h Player: deadmagic Game: DCSS 0.33 Server: crawl.dcss.io Filename: 2025-08-27.11:05:54.ttyrec Time: (1756292754) Wed Aug 27 11:05:54 2025 hZ [?1051l[?1052l[?1060l[?1061hh>V)0[?7h[?25l[?1chh@3deadmagic the ConjurerGrey DraconianHealth: 63/63 ========================Magic: 14/16 =====================---AC: 10Str: 11EV: 11Int: 18SH: 0Dex: 11XL:  8 Next: 61% Place: Dungeon:5Noise: ---------  Time: 3709.7 (0.0)o) +2 flail (protect)Cast: FoxfireBreath++ h##.#.####.#####.........########h޼<#####...†.........#......<#@#########.......#.####.#...#.#h# #####.#..####hh.uWelcome back, deadmagic the Grey Draconian Fire Elementalist.h;h`*h|-h4 _Press ? for a list of commands and other information.hKp htp hp hq hu ~5= _hu hNv hYx ,hx hz hz ht{ h/| hP| 9=h| h ~ Bhn b6==h h0 , _Magic restored.h 3hM hn h؃ ,h$ h h ,h΅ hf h; P==hu hC h hi hË h hi ,h h h h h h hÓ h h9 h- h+ ,h hߙ YYou see here a hound corpse.h4 h  _h h h ,h h* hԠ h h h h h/ h| h> h ,h^ h h h h h h1 hK hz h* h h hY h hn h h hI h ,hW h$ h ,h h h] h hڱ h h ,hX h h ,h h} ht h h h h hҹ h5 h hȼ ,h h hg h h hK hӿ ,h* h\ h ,h; h h! Bh h ,h h+ h h h; h h! ,hG h h h h h# h< h` h h h h h h h h h h h| ,h h h: ,h h h h h h h h h hN h ,h hQ hE ,h h YYou see here a hound corpse.h h  _hr h h h hc hN h ,h h ho ,h hu h h$ hV h h ,h h h h h h hs ,h hl ha h h h h ,hy hB h h h h hM hg h h: h ,h# h hp ,h hB h h h3 h hG hf h h, hc h hS h h h hz h hI Bh h ,h  h h h h h h= ,hj h h ,h h h ,h! hy hv  #.######  #...S..# ################@# ................. #################  S   water moccasin (asleep)h" 083.7 (74.0)h# +4.7 (75hX% h ' Y _A water moccasin comes into view.hKR  Cast which spell? (? or * to list) h N *S  combustible)Flames lash the water moccasin.  The water moccasin hisses angrily.  The water moccasin is moderately wounded.hw h|  .SThe water moccasin's fire resistance burns away.hV| 4---====5.7 (1.0)hk h T _The water moccasin misses you.hC  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.hP\vv, ally tar…)hQ57---3-----=---6hShRUM _You conjure some foxfire! The water moccasin bites you.h°h]#.###### #....S.# #################.# ................@v# ################### hshhKhhҷh,8v§ShS§S   water moccasin (combustible)h8=------7hb:§h@N _Your foxfire dissipates!hQ  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.hb .v@v, ally tar…)You conjure some foxfire!hb9=2---=8hfhiiF _The water moccasin bites you but does no damage.hZ h  #.###### #....v.##S#.@.v##h ally target)Your foxfire dissipates!The water moccasin is no longer more vulnerable to fire.  The foxfire hits the water moccasin!h9S hS he[ .S.The water moccasin is heavily wounded.h \ .609h` hc \ _The water moccasin closely misses you.h  You miss the water moccasin.Your tail-slap misses the water moccasin.The water moccasin is heavily wounded.h& [2=91.1 (1.4h hG I _The water moccasin bites you but does no damage. x2hx The water moccasin bites you but does no damage. x2  You sock the water moccasin!  Your weapon exudes an aura of protection.  The water moccasin is almost dead.  3==h>}3=17 =2.5hh_ _The water moccasin completely misses you.h  You miss the water moccasin.The water moccasin is almost dead.The water moccasin bites you but does no damage.h/-3.9hhI[ _The water moccasin barely misses you.h7@  You hit the water moccasin.h]=C† h@{Firebug 72-5.3hBDhFR _You kill the water moccasin!hI #.###### #....v.# .# .#  hNO hO 3-60hS hW { _You see here a water moccasin corpse.h^#.######  #......# ################@# ...............†.# ##################h,bheb==10 -7 _hdhehqt #.###### #....@.# #################.# ................†.# ###################hgyhyT4==8h|h~h m #.###### #...@..########.#.†.####hŝ h+ %9hA h~ hn# #.###### #..@...########.#.†.##hh+'800hhfhL....#.#.#. #. #.###### #.@....########.#.†.##hh#%1hhh ... ... ... #.# #.# #.# #.#  #@###### #......# #####################.# ....................†.# #######################hLh!B==2hhhb M....#... #######......#Cast: Foxfire##.#h2 HBreath++ h h %3hٝ h hr M....$.....#....#... ######......#Breath++ ###.#h! h#" %4hp& h) * _Found 8 gold pieces.hGYM..............$........#hY....#... ######......#h_h`S5=5hkdhyfhM....$.....#...........$...................#.........# #.######hh %6hh+ _Found 12 gold pieces.h?M#####$.....#...$........@.########.###.#hEhNF%7hEKhLh-A hFE   Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   3.3   3.4  +1   h - Spellcasting   5.3   7.1  -1          hE _ b - Maces & Flails   0.0   1.0   0   i - Conjurations   6.1   7.0   0   c - Unarmed Combat   0.0   1.0   0   j * Fire Magic   6.6   7.0   0   d - Throwing   0.0   1.2  -1              hF  e - Short Blades   0.0   1.0   0               f - Dodging   3.3   4.8  -1       g - Stealth   1.7   2.0   0                              hYG                     hG _            The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  hH [/] auto|manual mode [*] useful|all skills [!] training|cost|targetshj hnp hv |deadmagic the Firebug#####.....#Grey Draconian....$.....#Health: 63/63 ========================...........Magic: 15/16 ======================--........$.AC: 10Str: 11.........#EV: 11Int: 18.........#SH: 0Dex: 11.........#XL:  8 Next: 72% Place: Dungeon:5.......@.#hw Noise: ---------  Time: 3807.3 (0.0)#######.##o) +2 flail (protect)#.#Cast: Foxfire#.#Breath++ #.##.#######......# #####################.# ....................†.# hgw D_The water moccasin barely misses you.You hit the water moccasin. _You kill the water moccasin! _You see here a water moccasin corpse. _Found 8 gold pieces. _Found 12 gold pieces.h| hL| h hւ hbhC  Skill  Level Cost  Apt Skill  Level Cost  Apt h] a - Fighting   3.3   3.4  +1   h - Spellcasting   5.3   7.1  -1          htl b - Maces & Flails   0.0   1.0   0   i - Conjurations   6.1   7.0   0   c - Unarmed Combat   0.0   1.0   0   j * Fire Magic   6.6   7.0   0  hB d - Throwing   0.0   1.2  -1      h         e - Short Blades   0.0   1.0   0      h(         f - Dodging   3.3   4.8  -1  hb     g - Stealth   1.7   2.0   0          h                h        ha    hU        hs                hThe relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] HelphG[=] set a skill target  hJ[/] auto|manual mode [*] useful|all skills [!] training|cost|targetshkhohsdeadmagic the Firebug#####.....#Grey Draconian....$.....#Health: 63/63 ========================hs...........Magic: 15/16 ======================--........$.h tAC: 10Str: 11.........#EV: 11h3tInt: 18.........#SH: 0Dex: 11.........#hbtXL:  8 Next: 72% Place: Dungeon:5.......@.#Noise: ---------  Time: 3807.3 (0.0)#######.##o) +2 flail (protect)ht#.#Cast: Foxfire#.#htBreath++ #.##.######hti#......# #####################.# ht....................†.# _The water moccasin barely misses you.huYou hit the water moccasin. _You kill the water moccasin! _You see here a water moccasin corpse. h2u1_Found 8 gold pieces. _Found 12 gold pieces.hEyhyh{h>}hIxhxhIyh{ha~,h1,hhh؁huh hU#6hi)==hh*hhۈhhSh|hȍhh%hhՑhh2h hS:==h[h,hhM _You now have 285 gold pieces (gained 8).h....   ....  ...#  #..##########.....#h4G$.....######.......16.3 (9...........##...........#.....#hI.........# ##..#h\.........# >..........#huZ#######.## h^#.# #h#.#hZh.7.3 (10.0)hh; _Found a stone staircase leading down.h~ 3h hR h ,hK nhH h ,h h h ht hi N _You now have 297 gold pieces (gained 12).hB 3h h^ h ,h  h h h [.h.....#.......#...........#...........#...........#...........#h *.......#  #...@##  ####..##### ########.....# .............######...............h ..................##..h   howler monkey (wandering)............#.....#............####..#............# >.h 223.3 (6.0)h5 *4.3 (7h$ h% ` _A howler monkey comes into view.h&g  hsgCasting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.hXR 3hV hY _You can't see any susceptible monsters within range! (Use Z to cast anyway.)h+qhuqhbxh3{F _Unknown command.hȕ  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.hI   deadmagic the Firebug .....h.....#  Grey Draconian .....*.....#  Health: 63/63 ======================== ......*....#  Magic: 15/16 ======================-- ......*....#  AC: 10Str: 11 ......*....#  EV: 11h Int: 18 .......*...#  SH: 0Dex: 11 .......*...#  XL:  8 Next: 72% Place: Dungeon:5 #...@## Noise: ---------  Time: 3824.3 (0.0) ####..#####  o) +2 flail (protect) ########.....#  Cast: Foxfire .............######  Breath++  ...................  ..............##..  h   howler monkey (wandering) hZ ............#.....#  ............####..#  ............# >. _Unknown command.Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a howler monkey (wandering, hasn't noticed you, 100% to hit)h~`deadmagic the Firebugh~.....h.....#Grey Draconian.....*.....#Health: 63/63 ========================......*....#hMagic: 15/16 ======================--......*....#AC: 10h7Str: 11......*....#EV: 11hWInt: 18.......*...#SH: 0hwDex: 11.......*...#XL:  8 Next: 72% Place: Dungeon:5h#...@##Noise: ---------  Time: 3824.3 (0.0)h####..#####o) +2 flail (protect)########.....#h Cast: Foxfire.............######Breath++ .................................##..h   howler monkeyh8............#.....#............####..#............# >.hkConfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  h;Press: ? - help, Shift-Dir - straight linehÀAim: a howler monkey (wandering, hasn't noticed you, 100% to hit)  The magic dart hits the howler monkey.  The howler monkey is lightly wounded.hh,h;c..h..ht..h3==5.3 (1hh H  Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a howler monkey (wandering, hasn't noticed you, 100% to hit)  h sThe magic dart hits the howler monkey.howler monkey is lightly wounded. _howls!h   h* Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.hψ :  deadmagic the Firebug ...........#  Grey Draconian h ...........#  Health: 63/63 ======================== ......h....#  Magic: 14/16 =====================--- ......*....#  AC: 10Str: 11h3  ......*....#  EV: 11Int: 18hT  .......*...#  SH: 0ht <Dex: 11 h o.......*...#  XL:  8 Next: 72% Place: Dungeon:5 #...@##h + Noise: ==-------  Time: 3825.3 (0.0) ####..#####  o) +2 flail (protect) ########.....#  Cast: Foxfire h .............######  Breath++  h5 d...................  hW K..............##..  h   howler monkey ............#.....# hz q ............####..#  ............# >. h 6_The howler monkey howls!  h Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.hي xAiming: Magic Dart (safe; 1% risk of failure)  h Press: ? - help, Shift-Dir - straight lineAim: a howler monkey (lightly wounded, 100% to hit)hdeadmagic the Firebug...........#Grey Draconian...........#Health: 63/63 ========================......h....#Magic: 14/16 =====================---h......*....#AC: 10Str: 11......*....#EV: 11Int: 18.......*...#SH: 0Dex: 11.......*...#XL:  8 Next: 72% Place: Dungeon:5h's#...@##Noise: ==-------  Time: 3825.3 (0.0)####..#####o) +2 flail (protect)hC########.....#Cast: Foxfireh_.............######Breath++ ...................h..............##..h   howler monkey............#.....#............####..#............# >.hCasting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.hAiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight linehvAim: a howler monkey (lightly wounded, 100% to hit)  The magic dart hits the howler monkey!hDhg.h...h.2-6.3 (1hhZonfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a howler monkey (lightly wounded, 100% to hit)  The magic dart hits the howler monkey! _The howler monkey is heavily wounded.h  hSCasting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.hk hr ".hFr 3hvvh\r 5(ally target)hNs #3hes C---7hx h{ / _You conjure some foxfire!h#.##.##.##.##.h...##.##.v..#h #..@.## ####.v##### ########.....# .......###### ............hu .......##.. h#.....#....# .....##hP##..#  .# >.hhhh v§v§ The foxfire hits the howler monkey.hGBhR  The howler monkey is almost dead.The foxfire hits the howler monkey.h]VQ.§§hh& ..§§§§6-8§§§ hK_You kill the howler monkey!hxwM.####..#......@§§..######...§####  ####.§############.....#Breath++ .#....#hO0....h?-9hhhV, M .####...........#####....####  ####..############.....#............#.h2 h 3 &30h+7 h8 he!.#.# .##### #.# #.# #.# #.# #h!.# #.# #...........######....####  ####..##### ########.....# h!......###### ............ h "....##..h'h6(T4==1h+hf,h΂.#.#.# .##### #.# #.# #.# #.# #.# #.# #...........######....#### ####..##### ########.....# ......###### ......h׆h|%2hhch M(. ...#####...........#...h hx %3h hC % _Found 5 stones.h< M.( ...#####...........##..hc@ h@ %4hC hE hs#######..#(......#.#.#.# ...##### #.# #.# #.# #.# #.# #.# #...........######....#### #####hxhyB==5h ~hh .?. ######..#(......#.#.#.# ....##########.# #.# #.# #h .# #.# #.# #...........######....####h h  %6he h 1 _Found a scroll of identify.hbM##.......?.. ######..#(......##.##.##.# ....###########.# #.# #..# #..# #..# #..# #...........#hh/%7h)hh  #.#####.....?.. #####.......( hK V.....#########h h #5hߒ 0=8h͙ h L #.... #.#####.....?.. #####.......( .....####h ,#####h@h%9hh;h3 # #......# #. #...... #.###.....###........?.. ######..#..##.# #.# #h.#  #....###########...# #...# #...#  #.#hhV&40h{h4L _You see here 5 stones.hޑM . # .# #.###......####..........?... #####.......(##............##........hh,1 _h*hѡh9M# .# .  #.#######..........#?.....# ######........(##............##........hZhA=2h+hלh M# .# . h  #.######..........# ######.......#.......(......###............#######........h h %3hz h h Y6==4.3 (2hõ h . _h - a scroll of identifyhI#......# #......# ###  .......# # #......# #. #......#  #.#### #### ....# .###### .......# .......(......###....##....##...##......#####hxh*5.3 (1hhh#......+ #......# ......# ####  ........# # #......# #. #......#  #.#### #### ....# .###### .......#.......(......###......##....hX..##.#hh%6hh M#+ #### ...   #.######.....# .........######.......h hh %7h~ hI[M......##+ .####.....   #.######...............#.......h*NhNB==8hQhRh]{M######.# ......##+ ####.....#.##  #.######..........#...h{?......(.hƀha%9hIh'h M######.# ......##+ .####.....#.## #.###......#......hh&50hhOhMc######.# ......##+ .####.....#.###. #......#c   centaur (asleep).....#####h_,i  A centaur comes into view.h,%1h2h 5) _Found a long sword.hH .c#######.# .......##+ ####.....##  #.######.......#hM hM %2hQ hS h{% Q.c########.# ........##+ ####.....h% ##  #.######h- hG. %3h3 h7 h! .#c#########.# ..........##+ ####.....##  #.###h hn %4hC h h(M.#c# .#########.# .......@..#######+#......##......#h$ha$%5h'h)h7 .#.#...# c# .# #.# .## #####......# #......+ #......# .####......# c   centaur (asleep) h% ecclauncher)h* (((((((The centaur wields a +0 orcbow. The centaur shoots an arrow.h ..@....==6h hL R _The arrow barely misses you.h   Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h * , combustible)Flames lash the centaur.  The centaur is heavily wounded.hw cThe centaur's fire resistance burns away.hZH((h ,..hp% ((The centaur shoots an arrow. The arrow hits you! The centaur shoots an arrow.hf..51-----hm4---====7hѰhg< _The arrow hits you but does no damage.hZ   Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h h@ )cvv, ally …)h 3=----3-----=---8hm h< / _You conjure some foxfire!h'  .# .# .. .# )# c# #v# .v## #####......# #......+ #......#  #......# .####......#  .....#  #.###......#  #. #......#h h h h_ h h hk h@ h hO  .§cv§v§c   centaur (launcher, combustible, ally …)The foxfire hits the centaur.h' h} §The centaur is heavily wounded.The foxfire hits the centaur.hk h6 (§c§§§§)4=---9h@" r§§§§h$ _ _The centaur is heavily wounded.h  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h' ..vv...combustible, ally target)You conjure some foxfire! The centaur unwields a +0 orcbow.  The centaur hits you but does no damage.hf52---60hhh? _The centaur kicks you but does no damage.he  The centaur hits you but does no damage. _The centaur kicks you but does no damage.  You barely miss the centaur.  You tail-slap the centaur, but do no damage.  The centaur is heavily wounded.  The foxfire hits the centaur. The centaur is burned terribly!hfH,hUN §vThe centaur is severely wounded.The foxfire hits the centaur.hqh> §.)The centaur is severely wounded.The centaur hits you but does no damage.hZ6=1.7 (1.4h^9§h _The centaur barely misses you. The centaur closely misses you. x2h".You hit the centaur.  Your weapon exudes an aura of protection.  The centaur is severely wounded.The centaur is no longer more vulnerable to fire.  The centaur barely misses you. The centaur misses you.  closely misses you.h7#R8==h_#u3=17 3.1h:(h*? _The centaur kicks you but does no damage.h _ _The centaur kicks you but does no damage  You barely miss the centaur.  The centaur is severely wounded.  The centaur hits you but does no damage.  The centaur kicks you but does no damage.  hithM_9=4.5hLhT _The centaur barely misses you.hThe centaur hits you but does no damage. _The centaur barely misses you.hit the centaur but do no damage.The centaur barely misses you. The centaur kicks you.hith|0605.9hh? _The centaur kicks you but does no damage.h 9  You hit the centaur.hѷ C)h( 1=847.3 _You kill the centaur!h hI k _Your Fire Magic skill increases to level 7!h .# .# .. .# )# .# #.# ..## #####......# #......+ #......# h h #3h ~===-80 _h! h%  Things that are here: _a +0 orcbow; a centaur corpseh=..# #.# ... #.# #)# #.# #.# .)@## #####......# #......+ #......# hh{F-9 _h<hh` ]M##.#.#....)#########@# ........).#######+#......###......#h h U4==70hz h hM##.#.#....)h_=#########.# ........).######......##......+#.......#h h^ 810 1h hhhM##.##.##....#########.# ........).######......#.......#h.#.#......#h^hA=2h"h&S _You see here a +0 long sword.hM## ..# #######.######................)#########.# ........).##......#hh,3 _hlhhN2M### ..# #######.######.......@.......#######.######.)#########.#....hRh*SB==4hUhnWh;M########........# #######@######...............#######.######.)#.#...hhb%5hh`h`##########.......@.# ########.######. ...............#######.######. #)# #.# #########.# ........)#######......#hhS5=6hdhh ##.##.######. ......... #.######. #)# #.# #.# .).## h. J #####......#hɆ hH %7hH h h S#.##.######. ........ #.######.  #)#  #.#  #.#  .).##  #####......#hN h %8h h he}O#.##.######. . #.######.  #)#  #.#  #.#  .).##  #####......#hihˁ%9ḧ́hφh9x#.#.#.######. . #.######.  #)#  #.#  #.#  .).##  #####......#h@hRAB=80hZFhHh=h@>h+?hA,h9EBhTFhHhHL6==hIhLhNhNhPhQhS,hThVhNXhXh'YhZh[h[:==hv\h]h_hK_h_h'ahb,hbhchehLehehghh,hihikhLs################.............# #.####.##### #...........91.3 (11.0) #.......#########.#####hsv.........# #)#>........# #.###.......#########.###.#............).###....#####......####.. #......+ h6t0#......#hszhz+2.3 (12hhX; _Found a stone staircase leading down.h3hjhhhp,h h#,h$h^'h),h*h-h/,h0hs2h*4,h5h7h9h9h:hc=h?,h@hBhE,h!FhHhP #.............##.###########.########................###.......#########.####.........##)##>........# #.####.......#########.###.#............).## #..@.######## 900.3 (8.0) ###...# #......+  ....... #......# hPx..?....## #......# )....#..####......# ......#............#.......###.###......#........# #.# #......##.###......#hVhW*1.3 (9h[h{^$ _Found a flail.h 3h h h8 ###########.########................###.......#########.###.........# #)# #>......##..####### ##.#............).## #....#######......###@..# +h .....[........##.......?....###....)....#..###..h.........##.###hž h   hound (asleep).. #.# .h N.#####....h p 0  A hound comes into view.h h.hh *2.3 (1hX h M _Found a leather armour.h  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.hghܢhh.vv.(ally target)hC\5--=3hzha/ _You conjure some foxfire!h=z  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.hJ,hR vv§You conjure some foxfire! The foxfire hits the hound.h,h § The hound is lightly wounded.  The foxfire hits the hound.hZ hp[ hxe vv[h§§hhf _4---4hn O§§hbq ] _The hound is heavily wounded.h7  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h_G,hKS vv§vv.  You conjure some foxfire! The hound bites you.hS58--3---5h[:§h^= _The hound bites you but does no damage.h #.............#  #.###########.#### #####.................############.#####.........# #)# #>..# #.# ###.......#########.# ##.#............).## #.vv@#######......#  ###.v.# #......+ .....[hv......##......# .......?....####......# ....)....#..####.#............# .###.##.# #.# .........# #.###h j  The foxfire hits the hound.hk] ,h ^ ,hf v§v§v The hound is severely wounded.The foxfire hits the hound.h2 h~  The hound is almost dead.The foxfire hits the hound.h E..h)t,hththkvh}§.§§§.§vhd9--7-6hp§§§§§h8I _You kill the hound!h #.###########.########................###.......#########.### #..# #)#  #>........# #.# ###.#########.# ##.#............).## #.§..#######......# ###@§.# #......+.....[§.......##......# .......§....####......# ....)..v.#..####......# .........#......# .###.###......# .# #.# #......# .# #.###......# E,0m###....#hhhhh^...§?§hV60-7hRM§§h:N _Your foxfire dissipates.hl  #####................###.......#########.####.... #)# #>....##.......######## ##.#............).## #....#######......#######...#...#+.....[.@......##h; ..?....##)..§.#..###.....#......#.#.........#.............#h !.h S2=8hl h h  ###.......#########.####.... #)# >..#.##.######## ##.#............).## #....#######......#######...#...+.....[.....#.h @###)....#..###.....#......##.####..........hA m .........###### h* he 3==4==9h h, h +10.3 (2h$ hi' o _r - 4 scrolls labelled FUESHR HUTOWN (gained 3)h@Q #..# #)#  #>........# #.# ###.......#########.# ##.#............).## #....#######......#########...#...##......+......[........##......#.####......#).@..#..####......#......#......#.###.###......#.# #.# #......#.# #.###......#.###....#....##..##### ......hh$*1.3 (1h_hh #>.# #.# ###.......#########.# ##.#............).# #....#######......#########...#...##.............[........##.......####......)....#..####........@...#.......###.###.......# #.# #.......# #.###.......###........##..### #...?............ (h'h'%2h.h17 _Found a scroll of enchant armour.hmZh&]sRead which item? Scrolls hQ]( h - a scroll of identify h] j - 2 scrolls labelled QOHER LUID  p - a scroll of teleportation  q - a scroll labelled ONGIFAANAPT h] r - 4 scrolls labelled FUESHR HUTOWN [!] read|quaff[?] describe selectedhN hq h{ #>........##.# deadmagic the Firebug###.......#########.# Grey Draconian##.#............).# Health: 63/63 ========================#....#######...... Magic: 14/16 =====================---#########...#...##...... AC: 10Str: 11.......[........##...... EV: 11Int: 18..............####...... SH: 0Dex: 11......)....#..####...... XL:  8 Next: 87% Place: Dungeon:5.......@...#............ Noise: ---------  Time: 3912.3 (0.0)h ...........###.###...... o) +2 flail (protect)...........# #.# #...... Cast: Foxfire...........# #.###...... Breath++ ...........###.................................. ##..................#### #...?.................. .......(..... The hound is almost dead.The foxfire hits the hound. _You kill the hound! _Your foxfire dissipates. _r - 4 scrolls labelled FUESHR HUTOWN (gained 3) _Found a scroll of enchant armour.h P  Okay, then.h h h . _h*T  ###.#########. ##.#............). #....#######.....##########...#...##........[........##.####)....#..####......#......###.###.# #.# #:.# #.###.###.....#........h+ #...?.#................(....  ##.....h5h6*3.3 (1h\=h?/ _Found a book of Callings.hKb  ##.#............) #....#######....##########...#...........[............##)....#.......##.### #.# :hK##.##.......#.....######..........  hXhX%4h`hdbh\q  #....#######....##########...#...........[............##)....#......##.### #.# :#.##.......###h###########.......... hh#S5=5hThh  ##########...#...........[.............##)....#......##.### #.# :#.##.......###### #...?...#.......... h hz %6h h h  ........[............##)....#.....##.### #.# :#.##.......###### #...?....(######..... h ;7h hc h .##)....#.....##.### #.# :#.##.......###### #...?....(######......#..... h&(h(%8h0h2hc  )....#..####  #......#.....  #.###.###  #.# #.# #  #:.# #.###  #.###...  #...   #####   #...   #...h:X(   #.....######.....   ####### #   #   #  h^l ######   #  h}? #hhA=9h[hhU+20.3 (2hh4 _u - a scroll of enchant armourhhRead which item? Scrolls  h - a scroll of identify  j - 2 scrolls labelled QOHER LUID hͺ p - a scroll of teleportation  q - a scroll labelled ONGIFAANAPT  r - 4 scrolls labelled FUESHR HUTOWNhu - a scroll of enchant armour [!] read|quaff[?] describe selectedh hZ w .......)....#..####.... deadmagic the Firebug  #............#.......... Grey Draconian  #............###.###.... Health: 63/63 ========================  #............# #.# #.... Magic: 15/16 ======================--  h #:...........# #.###.... AC: 10Str: 11  #............###........ EV: 11Int: 18  #....................... SH: 0Dex: 11  h ###..................## XL:  8 Next: 87% Place: Dungeon:5  #...@................ Noise: ---------  Time: 3920.3 (0.0)  h$ #................(... o) +2 flail (protect)  hc #.....######......... Cast: Foxfire  ####### #......... Breath++  #.........  #.........   ######....h v   #....   #....h l  _Your foxfire dissipates. h _r - 4 scrolls labelled FUESHR HUTOWN (gained 3) _Found a scroll of enchant armour. _Okay, then. hN U_Found a book of Callings. _u - a scroll of enchant armourhI h Identify which item? (\ to view known items) Scrolls (select first with ?)  j - 2 scrolls labelled QOHER LUID  q - a scroll labelled ONGIFAANAPT  r - 4 scrolls labelled FUESHR HUTOWN Potions (select first with !)  l - a fizzy clear potion h z s - a silvery potion[?] describe selectedh( h h!  .......)....#..####.... deadmagic the Firebug  #............#.......... Grey Draconian  #............###.###.... Health: 63/63 ========================  #............# #.# #.... Magic: 15/16 ======================--  #:...........# #.###.... AC: 10Str: 11  #............###........ EV: 11Int: 18  #....................... SH: 0Dex: 11  ###..................## XL:  8 Next: 87% Place: Dungeon:5  #...@................ Noise: ---------  Time: 3920.3 (0.0)   I33m#................(... o) +2 flail (protect)  #.....######......... Cast: Foxfire  ####### #......... Breath++  #.........  #.........   ######....   #....   #....  _Your foxfire dissipates. hl _r - 4 scrolls labelled FUESHR HUTOWN (gained 3) _Found a scroll of enchant armour. _Okay, then. _Found a book of Callings. _u - a scroll of enchant armourh  As you read the scroll of identify, it crumbles to dust.1.3 (1h hd 3 _s - a potion of enlightenmenth h Read which item? Scrolls  j - 2 scrolls labelled QOHER LUID  p - a scroll of teleportation h \ q - a scroll labelled ONGIFAANAPT  r - 4 scrolls labelled FUESHR HUTOWNh% u - a scroll of enchant armour [!] read|quaff[?] describe selectedhDhrKhR .......)....#..####.... deadmagic the Firebug  #............#.......... Grey Draconian  #............###.###.... Health: 63/63 ========================  #............# #.# #.... Magic: 15/16 ======================--  #:...........# #.###.... AC: 10Str: 11  #............###........ EV: 11hcSInt: 18  #....................... SH: 0Dex: 11  ###..................## XL:  8 Next: 87% Place: Dungeon:5  #...@................ Noise: ---------  Time: 3921.3 (0.0)  hSo#................(... o) +2 flail (protect)  #.....######......... Cast: Foxfire  hS####### #......... Breath++  #.........  #.........hS{   ######....   #....h Th   #....  hET_Found a scroll of enchant armour. _Okay, then. _Found a book of Callings. hT_u - a scroll of enchant armour  As you read the scroll of identify, it crumbles to dust. _s - a potion of enlightenmenthUhWEnchant which item? Armour  d - a +0 cloak (worn)[?] describe selectedha hi hq  .......)....#..####.... deadmagic the Firebug  #............#.......... Grey Draconian  #............###.###.... Health: 63/63 ========================  #............# #.# #.... Magic: 15/16 ======================--  #:...........# #.###.... AC: 10Str: 11  #............###........ EV: 11Int: 18  #....................... SH: 0Dex: 11  ###..................## XL:  8 Next: 87% Place: Dungeon:5  #...@................ Noise: ---------  Time: 3921.3 (0.0)  h]r )#................(... o) +2 flail (protect)  #.....######......... Cast: Foxfire  ####### #......... Breath++  #.........  #.........hr    ######....   #....   #....  hr _Found a scroll of enchant armour. _Okay, then. _Found a book of Callings. _u - a scroll of enchant armour  hs \As you read the scroll of identify, it crumbles to dust. _s - a potion of enlightenmenth| c  As you read the scroll of enchant armour, it crumbles to dust.hn} a6==12.3 (1h hH = _Your +0 cloak glows green for a moment.hmh\Drink which item? Potions  a - a potion of magic  i - 2 potions of curing  l - a fizzy clear potionm - a potion of might  n - a potion of cancellations - a potion of enlightenment [!] read|quaff[?] describe selectedhh h 9 .......)....#..####.... deadmagic the Firebug  #............#.......... Grey Draconian  #............###.###.... Health: 63/63 ========================  #............# #.# #.... Magic: 16/16 ========================  #:...........# #.###.... AC: 11Str: 11  #............###........ EV: 11Int: 18  hrp#....................... SH: 0Dex: 11  ###..................## XL:  8 Next: 87% Place: Dungeon:5  #...@................ Noise: ---------  Time: 3922.3 (0.0)  #................(... o) +2 flail (protect) h~ #.....######......... Cast: Foxfire  ####### #......... Breath++  #.........  #.........h   ######....   #....   #....  h^_Found a book of Callings. _u - a scroll of enchant armour  As you read the scroll of identify, it crumbles to dust. _s - a potion of enlightenment  As you read the scroll of enchant armour, it crumbles to dust. h(_Your +0 cloak glows green for a moment.hA3.3 (1hIFast Breath++ hhK _It was a potion of haste. You feel yourself speed up.h 3h h" h/ hp ,hR h hH h h# h% h.& hv( h(* h+ h, h- h/ h'2 ,h3 h"6 h=8 hk8 h9 hD   #....#####  ###########...#  #..[....  #.........##  #.)....#..##  #......#  ####.#  ## #.  #@..# #.#  #....###  #........  ####..... #..... #..... #.....###### ####### #  #You pick up a book of Callings and begin reading...hH -7.5 (4.2hI ,8.2 (4.9hM hNP  You add the spells Summon Small Mammal, Call Canine Familiar and Eringya's _Surprising Crocodile to your library.hnh. Spells (Memorise)TypeFailure Level  a - Momentum StrikeConjuration/Translocation 5% 2b - Inner FlameHexes/Fire9% 3  c - Volatile BlastmotesFire/Translocation9% 3  d - Summon Small MammalSummoning13%1  e - BlinkTranslocation19%hH}2  f - Call ImpSummoning19%2  g - Lesser BeckoningTranslocation19%2  h - Call Canine FamiliarSummoning36% 3  i - Eringya's Surprising Crocodile Summoning77% 4 9 spell levels left h~^[!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exithҤDescrib  a - Momentum StrikeConjuration/Translocation 5% 2  c - Volatile Blastmotes Fire/Translocation 9% 3h^Memorise|Describeh Volatile Blastmotes Brings forth a cloud of volatile blastmotes around the caster. These explode on contact with open flame or with creatures - including any caster foolish enough to linger in them! The explosion is concussive, knocking adjacent creatures away. Damage done rises with the spell's power. Level: 3 Schools: Fire/Translocation Fail: 9% h Power: 34% Damage: 2d12 (max 2d18)  Range: N/A  Noise: Quiet Miscasting this spell causes magic contamination and also either anchors you in place or deals up to 10 fire damage.ha< Spells (Describe)TypeFailure Levela - Momentum StrikeConjuration/Translocation 5%2  b - Inner FlameHexes/Fire9% 3 ha? c - Volatile Blastmotes Fire/Translocation 9% 3  d - Summon Small Mammal Summoning13% 1  e - BlinkTranslocation19%2  f - Call ImpSummoningha19%2 hbC g - Lesser BeckoningTranslocation 19%h6b62  h - Call Canine FamiliarSummoninghXbp36% 3  i - Eringya's Surprising Crocodile Summoningh cR77% 4 hRc9 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exithbHide) Describe|HidehcWShow hc/hc@Hide|ShowhaMemorise)a - Momentum StrikeConjuration/Translocation 5%2  b - Inner FlameHexes/Fire9% 3  c - Volatile BlastmotesFire/Translocation9% 3  d - Summon Small MammalSummoning13%1  e - BlinkTranslocation19%2  f - Call ImpSummoning19%2  g - Lesser BeckoningTranslocation19%2  h - Call Canine FamiliarSummoning36% 3  i - Eringya's Surprising Crocodile Summoning77% 4MemoriseShowh1hUh: #....##### deadmagic the Firebug ###########...#... Grey Draconian h)#........[........ Health: 63/63 ======================== #...............## Magic: 16/16 ======================== hJ#.......)....#..## AC: 11Str: 11hi #............#.... EV: 11hCInt: 18 h#............###.# SH: 0Dex: 11 hž#............# #.# XL:  8 Next: 87% Place: Dungeon:5h h#@...........# #.# Noise: ---------  Time: 3928.2 (0.0) h&#............###.. o) +2 flail (protect) hK#................. Cast: Foxfireho ####.............. Fast Breath++ hu #..............h< #..............hʿj  #.....######...h;  h~####### #...  h%2#... huAs you read the scroll of enchant armour, it crumbles to dust. _Your +0 cloak glows green for a moment. _It was a potion of haste. You feel yourself speed up.  You pick up a book of Callings and begin reading...  You add the spells Summon Small Mammal, Call Canine Familiar and Eringya's _Surprising Crocodile to your library.hh~$hMemorise Volatile Blastmotes, consuming 3 spell levels and leaving 6? Y - Yes h' N - Noh5h&I #....##### deadmagic the Firebug ###########...#... Grey Draconian #........[........ Health: 63/63 ======================== #...............## Magic: 16/16 ======================== #.......)....#..## AC: 11Str: 11hiJa #............#.... EV: 11Int: 18 #............###.# SH: 0Dex: 11 #............# #.# XL:  8 Next: 87% Place: Dungeon:5 #@...........# #.# Noise: ---------  Time: 3928.2 (0.0) #............###.. o) +2 flail (protect) #................. Cast: Foxfire hJ####.............. Fast Breath++  h2K#.............. #..............  #.....######...  ####### #...  #...hK As you read the scroll of enchant armour, it crumbles to dust. _Your +0 cloak glows green for a moment. _It was a potion of haste. You feel yourself speed up.  You pick up a book of Callings and begin reading...  You add the spells Summon Small Mammal, Call Canine Familiar and Eringya's _Surprising Crocodile to your library.hNL*9 (0.7hQhXo _This spell is dangerous to cast!hv\,9.5 (1.3hC^hchc-30.1 (1.9hhhlh[m*8 (2.6hphs _You start memorising the spell. You continue memorising. x3hshwh|y hy]_You finish memorising. Spell assigned to 'e'.hq3hh!F _Unknown command.h  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.hh#3hHD-----==1.5 (0.7h\hO _A cloud of volatile blastmotes flares up around you! Run!hs #....# #...#...# #.[.h# #.# #.)....#..#hs #.#. hZ#.###.# h-{#.# #.#  hN#§@..# #.#hmG #.....h_###. #......h> ####.... hˇ6#..... h{#.. #.....######.h ####### #. h')#.hy+§h0--2.2hXhh @ #....# #...#...# #.[.# #.hZ K# #.)....#..# #.#. #.###.# #.# #.# # #§.# #.#h  #.###. #.h ; ####. h [#. #.h Q #.....######.h!  ####### #. h! )#.h) /§h) @--9h/ h1 h _ ###########...#...##. #........[........##. #.......####. #.)....#..####. #.....#....... h_#.###.### #.# #.# #. #§# #.###. #..h__###..... #.h_E... ####h_S  #. h`[#.( h$`f#.....###### hA`z####### #.  #.h]`H #.hh9§h i'3.6hn8§hphl  #...#...##. #.[.##. #.####. #.)....#..####. #.hJm #. #.###.###. #.# #.# #.hm  #§.# #.###. #.###. hm d#. ####. hm y#. #.(.hn  #.....######. hBn \# #. hbn [#. #.hx 8§hy E-----4.3hځ :§h h7 #...#...##. #.[.##. #.####. h #.)....#..####. #.#. #.###.###.h< #.# #.# #. ha#§.# #.###. h#.###. #.hd ####.# h#. #.(. h #.....######. # #. h3[#. #.h:§h*9 (0.6h,&§hh*   #....#######.   ###########...#...##.   #.[.##.   #........####.   #.h )....#..####   #.#.......   #.###.###.   #..# #.# #.   #§# #.###   #.###   #.....   ####.##   #..   #................( h #.....######.   ####### #.   #.ha hT ,5.6 (0.7h 8§h  hI ##.#............) #....#######. ###########...#...##. #.[.##. #. h.......####. #.)....#..#### #.#....... hD #. hg###.###. #.. h# #.# #. #§ h5}# #.### #. hUf### #.... hte.. ####. hZ### #. h.. h#................( #.....######. hY ####### #. h;§ h'6.3 h=9§ h hT###.......#########.###.#............).# #....#######.###########...#...##.#.[..##.#........####.#.)....#..#####.#.......#.###.###.#.. hA # #.# #.#§# #.####.###.#.........####.......#####..#................(#.....######. hu7. hC*9 (0.6 h  h hn###.#.# ##.#....).##....#######......##...#...##......+#.[........##......##..####......##.)....#..####......##.#.##.###.###......##.# #.# #......##. hӡ<# #.###......##.###.##...#####........##...#. hU...(.#.....######. h hV4==7.5 h h h#>..# #.# ###.......#########.# ##.#............).##  #....#######......# ###########...#...##......+ #.[..##......# #. h  .......####......# #.)....#..##### #.#............# #. h1###.###......# #.# #.# #......# #. hR# #.#### #.####.... h.....# ####.........#######.............##................(# h h'8.1 hF h hjN#..# #)# #>........# #.# ###.......#########.# ##.#............).##  #....#######......# ###########...#...##......+ #.[..##......# #........####......# #.)...@#..##### #.#............# #.###.###......# #.# #.# #......# #.# #.####.#####........# hN####...#######.......# h8W hX*8 (0.7 hd^ hL` hM##########.####.........)>... ###.......#########.# ##.#............).# #....################...#+[..#....@...#)....#..#### he......##.####............# #.# #......#......... hm hӺ,9.4 (0.6 h h h" M #####.................############.#####.........)>..# ###.......#########.# ##.#............).# #....################...#+[..#........###)....#..####......#............###.###......#.#......... h&  h6' E==40.0 h,  hy.  hq M #.###########.#### #####.................##.#########.#####..#)>........# ###.......#########.# ##.#............).# #....#################.@.#...#+ hͧ .[..........###)#####............#............##........# h  h *7 (0.7 hȶ  hָ  h M............#  #.###########.#### #####.................##########.#####...)>........# ###.......#########.# ##.#............).# #...@################...#...#+....[..#.........#.......)....#..####......#.#........# #.# h=1.4 h h' h}M#############............#  #.###########.#### #####.................##########.#####.)#>.. ###.......#########.# ##.#.@..........).# #....######## hd8##########...#.+..[........#...............####......#..............# #.# hf hض'2.1 h hw h\ b############### #.............#  #.###########.##### #####..................############.######..# #)# #>..# #.# ###.....@.#########.#  h ] G##.#............).##  #....#######......# ###########...#...##......+ #.[........#........# h] #.)....#..#####.#......#.###.## h d  hd %8 hj  hk  hM#############............#  #.###########.##### #####..................##########.#####.)>. ###.......#########.# ##.#............).# #....#################...#...##......+...... h hM,3.4 (0.6 h. h} hT ############### #.............#  #.###########.#### #####................. ###.#########.#### #.# #)# #>.# #.####.......#########.#.#............).## #....#######......# ###########...#...##......+ # hxT.[........##......# #.........####......# #)....#..####......# h[ hi\Z5=4.1 (0.7 h^a h@c h 'M#############............#  #.###########.#### #####.................###########.####.)>. ###.......#########.# ##.#............).####.... hO  h *7 (0.6 hd  h  h2M#############............#  #.###########.#### #####@................###########.####.)>. ###.......#########.##.... h h,5.4 (0.7 h h h^M#############............#  #@###########.#### #####.................###.......#########.#####....)#>........##.# h+######... h6 h~'6.1 h h h[############### #.@...........#  #.###########.##### #####..................###.......#########.######.........# #)##>........# #.####.......#########.###.#............).## #....#######......# h hQA=8 hH h h< # #.# #.#.######..###.......#.##.......#>......###.....##.#..  hB  h C '7.5 hG  hH hs # #.# #.#. #####. ###.......#. #.........# #)# #>........# #.# ###.......#.# ##.#...).##  #....#......#h$h'8.2hLhhhhChh,h h` 9 _You start resting.hwY9.5 (1.3Fast hh h _Your extra speed is starting to run out.hl 3hK hg hv 6==h[ 4 _Magic restored.h h h h hb h h ho h h h h_ h h# :==h4 h h ,h h^ h ?h_ h k _You feel yourself slow down.h 3hG h h ,h h/ h ,h hG hx h hh h h ,h# h hE ,h h  h ,h h h8 ,h6 h! h# ,hj$ hg% hv& ,h>' h( h( h) h) h* h+ ,h&, h- hy. ,h. h/ h0 ,hi1 h2 hw3 h3 h4 h5 h 7 h87 h7 h/9 hJ: ,h; h; h< ,h<= h> hc? ,h? h@ hA hA hB h&C htD ,hD hF hZF hF hF h@H h I ,huI hJ hK h&L hL hwN hT ###..############.#.........##.# ###########.##.### .......# #....#####.... ######.######..# hU ........................ ######.######..#.##..... hBU #)# #..#.# ...h #.# #..#.# ... ######.# .....# .. hyU Zh   hound (asleep) .....).## #.#.### . ##......# ..... hU [##......+ ####.#hZ 078.9 (29.4)hZ +9.9 (30h^ h_ X _A hound comes into view.h, s###..# ###########.# .........##.# ##########.##.# #### ......# #....#####..... #####.######..#..... ................ #####.######..#.##  #)# #..#.# ...hh U#.# #..#.# .... #####.# .....# ..e ....).## #.#.### e   Duvessa (asleep) #......# ..... h   hound (asleep)......+ ####.#......#h? h 180.9 (1.0)hw h _Duvessa, Sister of Dowan comes into view. She is wielding a +0 short sword.hQ  Casting: Volatile Blastmotes (dangerous; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h~  deadmagic the Firebug ### Grey Draconian ..# Health: 63/63 ========================  ###########.# Magic: 15/16 ======================--  .........##.# AC: 11Str: 11 h##########.##.# ####  EV: 11Int: 18 ......# #....#####.....  SH: 0Dex: 11 hyD#####.######..#.........  XL:  8 Next: 87% Place: Dungeon:5 ................@**.....  Noise: ---------  Time: 3980.9 (0.0) #####.######..#.##.***..  o) +2 flail (protect) h #)# #..#.# ...h.  Cast: Foxfire h5 #.# #..#.# ....  Breath++ #####.# .....# ..e h....).## #.#.### ..  e   Duvessa (asleep) h#......# ..... .  h   hound (asleep) #......+ ####.# h^#......# h}_Duvessa, Sister of Dowan comes into view. She is wielding a +0 short sword.hCasting: Volatile Blastmotes (dangerous; 9% risk of failure)  h€Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  h{Press: ? - help, Shift-Dir - straight lineAim: a hound (asleep, 100% to hit)hdeadmagic the Firebug###Grey Draconian..#Health: 63/63 ========================###########.#Magic: 15/16 ======================--.........##.#AC: 11Str: 11 ##########.##.# ####EV: 11Int: 18 ......# #....#####.....SH: 0Dex: 11 #####.######..#.........XL:  8 Next: 87% Place: Dungeon:5 ................@**.....h|Noise: ---------  Time: 3980.9 (0.0) #####.######..#.##.***..o) +2 flail (protect)#)# #..#.# ...h.Cast: Foxfire#.# #..#.# ....Breath++ #####.# .....# ..e ....).## #.#.### ..e   Duvessa (asleep) #......# ......h   hound #......+ ####.# #......#Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hound (asleep, 100% to hit)  The magic dart hits the hound.  The hound is moderately wounded.h8. ,h. h0 4Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a hound (asleep, 100% to hit)  h71 The magic dart hits the hound.  The hound is moderately wounded.The hound barks! You hear a shout!h9 ...h....e.eewandering)e   Dowanh   houndh: 3==1.9 (1h@ h7G _Dowan, Brother of Duvessa comes into view. He is wielding a +2 dagger of venom.h  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h\  deadmagic the Firebug ### Grey Draconian ..# Health: 63/63 ========================  ###########.# Magic: 14/16 =====================---  .........##.# AC: 11Str: 11 ##########.##.# ####  EV: 11h4Int: 18 ......# #....#####.....  SH: 0Dex: 11 #####.######..#.........  XL:  8 Next: 87% Place: Dungeon:5 h/B................@***h...  Noise: ==-------  Time: 3981.9 (0.0) #####.######..#.##......  o) +2 flail (protect)  #)# #..#.# .....  Cast: Foxfire  #.# #..#.# ..e.  Breath++ #####.# .....# ... ....).## #.#.### e.  e   Duvessa (wandering) h^#......# ..... .  e   Dowan #......+ ####.# h   hound #......# _Dowan, Brother of Duvessa comes into view. He is wielding a +2 dagger of venom.Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h(Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hound (moderately wounded, 100% to hit)hdeadmagic the Firebug###Grey Draconian..#Health: 63/63 ========================###########.#Magic: 14/16 =====================---.........##.#AC: 11Str: 11 ##########.##.# ####EV: 11Int: 18 hO......# #....#####.....SH: 0Dex: 11 #####.######..#.........XL:  8 Next: 87% Place: Dungeon:5 ................@***h...h]Noise: ==-------  Time: 3981.9 (0.0) #####.######..#.##......o) +2 flail (protect)hB#)# #..#.# .....Cast: Foxfire#.# #..#.# ..e.h`#Breath++ hv.#####.# .....# ... ....).## #.#.### e.he   Duvessa (wandering) #......# ......he   Dowan #......+ ####.#hrh   hound #......#hCasting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.hDFAiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hound (moderately wounded, 100% to hit)  The magic dart hits the hound!hq/onfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a hound (moderately wounded, 100% to hit)  The magic dart hits the hound!  The hound is severely wounded.hrhx ..h.e..eh   houndhx*2.9 (1h}hz% _Duvessa shouts!he  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h  deadmagic the Firebug ### Grey Draconian ..# Health: 63/63 ========================  ###########.# Magic: 13/16 ===================-----  .........##.# AC: 11Str: 11 ##########.##.# ####  EV: 11Int: 18 h......# #....#####.....  SH: 0Dex: 11 #####.######..#.........  XL:  8 Next: 87% Place: Dungeon:5 h:?................@**h....  Noise: ==-------  Time: 3982.9 (0.0) hs#####.######..#.##......  o) +2 flail (protect)  #)# #..#.# ..e..  Cast: Foxfire h, #.# #..#.# ....  Breath++ #####.# .....# ... ....).## #.#.### ..  e   Duvessa #......# ..... .  h   hound #......+ ####.# #......# _Duvessa shouts!  hECasting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight linehosAim: a hound (severely wounded, 100% to hit)hcdeadmagic the Firebug###Grey Draconian..#Health: 63/63 ========================###########.#Magic: 13/16 ===================-----.........##.#AC: 11Str: 11 ##########.##.# ####EV: 11Int: 18 ......# #....#####.....hSH: 0Dex: 11 #####.######..#.........XL:  8 Next: 87% Place: Dungeon:5 ................@**h....Noise: ==-------  Time: 3982.9 (0.0) #####.######..#.##......h'?o) +2 flail (protect)hG#)# #..#.# ..e..Cast: Foxfirehf#.# #..#.# ....Breath++ h#####.# .....# ... ....).## #.#.### ..hwe   Duvessa #......# ......h   hound #......+ ####.# #......#hCasting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.hAiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineh:Aim: a hound (severely wounded, 100% to hit)  The magic dart hits the hound.h ,hO h hh..e.ee   Dowanh   houndh!2-3.9 (1h hzonfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a hound (severely wounded, 100% to hit)  The magic dart hits the hound. _The hound is almost dead. hr  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h, hލvv##.e..h   hound (ally target) he2--4 h" h)e _You conjure some foxfire! The hound misses you.!hv  ### ..# ###########.# !h i .........##.# ###########.##.# #### .......# #....#####..... ######.######..#@.. !h C................v.h...... ######.######..#v##.e....!h  #)# #..#.#.!hb  #.# #..#.#. ######.# .....#. !h} .....).## #.#.###. ##......# .....!h T. ##......+ ####.#!h. !hL !h @  The foxfire hits the hound!!h8 v§v†§!hoz,!hz!hi §.§v (ally target)You kill the hound!The foxfire hits Duvessa!!h,!h§§.§§##e.!h690-5!h ^§.§!h !hP_Duvessa is moderately wounded."hc###..###########......... ###########.##### .......# #....#####..... ######.######..#.§.. ................@.§ ######.######..#§##e #)# #..#.# ....#.# .. #####.....# .. .....).## #.#.### . ##......# ..... + ####.##"h"hHu.e.##."h?-6"h"h#hU*###..###########......... ###########.###### .......# #....#####..... ######.######..#.... ..................e ######.######..#@##..... #)# #..#.# .....# #.#hA ... #####.....# .. .....).## #.#.### ##......# ..... + ####.###hz#h Me†#h S3=7#h#h#h4  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.(h *(combustible)Flames lash Duvessa.  Duvessa is moderately wounded.(hrl (hs e†ee   Dowan(hs v1---====8(hy (h{ ` _Duvessa's fire resistance burns away. Duvessa hits you but does no damage.,h'  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.,hx8*,h,hDee.,h755----9/16 ------9,h,hݳ _Flames lash Duvessa but do no damage. Duvessa hits you with a +0 short sword!-h  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.-hb *Flames lash Duvessa.-hw-h e.  Duvessa is moderately wounded.-hi *Dowan points at you and mumbles some strange words.-h&.-h6=---7------90-h2-hD _The puff of flame hits you but does no damage..ha  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.0htz ### deadmagic the Firebug ..# Grey Draconian  ###########.# Health: 56/63 =====================---  .........##.# Magic: 3/16====-------------------- 0h###########.##.# ####  AC: 11Str: 11 .......# #..**#####.....  EV: 11Int: 18 ######.######**#****.....  SH: 0Dex: 11 0h6.............***e*e*.....  XL:  8 Next: 90% Place: Dungeon:5 0h######.######..#@##......  Noise: ====-----  Time: 3990.9 (0.0) #)# #..#*# .....  o) +2 flail (protect)0h? #.# #..#*# ....  Cast: Foxfire 0hb######.# ...**# ...  Breath++ .....).## #.#.### .. 0h##......# ..... .  e   Duvessa (combustible) ##......+ ####.#0h e   Dowan ##......# ##......#0hDowan points at you and mumbles some strange words. _The puff of flame hits you but does no damage.  0hCasting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.0h )Casting: Flame Wave (dangerous; 9% risk of failure)  Press: ? - help, Dir - look around, f - activate1h.v ###deadmagic the Firebug..#Grey Draconian###########.#Health: 56/63 =====================---.........##.#Magic: 3/16====-------------------- ###########.##.# ####AC: 11Str: 11 .......# #....#####.....EV: 11Int: 18 ######.######..#.........SH: 0Dex: 11 ...............###e......1hvXL:  8 Next: 90% Place: Dungeon:5 ######.######..#@##......Noise: ====-----  Time: 3990.9 (0.0)#)# #..### .....o) +2 flail (protect)#.# #..#.# ....Cast: Foxfire ######.# .....# ...Breath++ .....).## #.#.### .. ##......# ......1h5we   Duvessa (combustible) ##......+ ####.#e   Dowan 1hsw##......# ##......#Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.1hwCasting: Flame Wave (dangerous; 9% risk of failure)  Press: ? - help, Dir - look around, f - activateA wave of flame ripples out! The flame wave engulfs Duvessa.  Duvessa is burned terribly!1h* ;Flame Wave (dangerous; 9% risk of failure)  Press: ? - help, Dir - look around, f - activate  A wave of flame ripples out! The flame wave engulfs Duvessa.  Duvessa is burned terribly!  Duvessa is heavily wounded.  (Press . to intensify the flame waves.)1h r.ee†.1hX 8===1.9 (1Wave Breath++ 1h 1h : _Duvessa hits you but does no damage.2hgM############  (Press . to intensify the flame waves.) _Duvessa hits you but does no damage.  Duvessa is severely wounded.  The flame wave engulfs Dowan!2h  .#.....ee†..  Dowan is heavily wounded.Duvessa closely misses you. Dowan hits you but does no damage.9=2-=======2Pois2h I Wave+ Breath++ 2h|$ 2h% Q _You are poisoned.3h( ####################  Duvessa closely misses you. Dowan hits you but does no damage. _You are poisoned.A wave of flame ripples out! The flame wave engulfs Duvessa.almost dead..3hō V....#.......ee†.....  Duvessa is almost dead.  The flame wave engulfs Dowan.  Dowan is severely wounded.  Your wave of flame reaches its maximum intensity and dissipates.  You feel sick.  Duvessa says, "Practise, practise, practise! One day you'll be as good as me."3hw a8-33h 3h t _Duvessa hits you but does no damage. Dowan closely misses you.4hDuvessa says, "Practise, practise, practise! One day you'll be as good as me." _Duvessa hits you but does no damage. Dowan closely misses you. sock Duvessa!r weapon exudes an aura of protection.  You kill Duvessa!  Dowan seems overcome with grief.4h  Dowan seems to find hidden reserves of power!  You feel sick.  Dowan gestures wildly while chanting.4h<4h).ee   Dowan (fast)4h]4h~ ###deadmagic the Firebug..#Grey Draconian###########.#Health: 57/63 =====================---.........##.#Magic: 2/16===--------------------- ###########.##.# ####AC: 18  Str: 11 .......# #....#####.....EV: 11Int: 18 4h######.######..#.........SH: 0Dex: 11 ................).†......XL:  8 Next: 101% Place: Dungeon:5 ######.######..#@##......Noise: ==-------  Time: 3995.3 (1.4)#)# #..#e# .....o) +2 flail (protect)#.# #..#.# ....Cast: Foxfire ######.# .....# ...Pois Breath++ .....).## #.#.### .. ##......# ......e   Dowan (fast) ##......+ ####.# ##......# ##......#Your weapon exudes an aura of protection.  You kill Duvessa!Dowan seems overcome with grief.Dowan seems to find hidden reserves of power!  You feel sick.  I;1mDowan gestures wildly while chanting.4h ------ _Dowan blinks!  You have reached level 9!4h /  --more--6h  Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? 7h64/70=7-9209 0% 7h7h _You feel clever. x2; Your scales feel tougher.9ho  Casting: Flame Wave (dangerous; 7% risk of failure)  9hQp \Confirm with . or Enter, or press ? or * to list all spells.;h7  Flames lash Dowan.;hD*;hyh )You kill Dowan!;h|0---3====60Foxfire;h;hA$ _You feel sick.;hd ..###########......... ###########.###### .......# #....#####..... ######.######..#........ ................).†..... ######.######..#.##..... #)#  .;hz.# #####.....# .....).## #.#.### ..## ##......#;hM;hD----7;h;h  _You feel sick.  Things that are here: _a +2 dagger of venom; a +0 robe=hhM## .#########  .........## ###########.##.# #### .......# #....#####.... ######.######..#........ =h................).†..... ######.######.))# . #..#.# . =h######.# .....# . .....).## #.#.### ..=h )..##=h$=h$c12 ----8=h*=hK-$ _You feel sick.>hIM## .#########  .........## ###########.##.# #### .......# #....##### ######.######..#... ................@.†..... ######.######..#.##.....)# #..#)# .... >hL+#..#.# ... ######.# .....# ...>h>h2%9>h>h _You feel sick.  Things that are here: _a +0 short sword; a +0 scale mail; the elf corpse of Duvessa>h X ###..###########......... ###########.###### .......# #....#####..... ######.######..#.... ................).† ######.######..#@##..... #)# #..#)# .....# #..#.# ... #####.....# .. ##......#>h% 3  You feel sick.>h =1=-4000Foxfire>h >h >h@ [ _You are no longer poisoned.>h ..###########......... ###########.###### .......# #....#####..... ######.######..#........ ................).†..... ######.######..#.##..... #)# >h ..# #####.....# .Breath++ ..>hEB## ##......#>h=95>h0=1>h >h  Things that are here: _a +2 dagger of venom; a +0 robe@h\3@hz@hz@h1 k6=@h!@h"K8=@hi#@h-%@hu%#9@h%D==@h&@h/_ _You start resting.@hx5+4.3 (3@h5Y70=5.3 (4@h:@hm=" _HP restored.@hC 3@hK @h @h^ ,@h @h I2=@h @h ,@hl @hV O=@hҮ @h @h @h @h O=@hw @h+ @hY @hj @hq ,@h| @hX `3==@hV @h ,@h @h/ ,@hZ @h` ,@h @h P==@h @h ,@hz @h _4=@ht @h ,@h> @hq ,@hR @hl ,@h @h9 O=@h @h ,@hf @h{ ,@h @h @h< T5==@h @h ,@h @hV ,@h @h ,@hF @h P==@h @hA ,@hb @h ,@h @h @h S6=@h @hi ,@hp @h ,@h @hV ,@h^ @h" O=@hW @hD @hr @h @h i7=@h% @h ,@h @h ,@h @h =@h @h ,@h @h ,@h. @hE @h T8==@h @h @h @hF" @hf$ ,@h% @h' ,@h( @h#+ @hR+ 3==@h, @h/ ,@hb0 @h2 ,@h#4 @h6 @h7 F9=@hw8 @h: ,@h; @h> ,@h? @hB ,@h2C @hSE O=@hiF @hqI ,@hK @hM h10/17==@h{O @h-R ,@hYS @haV ,@hAW @hX @hX @hY @h)\ P==@h] @h7` ,@ha @hb ,@hc @h$f c1=@hg @hi ,@hk @h\m ,@hn @hp ,@hu @hw @hw 9=@hy @hU{ ,@h| @hr ,@h @hl c2=@h҃ @hʅ ,@hۆ @h ,@hd @h ,@hL @h3 O=@h @h ,@hD @h0 @hY N3==@h @h ,@h @h @h @h @h ,@h$ @h @h :==@hK @h2 ,@h @hM ,@h @h" 4=@hE ,@h @hZ ,@h @h O=@h̼ @h_ ,@h @h ,@h @h @h E5==@hV @h ,@h @hk ,@h @h ,@h @hC @h :==@h @h ,@h @h~ @h K6=@h @h ,@h @h @h @h @h ,@h @h$ O=@h% @h& ,@hZ @h @h? @h. @h _ _You start resting.@h 2106.3 (101.0)@hN Z7==72@h @h % _Magic restored.Ah> 3Ah&@ Ah#D AhF Ah[K BAh7M AhkM AhN Ah9Q AhS AhT AhsU Ah[ a  You see here a hound corpse.Ahz^ Ah^ A== _AhF` Ahb Ahe AhAe Ahg Ahim Ahp ,Ahq Ahw Ahy ,AhJ{ Ah} Ahk ,AhӁ Ah Ah ,Ah Ah9 Ah ,Ah Ah ,Ahח AhW Ah Ah ,Ah Ah Ah ,Ah[ Ah Ahe ,Ahү Ahܱ Ah9 ,Ahm Ah9 Ah ,Ah Ah AhD ,Ah= Ah ,Ah& Ah N _You now have 312 gold pieces (gained 15).Ahq 3Ah> Ahb Ah ,Ah AhH Ah ,Ah Ah Aht / ....).†.......... #..#.##................. #..#)##...................#.##................. ##................. .#.####................. .#........ .#####.......#........ ####.......#@......h AhD X.....................  ...........#####.####  ....................  #............####.###  #...........h   jackal (asleep)  #............#  ............#  ............Ah 328.3 (21.0)Ah +9.3 (22Ah Ah Y _A jackal comes into view.Bhr  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Bhz kvv, ally target)Bhz h6--=30.3 (1.0)Bh Bh / _You conjure some foxfire!Ch- #..#..... ....).†......>.##.......)##....... #..#.##............##..#.####... ........... ##.#.v...... ####.......#h......v........ .....#####.####....................####.###.#.#Ch# `  Found a stone staircase leading down.Ch Ch Ch Che Ch Ch Ch_ Ch} Ch Ch" ChŢ §§§v§vh§§§§hdistracted, ally target)Chn -=1Ch1 m§§§§Ch | _The jackal barks! _A jackal comes into view.Dha H...).†..>....#.##.. ..#)##. ..#.##. ....##. #.####. .......# #.######.§  ####.#.@§§v§vhDhb Q............§§§§.....h.....#####.#####..............  #.....####.####.# h 2 jackals (1 distracted, 1 ally target)  Dhn A  The foxfire hits the jackal!Dhs §§v§v†§§§§h   jackalDh ,Dh DhT Dh Dh  §§§§§.h§§§§..§§v.DhM k(ally target)You kill the jackal!The foxfire hits the jackal.Dh{ ,Dh" C  The jackal is lightly wounded.Dh Dh9 .....h†h......§§.hhh 3 jackals (2 wandering)DhG .--2Dh ;§Dh” \ _A jackal comes into view. x2Eh  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.GhsP§§Gh8--Gh[GhP _You don't know that spell.Gh d§§Gh 9§GhH F _Unknown command.Hh#..#.##....... #..#)##........ #..#.##............##......... .#.####......... ...............#. ##.#####.......#.  ####.......#h†hHh.............§§.h #####.#####..........  #.....####.###Hh b #......#  #HhG}.#   jackal Hhrz.# .. ###HhHh3Hh"HhHhmh.†...Hh,3 _HhcHhHh=J#..#.##.  #..#)##..........  #..#.##..........  .....##.......... #.#.####.............#.#.#####.......#. ####.#.....h.†. HhJ.h .#####.##### ... #......####.### #............# #............#HhJ .......#  .  .###HhLHhLHhZUh.hh 2 jackals (1 wandering)HhU@--4Hh\Hh^HhV  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.IhIhwIhIh9...h..hhIh _3----==5IhoIhO _A cloud of volatile blastmotes flares up around you! Run!Ih~iK#..#.##. #..#)##........... #..#.##........... .....##...........  #.#.####...........  .#...#.#####.#.. ####.#.†. Ihi §..h..h..h .#####.##### ... #....####.### #.....# #......# ............# ............  .###IhkIhkIhrz§.h..h.Ihr_4=-----6Ih x&§IhyJh= #..#)##. #..#.##.. .....##..#.#.####.. .......#.####.#####.#. ####.#†......§.h..h...h #####.#####.........  #..####.### #..#  #..# ..# ... # .### # .Jh!#JhJhJh^JhJhv  The cloud of blastmotes explodes!  The concussive blast engulfs the jackal.Jh:######.h..   jackalJhb .#..†..h..  You kill the jackal!Jh' E=======7Jh JhW * _You hear a shout! x2Kh Q  Casting: Volatile Blastmotes (dangerous; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Lh?Lh3Yh.1----==-----8Lhzje _A cloud of volatile blastmotes flares up around you! Run!Lh#..#.##. .....##.....  #.#.####............  ..........#......... ####.#####.#.........  Lh#####.......#.......†. ............†.h......h .§#####.##### ......... #####.####.# #.# ....### .# Lh> §LhS-------9LhR:§LhLh w#..#.##.  .....##........ #.#.####........ ......#. .#####.......#. ####.......#.†. ...†.h......h .§#####.##### .#.####.### #.# #.Lhs # .#...###...LhÙ 6§Lhm A--40Lh 8§Lhf Mh k%#..#.##. .....##. .#.####... ......#. .#####.......#. ####.......#.†. ....†.h......h .§#####.##### .#.####.##..# #...# ....Mhk#...............###.........#Mh/mMhQwv  The cloud of blastmotes explodes!  The concussive blast engulfs the jackal!Mh{B#####Mh .†...  You kill the jackal!Mh E=======1MhbMh; _You hear a bark! You hear a shout! x2Nhb..#.##. ##. #.####.. #... .#####.#......... ####.......#.......†. .....†.h......h .†#####.#####  .#.####.##.Nh ..# ##.....# ......#................. Nh!Nh2=---===----2NhV$NhC&Nh #.##. ##........ .####.......#........ .#####.#.......####.#.......†.  .....†.h......h  .†#####.# .#.####.# #....# .# #.Nh H....# .#.# .#. .#.### ...# ?.Nhڣ Nh= S-------3Nh Nh f _Found a scroll labelled ZUCRIOT WELAZ.Oh^B.##. ####........... ....#.......... ######..........  ####.#.......†. ......†.h......h .OhBa.†#####.####### .................####@###### ....# #.# ....# #.# .# #.#  .OhB.#### #...# #?. ..Oh>C .OhEOhKhh   jackalOhFLA---4Oh_POhQOh ## ....#....... #####.....  ......†. .....†.h......hh#####.#######..................####.######  #@#  Ohf. .  ### #......OhOhb%5OhOhPh/ ....# #####.....  †. .....†.h......hh#####.#######..............####.######  #.#  . .  #####........Ph7Ph7A=6Ph=Phe>PhG: #####  †. .....†.h......hh#####.#######..............####.######  #.#  .o.....  ..#####.. #?..Ph:  .......o   orc (wandering).##......#Ph[C PhI n.oPh?J %7PhN PhQ q _An orc comes into view. It is wielding a +0 club.Ph R †. .....†.h......hh#####.#######..............####.######  #.# ...###  ..o....  #####..........# #?......S ...................####S   adder (asleep). o   orc.Ph Ph Ph h  An adder comes into view.PhΘ PhG h.oOO   ogre (wandering)S   adder (asleep)o   orch   jackalPh %8Ph Ph  _An ogre comes into view. It is wielding a +0 giant spiked club.Qh Q  Casting: Volatile Blastmotes (dangerous; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.RhB^  A cloud of volatile blastmotes flares up around you! Run!RhRhʘRh.hO.o.ORh_0--==9RhRh%8 _The ogre shouts! You hear a shout!RhQG.....†.h......hh#####.#######..............####.######  #h# ....###  O.o..§####### ..#####@.........# #?S ...........####.. ...Rhñ4.....$RhP  Found 15 gold pieces.RhRh6RhüRh .h.O.o.§S.SRh/--50Rh&§Rh+/ _The adder hisses angrily.Rh' Q  Casting: Volatile Blastmotes (dangerous; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Rh[  You miscast Volatile Blastmotes.  You are very lightly contaminated with residual magic.Rhd  Nothing appears to happen. The cloud of blastmotes explodes!  The concussive blast engulfs the jackal!Rh4k #####...S.  You kill the jackal!ShDi  The concussive blast engulfs you! You are knocked back by the blast.Sh.ShX h#####.#######..............####.######  #.# ##  ...O..o.####### ..#####.....S.. #@..... ..................o......####Shȏ....#...S   adder......$oo 2 orcs (1 missile).......  An orc priest and an orc come into view.ShB(((ShSh  The orc throws a boomerang. The boomerang closely misses you.Sh%&D S.@..oo 3 orcs (1 missile)An orc comes into view. It is wielding a +0 hand axe.Sh*61----7/17 -------=======1Contam Breath++ Sh2Sh =7 _The orc priest moves out of view.Sh4..............####.######  #.# ##  O..o.####### #####....S....o#####?.... .......o...o.....#### $o   orc priest.S   adderooo 3 orcs (1 missile)ShShˠShOShShShI.o..S..oo..o.....Shx2=----------2ShShThGQ  Casting: Volatile Blastmotes (dangerous; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Th+,Thg1  You miscast Volatile Blastmotes. Nothing appears to happen.  The orc priest calls down the wrath of Beogh upon you.Th1Th,2Th&9MO....o.S.o...oo......$....#O   ogre.Th:51----4----------------3ThBThD' _Beogh smites you!Th ####.######  #.# ##  O..O.####### #####..........#####o.S ..o...o...o.....#### $.[Th Thz Th Th Th: Th .O?...o..ooS.oTh ^2----=4Th Th _Found a robe. The orc barely misses you. The adder barely misses you.Uhm# #.# # #.# ####.# O....#############O........  ..#####?. ...o..ooS...o...........#### .# .# ......$....# .....#.# .....[.....# .....# UhUhUhUh8 .O..SoThe orc attacks as it pursues you! The orc hits you but does no damage.Uh5 Uhވ,Uh.o..oUhS3=5UhUhb _The orc priest miscasts a cantrip.Vha Q  Casting: Volatile Blastmotes (dangerous; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.WhK ...........# #.# deadmagic the Firebug ...........# #.# Grey Draconian ...........####.# Health: 53/70 ==================------ ...........O....########  Magic: 0/17------------------------  .........#####.........  AC: 12Str: 11  .........#####O****....  EV: 11Int: 20 ....o*******....  SH: 0Dex: 11 ...o.*oSo***....  XL:  9 Next:  3% Place: Dungeon:5 .....***@**####  Noise: =--------  Time: 4155.3 (0.0) Wh .....******#  o) +2 flail (protect) .....******#  Cast: Foxfire .....******#  Contam Breath++  ...........#  ...........#  O   ogre .....[.....#  o   orc priest ..........#  S   adder  ooo 3 orcs (1 missile)The orc attacks as it pursues you! The orc hits you but does no damage. _The orc priest miscasts a cantrip.WhE cCasting: Volatile Blastmotes (dangerous; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Flame Wave (dangerous; 6% risk of failure)  Press: ? - help, Dir - look around, f - activateXh...........# #.# deadmagic the Firebug ...........# #.# Grey Draconian ...........####.# Health: 53/70 ==================------ ...........O....########  Magic: 0/17------------------------  .........#####.........  AC: 12XhStr: 11  .........#####O........  EV: 11Int: 20 ....o...........  SH: 0Dex: 11 ...o..oSo.......  XL:  9 Next:  3% Place: Dungeon:5 ........@..####  Noise: =--------  Time: 4155.3 (0.0) ...........#  o) +2 flail (protect) ...........#  Cast: Foxfire Xh......$....#  Contam Breath++  ...........#  ...........#  O   ogre .....[.....#  o   orc priest ..........#  S   adder XhN ooo 3 orcs (1 missile)Confirm with . or Enter, or press ? or * to list all spells.Casting: Flame Wave (dangerous; 6% risk of failure)  Xh Press: ? - help, Dir - look around, f - activateA wave of flame ripples out! The flame wave engulfs the adder!  The adder is heavily wounded.The flame wave engulfs the orc!Xhә #.# #.##.#..########  #.........  .###....  ........  XhBN...o..o###......  .......#@#.####  .......###.#  .....  .....  Xh...........# ...........#  XhʚK.....[.....#  ..........#   oo 2Xh Press: ? - help, Dir - look around, f - activate  A wave of flame ripples out! The flame wave engulfs the adder!  The adder is heavily wounded.  The flame wave engulfs the orc!  You kill the orc!  (Press . to intensify the flame waves.)Xhm Xh Xh? Xh N?.o..O....S).o..o@....Xh 41=======6.3 (1Wave Breath++ XhC Xh = _The adder bites you but does no damage.Zh0c  A wave of flame ripples out! The flame wave engulfs the adder!Zh8  You kill the adder!The flame wave engulfs the orc!Zh@ ############@############ o   orc  Zh&AXYou kill the orc!The flame wave engulfs the ogre!ZhXZhZh_Zh......o†O...o.)@............Zh~50-4=======7Foxfire+ Breath++ ZhHZh۱_ _The ogre is moderately wounded.[h$ [h7 Read which item? Scrolls  j - 2 scrolls labelled QOHER LUID  p - a scroll of teleportation  q - a scroll labelled ONGIFAANAPT [hi r - 4 scrolls labelled FUESHR HUTOWN [!] read|quaff[h G[?] describe selected]he]h]hQ...........# #.#deadmagic the Firebug ...........# #.#Grey Draconian ...........####.#Health: 55/70 ==================------ ...........O....########Magic: 0/17------------------------]h.........#####.........AC: 12Str: 11  .........#####?........EV: 11Int: 20................SH: 0Dex: 11]h......o†O.......XL:  9 Next:  4% Place: Dungeon:5.....o.)@..####]hBNoise: =======--  Time: 4157.3 (0.0)...........#o) +2 flail (protect)...........#]hCast: Foxfire......$....#Contam Wave+ Breath++ ]hIE...........#...........#O   ogre.....[.....#]hmo   orc priest..........#o   orc]hA wave of flame ripples out! The flame wave engulfs the adder!  You kill the adder!]hThe flame wave engulfs the orc!  You kill the orc!The flame wave engulfs the ogre! _The ogre is moderately wounded.]hThe flame wave engulfs the ogre! _The ogre is moderately wounded.As you read the scroll of teleportation, it crumbles to dust.  You feel strangely unstable. You stop channelling waves of flame.ogre hits you with a +0 giant spiked club!!  The orc priest invokes the aid of Beogh against you.]h28---------ogre hits you with a +0 giant spiked club!!  The orc priest invokes the aid of Beogh against you.Beogh smites you!  The orc priest shouts, "Beogh offers mercy even to people such as you. Join usand be reborn!"  ]h(press Y on the ability menu to convert to Beogh)]h/  --more--^h U.o^he ===----8.3 (1Tele Contam ^h YBeogh Breath++ _^hA ^hS bh bh Ability - do what?CostFailure  f - Mud Breath3/3 uses available4% bh] Invocations -Y - Convert to BeoghNonebho0% [?] toggle between ability selection and description.chchch...........# #.#deadmagic the Firebug ...........# #.#Grey Draconian ...........####.#Health: 28/70 =========--------------- ...........O....########Magic: 0/17------------------------.........#####.........AC: 12Str: 11  .........#####?........EV: 11Int: 20................SH: 0Dex: 11.......†O.......XL:  9 Next:  4% Place: Dungeon:5.....o.o@..####Noise: ===------  Time: 4158.3 (0.0)...........#o) +2 flail (protect)...........#Cast: Foxfire......$....#h10;1mTele Contam Beogh Breath++ ...........#...........#O   ogre.....[.....#o   orc priest..........#o   orcThe ogre hits you with a +0 giant spiked club!!  The orc priest invokes the aid of Beogh against you.Beogh smites you!  The orc priest shouts, "Beogh offers mercy even to people such as you. Join usand be reborn!" _(press Y on the ability menu to convert to Beogh)ch/...........# #.# deadmagic the Firebug ...........# #.# Grey Draconian ...........####.# Health: 28/70 =========--------------- ...........O....########  Magic: 0/17------------------------  .........#####.........  AC: 12Str: 11  .........#####?........  EV: 11ch  Int: 20 ................  SH: 0Dex: 11 .......†O.......  XL:  9 Next:  4% Place: Dungeon:5 chTK.....o.o@..####  Noise: ===------  Time: 4158.3 (0.0) ch}B...........#  o) +2 flail (protect) ...........#  Cast: Foxfire ch[......$....#  Tele Contam Beogh Breath++  ...........#  ch...........#  O   ogre .....[.....#  o   orc priestch  ..........#  o   orcchFThe orc priest shouts, "Beogh offers mercy even to people such as you. Join usand be reborn!" chi_(press Y on the ability menu to convert to Beogh)  Aiming: Mud BreathchPress: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 hand axe (90% to hit)ehwK...........# #.#deadmagic the Firebug ...........# #.#Grey Draconian ...........####.#Health: 28/70 =========--------------- ...........O....########Magic: 0/17------------------------.........#####.........AC: 12ehLjStr: 11  .........#####?........EV: 11Int: 20................SH: 0Dex: 11.......†O.......XL:  9 Next:  4% Place: Dungeon:5.....o.o@..####Noise: ===------  Time: 4158.3 (0.0)...........#o) +2 flail (protect)...........#Cast: Foxfire......$....#Tele Contam Beogh Breath++ eh:L...........#...........#O   ogre.....[.....#o   orc priest..........#eh[Lo   orcand be reborn!" eh{L_(press Y on the ability menu to convert to Beogh)  Aiming: Mud BreathehLPress: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 hand axe (90% to hit)  Okay, then.ehLMehUehIW. _fhd H  Casting: Flame Wave (dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.hhm  Okay, then.hhzhh. _hhhhhj Ability - do what?CostFailure  f - Mud Breath3/3 uses availablehhVj4%  Invocations -Y - Convert to BeoghNone0% [?] toggle between ability selection and description.jh  f - Mud Breath3/3 uses available4%  Y - Convert to BeoghNone0% kh kh kh ...........# #.#deadmagic the Firebug ...........# #.#Grey Draconian ...........####.#Health: 28/70 =========--------------- ...........O....########Magic: 0/17------------------------.........#####.........AC: 12kh Str: 11  .........#####?........EV: 11Int: 20kh d................SH: 0kh -Dex: 11kh' u.......†O.......kh9 XL:  9 Next:  4% Place: Dungeon:5khJ .....o.o@..####khg Noise: ===------  Time: 4158.3 (0.0)...........#khx 5o) +2 flail (protect)kh i...........#Cast: Foxfirekh ^......$....#kh Tele Contam Beogh Breath++ ...........#kh >...........#kh O   ogre.....[.....#kh so   orc priest..........#kh o   orcPress: ? - help, Shift-Dir - straight linekh' LAim: an orc, wielding a +0 hand axe (90% to hit) kh8 '_Okay, then.khY Casting: Flame Wave (dangerous; 6% risk of failure)  khl Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.kh S  You bow before the missionary of Beogh.kh /  --more--lh]lh*XBeogh the Shepherd A god of outcasts, pariahs, and the dispossessed, Beogh's altars are rarely found among those of other faiths, but Beogh's missionaries may always be soughtby those looking for a place to belong. Worshippers will find many friends within the dungeon, and those who prove their strength to Beogh may gain lifelong companions the equal of any adventurer. To worship Beogh is to believe there is strength that transcends species and bloodline. To worship Beogh is to be an orc. Favour - Beogh is neutral towards you. Granted powers:(Cost)Orcs sometimes recognise you as one of their own. You can smite your foes.(3 MP, Piety-)lh`KBeogh will send orc apostles to challenge you in battle as you gain piety. You can recruit apostles that you defeat into your service. Your apostles are sometimes healed when you deal damage. You can rally a vengeful horde.(8 MP, Piety-----)You can walk on water. [!]: Overview|Powers|Wrath [J/Enter]: join religionlh.lhlh...........# #.#deadmagic the Firebug ...........# #.#Grey Draconian ...........####.#Health: 28/70 =========--------------- ...........O....########Magic: 0/17------------------------.........#####.........AC: 12Str: 11  .........#####?........EV: 11Int: 20................SH: 0Dex: 11.......†O.......XL:  9 Next:  4% Place: Dungeon:5.....o.o@..####Noise: ===------  Time: 4158.3 (0.0)...........#o) +2 flail (protect)...........#Cast: Foxfire......$....#h"10;1mTele Contam Beogh Breath++ ...........#...........#O   ogre.....[.....#o   orc priest..........#lhTdo   orcAim: an orc, wielding a +0 hand axe (90% to hit) _Okay, then.Casting: Flame Wave (dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.You bow before the missionary of Beogh.lhZi  Beogh welcomes you!lhe/  --more--mh b  The priest grants you succour and welcomes you into the fold.mh; mh p..)o.oo   orc priest (wandering)o   orc (wandering)mhĩ Orconian of Beogh ......49=======---9.3 (1mhy mhl 9 _The other orcs roar their approval!rh.# #.#.####.#  .O....########  ..#####......... ..#####?. ........ †O. .)...#### ....o.o@...#  ...........# $....# ...........# .# .....[.....# ...........#..rh8rhrhrh)O...oorhU50========---60rhrhrh  .####.#  ....O....######## ...#####......... ..#####?. .........†)..O...####.....# oo@....#...$....#......#.#rh [.....#.......#..######+######.rhW rh A #>........# #.# #. ###.......#########.# .. ##.#............).## #.# #....#######......# ...###########...#...##......+ #####........[rh ..##......##...............####......##.......)....#..####......##............#.@..........##............###.###......#rh #............# #.# #......##............# #.###......#rh; #............###..........##.........................#  rh` ####..................#######.......................#rhy T#................(......#rh] rhڵ rh- k1=1rh% rhs @ _Your surroundings suddenly seem different.th #.# #)# # #>........# #.# ####.......#########.# .#.#............).## # #....#######......# .. ###########...#...##......+ ### #thB\..[........##......# #.........####......# #)....#@.####......# #.#......# #.###.###......# #.# #.# #......# #.# #.##thz#......# ####..# #..th\...........####.......###### #th֟%..#ththڨx21=2Foxfirethth~th'  ###.#########.#### #...# #)#  #>........# #.# ###.......#########.# #.#............).## # #....#######......# . ###########...#...##......+ ## #[........##......# #............@..####......# #.......)....#..####......# #............#............# #............###.###......# #............# #.# #......# #............# #.###......#h m #............###.# #.................##########th;thS3=3th}th uhK 3uh uh uh 4=5uh uh L6=uh e 6.3 (3 _You start resting.uh5 E=uh uh K _Your magical contamination has completely faded away.vh3vhvhvhs8=vhK9=vh}vhvh60=2=vh0vhvh%1vhDvh3vhyK2=vhvhvhiU3=vhvhvh%4vh2=vhvhzK5=vhvh vh~k6=vhvh p8=3==vh vhj vhvhU9=vhvh_ _You start resting.vh077.3 (11.0)vhV Z70=8.3 (12vh5'vht)" _HP restored.vh& 3vh vhƸ vh ,vh vh :==vh| vhF ,vh vh vh #=vh B4=vh vh vh vh vh ,vh vh ,vh vh vh 9=vh{ vh ,vhM vh| ,vh vhC j5==vh vh ,vh vhL vhm vh vh vh vh vh vh :==vh vhN vhr vh vh vh: vhr vh vh S6=vh vh] vh vh vh vh/ vh vh vh vh vh vh 9=vhR vh vh vh= vh vh S7=vhh vho vh vh vhh ,vh vhW ,vhN" vh$ vh$ 9=vhj& vh( vh( vh* vh. Bvhl0 vh0 T8==vh2 vh04 vh4 vh5 vh^8 ,vh9 vhg< vh< vh@ vhC vh6C :==vhD vh~F vhF vhG vhI vh$J vh4K vhUM vh{M M9=vhN vhQ ,vhR vhT vhT vhU vh X ,vh=Y vhj[ vh[ 9=vh ] vh ` ,vhb ,vhzd h10/17==vhg ,vhah vhj vhj vh+l vhzn ,vho vhr vhMr :==vhs vhu ,vh5w vhGy vhy vhz vhQ} vhw} M1=vh  vh vh vhT vhW vh{ vh̆ vh vh' vh vh vh+ 9=vh vh vh vh vh= vh^ vh vh vhؙ M2=vhL vh ,vh vhd vh vhƢ vh& vhM vh vh vhJ 9=vh vhF ,vh vhҳ vh N3==vh` vh ,vhY vh ,vh vh vh vh\ vh vh :==vh1 vh ,vh vh ,vh vh$ vh| K4=vh vh2 ,vh vh vh vh vh ,vh vhU vh 9=vh vh ,vh( vh~ ,vh vhk b5==vh vh vh vhe vh vh vh$ vh ,vh< vh P==vh vhc ,vh vhvhVD6=vhvh,vhvh ,vh3 vh, vhF vhvhvh,9=vhvhvhvh^vh:vhSvhvh$_ _You start resting.vh*.268.3 (90vh+Z7==9.3 (91vh0vh2% _Magic restored.whGPu #####................. ###.......#########.#### #.........# #)# #>........# #.####.......#########.# #.#............).##  #....#######......# whP ###########...#...##......+ # #[..@.....##......# #.........####......# #)....#..####......# #.#......# #.###.###......# #whP.# #.# #......# #whQ.# #.###......# #.###wh9QA.# #.......whYQwhYwh&Z170.3 (1.0)wh`whbwh) TM #.###########.#### #####.................##.#########.#####..#)>........# ###.......#########.# ##.#............).# #....######whA* # ##########.@.#...#+ #[..........###)#####............#............##........#wh1 ;1wh7 wh9 whFM............#  #.###########.#### #####.................##########.#####...)>........# ###.......#########.# ##.#............).# #...@#####wh# ##########...#...#+ #....[..#.........#.......)....#..####......#.#........# #.#wh wh %2wh\'wh(hH3hh h̷hjP==hhY,hBhh,hChh,hh>h,hhPh],hShkh,hhyh,h=hh,hhh,hhh,hhh*,hFhh,h,hh,hCh 7 _You open the door.h 3h2 h@  There is an open door here.hh _h9h6h,hhh h#,h%hO)hE+,h,h.h@1,h2h5h> ..........# #....#####.# #########.######..#............ ...................).† #########.######..#.##........... ##)# #..#)##........... ##.######..#.##........... h>r#########.##........##........... ........).##.##.#.####........... #####......#.#..@.........92.3 (20.0) ...##......'.####.#####.#.. ...#h>### .#####... .#### .......h>†.h .####......# <..........h#### h>...........# .... #.###......# #......h?### #.#h&?..# #...... #.### #......h)HA3.3 (21hSh~T9 _Found a stone staircase leading up.h- 3h/ h5 h7 h; ,hXA hC ,hD hH hK ,hZL h.P hPR h{R hS hrW h&Y ,h5Z h] h_ ,h` hd hEh ,hi hm hu ).##.##.#.####.......... .....#.#................#..'.####.#####.......# .....### #.#####......O#† hu .....# #.............†.h .....# #<..........†#####.#### .....# #............. .....# ##............####.#### .....# #..hzv N# #.# ..# #............# #.# ..# #............####.# ....# #............O....###### #...........#####.....# #...........#####?O   ogre (wandering) hv {......# #..$..#......... ......# #.....#..........†)... hv ]......# .O...#hx 3300.3 (7.0)hj f.h% *1.3 (8h h h|..#.#.........#'.####.#####.#.### #.#####.#.†# #.......O.hh# #<..†#####.###### #...............# ##....####.#####h8# #.....# #.# # #.# #.# # #.####.# # #.....##### ###### #.#####...... .....# #.#####?# #..$..#......h$O   ogre (wandering)# #.....#.†)# #..... .O...### ....#hhD†hZ*2.3 (1hhh  '.####.######## #.####† #......†.h......h<†#####.#####.............######.#####  #.# ##.....##### ###########...... .....####? hr .....# #..... ..............#####oohp h OO   ogre (wandering)hi %3h hR hu ### † #......O.h......h<†#####.#####.............######.#####  #.# ##hv.....##### ###########...... .....####?$..#..............#†)...... ....... .........#.......$....#hGh%4hh:h;* # #.......O.hh # #<†#####.####### #..............# #####.####### #.# #.# # #.# #.# # #.####.# # #.....###### ##### #.#####....... ....# #.#####?h* # #..$..#......# #.....#.†)# #.....#.O...#### #.....#....######........)o...#.... ...$....## .....#h4 h?5 %5h< h> hX# #.O.h......h # #<.†#####.## #...# ##.####.###### # #.# #.# # #.# #.# # #.####.# # #.h# #.#####.# #.#####?.# #..$..#.# #.....#.h†).# #.....#.hO...## #.....#.h\#####.......))#.... . h‘h %6h.hDhM# #.O.h......h # #<.†#####.# # #.. # ##.####.###### # #.# #.# # #.# #.# # #.####.# # #.# #.#####.# #.#####?.hM-# #..$..#...# #.....#.†).# #.....#.# #.....#.....######.......)).....##.... . hkh%7h<hh2 # #.O.h......h # #<.†#####.# # #.. # ##.####.###### # #.# #.# # #.# #.# # #.h 7####.# # #.#  #.#####. # #.h d#####?. hʈ # #..$..#...h  # #.....#.h? M.†). # #.....#.)# #.....#.hd _...######.......h )).....##.... .$.h 8...# h hϔ %8h h hgC #<†#####.#######  #...............  #####.######  #.# #.#  #.# #.# hC #.####.#  #......#########.#####.........  #.#####? # #..$..#hC(...... hD# #.....#...†)hAD # #.....#.)...#### hiD# #.....#..# hDz#####........))..#hD...#........$..#hDh# ......# hNhkO%9h3YhZhy8&#............... #.####.###### ..# #.# #..# #.# #..####.# #.......#########.#####.........  #.#####?..  #..$..#.......  #.....#.†) h8P #.....#.)...####  #.....#....# ###........))h9.# ...#.......$.## ....## .## ......[hjDh0E&10hLhMhUS #. ##............####.###### #............# #.# #......# #.# #.....####.# #.........# #..#####......... #.#####?. #..$..#. h$T #.....#.†). #.....#.)...#### #.....#.# .)).....##.$....## .## .# hiT h`^ h^ %1htg hi h!sO#.  ##.####.###### #............# #.# #............# #.# #............####.# #....######## #...#####......... #.#####?. #..$..#. #.....#.†). #.....#.)...#### #.....#.# .hs)).....##.$....## .## .# hY}h}%2hhh;#. ##.####.######  #.# #.#  #.# #.#  #.####.#  #..########  #....#####...  #.#####?.h   #..$..#.  #.....#.†).  #.....#.h2)...####  #.....#.# .hTQ #. hs# .... # ...h+ hh%3h hh7. .####.###### #.# #.# #.# #.# #.####.# #..## #....#####.. #.#####?. hO#..$..#. #.....#.†). #.....#.)...#### #.....#.# . .  ..... ....h hh%4hK$h3&hzS .####.###### .# #.# .# #.# .####.# ...# .#####. .#####?. ..$..#.hS .....#.†). .....#.)...#### .....#.# ......hS+ h_hf_%5high.ih[ †#####.####### ...........####.####### #.# # #.# ####.# .....######## .#####.. ........#####? $..#... #.†).......#.)...######.)).....# ...$....#..h V.....ho h %6h h h2/.†#####.#...........####.######.# #.#.# #.#.####.#....#.#####..#####. ..$..#..#.†)..#.)...#####.#....#....)).....#......$....#h .#  .#h(h%7hh6@8.3 (2hh޻c _h - a scroll labelled ZUCRIOT WELAZh9 ?............... #####.###### #.# #.# #.# #.# #.####.# #......######## ######......... #...#####. #..$..#.......... #.....#†). #.....#.)...##### #.....#.....# .)).....#...$....#  ......# .# [.....#hC @9.3 (1hiL hN hSZ z #####.######  #.# ##.....########...#####............#####$..#...........†))...#####....# .......))......[.....#............#hc h'd &20hk hm hH  #.# ##.........########...#####...........#####$..#...........†))...#####....# .......))hI..$............#.............hRhOS%1h[h^]hy, ##.........########..#####..........#####$..#...........†))...#####....# .......))..$  ..............######+######.hݬh%2h<hhL> ##.........########..#####..........#####$..#...........†))...#####....# .......))..$  . ######+######.hh%3hWhHhb  .....########.#####.........#####$..#...........†).....)...#####....# .......))..  .  [.#h Q.# ##h$ h$ %4h, h6 @5.3 (2hi> hZA ? _You now have 327 gold pieces (gained 15).h:g ######.........  #.#####.  #..$..#..........  #.....#†).  #.....#.)...#####  #.....#.....# .)).....# #........# # .# # .# # [.....# #.......# #h(... #######+######.# #.# ### ..#hh*6.3 (1hZh$hL $..#...........†))...#####....# #.......))..   hg[... ..######hh%7hhh 2 $..#...........†)....)...#####....# #.......))..   ...Breath++ ........he h %8h h m _You see here a +0 robe.hO q #.....#†). #.....#.)...##### #.....#.....# #.)).....# .#........# .# .# .# .# .# [.....# .#.# .#... .#######+######.# ##.# #### ...#.######.......##h*W h X ,9 _h_ hwa hZC )...#####....# ##.......)) ...   [.hNZ..######+######.# ### ..#.....#h;aha&30hghhh{#.....#.)...#####  #.....#.# .)).....# #.# # .# # .# # .[.....# hӑ# .# # . # ..######+######.#  .#  hP#  h\hd%1hZhԠh J'#..#...#....#.#####.##.#hR h %2h h1 ( _You open the door.h[ ....# #.......))..   [.#...######@######.# #.....# . ###...# ....###.# .####..#hNchc%3hhhjQ _There is an open door here.h)........)).....# .......#  .....#  .....#  [.....#  ..............## ................  ..######'######.# hw#.@...# .# ##.....# .# #.....# #######.##### ..... hx#.###.. hb#.# #.....#h΁y#.# ####..# h#. # >h|h5,4 _hhh p #.....#........# #)).....# #.........# #......# # ........# # ........[.....# # ..............## # ................ #..######@######.# #  #.....# .# ### #.....#.#  #.....####### #.#####...... #.# ...##.. #.# .#.....#h,  #.# .####..##.h hZ %5h# h Q _There is an open door here.hV8#.....#.)...######......# .)).....# .....#  ..#  ........#  .[.....# hW .### .........@......#  h7W..######'######.#  h}W{#.....# .# ## hW{#.....# # hWQ#.....#hWn###### #.#####..hXy#.#.##.. h&Xy#.# #.....# hEX*#.#h?ahb$6 h4b_hhhjhg.....#.)...##### .....#.# )).....# # .# .# .[.....# .### .# h..######'######.# #.....# .#  #.....# # #.....# ###### #.##### hc#.###.. #.h+# h{h %7hkh?hu#.)...##### #.# )).....# # .# .# .[.....# .### .# ..######'######.# #.....# .#  #.....#  hԶh%8hhJhd#.)...##### #.# )).....# #  .# .h# .[.....# .### .# h ..######'######.# #.....# .# h9 7#.....# ha h  h.+h+%9h3hc5h `#.)...##### #.# )).....# # .#  .# .[.....# .### .# h >..######'######.# #.....# .# #.....# h <40h h hǹ #.)...##### #.# )).....# # # .# .[.....# .### .h A# ..######'######.# #.....# .# #.....# .##.....# .# #.##### .# #.# .# h; ;#.# .. hܿ h. %1h" h h%#....# .)).....# ......# .# .#  [.....#  ......###..#  hp..######'######@#  #.....##.# #.....##.# #.....##.# ##.######h.# . #.# #hĻ.# #.# #..h #h #.# ### # #.hih%2h1hhS@ .))..........  [...........###........######'###### #..... #h@(#### .hFhF%3hFLhMhW- ........  [..........###...######'###### #..... h=##### . hhS%4hhchX/  [......###..######'###### #..... ##### .  hY.h^hy^%5h`hbh   [......###..######'###### #..... ##### .h3 r  . ####h h %6h h hk   [......###..######'###### h \#..... ##### .  h͓ P....... ########.h  h hA %7h h h......### ...# ..######'######.#  #.....##.# #.....##.# h#.....##.# #.######.#  h|#.# #.######## h #.# #.@......#h6}#.# ########.# hNC#. hBh%8hyhv hA-###  .#  .######'######.#  #.....##.#  #.....##.#  h#.....##.#  #.######.#  #.# #.#  #.# #.#  #.# #h߈t.#  #. h  h  h:_   hW1   huD h]hS%9hdh!h###  #  ######'######.#  #.....##.#  #.....##.#  #.....##.#  #.######.#  #.# #.#  h71#.# #.#  #.# #.#  #.  hZ  h    hhh|&50h4hh; ###  #  '######.#  #.....##.#  #.....##.#  #.....##.#  #.######.#  #.# #.# h  #.# #.#  #.# #.# h 3 #. hҖ &    h    h hқ h %1hў h h7 _###  #  '######.#  #.....##.#  #.....##.#  #.....##.#  h7 $#.######.#  #.# #.#  #.# #.# h68  #.# #.#  #. # hJ8  h]8  hn8  h~8  h8   h8 h= hd> %2hA hC hH###  #  '######.#  #.....##.#  #.....##.#  #.....##.#  #.######.#  #.# #.#  #.# #.#  h#.# #.#  #. .#  .# .# .#h .# .#  hhy%3hhh.#  ##'######.#   #.....##.#  #.....##.#  #.....##.#  #.######.#  #.# #.######## #.# #........#  #.# ########@#  #. #.#   #.#  #.#  #.#  #.#  #.#  #.#   hh%4hhh##'######  #.....#### #.########........####### hHh%5hrhh  #.....#### #.########.......####### hZ h %6h h hl #### #.########.......####### .hq hr %7hNv hw h3| #### #.########.......####### ###  h~h%8hhhC~g #### #.########.......#######   h΂hW%9hhh-*)  #.########.......#######   h,/h/&60h3h4h{ .......####### .  h_h܀%1hhh~####### .###h.;2hhh$  ...(...########h+ h+ %3h/ h2 2 _Found 3 atropa-tipped darts.h  #.#  #.#  #.#  #.#  #.#  #.#  #.# .#######.# ....(..@.# ##########       h h` %4h h] h #.#  #.#  #.#  #.#  #.#  #.#  #.# #.#.# #....(.@..# #        hh%5hhյhg- h9. Wear which item? Armour (go to first with [)  b - a +2 pair of boots (worn) h~.  d - a +1 cloak (worn)[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip hhhi!a#.#  deadmagic the Firebug#.#  Grey Orconian of Beogh ......#.#  Health: 70/70 ========================#.#  Magic: 17/17 ========================#.#  AC: 12Str: 11#.#  EV: 11Int: 20#.#  SH: 0Dex: 11#.#######.#h!  XL:  9 Next:  4% Place: Dungeon:5#....(.@..#  Noise: ---------  Time: 4365.3 (0.0)###########  o) +2 flail (protect)  Cast: Foxfire  Breath++ h-"          _You now have 327 gold pieces (gained 15). _You see here a +0 robe. _You open the door. hX"a_There is an open door here. _There is an open door here. _Found 3 atropa-tipped darts.h)m  Okay, then.h-hf/. _h #.#  #.#  #.#  #.#  #.#  #.#  #.#  #.#.#  #....(@...#  #h+@      hU  h*h16.3 (1 _hhh #.#  #.#  #.#  #.#  #.#  #.#  #.#  #.#.#  #....@....#  #hCO        hh~%7hh;Y _You see here 3 atropa-tipped darts.h  #.#  #.#  #.#  #.#  #.#  #.#  #.#  #.#.#  #...@(....# h+ k #        h h ,8 _h h{ 6 #.#  #.#  #.#  #.#  #.#  #.# # #.#  #.#.#  #..@.(....#  #  h| h hl %9hU hՉ hd. #.# #.# #.### #.##. #.##. #.# #. #.# #.#.# #.@..(....# #hh &70hhCh>##. #.# >. #.# #.# #.# ### #.# #.. #.# #.# #.# #.# #.# #@#######.# #....(....############h)EhE%1hJhLh# ####### .##. >.# .###.. #######....(....###########h<hƺ%2hdhhU/ H .......# ####### .##. >.   .###.#.#....# #######....(....###########h`4 h8 %3h: h; h?( M.####### . .......# ####### .##. >.  # .# ##.#....#.### .. ########....(....#h8/ h/ %4h3 h5 h3hdhNhQ #.# #.#  #.# #.# # #.# ########.# # #. .. #.# . .. #.# .# #.# h&RM.# #.# ###.#.# #.# #.@...# #.# #.#.### #.# #.#... #.# #.#######.# #..###hLRh]h6^%5hLchdhf7  #.######.# #.# #.########  #.# #........#  #.# ########.#  #.... #.# #.. #.# #.# #.#  #.# #.# h7 ###@#.# #.# #.....# #.# #.#.### #.# #.#... #.# #.#######.##....(....############hj> h> %6hC hE h8M....#####.# #######.......# ########...... #@# ###.#.##.....##.#.####.#... #.#h;h%7h\hhZM....#####.# #######.......# #########.......#..# #.# ##.#.....#.#.### #.##.#h$h%%8h*h[,h1M....#####.# ########.......# #########. #.......#..#.# #.# ###.#hr#.....# #.#hh.%9hhyhJ ..######'######.# #.....##.# #.....##.# #.....##.# # #.######.# . #.# #.######## #.# #........# # #.# #########.# ##. #.@.....#.# .#.#...#.#.##.#.#.# #.# ..#.# # #.#####.#.# #.# #.....# #.# #.#.### #.# #.#... #.# #.#######.#h h h &80h h ht ..######'######.# #.....##.# #.....##.# #.....##.# ## #.######.# .. #.# #.# . #.# #.# .# #.# #.# .# #. #hL.#.# >. #.#...#.#.# #.#.#.# #.# ..#.# # #.# ####.#.# #.# #.....# #.# #.#.### #.# #.#... #.# hqH #.#.#hh4%1hDh˓hq   #..... ###### .. #.######## . ....... .########## #....... >. #...#.# #.#.#.# #..#.# #####.#.##....(....#hu h-v %2h~z h | hŮz ###### .. #.######## . ....... .########## #.......# >. #...#.# #@#.#.# #.......#.# h~#########.#. #....###########h(hõ%3hhNhX+ #.....##.# ### #.######.# ... #.# #.######## #.# #........# ..# #.# #########.# ..# #. #.......#.#  >. #.#...#.#.#h+ #.#####.#.#.# #.##.....@.#.# # #.# #########.#.# #.# #.....# #.#h+ #.#.### #.# # #.#... #.# # #.#####h+j##.# # #....(..h ,e..# # ########### #h2h3%4hr7h@9hv #.....##.## #.######.#. #.# #.# #.. #.# #.#.# #.# #########.# #..# #. #.......#.#hswK >. #.#...#.#.# #.#####.#.#.# #.# #.#.# # #.# #.#.# #.# #.....# #.# #.#.### #.# ## #.#... #.# .#hw; #.#.# .#hw #....(....# .# # ##h}h~%5hhSh5  #.....##.## #.######.#. #.# #.h)6 # ##.. #.# #.#.# #.# #.# ##..#h`6  #. #.#.# >. #.#...#.#.#h6 e #.#####.#.#.# #.# #.#.# # #.# h6 #.#.# #.# #.....# #.#h6  #.#.### #.# ### #.#... #.# ..#h6 < #.#.# #.#h 7  #....(....# †.# ##h< h= %6hA hB h V# #.....##.## #.######.#. #.# #.# .##.. #.# #.#.# #.# #.##..# #. #.#.# >.# #.#...#.#.# #.#####.#.#.# #.# #hP .#.# # #.# #.#.# #.# #.....# #.# #.#.### #.# #### #.#... #.# ...# #.#.# ##.# #....(....# .†.# ##h hQ %7hY h h .# #.....##.# .###### #.######.#. #.# #.# ..##.. #.# #.# #.....# #.# #.##..# #. #.#.# h # >. #. #.#...#.#.# # #.#####.#.#.# #.# # #h5 4.#.# # #.# #.#.# #.# #.....# #.#hV  #.#.### #.# ##### #.#... #.# ....#hy > #.#.# ###.#h  #....(....# ..†.# h 0##h#h%8hhh J### #.....##.# ..#  #.....##.####### #.######.# ...... #.# #.######## ...##.. #.# #........# .#.....#hhL #.# #########.# .####..# #.# #.......#.# .# >. #.# #.#...#.#.# .# #@#####.#.#.# #.# ##h #.......#.# # #.# ##########.#.# #.# #h #.....# #.# #  #.#.### #.# ######h #.#... #.# .....# #.#######.# ####.#h #....(....# ...†.############h.h%9hhhbM ### ....###########.# .....####### ...##..  #..........##########..#.....>. #.#...#. .#####.#.#. ##.......#.# #########.# ##.....# #.#hfhg&90hkh7mh 3hb hw h: hx h h h h hS hơ hd ,h h hk h٥ ,h h9 h` h/ hb h0 ,h h h ,h6 h hҽ ,h hW h) ,h h @  There is an open door here.h h  _h# h h ,h1 h, h {  #..$..#...................  #.....#..........÷).......  #.....#..........)...#####  #.....#..............# ####..............)).....# .....................# ..# .................# h= 2..# ................# ..# #......@..[.....# 401.3 (h^ 11.0)..# #...............### h K...# #.................# ...# #...######'######.# h ### #..#.....##.# h .##### #<#.....##.#h  .....# ##.....##.#h G######.######.# h0 ...........#.# #.###### hD h +2.3 (12h# h 9 _Found a stone staircase leading up.h=3h@h1HhO,hPhThW,hYh]ha,hRdhhhUm,hohrh_w,hNyh|hhhohJhφhh+hhh/hrh hh%hlhh,h\h,hʡh<N _You now have 338 gold pieces (gained 11).hhhh;h%,hLẖhhݳhhh,hhUh!,h*htXh4' .....###### ######. ..........# #...........#####. ...(......# #.....#........... ..........# #.....#..........÷ ..........# #.....#..........).......# ##.....#..................#####..............)).. ###...........#...........  #...........#.@................  #...........#...........  #...........#######...[.. hi #...........# #............  #...........# #............  #...........# #...######'##  #####....#### #..# #...h ####..##### #<. #... h ########.....# ## #...You pick up a book of Cantrips and begin reading...h-19.3 (17ht,20.3 (18hchs  You add the spells Poisonous Vapours, Kinetic Grapnel and Apportation to your _library.h)3h*h 3hO5,h8,h:,h;h>h)@,hAh"ChgE,hiHhQJhL,h6NhPhRhRhOThWhZ,h]hdhg,hhh2nhkq,hbshwhf{,hehڄho,h܈hh,hhHhh˗h{h1  Things that are here:  a +0 whip; a +0 leather armourhNh _hh>h',hxhVh0hXh±hd  You see here an adder skeleton.hh _hAh&  hVThings that are here:  a +0 club; an orc skeletonhh _hMh>h ,hCh h\,hh6h.......O.h......h †#####.####### ............... ..####.###### h..# #.#..# #.#...####.# .....O.....######### h*...#####hC# ...hY#####.# .....#...........# .....#hq..÷).......# .....#h...)...###### .....#hl........#hqO   ogre (wandering) h.............)).....# h ~....................# h-^....................#hM-40.3 (20hl.OOh5===1.3 (21hrhO& _The ogre shouts!htH  Casting: Flame Wave (dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.hɟh#G.Ohj4------2.3 (1.0)hhO _A cloud of volatile blastmotes flares up around you! Run!hk: †#####.#######..............####.######  #.# ##....O...#########..#####§........#..................÷).......)...#####............... ............# hl<....................#hw2§hWwO---3h8§hhKj§--hhF _Unknown command.h,............... #####.###### #.# #.# #.# #.# #.####.# #..O...######### ######§........# #...#####.# #.....#..........# #.....#÷).# #.....#h-.)...###### #.....#.....# .)).....#........#.#.# ######[.....#ho69§h\7,4 _h?&§h AhOu "######.######  #.# #.#  #.# #.#  #.####.#  #......O...#########  #....#####§........#  #....#####.#  #.....#..........#  #.....#÷)hu .#  #.....#.)...###### ##.....#.....# .)).....# #........# #hu .# #.# #######[.....# #.hu !.###hgw h<| B ####hW| O   ogreThe cloud of blastmotes explodes! The concussive blast engulfs the ogre.hAO...hE=======5hh_ _The ogre is moderately wounded.hQ  Casting: Volatile Blastmotes (dangerous; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.hM *(combustible)Flames lash the ogre.  The ogre is heavily wounded.h h? L.Oh 2--------====---6h h < _The ogre's fire resistance burns away.h  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h h, .Ovv, ally target)hD- 1----=------7h9 h;; / _You conjure some foxfire!hh #.# #.#  #......# #.# #......####.# #.......O...######### #h#-....#####.........# #..#####.# #.....#.........O.#hFl #.....#v..÷)he.#h #.....#.@..)...#######.....#h........# .)).....# h\.#........# .#hd.# .#.# hQ.#######[.....# h9.# #.......### .# #..hX.#hh v§ Your foxfire dissipates!The foxfire hits the ogre! The ogre is burned terribly!hBv,h3{..§O)hb2=----h8h:§h!X _The ogre is almost dead.h   Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h v.v, ally target)You conjure some foxfire!hL$55hxn------1-==9hh4D _The ogre hits you with a +0 giant spiked club!hW  #.# #.# #....# #.# #....####.# #....O...##hW  #.#####..# #.#####.# #.....#hX .# #.....#......v.O.÷).#h@X  #.....#...)...######h_X i ##.....#......vhX .##.)).....# ..#hX 3.# ..#hX \.# ..#.# .hX .#hY .[.....# ..# #.### h5Y P..# #.#h"[ ,hqc  The foxfire hits the ogre! The ogre is burned terribly!  You kill the ogre!hh 9§v)hh =v§h h+ hb h h h §§§.§§.§vhb t6=-----8--50h [§.§§h3 X _Beogh accepts your kill.h y #.# #.# #...####.# #....O...######### #.#####.........# #.#####.# #.....#..........#hH  #.....#§§§.÷).# #.....#........§.)...#######.....#§.§.....# ##...)v.....# ...#hp M........#.#.#.#h 3.#.#######[h _.#.# #.h Q.###.# #..h `.#.# #...######'######.#h hS h hj hJ h ..)§..§.§§§h x7=--1h* §§§§§h N _Your foxfire dissipates.hn 3hjs hw hz %8h{ h h #9h :=-h! h̉ 60=2=h( h ;1he h a2=hO h k3=h_ h/ }5==h? h k6=h hg ;7hY hȹ 8=3==h3 hZ k9=h( h ..)). _You start resting.hP 062.3 (11.0)h Z70=3.3 (12h h " _HP restored.hnT #.####.# #...O...######### # #.#####.........# # #.....#####.# # #.....#..........# # #.....#).÷).# # #.....#...)...###### # ##.....#hn........# ###..)).....# ....#........#.#.#.#.#h%on.#######[..#.# #hKom..###.# #..hpo.#.# #...######'#####ho#.# .#### #..## #.....##.#hyhNz#4hoz .0)hhhuQ3hShUhYP==h^,h^haha9=heh/ihhiD4=hkhm,hohEshssh wh|,h~hO=hhӅhhhhhE5==hh h)h^hhhh,h|hh:==hhjhh{h,hVh7hv56=hh hC,hh9hehhkhhheh#=hhKh,h h\,hh_ _You start resting.h087.3 (23.0)hD#7hZ7==8.3 (24h h% _Magic restored.hi# #..O...######### ## #....#####.........# .# #...........#####.# .# #.....#..........# .# #.....#).÷)h`.# .# #.....#...)...###### .# ##.....#........# .###hl.)).....# .....#hC........#.#.#h-.#.#.#######h4[.....#.# #.hRQ.###.# #..ht.#.# #...######'#####h#.##### #..## #.....##.# h#..##### #<.# #.....##.#hh&09.3 (1.0)hahhC: ## ######......... ..# #...........#####. ..# #.....#.......... ..# #.....#).÷). ..# #.....#...)...#### ..# ##.....#........# .###.)).....# ......#........#.#.#h: s.#.#.#######[.....#.# #.......###.# #...#.# #...######'######.##### #..## #.....##.# ##..##### #<.# #.....##.# ###.....# ##^# #.....##.#h9@ h@ &90h|E hF h,3h/h<h>h?hChFhIhI:==hKhRhU,hjWhYh[,hZ]h`h}b,hchZfh h,hjhnhqh!rhthwh{h!|hhԁh,hhh,hhhǓ,hhh(hLhhh,h5hޥhNhohChhhʫhh6h_,h%hhIJ,hhӴhhϵhLhhh̸hChZhhh|hh|hh5hh,h'hhR,hhh ,hh'h4hUhhh%h[h>hhhhh%hU,hhh,hPhh,hZho ........ ....... ....... ....... ###  ....... #.#  ....†. #..  .....h #.#  ##.########## #.#  .........####@#  h##.########......#   #.# ########   #.# ##.# h.#########    ##.........#  h .........#    h...........#   hh1520.3 (30.0)ho1.3 (31 _l - a scroll of identifyh 3hd h hC ,h nh h, hC h h h~ h h h h h h5 h h. hM h~ h' h h h4 h h` h h hV h ,h h hS hv h h h ,h h h h h h h ,h hW h h hH h h ,h h h ,h} hk h h. h h h h h h4 h h hV h h h h h h h hA h hE hn h h h hM ho h  h h h hS hR ,hX h+ h h h! hy& R  There is a stone staircase leading down here.h' hF(  _hU) h, h. ,h+/ h0 h1 h1 hw2 h 4 h4 h4 h|5 h6 h7 ,hP8 h: hS; hs; ht< h> h? ,hq@ hIB hC ,hE hG hI ,hJ h M hPO hO hOQ hS hU hLW hX heZ h\ h\ hQ^ h` h9b hvb hc hg c  You see here a hound skeleton.hi h=j  _hk hp h{r hr hs h~y &  hy Things that are here:  a +0 short sword; a +0 scale mail; the elf skeleton of Duvessah{ h6|  _h} h h hՁ h h3 h ,h; h hڋ h hA h h h hˑ h h h: hK h h h$ h h hG h` h h$ h h hs hY h h h hS h h h h) h h§ h h h h( h h hū h٫ h& h hӮ hh ,h hk h h h h h h+ hi h̶ ,h` hr h3 hV h hO h: h^ h˼ h h hپ hT h& hg h h6 h8 h ,h h[ hV h h9 h h hB h h h h* h h h h& h4 hhhhh hhhhihhhhhhhgh%h ',hE)h1h2,h3h:h;,hN=h_ChE,hFhCJhCL,hMhuQhtR,hSh$Yh[,h\hbhd,hzfhkhmhmh1ohuh'w,hzhـhIhmhZh/h^,hhޑh,,h_h@h h/hihEhhڧh9hC@  There is an open door here.hih _hhhIhhhҺhh8hXhphh]hhhAh',hhh,hshzhj,hhh,hhh,hhphr,h?h9hD,hhhhhh_hB,hhh,hhhThthDhh,h:h,hhhh ,hY hhwhh>h4hh&hhh,hQhh0,h h"h#h#h]$h%h',hO(h)h+h*+h+h-h.,h/h2h3,h4h6h:8h]8h9h<;h<,h=h2?h@@,hAhWh,h#hfh,h3hQh,h}hh h h h h h,hhR  There is a stone staircase leading down here.hhi _hhhw,h hh,hhhh:h&h h!h!h"h#h%,h%h&h',hb(h)h*,h|+h^-h.,h.hA0h01hV1h1h3h3,hX4h5h6,h7h_8h9h;9h9h:h;h <h<hp=hm>h>h?h@hiA,hAhChD,hDh.FhF,hiGhJhjK,h$Lh0NhN,h6OhBQhR,hRhThU,hVhWhXhXhMYh[h[,h\hP^h^,h_h_ha`,h`haha,h@bhbhWc,hch[dhd,hehgXhghh,h]hh ihihih"jhjhuk,hkhlh:m,hmhJnhn,h7ohqhYr,hrhsht,huh vhv,hwhxhx,h8yhzhz,hE{h|h2},h}h~hhh3h"h,hhhe,hhhņhۆhmhhq,hhhh9hh3hҚh hhߟhhhh hhhhEhڪhhyh:hhhhqh=hPh׵hhhh8hhhſhhzhahvh,h/h,hhmhuhhShht,h_hQha,hfhh,hhThGh]hLhh,hhh,hhEhyhhdhh~,h0hEh hjhh4 h hN h h hhhRhh,hlhKhVhvhhhhhh h!,h"h%hz&h&hU'hQ*h/+hO+h,h/@  There is an open door here.h0hK1 _h)2h4hY6,h^7hX:ha;h;hV<h>h@,hBhDh'FhIFhUGhIhJ,hKhMhNhOhOhQhwR,hShUhU,hVhXhNY,hYh[h\,hh]h1_h`,h`hbhvc,h'dhCfh\g,hghihj,hkh6nho,hrhuhwh6wh$xh`zh{,h|hEhǀhhhchg,hh5hh?hhDh,hhݗhhh0h@  You see here a +0 hand axe.h֡h7 _h}hhXhhרhתhhhhh,h"hm\  You see here a +0 robe.h0h _hhhhhhhh%h!h @  There is an open door here.hhQ _hh hhh(hhhhUhWhhhthhhhhh hhehhhh|hhJhhhhh:,hhAhhhhhh=huhh,hhhvhhhhhh hRh@hUhhhO,hhehBhh(h,h hhhhh h*hghhh:hhh,h8hh?hdhh  #.....##.#  #.....##.#  #.....##.#  #.######.#   #.# #.########  #.# #........#  #.# #########.#  #.# #.......#.# hC# #.# #.#...#@#.# 771.3 (250.0) .# #.#####.#.#.#.#.# .# #.......#.#.#.#.# .# #########.#.#.#.# he.# #.....#.#.# .# #.#.###.#.# .# #.#.....#.# h.# #.#######.# # #....(....# hhVhE _Done exploring.h"P 3hP h܃ .....h* ...hń .......# #.#..0.0) .# #.#####. .# #...... ...h -...ha h* h E _Done exploring.h h Where to? (? - help)  D - Dungeon hhG.[?25h[?0c #.....##.#  deadmagic the Firebug#.....##.#  Grey Orconian of Beogh ......#.....##.#h:  Health: 70/70 ========================#.######.#  Magic: 17/17 ========================#.# #.########  AC: 12Str: 11#.# #........#  EV: 11Int: 20#.# #########.#  SH: 0h8Dex: 11 ## #.# #.......#.#  XL:  9 Next:  8% Place: Dungeon:5 .# #.# #.#...#@#.#hi  Noise: ---------  Time: 4771.3 (0.0) .# #.#####.#.#.#.#.#  o) +2 flail (protect) .# #.......#.#.#.#.#hl  Cast: Foxfire .# #########.#.#.#.#  Breath++ .##.....#.#.#h .##.#.###.#.#   .##.#.....#.# h-  .##.#######.#   .#hc #....(....#   _You see here a +0 hand axe. _You see here a +0 robe. _There is an open door here. h_Done exploring. _Done exploring.  What level of the Dungeon? (default 1, ? - help) h [?25l[?1ch 46hԹ h q _h Bh h h| ,h hM h ,h hS h ,h h, h h h h h ,h h h ,h ho h* ,h h ,he ,hv h ,h/ h h Bh hI hn h h h] hy h h hS hl h h h Bh h ,hX h  h  h2 h h hJ ,hh hC h ,h! h' h( ,hL) h<, h- ,h- h2 h4 ,h5 h 9 _You see here a +0 robe. _There is an open door here. _Done exploring.  There is an open door here.h; h<  _h= h@ hA ,hB hOF hOH ,hJ hP h*T ,hV h^ hgb ,hcd hg hj ,hm h8q ht ,hv hz h} ,hL h h ,hk hk  Things that are here:  a +0 hand axe; 3 boomerangs; a +0 ring mailhV 5 _h֕ h d  You see here an adder skeleton.h4 hK  _h h h ,hM h ḫ h h he hZ ,h9 h h ,h h h? ,hY h h/ ,h h h ,h h, hf ,h h h ,h h h ,h6 h h h h h hs ,hi h h7 hY h hI h^ h h h h[ ,h h@ h ,h h h ,hz h+ h( hT h Y  There is a stone staircase leading down here.h hu h $ _h h 6h h hV h h   ..$.........#  ............#  ............###  ...............  .............#  .............#  ......#  .......@.....# 826.0 (54.7) ...............  ......(.....###  #####..........  ########### _You climb downwards.  h GFound 7 stones and 17 gold pieces.h hX a _There is a stone staircase leading up here.hs33hA4h7h=hA: _hCh.HhbHhIhKh$P,hzQhShX,h#Zh\hea,hchBehhh'ih5jh#lho,h phs,hqthvN _You now have 355 gold pieces (gained 17).hxhyhyhg{h~,h\hFhނ,hhhhL,hhh,h/hhד,hhԔh˜Bhԙh,hhhG,hhܣh-,hhrhXhf,hȳhhhøh>hhhh2hh,h7hh,hghhb,hhbhthhhhdhhhh,h\hhhhhChh,h%h2hJ ########## ##### #........#### ..... #............ .... #............> ....#####............#...###.....######......#..# #...... ####@....# #......56.0 (30.0 #.....# #...... ##.#### #...... #..#### #...... #.....# #......##....#####...... #............... #....#####...... ###### N0m######. hh7+7.0 (31h ;h5@; _Found a stone staircase leading down.hY`3h`hbhBdhdhh,hj,hkhlhohoh$phqhshshhth2vh%{,h{hL|hx~,h~hTh`,hShhP,hhh,hڋh3h,hTh&h<h[hhh,h)hhhhh̛h,hȠh+h,hhhhǧh<hhy,hhhбh hhh,hhhA     #   #########  #######.....# #  ....... ####.......# #  ...... #....>.....#####  hrW$..... #.###...###..  .##.###........  .......@..#....####..  .......####.....# #...  ....... #...#.# ##.###  ....... ####### #..##  #...... #  #...... ##W   phantom (dormant)  #...... #...hM  #...... #...   ####h3-76.0 (19hs.WWhs+7.0 (20hhZ _A phantom comes into view.hN        #########  ######### #.#  #.#####.......# hO  #.......##....>.....####  .$......#.###...###  #.W....@##.###......  #....#....####  #h1O x.####.....# #....  #hMO /.# #...#.# ##  .# ####### #..#  #.......hiO q   #.......#  hO i  #....... #  hO P#...... #..hR hiW B.WhW 08.0 (1.0)h5[ h ] hoh` Ability - do what?CostFailure  f - Mud Breath3/3 uses availablehg4%  Invocations -X - Renounce ReligionNoneho0% [?] toggle between ability selection and description.h)h/h4 deadmagic the Firebug  Grey Orconian of Beogh ...... h4 Health: 70/70 ========================  h4#########Magic: 17/17 ========================  ######### #.......#AC: 12h4Str: 11  #.......#####.......#EV: 11h5Int: 20  #.......##....>.....#### SH: 0h65JDex: 11  ..$......#.###...###.... XL:  9 Next:  8% Place: Dungeon:6 hW50 #..W...@##.###.......... Noise: ---------  Time: 4878.0 (0.0)  h5#..........#....####.... o) +2 flail (protect)  #.......####.....# #.... Cast: Foxfire  #.......# #...#.# ##.## Breath++  #.......# ####### #..#  ##.......#... W   phantom  h5#.......##..  #.......#..  #......h6;#.. _You climb downwards.  h16Found 7 stones and 17 gold pieces. _There is a stone staircase leading up here. _You now have 355 gold pieces (gained 17). hQ6q_Found a stone staircase leading down. _A phantom comes into view.hK  deadmagic the Firebug  Grey Orconian of Beogh ......  Health: 70/70 ======================== #########  Magic: 17/17 ======================== ######### #.......#  AC: 12Str: 11hK #.......#####.......#  EV: 11Int: 20 #.......##....>.....#### SH: 0Dex: 11 hL7..$......#.###...###.... XL:  9 Next:  8% Place: Dungeon:6 #..W***@##.###.......... Noise: ---------  Time: 4878.0 (0.0) h3LQ#..........#....####.... o) +2 flail (protect) #.......####.....# #.... Cast: Foxfire hTL#.......# #...#.# ##.## Breath++  #.......# ####### #..# hM##....... #... W   phantom #....... ##.. #....... #.. #...... #.. _You now have 355 gold pieces (gained 17). _Found a stone staircase leading down. _A phantom comes into view.Aiming: Mud BreathPress: ? - help, Shift-Dir - straight lineAim: a phantom (86% to hit)h\b deadmagic the Firebug  Grey Orconian of Beogh ......  Health: 70/70 ========================  #########h\xMagic: 17/17 ========================  ######### #.......#AC: 12Str: 11  #.......#####.......#h#]+EV: 11Int: 20  #.......##....>.....#### SH: 0hi]=Dex: 11  h] ..$......#.###...###.... XL:  9 Next:  8% Place: Dungeon:6  #..W***@##.###.......... Noise: ---------  Time: 4878.0 (0.0) h] #..........#....####.... o) +2 flail (protect)  h]#.......####.....# #.... Cast: Foxfire  h^`#.......# #...#.# ##.## Breath++  #.......# ####### #..# hC^ ##.......#... W   phantom  h^~#.......##..  #.......h^,#..  #......h^I#..Aiming: Mud Breathh^CPress: ? - help, Shift-Dir - straight lineh^{Aim: a phantom (86% to hit)  You spew a torrent of mud. The ball of mud hits the phantom!  h6_The phantom is severely damaged.The phantom is knocked back by the ball of mud.hV$~~W~~..~~~h====9.0 (1 hhj  Press: ? - help, Shift-Dir - straight lineAim: a phantom (86% to hit)  You spew a torrent of mud. The ball of mud hits the phantom!  The phantom is severely damaged.  The phantom is knocked back by the ball of mud. _The mud splashes down.h  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.hD ~Wvv(ally target)6h g--=---80hh/ _You conjure some foxfire!h f     #    ######### #   ######### #.# #   #.#####.......#  #.......##....>.....#####   hV 9..$~~...@#.###...###   #.~W~...##.###.......   #.~~~..vv..#....####.   #.####.....# #.....  h| B #.h # #...#.# ##.##   #.......# ####### #..##  h w ##....... h #..   #....... h D##.   #.h #.h h} h ha w v§§§The foxfire hits the phantom.h{ hZ| h ~W§§§h P----1hۋ V§§§h ` _The phantom is severely damaged.hX        # h   ## #.#   #.#####h .#   #.##....>.....  h  ..$~~..@.#.###...###  h%  #.~~W§..##.###  hk  #.~~~.§§§..#....####   #h c.####.....# #  h  #.# #...#.# ##.  h k  #.# h # #..   ##.......h  #  h a #....... ##  h o #. #h h, LW~....h ?-2hh hV h&  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h,h vW (ally target)You conjure some foxfire! The foxfire hits the phantom.h3uhZ}W..vh~g5---=3hh7` _The phantom is almost destroyed.ha  Casting: Foxfire (safe; 1% risk of failure)  ha \Confirm with . or Enter, or press ? or * to list all spells.h&  hPYou conjure some foxfire!  The foxfire hits the phantom but does no damage.h"h+Bvv.h+_4---4h0h2` _The phantom is almost destroyed.hX~  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h  You conjure some foxfire! The foxfire hits the phantom.  You destroy the phantom!h [.hp ,h h h h h .§§@v§§vh <§vh[ & h dArsonist--125 h J_Beogh accepts your kill.h `§§§h k _Your Fire Magic skill increases to level 8!h}      #  # #.#  #.#####.# #......§##....>..... h.$~~.@.v#.###...### #.~~§§v.##.###  #.~§~......#....####  #.v.....####.....# #  #h.# #...#.# ##.  #h9|.# # #.. h\Z ##. #h~L  #.hA ##  #hH. #hhhVhhhth/hhhhhFhhC.§§~.§~~vh§.§§.v§§§hL --6h§.§§§§§hN _Your foxfire dissipates.h7t      #  # #.#  #.#####.# #.##....>..... .$~~@.§§#.###...### #.~~~.§.##.###  #.~~~v.....#....####  #.§.§...####.....# #  #§.v....# #...#.# ##.  #.§§§...# # #  ##. #  #.# ##  #. #hW8h8h9h:h:h ;h;h<h=h>h]o.....v..§..§...§.....v§.....§h'?-7h{T§§hhHOw        #########  ######### #.#  #.#####.......  ###...@...##....>.....#  .....$~~....#.###...###  ####.~~~...##.###.....  #.~~~......#....####  #..v..§.####.....#   #..§...§# #...#.# ##hP  #......v# ####### # #§.....§   #.#h+Xh>^hg]§................hg%8h*lhoQ _Your foxfire dissipates. x2h&         # #.  #.#####hA.  ###.##....>.....  <.....$~~....#.###...### #.~~~...##.###  #.~~~......#....#### hߠC #..§....####.....# #  #.# #...#.# h*  #.# #  ##hfz.  #.#hJ?<.h%9hJh9 _Found a stone staircase leading up.hQ &     ####### ######### #......  #.......#####  ######.##....>  #<.....@~~....#.###...##hP   ######.~~~...##.###.....  #.~~~......#....###  #.......####.....#   #.# #...#.#  #.# #######  ##........  #.#  #.h h[ &90h hW h *1.0 (2h h] ? _You now have 370 gold pieces (gained 15).h9    ###### ######### #..... h>: #.......#####  ######.##....>  #<.....~~~....#.###...#  ######@~~~...##.###....h:  #.~~~......#....##  #.......####.....  #h:.# #...#.#  #.# #####h:##  ##........  #h;c#  #. h<;? #hDhEY5==2.0 (1h2JhLhg' ############### #............#########....>#<.....~~~....#.###...########. ...#....##......####..... #...######.......3h;R ############### #............#########....><.....~~~....#.###...#######. ...#....##......####..... #...#h;#####Breath+ .....?.hEhF%4h Kh Nh _Found 3 scrolls labelled JITUCRO BELEGG.h5] ####### ######### #...... #.......#####. ######.##....> #<.....~~~....#.###...## ######.~~~...##.###..... #.~~~......#....### #.......####.....#  #.# #...#.#  #.# #######  #.  .#  #.h6^# #.# #.....?.# #.......# h=*..h@>%5hBhChK[ ######### #....... #.......#####. ######.##....> #<.....~.~....#.###...### ######.~~~...##.###...... #..~~......#....#### #.......####.....#  #.# #...#.# # #.# #######  #..  .## hH#.#  #.....?.# #..#  h; .hB==6hh<h , #.......#####.# ######.##....>.....# #<.....~.~....#.###...### ######.~~~...##.###....... #...~......#....#### #.......####.....# #. #.# #...#.# # #.##########  #..# # .###h # #.#  #.#  #.....?.# #..#  h{ %...h: %7h h hNV n ######.##....>.....# #<.....#.###...###.. ######.~~~...##.###....... #...~......#....#### #.......####.....# #. #.# #...#.# # #.hV ########## #. #..# #. #.### # #.# hV W #.# hW # #.....?.# # h)W R#..# hCW % ha $...hnb %8hrg hVj h-P #<......###...###... ######...~...##.###....... #...~......#....#### #.......####.....# #. #.# #...#.# ##.# #.########## #. #..# #. #.### # #.# . #.# #. h1#.....?.# # #.......#   hth S6=9hhhz. ######...~...##.###....... #...~......#....#### #.......####.....# #. #.# #...#.# ##.##h/ #.########## #. #..# #. #.### # #.h%/X# . hA/P#.# h\//#. hw/#.....?.# ###h/n #.......# h/  h/X#.# h/h/ h9h:'900h?h0Bhb ...#....####....####.....#  #...#.# ##.########### #..##...# #... ###  ##. #######hJh%1h4h0h*2.0 (2hhe _p - 3 scrolls labelled JITUCRO BELEGGh I  #.......####.....# #  #.# #...#.# ##.#  #hG .########## #..  ##.........# #..  #h^ ;### ##hr -  #h S.#  #h  h P #.#h ( #h̽ -  #h۽ ).#h / ## h P #.#hF    #.# hV ' #hf ).#hy 7  #h (.# h  h O #.# hľ  h  #.#  #########h R  h} h F=3.0 (1h hT hCM~......#....######.....# #...# #...#.# ##.##.###########...####.##  #.......#hMKhL%4hOhoRhM#######.###.........#....######.....# #... #...#.# ##.##.###########...####h_.##  #.......##########hhs67==h5h%hh <............##########.###.........#....######.....# #... #...#.# ##.##.###########..#.####.##.......hV h h %6h$ h' h3hPhhӞh)h(hfhAhhhר3==h.huhЭhh(hShuh4h[hgh",hhr,hؿhwhhhh+h&hh#hhhhh",hhR,hfhlhhhhhhhhhWhhVh hhhhohhh:,hha,h;hhhh h3 hhh#h(hY,hEh ,h!h',h(h -,h*.hV4,h5h9,h9h?,h @hW,h3h ,h] h,hNh,hh,hhhhh h h!h#h#h$h](h(hR)h.,h/hH1hi1h1h4,hm4h6,h6hM:h}:h;hn?,h?hAhAhKBhChDhDhGhGhHh9LhVLhlMhO,h$PhR,hRhThThrUh=Yh`Yh4Zh],h^hahahbh$e,hsehg,hLhhi,hnjh;lh\lhlhn,hJohphph.....###<.....##########.###.........#....######.....# #...h\ #...#.# ##.##.###########..#h\3.####.##h]h~eh4f#7hUf .0)h khnh ###.. #######....>.....###<....hL1.##########.###.........#....######.....# #... #...#.# ##.##.hmj###########..#.h-####.h##hh%8h>hbh9M########  ###.. #####hw##....>.....###<.....###########.###.........#....###h###.....# #... #...#.# ##.##.hl###########...hХk###  #.......#h$#.#.......#hh3h%9hh(h, M ################  ###.. #######....>.....###<.....#.###...##########.###......hP- ...#....######.....# #... #...#.# ##.#.###########..#.###  #.......##.#.......#h/6 h6 &10h[; hq= hU M  ################  ####.. #######....>.....###<.....#.##########.###......h ...#....######.....# #... #...#.# ##.#.###########...  #.......#####.#.......#h h %1hō h h;f3hfhmhrhAshvhwh|,hi}hhhhhӈhhHh܌hh3h_hГhhhؙh}hh,h&hhhhhhhhohhhhxhhN,hhhhh[hhh<hhh,hHhh-,h>hh,hh}hN,hhh[,hhoh,h^hwh,hShh,h%hihe,hhh,h7hhhKhkhhh ,h( h hw ,h hh,hJhdh,hhh,hohhZ,hhp!h%,hP&hv+h-h1-h-h2/h1,h%2h3h5h55h5h6h8h8h9h>hAh9Bh@ChVDh1G,hGh:JhO ####### ......########### ................# ................# ................# ####............#  #............# o h-P #............####....  #............@.......  #.......###....  #.......# .  #.............# hPG ####.......<.....# .............  o   orc (wandering) ####......(.....###  ######.......... ##########hP"#hV 48.0 (37.0)  An orc comes into view. It is wielding a +0 short sword.h\Z .  The orc shouts! You hear a shout!h+]4==9.0 (38hUahh0 _The orc moves out of view.h/ 3h/ h3 h9  ########### ...............# .....# ....# hK9 ....# .#...# o.hk9 m#..####....oh9 d#.#.###.#.h9 m# ..#.# ..h9 {<.....#.. h9 oo 2 orcs (1 wandering)......(.....###h: =######. h"@ t 0.0)  2 orcs come into view.hA hG ...o   orchKK 4--50.0 (1hM hiR h _An orc is wielding a +0 dagger of venom.hd1  h1Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h)8 hR: ^  A cloud of volatile blastmotes flares up around you! Run!hm; h E oo.ooo 3 orcs (1 wandering)hE `4-----==1hL hS u _An orc comes into view. It is wielding a +0 hand axe.h......###########...........#......#.....# ####....#.  #...# ... #..####o.... #..§....o.o #.@###..... #.# ... #h.# . ####<.....# ............ ####(.....###o 2 orcs  ######.......... h1O########### ha h"h).§.o...   orchz*.--2h/&§h)1h # .......... ####.  ..####.....§.o....o###.....h   ###< ............ ####(.....###h$ h% @--3h* 8§h, hh9 ####h89.  ..hUn####...§.o....ohyA###..... h0 ###<h0 ....h7........ ####hP(.....###hh%  The cloud of blastmotes explodes! The concussive blast engulfs the orc!!  You kill the orc!h*@###h .).  Beogh accepts your kill.hE=======4hhʗ* _You hear a shout! x2hs  hACasting: Volatile Blastmotes (dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h h  1---------==-----5h h ! O _A cloud of volatile blastmotes flares up around you! Run!hn ####.  ..####..h.).o....o###..... §# ###<hl ................. ####h l(.....###.....####h%9Breath+ h ho§o   orchS-------6h&§hfhn#### .  #.# .... #.####..... #.o.o..... #.###..... #.#....... h_n#.§#......o ###.<.....#....... ....hn[.....@....... ###hn(.....###  ######.......... #####hnp ########### hn2(wandering)h#~  An orc comes into view. It is wielding a +0 short sword.hhW)o§ho.o 2 orcsh:2=---h/'==7h8§hؒ% _The orc shouts!h;  Casting: Volatile Blastmotes (dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.hh~h^  A cloud of volatile blastmotes flares up around you! Run!h!M§.sos   scorpion (wandering)hԋ\9/17 ----8h hu[ _A scorpion comes into view.h #.# . #.# .... #.####..... #.).o..... #.o###..... #.#....... #.§#......s#.<.....#....o..§.#......(.....###...... ######.......... ##### ###########h!.o§.§...ohD#.--9hL*8§h+hL[| #.# .... #.####..... #..).o..... #.###..... # #o#....... # #h[<.§#s #####<.....#....... ...........§...o... #####h[(....@###...... # ######...........##### h-\c###########'# h^hjk  The cloud of blastmotes explodes! The concussive blast engulfs the orc!  You kill the orc!hq######§   orch }...)..§h F=======60h 8§hD X _Beogh accepts your kill.h# #.# .... # #.####..... # #.).o..... # #.###..... ## #.#....... .# #.)#......s .#####hCr.<.....#..§...o... .#####......(...@.###...... ## ######hg.##### #'#h h6 hf§.o..h`E-------1hahh" .# #.# .... .# #.####..... .# #.).o..... ## #.###.....# #.#....... .h5#.# #.)#......s ..#####.<.....#..§.o..... ..#####......(..@..###......h[## ######.##### #'#h&h.:o.h/2-----------h/2h68§h9hN.# #.# .... ..# #.####..... ..# #.).o.....# #.###.....# #.#..# #.)#......s.#####.<.....#..§o......h _.#####......(.@...###......# ######.##### #'#hh  The cloud of blastmotes explodes! The concussive blast engulfs the orc!  The orc resists.  You kill the orc!ha###### h[ r.#..).h2_ F======3hh hnk X _Beogh accepts your kill.h!# #.# .... # #.####..... # #.).o.....  #.###.....  #.#. # #.)#..o...s #####.hu<.....#. ). #####......(..@..###......  ######.##### #h'# o   orc (wandering)hh:hr.oh{10/17==------4hhdx _An orc comes into view. It is wielding a +0 short sword.h&x######.# . # #.# .... # #.####.....  #.hh'U).o.....  #.###..... ## #.#....... # #.....)#......s #####<.....#..o.... ........@..)....... .#####......(.....###...... ## ######...........################'#h"+,h6oo.o 2 orcsh7D------5h@hChQ  Casting: Volatile Blastmotes (dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.hh#h,hPMs.oos   scorpion (wandering)hz7/17 -----==6hzh:O _A cloud of volatile blastmotes flares up around you! Run!h.######.# . .# #.# .... .# #.####..... .# #.).o..... ## #.###.....# #.#. ..# #.)#......s ..#####.<.....#s......§..oo...... ..#####......(.....###......# ######...##### #'#h+hq§.o)h.--7h&§hhQ  Casting: Volatile Blastmotes (dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h P  Okay, then.h 8--hǍ 8§hΐ . _h.######.# . ..# #.# .... ..# #.####..... ..# #.).o.....h;# #.###.....# #.#..# #.)#......sh+.#####.<.....#s......hw.§.o)o.......#####......(.....###......# ######..#####hi #'#hhhql .o.h,8 _h&§h hg.######.# ..# #.# .....# #.####......# #.).o.....# #.###..... .#### #.#..# #.)#......s.#####.<.....#..§.oo..#####......(.....###......# ######.##### #'#hkhvN§o.hw%9hB8§hhs.######.# ..# #.# .....# #.####......# #.).o..... .#### #.###..... ..#### #.#.hy.# #.)#......s #....#####.<.....#. #.§o.o. #....#####......(.....###......h# ######.##### #'#hhh*  The cloud of blastmotes explodes! The concussive blast engulfs the orc!!  You kill the orc!h]2######o)###   orch....).o...h8==---======70hhJX _Beogh accepts your kill.hQ  Casting: Volatile Blastmotes (dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.hOg  You miscast Volatile Blastmotes.  You are very lightly contaminated with residual magic.hr ;o.hr 5----------1Contam Breath+ h~ h߁ 0 _Nothing appears to happen.hO`.######.# ..# #.# .....# #.####......# #.).o..... #.#### #.###..... #..#### #.#. h_#.....# #.)#......s ##....#####.<.....#.  #.)o.)h.  #....#####......(.....###...... h ###### ######.##### #'#h_h %6o.h%D------2h,h|.hD#.....######.# ..# #.# .... #.....# #.####..... #.....# #.).o..... ##.#### #.###.....  #..#### #.#h.  #.....# #.)#......s  ##....#####.<.....#h. #.o..).h-K #....#####......(.....###...... ###### ######.##### ##'#h hb hWo.)h%3h]hhwQ  Casting: Volatile Blastmotes (dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h.h7vv.o.(ally target)hH8h4------=4hg@huC/ _You conjure some foxfire!h1 #.....######.# .# #.# #.....# #.####  #.....# #.).o  ##.#### #h{ .### #..#### #.# #.....# #.)#...... ##....#####.....v.<.....#h  #.v.o..)..)h  #....#####......(.....### ###### ######h ]. ##'#hT h hU @ §§vh 7vThe foxfire hits the orc.hP hU . The orc is lightly wounded.  The foxfire hits the orc.h h} h §§o.(  orch --5h ?§§h W _The orc is almost dead.hm  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.hQAh9BhBhD>  You conjure some foxfire!h"Ns.v@.o....ovs   scorpionoo 2 orcs (1 ally target)hNe3---=6hLVh_q _An orc comes into view. It is wielding a +0 club.hE h #.....######.#.# #.# #.....# #.#### # #.....# #.).o # ##.#### #h .### # #..#### #.s...# #.....# #h .)# ##....#####.<.....#h5 ) #hO .@..o....o..)h V #....#####...v..(.....### ###### ######. ###'#h i   orc (h1 h  Your foxfire dissipates!The foxfire hits the orc.  You kill the orc!hB `v)§ h hp h h s..)...o)§o   orchJ Y4=-7hW 9§hɞ X _Beogh accepts your kill.h>  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h"'hQ0.svv.(ally target)h0Y3-=8h=h@/ _You conjure some foxfire!h  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.hhh8h>hh1h §§v..§§...so.You conjure some foxfire!hh} §§...§§...sv.)..o.vThe foxfire hits the scorpion but does no damage.hii2---9hm§§§§h5K _Your magical contamination has completely faded away.h  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.hBhhh §§§vv§v§§You conjure some foxfire!h5,hš §§v.§The foxfire hits the scorpion but does no damage.  The foxfire hits the scorpion.hhyhh_,h$< §§§.§sv).o. The scorpion is lightly wounded.  The foxfire hits the scorpion.hhQ.....§s.v@§§).o.v§§h^1---80h]§§§h c _The scorpion is moderately wounded.hAp  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.hCBhh_hh §vv§@§§§§You conjure some foxfire! The foxfire hits the scorpion.h,hahh §v.§s)o.§ The scorpion is heavily wounded.The foxfire hits the scorpion!h h§§..§@.s)o.§vvh0--1Foxfireh H§§§he$\ _The scorpion is almost dead.hG2.###.....######.#.# #.# #.....# #.#### .# #.....# #.).o .# ##.#### #.### ## #..#### #.# #.....# #.)# ##....#####..§§...<.....# #.@..s)o...)..) #....#####.§vv..(.....### ###### ######. ###'#h; §§The foxfire hits the scorpion.h,h v§.The scorpion is almost dead.The foxfire hits the scorpion.hFhFhQGhP..s.o..§.h7Q--2hcr _The scorpion is almost dead.h^` ###.....######.# # #.# ......# #.####. # #.....# #.).o. # ##.#### #.h` i###. # #..#### #.#.#.....# #.)#.##....#####.<.....#.#.h%a s.o....)..).#....#####..§...(.....###.###### ######.####'# hd h p Po).hQp -=3hy h{ A _The scorpion stings you but does no damage.hK h - Ability - do what?CostFailure  f - Mud Breath2/3 uses available4%  Invocations -X - Renounce ReligionNonehُ o0% [?] toggle between ability selection and description.h=[ hGd hm W###.....######............#deadmagic the Arsonist ........# #............# .. Grey Orconian of Beogh ...... ###.....# #............####... Health: 70/70 ======================== him # #.....# #.............).o... Magic: 0/17------------------------ # ##.#### #.............###... AC: 12Str: 11 # #..#### #.............#..... EV: 11Int: 20hm #.....# #............)#..... SH: 0Dex: 11hm ##....#####.......<.....#..... XL:  9 Next: 12% Place: Dungeon:6hDn .#...........@so)....)..)..... Noise: =--------  Time: 5083.0 (0.0)#....#####......(.....###.... o) +2 flail (protect)h o 9###### ######...........### Cast: Foxfire###########'#Breath+ s   scorpiono   orc _The scorpion is almost dead.The foxfire hits the scorpion.  The scorpion is almost dead.The foxfire hits the scorpion. _The scorpion is almost dead. _The scorpion stings you but does no damage.hd ###.....######............#  deadmagic the Arsonist ........# #............# .. Grey Orconian of Beogh ...... ###.....# #............####... Health: 70/70 ======================== # #.....# #.............).o... Magic: 0/17------------------------ # ##.#### #.............###... AC: 12Str: 11 # #..#### #.............#..... EV: 11Int: 20  #.....# #............)#..... SH: 0Dex: 11  ##....#####.......<.....#..... XL:  9 Next: 12% Place: Dungeon:6  #...........@so)....)..)..... Noise: =--------  Time: 5083.0 (0.0)  #....#####......(.....###....[39;49h m o) +2 flail (protect)  ###### ######...........### Cast: Foxfire ###########'#  Breath+   s   scorpion  o   orcThe foxfire hits the scorpion. _The scorpion is almost dead. _The scorpion stings you but does no damage.  Aiming: Mud Breathha Press: ? - help, Shift-Dir - straight lineAim: a scorpion (almost dead, 90% to hit)hhson orc, wielding a +0 club (90% to hit)hc9 S o*h-###.....######............#  deadmagic the Arsonist ........# #............# .. Grey Orconian of Beogh ...... ###.....# #............####... Health: 70/70 ======================== # #.....# #.............).o... Magic: 0/17------------------------ # ##.#### #.............###... AC: 12Str: 11 # #..#### #.............#..... EV: 11h2 Int: 20  #.....# #............)#..... SH: 0Dex: 11  ##....#####.......<.....#..... XL:  9 Next: 12% Place: Dungeon:6 hY #...........@so)....)..)..... Noise: =--------  Time: 5083.0 (0.0)  #....#####......(.....###.... o) +2 flail (protect) hx ###### ######...........### Cast: Foxfire h|###########'#  Breath+ h  s   scorpionh  o   orchI _The scorpion is almost dead. _The scorpion stings you but does no damage.  Aiming: Mud BreathPress: ? - help, Shift-Dir - straight lineYou spew a torrent of mud. The ball of mud hits the scorpion!  You kill the scorpion!h"&  #............#  .  ....)  .  . hm&  ...)  #~.~..<..  #.....h&~o)....)..)  #....#h&d~.(...   . h'M######  h('o   orc (struggling) hQ'B_The scorpion stings you but does no damage. hi' Aiming: Mud Breath  Press: ? - help, Shift-Dir - straight lineh'ZYou spew a torrent of mud. The ball of mud hits the scorpion!  h'You kill the scorpion!  Beogh accepts your kill.h/h,h}~~@o~~~hQ1=5=====4.0 (1Foxfire hh, _The mud splashes down.h   You sock the orc!  Your weapon exudes an aura of protection.  You kill the orc!hA) h19 6=----5.4 (1.4h hR$X _Beogh accepts your kill.h Ih hO  B----B   bombardier beetle (wandering)  You start resting.hM 30.0h" 2-6.4 (1h' h* d _A bombardier beetle comes into view. hq  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h h'Vvv(ally target) h'0-12 =7Foxfire h/ h 2/ _You conjure some foxfire! h.###.....######.#.# #.# #.....# #.#### .# #.....# #.).o .# ##.#### #.### ## #..#### #.# #.....# # h.)# ##....#####..~~~..<.B...# #.@~v~)....)..) #....#####..~v~.(.....### ###### ######. h T ###'#  h hg h h ht h$ h h; h h hY §§vvB.§§§§§ hB   bombardier beetle (ally target)  The foxfire hits the bombardier beetle. h{ h§§v<B§§§§§ h6--8 hv§§§§§ hl _The bombardier beetle is moderately wounded. hs.###.....######.#.# #.# .####.....# #.#### ..# #.....# #.).o #.# ##.#### #.#### #..#### #.# #.....# #.)# hZs ##....#####..~~§§v<B....# #~§§§§...)..) #....#####..~§~.(.....### hs ###### ######. ####'#  hv h_v hv hw hx h4 h§~..B.)~).~ hˆfB   bombardier beetle h0?-9 hU hN _Your foxfire dissipates. h H###.....######.# # #.# . ####.....# #.####. .# #.....# #.).o. .# ##.#### #.###. #..#### #.#.#.....# #.§...)#. h* a##....#####..~~~..B.....#.#.)~)....)..).#....#####..~~~.(.....###.###### ######.#####'#  h %. h S1=90 h5 Foxfire h  h  hGU  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. hv  h} v~~~.B<v(ally target) h}~ Z0-=1 h~ 3Foxfire h7  h / _You conjure some foxfire!h\ 3###.....######.# # #.# ......# #.####. # #.....# #.).o. # ##.#### #.###. #h 1 #..#### #.#.#.....# #.)#.##....#####.v~~~.B<.....#.#.~@)~)....)..).#....#####.v~~~.(.....###.###### ######.#h ?###'# h hk h h h> h hz h h §v§§§§v§§§The foxfire hits the bombardier beetle but does no damage.hl hP . The bombardier beetle is moderately wounded.The foxfire hits the bombardier beetle.hC h §.§§§§.§§§hr --2h M§§§§§h" j _The bombardier beetle is severely wounded.h.....######.# # #.# ......# #.####.  #.....# #.).o.  ##.#### #.###.  #..#### #.#.#.....# #....§.)#.##....#####.§§§§.B<.....#.#.~~@~)....)..).#....#####.§§~~.(.....###.###### ######.####'# h..~~~..B.~hR?-3h hݹM _You see here a +0 club.hu0.....######.# .# #.# . #.....# #.####. hv#.....# #.).o. ##.#### #.###.#..#### #.#.#.....# #.)#......shAv##....#####..~~~..<.....#.#.h`v~~)@B....)..).hv#....#####..~~~.(.....###.###### ######.###hv*'# hh&=4hhi_ _The bombardier beetle closely misses you.h<  You hit the bombardier beetle.  Your weapon exudes an aura of protection.  You tail-slap the bombardier beetle.hM m-19 5.8 (1.4hE h) e _The bombardier beetle is almost dead.h  You hit the bombardier beetle but do no damage.The bombardier beetle is almost dead.he1=7.2Foxfireh2h~I _The bombardier beetle bites you but does no damage.hœ  You hit the bombardier beetle.  You kill the bombardier beetle!hA) h0/78.6hRhX _Beogh accepts your kill.hZ(.....######.h# . # #.# .... h.....# #.####..... .....# #.hѤ).o..... .#### #.h###..... #..#### #.h#. #.....# #.h/9)#......s hO##....#####..~~~..<.....#.  #.ho~~)~@....)..).  h#....#####..~~~.(.....###......  ###### ######.hl##### ##'# hW.-90hh  Things that are here: _a +0 short sword; a +0 leather armour; an orc corpseh h hĕ h4 ,h h O=hc h F12 h5 hi _2=hz h h? h h@ ,hT h ,h h h@ 9=h; h ,h h h6 hl h `3==hY h h - ....).c-...c   centaur (wandering) _You start resting.h h 1110.6 (11.0)h` +1.6 (12h. h Z _A centaur comes into view.hdhdhcohr^ _A centaur is nearby!Wh&Wh(NPick up what? 20/52 slots (_ for help) Hand Weapons (select all with ))a - a +0 short sword Armour (select all with [)  b - a +0 leather armour Carrion an orc corpse [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]Xh<XhHXhR'.....######............#. deadmagic the Arsonist .....# #............# .... Grey Orconian of Beogh ...... .....# #............####..... Health: 70/70 ======================== .....# #.............).o..... Magic: 3/17====-------------------- #.#### #.............###..... AC: 12Str: 11 #..#### #.............#....... EV: 11Int: 20 #.....# #............)#......s SH: 0Dex: 11 Xh.S%##....#####.......<.....#....... XL:  9 Next: 17% Place: Dungeon:6  #............).@....).c)....... Noise: ---------  Time: 5111.6 (0.0)  #....#####......(.....###...... o) +2 flail (protect)XhS###### ######...........##### Cast: Foxfire###########'#Breath c   centaur (wandering)Things that are here: XhS _a +0 short sword; a +0 leather armour; an orc corpse _You start resting. _A centaur comes into view. XhSu_A centaur is nearby!Okay, then.Xhl\3XheXhg. _Xh\XhZ K.cXh 12.6 (1 _Xh@ Xhh Xh icclauncher)Xh ((((( _a +0 short sword; a +0 leather armour; an orc corpseYou start resting. _comes into view. _A centaur is nearby!The centaur wields a +0 shortbow. The centaur shoots an arrow.Xh6/.....Xh;K(((((Xh{/.....Xh?$53XhU>------==3XhXhZ _The arrow hits you. The centaur shoots an arrow. The arrow hits you!Zh !  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.\ho\vv, ally target)\huK(((((\h.....45---------2\h?1--4\h \h ` _You conjure some foxfire! The centaur shoots an arrow. The arrow hits you!\h|  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.\hf n\h \h: \hi c§§§vv.. You conjure some foxfire! The foxfire hits the centaur!\h_ ,\h` \h` \hzh cv§. The centaur is heavily wounded.The foxfire hits the centaur.\hV \h vc)v§§§§...\h 6---1----5\hA U§§§§\h ` _The centaur is severely wounded.]h  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.]h,]h]hG]h]h]h]h]hȍ]hܔ" §..<v§@§§v§§§§§ You conjure some foxfire! The foxfire hits the centaur.]hB]h0§v.<v§@§§.§.v..]ht7=0---]h;R6Foxfire]h'§§§§]h*[ _The centaur is almost dead.]hL  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.]hB§§]h]h'§§@§§§]he _You don't have enough magic to cast this spell.ahD&#.....######.# ..# #ah&.# .... #.....# #.####..... #.....# #.).o..... ##.#### #.###.....  #..#### #.#. ah3'= #.....# #.)#......s  ##....#####....§v.<v....#. #.)@)§§.c)..)ahZ'0. #....#####....§.v.....###...... ###### ######ah'b.##### ##'#ah*ah4  The foxfire hits the centaur.  You kill the centaur!ah:§v.)§.§ ah/ahahahahah%ah0ahahahah!.§.<.vv§§..§.§ahL8=1=21-7FoxfireahN§§§§ah@X _Beogh accepts your kill.ahS.....######.# . # #.# .... .....# #.####..... .....# #.).o..... .#### #.###..... ahŝ#..#### #.#. #.....# #.)#......s ##....#####.....§.<.....#.  ah#.).@vv§§)..).ah  #....#####......§.§...###......  ###### ######.##### ##'# ahahΡahahahjahahܤahahEahWv§§§§.§ahb§§.)(..ahBh50=-8ahe§§§ah _Your foxfire dissipates.Things that are here: _a +0 short sword; a +0 leather armour; an orc corpsebh? ####.......#  ######.# . # #.# .... # #.####..... bh? ....# #......).o..... .#### #.v.....###..... ..#### #.bh@ B§.....#.bh@  bh&@ .....# #......§.....)#......s bhI@ #....#####...§§.@<.....#. bh@ `#............).)§§.))..)....... #....#####......(.....###...... bh@ ###### ######...........################'#bhH bhV X§......bhV _1=9bhh[ 8§bh^ N _Your foxfire dissipates.bhO j #.# ###.......#  ######.# . # #.# .... # #.####..... ..# #......).o..... #### #.§.....###..... #### #.#. ....# #.....)#......s ....#####.......<.....#. ............).)...))..)....... ....#####......(.....###...... ##### ######...........################'#bhM .bh.220bh bh`ch* * ## ...######. ...###..).o ###### .####ch E.. ....)s###..........).)...))..).Cast: Foxfire.ch 8Breath chK" ch# ch<# J3==chY# 1ch / chy2 a _There is a stone staircase leading up here.gh gh- gh # gh% ~hU 3~h ~hN 4=~hf ~h W52=~h ~hm ~h K6=~h ~h% ~hN% U7=~ha( ~h- ;8~h2 ~h8 ~h9 660=~h.9 2=~h= ~hOA ~hA U1=~h|D ~hwM ~hM D2=~hQ ~hV ~hW 3=3==~hQZ ~h_ ~hD` 4~hzc ~h0h ~hsh K5=~hl ~hq ~hq N6=~hlu ~h({ ~h{ Q7==~h ~h ~h D8=~h ~h 99~hޔ 2=~h ~h* _ _You start resting.~h 0365.0)~h ~70=4=7.6 (16~h~ ~h " _HP restored.ho3hRh4hhh6A _You start resting.hohhh,hh0htD==hh,hhhT5==h,hhhht,h"h',h*h/h/3==h65h;,h?hE,hHhNi6=hThZ,h\ha,hdhi,humhrhs9=hvhe{,hh,hhh%S7=hDh,hh,hhb,h]hڲh9=hhۺ,hhhM8==hh,hbh,hh,h5hh3==hh,hh,hhFc9=hsh> ,h h,hhC,h hh%9=h%hj+h0,h3h#7,h9h=h>R10/17==h@h.E,hCHhM,h4RhX,hJ]hUbhb:==hhehj,hph w;1hHw(=h4zh,h/hJ,hh,h͒hHh|2=hih֣hh5h,hhM2=hhch,hh,hh,h9hh2=hKht,hh,hqhh/G3==hh,hh ,h h,hh:hz:==hh-#,hV&h%+hT+54=hs+h/h5,h:h!?,hYBh3J,hMhRhR9=hVh}Z,h]hb,hufh]khkE5==hnhshSthxh~,hgh߇,h hhh3==hh,hh,hjh hDK6=hh`,hhhܻhLh,hahh&#=hGhhy,hhO _You hear a distant slurping noise.h.222.6 (85h"#7h>7==3.6 (86hh% _Magic restored.h&- #.# ##.......#  ######.# . # #.# .... # #.####..... ..# #.h')....... ### #.###..... #### #.#. # #.)#......s #####.......<.....#....... .......).)...))..)....... h'[...#####......(.....###...... #### ######...........################'#h3hG404.6 (1.0)h>h@h #.# .# #.......#  ######.# . # #.# .... # #.####..... .# #.).......  #.###..... ### #.#. # #.....)#......s #####.......<.....#....... .......).)...))..)....... ..#####......(.....###...... ### ######...........################'#h hd %5h h hY.# .# .# ######.# . # #.# .... # #.####..... # #.).......  #.h###.....  #.#. # #.)#......s #####.<.....#. ).)...))..)....... #####......(.....###...... ####ha ###'#h/hͶ%6hʿh;h ########### # # ......#  ####.# .  #.# ....  #.####.....  #.).......  #.h ###..... # #.#. # #.....)#......s #####.......<.....#....... h1 .......).)...))..).......hK )###......(.....###...... # ######...........################'#h\ h! h'" $==hK" 7h* h`, hǪ####### ########### # # .....#  ####.# . #.h # .... #.####..... #.).......  #.###.....  #.hG#.......  #.....)#......s ####.......<.....# hH.......).)...))..).###......(.....###......h٫q######...........################'#hqh%8hhh ########### .....# ....# ...# ...# . #..# .... #.####..... #.h2. #.###..... #.#....... #.)#....... .<.....#h, ......(.....########.hP+ hhb%9hh   Things that are here: _a +0 short sword; an orc corpseh=  # .....# #.....# ..h~ .....# ........# ...  #...# ..  #.h P####.  #.)h S#.###.  #.hѥ 8.#.....  #.h K.)#........h V<.....#........h ).)...))..)........hP ......(.....###......^######....... hޯ h -30 _hS h2 hD  # # ####### .....# .........# ... #....# .. #.####. #.hE z). #.###. #...#.... #....)#......<.....#......).)...))..).............(.....###......^. ######.######. hQ h R %1hL[ h] h # # ### #.# #. .# #. ....# #.hY# .####. .).# .###. .h~...#...# ....)#... hR.<.....#...h#).)...))..)... h......(.....###......^.#.h P..######. hOh%2hhh # # ## #.# #.# #.# #.#.####.).# ###....#..#.)#.<.....#.#.h).)...))..).(.....###......^.#. h5h%3h%hh  # # ## #.# #.# #.# #.#.#h ####.).# ###.#.#.#)#.<.....#.#.#).)...))..).(.....###......^.#.#.h s..######...# h{ h %4h hn hƿ6######### .........# ############# #...........# #.# #.# #.#.#####....)...#.#.###....#...#.#)#.h...<.....#.#.#> ).)...))..)......(.....###^.#.# ##...........######...#  ###########'# ###hE*# h;;5hh; _Found a stone staircase leading down.h.........# ############# #............# #.# #. # #.#.#.#####.... )...#.#.####...#...h#.#. )#....<.....#.#.#>#)...))..).... ..(.....###h;^.#.#.# #...........######...##########'# #### [hh%6hhnH _Found a ring mail.hF# # # #. # #.....# #....# #.#.#.# ####.... ).#.#.#.###.#.h?G#.#. )#.<.....#.#.#>#. )...))..).... (.....###......^.#.#.# .######...# #'# ####[hPh:Q%7hOXhZh,~l.# #.............# #...# #.......# ##.#.#.####.......).#.#.#.hr~7.###........#.#.#.#)#.......<.....#h~#.#>#. .)...))..)h~..... ..(.....###^.#.#.# #...........######...# # h~z###########'# #### h>[ hh%8hmhhp&$.# #...# #..# ##.#.#.####.......).#.#.#..###........#.#.#.#)#.......<.....##.#>#. ).)...))..)..... ..(.....###h&^.#.#.# ##...........######...# #  ###########'# #### [ h/h;0%9h~8h;h9n.# #..# ##.#.#.####.......).#.#.#..###........#.#.#.#)#.......<.....##.#>#. .).)...))..)h ..... ....(.....###^.#.#.# ###...........######...# #  ###########'# ####  h>[ h=<40h^hthJ 4.# ##.#.#.####.......).#.#.#..###........#.#.#.#..)#.......<.....#hK #.#>#.).)...))..)..... ....(.....###^.#.#.# hMK W####...........######...# #  ###########'# ####  [ h V h{V %1hF] h_ h_ 3ht h hU.# #.#.#.#.####.....)..#.#.#..###.....#.#.#.#..)#..<.....#.#.#>#..).)...))..)..(.....###.@....^.#.#.##.######...# # #'# #### [.#..h}#..#..#..hMh%2hhh3k3#.####..... #..)..#.#.#. #.###....... #.#.#.#.# #....)#....... #<.....##.#>#.).)...))..)..... #......(.....###^.#.#.# ######..........@######...# # ###########'# ####  [.. #.... #..... #...... #....... .........hgvhv%3hhzh.)..#.#.#.###...............#.#.# ).........<.....#.........#.#># ....).)...))..)............. #......(.....###......^.#.#.# #hq#####...........######...#  ###########@# ####  #[........ #..............h'..........h6Q'###'#####hhb%4h{h_Q _There is an open door here.h  ###..............#.#.# )#...............<.....#.........#.#># ....).)...))..)............. #......(.....###......^.#.#.# ######...........######...#  ###########'##########  #[@....... ... #.hb hQ ,5 _h h h5 B ..#.#.# )#...............<.....#.........#.#># ....).)...))..)............. #......(.....###^.#.#.# #h`5 g#####...........######...#  ###########'##########  #[........ .#... ..h? h@ %6hG hI h;d.)#...... .<.....#.........#.#>#. ...).)...))..)....... ..(.....###......^.#.#.# #####...........######...# #  ###########'##########  #[......... #..#.#.#....##'###'######h.. #.... ..### ?.hhk%7h*h:-f _Found a scroll labelled VUPOFO DODIUG.h <.....#.#>#).)...))..).... ...(.....###^.#.#.# #####...........######...#  ###########'##########  #[......... ....h q###'###'######... #..... ..'### ?. ..#h: h{ %8hW h h ).)...))..).... ...(.....###^.#.#.# #####...........######...#  ###########'##########  h #[......... ......+###'###'###### ... #. #.... ..'### ?.' .h0 m.#. .#..h h %9h h} h..(.....###^.#.#.# ####...........######...# #  ###########'##########  #[.......... #..#.h,#....#.......+###'###'####### ... .#. #.... .. .hN'### ### ?.' ..#.hnW..#.##' hrhH&50hOhdh ####...........######...#  ###########'##########  #[.......... .........+###'###@#######hO  .......#..# #....... ..#'###'### ?.'. '. ..#...#....##' ...ht N # ##h h %1h h Q _There is an open door here.hf h h h8 h6>_ ###########'####  hh>#[.......... #........... #........... h>u#........... ...#........... ................ +###'###'####### h>'.......#@.# #.......#..# '###'###'?.'.h? '. .#..#....# #.#..#.h?_.... # .##' h>?y# # ### hFhG,2 _hLh@Oh #[.......... .#...#........+###'###'####### .......#..# #'###'###'?.'...[. '. '.#..#......# ..#.#..#.....hMU #._ # .##' .#. # ## ###+hhP%3hh l _Found a chain mail. Found a broken altar of Ashenzari.h]o/ .#.#.....#..........+###'###'########ho .......#..# ...#.......#..#.....'###'###'@.'...[. '...'.#..#.....#...#.#..#..#..hoHBreath .##ho+hwhw%4h|hh*5.6 (2hBh9c _u - a scroll labelled VUPOFO DODIUGh#. #..... #..... ...#..... .......... h+###'###'########.......#..# ..#.#..#.'###'###'.@'...[.h<'...'.#..#..#...#.#..#...h`#._ # .##' ....#. .# ## ####+ '.h)##hh*6.6 (1hh3hz#. #.... #.... h+{...#..... .......... +###'###'######.......#..#..#.hL{#..#.'###'###'..@...[..?hj{'...'.#..#..#...#.#..#..#._ #..##'...h{#. #.# ##.####.+ .'. .#h{l '## ##hh%7hHhT h_Found a scroll of teleportation. _There is an open door here.hO#. #... #... ...#.... ..........h? +###'###'####.......#..#.##.#..#.h<#h]7'###'###'..'@..[..?#'...'.#..#.#h|w.#...#.#..#.#h#._ #..##'.#h#. #.# ##.####.#+ .'. .#hn #'##hhL,8 _hhhIw#. #. #.. ...#... ... +###'###'### .#..#.# #.#..#.# '###'###'..'.@.[..?# '...'.#..#.# .#...#.#..#.# #._ #..##'.# #. #.# .+ .'. .. .'## '. .##.#. #h|h|%9h hhfT#. #. #. ...#. . +###'###'### .h#..#.# #.#..#.# h'###'###'..'..@[..?# '...'.#..#.# .#...#.#..#.# h&#._ #..##'.# #. #.#.hG+ .'.#.. ..# .hh#'###'. .## #hp.#. ##h/h&60h;hGhZ~#. #. #. ...#.  .  +###'###'### .#..#.h[#  #.#..#.#  '###'###'..'...@..?# '...'.#..#.# .#...#.#..#.h7[# #._ #..##'.# hY[h+ .'.#..ht[i'###'. 'h[[.#..##h&ihi%1hnhirs _You see here a +0 chain mail.h- {#. #. #.  ...#. . +###'###'###  .#..#.h . R# #.#..#.# '###'###'..'...[@.?# hE. y'...'.#..#.#  hc. d.#...#.#..#.# h. #._ #..##'.#  + .'.#'###'. '.## .#.#..##h. D .#h}6 h7 $2 h27 _h= h? hmI#.  #.  #.  ...#.    ###'###'###  .#..#.#  .#..#.# hm ###'###'..'...[.@?#  '...'.#..#.#  .#...#.#..#.#  hn#._ #..##'.#  h2n#. #.#..##.####.# hRn + .'.#..#..# .#  hpn '###'..'.## .#  hn. hn.#..## .#  hnt   hbwhdx%3hw~h݀hĄ_#.  #.  #.  #.    '###'### hYl #..#.#  #..#.#  '###'..'...[..@#  h}Z'...'.#..#.# hk #...#.#..#.# h hڅ#._ #..##'.# h #. #.#..##.####.#  + .'.#..#..# #.#  '###'..'.## #.# h~ .#..## #.# h؆/  hh6%4hƔhhO*5.6 (2hh] _v - a scroll of teleportationh3hhhD E #.  #. ...#. .. ###'###'########### hE .......#..#.......# .#..#.# ###'###'..'...[...#  '...'.#..#.....@.#hCE k .#...#.#..#.#hE   #._ #..##'.# hE #. #.#..##.####.# hE + .'.#..#..# #.# hE '###'..'.## #.# hF .#..## #.#  h.F 9.#  hL hM *6.6 (1h2R heT h  #.  ...#. .. +###'###'###########h>   .......#..#.......# #.#..#.#hX  ho '###'###'..'...[...# h '...'.#..#.......#  .#...#.#..#.# h #._ #..##'.#h   h #. #.#..##.####.#h   h + .'.#..#..# #.#h   h2 '###'..'.## #.#hB { .#..## #.#hR 7 . .# ha h h %7h h< h`^S...#...  +###'###'###########  .......#..#.......##.#..#.#  '###'###'..'...[...#  '...'.#..#.......#.#...#.#..#.# #._ #..##'.# #. #.#..##.####.# + .'.#..#..# #.# '###'..'.## #.# .#..## #.# #. .#+hdhle%8hjhlh ...#. ... +###'###'### .#..#.# #.#..#.# '###'###'..'...[...# '...'.#..#.# .#...#.#..#.# #._ #..##'.# #. #.#..##.####.# + .'.#..#..# #.# '###'..'.## #.# .#..## #.# #.. .# +#hlh%9h[hh,z.. +###'###'########### .......#..#.......##.......#..#.# '###'###'..'...[...# '...'.#..#.......#.#...#.#..#.# #._ #..##'.#hxz #. #.#..##@####.# + .'.#..#..# #.# '###'..'.## #.# .#..## #.# #.. .# +# hz hhw&70hMh؄h h   Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   3.3   3.4  +1   h - Spellcasting   5.3   7.1  -1          h  b - Maces & Flails   0.0   1.0   0   i - Conjurations   6.1   7.0   0   c - Unarmed Combat   0.0   1.0   0   j - Translocations   0.0   1.0   0   d - Throwing   0.0   1.2  -1   k * Fire Magic   8.6   9.0   0      h      e - Short Blades   0.0   1.0   0   l - Invocations   0.0   0.8  +1  h         h8 f - Dodging   3.3   4.8  -1  h^ .     g - Stealth   1.7   2.0   0  h         h !            hD         hl _    h         h a    h _    h a    h _    h& a    h< pThe relative cost of raising each skill is in cyan.  hT ZThe species aptitude is in white.  hm [?] Help[=] set a skill target  h [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsh0> l + Invocations 0.0h hF ................deadmagic the Arsonist+###'###'###########hzGrey Orconian of Beogh .............#..#.......#Health: 70/70 ========================h#.......#..#.......#Magic: 17/17 ========================h'###'###'..'...[...#AC: 12hڨStr: 11'...'.#..#.......#EV: 11hInt: 20.#...#.#..#.......#SH: 0h-Dex: 11h7#._ #..##'.......#XL:  9 Next: 21% Place: Dungeon:6h\#. #.#..##@####.#Noise: ---------  Time: 5270.6 (0.0)h+ .'.#..#..# #.#o) +2 flail (protect)'###'..'.## #.#Cast: Foxfire.#..## #.#Breath hשl#...#+# h_Found a chain mail. Found a broken altar of Ashenzari. _u - a scroll labelled VUPOFO DODIUG h_Found a scroll of teleportation. _There is an open door here. h3_You see here a +0 chain mail. _v - a scroll of teleportationh,hnhhhj uhm Bho h?o ho hq %  hq There is an open door here.hs h/t  _ht hv hy h(y hy hY{ h| h| h} h %  h8 There is an open door here.h hP  _h h0 ht h h߅ h h h hc h8 7 _You open the door.h hP h h %  h There is an open door here.h h  _hi hݒ h hߔ hw hS hO hx hЗ h' h h֚ hr h h۝ h hI h hϠ h h@ h& h5 ,h h h| h h h h0 h h h h h h" h} h{ h h h h h hi hԱ h hų hn h" %  hB There is an open door here.h he  _h h h \ #.......#..#... h) ... '###'###'..'... ... .'...'.#..#... h? .... # #.#...#.#..#... hS ,..... '##' #._.#..##'... ...?.##..#.#...#.#..##.#hh  ......#..#.+...'.#..#..#h|  ....>.'..'###'###'..'.## h .. #@.#.......#..###93.6 (2h 3.0) h ... #..#.......#..# ....###'###'###'###h  ........###.....#..#........h k.##### #.....#####h #.....#........#h '###.....#h hz +4.6 (24hB h ; _Found a stone staircase leading down.h_hXh .#..### #.......#..#.'###'###'..'. .'...'.#..#h4  # #.#...#.#..#... '##'.#._.#..##'..?.##..#.#...#.#..##....#..#.+...'.#..#..hZ&.....>.@..'###'###'..'.#......##..#.......#..###hВ...... #..#.......#..#.......###'###'###'###.s.........###.....#.. ..#.........#####s   scorpion (asleep). #.....##### #.....#hH ........#h15.6 (1.0)h*6.6 (2hh _A scorpion comes into view. _There is an open door here.hy` +###'###'#####.#  .#..##..#### #.......#..#.. '###'###'..'.. .'...'.#..#. # #.#...#.#..#h` G... '##'.#._.#..##'?.##..#.#...#.#..##..@#..#.+...'.#..#.>.'..'###'###'..'...##..#.......#..##... #..#.......#..#h` #.......###'###'###'####.s.........###.....#ha #.....#.........#####......#.....#####h>a G #.....#hi h_j 17.6 (1 _ho hr h] +###'###' #.# .#..##..##### #.#..#.. '###'###'..'.. .'...'.#..#.## #.#...#.#..#h9^9..'##'.#._.#..##'.?.##..#.#...#.#...#..#.+...'.#..#.>.'..'###'###'..'.##..#.#...##..#h^.#..##.......###'###'###'### #.s.........###.....# #.....#.........##### ......#.....#h^W####  #.....#hghh%8hmh1ph  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.hGavv, ally target)hͭ66--h&=9hشh/ _You conjure some foxfire!h  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.hV h ht h h h h= §§§.§v§§vh vsYou conjure some foxfire! The foxfire hits the scorpion.hos hs ht hH| g §vs.. h| [The scorpion is lightly wounded.  The foxfire hits the scorpion.h h% §§§v§v§§.§s..h a5---300h e§§§§h c _The scorpion is moderately wounded.h  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h&,hphhŅB §hr§§§§§§v§hVvYou conjure some foxfire! The foxfire hits the scorpion.h:,hh@hJ  §§§§s§.v h oThe scorpion is heavily wounded.The foxfire hits the scorpion.hjhIv..@v.§>§..§s...h_4---1hV§§h@\ _The scorpion is almost dead.h   h Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.he h h' ,hc h hq  §§.@§§.§§§v.§§vYou conjure some foxfire! The foxfire hits the scorpion.h0E hvN  The scorpion is almost dead.The foxfire hits the scorpion.  You kill the scorpion!h8S i§..h h §v§v@§§..§...§...h g3---42h §v@§§§h X _Beogh accepts your kill.h ........... ..+###'###'# #.# .#..###..###### #.......#...+ '###'###'.... .#.'...'.#..##..#.#...#.#......'##'.#._.#..#..@v##..#.#...#.#....§v.§#..#.+...'.#..§..§.'..'###'###'..§.##..#.#....##..#.......#..###.###'###'###'## #...........###.....# #.....#hc........#####......#.....#####hhhhhj,hhhThh!§.§§..§§>§§v§§§vhi--3hm§§§§§§§§hh?hhhhhhh  p - 4 scrolls labelled JITUCRO BELEGG (gained 1)h hwK...§..§.§..§...§§§hCD-4.6 (2hK§§.§§§§h:Q _Your foxfire dissipates. x2h)  .. +###'###' #.# .##..###### #.#.+ '###'###'.# .#.'...'.#.##..#.#...#.#.'##'.#._.#...##..#.#...#.#.§#..#.+...'.#.§.§..'###'###'.§.##..#.#hM.§##..#.#.###......§###'###'###' #.§...###.....# #.....#.........#####  ......#.....#####h3}.>.'....hX4=5.6 (1hAh hK 3hM hP hT XhU hcX hX hY hk\ h\ 9=h] h` h` hb hd hd hf hi b5==h_j hm ,hn h q h4x JJ   jelly (wandering) _You start resting.h~ ,13.6 (8h~ *4.6 (9h' h X _A jelly comes into view.h$ ..  #.#  ####..######  ...........+ hu ...........# .# ..........##..# ...........'##'.#._ .......@..# ...........# h6.........>.'..' ..........##..# h..........##..# hXJ###.......###' #........ h@#.....#...  h ..  #.#  ####..######  ...........+  ...........# .# ..........##..# ...........'##'.#._ .......@..# ...........# .........>.'..' ..........##..# ..........##..# hJ###.......###' #........ #.....#... h3hDh hfN_A jelly is nearby!h*  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h>  You conjure some foxfire!hvvJ.Jally target)ha4--=5.6 (1hhhZ _The jelly quivers.h?  Casting: Foxfire (safe; 1% risk of failure)  h[?\Confirm with . or Enter, or press ? or * to list all spells.hƬ,h&hhhIhUhh>h §§v§§J.§§..v You conjure some foxfire! The foxfire hits the jelly.h4h5hC=§v§v§§§Jv§§...h=_3---6hC§§§§§hlG` _The jelly is moderately wounded.h4s ...#. ......... ..+###'###' #.# .######..###### #.......#.+ '###'###'..# .#.'...'.###..#.#...#....'##'.#._.#....§.##..#.#...#.#...v§v..#..#.+...'.#...§§§..>.'..'###'###'hJv§§....##..#.#...##..#.......#.######'###'###'.. #.....###..... #.....#.........####h §§§§§The foxfire hits the jelly.hq,hJrBhsr,hx §§§§v§v§§ The jelly is heavily wounded.The foxfire hits the jelly.hM,hhF J§§..v The jelly is severely wounded.The foxfire hits the jelly.h|h.§.§J.......hj--7h;§hY _The jelly is almost dead.h  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.hIhxvvJ.....(ally target)hG-=8hQhQ/ _You conjure some foxfire!hH  # ...#............ +###'###' #.# #####..###### #.......#+ '###'###'.# .#.'...'.@...##..#.#...#.#h v.....'##'.#._.#.....v..##..#.#...#J......#..#.+...'.#>.'..'###'###'#......##..#.......##.#####'###'###'........###.....hK h h_ h {  The foxfire hits the jelly.  You kill the jelly!hI §v..§.v§h h hݍ hd h §...§§§v§hw 56-9h$ X§§§§h: X _Beogh accepts your kill.hC ) # #... ...# ...  .. +###'### #.## .#..###### #..+ '###'###.# .#.'...'..##..#.#...#..§.....'##'.#._.#hcD .§..##..#.#...#..§§v....#..#.+...'..§...>.'..'###'###.##..#..##..#.#.###.###'###'### .. #.###h=F hF h.H hH hQ hW §§..§§.....hX @-20h2^ ^§§§§ha N _Your foxfire dissipates.h # #...# ...# ...#  ..# +###' #.## #..###### ##.+ '###'#.§.# .#.'...'#h#.§.##..#.#...##.§...'##'.#._.##.§...##..#.#...##.#..#.+...'#.>.'..'###'.##..#.##..##.###hM.###'###' .. #.###h%<....h%1hahh'83hI9h?Xh?@hAhC,hDhFa4=hHHh vM#### . #. ...#..........# +###'## #.## ######..###### #......+ '###'##.# .#.'...'##..#.#...'##'.#._#............##..#.#...#.............#hmE hE %7hhJ hL h[M[##### #. ...#..........# +###'## #.## #######@.###### #......+ '###'##.# .#.'...'##..#.#..#.............'##'.#._.#.............##h3h%8hhhL 3h.M hO h|Q hQ :==hU XhV hW hY ,hZ h] hi^ ,h^ h_ hba ha h$b hd hf ,h3g hh hj hj hck ho ho hp hkp huq hrr ,hr hs ht ,ht hu hv ,hv hDx hjz ,h{ h9} hp~ ,h~ h h h h h҂ h ,h hh h h, h׉ h hW ,h h h# ,h h hړ ,hN h 7 _You open the door.h 3h hh @  There is an open door here.h8 hq  _h hŞ h$ hW h h h ,hգ h h ,hƦ hS 7 _You open the door.h 3hC hH @  There is an open door here.hY hñ  _h h h9 ,hk hT h ,h hF h ,hF h h6 ,hK hp hc ,h h] h ,h h2 h ,h4 h hh ,h h h: ,hh@  There is an open door here.hJ 5 _h hhh3hhh,h h7$h(h)h+hR4 ###............# #............. #............# #.......#.#.# #............####........... #.............).........#.#.#. #.............###............. #.............#.........#.#.# #............)#............... ###.......<.....#.........#.#>#. ......).)...))..@............. h5t###......(.....###......^.#.#.# ######...........######...# # ###########'##########  #####[.......... #...#........... #### #...#........... ...# #...#........... ...# ##...#........... _You open the door. _There is an open door here. _You open the door. _There is an open door here.  w - a ring of fireh#=087.6 (39.0)hy=+8.6 (40hgDhqG4 _You see here a +0 short sword.h3h:hhhhDh ....# #. ####.# #............. #.# #.......#.#.# #####...........  #.).........#.#.#. #.###............. #..#.........#.#.#  #......)#............... ####.......<....@#.........#.#>#. .......).)...))..)............. hu####......(.....###......^.#.#.#######...........######...# ############'########## #####[. #...#.. ##### #...#.. #...# #...#.hM .... ###......# #.#.#####.... )..#.#.###.......#.#.#  ...... h0l####.......<.....#.........#.#>#. .......).)...))..)............. ####......(.....###......^.#.#.######...........######...# #h~19.6 (1.0)h+90.6 (2hMhx _You see here a +0 dagger of venom.h$|3hh.hSh$ _hrhh,hhC  You see here a +0 short sword.hh} _hhh ,hhh,hih h,hhh,hhh,hhh,hhDh,hwh h*,hth,uhuxhzz,h{hh,h|h҆h,hhh,hhhX,h-hh,hhh,hhhЪ,hehTh,hPh{hо,hhh,h>h!h,h'hh,hhh,h hG@  There is an open door here.hDh _hh h,h7h hM,hhh,hhh+ ,h "h(h+hl,h-hX1h3,h5h9hz<,h=h@hC,hUEhI@  There is an open door here.hKLhL _hNhPhS,hjThWhY,hbZh^@  There is an open door here.h`5 _hwbhdhg,hhhkhlh+mhynh_phr,hshvhw,hVxhdzh9|,h~hhi,hh`h,hhh,h`h+hӐ,hБhh{,hh0h`,hh hM,hh(hRhwh:h"h,h}hΤh,hYhh,hJhF7 _You open the door.h3hfhx@  There is an open door here.h>h _hh7hi,h(h h,hwhPhq ###'..'.## #.#  #..### #.#  ...#..# #.###  ###'### #...##  ....# ###..#  ##### #####'#####  # #.........#   #.ß..ß..ß.#   #....@....#  hvs ##+##'##+##   .#.   .l #F   .o# #l   .s# .#   F   bullfrog (asleep)h#+# #   s   scorpion (asleep)   ll 2 iguanas (asleep)   o   orc wizard (asleep)h 459.6 (69.0)  You open the door.  A bullfrog, an orc wizard, 2 iguanas and a scorpion come into view.h ,60.6 (70hhu _The orc wizard is wielding a +2 dagger of holy wrath.hQp...#..### #. #.### ###'##...## ....# ##.. #########'##### ......... #.ß..ß..ß.......##+##@##+## #..#..# #..l #F##..o# #l.#.s# .###+# hZ,h`],h^n  The bullfrog croaks. The orc wizard shouts! The iguana hisses angrily. x2hh l#Fo. #Ys.# #l.Y   ice beastF   bullfrogs   scorpionll 2 iguanas (…)An ice beast comes into view.hiO====1.6 (1.0)hqht _The bullfrog hits you but does no damage. _There is an open door here.ho  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h5\  You miscast Volatile Blastmotes.  You are very lightly contaminated with residual magic.h:h  Nothing appears to happen. The bullfrog barely misses you.hposl#FY.o #..63---4-----=---2Contam Breath hxh}z+ _The iguana bites you!h͹'###'..'.## #.# .#..### #.#  ....#..# #.### '###'### #...## .....# ###..#  .##### #####'##### ## #.........#  #.ß..ß..ß.#  #...@.....# ##+##'##+##  #sl#FY#  #..o #.#  #...# #l.  #..# .## #+##  l   iguana  hoFY.l.4------3 _The bullfrog misses you.h ..'.#..#.. '###'..'.#### ....#..### '###'###...#.... ###..# .#########'#### ##.......ß.@ß..ß.........##+##F##+## #sl#Y.# #..o #l# .# #.. ..# .###+##FY..6=-4h8 Q  Casting: Volatile Blastmotes (dangerous; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h..'.#..#..# #.# deadmagic the Arsonist '###'..'.## #.# Grey Orconian of Beogh ...... ....#..### #.# Health: 66/70 ======================-- ....#..# #.### Magic: 10/17 ==============---------- '###'### #...## AC: 12Str: 11 .....# ###.*# EV: 11Int: 20 .##### #####*#####  SH: 0Dex: 11 ## #*******..#  XL:  9 Next: 26% Place: Dungeon:6 #*ß*@ß**ß.#  Noise: ---------  Time: 5464.6 (0.0) #***F***..#  o) +2 flail (protect) ##+##Ym##+##  Cast: Foxfire #sl#*.#  Contam Breath  #..o #.#  #...# #..  Y   ice beast #..# .##  F   bullfrog #+# #  _The iguana bites you! _The bullfrog misses you.Casting: Volatile Blastmotes (dangerous; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Flame Wave (dangerous; 5% risk of failure)  Press: ? - help, Dir - look around, f - activateh..'.#..#..# #.#  deadmagic the Arsonist '###'..'.## #.#  Grey Orconian of Beogh ...... ....#..### #.#  Health: 66/70 ======================-- ....#..# #.###  Magic: 10/17 ==============---------- '###'### #...##  AC: 12Str: 11 .....#h~###..#  EV: 11Int: 20 .##########'#####  SH: 0Dex: 11 ###..###....#  XL:  9 Next: 26% Place: Dungeon:6#.ß#@ß..ß.#h  Noise: ---------  Time: 5464.6 (0.0)#..###....#  o) +2 flail (protect)##+##Y##+##h6  Cast: Foxfire#sl#..#  Contam Breath #..o #.# h5#...# #..  Y   ice beasthX#..# .##  F   bullfrogh{6#+##hE  _The bullfrog misses you.Casting: Volatile Blastmotes (dangerous; 5% risk of failure)  h`Confirm with . or Enter, or press ? or * to list all spells.Casting: Flame Wave (dangerous; 5% risk of failure)  Press: ? - help, Dir - look around, f - activateh<WA wave of flame ripples out! The flame wave engulfs the bullfrog!h'z  Confirm with . or Enter, or press ? or * to list all spells.Flame Wave  Press: ? - help, Dir - look around, f - activate  A wave of flame ripples out! The flame wave engulfs the bullfrog!  The bullfrog is heavily wounded.  (Press . to intensify the flame waves.)h{h .....FY'll   iguana  The bullfrog closely misses you.h7======5.6 (1Wave Breath hh? _The bullfrog hits you but does no damage.h*  A wave of flame ripples out! The flame wave engulfs the bullfrog!  You kill the bullfrog!h1W ############# l   iguana  Beogh accepts your kill.The flame wave engulfs the ice beast! The ice beast melts!hhP '.........Y.l.  The ice beast is heavily wounded.hmQ 54----9/17 --9=======6+ Breath _The ice beast hits you. The ice beast freezes you!hThl _Your Invocations skill increases to level 1!h  A wave of flame ripples out! The flame wave engulfs the ice beast!  The ice beast melts!  You kill the ice beast!hx ##########ß#@ß###########l   iguana  Beogh accepts your kill.The flame wave engulfs the iguana.hvp  The iguana is moderately wounded.h h *.'........ß.@ß.....l...l.#.l 2 iguanash' 5----8---347Breath+  _Your wave of flame reaches its maximum intensity and dissipates.  You feel power welling in your lungs.hi3 _Your Fire Magic skill increases to level 9!h~ H  Casting: Flame Wave (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h..'.#..#..# #.# deadmagic the Arsonist '###'..'.## #.# Grey Orconian of Beogh ...... ....#..### #.# Health: 55/70 ==================------ ....#..# #.### Magic: 4/17=====------------------- '###'### #...## AC: 12Str: 11 .....# ###.*# EV: 11Int: 20 .##### #####*#####  SH: 0Dex: 11 ## #*******..#  XL:  9 Next: 34% Place: Dungeon:6 #*ß*@ß**ß.#  Noise: =======--  Time: 5467.6 (0.0) #***l***..#  o) +2 flail (protect) ##+##H 5ml##+##  Cast: Foxfire #s.#*.#  Contam Breath+  #..o #.#  #...# #..  ll 2 iguanas #..# .##  #+# # You feel power welling in your lungs. _Your Fire Magic skill increases to level 9!Casting: Flame Wave (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Flame Wave (dangerous; 4% risk of failure)  Press: ? - help, Dir - look around, f - activateh ..'.#..#..# #.# deadmagic the Arsonist '###'..'.## #.# Grey Orconian of Beogh ...... ....#..### #.# Health: 55/70 ==================------ ....#..# #.### Magic: 4/17=====------------------- '###'### #...## AC: 12Str: 11 .....# ###..# EV: 11Int: 20 .##### #####'#####  SH: 0Dex: 11 h ## #.........#  XL:  9 Next: 34% Place: Dungeon:6 #.ß.@ß..ß.#  Noise: =======--  Time: 5467.6 (0.0) #...l.....#  o) +2 flail (protect) ##+##l##+##  Cast: Foxfire #s.#..#  Contam Breath+  #..o #.#  #...# #..  ll 2 iguanas #..# .## h  #+# # Casting: Flame Wave (dangerous; 4% risk of failure)  h$ MConfirm with . or Enter, or press ? or * to list all spells.hr oCasting: Flame Wave (dangerous; 4% risk of failure)  Press: ? - help, Dir - look around, f - activateA wave of flame ripples out! The flame wave engulfs the iguana!  h 4You kill the iguana!h E #.#  #.#  #.#  #.###  #...##    ####  #..###....#  #.ß#@ß..ß.#  ho ^#..###....#  #+##    #..o #.#  #...# #..    iguanah'  #..# .##  #+# # h]  Confirm with . or Enter, or press ? or * to list all spells.Casting: Flame Wave (dangerous; 4% risk of failure)  Press: ? - help, Dir - look around, f - activateA wave of flame ripples out! The flame wave engulfs the iguana!  You kill the iguana!Beogh accepts your kill.h/.....l.ss   scorpionl   iguanah0 26=5==5======-8.6 (1Wave Breath+ h`h o _(Press . to intensify the flame waves.)h3g  A wave of flame ripples out! The flame wave engulfs the iguana.  You kill the iguana!h/q #############   Beogh accepts your kill.The flame wave engulfs the scorpion!h hr '........s..'  The scorpion is heavily wounded.hD 7=4--7=======9Wave+h{ h K _Your magical contamination has completely faded away.hk  A wave of flame ripples out! The flame wave engulfs the scorpion!  You kill the scorpion!h"##########ß#@ß###########h#)hk{g  Beogh accepts your kill.hdh.'........ß.@ß.....†...o.o   orc wizardh 83---4070 _Your wave of flame reaches its maximum intensity and dissipates.hYhӒl _Your Invocations skill increases to level 2!h</###'..'.## #.#  ...#..### #.#  #..# #.### ###'### #...## ....# ###..#  ##### #####'##### # #.........#   #.ß..ß..ß.#  #...†@....#  ##+##o##+##   #s.#..#  #... #.#  #...# #.. #..# .## h#+# #     hh.[7=------1hAhM _The orc wizard hits you with a +2 dagger of holy wrath.h  _Your Invocations skill increases to level 2! _The orc wizard hits you with a +2 dagger of holy wrath.  You sock the orc wizard!  eapon exudes an aura of protection.  The orc wizard is almost dead.  but does no damage.h5 }  The orc wizard gestures at you while chanting.h::h:9=19 =-----3.0 (1.4hO@hBD _The puff of flame hits you but does no damage.h&  You barely miss the orc wizard.The orc wizard is almost dead.hs  The orc wizard casts a spell at you.hS'60=4=-4.4h\(h(,A _The magic dart hits you but does no damage.h |  You hit the orc wizard.  You kill the orc wizard!hf)h2==1-5.8h3h"X _Beogh accepts your kill.hrE ...#..###  ## ###'##..## ....# ##.. #########'##### ......... #.ß..ß..ß..†....##+##@##+## #..#..# #... #.##...# #..##   hyhMz]3=-hoz60hh  There is an open door here.  Things that are here: _a +2 dagger of holy wrath; a +0 robehhXhhThQ4hG^5=12 hhhN6=hhh;K8=hDh99h._=5==hh - _You start resting.hT,81.8 (5hhR70=2.8 (6hh" _HP restored.h 3h h% hg hc Xh h :==h h hD 9=h h h S6=h h ,h h h h h ,h hj h 9=h h h h h@ ,h h7 i7=hH hV ,h h ,h h h h hR h 9=hz hr h h{ h} h h hR# j8==hV$ h|& ,h' h) h) h* h, h- h- h0 hF0 :==h?2 h=4 hd4 h|5 h7 h7 M9=h9 h: h ; h/< h> ,h? htB ,hC hE hE 2=hF hH h#I hJ hL h9L hcM hN h3O R10/17==hqP h)R hYR hsS hyU hU hV hX ,hY h[ P==h\ h^ h_ h` hb ,hc h f c1=hIg h=i hei hSj hl ,hm hAp ,hZq hs O=ht hnv ,hw hMx c2=hy h.z ,hz h | ,h~ Bhg h O=ha hf h h hV ,h h h N3==h h ,hY h ,hE h ,h[ h P==h# hA ,hՑ hj ,h h a4=h h ,h2 hb ,h h ,h h h 9=hB hs ,h h b5==h h1 hW hˡ h ,h h h hV h hΦ :==hb h ,h- h Bh[ 6=h h h h ,h h O=hu h ,h h ,hR h& _ _You start resting.h 1560.8 (78.0)hW Z7==1.8 (79h h % _Magic restored.hmhh*hIhYho ,h h h h hehD,h hhh:==hMhh1hdhhSh% ## #####'#####  #.........#  #.ß..ß..ß.#  #...†.....#  h%~##+##)##+##   #..#..#  #...##.###  #...##.#..#  h &H#..##..#@##  #+# +##'##   ..#  ....  h*&.....  ...#  B   bombardier beetle (asleep)...hJ& h   hound (asleep)Bhhf&-hx/K 6.8 (5.0)  You open the door.h/*7.8 (6h5hd9o _A bombardier beetle and a hound come into view.hd H  Casting: Flame Wave (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.hl/3h5h8 _You can't see any susceptible monsters within range! (Use Z to cast anyway.)hZ! H  Casting: Flame Wave (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.hhS## #####'##### deadmagic the Arsonist #.........# Grey Orconian of Beogh ...... #.ß..ß..ß.# Health: 70/70 ======================== #...†.....# Magic: 16/17 ======================-- ##+##)##+## AC: 12Str: 11 hSu#..#..# EV: 11Int: 20 #...##.### SH: 0Dex: 11 #...##.#..# XL:  9 Next: 41% Place: Dungeon:6 hT#..##..#@## Noise: ---------  Time: 5567.8 (0.0) #+# +##*## o) +2 flail (protect) .*# Cast: Foxfire ..*. Breath+  ...*. ..*## B   bombardier beetle (asleep) .*.h?Tq h   hound (asleep) Bh _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  hdT(Casting: Flame Wave (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bombardier beetle (asleep, 100% to hit)hn"V#######'#####  deadmagic the Arsonist#.........#  Grey Orconian of Beogh ......#.ß..ß..ß.#  Health: 70/70 ========================#...†.....#  Magic: 16/17 ======================--##+##)##+##  AC: 12Str: 11#..#..#  EV: 11Int: 20#...##.###  SH: 0Dex: 11#...##.#..#hE#  XL:  9 Next: 41% Place: Dungeon:6#..##..#@##  Noise: ---------  Time: 5567.8 (0.0)#+# +##*##  o) +2 flail (protect).*#  Cast: Foxfire..*.  Breath+ ...*. ..*##  B   bombardier beetle.*.  h   hound (asleep)Bh hz#8 Casting: Flame Wave (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h#(Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bombardier beetle (asleep, 100% to hit)  The magic dart hits the bombardier beetle.hhh˪'.....hwandering)Bhh2=8.8 (1hghonfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a bombardier beetle (asleep, 100% to hit)  The magic dart hits the bombardier beetle. _The bombardier beetle is lightly wounded.h.z #.........#  #.ß..ß..ß.#  #...†.....#  ##+##)##+##  #..#..#  .##.### ##.#..#  #..##..#.##  #+# +#  #...... #...... #...... #...### #...  #Bh ##  hhBh7 VhB..h --9heh Q _There is an open door here.h;  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h^  A cloud of volatile blastmotes flares up around you! Run!hhIM  The hound barks! You hear an angry hiss.h|h.ll   iguanah   houndhC`3----==70hhRZ _An iguana comes into view.h03#######'#####  #.........#  #.ß..ß..ß.#  #...†.....#  ##+##)##+## #..#  ##.###  #...##.#..#  #..##.. #+# +##§ #......## #......  #......  #..h### #.B. #.l ## hV6,h6hf;§hB.l.h;.--1h?hfAhao  Casting: Volatile Blastmotes (dangerous; 4% risk of failure)  ho\Confirm with . or Enter, or press ? or * to list all spells.hP ,hr hg h §hBl..h! %0hB J--------==2h 9§h O _A cloud of volatile blastmotes flares up around you! Run!h: . ###..# ######'####........ß..ß..ß...†.....##+##)##+## #..#..#  #...##.##.##.#@.#..##..#§##+# +##§##...h##.........B...l.###h   hound.....hA hS hI ###.ll   iguanah   hound  The cloud of blastmotes explodes! The concussive blast engulfs the hound.hFk ## The hound is lightly wounded.  The cloud of blastmotes explodes! The concussive blast engulfs the hound!  The hound is severely wounded.h @..'hThe concussive blast engulfs you! The hound is knocked back by the blast.h54------1=---=======3hbh{Q _You hear a shout! You hear a croak. You hear an angry hiss.h* ^#'### #...## ..# ###..#  ### #####'#####  #.........#  #.ß..ß..ß.#  #...†.....# ##+##)##+##  #..#..#   #...##@###  #...##.#..#  #..##..#.##  #+# +##'##  #.....h##  #......   #...B..   #..l###h    #...  hs h/ p5-------------4h> h ha Q  Casting: Volatile Blastmotes (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h~Zh[6=8/17 ----hG[L==-----5h`h+cO _A cloud of volatile blastmotes flares up around you! Run!h T..#..# #.# ##'### #...## ...# ###..#  #### #####'#####  #.........#  #.ß..ß..ß.#  #...†.....# ##+##)##+##  #..#@.#   #...##§### h=  #...##.#..#  #..##..#.##  #+# +##'##  #.....h##  #......  #...B..  #..l### h9 h f7=--6h" h h/F.#..### #.#  ...#..# #.# ###'### #...## ....# ###..#  ##### #####'##### # #.........# h9 #.ß..ß..ß.#  #...†.....# ##+##@##+##  #..#..#   #...##§###  #...##.#..#  #..##..#.##  #+# +##'##  #.....h##  #......  #...B.. hI'§hV8--7h 9§h   There is an open door here.  Things that are here: _a +2 dagger of holy wrath; a +0 robeh' '###'..'.## #.# .#..### #.#  ....#..# #.### '###'### #...## .....# ###..#  .##### #####'##### ## #.........# h' & #.ß..ß..ß.#  #...@.....# ##+##)##+##  #..#..#   #...##§###  #...##.#..# h( #..##..#.##  #+# +##'## hE( p #.....h##  #...... h/ 9§h1 Z9=8 _h 6 h:  Things that are here: _a scorpion corpse; an iguana corpse; an iguana corpseh+ ...'.#..#..# #.# #'###'..'.## #.# .#..### #.#  .....#..# #.### #'###'### #...## #.....# ###..#  ..##### #####'##### ### #.........#  #.ß@.ß..ß.#  #...†.....# ##+##)##+##  #..#..#   #...##§###  #...##.#..#  #..##..#.##  #+# +##'##  #.....h## hP. hw/ ]60=----h/ %9 _h3 h4 h #...#.#..##.####.# +...'.#..#..# #.# ##'###'..'.## #.# .#..### #.#  ......#..# #.### #'###'### #...## ##.....# ###..#  ...##### #####'##### #### #.@.......#  #.ß..ß..ß.#  #...†.....# ##+##)##+##  #..#..#   #...##§###  #...##.#..#  #..##..#.##  #+# +##'## hhR2=9=80hhZh ...'.#..#..# #.#  #'###'..'.## #.#  .....#..### #.#  #..# #.### #'###'### #...## #.....# ###..#  ..##### #####'##### ### #.........#   h S#.ß@.ß..ß.#  #...†.....#  ##+##)##+##   #..#..#  #...##§### #...##.#..#  h8 #..##..#.##  #+# +##'##  #.....h##  h hխ #3h :=1ho hR h&'###'..'.## #.#  ....#..### #.#  #..# #.### '###'### #...## .....# ###..#  .##### #####'##### ## #.........#   #.ß..ß..ß.#  #...@.....#  ##+##)##+##   #..#..#  #...##§### h't#...##.#..#  #..##..#.##  #+# +##'##  #.....h##  #......  h.;§hV/-42h39§hF9  Things that are here: _a scorpion corpse; an iguana corpse; an iguana corpsehhO...#..### #.#  #..# #.### ###'### #...## ....# ###..#  ##### #####'##### # #.........#   #.ß..ß..ß.#  #...†.....#  ##+##@##+##   #..#..#  #...##§### #...##.#..#  #..##..#.##  #+# +##'##  #.....h##  #......  #...B..  hp9§hqZ5=3 _hv;§h2| _a scorpion corpse; an iguana corpse; an iguana corpse  Things that are here: _a scorpion corpse; an iguana corpse; an iguana corpse  There is an open door here. _a +2 dagger of holy wrath; a +0 robeh '###'..'.## #.# .#..### #.#  ....#..# #.### '###'### #...## .....# ###..#  .##### #####'##### ## #.........#  #.ß..ß..ß.#  #...@.....# ##+##)##+##  #..#..#  hd  #...##§###  #...##.#..#  #..##..#.##  #+# +##'##  #.....h##  #...... hH hi  An orc comes into view. It is wielding a +0 short sword.The cloud of blastmotes explodes! The concussive blast engulfs the orc!!  You kill the orc!hXG####h- ..).  Beogh accepts your kill.h"6=========4h'h4 _You hear a croak.  Things that are here: _a scorpion corpse; an iguana corpse; an iguana corpseh D...#..### #.#  #..# #.### ###'### #...## ....# ###..#  ##### #####'##### # #.........#   #.ß..ß..ß.#  #...†.....#  ##+##@##+##   #..#..#  #...##)### #...##.#..#  #..##..#.##  #+# +##'##  #.....h##  #......  #...B..  h h^ b7-------5 _h4 hu  There is an open door here.  Things that are here: _a +2 dagger of holy wrath; a +0 robehc'H#..# #.### ##'### #... ...# ###..#  #### #####'#####  #.........#   #.ß..ß..ß.#  #...†.....#  ##+##)##+##   #..#@.#  #...##)### #...##.#..#  #..##..#.##  #+# +##'##  #.....h## h( #......  #...B..  #..l###  hN0h1r8=-------6 _h6h8hE #'### #... ..# ###..#  ### #####'#####  #.........#  #.ß..ß..ß.#  #...†.....#  ##+##)##+##   #..#..#  #...##@### #...##.#..#  #..##h.#.##  hFf#+# +##'##  #.....h##  #......  h   hound#...B.. hBFy#..l### #... hIhP>h.#hP9=10/17==7h^WhD\  Things that are here: _a +0 short sword; 2 boomerangs; an orc corpseh .# ###..#  ## #####'#####  #.........#  #.ß..ß..ß.#  #...†.....#  ##+##)##+##   #..#..#  #...##)### #...##h#@.#  h #..##..#.##  #+# +##'##  #......##  #......  #......  l   iguana (wandering)#..l###  #...  #..  h i  An iguana comes into view.h h  h.ll.h   hound  The iguana hisses angrily.h< \70==8hb& h) = _The hound bites you but does no damage.h  You hit the hound.  Your weapon exudes an aura of protection.  The hound is almost dead.hha  The hound barely misses you.hj  A bullfrog comes into view.hhh vll 2 iguanas hf T19 90.2 (1.4hbh] _The hound bites you but does no damage. The bullfrog moves out of view.h4 r  You hit the hound.  You kill the hound!h hԮ hS h h\ h +)F..F   bullfrogBB   bombardier beetleh̼ L==31.6h h X _Beogh accepts your kill.h Q  Casting: Volatile Blastmotes (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h,h}h: F'llll 2 iguanash 7/17 -----=20hh?O _A cloud of volatile blastmotes flares up around you! Run!hG9#'### #...## ..# ###..#  ### #####'#####  #.........#  #.ß..ß..ß.#  #...†.....# ##+##)##+##  #..#..#   #...##@###  #...##.#§.#  #..##..#F##  #+# +##'##  #.....l##  #....l.  #......  #..B###hG[  #... hIhNR#### Confirm with . or Enter, or press ? or * to list all spells. _A cloud of volatile blastmotes flares up around you! Run!  The bullfrog attacks as it pursues you! The bullfrog hits you.  The cloud of blastmotes explodes!  The concussive blast engulfs the bullfrog!!  The bullfrog is almost dead.hȨh..#..# #.# ##'### #...## ...# ###..#  #### #####'#####  #.........#  #.ß..ß..ß.#  #...†.....# ##+##)##+##  #..#@.#   #...##F###  #...##.#..#  #..##..#.##  #+# +##'##  #.....l##  #....l.hx  #......  #..B### hf58-----=======3h4hTZ _The concussive blast engulfs you. You are knocked back by the blast.h&  You closely miss the bullfrog.The bullfrog is almost dead.h d  The bullfrog barely misses you.hT kll   iguanah }9=----8==---h S=------5.0 (1.4h hP ? _The bullfrog hits you but does no damage.h9x  You hit the bullfrog.  You kill the bullfrog!h_hl.l   iguanahf"61===6------6.4h(h+X _Beogh accepts your kill.hQ  Casting: Volatile Blastmotes (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h= ^  A cloud of volatile blastmotes flares up around you! Run!h > 595----=70hRC h_F + _The iguana bites you.h.#..### #.#  ...#..# #.# ###'### #...## ....# ###..#  ##### #####'##### # #.........#  #.ß..ß..ß.#  #...†.....# ##+##@##+##  #..#§.#   #...##l###  #...##.#..#  #..##..#.##  #+# +##'## h #.....l##  #....l.  #...... hh| #### The cloud of blastmotes explodes!  hsThe concussive blast engulfs the iguana!  The iguana is almost dead.h`'###'..'.## #.# .#..### #.#  ....#..# #.### '###'### #...## .....# ###..#  .##### #####'##### ## #.........#  #.ß..ß..ß.#  #...@.....# ##+##)##+##  #..#l.#   #...##)###  #...##.#..#  #..##..#.##  #+# +##'## hq #.....l##  #....l. h42------12 =======8hXh _The concussive blast engulfs you!! You are knocked back by the blast.  Things that are here: _a scorpion corpse; an iguana corpse; an iguana corpsehD Q  Casting: Volatile Blastmotes (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.hIY'###'..'.## #.# deadmagic the Arsonist ....#..### #.# Grey Orconian of Beogh ...... ....#..# #.### Health: 42/70 ==============---------- '###'### #...## Magic: 4/17=====------------------- .....# ###..# AC: 12Str: 11 .##### #####'#####  EV: 11Int: 20 ## #.........#  SH: 0Dex: 11 #.ß..ß..ß.#  XL:  9 Next: 46% Place: Dungeon:6 #...@.....#  Noise: =======--  Time: 5598.4 (0.0) hI##+##*##+##  o) +2 flail (protect) #..#l.#  Cast: Foxfire #...##)###  Breath+  #...##.#..#  #..##..#.##  l   iguana hJv#+# +##'##  #.....l##  #....l. h1Jb_a scorpion corpse; an iguana corpse; an iguana corpseCasting: Volatile Blastmotes (dangerous; 4% risk of failure)  hRJConfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  hsJPress: ? - help, Shift-Dir - straight lineAim: an iguana (almost dead, 100% to hit)h.$'###'..'.## #.#  deadmagic the Arsonist ....#..### #.#  Grey Orconian of Beogh ...... ....#..# #.###  Health: 42/70 ==============---------- '###'### #...##  Magic: 4/17=====------------------- .....####..#  AC: 12Str: 11 .##########'#####h/  EV: 11Int: 20 ###.........#  SH: 0Dex: 11#.ß..ß..ß.#  XL:  9 Next: 46% Place: Dungeon:6#...@.....#  Noise: =======--  Time: 5598.4 (0.0)##+##*##+##  o) +2 flail (protect)#..#l.#  Cast: Foxfire#...##)###h/  Breath+ #...##.#..# #..##..#.##h/   l   iguana#+# +##'## #.....l## #....l.h/ Casting: Volatile Blastmotes (dangerous; 4% risk of failure)  h#0Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  hH0Press: ? - help, Shift-Dir - straight lineAim: an iguana (almost dead, 100% to hit)  The magic dart hits the iguana.h,h@ml.ll 2 iguanasht3=------9.4 (1hPhponfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an iguana (almost dead, 100% to hit)  The magic dart hits the iguana. _The iguana is almost dead.h;  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h` B'###'..'.## #.# deadmagic the Arsonist ....#..### #.# Grey Orconian of Beogh ...... ....#..# #.### Health: 43/70 ==============---------- '###'### #...## Magic: 3/17====-------------------- .....# ###..# AC: 12Str: 11 .##### #####'#####  EV: 11Int: 20 ## #.........#  SH: 0Dex: 11 #.ß..ß..ß.#  XL:  9 Next: 46% Place: Dungeon:6h{a  #...@.....#  Noise: =--------  Time: 5599.4 (0.0) ##+##l##+##  o) +2 flail (protect) #..#..#  Cast: Foxfire #...##l###  Breath+  #...##.#..#  #..##..#.##  ll 2 iguanas ha M#+# +##'##  #.....l##  #....l. _The iguana is almost dead.Casting: Magic Dart (safe; 1% risk of failure)  ha Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight linehb qAim: an iguana (almost dead, 100% to hit)h9 $'###'..'.## #.#  deadmagic the Arsonist ....#..### #.#  Grey Orconian of Beogh ...... ....#..# #.###  Health: 43/70 ==============---------- '###'### #...##  Magic: 3/17====-------------------- .....####..#  AC: 12Str: 11 .##########'#####hP   EV: 11Int: 20 ###.........#  SH: 0Dex: 11#.ß..ß..ß.#  XL:  9 Next: 46% Place: Dungeon:6#...@.....#  Noise: =--------  Time: 5599.4 (0.0)##+##l##+##  o) +2 flail (protect)#..#..#  Cast: Foxfire#...##l###  Breath+ #...##.#..# #..##..#.##h |  ll 2 iguanas#+# +##'## #.....l## #....l. Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineh Aim: an iguana (almost dead, 100% to hit)  The magic dart hits the iguana but does no damage.h*M hM hV il)l)hV 4=4=600.4 (1hN^ hb &onfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an iguana (almost dead, 100% to hit)  The magic dart hits the iguana but does no damage. _The iguana is almost dead.h4-  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h'###'..'.## #.# deadmagic the Arsonist ....#..### #.# Grey Orconian of Beogh ...... ....#..# #.### Health: 44/70 ===============--------- '###'### #...## Magic: 3/17====-------------------- .....# ###..# AC: 12Str: 11 .##### #####'#####  EV: 11Int: 20 ## #.........#  SH: 0Dex: 11h #.ß..ß..ß.#  XL:  9 Next: 46% Place: Dungeon:6 #...@l....#  Noise: =--------  Time: 5600.4 (0.0) ##+##)##+##  o) +2 flail (protect) #..#l.#  Cast: Foxfire #...##)###  Breath+  #...##.#..#  h U#..##..#.##  ll 2 iguanas #+# +##'##  #.....l##  #....l. _The iguana is almost dead.hHCasting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight linehpAim: an iguana (almost dead, 100% to hit)hHx '###'..'.## #.# deadmagic the Arsonist ....#..### #.# Grey Orconian of Beogh ...... ....#..# #.### Health: 44/70 ===============--------- '###'### #...## Magic: 3/17====-------------------- .....# ###..# AC: 12Str: 11 .##### #####'#####  EV: 11Int: 20 ## #.........#  SH: 0Dex: 11 #.ß..ß..ß.#  XL:  9 Next: 46% Place: Dungeon:6 #...@l....#  Noise: =--------  Time: 5600.4 (0.0) ##+##)##+##  o) +2 flail (phNy rotect) #..#l.#  Cast: Foxfire #...##)###  Breath+  #...##.#..#  #..##..#.##  ll 2 iguanas #+# +##'##  #.....l##  #....l.Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an iguana (almost dead, 100% to hit)  The magic dart hits the iguana!  You kill the iguana!h<  #.#  #.#  #.###            #...@†....#              iguana #+#      h. h= Il.hU N571.4 (1h5 h   Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an iguana (almost dead, 100% to hit)  The magic dart hits the iguana!  h You kill the iguana! _Beogh accepts your kill.hB  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h^ Uvv(ally target)h 7=2--2h h q _You conjure some foxfire! The iguana completely misses you.h*..'.#..#.. '###'..'.#### ....#..### '###'###...#.... ###..# .#########'#### ##.......ßv@ß..ß..v††....##+##l##+## #..#..#  #...##)##.##.#..#..##..#.##+# +##'##.l##h,h7§vvh,hP  § The foxfire hits the iguana but does no damage.  The foxfire hits the iguana.h؋h~h{§§l)h˕[8=-3h:§hƞa _The iguana is moderately wounded.h  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h'h.vv.BB   bombardier beetlel   iguana (ally target)hF/1--1---==4h5h~9E _You conjure some foxfire! The iguana bites you!h  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.hu  You conjure some foxfire!  The foxfire hits the iguana but does no damage.hc,h{p  The iguana is moderately wounded.The foxfire hits the iguana!  You kill the iguana!hit]§v†hhYv§v.hX2--0--9-5Foxfireh&:§h&X _Beogh accepts your kill.hs#.#..##.### ..'.#..#.. '###'..'.#### ....#..### '###'###...#.... ###..# .#########'#### ##hA.v@v...ß..ß..ß...††....##+##)##+## #..#..#  #...##B##.##.#....##..#.##+# +##'##h?hh,hhh!h^hhhh$\§@§§§h$§§§v§v h%(h-3--6§§§§§h~#..##'.......#  .#.#..##.####.#  .'.#..#..# #.#  ###'..'.## #.#  #..### #.#  ...#..# #.###  ###'### #...##  ....# ###..#  ########@#####  ##..§.§....#  #.ß§§ß..ß.#  #...§§§...#  ##+##v##+## .#§.#  .##v###  #...##.#..#  #..##..#. hݲ,hh+h"h0.....††.).§h?4=1=-7Foxfirehhq _Your foxfire dissipates. _There is an open door here.hJ .#.#..#.# _.#..##'.......# .#.#..##.####.# ..'.#..#..# #.# '###'..'.## #.# .#..### #.#  ....#..# #.# '###'### #...## hbK .....# ###@.#  .##### #####'##### ## #.........#  #.ß..ß..ß.#  #...††....# ##+##)##+##  #..#..#   #...##§###  #...##.#..# hM hU B   bombardier beetleB hV Z5=8 _hI] h` hT+.....ß.....###+## #B # hA69hTh) _You close the door.h6M3hOh2QhQS7=hU9==h(VhXd50=huYhZm1=hz[h\h+]^22=hc^h`h`K3=hahdhddU4=hehk;5h-lhKnhng6==hohqhqU7=h shu9=3==hwhyh+zO60=h {h/}hm}%1hF~hFh#2h(=hhh h3===h>hs;4hqh|hK5=h͋hh z6=4=hhh<%7hhh/K9=hȕhm_ _You start resting.h=029.4 (20.0)hx70==30.4 (21hsh" _HP restored.h3h:hGhv{=hhA,hh hnf=5==h<hX,h'h,hTh\,hۥhh#3==h4hܫ,hhhaS6=hsh,hhshhh,hhO=hh,hh@,hhi7=h]hJhhh,hWh=hh,hhC,h6hL98h1==hZhBhhdhVh,hhh:==h5h$h\hhc9=hh,hhhhhhh hhG 9=h h| ,h hG ,h h ~10/17==h  ,h6 h5 ,h\ h ,h h h% 3==h h h h5 hE h h! h# h$ M1=hv% hi' ,h( h`+ ,h/ hN1 ,h[2 hQ4 h4 9=ht5 h7 ,h8 h: h; M2=h < h= ,h> h@ h@ h3B hC ,hD hG hoG 9=h%I hJ ,hmK hIM hM hN hP hP N3==hQ hS ,hqU hwW ,hX hZ ,h[ h] hC^ :==hC_ h}a ,hb hd ,hf hg hKh K4=hei h[k ,hl h9p ,hq hs ht h?v hx hy 9=hz h| ,h} hR b5==hÁ ho h h hۆ h h> h h' h h h> :==hO hf ,h h ,he h, h K6=h h ,h hh ,h h ,h h O=h h ,h h ,h hB _ _You start resting.hC .713.4 (83h Z7==4.4 (84h h_ % _Magic restored.hpP '....Bß.....###+##B   bombardier beetle (wandering)#. # hX h\Y 05.4 (1.0)hU_ hza ( _You open the door.ht  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.hjhrB.Bhr`4-----==6hsxh]|O _A cloud of volatile blastmotes flares up around you! Run!h] ~.'.#..#.# ...#.#..#.......# _.#..##'.......# .#.#..##.####.# ...'.#..#..# #.# #'###'..'.## #.# .#..### #.#  .....#..# #.# h* #'###'### #.@.## #.....# ###§.#  ..##### #####'##### ### #.....B...#  #.ß..ß..ß.#  #...††....# ##+##)##+##  #..#..#   #...##§### h hQ .--7h h> h##'###'..'...[...# '...'.#..#.......# #...#.#..#.......# #._.#..##'.......# #...#.#..##.####.# +...'.#..#..# #.# ##'###'..'.## #.# .#..### #.#  ......#..# #@## hE#'###'### #...## ##.....# ###§.#  ...##### #####'##### ####h` #.....B...#  #.ß..ß..ß.# hvr #...††....# h##+##)##+##  #..#..#  hh@B.hz@--8hNhahɮQ  Casting: Volatile Blastmotes (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h{v##'###'..'...[...# deadmagic the Arsonist '...'.#..#.......# Grey Orconian of Beogh ...... #...#.#..#.......# Health: 70/70 ======================== #._.#..##'.......# Magic: 13/17 ==================------ #...#.#..##.####.# AC: 12Str: 11 +...'.#..#..# #.# EV: 11h{Int: 20 ##'###'..'.## #.# SH: 0Dex: 11 ......#..### #.# XL:  9 Next: 49% Place: Dungeon:6 h|......#..# #@###  Noise: ---------  Time: 5718.4 (0.0) ##'###'### #.*.##  o) +2 flail (protect) h@|##.....# ###*.#  Cast: Foxfire h| ...##### #####B#####  Breath+ #### #.........#  #.ß..ß..ß.#  B   bombardier beetle #...††....# h| ##+##)##+##  #..#..# _A cloud of volatile blastmotes flares up around you! Run!  hA}Casting: Volatile Blastmotes (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineh}DAim: a bombardier beetle (100% to hit)hB##'###'..'...[...#  deadmagic the Arsonist '...'.#..#.......#  Grey Orconian of Beogh ...... #...#.#..#.......#  Health: 70/70 ======================== #._.#..##'.......#  Magic: 13/17 ==================------ #...#.#..##.####.#  AC: 12hcStr: 11 +...'.#..#..# #.#  EV: 11Int: 20 ##'###'..'.## #.#  SH: 0Dex: 11 ......#..### #.#  XL:  9 Next: 49% Place: Dungeon:6 ......#..# #@###h  Noise: ---------  Time: 5718.4 (0.0) ##'###'### #.*.##  o) +2 flail (protect) ##.....#h ###*.#  Cast: Foxfire ...##########B#####h2  Breath+ #####.........# hfV#.ß..ß..ß.#  B   bombardier beetle#...††....# ##+##)##+##h" #..#..# hCasting: Volatile Blastmotes (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  h1Press: ? - help, Shift-Dir - straight lineAim: a bombardier beetle (100% to hit)  The magic dart hits the bombardier beetle.hhq##### Press: ? - help, Shift-Dir - straight line  Aim: a bombardier beetle (100% to hit)  The magic dart hits the bombardier beetle.  The bombardier beetle is lightly wounded.  The cloud of blastmotes explodes!concussive blast engulfs the bombardier beetle!hg ..B.'=======9.4 (1h5 hY j _The bombardier beetle is severely wounded.h   Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.hpv##'###'..'...[...# deadmagic the Arsonist '...'.#..#.......# Grey Orconian of Beogh ...... #...#.#..#.......# Health: 70/70 ======================== #._.#..##'.......# Magic: 12/17 ================-------- #...#.#..##.####.# AC: 12Str: 11 +...'.#..#..# #.# EV: 11hrqInt: 20 ##'###'..'.## #.# SH: 0Dex: 11 ......#..### #.# XL:  9 Next: 49% Place: Dungeon:6 ......#..# #@###  Noise: =======--  Time: 5719.4 (0.0) hq##'###'### #.*.##  o) +2 flail (protect) ##.....# ###B.#  Cast: Foxfire hq...##### #####'#####  Breath+ #### #.........# hrf #.ß..ß..ß.#  B   bombardier beetle #...††....#  ##+##)##+##  #..#..# h:r\_The bombardier beetle is severely wounded.h\rCasting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h~r3Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bombardier beetle (severely wounded, 100% to hit)hx##'###'..'...[...#  deadmagic the Arsonist '...'.#..#.......#  Grey Orconian of Beogh ...... #...#.#..#.......#  Health: 70/70 ======================== #._.#..##'.......#  Magic: 12/17 ================-------- #...#.#..##.####.#  AC: 12Str: 11 hx+...'.#..#..# #.#  EV: 11Int: 20 ##'###'..'.## #.#  SH: 0Dex: 11 ......#..### #.#  XL:  9 Next: 49% Place: Dungeon:6 ......#..# #@###  Noise: =======--  Time: 5719.4 (0.0) hx##'###'### #.*.##  o) +2 flail (protect) ##.....####B.#  Cast: Foxfire hty=...##########'#####  Breath+ #####.........# #.ß..ß..ß.#  B   bombardier beetle#...††....# ##+##)##+## hyD#..#..# Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bombardier beetle (severely wounded, 100% to hit)  The magic dart hits the bombardier beetle.hm0.=------20.4 (1onfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a bombardier beetle (severely wounded, 100% to hit)  The magic dart hits the bombardier beetle. _The bombardier beetle is severely wounded.h7  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.hv##'###'..'...[...# deadmagic the Arsonist '...'.#..#.......# Grey Orconian of Beogh ...... #...#.#..#.......# Health: 70/70 ======================== #._.#..##'.......# Magic: 11/17 ===============--------- #...#.#..##.####.# AC: 12Str: 11 +...'.#..#..# #.# EV: 11hInt: 20 ##'###'..'.## #.# SH: 0Dex: 11 ......#..### #.# XL:  9 Next: 49% Place: Dungeon:6 ......#..# #@###  Noise: =--------  Time: 5720.4 (0.0) h/##'###'### #.*.##  o) +2 flail (protect) h##.....# ###B.#  Cast: Foxfire ...##### #####'#####  Breath+ #### #.........#  #.ß..ß..ß.#  B   bombardier beetle #...††....#  h##+##)##+##  #..#..# _The bombardier beetle is severely wounded.hCasting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.hAiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineh>Aim: a bombardier beetle (severely wounded, 100% to hit)hUi##'###'..'...[...#  deadmagic the Arsonist '...'.#..#.......#  Grey Orconian of Beogh ...... #...#.#..#.......#  Health: 70/70 ======================== #._.#..##'.......#  Magic: 11/17 ===============--------- #...#.#..##.####.#  AC: 12Str: 11 +...'.#..#..# #.#h  EV: 11Int: 20 ##'###'..'.## #.#  SH: 0Dex: 11 ......#..### #.#  XL:  9 Next: 49% Place: Dungeon:6 ......#..# #@###hG  Noise: =--------  Time: 5720.4 (0.0) ##'###'### #.*.##  o) +2 flail (protect) ##.....####B.#  Cast: Foxfire ...##########'#####hӘ  Breath+ #####.........# #.ß..ß..ß.#  B   bombardier beetle#...††....# ##+##)##+## #..#..# Casting: Magic Dart (safe; 1% risk of failure)  hConfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bombardier beetle (severely wounded, 100% to hit)  The magic dart hits the bombardier beetle but does no damage.hh AB.hn Z2=1.4 (1h$h':Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  h'+Aim: a bombardier beetle (severely wounded, 100% to hit)  The magic dart hits the bombardier beetle but does no damage. _The bombardier beetle is severely wounded.hF;  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.hT+/##'###'..'...[...# deadmagic the Arsonist '...'.#..#.......# Grey Orconian of Beogh ...... #...#.#..#.......# Health: 70/70 ======================== #._.#..##'.......# Magic: 11/17 ===============--------- #...#.#..##.####.# AC: 12Str: 11 +...'.#..#..# #.#h+ EV: 11Int: 20 ##'###'..'.## #.# SH: 0Dex: 11 ......#..### #.#h, XL:  9 Next: 49% Place: Dungeon:6 ......#..# #@###  Noise: =--------  Time: 5721.4 (0.0) ##'###'### #.B.##  o) +2 flail (protect) ##.....# ###..#  Cast: Foxfire ...##### #####'#####  Breath+ #### #.........#  #.ß..ß..ß.#  B   bombardier beetle #...††....#  ##+##)##+##  #..#..# _The bombardier beetle is severely wounded.h, Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bombardier beetle (severely wounded, 100% to hit)h.##'###'..'...[...#  deadmagic the Arsonist '...'.#..#.......#  Grey Orconian of Beogh ...... #...#.#..#.......#  Health: 70/70 ======================== #._.#..##'.......#h=/!  Magic: 11/17 ===============--------- #...#.#..##.####.#  AC: 12Str: 11 +...'.#..#..# #.#  EV: 11Int: 20 ##'###'..'.## #.#  SH: 0Dex: 11 hp/s......#..### #.#  XL:  9 Next: 49% Place: Dungeon:6 ......#..# #@###h/l  Noise: =--------  Time: 5721.4 (0.0) ##'###'### #.B.##  o) +2 flail (protect) ##.....####..#  Cast: Foxfire ...#####h/#####'#####  Breath+ ####h 0:#.........# h!03#.ß..ß..ß.#h70  B   bombardier beetle#...††....# hh0f##+##)##+## #..#..# h0?Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bombardier beetle (severely wounded, 100% to hit)  The magic dart hits the bombardier beetle but does no damage.hP@2.4 (1hmhleConfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a bombardier beetle (severely wounded, 100% to hit)  The magic dart hits the bombardier beetle but does no damage. _The bombardier beetle is severely wounded.hG  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ho  Flames lash the bombardier beetle.  You kill the bombardier beetle!hF f*hզ '.h *9/17 ---50====3h h X _Beogh accepts your kill. hz...'.#..#.......#  ...#.#..#.......#  ._.#..##'.......#  ...#.#..##.####.#  ...'.#..#..# #.#  #'###'..'.## #.#  .....#..### #.#  #..# #.### #'###'### #.@.# # h.....# ###..#  ..##### #####'##### ### #.........#   #.ß..ß..ß.#  #...††....#  ##+##)##+##   #..#..#  #...##§###  hn hD----4 hs h@ hAC #.#..#.#  _.#..##'.......#  ..#.#..##.####.#  '.#..#..# #.#  '###'..'.## #.#  ....#..### #.#  #..# #.### '###'### #...  hC .....# ###@.#  .##### #####'##### ## #.........#   #.ß..ß..ß.#  #...††....#  ##+##)##+##   #..#..#  #...##§### #...##.#..#   hK X----5 hFP  h{R  h> #..##'.#  .#.#..##.####.#  .'.#..#..# #.#  ###'..'.## #.#  ...#..### #.#  #..# #.### ###'### #... ....# ###..#   h ##### #####@##### # #.........#   #.ß..ß..ß.#  #...††....#  ##+##)##+##   #..#..#  #...##§### #...##.#..#  #..##..#.##   h8  h  ho %6 h  h Q _There is an open door here. h\1 3 h2  h: e--- h$< h10/17== h=  h@ , hA  h3D , hvE  h>H , hI  hnL  hL :== h(N  hP , h{Q  hR , hS  hSV  hV M1= hW  hZ  hZ  h\  hC_ , hc  h%f , hjg  hi  h*j 9= h>k  hm , hFo  hq  hr M2= hDs  hu , hv  hx , hy  hz , h{  h}  hB} 9= h}  hU , h  h , h^  h d3== hm  h7 , h  hk , h7  hƊ  h  h݋  h*  hU :== h  h , h  h , h  h a4= h  hf  h  h4  h , h  h` , ht  hv O= h  h , h  h"  hq L5== hU  h , hǯ  hʰ , h  h , h  h P== ha  hͷ , hq  hչ , h  h K6= hB  hf  h , h  h  h  h  h  h  hE  hS  h 9= h  h , h:  hQ , h  h6 _ _You start resting. h 074.4 (48.0) h  h S7==5.4 (49 h  h % _Magic restored. h!H.#.#..##.####.# .'.#..#..# #.# '###'..'.## #.# ....#..### #.# .#..# #.### '###'### #...## .....# ###..# ##########'#####   #...@.....#  #.ß..ß..ß.#  #...††....#  ##+##)##+##  #..#..#  ..##)### .##.#..#  h #..##..#.##  #+# +##'  hf h06.4 (1.0) h h hf.'.#..#..# #.# #'###'..'.## #.# .....#..### #.# .#..# #.### #'###'### #...## #.....# ###..# ##### h@g#####'##### ###  #.........#  #.ß@.ß..ß.#  #...††....#  ##+##)##+##  #..#..#  .##)### #.#..#  #..##..#.##  hg #+# +##'##  #.....l  ho h6p%7 hu hx hl##'###'..'.## #.# ......#..### #.# .#..# #.### ##'###'### #...## #.....# ###..# h-V ...##########'##### ####  #.........#  #.ß..ß..ß.#  #.@.††....#  ##+##)##+##  #..#..#  .##)### #.#..#  #..##..#.##  h' #+# +##'##  #.....l##  #....l.   hl h%8 hJ h h I'##....#### h2  h B==9 h$  h ( _You open the door. h֟ ......#..###  ## ##'###'##..##.....# ##.. ...#########'##### #### ......... #.ß..ß..ß h..††...##@##)##+# ##..#..# #...##)###Breath+ #......   h˨ h &80 h hĮQ _There is an open door here. h#..# #.### #'###'### #... #.....# ###..#  ..##### #####'##### ### #.........#   #.ß..ß..ß.#  #...††....#  ##'##)##+##  .#..#  #...##)### he #...##.#..#  #..##..#.##  #+# +##'##  #.....l##  #....l.  #......  #..B###   h[' hO(,1 _ h/ h1 h X##'###'### #...## #.....# ###..# ...#######'##### ####  #.........#  #.ß..ß..ß.#  #...††....#  ##'##)##+##  ##..#..#   h 1 #@..##)### #.#..#  #..##..#.##  #+##+##'  #.....l  #....l.   #......  #..B###  #...   h  h %2 h  h  hs t#.....# ###..# ....#######'##### #####  #.........#   #.ß..ß..ß.# # #...††....# # ##'##)##+## # ##..#..#  #.##)### #.#..# # #..##..#.##  #+##+##' h n  #.....l  #....l.   #......  #..B###  #...   #  hJ  h %3 hѳ  h  h}R ....#########'##### ##### ......... # ß..ß..ß..††...#'##)##+# ##..#..# ##...##)###...##.#..##..#.# #+##+##'##  hR#.....l## l. ##   hZ h([%4 h` ha h]Zn'#..#...#....#...###...##...# h,` h`%5 he hi( _You open the door. hb ##### ......... # ß..ß..ß..††...#'##)##+# ##..#..# ##...##)###...##.#..##..#.# #@##+##'## ......## ....# ...####.. .###. h  h %6 h!' hI*Q _There is an open door here. hw%4 #.ß..ß..ß.#   #...††....#   ##'##)##+##   ##..#..#   ##...##)###  #...##.#..#   #..##..#.##   #'##+##'##  #.@....##  #......#  #......#  #...###... #...#  #...#  ####.   .    h- h.,7 _ hm4 hN6 h #.ß..ß..ß.#  #...††....#  ##'##)##+##  ##..#..#  ##...##)###  #...##.#..#  #..##..#.##  #'##+##'##  #..@...##  #......#  #......#  #...###...  #...# ..# #...# .# ####. # .    h] ;8 h  h h}#.ß..ß..ß.#  #...††....#  ##'##)##+##  ##..#..#  ##...##)###  #...##.#..#  #..##..#.##  #'##+##'##  #...@..##  #......#  #......#  #...###...  #...# ...#  #...# ..#  ####. .#  . .#  h#X9hh- Spells (Memorise)TypeFailure Level  a - Momentum StrikeConjuration/Translocation 4% 2b - Inner FlameHexes/Fire4% 3  c - ApportationTranslocation11%1  d - Kinetic GrapnelForgecraft11%1  e - Poisonous VapoursAlchemy/Air11%1  f - Summon Small MammalSummoning11%1  g - BlinkTranslocation17%2  h - Call ImpSummoning17%2  i - Lesser BeckoningTranslocation17%2  j - Call Canine FamiliarSummoning32% 3  k - Eringya's Surprising Crocodile Summoning73% 4 7 spell levels left h^[!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exith$h*hc1#.ß..ß..ß.#  deadmagic the Arsonisth1#...††....#  Grey Orconian of Beogh *.....##'##)##+##h1'  Health: 70/70 ========================##..#..#  Magic: 17/17 ========================h2\##...##)###  AC: 12Str: 11#...##.#..#  EV: 11Int: 20#..##..#.##h<2  SH: 0Dex: 11#'##+##'##h`2  XL:  9 Next: 50% Place: Dungeon:6#...@..##  Noise: ---------  Time: 5789.4 (0.0)h2#......#  o) +2 flail (protect)#......#h2  Cast: Foxfire#...###...  Breath+ h2#...# ...# #...# ..#h2  ####. .#h3m  . .# h"3`    hB3~_You start resting. _Magic restored. _You open the door. hb3W_There is an open door here. _You open the door. _There is an open door here.h;h=Memorise Blink, consuming 2 spell levels and leaving 5? Y - Yes h:=' N - NohhT#.ß..ß..ß.#  deadmagic the Arsonist#...††....#  Grey Orconian of Beogh *.....##'##)##+##  Health: 70/70 ========================##..#..#  Magic: 17/17 ========================##...##)###  AC: 12Str: 11#...##.#..#  EV: 11Int: 20#..##..#.##  SH: 0Dex: 11#'##+##'##  XL:  9 Next: 50% Place: Dungeon:6#...@..##  Noise: ---------  Time: 5789.4 (0.0)#......#  o) +2 flail (protect)#......#  Cast: Foxfire#...###...  Breath+ #...# ...# #...# ..# h ####. .#  . .#     _You start resting. _Magic restored. _You open the door. _There is an open door here. _You open the door. _There is an open door here.h+90.4 (1hhh@1.4 (2hdh*2.4 (3h0hY$ hp_You start memorising the spell. You continue memorising. x2hhXhc _You finish memorising. Spell assigned to 'f'. hR  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. hI '##'##)##+##  #..#..#  ##...##)###  #...##.#..# #..##..#.##  #'##+##'##  #......##  #......#  #....@.#  #...###...# #...# ...# #...# ..# ####. .#   . .#     hJ K    hR 9§ h+S 5---==3.4 (1-Blink Breath+  h+Y  h\ _You blink.!h BM...††....##'##)##+## ##..#..# #...##)####...##.#..#..##..#.##'##+##'##§..##...# .###...#..# ..#...# ..# ###. .. .#.#!hm !hæ .--4!hU !hH !h?IMß..ß..ß...††....##'##)##+## ##..#..# #...##)###...##.#..##..##..#.##'##+##'##§@.##...# ###...##...# ...# .# ...# ..#!hq%.!h%@--5!h++!h -"h(##'"hg"h%6"h"h( _You open the door."hu## #.........#  #.ß..ß..ß.#  #...††....# '##)##+##  ##..#..#   ##...##)###  #...##.#..#  #..##..#.##  #'##@##'##  #......##  #......#  #......#   #...###...#  #...# ...#  #...# ...# ####. ..# "hT. ..# "h"hA---7"h"hfQ _There is an open door here."h> ########'#####  ##.........#  #.ß..ß..ß.#  #...††....#  ##'##)##+## #..#  #)###  #...##.#..#  #..##@.#. #'##'##' #......# #......#  #......#  #...###...#  #...# ...#  #...# ...#  ####. ..#  "hc "h Z6=8 _"h "h #h&...# ..#  #########'#####  #.........#  #.ß..ß..ß.#  #...††....#  ##'##)##+## #..#  #)###  #...##@#..#  #..##..#.# #'##'##'## #......## #......# #h #......#  #...###...#  #...# ...#  #...# ...#  #h#h19#h#h^ _You feel ready to blink again.#hv#'### #...##  ..# ..#  ########'#####  #.........#  #.ß..ß..ß.#  #...††....#  ##'##)##+## #h9#..#  ###  #...##.#..#  #..##..#.## #'##'##' #......# #......#  #......#  #...###...#  #...# ...#  #h'#h'800#h#hQk _Items here: ( ) ÷÷.#h ..#..# #.# ##'### #...## ...# ###..#  #### #####'#####  #.........#  #.ß..ß..ß.#  #...††....# '##)##+##  ##..#@.#   ##...##)###  #...##.#..#  #..##..#.##  #'##'##'##  #......##  #......#  #......#   #...###...# #h #h^ ,1 _#h* #hc $h"-#..# #.###  #'### #...##  # ###..#   #####'#####  #.........#  #.ß..ß..ß.#  #...††....#  ##'##)##+##  ##..#.@#  ##...##)###  #...##.#..#  #..##..#.##  #'##'##'##  #......##  #......#  #......#  #...###...#  =2$h0$h3$h###..#.#..#'#3$h$h( _You open the door.$h r#..### #.#  #..# #.###  '### #...##  .# ###..#  #######'#####  #.........#  #.ß..ß..ß.#  #...††....#  ##'##)##@## #..##  ##...##)###  #...##.#..#  #..##..#.## #'##'##' #......# #......#  #......#  4$h $hp  $h C_There is an open door here.%hSME..'.## #.#  ..### #.#  ..# #.###  %hM### #...##  # ##..#  #%hMp#####'#####  #.........#  %hM{#.ß..ß..ß.#  %hM#...††...@#  ##'##)##'%hNq #..##  %hFN##...##)###  #...##.#..#  #..##..#.%hiN@ #'##'##' %hN_#......# #......# %hN( %hFV%h ##..#..# .##)###  ..#  #..##..#.## &h& #'##'##'##  #......  #......  #......#&h  #...###...#  #...# ...# &h;Y #...# ...# &h&hqA==9 &h_&hj&h&h  ########'##### #.........ß..ß..ß.#&h# j..††....##'##)##'# ##..#..## ##...##)###...##.#..&hB ##.@#.#'##'##'## &hg ......## #......# ..&h O..#..####. ..#&h J  &h &h &10&h̳ &h 'h)'h)'h-'h.'hy;# #####'##### # #..#  #.ß..ß..ß.#  #...††....#  ##'##)##'##  ##..#..## 'h ##...##)###  #...##.#..#  #..##@.#.##  #'##'##'##  #......##'h^  #......#  #......#'hY  #...###...# 'h #...# ...#  #...# ...# 'h:Y ####. ..# 'h'hV%1'hb'h 'h  #.........#  #.ß..ß..ß.#  #...††....#  ##'##)##'##  ##..#..# 'h_.##)###  .#..#  #..##..#.##  #'##@##''h$H  #......  #......'hB#  #......# 'h` #...###...#  #...# ...# 'h #...# ...#  ####. ..#  'hT. ..# 'h$'h%%2'h;*'h-Q _There is an open door here.(h. #.ß..ß..ß.#  #...††....#  ##'##)##'##  ..#..##  ##...##)### #...##.#..#  #..##..#.##  #'##'##'##  #....@.## (h #......#  #......#  #...###...# #...# ...#  #...# ...#  ####. ..#   . ..#   .#  (h(h,3 _(hڬ(h(hkJ ..††...#'##)##'# ##..#..## ##...##)###...##.#..#..##..#.###'##'##'## ......##  ###...## ...#.# ...# ..#  (h(h(h%4(h[(hS(hf+ #'##)##'# ##..#..## ##...##)###...##.#..##..##..#.##'##'##'## ......##  ###...#(hMfC.# ...#..# ..###. .. .#.#  (hIj(hj%5(hm(ho(h' (h' (h#+ (hp, (h :##'##)##'##  ##..#..##  ##...##)###  #...##.#..#  #..##..#.##  #'##'##'##  #......##  #......#  #.....@#  #...###...#  #...# ...#  #...# ...#  ####. ...#  . ...#  (h ...#  ####  (h] (h %6(hz (h )h'..#..##  ##...##)# #...##.#..#  #..##..#.##  #'##'##'##  #......##  )h9(#......# # #......##.# #...###@..# )hN(t#...# #...#  #...# ....#  )h`(:####......#  )hq(p ......#  .......#  )h(7#########  )h(J   )hM/)h/%7)h(6)h7)h,##...##)# #...##.#..#  #..##..#.##  #'##'##'##  #......##  #......# ## )hx#......##.#  #...###...#  #...# #.@.#  #...##....#  ####......#   #......#  #.......#  )h1#########      )hX)h(%8)h)h)hzb .#..#  #..##..#.##  #'##'##'  #......  #......# ##  #......##.#  #...###...#  #...#$#...# )h`{ #...##.@..#  ####......#  #......# .#  #########    )hd)h%9)h)h‰+ _Found 17 gold pieces.)h7 #..##..#.##  #'##'##'  #......  #......# ##  #......##.# )h:3 #...###...#  #...#$#...#  #...##....#  ####..@...#  #......# )hN.# )h` ######### )hp )h )h  )h)h_&20)h)hl)hB  #'##'##'  #......  #......# ##  #......##.#  #...###...#  #...#$#...#  #...##....#  ####......#  #.@....# .#  #########      )hUG )hG %1)hJ )hL *hu9L#..##..#. #'##'##' #......##  #......# ##  #......##.#  #...###...#  *h9h#...#$#...#  #...##....#  ####..@...#  #  #.......#  *h9$#########*h :   *h.: *hO:%  *hA*hiB%2*hF*hI*hE> p.##.#....##..#.##'##'##'### # #...###...####...#$#...##*h> P### #.......#########*hDC *hC %3*hI *hK *h$7 7 ##...##)###  #...##.#..#  #..##..#.##  #'##'##'##  #......##   #......# ##  #......##.#  #...###...# *hr7  #...#@#...#  #...##....# ####......#  #......#  #.......# ######### *h7    *h@= *h= %4*hB *h*G *hG *5.4 (2*hJ *hiM ? _You now have 387 gold pieces (gained 17).+hT3+h/Y+h[+h2 V#...##.#..#  #..##..#.##  #'##'##'##  #......##  #......# ## #......##.#  #...###...#  #...#.#...#  #...##@...#  ####......#   #......#  #.......#  #########   +hz =    +h +h G6.4 (1+h  #..##..#.##  #'##'##'  #......  #......# ##  #......##.#  #...###...#  #...#.#...#  #...##....#  ####.@....#  #......# .#  #########     +h1 +h %7+h +hR ,h>D #..##..#.##  #'##'##'##  #......##  #......# ##  #......##.#  #...###...#  #...#.#...#  #...##....#  ####@.....#  #......#  #.# ,h4E: #      ,hK,hL%8,hQ,hMU,h8G #...##.#..#  #..##..#.##  #'##'##'##  #......##   #......# ##  #......##.# ,hGU #...###...#  #...#.#...#  #..@##....# ####......#  #......#  #.......# ,hGC#########   ,h H  ,h N,hN%9,hVS,hU,hke uM#...##)##.##.#....##..#.##'##'##'##..## ,he ..# #...###.#...##....#,he ####......# #......#,he D#.......# ###,he D ,hWl ,hl &30,hr ,ht ,hvq M ##..#..## #...##)###.##.#..#..##..#.##'##'##'##.## ..# #...###,hq .#...######..#......# . ##,hy ,hz %1,h ,h ,h M##'##)##'## ##..#..## #...##)##.##.#..#..##..#.##'##'##'###  #...####...#.#...#...######......# .,h,h%2,h,h-hW -h[ B-h^\ -h^ ,-h_ -ha -h d ,-hMe -hng -hLi ,-hmj -hl -hu ##..#..##  ##...##)###  #...##.#..#  #..##..#.##  #'##'##'##  #......##  #......#)##  -hu d#......##.#  #...###..@#  7.4 (5#...#.#...#  #...##....#  -hu ####......#  #......#  #.......#  -h v p#########    -h5v $ -h} -h ~ *8.4 (6-h -h & _Found a trident..h$.h.h.hT.h֭.hź?  You see here a +0 trident..h.h _.h.h.h.h.h.h.h'.hR.h.h.h5.ha.h>.h.hC.hx.h.h;.h.h.h.h.hZ.h.hh.h.h.h.h.h.h_.h.hV.h.h.hv.hQN _You now have 404 gold pieces (gained 17)..h.h.h.h-.h.h.h.h0 .hK ,.h .h.h+.h_.h\.h.h".ht".h_#.hf*.h$-.hW-.h..h66.hE8,.h9.h@.hC.hC.h*E.h:K.hM.hM.h.h?.h@.h?A.hA.hC.hD,.hE.hG.hI,.h!J.hK.hbM,.h.N.hO.hWQ,.hQR.hS.h/U,.hV.hX.h5[,.h5\.h].h_.h_.hi`.hAd.hg,.h~h.hik.hr#...........>.'..'###'###'..............##..#.......#..............##..#.......#.###.###.......###'###'###'#.hr  ... #...........###.....# ⌠..#.....#.........#####.h6s ⌠⌠.......#.....#####  #.....#.....#  #...@.......#  .h[s###.###.....#  ..ß #.....#  .h|s]#... #.....# .hs| ..ß.ß ......#.hsJ !.#... .#...### F   bullfrog (asleep)..F#..ß..#..##.hsa.# ###.# #.## .h}19002.0).h^~+1.4 (63.hu.h[ _A bullfrog comes into view.2h  ..##..#.......# .......##..#.# ###.###.......###'###'###' ....#.....###..... ⌠..#.....#.........### ⌠⌠.......#.....#####  #.....#.....#  #...........# ###@###.....# #..ß..#.....##.....#.....#..ß.ß.ß......#!.#.....#...###...F#..ß..#..## #.# ###.###.##. ...2h 2h 02.4 (1.0)2hh 2hL 4hI .##..#. ###.###.......###'###'## ....#...........###.... ⌠..#.....#.........### ⌠⌠.......#.....#####  #.....#.....#  #...........# ###.###.....# #.@ß..#.....# #.....#.....#..ß.ß.ß......#.!.#.....#...###o...F#..ß..#..#4hI\###.# ###.###.##... ... o   orc priest (asleep)$ ##4hoW  An orc priest comes into view. It is wielding a +0 dagger.4hW%34h6^4h`* _Found 9 gold pieces.5hi ###.###.......###'###'## ....#...........###... ⌠..#.....#.........## ⌠⌠.......#.....#####  #.....#.....#  #...........# ###.###.....#5hj #..ß..#.....# #@....#.....#...l...ß.ß.ß......#5he#...!.#.....#...###5h#o...F#..ß..#..## ###.# ###.###.#5h(M ... ... 5h?#.$ ###l   iguana5hV:o 5hro   orc priest (asleep)o   orc (asleep)5h5hٟ5hK%45h5hzd _An iguana and an orc come into view.8h  Casting: Blink (safe; 17% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.8hL ,8hmR F.F8hS `4-----==58hY 8h] O _A cloud of volatile blastmotes flares up around you! Run!9h  ....#....###....⌠..#.....#.........###⌠⌠.......#.....#####  #.....#.....# #...........# # ###.###.....# z.. #..ß..#.....# !....#§....#.....# 9hN a...l..Fß@ß.ß......# #...!.#.....#...### 9ho #o....#..ß..#..## ###.# ###.###.## 9h P... ...#.$ ###.o   z   wight (dormant)9h io   orc priest (asleep)9hu  A wight comes into view. It is wielding a +0 mace.Found a potion of berserk rage.9h 9h 9h 9h 9hH 9hۮ .z...#§....l.!.#F.olwandering)zo9h\ %69h 9hͷ , _The orc priest shouts!:h T###.#####'###'###........###......#.....#.........###⌠⌠.......#####.# #......# ###.##... #..ß..#... !z...#§@...#..........ß.ß.ß......l.!.#F....#...###.o...#..ß..#..#####.# ###.###.## ... ... #o$###.oo   orc priesto   orc (wandering):hU :h  The orc shouts! You hear a shout! The iguana hisses angrily.  The bullfrog attacks as it pursues you!:hg :hо :hG :hG l....#§z...ßF.l!.#..oo.lz   wighto   orc priest(…):h %7:h &§:h B _The bullfrog hits you but does no damage. x2 8 _You are knocked back by the blast.>h  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.>h  Flames lash the bullfrog. The bullfrog is burned terribly!  You kill the bullfrog!>h}*l   iguanao   orc priest>h>h  Beogh accepts your kill.Something hits you.>h>hn>h,>h@{.{.z!o#..†o.z   wighto   orc>h(4------0-----4====---9>hd %.>h  _Deactivating autopickup; reactivate with Ctrl-A.>hA^O--->he>hg?hy.............##..#.......#.###.###.......###'###'###'#....#...........###.....⌠..#.....#.........#####⌠⌠.......#.....######.....#.....#  #...........# # ###.###.....# ... #.{ß@.#.....# !....#.....#.....# .....z.ß.ß.ß......# #...!o#..†..#...####...o.#..ß..#..#####.# ###.###.##... ... #.$ ####.o?hH?h?h?h?h?h8?h^e..oz.?ht5------10?h?h?h  .##..#.# .............##..#.......###.###.......###'###'###'....#...........###..... ⌠..#.....#.........####⌠⌠.......#.....##### #.....#.....# ?h #...........# # ###@###.....# ... #..ß..#.....# !....#.....#.....#?hH Z ......oß.ß.ß......# #...!z#..†..#...### #....o#..ß..#..#####.# ###.###.##?hu  .o. ...o   orc wizard (wandering) #.$ ####?h {o   orc?h^ ?h  An orc wizard comes into view. It is wielding a +2 dagger of venom.?hX ?hN  zo.  Something barely misses you. Something hits you but does no damage.?hb ;*?h   .*. ...  #.$ ####  The orc wizard casts a spell.?hF ?hP jo.{?hfQ 7=1=-=---1?hY 8{?h\ _The orc wizard flickers and vanishes! Something hits you but does no damage.@hG  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.@h.^  A cloud of volatile blastmotes flares up around you! Run!@h.@h/@h/@h0@h0@hU9{o.{oz.{.@h:k8=8/17 @hO:;----=2@hA&.@h-Ef _Something hits you but does no damage.@h| #>.'..'###'## .......##..#. ......##..#.......###.###.......###'###'###.....#...........###.... ⌠..#.....#.........###@h⌠⌠.......#.....##### #.....#.....# #.@.........# # ###§###.....# ... #.oß..#.....# !....#.{...#.....# .....ozß.ß.ß......# #...!.#..†..#...### #.....#..ß..#..#####{# ###.###.## ... ...@h@h@h[ ####.ß#o   orc priest  The cloud of blastmotes explodes!  The concussive blast engulfs the orc priest!  The orc priest is almost dead.Aha  #...#..#.+...' #.....>.'..'###'## .......##..# ......#..#......###.###.###'###'###.....#...........###...Ah#..⌠..#.....#.........##..⌠⌠⌠.......#.....##### #@....#.....# #...........# # ###o###.....# ... #..ß..#.....# !....#.{...#.....#AhP .....ozß.ß.ß......# #...!.#..†..#...### #.....#..ß..#..#####{# ###.###.##AhJThe concussive blast engulfs you but does no damage.Ahk9========3AhAh8 _You are knocked back by the blast.BhBQ  Casting: Volatile Blastmotes (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Chs^  A cloud of volatile blastmotes flares up around you! Run!Chx8*ChL  The orc priest calls down the wrath of Beogh upon you.Ch?8@ChCh:48----ChG5--------Ch5L==-----4Ch8Ch4 _Pain shoots through your body!ChH##..#.#...##.......#..#.+...'#..>.'..'###'##....#.......##..#......##.#####'###'##.........###...#..⌠..#....##..⌠⌠⌠..#####..⌠..#§....#..ChV-#.... #......###. ###o###..... #..ß..#..#!....#.{...#......ozß.ß.ß......!.#..†..#...###.....#..ß..#..##Ch@,ChL§o.Ch9-----------5Ch;§ChQChz .'##'.#._.##..#.#...##.......#..#.+...'#.....>.'..'###'##..#.......##..#......###.#####'###'##Chш i#...........###...#..⌠..#....##..⌠⌠⌠...####⌠..#§....#.......#.o....Ch n###.# ###.###. ... #..ß..#..ChF $#!....#.{...#.....ozß.ß.ß......!.#..†.###Ch Ch Ch Chg   The orc priest calls down the wrath of Beogh upon you. _Pain shoots through your body!  The cloud of blastmotes explodes!  The concussive blast engulfs the orc priest!  You kill the orc priest!  Beogh accepts your kill.Chħ #######..  Beogh appreciates your killing of a heretic priest.Ch$Chc...).....Ch 50=----5=======6ChYCh3> _The concussive blast engulfs something!!Eh`HQ  Casting: Volatile Blastmotes (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Eh^  A cloud of volatile blastmotes flares up around you! Run!EhEh2EhEh=l# ###zl   iguanaz   wightEhPQ=3---EhL==-----7EhEhS _Something hits you.Eht ##..#.#......'##'.#._...##..#.#...#....#..#.+...'#.....>.'..'###'##.Ehٸ #.......##..#......##.#####'###'##.......###...#..⌠..#§....#.........##..⌠⌠⌠...####Eh #..⌠..#)....#..#.....#........###l# ###z###.Eh ... #..ß..#..#!....#.{...#.....ozß.ß.ß......Eh; Eh EhV Eh- Ehڼ Eh EhX Eh §l.#..z.# ###{.oo   orcEhg R------8Ehi ;§Eh S _Something hits you.FhdZ.#..#.'...'###..#.#..#..'##'.#._#..##..#.#...##.....#..#.+...'#....>.'..'###'##......#.......##..#......##.##Fh###'###'##...#...........###...#..⌠..#§....#.........##..⌠⌠⌠...####⌠..#)....#....l.#..z.....z   wight###.# ###{###.Fh  ... #..ß..#..#!....#..o..#FhFh FhFh#FhFhj#######z...Fh0 .......z...  The cloud of blastmotes explodes! The concussive blast engulfs something!Fh 2[1=======9Fh98{Fht<' _You hear a shout!Fh. Fh  Equip which item?  - - Unarmed Hand Weapons (go to first with ))  o - a +2 flail of protection (weapon)FhN c - a +0 dagger  e - a +1 short sword of electrocutiong - a +0 whip Fh| Armour (go to first with [)  b - a +2 pair of boots (worn)  d - a +1 cloak (worn) Fh jJewellery (go to first with "=) Fh @ f - an amulet of regeneration (worn)Fh <t - a ring of poison resistance  Fh gw - a ring of fire[?] describe selected Fh [!] equip|wield|wear|put onFho y[tab] equip|unequip GhpGh{ Gh Gh *#.............#..#.'...' deadmagic the Arsonist#............##..#.#...# Grey Orconian of Beogh *.....#.............'##'.#._.# Health: 51/70 =================-------#............##..#.#...# Magic: 3/17====--------------------Gha *#.............#..#.+...' AC: 12Str: 11#...........>.'..'###'## EV: 11Int: 20.............##..#...... SH: 0Dex: 11.............##..#...... XL:  9 Next: 55% Place: Dungeon:6###.###@......###'###'## Noise: =======--  Time: 5919.4 (0.0)Gh #.....#...........###... o) +2 flail (protect)#..⌠..#.....#.........## Cast: Foxfire..⌠⌠⌠.......#.....##### Breath+ Gh؆ #..⌠..#).z..#.....##...l.#.{.........#z   wight###.# ###.###.....#Gh ... #..ß..#.....##!....#..o..#.....#Confirm with . or Enter, or press ? or * to list all spells.GhG A cloud of volatile blastmotes flares up around you! Run! _Something hits you. _Something hits you.Ghg wThe cloud of blastmotes explodes! The concussive blast engulfs something! _You hear a shout!Gh P  Okay, then.Gh Gh Gh . _HhGQQ  Casting: Volatile Blastmotes (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Hh Hh= ^  A cloud of volatile blastmotes flares up around you! Run!Hhԩ Hh Hh{ Hh z{..oo   orcHh F49-0Hh ----==-----20.4 (1FoxfireHh Hh S _Something hits you.Hh '..'###'##.#..#.'...'##..#.#...'##'.#._##..#.#...#..#..#.+...'#>.'..'###'###Hh .......##..#......###.###§###'###'##.......###...HhC #..⌠..#.....#.........##..⌠⌠⌠....z..#..#####Hhc ⌠..#){...#....l.#........Hh ###.# ###o###.. ... #..ßHhE Hhx Hh HhF Hh Hh Hh~ §zl....l   iguanaoz   wight.o   orcHh. N-------HhQ 1Hh '§Hh S _Something hits you.IhD#########..######..#......'..'###'##.#..#.'...'##..#.#...'##'.#._##..#.#...#..#..#.+...'#>.'..'###'##.............##..#......###.###§###'###'##Ih EK.....#...........###...#..⌠..#..z..#.........##..⌠⌠⌠.l.....#####⌠..#)....#...l.#.o.....###.# ###.##IhFIh GIhGIh&HIhiHIh(IIhgIIhxQ§zl...o.IhQ850=IhRG--2IhX9§Ihq[IhE ....####.## #########..######..#......'..'###'##.#..#.'...'##..#.#...'##'.#._##..#.#...#..#..#.+...'#>.'..'###'##.#.............##..#......###.###§......###'###'###.....#.z.........###...#..⌠..#l....#.........##..⌠⌠⌠.......#####⌠..#o....#...l.#......Ih?F ,IhN §zl.o)IhaO _1==IhO 3IhV 9§IhKZ f _Something hits you but does no damage.Jh[...# ###'###'##....####.## ##########..######..#......'..'###'##.#..#.'...'##..#.#...'##'.#._##..#.#...#..#..#.+...'#Jh^>.'..'###'##.#.............##..#......###.###§z.....###'###'###.....#.l.........###...#..⌠..#.....#.........##..⌠⌠⌠..o....#.....#####⌠..#)....#JhJhJhJhY#v  The cloud of blastmotes explodes! The concussive blast engulfs something.  Jh#eThe concussive blast engulfs the wight!!  You destroy the wight!Jh0,l ..####### o   orc  Beogh accepts your kill.The concussive blast engulfs the iguana!Jhn  The iguana is severely wounded.JhOJh΄M  The iguana is knocked back by the blast.JhEJh]......).loo 2 orcso.Jher 21=---8Jh======4Foxfire _An orc comes into view. It is wielding a +0 whip.JhÜ8{Jhl _Your Invocations skill increases to level 3!LhGQ  Casting: Volatile Blastmotes (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Nh  #....##...# ###'###'## deadmagic the Arsonist #....####.## #..#...... Grey Orconian of Beogh *..... #########..######..#...... Health: 52/70 =================------- #.............'..'###'## Magic: 0/17------------------------ #.............#..#.'...' AC: 12Str: 11 #............##..#.#...# EV: 11Int: 20 #.............'##'.#._.# SH: 0Dex: 11 #............##..#.#...# XL:  9 Next: 58% Place: Dungeon:6 #......@......#..#.+...' Noise: ======---  Time: 5924.4 (0.0) #......*Nh....>.'..'###'## o) +2 flail (protect) .......*.....##..#...... Cast: Foxfire ........*....##..#...... Breath+  ###.###{*.....###'###'## #.....#.l.........###... l   iguana #..⌠..#o....#.........## oo 2 orcs ..⌠⌠⌠.o.....#.....#####  #..⌠..#)....#.....# _Your Invocations skill increases to level 3!Casting: Volatile Blastmotes (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an iguana (severely woundedh%9;49m, 100% to hit)Oh#....##...# ###'###'## deadmagic the Arsonist#....####.## #..#...... Grey Orconian of Beogh *.....#########..######..#...... Health: 52/70 =================-------#.............'..'###'## Magic: 0/17------------------------#.............#..#.'...' AC: 12Str: 11#............##..#.#...# EV: 11OhInt: 20#.............'##'.#._.# SH: 0Dex: 11#............##..#.#...# XL:  9 Next: 58% Place: Dungeon:6#......@......#..#.+...' Noise: ======---  Time: 5924.4 (0.0)Oh_#...........>.'..'###'## o) +2 flail (protect).............##..#...... Cast: FoxfireOh.............##..#...... Breath+ ###.###{).....###'###'###.....#.l.........###... l   iguana#..⌠..#o....#.........## oo 2 orcsOh..⌠⌠⌠.o.....#.....######..⌠..#)....#.....# _Your Invocations skill increases to level 3!Oh2Casting: Volatile Blastmotes (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.OhAiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineOh9nAim: an iguana (severely wounded, 100% to hit)Oh   Casting: Volatile Blastmotes (dangerous; 4% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an iguana (severely wounded, 100% to hit)  The magic dart hits something but does no damage.Oh,OhOhOh{lo..   orc.OhT3==-----5.4 (1FoxfireOhOhƩi _Something hits you but does no damage. x2Rh{ ,Rh Rh  Rh Rh Ulo.Rhw! i1------6Rh( RhZ+ S _Something hits you.ShO  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Th m  Okay, then.Th Thh . _Uh9Uhr; Ability - do what?CostFailure  f - Mud Breath2/3 uses available4%  Invocations -X - Renounce ReligionNone0% [?] toggle between ability selection and description.Uh Uh Uh #....##...# ###'###'## deadmagic the Arsonist#....####.## #..#...... Grey Orconian of Beogh *.....#########..######..#...... Health: 51/70 =================-------#.............'..'###'## Magic: 0/17------------------------#.............#..#.'...' AC: 12Str: 11#............##..#.#...# EV: 11Int: 20#.............'##'.#._.# SH: 0Dex: 11Uh #............##..#.#...# XL:  9 Next: 58% Place: Dungeon:6#......@......#..#.+...' Noise: =--------  Time: 5926.4 (0.0)#...........>.'..'###'## o) +2 flail (protect).............##..#...... Cast: Foxfire.......l.....##..#...... Breath+ Uh J###.###o).....###'###'###.....#...........###... l   iguanaUh1 #..⌠..#.....#.........## o   orc..⌠⌠⌠.......#.....######..⌠..#)....#.....#Uhw The magic dart hits something but does no damage. _Something hits you but does no damage. x2 _Something hits you.Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.Uh " #....##...# ###'###'## deadmagic the Arsonist #....####.## #..#...... Grey Orconian of Beogh *.....Uh  #########..######..#...... Health: 51/70 =================------- #.............'..'###'## Magic: 0/17Uh ------------------------- Uh #.............#..#.'...' AC: 12Str: 11 Uh% #............##..#.#...# EV: 11Int: 20Uh:  UhM #.............'##'.#._.# SH: 0Dex: 11Uh_  Uhs #............##..#.#...# XL:  9 Next: 58% Place: Dungeon:6 Uh #......@......#..#.+...' Noise: =--------  Time: 5926.4 (0.0) Uh #......*....>.'..'###'## o) +2 flail (protect) Uh .......*.....##..#...... Cast: Foxfire Uh .......l.....##..#...... Breath+ Uh  ###.###o).....###'###'##Uh$  Uh8 #.....#...........###... l   iguana Uha #..⌠..#.....#.........## o   orc Uh ..⌠⌠⌠.......#.....#####  #..⌠..#)....#.....# Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. Uh '_Okay, then.Uh 5Aiming: Mud BreathUh Press: ? - help, Shift-Dir - straight lineAim: an iguana (severely wounded, 91% to hit)Vh iloorc, wielding a +0 club (90Wh79 #....##...# ###'###'## deadmagic the Arsonist #....####.## #..#...... Grey Orconian of Beogh *..... WhX#########..######..#...... Health: 51/70 =================------- #.............'..'###'## Magic: 0/17------------------------ #.............#..#.'...' AC: 12Str: 11 Wh#............##..#.#...# EV: 11Int: 20 Wh#.............'##'.#._.# SH: 0Dex: 11 Wh#............##..#.#...# XL:  9 Next: 58% Place: Dungeon:6 Wh2#......@......#..#.+...' Noise: =--------  Time: 5926.4 (0.0) WhT#...........>.'..'###'## o) +2 flail (protect)Whu .............##..#...... Cast: Foxfire Wh.......l.....##..#...... Breath+  Wh###.###o).....###'###'## Wh#.....#...........###... l   iguana #..⌠..#.....#.........## o   orcWh* ..⌠⌠⌠.......#.....##### Whb #..⌠..#)....#.....# _Okay, then.Aiming: Mud BreathPress: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 club (90% to hit)  WhxYou spew a torrent of mud. The ball of mud hits something!!  Beogh accepts your kill.Wh    #.## Wh͘ #### #' #Wh4# #Wh4# #Wh R'_ Wh4## Wh/5## WhB#*WhU)' .Whh=)# Wh{ . Wh6## Wh$.(struggling)Wh #.Whřb ..⌠⌠⌠.......#..Whؙ Wh2) Wh Aiming: Mud BreathPress: ? - help, Shift-Dir - straight line  WhAim: an orc, wielding a +0 club (90% to hit)  You spew a torrent of mud. The ball of mud hits something!!  Wh#KBeogh accepts your kill.Reactivating autopickup.Wh6Wh0  You feel a bit more experienced. The mud splashes down.  Something hits you but does no damage.WhWhkWh. Wh Whj-~~~~~l~o~~o###.o 2 orcs (1 struggling)29=====7.4 (1 Wh2Wh4 Wh4~_Deactivating autopickup; reactivate with Ctrl-A.[ha.. #..........# ###'###'##....####.## ##########..######..#......'..'###'##.#..#.'...'##..#.#...'##'.#._##..#.#...#.........#..#.+...'#....~~~~...>.'..'###'##~l[h*#......o~~....##..#......###o###.).....###'###'###.........###...#..⌠..#....##..⌠⌠⌠...#####[h[h[h,[h"Bo.[h3==----8[h[hf _Something hits you but does no damage.[h{###...#.. #..........# ###'###'##....####.## ##########..######..#......'..'###'##.#..#.'...'##..#.#...'##'.#._##..#.#...#[h'.........#..#.+...'#....~~~~...>.'..'###'##..~l#[h c....o.o~~....##..#......###.###.).....###'###'##.........###...[hA4#..⌠..#....##[h҃[hL[h[h[h[hI l[hoo~)..~[h)5=-----9[h[hK[h m  ###...#.. #..........# ###'###'##....####.## ##########..######..#......'..'###'##.#..#.'...'##..#.#...'##'.#._##..#.#...#.........#..#.+...'#....~~l~...>.'..'###'##oo~)#[hm ......~~~....##..#......###.###.).....###'###'##.......###...[ho ,[ho [hvp [h6r [hz lo~o~..(1 struggling)[h^{ \1-=30[hw [h S _Something hits you.[h2N ###. ###...#.. #..........# ###'###'##....####.## ##########..######..#......[hN o'..'###'##.#..#.'...'##..#.#...'##'.#._......##..#.#...#...l......#..#.+...'#...o~o~~...>.'..'###'##)[hN #......~~~....##..#......##.###.).....###'###'##[hN [hdP [hR [hR [hS [hS [hDY ilo.o[hoY U.~~[hZ 52-[h?Z T1=1Foxfire[h` [hb  [hb [_Something hits you but does no damage. x2\h7 ####. ##.#...#.. #..........# ###'###'##\hV....####.## ##########..######..#......'..'###'##.#..#.'...'##..#.#.........'##'.#._..l.....##..#.#...#\h/o.o......#..#.+...'#....~~~~...>.'..'###'##)\hR#......~~~....##..#......\hy\h9\hM\h\hm\h{]loo....\h-02\h\hS _Something hits you.\hX####[ ##### ##.#...#... #..........# ###'###'##....####.## ##########@.######..#......'..'###'##.#..#.'...'......##..#.#....l......'##'.#._oo\h~8##..#.#...#.........#..#.+...'#....~~~~...>.'..'###'##)\h,\hR\h\hC\h\ha&[loo...\h8'51-3\h3\h5\h*###########'####[ ###.. ...###...#.... #.......#...# ###'###'##....####@## #########..######..#......#.............'..'###'###.............#..#.'...'\h#......l.....##..#.#..#....oo.'##'.#._#.##..#.#...##.............#..#.+...'#....~~~~...>.'..'###'##\h&\h\h \h!\h%)[loo...\h)f42---=4\h00\h2V _Something hits you. x2^h X^h^h[loo...^h33---=5.8 (1.4^h|^hѫn _You barely miss something. Something hits you._hM #####[....#.#####.....#...........##.###'###'#####.## #..#......########@.#####_hƟ< #......l......'..'###'###....oo.......#..#.'...'#......##..#.#...##....'##'.#._#..##..#.#..#..#..#.+...'#....~~~~...>.'..'###'##......~)~....##..#......_h_h_hM_hԬ o..oSomething hits you but does no damage.The iguana bites you but does no damage._hra4=60_hK_h"` _Something completely misses you.`hښ)###########'####[ ###.. ...###...#.... #.......#...# ###'###'##....####@## #########..######..#......`h[#....o.l......'..'###'###......o......#..#.'...'#...##..#.#..#...'##'.#._#.##..#.#...# o   orc#.............#..#.+...'#....~~~~...>.'..'###'##`h_`h`h.`h`hdl.o.o.o 2 orcs`h0y33----2==`hi7`h`h _Something hits you. Something hits you!`hQ\ ###### ######.......... #....############ #....# #####[ #....# `hQE #...# #....###### #...# #....##...# #...#`hRq #....##...#`hR- ##...#`h-R #.........# #......`hR/ #....##.@.# ###'###'# #....####.## #..#`hR#########.l######..#..... #.....o.o.....'..'###'#`hR #.............#..#.'... #......`hS&##..#.#...`h)S #.............'##'.#._. o   orc`hKS #......##..#.#... #.............#..#.+...`hmS`hT`hT`hU`hV`hBW`h`X`h8`lo..o.o 2 orcs`haf4-----8`h=h`h^k} _The iguana attacks as it pursues you! The iguana completely misses you.`h  You hit the iguana.  Your weapon exudes an aura of protection.  You kill the iguana!`h`hp`h`h  o.oo 2 orcs  Beogh accepts your kill.`hť 5==19 60-40.2 (1.4`ht+ _The orc barely misses you.`hz`h o _You feel power welling in your lungs.ahahah(ahyahk7=1.6ah$ah' _You closely miss the orc. The orc misses you.ah 5  You hit the orc.ahJ ahs ahJ ahͦ ah ah o.  The orc is almost dead.ah '3.0ah. ah˹ r _The orc hits you with a +0 club. The orc closely misses you.bh  You barely miss the orc. The orc hits you but does no damage.bhe8=3==4.4bhbhqI _The orc misses you.bho  You sock the orc!  You kill the orc!bhߧ )   orcBeogh accepts your kill.bhWU9=5.8bhM8{bh$6 _The orc hits you with a +0 whip.bh bh* D407.2bhbh _You closely miss the orc. The orc barely misses you. x2ch'  You barely miss the orc. Your tail-slap misses the orc.chQ(]2=8.6chx.ch1Q _The orc closely misses you.ch/  You closely miss the orc. The orc hits you but does no damage.ch53=chG==12 50.0ch"ch% ch&B_The orc barely misses you.ch ch 5=4=1.4ch/ ch _You closely miss the orc. The orc closely misses you.chz  The orc barely misses you. _You closely miss the orc. The orc closely misses you.  You hit the orc.  Your weapon exudes an aura of protection.  Your tail-slapthe orc.  The orc is heavily wounded.chv `=19 2.8ch ch5  ch] (_The orc hits you with a +0 whip.dhv  You hit the orc.  You kill the orc!  Beogh accepts your kill.dh[z9{{dhz)dh~]6=14.2dh!?).dhS _Something hits you.dhhBdhm&.dh`n]8=5.6dhhudh{| _You swing at nothing. Something hits you but does no damage.dh dh  You swing at nothing. Something hits you but does no damage.dh U9=7.0dhS dh _Something barely misses you. Something hits you but does no damage.eh9,ehX ehΈ You miss something. You tail-slap something. Something hits you.ehq5==12 8.4ehehf _Something hits you but does no damage.eh ,eh ehq eh =4-eh 9.8ehb eh i _You swing at nothing. Something hits you.ehfUehVehWehaeh,bi1--61.2ehhehki _You swing at nothing. Something hits you.fhPfh QfhgRfhYfhY]2-2.6fho_fha| _You swing at nothing. Something hits you but does no damage.fhq fh ,fhb  You swing at nothing. Something hits you but does no damage.fh *16fh F===4.0fh fh S _Something hits you.gh~  You hit something.  Your weapon exudes an aura of protection.ghægh߭ghV`219 5.4gh ghf _Something hits you but does no damage.ghO Bgh޾ gh ]4=6.8gho ghZ | _You swing at nothing. Something hits you but does no damage.hhw hhx hh+y hh hh h6=12 8.2hh 8{hh | _You swing at nothing. Something hits you but does no damage.ih. Bih-1 >{{ihT2 y1-=9.6ih8 ,..ih; i _You swing at nothing. Something hits you.jhe  You barely miss something. Something hits you but does no damage. x3jhRf0--7=71.0jhljhHoS _Something hits you.jhn.,jh]56)jh5!-jh5 2.4jh=jh#####ph?phL.....pht30========8phnphG=_ _The cloud of blastmotes explodes! The concussive blast engulfs something!qh`n Q  Casting: Volatile Blastmotes (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.rh}3rhrhe _You don't have enough magic to cast this spell.rh# #............).)...)) # #....#####......( # ###### ######...... # #....##### # #....# ## # #....#  # #rh  #....###### # # #....##...# # # #...@##...# ## #rh60 #.........# #.. #....##..)# ###'#rh #....####)## #..##########..######..#. #.'..'# #..#..#. ###..#. #..'##'.rhFrhrh< rh 51=rh!L=------9rh(rhp+\ _Something barely misses you.shwM####....#####.......<...........).)...))#....#####......(##### ######......####### ### ##...#sh# #.....# #..#..)# ###'##....####)## #..#..# sh'shshshsh$#3sh_g=-------80shshsh* ~M.......# . #####....#####.......<...........).)...))#....#####......(##### ######......sh r####### ### ### #..... #..#....##..)# ###'#shů sh sh0 sh sh G4==sh &=1sh sh f _Something hits you but does no damage.th'yM######### #..### .......# . #####....#####.......<...........).)...))#....#####......(th##### ######......####### ### ### ##.........##..th thth3ththth[5=-thϔ2thf8{ththy M #...#.# ##.#### ######### #..### .......# . #####....#####.......<...........).)...))#....#####......(th ##### ######......####### ###. ##...{##...###.th3 .######thh ,th thp H{{{.thW O6=-th 3th -..th@ uh####.....# #.....# # # #...#.# ## # ########## #..#### # ...# #.....# #uhl. .####....#####.......<.. .# #............).)...) .# #....#####......( .# ###### ######..... .#uh  #..@.##### .# #....# # .#uhӎ #...{#  # .#uh #....###### # uhe.# #....##...#uh3 # .#uh1[ #....##...#uh` ## ## #.........# #.uh! #....##..)# ###' #....####)## #..#uh͐uhZuh%.uhؙ,28---uhB3====4uhuh\ _Something hits you! Something hits you but does no damage.vhtaQ  Casting: Volatile Blastmotes (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.vh ;  vhu 9A cloud of volatile blastmotes flares up around you! Run!vh vhR 6----0----5Foxfirevh0 vh< S _Something hits you.wh\.####.....# #.....# # .# #...#.# ##.#### # .# #..#### #.# #.....# # ..###wh ##....#####.<.# #.).)... ..# #....#####......(.# ###### ###### ..# #.@§.#whU .# #....# .# #....#wh .# #....######wh .# #....##...wh#.# #....##...# wh-# #.........# # #....##..)# ### #....####)## #..whGwh-wh1§whY5--6wh !8§whR#S _Something hits you.wh <.# #...#.# ##.#### # ..########## #..#### # .....# #.....# #### ##....#####<.#  #............).)..# #....#####......(.# ###### ######..# #..§.# ####.# #@...# .#wh=w #....#.# #....######.# #....##...# ...# #....##...# #### #.........#  #....##..)# # #....####)## #. #########..######whN=wh`>whbB8§whB?-7whE&§whIS _Something hits you.wh6@         < ).) ( ###### wh@ #..§.#  #@...#  #....#  #....######  #....##...#  #....##...#  #.........#  #....##..)#  #....####)## wh@You barely miss something. You tail-slap something. Something hits you.wh        < ).) (wh ######  #..§.#  #@...#  #....#  #....######  #....##...#  #....#whg #.........#  #....##..)#  #....####)## wh  Something hits you but does no damage. Something hits you.whP18--9.2 (1.4wh*":§wh#V _* * * LOW HITPOINT WARNING * * *xhF####.....# #.....# #. .# #...#.# ##.#### #. .########## #..#### #..# #.....# #..###xh##....#####.......<# #............).)..# #....#####......(# ###### ######....# #.@§.# xh ###### #....# # #....# xhE'# #....###### ..# #....##...# # xhK####.........# #....##..)# ####....####)## #.xh0   xhF       xh*;< ).) (xhQ ######  #.@§.#  #....# xh| #....#  #....######  #....##...#  #....##...# xh #.........#  #....##..)#  )## xhk         xhy < ).) ( ######  #.@§.# xhC #....#  #....#  #....###### xh #....# #....##...# xhj #.........#  xh3#....##..)#  )## xhϜv §Something hits you.xh]5-------90xhޝ0xhgX{@§xh_V _* * * LOW HITPOINT WARNING * * *yhw# #...#.# ##.#### #. ########## #.#. ...# #.....# #. .### ##....#####.<yhj# ............).)...)# #....#####......(# ###### ######... .# yh;&#{.§.# ###### .# #..@.# yha # #....# yh2# .# yho#....####### .# yh#....##...# # .# #....##...#yhS ## ## #.........# #. #....##..)# ###'yh#....####)## #..#########..######..#yh:yhe        yh< ).)...) ( ######  #..§.#  #.{@.# yh #....#  #....######  #....##...#  #....##...# yhH #.........#  #....##..)#  #....####)## yh߫        < ).)...) yhSL( ######  #..§.#  #.{@.#  #....#  #....###### yhC #....##...#  #....##...#  #.........#  #....##..)#  #....####)## yh%  yhSomething hits you but does no damage. Something hits you.yhȴ[..§{yh0E-1=yhb01Foxfireyh9?§.yhV _* * * LOW HITPOINT WARNING * * *yh# ##.....# #.....# #.  #...#.# ##.#### #. ######### #..#### #. ..# #.....# #.. #####....#####.......<... # #............).)...)) # #....#####......( # ###### ######...... # #..§@# ###### # #....# # # #.{..# #. # yh$ #....###### #. # #....##...# . # #....##...# # ##.........# #..#....##..)# ###'#....####)## #..#.yhf% yh% yh% yh* ?{{yh+ G6-2yhR1 ...yhL3 {h[{hǪ(Drink which item? Potions  a - a potion of magic  i - 2 potions of curingm - a potion of might  n - a potion of cancellation{hLs - a potion of enlightenment [!] read|quaff[?] describe selected}hA }h$ }h+ @###.....# #.....# #........... deadmagic the Arsonist#...#.# ##.#### #........... Grey Orconian of Beogh *..... ######### #..#### #........... Health: 16/70 =====------------------- ..##.....# #........... Magic: 1/17}h+ =----------------------- #####....#####.......<... AC: 12Str: 11 ##............).)...)) EV: 11Int: 20 #}h, t#....#####......(.... SH: 0Dex: 11 ####### ######...... XL:  9 Next: 61% Place: Dungeon:6 ##..§@######## Noise: ---------  Time: 5992.2 (0.0) ##..{.### o) +2 flail (protect) ##....##. Cast: Foxfire ##....######}h- .#. Breath+ ##....##...##. ##....##...###.  #}hJ- #.........##.. #....##..)# ###'# #....####)## #..#. }h- Something hits you but does no damage. Something hits you. _* * * LOW HITPOINT WARNING * * *Something hits you. }h- _* * * LOW HITPOINT WARNING * * *Something hits you but does no damage. Something hits you. _* * * LOW HITPOINT WARNING * * *}h 5 e          < # ).)...)) # ( # ###### # #..§@# # #..{.# #}h5  #....# # #....###### # #....##...# # #....##...# # #.........#  #....##..)#  )## }h           < ).)...)) ( ######  #..§@#  #..{.#  #....#  #....######  #....##...# }hn  #....##...#  #.........#  #....##..)#  )## }hV v  You feel better. Something hits you. x2}h >{.}h# _20==3.2 (1}h 8§}hn V _* * * LOW HITPOINT WARNING * * *hʼQ  Casting: Volatile Blastmotes (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.hD§h:§h8 _You can't see any susceptible monsters within range! (Use Z to cast anyway.)h_Q  Casting: Volatile Blastmotes (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.hN:d §Okay, then.h:hA8§hC. _h Q  Casting: Volatile Blastmotes (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h2sh}######  You conjure some foxfire! The cloud of blastmotes explodes!  The concussive blast engulfs something.  The concussive blast engulfs you but does no damage.  The concussive blast engulfs your foxfire.  Your foxfire completely resists.  The concussive blast engulfs your foxfire.h            < # ).)...)) # ( # ###### # #.#### # #.#### # #....# # #....###### # #....##...# # #....##...# # #.........#  #....##..)#  )## Your foxfire completely resists.  h*Your foxfire is knocked back by the blast.hM          < ).)...)) ( ######  #.#### h 0 #.####  #....#  #....######  #....##...#  #....##...#  #.........#  #....##..)#  )## hTx  Something hits you.h  * * * LOW HITPOINT WARNING * * *The foxfire hits something.  Beogh accepts your kill.h-g  Reactivating autopickup.hGhP..@...vh|W =0-75=======4Foxfire _You feel a bit more experienced.h`hcl _Your Fire Magic skill increases to level 10!h=h=hl>h?h<@h@hIAhAhChgFu2=hGhJhzKhSW _You start resting.hZUhUS3=hVhYhYI4=hZh\75h\^=1=h]hX`h`76heah}chcI7=hdh gS8=hKghhh|ihiL29=hjhlhlT30=h nhp2=2=hphrhrS3=hshuhuK4=hvhxhxS5=h6==7h/hhBS8=h h$hjx9=3==hbhvh:40hh92h0=hhhK3=hƏhhip4===hyh<hrK5=hrhTO6hȞhhw7=4=hhWhK8=hUhCh99h~hd50=hhThi2==hrha3=hhLh#4h_=5==hɵhƷh%5hKhzhĻK6=hƼh;hU7=hܿhhX8==hha9=hhl60=hhhhz2=6=hhh9U3=h5hP;4hChga5=hhhg6==hh;7h<hhK8=hhh89=7=h hL -------.Foxfire _Your foxfire dissipates.h26038.2 (44.0)hr70=-------9.2 (45hh" _HP restored.h6hhJhXh@hhO=h_hh9=hphj8==hqhhhh ,hh,hhh:==hh#hNhh,hhhM9=hh,hhh,h hA ,h| h7O=hBh\,hrh,hhh R10/17==hAhhhh+,hhhh h7"hy":==h#hn%h%hz&h(;1h((=h)h+h=+h ,h.,h.h0h0h1h3O=h4ho6h6hv7hx9h9ha:h=<h|<M2=h[=hn?h?h\@h:E,hFhwH,h.'..'###'##hJx;5h|h  Things that are here: _a +0 whip; a +0 leather armour; an orc corpsehz W  #####[....#.#####.....#...........##..)###'###'#####)## #..#......########@.##### #.............'..'###'###.............#..#.'...'#....##..#.#...##..#.##h{ #...........>.'..'###'## ......~)~....##..#......h h ,6 _h h hM  ...#.######...##........##..)###'###'####)## #..#......########..###### #......@......'..'###'###..#.'...'##..#.#...#.'##'.#._.......).....##..#......hIN M ~h@T hT %7hZ h] h:k ######...hoi.#........##..)###'###'##h##)## #..#......########..######h #.............'..'###'###..#.'...'##..#.#...#hr.'##'.#._##..#.#..h.............####.###.).....###'###'##h D h^hi%8h hhI` ....#.......##..)###'###'####)## #..#......########..###### #.............'..'###'###..#.'...'##..#.#...#.'##'.#._##..#.#...#..#.+...'###.###.).....#.....#...........###... h׻h.%9h9hh #.......##..)###'###'####)## #..#......########..###### #.............'..'###'###..#.'...'##..#.#...#.'##'.#._##..#.#...#..#.+...'Breath+ #....#........#..⌠..#.....#.........## h4h&20hhh  .......##..)###'###'####)## #..#......########..###### #.............'..'###'###..#.'...'##..#.#...#.'##'.#._##..#.#...#..#.+...'>.'..'###'##Breath+ ..⌠..#.....#....⌠⌠⌠.......#.....#####h} hʰ %1h h h #....##..)# ###'###'# #....####)## #..#..... #########..######..# #.............'..'###'# #.#..#.'... ##..#.#... #..'##'.#._. ###..#.#... #..#..#.+... #>.'..'###'#).....##..#............##..####.###.).....###'###'# #.....#...........###.. #..⌠..#.....#.........# ..⌠⌠⌠.......#.....### #..⌠..#)....#.....hS!#hh%2hh9h ##)## #..#.....########..##### #.............'..'###'##..#.'...##..#.#.'##'.#._##..#.#...#..#.+>.'..'###'##.).....##..#.......Breath+ .#...⌠.#..⌠..#)....#.....#.l.#......hih%3hhhN #########..######..# #.............'..'###' #.#..#.'.. ##..#.# #..'##'.#._ ###..#.#. #..#..#.+#>.'..'###').....##..#...........##..##.###.###.).....###'###' #.....#...........###. #..⌠..#.....#..........⌠⌠⌠.......#.....###h͛K#..⌠..#)....#.....#.#...l.#...........# ###.# ###.###.....#huhԤ%4h3hhL} #.............'..'### #.#..#.'. ##..#.# #..'##'.# ###..#.#. #..#..#.+#>.'..'###).....##..#..........##..# #.###.###.).....###'### #.....#...........### #..⌠..#.....#..........⌠⌠⌠.......#.....####..⌠..#)....#.....#.#...l.#...........## ###.# ###.###.....# ... #..ß..#.....#hաhh%5hhǬh #.'..' #.#..#.' #.##..#.# #.'##'.# #.##..#.# #.#..#.+ ##.>.'..' ##.).....##..# #.......##..#hX #.###.###.).....###' #.....#.... #..⌠..#.....#h]! ...⌠⌠⌠.......#..... ..#..⌠..#)....#.....# ...#.....#...# .# ###.#####.###.....#  ... #..ß..#.....#hEhԥ%6hh3hM 3hM hQ hT hW h%X hZ h^ ,h` hd hnh ,hi hr #########..######..#.....#...'..'###'##...#..#.'...#...##..#.#...#...'##'.#._.#...##..#.#...#...#..#.+...hr ##....>.'..'###'###......@).....##..#...#..............##..#.....#.###.###.).....###'###'#.....#...........####..⌠..#.....#.........hr _...⌠⌠⌠.......#.....#####..#..⌠..#)....#...#.....#.......# ###.#####.##hs "hFy #..######..#.#.'..'###'##.#..#.'...'#.##..#.#...##.'##'.#._.##.##..#.#...##.#..#.+...'##.>.'..'###'###.......@.....##..#.#..............##..#.#.###.###.).....###'###'##.....#.###.#..⌠..#.....#.#...⌠⌠⌠.......#....#..⌠..#...#.....# h +9.2 (3h+ +30.2 (4hD h  Things that are here: _a +2 dagger of venom; a +0 robe; an orc corpsehD3h{hהhqh8: _hXh,hhh{,h~h,hٶ,hhh'hOhh h],hhhhhHhh?,huh>hD,hhh5hehkh h#,hFh  ###.###.###.).....###' ...#.....#........... #.#..⌠..#.....#..... #...⌠⌠⌠.......#..... ..#..⌠..#)....#..... ...#.....#........... .# ###.#####.###..... #.....#..ß..#..... #@....#.....# #........ß.ß.ß h b#..#...!.#..÷..#... ....#..ß..#..##  ##.# ###.#####.###.## ... .... ... ##. #.$.$. #### # .o [... h041.2 (11.0)hZ+2.2 (12hHh;2 _x - a potion of berserk rageh: 3h8 h h! h ,h> h/ ,h hi h ,h# h3 #.#..⌠..#.....#........#...⌠⌠⌠.......#.....###..#..⌠..#)....#.....# ...#.....#...........# ##.# ###.#####.###.....# .... #.....#..ß..#.....# hm #..#.....#.....#.....# #........ß.ß.ß......# #..#...@.#..÷..#...### .....#.....#..ß..#..## h ##.# ###.#####.###.## ... .... ... h ##. #.$.$. ##### ...[... .#.?$!.#..#.....#h" 15.2 (3.0)h *6.2 (4h h S _z - a purple potionh>h>h@hoDhGh9K,hhNhQ,h"Th)WhYhYh\h@`h$d,hehi,hFkhrI##.# ###.#####.### .....#.....#..ß #..#.....#..... #........ß.ß.ß #..#.....#..÷..#...##...#.....#..ß..#..## h,s##.# ###.#####.###.## ... #.....# ... ##. #.$.@.# #### hSs# #....[....#  ...#.?$!.#.# hzs #...#.....#.#  #.# ###.### hs# #. ...hs9 ## hz  .....#.....#..ß..#.....# #..#.....#.....#.....# #........ß.ß.ß......#.#.....#..÷..#...###.....#.....#..ß..#..##  ##.# ###.#####.### ... #.....# ... h${##. #.#.$...#.#### # #....@....#  #...#.?$!.#.#h{>#...#.....#.# #.# ###.### # #. ... ### _You now have 414 gold pieces (gained 10).h,51.2 (5hl*2.2 (6hhs _You see here an orb of guile.hTrhrhWthQxho{h8: _h,hhN _You now have 427 gold pieces (gained 13).hh݊hMh,hh<n _z - 2 purple potions (gained 1)hh=h#h|h,hh',hhة~ _r - 5 scrolls labelled FUESHR HUTOWN (gained 1)hͬ3hh h`,hh4,hߺh(M _You now have 436 gold pieces (gained 9).h3hh7h,h6h"h,hh h,hhh,hUhh,hhh| #...⌠⌠⌠.......#.. ..#..⌠..#)....#.... ....#.....#..... ###.#####.#####.###.....#.....#.....#..ß..#..h (..#. #..#.....#.....#.. ....###........ß.ß.ß... #..#..#.....#..÷..#.. #...@.#.....#..ß..#..h*68.2 (16.0)...###.#####.#####.###.#..........#.....# .......##..#.#.....#.###### ##.#....[....##...#.....#.##...#.....#.##.#.###.### ##.#.. ....hh5+9.2 (17hh% _Found 5 stones.h( #...⌠⌠⌠.# ..#..⌠..#)....# .. ....#.....# ... ###.#####.#####.### ....#.....#.....#..ß..#.(..#. #..#.....#.....# ....###........ß.ß.ß #..#..#.....#..÷..# #..@..#.....#..ß..#hvt ...###.#####.#####.###. ..........#.....# ... ....##..#.#.....#.#### ## ##.#....[....# #...#.....#.# #...#.....#.# #.#.###h.### #  #.#.. ....h)&h&$70h& .0)h*h(,h #...⌠⌠⌠.#.$. ..#..⌠..#)....#.. ....#.....#.. ###.#####.#####.###..#.....#.....#..ß..# .(..#. #..#.....#.....# ....###........ß.ß.ß #..#..#.....#..÷..#h #.@...#.....#..ß..# ...###.#####.#####.### ..........#.....# ... ....##..#.#.....#.#### ## ##.#....[....# #...#.....#.# #...#.....#.# #.#.###.### # h@p #.#.. ....hhk%1hh{* _Found 8 gold pieces.h6 #.#..⌠..#.....###. #...⌠⌠⌠.......$. ...#..⌠..#). ....#.....#..... ###.#####.#####.#......#.....#.....#..ß.....(..#..#..#.....#............###........ß.ß.ß #@.#..#.....#..÷.. #.....#.....#..ß..h` ...###.#####.#####.## ..........#.....# ... ....##..#.#.....#.###### ##.#....[....# #...#.....#.#h #...#.....#.# #.#.###.### #hh%2h!ht#h5f T...#.....# #### #.#..⌠..#####... #...⌠⌠⌠..$... ...#..⌠..#).. ....#.....#.....###.#####.#####.#....#.....#.....#..ß(..#..#..#.....#...........@.###........ß.ß.......#..#..#.....#..÷.......#.....#.....#..ß........###.#####.#####.#.............#.....# ..........##..#.#.....#.########## ##.#....[....# #...#.....#.# #...#.....#.#h;o ho %3h(v hx hG###.###.###.) ...#.....# ##### #.#..⌠..######.... #...⌠⌠⌠..$...# ...#..⌠..#).. ....#.....#....###.#####.#####....#.....#.....#..ß(.@#..#..#.....#.....###........ß.ß.#..#..#.....#..÷.#.....#.....#..ß.###.#####.#####.......#.....# ..........##..#.#.....#.#############.#....[....#  #...#.....#.#4hv #.........###.###.###.) ...#.....# ###### #.#..⌠..#h#####.... .#...⌠⌠⌠..$...##....#..⌠..#).......#.....#.h%E.###.#####.#####..@.#.....#.....#(..#..#..#.....#.....###........ß..#..#..#.....#..hG.#.....#.....#.###.#####.#####h̺ .......#.....# . .........##..#.#.....#.# ###########.#....[....# h8h%5hLh(h4 ##) #.........###.###.### ...#.....## ####### #.#..⌠..##.#####..... .#...⌠⌠⌠..$...##....#..⌠..#).......#.....#..###.#####.####....#.....#.....#(..#..#..#.....#...###........ß.#..#..#.....#.#.....#.....#.h4###.#####.####.......#.....# .........##..#.#.....#.h=hW=%6hAhBha ##...... ## #.......###.###.### ...#.....# # #########.#..⌠..###.#####.......#...⌠⌠⌠..$...##....#..⌠..#.......#......###.#####.###hb....#.....#.....#(..#..#..#.....#...###........#..#..#.....#.#.....#.....(###.#####.###.......#.....#hjh k%7h%qh,t2 _Found 6 datura-tipped darts.h| M  ### #........###.###.## ...#... # #########.#..⌠..###.#####.......#...⌠⌠⌠..##....#..⌠......#.....##.#####.##...#...........(..#..#..#.....#h r. ............###.h hk %8h ! h~( h( *9.2 (2h]. h1 > _You now have 444 gold pieces (gained 8).hc # ## ## # ###.###. ...#..... # ###.#..⌠..#.#####.#...⌠⌠⌠.##....#..⌠...#......###.#####..#.....#......(..#..#..#.....h ..###.#..#..#......#.....#..... (.###.#####.hgA80.2 (1hhh # ## ##hL # ###.###. ...# # #########.#..⌠#.#####.#...⌠⌠⌠h=|.##....#..⌠.#.###.#####.h\.#.....#.(..#..#..#hz.###.#..#..#.#.....#hv (.###.#####.hQ1hrh# ###.#### ...#...#. #########.#..⌠#####.#####.......#...⌠⌠.............##....#..#.......#..####.######.#.....#...#(..#..#..##hX......###.##..#..##.#.....##..(.###.##### .......#...hh%2h5hh}) M#. #.###.####. ...#. #. #########.######.#####.......#. #.............##....#.. #.......#..h)  ####.##### #.#.....#. #(..#..#..# #......###. ##..#..#h-* - #.#.....# #..(.###.##### #..hi* i.......#. ##..#.#h2 h3 %3h; h= hs #.   #..###.##   #.. ...#.   #.# #########.#  #####.#####.......#.   #.............##....#.  h8 #.......#   ####.####   #.#.....#.   #(..#..#..#   #......###. hk}  ##..#..#   #h.#.....#   #..(hF%.###.####   #.........#.   ###..#.#   ###########.#.h h %4hahghd  #..###.#   #.. ...   #.# #########.#  #####.#####.......#.  hd #.............##....#   #.......#   ####.###   #hec.#.....   #(..#..#..#  h(ed  #......###.  hRe~  ##..#..#   #hqe".#.....#  he #..(.###.###   #..heK.......   #hep##..#.#   #################.#.  heM #...#hmh=n%5hyth vh   #.. ...  #.# #########. #####.#####.......#.  #.............##..  #.......  ####.#  #.#.....hY &  #(..#..#..  #......###.  ##..  #h} .#.....  #..(.###.#h  #.........  #h f##..#.  #################.#.h ? #.h K  #...h h& %6h! h h V # ##############.#####....................##.....###.##.....(..#..#.....####..#..(##.##.......  #.#. h h %7h- h h~ #####.#####....................##.....###.##.....(..#..#.....####..#..(##.##.......##..#hܱ|  #.#. hhy%8hfhwhP.............##.....###.##.....(..#..#.....####..#..##.##.......##..##################..#h#hHh%9hhY _You see here 6 datura-tipped darts.h<90h h/ _y - 6 datura-tipped dartsh ####.#####.......###......##.##...#...(..#..#...####.....###.##..................##.h! Q#################.#..h( h) %1h. h0 h?  #.# #########.# #####.#####.......# #.##....# #...... h?#.###.### #...#.....# #.h@~(..#..#..# #..##h2@~ #.#..#..# hP@`#.#..... hm@a#.###.### h@`#......# h@e#.............##..#.# h@#################.# #...# hAa#...# #.#.#hGh H%2hLh|Nh} #.. ...#.    #.# #########.#   #####.#####.......#...   #.##....#.   #......#.   #.###.###   #...#.....#.   #.(..#..#..#  hJ #..###...   #.#..#..#.   #.#.....#.   #.###.###   #.hs.....#.   #.............##..#.#   #################.#...  h #...#.   #...#.hºh%3hvhshyM###.##. .. #.# #########.#####.#####.......#..##......#.##.####...#...(..#..#..#..###..#.....#.  #.............###.####hh%4hdhh%M  #...###.##. .. #.# #########.#h####.#####.......#..##......#.##.####...#...(..#..#..#..###..#  h}#.............#.....#.#############hh%5hhh9NM # #...###.##. .. #.# #########.#h####.#####.......#..##......#.##.####...#...(..#..#..#..###..  #.............#..#..#.#............hh%6hhh` M ##.# #...###.##. .. #.# #########.#####.#####.......#..h V##......#.##.####...#...hՇ C(..#..#..#  h }#...............###...#............hɐ h h+ 7h h. hӂ M . ##.#. #...###.##. .. #.# #########.#####.#####.......#..##......#.h+ ##.####...#...  #..........(..#..#..#.#............h h@ %8hO hӑ h/M... ... ##..#.. #....###.##. .. #.# #########.#h#####@#####.......#..##......#.##.####  #.............#.....#.#............h&h%9hhh!5M... ... ##....#..... #......... ###.##....... .. #@# #########.#h5s#####.#####.......#..#.............###...................#.  #.............###.#####... ..#............h5hx<h<'200hAhChO } #. #.#. #.#. #.. #.h  #.# #. #.... #.###.###h  #.@....... ...#. h h#.#############.# h #####.#####.......#...⌠ #.............##....#.h%  #...................#.. hN #.............###.##### #.............#.....#.hv  #..........(..#..#..# h 8#..###...hh8%1hsh_h t#.#.#.#.#.#.#.#..#.#.#hW {#. #.....#.###.####.......... ...#. #.#############.######.#####.......#...⌠⌠hy #......##....#..⌠#...........#...h {#......###.######.............#.....#.h E#.(..#..#..#h& h %2hx h h5(#.## #.#.#.#.#.#.S #.#..#.#.##. #.....#.###.###.##........... ...#.... #.#############.#..⌠.#####.#####.......#...⌠⌠#.....##....#..⌠. S   adder (asleep)#.........#....#....###.#####.##...#.....#....h>h?%3hDhGGY _An adder comes into view.h e############+++## #.### #.#.# #.#.# #.#.S# #.#.# #.h4!#.##.# ##.# #.......#.###.###.###...............#....h\! #.#############.#..⌠..#####.#####.......#...⌠⌠#.h~!\##....#..⌠#.........#.....#.h!)###.#####.##h*h*%4h01h3h6#.... #############+++## #.### #.#.# #.#.# #.#.S# #.#.# #.#.# #.h# ##.# #........#.###.###.####...............#.....# #.#############.#..⌠..#h#####.#####.......#...⌠⌠#.##....#..⌠..##......#.....h%h%5hhGh#....##..)#....####) #############+++## #.### #.#.# #.#.# #.#.S# #.#.# #.#.# #.# #)#.# #.........#.###.###.###.#...............#.....#. #.#############.#..⌠..######.#####.......#...⌠⌠⌠...#.##....#..⌠..#)h8h#j.SSh@$-=6hU+h-/ _The adder hisses angrily.h=-##########.........##....##..)##....####)# #############+++## #.### #.#.# #.#.# #.#..# #.#.S.# #.#.# .#.# #)#.# #.........#.###.###.###.)#...............#.....#. #.#############.#..⌠..######.#####.......#...⌠⌠⌠....S.7 _The adder closely misses you.h  ######### #.........# deadmagic the Arsonist #....##..)# Grey Orconian of Beogh *..... #....####)# Health: 70/70 ======================== #########.. Magic: 16/17 ======================-- ######+++## #........ AC: 12Str: 11 ##.........## #........ EV: 11Int: 20 hT #...........# #........ SH: 0Dex: 11 #......***..# #........ XL:  9 Next: 75% Place: Dungeon:6 #......*@S..# #........ Noise: =--------  Time: 6207.2 (0.0) #......***..# #........ o) +2 flail (protect) h #...........# ##........ Cast: Foxfire #...........# ##.......). Breath+ h < #...........# #.......... h #...........###.###.###.) S   adder #...............#.....#..h S #.#############.#..⌠..#..  #####.#####.......#...⌠⌠⌠.... hM /_An adder comes into view. _The adder hisses angrily. _The adder closely misses you.Casting: Foxfire (safe; 1% risk of failure)  h Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateh9hB  ##########.........# deadmagic the Arsonist#....##..)# Grey Orconian of Beogh *.....#....####)# Health: 70/70 ========================#########.. Magic: 17/17 ========================######+++## #........ AC: 12Str: 11##.........## #........ EV: 11Int: 20#...........# #........ SH: 0Dex: 11hVC=#...........# #........ XL:  9 Next: 75% Place: Dungeon:6#.......@S..# #........ Noise: =--------  Time: 6207.2 (0.0)#...........# #........ o) +2 flail (protect)#...........# ##........ Cast: Foxfire#...........# ##.......). Breath+ #...........# #..........#...........###.###.###.) S   adder#...............#.....#..#.#############.#..⌠..#..hC#####.#####.......#...⌠⌠⌠.... _An adder comes into view. _The adder hisses angrily. hC_The adder closely misses you.Casting: Foxfire (safe; 1% risk of failure)  hCPress: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activatehL;The adder hisses angrily. _The adder closely misses you.  Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  Okay, then.hdMhThW. _h ######### #.........# deadmagic the Arsonist #....##..)# Grey Orconian of Beogh *..... #....####)# Health: 70/70 ======================== #########.. Magic: 16/17 ======================-- ######+++## #........ AC: 12Str: 11 ##.........## #........ EV: 11Int: 20 #...........# #........ SH: 0Dex: 11 #......***..# #........ XL:  9 Next: 75% Place: Dungeon:6 #......*@S..# #........ Noise: =--------  Time: 6207.2 (0.0) #......***..# #........ o) +2 flail (protect) #...........# ##........ Cast: Foxfire #...........# ##.......). Breath+  #...........# #.......... #...........###.###.###.) br;10;1mS   adder #...............#.....#.. #.#############.#..⌠..#..  #####.#####.......#...⌠⌠⌠....Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate _Okay, then.Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activatehӌ R ##########.........# deadmagic the Arsonist#....##..)# Grey Orconian of Beogh *.....#....####)# Health: 70/70 ========================#########.. Magic: 16/17 ======================--######+++## #........ AC: 12Str: 11hb ##.........## #........ EV: 11Int: 20#...........# #........ SH: 0Dex: 11#.......v...# #........ XL:  9 Next: 75% Place: Dungeon:6#.......@S..# #........ Noise: =--------  Time: 6207.2 (0.0)#......v....# #........ o) +2 flail (protect)h m#...........# ##........ Cast: Foxfire#...........# ##.......). Breath+ h A#...........# #..........#...........###.###.###.) S   adder (ally target)hȍ #...............#.....#..#.#############.#..⌠..#..h *#####.#####.......#...⌠⌠⌠....h VDir - look around, f - activate _Okay, then.h vCasting: Foxfire (safe; 1% risk of failure)  hS Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activatehm /You conjure some foxfire!h *8.2 (1h h = _The adder bites you but does no damage.hBH ######### #.........# deadmagic the Arsonist #....##..)# Grey Orconian of Beogh *..... #....####)# Health: 70/70 ======================== #########.. Magic: 15/17 =====================--- ######+++## #........ AC: 12Str: 11 ##.........## #........ EV: 11Int: 20 #...........# #........ SH: 0Dex: 11 h;#......*v*..# #........ XL:  9 Next: 75% Place: Dungeon:6 #......*@S..# #........ Noise: =--------  Time: 6208.2 (0.0) #......v**..# #........ o) +2 flail (protect) #...........# ##........ Cast: Foxfire #...........# ##.......). Breath+  #...........# #.......... #...........###.###.###.) S   adder (ally target)h #...............#.....#.. #.#############.#..⌠..#..  #####.#####.......#...⌠⌠⌠....h Dir - look around, f - activateYou conjure some foxfire! _The adder bites you but does no damage.  Casting: Foxfire (safe; 1% risk of failure)  h, Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activatehq ######### #.........# deadmagic the Arsonist hq#....##..)# Grey Orconian of Beogh *..... #....####)# Health: 70/70 ======================== #########.. Magic: 15/17 =====================---hq hq######+++## #........ AC: 12Str: 11hr hr##.........## #........ EV: 11Int: 20h'r h8r`#...........# #........ SH: 0hIr<Dex: 11 h}r#.......v...# #........ XL:  9 Next: 75% Place: Dungeon:6 hr#.......@S..# #........ Noise: =--------  Time: 6208.2 (0.0) #......v....# #........ o) +2 flail (protect)hr hrv#...........# ##........ Cast: Foxfire hsV#...........# ##.......). Breath+ hs7 #...........# #..........h(s hSs#...........###.###.###.) S   adder (ally target)hes hws%#...............#.....#.. hsO#.#############.#..⌠..#..  #####.#####.......#...⌠⌠⌠....hs5You conjure some foxfire! hs/_The adder bites you but does no damage.  hsCasting: Foxfire (safe; 1% risk of failure)  hsPress: ? - help, Q - select action, ( or ) - cycleh tUDir - look around, f - activateYou conjure some foxfire!h   ) ) ######+++##  ##.........##  #...........#  #.......v...#  #.......@S..#  hj#......§v...#  #...........#  #...........# ) #...........#  #...........#)  #............ h #.############  _The adder bites you but does no damage.  Casting: Foxfire (safe; 1% risk of failure)  h5 Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  hO>You conjure some foxfire!  The foxfire hits the adder.hzh . The adder is moderately wounded.The foxfire hits the adder.hh .v§.vThe adder is severely wounded.hj*9.2 (1h9§hP= _The adder bites you but does no damage.hs ######### #.........# deadmagic the Arsonist hڷ]#....##..)# Grey Orconian of Beogh *.....h( h#....####)# Health: 70/70 ========================h h)#########.. Magic: 14/17 ===================-----h_ h_######+++## #........ AC: 12h-Str: 11h' hb`##.........## #........ EV: 11h-Int: 20h h!`#...........# #........ SH: 0hb-Dex: 11h h#......**v..# #........ XL:  9 Next: 75% Place: Dungeon:6h& hp#......*@S..# #........ Noise: =--------  Time: 6209.2 (0.0)h h#......**v..# #........ o) +2 flail (protect)h% hiv#...........# ##........ Cast: Foxfire hV#...........# ##.......). Breath+ h h #...........# #..........hP h#...........###.###.###.) S   adder (ally target) h־%#...............#.....#.. h)!#.#############.#..⌠..#.. hz. #####.#####.......#...⌠⌠⌠....h¿8The foxfire hits the adder.  h 8The adder is severely wounded. hl_The adder bites you but does no damage.  Casting: Foxfire (safe; 1% risk of failure)  h Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateh /> ######### #.........# deadmagic the Arsonist #....##..)# Grey Orconian of Beogh *..... #....####)# Health: 70/70 ======================== #########.. Magic: 14/17 ===================----- ######+++## #........ AC: 12Str: 11 ##.........## #........ EV: 11Int: 20 #...........# #........ SH: 0Dex: 11 h/#........v..# #........ XL:  9 Next: 75% Place: Dungeon:6 #.......@S..# #........ Noise: =--------  Time: 6209.2 (0.0) #......§.v..# #........ o) +2 flail (protect) #...........# ##........ Cast: Foxfire #...........# ##.......). Breath+  #...........# #.......... #...........###.###.###.) S   adder (ally target)h/ #...............#.....#.. #.#############.#..⌠..#..  #####.#####.......#...⌠⌠⌠....h0Casting: Foxfire (safe; 1% risk of failure)  h]0KPress: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!  The foxfire hits the adder.  h03You kill the adder!h7   ) ) ######+++##  ##.........##  #...........#  #........v..#  #.......@†..#  h8#......§.v..#  #...........#  #...........# ) #...........#  #...........#)  #............  #.############    h,hhhh|§v§.v§h+10.2 (1hm§§§hb  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  You conjure some foxfire!  The foxfire hits the adder.  You kill the adder! _Beogh accepts your kill.ht, #.......# #....##...######### #......... #....##..) #....####) ######### ######+++## # ##...## # #..§..# # #vv..# # #..§..# # #v§..# # #.# ##...... #.# ##) #.# #......... ####.###.### #...............#.....# #.#############.#..⌠..#hhv,hv,h:whlwhwhwh xh|xhxh?y,h{yhyh2.§.§§†v§.v§§vh--1h8q§§§hh| M.......###########...........####) ######### ######+++## ##...§.§.§†.v§ #.....v§....# ##.......h 5#............h hh+hhBhhh?hhhG h$,......§...§§..§§..§§§h.%?-2hV)§§§§§..§§§h+Q _Your foxfire dissipates. x3h M###.......###########...........####) ######### ######+++## ####.†#........§..# #.......§ hQ \§#.....§§....#h C........h %3h h hghl  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   3.3   3.4  +1   h - Spellcasting   5.3   7.1  -1          hl b - Maces & Flails   0.0   1.0   0   i - Conjurations   6.1   7.0   0   c - Unarmed Combat   0.0   1.0   0   j - Translocations   0.0   1.0   0   d - Throwing   0.0   1.2  -1   k * Fire Magic  10.0  12.0   0          hGm e - Short Blades   0.0   1.0   0   l + Invocations3.7   3.4  +1  hm         f - Dodging   3.3   4.8  -1       g - Stealth   1.7   2.0   0  hn                hpn!            hn                                h8oThe relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Helpho*[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsh2 h h  #.......##....##### deadmagic the Arsonist#.......##....##... Grey Orconian of Beogh *.....#.......##....##... Health: 70/70 ========================##########......... Magic: 14/17 ===================-----#....##..) AC: 12h NStr: 11#....####) EV: 11Int: 20#########. SH: 0Dex: 11######+++## #....... XL:  9 Next: 75% Place: Dungeon:6h ##.....@...## #....... Noise: ---------  Time: 6213.2 (0.0)#...........# #....... o) +2 flail (protect)#...........# #....... Cast: Foxfireh$ #........†..# #....... Breath+ #...........# #.......#...........# ##....... hs h#...........# ##.......) #...........# #......... #.....§§....###.###.###. Dir - look around, f - activateYou conjure some foxfire!  The foxfire hits the adder.  You kill the adder! _Beogh accepts your kill. h R_Your foxfire dissipates. x3h h h hi hbhbhchehib5==hihihjhl,hmh ,h h ,h h ,h! h## ,h}# h$ ,hu% h& ,h& h' ,hM( h() ,h) h* h* h+ h- ,h. h ? h0@ Bh2A ,hA hB ,h0C hoD hD hD hF ,hF hG ,hH hFI ,hI hK ,hLK h1M ,hO XhP ,hT h*V ,hV hW hW h=X hkZ Bh!\ ,hM] hr_ ,h6k hom ,hm ho ,hho hfp ,hp hq ,hr hOt ,h8u h1w ,h4x hz ,h{ h~ ,h h h5 h h ,h h h׆ hw h h hu h ,hI h ,hs hd h h> h< ,h hח h hݘ hf ,hќ hc h h@ h ,hA h ,h h ,hէ h ,hY h ,hL h ,h6 h ,h h ,hS h BhӺ ,h h ,hV h h: h` hC ,h hP ,h h^ ,h= h ,hs h ,h h` ,h1 hy h h ha ,h h2 h} h h ,h h 326.2 (99 _You start waiting.7.2 (100.0)h hu # _Done waiting.h |#. ### # . #.#..# ⌠ #. #.#.#.#.#.#.⌠.#.⌠.#.....#'''hG"h>&7  You open the gate.h'h.ZZ   bat zombie (wandering)h/08.0)hp5h8] _A bat zombie comes into view.h  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.hOc hm .ZvvZally target)You conjure some foxfire!  The bat zombie hits you but does no damage.h4n \6--=9h:u hw X _The bat zombie closely misses you.h\C  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.hXh §@v§v You conjure some foxfire! The foxfire hits the bat zombie!h,hPConfirm with . or Enter, or press ? or * to list all spells.You conjure some foxfire! The foxfire hits the bat zombie!  The bat zombie is almost destroyed.  The foxfire hits the bat zombie!  You destroy the bat zombie!hld'§hv'§@.§§vh`5---30h"9§h%X _Beogh accepts your kill.hq#.# #....# #.# #....#######.### #. ###....##...##.......##.# . #. #....##...###########..# ⌠ #. ##.........##.#.#.#.#.##....##..)##.⌠.#.⌠.# #....####)# #.....# ##############v@'## #.##....§....## #.#.....§§v...# #.#...# #.#.†..# #.#.# #.#.# .#.hr[40m# #)#...........# #.........hshthvthuhuhvh@whwh )§§.v§...§§§§§vh--1hx§§§§§§§hQ _There is an open gate here.hy M  ##### #. ##.......##.# . #.############..# ⌠ #......#.#.#.#.#.#..#.⌠.#.⌠.# #....####)# #..@..# ######### ######§''## #...§.....##hz %..v§...§#....§§§....# #...................#h{ hy| h| h~ h~ h~ h ,h '§.v§.....§....§hJ ?-2h E§§hٕ N _Your foxfire dissipates.h= ^#.# #....#  #.###....#  #.#.⌠#....#  #.##.# # #....######  #.###.⌠.#. ###....##...#  #.......##.#.#. #.##....##...#  ##########..#.⌠ #..##.........# #.#.#.#.#.##....##..)# #.⌠.#@⌠.# #....####)## #.....## #########..#####'''## #.##..§.v....## #.#..§........# #.#...§.......# #.h Q#........†..# #.#.....§.....# #.#.# .hhp§...3h;§hl!N _Your foxfire dissipates.h  #.# ###### ## #.# #....# #.####....# #.#.⌠ ⌠.#....#  #.##.# # # #.##....###### #.###.⌠.#.⌠.###....##...# #.......##.#.#.#.#.##....##...###########..#.⌠.#..##.........##.#@#.#.##....##..)⌠.#.⌠.# #....####) ##.....## ######### ######'''## # ##..§.§....## # #..§........# # #.......* rm....# # #........†..# # #.# #hs %.h ?-4h h h #.# #....### #.######## # #.#.#....# #.## # #.##....# #.#.⌠.# #.⌠.#....#  #.##.#.# #.#.##....#### #hb.###.⌠.#.⌠.###....##... #.......##.#.#.#.#.##....##...##########..#@⌠.#..##.........#.#.#.#.#.##....##..) #.⌠.#.⌠.# #....####) ##.....## ######### ######'''## #hѮ ##..§......## # #..§........# # #...........# # #†..# #hhS6=5h3hAh _ #.# #........ #.#⌠.#....### #.####### #.# ⌠.#.#....# #.## # # #Z#.##....# #h v.#.⌠.#.⌠.#.⌠.#....#  #.##.#.#.#.#.##....#### #.###.⌠.#.⌠.###....## #.......##.#@#.#.#.##....############..#.⌠.#..##........#.#.#.#.##....##...⌠.#.⌠.# #....####h< W ##.....## ######### ######'''## #Z   bat zombie (dormant)hq  ##..§# # #..§h .# # #....# #h ha %6hZ h$ ] _A bat zombie comes into view.h#.#####....######.# ##.........#.# ⌠.#....######.## # #.####### ##.#.# #Z⌠.#.#....# #.##.# #.#Z#.##....# #.#.⌠.#.⌠.#.⌠.#....# #.##.#.#.#.#.##....######.###.⌠@#.⌠.###....##.#.......##.#.#.#.#.##....############..#.⌠.#..##.......#.#.#.#.#.##....##..)##.⌠.#.⌠.# #....####) ##.....## #########Z 2 bat zombies (dormant)####'''##\m #.#..## #.#..§# #.h,h  .ZZ1 dormant)A bat zombie comes into view.h -=7h/h^[ _The bat zombie completely misses you.h^  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.hvhw>  You conjure some foxfire!hy,h.vZ#vZally target)h3S5-8hhND _The bat zombie hits you but does no damage. x2h  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h( vvYou conjure some foxfire! The bat zombie barely misses you.The bat zombie misses you. x2hP)_4---9h 2h4D _The bat zombie hits you but does no damage. x2hW{hw #.#  ##........ #.#⌠.#....#### #.## # #.#######  #.#.# #.⌠.#.#....#  #.##.# #.#.#.##....# #.#.⌠.#.⌠.#.⌠.#....# #.##.#Z#Z#.#.##....#### #.###.v.#.⌠.###....##..h: #.##.#@#v#.#.##....## ##########..#.⌠.#..##..... #.#.#.#.#.##....## ##.⌠.#.⌠.# #....#### ##.....## ###############'''## #.....1 ally target)..§......## # ....# # #...# #hz  Your foxfire dissipates!The foxfire hits the bat zombie!  You destroy the bat zombie!hR.   bat zombieh,h  .#.⌠ZBeogh accepts your kill.The bat zombie attacks as it pursues you!  The bat zombie hits you but does no damage.h"&40h(h+ _The bat zombie misses you. The bat zombie closely misses you.h  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.hL( vv(ally target)You conjure some foxfire!  The bat zombie hits you but does no damage. x2h(_3---1h[.h0P _The bat zombie misses you.h3 #.#⌠.#....### #.## # #.#######  #.#.# #.⌠.#.#....# #.##.# #.#.#.##....# #.#.⌠.#.⌠.#.⌠.#....# #.##.#.#.#.#.##....### #.###v⌠Z#.⌠.###....##. #.##.#.#v#.#.##....##h_ ##########.@#v⌠.#..##..... #.#.#.#.#.##....## ##.⌠.#.⌠.# #....### ##.....## ##########'''## #.......§......## # .....# # #...........# # #†..# #hhK.ZhS4=2hh) _The bat zombie barely misses you. The bat zombie closely misses you.h  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h vv(ally target)You conjure some foxfire! The bat zombie closely misses you. x2hMS3-3hth-A _The bat zombie hits you but does no damage.hehm4 #.## # #.#######  #.#.# #.⌠.#.#....# #.##.# #.#.#.##....# #.#.⌠.#.⌠.#.⌠.#....# #.##.#.#.#.#.##....## #.###.⌠.#.⌠.###.... #hkn.##v#Z#v#.#.##....## ##########..#v⌠.#..##..... #@#.#.#.#.##....## ##.⌠.#.⌠.# #....## ##.....## ##########'''## #......§......## # ......# # #...........# # #........†..# #hnm #....# #hphw §v Your foxfire dissipates!The foxfire hits the bat zombie.hlhh §#.ZThe bat zombie is heavily damaged.hB%4hM:§hn A _The bat zombie hits you but does no damage.h  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h?Q .vv(ally target)You conjure some foxfire!  The bat zombie hits you but does no damage. x22---5hKX _The bat zombie closely misses you.h7m  The foxfire hits the bat zombie!  You destroy the bat zombie!hfq[.h,hYhhh ..§§.v§§h%6hg§§§§hX _Beogh accepts your kill.huhvhgvhLwhwhu~v§.§§§''h~--7h{m§§§h܆h[ hR` F§⌠...h` ^3==-8h{e 9§h@h N _Your foxfire dissipates.h4E#.# ⌠.#....####.## # #.####### #.#.# #.⌠.#.#....# #.##.# #.#.#.##....# #.#.⌠.#.⌠.#.⌠.#....# #.##.#.#.#.#.##....##.###.⌠.#.⌠.###....##.#.......##.#.#v#.#.##....############.@#v⌠.#..##.......h4^#.#.#.#.#.##....##.##§⌠.#.⌠.# #.... ##.....## ############'''## #.#....## #.#..§........# #.#...........# #.#.†..# #.h:h:%9hZ?hAhn#.# ##........#.# ⌠.#....#####.## # #.####### #.#.# #.⌠.#.#....# #.##.# #.#.#.##....# #.#.⌠.#.⌠.#.⌠.#....# #.##.#.#.#.#.##....#####.###.⌠.#.⌠.###....##.hbm#.......##.#@#v#.#.##....############..#.⌠.#..##.......#.#.#.#.#.##....##..##§⌠.#.⌠.# #.... ##.....## #############'''## #.#...## #.#..§........# #.#...# #.hh<&50hhPhB 3hɻ h h h ==h4 h ,h h5 h K4=hJ h ,h h ,h h h h8 h h 9=h hr h hU h ,h h h/ L5==h- hk h hJ h h hX h ,hW h h :==h h5 h_ h h( hN hs D6=h hk ,h h2 ,h h! ,h h hN 9=h h< hv h h ,h h h L7==h h 4 _Magic restored.h 3hg h h 5 ##..#.....# ##.......####....#####.#.......## ##..........#.......#Z⌠ ⌠.#....#####.h #.......##.# # # #.####### ###.......#.#Z#....# #.......##.#....# #.......#.⌠.hE ~....# #.......##.#.#@#.#.##....######hv f#.......###.⌠.#.⌠.###....##...##.......##.#.#....##...###########..#.⌠.#..##.........h j#.#.#.#.#.##....##..)##§⌠.#.⌠.###....####)# Z   bat zombie (dormant)h  ##.....## #########Z   bat skeleton (dormant)######'''## #..h c##..§## #..h 076.2 (26.0)h h* l.ZZh +7.2 (27h h  o _A bat skeleton and a bat zombie come into view.h&!  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.hy  vv(ally target)You conjure some foxfire!  The bat zombie hits you but does no damage.  The bat zombie barely misses you.h3 Z6--=8.2 (1h .0)h hX A _The bat zombie hits you but does no damage.h  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.hh|5h: v§ You conjure some foxfire! The foxfire hits the bat zombie.hh ⌠The bat zombie is moderately damaged.The foxfire hits the bat zombie.hG@hI= .⌠§v#vThe bat zombie is heavily damaged.The bat zombie hits you but does no damage.  The bat zombie misses you.hJ_5---9hQhSA _The bat zombie hits you but does no damage.h$  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h}] >  You conjure some foxfire!h_ P  The bat zombie hits you but does no damage.hf .ZvvZhg `4---80hRm h5p _The bat zombie closely misses you. The bat zombie barely misses you.hp  h*qCasting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.hh<0 ##.........##.....# #. deadmagic the Arsonist#.......#####....#####. Grey Orconian of Beogh *.....#.......####.......... Health: 70/70 ========================#.......#.⌠⌠.#....#####. Magic: 14/17 ===================-----#.......##.# # # #.####### ## AC: 12hStr: 11#.......#.#Z⌠.#.⌠.#.#....#EV: 11Int: 20#.......##.#.#.#.#.##....#SH: 0Dex: 11#.......#.⌠.#Zvv#.⌠.#....#XL:  9 Next: 75% Place: Dungeon:6#.......##.#.#@#.#.##....###### Noise: =--------  Time: 6380.2 (0.0)h#.......###.⌠v#v⌠.###....##...# o) +2 flail (protect)#.......##.#.#.#.#.##....##...# Cast: Foxfire##########..#.⌠.#..##.........# Breath+ #.#.#.#.#.##....##..)#hOC##§⌠.#.⌠.###....####)# Z   bat zombie (ally target)##.....## #########.. Z   bat skeleton######'''## #........##..§......## #........Confirm with . or Enter, or press ? or * to list all spells.hYou conjure some foxfire!  The bat zombie hits you but does no damage. _The bat zombie closely misses you. The bat zombie barely misses you.hȹCasting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.hzhhhc _There is not enough space to conjure foxfire!h  Casting: Foxfire (safe; 1% risk of failure)  h\Confirm with . or Enter, or press ? or * to list all spells.h# h+  ##.........##.....# #. deadmagic the Arsonist#.......#####....#####. Grey Orconian of Beogh *.....#.......####.......... Health: 70/70 ========================#.......#.⌠⌠.#....#####. Magic: 14/17 ===================-----h, S#.......##.# # # #.####### ## AC: 12Str: 11#.......#.#Z⌠.#.⌠.#.#....#EV: 11Int: 20#.......##.#.#.#.#.##....#SH: 0Dex: 11#.......#.⌠.#Zvv#.⌠.#....#XL:  9 Next: 75% Place: Dungeon:6#.......##.#.#@#.#.##....###### Noise: =--------  Time: 6380.2 (0.0)#.......###.⌠v#v⌠.###....##...# o) +2 flail (protect)#.......##.#.#.#.#.##....##...# Cast: Foxfireh - T##########..#.⌠.#..##.........# Breath+ #.#.#.#.#.##....##..)###§⌠.#.⌠.###....####)# Z   bat zombie (ally target)##.....## #########.. Z   bat skeleton######'''## #........##..§......## #........ hG- _The bat zombie closely misses you. The bat zombie barely misses you.Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _There is not enough space to conjure foxfire!  hs- Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.hJ3 h3 h8 h;   Casting: Foxfire (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _There is not enough space to conjure foxfire!  Casting: Foxfire (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. h(; X_There is not enough space to conjure foxfire!hY h i #### ##....##### #. ##........ #.#.⌠⌠.#....##### #h p.##.# # # #.####### # #.#.#Z⌠.#.⌠.#.#....#  #.##.#.#.#.#.##....# #h /.#.⌠.#Zvv#.⌠.#....# #.##.#.#.#.#.##....#####h  #.###.⌠@#v⌠.###....##... #h* J.##.#.#.#.#.##....##... ##########..#.⌠.#..##......... hw #.#.#.#.#.##....##..) ##§⌠.#.⌠.###....####) ##.....## #########.h ######'''## #.......§......## #  ..# # h h h, h h  h  Your foxfire dissipates!  The foxfire hits the bat zombie!  You destroy the bat zombie!h" J§.vv§h ,h[ h h߫ §#§§vZZ   bat skeleton (ally target)h$ 261.2 (1h$ l§#§§hw X _Beogh accepts your kill.h You destroy the bat zombie! _Beogh accepts your kill.  You barely miss the bat skeleton. You tail-slap the bat skeleton.  The bat skeleton is heavily damaged.The foxfire hits the bat skeleton.  You destroy the bat skeleton!h\§hlhZ.#.⌠..h,2.6 (1.4hh*X _Beogh accepts your kill.hGv ##..# #.....# #.#.###....######.## ##..........#.#.⌠ ⌠.#....#####.#.##.# # # #.####### ###.#.#.⌠.#.⌠.#.#....# #.hv ##.#.#.#.#.##....# #.#.⌠.#.⌠.#.⌠.#....# #.##.#.#@#.#.##....#######.###.⌠.#.⌠.###....##...##.......##.#.#.#.#.##....##...###########..#.⌠.#..##.........##.#.#.#.#.##....##..)#hw ?##§⌠.#.⌠.###....####)# ##.....## #############'''## #.### #.h=} h} b5==-30h h^ h  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h#.......## ##........... #.......#.⌠ ⌠.#....#####.. #.......##.# # # #.####### #### #.......#.#.⌠.#.⌠.#.#....# h#.......##.#.#.#.#.##....# #.......#.⌠...# #.......##.#....###### #.......####....##...# #.......##.#....##...# ##########...##.........# hL #.#....##..)#  ##§⌠hy##....####)## ##.....## #########..#######'''## #..........h##..§......## #........#..§........# #..#...........# #..hP9§h3---==4-Blink Breath+ hh _You blink.hfXM#######.# ##..........⌠Z# ⌠.#....#####...#.#.# # #.####### ####.#.⌠.#.⌠.#.##.#.#.#.#.#.⌠.#.⌠.#.⌠.#....# .#.#§#.#.#####.⌠.#.@.#.......##.#.#.#.### hf##########..#.⌠.#........#.#.#.#.#..)# ##.⌠.#.⌠.###....####)####Z   bat skeleton (dormant)hzphp.--5hxvh`z _A bat skeleton comes into view. _There is a dry fountain here.h٩.......# ## ######.# ##..........⌠Z# ⌠.#....#####...#.#.# # #.####### ####.#.⌠.#.⌠.#.#.#.#.#.#.#.⌠.#.⌠.#.⌠.#....# .#.#§#@#.####.⌠.#.⌠.## #.......##.#.#.#.#.## ##########..#.⌠.#..##..........#.#.#.#...#hhR##.⌠.#.⌠.###....####)##  ##.....## #########..## ######'''## #..§#hh,G--6 _h۶hٸh ########## #..#### # ##...# #.....# #  #.## ##....#####  #.##.# ##........  #.#.⌠Z# #.⌠.#....#####..  #.##.#.# #.#.####### ###  #.#.#.⌠.#.⌠.#.#....#  #.##.#.#.#.#.##....# h   #.#.⌠.#.⌠@#.⌠.#....#  #.##.#.#.#.#.##....######  #.###.⌠.#.⌠.###....##...#  #.......##.#.#.#.#.##....##...###########..#.⌠.#..##.........# #.#.#.#.#.##....##..)⌠.#.⌠.###....####) ##.....## #########..# ######'''## #h h} ,h/ a.ZZh %7h hR h5  Casting: Blink (safe; 17% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h?hIHN#.......########## #..#### #.. deadmagic the Arsonist ##.........##.....# #.. Grey Orconian of Beogh *.....#.......#####....#####.. Health: 70/70 ========================#.......##.# # ##........... Magic: 13/17 ==================------#.......#.⌠.# #.⌠.#....#####.. AC: 12hHStr: 11  #.......##.#.# #.#.####### ### EV: 11Int: 20  #.......#.#.⌠.#.⌠.#.#....#SH: 0Dex: 11  #.......##.#.#Z#.#.##....#XL:  9 Next: 76% Place: Dungeon:6  #.......#.⌠.#.⌠@#.⌠.#....#h.INNoise: ---------  Time: 6387.6 (0.0)  #.......##.#.#.#.#.##....###### o) +2 flail (protect)#.......###.⌠.#.⌠.###....##...# Cast: Foxfire  hlIu#.......##.#.#.#.#.##....##...# -Blink Breath+ ##########..#.⌠.#..##.........##.#.#.#.#.##....##..)# Z   bat skeletonhI;##.⌠.#.⌠.###....####)####.....## #########..#######'''## #.........Confirm with . or Enter, or press ? or * to list all spells. _You blink. hIP_A bat skeleton comes into view. _There is a dry fountain here.  Casting: Blink (safe; 17% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.huP3hqVhXZ _You are still too unstable to blink.hL  You barely miss the bat skeleton. The bat skeleton barely misses you.hM4=9.0 (1.4hRhTF _The bat skeleton hits you but does no damage. x3h@B  bat skeleton hits you but does no damage. x3  You hit the bat skeleton.  Your weapon exudes an aura of protection.  The bat skeleton is heavily damaged.You feel ready to blink again.  The bat skeleton closely misses you. The bat skeleton barely misses you.hC4=19 90.4hHHhlJF _The bat skeleton hits you but does no damage. x2hSR  You barely miss the bat skeleton.The bat skeleton is heavily damaged.The bat skeleton hits you but does no damage. x3hR '1.8h[X hZ Y _The bat skeleton barely misses you.hՐ  You barely miss the bat skeleton. Your tail-slap misses the bat skeleton.The bat skeleton is heavily damaged.hV :12 3.2h h$ _The bat skeleton barely misses you. x3; The bat skeleton closely misses you.hV _The bat skeleton barely misses you. x3; The bat skeleton closely misses you.  You hit the bat skeleton.  Your weapon exudes an aura of protection.  The bat skeleton is severely damaged.  The bat skeleton hits you but does no damage. x2h'N19 4.6hhY _The bat skeleton barely misses you.h*  You barely miss the bat skeleton. You tail-slap the bat skeleton.  You destroy the bat skeleton!hi.h:C=6.0hhX _Beogh accepts your kill.he #.# #...#.# ## #  ########## #..#### ##...# #.....# # #.## ###....##### #.##.# #.##........ #.#.⌠.# #.⌠.#....#####. #hf.##.#.# #.#.####### ## #.#.#.⌠.#.⌠.#.#....# #.##.#.#@#.#.##....# #.#.⌠.#.⌠.#.⌠.#....#  #.##.#.#.#.#.##....###### #.###.⌠.#.⌠.###....##...# #.......##.#.#.#.#.##....##...###########..#.⌠.#..##.........#h%g  #.#.#.#.#.##....##..)⌠.#.⌠.###....####) ##.....## #########hnhunu5==12 -70hshnuhݪ 3h h hX h Xh ,hز h P==h@ h h hQ h h h{ h h4 K6=h, hE ,h hZ ,h8 h h hB h O=h h" he hH ht h L7==hK hc h W #.####.....# #.....# #. #.# #...#.# ##.#### #. #.......########## #..#### #. ##..##.⌠. #.....# #.#.###..b_ ###....######.##.#.⌠. #.##..........#.#.⌠.#.. #.⌠.#....#####..#.hX ##.#.#$#.#.####### ####.#.#.⌠.#@⌠.#.#....# -#.##.#.#.#.#.##....#  #.#.⌠.#.⌠.#.⌠.#....#  #.h +##.#.#.#.#.##....######  #.###.⌠.#.⌠  h #.......##.#.#.#.#.##....##...# b   vampire bat (dormant)##########..#.⌠.#..##.........#h* #.#.#.#.#.##....##..)###.⌠.#.⌠.###....####)##h 4103.0)  A vampire bat comes into view.Found 12 gold pieces.hr +1.0 (14h h) C _Found an ancient bone altar of Kikubaaqudgha.hi  #....#....####.....# #  #.####.....# #.....# #  #.# #...#.# ## #  ########### #..#### ##...##.⌠.⌠..# # #.###..b_b..###....##### #.##.#.⌠.⌠.#.##........ #h ,.#.⌠.#...#.⌠.#....#####. #.##.#.#@#.#.####### ## #.#.#.⌠.#.⌠.#.#....# #.##.#.#.#.#.##....# #.#.⌠.#.⌠.#.⌠.#....#  #h 0.##.#.#.#.#.##....###### #.###.⌠.#.⌠.###....##...# bb 2 vampire bats (dormant) #.......##.#.#.#.#.##....##...###########..#.⌠.#..##.........# #.#.#.#.#.##....##..)h hd h h+ h ._.bbbbA vampire bat comes into view.The vampire bat bites you but does no damage.h 8=2.0)h5 h } _The vampire bat closely misses you. _You see here 11 gold pieces.h G  Casting: Blink (safe; 17% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ho *(1 combustible)Flames lash the vampire bat.  The vampire bat is severely damaged.h C  The vampire bat's fire resistance burns away.  The vampire bat barely misses you. The vampire bat bites you.hC,hK_b.bhK67--5---====3hQhTH _The vampire bat draws vitality from your injuries!h_   hU` Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h *Flames lash the vampire bat.  The vampire bat is lightly damaged.hhR  The vampire bat's fire resistance burns away.hW,hEbb.hB@8=-hg[3------4h h}F _The vampire bat bites you but does no damage. x2h  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h h h f _You don't know that spell.h3FhM&Drop what?26/52 slots (_ for help) Hand Weapons (select all with ))  o - a +2 flail of protection (weapon)h=NJc - a +0 dagger  e - a +1 short sword of electrocutiong - a +0 whip Missiles (select all with ()  k - 2 throwing netsy - 6 datura-tipped darts hNArmour (select all with [)  b - a +2 pair of boots (worn)  d - a +1 cloak (worn) Jewellery (select all with "=) hN f - an amulet of regeneration (worn)t - a ring of poison resistance  w - a ring of fire hNScrolls (select all with ?)  h - a scroll labelled ZUCRIOT WELAZ hO] j - 2 scrolls labelled QOHER LUIDl - a scroll of identify h&Oh p - 4 scrolls labelled JITUCRO BELEGG  q - a scroll labelled ONGIFAANAPT hKO[Up|Down] select [PgDn|>] page down [PgUp|<] page up[Esc] exit hOLetters toggle [.|Space] toggle selected[top]h[h&  #..........#....####.....# #. deadmagic the Arsonist#.......####.....# #.....# #. Grey Orconian of Beogh *.....#.......# #...#.# ##.#### #. Health: 68/70 =======================-#.......########### #..#### #. Magic: 13/17 ==================------##.........##.⌠.⌠.###.....# #. AC: 12Str: 11#.......###..._..b###....#####. EV: 11Int: 20#.......##.#.⌠b⌠.#.##.......... SH: 0Dex: 11#.......#.⌠.#...#.⌠.#....#####. XL:  9 Next: 76% Place: Dungeon:6#.......##.#.#@#.#.####### ##$ 40m Noise: ====-----  Time: 6414.0 (0.0)#.......#.#.⌠.#.⌠.#.#....#o) +2 flail (protect)#.......##.#.#.#.#.##....#Cast: Foxfire#.......#.⌠.#.⌠.#.⌠.#....#Breath+ #.......##.#.#.#.#.##....#######.......###.⌠.#.⌠.###....##...# bb 2 vampire bats (combustible)#.......##.#.#.#.#.##....##...###########..#.⌠.#..##.........##.#.#.#.#.##....##..)#The vampire bat's fire resistance burns away. _The vampire bat bites you but does no damage. x2  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You don't know that spell.  Okay, then.h hCh. _h_  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h N #..........#....####.....# #. deadmagic the Arsonist  #.......####.....# #.....# #. Grey Orconian of Beogh *.....  #.......# #...#.# ##.#### #. Health: 68/70 =======================-  #.......########### #..#### #. Magic: 9/17h {============------------  ##.........##.⌠.⌠.###.....# #. AC: 12Str: 11  #.......###******b###....#####. EV: 11Int: 20  #.......##.#**b**#.##.......... SH: 0Dex: 11 h  #.......#.⌠.#***#.⌠.#....#####. XL:  9 Next: 76% Place: Dungeon:6 h  #.......##.#.#@#.#.####### ## Noise: ====-----  Time: 6414.0 (0.0) h  #.......#.#***#***#.#....#  o) +2 flail (protect)  #.......##.#*#.#*#.##....#  Cast: Foxfire h(  #.......#.⌠*#.⌠.#*⌠.#....#  Breath+ hg > #.......##.#.#.#.#.##....######  #.......###.⌠.#.⌠.###....##...# bb 2 vampire bats (combustible)  #.......##.#.#.#.#.##....##...#  ##########..#.⌠.#..##.........# h <#.#.#.#.#.##....##..)# _You don't know that spell. _Okay, then.Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h )Casting: Flame Wave (dangerous; 4% risk of failure)  Press: ? - help, Dir - look around, f - activateh #..........#....####.....# #. deadmagic the Arsonist#.......####.....# #.....# #. Grey Orconian of Beogh *.....#.......# #...#.# ##.#### #. Health: 68/70 =======================-h#.......########### #..#### #. Magic: 9/17============------------##.........##.⌠.⌠.###.....# #. AC: 12Str: 11#.......###..._..b###....#####. EV: 11Int: 20#.......##.#.⌠b⌠.#.##.......... SH: 0Dex: 11#.......#.⌠.#####.⌠.#....#####. XL:  9 Next: 76% Place: Dungeon:6#.......##.#.#@#.#.####### ## Noise: ====-----  Time: 6414.0 (0.0)#.......#.#.⌠###⌠.#.#....#o) +2 flail (protect)hT#.......##.#.#.#.#.##....#Cast: Foxfire#.......#.⌠.#.⌠.#.⌠.#....#Breath+ #.......##.#.#.#.#.##....#######.......###.⌠.#.⌠.###....##...# bb 2 vampire bats (combustible)#.......##.#.#.#.#.##....##...#hK##########..#.⌠.#..##.........##.#.#.#.#.##....##..)# _You don't know that spell. _Okay, then.Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Flame Wave (dangerous; 4% risk of failure)  hiPPress: ? - help, Dir - look around, f - activateh&Q _Okay, then.Scorch (safe; 1%  Confirm with . or Enter, or press ? or * to list all spells.Casting: Flame Wave (dangerous; 4% risk of failure)  Press: ? - help, Dir - look around, f - activateA wave of flame ripples out!hhh  (Press . to intensify the flame waves.)  The vampire bat bites you.hh  .b...b.#.  The vampire bat draws vitality from your injuries!h==5.0 (1Wave Breath+ h.hC _The vampire bat bites you but does no damage.h18The vampire bat draws vitality from your injuries! _The vampire bat bites you but does no damage.  A wave of flame ripples out!flame wave engulfs the vampire bat!!is burned terribly!  You destroy the vampire bat!hc  Beogh accepts your kill.The flame wave engulfs the vampire bat! The vampire bat is burned terribly!  You destroy the vampire bat!h###############.##hQ .⌠.⌠....⌠.#.⌠.#.#.hU 98-80=======6+ Breath+ hB[ h] X _Beogh accepts your kill.h########################.####.⌠.##h_ C ..._....⌠.⌠.....⌠.#.⌠..#.#..#.⌠.#.  A wave of flame ripples out!hx` 70=7---7h)f hh V _Your wave of flame reaches its maximum intensity and dissipates.h M###.###.........#....######.....# #..... #...#.# ##.#### .########### #..####..##.⌠.⌠.###.....# #..._...#######.#.⌠.⌠.#.##..........⌠.#.@.#.⌠.#....#####.#.#.#$#.#.####### ##hU .#.⌠.#.⌠.#.#.#.#.#.#.##.......#.⌠.#.⌠.#.⌠.#....##### h' h E-------8hy h. hOM...####### ###.###.........#....######.....# #..... #...#.# ##.#### .########### #..####..##.⌠.⌠.###.....# #..._...#######.#.⌠@⌠.#.##.........#.⌠.#...#.⌠.#....#####.##.#.#$#.#.####### ##h.#.⌠.#.⌠.#.#.......##.#.#.#.#.##....#⌠.#.⌠.#.⌠#.#.#.#.#.#####hhj8==-------9hhh 3h|hF _Unknown command.hvM####....>.....#####...... ...####### ###.###.........#....######.....# #..... #...#.# ##.#### .########### #..####..##.⌠.⌠.###.....# #...@...######hxC##.#.⌠.⌠.#.##.........#.⌠.#...#.⌠.#....#####.##.#.#$#.#.####### ###.......#.#.⌠.#.⌠.#.#....###.#.#.#.#.###.⌠.#.⌠.#.⌠.##.#.#.#h~hV&20h=ha _As you approach the altar, the fountains begin to flow with blood!You now have 445 gold pieces (gained 1).hF=1.0 (2hhדK _There is an ancient bone altar of Kikubaaqudgha here.hT ...#.###...###.....###### ###...  ...#....########.....#  #...#.# ##.############# #..#####...##.⌠.⌠.###..... ###..._...###....####.#.⌠@⌠.#......#.⌠.#...#.⌠.#....#####.#.#$#.#.Cast: Foxfire#.##.#Breath+ ##.#.#.#.#.###.⌠.#.⌠.#.⌠.#h6{#.#.#.##.......##.#.#.#.#.##....##...# hyh *2.0 (1hrh`h q ###...  ...#....########.....#  #...#.# ##.############# #..#####...##.⌠.⌠.###..... ###..._...###....####h .#.⌠.⌠.#.......⌠.#.@.#.⌠.#....#######.#.#$#.#.####### ##h0 #.#.⌠.#.⌠.#.#....# #.#.#.#.#.#⌠.#.⌠.#.⌠hT #.#.#.#.#.###############..#.⌠.#..##.........#hp D h h A==3h6 h hP)F  ...#....########.....#  #...#.# ##.############# #..#####...##.⌠.⌠.###..... ###..._...###....####.#.⌠.⌠.#.......⌠.#...#.⌠.#....######.#.#@#.#.####### ##.#.⌠.#.⌠.#.#....# #.#.#.#.#.#.⌠.#.⌠.#.⌠.#####.#.#.#.#.##....##..)# h/hk0%4hn5h;h;*5.0 (2h@h C? _You now have 456 gold pieces (gained 11).h##.####.....# #.....# #. #.# #...#.# ##.#### #. #.########### #.#. #..##.⌠.⌠.###.....# #..###..._...h#####.#.##.#.⌠.⌠.#.##..........#.h#.⌠.#...#.⌠.#....######.h?##.#.#.#.#.####### ####.hd#.#.⌠.#@⌠.#.#....#  #.h##.#.#.#.#.##....#  #.h#.⌠.#.⌠.#.⌠.#....#  #.h##.#.#.#.#.##....#######.h###.⌠.#.⌠.###....##...h 2#  #.h&}##.#.#.#.#.##....##...#  hBy##########..#.⌠.#..##.........#  h#.#.#.#.#.##....##..)# ##.⌠.#.⌠.###....####)#h1hZ9=6.0 (1h]hh  #.# #...#.# ##.#### #  #.########### #..#### #  ##.........##.⌠.⌠.###.....# #  ####..._...###....#####hZ  #.##.#.⌠.⌠.#.##........ #.#.⌠.#...#.⌠.#....##### #h .##.#.#.#.#.####### ## #h .#.#.⌠.#.⌠.#.#....#  #.##.#.#@#.#.##....#h  #.#.⌠.#.⌠.#.⌠.#....#h  #.##.#.#.#.#.##....###### #h7 >.###.⌠.#.⌠.###....##...# #.##.#.#.#hg .##....##...# ##########..#.⌠.#..##.........# h %#.#.#.#.#.##....##..)# ##.⌠.#.⌠.###....####)# ##.....## #########..h@ h %7h h( hs#.########### #.#. #..##.⌠.⌠.###.....# #..###..._..#####.#.##.#.⌠.⌠.#.##..........#.#.⌠.#...#.⌠.#....######.##.#.#.#.#.####### ####.#.#.⌠.#.⌠.#.#....#  h#.##.#.#.#.#.##....#  #.#.⌠.#.⌠@#.⌠.#....#  #.##.#.#.#.#.##....#######.###.⌠.#.⌠.###....##...#  #.##.#.#.#.#.##....##...#  ##########..#.⌠.#..##.........# #.#.#.#.#.##....##..)# ##.⌠.#.⌠.###....####)#hJ....## #########..######'''## #.......hgh,%8hhwhn;  ##.........##.⌠.⌠.###.....# #  ####..._...###....##### #.##.#.⌠.⌠.#.##........ #.#.⌠.#...#.⌠.#....##### #.##.#.#.#.#.####### ## #.#.#.⌠.#.⌠.#.#....#  #.##.#.#.#.#.##....# #.#.⌠.#.⌠.#.⌠.#....# #.##.#.#@#.#.##....###### #.###.⌠.#.⌠.###....##...# #.##.#.#.#.#.##....##...# ##########..#.⌠.#..##.........# #; 40m.#.#.#.#.##....##..)# ##.⌠.#.⌠.###....####)# ##.....## #########..######'''## #..........§......## #h? h @ %9hC hD h=3ht>h?hB{=h(ChDh10/17==hEhFhFhGh9IhWIhJhDKh^KhLhMP==hKNh}OhOhPPhQhQhiRhShSM1=h~ThVhNVhWhtXhXh*YheZhZh'[h3\ht\9=h]hR^hw^h^ha`,hah/bhjbM2=h6ch7dh[dhdhf,h>ghhhhhyihjhj9=hkhlhlhmhnh oN3==hohqh+qhqh/s,hshuhBuhvhlwhw:==hNxhyhyhWzh{,h~|h}h}h~D4=h~hJ,hh,h6h,hoh׆h9=hh,hh,hhh9E5==hh$,hُh ,hhؒ,hhhٔ:==hhі,hhK6=hhÙhM,hΛhhHhh,hDhO=h|h,hh,hShhRE7==hphTh,hZhhhhҿhh ,hhhh:==h&hh,hhShShth/hxhhhh@  There is an open gate here.hhY _hhh,h[hhhhhh6,hh{hhhh=hfhehh?hhhh h h ,hfh,hhh}hhh hh<hhhnhwh ,h!h#h$h$h<%h'h)h#*h+hn.h0h0hj2hn5h7,hb:hU=h?h?h~BhDhGhMGhHh-Kh2MhgMh1Oh`RhThGThUhWhYhYhU[hz]hj_,h-ahJchh,hwih,ohph,qh[rhth-vh\vhwhkh,hYhhhhhhʼnhi,h[hBhhBhSh b  You see here an orb of guile.hhn _hxhh'hOhXh:hh8hihh*hWhXhh^d .....###........ß.ß.ß.. .....#..#..#.....#..÷..#. .....#.....#.....#..ß..# ...h..###.#####.#####.###.# ...........#.....#....... .....##..#.#.....#.####### h=###############.#....[....#  #...#.....#.#  #.@.#.....#.# 519.0 (90.0) #.#.###.###.#  h^#.#.........#  #.###########  #. #. #. h@#< hhɵ,20.0 (91hh9 _Found a stone staircase leading up.h:9 3hE; h@ h*B hE ,hl #..#..#.....#..÷..#.#.....#.....#..ß..#.###.#####.#####.###.......#.....#.......##..#.#.....#.##### ################.#....[....#  #...#.....#.# #...#.....#.# #@#.###.###.#1.0 (1.0)hm  #.#.........# #.########### #.#  #.# #.# #<# ###hm hs hu  hu 7_Done exploring.h3hsh/K.0hh.E _Done exploring.hhWhere to? (Tab - D:6, ? - help)  D - Dungeon hjhy#[?25h[?0chz.............#..#..#.....#..÷..#. deadmagic the Arsonist .............#.....#.....#..ß..#. Grey Orconian of Beogh *..... .............###.#####.#####.###. Health: 70/70 ======================== ...................#.....#....... Magic: 17/17 ======================== .............##..#.#.....#.###### AC: 12Str: 11 ################.#....[....#EV: 11Int: 20#...#.....#.#SH: 0Dex: 11#...#.....#.#XL:  9 Next: 80% Place: Dungeon:6#@#.###.###.#Noise: ---------  Time: 6521.0 (0.0)#.#.........#o) +2 flail (protect)#.#######hf{####Cast: Foxfire#.#Breath+ #.##.##<#### _There is an open gate here. _You see here an orb of guile. _Found a stone staircase leading up. _Done exploring. _Done exploring.  What level of the Dungeon? (default 6, ? - help) hߎ [?25l[?1ch47hΦhhhE _hhThh~hnh,hWhh,hh\hd,hnhh,hh)hh$hhhL,hhh,hh$ h ,hyhhD,hqhhe,hNhO#h&h;&h0(h3,h.,h1h4h7,h9h<h>,h@hha,hh h,h hRhS,hFhh!,h#h'h*,hJ,h/_You see here an orb of guile. _Found a stone staircase leading up. _Done exploring.  There is a stone staircase leading down here.h2hP5h5$ _hl;h;7h ,hh  ###### #...@# 43.8 (22.8)#.####  _You climb downwards.h hTha _There is a stone staircase leading up here.h۞h,hzhhhYP _h,hhh ,hh h,hhh,hh7 _You open the door.hj#######...<# #.#### ##..........#+..........#h#5..........+#.........####.#........$5   white imp (asleep)#.############h 8.8 (5.0)  A white imp comes into view.Found 13 gold pieces.hu5.5h@,4===9.8 (6h2h6 _The white imp shouts, "Run away, thou fawning tip-merry bum-bailey!" _There is an open door here.hu###.#.#######.#...<##.###.#.#####.....#'####.##...@......# +.5.# #...+ #### #.#..$h #.########### # h"hB5.h<---50.8 (1 _hh?h;l=--2.2 (1.4hFhK _You closely miss the white imp. The white imp misses you.h  You closely miss the white imp. Your tail-slap misses the white imp.h7W67--3.6hhH _The white imp hits you. The white imp freezes you.h  You sock the white imp!  Your weapon exudes an aura of protection.  You kill the white imp!h 1.h 9=-19 1=5.0 _Beogh accepts your kill.h h l _Your Invocations skill increases to level 4!hhO 3hT hfX H _No target in view!hCHhHhIhM:70hR== _HP restored.hOWF12 hXhUfhgh?kO=hkh;nhphq,hIsh7v,hvhxh|,h}h,h ḣN _You now have 469 gold pieces (gained 13).hN#.####### #.#...<#.# ########.###.#.####.# .......#.....#'####.# .......#..........# ....:.F+..........##.......#...........+.......h#.........###.......#.#.........# --#.###############.# # h  F   bullfrog (asleep) hK!hMw64.0 (9.0--5.0 (10.0)hAh.[ _A bullfrog comes into view.hH  Casting: Flame Wave (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.hr9 #.###### deadmagic the Arsonist  # #.#...<#.# #######  Grey Orconian of Beogh *.....  #.###.#.####.# .......  Health: 70/70 ========================  #.....#'####.# .......  Magic: 16/17 ======================--  #..........# ....:.F  AC: 12Str: 11 h9$ +..........##....**.  EV: 11Int: 20  #...........+..**...  SH: 0Dex: 11 h$: #.........###**.....  XL:  9 Next: 81% Place: Dungeon:7  #.#.........@.....#  Noise: ---------  Time: 6565.0 (0.0)  #.###############.#  o) +2 flail (protect)  # Cast: Foxfire  Breath+ hj:  F   bullfrog (asleep) h:1_A bullfrog comes into view.Casting: Flame Wave (dangerous; 3% risk of failure)  h:MConfirm with . or Enter, or press ? or * to list all spells.h:Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bullfrog (asleep, 100% to hit)h) #.######deadmagic the Arsonist# #.#...<#.# #######Grey Orconian of Beogh *.....#.###.#.####.# .......Health: 70/70 ========================#.....#'####.# .......Magic: 16/17 ======================--#..........# ....:.FAC: 12Str: 11+..........##....**.EV: 11Int: 20#...........+..**...SH: 0Dex: 11#.........###**.....XL:  9 Next: 81% Place: Dungeon:7#.#.........@.....#hA Noise: ---------  Time: 6565.0 (0.0)#.###############.#o) +2 flail (protect)#Cast: FoxfireBreath+ F   bullfrogConfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bullfrog (asleep, 100% to hit)  The magic dart hits the bullfrog!  The bullfrog is heavily wounded.h h h b.....F..h 3==6.0 (1h hn   Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a bullfrog (asleep, 100% to hit)  The magic dart hits the bullfrog!  The bullfrog is heavily wounded. _The bullfrog gives a loud, deep croak!hO  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h  #.###### deadmagic the Arsonist  # #.#...<#.# #######  Grey Orconian of Beogh *.....  #.###.#.####.# .......  Health: 70/70 ========================  #.....#'####.# .......  Magic: 15/17 =====================---  #..........# ....:..  AC: 12Str: 11  +..........##.......  EV: 11Int: 20  #...........+...*F..  SH: 0Dex: 11  #.........###.**....  XL:  9 Next: 81% Place: Dungeon:7  #.#.........@*....#  Noise: ==-------h [33m  Time: 6566.0 (0.0)  #.###############.#  o) +2 flail (protect)  # Cast: Foxfire  Breath+   F   bullfrog _The bullfrog gives a loud, deep croak!  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bullfrog (heavily wounded, 100% to hit)h8#.######deadmagic the Arsonist# #.#...<#.# #######Grey Orconian of Beogh *.....#.###.#.####.# .......Health: 70/70 ========================#.....#'####.# .......Magic: 15/17 =====================---#..........# ....:..AC: 12Str: 11+..........##.......EV: 11Int: 20#...........+...*F..SH: 0Dex: 11#.........###.**....XL:  9 Next: 81% Place: Dungeon:7#.#.........@*....#Noise: ==-------  Time: 6566.0 (0.0)#.###############.#o) +2 flail (protect)#hCast: FoxfireBreath+ F   bullfrogCasting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bullfrog (heavily wounded, 100% to hit)  The magic dart hits the bullfrog.h,h.5TF....h52-7.0 (1hc<h}?onfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a bullfrog (heavily wounded, 100% to hit)  The magic dart hits the bullfrog. _The bullfrog is severely wounded.h  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h 0 #.###### deadmagic the Arsonist  # #.#...<#.# #######  Grey Orconian of Beogh *..... ho b #.###.#.####.# .......  Health: 70/70 ========================  #.....#'####.# .......  Magic: 14/17 ===================-----  #..........# ....:..  AC: 12Str: 11  +..........##.......  EV: 11Int: 20 h D #...........+..*F...  SH: 0Dex: 11 hݛ c #.........###**.....  XL:  9 Next: 81% Place: Dungeon:7  #.#.........@.....#  Noise: =--------  Time: 6567.0 (0.0) h 9 #.###############.#  o) +2 flail (protect)  # Cast: Foxfire h3 > Breath+ hF  hX  F   bullfrogh} . h S_The bullfrog is severely wounded.h Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.hԜ xAiming: Magic Dart (safe; 1% risk of failure)  h Press: ? - help, Shift-Dir - straight lineAim: a bullfrog (severely wounded, 100% to hit)h #.######deadmagic the Arsonist# #.#...<#.# #######Grey Orconian of Beogh *.....#.###.#.####.# .......Health: 70/70 ========================#.....#'####.# .......Magic: 14/17 ===================-----#..........# ....:..AC: 12Str: 11+..........##.......EV: 11Int: 20#...........+..*F...SH: 0Dex: 11h$ #.........###**.....XL:  9 Next: 81% Place: Dungeon:7#.#.........@.....#Noise: =--------  Time: 6567.0 (0.0)#.###############.#o) +2 flail (protect)#Cast: FoxfireBreath+ F   bullfrogCasting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bullfrog (severely wounded, 100% to hit)  The magic dart hits the bullfrog.hxhxhP...Fh*8.0 (1hhv:Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  hAim: a bullfrog (severely wounded, 100% to hit)  The magic dart hits the bullfrog. _The bullfrog is almost dead.he  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h)' f #.###### deadmagic the Arsonist  # #.#...<#.# #######  Grey Orconian of Beogh *.....  #.###.#.####.# .......  Health: 70/70 ========================  #.....#'####.# .......  Magic: 13/17 ==================------  #..........# ....:..  AC: 12Str: 11  +..........##.......  EV: 11h' 6Int: 20  #...........+.......  SH: 0Dex: 11  #.........###*F.....  XL:  9 Next: 81% Place: Dungeon:7  #.#.........@.....#  Noise: =--------  Time: 6568.0 (0.0)  #.###############.#  o) +2 flail (protect)  # Cast: Foxfire  Breath+ hc(   F   bullfrog _The bullfrog is almost dead.Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineh( qAim: a bullfrog (almost dead, 100% to hit)h?  #.###### deadmagic the Arsonist  # #.#...<#.# #######  Grey Orconian of Beogh *.....  #.###.#.####.# .......  Health: 70/70 ========================  #.....#'####.# .......  Magic: 13/17 ==================------  #..........# ....:..  AC: 12Str: 11  +..........##.......  EV: 11Int: 20  #...........+.......  SH: 0Dex: 11 h)@  #.........###.F.....  XL:  9 Next: 81% Place: Dungeon:7  #.#.........@.....#  Noise: =--------  Time: 6568.0 (0.0)  #.###############.#  o) +2 flail (protect)  # Cast: Foxfire  Breath+   F   bullfrogConfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bullfrog (almost dead, 100% to hit)  The magic dart hits the bullfrog.  You kill the bullfrog!hE &   # <#.#         #....       *......      # hF +hM '..h 249.0 (1h h] MAiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineh /: a bullfrog (almost dead, 100% to hit)  The magic dart hits the bullfrog.  You kill the bullfrog! _Beogh accepts your kill.h3hhh{,h}hhh١hK4=hh,hhѩ,hh,hh`9=hhh,h,h b5==hxh,h¾h ,hhT,hh[h:==hh ,hh+,hhh.D6=hZhi,hdhn,hh,hhMh9=hh,hh,hh{hE7==hh4 _Magic restored.hA3hhh,hhh ,h hohP==hh;h{,h>h'    ###.#.######  #.#...<#.############## h'(##.#.####.##.......... ...#'####.##..... ..........##.....- ..........##............ ...........+............ .........###.......).... .#...............#...... hJ(.###############.#.######.#.!h{(".......##h(XYou pick up a book of Wicked Creation and begin reading...h0097.0 (28.0)hS0E-8.0 (29hZ6hg:p  You add the spells Sculpt Simulacrum, Death Channel and Rimeblight to your _library.h.83h-:h@>hB,htFhHhQM,hOh1W #..###### .#...<#.############### ..##............# .#'####.##............# ........##.....# hWU.....##......# +......+ ###.......)....# ......#. hW##############.#.####### #.#.! hW......#.#### h"X h_e ###### #...<#.############### #.####.##............# #'####.##.# ......##.....h_{# ##.# +.....+ ###......# .......#......... h `#############.#.######## #.#.! h-`......#.####h`4.#hi3600.0)hk*1.0 (3hphA|z _You see here a +1 sling of draining.h 3h h h h : _h h! hG! h" h$ h' ,h) h0 Q #.####.##............# #'####.##............# .......##............# .......##............# ........+............+###.......)....##.......#......... #############.#.######## #.# ......+  ####.######.# #. ## h6 &4h[6 *5.0 (4h9 h< 2 _A - a potion of invisibilityhh3hh h<hhhhhhh,hh hZ ,hshih#,h hh,hh h#,h$h`- .........###)....## .#...............#......... .###############.#.######## #######.#......# h-...............+ #######.######.# #.# # #######.# .......@# ######### h-  h.<You pick up a book of Lightning and begin reading...h5,12.0 (7h5*3.0 (8h:h=o  You add the spells Vhi's Electric Charge, Arcjolt and Plasma Beam to your _library.h 3hr h hȬ ,h ,h h hN hѳ h ,h hk hG ,h h h; ,h h h] ,h hS h ,hN h% h ,h h9 h3 ( #...###.......).... #.#.......#...... #.#########.#.###### #######.#...... h 4............... #######.######. #.#.#########.#.........#F#########h F   bullfrog (asleep)h t 21  A bullfrog comes into view.h h F.Fh 3==2.0 (9h h ? _The bullfrog croaks. You hear a shout! x2hf  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h #.........###.......).... deadmagic the Arsonist #.#...............#...... Grey Orconian of Beogh *..... #.###############.#.##### Health: 70/70 ======================== # #######.#...... Magic: 16/17 ======================-- ............... AC: 12Str: 11 #######.######. EV: 11Int: 20h #.#  SH: 0Dex: 11 .###############.#  XL:  9 Next: 84% Place: Dungeon:7 ..F****@.........#  Noise: ==-------  Time: 6622.0 (0.0) h".#################  o) +2 flail (protect)  Cast: Foxfire  Breath+   F   bullfrog h_The bullfrog croaks. You hear a shout! x2  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineh:Aim: a bullfrog (100% to hit)h #.........###.......).... deadmagic the Arsonist#.#...............#...... Grey Orconian of Beogh *.....#.###############.#.##### Health: 70/70 ========================########.#...... Magic: 16/17 ======================--............... AC: 12Str: 11h #######.######. EV: 11Int: 20#.#SH: 0Dex: 11.###############.#XL:  9 Next: 84% Place: Dungeon:7..F****@.........#Noise: ==-------  Time: 6622.0 (0.0)h, .#################o) +2 flail (protect)Cast: FoxfireBreath+ hd F   bullfrogCasting: Magic Dart (safe; 1% risk of failure)  h [Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bullfrog (100% to hit)  The magic dart hits the bullfrog!hrh!{Q.F...h{+-3.0 (1h%h-Sonfirm with . or Enter, or press ? or * to list all spells.hRAiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  hsAim: a bullfrog (100% to hit)  The magic dart hits the bullfrog! _The bullfrog is moderately wounded.hh  hCasting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h #.........###.......).... deadmagic the Arsonist #.#...............#...... Grey Orconian of Beogh *..... #.###############.#.##### Health: 70/70 ======================== # #######.#...... Magic: 15/17 =====================--- ............... AC: 12Str: 11 #######.######. EV: 11Int: 20 #.#  SH: 0Dex: 11 .###############.#  XL:  9 Next: 84% Place: Dungeon:7 ...F***@.........#  Noise: =--------  Time: 6623.0 (0.0) .#################  o) +2 flail (protect)hՑ  Cast: Foxfire  Breath+   F   bullfrog _The bullfrog is moderately wounded.Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bullfrog (moderately wounded, 100% to hit)h#.........###.......).... deadmagic the Arsonist#.#...............#...... Grey Orconian of Beogh *.....#.###############.#.##### Health: 70/70 ========================#hP#######.#...... Magic: 15/17 =====================---............... AC: 12Str: 11#######.######. EV: 11Int: 20#.#SH: 0hwDex: 11.###############.#XL:  9 Next: 84% Place: Dungeon:7h!...F***@.........#Noise: =--------  Time: 6623.0 (0.0).#################hƋo) +2 flail (protect)Cast: FoxfireBreath+ hrF   bullfroghCasting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.hEAiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight linehhAim: a bullfrog (moderately wounded, 100% to hit)  The magic dart hits the bullfrog.h, ,hI..F.h*4.0 (1hh<Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a bullfrog (moderately wounded, 100% to hit)  The magic dart hits the bullfrog. _The bullfrog is severely wounded.hw  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ha$ " #.........###.......).... deadmagic the Arsonist #.#...............#...... Grey Orconian of Beogh *..... #.###############.#.##### Health: 70/70 ======================== # #######.#...... Magic: 14/17 ===================----- ............... AC: 12Str: 11h$ ! #######.######. EV: 11Int: 20 #.#  SH: 0Dex: 11 .###############.#  XL:  9 Next: 84% Place: Dungeon:7 h% (.....F*@.........#  Noise: =--------  Time: 6624.0 (0.0) .#################  o) +2 flail (protect)  Cast: FoxfirehC% m  Breath+  h{%  F   bullfrog h% _The bullfrog is severely wounded.Casting: Magic Dart (safe; 1% risk of failure)  h% Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineh& vAim: a bullfrog (severely wounded, 100% to hit)h #.........###.......).... deadmagic the Arsonist#.#...............#...... Grey Orconian of Beogh *.....#.###############.#.##### Health: 70/70 ========================########.#...... Magic: 14/17 ===================-----............... AC: 12Str: 11hi #######.######. EV: 11Int: 20#.#SH: 0Dex: 11.###############.#XL:  9 Next: 84% Place: Dungeon:7.....F*@.........#Noise: =--------  Time: 6624.0 (0.0).#################o) +2 flail (protect)h ^Cast: FoxfireBreath+ F   bullfrogCasting: Magic Dart (safe; 1% risk of failure)  h Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineh Aim: a bullfrog (severely wounded, 100% to hit)  The magic dart hits the bullfrog.hkG.Fh7h1h#5.0 (1hhEhhVMConfirm with . or Enter, or press ? or * to list all spells.hxAiming: Magic Dart (safe; 1% risk of failure)  h TPress: ? - help, Shift-Dir - straight line  hAim: a bullfrog (severely wounded, 100% to hit)  hͣ*The magic dart hits the bullfrog. hV_The bullfrog is severely wounded.h  Casting: Magic Dart (safe; 1% risk of failure)  h(\Confirm with . or Enter, or press ? or * to list all spells.h, #.........###.......).... deadmagic the Arsonist #.#...............#...... Grey Orconian of Beogh *..... #.###############.#.##### Health: 70/70 ======================== # #######.#...... Magic: 13/17 ==================------ ............... AC: 12Str: 11 #######.######. EV: 11Int: 20 #.#  SH: 0Dex: 11 .###############.#  XL:  9 Next: 84% Place: Dungeon:7 ......F@.........#  Noise: =--------  Time: 6625.0 (0.0) .#################  o) +2 flail (protect)  Cast: Foxfire  Breath+   F  -5m  bullfrog _The bullfrog is severely wounded.Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bullfrog (severely wounded, 100% to hit)hIF#.........###.......).... deadmagic the Arsonist#.#...............#...... Grey Orconian of Beogh *.....#.###############.#.##### Health: 70/70 ========================########.#...... Magic: 13/17 ==================------............... AC: 12Str: 11#######.######. EV: 11Int: 20#.#SH: 0hFDex: 11.###############.#XL:  9 Next: 84% Place: Dungeon:7......F@.........#Noise: =--------  Time: 6625.0 (0.0).#################o) +2 flail (protect)Cast: FoxfireBreath+ hOGF   bullfrogCasting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bullfrog (severely wounded, 100% to hit)  The magic dart hits the bullfrog.hGConfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a bullfrog (severely wounded, 100% to hit)  The magic dart hits the bullfrog.  The bullfrog is almost dead.h, jj   gnoll bouda  The bullfrog closely misses you.A gnoll bouda comes into view. It is wielding a +0 club.huZ66--6.0 (1hkh, _The bullfrog hits you.h  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h  #.........###.......).... deadmagic the Arsonist #.#...............#...... Grey Orconian of Beogh *..... #.###############.#.##### Health: 66/70 ======================-- # #######.#...... Magic: 12/17 ================-------- ............... AC: 12Str: 11 #######.######. EV: 11Int: 20ha #.#  SH: 0Dex: 11 .###############.#  XL:  9 Next: 84% Place: Dungeon:7 h ......F@.........#  Noise: =--------  Time: 6626.0 (0.0) h}j#################  o) +2 flail (protect)  Cast: Foxfire  Breath+  h F   bullfrog h6 j   gnoll boudahX _The bullfrog hits you.  Casting: Magic Dart (safe; 1% risk of failure)  hzConfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  hPress: ? - help, Shift-Dir - straight lineAim: a bullfrog (almost dead, 100% to hit)hF #.........###.......).... deadmagic the Arsonist #.#...............#...... Grey Orconian of Beogh *..... #.###############.#.##### Health: 66/70 ======================-- # #######.#...... Magic: 12/17 ================-------- ............... AC: 12Str: 11 #######.######. EV: 11Int: 20 #.#  SH: 0Dex: 11 h.###############.#  XL:  9 Next: 84% Place: Dungeon:7 ......F@.........#  Noise: =--------  Time: 6626.0 (0.0) j#################  o) +2 flail (protect)  Cast: Foxfire  Breath+   F   bullfrog  j   gnoll boudah6Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bullfrog (almost dead, 100% to hit)  h^The magic dart hits the bullfrog.  You kill the bullfrog!h  # h #.#    †..#  h  hI2  hhJj.h@:777.0 (1++ Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  h/Aim: a bullfrog (almost dead, 100% to hit)  The magic dart hits the bullfrog.  You kill the bullfrog! _Beogh accepts your kill.hh1o _You feel power welling in your lungs.h  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.hw  #.........###.......).... deadmagic the Arsonisth A #.#...............#...... Grey Orconian of Beogh *..... #.###############.#.##### Health: 67/70 ======================--hڴ  # #######.#...... Magic: 11/17 ===============--------- h ............... AC: 12Str: 11h  #######.######. EV: 11Int: 20 h: #.#  SH: 0Dex: 11 hu .###############.#  XL:  9 Next: 87% Place: Dungeon:7 h &.j*****@.........#  Noise: =--------  Time: 6627.0 (0.0) h .#################  o) +2 flail (protect)  Cast: Foxfireh   Breath++   j   gnoll boudah& Casting: Magic Dart (safe; 1% risk of failure)  hC MConfirm with . or Enter, or press ? or * to list all spells.ha Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineh wAim: a gnoll bouda, wielding a +0 club and wearing a +0 leather armour (100% tohit)h #.........###.......).... deadmagic the Arsonist#.#...............#...... Grey Orconian of Beogh *.....#.###############.#.##### Health: 67/70 ======================--########.#...... Magic: 11/17 ===============---------............... AC: 12Str: 11h- #######.######. EV: 11Int: 20#.#SH: 0Dex: 11.###############.#XL:  9 Next: 87% Place: Dungeon:7.j*****@.........#hW ANoise: =--------  Time: 6627.0 (0.0).#################o) +2 flail (protect)Cast: Foxfirehz Breath++ j   gnoll bouda  h Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h xAiming: Magic Dart (safe; 1% risk of failure)  h Press: ? - help, Shift-Dir - straight lineAim: a gnoll bouda, wielding a +0 club and wearing a +0 leather armour (100% tohit)h hÕ ~.j...†hY 8=2=8.0 (1h' h~ onfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a gnoll bouda, wielding a +0 club and wearing a +0 leather armour (100% tohit) _The magic dart hits the gnoll bouda but does no damage.h  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h #.........###.......).... deadmagic the Arsonist #.#...............#...... Grey Orconian of Beogh *..... #.###############.#.##### Health: 68/70 =======================-hΡQ # #######.#...... Magic: 11/17 ===============--------- ............... AC: 12Str: 11 h#######.######. EV: 11Int: 20 h#.#  SH: 0Dex: 11 h4.###############.#  XL:  9 Next: 87% Place: Dungeon:7 hd&..j****@.........#  Noise: =--------  Time: 6628.0 (0.0) h.#################  o) +2 flail (protect) h Cast: Foxfire  Breath++ hâ  h j   gnoll boudahCasting: Magic Dart (safe; 1% risk of failure)  h.Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  hNPress: ? - help, Shift-Dir - straight lineAim: a gnoll bouda, wielding a +0 club and wearing a +0 leather armour (100% tohit)h#.........###.......).... deadmagic the Arsonist#.#...............#...... Grey Orconian of Beogh *.....#.###############.#.##### Health: 68/70 =======================-########.#...... Magic: 11/17 ===============---------............... AC: 12Str: 11#######.######. EV: 11Int: 20#.#hSH: 0Dex: 11.###############.#XL:  9 Next: 87% Place: Dungeon:7..j****@.........#Noise: =--------  Time: 6628.0 (0.0).#################o) +2 flail (protect)Cast: FoxfireBreath++ hj   gnoll bouda  Confirm with . or Enter, or press ? or * to list all spells.hAiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll bouda, wielding a +0 club and wearing a +0 leather armour (100% tohB/hit)  The magic dart hits the gnoll bouda.hB,Press: ? - help, Shift-Dir - straight line: a gnoll bouda, wielding a +0 club and wearing a +0 leather armour (100% tohit)  The magic dart hits the gnoll bouda.  The gnoll bouda is lightly wounded.  The gnoll bouda gazes fiercely through you!h7 .j..†You feel your attacks grow feeble.h8|99.0 (1Weak Breath++ h@hA* _You hear a shout! x2h  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h6  #.........###.......).... deadmagic the Arsonist #.#...............#...... Grey Orconian of Beogh *.....h:7 ~ #.###############.#.##### Health: 69/70 =======================- # #######.#...... Magic: 10/17 ==============---------- hf7 ............... AC: 12Str: 11 #######.######. EV: 11h7 Int: 20 #.#  SH: 0Dex: 11 .###############.#  XL:  9 Next: 87% Place: Dungeon:7 ...j***@.........#  Noise: =--------  Time: 6629.0 (0.0)h7  .#################  o) +2 flail (protect) h8  Cast: Foxfire  Weak Breath++ h18  hO8  j   gnoll boudahm8 Casting: Magic Dart (safe; 1% risk of failure)  h8 Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  h8 Press: ? - help, Shift-Dir - straight lineAim: a gnoll bouda, wielding a +0 club and wearing a +0 leather armour (lightlywounded, 100% to hit)hDm#.........###.......).... deadmagic the Arsonist#.#...............#...... Grey Orconian of Beogh *.....#.###############.#.##### Health: 69/70 =======================-#hm#######.#...... Magic: 10/17 ==============----------............... AC: 12Str: 11#######.######. EV: 11Int: 20#.#hmSH: 0Dex: 11.###############.#hmXL:  9 Next: 87% Place: Dungeon:7...j***@.........#hmNoise: =--------  Time: 6629.0 (0.0).#################o) +2 flail (protect)hnqCast: FoxfireWeak Breath++ h)nj   gnoll bouda  Confirm with . or Enter, or press ? or * to list all spells.hKnAiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight linehnAim: a gnoll bouda, wielding a +0 club and wearing a +0 leather armour (lightlywounded, 100% to hit)  The magic dart hits the gnoll bouda.h3hAiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a gnoll bouda, wielding a +0 club and wearing a +0 leather armour (lightlywounded, 100% to hit)  The magic dart hits the gnoll bouda.  hEPThe gnoll bouda is heavily wounded.hj...j.†j   gnollh670=h,=30.0 (1hIh r _A gnoll comes into view. It is wielding a +0 club.hM  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h^ #.........###.......).... deadmagic the Arsonist #.#...............#...... Grey Orconian of Beogh *..... #.###############.#.##### Health: 70/70 ======================== # #######.#...... Magic: 9/17============------------h-_+ ............... AC: 12Str: 11 #######.######. EV: 11Int: 20 hW_#.#  SH: 0Dex: 11 h}_.###############.#  XL:  9 Next: 87% Place: Dungeon:7 h_j...j**@.........#  Noise: ==-------  Time: 6630.0 (0.0) .#################  o) +2 flail (protect)h_u  Cast: Foxfire h`n Weak Breath++  h8` j   gnoll bouda h]` j   gnollh`Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineh`Aim: a gnoll bouda, wielding a +0 club and wearing a +0 leather armour (heavilywounded, 100% to hit)h #.........###.......).... deadmagic the Arsonist#.#...............#...... Grey Orconian of Beogh *.....#.###############.#.##### Health: 70/70 ========================########.#...... Magic: 9/17============------------............... AC: 12Str: 11#######.######. EV: 11Int: 20#.#h SH: 0Dex: 11.###############.#XL:  9 Next: 87% Place: Dungeon:7j...j**@.........#Noise: ==-------  Time: 6630.0 (0.0).#################o) +2 flail (protect)Cast: FoxfireWeak Breath++ h* j   gnoll boudaj   gnoll  Confirm with . or Enter, or press ? or * to list all spells.hN eAiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll bouda, wielding a +0 club and wearing a +0 leather armour (heavilywounded, 100% to hit)  hp $The magic dart hits the gnoll bouda!h8 h0: h7A .j...j†hA 2-1.0 (1hG hAJ ^Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll bouda, wielding a +0 club and wearing a +0 leather armour (heavilyhnJ wounded, 100% to hit)  The magic dart hits the gnoll bouda! _The gnoll bouda is severely wounded.hJ h  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h=P  Flames lash the gnoll bouda.  You kill the gnoll bouda!Beogh accepts your kill.hVT] *h3&  Beogh appreciates your killing of a heretic priest.hF( 6  You hear a shout!h. .j..)jj 2 gnolls (1 wandering)h2 7---9====2hD9 h> r _A gnoll comes into view. It is wielding a +0 club.h) " #.###.) #.#.# #.#.#. # #.#  h* #.###### #.##.#.#h9* .j..)@..........#.j#hx/ h1 6  The gnoll shouts!hd2 h: j.jj.jj 3 gnolls (1 polearm)h; Z==--3hB hI _A gnoll comes into view. It is wielding a +0 halberd. _You see here a bullfrog corpse.h #.###.) #.#.# #.#.#. # #.#  #. #.#.#.#.#h.j.j.@†.#.j.#h hThj h.j.j.jh~W----4 _hNhc  Things that are here: _a +0 club; a +0 leather armour; a gnoll corpseh (h  You hit the gnoll but do no damage.h(hf2 j.j.  Your weapon exudes an aura of protection.h-38==-19 =-5.4 (1.4hN:h=K _The gnoll misses you.hR 7  You hit the gnoll.hL' y .jThe gnoll is moderately wounded.h' '6.8h. h$2 r _The gnoll hits you but does no damage. The gnoll misses you.hO  You hit the gnoll. You tail-slap the gnoll.  The gnoll is severely wounded.Your attacks no longer feel as feeble.h 38.2h h' < _The gnoll hits you but does no damage.h<  You hit the gnoll. Your tail-slap misses the gnoll.The gnoll is almost dead.hG MBB   bombardier beetle  The gnoll hits you but does no damage.h H'9.6h[LhOd _A bombardier beetle comes into view.hܵr  You hit the gnoll.  You kill the gnoll!hhhhDh B....ff   sleepcap (wandering)B   bombardier beetlejj 2 gnolls (1 polearm)  Beogh accepts your kill.A sleepcap comes into view.h1E==41.0hth? _The gnoll hits you but does no damage. x2hh  You barely miss the gnoll. The gnoll hits you with a +0 club.hlf.B.h68-9=2.4hhRR _The gnoll barely misses you.hB  You hit the gnoll. Your tail-slap misses the gnoll.The gnoll is moderately wounded.hChEh+K..fBfhK670=hK 3.8hQhcTg _The gnoll hits you but does no damage. x3; The gnoll barely misses you.hThWx  You hit the gnoll. Your tail-slap misses the gnoll.The gnoll is moderately wounded.hy W67--5.2h h) v _The gnoll hits you with a +0 club. The gnoll closely misses you.hhM{ Ability - do what?CostFailure huu f - Mud Breath3/3 uses available4%  Invocations -h=X - Renounce ReligionNoneho0% [?] toggle between ability selection and description.h h˷'#.........###.......).. deadmagic the Arsonist#.#...............#.... Grey Orconian of Beogh *.....#.###############.#.### Health: 67/70 ======================--########.#.... Magic: 9/17============------------............. AC: 19  Str: 11h(t#######.##### EV: 11Int: 20#.#SH: 0Dex: 11.#.###############.#XL:  9 Next: 89% Place: Dungeon:7..fB.jj@†..........#hUNoise: =--------  Time: 6645.2 (0.0)...#################o) +2 flail (protect)hCast: FoxfireBreath++ f   sleepcaphB   bombardier beetlejj 2 gnolls (1 polearm)  h~You hit the gnoll. Your tail-slap misses the gnoll.The gnoll is moderately wounded. h_The gnoll hits you but does no damage. x3; The gnoll barely misses you.You hit the gnoll. Your tail-slap misses the gnoll.h8The gnoll is moderately wounded. _The gnoll hits you with a +0 club. The gnoll closely misses you.hYhQ #.........###.......).. deadmagic the Arsonist #.#...............#.... Grey Orconian of Beogh *..... #.###############.#.### Health: 67/70 ======================-- # #######.#.... Magic: 9/17============------------ ............. AC: 19  Str: 11 h#######.##### EV: 11Int: 20 #.#  SH: 0Dex: 11 .#.###############.#  XL:  9 Next: 89% Place: Dungeon:7 ..fB.jj@†..........#  Noise: =--------  Time: 6645.2 (0.0) ...#################  o) +2 flail (protect)  Cast: Foxfire  Breath++ h  f   sleepcap h B   bombardier beetle  jj 2 gnolls (1 polearm)hoYou hit the gnoll. Your tail-slap misses the gnoll.hGThe gnoll is moderately wounded. _The gnoll hits you with a +0 club. The gnoll closely misses you.hn Aiming: Mud BreathPress: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 club (moderately wounded, 91% to hit)h5 Rjjhalberd (hpHT *jhB*Aim: a bombardier beetle (94% to hit)hTfBsleepcap (100h B #.........###.......).. deadmagic the Arsonist #.#...............#.... Grey Orconian of Beogh *..... #.###############.#.### Health: 67/70 ======================-- # #######.#.... Magic: 9/17============------------ ............. AC: 19  Str: 11h)  #######.##### EV: 11Int: 20 #.#  SH: 0Dex: 11 .#.###############.#  XL:  9 Next: 89% Place: Dungeon:7 ..fB.jj@†..........#  Noise: =--------  Time: 6645.2 (0.0) hb P...#################  o) +2 flail (protect)  Cast: Foxfire  Breath++ h -  f   sleepcap  B   bombardier beetle h  jj 2 gnolls (1 polearm)Aiming: Mud Breathh Press: ? - help, Shift-Dir - straight lineAim: a sleepcap (100% to hit)  You spew a torrent of mud. The ball of mud misses the gnoll.h6 pThe ball of mud hits the gnoll!!  You kill the gnoll!hl  h  #  h$ #.#  .####.#  ..fB~).....# hE J .###### hd  h  h oj   gnoll (struggling)  h Press: ? - help, Shift-Dir - straight lineAim: a sleepcap (100% to hit)  You spew a torrent of mud. The ball of mud misses the gnoll.h aThe ball of mud hits the gnoll!!  You kill the gnoll!h BBeogh accepts your kill.h 2(struggling)hm hdu M~Bhz 8=90=====6.2 (1hz 5 h h8 S _The mud splashes down. The gnoll hits you but does no damage.hc  You barely miss the gnoll. Your tail-slap misses the gnoll.The gnoll is moderately wounded.h[.f(struggling)hm70===----7.6 (1.4hhN _The gnoll becomes momentarily stuck in the liquid earth.hD  You hit the gnoll. You tail-slap the gnoll.  The gnoll is almost dead.hch~B h'g10/17==----9.0hhy _The gnoll hits you but does no damage. The gnoll barely misses you.hD  You closely miss the gnoll. Your tail-slap misses the gnoll.hi ~fThe gnoll is almost dead.h(50.4hhR _The gnoll barely misses you.hs  You sock the gnoll!  You kill the gnoll!hhV)B hD==1.8hhX _Beogh accepts your kill.hF  You hit the bombardier beetle but do no damage.You tail-slap the bombardier beetle.hDOC~fhOC=3.2hVhZ? _The bombardier beetle is lightly wounded.h?  You hit the bombardier beetle.  The bombardier beetle is moderately wounded.h  The bombardier beetle sprays incendiary fluid at you.The burning spray hits you.htG==4.6h,HFire Breath+ hhbm _You are covered in liquid fire! Move or burn!h*  You hit the bombardier beetle but do no damage.The bombardier beetle is moderately wounded.The liquid fire burns you!ha+66--1=--6.0h2h_5_ _The bombardier beetle closely misses you.h The liquid fire burns you! _The bombardier beetle closely misses you.  You hit the bombardier beetle.  You tail-slap the bombardier beetle, but do no damage.The bombardier beetle is heavily wounded.  The liquid fire burns you!h j2-----7.4h h Z _The bombardier beetle becomes momentarily stuck in the liquid earth.hM   You hit the bombardier beetle. You tail-slap the bombardier beetle.  The bombardier beetle is severely wounded.The liquid fire burns you!hhN a59--8.8hb hf ^ _The bombardier beetle barely misses you.h  You barely miss the bombardier beetle.The bombardier beetle is severely wounded.hSA5---h|!60.2hhZ _The liquid fire burns you!hX. _ You hit the bombardier beetle.tail-slap the bombardier beetle, but do no damage.  hY0---2==1.6h`hcI _The bombardier beetle bites you but does no damage.h  You sock the bombardier beetle!  You kill the bombardier beetle!hڸ g  Beogh accepts your kill.h L)f h I47--h D=23.0h h Z _The liquid fire burns you!hsq Beogh accepts your kill. _The liquid fire burns you!hit the sleepcap.  You tail-slap the sleepcap, but do no damage.The sleepcap is moderately damaged.  h2ti1---4.4h/{h~V _The sleepcap closely misses you.h͝#.###.).#.#.#.#.#.#.## #.#..#.##.# .#.#.# ....~)f)@.hJ}# ...# hh6)fh>3--h8-50h߰hJ _You shake off the liquid fire. _You see here a bullfrog corpse.h #.###.).#.#.#.#.#.#.## #.#..#.######.#.# .#.#.# ....~))f†# he T...# hQ# h$ t4=-6 _h#+ h- hv  #.###.) #.#.# #.#.#. # #.#  #.###### #.# .#.#.# ....~))f.# ...#h hA S5=7h h _The sleepcap becomes momentarily stuck in the liquid earth. _You see here a bullfrog corpse.h\   You thump the sleepcap! You tail-slap the sleepcap.  The sleepcap is heavily damaged.h"R63==h[-=8.8 (1.4hhP _The sleepcap releases spores at you but does no damage. x2h .) You sock the sleepcap! You tail-slap the sleepcap.  The sleepcap is almost destroyed.hp#8hC==70.2h hV _The sleepcap closely misses you.h}  You thump the sleepcap!  You destroy the sleepcap!hA) hu9===3-1.6h5h.X _Beogh accepts your kill.h c c #.###.) #.#.# #.#.#. # #.#  #. #.#hic  .#.#.# .....))@†.# ...#hk hHl 51=--20h)p hs  Things that are here: _a +0 club; a +0 leather armour; a gnoll corpseh i #.###.) #.#.# #.#.#. # #.#  #. #.##.#.#.#.)@)†.#.#.hhA2=h>?-3 _hghX   Things that are here: _a +0 club; a +0 club; a bombardier beetle corpseh9 #.###.) #.#.# #.#.#. # #.#  #.hB0 #.##.#.#.#.@))†.#.#...hhZ3=4 _hthP _You see here a +0 halberd.h  #.###. #.#.# #.#.#. # #.#  #.# #.##.#.#.#ha )))†.#.#..........h .hG hY #4h{ J=4=h 812 5 _h h hз3h,hQ5hhtK6=hWhk7=hhhW8=hh1a9=hhHhh~61=5==hKhhh>D2=hhU3=heh,h{%4hh hZ#5hyE===h hKhthN6=hHhhd%7hhhh.8=hD6=hhek9=h h0_ _You start resting.h0894.0)h[70=90.6 (15h#h&" _HP restored.hD #.####.#.#.#.#.#.#.#.#..#. #.#...h .. #. #. #.#.###.#.#.#hV.)))†.#h2.#h ..h.......h&..................hhu01.0)h[&h(h b #.### #.#.#.#. .#.#.##. ..#.# #. ....  ..# #.# #.# #..###.#.#.hܖ >.)))†...#..............h h> ( SS   water moccasin (wandering)Found a stone staircase leading down.=2hv hŰ a _A water moccasin comes into view.hм#.#.#.#... ..#.#.############### ...#.# #...... ..........# #######. #.#.# ##..###.#.###############>.........)))†.........###############.#........S...............#######..##..S.3h3f..#.#.###############....#.# ....... .........# #######.. #.#.#  #.#..###.#.###############..>.........)))†.............################.#hf.S.#...........#######....##hfj ####.# .hjhsS.ShtJ===4h.|h~8 _The water moccasin hisses angrily.h   You barely miss the water moccasin. The water moccasin misses you.7==-6.0 (1.4h h \ _The water moccasin closely misses you.h  You completely miss the water moccasin.Your tail-slap misses the water moccasin.The water moccasin bites you but does no damage.hwA-7.4hhn\ _The water moccasin closely misses you.h> _The water moccasin closely  You hit the water moccasin.  Your weapon exudes an aura of protection.  You tail-slap the water moccasin.is lightly wounded.  ompletely misses you.hN19 8.8hŷhT _The water moccasin misses you.h  You sock the water moccasin!  The water moccasin is heavily wounded.The water moccasin bites you but does no damage.h1=700.2hh\ _The water moccasin closely misses you.hc  You miss the water moccasin.The water moccasin is heavily wounded.==-1.6 _The water moccasin barely misses you. x2h#  You miss the water moccasin.Your tail-slap misses the water moccasin.The water moccasin is heavily wounded.hA-3.0hhI _The water moccasin bites you but does no damage. x2he  You closely miss the water moccasin.The water moccasin is heavily wounded.The water moccasin bites you but does no damage.h :12 4.4h  h) \ _The water moccasin closely misses you.h2  You miss the water moccasin.The water moccasin is heavily wounded.The water moccasin completely misses you.h'5.8hh T _The water moccasin misses you.h] _The water moccasin misses you.  You miss the water moccasin.r tail-slap misses the water moccasin.The water moccasin bites you.  You are poisoned.hv67==--7.2hHPois Breath+ hh'S _The water moccasin poisons you! The water moccasin bites you.h|You are poisoned. _The water moccasin poisons you! The water moccasin bites you.  You hit the water moccasin.  Your weapon exudes an aura of protection.  The water moccasin is heavily wounded.  You feel very sick.hh3---19 8.6hhI _The water moccasin bites you but does no damage. x2h$  You feel very sick. _The water moccasin bites you but does no damage. x2  You miss the water moccasin.  You feel sick.  hB-10.0hhC[ _The water moccasin barely misses you.h  You hit the water moccasin.  The water moccasin is severely wounded.You feel very sick.hr1=-1.4h5h3 _The water moccasin bites you.hJB  You barely miss the water moccasin.The water moccasin is severely wounded.hB 50=----2.8h|J h)M E _You feel sick. The water moccasin bites you. x2h  You hit the water moccasin.  The water moccasin is almost dead.h X=---4.2h hB m _You feel sick. The water moccasin barely misses you. x2hԲThe water moccasin is almost dead. _You feel sick. The water moccasin barely misses you. x2  You hit the water moccasin.  The water moccasin is almost dead.You feel sick.  The water moccasin completely misses you.5.6h*h\ _The water moccasin closely misses you.hu#  You barely miss the water moccasin.  Your tail-slap misses the water moccasin.You are no longer poisoned.  The water moccasin bites you but does no damage.hvj48-7.0h}h%3 _The water moccasin bites you.h  You closely miss the water moccasin.Your tail-slap misses the water moccasin.The water moccasin is almost dead.h'=9-hB 8.4h4h _The water moccasin barely misses you. The water moccasin misses you.ht  You sock the water moccasin!  You kill the water moccasin!hD.h`51=99.8hhUX _Beogh accepts your kill.hy....#.# .#.... ...........# #######.#.. #.#.#  #.##..###.#.###############.#.>.........)))†..........#...h#################..#....... ...#...........h(#######....## ####.# . .# hh[%2hI=-200hکhثh O.. .............# #######.##.. #.#.#  #.# #..###.#.###############.# .>.........)))†..........# h J...################# ..#........ ...#......h ..h F.#######....##h2  hD P####.# .h #.# #?# .h {3=-1h h 1 _Found a scroll of identify. hY4=512 6= h:k8= h h hD9= h hu:60 h2= h hM h%1 h hl h hD2= h hL k3= h  he;4 h hz h hD5= h hd hU6= h h h #8 h- (= hZ" h) h*U9= h, h5_ _You start resting. h>0354.0) h>Z70=6.8 (15 h!F hPH" _HP restored. hi   ....########.##.. #.# #.# #..###.#.##############.>.........)))†.......... h R.################.#........ ....#......Breath+ . h P#.# ... hH  h  h 7 h .0) h(  hm*  hI  .. #.# #.# #..###.#.##############.>.........)))†..........################.#........ ....#..... h>J #######....##.Breath+ ....#.# hS  h*T %8 h[  h]  hs2 #..###.#.##############.>.........)))†..........################.#........ ....#....#######....## ####.# .. h2 #.# ......#.# h@ h@%9 hI hL h˩ .>.........)))†..........################.#........ ....#....#######...@##..... hf ####.# ..... #.# ....?.#.# h hYB=40 hv h h.################.#........ ....#.............................#######....##..... ####@#  #.# ?.#  h h%1 h h h9........ .........#...........................................#######....## h/:s ####.#  hP; #@# ?.#  . h(B hB%2 hG h J h&  ...#...........................#######....## ####.#  #.# .#  hy 5 ### h  h %3 h:  hN$  h$ *4.8 (2 h'  h+ : _l - 2 scrolls of identify (gained 1) h  .........#######....## ####.#  #.#    h  hp *5.8 (1 h%  h  hPQ .#######....## ####.#  #.#    h h.%6 h h- h{CO #######....## ####.#  #.#   . haI hI%7 hM hO hzS#######....## ####.#  #.#   ..##....o   orc (asleep)...#.o h hw%8 hύ hq _An orc comes into view. It is wielding a +0 club. hd/#######....## ####.#  #.#   .......##....##+.... #. h/..#.#.o. h6 h6%9 hU; h= h0  ####.# ..... #.# .... #.# .... #.# ... h-1 i #.#  #.# #.#########.#.......@.# h]1 Y###....### +....  h|1 #...o #...o h1  #.o..ooo 4 orcs (asleep) #.... h1 T #..o. hzD l - 2 scrolls of identify (gained 1) _An orc comes into view. It is wielding a +0 club.  The orc stares at you in amazement and kneels.  The orc relaxes its fighting stance and smiles at you.  It shouts, "Surely Beogh must have sent you!"  3 orcs come into view. hE  hqF  hL =ooo..oo 2 orcs (1 wandering)ooo 2 orcs (wandering). hN 0===50 hR  hnU   hU _The orc shouts! hL  ####.# ..... #.# .... #.# .... #.# ... #.# #.# #.##.# h N.##....### +....' #..oo## #..o.# h , #....# #.o..# #....# h  h  h  h zoo..o.. h /---1 h  h U _The orc closely misses the orc. h&  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. hC hD h&Kvvoo..o hK`6--=-- hK2 h:Q hS/ _You conjure some foxfire! h*  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.hh  You conjure some foxfire! The foxfire hits the orc!  You kill the orc!h§v)   orchF,hؕh §§v  orc (ally target)Beogh accepts your kill.The foxfire hits the orc.h,hh!hs&v@v§o§.o.h*_5---3h_0A§§h,4W _The orc is almost dead.hi  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h=" h" h0   You conjure some foxfire! The foxfire hits the orc.  You kill the orc!Beogh accepts your kill. You can now smite your foes.hB5 m §§v§h5 i)#....#h ,h״ ,h o@§§vv...'   orch {*4---4h V§§h w _Your teeth grow more tusk-like, and your ears lengthen.h] n ####.# ..... #.# .... #.# .... #.# ... #.# #.# #.##.#.@o§.##.§vv### +....'o #.)).##.# #....# # #....#o 2 orcs (wandering)  #....#  #....#ha h h h6 hx hf h h h h h h .o.§§§§§§h= vv.§§vh --5h v§§§§§§h & _You swap places.hR #.# .... #.# .... #.# ... #.#  #.# #.############.#..........o.# #####.@§§###h +..§§'o.# #.§§.##.# #v.§.# #h #.§..# #.v..# #....#  #....#hghh,hhh?,hhto.v.h§..o.))§..h8.§§h§h?-6hX§§§hN _Your foxfire dissipates.hx  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h+ hK >  You conjure some foxfire!h h h .v@§ov§.'...   orch .h H--=7h9 @§§h N _Your foxfire dissipates.hAh V  ############............ #####v.§o#### +.@§.'..##.)).##...# # hb+####hh1h=[o§v...h--8h:§hN _Your foxfire dissipates!h  #.############...........o.# #####§v..####h-. +....'..#.@).##.#...# # #### huhhhhho§§..§.§vhB?-9h|§§§.§ht _You see here a +3 short sword.h-....#.# #.###########o#........§§..# #####.§.§###+.@.v'..#h)).##.##....######h h!h!h"h#h+h*4......§§§§§hs4 h5&60h;9§hj?N _Your foxfire dissipates.h E #.# .... #.# .... #.# ... #.# #.# #.#############.#.............#####@...####h~  +...§'..# #.))§##.# #...§# # #...§#h  #...§#  #....# #...h" A.#######h B.....h %1h hO h h[ h h hܿ#...'#.###hNh%2hgh( _You open the door.hUez #.# .... #.# ... #.#  #.# #.#############.# .............# #####....#### #...@....'..# #.###.)).##.# #....# # #....#  #....# #....# #....# ###### hkhlT5==3hrhCvQ _There is an open door here.h  #.# .... #.# ... #.# #.# #.# ######.# .......# #####....#### #..@'....'..#hQ s #.###.)).##.## #....# # #....# #....# #....# #....# ######h h $4 h _h h6 hC   #.# ....   #.# ...   #.#   #.#   #.#   ####.#   ......#  hCC  #####....####   #.@.'....'..#   #.###.)).##.#   #. #....# #  #. #....#  h[C #. #....#  #. #....#  hpC C#. #....#  hC X#. ######  hH h$I %5hM hP h  #.# ...   #.#   #.#   #.#  ############.#   .............#  h #####....####   #...'....'..#   #@###.)).##.#   #.# #....# #  h1  #.# #....#  hY #.# #....#   #.hzB# #....#  h{ #.# #....#  h{ #.# ######  hV #.. hhhY%6hh(ho  ###########............ #####....####...'....'..###.)).## #....#  #..  hhޢB==7hh˩ha ###########............ #####....####...'....'..###.)).## #....#  #.. h) hZh%8hhh- ###########............ #####....####...'....'..###.)).## #....#  ####.#h?5 h 6 %9h; h= hT ###########............ #####....####...'....'..###.)).## #....#  ####. ##hV h #6h 1=70hu h hL ............ #####....####...'....'..###.)).## #....#  ####. ##hw h %1h h h #####....####...'....'..###.)).## #....#  ####....... ######$hhJ%2hh,* _Found 5 gold pieces.h #...'....'..#  #.###.)).##.#  #.# #....# #  #.# #....# hAk #.# #....#  #.# #....#  #.# #....# h]Y #.######## hwc #.@.......  h#..####### #..#  #..# h֚ h #$hm.# #.h4.# hh%3hhh/@< ###.)).## #....#  ########........####### hr@\#..#  hGh}HA=4h4MhNh؇ <  #....#  #######........####### ...#  hU h( %5h hԓ h7/   #.# #....#   #.# #....#  hm/  #.# #....#   #.# #....#  h/ c  #.########  h/ a  #.........  h/ c #..#######  h/ x #..#  h0 i #@.# h#0 _ #..# hB0 _ #..# h`0  #$.#  #h}0 =..#  h0 _ #..# h0 ? ...# h0 . ###h 1 ( hw: h: %6hM? h _You now have 474 gold pieces (gained 5).h######........####### hY.##.# h6h$==h #1.8 (1h h! hs s........####### #.....######.# #.# 2hev hYx hT####### #.####.....#####.# #.# 3h%3h^(h)h?>)  #..#  #..#  #..#  #..#  #..#  #..# h>+ #..#  #.####..#  #.#h>t  ######.## h>1 #.#  #.#  #.#  h?G#.# h>?u #.#  he?\#.# hEh,F%4hyJhLh   #..#  #..#  #..# h  #..#  #..#  #..#  #..#  #.####..# h+  #.#  ######.## hM | #.#  #.# hk  #.#  #.#  #.# h I #.# h h %5hj" h# hQ   #..#  #..#  #..#  #..#  #..#  #..# # #..#h"R   #.####..#  #.# hCR d ######.## hcR k #.#  #.#  hR a #.#   #.# hR D  #.#  hR I #.# h X hqX %6h[ h] hD   #..# #. #..# #. #..# #. #..# #. #..# #. #..#  #. #..# hE  #.####..#  #.#  ######.##  #.#  #.#   #.#  h}E  #.#   #.#   #.# hH hwI %7hfK hL hr5  #.........  #.# #..#######  #.# #..#  #.# #..#  #.# #..# hb #.# #..#  #.# #..#  #.# #..# hU #@####..# h #.......# ######.## hC7 #.#  hoe #.#   #.# hk  #.#   #.#h) #.#hh%8hh"ht########.......###### ####..#.......#######.##hhU%9hxhh(] 3h] hc^ h_ h_ hSc hhf Xhg h1g hg h[i h.k ,hk hl h,n ,hn ho hhq ,hq hs hu ,hu hw hx ,h3y hqz h{ h| hp| h~} h~ Bh h h# h h h] ,h h h ,h h hD hj hϋ h6 h ,h hC h ,h hԓ hT ,h- hl hC ,h h h h. h˝ hv h" ,h h h@ hl h# hצ h ,h h6 hX h h I _l - 3 scrolls of identify (gained 1)h h h h8 hN hq h hַ h hA h h? h h hU h̾ h h h{ h h h h hM h` h h h% hh h h h9 hT ,h h| hJ ,h h h ,h h h^ ,h h h h h hd h h h h h h. h| h %  h There is an open door here.h h&  _h hD h h hT hT h h h| h h h h h h ,h hj h h hl h h h h h h hT hP h h h& hZ h# @  There is an open door here.h& h&  _h' hp* h, h - h. h1 h3 h3 h#5 h=7 h 9 ,h:: h= h1? hj? h@ hB hkE ,hpF hTH hI hI h+J hK hmM hM hN hP h^S hS hT hW hY hY h[ h] hO` hv` ha hf hj hj h6n hq ht hu hv hy h| hK} h  h h h4 h h h h@ h hϚ h1 hf h) h~ h> i ..###.#.###############.# >.........)))†..........# ........################# ........#............. ...).......#........#### ....)................... h ........................ .......................o ................@....... ######....##............ ####.##............ #.##............hǭ Z #.##............hܭ [ #.##............h no   orc (asleep)h  h Z#.##............ hI z#.########+#.... h} B#.#h : 854.8 (65.0)  h The orc stares at you in amazement and kneels.It asks, "Are you our saviour?"h o.o   orc (wandering)hͿ +5.8 (66hm h: q _An orc comes into view. It is wielding a +0 whip.h h h hp h8   #.#.# #.# # .###.#.###############.# .)))†..........# #################....#..... hz ).......######).oh <......o h ................ #####....##.####.##.h m#.##.#.##.h  o   orc (asleep)#.##.h. o   orc (wandering)#.##.........hP 8#.########+#....h 0.0)  The orc stares at you in amazement and kneels.It asks, "Are you our saviour?"hT! h* o.o.oo 2 orcs (wandering)h- *6.8 (1h3 hG= s _An orc comes into view. It is wielding a +0 dagger.h_W3hYh^hG`h{`hkchg,hihs ...... ...............+  ....# .######.#  #.#.# #.# # ##.#.###############.# )))†..........#...################# ..#hsa. )########)o.....oo ...................o...o h8t+........... ###....##..####.##..o   orc wizard (asleep)#.##..hgtoo 2 orcs (asleep)#.##..oo 2 orcs (wandering)ht6#.##..........h 7  The orc stares at you in amazement and kneels.It shouts, "Surely Beogh must have sent you!"The orc relaxes its fighting stance and smiles at you.hhuhh+o.....oo...o......oooo 4 orcs (wandering)h*8.8 (2h͎h>h _An orc wizard and 2 orcs come into view.hgs   ....#   #.#.# #.# #  )))† ############# .......... ).......o####### .).......@.....oo .........o...o. ............... ............... ...............  ...............  #.##...............  #.##...............   h1q   ....#   #.#.# #.# #  )))† ############# .......... ).......o####### ).......@.....oo .........o...o. h?............... ............... ...............  ...............  #.##...............  #.##............... hhhh+ b _An orc wizard is nearby!hN  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h ,h? ,h ov.o.vo...o.h #6h >--=9.8 (1hE h / _You conjure some foxfire!h  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.heo.§§.@v..o.§vo.§.o.§..§§§....§v.....v5---60§§vo.§h§..§§§....§hA  Casting: Foxfire (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You conjure some foxfire!  Casting: Foxfire (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You conjure some foxfire!hk3 h4 o Ability - do what?Costh4 `Failure  f - Mud Breath2/3 uses available4% h 5 S Invocations -X - Renounce Religionh;5 %None0%  a - SmitinghU5 3 MP, Piety-h5 o1% [?] toggle between ability selection and description.hh_h.....................+deadmagic the Arsonist....########.######.#Grey Orconian of Beogh **....#.#.##.##Health: 70/70 ======================== ##.#.###############.#Magic: 15/17 =====================--- .......)))†..........#AC: 12Str: 11 hѫ.....#################EV: 11Int: 20 .....#........o....SH: 0Dex: 11 ).......#......§.#######XL:  9 Next: 99% Place: Dungeon:7 .)............§.@v..o..oNoise: =--------  Time: 6860.8 (0.0) ..............§vo.§.o...o) +2 flail (protect) hh..............§..§§.....Cast: Foxfire .............§....§.....h(Breath+ ###....##...v.....v.....hH>####.##...............hko   orc wizard (asleep)#.##...............oooo 4 orcs (wandering)h]#.##...............#.##..............hCasting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h3_You conjure some foxfire!  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You conjure some foxfire!h!§§§§onfirm with . or Enter, or press ? or * to list all spells. _You conjure some foxfire!  Casting: Foxfire (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You conjure some foxfire!  Okay, then.h§§..§§§h. _h#fI§§§vo.§§..§§§....§hby§§vo.§§§hj|F _Unknown command.h^  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.hr3h3hd4h4h4h5hO5h5h6h6h6h7h7h7ht8h8h8hZ9h9h9hB>  You conjure some foxfire!hJ,hV_o..v.v@§.o..o.§.o.§....§..v§......§§§.....§.v§§§§§hWY4--1.8 (1hb§....§§§§hk§h8l<§§§h*pQ _Your foxfire dissipates. x2h-$P# #######.######.# #.#.#  #.# # #.#.###############.#  ......)))†..........# ################# #.......o..... ..#.......v######## )......v.§.o...o..o.@.o.....§....§..v.....§§ ##....##...§.....§.v.  ####.##..§......§.....!h$E #.##.......§§..#.##......§...#.##..#.##h'h(hT(h(h(hB)hz)h*Bhl+h+h+h ,h6,hI-Bh-h/,h8g  Found a sapphire potion.h8hD^vo.§§§..§vo§..o.§@v.............§........§§...§§...hE--2h_O§§..§§§§§h&TN _Your foxfire dissipates.h0#.#  #.# # .#.###############.#  .....)))†..........# ################# #.....vo.§§... ..#....§..§#########....vo§..oo...o. ...§.v......#.@......#§...# #....##§§...###.##.§§..!# #.##.....##.##.##.##.#hc#.##.##.########+#....h,hhe,hh,hh,h0,hhmh§§....ov.o..§§...o..§....o§.....h?-3hLR§§hQ _Your foxfire dissipates. x2h #.###############.#  ...)))†..........# ################# #....§§....... ..#..ov.o..#########...§§...o.....o.# ..# §...........# .# ### ##.##.!#  #.##.# #.##...#.##.# #.##.#  3#.########+##.#h ,hS h h o....o..........o..h T5==4h h N _Your foxfire dissipates. h  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. hB h` ho.o.o......ovvolly target) h\4--=5 h2 h/ _You conjure some foxfire! ȟ  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. hb , hߨ  h §v§§v You conjure some foxfire! The foxfire hits the orc wizard. he2  h; . The orc wizard is moderately wounded.The foxfire hits the orc wizard. hq  h  h ) o.§.§§.vvThe orc wizard is severely wounded. h §§§The orc wizard points at you and mumbles some strange words. hS, h_o.o.§§§ h)`_3---6 hk:§§ hrn( _You easily resist.!hރ  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.!h,!h!h!h!h!h !h'# §v§§.v§@.§§§§ You conjure some foxfire! The foxfire hits the orc wizard.!hi,!hi,!hj!hw+ .o.o...§o 2The orc wizard is almost dead.The foxfire hits the orc wizard but does no damage.!h&!hn.o.o.....vo.§@v§§§§!h a2---7!h{U§§§!h^ _The orc wizard is almost dead.!ht  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.!h §@v§§§§You conjure some foxfire! The foxfire hits the orc wizard."hG"hX,Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You conjure some foxfire! The foxfire hits the orc wizard.  The orc wizard is almost dead.  The foxfire hits the orc wizard!  You kill the orc wizard!"h`).§§§oo 2 orcs (wandering)"h-,"h"ho.o.v..@..v.."h"h#.###############.#deadmagic the Arsonist ....)))†..........#Grey Orconian of Beogh **.... ..#################Health: 70/70 ======================== ..#....§§o.o....Magic: 11/17 ===============--------- .....#..o.....#########AC: 12Str: 11 ......................#EV: 11Int: 20 "h......................#SH: 0Dex: 11 ................v.)...#XL:  9 Next: 100% Place: Dungeon:7 ................@.....#Noise: =--------  Time: 6868.8 (1.0) ....##.........v......#o) +2 flail (protect) ###.##...............!#"hCast: Foxfire#.##................#Breath+ "h#.##................##.##................#"hoo 2 orcs (wandering)#.##................#"h)#.########+#........##.#"hCasting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You conjure some foxfire! The foxfire hits the orc wizard.  The orc wizard is almost dead.The foxfire hits the orc wizard!  You kill the orc wizard!"h"h _Beogh accepts your kill.You have reached level 10!"h/  --more--#h)s7/778--10 0% #h3#h64 _#hj @.#.# )))†.# ####### #....§§o.o.... #..o.....# # # v.)...# # ##.v......# .##.!#  #.##.#  #.##....  #.##.#    orc#hw #.##....  #.#  #.##hW o.v§§§§§§@.§§...v-9 _§§§§§§#h #hyU#.# )))†.# ######## #....§§oo..... #..o.....# v§.....# §....# §§§...# §.@§..# ##.§...v..# .##.!# #.##.# #.##..... #.##.# #.##..... #.# #.##h #hR #h #h #h #h( #h #h" #h #h$#h)§....)§..@.....§§§§§#h2*@-70#hi2r§§§§§§#h5Q _Your foxfire dissipates. x2$hP.# )))†.# # ....§§oo..... #..o.....# §......# # )...# §...@..# ##.§..# .##.§§§§.!# .##.# .##. .##. .##. .# $h,.#$h.......2==1$h$h\$h $h   Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   3.3   3.4  +1   h - Spellcasting   5.3   7.1  -1           b - Maces & Flails   0.0   1.0   0   i - Conjurations   6.1   7.0   0   c - Unarmed Combat   0.0   1.0   0   j - Translocations   0.0   1.0   0  $h8  d - Throwing   0.0   1.2  -1   k * Fire Magic  10.4  12.0   0           e - Short Blades   0.0   1.0   0   l + Invocations$h 4.4   4.2  +1           f - Dodging   3.3   4.8  -1       g - Stealth   1.7   2.0   0      $h         $h         $h<             $hl !            $h         $h         $h pThe relative cost of raising each skill is in cyan.  $h; The species aptitude is in white.  [?] Help$hi G[=] set a skill target  $h [/] auto|manual mode [*] useful|all skills [!] training|cost|targets.h̟ p k - Fire Magic  10.4.h > k + Fire Magic 10.4/h! k * Fire Magic  10.4/h\p k - Fire Magic  10.4/hb&  l * Invocations   4.41hL> i + Conjurations 6.12h#Z > f + Dodging 3.37hi2> h + Spellcasting 5.38hv  h * Spellcasting   5.38hHp h - Spellcasting   5.3 j + Translocations 0.0BhBhBh$,Bh,BhlBhBh,BhiBhuBh,BhBhGBh,BhBhBhv,BhUBhBh,BhBhBh,Bh0BhGBh/BhgBhBh1Bh,BhsBh:Bh},BhuBh=Bh+Bh[BhSBh,BhBh M _You now have 476 gold pieces (gained 2).Bh 3Bh Bh Bh&BhSBhBh BhBhBh BhBh,BhyBhBh,BhBh6!Bh"BhD#Bh#Bh&Bh(,Bh)BhG+Bh5-,Bh-Bh/Bh{1,Bh>2Bh#4Bh5,Bh6Bh8Bh:,Bh;Bhv=Bh?,Bh?BhABhC,BhDBhFBhsH,BhIBh KBhLBhLBhMBhROBhJQ,Bh RBhcSBhaUBhUBhVBhXBh_H  #.......########  ##.............#  ###+##........#  #...........#  ###.........#  Bh7`##........#  ### ## #BhY`Z.#..# Bhy``#.#56.8 (45Bh`L ##.#Bh`O ##...Bh`Z ###########....Bh`O .#...>Bh an .##..# Bh)a].# ..# BhHa*.#BhDhBhh$7.8 (46BhmBhfp; _Found a stone staircase leading down.Ch^3Ch_Ch%cCheCh,fCh.k,Chp .......# .......########.## #.............#..# ###+##........##.##...........##.####.........##.###........##.# Chlq#........##.## #.........#8.8 (1.0)#....#.....<.#..#.###...###........#... ..############.... .#.#...>Chq#.##..#.# ..#ChqN.# .#ChxChx*9.8 (2Ch}Chɀ9 _Found a stone staircase leading up.ChChAChChChChBCh,ChChCh!,Ch6ChPCh,ChChCh,Ch#ChCh,Ch\ChNCh,ChChM,ChCh/N _You now have 488 gold pieces (gained 12).Ch3ChChChChChAChvChoChChChCh.,ChChCh ,Ch ChbCh ChVChChnCh,ChXChCh#ChZChChChCh3ChCh( Ch!,Ch4"ChR$Ch*%,Ch%Ch'Ch(Ch#)Ch)Ch0+Ch,,Ch-Ch.Ch/Ch0Cht0Ch1Ch2Ch"3Ch3Ch5Chw6,Ch6Ch]8Ch:,Ch:Ch;Chl=,Ch=Ch?Ch&AChUAChAChCChE,ChFChPIChK,ChKChdMCh\NChNChNChOChP,ChiQCh@RChSSChvSChUChVChW,Ch_XChYCh0[,Ch`\Ch]Chs_,Ch `Chf ##.# ##.#.....# .##.###......#.#.. ..#..##..##.##.# ...#.....<...#. .#.###...##..#. .#....#..##..#. ###......##..#. #.#...>##..#.#.#  #.##..## #.#@#  #.##..# #.#.#  .##..# #.#.#   Chf5#.#.#   #.#.#  ..######.#.#   .........#.#   #..........#   ############   ChPj094.8 (35.0)Chj+5.8 (36ChUmChob _C - a scroll labelled JITSOU FAGILCh[R3ChRChTChVChVCh[XCh\Ch^Ch_,Ch9`ChaCh;c,ChcChdChg,ChbgChhChtjChjCh7kChlChm,ChXnChpChwq,ChqChsChtCh uChNuChvChwChxCh?xChJyChz,Chk{Ch|Ch~,Ch~Ch#ChNChChChChA,ChChkCh2,ChƉCh;Ch,ChCChCh},Ch ChLCh,ChnCh#Ch3,ChqChCh,Ch ChChã,Ch*ChChM,Ch[ChChg,ChtChӶCh,ChCh #### ## ..#  ..# #!. ...#  #### #. ChQ #.#. ######.## #.#. .....#.#. Ch.....##.# #.#.#.######### .....##.# #.#.#.........# .....##.# #.#.########.## Ch.....##.# ##.#.....####.# .....##.###......#.#....# Ch4X......#..##..##.##.#.#### Ch/7019.8 (24Ch,20.8 (25ChCh0 _D - a scroll of revelationDh3DhtDh Dh; ,Dh9,Dhr,DhiDh>Dh8,DhDhk # #####.# ... #.#.# ...# #@..# ...# #.### #####.#.#  Cast: Foxfire#.#.#.#  Breath+ ######.## #.#.#.#Dh  . . ........ ########.Dh"13.8 (3.0)Dh!#*4.8 (4Dh%Dh'Y _E - a fuming brown potionDh" 3Dh Dh Dh Dhh nDh Dh Dh! ,Dh)" Dh# DhK% Dhs% Dh& Dh' Dh) ,Dh* Dhr+ Dh- ,Dh- Dh/ Dh0 ,Dh1 Dh4 ,Dh4 Dh 8 M _You now have 496 gold pieces (gained 8).DhE9 3Dh9 Dh< Dh= ,DhV> Dh? Dh?A ,DhA DhC DhD ,DhzE Dh=G DhH ,DhGI Dh&K Dh+L ,DhL DhN DhO ,DhO DhP DhQ ,Dh R DhR DhS ,DhS DhT DhU ,DhU DhV DhW DhW Dh4X DhY Dh~[ ,DhD\ Dh] Dh_ Dh_ Dh` Dhb Dhc ,Dhd Dhof Dhh ,Dhh DhEj Dh:l ,Dhl Dhmn Dho ,Dhrp Dhms Dht Dht Dhuu Dhx Dhy ,Dh[z Dh{ Dh} ,Dh~ Dh Dh^ ,Dh Dh DhZ Dh Dh Dhƅ DhI BDh Dh' ,Dhk DhO Dhf ,Dh Dh Dhm ,Dh Dh Dh ,Dhא Dh Dh ,Dh Dhٓ Dh ,Dh DhǕ Dh ,Dh Dh Dh ,Dh Dh Dh ,Dh Dh Dhѝ ,DhQ DhJ DhS ,Dhà Dh P  There is a stone staircase leading up here.Dh: Dh  _Dh Dh Dh BDhJ DhV ,Dh Dh۪ Dh Dhج Dh DhV Dh ,Dh Dh Dh ,Dh Dh Dh Dh8 DhF Dh XDh! Dh ,Dh Dh Dh ,Dh Dh" Dh ,Dh% Dh. Dh ,Dh/ Dh Dh ,Dhn Dh ,Dh} Dh Dhx BDhc Dhr ,Dh Dh Dh ,Dh Dh Dh[ Dh Dh Dh Dh ,Dh Dh Dh ,Dh Dh Dh ,Dhb Dh Dh DhN Dh Dh DhV ,Dh Dh DhB ,Dh Dh DhK ,Dh~ Dh& Dh ,Dh Dh Dh ,Dh Dh Dh8 ,Dh Dh)Dh,Dh6DhDh,DhDhDhO,DhDh)Dh,Dh4DhDhBDhDh ,Dh Dh Dh #. #. #. #. #. #. #. #######################. S......@................ #######################. ##Dhb   S   water moccasin (asleep)   Dh1101.8 (77.0)Dh+2.8 (78DhDha _A water moccasin comes into view.Fh  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Gho9 #. deadmagic the Arsonist #. Grey Orconian of Beogh **.... #. Health: 77/77 ======================== #. Magic: 17/18 ======================--Gh/pe #. AC: 12Str: 11 #. EV: 11Int: 20 #. SH: 0Dex: 11 #######################. XL: 10 Next:  0% Place: Dungeon:7 S******@................ Noise: ---------  Time: 7102.8 (0.0) #######################. o) +2 flail (protect) ## Cast: FoxfireGhp  Breath+   S   water moccasin (asleep) _A water moccasin comes into view.Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  GhqPress: ? - help, Shift-Dir - straight lineAim: a water moccasin (asleep, 100% to hit)Gh6"#. deadmagic the Arsonist#. Grey Orconian of Beogh **....#. Health: 77/77 ========================#. Magic: 17/18 ======================--#. AC: 12Str: 11#. EV: 11Int: 20#. SH: 0Dex: 11#######################. XL: 10 Next:  0% Place: Dungeon:7S******@................ Noise: ---------  Time: 7102.8 (0.0)#######################. o) +2 flail (protect)## Cast: FoxfireBreath+ Gh"m  S   water moccasinConfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a water moccasin (asleep, 100% to hit)  The magic dart hits the water moccasin.  The water moccasin is lightly wounded.Gh\GhL.S.....Gh2=3.8 (1GhGhh  Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a water moccasin (asleep, 100% to hit)  The magic dart hits the water moccasin.water moccasin is lightly wounded. _hisses angrily.Hhx  Casting: Magic Dart (safe; 1% risk of failure)  Hh]y\Confirm with . or Enter, or press ? or * to list all spells.Hh #. deadmagic the Arsonist #. Grey Orconian of Beogh **.... #. Health: 77/77 ======================== #. Magic: 16/18 =====================--- #. AC: 12Str: 11 #. EV: 11Int: 20 #. SH: 0Dex: 11 #######################. XL: 10 Next:  0% Place: Dungeon:7 .S*****@................ Noise: =--------  Time: 7103.8 (0.0) #######################. o) +2 flail (protect) ## Cast: Foxfire  Breath+   S   water moccasin ham_The water moccasin hisses angrily.  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a water moccasin (lightly wounded, 100% to hit)Hh`@#. deadmagic the Arsonist#. Grey Orconian of Beogh **....#. Health: 77/77 ========================#. Magic: 16/18 =====================---#. AC: 12Str: 11#. EV: 11Int: 20#. SH: 0Dex: 11#######################. XL: 10 Next:  0% Place: Dungeon:7.S*****@................ Noise: =--------  Time: 7103.8 (0.0)#######################. o) +2 flail (protect)## Cast: FoxfireBreath+   S   water moccasinCasting: Magic Dart (HhBsafe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a water moccasin (lightly wounded, 100% to hit)  The magic dart hits the water moccasin.Hh(..S...4.8 (1onfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a water moccasin (lightly wounded, 100% to hit)  The magic dart hits the water moccasin. _The water moccasin is lightly wounded.Hh  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Ihd #. deadmagic the Arsonist #. Grey Orconian of Beogh **.... #. Health: 77/77 ======================== #. Magic: 15/18 ====================---- #. AC: 12Str: 11 #. EV: 11Int: 20 #. SH: 0Dex: 11 #######################. XL: 10 Next:  0% Place: Dungeon:7 ...S***@................ Noise: =--------  Time: 7104.8 (0.0) #######################. o) +2 flail (protect) ## Cast: Foxfire  Breath+   S   water moccasin hdm_The water moccasin is lightly wounded.  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a water moccasin (lightly wounded, 100% to hit)Ihu#. deadmagic the Arsonist#. Grey Orconian of Beogh **....#. Health: 77/77 ========================#. Magic: 15/18 ====================----#. AC: 12Str: 11#. EV: 11Int: 20#. SH: 0Dex: 11#######################. XL: 10 Next:  0% Place: Dungeon:7...S***@................ Noise: =--------  Time: 7104.8 (0.0)Ih{va#######################. o) +2 flail (protect)## Cast: FoxfireBreath+   S   water moccasinCasting: Magic Dart (safe; 1% risk of failure)  IhwxConfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a water moccasin (lightly wounded, 100% to hit)  The magic dart hits the water moccasin.IhWIhI.S..Iht*5.8 (1IhdIh#Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a water moccasin (lightly wounded, 100% to hit)  The magic dart hits the water moccasin. _The water moccasin is moderately wounded.Ih-  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Jhs * (combustible)Flames lash the water moccasin.  The water moccasin is severely wounded.Jh,JhH..SJht3---====6JhJhoF _The water moccasin's fire resistance burns away.Kh  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Khl v, ally tar…)You conjure some foxfire!Kh+m2----=---7KhrKhtF _The water moccasin bites you but does no damage.KhyKhE?#.##.##.##.##.##.##.##.#......S.@...............##.##)Kh#Kh:.SKh4P----8KhKhDN _Your foxfire dissipates!Lh  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Lh  Flames lash the water moccasin. The water moccasin is burned terribly!  You kill the water moccasin!Lh0 e*Mh :†Mh1---3====9MhMhϮX _Beogh accepts your kill.NhINh:Nh,NhfNhNhNhNhNh6NhNhD8--NhNh,NhNhNh-N2==NhNhNhNh6Nh NhWNhNh,NhNhNh3:==NhNh,NhZNh'NhlM3=NhNhvNhNh Nh/NhhNhNh,NhNhNh#2=NhNhI,NhNhcNh#4Nh(=Nh>NhNhNh_Nhx,NhNh,NhNhNh2=Nh!NhuNhNh' Nh Nh Nhh Nh Nh L5==Nhx Nh;NhtNhNhNNhNhNhv,Nh NhzNh3==Nh8Nh,NhsNh Nhb56=NhNhNhNhNhNh8,NhNhj!,Nh!Nhv#Nh#9=Nh$$Nh%NhM&Nh&Nh(Nh(K7=NhV)Nh+,Nh+Nh -,Nh-Nh/,Nh'0Nh1Nh1Nh32=Nh3Nh5,NhL6Nh< ---- _You start resting.Nh^B051.8 (42.0)NhBA8==----NhC$2.8 (43NhGNhI% _Magic restored.Oh/3OhOhOhOhgOhOhO%  OhzEYou see here a water moccasin corpse.OhOh  _OhOhOh,OhOhOhuOh:==OhcOh6Oh ,OhoOhOh,Oh?OhOhOhOhOh6Oh,OhOhOh,OhOh!Oh,OhOhOhoOhOhOhOhOhFOhOhOh,Oh<OhOh3,OhOhOhv,Oh Oh:Oh,OhZOhOh?,OhOhOhOOhOhOhXOh ,OhOhFOh Ohb Oh OhoOh,OhOhOh,OhOhhOhOh)OhOhOh,OhpOhOhk,OhOhP Oh!,Oh["Oh#Oh'%,Oh%Oh'Oh(,Ohd)Oh*Oh+Oh:,Oh,Oh-OhG/,Oh0Oh=Oh>,OhU?OhEOh~G,OhGOhbNOhP,OhPOhWOhX,Oh@YOh\Oh^,Oh^OhdOhwfOhgOh9gOhlOh9n,OhnOhsOhu,OhvOhzOh|Oh}Oh}OhԁOh,Oh6Oh͈Oh&,OhtOh`OhH,OhOh!Oh),Oh˖Oh%OhOhOhzOhOh٥,Oh>OhϩOhcOhOh OhײOh,OhOhOh,OhOhOh,OhOhOh~,OhqOhTOh,OhJOhQOh>OhOhJOhOh,OhOhgOh,OhOh@OhOhOhOhOOhL,OhOh@ Oh,OhOh&  There is an open door here. _OhOh!Oh!Oh"Oh$OhP&Ohz&Oh'Oh)Oh*Oh*Ohh+Ohw-Oh.,Ohr/Oh 1Oh2,Oh3Oh8Oh;,Oh<Ohn>Oh@,OhDAOhCOhEOhEOh-GOh IOhJ,OhfKOh9NOhiP,OhQOhTOh:WOh~WOhXOh]OhZ_,Oh bOheOhjOhkOhmOh2tOhyOheyOh|OhYOh,OhOhߐOh,OhҗOhOhΟOhOh^Ohc}  Things that are here:  a +0 dagger; a +0 ring mailOh <....#.####..<.. .............. ....####... #.#.# ####..###.#.###########Oh....>.........)))†..................########### ........)...#.......o... .@)......#.227.8 (75 ........)....................................................................................... ##########....##........ ####.##........ Oh#.##........ #.##........OhȳOh+8.8 (76OhOhy _Found a stone staircase leading up. _You see here a +0 flail.Ph3PhGPhPhPhY: _PhXPh,PhPhPh ,PhT PhkPh ,Ph`PhPhu ,Ph"Ph)&Ph),Ph+Ph.Ph=2,Ph3Ph7P  There is a stone staircase leading up here.Ph@  #.###.#.   #.## #.....#'####   #... #.........  ###... .+.........  Ph@ s.... ...#.........   ##... ...#...   #....####.#.#.#.......   #.........#.#.########   #..##@......#.# PhA  #....<.   #.#.....#   #.........#.#.#   ######..###.#.########   ......>.........)))†s   scorpion (asleep)  Ph*Bq#.............########  #.........)...#  #........))......#....PhE235.0)PhPe.ssPhQ*6.8 (8Ph[Ph8^[ _A scorpion comes into view.Rh8 Rh Rh% ..s7.8 (1Rh+ Rh, Sh)  Sh *Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Sh8*Shi[ShzcU.sShc#6ShdQ---====8Sh]kSh>n` _Flames lash the scorpion but do no damage.Th  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Th> * (combustible)  Flames lash the scorpion.  The scorpion is moderately wounded.Th| sThe scorpion's fire resistance burns away.Thb4------9Th$ThU'V _The scorpion closely misses you.Th  Casting: Scorch (safe; 1% risk of failure)  Th \Confirm with . or Enter, or press ? or * to list all spells.Thݻ * Flames lash the scorpion. The scorpion is burned terribly!ThC~ sThe scorpion is almost dead.Th֓d2-----40Th\ThA _The scorpion stings you but does no damage.Uh  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Uhk  Flames lash the scorpion. The scorpion is burned terribly!  You kill the scorpion!Uhq e*UhG &.Uh:K k0-----41UhBR UhS X _Beogh accepts your kill.Vhu3VhQVhVhVheBVhVhy;1Vh*=--VhVhyVhVhVh,VhVh,VhVhVh%9=VhVh,VhNVhVhON2==VhVh6 ,Vh Vh ,Vhx Vh,VhVhVh@:==VhVhVhVh|Vh=;3Vh(=VhjVh,Vh*!VhC$,Vh%Vh(,Vh*Vh,VhN-9=Vh.Vh/,Vh1Vh2Vh2D4=Vh3Vh6,Vhh7Vh9Vh?:Vh%=Vh?,VhAVhCVhYD2=VhEVh?I,VhKVhM,VhOVhRVhRL5==VhTVhX,VhYVh\,Vh]Vhoa,VhcVheVhe:==Vh0gVhZj,VhkVhnVhoD6=VhpVhgs,VhuVhw,VhcyVh<|,Vh}Vh-Vhn9=VhVh(,VhlVhvVhˉD7=VhVh,,VhZVh,VhVhՕ,Vh VhÙVh2=VhsVhy,VhVhVhE8==VhUVhhVh,VhVhVh,VhVhVh,VhVhVhFVh3==VhVhVh,VhVhVhA,Vh*VhVhz,VhVh,Vhw,Vh VhhVh,VhVhVh,VhVhVh,Vh Vh0Vh,VhVhRVhBVhVh,VhVhHVhVh4VhVh,VhVhVhIVh VhVhVhg Vh VhK Vhy Vh VhVh,VhVh4VhVh,VhVhVhNVhVhVhORVhQVhXVhQ\,Vh _VhdVhi,VhmVhsVhx,Vh{Vh4Vh,Vh@VhSVh,VhVh6Vh,VhVhJVhy,VhVhOVh,VhVhVhE,VhVhVhZ,VhQVhVhz,VhVhUVh`VhVh VhVhVhKVh7VhVh%,VhVheVh,Vh Vh Vh ,VhVhVh,Vh VhVh,VhoVhVh,VhVhVhD",Vh0#Vh(Vh*Vh/+Vh+Vh-Vh/Vh/Vhy0Vh1VhR3Vh{3Vh4Vh{5Vh6Vh6Vh*7Vh8Vho:,Vh:Vh7BVhCVhCVh:DVhEVh#G,VhGVhOIVhJ,VhKVh0MVhO,VhOVhQVhySVhSVhTVhVVhX,VhYVhZVh\VhC]Vh]Vh~_Vha,VhhbVhcVhe,VhpfVhXhVhiVhjVhjVhlVhmVhmVhnVhyVh{Vh!}Vh}VhȀVhx,VhyVhVh,VhfVhVhЌVhVh׍VhVhVhےVhVhVh,VhVhVhVhVhVhVhVhڢVhVhqVh,VhyVh/Vh,Vh%VhVhP,Vh&VhVh,Vh VhuVhu,VhVhVh,VhVhVh VhRVh6VhVh,VhVh\Vh.,VhVhdVh,Vh<VhVhVhVhVhuVh^,VhgVhVh,VhVhVhVh"Vhj VhU Vhd Vh VhVhVh,VhVhVhj& ###.##............# ....##............# ....##............# .....+............+ ...###.......)....## ...........#......... Vh&##########.#.######## ##########.# ................@.+ ----37534.0) ##########.######.# Vh)' #.# .# ##########.# .# †..........# .# ############ .# Vhq'...o..... )# .......######### .# ...............#Vh.Vhk/H----65Vho5Vh7$ _Found a flail.WhH3WhWhWhWh Wh ,Wh Wh Wh WhWhWh'WhWhWh%,WhWhn$ Wh_You open the door.Wh3Wh0 Wh^%@  There is an open door here.Wh(Wh<) _Wh*Wh,WhG/,Who0Wh2Wh%5,Wh8Wh:WhF=Wh=Wh>WhAWhvC,WhDWhFWhJI,WhiJWhX=  You see here a +0 flail.Wh[Wh&\ _Whk]WhdWh~g,WhhWh7kWhm,WhnWhypWhrWhsWhtWhvWhxWhyWhzWh{Wh~WhS~WhVWhFWh;,WhWh@  There is an open door here.WhWh _Wh%WhӐWhȓWhWhӕWhPWhWhWhvWhWhWhɢWhWhWh ...........# .......# .......+ .)....## ....#.Whw. ###.#.#################.#......#..........# ...........'..........+ ###.######.#....@.....# Wh #.# #.#..........# ###.# #.#..........# ....# #.#..........# Wh;##########.#..........# ..........)#..........#Whco   orc (asleep) ##########.###########.oWhױl.#### ..#Wh> 98.8 (22.0)  The orc stares at you in amazement and kneels.WhUIt shouts, "Surely Beogh must have sent you!"Wh .  An orc comes into view. It is wielding a +0 short sword.Wh+9.8 (23Wh"Wh0 _The orc moves out of view.Whw3WhWhTWh ,Wh,Wh,WhWhsWh8")....## # #.##################......#..........#....'..........+ .######.#..........# .# #.#..........# # #.#..........# .# #.#...# #######.#...# Wh".......)#...# #######.###########.. .....#### ...#....oo 2 orcs (asleep) Wh#.)...#..o# o###Wh03401.0)Wh21*2.8 (3WhZ8WhFV _2 orcs come into view.Yh͟  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.YhA8a...)....## deadmagic the Arsonist .#......... Grey Orconian of Beogh **.... .#.#################  Health: 77/77 ======================== .#......#..........#  Magic: 17/18 ======================-- ........'..........+  AC: 12Str: 11 .######.#..........#  EV: 11Int: 20 Yh/9.# #.#..........#  SH: 0Dex: 11 .# #.#..........#  XL: 10 Next:  4% Place: Dungeon:7 .# #.#.......@..#  Noise: ---------  Time: 7402.8 (0.0) #######.#........*.#  o) +2 flail (protect) .......)#.........*#  Cast: Foxfire #######.###########**  Breath+ .....#### ..* .....#Yhh9e..*.  oo 2 orcs (asleep) .)...#..o .....#o## Yh9.....#Casting: Scorch (safe; 1% risk of failure)  Yh9MConfirm with . or Enter, or press ? or * to list all spells.Yh:.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 dagger and wearing a +0 leather armour (asleep, 100%to hit)Zh$Zh...)....##deadmagic the Arsonist .#.........Grey Orconian of Beogh **.... .#.#################Health: 77/77 ======================== .#......#..........#Magic: 17/18 ======================-- ........'..........+AC: 12Str: 11 .######.#..........#EV: 11Int: 20 .# #.#..........#SH: 0Dex: 11 .# #.#..........#XL: 10 Next:  4% Place: Dungeon:7 .# #.#.......@..#Noise: ---------  Time: 7402.8 (0.0) #######.#........*.#o) +2 flail (protect) .......)#.........*#Cast: Foxfire #######.###########**Breath+ .....####..h+m* .....#..*.oo 2 orcs (1 asleep) .)...#..o .....#o## .....#Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 dagger and wearing a +0 leather armour (asleep, 100%to hit)  The magic dart hits the orc.  The orc is severely wounded.ZhZhZhZhN.....ooo   orc wizard (wandering)o.oo 2 orcs (1 wandering).  Press: ? - help, Shift-Dir - straight line  Aim: an orc, wielding a +0 dagger and wearing a +0 leather armour (asleep, 100%to hit)  The magic dart hits the orc.  The orc is severely wounded.The orc shouts!==3.8 (1ZhZhz _An orc wizard comes into view. It is wielding a +0 dagger.[ho  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.[h ...)....## deadmagic the Arsonist .#......... Grey Orconian of Beogh **.... .#.#################  Health: 77/77 ======================== .#......#..........#  Magic: 16/18 =====================--- ........'..........+  AC: 12Str: 11 .######.#..........#  EV: 11Int: 20 .# #.#..........#  SH: 0Dex: 11 .# #.#..........#  XL: 10 Next:  4% Place: Dungeon:7 .# #.#.......@..#  Noise: ==-------  Time: 7403.8 (0.0) #######.#........*.# [h   o) +2 flail (protect) .......)#.........*#  Cast: Foxfire #######.###########**  Breath+ .....#### ..* .....#..oo  o   orc wizard (wandering) .)...#.o.  oo 2 orcs (1 wandering) .....#.## .....#Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  [h0 Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 dagger and wearing a +0 leather armour (severelywounded, 100% to hit)\h'x...)....## deadmagic the Arsonist .#......... Grey Orconian of Beogh **.... .#.#################  Health: 77/77 ======================== .#......#..........#  Magic: 16/18 =====================--- ........'..........+  AC: 12Str: 11 .######.#..........#  EV: 11Int: 20 .# #.#..........#  SH: 0Dex: 11 .# #.#..........#  XL: 10 Next:  4% Place: Dungeon:7 .# #.#.......@..#  Noise: ==-------  Time: 7403.8 (0.0) \hi-#######.#..........#  o) +2 flail (protect) .......)#..........#  Cast: Foxfire #######.###########..  Breath+ .....#### ... .....#..oo  o   orc wizard (wandering) .)...#.o.  oo 2 orcs (1 wandering) .....#.## .....#Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 dagger and wearing a +0 leather armour (severelywounded, 100% to hit)  The magic dart hits the orc.  You kill the orc!\h           *.# )*# **  ..*..)o )...#.o. o   orc (\hPress: ? - help, Shift-Dir - straight line  Aim: an orc, wielding a +0 dagger and wearing a +0 leather armour (severelywounded, 100% to hit)  The magic dart hits the orc.  You kill the orc!  Beogh accepts your kill.\h\h" .....oo.o.o\h*4.8 (1\hg&\h(< _The orc wizard shouts! The orc shouts!\h/  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.]h_...)....## deadmagic the Arsonist .#......... Grey Orconian of Beogh **.... .#.#################  Health: 77/77 ======================== .#......#..........#  Magic: 15/18 ====================---- ........'..........+  AC: 12Str: 11 .######.#..........#  EV: 11Int: 20 .# #.#..........#  SH: 0Dex: 11 .# #.#..........#  XL: 10 Next:  4% Place: Dungeon:7 ]h8.# #.#.......@..#  Noise: ==-------  Time: 7404.8 (0.0) #######.#........*.#  o) +2 flail (protect) .......)#.........*#  Cast: Foxfire #######.###########*.  Breath+ .....#### .*. .....#.oo.  o   orc wizard .)...#...  o   orc .....#.## .....# _The orc wizard shouts! The orc shouts!  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 falchion and wearing a +0 ring ma]hil (100% to hit)]hp'...)....##deadmagic the Arsonist .#.........Grey Orconian of Beogh **.... .#.#################Health: 77/77 ======================== .#......#..........#Magic: 15/18 ====================---- ........'..........+AC: 12Str: 11 .######.#..........#EV: 11]hhInt: 20 .# #.#..........#SH: 0Dex: 11 .# #.#..........#XL: 10 Next:  4% Place: Dungeon:7 .# #.#.......@..#Noise: ==-------  Time: 7404.8 (0.0) #######.#........*.#o) +2 flail (protect) .......)#.........*#Cast: Foxfire ]hx#######.###########*.Breath+ .....####.*. .....#.oo.o   orc wizard .)...#...o   orc .....#.## .....# _The orc wizard shouts! The orc shouts!  Casting: Magic Dart (safe; 1% risk of failure)  ]h3bConfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 falchion and wearing a +0 ring mail (100% to hit)]h]h]ho`  Casting: Magic Dart (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an orc, wielding a +0 falchion and wearing a +0 ring mail (100% to hit)  The magic dart hits the orc but does no damage.]hA ...oo.)oo 2 orcs (1 wandering)An orc comes into view. It is wielding a +0 dagger.]h'2-5.8 (1]h?]hտ' _You hear a shout!]hp  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^hO_...)....## deadmagic the Arsonist .#......... Grey Orconian of Beogh **.... .#.#################  Health: 77/77 ======================== .#......#..........#  Magic: 14/18 ==================------ ........'..........+  AC: 12Str: 11 .######.#..........#  EV: 11Int: 20 .# #.#..........#  SH: 0Dex: 11 .# #.#..........#  XL: 10 Next:  4% Place: Dungeon:7 ^h..# #.#.......@..#  Noise: =--------  Time: 7405.8 (0.0) #######.#........*.#  o) +2 flail (protect) .......)#.........*#  Cast: Foxfire #######.###########*.  Breath+ .....#### .oo .....#..)o  o   orc wizard .)...#...  oo 2 orcs (1 wandering) .....#.## .....# _You hear a shout!  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^hiAiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 falchion and wearing a +0 ring mail (100% to hit)^h )...)....##deadmagic the Arsonist .#.........Grey Orconian of Beogh **.... .#.#################Health: 77/77 ======================== .#......#..........#Magic: 14/18 ==================------ ........'..........+AC: 12Str: 11 .######.#..........#EV: 11Int: 20 .# #.#..........#SH: 0Dex: 11 .# #.#..........#XL: 10 Next:  4% Place: Dungeon:7 ^h .# #.#.......@..#Noise: =--------  Time: 7405.8 (0.0) #######.#........*.#o) +2 flail (protect) .......)#.........*#Cast: Foxfire #######.###########*.Breath+ .....####.oo .....#..)oo   orc wizard .)...#...oo 2 orcs (1 wandering) .....#.## .....# _You hear a shout!  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 falchion and wearing a +0 ring mail (100% to hit)^hiS`  Casting: Magic Dart (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an orc, wielding a +0 falchion and wearing a +0 ring mail (100% to hit)  The magic dart hits the orc but does no damage.^h(T,^h^..oo.o.o^hx_2=6.8 (1^hg^hj% _The orc shouts!^h]^h]`^h.a^ha^h~moo.o)oopriest (polearm, wandering)o   orc wizardoo 2 orcs^hm.--7^h}^h{ _An orc priest comes into view. It is wielding a +0 trident.ch@  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.eh g...)....## deadmagic the Arsonist .#......... Grey Orconian of Beogh **.... .#.#################  Health: 77/77 ======================== .#......#..........#  Magic: 10/18 =============----------- ........'..........+  AC: 12Str: 11 .######.#....******#  EV: 11Int: 20 .# #.#....******#  SH: 0ehDex: 11 .# #.#....******#  XL: 10 Next:  4% Place: Dungeon:7 .# #.#....***@**#  Noise: ---------  Time: 7407.8 (0.0) #######.#....******#  o) +2 flail (protect) .......)#....*****o#  Cast: Foxfire #######.###########o.  Breath+ .....#### ..o .....#..)o  o   orc priest (polearm, wandering) .)...#...  o   orc wizard .....#.##  oo 2 orcs .....# _The orc shouts! _An orc priest comes into view. It is wielding a +0 trident.Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.eh)Casting: Flame Wave (dangerous; 3% risk of failure)  Press: ? - help, Dir - look around, f - activatefh CF...)....##deadmagic the Arsonist .#.........Grey Orconian of Beogh **.... .#.#################Health: 77/77 ======================== .#......#..........#Magic: 10/18 =============----------- ........'..........+fhDAC: 12Str: 11 .######.#..........#EV: 11Int: 20 .# #.#..........#SH: 0Dex: 11 .# #.#......###.#XL: 10 Next:  4% Place: Dungeon:7 .# #.#......#@#.#Noise: ---------  Time: 7407.8 (0.0) #######.#......###.#o) +2 flail (protect) .......)#.........o#Cast: Foxfire #######.###########o.Breath+ .....####..o .....#..)oo   orc priest (polearm, wandering) .)...#fhXE...o   orc wizard .....#.##oo 2 orcs .....# _The orc shouts! _An orc priest comes into view. It is wielding a +0 trident.Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Flame Wave (dangerous; 3% risk of failure)  Press: ? - help, Dir - look around, f - activatefha  _An orc priest comes into view. It is wielding a +0 trident.Magic Dart (safe; 1%  Confirm with . or Enter, or press ? or * to list all spells.Casting: Flame Wave (dangerous; 3% risk of failure)  Press: ? - help, Dir - look around, f - activateA wave of flame ripples out!fh ,fha D....@...oo.o.o.o)fh ======8.8 (1Wave Breath+ fhش fh6 o _(Press . to intensify the flame waves.)ghj  A wave of flame ripples out! The flame wave engulfs the orc!  You kill the orc!ghs ############@############    orcBeogh accepts your kill.ghNt<The flame wave engulfs the orc wizard!gh,ghgh5............@.....o......o.o)gh=======9+ Breath+ ghghB^ _The orc wizard is almost dead.hhؽ  A wave of flame ripples out! The flame wave engulfs the orc wizard!  You kill the orc wizard!hh  Beogh accepts your kill.The flame wave engulfs the orc!  You kill the orc!hh#####################@###############hh,g  Beogh accepts your kill.hh5<.....................@......).......)o.hhZ:9/18 -510hhBhhEV _Your wave of flame reaches its maximum intensity and dissipates.ihz H  Casting: Flame Wave (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.jhc[r...)....## deadmagic the Arsonist .#......... Grey Orconian of Beogh **.... .#.#################  Health: 77/77 ======================== .#......#..........#  Magic: 8/18==========-------------- ........'..........+  AC: 12Str: 11 .######.#..........#  EV: 11Int: 20 .# #.#..........#  SH: 0Dex: 11 .# #.#..........#  XL: 10 Next:  5% Place: Dungeon:7 jh].# #.#.......@..#  Noise: =======--  Time: 7410.8 (0.0) #######.#........*.#  o) +2 flail (protect) .......)#.........*#  Cast: Foxfire #######.###########*.  Breath+ .....#### .o. .....#..).  o   orc priest (polearm) .)...#... .....#.## .....#Casting: Flame Wave (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc priest, wielding a +0 trident and wearing a +0 leather armour (100%to hit)jhgSf...)....##deadmagic the Arsonist .#.........Grey Orconian of Beogh **.... .#.#################Health: 77/77 ======================== .#......#..........#Magic: 8/18==========-------------- ........'..........+AC: 12Str: 11 .######.#..........#EV: 11Int: 20 jhT.# #.#..........#SH: 0Dex: 11 .# #.#..........#XL: 10 Next:  5% Place: Dungeon:7 .# #.#.......@..#Noise: =======--  Time: 7410.8 (0.0) #######.#........*.#o) +2 flail (protect) .......)#.........*#Cast: Foxfire #######.###########*.Breath+ .....####.o. .....#..).o   orc priest (polearm) .)...#... .....#.## .....#Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc priest, wielding a +0 trident and wearing a +0 leather armour (100%to hit)  The magic dart hits the orc jhUpriest.jh).)Aiming: Magic Dart (safe; 1% risk of failure)  jh&Press: ? - help, Shift-Dir - straight line  Aim: an orc priest, wielding a +0 trident and wearing a +0 leather armour (100%to hit)  The magic dart hits the orc priest.orc priest is lightly wounded.jh8*jhC  The orc priest invokes the aid of Beogh against you.jhRN 8@jhO 3--=------1.8 (1jhW jhZ 4 _Pain shoots through your body!kh  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.kh>0...)....## deadmagic the Arsonist .#......... Grey Orconian of Beogh **.... .#.#################  Health: 73/77 ======================-- .#......#..........#  Magic: 7/18=========--------------- ........'..........+  AC: 12Str: 11 .######.#..........#  EV: 11Int: 20 .# #.#..........#  SH: 0khxDex: 11 .# #.#..........#  XL: 10 Next:  5% Place: Dungeon:7 .# #.#.......@..#  Noise: =--------  Time: 7411.8 (0.0) #######.#........*.#  o) +2 flail (protect) .......)#.........*#  Cast: Foxfire #######.###########*.  Breath+ .....#### .o. .....#..).  o   orc priest (polearm) .)...#... .....#.## .....#Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.kh?Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc priest, wielding a +0 trident and wearing a +0 leather armour  (lightly wounded, 100% to hit)kh5...)....##deadmagic the Arsonist .#.........Grey Orconian of Beogh **.... .#.#################kh+Health: 73/77 ======================-- .#......#..........#Magic: 7/18kh=========--------------- ........'..........+AC: 12kh2Str: 11 .######.#..........#EV: 11Int: 20 .# #.#..........#SH: 0kho.Dex: 11 .# #.#..........#XL: 10 Next:  5% Place: Dungeon:7 kh.# #.#.......@..#Noise: =--------  Time: 7411.8 (0.0) #######.#........*.#o) +2 flail (protect) kh.......)#.........*#Cast: Foxfire #######.###########*.khBreath+ .....####.o. .....#khB..).o   orc priest (polearm) .)...#khi`... .....#.## khd.....#Confirm with . or Enter, or press ? or * to list all spells.khAiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc priest, wielding a +0 trident and wearing a +0 leather armour  kh[(lightly wounded, 100% to hit)  The magic dart hits the orc priest but does no damage.khWkhd).o.4=2.8 (1khlkhq  Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an orc priest, wielding a +0 trident and wearing a +0 leather armour  (lightly wounded, 100% to hit)  The magic dart hits the orc priest but does no damage. _The orc priest is lightly wounded.kh  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.lhS...)....## deadmagic the Arsonist .#......... Grey Orconian of Beogh **.... .#.#################  Health: 74/77 =======================- .#......#..........#  Magic: 6/18========---------------- ........'..........+  AC: 12Str: 11 .######.#..........#  EV: 11Int: 20 .# #.#..........#  SH: 0Dex: 11 .# #.#..........#  XL: 10 Next:  5% Place: Dungeon:7 .# #.#.......@..#  Noise: =--------  Time: 7412.8 (0.0) #######.#........*.#hT4m  o) +2 flail (protect) .......)#.........*#  Cast: Foxfire #######.###########o.  Breath+ .....#### ... .....#..).  o   orc priest (polearm) .)...#... .....#.## .....#Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc priest, wielding a +0 trident and wearing a +0 leather armour  (lightly wounded, 100% to hit)lhn...)....##deadmagic the Arsonist .#.........Grey Orconian of Beogh **.... .#.#################Health: 74/77 =======================- .#......#..........#Magic: 6/18========---------------- ........'..........+AC: 12lhpStr: 11 .######.#..........#EV: 11Int: 20 .# #.#..........#SH: 0Dex: 11 .# #.#..........#XL: 10 Next:  5% Place: Dungeon:7 .# #.#.......@..#Noise: =--------  Time: 7412.8 (0.0) #######.#........*.#o) +2 flail (protect) .......)#.........*#Cast: Foxfire #######.###########o.Breath+ .....####... .....#lh"q..).o   orc priest (polearm) .)...#... .....#.## .....#Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc priest, wielding a +0 trident and wearing a +0 leather armour  (lightly wounded, 100% to hit)  The magic dart hits the orc priest!lhn#').lh9Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an orc priest, wielding a +0 trident and wearing a +0 leather armour  (lightly wounded, 100% to hit)  lhwThe magic dart hits the orc priest!  The orc priest is severely wounded.lhGIo)lh 253.8 (1lhlhf6 _Something unseen opens the door.lhRq  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.mh@`...)....## deadmagic the Arsonist .#......... Grey Orconian of Beogh **.... .#.#################  Health: 75/77 =======================- .#......#..........##  Magic: 5/18======------------------ ........'..........'  AC: 12mh!Str: 11 .######.#..........#  EV: 11Int: 20 .# #.#..........#  SH: 0Dex: 11 .# #.#..........#  XL: 10 Next:  5% Place: Dungeon:7 .# #.#.......@..#  Noise: =--------  Time: 7413.8 (0.0) #######.#........*.#  o) +2 flail (protect) .......)#.........o#  Cast: Foxfire #######.###########).  Breath+ .....#### ... mhhv.....#..).  o   orc priest (polearm) .)...#... .....#.## mh*L.....#Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc priest, wielding a +0 trident and wearing a +0 leather armour  (severely wounded, 100% to hit)mhj;...)....##deadmagic the Arsonist .#.........Grey Orconian of Beogh **.... .#.#################Health: 75/77 =======================- .#......#..........##Magic: 5/18======------------------ ........'..........'AC: 12Str: 11 .######.#..........#EV: 11mhInt: 20 .# #.#..........#SH: 0Dex: 11 .# #.#..........#XL: 10 Next:  5% Place: Dungeon:7 .# #.#.......@..#Noise: =--------  Time: 7413.8 (0.0) #######.#........*.#o) +2 flail (protect) .......)#.........o#Cast: Foxfire #######.###########).Breath+ .....####... .....#..).o   orc priest (polearm) .)...#... .....#.## .....#Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc priest, wielding a +0 trident and wearing a +0 leather armour  (severely woundedh?7m, 100% to hit)  The magic dart hits the orc priest.mh@Hmh]o)o   orc (wandering)The magic dart hits the orc priest.  The orc priest is almost dead.  An orc comes into view. It is wielding a +0 short sword.The orc falls on its knees before you.  It shouts, "Surely Beogh must have sent you!"The orc priest calls down the wrath of Beogh upon you.mh;^d64----=4.8 (1mhgmhs' _Beogh smites you!mhCL  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.nhx  Flames lash the orc priest.  You kill the orc priest!Beogh accepts your kill.nh~*o   orc (wandering)nhMnh WZ')nhy[5=---4-6nh[=====5nhdnhfs _Beogh appreciates your killing of a heretic priest.ohX3ohZohQ^ohbk6=ohe;7ohgohska8=ohmohGqohqo9=-ohrohtohtL71=ohuohwoh&xQ2=5ohQx0=ohyoh|oh|%3oh~oha4=ohłoh؄ohU5=oh1oh̊oh2P6=ohoh ...---- _You start resting.ohohQ/20.0)ohn7=----6.8 (11ohoh" _HP restored.oh[]6==ohaohUcohcoheoh@iohi9=ohnohsrohr:==ohtoh`x,oh zoh6~,ohohohOS7=ohoh‰,ohȋoh,ohWoh[,ohohoh9=oh1oh,oh4ohȦoh-S8=ohohB,ohBoh,ohoh,ohOohoh9=ohohͿoh>ohoh6ohT9==ohohm,ohoh ,oh8oh`,ohsohP==ohoh,ohohohQ10/18=ohoh&,ohnohQ,oh^oh,ohohohA9=ohyoh?,ohoh ,ohohd;1oh(=ohohe ,ohq oh ,oh oh, ,oh oh oh 9=oh ohF ,oh oh ;2oh?! )==oh" oh% ,oh#( oh\+ ,ohI- oh.0 ,ohR2 oh5 oh6 :==oh7 oh: oh; oh< oh5@ ohl@ %3oh@ (=ohB ohE ,ohI oh N ,ohP ohS ,ohU ohX oh:Y 9=ohZ oh^ ,oh_ ohc oh{c D4=ohh oh l ohNl ohm ohq ,oh^s ohv ,ohx oh{ oh| 9=oh} ohb ,oh& ohA ,oh oh oh L5==oh ohh ,ohs oh ,ohf ohp ,ohk oh ohў oh 3==oh% ohU ,oh, oh ohܬ D6=ohĮ oh ,oh^ ohO ,ohD oh ,oh۾ oh oh2 2=oh oh oh oh oh oh 57=oh@ oh: oh ,ohW oh1 ,oh oh ,oh$ oh ohs 2=oh oh] ,ohS oh _ _You start resting.oh .501.8 (75oh Z8==2.8 (76oh; ; _Magic restored.pht3phD!ph'ph+,ph 1ph8R[  Items here: )) [[ †.phUphkV _phXph_  Things that are here:  a +0 trident; a +0 leather armourphdphe _ph'gphs  Things that are here:  a +0 dagger; a +0 leather armourph:################ ....#....####...'..........' >. ###.#..........# .#  #.#..........# .#  #.#..........# )#  #.#..........# )# ###.#........).##.######..)#.........)#@.......5.8 (3.0).###########)........#### #......... .# #...).....# ##........# ##.###### .## .## ph*.#phQphG==6.8 (4phphٝV _Found two +0 short swords. Found a stone staircase leading down.phF 3ph ph ph ,ph ph phm ph ph{ phO  ...... ############### #.#### ...'.'.>. ##.#.ph ##.#  #.#.##.#  #.#...##)#  #.#..##)# ##.#.).##@####### ..)#.........)#.. ##.###########) #####..... # phv #...) # ##........ # ##.#####.. # #.# .. # #ph #.#phw SM## ...... ############### ##### ...''.>. #ph .)  ..##@# ##.).##.####### ..)#.........)#..........###########)......... #####..........phz b......#.# ..ph +8.8 (2ph *9.8 (3ph4 ph} _You see here a +0 hand axe of freezing.rh}3rh:rhrhkrh6$ _rhrhʘ  Things that are here:  a +0 short sword; a +0 ring mail; an orc corpserhxrh؜ _rhrhKrh,rhrhrhrhrhrhrx  There is a stone staircase leading down here.  You see here a +0 short sword.rhsrh _rh2rhrh,rhzrh5rh,rh8rhM  Things that are here:  a +0 short sword; a +0 ring mail; an orc corpserhrh _rh rhl  You see here a +0 hand axe of freezing.rh,rh _rh?rhBrhSrhrhK,rhrh~ rhBrhrh8,rhCrhrh= ,rh"rh$rh%'rhx'rh(rh*rh-,rh/rh5rh8,rh8rh;rh=,rh=rh@rhA,rhDrhMrhrhYA,rhCrhDrhF,rh'HrhK7 _You open the door.rhM3rhNrhT@  There is an open door here.rhRVrhV _rhXrhYrh%\,rh _rh`rhb,rhbrh drhe,rhfrhBgrhh,rh,jrhkrhm,rhnrhorh;r,rh\srhvrhx,rhyrh{rh},rh~rhfrh,rh<rh!rh(,rhrhމrhڋ,rhrhrh,rhrhrh,rh}rh˜rhG # ##≈§ .#≈§≈ .#≈≈≈≈ .#rhq§≈### .#####################.. .'..............@......>619.8 (110.0) .#####################.. .... §≈#### ≈§≈§ .#..........###### ≈≈§ .'..........'.>..# ≈§ rhϣV.#..........##.### # ### .#..........##.# #.# .#..........##)# #.#rhN§≈rhF,201rhrhݲA _Found a staircase to the Ecumenical Temple.thB3th/th!th$th'%th)),th,th9-th2th6th-:,th;th>th,B,thCthGthzK,thsLthXth\,thS]thfthkBthonthq,th sth>zBthzth~thth"thmthчththWthdth th,ththth,ththzthh,thIth#thth=thעthth,th5thlth,Xthi,thwthth/,thjth thV,thOthth,th thth,th;thjtheBthzth   There is an open door here. _thX,ththAth"thb&,thh(tha+thw.th.th0thgthlthn,thoth0wthxthYythythBthlthXthޚth؛,thJthܥth,ththth,thٶthth ,ththth-ththth>th,thththBthth,th1th3ththth ,thth"th%,th'th-th/,th1th7th.9,th:th>th@,thAthDFthH,thIthNthQ,th0RthVthUX,thFYthcth zh zh zh zh ,zh zh zh ,zh zh zh zh' zh zh$ zh #######.........#########.###########.#...........#.#########.##.###.## #####..##.@.#48.5 (26.0 .......# #.........>.# zhF .#####.# #.##...####.##<# # ##.###.##.#...##.##..#.#zh zh)_ +9.5 (27zhDd zhf 9 _Found an escape hatch in the floor.{hХ3{h{h~{hX{hҮB{hݰ{hӲ,{h{h {h",{h{h¸{hJ##########.........# ########.# ###########.# #...........# #.#########.# #.# ##.## ..# ####...#### ..# #......... #.# #.##...####.# {h]#<# # ##.## .# #.# #.# c #.# #.# .# ... #.# .#c   centaur (asleep) #.# #.. .# #.# #. )# ..#{h^ 53.5 (4.0)cclauncher)A centaur comes into view.{hc ((Found a hand axe. The centaur wields a +0 orcbow. The centaur shoots an arrow.{huY..1--==4.5 (5{hv`{hi _The arrow hits you. _There is an escape hatch in the floor, spattered with blood here.|hD  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.|h * , combustible)Flames lash the centaur.  The centaur is moderately wounded.|hʞ x cThe centaur's fire resistance burns away.|hn O(((|h7+ @.. The centaur shoots an arrow. The arrow barely misses you.|h/ J((|h ...|h׷ 2--6---====|h2 #5.5 (1|h |h Y _The centaur shoots an arrow. The arrow hits you but does no damage.~h  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.~hZ~hvvc., ally …)~hϖ4=5----=---6~hR~hџ/ _You conjure some foxfire!h  The foxfire hits the centaur. The centaur is burned terribly!hl h;t { .  The centaur is moderately wounded.hw H((hP h O@c.h5 ?5=h\ H==-7h h& o _The centaur shoots an arrow. The arrow barely misses you.h  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h * Flames lash the centaur. The centaur is burned terribly!hd  ccombustible, ally target)The centaur is severely wounded.The centaur unwields a +0 orcbow.  The centaur hits you but does no damage.hd63----====8hihl? _The centaur kicks you but does no damage.hbYou hit the centaur but do no damage.  Your weapon exudes an aura of protection.  The centaur misses you.kicks you but does no damage.  hithsc7=19 =---9.9 (1.4hghljM _The centaur misses you.h!  You hit the centaur.  The centaur is almost dead.hb . )Your foxfire dissipates.The centaur hits you.  The centaur kicks you but does no damage.h5-4=-----61.3hh _The centaur closely misses you. The centaur barely misses you.hVD v  You hit the centaur.  You kill the centaur!hJ D)h,O y7==82.7h{T h.#  .# #.##...####@#  <# # ##.## #.#  .# #.# #.#  .# #.# #.#  .. #.# #.#  .# #.. #.#    .# #. #)#  huD  .#  #.#    ##   h|I-30h1h  Things that are here: _a +0 orcbow; a centaur corpsehs4  ######## ## .......... .######### ##.######...######.........>.##...####) <# # ##.## .# #.# .#.#  h.: h: F-4 _h=? hA h ' ## .......... .######### ##.######...######.........>.##...####) <# # ##.## #. .# #.# .#hn .#.#  h% h %5h h hU .......... .######### ##.######...######.........>.##...####) <# # ##.## #. .# #.# .#. #)..#  hvhT=12 6h h h^ ######### ##.######...######.........>.##...####) <# # ##.## #. .# #.# .#. #) #.###  h}hCT5==7hhlh  ##.######...######.........>.##...####) <# # ##.## #. .# #.# .#. #) #. #  hh%8hhh$ ####...######.........>.##...####) <# # ##.## #. .# #.# .#.  #. #  h^1h1%9h`6h:Q _You see here a +0 hand axe.h? .........>.##...####) <# # ##.## #. .# #.# .#. #) # .  hFhG-70 _h&MhNh} X##...####) <# # ##.## #. .# #.# .#. #) #. # ..##.. ##h h B==1h h= h n<# # ##.## #. .# #.# .#. #) #. ##...!..#####.##... ### h ;2h h 5 _Found a potion of berserk rage.hM#.# #.# #.# #.# #.# #.# .. #.# #.# #.# #.. #.# #.# #. #)# .# #.# ## #.#  h2N#.##.##.# #...!.@.#  #####.###  ...  ###.  ..## hvUhUhUL6=3h_]h_hj   #.# #.# #.#  #.# #.# #.#  ... #.### #.#  #.# #.... #.#  #.# #. #. #)#  ..##. #.#  .## #. #.# #.##.##.#h  #...!@..# #####.### .... ###.#. ..#.# ### .##hNh%4hh h) #.# #.# #.# #.# #.# #.# ... #.#####.# #.# #....##.# #.# #. #.##)# ..#h* #.##.# .## #.##.# #.##.##.# #...@...# #####.### ..... ###.#.# ..#.# ### . h6*3##h1h1%5h'7h=@6.7 (2htBhD> _x - 2 potions of berserk rage (gained 1)h#.# #.# #.#  ... #.#####.#  #.# #....##.#  #.# h;#. #.##)#  ..#  #.##.#  .## #.##.#  #.##.##.# #.......# #####@### ..........# #######.#.# ..#.# ### . ## hhF=7.7 (1h'hjh ...####.#... #.##). #.##.##. #.##.##.##.......########.##.......@..########.# ..#.hyU#### .##h\h%8hhh@3hjh7=hh,hho,h<hhZ9=h h,hShb8==hhh4 _Magic restored.h3hhh,hh@h,hhhP==hhh,hh&h,hh5h,h<hhhhhhhhhhhhh)hhhQhShII #.##.#   #.##.#   #.##.##.#   #.......#   #######.###  ..........#  ########.#.#  .........#.############  ##########.....@......#   #.#####..###..  #.# o....  #.# #####..  #.#  #..  o   orc (polearm, asleep)##. .  h 968.0)  The orc falls on its knees before you.ht .An orc comes into view. It is wielding a +0 trident.h+7.7 (19hhh&0 _The orc moves out of view.h3hhhhhhhh?hhNhhhXhh9hh#.##.##.# #.......# ######.### ...#  ##.#.#  ...#.############  ####............#  #.#####..###..#  #.##@.........# 801.7 (4h$.0) #.##.#######..#  #.##.. #  #...o#.  ##.#.#..  #.#.# ._ o   orc (polearm, wandering) # ..# ...   #.# ##.    hhX.oh*2.7 (5hh6 _Found a sacrificial altar of Ru.h=*h*h+h-h.h1hp1hC6Bh7h7h8h;h=hN=h=h@hDB,hBh>DhGhIhJhJhUMhgNhOhOhyPhRheV,hVhHXhYZhZhZh ]h`,hCahbhdhehehghihihLjhlhp,hqhthv,hawhyhM{,h+|hhD,h˄h%h,hlh,hwhI _l - 5 scrolls of identify (gained 1)h3h3hhm,hؗhh~,h>h"h,hhbh¢hhhhh@h¦hh8,hhZhٮ,h!hh,h,hh5h,hh&,hhsh,h=hhN,hhLh,hjhh4,hh h,hh3h,h]hhR,hhh,h7hh,hhh,h3hh #.##.#  #.##.#  #.##.#  #.##.#  #.##.#  #.##.#  ...####.##.# #.........# ######@#### .F..?...########## ha   F   bullfrog (asleep) hT} 40.7 (38.0)  A bullfrog comes into view.h+1.7 (39h%he _Found a scroll labelled DUF MYPHAMOI.hA  #.##.#  #.##.#  #.##.#  #.##.#  #.##.# ...####.##.#  #.........# ########.#### ..F..?.@.#  ##########  h $ h hz 02.7 (1.0)hO hu h #.##.# #.##.# #.##.# #.##.# #.##.# ...####.##.# #.........##.####.F..?@..##h*h%3hhh&" #.##.# #.##.# #.##.# #.##.# #.##.# ...####.##.# #.........##.####.F..@...##hZ.h.%4h4h58 _You see here a scroll labelled DUF MYPHAMOI.h ;5h. h" b _F - a scroll labelled DUF MYPHAMOIh  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.hB4 *F  combustible)Flames lash the bullfrog.  The bullfrog croaks.  The bullfrog is moderately wounded.h,hH..FhPt6---====6hh@ _The bullfrog's fire resistance burns away.h  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h * Flames lash the bullfrog. The bullfrog is burned terribly!hT~ FThe bullfrog is almost dead.hb4------7h9h? _The bullfrog hits you but does no damage.h0  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.hu  Flames lash the bullfrog. The bullfrog is burned terribly!  You kill the bullfrog!hy A* hP .2-----98hhU hW X _Beogh accepts your kill.hr Iht ,h=y hy hz N3=-h@z hz ,hi{ h{ h{ h%| h| ,h} h} h} 9=h~ h? hf h hs a4=h h ,h h ,hz h ,hF hl h 9=h$ h ,hЋ h8 b5==h h hю hX h h h h ,h h P==h h^ h h h3 h] K6=h h1 ,hԙ h h' h[ h ,h8 hۛ h 9=h* h ,h h ,hp h h K7=hj hޢ ,h1 h ,hڤ h hХ h hȦ h 9=h5 ḩ h h h? ---- _You start resting.h# 082.7 (34.0)hq e8==----3.7 (35hu h= % _Magic restored.h 3he hh6hBhDhihhh,h?hWhh:==h;hh,h hGh+ hV h h!h#,h#h{%h&,h+'h(h)h*h*h-h"6 #.##z#zz #.##.##.#. #.##.##... #.##.#... #.##.# #.. # #.##.###.####.##.#..# #.##.#..............####.##.# hc6#@# #.........# #.##########.#####............###############h6Kzzz 3 wights (2 polearms, dormant)h<292.7 (9.0)h=h?D ..zzz 2 wights (1 polearm, 1  3 wights come into view.hD.3.7 (10.0)hJh@V2 _The wight moves out of view.h]  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.hhh%h.z#.zzzz 3 wights (2 polearms)hj5----==4.0)hhJ O _A cloud of volatile blastmotes flares up around you! Run!h #.#..#.#z#. .zz... #.. ###.####.##.#..#..............### #§# #........#########.###............# ############ 2 wights (1 polearm)ht ,hp h! .z..zzz 3 wights (2 polearms)h .--5h :§h h r#.#. #.##.# #z.. #.##.# .zz #.##.# #.. # #.##.# ##.####.##.#..# #.##.# ..............####.##.#  #§# #.........# #.##########.#### #.@..........# ##############  2 wights (1 polearm)h: h h$ ..z§   wighthn @--6h 8§h hBQ  Casting: Volatile Blastmotes (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.hJ,hLhR.z§z 2 wights (polearms)h^So2--------==7hX:§h[O _A cloud of volatile blastmotes flares up around you! Run!hB#.#. #.##.# #... #.##.# ... #.##.# #z. # #.##.# ##.####z##.#..# #.##.# h........####.##.# #§# #.# #.#.#### #.§# #h’' h5.§hɚ.--8hϟ8§hhh 4#.#. #.##.# #... #.##.# ... #.##.# #z. # #.##.# ##.####z##.#..# #.##.# .####.##.# #.# #.# #.#.#### #.§.# # §3=-----9§h _A cloud of volatile blastmotes flares up around you! Run!asting: Volatile Blastmotes (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _A cloud of volatile blastmotes flares up around you! Run!asting: Volatile Blastmotes (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.hm  Confirm with . or Enter, or press ? or * to list all spells. _A cloud of volatile blastmotes flares up around you! Run!asting: Volatile Blastmotes (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You miscast Volatile Blastmotes.  You are very lightly contaminated with residual magic.hszz   wight (polearm)hP:0----hwk900Contam Breath+ h h0 _Nothing appears to happen.h]( %#.#. #.##.# #... #.##.# ... #.##.# #z. # #.##.# ##.####z##.#..# #.##.# .####.##.# h( j#.# #.# #z#.#### #.§.# # h* hn5  The cloud of blastmotes explodes!  The concussive blast engulfs the wight!!  You destroy the wight!h"9 I#### hFN..).hby----11=======1hheX _Beogh accepts your kill.h'#.#. #.##.# #... #.##.# ... #.##.# #z. # #.##.# ##.####z##.#..# #.##.# .####.##.# #.# #.# #.#.#### #.).# # h,hYhzz   wighthE-------2hhh8U Q  Casting: Volatile Blastmotes (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.hThhWzz 2 wights (1 polearm)hK7/18 ----==-----3hhO _A cloud of volatile blastmotes flares up around you! Run!h#.#. #.##.# #... #.##.# ... #.##.# #z. # #.##.# ##.####z##.#..# #.##.# .####.##.# #.# #.# #z#.#### #.z...§# # hhThJ.z..§h^.--4h%8§hZ'h #.#. #.##.# #... #.##.# ... #.##.# #z. # #.##.# ##.####z##.#..# #.##.# .####.##.# #.# #.# #.#.#### #.zz..§.@....# # h9 h hw `)zz.§ha g8=-----5h h h+#.#. #.##.# #... #.##.# ... #.##.# #z. # #.##.#  ##.####z##.#..# #.##.#  .####.##.# #.# #.# #.#.#### #.)zz.§..@...# # h1.hX4X.z§h4%6h:8§h=h؜ Q  Casting: Volatile Blastmotes (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h2hh*-=  Casting: Volatile Blastmotes (dangerous; 3% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.A cloud of volatile blastmotes flares up around you! Run!  The cloud of blastmotes explodes!  The concussive blast engulfs the wight!!  You destroy the wight!h-|.z###   wight (hQHj.z.).hEL5----2=======7h}Sh`VX _Beogh accepts your kill.hL8#.#. #.##.# #... #.##.# ... #.##.# #z. # #.##.# ##.####z##.#..# #.##.# .####.##.# #.# #.........# #.#.#### #.).z.)..§@..# # h"Nh!U.z)..§-------8hZ&§hz]K _Your magical contamination has completely faded away.h #.#. #.##.# #... #.##.# ... #.##.# #z. # #.##.# .####z##.#..# #.##.# ####.##.# h #.# #.........# #.#.#### #.)..z)..§.@.# # h` h n.z..§hR E-------9h 8§hC hB#.#.#.##.#  #.#. #.##.#  ##.##.#  ... #.##.#   #z. # #.##.#  .####z##.#..# #.##.#  ............####.##.#  #.# #.........#  #.##########@#### #.)...z..§...#  ##############       hhSf)z.§h&10hL'§hh˭ .##......  #z. # # .####z##.#..# #.##.# ............####.## #.....@...###########.####.)...)z.§...##############h h z.z   wight (polearm)h5 @----1h h s _A wight comes into view. It is wielding a +4 spear.hI+O #.#  #.#.. #.##.#  #.#. #.##.#  #... #.##.#  ... #.##.#  #z. # #.##.# #.####z##.#..# #.##.# .z..####.##.#  #.# #.#  #.##########.####  #.)...)z.....#  #####  hZ-h5F.zh6\6==2hq>h@h   h ACasting: Volatile Blastmotes (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h*h 2K.zh2]3----==3h8h;O _A cloud of volatile blastmotes flares up around you! Run!h S#.#  #.#.. #.##.#  #.#. #.##.#  #... #.##.#  ... #.##.#  #z. # #.##.#  .####z##.#..# #.##.#  ####.##.#  #.# #z...§@...#  #.##########.####  #.)...)z.....#  #####       h,h.z..§zz 2 wights (polearms)h.--4h8§h!h f w#.#  #.#.. #.##.#  #.#. #.##.#  #... #.##.#  ... #.##.#  #z. # #.##.#  ####z##.#..# #.##.#  ####.##.#  #.# #.z..§.@..#  #.##########.####  #.)...)z...z.#  ######       hg hp c.z.§hp N=-5hAw 8§hdy < _The wight hits you but does no damage.hL*#.#  #.#.. #.##.#  #.#. #.##.#  #... #.##.#  ... #.##.#  #z. # #.##.#  z##.#..# #.##.#  ####.##.#  h +`#.# #..z.§..@.#  #.#.####  #.)...)z...z.#  ######       h-he-h 7 .z§z.  The wight attacks as it pursues you!  The wight hits you from afar with a +0 spear.hu7LP: 76/76 (77)6h7@ Drain Breath+ h=&§hAQ _You feel drained.h~ #.#   #.# h`  #.#.#.##.#  #.#. #.##.#  ##.##.#  ... #.##.# h d  #z. # #.##.#  ##z##.#..# #.##.#  h .........####.##@#  #.# #...z§....#  #.##########z#### #.)...)z.....# h v ##############     h hY  ####The cloud of blastmotes explodes! The concussive blast engulfs the wight!  The wight is almost destroyed.The concussive blast engulfs the wight!h h r.z.z.h P: 3/18 ----======7h h ^ _The wight is severely damaged.h; Q  Casting: Volatile Blastmotes (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h h .   wight (polearm)  A cloud of volatile blastmotes flares up around you! Run!  The wight hits you from afar with a +0 spear.hj 0/74--1---==----8h' h Q _You feel drained.h_6M.##......  #z. # ##z##.#..# .........####.##§ #......z..##########.#####.)...)z.....# ## h(hI3§h1=-------9h'§hChM.##......  #z. # ##z##.#..# #.##. .........####.##§ #......z..  #.##########.#### h "§h2 y2=--20h;§hOhH $M###.##......  #z. # ##z##.#..# #.##. .........####.##§#.# #......z..# hK h,Q §.zz   wight (polearm)hQ S4=1hW 9§hY hg...###.##......  #z. # ##z##.#..# #.##. .........####.##§ #.......z.##########.####.)...)z.....##############h  The cloud of blastmotes explodes! The concussive blast engulfs the wight!  You destroy the wight!h#### h4h.)z.z   wight (polearm)h& 5/76 (78----3======2 _Beogh accepts your kill.Training target 1.0 for Translocations reached!  Your Translocations skill increases to level 1!h-hR0l _Your Invocations skill increases to level 5!h Q  Casting: Volatile Blastmotes (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h3hhe _You don't have enough magic to cast this spell.h-###.######...###.##......  #z. # ##z##.#..# #.##. .........####.##) #.......z.##########.####.)...)z.....hMh:z.h56=h,F------3 _hԟhhU_Q  Casting: Volatile Blastmotes (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.hdT S ####.######  deadmagic the Arsonist #....#  Grey Orconian of Beogh **.... #.####  HP: 76/76 (78) ======================== #.# MP: 0/18------------------------ #.# AC: 12Str: 11 #.# EV: 11hwU Int: 20 #.# SH: 0Dex: 11  #.#.. #.##.# XL: 10 Next: 13% Place: Dungeon:8  #.#. #.##@# Noise: ---------  Time: 7923.7 (0.0)  #... #.##*# o) +2 flail (protect)  ... #.##*# Cast: Foxfire  #z. # #.##*# Drain Breath+ hU t##z##.#..# #.##*# .........####.##z# z   wight (polearm)  #.# #.........# hV 1 #.##########.####  #.)...)z.....#Casting: Volatile Blastmotes (dangerous; 3% risk of failure)  h`V Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a wight, wielding a +0 spear and wearing a +0 robe (severely damaged, 100%to hit)hh####.######   deadmagic the Arsonist#....#  Grey Orconian of Beogh **....#.####  HP: 76/76 (78) ========================#.#  MP: 0/18------------------------h@ U#.#  AC: 12Str: 11#.#  EV: 11Int: 20#.#  SH: 0Dex: 11  #.#..#.##.#  XL: 10 Next: 13% Place: Dungeon:8  #.#.#.##@#  Noise: ---------  Time: 7923.7 (0.0)  #...#.##*#h_   o) +2 flail (protect)...hv #.##*#  Cast: Foxfire  h #z. # #.##*#  Drain Breath+ h ##z##.#..# #.##*# h 8.........####.##z#h   z   wight (polearm)  #.# #.........#h6  #.##########.#### #.)...)z.....#hV X Confirm with . or Enter, or press ? or * to list all spells.hu Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineh Aim: a wight, wielding a +0 spear and wearing a +0 robe (severely damaged, 100%to hit)  The magic dart hits the wight but does no damage.hhlm...z)h^1==4.7 (1hh  Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a wight, wielding a +0 spear and wearing a +0 robe (severely damaged, 100%to hit)  The magic dart hits the wight but does no damage. _The wight is severely damaged.h8....# ###  #.#..#.# ....  #z. # ##z##.#..#z .........####.##)  #.# #.........#########.###)...)z.....# ############hjh :z.h --5hbh)h ###  #.#..#.# ....  #z. #z ##z##.#..#. .........####.##)  #.# #.........#########.###)...)z.....# ############h. h -=6h@ hK < _The wight hits you but does no damage.h%  You hit the wight.  Your weapon exudes an aura of protection.  The wight is almost destroyed.h 2--19 8.1 (1.4h[ h 9 _The wight hits you with a +0 spear.h  You hit the wight but do no damage.The wight is almost destroyed.h|3=-=9.5h2hS _The wight closely misses you.hN  You closely miss the wight.The wight is almost destroyed.hα5=2=30.9hTh _The wight closely misses you. The wight barely misses you.h9  You hit the wight but do no damage. You tail-slap the wight.  You destroy the wight!h8f)h~l6/77=52.3hhX _Beogh accepts your kill.h   #.#..#.# ....  #z. # ##z##.#..#. .........####.##)Drain Breath+   hhXa7=-30hhA  Things that are here: _a +0 spear; a +0 robeh #.#..#.# ....  #z. #) ##z##.#..# .........####.##)  #.# #.........#########.###h&s  hVhF-4 _hhh  #.#..#.# ....  #z. #) ##z##.#..#. .........###  #.# #.........#########.###)...)z.....# ##   hߝ ha %5h h  Things that are here: _a +4 spear; a +0 robeh #.# #.#..#.##.#  #.# #.##.#  #... #.##.#   #.##.#  #z. # #.##)# ###z##.#..# #.##.# ..........####.##)#  #.# #.......@.#  #.##########.####  #.)...)z.....#   ##############     h[h#?12 6 _h1hhE[  #.#  #.#.. #.##.#  #.#. #.##.#  #... #.##.#  ... #.##.#  #z. # #.##)# #z##.#..# #.##.# .####.##)#  #.# #.#  #.#.####  #.)...)z.....#  ######      hb hib n=3==7h\h hJj h!&#.#..#.##.#  #.# #.##.#  #... #.##.#   #.##.#  #z. # #.##)# .####z##.#..# #.##.# ............####.##)#  #.# #.........#  #.##########@####  #.)...)......# hD#}  ##############      h*h*%8h9h i #.# #.##.#  #... #.##.#   #.##.#  #z. # #.##)# #.####z##.#..# #.##.# ............####.##)#  #.# #.........#  #.##########.####  #.)...)....@.#   ##############  h;9hhyh  #.#. #.##.# #... #.##.# ... #.##.# #z. # #.##)# ##.####z##.#..# #.##.#.####.##)# #.# #.........# #.#.#### #.)...)...@..# #h# h[$ &40hU8 hQ  #.#. #.##.# #... #.##.# ... #.##.#h 4 #z. # #.##)#  ##.####z##.#..# #.##.#  .####.##)#hߠ  #.# #.........# #.#.####h  #.)...)..@...# #h; h h B==1h h2 he #.#. #.##.# #... #.##.# ... #.##.# #z. # #.##)# ##.####z##.#..# #.##.# .####.##)# #.# #.# #.#.#### #.)...).@....# h(#h ;2h#*hz,h  #.#. #.##.# #... #.##.# ... #.##.# #z. # #.##)# ##.####z##.#..# #.##.# .####.##)# #.# #.# #.#.#### #.)...)@.....# h (#hAg4=3hhhj #.#. #.##.# #... #.##.# ... #.##.# #z. # #.##)# ##.####z##.#..# #.##.# .####.##)# #.# #.# #.#.#### #.)....# #hfrhr%4hxh  Things that are here: _a +4 flail; a +0 robeh2 #.#. #.##.# #... #.##.# ... #.##.# #z. # #.##)# ##.####z##.#..# #.##.# .####.##)# #.# #.# #.#.#### #.)..@)......# #hB5 _hhh #.#. #.##.# #... #.##.# ... #.##.# #z. # #.##)# ##.####z##.#..# #.##.# .####.##)# #.# #.# #.#.#### #.).@.)......# #hhc%6hhhms #.#. #.##.# #... #.##.# ... #.##.# #z. # #.##)# ##.####z##.#..# #.##.# .####.##)# #.# #.# #.#.#### #.)@..)......# #h{h2|A=7hՀhh.a #.#. #.##.# #... #.##.# ... #.##.# #.. # #.##)# ##.####.##.#..# #.##.# ........####.##)# #.# #.# #.#.#### #.@...)......# #hph$%8hh  Things that are here: _a +4 spear; a +0 robeh #.#.. #.##.# #.#. #.##.# #... #.##.# ... #.##.# #.. # #.##)# ##.####.##.#..# #.##.#..............####.##)# #.# #.........# #@##########.#### #.)...)......###############hh|,9 _h hxhDf.#.#...... . #.. # )##.####.##.#..# #.##...............####.##) #.........##########.####.)...)......##############5=50h#...... .#..#......# . #.. # )##.####.##.#..# #.##........@......####.##)##.####.#####.........##########.####.)...)......##############hh %1hRhth.......#.#.. #.#... ...##.. #)##.####.##.#..#.h..............####.##)##.####@#####......... #.##########.###)...)......# ############ hh՟%2h:h=hi&#.#.. #.#... ...##.. #)##.####.##.#..#...............####.##)##.####.#####......... #####.###)...)......# ############3hthvhCO #.#.. #.##.# #... #.##.# ...# #.##.# #.. # #.##)# ##.####.##.#..# #.##.# ..............####.##)# ##.####.#####.........#  #.##########.#### #.@...)......# ############## h=U hU A=4h[ hT`  Things that are here: _a +4 spear; a +0 robehd S#.#.. #.##.# #... #.##.# ...# #.##.# #.. # #.##)# ##.####.##.#..# #.##.# ........####.##)# hOe ##.####.#####.# #.#.#### #.)@..)......# # hFm hn ,5 _hat h5v h4 m#.#.. #.##.# #... #.##.# ...# #.##.# #.. # #.##)# ##.####.##.#..# #.##.# .####.##)# ##.####.#####.h4 h# #.#.#### #.).@.)......# # hs: h: >6==h: 6h@ hIB h@v#.#.. #.##.# #... #.##.# ...# #.##.# #.. # #.##)# ##.####.##.#..# #.##.# .hv####.##)# ##.####.#####.# #.#.#### #.)..@)......# # h_~hy%7hwh,h#.#.. #.##.# #... #.##.# ...# #.##.# #.. # #.##)# ##.####.##.#..# #.##.# .####.##)# ##.####.#####.# hDI#.#.#### #.)...@......# # h;8hwhThings that are here: _a +4 spear; a +0 robeThings that are here: _a +4 spear; a +0 robe _h F #.#.. #.##.# #... #.##.# ...# #.##.# #.. # #.##)# ##.####.##.#..# #.##.# .####.##)#h  ##.####.#####.# #.#.#### #.)..@)......# #hR hV ,9 _hh h$ h{h #.#.. #.##.# #... #.##.# ...# #.##.# #.. # #.##)# ##.####.##.#..# #.##.# .####.##)# ##.####.#####.# #.hh#.#### #.).@.)......# #h5rhr9==60hyh{h! #.#.. #.##.# #... #.##.# ...# #.##.# #.. # #.##)# ##.####.##.#..# #.##.# h.####.##)# ##.####.#####.# #.#.#### #.)@..)......# #h>h%1h˕hh>kR #.#.. #.##.# #... #.##.# ...# #.##.# #.. # #.##)# ##.####.##.#..# #.##.# ........####.##)# ##.####.#####.# #.#.#### #.@...)......# #hyqhq:7=hr2hwh  Things that are here: _a +4 spear; a +0 robehB #.#.. #.##.# #... #.##.# ...# #.##.# #.. # #.##)# ##.####.##.#..# #.##.# ..............####.##)# ##.####.#####.# #.#.####hiB #@)...)......# #hQJh#K,3 _hPhiShD #.#.. #.##.# #... #.##.# ...# #.##.# #.. # #.##)# ##.####.##.#..# #.##.# ..............####.##)# ##.####.#####.# #.#.#### hD #.@...)......# # h@L hL %4h=R hMW  Things that are here: _a +4 spear; a +0 robehth+Pick up what? 32/52 slots (_ for help) Hand Weapons (select all with )) hw a - a +4 spear Armour (select all with [)  b - a +0 robe h[Up|Down] select[Esc] exit hׯLetters toggle [.|Space] toggle selected[top]h&  a + a +4 spear[Enter] accept (1 chosen)h#.#..#.##.#deadmagic the Arsonist#...#.##.#Grey Orconian of Beogh **.......##.##.#HP: 77/77 (78) ========================#.. # #.##)#MP: 7/18=========---------------##.####.##.#..# #.##.#AC: 12Str: 11..............####.##)#EV: 11Int: 20##.####.#####.........#SH: 0Dex: 11#.##########.####XL: 10 Next: 15% Place: Dungeon:8#.@...)......#Noise: ---------  Time: 7964.3 (0.0)##############o) +2 flail (protect)Cast: FoxfireDrain Breath+ Things that are here: _a +4 flail; a +0 robeht[mThings that are here: _a +4 spear; a +0 robeThings that are here: _a +4 spear; a +0 robehh*5.3 (1hhbD _G - a +4 spearh  #.#.. #.##.# #.#.. #.##.# #... #.##.# ...# #.##.# #.. # #.##)# ##.####.##.#..# #.##.#h9  ..............####.##)###.####.#####.........# #@##########.#### #.[...)......###############h h %6h;" h$ h ...... .#..#......# . #.. # )##.####.##.#..# #.##...............####.##)##.###.........h] ##########.####.[...)......##############hr h %7h h h# #.# ....... #.# #.#... #.##.# #.#.. #.##.# #... #.##.# ...# #.##.# #... # #.##)####.####.##.#..# #.##.#.......@.......####.##)#.##.####.#####.........# #.##########.####h #.[...)......###############hh;8=ha8hhhhNh9hqXhhDhh h hp #=h h hhhh,h6h`hT9==hhhhhh!h!hd#h%,h&h(h#):==hm*h-,h.h1h>1J10/18=h2hS5,h6h9,hO:h<,h=h*@O=hAhD,hEhJhCK%1hsK(=h"MhO,h)QhoS,hUhWhWhYhd[h[9=h]h?_,h`hJdhdN2==hJfh-i,h\khm,h ph=r,hsh!vhv:==hwhy,hzh9},h~hBh|M3=hhhh}hډ,hhf,hhh9=hIh,hhh͞K4=hyh,h9h,hnh9=hͭhԯ,h^hhL5==hh,h}hͻ,hWh,h:hh:==hh,hhh!K6=hh,hh,hh,hhPh2=hmha,hhZ,hh#h`K7=hDhi,hxh,hBh,h:hh9=h\hm,hh _ _You start resting.h28030.3 (62.0)h h-S8==1.3 (63hh% _Magic restored.hB# #.# ####.# .... #.# # #.#.#.##.# #.#.##.##.# .#... #.##.# ...### #.##.#  #....# #.##)# ###.####@##.#..# #.##.# ...............####.##)# h# .##.####.#####.........# #.##########.#####.[...)......###############h+ h, 02.3 (1.0)h63 h4 h5f>#.#  .....# #.# ####.#  .... #.# # #.#.#.##.# . #.#.##.##.# hf#..#.#... #.##.# ........### #.##.#  #.@..# #.##)# h)gH###.####.##.#..# #.##.# ...............####.##)# hVg.##.####.#####.........# #.##########.####hzg#.[...)......###############hghqhq%3hyh |hDM####.# .....#####.....# ........  # #.#..... #.#.#..##..#.#...........@###. #.####....# )###.####.##.#..# #.##...............####.##).##.####.#####.........##4hh9h3hahh(hf==hhhh2h,hheh ,h hh ,hhh,hh<h,hhh,h h#h%,hm'h)h@,,h-ht2h5,h:h=?hA,hqBh#DhE,hFhLhMhDNhOhPhbR,h2Sh9UhV,hWhCYhZ,hd[h]h_,h`h chn>#.#.#.._..###<..### # .o#........:...# #.#.###........# #........... #.###### #....# ...... ....####.### #.#.#.. #@#.#528.0) ###.#.#  #.....# #.#  #####.....###  #..............##.##.#.#.....####.##.#hxo . #.#.#..#..## #.###..#.#....#...# #.##.........#####.# #.##.#hjvA3.3 (19h|hM _Found a +0 trident. Found a stone staircase leading up.h 3h\ h hֱ h/ Bhθ ,h ht hy h h h4 h ,h[ h h ,h0 h h ,h hz  #.#####..## #.##.. #.##.###### #.# #....#.###.#### ##.#.##...# #.#.#.._..###<..### # .o#.....#...@...#h .###.#.......#......#.......###### ###....## #....... #....# ####.### ##.#.# h ....# #.#.# #### ###.#.#  #.....#  You pick up a book of Decay and begin reading...hb 19.3 (6.0)h +60.3 (7h h. {  You add the spells Cigotuvi's Putrefaction, Dispel Undead and Martyr's Knell to_your library.h  Spells (Memorise)TypeFailure Level  a - Momentum StrikeConjuration/Translocation 3% 2b - Inner FlameHexes/Fire3% 3  c - ApportationTranslocation8%1  d - Kinetic GrapnelForgecraft11%1  e - Poisonous VapoursAlchemy/Air11%1  f - Summon Small MammalSummoning11%1  g - Lesser BeckoningTranslocation11%2  h - Call ImpSummoning17%2  i - Call Canine FamiliarSummoning32% 3  j - Vhi's Electric ChargeTranslocation/Air65% 4  k - ArcjoltConjuration/Air65% 5  l - Cigotuvi's Putrefactionh Necromancy/Air73% 4  m - Dispel UndeadNecromancy73% 4  n - Eringya's Surprising Crocodile Summoning73% 4  o - Martyr's KnellNecromancy/Summoning73% 4  p - Plasma BeamhG lFire/Air89% 6  q - Death ChannelNecromancyhw 100% 6  r - Sculpt SimulacrumIce/Alchemy100% 6 h  s - RimeblightIce/Necromancy 100% 7 6 spell levels left hӿ ^[!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exith  a - Momentum StrikeConjuration/Translocation 3% 2  q - Death ChannelNecromancy100% 6h  q - Death ChannelNecromancy100% 6  s - RimeblightIce/Necromancy 100% 7hˣ  d - Kinetic GrapnelForgecraft11% 1  s - RimeblightIce/Necromancy 100% 7h h h/ =#.#####..## deadmagic the Arsonist#.##....... Grey Orconian of Beogh **....#.##.###### HP: 77/77 (78) ========================#.##....... MP: 18/18========================#....#.###. AC: 12Str: 11##### ##.#.#..... EV: 11Int: 20#...# #.#.#.._.. SH: 0Dex: 11###<..### # .o#..... XL: 10 Next: 15% Place: Dungeon:8#...@...# #.#.###. Noise: ---------  Time: 8060.3 (0.0)#.......# #....... o) +2 flail (protect)h #.......# #.###### Cast: Foxfire###....## #....... Drain Breath+ #....# ####.#####.#.# #....##.#.# #.#######.#.# #.##.....# #.# _You start resting. _Magic restored. _Found a +0 trident. Found a stone staircase leading up.  You pick up a book of Decay and begin reading...  You add the spells Cigotuvi's Putrefaction, Dispel Undead and Martyr's Knell to_your library.h P  Okay, then.h h h . _h8h<)  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting3.7   3.4  +1   i - Spellcasting   5.3   7.1  -1           b - Maces & Flails   0.0   1.0   0   j + Conjurations 6.2   7.0   0  h= c - Polearms   0.0   1.0   0   k - Translocations   1.0   2.0   0   d - Unarmed Combat   0.0   1.0   0   l - Fire Magic  10.4  12.0   0   e - Throwing   0.0   1.2  -1           m * Invocations   5.0   5.0  +1   f - Short Blades   0.0   1.0   0              g + Dodging3.6h>-   4.8  -1       h - Stealth   1.7   2.0   0                                      h>                The relative cost of raising each skill is in cyan.  h0?The species aptitude is in white.  [?] Help[=] set a skill target  he?[/] auto|manual mode [*] useful|all skills [!] training|cost|targetshcB hH h)O _#.#####..## deadmagic the Arsonist#.##....... Grey Orconian of Beogh **....#.##.###### HP: 77/77 (78) ========================#.##....... MP: 18/18========================#....#.###. AC: 12Str: 11##### ##.#.#..... EV: 11Int: 20#...# #.#.#.._.. SH: 0Dex: 11hO ###<..### # .o#..... XL: 10 Next: 15% Place: Dungeon:8#...@...# #.#.###. Noise: ---------  Time: 8060.3 (0.0)#.......# #....... o) +2 flail (protect)#.......# #.###### Cast: Foxfireh_P 5###....## #....... Drain Breath+ #....# ####.#####.#.# #....##.#.# #.#######.#.# #.##.....# #.# _Magic restored. _Found a +0 trident. Found a stone staircase leading up.  You pick up a book of Decay and begin reading...  You add the spells Cigotuvi's Putrefaction, Dispel Undead and Martyr's Knell to_your library. _Okay, then.hcU hU hqZ h\ hzh Spells (Memorise)TypeFailure Level  a - Momentum StrikeConjuration/Translocation 3% 2b - Inner FlameHexes/Fireh3% 3  c - ApportationTranslocation8%1  d - Kinetic GrapnelForgecraft11%1  e - Poisonous VapoursAlchemy/Air11%h(1  f - Summon Small MammalSummoning11%1  g - Lesser BeckoningTranslocation11%2  h - Call ImpSummoning17%2  i - Call Canine FamiliarhKSummoninghď32% 3  j - Vhi's Electric ChargeTranslocation/Air65% 4  k - ArcjoltConjuration/Airh65% 5  l - Cigotuvi's PutrefactionNecromancy/Air73% 4  hm - Dispel UndeadNecromancy73% 4  n - Eringya's Surprising Crocodile Summoningh;n73% 4  o - Martyr's KnellNecromancy/Summoninghdb73% 4  p - Plasma BeamFire/Airh\89% 6  q - Death ChannelNecromancyha100% 6  r - Sculpt SimulacrumIce/AlchemyhǐV100% 6  s - RimeblighthkIce/Necromancy 100% 7 6 spell levels left h4^[!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exith  a - Momentum StrikeConjuration/Translocation 3% 2  p - Plasma BeamFire/Air89% 6hqN  p - Plasma BeamFire/Air89% 6  s - RimeblightIce/Necromancy 100% 7hh [Describ  p - Plasma BeamFire/Air89% 6  s - RimeblightIce/Necromancy 100% 7Memorise|Describeh|= Plasma Beam Fires a penetrating beam of plasma at one of the caster's most distant foes. Theionised beam bypasses half of defenders' armour, and a second beam of fire follows in its wake. Level: 6 Schools: Fire/Air Fail: 89%  Power: 13%  Damage: 2x1d24 (max 2x1d120) Accuracy: +++  Range: 7  Noise: Extremely loud Miscasting this spell causes magic contamination and also deals up to 52 fire orelectric damage. h{This spell would have no effect right now because you can't see any hostile targets that would be affected.h Spells (Describe)TypeFailure Levela - Momentum StrikeConjuration/Translocation 3%2  b - Inner FlameHexes/Fire3% 3  c - ApportationTranslocation 8% 1  d - Kinetic GrapnelForgecraft11%1  e - Poisonous VapoursAlchemy/Air11%1  f - Summon Small Mammal Summoning 11%1  g - Lesser BeckoningTranslocation11%2  h - Call ImpSummoning17%2  i - Call Canine Familiar Summoning32% 3  j - Vhi's Electric ChargeTranslocation/Air65% 4  k - ArcjoltConjuration/Air65% 5  l - Cigotuvi's PutrefactionNecromancy/Air73% 4  m - Dispel UndeadNecromancy73% 4  n - Eringya's Surprising Crocodile Summoning73% 4  o - Martyr's KnellNecromancy/Summoning73% 4  p - Plasma BeamFire/Air89% 6  q - Death Channel Necromancy100% 6  r - Sculpt SimulacrumIce/Alchemy100% 6  s - RimeblightIce/Necromancy 100% 7 6 spell levels left [!] Memorise|0mDescribe|Hide|Show [Ctrl-F] search [?] help[Esc] exithIW   o - Martyr's KnellNecromancy/Summoning 73% 4  p - Plasma BeamFire/Air89% 6h  c - ApportationTranslocation 8% 1  o - Martyr's KnellNecromancy/Summoning 73% 4h  b - Inner FlameHexes/Fire3% 3  c - ApportationTranslocation 8% 1hk   b - Inner FlameHexes/Fire3% 3  n - Eringya's Surprising Crocodile Summoning73% 4h #  n - Eringya's Surprising Crocodile Summoning73% 4  o - Martyr's KnellNecromancy/Summoning 73% 4h2  o - Martyr's KnellNecromancy/Summoning 73% 4  p - Plasma BeamFire/Air89% 6hC  p - Plasma BeamFire/Air89% 6  q - Death ChannelNecromancy100% 6h4   q - Death ChannelNecromancy100% 6  r - Sculpt SimulacrumIce/Alchemy100% 6h>  r - Sculpt SimulacrumIce/Alchemy100% 6  s - RimeblightIce/Necromancy 100% 7hXo hu h{ =#.#####..## deadmagic the Arsonist#.##....... Grey Orconian of Beogh **....#.##.###### HP: 77/77 (78) ========================#.##....... MP: 18/18========================#....#.###. AC: 12Str: 11##### ##.#.#..... EV: 11Int: 20#...# #.#.#.._.. SH: 0Dex: 11###<..### # .o#..... XL: 10 Next: 15% Place: Dungeon:8#...@...# #.#.###. Noise: ---------  Time: 8060.3 (0.0)#.......# #....... o) +2 flail (protect)h| #.......# #.###### Cast: Foxfire###....## #....... Drain Breath+ #....# ####.#####.#.# #....##.#.# #.#######.#.# #.##.....# #.# _Magic restored. _Found a +0 trident. Found a stone staircase leading up.  You pick up a book of Decay and begin reading...  You add the spells Cigotuvi's Putrefaction, Dispel Undead and Martyr's Knell to_your library. _Okay, then.h̄ P  Okay, then.hY hH h . _h3h5h,hh: _h h,hhmh ,hhh,hh?ha,hhhi,hhhE,h7hqhH,hhsh^,hh0h,hghxh,hhh,hh.h,hSh4h`,hrh<hm,h2hKh\hhhh^,h!h he ,h hh,hhhhKh.hh,hh h,h h$h%,h&hI(h),hz*h+h-,h-h1h62,h2h4h5,hR6h7h9,h9h?;h<,hT=h>h$@,h@hBhC,hDhFFhG,hjHhJhKhKhLhNhPh/PhPhRhSBhCUhVhIVhVh/XhY,hYh[h],hh]hW_hm`,hahbh.o,hohrhX|  #..#....###....# #####....##y##...#####.........###... #..##.#.#....... #...#.#.#...... ###..#.#. ... #.........## #'# ###.#### ##@#######.####....##..#.##.....#........##.##.####.##.#####.##.##.# #.#### #.##.##.# #.[..h|#.#####....##.# ##### y   moth of wrath (asleep)#.............################ hK 1040.0)  You open the door.hh+1.3 (41hh4` _A moth of wrath comes into view.hYh Ability - do what?CostFailure  f - Mud Breath2/3 uses available3%  Invocations -X - Renounce ReligionNone0%  a - Smiting3 MP, Piety-1% [?] toggle between ability selection and description.hShIhŔ #.. deadmagic the Arsonist#....###....# #####.. Grey Orconian of Beogh **.......##y##...#####...... HP: 77/77 (78) ========================...###... #..##.#.#.. MP: 18/18========================....... #...#.#.#.. AC: 12Str: 11..... ###..#.#.... EV: 11Int: 20h+... #.........## SH: 0Dex: 11#'# ###.####.... XL: 10 Next: 15% Place: Dungeon:8##@#######.####.##. Noise: ---------  Time: 8101.3 (0.0)...##..#.##............ o) +2 flail (protect)hY#........##.##.####.### Cast: Foxfireh##.#####.##.##.# #.### Drain Breath+ # #.##.##.# #.[..hN#.#####....##.# ##### y   moth of wrath (asleep)#.............#hە###############You add the spells Cigotuvi's Putrefaction, Dispel Undead and Martyr's Knell to_your library. h_Okay, then. _Okay, then.You open the door. _A moth of wrath comes into view.hSh{ #.. deadmagic the Arsonist #....###....# #####.. Grey Orconian of Beogh **.... ...##y##...#####...... HP: 77/77 (78) ======================== ...###... #..##.#.#.. MP: 15/18====================---- ....... #...#.#.#.. AC: 12Str: 11 ..... ###..#.#.... EV: 11Int: 20 ... #.........## SH: 0Dex: 11 #'# ###.####.... XL: 10 Next: 15% Place: Dungeon:8 ##@#######.####.##. Noise: ---------  Time: 8101.3 (0.0) h<...##..#.##............ o) +2 flail (protect) #........##.##.####.### Cast: Foxfire ##.#####.##.##.# #.### Drain Breath+  # #.##.##.# #.[.. #.#####....##.# ##### y   moth of wrath (asleep) #.............#  ###############  _Okay, then.You open the door. _A moth of wrath comes into view.Aiming: SmitingPress: ? - help, Dir - move targetSmite: a moth of wrath (asleep, fire blocked by an iron grate)hm#.. deadmagic the Arsonist#....###....# #####.. Grey Orconian of Beogh **.......##y##...#####...... HP: 77/77 (78) ========================...###... #..##.#.#.. MP: 15/18====================----....... #...#.#.#.. AC: 12Str: 11..... ###..#.#.... EV: 11Int: 20... #.........## SH: 0Dex: 11#'# ###.####.... XL: 10 Next: 15% Place: Dungeon:8hn8##@#######.####.##. Noise: ---------  Time: 8101.3 (0.0)...##..#.##............ o) +2 flail (protect)#........##.##.####.### Cast: Foxfire##.#####.##.##.# #.### Drain Breath+ # #.##.##.# #.[..#.#####....##.# ##### y   moth of wrath#.............################ _A moth of wrath comes into view.Aiming: SmitingPress: ? - help, Dir - move targetSmite: a moth of wrath (asleep, fire blocked by an iron grate)  You smite the moth of wrath!!  The moth of wrath's fur bristles in rage as it notices you.hp4===2.3 (1hvhy  Aiming: Smiting  Press: ? - help, Dir - move targetSmite: a moth of wrath (asleep, fire blocked by an iron grate)  You smite the moth of wrath!!  The moth of wrath's fur bristles in rage as it notices you. _The moth of wrath is moderately wounded.hhp Ability - do what?CostFailure  f - Mud Breath2/3 uses available3%  Invocations -X - Renounce ReligionNone0%  a - Smiting3 MP, Piety-1% [?] toggle between ability selection and description.hG hh#.. deadmagic the Arsonist#....###....# #####.. Grey Orconian of Beogh **.......##y##...#####...... HP: 77/77 (78) ========================...###... #..##.#.#.. MP: 15/18====================----....... #...#.#.#.. AC: 12Str: 11..... ###..#.#.... EV: 11Int: 20h... #.........## SH: 0Dex: 11#'# ###.####.... XL: 10 Next: 15% Place: Dungeon:8h3##@#######.####.##. Noise: ===------  Time: 8102.3 (0.0)...##..#.##............ o) +2 flail (protect)hZ#........##.##.####.### Cast: Foxfire##.#####.##.##.# #.### Drain Breath+ h# #.##.##.# #.[..#.#####....##.# ##### y   moth of wrathh 9#.............################Aiming: SmitingPress: ? - help, Dir - move targetSmite: a moth of wrath (asleep, fire blocked by an iron grate)  You smite the moth of wrath!!  The moth of wrath's fur bristles in rage as it notices you. _The moth of wrath is moderately wounded.h\@ #.. deadmagic the Arsonist #....###....# #####.. Grey Orconian of Beogh **.... ...##y##...#####...... HP: 77/77 (78) ======================== ...###... #..##.#.#.. MP: 12/18================-------- ....... #...#.#.#.. AC: 12Str: 11 ..... ###..#.#.... EV: 11Int: 20h@ ... #.........## SH: 0Dex: 11 #'# ###.####.... XL: 10 Next: 15% Place: Dungeon:8 h@##@#######.####.##. Noise: ===------  Time: 8102.3 (0.0) hA...##..#.##............ o) +2 flail (protect) h&A#........##.##.####.### Cast: Foxfire hGA##.#####.##.##.# #.### Drain Breath+  hgAU# #.##.##.# #.[.. hA#.#####....##.# ##### y   moth of wrath hA#.............#  ############### You smite the moth of wrath!!  hhhWhh..rr..r.rrrrrrr2 wandering)hb10/18===7hxh0 _The rat squeaks loudly. x2h?v7 ###)..# ##.).....##  #)).rr.... # ##...r.rr..## # #....###....# ##### #...##†##...#####... #....###....#..##.#.#..#...#.#.#..###..#.#.........##......####'#######.####.. ##.#######.####.# ...##..#.##.......... #........##.##.####.#.#####.##.##.# #.# # #.##.##.# #.[h{h|h}hZ~hh._r.r..r###rrh.--8h:h# _Found a club.hjU ^## ####  ###)..### #.).....#  #)).._....# #..r.r....## r###rr..# #######†##...#####....hU ####..#.###..###..#.###.......##.......####'####. ##.#######.####.#hU ...##..#.##.................####.#####h:V hZ h[ h[ h2\ h\ hbf ".r.r.###.rr##†##rr1hLg \=--9hp hr h   You hit the rat.  Your weapon exudes an aura of protection.h ...###...rr@###.rrrhb \The rat is moderately wounded.hV \19 =10.7 (1.4h hs : _The rat barely misses you.h h  You barely miss the rat. Your tail-slap misses the rat.h.m  The rat is moderately wounded.hh0..r..r.rhC=2.1hhVv _The rat bites you but does no damage. The rat barely misses you.hGp  You thump the rat!  You kill the rat!hqhg  Beogh accepts your kill.hl%  haThe rat closely misses you. The rat bites you but does no damage.h..rr.. 4 ratshܡ7-1=3.5h߫h`h _The rat closely misses you. x2; The rat bites you.ho  You sock the rat!  You kill the rat!h^hY%  hBBeogh accepts your kill.hu†rr. 3 ratsh58=h 4.9h~h~; _The rat bites you but does no damage.hon  You hit the rat.  You kill the rat!h_ † 2 ratsBeogh accepts your kill.hC=6.3h$h8&w _The rat closely misses you. The rat bites you but does no damage.h  You barely miss the rat. The rat bites you but does no damage.  The rat closely misses you. The rat bites you but does no damage.h '7.7hO h Q _The rat closely misses you.hs  You barely miss the rat. You tail-slap the rat.  You kill the rat!h †   ratBeogh accepts your kill.h& '9.1hQ hL ; _The rat bites you but does no damage.h3  You hit the rat.  The rat is severely wounded.hN5 u=2==20.5h< h? _The rat misses you. The rat barely misses you.h   You barely miss the rat.The rat is severely wounded.h'1.9hhI _The rat misses you.hVo  You sock the rat!  You kill the rat!h#j.h'3.3h:hX _Beogh accepts your kill.h̭3hKh,h^hP==hwhzc3=hhpF12 hhR,hhh,hhgO=hh,hhnhD4=hh,hXhD,h hBhoh9=hmh,h hb5==hhr,hh,h"hr&,hY)h-h-:==hi0h8,h;h(?,h0ha6=hh,h( h,hihi,hhO=hPhe#,h)&hX)a7=h7,h0h0h3h6,h:h>,hBh_FhF9=hrIhM,hOhZh - _You start resting.hbc056.3 (33.0)hd>8==-hPd$7.3 (34hIphs% _Magic restored.h@ #### ###)..#####.).....##)).._....###.........##....###....# ####†##†##...#####......###....#..##.#.#†@...h.#...###. ####.......Breath++ .## #.##.##.# #.[ h 'ha'08.3 (1.0)h0h3p _You see here a rat corpse.h+& ###)..#####.).....##)).._....###.........##....###....# ####†##†##...#####......###....#..##.#.#††....##..###. ####.......Cast: FoxfireBreath++ .hu,.##.#####....##.# ### h6h7,9 _h@hBhZ##.).....#)).._....# ####.........##.#....###....# #####.hZ#..†##†##...#####.....#....###....#..##.#.##..††.......#...#.#.#.##.........###..#.#...##.........#h.[##'#######.#### ##.#######.####.##...##..#.##...........h\[#........##.##.####.####.#####.##.##.# #.##h[  #.##.##.# #.[.#.#####....##.# #####.............#h-ehe&60hphbrhH y#)).._....# #####.........##..#....###....# #####.#..†##†##...#####.....#....###....#..##.#.##..††.......#...#.#.#.##.........###..#.#...##.........##h ;###@#######.####.... ##.#######.####.##...##..#.##............#........##.##.####.#####.#####.##.##.# #.# #.##.##.# #.[..#.#####....##.# #####h i#.............################h h! B==1hE% h*( Q _There is an open door here. h?u h2P _ h h hN h h h h h  h` h h h  hE #..†##†##...#####.. #....###....#..##.# hu #..††.......#...#.#. ##.........###..#.#..######.......##..... hF......####'#######.####.....#.###.#######.#### h #...##..#.##.. h #.@......##.##.######.#####.##.##.# # h #.# #.##.##.# # h~ #.#####....##.#  h2= #............. hM"# hg ############### F   bullfrog (asleep)  h h +5.3 (4 h *6.3 (5 h h[ _A bullfrog comes into view. h2  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. hu #..†##†##...#####.. deadmagic the Arsonist #....###....#..##.# Grey Orconian of Beogh **.... #..††.......#...#.# Health: 78/78 ======================== . ##.........###..#.# Magic: 17/18 ======================-- ..######.......##....... AC: 12Str: 11 F*.....####'#######.#### EV: 12Int: 20 .***.#.###.#######.#### SH: 0Dex: 11 #**.##..#.##........ XL: 10 Next: 24% Place: Dungeon:8 #.@......##.##.#### Noise: ---------  Time: 8166.3 (0.0) ##[39;49 h.Fm.#####.##.##.# # o) +2 flail (protect) #.# #.##.##.# # Cast: Foxfire #.#####....##.# # Breath++  #.............#  ###############  F   bullfrog (asleep) _A bullfrog comes into view.Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bullfrog (asleep, 100% to hit) hAX#..†##†##...#####.. deadmagic the Arsonist#....###....#..##.# Grey Orconian of Beogh **....#..††.......#...#.# Health: 78/78 ========================. ##.........###..#.# Magic: 17/18 ======================--..######.......##....... AC: 12Str: 11F*.....####'#######.#### EV: 12 hInt: 20.***.#.###.#######.#### SH: 0Dex: 11#**.##..#.##........ XL: 10 Next: 24% Place: Dungeon:8#.@......##.##.#### Noise: ---------  Time: 8166.3 (0.0) h##.#####.##.##.# # o) +2 flail (protect) h x#.# #.##.##.# # Cast: Foxfire#.#####....##.# # Breath++  hR#.............################F   bullfrog hConfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bullfrog (asleep, 100% to hit)  The magic dart hits the bullfrog.  The bullfrog is lightly wounded. hm, h uT..F.... hu3==7.3 (1 h| hg  Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a bullfrog (asleep, 100% to hit)  The magic dart hits the bullfrog.bullfrog is lightly wounded.  h_croaks. h  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h[ V #..†##†##...#####.. deadmagic the Arsonist #....###....#..##.# Grey Orconian of Beogh **.... #..††.......#...#.# Health: 78/78 ======================== . ##.........###..#.# Magic: 16/18 =====================--- ..######.......##....... AC: 12Str: 11 .......####'#######.#### EV: 12Int: 20 h `.F**.#.###.#######.#### SH: 0Dex: 11 #**.##..#.##........ XL: 10 Next: 24% Place: Dungeon:8 h & #.@......##.##.#### Noise: ==-------  Time: 8167.3 (0.0) h  ##.#####.##.##.# # o) +2 flail (protect) h #.# #.##.##.# # Cast: Foxfire h* #.#####....##.# # Breath++  #.............#  h  ###############  F   bullfrog _The bullfrog croaks.  h Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line h KAim: a bullfrog (lightly wounded, 100% to hit) h $#..†##†##...#####.. deadmagic the Arsonist#....###....#..##.# Grey Orconian of Beogh **....#..††.......#...#.# Health: 78/78 ========================. ##.........###..#.# Magic: 16/18 =====================---..######.......##....... AC: 12Str: 11.......####'#######.#### EV: 12 h Int: 20.F**.#.###.#######.#### SH: 0Dex: 11#**.##..#.##........ XL: 10 Next: 24% Place: Dungeon:8#.@......##.##.#### Noise: ==-------  Time: 8167.3 (0.0) hѾ Y##.#####.##.##.# # o) +2 flail (protect)#.# #.##.##.# # Cast: Foxfire#.#####....##.# # Breath++  h #.............################F   bullfrog hc Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line h߿ lAim: a bullfrog (lightly wounded, 100% to hit)  The magic dart hits the bullfrog. h@ h?HN.F... hH2-8.3 (1 heO hRonfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a bullfrog (lightly wounded, 100% to hit)  The magic dart hits the bullfrog. _The bullfrog is lightly wounded. hN  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. hI!  #..†##†##...#####.. deadmagic the Arsonist #....###....#..##.# Grey Orconian of Beogh **.... #..††.......#...#.# Health: 78/78 ======================== . ##.........###..#.# Magic: 15/18 ====================---- ..######.......##....... AC: 12Str: 11 h!  .......####'#######.#### EV: 12Int: 20 ..F*.#.###.#######.#### SH: 0 h! =Dex: 11 h! X#**.##..#.##........ XL: 10 Next: 24% Place: Dungeon:8 h" &#.@......##.##.#### Noise: =--------  Time: 8168.3 (0.0) h6" ##.#####.##.##.# # o) +2 flail (protect) hR" #.# #.##.##.# # Cast: Foxfire hm"  #.#####....##.# # Breath++  h" w #.............#  ###############  F   bullfrog _The bullfrog is lightly wounded.  h# Casting: Magic Dart (safe; 1% risk of failure)  h.# Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  hO# Press: ? - help, Shift-Dir - straight lineAim: a bullfrog (lightly wounded, 100% to hit) hV #..†##†##...#####.. deadmagic the Arsonist#....###....#..##.# Grey Orconian of Beogh **....#..††.......#...#.# Health: 78/78 ========================. ##.........###..#.# Magic: 15/18 ====================----..######.......##....... AC: 12Str: 11.......####'#######.#### EV: 12Int: 20..F*.#.###.#######.#### SH: 0Dex: 11#**.##..#.##........ XL: 10 Next: 24% Place: Dungeon:8#.@......##.##.#### Noise: =--------  Time: 8168.3 (0.0)##[37 h|V m.#####.##.##.# # o) +2 flail (protect)#.# #.##.##.# # Cast: Foxfire#.#####....##.# # Breath++ #.............################F   bullfrogCasting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bullfrog (lightly wounded, 100% to hit)  The magic dart hits the bullfrog! h , h M..F. hb *9.3 (1 hz  h onfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a bullfrog (lightly wounded, 100% to hit)  The magic dart hits the bullfrog! _The bullfrog is heavily wounded. h`  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h6 vF (ally target)You conjure some foxfire! The foxfire hits the bullfrog!hҭh.vF4--h670hoh hXV_The bullfrog is almost dead.h\ p _The bullfrog is almost dead.  You hit the bullfrog.  Your weapon exudes an aura of protection.  The bullfrog is almost dead.  The foxfire hits the bullfrog.  You kill the bullfrog!hd E†h{ h &.hN --19 61.7 (1.4 _Beogh accepts your kill.h h i _Your Fighting skill increases to level 4!h #..†##†##...##### #....###....#..##.# #..††.#...#.#. ##.###..#.#..######.## .......####'#. .....#.###.#. #...##..#.## #@.......##.##.hi  ##.#####.##.##.#  #.# #.##.##.#  #.#####....##.#  #...# ####hݶhķi5==-20 _hhu _You see here a bullfrog corpse.h/  #....###....# # #..†##†##...##### #....###....#..## # #..††.......#...# #. ..###..##..######.......##.....#.......####'#.#......#.###.#######.####..#.##......†.......##.##.###.#####.##.##.# #.# #.##.##.# #.#####....##.# #.............################hq \-3 _h h hdR ##.........##  #....###....#  #..†##†##...## #....###....# # #..††.......#... #. ##..### #..######.......##.... #.......####'#.#....@.#.###.#######.#######...##..#.##.....†.......##.##.##.#####.##.##.# #.# #.##.##.# #.#####....##.# #.............################h812 4hQhh  ##.## #....###....## #..†##†##...#. #....###....#.. #. #..††.# #.. ##.### #..######.## #.####'#.h f #...@..#.###.#. ######...##..#.## ##†.##.##. ##.#####.##.##. #.# #.##.##. #.#####....##. #.h7  h3 h %5ho% hEh h  ##.###.. #....###....# #.. #..†##†##... #.. #....###....# #.. #..††.# #.. ##.### #..######.## #.####'# #..@...#.###.# ######...##..#.##h k ##†.##.## ##.#####.##.## #.# #.##.## #.#####....## # h? hG B==6hP h8 hL #)).._.... #..# ##.........## #..# #....###.... #..# #..†##†##...# #..# #....###....# #..# #..††....... #..# ##hx..## #..######.......##. #.@.....####' #......#.###.############...##..#.##..†.......##.#.#####.##. #.# #.##.#h  #.#####....#  #........... hSP############ h(h%7h7hhB,M#.).....# #)).._....# #.........#..###.†##†##..###..††. ##..########.......##..####'hU......#.###.############...##..#.##..##†.......##.#. #h>$h$#6h$0=8h2hc4h'M ###)..### .... ##.).....# #)).._....# #.........#..###.†##†##..###..††hL. ##..########.......##.....####'......#.###.############...##..#.##.... .##h{h%9hghh&M #### #..# ###)..### .... ##.).....# #)).._....# #.........#..###.†##†##..###..††. ##..########.......##.....####'#......#.###.#######h0D h2h&80hhkhN GM. #### #..# ###)..### .... ##.).....# #)).._....# #.........#..###.†##†##..###..††. ##..########.......##.#.......####'#######hW hnX %1h ` ha hW GM## . #### ##..# ###)..### .... ##.).....# #)).._....# #.........#..###.†##†##..###..††. ##..###..######.......##.hGc hc A=2hl hn h{M ...##  .h #### ##..# ###)..### .... ##.).....# #)).._....# #.........#..###.†##†##..###..††.#..# ##.........######heh%3hh˙hyM ...###  . #### ###..## ###)..### ..... ##.).....# #)).._....# #.........#..###.†##†##..####..# #..††.......#h>z!#...hh2S7=4hBhh M~.# ...###  ...# #### ######..### ###)..### #>........# ##.).....# #)).._....# #.........#..###.†##†###..# #....###....##...h;5hhe; _Found a stone staircase leading down.h۾`M_≈~~.# ...####  ....# #### #####..### ###)..### #>.....@..# ##.).....#######..#..##)).._....# ###.........#..###.#..# #..†##†##...##..#hh%6hh!9 _Found a blossoming altar of Fedhas.hja J ≈._≈~# ~.### .... ......#####.#  #.......# ####  ######@.### ###)..# #>........# ##.).....########..#..##)).._.... #..# ###..... #..# #....###.... #..# #..†##†##... #..# #....###.... #..# #..††....... #..# ..#hj hj %7hGr hs hV#...~.# #.~≈≈≈. ~≈_≈~# ≈≈~.###... ... hV...#####.#  #......@# #### ######..### ###)..### h&W#>........# ##.).....## ######..#..##)).._....# #..#####.........###..# #....###....##..# #..†##†##...#hQW#..# #....###....##..# #..††h!ehIgA=8hEh~M..####..~.##.~≈≈≈.#~≈_≈~# ##≈≈≈~.######..~...... .........#...##### .......# #### h3######..### ###)..### >........# ##.).....#######..#..##)).._....### #..#hΠhP%9h8h3h gM##. ..####..~.#.~≈≈≈. #~≈_≈~#  ##≈≈≈~.#########..~.......... .......@.#...#####.## #.......# #### h #####..### ###)..### #>........# ##.).....###..#h hq &90h hg hkhv8==h}h}Bh~h~h2,hg,hh9hh:==hhh;h~RWater Breath++ h=hA _You enter the shallow water.hh=Water hhhUWater hhhh4)hàhthe,hhh|,hehhˬ,hh!h,hbhhVhh hh,h/h`hn ... .?. ... #.### #.# ###...###.###........o #@#  hJ#.#  #. .####.# .......#####ha..####...~.####.# o   orc (asleep) #.~≈≈≈.....#h) #~≈_≈~#######≈≈≈~.#########h 2055.0)  The orc falls on its knees before you.h.oo   orc (wandering)hS+6.7 (16hLht _An orc comes into view. It is wielding a +0 war axe.h3h|hh[nh,hwhhBhh,hh8h\,h;hhahh9h,h~h{ _j - 3 scrolls labelled QOHER LUID (gained 1)hIhhh"hhhahhh hCh*h>M _You now have 504 gold pieces (gained 8).hhhh'hhhh<hh]hWhh,h=hh9,hh`h ,h h h h h hkhhhjhGhhh:hhx,hhh,hh> h^!h!hD"h%h%h(&h&h(h'*h*h1h3h5h5h6hR8h!:h^:h;h<h?h?h@h}FhlO _You now have 520 gold pieces (gained 16).hPh.QhQhSh;U,hUhnWhwY,hYh\h^,h_hahc,hxdhehf,hgh _h?h.Bhhh h; h5 hch+hVh<h{h,hhh,hh"h$hG$hN%h'h(,h-)h+h,,hd-h/hm1h1hf2h+4hw5,h5h;8hJ9ht9h9h;hQ=,h>hg@hjA,hBh`DhE,hCFhUHh(IhYIhIhKhLhLh Nh5OhP,h1QhRh T,hTh Vh@W,hWh3YhZ,hY[hw]h^,h_hgah ..... ...##h3 h +7.7 (23h h/ ; _Found a stone staircase leading down.hIhh޳h=hֶh  #.# ## #  #.# #...###.  #.# #.......  #.# #...###.  #.# ## # #####.# #. hB#.....# ##.####.  #.##### #.......  #@# #..####.9.0)  #.# #.  #.# #~  #.##≈  #.#h%##..  #>#....  #.#...##  #<###  #hhT+60.7 (3hh9 _Found a stone staircase leading up.hIhhhXh nhh*,hh hn,hhh4,hhR  There is a stone staircase leading down here.h #.....####.####...#.# #####.# #.# #~.# ##≈# ##.>#  ...##5.7 (5<##..#####>..=.###. . (#hp h.h*6.7 (6h}h<% _Found 7 stones.h 3hȚ hĝ h| ,hL hP P  There is a stone staircase leading up here.h h  _hf h/ h h$ h h h ,h h # #~ ##≈. ##.>......##<##...##.####>..# ##h- #.##  .#  (#  .# .#hZ '#.h ,70.7 (4h *1.7 (5h hL 8 _I - a ring of protection from firehkh HPut on which piece of jewellery? Jewellery (go to first with "=)  f - an amulet of regeneration (worn)t - a ring of poison resistance  huw - a ring of fire  H - a +4 ring of slaying  I - a ring of protection from fire[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip !h_!hJg!h)n2 #.##~ deadmagic the Arsonist #.###≈ Grey Orconian of Beogh **.... #.###.. Health: 78/78 ======================== #>#.... Magic: 18/18 ======================== #.#...## AC: 12Str: 11 #<###... EV: 12Int: 20 #.##### SH: 0!hyoDex: 11 #.####>.. XL: 10 Next: 26% Place: Dungeon:8 #@..##### Noise: ---------  Time: 8471.7 (0.0) ##.##o) +2 flail (protect) .#Cast: Foxfire (#Breath++  .# .# .# .# _Found a stone staircase leading down. _Found a stone staircase leading up.  There is a stone staircase leading down here. _Found 7 stones. _There is a stone staircase leading up here. _I - a ring of protection from fire!h1w!hw,2.2 (0.5!h|!ho? _I - a ring of protection from fire (worn)#h#h Put on which piece of jewellery? Jewellery (go to first with "=)  f - an amulet of regeneration (worn)  I - a ring of protection from fire (worn)t - a ring of poison resistance  w - a ring of fire  H - a +4 ring of slaying[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip %hY%h_%hf #.##~ deadmagic the Arsonist #.###≈ Grey Orconian of Beogh **.... #.###.. Health: 78/78 ======================== #>#.... Magic: 18/18 ======================== #.#...## AC: 12%hSgStr: 11 #<###... EV: 12Int: 20 #.##### SH: 0%hzgmDex: 11 #.###%hg4#>.. XL: 10 Next: 26% Place: Dungeon:8 #@..#%hg#### Noise: ---------  Time: 8472.2 (0.0) %hg7##.##%h ho) +2 flail (protect) .#Cast: Foxfire (#%h*hCBreath++  %hLh@.# %hwh.# .# %hh=.# %hh_Found a stone staircase leading up.  There is a stone staircase leading down here. _Found 7 stones. _There is a stone staircase leading up here. %hhS_I - a ring of protection from fire _I - a ring of protection from fire (worn)%hpC  You feel more attuned to fire.%h1q*7 (0.5%h!v%hx/ _w - a ring of fire (worn)(hh(hdeadmagic the Arsonist (DrFE)Turns: 8421, Time: 00:36:12 Health: 78/78AC: 12 Str: 11 XL: 10 Next: 26% Magic: 18/18EV: 12 Int: 20 God: Beogh [**....] Gold: 520SH:  0 Dex: 11 Spells: 6/19 levels left rFire + + . o - +2 flail (protect) rCold x . . (no offhand) rNeg . . .(no helmet) rPois .d - +1 cloak rElec .(no gloves) rCorr .(hzb - +2 pair of boots SInv .f - amulet of regeneration Will .....I - ring of protection from fire Stlth ++w - ring of fire HPRegen 1.13/turn MPRegen 0.16/turn %: no passive effects @: no status effects A: mud breath, mud-swimmer, AC +7, amphibious, unfitting armour, cold-blooded, armoured tail 1)hH)hT #.##~ deadmagic the Arsonist #.###≈ Grey Orconian of Beogh **.... #.###.. Health: 78/78 ======================== #>#.... Magic: 18/18 ======================== #.#...## AC: 12Str: 11 #<###... EV: 12Int: 20 #.##### SH: 0Dex: 11 #.####>.. XL: 10 Next: 26% Place: Dungeon:8 #@..##### Noise: ---------  Time: 8472.7 (0.0) ##.##o) +2 flail (protect)[0)h.U;10m .#Cast: Foxfire (#Breath++  .# .# .# .# _Found 7 stones. _There is a stone staircase leading up here. _I - a ring of protection from fire _I - a ring of protection from fire (worn)  You feel more attuned to fire. _w - a ring of fire (worn))hU)hZ)h\*h  #.# ##≈≈ #.# ##..~ #># ... #.# ...### #<# ##.... #.# ### #.####>... #...# ##### ##@##   .#  #(#  #.#  #.# #*hm.# #.# #.. *h*hv*3.7 (1*hܩ*h*h ##..~>.........###<##..... ########>...#...#######.##  #@# (.###*h*h%4*h`*h*hװ  >.........###<##..... ######.###>...#...######.#  #.# .*h9 *h %5*h *h޾ L _You see here 7 stones.*h 4 ....###<##....#. ######.###>.....#####.#  #.# (*hS *hQ ,6 _*hZ *hs +h <##....#. ########>.....#####.#  #.# (..+hX7+h. ########>.....#####.#  #.# (..###+hj48+hɸ+hF ##>.....#####.#  #.# (.....####### +h +h %9+h +hb +h #...# ###### ##.##   #.# # #(# # #.# +hj# #.# # #.# # #.###+##+h #.@...##+ha ####### #+h@  #+h$  +h  +h  +h+h,&80+h-+h9,h,hoPut on which piece of jewellery? Jewellery (go to first with "=)  f - an amulet of regeneration (worn)  w - a ring of fire (worn)  I - a ring of protection from fire (worn)t - a ring of poison resistance  ,hmH - a +4 ring of slaying[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip 5h5ha5h3) #...####### deadmagic the Arsonist  ##.### Grey Orconian of Beogh **....  #.## Health: 78/78 ========================  5h#(#5h# Magic: 18/18 ========================  5h|#.## AC: 125hAStr: 11  5h|#.## EV: 125h AInt: 20  5h@|#.## SH: 05hZADex: 11  5htX#.###+#5h# XL: 10 Next: 26% Place: Dungeon:8  5hX#.@...#5h# Noise: ---------  Time: 8480.7 (0.0)  5h#######5h# o) +2 flail (protect)  5hd# Cast: Foxfire  5h,?Breath++  5hH   5h` 5hxq_There is a stone staircase leading up here. _I - a ring of protection from fire 5hU_I - a ring of protection from fire (worn)  You feel more attuned to fire. 5h7_w - a ring of fire (worn) _You see here 7 stones.5hz  To do this, you must remove one of the following items:(? for menu, Esc to cancel)< or I - a ring of protection from fire; > or w - a ring of fire7h |  You remove your ring of protection from fire.1.7 (17h 7hl 5 _H - a +4 ring of slaying (worn)8h38h8h8h8h; n8h 8h5 8h,8h8h&8h,8h8hM  #...# ######..   ##.###$.+.8ho#..   #.# #%W+#..   #(# #$.+#..  8h #.# ####..   #.# #..8hr#..   #.# #.##..  8h  #.###'# #..  8h9  #....@# #...8h\ ]5.7 (4 ####### 8h~ J#...   ###  8h 3  8h W   flayed ghost (dormant)8h 8h!_You open the door.8h#N _Found a medusa talisman.:h]# 3:h' 7%:h( :h##>..........#####.#Z# #######.###$.+....# #%W+..(# #$.+.###.#.# #.##.###:h#.....#######...####Z   killer bee zombie (dormant):h:hs.WW:hk*6.7 (1:h :h/  _A killer bee zombie comes into view. _There is an open door here.?h`GB?hO.ZW.Z?hP,7 _?hPX7%?hZ?hC ?h o%.+..?h: %8?h 7%?hD @hs@hDt%9@hz9%@h*|@h>,@h G%ZZ   killer bee zombie@hiG&90@hN9%@hPAh0"D  The killer bee zombie hits you.Ah"\3--=1Ah)Ah+_ _The killer bee zombie closely misses you.AhL]  You barely miss the killer bee zombie.AhLThe killer bee zombie hits you but does no damage.  The killer bee zombie barely misses you.AhMG--3.1 (1.4AhGVAhV5 _The killer bee zombie hits you.Bh#   You closely miss the killer bee zombie. You tail-slap the killer bee zombie.  The killer bee zombie is lightly damaged.Bh V69-4.5Bh7%Bhw _The killer bee zombie misses you. The killer bee zombie hits you.BhM is lightly damaged. _misses you. The killer bee zombie hits you.  You thump the killer bee zombie!  Your weapon exudes an aura of protection.  The killer bee zombie is heavily damaged.  barely misses you. x2Bh71-19 =5.9BhƢ9%BhCH _The killer bee zombie hits you but does no damage.Bhc   You hit the killer bee zombie. You tail-slap the killer bee zombie.  The killer bee zombie is almost destroyed.The killer bee zombie hits you.Bh ^66--7.3BhZ 7%Bh H _The killer bee zombie hits you but does no damage.Cha %You closely miss the killer bee zombie.The killer bee zombie is almost destroyed.The killer bee zombie hits you but does no damage. x2Cha=8--Chb 8.7Chh7%Chj_ _The killer bee zombie closely misses you.Chxu  You closely miss the killer bee zombie. You tail-slap the killer bee zombie.  You destroy the killer bee zombie!Ch}K%.ChW9=500.1ChCh.X _Beogh accepts your kill.Ch  #####..#####....### #>..........#####.#.#########.###$.+....#.# #%.+.._.#(# #W.+...###.#...# #@##.###'##.....#######...####Ch %.+.._Chq 70=12 -10Ch Ch : _Found a basalt altar of Yredelemnul.Dh(?4 #<# ##.......#  #.# #.#### ######..## #.####....### #>........ #...#####.#.########..#. ##.###$.+....# #..# #.# #%.+.._.# #..#  #(# #W.+....Dh?H#..#  #.# ####.# #..#  #.# #.@..##..#  #.# #.#####..#  #.###'# #..## #.....# #. ########.... ##### DhADh~H`%$WDhHe2=-2DhsO9%DhWQDh ;'#<# ##.# #.# #.#### ######..##.####....### #>.##...#####.#.########..#.##.###$.+....# #..##.# #%.+.._.# #..# #(# #$W+.... #..# #.# ####.# #..# #.# #..@.# #..# #.# #.#### #..# #.###'# #..##.....# #.####### #.##DhsD=%DhDV3=3Dh K9%DhMDh8 #.# ...#####.##<# #+ ##.......# #.# #.#### ######..### #.####....### #>........# #...#####.#.########..#..##.###$.+....# #..#####.# #%.+.._.# #..# ##(# #$W+....# #..# ##.# ####@# #..# ##.# #....# #..# ##.# #.#####..# #.###'# #..#####.....# #.########......######.###Dh@ %.+.._Dh@ -44DhG 7_DhH Eh.> .........###.# ...#####.##<# #+ ##.......#  #.#### ######..######....### #>........# ...#####.#.########..#..##.###$.+...##.# #%.+.._(# #$W+@...####.#Z##...# # #.#### ###'####.....#######...... Z   unseen horror zombie (dormant)######.#Eh9Eh9S5=5EhB%.+.._EhyDh _An unseen horror zombie comes into view.Eh=#># .##.# ...#####.## #<# #+ ##.# #.# #.#### ######..### #.####....### #>.# ##...#####.#.########..#..###.###$.+....# #..#Eh=#.# #%.+.._.# #..# #.#(# #$W+.@..# #..# #.#.# ####.#Z## #..# #.#.# #....### #..# #.Eh >#.# #.#### #..# ##.###'# EhF>#..##.....# #.####### #......#Eh}>:######.##†EheH%.+.._EhI]6=6Eh:OEhPFhx3 %ZZ    You sock the unseen horror zombie!  Your weapon exudes an aura of protection.  The unseen horror zombie is moderately damaged.  The unseen horror zombie misses you.  The unseen horror zombie closely misses you.  The unseen horror zombie hits you.Fh3[19 =7.5 (1.4Fh~:7_Fh<b _The unseen horror zombie closely misses you.Fhє3 _The unseen horror zombie closely misses you.You barely miss the unseen horror zombie.  The unseen horror zombie is moderately damaged. but does no damage.  FhS/78.9Fh%.+.._FhCa _The unseen horror zombie barely misses you.Fhf  You hit the unseen horror zombie.  The unseen horror zombie is moderately damaged.FhV8=10.3Fh%.+.._FhN _The unseen horror zombie hits you but does no damage. x3FhW ; %You barely miss the unseen horror zombie.The unseen horror zombie is moderately damaged.The unseen horror zombie closely misses you. x21.7Fhc Fh*f N _The unseen horror zombie hits you but does no damage. x2Fh1  _The unseen horror zombie hits you but does no damage. x2  You hit the unseen horror zombie.  The unseen horror zombie is moderately damaged.The unseen horror zombie closely misses you.  The unseen horror zombie hits you but does no damage.  The unseen horror zombie closely misses you.Fh2 '3.1Fh=9 Fh < K _The unseen horror zombie hits you but does no damage.GhaThe unseen horror zombie closely misses you. _The unseen horror zombie hits you but does no damage.heavi  The unseen horror zombie hits you but does no damage. x2  The unseen horror zombie barely misses you.Ghb'4.5GhiGh mK _The unseen horror zombie hits you but does no damage.GhyaYou barely miss the unseen horror zombie.The unseen horror zombie barely misses you.  The unseen horror zombie hits you but does no damage.  The unseen horror zombie barely misses you.=5.9GhGh}% _The unseen horror zombie hits you but does no damage.Gh$nWThe unseen horror zombie barely misses you. _The unseen horror zombie hits you but does no damage.  You hit the unseen horror zombie.  The unseen horror zombie is heavily damaged.  The unseen horror zombie hits you but does no damage.  The unseen horror zombie misses you. x27.3% _The unseen horror zombie hits you but does no damage.Gh44You completely miss the unseen horror zombie..  The unseen horror zombie hits you but does no damage.  The unseen horror zombie misses you.Gh4U7-8.7Gh;Gh?>a _The unseen horror zombie barely misses you.Gh!A% _The unseen horror zombie barely misses you.  You hit the unseen horror zombie.  You tail-slap the unseen horror zombie, but do no damage.The unseen horror zombie is heavily damaged.barely misses you. x2  The unseen horror zombie hits you but does no damage.GhAV8=20.1GhH%.+.._Gh`Ka _The unseen horror zombie barely misses you.Ghy The unseen horror zombie hits you but does no damage. _The unseen horror zombie barely misses you.  You barely miss the unseen horror zombie.  Your tail-slap misses the unseen horror zombie.The unseen horror zombie is heavily damaged.  The unseen horror zombie hits you but does no damage. x31.5Gh^ Gh b _The unseen horror zombie closely misses you.GhX _ closely misses you.You sock the unseen horror zombie! You tail-slap the unseen horror zombie.  The unseen horror zombie is almost destroyed.  The unseen horror zombie misses you.  The unseen horror zombie barely misses you.  Gh$ /=2.9Gh %.+.._Gh b _The unseen horror zombie closely misses you.GhS %.+.._ _The unseen horror zombie closely misses you.  You sock the unseen horror zombie!  Your tail-slap misses the unseen horror zombie.The unseen horror zombie is almost destroyed. barely misses you.  The unseen horror zombie hits you. The unseen horror zombie hits you!Gh `69----4.3Ghk%.+.._Ghb _The unseen horror zombie closely misses you.HhA  You barely miss the unseen horror zombie.You tail-slap the unseen horror zombie.  You destroy the unseen horror zombie!Hhc2(.70---8-5.7 _Beogh accepts your kill.Hh#.# ...#####.## #<# #+##.......# #.# #.#### ######..### ##.####....### #>........# ###...#####.#.########..#..##)##.###$.+....# #..#####..# #%.+.._.# #..# #..#(# #$W+....# #..# #.#.# ####.#@## #..# #.#.# #....### #..# #.#.# #.#### #..# ##.###'# #..#####.....# #.......####### #......# ######... ##†.%h-;17HHh(X1-60Hhg_-%.+.._Hh5|  #># .........#### #.#  ...#####.## #<# #+ ##.......#  #.# #.#### ######..###  #.####....### #>........# # #...#####.#.########..#..###.###$.+....# #..#####Hh|  #.# #%.+.._.# #..# # #(# #$W+.@..# #..# # #.# ####.#.## #..# # #.# #....### #..#  #.# #.#### #..#  #.###'# #..#### #.....# #......####### #......#######.†Hh %3=7Hh Hh Hh #># . #.# ...#####.## #<# #+ ##.# #.# #.#### ######..### #.####....### #>.#  #...#####.#.########..#.. ##.###$.+....# #.. #.# #%.+.._.# #..# # #(# #$W+@...# #..# #HhR #.# ####.#.## #..# # #.# #....### #..# # #.# #.#### #..#  #.###'# #.. #.....# # ####### #......Hhn ###### ##Hh%.+.._4=12 8Hh%.+.._HhLh h'%.''Lh Lh %.'.._.WLhS S5=9Lh" 7_Lh ( _You open the gate.Mh)  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Nh?3 #># .........### deadmagic the Arsonist #.# ...#####.##  Grey Orconian of Beogh **.... #<# #+ ##.......#  Health: 75/78 =======================- #.# #.#### ######..###  Magic: 14/18 ==================------ #.####....### #>........#  AC: 12Str: 11 #...#####*#*########..#..# EV: 12Int: 20 ##.###*******# #..#### SH: 0Dex: 11 Nh3#.# #*******# #..# # XL: 10 Next: 28% Place: Dungeon:8 #(# #**W@***# #..# # Noise: ---------  Time: 8529.7 (0.0) #.# ####*#*## #..# # o) +2 flail (protect) #.# #..**### #..# # Cast: Foxfire Nh+4&#.# #.#### #..# # Breath++  #.###'# #..#### #.....# #...... W   flayed ghost ####### #...... ######. ## _Beogh accepts your kill. _You open the gate.  NhO4Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Nhq4)Casting: Flame Wave (dangerous; 3% risk of failure)  Press: ? - help, Dir - look around, f - activateNh z#>#.........### deadmagic the Arsonist#.#...#####.##Grey Orconian of Beogh **....#<# #+##.......#Health: 75/78 =======================-#.# #.#### ######..### Magic: 14/18 ==================------#.####....### #>........# AC: 12Str: 11#...#####.#.########..#..# EV: 12Nhm~Int: 20##.###$.'....# #..#### SH: 0Dex: 11#.# #%.###_.# #..# # XL: 10 Next: 28% Place: Dungeon:8Nhf#(# #$.#@#..# #..# # Noise: ---------  Time: 8529.7 (0.0)#.# ######.## #..# # o) +2 flail (protect)Nh#.# #....####..# # Cast: Foxfire#.# #.#####..# # Breath++ #.###'##..#####.....#Nh#...... W   flayed ghost#######Nh=#......######.Nh[ ##NhyCasting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.NhCasting: Flame Wave (dangerous; 3% risk of failure)  Press: ? - help, Dir - look around, f - activateNh|You feel a surge of power! A wave of flame ripples out!  The flame wave engulfs the flayed ghost!Oh%.'..W@..lame Wave (dangerous; 3% risk of failure)  Press: ? - help, Dir - look around, f - activate  You feel a surge of power! A wave of flame ripples out!  The flame wave engulfs the flayed ghost!  The flayed ghost is lightly damaged.  (Press . to intensify the flame waves.)Oh52-------======30.7 (1Wave Breath++ Oh7%Oh 1 _The flayed ghost hits you!!Oh : #####%#######@######## A wave of flame ripples out!  The flame wave engulfs the flayed ghost!Phd .'....'.._.W@...#....  PhQThe flayed ghost is moderately damaged.Phg3-------3-=======Phm1+ Breath++ Phz#7%Ph% PhE%5_The flayed ghost hits you but does no damage.PhT ####################@###########A wave of flame ripples out!  PhzT(The flame wave engulfs the flayed ghost!PhY .#.$.'....%.'.._.$.W@....#......  The flayed ghost is heavily damaged.Your wave of flame reaches its maximum intensity and dissipates.Ph!4Phe2--2PhPh^R _The flayed ghost misses you.Ph  .##.W@...##.###The flayed ghost stares at you with tortured malice.PhX Phξ m43----------3Ph OFlay (-12) Breath++ PhS Ph A _Terrible wounds open up all over your body!Rhv8%Rh4---=------4Rh|%.'.._RhC _The flayed ghost hits you but does no damage.ShbH  Casting: Flame Wave (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ShW  #># .........### deadmagic the Arsonist #.# ...#####.##  Grey Orconian of Beogh **.... #<# #+ ##.......#  Health: 44/78 =============----------- #.# #.#### ######..###  Magic: 8/18==========-------------- #.####....### #>........#  AC: 12Str: 11 #...#####*#*########..#..# EV: 12Int: 20 ##.###*******# #..#### SH: 0Dex: 11 #.# #*******# #..# # XL: 10 Next: 28% Place: Dungeon:8 #(# #**W@***# #..# # Noise: =--------  Time: 8534.7 (0.0) #.# ####*#*## #..# # o) Sh [40m+2 flail (protect) #.# #..**### #..# # Cast: Foxfire #.# #.#### #..# # Flay (-12) Breath++  #.###'# #..#### #.....# #...... W   flayed ghost ####### #...... ######. ## _Terrible wounds open up all over your body! _The flayed ghost hits you but does no damage.  Casting: Flame Wave (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Flame Wave (dangerous; 3% risk of failure)  Press: ? - help, Dir - look around, f - activateThs;3#>#.........### deadmagic the Arsonist#.#...#####.##Grey Orconian of Beogh **....#<# #+##.......#Health: 44/78 =============-----------Th;#.# #.#### ######..### Magic: 8/18==========--------------#.####....### #>........# AC: 12Str: 11#...#####.#.########..#..# EV: 12Int: 20Thu<##.###$.'....# #..#### SH: 0Dex: 11#.# #%.###_.# #..# # XL: 10 Next: 28% Place: Dungeon:8#(# #$.#@#..# #..# # Noise: =--------  Time: 8534.7 (0.0)Th<#.# ######.## #..# # o) +2 flail (protect)#.# #....####..# # Cast: FoxfireTh<!#.# #.#####..# # Flay (-12) Breath++ #.###'#Th<=#..#####.....#Th=#...... W   flayed ghost########......Th;=######.##Th{=)Casting: Flame Wave (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Th=Casting: Flame Wave (dangerous; 3% risk of failure)  Th=Press: ? - help, Dir - look around, f - activateYou feel a surge of power! A wave of flame ripples out!  The flame wave engulfs the flayed ghost!Th %.'..W@..Press: ? - help, Dir - look around, f - activate  You feel a surge of power! A wave of flame ripples out!  The flame wave engulfs the flayed ghost!  The flayed ghost is severely damaged.  (Press . to intensify the flame waves.)Th 3---9========5.7 (1Wave Breath++ Th7_Thڬ0 _The flayed ghost hits you!Thx9 : #####%#######@######## A wave of flame ripples out!  The flame wave engulfs the flayed ghost!Th9 .'....'.._.W@...#....  The flayed ghost is almost destroyed.ThЛv5---8--Th=======6+ Breath++ ThO7_Th Z _The flayed ghost closely misses you.UhThe flayed ghost is almost destroyed. _The flayed ghost closely misses you.The terrible wounds on your body vanish.  You destroy the flayed ghost!Uh####################@###########Uh ..#.##$.'....%.'.._.$.'@...##.#.....#.###  Beogh accepts your kill.Uh  49/80====7---417 Uh _Your wave of flame reaches its maximum intensity and dissipates.  Your Dodging skill increases to level 4!Uh7_Uhl _Your Invocations skill increases to level 6!Vh| 3Vh Vh Vh b50=====Vh ,Vh K1=Vh; Vh Vh4 92Vh Vhi 4=8=Vh VhS Vh K5=Vh Vh O6Vh: Vh" Vh" G57=Vh% VhC' Vhj' %8Vh' D==Vh, Vh. Vh/ %9Vh|0 Vh2 Vh3 |60=9==Vh4 Vh6 k2=Vh%8 Vh: ;3Vh:< VhZ> Vh> D4=Vh @ VhfB VhB a5===VhnD VhE VhE 6VhTG VhI VhI D7=Vh4K Vh~M VhM ?8=VhM J10/18=Vh^O VhQ VhQ 9VhS VhU VhU L71=VhAW VhY VhY N2=VhU[ Vh] ;3Vh^ 2=Vh_ Vha Vhcb Vhb D4=Vh:d Vhf Vhf ~5=1=Vhg Vhj Vh9k 6Vhm VhBp Vhp D7=Vh;r Vhtt Vht Vht N8=Vh>v Vh~ 80=_------- _You start resting.Vh 063.7 (26.0)Vh U==-------Vh $4.7 (27Vh |%.'.._Vh " _HP restored.Wh Wh5 Wh0 Wh1 ,WhL z2==Wh Wh ,Wh Wh ,Wh WhB ,Whz Wh P==Wh! WhP$ Wh$ Wh% Wh#' c3=Wh4( Wh* Wh1* Wh* Wh- WhE- Wh. Wh1 ,Wh23 Whx5 Wh5 #=Wh5 Wh7 Wh!: ,Wh< Wh> ,Wh@ WhB WhC #4Wh2C (=WhD WhG Wh#H WhsI WhK WhK WhUM WhO WhP WhQ WhU WhU 9=WhfW Wh~Z ,Wh~\ Wh ` b5==Wh` Wh1c ,Whd Whf Whf Whfh Whj Whj Wh{l Whn Whn $==Wh# . #.# ...#####.## #<# #+ ##.# #.# #.#### ######..### #.####....### #>Xh .# #...#####.#.########..#.. ##.###$.'....# #.. #.# #%.'.._.# #..# XhR #(# #$.@....# #..#  #.# ####.#.## #..# Xh  #.# #....### #..# XhY #.# #.#### #..#  #.###'# #.. #.....#Xh} # ####### #XhL ###### XhF5.7 (1.0)Xh5!~%.'.._Xh#] _There is an open translucent gate here.Xhx #># . #.# ...#####.## #<# #+ ##.# #.# #.#### ######.. #.####....### #>.XhZy #...#####.#.########..# ##.###$.'....# #.. #.# #%.'.._.# #..# #(# #$@'....# #..# #.# ####.#.## #..# #.# #....### #..# #.# #.#### #..# #.###'# #.. #.....# #....Xhy ####### #....Xhy  XhQ1%Xh,6 _Xh9%XhXh*  #># .   #.# ...#####.   #<# #+# ##.#   #.# #.#### ######..  XhR #.####....### #>   #...#####.#.########..#   ##.###$.'....# #..   #.# #%.'.._.# #..#  XhT #(# #@.'....# #..#   #.# ####.#.## #..#  Xh #.# #....### #..#   #.# #.####Xh6 #..#   #.###'# #..   #.....# #   ####### # XhaN   XhXh%7Xh7%Xh Xh8 G==8.7 (2Xh~%.'.._Xh`? _You now have 549 gold pieces (gained 29).Xh%M.##..~> ..........# ...#####<# #+# ##..... #.#### ######..#####....### #>..........#####.#.#########.###$.'....Xh%a.._(# #..'....###.#.##...###  #.# #.#####..#Xhw7Xh7*9.7 (1Xhh=7_Xh@U _You see here a medusa talisman.Xh M ##≈≈≈~.#.##..~> ..........# ...#####<# #+# ##..... #.#### ######..#####....### #>..........#####.#.#########.##Xht ..# #%.'.._(# #..'....###.#.##  #.# #....####..####Xh 4%XhC -10 _Xh Xh 8%Xh< *1.7 (2Xhӡ Xh > _You now have 558 gold pieces (gained 9).YhH6 #.# ##..~..... #># .........# Yh6z#.# ...#####.## #<# #+# ##.......#  #.# #.#### ######..# Yh6#.####....### #>........ Yh7#...#####.#.########..# Yh:7##.###..'....# #..# Yho7#.# #%@'.._.# #..#  Yh7+#(# #..'....# #..#  #.# ####.#.## #..# Yh(8 #.# #....### #..#  #.# #.#### YhK8u #.###'# #..#Yha8k #.....# Yht8#....Yh8 Yh8X####### #.Yh81 #####Yh8Yh>YhC?*2.7 (1YhCYhnEYhS#.# ##..~.#># .##.# ...#####.## #<# #+# ##.# #.# #.#### ######..##.####....### #>.##...#####.#.########..#.##.###..'....# #..#Yh#.# #%.@.._.# #..# #(# #..'....# #..# #.# ####.#.## #..# #.# #....### #..# #.###'# #..##.....# #.####### #.#Yh'0%Yh%3Yh7%Yh #] _There is an open translucent gate here.Yh0#.# ##..~.#># .##.# ...#####.## #<# #+# ##.# #.# #.#### ######..### #.####....### #>.# #...#####.#.########..#..#YhN1g##.###..'....# #..##.# #%.'@._.# #..# ##(# #..'....# #..# ##.# ####.#.## #..# ##.# #....### #..# ##.# #.#### #..# ##.###'# Yh1#..##.....# #.####### #.######.Yh1Yh9~%.'@._Yh:,4 _YhB9%YhDZh0OM ##≈≈≈~.####.##..~.......> .........###.# ...#####.##<# #+# ##.......#  #.#### ######..######....### #>........# ...#####.#.########..#..##.###..'@..##Zh1.# #%.'.._(# #..'....###.#.###.# #....####..# #.##Zh :~%.'.._Zh:%5ZhA8_Zh .........###.# ...#####.##<# #+# ##.......#  #.#### ######..######....### #>........# Zh"`d...#####@#.########..#..##.###..'...##.# #%.'.._(# #..'....#.# ####.#.## #..# #..ZhH`Zhh%.'.._Zh]i%6Zho}%.'.._Zh*qZh #.# #.~≈≈≈... #.# #~≈_≈~ #.# ##≈≈≈~.### #.# ##..~...... #># .........## #.# ...#####.##Zh #<# #+# ##.......#  #.# #.#### ######..### #.####..@.### #>...... #...#####.#.########..#..#.###..'....# #..## #.# #%.'.._.# #..# Zh/ #(# #..'....# #..# #.# ####.#.## #..#  #.# #....### #..#  #.# #.#### #..#  #.###'# #..###ZhJZhS8_Zh%7ZhC8_ZhZh  #.# #.~≈≈≈ #.# #~≈_≈~ #.# ##≈≈≈~. #.# ##..~ #># .Zh  #.# ...#####.## #<# #+# ##.# #.# #.#### ######.. #.####.@..### #>. #...#####.#.#..#Zh  ##.###..'....# #.. #.# #%.'.._.# #..#  #(# #..'....# #..#Zh  #.# ####.#.## #..# #.# #....### #..#Zh  #.# #.#### #..# #.###'# #..ZhZ Zh %8Zh 8%Zh [hIU  #.##..####...~.#   #.# #.~≈≈≈.   #.# #~≈_≈~   #.# ##≈≈≈~.#  [hU #.# ##..~....   #># .........   #.# ...#####.#   #<# #+# ##.......  [hVR #.# #@#### ######..#   #.####....### #>...... [h.V  #...#####.#.########..  [hRV#.###..'....# #..#  [hsV #.# #%.'_.# #..#  [hV #(# #..'....# #..#  [hV #.# ####.#.## #..#   #.# #....### #..#  [hV{ #.# #.#### #..[hW[h_3%[h`%9[hg[h j[hf####..#.#'%.'.._[h^_20[hL8_[h( _You open the door.[hDM####.....#####..####...~.#.~≈≈≈. #~≈_≈~  ##≈≈≈~.#.# #### ##..~># #.. ..........# #....#####<# #@# ##..... #.#### ######..#####....### #>.......[hEL...#####.#.#######  ##.###..'....# #..#_.# .###....###[hLz%.'.._[hL%1[hR%.'.._[hcUQ _There is an open door here.[h M....# ##.####.# ####.....#####..####...~.#[h5 .~≈≈≈. #~≈_≈~ ##≈≈≈~.#.# ######.(###..~># #.....................#####<# #'# ##..... #.#### ######..#[hl ####....### #>.......  #...#####.#.########..#.[h x %.'....[h %####.#.#[h 5%[h %2[h3 [h 2 _Found 4 datura-tipped darts.[h<7e #####.# #.#  #.....# ##.####.#  #.##### #.......#####  #.# #..####...~.## #.# #.~≈≈≈.. #.# ~≈_≈~#[h7 #.# ##≈≈≈~.## #.# ######.(###..~ #># #.@.............. #.# #.####.....#####.# [hv8#<# #'# ##.......#  #.# #.#### ######..## #.####....### #>........ #...#####.#.########..#. ##.###..'....# #..##[h8 #.# #%.'.._.# #..# [h8#(# #..'....# #..#[hQ@7%[hA%3[hGQ%.'.._[h I\h+D#####.# #.# #.....# ##.####.# #.##### #.##### #.# #..####...~.##.# #.~≈≈≈.#.# #~≈_≈~##.# # ##≈≈≈~.##.# ######.(###..~.#># #.##.# #.####.....#####.## #<# #'# ##.# \hD#.# #.#### ######..##.####....### #>.##...#####.#.#..#.##.###..'....# #..##.# #%.'.._ \hGL8%\hM%4\hS\hY\h#####.# #.# #.....# ##.####.# #.##### #.##### #.# #..####...~.##.# #.~≈≈≈.#.# # #~≈_≈~##.# .# ##≈≈≈~.##.# ######.(###..~.#># #.##.# #.####.....#####.## #<# #'# ###.# #.# #.#### ######..### #...#####.#.#..#..# ##.###..'....# #..#### #.# #%.'.._.# #..# # #(# #..'....# #..# # \hރ8_\hw%5\h8_\hÌ\h,#####.# #.# #.....# ##o####.# #.##### #.......##### #.# #..####...~.####.#.# ..# #.~≈≈≈.#.# .[# #~≈_≈~##.# ..# ##≈≈≈~.#\hw#.# ######.(###..~.#># #.##.# #.####.....#####.## #<# #'# ####.# #.# #.#### ######..### #.####....### #>.# ##...#####.#.#\hԯ..#..## o   orc warrior (polearm, wandering)##.###..'....# #..######.# #%.'.._.# #..# #.#(# #..'....# #..# #.\hÿ  An orc warrior comes into view. It is wielding a +0 halberd.\hM.o\hu%6\h8_\hH _Found a ring mail.\h #####.# #.# #.....# ##.####.# #.##### #o......##### #.# \h #..####...~.####.##.# #..# #.~≈≈≈.....##.# #.[# #~≈_≈~##.# #..# ##≈≈≈~.##.# ######.(###..~.#># #.##.# #.####.....#####.## #<# #'# #####.# #.# #.#### ######..### ##.####....### #>.# ##...#####.#.#..#..##)##.###..'....# #..#####.#.# #%.'.._.# #..# #.#(# #..'....# #..# #.\h \h j.o%.'.._\ha %7\h A%\h x #.# ## #.# #####.# #.# #.# #.....# ##.####.# #.##### #.......##### #.# #o.####...~.####.# #.# #..# #.~≈≈≈.....# \h] #.# #.[# #~≈_≈~###### #.# #..# ##≈≈≈~.########.# ######.@###..~..........#># #.................#######.# #.####.....#####.##<# #'# #####.......# #.# #.#### ######..### #.####....### #>........# ##.\h :#...#####.#.########..#..##))##.###..'....# #..#####.# #%.'.._.# #..# #.\h \h f.o%\hz %8\h$ \h:( Y _You see here 4 datura-tipped darts._h  _hw8Casting: Flame Wave (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.`h ?  You feel a surge of power!`hߔ .oo)_`h• _5----==9`h `h O _A cloud of volatile blastmotes flares up around you! Run!bhA#####.# #.# #.# #.....# ##.####.# #.##### #.......######.# #..####...~.####.##.# #..# #.~≈≈≈.....# #.# #.o# #~≈_≈~###### #.# #..# ##≈≈≈~.###.# ######.§###..~...........bhB#># #.......@.........########.# #.####.....#####.## #<# #'# #####.......# #.# #.#### ######..### ####.####....### #>........# ##.)#...#####.#.########..#..##))##.###..'....# #..#####....# #%.'.._.# #..# #..#(# #..'....# #..# #..†#bhabhK[o§bh /--30bh:%bhchg   Casting: Volatile Blastmotes (mildly dangerous; 3% risk of failure)  chRh\Confirm with . or Enter, or press ? or * to list all spells.chY 5 * , combustible)%You feel a surge of power! Flames lash the orc warrior.  The orc warrior is moderately wounded.chJ  o§The orc warrior's fire resistance burns away.72---3-------====1§% _The orc warrior hits you from afar with a +0 halberd!dh#####.# #.# #.# #.....# ##.####.# #.##### #.......##### #.# #..####...~.####.# #.# #..# #.~≈≈≈.....# #.# #.[# #~≈_≈~###### #.# #.o# ##≈≈≈~.##.# ######.§###..~.#># #.#dh>1#.# #.####.....#####.## #<# #'# #####.......# ##.# #.#### ######..### ###)#.####....### #>.# ##.).#...#####.#.#..#..##)).##.###..'....# #..#####.... #.# #%.'.._.# #..# #....# #(# #..'....# #..# #..†## dhdhOThe orc warrior's fire resistance burns away. _The orc warrior hits you from afar with a +0 halberd!  The cloud of blastmotes explodes!  The concussive blast engulfs the orc warrior!!! is burned terribly!  You kill the orc warrior!dhz#.#####%dh6g V..$...dh$l 3------3=======2dh %.'.._ _Beogh accepts your kill.eh\ #####.# #.# #.# #.....# ##.####.# #.##### #.......##### #.# #..####...~.####.# #.# #..# #.~≈≈≈.....# #.# #.[# #~≈_≈~###### #.# #..# ##≈≈≈~. #.# ######.$###..~ #># #. #.# #.####.....#####.## #<# #'# #####.......#  #.# #.#### ######..### ### #.####....### #>h]m.# ##.) #...#####.#.#..#..##)) ##.###..'....# #..##### #.# #%.'.._.# #..# #.... #(# #..'....# #..# #..†ehxf:%ehgk5=-------3eh,s8_ehteh/1 - #.# ## #.# #####.# #.# #.# #.....# ##.####.#  #.##### #.......#####  #.# #..####...~.####.# #.# #..# #.~≈≈≈.....# #.# #.[# #~≈_≈~  #.# #..# ##≈≈≈~.####### #.# ######.@###..~.......... #># #.................######ehR2 ^ #.# #.####.....#####.## #<# #'# #####.......#  #.# #.#### ######..### ## #.####....### #>........# ## #...#####.#.########..#..##))#.###..'....# #..##### #.# #%.'.._.# #..# #...ehC; 8%eh< 6=4=-------4ehB :%ehO  You now have 576 gold pieces (gained 18).  y - 10 datura-tipped darts (gained 4)  Things that are here:ehAP X7=5.7 (2eh!W Q%.'.._ehNZ S _a +0 halberd; a +0 chain mailfhITM...###.####### #####.# #.# ....# ##.####.# ####.....##### ###...~.####.# #.~≈≈≈.....[# #~≈_≈~ fh0U #.@# ##≈≈≈~.#######.# ######.)###..~..........># #.................######.# #.####.....#####.###<# #'# #####.......### fh\fh7]b8=6.7 (1fhdfhNifhA M..............###.####### #####.# #.# ....# ##.####.# ####.....##### ###...~.####.# #.~≈≈≈..... #~≈_≈~  #..# ##≈≈≈~.#######.# ######.)###..~..........fhB f># #.................#######.# #.####.....#####.##.##fhV C97fh^ fhkb r _You see here a +0 ring mail.gh}M###.###..............###.####### #####.# #.# ....# ##.####.# ####.....##### ###...~.####.~≈≈≈.....[# #~≈_≈~gh  #..# ##≈≈≈~.#######.# ######.)###..~..........#># #.................#######gh?gh¾w80==8 _ghaghgh~M# #.# #.######.###..............###.####### #####.# #.# ....# ##.####.# ####.....##### ###...~.####.# #.~≈≈≈.....[# #~≈_≈~ #.##..# ##≈≈≈~.####### Breath++ #gh!gh #%9gh%-gh.gh M ##.###.## ##### #.# #.######.###..............###.####### #####.# #.# #.#....# ##.####.# ####.....##### ###...~.####.# #.~≈≈≈.....[# #~≈_≈~ gh #.##..# ##≈≈≈~.###########ghi ghf U5==40gh gh hhSj 3hhk hhn ,hhs {=hh v ,hh(w hhy hhfy 3==hh3z hhC| ,hhU} hha a6=hh- hh ,hh? hh ,hh hh ,hhG hh hh2 9=hh7 hh ,hhm hhR ,hh hhX hh K7=hhԕ hh ,hh hh ,hh* hh# ,hh` hh1 O=hhĤ hh ,hh hh _ _You start resting.hh 0588.0)hhB Z8==9.7 (19hh] hh % _Magic restored.ih/#.# ##.###.## #.# ##### #.# #.### #.# #...###.###.... #.# #.... #.# #...###.# #.# ##.# #.# #####.# #.# #.# #.....# ##.####.# #.##### #.##### #.# #..####...~.####.# #.# #..# #.~≈≈≈.....# ih#.# #.[# #~≈_≈~###### #.# #..# ##≈≈≈~.##.# ######.)###..~.#># #.........##.# #.####... ih7ih160.0)ihih ihI#.# ##.###.## #.# ##### #.# #.### #.# #...###.###.... #.# #... #.# #...###.# #.# ##.# #.# #####.# #.# #.# #.....# ##.####.# #.##### #.##### #.# #..####...~.####.# #.# #..# #.~≈≈≈.....# #.# #.[# #~≈_≈~###### #.# #..# ##≈≈≈~.##.# ######.)###..~. #># #........#ihJG #.# #.####.....#####.###<# #'# #####.# # ihPihsQ%1ihU\ih]ih #.# ##.###.## #.# ##### #.# #.### #.# #...###.###.... #.# #. #.# #...###.# #.# ##.# #.#  #####.# #.# #.#  #.....# ##.####.#  #.##### #.#####  #.# #..####...~.####.#  #.# #..# #.~≈≈≈.....#  #.# ih #.[# #~≈_≈~######  #.# #..# ##≈≈≈~.#  #.# ######.)###..~....  #># #..#  #.# #.####.....#####.##  #<# #'# #####.# #ih ihܯ %2ihD ih! #.# ##.###.## #.# ##### #.# #.### #.# #...###.###.... #.# #........ ihо #.# #...###.# #.# ##.# #.# #####.# #.# #.# #.....# ##.####.# #.##### #.##### #.# #..####...~.####.# #.# ihY #..# #.~≈≈≈.....# #.# #.[# #~≈_≈~###### #.# ######.)###..~... #># #.......# ihH A#.# #.####.....#####.## #<# #'# #####.# #ih ih B==3ih ihw jh"Q#.# ##...#...#### ###.# ##.###.## #.# ##### #.# #.### #.# #...###.###.... #.# #.............. #.# #...###.#######  #.# ##.# #.# jhQF###.# #.# #.# .....# ##.####@# .##### #.......##### .# #..####...~.####.# .# #..# #.~≈≈≈.....# .# #.[# #~≈_≈~ .# #..# ##≈≈≈~.######### .# ######.)###..~............ jhR># #.................######## .# #.####.....#####.##jhXjhX%4jh\jh]jh;3jhjh jhjhjh,jhjhjhjhcjh ,jhP jh jh&,jhjhjh&,jhjhjh,jhjhjh,jhujhjh,jhjhjhjh4 jh jh!jh#,jh#jh$jh%jh%jhs&jh'jh),jh)jh+jh,,jh,jhH.jhG3` #.# #.#.# #........# #.# #.# #.#.###.###.#### #.# #.# #....#...##.# #.### #.# #...........# #.... #.# ##...#...#### ##### #.# ##.###.## jhD4#.# ##### #.# #.######.# #...###.###......# #.# #.........@......)773.0) #.# #...###.########.# #.# ##.## #.# #.# #.# #.# .# ##.####.# ### #.......##### #..####...~.####.# #..# #.~≈≈≈.....# #.[# #~≈_≈~######jh8jh9+8.7 (14jh=jh=?' _Found a hand axe.khU3khFWkh#\kh]kh^khakhckhekh3fkhAgkhvikh`k,khlkhnkh[p,khaqkhskht,kh vkhwkhxkhykhykh |kh}kh}kh~kh/@  You see here a +0 hand axe.khkh _kh khekh,khkh"khz,khYkhkh,khkhkhkhAkhkhРkh,khikhkhͥ,khkhSkhkhkh[khtkhkhkhkhkh>,khkhkh,khkhkh/,kh<khkhS,khVkhkh&#######.##.##.##.##### #.##.#...##.##.....# ..##### #.####...#..~.####.# ##.## ###~≈≈≈.....# #.# #.. #~≈_≈~###### #.# ###<. #≈≈≈~.##########@# #....kh98.7 (20 ..~..................# #.... .......#########.##>.##.... #####.## #.# ..[. ###......# #### .###..#..### ###)..### ###.  ........# ##.).....## #.  ####..#..##)).._....# ###. #..#####.........## #... khkh+9.7 (21khkh  _Found a +0 war axe and a ring mail. Found a stone staircase leading down.kh 3kh kh_ khN kh kh kh kh_ ,kh kh kh kh kh kh kh ,kh" kh khK ,khD kh> khY kh kh7 kh0! kh# ,kh% kh_( kh* kh* khk, kh. kh1 ,kh6 kh9 khB e #.##.....##.# ### #.####...##.# ~.####.# ##.###.# ##### ≈≈.....# #.###.# khBD #...# ≈~###### #.##..# ###<..### ~.##########.##..# ##....... .................# .._#.......# ...###.##>.##ß..ß##.......# #.## #.##.@.[...# ###....##708.7 (9.0)# #######.##### #....# ### ###)..### .# ##.#.# ....# ##.).....##.# #.#.# #..##)).._....### ###.#.# ..#####.........## #.....# # #....###....# #####.....## ..# #..†##†##...#####.......... ..# #....###....#..##.#.#.....##khBK kh-L .9.7 (10.0)khR khIU C _Found an ornate altar of the Wu Jian Council.lh 3lh lh lh ,lhB ,lhp ,lh lhG lh ,lh lh! a  You see here a +0 ring mail.lh!#.##.....##.# #.  #.####...##.# ..###. ###.# ##.###.# ... ##### ## ....# #.###.# ..## #...# # ##### #.##..# ...####<..### ##.##..###..###.......# .....#_...._#.......# ###lh4.##>.##ß..ß##.......#  #.##...[@..# ###....## 12.7 (3.0) #######.##### #....# ## ###)..####.# ##.#.# # ##.).....##.# #.#.# #)).._....### ####...## #.....# lh( #....###....# #####.....###  #..†##†##...#####...  #....###....#..##.#.#.....####.lh d_3.7 (4lhh_...._lh$6 _Found an opulent altar of Gozag.mh;3mh=mhAmhQD,mhH,mhJ,mhaLmhNmhQ,mh9Smh Vmh0X,mhYmh^\mhev ..#### #.###............#.## ..)..# ##################.. #.##.# #.#. #. #.##.##### ..!. #.# #.##.#...######..# #.# #.##.....##.# .... #.# #.####...##.###..### #... #mhHf.# ##.###.##...._# ##### ##.# ..# #.###.###.@## #...# #.#7 ### #.##..#.....####<..### #..#####.##..###..###.......# ### .......mhg_...._#.......# # #######.##>.##ß..ß##.......# # #.##...[...#####....## # #######.##### #....# ##)..####.# ##.#.# ###.).....##.# #.#.# #mhq:_mhq*8.7 (5mhyT__mh{@ _Found a shimmering blue altar of Sif Muna.nh^3nh8anhdnhg,nhknh&lnh~o,nhoqnhFtnhNz,nh{nh}nhRnhnhÀnhnh,nhņnh # #.####.#......# #.##.##.# # #.....#..#.#### #.......# # ######.##..<#########.###  #.#................# ## #.##..[#########.#.# ..#### #.###............ nhُ..)..# ##################.# ###.#.## #.# #.##.##### #ß..@..# #.# #.##.#...######..### #.## #.##.....##.##.....# #. #.####...##.###..### #... #.# ##.###.##...._# ##### ##. ..##.###..### #...# #. ### #.##..#.....####<..### #.. nh#######.##..###..###.......# ## ............#_...._#.......#nhהb23_nh-*4.7 (6nhpx__...._nhZ _J - a bubbling blue potionnh@ 3nh nh nh nh nh nh nh ,nhB nhW nh ,nhk" nh' nh* ,nh, nh1 nh84 ,nh5 nhz; nh > ,nhc@ nhE nhG ,nhH nhJ nhK ,nhL nhP nhES ,nhT nhwX nhZ ,nh[ nhQ` nhma nha nhbb nhg a  You see here a +0 ring mail.nhvi nh2j  _nhk nhYo nh-r ,nh=t nhx nh{ ,nh} nhv nh ,nhɋ nh nh ,nhu nhp nh1 ,nh nhѩ nh Bnh' nh1 ,nhj nh nhӾ ,nh? nh1 nh+ ,nht nh. nh ,nh nh nh" ,nh nh nh ,nh nh nha ,nhk nhz nh4 ,nh~ nh nh ,nhu nh nhI ,nh nh nhV ,nh_ nh nh ,nhY nh1 nh_ ,nh# nh1 nhm ,nh nhr+ nh- nh/ nh/ nh]3 nh<5 nh5 nh>7 nh: nh6< nh< nh> nh(A nhD nhE nhF nhJ nhM ,nhO nhS nhX BnhY nhF\ ,nh] nh` nhb ,nh d nhg nhi ,nhj nhm nhyn ,nhto nhq nhr ,nhs nhu nhv ,nhw nhz nhY} Bnh~ nh0 ,nh nh f  You see here a bullfrog skeleton.nh  nh, _nh nh nhT ,nh nh nh ,nh nh nhe ,nh nh nh nh& nh nhP nh ,nh nhu @  There is an open door here.nhƥ nh  _nh nh nhб ,nh nh nh ,nh nh a  You see here a rat skeleton.nh nh  _nhG nh4 nhR ,nhZ nhD a  You see here a rat skeleton.nh nhV  _nhH nh nh ,nhU nh3   ##≈≈≈~.##########.##..###..###.. ##..~..................#_...._#.. .........#########.##>.##ß..ß##.. ..#####.## #.##...[...##### #.......# ########.##### # ######..### ###)..####.# #>........####.).....##.# #####..#..##)).._....###  #..#####...@.....## #.83.7 (59.0) #..# #....###....# #####. nhF !#..# #..÷##.##...#####..... #..# #....###....#..##.#.# #..# #..÷÷.......#...#.#.#. #..# ##.........###..#.#... #..######.......##.........# #.......####'#######.####... #......#.###.#######.####.#nhT nh4$ 7_nh& E _Done exploring.ph ph eWhere to? (Tab - D:8, ? - help) ph D D - Dungeon  T - Temple ph ph| $[?25h[?0c phv /##≈≈≈~.##########.##..###..###.. deadmagic the Arsonist ##..~..................#_...._#.. Grey Orconian of Beogh **.... .........#########.##>.##ß..ß##.. Health: 80/80 ======================== ..#####.###.##...[...##### Magic: 18/18 ======================== #.......#########.##### # AC: 12Str: 11 ######..### ###)..####.## EV: 12Int: 20 #>........####.).....##.#SH: 0Dex: 11 ######..#..##)).._....###ph )## XL: 10 Next: 43% Place: Dungeon:8#..#####...@.....###. Noise: ---------  Time: 8783.7 (0.0)#..# #....###....# #####. o) +2 flail (protect)#..# #..÷##.##...#####..... Cast: Foxfireph #..# #....###....#..##.#.#. Breath++ #..# #..÷÷.......#...#.#.#.#..# ##.........###..#.#... #..######.......##.........# #.......####'#######.####... #......#.###.#######.####.##  _You see here a bullfrog skeleton. _There is an open door here. _You see here a rat skeleton. _You see here a rat skeleton. _Done exploring.  What level of the Dungeon? (default 8, ? - help) qhY [?25l[?1cqhP49qhqhqh|E _qh,qh,qhqhIa  You see here a rat skeleton.qhqh%  _qhk qh qhh ,qh qh qh6 ,qh qhA qh ,qh qh qhu ,qh qhk @  There is an open door here.qh! qh4"  _qh!# qhB% qh& ,qh^' qh^) qh=* ,qh* qhX, qh, ,qhi- qh. qh / ,qh/ qh0 qh1 ,qh1 qh'3 qh|3 ,qh3 qh4 qhl5 qh5 qh`6 qh8 qh9 qh9 qh;: qhr< qh= ,qhd> qh@ qhA ,qhjB qhwC qh'D ,qhD qhF qhG qhG qhhH qhJ qhK ,qh9L qh_M qhM ,qhiN qhO qhFP ,qhP qhR qhR ,qhwS qhT qhU ,qhV qh3\ qhu] ,qhU^ qhM_ qh0` ,qh` qha qhb ,qh\c qhMd qhe ,qhf qh@h qhgi ,qh j qhnk Y  There is a stone staircase leading down here.qhl qhm qhan $ _qhQo qhȊ ;9qh" ,qh qhX O  ##..#####   #......@#  815.5 (31.8) .#.....## #..### ... . _You climb downwards.qhӔ qh^ qh a _There is a stone staircase leading up here.rh! rh 3rh) rh^ rh f _rhU rh rh rh ,rhŘ rhؙ rhI rh rhۛ rhi rh8 rh` rh rh rh ..#.#.#.#.##rh "##..######......<# ..#.....## #.@####........#........##.....#.....#........#..c   centaur (asleep)............c......rh 220.5 (5.0)rh *1.5 (6rhx rh Z _A centaur comes into view.uhTM..  #.## #..#### #......<#..#.@...## #..####.........#..#........#...c......uh]2.5 (1uhOM..  #.## #..#### #..@...<#.....#.....##... #..####.........#........##...............uhjVuh"W%3uh&\uh]uhZ M##..  #.## ##.@##### #......<.....#.....##... #..####.........#............#..uha uhb %4uhf uhi uh2 5 ### ####..# ...... ..... #... #.. #. #@##  ##..##### #......<# .....#.....## .....#..####uhI3  .........# ........## ........#  ......#..uh: uh: %5uh> uh@ vhM# ### #.####..#........#.#.#  #.## #..#### #......<.....#.....##..#.............#vh6;6vhvhvhM..#.# ..# ### #..####..#...............#.#.## #.## #..#####......<#.##...#vhɏvh%7vhvhޕvh M.. .. #.# #..# ### ##...####..#.............#.....#.#.### #.## ##..#####.....vhPvh%8vhvhgvhLA M.. ... ... # # ### ###...####..##.O...........#.@...###...##.####.##vhA O   two-headed ogre (asleep)#..#vhpT vhIU %9vhZ vh\ _A two-headed ogre comes into view. It is wielding two +0 giant clubs.vhS#.... #  #..# ### # ##...####..#..#.O..@........#...##.....##.#.. ##...##. #..## #.## #.##  ##..#####vhT #......<# .....#.....##vh\ZvhZ&30vh^vh_xh5  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.xh x *O  combustible)You feel a surge of power! Flames lash the two-headed ogre.  The two-headed ogre shouts in stereo!  The two-headed ogre is moderately wounded.xh~V  The two-headed ogre's fire resistance burns away.xhQ.Oxht6---====1xh}xh; _You hear two shouts! You hear a roar!yh  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.zh+?  You feel a surge of power!zh.^  A cloud of volatile blastmotes flares up around you! Run!zh4O.OO 2 two-headed ogres (1 combustible)zh53-------==--2zh:zhE _A two-headed ogre comes into view. It is wielding two +0 giant spiked clubs.zh...... O.#.##.### ###...####..#.. #...O§........ #...##.@...##. #.. ##...## . #..##  #.## #.##zh;##..######......<#.....#.....##.....#..####zhzhzh  .O.§OThe two-headed ogre attacks as it pursues you!  The two-headed ogre hits you with a +0 giant club!zhw i71-----3zh 8§zhF _The two-headed ogre hits you but does no damage.{h&r... O#.##.### ####...####..#..##....§........ #...##O....##. #.. ##.@.## . #..## {h&8 #.## #.## ##..######......<# .....#.....##.....#..####.........#{h({h/h.O§{h0^2-----4{h#6&§{h7|h<h  Casting: Volatile Blastmotes (mildly dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.~h  ... deadmagic the Arsonist ... Grey Orconian of Beogh **.... ... Health: 72/80 =====================--- #O# Magic: 9/18============------------ ~h G#..# ### ##  AC: 12Str: 11 ##..*####**#..#  EV: 12Int: 20 #...*******...  SH: 0Dex: 11 #...##O****##.  XL: 10 Next: 43% Place: Dungeon:9 #.. ##*@*##  Noise: ---------  Time: 8834.5 (0.0) . #**## o) +2 flail (protect) #*## Cast: Foxfire #*## Breath++  ##..#####  ~hë #......<#  OO 2 two-headed ogres (1 combustible) .....#.....##  .....#..####  .........#The two-headed ogre hits you with a +0 giant club! _The two-headed ogre hits you but does no damage.  Casting: Volatile Blastmotes (mildly dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Flame Wave (dangerous; 3% risk of failure)  Press: ? - help, Dir - look around, f - activatehd...deadmagic the Arsonist...Grey Orconian of Beogh **.......Health: 72/80 =====================---#O#Magic: 9/18============------------#..# ### ##AC: 12Str: 11##...####..#..#EV: 12Int: 20#....§........SH: 0hDDex: 11#...##O###.##.XL: 10 Next: 43% Place: Dungeon:9#.. ###@###Noise: ---------  Time: 8834.5 (0.0).#####o) +2 flail (protect)#.##Cast: Foxfire#.##Breath++ ##..######......<#OO 2 two-headed ogres (1 combustible).....#.....##.....#..####.........#The two-headed ogre hits you with a +0 giant club! _The two-headed ogre hits you but does no damage.  Casting: Volatile Blastmotes (mildly dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Flame Wave (dangerous; 3% risk of failure)  hyPPress: ? - help, Dir - look around, f - activatehi Casting: Volatile Blastmotes (mildly dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Flame Wave (dangerous; 3%  Press: ? - help, Dir - look around, f - activate  You feel a surge of power! A wave of flame ripples out!  (Press . to intensify the flame waves.)h3h.O§....O@...h4=======5.5 (1Wave Breath++ hi#:§h4&- _You hear an angry hiss.hBdy ###########@####hdA wave of flame ripples out!  The flame wave engulfs the two-headed ogre!!  The two-headed ogre is burned terribly!h ##The two-headed ogre is severely wounded.hn  The cloud of blastmotes explodes!  You hear a shout!  The two-headed ogre misses you.h6 .O...........O@....h 57-----=======6+ Breath++ h$ h6' I _The two-headed ogre hits you with a +0 giant club!!h####################@##### _The two-headed ogre hits you with a +0 giant club!!  A wave of flame ripples out!  The flame wave engulfs the two-headed ogre.flame wave engulfs the two-headed ogre!h]  The two-headed ogre is moderately wounded.Your wave of flame reaches its maximum intensity and dissipates.h_5  You hear a roar!hdahahk\ D.####...O..........O@.....kh8lk   wyvernD   acid dragonA wyvern comes into view. An acid dragon comes into view.The two-headed ogre hits you with a +0 giant club!h m27--------------8--7hshPvI _The two-headed ogre hits you with a +0 giant club!!h³H  Casting: Flame Wave (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h) ... deadmagic the Arsonist ... Grey Orconian of Beogh **.... D.. Health: 27/80 ========---------------- #.# Magic: 4/18=====------------------- #..# ### ##  AC: 12Str: 11ht ##..*####**#..#  EV: 12Int: 20 #...*O*****...  SH: 0Dex: 11 #...##*****##.  XL: 10 Next: 43% Place: Dungeon:9 #.. ##O@*##  Noise: =======--  Time: 8837.5 (0.0) . #**## o) +2 flail (protect)h #*## Cast: Foxfire #*## Breath++  ##k.#####  #......<#  OO 2 two-headed ogres (1 combustible) .....#.....##  k   wyvern .....#..####  D   acid dragon .........#The two-headed ogre hits you with a +0 giant club! _The two-headed ogre hits you with a +0 giant club!!  Casting: Flame Wave (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Flame Wave (dangerous; 3% risk of failure)  Press: ? - help, Dir - look around, f - activatehH ...deadmagic the Arsonist...Grey Orconian of Beogh **....D..Health: 27/80 ========----------------#.#Magic: 4/18=====-------------------#..# ### ##AC: 12Str: 11##...####..#..#EV: 12Int: 20#....O........SH: 0Dex: 11#...##.###.##.XL: 10 Next: 43% Place: Dungeon:9#.. ###@###Noise: =======--  Time: 8837.5 (0.0).#####o) +2 flail (protect)#.##Cast: Foxfire#.##hJ Breath++ ##k.######......<#OO 2 two-headed ogres (1 combustible).....#.....##k   wyvern.....#..####D   acid dragon.........#Confirm with . or Enter, or press ? or * to list all spells.Casting: Flame Wave (dangerous; 3% risk of failure)  Press: ? - help, Dir - look around, f - activateYou feel a surge of power! A wave of flame ripples out!  The flame wave engulfs the two-headed ogre!  The two-headed ogre is burned terribly!h( Press: ? - help, Dir - look around, f - activate  You feel a surge of power! A wave of flame ripples out!  The flame wave engulfs the two-headed ogre!  The two-headed ogre is burned terribly!  The two-headed ogre is almost dead.  (Press . to intensify the flame waves.)h h} h P.D.O..O@...k.h 8======-8.5 (1Wave Breath++ hi h O _The two-headed ogre is no longer more vulnerable to fire.h{ _The two-headed ogre is no longer more vulnerable to fire.  A wave of flame ripples out!flame wave engulfs the two-headed ogre!  The two-headed ogre is heavily wounded.The flame wave engulfs the two-headed ogre!  You kill the two-headed ogre!h:###########@####   two-headed ogreh`,h1  ... ... ... #D# #..# ### ##  ##...####..#..#  #....#####....  #...#########.  #.. ###@###  . ##### #### #.## ##.  #......<#  .....#.  .....#..####  hNBeogh accepts your kill.h5D ... ... ... #D# #..# ### ##  ##...####..#..#  #....#####....  #...#########.  #.. ###@###  . ##### #### #.## ##. #......<#  .....#.  .....#..####    The two-headed ogre hits you with a +0 giant spiked club!  * * * LOW HITPOINT WARNING * * *.D......O...)@..khEo..1--3-58=======9+ Breath++  _The two-headed ogre barely misses you.h ####################@#####  * * * LOW HITPOINT WARNING * * * _The two-headed ogre barely misses you.A wave of flame ripples out!  The two-headed ogre is severely wounded.The flame wave engulfs the wyvern!h  The wyvern is moderately wounded.Your wave of flame reaches its maximum intensity and dissipates.h!9.D.####..........O...)@..k..h"2--2---40h)h_+> _The wyvern bites you but does no damage.h2H  Casting: Flame Wave (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.hr ####...... ...  ...  #.#  #.D## ### ## ##..@####..#..# #.............#...##.O...##.#...# ##)..##....# #.k##.... #.## ... #.## #. ##..##### #......<#hhhihIwOk.§.h30----==-----1Foxfire-Blink Breath++ hhg _You blink. The acid dragon closely misses you. x2h  Casting: Blink (safe; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h{ P  Okay, then.hP ;-----h! h . _hh5Read which item? Scrolls  h - a scroll labelled ZUCRIOT WELAZ  j - 3 scrolls labelled QOHER LUIDl - 5 scrolls of identify  p - 4 scrolls labelled JITUCRO BELEGG  q - a scroll labelled ONGIFAANAPT  r - 5 scrolls labelled FUESHR HUTOWN  u - a scroll labelled VUPOFO DODIUG  v - a scroll of teleportation  C - a scroll labelled JITSOU FAGILD - a scroll of revelation  F - a scroll labelled DUF MYPHAMOI [!] read|quaffhJG[?] describe selectedh hF hm deadmagic the Arsonist####Grey Orconian of Beogh **........Health: 23/80 ======------------------.....Magic: 0/18------------------------...AC: 12Str: 11...EV: 12Int: 20#.#SH: 0Dex: 11#.D## ### ##XL: 10 Next: 58% Place: Dungeon:9##..@####..#..#h Noise: ==-------  Time: 8841.5 (0.0)#....O........o) +2 flail (protect)#...##k....##.Cast: Foxfire#...# ##)§.##-Blink Breath++ ....# #..##.... #.##O   two-headed ogre... #.##k   wyvern#. ##..#####D   acid dragon#......<#Casting: Flame Wave (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You blink. The acid dragon closely misses you. x2  Casting: Blink (safe; 11% risk of failure)  Confirm with . or Enter,hK ` or press ? or * to list all spells. _Okay, then.h   #### .... ..... ... ... hN #.# #.D## ### ##  ##..@#  #....O........  #...##k....##.  #...# ##)§.##  hC ....# #..##  .... #.##   ... #.##  #.   <# As you read the scroll of teleportation, it crumbles to dust.  You feel strangely unstable.h FThe two-headed ogre hits you but does no damage.h 3 #### .... ..... ... ... #.# #.D## ### ##  ##..@#  #....O........  #...##k....##.  #...# ##)§.##  ....# #..## .... #.##  ... #.##  #.   <  The two-headed ogre hits you with a +0 giant spiked club.h{ k.(catching breath)* * * LOW HITPOINT WARNING * * *h+  The acid dragon spits acid at you.The splash of acid hits you!!  You die...hE `-1------1=hV /  --more--hA h Inventory: 35/52 slots Hand Weapons (go to first with ))  o - a +2 flail of protection (weapon)c - a +0 dagger  e - a +1 short sword of electrocutiong - a +0 whip  G - a +4 spear Missiles (go to first with () h n k - 2 throwing netsy - 10 datura-tipped darts Armour (go to first with [)  b - a +2 pair of boots (worn)  d - a +1 cloak (worn) Jewellery (go to first with "=)  f - an amulet of regeneration (worn)  w - a ring of fire (worn)  H - a +4 ring of slaying (worn)t - a ring of poison resistance  I - a ring of protection from fire h; Scrolls (go to first with ?)  h - a scroll of vulnerability {unknown}  j - 3 scrolls of immolation {unknown}l - 5 scrolls of identify [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]h] hv^ ,hf hh Goodbye, deadmagic.6116 deadmagic the Arsonist (level 10, -1/80 HPs)Began as a Grey Draconian Fire Elementalist on Aug 27, 2025.Was a Believer of Beogh.Killed from afar by an acid dragon (19 damage)... with a splash of acid... on level 9 of the Dungeon.The game lasted 00:37:50 (8782 turns). Best Crawlers -1.61832976 tswnhDi TrFi-27 escaped with the Orb2.53669455 tswnTrCA-27 escaped with the Orb3.51342845 tswnVSCA-27 escaped with the Orb4.50220623 tswnMiFi-27 escaped with the Orb5.50006122 tswnTrFi-27 escaped with the Orb6.49116440 tswnhzi AtWr-27 escaped with the Orb7.48116731 tswnMiWn-27 escaped with the Orb8.45897621 tswnReBr-27 escaped with the Orbhi 9.44705861 tswnKoCK-27 escaped with the Orb  10.37259644 spf3250 VSFi-27 escaped with the Orb  11.27190555 planckenst GnEE-27 escaped with the Orb  12.24341751 oddsox OnSh-27 escaped with the Orbhbhh? [?25h[?0c [?1051l[?1052l[?1060l[?1061l