ######## ###.###. .#.#...##...# #... .#.#...###### #†### #### ##.#.#......##.##@gg#####  #.#.#.####.######.......#  #.#.#.# #......# .#@gg>@gg@gg.B..###KK   kobold8@ggo _The giant cockroach waves its antennae.@ggc.......#. #.#..deadiverson the Shooter .##.o.. .. ##.##.#...Deep Elf .## . ...#....<.# ...Health: 28/28 ======================== o.#...#......## ....Magic: 9/9======================== ..#.........†'. .....AC: 6Str: 11 ..#.......B..###K.....#### EV: 12Int: 18 ..#### #....*..'........ ..# SH: 0Dex: 19 @gg޿.....# ##...*..######### #.# XL:  5 Next:  8% Place: Dungeon:3 ..##.########...@..###########.## Noise: ---------  Time: 2168.1 (0.0) ................................. a) +1 sling .#.#.########......#######...#.## Fire: a) +1 sling .#.)...# ######## ###.###.## .#.#...##...# #... .#.#...#######†### #### B   giant cockroach ##.#.#......###.####### K   kobold#.#.#.####.###### ##........##.#.#.# #......# #.........# _There is an open door here. _The giant cockroach waves its antennae.Fire: a) +1 slingPress: ? - help, Q - select action, (/[3@ggJ7m) - cycleShift-Dir - straight line, f - giant cockroachAim: a giant cockroach (63% to hit)@ggP( B..*@gge...*@gg d.#.*@gg k##.**@ggs@.......#. #.#..deadiverson the Shooter .##.o.. .. ##.##.#...Deep Elf .## . ...#....<.# ...Health: 28/28 ======================== o.#...#......## ....Magic: 9/9======================== ..#.........†'. .....AC: 6Str: 11 ..#.......B..###K.....#### EV: 12Int: 18 ..#### #.......'........ ..# SH: 0Dex: 19 .....# ##......######### #.# XL:  5 Next:  8% Place: Dungeon:3 ..##.########[37@ggfAm...@..###########.## Noise: ---------  Time: 2168.1 (0.0) ................................. a) +1 sling .#.#.########......#######...#.## Fire: a) +1 sling .#.)...# ######## ###.###.## .#.#...##...# #... .#.#...#######†### #### B   giant cockroach ##.#.#......###.####### K   kobold#.#.#.####.###### ##........##.#.#.# #......# #.........# _There is an open door here. _The giant cockroach waves its antennae.Fire: a) +1 slingPress: ? - help, Q - select action, (/) - cycleShift-Dir - straight lineOkay, then.@ggB@ggN@ggQ. _@gg  Casting: Jinxbite (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.@gg^  You beckon some vexing sprites to accompany your attacks.@gg@gg...###.B..'.K@gg7------==9.1 (1Will/2 Jinx @gg@gg8; _You feel your willpower being sapped.@gg .......#. #.#..deadiverson the Shooter .##.o.. .. ##.##.#...Deep Elf .## . ...#....<.# ...Health: 28/28 ======================== o.#...#......## ....Magic: 7/9==================------ ..#.........†'. .....AC: 6Str: 11 @gg0 ..#..........###......#### EV: 12Int: 18 ..#### #....B..'.K...... ..# SH: 0Dex: 19 .....# ##...*..######### #.# XL:  5 Next:  8% Place: Dungeon:3 ..##.########...@..###########.## Noise: ==-------  Time: 2169.1 (0.0) @ggջ 6................................. a) +1 sling .#.#.########......#######...#.## Fire: a) +1 sling .#.)...# ######## ###.###.## Will/2 Jinx .#.#...##...# #... .#.#...#######†### #### B   giant cockroach ##.#.#......###.####### K   kobold#.#.#.####.###### ##........#@gg #.#.#.# #......# #.........#You beckon some vexing sprites to accompany your attacks. _You feel your willpower being sapped.  Fire: a) +1 sling@ggX ]Press: ? - help, Q - select action, (/) - cycleShift-Dir - straight line, f - giant cockroachAim: a giant cockroach (chance to call a sprite on attack: 66%, 63% to hit)@ggW B..*@gg#9..@gge0L.'*@gg`5*.@gg] W*K _You feel your willpower being sapped.  Fire: a) +1 sling  Press: ? - help, Q - select action, (/) - cycleShift-Dir - straight line, f - kobold  Aim: a kobold, wielding the +8 short sword "Detost" {venom, rF++} (chance to  call a sprite on attack: 66%, 56% to hit)@gg>Y x.......#. #.#..deadiverson the Shooter .##.o.. .. ##.##.#...Deep Elf @ggpZ .## . ...#....<.# ...Health: 28/28 ======================== o.#...#......## ....Magic: 7/9==================------ ..#.........†'. .....AC: 6Str: 11 ..#..........###......#### EV: 12Int: 18 ..#### #....B..'.K...... ..# SH: 0Dex: 19 .....# ##......######### #.# XL:  5 Next:  8% Place: Dungeon:3 ..##.########...@..###########.## Noise: ==-------  Time: 2169.1 (0.0) ................................. a) @ggZ +1 sling .#.#.########......#######...#.## Fire: a) +1 sling .#.)...# ######## ###.###.## Will/2 Jinx .#.#...##...# #... .#.#...#######†### #### B   giant cockroach ##.#.#......#@ggJ[ Q##.####### K   kobold#.#.#.####.###### ##........##.#.#.# #......# #.........#Fire: a) +1 sling@gg[ UPress: ? - help, Q - select action, (/) - cycleShift-Dir - straight line, f - koboldAim: a kobold, wielding the +8 short sword "Detost" {venom, rF++} (chance to  @gg[ rcall a sprite on attack: 66%, 56% to hit)  You shoot a sling bullet. The sling bullet hits the kobold.@ggc /  --more--@ggTW  You kill the kobold!@gg(($((@ggJG@gg\NT...'.B..@gg2Ql7-9=70.2 (1.1@ggOV@ggX, _The giant cockroach bites you.@gg=gYou shoot a sling bullet.  The sling bullet hits the giant cockroach!@ggLC.@gg2&.@gg 6T8=10@gg610@gg<@gg4?K _You kill the giant cockroach!@ggK\@gg]@gg`@gg3d@ _No target in view!@gg ##.... # #. .  ..... #. #.#.  ##.o.. .. ##.##.#.  ## . ...#....<.#  # ...###  # .†'. ..... # ....###......#### @ggj :#### #.......'.$...... ..# ..# ##....@.## #.# ##.###################.### ........................... #.#.########......#######...#.# #.)...# ######## ###.###.### #.#...# #...# #.... #.#...###### †### ##### #.#.#......# ####### @gg a#.#.#.####.###### ##@gg @gg$ 7---2 _@gg< @gg @gg0 ...  #.... # #. .  ..... #. #.#.  .o.. .. ##.##.#.  # . ...#....<.#  # ...### .... # .@ggt(†'. ..... # ....###......#### #### #......@'.$...... ..# ..# ##......######### #.# ##.###################.#### ........................... .#.########......#######...#.# .)...# ######## ###.###.####  .#...# #...# #.....  .#...###### †### ######  .#.#......# ####### # @ggN@ggk8===---3@gg@ggl _The sprites lose interest in your situation.@ggOi... .... # #. .  #. #.#. . @ggO.o.. .. ##.##.#. ..  . ...#....<.# ...  ...#......## ....  .†'. .....  .###......####  #..$...... ..# @ggHP# ##......# #.# .##......##.####... #.#......#######...#.# )...# ## ###.###.# @gg}P#...# #...# #. #...###### #†### ######. @ggP}#.#......# ##.# #.@gg6Z@ggZ&4@gglb@ggeQ _There is an open door here.@gg...  # #. .  #. #.#. . o.. .. ##.##.#. .. . ...#....<.# ... ...#......## .... .†'. ..... .###......####  #.'@$...... ..# # ##......# #.# .#......#.####.#... .#......#...#.# ...# ######## ###.###.# ...# #...# #. ...###### #†### ######.# .#......# ##.# #.#@gg]@gg`#=@gg&5 _@gg(@ggX@gg_  # #. . ....... #. #.#. ...... .. .. ##.##.#. ......#. ...#....<.# ......#...#......## ......#@ggu..†'. ......#.###......####  #.'.@...# # ##......##.# #......#.####.#... #......#...#.## ######## ###.###.## #...# #.####### @gg<#†### ######.## #......# ##.# #.#@gg@gg&6@ggc@ggj  You now have 123 gold pieces (gained 2).  Things that are here:@ggL#9@ggW======7.2 (2@ggJ@ggR _the +8 short sword "Detost" {venom, rF++}; a kobold corpse@gg+@ggˍ+8.2 (1@gg$@ggu _r - the +8 short sword "Detost" {venom, rF++}@gg< @gg KWield which item (- for none)?- - Unarmed Hand Weapons (go to first with ))  a - a +1 sling (weapon)  b - a +0 dagger of venom @gg  r - the +8 short sword "Detost" {venom, rF++} [*] show all[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip @ggG@gg@gg..deadiverson the Shooter ..# #. . .......Deep Elf ..#. #.#. .......Health: 28/28 ======================== @gg.r.. .. ##.##.#. ......#Magic: 9/9========================. ...#....<.# ......#AC: 6Str: 11...#......## ......#EV: 12Int: 18@gg.........†'. ......#SH: 0Dex: 19..........###......####XL:  5 Next: 10% Place: Dungeon:3 # #.......'.@.........#Noise: ---------  Time: 2178.2 (0.0) # ##......###########.#a) +1 sling ########......###########.####.## Fire: a) +1 sling ................................. Will/2 ########......#######...#.####### ..# ######## ###.###.####### ..##...# #.......# ..#######†### ######.## #......#@gg(##.####### #.# _The sprites lose interest in your situation. _There is an open door here.  You now have 123 gold pieces (gained 2).  @ggcThings that are here: _the +8 short sword "Detost" {venom, rF++}; a kobold corpse _r - the +8 short sword "Detost" {venom, rF++}@ggP  Okay, then.@gg@gg@gg~ . _@ggdY  Adjust (i)tems, (s)pells, or (a)bilities? @gg @gg MAdjust which item? Hand Weapons (go to first with ))  a - a +1 sling (weapon)  b - a +0 dagger of venom  r - the +8 short sword "Detost" {venom, rF++} Armour (go to first with [)  c - a +0 robe (worn)  h - a +2 pair of gloves (worn)  j - a +0 pair of boots (worn) @ggu 6Jewellery (go to first with "=)  d - a +6 ring of strength (left hand)  o - a ring of protection from cold (right hand) Wands (go to first with /)f - a wand of polymorph (9) Scrolls (go to first with ?)e - a scroll of identify  g - 2 scrolls of amnesia @ggU G i - 2 scrolls of noise  m - a scroll of immolationn - a scroll of enchant armour  q - a scroll labelled SIWO SOHAGEN Potions (go to first with !)  k - a dark potion [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]@ggJW@ggjk..deadiverson the Shooter ..# #. . .......Deep Elf ..#. #.#. .......@ggykHealth: 28/28 ======================== .. .. ##.##.#. ......#Magic: 9/9========================. ...#....<.# ......#AC: 6Str: 11...#......## ......#EV: 12Int: 18.........†'. ......#SH: 0Dex: 19..........###......####@ggl XL:  5 Next: 10% Place: Dungeon:3 # #.......'.@.........#Noise: ---------  Time: 2178.2 (0.0) # ##......###########.#a) +1 sling ########......###########.####.## Fire: a) +1 sling ................................. Will/2 ########......#######...#.####### ..# ######## ###.###.####### ..#@ggl.#...# #.......# ..#######†### ######.## #......###.####### #.# _the +8 short sword "Detost" {venom, rF++}; a kobold corpse _r - the +8 short sword "Detost" {venom, rF++} _Okay, then.Adjust (i)tems, (s)pells, or (a)bilities? @gg mr - the +8 short sword "Detost" {venom, rF++}  Adjust to which letter? (? for menu, Esc to quit)@gg  _r - the +8 short sword "Detost" {venom, rF++} _Okay, then.(i)tems, (s)pells, or (a)bilities?   r - the +8 short sword "Detost" {venom, rF++}  Adjust to which letter? (? for menu, Esc to quit)b - the +8 short sword "Detost" {venom, rF++}@gg @gg @ggE N _r - a +0 dagger of venom@ggw% j  The +8 short sword "Detost" {venom, rF++} begins to drip with poison!@gg& 7 (0.5b) +8 short sword "Detost" {venom, rF++}Nothing quivered@gg, @gg0 L _b - the +8 short sword "Detost" (weapon) {venom, rF++}@ggj  The +8 short sword "Detost" {venom, rF++} stops dripping with poison.@gg9.2a) +1 slingFire: a) +1 sling@gg@gg`"- _a - a +1 sling (weapon)@gg/!  The +8 short sword "Detost" {venom, rF++} begins to drip with poison!7b) +8 short sword "Detost" {venom, rF++}Nothing quivered@ggl1@gg[4L _b - the +8 short sword "Detost" (weapon) {venom, rF++}@ggxj  The +8 short sword "Detost" {venom, rF++} stops dripping with poison.@gg]80.2a) +1 slingFire: a) +1 sling@gg@ggU - _a - a +1 sling (weapon)@ggӄ @gg 4@gg @gg @ggߍ X@ggU ,@gg @gg ,@gg @gg= ,@ggі @gg ,@gg @gg @gg @ggc @ggs @ggԞ @gg5 @gg ,@ggp @gg ,@gg @ggͧ ,@gg @ggz @gg @ggl @gg @gg @gg~ @gg ,@ggR @gg @gg 94.2 (14.0) _You start waiting.5.2 (15@gg @gg _ _You feel your willpower return.@gg\u3@gg0v@ggx@gg{@ggB@ggĀ@gg@ggȁ@gg@gg,@ggG@ggK@ggю,@gg4@ggΑ@gg,@ggK,@ggB@gg@gg,@gg@gg@gg,@ggN@gg"@gg,@gg@gg*@ggF #.  #.#  #####.#  #.....####  #.#......#  #........#  #....@.####. 204.2 (9@gg7.0) ####...........#  # #.#..............)  #. #.#............... . ##.##.#.........####......<.###......# .......###......#......†'........# ...###......####@gg.@gg/5.2 (10.0)@gg@ggM9 _Found a short sword.@ggt,6.2 (11@ggH@gg? _You now have 133 gold pieces (gained 10).@gg; 3@gg @gg @gg" @gg" @gg5) n@gg, B@gg, @gg- @gg/ @gg50 ,@ggr1 @gg2 @ggR3 @gg3 @gg5 @gg7 @gg-8 ,@gg9 @ggH; @gg; @gg; @gg< @ggS> @gg> @gg? @ggA @ggB @ggC @ggRC @ggD @ggF ,@ggF @ggG @ggI ,@ggJ @gg7K @ggL ,@gg`M @ggP B@gg*Q @ggQ @ggT B@ggBU @gg+W ,@ggW @gg3Z @gg[ ,@gg w @ggx @ggz @gg&{ @gg{ @ggv} @gg @gg @gg @gg @ggw ,@gg @gg @ggF @gg @ggA @ggI @gg #.........##.#######.##.# #.######.# #.##.....#### #.##.#......# #.# #........# #.# ###......####.# ####..........@# #.#..............)...... @gg; {#.#............. #.#.........####<.###......# #.......###......# #......JJ   endoplasm (asleep)†'........# #........r   quokka (asleep)###......####.....r..'.†.........#@gg 28.2 (22  A quokka and an endoplasm come into view.@ggc \J.J@gg ,9.2 (23@gg @gg ^ _The endoplasm quivers.@gg$x (((( You shoot a sling bullet. The sling bullet hits the endoplasm.@gg @ggr @ggl )..J.rr.@gg <===30.3 (1.1)@gg @ggz b _The endoplasm is severely wounded.@gg2 c  You shoot a sling bullet. The sling bullet hits the endoplasm.@gg (((.r   quokka@gg @gg@ k)...r@gg .@ggϢ %1@gg; 1.4@gg @gg M _You kill the endoplasm!@gg: (((((((You shoot a sling bullet.@gg@ggm@gg)..r....2.5@gg@gga _The sling bullet closely misses the quokka.@gg (((((((You shoot a sling bullet.@ggu@ggy)r.....@gg,30@ggz@gg}` _The sling bullet barely misses the quokka.@ggf(((((((@gg+Y @gga fr......@gg c -4.6 (1.1@ggh @ggsk s _You shoot a sling bullet. The sling bullet misses the quokka.@gg$O (((((((You shoot a sling bullet.@ggM r......  The sling bullet barely misses the quokka.@gg1,50@gg@ggw> _The quokka bites you but does no damage.@gg#  You shoot a sling bullet. The sling bullet hits the quokka.@ggl  The quokka is almost dead.The quokka bites you but does no damage.6@gg@ggnL _The quokka misses you.@gg (((((((You shoot a sling bullet.@gg: r......  The sling bullet closely misses the quokka.@ggs; -7.7 (1.1@ggB @ggD > _The quokka bites you but does no damage.@gg `  You shoot a sling bullet. The sling bullet hits the quokka!@ggǐ D)@gg,% \28.8@gg' J _You kill the quokka!@gg@gg@gg@ggH _No target in view!@gg _@gg,@gg=@ggMC  You see here a +0 short sword.@gg~#.# #.#  #####.# #.#  #.....#### #.#  #.#......# #.#  #........# #.#  ###......####.# ###......######## #..............)......#_ #............---40.8 (2.0.@gg####........P_ .###......# ## .###......# #..# †'........# #..###......####.. .'.†.#..! .###########.#..$ .###########.####.############### @gg@ggG---1.8 (3@gg @gg V _Found an iron altar of Okawaru and a hazy altar of Hepliaklqana.@gga@gg+@gg@gg@gge@gg@gg@ggh@gg.....#### #.# .#......# #.# ........# #.# ##......####.# . #....######## ). .......)......#_.⌠ ............. .####........P_P.## ##. 2.8 (1## #..@gg# .......# #.. ##......####.. .†.#..!..# ##########.#..$..# ##########.####.###############.# ..........................>...#.# ######...#.#######.#.#.@gg@gg}+3.8 (2@gg$@gg'# _Found a whip.@ggi 3@ggk @ggq @ggy ,@gg~ @ggi @ggʏ .# #.# .# ......####.# _...#...########P).P# .....)......#_.⌠. ............ ####........P_P.. # ##. # #..### ......# #.. 4.8 (1 ......####...#..!..# ######.#..$@gg4 b..# ########.####.###############.# ........................>...#.#...#.################.#.#.#  ###.###.####### #.#.#.#  #...# #.......# #.@ggF 8_@gg +5.8 (2@ggv @gg+ 9 _Found a shadowy altar of Dithmenos.@gg3@gg@gg@gg9,@gg @ggq@gg[,@gg@gg,@ggp@ggv _l - 2 metallic brown potions (gained 1)@gg@gg;@gg@gg,@gg@ggBN _You now have 151 gold pieces (gained 18).@ggt3@gg@gg@gg@,@gg@gg@gg0,@gg@gg@gg9,@gg @ggP @gge,@ggy@gg1@gg],@gg)@ggL  There is an iron altar of Okawaru here.@gg#"@gg" _@gg6$@ggQ(@gg5+@gg+@gg,@gg/@gg2,@gg 4@gg7@gg,@gg>@ggB@@ggB,@ggB@ggD@ggE@ggLF@ggF@gg H@ggBJ,@ggJ@gg.L@ggM,@gg4N@gghO@ggP,@ggTQ@ggR@ggS@ggS@gg$T@gg[@gg^B@ggb@ggd@gge,@ggi@gg[k,@ggk@ggp@ggs,@ggt@ggx@ggz,@gg{@gg@gg,@ggт@gg@gg,@gg@ggݎ@ggϑ,@ggP@gg(@ggٛ,@ggq@gg,@gg,@gg@gg@@gg,@gg@gg@ggɳ@gg@ggc@ggƹ@gg,@gg@gg@ggh@gg,@gg%@gg@gg,@gg@gghX@gg0@gg,@gg@gg"@gg7,@gg@gg@ggD,@gg@gg@gg@ggF@gg@gg@gg,@gg @gg @ggz@gg@gg@gg@ggY,@ggz@gg@ggB@gg@ggp @gg#@gg%,@gg>'@gg*@gg-@gg1,@gg'3@gg_6@gg.@ggx #.# #.#  #####.# #.#  #.....#### #.# # #.#......# #.##### #........# #.###..# ###......####.##_... @gg####...........########P).P  # #.#..............)......#_.⌠.  #. #.#.........@................-317.9 (49.0) ##.##.#..o......####........P_P..<.###......# #.........#..####......# #.........#### ......†'........# #...........## .###......####...........## o   orc (wandering) .'.†.........#...........#############.#...........#############.####.#########@gg6@gg@gg[ _An orc is nearby!@ggJ((((((((((@gg   You shoot a sling bullet. The sling bullet barely misses the orc.@ggq....o..o@gg#;===9.0 (1.1)@gg}!@ggK%% _The orc shouts!@gg (((((You shoot a sling bullet.@gg @gga ....o.20.1@gg+ @ggH. G _The sling bullet hits the orc but does no damage.@gg7 ((((You shoot a sling bullet.@ggR* @gg\4 _o......10@ggl< 8_@gg? G _The sling bullet hits the orc but does no damage.@gg{ (((You shoot a sling bullet.@gg@ggFS.o..@gg!&2@ggW8_@gg}  You shoot a sling bullet. _The sling bullet hits the orc but does no damage.  You shoot a sling bullet. _The sling bullet hits the orc but does no damage.  You shoot a sling bullet. _The sling bullet hits the orc but does no damage.@ggL>(((((((@gg@ggI@gg3L......o@gg-3.2 (1.1@gg?8_@gg] _The sling bullet hits the orc but does no damage.  You shoot a sling bullet. _The sling bullet hits the orc but does no damage.  You shoot a sling bullet. _The sling bullet hits the orc but does no damage. _You shoot a sling bullet. The sling bullet barely misses the orc.@gg  You shoot a sling bullet. The sling bullet hits the orc!@gg  The orc is almost dead.6--@gg %40@gg @gg  7 _The orc hits you with a +0 flail.@ggj  The +8 short sword "Detost" {venom, rF++} begins to drip with poison!@gg'---7 (0.5b) +8 short sword "Detost" {venom, rF++}Nothing quivered@ggb@ggmL _b - the +8 short sword "Detost" (weapon) {venom, rF++}@ggr)  You hit the orc but do no damage.The orc is almost dead.7=-=--5.7 (1.0@gg|@gg'Q _The orc closely misses you.@ggoI _You barely miss the orc.The orc is almost dead.@ggK &6@gg R @ggT Q _The orc closely misses you.@ggs:  You puncture the orc!@ggw_)@gg{/217@gg8_@ggG _You kill the orc!@ggj  The +8 short sword "Detost" {venom, rF++} stops dripping with poison.@gg-8.2 (0.5a) +1 slingFire: a) +1 sling@gg8_@ggѧ- _a - a +1 sling (weapon)@gg|3#.# #.# #####.# #.# #.....#### #.# ##.#......# #.# ####.#.# #.# ##..####......####.# #_...#####.#P).P# # #.#.)......#_.⌠. #. #.#.@ggB).@...............# #.##.#.####.P_P..# ....<.###......# #.........#..# ......###......# #.........####.†'........# #.##.###......####.##.'.†.........#.##. ......###########.#.##. ......#.####.#@gg7_@gg8==-9.2 (1.0@gg8_@gg@gg<#.# #.# #####.# #.# #.....#### #.# ##.#......# #.# ####.#.# #.# ##..####......####.# #_...# ####.#P).P#  #.#.@gg)......#_.⌠. . #.#.).# .##.#.####.P_P..#<.###......# #...#..####......# #.........####.†'........# #...........##.####......####...........##.#'.†..#...........##.##.#.##.#.####.#@gg7_@gg.'30@ggr@gg=@ggw#.# #.# #####.# #.# #.....#### #.# ##.#......# #.# ####.#..# #.# ##..####......####.# #_...# #####.#P).P##.#.@ggd)......#_.⌠.  #.#.).##. ##.#.####.P_P..##.<.###......# #..#..###.###......# #...####.†'.# #....##.####......####.....##.# '.†.#...........##.##.#...........##.#.####.#@gg#@gg#&1@gg*@gg},@gg#.# #.# #####.# #.# #.....#### #.# ##.#......# #.# ####.#..# #.# ##..####.###......####.# #_...# #.####.#P).P###† #.#.)......#_.⌠. #.#.).##. #.#.####.@ggP_P..##. .<.###......# #.#..###.###......# #.####.†'.# #.##.####......####.##.# '.†.#.##.##.#.##.#.####.#@gg7_@ggѡ&2@ggO8_@gg=@gg +#.# #.# #####.# #.# #.....#### #.# ##.#......# #.# ####....##..# #.# ##..####.####......####.# #_...# #.#####.@gg` #P).P###†# .#.)......#_.⌠. .#.).##. .#.####.P_P..##..< <.###......# #.#..###..####......# #.####. .†'.# #.##.####......####.##.# #'.†.#.##.##.#.##.#.####.#@gg> 7_@gg] B=3@ggQ 8_@gg @gg2z#.# #.#  #####.# #.#  #.....#### #.# ######  #.#......# #.# ####....#  #..# #.# ##..####.#  ###......####.# #_...# #.# ####.#P).P###†# #.)......#_.⌠. #.).##. #.####.P_P..##..<. .###......# #.#..###..#. .###......# #.####. @gg|†'.# #.##.####. .###......####.##.# #. .'.†.#.##.####. .#.#.##. .#.####.#@ggL7_@gg&4@gg@gg@ggIB#.# #.# #####.# #.# #.....#### #.# ###### #.#......# #.# ####....# #.# #.# ##..####.# ###......####.# #_...# #.# .#P).P###†# .)......#_.⌠.# .).##....# .####.P_P..##..<.# ###......# #.#..###..#.# ###......# #.####. '.# #.##.####. ###......####.##.# #. '.†.#.##.####. #.#.##. #.####.#.@gg|R@ggIS&5@ggqZ@gg\@ggqp#.# #.# .# #.# .....#### #.# ###### .#......# #.# ####....# .# #.# ##..####.# ......####.# #_...# #.# .#P).P###†### )......#_.⌠.# ).##....# ####.@gg}BP_P..##..<.# ......# #.#..###..#.#......# #.####.# .# #.##.####..#......####.##.# #..# .†.#.##.####..#.#.##.#.####.#.#@gg_@ggM&6@gg@gg@gg #.# #.# .# #.# #### #.# ###### #......# #.# ####....# # #.# ##..####.# ......####.# #_...# #.# .#P).P###†### )......#_.⌠.# ).##....# ####.P_P..##..<.# ......# #.#..###..#.## @ggѾ q......# #.#### ......####.##.# #..# †.#.##.####..#.#.##.#.####.#.#@gg @ggr &7@ggV 8_@gg~ @gg+; ,#.# #.# .# #.# #### #.# ###### ......# #.# ####....# # #.# ##..####.# @gg< '......####.# #_...# #.# .#P).P###†### )......#_.⌠.# ).##....# ####.P_P..##..<.# ......# #.#..###..#.## ......# #.#### #.. ......####.# @ggE 7_@ggWF &8@ggWM 8_@ggQO @gg8C,#.# #.# .# #.# #### #.# ###### @ggD# #.# ####....# # #.# ##..####.# ####.# #_...# #.# #P).P###†### )......#_.⌠.# ).##....# ####.P_P..##..<.# @ggIDW# #.#..###..#.## # ## #####@ggD#.#.#@ggD+ @ggN7_@ggO&9@ggZ?_@ggd&.# #.# .# #.# #### #.# ###### # #.# ####....# # #.# ##..####.# ####.# #_...# #.# #@gg'#P).P###†### )......#_.⌠.# ).##....# ####.P_P..##..<.# # #.#..###..#.## # #.### #.####..#...#.# @gg2@gg3'40@gg;@ggM=@gg# #.# # #.# #### #.# ###### # #.# ####....# # #.# ##..####.# ####.# #_...# #.# @gg!########P).P###†### )......#_.⌠.# ).##....# ####.P_P..##..<.# # #.#..###..#.## # #.## #..####..#...#... @ggB@gg&1@gg@gg9@ggrH ######.#  #.#  #.#  ### #.#  ###### @ggI # #.# ##....# # #.# ##..####.# ####.# #_...# #.# ########P).P###†### .....)......#_@⌠.......# ).........##....# ####.P_P..##..<.# # #.#..###..#.### #.####.......## #...##.####..#@ggI ####....##.# #..# .....#....##.####..#.#...........##.......#@ggxX @ggY &2@ggb @gg)e @gg' ?M...... #####  ## ##### ####... #..#######.# #_...# #.# ########P@.P###†## .......)......#_.⌠...).................##... ..####........P_P..##..<.#......@ggu4 @gg5 &3@ggr> 8_@gg9? M _You see here a +0 whip.@gg(l#######.# ........# #######.# # #.# # #.#@ggl} #### #.# ######.# #.# ####....#.# #.# ##..####.#####.# #@...# #.# .########P).P###†### ..)......#_.⌠.......#).................##..@ggmZ..#.####........P_P..##..<..# #.........#..###..#.##.# #.........####.......#.# #...........##.####..#####.##.# #..#@ggw@ggx-4 _@gg0@ggFa _There is a shadowy altar of Dithmenos here.@ggj P  You kneel at the altar of Dithmenos.@ggq /  --more--@gg @gg Dithmenos the Shrouded Dithmenos is the god of night and of things half-seen in flickering torchlight. Worshipped by actors as often as thieves, followers of Dithmenos can learn to @gg control their own shadow as if it were an extension of their body - misdirectingonlookers and acting upon the world with force as tangible as anything that has ever been imagined lurking in the dark. Favour - Dithmenos is neutral towards you. Granted powers:(Cost)Dithmenos quiets all noise in your surroundings. Your shadow sometimes tangibly mimics your actions. You can mislead enemies by swapping places with your shadow. (4 MP, 2 HP, Piety-, Instant) You can unleash an enemy's spells as if they were a marionette. (5 MP, Piety-)You can surround yourself with impenetrable night. (8 MP, Piety----)@gg [!]: Overview|Powers|Wrath [J/Enter]: join religion@ggI@ggQ@ggZ#######.#deadiverson the Shooter ........#@ggZDeep Elf #######.#Health: 28/28 ======================== # #.#Magic: 9/9======================== # #.#AC: 6Str: 11 #### #.#######EV: 12Int: 18 @gg3[...# #.#####....#SH: 0Dex: 19 ...# #.###..####.#XL:  5 Next: 21% Place: Dungeon:3 ...####.#@gg[#@...# #.#Noise: ---------  Time: 2344.2 (0.0) ........########P).P###†###a) +1 sling ........)......#_.⌠.......#Fire: a) +1 sling ..).................##....# ...####........P_P..##..<.# @gg?\...# #.........#..###..#.## ...# #.........####.......# ...# #...........##.####..# ...####...........##.# #..# _You kill the orc!@gg\The +8 short sword "Detost" {venom, rF++} stops dripping with poison. _a - a +1 sling (weapon) _You see here a +0 whip. _There is a shadowy altar of Dithmenos here.  You kneel at the altar of Dithmenos.@gg^c  Dithmenos welcomes you!@ggk7--more--@gglr  of Dithmenos ......5.2 (1 @ggm _@gg u@gg^w@gg9n[?25h[?0c  Search for what [Enter for "armor", or ? for help]? @gg7 [?25l[?1c@ggG@ggI$@ggJ63 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=] Results at your position ([,] to cycle)  a - [carried] a - a +1 sling (weapon) Results elsewhere ([,] to cycle)  b - [D:3] a +0 slingc - [D:2] a sling@gg@@gg@gg#######.#deadiverson the Shooter ........#Deep Elf of Dithmenos ...... #######.#Health: 28/28 ======================== # #.#Magic: 9/9======================== # #.#AC: 6Str: 11 #### #.#######EV: 12Int: 18 ...# #.#####....#SH: 0Dex: 19 ...# #.###..####.#XL:  5 Next: 21% Place: Dungeon:3 ...####.#@gg#@...# #.#Noise: ---------  Time: 2345.2 (0.0) ........########P).P###†###a) +1 sling ........)......#_.⌠.......#Fire: a) +1 sling ..).................##....# ...####........P_P..##..<.# ...# #.........#..###..#.## ...# #.........####.......# ...# #...........##.####..# ...####...........##.# #..# _a - a +1 sling (weapon) _You see here a +0 whip. _There is a shadowy altar of Dithmenos here.  You kneel at the altar of Dithmenos. _Dithmenos welcomes you!Search for what [Enter for "armor", or ? for help]? ranged@ggL@gg@gg@gg. _@ggNU  Unknown command.@gg%@ggG @gg" _Press < or > to pray at altars.@gg_@ggn@gg@gg@ggh@gg$ _@gg@gg<  You see here a +0 whip.@gg&@gg _@ggi@ggP  There is a hazy altar of Hepliaklqana here.@gg!@gg _@gg@gg@gg ,@gg @gg@gg=@gg@gg@gg@gg@gg6@gg @gg"@gg$,@gg%@gg3)@gg<,@gg,@gg-@gg/@gg1,@gg2@ggU4@gg5,@gg7@gg8@gg:,@gg(;@ggo=@gg#@@gg@@ggA@ggD@gg1G@ggG@ggH@ggK@ggM@ggM@ggN@ggkP@ggR,@ggT@ggU@ggW@ggW@ggX@gg[@gg^,@gg3_@gg`@ggReB@gg`f@ggh,@gg9j@ggl@ggo@ggio@ggz@gg|@ggA,@ggπ@ggÁ@gg@gg@gg{@gg&@gge@gg@ggQ@gg8@ggd,@gg&@ggЏ@gg@gg@gg@gg@gg]@gg͕@gg%@gg@ggV,@gg @ggF@gg,@gg@gg0@gg@gg @ggM@gg@gg3@gg,@gg@gg,@gg@gg@ggY,@ggڹ@ggǺ@gg,@gg@gg@gg,@gg@ggO@gg @gg@gg@ggj@gg@gg,@gg@gg,@gg@ggK@gg3D #...# ########........#  #...# ..... #....####......#  #...# ...... #.##.####.......  #...##.......## #.##.#..........  #.>............ #.##.#........).  #...##.o......^##.##.#.........#  #.o.## .......#....<.###......#  ##.o.# w......#......###......# @gg  #...# #....@.....÷'........#  ##..# ##..........###......#  #..#### ####.......'.†.......  #.....# ##......##########  #..##.########......##########  #...................... w   dart slug (wandering)  #.#.#.########......#######... @gga #.#.)...# ######## ###.## ####.#.#...# #...#@gg\84.2 (39.0)5.2 (40@gg @gg4\ _A dart slug comes into view.@gg ((((((w    You shoot a sling bullet. The sling bullet hits the dart slug.@gg20@gg<P.w.....@ggl=;===6.2 (1.0)@gg@gg>Dd _The dart slug is moderately wounded.@gg (((((You shoot a sling bullet. The sling bullet hits the dart slug.@gg1@ggO.w....@gg1-7.3 (1.1@gg8@gg @gg,V_The dart slug is moderately wounded.@gg|oc  You shoot a sling bullet. The sling bullet hits the dart slug!@ggvg.((((@gg......@gg4380@gg @ggM _You kill the dart slug!@ggc1 3@gg2 @gg5 @gg6 ,@gg: ,@gg< ,@ggV< @gg= @gg? ,@gg@ @gg1L @gg8M ,@ggM @ggQ @ggT ,@ggT @ggY @gg1^ B@gg_ @gga ,@ggb @ggh ,@gg.i @ggi @gg m @ggVo @ggo @ggp @ggs @ggMv B@ggy @ggz ,@gg{ @gg~ @gg ,@gg~ @gg6 @gg ,@gg* @ggՈ @ggw ,@gg/ @gg، @ggU @ggŽ @ggb @gg @gg ,@gg> @gg @gg ,@gg @gg @gg9 ,@gg @gg @ggƟ ,@gg @gg; @ggߣ ,@gg @gg\ h  You see here a +0 whip of draining.@gg @ggd  _@ggk @gg@ @gg ,@gg @gg[ @gg @gg] @gg @gg @gg3 ,@gg' @gg޹ @ggb ,@ggE @gg< @gg ,@gg @ggU @ggh ,@gg> @gg @gg ,@gg @gg @gg0 ,@gg @ggQ @ggx @gg @gg @gg @gg` ,@gg @gg2 @gg ,@gg @gg @gg ,@gg# @gg @gg ,@gg @ggi @gg ,@ggo @ggZ @gg ,@gg @ggZ @gg ,@gg @gg4 @ggc @gg @ggZ @gg6 @ggv @gg @gg[ @ggQ @ggs @gg @gg @gg @ggK @gg @gg @gg @gg @gg @ggi @gg @gg< ,@gg @ggf @gg @gg @ggZ @ggv @gg" B@ggM# @gg$ ,@gg % @gg& @gg' @gg( @gg}( @gg;* @gg+ ,@gg,, @ggz3 @gg+4 B@gg5 @gg17 @gg7 @gg8 @ggd: @gg< @gg= @ggc= @gg> @gg? @ggU@ @gg A @gg;C @ggE @ggE @ggF @ggcH @ggZJ ,@gglK @ggM @ggN ,@gg|O @gg Q @ggQ @ggMR @ggR @ggS @ggU @gg\U @gg V @ggfW @ggY @ggY @gg$[ @gg ^ @gg/_ ,@gg_ @gg` @ggKb ,@ggb @ggc @ggd ,@gge @gg f @ggg ,@ggh @gg>i @ggj ,@ggk @ggm @gg\p ,@ggrq @ggPs @gg$u @ggxu @ggHv @ggw @ggnx @ggx @ggy @ggy @ggz ,@gg{ @gg| @gg| ,@ggN} @gg @gg} @gg @gg @ggi @gg @ggj @gg @ggm @gg @gg @gg @gg] @ggܥ @gg @gg2 @gg @gg @ggE @gg" @gg @gg @gg~ @gg @gg/ @ggv ,@gg @ggM @gg ,@gg @gg @ggS ,@gg @gg @gg ,@gg @gg @gg, ,@gg @ggD @ggD @gg @ggQ @gg @gg @gg8 @gg @ggP n@ggl ,@gg( @ggx @gg B@gg  @gg ,@gg @ggn @gg @gg @gg @gg @gg ,@ggC @ggS @gg ,@ggc @gg" @gg @gg' @ggg @ggv" @gg& B@gg( @gg) @gg'* @ggb* @gg/ @gg0 @gg0 @gg$1 @gg5 @gg8 ,@gg8 @gg; @gg< ,@ggq= @ggi@ @ggB @ggB @ggC @gg5H @ggI @ggTJ @ggJ @ggSN @ggsP @ggP @ggQ @ggJW @ggX ,@ggY @ggQ_ @gga ,@ggb @ggg @ggi ,@ggj @ggp @ggTr @ggr @gg(s @ggw @ggy ,@gg>z @gg~ @ggp @gg @gg; @gg @gga @ggć ,@gg @gg B@ggɓ @gg B@ggG B@gg @gg @gg ,@ggӢ @gg @ggs ,@gg @ggȨ @gg* @gg ,@gg @ggw @ggd@gg.....#.#...###### #†### @ggm.#####.#.#......# ##.### .# #.#.#.####.###### ## .# #.#.#.# #......# # .#####.#.#.# ######.# #.#..... .......#.#.# #.# #.#..... .......#...# #.#####.#..... .......#############.......#..... ................@gg.o>.##.....---50012.0) ......########################## ...............# #.........### ...............# #.######....# ...............# #.# ####....# .##............# #.# #..'....# o   orc (wandering) .#####.........# #.# #.##....# .# ######.#### #.# #.##..#### #.# #.###)##........@gg:---@gg@gg[ _An orc is nearby!@gg?N. #†### .  #.  #.#.#.#  .#.#.#  . #.# . #.###....#############..................@......o> ......################## .......  ..  ......... #.#  ....... #.#  .........# #.#   .#### #.#  #.# #.###)@gg. #†### .  #. @gg[, #.#.#.#  .#.#.#  . #.# . #.###....#############..................@......o>.....################## .......  ..  ......... #.# ....... #.#  .........# #.#  .#### #.#  #.# #.###)@gg4@ggQ@gg[ _An orc is nearby!@ggz. #†### .  #.  #.#.#.#  .#.#.#  . #.# . #.###....#############..................@......o> ......################## .......  @gg..  ......... #.#  ....... #.#  .........# #.#   .#### #.#  #.# #.###)@gg$. #†### .  #.  #.#.#.#  .#.#.#  . #.# . #.###....#############..................@......o>.....################## .......  ..  ......... #.# ....... #.#  .........# #.#  .#### #.#  #.# #.###)@gg4@gg@gg[ _An orc is nearby!@gg <. #†### .  #.  #.#.#.#  .#.#.#  . #.# . #.###....#############..................@......o> .@gg.....################## .......  ..  ......... #.#  ....... #.#  .........# #.#   .#### #.#  #.# #.###)@ggi. #†### .  #.  #.#.#.#  .#.#.#  . #.# . #.###....#############..................@......o>@ggk$.....################## .......  ..  ......... #.# ....... #.#  .........# #.#  .#### #.#  #.# #.###)@gg t@ggt@gg+|@gg[ _An orc is nearby!@ggO (((((((You shoot a sling bullet.@gg-"m  The sling bullet closely misses the orc.@ggf+.....o.o@gg7,;===1.4 (1.1)@ggm4@gg"77 _The orc shouts! You hear a shout!@gg ((((( You shoot a sling bullet. The sling bullet hits the orc.@gg @gg U....o.@ggr ,20@ggb @gg \ _The orc is severely wounded.@gg ]  You shoot a sling bullet. The sling bullet hits the orc.@gg (((()@gg! )....@gg% .53@gg, @gg90 G _You kill the orc!@ggI@ggY@ggf@gg@gg@gg=@gg&@ggݶ@gg92#.#...###### #†### # #####.#.#......# ##.# # #.#.#.####.###### ##. # #.#.#.# #......# #. #####.#.#.# ######.# #.#..#.#.# @gg#.# #.#...#...# #.#####.#....#....o..#...............@...)..>.##.---4....# .......# #.### . ... ##............# #.# #..'....# o   orc #####.........# #.# #.##....# # ######.#### #.# #.##..# #.# #.###)##.@gg:---@gg@gg[ _An orc is nearby!@ggW ]  You shoot a sling bullet. The sling bullet hits the orc!@ggw ((()(((@gg,z 2......@gg| 86===5@gg @ggC G _You kill the orc!@gg-@gg.@ggW6@gg/9H _No target in view!@gg@gg@gg@gg@gg#.#...###### #†### #.#.#......# ##.#  #.#.#.####.###### ##.  #.#.#.# #......# #..#.#.# ######.# #.#.#.#.# #.# #.#.#...# #.#####.#.#@gg....)o.#.)..>.##.## #.### .# #.# #..'....# o   orc (wandering).# #.# #.##....#  ######.#### #.# #.##..# #.# #.###)##.@gg6&0@ggo.o@ggz<---6.4 (1 _@gg@ggi@ggͳ (((((((You shoot a sling bullet.@ggF8 @ggA ..)...).o===7@ggL @ggO ^ _The sling bullet closely misses the orc.@gg ((((You shoot a sling bullet. The sling bullet hits the orc.@gg @ggC ..)o.8 _The orc is lightly wounded.@gg]  You shoot a sling bullet. The sling bullet hits the orc.@gg((()@ggȡH..)@gg#.89@gg@ggG _You kill the orc!@gg @gg @gg @gg @ggʲ @gg: @ggC ,@ggg @gg @ggF @gg @gg ,@gg @gg  #.#...###### #†### ### #.#.#......# ##.####### #.#.#.####.###### ##........# #.#.#.# #......# #...@gg # .#.#.# ######.# #.#.......# #.#.# #.# #.#.......# #...# #.#####.#.......# ###....)..#.......# ...@).>.##.......# ---##### # #...### .# #.# #..'....# ...# #.# #.##....# @gg ######.#### #.# #.##..####.# #.###)##...#Things that are here:@gg .#...###### #†### # .#.#......# ##.#@gg  # .#.#.####.###### ##.# # .#.#.# #......# #.# # .#.#.# ######.# #.#.# # .#.#.# #.# #.#.# # .#...# @gg #.#####.#.# # .#....)..#.# #...)@.>.##.# # @gg u## ## #.### ## #.######....# ## #.# ####....# ## #.# #..'....# # .# #.# #.##....# #.#### #.# #.##..##.# #.###)##.#a +0 dagger; an orc corpse@gg5 ,12.4 (3@gg N---3.4 (4 _@gg @gg  Things that are here: _a +1 short sword of venom; an orc corpse@gg"@gg#@gg%@gg3@ggS6@ggq7$ _@gg<@gg BB@ggpC@ggIB  Things that are here:  @ggzJ8a +0 club; an orc corpse@ggsL@gg6M _@ggO@ggR@ggU,@gg:W@ggZ@gg\@gg\@gg^@gga@ggc@ggqc@ggzi@ggl@ggo,@ggq@gg!u@ggw@ggx@ggNz@gg}@gg,@ggL@gg@gg,@ggˇ@ggSa  You see here a rat skeleton.@gg@gg5 _@gg@gg@gg @ggM@gg@gg:,@ggŒ@ggݔ@gg,@gg@gg0@gg>,@gg @ggr@ggI,@gg&@gg@gg@gg@gg@gg*@gg,@ggU@gg4@ggy,@ggU@gg@gg,@gg­@ggF@gg:B@gg2@gg,@gg@gg@ggѽX@gg޾@gg7@gg@gg@  You see here a +0 hand axe.@gg@gg9 _@gg@gg@gg,@gg@gg@ggc,@ggH@gg@gg,@gg@gg@@gg,@gg*@gg@gg,@gg@gg^@gg@ggB@ggX@gg@gg,@ggE,@gg@ggT@gg,@gg8@gg@ggd,@gg@gg`@gg,@gg5@ggh@gg5,@gg.@ggY@gg,@ggy@gg1@gg,@ggE @gg@gg,@gg@ggo@gg,@gg@gg@gg"@gg$@gg$@gg1@gg4,@ggu6@gg9@gg=,@gg;?@gg'B@gg,@gg@gg\@gg ,@gg} @ggX@ggCn@gg,@ggF @gg\!@ggr",@gg*  There is an open door here.@gg+@ggN, _@gg,@gg I#.......# #.#.#.# ######.## #.#.#.# ### #.# #.#.#.# @ggJ.# #)# #.#...# .# #.# ######'.# .# #.# #≈≈≈≈≈#.### .# #.# #....≈#...# .# #.# #....≈###.# # #.# ##@...≈# #.# 66.4 (53.0) ..# #.# #'###### #.# ### #.# ##.# #.#  #.#######..# #.# #.........## #.#@ggJ] ######.############.# #...................# #.###..######### ######.##...#@gg,K@gg\Q@ggS_ _Partly explored, can't reach some places.@gg|@gg3@gg......).....0.0).'...............@gg^@gg@gg_ _Partly explored, can't reach some places.@ggl@ggm3@gg@gg@ggؓ@ggٗ @gg@ggqQ_Partly explored, can't reach some places.@ggF3@ggK@ggU@gg@gg@gg_ _Partly explored, can't reach some places.@gg[@ggWhere to? (Tab - D:3, ? - help)  D - Dungeon @ggC#@gg88#.......##.#.#.#deadiverson the Shooter ######.###.#.#.#Deep Elf of Dithmenos ...... ### #.##.#.#.#Health: 28/28 ======================== ..# #)##.#...#Magic: 9/9======================== ..# #.#######'.#AC: 6Str: 11 ..# #.##≈≈≈≈≈#.###EV: 12Int: 18 ..# #.##....≈#...#SH: 0Dex: 19 ..# #.##....≈###.#XL:  5 Next: 28% Place: Dungeon:3 ..# #.###@...≈# #.#@gg&:Noise: ---------  Time: 2566.4 (0.0) ..# #.##'###### #.#a) +1 sling ### #.# ##.##.#Fire: a) +1 sling#.#######..##.##.........###.#######.############.##...................##.###..############## ######.##...# _You see here a +0 hand axe. _There is an open door here. _Partly explored, can't reach some places. _Partly explored, can't reach some places. _Partly explored, can't reach some places. _Partly explored, can't reach some places.@gg:@ggB@ggbC@gg{D: _@gg_I@  There is an open door here.@ggJ@ggeK _@ggL@gg~O@ggQ,@ggQ@gg2T@ggU,@ggHV@ggmZ@gg\,@gg]@gga@ggd,@ggHf@ggj@ggm,@ggn@ggq@ggs@ggt@gg\v@gg:z@ggE|@gg|@gg(~@gg_@gg,@gg @gg"@ggϊ@ggd@gg@gg@gg@gg?@gg@ggo@gg{@gg@gg4@gg@gg@ggo@gg™@gg@gg@gg#,@gg$@gge,@gg@gg@gg@gg@ggk@gg@@ggY,@gg@gge@gg,@ggJ@gg@gg,@gg6@gg@gg\B@ggB@gg@ggd@gg,@gg9@ggU@gg,@gg@gga@gg,@ggS@gg@gg,@gg@gg@ggQ,@ggǾ@gg@gg;B@gg @ggC_Partly explored, can't rea@ggTch some places. @gg_@gg\-There is an open door here.  @gg\@gg @gg+_@gg.@gg)@gg@gg@gg@gg@gg@gg@gg @gg/@gg[@ggR@ggF@gg@gg@gg[@gg @ggT@gg@ggR,@gg3@gg@gg@gg@gg@gg6,@gg8 y _There is an open door here.   stone staircase leading down here.@gg @gg @ggd $ _@gg @gg;4@gg,@gg@gg .##  .#  .#  )#  #######. ....... ######## ################### ....#.†.......@.# 605.9 (39.5) #####.##.########## @gg 5....#.##.##  ....#.##..# ...$#.###.# ....#.###.# #...# ....#.....# +...+ ....#####.# ...# ..# #.# #...# _You climb downwards.@ggp@gg@gga _There is a stone staircase leading up here.@gg@gg @ggs@gg@ggf _@ggB@gg@ggY@gg@gg@gg@gg@gg@gg_@gg<@gg@ggU,@ggO@gg,@gg@gg'@gg/,@gg@gg@gg@gg,@ggi@gg,@ggx@gg?@gg@ggW,@gg@gg,@gg=@gg@gg@gg,@gge@gg@gg,@gg;@ggi,@gg@gg@gg@gg(@ggu@ggX@ggC@gg @gg @gg @gg @gg,@gg@gg@gg=,@gg/@gg/@ggD,@ggu@gg@gg!@gg^"@gg #@gg$@gg&,@gg'@gg)@gg+,@gg,@gg.@gg0,@gg2@gg3@gg5,@gg6@gg68@ggI:,@gg;@gg<@ggE>@gg>@gg?@gg@@gg@gg@gg@gg6@gg@gg&@gg@ggH@gg @ggo @gg @ggg @gg @ggM @gg@gg!@gg,@gg@gg@ggb@gg@gg@@ggO@ggX@gg"p .. #..# ##.# .#...## #..# # .. .## #.## .. ..#.# ...#.# ..>. ##########)#@gg# ..... ........#.###### ......#########......... .......##.######39.9 (34.0 ........#####..######### .......## ##.........# .......#########.# ..#####......#.# . ........#.#@gg#  ........$#.#  .........#.#  .........#.. @ggk*@ggq-40.9 (35@gg@gg| @ggd-_Found a stone staircase leading down.@ggI@ggS@ggX@ggLB@ggQ@gg$ .#...## #..#.###..# .. .## #.##....#.. .. #.#..... ## #.#.>.. .##########)#(......#. ........#.####...#########..................##.####.#####..#2.9 (2.0).## ##..........# #########...###### ......#.. ..#. .$# ... ..@ggkJ ..#......#@ggd@gg]+3.9 (3@gg@gg<% _Found 5 stones.@gg3 I@gg @gg @gg @ggm! X@gg" @gg0$ @gg5& ,@gg ' @gg* @ggy2 B@ggT3 @gg< 8.#..........#####. #.##..........##.# #.##........... ... #.###.#####†### #.# .. #..# ##.# #..# #.#...## #..# @gg= ###..##..#.## #.## #.....S.# #.# ## #.# >....##########)# (#..........#.........#########..................##.###..........#####..####### S   ball python (constriction, asleep).........## ##..........# #########@ggf> A#...###### @ggJ +7.9 (4@ggK +8.9 (5@ggT @gg W ^ _A ball python comes into view.@ggze  You shoot a sling bullet. The sling bullet hits the ball python!@gg((†@gg '..@gg =9===9.9 (1@ggm @gg O _You kill the ball python!@gg?@ggo@3@gg@gg@ggX@gg@gg@gg @gg @gg& @gg @gg+@ggE,@gg@gg@gg@,@gg@ggm@ggy,@ggT@gg@gg$ .. ####.......#  . #.# #. #.## #.## #.##......... ... ##.###.#####†# #.# #..##..# ##.# #..####.#...## #..# .###..##..#.## #.## ....#@....†.# #.#---@gg &Z......##### #.#......>....##########)# (......#..........#.##...#########.....S............##.S   adder (asleep).....#####..#####....## ##...... .........# #######@gg(*w 55.9 (6  An adder comes into view.@gg3S.S@gg4G---6.9 (7@gg:@ggz=/ _The adder hisses angrily.@ggk ((((( You shoot a sling bullet. The sling bullet hits the adder!@ggZ @gg @ggv x...(S.@ggD 7===8.0 (1.1@gg  @ggP ^ _The adder is severely wounded.@gg[ (((((((You shoot a sling bullet.@gg @gg ..S(...@gg (9.1@gg^ @ggj ` _The sling bullet closely misses the adder.@ggx  Casting: Jinxbite (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.@gg ^  You beckon some vexing sprites to accompany your attacks.@gg"CS.@ggo#7-------600Will/2 Jinx @gg+@gg?.; _You feel your willpower being sapped.@ggM_  You shoot a sling bullet. The sling bullet hits the adder.@ggR†(@gg'.@gg>36=1.2 (1.1@gg@ggiI _You kill the adder!@gg4@gg @gg"@gg&@gg({ _The sprites lose interest in your situation.@gg)Q8===---@gg)*@ggt+,@gg,@gg-,@gg).@gg/,@ggM0@gg1@ggV2m9======@gg$3@ggU54 _Magic restored.@gg74@gg7@gg:@gg:,@gg ;@gg<@gg=,@ggw>@gg?@ggA@ggN<===@gg@gg)@ggF,@gg@ggI@gg,@gg @ggW @gg@ggB@gg@gg@gg@ggE,@gg@gg#W ....##### #..... ..........#####..... ##.##.ß..#..).####..##.s⌠ #####....#.ß ####.....#.#....#. #.....#.#.....# ####.....#.#.J...# #........ #@# #.##.....--- #.### #.##..... #...# ##.###.### ###.## #..##..# @gg$6 #..####.#...## .###..##..#.## s   scorpion (asleep) #.....#.....†.# J   endoplasm (asleep) ......†....##### >....##@gg++076.2 (15.0)@ggV5.ss---7.2 (16@gg?@ggCk _A scorpion and an endoplasm come into view.@gg   Casting: Jinxbite (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.@gg©^  You beckon some vexing sprites to accompany your attacks.@ggc@ggCW.s@gg&Y7------==@ggK8.0)Jinx @gg}@gg; _You feel your willpower being sapped.@gg*&..........######.##.ß..#..).##..##..⌠ ####...#....#.ß #####.#....#. #.#....s#####.#.J...... #####...# ##.###.#####.## #..##..#  #..####.#...#.###..##..#.###.....#.....†.# ......†....#####.>....#########(......#..........@gg.@ggj6P.s@gg/7/--9@gg>@ggA@gg& (((You shoot a sling bullet.@ggI@gg\..s@gg 8===80.3 (1.1@gg̼@gg'b _The sling bullet barely misses the scorpion.@ggE  The +8 short sword "Detost" {venom, rF++} begins to drip with poison!  b - the +8 short sword "Detost" (weapon) {venom, rF++}@ggu--8 (0.5b) +8 short sword "Detost" {venom, rF++}Nothing quivered@ggs@ggV _The scorpion closely misses you.@gg  (very poisoned)You hit the scorpion but do no damage. The scorpion is poisoned.@ggA 7-8===-----1.8 (1.0@gg @gg3 . _The scorpion stings you.@gg  You closely miss the scorpion.The scorpion is moderately wounded.@ggbJJ   endoplasm (wandering)2@gg@ggN _The scorpion misses you.@gg[O ##.##.ß..#..).##.##..##..⌠ ####....#....#.ß ####.....<#.#.J..#. #.#.#.....# ####.#.#.J...# #.... #s# #.###.### #.##.#.@.# ##.###.#######.## #..##..#  #..####.#...## #.###..##..#.## #@ggP #.....#.....†.# #......†....##### #.>#####...(......#...............########@gg\S @ggT @gg__ J..s @ggp` b3-----3@ggg @ggk . _The scorpion stings you.@gge##..##..⌠ ####....#.J..#.ß ####.....<#.#....#. #.......#.#.....# ####.#.#.J...# #.... #.# #.###s### #.##.#...# ##.###.########@## #..##..#  #..####.#...## #..###..##..#.## #.#.....#.....†.# #.......†....##### #..>.#####)...(......#..........#............#########............##..s-4@ggp@gg,  You hit the scorpion. The scorpion looks as sick as possible!  The scorpion is almost dead.@gg]i.@gg#} kirmisher===81@ggU$N=5 _You kill the scorpion!@gg*@gg3-o _Your Ranged Weapons skill increases to level 8!@ggj  The +8 short sword "Detost" {venom, rF++} stops dripping with poison.@gg9===-6.3 (0.5a) +1 sling@ggZFire: a) +1 sling@gg@gg- _a - a +1 sling (weapon)@gg  ##.##.ß..#..).## ##..##..⌠ ####........ #....#.ß ####.....< #.#....#. # #.#.....# #####.#.J...# #.. #.# #.## #.### #.##...... #.@.# ##.###.#####.## #..##..# # #..####.#...## # .###..##..#.## # #.....#.....†.# # †. # .......>....########## ...(.....[@gg 40m.#..........# #########.@gg 4=----7.3 (1.0@gg @gg] @ggry ..........##### ##.##.ß..#..).##@ggpz ##..##..⌠ ####........ #....#.ß #### #.#....#. # #.#.....# #####.#.J...# #.. #.# #.## #@### #.##..... #...# ##.###.#####.## #..##..#  #..####.#...##  .###..##..#.## #.....#.....†.#  †  .......>....######## ...(@gg{/........@ggV@gg18@ggD@ggE @gg^_The sprites lose interest in your situation.@ggaVM ....#####  ..........### ##.##.ß..#..).####..##..⌠ ####... #....#.ß ####.#....#. #.#...####.#...... ### #.##........# ##.###.######.## #..##..#..####.#...###.#...@ggh@ggVi&9@ggm@ggo@ggOM #.####.#####  ..........### ##.##.ß..#..).###..##..⌠ ####... #....#.ß ###@ggQE#....#. ####.#......#.#####.# #.. #.### #.##.....#...# ##.###.######.## #..##..#....#.....@ggCY@ggQZE===90@gg{_@ggb@ggu 4@gg @ggn @ggv P=@gg x5=@ggj ,@gg @gg? @gg @ggg @ggb @gg @gg @gg= @gg i6==@ggv @gg @gg9 ,@gg @gg @gg @gg ,@gg3 @ggk @gg 7==@gg @gg3 @gg @gg? @gg& @gg'*@gg3J701.3 (11.0)J   endoplasm (wandering)@gg4@gg=@gg@a _An endoplasm is nearby!@ggF  You shoot a sling bullet.  The endoplasm quivers.The sling bullet hits the endoplasm.@gg La.((((((@ggL!@ggBI.......@ggC2===2.3 (1.0)@ggP@ggM _You kill the endoplasm!@gg@ggq@gg@ggfH _No target in view!@gg `@ggʢ _8==@gg 1 _HP restored.@ggw R@gg n _You feel your willpower return.@gg  #.##  >..## #..# .. ....# #.#####.......##### #. ..........#######.##.ß..#..).##. ##..##..⌠.####.... #....#.ß..# ####.....<#.#....#@..# #---5.3 (3#.#.....#### ####.#.#.....# #....@gg `#.#####.# #.##......#... #.### #.##......### #...# ##.###.#### ###.## #..##..# #  #..####.#...## #  .###..##..#.# @gg6 ]---6.3 (4@gg @gg ; _Found a stone staircase leading down.@gg"Z@gg_e=@ggjd,@ggg,@ggh@ggj@ggl,@ggn@ggwp@ggr@gg's@ggjw@gg z@gg},@gg5~@gg@ggi#.<.  ...   ..##..####..### ## ........# #.## .....>..## #..# @ggz  .......@.# #####12.3 (6 .........#####  .#...........##### ###.##.ß..#..) ##..##..⌠.####... #....#.ß..# ####.....<#.#....#...## #......#.#.....#### ####......#.#.....# #.........@gga@gg+3.3 (7@gg\@gg9 _Found a stone staircase leading up.@ggk I@ggo @ggq @ggr ,@ggw B@ggny @gguz @gg| ,@gg} @ggU @ggS @gg ,@ggՅ @gg @gg ,@ggG @ggc ,@ggQ @gg2 @gg ,@ggP @ggȔ @ggj ,@gg @gg @gg ,@gg[ @gg۞ @ggT ,@gg @gg. @gg @gg ,@gg @ggթ @ggc ,@gg+ @ggm @gg ,@ggj @gg @gg @gg @gg @gg* ,@ggɷ @gg @ggd ,@ggȼ @ggg @gg ,@ggV @gg/ @gg9 ,@gg @ggi @gg ,@ggA @gg @ggi ,@gg @gg @gg) ,@gg @gg @gg ,@ggD @gg @gg] ,@gg @gg @gg ,@ggZ @ggA @gg ,@gg? @gg @gg) @gg @ggE @gg @gg ,@ggx @gg @ggd @gg @gg5 @gg @ggJ @gg @gg] @ggP @gg @gg @gg @gg @ggx ,@gg @gg @gg @gg @ggw @gg @gg @gg+ @gg @gg @gg ,@ggC @gg @gg ,@ggM @gg @gg @gg* @gg @gg @ggU ,@gg @gg @gg ,@gg< @gg@ @gg @gg ,@gg @gg @gg @gg @gg{ @gg ,@gg} @ggI" @gg# ,@gg&$ @gg% @gg@' ,@gg' @ggp) @gg* ,@gg~+ @gg, @gg. @gg. @ggv/ @ggK0 @gg2 ,@gg2 @gg3 @ggp5 @gg6 ,@ggr7 @gg8 ,@gg9 @gg: @gg< ,@gg>= @gg> @gg#@ ,@gg@ @ggA @ggC ,@ggbD @ggE @gglG ,@ggH @ggI @ggMK @ggK @gg-L @ggM @gg/O ,@gg\P @gg2Q @ggQ ,@ggLR @ggR @ggS ,@ggT @ggU @ggV B@ggW @ggY @ggEZ @gg/\ ,@gg^ B@ggL` @gga @gg b @ggb @ggc @gge ,@ggNf @ggg @ggh @gg[i ,@ggj @ggVl ,@ggl @gghm @ggNn ,@ggn @ggzo @ggSp B@ggp @ggq ,@gg r @ggr @ggs ,@ggt @ggnt @gg:u ,@ggu @ggw @gg%  w# ######. #..... #.### #.#. @gg  #.#  #.#   #@#   ##.#########..##.........###.######### ## ###..#@gg w   ribbon worm (wandering) .## #...## ..###.<.# #.......#########@gg 081.3 (68.0)@ggƉ .  A ribbon worm comes into view.@gg ,2.3 (69@gg @gg, 8 _The ribbon worm moves out of view.@ggeI@gg7X@gg֔X@gg,@gg@gg@gg@gg5@ggw1@gg:0 # .######w#.....#######.#......5.3 (3.0) #.#...... #.#......#.#......##.# .....########..# ..###w   ribbon worm (wandering).........# ##.######..@gg;@ggB@ggEb _A ribbon worm is nearby!@gg @gg? @gg @gg S _There's something in the way.@ggq  # .######w.....# #####...#. #.#. @gg ##.#......#######..# ..### #.........# .## ##.#########@gg @gg V.w@ggT 26.3 (1 _@ggS @ggq @ggLO  Casting: Jinxbite (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.@gg wwcatching breath)  You beckon some vexing sprites to accompany your attacks.  You feel your willpower being sapped.@gg ```The ribbon worm expels a string of sticky webbing.The stream of webbing hits you but does no damage.@gg ...7------ 6 ==7+1 slingWill/2 Jinx Held @gg @gg @gg4$ /  --more--Agg / _You are caught in a web!AggAgg12 --8+1 slingAgg,Agg" _The web tears apart.AggX((( You shoot a sling bullet. The sling bullet hits the ribbon worm!Agg6:*AggbThe ribbon worm is heavily wounded.A giggling sprite leaps out and ties the ribbon worm's tail in a knot...w. , very dr…)===9Aggr _The ribbon worm is severely wounded.Agge  You shoot a sling bullet. The sling bullet hits the ribbon worm!Agg[((†Agg"'..Agg/490AggIAgg4O _You kill the ribbon worm!AggW4AggYAgg[Agg[Q8===---Agg`kAggc{ _The sprites lose interest in your situation.Aggd4AggwfAggg,AggiAggim9======AggjAgg~mAggw}#  .# ######.# #.@.†..# ---#.######. #.#...... Aggx#.#.#.#......r#.#.r   quokka (asleep) ##.#......########..##..####.........# .##Agg+5.3 (5AggфG---6.3 (6AggAggǏY _A quokka comes into view.Agge _The sprites lose interest in your situation. _A quokka comes into view.are weak-willed. Your movement speed is average.  Your attack delay is about 0.9.  Your damage rating with your +1 sling is about 11 (Base 7 x 122% (Dex) x 117%  (Skill) + 1 (Ench)).AggfAgglAggpe _Your base attributes are Str 5, Int 18, Dex 19.AggN 4Agg+U Agg,Y F _Unknown command.Agg1 #  .#  ######.#  #.@.†..#  #.######.  #.#......  #.#.......  #.#......r  #.#.......  Agg3|##.#......#  ..##..####   .## Agg!o #  .#  ######.#  #.@.†..#  #.######.  #.#......  #.#.......  #.#...... #.#.......  ##.#......# Agg..##..####  Agg@AggAggAgg] _A quokka is nearby!Agg? #  .#  ######.#  #.@.†..#  #.######.  #.#...... Agg #.#.......  #.#......r  #.#.......  ##.#......#  ..##..####   .## Aggk #  .#  ######.#  #.@.†..#  #.######.  #.#......  #.#.......  #.#...... #.#.......  ##.#......# ..##..####  AggtAgguAgg}AggD] _A quokka is nearby!Agg  #  .#  ######.#  #.@.†..#  #.######.  #.#......  #.#.......  #.#......r  #.#.......  ##.#......#  ..##..####   .## Agg ( #  .#  ######.#  AggV)#.@.†..#  #.######.  #.#......  #.#.......  #.#...... #.#.......  ##.#......# ..##..####  Agg.AggP/Agg`4Agg]D] _A quokka is nearby!Agg.Agg  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   0.7   1.4  -2   h - Spellcasting   1.5   1.2  +3          Agg b - Unarmed Combat   0.0   1.4  -2   i - Hexes   4.0   3.0  +3       j - Fire Magic   1.1   1.7  +1   c - Short Blades   0.0   1.0   0      d + Ranged Weapons 8.2   5.3  +3   k - Invocations   0.0   0.8  +1       l - Evocations   0.0   0.8  +1   e - Armour   0.0   1.4  -2       f - DAgg)odging   2.4   2.1  +2       g - Stealth   0.0   0.6  +3                                  Agg@                        Agg     The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  Agg[/] auto|manual mode [*] useful|all skills [!] training|cost|targetsAgg+ d * Ranged Weapons   8.2 Agg%o d - Ranged Weapons   8.2 Agg8wTargetTarget--  --  --  --  --  --  14.0 --  --  --  --  --  a-z] set Agg:[-] clear selected targetcost|targets Agg=[?25h[?0c0  AggV}"  Agg{ [?25l[?1c Agg8.0 current training targets, if any.=] set aall targets Agg hYou need to enable at least one skill.  AggW Agg! > g + Stealth 0.0Agg?> AggF AggP ]  deadiverson the SkirmisherDeep Elf of Dithmenos ......Health: 28/28 ========================Magic: 9/9========================AC: 6Str: 11#EV: 12Int: 18.#SH: 0Dex: 19######.#XL:  5 Next: 84% Place: Dungeon:4#.@.†..#Noise: ---------  Time: 2796.3 (0.0)#.######.a) +1 sling#.#......Fire: a) +1 sling#.#.......Will/2 #.#......r#.#.......r   quokka (asleep)Agg%R n##.#......#########..##..#####.........# .##(Skill) + 1 (Ench)). _Your base attributes are Str 5, Int 18, Dex 19. _Unknown command. _A quokka is nearby! _A quokka is nearby! _A quokka is nearby!AggZ 4Agga Aggwe Agg #  .#  ######.#  #.@.†..#  #.######.  #.#......  #.#.......  #.#......r  #.#....... Agg* ##.#......#  ..##..####   .## Agg #  .#  ######.#  #.@.†..#  #.######.  #.#......  #.#.......  #.#...... #.#.......  Aggr##.#......# ..##..####  Aggү4AggAgg] _A quokka is nearby!Aggh7# .# ######.# #..@†..# #.######. #.#...... #.#....... #.#......r.#.#.##.#......##..# AggqAggr27.3 (1 _AggyAgg}Agg%># .# ######.# #...@..# #.######. #.#...... #.#....... Agg3?#.#......r.#.#........##.#......###.. AggF<8AggKAggOx _You see here a ribbon worm corpse.AggpE##...# .# ######.# #...†@.# #.######. #.#...... #.#....... #.#......r.#.#........##.#......###..##..#### AggT`9 _Aggv### #.. #.#  #.# ######@# #...†..# #.######. #.#...... #.#.......Aggɸ8#.#......r.#.#........ ##.#......########..##..####AggAgg'(800AggbAgg<Agg@ 1M###.#######...†..# AggB #.#######.#......#.##AggF AggG &1Agg+K AggM Agg M####..#Agg #####..†..# #.######...#..#.#.#Agg Agg˒ &2Aggg Agg Agg n##### #.@.##.#.# #.#.#######.#.##...†..#.##.######.##.#......##.#.......#.#......r.AggĬ Agg &3Agg Agg AggD##### #..@# #.#.# #.#.# ######.#.# #...†..#.#Agg3#.#####.##.#......##.#....... Agg=Agg0&4AggAggAggV #####...#.##.######...†.r   quokka (asleep)..r#.#........Agg>rY5Aggv (((((r  (You shoot a sling bullet. The sling bullet hits the quokka.Agg[Agg.....r.Agg0===6AggdAggZ _The quokka is almost dead.Agg (((((((You shoot a sling bullet.AggNAggFAgg...r...Agg -7.2 (0.9AggAggB` _The sling bullet barely misses the quokka.AggY (((((((You shoot a sling bullet.Aggy<AggB..r....AggC-8.2 (1.0AggIAggL Agg#MV_The sling bullet completely misses the quokka.Aggc8 D(((((Agg8 %((AggӼ Agg .r.....Agg &9Agg Agge s _You shoot a sling bullet. The sling bullet misses the quokka.Agg~ (You shoot a sling bullet.  The sling bullet hits the quokka but does no damage.AggD Agg Jr.Agg '10AggO Agg Z _The quokka is almost dead.Agg`  You shoot a sling bullet. The sling bullet hits the quokka.Agg;D.Agg!'.AggԆ.51AggAggJ _You kill the quokka!AggӸ Agg Aggq Agg ,Aggj Agg Agg3 (---Agg e 4.2 (3 _You start waiting.Agg] O---5.2 (4Agg Agg{ _ _You feel your willpower return.AggnuAgguAggbvAgg wAggxAggyAggyAggzAgg|Agg7,Agg6AggAggAggAggAgg߇AggAggɉAgg֊AggAgg/,AggAggՓAgg Agg8Agg\Agg{AggÜ,AggAggAggn,Agg Agg AggAgg7AggAggAggծ,AggAggAggnAggAggŶI _e - 2 scrolls of identify (gained 1)AggnAggAggLAgg9Aggռ,AggbAggAgg~AggAggMAggAggCAgguAggAggAggqAggAggAgg$AggAggAggiAggLAgg ,AggAggeAggAggAggAggAggxAggAggPAggAggnAggAggAAggAgg,AggCAggAgg.# .############ ............ ...♣♣♣♣..####. Agg.............. .##....####### ####.......## #######..Agg$##.##.#..####.......J#.##......#.AggU#..####.....##................####.....#......Agg{....#####.###...#### #.# ..AggJ   endoplasm (asleep) Agg #.# . ..# Agg040.2 (25.0)Agg,1.2 (26AggaAgg AggNW_An endoplasm comes into view.Agg c  You shoot a sling bullet. The sling bullet hits the endoplasm!Agg) e((((((.AggI&,.......Agg)C6===2.1 (0.9)Agg.Aggl1M _You kill the endoplasm!AggJAggAggAggAggAggAgg,Agg)Agg_AggAggAggAggAggAggAggAggAggAgg!AggAggAggAggAggAggAggAggAggAggAgg5AggAgg[AggAgg2AggAgg<♣♣♣..####. .......... .. ...####### .#.....## #######..# Aggq#.##.#..####........# #.##......#..#####... #AggP..####......####.###### ##..............####.....#....@..##Agg0---50.1 (8.0Agg....#####.###.......>#### #.# ##..#####Agg #.# .... ..# #####AggM .##.. ## .#AggmAggAgg|G---1.1 (9AggAggN; _Found a stone staircase leading down.Agg: IAgg= Agg> BAggC nAggE ,AggF AggH AggLJ AggJ AggpK AggTM AggO ,Agg$P AggR AggZ ########  .. ♣♣..####. .♣♣.. .. ..####### #.# ......## #######..# Agg[ '.##.#..####........##### .###..#####....S ...####@####### #.................  ####.....#.......#....#####.###.......>.#### #.# ##..######Agg[ #.# #........S   adder (asleep)# ########. .##. ..AggRg +6.1 (5Aggg +7.1 (6Aggn Aggr Y _An adder comes into view.AggJ ((((S    You shoot a sling bullet. The sling bullet hits the adder!  The adder hisses angrily.Agg6Agg7AggK?T..S..Agg?5===8.1 (1AggEAggpI^ _The adder is severely wounded.Agg{ (((You shoot a sling bullet.AggqAggR.S.AgguAgg&9.0 (0.9AggAggS` _The sling bullet closely misses the adder.Agg A((Agg,$ Agg) 9S.Agg* .60.0 (1.0Agg0 Agg2 r _You shoot a sling bullet. The sling bullet misses the adder.Agg9j  The +8 short sword "Detost" {venom, rF++} begins to drip with poison!  b - the +8 short sword "Detost" (weapon) {venom, rF++}--5 (0.5b) +8 short sword "Detost" {venom, rF++}Nothing quiveredAggAgg= _The adder bites you but does no damage.Agg<<  You puncture the adder!AggG†Agg_94--1.5 (1.0AggAggI _You kill the adder!AggMj  The +8 short sword "Detost" {venom, rF++} stops dripping with poison.AggSN-2.0 (0.5a) +1 slingFire: a) +1 slingAgg#TAggV- _a - a +1 sling (weapon)Agg[IAgg\AggO^Agg^Aggbx  You see here an adder corpse.Agg3eK _AggfAgggAgggAggAggy. #### #.# ##..######AggX6.0 (4.07.0 (5AggdAgg] _An endoplasm comes into view.Agg o[?25h[?0c  Search for what [Enter for "ranged", or ? for help]? Agg# [?25l[?1cAggAgg$Agg6 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=] AggResults at your position ([,] to cycle)  a - [carried] c - a +0 robe (worn)  b - [carried] h - a +2 pair of gloves (worn) Aggv9 c - [carried] j - a +0 pair of boots (worn) Results elsewhere ([,] to cycle)  d - [D:3] a +0 chain maile - [D:3] a ring mail (1 further duplicate)  f - [D:1] a scale mailAgg= AggCdeadiverson the SkirmisherDeep Elf of Dithmenos ......Health: 28/28 ========================Magic: 9/9======================== ###########AC: 6Str: 11 .....AggD....EV: 12Int: 18 ..####. ..####..♣♣♣♣...SH: 0Dex: 19 ....... .J.............Agg+DXL:  5 Next: 94% Place: Dungeon:4 #########@#AggNDNoise: ---------  Time: 2867.0 (0.0) ....## #######..#a) +1 sling AggrD#.#..####........######Fire: a) +1 sling AggD#......#..#####†....... ####......####.######## .......................AggDJ   endoplasm (asleep) ###.....#.......###### AggD ....#####.###.......>. #### #.# ##..###### _You kill the adder!AggEThe +8 short sword "Detost" {venom, rF++} stops dripping with poison. _a - a +1 sling (weapon) Agg1E}_You see here an adder corpse. _An endoplasm comes into view.AggKEbSearch for what [Enter for "ranged", or ? for help]? armorAggKAggKAgg2QAggLT. _AggAggAggAggͣF _Unknown command.AggG c  You shoot a sling bullet. The sling bullet hits the endoplasm.Agg)M d.(((((Agg:h......5===8.0 (1AggCAAggiDM _You kill the endoplasm!Agg Agg%!Agg%Agg(H _No target in view!AggKAggAggAggAgg@AggP _AggFAggAggyAggAgg,AggDAggPAgg ####### ###############.... ..............## ♣..####. _..####..♣♣♣♣...# ........ .......@........#---71.0 (3####### ########.######.# .....## #######..# #.#..####........######......#..#####†....... .########.######## ........................ ####.....#.......######  ....#####.###.......>.Agg:_AgglG---2.0 (4AggB_AggC _Found an ornate altar of the Wu Jian Council.AggIAggAggAgg BAggBAggAgg,AggOAggmAgg,Agg)AggRAggbAggAggAggAgg%AggQAggAgg8AggAgg3AggrAgg,AggAggAgg,AggAgg&Agg2AggXAggAgg Agg,AggjAggAgg,Agg^AggAggAggAgg~Agg]Agga,Agg AggAgg,AggAgg(Agg.,AggAgg_Agg5Agg[AggAggoAgge,AggAgg_Agg$ Agg1AggAggAggAggAggAgg*AggAggAggXAggAggAggSAggAgg,AggAggCAgguAggAggAgg Agg!,Aggz"Agg%b  You see here an adder corpse.Agg'AggY( _Agg~)Agg*AggR,Agg,Agg-Agg5/Aggc0,AggLAgg[Agg|\Agg]AggK_,Agg_AggBaAgg$c,Agg{cAggdAggf,AggfAgg9jAggWk,AgglAgg}nAggo,AggoAggLqAggr,Agg8sAggtAggu,AgguAggwAggx,AggqxAggyAggzBAgg{Agg|AggAgg),AggAggAgg,AggAggAgg,AggEAggɏAgg,AggAggGAgg“,Agg AggAggJ,Agg$AggAgg,AggqAgg_Agg`,AggrAggAgg,Agg:AggAggy,AggAggAgg,AggMAggAgg,AggAggTAgg,Agg^AggAgg̻,Agg̼Agg*##..........................####.....#.......########.....#####.###.......>.#..#### #.# ##..#######.###.# #........#.# #####..# ########.#.# # #.....## #....#.#.. # #..##..# ......#.### ####### # ##@# #.#....#....Agg5.....# #.?.# # #....#####.# #.#.# ###.## ......# #..... #. ......# #.. ..#...<.# #.....## #... .. ......# #.....## ......####AggQ1944.0 (72.0)Agg,5.0 (73AggNAggS _s - a potion of lignificationAgg 3Agg Agg Agg Agg Agg ,Aggo ,Agg Agg ] ####.....#########.#....#####.###.......>.#..##### #.# ##..#######.## ##.# #........#.# #####..# ########.#.##.....## #....#.#... Agg ~#..##..# ......#.###. ###### # ##.### #.#....#..... .....# #.@.# # #....####### #.#.# ###.## AggU 5# #..... #. # #.....#Agg <.# #....#.# Agg #..# Agg #.....###### #######..#####Agg 17.0 (2.0)Agg> +8.0 (3Agg@ Agg d _t - a scroll labelled VYWIBB VIPHUCWAgg3AggAgg_AgguAggBAggAggAggdAggAgg,Agg[AggAgg} #####..# ########.#.### #.....## #....#.#...# #..##..# ......#.###.# Agg$### # ##.### #.#....#.....# ..# #...# # #....####### ..# #.#.### ###.## ..# #.....# #. Agg$...# #.....# <.# #....@#AggV# #.#.........ß.. # #.#.....##.⌠J.# Aggo#### #.####### .ß....#####... .......#### ..AggJ   jelly (asleep) ##†#####.# # ##.# #..Agg"#Aggq 51  A jelly comes into view.Agg J.JAggu +2.0 (4Agg[AggZ _The jelly quivers.AggD (((You shoot a sling bullet. The sling bullet hits the jelly.Aggɉ Agg }..J.⌠Aggd 5===3.0 (1Agg AggA 3 _The jelly is lightly wounded. AggjK ((( AggΝ?((((You shoot a sling bullet. Agg" Agg(...⌠...4 Agg]/ Agg;2_ _The sling bullet barely misses the jelly. Agg  AggX  Agg  Agg H _No target in view!!Agg  Casting: Jinxbite (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells."Agg1"Agg:+#####..# ########.#.###deadiverson the Skirmisher#.....## #....#.#...#Deep Elf of Dithmenos ......#..##..# ......#.###.#Health: 28/28 ======================== ### # ##.### #.#....#.....#Magic: 9/9======================== ..##...# # #....#######AC: 6Str: 11 ..##.#.### ###.##EV: 12Int: 18 ..##.....# #.SH: 0Dex: 19 ..#"Agg;=#.....#XL:  5 Next: 95% Place: Dungeon:4 <.##....@#Noise: ===------  Time: 2954.0 (0.0) ..##.#.........ß..a) +1 sling ..##.#.....##.⌠..#Fire: a) +1 sling ..#### #.####### .ß.. .....#####...... .........####.. ##†#####.## "AggX<##.# #..# _The jelly is lightly wounded.  You shoot a sling bullet. _The sling bullet barely misses the jelly. _No target in view!  Casting: Jinxbite (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells."AggB"AggXC"AggI"AggKp _There is nobody nearby that the sprites are interested in.#Agg%9 ##.# #........#.#  #####..# ########.#.### #.....## #....#.#...# #..##..# ......#.###.# #### # ##.### #.#....#.....#.# #...# # #....#######.# #.#.### ###.##.# #.....# #. ...# #...@.#<.# #.....# .# #.#.........ß...# #.#.....##.⌠..##### #.####### .ß..#####.... ..........####..#†#####.## #Agg9G ##.##Agg|:#AggBJJ   jelly#AggqC<---5.0 (1 _#Agg>K#AggN$Agg  Casting: Jinxbite (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.$Agg^  You beckon some vexing sprites to accompany your attacks.$AggAJ.$AggQ7------==-6Will/2 Jinx $Agg$Aggb; _You feel your willpower being sapped.$Agg j  The +8 short sword "Detost" {venom, rF++} begins to drip with poison!$Agg --5 (0.5b) +8 short sword "Detost" {venom, rF++}Nothing quivered$Agg $Agg L _b - the +8 short sword "Detost" (weapon) {venom, rF++}%Agg>S  You hit the jelly. Your hands burn!  The jelly is heavily wounded.%AggT5---=-7.5 (1.0%AggZ%Agg]S _The jelly closely misses you.%Agg *You barely miss the jelly.%Agg;W J (very drained)The jelly is heavily wounded.A giggling sprite leaps out and smacks the jelly with its own pseudopod.  The jelly is severely wounded.%Agg`6=--8%Agg?%Agg< _The jelly hits you but does no damage.%Aggr * You hit the jelly. Your hands burn!%Agg2  The jelly is almost dead.A giggling sprite leaps out and smacks the jelly with its own pseudopod.%Agg 2.%Agg %Aggu ##.# #........#.#deadiverson the Skirmisher#####..# ########.#.### Deep Elf of Dithmenos ......#.....## #....#.#...# Health: 25/28 =====================---#..##..# ......#.###.# Magic: 8/9%Agg =====================--- #### # ##.### #.#....#.....# AC: 6Str: 11 ...##...# # #....####### EV: 12Int: 18 ...#%Agg J#.#.### ###.##SH: 0Dex: 19 ...##.....# #.%AggI ~XL:  5 Next: 116% Place: Dungeon:4 ...##...@.#Noise: =--------  Time: 2959.5 (1.0) %Agg .<.##.....#b) +8 short sword "Detost" {venom, rF++} ...##.#.........ß..Nothing quivered ...##.#.....##.⌠..#Will/2 Jinx ...#### #.####### .ß.. %Agg ......#####...... ..........####.. %Agg: t###†#####.####.#The jelly is severely wounded. %Agga _The jelly hits you but does no damage.  You hit the jelly. Your hands burn!  The jelly is almost dead.%Agg A giggling sprite leaps out and smacks the jelly with its own pseudopod. _You kill the jelly!%Agg  You hit the jelly. Your hands burn!  The jelly is almost dead. %Agg A giggling sprite leaps out and smacks the jelly with its own pseudopod. _You kill the jelly!Your Stealth skill increases to level 1!You have reached level 6!%Agg/  --more--&Agg9/33-10=--6 8% &Agg8&Agg4 _'Aggij  The +8 short sword "Detost" {venom, rF++} stops dripping with poison.'Agg-l-60.0 (0.5a) +1 sling'AggaZFire: a) +1 sling'Agg'Agg- _a - a +1 sling (weapon)'Agg2'Agg٫'Agg^'Agg'Agg'30'Agg,'Agg)'Aggn'Agg${ _The sprites lose interest in your situation.'Agg9--'Agg'Agg['AggM9=='AggM'Agg91'Agg)='Agg'Aggо'Agg'Agg'Agg'Agg'AggU'Aggs'AggZ10/10====='Agg>'Aggu'Agg04 _Magic restored.'Agg}i2=='Agg3'Agg'Agg'Agg'Agg,'Aggd'Agg'AggH<==='Agg,'AggP#3'Agg~F=='Agg'Agg1 _HP restored.'Agg4'Agg<'Agg'AggFC#.....## #....#.#...##..##..# ......#.###.# ### # ##.### #.#....#.....# ..# #...# # #....####### ..# #.#.### ###.## 'Agg[# #.....# ##.# # #.....# ..[.# <.# #.#.....#.....## #.#....@....ß..-74.0 (14.0)'Agg;h.# #.#.....##.⌠..##### #.####### .ß.. ..#####... ... ......#### .'Aggw. ##†#####.#  # ##.#..# 'Agg/#.##'Agg'Agg>,5.0 (15'Agg'Agg# _Found a robe.(Agg.ZJ(Agg\(Agg_(Agg_(Aggd,(AggweP=(Aggf(Agg1j(Aggl(Aggl(Aggm(Agg_p(Aggr,(AggOt(Aggw(Aggz(Agg{!(Agg4|(Agg:$ (Agg}J_You feel your willpower return.(Aggs(Agg(Agg܂(Agg(AggU,(Agg(AggH(Agg(AggN(Agg,(AggX(AggƢ(Agg (Agg(Agg<n(Aggw,(Aggn(Agg˲(Agg(Aggس(Agg(AggD(Agg(Agg(Agg-(Agg߿(Agg"(Agg(Agg-(Agg.#.........ß...# .#.....##.⌠..#.## .########..ß...... #.....##. ### (Agg###.....# ..  #.##### #.####f #.....# ....... #..##.######### ##.##...@.....91.0 (16 ############## .......  (AggJ######### ..... #.#### (Agg,f   sleepcap (dormant) .##########.# .......<.#(Agg(Agg,2.0 (17(AggS(AggeO _Found a book of Callings.(Agg` (AggZa (Agga (Aggg (Aggi (Aggn B(Aggo ,(Aggp (Aggr (Aggt ,(Aggu (Agg;w (Aggxy ,(AggH| ,(Agg} ,(Agg~ (Aggr (Agg (Agg (Aggٕ (Agg (Agg (Agg ,(Agg (AggƜ (Aggץ [.#  ..###  ß...#  #.## ß.....# ...##..####  (Aggo <...# ....O..#####  #######.####f....#  ...#......... #@#  ##.#############.##  ##................#  #################.#  ............# .#  ############.# ##   O   ogre (asleep(Agg -)....... .$.   f   sleepcap (dormant) (Aggڦ  ####.#### ###   #.#  (Agg (Agg 3004.0 (12  A sleepcap and an ogre come into view.(Agg (Aggۼ .O:fOf(Aggi 5==5.0 (13(Agg] (Agg & _The ogre shouts!)Agg, ((You shoot a sling bullet. The sling bullet hits the sleepcap.)AggY )AggZ )Aggud .O.f.=9 (0.9))Aggm )Aggpq 6 _The sleepcap is lightly damaged.*Aggn , ..### ß... ..#.## ß.....# ...##..#### .......##### #######.####O.f.. ...#......... # *AggBo ##.#############@##...............################.#  ............# ############.# #..#  *Aggq *Aggx .ff   sleepcap*Agg y 7---6.9 (1.0*Agg} *Aggƀ *Aggß...# ⌠..#.## ß.....# ....##..#### .# .......##### ########.####O..f.# ....#......... #.# ##.#############.## .##.............@..# ################.# *Agg ............# .#  ############.# ##  ....... .$. ####.#### ### *Agg #.#    ..#*Agg[   *Agg. *AggY#*Agg*.ff   sleepcap*Agg+B---7*Agg1*Agg3+AggB.ß...# .⌠..#.## .ß.....# .##..####+AggB .# .##### .+AggJCl#.####O....# .#. #f# .##.#######.## #.##.# +AggnC#########.#  .# .#  +AggC\ #.# ## +AggC` . .$.+AggC[  ####.#### ###+AggC3 +AggCK #.# +AggDH  # ..#+Agg9D?   #+AggRDM  +AggG+AggO.ff   sleepcap+AggP&8+Agg>W+AggY+Agg.ß...# #.⌠..#.## #..ß.....# #.....##..#### #.....# .##### #.#.####O....# #.....#+Aggw. #.# #..##.#######f## #.##.#  #########.# +Agg ............# .#  ######.# ##  +AggՕ. .$.  ####.#### ###+AggR  #.# +AggX# ..# +Agg42.# +Agg+Agg'H.f+Agg&9+Agg{+AggΫ+Agg .ß...# #.⌠..#.## #..ß.....#  #.....##..####  #.....# .#####  #.#.####O....#  #.....#... #.# +Aggs #..##.#######.##  ##.##.f..#  +Agg############.#  ............# .#  ############.# ##  ....... .$.  ####.#### ### +Agg3D #.# #+AggSI ..# +Aggl=<.# +Agg+Agg+Agg :Of.O   ogref   sleepcap+Agg '10+Aggz +Agg%+Agg| .ß...# .##.⌠..#.## #..ß.....#  #.....##..####  #.....# .#####  #.########.####O....#  #.....#......... #.#  #..##.#######O##  ##.##.f...#  +Agg| ############.#  ............# .#  ############.# ##  ....... .$.  ####.#### ###  #.# +Agg} # ..# .<.# +Agg' +Agg +Agg .f.O1+Agg 4.ß...# .##.⌠..#.## #..ß.....#  #.....##..####  #.....# .#####  #.########.####O....#  #.....#......... #.# +Aggj y #..##.#######.##  ##.##.f.O..#  ###################.#  ............# .#  ############.# ##  ....... .$.+Agg   ####.#### ###  #.#+Agg Z # ..#+Agg f .<.# +Agg +Agg +Agg Vf.O.+Agg- &2+Agg_' +Agg/* ,Agge.ß...# .##.⌠..#.## #..ß.....#  #.....##..####  #.....# .......#####  #.########.####O....#  #.....#......... #.#  #..##.#######.## ,Agg ##.##.f.O...#  ###################.#  ............# .#  ############.# ##  ....... .$.,AggŇz  ####.#### ###,AggU  #.#,Agg Z # ..#,Aggf .<.# ,AggR,Agg,AggVf.O.,AggI&3,Agg,,Agg/,Aggo.ß...# .##.⌠..#.## #..ß.....#  #.....##..####  #.....# .......#####  #.########.####O....#  #.....#......... #.#  #..##.#######.##  ##.##.f.O....#  ###################.#  ............# .#  ############.# ##  ....... .$.  ####.#### ### ,Agg #.# # ..# .<.# ,AggD,,Agg|f.O.4,Agg,Agg,Agg:E ,AggM "Inventory: 20/52 slots Hand Weapons (go to first with ))  a - a +1 sling (weapon)  b - the +8 short sword "Detost" {venom, rF++}  r - a +0 dagger of venom Armour (go to first with [)  c - a +0 robe (worn)  h - a +2 pair of gloves (worn)  j - a +0 pair of boots (worn) Jewellery (go to first with "=)  d - a +6 ring of strength (left hand)  o - a ring of protection from cold (right hand) Wands (go to first with /)f - a wand of polymorph (9) Scrolls (go to first with ?),AggM e - 2 scrolls of identify  g - 2 scrolls of amnesia  i - 2 scrolls of noise  m - a scroll of immolationn - a scroll of enchant armour  q - a scroll labelled SIWO SOHAGEN  t - a scroll labelled VYWIBB VIPHUCW Potions (go to first with !) [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]-Agg* Armour [c0 robe (worn)  h - a +2 pair of gloves (worn)  j - a +0 pair of boots (worn) Jewellery"=)d6 ring of strength (left hand)  o - a ring of protection from cold (right hand) Wands (go to first with /)  f - a wand of polymorph (9) Scrolls (go to first with ?)  e - 2 scrolls of identify  g - 2 scrolls of amnesia  i - 2 scrolls of noise  m - a scroll of immolation  n - a of enchant armour  q - a scroll labelled SIWO SOHAGEN -Agg0 t - a scroll labelled VYWIBB VIPHUCW Potions (go to first with !)  k - a dark potionl - 2 metallic brown potionsp - a fizzy dark potion  s - a potion of lignificationbot.Agg .Agg .AggX ........ß...#  deadiverson the Skirmisher ....##.⌠..#.##  Deep Elf of Dithmenos ...... ######..ß.....#  Health: 33/33 ========================#.....##..####  Magic: 10/10 ========================#.....# .......#####   AC: 6Str: 11#.########.####O....#   EV: 12Int: 18#.....#......... #.#   SH: 0Dex: 19#..##.#############.##   XL:  6 Next:  8% Place: Dungeon:4##.##......@.f.O.....#   Noise: --------- [39.Agg g;49m Time: 3014.9 (0.0)###################.#   a) +1 sling............# .#   Fire: a) +1 sling############.# ##  ....... .$. ####.#### ###  O   ogre#.#  f   sleepcap #######..# ....<.# _You feel your willpower return. .AggB _Found a book of Callings.  A sleepcap and an ogre come into view. _The ogre shouts!  .Aggi dYou shoot a sling bullet. The sling bullet hits the sleepcap. _The sleepcap is lightly damaged..Agg 4.Agg .Agg /Agg,A/Agg DDrink which item? Potions  k - a dark potion  l - 2 metallic brown potions  p - a fizzy dark potion  s - a potion of lignification [!] read|quaff|evoke[?] describe selected0AggyI0Agg........ß...#  deadiverson the Skirmisher ....##.⌠..#.##  Deep Elf of Dithmenos ...... ######..ß.....#  Health: 33/33 ========================#.....##..####  Magic: 10/10 ========================#.....# .......#####   AC: 6Str: 11#.########.####O....#   EV: 12Int: 18#.....#......... #.#   SH: 0Dex: 19#..##.#############.##   XL:  6 Next:  8% Place: Dungeon:40Agg ##.##......@.f.O.....#   Noise: ---------  Time: 3014.9 (0.0)###################.#   a) +1 sling............# .#   Fire: a) +1 sling############.# ##  0Agg ....... .$. ####.#### ###  O   ogre#.#  f   sleepcap #######..# ....<.# _You feel your willpower return. _Found a book of Callings.  A sleepcap and an ogre come into view. _The ogre shouts!  You shoot a sling bullet. The sling bullet hits the sleepcap. _The sleepcap is lightly damaged.0AggqmFound a book of Callings.  A sleepcap and an ogre come into view. _The ogre shouts!  You shoot a sling bullet. The sling bullet hits the sleepcap. _The sleepcap is lightly damaged.  Okay, then.0Agg0Agg0Agg. _0Agg: .ß...# .##.⌠..#.## #..ß.....# . #.....##..#### # #.....# .......##### 0AggJ; T #.########.####O....#  #.....#......... #.#  #..##.#######.##  ##.##.f.O.....#  ###################.#  ............# .# 0Agg;  ############.# ##  . .$.  ####.#### ###  #.# #0Agg;  ..# .<.# 0Agg? 0AggG 0Agg&P Vf.O.0Agg^Q 25.9 (1 _0Agg?X 0Agg_ 0Agg}-#.ß...# #.....##.⌠..#.## #..ß.....# . #.....##..#### # #.....# .......#####  #.########.####:....#  #.....#......... #.#  #..##.#######.##  ##.##.f.O......# 0AggC~: ###################.#  ............# .#  ############.# ## . .$. ####.#### ###  #.# # ..#.<.#0Agg0AggƂ0Aggf.O.60Agg1AgggS.#.ß...# .#.....##.⌠..#.## .#..ß.....#. #.....##..##### #.....# .......##### #.########.####:....# #.....#......... #.# #..##.#######.## ##.##...@..f.O.# ###################.# ............# .# ############.# ## ....... .$. ####.#### ### #.#1Agg# ..# .<.#1Agg'1Agg1AggVf.O.1Agg&71Agg1Agg1Aggyv#.#.ß...# #.#.....##.⌠..#.## #.#..ß.....# #... #.....##..##### #.....# .......##### # #.########.####:....# #.....#......... #.# #..##.#######.## ##.##..@..f.O.# ###################.# ............# .# ############.# ## . ....... .$. 1Aggy. ####.#### ### # #.# # ..# ÷.<.#1Agg}1Agg#1Agg҇Vf.O.1Agg_&81Agg1Agg1Agg/ #.#.ß...#  #.#.....##.⌠..#.##  #.#..ß.....# ##... #.....##..#### .#### #.....# .##### .# #.########.####:....# #.....#......... #.# #..##.#######.## ##.##.@..f.O.# ###################.# ............# .# ############.# ## #. ....... .$. .. ####.#### ### ## #.## ..# .÷.<.#1Agg1AggF1AggVf.O.1AggS&91Agg1Agg_1AggK  #.#.....#.....### #.#.........ß... #.#.....##.⌠..#.#  #.########..ß.....# ###... #.....##..#### .#### #.....# .......##### #.# #.########.####:....# #.....#......... #. #..##@#############.##.##...f.O..........####################.# ............# .# 1Agg ############.# ## ##. ....... .$. ...####.#### ###  #.# #############..#1Agg 1Agg 1Agg [f.O.1Agg '201Agg 1Agg 1Agg  #.....#...[.#  #.#.....#.....### #.#.........ß... #.#.....##.⌠..#.#  #.########..ß.....# ####... #.....##..#### ...#### #.....# .......##### ##.# #.########.####:....# #...@.#......... #. #..##.###############.##..f.O...........###################. ............# . ############.# # f   sleepcap ###. ....... .$. ....1Agg ####.#### ###  #.#1Agg- 1Agg- @f.1Agg 11Agg 1Agg 2AggD #.....#...[.# #.#.....#.....### #.#.ß...# #.#.....##.⌠..#.## # #.#..ß.....##... #.....##..####.#### #.....# .#.# #.########.####:.... #..@..#. #. #..##.##. ##.##.f..O ########## ............#2Agg2 ############.# #. ...... .$.. ####.#### ### ##### #.#2Agg,2Agg/f.OO   ogref   sleepcap2Agg—&22Agg]2Aggc2Agg2 #.....#...[.# #.#.....#.....### #.#2Agg2...ß...# #.#.....##.⌠..#.## ## #.#..ß.....# .#####... #.....##..####.#### #.....# .#.# #.########.####: #.@...#2Agg2 . # #..##f## ##.##..O.O2Agg 3 ######## ............# ############.#f   sleepcap2Agg23#. ....... .$. ......2Aggf3 ####.#### ### ###### #.#2Agg62AggR>;f.2Agg>&32Agg_F2AggG5AggO #.....#.###.# #.....#...[.#  #.#.....#.....### #.#.........ß...# #.#.....##.⌠..#.## ### #.########..ß.....# #####... #.....##..#### ......#### #.....# .......## #####.# #@########.####:.. #5AggP #...f.#......... # #..##.############ #.##..O.O........################# ............# ############.# ######. ....... .$. .......####.#### ##5AggS5AggT5Agg{^/f.OO   ogref   sleepcap5Agg^&45Aggg5Agg5j5AggM#.####.### [.# #.....##....ß...#  #.#.....##.⌠..#.## ### #.########..ß.....# #####...#..#### ......####....# .......## #####.#########.####:..f..#......... ##..##O############5Agg5Aggf.f   sleepcap5Agg&55Agg5Agg5Agg..# #.#....########.###.###.###.### #...[.# #.....##....ß...#  #.#.....##.⌠..#.## ### #.########..ß.....# #####...#..#### ......####....# .......## #####.#########.####:..f...#.........5Aggr,..##O############ ###.##..O.O........################# ........... ############.#5Agg5Agg%`f.65Agg.5Agg615Agg d# ##.##.......# #.#....########.###.###.##### #...[.# #.....###....ß...#  #.#.....##.⌠..#.## ### #.########@.ß.....# #####...#..#### ......####.....# .......## #####.#f########.####:.....#...........##O############ #5AggA ##.##..O.O........################# ...........5Agg 5Agg 5Agg 2f.OO   ogref   sleepcap5Agg &75Agg̦ 5Agg 6Agg3..##..# #..#### ##.##..#.......# #.#....#######.#.###.###.##.....#.### #.....#...[.# .....#.....##.........ß...#  #.#.....##@⌠..#.## ### #.########..ß.....# #####........##..#### ......####f....# .......## #####.#########.####:..O...#......... ..##O############ ###.##..O.O........#################6Agg6Aggϡ6Agghf.O.6Agg&86Aggƶ6Agg_6Agg #.....## #.#....#.#...# #..##..# #......#.###.# # # ##.### #.#....#.....# # #...# #.#....####### # #.#.###.###.## # #.....#.###.# # #.....#...[.# # #.#.....#.....### # #.#......@..ß...#6Aggd #.#.....##.⌠..#.# #### #.########..ß.....# #####... #f....##..#### .......#### #.....# .......# †#####.# #O########.####:. .# #.....#......... .# #..##O########### ##.##..O.O.......6Agg6Agg6Agg8lf.O.6Agg&96Agg6Agg8Agg'8AggLevel 4 of the Dungeon <<<>>>_(Press ? for help)#.#...#.###^..#........  ####  #.# ##..#######.###.#.#.#.# ###...####### ##.# #........#.##.#.#.#.#####..##### #####..# ########.#.####.#.#.#.#........##.## #.....## #.#....#.#...#8AggZ#.#.#.#.#.....>..###..##..##..# #......#.###.##...#.#.#.........# #.####### # ##.### #.#....#.....###.##.#.#.........##### #.......##...# #.#....########.##.#.#.#...........#####.......##.#.###.###.###....#...###.##.ß..#..).##.......##.....#.###.#########.##..##..⌠.####..........# #.....#...[.# .#....#.ß..# ####.....<.##.#.....#.....####.#....#...## #.......##.#......@..ß...##.#.....#### ####.......##.#.....##.⌠..#.## 8Aggf#.#.....##..........#### #.########f.ß.....# #.#####.##.##..........#####...  #.....##..#### #...  #.### #.##..............####  #O....# .......#####8Agg###  #...# ##.###.#####†#####.##.########.####:....####.## #..##..# ##.#  #.....#......... #.# #..####.#...## #..##..##O#############.##8Agg v .###..##..#.##  #.####.##..O.O...........# #.....#.....†.# #.####################.# ......†....##### #.# ............#  .#8Agg .......>....##########)#  ############.# ##9Agg9Agg\#.....## #.#....#.#...#deadiverson the Skirmisher#..##..# #......#.###.#Deep Elf of Dithmenos ...... # # ##.### #.#....#.....#Health: 33/33 ======================== ##...# #.#....#######Magic: 10/10 ======================== #9Agg_6#.#.###.###.##AC: 6Str: 11 ##.....#.###.#EV: 12Int: 18 ##.....#...[.#SH: 0Dex: 19 ##.#.....#.....###XL:  6 Next:  8% Place: Dungeon:4 ##.#......@..ß...#Noise: ---------  Time: 3029.9 (0.0) ##.#.....##.⌠..#.##a) +1 sling #### #.########f.ß.....#Fire: a) +1 sling ...#####... #.....##..#### 9Agg.......#### #O....# .......# †#####.##.########.####:. O   ogre .##.....#......... f   sleepcap .##..##O########### ####.##..O.O....... 9AggCb_Found a book of Callings.  A sleepcap and an ogre come into view. _The ogre shouts!  You shoot a sling bullet. The sling bullet hits the sleepcap. _The sleepcap is lightly damaged. _Okay, then.9Agg9Agg9Agg;Agg  #.....## #.#....#.#...# #..##..# #......#.###.# ## # ##.### #.#....#.....# .# #...# #.#....# .# #.#.###.###.## .# #.....#.###.# .# #.....#...[.# .# #.#.....#.....### .# #.#;Aggo .ß...# .# #.#.....##.⌠..#.## .#### #.########f.ß.....#.#####... #.....#..####.#### #O....# . #†#####.# #.########.####: #.#;Agg % #.....#. ..# #..##O  .## ##.##..O.O ;Agg ;Agg9 f.f   sleepcap;Agg ,30.9 (1;AggJ ;Agg f.f.=Agg-&3=Agg4=Agg7>Agg1S ....#####.###.......>.#..##### #.# ##..#######.## ##.# #........#.#  #####..# ########.#.### #.....## #.#....#.#...# #..##..# #......#.###.# ##### # ##.### #.#....#.....#.# #...# #.#....#######.# #.#@###.###.##.#>AggS #.....#.###.# ....# #.....#...[.# <.# #.#....f#.....###.# #.#.........ß....# #.#.....##O⌠..#.##### #.########..ß.....######... #.....##..### ...........#### #O....# ....>Agg>Agg>Agg4f.OO   ogref   sleepcap>Agg^&4>Agg6>Agg<>AggC ####.....#.......########.# ....#####.###.......>.#..##### #.# ##..#######.## ##.# #........#.#  #####..# ########.#.# #.....## #.#....#.#... #..##..# #......#.###. ###### # ##.### #.#....#......# #.@.# #.#....######.# #.#.###.###.##.# #.....#.###.#...# #...f.#...[.#<.# #.#.....#.....###>AggD 3.# #.#.....O...ß....# #.#.....##O⌠..#.##### #.########..ß.....######... #.....##..##>Agg1H >AggpO >Agg"Y jf.O.>AggY &5>Agga >Agg}e >Agg##...................####.....#.......########. ....#####.###.......>.#..#### #.# ##..#######.# ##.# #........#. #####..# ########.#.# # #.....## #.#....#.#. # #..##..# #......#.### ####### # ##@### #.#....#.....# #...# #.#....#####.# #.#.###.###.##.# #..f..#.###.#...# #.....#...[.#<.# #.#....O#.....###.# #.#.........ß....# #.#[39>Agg;49m.....##O⌠..#.##### #.########..ß.....#>Agg>Agg>Agg kf.O.>Agg&6>AggB>Agg1?Agg* ..########.############..................####.....#.......########....#####.###.......>.#..#### #.# ##..###### ##.# #....... #####..# ########.#.# #.....## #.#.. #?Agg* #..##.@# #..### ####### # ##.###......# #.#....######f####...#.###. #...O.#...[.# <#.....#.....##......ß...# .....##O⌠..#.##?Agg.?Agg/?Agg8kf.O.?Agg9&7?Agg@?Agg1D?Aggo##......##†...........########.############..................####.....#.......########....#####.###.......>.#..#### #.# ##..###### ##.# #....... #####..# ########.#.# #....@## #.#.. # #..##..# #..### ####### # ##.##....f.# #.#....######.####O..#.###f   sleepcap. #.....#...[<#.....#.....##....ß...#?Agg)s?Agg9{:f.?Agg{&8?Agg?Agg?Agg2##.##.#..####........#########......#..#####†...........########.############..................####.....#.......########....#####.###.......>.#..#### #.# ##..######?Aggy ##.# #....... #####@.# ########.#.# #.....## #.#.. # #..##..# #..### ####### # ##f##......# #.#....#####?Agg9#.###O..#.###. [#<#.....##?Agg,?Aggp2f.OO   ogref   sleepcap?AggL&9?Agg?Agg?AggA ####.......## #######..# #...###.##.#..####........#######.##.##......#..#####†.........#..####......####.#############..........................#####.....#.......########.#....#####.###.......>.#.#### #.# ##..#######.# ##@# #........#.#  #####..# ########.#.## #.....## #.#....#.#... ?Agg' #..##.f# #......#.### ###### # ##.### #.#....#.....# #.O.# #.#....###### f   sleepcap# #.#.###.###.### #..O..#.###.#.#  #.....#...[#?Aggh ?Aggl ?Agg! Nf.O.O   ogref   sleepcap?Agg '40?Agg ?AggQ @Agg .##....#########.######.# ####.......## #######..# #..##.##.#..####........#########......#..#####†...........########.############.........................####.....#.......########....#####.###.......>.#..#### #@# ##..#######.## ##.# #........#.# @Agg [####..# ########.#.## #....f## #.#.. #..##..# #..### ###### # ##O##.......# #.#....#######.####O..#.###@Agg @Agg @Agg) hf.O.@Agg &1@Agg @Aggޘ @Agg..............................# .##....################.######.# ####.......## #######..# #..##.##.#..####........#########......#..#####†...........####......####.############.........................####.....#.......########....#####@###.......>.#..#### #.# ##..#######.##@AggW  ##.# #........#.# ####.f# ########.#.## #.....## #.#.. #..##.O# #..### ###### # ##.##.......# #.#....#######.####@Agg@Agg@Agghf.O.@Agg&2@Agg8@AggwAAggx♣♣♣♣..####.._..####..♣♣♣♣ ...............................# .##....################.######.# ####.......## #######..# #..##.##.#..####........#########......#..#####†.........AAgg..####......####.############..................####.....#@......########....#####.###.......>.#..#### #.# ##..#######.## ##f# #........#.#####..# ########.#.## #....O## #.#.. #..##..# #..### ###### # ##.##.......# #.#....######AAggAAggAAgghf.O.AAggw&3AAggDAAggAAgg\............................##♣♣♣♣..####.._..####..♣♣♣♣...# ................................ ..################.###### #####.......## #######..# #...#.##.#..####........#######. #.##......#..#####†......... #..########.###########.........AAgg..........####.....#.......########. ....#####.###.......>.#..#### #f# ##..#######.# ##.# #........#. #####O.# ########.#.# f   sleepcap # #.....## #.#....#.#..AAgg #..##..# #......#.### ####### # ##.### #.#....#....AAgg AAggAAgg٦k_f.O.O   ogref   sleepcapAAgg&4AAggfAAggAAgg8K L..♣♣♣♣..####.._..####..♣♣♣♣.....##....#####.######.#.## #######..# # # ##.##.#..####........# #.##......#..#####† #..####......####. ##AAggK @ ####.....#.# ....#####f###.>.# #### #.# ##..#. ##O# #.#. #####..# #.#. ## #.....## #.#....#.# .# #..##..# #......#.##  .AAgg!L # # ##.### #.#....#... AAggN AAgg#V _f.f   sleepcapAAggW &5AAggf] AAggF` BAgg^ ############################.........................♣♣♣♣..####.._..####..♣♣♣♣............................. ....##....################.###### .######.......## #######..# #. ## ##.##.#..####........###### #.##......#..#####†....... #..########.##########..................####.....#f......####### ....#####.###.......>.##### #.# ##..####### ##O# #........# #  #####..# ########.## #.....## #.#....#. ..# #..##..# #......#.#BAggy p_f.BAggV &6BAgg^ BAgg CAggg####.#############################.........................♣♣♣♣..####.._..####..♣♣♣♣............................. .....##....################.##### ..######.......## #######..# .## ##.##.#..####........##### # #.##....@.#..#####†...... #..####......####.#########.........f.......####.....#.......##### ....#####.###.......>.#### #.# ##..#####CAgg= ##O# #........ ##  #####..# ########. #.## #.....## #.#....#.CAggyCAgg CAgg4f.OO   ogref   sleepcapCAgg&7CAgg:_CAggCAggQ0v.†..#.# #####.############################.........................♣♣♣♣..####.._..####..♣♣♣♣................................##....#########.### #..######.......## #######..# ..## ##.##.#.@####........#### ## #.##......#..#####†..... #..####...f..####.########................####.....#O......##### ....#####.###.......>#### #.# ##..##### ##O# #......  ##  #####..# ########CAgg3CAgg3CAgg;jf.O.CAggn<&8CAggmC:_CAggFCAgg% ####.#.# ..†..#.# ######.# ########################### #......................... #♣♣♣♣..####.._..####..♣♣♣ #....................................#########.### ##..######......@## #######..# ..## ##.##.#..####........### ###CAggh&  #.##.....f#..#####†.... #..####......####.#######.........O.....####.....#.......#### ....#####.###.......#### #.# ##..#### ##O# #......CAgg* CAgg3 CAggC _f.O.9CAgg*H :_CAggK CAggs+ #.#.#.†..#.# .######.# .#...... .# .#.♣♣♣♣..####.._..####.. .#.. .#......##....######. .##..######.## #..# .#..## ##.##.#..####.# #.##....f.#..#####† #..####...O..####. ##..... ####.....#. # ....#####.### . #### #.# ##.. # ##O# #CAgg9 CAgg: CAggE _f.O.CAggPF '50CAggN CAggR DAgg{#.#.# #...†..#.# #.######.# #.#...... #.#. #.#.♣♣♣♣..####.._..####.. #.#.. #.#......##....######. .DAgg|!.##..######.## #..# ..#..## ##.##.#.f####.# #.##.....O#..#####† #..####......####. ##....... ####.....#. ## ....#####.### .. #### #.# ##.. ## ##O# #DAgg DAggDAgg_f.O.DAgg8&1DAggm:_DAgg؛DAgg ######.#.#  #...†..#.#  #.######.#  #.#......  #.#.  #.#.♣♣♣♣..####.._..####..  #.#..#.#......##....######. #..##..######...@..f## #...#..## ##.##.#..####.# #.##....O.#..#####† #..####......####. ## ####.....#.# ....#####.###. #### #.# ##..# ##O# #_f.O.2DAgg'DAgg@ ######.#.# #...†..#.# #.######.# #.#......#### #.#.........  #.#.♣♣♣♣..####.._..#### #.#..  ##.#......##....#####DAgg4O# ##..##..######..@..f.## #.#..## ##.##.#.O##### #.##......#..#####† #..####......####. ##...... ####.....#.# ....#####.###. #### #.# ##..# ##O# #DAggDAggDAggf.O.3DAggDAggDAgg ######.#.# #...†..#.# #.######.# #.#......########### #.#.......... #.#.♣♣♣♣..####.._..#### #.#.......  ##.#......##....######..##..######.@..f..## #DAgg݀'.#..## ##.##.#O.##### #.##......#..##### #..####......####. ##....... ####.....## ....#####.###. #### #.# ### ##O# #DAgg$DAggDAgg{_f.O.DAgg&4DAgg6DAggɛEAgg ######.#.# #...†..#.# #.######.# #.#......########### #.#......... #.#........♣♣♣♣..####.._.. #.#........ ##.#......##....######..##..######@..f.O.## .#..## ##.##.#..##### #.##......#.. #..####......#### ##.. ####.....## ....#####.###. #### #.# ### ##O# #f.O.5_FAgg}  #.#.# ######.#.# #...†..#.# #.######.# #.#################### #.#......................... #.#........♣♣♣♣..####.._..## #.#.........................  ##.#......##@...####### FAgg~ @#####..##..######..f.O..## ##### .......#..## ##.##.#..####.... ########## #.##......#.. #..#########......... ####.....#... ####### ....#####.# .......#### #.#FAgg FAggQ FAgg ]f.O.FAgg &6FAgg FAgg GAggyB #.#.# #.#.# ######.#.# #...†..#.#GAgg%{u #.######.# #.################### #.#................. #.#♣♣♣♣..####.._..# #.#.......@................ ##.#......##..f.####### ######..##..######...O...## #### ........#..## ##.##.#..####... ########### #.##......#.. # #..###### ###......... ####.....#... ######## ....#####.#GAggGAggGAgg_f.O.7GAggGAggzGAggK #...# #.#.# #.#.# ######.#.# #...†..#.# #.######.# #.################## #.#................ #.#♣♣♣♣..####.._ #.#.........f............. ##.#......##...O####### #######..##..######.......## ### GAggL0.........#..## ##.##.#..####.. .########### #.##......#.. .# #..##### ####......... # ####.....#..GAggsPGAggzQGAggba_f.O.8GAgg3eGAggxhGAggw  ##### #...# #.#.#GAggY } #.#.# ######.#.# #...†..#.# #.######.# #.################# #.#............. #.#.♣♣♣♣..####.._ #.#........f............. GAgg# ##.#......##..O.####### ########..##..######.......## ## #.........#..## ##.##.#..####. #.########### #.##......#.. ..# #..#### .####.........GAgg GAggP GAgg} ef.O.GAgg &9GAggu GAggd HAggf/###.#####..†..#####.##################...............f♣♣♣♣..####.._ ................ ##.#......##.O..######## #HAggf#######..##..######.......## ##........#..## ##.##.#..#### #.###########.##......# ....####HAggqHAggrHAgg|jf.O.HAgg]}'60HAggV8_HAggHAgg1)###.#####...†...######@##################f...............♣♣♣♣..####.._ ..O............. ##.#......##....######## ########..##..######.......## ##........#..## ##.##.#..#### #.###########HAgg>*&##......#HAgg-HAgg8.HAggV4gf.O.HAgg 5.=1HAgg}<HAgg6?} _The sleepcap attacks as it pursues you! The sleepcap barely misses you.HAgg' f###.#####..†...######.#.#.....f################.#.....................#.......O♣♣♣♣..####.._ #.#...................... f   sleepcap ##.#......##....##########HAgg #######..##..######.......## ##........#..## ##.##.#..####HAgg HAgg' HAgg ]f.O.HAgg O   ogref   sleepcapHAgg .-2HAgg9 HAgg˨ HAgg{ b###HAgg{ .#####..†..#.HAgg)| #####f#...################....O..............HAggT| .......♣♣♣♣..####.._ #.#......................HAgg|  ##.#......##....######## ########..##..######.......## ##HAgg HAgg΁ HAgg# Q 2--HAgg_ The sleepcap attacks as it pursues you! The sleepcap releases spores at you.  You are engulfed in a cloud of soporific spores!  You fall asleep.HAgg /  --more--IAggv  ##### #...# #.#.# #.#.# #@# #...†..#f# #.# .O# ... ...._ .... ....##   2 3+1 sling _IAgg@w IAgg IAgg & ##### #...# #.#.#IAgg f #.#.# #@# #...†..#f# #O#IAgg! > ..# IAggK ... ....IAggr L_ .... IAgg =....## IAgg ;_IAgg E26------IAgg o12 =4.9 (2+1 slingIAgg ;_IAgg G _The sleepcap releases spores at you! You wake up.JAgg?X_JAgg@JAgg.CF _Unknown command.KAgg KAgg Drink which item? Potions  k - a dark potion KAgg f l - 2 metallic brown potions  p - a fizzy dark potion  s - a potion of lignification [!] read|quaff|evoke[?] describe selectedLAgg'LAgg/LAgg4  deadiverson the Skirmisher  Deep Elf of Dithmenos ......Health: 26/33 ==================------Magic: 10/10 ========================#####LAgg35AC: 6Str: 11#...#EV: 12Int: 18#.#.#SH: 0Dex: 19#.#.#XL:  6 Next:  8% Place: Dungeon:4######.#@#Noise: =--------  Time: 3064.9 (0.0)LAgg5#...†..#f#a) +1 sling#.######O#Fire: a) +1 sling#.#......#################.#......................#.#........♣♣♣♣..####.._. O   ogre#.#...................... f   sleepcap##.#......##....########## ########..##..######.......## ## _The sleepcap attacks as it pursues you! The sleepcap barely misses you.The sleepcap attacks as it pursues you! The sleepcap releases spores at you.  You are engulfed in a cloud of soporific spores! LAgg<6_You fall asleep. _The sleepcap releases spores at you! You wake up. _Unknown command.LAggALAggBReally quaff the potion of lignification? Y - Yes LAggB' N - NoMAggMAggZ  deadiverson the Skirmisher  Deep Elf of Dithmenos ......Health: 26/33 ==================------Magic: 10/10 ========================#####AC: 6Str: 11#...#MAggEV: 12Int: 18#.#.#SH: 0Dex: 19#.#.#XL:  6 Next:  8% Place: Dungeon:4######.#♣#Noise: =--------  Time: 3064.9 (0.0)#...†..#f#a) +1 sling#.######O#Fire: a) +1 sling#.#......#################.#......................#.#........♣♣♣♣..####.._. O   ogre#.#...................... f   sleepcap##.#......##....########## ########..##..######.......## ## _The sleepcap releases spores at you! You wake up. _Unknown command.You turn into a tree.  Your +2 pair of gloves melds into your body.  Your +0 pair of boots melds into your body.  Your +0 robe melds into your body. Your roots penetrate the ground.MAggh36/49-23 2 5.9 (1MAgg7Tree MAggMAggFn _Unknown command.  You turn into a tree.r +2 pair of glovMAgges melds into your body.0bootrobe melds into your body. Your roots penetrate the ground. _The sleepcap releases spores at youMAgg .NAggU`j  The +8 short sword "Detost" {venom, rF++} begins to drip with poison!NAgg#a-6.4 (0.5b) +8 short sword "Detost" {venom, rF++}NAggdaCNothing quiveredNAggi;_NAggClL _b - the +8 short sword "Detost" (weapon) {venom, rF++}NAggө  Casting: Jinxbite (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.OAggoN _You beckon some vexing sprites to accompany your attacks.8/10 -----==7.4 (1.0Will/2 Jinx OAgg(;_OAgg{ _You feel your willpower being sapped. The sleepcap barely misses you.OAgg  (very poisoned)You hit the sleepcap. The sleepcap is poisoned.  The sleepcap is moderately damaged.OAgg .-8OAgg ;_OAgg M _The sleepcap releases spores at you but does no damage.PAgg *_You hit the sleepcap.PAgg} f_ ned, very drained)The sleepcap is heavily damaged.A giggling sprite leaps out and smacks the sleepcap with its own body.  The sleepcap is severely damaged.PAgg#7PAggC=-9PAgg;_PAgg&M _The sleepcap releases spores at you but does no damage.PAggS   You hit the sleepcap but do no damage.The sleepcap is severely damaged.9==---70PAggPAggM _The sleepcap releases spores at you but does no damage.PAggq *_You hit the sleepcap.PAgg   The sleepcap is severely damaged.A giggling sprite leaps out and makes the sleepcap trip over its own stem.  The sleepcap is almost destroyed.PAggU PAgg[ ~O._PAgg x 201 _You destroy the sleepcap!PAggV ;_PAgg R _Your Stealth skill increases to level 2!PAgg QAggY * (poisoned)You puncture the ogre! The ogre is poisoned.QAgg6O_ned, very drained) _Your Stealth skill increases to level 2!You puncture the ogre! The ogre is poisoned.  The ogre is moderately wounded.  A giggling sprite leaps out and bonks the ogre with its +0 giant club.  The ogre is heavily wounded.  The jinxing sprites lose interest in you.QAgg߲r31---=2QAgg;_QAgg= _The ogre hits you with a +0 giant club.QAgg  very poisoned, very drained)You puncture the ogre! The ogre looks even sicker.QAggƏ]2----QAgg 3QAggV;_QAgg QAgg(J_The ogre is almost dead.QAgge E _You barely miss the ogre.The ogre is almost dead.24----===4QAgg ;_QAgg= = _The ogre hits you with a +0 giant club!RAggs;  You puncture the ogre!RAggz)_RAgg0 10/10RAgg!}===53-5 _You kill the ogre!RAggRAggy _Your Stealth skill gained 2 levels and is now at level 4!RAggV4RAggRAgg@RAgga5=---RAgg^XRAgg RAggdRAgg*RAggRAggv<===RAggRAggRAggGL6=RAggRAggRAggGRAggSRAgg>RAggRAggRAggRAggIT7=RAggRAgg=RAggRAggRAggRAggHRAggbRAggN8= _You start resting.Tree RAgg#RAggY,RAggSRAggRAggT9=RAgg;RAggf,RAgg RAgg)G--RAgg2- 91RAggI3X6.0) _Your transformation is almost over.RAgg 4Q-2.4 (17RAgg=u _You feel your willpower return.RAgg@ 4RAgg;B RAggD RAggD RAggI 30=RAggnJ RAggJ RAgg}K RAggwR ;_RAgg"\ @5.4 (3.0)_ _Your transformation is almost over.You feel your willpower return. _You start resting.  You feel less wooden.  Your +2 pair of gloves unmelds from your body. RAgg!] . Your +0 pair of boots unmelds from your body.RAgg^] ]20/33 612 6.4 (4RAgg] RAggSd ;_RAggg : _Your +0 robe unmelds from your body.SAggSAgg:SAggSAgg SAggp SAggE1=SAgg?BSAggSAgg,SAggSAggSAggSAgggSAggSAggf^2==SAggSAggSAggSAggSAggSAggSAgg SAgg8",SAggD#SAgg$SAgg$SAgg(%D3=SAgg#&SAgg',SAgg#)SAggz*SAgg+SAgg+SAgg-,SAgg/SAgg0SAgg0824=SAgg 1SAgg1SAgg3SAgg3SAgg4SAggu6SAgg6SAgg7SAgg=9,SAgg :SAgg;SAgg<j5==SAgg =SAgg>SAgg>SAgg?SAgg{A,SAggYBSAggDSAggODSAgg:ESAggFSAggWG#6SAggG2=SAggMHSAgg%J,SAggKSAggGM,SAgg NSAggOSAggPSAggPSAggcRSAggR57=SAggRSAggSSAggU,SAggVSAgg XSAggvXSAgg/YSAggZ,SAgg[SAgg$]SAggo]#8SAgg]E==SAggZ^SAgg_SAgg `SAgg`SAggbSAggSbSAggbSAggTd,SAgg"eSAggfSAggfh9==SAgggSAggzjBSAgg~k,SAgg:lSAggm,SAgganSAggoSAggp@30=SAggPpSAggpSAggr,SAggsSAggt,SAggZuSAggv,SAggxSAgg'zSAggkz51=SAggzSAgg{SAgg4},SAgg~SAgg)SAgglSAggdSAgge,SAggnSAggHSAgga2==SAggySAgg,SAggSAgg8SAggoSAgg(SAggSAggSAggESAgg _ _You start resting.SAggl1459.0)_SAgg?#3SAgg~T==6.4 (50SAggSAgg" _HP restored.SAggM Z _The +8 short sword "Detost" {venom, rF++} stops dripping with poison.9 (0.5)a) +1 slingFire: a) +1 slingSAggR ;_SAggU - _a - a +1 sling (weapon)TAgg0TAggTAggwTAggZTAgguTAggTAgg}!x  You see here a +0 giant club.TAgg#TAgg$ _TAggH%TAgg'TAgg)TAggB*9=TAgg+TAgg.TAgg+4,TAggX5TAgg7TAgg9,TAgg;TAgg$=TAgg?,TAgg9@TAggIDTAgg3FTAggyFTAggbGTAgg>JTAgg$L,TAggHMTAgg6QTAgg~R,TAggSTAgg.VTAggHX,TAgg^ZTAggL\TAggH^,TAggc_TAggFaTAgg|c,TAggdTAgg{fTAggh,TAggiTAggwkTAggm,TAggxnTAggoTAggqTAggrTAggrTAggLtTAgguTAgguTAggHvTAggwTAgg>y,TAggyTAgg|TAgg~,TAgg~TAggFTAgg,TAgg3TAggكTAggB,TAggTAggЇTAgg,TAggTAggЍTAgg,TAggTAggtTAggѓ,TAggڔTAgg(TAggsTAggTAggaTAggTAggTAggTAgggTAggǝTAgg(BTAggTAgg$XTAgg=,TAggTAgg^TAggTAggTAggTAggTAggM,TAggTAggoTAggTAggرTAggQTAgg TAggs,TAggTAgg6TAgg,TAggTAggETAgg,TAggTAggTAggi,TAggTAggTAggmTAgg,TAggTAggTAgg1TAggTAgg\TAgg,TAggrTAgg/TAggTAggTAggeTAggTAgg,TAggTAgg]TAgg,TAgg TAggTAgg,TAggtTAggkTAggTTAggTAggTAggTAgg,TAggTAggTAgg},TAgghTAggTAgg,TAggTAggoTAggTAggTAggTAggTAgg,TAggPTAggTAggL,TAgg2TAggTAgg,TAggTAggTAggA TAgg TAgg TAgg TAgg~ ,TAggBTAggTAggTAggTAggTAggaTAgg### #.##......#..#####÷..... #..####......####.########......................#####.....#.......##### ###########.....#####.###.......> ............##### #.# ##..##### ############# ##.# #.......##TAgg3  #####..# #########.## #@....## #.#....##..# #..##..# #......##.####### #.####.### #.#....##.......# #$ #...# #.#.... TAgg!###.......# #W #.#.###.###.## .##.......# ## #.....#.###.# W   phantom (dormant) ..........# #.....#...[.# ###.....<.# #.#.....#.....##  #.......# #...ß...TAggC&099.9 (53.0)TAgg/W.WTAgg/.200.9 (54TAgg5TAgg{9Z _A phantom comes into view.TAgg  #.÷ #.. ##.......... #####.....#......>......##### #.#  ##.#  ## #####..#  #.## #@....##  #..# #..##..#   #.####.###   #W #...#  #.  ##   [.# <.#   TAggL  #.÷ #.. ##.......... #####.....#......>......##### #.#  ##.#  ## #####..#  #.## #@....##  #..# #..##..#   #.####.###   #W #...#  #.  ##   [<.#   TAggHU TAggV TAgg^ TAggUb ^ _A phantom is nearby!TAgg.^ ~ #.÷ #.. ##.......... #####.....#......TAgg _ _>......##### #.#  ##.#  ## #####..#  #.## #@....##  #..# #..##..#   #.####.###   #W #...#  #.  ##   [.# <.#   TAgg > #.÷ #.. ##.......... #####.....#......>......##### #.#  ##.#  ## #####..#  #.## #@....## TAgg ~ #..# #..##..#   #.####.###   #W #...#  #.  ##   [<.#   TAggY4TAggM TAgg^ _A phantom is nearby!UAggK ((You shoot a sling bullet. The sling bullet hits the phantom.UAggUAggj.W$UAgg;===1.9 (1.0)UAgggUAgg5 _The phantom is lightly damaged.UAggn (You shoot a sling bullet. The sling bullet hits the phantom.UAggUAgg P.W.UAgg!&2UAgg(UAgg]+/ _is nearby!  You shoot a sling bullet. The sling bullet hits the phantom. _The phantom is lightly damaged.  You shoot a sling bullet. The sling bullet hits the phantom. _The phantom is lightly damaged.VAggP  You shoot a sling bullet. The sling bullet hits the phantom. _The phantom is lightly damaged.  Casting: Jinxbite (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.VAggv^  You beckon some vexing sprites to accompany your attacks.VAgg'  #.##......#..#####÷.#..####......####.###...........#####.....#.......#.....#####.###.>.......##### #.# ##..#VAgg߀0 ##.# #. ## #####..# #. #.## #.@W..## #.#....#. #..# #.§##..# #......#.#.# #.####.### #.#....#.#.# #$ #...# #.#....#.# #. #.#.# ##.# ## #.....#.###.# # VAgg@#..........<.# #.#.....#.....##.# #.#.VAggnyß...#You feel your willpower being sapped. The phantom hits you. The phantom blinks!VAgg6. VAgg3829---VAggf8/10 ------3Will/2 Jinx VAggVAggVAgg _You blink.VAgg a  You shoot a sling bullet. The sling bullet hits the phantom.VAggc D  The phantom is lightly damaged.VAggod .=4VAgg$l VAgg9o T _The phantom barely misses you.WAggwj  The +8 short sword "Detost" {venom, rF++} begins to drip with poison!WAggs7---5.4 (0.5WAggb) +8 short sword "Detost" {venom, rF++}Nothing quiveredWAggtWAggL _b - the +8 short sword "Detost" (weapon) {venom, rF++}WAggC . You puncture the phantom!  The phantom is heavily damaged.WAgg] 830---WAgg 9==---==-6.4 (1.0WAgg WAgg > _The phantom hits you but does no damage.WAgg  You hit the phantom but do no damage.The phantom is heavily damaged.WAgg_26----7WAggrWAgg+ _The phantom hits you.XAggI  You hit the phantom.  The phantom is severely damaged.XAggIs22------8XAggPXAggZS+ _The phantom hits you.XAggl/ _The phantom hits you.  You hit the phantom.  The phantom is severely damaged. _The phantom hits you.  You hit the phantom.  The phantom is severely damaged.XAggm&9XAggsXAggu  You hit the phantom.  The phantom is severely damaged. _The phantom hits you.  You hit the phantomXAgg'v.  The phantom is severely damaged. _The phantom closely misses you.XAggm * You hit the phantom.XAggF  The phantom is almost destroyed.A giggling sprite leaps out and doodles on the phantom's face.XAggN e.XAgg1T 3--10/10=====XAggT g810 _You destroy the phantom!XAgg[ XAgg^ h _Your Stealth skill increases to level 5!YAgg[YAgg\YAgg cYAggeH _No target in view!YAggh_ JYAggKb YAggg z _YAggg YAggYj { _The sprites lose interest in your situation.YAggj YAgg{k YAggm YAggm &24YAgg0n G====YAggp YAggt YAgg[t YAggu YAggRw YAggw YAggx YAggnz ,YAggz YAggU} YAgg} k5==YAggt~ YAgg YAgg YAggہ YAggx YAgg YAgg7 YAggS ,YAgg Z6=7=YAgg! BYAggٜ i8==YAggS YAgg YAgg _You feel your willpower return.YAggH YAgg* ,YAgg YAggz ,YAggG YAgg; YAgg h9==YAgge YAgg ,YAgg YAgg YAgg YAgg| YAgg; ,YAgg YAgg YAgg O30=YAggd YAgg YAggմ YAggf YAgg+ 1=YAgg׽ ,YAgg| YAgg6 ,YAgg YAgg YAgg4 YAgg YAgg YAggc #2YAgg E==YAgg YAgg YAgg, YAgg YAggN ,YAgg YAgg| YAgg YAgg/ YAgg YAgg: h3==YAgg YAgg YAgg YAgg YAgg3 YAgg YAgg ,YAgg? YAgg YAgg YAgg YAgg YAgg YAgg YAggW 9=YAgg YAgg YAggq ,YAgg N _You now have 165 gold pieces (gained 14).YAggJ YAgg YAgg YAgg YAgg YAgg ,YAgg YAggc YAgg YAgg YAggh YAgg YAgg YAggT YAgg YAggO ,YAgg YAgg> YAggy YAgg YAgg! YAgg YAgg ,YAgg YAgg YAggj ,YAgg YAgg YAgg4 YAgg YAggI YAgg YAgg9 YAgg YAgg YAgg  YAgg ,YAggS YAgg% YAgg YAgg8 YAgg YAgg YAgg YAggB YAgg YAgg YAgg YAgg YAgg YAggC YAgg YAggc YAgg` YAgg4 YAgg YAggs YAggg YAgg YAgg YAggH! YAggE" YAgg& BYAggd& YAgg( YAggz0 .<.# #.#...### ...# #.#...ß...# YAgg0 ...# #.#.....##O⌠..#.## ...#### #.########..ß.....# ......#####......# #.....##..####.....######.# #O....# .....YAgg 1 †#####.#( #.# #.########.###  ##.# .....##.# #.....#......  #..#YAgg;1 #...@# #..##O########-73.4 (63.0)  #.##YAggh1 ###..# ##.##..O.O... ##.. #############YAgg1 # ###. ..........)### ########### YAgg1 q.#.#######..........YAgg%2  ####.############.# ##################### ..#YAggI8 YAgg8 F-4.4 (64YAgg> YAgg@ - _Found 4 poisoned darts.YAggYAggYAggYAggnYAggBYAgg'YAgg,YAggYAggYAggYAggYAgg]YAggO YAgg YAggN YAggI YAggYAggv,YAgg,YAggYAggYAggBYAggYAgg<,YAgg YAgg YAgg^!,YAgg"YAgg3$YAgg(,YAgg)YAgg.,YAggO/YAgg/YAgg0YAgg'3YAgg4,YAgg7YAggn9YAggG;,YAgg<YAgg}>YAgg @,YAgg=AZAggZAggV,ZAgg ZAgg ,ZAggq ZAggfZAgg,ZAggZAggZAgg,ZAggZAgg6ZAggi,ZAgg ZAggZAgg ,ZAggZAggZAgg@ ,ZAgg!ZAgg$ZAgg&,ZAgg(ZAgg)ZAggZ+,ZAgg6,ZAggZ6ZAgg8,ZAgg8ZAgg:ZAgg<,ZAgg7=ZAgg?ZAgg@ZAgg8AZAggAZAgg+DZAggEZAggFZAggFZAggHZAggJ,ZAggLZAggMZAggO,ZAggPZAggDRZAggSZAggHTZAggUZAgg WZAggsXZAggXZAggYZAgg*[ZAgg\ZAggz]ZAgg^ZAgg aZAgg@f,ZAgg,gZAgghZAggjZAggejZAgg kZAgglZAgg@nZAgg{nZAggCoZAggeqZAgg`s,ZAggftZAggxvZAggYx,ZAggKyZAggzZAgg`},ZAgg}ZAggZAgg,ZAgg5ZAgg΃ZAgg,ZAggZAgg3ZAggZAgg҉ZAgg^ZAgg֋ZAgg(ZAggmZAgg1ZAggSZAgg,ZAggőZAggKZAgg2,ZAggƕZAggVZAggZAgg1ZAgg,ZAggZAgg1ZAggXZAggXZAgg,ZAggZAgg̼ZAgg ZAggHZAggZAggZAggZAggZAggLZAggZAgg-ZAggoZAggZAggZAggyZAggZAggZAggZAggBZAgg>ZAggZAgg6ZAggZAggZAggZAggZAggZAggRZAgg5,ZAggHZAgg,ZAggxZAggM _You now have 171 gold pieces (gained 6).ZAggZAggZAggZAggZAgg1,ZAggZAggZAggF,ZAggZAggGZAgg,ZAgg|ZAggZAggZAgg\ZAggZAggZAggZAggZAggXZAggfZAgg,ZAggZAggZAggZAgg\ZAgg]ZAgg ZAgg ZAggH ZAgg ZAgg ZAggZAgg+ZAggZAggZAggx,ZAggFZAggZAgg,ZAggHZAgge  You see here a book of Callings.ZAgg|ZAgg _ZAggZAggf!ZAgg"ZAgg"ZAggs#ZAgg$ZAgg&ZAgg&ZAgg'ZAgg)ZAgg*,ZAgg+ZAgg-ZAgg/,ZAgg51ZAgg2ZAgg4,ZAgg5ZAgg7ZAggl9,ZAggu:ZAgg=ZAgg?,ZAggAZAggzLZAggN,ZAgg|OZAggTZAggV,ZAggWZAgg ]ZAgg _,ZAgg`ZAggeZAgg8g,ZAggQhZAgg@nZAggZAggKZAggZAggZAggZAgg,ZAggZAggaZAgg$ZAggoZAggZAgg ZAgg,ZAggӴZAggoZAggù,ZAggsZAggHZAggZAggտZAgg]ZAgg)ZAggBZAggZAggZAgg%ZAggZAggZAggZAggkZAggZAggZAggZAgg ZAggZZAggZAgg_ZAggZAggZAgg1ZAgg\BZAggZAggZAggZAgg-ZAggZAggZAggZAgg^ZAggCZAgg6ZAggZAggZAgg8ZAgg,ZAggqZAggZAgg~ZAggZAggxZAggZAggn,ZAgg^ZAggZAgg,ZAggSZAgg[ZAggZAggZAgg ZAgg ZAgg ZAggR,ZAggFZAggZAggZAggZAggZAgg,ZAggZAggZAgg,ZAggZAgg!ZAgg|#ZAgg#ZAgg$ZAggv'ZAgg(,ZAgg**ZAgg,ZAgg-,ZAgg/ZAggR1ZAgg3,ZAgg3ZAggT6ZAgg7,ZAgg8ZAgg;ZAggx<ZAgg<ZAggX=ZAgg?ZAggA,ZAggBZAggEZAgg#G,ZAggHZAggJZAgg/L,ZAgg"MZAggOZAggQZAggQZAggRZAggJUZAggW,ZAggXZAggZZAgga\ZAgg\ZAgg]ZAgg_ZAggbZAggCbZAggdZAgggZAgg;i,ZAgg]kZAggnZAggUp,ZAggqZAggsZAggu,ZAggvZAggxZAggz,ZAgg{ZAgg}ZAgg6ZAgg}ZAggKZAggZZAgg,ZAgg„ZAggZAggZAggZAggZAggZAgg,ZAgg%ZAggZAgg',ZAggZAgg#.##.ß..#..).##.......# ####.#.##..⌠.####..........# #.#..ß..# ####.....<.# #.#....## #.......# #.#.#### ####.......# #.#.# #..........#### #.##.# #.##..........#####... #.### #.##..............####ZAgg6 #...# ##.###@#####÷#####.#(409.4 (135.0)  ###.## #..##..# ##.# #..... #..####.#...## #..# ###.#. .###..##..#.## #.## #.## #.....#.....÷.# #.# ##.#....†....##### #.# #..#ZAgg؟ >....##########(# #.  ..(......#..........#.#######.##.  ........................ ZAgg,ZAggZAggBT _Key pressed, stopping explore.ZAggIZAggZAggZAgg9: _ZAgg+ZAggl,ZAggjZAggZAgg,ZAggZAgg.ZAgg ,ZAggZAggZAgg2ZAgg4,ZAgg5ZAgg9ZAgg;,ZAgg;ZAgg>ZAgg@ZAggAZAggNG,ZAggH,ZAggIZAggLZAgg)OZAggtOZAggPZAggTZAggVZAggVZAggDXZAgg[ZAgg],ZAggJ^ZAgg`ZAggbZAggbZAggcZAgg_fZAgg=h,ZAggiZAggkZAgg_mZAggmZAggqnZAggpZAggrZAggsZAggtZAgghvZAggwZAgg$xZAggxZAggzZAgg{ZAgg |ZAggy|ZAggM~ZAggZAggZAgg8ZAggZAgg[ZAggZAgg@ZAggZAgg,ZAggwZAgg~ZAgg|,ZAggZAggȐZAgg,ZAggZAggeZAggI,ZAggZAggeZAgg,ZAggZAggZAggZAggbZAggZAggZAggZAgg$,ZAgg9ZAgggZAggK,ZAggZAggjZAgg,ZAggZAggZAgg #.#.....# #..... #.#####.# #.##.. #.....#.### #.##.. ### #.#...# ##.###.# #.###.## #..##..# #.###..####.#... ##### #..###..##..#.###  ZAgg#.....#.....#.....÷.#  .......@...÷....#####  ............>....####### g.......(......#........ ................###### ........................ ..................#####. g   Ijyb (wand, asleep) .................##  #.....#..........# # #...######ZAgg_48.4 (39.0)9.4 (40ZAggZAgg  Ijyb the Inquisitive comes into view. She is wielding a +0 dagger and carrying _a wand of roots.ZAgg  #.... #.#####.# #.##. #.....#.### #.##. ### #.#...# ##.###. #.###.## #..##. #.###..####. ##### #..###..##.  #.....#.....#.....÷.#  .......@...÷...  ............>.. g.......(...... ............... ............... ...............ZAggv .................##  #.....#..........#   ZAgg?M  #.... #.#####.# #.##. #.....#.### #.##. ### #.#...# ##.###. #.###.## #..##. #.###..####. ##### #..###..##.  #.....#.....#.....÷.#  .......@...÷...  ............>.. g.......(...... ............... ............... ............... .................##  #.....#..........#  ZAggJ4ZAgg'TZAggiWY _Ijyb is nearby!ZAggTZ  #.... #.#####.# #.##. #.....#.### #.##. ### #.#...# ##.###. #.###.## #..##. #.###..####. ##### #..###..##.  #.....#.....#.....÷.#  .......@...÷...  ............>.. g.......(...... ............... ............... ............... .................##  #.....#..........#   ZAggF M  #.... #.#####.# #.##. #.....#.### #.##. ### #.#...# ##.###. #.###.## #..##. #.###..####. ##### #..###..##.  #.....#.....#.....÷.#  .......@...÷...  ............>.. g.......(...... ............... ............... ............... .................##  #.....#..........#  ZAgg* ZAgg ZAggT ZAgg Y _Ijyb is nearby!\AggD#.#.....# #.....#.#####.# #.##..#.....#.### #.##..### #.#...# ##.###.##.###.## #..##..# #.###..####.#...## ##### #..###..##..#.### #.....#.....#.....÷.# .÷....##### .>....#g.(......#..#..#####...## ##.#.....#.# # \Agg \Agg 950.4 (1.0) _\Agg\Agg\AggI) j  The +8 short sword "Detost" {venom, rF++} stops dripping with poison.\Agg* 9 (0.5a) +1 slingFire: a) +1 sling\AggO1 \Aggf4 - _a - a +1 sling (weapon)\AggO  Casting: Jinxbite (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.]Aggq]Agg{#.#.....##....... deadiverson the Skirmisher#.#####.##.##.... Deep Elf of Dithmenos ......#.....#.### #.##.... Health: 33/33 ========================### #.#...# ##.###.## Magic: 10/10 ========================#.###.## #..##..# AC: 6Str: 11#.###..####.#...## EV: 12Int: 18]Agg@|d##### #..###..##..#.###SH: 0Dex: 19#.....#.....#.....÷.#XL:  6 Next: 83% Place: Dungeon:4........@..÷....#####Noise: ---------  Time: 3450.9 (0.0)............>....######## a) +1 slingg.......(......#......... Fire: a) +1 sling................#########...........................................#####...................## ##.#.....#..........# ###...###### ]Agg|_Ijyb is nearby! _Ijyb is nearby!The +8 short sword "Detost" {venom, rF++} stops dripping with poison. _a - a +1 sling (weapon)  Casting: Jinxbite (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.]Agg]Agg]Agg!]Aggp _There is nobody nearby that the sprites are interested in.]Agg  Casting: Jinxbite (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^Agg P  Okay, then.^Agg^Agg^AggO. _^Agg-+   ^Agg+ Casting: Jinxbite (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^Agg' ^Aggj #.#.....##....... deadiverson the Skirmisher#.#####.##.##.... Deep Elf of Dithmenos ......#.....#.### #.##.... Health: 33/33 ========================### #.#...# ##.###.## Magic: 10/10 ========================#.###.## #..##..# AC: 6Str: 11#.###..####.#...## EV: 12Int: 18##### #..###..##..#.###SH: 0Dex: 19^Agg #.....#.....#.....÷.#XL:  6 Next: 83% Place: Dungeon:4........@..÷....#####Noise: ---------  Time: 3450.9 (0.0)............>....######## a) +1 slingg.......(......#......... Fire: a) +1 sling................#########...........................................#####...................## ##.#.....#..........# ###...###### _There is nobody nearby that the sprites are interested in.  Casting: Jinxbite (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.Casting: Jinxbite (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^Aggö ^Agg ^Agg ^AggV p _There is nobody nearby that the sprites are interested in._Agg #.#####.# #.## #.....#.### #.## ### #.#...# ##.###.# #.###.## #..##.. #.###..####.#...#########..###..##..#.# #.....#.....#.....÷.#  ...........÷....#####_Agg ..>....####### g(......#........ ...######## ......... #####  ## g   Ijyb (wand, asleep) #.....#.# # #########...###### #... ._Agg7_Agg21.9 (1 __Agg_Agg_Agg  Casting: Jinxbite (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells._Aggt^  You beckon some vexing sprites to accompany your attacks._Agg8/10 -----==2Will/2 Jinx _AggQ _You feel your willpower being sapped.`Agg ((((((g  )You shoot a sling bullet. The sling bullet hits Ijyb.  Ijyb shouts!`Agg9;*`Agg  Ijyb is moderately wounded.A giggling sprite leaps out and bonks Ijyb with her +0 dagger.`Aggg.........d, very drained)`Agg.=3`Agg`Agg [ _Ijyb is moderately wounded.`Aggm (((((You shoot a sling bullet. The sling bullet hits Ijyb.`Aggg> :*`Agg  Ijyb is heavily wounded.A giggling sprite leaps out and doodles on Ijyb's face.`Agg q.g....4`Agg# `Agg' X _Ijyb is heavily wounded.aAggK (((( You shoot a sling bullet. The sling bullet hits Ijyb.aAgg :*aAgg~g.... heavi  Ijyb is severely wounded.makes Ijyb trip over her own feet.  Ijyb is almost dead.  The jinxing sprites lose interest in you.aAgg,O####*####aAggaYY  Ijyb zaps a wand. The roots erupt in riotous growth!aAggzaAggw@e 2   --more--aAgg1P ....@...(The grasping roots grab you!aAggQ 2-=======5.8 (0.9Constr aAggHQ aAggY aAgg] / _The grasping roots constrict you.bAgg; RYou shoot a sling bullet. The sling bullet hits Ijyb.bAgg)((((bAgg/)....bAgg9==---12 9===----6.8 (1.0bAggbAgg< _You kill Ijyb!bAgg bAgg bAggh bAggO bAgg b3=bAgg bAggP bAgg bAgg bAggV bAgg bAgg =10/10bAgg+ I=====bAgg bAgg , _Magic restored.bAgg bAggD :=bAgg bAgg bAgg; bAgg bAggM bAgg#" bAgg$ bAgg%% bAgg( bAgg, bAggS. bAgg/ <===bAgg0 bAggm3 bAgg6 ,bAgg6 bAgg=   #.#####.# #   #.....#.### #  bAgg=  ### #.#...# ##.   #.###.## #..   #.###..####.   #######..###..##..#   ##.....#.....#.....÷   ##.....÷....###   #...@.........>....------- bAggN?   #.........(......#   #.....   #   #.....#   ##.....##   ##.....#..........#   #########...######  #...  s - a wand of roots (14)  Things that are here:bAggB ,65.8 (9bAggWC K---6.8 (10.0)bAggF bAggH 1 _a +0 dagger; a +0 ring mailcAgg4cAggcAggcAggcAgg/BcAggˬ,cAggícAgg`cAgg,cAggcAggDcAgg,cAggcAggtcAgg,cAgg<cAggcAgg ,cAggcAggqcAggcAggkcAggcAggcAggcAgg2cAggcAgggcAggU,cAggWcAggcAgg,cAgg,cAgg"cAggcAgg&cAggcAggcAgg,cAggf!cAggcAggT$ cAggJ_You feel your willpower return.cAggcAggRcAggcAgggcAgg4,cAggcAggOcAggcAggcAgg{cAgg)cAgg,cAggcAggcAgg8cAggrcAggcAgg]cAggcAggcAgg1cAggcAgg #...# ..... #...###### ..#.. #...#..... .. #...###### ### #...# #...# #...# #...# #..@# #......f...  ###########  f   sleepcap (dormant) cAggo-84.8 (18cAgg2,5.8 (19cAggcAgg^[ _A sleepcap comes into view.cAggu #...#  #...######  #...#.....  #...######  #...# #...# #...#cAggDv #...# #..@# #......f...  ########### cAgg  #...#  #...######  #...#.....  #...######  #...# #...# #...# #...# cAgg +#..@# #......f...  ###########  cAgg cAggT cAgg cAgg _ _A sleepcap is nearby!cAgg. i (((fcAgg}/ qYou shoot a sling bullet. The sling bullet hits the sleepcap.cAgg cAgg J..f.cAggk ;===6.0)cAgg cAgg 6 _The sleepcap is lightly damaged.dAggM- ((You shoot a sling bullet. The sling bullet hits the sleepcap.dAggdAggI.f.dAgg֬&7dAggdAggd6 _The sleepcap is lightly damaged.dAgg ( You shoot a sling bullet. The sling bullet hits the sleepcap.dAggdAgg:f.dAgg>&8dAgg:#dAgg$%~  You shoot a sling bullet. The sling bullet hits the sleepcap. _The sleepcap is lightly damaged.  You shoot a sling bullet. The sling bullet hits the sleepcap. _The sleepcap is lightly damaged.  You shoot a sling bullet. The sling bullet hits the sleepcap. _The sleepcap is moderately damaged.eAggj  The +8 short sword "Detost" {venom, rF++} begins to drip with poison!eAgg---9.3 (0.5b) +8 short sword "Detost" {venom, rF++}Nothing quiveredeAggeAggkL _b - the +8 short sword "Detost" (weapon) {venom, rF++}eAggh  You hit the sleepcap.  The sleepcap is heavily damaged.eAgg:X=--90.3 (1.0eAggeAgg@ _The sleepcap closely misses you.eAggeAggV  You puncture the sleepcap! The sleepcap looks as sick as possible!  The sleepcap is severely damaged.eAggj.eAggeAgg|#...#...... deadiverson the Skirmisher#...###### ..#... Deep Elf of Dithmenos ......#...#........ Health: 33/33 ========================#...######### Magic: 10/10 ========================eAgg[F#...#AC: 6Str: 11#...#EV: 12Int: 18#...#SH: 0Dex: 19#...#XL:  6 Next: 104% Place: Dungeon:4#..@#Noise: ==-------  Time: 3491.3 (1.0)eAgg#..........b) +8 short sword "Detost" {venom, rF++} ###########Nothing quivered eAgg  _b - the +8 short sword "Detost" (weapon) {venom, rF++}  You hit the sleepcap.  eAggThe sleepcap is heavily damaged. _The sleepcap closely misses you.You puncture the sleepcap! The sleepcap looks as sick as possible!  eAgg2KThe sleepcap is severely damaged.eAgg% eAggk_You destroy the sleepcap!You have reached level 7!eAgg/  --more--eAggG E7/371/117 2% eAgg eAgg 4 _fAgg8n+  The +8 short sword "Detost" {venom, rF++} stops dripping with poison.--8 (0.5a) +1 slingFire: a) +1 slingfAggrfAggu- _a - a +1 sling (weapon)fAggxfAgg!fAggfAggPfAggfAggfAgggBfAggfAgg.fAggfAgg#...###### ..##...#..... ....##...###### #### #...#  fAgg? ^#...# #...# #...# #...########l#....@.......--############# l   iguana (asleep) fAgg5 ; fAgg -3.8 (2.0fAgg +4.8 (3fAgg. fAgg Z _An iguana comes into view.gAgg ((((((lYou shoot a sling bullet.  The sling bullet hits the iguana but does no damage.gAgg``gAggeS......lgAggmf5===5.8 (1gAggNkgAggn0 _The iguana hisses angrily.gAgg# (((((You shoot a sling bullet. The sling bullet hits the iguana.gAgg$gAgg +K....l.gAgg+&6gAgg1gAgg44 _The iguana is lightly wounded.gAgg (((((((You shoot a sling bullet.gAgg gAggӋL...l...gAgg&7gAgggAgg` _The sling bullet barely misses the iguana.gAggJ  (((((((You shoot a sling bullet.gAggU9 gAgg> L..l....gAgg?? &8gAggC gAggF ` _The sling bullet barely misses the iguana.gAgg (( _The iguana is lightly wounded.  You shoot a sling bullet. _The sling bullet barely misses the iguana. gAggs  You shoot a sling bullet. _The sling bullet barely misses the iguana.  You shoot a sling bullet. The sling bullet hits the iguana.gAgg gAgg R.l.gAggڅ &9gAggL gAgg a _The iguana is moderately wounded.gAgg? (You shoot a sling bullet.  The sling bullet hits the iguana but does no damage.gAgg5gAgg=9l.gAggd?(500hAgg8hAgg(a _The iguana is moderately wounded.hAggD j  The +8 short sword "Detost" {venom, rF++} begins to drip with poison!hAgg ---1.3 (0.5b) +8 short sword "Detost" {venom, rF++}Nothing quiveredhAgg hAgg L _b - the +8 short sword "Detost" (weapon) {venom, rF++}hAggB (very poisoned)You hit the iguana. The iguana is poisoned.  The iguana is heavily wounded.hAgg" W=--2.3 (1.0hAgg9 hAgg > _The iguana bites you but does no damage.hAgg!=  You puncture the iguana!hAgg(]†hAgg--67=3hAgg<3hAgg@5J _You kill the iguana!iAgg2c iAggc IiAgg^f iAggn ,iAggs t  You see here an iguana corpse. _iAggu BiAggw iAggx ,iAgg*y iAggqz iAgg{ iAggi| iAgg| iAgg iAgg iAgg4 iAggƀ iAggt iAggq iAgg iAggO iAggƅ iAgg ,iAgg iAgg iAgg ,iAgg iAgg iAgg iAgg4 iAgg iAggV iAgg iAgg iAgg iAgg, iAgg BiAgg XiAgg5 iAggh iAgg ,iAgg iAgg~ iAgg iAgg\ iAgg iAgg iAgg iAgg iAgg( iAggE iAgg ,iAgg iAgg ,iAgg iAgg^ niAgg[ iAgg iAggf iAgg XiAggd ,iAggY iAgg M _You now have 180 gold pieces (gained 9).iAggI iAgg_ iAgg iAgg= iAgg iAgg iAgg iAgg iAggI iAgg iAggf iAggƖ ,iAgg϶ iAggm iAgg ,iAggl iAgg iAgg} ,iAggU iAgg iAgge ,iAgg iAgg? iAgg ,iAgg iAggC iAggИ X  You see here an iguana corpse. _iAgg iAgg iAgg ,iAggҢ iAgg BiAggߧ iAgg ,iAgg iAggU iAgg3 iAgg iAgg iAgg iAgg iAgg ,iAgg iAggr iAgg iAggz iAggN iAgg iAgg iAgg iAgg^ iAgg# XiAggO iAgg ,iAgg iAggH iAgg ,iAgg? iAgg1 iAgg_ ,iAgg iAggz iAgg5 ,iAggS iAggz iAgg4 iAgg iAgg iAgg iAggl ,iAgg_ iAgg@ iAgg iAggC iAgg iAgg< iAgg iAggF iAgg iAggY iAgg ,iAgg" iAgg% iAgg' ,iAgg* iAgg, iAgg/ ,iAgg1 iAgg4 iAggd6 ,iAgg7 iAggO: iAgg< ,iAgg= iAgg@ iAggDC iAggC iAggD iAgg4G iAggaI ,iAggL iAggO iAggQ ,iAggzR iAgga iAgg{c ,iAggd iAgg k BiAggl iAggs XiAggv iAggx iAgg^y iAgg{ iAgg BiAggO XiAgg iAgg6 XiAggh b#.#####.# #.##..#.....#.### #.##.......#####.#...# ##.###.######.###.## #..##..# ##.###..####.#...## #.iAgg x#######..###..##..#.### #.##.....#.....#.....÷.# #.iAgg ##...........÷....##### #.#...)........@>....##########(--95.3 (92.0)#.........(......#..........#.#.................#########...#..........................##.#...................#####..#####.................##..###....##.....#..........###..###### #########...###### #........ #...# #........iAggh 9--iAggK j _Key pressed, stopping explore.iAgg  _iAggc; iAgg> iAggj? iAggOA ,iAggSB iAggC iAggF BiAggQK XiAggL iAggN ,iAggO iAggQ iAggS ,iAggWT iAgg*V iAggX ,iAggX iAgg[ iAgg\ iAgg7] iAgg] iAgg` iAgga ,iAggb iAgge iAggf ,iAggzg iAggSj iAggj ,iAggml iAggmm iAggn iAggho iAggo iAggi'lAggCW=--9.3 (1.0lAggIlAggLO _You kill the ball python!mAgg:j  The +8 short sword "Detost" {venom, rF++} stops dripping with poison.mAgg=i-8 (0.5a) +1 slingmAgg=WFire: a) +1 slingmAggvcC _a - a +1 sling (weapon)mAggmAgg mAgg !mAgg$mAgg%,mAggZU  There is an open door here. _###.# ######## . .....<.# ########   #...#  +..@+ - #...#  #... ####...#### .###..#...#..# ..##..÷...'..# #.############...#### #...............## ###################+#....+.....#'....S#55.8 (6.0.....#....+##+#S   adder (asleep)mAgg\  As you open the door, it creaks loudly!  An adder comes into view.mAgg]yS.SmAggj^L======6.8 (7mAggsE _The adder hisses angrily.oAggM ((((You shoot a sling bullet. The sling bullet hits the adder.oAggEoAggFoAgg Z'.S..===---7.8 (1oAgg6[3 _The adder is lightly wounded.oAgg (( You shoot a sling bullet. The sling bullet hits the adder.oAgg'S.---8 _The adder is heavily wounded.oAgg_  You shoot a sling bullet. The sling bullet hits the adder!oAgg (†oAgg_T'99oAgg_ _You kill the adder!pAgg pAgg pAggٟ pAgg Q  There is an open door here. _pAggr BpAgg pAgg ## #.# ## ....# ..<.# #...# ## +...+ ## #...# .##+## #...#####+#pAgg  .#+.... #...#.....+ .##.....#...#.....# .##S....'@..'†....# --- .##.....#...#.....#pAgg  .#+.... #...#.....+ pAgg .### #+#####...#####+#..## #..#...#..# ##..# #..÷...'..#pAgg, 0 S   ball python (constriction, asleep)  ##.####...####  #pAgg] }.....##  ##pAgg F 63.8 (4  You open the door.pAgg G---4.8 (5pAgg~ pAgg ^ _A ball python comes into view.qAggm (((((S  )You shoot a sling bullet. The sling bullet hits the ball python.  The ball python hisses angrily.qAggJqAggUTK.S...'qAgg9U5===5.8 (1qAgg]qAggad _The ball python is severely wounded.qAgg e  You shoot a sling bullet. The sling bullet hits the ball python.qAgg c.((((qAgg9T *....'qAggX /106qAgg_ qAggb O _You kill the ball python!rAggrAggrAggirAggrAggrAggml  There is an open door here.rAggrAgg _rAggrAggrAgg,rAgg:rAggrAggE,rAggrAggrAggϞ,rAgg}rAggLrAgg<,rAggrAgg 7 _You open the door.rAgg3rAggrAgg rAgg,rAggrAgg@  There is an open door here.rAgg/rAgg _rAggrAggrAgg _p - 2 fizzy dark potions (gained 1)rAgg@  There is an open door here.rAgg}.##.########## +...+ .#.##.## #...# .#.##..# +#####...#####+# .#.###.# ..#...#.....+ .#.###.#..#...#.....#.....# #+##.....'...'†....#rAggx####.# #S.#.....#...#.....# ## #.# #..'.....#...#.....+ #.### #@#####...#####+#--- #...## #..#..#...#..# ###..# #..#..÷...'..# ##.############...#### #...............## #################S   ball python (constriction, asleep) rAggJ 793.0)  You open the door.rAggI---80.8 (14rAggrAggC^ _A ball python comes into view.rAgg e  You shoot a sling bullet. The sling bullet hits the ball python!rAggi g†((rAggZN '.'rAgg_b - the +8 short sword "Detost" (weapon) {venom, rF++}tAgg . #.# ################### ....# ......#.÷.......<.# #...# #####.##.########## +...+.#.##.## #...# .#.##..# ####+#####...#####.#.###.# #..+.....#...#.#.###.# #S.#.....#...#.#.....# #@##.....'...'†...#####.# #†.#.....#...# ..### #.# #..'.....#...#.... ### #.### ####'#####...##### #...## #..#..#...#..####..# #..#..÷...'..##.############...#### #...............###################tAggOC7.3 (1.0tAggtAggQ _There is an open door here.tAgg n  The helpless adder fails to defend itself.  You puncture the adder!tAggd G†tAgg q 28 _You kill the adder!tAggp tAggB h _Your Stealth skill increases to level 6!uAgg[cuAgg#duAggduAggguAgghuAggi$ _uAggjnnuAggp7 _You open the door.uAgg^ruAggruAgglsuAggz@  There is an open door here.uAggT{5 _uAgg[|uAgguAggmD#####.##.........# .........#...# ......... #####.######## ########## #.# #### ....# #.÷.......<.#### #...# ##.##.##########.S# +...+ #.##.##  #...# #.##..# ####'#####...#####+# #.###.# #..'@....#...#.....+ uAgg#.###.# #†.#.....#...#.....# #.....# #'##.....'...'†....# .#####.# #†.#.....#...#.....# ## #.# #..'.....#...#.....+#.### ####'#####...#####+S   adder (asleep)#...## #..#..#...#..####..# #..#..÷...'..##.#...#### 92.3 (4  You open the door.3.3 (5uAggPuAggY _An adder comes into view.vAgg:_M #.#######################.#.. #####.##.........# .........#... .........######### #####.######## # ################ . vAgg;...#.÷.......<.#### #...# #########.S# +...+## #..# #...# .####@#####...#####+#..'+###†.#...#. .#.....# #'##.....'...'†....##S   adder (asleep)#..vAgg=vAggFj.SSvAgg|G+4.3 (1vAggMvAggPQ _There is an open door here.vAgg  You completely miss the adder. The adder bites you.5--=5vAggvAggt= _The adder bites you but does no damage.wAgg<  You puncture the adder!wAgg1.wAgg63=6wAggwAggįI _You kill the adder!wAggSRM.# ###.................##  #.#######################.#.. #####.##.........# .........#... .........######### #####.######## # ################ . ...#.÷.......<.#### #...# ########+...+## #@.# #...# .####'#####...#####+##..'.....#+ wAgg^S.#.###.# #†.#.....#...#.....##.'..#...#..wAgg[wAgg[h6=---7wAgg2bwAgg dwAgg> 3wAgg1 wAggO wAgg ,wAgg wAgg wAgg h7==wAgg+ wAgg wAggh wAgg wAgga wAgg @  There is an open door here.wAgg~ wAgg  _wAgg! wAgg wAgg ,wAgg wAgg wAgg wAgg 9=wAggm wAggҢ wAgg ,wAggz wAgg wAgg[ ,wAggQ wAgg @  There is an open door here.wAgg wAgg"  _wAgg wAggP wAgg ,wAgg wAggb wAgg- ,wAgg wAgg wAggc wAgg wAgg[ wAgg wAgg& wAgg^ wAgg wAgg 7 _You open the door.wAggU 3wAggn wAgg wAgg wAgg wAgg wAggl @  There is an open door here.wAgg wAgg  _wAgg wAgg wAggA wAgg wAgg> wAggn ,wAgg wAgg r _p - 3 fizzy dark potions (gained 1)wAgg? wAgg wAgg wAgg wAgg wAgg; wAgg wAgg7 @  There is an open door here.wAggF wAggS  _wAgg wAggq wAgg wAggU wAgg wAgg wAgg wAgg wAggX wAgg wAgg\ ,wAgg wAgg wAgg ,wAgg wAgg* wAgg ,wAgg< wAgg wAgg BwAgg wAgg ,wAgg? wAgg wAgge ,wAggY wAgg wAgg! J##...####################.#  ###.................##...#  ################.#..###  #..........#...##  .#.#####.########  wAgg/"  #...###.#  ######## ###.....#  .....<.#######...####  ########..#..'..@'..#  -- wAgg" I#..#..#...#.S#   ####'#####...#####+#   #..'.....#...#.....+   #†.#.....#...#.....#  wAggr#  #'##.....'...'†....#   S   adder (asleep)  #†.#.....#...#.....#  #..'.....#...#.....+  ## ####'#####...#####+#  wAgg6 K 728.3 (31.0)  You open the door.wAgg8 ,9.3 (32wAgg ? wAggiB Y _An adder comes into view.xAggz ##...#.#  ###........##...#  xAgg{ v######.#..###  #..........#...##  #.#####.##  # #...###.#   ###.....#  <.#######...####  ..#..'...@..#  xAgg| 3#..#..#...#.S#  ####'#####...#####+#  #..'.....#...#.....+  #†.#.....#...#.....# xAgg}  #'##.....'...'†....#  #†.#.....#...#.....#  #..'.....#...#.....+  # ####'#####...#####+# xAggr} ( xAggc xAgg 130.3 (1.0) xAgg xAgg Q _There is an open door here.xAgg%N...#.#  ###.......##...#  #####.#..###  #..........#...##  .#####.#   #...###.#   ###.....#  <.#...####  ..#..'...'@.#  xAgg'#..#..#...#.S#  ####'#####...#####+#  #..'.....#...#.....+  #†.#.....#...#.....#  #'##.....'...'†....#  #†.#.....#...#.....#  #..'.....#...#.....+   ####'#####...#####+#  xAggl/xAgg/-1 _xAgg(6xAgg8yAggn  The helpless adder fails to defend itself.  You puncture the adder!yAggr†yAgg.52yAgggyAggI _You kill the adder!yAgg$yAggF*  There is an open door here. _yAgg4yAgg$6yAgg8yAgg8yAgg$9yAgg%;yAgg`=,yAgg=yAggJA@  There is an open door here.yAggByAgglC _yAggDyAggEyAggGyAgg0HyAggHyAggJyAggK,yAggsLyAggMyAgg%O,yAggOyAggdQyAggRyAggRyAggVSyAggWyAggi_H...#..........#...##  #.#####.########   #...###.# ## ###.....#yAgg_ ...#######  ##..#..'...'..#S.#  #..#..#...#.†#..# ##'#####...#####'#  yAgg`.'.....#...#....@+  .#.....#...#.....#  yAggY`##.....'...'†....#  .#.....#...#.....#  .'.....#...#.....+  yAgg` ##'#####...#####+#  S   adder (asleep)  #..#..## yAgg`  #..#..÷...'..#  ########...#### yAgg$a yAggdJ 43.3 (11.0)  You open the door.yAggeyAggOmi.SSyAggm,4.3 (12yAggltyAggxY _An adder comes into view.zAgg<  (very poisoned)  You hit the adder. The adder is poisoned.  The adder is moderately wounded.zAgg=8=5.0) zAggCzAggG= _The adder bites you but does no damage.zAgg0  You barely miss the adder.The adder is moderately wounded.zAgg1&6zAgg8zAggj;R _The adder barely misses you.zAgg <  You puncture the adder!zAggP% P†zAgg% !zAgg`* .77zAgg/ zAgg83 I _You kill the adder!{Agg4{Agg%{AggAH _No target in view!|Agg}|Agg}|Agg~|Agg|Agg,|AggLM _You open the door.|AggX|Agg|Agg|Agg |Agg: There is an open door here.|Agg|Aggӓ _|Agg|Agg|Agg,|Agg|Aggj|Aggϝ|Agg6|Agg} _q - 2 scrolls labelled SIWO SOHAGEN (gained 1)|Agg}|Aggޣ|Agg<|Agg6|Aggg|Agg|Agg-|Agg  |AggD: There is an open door here.|Agg |Agg _|Aggq|Agg1|Aggб|Aggr|Agg|Agg|Agg2|Agg|Agg|AggP|Agg|Agg|Agg|Agg$ |Aggw_You open the door.|Aggd#######...####### ..#..'...'..#..#  #..#..#...#.†#..#'#####...#####†#### .'.....#...#.....'..# |Aggd.#.....#...#.....#..# ##.....'...'†....#### .#.....#...#.....#.S#.#....@'..#- ##'#####...#####+#### |Agg= #..#..#...#..#  #..#..÷...'..# ########...#### ..........## S   adder (asleep) ########### |Agg-  |Agg058.3 (11.0)|Agg!!-|AggV%9.3 (12|Agg|AggY _An adder comes into view.|Agg #...#  #..#..'...'..#..#  #..#..#...#.†#..#  #'#####...#####†####  '.....#...#.....'..#  #.....#...#.....#..#  #.....'...'†....####  #.....#...#.....#.S#  '.....#...#.....@..#  #'#####...#####+####  #..#..#...#..#  #..#..÷...'..#  ...####  ##      |Agg |AggO 160.0) |Agg |Agg Q _There is an open door here.|Agg] 7...#  ..#..'...'..#..#  ..#..#...#.†#..#  '#####...#####†####  .....#...#.....'..#  .....#...#.....#..#  |Agg^ .....'...'†....####  .....#...#.....#.S#  .....#...#.....'@.#  '#####...#####+####  ..#..#...#..#  ..#..÷...'..#  ...####  ##      |Agg}e |Aggf $1 |AggJf _|Aggk |Aggo }AggP]m  The helpless adder fails to defend itself.  You impale the adder!!}Agg`i.}Aggd.92}Aggk}AggmI _You kill the adder!}Agg/}Agg4s  There is an open door here.}Agg5}Agg97 _You open the door.}Agg4<}Agg<}Agg=}Agg(G}AggH,}AggsI}AggL@  There is an open door here.}AgglM}AggM _}AggN}Agg Q}Agg#S,}AggS}Agg)_['#####...#####†#### '.....#...#.....'..# †.#.....#...#.....#..# }Agg_.....'...'†....#### †.#.....#...#.....#..# '.....#...#.....'..# ###'#####...#####'####  #..#..#...#..#.  #..#..÷...'..# #########...### }Agg `.........# ############  }Agg\`  }Agglf+8.3 (6}Aggf+9.3 (7}Aggk}AggnE _u - a viscous yellow potion}Aggon~Aggh3~Aggi~Aggȁ_.'.'.0~Aggz~Agg[ _Done exploring.~Aggx~Aggy3~Agg;4~AggT~Agg2E _Done exploring.~AggL~Agg~Agg#~AggbD4~AggK~AggME _Done exploring.~Agg] I~Agg 4~Agg ~Agg E _Done exploring.~AggK ~Agg ~AggV ~Agg|. ~Agg2 ~Agg7 [ _Done exploring.Agg3 _Done exploring.  The +8 short sword "Detost" {venom, rF++} stops dripping with poison.Agg38 (0.5a) +1 slingFire: a) +1 slingAgg19Agg?;- _a - a +1 sling (weapon)Aggh3 IAggsI <0AggO AggP E _Done exploring.AggaAIAggPAggAgg!AggQ#E _Done exploring.Agg AggAgg!AggAggAgg[ _Done exploring.AggAAggOBWhere to? (Tab - D:4, ? - help)  D - Dungeon Agg=Agg###'#####...#####†####   deadiverson the Skirmisher ..'.....#...#.....'..#   Deep Elf of Dithmenos ...... †.#.....#...#.....#..#   Health: 37/37 ======================== '##.....'...'†....####   Magic: 11/11 ======================== †.#.....#...#.....#..#   AC: 6Str: 11 ..'.....#...#.....'..#   EV: 12Int: 18 ###'#####...#####'####   SH: 0AggyDex: 19#..#..#...#..#..#  XL:  7 Next: 19% Place: Dungeon:4#..#..÷...'..#@.#  Noise: ---------  Time: 3769.8 (0.0) #########...#######  a) +1 sling ...........##  Fire: a) +1 sling ############   Aggj    Agg7    _Done exploring.  The +8 short sword "Detost" {venom, rF++} stops dripping with poison. _a - a +1 sling (weapon) _Done exploring. _Done exploring. _Done exploring.AggAggAggAgg: _AggAggAggAggzAggx@  There is an open door here.AggAgg _Agg+AggAgg8AggAgg AggAggf,AggL Agg Agg@ ,Agg Aggf b  You see here an adder corpse.Aggb Agg  _Aggl Agg @  There is an open door here.Agg Agg9  _Agg Agg  Agg Agg Agga Agg Agg Agg# Agg AggV# Agg$ ,Agg% Agg' Agg:( ,Agg( Aggf+ Agg+ ,AggS, Agg?/ Agg0 Agg 1 ,Agg 4 ,Agg4 ,Agg 7 Agg7 ,AggE8 Agg; Agg= ,Aggq> AggB AggD ,AggD AggI Agg?J AggJ AggK AggYO AggP AggP AggQ AggU] Aggb Aggc ,Aggc Aggg Aggh ,Aggi Agg/m Agg8o BAggfr AggJs Aggs Aggs Agg{ XAgg| Agg} ,Agg~ Agg Aggς Agg Agge Aggv Agge ,AggΈ Agg Agg΍ Agg* Agg AggH Agg Agg Agga Agg Agg Agg Aggw Agg Agg Agg؜ AggO Agg Aggp Agg Agg AggT Aggs ,Agg Agg Agg^ ,Agg Agg Agg ,Agg Agg Aggܶ Agg& Aggٷ Agg4 Agg ,Aggg Aggc Agg ,Agg Agg Agg[ ,Aggu Agg Agg ,Agg" Agg Agg ,AggH Agg Agg ,Agg Agg Agg- ,Agg AggY Agg Agg Agg Agg Agg Agg= Agg Agg8 Agg] Agg Agg^ Agg[ Agg Agg Agg Agg Agg Agg} Agg Agg Agg Agg Agg Agg Agg( ,Agg Agg0 AggP Agg Agga Agg Agg ,Aggu Agg Agg ,Agg( AggE Agg1 ,Aggr AggB AggM ,Agg Agg Agg! ,Agg" Agg$ Y  There is a stone staircase leading down here.Agg`& Agg( Agg) $ _Agg@* Agg 5Agg Agg ,Agg Agg  ## ###  .. ..Aggz Q #.###.###.#  ###.........#  #.....@.....# 830.5 (60.7) #.#########.#  Agg %_You climb downwards.Aggu Agg AggV a _There is a stone staircase leading up here.Aggi: _Agg#CAggInAggMXAggTOAggOAggOPAggpQAggR,AggSAgg)UAggVAggWAggWAggXAggZ,AggZAgg\Agg^Agg_Agg_Agg?aAggbAggBcAggcAggeAgg/gAgggAgggAggiAggk,Agg lAggumAggo,AggoAggpAggnr,Agg2sAggtAggu,Agg Agg2? AggA Agg^A AggA AggB AggD ,AggE AggNF AggG Agg+H AggqH AggI AggJ Agg*K AggK AggL AggN AggO AggO AggP AggQ Agg?R AggR AggS AgguU ,AggU AggW AggX ,AggY AggAZ Aggh[ Agg[ Agg"\ AggC] Agg~_ Agg_ ,Agg2a Aggc Aggc ,Agg c _The sling bullet barely misses the white imp.AggD6Agg7C  Skill  Level Cost  Apt Skill  Level Cost  Apt Agg9 a - Fighting   0.7   1.4  -2   h - Spellcasting   1.5   1.2  +3           b - Unarmed Combat   0.0   1.4  -2   i - Hexes   4.0   3.0  +3       j - Fire Magic   1.1   1.7  +1   c - Short Blades   0.0   1.0   0       d - Ranged Weapons   8.2   5.3  +3   k - Invocations   0.0   0.8  +1  Agg:[8;22H     l - Evocations   0.0   0.8  +1   e - Armour   0.0   1.4  -2       f - Dodging   2.4   2.1  +2      g + Stealth7.2   4.8  +3                                         Agg";                     The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsAgg Agg# Aggڡ ...................... deadiverson the Skirmisher..######.###.###.##### Deep Elf of Dithmenos ......###.........# # Health: 35/37 ======================--#.....<.....# # Magic: 11/11 ========================#.#########.# # AC: 6Str: 11#.#Agg. D#.# # EV: 12Int: 18#.##.# # SH: 0Dex: 19########.##.# # XL:  7 Next: 42% Place: Dungeon:5.......@.##.# # Noise: ===------  Time: 3974.5 (0.0)#######'###.##### a) +1 sling...#.#.... Fire: a) +1 sling....##.#.### Will/2 ...5.##............##<#.### h   black bear.....h..#.#.#5   white imp.........#.#.##.#.#Agg֣ JThe white imp is heavily wounded.A black bear comes into view.The white imp gestures at you. _The puff of frost hits you. You resist.  You shoot a sling bullet. _The sling bullet barely misses the white imp.Agg٪ Aggi Aggձ Agg Aggt_######.###.###.##### ###.........# .....<.#########.# .########..........#######@#####..............##......#####....5.....#.....<#.###......h...#.# ..........AggcAggn:h.Aggt **The white imp gestures at you.Agg...Agg4a3--5.5 (1Agg:AggA  _The puff of frost hits you. You resist. _There is an open door here.Agg+......................######.###.###.######.........<.....######## #########.......@.# #######'#####.........#....##.....#.####....5...... #....h.#<#.### .. ...........Agg.Agg@Agg_5h..AggW---6 _AggnAggAgg7] (((((((You shoot a sling bullet.Agg Agg,v  The sling bullet completely misses the white imp.Agg'5h......Agg0===7Agg`Agge _The white imp laughs crazily.Agg ..####################.........................######.###.###.#####.###.........# #.#.....<.....# #.#.#########.# #.#.# #.# #. #.# #.# #.########@# #.# #..........# #.# #.#######'## Agg C#.#####.......5.# #.#......##...h..# #.#.#####......# #.......#......# #<#.####... AggN Agg >h.Agg ***The white imp gestures at you.Agg*' G@.'Agg( \4=-8Agg. Agg1 S _The puff of frost misses you.Agge ####################......................######.###.###.######.........<.....################......... #######'######.....h5.....##..#.####......... #......#<#### Agg> Agg Agg Jh..AggO P---9Agg Agg h _The white imp puffs mist at you.Agg+###########################......................######.###.###.######.........<.....################......... #######h######..........##...#.####........ ##<####AggAgg3Aggh'55   white impAgg7J--80AggAgg_ _You feel your willpower return.Agg ......###########################......................######.###.###.######...........<....###############.......h. #######'######......5.....##...#.####.......AggwAggxAggbzh.5.Agg(&1AggV | _The white imp lashes its tail.AggD #########.......######## #.#..####################.#.......................#..######.###.###.#####.####.........# #.##.@...<.....# #.##.#########.# #.##.# #.# #.# #.# #.# #.#########h# #.# #.#.........# #.# #.########5## #.#####.#.........# #.#......##......# #.#.#####AggHAggIAggQ|h.5'.AggR^5=2AggqYAgg\Agg##.#.#.#...##############.#..........#...######.###.###.#####.#.###.# #.#.#..@..<.....# #.#.#.#.# #.#.#.# #.# #.#.#h# #.# #.#.#.# #.# #.#..5# #.# #.#.#'## #.#####.#. ..# #.#.....#. .##......# #.#.#####. AggAgg&3AggUAggAgg ##.#.##.#.#..####################.#.#..........#.#..######.###.###.#####.#.####.# #.#.##...@.<.....# #.#.##.#.# #.#.##.# #.# #.#.##h# #.# #.#.##.# #.# #.#.#.5# #.# #.#.##'## Agg #.#####.#.#.# #.#.....#.#.##......# #.#.#####.#Agg% Agg hh   black bearAgg &4Agg Agg Agg4 E##.##.##.#.# ..####################.#.# ................#.# ..######.###.###.#####.#.# ###.# #.#.# #....@<.....# #.#.# #h#.# #.#.# #.# #.# #.#.# Agg?6 .5# #.# #.#.# Aggw8 Agg@ Eh.AggA T6=5Agg"H AggK Agg.e# #.# #.## #.#.# ..####################.#.# ................#.# ..######.###.###.#####.#.# ###.# #.#.# #.h...@.....# #.#.# #.#.# #.#.# #.# #.# #.#.# Aggg.5# #.# #.#.# AggiAggjAggs.h55   white impAggBt&6Agg{Aggaa _There is a stone staircase leading up here.Agg Agg AggO Agg? Agg Agg$ w5.h.Agga* -7 _Agg[/ Agg" #.#####.#.##........#.....#.#####..#####.#...# ##.###.#####÷#.###.## #..##..# ##. #.###..####.#...## #..#######..###..##..#.### #.###.....#.....#.....÷.# #.###...........÷....##### #.#Agg# _4#...)........##########(##.........(......#..........#.##.................#########....#..........................##.##...................#####..######.................##..###..........#..........###..#######  #########...###### #.........  #...# #......... Agg$ :=Aggw3 Agg -9.0 (2.5Agg Agg } _You climb upwards. _There is a stone staircase leading down here.Agg)AggLevel 4 of the Dungeon <<<>>>_(Press ? for help)#.#....#...## #.......##.#.........ß...##.#.....#### ####.......##.#.....##.⌠..#.####.#.....##..........#### #.########..ß.....###.#####.##.##..........#####......# #.....##..########.....#.### #.##..............######.# #.....###.......##########.#...# ##.###.#####÷#####.#(####.# #.########.####:....##.###.## #..##..# ##.# #.....##.# #.....#.........###.##.###..####.#...## #..# ###.#....# #..##.#############.#########..###..##..#.### #.## #.###..####.##................###.....#.....#.....÷.# #.# ##.# ##...####################.#Aggk##...........÷....##### #.# #..# ###.................##...##...).........@....##########(# #.#######################.#..####.........(......#..........#.#######.##.........#..........#...###.................#########..............#########.#####.#########..........................##.#############...###.##...................#####..##################### ###.....###.................##..###.........#.÷.......<.#######...#########.....#..........###..##########.##.##########..#..'...'..#..##########...###### #...........#.##.###..#..#...#.†#..##...##...........#.##..# ####'#####...#####†#####...##...........#.###.# #..'.....#...#.....'..##...##...........#.###.# #†.#.....#...#.....#..##...##...........#.....# #'##.....'...'†....####Agg= G@.AggZ~ D..Agg B..AggA..AggƀB..Agg*@#.Aggh C #Agg 9  Aggi9  Agg-9 #Agg5##AggU 5#.Agg 5.#Agg2< 5##Agg 5##Agg; 5#.Agg 5.#AggY' 5##Agg 5##Agg^% 5##Agg 5##Aggy^6#÷Agg:÷#Agg/B5##Aggą5##Agg~5##Agg5;C.#Agg= C#.AggD #.#....#.ß..# ####.....<.##.#.....#.....#####Agg ########.##..##..⌠.####..........##.#.....#...[.#.#Agg #....#...###.##.ß..#..).##.......# ####.#.....#.###.##.Agg #.##.#.#.#...........#####.......# #....#.#.###.###.##.#Agga   ##.##.#.#.........##### #.......# #.####...# #.#....#######..Agg  #...#.#.#.........###.####### #.####.### #.#....#.....#..Aggq  #.#.#.#.#.....>..###..##..##..# #......#.###.##.AggM  #.#.#.#.#........##.####.....## #.#....#.#...# #Agg a  #.#.#.#.#####..###########..# ########.#.#### Agg  #.#.#.#.# ###...#######################.# #........#.#.Agg$#Agg}S   #.#...#.###^..#.....................##### #.# ##..#######.###.Aggw  #..####.......#####################.....#####.###.......>.#..###AggR  ##..##..###.<.######.....#.......########.#.#AggH ##....## #...####..........................##.AggZf ###### ###..##..####......####.###########.#Agg=gAgg .>Aggԩ Agg^ Aggo #.#####.##.##........ deadiverson the Skirmisher#.....#.### #.##........ Deep Elf of Dithmenos ......#####.#...# ##.###.#####÷ Health: 36/37 =======================-#.###.## #..##..# ##. Magic: 11/11 ========================#.###..####.#...## #.. AC: 6Str: 11#######..###..##..#.### #.# EV: 12Int: 18##.....#.....#.....÷.# #.# SH: 0Dex: 19##...........÷....##### #.# XL:  7 Next: 42% Place: Dungeon:4#...)ggq 40m.........@....##########(# Noise: ---------  Time: 3989.0 (0.0)#.........(......#..........#.# a) +1 sling#.................#########.... Fire: a) +1 sling#..........................##.##...................#####..######.................##..###..... ##.....#..........###..####### #########...###### #......... #...##.........  _The white imp puffs mist at you. _You feel your willpower return. _The white imp lashes its tail. _There is a stone staircase leading up here. _You climb upwards. _There is a stone staircase leading down here.Aggq AggDs Agg Agg AggN K7=Aggщ Agg܌ 3You feel your willpower return. _The white imp lashes its tail. _There is a stone staircase leading up here. _You climb upwards. _There is a stone Aggk 2staircase leading down here. _HP restored.Aggk AggЏ Agg% AggΗ Agg ,Agg5 Agg Agg Aggr Aggɣ Agg AggЫ AggX 9=Agg^ Aggc AggA ,Aggu Agg Agg Agg Agg Agg Aggg Agg Agg/ Agg Agg ,Agg AggU Agg ,Agg Agg Agg ,Agg Agg AggR Agg AggS Agg Agg ,Agg Agg" Agg6 ,AggU Agg Agg9 ,Agg9 Agg/XAgg\Agg,AggAgg Agg Agg] Agg AggR  There is a stone staircase leading down here.AggDAggA _AggAggAggy,Agg*Agg!BAggR"AggF&Aggt*XAgg?,,Agg,Agg0Agg-1Agg1Agg1Agg4Agg76Agg6Agg7Agg>XAggq?AggU@Agg@AggAAggDAggGEAggEAggEAggIAggOJ,AggJAggMAgg OAggZOAggOAggRAggS,AggTAggWAggX,Agg)YAgg[Agg]Aggb]Agg]Agg_Agg`,Agg^`AggaAgg@b,AggbAggPdAggdAgge,AggfAgggAgg]g,AgghAggKiAggi,AgglAggmAgg|mAgg nAgg=oAggoAggp,AggTqAggq,AggrAggsAggtAggSuAgguAggwAggz,AggzAgg|AggD~Agg~,Agg0AggAggNAggAggAggAggAggAggAgg Agg~AggAggAgglAggAgg?AggAggהAgg;AggAggAggkAgg֙AggIAgg@Agg,AggΞAggAgg,,AggAgg=AggئAggZAggAggĩAggO,AggAggϭAgg,AggAgg Agg,AggKAggֵAggHAggAggAggAggoAggTAgg,Agg=AggNAgg,AggAggmAggqAggAgg'Aggz_....................# ############.######.## ## ##.# #...# .####........#######.# ...#..#####÷.........# ......####.########### .....................# Agg>....#.......########.# #####.###.......@.#..# 4051.0 (62.0) # #.# ##..#######.##  ##.# #........#.# ####..# ########.#.### .....## #.#....#.#...# .##..# #......#.###.# ####.### #.#....#.....#AggQ ####...# #.#....####### ...#.#.###.###.##AggAggc _There is a stone staircase leading down here.Agg[?25h[?0c  AggTSearch for what [Enter for "armor", or ? for help]? AggP :[?25l[?1c8 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=] Results at your position ([,] to cycle)  a - [carried] c - a +0 robe (worn)  b - [carried] h - a +2 pair of gloves (worn)  c - [carried] j - a +0 pair of boots (worn) Results elsewhere ([,] to cycle)  d - [D:4] a robee - [D:4] a +0 ring mail  f - [D:3] a +0 chain mail  g - [D:3] a ring mail (1 further duplicate)  h - [D:1] a scale mailAgg@AggHAgg,PX....................#deadiverson the Skirmisher ############.######.##Deep Elf of Dithmenos ...... ## #######..# #...#Health: 37/37 ======================== .####........#######.#Magic: 11/11 ======================== ...#..#####÷.........#AC: 6Str: 11 ......####.###########EV: 12Int: 18 .....................#SH: 0Dex: 19 ....#.......########.#AggPXL:  7 Next: 42% Place: Dungeon:4 #####.###.......@.#..#Noise: ---------  Time: 4051.0 (0.0) # #.# ##..#######.##a) +1 sling##.# #........#.#Fire: a) +1 sling ####..# ########.#.### .....## #.#....#.#...# .##..# #......#.###.# AggcQ ####.### #.#....#.....# ####...# #.#....####### ...#.#.###.###.## _You climb upwards. _There is a stone staircase leading down here. _HP restored. _There is a stone staircase leading down here. _There is a stone staircase leading down here.  Search for what [Enter for "armor", or ? for help]? armorAggWAgg;XAgg\Agg^. _Agg>AggRAggAggF _Unknown command.Aggn[?25h[?0c  Search for what [Enter for "armor", or ? for help]? Agg[?25l[?1c  Okay, then. _Agg # Spells (Memorise)TypeFailure Level  a - Sigil of BindingHexes11% 3b - Summon Small MammalSummoning19%1  c - Inner FlameHexes/Fire21% 3  d - Call ImpSummoning28% 2  e - Cause FearHexes36% 4  f - Call Canine FamiliarSummoning50% 3  g - Dimensional BullseyeHexes/Translocation63% 4  h - Summon Blazeheart GolemFire/Summoning83% 4 7 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitAgg6BAggIAggzQs....................#deadiverson the Skirmisher ############.######.##Deep Elf of Dithmenos ...... ## #######..# #...#Health: 37/37 ======================== .####........#######.#Magic: 11/11 ======================== ...#..#####÷.........#AC: 6Str: 11 ......####.###########EV: 12Int: 18 Agg,Re.....................#SH: 0Dex: 19 ....#.......########.#XL:  7 Next: 42% Place: Dungeon:4 #####.###.......@.#..#Noise: ---------  Time: 4051.0 (0.0) # #.# ##..#######.##a) +1 sling##.# #........#.#Fire: a) +1 sling ####..# ########.#.### .....## #.#....#.#...# .##..# #......#.###.# AggR5####.### #.#....#.....# ####...# #.#....####### ...#.#.###.###.## _There is a stone staircase leading down here. _There is a stone staircase leading down here. _Search for what [Enter for "armor", or ? for help]? armor _Unknown command.Search for what [Enter for "armor", or ? for help]? _Okay, then.Agg_AggaMemorise Cause Fear, consuming 4 spell levels and leaving 3? Y - Yes  N - NoAgg Agg ....................#deadiverson the Skirmisher ############.######.##Deep Elf of Dithmenos ...... ## #######..# #...#Health: 37/37 ======================== .####........#######.#Magic: 11/11 ======================== ...#..#####÷.........#AC: 6Str: 11 ......####.###########Agg 8EV: 12Int: 18 .....................#SH: 0Dex: 19 ....#.......########.#XL:  7 Next: 42% Place: Dungeon:4 #####.###.......@.#..#Noise: ---------  Time: 4051.0 (0.0) # #.# ##..#######.##a) +1 sling##.# #........#.#Fire: a) +1 sling ####..# ########.#.### .....## #.#....#.#...# .##..# #......#.###.# ####.### #.#....#.....# ####...# #.#....####### Agg ...#.#.###.###.## _There is a stone staircase leading down here. _There is a stone staircase leading down here. _Search for what [Enter for "armor", or ? for help]? armor _Unknown command.Search for what [Enter for "armor", or ? for help]? _Okay, then.Agg +2.0 (1Agg AggG y _This spell is extremely dangerous to cast!Agg +3.0 (2Agg@ Agg Agg1 +4.0 (3Agg Agg. Agg +5.0 (4AggP Agg Aggp +6.0 (5Agg_ Agg _You start memorising the spell. You continue memorising. x4AggG AggQ y _You finish memorising. Spell assigned to 'a'.AggAgg=/ Spells (Memorise)TypeFailure Level  a - Sigil of BindingHexes11% 3b - Summon Small MammalAggSummoning19%1  c - Inner FlameHexes/Fire21% 3  d - Call ImpSummoning28% 2  e - Call Canine FamiliarSummoning50% 3  f - Dimensional Bullseye Hexes/Translocation 63% 4  g - Summon Blazeheart Golem Fire/Summoning83% 4 3 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitAggQAggGYAgg`....................#deadiverson the Skirmisher ############.######.##Deep Elf of Dithmenos ...... ## #######..# #...#Health: 37/37 ======================== .####........#######.#AggaaSMagic: 11/11 ======================== ...#..#####÷.........#AC: 6Str: 11 ......####.###########EV: 12Int: 18 .....................#SH: 0Dex: 19 ....#.......########.#XL:  7 Next: 42% Place: Dungeon:4 #####.###.......@.#..#Agga$Noise: ---------  Time: 4056.0 (0.0) # #.# ##..#######.##a) +1 sling##.# #........#.#Fire: a) +1 sling ####..# ########.#.### AggSb.....## #.#....#.#...# .##..# #......#.###.# ####.### #.#....#.....# ####...# #.#....####### ...#.#.###.###.## _Unknown command.Search for what [Enter for "armor", or ? for help]? _Okay, then. _This spell is extremely dangerous to cast! Agg[c_You start memorising the spell. You continue memorising. x4 _You finish memorising. Spell assigned to 'a'.AggjP  Okay, then.AggjAggqAggs. _AggAggAgg`AggF _Unknown command.Agg̰   Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   0.7   1.4  -2   h - Spellcasting   1.5   1.2  +3           b - Unarmed Combat   0.0   1.4  -2   i - Hexes   4.0   3.0  +3       j - Fire Magic   1.1   1.7  +1   c - Short Blades   0.0   1.0   0       d - Ranged Weapons   8.2   5.3Agg   +3   k - Invocations   0.0   0.8  +1       l - Evocations   0.0   0.8  +1   e - Armour   0.0   1.4  -2       f - Dodging   2.4   2.1  +2      g + Stealth7.2   4.8  +3                           Agg( f                                   The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsAgg@ AggDH AggQ ....................#deadiverson the Skirmisher ############.######.##Deep Elf of Dithmenos ...... ## #######..# #...#Health: 37/37 ======================== .####........#######.#Magic: 11/11 ======================== ...#..#####÷.........#AC: 6Str: 11 ......####.###########EV: 12Int: 18 .....................#SH: 0Dex: 19 ....#.......########.#XL:  7 Next: 42% Place: Dungeon:4 #####.###.......@.#..#Noise: ---------  Time: 4056.0 (0.0) # #.# ##..#######.##a) +1 sling##.# #........#.#Fire: a) +1 sling ####..# ########.#.### .....## #.#....#.#...# .##..# #......#.###.# ####.### ggR #m#.#....#.....# ####...# #.#....####### ...#.#.###.###.## _Okay, then. _This spell is extremely dangerous to cast! _You start memorising the spell. You continue memorising. x4 _You finish memorising. Spell assigned to 'a'. _Okay, then. _Unknown command.Agg9V AggV Agg^ Agg^" Agg@# 3AggA M ................AggB AggTH AggJ E _Done exploring.Agg-AggH3Agg Agg Agg}Agg3E _Done exploring.Aggt3AgguAggb4AggAgg'E _Done exploring.Agg Agg Agg Agg Agg 27.0 (1 _Agg Agg  ##  .  .####  ...  ...  #.#  #.# 5 #@#  #...#  #.#.#  Agg l#...$. #!# ### #.. ### Agg Agg +8 (1.8Agg Agg Done exploring.Done exploring. _Done exploring. _You climb downwards.  Found 11 gold pieces and a fuming pink potion. _There is a stone staircase leading up here.AggzAgg{AggQ|Agg~AggcAgg$ _AggbBAggAggAggKAggՋ,AggAggpAgg,AggaAggŒAgg,Agg1Agg,Agg5AggN _You now have 191 gold pieces (gained 11).Agg AggvAggsAggۡAggģ,AggAggOAgg"AggAggAggݯ....... ....... #.#.#.# #.#.#.##<#.#.##...#.#.#.#.#......#######.....######## Agg;.66.8 (9.0Agg/7.8 (10.0)AggAggEX _v - a fuming pink potionAggg Agg 3Agg Agg Agg ,Agg nAgg1 Agg BAgg ,Agg Aggٟ Agg ,Agg Agg Agg ,Agg Agg Agg© Aggi ,Aggr Aggٮ ,Agg Agg" ## #+###. .......#########.$............#.....................#.#.#.#.....h# #.#.#.#@# #<#.#.#.# #...#.#.# #.#.#.#.##.......##.#######h   hound (asleep)#........#########AggV ]75.8 (8.0)6.8 (9Aggf Aggx X _A hound comes into view.Agg]  Casting: Jinxbite (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Agg Z  You beckon some vexing sprites to accompany your attacks.9/11 -----==7.8 (1Will/2 Jinx AggE`AggWc; _You feel your willpower being sapped.Agg]/ ((((hYou shoot a sling bullet. The sling bullet hits the hound.  The hound barks!Agg&B  The hound is lightly wounded.AggmAggۼT..h..Aggw5=8.7 (0.9AggAgg)' _You hear a shout!Agg{ ((You shoot a sling bullet.  The sling bullet hits the hound but does no damage.Agg{2Agg^73...Aggg8-9.7 (1.0Agg <Agg?3 _The hound is lightly wounded.Agg}@j  The +8 short sword "Detost" {venom, rF++} begins to drip with poison!AggHhh   houndAggaI---80.2 (0.5b) +8 short sword "Detost" {venom, rF++}Nothing quiveredAgg֎b _b - the +8 short sword "Detost" (weapon) {venom, rF++}AggS  You puncture the hound!  The hound is heavily wounded.AggU 10/11==---==-1.2 (1.0AggSy Agg{ S _The hound closely misses you.AggR#  You closely miss the hound.The hound is heavily wounded.Agg%/ oo   orcThe hound closely misses you. The hound barely misses you.Agg^0.-2Agg9AggEq _An orc comes into view. It is wielding a +0 club.Agg<  You puncture the hound!AggAggԫQ†..AggV8-3AggAggI _You kill the hound!Agg Agg% Agg\ Agg H _No target in view!Aggݚ4AggAggAggt,AggAggo-.........o   orcAggB  ## #+###  . ......  .#########.$....  ........#......  .........  #.o....#  #@#4 #<#.#.#.# #.# #.# ..# ###  AggvS _You start resting.Agg^E ## #+###  . ......  .#########.$....  ........#......  .........  #.o....#  AggG#@# #<#.#.#.# #.# #.# ..# ###   AggH8-Agg\OAggR[ _An orc is nearby!Aggh:  You puncture the orc!AggC)Agg|1======5AggAggrG _You kill the orc!Agg54AggAgg,AggAgg#&-Agg` 6 _You start waiting.AggxP-7.2 (2AggAgg l _The sprites lose interest in your situation.Agg24AggAgg Aggb AggW~===Agg,AgggAgg,AggAgg,AggAgg,AggbAgg,AggiAgg!,Agg~"Agg%,Agg&Agg'Agg(Agg)Agg*,AggE,Aggk-,Agg-Agg0,Agg1Agg3,Agg4AggP6,Agg`7Agg9,Agg9Aggv;Agg;Agg<AggNBAggJk 104.2 (17.0) _You start waiting.Agg U45.2 (18Agg.[Agg@^_ _You feel your willpower return.Agg. 3Agg/ Aggv3 ,AggI8 Aggi9 ,Agg*: Agg< ,Agg> AggAA ,AggB AggVE AggWF AggF AggRI ,AggvJ Agg)M ,AggwN Agg>Q ,AggR Agg>T ,Agg*U AggYW ,Agg}X AggZ ,Agg] Agg_ BAgga Aggwb Agg c Agg?f ,Aggh Aggk ,Aggm Aggo Aggp Aggq Aggt ,Aggu Aggqx ,Agggz Agg} ,Agge~ Agg݀ Agga Agg Agg Aggb Agg$ Agg3 ,Agg AggΌ ,Agg Agg ,Aggƒ Aggz Agg Aggە AggИ ,Agg; Aggc Agg Agg Aggs ,Agg Agg Agg AggV AggL ,Agg Agg Aggx Agg Agg BAgg ,Agg Aggx ,Aggz Agg ,Agg Agg` ,AggV Agg Agg; Agg Agg\ Agg Aggi Agg Agg{ AggL Agg ,Agg Agg Agg Agg Agg ,Agg Agg ,Agg/ Agg ,Agg Agg Agg Agg Agg Agg! Aggz Agg ,Agg Aggn ,Agg Agg ,Agg Aggb Agg Agg Agg( Agg Agg5 Agg* ,Agg/ AggE Agg Agg Agg Agg Agg Agg ,Agg Agg ,Agg Agg" ,Agg0 Agg AggS Agg Agg ,Agg$ Agg Aggg Agg5 Agg Agg Agg Aggt Agg Agg Agg Agge AggE Agg! Aggj" Aggy# Agg!& Agg& AggQ' Agg* ,Agg+ Agg. Agg. Agg2/ Agg2 ,Aggv4 Agg:9 BAgg#: AggX< ,Agg= Agg5> Agg> AggA ,AggC AggbE AggF AggF AggI ,AggSJ AggM ,AggN AggQ ,AggU AggfX AggY AggY Agg\ ,Agg] Agg#a ,AggGb Agge ,Aggf Aggi Aggi Agg j Agg m ,Aggn Aggp ,Agg r Aggu ,Aggfv Aggx ,Aggy AggB} ,Agg=~ Agg̀ ,Agg Agg BAggF ,Agg Agg ,Agg AggՏ ,Agg AggǓ ,Agg Aggn ,Agg Aggy ,AggҜ Agg2 AggΟ Agg Agg9 ,Aggf Agg ,Agg§ AggZ ,Agg Agg ,Agg5 Aggĸ h 204.2 (99 _You start waiting.Agg -5.2 (100.0)Agg Agg # _Done waiting.Agg{&  The +8 short sword "Detost" {venom, rF++} stops dripping with poison.7 (0.5)a) +1 slingFire: a) +1 slingAggAggȁ- _a - a +1 sling (weapon)Agg?Agg&AggAggAgg,Agg,Agg;## ##+####. ......#.#########.$....#........#......#........@.......6.7 (1.0#.#.#.#.)....###Agg!#.#.#.#.#.#..##<#.#.#.#.# .##...#.#.#.# ..#.#.#.#.#># .##.......#.# ##.#######.##........AggAgg+7.7 (2AggvAggr9 _Found an escape hatch in the floor.AgguAgg,AggAgg,AggAgg,Agg9AggM _You now have 200 gold pieces (gained 9).AggAggPAggAggAgg+,AggAgg,7 _You open the door.AggAggkAgg?Agg@  There is an open door here.AggAgg  _Agg&AggUAgghAggAggAggAggAgg>,AggjAggbAgg,Agg_Agg7Agg,AggDAgg'Agg,Agg Agg ,Agg Agg AggAggAggqAgg.Agg+AggAgg AggAgg=AggAggAggAgg,AggQAggAgg> ,Agg Agg!Agg#AggK$Agg$Agg%Agg'Aggx(Agg(Agg*Agg+,Agg,AggT-Aggl/,Agg/Agg1Agg72Agg2,AggT4Agg<{         ##   #.################# Agg=+  #.@...............#303.0)   #.###############.#   #. #.#   #. ## ########'#   #. . ..........   #. .#########....    >. ........#....  Agg>8  #. .............    #.#.#.#.).... AggAgg,1.7 (24Agg AggU; _Found a stone staircase leading down.Agg_Agg5Agg,AggAggRAggAgg4AggAggAgg^,AggAggRAggAgg/AggAgg ,AggAggAggAgg[AggXAggAggAggAAgg4Agg?Agg!AggAggAggfAgg,AggbAggAggVAggAgg%AggAgg:AggAggAggq,Agg/AggT _f - a wand of polymorph (15) (gained 6 charges)AggAgg}AggAggx AggAggAgg AggAgg,AggAggIAgg,AggAggAgg,AggAgg) Agg'",Agg"Agg%Agg0 #.# #############'#### #.# #................# #######.###.#########......# ......>.............#......# #######.#................... #...#.#.#.#.#.)....### ###.#.#.#.#.#.#.#..# Agg2#.#.#<#.#.#.#.#..#  #+#@#...#.#.#.#....  .l......#.#.#.#.#>#.##. ........#.......#.# . ........#.#######.# ........#........ #####+#.### l   iguana (asleep) ... ### Agg+>-49.7 (18AggQ?-50.7 (19AggEAggIZ _An iguana comes into view.AggM$ (((((lYou shoot a sling bullet.  The sling bullet hits the iguana but does no damage.AggԨAggL.l....Aggȱ;===1.0)AggAggԽ0 _The iguana hisses angrily.AggvO ((((Aggwk You shoot a sling bullet. The sling bullet hits the iguana.Agg{AgghG.l...Agg&2Agg1Agga _The iguana is moderately wounded.Agg (((((((You shoot a sling bullet.AggRAgg\U.l.....Agg]&3AggeAgg:ja _The sling bullet closely misses the iguana.Agg ((You shoot a sling bullet.  The sling bullet hits the iguana but does no damage.AggY Agg b I.l.Agg"c &4Aggj Aggm a _The iguana is moderately wounded.Agga (You shoot a sling bullet. The sling bullet hits the iguana.Agg2AggD.lAgg&5AggBAgg^ _The iguana is heavily wounded.Agg  The +8 short sword "Detost" {venom, rF++} begins to drip with poison!  b - the +8 short sword "Detost" (weapon) {venom, rF++}Agg 29-------6.2 (0.5b) +8 short sword "Detost" {venom, rF++}Nothing quiveredAgg AggK + _The iguana bites you!AggO =  You puncture the iguana!Agg 2.Aggq ^54-7.2 (1.0Agg; Agg J _You kill the iguana!Agg̍AggAggAggŗH _No target in view!Agg%  AggQEThe +8 short sword "Detost" {venom, rF++} stops dripping with poison.AggO--7 (0.5a) +1 slingFire: a) +1 slingAggAggAgg- _a - a +1 sling (weapon)Agg3AggAgg 30=-----Agg BAgg~,AggAgg,AggWAgg3Agg#1AggE==Agg|Agg,AggfAgg,AggAAggH,AggAggAggU2=AggAgg>,AggAgg ,Agg!Agg#,Agg:$AggE&Agg&K3=AggN'Agg8*Agg.+Agg+Agg,Agg`-Agg-AggT/,Agg/Agg1AggY2a4==Agg2Agg]4,Agg4Agg6,Agg6Agg8,Agg9Agg:Agg=;U5=Agg;AggX=,Agg=Agg?,Agg7@AggAAggTBK6=AggCAggD,AggDAggF,AggNGAggH,AggPIAggK~7==AggqLAggO1 _HP restored.AggQ3AggRAggQSAggT,Agg(UAgg}WAgg-ZAggZ,Agg[Aggg]Agg]9=Agg`^Agg_Agga,AggsbAggqdAgg~f,Agg8gAggh7 _You open the door.Aggk3AggHlAggEo@  There is an open door here.AggkqAggq _AgghrAggsAggmu,AgguAgg3wAggy,AggyAggzAgg|,Agg}Agg~Agg,AggAggׁAgg܃Agg,AggAgg,AggoAggNAgg1,AggAggŌAggBAgg,Agg,AggAggu,AggAggAgg",AggAgg'AggEBAgg֝Agg4,AggןAgg{AggAgg,AggcAggy,AggޤAgg9AggŧAgg>,AgghAgg,Agg5AggAgg,Agg6AggkAgg~Agg,AggAgg5Aggܳ,AggAggZAgg϶,AggIAggrAgg%AggAgg  There is a stone staircase leading down here.Agg5 _AggAggAggLAgg^BAggAgg$,AggAgg7 _You open the door.Agg3Agg~Agg3@  There is an open door here.Agg?Agg _AggUAggxAggBAggAgg_,AggAggAgg,AggAggAggh,AggAggQAgg,Agg=AggmAggR ,Agg Agg Agg\ Agg ,AggHAggAgg,AgglAggAgg],AggGAggAggz,Agg[Agg,Agg{AggIAgg,AggIAggAggN ,Agg5!Agg!Agg",Agg#Agg;$Agg%Agg&,Agg&Aggv(Agg(,AggV+Agg-Agg-,Aggq/AggB1,Agg2Aggx3Agg4,Agg5Agg7Agg8,Agg9AggI;Agg=,Agg>Agg@AggA,AggBAggCAggEAggtFAggFAgg2IAggK,Agg/LAggNAggkP,Agg$QAgg$SAggaZR#.#########......# ..........#......# .................... #.#.#.#.#.)....##### #.#.#.#.#.#.#..# #.#<#.#.#.#.#..### #.#...#.#.#.#....# ..#.#.#.#.#>#.##.# ..#.......#.#.##@#--354.7 (97.0) ..#.#######.#.##...# ..#........ #.####.... Aggy[-#.###########.# ###).. ..............# .. ####### Agg}aAgg;b,5.7 (98Agg?iAggk* _Found a short sword.Aggn[?25h[?0c  Search for what [Enter for "armor", or ? for help]? AggA [?25l[?1cAggʹ Agg 33 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=] Results at your position ([,] to cycle)  a - [carried] a - a +1 sling (weapon) Results elsewhere ([,] to cycle)  b - [D:3] a +0 slingAggf 'c - [D:2] a slingAgg Agg Agg3 #.#########......#deadiverson the Skirmisher ..........#......#Deep Elf of Dithmenos ...... ....................Health: 37/37 ======================== #.#.#.#.#.)....#####Magic: 11/11 ======================== #.#.#.#.#.#.#..#AC: 6Str: 11 #.#<#.#.#.#.#..###EV: 12Int: 18 #.#...#.#.#.#....#Agg SH: 0Dex: 19 ..#.#.#.#.#>#.##.#XL:  7 Next: 54% Place: Dungeon:5 ..#.......#.#.##@#Noise: ---------  Time: 4355.7 (0.0) ..#.#######.#.##...#a) +1 sling ..#........ #.####....Fire: a) +1 sling #.###########.# ###).. ..............#.. ############### _There is an open door here. _There is a stone staircase leading down here. _You open the door. _There is an open door here. _Found a short sword.  Search for what [Enter for "armor", or ? for help]? rangedAgg Agg Agg Agg . _Agg| Agg Agg3 Agg$ F _Unknown command.AggAggAggAggF _Unknown command.Agg4AggAggF _Unknown command.Agg{!3Agg"Agg&Agg)Agg.: _Agg.AggT2Agg2Agg3AggW6Agg8,Agg9Aggg;Agg=Agg>Aggn>Agg^AAggZAggAggUAggAggRAggAgg Aggj Agg AggDAgg,AggQAgg,AggrAggr!C  You see here a +0 short sword.Agg1$Agg$ _Aggr%Agg'AggC*Agg*Aggz+Agg-Agg/Aggl0Agg1Agg04Agg^6,Agg6Agg=:*AggC.#>#.##.# #.#.##.### ..# ##.#.##...######.# .. #.####......#.# ###.# ####)..#.# .....# #...#.##### ##.....AggDs ♣......## ........#@.#67.7 (12.0) .♣.♣....#........ ####...#.#...... .......#.... ........##..##+ ........# #.#...# $#....# # ..##### ....... Agg6JAggJ,8.7 (13AggMAggOf _Dithmenos quiets all noise in your surroundings.Agg҂AggAggӄAggAgg]Aggċ,AggBAggˑAggӓAggT,Agg7AggAggE,AggAggsAgg͟,AgghAggAgg(AggAggPAggAggaAggĨAggoM _You now have 203 gold pieces (gained 3).AggOAgg 3AggAgg ,AggAggAgg,AggAggKAggo,AggAgggAgg[,AggAggʾAggU,AggAggAggZ3 ####...#.#.......##.  .......#..........  ........##..##+###  ........###.#  .......# #.#  .......# #.## ..############  ######. #..# ..............##.####.####..######.###.#.......@....# ###......81##########.##.# #.5.h.<.. ..# #.####### #.# #.# >. #h# Agg^########.# ........5# #######'##.........#AggAgg,2.7 (14AggAgg; _Found a stone staircase leading down.Agg& 3AggE AggB AggI XAgg3 ,Agg Agg Agg ,AggL Agg Aggb ,Agg Agg Agg} ,Agg Agg R  There is a stone staircase leading down here.Agg Agg  _AggH Aggi Aggq ,Agg Agg Aggl ,Agg Agg Agg ,Agg= Agg AggX ,Agg Agg Agg~ ,Agg^ Agg Agg ,Agg AgghAgg-AggAggAgg0Agg,AggLAggO Agg Aggd Agg Agg AggAggAgg_Agg2AggAggGAgg,AggAgg9Agg!,Agg"Aggk&Agg2Agg7Agg=V##.# .#.# ....# .#.# ....# .#.# ...# ...# #..# ...## #..# # .#..#########..# l# Agg\>.#.........##..###..# .#.#.......### ...#...........###### ##### ...##..##+###.#####.# #.... ...###.##.##........# ##### ...# #.##.##..#####.# ...# #.##.##..################### l   iguana (asleep) ##. #..#................ ##.####.####..######.###.###.#### ..............####...#Agg#I.405.7 (23AggI,6.7 (24AgglOAggRZ _An iguana comes into view.Aggj  The +8 short sword "Detost" {venom, rF++} begins to drip with poison!Agg7.2 (0.5)b) +8 short sword "Detost" {venom, rF++}Nothing quiveredAggʜAgg&L _b - the +8 short sword "Detost" (weapon) {venom, rF++}Aggh.# #.# ....# #.# ....# #.# ...# ### Agg  #..# .## #..# .# #..##..# #l# #.##..###..# #.#.##....@..# #.###### ###..##+###.#####.# #.###.##.##........# ## #.##.##..#####.# ## #.##.##..# #. #..#.... #.####.####..######.###.###.#....# ###.# #AggC8.2 (1.0Agg+"AggT 1.# .#  .# ....# .# ....# # ...# #### #..# .. .## #..# .# ..#########..# ##l# ...##..###@.# #.##.......#  #...........###### ####### .##..##+###.#####.# #...... .###.##.##........# ###### .AggKU 1# #.##.##..#####.# #. .# #.##.##..#################### . #..#.......................... .####.####..######.###.###.#####.Agg+` llThe iguana hisses angrily.Agg\a ^4--==9AggGg Aggj + _The iguana bites you.Agg>jAggRkx24----------10AggoAgg9rg _You barely miss the iguana. The iguana bites you!Agg#d  (extremely poisoned)You puncture the iguana! The iguana looks as sick as possible!  The iguana is severely wounded.-1AggC%S _The iguana barely misses you.Agg1  You closely miss the iguana.The iguana is severely wounded.Agg= n1---------2Agg Agg; + _The iguana bites you.AggSm#.# #.#....# #.# ....# #.# ...# ###.# #..# ...## #..# .# #..#########..# ##l# #.........##..###..# #.#.##....@..#.#.....############ ..##..##+###.#####.# #..... ..###.##.##........# ###### ..# #.##.##..#####.# .# #.##.##..#################### #. #..#........................ #.####.####..######.###.###.##### .............# ###.........# #AggruAgg{\†AggPf2=-9Agg-3Agg.AggވJ _You kill the iguana!AggAgg,Agg,Agg;Agg'AggWd3=4=AggO(Agg/:5==AggY6=27=8==AggG9=AggEBAggMx30=Aggt,AggaAggAgg,AggůAggdh1==AggAggAggAggUAgg92=AggBAgg,Agg,AggSAgg7AggK3=AggAgg^,AggAAgg,AggAggAggWAgg Agg&Agg#4AggE==AggzAggAgg:,AggO,AggAgg,AggeAgg5=Agg ,Agg Agg,AggAggAgg D6=AggAggAggAAgg Agg,AggAggA - _You start resting.Agg 069.2 (56.0)Agg x7==70.2 (57AggAgg>" _HP restored.Agg'j  The +8 short sword "Detost" {venom, rF++} stops dripping with poison.Agg7 (0.5)a) +1 slingFire: a) +1 slingAggAgg- _a - a +1 sling (weapon)Agg& 3Agg/' AggX( Agg?* Agg. BAggj/ ,Agg0 Agg1 Agg3 Agg>4 O=Agg7 c  You see here an iguana corpse.Agg|9 AggF: 5 _Agg; Agg< Agg= ,Agg/@ AggA AggB ,AggC AggbE ,AggKF AggF AggQH ,AggH AggI AggO AggQ AggS ,Agg,U AggV 7 _You open the door.AggX 3AggPY Agg\ @  There is an open door here.Agg)^ Agg^  _Agg_ Agg\b Aggc ,Aggd Aggg @  There is an open door here.Agg2i Aggi  _AggOj Aggk Aggl ,Aggm Aggn Aggp Aggp ,Aggq Aggct ,Aggt Agg&v AggRw Aggw ,Agg]y Aggz AggN{ ,Agg c  You see here an iguana corpse.Agg] K _Aggl Agg ,AggS Agg Agg AggH ,Aggb Agg ,Agg5 Agg nAgg ,Aggg AggW Aggʜ Agg Agg Agg Agg ,Agg Agg4 AggU  .. #S.# .+ ... ...#  ..# .... #..#  ..# ....###..# #####.# #.....#..# ....#.# #........# Agg` )..#.# #........# ..#.# #..# ######## #.....# #######..# #......# ....## #..# #.####'#### ..#..#########..# ##†#~~~.~~~#..#.........##..###..#~.....~# #...#.#.......##.......#~.~.~.~# S   adder (asleep) ......#....######~.~~~.~## ......##..##+###.#####.#~.~.~.~#.###.##.##........#~.....~##Agg3 098.7 (28.0)Agg ,9.7 (29Agg Agg/ Y _An adder comes into view.AggR.o.Agg?&5AggLAggPb _The orc wizard is heavily wounded.Aggw3  The +8 short sword "Detost" {venom, rF++} begins to drip with poison!  b - the +8 short sword "Detost" (weapon) {venom, rF++}  The orc wizard points at you and mumbles some strange words.Aggd.o-6.2 (0.5b) +8 short sword "Detost" {venom, rF++}Nothing quivered _You easily resist.Agg  Casting: Jinxbite (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Agg ^  You beckon some vexing sprites to accompany your attacks.Agg  Agg" O..ooAgg# 9/11 ------7.2 (1.0Will/2 Jinx Agg+ Agg@4 ; _You feel your willpower being sapped.Aggd  You barely miss the orc wizard.Agg7q  The orc wizard is heavily wounded.Agg+ o.oo   orc priestoo 2 orc wizardsAn orc priest comes into view. It is wielding a +0 hand axe.AggY,&8Agg1Agg9A _The orc wizard hits you but does no damage.Agg\ *(1 very poisoned)You hit the orc wizard. The orc wizard is poisoned.Agg?o, 1 ver…)The orc wizard hits you but does no damage.  You hit the orc wizard. The orc wizard is poisoned.moderately wounded.A giggling sprite leaps out and smacks the orc wizard with its own hand.  The orc wizard is heavily wounded.  The orc wizard hits you with a +0 dagger.AgglH:*Agg!  The orc priest calls upon Beogh to heal the orc wizard.Aggƥ K6-Agg֬ /  --more--Aggs oThe orc wizard is healed somewhat.Agg_The orc wizard gestures at you while chanting.AgggND=9AggXAgg]* _You resist with some effort.AggYou closely miss the orc wizard.The orc wizard is heavily wounded.Aggݱ:*AggRhThe orc priest calls upon Beogh to heal the orc wizard.Agg oThe orc wizard is healed somewhat.  The orc wizard hits you with a +0 dagger.Agg3---10/11==----10Agg"Agg&P _The orc wizard misses you.Agg Read which item? Scrolls  e - 2 scrolls of identifyg - 2 scrolls of amnesia  i - 2 scrolls of noise  m - a scroll of immolationn - a scroll of enchant armour  q - 2 scrolls labelled SIWO SOHAGEN  t - a scroll labelled VYWIBB VIPHUCW [!] read|quaff|evoke[?] describe selectedAgg_< AggF AggR deadiverson the Skirmisher.. #o.#Deep Elf of Dithmenos *......+ ... .†.#Health: 33/37 =====================---..# .... #..#Magic: 10/11 =====================---..# ....###..#AC: 6Str: 11 #####.# #.....#..#EV: 12Int: 18 AggT ....#.# #........#SH: 0Dex: 19 #)..#.# #.....o..#XL:  7 Next: 61% Place: Dungeon:5 #...#.# #.....o@.# ########Noise: =--------  Time: 4510.2 (0.0) #.....# #######..# #......#b) +8 short sword "Detost" {venom, rF++} ......###..# #.####'#### Nothing quivered ....#..#########..# ##†#~~~.~~~# Will/2 Jinx ....#.........##..###..#~.....~# #...#.#.......##.......#~.~.~.~# o   orc priest ......#...........######~.~~~.~## oo 2 orAggDU c wizards (1 very poisoned, 1 ver…)......##..##+###.#####.#~.~.~.~#. ......###.##.##........#~.....~##You closely miss the orc wizard.The orc wizard is heavily wounded.The orc priest calls upon Beogh to heal the orc wizard.The orc wizard is healed somewhat.  The orc wizard hits you with a +0 dagger. _The orc wizard misses you.Aggs` P  Okay, then.Agg5a Agg.k Agg|o . _Agg Agg? Drink which item? Potions  k - a dark potion  l - 2 metallic brown potions  p - 3 fizzy dark potions  u - a viscous yellow potion  v - a fuming pink potion [!] read|quaff|evoke[?] describe selectedAgg]AggXjAgg!vdeadiverson the Skirmisher.. #o.#Deep Elf of Dithmenos *......+ ... .†.#Health: 33/37 =====================---..# .... #..#Magic: 10/11 =====================---..# ....###..#AC: 6Str: 11 #####.# #.....#..#EV: 12Int: 18 ....#.# #........#SH: 0Dex: 19 #)..#.# #.....o..#XL:  7 Next: 61% Place: Dungeon:5 #...#.# #.....o@.# ########Noise: =--------  Time: 4510.2 (0.0) #.....# #######..# #......#b) +8 short sword Aggw"Detost" {venom, rF++} ......###..# #.####'#### Nothing quivered ....#..#########..# ##†#~~~.~~~# Will/2 Jinx ....#.........##..###..#~.....~# #...#.#.......##.......#~.~.~.~# o   orc priest ......#...........######~.~~~.~## oo 2 orc wizards (1 very poisoned, 1 ver…)......##..##+###.#####.#~.~.~.~#. ......###.##.##........#~.....~##The orc wizard is heavily wounded.The orc priest calls upon Beogh to heal the orc wizard.The orc wizard is healed somewhat.  The orc wizard hits you with a +0 dagger. _The orc wizard misses you. _Okay, then.Aggn  Okay, then.AggAgg. _AggN AgggP Read which item? Scrolls  e - 2 scrolls of identifyAggpQ g - 2 scrolls of amnesia  i - 2 scrolls of noise  m - a scroll of immolationn - a scroll of enchant armour  q - 2 scrolls labelled SIWO SOHAGEN  t - a scroll labelled VYWIBB VIPHUCW [!] read|quaff|evoke[?] describe selectedAggR Agg' Agg)6 deadiverson the Skirmisher.. #o.#Deep Elf of Dithmenos *......+ ... .†.#Health: 33/37 =====================---..# .... #..#Magic: 10/11 =====================---..# ....###..#AC: 6Str: 11 #####.# #.....#..#EV: 12Int: 18 ....#.# #........#SH: 0Dex: 19 #)..#.# #.....o..#XL:  7 Next: 61% Place: Dungeon:5 #...#.# #.....o@.# ########Noise: =--------  Time: 4510.2 (0.0) #.....# #######..# #......#b) +8 short sword Agg7 "Detost" {venom, rF++} ......###..# #.####'#### Nothing quivered ....#..#########..# ##†#~~~.~~~# Will/2 Jinx ....#.........##..###..#~.....~# #...#.#.......##.......#~.~.~.~# o   orc priest ......#...........######~.~~~.~## oo 2 orc wizards (1 very poisoned, 1 ver…)......##..##+###.#####.#~.~.~.~#. ......###.##.##........#~.....~##The orc priest calls upon Beogh to heal the orc wizard.The orc wizard is healed somewhat.  The orc wizard hits you with a +0 dagger. _The orc wizard misses you. _Okay, then. _Okay, then.Agg-F g  As you read the scroll labelled SIWO SOHAGEN, it crumbles to dust.Aggm V .oYou feel strangely unstable. It was a scroll of teleportation.  The orc wizard hits you but does no damage.  The orc wizard gestures at you while chanting.Agg 2-1.2 (1Tele Will/2 Jinx Agg; = _The puff of flame hits you. You resist.Agg.. #..#.+ ... .o..# .... #.## #####.# #..... ..... #)o.########..# #######...... .# #..# #.####'#####..#########..# ##†#~~~.~~~.......##..###..#~..... #...#.#......#~.~.~ .........######~.~~~.~###..##+###.#####.#~.~.~.~#.#.##.##........#~.....~## #####.#~~~~~~~# )The orc wizard seems less drained.  The orc priest mumbles some strange prayers to Beogh against you.Beogh smites you!Aggif}  The orc wizard gestures at you while chanting.AggAgg .oThe puff of flame hits you. You resist.  The orc wizard attacks as it pursues you!Agg o19---------2Agg Agg Agg  /  --more--Agg@6 _hits you with a +0 dagger.Agg' 4 .+ ... .o..# .... #.....## #####.# #..... ....#.# #...... #)#.... #.#.....oo.# ########..# #######..# #...... .# ####'#####..#########..# ##†#~~~.~~~.......##..###..#~..... #...#.#.....#~.~.~ .........######~.~~~.~##..# ......# #.##.##..################Aggp+ †oo   orc priestoo 2 orc wizards (1 very poisoned)AggS9 _The orc wizard gestures at you while chanting.Agg 9You resist with some effort.Agg0 mThe orc wizard points at you and mumbles some strange words.Aggqz20--------3Agg|Agg* _You resist with some effort.Agg` ..# .... #.o...###.. #####.# #..... ........ #).. #..oo.# ########..# #######..# #...... .# ####'#####..#########@.# ##†#~~~.~~~Agg.......##..###..#~..... #...#.#.....#~.~.~ .........######~.~~~.~###..##+###.#####.#~.~.~.~#...# #####. #..#.....................AggٜAgg.......# ....oo.# ######## .# #......#  #..# #.####'########..# ##†#~~~.~~~# ...##..###..#~.....~# ...##.......#~.~.~.~# .######~.~~~.~########### Agg?{#+###.#####.#~.~@~.~#.........# #.##.#~.....~########.## ##..#####.#~~~~~~~# #.#.# #.##..####################.#.# #..........................#.# ####..######.###.###.#####.#.# ###.........# #.#.# ##.##.# #.5.h.<.....# #.#.#  #..#.# #.#########.# #.#.#AggsAgg]Aggƻg1===-4AggAgg8 _Your surroundings suddenly seem different.Agg 4Aggv AggM BAgg 8-Agg 5 _You start resting.The jinxing sprites lose interest in you.Aggg 66.2 (2Agg Agg l _The sprites lose interest in your situation.AggJAgg<AggKj1=AggAgg;<===AggAgg,AggAggW_2==Agge 9.2 (3 _You start resting.Agg620.2 (4 _The sprites lose interest in your situation.You start resting. _You feel a bit more experienced.  Training target 8.0 for Stealth reached!  Your Stealth skill increases to level 8!  You need to enable at least one skill for training.Aggh/  --more--AggAggg  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   0.7   1.4  -2   h - Spellcasting   1.5   1.2  +3           b - Unarmed Combat   0.0   1.4  -2   i - Hexes   4.0   3.0  +3       j - Fire Magic   1.1   1.7  +1  Agg c - Short Blades   0.0   1.0   0       d - Ranged Weapons   8.2   5.3  +3   k - Invocations   0.0   0.8  +1       l - Evocations   0.0   0.8  +1   e - Armour   0.0   1.4  -2       f - Dodging   2.4   2.1  +2       g - Stealth   8.0   5.3  +3          Aggb                                                    You need to enable at least one skill.[?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsAgg" = a + Fighting 0.7AggU*%TargetTarget--  --  --  --  --  --  14.0 --  --  --  --  --  a-z] set[-] clear selected targetcost|targetsAgguw [?25h[?0cAgg x *0 Aggk- [?25l[?1cAggp10.0 The current training targets, if any.  The species aptitude is in white.=] set aall targetsAgg!a-z] setselected target Aggi <[?25h[?0c0 Agg/3 " AggdO [?25l[?1cAggU o8.0 =] set aall targetsAgg# a-z] setselected target Aggd<[?25h[?0c0 Agg " Agg [?25l[?1cAgg 10.0  -2 =] set aall targetsAggV\a-z] setselected target Aggb<[?25h[?0c0 Aggxp " Agg [?25l[?1cAgg_ o10.0 =] set aall targetsAgga-z] setselected target Agg =[?25h[?0c0 Agg:5" Agg*O [?25l[?1cAggSo14.0 =] set aall targetsAggla-z] setselected target AggN<[?25h[?0c0 Aggw" Agg [?25l[?1cAggo8.0 =] set aall targetsBgg` Bggsd8.......#deadiverson the Skirmisher ....oo.# ########Deep Elf of Dithmenos *..... #####..# #......#Health: 22/37 ==============----------#..# #.####'####BggSeCMagic: 11/11 ======================== #####..# ##†#~~~.~~~#AC: 6Str: 11 ...##..###..#~.....~#EV: 12Int: 18 ...##.......#~.~.~.~#SH: 0Dex: 19 .......######~.~~~.~###########XL:  7 Next: 66% Place: Dungeon:5 #+###.#####.#~.~@~.~#.........#BggNfnNoise: ---------  Time: 4520.2 (4.0) #.##........#~.....~########.##b) +8 short sword "Detost" {venom, rF++} #.##..#####.#~~~~~~~# #.#.#Nothing quivered #.##..####################.#.#Will/2 #..........................#.# ####..######.###.###.#####.#.# ......# ###.........# #.#.# ##.##.# #.5.h.<.....# #.#.#Bggf7#..#.# #.#########.# #.#.# _The sprites lose interest in your situation. _You start resting. _You feel a bit more experienced.  BggfTraining target 8.0 for Stealth reached!  Your Stealth skill increases to level 8!You need to enable at least one skill for training.Bgg]lN8-BggrBggti _Your Fighting skill increases to level 1!BggbBggBggIBggF _Unknown command.Bgg _Bgg3=BggBgg;Bgg Bgg,BggOBggBggQBggWBgg:Bgg_4==BggsT5=BggBggBggBgg,BggBgg'Bggd!Bgg-Bgg#n _You feel your willpower return.BggS6=BggBggU,BggBgg$BBggBggk27==BggBgg9,BggBgg ,Bggr Bgg,BggBggBggBW8=BggBgg Bgg2BggBggPBBggBggTBggBggBggBggD9=BggBgg ,Bggw!Bgg #BggL#Bgg#BggZ&,Bggi'BggM*Bgg*O30=Bgg+Bgg.,Bgg.Bgg 1,Bgg1Bgg4Bgg4Bgg5BggC8Bggt8#1Bgg8(=Bgg:9Bgg;,Bgg<Bgg>,Bgg?BggA,BggBBggEBggbEh2==Bgg,FBggH,Bgg9IBggK,BggWLBggNBgg O#3Bgg:O2=BggOBggQBggQBggRBggDTBggtTBggUBggLWBggWBgg!XBggZBgg$[D4=Bgg[Bgg],Bgg%^Bgg`,Bgg=aBggc,BggfdBggffBgg=gBggaga5==Bgg hBggjBgg/jBggjBggl,BggmBggoBgg pBggqBgg sk6=BggsBgg)v,BggvBggxBggyBggzBggO|Bgg|Bgg%}BggBggcK7=Bgg Bgg,BggUBgg݅,BggUBggn,BggDBggBggM#8BggkE==BggBgg1 _HP restored.BggA  You enter the shallow water.Bgg@Water BggbBggN _Moving in this stuff is going to be slow.BggaBggBgg&Bgg`\BggBgg BggD9=BggABggfBgg,Bgg2Bgg@  There is an open door here.BggBgg _BggMBggBggBgg<Bgg,BggOBggBggBggMBgg,BggUBggBggBggBggBggBggBggBggBggrc  You see here an iguana corpse.BggBgg _BggwBggBggBgg?BggBgg-Bgg{BggBggBggBggH,BggBggBggBgg_BggBgg5BggJBggBgg)BggBgg,BggBgg3BggBggBggBggBgg ,Bggc Bgg Bgg BggG Bgg Bgg< BggR  ### #####  #...) # #.... #..# # .+ +.... .†.# # ..# #.... #..# ### ..# #....###..#######.# #.....#..# ......#.# #...@....# 601.8 (81.Bgg i6)###)..#.# #........#  #...#.# #....)...# ########  ##.....# #######..# #......#  ♣Bgg E## #..# #.####'## .......#..#########..# ##†#~~~.~~Bgg    ♣.♣....#.........##..###..#~.....Bgg/  ##...#.#.......##.......#~.~.~. BggT  .......#...........######~.~~~. Bggl Bgg ,2.8 (82Bgg# Bgg& + _Found a quarterstaff.Bgg73BggBggC"Bgg%,Bgg*nBggK.Bgg1,Bgg3Bgg5Bggv8,Bgg9Bggn>Bgg)A,BggBBggXG@  There is an open door here.BggKBgg4L _BggMBggPBggI[@ ..# ..# ..# . >.# Bgg[ ###### ..#  #...)# ..#  #....###..#  .+ +....'.@†.# 8.8 (6.0)Bgg[ ..# #....###..# # ..# #....###..# Bgg \,######.# ##.....#..# .....#.# #........# Bgg0\##)..#.# #........# BggT\ #...#.# #....)...# ######## Bggw\.....# #######..# #......# Bgg\♣......## #..# #.####'####BggeA9.8 (7BggolBgg.o; _Found a stone staircase leading down.Bgg3BggABggBggBggBgg!Bgg(b  You see here an adder corpse.BggO)Bgg* _Bggu+Bgg/Bgg~2Bgg2Bgg3Bgg$7Bgg@*########### #.........# #.........##.........# BggCA...o.......>.# ## ######@...# #...)#....# BggA,#....###..# .+ +....'..†.# ..# #....###..# ..####..#o   orc priest (wandering) BggAB.######.# ##.....#..# ......#.# #........# ###)..#.# #........#Bgg,12.8 (3Bgg ?o.BggD +3.8 (4BggBggBgg$  The +8 short sword "Detost" {venom, rF++} stops dripping with poison.  a - a +1 sling (weapon)BggA k.oo4.3 (0.5a) +1 slingFire: a) +1 sling _The orc priest shouts!Bgg  Casting: Jinxbite (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Bgg +^  You beckon some vexing sprites to accompany your attacks.Bgg2.o9/11 -----=Bgg3X5.3 (1.0Will/2 Jinx BggT;Bgg?; _You feel your willpower being sapped.Bgg (((((You shoot a sling bullet.BggZ,  Bgg, !Bgg- .Bggu- .oBgg- ..  Bgg). ?The sling bullet barely misses the orc priest.Bggn. JThe orc priest calls down the wrath of Beogh upon you.Bgg. Bgg/ Bgg=0 26Bgg0 !--------Bgg1 =Bgg 2 6Bgg; BggC ' _Beogh smites you!Bgg* (( You shoot a sling bullet. The sling bullet hits the orc priest!BggC:*Bgg% o.. (very drained)Beogh smites you!The sling bullet hits the orc priest!  The orc priest is severely wounded.  A giggling sprite leaps out and doodles on the orc priest's face.  The orc priest is almost dead.The orc priest calls down the wrath of Beogh upon you.Bgg&b14----------------7Bgg.Bgg1' _Beogh smites you!Bgg` Bgg Bgg Bgg] ^ _You are too injured to fight recklessly!Bgg,@BggxCVDrink which item? BggCPotions  k - a dark potion  l - 2 metallic brown potions  p - 3 fizzy dark potions BggF u - a viscous yellow potion  v - a fuming pink potion [!] read|quaff|evoke[?] describe selectedBgg Bggё Bgg _deadiverson the SkirmisherDeep Elf of Dithmenos *.....Health: 14/38 ========----------------###########Magic: 9/11===================-----#.........#AC: 6Str: 11#.........#EV: 12Int: 18##..o......#SH: 0Dex: 19 Bggu I...........>.#XL:  7 Next: 66% Place: Dungeon:5 ########@...#Noise: ==-------  Time: 4617.3 (0.0)#...)#....#Bgg 4a) +1 sling#....###..#Fire: a) +1 sling.+ +....'..†.#Bgg Will/2 Jinx ..# #....###..# ## ..# #....###..#Bgg o   orc priest (very drained) .######.# ##.....#..# Bgg8 ......#.# #........# ###)..#.# #........#The orc priest is severely wounded.Bgga A giggling sprite leaps out and doodles on the orc priest's face.  The orc priest is almost dead.Bgg͝ The orc priest calls down the wrath of Beogh upon you. _Beogh smites you! _You are too injured to fight recklessly!Bggx P  Okay, then.Bgg֦ Bgg߮ Bgg . _ Bgg BggRead which item? Scrolls  e - 2 scrolls of identifyg - 2 scrolls of amnesia  i - 2 scrolls of noise  m - a scroll of immolationn - a scroll of enchant armour  q - a scroll of teleportation  t - a scroll labelled VYWIBB VIPHUCW [!] read|quaff|evoke[?] describe selected Bgg  Bggl  Bgg Rdeadiverson the SkirmisherDeep Elf of Dithmenos *.....Health: 14/38 ========----------------###########Magic: 9/11===================-----#.........#AC: 6Str: 11#.........#EV: 12Int: 18##..o......#SH: 0Dex: 19 ...........>.#XL:  7 Next: 66% Place: Dungeon:5  BggC ########@...#Noise: ==-------  Time: 4617.3 (0.0)#...)#....#a) +1 sling#....###..#Fire: a) +1 sling.+ +....'..†.#Will/2 Jinx  Bggw h..# #....###..# ## ..# #....###..#o   orc priest (very drained)  Bgg |.######.# ##.....#..# ......#.# #........# ###)..#.# #........#A giggling sprite leaps out and doodles on the orc priest's face.  The orc priest is almost dead.The orc priest calls down the wrath of Beogh upon you. _Beogh smites you! _You are too injured to fight recklessly! _Okay, then. Bgg P  Okay, then. Bgg  BggA  Bgg . _ Bgg  Bgg Drink which item? Potions  k - a dark potion  l - 2 metallic brown potions  p - 3 fizzy dark potions  Bgg  u - a viscous yellow potion  v - a fuming pink potion [!] read|quaff|evoke[?] describe selected BggV| Bgg Bggdeadiverson the SkirmisherDeep Elf of Dithmenos *..... BggHealth: 14/38 ========----------------###########Magic: 9/11 Bgg!===================-----#.........#AC: 6Str: 11 BggL#.........#EV: 12Int: 18##..o......# Bggu`SH: 0Dex: 19 .. Bgg.........>.#XL:  7 Next: 66% Place: Dungeon:5 ## BggĒ######@...#Noise: ==-------  Time: 4617.3 (0.0) Bgg#...)#....#a) +1 sling#....###..# BggOGFire: a) +1 sling.+ +....'..†.#Will/2 Jinx ..# #....###..#  Bgg## ..# #....###..#o   orc priest (very drained)  Bgg.######.# ##.....#..# ......#.# #........# ###)..#.# #........# BggғThe orc priest is almost dead.The orc priest calls down the wrath of Beogh upon you. _Beogh smites you!  BggF_You are too injured to fight recklessly! _Okay, then. _Okay, then. BggC  It was a potion of brilliance. BggG.o Bgg35= BggȬ`10/11==--8.3 (1 BggjBrill Will/2 Jinx  Bgg Bgg J _You feel clever all of a sudden. Bgg7BggB7Drink which item? Potions  k - a dark potion  l - 2 metallic brown potionsp - 2 potions of brilliance  u - a viscous yellow potion  v - a fuming pink potion [!] read|quaff|evoke[?] describe selectedBgg Bgg cdeadiverson the SkirmisherDeep Elf of Dithmenos *.....Health: 15/38 =========---------------###########Magic: 10/11 =====================---#.........#AC: 6Str: 11#.........#Bgg EV: 12Int: 18##.........#SH: 0Dex: 19 .......o...>.#XL:  7 Next: 66% Place: Dungeon:5 ########@...#Noise: ---------  Time: 4618.3 (0.0)#...)#....#a) +1 sling#....###..#Fire: a) +1 sling.+ +....'..†.#Bgg! ABrill Will/2 Jinx ..# #....###..# ## ..# #....###..#BggM o   orc priest (very drained) .######.# ##.....#..# Bggv ......#.# #........# ###)..#.# #........# _Beogh smites you! BggӜ !_You are too injured to fight recklessly! _Okay, then. _Okay, then.It was a potion of brilliance. _You feel clever all of a sudden.Bggr Z  It was a potion of heal wounds. You feel much better.Bgg` Bgg6G BggHH j38===============9.3 (1BggO BggT l _The orc priest looks satisfied for a moment.Bggܿ d  You shoot a sling bullet. The sling bullet hits the orc priest.Bgg `$(BggO&.Bgg8Uc===============72==20Bgg_d _You kill the orc priest!BggpBggcqBggrBgg0wBggwBgg{Bgg~Bggs~)BggBgg[{ _The sprites lose interest in your situation.BggńN1===BggBggc4 _Magic restored.BggV4BggyBggRBggGBggBggrBggؘN  You now have 221 gold pieces (gained 18).Bgg.BggBgg@ _You see here a +0 hand axe.Bgg;Bgg<===BggBgg*BggըBgg>BggHBgg?BggBggBgg7BggDBggBggBggBggoBggBgg7Bgg5BggмBgg<BggBggBggBggBggBggBggBggMBggBggBggBgg2Bgg",Bgg|BggBggBggBggBggBggBgg[BggBggO,BgguBgg*BggBggBgg+BggBgg)BggkBggBggBggjBgg)BggBggF$ BggJ_You feel your willpower return.BggBggrBggBgg~BggBggHBgg\Bgg4BggbBggBggBgg Bgg Bgg Bgg BggF Bgg Bgg Bgg Bgg Bgg! ,Bgg" Bggu& Bgg,* ,Bgg'4 ,Bgg6 BggT7 Bgg8 Bgg= BggH@ Bgg@ BggA BggrD BggG ,BggH Bgg:K BggN ,Bgg'P Bgg#R BggkU ,BggV BggdX BggX[ Bgg[ Bgg\ Bgg^ Bgg{a Bgga Bggb Bggd Bggf Bgg:g BggRh Bgg>l C  You see here a +0 short sword.Bggn Bggno _Bggp Bggr Bgg6u ,Bggv Bggx Bggz Bgg4{ Bgg| Bgg{ Bgg ,Bgg Bgg Bgg ,Bgg$ Bggc Bgg ,Bgg Bgg Bggq ,Bgg# Bggٔ Bgg͖ Bgg Bgg BggP Bggܜ ,Bggʝ Bgg Bgg ,Bgg8 Bgg Bgg/ ,Bggէ Bgg} Bgg ,Bgg Bgg Bgg Bggɰ Bgg* Bgg Bggݳ ,Bgg) Bgg( Bggc ,Bgg Bgg Bgg/ Bggq Bgg$ Bgg޼ Bgg Bgg BggH Bgg Bgg ,Bgg Bgg Bgg # #........#.#.#.#.#>#.##.# # #........#.......#.#.##.### # #........#.#######.#.##...### # #........#.........#.####.... ##########'#.###########.# ####) .........................# #. ################################.Bggz i )♣.♣.♣.♣.♣.♣.♣.♣.♣.♣.♣.. .......@................--74.3 (54.0)Bgg .ß.♣.♣.♣.ß.♣.♣.♣.♣.♣.♣.. ##################. ...Bgg  .... ....  ...Bgg   ...  ###Bgg< E Bgg Bggt G--5.3 (55Bgg4 Bgg + _Found a quarterstaff.Bgg*4BggBggnBggAXBgg,BggQBggBgg)#,BggV$Bgg&Bgg-XBgg<1,Bgg5Bgg};BBgg<Bgg>BggB,BggCBgghEBgg4H,BggIBggvR  #.# #........#.......#.#   #.# .#.#######.#   #.# #........#.........   #.##########'#.###########   #.........................   ##########################   ##.♣)♣.♣.♣.♣.♣.♣.♣. BggR  #.................   #.@♣.ß.♣.♣.♣.ß.♣.♣   #.#################  .  ##          BggZ284.3 (9.0)Bgg|Z/5.3 (10.0)Bggs_BggCbg _w - 2 scrolls labelled GIPOBB BAZAETEJABgg~ JBgg Bggߓ Bgg` !Bggv Bgg q _You feel a little less clever now.BggN   #.# #.#.#######.  #.# #.#.........Bgg   #.##########'#.#########  #........................  #########################  ##.♣)♣.♣.♣.♣.♣.♣.♣  #................  #..♣.ß.♣.♣.♣.ß.♣.♣  #@################ BggO " #..J....#   #########   Bgg J   jelly (asleep)   Bgg! 16.0)Bgg +7.3 (2BggF BggH X _A jelly comes into view.Bgg8 (J  You shoot a sling bullet. The sling bullet hits the jelly.  The jelly quivers.BggRvBggk|<J.Bgg}4==8.3 (1BggBggh` _The jelly is moderately wounded.BggI,  The +8 short sword "Detost" {venom, rF++} begins to drip with poison!--8 (0.5b) +8 short sword "Detost" {venom, rF++}Nothing quiveredBgg!BggL _b - the +8 short sword "Detost" (weapon) {venom, rF++}BggCg  (poisoned)You hit the jelly. The jelly is poisoned. Your hands burn!  The jelly is heavily wounded.6--=-9.8 (1.0 _The jelly hits you but does no damage.Bgg  You hit the jelly. The acid corrodes you! Your hands burn!  The jelly is almost dead.Bggq23---------- 2 90+4 short sword "Detost" {venom, rF++} Corr (-4) BggBggE _The jelly hits you. You are splashed with acid!Bggs  You hit the jelly. Your hands burn!  The jelly is almost dead.Bggf 2.Bgg\1/39----------81BggHBggI _You kill the jelly!Bgg8@2=-BggNFBggGBggVH_3==BggIBggL,Bgg;PBggvBggxb4=BggxBggW{,Bgg{Bggy~,Bgg`Bgg/..-Bggk 702.8 (11.0) _You start resting.Bgg 6 -3.8 (12+8 short sword "Detost" {venom, rF++} BggBggH[ _You are no longer corroded.Bgg Bgg BggҤ Bgg! Bgg i5=BggN ,Bgg Bgg ,Bgg Bggh Bgg Bgg Bggȷ Bgg ^6==Bgg Bggͻ ,Bgg= Bgg ,Bggy Bgg Bgg Bgg BggQ Bgg K7=Bgg Bgg Bgg Bgg Bgg Bgg Bgg Bgg0 Bggx N28=Bgg| Bggf Bgg Bggw Bgg ,Bgg Bgg| ,Bgg< Bgg Bgg Bgg P9=Bgg! Bgg ,Bgg Bggb ,Bgg: Bgg ,Bgg Bgg~ Bgg L30=Bgg Bgg ,Bgg Bgg~ ,BggN Bgge ,Bgg7 Bgg$ BggU Bggp a1==Bggh Bgg Bggl Bgg Bgg BggU Bgg" Bgg+ Bgga Bgg Bgg BggV U2=Bgg Bgg ,Bgg Bggh Bgg Bggy BggR Bgg Bgg7 Bgg@ Bgg| K3=BggF Bgg BBgg ,Bgg Bgg ,Bgg Bgg Bgg, #4BggO 2=Bgg! Bgg# Bgg# Bgg~$ Bgg& ,Bgg' Bgg) Bgg** K5=Bgg+ Bgg, Bgg- Bgg- BggW/ Bgg/ Bgg;0 BggP2 ,Bgg>3 Bgg[5 Bgg5 #6Bgg5 E==Bgg6 Bgg8 ,Bgg9 Bgg; BggG< Bgg< Bgg> Bgg> Bgg? BggA BggAB U7=Bgg.C Bgg.E ,BggE Bgg*H BggxH Bgg,I BggvK ,BggYL BggM BggYN K8=BggBO BggQ ,BggR BggT ,Bgg}U BggW ,BggX Bggxb _ _You start resting.Bgge -57.8 (54Bggdf w9==8.8 (55Bggk Bggl " _HP restored.Bgg#j  The +8 short sword "Detost" {venom, rF++} stops dripping with poison.Bgg9.3 (0.5)a) +1 slingFire: a) +1 slingBggBgg- _a - a +1 sling (weapon)BggX3BggkBgg+$Bgg\(,BggL-Bgg.Bgg^0Bgg1Bggr1Bgge5Bgg9O=Bgg:Bggs>BggWA,Bgg7BBggzEBggHBggHBgg"JBggMBggTP,BggPBggSBgglUBggUBgg[VBggXBggZBgg[Bgg\Bgg ^Bgg_Bgg`Bgg`BggbBggeBggZeBggfBggChBggj,BggPkBggQmBgg0o,BggoBggrBggt,BggtBggvBgg#.##.# ..# #. ....#.......#.#.##.### ..# # ....#.#######.#.##...######.# ##. ....#.........#.#####.# # #'#.####.# ####)..#.# #. ................# #...#.# #. #######################.....# ## Bgg[b)♣.♣.♣.♣.♣.♣.♣.♣.♣.♣.♣......## ................@......5..#.. .ß.♣.♣.♣.ß.♣.♣.♣.♣.♣.♣....#...... #######################...#.#.... ....#.......#.... #####........##..# ........###.# 5   white imp (wandering) .......# #.# .......# #.# ######. #..Bgge077.3 (18.0)Bgg֤@5.Bgg^,8.3 (19BggBggBggsq  Casting: Jinxbite (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Bgg ^  You beckon some vexing sprites to accompany your attacks.Bgg 5.5Bgg 9/11 -----=9.0)Will/2 Jinx Bgg Bgg$ ; _You feel your willpower being sapped.BggD (((((((You shoot a sling bullet.Bgg?:*Bgg  The sling bullet closely misses the white imp.A giggling sprite leaps out and smacks the white imp with its own claw.Bgg......5 (very drained)Bgg3/=80BggBggd _The white imp is moderately wounded.Bgg@ (((((((You shoot a sling bullet.Bgg:*Bgg  The sling bullet closely misses the white imp.A giggling sprite leaps out and smacks the white imp with its own claw.Bgg ...5...1Bgg Bgg a _The white imp is heavily wounded.Bggq Bgg'(((You shoot a sling bullet.  The sling bullet hits the white imp but does no damage.Bgg#:*BggN ...5 The white imp is heavily wounded.A giggling sprite leaps out and doodles on the white imp's face.  The white imp is severely wounded.Bgg~ ***The white imp gestures at you.BggzL(...BggJM7--10/11==---2BggKUBggXVBgg1a/  --more--Bgg+ ; _The puff of frost hits you. You resist.Bgg- \(((((((You shoot a sling bullet.Bgg :*Bgg| The sling bullet barely misses the white imp.A giggling sprite leaps out and makes the white imp trip over its own feet.Bggڅ .......You kill the white imp!Bggh U--803Bgge Bgg/ a _The jinxing sprites lose interest in you.Bgg? Bgg@ Bgg+A BggC BggH 8=BggrK BggR ................-- _You start resting.Bgg'X +5.3 (2Bgg_Y 1=====--6.3 (3Bgg^ Bgg9a % _Magic restored.Bgg{ Bgg BBgg4 _ _You start resting.Bgg +8.3 (2Bgg" v9==9.3 (3BggD( Bgg!+ " _HP restored.Bgg===Bgg=Bgg,BggBgg,BggBggBggBgg!JBggBgge,Bgg."BggK#Bgg+Bggq4 804.3 (15.0) _You start waiting.5.3 (16Bgg9Bgg#=_ _You feel your willpower return.Bggc 3BggHe Bggz Bgg5{ ,Bgg| Bgg~ Bgg9 ,BggĂ Bgg Bgg ,Bgg Bgg Bggi ,Bgg Bgg Bgg+ Bgg Bgg Bgg Bgg ,Bgg Bgg Bgg> ,BggN Bggs Bgg ,BggT Bgg Bggq ,Bgg Bgg   There is a large open door here. _Bgg E  There is a large open door here.Bgg K _Bgg Bgg ,Bgg Bgg Bgg Bgg Bggu Bgg BggV ,Bggz Bgg Bgg ,Bggh Bgg Bgg-,BggBggBgg,BggBgg Bgg# Bggq Bgg BggBggBggBggKBgg=Bgg,BggOBggBggn #....''............## #....##............#  #....#.....#.......#  #.####.###########.#  #.####. ##.## #....#. ....Bgge #....#. ### #....#.  #...@#≈31.3 (2 Bgg#.......<... ≈ ##...###.... ≈Bgg  #...# .. #...###### Bgg*B2.3 (27Bgg-Bgg<0; _Found an escape hatch in the ceiling.Bgg BggpBBgg"R#....##............# #.#....#.....## #.##.####.###########.# #..#.####. #### ##.####.#....#. ..s# ........#....#. ...###. #########....#. ....... #....###....≈≈≈ ≈.###......@<...≈.. ≈...##...###....≈.≈ ≈..##...# ....≈.≈ #...# ....≈.≈##### ###.≈.. .≈≈≈s   scorpion (asleep)..≈.≈BggZ&15.3 (3.0)Bgg20.ss6.3 (4Bgg 8Bgg;[ _A scorpion comes into view.Bgg7/         ####   ...#  # .s.###.  #....#. .......  #....###....≈≈≈ Bgg/E #......@<...≈..  ##...###....≈.≈  #...# ....≈.≈  #...# ....≈.≈  ##### ###.≈..  .≈≈≈  ..≈  .≈ Bgg        ####   ...#  # .s.###.  #....#. .......  #....###....≈≈≈  #......@<...≈..  ##...###....≈.≈  #...# ....≈.≈  #...# ....≈. ##### ###.≈.. .≈≈≈  ..≈ .≈ Bgg%Bgg5_ _A scorpion is nearby!Bgg  Casting: Jinxbite (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. Bgg1Z  BggZX You beckon some vexing sprites to accompany your attacks. Bgg=bW.s Bgg-c9/11 -----=7.3 (1Will/2 Jinx  BggnQ _You feel your willpower being sapped. Bggս (You shoot a sling bullet. The sling bullet hits the scorpion. BggC  BggM ~ .sThe scorpion is lightly wounded. BggN .=8 BggV  BggY Y _The scorpion completely misses you.!Bgg[j  The +8 short sword "Detost" {venom, rF++} begins to drip with poison!!Bgg)4--8 (0.5!Bgg]b) +8 short sword "Detost" {venom, rF++}Nothing quivered!BggP!BggL _b - the +8 short sword "Detost" (weapon) {venom, rF++}!Bgg@C  (very poisoned)You hit the scorpion. The scorpion is poisoned.  The scorpion is heavily wounded.--9.8 (1.0"Bgg"Bgg "Bgg@_The scorpion misses you."Bgg  You hit the scorpion but do no damage. The scorpion looks as sick as possible!  The scorpion is severely wounded."Bgg1."BggA2 40/40"BggG10/11==---92="BggëG40 _You kill the scorpion!"Bgg"Bgg״i _Your Fighting skill increases to level 2!"Bgg  ....-"Bgg ` 1 _You start resting."Bggi E-2.8 (2"Bgg "Bggc "Bgg~ l _The sprites lose interest in your situation.#Bgg_ j  The +8 short sword "Detost" {venom, rF++} stops dripping with poison.#Bgg c3.3 (0.5a) +1 sling#BggJ ZFire: a) +1 sling#Bggj C _a - a +1 sling (weapon)$Bgg?4$Bgg@$BggNC$BggC#1$BggG_=====$BggH4 _Magic restored.$BggHO(#....##.# #.##....#.....#.# #.##.####.#.# #..##.####.##### ##.####.#$BggO&#....#.#...# ..#....#.#...###..##....#.'.#....###....≈≈.##.......@...≈.≈.$BggO4.3 (1.0##...###....≈.≈≈ ≈..#$BggP#...# #....≈.≈_#...# #....≈.≈##### ####.≈.$Bgg%P.≈..≈$≈.≈.$Bgg W$BggW+5.3 (2$BggX\$Bggn` _Found a broken altar of Ashenzari. _There is an escape hatch in the ceiling here.$BggN $Bgg>O $BggsP $BggPS $BggV $BggW % _$Bggm[ $BggQ\ $BggRf #.####.###########.# #..#..#.####.##### ###.####.##....#.#...# #............#....#.#...###..##########.#....#.'.......... ##....###....≈≈≈≈≈≈ ≈.$Bggf #.......<...≈≈......##...###....≈≈..##...# #..@.≈.≈_ $Bggf #...# #....≈.≈≈≈. $Bgg*g ##### ####.≈...... .≈≈≈≈. $BggRg ...≈$.≈.≈.$Bggug vo   orc wizard (asleep)$Bggg .≈.≈.._.≈o≈≈≈≈$Bggg .$Bggg .$Bggv 6.3 (1  An orc wizard comes into view. It is wielding a +0 dagger.$Bggv +7.3 (2$Bgg  $Bgg A _Found a snail-covered altar of Cheibriados.%Bgg+) (((((o(You shoot a sling bullet.  The sling bullet hits the orc wizard but does no damage.%Bggу%Bggz....≈o.%BggR=====8.3 (1%Bgg%BggA _The orc wizard shouts! You hear a shout! x4%Bgg (((((((You shoot a sling bullet.%Bgg. %Bgg* z ..≈..opriestoo   orc wizardo≈The sling bullet closely misses the orc wizard.%Bgg* fAn orc priest comes into view. It is wielding a +0 falchion.%BggX7 *****The orc wizard points at you and mumbles some strange words.%Bgg& $.%Bgg ...§%Bgg $31%Bgg =------9.2 (0.9%Bgg %Bgg+ 1 _The puff of flame hits you!'Bggp #....#.....#.......# #.## #.####.###########.# #..#. #.####.##### ###.####.## #....#.#...# #.......... #....#.#...###..########## #....#.'..........  #....###....≈≈≈≈≈≈ ≈.#### #.......<...≈..... ≈.....'Bggu#...###.@..≈.≈≈≈≈ ≈..### #...# #....≈.≈_..  #...# #....≈.≈≈≈. ##### ####.≈.....  .≈≈≈≈≈≈ ...≈$..owizard'BggΗ@ .§.≈.≈≈ .≈o≈.._.≈o≈≈≈≈'Bgg'Bggy,*'Bgg  The orc wizard points at you and mumbles some strange words.'Bgg'8@'Bgg(--50.2 (1.0Confused fire: a) +1 slingConf Will/2 'Bgg0'Bgg5Q _You are confused.'Bggf####.###########.# #..#.##### ###.####.##...#.#...# #...........###..##########.'.......... ...###....≈≈≈≈≈≈ ≈.###......<...≈..... ≈.....#...###....≈.≈≈≈≈ ≈..### #...# 'Bggd!_.. ≈≈#### ####.≈.... .≈≈≈≈≈≈...≈$...§.≈.≈≈opriest≈o≈.._o   orc wizardo≈≈≈≈ 'BggӜ'Bgg?o.'BggEl2=-------1'BggR'Bgg(Bgg#.####.##### ###.####.####....#.#...# #............#....#.#...###..###########....#.'.......... #.#....###....≈≈≈≈≈≈ ≈.#####.......<...≈..... ≈......##...###....≈.≈≈≈≈ ≈..####...# #....≈.≈_.. .#...# #..@.≈.≈≈≈. ###### ####.≈..... . .≈≈≈≈≈≈ ....≈$.. .§o≈.≈≈o≈.≈.._ .≈o≈≈≈≈ . oo 2 orc wizards (1 wandering)(Bggm.≈..... .(Bgg(BggQ(Bgg o.≈o.An orc wizard comes into view. It is wielding a +0 dagger.(Bgg:*(Bggs  The orc wizard casts a spell at you.(BgghV8@(Bgg W&2(Bgg`(BggNeV _You are more confused.)BggV #.####.###########.# #..#. #.####.##### ###.####.## #....#.#...# #.......... #....#.#...###..########## #....#.'..........  #....###....≈≈≈≈≈≈ ≈.#### #.......<...≈..... ≈.....)Bgg##...###....≈.≈≈≈≈ ≈..### #...# #.@..≈.≈_..  #...# #....≈.≈≈≈. ##### ####.≈.....  .≈≈≈≈≈≈ ...≈$.. o§o≈.≈≈ .≈o≈.._ o   orc wizard .≈.≈≈≈≈.≈.....)Bggh)Bgg)BggUoo.§.o 2 orc wizards)Bgg&3)Bgg)Bgg)BggK #.####.##### ###.####.####....#.#...# #............#....#.#...###..###########....#.'.......... #.#....###....≈≈≈≈≈≈ ≈.#####.......<...≈..... ≈......##...###....≈.≈≈≈≈ ≈..####...# #....≈.≈_.. .#...# #..@.≈.≈≈≈. ###### ####.≈..... . .≈≈≈≈≈≈ ..oo≈$.. .§.≈.≈≈.≈o≈.._ .≈.≈≈≈≈ ..≈..... . [3)Bgg 7moo.o.3=4)Bgg )BggI *Bgg1*BggR3Drink which item? Potions  k - a dark potion  l - a potion of heal woundsp - 2 potions of brilliance *Bgg31 u - a viscous yellow potion  v - a fuming pink potion [!] read|quaff|evoke[?] describe selected+Bgg+Bgg.+Bgg4n#.####.##### ###.####.### deadiverson the Skirmisher#....#.#...# #............ Deep Elf of Dithmenos *.....#....#.#...###..##########. Health: 33/40 ===================-----#....#.'..........#. Magic: 11/11 ========================#....###....≈≈≈≈≈≈ ≈.##### AC: 6Str: 11#.......<...≈..... ≈...... EV: 12+BggKInt: 18##...###....≈.≈≈≈≈ ≈..#### SH: 0Dex: 19#...# #....≈.≈_... XL:  7 Next: 92% Place: Dungeon:5#...# #..@.≈.≈≈≈.# Noise: ---------  Time: 4854.2 (0.0)##### ####.≈...... a) +1 slingo≈≈≈≈≈≈. Confused fire: a) +1 sling .o.≈$..Conf Will/2 .§o≈.≈≈.≈.≈.._o   orc priest.≈.≈≈≈≈. oo [+Bgg33m2 orc wizards.≈...... _The puff of flame hits you!  The orc wizard points at you and mumbles some strange words. _You are confused.An orc wizard comes into view. It is wielding a +0 dagger.The orc wizard casts a spell at you. _You are more confused.+BggP  Okay, then.+Bgg+Bgg})+Bgg9-. _,Bggm #.####.###########.# #..#. #.####.##### ###.####.## #....#.#...# #.......... #....#.#...###..########## #....#.'..........  #....###....≈≈≈≈≈≈ ≈.#### #.......<...≈..... ≈.....#...###....≈.≈≈≈≈ ≈..### #...# #.@..≈.≈_..  #...# #....≈.≈≈≈. ##### ####.≈.....  o≈≈≈≈≈≈ .o.≈$.. .§[3,Bggnk2mo≈.≈≈ .≈.≈.._  .≈.≈≈≈≈.≈.....,Bggr,Bggs,Bggv,Bgg1\oo≈.,Bgg25.2 (1 _,Bgg ,Bgg,Bgg  #.####.##### ###.####.# #....#.#...# #.......... #....#.#...###..######### #....#.'..........  #....###....≈≈≈≈≈≈ ≈.## #.......<...≈..... ≈.... ##...###....≈.≈≈≈≈ ≈..##,Bggݷ #...# #....≈.≈_..  #...# #@...≈.≈≈≈. ##### ####o≈..... o≈≈≈≈≈≈ .o.≈$.. .≈.≈.≈≈ .≈.≈.._owizard .≈.≈≈≈≈ .≈..... ,Bgg,Bgge,Bggoo.o 2 orc wizards,Bgg&6,Bgg~,BggF,Bgg ,Bgg8 k o.  You bump into the rock wall.,Bgg ;*,Bgg(    orc wizardThe orc wizard casts a spell.The orc wizard flickers and vanishes!,Bgg;9{,Bgga<.=7-Bgg-Bggi _Deactivating autopickup; reactivate with Ctrl-A..Bgg=Z  You are too confused!.Bgg=.Bgg>E.BggG. _/Bgg6Drink which item? Potions  k - a dark potion  l - a potion of heal woundsp - 2 potions of brilliance  u - a viscous yellow potion  v - a fuming pink potion [!] read|quaff|evoke[?] describe selected1Bgg1Bgg}1BggG#.####.##### ###.####.# deadiverson the Skirmisher#....#.#...# #.......... Deep Elf of Dithmenos *.....#....#.#...###..######### Health: 33/40 ===================-----#....#.'..........Magic: 11/11 ========================1BggU#....###....≈≈≈≈≈≈ ≈.### AC: 6Str: 11#.......<...≈..... ≈.... EV: 12Int: 18##...###....≈.≈≈≈≈ ≈..## SH: 0Dex: 19#...# #....≈.≈_..XL:  7 Next: 92% Place: Dungeon:51Bgg#...# #@o..≈.≈≈≈.Noise: =--------  Time: 4857.2 (0.0)##### ####{≈.....a) +1 sling.≈≈≈≈≈≈Confused fire: a) +1 sling .o.≈$..Conf Will/2 .≈.≈.≈≈.≈.≈.._o   orc wizard.≈.≈≈≈≈1Bgg.≈..... _Okay, then.You bump into the rock wall.  The orc wizard casts a spell.The orc wizard flickers and vanishes! _Deactivating autopickup; reactivate with Ctrl-A. _You are too confused!1BggP  Okay, then.1Bgg|1Bgg1Bgg. _3Bgg8 Z  You are too confused!3BggY9 3Bgg@ 3BggzC . _4Bggv44Bgg0}4BggF _Unknown command.4Bgg4BggNInventory: 23/52 slots Hand Weapons (go to first with ))  a - a +1 sling (weapon) 4Bgg+ b - the +8 short sword "Detost" {venom, rF++}  r - a +0 dagger of venom Armour (go to first with [)  c - a +0 robe (worn)  h - a +2 pair of gloves (worn)  j - a +0 pair of boots (worn) Jewellery (go to first with "=)  d - a +6 ring of strength (left hand)  o - a ring of protection from cold (right hand) 4Bgg#YWands (go to first with /)f - a wand of polymorph (15)  s - a wand of roots (14) Scrolls (go to first with ?)e - 2 scrolls of identify  4Bggg - 2 scrolls of amnesia  i - 2 scrolls of noise  m - a scroll of immolationn - a scroll of enchant armour  q - a scroll of teleportation  t - a scroll labelled VYWIBB VIPHUCW [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]5Bggn   j - a +0 pair of boots (worn) Jewellery (go to first with "=)  d - a +6 ring of strength (left hand)  o - a ring of protection from cold (right hand) Wands /  f - a wand of polymorph (15)  s - a wand of roots (14) Scrolls (go to first with ?)  e - 2 scrolls of identify  g - 2 scrolls of amnesia  i - 2 scrolls of noise  m - a scroll of immolation  n - a scroll of enchant armour  q - a scroll of teleportation  t - a scroll labelled VYWIBB VIPHUCW  w - 2 scrolls labelled GIPOBB BAZAETEJA Potions (go to first with !)  k - a dark potion  l - a potion of heal woundsp - 2 potions of brilliance  u - a viscous yellow potionv - a fuming pink potionbot6Bgg 6Bgg >#.####.##### ###.####.# deadiverson the Skirmisher#....#.#...# #.......... Deep Elf of Dithmenos *.....#....#.#...###..######### Health: 33/40 ===================-----#....#.'..........Magic: 11/11 ========================#....###....≈≈≈≈≈≈ ≈.### AC: 6Str: 116Bgg #.......<...≈..... ≈.... EV: 12Int: 18##...###....≈.≈≈≈≈ ≈..## SH: 0Dex: 19#...# #....≈.≈_..XL:  7 Next: 92% Place: Dungeon:5#...# #@o..≈.≈≈≈.6Bggj <Noise: =--------  Time: 4857.2 (0.0)##### ####{≈.....a) +1 sling.≈≈≈≈≈≈Confused fire: a) +1 sling .o.≈$..Conf Will/2 .≈.≈.≈≈6Bgg .≈.≈.._o   orc wizard.≈.≈≈≈≈.≈.....6Bgg The orc wizard flickers and vanishes! _Deactivating autopickup; reactivate with Ctrl-A. 6Bgg _You are too confused! _Okay, then. _You are too confused! _Unknown command.6Bgg 6Bgg 6Bgg 6Bgg 7Bgg _Deactivating autopickup; reactivate with Ctrl-A. _You are too confused!Okay, then.You are too confused!Unknown command.  You are too confused!7Bgg˂7BggV7Bggm. _7Bgg 47Bgg 7Bgg F _Unknown command.7Bgg  You clumsily bash the orc wizard but do no damage.7Bggw7Bggdoopriesto   orc wizard7Bgg[4=8.7 (1.57Bgg7BggX _The orc wizard closely misses you.8Bgg ######.# #.####.##### ###.####.# #..........#...###..#########.'.......... ###....≈≈≈≈≈≈ ≈.###.......<...≈..... ≈....##...##8Bgg ≈≈≈ ≈..##...≈.≈_....# #.o..≈.≈≈≈##### ####o≈.....≈≈≈≈≈≈o.≈$...≈≈.._≈≈≈≈.≈.....8Bgg N  The orc wizard hits you with a +0 dagger.8Bgg9 *You hear some strange, mumbled words.  A puff of flame appears from out of thin air!8Bgg: O    #####  #...# #. #...###.. '..........  ##....≈≈≈≈≈≈  .<...≈.....  #....≈.≈≈≈≈  #...# #@*..≈.≈_..  #...# #.o..≈.≈≈≈.  ##### ####o≈.....  .≈≈≈≈≈≈  .o.≈$..  .≈.≈.≈≈  .≈.≈.._     The puff of flame hits you!  The orc priest invokes the aid of Beogh against you.8Bgg    #####  #...# #. #...###.. '..........  ##....≈≈≈≈≈≈  .<...≈.....  #....≈.≈≈≈≈  #...# #@*..≈.≈_..  #...# #.o..≈.≈≈≈.  ##### ####o≈.....  .≈≈≈≈≈≈  .o.≈$8Bggz ! .≈.≈.≈≈  .≈.≈.._   8Bgga e .{Beogh smites you!8Bgg" 5/40 -----------------908Bgg( 8Bgg* 8Bgg5 /  --more--9Bgg}<W _* * * LOW HITPOINT WARNING * * *9Bgg 9Bgg( VDrink which item? 9BggDz Potions  k - a dark potion  l - a potion of heal woundsp - 2 potions of brilliance  u - a viscous yellow potion  v - a fuming pink potion 9Bgg [!] read|quaff|evoke[?] describe selected;BggG;BggO;BggY#.####.###########.# #..# deadiverson the Skirmisher;Bgg'Z#.####.##### ###.####.# Deep Elf of Dithmenos *.....#....#.#...# #.......... Health: 5/40===---------------------#....#.#...###..######### Magic: 11/11 ========================#....#.'..........AC: 6Str: 11#....###....≈≈≈≈≈≈ ≈.### EV: 12;BggZInt: 18#.......<...≈..... ≈.... SH: 0Dex: 19##...###....≈.≈≈≈≈ ≈..## XL:  7 Next: 92% Place: Dungeon:5#...# #@...≈.≈_..Noise: =--------  Time: 4859.7 (0.0)#...# #.o{.≈.≈≈≈.a) +1 sling##### ####o≈.....Confused fire: a) +1 sling .≈≈≈≈≈≈;Bgg[Conf Will/2 .o.≈$...≈.≈.≈≈;Bgge[o   orc priest.≈.≈.._;Bgg[o   orc wizard.≈.≈≈≈≈.≈..... _* * * LOW HITPOINT WARNING * * *;Bgg!k2You feel much better.;Bgg8q8*;BggJUThe orc wizard casts a spell at you.;Bgg-;Bgg;BggQ@o.;Bgg`18/40========60.7 (1;Bgg;Bgg-N _You are more confused.=Bggp--4=Bgg=Bgg/b _The orc priest miscasts a cantrip.=Bggk #....#.# #.##.##....#.....#.......# #.##.##.####.###########.# #..#..#.####.##### ###.####.####....#.#...# #............#....#.#...###..##########.#....#.'.......... #.#....###....≈≈≈≈≈≈ ≈.######.......<.@.≈..... ≈......=BggX ##...###....≈.≈≈≈≈ ≈..#####...# #.oo.≈.≈_.. .#...# #..o.≈.≈≈≈. ###### ####.≈..... ..≈≈≈≈≈≈ ....≈$.. o 2 orc wizards (1 wandering)o≈.≈.≈≈ .≈.≈.._=BggQ =Bgg =Bggͤ =Bggץ =Bgge =Bggs ooo..o.=Bgg @-5=Bgg =Bgg3 z _An orc wizard comes into view. It is wielding a +0 dagger.?Bgg ;        ##### ### #....#.#...# #... #....#.#...###..## ?Bgg #....#.'..........  #....###....≈≈≈≈≈≈  #.......<.@.≈.....  ##...###.oo.≈.≈≈≈≈  ?Bgg܋ #...# #.o..≈.≈_..  #...# #....≈.≈≈≈.  ##### ####.≈.....  ?Bgg y.≈≈≈≈≈≈  o..≈$..  ?Bgg0 >.≈.≈.≈≈  ?BggV j_ You miss something.  The orc wizard hits you with a +0 dagger.?Bggc B    ?Bggd    ##### ### #....#.#...# #... ?BggOd {#....#.#...###..## #....#.'..........  #....###....≈≈≈≈≈≈ ?Bgg}d  #.......<.@.≈.....  ?Bggd ##...###.oo.≈.≈≈≈≈  ?Bgge _#...# #.o..≈.≈_..  #...# #....≈.≈≈≈.  ##### ####.≈.....  .≈≈≈≈≈≈ ?Bgg>e x o..≈$..  ?Bggbe .≈.≈.≈≈  ?Bgge 6_?Bggw 0/40 -----------You miss something.  The orc wizard hits you with a +0 dagger.  Something hits you.  * * * LOW HITPOINT WARNING * * *  The orc priest calls down the wrath of Beogh upon you.Beogh smites you!?Bgg /  --more--@BggL/ die...@Bgg@Bgg@Bgg*Inventory: 22/52 slots Hand Weapons (go to first with ))  a - a +1 sling (weapon)  b - the +8 short sword "Detost" {venom, rF++}  r - a +0 dagger of venom Armour (go to first with [)  c - a +0 robe (worn)  h - a +2 pair of gloves (worn)  j - a +0 pair of boots (worn) Jewellery (go to first with "=)  d - a +6 ring of strength (left hand)  o - a ring of protection from cold (right hand) Wands (go to first with /)f - a wand of polymorph (15)  s - a wand of roots (14) Scrolls (go to first with ?)e - 2 scrolls of identify  g - 2 scrolls of amnesia  i - 2 scrolls of noise  m - a scroll of immolationn - a scroll of enchant armour @BggT q - a scroll of teleportationt - a scroll of summoning {unknown} [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]@Bgg1 @BggB2,@Bgg`;@Bgg ?{Goodbye, deadiverson.959 deadiverson the Skirmisher (level 7, 0/40 HPs)Began as a Deep Elf Hexslinger on Dec 21, 2024.Was a Follower of Dithmenos.Killed by divine providence... invoked by an orc priest(12 damage)... on level 5 of the Dungeon.The game lasted 00:10:52 (4869 turns). @Bgg?Best Crawlers -1.59874334 freshwater VSCj-27 escaped with the Orb2.53115580 tswnHuSh-27 escaped with the Orb3.32457476 tswnTrRe-27 escaped with the Orb4.26687813 tswnSpSh-27 escaped with the Orb5.26460741 tswnMDHs-27 escaped with the Orb6.26319591 MollyMollu OpFi-27 escaped with the Orb7.25873036 tswnMDRe-27 escaped with the Orb8.25355277 MollyMollu OpFi-27 escaped with the Orb@Bgg?9.24699432 MollyMollu OpFi-27 escaped with the Orb  10.23823169 MollyMollu OpFi-27 escaped with the Orb  11.23737872 oddsox OpCA-27 escaped with the Orb@Bgg( @Bgg6* ? [?25h[?0c [?1051l[?1052l[?1060l[?1061l