5Fh Player: deadmagic Game: DCSS 0.33 Server: crawl.dcss.io Filename: 2025-08-27.17:53:57.ttyrec Time: (1756317237) Wed Aug 27 17:53:57 2025 6Fh] [?1051l[?1052l[?1060l[?1061h6Fh V)0[?7h[?25l[?1c6Fh 6Fh 6Fh Welcome, deadmagic. Please select your species. SimpleIntermediateAdvanced a - Mountain Dwarfj - Humans - Coglin b - Minotaurk - Koboldt - Vine Stalker c - Merfolkl - Revenant  u - Poltergeist d - Gargoylem - Demonspawnv - Demigod e - Draconiann - Djinniw - Formicid f - Trollo - Sprigganx - Naga g - Deep Elfp - Tenguy - Octopode h - Armataurq - Oniz - Felid i - Gnollr - BarachiA - Mummy Revenants are skeletal undead who are strong at melee combat and can empower damage-dealing spells by consuming memories they harvest from their victims. + - Recommended species * - Random species # - Recommended character ! - Random character % - List aptitudesSpace - Pick background first ? - Help Tab - Revenant Necromancer9FhS 9Fh 9Fhy ZWelcome, deadmagic the Revenant. Please select your background. WarriorAdventurerMage a - Fighteri - Artificerp - Hedge Wizard b - Gladiatorj - Wanderer9Fh q - Conjurer c - Monkk - Delverr - Summoner d - Hunters - Necromancer 9Fh ie - BrigandWarrior-maget - Forgewright 9Fh/ Zealotl - Warperu - Fire Elementalist f - Berserkerm - Hexslingerv - Ice Elementalist g - Cinder Acolyten - Enchanter9Fh w - Air Elementalist h - Chaos Knighto - Reaverx - Earth Elementalisty - Alchemist Necromancers start out with the Soul Splinter spell. Eventually, they can turn the dead into allies and use the life force of the living to restore themselves.+ - Recommended background9Fh * - Random background # - Recommended character ! - Random character % - List aptitudesSpace - Change species ? - Help Tab - Revenant Necromancer;Fh ;Fh;FhHdeadmagic the Grave RobberRevenantHealth: 14/14 ========================Magic: 3/3========================AC: 2Str: 11EV: 11Int: 14SH: 0Dex: 9XL:  1 Next:  0% Place: Dungeon:1Noise: ---------  Time: 0.0 (0.0)a) +0 daggerCast: Soul Splinter#####+######.........##.........##..⌠...⌠..##.........#+....@....+#.........##$.⌠...⌠..##.........##.........#;FhpI#####+#####;FhJ;FhWelcome, deadmagic the Revenant Necromancer.The heart of this dungeon contains the fabled artefact, the Orb of Zot.;Fh;FhsDPress ? for a list of commands and other information.  Found 7 gold pieces.;FhJ;FhM[ _Found a staircase leading out of the dungeon....... #.##................#####.##.........#.....@.....##..⌠...⌠..17.0 (17.0)###.#.##.##..#......... ... #.###.'....<.... #... #.# ###.........Fh5{##.#.##.##..#....... #...##.###.'....<....+#...##.# ###.........#########...##.## #..⌠...⌠...........##.......########..###.### ##..##...######+#### #....##..... #.##@..##.#......##.....#+#.K>Fh5L# .......>Fh7>FhG>:K.>Fh?;---3.0)>FhE>FhG>FhGX #..#.'....<....+ ###.........#########...##.## #..⌠...⌠...........##.......########..###.### ##..##...######+#### #....##..... #.##...#...##.@....#K...#+#.....#  .#KK 2 kobolds (1 wandering).................K....>Fh}_  A kobold comes into view. It is wielding a +0 dagger.>Fh b7  The kobold shouts!>Fhfj Kr   rat (wandering)r.  The kobold hits you with a +0 dagger.>Fhk3--==-4>Fhcr>FhxtV _A rat comes into view.>Fh_<  The rat squeaks loudly.>Fh`>Fh6hZKrr.>Fhi9/14 ---------5>Fhp>Fhr _You hit the kobold but do no damage. The kobold hits you with a +0 dagger.>FhF >Fh >FhȘ AKr.>Fht .-6>Fh4 >FhN _You hit the kobold but do no damage. The kobold closely misses you.>Fh 8  You hit the kobold.>Fh m  The kobold is heavily wounded.>Fh!( GKr.>Fh) r10/14==------7>Fh@/ >Fh1 S _The kobold barely misses you.?Fh !###.#..#.........###.'....<....+ #...##.# ###.......########...##.#⌠...⌠..........##..# .########..###.####.........##..##...######+######....##.....##@..#...#......#.K...###+#.. ..K ...r .# .............?Fh ,?Fh. ?Fhr K.Kr.8/14 ----8?Fh w _The kobold attacks as it pursues you! The kobold hits you with a +0 dagger.?Fh4 ...........##..⌠...⌠###.#..#.........##.##.'....<....+ #...##.# ###.......########...##.#⌠...⌠..........##..# .########..###.####.........##..##...######+######...@##.....#.##...#...##.K.....#.....?Fh ###+#.K ..r . .# ?Fh ?Fh ?Fh8 ?Fh K.K.r.?Fh .-9?Fh ?Fh @Fh `  You barely miss the kobold.@Fhp  The kobold is moderately wounded.@FhhK.r.@Fhs7-----=40@Fh;"@Fh9%; _The kobold hits you with a +0 dagger.@Fh]" #.......#####.##.........# #...........##..⌠...⌠..# ###.#.##.##..#.........# #...##.###.'....<....+  #...##.# ###.........# ########...##.## #..⌠...⌠..# ...........##..# #.# .########..###.####.........# ##..##@..######+######....##......#.##K..#...###.#.K.....##.#..r..## .+#+#.....# #......#...##@Fh' ,@Fh++ xK..   kobold@Fh, d8=-1@Fh 2 @Fh3 AFh4oa  You closely miss the kobold.AFh#w rr   rat  The kobold is moderately wounded.AFh&xd7-=2AFh}AFh; _The kobold hits you with a +0 dagger.AFh8  You hit the kobold.AFhn  The kobold is severely wounded.AFh@SrKK 2 koboldsAFhh6---3AFhw#AFh%; _The kobold hits you with a +0 dagger.AFhLw _The kobold hits you with a +0 dagger.  You hit the kobold.  The kobold is severely wounded. _The kobold hits you with a +0 dagger.  You closely miss the kobold.  The kobold is severely wounded.AFhS[.   koboldAFhT&4AFhZAFh\L _The kobold misses you.AFh7H d  You hit the kobold.AFhN b.rK AFhT .85AFh`Y AFhA[  AFh[ <_You kill the kobold!AFh  You hit the rat.  The rat is severely wounded.AFh .r   ratAFh U5----6AFhH > _The rat bites you.BFh%  BFhYou hit the rat.BFhBFhkKK   koboldBFh&16BFh 7BFhA#BFh6&G _You kill the rat!BFh{   ..  #.  #...##.<....+  #...##.#   #.##   ..#   #.###  ##..##@..#  #...K##......  #.##...#...##  #.#......#.#  #.#..r..## .+  #+#.....# #  ......#  BFhvh.......#   BFh   ..  #.  #...##.<....+  #...##.#   #.##   ..# BFhk  #.###  ##..##@..#  #...K##......  #.##...#...## BFh #.#......#.# BFh#.#..r..## .+ #+#.....# #  BFhۉ...BFh9 ....BFh BFh4  You hit the kobold but do no damage. The kobold hits you with a +0 dagger.BFh U4----8BFhl _* * * LOW HITPOINT WARNING * * *BFhg BFh &9BFh- BFh _You closely miss the kobold. The kobold barely misses you.BFh#^ z    ..  #.  #...##.<....+  #...##.#   #.##   ..#   #.###  ##..##@..#  #...K##......  #.##...#...##  #.#......#.#  #.#..r..## .+  #+#.....# #   ......#  .......#   You hit the kobold.  The kobold is moderately wounded.BFh#8f   ..  #.  #...##.<....+  #...##.#   #.##   ..#   #.###  ##..##@..#  #...K##......  #.##...#...##  #.#......#.# #.#..r..## .+ #+#.....# #  ... ....   The kobold hits you with a +0 dagger.3---50BFh=BFh5@V _* * * LOW HITPOINT WARNING * * *CFh})  You miss the kobold.The kobold is moderately wounded.1 _The kobold completely misses you.CFh[x    ..  #.  #...##.<....+  #...##.#   #.##   ..#   #.###  ##..##@..#  #...K##......  #.##...#...##  #.#......#.#  #.#..r..## .+  #+#.....# #   ......#  .......#   You hit the kobold.  The kobold is severely wounded.CFh'   ..  #.  #...##.<....+  CFhf(#...##.#   #.##   ..#   #.###  ##..##@..#CFh(  #...K##......  CFh($#.##...#...##  #.#......#.#CFh(l #.#..r..## .+ CFh(#+#.....# #  CFh)... CFhO)L.... CFh0J  The kobold hits you with a +0 dagger.CFh152---CFh12CFh6CFh8V _* * * LOW HITPOINT WARNING * * *CFhȂ CFh You barely miss the kobold.The kobold is severely wounded.3CFhCFhT _The kobold closely misses you.CFh8  You hit the kobold.CFhD)CFhaf254Soul SplinterCFhnCFh CFhTCFh&_You kill the kobold!CFhCFh9  #...........##..⌠...⌠..# ###.#.##.##..#.........# #...##.###.'....<....+ #...##.# ###.........#########...##.## #..⌠...⌠..#CFh,  ...........##..# #.........# .########..###.####.# ##..##...######+##### #...@##......  #.##...#...## #.#......#.# #.#.....## .+ #+#.....# # ......#.......#....#..CFh7 CFh [3==-5CFh CFh-  Things that are here: _a +0 dagger; a +0 dagger; a kobold corpseCFh CFhv U-DFh3DFhDFhiDFhDFh,DFhDFh.DFh,DFh{DFh==4=DFhDFhDFhDFhDFhDFhDFh,DFhDFh75DFhF===DFhDFhDFhDFh;DFh,DFhDFhDFhDFhDFhDFhT:==DFhDFhDFhDFhM6==DFhDFh,DFhDFh,DFhDFhx,DFhDFhDFhcY7====DFhDFh,DFhDFh9,DFh$DFhDFh+ DFh* DFh DFhH :==DFh DFhDFh#8DFh0=DFhDFhZDFhDFh9DFh,DFh DFh,DFh4DFhDFh_9===DFh9DFh ,DFh!DFh",DFh#DFhI&,DFh'DFh)DFhJ):==DFh*DFh,DFh-R10/14==DFhD.DFh/0,DFh1DFh3,DFh5DFh6,DFhw7DFhW9DFh9k1===DFh<DFh=DFh=DFh@DFhHADFhADFhCDFhF,DFhSGDFhhIDFhI#=DFhIDFhJDFhLDFhME2==DFhNDFhQ,DFhQDFhS,DFh)UDFh3W,DFh{XDFhj`3====DFh*aDFhOc,DFhdDFhf,DFhgDFhYof==DFht_ _You start resting.DFh}1104.0 (49.0)DFhL[4==5.0 (50DFhfDFhJ" _HP restored.EFhEFhH   Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   0.0   0.8  +1   g + Spellcasting 2.0   3.6  -1          EFh  b - Unarmed Combat   0.0   0.8  +1   h + Necromancy4.0   5.0   0           c - Short Blades   0.0   1.2  -1      EFh          d - Armour   0.0   1.2  -1  EFh>     e + Dodging1.8   2.4  -1      f + StealthEFhr 2.2   2.1  +2      EFh             EFh         EFh         EFh                                     The relative cost of raising each skill is in cyan.  EFh The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsFFh e * Dodging   1.8FFhq o e - Dodging   1.8HFhQ  h * Necromancy   4.0HFhgp h - Necromancy   4.0HFhL_  g * Spellcasting   2.0HFh p g - Spellcasting   2.0IFhIFhCIFhTIFh#...........##..⌠...⌠..# deadmagic the Grave RobberIFhf###.#.##.##..#.........# Revenant#...##.###.'....<....+ Health: 14/14 ========================#...##.# ###.........# Magic: 3/3IFh========================########...##.## #..⌠...⌠..# AC: 2IFhōStr: 11...........##..# #.........# EV: 11IFhInt: 14.########..###.####.........# SH: 0Dex: 9IFh!i##..##...######+##### XL:  1 Next: 25% Place: Dungeon:1#...@##......IFhNoise: ---------  Time: 105.0 (0.0)#.##...#...##a) +0 dagger#.#......#.#Cast: Soul Splinter#.#.....## .+IFh#+#.....# #......#IFhʎ.......#........#..........IFhUYou hit the kobold. _You kill the kobold!IFh;Things that are here: _a +0 dagger; a +0 dagger; a kobold corpse _You start resting. IFhj#_HP restored.IFhIFhIFhIFhؠJFht3JFhJFh_JFhJFhJFh,JFhu,JFhJFhJFh! #...##.# ###.........#########...##.## #..⌠...⌠..#...........##..# #.........#.########..###.####.# ##..##...######+##### #...)##......  #.##...#...## JFhR #.#......#.#  #.#@....## .+7.0 (2 #+#.....# #   ....... ........#........JFhJ.......(.... JFh8JFh+8.0 (3JFhJFh\% _Found 5 stones.JFh} 3JFh JFh? JFhL BJFh JFhC ,JFhʏ JFhÔ JFh ,JFh JFhO JFh ,JFh JFh8 JFh ,JFh JFh JFh ,JFh JFh JFh ,JFhU JFh JFh= ,JFhk JFh JFh ,JFh< JFh JFh ,JFhw JFh JFh ,JFh JFh JFh ,JFh JFh JFh' ,JFh5 JFh JFh! ,JFh JFh- JFh ,JFh JFh JFh] ,JFh1 JFh  #......... #.........(.... JFh #............#### #####........#  #######........# #.......########JFh. #.......# #.......# JFh^ #..@....# #######.#  #.# JFh `#.# #.# JFh 3.# JFh JFh 024.0 (16.0)JFh ,5.0 (17JFh JFhP _ _d - a sedimented coppery potionKFhMIKFh)NKFhO,KFhR,KFh(T,KFhUKFhWKFhXKFhXKFh(ZKFh[KFh],KFh^]KFh^KFh`,KFh`KFhaKFhCc,KFhcKFhdKFheKFhfKFhvfKFhiKFhFj,KFhBkKFhlKFhmKFhmKFhnKFh.oKFhAp,KFhpKFhqKFhrKFhsKFhcsKFhtKFhv{#######.##.##.#KFh{#.#  #.#  #.#  #.#  #.#  #@# KFh{...r....# ######### Soul Splinter KFh|h r   rat (asleep)KFh,-36.0 (11KFh,7.0 (12KFhKFhV _A rat comes into view.KFh  #.# #.# #.# #.# #.# #.# #.#########.#....r..@.###########KFh KFhl 18.0)KFh9 KFh KFhN  #.# #.# #.# #.# #.# #.# #.##.#.r.@..##KFhUT KFhOW R.rrKFh[X &====KFhX 9KFhY\ KFh^ - _The rat squeaks loudly.KFhP  You hit the rat.  The rat is moderately wounded.KFh\=---40KFhKFhH; _The rat bites you but does no damage.LFh5  You hit the rat.LFh/. LFhR33---1Soul SplinterLFhLFh LFh9_You kill the rat!LFhLFh[LFhLFhH _No target in view!LFhPLFhu LFh"LFh%H _No target in view!LFh LFh   Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   0.0   0.8  +1   g - Spellcasting   2.0   3.6  -1  LFhe s         b - Unarmed Combat   0.0   0.8  +1   h - Necromancy   4.0   5.0   0  LFh ^    LFh      c - Short Blades   0.0   1.2  -1      LFh          d - Armour   0.0   1.2  -1      LFh4 - e - Dodging   1.8   2.4  -1      LFh` 8f + Stealth2.3   2.1  +2      LFh         LFh         LFh                 LFh@         LFha l    LFh         LFh         LFh     The relative cost of raising each skill is in cyan.  LFh* The species aptitude is in white.  [?] Help[=] set a skill target  LFhX [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsMFhMFh8MFhi#.#deadmagic the Grave Robber#.#Revenant#.#Health: 14/14 ========================#.#Magic: 3/3========================MFh#.#AC: 2Str: 11#.#EV: 11Int: 14#.#SH: 0Dex: 9#########.#XL:  1 Next: 33% Place: Dungeon:1MFh.......@..#Noise: =--------  Time: 141.0 (0.0)###########MFha) +0 daggerCast: Soul SplinterThe rat is moderately wounded. _The rat bites you but does no damage.  You hit the rat. _You kill the rat! _No target in view! _No target in view!MFhAMFh%MFhXMFhMFhR MFh   Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   0.0   0.8  +1   g - Spellcasting   2.0   3.6  -1  MFhi          b - Unarmed Combat   0.0   0.8  +1   h - Necromancy   4.0   5.0   0           c - Short Blades   0.0   1.2  -1  MFh         MFh ,     d - Armour   0.0   1.2  -1  MFh S    MFh - e - Dodging   1.8   2.4  -1      MFh f + Stealth2.3   2.1  +2  MFh> a    MFha         MFh l    MFh a    MFh         MFh _    MFh0         MFhT         MFh         MFh         MFh a    MFh pThe relative cost of raising each skill is in cyan.  MFh. The species aptitude is in white.  [?] Help[=] set a skill target  MFh [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsNFheU= c + Short Blades 0.0OFh TargetTarget--  --  --  --  --  --  --  --  a-z] set[-] clear selected targetcost|targetsOFh [?25h[?0cOFhH 10 PFh<- [?25l[?1cPFh1.0  -1 current training targets, if any.=] set aall targetsPFh PFh 2#.#deadmagic the Grave Robber#.#Revenant#.#Health: 14/14 ========================#.#Magic: 3/3========================#.#AC: 2Str: 11#.#EV: 11Int: 14#.#SH: 0Dex: 9#########.#XL:  1 Next: 33% Place: Dungeon:1.......@..#Noise: =--------  Time: 141.0 (0.0)###########a) +0 daggerCast: Soul SplinterThe rat is moderately wounded. _The rat bites you but does no damage.  You hit the rat. _You kill the rat! _No target in view! _No target in view!PFh PFh PFh PFh PFh" 3PFh|# PFhy% PFh& PFhB+ f _PFh+ PFh+ PFh- PFh. ,PFhb/ PFh0 PFh1 ,PFh2 PFhA4 PFh5 ,PFh6 PFh37 PFh8 ,PFhV9 PFh: PFh; ,PFh; PFhc= PFh> ,PFh2? PFh@ PFhA ,PFhvB PFhC PFhE ,PFhE PFhF PFhH PFh7H PFhH PFhJ PFhQ  #.# #.# #.# #.# PFhQ 9#.##############.##.............# #.############# #@# -PFhR  #.# ..#Soul Splinter.###PFh@R ~#b#b   bat (asleep)PFhZ 052.0 (11.0)PFh \ F-3.0 (12PFh;` PFhb V _A bat comes into view.QFh2 ############.............############.# #..#.###b QFhQFh14.0)QFhQFhDQFhz  #.#   #.#   #.#  #############.#   #.............#   #.#############  QFh$w #.#  ###.#  #.@.#   #.###   #b   ##      QFh6<5QFh QFhQFhN 1  #.#   #.#  #############.#   #.............#   #.#############  QFh v #.#  ###.#  #...#  #@###  QFh  #b.......  #########   QFh, ,   QFh QFhʙ &6QFh QFh QFh e  The helpless bat fails to defend itself.  You hit the bat.QFh 2.QFh f417Soul SplinterQFhŸ QFh G _You kill the bat!QFh4QFhQFhH _No target in view!RFhZ3RFh'RFh| _RFh XRFh RFh RFh RFhIRFh},RFhRFhcRFhx,RFh RFhuRFh,RFh RFhhRFh,RFhRFhHRFh;,RFhRFhRFh-,RFhxRFhRFh RFhZ!RFh!RFh#RFhB$,RFh$RFh%RFh'RFh9'RFh'RFh(RFh)RFh)RFhF*RFh+RFh,,RFh-RFh<.RFhS/,RFh/RFh0RFh1,RFh2RFh3RFh4RFh4RFh5RFh6RFh7,RFh48RFh9RFh:RFh:RFh=;RFh<RFh=RFh=RFh>RFhQ?RFha@,RFhARFh&BRFh>CRFhgCRFhCRFhERFhF,RFhLFRFhFRFhmG,RFhGRFhHRFhH,RFhIRFhJRFhjK,RFhKRFhLRFhMRFhNRFhNRFhORFhlQBRFh;SRFhTRFhTRFhURFhVRFhX,RFhYRFhZRFho\,RFh#]RFh_RFhZ`,RFhaRFhbRFhd,RFhdRFhGkH.# .##.# .##.# .##.# .##.# .##.# ##.#  #.#  #@#  #.# ################.# .................# ################## RFh?n090.0 (33.0)RFho,1.0 (34RFhqRFhtU _e - a sapphire potionRFhg3RFhRFh!RFhRFhnRFhCRFhRFh,RFh/RFhWRFhc,RFhRFhRFhd,RFhRFhRFh,RFhqRFhpRFhRFhRFhRFh "     . .#+ .# .# .# .# # .# #. ###.##.##.##.#RFh ?...#...b##...+#...##...#...'8.0 (7.0)b   bat (asleep)RFh L  As you open the door, it creaks loudly!RFh, RFh RFh  >.bbRFh1 a======9.0 (8Soul SplinterRFhf RFh _A bat comes into view. _Found a scroll labelled RUTHIE FIVUIZ.SFhMq#######$..##?....#+.#.b.##...#.... .. ##.SFh r.SFhsSFhtSFh|&.bSFh~d=-----200.0 (1SFhσSFh) _Found 13 gold pieces. The bat misses you. _There is an open door here.SFh/  You closely miss the bat. The bat hits you but does no damage.SFh,b.SFhD-----1SFhSFhQ _The bat closely misses you.SFhK.......####### #... $..##.?....#+.b#.@.###'## .##SFheSFhSFhW&b.SFhS&2SFhSFh` : _The bat hits you but does no damage.SFh0.......####### #... #$..##.?....#b.+...##'## .##SFh3,SFh:".bSFh<&3SFhBSFhEI _The bat misses you.SFh^ #### ........####### #... #$..###.?.....#b+...##'## .SFh SFh &b.SFh &4SFh SFh : _The bat hits you but does no damage.SFh{ \(......####..S.......####### #... $..###.?..#...b.#+...##'##S   ball python (constriction, asleep)SFh: SFh SFh޴ m  A ball python comes into view.SFhS &5SFhG SFh : _The bat hits you but does no damage.SFhK @  You barely miss the bat.The ball python hisses angrily..Sb.S)SFh7 &6SFh@ SFh# T _The bat completely misses you.TFh~^X.(......####...S.......####### #... $..##?..b#...@.####...+...##'##TFh^,TFhZgR.S.bTFhg&7TFhpTFhsQ _The bat closely misses you.TFhp5  You hit the bat.TFh$rTFhy.S†S   ball python (constriction)TFhy TFh!/508TFhӅTFhG _You kill the bat!TFh.#(......### ........####### #... $.S##?.@.....†####...+...##'##TFhUR  The ball python bites you but does no damage.TFhf&9TFhTFh)X _The ball python barely misses you.TFh@n  You hit the ball python but do no damage.TFhV3--10TFhTFhWt _The ball python bites you. The ball python closely misses you.TFhF o  You hit the ball python.  TFh The ball python is heavily wounded.The ball python bites you but does no damage.TFh &1TFh3 TFh Y _The ball python closely misses you.TFh#  You hit the ball python.  The ball python is severely wounded.TFh% &2TFh$, TFh|/ _The ball python closely misses you. x2; The ball python barely misses you.TFhG=  You hit the ball python.TFh"O1.TFh|Te83Soul SplinterTFhee _You kill the ball python!UFhK"UFh%UFh,UFh.H _No target in view!UFhSUFhVUFh)]UFh_H _No target in view!UFh%3UFh&UFh)UFh-4== _UFh/,UFh0UFh2UFh4,UFh6UFhB..#..##.....(......#......#####...# ##..# #...# ##..# #...#..## #...#..#UFh\Cl #$..###..# #.@...#-..# #....†# ##.# ###...+  #.# #...#  #.# UFhC #...#  #.# #...#  #.# ##'##  #.# #.#  #.# #.#UFhJ+6.0 (3UFhdME-7.0 (4UFhRUFhUc _f - a scroll labelled RUTHIE FIVUIZUFhq 3UFh UFh UFh ==UFhN UFh M _You now have 20 gold pieces (gained 13).UFhǬ 3UFhp UFhA UFh ,UFhw UFh UFh ,UFh UFh UFhV ,UFh UFhh UFh ,UFh UFhX UFht ,UFh UFh; UFh+ UFh^ UFhT UFh UFh ,UFhO UFh4 UFh ,UFh6 UFh UFh # # .. # .. # #. #######.# .......##.### .......##...## (......#.....## ####...#..#### #...##...@# 30.0 (13.0)#...#####...# ## #...# ###.#  #...### .# #.....# . #....†# #. UFh ###...+ .> #...# ## #...#UFh UFh ,1.0 (14UFh Q _Found a stone staircase leading down.UFh3UFh UFhUFh@XUFhUFhUFhWUFhUFhg# .. # #. .# #######.# .#...##.##.###...## 0##.....## .# .#####...#..#### .#####.UFh(# #...##....##.......# #...#####3.0 (2.0) ## #...# ###.#  #...### #.# UFh#.....# #..#....†# ###.###...+ .>...# ###...# UFhUFh +4.0 (3UFh UFhK _Found 3 flux baubles.VFhsJ IVFhM VFhS XVFhT VFhU VFhU VFhW VFhqY ,VFh%Z VFh\ VFh] ,VFhH^ VFhL` VFha ,VFhb VFh$d VFhe ,VFhuf VFhi VFhj BVFhk VFhl ,VFh|m VFhp VFhB m  There is a stone staircase leading down here. _VFh VFh VFh VFh VFh BVFh VFh ,VFh VFh VFh ,VFh! VFh VFh9 VFh VFh VFh VFhg VFh VFh> VFh VFhE VFhI VFhM VFhN ,VFhoO VFhv] ..⌠..# .....# .....# ># # +##### .# # ....#.# .#... .... . #####.#.# . #...@.#.#662.0) .. #.#.###.#.# #. #.#...#.#.# #.# #.#.....#.# #.### #.#.#...#.# #...## #0#.###.#.# .....## #.#....... ...#..#####.#####.######.# ...##....##..............#VFhb VFhje ,7.0 (33VFhj VFh%q ; _Found a stone staircase leading down.WFh.3WFhWFhtWFhWFhBWFhy,XFh ....#⌠..# .## .# !. .. .<....+ #.. #.# ......# #.. #.# ...⌠..# #..###.# ......# ####....#.# #....# ....g....># .# #+##### #@#.##.# # #......#.#. #.###.#......Soul Splinter #..........# ... #####.#.####  .. #.....#.#XFh [44mg   hobgoblin (asleep)  .. #.#.###.#.#  #. #.#...#.#.# ##.# #.#.....#.#71.0 (4.0) .  A hobgoblin comes into view.2.0 (5Soul SplinterXFh7JL _The hobgoblin moves out of view.XFhl#XFh#XFh%XFhJ)XFh0M..# ⌠.## .....# !. .. .<....+. #.#. #.#XFh%1⌠..# #..###.# ####....#.# ......# .......@.># .# #+##### .##.#g#.#.##.# # XFh1# #......#.#Soul Splinter#.###.#...........#.###g   hobgoblin.XFh4&0XFh:@g.XFhk>+3.0 (1XFh@XFhBBXFh" XFh XFh[ XFh ` _A hobgoblin is nearby!YFhUd  You hit the hobgoblin.  The hobgoblin is lightly wounded.YFha1------=4YFh@YFhG- _The hobgoblin hits you.YFhf=  You hit the hobgoblin but do no damage.The hobgoblin is lightly wounded.YFh=8/14 -----------5YFhCYFhE- _The hobgoblin hits you.YFhu  .# .## !. .. .<....+ #.. #.#  #.. #.#  #..###.#  ####....#.# #  ......g@.># .#  .##.#.#.#.##.# #  # #......#.#.  #.###.#......  #..........#  #.####  .. YFh.#  .. #  #.  You closely miss the hobgoblin.The hobgoblin is lightly wounded.YFh k  .# .## !. .. <....+ #.. #.#  #.. #.# YFhk D #..###.#  ####....#.# #  ......g@.># .#  .##.#.#.#.##.# #  # #......#.#. YFhl  #.###.#... #.......... #.####  .. .# YFh@l .. #  #. YFhqt  YFht 6 The hobgoblin hits you.YFhu ?3-------------YFhu 6YFh| YFht~ V _* * * LOW HITPOINT WARNING * * *YFh^ YFh YFh YFh ^ _You are too injured to fight recklessly!YFh1 YFh2 YFh: YFh=  YFh= P_You are too injured to fight recklessly!ZFhZFhZFhZFha^ _You are too injured to fight recklessly!ZFh  You hit the hobgoblin.  The hobgoblin is heavily wounded.7ZFhI ZFh V _The hobgoblin barely misses you.ZFhj  You hit the hobgoblin but do no damage.The hobgoblin is heavily wounded.ZFh c4=-------8ZFh- ZFhi W _The hobgoblin closely misses you.ZFh$%  .# .## !. .. .<....+ #.. #.#  #.. #.# ZFh$ #..###.#  ####....#.# #  ......g@.># .#  .##.#.#.#.##.# #  # #......#.#.  #.###.#......  ZFh$#..........#  #.####  .. ZFh %.#  .. #  #.  You barely miss the hobgoblin.The hobgoblin is heavily wounded.ZFh .# .## !. .. <....+ #.. #.#  #.. #.#  #..###.#  ####....#.# #  ......g@.># .#  .##.#.#.#.##.# #  # #......#.#.  #.###.#...ZFh #.......... #.####  .. .#  .. #  #. ZFh<  The hobgoblin hits you.ZFhH3-9ZFhxZFhV _* * * LOW HITPOINT WARNING * * *[Fh  You hit the hobgoblin but do no damage.The hobgoblin is heavily wounded.80[Fhe[FhV _The hobgoblin barely misses you.[Fh# _The hobgoblin barely misses you.  You hit the hobgoblin.  The hobgoblin is severely wounded.  The hobgoblin hits you.  You die...[Fh bN0------[Fht/  --more--[FhiM [FhET UInventory: 6/52 slots Hand Weapons (go to first with ))  a - a +0 dagger (weapon) Armour (go to first with [)  b - a +0 robe (worn) Scrolls (go to first with ?)  f - a scroll of blinking {unknown} Potions (go to first with !)  c - a potion of magicd - a potion of enlightenment {unknown}  e - a potion of curing {unknown}\Fh<\FhGoodbye, deadmagic.4 deadmagic the Grave Robber (level 1, 0/14 HPs)Began as a Revenant Necromancer on Aug 27, 2025.Slain by a hobgoblin (3 damage)... on level 1 of the Dungeon.The game lasted 00:00:31 (280 turns). Best Crawlers -1.61832976 tswnTrFi-27 escaped with the Orb2.53669455 tswn\Fh6TrCA-27 escaped with the Orb3.51342845 tswnVSCA-27 escaped with the Orb4.50220623 tswnMiFi-27 escaped with the Orb5.50006122 tswnTrFi-27 escaped with the Orb6.49116440 tswnAtWr-27 escaped with the Orb7.48116731 tswnMiWn-27 escaped with the Orb\Fh58.45897621 tswnReBr-27 escaped with the Orb9.44705861 tswnKoCK-27 escaped with the Orb  10.37259644 spf3250 VSFi-27 escaped with the Orb  \Fhc11.27190555 planckenst GnEE-27 escaped with the Orb  12.24341751 oddsox OnSh-27 escaped with the Orb  13.22149653 AutarchDCS ReIE-27 escaped with the Orb  \Fh314.20268638 sewnkin DsEE-27 escaped with the Orb]Fh]Fh$]Fh%? [?25h[?0c [?1051l[?1052l[?1060l[?1061l