=iM Player: deathsinfermo Game: DCSS 0.34 Server: crawl.dcss.io Filename: 2026-05-01.18:17:33.ttyrec Time: (1777659453) Fri May 1 18:17:33 2026 >iU [?1051l[?1052l[?1060l[?1061h>iWW V)0[?7h[?25l[?1c>i` >id >icn Welcome, deathsinfermo. Please select your species. SimpleIntermediateAdvanced a - Gnollj - Humans - Coglin b - Minotaurk - Koboldt - Vine Stalker c - Merfolkl - Revenantu - Poltergeist d - Gargoylem - Demonspawnv - Demigod e - Mountain Dwarf  n - Djinniw - Formicid f - Draconiano - Sprigganx - Naga g - Trollp - Tenguy - Octopode h - Deep Elfq - Oniz - Felid i - Armataurr - BarachiA - Mummy Mountain Dwarves are strong melee fighters and capable heavy-armoured casters. They can use scrolls to enchant even some artefacts. + - Recommended species * - Random species # - Recommended character ! - Random character % - List aptitudesSpace - Pick background first ? - Help Tab - Mountain Dwarf FighterXiXiXiėWelcome, deathsinfermo the Poltergeist. Please select your background. WarriorAdventurerMage a - Fighter i - Artificerp - Hedge Wizard b - Gladiatorj - Wandererq - Conjurer c - Monkk - Delverr - Summoner d - Hunters - Necromancer e - BrigandWarrior-maget - Forgewright Zealotl - Warperu - Fire Elementalist f - Berserkerm - Hexslingerv - Ice Elementalist g - Cinder Acolyten - Enchanterw - Air Elementalist h - Chaos Knighto - Reaverx - Earth Elementalisty - Alchemist Fighters are equipped with armour and shield, as well as a weapon of their choice and potions of might. + - Recommended background * - Random background # - Recommended character ! - Random character % - List aptitudesSpace - Change species ? - Help Tab - Mountain Dwarf Fighter[i TABLES OF APTITUDES The following three tables describe all aptitudes of the various species for the various skills. Knowledge, neither explicit nor implicit, of these [i Oare not necessary for winning in Crawl. The qualitative information behind [iº Pthis sheet (i.e., which species are good at which tasks) can be obtained in [i two other ways: - Read the species section in the manual about strengths and weaknesses. - Look at which combinations of species and background are recommended. [i Y -- no aptitude (cannot learn this skill at all)  -5 abysmal aptitude  [i -4 terrible aptitude (learning half as fast as at 0 aptitude)  -3 very poor aptitude  -2 poor aptitude  -1 slightly disfavoured aptitude [i D 0 standard aptitude  +1 slightly favoured aptitude [i% ? +2 strong aptitude  +3 very strong aptitude [i@ k +4 outstanding aptitude (learning twice as fast as at 0 aptitude)  +5 exceptional aptitude [i_ @There are four special values: HP, MP, Experience and Willpower.\i^I0- The HP value indicates the percentage of hit points gained per experiencelevel, 100% being the Human standard. - The MP value indicates a fixed additive modifier to magic points. - The Experience value indicates how much experience has to be earned in\i[ order to gain a new experience level, +0 being the Human standard. Thesevalues use the same scale as the skill aptitudes. - The Willpower value indicates resistance to many magical effects perexperience level, +3 being the Human standard. The abbreviations used for the skills are: \ivzwGeneral skills, Experience Melee and Ranged Combat Spellcasting and Magic -------------------------- ----------------------- ---------------------- Arm - ArmourFgt - FightingSpc - Spellcasting Ddg - DodgingCoj - Conjurations Sth - StealthM&F - Maces & FlailsHex - Hexes\i Shd - ShieldsAxs - AxesSum - Summonings Shp - ShapeshiftingPla - PolearmsNec - NecromancyStv - StavesFrg - Forgecraft Inv - InvocationsUC - Unarmed CombatTrl - Translocations\i7 MEvo - Evocations Thr - ThrowingSBl - Short BladesFir - Fire MagicLBl - Long BladesIce - Ice Magic HP - hit pointsRng - Ranged WeaponsAir - Air Magic MP - magic pointsEar - Earth Magic Exp - experienceAlc - Alchemy\iW. ]i)mWL - willpower Arm Ddg Sth Shd Shp Inv Evo Thr HP MP Exp WL]iq---------------------------------------------------------------------- Human0 0 +1 0 -1+1 0 0 +0% 0 0 +3 Armataur+3 -3 +2 +1 -20 0 -1 +10% 0 -1 +3]i1Barachi]i^+2 +1 0 +1 0-1 +1 0 +0% 0 0 +3 Coglin-1 -1 -1 -3 -2]iH-2 +3 -1 +0% 0 0 +5 Demigod-1 -1 0 -1 -2]ig-- -1 -1 +10% +2 -2 +4 Demonspawn-1 -1 0 -1 -2+3 0 -1 +0% 0 -1 +3]iʯ]iDjinni0 +1 -1 0 -20 0 -2 -10% 0 +1 +4 Draconian-- -1 0 0 -1+1 0 -1 +10% 0 -1 +3Black -- -1 0 0 -1+1 0 -1 +10% 0 -1 +3]i Green -- -1 0 0 -1+1 0 -1 +10% 0 -1 +3Grey -- -1 0 0 -1+1 0 -1 +10% 0 -1 +3]i Pale -- -1 0 0 -1+1 +1 -1 +10% 0 -1 +3Purple -- -1 0 0 -1]i{ +1 +1 -1 +10% 0 -1 +3Red -- -1 0 0 -1+1 0 -1 +10% 0 -1 +3White -- -1 0 0 -1+1 0 -1 +10% 0 -1 +3]i8 :Yellow -- -1 0 0 -1+1 0 -1 +10% 0 -1 +3 Mountain Dwarf +1 -3 -2 +1 -2+3 +1 -2 +10% 0 -1 +4 Deep Elf-2 +2 +3 -2 0+1 +1 0 -20% +2 -1 +4 Felid-- +3 +4 -- -20 +1 -- -30% +1 -1 +6]i Formicid+1 -1 +3 +3 0+2 +1 0 +0% 0 +1 +4 Gargoyle+1 -2 +2 +1 -3+1 -1 -1 -20% 0 0 +3 Gnoll+8 +8 +8 +8 +7+9 +8 +8 +0% 0 0 +3 Kobold-2 +2 +4 -2 -1+1 +2 +1 -20% 0 +1 +3 Merfolk-3 +3 +2 0 +2+1 0 0 +0% 0 0 +3^iMinotaur+2 +1 -1 +2 -30 -1 0 +10% -1 -1 +3 Mummy-2 -2 -1 -2 ---1 -2 -2 +0% 0 -1 +5 Naga-1 -2 +5 -1 -1+1 0 -1 +20% 0 0 +5_i[Human0 0 +1 0 -1+1 0 0 +0% 0 0 +3 Armataur+3 -3 +2 +1 -20 0 -1 +10% 0 -1 +3 Barachi+2 +1 0 +1 0_il[$-1 +1 0 +0% 0 0 +3_i} Arm Ddg Sth Shd Shp Inv Evo Thr HP MP Exp WL ----------------------------------------------------------------------gi; Kobold-2 +2 +4 -2 -1+1 +2 +1 -20% 0 +1 +3 Merfolk-3 +3 +2 0 +2+1 0 0 +0% 0 0 +3 Minotaur+2 +1 -1 +2 -30 -1 0 +10% -1 -1 +3gip[Mummy-2 -2 -1 -2 ---1 -2 -2 +0% 0 -1 +5 Naga-1 -2 +5 -1 -1+1 0 -1 +20% 0 0 +5 Octopode-- 0 +4 0 -1+1 +1 0 -10% 0 0 +3 Oni-1 -1 -2 -1 -1+2 -2 0 +30% 0 0 +4 Poltergeist  -- +1 +5 -1 --gi[-1 -1 +2 -10% 0 0 +4 Revenant-1 -1 +2 -1 --+1 -1 -1 +10% +1 -1 +3 Spriggan-3 +3 +5 -3 +20 +3 0 -30% +1 -1 +7hi<hi Tengu+1 +1 +1 0 -2-1 0 0 -20% +1 0 +3 Troll-2 -2 -5 -1 -1-1 -3 -1 +30% -1 -1 +3 Vine Stalker-2 -2 +3 -1 -10 -1 -1 -30% +1 0 +5hi ----------------------------------------------------------------------Arm Ddg Sth Shd Shp Inv Evo Thr HP MP Exp WLhiFgt M&F Axs Pla Stv UC SBl LBl Rng ----------------------------------------------------------------------ii%f/Humaniiqfb00 0 0 0 0 0 0 0 Armataur-1-1 -2 -2 -1 -1 -1 -1 -3ii)Barachi+2+1 +1 0 +1 +1 +1 +2 0 Coglin0-1 0 -1 -1 -1 -1 0 -1 Demigod-1-1 -1 -1 -1 -1 -1 -1 -1ii:Demonspawn0iidZ-1 -1 -1 -1 -1 -1 -1 -1 Djinni0-2 -2 -2 -1 0 -1 -1 -2ii Draconian+10 0 0 0 0 0 0 -1Black +10 0 0 0 0 0 0 -1Green +10 0 0 0 0 0 0 -1ii Grey +10 0 0 0 0 0 0 -1Pale +10 0 0 0 0 0 0 -1Purple +10 0 0 0 0 0 0 -1Red +10 0 0 0 0 0 0 -1ii"White +10 0 0 0 0 0 0 -1Yellow +10 0 0 0 0 0 0 -1 Mountain Dwarf +1+2 +2 0 +1 0 -2 -1 -2jiajiֻDeep Elf-2-3 -2 -3 0 -2 0 -1 +3 Felid0-- -- -- -- 0 -- -- -- jirFormicid+10 0 0 0 0 0 0 0 Gargoyle+10 -1 -1 0 0 -1 -1 0jizjGnoll+8+8 +8 +8 +8 +8 +8 +8 +8 Koboldjig'+1-1 -2 -2 -1 0 +3 -2 +3kiA Arm Ddg Sth Shd Shp Inv Evo Thr HP MP Exp WLFgt M&F Axs Pla Stv UC SBl LBl Rngki0 Vine Stalker-2 -2 +3 -1 -10 -1 -1 -30% +1 0 +5 ----------------------------------------------------------------------liliA\Deep Elf-2-3 -2 -3 0 -2 0 -1 +3 lihPFelid0-- -- -- -- 0 -- -- -- Formicid+1li[0 0 0 0 0 0 0 0 Gargoyle+10 -1 -1 0 0 -1 -1 0lij Gnoll+8+8 +8 +8 +8 +8 +8 +8 +8 Kobold+1-1 -2 -2 -1 0 +3 -2 +3niMerfolk+1-2 -2 +4 -2 +1 +2 +1 -2 Minotaur+2+2 +2 +2 +2 +1 +1 +2 +1 Mummy0-2 -2 -2 -2 -2 -2 -2 -2ni/ Naga00 0 0 0 0 0 0 -1 Octopode00 0 0 0 0 0 0 0ni B Oni+30 0 0 0 -1 -1 -1 -3 Poltergeist  -1-2 -1 -1 -2 -3 +1 0 -2 Revenant+1-1 -1 -1 -1 +1 -1 -1 -3ni Spriggan-2-3 -2 -3 -3 -2 +1 -2 0 Tengu0+1 +1 +1 +1 +1 +1 +1 +1oi= oi Troll-2-1 -2 -2 -2 0 -2 -2 -4 Vine Stalker-1-1 -1 -1 -1 0 -1 -1 -1 ----------------------------------------------------------------------Fgt M&F Axs Pla Stv UC SBl LBl Rngoiz Spc Coj Hex Sum Nec Trl Frg Fir Ice Air Ear Alc ------------------------------------------------------------------- Human-1 0 0 0 0 0 00 0 0 0 0oiX3oi3Armataur-2 -1 -1 -2 -2 0 -2 -1 -1 -1 -1 -1 Barachi0 +1 +1 +2 -1 +1 +1 +1 +2 +1 0 +1piSCoglin-2 -1 -1 0 0 0 +2 -1 -1 -1 -1 +1 Demigod-2 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 Demonspawn-1 0 0 0 +1 -1 -1 -1 -1 -1 -1 0pidBDjinni+11 +11 +11 +11 +11 +11 +11 +11 +11 +11 +11 +11 Draconian-1 0 -1 0 0 0 00 0 0 0 0piiBlack -1 0 -1 0 0 0 00 0 +2 -2 0Green -1 0 -1 0 0 0 00 0 0 0 +2Grey -1 0 -1 0 0 0 00 0 -2 +2 0piPale -1 0 -1 0 0 0 0 +1 0 +1 0 0Purple +1 0 +1 0 0 0 00 0 0 0 0pi4eRed -1 0 -1 0 0 0 0 +2 -2 0 0 0piWhite -1 0 -1 0 0 0 0 -2 +2 0 0 0Yellow -1 0 -1 0 0 0 +20 0 0 0 0 Mountain Dwarf -2 -1 0 -2 +1 -2 +2 +2 -1 -3 +1 -2pi+ vDeep Elf+3 +1 +3 +1 +2 +1 +1 +1 +1 +1 +1 +1 FelidpiY, -1 -1 +4 0 0 +4 -1 -1 -1 -1 -1 -1 Formicid0 -1 +2 0 0 +2 00 0 -2 +2 +3 Gargoyle-1 +1 -1 -1 -2 -1 -10 0 -2 +2 -2 Gnoll+8 +6 +6 +6 +6 +6 +6 +6 +6 +6 +6 +6pi U  Kobold0 0 0 0 0 0 00 0 0 0 0si ^Spc Coj Hex Sum Nec Trl Frg Fir Ice Air Ear Alcsic; ----------------------------------------------------------------------Fgt M&F Axs Pla Stv UC SBl LBl RnguiG /Felidui -1 -1 +4 0 0 +4 -1 -1 -1 -1 -1 -1 Formicid0 -1 +2 0 0 +2 00 0 -2 +2 +3 Gargoyleui 0-1 +1 -1 -1 -2 -1 -10 0 -2 +2 -2ui Gnoll+8 +6 +6 +6 +6 +6 +6 +6 +6 +6 +6 +6 Kobold0 0 0 0 0 0 00 0 0 0 0viͽ^Spc Coj Hex Sum Nec Trl Frg Fir Ice Air Ear AlcviP ----------------------------------------------------------------------Fgt M&F Axs Pla Stv UC SBl LBl RngwiOFelid-1 -1 +4 0 0 +4 -1 -1 -1 -1 -1 -1 Formicid0 -1 +2 0 0 +2 00 0 -2 +2 +3 Gargoyle-1 +1 -1 -1 -2 -1 -10 0 -2 +2 -2wiGnoll+8 +6 +6 +6 +6 +6 +6 +6 +6 +6 +6 +6 Kobold0 0 0 0 0 0 00 0 0 0 0xi Welcome, deathsinfermo the Poltergeist. Please select your background. Warrior  Adventurer Mage a - Fighter i - Artificer p - Hedge Wizard b - Gladiator j - Wanderer q - Conjurer c - Monk k - Delver r - Summoner d - Hunters - Necromancer e - Brigandxiv Warrior-mage t - Forgewright Zealot  l - Warper u - Fire Elementalist f - Berserker m - Hexslinger v - Ice Elementalist g - Cinder Acolyte n - Enchanter w - Air Elementalist h - Chaos Knight o - Reaver x - Earth Elementalist y - Alchemist ximNecromancers start out with the Soul Splinter spell. Eventually, they can turn the dead into allies and use the life force of the living to restore themselves.+ - Recommended background  * - Random background xi# - Recommended character  ! - Random character % - List aptitudesSpace - Change species ? - Help Tab - Mountain Dwarf FighteriyB iSb iBm deathsinfermo the SneakPoltergeistHealth: 14/14 ========================Magic: 1/1idn ========================AC: 3Str: 7EV: 11Int: 13SH: 0Dex: 15XL:  1 Next:  0% Place: Dungeon:1Noise: ---------  Time: 0.0 (0.0)a) +2 daggerThrow: 9 darts (poison)Fly i[r )ir  ir V #+##  ##..##ir B  #....# ir 3 #....# ir S #@.# is : ####i s  i8s 4  iQs 4  ijs b   is i{ i~ Welcome, deathsinfermo the Poltergeist Brigand.It's a long way down to the Orb of Zot, but that shouldn't be any trouble.i i Press ? for a list of commands and other information.i4 i4 [ _Found a staircase leading out of the dungeon.i i܉ Gear: 5/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a +2 dagger (weapon) Missiles (go to first with () i  d - 9 poisoned darts (quivered)e - 3 curare-tipped darts Armour (go to first with [)  b - a +1 cloak (haunted) i- / c - a +0 cloak (haunted)iiri' deathsinfermo the Sneak Poltergeist Health: 14/14 ======================== Magic: 1/1========================  #+##AC: 3i\|Str: 7  ##..##EV: 11Int: 13  #....#SH: 0Dex: 15  #....#i#XL:  1 Next:  0% Place: Dungeon:1  #@.#Noise: ---------  Time: 0.0 (0.0)  ####a) +2 dagger Throw: 9 darts (poison)iy  Fly  ic   i    Welcome, deathsinfermo the Poltergeist Brigand.It's a long way down to the Orb of Zot, but that shouldn't be any trouble.Press ? for a list of commands and other information. _Found a staircase leading out of the dungeon.iiȤimiqiBiGl  Skill  Level Cost  Apt Skill  Level Cost  Apt a + FightingiIH 1.7   2.4  -1   h - Spellcasting   0.0   1.2  -1           b - Unarmed Combat   0.0   1.7  -3  iH)    c + Throwing2.4   2.1  +2  iH        iH7    d + Short Blades 2.1   2.5  +1  i I@     e - Long Blades   1.1   1.0   0  iI<            f + Dodging1.1   1.7  +1      iI+g + Stealth5.8   2.5  +5      iIl    i#J        iDJa    ieJ_    iJ        iJ        iJa    i#K        i[K        iKThe relative cost of raising each skill is in cyan.  Skills enhanced by cross-training are in green.  [?] HelpiKG[=] set a skill target  iK}[/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targetsi%;i@iH deathsinfermo the Sneak Poltergeist Health: 14/14 ======================== Magic: 1/1========================  #+##AC: 3Str: 7  ##..##EV: 11Int: 13  #....#SH: 0Dex: 15  #....#XL:  1 Next:  0% Place: Dungeon:1  #@.#Noise: ---------  Time: 0.0 (0.0)  ####a) +2 dagger Throw: 9 darts (poison)  Fly         Welcome, deathsinfermo the Poltergeist Brigand.It's a long way down to the Orb of Zot, but that shouldn't be any trouble.Press ? for a list oiJuf commands and other information. _Found a staircase leading out of the dungeon.i?KiLiOi+Qi& i Gear: 5/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a +2 dagger (weapon) Missiles (go to first with ()  d - 9 poisoned darts (quivered)i$ e - 3 curare-tipped darts Armour (go to first with [)  b - a +1 cloak (haunted)  c - a +0 cloak (haunted)isEa - a +2 dagger (weapon). A double-edged fighting knife with a sharp point. Base accuracy: +6 Base damage: 4 Base attack delay: 1.0 This weapon's minimum attack delay (0.5) is reached at skill level 10.  Your skill: 2.1; use (s) to set 10.0 as a target for Short Blades.  At 100% training you would reach 10.0 in about 7.0 XLs.  At current training (20%) you reach 10.0 in about 11.2 XLs.Current attack delay: 0.8. Damage rating: 6 (Base 4 x 112% (Dex) x 107% (Skill) + 2 (Ench)). This weapon falls into the 'Short Blades' category. It is extremely good for stabbing helpless or unaware enemies. It is a one-tendriled weapon. It can be maximally enchanted to +9. Stash search prefixes: {inventory} {Short Blades} {one-handed} {melee weapon} Menu/colouring prefixes: identified enchanted melee equipped weapon _________________ (u)nwield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.in it iy , deathsinfermo the Sneak Poltergeist Health: 14/14 ======================== Magic: 1/1========================  #+##AC: 3Str: 7  ##..##EV: 11Int: 13  #....#SH: 0Dex: 15  #....#XL:  1 Next:  0% Place: Dungeon:1iz I  #@.#Noise: ---------  Time: 0.0 (0.0)  ####a) +2 dagger Throw: 9 darts (poison)  Fly         Welcome, deathsinfermo the Poltergeist Brigand.It's a long way down to the Orb of Zot, but that shouldn't be any trouble.Press ? for a list of commands and other information. _Found a staircase leading out of the dungeon.i4 i ir i$ g _Setting a skill training target for Short Blades at 10.0.iW?Gear: 5/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a +2 dagger (weapon) Missiles (go to first with ()  d - 9 poisoned darts (quivered)e - 3 curare-tipped darts Armour (go to first with [)  b - a +1 cloak (haunted)  c - a +0 cloak (haunted)i  d - 9 poisoned darts (quivered). A thin piece of metal, typically coated in some harmful substance. When thrown it can deliver its toxins into the bloodstream of a living or demonic being. i It is coated with poison. Base damage: 0 Base attack delay: 1.0 This projectile's minimum attack delay (0.7) is reached at skill level 6.Your skill: 2.4; use (s) to set 6.0 as a target for Throwing.At 100% training you would reach 6.0 in about 3.9 XLs.At current training (20%) you reach 6.0 in about 7.6 XLs.Current attack delay: 0.8. It has a 1/12 chance to be destroyed on impact. Stash search prefixes: {inventory} {throwable} {ego} {branded} {Throwing} {poison} {missile} Menu/colouring prefixes: identified equipped missile (q)uiver, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.iJi i deathsinfermo the Sneak Poltergeist Health: 14/14 ======================== Magic: 1/1========================  #+##AC: 3Str: 7  ##..##EV: 11Int: 13  #....#SH: 0Dex: 15  #....#XL:  1 Next:  0% Place: Dungeon:1  #@.#Noise: ---------  Time: 0.0 (0.0)  ####a) +2 dagger Throw: 9 darts (poison)  Fly         Welcome, deathsinfermo the Poltergeist Brigand.It's a long way down to the Orb of Zot, but that shouldn't be any trouble.Press ? for a list oif commands and other information. _Found a staircase leading out of the dungeon. _Setting a skill training target for Short Blades at 10.0.i3ihib _Setting a skill training target for Throwing at 6.0.ipi  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting1.7   2.4  -1   h - Spellcasting   0.0   1.2  -1           b - Unarmed Combat   0.0   1.7  -3      c + Throwing2.4   2.1  +2      i`(        d + Short Blades 2.1   2.5  +1       e - Long Blades   1.1   1.0   0      iɸ        f + Dodging1.1   1.7  +1      g + Stealth5.8   2.5  +5      i            i>!            if        iz                        The relative cost of raising each skill is in cyan.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  i}[/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targetsiy g * Stealth   5.8i$TargetTarget--  --  --  6.0  10.0 i$7--  --  --  current training targets, if any. [-] clear all targetscost|targetsi i1 i% ; deathsinfermo the Sneak Poltergeist Health: 14/14 ======================== Magic: 1/1========================  #+##AC: 3Str: 7  ##..##EV: 11Int: 13  #....#SH: 0Dex: 15  #....#XL:  1 Next:  0% Place: Dungeon:1 i 3 #@.#Noise: ---------  Time: 0.0 (0.0)  ####a) +2 dagger Throw: 9 darts (poison)  Fly   ii       Welcome, deathsinfermo the Poltergeist Brigand.It's a long way down to the Orb of Zot, but that shouldn't be any trouble.Press ? for a list of commands and other information. _Found a staircase leading out of the dungeon. _Setting a skill training target for Short Blades at 10.0. _Setting a skill training target for Throwing at 6.0.io i i" i$ iPi]Gear: 5/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a +2 dagger (weapon) Missiles (go to first with ()  d - 9 poisoned darts (quivered)e - 3 curare-tipped darts iArmour (go to first with [)  b - a +1 cloak (haunted)  c - a +0 cloak (haunted)iHiLirS deathsinfermo the Sneak Poltergeist Health: 14/14 ======================== Magic: 1/1========================  #+##AC: 3Str: 7  ##..##EV: 11Int: 13  #....#SH: 0Dex: 15  #....#XL:  1 Next:  0% Place: Dungeon:1  #@.#Noise: ---------  Time: 0.0 (0.0)  ####a) +2 dagger Throw: 9 darts (poison)  Fly      iT   Welcome, deathsinfermo the Poltergeist Brigand.It's a long way down to the Orb of Zot, but that shouldn't be any trouble.Press ? for a list of commands and other information. _Found a staircase leading out of the dungeon. _Setting a skill training target for Short Blades at 10.0. _Setting a skill training target for Throwing at 6.0.iXiXiT\i.^iXrRecognised items. (Select to toggle autopickup)(_ for help) Magical Staves (select all with |)a - unknown magical staves Jewellery (select all with "=)b + unknown amulets  c + unknown rings Wands (select all with /)d + unknown wands Scrolls (select all with ?)e + unknown scrolls Potions (select all with !)f + unknown potions Missiles (select all with ()g - boomerangs  h + dartsi - javelins  j - large rocksk - stones  l + throwing nets Miscellaneous (select all with })m + Gell's gravitambourines  n + boxes of beasts [Up|Down] select [PgDn|>] page down [PgUp|<] page up[Esc] exit Letters toggle autopickup [.|Space] toggle selected [-] unrecognised [r3;10;1mtop]i| G  g + boomerangsif l  g + boomerangs  i + javelinsiˬ h  i + javelins  k + stonesiĂ i i ? deathsinfermo the Sneak Poltergeist Health: 14/14 ========================i0  Magic: 1/1========================  #+##AC: 3iM `Str: 7  ##..##i} EV: 11Int: 13  #....#SH: 0Dex: 15iċ   #....#XL:  1 Next:  0% Place: Dungeon:1  #@.#Noise: ---------  Time: 0.0 (0.0)  ####i a) +2 dagger Throw: 9 darts (poison)i t  Fly i 4  i2 4  iB 4  iT  if x Welcome, deathsinfermo the Poltergeist Brigand.i QIt's a long way down to the Orb of Zot, but that shouldn't be any trouble.i Press ? for a list of commands and other information. _Found a staircase leading out of the dungeon. iٌ _Setting a skill training target for Short Blades at 10.0. _Setting a skill training target for Throwing at 6.0.i2 iȏ ie i˓ i   #+## #..##.@..###<.######1.0 (1 _i   #+## #..#....##<.######i X2iVU  #+## ##@.##....##<.######3i I#..##..##..##..#i #..##..'i ;4ib i 7 _You reach down and open the door.iM#+#.. #@## ##..###iB....  ##<.##i#i %%5ii+i&,Q _There is an open door here.i wM #+.# #'## #..###....#  #....#6 _i    ##+#  #..#  #..#  #..#  #..#  #.@#  #..#  #'##  ##..##  #....# #....# ##<.## ####7iJM #+i(.. #'##   ##..#####ii%8ii i M #+..  #'####i i %9i i1 i,M #+  #..#..if2i03.10.0 (1.0)i6i8iOM #+  #..#..ii%1iii[######..###..........#'i#i%2ii7 _You reach down and open the door.i(;M  #### #..###....+#......##  #..##.iAiA%3i.EiZHQ _There is an open door here.iii4iSM  #### #..##+#....##.#'#  #..##'##iAXilY,4 _i]i_iʌ (      ####  ##..##  #....+  #.. ##..# ##'#  #..# iU #..# #..# #..# #..# #..#iC iZ %5iV i i 8#####.'......i i %6ij i 7 _You reach down and open the door.iE       ####  ##..####### #....@....... #....#....... ##..#######.. ##'#  #..# #..# #..# #..# iF%7iPi _You reach down and open the door. _There is an open door here. _You reach down and open the door. _There is an open door here. _You reach down and open the door. iF_There is an open door here.iM z       ####  ##..#iN +. #....' #....#. ##..#######. ##'# . #..# #..# #..# iN iU iV ,8 _iW_ i       #### . ##..#. #....'. #....#. ##..#######. ##'# .. #..# . i;9i?i      ♣ #### ..♣ ##..#....♣ #....'. #....#. ##..#######. ##'# . #..# .. #..# .. #..# . 20iD    # .♣ ..♣ iEY #### ...♣  ##..#....♣♣ #....'.♣ #....#.iAEh♣ ##..#######.iE ##'# .. #..# .. #..# .#..# #..# iEB#..# #..# .# iE iVQ1iPWit ]  ....# iWu %....# ....#  ....♣  ....♣  #### ....♣ iu ##..#....♣♣  #....'.iu ♣  #....#.♣ iv  ##..#######......♣ ##'# ......♣ #..# ......♣iBv  #..# ..#..#♣ #..# P.iov j#..# #..# .ß# .# iv i3 i io 2i iv i"R& ....#♣######..#######....♣♣....'............#iRa♣#..#######......♣ ##'# ♣..P.# #  #..#iZi[%3i`i-M ♣♣♣.# ♣♣♣  ♣♣#♣ ♣ ####......@...♣ #..#######....♣♣.'....♣ ....#..........♣♣   ##..#######......♣P.P.#..#-1i?.i "M ## ♣♣♣.# ♣♣♣  ♣♣#♣ ♣ ####..........♣ #..#######....♣♣'....♣   #....#..........♣♣#.P..#..#♣i6 i %2i i iA-M  ## ♣♣♣.# ♣♣♣  ♣♣#♣♣ ♣ ####..........♣   ##..#######....♣♣Fly #♣.......♣iM4i5%3i;i=i9A  ...   ..#   ###..#  ♣♣♣.#..#  ♣#  ♣♣#  .#  #  ♣♣  ♣.♣  ####..........♣  ##..#######....♣♣ #....'.....♣ #....#..........♣♣ ##..#######♣ ##'#...ii%4iii$ D  ####  #...   #..#   ###..#  ♣♣♣.#..#  ♣#  ♣♣#  ♣.#  #  ♣♣  ♣.♣  ####..........♣ ##..#######....♣♣ #....'.....♣ #....#..........♣♣ ##..#######i>* i#+ %5iJ0 iz2 i    ####  #...   #..#   ###..#  ♣♣♣.#..#  ♣#  ♣♣#  .#  #  ♣♣  ♣.. ####..........♣ ##..#######....♣♣ #....'.♣ #....#..........♣♣ii%6i6i0ix\M ###.  ## ♣♣♣.# ♣♣♣  ♣♣#   ♣♣.........♣......7iGie M ###.  ## ♣♣♣.#i  ♣♣♣  ♣♣........#####....♣i$ i %8i  iN i^M ####.  ## ♣♣♣.# ♣♣..♣.  ♣........#........♣iiic;9i<i* M #####.!+  ## ♣♣♣.# ♣♣...  ♣♣.......#..............♣50if2 i5 ] _Found a fizzy silvery potion.i ######  #..@!+ #..#.# ###..#.# ♣♣♣.#..#.# #.. ♣### ♣.# # ♣♣1i ###### #...@+ #..#.# ###..#.# ♣♣♣.#..#.# ♣♣......#..♣♣.......###♣........#♣♣........# in i %2i i  d - a fizzy silvery potion3.6 (2i ia g _You see here a parchment of Sublimation of Blood.i#.#..#l..#'...#iU ......#........l   frilled lizard (asleep)i-p  You reach down and open the door.4.6 (1i2u _You encounter a frilled lizard.iP#### ...# ...# ######l..# #...:@...# #..#.#.###..#.###.♣♣♣.#..#.# .♣♣......#.. ..♣♣.### ..♣.# . ii%5i^iQ _There is an open door here.ii .  The helpless frilled lizard fails to defend itself.  You impale the frilled lizard!!il36.5 (0.9 _You kill the frilled lizard!i #### ...# ...# ######...# #...@'...# #..#.#. ###..#.###..... ♣♣♣.#..#.# .... ♣♣......#.. ... ♣♣.### .. ♣.# .  ♣♣.#  ♣♣.♣7.5 (1.0ii6 _You see here a parchment of Sublimation of Blood.i9f E ####.....######....:'#..#@#.......###..#.###....♣♣♣.#..#.# ....Fly ♣..........♣itm in ,8 _iFs iYu iFF ####...#...#######...##...:'...##..#.#.......####♣♣♣. ♣♣......#.. #Fly ####..........♣i|LiL%9iQiSi{ ####...#..######.....:'.#.#.......####♣♣♣. ♣♣......#........♣♣.###.........Fly ...... ##..#######....♣♣i i&60iiDi2\####...# ...# ######...# #...:'...# #..#.#.......###..#.###..... ♣♣♣.#..#.###..... ♣♣......#.@....... ♣♣.......#### ♣..# ..... ♣♣.# i ♣♣..♣ ♣..♣ ####.♣ #..#######....♣ ....'..........♣idi%1ii iĴ #### ...# ...# ######...# #...:'...# ####..#.#.......!###..#.###...♣♣♣.#..#.###.iY ♣♣......#.♣♣.####.♣.# ..♣♣.# ...♣♣.♣ ......#♣.♣ ......#iյ r   quokka (asleep).♣ ).r...+i K   kobold (missile, asleep) ..#....♣♣ #K....# iV r.  You encounter a kobold and a quokka.The kobold is quivering stones.i Nri? %2i i h _Found a lumpy emerald potion and a whip.i32 #### ...# ...# ######...# #...:'...# ### #..#.#.......! ###..#.###...... ♣♣♣.#..#.###...... ♣♣......#. ♣♣.####. ♣.# ....... ♣♣.# ....... ♣♣.♣ ......# ♣ih.♣ .r....##.♣ ).....+ #..#....♣♣ #K....# ....'.♣iX3i/#### ...# ...# ######...# #...:'...# ### i1#..#.#.......! ###..#.###...... iW♣♣♣.#..#.###...... ♣♣......#.iyH ♣♣.####.i i<♣.# ....... iДq♣♣.# .r..... i♣♣.i M♣ ......#i@♣.i^L♣ ......# i{vr   quokka.i,♣ ).....+ iwK   kobold (missile, asleep) ..#i....♣♣ #K....# iAr.ii%4iii,  #### ...# ...# ######...# #...:'...# ### #..#.#.......! ###..#.###...... ♣♣♣.#..#.###...... ♣♣......#. ♣♣.####. ♣.# r...... ♣♣.# ....... ♣♣.♣ ......# ♣.♣ ......##.♣ ).....+ #..#....♣♣ #K....# ....'.♣r.r   quokka5i i| G####deathsinfermo the Sneak...#Poltergeist...#Health: 14/14 ========================######...#Magic: 1/1========================#...:'...# ###i| AC: 3Str: 7#..#.#.......!EV: 11Int: 13###..#.###......i} ZSH: 0Dex: 15i0} ♣♣♣.#..#.###......XL:  1 Next: 30% Place: Dungeon:1iQ} ♣♣......#.@*.......Noise: ---------  Time: 65.5 (0.0)i} E♣♣.......####r......a) +2 dagger♣........# .......Throw: 9 darts (poison)i} ♣♣........# .......Fly i~ ♣♣.........♣ ......#♣..........♣ ......#r   quokka ####..........♣ ).....+ #..#######....♣♣ #K....# ....'..........♣i$~ The kobold is quivering stones. _Found a lumpy emerald potion and a whip.  iF~ Throw: 9 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleil~ XShift-Dir - straight lineAim: a quokka (43% to hit)iS ####deathsinfermo the Sneak...#Poltergeist...#Health: 14/14 ========================######...#Magic: 1/1========================#...:'...# ###AC: 3Str: 7#..#.#.......!EV: 11Int: 13###..#.###......SH: 0Dex: 15♣♣♣.#..#.###......XL:  1 Next: 30% Place: Dungeon:1♣♣......#.@(.......Noise: ---------  Time: 65.5 (0.0)♣♣.......####r......a) +2 dagger♣........# .......Throw: 9 darts (poison)♣♣........# ...... '40m.Fly ♣♣.........♣ ......#♣..........♣ ......#r   quokka (very poisoned) ####..........♣ ).....+ #..#######....♣♣ #K....# ....'..........♣The kobold is quivering stones. _Found a lumpy emerald potion and a whip.  Throw: 9 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a quokka (43% to hit)i&sr( _Found a lumpy emerald potion and a whip.  Throw: 9 darts (poison)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a quokka (43% to hit)  You throw a dart. The dart hits the quokka! The quokka is poisoned.i/9 i1f6.4 (0.98 _i8i ;i9 †You closely miss the quokka.The quokka is severely wounded.i (i 5=7.2 (0.8 _You kill the quokka!i_i7h _Your Stealth skill increases to level 6!i B#### ...# ...# ######...# #...:'...# ### #..#.#.......! ###..#.###...... ♣♣♣.#..#.###...... i ♣♣......#..@. ♣♣.####(...... ♣.# ....... ♣♣.i # ....... ♣♣.♣ ......#i. ♣.♣ ......# K   kobold (missile, asleep)iN 5.♣ ).....+ ip ..#....♣♣ #K....# i? iC ;-8.2 (1.0 _i i s _You see here a quokka corpse.iK...# ...# ######...# #...:'...#######..#.#.......!###..#.###......#♣♣♣.#..#.###......#♣♣......#..†..♣♣.......####♣..# #..♣♣.# #.  ♣♣..♣ #......##♣..♣ # ##.♣ #).....+ .#######....♣♣ ##K....#'..........♣ .######.♣iQiQR!-i|R%9 _iAXiZS _You see here a poisoned dart.iB x######...:'...#######.#.......!####......♣♣♣.#..#.###♣♣......#..†..i ♣♣.####(. ♣♣♣.♣i W##. ##i ).....+ .#######....♣♣ ##K....#i [.'..........♣ .#####i 3♣#i0 4#######......i i %70 i _i i i)a######...:'...#######.#.......!####......♣♣♣.##ia)♣♣......#..†..♣♣.###(. #.♣♣♣.♣iaW##. ##ia).....+ .#######....♣♣ ##K....#i bc.'..........♣ .#####♣ibm########...... '#......if4K.ioOK)ip/===1igwiz( _The kobold shouts!i/ ...:'...#######.#.......!####......♣♣♣.##♣♣......#..†..♣♣.###(. #.♣♣♣.♣##. ##K.....+ .#######....♣♣ ##.....#.'..........♣ .#####♣ .# #######...... '#...... .#..PK)i5 i6 /---2i> i@ i;:  i8<{You hit the kobold.  The kobold is moderately wounded.i0=3--=--3.1 (0.9i`EiF iFi G+_The kobold hits you with a +0 whip.i  You hit the kobold but do no damage.The kobold is moderately wounded.iP '4.0ip i L _The kobold misses you.ij )You hit the kobold.i)iUH--69iiLJ _You kill the kobold!iT|M#####...# .:'...##### .......! #### ♣♣♣.#..#.#### ♣♣..†.♣###(  ♣♣#..♣.#  ♣).....# ##..........♣ #).....+Fly .#ii4-5.9 (1.0ii0igi;M#####...# .:'...##### .......! #### ♣♣♣.#..#.#### ♣♣..†.♣ii###(  ♣♣#..♣.#  ♣).....# ##..........♣ #).....+.#i) ).....+ ie###....♣♣ ##.....#Fly ifJ.# ..P..#..#♣ili{m%3iriti Z'......######ii%4ihi7 _You reach down and open the door.iG###..#.#### ♣♣.#..#.###......### ......#..†.........# ......####.........# # #.........# # #.........# ♣ #......#### ♣ #).....######.#♣ #).....@......# ##....♣♣ ##.....######## ie.......♣ #.##### ♣♣ #.# ## #.# ........♣ .#i♣P..#..#♣ P.P.#..#ie$i%%5i*i,Q _There is an open door here.i6r###..#.###......# .#..#.###......### #..†.........# ####.........# # #.........# # #.........# ♣ #......#### ♣ #).....######.# ♣ #).....'# ....♣♣ ##.....# ♣ #.##### ♣♣ #.# ♣ i=i>,6 _iDi Gi...#.###......# .#..#.###......### #..†..# ####...# # #.........# # #.........# ♣ #......#### ♣ #).....######.# ♣ #).....'.@....# ....♣♣ ##.....# ♣ #.##### i /♣♣ #.# ♣ i6iOLB7iY..#.###......# #..#.###......### #..†.# ####.iCYr# # #.# idYT# #...# i~Yw♣ #......#### iY♣ #).....######.# iY♣ #).....'..@...# iY|♣♣ ##.....# i0Z♣ #.##### ♣♣ #.# ♣ iZ/.#..#i `ia%8ieigi ..#.###......# ..#.###......### #..†.# ####.# # #.# # #.# ♣ #......#### #♣ #).....######.# ♣ #).....'...@..# ♣♣ ##.....# ♣ #.##### ♣♣ #.# ♣ #..#♣ #..#9iǼ#.###......# #.###......### #..†.# ####.# +## #.# .## #.# .#♣ #......#### .# ♣ #).....######.# ♣ #).....'....@.# ♣♣ ##.....# ♣ #.##### ♣♣ #.# ♣ ..#♣ ..#iviI/100.9 (1.0)i[i>iw7#.#........# #.###......# #.###### #..†.# ####.# #+# # #.# #.# # #...# #.# ♣ #......#### #.# ♣ #).....######@# ♣ #).....'......# ♣♣ ##.....########♣ #.##### .♣♣ #.#♣ #.#♣ .#♣#♣i:i[%1iºi'i M.:'...#####.. ##### #..† ##+ #.... ).....###### #).....'...... ♣♣ ##.....######## .♣ #.#####iv iG %2i i ij?M###...# .:'...#####.. ##### #..† ##+ #.... ).....###### ♣ #).....'......#Fly ####iEi!F%3i KiOicA aM ###...# .:'...#####.. ##### #..† ##+ #.... ).....###### ♣ #).....'......#iG iG %4i"M iN iW...###+###..#.[.....#..J......g....'J   endoplasm (asleep)i]]g   hobgoblin (asleep)iEk  You reach down and open the door.5iid _You encounter an endoplasm and a hobgoblin.im _Found a leather armour.i   ... ###...# .... .:'...###### ###+###.....[...... #..J...##########...g........†#..........## #.... ).....###### #).....'...... ♣♣ ##.....######## #.##### .♣6 _ _There is an open door here.i###   ###...# .... .:'...###### ###+###......[......  #..J...##########...gi!F..†#..@.......#####'###l.... #.... iN).....###### #).....'...... ♣♣ ##.....########itl   frilled lizard (asleep) #.#####i iK %7ii i4Q_You encounter a frilled lizard.i .  The helpless hobgoblin fails to defend itself.  You impale the hobgoblin!!i0l   frilled lizard (asleep)iU488.8 (0.9iiM _You kill the hobgoblin!ig ###  .  i r . ###...# . .:'...###### ###+###......[........ #..J...####i߂ ##### #i a..†.......##i [###'###l..i= '... #...i\ 1..iz O ).....######i  #).....'...... ♣♣ ##.i )....########iE <.Ji 7l.i: Jwandering)li 4=9.8 (1.0ip i@ 8 _The frilled lizard hisses angrily.i 4l.is,:JJi--10.7 (0.9i4i7 _You hit the endoplasm but do no damage. The endoplasm barely misses you.i3' i04l.  You hit the endoplasm.  The endoplasm is heavily wounded.iZ4i8=8 i>'1.6iCiGW _The endoplasm closely misses you.ie ^  You hit the endoplasm but do no damage.i vThe endoplasm is heavily wounded.The endoplasm freezes you.i #3i 8--2.4 (0.8i\ i w _You are frozen. You resist. The frilled lizard barely misses you. iޱ&  i *.  You hit the frilled lizard. i   You kill the frilled lizard!The endoplasm freezes you. ieb1------9 i3.3 (0.9 i i%1 _You are frozen. You resist. i_ K .  You hit the endoplasm. ih ( ii  ir deathsinfermo the Sneak#####Poltergeist#...#..Health: 12/14 ====================----#...#... ir Magic: 1/1======================== ###...#....AC: 3Str: 7 .:'...###### ###+###....EV: 11Int: 13 #.#........# #.[........SH: 0 ir Dex: 15 #.###......# #......#### i s }XL:  1 Next: 110% Place: Dungeon:1  i*s i#.###......###..@....... iFs Noise: =--------  Time: 114.2 (0.9)  is z#..†.........#.......... is 5a) +2 dagger  is r####.........###'###.... it @Throw: 9 darts (poison)  i9t # #.........# #.# ... iUt &Fly  ivt # #.........# #.# .  it ♣ #......#### #.# ♣ #).....######.#  i"u ♣ #).....'......#  i@u F♣♣ ##.....########  iau i_You are frozen. You resist. The frilled lizard barely misses you. iu eYou hit the frilled lizard.  You kill the frilled lizard! iu 4The endoplasm freezes you.  iu 9_You are frozen. You resist.  iu You hit the endoplasm. ix N _You kill the endoplasm! iIx @You have reached level 2! i /  --more-- ivt6/19==2/22 4%  iG i4 _ i \M###  ..   .. ###...# . .:'...###### ###+###..[........ ######### #..†......#####'###. # #.........# #.# .......# i  i2 ;-5.2 (1.0 _ i  i(  i*###  ..   ... ###...# ... .:'...###### ###+###..[@....... ######### #..†......#####'###... #...... .. iڜ=).....###### iU-6 i6 il i57#...+..#..#..#.##.#' iZ? i?S7=7 i F iH7 _You reach down and open the door. iEM.#... +...### .   ... ###...# #.# .... .:'...###### ###@###......[........ #########.. #..†.........#..........#.# .. iQ8 iMQ _There is an open door here. inrM$#.##....# +....###. .   ###...# #@# .:'...###### ###'###......#.[........ #......#### #.###......###................#.# ... i i%9 i i* _Found 9 gold pieces. i< M####$#....# +....#### i p..####.......   ###...# #.# .:'...###### ###'###.. i .[........ #.###......# #......#####......#....... i  O..#.# ... i  i &20 i  i i2 m###### #...$# #....# #....#  +....#  ##### #....####+  #...# #.@.......  #...# #.###..... ##...# #.# ..... :'...###### ###'###..... .#........# #.[........ .###......# #......#### .######.......... ..†.#..........##.###'###....i8==1iiiR i &Mi i ####i4 $i #iP  i% D+....# ###i ####+...  ###.. ##...##.# .....Fly .........i\ i_ i 2i i iOHM####$# +.@..# iH#######+........  ###. ##...##.# ......iHE.##...i@Ri/S%3i[iM####$# +....# #######+........#...##.###...........####.ii%4iiL###### #...$# #..@.# #....#  +....# ##### #....####+ #...# #............# #.###..... #...# #.# ..... '...###### ###'###..... #........# #.[.........ii@A=5ii'i!####### #...@# #....# #....#  +....# ### #....####+ ...# #......... ...# #.###..... ...# #.# ..... ...###### ###'###.....ij9==6iiiS*7.2 (2ii;1 _You now have 9 gold pieces.iz  ###### #..@.# #....# #....# +....# ##### #....####+ #...# #......... #...# #.###..... #...# #.# ..... '...###### ###'###.....iԸ i *8.2 (1iW i i) ###### #.@..# #....# #....# +....#  ##### #....####+  #...# #.........  #...#iV #.###..... ##...# #.# ..... :'...###### ###'###.....iir%9iiJi###### #....# #@...# #....# +....###### #....####+ #...# #......... #...# #.###..... ###...# #.# ..... .:'...###### ###'###..... #.#........# #.[.........==30i$i$i*i+i ######....+######....####+Fly i......... #.###......# #......####.ii%1ii i f#...'#####ii%2i0i7 _You reach down and open the door.iZ;3###### #....# #....##.###....##...@....###### #####....####+ #...# #......... #...# #.###..... ####...# #.# ... ..:'...###### ###'###.... .#.#........# #.[......... .#.###......# #......####. .#.###......###.........3i <i7?Q _There is an open door here.im  ###### #....## #....# #.###....# #..@'....# ##### #####....####+ #...# #.. #...# #.###.....#...# #.# .....:'...###### ###'###..... ..#.#.# #.[.. ..#.###......# #......####. ..#.###......###.iSt i9u ,4 _iWz i&| i*#+#. #######. #....# #. #....# #.###....# #.@.'....# ##### #####....####+ #...# #... #...# #.###.....#...# #.# ..... #...:'...###### ###'###..... #..#.#ip.# #.[. #..#.###......# #......####. #..#.###......###.iTi%5iPi)i1< y #+#  #.# ###### #.# #....# #.# #....# #@###....# #...'....# iu<  ##### #####....####+ #...# #......... i< E#...# #.###..... i<  ######...# #.# ..... i<  #...:'...###### ###'###.....  #..#.#.i= J.# #.[......... #ie= X#..#.###......# #####.iD iI %6iL iN i5%M+# #### ###.... #...'....# ##### #####....####+Fly ..7iuisibM+# #### ####...'....#Fly #idi%8i3iic OM+# #### ####...'....#9i i! i/##+###!..##...##...##...#...'40 _You reach down and open the door. _Found a bubbling purple potion.i8 M#+#!#...##...# ip #### #.###....#i iB ,1 _i i Q _There is an open door here.i31M#+#!#.@.###'## #####.# #....#i7i8,2 _id=i?iWM#+#!...##'## #####.# #....####iQi>%3ii!  ##+## #!..# #...# #@..# #...#iw"  #...##'##  #.# ###### #.# #....# #.# #....# #.###....# #...'....#i' i( %4i_, i. i;eM#+#!...##'##.#iX5i8M#+##...#.#id=i=%6iAiSGiG*7.2 (2i*KiM\ _j - a bubbling purple potioniVX##...#.#'8.2 (1i'Yie\7 _You reach down and open the door.i### #.. #.# .# ##@## #...# #...# #...# #...###'###.# ###### 9iiQ _There is an open door here.idb qM###.ib  #@# ##'###...##...##.#iWk C50 _irm iEo iőWM########......# #.# #'##...#iO#...###'##i[X1i#A######### #.@.....##.#####.##.# ##'## #...##...##...##...##...i|A!#iGiH%2iOi" .# #.# #.#####.# #.# ##'## #...##...##...##...# iP( i$) %3i, i%/ i# #.# #.#####.# #.# ##'## iiN%4iii7u# #.# #.#####.# #.# ###'## iQ5iyif# #.i*# #.#####.# #.# .# ##'## .#i,#...# .##...# .##...# .##...# .# ii%6i5iiL##########.......# #.#####@# #.# #.# ##'## #.# #...# #.# #...# #.##...# #.##...# #.##...# #..##'##7iF Q ##########.......#.##### ##'##...####.# ######i iU %8i ij i. #########.......##### ##'##...#.# #....#iKi?%9iiii #########.......##### ##'##...#.# #....#60iOii #########.......##### ##'##i[....#.###....#idi%1iii  #########.......##### ##'##....#Fly #...'....#2i r #########.......i ##### ##'##..........#'## #####......i Fly ##### #####....####+i i %3i. if i#.......# #.#####.# #.# #.#######'## #.#...##...# #.#..S##...# #.#...##...# #.#...##...# #.#.(.#...#...# #.@.......##'## #####.# ###### #.# #....# #.###....# S   ball python (constriction, asleep)#...'....# #### #####....####+ ...# #.........i9  You encounter a ball python.4 i:!_Found 3 javelins. iC#.# #.#####.# #.# #.##### ##'## #.#...# #...# #.#..S# #...# #.#...# #...# #.#...# ##...# #.#.(.#...# i#...# #.##'## #####.#.# ###### ..#.# #....# ...#.# #....# ####.###....#  iv i %5 i i######### #.......# #.#####.# .# #.##### ##'## #.#...# #...# #.#..S# #...# #.#...#  io#...# #.#...# # #...# #.#.@.#...# #...# #.....##'## #####..#.# ###### ...#.# #....# .......#.# #....# ##+#####.###....# #...'....# ## #####....####+ i" i#%6 i& i<*N _You see here 3 javelins.!i/K######### #.......# !ieK#.#####.# .# #.##### ##'## #.#...# !iK#...# #.#..S# !iK1#...# #.#...# #...# #.#..@# # !iK#...# #.#.(.#...# !iK{#...# #........... !iL##'## #####....... #.# #######.......!i1L#.# #....##....... #.# #....#!iPLH###+#####.###!itL^....# #...'....#!iS!iT,7 _!i[!i #######.....####.#  #.# #.#####'#.S ..# #.#.(.#...# ...# #.......##'## #####....######............ ####+#######8!im !i "iY^ .  The helpless ball python fails to defend itself.  You impale the ball python!!"i-p89.1 (0.9 _You kill the ball python!"ih######### #.......# #.#####.# #.# #.######'## #.#...# #...# #.#...# #...# #.#...# #...# #.#.@.# # #...# #.#.(.#...# #...# #........... ##'## #####....... #.# #######....... #.# #....##....... #.# #....####+#### #.###....# #...'....#"i"i-70.1 (1.0"i"i#i%  #########.......##### #.#######'## #.#...#i% ...#...#...........#'## #####.......Fly #i2& c## #####....####+#iZ* #i+ %1#i. #i4 #i5 *2.1 (2#i8 #ik; $ _f - 3 javelins$i! 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'i@### ...###..........'i'is&80'i''i'i '.......#............[............####.....'ie 'i k1 _You reach down and open the door.'i h _Found a ring mail.(i #+#.............#'## #####..... #.# #######.........####'###### # #.# ..'####....### #..........####......#(iy #.......#..b   bat (asleep).b ...###...................(i,2 _You encounter a bat. _There is an open door here.)iB~#...# #..............  ##'## #####.......... .# #######.......... #.# #....##.......... #.# #....####'###### #.###....# #.# #...'....# #.# #####....####'# #.........#.#### #.# #. ### ###'###......[ ..# #.[......# #......####.....b###..................#...........#########'###....)i)i|,3 _)i^)iO*i3*i*is *i #'## ##### #.# ##....####'###### # #.# ..'####....####'## #..........### ......# ### ###'##*i{\[.....# ..# #.[..........#.....####.....b..##.............#..#.....######.###'###..... .# #.# *i*i%4*i +iҩ.# #######.  #.# #....##....  #.# #....####'######  #.###....# #.#  #...'....# #.#  #####....####'#. #..........# ..##.######..K.##.# #......# ## ###'###......[.....# .# #.[..........# # #......####.....b..# ###.............#.#...........######.# ###'###..... .# K   kobold (asleep)# #.# ..... ##[+ir37m #.# ...+i%5+i+i~x _You encounter a kobold. It is wielding a +0 short sword.+i #.# #....##. #.# #....####'###### #.###....# #.# . #...'....# #.# #+#.≈ #####....####'## ....≈ #..........# ....# #.######..K.# #.# #......# # ###'###......[@....#  #.[..........# +i1 # #......####.....b..# ###..................# .#...........######.####'###..... .# # #.# ..... # # #.# .... +i w### #.# ..+i +iW %6+i +i ,i%.# #....####'###### .###....# #.# ~.~ ...'....# #.# ##+#.≈≈ ####....####'## .....≈  #..........# ....# #.######..K.# #.# #......#  ###'###......[.....#  #.[......@...#  #......####.....b..# #............# .#.....######.# ###'###..... .## #.# ..... # # #.# ....  ## ,i&[34m#.# ..#.#,i/;7,i6,i8,i],} †  The helpless bat fails to defend itself.  You impale the bat!!,i4K   kobold (asleep),i75128.0 (0.9,ix=,if@G _You kill the bat!.igy# #....##.......... # #....####'###### ~≈. ###....# #.# ~.~~ ..'....# #.# ###+#.≈ ###....####'## #.....≈#..........# #....# #.###......###..K #.# #......# ###'###.iHz[..@..# #.[................# ......####.....†..# #.......# #...........######.# ###'###..... .# # #.# ..# #.# .... .# #.# ...iaB9.0 (1.0.i‰.i݋.i@ #######.  #....##.......... ≈~~  #....####'###### ~≈.. ##....# #.# ~.~~. .'....# #.# ###+#.≈ ##....####'## #.....≈.iDAZ#..........# #....#  #.###......###..K  #.# #....@.# #'###[.....# .[................# .iA:......####.....†..# .......# ...........######.# .iAj#'###.  #.# ......iA  #.# .... .#.i`K.iL&90.iR.iT.ie Y )The helpless kobold fails to defend itself.  You impale the kobold!!68 (0.8 _You kill the kobold!/ig) #####. #######. ≈~~. #....##.......... ≈~~.~....####'###### .~≈..~ #....# #.# ~.~~.. 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'....# #.# ###@#.≈≈.~#####'#.≈≈.... #....#≈≈#.#1i{"####..).# ≈# #.# #............## ≈≈1i{?≈#..#1i{7.........#1i1ḯ%51iR1iBQ _There is an open door here.1ixVM..# #.~~≈~~.~#...#...##+#..~~~~.................~~~..~  ....~.≈~.####1i....~≈~~..............≈~~###'######...~≈..~ # #@~~.~~.. 1iR'....# #.# ###'#.≈≈.~####'## #.....≈≈.1i*... #....#≈≈#.# 1iR#.###......###..).# ≈# ###1iG....†..#1ii%1iT&,6 _1iM-1i.1i M###...# #...≈≈.~....# #.~~≈~~.~#...#...##+#..~~~~.................~~~..~  1it 9........~.≈~.######...........~≈~~..............≈~~###'######@..~≈..~ # #.~~.~~.. 1i Q'....# #.# ###'#.≈≈.~####'## #.....≈≈. 1iĭ #..........# #....#≈≈#.##..).#≈1i C.≈.##......#1i 1i` 1i] %71iʿ 1i 2iATM ###~~....# #...≈≈.~..# #.~~≈~~.~#...#...##+#..~~~~.......~~~..~  ~.≈~.2iT####~≈~~...........@..≈~~###'######...~≈..~ # #.~~.~~.. '....# #.# ###'#.≈≈.~#2iTFly #..).#2iUc#....# ##2i]2iP^%82ie2ig2i(.M#### #.#~~~~.####~~.....≈≈.~..# #.~~≈~~.~2i.#...#...##+#..~~~~.......~~~..~  ~.≈~.####~≈~~..............≈~~###'######...~≈..~ 2i&/#....# #.# #.~~.~~..Fly 2iq/K#...###2i/2i72i8%92i>2i@2id ####.#  #.##### .#.≈≈~ # #.#...# #.#~~~~.# # #.#...##### #...~~... # #.#...#...# #...≈≈.~. # #.#...#...# #.~~≈~~.~ 2i[e O# #.#...#...##+#..~~~~.. # #.....~~~..~ # #####.≈~...  #######~≈~~..  #....##............≈~~.~  #....####'######...~≈..~ ##....# #.# #.~~.~~.. 2ie P.'....# #.# ###'#.≈≈.~# ##....####'## #.....≈≈..# 2ie  #....# #....#≈≈#.#  #.###2ie B###..).#≈≈###2i Z2003i "......# #####.#   #.##### .#.≈≈~# #.#...# #.#~~~~.# 3i{.# #.#...##### #...~~... .# #.#...#...# #...≈≈.~. .# #.#...#...# #.~~≈~~.~ .# #.#...#...##+#..~~~~.. .# #.....~~~..~ ## #####.≈~... # #######~≈~~.. # #....##............≈~~.~ # #....####'######...~≈..~ ###....# #.# #.~~.~~.. ..'....# #.# ###'#.≈≈~# ###....####'## #.....≈≈.# #....# #....#≈≈#.#3iX13i.##..##.##.##.##.#'3i3i%23i$3if& 3i&)_You reach down and open the door.3iG M###### ..... ####.# .##  #.##### ..#.#.≈≈~# # #.#.#~~~~.####.~~..#...≈≈.~..#...##.#.~~≈~~.~#...#...##@#..~~~~.. .# #.....~~~..~ ## ~.≈~.####~≈~~.. # #....##............≈~~.~.#...≈≈.3iO 3iP %33iX 3i\ Q _There is an open door here.4itM ######.# ..... ####.# .##  #.##### ..#.#.≈≈~# # #.#.#~~~~.####~~....≈≈.~.~~≈~~.~#...#...##'#..~~~~.. .# #...............~~~..~ ## #####..........~.≈~. # #######...........~≈~~.....~~##.~#'#.≈≈.4i_4 _4iM .. ######.# ....... ####.# .##  #.##### ..#.#.≈≈~# # #.#.#~~~~.####~~..4i?..≈≈.~..#.~~≈~~.~#...#...##'#..~~~~.. .# #...............~~~..~Fly .....................4ih$'#.~#..~~.~4i4i4i%54iK4iy4iih HM. .. 4ih #######.# ....... ####.# #.## 4ii #.##### ..#.#.≈≈~# # #.#.#~~~~.####4iGi [~~....≈≈.~..#.~~≈~~.~ 4ii .# #.#...#...##'#..~~~~..Fly 4ii [.....#####..4io 4i q %64i4u 4iw 4i HM.. .. #######.# ....... ####.# #.## 4iR  #.##### #..#.#.≈≈~# # #@#.#~~~~.####~~....≈≈.~..#.~~≈~~.~ .# #.#...#...##'#..~~~~.......4i? 4i 4i %74i 4i 5iv[ ......... .. #########.## .......# .. .#####.# #.## .# #.##### #@.#.#.≈≈~ '## #.#...# ##.#.#~~~~.# ..# #.#...######.#...~~... ..# #.#...#...##.#...≈≈.~. ..# #.#...#...##.#.~~≈~~.~ ..# #.#...#...##'#..~~~~.. ..# #.........~~~..~ '## #####..........~.≈~... .# #######~≈~~..5i5iC%85i5i5i M.####.... .. ########.#.....#..# ####.# #@## .# #.##### #..#.#.≈≈~# '# ##.#.#~~~~.####~~.. ..# #.#...#...##.#...≈≈.~...96iޠ#. ........####.#................ ... 6i######### #.## #.......#.# #.#####.# ##.## #.# #.##### #..#.#.≈≈~ #'## #.#...# ##.#.#~~~~.#.# #.#...######.#...~~.6iP...# #.#...#...##.#...≈≈.~..# #.#...#...##.#.~~≈~~.~.# #.#...#...##'#..~~~~.. ...# #.....~~~..~6ir6i6ix&106i6iݮ6iӘ M #...?....#. ..........#.####.#..........................................# 6i3 .............##########.......# ####.# ##.## #.# #.##### #..#.#.≈≈~#6i_ QFly .6i. 6i %16i4 6i1 c _Found a scroll labelled UWUAGGEINE.7i(M #.?..# #...? #. ...#.####.#.. .......@.....################.######.......# #.#####.###.##Fly .#2 _Found a scroll labelled BILAANEXKUM.7im kM##.#...# #.?..# #...? #. ...#.####.#.. .............###############.###### #.......##..#Fly ###.#7iTn 7i{u 7iu %37iP{ 7i| 8igM .#....##.#...# #.?..# #...? #. ...#.####.#..# ............. ################.######Fly ..#8i8iL%48ib8iw8iAM. .. 8iP .#....8i##.#...# 8i[a#.?...8iZ ##...?8ioQ #. ....8iZ#.####.#8iM..8i#8i6.............#8i%(Fly 8ih!8i)#.8i'8i%58iD8iS8iJ M### ##. .. .#....## ###.#...# .. #.?.. #.##...? #.#?.....#.####@#......8i֛ ..#.............#.8i! 8i %68i 8i  8i. V_Found a scroll labelled VOTSUC QAYR.9iM### ##. . .#....## ###.#...# .. #.?.. #.##...? #.#?..@........#.####.#......................................##....#####.9i"9i#%79i)9i-9i M### ##.. .. .#....## ###.#...# .. #.?.. #.##@..? #.#?....#.####.#.......................9ii ...........####..9i 9i %89iÒ 9i8 :i6IB### ## .. ... .#.....## ###.#...##.. #.@...# #.##...?:iIo#.#?......#.####.##........................................### .............###############.######:i+N:i!O%9:iR:iSV:iV+20.8 (2:i0Y:iZK _c - a scroll labelled BILAANEXKUM:i[:i: ######.####... ....>..#.....## ###.#...##.. #..........:i # #.##..@?#.#?........#.####.##..................................####:i .............# ##############.###### :i [......# #..#:i :iq *1.8 (1:i~ :i ; _Found a stone staircase leading down.;i .#.# ######.####..........>...#...... ## ###.#...##... #.# #.##...@.#.#?..#.####.#......#........................####......# ;i;i{%2;i;i;iY*3.8 (2;i;iV` _e - a scroll labelled UWUAGGEINE;i/r n .# .# ######.####. .........>.;ir  ..#...... ## ###.#...##.. .. #. # #.##. #.#?.;is / .#.####.#......#.. ........ ......... ......####. .............##;i:s ####.###### ......# #..#;iz ;iz *4.8 (1;i ;i . ..#...... ## ###.#...##... ..#.....## ###.#...##.. .. #...........# #.##. #.#?...#.####.##.. .................. ..... ......####. ...... ################.###### #.......# #..# #.#####.# ##.##6. ..#...... ## ###.#...##.. .. #. # #.##. #.#?. .#.####.#......#.. ............ .................. .............. ..#...... #### ###.#...##.. ... #.. # #.##. #.#?. .#.####.#......#.. ............ ............ .......####. .......# #.###### #.# #..#  #.#####.# ##.##=i?=i%8=i=i=in .# .# ######.####. .>. ..#...... ########.#...##.. ...##... # #.##.=i8z #.#. .#.####.#......#.. ........... .... ....####.=iok ...# #.###### =i #.# #..#  #.#####.# ##.##=i;=i%9=i=i(=i+30.8 (2=i=i$a _h - a scroll labelled VOTSUC QAYR=i =i, =i =i >i~M .# ######.####.........>. >i..#...... ########.#...###...##..... #@##..... #.#......#.####.#......#>i&.......................>iA >iu*1.8 (1>ik>iL>i6 .# .# ######.####..>. ..#.... ########.#...##.. #.@.##. #.#.##..... #.#.............. .#.####.##.. ..... ......... ....####. .............# ################.######2>i>iˌ  .# .# ######.####. .>. ..#...... ########.#...##.. #@..##. #.#.##. #.#...>i1 . .#.####.#......#.. ........... .......... ..........>id ...####. ......#  #.######>i >iݒ >i %3>iL >i9 ?iM%? .#######.####. .........> ..#...... ########.#...##.....##.........#.#....#.####.##..Fly ......?i&Q########.......##..#?i*)?i)%4?i7,?i+.?iB .#######.####. .........> ..#...... ########.#...##..?i...##.........#.#...#.####.##........?iL......................?i/###.?i-..#.#####.###.##?i?i?i%5?i?iT?i $ ######.####. .........> ..#...... ########.#...##.....##.........#...#@####.###.................#...........?i #....Fly ....####.#?i@ #.# #.##### #..#.#.≈≈~#?i ?i %6?i ?i| @i@######.####.... .........>.#.. ..#.....#..########.#...##... #..#...##.............. #b.#.#.##.@i̩....#..#.#..........#.####.##..#..@................ #@is. #####..@i.# ################.######@i5 #.......# #..# b   bat (asleep)@i[ #.#####.# ##.## #.# #.##### #..#.#.≈≈~##'## #.#...# ##.#.#~~~~.@iO@iȳ%7@i@iT _You encounter a bat.Ai&> .#  #.## ######.#### .....> #... ..#.... #..########.#...###. #..#...###... #b.#.#.###....#..#.#.....AiR+......@#.####.##Ai|#....##.. #....Aij# #.#### Ai9...............Ai .#Aii ################.######Ai9 #.......# #.. #.#####.# ##.#AiV# #.# #.##### #..#.#.≈≈~AiAi%8Ai"Ai8Ai;  .# # .#  #.### ######.### ...... #... ..#.... Aiv W#..########.#...## #. #..#...## #... #b.#.#.##Ai  #....#@.#.#..... +.......#.####.##Ai  #....#........ #....#...........AiȨ i#### #.### Ai ................# ################Ai, ###### #.......# #.. #.#####.# ##.##Aiq Ai %9Aiô Ai< Bi2{ †  The helpless bat fails to defend itself.  You impale the bat!!BiA7(Big962040.7 (0.9Bi=Bi@G _You kill the bat!Ci)*### .##.#.### ######.##....... ........#.# ..###+#.#..########.#...##....#..#...##........ #....#†.#.#.## #....#..#.#.. +....@..#.####.# #....#.......... #....#....... ####.#.......## #...#################.###### Ci* #.......# #..# #.#####.# ##.## #.# #.##### #..#.#.≈ CiN0Ci/1,1.7 (1.0CiJ5Ci6Ci  ### .# #.#.### ######. .......  #.#... ..# ##+#.#..#.#... #....#..#...## #....#†.#.#.## #....#..#.# +.#.####.# #....#Ci  #....#. ####.#... #......# ################.######CiH M #.# #..# #.#####.# ##.## #.# #.##### #..#.#.Ci Ci %2Ci Ci9 Di97M## #.#.### ######.#....... ....Di9* #.#... .#+#.#..########.#..#..†.#.#.##Di:#...@#..#.#.....+.......#.####.#Di<:a.....#...Di:####.#..............#..Di:G##Di~CDiD%3DiuJDiMDity .#  . #.### . #.#.### ###### ........Diy #.#... ..# ##+#.#..########.# #....#..#...## #..@.#†.#.#.##Di%z^ #....#..#.#.... +.......#.####.# #....#..... #....#DiSzz.####.#.. Ditzc#................Dizg ################.#####Dizp #.......# #..DiDiP%4DiDiDi+~ .#   #.###  #.#.### ###### ........ #.#... ..# ##+#.#..########.# #.@..#..#...##Di #....#†.#.#.## #....#..#.#.... +.......#.####.# #....#.... #....# ####.#  Di#...............  ################.#### Di֟DiDiO%5DiVDiҫEi0#..#.##.##.#...#.#'EiEi(%6EiEi7 _You reach down and open the door.Ei{y M#. # .### ##.#.#.### ######......... .... #.#.#... .##@#.#..########.#..#..†.#.#.###....#..#.#.....+.......#.####.#.... .........7Eiy Q _There is an open door here.FiTM.#. .#  #.#.### #######.#.#.### ######Fi*U...g........... .... . .##'#.#..########.##....#..#..#†.#.#.###....#..#.#........FiUg   hobgoblin (asleep)####.#...Fi8]Fi]%8FicFifZ _You encounter a hobgoblin.Fipq .# #.. #.# #..  #.#.#  #.#.### ########.#.#.### ######...g..@.........Fiqf.l######.#.#... ..# ##'#.#..########.# #....#..#...##Fiq1 #....#†.#.#.## #....#..#.#.... +.......#.####.#Fi;rl   frilled lizard (asleep) #....# #....#FiK{;9Fi(Fi_ _You encounter a frilled lizard.Gi5 .# #.. #.# #.. #.#.# #.#.### #.#.#.###  #...g. .l######.#.#... .. ##'#.#..#. #....#..#...## #....#†.#.#.## #....#..#.# +.......#.####.# #....# #....#Gi}8-g.Gi84l.Gi<}gwandering)lGi=&50GiBGiNE8 _The frilled lizard hisses angrily.Gi .# #.. #.# #.. #.#.# #.#.### #.#.#.###  #.lg. .######.#.#... . ##'#.#..# #....#..#...## #....#†.#.#.## #....#..#.# +.#.####.#Gi>s #....# #....#Gi;.gGi;.lGie1SGiS   ball python (constriction, wandering)l   frilled lizardGi%1GiGi \ _You encounter a ball python.GiA.SGi) VggGi 4=2.6 (0.9GiGiI _You closely miss the hobgoblin. The hobgoblin closely misses you.Hi4S.HipHil8--3.4 (0.8 _You closely miss the hobgoblin. The hobgoblin hits you.Hi m †You hit the hobgoblin.Hi ;.lHi9 H.SHi> S   ball python (constriction, wandering)l   frilled lizardHiJ O--94.3 (0.9Hi Hi M _You kill the hobgoblin!Ii2S.IiIi:'5.2IirIi _You miss the frilled lizard. The frilled lizard misses you.Iis .SYou hit the frilled lizard.Ii   The frilled lizard is heavily wounded.Ii7V9==6.1IiIi@\ _The frilled lizard closely misses you.Ii S.  You miss the frilled lizard.Ii. u  The frilled lizard is heavily wounded.Ii '7.0IiY IiF [ _The frilled lizard barely misses you.Ji$~r †You hit the frilled lizard.Ji~=.SJi(Ji.339Ji׌JiYR _You kill the frilled lizard!Ji^ .# #.. #.# #.. #.#.# #.#.### #.#.#.###  #.S.. .######.#.#... .. ##'#.#...Jie_X #....#..#...## #....#†.#.#.## #....#..#.# +.#.####. #....# #....#Jia;.SJihJi4-8.9 (1.0JiJi v _You see here a hobgoblin corpse.JiR o †You hit the ball python.Ji?Y RJi\ Y==7=9.8 (0.9Jia Jie O _You kill the ball python!Li .# #.. #.# #.. #.#.# #.#.### #.#.#.###  #..@†. .######.#.#....# ##'#.#.... #....#..#...### #....#†.#.#.## #....#..#.# +.#.####Lis #....# #....#LiLi5-60.8 (1.0LiLix _You see here a ball python corpse.LiX\ .# #..Liϗ #.# #.. #.#.# #.#.### #.#.#.###  #.@††..######.#.#....## ##'#.#... #....#..#...#. #....#†.#.#.# #....#..#.# +.#. #....# #....#LiQLiF-1 _LiLiMi*.##.. #.# #.. #.#.# #.#.###### ########.#.#.###.....##..††...........S......@######.#.#### ##'#.#..#### #....#..#...### #....#†.#.#. # #....#..#.#. Mic+.......#.## S   ball python (constriction, asleep) #....#...... #....# ####.#MiMi|%2Mi޻r _You encounter a ball python.Mi<  .# #.. #.# #..Mi " #.#.# #.#.##### ##.#.#.###.##..††.Mi .S.######.#.#....### ##'#.#..Mi .# #....#..##.. #....#†.#.#Mi  #. #....#..#.#>.Mi" _ +.#.## #....#MiH s #....# ####.#Mi { .SFound a stone staircase leading down.MiM NS)Mi& %3Mi Mif" 5 _The ball python hisses angrily.NiC .# #.. #.# #.. #.#.# #.#.##### ########.#.#.####......##..††.#..S...@..######.#.#...#.### ##'#.#..#......## #....#..##.. #....#†.#.NihC #.# #....#..#. >. +.#. ### #....# #....# ####.#NiCNiE=.SNiKNikL%4NiLRNiSNi&.# #.. #.# #.. #.#.# #.#.### ####### ########.#.#.### #......##..††. NifK#...S...@.######.#.#... #.### ##'#.#..##......## #....#..#.#####.. #....#†.#.##.# #....#..#.#Ni>. +.#.#### #....#.#....#.####.#.Ni =.SNi9.SNiNiJ%5Nij#NiN%Oi*  .# #.. #.# #.. #.#.# #.#.### ####### ########.#.#.### #......##..††. #.....S@..######.#.#... #.### ##'#.#.. #......## #....#..# #####.. #....#†.#. #.# #....#..#. >. +.#. ### #....# #....# ####.#Oi5 C=6Oi : Oij< C _The ball python bites you but does no damage.Pi M .  You hit the ball python.PiRPi5417.7 (0.9PiPi2O _You kill the ball python!Pip #.. #.# #.. #.#.# #.#.###################.#.#.## #......##..††.......... #.........######.#.# #### ##'#.#..# # #....#.. #####.. #....#†.# #.## #....#..# >. +.......#### #....#..PiI  #....# ####.# #.Pi J-8.7 (1.0Pi Piҿ QiU #.#.###################.#.#.##Qi......##..††.............######.#.#### ##'#.#..### #...####..# † #.#Qi\.Fly QiY########### QibQi?-9QiHQi Qi@ .#.###################.#.#.##Qi......##..††.............######.#.#### ##'#.#..### #...#####.@# † #.#.Qi^#>. +.....QiFFly QiQi ;#.......#QiQi&70QiQiQicq  #.#.# #.#.###################.#.#.# #......##..††......... #.........######.#.# #.......### ##'#.# #......## #....#..Qiq  #####..# #....#†. #@## #....#..>........ +....... ########## #....#.. #....# ####.# #.########## #.......# #.#####.#Qi7x Qix %1Qit} Qi_ RiU6 ##################.#.#.#......##..††..................######.#.#......### ##'....## #...####..# † ##.#######.#>@....... +.....######### #....#####.# #.## Ri;Ri;%2Ri@RiBRiP] Ri] Ri` Ria Si77#.#.### #########.#.#.##......##..††.#.........######.#.#.#.......### ##'#.#..##......## #....#..######..# #....#†.###.##....#..##>.+.Sis7###....#.#....#.####.#.#.##.# #.#####.# Si7P#.# #.#SiGX3Si#.#.### #######.#.#.##......##..††.Sin#.........######.#.#... #.......### ##'#.#..##......## #....#..#.#####..# #....#†.#.##.#....#..#.#>.+.#.#Si6....#.#....#.####.#.Si#.#SiY#.# #.#####.# SiP#.# #.#SiSi~%4Si0SiSi* #.#.### #.#.#.### #......##..††. #.######.#.#... #.### ##'#.#..##......## #....#..#.Si ?#####..# #....#†.#.###.#....#..#.##>.+.#.##....#.Si (#....#.####.#.#.SiŮ ##.Si # #.#####.# #.# #.#Si SiM Si %5Siz SiU Sid#.#.### #.#.#.### #......##..††. #.######.#.#... #.### ##'#.#..##......## #....#..#.#####..# #....#†.#.#.##.#....#..#.#.#>.+.#.##....#.#....#.####.#.#.##.##.#####.##.# #.#####SiiSij%6SinSipTiU#.#.### #.#.#.### #......##..††. #.######.#.#... #.### ##'#.#..#TiM#......## #....#..#...######..# #....#†.#.#.###.#....#..#.#.#>.+.Ti<6#.##....#.Tib#....#.####.#.#.# TiTi%7TiιTiTiw#.#.### #.#.#.### ##......##..††. #.######.#.#... #.### ##'#.#..##......## #....#..#...######..# #....#†.#.#.###.#....#..#.#.#>.+.#.##....#.#....#.####.#.#.##.# ##.#####.# # TiTTi4%8TiTiTi6 \#.#.### #.#.#.### ##......##..††. .#.######.#.#... #.### ##'#.#..#Ti R#......## #....#..#...##.#####..# #....#†.#.#.##.##.#....#..#.#.#>.+.#.####.#Ti 6....#.#....#.####.#.#.Ti 9#. Ti _#.# #. Ti0 #.#####.# ## #.# #.##### # Ti7 Ti %9Ti) Ti TiM #.#.### #.#.#.### ##......##..††. .#.######.#.#... .#.### ##'#.#..##......## #....#..#...##.#####..# #....#†.#.#.##.##.#Ti ....#..#.#.#>.+.#.####.##....#.#....#.####.#.#.#TiԺ B.##.# #.Ti #.#####.# ##.#.# #.##### #.Ti TiM &80Ti Ti? UiY#.#..#...#....#.'..........#....##.#..#UinUi6%1UiUi7 _You reach down and open the door.Ui #.#.### #.#.#.### #UiQ #......##..††........... .#.######.#.#... .#.### ##'#.#..#Ui .#......## #....#..#...##.#####..# #....#†.#.#.##.##.#....#..#.#.#>.Ui .#.####.#.#....#.Ui #....#.####.#.#....##.##.# #..##.#####.# ##.##.# #.##### #.Ui Ui. %2Ui Ui Q _There is an open door here.ViViLViVidViZv#.#.#  #.#.###  ################.#.#.### ######......##..††..........#..######.#.#... ..##.# ##'#.#..########.##......##....#..#...##.#####..# #....#†.#.#.####.#########@...#..#.#......#>.........'.......#.####.#############....#...#....#...####.#.. #..............################.###.......# #..# #.#####.# ##.##VizVi{{,3 _VipVi/Vi] M. #  #.#.### ###############.#.#.### #######..††........... ......######.#.#... .Vi˧ .### ##'#.#..########.#......##..#..#####..# †.#.#.###.#########....#..#.#.....>.........'.......#.####.#Vi ###########..#....#.............#Vi! +Vi Vi] %4Vi! 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'#.#..#.#...##...#..#...##........... aiT...#†.#.#.##.aiai%3aiaibiK8 #bir#################.####### .bis....................... bi################.##.#### bi....................... #.##############@##.#### bi#.### #.# .. bi}#.#.### ######.####..# .bi,...... .........>... biB-#.#.... biVs#...... . biks#.#..########.#...##.. bi`..#..#...##...........biP#†.#.#.##.....bi#..#.#...bi!biCbi%4bibiQbi;biܙbibihci  ### ###############.####### ci* ....................... ###############.##.##### ................@....... .##############.##.##### .### #.# .. #.### ######.####..# ...... .........>.... .#.... ..#...... ..cid #..########.#...##.. ##..#...##........ci X...#†.#.#.##ci !ci ci %5ci diG### ###.####### .......... .##.# #.##.# ### #.# ... #.### ######.####..#  .........>.... #.... ..#...... ...# #..#.#...##.. ## #..#...##........... 6di JdiLdi C### ##.####### ......... .##.#.##.# #.#.... .### ######.####..#  .>.... .... ..#...... ...# ..#.#...##...### ..#...##. . 7eiҩp### #.####### ....... .##.#.##.# eiC#.#.... ### ######.####..#  .>.... ..#...... ...#eipV#.#...##...####...##.eiL . eirei %8eieiei### #.####### ....... .##.#.##.# #.#.... ei){ ######.####..# eisei%9eieieiA ### .####### ...... .##.#.##.##.#....  ######.####..# ei ei1 &20ei ei fi### .#  .##.#.##.##.#....  ######.####..#  1fi$ab### .#  .##.#.##.##.#.... ######.####..# fiafigfiih%2filfiofind ### .#  .##.#.##.##.#....  ######.####..# fi9h fih %3fik fim fi D### .#  .##.#.##.##.#.... ######.####..# fiU &fi* fi %4fim fiѶ gioA9### .#  .##.#.##.##.#.... .####..# giEgi~F%5giIgi.Kgiy### .#  .##.#.##.##.#.... .####..# gi& gi7 giF!%6gi$gi'giI9 ?### .#  .##.#!.##.##.#.... .####..#  gi< gip= %7giEA giB \ _Found a glowing blue potion.gieWM### .#  .##.#!..##.##.#.... .####..#  gi ]gi]giK^8gi`cgidhiU ### .#  .##.#!.hiV.##.# #.#.... .####..#  hiO[hi[%9hi_hix`hi%'    .#    .##.# !. .##.# .#....  .####..#  >....   ...#   ##...###    .      hi-hiN.&30hi2hi4hi'D Z  #  #    ##.#[ !. ##.#. #....  ####..#  >....   ...#  .##...###   .    hiK hiK %1hinQ hi]T M _Found a leather armour.iiIR0        #.#[# !. #.#.# ....  ..#  >....   ...#  ##...###   .   iiR( ii9^ii^%2iiciifii       .#[# !. .#iiy).#   ..#  .>....   ...#  #...###   .    iiiiߤ%3ii.iiii] c       #[# ......g  #.##.    #..#  >....  . ...#  g   hobgoblin (asleep) ...###   . ii^ g   iia g.  You encounter a hobgoblin.iif Mgiig .==4iiEl iim $ _The hobgoblin shouts!iip _You see here a glowing blue potion.ji        [# ji7 !@....g..  .##.#  .  ..#  ....   ...#  ### jix  . .  .  jiP /g.jiҊ <--ji 5 _jiH ji9 ki  #   #.#   kiZV..  [# !.@..g...#  .##.##  ki # .#    ...#  .###   .    g.kiki @--6kiI'ki(kioI  #  # ###.#  . ...  [#####  !..@g....#  .##.##  ki,r#  # .#  .# # .# ### ki$.# kir   rat (wandering) . ki(.#ki:/  ki r)  You encounter a rat.Found a whip.kix rThe rat squeaks loudly.ki[D====7kikiV _The hobgoblin barely misses you.ki7  You hit the hobgoblin.  The hobgoblin is moderately wounded.ki@7---=---8.6 (0.9ki ki@ _The rat bites you. The hobgoblin hits you.li(&  li\}You barely miss the hobgoblin.The hobgoblin is moderately wounded.liH---9.4 (0.8lili _The rat barely misses you. The hobgoblin closely misses you.li2 m †You hit the hobgoblin.li< r   rat  li_< 7You kill the hobgoblin!li@ R---5040.3 (0.9liF li@H ; _The rat bites you but does no damage.miwmix75---miIx 1.2miB~mi b _You closely miss the rat. The rat bites you.mik i †You hit the rat.miq Smiv /42.1miz mii{  mi{ 9_You kill the rat!nidJ   # # ###.# . ... #[##### .!.@.†....# #†##.##  )# .# .# . .# .# .# .### .#  . .#  ninin6==--3.1 (1.0niRnini-   # # ###.# . ... #[##### .!@..†....# #†##.## ni". )# .# .# . .#  ...#ni' .# .### .# . .niKv .# . ni<ni?-4niQnixni8i    # # ###.# . ... #[##### .@...†....# #†##.## nii 3. )# #..# .# >.... .# nii . ...# .# .###nii  .# . . .# nij 1. niz ni"{ %5ni0 ni nir *6.1 (2ni nir Y _k - a glowing blue potionoiڅ  #   ###.#   ...  [#####  †....#  †##.##  . )#  ..# .#  .... .#   ...# .#  ### .#  . . .#  .  oiχoiG==7.1 (1oiloiFoiYo  #   ###.#   ...  [#####  oiY†....#  †##.##   )#  .# .#   .#  ...# oiY.#  .### .#  oiY{ . .#  oi"ZC  oiboiyb#7oib0=8oiioi=koi   #  # ###.#  . ...  [#####  †....#  oi †##.##  )#  # .#   .#  # oi# .#  ### .#  . oiJ W.#   oi oi %9oic oic pi=    #   pi##########.##   ............#  ################@#####  ................†....#  ################†##.##  pi #)# #   pi #.#  . #.#  pi-.# #.#  ##piZ#.#  .# pipi&50pipiw _You see here a +0 leather armour.qiD  # ############.## . .......@.....# #################[##### .................†....# qi;Ej#################†##.##  #)# # # #.# . #.# ..# #.# ###qieE&#.# qiLqiM,1 _qiRqi1TqiM 9   # ##.## ..# #[##### qinM .†....# #†##.##  #)# # .# #.# .qiM  #.# .# #.# qiN ].### #.# qiU 8==2qia qiW    # ##.## ..# #[##### .†....# #†##.## . #)# # .# #.# .qiΦ  #.#  ...# #.# .### #.# qiY qi %3qi qi ri   # ##.## ..# #[##### .†....# #†##.## .ri? #)# # #..# #.# >.... #.# . ...# #.# .### #.# riri%4ririYri<   # ##.## ..# .#[##### .†....# .#†##.## . #)# # #..# #.# .>.... #.# . ...# #.# #...### #.# riric%5ririri"i +  rii 9 # ##.## ..# #.#[##### .†....# #.rij #†##.## . #)# # #..# #.# .>.... #.# . ...# #.# #...### #.# riq rir q9===6ri/x riz riٔ{  # # ##.## ..# #.#[##### .†....# #.#†##.## #.... #)# # #..#ri #.# .>.... #.# . ...# #.# .##...### #.# ri/;7ririsi ;  # # .##.## ..# .##.#[##### .†....# .##.#†##.## .#.... #)# # .####..# #.# .>.... #.# . ...# #.# .##...### #.# siLsi%8si!si#siBX 9# # #.##.## ..# #.##.#[##### .†....# #.##.#†##.## #.#.... #)# # #.####..# #.#.>.... #.#. ...# #.#.##...### #.#si^ siK_ %9si~c siVe six   #  .#.##  #  .##.#[#####  †....#  .##.#†##.##  .#.... #)# #  .####..# #.#  si%y' >.... #.#    ...# #.#   ##...### #.#   sisiC==60si~siti  # #  #.##  #  ##.#[#####  †....#  ##.#†##.##  #.... ti#)# #  ####..# #.#  >.... #.#   ...# #.#  .##...### tiSQ#.#  ti tiI %1ti}titio   #  .##  #  #.#[#####  †....#  #.#tiP†##.##  .... #)# #  ..# #.#  >.... #.#   ...# #.#  ##...### #.#  titi%2tititiyS  #  ti.##  #  .#[#####  †....#  .#†##.##   #)# #  ..# ti#.#  .>.... ti9#.#   ...# #.#  #...### tipQ#.#  titif%3titi1tiN  #  .##  #  #tiSO[#####  †....#  #†##.##   #)# #  #..# #.#  >.... #.#  . ...# tiO#.#  ...### #.#  tiUtiLV%4ti[ti\tib  #  .##  #  [#####  †....#  tict†##.##  . #)# #  ..# #.#  .... #.#   ...# #.#  ### #.#  tititic %5ti# ti@ ti}b   #  .##  #  [#####  †....#  †##.##  tic  #)# #  .# #.#   #.#  ...# #.#  .### #.#  tii ti*j %6tio tip ti5 n  #  .##  #  [#####  †....#  ti F†##.##  #)# #  # #.#   #.#  # #.#  tiϑ s### #.#  ti ti %7ti tiO ui(J  #  .##  #  [#####  .†....#  ##†##.##  #)# #  ui`) #.#  . #.#  .# #.#   #.#  ui-0ui0%8ui5uiG7ui@1  #  .##  #  [#####  ..†....#  ###†##.##  #)# #  #.#   #.#  # ui9A#.#  # #.#  uijHuiH%9uiUNuiwOui r  ##  .##  #  [#####  ..†....#  ###†##.##  #)# #  #.#  #.#   #.#   #.#  ui uiM! &70ui. ui0 vi    ## #.## .# #[##### ...†....# ####†##.##  #)# #  #.#  #.# #vi?  #.# # #.# vi vie %1vi vi wiL% ## ###################.## .....................# wisM ################@##### ................†....# ################†##.##  #)# #  #.# . #.# .# #.# wiM{# #.# wiM4 .# wiUwiV%2wi}\wigw _You see here a +0 leather armour.wi' D ## ###################.## .....................# ################[#### ................@....# wiƌ ################†##.# #)# # .# ..#  wi wi ,3 _wi wi v _You see here a hobgoblin corpse.xik'  ##  ######.##  .......#  [#####  xi†@...#  †##.##  #)# #  #.#   xi#.#  # #.#  #xi{ #.#  xin..#   xi=xi,4 _xixixi}  ##  ######.##  .......#  [#####  †.@..#  †##.##  #)# .#  xi#.# .#  #.# .#   #.# .#   #.# .#  ..# .#   xixi %5xixi|yiٯ E  ##  ################.##  ..................#  #############[#####  .............†....#  #############†##@##   #)##.#  #.##.#  #.##.#  #.##.#  #.##.#  ..##.#   #.#   yiu yi- %6yiP yi zix ## ################.## .................. #############[##### .............†....# #############†##.## zi0#)##@# .#.#  zidzi"%7zizi~zi ## ################.## .................. #############[#### .............†....# #############†##.# #)##.# .#.#  zizic%8zizziziau O## ################.## .................. #############[#### .............†.... #############†##.# ziu #)##.# .. ziR~ ;9zi zi zi D################.## .................. #############[#### .............†.... #############†##.# ziQ #)##.# .. zi ziF &80zi zi {iU.................. #############[#### .............†.... #############†##.# #)##.# .{i'. {i{i%1{i{i{i#############[#### .............†.... #############†##.# #)##.# .. {i{i%2{iȜ{i\{iů m.............†.... #############†##.# #)##.# .. ...{i {i %3{i {iϽ {i` #############†##.# #)##.# .{i*a. ###  {if{ig%4{ik{im|i$  #)##.# ..   |i|i%5|iЌ|i|i ..   |i|i%6|i|i|i5V  . ...  |iv[ |i\ %7|i` |ib }i% . ...#####}i';8}i}i}iM< . ..l......#.##.######l   frilled lizard (asleep)}icC }i4D %9}iH }iJ  }iJ Q_You encounter a frilled lizard.~i0  ..##.#  #.#  #.#  #.#  #.#  #.#  #.# ...#.###.## #..l...@..# #.##.######       ~i ~ik &90~i ~i if ..##.#  #.# . #.# .. #.# ... #.# ... #.# . .. #.# .#.###.##  #..l..@...#  #.##.###### #       i}iؼ%1iii ..##.# ... #.# .. #.# .. ## #.# .... #.# . ...#. #.# .. ... #.# .#.###.##  #..l.@....# i3g #.##.######  #. #. #. #. #. i]6#.  ii0%2i@ii . ..##.#  ... .##.# .... .##.# ... ##.##.# #........##.# i .S...#..##.# #........ #.# .#.###.##  #..l@.....#  #.##.######  #.#  #.#  #.#  #.# S   ball python (constriction, asleep) #.# l   frilled lizard (asleep) #.#  i i %3i] id \ _You encounter a ball python.iL †The helpless frilled lizard fails to defend itself.  You impale the frilled lizard!!iX484.0 (0.9iRiR _You kill the frilled lizard!iA#### ...... ... ..... ##i{#........S...#..##........##.# ......#@###.##i.†......#.##.######i3##.#iىiN,5.0 (1.0i!iiR...# #.##.# ### ##### #.##.#  .. ..##.# . .##.# . .##.# ......###.##.# #........##.# )..S...#..##.#  #.....@..##.# .......#.###.## .####..†......# i,S #.##.###### #. #.# #. #.# ## #.# . #.# . #.# i[i\%6ibid# _Found a club.iH. #.##.#  ...# #.##.# ..### ####### #.##.# . .. ..##.# .. .##.# .. .##.# .......###.##.# .#.#........##.# ..)..S..@#..##.# .i.#.#........##.# .......#.###.## #.####..†......# # #.##.######  #. #.#  #. #.# #ij#. #.# . #.# ii %7iiiC>.... #.##.# . ...# #.##.# .#######.##.# . ......##.# ... .##.# ... .##.# .iC.###.##.# ..#.#.##.# ..)..S.@.#..##.# #..#.#i'DT.##.# .#.###.## .#.####..†......# iID # #.##.###### ikD #.##.# ~# #.##.#iD ~.# #.##.#iDx . #.# iL;8i_QiRi2 .>.... #.##.# . ...# #.##.# #...#####.##.# . ....##.# ..# .##.# .. .##.# #.. ..###.##.# ..#.#i)3 .##.# ..)..S@..#..##.# #.#.#.#.##.# i3  ..#.###.## #.#.####..†......#  # #.##.######  #.##.# ≈~# #.##.#i3  ~.# #.##.# ~... #.# i: iJ; %9i:A iB i †The helpless ball python fails to defend itself.  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You impale the frilled lizard!!iESiI455.3 (0.9iMiPR _You kill the frilled lizard!i9{? ≈~....~..#.###########~#........... ~≈..~########### .~~.. ≈≈.~#.## #≈≈≈ ..  ##≈#####Fly   ii,6.3 (1.0iiiiU  ~..#.##########~#........... ~≈..~########### .~~.. ≈≈.~#.## #≈≈≈ ..  ##≈#####   .  iY iY %7iK\ i] i} ~#........... ~≈..~########### .~~.. ≈≈.~#.## #≈≈≈ ..  ##≈#####   .###8i i iD:~≈..~########### .~~.. ≈≈.~#.## #≈≈≈ ..  ##≈#####   ........♣♣.####i;i;%9icEi .~~.. #.#.##.# ≈≈.~# #.#.##.# .≈≈..# #.#.##.# #≈≈#.# #.#.##.# #≈≈### #.#.##.# ##≈≈≈ #.#....#  ##≈# . #.######  # ....####.#   .......@.# ♣.♣♣.#####       500if i i~.~~.. #.#.##.# #.≈≈.~# #.#.##.# .≈≈..#i #.#.##.# .#≈≈#.# #.#.##.# .#≈≈###i~ #.#.##.# #≈≈≈ .i4 #.#....# i/# ##≈# ... #.###### i# #.####.# ##.# #i♣.♣♣.##### #iE♣ #i0 #iM # i0   ii%1iii?.~~.~~.. #.#.##.# '#.≈≈.~# #.#.##.# .≈≈..# #.#.##.# .#≈≈#.# ## #.#.##.#i)C ).#≈≈### #.. #.#.##.# .###≈≈≈ #... #.#....# .# ##≈# ..... #.###### .# #.####.# .# #.# .# ♣♣.♣♣.##### .# ♣♣ .# .# .# i`JiJ%2iOiQi g#.~~.~~.. #.#.##.# #'#.≈≈.~#i–  #.#.##.#.≈≈..# #.#.##.#.#≈≈#.# ###### #.#.##.# i .).#≈≈### #..... #.#.##.# ..###≈≈≈ .#..... #.#....# .i .# ##≈#....... #.###### ..# #i ^.####.#.#i5 R #.#iM .#id  ♣♣.♣♣.##### #.#i} T ♣♣# i |#.#  .#  .#i iß %3i_ i i= #...~≈..~###########.#.##.#  #.~~.~~.. #.#.##.# ##'#.≈≈.~# #.#.##.#..≈≈..# #.#.##.# ....#≈≈#.# ####### #.#.##.#).#≈≈### #.....# #.#.##.#i= .###≈≈≈#.#.....# #.#....#.# ##≈#.# #.######.# #......@####.# †..# ##.#.........# ...#♣♣.♣♣.######.#i= ♣~~ ♣♣##.#♣P .#i= ?♣..#i > *♣iF ;4iK ilM i-F #...~≈..~#.#.##.# #.~~.~~.. #.#.##.##'#.≈≈.~# #.#.##.# #.....≈≈..# #.#.##.# #....#≈≈#.# # #.#.##.# iyF d#..).#≈≈### #.....# #.#.##.#.###≈≈≈#.#.....# #.#....#.# ##≈#iF .# #.######.# #.####.# iF .†..# ##.#.#iF .# ♣♣.♣♣.#####iF #.#iG  ♣~~ ♣♣# #.#i9G _ ♣P~ .#iYG  ♣.~J   endoplasm (asleep)i~G ( .#iG i ♣♣~J~iQ iR %5iX iZ E _You encounter an endoplasm.i[ iy < #.~~.~~.. #.#.##.####'#.≈≈.~# #.#.##.#  #.....≈≈..# #.#.##.#  #....#≈≈#.# ####### #.#.##.# ##..).#≈≈### #.....# #.#.##.# i H.....###≈≈≈#.#.....# #.#....#.# ##≈#.......# #.######.# #.####.# †..# ##.#.@.......# .i ....# ♣♣.♣♣.##### ####.# ♣~~♣♣♣# iN #.# ♣P~~  .# ♣.~~ .#ix c ♣♣~P♣ i nJ~~♣ .~~.iX i %6i i i i i! i? iE###'#.≈≈.~#.....≈≈..#≈≈#.# ####### ##..).#≈≈#####..... .....###≈≈≈#... ##≈#..#### #.###.# †##.#......... ♣♣@♣♣.#### ####~~♣♣♣#  ♣P~~  .~~♣♣~P♣ J~~.~~.~~.Pi;7i(iaiz6#.....≈≈..#≈≈#.# ####### ##..).#≈≈#####..... .....###≈≈≈#... ##≈#..#### #.......####.# †#.#..........i;7x ♣♣.♣♣.#### ####♣~@♣♣♣#  P~~♣  .~~♣♣~P♣ J~~.~~.~~.P♣P~P♣♣i?i?]8Water i`^i #≈≈#.# ####### ##..).#≈≈#####..... .....###≈≈≈#.#.....#.. ##≈#.......# #.##### #.......####.# †#.#......... ♣♣.♣♣.#### ####~~♣♣♣#  P@~♣  .~~♣♣~P♣ i ,J~~.~~.♣~~.P♣♣P~P♣♣♣♣~♣♣iZ i %9i i i ##..).#≈≈#####..... .....###≈≈≈#.#.....#.. ##≈#.......#### #.......####.# †#.#......... ♣♣.♣♣.#### ####i[$~~♣♣♣#  P~~♣  .@~♣♣~P♣ ibJ~~..~~.i♣♣~~.P♣P~P♣♣♣~i_♣♣ ~~~ii&10iZiiP.....###≈≈≈#... ##≈#.......#### ###.# †#.#......... ♣♣.♣♣.#### ####~~♣♣♣#  P~~♣  .~~♣♣♣@P♣i ♣~J~~~~~..~~....♣~♣♣~~.P♣♣♣ ♣P~P♣♣♣~♣♣  ~~~ r   rat (asleep)r♣ii%1iiT _You encounter a rat.i7 ~The helpless endoplasm fails to defend itself.  You spit the endoplasm like a pig!!!i ?r   rati|B| 832.2 (0.9 _You kill the endoplasm!iHiLi _Your Fighting skill increases to level 2!i ##≈#..#### ###.# †#.#.........iSZ ♣♣.♣♣.#### ####~~♣♣♣#  P~~♣  ♣.~~♣iu♣♣♣~P♣ ♣~~@~i..~~~..~~..~~.l..♣~♣♣~~.P♣♣♣P. ♣ ♣P~P♣♣  ♣♣iAv♣♣ ~~~ l   frilled lizard (asleep)r♣r   rat (asleep).ii],3.2 (1.0iie_ _You encounter a frilled lizard.i#  ###.# †#.#......... ♣♣.♣♣.#### ####~~♣♣♣#  ♣P~~♣  ♣.~~♣i # ♣♣♣~P♣ #.PP♣~~~~♣P♣♣♣...~~~..@~..~~.l♣~♣♣~~.P♣♣♣P. ♣ ♣P~P♣♣ i ♣♣~♣♣  ~~~r♣.##..i i %4i i i†#.#......... ♣♣.♣♣.#### ####♣~~♣♣♣#  ♣P~~♣  .~~♣#♣♣ ♣♣♣~P♣ ♣ #.PP♣~~~~♣P♣♣♣...~~~..~~..~~.l..♣~♣♣~@.P♣♣♣P. ♣ ♣P~P♣♣  ♣♣~♣♣  ~~~ iUr♣♣~.##.. ###iai%5i}ii . ♣♣.♣♣.#### ####♣~~♣♣♣#  P~~♣  .~~♣#♣♣ ♣♣♣~P♣♣♣ #.PP♣~~~~♣P♣♣♣...~~~..~~..~~.l..♣~♣♣~~.P♣♣♣P. ♣ ♣P@P♣♣  ♣♣~♣♣  ~~~ ♣~r♣♣♣~.i.i%6iXiie@ ####~~♣♣♣#  P~~♣  .~~♣#♣♣ ♣♣♣~P♣♣♣ #.PP♣~~~~♣P♣♣♣...~~~..~~..~~.l♣~♣♣~~.P♣♣♣P. ♣ ♣P~P♣♣  ♣♣@♣♣ ~~~♣~r♣♣♣~.♣ ##.. ### inB 5r.iK KrioL %7iS iSV f _The rat twitches its whiskers.iͫ_  You hit the rat.i4=8.1 (0.9i)r _The rat is severely wounded.i_i †You hit the rat.iX79.0ii{G _You kill the rat!iϪM....♣.♣♣.##### ###~~♣♣♣##P~~♣ ♣.~~♣ .# #♣♣ ♣♣♣~P♣♣♣ #.PP♣~~~~♣P♣♣♣.~~~..~~..~~.l..♣~♣♣~~.P♣♣♣P.♣ ♣P@P♣♣♣~♣♣~†~♣♣~.♣♣i@V♣~.♣ii}5-20.0 (1.0ihiiG M†##.#......... ....♣♣.♣♣.##### ###~~♣♣♣##P~~♣ ♣.~~♣ .# #♣♣ ♣♣♣~P♣♣♣ #.PP♣~~~~♣P♣♣♣...~~~..~~..~~.l..♣~♣♣~@.P♣♣♣P.♣ ♣P~P♣♣♣♣~♣♣♣~†~♣♣~.♣♣l   frilled lizard (asleep)is i ?-1i\ i! id........####†##.#......... ....♣♣.♣♣.##### ###♣~~♣♣♣##P~~♣ ♣.~~♣ .# #♣♣ ♣♣♣~P♣♣♣ #.PP♣~~~~♣P♣♣♣...~~~..@~..~~.l..♣~♣♣~~.P♣♣♣P.♣ ♣P~P♣♣♣♣~♣♣†~♣~.♣♣♣~.♣##..###il;2iGrisiz# #.####.# †..# ##.#.........# # ♣♣.♣♣.##### .# ♣~~♣♣♣# #.# ♣P~~♣ .# i♣.~~♣ .# #♣♣ ♣♣♣~P♣♣♣ #.PP♣~~~~♣P♣♣♣.i+..~~~..~@..~~.l#..♣~♣♣~~.P♣♣♣P.♣ ♣P~P♣♣ iV♣♣~♣♣ ♣~†~♣iw^♣~.♣♣ i♣~.♣##.. i&i'%3i-i3/i # #.####.# †..# ##.#...# # ♣♣.♣♣.##### .# ♣~~♣♣♣#  #.# ♣P~~♣ .# ♣.~~♣ .# #♣♣ ♣♣♣~P♣♣♣ i #.PP♣~~~~♣P♣♣♣...~~~..~~@.~~.l# ..♣~♣♣~~.P♣♣♣P.♣ ♣P~P♣♣ .♣♣~♣♣ ♣~.♣♣ ♣~.♣##.. ib i2 04i4 i i)%# #.####.# ..# ##.#...# # ♣♣.♣♣.##### .# ♣~~♣♣♣# #.# ♣P~~♣  .# ♣.~~♣  .# #♣♣ ♣♣♣~P♣♣♣ #i#.PP♣~~~~♣P♣♣♣...~~~..~~.@~~.l# ..♣~♣♣~~.P♣♣♣P...#♣ ♣P~P♣♣ #.#♣♣~♣♣ i♣~†~♣♣~.♣♣ i[♣~.♣##i ,.. iNy JThe frilled lizard hisses angrily.i/l.iaJ   endoplasm (wandering)l   frilled lizardin-=5iib[ _You encounter an endoplasm.i?# #.####.# # ##.#.# # ♣♣.♣♣.##### .# ♣~~♣♣♣# .# ♣P~~♣ .# ♣.~~♣ .# #♣♣ ♣♣♣~P♣♣♣ ###.PP♣~~~~♣P♣♣♣...~~~..~~..@~l.# ..♣~♣♣~~.P♣♣♣PJ..# ♣ ♣P~P♣♣ .#.# ♣♣~♣♣ #♣~†~♣♣~.♣♣ ♣~.♣ is@5J.i@0l.iFiGe-6Water iLiMim j  You hit the frilled lizard.in 2=9 (0.9it iw f _The frilled lizard is heavily wounded.irp ~You hit the frilled lizard.i,t*J.iJ{(i~0917.8iiR _You kill the frilled lizard!i ## #.####.#  # ##.#.# iM# # ♣♣.♣♣.#####  # iz#♣~~♣♣♣#  # ♣P~~♣ i#n # ♣.~~♣  i## #♣♣ ♣♣♣~P♣♣♣ ## #.PP♣~~~~♣P♣♣♣. ..~~~..~~..~@J.#  i!$..♣~♣♣~~.P♣♣♣P...#  iA$♣ ♣P~P♣♣ ♣.#.#  i`$♣♣~♣♣ .# # ♣~†~♣ # i~$w♣~.♣♣  ♣~.♣  i$##..  ###  i%7J.ih,i-4-8.8 (1.0iL1i6i p #.####.#   ##.#.#   ♣♣.♣♣.#####   ♣~~♣♣♣# .#  ♣P~~♣ .#  ♣.~~♣ .#i7   #♣♣ ♣♣♣~P♣♣♣ .# #.PP♣~~~~♣P♣♣♣J. ..~~~..~~..~~@.#  ..♣~♣♣~~.P♣♣♣P...# i g ♣ ♣P~P♣♣ ♣♣.#.#  ♣♣~♣♣ .# # i  ♣~†~♣ ##  ♣~.♣♣  i ♣~.♣  ##..  ###  iI 6J.iK i J-9iU i:>#.####.#  ##.#.#  ♣♣.♣♣.#####  ♣~~♣♣♣# ..#  i♣P~~♣ #.#  ♣.~~♣ #.#  i#♣♣ ♣♣♣~P♣♣♣ ♣J# i#.PP♣~~~~♣P♣♣♣. ..~~~..~~..~~.@# i ..♣~♣♣~~.P♣♣♣P...# i ♣ ♣P~P♣♣ ♣♣.#.#  i5♣♣~♣♣ ..#.#  iT♣~†~♣ ### # ♣~.♣♣  ♣~.♣ iwi ##..  ### i( i3J.iiy&30i)iih%m##≈ #.######.......######.#.........#♣.♣♣.####~~♣♣♣# .P. ♣.~~♣ #J# i%♣♣ ♣♣♣~P♣♣♣ ♣.########.PP♣~~~~♣P♣♣♣@.......~~~..~~..~~..#######..♣~♣♣~~.P♣♣♣P...#♣ ♣P~P♣♣ ♣♣.#.#i%♣~♣♣ ..#.†~♣ ### #♣♣~.♣##..i(3J.i}.i /%1i4i46i#≈≈≈#.#....##≈ #.######.......######.#.........#♣.♣♣.####~~♣♣♣# ..PJ ♣.~~♣ #.# ♣♣ ♣♣♣~P♣♣♣ ♣@########.PP♣~~~~♣P♣♣♣........~~~..~~..~~..#######i9..♣~♣♣~~.P♣♣♣P...♣ ♣P~P♣♣ ♣♣.#.#♣~♣♣ ..#.#†~♣ ### #♣♣~.♣iE3J.ii=%2iii≈≈###### #≈≈≈#.#....##≈ #.######.......######.#.........#♣.♣♣.####~~♣♣♣# .JP ♣.~~♣ #@# ♣♣ ♣♣♣~P♣♣♣ ♣.########.PP♣~~~~♣P♣♣♣........~~~..~~..~~..#######..♣~♣♣~~.P♣♣♣P..♣ ♣P~P♣♣ ♣♣♣~♣♣ ..#.igw†~♣ ### #♣i[/J.iDi%3ii!i.# ###### ≈≈###### #≈≈≈#.#....##≈ #.######.......######.#.........#♣.♣♣.####~~♣♣♣#.JP ♣.~~♣ #.# ♣♣ ♣♣♣~P♣♣♣ ♣.########.PP♣~~~~♣P♣♣♣........~~~..~~..~~..#######..♣~♣♣~~.P♣♣♣P..♣ ♣P~P♣♣ ♣♣♣~♣♣ ..#.†~♣ ### #i.iRi%4i6i;ip T.≈≈..# #.#.##.# #≈≈#.# ####### #.#.##.# #####.....# #.#.##.# ##≈≈≈#.#.....# #.#....# ##≈#.# #.######  #.......####.# ##.#.........#  ♣♣.♣♣.#####  ♣~~♣♣♣#.@.#  ♣P~~♣..J#.#  ♣.~~♣.♣>#.#   #♣♣ ♣♣♣~P♣♣♣♣♣.#######  #.PP♣~~~~♣P♣♣♣........  ..~~~..~~..~~..####### J   endoplasm (wandering)..♣~♣♣~~.P♣♣♣P...# i  ♣ ♣P~P♣♣ ♣♣.#.#   ♣♣~♣♣ ..#.#  i 1J.id i %5i$ i ; _Found a stone staircase leading down.i: )#≈≈#.# ####### #.#.##.# .#≈≈#####.....# #.#.##.# ##≈≈≈#.#.....# #.#....#  ##≈#.......# #.###### # #.####.# i: # ##.#.........# # ♣♣.♣♣.##### #i:  ♣~~♣♣♣#...# #i;  ♣P~~♣.J@#.# #i;  ♣.~~♣.♣>#.#i4;  iN; ## #♣♣ ♣♣♣~P♣♣♣♣♣.#######  #.PP♣~~~~♣P♣♣♣........ i;  ..~~~..~~..~~..#######  ..♣~♣♣~~.P♣♣♣P...#   ♣ ♣P~P♣♣ ♣♣.#.#  ♣♣~♣♣ ..#.# i; ♣~†~♣ ### # ic= ,J.iC iC %6iI ipJ i{f.#≈≈#.# # #.#.##.# ).#≈≈#####.....# #.#.##.# .###≈≈≈#.#.....# #.#....# .# ##≈#.# #.###### .# #.####.# .# ##.#.# .# ♣♣.♣♣.##### .# ♣~~♣♣♣#...# .# ♣P~~♣J@.#.# .# ♣.~~♣.♣>#.# i[|3.# #♣♣ ♣♣♣~P♣♣♣♣♣.#  #.PP♣~~~~♣P♣♣♣.  ..~~~..~~..~~..# ..♣~♣♣~~.P♣♣♣P...#  ♣ ♣P~P♣♣ ♣♣.#.# ♣♣~♣♣ ..#.# ♣~†~♣ ### #i!;7ii2iJk JJ  You hit the endoplasm.  The endoplasm quivers.The endoplasm is severely wounded.7---=8.6 (0.8ii - _The endoplasm hits you.iK .  You hit the endoplasm.iI(i459.5 (0.9iiM _You kill the endoplasm!i4 _i; Xi i i 9---i ij i K8=iw i i iW i~ i i& i i i2 i! i\! i9===i! i>$ 1 _HP restored.i^% i% i% iP' i:( iz( i) iS* i+ i+ iu, i{- i9/ in0 P==i1 i2 i3 i3 i4 i6 ,i8 in: i; i2< i< i;> ip@ ,i7A i5C iF  You encounter a kobold. It is wielding a +0 club and quivering stones.izN  ♣♣.♣♣.#####   ♣~~♣♣♣#...#   ♣P~~♣...#.#   ♣.~~♣.♣>#.#   #♣♣ ♣♣♣~P♣♣♣♣♣.#######iN   #.PP♣~~~~♣P♣♣♣........  ..~~~..~~..~~..#######  ..♣~♣♣~~.P♣♣♣P...#  i*O  ♣ ♣P~P♣♣ ♣♣@#.#  - ♣♣~♣♣.K...#.# iO   ♣~†~♣♣##### #   ♣~.♣♣  ♣~.♣  ##..   K   kobold (missile, asleep) ### iO      i2X 055.5 (16.0)iY L-6.5 (17 _ip_ iOc i ♣~~♣♣♣#...#  ♣P~~♣...#.#i  ♣.~~♣.♣>#.# #♣♣ ♣♣♣~P♣♣♣♣♣.#######  #.PP♣~~~~♣P♣♣♣........  ..~~~..~~..~~..#######  ..♣~♣♣~~.P♣♣♣P...#   ♣ ♣P~P♣♣♣♣♣.#.#  ♣♣~♣♣.K.@.#.#  ♣~†~♣♣##### #  ♣~.♣♣   ♣~.  ##..  ###   ii 07.0)i0iq# ♣~~♣♣♣#...# i# ♣P~~♣...#.# # ♣.~~♣.♣>#.# # #♣♣ ♣♣♣~P♣♣♣♣♣.#  #.PP♣~~~~♣P♣♣♣.iz.  ..~~~..~~..~~..####### i- ..♣~♣♣~~.P♣♣♣P...#  ♣ ♣P~P♣♣♣♣♣.#.#i  ♣♣~♣♣.K@..#.#  ♣~†~♣♣##### #  ♣~.♣♣  ♣~.♣  ##..ih  ###    i>i%8iii )The helpless kobold fails to defend itself.  You impale the kobold!!i Ri iJ r#♣~~♣♣♣#...#  deathsinfermo the Sneak #♣P~~♣...#.#  Poltergeist #♣.~~♣.♣>#.#  Health: 19/19 ======================== # #♣♣ ♣♣♣~P♣♣♣♣♣.#######i (  Magic: 2/2========================#.PP♣~~~~♣P♣♣♣........  AC: 3Str: 7i ..~~~..~~..~~..#######  EV: 11Int: 13i m..♣~♣♣~~.P♣♣♣P...#  SH: 0Dex: 15♣ ♣P~P♣♣♣♣♣.#.#i   XL:  2 Next: 100% Place: Dungeon:1♣♣~♣♣.)@..#.#i8  Noise: ---------  Time: 559.4 (0.9)♣~†~♣♣##### #i^  a) +2 dagger♣~.♣♣  Throw: 9 darts (poison)i ♣~.♣  Fly ##.. ### i 0  i      iڻ ZYou hit the endoplasm. _You kill the endoplasm! i _HP restored. _You encounter a kobold. It is wielding a +0 club and quivering stones.ij _The helpless kobold fails to defend itself.  You impale the kobold!!i K _You kill the kobold!iֽ @You have reached level 3!i/ /  --more--i(  Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? i L24/243/373 0% i i R _You feel agile. x2i> Ii@ iC iWG : _iI 0  g - a stoneiDJ iJ iM < _You see here a +0 club.ieO 3iKP iQ iS i(T iT i^ ia ia i9l im ,ip ir ,iYs it i`{ Bi[   You encounter a kobold. It is wielding a +0 short sword. ♣.~~♣.♣>#.#  #♣♣ ♣♣♣~P♣♣♣♣♣.####### #.PP♣~~~~♣P♣♣♣........ ..~~~..~~..~~..#######  ..♣~♣♣~~.P♣♣♣P...#  ♣ ♣P~P♣♣♣♣♣.#.#   ♣♣~♣♣.)...#.#  ♣~†~♣♣#####.#  ♣~.♣♣ #@#  ♣~.♣♣K......#  ##....####### ###       K   kobold (asleep)   68.4 (9.09.4 (10.0) _i20#♣♣ ♣♣♣~P♣♣♣♣♣.#######  #.PP♣~~~~♣P♣♣♣........  ..~~~..~~..~~..#######  ..♣~♣♣~~.P♣♣♣P...#   ♣ ♣P~P♣♣♣♣♣.#.#  ♣♣~♣♣.)...#.#  ♣~†~♣♣#####.#  ♣~.♣♣♣#####.#  ♣~.♣♣K....@.#  ##....#######i+1  ###       i8ix9170.0)i?ihAiu3  #♣♣ ♣♣♣~P♣♣♣♣♣.#  #.PP♣~~~~♣P♣♣♣.  ..~~~..~~..~~..#######  ..♣~♣♣~~.P♣♣♣P...#  ♣ ♣P~P♣♣♣♣♣.#.#  ♣♣~♣♣.)...#.#  ♣~†~♣♣#####.# is4  ♣~.♣♣♣#####.#  ♣~.♣♣K...@..#  ##....#  ###       i; ik< %1iA i;B ia8 #♣♣ ♣♣♣~P♣♣♣♣♣.#  #.PP♣~~~~♣P♣♣♣.  ..~~~..~~..~~..#  ..♣~♣♣~~.P♣♣♣P...#  ♣ ♣P~P♣♣♣♣♣.#.#  ♣♣~♣♣.)...#.#  ♣~†~♣♣#####.#  ♣~.♣♣♣#####.#  ♣~.♣♣K..@...#  ##....#  ###       iS?i?%2iFiGi# #♣♣ ♣♣♣~P♣♣♣♣♣.#  #.PP♣~~~~♣P♣♣♣.  ..~~~..~~..~~..#  ..♣~♣♣~~.P♣♣♣P...#  ♣ ♣P~P♣♣♣♣♣.#.#  ♣♣~♣♣.)...#.#  ♣~†~♣♣#####.#  ♣~.♣♣♣#####.#  ♣~.♣♣K.@....#  ##....#i~  ####       i(i%3iii .# #♣♣ ♣♣♣~P♣♣♣♣♣.#  #.PP♣~~~~♣P♣♣♣.  ..~~~..~~..~~..#  ..♣~♣♣~~.P♣♣♣P...#  ♣ ♣P~P♣♣♣♣♣.#.#  ♣♣~♣♣.)...#.#  ♣~†~♣♣#####.#  ♣~.♣♣♣#####.#  ♣~.♣♣K@.....#  ##....#  #####   i i %4i i ig9 )The helpless kobold fails to defend itself.  You impale the kobold!!iL@& ikC425.2 (0.8iHi,KJ _You kill the kobold!i .# #♣♣ ♣♣♣~P♣♣♣♣♣.# #.PP♣~~~~♣P♣♣♣. ..~~~..~~..~~..# ..♣~♣♣~~.P♣♣♣P...# ♣ ♣P~P♣♣♣♣♣.#.# ♣♣~♣♣.)...#.# ♣~†~♣♣#####.# ♣~.♣♣♣#####.# ♣~.♣♣.# ##....# ######iRi: ,6.2 (1.0iO%i'$  Things that are here:i*w _a +0 short sword; a kobold corpseiB&3i'iG+i.: _ik2i3i4i4i%6ix8i:i:i<i>i;AiAiii#il?Water ii _  You see here a rat corpse.i ii _i;ii|iii_ii-iiX!i#i$(i%i(i+i+?Water i-i/i; .........# #.......####.# #.....†..# ##.#.# .........# ♣♣.♣♣.##### ..######.# ♣~~♣♣♣#...# .. #.# ♣P~~♣...#.# ...# ♣.~~♣.♣>#.# ..# #♣♣♣♣♣♣~P♣♣♣♣♣.##### . ##.PP♣~~~~♣P♣♣♣...... #..~@~..~~..~~..#####80.0) #..♣~♣♣~~.P♣♣♣P...#. ♣♣♣♣P~P♣♣♣♣♣.#.#.> ♣♣~♣♣.)...#.###♣~†~♣♣#####.#♣~.♣♣♣#####.#♣~.♣♣)......###....#############iAi4B+7.2 (11iNIi L9 _Found an escape hatch in the floor.i+ iP, i. iQ0 i1 id2 ih6 Bi7 (i7 i : i; id< i= iy> ii@ i@ iA ifC ifD i E iE i8G iH iI iJ i}M  iM J There is an escape hatch in the floor here.iO iP  _i=Q iR i T isT i4U iV iWX iEY ,iZ i\ i\ iy] i` iv` i` iqa id ik  ik  #.# ..... #.# ♣.~~♣.  #.# ..... #.# #♣♣♣♣♣♣~P♣♣ i l e #.# .... #.# ##.PP♣~~~~♣P ##.# .... #.# #..~~~..~~..i-l .# ...# #.# #..♣~♣♣~~.P♣ i\l #### #..###.####.♣♣♣♣♣P~P♣♣ il _###........>...♣ ♣♣~♣♣. ..#......######## ♣~†~♣♣il ∩......@.......# ♣~.♣♣♣98..#..########### ♣~.♣♣)#####.....i m K##### im izs i7t +9.2 (12iy i$| 6 _Found Guen's Jewellery Emporium.i+# #.# ..... #.# ♣.~~♣ # #.# ...... #.# #♣♣♣♣♣♣~P # #.# .... #.# ##.PP♣~~~~♣#.# .... #.# #..~~~..~~.# . ...# #.# #..♣~♣♣~~.P# ..#..###.####.♣♣♣♣♣P~P ###........>...♣ ♣♣~♣♣.#......i,# ♣~†~.∩.# ♣~..#..# ♣~.♣♣ ### ##.. .i4i(52600.0)i:i;i s.# #.# ..... #.# ♣.~~ .# #.# ....... #.# #♣♣♣♣♣♣~P ## #.# ..... #.# ##.PP♣~~~~#.# ##.... #.# #..~~~..~~.# ......# #.# #..♣~♣♣~~.# ..#..###.####.♣♣♣♣♣P~P# ###i ).>...♣ ♣♣~#...#......# ♣~†~.∩.# ♣~.#...#..# ♣~.# ###. ## .. .. .# ..## ###i i\ %1ix i3 i3%.# #.# ..... #.# ♣. .i&.# #.# ....... #.# #♣♣♣♣♣♣~# #.# ..... #.# ##.PP♣#.# ##.... #.# #..~~~...# ......## #.# #..♣~♣♣~~# ..#..###.####.♣♣♣♣♣P~### ###.>...♣ ♣♣~.#...#......# ♣~†.∩.# ♣~..#...#..# ♣~.### ###.. ## ..#..##  ..#...## # # '-m###i,i^-%2iJ2i3i .# #.# ..... #.# ♣..# #.# ....... #.# #♣♣♣♣♣♣# #.# ..... #.# ##.PP♣#.# ####.... #.# #..~~~.. '......# .......## #.# #..♣~♣♣# #...#..###.####.♣♣♣♣♣P #is  ###.###.>...♣ ♣♣.#...#......# ♣~.∩.# ♣~.#...#..# ♣~ ###.###... ###...#..### ...#...##### ####i i%3iPii .# #.# ..... #.# ♣iA .# #.# ....... #.# # .#### #.# ..... #.# ##.PP♣ .######.# ####.... #.# #..~~~ i j.'......## .......## #.# #..♣~♣♣ .# ..#...#..###.####.♣♣♣♣♣ ##i  ###.###.>...♣ i .#...#......# ♣i v.∩.# ♣i #..#...#..# ♣i? + ###.###.... ..#...#..#### ie # ...#...## ########i i %4i; i i.# #.# ..... #.# .# #.# ....... #.# # ..#### #.# ..... #.# ##.PP♣ ..######.# ####....# #.# #..~~~ ..'......###.......## #.# #..♣~ ..# ..#...#..###.####.#. ###.###.>...♣ .#...#......# #.....∩.# #..#...#..#  ###.###....  ..#...#..#### ##4m...#...## #########iEi%5iiAiޤ8.# #.# ..... #.#.# #.# ......S #.# #.#### #.# ..... #.# ##.PP.######.# ####....# #.# #...'......###.......## #.# #..♣~.## ..#...#..###.####.#i֥9.. ###.###..>...♣#....#...#......# #......# ##..#...#..## ###.###.... ..#...#..#### ##...#...## #########S   ball python (constriction, wandering)i.iŭw   You encounter a ball python.i5%6i _The ball python leaves your sight. _There is an entrance to Guen's Jewellery Emporium here.iiWelcome to Guen's Jewellery Emporium! What would you like to do?  a -  100 gold an inkwell talisman  b -  100 gold a quill talismanc -  360 gold a +6 ring of intelligence (unknown)  d -  200 gold a ring of resist corrosion (unknown)  ie -  150 gold a ring of see invisible (unknown)  f -  300 gold a ring of wizardry (unknown) You have 9 gold pieces. [Esc] exit[!] buy|examine items[a-f] mark item for purchase [/] sort (type)iT[A-F] put item on shopping listiXiP`if ......# #.# ..... #.#deathsinfermo the Sneak ......# #.# ....... #.# #♣♣♣ Poltergeist ...#### #.# ..... #.# ##.PP Health: 24/24 ======================== irg...######.# ####....# #.# #..~~ Magic: 3/3======================== ...'......###.......## #.# #..♣~ AC: 3Str: 7 ...######## ..#...#..###.####.♣♣♣ EV: 11Int: 13 #### ... ###.###........>...♣ SH: 0i...♣ SH: 0Dex: 17#....#...#......######## XL:  3 Next:  2% Place: Dungeon:1#.....@..............# Noise: ---------  Time: 606.2 (0.0)##..#...#..########### a) +2 daggeri(# ###.###....Throw: 9 darts (poison)..#...#..####Fly ##...#...########### _Found an escape hatch in the floor. _There is an escape hatch in the floor here. i_Found Guen's Jewellery Emporium.  You encounter a ball python. _The ball python leaves your sight. _There is an entrance to Guen's Jewellery Emporium here.iPii5Welcome to Guen's Jewellery Emporium! What would you like to do?  a -  100 gold an inkwell talisman  b -  100 gold a quill talismanc -  360 gold a +6 ring of intelligence (unknown)  d -  200 gold a ring of resist corrosion (unknown)  e -  150 gold a ring of see invisible (unknown)  iYf -  300 gold a ring of wizardry (unknown) You have 9 gold pieces. [Esc] exit[!] buy|examine items[a-f] mark item for purchase [/] sort (type)[A-F] put item on shopping listie $  You are short 141 gold pieces for the purchase.[Enter] buy shopping listis i iN ......# #.# ..... #.#deathsinfermo the Sneak ......# #.# ....... #.# #♣♣♣ Poltergeist ...#### #.# ..... #.# ##.PP Health: 24/24 ======================== ...######.# ####....# #.# #..~~ Magic: 3/3======================== ...'......###.......## #.# #..♣~ AC: 3Str: 7 ...######## ..#...#..###.####.♣♣♣ EV: 11Int: 13 #### ... ###.###........>...♣ SH: X37m 0Dex: 17#....#...#......######## XL:  3 Next:  2% Place: Dungeon:1#.....@..............# Noise: ---------  Time: 606.2 (0.0)##..#...#..########### a) +2 dagger# ###.###....Throw: 9 darts (poison)..#...#..####Fly ##...#...########### _Found an escape hatch in the floor. _There is an escape hatch in the floor here. _Found Guen's Jewellery Emporium.  You encounter a ball python. _The ball python leaves your sight. _There is an entrance to Guen's Jewellery Emporium here.i i7 iW i h _You can access your shopping list by pressing '$'.iZ23i2iS5i7i;: _i=i>i>i?iAirCiCiDi`Hi>JiJiFKiMiNiNidOiPiRiRiSiTi^ViVidWiPYibZiZi"[i\ir^i^i_i|`iaiaiIbicindidi,eifiii  You encounter a hobgoblin.iz5♣ #).....######.# ####....# #. .♣ #).....'......###.......## #. .♣♣ ##.....#########..#...#..###.♣ #.##### #.....###.###.....iF{k♣♣ #.# #.#....#...#......♣ #.# #.##.....∩........ ...♣ .# #.###..#...#..#### ...♣ #.# #.###.###.... ..#♣i{ #@# #..#...#..#### ..#....g...# ##...#...## ..#i{x######### ######### ..# i{h..# #+# i{g   hobgoblin (asleep)i017.2 (11.0)iɄ28.2 (12 _iii @.♣ #).....'......###.......## # ..♣♣ ##.....#########..#...#..### ...♣ #.##### #.....###.###....♣♣ #.# #.#....#.....♣ #.#i\  #.##.....∩..♣ .# #.###..#...#..###.♣  #.# #.###.###.... #..#♣ ########.# #..#...#..### #..# .....g.@.# ##...#...## #..# ########## ####### #..# #..# ##+# # i ie 09.0)iq i i"1.♣ #).....'......###.## i(.♣♣ ##.....#########..#...#...♣ #.##### #.....###.###.♣♣ #.# #.#....#...#.♣ #.# #.##.....∩.♣ .# #.###..#...#...♣ #.# #.###.### .#..#♣#.# #..#...#.. .#..#.g@..# ##...#...## ß#..## # .#..# .#..# ß##+# ##20iORi .  The helpless hobgoblin fails to defend itself.  You skewer the hobgoblin like a kebab!!!61.0 (0.8i"#iP&M _You kill the hobgoblin!i .♣ #).....'......###.##.♣♣ ##.....#..#...#...♣ #.##### #.....###.###.♣♣ #.# #.#....#...#.♣ #.# #.##.....∩.♣ .# #.###..#...#...♣ #.# #.###.### ..#..#♣ .#.# #..#...#.. P.#..#.# ##...#...## .ß#..## # P.#..# ..#..# .ß##+##2.0 (1.0iy.♣ #).....'......###. #....♣♣ ##.....#..#...#...♣ #.##### #.....###.###.♣♣ #.# #.#....#...# #......♣ #.# #.##.....∩.♣ .# #.###..#...#...♣ #.# #.###.### P..#..#♣ #.#.# #..#...#.. .P.#..# #.# ##...#... P.ß#..## # .P.#..#.#..# ..ß##+##3i.♣ #).....'......###. ##....♣♣ ##.....#..#...#.♣ #.##### #.....###.###.♣♣ #.# #.#....#...# ##......♣ #.# #.##.....∩.♣ .# #.###..#...#.♣ #.# #.###.### .P..#..#♣ #.#.# #..#...# P.P.#..# #.# ##...#... .P.ß#..# # P.P.#..#.#..# ß..ß##+##ii%4i(if.♣ #).....'......####....♣♣ ##.....#..#...#.♣ #.##### #.....###..♣♣ #.# #.#....#...##......♣ #.# #.##.....∩.♣ .# #.###..#...#.♣ #.# #.###. ..P..#..#♣ #.#.# #..#...# .P.P.#..# #.# ##...# ..P.ß#..# # .P.P.#..#.#..# .ß..ß##+##5i .♣ #).....'......####....♣♣ ##.....#..#....♣ #.##### #.....###..♣♣ #.# #.#....#...#......♣ #.# #.##.....∩.♣ .# #.###..#... P.♣ #.# #.###. †..P..#..#♣ #.#.# #..#... P.P.P.#..# #.# ##...#.P.ß#..# # P.P.P.#..#.#..# ..ß..ß##+##iw i- B6i.♣ #).....'......####....♣♣ ##.....#..#.♣ #.##### #.....###..♣♣ #.# #.#....##......♣ #.#i #.##.....∩.♣ .# #.###..# .P.♣ # #.# #.###. P†..P..#..#♣ #.#.# #..# .P.P.P.#..# #.# ##...#.P.ß#..# # .P.P.P.#..# P......#..# ...ß..ß##+#i#ii %7ii+iZ.♣ #).....'......####....♣♣ ##.....#..# '.♣ #.##### #.....### #.♣♣ #.# #.#....#ii[#......♣ #.# #.##......♣ #.# #.###..# ..P.♣ #. #.# #.### .P†..P..#..#♣ #.#.# #..# ..P.P.P.#..# #.# ##... i[sß....P.ß#..# # .P.P.P.#..# i[/.P......#..# ß...ß..ß##+## i\,###ieie%8i{i ♣.♣ #).....######.# ### #..........♣ #).....'......###. #######....♣♣ ##.....#########.. .'.♣ #.##### #.....## .#....♣ #.# #.#....# #######......♣ #.# #.##... #...♣ #.# #.###.. i] #..P.........♣ #.# #.# #.## #.P†..P..#..#♣ #@#########.# #..# #..P.P.P.#..# #...........# ##.. #ß....P.ß#..# ############# ### #..P.P.P.#..# #.P......#..# #ß...ß..ß##+# ########## .# .#i i %9iz id iipiBiini9iii|iii'i(i8i@iiiinikii%  iYou see here a +0 whip.i5i _i iY&&  i&3g - 2 stones (gained 1)  Things that are here:i'i(i3a _a +0 whip; a kobold skeletoni)6i6i8il=i?i@inAiGi_JiJiLi*QiS,i"UiYi>\,i]isaibi7cidih@  There is an open door here.ijink _ilioipipi'qiiiii(,i<iѰ@  There is an open door here.ia _i;,i5i,i(ii,iBisii$ii+iiiiiXi,iiiiiii*iiQiGiYiiiii)iii,i~i i iF i5 i iBi|iciqiiii_iiiCii,iii i!iG!i"i#i$,i&i'i'il(i)iD+i+i/,iC-i%.,i.i/in0i0i1iO;iE<,i<iE>i>i>i,?i^@iB,ixBiCiPE,iEi#GiJI,iJ,iL,iMiUNiOiOiPi'RiT,iTiVViIX,i Yi[i'\ih\i#]i^i<`,i4ai.bic,iedihXiiilBimio,ibpiIrisitiuiviz,in{iEi,iii#,iEi{iLiiiҒiݓBiiT,iiDiiԖiiiiyiiFiřii&ii2ikiiJiҜii/i]i(,ikiiiiiɢiiiiiݦiimi2i˩ii.iik,iifiiTi֭i#i iLii:i iHiii˶ii{i׸iiiiKiSiipipi1,iwii~iiiiiiii,iiiii&iiiii{i4iiiiiUiii,iiiVi?Water iii-,iii ir (i! ii,iiii?Water iiir i1!i"i%iG'i'(i(i+i,/i/?Water i1i;3i5i6iw=i?,i@iAiACiCiDiqUiWifWiAXi9bidi)eiTfimi8oipiqi yizi4{ib|iiu,iiiύii>ii,i\iOii(iiʫi^ii5ii,i}i iIiiiSii]iii,ii ix,iii`iiii,iiUiiFiyiiUiiii},iJi7 i iN i iiii2i]ii@iii,ini i!!i!,i$i&Bi(ip)i)iN*ih,i-,i.i0i1i1ib2i3i4i>5i5iI7iR8i8,i:i;i;i<i_>i?i1@i@i4BiCiDiDi/FiH,iIiKiMiUNiNimPi Ri_RidSi7UiViVi)XiYil[i[i]i^i a,ibieifig=Water i`hi#jikikiliBsjiavXi|i*,iWater iiiiɌii iv>i]iiB,iiiiʚiQiyiiii:i&,iii iriҳiii.iMii,iii,ii?ii'iiiiii[ic,ii0i3ii iViii`,iiii,i7ii`iii i\iii i3 i iy i ,iivii0ii9i+,i{iit,ii R  There is a stone staircase leading down here.i!i" _iK#ij%i&i&i'i)i+in+i,i-iZ/i/i0i2iG4i4i5i)7i9i9i:i&IiJiHKizLiPiQiXRiOSiXiZ,i[iaiOd,ieijil,i>i"OYWater i]ita,ibieii,ikiniFtBiuzi~{,i}|i~iA`i]Water iJ,iIJii,iWiXi,iiiiivii4Bii,iiOiXipXii,iMiNi!,i"iq'i[)i)i*iA/i1iK1iH2i6i=Bi?iuBiBiCi#IiKJiJiKi1Pi0RiRiSiWiRZ,i[i`ibib?Water i'eichiTjij(i4lioiqiqiriviy,iziR~iYiŀi,iiiވiiibiiii͘,iњiiiiiɧi,iiiİ,i,iiYiiixBii*i1,iiiGiiii,iii,iii,iAiinXi,i&ii,iLi~iiigiii,ii<  You see here a +0 whip.i i  _i i< a  You see here a rat skeleton.i i  _i iK g  You see here a hobgoblin skeleton.i i  _i i f  You see here a +0 leather armour.i iD  _i i i5 i iY# ,i? BiQ iT ,inU i-` ib ig ,io i-q iq ir i f  You see here a +0 leather armour.i iB  _i3 i g  You see here a hobgoblin skeleton.i, 5 _i iٝ a  You see here a rat skeleton.iW iޟ  _i iF hobgoblin skeleton.+0 leather armour.hobgoblin skeleton.rat  a +0 whip.i i  _iP iZ i i i i; i i iH i^ i ie i iV i ,iQ i XiJ i Bi ib i ,iH$ iI& ,i1( i0 i?3 ,i4 iV> ie@ ,iA iK iN iAO i~P iZ id\ i\ iH^ i0h ii ihj iFk iOs i!u iu iv i} i$ i i i iT ,i i( i> i i i iS i i i i ,i ij Xi i i =Water i i i i ?Water i i i ij (i1 i iH i i! iB( i/* ,i+ i 1 i 3 i4 i4 i: i< i = iB> i$D iuE iE ipF iL iN ,iUP iU i0W ,izX i] i_ i_ i a iD ;  There is an open door here. _i ,i i- i/ i   There is an open door here. _i2!   There is an open door here. _  There is an open door here.i@& K _i / XiG iP nipR ,iS ic   You see here a quokka skeleton. _if ,ig ,ip iq i1u iNv iv ix iz iC| ,i.} i i# ,ie iR iƇ i i i BiI i0 iB i iԖ i i i iy i i ,i i¥ i ,i i; i ,i iغ iz ,i iw iE ,i i i! ,i i i ,i iV i ip i iX i] ,i i i ,ib i! i iR i i Xi5 i  You reach down and open the door.  You encounter a ball python.i  - #....#..........♣♣ #.# #.  ##..#######......♣ #.# #.#  ##'#............♣ #.# #  #..#..P.........♣ #.# #.  #..#.P÷..P..#..#♣ #.#########  #..#..P.P.P.#..# #...........#  #..#ß....P.ß#..# ############ i C #..#..P.P.P.#..#  #..#.P......#.@#  #'##ß...ß..ß##'#  ##..##########..#  #....# ....  #....# +....  ##<.## ##S.##S   ball python (constriction, asleep)  #### #### i 2996.0 (367.0)i 278 _i" i i #..#######......♣ #. ##'#............♣ #...#..P..♣ #.P÷..P..#..#♣ #.########.P.P.P.#..# #..........ß....P.ß#..# ############..P.P.P.#..#P......#..'##ß...ß..ß##  ##..##########......# #....+....##<.###S.##  ####  #### 8.0 (1.0) _There is an open door here.i(B  ##'#......♣ #.# #.   #..#..P.........♣ #.# #. i  #..#.P÷..P..#..#♣ #.#########.   #..#..P.P.P.#..# #...........   #..#ß....P.ß#..# ###########   #..#..P.P.P.#..#   #..#.P......#..#   #'##ß...ß..ß##'#   ##..##########@.#   #....# #....#   #....# +....# i3\  ##<.## ##S.##   ## ##    ii,9 _iwiSi{..#..PP÷..P..#..#♣ #.########.P.P.P.#..# #..........ß....P.ß###########..P.P.P. P.....'##ß...ß..ß##'##..##########..##....# #.@..#+#<.###S.# #### i|C #### iAi01000.0 (1.0)iiu1 NP÷..P..#..#♣ #.########.P.P.P.#..# #..........ß....P.ß###########..P.P.P. P.....'##ß...ß..ß##'i92 m##..##########..##....# #....+#<.###S.# ####  ####   i8 iG9 %1i> i"@ iVk †The helpless ball python fails to defend itself.  You impale the ball python!!ipSiv289 (0.9iyi;{O _You kill the ball python!i   #..#.P÷..P..#..#♣ #.#   #..#..P.P.P.#..# #   #..#ß....P.ß#..#   #..#..P.P.P.#..#  #..#.P......#..#  #'##ß...ß..ß##'#  ##..###..##  #....# #....#i$   #....# +@...#  ##<.## ##†.##  #### #### i" i:# ,2.9 (1.0iV( i * iO#####............'######'i ;3ii7 _You reach down and open the door.iIiw&0i7ii i<7_Done exploring.i/X[?25h[?0c  Search for what [? for help]? iE [?25l[?1ci i 11 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [D:1] a staircase leading out of the dungeoni b - [D:1] a +0 whip (2 further duplicates)  c - [D:1] Guen's Jewellery Emporium  d - [D:1] a +0 short sword (1 further duplicate)  e - [D:1] an escape hatch in the floor  f - [D:1] a club (1 further duplicate)  i> g - [D:1] a +0 club  h - [D:1] a stone staircase leading down  i - [D:1] a stone staircase leading down  j - [D:1] a +0 hand axe  k - [D:1] a stone staircase leading downi_ifiim  #..#.P÷..P..#..#♣ #.######### deathsinfermo the Sneak   #..#..P.P.P.#..# #.......... Poltergeist   #..#ß....P.ß#..# ########### Health: 24/24 ========================   #..#..P.P.P.#..#imOMagic: 3/3========================   #..#.P......#..#AC: 3Str: 7   #'##ß...ß..ß##'#EV: 11Int: 13   ##..##########..##iEntSH: 0Dex: 17   #....#......#....#XL:  3 Next:  8% Place: Dungeon:1   #....#......'@...#Noise: ---------  Time: 1003.9 (0.0)   ##<.##########†.##a) +2 dagger   ########iqnThrow: 9 darts (poison)  Fly  inc   ing    inoThe helpless ball python fails to defend itself.  You impale the ball python!! inh_You kill the ball python! _You reach down and open the door. iox_Done exploring.  Search for what [? for help]? D:1itiuiX{i~. _i! i, Level 1 of the Dungeon<>>>>∩(Press ? for help) ♣♣.......####.........###'###.....#....#.#♣P~~♣...#.#  i- ♣........# #.........# #.# #..........#.#♣.~~♣.♣>#.#  ♣♣........# #.........# #.# #..........#.# #♣♣♣♣♣♣~P♣♣♣♣♣.###########   ♣♣.........♣ #......#### #.# #.......####.# ##.PP♣~~~~♣P♣♣♣...........#   ♣..........♣ #).....######.# ####....# #.# #..~~~..~~..~~..########.##   ####..........♣ #).....'......###.......## #.# #..♣~♣♣~~.P♣♣♣P...# #.#   ##..#######....♣♣ ##.....#########..#...#..###.####.♣♣♣♣♣P~P♣♣♣♣♣.#.# #.#   #....'..........♣ #.##### #.....###.###........>...♣ ♣♣~♣♣.)...#.# #.#   #....#..........♣♣ #.##.#....#...#......######## ♣~÷~♣♣#####.# #.#   ##..#######...i/ z...♣ #.##.##.....∩..............# ♣~.♣♣♣#####.# #.#   ##'#............♣ #.##.###..#...#..########### ♣~.♣♣)......# #.#   #..#..P.........♣ #.##.# #.###.###.......###....####### #.#   #..#.P÷..P..#..#♣ #.#########.# #..#...#..#####.########.#   #..#..P.P.P.#..# #...........# ##...#...## #.##.#   #..#ß....P.ß#..# ############# ######### #.##.#   #..#..P.P.P.#..##.#########################.##   #..#.P......#..##............................#   #'##ß...ß..ß##'############################.##   ##..##########..#####   #....#......#....#   #....#......'@...#   ##<.##########†.##   ####i/ "####iY\>@ i@#.#.##############.##.####################÷##.###.#.### #.#..........# #)##.# ################.#.#.############.####..####.# #.##.# #......##..††........ i .........>....##.# #.##.# #.........######.#.#...........#..........#..# #.##.# #.......### ##'#.#..########.#...##...###.#############.##......## #....#..............................# i#####..# #....#†.#.#.....###............#..###.#########....#..#.#.. i.........................##>.........'.......#.####.##..####..#........###.# i?############....#...........................#.#........# i8#....#............###)..÷...#..#####.#..............####.......#.#.#........##................#≈##.................#.###. ib####.######≈##.)..##.#.#.####..÷......##.......##..##..#≈≈#.........#.# #.##.#####.#####.###.##.#.≈≈.....#.####.# #.##.##.# #.##### #..#.#.≈≈~###.#......# #.##.###'## #.#...# ##.#.#~~~~.##.######## #.##.# i"} #...# #.#...######.#...~~...#.##.##.# #...# #.#...#...##.#...≈≈.~.#.##.##.# #...# #.#...#...##.#.~~≈~~.~#.# ig#.##.#  #...# #.#...#...##'#..~~~~..#.##.##.# i B#...# #.#...#...##.#.~~≈~~.~#.# #.##.##...# #.#...#...##'#..~~~~..#.# #.##.# i - #...# #...............~~~..~#.# #)##.# ##'## #####~.≈~...#.# #.# #######...~≈~~..#.########## #.# #....##............≈~~.~#........... iC % #.# #....####'######...~≈..~###########.#.##.# #.###....# #.# #.~~.~~..# #.# ik .##.# #...'....# #.# ###'#.≈≈.~## #.# i .##.##### #####....####'##  iŶ ≈≈..# #....# #... i # #....#≈≈#.# ####### #.#.##.##...# i  #.######..).#≈≈#####.....# #.#.##.# i ######...# #.# ####≈≈≈#.#.....# #.#....##...:'...###### ###'###[.....# ###≈## #.#######..#.#........# #.[................# ###.......####.####..#.###......# #......####.....÷..# ##.#.........#♣♣♣.#..#.###......###..................# #.♣♣.♣♣.#### i 9#♣♣......#..÷.........#...........######.# ##♣~~♣♣♣#...#♣♣.......####.........###'###.....#....#.# ♣P~~♣...#.#♣........# #.........# #.# #..........#.# ♣.~~♣.♣>#.#♣♣........# #.........# #.# #..........#.# #♣♣♣♣♣♣~P♣♣♣♣♣.###########♣♣.........♣ #......#### #.# #.......####.# ##.PP♣~~~~♣P♣♣♣...........#♣..........♣ #).....######.# ####....# #.# #..~~~..~~..~~..########.##!iR% #......## #....#..#...##..............................##.######..# #....#†.#.#.##............###............#..##.###.#########....#..#.#........................##.##>.........'.......#.####.#......#..####..#........###.##.#############....#................#.#........##.# #....#...!i% n....#####....)..÷...#..##.# ####.#..............####.......#.#.#........##.# #................#≈##.................#.###.#################.######≈##.)..##.#.#.####..÷......# #.......# #..##..#≈≈#.........#.# ###### #.#####.# ##.##.#.≈≈.....#.####.#  #.# #.##### #..#.#.≈≈~###.#......# !ia&  ##'## #.#...# ##.#.#~~~~.##.######## #.## #...# #.#...######.#...~~...#.# #.##. #...# #.#...#...##.#...≈≈.~.#.# #.##.##...# #.#...#...##.#.~~≈~~.~#.# #.##.#!i& !#...# #.#...#...##'#..~~~~..#.# #.##.##...# #........~~~..~#.# #)##.###'## #####..........~.≈~...#.# #.##.#!i' #.# #######...~≈~~..#.###########.##.#!i7' #.# #....##....≈~~.~#...........#.##.##.# #....####'######...~≈..~###########.#.##!ig' .##.###....# #.# #.~~.~~..# #.#.##.#"i"ia  #..#.P÷..P..#..#♣ #.######### deathsinfermo the Sneak   #..#..P.P.P.#..# #.......... Poltergeist "i  #..#ß....P.ß#..# ########### Health: 24/24 ========================   #..#..P.P.P.#..#Magic: 3/3========================   #..#.P......#..#AC: 3Str: 7   #'##ß...ß..ß##'#EV: 11Int: 13   ##..##########..##"iASH: 0Dex: 17   #....#......#....#"imXL:  3 Next:  8% Place: Dungeon:1   #....#......'@...#"iNoise: ---------  Time: 1003.9 (0.0)   ##<.##########†.##a) +2 dagger   ########Throw: 9 darts (poison) "iJ Fly       "i3  "iThe helpless ball python fails to defend itself.  You impale the ball python!! _You kill the ball python! _You reach down and open the door. "i_Done exploring. _Search for what [? for help]? D:1"i"ip"ic"iC"if: _"ih"i "i-,"i"i "i^"i"i%  "iThere is an open door here."ir"i _"i"i "i B"i?"i"ii"i"i&"iu'"iv("i("i4"i6"iO7"ip8#i#i,#iL #i9#iX#i8#i%#i%#i(#i9)#ip+#iu8#iMX#iTB#iaB#id#iBt#i<|#i|#iڄ#i#i#iۑ#iG#in#i,#i7#i#i#i#i#i#it#i#i#i#iJ#i#i#i#i}#i#i#i#i ,#i\#i#i#i#i#i"#i$#i$#i%#i0-#i/,#i80#iAn#iB#iAC#i\D#iM#iO#iP#iQ#iZ#i]#i ^#iB_#i i#ik#il#igm#ixd  You see here a quokka skeleton.#i`|#i _#iB#i#iK#i,#i7#i#i#i#ie#i#i @  There is an open door here.#iF#i _#i&#i%#i\'#i'#iO(#i/#ig6B#i;#i<#i#=#i=#iHX#i`#iqX#ir#ixB#im,#i(#i #i]%  #iThere is an open door here.#iK _#ix#i#i#i#i#i;#iB#i#i#i#i#iy#i#i#i+#i#i#ib#i#i9@  There is an open door here.#i5 _#i#i#i#i1#i#i#i{#i#iB#i@  There is an open door here.#iM#i _#i#i#ix!#i!#i"#i '#it(#i(#i)#i4-#i.,#i/#i3#i4#i4#i5#i9@  There is an open door here.#i;#i< _#iG=#i?#i@#i3A#iA#iC#iD#iJE#iE#iG#iI,#iI#iL#i6M,#iM#iP#iP#i7Q#iQ#iS#iU#igU#i+V#iX#iDY#iY#isZ#i\#i^#i[a,#ia{#i |,#i}#im#iKB#i݄#i,#iX#i#iL#i#i{#iL#iےX#it#iٔ#iu#i#i#iK#iZ#i!#iݝ,#i#iG#iC#i#i}#i#i#i#i#i#i,#i#i#iX#i#iU#iϰ#i,#i^#iJThere is an open door here.  #i#i _#i#iʹ#iÿ,#iV#i#iF#iy#i#iX#i#i#i#iN#i#i2#i#i#i#i#iX#ib#i#i#i.#i#i#i{,#ib#ii#i#i3#iK#i-#it#i#i #.#. ################.#.# #......##..††........ #.........######.#.#. #.......### ##'#.#. #......## #....#. #####..# #....#÷ ##.#########....#. #@.........'......99.9 (9#i6.0) ############....#. #....#. ####.#. #... ######### #.......# #.#####.# #iQ#.# #.##i#i>#iY _ stone staircase leading down here.$i9I$iI$iR$iV$iZ9100.9 (1.0) _$i\$icG 2  You fly downwards.$i  ####+#+##  ......... ## #.......# ...####........ ............... ............... $iF7...K...@....... #)............. ##......#...... #......#...... ..##..### ###... #..# K   kobold.......  You encounter a kobold. It is wielding a +0 short sword.$im6===2.4 (2.5$iw$i{8 _The kobold shouts!  Found a dagger.$iA~a _There is a stone staircase leading up here.'ideathsinfermo the SneakPoltergeist####+#+##Health: 24/24 ========================.........Magic: 3/3========================## #.......#AC: 3Str: 7...####........EV: 11Int: 13...............SH: 0Dex: 17...............XL:  3 Next:  8% Place: Dungeon:2...K***@.......Noise: ===------  Time: 1102.4 (0.0)#).............a) +2 dagger##......#......Throw: 9 darts (poison)#......#......Fly ..##..### ###... #..#K   kobold.......  Found a dagger. 'i _There is a stone staircase leading up here.  Throw: 9 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold, wielding a +0 short sword (51% to hit)(ieldeathsinfermo the SneakPoltergeist####+#+##Health: 24/24 ========================.........Magic: 3/3========================## #.......#AC: 3Str: 7...####........EV: 11Int: 13...............SH: 0Dex: 17...............XL:  3 Next:  8% Place: Dungeon:2...((((@.......Noise: ===------  Time: 1102.4 (0.0)#).............a) +2 dagger##......#......Throw: 9 darts (poison)#......#......Fly ..##..### ###... #..#K   kobold(im.......  Found a dagger. _There is a stone staircase leading up here.  Throw: 9 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold, wielding a +0 short sword (51% to hit)(i K... _There is a stone staircase leading up here.  Throw: 9 darts (poison)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a kobold, wielding a +0 short sword (51% to hit)  You throw a dart. The dart closely misses the kobold.(ip---3.2 (0.88 _(iE (i3 )i`deathsinfermo the SneakPoltergeist####+#+##Health: 24/24 ========================.........Magic: 3/3========================## #.......#AC: 3Str: 7...####........)iaEV: 11Int: 13...............SH: 0Dex: 17...............XL:  3 Next:  8% Place: Dungeon:2...K***@.......Noise: ---------  Time: 1103.2 (0.0)#).............a) +2 dagger##......#......Throw: 8 darts (poison)#......#......Fly ..##..### ###... #..)ie#K   kobold.......  Aim: a kobold, wielding a +0 short sword (51% to hit) _You throw a dart. The dart closely misses the kobold.Throw: 8 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold, wielding a +0 short sword (51% to hit))irdeathsinfermo the SneakPoltergeist####+#+##Health: 24/24 ========================.........Magic: 3/3========================## #.......#AC: 3Str: 7)i3...####........EV: 11Int: 13...............SH: 0Dex: 17...............XL:  3 Next:  8% Place: Dungeon:2...((((@.......Noise: ---------  Time: 1103.2 (0.0)#).............a) +2 dagger##......#......Throw: 8 darts (poison)#......#......Fly ..##..### ###... #..#K   kobold.......  Aim: a kobold, wielding a +0 short sword (51% to hit) _You throw a dart. The dart closely misses the kobold.Throw: 8 darts (poison))iH.Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold, wielding a +0 short sword (51% to hit))i#K _You throw a dart. The dart closely misses the kobold.  Throw: 8 darts (poison)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lin)ie  Aim: a kobold, wielding a +0 short sword (51% to hit)  You throw a dart. The dart misses the kobold.)i%..)i4_4.0 (0.87 _)i)i)ivi [deathsinfermo the SneakPoltergeist####+#+##Health: 24/24 ========================.........Magic: 3/3========================## #.......#AC: 3Str: 7...####........EV: 11Int: 13...............SH: 0Dex: 17...............XL:  3 Next:  8% Place: Dungeon:2...(K**@.......Noise: ---------  Time: 1104.0 (0.0)#).............a) +2 dagger##......#......Throw: 7 darts (poison)#......#......Fly ..##..### ###... #..)ik #K   kobold.......  Aim: a kobold, wielding a +0 short sword (51% to hit) _You throw a dart. The dart misses the kobold.Throw: 7 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold, wielding a +0 short sword (51% to hit)*iedeathsinfermo the SneakPoltergeist####+#+##Health: 24/24 ========================.........Magic: 3/3========================## #.......#AC: 3Str: 7...####........EV: 11Int: 13...............SH: 0Dex: 17...............XL:  3 Next:  8% Place: Dungeon:2...((((@.......Noise: ---------  Time: 1104.0 (0.0)#).............a) +2 dagger##......#......Throw: 7 darts (poison)#......#......Fly ..##..### ###... #..#K   kobold...*i....  Aim: a kobold, wielding a +0 short sword (51% to hit) _You throw a dart. The dart misses the kobold.Throw: 7 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold, wielding a +0 short sword (51% to hit)*iK _You throw a dart. The dart misses the kobold.  Throw: 7 darts (poison)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a kobold, wielding a +0 short sword (51% to hit)  You throw a dart. The dart closely misses the kobold.*i%.*in&d9 (0.96 _*ij,*i.*i>^ deathsinfermo the SneakPoltergeist####+#+##*i^ -Health: 24/24 ========================.........Magic: 3/3========================## #.......#AC: 3Str: 7...####........EV: 11Int: 13*ic_ ...............SH: 0Dex: 17...............XL:  3 Next:  8% Place: Dungeon:2...((K*@.......Noise: ---------  Time: 1104.9 (0.0)#).............a) +2 dagger##......#......*i_ Throw: 6 darts (poison)#......#......Fly *i_ O..##..### ###... #..#K   kobold.......  *i_` Aim: a kobold, wielding a +0 short sword (51% to hit) _You throw a dart. The dart closely misses the kobold.Throw: 6 darts (poison)*i` 5Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold, wielding a +0 short sword (51% to hit)*imdeathsinfermo the SneakPoltergeist####+#+##Health: 24/24 ========================.........Magic: 3/3========================## #.......#AC: 3Str: 7...####........EV: 11Int: 13...............SH: 0Dex: 17...............XL:  3 Next:  8% Place: Dungeon:2...((((@.......*i#Noise: ---------  Time: 1104.9 (0.0)#).............a) +2 dagger##......#......Throw: 6 darts (poison)#......#......Fly ..##..### ###... #..#K   kobold.......  Aim: a kobold, wielding a +0 short sword (51% to hit) *i_You throw a dart. The dart closely misses the kobold.Throw: 6 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold, wielding a +0 short sword (51% to hit)+i9 K _You throw a dart. The dart closely misses the kobold.  Throw: 6 darts (poison)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a kobold, wielding a +0 short sword (51% to hit)  You throw a dart. The dart closely misses the kobold.+i+if5.7 (0.85 _+i>,i,i-/=6.5,i,il _You closely miss the kobold. The kobold misses you.,iF  You hit the kobold.  The kobold is moderately wounded.,il ,7.4 (0.9,i ,iT = _The kobold hits you but does no damage.-i+b  You hit the kobold.-i,,8.2 (0.8-i3-i7_ _The kobold is severely wounded.-id1  You barely miss the kobold.The kobold is severely wounded.9.1 (0.9 _The kobold closely misses you.-ib  You hit the kobold but do no damage.The kobold is severely wounded.-i: (10.0-im -i. = _The kobold hits you but does no damage..i  You closely miss the kobold.The kobold is severely wounded..i%9.iS.ioW _The kobold completely misses you..i S  You closely miss the kobold..iIThe kobold is severely wounded..i'1.8.i&.i,T _The kobold closely misses you..ie h )You hit the kobold..in (.ip 0102.7.ix .iYz J _You kill the kobold!/i,  ####+#+## ..# #.#.####....(((@<.#). ##......#...... #......#...... ..##..### ###... #.. #. ...  ..../i/i 4-3.7 (1.0/im/i|T _You see here a +0 short sword.0i7/ ####+#+## ...#### #.#.####0iʌ....((@)<..##). ##......#...... #......#...... ..##..### ###.. ... #..0ip. #.. ...... .....0i0iF-4 _0ie0i0i+5.7 (20i260iR0i_ _d - 6 poisoned darts (gained 1)0iy ####+#+### ...#.#### #.#.####.#.#..(@.)<.#.##). ##......#...... #......#...... ..##..### ###.. ... #... # ... .... ... ......0i=0i*6.7 (10i)0i0iu]7.7 (270i0i_ _d - 7 poisoned darts (gained 1)0iC  ####+#+## # ..........#.#### #.......#.####. #.#.0i# g.@..)<.#.##). ##......#...... #......#......  ..##..### ###.. ... #... # .... ..... ...........0i_ V8.7 (10i 0i6 G9.7 (280ii 0iN# 0ia& _ _d - 8 poisoned darts (gained 1)2iX @# ####+#+##. #= ..........#.##### #.......#.####. #..##..)<..##.##). ##......#...... #......#......  ..##..### ###.. ... #... # .... ..... .2i G..........2i{2i+20.7 (12i2i f _Found a vibrating wooden ring.3i. # ####+#+##. #= ..........#.##### #.......# ..####. #.#.##..)<.#.##.##). ##......#...... #......#...... ..##..### ###.. ... #...# # .... ...... ...........3iˆ3i%13i3iN3i    ## ####+#+## #= .............#.##### #.#..####. #. #.##3i ................)<..#.##.##).......#. ##......#......# #......#...... ..##..### ###.. ... #...## .... .................3i3iJ%23i3i3i   ## ####+#+## #= .......#.##### ###..####. #.3i #.##... .............)<..#.##.##).......# #. ##.#......#. #......#......<. ..##..### ###....... #...## .... ......3i8<3i%33i3i_9 _Found a stone staircase leading up.4i[ s   #### ####+#+## #=. ........#.##### ###..####. #.##. #.##...4i1  .............)<..#.##.##).......# #.###......#......  #.# #......#......  <....##..### ###.. . #...## 4i 4i %44i 4i 4i5M. .. ....... #############+#+##..... #=...............#@##### #.......#####.# #.##...............)<...........##..4i;54i\4i5iM   #############+#+## #@...............#.#########........#####.##........#.##.................... ...#.# #....5iJ5i%65i5i5i*7.7 (25i5io _h - the ring "Laolus" {rF+ Str+4 Dex+5}:i۸Put on or remove which piece of jewellery? Jewellery (go to first with "=)  h - the ring "Laolus" {rF+ Str+4 Dex+5}[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip ;i ;iͽ ;i> .deathsinfermo the SneakPoltergeistHealth: 24/24 ========================Magic: 3/3========================.AC: 3Str: 7..EV: 11Int: 13;ie 3...SH: 0Dex: 17.... #############+#+## XL:  3 Next: 10% Place: Dungeon:2..... #@................ Noise: ---------  Time: 1127.7 (0.0)......#.########.......# a) +2 dagger#........####........ Throw: 8 darts (poison)#.##................. Fly #.##..............................)<....... .#.##.##)............. # #.###......#...... #.# #......#......  _d - 6 poisoned darts (gained 1) ;i {_d - 7 poisoned darts (gained 1) _d - 8 poisoned darts (gained 1) _Found a vibrating wooden ring. _Found a stone staircase leading up. _h - the ring "Laolus" {rF+ Str+4 Dex+5};i  You feel stronger. You feel agile.;i <1122128.2 (0.5;i ;i D _h - the ring "Laolus" (worn) {rF+ Str+4 Dex+5}>i_>i>i>iD>i<j  You encounter an endoplasm.>i...#.....J....#..........................#................#############+#+#.......#......................@#.########....##........####....... #.##....... #.##...... .............)< .#.##.##)....J   endoplasm (asleep) .#. #.###......#....>i(. #. #.# #......#.... <....##..### ###>i;.J30.2 (2.0>iQJ>i*1.2 (3>i6>i^ _The endoplasm quivers.@i|..#..........#.....J. .......... .. #. ..#############+#+###..................#.########....##..@.....####.. #.##.......... #.##.......)<@i7.#.##.##)........#. #.###......#. #. #.# #......#. <....##..### ###..... #...#@iwJ@i.J   endoplasm@i*2.2 (1@i|@ixAi/&..#........#....... .......J.......... #................#############+#+###.......#..................#@########.#....##........####. #.##.#.##................)<.#.##.##)..#. #.###......#. . #. #.# #......#...... <....##..### ###.. Ai#/Ai/%3Ai5Ai_7CiCip%4Ci#CiCiu ;5Cic CiC Dil_DiS`%6DifDihEi3qX7EiJ JEia J   endoplasmEiL %8EiW Eik Fi  You hit the endoplasm but do no damage.The endoplasm freezes you.Fi! 4=9.1 (0.9Fi Fi 1 _You are frozen. You resist.GiZ( GiZ You hit the endoplasm.  The endoplasm is severely wounded.The endoplasm freezes you.Gi|[X3-9 (0.8GiaGi[b1 _You are frozen. You resist.Gib6aM The endoplasm is severely wounded.almost dead.1---40.8 (0.9 _You are frozen. You resist.Gi .  You hit the endoplasm.GiO--41.6 (0.8GitGiM _You kill the endoplasm!Ii IiH Ii IiY Ii a2=Ii Ii\ Ii, Iiɽ Ii Iiܾ Ii IiB Ii4 Ii! Ii h3==IiO Ii ,IiN IiW ,Ii Ii ,Ii< Ii4 Ii 9=Ii Ii8 Ii K4=Ii{ Ii 1 _HP restored.Ii3 Iib Iih Ii Iit Ii Ii Ii; Ii IiB Ii# Ii Ii Ii? 9=Ii Ii Ii ,Ii Ii Ii ,Ii IiF Ii f  You encounter an adder.Ii .......... .S......... .#........ ........############# ####.......#............ ...........#.########... ##....##........####... #...$..#.##... #.....@#.##.....- ....................)< ##......#.##.##)........#.##.####.......##.##.# #......#....... ...<....##..### S   adder (asleep)....... $....... #...#..##### ........ . ................Ii 057.6 (16.0)IiF L-8.6 (17 _Ii Ii LipP . .S......... .#........ ........ ####.......# ...........#.# ##....##........#### #...$..#.## #....@.#.##...)<#......#.##.##).#.##.###......#.##.##.# #......#.....<....##..###..$. #...#.#####.. ......  .LiqLi.r09.0)Li@xLizLi; N . .S... .#........ ........ ####.......# .....#.# ##....##.#### #...$..#.## #...@..#.##.)<#......#.##.##) ..#.##.###.......##.##.# #..........<....##...$. #...# .#####...    Li> Li &60Lii Li Mif{  .   .S.   .#..   ..#   ####.......#   ...........#.#   ##....##.####  MiXgM #...$..#.##   #..@...#.##  .)  #......#.##.##)   ..#.##.###   .Mig5.##.##.# #  ....<....##..  #.$. #... Mig #....#####.........   Mi6oMi p%1MisMi uMiM# ..S..#.  ..##############.......#....................#.#####....##........####$ ##.##..................)#####.##.##)  .........#.##.###...... ..##....#####...MiMi%2MiMiNi,  ..#..   ..#.   ...  S.Ni.  .#..   ..#########  #.######.......#........  #..............#.###   ##@...##..###   #...$..#.##  Ni?  ##.##.   ............  #####......#.##.##) Ni .........#.##.###   ...##.##.# #....   ...Nid....<....##   #..........$. #NigNi%3NiNi NiM .# ..S..#.  .##############.......#......@.......#.####Nip#######....##........####...$  #......#.##........ Fly .........NiNi%4NiXNisPi}o  ##......#......  .... ...#. #......#  #... J. PiF<#...S..  ....#.   #...##########   #.#######.........   #..............#.#####   #######....##........####   #...$..#.##.    ##.##   .................) S   adder (asleep) ######.##.##).J   endoplasm (wandering)   .Pi.##.###..... ##.##.# #.....Pi>.JPihPi؋%5PiߑPi8[ _You encounter an endoplasm.QiCv# #....>.+##... .........#...J.#...S.#....#.  #..Qiv #########.######......................#.###########....##........#####...$..#.## ##.##. J   endoplasm (wandering).................)#######.##) .#Qiy=.JQiQiЀ%6QiQi; _Found a stone staircase leading down.RiB   #....>.+......  ##......#......   ........#.   #......#.   #......J.   #...S.RiY.   #....#.   #.  #.######.#   #........#.   #######....##.   #...$..#.##   #......#.##S   adder (asleep)  ............. J   endoplasm (wandering)   #####......#.##.##)  .#.##.###Ri).J.Ri_$QJRi0%%7Ri+Ri.^ _The endoplasm quivers.Ri    #......#   #....>.+...... ###......#......  ........#........  #......#. Ri  #.......  #...S.J. #...@#........   ####..########  #.######.#....... Ri  #..............#.### #######....##..## Ri  #...$..#.##  #......#.## Ri  .................. #####......#.##.##)Ri J.RiS Ri %8Ri Ri! Si" .  The helpless adder fails to defend itself.  You perforate the adder like a sieve!!!Si( .J   endoplasm  You kill the adder!Si- 39=9.5 (0.9 _The endoplasm barely misses you.SiH4Si&7i _Your Throwing skill increases to level 3!Si  You hit the endoplasm.  The endoplasm is lightly wounded.70.4Si Si @ _The endoplasm hits you but does no damage.Ti K .  You hit the endoplasm.TiRTi5431.2 (0.8Ti,TiM _You kill the endoplasm!Ui& #......# #....>.+...... ###......#......  ........#........ #......#.......  Ui&h#........  #.....  #....#  ####.@.......######### #.#######........ #........#.####### Ui'w#######....##........  #...$..#.##.. #......#.##.UiJ' ................ #####......#.##.##)Uiz'Y  .........#.##.###.UiI.Ui /4-2.2 (1.0Ui/4UiJ6Ui9  #....>.+......   ###......#......  ........#........   #......#.  #........  #......  #....#.  Ui ####...##########   #.#######.........   #........#.########   #######....##........    #...$..#.##...   #......#.##.   Ui ................) #####......#.##.##)  .........#.##.###.   ..##.##.# #.Ui Ui ?-3Ui Ui Vi ###......# ....... #.... #.......#.... #....#Vi,###..###########.######................##############....##........ #...$..#.##.........#......#.##.#.......##.#  ..............<....##..# ViViB4Vi0 ........#.. #......#.  #........  #.....  #....# ####...########### #.#######.......... #........#.######## Vi#######..@.##........####. #...$..#.##.......... #......#.##. ..........)< ######.##.##)...... Viנ.........#.##.###. Vi.........##.##.# #. ....Via...<....##..## #Vi;n$....... #.ViVi%5ViݮViVi  # ............####..############.#######.......................#.##############....##........ #...@..#.##..........Vi.........)<##Fly ...#...........#....#####......... ..... Vi"ViH#%6Vi(ViZ/Vi/*7.2 (2Vi4Vi7> _You now have 20 gold pieces (gained 11).Wiw' ....#..###...############.######.......#.......................#.##############....##........ #......#.##...................)<######.##.##)......Fly .....#####................. WiR.Wi.*8.2 (1Wi3Wi5Wi*c  #..###.........############.######.......#.......................#.##############....##........ #......#.##.........###.##...........)<######.##.##)...... #....##.###Fly .... ...Wig Wih %9Wi6l Win Wi4  ####.........############.######.......#.......................#.##############....##........ #......#.##.........###.##..........)<######.##.##)...... #....##.###.# Fly ..#.......Wi8 Wi#9 &80Wib< Wi5> Xi ###..############.######.......#................##############....##........ #......#.##.........###.##..........)<######.##.##)...... #...#.#Xi) .....<....##..##..Fly ......#.......XiXi%1Xi:XiVXi]@#.#######...........#..............#.###############....##........####. #......#.##....####......#.##...........)<######.##.##)................#.##.###......#Xi@Q..##.##.# #......#.....<....##..####$....... #...# Xi@*#....#####......... .......... ..#.. .XiAH#. . .XijIXiI%2XiYOXikQXi#........#.###############....##........####. #......#.##....####......#.##.................)<#####......#.##.##)................#.##.###......#..##.##.###......#...Xi4...<....##..### #$....... #...# #....#####... .......... ........ #.. ..Ximz#. ... .........#XisXi%3XiXiy!Yi,#######....##........####. #......#.##....####......#.##.................)<#####......#.##.##).......YiJ.........#.##.###......#..##.##.###......#......<....##..### ##.... #...# Yil#....#####... .......... ...Yi_...... #.. ....Yi) #. (..... .....Yi K   kobold (missile, asleep)._.......#.....K.###.Yir  You encounter a kobold. It is wielding a +0 club and quivering stones.Yi%4Yi|8_Yi YiO_Found a mace and 5 atropa-tipped darts. Found a faded altar of an unknown god.YiR _You see here 14 gold pieces.Zii8  #......#.##.........####...................)<#####......#.##.##)...... #........####.##.##.###.....<....##..### ##$....... #...# .#####...... ..........#......Zi8 )  (.. ._#....K.##.. ZiA Zi:B ,5 _ZiI &_Zi>K [iL###...............)<#####......#.##.##)...... #....####.##.##.###..............<....##..### ##..........$....... #...# #####........ .........[iwMR.#)  (. ._#....K.##.. .# [iV[iW%6[i%]8_[i]^[i.........)<######.##.##)...... #.....####.........##.##.###..............<....##..### ##..........$....... #...# .#####..[i...... ..........#)  (. ._#....K.##.. .# .##. [io%[i%%7[i0[ib2[iÕ ######.##.##)...... #......####.........##.##.###........<....##..### ##...$....... #...# .#####........ ..........#)  (. ._#....K.###... ..# ..##. .. #.[i [im %8[i [iK [i3_ #...##.........##.##.###.......<....##..### ##...$....... #...# .#####........ ..........[iW4#)  (. ._#[i{4....K.###.... ....#[i4 .....###. .... #[i4-.[i=[i1>%9\i\i8\im  #.##.###......#.......<....##..###  #..........$....... #...#  #....#####.. ......\i nu .......... #)  #..(.. .._#.....\iVn.....K.###.....#........ .....#...#..... ....\in#...###.... ...#.. #..... \ine# #...... ........\i|w\iUx&90\i ~\i\i )The helpless kobold fails to defend itself.  You perforate the kobold like a sieve!!!\i)\i8451.0 (0.8\i\iRJ _You kill the kobold!]iL  .##.##.###......# ..............<....##..### #..........$. #...# #....#####. ...... . #.) #..(..._.#......).###.....#.. ..... #...#........... #...###......... #.. #....... #. #.......#. ..]i ]i ,2.0 (1.0]i ]i ]iZ .##.##.###...... ..............<....##.. #..........$. #...# #....#####.   #.) #..(.#.#..._.#.....#.).###.....#.b..... #...#..... #...###... #... #.b   bat (asleep) #.. #. #.. ..]i;3]i]iT _You encounter a bat.^iq  .##.##.###   ..............<....##..   #..........$. #...   #....#####.  #   #.)   #..(.   #.   #..._.#.....   #.).###.....   ###.b.....   #...#.   #...###....   #... #.   #... #...   #... ....  ^iy^ifz%4^i^i̓^i  .##.##.###   ..............<....##..   #..........$. #  ^i  #....#####.   #  #.)  #..(.  ^i0  #.   #..._^iNh.#.....   #^ise.).###.....  ^id ###.b.....  ^iW  #...#^i.  ^il #...###.....  ^i #...# #.   #...# #.^iI...   #.... ......  ^i^i%5^i^i__^i^iP )  #..#.##.### #.........##.##.###.  ..............<....##  #..........$. #  #....#####  .....  #..)  #..(.  #..........  #..._.......#.....  #.).###..... ###...b.....  #...#...........  #...###...  #...# #....  #...# #.... #.... ........^i? ^i %6^i  ?__i_ ####......#.##.##) #.##.........#.##.### #.........##.##.###.  ..............<....## _i{ #..........$. #  #....#####  ....  #.._iC])  #. _iga #.......... _i #..._.......#.....  #._iy).###..... ###..._iޣb.....  #...#...._im.  #...###_i)!....... _ivm #...# #_ib.....  #...# #_i._i_ir%7_i_i_i*8.0 (2_i_i]/ _i - 5 atropa-tipped darts_i^0 ..............  #####......#.##.##). #.##.........#.##.###. #.#.........##.##.###... ...............<....##. #..........$ # #....#####  #..... #.)  #.  #..........  #..._.......#.....  #.......).###..... ###.........b..... #...#..... #...###......... _i74_i4*9.0 (1_i7&__i9`i  . #####......#.##.##). #.##.........#.##.###. #.#.........##.##.###. ........<....##. `i? #..........$. #. #....#####. . #. #.)  #.  #.  `io #..._.#.....  #.).###`i .....  #...#...... `i #...###......... `ig`i'200`i`i`i; .) #####......#.##.##).   #.##..#.##.###.   #.#.........##.##.###.   ......`i..<....##..#   #..........$. #.   #....#####. .   #. #.)  #.  #.  #..._.#.....  `i+###.. #...#........... #...#`ia+ `i`i(%1`i8_`i`i\ / .)< #####......#.##.##). #.##.#.##.###. #.#..##.##.###. ........<....##..# #..........$. #...# #....#####. . #. #.)  #.  #.  #..._.#.....  #.).###.....   #...# `i& `ie' %2`i- `i/ `i G.)<.`i ,#####......#.##.##).#.##.#.##.###......##.#.##.##.###......#`i ........<....##..##..........$.`i@ #...# #....#####. .`i ,#.#.) #. #. #..._.#..... `i #.).###.....`i P###..b.....#...#.....#...###....`iC /..... `i `il %3`ic &_`i ai4#####.##.........................)< #####......#.##.##)..#.##.........#.##.###......#.#.#...##.##.###......#................<....##..###..........$ #...# #....#####  #.........#.) #. #.......... #..._.......#.....#.......).###.....###.........b.....#...#...........#...###..aiai%4ai8_ai-ai|3 #......#.##.####......#.##.........................)<ai3v #####......#.##.##)..#.##.........#.##.###......#.#.#.........##.##.###......#.................<....##..### ##..........$ai3 #...# #....#####  #.........#.ai4) #. #..........#..._.......#.....#.......).###.....###.........b.....#...#..aii<ai[=%5ai|D&_aiFai1 6M#######....##........#### #.... ####......#.##.........................)< #####.....##).#ai52 .#.##.####.###.##.###......#.......<....##..### #......#...# ##### #.................)#..........................b.....aii2 ai; ai< %6aitC 8_aiK aiK *7.0 (2aiK] &_ai^` > _You now have 34 gold pieces (gained 14).bi#w   #......#.##.........####...................)<biqw f#####......#.##.##)......#.##........####.##.##.### ..biw %....<....##..### # #..... #...# .#####......biw 5......biw i #......) ...biw m.........b.....#...#...........bi bià *8.0 (1bi bi 9 ###...............)<#####......#.##.##)......#.##....####.##.##.### ...............<....##..### # #............ #...# #####bi [............. #) .....#...........#...###.........bi bia %9bi" biI% ci........)< #####......#.##.##).....#.##.........#.##.#### #.#.........##.##.###......# ...............<....##..###  #.................. #...#  #....#####. ...... #.......... #)  #.. #. #..._#..... #.......).###..... ###.........b..... #...#........... #...###......... #...# #i7Hcicib&10ci ci ######.##.##).....#.##.........#.##.###ci-# #....##.##.###......#ciM ...............<....##..###cil #.................. #... #....#####ciɚ). ...... #.......... #)  #.. #ciI. #..._ci7#.....ci  #.......).###..... ###.........b...ci<.. #...#...........ciZy #...###.........cir #...# #....... ciU #...# #.ci;1ciת8_ciìcie#.##...#.##.### #.#..##.##.###...... ...............<....##..# #.................. #... #....#####ci*. ..... #......... #)  #.. #ci,. #..._#.....ciRY #.......).###..... ###.........b..... #...#...........cily #...###.........ci #...# #.......ci #...# #.......ciB #.... ci(.ci{ci %2ci%&_ci'ciL^  #.#.##.###   ...............<....##..#   #.................. #...   #....#####. ....   #........ciM_.   #)   #..   #.   #..._#.....  ciM #.......).###.....   ###.........b.....  ciM #...#...........   #...###....ciM.....  ciGNf #...# # b   bat (asleep)   #...# #.ciN..   #.... ....  cixVciV%3ci\ciacih  #.#.##.##.###   ...............<....##..   #.......... #  cip-  #....#####.   #  #.) cik #.   #ciZ.   #..._ciϤ+.#.....  ci #.).###.....  cim ###.b.....  ci/i #...#.  ciNc #...###.....  cifv  #...# #ci.  cix #...# #....  ciX  #.... ...ciǥ(...  ci#cip%4ci7_ciӷdiT  #.#.##.##.###  ...............<....##di:U  #.......... #  #....#####.  di^Uc #  #diUt.)  #.diUJ  #. diUX #....#.....diU0  #di V.).###.....  ###.b..... di-Vi #...#. diJVm #...###...... divV #...# #....... diVx #...# #......diV_  #.... ........diV di]di?^%5diddiagd _There is a faded altar of an unknown god here.fi5 _You now have 34 gold pieces (gained 14). fi X_There is a faded altar of an unknown god here.  This altar belongs to (a) Uskayaw, (b) Xom or (c) Ashenzari, but you can't tell which.  Press the corresponding letter to learn more about a god, or press enter to fi-V convert or escape to cancel.iiP  Okay, then.iiiiii8. _jiJ&  ......<....## #.................. #. #....#####. .. ji& #........... )  #.  #.ji& C  #..._ji& f#.....  #.ji' w).###.....  ###jin' %...b.....   #...#.....  #...###  ji' #...# #.... ji' #...# #. b   bat (asleep)ji' y #.... .....ji' . #....ji(  jit0 ji1 ,6 _ji7 ji9 kiM .<....##..#   #.......... #.   #....#####. .   #. #.)  #.  #.  ki#..._.#.....  #.).###.....  ###.b.....  ki(_#...#.  kiLk#...###.  kinl#...# #.....ki5.. ki#...# #.......  kiЩ#.... ........ ki[#.... ... kiki%7kikiֺkiO .<....##..# #.......... #...# #....#####. . #. #.) ki #.  #.  #..._.#.....  #.ki).###.....  ###.b..... ki6] #...#.  #...###.  #...# #.. ki| #...# #.......  #.... .......ki. #.... .. kiki%8kiki!{ .<....##..##.......... #...# #....#####. .kim{ #.#.) #. #. #..._.ki{ ^#..... #.ki| q.###..... ###.ki4| b..... #...#. #...###.kiT| v #...# #.kir| k#...# #. ki| Y#.... ...ki| 0#.... ..ki( ki %9ki: ki $  Things that are here:kiܐ z _a +0 club; 2 stones; a kobold corpselilT#.... #...# #....#####... ......#......................... ...) #...... #....... #..._.#..... #.......).###..... ###.b.....  #...#..... #...### #...# #. #...# #.#.... ..#.... .. ..lirlis-20 _liRzli@|mi@#. #...# #....#####......... ...... #....... #........) #.mi........ #......... #..._.......#..... #.).###..... ###.b..... miƍ#...#. #...###. mi#...# #.#...# #.#.... .#.... ...miȞQ1miAni;#. #...# #....#####.. ...... #...........ni. #..........).#..................#.ni..........##..._.......#...#.nia).###.###.nivb.#...#.ni:#...###.#...# #.##...# #.nimf#.... .#........ni>%b.niľ#.bni,Nbni}-=2ni;niI _The bat misses you.ni6 #. #...# #....#####.........#...... #............ #..........).#................#.................#.ni #..._.......#..#.).###.###.b.#...#.##...###.ni t##...# #.#niҭ }#...# #.#.... .ni 5#......niï b.ni ni %3ni niJ v _The bat hits you but does no damage. The bat closely misses you.oi. boiNk.  You hit the bat.  The bat is heavily wounded.oi.boi8 oi<*8 (0.8oi_ _The bat misses you.oi #. #...# #....#####.........#...... #.... #.......).#...oi [#.................#.#..._.......#.#.).###..b.###.#...#.oi& W#b#...###.oiC )# oi] P#...# #.oix 4## oi /#......oi hb 2 bats (1 asleep)#.....oi̖ .oi˙ ).b.oi z b.  You encounter a bat.oi oi& ,4.8 (1.0oi4 oi : _The bat hits you but does no damage.pi% @#. #...# ##....#####..#......  #.... #.pi K.......).#...#.......#.#..._.......#.#.).###..b.pi 9###.#...#.pi #b.#...###.# pi y#...# #.## pi  9#.....pi) # #..piD pi b.piP "b.pi& 9bbpi/' %5pi. $_pi1 I _The bat misses you.pid ..<....##..### ###.. #..........##...# # #....#####.# #............#..........)....#.......  pi #.................##..._.......#..b  #.......).#######.......##...#...#b..#...###. .pi #...# #.###...# #. pi# Hbb#..piD Y#.....................pi_ piK !b.pi .pi bpig pi %6pi 6_pi1 P _The bat barely misses you.qiuG †  You hit the bat.qi}b   bat (qi477.7 (0.9qi=$_qisG _You kill the bat!ri*fZ<....##..### ###.. .##...# # ....#####.#...... ..... #.)..... #.. #.rif..#. #..._.#..†. #.).###.# ###.# #...#.#b.#...###.# ..#...# #.## .#...# #.. ri(gK#...#..riWg+. riqrizr4-8.7 (1.0riy6_ri|ri/j<....##..### ###.. ##...## # #####.#...... ... .).... .. .#. ..._.#..†. .).###.# .#  #...#.#b.  #...###.ri0f# .  #...# #.## ..  #...# #.. ..  #... .  #.... ri!:ri:?-9riA$_riCri} H<....##..### ###.. ##...## #####.#....)....#._.#..†.).###.# .# #...#.#b. #...###.#.. #...# #.## .. #...# #... ... #.... ... #......... ri <30ri% ri' siS....##. # ######........ ........?)....#._siP#..†.......... ...).###.........# .....# ...##b...... ...####.. ...# #.##. si...# #..... ........... .......  siZ.........# sicsi%1si6_sirg _Found a scroll labelled RIREHIE MOCIOS.siu †  The helpless bat fails to defend itself.  You stick the bat like a pincushion!!!si)sij5502.5 (0.8sisiG _You kill the bat!ti=L##...### # #####.#....?.).#.. _.#..†.tiLd.. ).###.# # #.#†.###..#.# #.tiL^.##.# #.tiL..................ti:M[..............#tiVtiX,3.5 (1.0ti _ti`tiZM<### ###.. ..............##...##### # #####.........#....?.).... .......#......... _.......#..†......).###....# ...#†.......#.... ..# #.........##...............tiS1........##ti';4tixU* _tis L##.##.###......#...... <....##..### ###.. .............##...###### # ####..#...?)...... .tivs .....#...#..†......).####..=>...tis |..# ..#..#...tis i#†....... ###.tis #........## #.tit ##........## #ti]t ...................... ...ti. ti %5ti tiR _Found a scratched tourmaline ring. Found a stone staircase leading down.uiZ-.##.###......#...... ##.##.###......#...... <....##..### ###.. .....##...######## ####..?.).......#...#..†.....).####..=>....#...#... #...#†.......#. ###.#........# # #.##........# # #............ 6uiͱ##.##.###......#...... ...<....##..### ###.. ....##...######## ###............ ....?)..##..†....).###.........#..=>......#...#.#†.......##.#........#  #..##.  #......... ................# uiui%7uiuivi...<....##..### ###.. ....##...######### ##............. ...?)..###..†....+ ).###.........#.@=>....#.............#...#....#..#†.......#..# #..#........# .#..##........# #...... .......#...##viu;8vi3viml<....##..### ###.. ##...# .#.?.).#.# #..†.+ .###.#..@>....# #...#....# viĩM#†.......#..# .#.# .# ## 940.5 (2 _j - a ring of wizardrywiM ##.##.###......#....<....##..### ###.. #...###########..?).........##..#..†.........@.....+###.........#...>....#...#..#†#..#.# .###.# ... .#...#1.5 (1xiA.##.##.###......#....<....##..### ###.. #...###########..?).........##..#..†.........+###...#...>....#...#...#†.......#..#.#..###.# .... ..xi xi%2xixixiTM). ..... ##.##.###......#....<....##..### ###.. #...###########..?).........##...#..†xi.........+###.#...> .............#...#....##.# ............. ..xixi%3xi xixiB:M............)<)....... .. ##.##.###......#....<....##..### ###.. #...###########..?)..xi......##...#..†.........+ .###.........#...>....#.#........# ..xixi%4xiMxi1xi #.##.. ...........)< #.##.##)............. .##.###......#...... #.##.###......#...... <....##..### ###.. ##...############......#.).......##...#..†........+ . ####...>xiy ....#..#...#..##†.......#..#.#..#xi xi %5xi] xi xi *6.5 (2xi xiz d _m - a scroll labelled RIREHIE MOCIOSyi X.##. )<. .##.##). .##.###......#...... .##.###......#...... <....##..### ###.. ##...# #.#.).#.#.#..†.+ ..#...>....# ..#†.......#..# yi) yip* *7.5 (1yi1 yi&3 yi~##. )<. ##.##). ##.###......#...... ##.###......#...... <....##..### ###.. ##...# #.#.).#.#. #..†.+ ..#...>....# ..#...#....# . yijyi%8yiyijzi. )<. .##). .###......#...... .###......#...... <....##..### ###.. ##...# #.#.).#.#. ..†.zi+.. .#...>....# ..#...#....# ..#†.......#..# ... zizi%9zizi]zib.)< ##)....... .###......# .###......#...... zi8....##..### ###.. . ....##...########### ...#..............#......).##†....+.......#...>....# zi#...#....# ....##†.......#..# ...##..#..# .##.# ...zizi&50ziSzi{imt##)....... ###......# ... ###......#...... .....##..### ###.. ....##...###########....#..............#....).## †....+.{in......#...>....#.#...#....##....###†.......#..##..#..# ..##..#.........#.. ..{iv{iiw%1{i}{ix|i9z......# .........#...... ... ..##..### ###.. ...##...###########..#..............#...).#......#............+. ......#...>....#.|i˕#...#....##....###†.......#..# ....##........#..# .##........#.............. #|ih|i%2|i|i{ 4......'.>.....#.......#....#....#|i ;3|i |i 7 _You reach down and open the door.}iR......#...... ... .##..### ###.. .##...###########.#..............#..}i^. ). ... .##......'.#...>....#.}i#...#....##....###†.......#..##....# }iӒ#........#..##.##........#.............. ..# .}i7#}i;4}i }i (#..### ###.. . ##...###########.# #..............#.#... .. #.#.'.#...>....#.#...#....##....###†.......#..##....# }i >#........#..##. ##.#...... .# .#...##}i }i; %5}i!% }i9' }iP .############ #.............. ............ ## .....'#...>....##....##.@..##... .}i5#†.......#..# ..# #...@   Terence (asleep)#K   kobold (wandering)#@.....K...}i}i   You encounter Terence the Veteran and a kobold.}i/  --more--i 7K.i i 5 6 _i i i z.............. ........... #iH `....# .....'#...>....#..#....##....##... .#†.......# ..# #.. ........#...#.....K...## #@......... #..K.iC i %7i i[o...... #....# ...'..#...>....#...#....##....##. .#†.......#is\# ..# ##.... ........#....K.#..........## #@.. #...##....i^5K.ifig%8i niSpiM.... #..#.. ..'...#...>....#..#....##....## .#†.......## .#..##..... ##.... ........K#........## #@.. #.i#.##$...# ####i ~ @.  Found 10 gold pieces.i  rThe kobold shouts! Terence shouts! You hear a loud squeak.  The kobold hits you but does no damage.iK@Kr   ratiD====9ii^T _You encounter a rat.i:@.iZ7r.iMi̴b=---60.4 (0.9iiz _You closely miss the kobold. The kobold hits you but does no damage.i:j )You hit the kobold.i[r   raticY2---1.3iiJ _You kill the kobold!irl. .#.#. ......'.#...>....#..#...#....##....##...#†.......#..##....## .#.#..##.....##..#.........# .....##..@....r#...#...........## #... #. ###....i5m #..$...# #### #......#ip2r.iwix,2.3 (1.0iƀiˁB _Terence misses you.iT _You see here a +0 short sword.iFl r.  You hit Terence.  Terence is lightly wounded.  Terence screams, "I want to be left alone!"i0uiut14----------=3.2 (0.9i|iy7 _Terence hits you with a +0 flail!ij8 r.  You hit Terence but do no damage.Terence is lightly wounded.inB i.C y3------------4.1i#K i2M 7 _Terence hits you with a +0 flail.i  You hit Terence but do no damage.Terence is lightly wounded.i8/24 -------5.0i!i&k _Terence hits you with a +0 flail. The rat misses you.i{kC  .......... .....'.......... >....#.......... ....##....##... †#..##....## #..##.....# ..#.........# .......@r...# iks...#..@.....# #...........  #............  #............  #......##....  #..$...# #### iw #......# You hit Terence but do no damage.Terence is lightly wounded.iX^ .......... .....'.......... >....#.......... ....##....##... †#..##....## #..##.....# ..#.........# .......@r...# ...#..@.....# #...........  #............  #........... #......##....  #..$...# ####  #......#   Terence misses you. The rat bites you.7------8 (0.8itl _* * * LOW HITPOINT WARNING * * *i   .......... .....'.......... >....#.......... ....##....##... †#..##....## #..##.....# ..#.........# .......@r...# ...#..@.....# #...........  #............  #............  #......##....  #..$...# ####  iZ #......#    You barely miss Terence.  Terence is lightly wounded.i  .......... .....'.......... >....#.......... ....##....##... †#..##....## #..##.....# ..#.........# .......@r...# ...#..@.....# #...........  #............  #........... #......##....  #..$...# ####  #......# i\  Terence hits you with a +0 flail.  * * * LOW HITPOINT WARNING * * *5---6.6i i T _The rat completely misses you.i   .......... .....'.......... >....#.......... ....##....##... †#..##....## #..##.....# iE..#.........# .......@r...# ...#..@.....# #...........  #............  #............  #......##....  #..$...# ####  #......# You hit Terence but do no damage.Terence is lightly wounded.i .......... .....'.......... >....#.......... ....##....##... †#..##....## #..##.....# ..#.........# .......@r...# ...#..@.....# #...........  #............  #........... #......##.... iT #..$...# ####  #......# is  Terence closely misses you. The rat bites you.iZ4---7.5 (0.9i]l _* * * LOW HITPOINT WARNING * * *if  You hit Terence but do no damage.i&,8.3 (0.8ioiZ1 _Terence is lightly wounded.iuC  .......... .....'.......... >....#.......... ....##....##... †#..##....## #..##.....# ..#.........# .......@r...# i...#..@.....# #...........  #............  #............  #......##....  #..$...# ####  #......# iYYou hit Terence but do no damage.Terence is lightly wounded.in .......... .....'.......... >....#.......... ....##....##... †#..##....## #..##.....# ..#.........# .......@r...# ...#..@.....# #...........  #............  #........... #......##....  #..$...# ####  #......# ixs  Terence closely misses you. The rat bites you.i#yY3--9.2 (0.9iiV _* * * LOW HITPOINT WARNING * * *iS  You hit Terence.  Terence is moderately wounded.iOT(70.1i[iX^ _Terence barely misses you. The rat misses you.i <  Terence is moderately wounded. _barely misses you. The rat misses you.heavi  The rat bites you.  You die...i L0----i /  --more--i iU Gear: 10/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a +2 dagger (weapon) Missiles (go to first with ()  d - 8 poisoned darts (quivered)e - 3 curare-tipped darts  f - 3 javelins  g - 2 stones  i - 5 atropa-tipped darts Armour (go to first with [) iʣ 2 b - a +1 cloak (haunted)  c - a +0 cloak (haunted) Jewellery (go to first with "=)  h - the ring "Laolus" (worn) {rF+ Str+4 Dex+5}j - a ring of wizardryiB= i=,iEiHGoodbye, deathsinfermo.41 deathsinfermo the Sneak (level 3, 0/24 HPs)Began as a Poltergeist Brigand on May 1, 2026.Slain by a rat (3 damage)... on level 2 of the Dungeon.The game lasted 00:08:36 (1281 turns). Best Crawlers -1.59383478 planckenst GrEE-27 escaped with the Orb2.35482080 AutarchDCS VSDe-27 escaped with the Orb3.29920816 sewnkin DjHs-27 escaped with the OrbiHm4.17664546 platinum DECj-27 escaped with the Orb5.16465487 therodimus VSBr-27 escaped with the Orb6.16376138 DocSulfur FoNe-27 escaped with the Orb7.16227342 hulksmash1 OpSh-27 escaped with the Orb8.15136186 l1quidcrys GrFi-27 escaped with the Orb9.15099410 RavnDgHu-27 escaped with the Orb  10.14682103 thewalrus OnGl-27 escaped with the Orb  11.14300794 kaboissonn ReEE-27 escaped with the Orb  12.13800167 Krim260 OpSh-27 escaped with the Orb  13.13219161 RavnMiFi-27 escaped with the Orb  14.12994720 acenet VSBr-27 escaped with the Orbi iX" i ) ? [?25h[?0c [?1051l[?1052l[?1060l[?1061l