h2  Player: deadmagic Game: DCSS 0.33 Server: crawl.dcss.io Filename: 2025-08-27.11:28:33.ttyrec Time: (1756294113) Wed Aug 27 11:28:33 2025 hUk [?1051l[?1052l[?1060l[?1061hh&mV)0[?7h[?25l[?1chyuhyh8xWelcome, deadmagic. Please select your species. SimpleIntermediateAdvanced a - Mountain Dwarfj - Humans - Coglin b - Minotaurk - Koboldt - Vine Stalker c - Merfolkl - Revenantu - Poltergeist d - Gargoylem - Demonspawnv - Demigod e - Draconiann - Djinni  w - Formicid f - Trollo - Sprigganx - Naga g - Deep Elfp - Tenguy - Octopode h - Armataurq - Oniz - Felid i - Gnollr - BarachiA - Mummy Djinn are ever-burning spirits. They learn spells innately, without books, and cast by drawing down their own fires. + - Recommended species * - Random species # - Recommended character ! - Random character % - List aptitudesSpace - Pick background first ? - Help Tab - Djinni Warperh hWelcome, deadmagic the Revenant. Please select your background. WarriorAdventurerMage a - Fighteri - Artificerp - Hedge Wizard hb - Gladiatorj - Wandererq - Conjurer c - Monkk - Delverr - Summoner hed - Hunters - Necromancer e - BrigandhMWarrior-maget - Forgewright h&Zealotl - Warper  u - Fire Elementalist f - Berserkerm - HexslingerhDbv - Ice Elementalist g - Cinder Acolyteh`Gn - Enchanterw - Air Elementalist h - Chaos Knighth}Lo - Reaverx - Earth Elementalisthy - Alchemist Warpers start with a weapon of their choice, a scroll of blinking, darts of hvdisjunction, and some Translocation spells in their library. + - Recommended backgroundh^ * - Random background # - Recommended character ! - Random character h6% - List aptitudesSpace - Change species h;? - Help Tab - Djinni Warperh -l - Warper Picks a random recommended species based on your current background choice. + - Recommended background h" h - Chaos Knight Chaos Knights are playthings of the unpredictable Xom, and are subject to the god's constantly changing moods. + - Recommended background hO g - Cinder Acolyte h - Chaos Knight inder Acolytes worship Ignis, drawing upon the flame of a dying god until thereis nothing left. They have both+PBh melee and fire magic capabilities.h v f - Berserker g - Cinder Acolyte hm Berserkers believe in Trog, the magic-hating god of frenzy. Not much can stop a raging berserker early on, apart from hubris.hN - e - Brigand hr f - Berserker rigands carry poisoned darts and a small number of nasty curare darts. htA( e - Brigand f - Berserker erserkers believe in Trog, the magic-hating god of frenzy. Not much can stop a raging berserker early on, apart from hubris.h I f - Berserker g - Cinder Acolyte Cinder Acolytes worship Ignis, drawing upon the flame of a dying god until thereis nothing left. They have both melee and fire magic capabilities.h g - Cinder Acolyte h - Chaos Knight haos Knights are playthings of the unpredictable Xom, and are subject to the h]god's constantly changing moods.h` 0 h - Chaos Knight o - Reaver Reavers start with a weapon of their choice and deadly magic to supplement it when in need. They start with the Kiss of Death spell.hq3 h - Chaos Knight  o - Reaver Chaos Knights are playthings of the unpredictable Xom, and are subject to the god's constantly changing moods.hI g - Cinder Acolyte h - Chaos Knight inder Acolytes worship Ignis, drawing upon the flame of a dying god until thereis nothing left. They have both melee and fire magic capabilities.hj f - Berserker g - Cinder Acolyte Berserkers believe in Trog, the magic-hating god of frenzy. Not much can stop a raging berserker early on, apart from hubris.h  f - Berserker m - Hexslinger Hexslingers carry a sling, and use hex magic to make their foes more vulnerable to attacks from afar.h'mCm - Hexslinger v - Ice Elementalist Ice Elementalists begin with the Freeze spell. Their later spells provide strongoffence and defence, but may restrict their movement.hv - Ice Elementalistw - Air Elementalist Airhave learned the Shock spell. Their electrical magic can harm groups of foes, while their air spells assist in fighting or fleeing enemies.h w - Air Elementalistx - Earth Elementalist Earth Elementalists know the Sandblast spell, and can later learn more earthen spells suitable for subtle stabbing or brute-force blasting.h lx - Earth Elementalisty - Alchemist Alchemists start with the Poisonous Vapours spell, and their magic is very effective against foes susceptible to poison.hEy - Alchemist Picks a random background.  * - Random background hL.o - Reaver Reavers start with a weapon of their choice and deadly magic to supplement it when in need. They start with the Kiss of Death spell. * - Random backgroundh W on - Enchanter o - Reaver Enchanters know a variety of Hexes that can incapacitate their foes, and are equipped with an enchanted dagger and potions of invisibility.h(m - Hexslinger n - Enchanter Hexslingers carry a sling, and use hex magic to make their foes more vulnerable to attacks from afar.h*Wl - Warper m - Hexslinger Warpers start with a weapon of their choice, a scroll of blinking, darts of disjunction, and some Translocation spells in their library.hthk8k - Delver l - Warper Delvtheir quest five levels below the surface. A set of powerful magicitems helps them survive the dangerous journey upward.h j - Wanderer k - Delver Wanderers start with random equipment and skills. hK -i - Artificer j - Wanderer Artificers start with a few magic wands and a club. They'll need to find better weapons and armour before their wands run out.h hhi - Artificer j - Wanderer Wanderers start with random equipment and skills. h# 7j - Wanderer k - Delver Delvers start their quest five levels below the surface. A set of powerful magicitems helps them survive the dangerous journey upward.h hӮ hΰ Welcome, deadmagic the Revenant Delver. You have a choice of weapons.h7 a - short sword(-1 apt)  b - mace(-1 apt)  c - hand axe(-1 apt)  d - spear(-1 apt)  e - falchion(-1 apt) hd  f - claws (+1 apt) + - Recommended random choice * - Random weapon h O% - List aptitudesBksp - Return to character menu ? - Helph $Tab - falchionhmh~ -Generating dungeon...o\\/o/ building the Dungeon \o\h < /o/hѡ < \o\h| < /o/h,s < \o\hRh"hTEdeadmagic the SneakRevenantHealth: 19/19 ========================Magic: 1/1========================hAC: 3Str: 15EV: 10Int: 9SH: 0Dex: 10hXL:  1 Next:  0% Place: Dungeon:5Noise: ---------  Time: 0.0 (0.0)h0-) Clawsh*5Nothing quiveredh ###.....#....###......### .........###....h#..........#@.......##.......#...............##hW...#..#hA..#hhIWelcome, deadmagic the Revenant Delver.h2eIt's a long way down to the Orb of Zot, but that shouldn't be any trouble.hh>Press ? for a list of commands and other information.h'DhGS _Found a stone staircase leading down.hhJ  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting3.2   3.4  +1   f - Spellcasting   0.0   1.2  -1      hE    b + Unarmed Combat 2.1   2.5  +1           g - Evocations   0.0   1.2  -1           c - Armour   0.0   1.2  -1  h    d + Dodging1.7   2.4  -1      e + Stealthh5.4   4.2  +2              hY        h            h        h        h        hR            h         The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  h[/] auto|manual mode [*] useful|all skills [!] training|cost|targets h= d * Dodging   1.7 ho d - Dodging   1.7 hU a * Fighting   3.2 hQo a - Fighting   3.2 hD  b * Unarmed Combat   2.1 h e * Stealth   5.4 ho e - Stealth   5.4hhuh"=deadmagic the Sneak##Revenant#..Health: 19/19 ========================...#Magic: 1/1========================....###AC: 3Str: 15h"Q......### ...EV: 10Int: 9......###....SH: 0Dex: 10#..........h #@XL:  1 Next:  0% Place: Dungeon:5#@.......Noise: ---------  Time: 0.0 (0.0)h*###.......-) Claws#......Nothing quiveredhK#;.........##hk#W...#..#h#l..#Welcome, deadmagic the Revenant Delver.h#It's a long way down to the Orb of Zot, but that shouldn't be any trouble.Press ? for a list of commands and other information. h$F_Found a stone staircase leading down.ht(h(h,h7/hU h Inventory: 6/52 slots Armour (go to first with [) hJ  a - a +0 leather armour (worn) Wands (go to first with /)hd f - a wand of digging (3) Scrolls (go to first with ?) h} c b - a scroll of fogc - a scroll of revelation h / d - a scroll of fear h iPotions (go to first with !) h͜ @ e - a potion of hastehv h@ h) 3deadmagic the Sneak##Revenant#..Health: 19/19 ========================ha ...#Magic: 1/1========================....###h AC: 3Str: 15......### ...EV: 10h Int: 9......###....SH: 0h͢ Dex: 10#..........XL:  1 Next:  0% Place: Dungeon:5h #@.......Noise: ---------  Time: 0.0 (0.0)##.......h _-) Claws#......h8 Nothing quivered.........##...#h^ +..#h} l..#Welcome, deadmagic the Revenant Delver.h QIt's a long way down to the Orb of Zot, but that shouldn't be any trouble.ḥ Press ? for a list of commands and other information. _Found a stone staircase leading down.h3 hw h& h hWhh&hvhhP _hhhh&hrhhhh,hh9h,hhh,hhhhhhhhhhh,hhhh,hh h h h hwhq,h/hhhhhh!#>......... ##.......... ##........o. ##........#.. #.....#####... ##.....#h!.#...## #......##.....####......###.....@.#..........#....#.............##.. ##....###h"#. ###......#####.....###...###h"o   orc (asleep)#..#h7"/#..#hO",....hK*013.0 (13.0)h*,4.0 (14h.h$2m _An orc comes into view. It is wielding a +0 hand axe.hV" #.... #>..... ##..o ##........ # #.....####h"  ##.....# #...### #...... #....@###### #.......#.......... #............#...##.....### #... ###..###h\# U#... #.....###... #...####... #..## #..#h- h- *5.0)h4 hw7 h/ #... #>... ##..# ##. .o.#h/$ ##. #..# #.....#### #...# ##.....# #...### #......# #...@.####......##h0d #.#.h-0 #....#....... ##...##hJ0|.....### #...####hf0...### #...# #.....##h0w #.... #...###h0 #.... #..##  #..#h9h9&6h>h@h h.......###......#...o #>...... ##..o ##........ # #.....#### ##.....# #..@### #...... #.....###### #.......#..h@. #.......#...##..........### #...####......###o 2 orcs (asleep) #...# #.....## #.... #...####.... #..##h h]&7hhli _An orc comes into view. It is wielding a +0 club.h### ........###.#..o #>h1..... ##..o ##....... # #.....### ##.....#h#...### #...... #.....####hf## #.......#..h' #.......#...##.hIy...## #...####hh..### #...# #.....##hl #.... #...###hQ<8hWh>h]' ....## .###o### o..........###....#..o #>...... ##.....o ##...... # #.....##  ##.....##...### #......h^ #.....###### #.......# #...... o   orc priest (asleep)#...##....# ooo 3 orcs (asleep) #...####..### #...# #.....##hehbon.oo2 asleep)ho&9hwhQ{h _An orc and an orc priest come into view.hP P ....## .#...o.. ......### #...... .###.o.... #.o... #>. ##.##h7Q  ###.....o.## ## #@.## #..... #...## ##.....# ##...### #......# #.....####...... #.......#h`Q  #....# ##...##.hQ  #...####......  #...# #.....##hQ hS h\ P.oh<] '20hc h(f hU  The helpless orc fails to defend itself.  You scratch the orc.  The orc is moderately wounded.h h h .o..ooooooh F  The orc shouts! The orc priest shouts!hM ;4-------hp )===1h h : _The orc hits you with a +0 hand axe.h  You scratch the orc.  The orc is almost dead.h hMq  The orc priest miscasts a cantrip.hNhW]..ooh'Xm5=--------2h._hbI _The orc misses you.h  You closely miss the orc.--9 (0.9hahW _The orc is almost dead.h9  You scratch the orc.h h h h.o..o 2 orcsh6163.9 (1.0hhS G _You kill the orc!hZ9  You scratch the orc.hgk  The orc is severely wounded.h.o.ohl&4h1h: _The orc hits you but does no damage.hX   #...... h/d  #......  .......  hRe......o #> ....... hr5 .......##  hW#.....oo##  hf#@.##  #...## hH ##...###  #.....h8 #....... hW#....#.. ##...##.h55 #...# hU5#...#   hlseverely wounded. _The orc hits you but does no damage. hS You scratch the orc.  The orc is severely wounded.hoThe orc priest invokes the aid of Beogh against you.  Beogh smites you!h.   #......   #......  .......  ......o #> .......  .......##  hd#.....oo##  #@.##  #...##  ##...###  #..... #....... #....#.. h##...##. #...#h:U #...# hW3/19 ---------------Ouch! That really hurt!  * * * LOW HITPOINT WARNING * * *  The orc closely misses you. x2  The orc priest threatens, "Beogh's wrath is as vast as Beogh's mercy. Make yourchoice!"  (press Y on the ability menu to convert to Beogh)h /  --more--hphpw 5.8 (0.9Beogh _hwhyh? 3hC h-F ^ _You are too injured to fight recklessly!h3h.h^ _You are too injured to fight recklessly!h#:3h0@h C^ _You are too injured to fight recklessly!h|o3hshw^ _You are too injured to fight recklessly!h3h h^ _You are too injured to fight recklessly!hhp{ Ability - do what?CostFailure hc Invocations -  Y - Convert to BeoghNoneh͢0% [?] toggle between ability selection and description.hhh]....## .## deadmagic the Sneak#...... ......### ... Revenant#...... .......###... Health: 3/19===---------------------.......hG#......... Magic: 1/1========================......o#>...... AC: 3Str: 15.......##...... EV: 10Int: 9.......####..... SH: 0Dex: 10hfU#.....oo##h##..... XL:  1 Next: 16% Place: Dungeon:5#@.##h#.....# Noise: =--------  Time: 25.8 (0.0)hR#...## ##.....# -) Claws##...### #......# Nothing quiveredh#.....####......# Beogh #.......#........h #....#........... o   orc priest##...##.......... oo 2 orcsh3#...####......###...# #.....## hS_(press Y on the ability menu to convert to Beogh) _You are too injured to fight recklessly! h_You are too injured to fight recklessly! _You are too injured to fight recklessly! h_You are too injured to fight recklessly! _You are too injured to fight recklessly!h _You are too injured to fight recklessly!  You bow before the missionary of Beogh.h/  --more--h! h$ Beogh the Shepherd A god of outcasts, pariahs, and the dispossessed, Beogh's altars are rarely found among those of other faiths, but Beogh's missionaries may always be soughthP% by those looking for a place to belong. Worshippers will find many friends within the dungeon, and those who prove their strength to Beogh may gain lifelong companions the equal of any adventurer. To worship Beogh is to believe there is strength that transcends species and bloodline. To worship Beogh is to be an orc. Favour - Beogh is neutral towards you. hs% xGranted powers:(Cost)Orcs sometimes recognise you as one of their own. h% You can smite your foes.(3 MP, Piety-)Beogh will send orc apostles to challenge you in battle as you gain piety. h% DYou can recruit apostles that you defeat into your service. h% Your apostles are sometimes healed when you deal damage. You can rally a vengeful horde.(8 MP, Piety-----)h% .You can walk on water. [!]: Overview|Powers|Wrath [J/Enter]: join religionh]hfh n....## .## deadmagic the Sneak#...... ......### ... Revenant#...... .......###... Health: 3/19===---------------------.......#......... Magic: 1/1========================......o#>...... AC: 3Str: 15.......##...... EV: 10Int: 9.......##h}n<##..... SH: 0Dex: 10#.....oo####..... XL:  1 Next: 16% Place: Dungeon:5#@.###.....# Noise: =--------  Time: 25.8 (0.0)#...## ##.....# -) Clawshn##...### #......# Nothing quivered#.....####......# Beogh hn##.......#........#....#........... o   orc priesthbo##...##.......... oo 2 orcs#...####......###...# #.....## _You are too injured to fight recklessly! _You are too injured to fight recklessly! _You are too injured to fight recklessly! _You are too injured to fight recklessly! how_You are too injured to fight recklessly!  You bow before the missionary of Beogh.htqi  Beogh welcomes you!h{/  --more--hN b  The priest grants you succour and welcomes you into the fold.h O hQ hY go.o)oo   orc priest (wandering)oo 2 orcs (wandering)hY ]Skeletorc of Beogh ......18/19hY Z===================-6.8 (1h` hc 9 _The other orcs roar their approval!h& ~#...... ......### ....#...... .###.......o #........  #>h)' %. ##.......o###.....)##. #..hH' s#.....###.##.....# hk' ## #......# .....####......#h' M#.......#...h' #....#....##...##hQ( # oo 2 orcs...########...# #.... #...###h* ,h4 V-7h9 h; hi#...... .###.......o #..............  #>. ##.h1......o###.....)##. #..#.....####.##.....# ## #......# .....####......##.......#....#....#....##...####h`...####### #...# #.....##h#.... #...####.... #..##ht h^8o..h&8hhh......o #..............  #>. ##.......o###.....o.##.h@ #.#.....#####.##.....# ## #......# #..@..####......##.......#..hm..#....#..... ##...#####hn...#######h#...# #.....## #.... #...#hW###.... #..h5## #..h!#hhhQo)hih9h%hw(h.  #> ......o ##. ......o## #.....).h  ##.  #.#.....#### #.##.....# ## #......# #.....####......##...@...#....h1#....#...... ##...##hRm###...####hr{#...# #.##h#.... #...### #.... #..hy###.... #..#h.....h,hLo..   orch9=====================30h hhX. #>. .....o. ##. .## ##. #.....).## ##. #..## #.....#### #...## ##.....# ##...### #......# #.....####......## #.#. #....#. ##...##.### #...####......####...# #.....###.... #...### #.... #..###.... [hfY39;49mh\0.h>\&1hk`hXbh. #>. ....... ##. .## ##. #.....).## ##. hv#..## #.....#### #...## ##.....# ##...### #......# #.....####......## #.#. #....#. ##...##.h### #...####......###h#...# #.....##h#.... #...####.... #..#h&[##... hh2hhhױhW. #>. . ##. .## ##. h_#.....).## ##. #..## #.....#### #...## ##.....# ##...### #......# #.....####......## #.#. h#....#. ##...##.### h#...####.####...# #.....#h##.... #...###h#.... #..###.... #..# h h h4&3hhh. ##.  .##........  #.....)##........  #..#.....#### #...h##.....# ##...### #......# .....####......##.......#..........#....#..@.......... ##...#####...####### h7=#...# #.....###.... #...####.... #..hXw###.... #..hyh# .... h;hC==4hhth . ##. .## ##. #.....).## ##. #..## #.....#### h V#...## ##.....# ##...### #......# #.....####......## #.#. #....#.h m ##...##.### hԺ #...####......### #...# ##.... #h S#.... #h ..###.... #..#hY ....h hw &5h h. hv' ##. ## ##. .....).## ##. h #..## #.....#### #...## ##.....# ##...### #......# #.....####......## #.#. #....#. ##...##.### h#...####......### h4 h &6hhh<7 #>.  ##.. ## ##. ....).## ##........ #..## #.....####h7#...## ## ##...### #......# #.....###### #.......# #....#... h7##...##....####...####.####...# #.....#.... #...####.... #..#h!8#.... #..#....h68h$AhA&7hFhIhUo #....  #>..  ##.. ## ##. hw...).## #... #..## #.....#####...## ## ##...### #......# #.....###h### #.......##....#..hC.. ##...##...hM.####...####.h h####...# #.....h& _#.... #...###hX #.... #..##.... #..#hh&8hHh hf< hAdeadmagic the Sneak (Revenant Delver)Turns: 39, Time: 00:00:29 Health: 19/19AC:  3 Str: 15 XL: 1 Next: 16% Magic: 1/1EV: 10 Int:  9 God: Beogh [......] Gold: 0SH:  0 Dex: 10 Spells: 0/0 levels left rFire . . .- Claws rCold + . . (no offhand) rNeg + + + a - +0 leather armour rPois ∞(no helmet) rElec .(no cloak) rCorr .(no gloves) SInv .(no boots) Will .....(no amulet) Stlth +++(no ring) HPRegen 0.23/turn (no ring) MPRegen 0.07/turn %: no passive effects @: no status effects A: claws 1, cold resistance 1, low MP 2, negative energy resistance 3, torment resistance 2, spellclaws hG  h` ...o#............deadmagic the Sneak ....#>.........Skeletorc of Beogh ...... ....##.........Health: 19/19 ======================== ....####........ h (Magic: 1/1======================== ...).####........AC: 3Str: 15 hk #..###.....####EV: 10 h BInt: 9#...## ##.....#SH: 0Dex: 10##...### #......# h XL:  1 Next: 16% Place: Dungeon:5#.....####..@...### h Noise: ---------  Time: 38.8 (0.0)#.......#........... h u-) Claws#....#.............. h' fNothing quivered##...##..........### hI #...####......####...# #.....## hj _#.... #...### h [#.... #..###.... #..# _You are too injured to fight recklessly! _You are too injured to fight recklessly!  You bow before the missionary of Beogh.  h .Beogh welcomes you! h }The priest grants you succour and welcomes you into the fold. _The other orcs roar their approval! h  h  h !h .......### o #.... #>. ##...## ##. ..).## #... #..## #.....####!h#...## ## ##...### #...@..# #.....###### #.......#. #....#.....##...##...!h*b.#####...####.###!hMT#...# #.....!hn#.... #...####.... #..#!h6A9.8 (1!hğ!h!h~ ......### ......  .......###o #.... #>. ##....## ##.. .).## #...  #..## #.....#####...## ##  ##...### #......# #.....###### #.......#...#....#.....##...##....#####...####.####...# #.....#.... #...###!h=40!h!h!hl0+ ....## .#####  ......### #. .......### o #.... #>. ##....## !h0##..... ).## #...... #..## #....@#### #...## ## ##...### #......#  #.....###!h1###  #.......#  #....#..!hJ1....  ##...##....#####...####.!hs1h####...# #.....!h5!h =oo   orc (wandering)!ha=&1!hC!hfE!hh ...# .#  ....## ..#######.#  ......### #.#  ....o..#### #....# #>.# !hh ##.. ## ##. .## #....... ..## #.....####...# ...## ## # !hh #...### #.# #.....###!h#i ### #.......#.... #....#....... ##...##....####!hNi .#...####.###!hk !hr .oo   orc (wandering)!h$s &2!hmy !h0{ "h:...# .# ....## ..#.# ......### #.# .###.# #.o.# #>.###. "hF##.# ## ##.### #.....####...### ##.....# .# ...### #......# .....####......### .#........... ....#.........."hl........##..........#### "h"hP  The orc donates its equipment to the cause."h87."h&3"hR"h3 _The orc goes down the stairs."hN, d...# .#  ....## ..#.#  ......### #.# .###.# #.# #>.###."h, # ##.#  ##.# ## #.....####...## "h, ## ##.....# #.# "h, ### #......# #####...#..."h- Q#..... "h8- "hz4 <4"h<9 "h; "hU...# .# ....## ..#.# ......### #.#  .###.# #.# #>.### ##."hx# ##.#  ##.#  #.....####...## ## ##.....# ##.# ### #.. "h"h"h&5"h"hv#h$>+  #hh># ..# .# ## ..#######.# .....### #.# .......####h># #....# #>.#h>q### ##..##.# #h>[ #.......# #h>c #.....####...# #h!?"# ##.....# ###.# ### #......# .##hG?A###### .##hk?U..# ##..#h?C...##....#####h?#hG#hBH#hfH6#hL#hO#h@P   .# # ..# .# ## ..#######.# ### #.# ......#### #....# #>.### ##..##.##.......#  #.....####...# #hP  ##.....# ###.# ## #......# .####### .#..# .# #.....#hW #h*X &7#hj\ #h^ $h M  # ..# ## ..########## ......####... >#####..#$h9!j##............#.#$h&$hi'$h'8$hC,$h{.$h1<M+  # ..# ## ..########## ......####... >#####..###............##.#$hՙ<9$hԞ$h>$hRM..+ #.+  #.#  #.# # ..# #.# ## ..#######.# ### #.# .....####  #....# #>.### ##...###.###.......#.....####...# $hظ  ## ###.# # #......# .#$h=50$h$h$h7 gMS.#..+ # # ## ..########## $h ].....####... #>............###S   adder (asleep)####.#$h <1$hj! $h<$ Y _An adder comes into view.$hJ y##S.#..+ # # ## ..########## .....####...$h >####..##............#$h K ###...##$h $hR 2$h $h| %hK##S.#..+ #  ## ..########## #....... .....###......#...........>............####........###............%hX<3%h%h%h {# .##S.#..+ #  ## ..########## . .....###.......#........# >......####..............#%hk %hƍ %hl p.SS%h .=4%h %h / _The adder hisses angrily.%h> x## .## ..##...#..S+ #  ## ..########## .....###.#....>....####..%h <5%h %hO S _The adder closely misses you.&h  You scratch the adder.  The adder is moderately wounded.&hVV7---6.7 (0.9&h&hW* _The adder bites you.&hO  You closely miss the adder.The adder is moderately wounded.7.7 (1.0&hT&h?W= _The adder bites you but does no damage.&h  You miss the adder.The adder is lightly wounded.8&h&h2z _The adder bites you but does no damage. The adder barely misses you.&hY  You barely miss the adder.The adder is lightly wounded.4&h H-------9.6 (0.9&h" &h% * _The adder bites you.&hZ  You scratch the adder.  The adder is severely wounded.&h$[ .60.6 (1.0&h_ &ha S _The adder closely misses you.&h={  You barely miss the adder.The adder is severely wounded.&h{ a5=---1&h &h V _The adder closely misses you. x2'hR  You barely miss the adder.The adder is severely wounded.2'hW'hZR _The adder barely misses you.'h  You miss the adder.The adder is severely wounded.4-3'h'h* _The adder bites you.'hy  You miss the adder.The adder is severely wounded.'hLp12---4.5 (0.9'h'h3  You miss the adder.  The adder is severely wounded. _The adder bites you.  You miss the adder.  'hemThe adder is severely wounded. _The adder bites you.'h2 _The adder bites you.  You miss the adder.  The adder is severely wounded. _The adder bites you.  You claw the adder!  You kill the adder!'hC.'h'h'deadmagic the SneakSkeletorc of Beogh ......##Health: 13/19 ================--------.##Magic: 1/1========================..###AC: 3Str: 15...#EV: 10Int: 9..+SH: 0Dex: 10#.+XL:  1 Next: 125% Place: Dungeon:5#@#Noise: =--------  Time: 65.5 (1.0)#.#-) Claws #..# #.#Nothing quivered .## ..#######.# ...### #.........# 'h.....###.........##...............##>............#####..............#You miss the adder.The adder is severely wounded. _The adder bites you.  You claw the adder!  You kill the adder! _Beogh accepts your kill.'h٠ _The adder bites you.  You claw the adder!  You kill the adder! _Beogh accepts your kill.'h(~Your Unarmed Combat skill increases to level 3!You have reached level 2!'hc/  --more--(h87/26-2/220% (h<(h?4 _(h#I(hz%(h%S8=(hi((h),(h)(h,,(h,(h.,(hs/(h*1(hs1&19(h1E==(h 2(h4,(h5(hD7,(h7(h9,(h2:(h<20==(hP=(h?,(hc@)h,)h9)h,)hg)hd)h9=)h)hl )h K1=)hF )h ,)ha)h?,)h)hg,)h)h)hTa2==)h})hC,)h)h,)h1)h,)h)h!)h_!a3==)h!)h$,)hw%)h',)h>()hi*,)h*)h0.~4==)h.)h1,)h>2)h4,)h4)h\7,)h7)h9~5==)h:)h=B)hq?)h?)hv@)hjB,)hB)hIh - _You start resting.)hM098.5 (33.0))hN6==-9.5 (34)hQ)hT" _HP restored.)hzM. ..## ....## ....##....##..+ #..# #.#...#)h9C100.5 (1)h)hi)h ....#~~#.~~D~.~~~~≈.#~~#≈?....'......'......≈......#~~#~~~~~~~~#D   steam dragon (asleep).)h # c  You open the large door.1)h) )hB. _A steam dragon comes into view. _Found a scroll labelled QUOD NYFRE.+h4....#~~#.~~D~.~~~~.#~~#....+......+............#~~#~~~~~~~~#.+hp&2+hu+h/ _You close the large door.+hM ....  #~~### .~~D~.....## .~~~~#....###≈.#~~##....#≈?.....+......#.+...... #.#≈..... . #.# .#~~# ..# #.#~~~~## ..#######.# ~~~### #...# ~# ......###...# .#...#+hVX=3+hF\+h],h}  ....  #~~### .~~D~......### .~~~~#....###≈.#~~##.@..#≈?....###..+......#.+...... # #.#≈..... .. #.# .#~~# ..# #.#~~~~## ..#######.# ~~~,h}### #..# ~# .......###.# .,hӆ,h04,h5,h,hbn  ....#...  #~~##....## .~~D~#......### .~~~~#..@.###≈.#~~####....#≈?....###..+...... ##.+...... ## #.#≈..... #.. #.# .#~~# ..# #.#~~~~## ..#######.# ~~~### #.# ~#,hw<5,h_},h,h #  .... #...  #~~# #....### .~~D~#.....@### .~~~~#...##....###≈.#~~#. ###....#≈?....###..+...... ##.+......  ## #.#≈.....  #.. #.# .#~~#  ...# ..# #.#,hZ ~~~~  ....## ..#######.# ~~~,h <6,h! ,h$ ,hc R.##.# ###..# #. #..##. #..... .... #.... #~~# #....### .~~D~ #....@.### .~~~~ #...##....###≈.#~~#.. ###....#≈?..... ###..+...... ##.+...... ## #.#≈..... #.. #.# .#~~#  ...# ..# #.# ~~~~ ,h  ....## ..#.# ~~~,h ,h 7,h ,h -hf3  #.# ### #.# #..##.# .# .... #....# #~~# #...@### .~~D~ #......### .~~~~ #...##....###≈.#~~#....# ###....#≈-hVg?........# ###..+...... ##..#.+...... ## #. #.#≈..... #.. # #.# .#~~# ...# ..# #.#~~~~-hn<8-hCs-ht-hE#  #.# ### #.# #..##.# .# .... #..@.# #~~# #....### .~~D~ #......### .~~~~ #...##....###≈.#~~# .....# ###....#≈?.... ....# ###..+...... .##..#.+......-h< ## #.. #.#≈..... #.. # #.# .#~~#-hL-h&9-h-hi  #  #.# ### #.# #..##.# .# ....#....# #~~# #....### .~~D~ #......### .~~~~ #...##....###≈.#~~# .....#####....#≈?.... ....# ###..+...... .##..#.+......-h;j  ## #.. #.#≈.....-hq -h5r '10-hv -hx .hO #  #.# ####.# #.@##.#  #.....# ....#....# #~~# #....### .~~D~ #......### .~~~~ #...##....###≈.#~~#  .....#####....#≈?.... .hSP9 ....## ###..+......  .##..#.+...... .hBX<1.hX].hG_.ha #  #.## ####.##..##.#  #.....# ...#....# #~ #....### .~~D #......### .~~~ #...##....###≈.#~~ .....#####....#≈? 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#......## ###..+ #...##..# ##.+ ##...# #...# #.#≈ #...# ##..# #.# .#1hgN ...# ##..# #.#  ....## ..#######.#. .1h8gQ.....### #..1h[gM.# ...... .###1hxg.#1hq1hoq61hw1hwy1h`j ##.## ###.# #..###.#.# ##..##.##..# #.....#  #..# ##....#  #..# #....### . #...# ##......### . #...###...##....###≈. #.#####....#≈?1h` #......## ###..+ #...##..# ##.+ ##...# #...# #.#≈ #...# ##..# #.# .#...# ##..# #.#1h[a/.....## ..#######.# #...... .......### #...# #...... .###.#1hk1hl71hhr1hou1hM* ##.## ###.# #..###.##..# ##..##.# #..# #.....# #..# ##....# #..# #....### 1h* #...## ##......###  #...###...##....###≈ #.#####....#≈ #......## ###..+1h*Q #...##..# ##.+ ##...###...# #.#≈1h* #...# ##..# #.# #...# ##..# #.#1h&+..## ..#######.#  #...... ........### #.1hO+j.#  #...... .###1ht+.#1h%41h481h91h;1h  ##.## ### #..###.##..##.# #.....##....#  #..## #....###  ##......### ###...##....####.......#####....# #......## ###..+ #...###.+ ##...##..# #.# #...## #.#  #...# ##..# #.#  ......## ..#######.#  #...... ..### #.# 1h$ 1h$ &91h) 1h7, 1h0 .    ##.## ### #..###.##..##.# #.....##....#  #..## #....###  ##......### ###...##....##.......#####....1h  #......## ###.. #...###. ##...###...# #. #...## #. #...# ##..# #. 1h \## ..#######.1h 1hs 301h! 1h 2heO ##    ##.## ### #..###.##..##.# #.....##....#  #@.## #....###   ##......####...##....##.......#####. #......## # #...### ##...###...# # #...## # #...# ##..# #2hJW<12h%[2h]2h ##    ##.## ### #..###.##..##.# #.....##....# #..## #....###  #...## ##......####...##.#.......#####. #......## ### #...## ##...###...#2h7 #...##2h2hR&22h8#2h%2h ##    ##.## ### #..###.##..##.# #.....##....# #..## #....# #...## ##......##...###...##.#.......#####. #......## # #...## ##...###...#2hA<32h2h2hBL ##    ##.## ### #..###.##..##.# #.....##....# #..## #....#  ##...#...###...##.#.......### #....## # #...##2hI<42hM2hP2h  ##    ##.## ### #..###.##..##.# #.....##....#..## #....#  ##...###...##.#.......### #......##2h <52h 2h 3hM ### ## .## #.## ##.## ## ##.## ##..## #..###..## ##..##3ht##..## #.....#.. 3h 3hR&63h3h3h5_ # #  ##.## # # #..###.#..##.3h5 #.....#....#..## #  ##...###...3h=<73h@3hB4h44h: 4h#######.#.#####...###.####..##.#.....###....#....#...## ##.4h7##...##....##4h<84h4h5h9!#######.#.######...###.# ###..##.# .....# ##....#....#...## ##......5hF9{##...###.......#####......## 5hL@<95hC5h-E5hY#######.#.######...###.# ###..##.# .....# ##....# ....###...## ##......##...###...##...5h#.......#####.......## #...##..#5h65h 405h5h5hK  # #   ###.## ###  #..###.##..##.# #.....##....##..## #....# #...## ##...... #...###...##.. #.......#####  #......## # 5h> <15h 5h 5h  # #   ###.## ###  #..###.##..##.# #.....##....#..## #....#  ##...#...###...##.#.......###5hN <25hm 5h 6h_ # #   ##.## # # #..###.#..##. #.....#....#..## #  ##...###...6h6h&36h6h6h46h6h6h#6hrEvoke which item? Wands 6h f - a wand of digging (3) [!] read|quaff|evoke[?] describe selected7hI7hl7h  deadmagic the Sneak  Skeletorc of Beogh ......  Health: 26/26 ======================== 7h Magic: 2/2========================  AC: 3Str: 15EV: 10Int: 9###SH: 0Dex: 10####.##7hXL:  2 Next: 10% Place: Dungeon:5#@## ##.##7hONoise: ---------  Time: 143.5 (0.0)##.## ##.## ## -) Claws7hS#..## #..###. Nothing quivered##..## ##..##.##..## #.....##..## ##.... ##..## #.... #...## ##.... ##...###...##  7hQ_You start resting. _HP restored.  You open the large door. _A steam dragon comes into view. _Found a scroll labelled QUOD NYFRE. _You close the large door.7h@#  deadmagic the Sneak  Skeletorc of Beogh ......  Health: 26/26 ========================  Magic: 2/2========================  AC: 3Str: 15  EV: 10Int: 9 ###  SH: 0Dex: 10 ####.##  XL:  2 Next: 10% Place: Dungeon:5 #@## ##.##  Noise: ---------  Time: 143.5 (0.0) ##.##  ##.## ## -) Claws #..##  #..###. Nothing quivered ##..##  ##..##. 7h)$ ##..##  #..... ##..## ##....  ##..## #....  #...## ##....  ##...###...##  _Found a scroll labelled QUOD NYFRE. _You close the large door.  Aiming: DigPress: ? - help, Shift-Dir - straight linePlease select a direction to dig.7h9 @*******A rock wall.8hE  deadmagic the Sneak  Skeletorc of Beogh ......  Health: 26/26 ========================  Magic: 2/2========================  AC: 3Str: 15EV: 10Int: 9###SH: 0Dex: 10####.##XL:  2 Next: 10% Place: Dungeon:5#@## ##.##Noise: ---------  Time: 143.5 (0.0)##.## ##.## ## -) Claws#..## #..###. Nothing quivered##..## ##..##.##..## #.....##..## ##.... ##..(m## #.... #...## ##.... ##...###...##  _Found a scroll labelled QUOD NYFRE. _You close the large door.  Aiming: DigPress: ? - help, Shift-Dir - straight lineA rock wall.8h #.#.##.##.#..##(#..===4.5 (1 _The rock shatters into small pieces. _Found 2 poisoned darts.8h>U ######..##### #.###....#.## ##.##.## ##.## ##..## #..# ##..## ##..## ##..## #.....# ##..## ###( ##..## #.. #...## ### ##...###...# ##....8h] =---8h8^ 5 _8h|c 8he 8h s ;###### #..##### #.## #....#.## ##.## #..!#.#.## ##.###..## #..###..## ##.. ##..## #.....# ##..## ###( ##..## #.. #...## ## # ##...#  ##.... #8h} X---68h 8hɃ ] _Found a fuming yellow potion.8h-###### #..##### #.## #....#.## ##.## #..!#.#.## ##.## #..#.##..## #..###..## ##.. ##..## #....# ##..## ###( ##..## #.. #...## ## # ##...#  ##....). #..##..8h6<78hz<8hV?% _Found a dagger.9hQ9h ### ### #..##### #.## #....#.## ##.## #..!#.#.## ##.## #..#@##..## #..####..## ##..##.## ##..## #....##..## ##.(###..## #.#.#...## ###...###. ##.)....#8:hH ###  # #..####  #... #..@#.###..#.# ....#.####...#.## ###..#:hgIz# #(##..## # #..  ## #.###.. .#.......:hU<9:hm]:ht50.5 (2 _g - a fuming yellow potion:hz####### #..##### #.## #....#.## ##.## #.## ##.# #.@#.##..## #..#....##..## ##.### ##..## #:h{D ###..# ##..## ## #( ##..## ##.. #...## ## # ##...#  ##....).:h{@ #:hA1.5 (1:hB:h:h####### #..##### #.## #....#.## ##.# #.## ##...#####..#.##..## #.#....##..## ##:h ### ##..## # ###..## ##..## # #( ##..###..:h*u #...## #.. ##...#:hP} ... ##....)... #:huH #...##:hx!:h!2:h(:h*;h-V####### #..##### #.#;hVo #....#.## ##.# #.## #...#####..#.##..## # #....##..## # ### ##..##  ###..## ##..##  #( ##..## ;hWc#..# #...##;h8W #..# ##...# ...#;h\W ##....).... # ###..;hW##;h-X##;h^X;hc<3;hi;hjl;hݵ 5 #######..#####...#.###.##;hR f#.#.## ##...#####..#.##..##  #......#.####..#####...#.## ##..##  ###@.## ##..## #(## ##..###..# ;hz x #...#####.;h v#...## # ;h ;hc &4;h ;h  ;h}  #######..#####...#.###.##.#.#.## ##...#####..#.##..##  #......#.####..#####...#.## ##..##  ###..## ##..## #@## ##..###..#  #...####...###;hE~ m..#...#;hJ ;hه &5;hI ;h8 T _You see here 2 poisoned darts.hp8### #### ##.. #..##### ... #....#.## #.#### #...#.#.## #.@..#####..#.##.. #..##......#.####.. #..#####...#.## ## #.. ###..## ## #... #.##  #... #..# #... #..# .... ...#  )....>hXY4>h+  ##   ###. ####   ##... #..#####   ...# #....#.##   #.#### #...#.#.   #@...#####..#.##..   #..##......#.####  >h],t #..#####...#.## ##   #..# ###..##   #...# #.##   #...# #..#   #...# #..#   ..... ...#   )....>h4<5>hH>h} M ##  ###.#### ##...##### #...# .#.##### #...#.#.#..#####..#.##. #..##......#.####.  #..#####...#.## ####.....6>h >h >h  #  ###.#### #...###### #..@# .#.##...#.#### #...#.#.##... #....#####..#.##.#... #..##......#.####....####...#.## #.. ####..>h ## #. #. #.####...# #>h< <7>h` >h! ?hl  ##  ###.# ####   ##...# #..#####   #.@.# #....#.   #...#.#### #...#.#.  ?h2h #...##....#####..#.##   #...# #..##......#.####  #...# #..#####...#.##  .# #..# ###..## .# #...# #.##  .# #...# #..#   #...# #..#?h6?h&8?h#?h%?h  ##  ###.# ####  ##...# #..  #@..# #....#.  #...#.#### #...#.#  #...##....#####..#.##  #...# #..##......#.  #...# #..#####...#.## #...# #..?h # ###..## .# #...# #.## .# #...# #..#   #...# #..#?h<9?h?h??h ##  ###.# #### ...# #..### # #.... #.@.#.#### # #....##### #..##.... #######  #..# ###.  ..# #  #...#. .?h4 #...# #..#  ..... ...#?h ?h '70?h ?h$ ?h##  ###.# #### ...# #..## ## #.... ...#.#### # #....##### #..##.... ###  #..# ###.  ..# #  #...#. . #...# #..#  .#. ..... ...#  )....1@h?X##  ###.# #### ...# #..# ###...# #... ...#.#### # #....##### #..##.... ###  #..# ###.  ..# #  # #...#.  #.... #...# #..#  ..#. ..... ...#@h  ..## ).... ####..@h=Y2@h!##  ###.# ### ...# #.. ###...# #.. ...#.#### # #....##### #..##.... ###  #..# ###.  ...# #  # #...#.  #.... #...# #..#  #..#.. ..... ...#  #..## )....  #. ####..  ##.3@ha##  ###.# ## ...# #. ## # ...#.#### # #....##### #..##.... ###  #..# ###.  #...# #  #@hLbr #...#.  #....@hKc  #...# #..#  #..#.. ..... ...#  #..### )....   #. ####..   # ##.   . @hm@hm&4@hs@hu@hF E ###.# # ...#  ## # ...#.#### # #....#####  ##..##....  #.###  #.. #..# ###.  #...# #  # #...#.  #....# #...# #..  #..#..Y ..... ...  #..###. )...@h   #. #.####. Y   ice beast (asleep)  ## ##  @h l  An ice beast comes into view.@h Y[Y5@h @h' q _Found a distressingly furry plate armour.@h##..###...# # ##...#.#####. ##...##....#####. ##...###..##.......##...###..#####.#...## #..# ###...## #. ## #.Y# #..#..[ ..... ..###.. ). #..##### ##. ##  ...#@hQ1-----=6@h3T _The ice beast hits you. The ice beast freezes you. You resist.BhBhRead which item? Scrolls  b - a scroll of fogc - a scroll of revelation  d - a scroll of fear [!] read|quaff|evoke[?] describe selectedCh]ChdChUm ##...# # deadmagic the Sneak ###...## Skeletorc of Beogh ......  # ##...#.#### # Health: 21/26 ===================-----  #. ##...##....##### Magic: 2/2========================  #. ##...###..##..... AC: 3Str: 15  #..##...###..#####... EV: 10Chm<Int: 9  #..#...## #..# ###. SH: 0Dex: 10  #.....## #...# #. XL:  2 Next: 10% Place: Dungeon:5  #...@## #...# #.. Noise: =--------  Time: 176.5 (0.0) Chen #...Y# #...# #.. -) Claws  #..#..[ ..... ... Throw: 2 darts (poison)  #..###..)...  #. #..####.  ###.Ch;o## Y   ice beast .. .# _g - a fuming yellow potion _You see here 2 poisoned darts. _h - 2 poisoned dartsAn ice beast comes into view. _Found a distressingly furry plate armour. _The ice beast hits you. The ice beast freezes you. You resist.ChtY  As you read the scroll of fear, it crumbles to dust.Ch[{|.YY(fleeing)Ch{3-7.5 (1ChԁChބS _You assume a fearsome visage. The ice beast looks frightened!EhO)###...# #. ##...#.####. ##...##....##### ##...###..##......##...###..#####...## #..# ###...## #. ## #. #..#.Y[..#..... ...###....... )#. #...... ##### ##..## ##  ..#  .# #.Eh+Eh3R.YEh4@-8Eh;Eh=Eh1 #. ##...#.#### #. #. ##...##....#####. #.# ##...###..##...... #..##...###..#####...# #..#...## #..# ### #.....## #...# #.# #....## #...# #..# #....#####...# #..# #..#..@..#..... ...# #..###Y....... ). #. ##.#### # ##..###   ..#  . #  Eh#  #.. #.EhEhKR.YEhT2=9EhEh  _You see here the +4 plate armour "Caluv" {rF+ Str+2}.Fh~FhQ.YFh'80FhFhMs _d - the +4 plate armour "Caluv" {rF+ Str+2}Ghu  ###...# #  #. ##...#.#### #  #. ##...##....#####  #.# ##...###..##.....  #..##...###..#####.  #..#...## #..# ###.  #.....## #...# #.  #....## #...# #..  #...@#####...# #..  #..#.....#.....   #..###........ ).GhA  #. ##.Y..... ##  ###..##### .# .# #  #GhsGhV.YGh&1GhݘGhGh2  ##...# ###...# . ##...#.####  ##...##....###### ##...###..##..#...###..#####..#...## ###.## #  #....#####...# #..#.....#..... #..###........ )..#. ##....... ####.###Y.#####..#.#Gh6 Gh< V.YGhK= &2GhB GhwE Gh? S #.# #  ##. #...# #. #. .#### #. #. ....##### #.# ... #..##..#####...# #..## ###. #.#...# # #....## #...# #..# #....#####...# #..# #..#.....#...# #..###........ )... #. ##....... ####.. ###..#####. .Y# . .#Gh Gh q3==3Gh$ Gh HhG  ##  #.# ###  ##. #...# #. #. .#### #. #. ....##### #.# ... #..##..#####...# #..## ###. #.#...# # #....## #...# #..#  #....#####...# #..# #..#.....#...# #..###.. )....  #. ##....... ####..  ###..#####.  .Y# .. HhG [37mHhTP<4HhUHhĎHhk  ##  #.# ####  ##..# #...# #. #. .#### #. #. ....#####Hh #.# ... #..##..#####...# #..## ###. #.#...# # #....## Hh/ #....#####...# #..# #..#.....#HhP...# #..###.. )....Hhq Hh #. ##....... ####.. ###..#####.HhHh&5HhHhmHh^s  ##  #.# ####   ##..## #...# #. #. .#### #. #. ....##### #.# ... #..##..#####...# #..## ###. #.#...# # #....##  #....#####...# #..# #..#.....#...# #..###.. ).... #. ##....... ####..Hh`<6HhHhHh|  ##  #.# ####   ##...# #..### #...# #. #. .#### #. #. ....##### #.# ... #..##..#####...# #..#Hh# ###. #.#...# # #....##  #....#####...# #..# #..#.....#...#Hhpl #..###.. )....Hh{Hhq4==7HhHhHhg9 `  ##  #.# ####   ##...# #..### #...# #. #. .#### #. #. ....##### #.# ...# #..##..#####...# #..## ###. #.#...# # #....##  #....#####...# #..# #..#.....#...#HhA HhBB &8HhG HhH HhE   ##  #.# ####   #..##### ###.@.# #. #. .#### #...#.#. #. ....#####. #.# ..##...#### #..##..#####...#.## # #..#.# ###. #.#...# # #....## #...# #....#####...# #..#HhVL HhL &9HhP HhR Ih `## ###.# ####   ##...# #..#####   ###...# #....#.   #. ##...#@#### #...#   #. ##...##....#####..#.##.   #.# ##...###..##......#.##   #..##...###..#####...#.## Ihs  #..#...## #..# ###..##  #.....## #...# .## #....## #...# #..# #....#####.. #..#.....#..... ...#Ihƻ Ih" '90Ih Ih JhJhWear which item? Armour (go to first with [)  a - a +0 leather armour (worn)  d - the +4 plate armour "Caluv" {rF+ Str+2}[?] describe selected JhE[!] equip|wield|wear[tab] equip|unequip KhC Kh: Kh d  deadmagic the Sneak  Skeletorc of Beogh ......  Health: 24/26 ======================--  Magic: 2/2========================  ##AC: 3Kh( Str: 15  ###.# ####EV: 10Int: 9  ##...# #..##### SH: 0KhK tDex: 10  ###...#Khl #....#.## XL:  2 Next: 10% Place: Dungeon:5 Kh J  #. ##...#@#### #...#.#.# Noise: ---------  Time: 190.5 (0.0) Kh !  #. ##...##....#####..#.##.. -) Claws   #.# ##...###..##......#.####. Throw: 2 darts (poison)   #..##...###..#####...#.## ##   #..#...## #..# ###..## #   #.....## #...# #.## Kh *  #....## #...# #..#   #....#####...# #..# KhA X  #..#.....#..... ...# _Found a distressingly furry plate armour. _The ice beast hits you. The ice beast freezes you. You resist.  As you read the scroll of fear, it crumbles to dust. Kh 0_You assume a fearsome visage. The ice beast looks frightened! _You see here the +4 plate armour "Caluv" {rF+ Str+2}. _d - the +4 plate armour "Caluv" {rF+ Str+2}Kh 4KhO Kh d  You start removing your armour.Kh Y5=1.5 (1KhA Kh KhM +2.5 (2Kh Kh9 Kh +3.5 (3Kh. Kh Kh +4.5 (4Kh Kh' KhL( R6==Kh( $5.5 (5Kh, Kh. 01 _You continue removing your +0 leather armour. x5Kh^/ Kh3 Kh;  You finish removing your +0 leather armour.  You start putting on your armour.Kh*< +6.5 (6Kh'@ Kh,H KhwH +7.5 (7Kh>L KhPR KhR +8.5 (8KhOV Khj^ Kh^ G=9.5 (9Kh3c Khj G200.5 (10.0)Kh n Kh#p 147 4 _You continue putting on the +4 plate armour "Caluv" {rF+ Str+2}. x5  You finish putting on the +4 plate armour "Caluv" {rF+ Str+2}.Khp Kht Khw R _You feel stronger.Mh   ##   ###.# ####   ##...# #..###   ###.@.# #...   #. ##...#.#### #...#.#   #. ##...##....#####..#.  Mhr  #.# ##...###..##......#.##   #..##...###..#####...#.##   #..#...## #..# ###..##   #.....## #...# #.##   #....## #...# #..#   #....#####...# Mh+#..#MhMhY   ice beastYMh81.0) _Mh9Mh7OhA3  deadmagic the Sneak  Skeletorc of Beogh ......  Health: 26/26 ========================  Magic: 2/2========================  AC: 14Str: 17  ##EV: 4Int: 9  ###.# ####SH: 0Dex: 10  ##...# #..##### XL:  2 Next: 10% Place: Dungeon:5  ###.@.##....#.# Noise: ---------  Time: 201.5 (0.0)   #. ##..*#.#### #...#.#. -) Claws Oh)  #. ##..*##....#####..#.##. Throw: 2 darts (poison)   #.# ##..*###..##......#.####   #..##..*###..#####...#.## #   #..#..*## #..# ###..##Y   ice beast   #....*## #...# #.##   #...Y## #...# #..#   #....#####...# #..#OhYou finish putting on the +4 plate armour "Caluv" {rF+ Str+2}. _You feel stronger.Throw: 2 darts (poison)Oh2Press: ? - help, Q - select actionShift-Dir - straight lineAim: an ice beast (52% to hit)Ph  deadmagic the Sneak  Skeletorc of Beogh ......  Health: 26/26 ========================  Magic: 2/2========================  AC: 14Str: 17  PhO##EV: 4Int: 9  ###.# ####SH: 0Dex: 10  ##...# #..##### XL:  2 Next: 10% Place: Dungeon:5  ###.@.##....#.# Noise: ---------  Time: 201.5 (0.0) Pḥ  #. ##..(#.#### #...#.#. -) Claws   #. ##..(##....#####..#.##. Throw: 2 darts (poison) Ph  #.# ##..(###..##......#.#### Ph  #..##..(###..#####...#.## #   #..#..(## #..# ###..##PhYGY   ice beast   #....(## #...# #.##   #...Y## #...# #..# Ph  #....#####...# #..#You finish putting on the +4 plate armour "Caluv" {rF+ Str+2}. _You feel stronger.PhThrow: 2 darts (poison)Press: ? - help, Q - select actionShift-Dir - straight linePh4Aim: an ice beast (52% to hit)Ph% _You feel stronger.  Throw: 2 darts (poison)Press: ? - help, Q - select actionShift-Dir - straight line  Aim: an ice beast (52% to hit)  You throw a poisoned dart. The poisoned dart hits the ice beast.Ph*.....Y.Ph+t2.5 (1dart (poison) _Ph"0PhQ2Ph5  deadmagic the Sneak  Skeletorc of Beogh ......  Health: 26/26 ========================  Magic: 2/2========================  AC: 14Str: 17  ##EV: 4Int: 9  ###.# ####SH: 0Dex: 10  ##...# #..##### XL:  2 Next: 10% Place: Dungeon:5  Ph<6P###.@.##....#.# Noise: ---------  Time: 202.5 (0.0)   #. ##..*#.#### #...#.#. -) Claws   #. ##..*##....#####..#.##. Throw: dart (poison) Phn6  #.# ##..*###..##......#.####   #..##..*###..#####...#.## # Ph6  #..#..*## #..# ###..##Ph6\Y   ice beast   #....Y## #...# #.## Ph6  #....## #...# #..# Phg7  #....#####...# #..#Aim: an ice beast (52% to hit) _You throw a poisoned dart. The poisoned dart hits the ice beast.  Throw: dart (poison)Press: ? - help, Q - select actionShift-Dir - straight lineAim: an ice beast (52% to hit)PhJ Y  deadmagic the Sneak  Skeletorc of Beogh ......  Health: 26/26 ========================  Magic: 2/2========================  AC: 14Str: 17  ##EV: 4Int: 9  ###.# ####SH: 0Dex: 10  ##...# #..##### XL:  2 Next: 10% Place: Dungeon:5  ###.@.#Ph&K )#....#.# Noise: ---------  Time: 202.5 (0.0)   #. ##..(#.#### #...#.#. -) Claws   #. ##..(##....#####..#.##. Throw: dart (poison)   #.# ##..(###..##......#.#### PhZK P  #..##..(###..#####...#.## #   #..#..(## #..# ###..##Y   ice beast Ph~K   #....Y## #...# #.##   #....## #...# #..# PhK j  #....#####...# #..#Aim: an ice beast (52% to hit) _You throw a poisoned dart. The poisoned dart hits the ice beast.  Throw: dart (poison)Press: ? - help, Q - select actionPhK TShift-Dir - straight lineAim: an ice beast (52% to hit)Ph  _You throw a poisoned dart. The poisoned dart hits the ice beast.  Throw: dart (poison)  Press: ? - help, Q - select actionShift-Dir - straight line  Aim: an ice beast (52% to hit)  You throw a poisoned dart. The poisoned dart hits the ice beast.PhF ....Y(Ph m3.5 (1Nothing quivered _Ph Ph Rh+##  ###.# #### ...# #..#### # #....#.  #. ##..@#.#### #  #.#....#####..#.##  #.##..##....#  #....#######Rh^  #..#..Y## #..# ###..##  #....(## #...# #  #....## #...#.  #....#####...Rh# #..#  #..#.....#..... ...#Rh RhBY.Rh&4RhRh3Sh ShX Drink which item? Potions  e - a potion of haste  g - a fuming yellow potion Sh [!] read|quaff|evoke[?] describe selectedUhoUhvUh|  deadmagic the Sneak  Skeletorc of Beogh ......  Health: 26/26 ========================  Magic: 2/2========================  ##AC: 14Str: 17  ###.# ####EV: 4Int: 9  ##...# #..#### SH: 0Dex: 10  ###...##....#. XL:  2 Next: 10% Place: Dungeon:5   #. ##..@#.#### #...#.# Noise: ---------  Time: 204.5 (0.0) Uhz}  #. ##...##....#####..#.## -) Claws   #.# ##...###..##......#.### Nothing quivered   #..##..Y###..#####...#.##   #..#...## #..# ###..##   #....(## #...# #.##Y   ice beast   #....## #...# #..# Uh}Y  #....#####...# #..#   #..#.....#..... ...# _You throw a poisoned dart. The poisoned dart hits the ice beast.  Throw: dart (poison)Press: ? - help, Q - select actionShift-Dir - straight lineAim: an ice beast (52% to hit) _You throw a poisoned dart. The poisoned dart hits the ice beast.Uhn  Okay, then.UhUh3. _Vho Vh rEvoke which item? Wands Vh  f - a wand of digging (2) [!] read|quaff|evoke[?] describe selectedWhp Wh  deadmagic the Sneak  Skeletorc of Beogh ......  Health: 26/26 ========================  Magic: 2/2========================  ##AC: 14Str: 17  ###.# ####EV: 4Int: 9  ##...# #..#### SH: 0WhDex: 10  ###...##....#. XL:  2 Next: 10% Place: Dungeon:5   #. ##..@#.#### #...#.# Noise: ---------  Time: 204.5 (0.0) Wh7U  #. ##...##....#####..#.## -) Claws   #.# ##...###..##......#.### Nothing quivered   #..##..Y###..#####...#.## Whm  #..#...## #..# ###..##   #....(## #...# #.##Y   ice beast Wh  #....## #...# #..#   #....#####...# #..#   #..#.....#..... ...#Throw: dart (poison)WhPress: ? - help, Q - select actionShift-Dir - straight lineAim: an ice beast (52% to hit) _You throw a poisoned dart. The poisoned dart hits the ice beast. Wh6_Okay, then.WhCn  Okay, then.Wh? Wh . _YhH Yh O @Y...YhlO +5.5 (1YhT YhrW + _You swing at nothing.ZhtG##  ###.# #### ...# #..### ###...# #....  #....#.#### #  #.Zht+#....#####  #.# ##..Y###..##....  #..##...###   #.. #..# ###.  #....(Zht.# #  #....## #...#Zht.  #....#####...# #..#Zhu  #..#.....#..... ...#Zh5uj  #..###...)....Zh~D=6Zh=Zh @ _The ice beast hits you but does no damage.ZhM  You scratch the ice beast.  The ice beast is lightly wounded.7Zh/Zh@ _The ice beast hits you but does no damage.Zh  You scratch the ice beast but do no damage.The ice beast is lightly wounded.Zhj [19-------8Zh Zh T _The ice beast hits you. The ice beast freezes you. You resist.Zh  You scratch the ice beast but do no damage.The ice beast is lightly wounded.9.4 (0.9ZhZh@ _The ice beast hits you but does no damage.[h  You scratch the ice beast but do no damage.Your off-hand claw misses the ice beast.The ice beast is lightly wounded.10.3[hI[h@ _The ice beast hits you but does no damage.[h0  You scratch the ice beast.  The ice beast is lightly wounded.1.2[h[h@ _The ice beast hits you but does no damage.[h=  You scratch the ice beast but do no damage.The ice beast is lightly wounded.[hg20=------2.1[h[hLV _The ice beast barely misses you.[h  You barely miss the ice beast.The ice beast is lightly wounded.3.0[h[h@ _The ice beast hits you but does no damage.[h+ c  You barely miss the ice beast.[h , &9[h1 [h4 7 _The ice beast is lightly wounded.[hWZ  You scratch the ice beast.  The ice beast is moderately wounded.4.8[h_ [hUb @ _The ice beast hits you but does no damage.[hrz  You claw the ice beast!  The ice beast is severely wounded.[hzD=5.7[h_[h݂@ _The ice beast hits you but does no damage.\hO  You barely miss the ice beast.The ice beast is severely wounded.\h+PO1=6.6\h7U\hWV _The ice beast barely misses you.\hN  You scratch the ice beast.  The ice beast is severely wounded.\h-7.6 (1.0\h\h@ _The ice beast hits you but does no damage.\h  You closely miss the ice beast.The ice beast is severely wounded.8\h\h0Z _The ice beast completely misses you.\hE  You scratch the ice beast but do no damage.The ice beast is severely wounded.9\hB\hl@ _The ice beast hits you but does no damage.\hY ~  You scratch the ice beast.  You kill the ice beast!\h$ 2.\h \h#   deadmagic the Sneak  Skeletorc of Beogh ......  Health: 22/26 ====================----  ##Magic: 2/2========================  ###.# ####AC: 14\h# Str: 17  ##...# #..### EV: 4Int: 9  ###...##....# SH: 0Dex: 10 \hz$   #. ##...#.#### #...#. XL:  2 Next: 458% Place: Dungeon:5   #. ##..@##....#####..#.# Noise: =--------  Time: 220.6 (1.0)   #.# ##...###..##......#.## -) Claws \h$ r  #..##...###..#####...#.## Nothing quivered   #..#...## #..# ###..## \h$   #....(## #...# #.##   #....## #...# #..# \h %   #....#####...# #..#   #..#.....#..... ...# \h0%  #..###........ )....You scratch the ice beast but do no damage.The ice beast is severely wounded. \hT% i_The ice beast hits you but does no damage.  You scratch the ice beast.  \hw% You kill the ice beast! _Beogh accepts your kill.\h' v _The ice beast hits you but does no damage.  You scratch the ice beast.  You kill the ice beast! _Beogh accepts your kill.Your Unarmed Combat skill gained 2 levels and is now at level 5!You have reached level 3!\hd/ /  --more--^h  Your experience leads to an increase in your attributes!Your base attributes are Str 15, Int 9, Dex 10.Increase (S)trength, (I)ntelligence, or (D)exterity? _ht _ha   deadmagic the Sneak  Skeletorc of Beogh ......  Health: 26/31 ====================----  ##Magic: 3/3========================  ###.# ####AC: 14_h! ~Str: 19  ##...# #..### EV: 4Int: 9  ###...##....# SH: 0Dex: 10   #. ##...#.#### #...#. XL:  3 Next: 185% Place: Dungeon:5   #. ##..@##....#####..#.# Noise: =--------  Time: 220.6 (1.0) _h.!   #.# ##...###..##......#.## -) Claws _hQ! q  #..##...###..#####...#.## Nothing quivered   #..#...## #..# ###..##_hr! Memories (1) _h!   #....(## #...# #.##   #....## #...# #..# _h!   #....#####...# #..#   #..#.....#..... ...# _h!  #..###........ )....Your base attributes are Str 15, Int 9, Dex 10._h! xIncrease (S)trength, (I)ntelligence, or (D)exterity? You feel stronger. x2  _h" yYou remember the impact of arcane energy battering you.  (You can now cast Magic Dart.)  Spell assigned to 'a'._hT# You feel stronger. x2  You remember the impact of arcane energy battering you.  (You can now cast Magic Dart.)  Spell assigned to 'a'.  _h# Your flames flicker hungrily.  You have reached level 4!_h3, /  --more--`hr D32/384/4448% `hw `h0z 4 _ah<v##  ###.# #### ...# #..## ###...# #....  #....#.#### #  #.#....#####  #.##..##....  #..###  #.. #..# ###.  #....(.# #  #....## #...#.ah   #....#####...# #..#  #..#.....#..... ...#  #..###...)....  #. ##. ####..ahah4-1 _ahSah&ah l##  ###.# #### ...# #..# ## #...  #....#.#### #  #.#....#####  #.##..##....ahL   #..###  #.. #..# ###.  #....(.# #  #....## #...#.  #....#####...# #..#  #..#.....#..... ahx ...#  #..###...)....ah  #. ##. ####..ah  # ##..### ##.ah ah" ?-2ahO ah* bh^##  ###.# ### ...# #.. ## #..  #....#.#### #  #.#....#####  #.##..##....  #..###  #.. #..# ###.  #....(.# #bh_S  #....## #...#.  #....#####...# #..#  #..#.....#..... ...#  #..###...)....   #. ##. ####..   # ##..### ##.    .Y#  .. bhkdC33bhgbhVhbh ###.# ## ...# #. ## #  #....#.#### #  #.#....#####  #.##..##....  #..###  #.. #..# ###.  #...# #  #....## #...#.  #....#####...# #..#  #..#.....#..... ...#bh  #..###...)....  #. ##. ####..  # ##..### ##.   .Y#  .  .#bh[bh%4bhbhbhJ5.6 (2Throw: dart (poison)bhbhS _h - a poisoned dartch- ...#  ## #  #....#.#### #  #.#....#####  #.##..##....  #..###  #.. #..# ###.  #...# #  # #...#.  #....#####...# #..cht.T  #..#.....#..... ...  #..###...)...  #. ##....... ####  # ##..### ##   ..  .#  #ch.chd6ch6*6.6 (1ch:ch<dh.; `  Your library has no spells.dh; dh~@ dhA . _fhN = #   #....#.####   #.#....###  #.##..##....  #..###  #.. #..# ###  #...# #  # #...#fhEO   #..@.#####...# #  #..#.....#.....   #..###......)  #. ##....... ####  # ##..### #   ..#  .#  #  # fhW fhW Z4=7 _fh[ fh] ghn  ###...#  #. ##...#.####  #. ##...##....  #.####...###..##  #..##...###..#####  #..#...## #..#   #.....## #...#   #....## #...# #  #.@..#####...# #  #..#.....#.....   #..###. )  #.. ##.   #.. ##..#  #.. .h-L40m.#  #.. .#  #.. # ghygh%8ghgh,gh  #....#.####  #.##....##  #.###..##..  #..####  #.. #..# #  #...#   # #...#  ##....#####...#   #.@#.....#.....   #..###...)  #..# ##....... ##  #..# ##..###   #..# ..#  #..# .#  #..# #  ##.# ghWgh%9ghghghW  Casting: Magic Dart (safe; 100% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.hh>m  Okay, then.hhrChheE. _hh (  #.##....#  #.###..##.  #..###  #.. #..#   #...#   # #...#  ##....#####...#  #..#.....#.....  #@.###...  #..# ##. #  #..# ##..###   #..# ..#   #..# .#  #..# #  ##.#  #. hh hhы -30 _hh hhё ih ###...###..##..##...###..####...## #..# ...## #..## ##....####..#.....#.....##........  ### ##..###  ..#  .ihihp5==1ih{ihih .##...###..####...## #..# ...## #..## ##....####..#.....#.....##........  ### ##..###  ..#   #.ihih%2ihihihQ #..#...## #..#  #.....## #...#  #....## #...#  ##....#####...#  #..#.....#.....  #..###........ ) #..#  ## #..# ##..###  #.@# ..#  #..# #  #..# #  ##.#    . #. ihihQ%3ihihO  ...## #. ## ###..#.....#.....##........ ) #### ##..###  ..#   #  ##.....ihc ih %4ih˴ ih˶ ih? A## ###..#.....#.....##........ ) #### ##..###  ..#   #  ##. ..#.. ...... ....ihih#]6=5ihihjhxG###..#.....#.....##........ ) #### ##..###  ..#   ##  ##.# ...#.... ......... ......jhSjh%6jhjh'jh #..#.....#..... . #..###........ ). #..#  ### #..# ##..###  #..# ..#  #..# #  #..# #  ##.#   #........ ##....... ....... . ......oo   orc (wandering) .. .. jhߢ  An orc comes into view. It is wielding a +0 club.jhwo.ojh.==7jh-jh% _The orc shouts!mh #..###........ ). #..#  #### #..# ##..###  #..# ..#  #..# ..#  #..# ...#  ##.## ....# # .....## #.@......#. ##. #.. #.. ......o# ........ .. ... mhomhn @o.mh .--8mhmh?mh3 #..#  #### #..# ##..###  #..# #..#   #..# #...#  #..# ....#  ##.## #....# #. #.....# #. #........# .. ## . #... #....o. .......# .. ...mhc #... #.. mhmh*@o.mhf7=--9mh$mh&nhE #..# ##. ####. #..# ##..### ##. #..# #..# . #..# #...#  #..# ....#  ##.####....# #. ##.##.....# #. #.# . ##.# . #...o.. #.. #.#. #. .. ##. #. nhnhl.=40nh_"nh$: _The orc hits you but does no damage.nh nh ,1.5 (0.9nh~nh _You scratch the orc but do no damage. The orc hits you but does no damage.nhv nhv '2.4nh^| nhP _You completely miss the orc. The orc completely misses you.nh 9=nh 3.3nh nh | _You scratch the orc but do no damage. The orc hits you with a +0 club.nho  You claw the orc!  You kill the orc!nh`D)nh#0514.2nh: nh#X _Beogh accepts your kill.oh3oh*ohH _No target in view!oh   ##..### ### #..#  #..# #. ..# .##.#####.. ##.##. #....#### #..@).......#.##.oh k #.............oh oh ;-5.2 (1.0 _oh oh ph0 #..# #..#  . #..# ##...#   #..# #....#  ##.####....# #... #.....# #.ph:1 #........# .. ##### . #...)....... . #...@.. #..# #..  ...pht1 ## #. #. .. ph:ph;?-6phCph*Fph+ iM##..#####. #..# #....# ###..#  ##.######.####. ##.......#### #. ##... #  ..............................ph*4 ph4 S8=7ph9 ph>  Things that are here: _a +0 club; a +0 chain mail; an orc corpseqh  #..# #..#  .  #..# ##...#   #..# #....#  ##.####....##..  ##..# #  #........#   ##.####   #...).......   #qhf'.  . # .   #..  ##qh|.  #.  #qhf.  . qh>qht,8 _qhqhqh4  #..# ##...#   #..# #....#  ##.####....##.  ##..# #  #........#   ##.####   #...)....... qhL5  ##....  . # .   #..  ##.  #..  #..  ..  ### qh:qh:%9qh>qh@qh   #..# #....#  ##.####....##  ##.##.....# #  #........#   ##.####   #...).......   ##....  . # qhl y.   #..  ##.  #.  #...  ...qh Y  ###.qh   #.# qh qh! &50qh qhe qh   ##.####....#  ##.##.....#   #........#   ##.####   #...).......   ##...qh> +.  #.  #...   #..  ##.  #.  #.  ....qh  ###..  #.#qh   .# # qh@ qh A=1qh] qh rh.....## #...## .   he..... #..?# hv.... #..##  h.J.. #..h.8#  .h.5..# hf1h9q.l7hx=h?h # # ##..l...#  ##.....#  ###...##.#  ##...#####.#  #...## #.......#  ##.## ##....###  ### ###.....#####. #.....@......o .....##....# ....## #...## .. .... #..?#  ... #..## .. #..#  ...# o   orc priest (wandering) .... hJ h7 hɈ hc a .loooo   orc (wandering)  An orc priest comes into view. It is wielding a +0 hand axe.h %8hԕ h s _An orc comes into view. It is wielding a +0 dagger.hXHhJRead which item? Scrolls  b - a scroll of fogc - a scroll of revelation [!] read|quaff|evoke[?] describe selectedh~ h h "##.............deadmagic the Sneak##.............#Skeletorc of Beogh ......##.........l....#Health: 38/38 ========================###...##..........#Magic: 4/4========================##...#####........#AC: 14Str: 19#...## #.......#EV: 4Int: 9##.## ##....###SH: 0Dex: 10### ###.....#####.h XL:  4 Next: 51% Place: Dungeon:5#.....@.....ooNoise: ---------  Time: 288.2 (0.0).....##....#....-) Claws....## #...## ...Throw: dart (poison).... #..?#Memories (1) h O... #..##.. #..#l   iguana...#h% o   orc priest....o   orc (wandering) hV _a +0 club; a +0 chain mail; an orc corpse _Found a scroll of revelation.  An iguana comes into view. h _The iguana hisses angrily.  An orc priest comes into view. It is wielding a +0 hand axe. _An orc comes into view. It is wielding a +0 dagger.he \  As you read the scroll of fog, it dissolves into smoke.h h: E  The orc shouts! You hear a bark!h h} hI  .l####.§§§§#####.#...§§@§§..ooo....##§§§§#.....§.## ..oh e...#.#..  h [An orc comes into view. It is wielding a +0 club.h 3==9.2 (1h h | _An orc priest comes into view. It is wielding a +0 hand axe.h    ##..   ##.#   ##..............#   ###...##....l.....#   ##...#####........#   #...## #.......#   ##.## ##....### hqo  ### ###.§@§§#####.   #...§§§§§..ooo   .....##§§§§#....   ....## #.§.## ..o   .... #..?#   ... #..##  .. #..#  hr ...#  ....h Y.l.....#.###§§§§##§#..§h=........#...Y   ice beast (wandering)l   iguanahf/--90hh] _An ice beast comes into view.h  ##Y.  #.............#  .............#   ###...##..........#   ##...#####..l.....#    #.......   ## ##§§§§###   ### ###§§§§§#####.   #..§@§§§§..ooo  #.....##§§§§#....  ....## #.§.## ..o   .... #..?#   ... #..##    #..#  ...#  .... --1hN  ##.Y.  ##.#  ##.#  ###...##.#  ##...#####..l.....#  #...## #.#  ##.## ##§§§§###  ### ###§§§§§#####.  #..@§§§§§..ooo  #.....##§§§§#.... .## #.§.## ..o .. #..?# ... #..## #.. #..# # ...#  .... ..............§§§§.l§..§§l   iguana2h ..# ...#  ###...##....#  ##...#####...§   #.§§§  ## ##.l§§###  ### ###..§§§#####.  ####...§§§§§..ooo #....@##§§§§#....  ......####.§.## ..o  #..... #..?#   # #..##  ## #..  # ...#   ....  hzh......§.§§§§lhF%3h h?hhhPh"h W6  ##.#  ##.#  ###...##.#  ##...#####..§§....#  #...## #.§.§...#  ##.## ##§§§§###  ### ###.l§§§#####.  ####...§§§§§..ooo hW #...@.##§§§§#....  #......####.§.## ..o  .#..... #..?#  #....# #..##  ##... #..#  #... ...# #.hW}. .... #.< h$Zhf1§§§§§§§ol.§§o   orc priesth=g%4hmho; _Found an escape hatch in the ceiling.hΟ .#  ###...##.#  ##...#####..§§   #.§§§  ## ##§§§§###  ### ###.§§o§#####.  ####..l.§§§§..ooo  #.##.....##§§§§#....  #.....@####.§.## ..ohb0  #.#.....# #..?#   #....## #..##  ##... #..  #... ...#  #... ....  #.<.   .... hfhvh<h.....§.§§.oo§§§lh%5hh۸h   ###...##.#  ##...#####   #.§§§  ## ##.§§§###  ### ###..oo§#####.  # ####..§§§§§§..ooo  #.##....l##§§§§#....hX 3  #......####.§.## ..o  #.#...@.# #..?#   #....## #..##  ##.... #..  #..... ...#  #...... ....  #.<.....   .......##  #......## hw h( h ..§§.§.§§o.§..l§hw %6h hr h##...###### ...## #.§§....# #.## ##§.§§## ### ###§o.§§#####.# ####....§§§§..ooo.##...l§##§§§§#.........####.§.## ..o#.# #..?#  #...@## #..##....  #.....# .......<.....#hu.......#######h`hh...o..lo   orc priesthB%7hBhh...## # #.## ##..§§## ### ###o.##.#. ####....§§§§..ooo.##....§##§§§§#........l####.§.## ..o#.#.....# #..?#  #....####..@.# h1 #.....# .......<.....## .......#### # ##...#hhh.o.lo   orc priesthE%8hhWh0#.## ##..§§## ### ###.##.. ####.o..§§§§..ooo##....§##§§§§#.........####.§.## ..o#.#...l.# #..?#  #....## #..###....## #..#  #..@..# .......<.....##. ........## ###  ##...## #...#h3h-7hA.o.lo   orc priesthB%9hxIhLhD  ### ###.##.. ####....§§§§..ooo##...o§##§§§§#....#......####.§.## ..o#.# #..?#  #...l## #..###....## #..#  #.....##.........<.....##. #........## ####  ### ##...# .hF hP m.l300hU heX hB   #. ####....§§§§..ooo  #.##...o§##§§§§#....  #......####.§.## ..o  #.#.....# #..?#   #....## #..##  ##..l.## #..  #.....##...#  #...........  ###hC |  #...   ##  ##.....  ####  #... hBC  ....#o   orc h_C k ..#.. hF hO J.lhO %1hT hX c _There is an escape hatch in the ceiling here.h3hvh_hhhH&oo.lo   orc priesto   orch,2 _hhd ###  ..  #.#  ###..#  #....  ##...##  #.....# 4 #@..#  #.#.#  h͒... ..  ##.## ## #.# ... S   ball python (constriction, asleep) .#.h; . S hr  A mysterious force pulls you upwards. The hatch slams shut behind you.həaS)Shg,3.0 (1.8hh5 _The ball python hisses angrily.h; G###..  ##.# ###..#.... ##...## #...@.# #.#...# #.#.# ...... ##.######.#....#.. ShB hmB +40hIF hG h!PM### .. ####..# #....##..@##hF"S.#.#..# #.#.# .......#h'h0(%5h+h-hfM### .. #### #..@.###...#....#.#..#.#.#.####.####..hKhhmS   ball python (constriction)Shm%6hqhsh ####..  ##.# ###.@# #....# ##...## #.....# #.#...##.#.#.## ......##.######S#h h S   ball python (constriction)S.h %7h h h: #### #..#.####..# #..@.###...## #.....# #.#...# #.#.#.# # ...... ##S##### #.#h<;+ ...hB<h#=hC:S.hWD%8hHhJh ##### #..#.####..# #....###.@.## #.....# #.#...# #.#S#.# # ...... ##.##### #.# ... .#.h~ h% :S.h% %9h) h+ hm ####.. ##.####...##...##..@..##S.#.## ...... ##.##### #.# ...# Sha*  The ball python bites you but does no damage.-5 =10h*8Constr h.hk/z _The ball python grabs you. The ball python constricts you.h=  You barely miss the ball python.The ball python bites you but does no damage.9 (0.9h_ _The ball python constricts you.h  You scratch the ball python.  You kill the ball python!hF†h!D 4 21.8hh6X _Beogh accepts your kill.h6I3h}^ _No target in view!hl hl hp hts H _No target in view!hq####..  ##.# ###..# ....# ##..@## hXr#.....# #.#†..# #.#.#.# # ......##.######.#...hr-.#.hQyhAz;-2.8 (1.0 _h~hLhRM### #.. #### #..@.###...#....#.#†.#.#.#.####.####..hYhOZ?-3h^h_h ####..  ##.# ###.@# #....# ##...## #.....# #.#†..##.#.#.## ......##.######.#hl ;4h4 h hC M#### #...# ##### #....##...###.....###.hv h %5h hd h##### #.@.# ##.#.####..#..#....#....##...#####.##.....# .##.#†..# ##.#.#.## ......hh%6hIhhw##### #..@# ##.#.# ###..#..# #....#.... ##...#####.##....#.#†.#.#.#.# hhݻ%7hhIh h h h h. #####...##.####..#..#....#....##...#####.##.###.#####h4h4%8h68h!:h ######...# ##.#.####..#.#....#....###...#####.##.....# .# #.#†..# ##.#.#.## ......#.#####.#hhE%9hrh4hC######...# ##.#.####..#..####....#..@.###...#####.# #.....# .# #.#†..# ## #.#.#.## ......#.#####.#...hh=&20hhhy $######...# ##.#.####..#..####....#....# ##...#####@# #.....#....# #.#†..#..### #.#.#.#.# # ......hy #.#####.#....#.h4 X1hs  ######...##.#.#####..#..###....#....##...#####.....#...#†..#..##.#.#.#  ...... #. Shs h %2h h hhThh U ##### #...# ##.#.## ###..#..### #....#....# ##...#####.# #.....#..@.# #.#†..#..### #.#.#.#.# # ...... ##.#####  #.#  ...  .#.  . Shh/%3hhhs: ##### #...# ##.#.## ###..#..### #....#....# ##...#####.# #.....#.@..# #.#†..#..### #.#.#.#.## # ...... ##.#####  #.#  ...  .#.  . Sh;4hDhh ##### #...##.#.#####..#..### #....#....##...#####.# #.....#....# #.#†..#@.### #.#.#.#.##  # ...... ##.##### #.# ... .#. . S h ;5h7 h  #####...##.#.#####..#..###....#....###...#####......#....##†..#..###.#.#@## #......#  ##.#### #.# 6h #...###.#.#####..#..### #....#....###...#####.# #.....#....# #.#†..#..### #.#.#.#.##  ##....@.# ##.##### #.#  ... .#. . S hL;7hhh #...# ##.#.## ###..#..###hAY #....#....# ##...#####.# #.....#....#hi #.#†..#..###h #.#.#.#.## ##...@..# ##.#####hh #.# ... h .#.  . Sh(h %8hhe #...# ##.#.## ###..#..### #....#....# ##...#####.#hɅ #.....#....# #.#†..#..###hDO #.#.#.#.## ##..@...# ##.##### #.# .....#...ho. S...###.#hM;9h:hwh: #.#.#####..#..### #....#....###...#####.# #.....#....# #.#†..#..### #.#.#.#.##  ##......# ##@##### #.#  ...#... .#.# ....##.# ## ## #hp h 30h$ h hw###..#..####....#....##...######.....#....#†..#..###.#.#.#.## ##......#  ##.##### #@# .........####....#..?#..... .#.###...# .....hx##.# ##.### ## . .hh5%1hfh e _Found a scroll labelled LUCWYU GODEX.h 1 #....#....##...#####.# #.....#....# #.#†..#..### #.#.#.#.##  ##......#####.######.##...#.## #......@..#####....#..?# #.......#.# ##...##..... ##.# ##.###h  ## . . hhe%2h_hh #....#....# ##...#####.# #.....#....# #.#†..#..### #.#.#.#.## ##......# #####.##### #.##...#.## #.# ####....#..?# #.......#.# ##...##..... h ###.# ##.##### .#..#h7 h %3h h# h##...#####.# #.....#....# #.#†..#..### #.#.#.#.## ##......# #####.##### #.##...#.## #.........###hJE####....#@.?# #.......#.# ##...##.....# ###.#### .# ..#hs!#hK;4hhh9\h\hMah*ch2##...#####.# #.....#....# #.#†..#..### #.#.#.#.## ##......# #####.##### #.##...#.## #.### ####....#.@?# #.#.# ##...##..... ##.# ###.### #..hN3[..#..#h<;5h BhWDh ##...#####.# #.....#....# #.#†..#..### #.#.#.#.## ##......# #####.##### #.##...#.## #.### ####....#..@# #.#.# ##...##..... ##.# ###.### ## #.#....h \..#...#h hv %6h hf h *7.8 (2h hj b _b - a scroll labelled LUCWYU GODEXh5B .....#...#.#†..#..##.#.#.#.## #......# #####.#####.##...#.## ........######....#... #.......##...##.......... ##.# ###.#######hZ6 ## #.# #...#h<h<*8.8 (1h-AhBh6#.#†..#..### #.#.#.#.## ##......# #####.##### #.##...#.## #.........#######....#...#  #.......#.##########...##...@.......# ###.########h67 #.#  ... #...##...##...##..h8h @f   sleepcap (wandering)fh@%9hEh?H[ _A sleepcap comes into view.h q#.#†..#..### #.#.#.#.## ##......# #####.##### #.##...#.## #.........### ####....#...# #.#.#.##...##.##.# ###.### #.# ... #...##...##...##.fh <40h# hB h#.#†..#..### #.#.#.#.## ##......# #####.##### #.##...#.## #...### ####....#...# #.#.#.#hMA##...##.##.# ###.#.## #.# ... hqh<h%1hshh:#.#†..#..### #.#.#.#.## ##......# #####.#####  #.##...#.##  #.###  ####....#...# #.#.#.###...##.##.# ###.#.### #.# ... h{h;2hKhBhvVK#.#†..#..### #.#.#.#.## ##......# #####.##### #.##...#.## #.### ####....#...# #.#.#.###...##.##.# ###.#.### #.# ... hX^;3hbhdhS~#.#†..#..### #.#.#.#.## ##......# #####.##### .##...#.## .### ....#...#  #.#.#.###...##.##.# ###.#.#h~## #.# ... hBh%4hhh#.#†..#..### #.#.#.#.## ##......#  #####.##### ##...#.## ### ....#...# # #.#.#.# ##...##.##.# ###.#.### #.# ... h/h%5hhhe d#.#†..#..### #.#.#.#.## <###......# .# #####.##### .#...#.## .#### .#....#...# .# .#.#.#...##. ##.# ###.#.### #.# #... h &h h7 %6h " h$ 9 _Found a stone staircase leading up.h3#.....#....#  #.#†..#..### #.#  #.#.#.#.## #<#  ##......# #.# ###.##### #.# #.## #.# ......### #.# hz#...# #.# ......#.########@###### ...##................... #.# ###.#########.#####. ## #.# .#... .##...# .##...# hf..#...#..#.fh^h%7hhrhM#...#####....#....†..#..### #..#.#.#.## #<  ##...... ####.######.## ..###...# #@# ...#.########.###### ...##................... #.# ###.#########.#####. ## #.#.#..h ;8h[%hM'h*_ IM #....#...#...#####....#....†..#..### #..#.#.#.## #<  ##...... ####.######.## ..###...# #.# ...#.########.###### ...##.................. #.# ###.#########.#####...he hXf %9hj hl h :M##..#..## #....#...#...#####....#....†..#..### #..#.#.#.## #<  ##...... ####.######.## ..###...# #.# h# ...#.########.###### ...##...................#.#h h &50h@ h_ hy M ##.#.## ##..#..### #$ #....#...#...#####....#....†..#..### #..#.#.#.## #<  ##...... ####.######.## ..###...# #.# ......#.########.######.#h ;1h4 h * _Found 2 gold pieces.h'OM #...#  ##.#.## #.##..#..### #$ #....#...#...#####....#....†..#..### #..#.#.#.## #<  ##...... ####.#####h+(#.## ..## ....#...##.#.h.h/%2h}3h5hM### #...#  ##.#.## #.##..#..### #$ #....#...#...#####....#....†..#..### #..#.#.#.##  ##...... ####.######.## ......####.###.h;3hha _There is a stone staircase leading up here.h}M### #...#  ##.#.## #.##..#..### #$ #....#...#...#####....#....†..#..###.#.#.#.## #<  ##...... ####.##### ...#.###.#...hŃhf,4 _hEh]hT *M #>### #...#  ##.#.## #.##..#..### #$ #....#...#...#####....#....†..#..### #..#.#.#.## #<  ##...... ####.##### #.##.#hW[ h[ %5hj_ h~b ; _Found a stone staircase leading down.h$ M... #>### #...#  ##.#.## #.##..#..### #$ #....#...#...#####....#....†..#..### #..#.#.#.## #<h ##......# #.##.#h ;6h@ h_ hM#... #>### #...#  ##.#.## #.##..#..### #$ #....#...#...#####....#....†..#..### #.  #.#.#.#.## #<##.#hPh%7hhjhvQM#... #>### #...#  ##.#.## #.##..#..## #....#...#...#####....#....#.#†..#..### #.##.#h{h{%8h~h@9.8 (2hÆhT1 _You now have 2 gold pieces.h9 ..#.#>######....##.#.#####..#..###....#....##...#####.....#...#†..#..###.# ......####.#h}>h?+60.8 (1h5BhChί .#>######....##.#.#####..#..###h(....#....##...#####.....#...#†..#..##.#.#.## #<#.# hM8....#...##.#hhͶ%1hhh ] .#>######....##.#.#####..#..###....#....##...#####.....#...#†..#..##.#.#.## #<#......# #.#.# ......#.########.######h* hp %2h h# h  #>######....##.#.#####..#..###....#....##...#####.....#...#†..#..##.#.#.## #<#......# #. ####.####hN r#.# ...##...................hs h %3h hƛ h:  #####....##.#.#####..#..###....#....##...#####.....#...#†..#..##.#.#.## #......# #. ####.#### ...#.## ... #.# ###.#########.#####.hA h0B %4hI hM a _There is a stone staircase leading up here.hIhIheNhJUh Y,5 _hZh #...?...... ♣#.........# ♣..........# ♣..........# ♣..........## #............ #............3 #...@....# ##......#... ######## hWh hF,6.5 (1.7hLh(Q _You climb upwards.  Found 3 scrolls labelled VAOKAWUGGAAMPI. _There is a stone staircase leading down here.h"^l.....# #...?.......♣#♣ ♣###....##...>....####......#...######## #hfhg270 _hkhBmhJ#......# #...?.......♣#♣ ♣##...........##...>....####......#...######## ##hh"%8hBhnhYM#+##......# #...?.......♣#♣ ♣##...........##...>....####......#...hdhQd%9hihkh M.(..# #+##.#.....# #...?.......♣#♣ ♣##...........##...>....##..#h h &70h{ h( $ _Found a stone.hl M##..(..# #+#.#.....# #...?.......♣#♣ ♣###.............##hv ;1h~ h hbM ##.##...(..# #+#.#.....# #...?.......♣#♣ ♣###............########.#hrh%2hhh$UM ##.$.$..# ##.##...(..# #+#.#.....# ..♣##♣ ♣..........####......#.h_hV`%3h%fhp: _Found 24 gold pieces.hmq*4.5 (2hvhoye _i - 3 scrolls labelled VAOKAWUGGAAMPIhd aM ####.#.#  ##.$.$..# ##.##....(..# #+#.#.##..♣##♣..........###...>....##.h*o huo *5.5 (1hv hx h@ M  ####.#.#  ##.$.$..# ####....(..# #+#..##..♣##♣..........#.#............hh %6h%h?(hM  ####.#.#  ##.$.$..# ####....(..# #+#..##..♣#.........##♣#...........h h{%7hIh؞hM. .  ####.#.#  ##.$.$..# ####....(..# .##+#..###...........♣..........#h\h%8hhhJM. .  ####.#.#  ##.$.$..# ##.##...(..# .##+#.#...........#♣..........#h; h %9h2%h5'hB(M#... .# .#. ####.#.#  ##.$.$..# ##.##...(..# .##+##......................#hKh5L&80hKQh ShP.  #.. .. ..  .#.# .#.# ####.#. ##.@.$..## ##.# .##.........# ..(..# ..###+#. #.. # ##... ♣#.##h7 ;1h< h7E @2.5 (2heJ hL > _You now have 13 gold pieces (gained 11).h#.#.. .. .. .#.# .#.# ####.#.# ##..@$..## ##.# .##.# ..(..# .. #.###. hhw*3.5 (1hEhhY#. ##.. #.. #.. #.#.# #.#.# ####.#.# ##...@..## ##.# .##.# .(..# ... #...#.# hlh %4h4hf%h%*5.5 (2h*h-> _You now have 26 gold pieces (gained 13).hV M #. #.#... # #.#.# ####@#.#  #### ####..........(..###...........hw` @6.5 (1he hng hI* nM .. #.# #..##.....   ####.#.#  ##......## ##........#.##.........#...###...........h2 hS3 %7h> h;M### .. # #..##...#..#..#  ####.#.#  ##......###........#............(..#..##..........h7;8h`h4 hAX###.. # # ##...# #.#.@.# #.#.#  #.#.# ##.#.# ....## .hA5#.##.........#.......(#..##.#+#hTKhK%9hRh^h|Z###.. # # ##...# #.#...#hG}W#.#.#  #.#.# ##.#.#...## ##.......#.##........#hp}L.......(#h<90hhh ####.. # # ##..@# #....# #...#h #.#.#  #.#.###.#.#..## ...#.##..#h5 ;1hs hR h(1M### #.. ## ####...##hv#.#.#..hah%2h hth[M###### #.....# ## ####.#...##...hTX3h####### #.@...##+#.## ##...# #....##...#  #.#.###.#.#hhY%4hhh'.#.#.#.#.._.hh %5h8_h=t _You open the door. _Found a basalt altar of Yredelemnul.h !########.....# ##.#@#.# ##..#.# ##...#.# #....#.# #...##.##.#.#...#.#.#._.####.#.#...##......#h] h# h$ ,6 _h' 8_h~* Q _There is an open door here.h7 ########.....###.#'#.###..#@# ##....#_##.####........#h h,7 _h( h ha #######.....##.#'###..#.# ##....##.#...#...##.#.##.........#hD3_h%8hoh[hV . #######.....##.#'###..#.# ##....##.#...#._.##.#.........(..#hh^ 3_h^ %9hc he hu ` #######.....##.#'###..#.# ##....##.#...##._.####.#.#..##.........#+#h 3_hk '400hd 8_h h #######.....##.#'###..#.# ##....##.###.#.@.#_###.##......##.##+#. #............hhi%1hɯhh #######.....##.#'###..#.# ##....##.###.#...###.##......##.###..#.# #...........#hܽh1%2hhb _There is a basalt altar of Yredelemnul here.h'&V .....##.#'###..#.# ##....##.###.#..._#####......##.###..#.# .##.##...........h -h-,3 _h1h4h< U ##.#'###..#.# ##....##.###.#..._###.##......##@####..#.# .##...(♣#.........##hD h7E %4h?K 7_h>M h ^ ##..#.# ##....##.###.#..._####.#.#...###......##.####..#@# .##...(..##...#+♣..........#h$ ;5h& h h  ##....##.###.#...#._.#####.#.#...###......##.###..#.# .##...(..##...#+ ...♣..........#h h %6h) 7_h h 5 ...##.###.#...##._.####.##......##.###..#.# .##...(..##...#+ ... #♣..........##h"@2_hs@%7hEh|Gh,'......#............## .......# ###......h42_h4%8h197_h;( _You open the door.ha ##.###.#...#_###.##......##.###..#.# .##...(..##. #.............# h\b ........#....#................#..........#.........#............hj2_hj%9hfphsQ _There is an open door here.h m #.#..._###.##......##.###........#.# ##.##.................(..#.# .#..##.........#'#.# #..........@..# h] }#......#......#♣##.......###.......#............hj% 4_h)& -10 _h) 7_h2+ hahcRead which item? Scrolls  b - a scroll labelled LUCWYU GODEXc - a scroll of revelation  i - 3 scrolls labelled VAOKAWUGGAAMPI [!] read|quaff|evoke[?] describe selectedhr hx h ^#.#.#...#deadmagic the Sneak#.#.#._.#Skeletorc of Beogh ......####.#.#...#Health: 38/38 ========================##......##.##Magic: 4/4========================##........#.# ##AC: 14h~ Str: 19.##.........#.# ..EV: 4Int: 9.........(..#.# .#SH: 0Dex: 10..##.........#'#.#h XL:  4 Next: 52% Place: Dungeon:3. #..........@..#h cNoise: ---------  Time: 410.5 (0.0)#...........#......-) Claws##................#h Throw: dart (poison)♣#.........##......Memories (1) ♣..........# .####.♣..........# #♣..........###............#............ _You open the door. _Found a basalt altar of Yredelemnul. _There is an open door here. hρ h_There is a basalt altar of Yredelemnul here. _You open the door. _There is an open door here.h & ,*##.#.#._.#.#####.#.#...#.#### *****...##.##.#### **** ,,,,*...#.#..####******,,, ,,,..#.#......,,,,,,,** ,,,.#.#..###.,,,***** ,,###.,,,* ,,.,*###.,,,* *,***,,,* ** *,,,*.....#**** ***, *,,,*hE i.....,,****,,, ,,_,,##.####.,>,,,,,,, ,,,,,##.####.,,*,,,**,  *****##.####.,,,,****, ...####.,,,** *, ** *,,,,* *, As you read the scroll of revelation, it crumbles to dust.h *1.5 (1h h` O _You feel aware of your surroundings. You sensed 5 altars.h #.#.#._.#.########.#.#...#.#### ****** ##......##.##.#### *** ,,,,,*..#.#..####******,,..#.#......,,,,,,,*,..(..#.#..###.,,,***##.........#'#.####.,,,* ,.,*#.....####.,,,* **,***##......,,,* *  *,,,*##.#**** * **,,,*♣###......,,****,_,,♣.##.####.,>,,, *,,,,,♣.##.####.,,*,,,** ******♣.##.####.,,,,****h  #....####.,,,** * ##,,,,* * ##...>....##.,** ****,* *hV #...#.####.##.####.#..##.#.....#.#..#########.....#.#.#####.####..####.#####h %2hZ 7_h h? ##. ****** ##......##.#*** ,,,,,*##..#.#..####******,,.##......,,,,,,,*..(..#.#..###.,,,****..##hp...#'#.## ,*....#### **,**#.....*  *,,,*##......#**** ** **,,,*♣##......,,****,, *,,_,,♣.hw#.####.,>,,,,,####.,,*,,,**..>....####......#...,,** *,*** * hh*%3hhh;` ****** ##......##.#*** ,,,,,*##..#.#..####******,,.##......,,,,,,,*..(..#.#..###.,,,****..##h`d...#'#.## ,*....#### **,**#.....*  *,,,*##......#**** ** **,,,*♣##......,,****,, *,,_,,♣.#.####.,>,,,,,###.,,*,,,** ******ha,,**......# ******* ########.##*,,* *,,,* * hhh(i%4h!phKrhe ,,,,,*##..#.#..####******,,.##.....,,,,,,,*..(..#.#..###.,,,****..##...#'#.# ,*.... **,**#.....*  *,,,*##......#**** ** **,,,*♣##......,,****,, *,,_,,♣.####.,>,,,,,,*,,,** ******,,** #..** ..#######.### ,**,,,***,# **,* ***,* * hhH%5h^h(h*,,,,..#.#......,,,,, *,,,,..(..#.#..###.,,,*** *,,,..##.........#'#.####.,,,* *,,,.,*#.....####.,,,* ***,***##......,,,*  *,,,*##.#**** **,,,*♣###......,,****,  *,,_,,♣.##.####.,>,,,  *,,,,,♣.##.####.,,*,,,*  ******♣hgA.##.####.,,,,* #....####.,,,**  #..#####,,,,*  ##...>....##..#* ****,* ##......#.....#* *,*** ******** ########.###..# *,,,* ,,**,,,** *.# *#.# ***,*,,,,,,,** *,* *,* *,*hh%6h"hh)  *,,,,..(..#.#..###.,,,***  *,,,..##.........#'#.####.,,,*  *,,,.,*#.....####.,,,*  ***,***##......,,,*  *,,,*##.#**** **,,,*♣###......,,** *,,_,,♣.##.####.,>,,, *,,,,,♣.##.####.,,* ******♣.##.####.,,,,* #....####.,,,**  #hf* q.#####,,,, ##...>....##..#* ****,* ##......#.....#* *,*** ********* ########.###..# *,,,*  ,,,**,,,** *.# *#.# ***,*h +  ,,,,,,,** *.# *,* *,* ,,* *,* *,** *,* h4 h4 %7h: h= h  ..##...#'#.# ,*....**,**#..... *,,,*##......#**** ***,,,*♣##......,,***,,_,,♣.####.,>,,,,,,******#.#,,** #...#** #####,,,,* #...>....##..#* ****Memories (1) ... ,,,,,,,,,,**,* *,,**** *,* hh%8hhh ,*...**,**#..... *,,,*##......#**** ***,,,*♣##......,,***,,_,,♣.####.,>,,,,,,******#.#,,** #..** #####,,,,* h%#...>....##..#* **** ##......#.....#* *,***##..Memories (1) .# ,,,,,,,,,,* ******,* **,,,,* *,* hٗh4%9hhh>***,***#.#......,,,*  *,,,*#......#**** ****,,,*♣#.##,,****,*,,_,,♣..##.####.,>,,,,,*,,,,,♣.##.####.,,*,,,*******♣.##.####.,,,,*** #.h..####.,,,** #.#####,,,,* ##...>...@##..#* ****,* ...#.....#* *,*** ******** ########.###..# *,,,* hο ,,**,,,** *.# *#.# ***,* ,,*.# *,* *,* *.# *,** *,* h * *.# *,,**** *,* * ******.# **,,,,* *,*** *,,,,,,********,***,hhJ&20hhhp  *,,,*#.....#**** *** **,,,*♣#..##,,****,, *,,_,,♣...##.####.,>,,,,, *,,,,,♣..##.####.,,*,,,** ******♣..##.####.,,,,*** #.....####.,,,** #....#####,,,,* *##...>....##..## ****,* *......#@....#* *,*** * ******* ########.###..# *,,,* * ,**,,,** #.# *#.# ***,* *,,#.# *,* *,* * #.# *,** *,* ** #.# *,,**** *,* *hq {* *****#.# **,,,,* *,***** *,,,,..#*******,***, ,******,*<,,,,,,,,,,,,,,,,hy hdz %1h= hx hohh3h h=Y **,,,*♣##......,,****,, *,,_,,♣...####.,>,,,,,,,♣....####.,,*,,,** ******♣......#,,** #.............** ..........#####,,,,* h>#...>....##..## **** ##......#.....#* *,*** ******* ########@###..# *,,, ,**,,,** #.# *#.# *** ,,,,,,,** *,* ,*#<. *****,*,,* *,,,**********,,**,* hFh1G%2hKhN9 _Found a stone staircase leading up.h U ,,_,,♣.####.,>,,,,,...####.,,*,,,** ******♣..........##.,,** #.............#** hU......#####,,,,* #...>....##..## **** ##......#.....#* *,*** ******* ########.###..# *,,, ,**,,,** #@# *#** ,,,,,,,**h VQ *,* ,*,****..# ,,,,*,**,*** **,,,,,,*** **,**,, hb]h]%3hahdh[ ,,*,,,** ******.#,,** #......#** .....#####,,,,* #...>....##..## **** ##......#.....#* *,*** ******* ########.###..# *,,, ,**,,,** #.# *#hM ** ,,,,,,,** *,* ,*,**********,,,,* *,**r   rat (asleep)..r ,,,,*,,,,,,****,****,<,*****,****he  A rat comes into view.hBdrr.h.==4h#h- _The rat squeaks loudly.h *****,,** #.....** #####,,,,* #...>....##..## **** ##......#.....#* *,*** ******* ########.###..# *,,, ,**,,,** #.# *#** ,,,,,,,** *,* ,*,**********,,,,* *,**** *,,,,..#*******,***,, ,**,,,,,******,#<.,,,,,,,,,,,,,,, h *****,*,,* *,.r#*********,,**,* ,,,,*,**,*** **...,,,*** **,**,,,,,,,****.##**,<,*****,*********,,,,,,,,,,**,,,,,,,,,h h} :r.h .--5h] h h 6 #..** #####,,,,* #...>....##..## **** ##......#.....#* *,*** ******* ########.###..# *,,, ,**,,,** #.# *#** ,,,,,,,** *,* ,*,**********,,,,* *,**** *,,,,..#*******,***,, ,**,,,,,******.#r.,,,,,,,,,,,,,,, h *****,*,,* #...#*********,,**,* ,,,,*,**,*** #*...,,,*** **,**,,,,,,,****.##**,<,*****,*********,,,,..,,,,**,,,,,,,,,,,,,,,,,******,,,,,h h Vr<h( @--6h h hA,#####,,,,* #...>....##..## **** ##......#.....#* *,*** ******* ########.###..# *,,, ,**,,,** #.# *#** ,,,,,,,** *,* ,*,**********,,,,* *,**** #.....r#*******,***,, ,**,,,,,**####.#<.,,,,,,,,,,,,,,, *****,*,,* #...##********,,**,* ,,,,*,**,*** #*...,,,*** **,**,,,,,,,***#.##**,<,*****,*********,,,,..,,,,**,,,,,,,,,,,,,,,,,******,,,,,******,****,****,,,,,,,,h h# #5h@ 9--=7h}h7( _The rat bites you.hr  You scratch the rat.  You kill the rat!hwh†h438.4 (0.9hVhX _Beogh accepts your kill.h>L #...>....##..## **** ##......#.....#* *,*** ******* ########.###..# *,,, ,**,,,** #.# *#** ,,,,,,,** *,* ,*,****#####*,,,,* *,**** #.....@#*******,***,, ,**,,,,,**####.#<.......,,,,,,,,, *****,*,,* #...#######***,,**,*##Memories (1) ##. ,,,,******,***,,* ***,,,,,,,,,,, -9.4 (1.0 _You see here a rat corpse.heW  ##......#.....#* *,*** ******* ########.###..# *,,, hW,**,,,** #.# *#** ,,,,,,,** *,* ,*,****#####*,,,,* *,**** #.....†#######*,***,, ,**,,,,,**####.#@.......,,,,,,,,, *****,*,,* #...#######***,,**,* ,,,,*,**,*** ##...,,,*** **,**,,#Memories (1) ... **,,,,,,**,*,,,** *******,***, hah%u-30 _ _There is a stone staircase leading up here.h|hhFh\h5 [6--1 _h"h}  ## #. #. #. #. ###.########  ####....g>..<.. 2 ...>...@# ......S.# .###.##.# # #.# #.# #.#S   adder (asleep) #.#g   hobgoblin (asleep) #.# h>  You climb upwards.hgSSgh+K====2.2 (1.8h2h7X _There is a stone staircase leading up here.  You climb upwards. _The hobgoblin shouts! The adder hisses angrily.  Found an escape hatch in the floor and an escape hatch in the ceiling.  Found a stone staircase leading down. _There is a stone staircase leading down here.h= w=---3.1 (0.9hC hE y _You closely miss the adder. The adder bites you but does no damage.hs  You claw the adder!  You kill the adder!hp †#.#Beogh accepts your kill.hZ65=--4.0hhN@ _The hobgoblin hits you but does no damage.h!## #.. #.# #.# #.####.#############....g>..<.....>...># ....@.##.###.##.# # #.# #.# h!#.# #.# #.# .#hh#h*} .gThe hobgoblin attacks as it pursues you!h1+c3---5.0 (1.0h}.hW1 _The hobgoblin hits you. _You see here an adder corpse.hM-h9hhU c  You barely miss the hobgoblin.h *9 (0.9h h @ _The hobgoblin hits you but does no damage.h;  You scratch the hobgoblin.  The hobgoblin is almost dead.hw '6.8h_ hl V _The hobgoblin barely misses you.h{ {  You claw the hobgoblin!  You kill the hobgoblin!h C>h QRuffian77.7hf h X _Beogh accepts your kill.hN## #.. #.# #.#  #.#  ###.######## #####.....>..<..#...>...@# .......†.# #.###.##.# # #.# #.##.##.##.#.#hRh\SO---8.7 (1.0h6Wh>[  There is a stone staircase leading down, spattered with blood here. _You see here a hobgoblin corpse.h:>U## #.. #.# #.#  #.#  ###.##############....@>..<...#...>...>########.......†.# #.###.##.# h># #.##.##.##.##.#hDhsEhE@4=-hE%9 _hIhKh@## #.. #.# #.# #.# ###.######.....@..<.#...>...>#.†.# #.###.##.# # #.hA##.##.##.# hEhF&40hVJhMc _There is a stone staircase leading down here.h ## #.. #.# #.# #.# ###.#h #####.....>@.<.#...>...>#.†.# #.###.##.# # #.# hN &h B1 _hD h h ## #.. #.# #.# #.# ###.######.....>.@<.#...>...>#.......†.# #.###.##.# h 5==2h" h4 ## #.. #.# #.# #.# ###.######.....>..@.h~ #...>...>#.......†.# #.###.##.# h &h h: %3h h c _There is an escape hatch in the ceiling here.h} hF} h h h1 ,4 _ht h   ###  ..#  #.#  #.#  #.#  #.#  1 #@#   #.#   #.#  #.#h k  #.#  #.#   #.# h2  #.#   hTS  h9=hhG,5.5 (1.8hJhL\ _A mysterious force pulls you upwards. The hatch slams shut behind you.hw3hhdh6hG,hhhK7=hFhK,hh,hh,hvh~8==h|hi1 _HP restored.hnhhhEhq,h>hhhhhhrhO=hBhh2hhhhh~hhhhh6h:h\hhhhh\hahJhohh hS,hhh,h8h4h%,hhhi,hhhhhBhhNhhhhhhih hs h ,h h ,hh hhA,hhhhhhhhAhhh#,hhhMBhhBhhQ ,h h"h#,h$hO%h&,hA'h(h)h*h*h+h,,h>-h.h1Bh2h23,h3h5hc6,h6h7hq8h8h 9h9h:,hF;hW<h.=hP=h=h>h?h?hb@hAhBhBhDChkDhiE,hEhGh}H,hHh}JhgKhKhYLhMhN,hiOh*RhW#.#.......# #.# # #.#####.# #.# #.#####.# #.# #.....#.# #.# #######.#.# h"X..........# #######.### . hKXh ' ... #....hrXt #J....#......hX J   endoplasm (asleep)#......#hX<#......+ h\ 96.5 (51.0)  You open the door.  An endoplasm comes into view.h{bcJ.Jhb+7.5 (52hwghi^ _The endoplasm quivers.h 8 #.##### #.#####.....#######. .........#######.## #.# .#......##.J....#h .....#.##+#hq h (J.h 08.5 (1.0)h( hF Q _There is an open door here.h i  You scratch the endoplasm.h 4=9.4 (0.9hhp] _The endoplasm is almost dead.h-  You scratch the endoplasm.  You kill the endoplasm!.h18500.3hH h X _Beogh accepts your kill.h?h?hDhFH _No target in view!hs3h^thvhxh|P _h,hh9h,hh7 _You open the door.h3hh9@  There is an open door here.h1h` _hɎhh,hh2h0hRh͓hh0,hĖhh,hh֚h1hh̜h"hh<hhhhǢhIhhhإhhhhרhLhOh,hSh׭hhhhhhNhqhhNhвhh*hhyhhϴhhq,hͶh{h,h|h&hhhhhNhnhջhDhZhzhhihhhghhhhhh h1hhhhmhh hh:hhChNhmhh2h>,hhh ,hh h,hhhhShhhththhhthhhGh&hhh<hhhh~hVhbhh!hhShrhhhhhhh,hbhh}hhhh%,huh hhh$hZhhhh'hyhh@hh ,h hj hh/hhhhhh h|hhh%hhhQh}h6 hi h&!h2#h%hL%h&h'h3*,h*hS,h-,h.h1h3h3h4h<  . ..  .#.############## h=...#............# ######..#.##########.# #<...#..#.#........#.##..ß.'..#.#.#......#.##?.ß.'..#.#.#####..#.##@.#.#.# #..#.#h:= -57.3 (57.0) #..#.#.########.#♣♣.............#.#hU=O#♣...##########.#.#hp=#.#.......# #.#.##.#.#####.# #.#.#h=###.#####.# #.#.#h= #.....#.# #.#.#h=K#######.#.# #.# h=7_You open the large door.hN@c _Found a staircase leading out of the dungeon.hpPhPhQhMVhXh\: _h=]h_,h^ahceE  There is a large open door here.h hhh _hihlhlhmhqM _You now have 43 gold pieces (gained 17).hs3hthvhy,hyh.|h},h~hU? ♣. .## . ..  .#.########## ...#......... h######..#.######## #<...#..#.#....... #..ß.'..#.#.#......ß.'..#.#.#####.-h....#..#.#.# #. ######..#.#.###### ♣♣............ #♣...########## #.#.......# #h\  #.#.#####.# #  ###.#####.# #  #.....#.# # h264.3 (7.0)h=*5.3 (8h&hd _c - a scroll labelled PAPUOK HUGEKHIh^_hhhڵ,h,hPhh,hGhh}hhhtE  There is a large open door here.hbh _hhh,h<hh,hhh:,hhh,hhh,hhhbhhhh>hbhhh5hXhhhhhh5hh hhhhhEhhhhhh!hBhhhahh h=hVhhhh"hAhh;hh),hhhhhh0hLhheh h h[ h h h" h hh ##  >.  .#  hP/.#  ##### .#  .#..# .#  hl♣...#############.#  h♣...............@.#  91.3 (26.0) hq♣.#.###############  h♣...#............#  ##..#.##########.#  h[.#..#.#........#.#  h.'..#.#.#......#.#  .'..#.#.#####..#.#  hg.#..#.#.# #..#.#  h._##..#.#.########.#  hh]+2.3 (27hhj!; _Found a stone staircase leading down.h h hL hhhhM,hhhnhU h h/ h h hhEhhh" ..  .#  .  #.  h K###  .>.  h[ #.#   #@#  h#### #.#  #..# #.# ...###h#.# .........# .#.############### K   kobold (missile, asleep) .h:..#............#  h.#..#.##########.# ..#.#........#.# hO h 6.3 (4.0)  A kobold comes into view. It is wielding a +0 club.h#j.KK)h#I====7.3 (5hx'h+9 _The kobold shouts! You hear a bark!hs.# .. .#. #. #.###.#####.#......K>....# hs#.##. #..# #.#############.................#.############### ...#...........########h|h}_=---8.3 (1hhS _The kobold barely misses you.hd  You scratch the kobold.  You kill the kobold!)h 9---9.2 (0.9 _Beogh accepts your kill.hX h h h9 H _No target in view!hyhYyhFzh^}h6h: _hR  There is a stone staircase leading down here.hPh _hhҏU  Things that are here:  a +0 club; 5 stoneshޒh< _hmhh$,hhh,hsh>h%h #  #.  h;l#.#   .h. #.### #.. -#.#.  #.#.###.#####.#  ........)>....# hp #####.###.#####  ... #.# hh   jackal (wandering) ###### ### #.#   h#.#..# #.#  hݨh♣..###.#  hZ604.2 (5.0hϯD-5.2 (6h0h=Y _A jackal comes into view.hA   ##  # #.  #.#.  #.#.  .h. hBB  #.###  #.@.#  #.#.#  #.#.###.#####.# hZB ........)>....#  #####.###.##### hnB [ ... #.#hB   ###### ### #.#hB 6  #.#..#hB , #.#hB B  #♣...#.#hB  hPD h!E hF hM j .hA jackal comes into view.h;M hM 2=6.2 (1hR hU u _The jackal completely misses you. The jackal moves out of view.h~ p7-7.1 (0.9hB hǃ h _You closely miss the jackal. The jackal bites you.h98hz2=8.0hh _You barely miss the jackal. The jackal barely misses you.hh^h}L7-9hh\h _You closely miss the jackal. The jackal bites you.hhu  You claw the jackal!  You kill the jackal!hG$g†hh'0719.8h),h.X _Beogh accepts your kill.hbhchhhBkH _No target in view!h|3hWh{H _No target in view!h e hQe h'f hh hl P _hCn hKp hp D8=h{q hw h-11.8 (2.0h   jackal (wandering)hw 1h6x 7-hn} ho ] _A jackal is nearby!h   ###  # #.# h& #.#.. #####.#.##### .......h....#  #@### h, #...#  #.#.#  #.#.###.#####.#  ........)>....# #####.###.#####  ... #.#  ###### ### #.#  he #.#..# #.# h" hhThe jackal barks!====2.8 (1h-%h) _The jackal bites you but does no damage. _You see here a jackal corpse.hV  You scratch the jackal.  You kill the jackal!hY ...rr   ratBeogh accepts your kill.hK\i3=---3.7 (0.9hahdV _A rat comes into view.h87      ###  # #.#   #.#..  #####.#.#####  h 9[........@.r.# ####.#†###.# #...#  h)9 #.#.#  #.#.###.#####.#  hF9........)>....#  #####.###.#####  h`9~ ... #.#  h{9###### ### #.#  h9ht;hA0r.hyAW----4.7 (1.0h#FhGhlro  You claw the rat!  You kill the rat!h....#   w   dart slug (wandering)h. #####.###.#####   ... #.#h.    ###### ### #.# h., h2-8.6 (3.0hN9W.wh9D-9.6 (4h?hC\ _A dart slug comes into view.h i  You scratch the dart slug.hI 5=20.5 (0.9h hX b _The dart slug is severely wounded.h+ {  You claw the dart slug!  You kill the dart slug!h3 g†h6 /71.4hs< h ? X _Beogh accepts your kill.h)e he hhk hVn H _No target in view!h(hh3hԴH _No target in view!hhChLhBhh9: _hie  You see here a dart slug corpse.hh> _hhshhhhxh,h.hBh,hhVhPhxhhSh>hrhhh,hxhhIhnhhhf       h w     h q  ############  h  #...@......g -h  #.#########. #.# h@ c #.###  h[ O.#.#######  hw #.#.......#   g   hobgoblin (asleep)h p######†#.#####.#  h `...........†..# h |  #######.#†###.# h . h| 30.4 (9.0  A hobgoblin comes into view.hwg.ghh7==1.4 (10.0)hh+ _The hobgoblin shouts!h =      # #....@....g.#  #.#h -.#  #.#  #.###  #.#.#  #.#.#  h. ######†#.#####.#  ...†..# hS } #.#†###.#  hC h, 4g.h ,--2hՌ .0)hS h? hN Q      #h   #.g..#  #.#.#  #.#  #.### h 9 #.#.# h 9 #.#.# h ; ######†#.#####.#  .†..#  #.#†###.#  h 3g.h @--3h: h h7      #  #.g...#  #.#h:o.#  #.#  #.###  #.#.#  #.#.#  ######†#.#####.# huf .†..#  hU#.#†###.#  hh7h-=4h h@ _The hobgoblin hits you but does no damage.h hr,5.3 (0.9hPh _You barely miss the hobgoblin. The hobgoblin barely misses you.h  You scratch the hobgoblin.  The hobgoblin is heavily wounded.h\'6.2h*h@ _The hobgoblin hits you but does no damage.h-  You completely miss the hobgoblin.The hobgoblin is heavily wounded.h. 65--h.. 7.1h3 h6 - _The hobgoblin hits you.h  You barely miss the hobgoblin.Your off-hand claw misses the hobgoblin.The hobgoblin is heavily wounded.h '8.0h h @ _The hobgoblin hits you but does no damage.h. ~  You scratch the hobgoblin.  You kill the hobgoblin!h e.h \6--99h h X _Beogh accepts your kill.hhhh2H _No target in view!hnh#ohohcqh\u| _huhuhvh>7=8===h,h,hUhڎhǏhh[hhhΒhhynhܚhhhhZ,hhhhh#hhաhhXhNhh)hhhh,hlh~hq,hhh,h3h0hh hfhShhBhhhj,hh R  There is a stone staircase leading down here.h8hl _h hU  Things that are here:  a +0 club; 5 stoneshhϾ _h^hQh:,hhjhhhhh,h_h7h},hh>hh'h'h=h-,hh h,hhahf,hhh,h2hhhhhh,hh$hQ,hhVh,hwhhh_hh h,hYhhhGhh=h,hAhhU,hhh*h[hhh,ha h h h3 h hhK #.#.#####.#.....###########†#.#####..............†..h;#.#########.#†###.#.........#.#...# # #.#######.#.#.#.# h(#.###.###.#.###.##.hf..............)>-88.9 (50.0)h#.##.#############.###. #.h........# #. ####### ######### #.hme #.#.. #. #♣...#############. ♣................. ♣.#.############## ♣...#............#hh]&q-9.9 (51h*% _Found 4 stones.hD 3h:F heH h K ,hN ,hOP huP hQ h T hV h>V hYW hsZ h\ h\ h] h_ ha ,h~c h-e hvf ,hg hLh hi ,hj hjl hnm ,hm hn hp h>p hp hYr h4s h_s hs hu h{v ,hv hw hZy ,h8z hf{ h7| ,h| h~ h~ h~ hc h h hC hق h h ,h hĈ h) ,h h h ,h h hǒ ,hɓ hѕ h. ,h; h h #.#.# ♣.........#...# ♣.#.######..## ♣...#.......#######..#.####.##<...#..#.#..h >.##..ß.'..#.#.#. #..##..ß.'.# #..##....#..#.#.#  h #@########..#.#.## #.# ♣♣....... #.. #♣...###### ##.. #.#.......# ..# #.#.#####.# #:# ###.#####.# r   rat (asleep) .# #.....#.# r. .#.# h9 hS v 709.9 (20  A rat comes into view.h} . The rat squeaks loudly.h" 5==10.9 (21h h 0 _The rat moves out of view.h3hh"hh hӓBh"hx(~ ..#.######.#..#.......#######..#.####..##<........##..ß.'#h(.#..##....# ######## ♣♣........--1.9 (1.0)h )..# #♣...#######..# #.#.......h')A ..######hC)#r# ##r   rath])7..+hv)3#######.###h=*8--h/h2Z _A rat is nearby!hح#..## ♣...#......#..#######..#.######..##<...#..#.#....#..##..ß.'..#.#.##..##..ß.'..#.#.####..##....#..#.#.# #.########..#.#.####.### ♣♣.........h-#.@.# #♣...#########..# #.#.......# ...# #.#.#####.# ###r# ###.#####.# .# #.....#.#.. #######.#.# ..+ ..........#..# #######.### #.#.h-h߻:r:h,2 _hh #####..#.#####<.........ß.'###..# #########hP ### ♣♣...........# #♣...#########.#.......# .......r#####.##..###:# ##.... .# #........hp x. #######..+ ..........h # #######.##+## h .##..h hh5-=3hhD; _The rat bites you but does no damage.hhlB4.8 (0.9h*sh6ut _You barely miss the rat. The rat bites you but does no damage.hh '5.7hJ _You closely miss the rat. The rat bites you but does no damage.h6 o  You claw the rat!  You kill the rat!h j.h 0806.6hS h X _Beogh accepts your kill.hO2 h2 h8 h[; H _No target in view!hs h hL h H _No target in view!h;hhchh6hP _h%#..##..ß.'..#.#.#...#..##..ß.'..#.#.#####..##....#..#.#.# h&#.########..#.#.##.### ♣♣..........hc&j#...# #♣...###########..# #.#.# .........# #.#.#####.# h&.##..###@# ###.#####.# -7.6 (1.0.h&V# #.....#.# h&.....[.... #######.#.# ...>......+ ..........# h&_..........# #.##h&#.####+## #.#.###h 'd####.#.... h;'(##'#'##......#hY'h^.h.!-h.#8.6 (2h4h[=% h=]_Found a stone staircase leading down.  You pick up a book of Decay and begin reading...hA>*9.6 (3hChE{  You add the spells Cigotuvi's Putrefaction, Dispel Undead and Martyr's Knell to_your library.hzzhl|n Spells (Memorise)Typeh|Failure Level  a - Cigotuvi's Putrefaction Necromancy/Air 100% (73%) 4 h| b - Dispel UndeadNecromancy100% (73%) 4  c - Martyr's Knellh|oNecromancy/Summoning 100% 4 2 spell levels left h}^[!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exithhhO#..##..ß.'..#.#.#... deadmagic the Ruffian#..##..ß.'..#.#.#### Skeletorc of Beogh ......#..##....#..#.#.#Health: 38/38 ========================#.########..#.#.#### Magic: 4/4========================#.### ♣♣.......... AC: 14hy:Str: 19#...# #♣...######## EV: 4Int: 9######..# #.#.......#SH: 0Dex: 10.........# #.#.#####.#XL:  4 Next: 80% Place: Dungeon:1.##..###@# ###.#####.#Noise: ---------  Time: 719.6 (0.0).........# #.....#.#-) Clawsh......[.... #######.#.#Throw: dart (poison)...>......+ ..........#hMemories (1) ..........# #######.###h...####+###.#.### ###hw#.#.... ##'#'### h;d#......#  _No target in view! hg_No target in view! _Found a stone staircase leading down.  You pick up a book of Decay and begin reading...  You add the spells Cigotuvi's Putrefaction, Dispel Undead and Martyr's Knell toh_your library.h P  Okay, then.h hZh. _hV_hFh: _hhhh֊hY3 #..##....#..#.#.#  #.########..#.#. #.### ♣♣........ #...# #♣...##hh#######..# #.##.........# #.#.#####..##..###.# ###.#####.#h #...## #.....#.# ......[@...# ##.# ....>......+ ..........# ...........# #######.### .....####+## #.#.#h( ######.#.. ##'#'hH/ #.hf` #..... #.....hh #..##....#..#.#.# #.#..#.#. #.### ♣♣ #...# #♣... #######..# #.#. .........# #.#.#####.h  #.##..###.# ###.#####.#...## #.....#..@....# #.#..>......+ .h>.# #..####+##hk #.#.# #.# ##'#'hR # #h@ #h,21.6 (2hߠ*2.6 (3h֥h  _You see here a +1 ring mail of poison resistance.hq93h9h?h5AhE: _hFhI,hKh,PhRhRhThvXh<[,h\h_hbb,hchghn #..##..ß.'...## #..##..ß.'.... #..##....##. #.########..h o #.# #.### ♣♣ .. #...# #♣..######.#######..# #.#...w.......# #.#.# #@##..###.# ###.#h0oP ####.........## # #........[....# ###h[om +......>......+ .... #.............# #####ho#.......####+## w   dart slug (asleep)######### ho h+{ w7.6 (5w  A dart slug comes into view.hπ ````The dart slug launches a dart at you.h} [....=8.6 (6hA h @ _The slug dart hits you but does no damage.h9 #..##<...# #..##..ß.'.## #..##..ß.' .. #..##....# #. #.#########.### #.### ♣♣ ... #...# #♣#######.#######..# #.#....w...@.........# #.#.########.##..###.# ###h ####.........## #. #........[....# #### +......>......+ .... #.............# #### #.......####+###########hhS 2-9.6 (1h&h6(he #..##<...# #..##..ß.' .## #..##..ß.' .. #..##....# #. #.# #.#### #.### ♣♣ .... #...# #♣#.#..# #.#.w.# #.#ha#.##..###.# ### ####.........## # #........[....#  +......>......+  #.............# hk #.......###+## #########hۊh2>.wh~@-30h9h"h3 #..##<... #..##..ß. .## #..##..ß. .. #..##.... #. #. #.#### #.###  .... #...# #♣#.#..# #..w.# #.hE#.##..###.#  ####...##  #........[....#  +......>......+  #.......#  #.#h[###+##  #hht  The dart slug launches a dart at you.hs4---=1hЋh̍- _The slug dart hits you.h {  You claw the dart slug!  You kill the dart slug!h E†h <3=2.5 (0.9h h X _Beogh accepts your kill.h hH h h H _No target in view!hhկhhH _No target in view!h3h hho$ _h"XhhP5=--hhn,h&h,hhe ,h hA"h"U6=hP#h?%,h%hV',h'hU)h)K7=hM*h+h+hU,h-h,.h.h\0h|0h=1h2h2h8==h3h 7h8h9hB:h<h>h>hA@hBhD,hEhPIhKhHK9=hcLhNhOh+Ph6QhRhShShKThUh>V,hVhYh8Z,hZhe\h]h]hD^h`hahah~bhchdheheh'gh]h,h ih?jhk,hlhnhMphnphqhSshyo.... ....#.######K... ................ ..#.#.#.##.#..... #.# #.#......#.# #.#.###..#.## #.#.# hoy #.....# #.#.#  #.#@.# #.#.# -- #.#..# #...# #....## #..#####...# #..#hy#...# #..##<#...# #..##. K   kobold (missile, asleep)#...### #..##.hy#.....# #..##.#..##.# #.####h K60.5 (28.0)K)A kobold comes into view. It is wielding a +0 whip.hυR(((((((h'`......@hT=-1.5 (29hShn _The kobold throws a stone. The stone closely misses you.hO ###### ##.......... .#.#####K........ ............#.#.#.##........#.# #.#..#....#. #.#.# #..#.## #.#.##..@..# #.#.###.#..# #.#.#hO  #.#..# #...# #....## #..###...# #..## #...# #..## #...# #..## #...### #..## #.....# #..hQ hW F.KhX 8-2.5 (1.0)h^ h[` h ( ######### g.......... .#.####K....... .........#.#.#.##........#.# #.#.#....#.# #.#. #.@#.## #.#. #.....# #.#.#.#..# #.#.hR # #.#..# #... #....## #..###...# #..# g   goblin (asleep)ht  #...# #..# K   kobold (missile)h  #...# #.. #...### #..h}  A goblin comes into view. It is wielding a +0 club.h [.ggh (((Found 3 poisoned darts. The kobold throws a stone.h/ 0...h0 -=3h6 h7 < _The stone hits you but does no damage.h v.( ..############ g............ .#.###K........ .........#.#.#.#.........#.# #.##..@.#. #.####..#.## #.# #.....# #.##.#..#hR J #.# #.#..# #.. #....## #..###...# #.. #...# #..h{ m #...# #..hN h, h P.g.Kh --4h h=hB.#..( #...############ .... .#.##g.......... .....K.....#.#.#........@..#.# #.######....#. #.###..#.## #. #.....# #.#.#..# # #.#..# # #....## ####...# # #...# #hh0(.g.h-=5h!h= _The kobold hits you but does no damage.h#u  You claw the kobold!  You kill the kobold!h -C)h0446.4 (0.9hL6h8X _Beogh accepts your kill.hIci... #..(#...#. .#.. .g).....# .#.#.#.# ##....#.# # ###..#.## # #.....# # ##.#..# # #.#..# #hcv #....## # ###...# # #...# #hmp7-7.4 (1.0hthAv9 _The goblin hits you with a +0 club.h5  You scratch the goblin.  The goblin is heavily wounded.h5f4---8.3 (0.9hi=h\?9 _The goblin hits you with a +0 club.h*q  You closely miss the goblin.The goblin is heavily wounded.hq '9.2h3x hmz = _The goblin hits you but does no damage.h  You closely miss the goblin.The goblin is heavily wounded.h _5=-70.0 (0.8h h_   You closely miss the goblin.  The goblin is heavily wounded. _The goblin hits you but does no damage.  You closely miss the goblin.  The goblin is heavily wounded. _The goblin hits you but does no damage.hf _The goblin hits you but does no damage.  You closely miss the goblin.  The goblin is heavily wounded. _The goblin hits you but does no damage.  You claw the goblin!  You kill the goblin!hݭe)hO259 (0.9h)huX _Beogh accepts your kill.hhihNhH _No target in view!hh`h|hH _No target in view!h3hh h$ _hhXh96h2=hh),hh'hD7=h8h,hhhhh1,hphA~8==h?hh5,hhW|  Things that are here:  a +0 club; a goblin corpsehh5 _hh=h #............ #................... .........  h-. #..(. #.##...############  #......... .-................... .g........)).....#...............#.# ##########....#.#h_##..#.## g   hobgoblin (asleep) #.....# ##.#..# #.#..#h~ 83.9 (13.0)  A hobgoblin comes into view.h{g.gh4==4.9 (14hh+ _The hobgoblin shouts!he r #............  #...........  #..........  .........  ....... #..(. #.##...############  #.....@............  .g.................  he .........)).....#  ..............#.#  ##########....#.#  ###..#.##  #.....#  ##.#..#   h  #............  #...........  #..........  .........  ....... #..(. #.##...############  #.....@............  .g.................  .........)).....#  ..............#.#  ##########....# ###..#.##  #... h[ h##.# h{3hy h ` _A hobgoblin is nearby!h#BN #. #.. #... ..... ......... #..(.. #.##...# #. #.g....... #.)).....# .....#.##....#.# ###..#.## #.....# ##.huBV#..#  #.#..#hChWK<g.hFL\=--5.0) _hRhThp #. #.. #.. ... ... #..(... #.##...# #g. #. #.)).....#.#.##....#.# ###..#.## #.....#  ##.#..#  #.#..#hshy>.ghfz@--6h܀h͂h #.... #.... #.... .... ...# #..(.... #.##...# #.g. #. #.)).....#g.#.##....#.# ###..#.## #.....#g   goblin (wandering)  ##.#..#  #.#..#h  A goblin comes into view. It is wielding a +0 club.The goblin shouts!h.gg==7h h1 V _The hobgoblin barely misses you.h?  You scratch the hobgoblin.h0 .g The hobgoblin is moderately wounded.h4-8.8 (0.9hh @ _The hobgoblin hits you but does no damage.h; ~  You scratch the hobgoblin.  You kill the hobgoblin!h< htG ..gg   hLJ W7-9.7hR hNU X _Beogh accepts your kill.ha #............ #...... #...... ......#....#. #..(#.# #.##...#############....#..................#. #hb )).....# ....g......#.###############....#.# ###..#.## #.....# ##.#..# #.#..# #....##hd hm ,g...hm 5-90.7 (1.0hu h=w h #. #............ #............ ............. #........... #.##..(.... #.## #.##... #....# #. #.g.)).....# ..#.# #....#.#  ###..#.## #.....#  ##.#..#  #.#..#  #....##hhq-=1hsh\= _The goblin hits you but does no damage.h<h,2.6 (0.9h^hy _You barely miss the goblin. The goblin hits you but does no damage.h|=3.5hXhkz _You closely miss the goblin. The goblin hits you but does no damage.hNx  You scratch the goblin.  You kill the goblin!h?f)h/84.4hhuX _Beogh accepts your kill.h-;3hAhC hC:_No target in view!h 3hi h h hB $ _h ,h h h hY h ,hh h2 h h h h hs ,h hf #. #......... #.###......... #............. # #............. #.#............. h ................ . #.##.. h -#.## #.##...############ #....#.................. .4 darts (poison)#................... .h #.).......)).....# ...................#.#h! h4 j##############....#.#hG ^###..#.##hY #.....#hk !h s9.4 (5.0-800.4 (6h h _ _h - 4 poisoned darts (gained 3)h3hhh,hvhzhUh|h+hh%,hh$hhhthh<,hhWhf,hhhhhhh,hLhh,hhhn#.# #.#.#  #.#.# #######+# #.#.# #......... #.#.###......... #.#.......h[ #.#.............######.#.............>......@.............9.4 (9 ....##.#.............hF . #.#.##..........  #.##.#.##...########## #....#............... #.................. #.).......)).....#..................#.###############hu%....#.#hh%/10.4 (10.0)h]hW; _Found a stone staircase leading down.hF# h# h% h) h , hC/ ,h/ h1 h1 h2 h5 h7 ,h8 he: h[< h< hg= hB hD ,hE hG hRI hxI hJJ hN hO h P hP hR hT ,hOU h2V h W ,hW hK\ $   #.#.........   #.#.........  ###########.#.........  #....>..........  #........##.#...  #......#.##.#.##......  h\ #......#.##.#.##...###   #......#....#...   #####.....   #####+## #.).))  .........   ######.  ##   h8]      hb 9.4 (9.0)'#..####hg f======20.4 (10.0)hj hl = _As you open the door, it creaks loudly!h43hh٫h  There is an open door here. _hBh%h@  There is an open door here.hh? _huhhhhhhJhhNh_Xh[h,hhhShhhuh,hh'hg,hDhlhA,hh%h!,hh3hN,hNhh,hVhh,hThhR,hhYhq,hhh,hh=h,h h4h3 ,h h h ,hhh,hhhhh6h|h9,hh4h,hUhh,hHhdh{,hhh ,h!h(#h$,hW$h%h%,h%hs&h&,h*'h'h:(,h(h)h*,h1+hv1hV2,h2h5h6,h9,hk;,h<h>h@,h@hMh2,hhhK,hht h ,h hh,hhXh,hhh,h6hhhhYhh=!,h!h $h$h1%h%h'h4),h)h+h,,h-h/h0,h0h1h2h2hA3h4h5h5hp6h7h8h9hz9h:h;h;h'<h>h@,hAhChE,h5GhIhK,hMh'OhP,hQhShT,hPUhVhfX,hYhZhu[,h[he]hW^h^h _h/`hahDahahbhc,hdhrehf,h%gh^hh ihOihihjhkhkhqlhohphphqhjrhs,hsh/uhVwBhwhx,hHyhzh{h0|he|hq}h~h~h hBh ,hhih ### ## #.#########.# #######.........@.#------ ......#.#########.# #####.#.#h1, .#  #.#.# r#  #.#.# #######+#  #.#.# #.........r   quokka (asleep)  #.#.###.........  #.#............. h\z #.#.............hdx 94.4 (74  A quokka comes into view.hhr$rh.J------5.4 (75h$h+ _Found 14 gold pieces.h u  You claw the quokka!  You kill the quokka!h D.hA A90=6.3 (0.9)h5 h X _Beogh accepts your kill.h> he h h H _No target in view!hh&hh8hh# _h<h3 ht h h hl ,h ho,hhM _You now have 57 gold pieces (gained 14).h3hh7 _You open the door.h3hNh)@  There is an open door here.hh  _h h%hI',h/(h<*h+,hv,hY.hw/h/h?0h2h4,h6h8h;,h >h@hB,hoDhH7 _You open the door.h)J3hjKh2MhXO,hPhV@  There is an open door here.hXhhY _hZh>]h_,hD`hahsc,hdh fhLg,hghHjhk,hkhlhXm,hmhnho,hohiqhs,hshavhw,hxhzhO|,hF}h~h,hhih,hhȉh|,hyhh,hhrh,hzhžh,hzhohhQhhͩh,hhh_,hhh~,hh4hh,h0hh ,hhh0,hh7 _You open the door.h3hhopen the door. _There is an open door here. _You open the door. _There is an open door here. _You open the door.  There is an open door here.hhZ _h_hh@,hhjhBhhhhdhh,hhhhhhhhh/hPh h5hhhhhIhUh&hPhhhhhKh.h,hhhhhhh,hhh,hRhhhh+hh8hghhh,hhhxhhhh~hhhhhhhhjhhhhahhhh,h%hh,h h hK ,h hMh ,hhh,hhh6,hzhh;,hhhb,hh There is an open door here. _You open the door. _There is an open door here. _You open the door. _There is an open door here.  hh4 _h h8#h#h#hI$ho%h(&hX&h&h.(h),h}*h,h-,hm.h/h1h1h2h3h4,h:5h-7hp9,h_:h=<h=h=h?h@hZB,hWChEhAG,hJHhIhK,hLhNhP,hQhShyU,hVh_ ............# #.........#.#.# ............# #.........#.#.#.# ............# #.........#.#.#.## ............####.....#.#.#.#.#.#. hx_............'................#.#. ##..........##########.#.###.#.#. ##...#################.#.....#.#. .....................#.#######(#. ................@................- h_......)).....#.....#.#.#.##.##.## ...........#.#..##.#.#.#.#..##... #######....#.##. ..#+#.#.#.######h_W ###..#.##.#... ..#.#.# #.# #.....#.##.....#.#.# #♣.hc`[  ##.#..#. +.....#.#.# ♣.  #.#..## #.....#...# ♣.  #....## #..## ♣.h`E hf1981.3 (85.0)hDgE-2.3 (86h>mhuo _You open the door. _There is an open door here. _You open the door. _There is an open door here. _j - 3 scrolls labelled USOECR XAFFh h h h h7 h ,h h h h& hl h h ho h hV h h h h" Xh ,h5 h hE ,h h h hV h h> h~ h he h h h h h h h6 h h" h$ hQ$ h&% h' h%) ,h) h+, h- ,hM. h0 h1 ,hk2 h5 h6 ,hu8 h4; h= ,h=> h@ hB ,hC hbE hJG ,hH h J hK hK hL h|N hO hP hP hS hU ,hXV hCX h5Z ,h$[ h\ h] h] ho^ h_ h` h` ha hGc hkd hd h6e hf hg hg hh hi hk hCk hk h!m hkn hn h!o hXp h q h;q hq hqx h]y h~y hy h{ h| h| h>} ht~ hi ,h h܀ h hB h~ hz hф ,h3 h hB h{ h5 h. hT ,h̊ h hL ,hȎ hi h[ h h hp h ,h h hJ ,h h h ,h hW h hݟ h hŢ h h= h hb h' ,hϨ hʪ h3 ,h h h ,h h h Bh h ,hϴ hl h hи hs h 7 _You open the door.h> 3h h @  There is an open door here.h5 h  _hn h1 hV h h h hY ,h h h h hJ h hr h h h h% ,h h h h h h h h+ h h h h hn h h. hc h h h h hb h hq h h h] hP Bh h ,h hf h ,h2 h h& ,hm h h ,h_ h h h hh h h ,h h3 h h0 h{ h h   #......#.##.#.  #......#.##.#.  #......#....#.  #......####..  #####'#####.)  #........  ########### h|  #.....w..   #@#  #.#  #.#  #.# #.#   #.# #.# h # #.# #.# w   dart slug (asleep)  #.# #.#  #.# ######.# h  #.# #......#h 21053.3 (71.0)h mw.wh' +4.3 (72h hJ \ _A dart slug comes into view.hϮ #..##.#. #......#.##.#.# #......#.##.#.# #......#....# #......####... #####'#####.) #.......... ################### #.@..w.... #.######## #.#  #.#   #.# #.# #.#  #.# #.#  h#.# #.# ######.#hh05.3 (1.0)hhh  #.##.#. #......#.##.#.# #......#.##.#.# #......#....#. #......####. #####'#####.). #. # #..@.w. #.# #.#  #.#  #. #.# #.#  #. #. hh0w.h%6hhvhu {  You claw the dart slug!  You kill the dart slug!h{ E†h} =3==7.2 (0.9hM h X _Beogh accepts your kill.h1b hb hhhhhbhh(h,hYhh h9hhh,hhSh,hhhhhNhh ,h hX h ,hDhh@,hHh)h3,hhhhKhhh ,hh h+",h"h$h%h%h&h'h(h,)h)h +h,h5,h,h.h/,h0h6h7,hg8h;h<,h<h?h=@h|@h@hMhh9hhhlhhhhh h hx h Bh+h,hThHh},hhh,h.hh ,hhh,hxhRho ,h h."hg#h#h$h%h&,hq'h)h+,h ,hE.h0h=0h]1h3hh5h5h6h8h:h:h<h>h?,h@hBhD,h5EhFhF,hFGhHhiI,hIhM7 _You open the door.hNh OhOhOR@  There is an open door here.hShoS _hThUhUhUh%VhVhWhWhWhXhY,h*Zh$[ha{ ....##############..##.#####.#.## .......................#... ...####################.#######.. .............................. ...#####################.##..### ####  ####...... ######........[ #....'......>..... #@####............-- #.# #.......####+ha #.# ######### #.# #.# ... K   kobold (asleep) ... .K. hf 114.2 (57.0)  A kobold comes into view. It is wielding a +0 short sword.hNmhKK.hm4==5.2 (58hsh6z( _The kobold shouts!hdF ...........................#....####################.#######.............................#####################.##..### ########........ ######........[....'......>...####....... ####+########  ...K......hG h)N :K.hN 9--6.2 (1.0)hS hnU hU' ####################.#######............................#####################.##..### ########........ ######........[....'>..####. ####+########  .K............$......hg) h/ :K.h,0 @--7h3 h6 * _Found 5 gold pieces.h(............................#####################.##..### ########........ ######........[....'>..####. ####+########  K.......................#..$......#hG#...#hh-=8hhT _The kobold closely misses you.h:B9.1 (0.9hh r _You miss the kobold. The kobold hits you but does no damage.hZh(20.0hjhy _You barely miss the kobold. The kobold hits you but does no damage.hx  You scratch the kobold.  You kill the kobold!h!D)hB$248 (0.8hx)h+X _Beogh accepts your kill.h;3hhhfH _No target in view!hX 3h-Z h:] hX_ hc : _hZf  Things that are here:  a +0 short sword; a kobold corpsehh h-i  _h[j hjl hn ,ho hr hs ,hMu h)w hKy ,hz h| hA ,h| h ,h܅ h8 L _You now have 62 gold pieces (gained 5).hT 3h h h, ,hX h& h ,hޗ hԚ h5 ,h hɞ h h he h h ,h h h ,hz h h h h4 h h ,hN h hˮ h h1 h h ,h h< hj ,h h h ,h h hͺ ,h hF h ,h h h& hT h h hN ,h h= hq h hf h h h h h h ,h hY h Z##..# .[...# #..... .....#..... # .....# .... #... .....# ... #. .....# .. #.#### .# h( #.###############.# #...............@.#-47.8 (27.0) ################### h h E-8.8 (28h ht ( _Found a ring mail.hIhhihh,h7,hhh ,hI h hc,hhh,h,h/,hh!hY$,h%h*h,,hR.h1ha3,h6h9hE;,hz=h'AhC,hEhQHhJ,hMhOhQ,hQShUh&X,htYh\h^h_hchf7 _You open the door.h3i3hjhn@  There is an open door here.hOphp _hqhPuh\v,h@whzhP|,h}hF _You open the door.h@  There is an open door here.hhk _hʓhh՗hh͘hh,hhhhhKhhhFhhhU,h7hqh,hZh9hj,h hүh,hjhhh;hhChb,hh߹h,h4hT@  There is an open door here.hh  _hhRhhh7hho,hhh3hohhhhUhh2hNhh6h4You open the door _There is an open door here. _You open the door. _There is an open door here. _You open the door.h3hhhohhMhhC,hChh,hhh,hhhh*hhhhh>hhhh hzh+h[hhh,hhhhhJhh,h6hBh7 ,h h. h ,h hA hX ,h h; h ,h( hW) h* h+ hC+ h, h- h. h@. h/ hW0 ,h0 h1 h2 ,h>3 h4 h6 Bh8 h8 ,h[9 h: hl; ,h; h1= h> ,hy> h? hp@ ,hA h.B hN h[O hDP ,hP hQ hR hR h8S h_T hU ,hV hW hHX ,hX h+Z hZ ,h[ h\ h] ,h8^ ha_ h(` ,h` hb hc ,hc he hf hg hg hi h1j ,h k h5l hNm ,hn h{o hmp ,h)q hr ht ,hu hv hw ,hx hy hI{ ,h | h} h ,h h hX ,hU h0 h- hu h h ,h= h There is an open door here. _You open the door. _There is an open door here. _You open the door.now have 75 gold pieces (gained 13).h h h h h5 hd h h hr ,h h hٖ ,h h> hؚ ,h hK h՞ ,h hנ h ,h hä h h; hݦ h4 h ,hS hN h5 ,h h h ,h h h h h+ h h Bh h ,h hl hc          #########   r.......#   #############@#   #...........#.#  h #.#########.#.#  #.##.#.#  #.### #.#.#  #.#.#######.#.#   r   rat (asleep)#.#.......#.#.#  ####†#.#####.#.#.#  hn ........†..# #.#.#  hO z 249.8 (101.0)  A rat comes into view.h b.rrh6 5==502h h - _The rat squeaks loudly.h   ##########  ..r....@.#  #############.#  #...........#.#  #.#########.#.#  #.# #.#.#  #.### #.#.#  #.#.#######.#.#  #.#.......#.#.# hS#####†#.#####.#.#.# hhB.rh9--1.0)hhh    # .r..@..#  #.#  #.#.#  #.#.#.#  #.# #.#.#  #.### #.#.#  #.#.#.#.#  #.#.#.#.# #†#.#####.#.#.# hh>.rh@--2hhh    # .r@...#  #.#  #.#.#  #.#.#.#  #.# #.#.#  #.### #.#.#  #.#.#.#.#  #.#.#.#.# #†#.#####.#.#.# h}h\6--=3hh9( _The rat bites you.h" o  You claw the rat!  You kill the rat!hI( i.hp+ m7=-54.7 (0.9h 0 h1 X _Beogh accepts your kill.h hR h, h H _No target in view!h8Ih:h _hhhKh8==hh9hhPhh:h,hh h,hh"hh29=hhhh)hh!h',hhh,hh1h6,hhhN,hh,h,h[hh,hh{ hy h h h{ h ,h h|h,h5hh,hhh,hh hS,hhh,h<h h!,h!hH#h$,h#%hE&h'h'h:(h)h+hB+h+h,h-h-h/.hr/h0h0h1hd3Bh3hWAhZ,h%h]hhh h h ,h h+h,hhh,h+hqh3,hh{>h@hHAhAh)Eh#GhGhHhhKhMhNhNhS;  You see here 4 stones.hUheV _hWhwZh\,h]h_h`,hahch e,hfhgh8i,h&jhlhm,hnhphtr,hJshuhw,h}xhzh|,h}h h,hhh,hh;hy,h)hh9,hmhthO,hhh,hh7hT,hhhx,hhAh,h%h2h,hha  You see here a rat skeleton.hh _hDhh,hhƻh5,h6hhv,hrhhr,hhh,hh+h,hh_h,h`hh,hha  You see here a rat skeleton.hQh _hH hxh,h6h;A  You see here a jackal skeleton. _  Things that are here:  a +0 club; 5 stones _h=hDhbF,hGhlLhM,hNhzShT,hUhZhC\,hI]hah\c,h[dhih_j,hFkh1ohaphphJqhuhv,h1whyhy,hJzh{h|,h}h~h,hhh,hdhh,hhhߊ,h8hh,hhzhD,h=hhB,hShRhϡ,hhh,hh[h,h7hݮh,h۰hhg,h%hh ,hǺhgh,hlhhR,hhoh,hhhO,hh!hY,hhh|,hhh!,hhh,hFhh#,hhbh,hh%hG,hhh,hhUh,h[hh3,hhh@,hhh,hh@  There is an open door here.hgh _hhh,hhh,hhq h ,h h h,hHhh<,hh@  There is an open door here.hhm _h hah~,h hLhi,hhKhN ,h hU"hk#,h#h%h0&,h&h(h),h*h+hm-,h-hA/h$0,h0h(N*  #.....#.# #.#.# #.# ######.#.# #.#.# #.# .........# #.#.# #.# hQ######.### #.#.# #.# #.#.#####.#.# #.# #.#.......#.# #.# # ##'#'#######.# #.# # #......# #.# #.# hGR# #......# #@# #.# -381.7 (127.0) # #......# #.# #.# # #......# #.# #.# # #......#####.# #.# # #......'.....# #.# # #......#########.# # #................# hR# #......###########  ########h6S7-hWh5YE _Done exploring.h# 3h h. W........'..0.0)...# #..#####.'.....h h h_ E _Done exploring.h h Where to? (? - help)  D - Dungeon hC  hx_hn[?25h[?0c #.....#.# #.#.# #.#  deadmagic the Ruffian ######.#.# #.#.# #.#  Skeletorc of Beogh ...... .........# #.#.# #.#  Health: 38/38 ======================== h]o######.### #.#.# #.#  Magic: 4/4========================#.#.#####.#.# #.#  AC: 14Str: 19#.#.......#.# #.#  EV: 4Int: 9 # ##'#'#######.# #.#  SH: 0hoDex: 10 # #......# #.# #.#  XL:  4 Next: 95% Place: Dungeon:1 # #......# #@# #.#h"p  Noise: ---------  Time: 1381.7 (0.0) # #......# #.# #.#  -) Claws # #......# #.# #.#  Throw: 4 darts (poison) # #......#####.# #.#  Memories (1) # #......'.....# #.# hcp.# #......#########.#   # #................#   # #......########### hp  # ########   _a +0 club; 5 stones _There is an open door here. _There is an open door here. hp_Done exploring. _Done exploring.  What level of the Dungeon? (default 1, ? - help) h,Y [?25l[?1chg 42hoh hu hu hy E _h| h} ,h ~ hH h6 ho h. hf hJ h{ h܊ h# h8 ,h h hԕ h h h' h hF hƛ h h۠ h h h @  There is an open door here.he h  _h h$ hB ḫ h hi h ,hW h h h h h h ,h h h ,h` h@ @  There is an open door here.hT h)  _h h h ,h h6 hK ,h hN h h hi h h" h_ h h h ,h h h= ,h h h ,h hc hk ,h+ h h ,h h$ h ,h h hZ ,h h @  There is an open door here.h h3  _h h h h h hC h< hs h h h ,he h h ,h h h4 ,h)! h# h$ ,h& h( Y  There is a stone staircase leading down here.hZ) h+ h+ $ _h;- hp ;2h/ ,h hO   #   .####.####   .......@.#  416.5 (34.8) #####.##.#   h ]# .#   .#   .# .# .# .# hB %_You climb downwards.h h0hSa _There is a stone staircase leading up here.h~3hIhh,hMP _h ,hhwh,hЌhP  There is a stone staircase leading up here.h_.[....#.#. #.#.####.####<.#9.5 (3.0).#####.##.#h͗$ #. #.##. #.#.. #.### #.##.#..####hh+20.5 (4h.ho) _Found a scale mail.hVt3huhwh=z,h},h~hhh hthhh]h,hohh7,hh=hJBhh‘,hznh}h,hhh,hh/h,hhh hh(hh,hҭhshe,h<hh,hQh%,hֹhǼL _You now have 82 gold pieces (gained 7).hE3h h)h .........<.# #.#####.##.### #.# #.##.###.###.#####.##.##$...........##.####.#.....######.#..........######.#hQ ###.............# #.@....######## #.#.#####.# #.# hw#r#...###.r   rat (asleep).. .... #. .#h:x 37.5 (17.0)  A rat comes into view.h{r.rhR5===8.5 (18h hs- _The rat squeaks loudly.he  #.#####.##.### #.# #.##.###.###.#####.##.# #$...........##.###.#.....######.# ..........######.# ###.............# #......######## #@#.####  #.#.#  #r#.# #.#.. #.###. ... .. ..# #. ..# .# #hP hx# :r.ha$ :---9.0)h) h+ hXo  You claw the rat!  You kill the rat!h^F†ha_6=--40.4 (0.9hifhthX _Beogh accepts your kill.h`h:ahfhvhH _No target in view!h_hhhMH _No target in view!h23hhrh hP _h<hh3hWh#,hXhh,hhh|,h h,h;hL _You now have 89 gold pieces (gained 7).hhhh%h,huhhT,hh h7hfhhh-,hh hy,hh]h" ,h h hx ,hhthhh*h,hhL _You now have 96 gold pieces (gained 7).h.  .. #. #. ##. h #. .#.####.  )### ........  ..# #.#####. # ### #.# #.  ##.###.#####.-56.4 (16.0) .# #............ .#####.#.....#### h.............#### ####..........  #......####  #.#.####  #†#.# #.#.#h$hO%E-7.4 (17h*h9-# _Found a club.h@ 3h hg h Xhٍ ,hَ h hY ,hϔ h h ,h h՛ hɝ ,h h4 <  You see here a +0 club.h. h  _h h{ h h$ h h h hc ,h h ,h h h h h h} h! ,h- h h ,h h h ,h h~               ####  #..h          # . #.#h= - #.# #.# .#.###  ##)### ......h E hH -70.4 (13h +1.4 (14h h b _k - a scroll labelled SYPIZI UDUSEh IhhǦhhWnhBh,hh hZhhhh,hhܸh ,hhlh,h(h:hnhhhhd,hhEhy,hAh:h,h1hh,hh h,hDhh',hhh,hlhohr,hhh,h)hhhhLhhj #.# #.## # #.# .#.# #.# #.K#..h #.# ###....## #.# #......># #.#  ###########.##  #..............  #.#########.####  #.# #.#  #.# #.# .[#K   kobold (asleep)  #.# #.# ..#  #.# #.. ..# hf #.# #.# #.#h 89.4 (18  A kobold comes into view. It is wielding a +0 dagger of flaming.Found a stone staircase leading down.hk.KKh6===90.4 (19hh( _The kobold shouts!h b#.#  #.# # # #.# .#.# ##.# #..#...#.# ###.K..## #.# #.@....># #.# #.#...#.# ###########.###.##.## #...............# .# #.#########.##### . #.# #.# .. #.# h 6#.# .[## #.# #.# #.# #.. ..#h1 h h! K.KK 2 kobolds (1 wandering)h! :---1.0)h%( h, z _A kobold comes into view. It is wielding a +0 short sword.h# s  You miss the kobold.The kobold shouts!hj.KKheK====2.3 (0.9hhL= _The kobold hits you but does no damage.h hK.KhZ\=---3.2hh _You completely miss the kobold. The kobold barely misses you.h{cu  You claw the kobold!  You kill the kobold!hk)   koboldhnY7---4.1hthvX _Beogh accepts your kill.hp =5.0hv h$y z _You closely miss the kobold. The kobold hits you but does no damage.h*O x  You scratch the kobold.  You kill the kobold!hU C)hY -89h^ hd` X _Beogh accepts your kill.h3hhh3##..#.# .# ##.# .#.# #.# .#.###.#.# ##..#.#.# ###)...## #.# #..@...># h#.# #.#...#.# .###.##.## ..# .# .#.##### .. .# #.# ... .# #.# .[## h.# #.# ..# h&0hg2-6.9 (1hhz _You see here a +0 dagger of flaming.h 3hu h h6" h:& P _hI( h~( hY) h", h. hV. h@/ h 1 h-3 ,hr4 h5 h8 h8 h9 hP= h> h? h7@ hXB hCD ,hCE hG hJ hGJ h K hL hN hN hP hTQ h{S ,hYT h!V h8X ,h8Y hcZ h[ h\ h\ h^ h` ,h)a hXc hUh ,hTi hk hm ,hn ho hHq h}q h3r hs hu ,hov hx hy ,hz h9| hp} h} hm~ h h ,h h hN h h' h- h. ,h h hڏ ,h h h ,hc h h hB h: h+ hg hѠ h h# hD ,h h Xh h ,h~ h h+ ,h7 hT z#.# #.#.# #.........#.# #.#.###...##.##.##.# ##..#.............#.# ###)...###...########.# #..)...>##...#######.#.# #.#...#.##........... #######.###.##.##.##.#.######## ............##.##.##.#.# #######.######..@.#....#-h^ #.# #.........# #.# #.[###...## #.# #..# ##.## #.. ....# #.# #.# .###.# #.# .## # #.# #.# #.# #.. .#.####.######h 1526.9 (30.0)hP +7.9 (31hN h a _l - 2 scrolls labelled XOTTOTIFIHh he hf h h h ,hq h ,h h h ,h h h ,hu hJ h- ,h h h h h h h h hb h h h h h! hs# h# hE$ h& h& h' h' hI( h) ,h3* h+ h. ,h/ h2 hQ4 ,hv5 h6 h7 ,hO8 hu: h; ,h=< h@ hA ,hB hB hfC ,hC hD h`E ,hE hF hH ,hH h|I hJ hJ hK hdM hO ,hP hR hS ,h6T hU h"V hKV hJW h Y h[ ,h'\ hL^ h_ h` h5a hg hdh hh hi hl h,o ,ho hFr ht h"u h[v hz h } ,h~ h h ,h h h ,h h$ h_ h h, h h ,h h h, Bh٦ h. Bh h ,h hD h ,h h¾ h h9 hP h h# ,h hJ h ,h h h ,h hC h ,hx h hB h| h hD h ,h h h h h h h ,h) h h< ,h h h ,ho h h ,h% h h{ h h/ hO h h hr h h h hi h hM h h  h h- hk h hO h h! h| h h ,h h[ h h h< hW hj h h/ h h h h h  h h$ hd h h BhF h! ,hU" hv# h% h& h& h*( hq) h) hm* hN+ h, h, h-- h. h/ ,hI0 h1 h2 ,hS3 hR4 hU5 h5 h5 h/7 hd8 h8 h8 hB: h; h; h!< h7= h> h? hY? h@@ hKA hA hA hmC h0E hfE hE h?G hH h-I hI hJ hL ,h M hN h9O htO hO hP h-R ,hR hS hsT hT hU hU hIW ,hW hY hZ ,h;[ h\ h] ,hJ^ h` he  .#.# #.# .#.. #.# .###. #.# .. .. #.# .# #. #.# .# .# ##.## # #...##  #.###.#  #. #@# ##608.9 (8 h0f # #.# #.. ... #.# (.### #.# #.# #.# #. ###.### #. #####.....>hXf # #...>...>## .......†.#hj h?k +9.9 (82hp hCr ) _Found 3 boomerangs.h3h‹hh,hL,hј,hhh5,h5hܡh,hXhhI,hMh|h,hh4h,hlhHh,hh%,h{h*M _You now have 105 gold pieces (gained 9).h!3h̿hh,h8hh,h hh,hhnh:,hhh,hhh,hhhI,hh_h,hHh<ha,hhh,hhh,hhhG,hhh<,hhWhC,hhhhh%hvhN,hhh,hhohn,hhhc,hhhn,hhh,h[hh,hhdh-,hhh,h6hhh,hh ,h h hH ,h hph,hh/h,h-hhd ######### #r........ #..##### #...#  #...# #.### ##.# ... ##.# #. ...#  #### #. #.#  #.#   #.# #.# r   rat (asleep) #.# #.##.#h$u 48.9 (39  A rat comes into view.h&<  The rat squeaks loudly.h. .ll   frilled lizard (wandering)A frilled lizard comes into view.h/4==9.9 (40h4h{70 _The rat moves out of view.h k ## #########.......l##### #. ## ..#.#.###..####........... ## .... ####.......hD h h rr   rath< :--50.9 (1.0)h7# hs% 8 _The frilled lizard hisses angrily.hk ## #########.......r####  # #. ## ..#.###..####...@....... ######.###.### ... ####h'mh!ohoh uJ.rl#.##.#J   endoplasml   frilled lizard#.#h#v@--1hzh}] _An endoplasm comes into view.h##.. # J# ##.# ########## #J.# #......... #..#.##### #r. .# # #l# ## ....# #.#@###..####.# #........... ###.#####.###.### ....# #.# ##### #.#hWz #.#J 2 endoplasms (1 wandering) #.# #.#  #.#h8l  An endoplasm comes into view.hhp .J.JJThe endoplasm quivers.h-=2hhF _The frilled lizard bites you but does no damage.hhSi  You closely miss the frilled lizard.h8.J.Jh,3.8 (0.9h hF _The frilled lizard bites you but does no damage.hi  You closely miss the frilled lizard.h!-.Jh"'4.7hI'h~)F _The frilled lizard bites you but does no damage.hYou closely miss the frilled lizard.You claw the frilled lizard!  You kill the frilled lizard!hh.Jr   rath\h̘#deadmagic the Ruffian #..Skeletorc of Beogh *..... #.#Health: 38/38 ========================##.#Magic: 4/4======================== ########## #..#AC: 14Str: 19 #......... #J.#EV: 4Int: 9 ....######r.SH: 0Dex: 10 ....## #J# ##XL:  4 Next: 100% Place: Dungeon:2 ....##.#@###..###Noise: =--------  Time: 1655.6 (0.9) ###.##...........-) Claws ###.#####.###.###hnThrow: 4 darts (poison) ....##.#Memories (1) ######.##.#JJ 2 endoplasms#.#r   rat#.##.#You closely miss the frilled lizard. _The frilled lizard bites you but does no damage.  You closely miss the frilled lizard. _The frilled lizard bites you but does no damage.  You claw the frilled lizard!  You kill the frilled lizard!h _Beogh accepts your kill.You have reached level 5!hԣ/  --more--haaM45/455/5105 0% hPfh iP _You feel clever.h  You scratch the endoplasm.  The endoplasm is almost dead.h +.Jh] '6.5h h @ _The endoplasm hits you but does no damage.hEB~  You scratch the endoplasm.  You kill the endoplasm!hDhL}.   endoplasmhO'7.4hzThuWX _Beogh accepts your kill.h{  You claw the endoplasm!  You kill the endoplasm!hh .r.##.#h/18.3hyhX _Beogh accepts your kill.h)=9.2hU.h1u _You closely miss the rat. The rat bites you but does no damage.h*_  You scratch the rat. Your off-hand claw misses the rat.h_(60.1hbhd[ _The rat is heavily wounded.hr  You scratch the rat.  You kill the rat!hE†h/21.0hhX _Beogh accepts your kill.h h5 hh h H _No target in view!hf 3h9 h H _No target in view!h3hFhh7hc #. #  ##############S #.........#.....#### #.....#  #@# ## ...h #.#.###..####........... #######.###.### .... #####h gS   adder (wandering)h&0hH-2.0 (1h _An adder comes into view. _You see here a frilled lizard corpse.h* ###### .  ##.  #.. .#  ##.# ######## #..# ###S..... #..#.....###### #.@...# # # #†###### ...# #.#.###..### .# #........... ##.# ####.###.### ...# #.# #####.##.# h+ h, h2 k.SSh3 F-3 _h7 h9 h߂  . #...##. #r..#.. ...#.##..##.#.. . #..#.###..# #..#..S..# ##### #..@..# # # #†###### # #.#.###..### .# #....h;  .# ##### #.#  #.# r   rat (wandering) h׈ {  A rat comes into view.hٍ .r.Srh* .==4h h{ - _The rat squeaks loudly.hC$ . #... ##. #... #.. r.. #.##.. .##.#.. ..# #..#.###..#  #..#.....# ##### #...@S# # h7%# #†###### # #.#.###..### .# #. # #.#  #.# h&h-J.rhN.--5h4hd6= _The adder bites you but does no damage.hhJ.rhbD-9 (0.9hh+ _You scratch the adder but do no damage. The adder bites you but does no damage.h=`  You scratch the adder.  The adder is lightly wounded.hCL.rhDU4-6.8hKhMg _The adder barely misses you. The adder bites you.h?`  You closely miss the adder.hFq .rThe adder is lightly wounded.hGf1---7.6 (0.8h0MhO* _The adder bites you.h   You scratch the adder.  The adder is heavily wounded.2=-8.5 (0.9hS h x _The rat barely misses you. The adder bites you but does no damage.hH  You barely miss the adder.The adder is heavily wounded.h '9.4h h" c _The adder bites you but does no damage. The rat bites you but does no damage.h>s  You claw the adder!  You kill the adder!h  †r   rat  Beogh accepts your kill.h 0970.3hhs; _The rat bites you but does no damage.h1.2 _You barely miss the rat. The rat completely misses you.hY=2.1hzhX[ _You scratch the rat but do no damage.hwT  You scratch the rat.  The rat is severely wounded.hT/33.0hZh]; _The rat bites you but does no damage.h x  You barely miss the rat. You claw the rat.  You kill the rat!hr}E†h%9hhxX _Beogh accepts your kill.h3hhlH _No target in view!h3hkhh[#f _h#hz%a4=h%hf'h'h!(h)h*h*h,h,h,a5==h-hB01 _HP restored.h13h2h3ha5,h5h7h8,h}9h;h<O=h[=h>h?h?hH@hBhChChKDhEh1G,hGh`IhJ,h`KhLh NhNhOhPhR,hRhNThnUhUhVhWhYh+YhYh"[hA\hi\h\h ^hH_hl_h`hahNch|chdhfhcg,hghmihj,h7kh-mhn,hohphSr,hsh&uhdvhvhvhxhz,hzh1|hZ},h~hyh,hqhhshhhh,hbhhs,hƊhhhhRhhh3hIhhAhhh:hUh~hh=hehhhh,hQh̞h,hhdh¢,hLhh{hhh%hhҮh&hahhvh0,h|h hhƳhhhQhwhhLhhAhַhh?hkhhhh hh'h,hhhB,hh?h,hhhp,h,hXhs,hhkh<,hhFhhh1hh ,hEhh,hhhghhhh\h~hhLhhh*hh`,hh=h,hEhhf,hhXh,hahhhh*hhhhQhVh.hPhhhH,hhh,h^hhBhWhhhhh,hh h,h`hh,hhh.,hh# hc ,h hh,hhh,hvhh ,hhh,hg h8"h$,h$h&h(,h)h,,h2-h. _c - 2 scrolls labelled PAPUOK HUGEKHI (gained 1)h]/3h/hz0h1,h1h 3h_4,h4hX6hN7hv7h7hW9h:,h ;h<h=,h=h>h|?,h@h@hA,hAhBh@C,hChYDhD,hJEh(GR  There is an escape hatch in the ceiling here.hhHhH _hiIhJhL,h MhNhO,hPhTR  There is a stone staircase leading down here.h8UhU _hLVh5Xh&Y,h{Yh ]  There is a stone staircase leading down, spattered with blood here.  You see here a hobgoblin skeleton.h^h_ _h_had  You see here an adder skeleton.h9chc _h3dheh\lQ . #.# #.# ## #.###.######.# #.. .............# #.# ##.(.######### #.###.# #.# #. ###.##############  #. #####.....>..<........ hFm # ###...>...>############. B......@.÷.##.- ###.###.##.##. #.##.# #. #.##.# ## #.##.# #.##.#hnB   giant cockroach (asleep) ..##.# ... .# hp2778.9 (105.0)h)}.BB-96hx _A giant cockroach comes into view.hW2 #. #.# #.# ## .#.###.######.# #...# #.##.(.# #.# ##.# #.# #. ###. #. #####.....>..<...... ##...>...>##.B....@..÷.# ##.###.##.# # #.##.# # #.##.#  #.##.# #.##.# ..##.# ... .#hh6hC..Bh180.0)hhhQF  #. #.# #.# ## ..#.###.######.# #.. #.# #.# .###.(.# #.# ##.#hF g #.# #. ###. #. #####.....>..< #hF #...>...>#.B.@...÷.#hF  #.###.##.# hG # #.##.#  #.##.#h&G   #.##.# #.##.# ..hIG p##.# ... .#hBI h{O :.BhO %1hU hJV h`  You scratch the giant cockroach.  You kill the giant cockroach!hP 1.h/ =10=2.8 (0.9h h X _Beogh accepts your kill.h 3hg hy H _No target in view!h[hh0hShRhSP _hhDhhhhhhh+,hRhh,hhhvhh7h%hhh>hh!hTh%hh ,hhh,h~hA  # #######...>...>########### .............÷.# #######.###.##.# #.# #.##.# #.# #.##.# #.# #.##.#  #######.###.##.#  ............##.# #######.- #########     hQYou pick up a book of Cantrips and begin reading...h0092.8 (10.0)hE-3.8 (11hhY  You add the spells Poisonous Vapours, Kinetic Grapnel, Summon Small Mammal and _Apportation to your library.h@ h 3h_ h ,h0 nh XhD h ,h h֑ h’ ,h: h hݕ h h7 h h ,h hę h ,h hs hy h h hȟ hʠ ,h) h h ,h hO h ,hB h hp h hY h h h h h h ,hX h h ,hA nh h ,hĻ h hK hu hQ h| hp h h h h h h4 h{ h h h hu hf h hC hY h ,hM h h h h< h} h ,h h h Bh h h h6 h< h  ..#.............. ..###.(.######### ##.####.# ...# #.##### #.###.#####.... #...#.########..h @ ##....###.#..#.......... .S......#...#.########.# h; #@#.###.##.#########...# #.##.#h ..........## #.##.############ #.########.##...........##########.. S   adder (asleep)### h y 821.8 (28  An adder comes into view.h e.SShL +2.8 (29h2 hn / _The adder hisses angrily.htH ..#.###.######............... ..###.(.##########.####.# ...# #.#  ##### #.###.# ## #.... #...#.###########....###.#..#............S...@.#...#.########. ########.#.###.# #. ########...# #.# #. ..........## #.# #.########### #.########. #........##########.##huhvh,}J..Sh}03.8 (1.0)hohh ..#.###.###### ..#. ..###.(. ##.####.# ...# #.# ######.#.###.#  #..... #...#.##....###.#..#.S@..#...#.##.#.###.# # h#...# #.# # ...## #.# # #### #.# # h0# hh>-=4h h> hcD_The adder barely misses you.hE s  You claw the adder!  You kill the adder!hL 1.hP 7=5.7 (0.9 _Beogh accepts your kill.hU hsW o _Your Unarmed Combat skill increases to level 6!h/} h} h߂ h H _No target in view!h@3hEhH _No target in view!hh)hhhh: _hoh,hhAho,h?hh,hdhhq,hhnhX,hhihg,hqhhlV... .. #.# #...# #.#. #.# #..# #.#.# ##.## #.#.#.## #...## #.#....## #.###.# #..###.....###.# #.# #............#.###...#......J..###.(--.##.####.#   ###...# #.#   ######.#.###.# #h #......#...#.#.####....###.#..J   endoplasm (asleep)..........#...#..#########.#.###.##.########...# #.##.h|} 32.7 (7.0  An endoplasm comes into view.h# [.JJh E--3.7 (8h` h^ _The endoplasm quivers.hC  ... .. #.# # ..# #.#.# #.# # ..# #.#.# ##.## # #.#.## #...## # #....## #.###.# ##.###.....###.# #.# # ..#.###.#######.....#.J....@...###.(.hAD #.##.####.# ###...# #.# ######.#.###.#  #......#...#.# ####....###.#..# ....#...#.# #.#.###.# # #...# #.# #hE hJ .J...hRK *4.7 (1h

 i + Invocations 0.0hk  i * Invocations   0.0h o b - Unarmed Combat   6.0h h h #.#.#####.# deadmagic the Ruffian#÷#.##.# Skeletorc of Beogh *.....#.#.##.# Health: 45/45 ========================#.#..#.# Magic: 5/5========================# ##.###.##.# AC: 14Str: 19##. #... ....# #.# EV: 4Int: 10##...#..# #.#.# #.# SH: 0Dex: 10hb ......J.# #.#.# ##.## XL:  5 Next: 19% Place: Dungeon:2#@# #.#.## #...# Noise: ---------  Time: 1854.6 (0.0)#.# #....## #.###. -) Claws#.###.....###.# #. Throw: 4 darts (poison)#...........#.###. Memories (1) #######.....#.......#............###.(.# J   endoplasm#.#######.##.####.####...# #.#######.#.###.#You kill the endoplasm! _Beogh accepts your kill. _No target in view! _No target in view!  An endoplasm comes into view. _The endoplasm quivers.hm h h h h>  You scratch the endoplasm.  The endoplasm is almost dead.The endoplasm freezes you.h? b4-=5.5 (0.9htE hG 1 _You are frozen. You resist.h{  You claw the endoplasm!  You kill the endoplasm!h1.h~0206.4hhX _Beogh accepts your kill.h3hhH _No target in view!h+kIhlhp~5= _h>r,hrh)sh_y #......########.# #.#.#### #.# #÷#.# #.# #.#.# #.# #.#..  #.# # ##.###.# #.# ##. #........# #.####...#..# #.#.# #.<......@.# #.#.# ##-8.4 (2.0.##...##.# #.#.## #..##. #.# # #.#### #.###.....###.# # #...........#.### #######......  #............###.(.hy #.#######.##.####.#  ###...# #.# h|h5}D-9.4 (3hh9 _Found a stone staircase leading up.hD Ih?G hL XhM h@N 9=hN h~P hR ,hR hT hgV hV hvW hX h=Z ,hZ hE] h^ ,h_ hOa hlb hb hbc hd he ,hf hh hIj h{j h/k hl hn h1n ho hp hr hr h`s h!u hv hw hw hy hz ,h{ h} hI~ ,h~ h h3 h^ h hw h\ ,h h h ,h h h1 ,hw h h hɊ hZ h h8 hc hǎ h h ,h h hc ,hה h h h6 h h h h0 h hp h h h3 h? h ,h_ h hI BhV hg h h h? h ,hE h h> hl h hr h ,h h h ,hD h h ,h hٹ h Bh hL ,h hY h h h~ h h Bhk h h_ h h| h ,h h ,h h\ h ,h h #.# #............##.#.# #.#####.#.....######.#.# #.............######.#.# ########.............#.# #......########.# ########## #.#.#### #.# #........# #÷#.# #.# #.######.# #.#.### #.# hm #.# #.# #.#..@# #.# #.# #.###.###.### #.# #.# ##.##........# #.# 6 h #.#####...#..###.#.# #.# #.##<........# #.#.# ##.## h #.##.##...##.# #.#.## #...## #.#...##.###.# #....## #.###.# #.#...##.# #.###.....###.# #.# h" #........# #...........#.###.###h 1901.4 (42.0)h +2.4 (43h hM _ _h - 6 poisoned darts (gained 2)hIhhmhh,hNhh4hh,h.hhhhbhhh,hhh,hhh,hhGh1,h0hHh$,hhh,h5hh|,hYhh,hZhh,h]h h ,hhXhh,h4hh,hhh h!,h\"h$hU%,h&hm'h(,he)h*h+h+h),hO-hh.,h.h/h0,h&1hf2h3,h4h6h6,h7h=h=h>h>h@hA,hxBh5DhgE,hEh1GhHh/HhHh~JhK,h(LhNhNhNhOhQh*R,hRhThAU,hUh0WhXh6XhXh Zh8[,h[h0]h(^,h^h_haBhbhchdhdh}fhh,hihjhl,hmhnhohohhphqhr,h>shXthu,h|vhwhx,h yhzh{,hM|h}h~,h{hGh7,h‚h<hP,hhh,hLhˋh,hRhhyhh&h֑h,hxhh,hhh,hh4h(,hhh,hHhh9,hhh@,hrh?h,h hh,hhoh,hnhzh,hhʰhZhhhh,h,hfhvhhhhhhhhhhhhRhvhhqh,hhh,hh8h,hhhhh!hhhhKhh,h=hch,hhMh,hhh,hhh,hhh,hhh,hhgh,h+h6hBh,h,hhhY,hhh,hlhThhh\hFh,hhhhhVhh,h_hh+,hhph,hOhh,hhh,h1 h h) ,h hgh,hhh[,hhh,hh h!hGhhhM,hhh,hBh^h,h h!h",hd#h)$h$,h^%h3&h&h'hq'h7(h(,h;)h *h*,h+h+h,h,h>-h.h.h.h/h1P  There is an escape hatch in the floor here.h2hL2 _h2h3hM4,h4h5h66,h6hF7h7,h'8h8h_9,h9h;hL=,h>h?h8A,hBhChtE,haFhNHhI,hJhLhM,hNhLPhQhQhRh^ThV,hVh]I #.#  #.#  ############.#  #......# #.############  h]#.#   #.#   #.# ######### h^ #.# #####@)...... h^#####.# #.....####### # .......# #.#####h9^# ######## #.##hU^_ #.#ho^1 # h^x###.############### # h^#####.....>..<........# # ######...>...>############.# # hD_............÷.# #.# hYd #.# #.# #.# #.# #.# #.# hd #.#  #.# #  #.# #####.@.hdd.# #.....##hd{# #.##### #.hd #.# #.#.# #.hdN###.# #.hej#####.....>..<.h3eq# #....>...>#hSex.# #.......÷.# hneQ#.# #.hl32022.4 (120.0)hOl+31h;qhiw{ _You see here a +1 dagger of draining.h _h{Xh,hhkh%h]hhh!,hl"h#hG%hv%h-&h!'hM(h(h(hP*h0#.# #.##.# w. #.## h0)#######.# .# #..# ........# .# ##.# ######### .##.# h0@.##.# h:1+.##.# ############.# #.######.)........@.# #.# h1 #.....############ ####.#  #.######....#  #.# #.####  #.# #.# ##.######### #.# w   ribbon worm (asleep) h1.....>..<........# #.# ...>############.# #.#h1 h 2..÷.# #.# #.#h2!h4231.4 (8.0)h: .  A ribbon worm comes into view.h;*2.4 (9h?h8 _The ribbon worm moves out of view.h3h2hhh}#.# #.# #.# ... #.## .# w.# #..# # hԴ-..# ##.#  #.# #.# #.# #.# #.# #.# #.# #.# h#####.).........@# #.# #.....#h. ####.# #.##### #....# #.# hTL#.#### .#h #.# w   ribbon worm hh&0h*3.4 (1hch@hh  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   3.2   3.4  +1   g - Spellcasting   0.0   1.2  -1           b - Unarmed Combat   6.0   5.9  +1   h - Conjurations   0.0   1.2  -1   c - Throwing   0.0   1.2  -1           i * Invocations   0.0   0.8  +1  h40m     j - Evocations   0.0   1.2  -1   d - Armour   0.0   1.2  -1       e - Dodging   1.7   2.4  -1       f - Stealth   5.4   4.2  +2                                          i5;61H                            The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsh;D= c + Throwing 0.0hR= a + Fighting 3.2h^ c * Throwing   0.0h* o c - Throwing   0.0h*0= b + Unarmed Combat 6.0h hT#.##.#deadmagic the Ruffian#.#... #.##Skeletorc of Beogh *..... ######.#w.# #..#Health: 45/45 ======================== .......#..# ##.#h5Magic: 5/5======================== #########.##.#AC: 14Str: 19#.##.#EV: 4Int: 10#.##.#SH: 0hDex: 10############.##.#hXL:  5 Next: 20% Place: Dungeon:2 h s#####.).........@##.#h(Noise: ---------  Time: 2033.4 (0.0) #.....############ ####.#-) Claws hIg#.######....#Throw: 6 darts (poison) hgH#.##.####Memories (1) h^#.##.# #.############### #.#h_w   ribbon worm h....>..<........# #.# ..>############.# #.# h].÷.##.# #.# h'_Found a stone staircase leading up. _h - 6 poisoned darts (gained 2) hD2_There is an escape hatch in the floor here. hd_You see here a +1 dagger of draining.  A ribbon worm comes into view. h9_The ribbon worm moves out of view.h3hhh  #.##.#  #.# ... #.##  w.# #..#  ..# ##.#  #.# #.#  #.# #.#  #.# #.#  ############.# #.# ).........@# #.# #########    #.#  #.# >..< #.# > #.# .÷.# #.# #.# hls #.##.#  #.# ... #.##  w.# #..#  ..# ##.#  #.# #.#  #.# #.#  #.# #.#  ############.# #.# ).........@# #.# #########     #.# >..< h.t> ÷.# #.# hlyhyh)~hYb _A ribbon worm is nearby!h7M...#  ...# ######w. ........# ########  ################.)..........# ....############ ########... #.##.####w   ribbon wormh hP.wh14.4 (1 _hhh....#  ....# ######.. .......w# ########  ################.)..........# ....############ ########...### #.##############..>..<.......h6(catching breath)h, ``The ribbon worm expels a string of sticky webbing.The stream of webbing hits you but does no damage.hn,..hIo 2 56 darts (poison)Held hNthMwj _You are caught in a web! _There is a web here.h93h*"d _You are caught in a web!h|  _You are caught in a web!h> h hW ht N _You are caught in a web!h}j hm ].whm a 4 66 darts (poison)hn hr hu * _The web tears apart.h ###.###.......#  .....# ######.. .........# ########w  ################.)..........# ....############ ########...### #.##############h h -=7h hv C _The ribbon worm bites you but does no damage.h$h  You claw the ribbon worm!hئ4=8.3 (0.9hrh٭d _The ribbon worm is severely wounded.h  You barely miss the ribbon worm. You claw the ribbon worm.  You kill the ribbon worm!hdG†hX72-9.2h-hX _Beogh accepts your kill.hrM #. ##.####.....#  #......# ######.# #.... .......# #.....# ########  ############ #####.)..........##.#hhV--40.2 (1.0h8hx _You see here a ribbon worm corpse.hjM. #. ##.####  .h8k6# ######. .......# #....# ######## #####†############.#hk*#.#hqhr!-hs%1 _hwh[yh$h%h%h'h)h)h,,hW-h-hx.h0h-2,h2h4h6,h6hN8h9h9hI:h;h<h9=h=h?hj@,hAhBhrC,hDhEh-G,hGhIh KhFKhKh MhNhUNhNhOhQh>QhQhRh"Th]ThThVhW,hDXhghwhhAihyih jh1khPlhzlh8mhKnhohoh*ph rhs,hshuhv,h*wh0xh?y,hyhzh{,h~|h~}h~h~hVh%h2h`hh܃h,hՅhhƇhhvh2hS,hhh֍h h|h̏hٓXhhٔhhhhGh˘hhQhxhhhPhshhϠhɡhhhhhh[hh,h<h۫h,hhh,hhh=hxhhhc,h-hhϻhhh%hXh~hhlhhDhhAh,hdhwh R### ## #.. ..# #.# ##.#### hm#.# #...<.# .## ##.###### # .@.....# 89.2 (4h8.0)..######...#.####.# hJ# #..............# .# ###...##.##.#.#######.# h....................#.# ###...#######.####..#.# ####..hS2  >##.# #....# #.....  .##...........# #..### #...####  .##.#.######### #..#### .. #...h{E hHh,90.2 (49hLh9 _Found a stone staircase leading up.hqG3hHhJhLhWLh"PnhuRP  There is a stone staircase leading up here.hShT5 _hVhtW,h>Xh8YhZ,h1[h?]hG^,h^hb`hPahahahbhchdhpdh3gP  There is a stone staircase leading up here.hzhhh _hihkhNlh}lhmhAnhXohohoh@qhqh(rhzrhshththuhvhZw,hwh[}h*~hb~h~hBhLhvh߂h'h,hhqh,hAhjhohhhh,hhhh3hhhhʗhSh$hYhhhhh՞hEhh,hhDh&hLhh}hh3hhѩh ,hLhhhOhίh4hhղh h"hh˵hqhWhhhlhh?hhl  You see here a frilled lizard skeleton.hh _hhhho ####### #..#### .. #....#.##.....#. #.J.#..#.##.#####. #... #.##.# #.# #.. ... ##.##.#h  #.####.##.. ##..#..# #.#.##.#.. ##..##.## ##########...#..#.###..###.# h@.............#..#÷....## #.###########.#..@.÷#### #.# hS..# #.#÷###### #.# ..# #.#.###..######.### #.# #.................# #.# ####.###.########.# ..# #.# #............hyJ   endoplasm (wandering) ### #.# ###.###########h #.# #.#  #.# #.# #h.126.2 (36h+7.2 (37hh] _An endoplasm comes into view. h3.....# #..### #...####.#.# ###### #..#### .. ##....#.# #.....#. #.J.#..#.# #.#####. #... #.##.# #.# #.. .##.# #.####.##.#..#  h+#.#.##.#.. ##..##.# #########...#..#.###..###.# ..........#..#@....## #.# ##########.#....÷#### #.# #  h_I#.#÷###### #.# .# #.#.###..######.### .# #................. h## ####.###.########.##### .# #.# #............... ###.# ###.###########.#.# #.# #. h_.JJ h>08.2 (1.0) hE h( _The endoplasm quivers. _You see here a rat skeleton. h9####..# #..... ..... #...#### ###### #..#### .. ##.......#. #...#..####. #..J.# #.. ....##.#####.##...##..#.. h8:@#.#.##.#...##..##.## ############..## ............#..#÷....###########.#....÷#####÷###### #.# #.###..######.##.................# ####.###.########.##### ............... ## h:+###.########## h?< hB,.J hlC,9 _ hI hJ h\! .####..#.# ####.....# ###.# #....# #......#.# ....# #..### #...####.#.# ##### #..#### .. ##....#.# #.....#. #...#..#.# #.#####.##....#.##.# #.# #..#..J.##.##.# #.####.#..#  #.#.##.#.@.##..##.#  h! ########...#..#.###..###.# ..........#..#÷....## #.# ##########.#....÷#### #.# # #.#÷###### #.# # #.#.###..######.### # #.................# #  h&" ####.###.########.###### # #.# #...............# h#  h) +.J hc* &30 hP/  h0  h" {  You claw the endoplasm!  You kill the endoplasm! hK) i. h- <3=1.1 (0.9 h1  h3 X _Beogh accepts your kill. hm>  h>  hC  hE H _No target in view! hj3 h h, H _No target in view! hw h h h h hf _ hB h hH, h h, h h4 h , h h h , h h h, hZ h h, hA h h5, h h h, hq h hH, h h/ h, h h h, hX h h hL h hx  #......... ...#.#### ...# #.#.#.#######.# ..........#.# ###### ###.####..#.# ####.... ###.# #....# ###...... ....# #..### ##...####.# ##### #..#####.@###....#.-45.1 (14. h0) #.....#..##...#..#.# #.#####.##....#.##.# #.# #..#....##.##.# #.####.##...##..#..# #.#.##.#...##.. hf1#######...#..#.###..###.# ...........#..#÷....## #.# h#########.#....÷#### #.# h7- h h E _Done exploring. hh  h 3 h ......####...0.0)..... h  h  h   h 7_Done exploring. hy h?Where to? (Tab - D:2, ? - help)  D - Dungeon  h)  h [?25h[?0c hb  #..........#deadmagic the Ruffian ##...#.####.#Skeletorc of Beogh *.....  h .......# #.#Health: 45/45 ======================== #.#.#######.# h aMagic: 5/5========================  h s..........#.########AC: 14 h Str: 19 ###.####..#.# ####.....#EV: 4 h Int: 10 ###.# #....# ###......#.# h4 YSH: 0Dex: 10  hV ....# #..### ##...####.#.#XL:  5 Next: 23% Place: Dungeon:2  h ##### #..#####.@###....#.#Noise: ---------  Time: 2145.1 (0.0)#.....#..##...#..#.#-) Claws h '#.#####.##....#.##.#Throw: 6 darts (poison)#.# #..#....##.##.#Memories (1)  h #.####.##...##..#..##.#.##.#...##..##.## ########...#..#.###..###.#  hF 5...........#..#÷....## #.# ##########.#....÷#### #.# _Beogh accepts your kill.  hz _No target in view! _No target in view! _Done exploring.  h r_Done exploring.  What level of the Dungeon? (default 2, ? - help) h  h [?25l[?1c h43 hv h" _ hB hb h hF, h h X h h h he h5 hN h h h h0, h h! h" h# h# h*)__No target in view!  hz)~_Done exploring.  You see here a frilled lizard skeleton. h+ h+ _ h, h)0 h]1, h2 h5 h6, h7 h#; h< h=< h< h@ h@ hA hA hD hE, hF hTJ hK, h+L hO hP, hSQ hT hU, hRV hY hZ, h[ h^ h_, hH` hSc hDd, hd hg hvh hh h$i hl h(m, hm hnp hq, hr h_u hbv, hWw hy hz hz hr{ h} h~ h hr h h h hg h̅ h h; h hS h hߋ h h hs, h_ ho h, h# h h, h! h h, h h hE, hH hL h, hW h h3 h8 hp h hc hm h h h  h h h~ h h, h hK hm, h h0Y  There is a stone staircase leading down here. h h h&$ _ h h'3 ,,,*,**,*** ##...,,,*** **,**,,, ,,,*,,,,,,***#.###*,<,*****,****, ,,,******,,,,..,,,,**,,,,,,,,,**, ,,,,,,,,,,,,...,,,,,,******,,,,,, ,,,******,**##.****,,,,,,,,,,,,,, ,,,******,***..* ***,,,,,,,,,,,, *,,,,,,**.*,,,** *******,***,* ******,,,....##### *,***,* *****,#....@#* **,,,*,*87.8 (42.7) *,###.#..# ****,,*,,,, *,* #,...#****,,,,***,,* *,* *##...,**,,**** **,, *,* ##...,,,** **, *,* *...#*** **  **,* *....,,** *,,* *...##,,* htA*** *,*******,,,***,,,,******  _You climb downwards. _There is a stone staircase leading up here. h  _ h@  h]  h  h  h  h  h-  h  h֯  he , hڲ  h  h , h  h  h  h  h  hd  h/ , hн  hx  h , h  hi  h  h  h  hD  h , h  h  h6 , h  hD  hb  h  h  ht  hy  h  h  h`  h , h  h  hE  h  ***#.###*,<,*****,****,,,,^** ..,,,,**,,,,,,..b**,,,***  h ...,,,,,,******...,,,,,* **##.****,,,,,,,,..,,,,*,** #**..* ***,,,,,,..******* #.,,** *******.#**,**  h. ...##### *.###,******,,,* ,#....<## ##...#,********,* ,###.#..# ####@.#,,,,,,,,,,,,*  hU ,* #....#####....##*,,****** ,* ###....##..#### **,,*** **,,, ,* ##......## **,,,**  hy X,* #...#### ***,,,****** ,* #.....,** ***,,,,,b   bat (wandering)  h V,* #...##..**** ***,*+** ******#...#**...,******** ***,,, ,,,,,,#...#***##,,,,,,,,* **,,, h3 0202.8 (15.0 hF [ . h @A bat comes into view. h 7 +3.8 (16 hy;  h.> 0 _The bat moves out of view. hД3 h h h h h, h, h h h, h h hG h hd hW h  .###*,<,****#.###*,,,,^** *** .,,,,**,,,,,....*#..,*** **  h.,,,,,,***###...,...,* ** .****,,,,,,....,,.l*,** * .* ***,,,,,...**** ** ******#.#**.#*,,,,  h%#### #.###b#*****,,,****  hO]..<## ##...#.######**,* *,,, .#..# ####..#.@.......,,,***,,,  hu....#####....###..######*,,,, ##....##..#### ##..#** **,,,,  hJ ##......## *#...*** ****,,,,  #...#### *##...******,,,,  #.....,** *##..,,,**,,,, b   bat (wandering)  hC #...##..**** **#,*+****l   frilled lizard (asleep)#...#**...,******** ***,,,,,,, h1j#...#***##,,,,,,,,* **,,,,,,, hJ9 7.8 (4.0)  hKA frilled lizard comes into view. h%  h"The frilled lizard hisses angrily. h.l.bbl hQ+ h2=8.8 (5 h7 hu _The bat barely misses you. The bat hits you but does no damage. h  h  h[ .lb.9.7 (0.9 hw _You scratch the bat but do no damage. The bat hits you but does no damage.hX%.,,,*** **,**,,,***,,*******ß,, ###*,<,****#.###*...,^***_ ,,,,**,,,,,....##..,**** ,,,,,,***###.......,* **, ****,,,,,,....,...*,** *, *h ***,,,,,...,...,,,************ * ******#.#*#l#*,,,,,,,,,,,,,, ### .###b#*****,,,******* .<## ##...#@######**,* *, #..# ####..#..........,,*** ...#####....###..#######,, h#....##..#### ##..#** **,,,, ##......h##...*** ****,#...#### *##...******,hF#.....,** *##..,,,**,,,,, h9 #...##..**** **#,*+******* *#...#**...,******** ***,h%&h&-10.7 (1.0hh+hN.= _The bat hits you but does no damage. x2hhS,1.6 (0.9hh _You closely miss the bat. The bat barely misses you.hWhݖ'2.5hhw _You closely miss the bat. The bat hits you but does no damage. x2h5  You scratch the bat.  You kill the bat!h.ll   frilled lizardh'3.4hoh6X _Beogh accepts your kill.h h6 You scratch the frilled lizard.  You kill the frilled lizard!h †hLh}hh hhoh4h 4.3hh hhH4_Beogh accepts your kill.hrh h hh hs h  hI! h! :_No target in view!h[ 3h h H _No target in view!h. h 3h hzh$ _hh j  You see here a frilled lizard corpse.hh{ _h]hh,$, †#######*,***,,**,******,* **, <.......,,.,,,,,,..,**.j,****ß,,, .#######***.,**,*.#,,...,,,,**,,, ..,,,*** *#.**,,.###..*******ß, ###*,<,**###.###*....^** ***_ h$a,,,,**,,,......##...#** ,,,,,,***###........# ** ****,,,,,.........#.## *, * ***,,,.......@....#***********- * ****###.###.##,,, ### #.###†#***##.,,******* .<## ##...#.######**,* * #..# ####..#..........,,*** h%}...#####....###..#######,,,,j   gnoll (asleep) #....##..#### ##..#** **,,, ##......## ##...*** ****,,,,,  #...#### *##...******hP) 6.3 (2.0  A gnoll comes into view. It is wielding a +0 club.h.k.jjh//3==7.3 (3hc3hn6' _The gnoll shouts!h† <...,**...,**,*.#,,.j. *#.**,,.###..<,**###.###*....^** ......##...#** ###........# .........#.## * .......@....# * ****###.###.##..... #.###†#***##. .<## ##...#.#  .....# ##..#** hGA ##...***   h*K U† <...,**...,**,*.#,,.j. *#.**,,.###..<,**###.###*....^** ......##...#** ###........# .........#.##  .......@....# ****###.###.##..... #.###†#***##.<## ##...#.#  .....# ##..#**  ##...***   hO 3hDT hV \ _A gnoll is nearby!hD # **,,,,* *,***,* *,** *ß #######*,***,,*#.#****#.* **, .......,,.,,,,,...,**...****ß, #######***.,**,#.#,,.j..,,,**,, .,,,*** *#.**,?.###..*******ß,,, ##*,<,**###.####....^***_**,,,......##...#****** ,,,,,***###.# **,* ***,,,,,.#.## *,, h,  ***,,,............#************  ****###.###.##......,,,,,,,,, ## .###†#*####..,******** <## ##...#.######**,* *,# ####..#..........,,*** ..#####....###..#######,, ....##..#### ##..#** **,,,, #......##...*** ****,h h V.jh` 3--8.3 (1h hH V _Found a scroll of fog.hE *,,**** *,* *,* *,,* **,,  **,,,,* #.#*#.* *j#* *ß,,,ß ######*,***..*#.#****#.# **, ......,,.,,,.....,**...#***ß, ######***.,**.#.#,,....,,,**,, ,,,*** *#.**,?.###j.#******ß,,,ß #*,<,**###.####....^***_**,,,......##...#****** ,,,,***###.# **,* **,,,,,.#.## *,,,***,,,............#************  ****###.###.##......,,,,,,,,,, # #.###†#*####..,******** ##[3h5G7m ##...#.######*#,* *,j 2 gnolls (1 polearm, 1 wandering)# ####..#..........,,*** .#####....###..#######,, ...##..#### ##..#** **,,,,hO h\P hPIA gnoll comes into view. It is wielding a +0 halberd.hIQhShdV hAW hwWThe gnoll shouts!h]j.jjj 3 gnolls (2 polearms, 1 wandering)hUd.==9hZehkks _A gnoll comes into view. It is wielding a +0 spear.hf*,** *,* *,* **,***ß,,,,,ß*,,**** *,* *,* *,.* **,,,,,*  **,,,,* #.#*#.* *j#* *ß,,,ß* #####*,**#..##.#***##j# **,,,,,* h1gA.....,,.,,......,**...#***ß,,,,,ß #####***.,*#.#.#,,....,,,**,,,,,* ,,*** *#.*#.?.###..#******ß,,,ß *,<,**###.####...j^#***_ ,**,,,......##..@#******** ,,,***###.# h}g**,* *,,,,,.#.## *,,, ***,,,............#************  ****###.###.##......,,,,,,,,,,hg+ #.###†######..,******** # ##...#.######*#,* *, # ####..#..........,,*** hh4#####....###..#######,,hlhmhYw .jj)  The gnoll shouts!hw&20h'h=< _The gnoll hits you but does no damage.hh4-1.1 (0.8h hP _You barely miss the gnoll.h,h,W.jhF-2.0 (0.9hh _You scratch the gnoll but do no damage. The gnoll hits you but does no damage.hJ ,hP W.jh;Q %9hW hpZ w _You barely miss the gnoll. The gnoll hits you but does no damage.h$  You claw the gnoll!  The gnoll is severely wounded.h h _.jj.h_ _0---=3.8h hO E _The gnoll hits you from afar with a +0 halberd.h  You barely miss the gnoll.The gnoll is severely wounded. h%h The gnoll hits you but does no damage. The gnoll enters a dispersal trap!h6hh#.###..# *,,,* *,* *,* *** #.# *#.# ***,* *,* **,* *ß, #.# *,* #,* *,* *,,***,, #.# *,** #.* *,* **,***ß,, #.# *,,**** #.* *,# *,.* **,, #h.# **,,,,* #.#*#.# *.#* *ß, .†########.###..##.###*##.# **,, #<................j..#*...#***ß,, ..#######***.,*#@#.#,,..§.,,,**,, ...,,,*** *#.*#.?.###§.#******ß .###*,<,**###.####..§.j#* *** .,,,,**,,,......##...##* ** .,,,,,,***###........# ** h".****,,,,,.........#.## * j   gnoll (polearm) .* ***,,,............#********** ** ****###.###.##...... #.###†######..,******h>hht§jj 2 gnolls (polearms)h^hX1----4.7hh6 _The gnoll blinks! x3; You blink.h).# *#.# ***,* *,* **,* *ß,, h"*.# *,* #,* *.# *,,***,, .# *,** #.* *.# **,***ß, .# *,,**** #.* *.# *,.* **, .# **,,,,* #.#*#.# *.#* *ß hb*F†########.###..##.###*##.# **,, <................j..#*...#***ß, h*.#######***.,*#.#.#,,..§.,,,**,,,,*** *#.*#.@.###§.#******ß h*5###*,<,**###.####..§.§#* ***_ ,,,,**,,,......##..§##* h*,,,,,,***###......j.# **, ****,,,,,.........#.##h*k, * ***,,,.....#********** h#+{* ****###.###.##......,,,,,,,, hY+### #.###†######..,******* .<##...#.######*#,* *,,,,hD.h6..§#j.§###ht7.h7$36h8J---5.7 (1.0h>h C _The gnoll hits you from afar with a +0 halberd. _You see here a scroll of fog.h>  m - a scroll of fog6hCh9Fy _The gnoll barely misses you. The gnoll hits you but does no damage.hyA###..# *,,,* *,* ,* ***>* # *#.# ***,* #.# **,* *ß # *,* #,* #.# *,,***, # *,** #.* #.# **,***ß, # *,,**** #.* #.# *,.* **,, hCF# **,,,,* #.#*#.# *.#* *ß ########.###..##.###*##.# **, ................j..#*...#***ß, #######***.,*#.#@#,,..§.,,,**,, .,,,*** *#.*#...###§.#******ß,,, ##*,<,**###.####....§#* ***_**,,,......##j.§###**** ,,,,,***###........# **,* ***,,,,,.hy..#.## *,,  ***,,,............#************  ****###.###.##......,,,,,,,,, ## hS.###†######..,********hMhu@j...h`2----7hsh*; _The gnoll hits you with a +0 halberd.h ...#* *,*** *,* *,** **** ##..# *,,,* #.* ,* ***>**  *#.# ***,* #.# **,* *ß,,,ß  *,* #,* #.# *,,***,  *,** #.* #.# **,***ß, hy W *,,**** #.* #.# *,.* **,,  **,,,,* #.#*#.# *.#* *ß,,,ß #######.###..##.###*##.# **, ...............j@.#*...#***ß, ######***..##.#.#....j..,,**,, ,,,*** *#.*#...###..###****ß,,,ß #*,<,**###.####j...§## ***_**,,,......##...###**** ,,,,***###........# **,*j 3 gnolls (2 polearms) **,,,,,...#.## *,,,h ***,,,............#************  ****###.###.##......,,,,,,,,,,h h p  The gnoll attacks as it pursues you! The gnoll hits you but does no damage.h .j. 2 gnolls (20---------=8hȱ Q _The gnoll hits you with a +0 halberd!h@ hKA hE hXG hCihqZjj 3 gnolls (2 polearms)hr4-9.6 (0.9hlwh#z{ _You closely miss the gnoll. The gnoll hits you but does no damage. x2hި`  You scratch the gnoll.  The gnoll is lightly wounded.hK<j.h;e15----------30.5h,hx _The gnoll hits you with a +0 halberd. The gnoll barely misses you.hU I  *,*** *,* *,**  *,,,* #.* *,* ***>  *#.# ***,* #.# **,*  *,* #,* #.#  *,** #.* #.#   #.* #.# *,.*  hV p #.#*#.# *.#* ##..##.###*##.# ......j@.#..##.#.#.j..... *#.*#..j###..###<###....§## #...### ....# ..#.##  ..  You scratch the gnoll.  hW JThe gnoll is moderately wounded.h(  *,*** *,* *,**  *,,,* #.* *,* ***>  *#.# ***,* #.# **,*  *,* #,* #.#  *,** #.* #.#   #.* #.# *,.*   #.#*#.# *.#* h) ##..##.###*##.# ......j@.#..##.#.#.j..... *#.*#..j###..###<###....§## #...### ....# ..#.##  ..  hn,  The gnoll hits you with a +0 halberd!  * * * LOW HITPOINT WARNING * * *h5 j.5/45 --------=hg5 1.4h: h= < _The gnoll hits you but does no damage.hq:$  *,*** *,* *,**  *,,,* #.* *,* ***>  *#.# ***,* #.# **,*  *,* #,* #.#  *,** #.* #.#   #.* #.# *,.*   #.#*#.# *.#* ##..##.###*##.# ......j@j#..##.#.#....... *#.*#..j###..###<###....§## #...### ....# ha;..#.##  ..  You scratch the gnoll.  The gnoll is heavily wounded.hK *,*** *,* *,**  *,,,* #.* *,* ***>  *#.# ***,* #.# **,*  *,* #,* #.#  *,** #.* #.#   #.* #.# *,.*   #.#*#.# *.#* ##..##.###*##.# h......j@j#..##.#.#....... *#.*#..j###..###<###....§## #...### ....# ..#.##  ..  hv  *,*** *,* *,**  *,,,* #.* *,* ***>  *#.# ***,* #.# **,*  *,* #,* #.#  *,** #.* #.#   #.* #.# *,.*   #.#*#.# *.#* hT##..##.###*##.# ......j@j#..##.#.#....... *#.*#..j###..###<###....§## #...### ....# h..#.##  ..  The gnoll hits you with a +0 halberd.  * * * LOW HITPOINT WARNING * * *hp *,*** *,* *,**  *,,,* #.* *,* ***>  *#.# ***,* #.# **,*  *,* #,* #.#  *,** #.* #.#   #.* #.# *,.*   #.#*#.# *.#* ##..##.###*##.# ......j@j#h`..##.#.#....... *#.*#..j###..###<###....§## #...### ....# ..#.##  ..  h5+The gnoll hits you with a +0 halberd.  * * * LOW HITPOINT WARNING * * *  The gnoll hits you from afar with a +0 spear.  * * * LOW HITPOINT WARNING * * *club.  You die...hRr-2/45 --------h/  --more--hې h_ Inventory: 13/52 slots Missiles (go to first with ()  h - 6 poisoned darts (quivered) Armour (go to first with [)  d - the +4 plate armour "Caluv" (worn) {rF+ Str+2}a - a +0 leather armour Wands (go to first with /)f - a wand of digging (2) Scrolls (go to first with ?)  b - a scroll of teleportation {unknown}h Ac - 2 scrolls of identify {unknown}  i - 3 scrolls of vulnerability {unknown}  j - 3 scrolls of blinking {unknown}  k - a scroll of noise {unknown}l - 2 scrolls of amnesia {unknown}  m - a scroll of fog Potions (go to first with !)  e - a potion of haste  g - a potion of attraction {unknown}h hU,h/hGoodbye, deadmagic.168 deadmagic the Ruffian (level 5, -2/45 HPs)Began as a Revenant Delver on Aug 27, 2025.hCWas a Follower of Beogh.Slain by a gnoll... wielding a +0 club(4 damage)... on level 3 of the Dungeon.The game lasted 00:04:35 (2245 turns). Best Crawlers -1.61832976 tswnTrFi-27 escaped with the Orbhyn2.53669455 tswnTrCA-27 escaped with the Orb3.51342845 tswnVSCA-27 escaped with the OrbhK4.50220623 tswnMiFi-27 escaped with the Orb5.50006122 tswnhTrFi-27 escaped with the Orb6.49116440 tswnAtWr-27 escaped with the Orb7.48116731 tswnMiWn-27 escaped with the OrbhK8.45897621 tswnReBr-27 escaped with the Orb9.44705861 tswnh+KoCK-27 escaped with the Orb  10.37259644 spf3250 VSFi-27 escaped with the Orb  11.27190555 planckenst GnEE-27 escaped with the OrbhP; K [?25h[?0c [?1051l[?1052l[?1060l[?1061l