;;j  Player: deathsinfermo Game: DCSS 0.34 Server: crawl.dcss.io Filename: 2026-06-24.02:06:06.ttyrec Time: (1782266766) Wed Jun 24 02:06:06 2026 ;;j [?1051l[?1052l[?1060l[?1061h;;jV)0[?7h[?25l[?1c;;j;;j>;;j\Welcome, deathsinfermo. Please select your species. SimpleIntermediateAdvanced a - Gnollj - Humans - Coglin b - Minotaurk - Koboldt - Vine Stalker c - Merfolkl - Revenantu - Poltergeist d - Gargoylem - Demonspawnv - Demigod e - Mountain Dwarfn - Djinniw - Formicid f - Draconiano - Sprigganx - Naga g - Troll p - Tenguy - Octopode h - Deep Elfq - Oniz - Felid i - Armataurr - BarachiA - Mummy Trolls are monstrous creatures with powerful claws. They regenerate health rapidly. + - Recommended species * - Random species # - Recommended character ! - Random character % - List aptitudesSpace - Pick background first ? - Help Tab - Troll Gladiator;;j;;j;;jvWelcome, deathsinfermo the Formicid. Please select your background. WarriorAdventurerMage a - Fighteri - Artificerq - Hedge Wizard b - Gladiator  j - Shapeshifter;;jr - Conjurer c - Monkk - Wanderers - Summoner d - Hunterl - Delvert - Necromancer e - BrigandWarrior-mageu - Forgewright ;;jjZealotm - Warperv - Fire Elementalist f - Berserker;;j.n - Hexslingerw - Ice Elementalist g - Cinder Acolyteo - Enchanter;;jHDx - Air Elementalist h - Chaos Knightp - Reaver;;jbMy - Earth Elementalistz - Alchemist ;;j}Gladiators are ready for the arena with light armour, a weapon of their choice, and a few throwing weapons and nets. ;;jt+ - Recommended background * - Random background # - Recommended character;;jd ! - Random character % - List aptitudesSpace - Change species ? - Help;;j- Tab - Troll Gladiator;;jw ;;j ;;jۼ Welcome, deathsinfermo the Formicid Fighter. You have a choice of weapons.a - rapier(+0 apt)  b - flail (+0 apt) ;;j c - war axe (+0 apt)  d - trident (+0 apt)e - long sword(+0 apt)  f - quarterstaff;;j: L(+0 apt)  g - unarmed(+0 apt) ;;jh + - Recommended random choice * - Random weapon % - List aptitudesBksp - Return to character menu ? - Help;;j #Tab - unarmed;;jSC;;j;;jRdeathsinfermo the Shield-Bearer FormicidHealth: 18/18 ========================Magic: 1/1========================AC: 6Str: 20EV: 8Int: 7SH: 4Dex: 13XL:  1 Next:  0% Place: Dungeon:1Noise: ---------  Time: 0.0 (0.0)a) +0 trident;;j6Abil: Dig;;j♣#....♣..#♣♣ .~..♣#P♣.~≈~.♣#@..~ß~..#P♣.≈~~.♣#♣♣ .~..♣.♣.....;;jH♣#;;j;;jBWelcome, deathsinfermo the Formicid Fighter.A smirking vizier told you that the Orb of Zot is just within this dungeon.;;j;;jPress ? for a list of commands and other information.;;j;;j:[ _Found a staircase leading out of the dungeon.;;ju;;jz% ;;jG Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting;;j3.2   3.4  +1   j - Spellcasting   0.0   1.0   0      ;;j%     b - Axes   1.1   1.0   0      c + Polearms;;ja2.0   3.0   0       d - Staves   1.1   1.0   0  ;;j     e - Unarmed Combat   0.0   1.0   0                      ;;j4f + Armour3.2   3.4  +1       g - Dodging   0.0   1.2  -1  ;;jn    h + Shields4.0   3.0  +3      ;;j; i - Stealth   0.0   0.6  +3      ;;j9@                        ;;j            ;;jT    The relative cost of raising each skill is in cyan.  Skills enhanced by cross-training are in green.  [?] Help;;j [=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  ;;jG[!] training|cost|targets;;j TargetTarget--  --  --  --  --  --  --  -- ;;jҥ e --  --  current training targets, if any;;j . [-] clear all targetscost|targets;;jSrain rain 25%     25%     25%   25%   percentage of incoming experience used to train each skill is in brown.trainingtargets;;j ;;j;;jdeathsinfermo the Shield-Bearer FormicidHealth: 18/18 ========================♣#Magic: 1/1========================...AC: 6Str: 20.♣..EV: 8Int: 7#♣♣ .~..♣SH: 4Dex: 13#P♣.~≈~.♣XL:  1 Next:  0% Place: Dungeon:1#@..~ß~..Noise: ---------  Time: 0.0 (0.0)#P♣.≈~~.♣a) +0 trident#♣♣ .~..♣Abil: Dig.♣.....♣#Welcome, deathsinfermo the Formicid Fighter.A smirking vizier told you that the Orb of Zot is just within this dungeon.Press ? for a list of commands and other information. Jm_Found a staircase leading out of the dungeon.;;j;;jN;;j9!;;j";;j3;;jt;;j;;j♣♣ ♣♣#......♣.♣..♣#♣♣..~..♣ #P♣.~≈~.♣P#<@.~ß~..>#P♣.≈~~.♣P#♣♣..~..♣ ;;jk.♣.♣..♣....♣♣ ♣♣#.;;jԔ;;j+1.0 (1;;j;;jy3 _Found a stone staircase leading down.;;jm;;j;;j;;j;;j.;;j^B;;j ;;j$ ;;j] ;;jS ;;j ,;;j% ;;j ;;j ;;j ;;j ;;j ;;j ;;jD ;;jB ;;j ;;j ,;;j  ;;j! ;;j. ,;;j ;;j1 ;;j ;;j ;;jt ;;j / _You open the door.;;j ;;j1! ;;j! ;;j5% @  There is an open door here.;;j;' j  You sense a monster nearby.;;j, V#{ .#  .  .#  ###.#  #...#  #@#  #'###  #.#.#♣♣♣♣♣#.##............#..♣..♣.♣..♣#~#♣♣..~..♣#≈#P♣.~≈~.♣P#≈#<..~ß~..>##≈#P♣.≈~~.♣P#;;j1 /1.0 (10.0);;j2 % _;;j5 ;;j)8 ;;j~ ;;j~ ;;j^ ;;j ;;jق ;;jx B;;j ,;;j ;;j. ;;jY ,;;j ;;jő ;;j ,;;j ;;j^ ;;j c  You encounter a rat.;;j .. .r.#..#..# .##.#..# ....#..# .......#{.......#.........####.# #...# #.#.#;;jn #'####.#.#♣♣♣♣♣#.#r   rat (asleep)#............#..♣..♣.♣..♣#~#♣♣..~..♣;;j g5.0 (4.0)  The rat squeaks loudly. You hear a shout!;;j G.r;;jO 0 ,g   hobgoblinr   ratYou encounter a hobgoblin.;;j 5===6.0 (5;;j ;;j ' _You hear a shout!;;j, b## #.#. .. ...# . ..#r.# ..##.#..# ..!..#..# ........#,.#.......#g.....#.@.....# #.##########.# #...##.#.##'### #.#.#♣♣♣♣♣#.# #............#..♣..♣.♣;;j { b  Found a fuming white potion.;;j@ 0S;;jۼ K.g;;j G.r;;j {b   bat (wandering)S   ball python (constriction, wandering)r   rat-7.0 (1;;j ;;j _You encounter a bat. You encounter a ball python.;;jq`K .  You hit the hobgoblin.;;jx  .b  You kill the hobgoblin!.b.b.S.r {.b   batS   ball python (constriction)r   rat22--8.3 (1.3;;j+|;;j}5 _The ball python hisses angrily.;;j(&.b;;j+b..S.r;;j+&.b;;j7K {;;j8G-9.5 (1.2;;jl@;;j3C _You reach to attack! You closely miss the bat. The bat closely misses you.;;jJJ .  You puncture the bat!;;j>LD.S;;jME.r;;jM;;jEN@.S;;j/" {S   ball python (constriction)r   rat;;jT73320.8 (1.3;;j;;jG _You kill the bat!;;jt> l †You puncture the rat!;;j]? E.S;;j? E.S;;j[F Q{,;;jI 1442.1;;jN ;;j"Q G _You kill the rat!;;jئt †You puncture the ball python!;;j-H{ ;;ji6553.3 (1.2;;j۶;;j<O _You kill the ball python!;;jǖ;;jE;;j|^ _No target in view!;;jWo _ _;;jq ;;js ;;js ;;ju ;;jRv ;;jx ,;;jy ;;j N #. ## #. ##.. #. .. ..#.# #.##.##.#.  #........# { . #.. ..#..# .. #..##.#..# ...;;jL #..@..#..# ....-#........#,..... ##......†#...... ##.###.......# #.# #.####### #.###.# #.#...# #.#.#.# ;;jŁ 0#'###;;j -8.3 (5.0;;j E-9.3 (6;;j ;;j4 Y _d - a fuming white potion;;j$3;;j&&;;j';;j);;jx.X;;j.;;jy/;;jE2;;jh3;;j3;;j4;;j5;;j\7;;j7;;j%8;;jq9;;j ;;;jF;;;j<;;j>,;;j?,;;jsA;;jB,;;jC;;j8E;;jN;;jdO;;jQ;;jR;;jR;;jS;;jV;;jZ  You encounter a goblin. It is wielding a +0 dagger.;;j+eY # ######.##... #...@.....# ####.####...... #.......#.####g #.##.##.#.#........# .#..#..#..# ..g   goblin (wandering)#..##.#..# ...#.....#..# ....#........#,.....40.3 (11.0)g.;;jh;;;jj*1.3 (12 ;;j>j _;;jo;;jr;;j'####......# .######.##.#....@....# ####.####....g.#.......#.####.#.##.##.#..#..#.. .#..#..#..#... .. #..##.#..#......#.....#..#...... ;;j\"g.;;j`;;j12.0);;j~%;;jea##### #... #.. ##.# ..#######.##.#.g# ####.####.##.#.####.#.##.##.#.. g#..#.. .;;j-#..#..#..#... .. g   hobgoblin (wandering)#..##.#..#...... g   goblin#.....#..#...... ;;j,% g.  You encounter a hobgoblin.;;j%g.;;j,ig==;;j- 3;;j_4;;j\7+ _The hobgoblin shouts!;;jYDQg.g.;;jJ;;j^K6--4.5 (1.2;;jR;;j Ug _You reach to attack! You closely miss the goblin.;;j^ 7g.;;je ;;je V=-5.8 (1.3;;jzy  _You barely miss the goblin. You block the goblin's attack.;;jXk g.  You hit the goblin.;;j g.  The goblin is almost dead.;;je9 ;;j-7.0 (1.2;;jK";;j^# ;;j#:_The goblin hits you but does no damage. x2;;j .gYou closely miss the goblin.;;j6p  The goblin is almost dead.;;j!8.2;;j;;jh= _The goblin hits you but does no damage.;;j  You completely miss the goblin.The goblin is almost dead.The hobgoblin hits you but does no damage.;;j_-9.5 (1.3;;j^;;j= _The goblin hits you but does no damage.;;jC h )You hit the goblin.;;jщ e   You kill the goblin!;;j 26650.8;;jl ;;jP @ _The hobgoblin hits you but does no damage.;;j  You closely miss the hobgoblin. The hobgoblin misses you.;;j-2.0 (1.2;;j;;j ;;j)2_The hobgoblin hits you but does no damage.;;j  You hit the hobgoblin.  The hobgoblin is heavily wounded.3.1 (1.1;;j;;j@ _The hobgoblin hits you but does no damage.;;j*  You hit the hobgoblin.  The hobgoblin is severely wounded.;;j-4.3 (1.2;;j;;j ;;j"H_The hobgoblin barely misses you.;;j M .  You hit the hobgoblin.;;j =.;;j 1885.5;;j* ;;j M _You kill the hobgoblin!;;jI;;j+ B;;j ,;;jK ;;j;,;;j;;j+;;j;;j$;;j;;j,;;jb;;j;;j`;;j;;j$;;j;;j;;jC;;j8;;j ;;j%,;;j';;j(;;j*;;j*;;j+;;j/.;;j/;;j=0;;ji1;;j4;;j5,;;j:,;;jc;,;;j;;;j\=;;j>,;;j?;;jpA;;jB;;jYC;;jC;;jF;;jG;;j.H;;jH;;jWJ;;j|MX;;jSO,;;jO;;j{Q;;jR;;j7S;;jS;;j/U;;jV;;jV;;jSW;;jY;;jZ,;;j[;;j2];;j^;;j^;;j~_;;ja;;jb,;;jc;;j&e;;j g,;;jg;;ji;;jGk,;;jpl;;jm;;jo,;;jlq;;jy#################..............##.......#.##.#.##.####..#.##.#.# ###.##......##.#.## ....)..#..####....## ###.......####.....# ..#.####...........# #.#.. ....###..@..# - ...#.. ....# ##...## #..#.......# ##.## #..#.......# #.# #..#...... #.# ...#,..... #.# ..†#...... #.# #.......# #.#;;jyF[37m #.#######;;j|079.5 (24.0);;jG-80.5 (25;;j̄;;jd _c - a scroll labelled FIENGE AKKAHUE;;j*I;;j-;;j/;;j3X;;jo4;;j@5;;j6;;j8,;;j9;;j:;;jh<;;j<,;;j?>;;j?;;j?;;jK@;;j;;j<;;j;;j4;;j;;j,;;jB;;j;;j ,;;j ;;jL;;j,;;j0;;j;;j !c  You encounter a rat.;;jE(#..#.......# ##.## #..#.......# #. #..#...... #. ...#,..... #. ..†#...... #.# #.......# #.# .####### #.# #.# #.# ..# #@# #.# $r............#;;jJ)## ##+##.#####...##♣♣♣♣♣#.# #. .. .....#♣..♣.♣..♣ r   rat (asleep) #♣♣..~..♣P♣.~≈~.♣P<..~ß~..>#;;j. 9.5 (9.0).rFound 16 gold pieces.;;j6r==90.5 (10.0);;j>C _The rat squeaks loudly.;;jTux.#..#.# #. .#..# #.# ....#,..... #.#†#...... #.# ##.......# #.#  #.####### #.##.# ;;jv #.# ...# ####.###.###...#.# #$.r...@.......# '### ###+##.#####...# .#.#♣♣♣♣♣#.# #. .. ............ #.♣..♣.♣..♣ #. ~#♣♣..~#. ;;jav≈#P♣.~≈~.♣P ## ≈#<..~ß~..># ≈#P♣.≈~~.♣P#;;jy=.r;;j;;j:--1.0);;j;;j;;j= #.#..#.# #.# ..#..#...... #.#.#,..... #.#.†#...... #.##.# #.# # #.### #.##.#.. #.# #...# ####.###.###... #.#.# #$..r.# #'### ###+##.#####...# ;;j/> #.#.#♣♣♣♣♣#.# #.# .. #. #.# #..♣..♣.♣..♣ #.# #~#♣♣..~..♣ #.. #≈#P♣.~≈~.♣P ### #≈#<..~ß~..># #≈#P♣.≈~~.♣P#;;jC ;.r;;jG ;;jH A--2;;j~P ;;j%R ;;j  You hit the rat.  The rat is severely wounded.;;j5=3.7 (1.2;;j;;j1 _You block the rat's attack.;;jpg †You hit the rat.;;jv(;;jw;;j~#.#..#.......# #.#deathsinfermo the Shield-Bearer ..#..#...... #.#Formicid .....#,..... #.#Health: 18/18 ======================== ....†#...... #.#Magic: 1/1======================== ###.......##.#AC: 6Str: 20 # #.######### #.#;;j$EV: 8Int: 7 ###.#.. #.#SH: 4Dex: 13 #...# ####.###.###...XL:  1 Next: 100% Place: Dungeon:1 #.#.# #$...†@........#Noise: =--------  Time: 94.9 (1.2) #'### ###+##.#####...#a) +0 trident #.#.#♣♣♣♣♣#.# #.#..Abil: Dig #............ #.# #..♣..♣.♣..♣ #.# #~#♣♣..~..♣ #.. ;;jX#≈#P♣.~≈~.♣P ### #≈#<..~ß~..># #≈#P♣.≈~~.♣P#Found 16 gold pieces. _The rat squeaks loudly.  You hit the rat.  The rat is severely wounded. _You block the rat's attack.  You hit the rat.;;jt% ;;j́c_You kill the rat!You have reached level 2!;;jʋ/  --more--;;jzE24/242/22 0% ;;j;;j4 _;;j+  _;;jt _  You see here a rat corpse.;;j  _;;j( ,;;jm ;;j ;;j ;;j! ;;j[ ;;j ;;j6 ;;j^ ;;jl t _You now have 16 gold pieces.;;j ;;j ;;j;$ .##.#..#.......# #.# #.....#..#...... #.# #........#,..... #.# ##......†#...... #.#  ##.###.......# #.#  #.# #.############ #.#  #.###.# ...# #.# ;;j%  #.#...# ####...  #.#.#.# #.@..†.........#-  #'### ###+##.#####...#  #.#.#♣♣♣♣♣#.# #.# ..  #.... #.#  #..♣..♣.♣..♣ #.#  #~#♣♣..~..♣ #..  #≈#P♣.~≈~.♣P ###  #≈#<..~ß~..>#  #≈#P♣.≈~~.♣P#;;j+ 101.9 (7.0)'.#.#.#~#≈#;;jp+ 6≈#;;j81 ;;j2 L======2.9 (8;;j6 ;;j9 = _As you open the door, it creaks loudly!;;j};;j~;;jru  There is an open door here. _;;j;;j;;j;;j;;j;;jU;;jd;;j;;j;;jA;;j;;jҍ;;j6;;j@  There is an open door here.;;jʕa _;;jC;;j;;j&;;jT;;jf;;j;;j;;j ;;j3;;j;;j;;jB;;j6;;j;;jˠ;;j ;;j;;jB;;j|;;j;;j̥;;j.;;jZ;;j4;;j;;jk;;j;;jt;;j;;j;;jQ;;j;;jծ;;jL;;j;;j;;j;;j;;j#;;j;;j;;jP;;j״;;j;;jwB;;j;;j;;j ;;jQ;;j;;j;;j\;;j;;j_  You see here a rat corpse.;;j;;j _;;j{;;j;;j;;jg;;j;;jM;;j;;j;;j;;j;;j;;jB;;j;;j;;j;;jO;;j;;j ;;j;;j;;jc;;j;;j  You encounter a kobold. It is wielding a +0 dagger.;;jj############ #.# ;;jH# #.......# #.# ## ..# #.#####.###.###...#.# #.##....†.........# ### ######'##.#####...# ;;j#.#♣♣♣♣♣#.#.##.# ....... ............##.# ....... ;;j .♣..♣.♣..♣..##.##......K #♣♣..~..♣♣#~##..@..# ;;j------ #P♣.~≈~.♣P#≈######.....# ;;jB#<..~ß~..>#≈# ....# ;;jp#P♣.≈~~.♣P#≈# .... #♣♣..~..♣ #≈# ###..♣.♣..♣..# ;;jK   kobold (asleep)......... {;;j!o#♣♣♣♣♣#.# ##;;jJK.28.9 (26.0);;joMK;;juI------9.9 (27 ;;j _;;j;;j;;jRii.# #.# .# #.......# #.# ### # #.#####.###.###...# .# #.##....†.........#  ######'##.#####...# .#♣♣♣♣♣#.#.##.##.##.##. ♣..♣.♣..♣..##.##.....K. ;;j(j♣♣..~..♣♣#~##...@.# P♣.~≈~.♣P#≈######.....# <..~ß~..>#≈# .....# P♣.≈~~.♣P#≈# ... ♣♣..~..♣ #≈# #.##..♣.♣..♣..# .#. { ..  #♣♣♣♣♣#.# .# ;;jn1K.;;js;;js230.9 (1.0);;j=y;;jz;;jh # #.# # #.# #.# #### # #.#####.###.###...# # #.##....†.........# ;;j V ######'##.#####...# #♣♣♣♣♣#.#.##.##.##.##. ..♣.♣..♣..##.##....K...~..♣♣#~##....@# ♣.~≈~.♣P#≈######.....# ..~ß~..>#≈# #.....# ♣.≈~~.♣P#≈# #.#;;j~ #..~..♣ #≈# .#.# ..♣.♣..♣..# # .# ;;j 1K.;;j ;;jm &1;;j ;;j ;;j 0K.;;j߆ ;;j7 5=3.1 (1.2;;j7 ;;j? _You reach to attack! You barely miss the kobold. You block the kobold's attack.;;jE  You hit the kobold.  The kobold is moderately wounded.;;j-4.4 (1.3;;j;;jS _The kobold barely misses you.;;j\m )You puncture the kobold!;;jc(;;jf055.7;;j`l;;joJ _You kill the kobold!;;j 3;;j' W  You encounter a goblin. It is wielding a +0 club.M......# ########## ......# #.# ######.###.###.##....†.........#  ######'##.#####...### #♣♣♣♣♣#.#........##.##... ..♣.♣..♣..##.##.@)......;;j .~..♣♣#~##.....#.....g ♣.~≈~.♣P#≈######.....#.# ..~ß~..>#≈# #.....#...##g   goblin (asleep).#;;j *0.0g.;;j Rg;;j 3=6.7 (1;;j ;;jQ : _The goblin shouts! You hear a shout!;;j1# #.#  #.#  #.# #.# ####  #.#####.###.###...#  #.##....†.........#  ######'##.#####...###. ♣♣♣♣♣#.#.##.##.##.##.#♣.♣..♣..##.##..@......# ..~..♣♣#~##.....#....g. .~≈~.♣P#≈######.....#.#~ß~..>#≈# #..;;j-_.# .≈~~.♣P#≈# #....# ..~..♣ #≈# .#.###### ♣.♣..♣..# # .# { .. ;;j g.;;j;;j?/--7;;j;;jO _You see here a +0 dagger.;;jx # #.#  #.#  #.# #.# #####  #.#####.###.###...#  #.##....†.........# K######'##.#####...###.##.#.##.##.###.##.# ♣.♣..♣..##.##..)# ~..♣♣#~##.....#...g. ~≈~.♣P#≈######.....#.##. ~ß~..>#≈# #.....# # ≈~~.♣P#≈# #.......#~..♣ #≈# .#.###### ♣.♣..♣..# ##..# ;;j K   kobold (wandering) { #.. ;;j g.  You encounter a kobold. It is wielding a +0 dagger.;;j 5.K;;j ;;j  :;;jw &==;;j 8;;j ;;j" ( _The kobold shouts!;;j- SYou reach to attack! You barely miss the goblin.;;j g.;;jH $.;;jm 'K;;jَ S;;j .;;j S   ball python (constriction, wandering)K   kobold;;j &--;;jC 9.9 (1.2;;j ;;jR \ _You encounter a ball python.;;j  .KYou hit the goblin.  The goblin is severely wounded.S.;;jK.K;;j+a S);;jR=-41.1;;j#;;j"&{ _The goblin hits you but does no damage. The goblin barely misses you.;;jh )You hit the goblin.;;jq2S.;;j1K.;;jS   ball python (constriction)K   kobold;;j1102.3;;j;;jJ _You kill the goblin!;;j S.K.S.;;j ;;j 0-3.5;;j ;;j o _You reach to attack! You hit the kobold but do no damage.;;j,/S.;;j3;;j30=4.7;;j ;;;j=y _You barely miss the kobold. The kobold hits you but does no damage.;;jHKh )You hit the kobold.;;jL+S.;;jqRe   You kill the kobold!;;jV055.9;;j[;;j]]| _You block the ball python's attack. The ball python barely misses you.;;j  You hit the ball python.  The ball python is severely wounded.The ball python bites you. The ball python grabs you.;;j2-- -1  7.1Constr ;;j;;j_ _The ball python constricts you.;;j The ball python bites you. The ball python grabs you. _The ball python constricts you.  You barely miss the ball python.The ball python constricts you.  The ball python bites you but does no damage.1---8.3;;j;;j_ _The ball python constricts you.;;j  The ball python bites you. The ball python constricts you.The ball python bites you but does no damage. _constricts you.  You closely miss the ball python.  The ball python is severely wounded.  The ball python bites you but does no damage.;;jKF-9.6 (1.3;;j_;;j_ _The ball python constricts you.;;jp  You block the ball python's attack.50.9;;j:;;jj_ _The ball python constricts you.;;jR  You barely miss the ball python.The ball python is severely wounded.;;j U0-2.2;;j ;;j| z _The ball python bites you. The ball python constricts you.;;j The ball python is severely wounded. _The ball python bites you. The ball python constricts you.  You closely miss the ball python.The ball python is severely wounded.You block the ball python's attack. The ball python constricts you.   but does no damage.;;jF-3.4 (1.2;;j;;j~_ _The ball python constricts you.;;j{s  You barely miss the ball python.The ball python is severely wounded.The ball python bites you but does no damage.19-4.6 _The ball python constricts you.;;j, W  The ball python bites you but does no damage.;;j- h17---5.8;;j5 ;;j; _ _The ball python constricts you.;;jgr )You puncture the ball python!;;jY(;;jnj18=- 8 20;;j7.0;;j;;jO _You kill the ball python!;;jI;;j;n;;j;;ja ,;;j ;;j ;;j 9=;;j) ;;jN ;;j 59=;;j ;;j ;;j ;;j ;;jK ;;j ;;j ;;j ;;j^ ;;j ;;j4 ;;j ;;jl $20;;j E==;;j< ;;j" ;;j# ;;jf$ ;;j@' ;;j' ;;j( ;;j* ;;jB+ ;;j, ;;j0 c  You encounter a rat.;;jC8 1==-rr   rat (wandering);;j8 069.0 (12.0);;jS@ ;;jNA E-70.0 (13 ;;jA _;;jH ;;jjJ ;;j'# #.#  #.# #.# #.# ##### #.#####.###.###...# . #.##....†.........# . ######'##.#####...###.# #.#.##.##.# ##.##.# .♣..♣..##.##..).@....# ~..♣♣#~##.....#.;;jr. ≈~.♣P#≈######.....#.##. ß~..>#≈# # ~..♣ #≈# .#.###### ;;j~ { ##.. ;;j2r.;;jKr;;j:&==;;j_1.0);;ja;;j& _The rat squeaks loudly.;;jgo _Items here: )) †††.;;jI,# #.#  #.# .# #.# ##### . .#####.###.###...# .# .##....†.........# .. '##.#####...###.# #.#.##.##.# ##.##.# ;;j"♣..♣..##.##..).)@...# ..♣♣#~##.....#......r..# ~.♣P#≈######.....#.##. ~..>#≈# #.....#.# #.♣P#≈# #.......# ..♣ #≈# ..#.###### ♣..♣..# #;;jX##..# ;;j2r.;;j;;j---2 ;;j _;;j;;j;;j# #.#  #.# ...# #.# ##### .. #####.###.###...# ..# ##....†.........# ... '##.#####...###.# #.#.##.##.# ;;j0e##.##.# ..♣..##.##..).).@..# ♣♣#~##.....#.....r...# .♣P#≈######.....#.##. ..>#≈# #.....#.# ## .♣P#≈# #......#♣ #≈# ..#.###### ;;j޼..♣..# ###..# { ##.. ;;j;2r.;;ju;;j>=--;;j3;;j;;j];;j-< ;;j= S2==;;jK= 4.2 (1.2;;j'E ;;jG k _You closely miss the rat. You block the rat's attack.;;jؙl †You puncture the rat!;;jm(;;jL=55.4;;j;;jG _You kill the rat!;;jw 3;;jO ;;j ;;jM ,;;j9 ;;j ;;j ;;jh ;;j K3=;;jP ;;j@ c  You encounter a bat.;;j -bb   bat (wandering);;jB -8.4 (3.0;;j] ,b.;;j; ;;jS L-9.4 (4 _;;j ;;j ;;jpL# #.#  #.# .... # #.# ##### .... .###.###...# ...# ;;jpM....†.........# ... '##.#####...###.# #.#.##.##.# ##.##.# ♣..##.##..).)..@.# ♣♣#~##.....#.b.# ♣P#≈######.....#.##.;;jM>#≈# #.....#.# ###. ♣P#≈# #......# ♣ #≈# ..#.###### ♣..# #;;jNV..# ;;jQ b.;;jR"b;;j5R.;;j\b=80.4 (1;;jc;;jeM _The bat completely misses you.;;jhp _You see here a rat corpse.;;jE .  You hit the bat.;;jD(;;jZ=5301.6 (1.2;;j;;jG _You kill the bat!;;jg 4;;j ;;j H _No target in view!;;j ;;j; ;;j ;;j ;;j K4=;;jä ;;jD 1 _HP restored.;;j ;;jj ;;j ;;j ;;j ### #.# .... ...# #.# ##### #.... .. ##.###.###...# ...#.#.# ...†.........# ...>....'##.#####...###.#.#.. ..##.##..........#...... ..##.##..#..#....;;j [##.##..).)..†.#....... #~##.....#......@..#-3.6 (2.0 #≈######.....#.##....... #≈# #.....#.# .### #≈# #.......# .# # #≈# ..#.###### .. ..# ###..# .. { ##.. ... # .# ...;;j ;;j7 E-4.6 (3;;j ;;j= ; _Found a stone staircase leading down.;;jY 3;;j ;;j ;;j X;;j ;;j` 9=;;j ;;j ;;j ;;j ,;;j B;;jt ,;;j ;;j ;;jM ;;j\ ;;j) ;;j{ ;;j ;;j ;;jg ;;j ;;j ;;jf" ;;j# ;;j# ;;j$ ;;j& ;;j' ;;j' ;;j( ;;j* ;;j+ ,;;jp, ;;j 0 ;;jH1 ;;j1 ;;j2 ;;j|4 ;;j5 ;;j%6 ;;j6 ;;jY7 ;;jh8 ,;;j8 ;;jA< ;;j9> ;;jw> ;;j? ;;jNA ;;j*C ;;jgC ;;jpD ;;jAG ;;juI ;;jI ;;jJ ;;jL ;;juN ;;jN ;;jO ;;jIR ;;jT ;;jT ;;jU ;;jW ;;jTY ;;jY ;;jZ ;;j#] ;;j^ ;;ji X;;j j ,;;jn B;;j{o ;;jw ;        ####  ......# ###  #### ##..........#  ;;jix .# #...#.#.#.#.#  .# #...>.......#  ...###.#.#.....#@#  ...........#  ......#..#.....#.#  .)..†.#..........##  ;;jx .........#.#.#.#..# .#.##...........#   .;;jx v..#.##.###.......#    .....##.###..#.#.##  ;;jy   #######......#.#.#  ;;j5y UYou pick up a parchment of Silence and begin reading...;;j 1206.6 (22.0);;j ,7.6 (23;;jʄ ;;jن @ _You add the spell Silence to your library.;;jZ*;;j*;;jt+;;j0,;;j3B;;jL5;;j5;;j=6;;jh8;;j9;;j_9;;jc:;;jU>,;;j?,;;j@;;jWB;;jB;;jGX;;j/H;;jM;;jPN;;jN;;jO;;jR;;jrT,;;jU;;jW;;jsY;;jY;;jZ;;jd\;;j],;;j^;;ja;;jc;;jmc;;jd;;jf;;ji;;j]i;;j}j;;jl;;jn;;jn;;j?p;;jq;;js;;jt;;j3u;;jv;;jDx;;j~x;;j.y;;jz;;j{;;jJ|;;j};;jM~;;j,;;jۀ;;jV;;j;;j;;j\;;j&;;j,;;j;;j;;jۑ;;j ;;j;;jg;;j,;;j;;j;;j;;jR;;j;;j;;jf  You encounter a quokka.;;jQ♣..♣..##.##..).)..†.#..........## ..♣♣#~##.....#.........#.#.#.#..# ~.♣P#≈######.....#.##...........# ~..>#≈# #.....#.##.###.......# ~.♣P#≈# ###.......##.###..#.#.## ;;j..♣ #≈# ...#.#######......#.#.# ♣..♣..# ###..## #.....##.#...# .. { ##...###.....##.##..# ♣♣#.# .#.@.......##.##..#  ## #.###.....##.....#  ;;j].#. #.....####..##  #. ####### #.# #. ..  r   quokka (asleep) .. .r ;;j ;;jتg29.6 (22r.;;j`r;;jȲ430.6 (23 _;;j;;jԺ;;jǿ~..♣♣#~##.....#.........#.#.#.#.. ≈~.♣P#≈######.....#.##........... ß~..>#≈# #.....#.##.###. ~~.♣P#≈# ###.......##.###..#.#.♣ #≈# ...#.#######......#.#. .♣..♣..# ###..### #.....##.#...# ;;j~...... { ##...###.....##.##..# ♣♣♣#.# .#.........##.##..#  ## #@###.....##.....# #.# #.....####..## #.# ####### #.#  #.# ... .r. ......;;jF?r.;;j8{;;jA11.6 (1.0);;j;;j;;j≈~.♣P#≈######.....#.##......... ß~..>#≈# #### ~~.♣P#≈# ###......#.#.# ~..♣ #≈# ...#.#######.... .♣..♣..# ###..### #.....##.#.. ...... { ##...###.....##.## ♣♣♣#.# .#........  ## { #.###.....##... #@# ##..####### #.#  .r.............#.....;;jh?r.;;j @r.;;j8;;j׷&2;;ju;;jǾ;;jÙ  You hit the quokka.  The quokka is severely wounded.;;jv5=3.8 (1.2;;j,;;jaT _The quokka closely misses you.;;j-z  You miss the quokka.The quokka is severely wounded.5.0;;jY} ;;j W _The quokka completely misses you.;;jv? You miss the quokka.The quokka is severely wounded. _The quokka completely misses you.You hit the quokka.almost dead.  The quokka bites you but does no damage.2--6.2 _The quokka bites you.;;j4~ †You hit the quokka.;;jg:);;j=K--47.4;;jZC;;jIJ _You kill the quokka!;;ju ;;jv ;;jv ;;jx ;;j+y ;;j| X;;j} ;;jI~ K3=;;j  ;;j^ ;;j ;;jH ;;j܂ ;;j ;;j ;;jO ,;;j ;;j ;;jև #4;;j E==;;jt ;;j ;;jm ;;j ;;j9 ;;jo b  You see here a quokka corpse.;;j ;;j  _;;j ;;j ;;jE i  You encounter a dart slug.;;jl ?~..♣ #≈# ...#.######.#.# .♣..♣..# ###..### #.....##.#...# ...... { ##...###.....##.##. ♣♣♣#.# . .#.........##.##.  ## .w #.##. #.# #.# ;;jߡ k##..# .. #†# ####### #.#  #.#.###### #..@.....# -#$..........# ####........#;;j ~..........###.#.........;;j #.#.......##w   dart slug (asleep);;j) #.#.......# #########;;j> ;;jQ |w46.4 (9.0w;;j P-7.4 (10.0) _;;jc ;;j& ;;jk.~..♣ #≈# ...#.#......#.#. ♣.♣..♣..# ###..### #.....##.#.... l ##...###.....##.##..♣#.# .. .#...##.##.. ## .w ## #.###.....##..... #.#.##.# #.....####.. ...#†# ;;jql# #.# #.#.###### #.# #$.# ####.# .;;jl.# ##.#. #.#.## #.#.#;;jl{l   frilled lizard (asleep)#;;jlG.#;;j]r .wYou encounter a frilled lizard.;;j=sG.l;;j'zMl;;jz==8;;jz.0);;jq;;j8 _The frilled lizard hisses angrily.;;j @≈~~.♣P#≈# ###.......##.###..#.# ..~..♣ #≈# ...#.#######......#.# .♣.♣..♣..# ###..### #.....##. ;;jd R........ #. ##...###.....##.## ♣♣♣♣♣#.# #.l .#.........##.#### .. ## #.###.....##....##.#w#.##.# #.....####..........#†# ####### #.# #@#.###### #.#;;jj r #$..#####.# ..###.#... #.#.## #.#.......##.#########;;jb G.l;;j G.w;;j ;;j^ &9;;j! ;;j# ;;j .lYou reach to attack! You hit the dart slug..w;;jSf 50.6 (1.2;;jN;;j[b _The dart slug is severely wounded.;;j!P .  You puncture the dart slug!;;jm"F.l;;j(l   frilled lizard;;j,86=1.8;;j2;;j4M _You kill the dart slug!;;j>.l  You reach to attack! You barely miss the frilled lizard.3.0;;jB;;jE\ _The frilled lizard closely misses you.;;j i  You closely miss the frilled lizard.;;j (4.2;;j ;;jb F _The frilled lizard bites you but does no damage.;;jP .  You hit the frilled lizard.;;j(;;j555.5 (1.3;;jm!;;j#R _You kill the frilled lizard!;;j43;;jC;;jV;;j,;;jX;;jP;;jh;;j;;j;;jҕ;;j;;j;;j?;;jݘ;;j;;jt,;;j:;;jԝ;;j;;jŞ;;jtM _You now have 34 gold pieces (gained 18).;;jТ3;;j;;jo;;jUB;;j;;jШ,;;j;;jt;;j,;;jC;;j;;jy,;;jW;;j;;j,;;j$;;j״;;jD;;jx;;j;;j;;j;;jG;;j];;jj;;jW,;;j;;j;;j;;j;;jD;;jg;;jc  You encounter a rat.;;j #♣♣♣♣♣#.# #....# .#........ ##+#....##.#.###.... #.##.#.#.##.# #.....# #.........#†# ####### ###.##.##.#.######  #.##.##........#  #.##...........#  #.#####........# #.@............#-........###.#..........r..##..# #.#.......##... .... #.#.......#. ....#.#.#########.##..#.#. r   rat (asleep).. #... .## ...# ;;jEY71.5 (16.0)r.;;jKr;;jM-2.5 (17 _;;j;;j;;j@3N #♣♣♣♣♣#.# #....# .#. ##+#....##.#.###..... #.##.#.#.##.# #..... #.........#†#  ###.##.##.#.###### #.##.##.# #.##....# #.#####.# #.#.r.....###.#.;;j4.##..# #.#.##.... .... #.#.#.. ....#.#.##. .##..#.#.. .. #... . ## ...# .#;;jJ5A.r;;j:;;jN;13.0);;j@;;jB;;jVO ##+#....##.#.### #.##.#.#.##.# # #.........#†# ##### ###.##.##.#.######  #.##.##........## #.##...##.. #.#####..#.....###......#.....r.@..###.#.....##..# #.### .....#.#.....#.#.###########. .##..#.#... .. #... # ## ...#..# ####.r;;j,W;;j]<4;;jc;;jd;;jB g †You hit the rat.;;j (;;j >70=5.7 (1.2;;j0 ;;j G _You kill the rat!;;j;;jU;;j;;jH _No target in view!;;j~;;j";;j B;;j: _;;j_  You see here a rat corpse.;;j;;j8 _;;jE;;j;;j#X;;j'B;;jT);;j,,;;j,;;j0;;j1,;;j2;;j4;;jw6,;;j6;;j8;;j9,;;j9;;j:;;j<%  ;;j4=EYou sense a monster nearby.;;jkC#~#♣♣..~..♣ #≈###...#.###. ..♣.♣..♣..##.###..##......... #...###...#♣♣♣♣♣#.# #....# .#. #####+#....##.#. ##...##.##.#.#.##. #.$ ..#..†;;jC ##.###.###.##.##.#. #.@.#..# #.##.##- #.#....# #.##......;;jC ##.#....# #.#####... .........###......... ..#.......;;jD†...###.#.. {..........##..# #.#..;;j\Dc #..#.......#.....#.#.................#.#.#######.##.#..##..#.#.;;jbJ.84.7 (9.0;;joK?- _;;jrP;;jR;;j4;;j;;j;;j%;;j;;j!B;;j;;jX;;j;;j;;j;;j@;;jM _You now have 44 gold pieces (gained 10).;;j;;j;;j;;jK;;j;;j;;j;;j ;;jw;;j;;j>;;j ;;j j  You encounter a kobold. It is wielding a +0 club.;;j ;;j ......... #...###.. #♣♣♣♣♣#.# #....# .;;jQ ######+#....##.# ##...##.##.#.#.###..#..#.........#.###.###.##.##.#...#..# #.##.##.. #.#....# #.##....;;j##@#....# #.#####.............###..####..#.......†...###.#.K..........##..# #.##.#..#.......#.....#.#.. ...............#.#.## K   kobold (asleep);;j# .####.##.#..##..#.#.#. #.......##...  ####.##.....#..#;;jU90.7 (6K.;;jNK;;j21.7 (7 _;;j!;;j$;;j~ #♣♣♣♣♣#.# #....#  ######+#....##....##.##.#. #..#..#.........#.###.###.##.##. #...#..# #.##.##. #.#....# #.##...#######.#....# #.#####.......@......###.....####K.#.......†...###.# #......##..# #.##.#..#.#.....#.#.. ....;;jd.....#.#.### .####.##.#..##..#.#.  #. #.......##...  # ####.##.....#..# #. ### ####;;j2K.;;j ;;jc +2.7 (1;;j' ;;j ;;j M )  You puncture the kobold!;;j (;;j =5=3.9 (1.2;;jC ;;j J _You kill the kobold!;;jZ;;j;;j;;jH _No target in view!;;j;;j8;;j;;j7;;jB;;jo: _;;j;;j;;j;;j ;;j;;j;;j;;j;;jP;;j3;;jt;;j;;jK;;j;;jF;;j;;jd;;jh;;j;;j;;j/;;jD,;;j4;;j;;;j ;;jg ;;jz ;;j ;;j ;;j6;;j;;j@;;jj  You sense a monster nearby.;;j( ##...##.##.....# #..#..#.#.#...# ##.###.##;;j{ .....# #...#..# #....# #.#....# #...#######.#....# #.......).......###;;j? #.####..#.......† ;;jdy#@##............##- ;;j#.##.#..#.......#. #.................;;j ####.####.##.#..# #.# #.......# #.# ####.##... #.# #.#### #.# ##.;;jE"#;;jb0300.0);;j}?- _;;jw";;j$;;jU ;;j ;;j ;;jV H _No target in view!;;j4;;j;;jLH _No target in view!;;jGI;;j;;jrM ######+#..%..#...##.#. #..#..#.. #.##.###.##{#...##.##....# #.......#######.#....# #.........).;;j%#####..#†.0.0).....#.##.#..###.................#;;j;;j+4.9 (1;;j;;j- _Found a quill talisman.;;jY;;j;;j;;j H _No target in view!;;j4;;j;;j}H _No target in view!;;jW 3;;j! ;;j% ;;j( : _;;j- ,;;j- ;;j. ;;j^/ ;;j2 ;;jP4 ;;j4 ;;j5 ;;j9 B;;j: ;;jK< ;;j= ;;ju> ;;j> ;;jA ;;j2C ;;jC ;;jD ;;j`F ;;jG ;;j2H ;;jI ;;jJ ;;j|M c  You encounter a bat.;;jS  ...... .. ...# #♣♣♣♣♣ .. ......#+ ### ..##..%... ##..;;j5T  #.#.....# #.. #.#.#...# ##.# #b#.....# #... #.##....# #.#..#.@.....#######.#.;;jT I.######.........).............##.####..#...##########.## #.##.#..#.... #..... b   bat (asleep) ####.####.## #.# #....;;j U m #.# ####.;;jkV 9.b11.9 (7;;jX b.;;j] Nb;;j^ 3=2.9 (8;;jl ;;jo P _The bat barely misses you.;;j߲%.b;;js  You reach to attack! You closely miss the bat.;;j&-4.1 (1.2;;j;;jV _The bat hits you but does no damage. You block the bat's attack.;;j b.  You hit the bat.  The bat is moderately wounded..b;;jC8 ;;j-5.2 (1.1;;j;;j>: _The bat hits you but does no damage.;;jP .b  You closely miss the bat.The bat is moderately wounded. ;;jQ _ You block the bat's attack. The bat hits you but does no damage.;;jU -6.4 (1.2;;jX ;;jp[ P _The bat barely misses you.;;j\H b.  You completely miss the bat.The bat is moderately wounded.;;jP8b.;;jQ-7.5 (1.1;;jtW;;jYP _The bat barely misses you.;;js\ †  You reach to attack! You hit the bat.;;j`R;;j:980-8.6;;j;;jG _You kill the bat!;;j;;jw;;j؅,;;j ;;j];;jD,;;j;;j׋;;j;;j<_  You see here a bat corpse.;;j;;j& _;;j;;jѕ;;j;;j֗;;j;;j;;j,;;jܞ;;jġ;;jT;;j;;j`;;j;;j-,;;j.;;j:;;j;;j`;;j;;jh;;j;;j;;j;;jB;;j^;;jX;;jx;;j;;jG;;j;;j;;j;;jD;;j;;j3;;jN,;;j;;jv;;jB;;j;;j;;jQ;;j;;j;;j;;j;;jR;;j;;j%;;jb;;j;;j;;j,;;j;;j;;j`;;j;;j6;;j;;j2B;;jdB;;j;;jJ;;j  You sense a monster nearby.#........# ##......†# ##.###... #.# #.## #.###.# {#.#...#  #.#.#.# #.############# #'### .......@......#####.#.#♣-#.#####.##.##.##.## #.##.##.#...#..♣ #.##........#~#♣♣#.#####.#...#≈#P♣#.####......#≈#<#.....###..##≈#P♣##;;j+#####.# #..##~#♣♣#.....#.###.###. .50.6 (32.0) _;;j;;j Q;;j n;;j c  You encounter a bat.;;j4  ;;j  #....   ##...   ##.#   #.  ### #.#   .b #.#  #.;;j  #.#   ####.##### #   #........#####  ;;j g #.##.#####.##.##.##.##  ... #.##.##.#...#  #.### #.##........#  # #.#####.#...#   #.####......# b   bat (asleep)  ;;j ? #.....###..##   #######.# #..##   #.....#.###.###;;j; c.b4.6 (4.0).b;;j Nb;;jH %=;;j 5.6 (5;;j ;;j Q _The bat closely misses you.;;jXG †  You hit the bat.;;jR;;j556.8 (1.2;;jV;;jG _You kill the bat!;;j7 4;;j< ;;j> H _No target in view!;;j u;;j P _;;j ,;;j ;;j ;;j ,;;j< ;;j| ;;j j  You sense a monster nearby.;;j i  #    ####  ..#   #.#  ;;j ####†#############  ...............#   #.#.##.#####.##.##.#   #...@..# #.##.##.#.-  # #.##......  ;;j4  #. #.#####.#.   #. #.####....  ;;jf  #. #.....###.  {.. #######.# #.  ;;j #. #.....#.###.  #. #.....##....  ;;j1 M #...........;;j? m60.8 (4.0- _;;j ;;j ;;jz;;j 3;;j;;j ;;jOB;;jj  You sense a monster nearby.;;j   ####  ..#  #.# ;;jE# ####†############# #.#................# #.#.##.#####.##.##.  #......# #.##.##.;;jD  ###@#### #.##.... ;;jn #.# #.#####.# ;;j #.# #.####.. ;;j #.. #.....### {... #######.# # ;;j #..? #.....#.### ;;j #.#.{ #.....##..  ..... #...... ;;j>@ #;;j+2.8 (2;;j% _;;j;;jH;;j%  You encounter a quokka.#### ..## ####†#############.#................#.#.##.#####.##.###......# ###.####.... #@# ###.#........###{.... #######.#  #..?. #.....#.###.r##... r   quokka (asleep).....#.....#.####..0r.r3.8 (1 _;;j;;j { ..## ####†##############.#................#.#.##.#####.##.##......# ##.###.... #.# ###.#......# #.....###{.....# #######.# ##..r...#.....#.###..#.##........# #.......#.# #######.#.r?r.;;j <4;;j" ;;j" ;;j †You puncture the quokka!;;jrS;;j=9=6.1 (1.3;;j;;jJ _You kill the quokka!;;j;;j~;;j;;jH _No target in view!;;j9D I;;jG ;;jJ  You encounter a kobold. It is wielding a +0 short sword.;;jQ . ## ####†#############.#................##.#####.##.##.....# ##.###.... #.# ###.#;;jKR v.####......# #.....####..K.....# #######.# #.##Abil: DigK   kobold (asleep)..... #.#.#.;;j,T K0.0.K;;jZ NK;;j_ :-7.1 (1 _;;jXa ;;jf s _You see here a quokka corpse.;;j"o )You puncture the kobold!;;j*S;;j~*;;j2 #.#deathsinfermo the Shield-Bearer  # ####†############# Formicid #.#................# Health: 24/24 ======================== #.#.##.#####.##.##.# Magic: 2/2;;j2======================== #......# #.##.##.# AC: 6Str: 20 ###.#### #.##..... EV: 8Int: 7 ;;j3#.##.#####.# SH: 5Dex: 13 ;;jG3#.#### #.####... XL:  2 Next: 100% Place: Dungeon:1 ;;jr3##@...# #.....### Noise: =--------  Time: 368.3 (1.2) ;;j3#...)....# #######.# # a) +0 trident #.###..?...#.....#.### Abil: Dig #.#..#.#.....##... ;;j4p.....# #.......... ;;j34..#.## #..........  ;;jT4..#.# #......##.. ;;jx4n .... ######.#... ;;j4 #.#.#.;;j4 You puncture the quokka! _You kill the quokka! ;;j4_No target in view! _You encounter a kobold. It is wielding a +0 short sword. ;;j4_You see here a quokka corpse.  You puncture the kobold!;;j[7 _You kill the kobold!You have reached level 3!;;jZB/  --more--;;j  Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? ;;jL9/293/323 0% ;;j;;jU _You feel stronger. x2;;jŠ ;;j ;;jL ;;j) ;;j6 ;;j P _;;j* ,;;j ;;j  #.#................### #.#.##.#####.##.##.##. #......# #.##.##.#.. ###.#### #.##....... #.# #.#####.#.. #.#### #.## #####†...# #.....###.. #...)....#########.# # #.###..@...#.....#.###.-;;j*   #.#..#.#.....##.....  #.....# #............ #..#.## #......... #..#.# #......##..% ...... ######.# ##.#### #.#.#. ;;jI # #†#.. ;;j] /#.##...;;jr .70.3 (2.0;;j˥ !-;;j $1.3 (3;;jC ;;jp ` _e - a scroll labelled AFFYCVOPHU;;js3;;ju;;j;;j;;j B;;ju,;;j;;j;;jV;;j;;j;;jU;;j'!;;ja!;;j";;j$;;jV';;j';;j(;;ja*;;j,;;jh,;;j-;;j0;;j1,;;j2;;jQ4;;j5;;j5;;j6;;j>8;;j&:,;;j;;;j=;;jA?;;jp?;;jm@;;j[B;;jC;;j3D;;jcD;;jbE;;j|F,;;jG;;jH;;j6J;;jeJ;;j`K;;jM;;jN;;j7O;;jBP;;jQ;;j=S;;jlS;;jT;;jQW;;jX;;j3X;;jX;;jnZ;;j[;;j[;;j\;;j?^;;j>_;;j_;;j3`;;ja;;ja;;j&b;;jbb;;jc;;j}d;;jd;;j=e;;j&f;;jf;;j/g;;jg;;jh;;ji;;ji;;j1j;;jPl;;jm;;j@m;;jm;;jn;;j p;;jKp;;jp;;jXs;;js;;jt;;jt;;ju;;jv;;jv;;jw;;j@x;;j|;;j};;j!~;;jM;;j2,;;j0;;j&;;jO;;j;;jރ;;jo;;j;;j;;jv;;jGX;;j X;;jB;;j_;;j,;;jȾ;;jc;;jX;;j;;jO;;j;;j;;j,;;j/;;jc;;ja;;j;;j;;jC;;jI,;;j;;j ;;j;;j;;j;;j;;j;;j;;j>;;jw7 _You open the door.;;j;;jQ;;j;;jY@  There is an open door here.;;j;;jQ _;;j;;;jf;;j: ;;j ;;j ;;j  ;;j ;;j ;;j ;;jD ;;jy ;;j ;;j ;;jL ;;j ;;j! ;;jh ;;j/ ;;j ;;j ;;j ;;j'" ;;je# ;;j# ;;j[$ ;;j0 ;;j1 ;;j:2 ;;j3 ;;j6 ;;j7 ,;;j29 ;;j< ;;j%> ;;jr> ;;j? ;;jC ;;j5D ;;jzD ;;j+E ;;jFH ;;jKI ;;jI ;;jGJ ;;jL ;;jN ;;j;N ;;jN ;;juQ ;;j{R ;;jR ;;jjS ;;j#V ;;j^ q...#..♣..♣.♣..♣..##.##..).)..†.#. ...#~#♣♣..~..♣♣#~##.....#....... ...#≈#P♣.~≈~.♣P#≈######.....#.## ...#≈#<..~ß~..>#≈# #.....#.## ..##≈#P♣.≈~~.♣P#≈# ###.......## ..##~#♣♣..~..♣♣#≈###...#.####### .###..♣..♣.♣..♣..##.###..### #. ...#.............#...###...###. ...#.#.#♣♣♣♣♣#.#@#....# .#....... ...#'### ######+#....##.#.### %....# ##...##.##.#.#.##.# # ..#### #..#..#.........#†# #### ..# ##.###.###.##.##.#.###### ..# #...#..# #.##.##........# ;;j^ !..# #.#....# #.##...........# ..#######.#....# #.#####........# .......).......###..............#;;je 432.3 (61.0)'#.##..###;;jrl ;;jl (======;;jm %3.3 (62;;jr ;;jt = _As you open the door, it creaks loudly!;;jV3;;j;;j;;j,;;j  There is an open door here. _;;j,;;j,;;jB;;j.;;j;;j;;j;;jB;;j;;j;;jל;;j;;j;;jK;;jɞ;;j;;j ;;j<;;j;;jz;;j;;j;;j;;j%;;jx;;j;;j];;jު;;jB;;j2;;jG;;jų,;;j;;jQ,;;j;;j;;j%,;;j;;j~;;j;;j;;j|;;jD;;j;;j;;j;;j;;j;,;;j ;;j;;j  You see here a quokka skeleton. _;;jj  You sense a monster nearby.;;j 4#....##.#.###.....##.....# ##.#.#.##.# #.....####..## ........#÷# ####### #.# #.##.##.#.###### #.##.##........# #.##...........# ## #.#####........# .. { #..............###.# ##.#........@..# ------ #..# #.#.......##### .....#.#.......#..#.#.######### #..#.#. #... . ...#..#  #### ;;jC-60.3 (27;;jyD------ _;;jt;;j;;jr3;;jr;;jcu;;j!v;;jfzX;;j+{,;;j|;;j9j  You encounter an endoplasm.;;jw...##.#.........##.##..# ...##.#.###.....##.....# .#.#.##.# #.....####..# ......#÷# ####### #.# ##.##.#.###### ;;j$#.##........# #...........# #####.# ####........# #....J#..........###@# .###.#..;;jK...# # #.#.......#####......;;jo# .#.#.######### .#.#. J   endoplasm (asleep);;jv . .#.. ###;;j9J.2.0);;jQJ;;jz23.3 (3 _;;j;;ji;;j###...###.....##.##..#  ##.#.........##.##..#  ..##.#.###.....##.....#  #.#.##.# #.....####..## .....#÷# ####### #.# #.##.#.######  #.###  #....# #####.# ;;j( ##### #.@.J.# ............###.##### ###.#...........#  # #.#.......##### ..#.#.......# ;;ji #.#.######### #.# . . ;;j; #..# ;;j]J.;;jc;;j$+4.3 (1;;jU;;j|;;jn  You hit the endoplasm but do no damage.The endoplasm freezes you.;;joe6---=5.5 (1.2;;j+v;;jw% _You are frozen.;;j4  You hit the endoplasm but do no damage.The endoplasm freezes you.;;ji5 #4;;j5 F-----6.6 (1.1;;j; ;;j= E  You hit the endoplasm but do no damage.The endoplasm freezes you. _You are frozen.  You hit the endoplasm but do no damage.The endoplasm freezes you. _You are frozen.;;jOThe endoplasm freezes you. _You are frozen.  You hit the endoplasm but do no damage.The endoplasm freezes you. _You are frozen.  You completely miss the endoplasm.;;jr-7.8 (1.2;;j;;j@ _The endoplasm hits you but does no damage.;;j,Kl  You hit the endoplasm but do no damage.;;jKa5=-9.0;;jzQ;;jTC _The endoplasm hits you but does no damage. x2;;j  You hit the endoplasm.  The endoplasm is almost dead.;;je.70.3 (1.3;;ju ;;j W _The endoplasm closely misses you.;;jY   .  You puncture the endoplasm!=51.5 (1.2;;j9 7 _You kill the endoplasm!;;j| ;;j A;;jA;;jA;;jB;;j|F6=;;jF,;;jBG;;jG,;;jH;;jI~7==;;jqJ,;;jK,;;jK;;jK;;j'L;;j&M;;jNM;;jM;;jBN;;j~N#8;;jNE==;;jN;;jO;;jO;;j P;;jP;;jP;;j&Q;;jQ;;jQ;;j8R;;jR;;jQSh9==;;jS;;jWn;;jX;;jVX;;jX;;jY;;jTZ;;jZ;;jZ;;j];;j];;jz^9=;;j^;;j`;;j`,;;jma;;jb;;jb;;j"c;;jc;;jd;;j^e;;je;;je;;jf;;jg;;j"h;;juh;;jVo;;jo;;j p;;j~p;;js;;j t;;j=t;;jt;;jv;;jrw,;;jw;;j>z;;jz,;;jI{;;j]};;j};;j};;jc~;;jS;;j;;jՀ;;ja;;j;;j;;j!;;jZ;;j;;j;;j;;j;;j;;jt;;j;;j;;jȋ;;j],;;jߌ;;j;;j,;;jo;;jN;;j_,;;j;;j;;jƖ,;;j;;j&;;j;;j$;;j;;j;;jڝ;;j ;;jǞ;;jb;;jA;;jt;;j;;jң;;j;;j;;jť;;j;;j;;j;;j;;j;;ju,;;j2;;j\;;jW;;jگ;;j_;;j;;j,;;j3;;j;;j;;j;;j|;;j;;j8;;jq;;j;;j1;;j,;;j;;j-;;j ;;j;;j;;j`;;j];;j;;j';;j;;j,;;j;;j;;j;;j3;;j;;j;;j;;j;;jV;;j;;j,;;j<;;j;;je;;j;;j;;jI;;j;;j3;;j;;j;;j;;j;;j;;j_;;j;;;j{;;j;;j;;j;;j;;j9;;j;;j ;;jS;;j;;j;;j;;j;;j;;j ;;j;;j;;j.;;j;;j;;j3;;j;;jo;;j;;jI;;j;;jh;;j;;j>;;j;;j;;j;;j;;j;;j;;j;;j;;j;;jN;;j;;j!;;j;;j;;j8 #.....#  ###.###  #.#   #.#   #.#  #.#  #.#  ;;jQg>..########.#  #.....@....# -537.5 (66.0) ############  ;;j}G;;jH;;jF-8.5 (67;;j;;jx; _Found a stone staircase leading down.;;jK3;;j;;j;;j;;j`;;jdn;;j;;j;;j,;;j';;j!;;j;;j;;j;;jԑ;;j;;j;;j ;;j;;jE;;jՕ;;j@;;jї;;j ;;j;;juR  There is a stone staircase leading down here.;;j;;j? _;;j;;j%;;jΟ;;j;;j;;jҡ;;jŢ;;j;;jt;;j;;j;;j;;jͦ;;j˧;;j;;j;;j;;jd;;je;;j;;jK;;jE;;j ;;jW;;j0;;j+X;;ja;;j;;jS;;j;;j;;jҵ;;j;;jK;;j+;;j;;jh;;j$B;;j,;;jn;;j;;j ;;j;;j;;j#;;jO;;j6;;jL;;jo,;;j;;j^s #... #..## #...#. ##....# ;;j&#.#.# #.###.#.##  #........#### #@##.##.#### #.##.#..>..#######;;j#.......##........####.##############.#####.#;;jD #.......#  ######### ;;jm-61.5 (23;;j,2.5 (24;;jq;;j` _h - a scroll labelled XIGRIOGRUI;;jNd;;jd;;jce;;jhg;;jeh;;jCm;;jFn;;jo,;;jkp;;jq;;j s,;;jYs;;jbu;;j6v;;jv;;jCw;;jy;;jz;;jz;;jd{;;j|;;j};;j};;jz~;;j;;j?;;j;;j;;j;;j;;j>;;j;;jބ;;j;;j;;j;;j;;j;;j ;;j};;j_;;j.;;j;;j,;;jx;;j;;j[,;;j<;;j;;j;;j;;j;;j];;j;;j;;j;;j*;;j;;ji;;j,;;j;;jG;;j;;j4;;j;;j;;j6;;j;;j;;j~;;jb;;j;;j;;jS;;jJ;;j;;j;;jm;;jg;;j;;jV;;jJ;;j,;;jH;;j ;;jz;;jĽ;;jϾ;;ju;;j;;j#;;j;;j;;jR;;j;;j;;j{;;j;;j;;j>;;j;;jR;;j';;j;;jd;;j;;j ;;j;;j;;j;;j=;;jr;;j;;j,;;j;;j;;j;;j";;j;;j2;;j),;;j;;j?;;jH;;j;;j;;jG;;j;;j;;j;;jN;;jz;;j;;jt;;jK;;j;;j;;j];;j;;j;;jC;;j;;j ;;jc ;;j ;;j;;j;;j;;j;;j;;j;;j;;j;;j;;jB;;j;;j ;;j ;;j#;;j(%;;jq%;;j&;;j);;j]+;;j+;;j,;;j!0;;j1,;;jE3;;j6;;j%8;;j\8;;j9;;j<;;jx>;;j>;;j?;;jB;;jD,;;jE;;j J;;jK;;jK;;j_M;;j}P;;j(R;;jcR;;jS;;jV;;j|X,;;jY;;ju\;;j];;j];;j_;;ja;;jc;;j`c;;jd;;j6g;;jh;;j)i;;jj;;jl;;jin,;;jo;;j[r;;js;;j>t;;jJu;;jw;;jy;;jy;;j{;;jj};;j";;jn;;j';;j;;jd;;j;;j;;j;;j:;;j;;j`;;j;;j*;;jm;;j;;jӎ;;j;;j;;jÐ;;j;;j;;j;;j|;;j;;jR,;;jA;;j;;j1,;;j;;j;;jƜ;;j7;;j;;j;;jʟ;;j;;j;;j;;j;;jڢ;;j;;j;;jq;;j;;j,;;j;;j;;jM;;j;;j;;j,;;j;;jڮ;;j ;;j;;j;;j;;j;;j;;j=;;j\a  You see here a bat skeleton.;;jӷ;;j _;;ja;;j;;j;;j;;j;;jվ;;j;;j;;jI;;j;;j;;j;;jB;;j;;j~;;j;;j;;j;;j1;;jq;;j;;j3;;j;;j$;;j;;jF;;j;;j|;;j;;j;;j;;j@;;j;;j;;j;;j;;j;;jN;;j;;j,;;ja  You see here a bat skeleton.;;jE;;j _;;j;;jm;;j;;j;;j;;j ;;j ;;jb;;j$;;j9;;j;;jh;;j;;j;;j;;j;;je;;j$;;j%;;j%;;j&;;j+;;j,;;j,;;ja-;;jP2;;j3,;;jJ4;;j8;;j9;;jV:;;j:;;j%@;;jA;;jA;;jB;;jF;;jG;;jG;;juH;;jL;;jM;;jN;;j O;;jPS;;j"T;;jiT;;jT;;j,|;;j"},;;j ~;;jB;;j;;jz;;j;;j;;j^;;j;;j];;j;;j;;j@  There is an open door here.;;j;;j# _;;j8;;jɞ;;j";;jx;;jO;;j.;;j,;;j;;j';;jڭB;;j;;j,;;j;;jǶ;;j9;;j;;j;;j;;j,;;j;;j;;ja;;j;;j;;j9B;;j;;j3;;j;;j;;j;;j;;j;;j;;ja;;j;;jB;;j;;j ;;je;;j;;j;;j;;j;;j ;;j   There is an open door here. _;;j ;;jI ,;;jK;;j;;jx;;j;;j$  Things that are here:;;j   a ball python skeleton; a rat skeleton;;ja";;j" _;;j#;;j%;;jm&,;;j';;j(;;jT5;;jJ####.####.......####.......#.####......#.##.##.#........###........#.......##..#..#..#.......# ##..##.#..#.......# #.....#..#.......# #.#.......###..@...÷#.......#695.5 (133.0)##.###.......#### #.# #.############ ##.###.# #.......# # #.#...# #.#####.## # #.#.#.# #.##....†. ############# #.#'### ######'##. ............#####.K40m#.#♣♣♣♣♣#.#.##. #####.##.##.##.##.............##.;;j7R;;jTE _Done exploring.;;jI;;j...÷#.0.0)......' ..........##...;;j;;j;;jE _Done exploring.;;j X[?25h[?0c  Search for what [? for help]? ;;j [?25l[?1c;;j ;;j- 8 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [D:1] a +0 dagger (2 further duplicates)b - [D:1] a staircase leading out of the dungeon  c - [D:1] a stone staircase leading down  d - [D:1] a quill talisman  e - [D:1] a +0 short sword  ;;j f - [D:1] a +0 club (1 further duplicate)  g - [D:1] a stone staircase leading down  h - [D:1] a stone staircase leading down;;j Level 1 of the Dungeon<>>>(Press ? for help) ##.###.......#### #.#########  #.# #.############ #.#;;jq A#......#####   ######## #.###.# #.......# #.# ##### ##..........#   #......# #.#...# #.#####.###.###...# #...#.#.#.#.#   #.####.# #.#.#.# #.##....†.........# #...>.......#   #.####÷############# #.#'### ######'##.#####...###.#.#.....#.#   #.#................#####.#.#♣♣♣♣♣#.#.##.##..........#.........# ;;jˁ   #.#.##.#####.##.##.##.##.............##.##.........#..#.....#.#  #......# #.##.##.#...#..♣..♣.♣..♣..##.##..).)..÷.#..........##  ###.#### #.##........#~#♣♣..~..♣♣#~##.....#.........#.#.#.#..#  #.#;;j z#.#####.#...#≈#P♣.~≈~.♣P#≈######.....#.##...........#  #.#### #.####......#≈#<..~ß~..>#≈# #.....#.##.###.......#  ;;ji #####†...# #.....###..##≈#P♣.≈~~.♣P#≈# ####.......##.###..#.#.##  #...)....#########.# #..##~#♣♣..~..♣♣#≈###...#.#######......#.#.#  ;;jG #.###......#.....#.###.###..♣..♣.♣..♣..##.###..### #.....##.#...#  #.###.#..#.#.....##......#.............#...###...###.....##.##..#  #.##.....#.#.............#.#.#♣♣♣♣♣#.#.#....##.#.........##.##..#  #.##..#.##.#.............#'### ######'#....##.#.###.....##.....#  #.##..#.##.#......##..%....# ##...##.##.#.#.##.# #.....####..##  #..........######.#.....#### #..#..#.........#÷# ####### #.##  ;;j 3####.####### #.#.#...# ##.###.###.##.##.#.###### #.#  #.##†#.....# #...#..# #.##.##........# #.#  #.####.##....# #.#....# #.##...........# #####.#;;j!;;j&;;j#Adeathsinfermo the Shield-Bearer FormicidHealth: 29/29 ========================Magic: 3/3========================AC: 6Str: 22EV: 8Int: 7SH: 5;;jDex: 13XL:  3 Next:  5% Place: Dungeon:1Time: _There is an open door here.  Things that are here: _a ball python skeleton; a rat skeleton _Done exploring. _Done exploring.  ;;jASearch for what [? for help]? D:1;;jK;;j;;j;;j:;;j_;;jPQ _;;j,;;j;;j0;;j,;;jF;;j;;j:;;j|;;jt;;j\;;j,;;jT ,;;j ;;j ;;j ;;jC ;;j,;;j;;j7;;jB;;jS@  There is an open door here.;;j-;;j _;;j;;j;;j3;;j;;j;;j;;j,;;j;;j ;;j!;;j";;jg";;j&$;;j4%;;ju%;;ji&;;jf(;;j~*;;j+;;jy-;;jv/;;j1;;j1;;j2;;jH5;;j5;;jS6;;j7;;j9;;j/;,;;j;;;j>;;j?;;j4@;;jRA;;jB;;jD,;;jE;;jN#.#...# #.#####.###.###...# ##.#.#.# #.##....†.........# # ## #.#'### ######'##.#####...### .#####.#.#♣♣♣♣♣#.#.##.##......... .##.##.............##.##......... .#...#..♣..♣.♣..♣..##.##..).)..÷. .....#~#♣♣..~..♣♣#~##.....#...... .#...#≈#P♣.~≈~.♣P#≈######.....#.# ;;jN\.....#≈#<..~ß~..@#≈# #.....#.# Noise: --------- 714.5 (19.0) ##..##≈#P♣.≈~~.♣P#≈# ####.......# a) +0 trident#..##~#♣♣..~..♣♣#≈###...#.###### Abil: Dig ##.###..♣..♣.♣..♣..##.###..### #. .....#.............#...###...###. .....#.#.#♣♣♣♣♣#.#.#....##.#.....;;jN=  .....#'### ######'#....##.#.###.  ..%....# ##...##.##.#.#.##.# #.  ;;jAO....#### #..#..#.........#÷# ## ;;jO;;jfW;;jYc _There is a stone staircase leading down here.;;j4;;jn;;jT;;j85.0) _;;j3;;j&2;;j!(               ###   #@#   #.#   #.#   #.#   .?#   ###        ;;jUg-7.0 (2.5;;jll;;jow _You climb downwards.  Found a scroll labelled PYUROPHAO.;;jqa _There is a stone staircase leading up here.;;j~ ;;j Read which item? Scrolls  c - a scroll labelled FIENGE AKKAHUE  e - a scroll labelled AFFYCVOPHU ;;j݀ h - a scroll labelled XIGRIOGRUI [!] read|quaff[?] describe selected;;j;;j;;j#b  deathsinfermo the Shield-Bearer   Formicid  Health: 29/29 ========================  Magic: 3/3========================  AC: 6Str: 22  EV: 8Int: 7  SH: 5Dex: 13###  XL:  3 Next:  5% Place: Dungeon:2#@#  Noise: ---------  Time: 717.0 (0.0)#.#  a) +0 trident#.#  Abil: Dig;;j#.# .?# ###         _Search for what [? for help]? D:1 _There is an open door here. _There is a stone staircase leading down here. _You climb downwards.  Found a scroll labelled PYUROPHAO. _There is a stone staircase leading up here.;;jP  Okay, then.;;j;;jP;;j. _;;jU< 3;;jR= ;;j> ;;jI f _;;j{K ;;jK ;;jcL ;;jrP ;;jz ####<##.##.##.###.#....######21.0 (42.0 (5 _j - a scroll labelled PYUROPHAO;;jT;;j\3;;j;;jB;;jX;;j,;;j;;j;;jE;;j;;j;;j;;j ;;j;;j>;;j;;jd;;j;;j;;jo;;j,;;j;;j X;;j X;;j ;;j ;;j ,;;jA ;;j ,;;j[ ;;j ;;j: ,;;j ;;j ;;jl ,;;j ;;j ;;j ;;jF ;;j ;;j ;;j ;;jc ;;j ;;j ;;j ;;j ;;jL ;;j=! ;;j"$ ;;jK ;;jL ;;jM ;;jP ,;;jP ;;j[R ;;jFT ;;jT ;;jUU ;;jW ;;jRY ,;;jZ ;;j[ ;;j_ B;;j ` ;;jZf #.......# #.#####.# #.# #<#.# #.# #.#.# #.# #.#.# #.###.#.# #.....#.#;;jf q ##########.# <......@...# 46.0 (24.0).#.###     ;;j%g    ;;jvm ;;jm ,7.0 (25;;jq ;;jt 9 _Found a stone staircase leading up.;;j;;jE3;;jy;;j;;jB;;j;;j;;j ;;jX;;j ,;;j_;;j';;j;;j;;j;;j;;j;;j;;j:;;j+;;jr,;;j;;j;;j ,;;j7 ;;jT ;;j ;;j ;;j9 ;;ji ;;jv B;;jM ;;j ,;;jV ;;jH ;;j j  You sense a monster nearby.;;j }{ #.# #.#.#  #.###.#.#  #.....#.#  ###########.# { #<..........#  #.#.#########  #.#.# ;;jS A  #.#.#   #@#.#   #.#.#  #.#.# ..#.####.#{ ;;jh -58.0 (11;;jw % _;;j ;;j! ;;jE ;;jF 3;;j H ;;jK ;;j5L ;;jmP ,;;jdV ;;jV ;;j[ B;;j^ X;;j_ ;;ja ,;;j?b ;;jd ;;j%g i  You encounter a hobgoblin.;;jvm  ###########.## #g#.#<..........##. #.#.#.#.##########.# #.#.#.#.# ...#.#.#.#.# #.#.#.#.#.# ...#.#.#.##.#.#.#.##.@...#.##.#.###{##.#.# #.#.##.#..;;jn #####g   hobgoblin (asleep);;j s _.g64.0 (6.0);;jx q.{g;;jy 4==5.0 (7;;j~ ;;jb + _The hobgoblin shouts!;;j`O #.....#.# ..# ###########.# # #.#.#<..........# #. #g#.#.#.##########.# #.#.#.#.#...#.#.#.#.##.###.#.#.#.#.#..[.>...#.#.#.# #@#.#.#.# #.....#.# #.#.###.# #.#.# { #.#.# #.#..#####;;jbD.g;;jh& ;;ji4--6.0 (1;;jn;;jq _Found an ichor-stained buckler. Found a stone staircase leading down.;;j 4####.# #..... ..# ############ <........... #.#########.# #g ...#.###.#..[.>..#.##..#.#.#.##. #.....#####.#.#.#..#####.g--7;;jv .gYou reach to attack! You hit the hobgoblin.;;j=}8 ;;j7~-8.2 (1.2;;jW;;j] _The hobgoblin is almost dead.;;j!AP .  You puncture the hobgoblin!;;j.@.#.#.#.##.##..#.#.#.#.# #..#.....#.# #..#.#.;;j% ###.##..#.#.##..#.#.# {#..#.#..###;;j&& @#####;;j, ;;j!- %-;;jJ- 700;;j/2 ;;j4 ;;j  #.###.#. #.# #.....#.;;j r ..# #. # #.#.#<. #. #.#.#.#. #.###.#.#.#.# ...#.#.#.#.##.###.#.#.#.#.#;;jK .[.>@..#.#.#.##.##..#.#.#.#.# #..#.....#.#;;jp  #..#.#.###.#;;j  #..#.#.# #..#.#.# {;;j  #..#.#.. ########;;j( s-1;;j+ #.###.# #.# #.....# ..# # # #.#.#< #. #.#.#.#. #.###.#.#.#.# ...#.#.#.#.##.###.#.#.#.#.#.[.@...#.#.#.##.##..#.#.#.#.# #..#.....#.# #..#.#.###.# #..#.#.#  #..#.#.# {  #..#.#..  ########;;j;;j&2;;j;;jfc _There is a stone staircase leading down here.;;j|U #.###. #.# #..... ..#  # #.#.#< #. #.#.#.#. #.###.#.#.#.## ...#.#.#.#.##.###.#.#.#.#.#.[@>...#.#.#.##.##..#.#.#.#.## #..#.....#.# #..#.#.###.# #..#.#.# #..#.#.# { #..#.#.. ########3 _;;jVq k #.####. #.# ##. ..# #.# #.#.#<#.#. #.#.#.#.#.#.###.#.#.#.# #. ...#.#.#.#.##.###.#.#.#.#.#.@.>...#.#.#.##.##..#.#.#.#.# #. #..#.....#.#;;jr w#. #..#.#.###.##. #..#.#.##. #..#.#.# {.. #..#.#..## ########;;jt| <4;;j} ;;j& _You see here the +3 buckler "Reipsone" {Slay+3 SInv}.;;jj ;;j }Wear or take off which item? Inventory Items Armour (go to first with [)  b - a +0 scale mail (worn)  c - a +0 buckler (worn) Floor Items ([,] to select) Armour the +3 buckler "Reipsone" {Slay+3 SInv}[?] describe selected ;;j& [!] equip|wield|wear[tab] equip|unequip ;;jko;;jt;;jW{#.### deathsinfermo the Shield-Bearer #. #.# #.... Formicid#. ..# ######### Health: 29/29 ========================;;j{#.# #.#.#<....... Magic: 3/3========================#.#. #.#.#.#.##### AC: 6Str: 22#.#.###.#.#.#.#EV: 8Int: 7#. ...#.#.#.#.#SH: 5Dex: 13######.###.#.#.#.#.#XL:  3 Next: 10% Place: Dungeon:2;;j }~.......@.>...#.#.#.#Noise: ---------  Time: 774.4 (0.0)######.##..#.#.#.#.#a) +0 trident#. #..#.....#.#Abil: Dig#. #..#.#.###.##. #..#.#.##. #..#.#.# {.. #..#.#..## ########You reach to attack! You hit the hobgoblin. _The hobgoblin is almost dead.You puncture the hobgoblin! _You kill the hobgoblin! _There is a stone staircase leading down here. _You see here the +3 buckler "Reipsone" {Slay+3 SInv}.;;j;;j _;;j;;j;;j+5.4 (1;;j-;;jM{6.4 (27.4 (3 8.4 (4;;j19.4 (5 0 _You start removing your armour. You continue removing your +0 buckler. x5;;j  You finish removing your +0 buckler.  You start putting on your armour.;;j,80.4 (6;;jV;;jk;;j+1.4 (7;;jC;;j8{;;j+2.4 (8;;j;;j& ;;j0+3.4 (9;;j;;j8{;;jh.4.4 (10.0) ;;j;;jK 8 _You continue putting on the +3 buckler "Reipsone" {Slay+3 SInv}. x5;;j;;j;;jt _You finish putting on the +3 buckler "Reipsone" {Slay+3 SInv}.<;j<;j?Drop what? (Left/Right/Tab to switch category) 4/52 gear slots (_ for help) Hand Weapons (select all with ))  a - a +0 trident (weapon) Armour (select all with [)  b - a +0 scale mail (worn)  d - the +3 buckler "Reipsone" (worn) {Slay+3 SInv}c - a +0 buckler [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]<;jV  1 it a - a +0 trident (weapon)  c + a +0 buckler[Enter] accept (1 chosen)<;jH<;j<;j#.### deathsinfermo the Shield-Bearer #. #.# #.... Formicid#. ..# ######### Health: 29/29 ========================<;j #.# #.#.#<....... Magic: 3/3========================{#.#. #.#.#.#.##### AC: 6Str: 22#.#.###.#.#.#.#EV: 8Int: 7#. ...#.#.#.#.#SH: 8Dex: 13######.###.#.#.#.#.#XL:  3 Next: 10% Place: Dungeon:2.......@.>...#.#.#.#Noise: ---------  Time: 784.4 (0.0)######.##..#.#.#.#.#a) +0 trident#. #..#.....#.#Abil: Dig#. #..#.#.###.##. #..#.#.##. #..#.#.# {.. #..#.#..<;j!## ######## _You see here the +3 buckler "Reipsone" {Slay+3 SInv}. _You start removing your armour. You continue removing your +0 buckler. x5  You finish removing your +0 buckler.  You start putting on your armour. _You continue putting on the +3 buckler "Reipsone" {Slay+3 SInv}. x5 _You finish putting on the +3 buckler "Reipsone" {Slay+3 SInv}.<;j`"+5.4 (1<;j'<;j), _You drop a +0 buckler.<;j2 _<;j5 ,<;j: ,<;j< ,<;j= <;j? <;jB B<;jD <;jG ,<;jH <;j J <;jjL <;jL <;jM <;j$P <;jR j  You sense a monster nearby.<;j*X  #.#  #.# ..#  #.# #.#.#< #.#. #.#.#. { #.#.###.#.#.# #.#...#.#.#.#<;j)Y ######.###.#.#.#.#$.@.....[.>...#.#.#######.##..#.#.#.#{ #.##..#.....# #.##..#.#.### #.##..#.#.# #.##..#.#.# ..##..#.#.. ###########<;j^ K{ 91.4 (6<;j_ % _<;je <;jg <;jy I<;j{ <;j} <;jz B<;jx <;j΃ <;jK <;j ,<;j <;j M _You now have 58 gold pieces (gained 14).<;jH 3<;j <;j+ <;j B<;j˒ <;j ,<;jN <;j <;j& <;jm <;j <;jњ <;j! ,<;j <;j <;j ,<;jѡ <;j <;jW <;j <;j <;jP <;jq <;j ,<;j <;j <;jک <;j^ <;j <;j8 <;j{ <;j <;j <;jԲ <;j1 <;j <;j <;j) <;jx <;j <;j <;j k  You encounter a ribbon worm.<;j ######### #.......# #.......# .......#############w.......................############# ######### {  w   ribbon worm (asleep) <;j c.w806.4 (15.0)<;j Ew<;j 37.4 (16 _<;j <;j% <;j[ # #.# #.##..w....@...............#. # {<;jL6(catching breath)<;j." `````The ribbon worm expels a string of sticky webbing.<;j<;jwC....@<;j818.0)<;j<;jsW _The stream of webbing misses you.<;j(' # #.# #.##..w#. # {.w9<;jU<;j/<;j0 # #.# #.##..w#. # {<;j=10<;j<;j<;j= .wYou reach to attack! You hit the ribbon worm.<;jKD <;jD -1.7 (1.3<;jI <;jK 9 _The ribbon worm is lightly wounded.<;j3    You puncture the ribbon worm!  The ribbon worm is heavily wounded.5----==2.9 (1.2<;jO<;jT0 _The ribbon worm bites you.<;j  You barely miss the ribbon worm.The ribbon worm is heavily wounded.<;j0-4.1<;jS<;j'9 _You block the ribbon worm's attack.<;j R .  You puncture the ribbon worm!<;jN & <;j h6=---7=<;jx 5.4 (1.3<;jK <;jӭ O _You kill the ribbon worm!<;jI<;j<;j<;j<;jF<;j <;j!a7==<;jq!<;j#<;jJ$<;j$<;j&,<;jr'<;j)<;j*<;j*<;j,<;j-h8==<;j-<;j/<;j+0<;j61<;j2<;j63<;j3<;j5<;j6<;j6<;j8<;jB9h9==<;j9<;j <1 _HP restored.<;j ><;jS><;j><;j@<;jB<;jB<;j6C<;jdD<;j9F<;jxF<;j/G<;jPH<;j&J<;jJ9=<;jCK<;j L<;jM<;jN<;jpN<;jUO<;jsP<;jP<;j  <;j5 #.####   #.@..# #--44.4 (29.<;jF0)  #.##.# #... <;j. #.###########... #. #............... <;j#. #############... #.#### #.<;j @ #.<;j3,<;j_<;jȊG--5.4 (30<;j)<;j ; _Found a stone staircase leading down.<;j<;jb,<;j<;jK<;j~<;jz<;j,<;j<;j<;j,<;jq<;jk<;jV,<;j.<;j <;j,<;j"<;j <;j,<;jl<;j<;j+<;j <;j <;jp <;jm <;jb <;j <;j <;j<;j<;jW<;j<;j<;j<;j<;j<;j<;j<;jY<;j<;jp<;j<;j<;j^<;j?<;j<;j<;jo<;ju <;j!<;j."<;j"<;j#<;j$<;j,%<;j%<;ju'<;jx(,<;j(<;j)<;j*<;j4+<;j+<;j,<;j.<;j.<;j/<;jj0<;je2,<;j2<;j(4<;j5<;j5<;j"6<;jf7<;j8<;j+9<;jc9<;j:<;j;<;jQ<<;j<<;j=<;j ?,<;j?<;jA<;jECB<;jGn<;j0I<;jmI<;jI<;jJ<;jL<;jL<;j%M<;j*N<;jO<;jO<;j=P<;jbQ<;jwR<;jR<;j S<;jT<;jU<;jU<;jV<;jW<;jZi  You encounter a hobgoblin.<;j_ ######################## <;jx_#...............@....... #.#####################g #.#  #.# #.# #.# <;j_3  g   hobgoblin (asleep) #.# #.# #.#<;jcHg76.4 (31.<;jKiNg<;ji5==7.4 (32<;jn<;j7q+ _The hobgoblin shouts!<;jA & ................@....g.# .#.# .# .# .# .# .# .# .#g.<;j} B--8.4 (1<;j .0)<;jc <;j8 > g..# #.# # ##<;j # ###<;j /g.<;j] <;j A--9<;jn <;j  <;jY †You reach to attack! You puncture the hobgoblin! <;j( <;j72280.6 (1.2 <;jD <;j7M _You kill the hobgoblin! <;j <;j <;jَ <;jȑH _No target in view! <;j _ <;j  <;jR _ <;j {  You see here a hobgoblin corpse. <;j  _ <;j8  <;j  <;j%  <;jh  <;j  <;j  <;j  <;j  <;j_  <;j  <;j  <;j7  <;jq  <;jO  <;j  <;j_ , <;jC  <;j , <;jE  <;j  <;j , <;j  <;j  <;j , <;j  <;j  <;j  <;j , <;j  <;j , <;j  <;j  <;jR , <;j  <;jb  <;j , <;j  <;je  <;j  <;j  <;j%  <;jv  <;jP  <;j , <;j  <;j  <;j6  <;j  <;j7  <;j  <;j  <;j  <;jG  <;j c  You encounter a bat. <;jR ###########.##.##.#.#.# <;j ..#.#{...#.#.b..#.# <;j M.....{ <;j  C#....... <;jE 7#.....@..# #.# #. #...........# #.# .. <;j^ T ##............ #.# #.  ######### #######...... #.#. #.  #.......#...... #.#.###.  #.......#...... #.#...#. b   bat (wandering) ##.......#################.###.#. ...........................[.>... ##.......#################.##..#. <;j b98.6 (18.0)b. <;j .b. <;j 1, <;j 39.6 (19 _ <;j  <;jK  <;j.y.# #.# ......##.# ...$..##.# ......##.# ...b..##.# ......##.# ......# { #.######......##......@.# #.# #.##.# #.# ..###.!#.# #.# # # <;jB/c.#.#. #.# #.# .#.#.###.# #.# .#.#...#.# #.###.###.#.#[.>...# # <;j/3.#.##..#.# <;j2).b. <;j:3(.b. <;j3(.b. <;j!:Nb <;j:3900.0) <;j? <;jAi _Found an orange potion and 6 gold pieces. <;jAb..b <;j".b. <;j <;j2c8-=1.8 (1.2 <;j <;j` _You barely miss the bat. The bat hits you. <;jtu .b <;ju b. <;j|  <;jm}  <;j} T9=2.9 (1.1 <;j  <;j) k _You closely miss the bat. You block the bat's attack. <;ja .b  You reach to attack! You hit the bat. <;jP{ .b  The bat is heavily wounded. <;jb. <;jr8  <;j-4.2 (1.3 <;j <;j: _The bat hits you but does no damage. <;jL †  You puncture the bat! <;jZR <;j`555.4 (1.2 <;jl <;jG _You kill the bat! <;j; 3 <;j=  <;j@  <;j6O X <;j>Q  <;jQ 9= <;jS  <;jW _  You see here a bat corpse. <;jKZ  <;jZ  _ <;j[  <;jh_  <;ja , <;jb  <;jNd  <;ji  <;jvi  <;jxj  <;jl  <;jn , <;jo  <;j4q  <;j...#.#.#.# .########.##..#.#.#.#.# ## { #.##..#.....#.# #.##..#.#.###.# <;j j24.4 (19.0).{ <;j F-5.4 (20 <;jJ  <;j T _f - an orange potion <;j( <;j5) <;j) <;j, <;j- <;j., <;j14X <;j4 <;j6 <;j7 <;j?8 <;j9 <;jI< <;j< <;j= <;jAB <;jA <;j(C <;jD <;jE <;jE <;jDG <;jH <;jI <;j}I <;jJ <;jbL, <;jL <;jM <;jO <;jO <;jP <;jQ <;jT, <;jT <;j.V <;j'X <;jbX <;j8Y <;j/Z <;j\ <;jU\ <;j\ <;j^ <;j_ <;j_ <;j` <;jWr <;ju <;ju <;jEv <;jw <;j^~ <;jn <;jv <;j <;j% <;jˇ <;j~ <;j <;jˋ <;j <;j <;j <;j  <;j <;jP <;jA <;jy <;jn <;j <;jX <;jF <;j <;j8 <;j <;j, <;ji <;j <;jx, <;jH <;jnd <;j ### #.################  <;j #.........@......#  <;j#.##############.#  #.#  ####.## <;jE#  #......#  #......# <;jf########   #......##....... <;j   #......# #.#####. <;jO #......# <;jӮ #.# #<#.  <;j-50.4 (25 <;j ,1.4 (26 <;j] <;j` _k - a scroll labelled ZEJEDEATZA <;jf0 <;j0 <;j*1 <;jx2 <;j4 <;jv4 <;j7B <;j8, <;j9 <;j;, <;jZ< <;j= <;j}> <;j?, <;j@ <;jA, <;j1B <;j$C <;jD <;jE <;jE <;jjF <;jG <;jH <;jH <;jI <;jPNX <;jT ### #.################ #................# #.##############.# #.# #.# #.### #@# 9.4 (8 <;jxU.0) ....# #.# ....# ... ######### ....# .....#.......# ....# ......#.#####.# ....# .......#.# #<#.# <;jU ....# #####.#.#.# #.#.# ....# { .[#.#.# #.#.# <;jUe ....# #.###.#.# <;j!V! <;jX] <;j],60.4 (9 <;jhb <;jd# _Found a robe.<;jI<;j <;jj  You sense a monster nearby.<;j7  ###.################...............##############. #.## ....#.......$##########........#Abil: Dig<;j#..#.####.# #.####.# #.# #.....#.#<;jO +1.4 (1<;j% _<;j<;j<;j2P 3<;jP <;jR <;jU <;jY B<;j%[ <;j|[ <;j\ <;jD^ <;jF` ,<;j` <;jc <;jJd <;jQe <;jj _You now have 78 gold pieces (gained 14).<;jk <;j|n <;jn <;jJo <;jp <;jr <;j`r ,<;j s <;jYt ,<;jt <;j*v <;jfw <;jw <;j/x <;jx <;jz <;j6z <;jpz <;j{ <;j| <;j| <;jY} <;jR~ <;j <;j <;jM <;jm <;jۂ <;j <;jp <;j <;j <;j8 <;j <;j <;j <;jԉ <;j# <;j2 <;j <;j <;j2 <;j <;js <;j <;j <;j <;j ,<;j <;j <;jܖ ,<;jy <;j <;j ,<;j1 <;j <;j <;j <;j% <;jٜ <;j ,<;j <;j <;j~ <;j <;jC <;j <;j <;j< <;j2 <;j <;j ,<;j< <;j <;j$ <;j\ <;j <;j~ <;j ,<;j <;j7 <;j ,<;j <;jI ] _You enter a teleport trap! The teleport trap disappears.<;j( I<;j! <;jz <;j <;j <;j <;j, <;jb <;j <;j K####.#.##.# .......#########.# .......#.......#.# .......#.#####.#.<;j6 o .#.# #<#.#. ####.#.#.# #.#.#.  .[#.#.# #.#.#.<;jl [  ####.#.###.#. .<;j D# ..#.....#. .<;j # ###########.#.#  .#.#<..........#.#  .<;jA x#.#.#.#########.#  .#.#.#.# #.#  .#.#.#.# #.#  <;j~   .#.#.#.# #.#  <;j   .#.#.#.#.#    <;j) .#.#.  <;jh 092.4 (31.0)<;j= ,3.4 (32<;j <;j \ _l - a glowing silvery potion<;jn^3<;j^<;jp`<;jb<;jb<;jgn<;jzh<;jj<;jj<;jbk<;jl<;j$n<;j\n<;jn<;j#p<;jq,<;j2r<;js<;jfu<;ju<;jv<;jw<;jx<;jy<;j~y<;jz<;j|,<;j|<;j}<;j~<;j/<;j^<;j<;j<;j<;j<;j<;j<;j5<;j<;j܄<;jP<;j,<;jkB<;j<;j><;j@<;jn<;j<;j@<;j<;j!<;jO<;jӎ<;j<;j<;j<;j <;jȔ<;j<;j<;j<;j<;j˜<;j<;j<;j,<;j<;j]<;j˜B<;j<;j,<;j<;j<;j.<;j|<;j<;j<;j<;j¤<;j<;j_<;j  You encounter a goblin. It is wielding a +0 dagger.<;j=Q.# ..# ###########.#.# #.# #.#.#<.g........#.# #.#. #.#.#.#.#########.# #.#.###.#.#.#.#.# #.#...#.#.#.#.#.# ##.#.#.#.#.<;js#.# .....[.>{..#.#.#.#.# ####.##..#.#.#.#.#.#  #.##..#....#.# <;j #.##..#.#.###.#.#  #.##..#.#.# #.#########.#  #.##..#.#.# #...........# <;j ..##..#.#.. #############  ###########  g   goblin (wandering) <;j1<;j~?.g1016.4 (23.0)<;jQg<;j5==7.4 (24<;j<;jL( _The goblin shouts!<;j=~ #.# ..#.....#.#. ###..# ###########.#. <..........#. g#########.##. ...#.#... ####.###.#. .....[.>{.. ####.#.....#..##.# #.#########.## #.............##..#.#.. ########################.g<;j B--8.4 (1<;j .0) <;j% <;jҊ <;j!..# ####.#.####.# ..#..... ###..# ########### <.......... .##########g ...#.#.. <;j####.###.# .....[.>{. ####.#....##.# ########### #.............##..#.#.. ########################<;j$.g<;j<;j`A--9<;j]<;j<;j& )You reach to attack! You puncture the goblin!<;j,(<;j^/6720.7 (1.3<;j(5<;j7J _You kill the goblin!<;jb 4<;j <;j H _No target in view!<;j <;j <;j <;j <;j <;j0 $ _<;j <;j <;jq <;j <;jr <;j $  Things that are here:<;jo w  a +0 dagger; a goblin corpse<;j0  _<;j$ <;je <;j% <;jq <;j <;jg <;j <;j <;jZ <;jM <;j[" <;j" <;j# <;jS% <;j' <;j( <;j.) <;j* <;j, <;j, <;j- <;j. <;j1 <;jS1 <;j1 <;jc3 <;jz5 <;j5 <;j8 <;j9 <;j; ,<;j< <;j+> <;j@ <;jc@ <;jA <;jB <;j5E ,<;jE <;jQG <;jkI <;jI <;j5K <;jcL <;jN <;jN <;jjO <;jdP <;jR ,<;jMU ,<;j0W ,<;jW <;jzY <;jZ ,<;j[ <;j\ <;jY^ <;j^ <;j$_ <;j@b <;jc <;jc <;jad <;jg <;ji <;ji <;ji <;jQk <;j m <;j@m <;jm <;jzo <;jq ,<;jr <;js <;ju <;jv <;j3w <;jx <;jIz <;jz <;j{ <;j| <;j X<;jDŽ ,<;j <;j <;j <;jH <;j <;j <;j <;jC ,<;j <;j <;ji <;jP <;jP <;j ,<;j <;jb <;j <;j <;j <;jA <;j <;jџ <;j< <;j2 <;j ,<;jq <;jڤ <;j) <;jr <;j <;j- <;j <;j <;j <;j <;jk ,<;j <;jw <;j\ <;j <;j <;jD <;j ,<;j9 <;j <;j< ,<;j- <;jh <;j <;j <;j <;ju <;jj ,<;jg <;j <;j <;j. <;j <;j <;j* <;j[ <;jT <;j <;j ,<;j <;j+ <;j <;j <;j <;j <;j& ,<;js <;j2 <;j? ,<;j <;j <;j ,<;j <;jl <;j^ ,<;jB <;jL <;j} ,<;j <;jH <;jA<;js<;js<;j<;j <;jE <;jm <;j <;j4,<;j<;jR<;jJ<;j<;j<;jA<;j8<;j<;jL<;jV<;j <;j2 <;j <;j!<;jx#<;j#<;j$<;jI%<;j'<;j'<;j8)<;jb*<;jOs  You encounter a ball python.<;jxY#.################.# #.# #.#.# #.# #.### #.#.# #.#.# ######.#.# #.#.# #........###.#.# #........#.......#.#.# #........#.#####.#.# ....# #........#.# #<#.#.## ######@#.#.# #.#.#.# ....# .S.....[#.#.# #.#.#.# ....# #########.#.###.#.#.# #.####.#####.#.....#.....#.#.# ..####.#.....#.####.#.# .....#.#.###.#.#<..#S   ball python (constriction, asleep) .....#.#.# #.#.#.#.#.# .....#.#.###.#[<;jJZ?30m.#.#.##.# .....#.#...#.#.#.#)##.#82.7 (62.0).S<;j^OS)<;j_33.7 (63 _<;j$g<;jh<;j_|  #.# #.#.# #.# ##.### #.#.# #.# .....# ######.#.# #.#.# #........#########.#.# #........#.......#.#.# #........#.#####.#.#<;j| .# #........#.# #<#.#.#.# ########.#.#.# #.#.#.#.# ...S...@[#.#.# #.#.#.#.# ##########.#.###.#.#.# ##.####.#####.#.....#.....#.#.# ...####.#.....#.###########.#.#....#.#.###.#.#<..........#.#<;j_} 0.#.#.# #.#.#.#.#########.#.#.#.###.#.#.#.# #.#.#.#...#.#.#.#)# #.# #######.###.#.#.#.#.# #.#<;j  =.S<;jx F4.7 (1.0) <;j <;j <;j 2 #.# #.#.# #.##.### #.#.# #.#.# ######.#.# #.#.# #........#.#.# #........#.#.#.# #........#.#####.#.#.# #........#.# #<#.#.#.##.#.#.# #.#.#.#.#.S.@.[#.#.# #.#.#.# †.....#<;j5 #.#.###.#.#.# .##.####.#####.#.....#.....#.#.# ....####.#.....#.#.#.# .#.#.###.#.#<.#.#<;jo .#.#.# #.#.#.#.#.# .#.#.###.#.#.#.# #.# <;j̺ .#.#...#.#.#.#)# #.# #.###.#.#.#.#.# #.#<;j ;.S<;jZ R  The ball python bites you but does no damage.<;j  -1  =5Constr <;jU <;jo z _The ball python grabs you. The ball python constricts you.<;ja.M .  You hit the ball python.<;jx6(<;jT:^ 8 306.9 (1.2<;jA<;jUHO _You kill the ball python!<;j<;j/<;j<;j-H _No target in view!<;jgi3<;jj<;j0m<;jRo<;jsP _<;jKv<;jv<;jw<;j|<;j,<;jŀ<;j<;j<;j]<;j<;j,<;j<;j׊<;jq<;j3<;j<;j,<;jz<;j<;j/<;j<;j<;jt<;j<;j"<;j<;jJ<;j<;j<;jW<;j<;j9<;j<;jf<;jS<;j<;j<;j<;j<;jΣ<;j,<;jL<;jŦ<;j<;j<;j<;jp<;j<;j.<;j<;jw<;j<;j*<;jD<;j&<;jX<;j<;j<;j<;j<;j<;jз<;j,<;j<;j7<;j<;jۼ<;j[<;jz<;j,<;jj<;j<;jI<;j<;j*<;j@<;j<;j<;j<;j{<;j<;j<;jG<;j9<;j<;j<;jy<;j<;jK<;j<;ji<;j<;jk  You encounter a ball python.<;j...# #.......#.#.###.#.#.#. ...# #.......#.#...#.#.#.#)###########.###.#.#.#.#.........[.>...#.#.#.<;j#################.##..#.#.#.#. #### S... #.##..#.....#. ..... #.##..#.#.###. ......#####.##..#.#.###. ..#.##...- ............##..#.#...## #################### S   ball python (constriction, asleep) {<;j7Y.S111.9 (25.0)<;jNS)<;j}F-2.9 (26<;j<;j5 _The ball python hisses angrily.<;j}D.# #.#.#.###.#.#.#.# #.#.#...#.#.#.#.#.###.#.#.#.#..[.>...#.#.#.#########.##..#.#.#.#<;j/# #.S.... #.##..#.....##...... #.##..#.#.####......#####.##..#.#.####...#.##..#.#.#.#...##..#.#...##.#  #.#  #.# #.#  #.# <;j| { #.#  #.#<;j#G.S<;jsD.S<;j<;jئ#3.9 (1<;j .0) <;j;<;j<;j9>.# #.#.#.###.#.#..# #.#.#...#.#.#..#.###.#.#.#..[.>...#.#..###########.##..#.#.#.# #......# #.##..#..... #......# #.##..#.#.<;jl:{ #...S..#####.##..#.#. #.#.##..#.#.#..##..#.#...##. #.<;j: #. #. #.<;j: { #. #.<;j=E.S<;jhC<;jC&4<;jI<;j&K<;jt †You puncture the ball python!<;jR<;j=2=6.2 (1.3<;j;<;jO _You kill the ball python!<;j~ <;j <;j <;jN H _No target in view!<;j^ _<;j e<;je<;jf<;jh,<;ji<;jj<;jm<;jLm<;jm<;j8o<;j@q<;jq<;jun<;j v<;jw<;j3x<;jx<;jy<;j{,<;jy|<;j7~<;j<;j<;jQ<;j<;jl,<;j<;jZ<;jV,<;j<;j><;j<;je<;j<;jԇ<;j<;j<;jD<;j]<;j<;jF<;j<;j<;jm<;j<;j<;j\<;j*<;je<;j<;jJ<;jɗ<;j<;j<;j/<;j]<;j<;j›<;jE<;jݝ<;j<;j<;j <;j<;j<;jV<;j\<;j<;j@<;j<;j<;jx<;jۨ<;j<;j<;j%<;jb<;jƬ<;j"<;j<;j<;jN<;jc<;j<;jO<;j<;j<;j<;j<;j<;j<;j #.# #.# <;j#.# #.# # #.# <;j:#. #.# #. #.# #.##.#<;jz #..@.#-44.2 (28.0)<;j߿\ ####.# <;j#... #.#.>.<;j+#.######.##.#<;jLW#.# <;j<;j^F-5.2 (29<;jt<;j; _Found a stone staircase leading down.<;jX I<;jY <;jZ <;jM^ n<;j^ <;j_ <;ja <;jb <;jb <;jc <;jGf <;jf <;jf <;j+h <;ji <;jj <;jj <;jhl <;jFn %  <;jjn >You encounter a bat.<;j1s  #.# { #.# #.#. #.##b# #.#..### #.# ... #.# #.## #.# #.@###.# ##..##.#<;js ##.##.#....####.# #...b   bat (asleep) #.#.>. #.######.#<;jqu >.b50.2 (5.0)<;jv .b<;jv .b<;j7{ Nb<;j^| )1.2 (6 <;j| _<;j@ <;j <;j #.#  #.# { #.# #.#  #.##.# #.##...#### #.##.b..# #.# #@## #.# #..###.#..##.##.##.# #....#####.# #... #.#.>. #.#####<;j.b<;j.b<;j<;j;3=2.2 (1<;j <;j6P _The bat barely misses you.<;jOHb.<;jH.b<;jM<;jqN-3.3 (1.1<;j!Vy _You miss the bat. You block the bat's attack.<;ji 7b.b.<;j7 .b<;j <;j6 (4.4<;j <;jR _You miss the bat. The bat barely misses you.<;j& L †  You puncture the bat!<;j&(<;ju)055.5<;j.<;j/G _You kill the bat!<;j: <;jm; <;j; <;j< <;j> <;jZ? <;jCC n<;jdF _  You see here a bat corpse.<;j"H <;jH  _<;jI <;j J <;jK <;j4L <;jL <;j~M <;jHO <;jO <;jO <;j4Q <;jR <;jR <;j9S <;jKT <;jU <;jWV <;jV <;j;W <;j Y <;jPY <;jY <;jZ <;j\ <;j] B<;jb <;jc ,<;j/e <;je ,<;jg <;jh <;jh <;ji <;jrj <;jk <;jl <;jdl <;jXm <;jn <;jo <;jo <;jp <;jsr <;jr <;j s <;jt <;jv <;jYv <;jv <;jw <;jey <;jy <;jz <;jO{ <;j| <;j} <;jw} <;j~ <;j <;j, <;j| <;j <;j <;j <;jL <;jL <;j <;jІ <;j <;j <;j <;jD <;jÊ <;j0 <;j <;jۍ <;j <;jR <;j <;j <;jN <;j̒ <;j <;j6 <;j <;jƕ <;j_ <;jٗ <;j4 <;j8 <;j ,<;jP <;j <;j <;jb <;j <;jң <;j! <;j^ <;j <;j% n<;j <;jȬ <;j@ <;j <;jk <;jư <;jT <;j <;j <;j <;j <;jm <;j <;j <;jm <;j~ <;j <;j <;jk <;j <;j <;jپ <;jM <;j <;j! <;jj <;j <;j_ <;j <;j <;jj <;j <;jh <;j <;j <;j <;j <;jZ <;j <;j <;jb <;j <;j <;j <;j <;jS <;j <;j <;j@ <;j <;j <;j <;j <;j <;jO <;jP <;j ,<;j~ <;j| <;j <;j3 <;jy <;j1 <;j <;j <;jY <;j# %  <;jf :You see here a bat corpse.<;j <;jF  _<;j <;j <;j <;jB <;j <;j <;jh <;j <;j <;jK <;j <;j <;j <;j <;j <;jL <;j <;j <;jA <;j~ <;j( <;j[ <;j <;j <;j <;j <;jS ,<;j <;j <;j" <;j[ <;j <;jR <;j <;j <;jo <;j <;j@ <;j <;j <;j <;jt ,<;jb ,<;j/ <;ju <;j <;j <;j; <;j <;j <;jX <;j <;jP <;j <;jU <;j <;j <;j{ ,<;j <;j] <;jB" ,<;j" <;jj$ <;j% <;j8& <;jm& <;j' <;j) B<;j0 <;j/2 <;jV2 <;j2 <;j3 <;j5 B<;j6 <;jU8 ,<;j8 <;j9 <;jM; ,<;j; <;j*= <;jD> ,<;j> <;jB? <;j,A ,<;j`A <;jB <;jC <;j.D <;jnD <;jE <;jG ,<;jG <;j^H <;jI ,<;jYJ <;j K <;jnL <;jL <;jM <;jN <;j&P ,<;jrP <;jQ <;jS ,<;j~S <;jvT <;jU ,<;j*V <;jW <;j[ <;jc\ <;j[] <;j^ <;j_ <;jw_ <;jN` <;jla <;ja <;jb <;jIc <;jcd <;jd <;j8e <;j_f <;jh <;j-h <;jh <;ji <;jk <;jwk <;jk <;jl <;jbn ,<;jn <;jo <;jKq <;jq <;jr <;js <;jt ,<;j.###.######.##.<;jB "#<;j 1253.5 (98.0)<;j` ?- _<;j6 <;j <;jO_<;jQk  You encounter a ball python.<;jaM..# {.## ...##....  ##..# #...S{ #####.###  ####.....###...##....#####..†.# ...########.##  #.###..#####.##.. #.....##.##.##.###.######....##.#...#.##.#......S   ball python (constriction, wandering)0.0),4.5 (1 _<;jf<;j M# ..# S..### ..#..#... ##..# #...S. #####.### #.#.... ####.....###...##....#####..†.# <;j ..########.##  #.###..###.##.# #######. #.....##.##.##.###.#####S   adder (asleep)###<;jd" .SYou encounter an adder.<;j# S.S<;j# J.S<;j<$ !.<;jc$ .S<;j, SS)=5<;j@A e _The ball python hisses angrily. The adder hisses angrily.<;jgxg .  You reach to attack! You puncture the ball python!<;j6zN.S<;j~(<;j=7-6.7 (1.2<;j<;jjO _You kill the ball python!<;j #. ..# ## ##..#..... ##..# S..#### #####.### #.#......... ####.....#### #.#.....# ###....#####..†.# <;j..########.##  #.###..#######. #.....##.##.##.###.#####.....####.##.####......>.##<;jlU.S<;j<;j F-70<;j<;ja<;jxN.S<;j<;jw5=8.8 (1.1<;j<;j _You reach to attack! You closely miss the adder. You block the adder's attack.<;j|  You puncture the adder!  The adder is almost dead.=60.0 (1.2<;j <;j܄ 6 _You block the adder's attack. x2<;j 6  You miss the adder.The adder is almost dead.<;j70-1.2<;j:<;jJ<V _The adder completely misses you.<;j/x †You puncture the adder!<;j(<;jm30/30770-2.4<;j<<;jҏI _You kill the adder!<;j% <;jV& <;j' <;j*) <;j+ <;j+ <;j. <;j/ b  You see here an adder corpse.<;j1 <;j2  _<;j`3 <;je5 <;j;7 <;j|7 <;j&8 <;j: <;j(< <;jk< <;j:= <;j> <;j@ <;jA <;jA <;jC <;jE <;jE <;jF <;jH <;jI <;jI <;jJ <;jK <;jsM <;jM <;jrN <;jO <;j6Q <;jQ <;j%R <;jS <;jU <;j;V <;jV <;j'X <;jY <;jY <;jZ <;jq\ <;j] <;jA^ <;j^ <;j!` <;jya <;ja <;jnb <;jc <;j!e <;jde <;je <;jg <;j$o H #................##..#.#...#####  #.########################.#  #.##.#  #.#.# <;jo  #.# ####♣♣ ## #.#  #.# ##..#.♣♣ #..) #.# .######......♣♣♣♣.+. { #.#  #.#............♣..♣ #.#  #.#......#.#..♣@♣ #.# -76.4 (14.0)  <;jkp #.#......###♣♣♣♣♣ ####.#.......#  #.#.....###### ####  #.#..........####..#  #.#.†...######....##  #.##.#### #...####  #.##.#### ##.##.# #####.#<;jv <;jqw F-7.4 (15<;jV} <;j~ E _Found a hammer. Found a runed translucent door.<;j&#####....†.....#.##..#.#.#.#..... #................##..#.#...###### #.########################.# #.# #.# <;ji#.#  #.# #.# ####♣♣ ### #.# #.# ##..#.♣♣ #..)# #.# #.######......♣♣♣♣.+..j# #.# #.#............♣@.♣#.# #.#......#.#..♣.♣♣♣#.# #.#......###♣♣♣♣♣### #.#.......# #.#.....###### #### #.#..........####..# j   Crazy Yiuf (asleep) #.#.†...######.... #.##.#### #...#### #.##.# #.###<;j <;j Crazy Yiuf (asleep)You encounter Crazy Yiuf the Enlightened. He is wielding a +3 quarterstaff ofchaos.<;j+/  --more--<;jo3j.<;juOj<;jvA 8.0) _<;j}<;j<;j10....†.....#.##..#.#.#.#. .##..#.#...# .#.# .# #.# .# #.# <;j.# ####♣♣ ### #.# .# ##..#.♣♣ ♣#..)# #.# .######......♣♣♣♣.+.j.# #.# .#.♣.@♣ #.# .#......#.#..♣.♣♣♣ #.# .#......###♣♣♣♣♣ ### .#.<;jʊA####..# <;j'3j.<;jۖ<;jQ<;j9<;jU<;j<;j  #......#####.##..#.#.###.###### ###....†.....#.##..#.#.#.#....... ...............##..#.#...######## ########################.# <;j # #.# #  #.# # ##♣♣ ### #.# # ##..#.♣♣ ♣♣#..)# #.# ######<;j= ♣♣♣♣@+j..# #.# #.<;ju }.....♣..♣#...# #.# <;j #......#.#..♣.♣♣♣ ### #.# #......###♣♣♣♣♣### <;j #.......# #.....###### #### <;j ;#..........####..# <;j #.†...######.... ##.#### #...####<;j$ S80<;j <;jo j' j.  You open the door.1 _Crazy Yiuf sings, "Trees, trees, trees, circus!"<;jr@  You barely miss Crazy Yiuf.<;jOe19---------==<;j2.6 (1.2<;j<;jAJ _Crazy Yiuf hits you with a +3 quarterstaff of chaos!<;jTT:  You puncture Crazy Yiuf!  Crazy Yiuf is moderately wounded.5-------------3.7 (1.1<;jsW<;jXJ _Crazy Yiuf hits you with a +3 quarterstaff of chaos.<;jI; N-<;j@ <;j C ^ _You are too injured to fight recklessly!<;j\Km )You puncture Crazy Yiuf!<;jR(<;jS<;jZW #......#####.##..#.#.###.###### deathsinfermo the Shield-Bearer ###....†.....#.##..#.#.#.#....... Formicid ...............##..#.#...######## Health: 16/30 ============------------ ########################.#Magic: 3/3<;j[======================== ##.#AC: 7Str: 22 ##.#EV: 8Int: 7 # ####♣♣### #.#SH: 8Dex: 13 # ##..#.♣♣ ♣♣#..)# #.#<;j*[ XL:  3 Next: 172% Place: Dungeon:2 ######......♣♣♣♣@)...# #.#<;jO[DNoise: ==-------  Time: 1284.8 (1.1) #............♣..♣#...# #.#a) +0 trident <;ju[#......#.#..♣.♣♣♣ ### #.#Abil: Dig #......###♣♣♣♣♣<;j[h### #.......# #.....###### #### #..........####..# <;j[w#.†...######....## ##.#### #...#### <;j[_Crazy Yiuf hits you with a +3 quarterstaff of chaos!  You puncture Crazy Yiuf!  Crazy Yiuf is moderately wounded. <;j\_Crazy Yiuf hits you with a +3 quarterstaff of chaos. _You are too injured to fight recklessly!  You puncture Crazy Yiuf!<;j] _You kill Crazy Yiuf!You have reached level 4!<;jh/  --more-- <;jZ`9/374/48441%  <;j6` <;jbP _You feel clever.!<;j!Q#......#####.##..#.#.###.#....†.....#.##..#.#.#.#.##..#.#...#.#  #.#  #.#  !<;jQ####♣♣ #### #.#  ##..#.♣♣ ♣♣#..)# #.# ......♣♣♣♣.@...# #.# .♣..♣#...# #.# ......#.#..♣.♣♣♣ #### #.# !<;j Y!<;jZY20--50 _!<;jG`!<;jcS  There is an open translucent door here.  Things that are here:!<;j8f _a +3 quarterstaff of chaos; a +0 cloak; the gnoll corpse of Crazy Yiuf"<;j aWear or take off which item? Inventory Items Armour (go to first with [)  b - a +0 scale mail (worn)  d - the +3 buckler "Reipsone" (worn) {Slay+3 SInv} "<;j Floor Items ([,] to select) Armoura +0 cloak[?] describe selected [!] equip|wield|wear[tab] equip|unequip %<;j;%<;jC%<;jDe #......#####.##..#.#.###.####### deathsinfermo the Shield-Bearer ##....†.....#.##..#.#.#.#........ Formicid ..............##..#.#...######### Health: 20/37 ============------------ #######################.#Magic: 4/4========================#.#AC: 7Str: 22#.#EV: 8Int: 8####♣♣#### #.#SH: 8Dex: 13##..#.♣♣ ♣♣#..)# #.#XL:  4 Next: 41% Place: Dungeon:2 #####......♣♣♣♣.@...# #.#Noise: ---------  Time: 1285.8 (0.0) ............♣..♣#...# #.#a) +0 trident ......#.#..♣.♣♣♣ #### #.#Abil: Dig ......###♣♣♣♣♣### .......# .....###### [3%<;jRh4m#### ..........####..# .†...######....## #.#### #...#### _You kill Crazy Yiuf!You have reached level 4! _You feel clever.There is an open translucent door here.  Things that are here: _a +3 quarterstaff of chaos; a +0 cloak; the gnoll corpse of Crazy Yiuf _6.8 (1%<;jp%<;j}s%<;jt+7.8 (2%<;jy%<;j|%<;j+8.8 (3%<;j%<;j!%<;ja1=9.8 (4%<;j%<;j%<;j,90.8 (5%<;j%<;j 8 _You start putting on your armour. You continue putting on your +0 cloak. x5%<;j%<;jb%<;jZ _You finish putting on your +0 cloak.&<;j{ &<;j{ &<;j} &<;j &<;j! : _&<;jڄ ,&<;j &<;j҇ &<;j< ^2==&<;jv &<;j} &<;j &<;j &<;jD ,&<;j &<;j &<;j K3=&<;jP X&<;jt n&<;j &<;j0 i4=&<;je &<;j ,&<;j! &<;j &<;j$ &<;j' &<;j ,&<;j &<;j6 t5==&<;j_ &<;j, ,&<;j[ &<;j' &<;je &<;jv &<;j &<;j &<;j &<;j޷ &<;j K6=&<;jM &<;jF ,&<;j &<;jd ,&<;j{ &<;j &<;j &<;j &<;j\ &<;j N27=&<;j &<;jr ,&<;jh &<;j ,&<;jm &<;j ,&<;j &<;jP &<;jm j8==&<;jE &<;j, &<;jd &<;jN &<;jP ,&<;j &<;j &<;j" &<;j &<;j &<;j #9&<;j+ 2=&<;j &<;j &<;jC &<;j &<;j1 ,&<;j( &<;j &<;jG L30=&<;jW &<;j] ,&<;jj &<;jQ &<;j &<;jD &<;j ,&<;j &<;j' &<;je a1==&<;j &<;j &<;j& &<;j &<;j &<;j &<;j &<;jl ,&<;j &<;j &<;j U2=&<;j &<;j) &<;j ,&<;j &<;j a3=&<;j &<;je &<;j &<;j &<;j ,&<;j &<;j ,&<;j &<;j &<;j= h4==&<;jO &<;j ,&<;j &<;j" ,&<;jb# &<;jc% ,&<;j& &<;j( &<;j!) N5=&<;j=* &<;j$, ,&<;jo- &<;j|/ ,&<;j0 &<;jP2 &<;j2 K6=&<;jw3 &<;j/5 &<;ju5 &<;j6 &<;jY8 &<;j8 &<;j9 &<;jp; &<;j; &<;j< &<;j> &<;j? h7==&<;j;@ &<;jB &<;j &<;jl &<;j &<;j &<;jD &<;j@ &<;j &<;j &<;jh &<;j &<;j} &<;j &<;j &<;j &<;jf &<;j &<;j2 &<;j &<;j# &<;jv &<;jo &<;j &<;j &<;j &<;j &<;j &<;j &<;j &<;j &<;j &<;j j  You sense a monster nearby.&<;j=  #.#.>.##  #.#####  #.# #.# &<;j #.# #.#  #.#  #.#  #@#  #.#  &<;j #.#  #?# #.# #.# { ..# &<;j* T#.# &<;j# 1386.8 (96.0)&<;j % _&<;j &<;j '<;j3'<;j'<;j'<;j'<;jF'<;j'<;jv'<;j2'<;j'<;jo'<;j~'<;j'<;j'<;j'<;j'<;jx'<;j'<;j _c - 2 scrolls labelled FIENGE AKKAHUE (gained 1)'<;ji'<;j'<;j7'<;j'<;j%  '<;j9FYou encounter a ribbon worm.'<;j! .# .# .....w..########  w   ribbon worm (asleep)'<;j u91.8 (5.0)ww'<;j '<;j 22.8 (6 _'<;j_ (<;jwM #.# #.# #.# #.# #.# #.# #.#########.#@....w.@.#########.#(<;jw; ###   @   Sigmund (polearm, asleep)(<;jDy(<;j~  You encounter Sigmund the Dreaded. He is wielding a +0 scythe.(<;j/  --more--)<;j.@ @)(catching breath)Sigmund shouts!)<;j ```The ribbon worm expels a string of sticky webbing.)<;jH.@.)<;j4==3.8 (1)<;j)<;j W _The stream of webbing misses you.)<;j .@You reach to attack! You puncture the ribbon worm!  The ribbon worm is heavily wounded.)<;j0 H.w)<;j G.@)<;jH 8 )<;j 5-5.0 (1.2)<;j )<;j0 u _Sigmund giggles. "Time to reap what you sow."*<;j .@You barely miss the ribbon worm.The ribbon worm is heavily wounded.*<;jX-6.2*<;j*<;jC _The ribbon worm bites you but does no damage.*<;j .@You hit the ribbon worm.  The ribbon worm is severely wounded.*<;j8 *<;j[6-7.5 (1.3*<;j *<;jK0 _The ribbon worm bites you.*<;jԟ R .  You puncture the ribbon worm!*<;j j   You kill the ribbon worm!*<;j2 8**<;jI , invisible)Sigmund casts a spell.*<;j @-7==8.7 (1.2*<;j *<;j A _Sigmund flickers and vanishes for a moment.+<;j P+<;jP1--9.9+<;jFU+<;jqW` _You reach to attack! You closely miss Sigmund. You block Sigmund's attack.+<;jO  You reach to attack! You puncture Sigmund!  Sigmund is moderately wounded.+<;j!PJ2-----+<;jNP(401.0 (1.1+<;jT+<;jVB _Sigmund hits you from afar with a +0 scythe.+<;jI  You reach to attack! You barely miss Sigmund.  Sigmund is moderately wounded.2.2 (1.2+<;j +<;j : _Sigmund hits you but does no damage.,<;jt9y  You reach to attack! You puncture Sigmund!,<;j9(3.4,<;j>,<;j@@\ _Sigmund is severely wounded.,<;j!  You reach to attack! You hit Sigmund.  Sigmund is severely wounded.,<;jk27------4.5 (1.1,<;j ,<;ji B _Sigmund hits you from afar with a +0 scythe.,<;jj  You reach to attack! You hit Sigmund.  Sigmund is almost dead.,<;jJ -5.7 (1.2,<;j g _Sigmund closely misses you.,<;j )You reach to attack! You puncture Sigmund!,<;jBR,<;j,<;j #.#deathsinfermo the Shield-Bearer #.#Formicid#.#Health: 28/38 =================-------#.#,<;j *Magic: 4/4========================#.#AC: 8Str: 22#.#EV: 8Int: 8#.#SH: 8Dex: 13########.#,<;j, XL:  4 Next: 381% Place: Dungeon:2.....).@.#Noise: ---------  Time: 1406.9 (1.2)########.#,<;jP |a) +0 trident###Abil: Dig,<;jg >  ,<;j~ 4  ,<;j  ,<;j 4  ,<;j -  ,<;j C_Sigmund closely misses you.,<;j iYou reach to attack! You puncture Sigmund! _You kill Sigmund!,<;j :Your Fighting skill increases to level 4!,<;j mYour Polearms skill increases to level 3!Your Armour skill increases to level 4!,<;jz-You kill Sigmund!  Your Fighting skill increases to level 4!  Your Polearms skill increases to level 3!Armour,<;jShields skill increases to level 5! have reached level 5!,<;jA/  --more---<;jy -<;j #.#deathsinfermo the Shield-Bearer #.#Formicid#.#Health: 32/43 =================-------#.#-<;j Magic: 5/5========================#.#AC: 8Str: 22#.#EV: 8Int: 8#.#-<;j' SH: 8Dex: 13########.#-<;jI XL:  5 Next: 151% Place: Dungeon:2.....).@.#-<;jl Noise: ---------  Time: 1406.9 (1.2)########.#a) +0 trident###-<;j 6Abil: Dig -<;j c   -<;jє 9   -<;j f  _You kill Sigmund!-<;j jYour Fighting skill increases to level 4!Your Polearms skill increases to level 3!-<;j0 vYour Armour skill increases to level 4!Your Shields skill increases to level 5!You have reached level 5!-<;jO -<;jm e  You have reached level 6!-<;jL 26/496/6-<;j A626%  --more---<;j -<;je 4 _.<;j  #.# #.# #.# #.# #.# #.#.<;jv - #.##.#.)@..##.# ###.<;j/ .<;j 370 _.<;jz .<;jb .<;j]S #.# #.# #.# #.# #.# #.# #.#.#.#.@...#.#.# ###.<;jm.<;j.<;j/#7.<;j1=8.<;j.<;j$  Things that are here:.<;j2 _a +0 scythe; a +0 robe; the human corpse of Sigmund1<;j[Wield or unwield which item (- for none)?- - Unarmed Inventory Items Hand Weapons (go to first with ))  a - a +0 trident (weapon) Floor Items ([,] to select) Hand Weaponsa +0 scythe[?] describe selected [!] equip|wield|wear1<;j݄y[tab] equip|unequip 3<;j A +0 scythe. A farm implement, usually only used by untrained mobs in combat. In practice, it's quite similar to a halberd. Base accuracy: -3 Base damage: 13 Base attack delay: 1.5 This weapon's minimum attack delay (0.7) is reached at skill level 16.Your skill: 3.4At 100% training you would reach 16.0 in about 5.2 XLs.At current training (25%) you reach 16.0 in about 11.9 XLs.3<;jCurrent attack delay: 1.3. Damage rating: 22 (Base 13 x 130% (Str) x 114% (Skill) + 3 (Slay)). This weapon falls into the 'Polearms' category. It has an extended reach (targetwith [v]). It is a weapon for one hand-pair. It can be maximally enchanted to +9. You took it off Sigmund on level 2 of the Dungeon. Stash search prefixes: {Polearms} {one-handed} {melee weapon} Menu/colouring prefixes: identified melee weapon _________________ <<;jK NWield or unwield which item (- for none)?<<;j p- - Unarmed Inventory Items ([,] to select) Hand Weapons (go to first with )) a +0 trident (weapon) Floor Items <<;j Hand Weapons  a - a +0 scythe <<;j2 +<<;jW R [?] describe selected <<;j{ [!] equip|wield|wear<<;j y[tab] equip|unequip ><;jÆ a - a +0 trident (weapon). A fishing spear improved with a longer shaft and a three-pronged metal head. Base accuracy: +1 Base damage: 9 Base attack delay: 1.3 This weapon's minimum attack delay (0.6) is reached at skill level 14.  Your skill: 3.4; use (s) to set 14.0 as a target for Polearms.  At 100% training you would reach 14.0 in about 4.4 XLs.At current training (25%) you reach 14.0 in about 9.8 XLs.Current attack delay: 1.1. Damage rating: 16 (Base 9 x 130% (Str) x 114% (Skill) + 3 (Slay)). This weapon falls into the 'Polearms' category. It has an extended reach (targetwith [v]). It is a weapon for one hand-pair. It can be maximally enchanted to +9. Stash search prefixes: {inventory} {Polearms} {one-handed} {melee weapon} Menu/colouring prefixes: identified melee equipped weapon _________________ “Without noticing the occupations of an intervening day or two, which, as they  consisted of the ordinary sylvan amusements of shooting and coursing, haveC<;j Wield or unwield which item (- for none)?- - Unarmed Inventory Items Hand Weapons (go to first with ))  a - a +0 trident (weapon) Floor Items ([,] to select) C<;j6 Hand Weapons a +0 scythe C<;j c [?] describe selected [!] equip|wield|wear[tab] equip|unequip D<;j$v A +0 scythe. A farm implement, usually only used by untrained mobs in combat. In practice, it's quite similar to a halberd. Base accuracy: -3 Base damage: 13 Base attack delay: 1.5 This weapon's minimum attack delay (0.7) is reached at skill level 16.Your skill: 3.4At 100% training you would reach 16.0 in about 5.2 XLs.At current training (25%) you reach 16.0 in about 11.9 XLs.Current attack delay: 1.3. Damage rating: 22 (Base 13 x 130% (Str) x 114% (Skill) + 3 (Slay)). This weapon falls into the 'Polearms' category. It has an extended reach (targetwith [v]). It is a weapon for one hand-pair. It can be maximally enchanted to +9. You took it off Sigmund on level 2 of the Dungeon. Stash search prefixes: {Polearms} {one-handed} {melee weapon} Menu/colouring prefixes: identified melee weapon _________________ M<;j :Wield or unwield which item (- for none)?- - Unarmed Inventory Items ([,] to select) Hand Weapons (go to first with )) a +0 trident (weapon) Floor Items Hand Weapons  a - a +0 scythe M<;j  [?] describe selected [!] equip|wield|wearM<;j| y[tab] equip|unequip O<;j O<;j#.#deathsinfermo the Shield-Bearer #.#Formicid#.#Health: 37/49 ==================------#.#Magic: 6/6========================#.#AC: 8Str: 22#.#EV: 8Int: 8#.#SH: 8Dex: 13.#########.#XL:  6 Next: 26% Place: Dungeon:2.......@...#Noise: ---------  Time: 1408.9 (0.0).#########.#O<;ja) +0 trident###Abil: Dig        Your Armour skill increases to level 4!Your Shields skill increases to level 5!You have reached level 5! _You have reached level 6!Things that are here: _a +0 scythe; a +0 robe; the human corpse of SigmundO<;j'$ZShields skill increases to level 5! have reached _6  Things that are here: _a +0 scythe; a +0 robe; the human corpse of Sigmund  You unwield your +0 trident.O<;jf%t9.9 (1e) +0 scythe O<;j)O<;j+. _e - a +0 scythe (weapon)Q<;j3Q<;j6Drop what? (Left/Right/Tab to switch category) 5/52 gear slots (_ for help) Hand Weapons (select all with ))  e - a +0 scythe (weapon)a - a +0 trident Armour (select all with [)  b - a +0 scale mail (worn)  c - a +0 cloak (worn)  d - the +3 buckler "Reipsone" (worn) {Slay+3 SInv} [Up|Down] selectQ<;jm7 [Esc] exit Letters toggle [.|Space] toggle selected[top]R<;j`  1 it e - a +0 scythe (weapon)  a + a +0 trident[Enter] accept (1 chosen)T<;j T<;j` #.#deathsinfermo the Shield-Bearer #.#Formicid#.#Health: 37/49 ==================------#.#Magic: 6/6========================#.#AC: 8Str: 22#.#EV: 8Int: 8#.#SH: 8Dex: 13.#########.#XL:  6 Next: 26% Place: Dungeon:2.......@...#Noise: ---------  Time: 1409.9 (0.0).#########.#T<;jF e) +0 scythe###Abil: Dig        You have reached level 5! _You have reached level 6!Things that are here: _a +0 scythe; a +0 robe; the human corpse of SigmundYou unwield your +0 trident. _e - a +0 scythe (weapon)T<;jٔ ,10.9 (1T<;j֘ T<;j, , _You drop a +0 trident.U<;jIU<;j,U<;j<8U<;j,U<;jXU<;jkU<;jK9=U<;jU<;jU<;jCU<;jU<;j?U<;jwU<;jU<;jU<;jU<;jU<;j?U<;jV40=U<;jU<;jyU<;jU<;jU<;j",U<;jU<;jU<;jU<;jD1=U<;jgU<;jU<;jU<;j8U<;j%,U<;jU<;jU<;jU<;jBU<;jU<;jU2=U<;jU<;jX,U<;jU<;j,U<;j{U<;j4U<;jD3=U<;jU<;jU<;j@U<;jU<;j,U<;j~U<;jxU<;jU<;jqU<;jjU<;jU4=U<;jIU<;j,U<;jU<;j BU<;j U<;j U<;j U<;j} U<;j K5=U<;j U<;j} U<;j U<;j U<;j U<;j U<;j U<;jU<;jU6=U<;jXU<;jU<;jU<;jHU<;jU<;jU<;j2U<;jU<;jU<;jU<;jU<;jK7=U<;j&U<;jU<;jU<;jU<;jU<;jU<;jU<;jU<;jU<;jN8=U<;j\U<;jgU<;jU<;jU<;j;U<;jcU<;jU<;jU<;jU<;jzU<;jU<;jK9=U<;j\U<;j/U<;j ,U<;j U<;jb!U<;j!,U<;jM"U<;j#U<;j#U<;j#U<;j#U<;jd$U<;j$U<;j%9=U<;jT%U<;j%U<;ja&U<;j{&U<;j&U<;j'U<;j,c #.##. #.##) #.##. #.##. #.##. #.##. #.# #.#########.# #.@.....)...#56.9 (46.0) #.#########.### ###U<;jV1U<;j1,7.9 (47U<;jl5U<;j7* _Found a short sword.V<;j3V<;jV<;jV<;jXV<;jV<;jBV<;jV<;jV<;jV<;j+V<;j'V<;jpV<;jV<;j7V<;jV<;jV<;jV<;jV<;jV<;jSV<;j=,V<;j V<;jV<;j ,V<;j V<;jC  You see here a +0 short sword.V<;jV<;j` _V<;j7V<;jbV<;jBV<;jV<;j_V<;jV<;jV<;jV<;j:",V<;j$,V<;j+V<;j3V<;j5,V<;j7j  You sense a monster nearby.V<;j<\####.## #.##.# #..###.##.# ##..##.##.# ##.##.##.# #....##.# ####.##.#V<;j=Y{  #.....######### #.#.>.#....@..# #.#####.#####.# #.# #.# #.##.##.##.##.# #.# #.# #.# #.#V<;jc> #)# #.# #.# #.#V<;j D{73.9 (16{ _V<;jIV<;jKW<;j|3W<;j}W<;jjW<;jӁW<;jBW<;jW<;jiW<;j W<;jˈW<;jPj  You sense a monster nearby.W<;jF ####.##  #..# ##.{  #...{ ## {W<;j'$ # ### #.# #.@.....# #.W<;jp #.#####.# #.##. #.# #.#{#. #.# #.##. #.# #.#W<;jԏr{#. #.# #.#  #. #.# #.# #. #)# #.#  #.# #.# W<;jєE6.9 (3.0) W<;j̕% _W<;j)W<;jW<;j 3W<;jr W<;je W<;j W<;j XW<;j W<;jL W<;j, W<;j W<;j[ W<;j W<;j W<;j ,W<;jw W<;j W<;ju W<;j W<;ja W<;j W<;j@ ,W<;j W<;js W<;j W<;jA W<;j W<;j W<;jn W<;j W<;jI W<;j@ W<;j) ,W<;j W<;jv W<;j ,W<;j W<;j W<;jEW<;jW<;j(W<;jTW<;jD,W<;jW<;j;W<;j j  You sense a monster nearby.W<;j8#.# #.# #.#.# #.# #.#.# #.#  #.#.# #.# #.#.# #)# #.#.# #.#  #?#.# #.# #######.#.# #.# W<;j.......@.# #.# ######.#.# #.########{ ...#.# #.......)..###.#.# #.############ ### W<;jAW<;j089.9 (13.0)W<;j% _W<;jF(W<;jS)X<;jw 3X<;j X<;jV X<;jv X<;j ,X<;j X<;j c  You encounter a bat.X<;jg 2{#.#####.#  #b#.# #.#  #?#.# #.#X<;j" A  #.#.# #.#  #.#.# #.#  #.#.# #.#  #.#.# #)#  #.#.# #.#  #@#.# #.# X<;jS  ######.#.# #.# ..........# #.# X<;j 9#######.#.# #.{ ...#.# #.......).###.#.# #.######## b   bat (wandering)X<;jF q##### ### X<;j- ?.b90.0)X<;jd ?X<;j bX<;j %.bX<;j NbX<;j\ 21.9 (2 _X<;jѸ  _You see here a scroll labelled XIGRIOGRUI.Y<;jF.b.b.bY<;j+2.9 (1Y<;j#Y<;j l _h - 2 scrolls labelled XIGRIOGRUI (gained 1)Z<;jC Eb..bZ<;jL  You closely miss the bat. The bat hits you but does no damage.Z<;jXM 5=4.4 (1.5Z<;j T Z<;j&V V _You block the bat's attack. The bat hits you but does no damage.[<;jEb..b[<;j{  You miss the bat. The bat hits you but does no damage.[<;j(-5.7 (1.3[<;jY[<;jP _The bat barely misses you.[<;j%  [<;j^You closely miss the bat. The bat hits you but does no damage.[<;js(7.0[<;j [<;jl _You block the bat's attack. The bat barely misses you.[<;jE gYou closely miss the bat. You block the bat's attack.  The bat barely misses you.[<;jXN 9 ,g   hobgoblin (wandering)b   batYou encounter a hobgoblin.[<;j`O -8.4 (1.4[<;jV [<;jY : _The bat hits you but does no damage.[<;jz? †  You hit the bat..g\<;jcXg\<;j579.7 (1.3\<;jS \<;jG _You kill the bat!\<;jPa{#......###.g..) #. ######.#..........########.#.# #.########{ ...#.# #.......).###.#.#.############# ###\<;jSSJ?g\<;jXL-5000\<;j^\<;j`p _You see here a bat corpse.\<;jz  ########.....###.?g\<;jQ{ y.)† ######.#.........################{ ..\<;j{ ......).###.#.#.############# ###\<;j} ..g\<;jP} \<;j \<;j- G-1 _\<;j \<;jo \<;jo †You reach to attack! You slice the hobgoblin!!\<;jAv (\<;jy 583.0 (1.3\<;jY \<;j M _You kill the hobgoblin!]<;jy4]<;j}]<;jOH _No target in view!]<;j;3]<;j]<;jP _]<;jȥX]<;j]<;je  You see here a hobgoblin corpse.]<;jZK _]<;j]<;j]<;j ]<;j@]<;jQ{##.# #.. ### .########......#.#####.]<;jQ.† #. #.#) #†# ######..........# #.]<;j}-7.0 (4.0]<;j+8.0 (5]<;j]<;ja _m - a scroll labelled HEUQUTHRALL^<;j^<;j^<;jC^<;je^<;jB^<;j9  You sense a monster nearby.^<;j #..###..#{##.#.. ### #######.....###.#.#.# #.#^<;jg#†#.# #.#..#.#^<;j,10.0 (2^<;j% _^<;jZ^<;j^<;j/a I^<;jib ^<;jVh ^<;jh ^<;ji ^<;j7k ^<;jk ^<;jl ^<;jm ^<;jTn ^<;jn ^<;jo ^<;j%p ^<;jnq ^<;jq ^<;j"r ^<;jZs ^<;jt ^<;jt ^<;jUu ^<;j&v ^<;jIw ^<;jw ^<;jx ^<;j*z ^<;jz ^<;j!{ ^<;jg{ ^<;j| ^<;j(~ ,^<;j~ ^<;j ^<;j9 ^<;j| ^<;j ^<;js ^<;jx ^<;j܄ ^<;jO ^<;j ^<;j ^<;j̇ ^<;jR ^<;j ^<;jW ^<;jŠ ^<;j ^<;j& ^<;j ^<;j= ^<;jv ^<;j ^<;jc ^<;j ^<;j ^<;j ^<;j ^<;j ^<;jz ^<;jD ^<;j' ^<;jZ ^<;jǔ ^<;j ^<;jZ ^<;j ^<;j ^<;j ^<;jG ,^<;j ^<;j ^<;j> ^<;j ^<;jӛ ^<;j% ^<;jϝ ^<;j! ^<;ji ^<;j ^<;jO ^<;j ^<;j ^<;j ^<;j ^<;jϢ ^<;jW ^<;jU ^<;j ^<;j[ ^<;jǥ ^<;j֦ ^<;j ^<;j ^<;j ^<;j ^<;j  You encounter a kobold. It is wielding a +0 dagger.^<;j  ##.#  #### #.#   #...# #.#  .#.# #.#  .#.# #.##  .#.# #..#  ^<;jx .#.# ##.##  .#.# #..##  .# ##..#  .#.# ##.###  .#.# #...####  .# ###..†.#  .#.^<;j F ####.#  .# #.. K   kobold (asleep)  .# ##.  K#.# ##   #.# #^<;jI X355.0)K.^<;j NK^<;j &==^<;jS 6.0 (26^<;jĿ ^<;jw ( _The kobold shouts!_<;jQs##### ...#..#.#.#.# #...#.# ##.##.#.# #..##.#.# ##...# ##.###.# #...####.##..†.. ####. #..K#.#.#. ##. ._<;ju5K._<;je--7.0 (1.0) _<;j_<;jж ...##.#.## #..###.. ##.###_<;jy O #...######..†. ####K #...# ##  _<;j 5K._<;j _<;j A--8_<;j _<;j _<;j{K.9.3 (1.3 _You reach to attack! You closely miss the kobold.`<;jA=40.7 (1.4 _You barely miss the kobold. The kobold barely misses you.`<;jl )You slash the kobold!`<;jP)`<;j(2.1`<;j`<;jJ _You kill the kobold!`<;j 3`<;j `<;j `<;j `<;j ,`<;jo  `<;j 8 You see here a +0 dagger.`<;j `<;j  _`<;j׶ `<;j `<;jٹ `<;j< `<;j `<;j `<;j^ `<;j `<;j¿ `<;j= `<;js `<;j" `<;j8 `<;j n`<;j ,`<;j `<;jZ `<;j ,`<;j `<;j `<;j `<;j' `<;j `<;j `<;j `<;j `<;jb `<;j `<;j `<;j\ `<;j `<;jw `<;j ,`<;j `<;j `<;j `<;j `<;j `<;j `<;jD B`<;j `<;j `<;j `<;j= `<;jq `<;jd `<;j `<;j) `<;j% `<;j `<;j= `<;j `<;j `<;j `<;j `<;j `<;j `<;j `<;j `<;jH `<;j `<;jd `<;j `<;j `<;jW `<;j `<;j `<;j `<;j `<;j `<;j9 `<;j `<;j `<;j `<;j5 `<;j `<;j6 `<;j- ,`<;jp `<;jZ`<;j9`<;j`<;j`<;j`<;j`<;j `<;j `<;jS`<;j `<;jD`<;j`<;j~`<;j  ###########.#.#...  #...........#.#.##  #.###########.#.#  #.# #.#.#  #.# #.#.#  #.# #†#.# `<;jN #.# #.#.#  #.# #.#.#  #†#.# -69.1 (27.0)  #...<..... #.#.#   ##############.#.#   ..........# `<;jw #######.#.#  { ...#.`<;j#  ###.#.#`<;jb  #####`<;j0 `<;j`<;j G-70.1 (28`<;jQ&`<;j(9 _Found a stone staircase leading up.a<;jv a<;j$ a<;ja a<;j~ a<;j> a<;jX a<;j a<;j/ a<;j a<;j a<;j8 a<;j ,a<;j a<;j a<;j+ ,a<;j a<;j a<;j a<;j a<;j) a<;j! a<;j% a<;j~ a<;jײ a<;j a<;j a<;j< a<;j a<;jǶ a<;j a<;j a<;jt a<;jѹ a<;jǺ a<;j a<;jf a<;j a<;j a<;j a<;jS a<;jB a<;j a<;je a<;j a<;j a<;jt Ba<;jC a<;j6 ,a<;j a<;j# a<;jD Ba<;j a<;jB ,a<;j a<;jE a<;j ,a<;j a<;j a<;jV a<;j a<;j a<;j a<;j_ a<;j a<;j a<;j a<;jp a<;j a<;j% a<;j a<;jH a<;j a<;j a<;j a<;j a<;j a<;j a<;j a<;j a<;j] a<;j a<;j a<;j a<;j! a<;j} a<;j1 a<;j a<;j% a<;jp a<;j a<;j ,a<;j a<;j a<;j ,a<;jN a<;j a<;j a<;j a<;jY a<;j a<;j a<;j a<;ja a<;j{ a<;j a<;j a<;jq a<;j4 a<;j; a<;jS Xa<;j Ba<;jA a<;jB a<;jC a<;jKC a<;jE a<;jsF a<;jF a<;j5G a<;j4I a<;j%J ,a<;jxJ a<;jL a<;jL a<;j8M ,a<;jN a<;jO a<;jP a<;j2P a<;jQ a<;jZR a<;jR a<;jS a<;jT a<;jnU ,a<;jU a<;jtW a<;jW a<;jPX a<;jX a<;jY a<;jZ a<;jZ ,a<;j\ a<;j] a<;j;] a<;j] a<;j^ a<;j_ a<;j ` a<;jL` a<;ja a<;jeb a<;jb a<;j.c a<;jd a<;je ,a<;j$f a<;j@h a<;jj a<;j k a<;jk a<;j|m a<;j Xa<;j͑ a<;j2 a<;jz a<;j$ a<;jS ,a<;j a<;j\ a<;j~ a<;j a<;j a<;j a<;j" a<;ju a<;j a<;j Xa<;jA a<;j a<;j@ a<;j a<;j? >  You see here a +0 dagger.a<;j 5 _a<;jط ,a<;jq a<;jٹ a<;js a<;j a<;jm a<;jɾ a<;j` a<;jM a<;jz a<;j a<;jc a<;j a<;j a<;j a<;j a<;j a<;j a<;j a<;j a<;jh a<;j a<;jl a<;jb a<;j a<;j8 a<;j a<;j* a<;jk a<;j a<;jO a<;jr a<;j a<;j< a<;j a<;j a<;j4 a<;j a<;j a<;j a<;j a<;j a<;j a<;j= a<;j a<;jL a<;j Xa<;j a<;jk a<;j a<;jj a<;jJ a<;j a<;j a<;j a<;j\ a<;jy a<;j a<;j a<;j a<;jI ,a<;j a<;j a<;jx ,a<;ju a<;j a<;j ,a<;j a<;j[ a<;j a<;j a<;j a<;j a<;j a<;j a<;j a<;j5 a<;jb a<;j a<;j a<;j! a<;jj a<;j a<;jW a<;j2 a<;j a<;j( ,a<;j a<;j8 ,a<;j a<;j# a<;j$ a<;j3% a<;j% a<;j& a<;j( ,a<;j( a<;j) a<;j* a<;j9+ a<;jw+ a<;j, a<;j- ,a<;j:. a<;j/ a<;j0 a<;j!1 a<;j1 a<;j4 e  You see here a hobgoblin corpse.a<;j6 a<;j6  _a<;jD7 a<;jD8 a<;j9 a<;j: a<;j: a<;j; a<;j< a<;j = a<;j= a<;j A _  You see here a bat corpse.a<;j6B a<;jB  _a<;jEC a<;jKD a<;jE ,a<;j>>(Press ? for help)  #.#.# ##..# #.#.....###### ####   #.#.# ##.### #.#..........####..#   #.#.# #...#### #.#.†...######....##   #)#.# ###..†.# #.##.#### #...####   #.#.#####.## #.##.# #.###   #.#.# #..###.##.# #####.#   #.#.# ##..##.##.# #.....#   #.#.# ##.##.##.###.#####   #.#.# #....##.#...#   #.#.# ####.##.#.###   #.#.##......#   #.#.##########.#.>.##  <;joNkm ###########.#.#.......##.#####   #...........#.#.#####.# #.#   #.###########.#.# #.# #.#   #.#.........#.#.# #.##.#   #.#.#######.#.#.# #.##.#   #.#.# #.#†#.# #.##.#   #.#.# #.#.#.# #.##.#   #.#.# #.#.#.# #)##.#   ##.#.#######.#†#.# #.##.#   #...<........#.#.# #.##.#   ##############.#.# #.##.#m<;j i - a scroll of identifyt<;jI{ JRead which item? Scrolls  i - a scroll of identify  e - a scroll labelled AFFYCVOPHU  h - 2 scrolls labelled XIGRIOGRUI  j - a scroll labelled PYUROPHAO  k - a scroll labelled ZEJEDEATZA  m - a scroll labelled HEUQUTHRALL [!] read|quaff[?] describe selectedv<;jv<;jv<;j% deathsinfermo the Shield-Bearer  Formicid Health: 49/49 ======================== Magic: 6/6v<;jYt======================== AC: 8Str: 22 EV: 8Int: 8 SH: 8Dex: 13  #########XL:  6 Next: 28% Place: Dungeon:3  #@.......Noise: ---------  Time: 1747.9 (0.0)  #########e) +0 scythe Abil: Dig    v<;j     _There is a stone staircase leading down here. _You climb downwards. _There is a stone staircase leading up here.  As you read the scroll labelled FIENGE AKKAHUE, it crumbles to dust.  It is a scroll of identify. _d - a potion of moonshine; c -> i - a scroll of identifyv<;j  As you read the scroll labelled XIGRIOGRUI, it crumbles to dust.  A wave of despondency washes over your surroundings.  It was a scroll of vulnerability.v<;jY8.9 (1Will/2 v<;jv<;j8 _h -> V - a scroll of vulnerabilityw<;jpw<;jsMRead which item? Scrolls  i - a scroll of identify  V - a scroll of vulnerability  e - a scroll labelled AFFYCVOPHU  j - a scroll labelled PYUROPHAO  k - a scroll labelled ZEJEDEATZA w<;jt m - a scroll labelled HEUQUTHRALL [!] read|quaff[?] describe selectedy<;jCy<;jDy<;jBS deathsinfermo the Shield-Bearer  Formicid Health: 49/49 ======================== Magic: 6/6======================== AC: 8Str: 22 EV: 8Int: 8 SH: 8Dex: 13  #########XL:  6 Next: 28% Place: Dungeon:3  #@.......Noise: ---------  Time: 1748.9 (0.0)  #########e) +0 scythe Abil: Dig Will/2         It is a scroll of identify. _d - a potion of moonshine; c -> i - a scroll of identify  As you read the scroll labelled XIGRIOGRUI, it crumbles to dust.  A wave of despondency washes over your surroundings.  It was a scroll of vulnerability. _h -> V - a scroll of vulnery<;jU abilityy<;j/WqIdentify which item? (\ to view known items) y<;j X8Scrolls (select first with ?)  e - a scroll labelled AFFYCVOPHU  j - a scroll labelled PYUROPHAO  k - a scroll labelled ZEJEDEATZA  m - a scroll labelled HEUQUTHRALL Potions (select first with !)  f - an orange potion  l - a glowing silvery potion[?] describe selectedz<;j)  deathsinfermo the Shield-Bearer  Formicid Health: 49/49 ======================== Magic: 6/6======================== AC: 8Str: 22 EV: 8Int: 8 SH: 8Dex: 13  #########XL:  6 Next: 28% Place: Dungeon:3  #@.......Noise: ---------  Time: 1748.9 (0.0)  #########e) +0 scythe Abil: Dig Will/2         It is a scroll of identify. _d - a potion of moonshine; c -> i - a scroll of identify  As you read the scroll labelled XIGRIOGRUI, it crumbles to dust.  A wave of despondency washes over your surroundings.  It was a scroll of vulnerability. _h -> V - a scroz<;j- ll of vulnerabilityz<;jI  As you read the scroll of identify, it crumbles to dust.9.9 (1 z<;j,M *_f -> e - a potion of enlightenment{<;jh{<;ji{<;jZ`{<;j{<;jZ _You feel your willpower return.{<;j ,{<;j {<;j B{<;j,  _k - 2 scrolls labelled ZEJEDEATZA (gained 1){<;jc &{<;jzi X{<;jp {<;jq B{<;j*~ ,{<;jI Z{<;j X{<;j9 ,{<;j ,{<;j B{<;j {<;j= ,{<;j7 {<;j@ {<;j5 B{<;j, ,{<;jB3 ,{<;j4 {<;j7 {<;jt7 {<;j7 {<;j: {<;j; {<;j< ,{<;j= {<;j? {<;jT@ {<;j@ {<;j.B {<;jD B{<;jE {<;jmG {<;jG {<;jH {<;j[J {<;jK {<;jK {<;jNL {<;jW 7 _You open the door.{<;jZ I{<;j` @  There is an open door here.{<;jr  _{<;jKw X{<;j:x {<;jz B{<;je| {<;j} ,{<;j~ {<;j {<;j B{<;j {<;j {<;j {<;j̇ {<;j\ {<;j  ...# ...# ...# ## #..# # #.. #..# .## #...##..###..# #._.......... #@...# 847.9 (98.0) #....#  #....# #....# +....# #....# ### #....##.... ###########....# #.........'....+8.9 (99{<;j\ {<;jq u _Found a hazy altar of Hepliaklqana.9.9 (100.0){<;j8 {<;j > _You now have 92 gold pieces (gained 14).<;j3<;jI<;j<;jW<;j X<;j`!<;j!<;j$<;j%,<;jR&<;j'<;j)<;j'*<;j*<;j,<;jM,<;jeN<;jR<;jWX<;j\,<;j[_<;j]b<;jfj  You sense a monster nearby.<;jj~`####.#.....{#.... #.  #...#  ...# ######..# # #...⌠#@.# .###...##..###..##._..........##...##....##.##...⌠#....#######....#..#....#<;jEW57.9 (8.0) _<;j<;j3<;jL,<;j"i  You encounter a dart slug.<;jvM ####.#.....w.# #.<;jC6 #### # ⌠#..# .#..##..####._..........###....#w   dart slug (asleep)+....#<;j(~w0w<;j. `````The dart slug launches a dart at you.<;j@/<;jݸ`....@<;j3=8.9 (1<;jY<;jLO _The slug dart misses you.<;jի e #####.##.....w. #. #####..# # ⌠#..# .#..##..###_.........##....##.#...⌠#....########.w<;j <;ju .-9<;j <;j <;j w## ..# .. .# .#####.##.......#...w #...# #..@#  #...# ######..# # #...⌠#..# .###...##..###..##._..........# #...##....##.##...⌠#....######-60<;jxe .  You reach to attack! You puncture the dart slug!<;j{(<;j >30=2.3 (1.4<;j:<;jM _You kill the dart slug!<;j< _No target in view!<;j\ I _<;jkp <;jt  #.  .. # #. .# #.## ..#. ..# ..?... #.# ...##...#####.##...............@'.[...#-7.3 (5.0###.....#.....# #...#.# ....# #...#.# ...# #...#.. #.#######..##.## .#...⌠#..# ##...##..###..##._..........# _You open the door. _Found a ring mail.<;j"<;j3<;jȑ<;jg<;jz _  There is an open door here.<;jŞ<;j _<;j(<;j<;j<;j<;jR<;j<;j<;j<;ja<;jY<;j0 #.# #.#  #.# #. #.# . #.# #. ###+#.# #.###.....##.#  . ..##....@...# -.. #.##....#####  ...#####.##..........  ..........'.[...#####<;jR###.....#.....##...#.#.....##...#.#.....##...#..####.#  ######..##.## <;jW73.3 (64.3 (7<;j<;j. _i - a scroll of identify<;jPL <;jP MRead which item? Scrolls  i - a scroll of identify  V - a scroll of vulnerability  e - a scroll labelled AFFYCVOPHU  j - a scroll labelled PYUROPHAO  k - 2 scrolls labelled ZEJEDEATZA  m - a scroll labelled HEUQUTHRALL [!] read|quaff[?] describe selected<;j<;j\&<;j5deathsinfermo the Shield-Bearer #.#Formicid#.#Health: 49/49 ========================#.#Magic: 6/6========================#.#.#AC: 8Str: 22..#.#EV: 8Int: 8#. ###+#.#SH: 8Dex: 13#.###.....##.#XL:  6 Next: 30% Place: Dungeon:3  ...##....@...#Noise: ---------  Time: 1874.3 (0.0)  .. #.##....#####e) +0 scythe...#####.##..........Abil: Dig  ..........'.[...########.....#.....##...[<;j840m#.#.....##...#.#.....##...#..####.#######..##.## ... _You kill the dart slug! _No target in view! _You open the door. _Found a ring mail. _There is an open door here. _i - a scroll of identify<;jC<;jFIdentify which item? (\ to view known items) Scrolls (select first with ?)  e - a scroll labelled AFFYCVOPHU  j - a scroll labelled PYUROPHAO  k - 2 scrolls labelled ZEJEDEATZA  m - a scroll labelled HEUQUTHRALL Potions (select first with !) <;j3H l - a glowing silvery potion[?] describe selected<;jK<;jP<;jWdeathsinfermo the Shield-Bearer #.#Formicid#.#Health: 49/49 ========================#.#Magic: 6/6<;jW========================#.#.#AC: 8Str: 22..#.#EV: 8Int: 8#. ###+#.#<;jX~SH: 8Dex: 13#.###.....##.#XL:  6 Next: 30% Place: Dungeon:3  ...##....@...#Noise: ---------  Time: 1874.3 (0.0)  .. #.##....#####e) +0 scythe...#####.##..........Abil: Dig  <;jX..........'.[...########.....#.....##...#.#.....##...#.#.....##...#..####.#<;jY######..##.## ... _You kill the dart slug! _No target in view! _You open the door. <;jVYT_Found a ring mail. _There is an open door here. _i - a scroll of identify<;jf]  As you read the scroll of identify, it crumbles to dust.<;j g<;ji$5.3 (1<;j"o<;j r[ _l -> c - a potion of curing<;j'<;j5h<;j;B<;jIB<;jXJ<;j nB<;j #. #.###+####........# ....... ....[ ... #'#  #.# #@# 905.0) #.# #.# . #.#######.# . #.##......# . ###+#.##.####.# .###.....##.# #.# ..##........# #.# #.##....##### #.# #.##.......... ..+ _You open the door.<;j6H _Found a ring mail.<;j;_<;j9>: _<;j~B<;jC@  There is an open door here.<;jF<;jzG _<;jI<;jsM<;j|N<;jN<;jP<;jOS<;j4V<;jV<;jW<;j&Y<;jf<;jh,<;jr<;jx<;jz<;jM{<;j}<;jX<;jD<;j;B<;j<;j`<;jΓ<;j<;jR<;j <;j<;j,<;j<;jq<;j]!<;j _You now have 101 gold pieces (gained 9).<;j.B<;j  You encounter a ball python. ###  #.################ #................. #.#################.# #. #. #.##### ..$..... ...##### .#.#.S   ball python (constriction, asleep) .#.#. S[<;j39;49m.#.#..{ 947.3 (57S.<;jS)8.3 (58 _The ball python hisses angrily.<;jتL###.################.................################.#..#####..$..........#####..#.#.#..S#.#.#....#.#..{#### #.# #.S.9.3 (1.0) <;j#<;jʴW###.################................#####################........$...... .........>.......#.# #####.!...S#.#.#.#......# #....{##### #.# #. #.. ..{S.S.50 _Found a potion of might. Found a stone staircase leading down.<;j1Q .  You slash the ball python!<;j9=.<;j;5=1.6 (1.3<;jLA<;j"IO _You kill the ball python!<;j 3<;jh <;jW <;j X<;j ,<;jG <;j ,<;jz <;j M _You now have 108 gold pieces (gained 7).<;j< <;j <;j+ <;j <;j <;j <;j <;jO<;j.<;j<;j 5 _m - 3 potions of might (gained 1)  #.######## #......... #.#.######## #.#.#  #.#.############.#.#..#........#.#.##........#.#.#######.@................- +......>.......#.## #........#.#.#.#  #........#.#.# # #........#.#.. ########.#.###. #.#.. .. #.### #.#.#  You pick up a parchment of Ensorcelled Hibernation and begin reading...64.6 (13.0)-5.6 (14<;j-P _You add the spell Ensorcelled Hibernation to your library.<;j+ <;j r  #........#.#.####### #.#.#  #.#.############.#.#.. #........#.#.# #.#.#.############......................<'>.......#.#7.6 (2.0)#######........#.#.#.#  #........#.#.# # #.#.#.. ########.#.###. #.#.. .. #.### #. #.#  #.# _You open the door.<;jr [ _Found an escape hatch in the ceiling.<;jbi # #.#. #.#.# #.#.#### ##.#.#.. #.#.#.# #.#.#.<;j9d#..<.>.#..#.#.#.#.# #.#.#.# # #.#.#.. ##.#.###.  #.#.. ..  #.### #.  #.# <;jdA #.#<;j m<;j>n28.6 (1 _<;jN|<;jQ _There is an open door here.<;jk # #.#. #.#.# #.#.#### ########.#.#.. #........#.#.# #..#.#..#.@'......>.#.#.#.#.#.# #..#.#.# # #....#.#.. #####.#.###.  #.#.. .. #.### #  #.#  #.#<;jC9 _<;j>y _There is an escape hatch in the ceiling here.<;j;f<;jmp<;jTv<;jZ70 _<;j9&2<;ju # # # ################# # #...........÷...# ### #.##############.# #... #.# #.# #... #.# #.# #... #.# #.# #... #.##.# #...  #.##.# #...  #.##.# #...  #.##.######†.. <;jk<;j&2.1 (2.5<;j <;j \ _A mysterious force pulls you upwards. The hatch slams shut behind you.<;j/ Level 2 of the Dungeon<<<>>>(Press ? for help) ######  #.################.###########  #................#...........#  #.##############.#.#########.#  ##########################.##.#.##.#  #...............@...÷...# ####.####.#.##.#  #.#####################.# #......# ######.#.##.#  #.##.# #......# #........#########.#  #.##.# #......# #........#.......#.#  #.##.# #......# #........#.#####.#.#  #.##.# #......# #........#.# #<#.#.#  #.##.# #......############.#.#.# #.#.#.#  #.##.# #......##..........[#.#.# #.#.#.#  #.##.######†.....##.###########.#.###.#.#.#  #.##........##.####.#####.#.....#.....#.#.#  ###.##...........####.#.....#.###########.#.#  #>..###.............#.#.###.#.#<..........#.#  <;j  #.############# #######.......#.#.# #.#.#.#.#########.#  #....##.......##.......#.#.###.#.#.#.##.#  #.##.##.......##.......#.#...#.#.#.#)##.#  #.##.###########.......#################.###.#.#.#.#.##.#  #.##.....................................[.>...#.#.#.##.#  #.##############.......#################.##..#.#.#.#.##.#<;jO@><;j <;jy   deathsinfermo the Shield-Bearer FormicidHealth: 49/49 ========================# Magic: 6/6========================# AC: 8Str: 22# EV: 8Int: 8# SH: 8Dex: 13 ########################## XL:  6 Next: 30% Place: Dungeon:2 #...............@...÷...# #### Noise: ---------  Time: 1972.1 (0.0) #.#####################.# #... e) +0 scythe #.##.# #... Abil: Dig #.##.# #... #.##.# #... #.##.# #...  #.##.# #...  #.##.# #...<;j [m  #.##.######†..  _You add the spell Ensorcelled Hibernation to your library. _You open the door. _Found an escape hatch in the ceiling. _There is an open door here. _There is an escape hatch in the ceiling here. _A mysterious force pulls you upwards. The hatch slams shut behind you.<;j< n<;j3 <;j <;j <;j <;jG ,<;j <;jq <;j <;j ,<;j= <;j ,<;j!< <;jq H #.#  #.# #.# #.#  #.#  #.#  #.#   ###.#    #@..# 98.1 (26.0)  #.#### ### #....# # #.##.# # #.##.########### #.##.............. #.##############.. #.# ### #.# _There is a stone staircase leading down here.<;j79.1 (1.0) _<;j,&3<;jR ######..##.## ...  #...⌠#..##..## ..##  #...##..###..# .# <;jQV #._..........# .#  #...##....##.##.  #...⌠#....# ..>  ######....# #.#  #....# #.#  +....# #@#  #....# ###   #....##....  ##########....# .........'....+ .#########....# .# #....# .# #....# .# #....#<;j~02000.6 (2.5<;j;<;j _You climb downwards.  Found a stone staircase leading down. _There is a stone staircase leading up here.<;j*I<;jPn _<;jY  There is a stone staircase leading down here. _<;j_X<;jPa<;ja<;jKb<;j1e<;j h<;juk,<;jl<;jn<;jq,<;j}r<;juB<;jڦ<;j',<;j٫<;j<;j<;j,<;j<;jn<;jB<;j<;jD<;j<;j<;j`B<;j<;j,<;j<;j<;js,<;je<;j7 _You open the door.<;j=<;jEu<;j,<;j<;j7 ...##.##.##### ...##...>....# ...##.#.####+### # ...##.#.## .. ...##.#<##.....# ... ...##.####.....# .... ...##........##### [.... #....####........#...... '....+..'.......@'......26.6 (26.0) #....####........##..... #....# #........# .......# #........# # #....# ########## _You open the door. _Found a ring mail.<;jc  _<;ju  There is an open door here. _<;j #<;jWN<;jP<;j=Q<;jR<;jU<;jeW<;jW<;jZ,<;j_,<;j`<;je,<;jGs _You now have 121 gold pieces (gained 13).<;jQvB<;jD## #... ###..## ##.##  ##.# #.. #.##.##### # #...>....# #.# #.#.####+### #.#+#### #.##.....# #......# <;jk|#.#<##.....# #..@...# ####.....# #......# ....#####.[....# .####........#......# .+..'........'......# .####........##.....+ .# #........##.....# .# #........######## .# ##########34.6 (8.0)5.6 (9<;j،<;jm8 _a - a ring of protection from cold<;j3<;jn<;j<;j'y _You open the door.<;j3<;j<;j<;j <;jz <;j<;jP-<;j/3B<;j)4<;j>: _You open the door.<;j;<;j=<;j?<;j@<;jA<;jD@  There is an open door here.<;jF<;jyG _<;jb<;jj<;jm,<;jyn<;jp<;j/r<;jr,<;jt<;jTw<;jw<;jNx<;jz<;jf}B<;j~<;jd,<;j-<;j(<;jĄ<;j1<;jp<;jo<;j,<;j<;jF<;jI<;j͎,<;jď<;j=,<;jĒ<;j<;j@<;jҖ<;jN<;j`(  ###  ###.# #  #...# #. ## #.#.# #.######### ..# #.#.# #..@....$..+### #.#'####.#........ ....# #......# #.#######...# #......# #.#...# #......# #.#.#####.[....# #.#.....#......# #.#.....'......###.#.....##.....'...#You pick up a parchment of Sublimation of Blood and begin reading...<;j \56.6 (21.0)7.6 (22<;j)<;jM _You add the spell Sublimation of Blood to your library.<;j0I<;j<;js<;j<;j>,<;jޜ<;jZ<;j<;jt<;j,<;jw<;j<;j;<;j<;j <;j<;j<;j5<;j<;jl,<;j<;jN _You now have 131 gold pieces (gained 10).<;j<;j <;j]<;j<;j#<;ji<;j <;j<;j,<;jg<;j<;j<;j,<;jx<;j,<;j<;jU<;j[<;j<;j <;j`<;j,<;j<;j<;j$<;j|<;j<;jB<;j<;j^<;j<;j<;jP<;j<;j<;j'<;j<;j"<;j8<;j<;j<;j}<;j<;j|,<;jz<;j<;ji<;j<;j&<;j<;j<<;j<;j<;jB<;ju<;j<;j<;jw<;j<;j,<;j <;j <;j3 <;j <;j <;j <;j <;j <;j~ <;j <;j ,<;j8 <;j <;jD ,<;j'  _j - 4 scrolls labelled PYUROPHAO (gained 3)  You encounter a kobold. It is wielding a +0 whip. #K.#  #..#  #..#   #..#   #..#   #..#   #..#   #.@##   #...#   ####..##   #......#   #.##.###   #.##.#[3<;j) 9;49m   K   kobold (asleep) #.##.#   #.##.#   #.##.#  .K86.6 (29<;j. K==7.6 (30<;j?8 <;j: ( _The kobold shouts!<;j.K# .## #...####..##.....##.###....K<;jϡe--8.6 (1.0) <;j<;j% f##.K# # #...####..#.....###<;j D.K<;jk W--9<;jy <;jX <;j9 .KYou reach to attack! You hit the kobold.<;j8 <;j/.91.1 (1.5<;j<;ja _The kobold is moderately wounded.<;jH   You closely miss the kobold.The kobold is moderately wounded.=2.4 (1.3 _You block the kobold's attack. x2<;j m )You puncture the kobold!<;j R<;j 513.8 (1.4<;j/* <;j?+ J _You kill the kobold!<;jw<;j1<;jE`<;jgP<;j`<;j~eX<;jg,<;j+i,<;jVkB<;jm,<;jt,<;j{- #.##.# #.. #.##.# ... #.##.# .> #.##.# ##### #. #.##.# ####.# #. #.##.# #...# #. #.##.# #### #.#.# #.#########.##.# ...# #.#.# #.@.........##.# -116.8 (23.0) ##+### #.#'####.#............# .....# #......###.############ .....# #......# #.# <;j ~T.....# #......# #.# ...#####.[....# #.# .......#......# #.# .......'......###.# .......##.....'...#<;jKr-7.8 (24<;j#9 _Found an escape hatch in the floor.<;j <;jW <;j <;j <;j_ <;jC <;jֿ ..... ..+ ####..## ##### #.# ....# #......# # #.#.# #.##.### #[..# #.##.# ..# #.##.# #. ..# #.##.# .. #># #.##.# .## ### #.# #.##.# ## ###.# #@# #.##.#20.8 (3.0) #...# #.# #.##.# ##### #.#.# #.#########.##.## #.#.# #...........##.# ###+### #.#'####.#............# #.....# #......###.############ #.....# #......# #.# #.....# #......# #.######.[...<;j* D.# #.#<;j A1.8 (4<;j C _Found a pair of gloves.<;jM#### #.# #... ..... ..+ ...)###..# #####........#.# ...## # .[#. #...  #> .## ## ####.# #. ##...# #.##.##.#Abil: Dig...<;j{2.8 (1 _Found a sling.<;j NM...# #### #.#......... #... ..... ..+....)###..# ##### #.#........#.#......## # .....[#...... #.........  .## ## #### ##...# #.##.##.#<;j 3 _There is an escape hatch in the floor here.<;j!##.# #.# #.. ....# #.### # ##### #.#......... #... ...... ..+....)...# #### .##### #.#.# #...... .# #.#........# #.##.## .#.....[..# #.##.# .###.# #.##.# .#.#......@.# #.##.# ...########>#<;jz#- #.##.# ..## ### #.# #.##.# .## ###.# #.# #.##.# .# #...# #.# #.##.# .##### #.#.# #.#########.##.# >....# #.#.# #..##.# ####+### #.#'####.#............# ##.....# #......###.############<;j3C4 _<;jP5<;jw #.##.####.# #..##.# #.#####.# #.. .....# #.#### # .##### #.#......... #.. ....... ..+....)...# #### ..##### #.#.# #..... ..# #.#........# #.##.# .. #.....[..# #.##.# ..## #.# #.##.# #.#. #........# #.##.# #...########># #.##.# #..## ### #.# #.##.# #.## ###.# #.# #.##.# #.# #...# #.# #.##.#  #.##### #.#.# #.#########.##.#  .[<;jҕ 37m>....# #.#.# #.##.#  .####+### #.#'####.#............# 5<;j9pM....) #.##.####.# #. ######.### ....######## #.#......... ..... ..+....)#######....#.. ..###........ #...########>##.##.#. #6<;j<<;j=AW _You see here a +0 pair of gloves.<;jE Wear or take off which item? Inventory Items Armour (go to first with [)  b - a +0 scale mail (worn)  c - a +0 cloak (worn)  d - the +3 buckler "Reipsone" (worn) {Slay+3 SInv} Floor Items ([,] to select) Armoura +0 pair of gloves[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip <;j <;j#.##......##.) deathsinfermo the Shield-Bearer #.##.####.# #.#.. Formicid ..##.# #.#####.####.. Health: 49/49 ======================== .....# #.#.......####.. Magic: 6/6======================== .##### #.#.........#.. AC: 8Str: 22 ....... ..+....)...#####.. EV: 8Int: 8 ..##### #.#........#<;j8#..... SH: 8Dex: 13 ..# #.#........##.##.# XL:  6 Next: 31% Place: Dungeon:3 ..##.....@..##.##.# Noise: ---------  Time: 2126.8 (0.0) ..###........##.##.# e) +0 scythe #.#.#........##.##.# Abil: Dig #...########>#<;ji#.##.# #..##### #.##.##.# #.#####.# #.##.##.#  #.##...# #.##.##.#<;j]w  #.##### #.#.# #.#########.##.#  .>....# #.#.# #...........##.#  <;j_You kill the kobold! _Found an escape hatch in the floor. _Found a pair of gloves. _Found a sling. _There is an escape hatch in the floor here. <;jmB_You see here a +0 pair of gloves.<;j6 _<;j<;jDU  You start putting on your armour.7.8 (18.8 (29.8 (3<;jv30.8 (41.8 (5 9 _You continue putting on your +0 pair of gloves. x5 _You finish putting on your +0 pair of gloves.<;jj3<;jú<;j<;j<;j$ _<;jZ,<;j<;jK<;j<;j<;j<;jc<;j<;j<;j[,<;jU<;jM<;j,<;j<;j<;jt,<;j,<;j,<;j<;j<;jM,<;jh<;j<;j8<;j<;j<;j<;j<;j{<;j<;j<;j<,<;j<;j<;j,<;j <;j<;j <;j <;j <;jW <;j #.#.###+####  #.#........#   #.#........#   #.#......[.#  ##  #.#........#  #  #.#.#.###'####  #  #.#.#.# #.#  #  #.#...# #.# #+#  #.  #.#######.# #@#  #.  #.##......# #.#  #. +#.##.####.# #.# <;j{ #. ...##.# #.#####.### #. ......# #.#.......######### #. ..##### #.#................ #. ........ ..+....)...############. ...##### #.#........# #.... ...# #.#........# #.##.<;j#.......##.......#......#.....#.......'44.8 (13.0)<;jd$c======5.8 (14<;jx)<;j+= _As you open the door, it creaks loudly!<;jT<;jpI<;jwB<;jG%  There is an open door here. _<;jZ<;j<;je<;j<;jь<;j <;j,<;jt<;j <;j_<;jR,<;jJ<;jB<;jj _You open the door.<;j<;j  <;j: There is an open door here.<;j<;j _<;jձ<;j<;j #.#  #.# #.# #########  #.# #.......#  ######.###.......#  .........+>......#  ####.#.###.......#  #.#.# #.......#######  #.#.# #@....... ------50 { #.#.# ######  #.#.###+#####'######  #.#........#.......#  #.#........#.......#  #.#......[.#.......# ##  #.#........#.......#  #.#.#.###'####.......# # [40<;jm #.#.#.# #.# #.......# <;ja------6.8 (11<;jS<;j; _Found a stone staircase leading down.<;jڽ 3<;j ,<;j B<;jl n<;j <;j ,<;j/ <;j} ,<;j <;j/ <;j <;j:; B<;j= <;j@ <;jA B<;jG <;jG <;jS <;jU ,<;jX B<;jA <;j <;j X<;j\ <;j <;jU <;j~ h<;j *  You see here a +0 sling. _<;j  _You open the door.<;j[ <;jk @  There is an open door here.<;j <;jn  _<;j <;j <;j P. #.#######.# #.# . #.##......# #.# . ###+#.##.####.# #.# .###.....##.# #.#####.### ..##........# #.#.......######## #.##....########.#................##.............'....)...####### ...'.[...#######.#........# ...#.....##........#219.8 (63 .#.#.....# #...#........# .#.#.....## #..###........# .#..####.#.)..# #<;j ........# .##.## #...### ########># .##..###..## ### #.# .###..##.## ###.# #.# ......##.# #...# #.# ...##.##.##### #.#.# #.#######<;j |20.8 (64 _Found a whip.<;j 3<;j <;jL <;j~ <;j% <;jq ,<;j B<;j <;j) <;j <;jU <;j <;j <;j <;j <;j <;j8" <;j" <;j## <;jJ% <;j<- B<;j2 <;j55 <;j5 <;j6 <;jG: <;j= ,<;j> <;jF <  You see here a +0 whip.<;jL <;j(M  _<;jR <;jU <;j B<;j <;j   There is an open door here. _<;j <;jv ,<;j- <;j <;j X<;j; ,<;jr <;j <;jW ,<;j <;j <;j) <;j <;j <;j <;j- B<;j <;j <;j ,<;j <;j5 <;j <;j <;jw <;jf ,<;j <;j B<;j <;j <;j| ,<;j <;j <;j <;j <;jE <;jh <;j <;j <;j8 <;jX <;j ,<;jm ,<;j j  You sense a monster nearby.<;j  ########.#.#.. #  #........#.#.# #  #........#.#.###### ######### ###.................. ......... .<'......>.......#.## #. ###........#.#.#.#.# #.#  #.#.#.#.#.# #.  #........#.#.....# { #.#  ########.#.###@### #.# #.#.......+ #.# #.#######.#{ #.# #.# #.# {{{ #.# #.# #.[40<;j m# #.# #.### #.#.# #...## #.#.# ###..# #.#.. ####.#######.<;j$ 658.8 (38 <;je% % _<;j* <;j, <;j:   You open the door.  You encounter a bat.#........#.#.# #. #..#.#.###### #########. #.......... ........... '......>.......#.## #######.#.# #..#.#.#.#.# #. #..#.#.#.#.# #### #. #..#.#.....# ..... { #. ########.#.###.###.b.... #. #.#......@'...... #.#..#.#######.#...... #.#..#.# #.# .)... #.#..#.# #.# .... #.#.. #.### ### #.#.#...## #.b[37<;jB m   bat (wandering)###..# #.#...#####.#######.#####+..........#.##....b60.8 (2.0)b.b<;jC 3=1.8 (3<;jI <;jcK * _You block the bat's attack.<;jM C _Found a club.<;j{R'b<;jDS@.bb.<;j[C3.1 (1.3<;jKp _You barely miss the bat. You block the bat's attack.<;jP b'  You closely miss the bat. The bat hits you but does no damage..b<;jnY C4.5 (1.4<;jvj g _The bat closely misses you.<;jGZ.#.#.# #.# .#.#.###### #.# . . ......>.#.## #.#.# .#.#.#.#.# #.#.# .#.#.#.#.#####.#.# .#.#.....#.......{ #.#.# .#.###.###.b.#.#.##.#.......@.#.#.#.#.#.#.#.#.# #.#..).#.#.#.# #.#...#.#.#.######## #.#.#.##...## #.#.#.# #######.#.#+.#.##..b.<;jYB50<;j<;jtO _The bat hits you but does no damage. You block the bat's attack.<;jEQ _There is an open door here.<;jb.bb..b.<;jK<;j" -6.8 (1.3<;j( _You closely miss the bat. The bat barely misses you.<;j3 #b.<;j;  You barely miss the bat. You block the bat's attack.8.1<;j9C <;jD : _The bat hits you but does no damage.<;jz Hb..b<;j  You closely miss the bat. The bat closely misses you.<;j (9.4<;j_ <;j3 1 _You block the bat's attack.<;j3^L †  You puncture the bat!<;j@fR<;j'i.70.8 (1.4<;jo<;jqG _You kill the bat!<;j4<;jl<;jbH _No target in view!<;j܇ I<;j <;j k  You encounter a ball python.<;jD #.#.# #.# ##.#.###### #.# .+>.#.## #.#.##.#.#.#.# #.#.# #<;jV #.#.#.#.###.#.# ##.#.....#.S #.#.# #.#.###.###†.#.#.##.#.'#.#.#.#.#.#.#.#.# #.#..).#.#.#.# #.#.#.#.#.###.#.#.##...## #.#.#.# # S   ball python (constriction, asleep)<;j ###..# #.#...# #####.#.#+.#.##.....<;j% V.S0.0<;jy NS)<;jP 3-1.8 (1<;j <;j 5 _The ball python hisses angrily.<;j,)#.#.# #.# #.#.#.###### #.###. .+>>.#.## #.#.###.#.#.#.#.# #.#.# #.#.#.#.#.##.#.# #.#.#.....#.# #.#.# #..#.###.###†.....S.# #.#.###+#.#.'.+ #.#.#.#.#.# #.#.#.# #.#..).....# #.#.#.# #.#.# #.#.#.#.#.#.###'#...## #.#.#.# #.###..# #.#...# #.####.#.#.+.#.##..SS.-2<;j:#.#.# #.# #.#.#.###### #.###. .+>.>.#.## #.#.###.#.#.#.#.# #.#.# #.#.#.#.#.# #.#.# #.##.#.....#.# #.#.# #.#.#.###.###†.# #.#.###+##.#.'..@.S...+ #.#.#.#.#.# #.#.#.# #.#..).....# #.#.#.# #.#.# #.#.#.#.#.#.###'##...## #.#.#.# #.####..# #.#...# #.#####.#.#.#+.#.##......#<;jO>CS.<;jE<;jG&3<;j4T<;j? .  You puncture the ball python!<;j=2=5.1 (1.3<;j<;jO _You kill the ball python!<;j 4<;j! <;j: H _No target in view!<;je 3<;j8 <;j _<;j.<;j0,<;j1<;js3$ <;jx8\_You open the door.<;j>@  There is an open door here.<;jVA<;jMB _<;jC<;j[E<;j/G<;jG<;jTH<;jK<;j [<;j,\<;j#]<;j_<;jOb<;jb<;j kn<;jl<;jn,<;jCq<;jq<;jbs<;js<;jt<;jv<;j x<;jx<;jNy<;j {<;j|<;jM}<;jk~<;j%  <;jZThere is an open door here.<;j<;j܃ _<;jx<;jƆ<;j <;j<;jߎn<;j<;j9,<;j<;jn<;jB<;jCX<;j <;j<;j,<;j*<;j<;j{,<;jİ<;j <;j<;jG<;j<;j <;j<;j<;j<;j,<;jM<;j<;j<;j<;j<;j<;j<;jw<;j<;j9<;j,<;j7<;j<;jB<;j<;j<;j<;j<;j,<;j@<;j<;j,<;jX<;j@<;j<;j<;j<;jk<;jK<;j ######  #.####################.#  #......................#  #.#.####################.#  #.#.#<..........## #.#  #.#.########@....# #.# -313.1 (38.0) #####.#.#........##### #.# ## ......#.#.######.# #.# # ......#.#.##################.### ...............................+> ....>.......#.############.#.###. ......#.#.#.#.# #.#.# #. ......#.#.#.#.### #.#.# #. ......#.#.....#.# #.#.# #.<;jF<;juF-4.1 (39<;j<;jI9 _Found a stone staircase leading up.<;j{O <;jV <;jW ,<;j\ n<;j` n<;j` ,<;jDb <;jc ,<;jk X<;j m <;j*s n<;jt ,<;ju <;jv <;j4x <;jx <;jjy <;jz <;jE| <;j| <;jU} <;j~ <;j ,<;j <;j <;j <;j2 <;j <;j <;j <;j <;j <;jP <;jp <;jӉ <;j0 <;j <;j, ,<;j <;j <;jI B<;j} <;jz <;j ,<;j <;j <;j ,<;j <;jB <;j ,<;j <;j~ <;jܞ <;jZ <;j? <;ja B<;j <;j ,<;jy <;j <;jѬ <;jv ,<;jZ <;jZ <;j ,<;j6 <;jٱ <;jC ,<;jX <;jҴ <;j' <;j <;j <;js <;j˷ <;j <;j7 <;jX <;jǺ ,<;j <;j <;j <;j~ <;j <;jO <;j= ,<;j <;jP ,<;j <;j <;j B<;j ,<;j" ,<;j <;j` B<;jq ,<;jZ <;j ,<;j n<;j ,<;j <;j ,<;j <;j <;j ,<;j <;jE <;j< <;j <;j <;jf <;jD ,<;jN <;j <;j B<;j <;j <;j <;j <;j} <;j <;j <;j <;j <;j ,<;j <;j <;j ,<;j\ <;j <;j <;jq <;j* <;jA <;j j  You sense a monster nearby.<;j . #.......<'......>.....  #..#######........#.#.  #..# #........#.#.   #..# #........#.#.   #..# .##   #..###### #.#...   #........ #.####   ##.######.   #.....@.#   #..####?#   #..# .#   #..# .#   #..# .#   #..# .#   #..# .# {   #.. .#  <;j*465.1 (51 _<;j 3<;j <;j6 <;j <;jO <;j <;j( <;j ,<;j <;j : #..#######..#.#.# #..# #.#.#.# #..# #.#.#. #..# ########.#.### #..###### #.#.... #........ #.##### ##.######. #.#  #.......# #.#  #..####@#   #..# #.#  <;j %#..# #.#  #..# #.# #..# #.# #..# #.# { #.. #.#   #.# . .<;j \7.1 (2.0)8.1 (3<;j! <;j# ` _c - a scroll labelled DUUNNOKLUB<;j<;j <;j ,<;j2 <;jw# You sense a monster nearby....... #.######.######. #.# #.......# #.# #..####.##..# #.#  #..# #.#  #..# #.#  #..# #  #@# {  . .. ..  .. {#73.1 (5 _<;j&<;j,<;j <;j޹ 3<;jл <;j <;j 4<;j% <;j[ B<;jo B<;j <;j j  You sense a monster nearby.<;ja #.. #.#   #.#  . #. .. .. .. #.#{#  {   #......###.#######. # # # #. ##<;j ,82.1 (9<;j2 % _<;j <;jK3<;j<;jX<;j <;j<;jfn<;j<;jK,<;jϴ<;j<;jW  You encounter an adder.  #.#  #.#   #.#   #.#   #.#{  # #.#  #S #.#  #..####.# #...@...#  #.#######        S   adder (asleep)   .S5.1 (3<;jN.S<;jES<;j26.1 (4 _<;jf<;j <;j_ 7-=7.5 (1.4<;j _You closely miss the adder. The adder bites you. The adder barely misses you.<;jMy<;jz-8.8 (1.3<;j<;jӁ <;jr_You barely miss the adder. The adder bites you but does no damage.<;j;\  You miss the adder. The adder bites you but does no damage.90.1 _You block the adder's attack.<;jk L .  You puncture the adder!<;j u 8-7=1.4<;jx <;jy I _You kill the adder!<;jP 3<;jz <;j <;jm <;jn<;jka9=<;j1 _HP restored.<;jK3<;j<;j<;j<;jG<;j<;j<;jB<;j,<;j<;j O=<;j!<;j#<;j$<;j %<;j%<;j'<;ja(<;j(<;jx)<;j*<;jS,<;j-,<;j/<;j92B<;jFv<;j<;jH<;j$<;j&<;j*<;j-<;jV4<;ji6<;j8<;jTz _You now have 136 gold pieces (gained 5).<;jKV<;jtWj  You sense a monster nearby.<;j[ #..# #.# #..  #..# #.#.# #..  #..####.#.# #.. <;j]c #.......#.# ######.  #.#######.# #...⌠#.  #.# #.# #...##.  #.# #.# #._....  #.#######.#####.# { #...##.  #...........@...#...⌠#.--  #########.######. ........##. #########+. #. #.  ##########  #.........  #.######## <;jHb1418.4 (27.0)<;jc@-- _<;jg<;jh<;j 3<;j) <;j <;j <;j <;j\ <;j <;j <;jE <;j <;j <;jD <;j <;j <;j <;jW <;j <;j <;j <;j <;j <;j <;j4 ,<;j <;j <;jA ,<;j <;j <;j <;jp <;j <;j <;j] <;j <;j <;jz <;j <;j <;j8 <;j <;jd <;j <;jL <;j <;j5 ,<;j  <;j $ M #..# #.# ###..# #..# #.# ####.### #..# #.# +..... #..# #.# { ####.### #.. #.# ####<;j$  #.### #..# #.# #..# . #..## #..# #.# #..# .. ##.## #..# #.# #..# ...#####.## #..# #.# #.@# ..........' #..# #.#{ #..# ####.....# #..# #.# #.###..##...#.# #..# #.#.#......##...#.# #..####.#.#####.###...#. #.......#.# #.# ######..# <;jb% >#.#######.# #.# #...⌠#..##. #.# #.# #.# #...##..### #.# #.# #.# #._........You pick up a parchment of Forge Blazeheart Golem and begin reading...<;j + -31.4 (13<;j+ ,2.4 (14<;j/ <;jW2 O _You add the spell Forge Blazeheart Golem to your library.<;j<;j<;j<;j <;j<;j<;jn<;j<;j<;jN<;j<;j<;j<;jo<;j<;j<;j<;j<;j<;j<;j-<;j<;j<;jS<;j<;j%<;j<;jI<;jL  You open the door.  You encounter a hound.<;j  #..# #.# +.. #..# #.#.h..#  #.. #.#....#####  <;j ~#..# #.#....##..# .  #..# #.#....##..# ..  #..# #.#....##..# ...# #..# #.# ... #..# ...... #..# #.#{#'# #..# ####. #..# #.# #@###..# #. #..# #.#.#......# #. #..####.#.#####.## #. #.......#.# #.# ##### <;j #.#######.# #.# #...⌠# #.# #.# #.# #...## h   hound (asleep) #.# #.# #.# #._... #.#######.#####.# { #...## #...............# #...⌠#<;jg.h9.4 (7.0)<;jN.h<;j{{ h<;j6===40.4 (8<;j<;j!8 _The hound barks! You hear a shout!<;jc###++..# ### ..##### h # #....##..###<;j+#g...##...... #.### #.###..# #.#.#......#####.#.#####.## #.......#########⌠..## g   goblin (wandering) #.# #.# #._...#######.#####.# {#<;j0 .hYou encounter a goblin. It is wielding a +0 dagger.<;j] .g<;j:<;jJ====1.4 (1<;j<;j! _The goblin shouts!<;j>Q _There is an open door here.<;jwRN.h<;jSO.h<;ji[<;j\b=---2.8 (1.4<;ju _You barely miss the goblin. The goblin barely misses you.<;j<  You barely miss the hound. The hound closely misses you.<;j_D---4.2<;j<;jrR _You block the goblin's attack. You block the hound's attack.<;j&N   You miss the hound. The hound barely misses you.The goblin hits you but does no damage. You block the hound's attack.5.6<;jR <;jV T _The goblin closely misses you.<;j{  You puncture the hound!  The hound is severely wounded.You block the hound's attack. The hound barely misses you.<;j0=7.0<;j<;j q _You block the goblin's attack. The hound barely misses you.<;jgb  You closely miss the hound.The hound is severely wounded.You block the hound's attack. You block the goblin's attack.-8.3 (1.3<;joS _The hound bites you but does no damage.<;jM .You slash the hound! g   goblin  You kill the hound!54-9.7 (1.4<;jY<;jO\ _The goblin hits you but does no damage. You block the goblin's attack.<;jΒ <;j͔ .51.0 (1.3<;j  _You barely miss the goblin. The goblin hits you but does no damage.<;jL  You closely miss the goblin. The goblin hits you but does no damage.2.4 (1.4<;j<;jv4 _You block the goblin's attack.<;jPUC3.7 (1.3<;jf[<;j_z _You closely miss the goblin. The goblin hits you but does no damage.<;jf D )You slash the goblin!5.0 _You kill the goblin!<;jeI<;jg<;jnB<;jBsB<;j@t<;jy$  Things that are here:<;j|a  a +0 dagger; a goblin corpse<;j~<;jG _<;j<;j<;j<;j^<;j<;jȉ<;j,<;j<;jӛ<;j,<;j<;j5 _You open the door.<;j٧3<;j<;j  There is an open door here. _<;jjX<;j<;j.,<;jeX<;j<;j<;j<;j<;jg<;jc@  There is an open door here.<;j<;jY _<;jq<;j@X<;jIB<;j<;j <;j <;j <;j4 <;j <;j<;j<;j<;jn<;jB<;js<;j,<;jd<;j<;j<;j~,<;j^<;ja<;j<;j9 <;j"<;j|#,<;j&N _You now have 146 gold pieces (gained 10).<;j)I<;jt+<;j+<;jx.X<;j/<;j/<;j0<;j1<;j1<;j2<;j4<;j5,<;joD<;jZH<;j]I,<;jJ<;jM7 _You open the door.<;jWO<;jO<;jwP<;jS@  There is an open door here.<;jJU<;j.V _<;jV<;jY<;jZ<;j[,<;j]<;j<_,<;j_<;jc,<;jc<;jhM _You now have 155 gold pieces (gained 9).<;jj<;jj<;jk<;jl<;jTn,<;jo<;jp<;j?r<;jr<;jVs<;jt<;j v<;jv<;jNw<;jpn<;jK<;j?<;jƍ<;j-<;j,<;j<;jF<;j,<;jq<;j<;jܖ<;jH,<;j<;j  You open the door.  You encounter a ball python.#.#....##..#.##....# #..##....#.#....##..#.##....# ##.##..#.#....##..#.##....#####.##....#.#.)..##..#.#............'.[..#.#.#'###..#.#.######.....#....<;jJ#.#.#.###..#.#.# #...#.#....#.#.#......#.#.# #...#.#.... ###.#.#####.##.#.# #...#..#### ....#.# #.##.#@#######..##.## #- #####.# #.##.#'##...⌠#..##..####.# #.# ...#...##..###..###.# #.# ....#._..........## #####.#####.##S...#...##....##. ............##....#...⌠#....##... S   ball python (constriction, asleep) #####.########....######....##.#. ......# #..... #....##.#. #######+....##.#<<;jY504.0 (49.0)S.<;jѷS)=5.0 (50<;jҿ<;j5 _The ball python hisses angrily.<;j! ..##..#..##....###).#............'.[#'#.######.....#....# #...#.....#.#. ###.#.#####.##.#..#### ....#.# .#######..##.## ####...⌠.##  #....#...##..###..#S...#._........ #####.#####.##....#...##....## ...........⌠.. #####.########### ......# #..... <;j# ######.+< ##<;jY$ 7S.<;jL* <;jI+ 8-6.0 (1.0) <;j1 <;j3 Q _There is an open door here.<;j6  You closely miss the ball python. The ball python closely misses you.The ball python misses you. You block the ball python's attack.<;j5=7.4 (1.4<;jn _The ball python barely misses you.<;jn5  You barely miss the ball python.The ball python bites you but does no damage.8.7 (1.3 _The ball python barely misses you.<;jC Q .  You slash the ball python!<;jK S<;jO )10.0<;jYU <;j5W O _You kill the ball python!<;jI<;jS<;j!<;jY'<;j(<;j)<;j*<;j/+<;j,<;j.<;j.<;jL/<;j4<;jV<;j#<;j<;j<;ja<;j<;j,<;j5<;jn _You now have 164 gold pieces (gained 9).<;jX<;j<;j,<;j<;jn<;j,<;j<;jFX<;jX<;j<;j,<;j<;j,<;j^<;jX<;j<;jX<;j<;jB<;j<;j,<;jv<;j|<;j<;j ,<;jH <;j ,<;j <;j_<;j<;j,<;j<;j<;j\<;j<;j<;j4<;j<;j<;j<;j<;jo,<;j <;j!,<;j"<;j#<;j^$<;j$<;j%<;j9&<;j'<;j;(,<;jv)<;j**<;j*<;j+<;j+<;j,,<;jk-<;j/<;j/<;jP0<;j0<;jh1<;ju2,<;j 3<;j'4<;jE5<;j5,<;j h<;j i,<;ji<;j`<;jh<;j,<;j<;j<;j,<;jɡ<;jm<;jQ,<;j5<;j<;jĹ,<;j<;jO<;j*,<;jw<;j<;j<;j<;j<;j<;j,<;j`<;j[<;j <;j<;j<;j<;j<;j]<;j<;j X<;jN4<;jv6<;jA;X<;j@<;jA<;jfB<;jB<;jO<;jOQ<;jR,<;jY<;j!Z,<;jZ<;ja<;ja<;jCb<;jb<;j~j<;jvk<;jl<;jl<;jq<;j]s<;js<;j+u<;jy<;j{{<;j{<;j|<;jԂ<;jo,<;jY<;j@  There is an open door here.<;j׎<;j _<;j=<;ja<;j<;j<;j <;j<;jc<;jʟ<;jw<;j<;j<;jh<;j;<;j<;j<;jp<;jگ<;j<;j ,<;j<;j4<;j<;j<;j<;j@  There is an open door here.<;jE<;j _<;j<;j<;j<;j <;jo<;j<;jT<;j<;jO<;j<;j,<;jh<;j!<;jB<;j<;jU<;j<;j=<;j4<;j,<;j<;j<;j,<;j<;jE<;j}<;j<;j<;j<;j<;j<;j<;j<;j,<;j:<;j X<;jX<;j4<;j,<;j<;j<;j,<;j<;j<;j<;jG<;j<;j<;j,<;j!<;j3"<;ji#,<;jv$<;j%<;j&<;jR'<;j'<;j)<;j@*,<;jt+<;j,<;j-,<;ju.<;j0<;j01,<;j1<;j3<;j4,<;j5<;j7<;j8<;j8<;j9<;j:<;j;<;j;<;ji<<;jY..##....#...⌠#....##...>....# # ####....######....##.#.####+### # ####.......###....##.#.##.....# # .............+....##.#<##.....# # .....#.#######....##.####.....# # .......# #....##........##################....####........ #.........'....+..'........' #.#########@...####........-646.0 (136.0) #.# #....# #........ #.# #....# #. #.# #....# ######## #.# #....[<;jZ40m# #.# #....# #.# #....# #.# #######.#-<;j`<;j>>>_(Press ? for help) #..# #.#....##..#.##....#####.##.............'....)...############..## #..# #.#.)..##..#.#............'.[...#######.#........##......# #..# #.#.#'###..#.#.######.....#.....# ###.#........##.##.### #..# #.#.#.###..#.#.# #...#.#.....# ##...#........##.##.# #..# #.#.#......#.#.# #...#.#.....####..###........##.##.# #..####.#.#####.##.#.# #...#..####.#.)..## #........##.##.# #.......#.# #.##.#.#######..##.## #...#### ########>##.##.# #.#######.# #.##.#'##...⌠#..##..###..##<;jM ### #.##.##.# #.# #.# #.##....#...##..###..##.#####.# #.##.##.# #.# #.# #.##....#._..........##.##...# #.##.##.# #.#######.#####.##....#...##....##.##.##### #.#.# #.#########.##.# #...............##....#...⌠#....##...>....# #.#.# #...........##.# ###########.########....######....##.#.####+### #.#'####.#............# #...........# #####.......###....##.#.##.....# #......###.#############.##############.............+....##.#<##.....# #......# #.##.# #.............#.#######....##.####.....# #......# #.##.# #.#######.......# #....##........#####.[....# #.##.# #.# #################....####........#......# #.##.# #.##.........'....+..'........'......###.##.# #.##.#########[0;10<;j ;1m@...####........##.....'...##.# #.##.##....# #........##.....######.# #.##.##....# #........#########.# #.##.##....# ##########<;j1<;j}<;jdeathsinfermo the Shield-Bearer FormicidHealth: 49/49 ========================Magic: 6/6========================AC: 9Str: 22EV: 8<;joqInt: 8SH: 8Dex: 13XL:  6 Next: 54% Place: Dungeon:3Time: _You now have 164 gold pieces (gained 9). _There is an open door here. _There is an open door here. _Done exploring. _Done exploring.  Search for what [Enter for "D:2", or ? for help]? D:3<;j4<;j<;j<;j[ <;jt%Q _<;j&<;j'<;jd(<;jo-<;j/<;j0<;j41<;jf3<;j4<;j 5<;j5<;j7<;jb8<;j8<;jM9<;j:<;j;<;j8<<;j<<;j><;j><;jq?<;j?<;jA<;jB,<;jC<;jE<;jRG,<;j1H<;jsI<;jJ<;jJ<;jK<;jcM<;jW,<;jW<;jc# #...#.#.....# ##...#....... # #...#.#.....####..###....... # #...#..####.#.)..## #....... #######..##.## #...#### ######## ##...⌠#..##..###..##### # .#...##..###..##.#####.# # .#._..........##.##...# # <;jdj.#...##....##.##.##### #.#.# # .#...⌠#....##...@....# #.#.# # Noise: --------- 2657.0 (11.0) .######....##.#.####+### #.#'#### e) +0 scythe ....###....##.#.##.....# #......# Abil: Dig ......+....##.#<##.....# #......# #######....##.####.....# #......# # #....##........#####.[....#  #########....####........#......#  ........'....+..'........'......#  #########....####........##.....' <;j2e<;jl<;j"nc _There is a stone staircase leading down here.<;jÐ 8.0 (1.0) _<;jb <;ja d 4  You climb downwards.              #####   ######...#   #.....@.#   ..........#   .........J#   .........:#   ..........#   .#.......##   J   endoplasm ..########  ..   You encounter an endoplasm.<;j 9.5 (2.5 _The endoplasm quivers.Found a parchment of Vampiric Draining.<;j a _There is a stone staircase leading up here.<;j.d .  You reach to attack! You slash the endoplasm!<;j3560.8 (1.3 _You kill the endoplasm!<;j<;j<;j<;jH _No target in view!<;jhI<;j<;jP _<;jK<;j<;j<;j<;j<;j,<;jx<;j&    #####  ######...#  #.....<.##  ..........#  ..........#  ....#  ..#  .###  ..########  ..        <;jh You pick up a parchment of Vampiric Draining and begin reading...<;j_-3.8 (3.0<;j$<;j$4.8 (4<;j<;j J _You add the spell Vampiric Draining to your library.<;j V <;j[ X<;j&a B<;jb <;jg ,<;j;h <;ji <;j:p X<;jt ,<;j}u <;jz <;j{ ,<;j,| <;j} <;j] ,<;jC <;j̄ <;j <;jȧ <;jg <;j <;j <;j ,<;j\ <;j ,<;j7 <;jd <;j <;jy <;jP <;j[ ,<;ji <;j <;j ,<;j2 <;j <;j ,<;j <;jp #.######...........# #..................# #.#................# ##...............# ##.....#.......## ##....########  ####....## { .........## ###.#..@.# 82.8 (18.0) ...##....#  ###. ##......  .. ##.......  # ....... ....... ....... >.<>... 3.8 (19<;j <;je _ _Found two stone staircases leading down and a stone staircase leading up.<;j_I<;jyc<;jTf%  <;jgAYou encounter a quokka.<;jRl#..................#  #.#.........#   #.#  ###  #....########  <;jmO####....##  { .........  ..###.#....  ...# ###. ....#   .. ..  # #.r   #. ..<;jm? r   quokka (asleep).>.<>......<;jqe0.0)r.<;jy`r<;j{24.8 (1 _<;j<;j%<;j :#.##   ##  ###  #....########  #  { .....  ..###.#  ...##....###.##  ###. ....#   .. r.#  # #..#   #. .. ..>.<> ....... ...  r.<;j <5<;jV <;jk+#.#.#  ##.......#  ##.....#.##  ###....##  ####....##  <;j,{ .........##  ..###.#....##  ...##....###.##  ###. ##.#  .. ##.....r..#  # #.#  #.#  .#  ..>.<>.....#  #.#  .#   <;j.>r.<;jF;<;jZ<&6<;j@<;j<;j` r.  You reach to attack! You hit the quokka.<;jf  The quokka is heavily wounded.<;jh5=8.1 (1.3<;j>l<;jPo> _The quokka bites you but does no damage.<;j$FH .  You hit the quokka.<;jsOR<;jU569.5 (1.4<;jW<;jZJ _You kill the quokka!<;j* #..# #..# ...# .....#.......##  ######  #### <;jӐ{ ..... ..###.  ...###.## ###.  .. ##.# # #  #.#  ..........#  ..>.<>.....#  #.# ............# <;j<;j5-900<;j<;jj<;jЏ ( #.######.#  #..# #..# ...# .....#.......##  ######  #### { ..... ..###.  ...###.## ###....#  .. ##..# # #  #.#  ..........#  ..>.<>.....#  #.# <;j <;j @-1<;j <;j; <;jE m ####.....<.## <;jW  #.######.#  #..# #..# ...# .....#.......##  ########  #### { ..... ..###.  ...###.## ###....#  .. ##........# # # <;jM ' #.#  ..........#  ..>.<>.....# <;j( <;j &2<;j <;j <;jD> ####.....<.##  #.######..#  #...#  #.#........#  ##.......# <;j?A ##.....#.##  ###....########  ####....##  { .......@.##  ..###.#....##  ...##....###.##  ###. ##........#  .. ##........#  # #.#  #.#  ..#  ..>.<>.....# <;jF<;jG&3<;j:L<;jM<;jP ####.....<.##  #.######...........#  #...........#  #.#..........#  ##.........#  ##.....#.......##  ###....######## #....##  {..@..##  ..###.#....##  ...##....###.##  ###. ##........#  .. ##.#  # #.#  #..#  ...#  ..>.<>.....# <;j"<;j#&4<;j(<;j)<;j  ####.....<.##  #.######...........#  #..........#  #.#..........#  ##...............#  ##.....#.......##  ###....######## #....##  {.@...## .###.#....##  ...##....###.##  ###. ##.#  .. ##.#  #. #.# .. #..# #. ....#  ..>.<>.....# 5<;j <;j ####.....<.##  #.######....#  #...........#  #.#.......#  ##........#  ##.....#.......## <;jY ###....######## #....##  g.## #...###.#....## . ...##....###.##  ###.###.#  ..# ##.#  #.# #..#   g   goblin (asleep) ..# #...#   #.# ..........# <;j9  ..>.<>.....#  <;jU .g  You encounter a goblin. It is wielding a +0 dagger.<;jQg<;j/==6<;j\<;j: _The goblin shouts! You hear a shout!<;j [ ####.....<.##  #.######.....#  #..................#  #.#................#  ##...............#  ##.....#.......##  ###....######## #....## .g....@.....## #...###.#....## .. ...##....###.## <;j: Z# ###.###........# ..# ##........# #.# #........#  ..# #...# #.# .# ..>.<>.....#<;j 2.g<;j <;j /--7<;j <;j <;j r ####.....<.## #.######...........# #............# #.#................# ##.........# ##.....#.......## ###....########.#....##.g..@......###...###.#....##.ß ...##....###.##<;js##. ###.###........#.. ..# ##.### #.# #.# ..# #.# #.# .#  ..>.<>.....#<;jVv0.g<;j}<;j~A--8<;ja<;j<;j )You reach to attack! You slash the goblin!<;j R<;j -9.8 (1.3<;j <;jT J _You kill the goblin!<;jaC ####.....<.## #.######.# #.# #.#.......# ##........# ##.....#.......## ###....########.#....##g.....)@.......##.###...###.#....##.ß. ...##....###.##.###...###.###.# ..... ..# ##.# ###._. #.# #.# g   goblin (wandering).... ..# #.##... #.# . ..>.<>..... .g  You encounter a goblin. It is wielding a +0 dagger.Found an opulent altar of Gozag.<;jHX==7000 _The goblin shouts!<;jY ####.....<.## #.######.# #.# #.#.# ##.# ##.....#.## ###....#.#....##..g....@........##..###...###.#....## .....ß.....##....###.###.###...###.###.# ...... ..# ##. ###._.# #.# #. ..... ..# # ##...# #.#  ..>.<><;j2.g<;jT<;je/--1<;j<;jO _You see here a +0 dagger.<;j  ####.....<.## #.######.# #.# #.#.# ##.# ##.....#.##. ###....#.#....##...g..@)........###..###...###.#....## .....ß.....##....###. #.###...###.###.<;jG  ...... ..# ## ###._.###.# # ..... ..# # ##...# #.#  ..>.<><;j 0.g<;j <;j H--2 _<;jW 9_<;j <;j )You reach to attack! You slash the goblin!<;jR<;j574.1 (1.3<;j<;j!J _You kill the goblin!<;j;#.######........... #....... #.#. ##... ##.....#...# ###....######....########....## ...)..)........## #..###@..###.#....##......ß.....##....###.#.#.###...###.###....... .........# #####._.###.# # ..... ..# ###...###.#  ..ß.. ..>.<>#.....<;j<;j],50<;j<;jD <;jHZ ......# ##.. ##.....##...# ###....#######.....########....## ......)..)........###..###...###.#....###......@ß.....##....###.#.###...###.###.......Abil: Dig#.##...##......... <;j<6<;j<;j<;jT  # ##.. ##.....##.# ###....#######..########....## ......)..)........##.#..###...###.#....###.......ß.....##....###.#.#.###@..###.###......<;jYU ..............# ##..#.#Abil: Dig.#.....<;j^ <;j^ &7<;j[d <;jf <;j?t T  ##.. ##.....##.# ###....#######..########....## .)..)........##.#..###...###.#....###.......ß.....##....###.#.###...###.###.............@......# ###.###._.###.# .Abil: Dig#.#....#.<;j} <;jł &8<;j ;_<;j <;j..###...##....######## .....###### ......)..).....#..###...###.##.......ß.....###.##.#.###...###.#.................# ..#.###.@.###.# #............# #.#..###...###.# ..# ..ß.. ..>.<>##...## #............ ......#.###...<;jQ<;j&9<;j<;j{^ _There is an opulent altar of Gozag here.<;j{  You kneel at the altar of Gozag.  --more--<;j# <;j Gozag Ym Sagoz the Greedy Gozag Ym Sagoz the Greedy teaches that the world belongs to the rich. Those accepting this principle may exchange their gold for divine assistance. <;j Followers of Gozag do not earn piety; the only way to impress this god is by amassing a fortune, and worshippers may request as much assistance as they can afford. Fortunately, Gozag's worshippers are said to have the touch of gold. Favour - Gozag is neutral towards you. Granted powers:(Cost)Gozag turns your defeated foes' bodies to gold. Your enemies may become distracted by gold. You can petition Gozag for potion effects.(400 Gold)You can fund merchants seeking to open stores in the dungeon. (800 Gold)You can bribe branches to halt enemies' attacks and recruit allies. (3000 Gold)[!]: Overview|Powers|Wrath [J/Enter]: join religion (53 gold; you have 164)<;j<;jӭ<;j}1..##.....#.......## deathsinfermo the Shield-Bearer ...# ###....######## Formicid<;jW.....########....##Health: 49/49 ========================......)..)........##Magic: 6/6<;j========================.#..###...###.#....##AC: 9Str: 22<;jp#.......ß.....##....###.# EV: 8Int: 8#.#.###...###.###........ SH: 8Dex: 13..............# ##....... XL:  6 Next: 57% Place: Dungeon:4..#.###.@.###.# #....... Noise: ---------  Time: 2709.1 (0.0).............# #....... e) +0 scythe<;jʵ#..###...###.# ........ Abil: Dig# ..ß.. ..>.<>...##...## #.............. ..............#.<;jf###... _The goblin shouts! _You see here a +0 dagger.  <;jUYou reach to attack! You slash the goblin! _You kill the goblin! <;j0p_There is an opulent altar of Gozag here.  You kneel at the altar of Gozag.<;j<;ji<;j<;j. _<;j|q <;jt rDungeon Overview and Level Annotations <;ju /Branches: (press G to reach them and ?/b for more information) Dungeon (4/15) Temple: D:4-7 Altars: (press _ to reach them and ?/g for information about gods) AshenzariCheibriadosDithmenos<;jru Elyvilon FedhasGozag ($53)HepliaklqanaKikubaaqudgha MakhlebNemelex XobehOkawaruQazlal RuSif MunaTrogUskayaw VehumetWu Jian<;ju 'XomYredelemnul Zin<;ju -The Shining One<;jq"<;j-;..<;j-##.....#.......## deathsinfermo the Shield-Bearer ...# ###....######## Formicid<;j-.....########....##Health: 49/49 ========================<;jB. ......)..)........##Magic: 6/6========================.#..###...###.#....##AC: 9Str: 22#.......ß.....##....###.# EV: 8Int: 8#.#.###...###.###........ SH: 8<;ja.-Dex: 13<;j.!..............# ##....... XL:  6 Next: 57% Place: Dungeon:4<;j...#.###.@.###.# #....... Noise: ---------  Time: 2709.1 (0.0).............# #....... e) +0 scythe<;j.#..###...###.# ........ Abil: Dig# ..ß.. ..>.<>...<;j$/##...## #.............. ..............#.###... _The goblin shouts! <;jN/v_You see here a +0 dagger.  You reach to attack! You slash the goblin! _You kill the goblin! <;jw/_There is an opulent altar of Gozag here. _You kneel at the altar of Gozag.<;jQ0<;j5<;j7<;j^<;jĝ<;j<;j<;j<;j: _<;jO<;j<;j<;jp<;jٲ<;j B<;j<;j<;je<;jZ<;j<;jD,<;j<;j<;jSs#.#.###...###.###..# ..............# ##..........#.###._.###.# #........#.............# #.........##..###...###.# ..........###.....ß.....# ..>.<>....#.###...###.##....##...........#......####.....#@.## 14.1 (5####....## ##.... #.....#...#.##.....##........%. ..<;j<;j+5.1 (6<;j&<;ja0 _Found an inkwell talisman.<;jE<;j<;j<;j<;j   You encounter a gnoll. It is wielding a +0 club.<;j(@ ..............# ##.##.###._.###.#  .............#.##..###...###.# .#.....ß.....# ..>.<> #.###...###.##................#.##.....#..##  ####...@##  ##.......# #..........#...##j   gnoll (asleep).......j.<;ju+X0j.<;j4Fj<;jZ54==6.1 (1<;ji:<;jG' _The gnoll shouts!<;jo..#.###._.###.# #.# ...........# #.#..###...###.# ..# ##.....ß.....# ..>.<>.....# <;j.p4.###...###.##...........# #...........#..# ###.....#..## .  ####....####.... ...#....#...#.###.....# ###....<;jfpS#..%...jj 2 gnolls (1 wandering).............. ...j<;j{ j.  You encounter a gnoll. It is wielding a +0 flail.<;j| jThe gnoll shouts! You hear a shout!<;j}.<;j jjYou encounter a gnoll. It is wielding a +0 whip of draining.<;j &7<;j<;jՕ2 _The gnoll leaves your sight.<;j00...........# #. #..###...###.# ..#  ##.....ß.....# ..>.<>.....#  .###...###.##...........#  #...........#......#  ###.....#..## ....   ####....####....  ... #....) #...#.## #.....# ## #.....j  #..%.... ........j ........j.  ..........   <;j36j.<;jJ4' <;j4=jFound a whip.<;j59j.<;j(Al{j 3 gnolls (1 polearm, 1 wandering)<;jA/--8<;jI<;jMq _You encounter a gnoll. It is wielding a +0 spear.<;j Dj.j.j.j.j.<;jTvj j)<;jV=-9.5 (1.4<;j.<;jr# _You reach to attack! You closely miss the gnoll. The gnoll barely misses you.<;j]3 j.  You hit the gnoll.  The gnoll is lightly wounded.<;ji4 8j.<;j> <;j> .20.8 (1.3<;j~E <;j0H R _The gnoll barely misses you.<;j( j.  You slash the gnoll!  The gnoll is almost dead.j<;j .j 4 gnolls (1 polearm)=2.2 (1.4<;j <;jR _The gnoll barely misses you.<;jf j.  You puncture the gnoll!j.<;jj j.The gnoll is severely wounded.<;jt<;jt-3.5 (1.3<;jf|<;j| _The gnoll barely misses you. The gnoll completely misses you.<;j j.  You barely miss the gnoll.<;j j.  The gnoll is severely wounded.<;j<;j0-4.8<;jS<;jz _The gnoll hits you but does no damage. The gnoll closely misses you.<;j! N )  You puncture the gnoll!<;j$' j.  You kill the gnoll!<;j1 - 3<;jg5 ^62-6.2 (1.4<;j= <;j? Z _The gnoll hits you but does no damage. You block the gnoll's attack.<;j _The gnoll hits you but does no damage. You block the gnoll's attack.  You barely miss the gnoll.  The gnoll is severely wounded.block the gnoll's attack. The gnoll hits you but does no damage.  You feel drained. The gnoll hits you with a +0 flail.  with a +0 whip of draining.<;jP: 44/47 (49)--7.5 (1.3Drain<;j <;j" _You feel drained. The gnoll closely misses you. The gnoll barely misses you.<;j qOYou feel drained. The gnoll hits you with a +0 flail.  The gnoll hits you with a +0 whip of draining. _You feel drained. The gnoll closely misses you. The gnoll barely misses you.You barely miss the gnoll.  The gnoll is severely wounded.  The gnoll hits you from afar with a +0 spear.<;jqb1----8.8<;jz<;j,~q _You block the gnoll's attack. The gnoll closely misses you.<;j0 l )You puncture the gnoll!<;j h  2  You kill the gnoll!<;j q2/48=-830.3 (1.5<;j <;j y _The gnoll hits you but does no damage. The gnoll barely misses you.<;j"  You closely miss the gnoll. The gnoll barely misses you.You block the gnoll's attack. x2  The gnoll hits you with a +0 whip of draining.<;j"_39/47--1.7 (1.4<;j#+<;j .Q _You feel drained.<;jd  You slash the gnoll!  The gnoll is almost dead.The gnoll hits you from afar with a +0 spear.<;j0#8<;j@--=3.0 (1.3<;j <;jS _The gnoll closely misses you.<;j  You barely miss the gnoll.The gnoll is almost dead.<;j7 79-4.3<;j <;j z _The gnoll hits you but does no damage. The gnoll closely misses you.<;j  You barely miss the gnoll.The gnoll is severely wounded.You block the gnoll's attack. The gnoll closely misses you.<;jA-5.6<;j<;jZ _You block the gnoll's attack. The gnoll hits you but does no damage.<;jnUYYou block the gnoll's attack. The gnoll closely misses you.You block the gnoll's attack. The gnoll hits you but does no damage.completely miss the gnoll.The gnoll complet  The gnoll hits you with a +0 whip of draining.<;jV]5/45-7.0 (1.4<;j]<;j``Q _You feel drained.<;jT)  You closely miss the gnoll.The gnoll is severely wounded.The gnoll hits you from afar with a +0 spear.<;j) o30---8.3 (1.3<;j; <;j= 3 _You block the gnoll's attack.<;j Qfrom afar with a +0 spear. _You block the gnoll's attack.barbut does no damage. x2; You feel drained.  . The gnoll hits you but does no damage.3--9.6Drain <;j.g _You feel drained.<;jk )You slash the gnoll!<;j[    gnoll (  You kill the gnoll!<;jh28-7440.9<;jo<;jC _The gnoll hits you from afar with a +0 spear.<;js) x9=2.3 (1.4<;j. <;j0 _You reach to attack! You barely miss the gnoll. The gnoll barely misses you.<;j0 )You reach to attack! You impale the gnoll!!<;j<S<;jNAS=9=3.7<;j <;j I _You kill the gnoll!<;jF #..###...###.# .#.....ß.....# ..>.<> #.###...###.##................#....##.....#..## .....  ####....####... ##.......#... #...).......)#...#@##.....).# ##...... <;j]G .%....#.........#...##......<;jhS <;jS 4--40<;j\ <;j@^ $  Things that are here:<;j]` ` _a +0 whip of draining; a +0 club<;j ##.....ß.....# ..>.<>.....#  #.###...###.##...........#  #...........<;j/8.#  ###.....#..## .....  ####....####.....<;jP  ##.......#....<;j  #...).......)  #...#)##.....  #...@.# ##..  #......#   #..%...... .......## <;jg.# #..#..##.# <;j<;jd30--5 _<;j<;jN _You see here a +0 spear.<;j <;j Wield or unwield which item (- for none)?- - Unarmed Inventory Items Hand Weapons (go to first with ))  e - a +0 scythe (weapon) Floor Items ([,] to select) Hand Weapons<;jl ua +0 spear[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip <;jH A +0 spear. A hunting weapon consisting of a wooden shaft with a pointed metal head fastenedon one end. Base accuracy: +4 Base damage: 6 Base attack delay: 1.1 This weapon's minimum attack delay (0.5) is reached at skill level 12.Your skill: 3.7At 100% training you would reach 12.0 in about 3.3 XLs.At current training (25%) you reach 12.0 in about 7.4 XLs.Current attack delay: 0.9. <;j^IDamage rating: 12 (Base 6 x 130% (Str) x 115% (Skill) + 3 (Slay)). This weapon falls into the 'Polearms' category. It has an extended reach (targetwith [v]). It is a weapon for one hand-pair. It can be maximally enchanted to +9. You took it off a gnoll on level 4 of the Dungeon. Stash search prefixes: {Polearms} {one-handed} {melee weapon} Menu/colouring prefixes: identified melee weapon _________________ <;j` HWield or unwield which item (- for none)?- - Unarmed Inventory Items ([,] to select) Hand Weapons (go to first with )) a +0 scythe (weapon) Floor Items Hand Weapons  a - a +0 spear <;j  [?] describe selected <;j [!] equip|wield|wear|put on[tab] equip|unequip <;j?x e - a +0 scythe (weapon). A farm implement, usually only used by untrained mobs in combat. In practice, it's quite similar to a halberd. Base accuracy: -3 Base damage: 13 Base attack delay: 1.5 This weapon's minimum attack delay (0.7) is reached at skill level 16.  Your skill: 3.7; use (s) to set 16.0 as a target for Polearms.At 100% training you would reach 16.0 in about 4.7 XLs.At current training (25%) you reach 16.0 in about 11.4 XLs.Current attack delay: 1.3. Damage rating: 22 (Base 13 x 130% (Str) x 115% (Skill) + 3 (Slay)). This weapon falls into the 'Polearms' category. It has an extended reach (targetwith [v]). It is a weapon for one hand-pair. It can be maximally enchanted to +9. You took it off Sigmund on level 2 of the Dungeon. Stash search prefixes: {inventory} {Polearms} {one-handed} {melee weapon} Menu/colouring prefixes: identified melee equipped weapon _________________ <;jWield or unwield which item (- for none)?- - Unarmed Inventory Items Hand Weapons (go to first with ))  e - a +0 scythe (weapon) Floor Items ([,] to select) Hand Weapons a +0 spear  [?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip <;j  A +0 spear. A hunting weapon consisting of a wooden shaft with a pointed metal head fastenedon one end. Base accuracy: +4 Base damage: 6 Base attack delay: 1.1 This weapon's minimum attack delay (0.5) is reached at skill level 12.Your skill: 3.7At 100% training you would reach 12.0 in about 3.3 XLs.At current training (25%) you reach 12.0 in about 7.4 XLs.Current attack delay: 0.9. Damage rating: 12 (Base 6 x 130% (Str) x 115% (Skill) + 3 (Slay)). This weapon falls into the 'Polearms' category. It has an extended reach (targetwith [v]). It is a weapon for one hand-pair. It can be maximally enchanted to +9. You took it off a gnoll on level 4 of the Dungeon. Stash search prefixes: {Polearms} {one-handed} {melee weapon} Menu/colouring prefixes: identified melee weapon _________________ <;jgXWield or unwield which item (- for none)?- - Unarmed Inventory Items ([,] to select) Hand Weapons (go to first with )) a +0 scythe (weapon) Floor Items Hand Weapons  a - a +0 spear <;ju [?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip <;j|<;j<;jS3##.....ß.....# ..>.<>.....# deathsinfermo the Shield-Bearer <;j#.###...###.##...........# Formicid#...........#............# HP: 30/43 (49) ================--------<;j###.....#..## .....MP: 6/6========================####....####.....AC: 9Str: 22<;jt ##.......#....EV: 8Int: 8#...).......)SH: 8Dex: 13#...#)##.....XL:  6 Next: 79% Place: Dungeon:4#...@.# ##..<;jjNoise: ---------  Time: 2745.7 (0.0)#......#e) +0 scythe#..%......Abil: Dig#.........##Drain #..........##...........##.............##.............# _You reach to attack! You barely miss the gnoll. The gnoll barely misses you.You reach to attack! You impale the gnoll!! _You kill the gnoll!Things that are here: _a +0 whip of draining; a +0 club _You see here a +0 spear.<;j @  You unwield your +0 scythe.<;jq6.7 (1gpear <;jP<;j- _g - a +0 spear (weapon)<;j<;jm<;jQ<;j,<;j z31=<;j <;j <;jx <;j <;jI <;j <;j <;j <;j <;j  <;j m2=<;j <;j <;j2 <;j <;j$ ,<;jK& <;j) <;j) <;j+ <;j0 <;jo0 K3=<;j|2 <;j#5 <;j/6 <;jT7 <;j; <;j-< <;j= <;j@ <;jA #4<;j5A 2=<;jJ <;jN <;j9O <;jQ <;jN\ <;j\ <;j}^ <;jb <;j4c <;jd <;jQh <;jh K5=<;jj <;jGm <;jm <;j#o <;jr <;jr <;jt <;jj 6==<;j^ <;j ,<;j <;j) <;jW <;j# <;j <;j U7=<;j <;j <;jv <;j <;jy <;j <;j <;jD <;j #8<;jį (=<;jб <;j B<;j ,<;j <;jr B<;jI <;j U9=<;j <;j ,<;j< <;j ,<;jY <;j <;jc <;j< <;j <;j= L40=<;jn <;j ,<;j <;j ,<;j <;j <;j #1<;j 2=<;jT <;j ,<;jj B<;j <;j <;j6 <;j <;j! <;j(" K2=<;j6$ <;jK) <;j) <;j^+ <;j/ ,<;j,1 <;j6 ,<;j88 <;j0= <;j= h3==<;j5@ <;jF 1 _HP restored.<;jN .###...###.##...........#  #...........#......#  ###.....#..## .....   ####....####.....   ##.......#....  #...).......)  #...#)##.....  #.....## ##..  #. <;j@O  93.7 (47.0)#..%......># #.........### #..#  #. #.. <;jO  #.#   .#  <;jO u   <;jZ <;jr[ +4.7 (48<;jl <;jRo ; _Found a stone staircase leading down.<;j3<;j<;j<;j<;jY ,<;j <;j<;jN<;jQ<;jl<;j <;je!9=<;j"<;j$<;j)<;j)<;j+<;j-<;j2<;jK3<;j4<;j;<;j?<;jM?<;jA<;jC<;jG<;j"H<;jI<;jM<;jQ<;jQ<;jR<;jT<;jX,<;jY<;j]<;jGa,<;jKb<;jZd<;jf<;j-g<;j h<;jfi<;jl,<;jm<;jq<;jt<;j3t<;j'u<;j*w<;jy<;jy<;jz<;j|<;j<;j!<;j<;j<;j4,<;j<;jʋ<;j,<;j&<;j+<;j<;j̕<;jŖ<;j <;j<;jK<;j<;j<;jp,<;j%<;j<;j,<;j<;j}<;jR,<;jf<;j3<;j,<;jm<;jt<;jk,<;j%<;j<;j<;j <;j<;j.<;j,<;j4<;j<;j<;j<;j<;j<;j<<;j<;j<;jR  There is a stone staircase leading down here.<;j<;j  _<;j<;j<;j<;j"<;jL<;j[<;j<;j'<;j<;j<;j"J<;j#<;j '<;j'<;j)<;j+<;jS/<;j/<;j1<;j3<;j7<;j7<;jG9<;j;<;j?<;j?<;jA<;jXD<;jgG,<;jH<;jI<;jM,<;jDO<;jS<;j$W<;jW<;j+X<;jZ<;j{]<;j]<;j^<;ja<;jb<;jc<;jc<;jd<;jg<;j5h<;j7i<;jk<;jan<;jn<;jbo<;jq<;jhs<;js<;j~t<;jw<;jz,<;jx{<;je<;jف,<;jo<;j<;jl,<;j&<;j<;j<;jJ<;j<;j+<;j%<;jm<;j5<;j<;j<;j<;jE<;jF<;jz<;j֛<;jM<;j|<;jԢ<;j,<;jz<;j^<;j6,<;j<;ju<;jO,<;j<;j<;j <;je<;j><;j³<;j,<;j<;j<;jX<;j<;j<;j<;j<;j<;j<;j<;j~,<;j<;j%<;j  You encounter a goblin. It is wielding a +0 dagger.<;j? #... ##....... #.............. #.............# ##............## #............##  ##............#  ##............##  #@.##........## <;jE........###......### ..# ##....## g## ##..## . #.## ....:.. ### g   goblin (wandering) ###### <;jx7856.7 (62g.<;jRg<;jb4==7.7 (63<;j<;jR( _The goblin shouts!<;jj#.## #....### #.......## ##........ ........ ##...h.............##.......#..##..............@.###......#g......# ##....## .# ##..# #:..# #..... h   hound (wandering)#.#######g   goblin## .hYou encounter a hound.<;jf.g.h<;juh8.7 (1.0)<;jn <;j"& _The hound barks!<;jH [ # ##..### #...### #....### ##......# #.....#.....###....#h...##....###..##........##.......#..###g.....# ##....##.## ##..##....# #.##:..# ###...........#########<;jf P.h<;j\ $g.<;j <;jQ .--9<;jǤ <;j <;jγE.h<;j!.g<;j<;jgV=-60.6 (0.9<;j<;j| _You reach to attack! You miss the hound. You block the hound's attack.<;jY\  You hit the hound.  The hound is lightly wounded.<;jY'1.5<;j_<;j[br _The hound closely misses you. You block the goblin's attack.<;jU%  You closely miss the hound.The hound is lightly wounded.<;j&'2.4<;jSI _You block the hound's attack.<;j   You puncture the hound!  The hound is heavily wounded.You block the hound's attack. The goblin hits you but does no damage.<;jj '3.3<;j& <;j) = _The hound bites you but does no damage.<;j.  You closely miss the hound.The hound is heavily wounded.<;j'4.2<;j<;jqR _You block the goblin's attack. You block the hound's attack.<;jC  You closely miss the hound.The hound is heavily wounded.5.1<;j{ _The hound bites you but does no damage. The goblin hits you but does no damage.<;j  You hit the hound.  The hound is severely wounded.You block the hound's attack. The goblin hits you but does no damage.<;j'6.0<;j<;j3 _You block the hound's attack.<;j(* s †You hit the hound.<;j6 g   goblin  You kill the hound!<;j: e4/46 (50--969<;j; Drain<;jxB <;jC 4 _You block the goblin's attack.<;jg<;j_e5=-7.9 (1.0<;j<;jR _You barely miss the goblin. The goblin barely misses you.<;j2j )You hit the goblin.<;j=)<;jA,8.8 (0.9<;j\I<;jKJ _You kill the goblin!<;j 3<;j <;jd<;j,<;j<;jn<;j<;jɗ<;jSa6==<;j<;jy<;jڠ<;jG<;j<;jW>  You see here a +0 dagger.<;j5 _<;j.<;jǰ<;jB<;jd<;j<;j9=<;j<;j7<;j6<;j<;j<;jv .........# #..........###...........##..#....†.#..####.)...###### ....# ##....## ...## ##..## ...# #.## .@..# ### -#..........# ###.########  ##      <;j You pick up a parchment of Forge Lightning Spire and begin reading...<;jb.76.8 (8.0<;jD-7.8 (9<;jF<;jN _You add the spell Forge Lightning Spire to your library.<;j <;j <;j <;j ,<;j <;j <;jo <;j <;j <;j <;j <;j <;j; <;j <;j- <;j <;jf <;j <;j6 <;jB <;j <;j <;j <;j ,<;j <;jo <;j <;j <;j <;j <;j ,<;j <;j <;j/ <;j <;j <;j <;jc <;j <;j <;j <;j^ <;jF <;j ,<;j <;j <;j <;jR <;jH <;j <;jU! <;ju# <;j '  You encounter a kobold. It is wielding a +0 dagger and quivering stones.<;j+/ K/#### ###### #.# ###.....### #. ....##..........### ##. #..#............# #.. #..............###.. #@...........##... ##.........†.#..## #.........)...### #.............# ###...........###...........#K   kobold (missile, asleep)#...........## ###..........# ###.########<;j34 .K90.8 (13.0)  Found a runed brass wand.<;ja< NK)<;jr= 4==1.8 (14<;jC <;j J ( _The kobold shouts!=;jU<. ./ K  # ###### #.....# ###.....### #....##### ###.# ##.@..######....##..#.†.#.. #.)...# #....##...## #........... #...........#####..........#.K--2.0)=;jA=;j~C=;j8um#./ .  K# ###### ......# ###.....### #......##..........### ##............# #..#####...##.#.†.#.. #)...# #...##..## #.. #.##.K--3=;jI|=;j' .K4.7 (0.9=;jb) =;j+  =;j+ Y_You reach to attack! You closely miss the kobold.=;jJ=5.7 (1.0=;j=;jy _You barely miss the kobold. The kobold hits you but does no damage.=;jh )You hit the kobold.=;j$R=;jZ7-6.6 (0.9=;j=;jJ _You kill the kobold!=;ji 7==;jo B=;j/p =;jJq =;js =;jt =;jt =;jy ^  Things that are here:  a +0 dagger; 2 stones=;jJ{ =;j |  _=;j| =;jl~ =;j =;j' 9==;ju =;j =;jυ ,=;jƆ =;j =;j =;j =;j =;jc =;j֏ =;j =;j =;j .# .. .#  #..#.#  #....####...@#-=;j w##.....###.......## ###### #.........#####.....### #+###.....)##.......#....#..#...#....##......#.....###..=;j/ ..#..... ##.†=;jb /904.6 (8.0=;j" D-5.6 (9=;j =;j~ 1 _e - a wand of charming (11)=;jà =;jZ =;ju =;j =;j =;j =;jլ =;j =;j =;jr =;jP =;j϶ =;jֹ =;j< =;j =;j =;j  =;j b You encounter a scorpion.=;j .#..###. s...... ##..#...###.....#...#........>........###=;j  #.@#.## ##....## ##....#  ##.....##  =;jS #.......## #####.........#####s   scorpion (asleep)#+###.....)##=;j #....#..# #....##.=;j b.s8.6 (3=;j. O.s=;j Es=;jk *9.6 (4=;j =;j 9 _Found an escape hatch in the floor.=;jj ... . #..###. .... ##..####.s.#...#># .......@### ....##..#.## . ##....## ##....# #.....##=;j #.## #####.........######+###.....)#..#=;jU.s=;j=;j\+10.6 (1=;j-=;j=;j% N.s=;j- =;j. ,1.5 (0.9=;j3 =;j6 h _You reach to attack! You barely miss the scorpion.=;j]  =;j \ You hit the scorpion.  The scorpion is lightly wounded.=;j /=2.4=;j =;jY U _The scorpion barely misses you.=;jo The scorpion is lightly wounded. _The scorpion barely misses you.  You hit the scorpion.  The scorpion is moderately wounded.stings you.  You are poisoned.=;j6===-3.3Pois Drain=;jo$=;j'/ _The scorpion poisons you!=;j|HMYou are poisoned.The scorpion poisons you!  You closely miss the scorpion.  You feel sick. The scorpion stings you.re more poisoned.=;j39========-----4.2Pois =;jՖ=;jə/ _The scorpion poisons you!=;j7   You feel sick. The scorpion stings you.  You are more poisoned. _The scorpion poisons you!  You hit the scorpion but do no damage.  The scorpion is moderately wounded.  You feel very sick.=;j8 d5------5.1=;j> =;jA 6 _You block the scorpion's attack.=;j  You puncture the scorpion!  The scorpion is severely wounded.You feel very sick.=;j}33---6.1 (1.0Pois =;j=;j6 _You block the scorpion's attack.=;j[xThe scorpion is severely wounded.  You feel very sick. _You block the scorpion's attack.  You hit the scorpion.  The scorpion is severely wounded.  You feel very sick.=;j~m0--7.0 (0.9=;j=;jdV _The scorpion closely misses you.=;jx The scorpion closely misses you.You closely miss the scorpion.You feel sick.  The scorpion stings you but does no damage.=;j+ N25===----=;jc %8.0 (1.0=;j: =;j . _The scorpion stings you.=;joO .  You puncture the scorpion!=;j You kill the scorpion!=;j^=;jdeathsinfermo the Shield-Bearer ...Formicid.#..#Health: 24/50 ===========-------------##. ...Magic: 6/6=;j`2========================.... ##..#AC: 9Str: 22....###...EV: 8Int: 8.....#...#SH: 8Dex: 13........>#=;jXL:  6 Next: 130% Place: Dungeon:4.......@###Noise: =--------  Time: 2918.9 (0.9)....##..#.##=;jg) +0 spear. ##....##Abil: Dig=;j##....#Pois ##.....##=;j#.......## ##### #.........#####..... =;j%#+###.....)##....... #....#..#.......  =;j2_The scorpion stings you.  You puncture the scorpion!  You kill the scorpion! _You feel sick.  Your life force feels restored.Your Armour skill increases to level 5!=;jj-  You kill the scorpion! _You feel sick.  Your life force feels restored.  Your Armour skill increases to level 5!=;jeYour Shields skill increases to level 6! have reached level 7!=;j/  --more--=;jyN7/557/77=;jҷ 5% =;j`=;j4 _ =;j =;jDungeon Overview and Level Annotations Branches: (press G to reach them and ?/b for more information) Dungeon (4/15) Temple: D:4-7 Altars: (press _ to reach them and ?/g for information about gods) AshenzariCheibriados =;jtDithmenosElyvilon FedhasGozag ($53)HepliaklqanaKikubaaqudgha MakhlebNemelex XobehOkawaruQazlal RuSif MunaTrogUskayaw VehumetWu JianXomYredelemnul ZinThe Shining One =;jq  =;jO deathsinfermo the Shield-Bearer ...Formicid. =;jP #..#Health: 27/55 ===========-------------##. ...Magic: 7/7========================.... ##..#AC: 9Str: 22....###...EV: 8 =;j Int: 8.....#...#SH: 8Dex: 13........>#XL:  7 Next: 15% Place: Dungeon:4.......@###Noise: =--------  Time: 2918.9 (0.0)....##..#.##g) +0 spear. ##....##Abil: Dig##....#Pois ##.....###.......## ##### #.........#####..... #+###.....)##....... #....#..#....... You kill the scorpion! _You feel sick.  Your life force feels restored. =;j Your Armour skill increases to level 5!Your Shields skill increases to level 6! _You have reached level 7! =;j.  =;j  =;j  =;jT =;j =;j =;ji5- =;j =;j3 _You feel sick. =;j7- =;j8 =;j3 _You feel sick. =;j7 94 =;ju  =;j3 _You feel sick. =;j093 =;j =;jf3 _You feel sick. =;j@22- =;j =;j[U _You feel sick. _You feel sick.   =;jB- =;j =;ju"j _You are no longer poisoned. =;j" =;j$ =;j' =;j' =;j) =;j+ =;j+T23= =;je- =;j0, =;j2 =;j4 =;j4 =;j5 =;j8 =;j 9 =;jE: =;j= =;j7>K4= =;j? =;jB, =;jD =;j^F, =;jrG =;jJO5 =;jK =;jN =;j'O =;jO =;j2S, =;jT =;jV =;jW =;jrX =;j'[ =;jw[S6= =;j\ =;j_ =;j:` =;j#a =;je, =;jf =;jiK7= =;j.j =;jLk =;jn, =;jp =;js, =;jt =;jdx, =;jy =;jN}i8= =;j~ =;jL, =;js =;jԆ, =;j) =;jQ =;jK9= =;jڌ =;j =;j+ =;jJ =;j, =;j =;jTj30= =;j =;j, =;j =;j, =;j =;j, =;j =;ja1= =;jʭ =;j, =;j =;j, =;j =;j1O2 =;j =;j, =;j =;j, =;j =;j, =;j =;ji3= =;j] =;jp, =;j =;j, =;j =;jCa4= =;js =;j, =;j, =;j8, =;j0 =;jB =;j' =;jrS5= =;j =;j, =;je =;j, =;j =;j^ =;jK6= =;j =;jB =;j  =;j  =;j  =;jV , =;j  =;j  =;j S7= =;j  =;j; , =;jM  =;j~ , =;jz  =;j a8= =;jl  =;j  =;j  =;jO  =;j , =;j!  =;j$  =;j\% S9= =;j0&  =;j)  =;jM*  =;j+  =;j. , =;j{/  =;j2 , =;j3  =;j6 n40= =;j7  =;j: , =;j;  =;jC= , =;j=  =;j@  =;jOA %1 =;jB  =;j=F , =;jG  =;jJ , =;jK  =;jN , =;jO  =;jR  =;jDS K2= =;jT  =;jwW , =;jX  =;jc , =;j$e  =;jh k3= =;jrj  =;jwm , =;jgo  =;jr , =;js  =;j@w , =;j}x  =;j~ w4= =;ji , =;j  =;ją , =;j  =;jD k5= =;j  =;j , =;j6  =;jz  =;j  =;js  =;jD , =;jJ  =;j  =;jk K6= =;j  =;j , =;j  =;j  =;jͤ  =;j  =;j;  =;j U7= =;ju  =;j , =;j:  =;j , =;j  =;jյ , =;j  =;j-  =;jq %8 =;j  =;j/  =;jt  =;j[  =;j  =;j  =;jA  =;j K9= =;j  =;j  =;j1 , =;j  =;jL  =;j  =;j  =;j l50= =;j.  =;j , =;j  =;j  =;j$  =;j  =;j , =;j  =;jA  =;j D1= =;j  =;jV , =;j|  =;jD , =;j  =;j'  =;j U2= =;j  =;jm , =;j  =;j^  =;j  =;j  =;j , =;j  =;j a3= =;j  =;j  =;j  =;jA  =;j  =;jU , =;j 4= =;j , =;j  =;j$  =;jX  =;j  =;j  =;j  =;j  =;j  =;j8 #5 =;j^ (= =;j  =;jS!  =;j#  =;j9$  =;jy$  =;jX( P  There is an escape hatch in the floor here. =;j3 x.<... ..... ##. .... ##....###........#..@# -3039.9 (121.0)........># ........###  =;j3 ....##..#.##..[ ##....##. ##....# #.....## .......## #######.........#####.....# =;j;  =;jA< G-402 =;jA  =;jD G _Found a robe. Found a stone staircase leading up. =;jQb  =;jc  =;jZd  =;jg  =;jj  =;jn B =;jp  =;jp 9= =;jq  =;j?u  =;jEx  =;jx  =;j[y  =;j~{  =;ja~  =;j~  =;j  =;j  =;j  =;jփ  =;j}  =;j=  =;j  =;j  =;j  =;j  =;j  =;jg  =;j4  =;jm  =;j , =;j֖  =;jϙ  =;j  =;jҜ  =;j  =;j  =;j  =;j:  =;j  =;j  =;j  =;j,  =;j  =;j  =;jw  =;j  =;j(  =;jA  =;j  =;j6  =;j  =;j  =;jM  =;j  =;j  =;j޴  =;j  =;j7  =;jb  =;jR  =;j=  =;j , =;j͹  =;jۻ , =;j2  =;j  =;j8  =;jz  =;j  =;j  =;j  =;j,  =;j\  =;j  =;jd , =;j  =;j  =;jV  =;j  =;j  =;jP  =;j , =;j  =;j  =;jF , =;j  =;j  =;j3 , =;jy  =;jo  =;jv B =;j  =;jS , =;j  =;j  =;j  =;j!  =;j~  =;j  =;j  =;j]  =;j)  =;j\  =;j  =;j6  =;j  =;j  =;jY  =;j  =;j`  =;j  =;j  =;j\  =;j8  =;j  =;j , =;j>  =;j  =;ja  =;j  =;j  =;jP  =;jD  =;j/  =;j  B =;j  =;j , =;j  =;js"  =;j)%  =;j%  =;jJ&  =;jc(  =;j, , =;j-  =;j70  =;j1  =;j1  =;j2  =;j*4  =;j?7 , =;j8  =;js:  =;j<  =;j=  =;j+>  =;jO@  =;jB  =;jC  =;jC  =;jE  =;jG  =;jH  =;jI  =;jL  =;jN  =;jO  =;jO  =;jxP  =;jQ  =;jR  =;jS  =;jT  =;jiX , =;jY  =;jZ  =;j\  =;j+]  =;j]  =;j_  =;j`  =;j`  =;jva  =;jAd  =;je  =;j/f  =;jf  =;jg  =;jj , =;jj  =;jk  =;j-n , =;jn  =;jp  =;j  <# #. # ..#  #...###..  #...#.#  #...#  #93.9 (53.0) #.## ##. #.# # #.## ###### ##.# ####..... #.######........ #............... ##.#.............4.9 (54 _Found an escape hatch in the ceiling.=;j|+/M#. <# #.## ....# ##.##...###..#...##..###.# .###.#.#. ....=;jM2=;j=305.9 (1.0) =;j 8=;j9=;j M .##. < #.## ....# ##.##...###..##...#..###.# #.###.=;jנ =;jߡ &6=;j =;jL.. .##. <#  ##.## #.. ..# ##.# #...###.#...#.##...# ###.##.####.#  #.#  #.## ########.# ####.....<=;j=;j&7=;jM=;j=;j0/=;j/=;j5=;j6=;jw2 9M#.#. .##. < ##.## #..#..# ###...###..#...#.##=;j2 x#...##=;j@: =;jU; &8=;j? =;jA =;ju# #.#.. .###. <#  ##.# # #...# ##.##...###..# #...#.##...####.# #.## ##.#  #.#  ###=;j=;j&9=;j=;j =;jqM ###.#. .##. #< =;j-ri### #....# ##.###...###..#.##=;jy=;jy=;jy!100=;j}=;jZ=;j {M ##.#=;j . .##.#  ##=;j: # #....# ##.###.=;j| =;jS &1=;j =;j c _There is an escape hatch in the ceiling here.=;j7*4=;jp+=;j1=;j5-2 _=;jg6=;jT3........'.#.#........#.......# ........#.#.#........#.......# ..).....#.#.#......[.#.......# ........#.#.#........#.......# #########.#.#.###'####.......# .## #.#.#.# #.# #.......# ..# #.#...# #.# ##'###### #.#######.######.# ........#.##....@.# #.# #.#####+#.##.####.# #.# #.###.....##.# #.#####.### #..##........# #.#.......####### ##.##....########.#.............. ##.##.............'....)...###### ....'.[...#######.#........# ....#.....# ###.#........# ..#.#.....# ##...#........#=;j-4.4 (2.5=;jVr _A mysterious force pulls you upwards. The hatch slams shut behind you.=;j<=;jLevel 3 of the Dungeon <<<<>>>>_(Press ? for help)#..# #........#.#.#.#.########## #.#.# #.#####...................##..# #........#.#.....#........# #.#.# #.# #.#############.#####=;j#..# ########.#.###.###†.......###.#.###+#####'#######.##..########.#.......'........'.#.#........#.......##.##........##.#######.#........#.#.#........#.......##.###.######.##.# #.#..).....#.#.#......[.#.......##.#####.......#.#=;j^#.#######.#........#.#.#........#.......##.#..##..####.#.##.##....#.##########.#.#.###'####.......##.#..##..# #.#.#### #.##....#...## #.#.#.# #.# #.......##.#..##..# #.#....# #.##....###..# #.#...# #.# ##'#######.#..##..# #.#....#####.##....####.#######.#######.# #.##.#..##..# #.#....'......'....+..........#.##....@.# #.##.#.)##..# #.#....#####.##....####.#####+#.##.####.# #.#=;j#.#..##..# #.#....#####.##....# #.###.....##.# #.#####.####.#..#=;jĝ#..# #.#....##..#.##....# #..##........# #.#.......###########.#..###..# #.#....##..#.##....# ##.##....########.#...................#...##..# #.#....##..#.##....#####.##.............'....)...############..##=;j2#..# #.#.)..##..#.#............'.[...#######.#........##......##..# #.#.#'###..#.#.######.....#.....# ###.#........##.##.###=;j-4#..# #.#.#.###..#.#.# #...#.#.....# ##...#........##.##.##..# #.#.#......#.#.# #...#.#.....####..###........##.##.#=;j_#..####.#.#####.##.#.# #...#..####.#.)..## #........##.##.##.......#.# #.##.#.#######..##.## #...#### ########>##.##.#=;jv###### #.#.......'........'.#.#........#.# #.#......# #.#######.#.#........#.......# ###.######.# #.# #.#..).#.#......[.#.......#####.......#.######.##.#..##..####.#....#.############'###.#..#=;jDw}..# #.#.#####....#...## # #.# ..# #.#....#....###..# #.#...# #.# ##'##### #.#....#######.######.# #.# ...'......'....+..........#.##....@.# #.# )####.#####+#.##.####.# #.#  #.###.....##.# #.#####.###=;jw##..#.##....# #..##........# #.#.......###########.#..##.. ##.##....####...................#...#..####.........'....)...############..##)............'.[...######.# #......#'#.######.....#.....# # #.##.###.#.# #...#.# ##...#........# #.##.#=;j)xu#....# #...#.#....####.#=;jLxk###.#.#####.##.#.# #...#..####.#.)..## #.....#.# #.##.#.#######..##.## #...#### ########>=;jpx#######.# #.##.#'##...⌠#..##..###..## ### ## #.# #.##....#...##..###..##.## ###.# ## =;jx...#._..........##.# #...# #.=;jKg #.########.#.#........##### #.# #################.#........#.#.######.##.# #.......##........#........#.#.##################.###.......##.########.................................+>......##.......<'......>.......#.############.#.###.......##..#######........#.#.#.#.##.#.# #.......####################..# #........#.#.#.#.########## #.#.# #.#####...................##..# #........#.#.....#........# #.#.# #.# #.#############.######..# ########.#.###.###†.......###.#.###+#####'#######.#=;j>=;j........'.#.#........#.......#deathsinfermo the Shield-Bearer ........#.#.#........#.......#Formicid ..).....#.#.#......[.#.......#Health: 55/55 ======================== ........#.#.#........#.......#Magic: 7/7======================== #########.#.#.###'####.......#AC: 9Str: 22 .## #.#.#.# #.# #.......#EV: 8Int: 8 ..# #.#...# #.# ##'######SH: 8Dex: 13 #.#######.#######.# #.#XL:  7 Next: 15% Place: Dungeon:3 ........#.##....@.# #.#Noise: ---------  Time: 3104.4 (0.0) #.#####+#.##.####.#[40=;jm #.#g) +0 spear #.###.....##.# #.#####.###Abil: Dig #..##........# #.#.......####### ##.##....########.#.............. ##.##.............'....)...###### ....'.[...#######.#........# ....#.....# ###.#........# ..#.#.....# ##...#........# _You are no longer poisoned.There is an escape hatch in the floor here. _Found a robe. Found a stone staircase leading up. _Found an escape hatch in the ceiling. _There is an escape hatch in the ceiling here. _A mysterious force pulls you upwards. The hatch slams shut behind you.=;jH=;j =;j=;j5=;j ,=;j=;j=;j =;jT=;j<=;j3N  There is an escape hatch in the floor here. _Found a robe. Found a stone staircase leading up.n escape hatch in the ceiling. _There is an escape hatch in the ceiling here. _A mysterious force pulls you upwards. The hatch slams shut behind you.  There is an open door here.=;j=;j _=;jV=;jg=;j,=;jt=;j7=;j=;j=;j=;j[=;j=;j=;j=;j%=;j ,=;j@=;jj7 _You open the door.=;j1=;j~=;j=;j@  There is an open door here.=;jt =;j  _=;jP =;j7=;j ,=;j=;j=;j=;j=;j=;j=;jI,=;j =;j=;j=;j=;j=;j%l############.#.....# ############.### #.# .....# #.#### #.# ######### # #.# #.......# ####.###.......# .......+@......# 19.4 (15.0)#########.#.###.......#  #.#.# #.......########## ######## #.#.# #.#####........... .......# #.#.# #.# #.########## .......###.#.###'#####'...'.#.#........#=;j%.#...#.#.#........#.# .).....#.#.#......[#.#=;j%=;j*=;j,c _There is a stone staircase leading down here.=;j =;j: =;j/ =;j =;j 920.0) _=;j =;j &4=;jܪ ..)..)........## ###...###.#....## ###  ....ß.....##....###.##  ###...###.###........##  .....# ##........#  ###._.###.# #........##  ..........# ##.. ...###.###... ß.....##..>.@> ...###.##..... ..........#......  #.....#..##............#  ####....####..........##   ##.......#.........#  =;j W   #...).......).....#     #...#)##.........##     #.....#####......#   =;j -1.9 (2.5=;j 9_=;j  # _You climb downwards.=;j a _There is a stone staircase leading up here.=;jH =;j 0Dungeon Overview and Level Annotations Branches: (press G to reach them and ?/b for more information) Dungeon (4/15) Temple: D:4-7 Altars: (press _ to reach them and ?/g for information about gods) AshenzariCheibriadosDithmenosElyvilon FedhasGozag ($53)HepliaklqanaKikubaaqudgha Makhleb=;j Nemelex XobehOkawaruQazlal RuSif MunaTrogUskayaw VehumetWu JianXomYredelemnul =;j 8ZinThe Shining One=;j\ =;j ..)..)........##  deathsinfermo the Shield-Bearer ###...###.#....## ###   Formicid ....ß.....##....###.##   Health: 55/55 ======================== ###...###.###........##   Magic: 7/7======================== ..........# ##........#   AC: 9Str: 22 ###._.###.# #........##   EV: 8Int: 8 ..........# ##.........#   SH: 8=;j QDex: 13 ###...###.###..........#   XL:  7 Next: 15% Place: Dungeon:4 ....ß.....##..>.@>.....#   Noise: ---------  Time: 3121.9 (0.0) ###...###.##...........#   g) +0 spear ..........#............#   Abil: Dig #.....#..##............#  ####....####..........##  ##.......#.........#   #...).......).....#  =;jd o #...#)##.........##   #.....#####......#    _There is an open door here. =;j _You open the door. _There is an open door here. _There is a stone staircase leading down here. _You climb downwards. _There is a stone staircase leading up here.=;j٨ =;j =;jձ =;j3=;j=;j=;j =;js: _=;j=;j=;jQ=;j=;j=;j,=;j "=;jC$=;j&,=;j'=;j*=;j,=;j!-=;j.=;jf9=;j==;j==;j#A=;jzD=;jF,=;jG=;jnJ$  Things that are here:=;j/Le  a +0 club; a +0 whip of draining=;jN=;jN _=;jO=;jQ=;j$  Things that are here:=;jA:  2 stones; a +0 dagger=;jdF=;j!G _=;jH=;jK=;jO=;jrO=;jP=;jmS=;jX,=;jXY=;jZ=;j<^,=;j1_=;j},=;jo~=;j=;j=;j=;j=;j…=;j=;j+=;j=;jX=;j|=;j=;jf=;j =;j=;jB=;j _You open the door.=;j=;jD@  There is an open door here.=;j,=;j _=;j-=;j=;jȷ=;jl=;j=;j=;j=;j=;j]=;js=;j=;j=;jz=;jQ  There is an open door here.  You enter the shallow water.=;j?Water =;j6=;jN _Moving in this stuff is going to be slow.=;jV=;j=;j=;j=;j,=;j=;jG=;j=;j=;j=;j=;j ........###  ....##..#.##  ..[# ##....##  . ##....#  ##.....##  #.......## ##### #.........#####.... ###+###.....(##...... #≈~≈@≈#....#..#...... #~≈~≈~#....##........ #≈~≈~≈#.....###...... =;j2#≈≈~≈≈#.....# ##..... ###'###.....# #..... ##..........## #..... #...........# ##.... #...........# #.... #.....# #....=;jY###.'84.3 (62.4)=;j=;jL======5.3 (63=;j=;j-= _As you open the door, it creaks loudly!=;j=;jb=;j=;j=;j3=;j(=;jAV  There is an open door here.=;j =;j _=;j=;j=;j8=;jw=;j=;j=;j=;j/=;jU=;j=;j[=;j=;j=;j=;j,=;j0=;jj=;jW,=;j_=;j=;j,=;j=;j=;j,=;jR=;j@ =;j ,=;j =;j =;j,=;j=;j=;j=;j=;jB=;jF=;j,=;j<=;jb#<  You see here a +0 robe.=;j&=;j& _=;j)=;j;+=;j0B=;j/2=;j5,=;j|7=;j9=;j<,=;j>=;jA=;jIX=;j1OB=;jQ=;jT,=;jV=;juY=;j[=;j8\=;j]=;jf_=;jb=;j c=;jd=;jce=;jJh,=;j`i=;jj=;jmj  You sense a monster nearby.=;jAt/ ##.............## ##..........##..#. ##.........[####... #...........# ##..##..........## ##...#...........# ##....#.........## #.. ##........####'### #.@......###≈~≈~≈#------ #.###....## #~≈~≈~#... ##...# #≈~≈~≈#=;jt... ##.## #≈≈~≈≈#... { ### ###'###.. ##...#.... #.... #....=;jy0209.3 (24.0=;jzD------ _=;j=;j=;j 4=;j =;jB H _No target in view!=;jI=;j=;jq=;j P _=;ji  You encounter a hobgoblin.=;j  ##...##..   ##.........[###   #...........# ##   ##..........## ##   #...........# ##.   #.........## #.   ##........####'##   ##........###≈~≈~≈   #@###....## #~≈~≈~  .......## ##...# #≈~≈~≈  ....... ##.## #≈≈~≈≈  ......g ### ###'##  .... ##....  ..... #g   hobgoblin (asleep)  ...... #  ....... #   ######.=;jmr 10.3 (1.0)g  The hobgoblin shouts! You hear a shout!=;j8g.=;j{gg   goblin====1.3 (2=;js _You encounter a goblin. It is wielding a +0 dagger.=;jț _g.g.=;j  {----2.2 (0.9=;j =;j j _You reach to attack! You closely miss the hobgoblin.=;j&g.=;jw  {You barely miss the hobgoblin.=;jyX=---3.3 (1.1=;j=;j@ _The hobgoblin hits you but does no damage.=;j †You puncture the hobgoblin!g.=;j {g   =;j40 _You kill the hobgoblin!=;jSY  [#### ...# #.....# # .... ##...# #.... #.... .....# ##  ......# ##........####'# .......##........###≈~≈~ ....B..#.###....## # .......@## ##...# # ...# ##.## #≈ ..# ### ###'# g... ##.... ......  ....# #B   clockroach (wandering, warded) ..... #=;j&Z g   goblin ...... ######  #=;ji^ F.B=;j_ 'g.=;j[g m-5=;jGn =;jZo T _You encounter a clockroach.=;jq v _You see here a hobgoblin corpse.=;jga.Bg.=;j=;jG-6.2 (0.9=;j6=;j =;j\_You reach to attack! You completely miss the goblin.=;j9   You hit the clockroach.  The clockroach is moderately wounded.The clockroach bites you but does no damage.=7.1=;j1=;jM= _The goblin hits you but does no damage.=;js †You puncture the clockroach!=;j g   goblin  You kill the clockroach!=;j 6-228.1 (1.0 _The goblin hits you with a +0 dagger.  Your Fighting skill increases to level 5!=;ji=;j׻i _Your Polearms skill increases to level 4!=;j =;j [4-9.0 (0.9=;j3 =;j w _You barely miss the goblin. The goblin hits you with a +0 dagger.=;jq=;j&9=;j=;jU _You completely miss the goblin.=;j8(D20.9 (1.0=;j0=;j$3w _You barely miss the goblin. The goblin hits you with a +0 dagger.=;j; | JYou barely miss the goblin.=;jf + J   endoplasm (wandering)g   goblinYou encounter an endoplasm.=;j 53-=;j 1=;j =;jM ; _The goblin hits you with a +0 dagger.=;j"j )You hit the goblin.=;j$'J.=;jJ.]J=;j1.32=;jt8=;jN:J _You kill the goblin! =;ju ...# ..#   ....# ##...# #.... .  ......# # =;jx#  ..####........####' ..##...≈~≈ .#.### # ††## ##...# # .@).# ##.## #≈ ...# ### ###' ..# ##... ..#   =;j.# # J..# # . =;jՓ..# ##### ###  =;jו'J. =;j =;j.-3 =;j =;j =;jb   ....# ###  #.#.... .  #......## ##  ..####........#### ..#≈~ .#.### # ††## ##...# # ..).# ##.## #≈ ...# ### ### ..# ##.. ..#  J.# # ...# # ..# #### ###  #  =;j>c  =;jd &J. =;jn  =;jn f4=-4 =;ju  =;jXw  =;j` j J.  You reach to attack! You hit the endoplasm. =;ji 9  =;jKj -5.8 (0.9 =;j.r  =;jrs a _The endoplasm is heavily wounded.!=;j/R .  You puncture the endoplasm!!=;j)!=;jL==6.7!=;j!=;jM _You kill the endoplasm!!=;j[5!=;j^!=;ja,!=;jc!=;jvh!=;jh!=;jj!=;jpa6=!=;js!=;jx1 _HP restored.!=;jI!=;j!=;j3!=;j!=;j!=;j!=;j,!=;jƏ!=;jّ!=;jV!=;jܔ9=!=;j(!=;j!=;j*,!=;j!=;jj!=;jХ,!=;jE!=;j/!=;j!=;j!=;ja!=;jl!=;j!=;j!=;j'!=;jó!=;j!!=;j!=;j!=;j!=;j(,!=;j!=;jQ!=;j!=;j!=;j!=;ji!=;jFB!=;j!=;j,!=;j-!=;j!=;j,!=;j,!=;j'!=;j,!=;jo!=;j!=;jo!=;j!=;j!=;j!=;j,!=;j!=;j!=;j!=;j!=;j!=;j!=;j!=;j !=;j%!=;jw!=;jo,!=;j!=;j. !=;j ,!=;j !=;j !=;j !=;j! !=;j !=;j !=;j !=;jM !=;j !=;j !=;j  ##..  .....% ##...  ..... ##....  .... ##.....  ...# ##......  ...## #.......  ##....## ##.......  #.#....# #........  ##@.....## #.......-54.7 (28.0)  #........####....  #.........##....  #.........#.###. !=;j  #.††## #  ##.).# ##.  #......## ###  #.............##  #..............#!=;j& \-5.7 (29!=;j=, !=;jw/ - _Found a storm talisman."=;ji "=;jYs ,"=;jt ,"=;j(   You encounter a hobgoblin.  # #g........ ### #......... ## .......... ## #......%.# ## #.......# ## #......# ## #....# ## #@..## #. ##....## ##.. #.#....# #.. ##......## #.... #........####.... #...##........ g   hobgoblin (asleep) #.........#.###...."=;jӂ 4 #........††## #...# ##...).# ##.##"=;j "."=;j ;g7.0)"=;j Mg"=;jF 4==8.7 (3"=;j 8%"=;jE + _The hobgoblin shouts!#=;j/  . #####.g ##.... ##%.# ##.# ##..# ###.@..# ####...## #....## ## #.#....# #.### #.#######.........#.###. ††## ##....g#=;j#=;jx4--9.7 (1#=;j:%#=;j#=;jP=#    #####.. ##..g....... ##%.# ##.# ##..# ##....### ####...## #....## ## #.#....# #.### #..#######.........#.###.#=;j D.g#=;j#=;jM"--#=;j 60#=;j:%#=;jh#=;j{ .gYou reach to attack! You hit the hobgoblin.#=;j 8 #=;jA -1.6 (0.9#=;j :%#=;jx a _The hobgoblin is heavily wounded.$=;j*  You barely miss the hobgoblin.The hobgoblin is heavily wounded.$=;jm+$=;j+\5-=2.6 (1.0$=;j2$=;j4- _The hobgoblin hits you.$=;jr †You puncture the hobgoblin!$=;jmR$=;j-3.5 (0.9$=;j$=;jM _You kill the hobgoblin!$=;j 3$=;j $=;j ,$=;j] $=;jR! $=;j! $=;j" $=;j% $=;j2& K6=$=;j@' $=;j* $=;jbF $=;j G $=;jI $=;jM ,$=;j}N $=;jgS $=;jjV $=;jV 9=$=;jSX $=;jXZ $=;j^ $=;jI_ $=;j` $=;jc $=;jf $=;jf $=;jh $=;jk $=;jm $=;j#n $=;jn $=;jr $=;jEt $=;jt $=;jNu $=;jG{ $=;jp ,$=;j $=;j $=;j ,$=;j $=;j $=;jO $=;j͕ $=;jܖ $=;j $=;j ,$=;j/ $=;j $=;jp $=;j $=;j^ $=;j $=;j ,$=;j $=;jZ $=;j $=;ja $=;j< $=;j $=;j $=;j϶ $=;j $=;j $=;jd $=;j $=;j $=;j $=;j ,$=;j $=;j $=;j ,$=;j $=;jp $=;j\ $=;j $=;j\ $=;ja $=;j $=;j $=;j $=;j} $=;jI ,$=;j~ $=;j $=;j ,$=;j $=;j e  You see here a hobgoblin corpse.$=;jC $=;j  _$=;j $=;j> $=;j ,$=;j $=;j $=;jI ,$=;jB $=;j $=;j ,$=;j' $=;j $=;j $=;j B$=;j ,$=;j] $=;jQ $=;j $=;jb $=;j^ $=;jP $=;j( ,$=;j $=;j $=;j7 ,$=;jy $=;j $=;j $=;j $=;j $=;j( $=;j@ $=;jy $=;jL $=;j5 $=;j! B$=;j" $=;j$ ,$=;j<% $=;j' $=;j( $=;j) $=;jv* $=;j+ $=;j:. ,$=;jJ/ $=;j%0 $=;j.2 $=;j2 $=;j2 $=;j5 $=;j7 ,$=;j8 $=;jT9 $=;j: ,$=;j; $=;j= $=;jw? ,$=;j@ $=;j@ $=;jB $=;joC ,$=;jE $=;jmG ,$=;jG $=;j]I $=;jI $=;j2J $=;jJ $=;jJM $=;jM ,$=;j'N $=;jyO $=;jBQ ,$=;jR $=;jR $=;jAT ,$=;jT $=;j-V $=;jW ,$=;j9X $=;j[Y $=;jI^ $=;j^ $=;j_ $=;ja ,$=;j*b $=;jc $=;jd $=;jd $=;j e $=;j3f $=;j"h ,$=;jh $=;jIi $=;jj B$=;jl $=;j%s $=;js $=;js $=;j5u $=;jQw ,$=;jz ,$=;jW{ $=;j{ $=;j2| $=;j^} $=;j ,$=;j $=;jg $=;j $=;j ,$=;jz $=;j% $=;jq $=;j݆ $=;j7 $=;j͍ $=;j $=;j^ $=;j $=;j̐ $=;j $=;jj $=;j’ $=;j͓ $=;jq ,$=;jٕ $=;j $=;jY ,$=;j $=;j $=;jћ ,$=;jC $=;j $=;j $=;j֞ $=;j $=;jv $=;j ,$=;j $=;j $=;jʦ $=;j& $=;j $=;j $=;j+ $=;j $=;j $=;j9 $=;j߮ $=;j* $=;jޯ $=;j $=;j ,$=;jz $=;j( $=;jJ ,$=;j $=;jѾ ( { ###  ...   #.#   #.# #####.# ##  #...#.# ..  #.#.#.#.#  #####.#..@..# - #..##.####### $=;j  ##....#### ###...### ≈##≈ ###...#### ≈≈≈≈ ###....### ## ### ###....### # ##.### ###....#### # #....### ##......###....$=;jr 1341.5 (78.0)$=;jU F-2.5 (79$=;j $=;j [ _f - a lumpy amethyst potion%=;j %=;jG 3%=;j %=;j %=;j2 %=;j3 %=;ju4 %=;j7 %  %=;j8 EYou sense a monster nearby.%=;jL= 2 ### {{ ... {{ #.#  #.# %=;j=  #####.#### #...#.#...# { #.#.#.#.#.#  #####.#.....#.# {  #..##.#######@# {%=;j= |{{ ≈  ##....## #...#### #  ###...### ##### ≈##≈≈≈ %=;j> ###...#### ≈≈≈≈≈≈≈ ###....### ##...... ### ###....### #..... ##.### ###....#### #.... #....### ##......###.......<  ##......## ###......#..#.%=;jC |{ { 9.0)%=;jE % _%=;j(J %=;jK &=;jnB&=;jD3&=;jG&=;jJd  You encounter 2 orcs.&=;jP  ...#.#{  .#####.##### .....#.#...# ...#.#.#.#.# o...#####.#.....#.# .....&=;jQ..##.#######.#...o.. {{ ≈#....## #@..# #### # ###...### ####≈##≈≈≈#Abil: Digoo 2 orcs (wandering)#........# ###......###....&=;jD\ o0  The orc shouts! x2; You hear a shout! x2&=;jF]U.o&=;j]1o.&=;jze{o   orc priestoo 2 orcs&=;jj6===50.5 (1&=;jq&=;jVsz _You encounter an orc priest. It is wielding a +0 hand axe.&=;jՍ ... {{ #.# .......#.# ...o.o.#####.#####.....#...#.#...#....#.#.#.#.#.#...#####.#.....#.#.o.#..##.#######.#..o.&=;j<{{ ≈##....## #.@.# #### #≈###...### ##### ≈##≈≈≈##≈###...#### ≈###....### &=;jg##.### ###....### #.##.### ###....#### #.&=;j#....### ##......###.<. o   orc wizard (wandering)&=;jÎ##......## ###......#..#.oo 2 orcs#.&=;jN# ###......###.&=;jP .oYou encounter an orc wizard. It is wielding a +0 dagger..&=;j9Ko.&=;jo1o&=;jK J  The orc wizard shouts!&=;j3o.&=;j,J   endoplasm&=;jv.-1&=;j0&=;j[ _You encounter an endoplasm.'=;j> .J.o.o.o'=;ji--2.4 (0.9 _You barely miss the orc. The orc hits you but does no damage.'=;jK .J  You hit the orc.'=;jG.o'=;jG.o'=;jf  The orc is almost dead.'=;jwG-3.4 (1.0'=;j'=;jm _You block the orc's attack. The orc closely misses you.(=;jp ### {{ ... {,  #.# ....... #.# ....... #####.#####...J... #...#.#...#....... #.#.#.#.#.#.oo.... #####.#.....#.#.......  #..##.#######@#o...... {{ ....## #..o# #### ####...### ##### ≈##≈≈≈##(=;j###...####  ≈≈≈≈≈≈≈≈ ###....### ## ### ###....### #o   orc ##.### ##### #....... #....### ##......###.......< ### ###......#..(=;j3o(=;jO(=;j(=;j-{{{{.o 2 orcs(=;j.-4(=;j|(=;jd{  ###{... {,   {#.# ....####.#####...J..#.#...#...{ #.#.#.#.#.#.oo####.#.....#@#{{ ..##.#######.#....... {{ ≈##....## #.oo# #### ###...### #######≈≈≈#####...#### ≈≈≈≈≈≈≈≈ ###....### #   orc ### ###....### #.### ###....#### #. #....### ##......###.......<(=;j6o.(=;j { .{.{{(=;j.=5(=;j(=;j{T _The orc attacks as it pursues you! You block the orc's attack.(=;j'>{  ###{{ ... , { #.# ....####.#####...J..#.#...#... #.#.#.#.#@#.o{####.#.....#.#{. ..##.#######o#{{..... {{ ≈##....## #..o(=;j>< #### ###...### #######≈≈≈#####...#### ≈≈≈≈≈≈≈≈ ###....### # ### ###....### #.### ###....#### #.(=;j.Beo.o)=;j# { .{..{o   orc wizardo   orc-6)=;jm o.  You hit the orc.)=;j .{..{{ The orc is heavily wounded.)=;j.=7)=;j])=;j: _The orc hits you but does no damage.)=;j oYou closely miss the orc.)=;jw  .{.o 2 orcsThe orc is heavily wounded.2)=;j 9--8.3 (0.9)=;j_ )=;j 7 _The orc hits you with a +0 flail.)=;jV o.  You closely miss the orc.)=;jJ)=;jL {..J   endoplasmThe orc is heavily wounded.)=;jW3--9.2)=;j&)=;j': _The orc hits you but does no damage.*=;j|g )You hit the orc.*=;jOo.J.*=;j{.   orc*=;jی1460.1*=;jߓ*=;j`G _You kill the orc!*=;jGn oYou hit the orc wizard.*=;jP {..opriesto   orc wizardo   orcJ   endoplasmThe orc wizard is heavily wounded.*=;jiQ(1.0*=;jmX*=;j%[8 _You block the orc wizard's attack.*=;jN b  You hit the orc wizard.9*=;jT *=;j[ b _The orc wizard is heavily wounded.+=;jnm  You barely miss the orc wizard.The orc wizard is heavily wounded.+=;jJr9*+=;jG (invisible)The orc wizard casts a spell.+=;j.ooo   orc wizard (invisible)o   orcJ   endoplasm+=;jz4=====2.9 (1.0+=;j+=;jH _The orc wizard flickers and vanishes for a moment.+=;j oYou hit the orc wizard.  The orc wizard is severely wounded.+=;jE {.o   orc priesto   orc wizard (invisible)o   orcJ   endoplasm+=;jb=---3.8 (0.9+=;jY+=;j8 _You block the orc wizard's attack.+=;jhK ]37-----------The orc wizard hits you but does no damage.priest mumbles some strange prayers to Beogh against you.  Beogh smites you!  The orc priest threatens, "Beogh's wrath is as vast as Beogh's mercy. Make yourchoice!"  (press Y on the ability menu to convert to Beogh)+=;jQ /  --more--,=;j C.{,=;j \ =4.7Beogh ,=;j _,=;j6 ,=;j: -=;jn $You hit the orc wizard.-=;j: o   orcJ   endoplasm  You kill the orc wizard!-=;j-=;j:2&J.-=;j;C.{-=;j@Y--------31-5.6-=;jeG-=;jI _The orc priest begins to cast a cantrip, but forgets the words!-=;ji 7o.-=;jj +o.-=;jv .{{You hit the endoplasm but do no damage.The endoplasm freezes you.-=;j|w o4--6.5-=;jc -=;j_ % _You are frozen..=;j3 {. You hit the endoplasm.  The endoplasm is severely wounded..=;j'7.4.=;j(.=;j@ _The endoplasm hits you but does no damage..=;jϟ $You puncture the endoplasm!o..=;j1o..=;jXS.{.=;jA-8.3.=;jD.=;jM _You kill the endoplasm!.=;j  {{. You hit the orc.  The orc is almost dead..=;jH b5=9.3 (1.0.=;jo .=;j : _The orc hits you but does no damage./=;jc@l $You puncture the orc!/=;jB1o./=;ja {{.{270.2 (0.9/=;jx/=;jVG _You kill the orc!/=;j[  { ......{ You hit the orc priest.  The orc priest is moderately wounded./=;j\c2--1.2 (1.0/=;jkW _The orc priest hits you with a +0 hand axe./=;j/ {.{You barely miss the orc priest.The orc priest is moderately wounded./=;jn0 I0---/=;j0 %2.1 (0.9/=;j`9 W _The orc priest hits you with a +0 hand axe./=;j@2 _The orc priest hits you with a +0 hand axe.  You barely miss the orc priest.  The orc priest is moderately wounded. _The orc priest hits you with a +0 hand axe.  You hit the orc priest.  The orc priest is severely wounded./=;j7  The orc priest invokes the aid of Beogh against you.0=;j~{ ....{ .....{{.0=;jX~0=;j7]1=3.00=;jdž0=;j  0=;j0=;j_You struggle to resist.0=;jN<  You hit the orc priest.0=;j%90=;j.0=;jc _The orc priest is severely wounded.0=;j  { ......{{. You hit the orc priest.  The orc priest shouts, "Surrender to Beogh and we'll let you live!"The orc priest is almost dead.4.80=;j: m _The orc priest barely misses you.0=;jѹ { {.You barely miss the orc priest.The orc priest is almost dead.0=;jz'5.70=;j0=;j8 _You block the orc priest's attack.1=;jn $You hit the orc priest.1=;j {{..1=;ji2=416.61=;jŕ1=;j~N _You kill the orc priest!2=;j` 2=;ja 2=;j}a 2=;ji B2=;jEj 2=;jj 2=;jmk 2=;j]o 2=;jo S3=2=;jp 2=;j5=;jkD4=5=;j5=;jtj  You sense a monster nearby.5=;jq...{{..{5=;j>.53.6 (25=;jֱ 2.0)5=;j% _5=;j5=;j5=;j6k 5=;jk 5=;jZl 5=;jn 5=;juq 5=5=;jq 5=;jSt 5=;jt 5=;ju 5=;jw ,5=;jw 5=;jy ,5=;j~z 5=;j\| 5=;j| K6=5=;j*} 5=;j~ 5=;j 5=;jʀ 5=;jI 5=;j k  You now have 179 gold pieces (gained 15).5=;j 5=;j ] _Items here: )))) [[ †.5=;jC 5=;j 5=;j 5=;j 5=;j  You encounter a gnoll sergeant and a hobgoblin.The hobgoblin is quivering javelins.5=;jf U...{, #.# ...j...#.# .......#####.#####.g.....#...#.#...#....... #.#.#.#.#.#....... #####.#.....#)#....... 5=;jȡ 9#..##.#######.#....... {{ ≈≈##....## #.@.# #### #≈...### ##### ≈##≈≈≈##≈ ###...#### ≈≈≈≈≈≈≈≈5=;j  ###....### ##....... ### ###....### #........5=;j& ##.### ###....#### #........ j   gnoll sergeant (polearm, wandering)5=;jv #....### ##......###.......<. g   hobgoblin (missile, wandering)##......## ###......#..##........# ###......###5=;j `.j62.6 (9.0)5=;j5 G.g5=;j? j)g)5=;j S====3.6 (10.0) 5=;j; 5=;jȽ F _The gnoll sergeant shouts! The hobgoblin shouts!6=;ji###  ... #....j#.# #.... #.# #..j....≈#####.#####.......≈#...#.#...#.g.....≈ #.#.#.#.#.#.≈#####.#.....#)#.  #..##.#######.#@......≈ {{ ≈≈  6=;jKj?##....## #...####..≈ #### #≈####...### ##### ≈##≈≈≈##≈####...#### ≈≈≈≈≈≈≈≈≈# ###....### ## ###....### #.###.### ###....#### .# j   gnoll (wandering)....### ##......###.......<g   hobgoblin (missile)### ###......#..#..6=;j's .jYou encounter a gnoll. It is wielding a +0 flail.6=;j| jj  The gnoll shouts! You hear a shout!6=;jP ((((The hobgoblin throws a javelin.6=;j= jThe javelin pierces through you but does no damage..6=;j .j6=;j  6 ..@.j 2 gnolls  You encounter a gnoll. It is wielding a +0 falchion.-4.0) 6=;j 6=;j+ ' _You hear a shout!6=;j(Y { ###j.....jj... #.# #...####.#####..j..#.#...#.g #.#.#.#.#.≈####.#.....#). ..##.#######.#.......≈ {{ ≈≈  ##....## #...####..≈ #### ###...### #######≈≈≈#####...#### ≈≈≈≈≈≈≈≈≈# ###....### #. ### ###....### j 3 gnolls (1 polearm, 1 wandering)#.### ###....#### #6=;jY ..# #....### ##......###.......<6=;ja gjYou encounter a gnoll. It is wielding a +0 halberd.6=;jb 6=;jc C.g6=;jqd U.j6=;jd N.j6=;je T.j6=;jm ))6=;jn @-56=;jt 6=;jw ' _The gnoll shouts!7=;j&H jYou reach to attack!  You hit the gnoll sergeant but do no damage.The gnoll sergeant hits you from afar with a +3 spear!.g7=;jn.j.7=;j1j7=;jRU.j7=;j[j 4 gnolls (1 polearm, 1 wandering)7=;ja42------6.5 (0.97=;j$7=;jYp _You encounter a gnoll. It is wielding a +0 whip.8=;j ### #...j........#.#j.j..≈#####.#####..j.....#.#...#.j.#.#.#.#.#.g#####.#.....#)#..........##.#######.≈ {{ ≈≈8=;ju#....## #...####..≈ #### #≈# ###...### ##### ≈##≈≈≈# ###...#### ≈≈≈≈≈≈≈ ###....#####........### ###....###.###.### ###....#### 3 gnolls (1 polearm)....### ##......###.<..##......## ###......#..#.....8=;jK.j8=;j jThe gnoll sergeant attacks as it pursues you!8=;jOK.g8=;j .jYou block the gnoll sergeant's attack.  The hobgoblin attacks as it pursues you!8=;jn Q.j8=;j N.j8=;j)k.j 4 gnolls (1 polearm, 1 wandering)8=;j0*5-7.5 (1.08=;j48=;j4V _The hobgoblin barely misses you.8=;jhI ... #...j.... #.# #........ #.# #...j...≈#####.#####...j...≈ #...#.#...#.≈ #.#.#.#.#.#j......≈#####.#.....#)#g....... #..##.#######.#≈ {{ ≈≈8=;jHJ ##....## #.@.####..≈ #### #≈ ###...### ##### ≈##≈≈≈##≈ ###...#### ≈≈≈≈≈≈≈≈≈ ###....### ##.......### ###....### .### ###....#### #. #....### ##......##<. 3 gnolls (1 polearm)#......## ###......#..#.... ..# ###......###8=;jLG.j8=;jL0j8=;j>MO.j8=;jMC.g8=;jO .jThe hobgoblin attacks as it pursues you!8=;jiPT.j8=;jXj.j 4 gnolls (1 polearm, 1 wandering)8=;jDY@-88=;ja8=;j'c7 _You block the hobgoblin's attack.8=;j~  ### #. ... #........ #.# #...j.... #.# #.......≈ #####.#####..j....≈ #...#.#...#...j...≈ #.#.#.#.#.#.j.....≈ #####.#.....#)#.j......  #..##.#######@#g......≈ {{ ....## #...####..≈ #### ####...### ##### ≈##≈≈≈#####...####  ≈≈≈≈≈≈≈≈ ###....### ## ### ###....### # ##.### ##### #.......  #....### ##......###.......< ### ###......#.. 8=;j( 1g8=;jf {{{{{g   hobgoblin (missile)8=;j@ l3-------98=;j48=;j9=;j+{ ###.....j.... #.# #..{####.#####..j...#.#...#..{j #.#.#.#.#.#.j{....≈####.#.....#@#{j...... ..##.#######.#{......≈ {{ ≈##....## #.g.####..≈ #### ###...### #######≈≈≈##9=;j ###...#### ≈≈≈≈≈≈≈≈ ###....### # ### ###....### #.### ###....#### #. #....### ##......###.......<9=;j^g.j9=;j."`.{...{j   gnoll sergeant (polearm)g   hobgoblin (missile)9=;j"A-709=;j)9=;j.n _Items here: )))) [[ †.9=;j { ###....j.... #.# #...####.#####.{j...#.#...#...j #.#.#.#.#@#.j.....≈9=;j ####.#.....#)#.{...... ..##.#######g#{......≈ {{ ≈##....## #.j.####..≈ #### ###...### #######≈≈≈#####...#### ≈≈≈≈≈≈≈≈ ###....### # ### ###....### #.### ###....#### #.9=;j 5g.9=;j j.  The hobgoblin attacks as it pursues you!9=;j\ [2MjYou block the hobgoblin's attack.  The gnoll sergeant attacks as it pursues you!9=;j 8.{{..{j   gnollg   hobgoblin (missile)9=;j@ \0-=19=;j b _The gnoll sergeant hits you from afar with a +3 spear.:=;j9Z j.  :=;jg:hYou barely miss the hobgoblin. You block the hobgoblin's attack.:=;jB.{.{.{33----2.4 (0.9:=;jTb _The gnoll sergeant hits you from afar with a +3 spear!:=;jm (You hit the hobgoblin.:=;j0j:=;jy {..j 2 gnolls  You kill the hobgoblin!:=;je4---3.4 (1.0:=;jұ:=;j< _You block the gnoll sergeant's attack.:=;jo .:=;jfr jYou reach to attack! You closely miss the gnoll sergeant.:=;jJy l.{j.(1 polearm):=;jy c2-4.3 (0.9:=;jB :=;j L _The gnoll sergeant hits you from afar with a +3 spear.;=;jt0 .  ;=;juoYou reach to attack!  You hit the gnoll sergeant but do no damage.;=;j.{   gnoll5.2;=;j$;=;jsE _The gnoll sergeant hits you but does no damage.;=;j m jYou reach to attack! You puncture the gnoll sergeant!;=;jv {. j 2 gnolls  The gnoll sergeant is moderately wounded.;=;jw^3=6.1;=;jv~;=;jz< _You block the gnoll sergeant's attack.;=;j? .  You reach to attack! You closely miss the gnoll sergeant.;=;jH .{{   gnoll-7.0;=;jN ;=;j Q i _The gnoll sergeant is moderately wounded.<=;j  jYou reach to attack! You hit the gnoll sergeant.  The gnoll sergeant is severely wounded.<=;jv. j 2 gnolls (1 polearm)<=;jV22-----==9<=;j<=;jK!L _The gnoll sergeant hits you from afar with a +3 spear!<=;j4<=;j<=;j^ _You are too injured to fight recklessly!<=;j <=;j <=;j <=;jG ^ _You are too injured to fight recklessly!==;jM==;j==;j==;j# ^ _You are too injured to fight recklessly!?=;j=}  deathsinfermo the Shield-Bearer  { Formicid ### #........  Health: 22/56 =========--------------- ... #........  Magic: 7/7======================== #.# #...j....  AC: 9Str: 22 #.# #.......≈  EV: 8?=;j|>Int: 8 #####.#####..j....≈  SH: 8Dex: 13 #...#.#...#{..j...≈  XL:  7 Next: 41% Place: Dungeon:4 #.#.#.#.#@#.j.....≈  Noise: ==-------  Time: 3477.9 (0.0)  #####.#.....#*#........  g) +0 spear  #..##.#######j#j......≈ {{ ≈ Abil: Dig  ##....## #jj.####..≈ #### #  ###...### ##### ≈##≈≈≈## ?=;j>###...#### ≈≈≈≈≈≈≈≈ j   gnoll sergeant (polearm) ###....### ##...... jj 2 gnolls (1 polearm) ### ###....### #....... ##.### ###....#### #....... _You are too injured to fight recklessly! ?=;j?O_You are too injured to fight recklessly!  Reach: g) +0 spearPress: ? - help, Dir - move targetAim: a gnoll sergeant, wielding a +3 spear and wearing a +0 scale mail  (severely wounded, 74% to hit)A=;ji  deathsinfermo the Shield-Bearer  { Formicid ### #........  Health: 22/56 =========--------------- ... #........  Magic: 7/7======================== #.# #...j....  AC: 9Str: 22 #.# #.......≈  EV: 8A=;jInt: 8 #####.#####..j....≈  SH: 8Dex: 13 #...#.#...#{..j...≈  XL:  7 Next: 41% Place: Dungeon:4 #.#.#.#.#@#.j.....≈  Noise: ==-------  Time: 3477.9 (0.0)  #####.#.....#(#........  g) +0 spear  #..##.#######j#j......≈ {{ ≈ Abil: Dig  ##....## #jj.####..≈ #### #  ###...### ##### ≈##≈≈≈##A=;jW ###...#### ≈≈≈≈≈≈≈≈ j   gnoll sergeant (polearm) ###....### ##...... jj 2 gnolls (1 polearm)A=;jY ### ###....### #....... ##.### ###....#### #.......A=;j<Reach: g) +0 spearPress: ? - help, Dir - move targetAim: a gnoll sergeant, wielding a +3 spear and wearing a +0 scale mail  A=;jr(severely wounded, 74% to hit)  You reach to attack! You hit the gnoll sergeant.  The gnoll sergeant is almost dead.A=;j  { ###   ...   #.#   #.#   #####  #...#{A=;j   #@#  #(#  #j# {{   # ####   #####      ###     A=;j %.  Press: ? - help, Dir - move targetAim: a gnoll sergeant, wielding a +3 spear and wearing a +0 scale mail  (severely wounded, 74% to hit)  A=;jf You reach to attack! You hit the gnoll sergeant.  The gnoll sergeant is almost dead.The gnoll sergeant hits you from afar with a +3 spear.A=;jI {.{   gnollA=;j Z16----8.8 (0.9A=;j A=;j V _* * * LOW HITPOINT WARNING * * *B=;j;  deathsinfermo the Shield-Bearer  { Formicid ### #........  Health: 16/56 ======------------------ ... #........  Magic: 7/7======================== #.# #...j....  AC: 9Str: 22 #.# #.......≈  EV: 8Int: 8 #####.#####.{j....≈  SH: 8Dex: 13 #...#.#...#...j...≈  XL:  7 Next: 41% Place: Dungeon:4 #.#.#.#.#@#.j.....≈  Noise: =--------  Time: 3478.8 (0.0)  #####.#.....#*#........  g) +0 spear  #..##.#######j#j......≈ {{ ≈ Abil: Dig  ##....## #j=;jm.{####..≈ #### #  ###...### ##### ≈##≈≈≈## ###...#### ≈≈≈≈≈≈≈≈ j   gnoll sergeant (polearm) ###....### ##...... j   gnoll ### ###....### #....... ##.### ###....#### #.......The gnoll sergeant hits you from afar with a +3 spear. _* * * LOW HITPOINT WARNING * * *Reach: g) +0 spearPress: ? - help, Dir - move targetAim: a gnoll sergeant, wielding a +3 spear and wearing a +0 scale mail (almostdead, 74% to hit)B=;j:  deathsinfermo the Shield-Bearer  { Formicid ### #........  Health: 16/56 ======------------------ ... #........  Magic: 7/7B=;j`E======================== #.# #...j....  AC: 9Str: 22 #.# #.......≈  EV: 8Int: 8 #####.#####.{j....≈  SH: 8Dex: 13 B=;jŒ#...#.#...#...j...≈  XL:  7 Next: 41% Place: Dungeon:4 #.#.#.#.#@#.j.....≈  Noise: =--------  Time: 3478.8 (0.0)  #####.#.....#(#........  g) +0 spear  #..##.#######j#j......≈ {{ ≈ Abil: Dig  ##....## #jj{####..≈ #### #  ###...### ##### ≈##≈≈≈## B=;jr###...#### ≈≈≈≈≈≈≈≈ j   gnoll sergeant (polearm) ###....### ##...... j   gnoll B=;jE### ###....### #....... ##.### ###....#### #....... _* * * LOW HITPOINT WARNING * * *Reach: g) +0 spearPress: ? - help, Dir - move targetB=;jy Aim: a gnoll sergeant, wielding a +3 spear and wearing a +0 scale mail (almostdead, 74% to hit)  You reach to attack! You barely miss the gnoll sergeant.B=;jx{#####.{#...##@##(##j#{{#jj.###j 2 gnolls  Reach: g) +0 spear  Press: ? - help, Dir - move targetAim: a gnoll sergeant, wielding a +3 spear and wearing a +0 scale mail (almostdead, 74% to hit)  You reach to attack! You barely miss the gnoll sergeant.The gnoll sergeant is almost dead.B=;jv Z { ###   ...   #.#   #.#   #####.{  #...#  #@#  #(#  #j# {{   # ####   #####      ###   B=;jw   B=;j {.{The gnoll sergeant hits you from afar with a +3 spear.49.8 (1B=;j l _* * * LOW HITPOINT WARNING * * *C=;jY  deathsinfermo the Shield-Bearer C=;jY { Formicid ### #........  Health: 14/56 ======------------------ ... #........  Magic: 7/7========================C=;j$Z #.# #...j....  AC: 9Str: 22C=;jCZ #.# #.{.....≈  EV: 8C=;j`Z;Int: 8 C=;jZw#####.#####..j....≈  SH: 8C=;jZ<Dex: 13 C=;jZ#...#.#...#...j...≈  XL:  7 Next: 41% Place: Dungeon:4 C=;j[#.#.#.#.#@#.j.....≈  Noise: =--------  Time: 3479.8 (0.0) C=;j&[] #####.#.....#*#........  g) +0 spear  #..##.#######j#j......≈ {{ ≈ Abil: Dig C=;jD[ ##....## #jj{####..≈ #### #  ###...### ##### ≈##≈≈≈##C=;ja[ ###...#### ≈≈≈≈≈≈≈≈ j   gnoll sergeant (polearm)C=;j~[ ###....### ##...... jj 2 gnolls C=;j[### ###....### #....... ##.### ###....#### #.......The gnoll sergeant hits you from afar with a +3 spear. _* * * LOW HITPOINT WARNING * * *Reach: g) +0 spearPress: ? - help, Dir - move targetC=;j[Aim: a gnoll sergeant, wielding a +3 spear and wearing a +0 scale mail (almostdead, 74% to hit)C=;j5  deathsinfermo the Shield-Bearer  { Formicid ### #........  Health: 14/56 ======------------------ ... #........  Magic: 7/7======================== C=;j#.# #...j....  AC: 9Str: 22 #.# #.{.....≈  EV: 8Int: 8 #####.#####..j....≈  SH: 8Dex: 13 #...#.#...#...j...≈  XL:  7 Next: 41% Place: Dungeon:4 #.#.#.#.#@#.j.....≈  Noise: =--------  Time: 3479.8 (0.0) C=;jJ #####.#.....#(#........  g) +0 spear  #..##.#######j#j......≈ {{ ≈ Abil: Dig  ##....## #j.{####..≈ #### #  ###...### ##### ≈##≈≈≈## C=;j~F###...#### ≈≈≈≈≈≈≈≈ j   gnoll sergeant (polearm) ###....### ##...... jj 2 gnollsC=;jY ### ###....### #....... ##.### ###....#### #.......C=;jͳLReach: g) +0 spearPress: ? - help, Dir - move targetC=;jAim: a gnoll sergeant, wielding a +3 spear and wearing a +0 scale mail (almostdead, 74% to hit)  You reach to attack!  C=;jTYou hit the gnoll sergeant but do no damage.C=;jGjPress: ? - help, Dir - move targetAim: a gnoll sergeant, wielding a +3 spear and wearing a +0 scale mail (almostdead, 74% to hit)  You reach to attack!  You hit the gnoll sergeant but do no damage.The gnoll sergeant is almost dead.C=;j0 { ###   ...   #.#   #.# #..  #####.{  #       {{   #jj. ####   #####     (1 polearm) ###     80.7 (0.9C=;jE _The gnoll sergeant hits you but does no damage.C=;j`   deathsinfermo the Shield-Bearer  {C=;j'  Formicid ### #........  Health: 14/56 ======------------------ ... #........  Magic: 7/7======================== #.# #...j....  AC: 9Str: 22 #.# #.......≈  EV: 8Int: 8 C=;j #####.#####.{j....≈  SH: 8C=;j 3Dex: 13 #...#.#...#...j...≈  XL:  7 Next: 41% Place: Dungeon:4 C=;j O#.#.#.#.#@#.j.....≈  Noise: =--------  Time: 3480.7 (0.0)  #####.#.....#*#........  g) +0 spear  #..##.#######j#j......≈ {{ ≈ Abil: Dig C=;jC 9 ##....## #jj.####..≈ #### #  ###...### ##### ≈##≈≈≈## ###...#### ≈≈≈≈≈≈≈≈ j   gnoll sergeant (polearm) ###....### ##...... jj 2 gnolls (1 polearm) ### ###....### #....... ##.### ###....#### #.......C=;j The gnoll sergeant is almost dead. _The gnoll sergeant hits you but does no damage.  Reach: g) +0 spearPress: ? - help, Dir - move targetAim: a gnoll sergeant, wielding a +3 spear and wearing a +0 scale mail (almostdead, 74% to hit)D=;j6  deathsinfermo the Shield-Bearer  { Formicid ### #........  Health: 14/56 ======------------------ ... #........  Magic: 7/7======================== #.# #...j....  AC: 9Str: 22 #.# #.......≈  EV: 8Int: 8 #####.#####.{j....≈  SH: 8Dex: 13 #...#.#...#...j...≈  XL:  7 Next: 41% Place: Dungeon:4 #.#.#.#.#@#.j.....≈  Noise: =--------  Time: 3480.7 (0.0)  #####.#.....#(#........  g) +0 spear  #..##.#######)#j......≈ {{ ≈ Abil: Dig D=;jh ##....## #jj.####..≈ #### #  ###...### ##### ≈##≈≈≈## ###...#### ≈≈≈≈≈≈≈≈ j   gnoll sergeant (polearm) ###....### ##...... jj 2 gnolls (1 polearm) ### ###....### #....... ##.### ###....#### #....... _The gnoll sergeant hits you but does no damage.  Reach: g) +0 spearPress: ? - help, Dir - move targetAim: a gnoll sergeant, wielding a +3 spear and wearing a +0 scale mail (almostdead, 74% to hit)  You reach to attack! You puncture the gnoll sergeant!D=;j3j.D=;j#-j.D=;jL, D=;j"{ ###   ...   #.#   #.#   #####..  D=;jN[#{j...≈  D=;jr0    D=;j {{   #j.{D=;j ####   ##### D=;j  D=;jYjj 2 gnolls (1 polearm) D=;jJ  ### D=;jD   D=;jl D=;j1>58-1.6 (0.9D=;j`D=;jdv  Reach: g) +0 spear  Press: ? - help, Dir - move targetD=;j2Aim: a gnoll sergeant, wielding a +3 spear and wearing a +0 scale mail (almostdead, 74% to hit)  You reach to attack! You puncture the gnoll sergeant! _You kill the gnoll sergeant!D=;j2   deathsinfermo the Shield-Bearer  { Formicid ### #........  Health: 14/56 ======------------------ ... #........  Magic: 7/7======================== #.# #...j....  AC: 9Str: 22 D=;j X#.# #.......≈  EV: 8Int: 8 #####.#####..j....≈  SH: 8Dex: 13 #...#.#...#..{j...≈  XL:  7 Next: 58% Place: Dungeon:4 D=;j #.#.#.#.#@#.j.....≈  Noise: ---------  Time: 3481.6 (0.0) D=;j  #####.#.....#*#........  g) +0 spear D=;j ) #..##.#######j#j......≈ {{ ≈ Abil: Dig  ##....## #j.{####..≈ #### # D=;jC ###...### ##### ≈##≈≈≈## ###...#### ≈≈≈≈≈≈≈≈ jj 2 gnolls (1 polearm)D=;jk 4 ###....### ##...... D=;j ### ###....### #....... ##.### ###....#### #.......dead, 74% to hit)  You reach to attack! You puncture the gnoll sergeant! _You kill the gnoll sergeant!Reach: g) +0 spearPress: ? - help, Dir - move targetAim: a gnoll, wielding a +0 flail (71% to hit)D=;j=  deathsinfermo the Shield-Bearer  { Formicid ### #........  Health: 14/56 ======------------------ ... #........  Magic: 7/7======================== #.# #...j....  AC: 9Str: 22 #.# #.......≈  EV: 8Int: 8 #####.#####..j....≈  SH: 8Dex: 13 #...#.#...#..{j...≈  XL:  7 Next: 58% Place: Dungeon:4 #.#.#.#.#@#.j.....≈  Noise: ---------  Time: 3481.6 (0.0)  #####.#.....#(#........  g) +0 spear  #..##.#######j#j......≈ {{ ≈ Abil: Dig  ##....## #jj=;j(40m{####..≈ #### #  ###...### ##### ≈##≈≈≈## ###...#### ≈≈≈≈≈≈≈≈ jj 2 gnolls (1 polearm) ###....### ##...... ### ###....### #....... ##.### ###....#### #.......You reach to attack! You puncture the gnoll sergeant! _You kill the gnoll sergeant!Reach: g) +0 spearPress: ? - help, Dir - move targetAim: a gnoll, wielding a +0 flail (71% to hit)  You reach to attack! You hit the gnoll.j)j.D=;j-- { ###   ...   #.#   #.#   #  #.j...≈  {...≈ D=;j=    {{   #.j. ####   #####  D=;j% j 3 gnolls (1 polearm)   ###     D=;j+2.6 (1D=;jD=;jM_You kill the gnoll sergeant!Reach: g) +0 spear  Press: ? - help, Dir - move targetAim: a gnoll, wielding a +0 flail (71% to hit)  D=;jkYou reach to attack! You hit the gnoll. _The gnoll is heavily wounded.F=;jџF=;jʢ,Drink which item? Potions  c - a potion of curinge - a potion of enlightenment  m - 3 potions of might  d - a potion of moonshine F=;j>  f - a lumpy amethyst potion [!] read|quaff|evoke[?] describe selectedH=;jo H=;j deathsinfermo the Shield-Bearer {Formicid### #........Health: 14/56 ======------------------... #........Magic: 7/7========================#.# #...j....AC: 9Str: 22#.# #.......≈EV: 8Int: 8#####.#####..j....≈SH: 8Dex: 13#...#.#...#...j...≈XL:  7 Next: 58% Place: Dungeon:4#.#.#.#.#@#.j.{...≈Noise: ---------  Time: 3482.6 (0.0)#####.#.....#j#........g) +0 spear#..##.#######j#j......≈ {{ ≈ Abil: Dig##....## #.j.####..≈ #### #=;j AH###...### ##### ≈##≈≈≈#####...####≈≈≈≈≈≈≈≈ jjj 3 gnolls (1 polearm)###....#####......### ###....### #.......##.### ###....#### #....... _You kill the gnoll sergeant!Reach: g) +0 spearPress: ? - help, Dir - move targetAim: a gnoll, wielding a +0 flail (71% to hit)  You reach to attack! You hit the gnoll. _The gnoll is heavily wounded.H=;jG 4j.H=;js  { ###   ...   #.#   H=;j #.#   #####  #...#  H=;j #@#.j.{...≈  #j#H=;j" ]  #j#H=;jG v {{   #j. #### H=;jj 8  #####  H=;j %  H=;j +  ###  H=;j   H=;j X You feel very mighty all of a sudden.H=;j۱  { ###   ...   #.#   H=;jd #.#   #####  #...#  #@#.j.{...≈  #j#H=;j   #j# {{  H=;jƲ #j. ####   #####  H=;j +   H=;j B ###   H=;j3   H=;jg |  { ###   ... H=;jϻ  #.#   #.#   #####  H=;j 9#...#  H=;j M#@#.j.{...≈  H=;j: #j#  #j#H=;j^ ` {{   #j.H=;j N ####   #####  H=;j %  H=;jۼ 5  ###   H=;j  The gnoll hits you with a +0 flail.  * * * LOW HITPOINT WARNING * * *H=;jܒ { ###   ... H=;j:  #.#   #.#   H=;ja>#####  H=;jc#...#  H=;j~#@#.j.{...≈  H=;j̓^#j# H=;j #j# {{ H=;j=  #j. ####   #####  H=;jm    ###   H=;jŔ  H=;j {.The gnoll hits you from afar with a +0 halberd.H=;j6/56 ----=3.6 (1Might H=;jεl _* * * LOW HITPOINT WARNING * * *J=;jJ=;j9J=;j%J=;jm(^ _You are too injured to fight recklessly!K=;j K=;jq Drink which item? Potions  c - a potion of curinge - a potion of enlightenment  m - 2 potions of might K=;j < d - a potion of moonshine  f - a lumpy amethyst potion [!] read|quaff|evoke[?] describe selectedM=;j\M=;jHdM=;j&ldeathsinfermo the Shield-Bearer {Formicid### #........Health: 6/56==----------------------... #........Magic: 7/7M=;jl========================#.# #...j....AC: 9Str: 22#.# #.......≈EV: 8Int: 8#####.#####..j....≈SH: 8Dex: 13M=;j5p#...#.#...#..{j...≈XL:  7 Next: 58% Place: Dungeon:4#.#.#.#.#@#.j.....≈Noise: =--------  Time: 3483.6 (0.0)#####.#.....#j#........g) +0 spear#..##.#######j#j......≈ {{ ≈ Abil: Dig##....## #j..####..≈ #### # Might ###...### ##### ≈##≈≈≈#####...####≈≈≈≈≈≈≈≈ jjj 3 gnolls (1 polearm)###....#####......### ###....### #.......##.### ###....#### #.......You feel very mighty all of a sudden.The gnoll hits you with a +0 flail.  * * * LOW HITPOINT WARNING * * *The gnoll hits you from afar with a +0 halberd. _* * * LOW HITPOINT WARNING * * * _You are too injured to fight recklessly!M=;juP  Okay, then.M=;j9vM=;j|M=;j~. _P=;jŊ P=;j tDrink which item? Potions P=;j] z c - a potion of curinge - a potion of enlightenment  m - 2 potions of might  d - a potion of moonshine  f - a lumpy amethyst potion [!] read|quaff|evokeP=;j G[?] describe selectedR=;jFR=;jHR=;j$deathsinfermo the Shield-Bearer {Formicid### #........Health: 6/56==----------------------... #........Magic: 7/7========================#.# #...j....AC: 9Str: 22#.# #.......≈EV: 8Int: 8#####.#####..j....≈SH: 8Dex: 13#...#.#...#..{j...≈XL:  7 Next: 58% Place: Dungeon:4#.#.#.#.#@#.j.....≈R=;jNoise: =--------  Time: 3483.6 (0.0)#####.#.....#j#........g) +0 spear#..##.#######j#j......≈ {{ ≈ Abil: Dig##....## #j..####..≈ #### # Might ###...### ##### ≈##≈≈≈#####...####≈≈≈≈≈≈≈≈ jjj 3 gnolls (1 polearm)###....#####......### ###....### #.......##.### ###....#### #.......The gnoll hits you with a +0 flail.  * * * LOW HITPOINT WARNING * * *The gnoll hits you from afar with a +0 halberd. _* * * LOW HITPOINT WARNING * * * R=;jɒ_You are too injured to fight recklessly! _Okay, then.R=;jΚ{.12/56===4.6 (1R=;jR=;j? _You feel better. You block the gnoll's attack. The gnoll closely misses you.S=;j/ )You puncture the gnoll! {. 2  You kill the gnoll!===61=5 _The gnoll closely misses you.U=;jTn  deathsinfermo the Shield-Bearer  { Formicid ### #........  Health: 12/56 =====------------------- ... #........  Magic: 7/7======================== #.# #...j....  AC: 9Str: 22 #.# #..{....≈  EV: 8Int: 8 #####.#####..j....≈  SH: 8Dex: 13 #...#.#...#...j...≈  XL:  7 Next: 61% Place: Dungeon:4 #.#.#.#.#@#.j.....≈  Noise: ==-------  Time: 3485.6 (0.0)  #####.#.....#*#........  g) +0 spear  #..##.#######j#j......≈ {{ ≈ Abil: Dig  ##....## #j=;j3pm..####..≈ #### # Might  ###...### ##### ≈##≈≈≈## ###...#### ≈≈≈≈≈≈≈≈ jj 2 gnolls (1 polearm) ###....### ##...... ### ###....### #....... ##.### ###....#### #.......You puncture the gnoll!  You kill the gnoll! _The gnoll closely misses you.Reach: g) +0 spearPress: ? - help, Dir - move targetAim: a gnoll, wielding a +0 halberd (71% to hit)U=;jdeathsinfermo the Shield-Bearer {Formicid### #........Health: 12/56 =====-------------------... #........Magic: 7/7========================#.# #...j....AC: 9Str: 22#.# #.......≈EV: 8Int: 8#####.#####.{j....≈SH: 8Dex: 13#...#.#...#...j...≈XL:  7 Next: 61% Place: Dungeon:4#.#.#.#.#@#.j.....≈Noise: ==-------  Time: 3485.6 (0.0)#####.#.....#)#........g) +0 spear#..##.#######j#j......≈ {{ ≈ Abil: Dig##....## #j..####..≈ #### #=;jq9m Might ###...### ##### ≈##≈≈≈#####...####≈≈≈≈≈≈≈≈ jj 2 gnolls (1 polearm)###....#####......### ###....### #.......##.### ###....#### #.......You puncture the gnoll!  You kill the gnoll! _The gnoll closely misses you.Reach: g) +0 spearPress: ? - help, Dir - move targetAim: a gnoll, wielding a +0 halberd (71% to hit)3-6.6 (1U=;jwU=;j(  You kill the gnoll! _The gnoll closely misses you.  Reach: g) +0 spear  Press: ? - help, Dir - move targetAim: a gnoll, wielding a +0 halberd (71% to hit) _You reach to attack! You closely miss the gnoll. You block the gnoll's attack.U=;jd  deathsinfermo the Shield-Bearer  { Formicid ### #........  Health: 13/56 =====------------------- ... #........  Magic: 7/7======================== #.# #...j....  AC: 9Str: 22 #.# #.......≈  EV: 8Int: 8 #####.#####.{j....≈  SH: 8Dex: 13 U=;j#...#.#...#...j...≈  XL:  7 Next: 61% Place: Dungeon:4 #.#.#.#.#@#.j.....≈  Noise: =--------  Time: 3486.6 (0.0)  #####.#.....#*#........  g) +0 spear  #..##.#######j#j......≈ {{ ≈ Abil: Dig  ##....## #j..####..≈ #### # Might  ###...### ##### ≈##≈≈≈## ###...#### ≈≈≈≈≈≈≈≈ jj 2 gnolls (1 polearm) ###....### ##...... ### ###....### #....... ##.### ###....#### #.......Press: ? - help, Dir - move targetAim: a gnoll, wielding a +0 halberd (71% to hit) _You reach to attack! You closely miss the gnoll. You block the gnoll's attack.  Reach: g) +0 spearPress: ? - help, Dir - move targetAim: a gnoll, wielding a +0 halberd (71% to hit)V=;jdeathsinfermo the Shield-Bearer {Formicid### #........Health: 13/56 =====-------------------... #........Magic: 7/7========================#.# #...j....AC: 9Str: 22#.# #.......≈EV: 8Int: 8#####.#####{.j....≈SH: 8Dex: 13#...#.#...#...j...≈XL:  7 Next: 61% Place: Dungeon:4V=;jo#.#.#.#.#@#.j.....≈Noise: =--------  Time: 3486.6 (0.0)#####.#.....#)#........g) +0 spear#..##.#######j#j......≈ {{ ≈ Abil: Dig##....## #j..####..≈ #### # Might ###...### ##### ≈##≈≈≈#####...####≈≈≈≈≈≈≈≈ jj 2 gnolls (1 polearm)V=;j###....#####......### ###....### #.......##.### ###....#### #....... V=;j_You reach to attack! You closely miss the gnoll. You block the gnoll's attack.  Reach: g) +0 spearPress: ? - help, Dir - move targetV=;j#{Aim: a gnoll, wielding a +0 halberd (71% to hit)  You reach to attack! You hit the gnoll.  V=;jKJThe gnoll is moderately wounded.V=;j8 ,7.5 (0.9V=;jV=;jReach: g) +0 spear  Press: ? - help, Dir - move target  Aim: a gnoll, wielding a +0 halberd (71% to hit)  V=;jZYou reach to attack! You hit the gnoll.  The gnoll is moderately wounded. _The gnoll barely misses you.V=;j<   deathsinfermo the Shield-Bearer  { Formicid ### #........  Health: 13/56 =====------------------- ... #........  Magic: 7/7======================== V=;jX #.# #...j....  AC: 9Str: 22 #.# #.......≈  EV: 8Int: 8 #####.#####{.j....≈  SH: 8Dex: 13 #...#.#...#...j...≈  XL:  7 Next: 61% Place: Dungeon:4 #.#.#.#.#@#.j.....≈  Noise: =--------  Time: 3487.5 (0.0)  #####.#.....#*#........  g) +0 spear  #..##.#######j#j......≈ {{ ≈ Abil: Dig  ##....## #j..####..≈ #### # Might  ###...### ##### ≈##≈≈≈## ###...#### ≈≈≈≈≈≈≈≈ jj 2 gnolls (1 polearm) ###....### ##...... ### ###....### #....... ##.### ###....#### #.......You reach to attack! You hit the gnoll.  The gnoll is moderately wounded. _The gnoll barely misses you.Reach: g) +0 spearPresV=;jo s: ? - help, Dir - move targetAim: a gnoll, wielding a +0 halberd (moderately wounded, 71% to hit)W=;jl u  deathsinfermo the Shield-Bearer  { Formicid ### #........  Health: 13/56 =====------------------- ... #........  Magic: 7/7======================== #.# #...j....  AC: 9Str: 22 #.# #.......≈  EV: 8Int: 8 #####.#####{.j....≈  SH: 8Dex: 13 W=;jm #...#.#...#...j...≈  XL:  7 Next: 61% Place: Dungeon:4 #.#.#.#.#@#.j.....≈  Noise: =--------  Time: 3487.5 (0.0)  #####.#.....#)#........  g) +0 spear  #..##.#######)#j......≈ {{ ≈ Abil: Dig  ##....## #j..####..≈ #### # Might  ###...### ##### ≈##≈≈≈## ###...#### ≈≈≈≈≈≈≈≈ jj 2 gnolls (1 polearm) ###....### ##...... ### ###....### #....... W=;jan ##.### ###....#### #.......The gnoll is moderately wounded. _The gnoll barely misses you.Reach: g) +0 spearPress: ? - help, Dir - move targetAim: a gnoll, wielding a +0 halberd (moderately wounded, 71% to hit)  You reach to attack! You puncture the gnoll!W=;jPp 3j.W=;jx  { ###   ... W=;jy !  #.#   #.#   #####.  #...#{       {{   #.. ####   #####      gnoll   ###     W=;j~ 248.5 (1W=;jD W=;jN M_The gnoll barely misses you.Reach: g) +0 spear  Press: ? - help, Dir - move targetW=;jԇ Aim: a gnoll, wielding a +0 halberd (moderately wounded, 71% to hit)  You reach to attack! You puncture the gnoll! _You kill the gnoll!X=;j  deathsinfermo the Shield-Bearer  { Formicid ### #........  Health: 13/56 =====------------------- ... #........  Magic: 7/7======================== X=;j#.# #...j....  AC: 9Str: 22 #.# #.......≈  EV: 8Int: 8 #####.#####..j....≈  SH: 8Dex: 13 #...#.#...#{..j...≈  XL:  7 Next: 64% Place: Dungeon:4 X=;j_#.#.#.#.#@#.j.....≈  Noise: =--------  Time: 3488.5 (0.0)  #####.#.....#*#........  g) +0 spear  #..##.#######j#j......≈ {{ ≈ Abil: Dig  ##....## #...####..≈ #### # Might  ###...### ##### ≈##≈≈≈## ###...#### ≈≈≈≈≈≈≈≈ j   gnoll ###....### ##...... ### ###....### #....... ##.### ###....#### #.......X=;jAim: a gnoll, wielding a +0 halberd (moderately wounded, 71% to hit)  You reach to attack! You puncture the gnoll! _You kill the gnoll!Reach: g) +0 spearPress: ? - help, Dir - move targetAim: a gnoll, wielding a +0 falchion (71% to hit)X=;j   deathsinfermo the Shield-Bearer  { Formicid ### #........  Health: 13/56 =====------------------- ... #........  Magic: 7/7======================== #.# #...j....  AC: 9Str: 22 #.# #.......≈  EV: 8Int: 8 X=;j #####.#####..j....≈  SH: 8Dex: 13 #...#.#...#{..j...≈  XL:  7 Next: 64% Place: Dungeon:4 #.#.#.#.#@#.j.....≈  Noise: =--------  Time: 3488.5 (0.0) X=;j  #####.#.....#)#........  g) +0 spear  #..##.#######)#j......≈ {{ ≈ Abil: Dig  ##....## #...####..≈ #### # Might X=;ji  ###...### ##### ≈##≈≈≈## ###...#### ≈≈≈≈≈≈≈≈ j   gnoll ###....### ##...... ### ###....### #....... ##.### ###....#### #.......You reach to attack! You puncture the gnoll! _You kill the gnoll!Reach: g) +0 spearPress: ? - help, Dir - move targetX=;j Aim: a gnoll, wielding a +0 falchion (71% to hit)  You reach to attack! You puncture the gnoll!X=;j  { ###   ...   #.#   #.#   #  #...#.  X=;j% {     {{   #.. ####   #####      X=;ja  ###       X=;j :6=9.5 (1X=;j X=;j t _You kill the gnoll!  Reach: g) +0 spear  Press: ? - help, Dir - move targetAim: a gnoll, wielding a +0 falchion (71% to hit)  You reach to attack! You puncture the gnoll! _You kill the gnoll![=;j}D {[=;jp~ ### #...........#.#j....≈#####.#####..j...#.#...#...j#.#.#.#.#{j..#####.#.....#@#..........##.#######)#j[=;j~≈ {{ ≈Abil: Dig#Might [=;j~8[=;j~#....### ##......###.......< [=;j[=;j[=;j~[4=--90[=;j[=;jt _Items here: ( ))))) [[ ††.\=;j"H\=;j,L~Pick up what? 7/52 gear slots (_ for help) Hand Weapons (select all with ))a - a +0 dagger  b - a +0 flail  c - a +0 flail  d - a +0 hand axe  e - a +0 whip Missiles (select all with ()f - 5 javelins Armour (select all with [)g - a +0 leather armour  h - a +0 robe Carrion a hobgoblin corpse an orc corpse [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]a=;j>a=;ja=;ju{deathsinfermo the Shield-Bearer ### #........Formicid... #........Health: 14/56 ======------------------#.# #...j....Magic: 7/7========================#.# #.......≈AC: 9Str: 22#####.#####..j....≈EV: 8Int: 8#...#.#...#...j...≈SH: 8Dex: 13#.#.#.#.#.#{j.....≈XL:  7 Next: 66% Place: Dungeon:4#####.#.....#@#........Noise: ---------  Time: 3490.5 (0.0)#..##.#######)#j......≈ {{ ≈ g) +0 spear##....## #...####..≈ #### # Abil: Dig###...### ####=;jm# ≈##≈≈≈## Might ###...####≈≈≈≈≈≈≈≈###....#####...... ### ###....### #....... ##.### ###....#### #....... #....### ##......###.......< Press: ? - help, Dir - move targetAim: a gnoll, wielding a +0 falchion (71% to hit)  You reach to attack! You puncture the gnoll! _You kill the gnoll! _Items here: ( ))))) [[ ††.  Okay, then.a=;ja=;ja=;j a=;j. _a=;j   ### #...........#.#j....≈#####.#####..j...#.#...#...j#.#.#.#.#{j..#####.#.....#)#..........##.#######@#j≈ {{ ≈#....## #...####..≈ #### ##Abil: DigMight ##......## ###......#..#..... a=;jh {.1.5 (1 _a=;jm Aim: a gnoll, wielding a +0 falchion (71% to hit)  You reach to attack! You puncture the gnoll! _You kill the gnoll! _Items here: ( ))))) [[ ††. _Items here: ))) [ †.d=;jd=;jWield or unwield which item (- for none)?- - Unarmed Inventory Items d=;jHand Weapons (go to first with ))  g - a +0 spear (weapon)e - a +0 scythe d=;jbYFloor Items ([,] to select) Hand Weaponsa +0 halberd a +3 speara +0 falchion[?] describe selected d=;j[!] equip|wield|wear|put on[tab] equip|unequip h=;jx- A +0 halberd. A polearm consisting of an axe blade topped with a spike, mounted on a long shaft. Base accuracy: -3 Base damage: 13 Base attack delay: 1.5 This weapon's minimum attack delay (0.7) is reached at skill level 16.  Your skill: 4.2At 100% training you would reach 16.0 in about 4.0 XLs.  At current training (25%) you reach 16.0 in about 10.5 XLs.Current attack delay: 1.3. Damage rating: 22 (Base 13 x 130% (Str) x 117% (Skill) + 3 (Slay)). h=;jThis weapon falls into the 'Polearms' category. It has an extended reach (targetwith [v]). It is a weapon for one hand-pair. It can be maximally enchanted to +9. You took it off a gnoll on level 4 of the Dungeon. Stash search prefixes: {Polearms} {one-handed} {melee weapon} Menu/colouring prefixes: identified melee weapon _________________ k=;jCWield or unwield which item (- for none)?- - Unarmed Inventory Items ([,] to select) Hand Weapons (go to first with )) a +0 spear (weapon) a +0 scythe Floor Items Hand Weapons  a - a +0 halberd  b - a +3 spear  c - a +0 falchion  [?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip m=;j}j A +0 halberd. A polearm consisting of an axe blade topped with a spike, mounted on a long m=;jj Zshaft. Base accuracy: -3 Base damage: 13 Base attack delay: 1.5 This weapon's minimum attack delay (0.7) is reached at skill level 16.  Your skill: 4.2  At 100% training you would reach 16.0 in about 4.0 XLs.  At current training (25%) you reach 16.0 in about 10.5 XLs.  Current attack delay: 1.3. Damage rating: 22 (Base 13 x 130% (Str) x 117% (Skill) + 3 (Slay)). This weapon falls into the 'Polearms' category. It has an extended reach (targetwith [v]). It is a weapon for one hand-pair. It can be maximally enchanted to +9. You took it off a gnoll on level 4 of the Dungeon. Stash search prefixes: {Polearms} {one-handed} {melee weapon} Menu/colouring prefixes: identified melee weapon _________________ n=;jj CWield or unwield which item (- for none)?- - Unarmed Inventory Items ([,] to select) Hand Weapons (go to first with )) a +0 spear (weapon) a +0 scythe Floor Items Hand Weapons  a - a +0 halberd  b - a +3 spear  c - a +0 falchion  [?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip t=;j t=;j7### #........deathsinfermo the Shield-Bearer ... #........Formicid#.# #...j....Health: 14/56 ======------------------#.# #.......≈Magic: 7/7========================#####.#####..j....≈AC: 9Str: 22#...#.#...#{..j...≈EV: 8Int: 8#.#.#.#.#.#.j.....≈SH: 8Dex: 13#####.#.....#)#........XL:  7 Next: 66% Place: Dungeon:4#..##.#######@#j......≈ {{ ≈ Noise: ---------  Time: 3491.5 (0.0)##....## #...####..≈ #### # g) +0 spear###...### ##### ≈##≈≈≈##t=;j+U Abil: Dig###...####≈≈≈≈≈≈≈≈ Might ###....#####......### ###....### #....... ##.### ###....#### #....... #....### ##......###.......< ##......## ###......#..#..... Aim: a gnoll, wielding a +0 falchion (71% to hit)  You reach to attack! You puncture the gnoll! _You kill the gnoll! _Items here: ( ))))) [[ ††. _Okay, then. _Items here: ))) [ †.t=;j1 ?  You unwield your +0 spear.t=;j U2.5 (1h) +3t=;j3 t=;jt=;j- _h - a +3 spear (weapon)v=;j v=;j`Drop what? (Left/Right/Tab to switch category) 8/52 gear slots (_ for help) Hand Weapons (select all with ))  h - a +3 spear (weapon)e - a +0 scythe  g - a +0 spear Armour (select all with [)  b - a +0 scale mail (worn) v=;j c - a +0 cloak (worn)  d - the +3 buckler "Reipsone" (worn) {Slay+3 SInv}  f - a +0 pair of gloves (worn) Jewellery (select all with "=)v=;ja - a ring of protection from cold [Up|Down] select[Esc] exit v=;jLetters toggle [.|Space] toggle selected[top]x=;j] U 1 it h - a +3 spear (weapon) x=;j]  g + a +0 spear[Enter] accept (1 chosen)z=;j z=;j ### #........deathsinfermo the Shield-Bearer ... #........Formicid#.# #...j....Health: 14/56 ======------------------#.# #.......≈Magic: 7/7========================#####.#####..j....≈AC: 9Str: 22#...#.#...#{..j...≈EV: 8z=;j Int: 8#.#.#.#.#.#.j.....≈SH: 8Dex: 13#####.#.....#)#........XL:  7 Next: 66% Place: Dungeon:4#..##.#######@#j......≈ {{ ≈ Noise: ---------  Time: 3492.5 (0.0)z=;j H##....## #...####..≈ #### # h) +3 spear###...### ##### ≈##≈≈≈## Abil: Dig###...####≈≈≈≈≈≈≈≈ Might ###....#####......### ###....### #....... ##.### ###....#### #.......z=;j  #....### ##......###.......< z=;j ##......## ###......#..#.....  _You kill the gnoll! z=;j _Items here: ( ))))) [[ ††. _Okay, then. z=;jC _Items here: ))) [ †.  You unwield your +0 spear. _h - a +3 spear (weapon)z=;j D53.5 (1z=;jm z=;j< * _You drop a +0 spear.}=;jja M{ ###....j.... #.# #...####.#####..j.}=;ja..#.#...#{..j #.#.#.#.#.#.j.....≈####.#.....#@#.. ..##.#######)#j......≈ {{ ≈}=;j bA##....## #...####..≈ #### # Abil: Dig#Might }=;jZbB}=;jej\.4}=;jn}=;j }=;jn_Items here: ( ))))) [[ ††.~=;jGM{ ###....j.... #.# #...####.#####..j...#.#...#...j #.#.#.#.#@#.j.....≈####.#.....#)#.. #..##.#######)#j......≈ {{ ≈ Abil: DigMight #~=;jV_{5 _~=;jX~=;j Z=;j6 tPut on or remove which piece of jewellery? Jewellery (go to first with "=)  a - a ring of protection from cold[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip =;jg =;jjWdeathsinfermo the Shield-Bearer {Formicid### #........Health: 15/56 ======------------------... #........Magic: 7/7========================#.# #...j....=;jFkMAC: 9Str: 22#.# #.......≈EV: 8Int: 8#####.#####..j....≈SH: 8Dex: 13#...#.#...#...j...≈XL:  7 Next: 66% Place: Dungeon:4#.#.#.#.#@#.j{....≈Noise: ---------  Time: 3495.5 (0.0)=;jnk#####.#.....#)#........h) +3 spear=;jk#..##.#######)#j......≈ {{ ≈ Abil: Dig=;jkm##....## #...####..≈ #### # Might ###...### ##### ≈##≈≈≈##=;jkg###...####≈≈≈≈≈≈≈≈ ###....###=;j=lz##...... ### ###....### #....... ##.### ###....#### #.......  _Okay, then. =;jal_Items here: ))) [ †.  You unwield your +0 spear. _h - a +3 spear (weapon) =;jlZ_You drop a +0 spear. _Items here: ( ))))) [[ ††.=;jtH.{=;j}6.0 (0.5 _a - a ring of protection from cold (worn)=;j=;j=;jW=;jc6=;jB=;jn=;j=;j=;jI7==;jG=;j=;j=;j=;j,=;j;=;j=;jS8==;j=;j! ,=;j =;j=;j=;j=;jg  A gnoll comes into view.=;j9=.jj   gnoll (wandering)506.0 (10.0)=;j),2.=;j/-27.0 (11 _=;j5=;jp6=;j6j.=;jFj=;jqO====8.0 (1.0)=;j=;j' _The gnoll shouts!=;j   deathsinfermo the Shield-Bearer  {=;j΢ j Formicid ### #........  Health: 19/56 ========---------------- ... #........  Magic: 7/7=;j ======================== #.# #...j....  AC: 9Str: 22 =;j; M#.# #.......≈  EV: 8Int: 8 #####.#####..j....≈  SH: 8Dex: 13 =;j L#...#.#...#...j...≈  XL:  7 Next: 66% Place: Dungeon:4 #.#.#.#.#@#.j.....≈  Noise: ====-----  Time: 3508.0 (0.0)  #####.#.....#*#........  h) +3 spear  #..##.#######j#.......≈ {{ ≈ Abil: Dig =;jܣ  ##....## #...####..≈ #### # Might  ###...### ##### ≈##≈≈≈## =;j- ###...#### ≈≈≈≈≈≈≈≈ j   gnoll ###....### ##...... ### ###....### #....... =;jy ##.### ###....#### #....... _a - a ring of protection from cold (worn) _A gnoll comes into view. _The gnoll shouts!  Reach: h) +3 spear=;j tPress: ? - help, Dir - move targetAim: a gnoll, wielding a +0 whip (73% to hit)=;j deathsinfermo the Shield-Bearer {Formicid### #........Health: 19/56 ========----------------... #........Magic: 7/7========================#.# #...j....AC: 9Str: 22#.# #.......≈EV: 8Int: 8#####.#####..j....≈SH: 8=;j vDex: 13#...#.#...#...j...≈XL:  7 Next: 66% Place: Dungeon:4#.#.#.#.#@#.j.....≈Noise: ====-----  Time: 3508.0 (0.0)#####.#.....#)#........h) +3 spear#..##.#######j#.......≈ {{ ≈ Abil: Dig=;j? ##....## #...####..≈ #### # Might ###...### ##### ≈##≈≈≈#####...####=;j ≈≈≈≈≈≈≈≈ j   gnoll###....#####......### ###....### #.......##.### ###....#### #....... _A gnoll comes into view. _The gnoll shouts!  =;jά Reach: h) +3 spearPress: ? - help, Dir - move targetAim: a gnoll, wielding a +0 whip (73% to hit)  You reach to attack! You puncture the gnoll!=;j _=---9 (0.9=;jO =;jA _The gnoll shouts!  Reach: h) +3 spearPress: ? - help, Dir - move targetAim: a gnoll, wielding a +0 whip (73% to hit)  =;jp You reach to attack! You puncture the gnoll! _The gnoll is severely wounded.=;j  deathsinfermo the Shield-Bearer  { Formicid ### #........  Health: 19/56 ========---------------- ... #........  Magic: 7/7======================== #.# #...j....  AC: 9Str: 22 #.# #.......≈  EV: 8Int: 8 #####.#####..j....≈  SH: 8Dex: 13 #...#.#...#...j...≈  XL:  7 Next: 66% Place: Dungeon:4 #.#.#.#.#@#.j.....≈  Noise: =--------  Time: 3508.9 (0.0)  #####.#.....#*#........  h) +3 spear  #..##.#######j#.......≈ {{ ≈ Abil: Dig  ##....## #...####..≈ #### # [0;10;1=;j|mMight  ###...### ##### ≈##≈≈≈## ###...#### ≈≈≈≈≈≈≈≈ j   gnoll ###....### ##...... ### ###....### #....... ##.### ###....#### #.......=;jSAim: a gnoll, wielding a +0 whip (73% to hit)  You reach to attack! You puncture the gnoll! _The gnoll is severely wounded.Reach: h) +3 spearPress: ? - help, Dir - move targetAim: a gnoll, wielding a +0 whip (severely wounded, 73% to hit)=;j4   deathsinfermo the Shield-Bearer  { Formicid ### #........  Health: 19/56 ========---------------- =;j5 ... #........  Magic: 7/7======================== #.# #...j....  AC: 9Str: 22 #.# #.......≈  EV: 8Int: 8=;j<5  #####.#####..j....≈  SH: 8Dex: 13 =;jx5 #...#.#...#...j...≈  XL:  7 Next: 66% Place: Dungeon:4 =;j5 #.#.#.#.#@#.j.....≈  Noise: =--------  Time: 3508.9 (0.0) =;j5 o #####.#.....#j#........  h) +3 spear  #..##.#######)#.......≈ {{ ≈ Abil: Dig =;j5  ##....## #...####..≈ #### # Might  ###...### ##### ≈##≈≈≈## =;j$6 ###...#### ≈≈≈≈≈≈≈≈ j   gnoll ###....### ##...... =;jF6 '### ###....### #....... =;je6 k##.### ###....#### #.......You reach to attack! You puncture the gnoll! =;j6 _The gnoll is severely wounded.Reach: h) +3 spearPress: ? - help, Dir - move target=;j6 Aim: a gnoll, wielding a +0 whip (severely wounded, 73% to hit)  You reach to attack! You closely miss the gnoll.=;j6 =;j=  { ###   ...   =;j> 4#.#   #.#   #  #      =;j> {{   #.. ####   #####  =;j#@     ###     -9.8 (0.9=;jE =;jH N _The gnoll is severely wounded.  Reach: h) +3 spear  Press: ? - help, Dir - move targetAim: a gnoll, wielding a +0 whip (severely wounded, 73% to hit)  =;jH You reach to attack! You closely miss the gnoll. _The gnoll is severely wounded.=;jb =;jf 7-=;jEk =;jm ^ _You are too injured to fight recklessly!=;j>=;j@?=;jWF=;j8H^ _You are too injured to fight recklessly!=;j=;j{=;j7=;j)^ _You are too injured to fight recklessly!=;jHn )You puncture the gnoll!=;jPS=;jSS209=10.7=;jY=;jy[I _You kill the gnoll!=;j=;j6u1==;j=;j=;j=;ji=;j=;j =;j.=;jgS2==;j[=;j-,=;ji=;jn=;j=;j=;j,=;jr=;j=;j:23=;j=;jS=;j=;jU=;j=;j=;j=;j=;j3#4=;jT0==;jM=;j=;j=;j=;j=;jX=;j*=;jw=;j55==;j=;j=;j,=;jt=;j,=;j=;j+=;jV=;j=;j=;j=;j066==;jO=;js=;j,=;j=;j=;j=;j=;jS=;jK7==;j=;j=;j-=;j ,=;j[=;jHX=;j i8==;j7 B=;j =;ja,=;jW=;jx=;j#9=;j(==;j=;j=;j0=;j=;j,=;j=;j,=;j2 =;j!=;j"$30=;j#"=;j#=;jk$=;j$=;jn%=;j&=;j'=;j'=;j)=;jq)=1==;j)=;j*=;j+,=;j,=;jU.=;j.=;jI/=;j1=;j"2(=;j3=;j5q _You feel a little less mighty now.=;j@6K2==;j6=;jy8=;j8=;j9=;j;=;j+;=;j:<=;jw==;j=S3==;j>=;jO@=;j@=;j}A=;jB,=;jyD=;j5Fa4==;j"G=;jH,=;jI=;jK,=;jL=;jM=;jM=;jN=;j2P=;jPS5==;jzQ=;jR=;jOS=;jS=;j5V,=;j4W=;j5Y=;jhYK6==;jZ=;j\,=;j]=;j^=;j/_=;j)`=;ja=;ja=;jb=;jd=;j;d97=;jRe=;j(f,=;jf=;jgg=;jg=;jh=;jh=;jlii8==;j6j,=;jj=;jk=;jk=;jl=;jl=;jl=;jTm=;j\n=;jnK9==;jo=;jq=;jr=;jr=;jt,=;j,u=;jv=;j.vN40==;jUw=;jjx=;jx=;j5y=;jmz=;jz=;j{=;j|=;j5}=;j~=;jm1==;jހ=;j=;jق=;j*=;jy=;j=;j=;j=;j=#2=;ja(==;j|=;j,=;jߋ=;jK,=;jY=;j͏=;j=;jҐ=;j*=;jj=;jN3==;j=;j؛=;j8=;j=;j[=;j=;j_=;j=;j%4=;js=;jp=;jФ=;j{=;j=;jR=;jߨ=;j=;j7=;j\D5==;jk=;j=;j=;jN=;j=;j=;j=;j=;jq=;jb=;j5=;jfN6==;jG=;j=;j۷=;j=;j=;j<=;j"=;j=;jD7==;j*=;j=;jl=;j=;jz=;j=;j=;j=;j:=;j$=;j|=;jU8==;j=;j6,=;j=;j,=;j=;j>=;jK9==;j=;j=;j=;jm=;j=;j=;j=;j(=;j=;j=;j:50=;j62==;j=;j==;ju=;j3=;j=;j=;j=;j=;jQ%1=;jM=;j,=;ji=;j1=;j,=;j=;j==;j=;jA=;jt=;jK2==;j=;j=;j=;j=;j=;jD=;j&=;j=;jU3==;j=;j,=;j=;j,=;jt=;jHa4==;jf=;j=;j=;jT=;j,=;j=;j=;j=;j=;j=;jhU5==;j4=;j=;j< =;j =;j ,=;jG =;j# =;j^ K6==;j# =;jo=;j=;j=;jx=;jg  Items here: ( )))))) [[ ÷ ††.=;j=;jU _=;j =;j$[  Items here: ))) [ †.=;j&=;jB' _=;j((=;jq)=;j0+=;j+9==;jy,=;j-=;j/=;j<0=;j0=;jb2=;ju4,=;jU5=;j6=;j88=;j|8=;j9=;j :=;j{;=;j;=;j<=;jJ>=;jc@=;j@=;jC=;j D=;jjE=;jE=;jF=;jJ=;jL=;jnL=;j*M=;jdO=;jV}{### #........##=;j&W... #.........# #.# #.........## #.# #.......≈≈≈ =;jOW###.#####.......≈# ..#.#...#.......≈## ### =;jqW*#.#.#.#.#.......≈≈#..⌠# #.....#)#.......@.'...# -645.7 (135=;jW .0) =;jW#######)#.......≈≈#.!)#≈≈ =;jX## #...####..≈#######≈# .### ##### ###≈##≈≈≈##≈# ...#### #≈≈≈≈≈≈≈≈≈# ##....### ###........ ####.  ###....### #........####....=;jbX' ## ###....#### #........#....### .### ##......###.......<...####=;jn_=;j_F-66=;jf=;jh# _Found a club.=;ji=;jau  There is an open door here. _=;j1=;jL=;j=;jp=;j9=;ji# #........## . #.........# # #.........## # #.......≈≈≈ # #####.......≈# # #...#.......≈####### #=;j2....≈≈#..⌠# ..#)#.........'...# ##)#.......≈≈#.@)#≈≈  #...####..≈#######≈#  ##### ###≈##≈≈≈##≈# ## ### #≈≈≈≈≈≈≈≈≈# #####.=;ja### ###........ ####.... ....### #........####....#### =;j##....#### #........#....####  ##......###.......<...#### =;jb# ###......#..#.##=;j250.7 (4.0)=;jU+1.7 (5=;j=;j X _l - a fuming pink potion=;j*=;j*=;j++=;j2=;j8B=;j9=;jV;=;j;=;j==;jI@@  There is an open door here.=;jA=;jB _=;jD=;jZF=;jG=;jH=;jI=;jJ=;jL=;jBM=;jO_=;j`=;j"c=;jd=;jd=;j&f=;j h=;jj=;jNj=;jk=;jm=;jn=;jn=;jo=;jt=;j\u=;ju=;jcv=;jw=;jy,=;jy=;jz=;jj}B=;jX=;j+=;j=;j=;jm=;j=;jL,=;j߈=;j=;j_=;j=;j=;jBX=;j=;j=;jϒ=;jP=;j۔=;j=;jՕ=;j=;jH=;j7=;jw=;j =;jٚ=;j,=;jl=;jh=;j:=;jw=;j=;j=;j=;j١=;j=;jʣ=;ja,=;jߤ=;j=;j=;j=;jI=;je=;j,=;j+=;j=;jr=;jϯ=;j=;j@=;j,=;j=;jo=;jj  You encounter a clockroach.=;j ####  .....   ......... ...... .... ......# .... .......###... .......@.#### ..# .....####...#### #.# =;jB.. ####...##.#  [ ###...# ###.# #.# B   clockroach (asleep, warded) #######.## ......#..# .......#.#=;jY81.7 (30.0)B.=;jYB=;j,2.7 (31=;jM=;j- _Found a leather armour.=;j   .######  ..  ..  .  .## ....  .### ...  ..#### ..#  .B...####...#### #.#  .. ####...##.#  .[.. ###...#  ... ###.#  .. #.#  . #.##   ......#..#   .#.#=;jA.B=;j=;j03.7 (1.0) =;j=;jJ=;jK  ## #.####### .# .#  .#  .##  .### ...  .#### ..#  =;jzL.B..####...#### #.#  .# ####...##.#  .[..# ###...#  .# ###.#  .. #.#  .. #.##  .=;jLu. ......#..#   .#.#=;jyV=;j[ ####The clockroach sprays sand from its hourglass at you.=;j#X..@.=;j.=4=;ji=;jnS _The blast of sand misses you.=;j3    ## #.# .# .#  .#  .##  .###  .#### ..# .B..####...#### #.# .## ####...##.# ...[..#=;j4  ###...# .....# ###.# . #.# .... #.## .# ......#..#   .#.#=;j6 2B.=;j< =;j= .-5=;jB =;jwD =;je  You closely miss the clockroach.=;j5=6.6 (0.9=;j,=;jB _The clockroach bites you but does no damage.=;jqje  You closely miss the clockroach.=;jk-7.6 (1.0=;jq=;jtB _The clockroach bites you but does no damage.=;j  You closely miss the clockroach. _The clockroach bites you but does no damage.  You hit the clockroach.  The clockroach is moderately wounded.8.5 (0.9 _The clockroach bites you but does no damage.=;j  You hit the clockroach.  The clockroach is heavily wounded.=;j(9.4=;j5=;jE _The clockroach bites you but does no damage. x2=;jf  You hit the clockroach.=;j.90.2 (0.8=;j=;jc _The clockroach is severely wounded.=;j&  You completely miss the clockroach.The clockroach is severely wounded.=;j' -1.1 (0.9=;j6. =;j\0 8 _You block the clockroach's attack.=;jQr L .  You hit the clockroach.=;jz (=;j 1772.0=;j> =;j N _You kill the clockroach!=;j03=;jV2=;j5=;j6=;j<,=;j<=;jc>,=;j?=;j7D=;jE,=;jG=;jI=;jK=;jK=;jM=;j]P=;j.R,=;jT=;jJe=;jg,=;jh=;jgk,=;j=;j=;j=;j=;j=;j=;j=;j=;j=;j=;j=;j=;j=;jC,=;j=;j\=;jn=;jO=;j=;jO=;j=;j,=;j=;j=;j,=;j=;jB=;j=;jR=;j=;j<=;jb,=;j=;j=;j:,=;j=;j=;j=;j=;jT=;j =;j ,=;j =;j# =;j=;jg=;j=;jkX=;j=;jI,=;j=;j=;j_,=;j=;j =;j>,=;j=;j=;j=;j=;jv =;jI"=;ji#,=;jQ$=;jP&=;j'=;jQ'=;j'=;ji)=;j!*=;js*=;j +=;jr,=;jX-=;j.,=;jp@v=;jAB=;jC=;jkD=;jD=;jPE=;jF=;jpG=;jG=;jH=;jI=;j5J,=;jJ=;jL=;jaM=;jM=;j:N=;jO=;jP=;jP=;jBQ=;jyR=;jnS=;jS=;j)T=;jU=;jxV=;jV=;jJW=;jY=;jY,=;jZ=;jU[=;j\,=;j$]=;j^=;j_=;j_=;jq`=;ja=;jb=;jf,=;jrg=;jsJ=;jt=;ju,=;jv=;jw=;j0x=;jux=;j_y=;j,z=;jL{,=;j{=;j=;jR  There is an escape hatch in the ceiling here.=;j=;j _=;j=;j =;jވ=;j4=;j=;j=;j̋=;j[=;j=;j@=;j=;ja=;j=;jJ  There is an escape hatch in the ceiling here. _=;jDn=;jB=;jKX=;j=;j,=;jY=;jJ=;jQ=;j=;j1=;j=;jp=;j=;j7=;j=;j,=;jT=;j=;j=;j4=;j=;jS=;j,=;jP=;j=;j=;j>=;j=;j=;j.=;jw=;j2=;jz=;jz=;j=;jP=;jo=;j,=;jv=;j=;j,=;j=;j=;j=;jI=;j=;j=;j=;j=;j=;jF=;j==;j=;j=;j =;j =;jZ =;j =;j}=;jU=;j=;j==;j=;j,=;j=;j=;jP=;j=;j=;jy=;j=;j=;j=;j=;j=;j=;jy=;j>!,=;j)=;jl*=;j-=;j/=;j/=;j 0=;j1=;j3=;j3=;j4=;j@6=;j7=;j^8=;j8=;jQ;=;j<=;j<=;j==;jE=;j G=;jaG=;j4H=;j#L,=;j{B=;j[|=;j|=;j}=;j=;j=;jG=;j=;jσ=;j=;j=;j…=;j=;j=;j9=;j=;j=;j=;j=;j=;j=;j=;j=;jD=;jՏ=;j,=;j==;jw=;jv=;j=;j=;j=;j=;jY=;j=;j=;j=;j0=;j=;jM=;j,=;j*=;j=;j,=;j=;j==;j=;j`=;jx=;j=;j,=;jm=;jܩ=;jA,=;j=;jC=;j,=;jB=;jJ=;jز=;j=;ju,=;jݶ=;jE=;jһ,=;j =;jJ=;jl=;jؿ=;j=;j=;j=;j=;jL=;j=;j,=;j=;j=;jt=;j=;j=;j*=;j,=;jr=;j=;j=;j=;j~=;jN=;j=;j=;j=;j=;j,=;j =;j=;j=;j=;j=;j=;j,=;jL=;j`=;j=;jX=;j=;j=;j,=;j=;j=;j=;j =;j=;j=;jl,=;j|=;jX=;j=;j=;jV=;j=;j=;j=;j=;j=;j=;j=;j=;j =;j<,=;j=;j=;j=;j;=;j=;jJ=;j=;j{,=;j$=;j%=;jf&=;j&=;j<+=;jK,=;j,=;jW-=;jq0=;j1,=;j2=;j6=;j7,=;j8=;j;=;j}<=;j<=;j==;j?=;j@=;jA=;j[A=;jlC=;jgD=;jD=;jD=;jG=;j]H=;jH=;j4I=;jL=;jO=;jtO=;jP=;j=S=;jQT=;jT=;j=U=;jW=;jZ=;jZ=;jc[=;j]=;j_=;jY`=;ja=;jc=;je=;jsf=;jg=;jYj=;jl=;jql=;jm=;jBp=;j]q=;jq=;jr=;js=;jt=;jt=;j"u=;jv=;jiw=;jw=;jw=;jy=;jz=;jXz=;jz=;j{=;jS|=;j|=;j|=;j}=;j~=;j~=;j=;j=;j7=;jh=;jƁ=;j=;j,=;j=;j=;j,=;j=;j+=;j=;j6=;j=;j=;j",=;j*=;jN=;j,=;jB=;j=;j=;jޘ=;j=;j=;ja=;j=;j=;j=;j=;j=;j=;j=;j=;j=;j=;j=;j=;jc=;j|=;j(=;j=;jҰ=;j=;j5=;j=;jO=;j=;j==;jK=;j=;jM=;j=;j,=;j =;j=;j=;j=;j=;j=;jI=;j=;j=;j=;j=;jN=;j=;j=;j=;j*=;j=;js=;je=;j=;j =;j> =;j =;j =;j2 =;j@=;j"=;je=;j=;jS=;j=;j=;j=;j=;j=;j>=;j=;jT=;j=;j=;j =;j$=;j&,=;j'=;j,=;j-=;j".=;j.=;j4=;jP9=;j :=;jo:=;jC>=;j@,=;jA=;jvD=;jE=;jF=;jF=;jI=;jZK,=;jPL=;jN=;jP,=;jQ=;jU=;jU=;jHV=;j:W=;jZ=;j\,=;jj.=;j#=;j|=;j=;j=;j=;j=;jc=;j=;j=;j,=;j=;j7=;j=;j=;j=;j=;j#,=;j-=;j=;jT=;j=;jѩ=;j\=;j=;j7=;j=;jd  Items here: ( )))))) [[ ÷÷÷.=;jA=;j _=;j=;j Z  Items here: ))) [ ÷.=;jK _=;j=;j,=;j=;j{=;j=;jt=;jB=;j =;j,=;j=;jO=;j=;j =;j=;j=;jk=;j=;jE=;jD=;jo=;j=;jH=;j,=;j=;jc=;j=;j=;j=;j=;j.=;j==;jX =;j =;jO =;jR+ 3 ###......#..#  ##.........#.#  #............#  ##.....# ###......#  .........#  ######.#.##  .....#.#.#  .#.#.#.#........@##### -932.0 (240.0) .#.#...#.......≈≈≈≈≈≈≈≈≈ =;jS, g##.#####.......≈##≈≈≈##≈ .#.#...#.......≈#######≈# .#.#.#.#.......≈≈#..⌠#≈≈# .....#)#.........'...#≈≈# ######)#.......≈≈#..)#≈≈# # #...####..≈#######≈# =;j - ### ##### ###≈##≈≈≈##≈#=;jy- 8-=;j5 =;jS7 _ _Partly explored, can't reach some places.=;j% I=;j` ........... .... .... .#...0.0).....#...#.... .#.#.#.#.......#)#....=;jNa =;j%f =;jxh =;jTk _ _Partly explored, can't reach some places.=;jDungeon Overview and Level Annotations Branches: (press G to reach them and ?/b for more information) Dungeon (4/15) Temple: D:4-7 Altars: (press _ to reach them and ?/g for information about gods) Ashenzari=;jCheibriadosDithmenosElyvilon FedhasGozag ($53)HepliaklqanaKikubaaqudgha MakhlebNemelex XobehOkawaruQazlal RuSif MunaTrogUskayaw VehumetWu JianXomYredelemnul ZinThe Shining One=;j3 =;jv  ###......#..#deathsinfermo the Shield-Bearer ##.........#.#Formicid#............#Health: 56/56 =========================;j )##............#Magic: 7/7======================== ###.............#AC: 9Str: 22 ................#EV: 8Int: 8 ######.#........##=;j YSH: 8Dex: 13 .....#.#.........#XL:  7 Next: 77% Place: Dungeon:4 .#.#.#.#........@#####Noise: ---------  Time: 3932.0 (0.0) .#.#...#.......≈≈≈≈≈≈≈≈≈h) +3 spear ##.#####.......≈##≈≈≈##≈Abil: Dig .#.#...#.......≈#######≈# .#.#.#.#.......≈≈#..⌠#≈≈# .....#)#.........'...#≈≈# ######)#.......≈≈#..)#≈≈# # #...####..≈#######≈# ### ##### ###≈##≈≈≈##≈# _There is an escape hatch in the ceiling here. _There is an escape hatch in the ceiling here. _Items here: ( )))))) [[ ÷÷÷. _Items here: ))) [ ÷. _Partly explored, can't reach some places. _Partly explored, can't reach some places.=;j =;jʝ =;j=;jml  Skill  Level Train  Apt Skill  Level Train  Apt a + Fighting=;jȝ'5.3  25%  +1   j - Spellcasting   0.0     0          =;j_ b - Axes   2.5     0      c + Polearms=;j5`4.3  25%   0   k - Evocations   0.0    +1  =;jd d - Staves   2.5     0       e - Unarmed Combat   0.0     0      =;j        =;jޞ^    =;j|    f + Armour=;j"5.4  25%  +1  =;jF$     g - Dodging   0.0    -1  =;jb}    h + Shields=;j6.5  25%  +3      =;j i - Stealth   0.0    +3  =;ja    =;jן        =;jl    =;ja    =;j0_    =;jQa    =;jo_    =;j        =;j =;jȠT    =;jThe percentage of incoming experience used to train each skill is in brown.  =;jSkills enhanced by cross-training are in green.  [?] Help=;jG[=] set a skill target  =;jR[/] auto|manual mode [*] useful|all skills [_] enhanced|base level  =;j[!] training|cost|targets=;jo b - Maces & Flails   0.0p - Conjurations   0.0-1   c - Axes   2.5   q - Hexes 2 d + Polearms 4.3  25%r - Summonings=;j!0.0 0   e - Staves   2.5s - Necromancy0.0 0  f - Unarmed Combat   0.0 0   t - Forgecraft=;j]v0.0 0  g - Throwing0.0=;j 0   u - Translocations   0.0+2  =;j       v - Alchemy0.0+3  h - Short Blades 0   w - Fire Magic0.0 0  =;jH3 i - Long Blades   0.0     0   x - Ice Magic0.0 0  =;jrj - Ranged Weapons 0   y - Air Magic0.0-2  =;j&z - Earth Magic0.0=;j:+2   k + Armour 5.4  25%  +1  l - Dodging0.0=;jh-1   0 - Invocations0.0=;j#H+2  =;jG m + Shields 6.5  25%  +3   1 - Evocations0.0=;jlp+1  n - Stealth0.0=;j6+3   2 - Shapeshifting   0.0 0  useful|all=;jF =;j =;j * ###......#..#deathsinfermo the Shield-Bearer ##.........#.#Formicid#............#Health: 56/56 ========================##............#Magic: 7/7======================== ###.............#AC: 9Str: 22 ................#EV: 8Int: 8 ######.#........##SH: 8Dex: 13 .....#.#.........#XL:  7 Next: 77% Place: Dungeon:4 .#.#.#.#........@#####Noise: ---------  Time: 3932.0 (0.0) .#.#...#.......≈≈≈≈≈≈≈≈≈h) +3 spear ##.#####.......≈##≈≈≈##≈Abil: Dig =;j` .#.#...#.......≈#######≈# .#.#.#.#.......≈≈#..⌠#≈≈# .....#)#.........'...#≈≈# ######)#.......≈≈#..)#≈≈# # #...####..≈#######≈# ### ##### ###≈##≈≈≈##≈# _There is an escape hatch in the ceiling here. _There is an escape hatch in the ceiling here. _Items here: ( )))))) [[ ÷÷÷. _Items here: ))) [ ÷. _Partly explored, can't reach some places. _Partly explored, can't reach some places.=;ju 4=;j =;j =;jt=;j@{Dungeon Overview and Level Annotations Branches: (press G to reach them and ?/b for more information) Dungeon (4/15) Temple: D:4-7 Altars: (press _ to reach them and ?/g for information about gods) AshenzariCheibriadosDithmenosElyvilon FedhasGozag ($53)HepliaklqanaKikubaaqudgha MakhlebNemelex XobehOkawaruQazlal RuSif MunaTrogUskayaw VehumetWu JianXomYredelemnul ZinThe Shining One=;jQ=;j ###......#..#deathsinfermo the Shield-Bearer ##.........#.#Formicid#............#Health: 56/56 ========================##............#=;jٵMagic: 7/7======================== ###.............#AC: 9Str: 22 ................#EV: 8Int: 8 ######.#........##SH: 8Dex: 13 .....#.#.........#XL:  7 Next: 77% Place: Dungeon:4 .#.#.#.#........@#####Noise: ---------  Time: 3932.0 (0.0) .#.#...#.......≈≈≈≈≈≈≈≈≈h) +3 spear ##.#####.......≈##≈≈≈##≈Abil: Dig .#.#...#.......≈#######≈# .#.#.#.#.......≈≈#..⌠#≈≈# .....#)#.........'...#≈≈# ######)#.......≈≈#..)#≈≈# # #...####..≈#######≈# ### ##### ###≈##≈≈≈##≈# _There is an escape hatch in the ceiling here. _There is an escape hatch in the ceiling here. =;jb:_Items here: ( )))))) [[ ÷÷÷. _Items here: ))) [ ÷. _Partly explored, can't reach some places. _Partly explored, can't reach some places.=;j=;jml[?25h[?0c  Search for what [Enter for "D:3", or ? for help]? =;jA^ [?25l[?1c=;ju=;jyT28 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [D:4] a clubb - [D:4] 5 javelins  c - [D:4] a +0 dagger (5 further duplicates)  =;jyd - [D:4] a +0 falchion  e - [D:4] a +0 flail (2 further duplicates)  f - [D:4] a +0 halberd  g - [D:4] a +0 hand axe  =;jyTh - [D:4] a +0 leather armour  i - [D:4] a +0 robe (1 further duplicate)  =;jy;j - [D:4] a +0 scale mail  k - [D:4] a +0 spear  =;jy]l - [D:4] a +0 whip (1 further duplicate)  m - [D:4] a stone staircase leading up  =;jzBn - [D:4] a leather armour  o - [D:4] a storm talisman  =;j:zFp - [D:4] an escape hatch in the floor  q - [D:4] 2 stones  =;j]zYr - [D:4] an escape hatch in the ceiling  s - [D:4] an opulent altar of Gozag  =;jzmt - [D:4] an inkwell talisman  u - [D:4] a +0 club  v - [D:4] a +0 whip of draining =;ju}[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]=;jk  c - [D:4] a +0 dagger (5 further duplicates)  da +0 falchion  eflail (2  fhalberd  ghand axe  hleather armour  irobe (1 further duplicate)  jscale mail  k - [D:4] a +0 spear  lwhip (1 further duplicate)  mstone staircase leading up  nleather armour  orm talisman  pn escape hatch in the floor  q2 stones  rceiling  san opulent altar of Gozag  tinkwell talisman  u +0 club  v - [D:4] a +0 whip of drainingwstone staircase leading down  x - [D:4] a stone staircase leading down33%=;j>   k - [D:4] a +0 spear  m - [D:4] a stone staircase leading upy - [D:4] a stone staircase leading up50=;j O m - [D:4] a stone staircase leading up  o - [D:4] a storm talismanz - [D:4] a whip  A - [D:4] a stone staircase leading down  B - [D:4] a stone staircase leading upbot=;j x  o - [D:4] a storm talisman  q - [D:4] 2 stones=;j[  q - [D:4] 2 stones  r - [D:4] an escape hatch in the ceiling=;j̒  p - [D:4] an escape hatch in the floor  r - [D:4] an escape hatch in the ceiling=;j3$yMf - [D:4] a +0 halberd  n - [D:4] a leather armour =;j$} p - [D:4] an escape hatch in the floor83%=;j.d - [D:4] a +0 falchion  e - [D:4] a +0 flail (2 further duplicates)  l - [D:4] a +0 whip (1 further duplicate)  n - [D:4] a leather armour50=;j; Mc - [D:4] a +0 dagger (5 further duplicates)  k - [D:4] a +0 spear  l - [D:4] a +0 whip (1 further duplicate)33=;ja:a - [D:4] a club  b - [D:4] 5 javelins  j - [D:4] a +0 scale mail  k - [D:4] a +0 speartop=;j9Level 4 of the Dungeon <<<<>>>>_(Press ? for help)  #..................##..................#   #.#######.#........####.#................#   #.#.....#.#.........#######..##...............#   #.#.#.#.#.#........@##### ####....#.####.....#.......##   #...#.#...#.......≈≈≈≈≈≈≈≈≈  ##......#.## ###....######## =;j  #####.#####.......≈##≈≈≈##≈ #.........########....##   #...#.#...#.......≈#######≈###.........)..)........##   #.#.#.#.#.#.......≈≈#..⌠#≈≈###...#..###...###.#....## ###   #####.#.....#)#.........'...#≈≈# ####.......ß.....##....###.## =;j  #..##.#######)#.......≈≈#..)#≈≈###.#.###...###.###........##   ##....## #...####..≈#######≈####..............# ##........# =;jCQ  ###...### ##### ###≈##≈≈≈##≈# ####....#.###._.###.# #........##=;j|  ###...#### #≈≈≈≈≈≈≈≈≈## #####...###.............# ##.........#  ###....### ###........# ####....#### ##..###...###.###..........#=;jV  ### ###....### #........####....#### ##.....ß.....##..>.<>.....#  ##.### ###....#### ##........#....#####.###...###.##...........#  #....### ##......###.......<...#####...........#............#  ##......## ###......#..#.......## ###.....#..##............#  #........# ###......###.....######....####..........##  ##........## ###....# ###..####.......#.........#   #..........# ###..# #...##...).......).....#   #..........# ###....# ##..###...#)##.........## =;j  ##..........# ##......###...##.....#####......#=;jf%deathsinfermo the Shield-Bearer FormicidHealth: 56/56 ========================Magic: 7/7========================AC: 9Str: 22EV: 8Int: 8SH: 8Dex: 13XL:  7 Next: 77% Place: Dungeon:4Time: _There is an escape hatch in the ceiling here. _Items here: ( )))))) [[ ÷÷÷. _Items here: ))) [ ÷. _Partly explored, can't reach some places. _Partly explored, can't reach some places.  Search for what [Enter for "D:3", or ? for help]? D:4=;j"=;j6#=;j(; _=;jz/=;jBB=;j-Xn=;jJ=;j-X=;jd=;j=;j=;je=;j֟=;jA,=;j=;j=;j ,=;j=;jd=;j=;jѵ=;j=;j=;jF,=;j=;jA=;j,=;j=;j`=;j=;j=;j=;j[=;j ,=;j ,=;j=;j,=;j=;j=;j9B=;j$=;j%,=;j&=;j,=;jb.B=;j4=;j6,=;j 8=;j==;j?B=;jHB=;jJ=;jQ=;jR=;jR=;jS=;jX=;jCY=;jY=;jY=;j_=;j`=;j`=;ja=;jlg=;jBhB=;jm=;j o=;jNo=;jo=;jt=;ju,=;jOv=;j{=;j!|,=;j|=;j=;jk=;jς=;j =;j=;jg=;jʈ=;j?=;j*=;jy=;j=;j=;j:=;j=;j =;j=;j=;jz=;j=;j=;j=;j=;jܚ=;j:=;j=;j=;jI=;j=;j=;j=;jƣ=;j=;j~X=;j=;j=;j =;j=;jް=;j=;j@=;j=;j=;jK=;j=;j=;jպ=;jF=;j=;j=;j=;j:=;j|=;j0=;j=;j=;j=;j=;j=;j ,=;j[=;j=;j,=;j=;j,=;j3=;j=;jv=;j ,=;j=;j=;j=;j=;j=;jc=;jB=;jp=;j,=;jL=;j>  You see here a +0 dagger.=;jq=;j? _=;j=;js=;jT=;jS=;j=;j =;j\ =;j =;j =;j=;jH=;jx=;j>=;j&=;j=;j=;j=;j+####....#.####.....#.......####......#.## ###....#########.........########....####.........)..)........####...#..###...###.#....## #######.......ß.....##....###.###.#.###...###.###........###..............# ##.......=;j`+####....#.###.@.###.# #....... Noise: --------- 3993.0 (61.0) ###...###.............# ##....... h) +3 spear ...#### ##..###...###.###........ Abil: Dig #### ##.....ß.....##..>.<>... =;j+##.###...###.##.........#...........#.......... ###.....#..##.......... ####....####......... ##.......#........ =;jp-=;jU4=;j6^ _There is an opulent altar of Gozag here.=;jZL  You kneel at the altar of Gozag.=;j/  --more--=;j8[Gozag Ym Sagoz the Greedy Gozag Ym Sagoz the Greedy teaches that the world belongs to the rich. Those accepting this principle may exchange their gold for divine assistance. Followers of Gozag do not earn piety; the only way to impress this god is by amassing a fortune, and worshippers may request as much assistance as they can afford. Fortunately, Gozag's worshippers are said to have the touch of gold. Favour - Gozag is neutral towards you. Granted powers:(Cost)Gozag turns your defeated foes' bodies to gold. Your enemies may become distracted by gold. You can petition Gozag for potion effects.(400 Gold)You can fund merchants seeking to open stores in the dungeon. (800 Gold)You can bribe branches to halt enemies' attacks and recruit allies. (3000 Gold)[!]: Overview|Powers|Wrath [J/Enter]: join religion (53 gold; you have 190)=;j=;j=;j ####....#.####.....#.......## deathsinfermo the Shield-Bearer ##......#.## ###....######## Formicid#.........########....##Health: 56/56 ========================##.........)..)........##Magic: 7/7=;jA========================##...#..###...###.#....## ### AC: 9Str: 22=;je####.......ß.....##....###.# EV: 8Int: 8##.#.###...###.###........ SH: 8=;j-Dex: 13=;jJ###..............# ##....... XL:  7 Next: 77% Place: Dungeon:4=;j-####....#.###.@.###.# #....... Noise: ---------  Time: 3993.0 (0.0) =;j###...###.............# ##....... h) +3 spear =;jC...#### ##..###...###.###........ Abil: Dig #### ##.....ß.....##..>.<>... #=;j0#.###...###.##.........#...........#.......... ###.....#..##.......... ####....####......... ##.......#........  _Partly explored, can't reach some places. _Partly explored, can't reach some places. _Search for what [Enter for "D:3", or ? for help]? D:4 _You see here a +0 dagger. _There is an opulent altar of Gozag here.  =;jZ You kneel at the altar of Gozag.=;ji  Gozag welcomes you!=;j$--more-- of Gozag Gold: 1374.0 (1=;j =;jWa _You pay a service fee of 53 gold.=;jpwLevel 4 of the Dungeon <<<<>>>>_(Press ? for help) #..................##..................#  #.#######.#........####.#................#  #.#.....#.#.........#######..##...............#  #.#.#.#.#.#.........##### ####....#.####.....#.......##  #...#.#...#.......≈≈≈≈≈≈≈≈≈ ##......#.## ###....########  #####.#####.......≈##≈≈≈##≈ #.........########....##  #...#.#...#.......≈#######≈###.........)..)........##  =;jTy#.#.#.#.#.#.......≈≈#..⌠#≈≈###...#..###...###.#....## ###   #####.#.....#)#.........'...#≈≈#####.......ß.....##....###.##   #..##.#######)#.......≈≈#..)#≈≈###.#.###...###.###........##   ##....## #...####..≈#######≈####..............# ##........#   ###...### ##### ###≈##≈≈≈##≈#####....#.###.@.###.# #........## ###...#####≈≈≈≈≈≈≈≈≈## #####...###.............# ##.........# ###....######........# ####....#### ##..###...###.###..........# =;jqz### ###....### #........####....#### ##.....ß.....##..>.<>.....# ##.### ###....#### ##........#....#####.###...###.##...........# #....### ##......###.......<...#####...........#............#  ##......## ###......#..#.......#####.....#..##............#  #........# ###......###.....######....####..........##  ##........## ###....# ###..####.......#.........#   #..........####..# #...##...).......).....#   #..........# ###....# ##..###...#)##.........##   ##..........# ##......###...##.....#####......#=;j3@>=;jw=;j.( =;j[/,####....#.####.....#.......## deathsinfermo the Shield-Bearer ##......#.## ###....######## Formicid of Gozag Gold: 137#.........########....##Health: 56/56 ========================##.........)..)........##Magic: 7/7=========================;j/##...#..###...###.#....## ### AC: 9Str: 22####.......ß.....##....###.# EV: 8Int: 8=;j\0F##.#.###...###.###........ SH: 8Dex: 13###..............# ##....... XL:  7 Next: 77% Place: Dungeon:4####....#.###.@.###.# #....... Noise: ---------  Time: 3994.0 (0.0) ###...###.............# ##....... h) +3 spear ...#### ##..###...###.###........ Abil: Dig =;j 1#### ##.....ß.....##..>.<>... ##.###...###.##.........#...........#.......... ###.....#..##.......... ####....####......... ##.......#........  _Search for what [Enter for "D:3", or ? for help]? D:4 _You see here a +0 dagger. _There is an opulent altar of Gozag here.  =;j1You kneel at the altar of Gozag.  Gozag welcomes you! _You pay a service fee of 53 gold.=;j1=;jx3=;jC=;jkD=;j.JB=;jL=;jN,=;j=;j'=;jۏ=;j=;jI=;jg=;j1=;j6=;jH=;j=;jU=;j=;jr=;j=;j=;jE=;ja=;j=;j=;j=;j =;jT=;jN=;jH=;j=;j-=;j=;jP=;jw=;jE=;j)=;j=;j=;jt=;j=;jz=;j=;j=;j&=;j=;j_=;j9=;j!=;j%&=;j'4=;jA....)..)........##  =;jA..###...###.#....## ###  =;jRB......ß.....##....###.##  =;jB#.###...###.###........##  =;j C............# ##........#  =;jXC#.###._.###.# #........##  =;jC............# ##.........#  =;jC..###...###.###..........#  =;j7D#.....ß.....##..@.<>.....#  =;jyD4009.0 (1=;jD 5.0)=;jEz.###...###.##...........#  =;jFr#...........#............#  =;jFn.....#..##............#  =;jG ####....####..........##  =;jG##.......#.........#  =;j@Hv#...).......).....#  =;jJ#...#)##.........##  #.....###=;jJ2#  =;jK=;jEL=;jGY=;j` =;jQa=;jbU_There is a stone staircase leading down here.=;j4=;jּ=;j=;j910.0) _=;j=;jGa  You climb downwards.  You hear the sound of rushing water.=;j1/  --more--=;j Z 5  There is an entrance to a sewer on this level. Hurry and find it before the  portal rusts away!=;jaj #........#.  #.........#  ..........  #....... #.....##  #......#  ###....# =;jyb#....@.# #..$....# ....  l... ..... ....##### l   iguana ##.. ..#.# ## ..### =;j-1.5 (2.5=;j=;jm _You encounter an iguana.Found 5 gold pieces.=;jGa _There is a stone staircase leading up here.=;j#........#. #..#. ... # #.....## #......###....<.#$.@..##..............l........#####......###.. ..#.#. ## ..###=;jS' ..=;j9l.=;j$=;jJ2.5 (1.0 _=;jv=;jfu #.#. #..#. ... #. #.....## #......# ###....# ##....<.# #..$@...# #.l.#.#..#.....#####..#.. ..#.#. ### ..### ..l.3=;jav U #.#. #.........#. ........... #........ #.....## #......# ###....# ##....<.# #l.@....# #. #. #... #.....#####... ####.. ..#.#. ### ..### ...l=;j| =;jd} &4=;j+ =;j Q _You see here 5 gold pieces.=;jb ^  You hit the iguana.  The iguana is lightly wounded.=;j .=5=;j =;j 4 _You block the iguana's attack.=;jљ  You closely miss the iguana.6.4 (0.9 _The iguana is lightly wounded.=;jL  You puncture the iguana!  The iguana is severely wounded.48----=7.3=;j_=;j+ _The iguana bites you!=;j o  You barely miss the iguana.The iguana is severely wounded.9=----8.2 _The iguana barely misses you.=;jr $You hit the iguana.=;j(=;j{137 =84-9.1=;j`` _You kill the iguana!=;jSI=;j\B=;j]<50=;j<^=;ja=;jIb=;jb=;jRf,=;jf=;jNi=;ji=;jj=;jm;1=;jln=;jwp=;jp=;jvq=;jt=;jt*137=;ju=;jx=;jsyK2==;jy=;j0},=;j}=;j,=;j=;jr,=;j=;jk3==;j=;j,=;j=;jvX=;jcK4==;jϔ=;j=;j=;jޘ=;j=;j=;j=;jo5==;j'=;j|=;j=;j=;jW=;j=;j=;j=;j=;jz6= _HP restored.42 _You now have 142 gold pieces (gained 5).=;j=;j;8=;jM _You now have 148 gold pieces (gained 6).=;j==;ju=;j=;jg=;j2,=;j,=;j=;j=;j6=;j=;j=;j=;j =;jf=;j=;j=;j,=;j==;jX=;jB=;j<,=;j=;j=;jo,=;j,=;j=;jl=;j>=;j=;j=;j,=;j=;j,=;j8=;j =;j,=;j=;j=;jD ,=;j =;jc _You hear the slow rusting of a very distant drain.=;j8=;j=;j =;j#=;jg  You encounter an iguana.=;j###....# ####....<.#......l#.#.......###..........#...........=;jN#................ #.....#####......####....# #..#.#.####.###@.### -........#  #..ß#  ##....#.#.#=;j ######.# .. .. .. l   iguana (asleep) =;jH.. ......#=;j#^.l61.1 (42.0)=;j)Wl=;jO*F-2.1 (43=;jD/=;j10 _The iguana hisses angrily.=;j9X .. ###....#.####....<.#.......#.#.......#.....l##.......... #...............##=;jY #................###.....#####......>#####....# #.@#.#.####.###..### #........# #..ß......###....#.#.#######.#... .. ...... #....=;jR\ K.l=;jc =;jc 03.1 (1.0) =;jl O _Found an escape hatch in the floor.=;jfM#.....## ......## ###....#..####....<.#.#.##......##......l. #.........## #................## #.....#####..@...>#####....# #..#.#.....####.###..### ...#........# ##..ß......###....#.#.# ######.#..... ...... #.=;j=hK.l=;j[n=;jn&4=;jρ=;jOa .lYou reach to attack! You hit the iguana.=;jk<5=;jn=;jeq4 _The iguana is lightly wounded.=;j  You hit the iguana.  The iguana is heavily wounded.=;j  i45-----==6.0 (0.9=;j =;jM + _The iguana bites you!=;ji w $You puncture the iguana!=;j](=;j~148 -----10927.0 (1.0=;j=;j"J _You kill the iguana!=;j`VRead which item? Scrolls  V - a scroll of vulnerability  c - a scroll labelled DUUNNOKLUB  e - a scroll labelled AFFYCVOPHU  j - 4 scrolls labelled PYUROPHAO  k - 2 scrolls labelled ZEJEDEATZA  m - a scroll labelled HEUQUTHRALL [!] read|quaff|evoke[?] describe selected=;j =;j#.....##deathsinfermo the Shield-Bearer #......##.......Formicid of Gozag Gold: 148 ###....#.........Health: 45/56 ===================-----####....<.#.......#Magic: 7/7========================#.#.......#.......AC: 10Str: 22##................EV: 8Int: 8#...............##SH: 8Dex: 13#.............$..##XL:  7 Next: 92% Place: Dungeon:5#.....#####..@...>#Noise: ==-------  Time: 4067.0 (0.0)####....# #..#.#.....h) +3 spear####.###=;j..### ...Abil: Dig#........# ##..ß......###....#.#.#######.#..... ...... #. _The iguana is lightly wounded.  You hit the iguana.  The iguana is heavily wounded. _The iguana bites you!  You puncture the iguana! _You kill the iguana!=;j  Okay, then. _=;j#........ #.....##........### ###....#..#####....<.#.#...##.#. #..## #.............@..## #.....#####......># ####....# #..#.#...####.###..####.....=;jM#........# ##.#.#..ß......# ..##....#.#.# .######.#..... ...=;jQ--8.0 (1 _=;j =;jKy53--9.0 (2=;j=;j  =;ju 8_You now have 153 gold pieces (gained 5).=;j: ....... ..# #.....##... #......##.# ###....#...# ####....<.##.. #.##......... ##...... # #................## #.....#####......># ####....# #..#..####.###..####..... #........# ##.#. #..ß......# ..##....#.#.# .######.#=;j> =;ja? 4670.0 (1=;jD =;jG =;jo##....###... ..# #.....##... #......##.# ###....#...# ####....<.##.. #.##. ##...... #...##.# #................## #.....#####......>#####....# #..#...####.###..####..... #........# ###. #..ß......#......#.#.# .=;j=;j'&1=;j=;jW=;j6 #.#. ...........###... #........ ..#.... #.....##.. #......##.# ###....#.# ####....<.#.#.. #.#.#. ##. #.##.# #....## #.....#####......># ####....# #..#.#... ####.###..####...=;j #........# ##.#.  #..ß......# ..  ##....#.#.# .=;j=;j31532=;j=;j=;jfF j ##..#. .....###.... ..#. #.....##......... #......##.......# ###....#.........# ####....<.#.......#.. #.##......... ##...... #=;j;G }...##.# #................## #.....#####......>#####....# #..#.#....####.###..####..... #........# ##.#. #..ß......#..=;jR =;jT T7=3=;j#Y =;jK[ =;jR [ ##.#.#. ....###... ..# #.....##.. #......##.# ###....#...# ####....@.##.. #.##......... ##........ #...##.# #................## #.....#####......>#####....# #..#.#.....####.###..####..... #..##.#.=;j~ R4=;j a _There is a stone staircase leading up here.=;j9 VRead which item? Scrolls  V - a scroll of vulnerability  c - a scroll labelled DUUNNOKLUB  e - a scroll labelled AFFYCVOPHU  j - 4 scrolls labelled PYUROPHAO  k - 2 scrolls labelled ZEJEDEATZA  m - a scroll labelled HEUQUTHRALL [!] read|quaff|evoke[?] describe selected=;jp =;j Ndeathsinfermo the Shield-Bearer #........#.Formicid of Gozag Gold: 153#.........#.Health: 47/56 ====================----...........###...Magic: 7/7========================#........ ..#....AC: 10Str: 22#.....##.........EV: 8Int: 8#......##.......#SH: 8Dex: 13###....#.........#XL:  7 Next: 92% Place: Dungeon:5####....@.#.......#..Noise: ---------  Time: 4074.0 (0.0)#.#.......#.........h) +3 spear##...................=;j- Abil: Dig#...............##.##................###.....#####......>#####....# #..#.#......####.###..####.....#........# ##.#. _The iguana bites you!  You puncture the iguana! _You kill the iguana! _Okay, then. _You now have 153 gold pieces (gained 5). _There is a stone staircase leading up here.=;j/  #....#..........#...#..§#.§§###§§§§#..§§@§#...§§§§......As you read the scroll labelled PYUROPHAO, it dissolves into smoke.  It was a scroll of fog.5.0 (1=;j5 =;j8 / _j -> g - 3 scrolls of fog=;jK=;jpbRead which item? Scrolls  g - 3 scrolls of fog  V - a scroll of vulnerability  c - a scroll labelled DUUNNOKLUB  e - a scroll labelled AFFYCVOPHU  k - 2 scrolls labelled ZEJEDEATZA  m - a scroll labelled HEUQUTHRALL [!] read|quaff|evoke[?] describe selected=;j]=;jc=;jjdeathsinfermo the Shield-Bearer #........#.=;j7k4Formicid of Gozag Gold: 153#.........#.Health: 47/56 ====================----...........###...Magic: 7/7========================#........ ..#....AC: 10Str: 22#..§..##.........EV: 8Int: 8#.§§...##.......#SH: 8Dex: 13###§§§§#.........#=;jkXL:  7 Next: 92% Place: Dungeon:5####..§§@§#.......#..Noise: ---------  Time: 4075.0 (0.0)#.#...§§§§#.........h) +3 spear##...................Abil: Dig#...............##.#=;jl#................###.....#####......>#####....# #..#.#......####.###..####.....#........# ##.#. _Okay, then. _You now have 153 gold pieces (gained 5). =;j@l_There is a stone staircase leading up here.  As you read the scroll labelled PYUROPHAO, it dissolves into smoke.  It was a scroll of fog. _j -> g - 3 scrolls of fog=;jBe ....#.....#.........§..§§As you read the scroll labelled ZEJEDEATZA, it crumbles to dust. x2  Your stasis prevents you from teleporting.  It was a scroll of teleportation.86.0 (1=;jN _k -> t - a scroll of teleportation=;jA(=;j(=;j8§..#7=;jT?=;j4&4=;j<....)..)........## ..###...###.#....## ###  ......ß.....##....###.##  #.###...###.###........##  ............# ##........#  #.###._.###.# #........##  ............# ##.........#  ..###...###.###..........#  #.....ß.....##..@.<>.....#  #.###...###.##...........#  #...........#............#  ###.....#..##...#  ####....####..........##  ##.......#.........#   #...).......).....#   #...#)##=;j>.........##   #.....#####......#   =;jm-8.5 (2.5=;j=;j8! _You climb upwards.=;jc _There is a stone staircase leading down here.=;j=;j=;j=;j=;jsb9=9.5 (1.0 _=;j=;jN =You climb downwards.  You hear the sound of rushing water.=;j/  --more--=;jm&5=;j #........#.  #.........#.  ...........###...  #........ ..#....  #.....##.........  #......##.......#  ###....#.........#  ####....@.#.......#..  #.#.......#.........  ##............  #......##.# #....... #.....#####......># ####....# #..#.#...... ####.###..####..... #........# ##.#.=;j.81.0 (2.5=;j6!=;j,  There is an entrance to a sewer on this level. Hurry and find it before the _portal rusts away! _There is a stone staircase leading up here.=;j=;j=;j=;j8=;j$ _=;j750=;j9,=;j?,=;j@=;j^E=;jE%1=;jS=;jfw2==;j=;j=;j]3==;j,=;j=;j)=;jK4==;jŤ=;jq=;j=;j_B=;j==;jܱ=;jE=;j?=;j=;jU5==;ja=;jwB=;j,=;j=;j$=;j#6=;j(==;j=;j1 _HP restored.=;j=;j=;j=;j=;jt=;j0=;j=;js=;j,=;j==;ju=;jO==;jy=;j=;jp,=;j=;j=;j U _You hear the slow rusting of a very distant drain.=;jY,=;jen=;jKR  You enter the shallow water.Water  _Moving in this stuff is going to be slow.=;j3=;j=;j=;j&  You encounter an iguana.♣~~~≈~≈~.~~ #♣♣PP≈≈≈≈≈.≈≈♣ #~~~P~≈≈≈~.~~♣##♣~P~~≈≈~.≈~~ .♣~~~~~~.≈~~ ##.~~~~P~.~~P #...♣~P~~.~~l ##...~~~.....  #...@P♣..~~  ###...##....~♣  #........=;j!/[33m#...♣  #.........#.#. #...........###... ###...........#....l   iguana (asleep) ##.....##......... #......##.......####....#.........#~l127.8 (46.8)=;j4Wl=;j=r8.8 (47 _The iguana hisses angrily.=;jH ♣♣♣~≈≈~~.~  ♣~~~≈~≈~.~~♣ #♣♣PP≈≈≈≈≈.≈≈♣ #~~~P~≈≈≈~.~~♣♣##♣~P~~≈≈~.≈~~♣#.♣~~~~~~.≈~~~##.~~~~P~.~~P#...♣~P~~.~~~~##...~@~...l.. #....P♣..~~~~###...##....~♣~#........#...♣#.........#.#.♣#...........###... ###...........#=;jS$ ....##.....##........## l.  You enter the shallow water.l.30.4 (1.6)Water =;jV6 ? _Moving in this stuff is going to be slow.=;j50♣♣♣~≈≈~~.~ ♣~~~≈~≈~.~~♣ #♣♣PP≈≈≈≈≈.≈≈♣ =;jA#~~~P~≈≈≈~.~~♣♣ ##♣~P~~≈≈~.≈~~♣#.♣~~~~~~.≈~~~P##.~~~~P~.~~P~#...♣~P~~.~##...~~@.l.#....P♣..~###...##....~♣~#........#...♣ #.........#.#.♣#...........###... ###..........##.....##... l.=;jGt  The iguana hisses menacingly.=;jNH/=2.0=;jYO=;jXR> _The iguana bites you but does no damage.=;j  You hit the iguana.8 (0.8 _The iguana is moderately wounded.=;jC  You hit the iguana.  The iguana is heavily wounded.=;jD ,3.7 (0.9=;jK =;jO T _The iguana closely misses you.=;j  You hit the iguana but do no damage.The iguana is heavily wounded.=;j V3--4.6=;j^=;j+ _The iguana bites you.=;jobw $You puncture the iguana!=;jc(=;jok153 --95.5=;jo=;j'sJ _You kill the iguana!=;j3 I=;j =;j ,=;jd =;j =;j =;j =;jj K4==;j =;j =;j =;j =;j ,=;j =;jL 5==;j =;j =;j =;j( =;j =;js =;j ,=;j_ =;j& a6==;j$( =;j;+ =;j 1 =;j2 5153=;j3 =;j9 ;8=;j ; =;jA M _You now have 158 gold pieces (gained 5).=;jSF =;jF =;jH =;jK =;j\S e==;jS =;jZ ,=;jue =;jzi =;jZq =;ju =;jw =;j~ =;j =;j =;j> =;j =;jZ  You enter the shallow water.Water =;j =;jN N _Moving in this stuff is going to be slow.=;j5 =;jF =;j =;jY =;j j  You sense a monster nearby.=;j #♣♣PP≈≈≈≈≈.≈≈♣ ..#~~~P~≈≈≈~.~~♣♣ ....##♣~P~~≈≈~.≈~~♣♣♣♣...♣#.♣~~~~~~.≈~~~PP~~P♣~##.~~~~P~.~~P~~≈~P~~~=;jv #...♣~P~~.~~~~~~≈~P~~##...~~~.............#....P♣..~~~~~≈≈~P~P###...##....~♣@~~P♣♣♣ -#........#...♣♣♣♣♣~..♣#.........#.#.♣ ##=;j #...........###... {###...........#....##.....##...=;j׻ :#......##.#=;j ;###........#  =;j% 1####....<..#..=;jJ !=;j 057.3 (21.8)=;j= >- _=;j =;j =;j M ♣~~~≈~≈~.~~ ♣♣PP≈≈≈≈≈.≈≈♣ ~~~P~≈≈≈~.~~♣♣ ....##♣~P~~≈≈~.≈~~♣♣♣♣...♣.♣~~~~~~.≈~~~PP~~P♣#.~~~~P~.~~P~~≈~P~...♣~P~~.~~~~~~≈~P~~##...~~~............. #....P♣..~~~@~≈≈~P~P##...##....~♣~~~P♣♣♣..#...♣♣♣♣♣~..♣..#.#.♣ .###...........###... {.=;j =;j 08.9 (1.6)=;j =;j =;jM♣♣~≈≈~~.~  ♣~~~≈~≈~.~~ ♣♣PP≈≈≈≈≈.≈≈♣ ~~~P~≈≈≈~.~~♣♣ ....##♣~P~~≈≈~.≈~~♣♣♣♣...♣.♣~~~~~~.≈~~~PP~~P♣#.~~~~P~.~~P~~≈~P~...♣~P~~.~~~~~~≈~P~~##...~~~.....@....... #....P♣..~~~~~≈≈~P~P##...##....~♣~~~P♣♣♣..#...♣♣♣♣♣~..♣#.........#.#.♣ .##..s#s   scorpion (asleep)....##[9=;j9;17H.=;j\8 {.#  You encounter a scorpion.90 _The scorpion leaves your sight.=;j9 ♣♣♣~≈≈~~.~ ♣~~~≈~≈~.~~♣ ..  #♣♣PP≈≈≈≈≈.≈≈♣ .  #~~~P~≈≈≈~.~~♣♣ .  ##♣~P~~≈≈~.≈~~♣♣♣♣...♣#.♣~~~~~~.≈~~~PP~~P♣~##.~~~~P~.~~P~~≈~P~~~P#...♣~P~~.~~~~~~≈~P~##...~~~.#....P♣..~~~~~≈≈~P~P~###...##....~♣~~~P♣♣♣♣~#.#...  #.#.#.♣ ..##  #....###... s.# s   scorpion###...........#.... ..##.....##.[4=;j 60m.## =;jZ .=;js sYou hear the rusting of a distant drain.=;jh '60=;j" =;j 5 _The scorpion leaves your sight.=;j9)♣♣♣~≈≈~~.~ ♣~~~≈~≈~.~~♣ .. #♣♣PP≈≈≈≈≈.≈≈♣ .. =;j:3#~~~P~≈≈≈~.~~♣♣ ..... ##♣~P~~≈≈~.≈~~♣♣♣♣...♣#.♣~~~~~~.≈~~~PP~~P♣~~P##.~~~~P~.~~P~~≈~P~~~P~#...♣~P~~.~~~~~~≈~P~##...~~~.=;j_:#....P♣..~~~~~≈≈~P~P~ ###...##....~♣~~~P♣♣♣♣~ #.#...♣♣♣♣♣~..♣ #.#.#.♣ ..#=;j:C# #....###......# ###.#...s....##.....##...## =;jE=;jGG&1=;jM=;j1P=;jH♣♣♣~≈≈~~.~  ♣~~~≈~≈~.~~♣ ...... ♣♣PP≈≈≈≈≈.≈≈♣ ...... ~~~P~≈≈≈~.~~♣♣ ..... ♣~P~~≈≈~.≈~~♣♣♣♣...♣ #.♣~~~~~~.≈~~~PP~~P♣~~P~ ##.~~~~P~.~~P~~≈~P~~~P~ #...♣~P~~.~~~~~~≈~P~~~~P ##...~~~.#....P♣..~~~~~≈≈~P~P~...##....~♣~~~P♣♣♣♣~~P .#...♣♣♣♣♣~..♣ ~ .#.#.♣ ..## .###......#.#........  ##.....##....## =;j<2=;jg=;j|=;jd♣♣♣~≈≈~~.~ ♣~~~≈~≈~.~~♣ ....... PP≈≈≈≈≈.≈≈♣ ....... P~≈≈≈~.~~♣♣ ...... ♣~P~~≈≈~.≈~~♣♣♣♣...♣♣♣♣♣ .♣~~~~~~.≈~~~PP~~P♣~~P~.~~~~P~.~~P~~≈~P~~~P~ ...♣~P~~.~~~~~~≈~P~~~~P~...~~~. #....P♣..~~~~~≈≈~P~P~~~P...##....~♣~~~P♣♣♣♣~~P~#...♣♣♣♣♣~..♣ ~~P#.#.♣ ..## ~###.....=;jf.#.#........ ##.....##...## =;jar=;j/s&3=;ja=;jv~≈≈~~.~ ~~~≈~≈~.~~♣ ........ PP≈≈≈≈≈.≈≈♣ ....... P~≈≈≈~.~~♣♣ ...... ~P~~≈≈~.≈~~♣♣♣♣...♣♣♣♣♣# ♣~~~~~~.≈~~~PP~~P♣~~P~~♣ .~~~~P~.~~P~~≈~P~~~P~~~P♣~P~~.~~~~~~≈~P~~~~P~ ...~~~. ....P♣..~~~~~≈≈~P~P~~~P ...##....~♣~~~P♣♣♣♣~~P~#...♣♣♣♣♣~..♣ ~~P~#.#.♣ ..## ~~♣###......# .. .#. . =;j"t{4=;j$=;j}!~≈≈~~.~ ≈~≈~.~~♣ ♣........ ≈≈≈≈≈.≈≈♣ ........ P~≈≈≈~.~~♣♣ ...... P~~≈≈~.≈~~♣♣♣♣...♣♣♣♣♣# ~~~~~~.≈~~~PP~~P♣~~P~~♣# =;j`"~~~~P~.~~P~~≈~P~~~P~~~P~♣~P~~.~~~~~~≈~P~~~~P~~P~~~.P♣..~~~~~≈≈~P~P~~~PP~##....~♣~~~P♣♣♣♣~~P~#...♣♣♣♣♣~..♣~~~P~#.#.♣ ..## ♣~~♣.###......# ..{#. .. .....##.## .. =;jN1=;j1&5=;j9=;jC@=;jl~≈≈~~.~ ≈~≈~.~~♣ ♣. ≈≈≈≈≈.≈≈♣ ........ ~≈≈≈~.~~♣♣ ...... ~~≈≈~.≈~~♣♣♣♣...♣♣♣♣♣# .≈~~~PP~~P♣~~P~~♣#P~.~~P~~≈~P~~~P~~~P~# ♣~P~~.~~~~~~≈~P~~~~P~~P♣~~~.P♣..~~~~~≈≈~P~P~~~PP~=;j`d##....~♣~~~P♣♣♣♣~~P~~~P#...♣♣♣♣♣~..♣~~~P~~.#.#.♣ ..##♣♣~~♣.###......# .{#. .##.## .. =;j=;je&6=;j$=;j o≈≈~~.~ ≈~≈~.~~♣ ♣........ .≈≈♣ ......... ≈≈≈~.~~♣♣ ....... ≈≈~.≈~~♣♣♣♣...♣♣♣♣♣# .≈~~~PP~~P♣~~P~~♣## P~.~~P~~≈~P~~~P~~~P~# ~P~~.~~~~~~≈~P~~~~P~~P♣. ~~~. .P♣..~~~~~≈≈~P~P~~~PP~~. ##....~♣~~~P♣♣♣♣~~P~~~P.#...♣♣♣♣♣~..♣~~~P~~.#.#.♣ ..##♣♣~~♣.###......# ....{#. .....##.## ..... =;j =;j &7=;jO =;j:~~.~ ~≈~.~~♣ ♣........ .≈≈♣ ......... ~.~~♣♣ ....... ≈≈~.≈~~♣♣♣♣...♣♣♣♣♣# .≈~~~PP~~P♣~~P~~♣## P~.~~P~~≈~P~~~P~~~P~# P~~.~~~~~~≈~P~~~~P~~P♣.. P♣..~~~~~≈≈~P~P~~~PP~~.....~♣~~~P♣♣♣♣~~P~~~P.#...♣♣♣♣♣~..♣~~~P~~.#.#.♣ ..##♣♣~~♣.###......# .....{#. ......##.## ......# =;jWY8=;jT=;j~~.~ ≈~.~~♣ ♣........ .≈≈♣ ......... ~.~~♣♣ ....... ~.≈~~♣♣♣♣...♣♣♣♣♣# .≈~~~PP~~P♣~~P~~♣## P~.~~P~~≈~P~~~P~~~P~# ~~.~~~~~~≈~P~~~~P~~P♣.. ♣..~~~~~≈≈~P~P~~~PP~~. ....~♣~~~P♣♣♣♣~~P~~~P.#...♣♣♣♣♣~..♣~~~P~~.#.#.♣ ..##♣♣~~♣.###......# ..{#...... .##.###......# =;j|=;j1&9=;j=;j=;j*.~ ~.~~♣ ♣........ .≈≈♣ ......... ~.~~♣♣ ....... ~.≈~~♣♣♣♣...♣♣♣♣♣# .≈~~~PP~~P♣~~P~~♣## ~.~~P~~≈~P~~~P~~~P~# ..~~~~~~≈~P~~~~P~~P♣. ...~~~~~≈≈~P~P~~~PP~~.~♣~~~P♣♣♣♣~~P~~~P. #...♣♣♣♣♣~..♣~~~P~~.#.#.♣ ..##♣♣~~♣.###......# .{#....... ##.###......# 70=;j)& k.~ .~~♣ ♣. .≈≈♣ ......... .~~♣♣ ....... .≈~~♣♣♣♣...♣♣♣♣♣# .≈~~~PP~~P♣~~P~~♣## . .~~P~~≈~P~~~P~~~P~# .. .~~~~~~≈~P~~~~P~~P♣.~~~~~≈≈~P~P~~~PP~~.~♣~~~P♣♣♣♣~~P~~~P. ...♣♣♣♣♣~..♣~~~P~~. #.#.♣ ..##♣♣~~♣.###......# ....{#...... #.###......# =;js Y1=;j@ %~ ~~♣ ♣. ≈≈♣ . ~~♣♣ ....... . ≈~~♣♣♣♣...♣♣♣♣♣# .. ≈~~~PP~~P♣~~P~~♣## #.. ~~P~~≈~P~~~P~~~P~# .. ~~~~~~≈~P~~~~P~~P♣. ~~~~~≈≈~P~P~~~PP~~.~♣~~~P♣♣♣♣~~P~~~P.♣♣♣♣♣~..♣~~~P~~. .#.♣ ..##♣♣~~♣.###......# .....{#....... .###......# =;jQ =;j &2=;j=;j5=;jZ♣ ♣. ♣ . .♣♣ . . ~~♣♣♣♣...♣♣♣♣♣# . ~~~PP~~P♣~~P~~♣#####.P~~≈~P~~~P~~~P~#..≈~P~~~~P~~P♣.≈≈~P~P~~~PP~~. ~♣~~~P♣♣♣♣~~P~~~P.♣♣♣♣♣~..♣~~~P~~. #.♣ ..##♣♣~~♣. ###......##.)=;jm{#...........###......#####. =;jͮ<3=;j =;j% _Found a dagger.=;j  ♣ ♣. ..# ♣ . .. ♣♣ . ..♣♣♣♣...♣♣♣♣♣# ..PP~~P♣~~P~~♣#####....< P~~≈~P~~~P~~~P~#.≈~P~~~~P~~P♣.≈≈~P~P~~~PP~~. ♣~~~P♣♣♣♣~~P~~~P. ♣♣♣♣♣~..♣~~~P~~. .♣ ..##♣♣~~♣.......##.)# {#..####......#####.#=;jq 7<=;jx =;j 4=;jo =;j 9 _Found a stone staircase leading up.=;j_: ..#  ♣ ..##  ......# ♣ ....... =;j)♣♣♣♣...♣♣♣♣♣# ...... ~PP~~P♣~~P~~♣#####....<≈~P~~~P~~~P~#. ~~~≈~P~~~~P~~P♣ ................ ~~≈≈~P~P~~~PP~~. ~~~P♣♣♣♣~~P~~~P ♣♣♣♣~..♣~~~P~~ ♣ ..##♣♣~~♣.. #......##)#. #........#.###......#####..=;j/=;j@0&5=;j:I=;ji ".....  ....# ♣ ....## .......#  ....... . ♣♣♣...♣♣♣♣♣# ...... PP~~P♣~~P~~♣#####....<≈~P~~~P~~~P~#. =;jxj :~~≈~P~~~~P~~P♣ ...............≈≈~P~P~~~PP~~. ~~P♣♣♣♣~~P~~~P♣♣~..♣~~~P~~  ..##♣♣~~♣.. ......##)#.#........#=;jKy <6=;j =;j)......#....##............  ...........#  ...........## .............# ....... #..... ♣♣...♣♣♣♣♣# #........ P~~P♣~~P~~♣#####@...< ≈~P~~~P~~~P~#. =;j~≈~P~~~~P~~P♣ .............. ≈≈~P~P~~~PP~~. ~P♣♣♣♣~~P~~~P ♣♣~..♣~~~P~~  ..##♣♣~~♣....##)#.#=;j=;jn=;j7=;j֠=;j=;j *#.# .##.#....##..# .# =;j# S♣.)# ......#..  ....... #.. ♣♣♣...♣♣♣♣♣# #.@........ PP~~P♣~~P~~♣#####....<...P~~~P~#.... ~~≈~P~~~~P~~P♣...=;j^ . .................. ~≈≈~P~P~~~PP~~.... ~~P♣♣♣♣~~P~~~P.... ♣♣♣~..♣~~~P~~.....  ..##♣♣~~♣......=;jD =;jz &8=;j =;j % _Found a rapier.=;jQZ.## .$ ..#.##.##.#....##..# ..#  ♣)# ......#.. ....... #.. ♣♣♣♣...♣♣♣♣♣####.......... ~PP~~P♣~~P~~♣#####....<...P~~~P~#..... ~~~≈~P~~~~P~~P♣...... .....................≈≈~P~P~~~PP~~....... ~~~P♣♣♣♣~~P~~~P....... ♣♣♣♣~..♣~~~P~~.=;jF|9 _Found 9 gold pieces.=;j. . .. .##. .$ ..#.##.##.#....##..# ...# ♣ ♣)# ......#.. ..........##.. ~♣♣♣♣...♣♣♣♣♣####..........PP~~P♣~~P~~♣#####....<... PP~~~P~#... ~~~~≈~P~~~~P~~P♣....... ........................≈≈~P~P~~~PP~~........~~~P♣♣♣♣~~P~~~P.=;j8{=;jp'80=;j=;jX=;jM  ....... . .. ......##. .$ .........#.##.##.# .#....## . ....#  ♣)## .  ....#.. ♣ ..........##... ♣♣♣♣...♣♣♣♣♣####.......... ~PP~~P♣~~P~~♣#####....<..≈~P~~~P~{~P~#........... ~~~≈~P~~~~P~~P♣........... .......................... ~~≈≈~P~P~~~PP~~=;jV =;jV &1=;j\_ =;j` =;j ... .. ......... . #.. ......##. .$ .........#.##.##.# .#....## . ....# ♣)## . ....#..  ..........##.... ♣♣♣...♣♣♣♣♣####.......... PP~~P♣~~P~~♣#####....<.≈~P~~~P~{~P~#..... ~~≈~P~~~~P~~P♣..... ..............=;j:8{=;j&2=;j=;j=;j'q ...  ... .. ......... .##.. .........##...$ .........#.##.##.# .#....## =;jq . ....## )## . ...#.. ..........##.. ♣♣...♣♣♣♣♣####.......... P~~P♣~~P~{♣#####....< ≈~P~~~P~{~P~#.... ~≈~P~~~~P~~P♣=;j| =;j} 3=;j =;j΅ =;j*M#..#....  ## .... . .... .# ... ..... .##.. ......##...$ ......#.##.##.# ......#@...##. ...# ........)...........## ..........=;j#=;j&4=;j,=;j`M...#.##..#.#. ... ..### ....... .......# .......#..##.......#...$......#.##@##.# ......#....##..........................##.......#.#..###....<...=;jd=;jh&5=;j)m=;jn=;jF .....# # .....#.#  #.#..#.##. #. ..### ......# #.......#..##.......)......##...@.............#.##.##.##....#....## .....# .......##)...## ...........#=;jkG .. .........##............ ♣...♣♣♣♣♣####..........=;jQ =;j\R &6=;jE_ =;jc 2 _Found a club.=;jd 4677.9 (2=;jj =;jm > _You now have 167 gold pieces (gained 9).=;j ' .....# # .....#.# #.#..#.## . #. ..### .. .......# #. ......#..##.) ......##. ......#.##.##.##... .#....## .......# .......##.)...........## ...........#...##............ ♣♣...♣♣♣♣♣####.=;j> =;j +8.9 (1=;j =;j =;jJS Q .....# # .....#.#. #.#..#.##. #.........### ......... .......# #.. ......#..##.) ......##. ......#.##.##.##... .........#....## ...............# ..............## ♣.)......=;jZT T.....## ..............#..  .##............ ♣♣♣...♣♣♣♣♣####.=;j^ =;j\_ &9=;jf =;j;i =;js .....# #.=;j&J .....#.#. #.#..#.##. #........ ...### ......... .......###........ ......#..##.) ......##=;jK. ......#.##.##.##... .........#....## ...............# ..............##  ♣.)...........## .  .............#.. ♣ ...##............ ♣♣♣♣...♣♣♣♣♣####.=;j=;jM'90=;j=;j .....# #. .....#.# .. #.#..#.## ... #........ ...### .......###..........#..##.) ......##.... ......#@##.##.##... .........#....##  ...............# ..............## ♣ ♣........)...........## . ♣ ..............#.. ♣♣ ##............ ~♣♣♣♣...♣♣♣♣♣####.......... ~~PP~~P♣~~P~{♣#####....<...=;jU# 3s=;j* s   scorpion=;jz+ &1=;j3 =;j5 =;j0N. .....#.#.....# #.#..#.##...... #..............### ..........###.F......#..##.......).......##...........#......#.##.##.##...#......@..#....## .......#....## ~♣ ♣........)..## . ≈♣ ...#.. ~♣♣ ##....F   marrowcuda (dormant) =;j~~♣♣♣♣...♣♣♣♣♣####.s.s   scorpion~~PP~~P♣~~P~{♣#####<... ~P~~≈~P~~~P~{~P~#...........=;jJ.F=;j&:s.=;jY.Fs.=;jPF=;j&2=;j.=;jV4[ _You encounter a marrowcuda.=;jm.....# #.#..#.#...... #........ ......### .. .........### ..F....#..##.) .......##.... ##.##.##.##... #...#....## .......# .## ♣ ♣........)## . ♣ ........s.. ♣##.......♣♣...♣♣♣♣♣#### PP~~P♣~~P~{♣#####....<... P~~≈~P~~~P~{~P~#...........~~P~~P♣=;jt.Fs.=;jx9~=;j%y&3=;j=;jO=;j1 .FYou reach to attack! You puncture the scorpion!s.=;jw 9 =;j -4.7 (0.8=;jN y _The scorpion is moderately wounded.=;j: .FYou completely miss the scorpion.=;jEr  The scorpion is moderately wounded.=;jF5=5.6 (0.9=;jQ=;jTU _The scorpion barely misses you.=;jQ~ .FYou puncture the scorpion!=;jU .FThe scorpion is almost dead.=;jb8 =;jdc4-=6.6 (1.0=;j/~D _The scorpion stings you.=;j6 v $You hit the scorpion.=;j g   You kill the scorpion!=;j} =;j y.....# #.#..#.##deathsinfermo the Shield-Bearer ...... #........Formicid of Gozag Gold: 167 ......### .........Health: 55/56 =======================-.........###........Magic: 7/7========================.......#..##.......)AC: 10Str: 22.......##...........=;jh EV: 8Int: 8#......#.##.##.##...SH: 8Dex: 13#.........#....##XL:  7 Next: 116% Place: Dungeon:5.......F@.......#Noise: =--------  Time: 4197.6 (1.0)........$......##h) +3 spear ♣ ♣........)...........## .=;j %Abil: Dig ♣ ......................#.. ♣♣ ..........##............ ~♣♣♣♣...♣♣♣♣♣####..........F   marrowcuda =;j ~~PP~~P♣~~P~~♣#####....<... P~~≈~P~~~P~{~P~#........... ~~~~≈~P~~~~P~~P♣........... =;j _The scorpion barely misses you.You puncture the scorpion!  The scorpion is almost dead. =;j6 _The scorpion stings you.  You hit the scorpion.  You kill the scorpion!=;j - _The marrowcuda bites you but does no damage.  You have reached level 8!=;jQ /  --more--=;jtM62/638/898 8% =;j=;jQP _You feel clever.=;j\Bf  You hit the marrowcuda.  The marrowcuda is lightly damaged.=;jC-8.5 (0.9=;j"L=;jZO8 _You block the marrowcuda's attack.=;jz 8 FF 2 marrowcudas (1 summoned)You puncture the marrowcuda!  The marrowcuda is severely damaged.The marrowcuda bites you.=;j߹ =1=9.3 (0.8=;j~ =;j ? _Another marrowcuda is drawn to the feast!=;jƽ  You hit the marrowcuda.  The marrowcuda is severely damaged.-200.2 (0.9 _You block the marrowcuda's attack. x2=;jz0 FF, 1 unaware,…)_You block the marrowcuda's attack. x2almost destroy =;j0 The marrowcuda closely misses you.  The marrowcuda is distracted by your dazzling golden aura.=;j172-=;j1!1.1=;j;=;jA8 _You block the marrowcuda's attack.=;j3 Q §You puncture the marrowcuda!  You destroy the marrowcuda!$3/64159 (0.8=;jȫ y _The marrowcuda disappears in a puff of smoke!=;j =;jM =;j =;jR =;jL ,=;jO w4==;j4! =;jq+ =;j, *167=;jQ- =;j1 =;j2 &73=;j3 =;jQ7 M _You now have 173 gold pieces (gained 6).=;jO; =;j; =;jC= =;jqC n80==;jD =;jJ M _You now have 180 gold pieces (gained 7).=;jkN =;jN =;jP =;jGR =;jV B=;jX =;j4\ ,=;j] =;jt_ =;jc =;j d =;j#e =;jj v _You hear the rusting of a drain nearby.=;jl =;jm =;jn =;j!v =;jy =;jz =;jx{ =;j} =;j =;j =;j =;js =;jV X=;jՐ =;j\ =;j =;j =;j/ B=;jQ =;j& =;j =;j =;j4 =;j ,=;j) =;jk =;j q  You encounter a bombardier beetle.=;j : ....B# ..#  .....#..## ..#  ........ #...  ......##....  .)........ # ###.......... ..###.......##...=;jB ..... #@...# #-.....###..##.....#.# .......#...# #.#..#.## ..........## #........ ........#### ...=;j ...... ...........###........B   bombardier beetle (asleep) =;j P........#..##.......) .........##........... .##......#.##.##.##...=;jk f.B19.9 (18.0)=;j i{B=;j N-20.9 (19 _=;j2 =;jx =;jx.....# .........# ..# ......B#..## ..#.5......... #........##.... ..)........ ## ###.......###...@...##... ......#..... .....###..##.....#.# ......#...# #.#..#.##.........## #.......#### .....#.5   shadow imp (asleep)P..##)..#........=;j- .5You encounter a shadow imp.=;joQ.B=;jM5=;j9==1.0) =;j,Z _The shadow imp shouts! You hear a loud squeak.=;jn :#... ..#.# ...# ..# .#..## ..#=;jo ......B....##...5.......##.... #.....)........ ## ###.@........###.......##... .#..... .###..##...#...#...# #.#..#.##.......## #........#### ............#.P..##)=;j*r G.5=;jY =;jo /--2=;j] =;j] =;jw #.## ###.##... ..#.# ...# ..# .#..## ..#B....##............##.... #..5..)@....... #######........###.......##... =;jo......#..........# ###..##...#..#...# #.#..#.##......## #......#### ....#.=;jO=.5=;j Q.B=;jfW--3=;j=;jM=;j) t .5You hit the bombardier beetle.=;j&4 8 =;j5 5=4.7 (0.8=;jN> =;jA l _The bombardier beetle is moderately wounded.=;j .5You barely miss the bombardier beetle.=;j {  The bombardier beetle is moderately wounded.=;j8 -5.7 (1.0=;j _ _The bombardier beetle bites you but does no damage.=;j  You hit the bombardier beetle but do no damage.The bombardier beetle is moderately wounded.=;j>6.6 (0.9 _The shadow imp barely misses you.=;jF  You hit the bombardier beetle.  The bombardier beetle is moderately wounded.=;jL8*=;j"n  The shadow imp gestures at you.=;j_ @Pain shoots through your body!1--7.5=;ja=;jyI _The bombardier beetle bites you but does no damage.=;jm  You puncture the bombardier beetle!  The bombardier beetle is almost dead.You block the shadow imp's attack.=;jEu  The bombardier beetle sprays incendiary fluid at you.=;j9 ==8.5 (1.0 _You block the burning spray.=;jM  You barely miss the bombardier beetle.The bombardier beetle is almost dead.--9.4 (0.9=;j?N _You block the shadow imp's attack.=;j@} $You hit the bombardier beetle.=;jK 5   shadow imp  You kill the bombardier beetle!=;j180 58---20--30.3=;j=;j . _The shadow imp hits you.=;j  You hit the shadow imp but do no damage.*=;j5n  The shadow imp gestures at you.=;jC8@=;jb1---1.2=;j=;j4 _Pain shoots through your body!=;j  You puncture the shadow imp!  The shadow imp is severely wounded.=;j0=2.1=;j=;j8 _You block the shadow imp's attack.=;jm q $You puncture the shadow imp!=;ju (=;j~ --1-9 (0.8 _You kill the shadow imp!=;jDž =;j3 h _Your Shields skill increases to level 7!=;jR3=;j=;j=;jB2 _=;j,=;j=;jm=;j=;jK=;j,=;j=;j\=;j%3=;j=;j,=;j<=;jr=;j=;j=;ja4==;j=;jI =;j+ *180=;j =;jT,=;j=;jp=;jU5==;j=;js=;j=;j=;jk!=;jp",=;j',=;j)=;j{-=;j .K6==;j/=;j3=;jf4=;jm5=;j99=;j9=;j:=;j?=;j?U7==;j^A=;j F,=;jF=;jK=;j6L=;jSM=;jR=;jS%8=;j*U=;jHS9==;jG=;jm=;jج,=;j=;jڻ=;jpV60==;j,=;j=;j=;j=;j _You hear the brisk rusting of a drain nearby.1=;jB=;j,=;jy=;j=;j=;j=;jw2==;jg,=;j=;j =;j=;j==;j =;j U3==;j =;j,=;jj=;j=;jL=;jS=;jS=;jK4==;j =;j=;jn"=;j"=;j#=;j);5=;j)=;j0SM#  #.## ###.##... ..#.# ...# ..# #..## ..#....##.........@..##....-- #.....$........ =;j+2#######.........###.......##............#.............###=;j7 ####.#.## ###.#..#... ..#......# ..#......##..#..#..## ..##.....##...#...##.... #.......#######.......... ..###.......##... .......#..........# # ##..##.....#.#=;j}8E .......#...# #.#..#.## ..........## #........ #### ... ....###. _You now have 185 gold pieces (gained 5).=;jB075.9 (43.0)=;jCF-6.9 (44=;jH=;j7TM  You now have 191 gold pieces (gained 6).=;jCVg91=7.9 (45=;jZ=;j`[ _You see here a +0 mace of protection.=;jF8  # ## ###.#.## ###.##..#... ..#... ....###..# .#..## ..# #.....##...=;j9 ....##.... ##.....)... #######.......... ..###.......## .......#..........# # ......###..##.....#. .......#...# #.#..#.## ..........## #. #### .=;jC =;jC 08.9 (1.0) =;jJ =;jZL =;j 0 # ## # ##.#.### ###.##..#...# ..#.... ....####..# ..#..## ..# #....##... .....##.... ##.....)... #######.......... ..###.......##...=;j0m .......#..........# #  ##..##.....#.#  #...# #.#..#.##  ...## #. =;j_<=;j>&9=;j=;j=;jg # ## ## ##.#.### ###.#.#..#...# ..#.. ..## .....###......##..#.#..## ..# #.##... #...##.... ##.....)........ #######....... ..###.......##... .#.# # ......###..##.....#.# .#...# #.#..#. .## #=;j7=;jh'80=;j =;j"=;jo ##### # # ##.#.### ###.# ..#..#...# ..#.. ..## .....###......##..#.#..## ..# #.##... #...##.... ##.....)........ #######........ ..###....##... .#..#  ......###..##.....#. .#...# #.#..#. .## #r=;j Cr   river rat (wandering)1 _You encounter a river rat.=;j  ##### # # ##.#.### ###.# ..#..#...# ..#... ........## .....###......##..#.r.#..## ..# #.##... #...##.... ##.....). #######... ..###.....##... .#..# ......###..##.....# .#...# #.#..# .## #=;j 9r.=;j' Wr=;j1) /==2=;j5 I _The river rat squeaks loudly.=;jB ##### # # ##.#.### ###.# ..#..#...# ..#... .. .......r###=;jC#..# ~.....#..## ..#~~..###....##...B .....##.... ##.....). #######.......... ..###.......##... B   bombardier beetle (wandering) .......#.......... r   river rat=;jD ##..##..... #...# #.#=;jhHQ.r=;jPB{B=;j Q/--3=;jV=;jYb _You encounter a bombardier beetle.=;j'g  ##### # # ##.#.### ###.## ..#..#...# ..#.... ........## ........###......##..#~~...r.#..## ..#~~~..###.##...∩B~ #.##....~ ##.....). { #######.. ..###.......##... .# ......###..## .#...# #.#.r~B=;jg B{=;jk A--4=;js B _Found a glowing drain.=;j5. =;j/ You puncture the river rat!  The river rat is almost dead.=;jG16==5.8 (0.9=;j9=;jx;O _The river rat misses you.=;j^ rYou closely miss the river rat.The river rat is almost dead.The river rat bites you but does no damage.=;j{ r 2 river rats (1 wandering)=;j0-6.7=;j=;jZ _You encounter a river rat.=;jS u $You hit the river rat.=;j\ r~You kill the river rat!=;j] EB~=;jf u   river rat=;j 191 2=7.6 _The river rat squeaks loudly.=;jo+ ##### ## # ##.#.### ###.###. ..#..#...# ..#.... ........## ..........###......##..#~~~.....#..## ..~~~~B.###.##~∩r~w #..##~~~ ##.....).~~~ #######.. ..###.##. .# ......###..##w   dart slug (wandering) .#...# #.#r~rw.=;jr   rat (wandering)=;j=6--8.6 (1.0=;jP=;j _You encounter a dart slug. You encounter a rat.=;jAQ _You see here 6 gold pieces.=;j'@ r.  You reach to attack! You puncture the dart slug!  The dart slug is almost dead.=;j@ 3r~=;j\A CB.=;j#N ^ r=;jO 6==9.4 (0.8=;jhV =;jPY - _The rat squeaks loudly.=;j& $You reach to attack! You hit the dart slug.=;j)r.r.=;j#r   rat=;jj9?3--90.3 (0.9=;j>=;jM _You kill the dart slug!=;j .BYou reach to attack! You hit the bombardier beetle..r=;j8 =;jOH--1.1 (0.8=;j$ =;j^_The bombardier beetle is moderately wounded.=;jK r~You hit the bombardier beetle.=;jU D=9=;j^ =;j` i _The bombardier beetle is heavily wounded.=;j0\  You hit the bombardier beetle.  The bombardier beetle is severely wounded.=;jg]-2.9 (1.0=;jf=;jg^ _The bombardier beetle barely misses you.=;jԻ r~You barely miss the bombardier beetle.=;jy  The bombardier beetle is severely wounded.=;jF-3.8 (0.9=;j=;j:? _You block the bombardier beetle's attack.=;j r.You hit the bombardier beetle.=;jJ9 =;jE-4.6 (0.8=;j=;je _The bombardier beetle is almost dead.=;j} o  You completely miss the bombardier beetle.=;jn -5.5 (0.9=;ja =;jg e _The bombardier beetle is almost dead.=;jY)} $You hit the bombardier beetle.=;j,E.r=;js-Er$=;j\5r   river ratr   rat=;j:086.4=;j B=;j;EU _You kill the bombardier beetle!=;j %  You hit the river rat.  The river rat is heavily wounded.2-7.3=;j-=;j/. _The river rat bites you.=;jkP z $You puncture the river rat!=;jS ;.r=;j[ r   rat=;j(_ J-98.2=;je =;ji M _You kill the river rat!>;jE>9.1>;jy$>;j&N _You barely miss the rat.>;j?t $You puncture the rat!>;jHR>;jxL/300.1 (1.0>;jQ>;jTG _You kill the rat!>;jY1973-1>;j!>;jff> _You now have 197 gold pieces (gained 6).>;j{y ##### # #### ##.#.### ###.##....#..#...# ..#............## ...........###......##..#.~~~...@..#..## ~~~~~.$###.##~∩~~.. #...##~~~.. ##.....).~~~... #######....... ..###.##...... .#>;jz......# ......###..## .#...# #.>;j&V-2>;j{>;jߒ>;j52103.1 (2>;jf>;j? _You now have 210 gold pieces (gained 13).>;jE#############.#.### ###.######....#..#...# ..#..................## ........###......##..#.~~~.......#..##>;j*~~.@###...........##.~~∩~~..# #.....~~~~~... ##.....)......~~~...#.#######?.......#...###.##........ .......#.....##. ......###..##. . .......#...# # ....## #>;j>;jyY4=4.1 (1>;j>;j _Found a scroll labelled HEUQUTHRALL.65.1 (2 _You now have 216 gold pieces (gained 6).>;j<############.#.### ###.######....#..#...# ..#..................## ........###......##..#.~~~.............#..##~~..###...........#..~~∩~~@.# #>;j ..~~~~~....##.....).......~~~...#.#######?.......#...###.#.......... .......#.....##........###..##............#...#♣PP~♣............## ####>;j>;j+6.1 (1>;j7>;jj>;j ##### #######.#.### ####....#..#...# ..##..## #.........###......##..##...~~~.......#..#..~~~~~..###.#..~~∩~@..# #...~~~~~....##.....)..~~~...#.#######.?.......#...###.. .......#.#......#........###..# #.........#...#  ....♣PP~[4>;j!t0m♣.....##  .####   You enter the shallow water.7.7 (1.6Water >;j>;j? _Moving in this stuff is going to be slow.>;jm  ##### #######.#.###  #....#..#...# .. #........##  #.........###......##.. #...~~~.............#.. #..~~~~~..### #..~~∩@~..# #.#...~~~~~....##.....)#....~~~...#.########..?.......#...####.........##..#......#........###..#.......#..>;j_ .#....♣PP~♣..... .>;j >;j C=9.3>;j6 >;j >;j ##### #######.#.###  #....#..#...#  #.......##  #.........###......## #...~~~......# #..~~~~~..### #..~~@~~..# # #...~~~~~....##.....) #....~~~...#.####### #..?.......#...### #..# #..#......#........### ##.# #[>;j*m....♣PP~♣. .>;j>;jʷ7100>;jj _There is a glowing drain here.>;j8 ############.#.##########....#..#...#  #.................##  #.........###......## #...~~~.......# #..~~~~~..###.#..~~∩~~..###>;j ..~@~~~....##.....) #....~~~...#.####### #..?.......#...###. #...................# #..##..## ##.... #....♣PP~♣. ♣♣.~P~~~~~# ..>;j A  You enter the shallow water.>;j d1.9 (1.6Water >;j; >;j ? _Moving in this stuff is going to be slow.>;j0#######.#.##########....#..#...# #.................## #.........###......# #...~~~....... #..~~~~~..###.>;j1#..~~∩~~..### #...~~~~~....##.....) #...@~~~...#.####### #..?.......#...###. #...................# #..### ##.... #....♣PP~♣>;j2t. #♣♣.~P~~~~~ ~.~P~~~P~ . P>;j@L20>;jG>;jmI>;j#######....#..#...# #.................# #.........###...... #...~~~...... #..~~~~~..####..~~∩~~..### #...~~~~~....## #....~~~...#.####### #..@.......#...###. #................ #..## ##.......... #....♣PP~♣. #♣♣.~P~~~~~ ~.~P~~~P~  .>;jt[40m~≈~~~~ PP~P >;j$>;j&3>;jm>;jy _You hear the brisk rusting of a drain.4.9 (2>;j۳m _m - 2 scrolls labelled HEUQUTHRALL (gained 1)>;j!  #######.#.### #######....#..#...# #.................###.........#####...~~~.........~~~~~..###.##..~~∩~~..###..#...~~~~~....##.....)#...@~~~...#.#######>;j" ?#..........#...####.....#..#......#####..........##....♣PP~♣..#♣♣.~P~~~~~..~.~P~~~P~ .. .~≈~~~~ P>;j- >;j2 +5.9 (1>;j6 >;j8 >;j w  #####  #######.#.### #######....#..#...# #.................## #.........######...~~~.......#..~~~~~..###.##..~~∩~~..###........#...~@~~~....##.....)#....~~~...#.########..........#...###....#......#..######..........##....♣PP~♣..#♣♣.~P~~~~~..#~.~P~~~P~ .. [>;j| m You enter the shallow water.7.5 (1.6Water >;j ? _Moving in this stuff is going to be slow.>;jg #####  #######.#.### ########....#..#...# .#.................## .#.........#####.#...~~~.......#..~~~~~..###.##..~~@~~..###........#...~~~~~....##.....)#....~~~...#.########..........#...###....#.........#..######..........##....♣PP~♣...#♣♣.~P~~~~~..##>;jL80>;j>;j T _There is a glowing drain here. >;j4 >;jg >;j  >;j C9 _ >;j a Sewer  The world spins around you as you enter the gateway.  You enter a sewer! >;j 8###~~B..#####~~.~~..@.#######~...~#  { ####~~∩#  { ####  {B   clockroach (warded) {  >;ji/21.0 (2.5 _You encounter a clockroach.Found a gate leading back out of this place. _There is an empty arch of ancient stone here. >;j?##~B..#####J~~.~~.@∩.##~...~# { ####~~∩# { #### { {J   endoplasm (asleep) >;j ~BYou encounter an endoplasm. >;j2~J >;j{J2.0 (1.0 >;j >;j^ _The endoplasm quivers. >;j ##S~~~~..#####~~J~.B~@.∩.##~...~# { ####~~∩#  { #### { { {S   ball python (constriction, asleep) >;j! ~SYou encounter a ball python. >;j: 3S~ >;j t JThe ball python hisses angrily. >;j J 2 endoplasms (1 wandering)S) >;j &3 >;j  >;j [ _You encounter an endoplasm. >;jv [##~J~S~~..#####~~~J~.B@..∩.##~...~# { ####~~∩# { #### { { { >;j m~S  The ball python hisses angrily. _ You enter the shallow water.  Moving in this stuff is going to be slow.  The endoplasm quivers.  The clockroach barely misses you. >;j HJ~ >;j ?~S >;j ~J  The clockroach splashes around in the water. >;j QJ >;j 3-=4.6 (1.6Water  >;j  >;je / _The clockroach bites you. >;jJ4S. >;j BYour unstable footing causes you to fumble your attack. >;j ~J  You encounter a clockroach.The clockroach bites you. >;jg& B 2 clockroaches (1 wandering, warded)  The clockroach splashes around in the water.  You block the ball python's attack. The ball python grabs you.2- -1  5.5 (0.9Constr Water  >;j- >;j 0_ _The ball python constricts you. >;j BB  Your unstable footing causes you to fumble your attack. >;j1  The clockroach sprays sand from its hourglass at you. >;jv<~B >;j ~J  The blast of sand hits you but does no damage. >;j JThe endoplasm jiggles. >;jtJ 3 endoplasms (1 wandering) >;j>6.3 (0.8 >;j >;j[ _You encounter an endoplasm. >;jgJJ  The endoplasm quivers.  The ball python bites you but does no damage.  The ball python constricts you.clockroach bite  The clockroach splashes around in the water.  The ball python bites you but does no damage. >;j.h437.3 (1.0 >;j/u >;jWw_ _The ball python constricts you. >;jAu w $You hit the ball python. >;jy F~B >;j2| ~J  You kill the ball python!The clockroach bites you. >;j} 4~J >;j &  >;j 216 1- 8 8.1 (0.8 >;j  >;j B _The clockroach splashes around in the water. >;jhJ. ~BYou closely miss the clockroach. >;jH >;j,9.0 (0.9 >;j >;jCE _The clockroach splashes around in the water. x2 >;j!w ~J  Your unstable footing causes you to fumble your attack.  The endoplasm hits you.~J59-30.0 (1.0 >;jlE _The clockroach splashes around in the water. x2 >;jR 9## ~~~~~~J.##### ~~JB~JB~@.∩.# #~...~# { ####~~∩# { #### { { {  >;jU D~B >;j7V D~B >;jX $J  The clockroach attacks as it pursues you! >;jAY .J >;jHZ /~J >;jga  >;jb 9601 >;jl  >;jo W _The clockroach barely misses you.>;j ~BYou hit the clockroach.  The clockroach is moderately wounded.>;j  You block the endoplasm's attack. You block the clockroach's attack.9 (0.9>;jd>;jE _The clockroach splashes around in the water. x2>;j{ $You puncture the clockroach!>;j55B.>;j-~J>;j+ ~J  You kill the clockroach!>;jV   clockroach>;jB933=2.8>;j`l _The endoplasm barely misses you.>;je z $You puncture the endoplasm!>;jZ A$B>;jl&  2You kill the endoplasm!The endoplasm freezes you.>;jt1 >;j: H59-3.7>;j9A  >;j&B >;jB #_You are frozen. You resist.>;je8{ $You puncture the clockroach!>;j"A JJJ 2 endoplasms (1 unaware, 1 dazed)  You kill the clockroach!>;j6G 607=4.6 _The endoplasm is distracted by your dazzling golden aura.>;jK>;jMg _Your Armour skill increases to level 6!>;jM  You hit the endoplasm.  The endoplasm is lightly wounded.  The endoplasm freezes you.>;jN_58--5.5>;j$T>;jV1 _You are frozen. You resist.>;j!z $You puncture the endoplasm!>;j)J   endoplasm (unaware,>;j-B-6.4>;j&3>;j5M _You kill the endoplasm!>;j- m ## ~~~~~~$$##### ~~~~J.~@..∩.# #~...~# { ####~~∩# { #### { {  {>;j A  You enter the shallow water.>;jQ 9=-8.0 (1.6Water >;jd >;j 8 _Moving in this stuff is going to be slow.>;j R _You see here 12 gold pieces.>;jm#.~~~~~~$$#####~~~~~J.@$..∩.#.#~...~# { ####~~∩# { #### { {  {>;jE/~J>;jQJ>;j/=9.6>;j>;jY _The endoplasm is no longer dazed. You block the endoplasm's attack.>;jԽ  You barely miss the endoplasm.The endoplasm freezes you.>;j I=40.5 (0.9>;j >;j 1 _You are frozen. You resist.>;jn2z $You puncture the endoplasm!>;j(8(>;j%<,1.5 (1.0>;jq@>;jFM _You kill the endoplasm!>;j, >;jc- >;j- >;j/ >;j0 >;j5 B>;j6 >;j,9 I21660>;j : >;j; ,>;j< >;jS> >;j> >;j? >;j@ >;jA %1>;jA >;jC >;jaD >;jD >;jI {2>;jJ (=>;j2K >;jL >;j5M >;jhY >;j[ ,>;j\ >;j^ ,>;j_ >;ja >;jzb U3=>;jb >;jd >;je >;j f >;jg >;jDh >;jj >;jRl >;jl #4>;jl (=>;jm >;jo 1 _HP restored.>;jer >;jr (>;js >;jw >;jw 23>;jw >;jHz M _You now have 223 gold pieces (gained 7).>;j} >;jE~ >;j~ >;j >;j X32=>;j? >;j M _You now have 232 gold pieces (gained 9).>;j A  You enter the shallow water.>;j ?Water >;j >;j N _Moving in this stuff is going to be slow.>;j &44>;jo >;j@ N _You now have 244 gold pieces (gained 12).>;jt >;jޗ (>;j9 >;jP >;j 3>;j >;j <51>;j >;j _You now have 251 gold pieces (gained 7).>;j >;j| >;jˤ >;jl >;jy >;j >;j" >;j >;j >;jD >;j >;jc >;jl >;jǫ ,>;j >;j ,>;jK >;j >;j& >;j ,>;j >;j A  You enter the shallow water.>;jC ?Water >;j >;jָ N _Moving in this stuff is going to be slow.>;jʹ >;j- >>;j; >;j >;j 3>;j >;j ,>;j >;j R  There is an empty arch of ancient stone here.>;j >;j  _>;j >;j >;j` B>;j >;j >;j ,>;j >;j B>;j >;j >;j[ >;j >;j >;jU A  You enter the shallow water.>;j ?Water >;j; >;j N _Moving in this stuff is going to be slow.>;jw >;j >;j) >;jD >;j >;jK >;j >;j >;jC >;j >;j >;j >;j ,>;j >;j >;j j  You sense a monster nearby.>;j  ####### #~..~~~~~~..##### #~~@~~~~~.~~..∩.###->;j9 t #~~.#########~...~###~~~~ { ####~~∩##~~~~. { ############ { {{{ >;j 093.3 (51.8)>;j& >- _>;j >;j>;j>;j8%>;ja(>;j.j  You encounter a clockroach.>;j:>;jO^ #############~..~~~~~~..#####~~~~~~~.~~..∩.############~...~##~~~~~.~~B~ ####~~∩.#####{ ####Water B   clockroach (asleep, warded)0.0)B~B4.3 (1 _>;j"ve##############~..~~~~~~..######~~~~~~~~.~~..∩.####~~.#########~...~#~~~@~.~B~~.####~~∩# #~~~~.#####S ##### ####### {{ { { S   ball python (constriction, asleep) >;j|; S~You enter the shallow water.  Moving in this stuff is going to be slow.  You encounter a ball python.B~>;j}>S~>;jP~-S~>;j5S)5.9 (1.6Water >;j@>;jE5 _The ball python hisses angrily.>;j##### #~..~~~~~~..##### #~~~~~~~~.~~..∩.### #~~.#~...~## #~~~~@.BS~~.####~~∩# #~~~~.#####~. ##### # { { {{ { >;j*AB~>;j?S~>;j1l>;j l.  You encounter a frilled lizard.>;jsl   frilled lizard (wandering)>;jv]3-=7.5>;j>;j>/ _The clockroach bites you.>;jk l~Your unstable footing causes you to fumble your attack.  The frilled lizard hisses angrily.>;j% Nl>;j@ Z2-8.4 (0.9>;jr >;j / _The clockroach bites you.>;j'& >;j2l~Your unstable footing causes you to fumble your attack.9.2 (0.8>;j_3>;j68 _You block the clockroach's attack.>;j!A l~You hit the clockroach but do no damage.The clockroach waves its antennae.>;j&I>;jI.400.1 (0.9>;jO>;jQX _The clockroach closely misses you.>;j e  You closely miss the clockroach.>;j /31.0>;jA >;j8 B _The clockroach bites you but does no damage.>;j\  Your unstable footing causes you to fumble your attack.>;jm*8 (0.8>;ja>;jB _The clockroach bites you but does no damage.>;jfZ  You puncture the clockroach!  The clockroach is almost dead.>;j[52=2.7 (0.9>;jc>;j}f/ _The clockroach bites you.>;j  You hit the clockroach but do no damage.The clockroach is almost dead.>;j߃ /-3.6>;j݊ >;j 8 _You block the clockroach's attack.>;jv $You hit the clockroach.>;j~S~l~>;j ) S   ball python (constriction)l   frilled lizard  You kill the clockroach!251 341-4.5 _You block the ball python's attack. x2>;jn $You hit the ball python.l~>;jl   frilled lizard>;j1,5.3 (0.8>;j>;jO _You kill the ball python!>;j \  Your unstable footing causes you to fumble your attack.>;jl ,6.2 (0.9>;j R _You block the frilled lizard's attack.>;jeOh  You barely miss the frilled lizard.>;jO,7.0 (0.8>;jU>;jXF _The frilled lizard bites you but does no damage.>;j\%4=8.0 (1.0 _You barely miss the frilled lizard. The frilled lizard barely misses you.>;j\ >;j\ 2-9 (0.9>;ja >;jd M _Your unstable footing causes you to fumble your attack.>;j4\  Your unstable footing causes you to fumble your attack.>;j]3-=9.8>;jz>;j3 _The frilled lizard bites you.>;jrz $You hit the frilled lizard.>;jv(>;jzV4=10.7>;j>;j{R _You kill the frilled lizard!>;jp 3>;jUx j>;jj| >;jt~ >;j :70>;j >;j] N _You now have 270 gold pieces (gained 19).>;j A  You enter the shallow water.>;j ?Water >;j >;j N _Moving in this stuff is going to be slow.>;j j  You sense a monster nearby.>;j 270#### #~..~~~~~~..##### #~~~~~~~~.~~..∩.### #~~.###~...~## #~~~~~.~@~~.####~~∩# -#~~~~.#####~.~~##### ####### ~~~{ ~ {{{5.9 (5.2=- _>;j" >;jҶ >;jeA u>;jOF B>;jJ j  You sense a monster nearby.>;jL ## #~..~~~~~~..##### #~~.~~..∩.### #~~.##~...~## #~~~~~.~~~@.####~~∩# #~~~~.#####~.~~##### ####### ~~~~>;j:M /{ ###~~~{ #~.{ ~{>;jQ +9.1 (3>;jR $ _>;jV >;jX >;j>;jU3>;j>;j>;jw!  You encounter a clockroach.>;jDX=##############~..~~~~~~..######~~~~~~~~.~~..∩.#~~.#########~...~## #~~~~~.~~~~.####~~∩# #~~~~.#####~@~~##### ####### #~~~~~~~#  { ####~~~~~# ##~. { ~ .BB   clockroach (asleep, warded)~20.1 (1.0B~B1.1 (2 _>;j ##############~..~~~~~~..######~~~~~~~~.~~..∩.####~~.#########~...~#~~~~~.~~~~.####~~∩# #~~~~.#####~.~~##### ####### #~~@~~~~#  { ####~ { ##~. { ~B. .~~~~.>;j B~You enter the shallow water.>;jֲ9{>;j;-2.7 (1.6>;j\7Water >;jɸ>;j? _Moving in this stuff is going to be slow.>;j :##############~..~~~~~~..######~~~~~~~~.~~..∩.####~~.#########~...~#~~~~~.~~~~.####~~∩# >;j~ #~~~~.#####~.~~##### ####### #~~~~~~~##  { #### { ###~B { ~~. .~~#~~.{.>;j 4B.>;jq DB~>;j }{ { {>;j& '4.3>;j >;j >;j  You puncture the clockroach!=5.2 (0.9 _The clockroach is severely wounded.>;j  You barely miss the clockroach.The clockroach is severely wounded.The clockroach barely misses you.>;j'6.1>;j>;jB _The clockroach splashes around in the water.>;j { $You puncture the clockroach!>;j (>;jp 270 57.0 _You kill the clockroach!Your Fighting skill increases to level 6!>;j >;j i _Your Polearms skill increases to level 5!>;j>;j>;jc>;j>;jj  You sense a monster nearby.>;j!#  #~..~~~~~~..#####  #~.~~..∩.###  >;j!#~~.#########~...~##  #~~~~~.~~~~.####~~∩#  #~~~~.#####~.~~#####  >;j!b# #~## >;j<"{ ####~@~~~# { ###~.~~# { #~~.~# #.~~# ~~~.#{ ~.~#>;j"{ { { ~.#~~#>;j3'-8.6 (1.6>;j*,- _>;j-->;j2>;jE3=5->;ji3#9.6 (2>;j57>;j9> _You now have 275 gold pieces (gained 5). >;j  >;j  >;j  >;jR , >;j  >;j , >;j- , >;j  >;j%  >;j k  You encounter a ball python. >;jl6############ ~..~~~~~~..##### ~~~~~~~~.~~..∩. ~~.#########~...~## ~~~~~.~~~~.####~~∩# ~~~~.#####~.~~##### ###### #~~~~~~~##  { ####~~~~~##  #  {##~~.~# ##.~~# ~~~.# {#~.#{ { { ~~.# S   ball python (constriction, asleep) { .~~#S~~# >;j  32.8 (3.2SThe ball python hisses angrily. >;j* )S >;jp IS~ >;j GS~ >;jHS   adder (wandering)S   ball python (constriction) >;jp53.8 (4 >;j) >;jOW _You encounter an adder.!>;j( ..~~~~~~..##### ~~~~~~~.~~..∩.### ~.#########~...~~~.~~~~.####~~∩# .#####~.~~##### ##### #~~~~~~~##  { ####~ { ###~. {##~@. ##.~~# ~~~.{##~.#{ { { ~# { SS~#  ~~~# .~~#!>;j S~You enter the shallow water.  Moving in this stuff is going to be slow.!>;jl 3SS!>;j !>;jB !>;j 1S.!>;j 8S~!>;j GS~!>;jt 9S~!>;j' XS!>;j=) d5.4 (1.6Water !>;j- !>;ju0 / _The adder hisses angrily.!>;j2fS~S.!>;j6.3 (0.9 _You reach to attack! You closely miss the adder.">;j}LS~">;j  Your unstable footing causes you to fumble your attack.  The adder bites you but does no damage.  The ball python bites you but does no damage.">;j=/=7.2">;j ">;jbX _The ball python barely misses you.">;jtN  You barely miss the adder. The adder bites you but does no damage.  You block the ball python's attack. The ball python completely misses you.3-8.1">;jv">;jOy* _The adder bites you.">;j-  Your unstable footing causes you to fumble your attack.  The ball python bites you but does no damage.9.0">;j ">;j w _The ball python closely misses you. You block the adder's attack.#>;j $You puncture the adder! S   ball python (constriction)  You kill the adder!The ball python bites you but does no damage.-7=9#>;j O _You block the ball python's attack.#>;j8 $You puncture the ball python!  You kill the ball python!#>;j7)#>;jt^4=-40.8#>;j#>;j( _You hear a splash.#>;j #>;j 7-#>;j #>;j H _No target in view!#>;jA#>;j:B$>;ju$>;j $>;j1 _83$>;juM _You now have 283 gold pieces (gained 8).$>;j!A  You enter the shallow water.$>;j*#?Water $>;j#$>;j-(N _Moving in this stuff is going to be slow.$>;j(K7=$>;j)$>;j,M _You now have 287 gold pieces (gained 4).$>;j0j  You sense a monster nearby.$>;j6 #########~...~##.~~~~.####~~∩# ~.~~##### ### #~~~~~~~##  { ####~~~~~##  { ###~. {##~~.~#  ##.~~##  #~~@.# -{$>;jC7Y##~.~# { { { #~~.#  { #.~~#  #~~~# #.~~#{ ~~~.$>;j7F#~~~##$>;j<V7.0 (6.2{$>;j>>- _$>;jC$>;jF$>;jj$>;jӨ$>;j$>;j$>;j`$>;jT$>;jmA  You enter the shallow water.$>;jUWater $>;jN _Moving in this stuff is going to be slow.$>;jYj  You sense a monster nearby.$>;j% #~~~~~~~##  { ####~~~~~## { ###~.~~## {##~~.~# ##.~~## $>;j #~~~.#{ ##~.~#{ { { #~~.#{ #@~~# $>;j #~~~# #.~~#$>;jJ { { ~~~.# ~~~##$>;jso~~~ {...# $>;j.50.6 (3.6$>;j, _$>;j$>;j%>;j _%>;j  You enter the shallow water. _Moving in this stuff is going to be slow.   You encounter a frilled lizard.%>;j  { ####~~~~~## { ###~.~~## {##~~.~ ##.~~## #~~~.{#~.~%>;j\{ { { #~~. { #.~~ .~{ { ~~~.#ll   frilled lizard (asleep)~.~#%>;jrQ0.0l~%>;j.7l~%>;jT%>;jaNl%>;jk2.2 (1.6Water _%>;jH%>;jY%>;j< # { ###~.~~## {##~~.~ ##.~~## #~~~.{#~.~{ { { #~~. { #.~~ #~~%>;j { {#~~~. #l~~#~~~~# ~...#.~~~## ~~.~#~~##%>;j #%>;jp Jl~%>;j %>;j #3%>;j 0%>;j %>;j &>;j=P $You puncture the frilled lizard!  You kill the frilled lizard!&>;jW)&>;j9\5=4.1 (0.9&>;j"a&>;jic( _You hear a splash.&>;j]4&>;ja&>;jcH _No target in view!&>;jG&>;jG&>;j]I&>;j0K&>;jR  You enter the shallow water.  Moving in this stuff is going to be slow.  You sense a monster nearby.&>;jA\j {##~~.~ ##.~~##287 #~~~.{#~.~{ { { #~~. { #.~~&>;j\D #~##.~{ {#~@~. #~~~##~~~~# #~...#..~~~##.~~.~#&>;j\I~~~######&>;jb-5.7 (1.6&>;jgd-Water _&>;j9i&>;jrq90-6.7 (2&>;jv&>;jx> _You now have 290 gold pieces (gained 3).'>;jii_'>;jk'>;j@l'>;jp,'>;jr,'>;j(s'>;jL'>;ji  You encounter a dart slug.'>;j` #~~~.#{ ##~.~#{ { { #~~.#'>;j { #.~~# #~~~# ##.~~#{ {#~~~.# ##~~~## #@~~~#~...###..~~~##.~.~~.~~~~~~##w~### w   dart slug (asleep)# 9.9 (3.2ww'>;jUD ```'>;ja```The dart slug launches a dart at you.'>;jM~...~~'>;jN5=61.5 (4.8'>;j>T'>;jW. _You block the slug dart.(>;jDH _A dart slug is nearby!)>;jԚ{ ##~.~#{ { #~~.# { #.~~# #~~~##.~~#{ {#~~~.# ##~~~##~~~~#...###..~~~.~.~~.~~~~~~##w~)>;j<9##### )>;jCw~)>;jKQ-3.1 (1.6 _)>;jڱ)>;jմ)>;j+{ { #~~.# )>;jh { #.~~# #~~~##.~~#)>;jn{ {#~~~.#)>;j ##~~~##~####~...###.@~~~)>;j7#.~.~~..~~w~~~##~~### ###)>;j)>;jP-40)>;j?)>;j)>;j/ { #.~~# #~~~##.~~#{ {#~~~.# ##~~~##~####~...######..~~~#.~.@~.~.~~w~~~##S~~~~#### #)>;j### S   ball python (constriction, asleep))>;jk S~You enter the shallow water.  Moving in this stuff is going to be slow.  You encounter a ball python.)>;j<.S)>;jU S)The ball python hisses angrily.)>;j  ``The dart slug launches a dart at you.*>;j2*G~S*>;j<.x.~=*>;j.G5.7 (1.6Water *>;jM*>;jnu. _You block the slug dart.*>;j { #.~~# #~~~# ##.~~# { {#~~~.# ##~~~## ##~~~~# ###~...## ####..~~~## #.~@~~.~##.~.~Sw~~~####~~~~~~######S~*>;j*>;j `The dart slug launches a dart at you.*>;j(E{~60*>;jIG*>;jH@ _The slug dart hits you but does no damage.*>;j $You reach to attack! You puncture the ball python!*>;jB( & *>;j, F290 -*>;j, 7.6 (0.9*>;j}3 *>;ja6 O _You kill the ball python!+>;j $You reach to attack! You puncture the dart slug!+>;j' +>;j80=8.5+>;jѭ+>;jEM _You kill the dart slug!+>;j4+>;jľ+>;jH _No target in view!+>;j C  You enter the shallow water.Water  _Moving in this stuff is going to be slow.+>;j T+>;j 7 _You now have 297 gold pieces (gained 7).+>;j A  You enter the shallow water.+>;j ?Water +>;j +>;j  N _Moving in this stuff is going to be slow.+>;j ;302+>;j1 +>;j M _You now have 302 gold pieces (gained 5).+>;jh +>;j +>;jI +>;j& n+>;js( +>;j( (+>;ji) +>;j* +>;j//  You enter the shallow water.Water +>;j/ +>;j1 N _Moving in this stuff is going to be slow.+>;jS3 +>;j3 5302+>;jE4 +>;j5 +>;j7 +>;j7 +>;j8 +>;ja9 +>;j ; +>;jN; +>;jZ< +>;j> +>;jB  You enter the shallow water.  Moving in this stuff is going to be slow.  You encounter a ball python.+>;jI  #~ ##.{ { {#~~{ { { ##~~ ##~~~~ ###~...S~~## ####..~~~#~~..~~#########.~.~~.~###~.~~~@...~.~~~~~~####-+>;jJ X ####~~~~~~~~~~~#### ############# S   ball python (constriction, asleep)+>;jWN J~S83.5 (15.0)+>;jO t JThe ball python hisses angrily.+>;jNP J~S+>;jP =.S+>;jW {J   endoplasm (wandering)S   ball python (constriction)+>;jX -5.1 (16.6Water +>;j] +>;j8` [ _You encounter an endoplasm.,>;j # ## { { { {# { { { ##~ ##.J# ###~~~~~### ####..~~~~.S~~#.~.~~.~ #~.~~@~...~.~~~~~~#### ####~~~~~~~~~~~#### #,>;j~J.S,>;j@C~S,>;j k{J,>;j06.7 (1.6),>;jɼ,>;j^ _The endoplasm quivers.,>;jo ~J  You hit the ball python.  The ball python is moderately wounded.,>;jl =7.5 (0.8,>;j,>;j+ _The ball python barely misses you. The ball python closely misses you.,>;jv $You hit the ball python.  You kill the ball python!,>;jCx .J,>;j~ & ,>;j H302 8.3,>;j· ,>;jL ( _You hear a splash.->;jE  {{ { { {#~ { { { ##~~ ##~.~# ###~~~~~#### ####..#~~~.J~~#.~.~~.~ #~.~@~~...~.~~~~~~ ####~~~~~~~~~~~#### #->;j->;j3 .J->;j->;j4-9.9 (1.6->;j->;jQ _You see here 5 gold pieces.->;jz $You puncture the endoplasm!->;ji& ->;j%=8=90.8 (0.9->;j%c _You kill the endoplasm!->;jS 7->;j| c _You now have 307 gold pieces (gained 5).->;j> ->;j] ->;j ->;jM ->;j P12->;jB M _You now have 312 gold pieces (gained 5).->;j ->;j) & ->;j ->;j ->;j7 j  You sense a monster nearby.->;j' {~~ ~.~ { ~~. {{ {  {#~~~# { { { #~~~~#  #.~.~ ## #~~~ ####.~~@.~~#########.~.~-.~~~~...~.~~~~~~~~~~~~~~~~~################->;j. -6.4 (5.6->;j. ?- _->;j8 .>;j4.>;j.>;jH _No target in view!.>;jm  _No target in view!.>;j}x .>;jx .>;jvy .>;j{ .>;j G { ∩.~.~~ #~.~ {  . {{ {  #~~~# { { {~~~~#  .~.~###  #~@~#### ####0.0~~~..~~#########.~..>;j ####~.~~~~...~.~~~~~####~~~~~~~~~~~###############You enter the shallow water.  Moving in this stuff is going to be slow..>;j 8{.>;j q3128.0 (1.6Water .>;j* .>;j% B _Found a gate leading back out of this place./>;j/>;jw/>;j/>;jb/>;jj  You sense a monster nearby./>;j {#∩.~.#.~~~ { #~.~# { #~~~. {{ { #~~~# { { {/>;jv #~~~~## #.~.~###  #~~@~~####  ##~~~..~~##.~ ####~.~~~~...~. ####~ #####/>;j(9.6/>;j$ _/>;j/>;jH/>;j 3/>;jw />;j />;j />;j? T/>;j A  You enter the shallow water./>;j ?Water />;j />;js N _Moving in this stuff is going to be slow./>;j j  You sense a monster nearby./>;j(  ##~.~{ #.~~~ {{ #∩.~.  #.~~~ />;j Z #~.~##  #~~~.#{{ { #~~~## { { {##  .~.~### ~~~~~#### ###~~~..~~########/>;j ####~.~~~~...~.~~####~~~~~~~~~~###########/>;jm /503.8 (4.2/>;ja $ _/>;j />;j 0>;jMI0>;jO0>;jTX0>;jV0>;jV(0>;jW0>;jY0>;jY^You enter the shallow water. _Moving in this stuff is going to be slow.   0>;jOc ##~~~  #~~~.   ##~.~#{ #.~~~#{∩.~.# .~~~# { .~## { .#{{ {~~~## { { {~~~~##  ##.~.~###0>;jRd\##~~~~~######~~~..~~######## ####~.~~~~...~.~ ####~~~~~~~~~ ########## 0>;ji(8.00>;jiCWater _0>;j4n0>;jTq0>;j20>;j20>;j30>;j70>;j9z  You encounter a dart slug and a clockroach.0>;j ? #.w~B ##~~~ #~~~.  ##~.~#   #.~~~# {{ #∩.~.# 0>;j?G.~~~# { #~@~## {  #~~~.#{{ { #~~~## { { { #~~~~## .~.~###0>;j?~~~#### B   clockroach (asleep, warded)~~~..~~####### w   dart slug (asleep)####~.~~~~...~.0>;j@7####~~~~~~~~0>;jBR~B0.00>;jHw{Bw0>;j[M<9.0 (1 _0>;joO0>;jQ1>;j {##.~~ {.w~~ ##~~B {~~~. ##~.~# #.~~~# {{#∩.~.# #.~~@# { ##~.~## { #~~~.#{{ { ##~~~## { { {#~~~~####.~.~### ##~~~~~#### ##~~~..~~############~.~~~~...~.1>;j ~BYou enter the shallow water.1>;j A~w1>;je H.B1>;j 1>;j e10.6 (1.6Water 1>;j- 1>;j ? _Moving in this stuff is going to be slow.2>;ju#######  ##~~~{ #.~~{ #.~~~ #~w~ { #~~~. #~.B#  {.~~~# {{2>;j@v∩.~@# .~~~# ##~.~## { ~~~.#{{ ##~~~## { { {~~~~## ##.~.~### ##~~~~~######~~~..~~########2>;jUi102>;jaX~~~~.#### ###~ #######  ##~~~{ #.~~~{ #.~~~ #~w~# { #~~~. #~.B#  {.~~@# {{∩.~.# .~~~# ##~.~# {~~~.#{{ {##~~~## { { {~~~~## ##.~.~#####~~~~~####2>;jf ~wYou enter the shallow water.  Moving in this stuff is going to be slow.2>;jkT  The clockroach splashes around in the water. x32>;jll=3.2 (1.6Water 2>;j]q2>;jQt8 _You block the clockroach's attack.2>;jn k  You puncture the clockroach!  The clockroach is heavily wounded. ####The clockroach sprays sand from its hourglass at you.2>;j> W~w@.~~4.1 (0.9 _The blast of sand misses you.3>;jo  Your unstable footing causes you to fumble your attack.-9 (0.83>;j3>;jIB _The clockroach splashes around in the water.3>;j  You barely miss the clockroach.The clockroach is heavily wounded.3>;jt  The dart slug launches a dart at you.3>;j3.=  You block the slug dart.3>;j.4=5.8 (0.93>;je73>;j8E _The clockroach splashes around in the water. x23>;jI { $You puncture the clockroach!3>;jP w   dart slug3>;j]T V312 516.6 (0.83>;j#Z 3>;j,] N _You kill the clockroach!4>;j~\  Your unstable footing causes you to fumble your attack.4>;j*'7.44>;j4>;j7 _You block the dart slug's attack.4>;jvE-8.24>;j4>;jM _Your unstable footing causes you to fumble your attack.4>;jҸ  You hit the dart slug.  The dart slug is severely wounded.=9.1 (0.94>;j M _You block the dart slug's attack.5>;jbh\  Your unstable footing causes you to fumble your attack.5>;jh-20.1 (1.05>;jn5>;jpA _The dart slug bites you but does no damage.5>;jiJ-1.0 (0.95>;j- 5>;j% 5>;j@'5>;j'?_Your unstable footing causes you to fumble your attack.5>;j u $You hit the dart slug.5>;j1 2=9 _You kill the dart slug!6>;j6>;j 6>;jt6>;j`6>;j6>;j!>6>;j$f206>;j - _You now have 320 gold pieces (gained 8).  You enter the shallow water.6>;j /UWater 6>;j< _Moving in this stuff is going to be slow.3266>;j>M _You now have 326 gold pieces (gained 6).6>;j!@6>;j@6>;j`B6>;j1C6>;jE6>;jlE(6>;jS  You enter the shallow water.Water  _Moving in this stuff is going to be slow.6>;jU36>;jU6>;j@ZB6>;j\,6>;jt`j  You sense a monster nearby.6>;jim ###### #~..~~~~~~..# #~~~~~~~~.~~. #~~.######### ###~~~~~.~~~~.# #~~#~~~~.#####~. ####~~~####### #~~##~~@.~~.# { ###-##.~~~#~~##{#.~~~## ~###~~~##{ ##~~~.###~.~##  {#.~~~# { {#∩.~.##.~~~# {6>;j35.5 (13.6)- _6>;j 6>;j 6>;jf 6>;j 6>;j 6>;jg T6>;j  You enter the shallow water.  Moving in this stuff is going to be slow.  You encounter a jelly and a clockroach.6>;j g############# #~....####~~~~~~~~.~~..∩#~~.#########~.####~~~~~.~~~~.### ##~~#~~~~.#####~.6>;j# ####~@~####### #~~~~##~~~.~~.# { ####~##.~~~#~~## { ###.~~~##~~# {##~~~##J.###~~~.# ~~#  J   jelly (asleep)##~.~## .~# {{ B   clockroach (asleep, warded)#.~~~# B~~#{ {#∩.~.# ~#{6.5 (1.0)J~B~J~6>;j, 4JB8.1 (2.6Water  _The jelly quivers.7>;j B.  You reach to attack! You puncture the jelly!J~7>;j"9 7>;j4=9.0 (0.97>;js _The jelly is heavily wounded.7>;j% $You puncture the jelly!  You kill the jelly!7>;jJB~7>;jJ}B   clockroach (warded)7>;jV326 6=97>;j7>;j@( _You hear a splash.7>;j #############~..~~~~~~..###~~~~~~~.~~..∩.#########~.####~~~~~.~~~~.#####~~#~~~~.#####~.~~####~~~####### #~~##~~~.@~.# { ######.~~~#~~#7>;j  { ###.~~~##~~#  {##~~~##~B# ~~~.# ~~###~.~##~.~# {{.~~~# ~~~# { {∩.~.#~~. .~~~# {7>;jj 7>;j ##The clockroach sprays sand from its hourglass at you.7>;j w~~-41.5 (1.67>;j# 7>;j% = _The blast of sand hits you but does no damage.7>;j' Q _You see here 6 gold pieces.8>;j$k #############~..~~~~~~..###~~~~~~~.~~..∩.#########~.####~~~~~.~~~~.#####~~#~~~~.#####~.~~####~~~####### #~~##~~~.$~.# { ######.~~~#@~## { ##.~~~##~~#  {##~~~##~B# ~~~.#~~~# ##~.~##~.~# {{~~~#~BB 2 clockroaches (1 asleep, warded)##.~B.###~.~## {B.B~8>;jr%6B.8>;j- B  You encounter a clockroach.8>;j.P--3.18>;j48>;jI7E _The clockroach splashes around in the water. x28>;j 9 B8>;jL~You closely miss the clockroach.The clockroach bites you but does no damage.8>;j,8>;j%=8>;j408>;j8>;jE _The clockroach splashes around in the water. x28>;j-  You puncture the clockroach!  The clockroach is severely wounded.The clockroach bites you but does no damage.=9 (0.88>;j 8>;j# B _The clockroach splashes around in the water.9>;j͜ $You puncture the clockroach!B~9>;j   clockroach60-5.8 (0.99>;j-N _You kill the clockroach!9>;j@~..~~~~~~..###~~~~~~~.~~..∩.#########~.####~~~~~.~~~~.#####~~#~~~~.#####~.~~####~~~####### #~~##~~~.$~.# { ######.~~~#~~## { ##.~~~##@~#  {##~~~##~.# ~~~.#~~B# ##~.~##~.~# {{.~~~#~~~~# { {∩.~.#~~. S   adder (asleep).~~~#.~~. B   clockroach (warded)#~.~##~S #~~~.#{{ {{ SYou enc9>;j@ounter an adder.The adder hisses angrily.S~S9>;jBB~S9>;jC*w9>;jxN Sw   dart slug (wandering)~~ ~SS 2 ball pythons (constriction, wanderi…)You encounter a ball python. x2; You encounter a dart slug.9>;jT #The clockroach sprays sand from its hourglass at you.9>;j:S.9>;jh0~9>;j3S.9>;j JThe blast of sand hits you but does no damage.S~9>;j .J   endoplasm (wandering)(…)9>;jEYou encounter an endoplasm.9>;ja326-7.4 (1.69>;j _The ball python leaves your sight. _You see here 6 gold pieces.9>;j10 ~~~~~~~.~~..∩.#########~.####~~~~~.~~~~.#####~~#~~~~.#####~.~~####~~~####### #~~##~~~.$~.# { ####9>;j0 ##.~~~#~~## { ##.~~~##$~#  {##~~~##~@## ~~~.#~~B# ##~.~##~.~# {9>;j0 ={.~~~#~~~S# { {∩.~.#~~.~9>;j0  .~~~#.~S. 9>;j1 #~.~##wJ #~~~.#~~.~9>;j21 {#~~~## { { {9>;jO1  9>;jf8 6S~9>;j8 9>;j8 2S~9>;jC9 0S9>;j9 3S~9>;j9 9>;j< S~The ball python hisses angrily. You hear an angry hiss.  The clockroach barely misses you.9>;j~= Lw~9>;j%> 4S~9>;jsG JwJ 9>;jG 6809>;j1O 9>;jkQ B _The clockroach splashes around in the water.9>;jw S~You hit the clockroach.9>;j8S~9>;jwDJ~9>;j S~The clockroach is moderately wounded.9>;j~  The clockroach splashes around in the water. x29>;j-9.2 (0.89>;j9>;j3 _You block the adder's attack.:>;j~ S.  You barely miss the clockroach.:>;jއ! J.  The clockroach is moderately wounded.You block the ball python's attack. x2; The clockroach bites you.S~:>;jpt  The clockroach splashes around in the water.  The adder bites you.  :>;jԏ;You are poisoned.:>;j0=--50.1 (0.9Pois :>;j:>;jѣ, _The adder poisons you!:>;j+ S. _The adder poisons you!  You barely miss the clockroach.  The clockroach is moderately wounded.  You feel sick.  The ball python bites you but does no damage.  You block the ball python's attack.w~  The clockroach bites you but does no damage.--1.1 (1.0 _The adder bites you but does no damage.:>;j S~You puncture the clockroach!  The clockroach is almost dead.:>;j> J~You feel sick. You block the ball python's attack.  The ball python closely misses you. The clockroach bites you.:>;j w.  The clockroach splashes around in the water.:>;jk 9 :>;j x58=-2.0 (0.9:>;j :>;j = _The adder bites you but does no damage.;>;j@} $You puncture the clockroach!;>;jZD S~You kill the clockroach!You feel sick. You block the ball python's attack.;>;jF J~The ball python barely misses you. The adder bites you but does no damage.;>;j'M3w   dart slugJ   endoplasmSS 2 ball pythons (constriction);>;jQ326 7-48 (0.8;>;jW;>;j[ _You block the ball python's attack. The ball python completely misses you.;>;jSc(  The ball python barely misses you. The adder bites you but does no damage. _You block the ball python's attack. The ball python completely misses you.You closely miss the adder. You feel sick.  You are no longer poisoned.  You block the adder's attack. You block the ball python's attack.  The ball python barely misses you. x2; The adder bites you.;>;j_df3--3.7 (0.9;>;jek;>;jmY _The ball python closely misses you.;>;j+1 #Jw w(unaware, dazed)J(unaware, dazed)  The adder is moderately wounded.  The ball python completely misses you.  The dart slug is distracted by your dazzling golden aura.  The endoplasm is distracted by your dazzling golden aura.  The ball python bites you but does no damage.;>;j1 f4=-4.5 (0.8;>;j9 ;>;j; 9 _You block the ball python's attack.<>;j) _You block the ball python's attack.  You barely miss the adder.  The adder is moderately wounded.dart slug is no longer dazed. You block the ball python's attack.grabs you. The ball python constricts you.  The adder bites you but does no da<>;j mage.<>;j* -1  5.3Constr <>;j<>;j}C _The ball python bites you but does no damage.<>;j: $You hit the ball python.  You kill the ball python!<>;jKw~<>;j` w   ball pythonYou hear a splash.  You block the adder's attack. You block the ball python's attack.<>;j,6.2 (0.9<>;jC<>;jz _The ball python grabs you. The ball python constricts you.<>;j 6w.<>;j'  <>;ja  You barely miss the ball python. The adder bites you but does no damage.  The ball python bites you but does no damage.<>;j >7.0 (0.8<>;j <>;j _ _The ball python constricts you.=>;j $You hit the ball python.  You kill the ball python!=>;j C   You hear a splash.=>;jw5= 8 9 (0.9=>;j=>;j3 _You block the adder's attack.=>;jF $You puncture the adder!  You kill the adder!=>;jy J~You hear a splash.=>;jw   dart slugJ   endoplasm=>;j!=>;j558.7 (0.8=>;j=>;j7 _The endoplasm is no longer dazed.=>;j | $You puncture the endoplasm!=>;j h   You kill the endoplasm!=>;j 069.5=>;j =>;j D _The dart slug splashes around in the water. x2>>;jEj  You puncture the dart slug!>>;jF)60.3>>;jM>>;jRb _The dart slug is severely wounded.>>;j&| $You puncture the dart slug!>>;jf.)>>;j5[6=1.2 (0.9>>;jc<>>;jE?M _You kill the dart slug!>>;j|V>>;jV>>;j[X>>;jY>>;j|_n>>;j_>>;j`U7=>>;ja>>;juc>>;jc*326>>;jd>>;jf>>;jf>>;jg>>;jh>>;j{i%8>>;jj>>;jl,>>;jl>>;jo>>;joo>>;jp>>;jr>>;jr>>;js>>;ju>>;jv#9>>;j@v(=>>;jw>>;jx>>;jy>>;j"z>>;j{,>>;j|>>;j[~>>;j~$60>>;j~2=>>;j>>;j>>;jԁ>>;j>>;jL>>;j>>;j>>;jP>>;j1>>;j&>>;j>>;jL>>;j׊>>;jd>>;j>>;jj>>;j->>;js>>;j2>>;j>>;j#2>>;j(=>>;j>>;j\>>;jΔ>>;j>>;jܗ,>>;j>>;j`>>;jU3=>>;j*>>;j>>;j+>>;j>>;jk>>;j>>;jq>>;j>>;jv54=>>;j>>;jW>>;j>>;jA  You enter the shallow water.>>;jΦ?Water >>;j>>;jN _Moving in this stuff is going to be slow.>>;jE&32>>;j>>;j#M _You now have 332 gold pieces (gained 6).>>;j>>;ju>>;j*>>;jl>>;j%6>>;jٲ2=>>;j>>;j-M _You now have 336 gold pieces (gained 4).>>;j>>;j>>>;j>>;jr>>;j&44>>;j?>>;j|M _You now have 344 gold pieces (gained 8).>>;jZ>>;j>>;j>>;j>>;j &60>>;j>>;j >>;jH_You now have 360 gold pieces (gained 16).>>;j>>;j(>>;jy>>;j>>;jyA  You enter the shallow water.>>;j?Water >>;je>>;j_N _Moving in this stuff is going to be slow.>>;j>>;jM>>;j>>;j>>;j>>;jY>>;j>>;j>>;j%6>>;j>>;j;M _You now have 366 gold pieces (gained 6).>>;j>>;j_>>;j>>;jq>>;j>>;jE>>;j>>;j>>;jF>>;j(>>;jb>>;jr>>;j A  You enter the shallow water.>>;jV?Water >>;j>>;j=N _Moving in this stuff is going to be slow.>>;j>>;jA(>>;j?>>;j>>;jA  You enter the shallow water.>>;j?Water >>;j>>;jN _Moving in this stuff is going to be slow.>>;jt>>>;j:>>;jq>>;jw>>;j>>;j7>>;j>>;j,>>;j>>;jl>>;j/ ,>>;j >>;j >>;jI  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water.  Moving in this stuff is going to be slow.  You sense a monster nearby.>>;j #.~~~##~~# {###~~~##~.###~~~.#~~~###~.~##~.~# { { #.~~~#~~~~# { { >>;jDZ#∩.~.#~~.~#{ #.~~~#.~~.# >>;j ##~.~##~~.##  #~~~.#~~.@# {->>;j5##~~~##~~~~# { { #~~~~##~~~..# # ##.~.~###~~~~~~ ### ##~~~~~####~~~~ ####.. ##~~~..~~#########.~.~~>>;j\ ####~.~~~~...~.~~~~~~# ####~~~~~~~~~~~#### >>;j5#############>>;ju1618.4 (57.2)>>;jh`-Water _>>;j">>;j#?>;j_?>;j?>;jB?>;jz?>;j?>;j ?>;jj  You sense a monster nearby.?>;jM#~~~.#~~~#  ##~.~##~.~# { { {##.~~~#~~~~# { { {?>;j#∩.~.#~~.~#  {#.~~~#.~~.#  ##~.~##~~.##  #?>;jM#~~~.#~~.~#{ {###~~~##~~~~### { {##?>;j#~~~~##~~~@.###~##.~.~###~~~~~~~~. ###~.?>;j##~~~~~####~~~~~~ ####..~~~~~..~~#########.~.~~.~##~.~~~~...~.~~~~~~### ####~~~~~~~~~~~####?>;jEB ############# ?>;j ?>;jV224.2 (5.8)?>;jX, _?>;j7@>;jۜ@>;jc@>;j@>;jG@>;j[@>;j@>;j,@>;jA  You enter the shallow water.@>;j?Water @>;j@>;jr$  You enter the shallow water.  Moving in this stuff is going to be slow. _You sense a monster nearby.  You enter the shallow water. _Moving in this stuff is going to be slow.@>;j@>;jy@>;j"@>;jF,@>;jȳ@>;j@>;jѶ@>;j@>;jз@>;j @>;jy@>;j@>;jP@>;j'@>;jϿk  You encounter a ball python.@>;j~.~##~.~# { { {##~.~# ~~~#~~~~#  { { #~~.# .~.#~~.~# #.~~# ~~~#.~~.# #~~~# ~.~##~~.## ##.~~# ~~~.#~~.~## S {#~~~.# #~~~##~~~~### { { ~~. ##~~~## #~~~~##~~~..#######~.~~~##~~~~# ##.~.~###~~~~~~~@.~.~.###~...##  ##~~~~~####~~~~~~.####..~~~## ##~~~..~~#########.~.~~.~## ####~.~~~~...~.~~~~~~#### ####~~~~~~~~~~~################# S   ball python (constriction, asleep) @>;j=@>;jpG~S33.2 (9.0@>;jA:~S@>;jm@>;jP~S@>;j!ES~@>;jbNS)@>;j.4.8 (10.6)@>;je@>;j5 _The ball python hisses angrily.A>;j.~##~.~# { { { ##~.~# #~~~~# { { { #~~.# ~.#~~.~# { #.~~# #.~~.# #~~~# .~##~~.## ~ ##.~~# .#~~.~## ~~w{#~~~.# A>;j~~~##~~~~### { { #~~.~##~~~## ~~~~##~~~..#~.~~~##~~~~# .~.~###~~~~~~~~@~S~.###~...## ##~~~~~####~~~~~~.####..~~~##  ##~~~..~~#.~.~~.~## ####~.~~~~...~.~~~~~~#### # w   dart slug (wandering)S   ball python (constriction)A>;jM-S.A>;jd{wwA>;j;5.8 (1.0)A>;jA>;jZ _You encounter a dart slug.A>;j Q~wA>;j$ A>;j.=6A>;j"A>;ja _You completely miss the ball python. You block the ball python's attack. x2A>;j $You hit the ball python.  You kill the ball python!A>;j & A>;jN N366 7.6 (0.8A>;j; A>;jr ( _You hear a splash.A>;jR~##~.~# { { { ##~.~# #~~~~# { { { #~~.# .#~~.~# ~ #.~~# #.~~.# ~~ #~~~# ~##~~.## w~.##.~~# .#~~.~## ~~~~#~~~.# ##~~~~### { { ##~~w~##~~~## ##~~~..#~.~~~##~~~~# .~.~###~.@.~.###~...## ~~~~~####~~~~~~.####..~~~## ##~~~..~~#.~.~~.~## # w 2 dart slugs (1 wandering)A>;jqW .wYou enter the shallow water.  Moving in this stuff is going to be slow.A>;jWO~wA>;j+^MwA>;j^l-9.2 (1.6Water A>;jcA>;ji _You encounter a dart slug. _You see here 5 gold pieces.B>;j>t).#~~~# #~~~.# ##~.~# { { ##~.~# #~~~~# { { {.#~~.# #~~.~# #.~~# #.~~.# ~#~~~# ##~~.## ~~.##.~~# B>;jt.#~~.~## w~~~#~~~.# ##~~~~### { { ###~~.# ~~##~~~..#######@.~w~##~~~~# ~.~###~~~~~~~~.$.~.###~... B>;j1u~~~~~####~~~~~~.####..~~ #~~~..~~#########.~.~~.~ ####~.~~~~...~.~~~~~~########~~~~~~~~~~~#################B>;jwwQ~wB>;jsxDw~B>;jD { B>;jI-40.8 _B>;jdžB>;j6B>;j7h  {You reach to attack!B>;j,1.7 (0.9B>;jVB>;j"M _Your unstable footing causes you to fumble your attack.B>;j Q~wB>;j, P~wB>;j B>;j( ,2.5 (0.8B>;jV B>;j r _You reach to attack! You hit the dart slug but do no damage.C>;jZU JYou hit the dart slug.  The dart slug is heavily wounded.C>;j%]~J   endoplasm (wandering)C>;j^/=3.3C>;jNdC>;jf[ _You encounter an endoplasm.C>;j JJYou hit the dart slug.  The dart slug is severely wounded.C>;jVt  The dart slug launches a dart at you.C>;j5O3664.3 (1.0C>;jC>;j݌@ _The slug dart hits you but does no damage.C>;j z $You puncture the dart slug!C>;j ~J    dart slugYou kill the dart slug!366 75.1 (0.8 _You block the dart slug's attack.D>;jF(  You hit the dart slug.6.0 (0.9 _The dart slug is heavily wounded.D>;j?~JD>;jv\  Your unstable footing causes you to fumble your attack.D>;j%9D>;jٲD>;j#7 _You block the dart slug's attack.D>;jc \  Your unstable footing causes you to fumble your attack.D>;jF `The dart slug launches a dart at you.D>;j7 ?~JD>;j> 7@D>;jE? '7.8D>;jRD D>;j}F O _The slug dart misses you.D>;j<e  You hit the dart slug.D>;j<'8.7E>;jE>;jb _The dart slug is severely wounded.E>;jX ~J  Your unstable footing causes you to fumble your attack.E>;jE>;jx/-9.6E>;j_E>;j?D _The dart slug splashes around in the water. x2E>;j M _The dart slug splashes around in the water. x2  You hit the dart slug.  The dart slug is almost dead.You block the endoplasm's attack. You block the dart slug's attack.=50.5E>;j[ E>;jA A _The dart slug splashes around in the water.E>;jU|| $You puncture the dart slug!E>;j~J   endoplasmE>;j,1.3 (0.8E>;jE>;j!M _You kill the dart slug!F>;j*\  Your unstable footing causes you to fumble your attack.F>;jU3-2.1F>;j F>;j - _The endoplasm hits you.F>;j& F>;jsT$You puncture the endoplasm!F>;j(F>;j %9F>;j F>;j M _You kill the endoplasm!F>;jߙ 3F>;j@ F>;j H _No target in view!G>;jU+G>;j:,G>;j-G>;j/G>;j4~4= _G>;j5G>;j5(G>;je6G>;j9P78G>;j:G>;j<N _You now have 378 gold pieces (gained 12).G>;j@A  You enter the shallow water.G>;j1Ab378Water G>;jAG>;jEN _Moving in this stuff is going to be slow.G>;jAFX85=G>;jAGG>;j}IM _You now have 385 gold pieces (gained 7).G>;jKG>;jKL(G>;jLG>;jtNG>;jtSA  You enter the shallow water.G>;jS?Water G>;jTG>;jXN _Moving in this stuff is going to be slow.G>;jyY&90G>;jYG>;j\M _You now have 390 gold pieces (gained 5).G>;j'^>G>;j^G>;j`G>;jb3G>;jbG>;jAdG>;ji  You enter the shallow water.Water G>;jiG>;jlN _Moving in this stuff is going to be slow.G>;jnG>;j oG>;j~oG>;j`qG>;jGtG>;jtG>;j4uG>;jvG>;jxG>;jxG>;jyG>;j{G>;j_~,G>;jG>;jtG>;jуj  You encounter a clockroach.G>;jZh~~## { ###~.~~## ~~# ~B##~~.~# .##  ~~~##.~~## ~# ~~.~#~~~.# ~# { { { #~.~##~.~# ~# { #~~~.#~~.# ~# #~~~~#.~~# .# #~~~~#~~~# G>;jy.## ##@~.##.~~# - .~## ##~~~~#~~~.# ### { { ###~~.~##~~~## ~~~..#######~.~~~##~~~~# ~~~~~~~~.~.~.###~...## ~####~~~~~~.####..~~~##B   clockroach (asleep, warded) ..~~#########.~.~~.~## ~.~~~~...~.~~~~~~#### ###~~~~~~~~~~~####G>;jьY~B72.1 (19.2)G>;jDBG>;jN-3.7 (20.8 _G>;jG>;j͚G>;j6'.{ ####~~~~~## #{ ~###~.~~# ~~~##~~.~# .##B~##.~~# ~~.~#~~~.{ { { #~.~##~.~{~.#~~. ~~~~~#.  #@~~~#~ .##  ##~~.##.~~ .~## ##~~~~#~~~.### { { ###~~.~##~~~## G>;j'z~~~..#######~.~~~##~~~~ ##~~~~~~~~.~.~.###~...## ~####~~~~~~.####..~~~## ..~~#########.~.~~.~## ~.~~~~...~.~~~~~~####G>;j)J~BG>;jP*K~BG>;j0F5.3 (1.6)G>;jn5G>;j6H>;juM####### #~~~~~~~## .{ ####~~~~~## #{ ~###~.~~# ~~~~~##~~.~# .##~##.~~# ~~.~#~~~.{ { { #B.~##~.~{~.#~~. ~.  #~~~~#~ .##  ##~~.##.~~ .~## ##~~~~#~~~.### { { ###~~.~#### ~~~..#######~.~~~##~~~~ ##~~~~~~~~.~.~.###~...## ~####~~~~~~.####..~~~## ..~~#########.~.~~.~##H>;jqJ~BH>;j=6.9H>;jQH>;jxc{7.7 (0.8H>;j5}H>;j M _Your unstable footing causes you to fumble your attack.H>;jfl  {You closely miss the clockroach. You block the clockroach's attack.H>;j$m 4=8.6 (0.9H>;jr H>;ju E _The clockroach splashes around in the water. x3I>;j SYou hit the clockroach.  The clockroach is moderately wounded.I>;j ~You encounter a ball python.I>;j{  The clockroach splashes around in the water.I>;j'9.5I>;j9I>;j8 _The ball python leaves your sight.I>;j\  Your unstable footing causes you to fumble your attack.I>;j7  The clockroach sprays sand from its hourglass at you.I>;jX,C{,I>;jP--80.3 (0.8I>;j4$ I>;jk56_The blast of sand hits you but does no damage.I>;j* d  You barely miss the clockroach.I>;j '1.1I>;j I>;j e _The clockroach is moderately wounded.J>;j   You barely miss the clockroach.The clockroach is moderately wounded.J>;j,2.0 (0.9J>;j J>;jE _The clockroach splashes around in the water. x2J>;j7 {Your unstable footing causes you to fumble your attack.9J>;jJ>;jQB _The clockroach bites you but does no damage.J>;j0 q $You puncture the clockroach!J>;j " 0 J>;jX& V390 713.7 (0.8J>;j* J>;jP- N _You kill the clockroach!K>;j(K>;jڲK>;jUK>;jK>;jM~~~~.#####~.~~########## ∩~#~~~~~~~## .{ .####~~~~~## #{~~~###~.~~# ~~.~~~##~~.~# .##~~~~##.~~# ~~.~#~~~.{ { { #~.~##~.~{~.#~~.0 ~~~~~#. K>;j} #~~~~#~ .##  ##~~.##.~~ .~####~~~~#~~~.#~##K>;j3K>;j4-5.3 (1.6K>;j8K>;jQ _Found a gate leading back out of this place.K>;j]`5-6.3 (2K>;jkT _You now have 395 gold pieces (gained 5).K>;jD K>;jIJ K>;jz K>;jӵ K>;j l  You encounter 2 clockroaches.K>;j EM###~~~~~.~~~~.####~~∩~~~~.#####~.~~##########~∩~#~~~~~~~## .B~.####~~~~~## #B~~~###~.~~# ~~~.~~~##~~.~# .###~~~~##.~~# #~~.~#~~~.{ { { #@.~##~.~{~.#~~. ~~~~~#.  #~~~~#~ .####~~.##.~~#BB 2 clockroaches (asleep, warded).###K>;j S~B0.0K>;j <~BK>;j3 EBBK>;j 37.9 (1.6 _K>;j K>;ju L>;j  #~~.#########~...~## ####~~~~~.~~~~.####~~∩# #~~#~~~~.#####~.~~#####~#######~∩~#~~ .~~.# ~~B.####~~~ #~~##~~~~~###~.~~## #~~#B.~~~##~~.~ ~.##~~##.~~## ~~# #@~.~#~~~.# .~# { { { ##~.~##~.~# ~~#{ #~~~.#~~.# .~# #~~~~#.~~# ~. #~~~~#~~~# ~. ##~~.##.~~# ~.~## ##~~~~#~~~.#~### { { ###~~.~##~## #~~~..#######~.~~~##~~~~#>;j mL>;j ~B~BL>;j h.B.L>;jԫ %BL>;j L>;j4 '9.5L>;j1 L>;jٸ L>;jL L>;j -90.3 (0.8L>;jS L>;j M _Your unstable footing causes you to fumble your attack.M>;jGY ~BYou hit the clockroach.S S~The clockroach is heavily wounded.M>;jqLS   ball python (constriction, wandering)M>;jL/=1.1M>;jbRM>;jTB _The clockroach splashes around in the water.M>;j .BYour unstable footing causes you to fumble your attack.M>;j ~SThe ball python hisses angrily.M>;jTC~SM>;jNS)M>;jl4-2.0 (0.9M>;jX _The clockroach splashes around in the water.M>;jp M~Br unstable footing causes you to fumble your attack.  The ball python hisses angrily. hit the clockroach.  The clockroach is almost dead.  bites you but does no damageM>;j+ G.SM>;j M>;j -=9M>;jE M>;j B _The clockroach splashes around in the water.N>;jE-v $You hit the clockroach.N>;j-M~SN>;j5V   clockroachN>;jQF/53.8N>;jRLN>;jzNN _You kill the clockroach!N>;j/\  Your unstable footing causes you to fumble your attack.N>;j]5  The clockroach sprays sand from its hourglass at you.N>;jG.SN>;ja?  The blast of sand hits you.  The ball python bites you but does no damage.0--4.6 (0.8 _The ball python closely misses you.N>;jd  Your unstable footing causes you to fumble your attack.  The clockroach splashes around in the water. x2N>;jT '5.4N>;j N>;j> < _You block the ball python's attack. x2O>;j  Your unstable footing causes you to fumble your attack.  The clockroach splashes around in the water.6.2O>;j;O>;jL} _You block the ball python's attack. The ball python closely misses you.O>;jJC SSO>;jf , unaware, d…)You completely miss the clockroach. You block the clockroach's attack.  The clockroach splashes around in the water.1--7.2 (1.0O>;jVO>;jmQ _The ball python is distracted by your dazzling golden aura.O>;j/  You hit the clockroach.  The clockroach is heavily wounded.The clockroach bites you.O>;j0 408.0 (0.8O>;j5 O>;j7 E _The clockroach splashes around in the water. x2P>;jHSS)bites you.clockroach splashes around in the water. x2r unstable footing causes you to fumble your attack.  The ball python is no longer dazed. The ball python barely misses you.The ball python closely misses you.  bites you but does no damage.P>;j@73959 (0.9P>;jP>;j֚B _The clockroach splashes around in the water.P>;j/  You closely miss the clockroach.The clockroach is heavily wounded.The ball python bites you but does no damage.P>;j,9.7 (0.8P>;jP>;jə{ _You block the ball python's attack. The clockroach barely misses you.P>;jVz { $You puncture the clockroach!P>;j S   ball python (constriction)  You kill the clockroach!P>;j `395 2/6578700.6 (0.9P>;jŌ P>;j@ 9 _You block the ball python's attack.Q>;j>W $You puncture the ball python!  You kill the ball python!91.6 (1.0 _You hear a splash.Q>;jQ>;jQ>;jQ>;jH _No target in view!Q>;j& Q>;jf' Q>;j' Q>;j, f _Q>;j0 3=Q>;j0 Q>;j2 Q>;jh2 Q>;j3 Q>;j?4 Q>;j4 Q>;j^5 Q>;j6 Q>;j7 U4=Q>;j7 Q>;j$9 Q>;j`9 Q>;j9 Q>;j;; Q>;jy; Q>;j< Q>;j\= Q>;j= K5=Q>;j> Q>;j? Q>;jOA Q>;jA *395Q>;j7B Q>;jD Q>;j I M~~~~~~.~~..∩.###  #~~.#########~...~# ####~~~~~.~~~~.####~~∩ #~~#~~~~.#####~.~~### Q>;jvI ~~~#######~∩~#~~~~~~~## .~~.# ~~~.####~~~~~## # .~~~~~~###~.~~# #~~#~.~~~##~~.~# .##Q>;jI F#$@~~##.~~#- ~~# ##~~.~#~~~. Q>;j J .~# { { { ##~.~##~.~ ~{~.#~~. .~##~~~~#.~~#Q>;j?J ".~##Q>;jSO 12.2 (10.6)  You now have enough gold to petition Gozag for potion effects.Q>;jO ]400-3.2 (11Q>;jgS Q>;jU > _You now have 400 gold pieces (gained 5).R>;j1R>;j612=R>;j7N _You now have 412 gold pieces (gained 12).R>;j:IR>;j?S>;j  You enter the shallow water.Water S>;jN _Moving in this stuff is going to be slow.S>;jS>;jgS>;j(S>;j1S>;jS>;j@  You encounter an endoplasm.S>;jj) ############# #~..~~~~~~..##### #~~~~~~~~.~~..∩.### #~~.#########~...~## ###.~~~~.####~~∩# ##~~#~~~~.#####~.~~##### ####~~~#######~∩~#~~~~~~~## ##~~~.~~.#..~.~~~.####~~~~~#  ##.~~~#~~##~@.~.~~~~~~###~.~~  #.~~~##~~#~~#######~.~~~##~~.  ##~~~##~.##~~ ###~~~~##.~  #~~~.#~~~#.~. ##~~.~#~~  ##~.~##~.~#~.J { { ##~.~##~  #.~~~#~~~~#.~~ { #~~~.#~ J  >;j-*9;49m endoplasm (asleep)  #∩.~.#~~.~#~~. #~~~~#.  #.~~~#.~~.#≈~. #~~~~#~  ##~.~##~~.## ##~~.##.27.8 (14J~J8.8 (15 _S>;j.S>;j-5S>;j   #~..~~~~~~..##### #~~~~..∩.### #~~.#########~...~#####~~~~~.~~~~.####~~∩~~#~~~~.#####~.~~#######~~~#######~∩~#~~~~~~~~~~.~~.#..~.~~~.####~~~~~.~~~#~~##~..~.~~~~~~###~.~ #~~#~@#######~.~~~###.##~~# ###~~~~## #~~~.#~~~#.~J~ ##~~.~#S>;j #~.~##~.~#~.~.~ { { ##~.~## #.~~~#~~~~#.~~~$. { #~~~.# #∩.~.#~~.~#~~.?$%. #~~~~# #.~~~#.~~.#≈~..!%!. #~~~~# ##~.~##~~.##≈~...~~~ ##~~.## #~~~.#~~.~##~~#~You learned that your 2 scrolls labelled HEUQUTHRALL are actually 2 scrolls of  blinking.S>;j J.  m -> b - 2 scrolls of blinking  You enter the shallow water.  Moving in this stuff is going to be slow.S>;j 30.4 (1.6)Water S>;j < _Found six items.T>;j'| $You puncture the endoplasm!T>;jr3ST>;j8U412 =1.2 (0.8T>;jA8%T>;jCM _You kill the endoplasm!T>;jo3T>;jT>;j2H _No target in view!T>;jv T>;jow T>;jry T>;j} T>;j  You encounter an adder, a dart slug and an endoplasm.T>;j ~~~~~~~.~~..∩.###.#########~...~####~~~~~.~~~~.####~~∩##~~#~~~~.#####~.~~########~~~#######~∩~#~~~~~~~##~~~.~~.#..~.~~~.####~~~~~##.~~~#~~##~..~.~~~~~~###~..~~~##~~#~~#######~.~~~##~##~~~##~.##~@# ###~~~~##.T>;j҉ ~~~.#~~~#.~.~~~~.~≈ ##~~.~#~##~.~##~.~#~.~.~.S~~w ##~.~##.~~~#~~~~#.~~~$.~~J~ #~~~.∩.~.#~~.~#~~.?$%..~~~.~~~#.~~.#≈~..!%!.~~S   adder (asleep)#~.~##~~.##≈~...~~~≈ ##~~.## w   dart slug (asleep)T>;j  #~~~.#~~.~##≈≈.~.≈≈≈ ##~~~~#~ J   endoplasm (asleep)#~~~##~~~~### { { ###~~.~##~T>;jo 0S~The adder hisses angrily.T>;jܐ 2S~T>;j @J~T>;j\ 4S~T>;jؑ <w~T>;j SwJT>;jL ,2.8 (1.6T>;j 8%T>;j W _The endoplasm quivers.T>;j< Q _You see here 7 gold pieces.U>;j  J~Your unstable footing causes you to fumble your attack.U>;j*U>;j+,3.6 (0.8U>;j3U>;j5S _The adder closely misses you.U>;jg| \  Your unstable footing causes you to fumble your attack.U>;jd} '4.4U>;j 8%U>;jP 3 _You block the adder's attack.V>;j w~You hit the adder.  The adder is lightly wounded.V>;jLKJ~V>;jV>;j'5.2V>;jV>;j;R _The adder barely misses you.V>;j\  Your unstable footing causes you to fumble your attack.V>;j'6.0V>;j8%V>;jR _The adder barely misses you.V>;j_ J.  You barely miss the adder.The adder is lightly wounded.V>;j -w.V>;j V>;j %8V>;j$ 8%V>;j* = _The adder bites you but does no damage.W>;j  You hit the adder.  The adder is heavily wounded.W>;jݗ'7.6W>;jW>;j3 _You block the adder's attack.W>;j$ ~Your unstable footing causes you to fumble your attack.W>;j%>w~W>;j<2n{8.6 (1.0W>;j98%W>;j!=[ _You block the adder's attack. The adder bites you but does no damage.W>;j/% n J  Your unstable footing causes you to fumble your attack.W>;j- ~J   endoplasmW>;j. ,9.5 (0.9W>;jg7 W>;j^9 = _The adder bites you but does no damage.W>;j>? $You puncture the adder!  You kill the adder!X>;j7w   dart slugJ   endoplasmX>;j18040.4X>;ji8%X>;j( _You hear a splash.X>;jޝS ~wYou reach to attack! You hit the endoplasm.J~ -1.3X>;j8%X>;jd _The endoplasm is moderately wounded.X>;j \-2.1 (0.8X>;jt 8%X>;j M _Your unstable footing causes you to fumble your attack.Y>;jw $You hit the endoplasm.Y>;jHh   You kill the endoplasm!Y>;j  `The dart slug launches a dart at you.Y>;j;$Y>;j4=3.0 (0.9Y>;j7x% _The slug dart hits you but does no damage.Y>;jHz  You reach to attack! You hit the dart slug.Y>;jA2-8 (0.8Y>;jV Y>;jf d _The dart slug is moderately wounded.Y>;j x  You reach to attack!  Your unstable footing causes you to fumble your attack.Y>;j# `The dart slug launches a dart at you.Y>;j $412=4.7 (0.9 _The slug dart hits you but does no damage.Z>;j1 $You reach to attack! You puncture the dart slug!Z>;jHVSZ>;j`X412 1-5.6Z>;juc _You kill the dart slug!Z>;j 9 _You now have 419 gold pieces (gained 7).Z>;j %  Z>;j DYou encounter 2 bullfrogs.Z>;j  .#########~...~####~~~~~.~~~~.####~~∩##~~#~~~~.#####~.~~########~~~#######~∩~#~~~~~~~Z>;j d##~~~.~~.#..~.~~~.####~~~~~##.~~~#~~##~..~.~~~~~~###~..~~~##~~#~~#######~.~~~##~##~~~##~.##~~#~~~≈≈###~~~~##.~~~.#~~~#.~@$~~~.~≈ ##~~.~#~-##~.~##~.~#~.~.$.~~~~ ##~.~##Abil: DigWater FF 2 bullfrogs (asleep)###≈F≈F≈##~~~~##~~~..#######~.~~~##~~Z>;j 6.6 (1.0F≈F≈F.F~Z>;j YFFZ>;j T==7.6 (2Z>;j - _The bullfrog croaks. x2\>;jī####~~~~~.~~~~.####~~∩##~~#~~~~.#####~.~~#########~~~#######~∩~#~~~~~~~##~~~.~~.#..~.~~~.######.~~~#~~##~..~.~~~~~~###~.#.~~~##~~#~~#######~.~~~##~~.##~~~##~.##~~#~~~≈≈###~~~~##.\>;j3n#~~~.#~~~#.~.$~~~.~≈≈##~~.~#~~##~.~##~.~#~.~@$.~~~~≈ ##~.~##.~~~#~~~~#.~~~$.~~~~~ #~~~.#~#∩.~.#~~.~#~~.?$%..~~~ #~~~~#.\>;jZ#.~~~#.~~.#≈~..!%!.~~~ #~~~~#~\>;j}##~.~##~~.##≈~.F.F~~≈≈ ##~~.##.\>;j~~~.#~~.~##≈≈.~.≈≈≈≈##~~~~#~~\>;j##~~~##~~~~###≈≈≈≈≈###~~.~##~~..#######~.~~~##~~##.~.~###~~~~~~~~.~.~.###~...\>;jįKF~\>;jKAF%\>;jqFF(1 unaware, 1 dazed)\>;j&--\>;j;8.6 (1\>;j'9%\>;jN _The bullfrog is distracted by your dazzling golden aura.\>;j6 F$You reach to attack! You hit the bullfrog.\>;j AE  The bullfrog is lightly wounded.\>;j&BV=-9.5 (0.9\>;jI9%\>;jLY _The bullfrog completely misses you.\>;j6  You hit the bullfrog.  The bullfrog is moderately wounded.50.3 (0.8\>;j 9%\>;jj" V _The bullfrog closely misses you.\>;j* F.  You hit the bullfrog.  The bullfrog is heavily wounded.F.\>;jF1.1\>;j\>;jW _The bullfrog is no longer dazed. You block the bullfrog's attack.]>;j  F?You closely miss the bullfrog.The bullfrog is heavily wounded.]>;j ]>;j.&2.0 (0.9]>;j89%]>;j ? _The bullfrog hits you but does no damage.]>;j  You closely miss the bullfrog.The bullfrog is heavily wounded.The bullfrog barely misses you. You block the bullfrog's attack.]>;jY &9]>;j ]>;j ? _The bullfrog hits you but does no damage.]>;j  You barely miss the bullfrog.The bullfrog is heavily wounded.The bullfrog barely misses you.]>;j](3.8]>;j9%]>;jB _The bullfrog hits you but does no damage. x2^>;j;M_The bullfrog hits you but does no damage. x2  You barely miss the bullfrog.  The bullfrog is heavily wounded.You block the bullfrog's attack.^>;j{-4.6 (0.8^>;j^>;jr p% _The bullfrog hits you but does no damage.^>;j   You closely miss the bullfrog.The bullfrog is heavily wounded.You block the bullfrog's attack. The bullfrog closely misses you.5.5 (0.9 _You block the bullfrog's attack.^>;j $You puncture the bullfrog!  You kill the bullfrog!^>;j95    bullfrogYou hear a splash.90=6.4 _The bullfrog misses you._>;jD  You hit the bullfrog.  The bullfrog is lightly wounded.419-7.3_>;j3_>;j v _The bullfrog barely misses you. You block the bullfrog's attack._>;j  You puncture the bullfrog!  The bullfrog is heavily wounded._>;ja 0=8.2_>;j _>;j ? _The bullfrog hits you but does no damage._>;jb  You hit the bullfrog.  The bullfrog is severely wounded._>;jT2---_>;j9.2 (1.0_>;jM_>;je _The bullfrog misses you. The bullfrog hits you.`>;j{ $You puncture the bullfrog!`>;jpS`>;j*419 --9-60.1 (0.9`>;j`>;j. `>;jx>_You kill the bullfrog!`>;jT{ 3`>;j} `>;ji a3=`>;j X`>;j5 ,`>;j `>;jR `>;j N4=`>;j `>;jė ,`>;j `>;jT ,`>;j `>;j ,`>;jh `>;j a5=`>;j" `>;j֪ `>;j ,`>;jl `>;j> `>;j :36`>;jƿ `>;j N _You now have 436 gold pieces (gained 17).`>;je @436`>;j `>;j5 <52`>;j 2=`>;j' `>;j N _You now have 452 gold pieces (gained 16).`>;jq `>;j `>;j `>;jO ?##~~~.~~.#..~.~~~.####~~~~~###.~~~#~~##~..~.~~~~~~###~.~~#.~~~##~~#~~#######~.~~~##~~.~##~~~##~.##~~#~~~≈≈###~~~~##.~~#~~~.#~~~#.~.$~~~.~≈≈##~~.~#~##~.~##~.~#~.~.$.~~~~≈≈##~.~###.~~~#~~~~#.~~$..~~~~~≈ #~~~.#~#∩.~.#~~.~#~~.?.%..~~~. #~~~~#.`>;j W#.~~~#.~~.#≈~..@%!.~~~≈ #~~~~#~-  ##~.~##~~.##≈~...~~~≈≈≈##~~.##.~~#≈≈.~.≈≈≈≈##~~~~#~~~#~~~##~~~~###≈≈≈≈≈###~~.~##~~ #~~~~##~~~..#######~.~~~##~~~~`>;j #.~.~###~~~~~~~~.~.~.###~...# ##~~~~~####~~~~~~.####..~~~## ##~~~..~~#########.~.~~.~##`>;j1 F ####~.~~~~...~.~~~~~~####`>;jx v73.1 (13.0)-4.1 (14`>;j `>;jE R _j - a white potionb>;j#3b>;j%b>;j)b>;jV1Bb>;j3,b>;j4b>;j8i _b - 3 scrolls of blinking (gained 1)b>;j-=A  You enter the shallow water.b>;j=?Water b>;j?b>;jCN _Moving in this stuff is going to be slow.b>;jI7 _You now have 457 gold pieces (gained 5).b>;jK3b>;j Mb>;jTPb>;jP&62b>;j@Rb>;jUM _You now have 462 gold pieces (gained 5).b>;jWb>;jXb>;jYb>;jB]<76b>;j^b>;jbN _You now have 476 gold pieces (gained 14).b>;jdb>;jd(b>;jgb>;j)ib>;jykb>;jkb>;jmb>;j4pb>;js,b>;jtb>;j}B  You see here an eel talisman.b>;jӁb>;j= _b>;j##~~~.~~.#..~.~~~.####~~~~~##  ##.~~~#~~##~..~.~~~~~~###~.~~##  #.~~~##~~#~~#######~.~~~##~~.~# ##~~~##~.##~~#~~~≈≈###~~~~##.~~## #~~~.#~~~#.~.~~~~.~≈≈##~~.~#~~~.# #~.~##~.~#~.~.~.~~~~≈≈##~.~##~.~# .~~~#~~~~#.~~~..~~~~~≈≈#~~~.#~~.# ∩.~.#~~.~#~~...%..~~~.≈#~~~~#.~~# .~~~#.~~.#≈~...%@.~~~≈≈#~~~~#~~~# #~.~##~~.##≈~...~~~≈≈≈##~~.##.~~# #~~~.#~~.~##≈≈.~>;j0Mm.≈≈≈≈##~~~~#~~~.# ##~~~##~~~~###≈≈≈≈≈###~~.~##~~~###~~~~##~~~..#######~.~~~##~~~~#  ##.~.~###~~.~.~.###~...## 87.9 (13.88.9 (14 _k - a lumpy blue potionc>;jc3c>;j(c>;j~.~~...%.0.0) c>;jUc>;j:c>;jE _Done exploring.f>;jYFf>;j&\A sewer∩∩∩∩(Press ? for help)#~~.#########~...~######~~~~~.~~~~.####~~∩###~~#~~~~.#####~.~~#########~~~#######~∩~#~~~~~~~####~~~.~~.#..~.~~~.####~~~~~####.~~~#~~##~..~.~~~~~~###~.~~###.~~~##~~#~~#######~.~~~##~~.~###~~~##~.##~~#~~~≈≈###~~~~##.~~###~~~.#~~~#.~.~~~~.~≈≈##~~.~#~~~.###~.~##~.~#~.~.~.~~~~≈≈##~.~##~.~##.~~~#~~~~#.~~~..~~~~~≈≈#~~~.#~~.##∩.~.#~~.~#~~...%..~~~.≈#~~~~#.~~##.~~~#.~~.#≈~...%@.~~~≈≈#~~~~#~~~###~.~##~~.##≈~...~~~≈≈≈##~~.##.~~##~~~.#~~.~##≈≈.~.≈≈≈≈##~~~~#~~~.###~~~##~~~~###≈≈≈≈≈###~~.~##~~~###~~~~##~~~..#######~.~~~##~~~~###.~.~###~~~~~~~~.~.~.###~...####~~~~~####~~~~~~.####..~~~####~~~..~~#########.~.~~.~######~.~~~~...~.~~~~~~########~~~~~~~~~~~#################g>;jVh g>;jw  ##~~~.~~.#..~.~~~.####~~~~~##deathsinfermo the Shield-Bearer ##.~~~#~~##~..~.~~~~~~###~.~~## Formicid of Gozag Gold: 476  #.~~~##~~#~~#######~.~~~##~~.~# Health: 65/65 ======================== ##~~~##~.##~~#~~~≈≈###~~~~##.~~## Magic: 8/8======================== #~~~.#~~~#.~.~~~~.~≈≈##~~.~#~~~.# AC: 10Str: 22 g>;jx #~.~##~.~#~.~.~.~~~~≈≈##~.~##~.~# EV: 8Int: 9 .~~~#~~~~#.~~~..~~~~~≈≈#~~~.#~~.# SH: 8Dex: 13 ∩.~.#~~.~#~~...%..~~~.≈#~~~~#.~~# XL:  8 Next: 99% Place: a Sewer .~~~#.~~.#≈~...%@.~~~≈≈#~~~~#~~~# Noise: ---------  Time: 4788.9 (0.0) #~.~##~~.##≈~...~~~≈≈≈##~~.##.~~# h) +3 spear g>;jy #~~~.#~~.~##≈≈.~.≈≈≈≈##~~~~#~~~.# Abil: Dig ##~~~##~~~~###≈≈≈≈≈###~~.~##~~~###~~~~##~~~..#######~.~~~##~~~~###.~.~###~~~~~~~~.~.~.###~...####~~~~~####~~~~~~.####..~~~####~~~..~~#########.~.~~.~######~.~~~~...~.~~~~~~#### _You now have 457 gold pieces (gained 5). _You now have 462 gold pieces (gained 5). _You now have 476 gold pieces (gained 14). _You see here an eel talisman. _k - a lumpy blue potion _Done exploring.g>;j& g>;j g>;j) i>;j9 ##~~~.~~.#..~.~~~.####~~~~~## ##.~~~#~~##~..~.~~~~~~###~.~~## #.~~~##~~#~~#~.~~~##~~.~#  ##~~~##~.##~~#~~~≈≈###~~~~##.~~  #~~~.#~~~#.~.~~~~.~≈≈##~~.~#~~~. ##~.~##~.~#~.~.~.~~~~≈≈##~.~##~.~ #.~~~#~~~~#.~~~..~~~~~≈≈#~~~.#~~. #∩.~.#~~.~#~~...%..~~~.≈#~~~~#.~~ #.~~~#.~~.#≈~...@..~~~≈≈#~~~~#~~~ ##~.~##~~.##≈~...~~~≈≈≈##~~.##.~~  #~~~.#~~.~##≈≈.~i>;j:m[40m.≈≈≈≈##~~~~#~~~.  ##~~~##~~~~###≈≈≈≈≈###~~.~##~~~  #~~~~##~~~..#~.~~~##~~~~#  ##.~.~###~.~.~.###~...##  ##~~~~~####~~~~~~.####..~~~##  ##~~~..~~#.~.~~.~##  ####~.~~~~...~.~~~~~~####i>;jFi>;jG29.9 (1 _i>;jMi>;jPR _You see here a maw talisman.j>;jR=90j>;jNj>;j( _g - a maw talismanj>;jM ####~~~#######~∩~#~~~~~~~##  ##~~~.~~.#..~.~~~.####~~~~~## #.~~~#~~##~..~.~~~~~~###~.~~# #.~~~##~~#~~#######~.~~~##~~.#~~~##~.##~~#~~~≈≈###~~~~##.~~#  #~~~.#~~~#.~.~~~~.~≈≈##~~.~#~~~. ##~.~##~.~#~.~.~.~~~~≈≈##~.~##~.~ #.~~~#~~~~#.~~~..~~~~~≈≈#~~~.#~~. #∩.~.#~~.~#~~..... #.~~~#.~~.#≈~......~~~≈≈#~~~~#~ ##~.~##~~.##≈~...~~~≈≈≈##~~.##.~~#~~~.#~~.~##≈≈.~.≈≈≈≈##~~~~#~~~.j>;ja1 _You see here an eel talisman.k>;jsk>;jk>;j2k>;jk>;jW) _i - an eel talismanl>;jGl>;jOA sewer∩∩∩∩(Press ? for help)#~~.#########~...~######~~~~~.~~~~.####~~∩###~~#~~~~.#####~.~~#########~~~#######~∩~#~~~~~~~####~~~.~~.#..~.~~~.####~~~~~####.~~~#~~##~..~.~~~~~~###~.~~###.~~~##~~#~~#######~.~~~##~~.~###~~~##~.##~~#~~~≈≈###~~~~##.~~###~~~.#~~~#.~.~~~~.~≈≈##~~.~#~~~.###~.~##~.~#~.~.~.~~~~≈≈##~.~##~.~##.~~~#~~~~#.~~~..~~~~~≈≈#~~~.#~~.##∩.~.#~~.~#~~...@..~~~.≈#~~~~#.~~##.~~~#.~~.#≈~......~~~≈≈#~~~~#~~~#l>;jwP##~.~##~~.##≈~...~~~≈≈≈##~~.##.~~##~~~.#~~.~##≈≈.~.≈≈≈≈##~~~~#~~~.###~~~##~~~~###≈≈≈≈≈###~~.~##~~~###~~~~##~~~..#######~.~~~##~~~~###.~.~###~~~~~~~~.~.~.###~...####~~~~~####~~~~~~.####..~~~####~~~..~~#########.~.~~.~######~.~~~~...~.~~~~~~########~~~~~~~~~~~#################l>;j ^∩@m>;jI#  ####~~~#######~∩~#~~~~~~~##deathsinfermo the Shield-Bearer ##~~~.~~.#..~.~~~.####~~~~~## Formicid of Gozag Gold: 476##.~~~#~~##~..~.~~~~~~###~.~~## Health: 65/65 ========================#.~~~##~~#~~#######~.~~~##~~.~# Magic: 8/8========================##~~~##~.##~~#~~~≈≈###~~~~##.~~# AC: 10Str: 22  #~~~.#~~~#.~.~~~~.~≈≈##~~.~#~~~. EV: 8Int: 9 ##~.~##~.~#~.~.~.~~~~≈≈##~.~##~.~ SH: 8Dex: 13 #.~~~#~~~~#.~~~..~~~~~≈≈#~~~.#~~.m>;j$ v[39;49m XL:  8 Next: 99% Place: a Sewer #∩.~.#~~.~#~~...@..~~~.≈#~~~~#.~~ Noise: ---------  Time: 4792.9 (0.0) #.~~~#.~~.#≈~......~~~≈≈#~~~~#~~~ h) +3 spear ##~.~##~~.##≈~...~~~≈≈≈##~~.##.~~ Abil: Dig  #~~~.#~~.~##≈≈.~.≈≈≈≈##~~~~#~~~.##~~~##~~~~###≈≈≈≈≈###~~.~##~~~##~~~~##~~~..#######~.~~~##~~~~###.~.~###~~~~~~~~.~.~.###~...####~~~~~####~~~~~~.####..~~~####~~~..~~#########.~.~~.~## _k - a lumpy blue potion _Done exploring. _You see here a maw talisman. _g - a maw talisman _You see here an eel talisman. _i - an eel talismanm>;j% m>;j) Bm>;j* m>;j7, m>;j - m>;jz- m>;j. m>;j-4 Xm>;j 6 A  You enter the shallow water.m>;j^6 ?Water m>;j6 m>;j^9 N _Moving in this stuff is going to be slow.m>;j: 3m>;j^; m>;j< m>;j= m>;j>> (m>;j> m>;j? m>;j@ m>;j@ m>;jtA m>;jB m>;jzC m>;jC m>;jgD m>;jD m>;jE m>;jF m>;jF m>;jG m>;j K A  You enter the shallow water.m>;jCK ?Water m>;jK m>;jM N _Moving in this stuff is going to be slow.m>;j]N m>;jN (m>;j\O m>;j[ ` #############  #~..~~~~~~..#####  #~~~~~~~~.~~..∩.###  #~~.#########~...~##  m>;j] Y####~~~~~.~~~~.####~~∩#  ##~~#~~~~.#####~.~~#####  ####~~~#######~@~#~~~~~~~## 805.7 (12.8)#~~~.~~.#..~.~~~.####~~~~~## .~~~#~~##~..~.~~~~~~###~.~~## m>;jA^ .~~~##~~#~~#######~.~~~##~~.~# ~~~##~.##~~#~~~≈≈###~~~~##.~~## ~~.#~~~#.~.~~~~.~≈≈##~~.~#~~~.# .~##~.~#~.~.~.~~~~≈≈##~.~##~.~# ~~#~~~~#.~~~..~~~~~≈≈#~~~.#~~.# ~.#~~.~#~~......~~~.≈#~~~~#.~~m>;j_ m>;jUd m>;jFf j _There is a gate leading back out of this place here.n>;j 4n>;jH n>;j7 n>;j N6.7 (1.0) _n>;j~ .Dungeon:5n>;j ##### #######.#.### # #######....#..#...# . #.................## . #.........###......##. #...~~~.............#. #..~~~~~..###......... ##..~~@~~..###......... #...~~~~~....##.....).. n>;j [#....~~~...#.#######... #..........#...###..... #...................#.. #..#......#........###.  ##..................#..  #....♣PP~♣............  #♣♣.~P~~~~~.........## n>;jd -8.2 (2.5n>;jR n>;j + _Welcome back to the Dungeon!n>;j Y _There is a collapsed entrance here.q>;jIDrop what? (Left/Right/Tab to switch category) 9/52 gear slots (_ for help) Hand Weapons (select all with ))  h - a +3 spear (weapon)e - a +0 scythe Armour (select all with [)  b - a +0 scale mail (worn)  c - a +0 cloak (worn)  d - the +3 buckler "Reipsone" (worn) {Slay+3 SInv}  f - a +0 pair of gloves (worn) Jewellery (select all with "=)  a - a ring of protection from cold (worn) Talismans (select all with %)g - a maw talisman  i - an eel talisman [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]s>;j  1 it h - a +3 spear (weapon)  g + a maw talisman[Enter] accept (1 chosen)t>;j 2  g + a maw talisman  i + an eel talisman2u>;jr u>;j". deathsinfermo the Shield-Bearer #####Formicid of Gozag Gold: 476#######.#.### # Health: 65/65 ========================#######....#..#...# . Magic: 8/8========================#.................## . AC: 10Str: 22#.........###......##. EV: 8Int: 9#...~~~.............#. SH: 8Dex: 13u>;j(/ #..~~~~~..###......... XL:  8 Next: 99% Place: Dungeon:5##..~~@~~..###......... Noise: ---------  Time: 4808.2 (0.0)#...~~~~~....##.....).. h) +3 spear#....~~~...#.#######... Abil: Dig#..........#...###.....#...................#..#..#......#........###. ##..................#.. #....♣PP~♣............ #♣♣.~P~~~~~.........##  _Moving in this stuff is going to be slow.  u>;j-0 You enter the shallow water. _Moving in this stuff is going to be slow. _There is a gate leading back out of this place here. _Welcome back to the Dungeon! _There is a collapsed entrance here.u>;j0 u>;jK7 u>;jqA u>;jCB +9.2 (1u>;j:H u>;jS = _You drop a maw talisman.u>;jkT ,10.2 (2u>;jZ u>;jp[ u>;jla u>;jd / _You drop an eel talisman.w>;j?w>;jUCGear: 7/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  h - a +3 spear (weapon)e - a +0 scythe Armour (go to first with [)  b - a +0 scale mail (worn)  c - a +0 cloak (worn)  d - the +3 buckler "Reipsone" (worn) {Slay+3 SInv}  f - a +0 pair of gloves (worn) Jewellery (go to first with "=)  a - a ring of protection from cold (worn)x>;jAh - a +3 spear (weapon). A hunting weapon consisting of a wooden shaft with a pointed metal head fastenedon one end. Base accuracy: +4 Base damage: 6 Base attack delay: 1.1 This weapon's minimum attack delay (0.5) is reached at skill level 12.  Your skill: 5.5; use (s) to set 12.0 as a target for Polearms.  At 100% training you would reach 12.0 in about 1.7 XLs. x>;j/ At current training (25%) you reach 12.0 in about 5.2 XLs.  Current attack delay: 0.8. Damage rating: 15 (Base 6 x 130% (Str) x 123% (Skill) + 6 (Ench + Slay)). This weapon falls into the 'Polearms' category. It has an extended reach (targetwith [v]). It is a weapon for one hand-pair. It can be maximally enchanted to +9. You took it off a gnoll sergeant on level 4 of the Dungeon. Stash search prefixes: {inventory} {Polearms} {one-handed} {melee weapon} x>;jMenu/colouring prefixes: identified enchanted melee equipped weapon (u)nwield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.|>;j% _There is a gate leading back out of this place here. _Welcome back to the Dungeon! _There is a collapsed entrance here. _You drop a maw talisman. _You drop an eel talisman.  Adjust to which letter? (? for menu, Esc to quit)}>;j }>;j }>;j deathsinfermo the Shield-Bearer #####Formicid of Gozag Gold: 476#######.#.### # Health: 65/65 ========================#######....#..#...# . Magic: 8/8========================#.................## . AC: 10Str: 22}>;jw #.........###......##. EV: 8Int: 9#...~~~.............#. SH: 8Dex: 13#..~~~~~..###......... XL:  8 Next: 99% Place: Dungeon:5##..~~@~~..###......... Noise: ---------  Time: 4810.2 (0.0)#...~~~~~....##.....).. a) +3 spear}>;j #....~~~...#.#######... Abil: Dig#..........#...###.....#...................#..}>;jG #..#......#........###. ##..................#.. #....♣PP~♣............ #♣♣.~P~~~~~.........##  _Welcome back to the Dungeon! _There is a collapsed entrance here. _You drop a maw talisman. _You drop an eel talisman.  }>;j| Adjust to which letter? (? for menu, Esc to quit)a - a +3 spear (weapon)}>;j }>;j( }>;j }>;j  _There is a collapsed entrance here. maw _You drop an eel talisman.  Adjust to which letter? (? for menu, Esc to quit)a - a +3 spear (weapon) _h - a ring of protection from cold (worn)~>;jT ~>;j Gear: 7/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a +3 spear (weapon)e - a +0 scythe Armour (go to first with [) ~>;j j b - a +0 scale mail (worn)  c - a +0 cloak (worn)  d - the +3 buckler "Reipsone" (worn) {Slay+3 SInv}  f - a +0 pair of gloves (worn) Jewellery (go to first with "=)  h - a ring of protection from cold (worn)>;j'e - a +0 scythe. A farm implement, usually only used by untrained mobs in combat. In practice, it's quite similar to a halberd. Base accuracy: -3 Base damage: 13 Base attack delay: 1.5 This weapon's minimum attack delay (0.7) is reached at skill level 16.  Your skill: 5.5; use (s) to set 16.0 as a target for Polearms.  At 100% training you would reach 16.0 in about 3.1 XLs.  At current training (25%) you reach 16.0 in about 9.2 XLs.  Current attack delay: 1.2. Damage rating: 23 (Base 13 x 130% (Str) x 123% (Skill) + 3 (Slay)). This weapon falls into the 'Polearms' category. It has an extended reach (target>;jL(with [v]). It is a weapon for one hand-pair. It can be maximally enchanted to +9. You took it off Sigmund on level 2 of the Dungeon. Stash search prefixes: {inventory} {Polearms} {one-handed} {melee weapon} Menu/colouring prefixes: identified melee weapon (w)ield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.>;j9  Gear: 7/52 gear slots (Left/Right/Tab to switch category) >;j_: eHand Weapons (go to first with ))  a - a +3 spear (weapon)  e - a +0 scythe Armour (go to first with [)  b - a +0 scale mail (worn)  c - a +0 cloak (worn)  d - the +3 buckler "Reipsone" (worn) {Slay+3 SInv}  f - a +0 pair of gloves (worn) Jewellery (go to first with "=)  h - a ring of protection from cold (worn)>;j! >;j >;j odeathsinfermo the Shield-Bearer #####Formicid of Gozag Gold: 476#######.#.### # Health: 65/65 ========================#######....#..#...# . Magic: 8/8========================#.................## . AC: 10Str: 22#.........###......##. EV: 8>;jd Int: 9#...~~~.............#. SH: 8Dex: 13#..~~~~~..###......... XL:  8 Next: 99% Place: Dungeon:5##..~~@~~..###......... Noise: ---------  Time: 4810.2 (0.0)#...~~~~~....##.....).. a) +3 spear>;j #....~~~...#.#######... Abil: Dig#..........#...###.....#...................#..>;j #..#......#........###. ##..................#.. >;j_ #....♣PP~♣............ #♣♣.~P~~~~~.........##  _There is a collapsed entrance here. _You drop a maw talisman. _You drop an eel talisman.  Adjust to which letter? (? for menu, Esc to quit)a - a +3 spear (weapon) _h - a ring of protection from cold (worn)>;j >;jc >;j >;j >;jL3>;j>;j >;j A  You enter the shallow water.>;j  UWater >;j N _Moving in this stuff is going to be slow.>;j >;j  (>;j  >;j >;j" 3>;jh$ >;j' >;jA. >;j. >;j0 >;jD2 >;j7 >;j}8 >;j: >;j< >;jB >;j~C >;jE >;jPH >;jM >;jQN >;jP >;j0R >;jW >;jHX >;jZ >;jb >;jf >;j`g >;j j >;jm >;js ,>;j%v >;j#y >;j} >;j=~ >;jE >;j >;j4 >;j >;jЊ >;j >;jӕ >;jd >;j >;j. >;jS ,>;j >;jk >;jP >;jҰ >;js >;j >;jh >;j޼ >;j >;j >;j >;j >;j\ >;j >;j >;j" >;j >;j >;j~ >;j >;j@ >;j >;j >;jl >;j >;j >;j# >;j >;j >;j >;j ,>;j >;jq >;j0 ,>;jo >;j >;j >;jg! >;j" >;j8' >;j* >;j + >;j, >;j0 >;j4 >;j5 >;j6 >;j<: >;j= >;jU> >;j@ >;jB >;jE >;jF >;jG >;jjJ >;jP >;jP >;jQ >;jT >;jOY >;jY >;j[ >;j] >;j3i ,>;j6k >;jn >;ju >;jv >;jx >;j{ >;j >;j >;j >;j >;j" >;j >;j >;j >;jΞ <.........## .... .###......##..# <.# ...........#..## ..### .###...........##....### .###..........##.# >;j L...##.....)...........# .#.#######............# .#...###.......##.....# ..........#.....@....# # 44.8 (34.6) #........###..##.....#.# >;jɟ ..........#...###.#..#.## ♣............## #.......>;j . ~~.........#### ......... >;jF P~~...........###..... >;jw ~~PP........#..##.......) ~P♣.........##...........>;j  ~~..##......#.##.##.##...>;jܪ >;j ,5.8 (35>;j >;j ; _Found an escape hatch in the ceiling.>;j #..#...# ..# ........## .....>.# #####..# #<.# ...#..##...### ###.>;j t##....### ###..........##...##.....)...........# #.#######............# #...###.......## ..#..........### >;j^ O......###..##.....#.# ...#...###.#..#.## >;j .....## #........ ~...#### ......>;j ..............###........P........#..##.>;j N) P♣.........##...........>;jR >;j 06.8 (1.0) >;j >;j ; _Found a stone staircase leading down.>;jlD M###.#.### ###.# .#..#...# ..#...# ........## .....> #####..# #<.# ...#..##...### ...##....## ###..........##>;jE d.# ..##.....)...#######....... #...###.......##.....# .#.....# ........###..##.....#.##.........#.......>;jM >;j O &7>;jT >;jU >;jiM ##### ###.#.### ###.### #..#...# ..#...# ........## .....> #####..# #<.# ....#..##...### ....##....## ###..........##.# ..##.....)...#######....... #...###.......##.....# .........#..........####..###..#.......>;jc>;j&8>;j %>;je'>;j#GM  ##### # ###.#.### ###.### #..#...# ..#...# ........## .....> #####..###<.# ...>;j@.#..##...### .....##....## ###..........##.# ..##.....)...########....... #...###.......##.....#....##..>;j ........>;j(>;j&9>;jR>;jw>;jM  ##### ## ###.#.### ###.### #..#...# ..#...# ........## .....> #####..###<.# ...#..##...### .##@...### ###..........##. ..##.....)...# >;jß#.#######............##......## #.....>;j>;jA'50>;jq>;j>;jk M  ##### ### ###.#.### ###.### #..#...# ..#...# ........## .....> #####..###<.# ...>;j}l #..##.@.### .##....### ###..........##. ..##.....)...........##.....#.#...###.#..#>;ju >;ju &1>;j{ >;j+~ >;juE M  ##### ### ###.#.### ####.### #..#...###..#...# ........##......> #####..###@.# ...>;jF /#..##...### .##....### ###..........##.......#.......#..##.....#>;jP >;jQ &2>;jIW >;jZ c _There is an escape hatch in the ceiling here.>;jDM>;jM>;jU>;j]>;j]-3 _>;jtd>;j &4>;j  ####....####......... ##.......#........ #...).......)....#...#)##......... #.....#####...... #......##.......# ##..%......>#....# ##.........####...# #.@........## ###.. ##...........## ### >;j X#.............# ##......# ##### #........# ....#### #......## .......### ##............## #............##.###............#>;j -5.3 (2.5>;jk' >;j) \ _A mysterious force pulls you upwards. The hatch slams shut behind you.>;j@>;jLevel 4 of the Dungeon <<<<>>>>_(Press ? for help) ##.### ###....#### ##........#....#####.###...###.##...........# #....### ##......###.......<...#####...........#............#  ##......## ###......#..#.......#####.....#..##............#  #........# ###......###.....######....####..........##  ##........## ###....# ###..####.......#.........#   #..........####..# #...##...).......).....#   #..........# ###....# ##..###...#)##.........##   ##..........# ##......###...##.....#####......# >;jv  #..........## ##........#...###......##.......##   ##......%.## ##............>###..%......>#....#   #.†.....## ##.............#####.........####...##   #......## ##..........##..#.###.@........## ###..#   #....### ##.........[####....####...........## ####   ##...## #...........# ##....##.............#   ##....## ##..........## ##.....####.............#   #.#....# #...........# ##.......## ########..............# >;jQ  ##......####.........## #.........#####.....#### #.............##   #........####........####'###.....(##..........### ##............##   #.........##........###≈~≈~≈#....#..#............# #............##   #.........#.###....## #~≈~≈~#....##..............###............#   #........††## ##...# #≈~≈~≈#.....###............##............##   ##.........).# ##.## #≈≈~≈≈#.....# ##.........÷.#..##........##   #............## ### ###'###.....# #.........)...###......###>;j ^>@>;j>;j####....####......... deathsinfermo the Shield-Bearer ##.......#........ Formicid of Gozag Gold: 476#...).......).... Health: 65/65 ========================#...#)##......... Magic: 8/8========================#.....#####...... AC: 10Str: 22#......##.......# EV: 8Int: 9##..%......>#....# SH: 8Dex: 13>;jPB##.........####...# XL:  8 Next: 99% Place: Dungeon:4#.@........## ###.. Noise: ---------  Time: 4855.3 (0.0)##...........## ### a) +3 spear#.............#Abil: Dig##.............# ######..............# ....#### #.............## .......### ##............## .........# #............## .........###............#You enter the shallow water. _Moving in this stuff is going to be slow. _Found an escape hatch in the ceiling. _Found a stone staircase leading down. _There is an escape hatch in the ceiling here. _A mysterious force pulls you upwards. The hatch slams shut behind you.>;j.>;j>;j/,>;j1,>;jx6>;j 7>;j9>;j]:>;j;>;j?>;jB>;j]B>;j>D>;jN >;jN@ You see here an inkwell talisman.>;jcQ>;jR _>;j T>;jV>;jZ>;j([>;j]>;j*`>;jb>;j@c>;jd>;jg>;jsj>;jk>;jsm>;jp>;jr,>;j]t>;jv>;j{B>;jv~>;j>;j >;j5>;jE#...........#............#  ###.....#..##.....#  ####....####..........##  ##.......#.........#  #...).......).....#  #...#)##...  #.....#####......#  #......##.##  >;j ##..%......@#....#  610.0)##.........####...##  #..........## ###..#  ##...........## ####   #.............#   ##.............#     #..............#     #.......##     ##......##  >;j=E >;j>;j>;jTc _There is a stone staircase leading down here.>;jE 4>;jL >;jS >;jY 86.0) _>;jm[ >;j)i J 5  You climb downwards.>;j8q ##.##.##.##... .........#....## ... .................# #..o ................## #.... ....)...........###..... .................#...... ......##.......... .♣♣♣♣♣####....... ♣~~P~~♣#####....@....... ~~P~~~P~#......... ~~~~P~~P♣............... ................ ~P~~~PP~~............... ♣♣~~P~~~P..............# o   orc .♣~~~P~~...............# ##♣♣~~♣................. .)#.#>;jn -7.8 (2.5>;jY >;j h _You encounter an orc. It is wielding a +0 club.>;jM a _There is a stone staircase leading up here.>;jc%.......##........... ......#.##.##.##... #.#....## .....# #..o.## )##..#....##...♣♣♣♣####...♣#####....<P~~~P~#. ~~~P~~P♣ ......... P~~~PP~~.. ♣~~P~~~P>;j;# ♣~~~P~~# #♣♣~~♣........>;j)U.o>;j>;jl48.8 (1.0 _>;j'>;j)>;jh e#..##) ......##........... . ......#.##.##.##...#....## ....# #....>;j {.## #..o)##..# ....##... ♣♣♣♣####........♣#####....< P~~~P~#. ~~P~~P♣ ........ >;j9 ~~~PP~~... ~~P~~~P### ~~~P~~#>;j. 3o.>;j >;j &9>;jP >;jO >;jdU .###. #..##) o...###........... ....##.##.##.##........##....## .....o.....# #.....o.....####.o)....###..........## ...##...# ♣♣♣####........♣#####....<~P~#. ~P~~P♣o   orc priest (wandering) .......ooo 3 orcs (2 wandering)P~~...P~~~P###>;ju[ U.o>;j\ 3o.>;jN^ oYou encounter an orc priest and 2 orcs.>;j_ 1o.>;jk  oooo 4 orcs (1 wandering)You encounter an orc. It is wielding a +1 heavy mace.>;jst >;jS70>;jm _The orc priest looks encouraged for a moment.>;jL .oYou closely miss the orc.The orc shouts!>;jvMU.o>;jM".>;jN1o>;jN1o.>;jYWo>;j8Z6==1.7 (0.9>;jc>;jf1 _You block the orc's attack.>;j#e $You hit the orc.>;j$ 5You kill the orc!>;j+&.>;j8'K.o>;j'0o.>;j(2o.>;j^)!.>;j)1o>;j.5  3 orcsYou encounter an ufetubus.>;j¡.......###........deathsinfermo the Shield-Bearer .....#..##.......) ....#Formicid of Gozag Gold: 476 .....##........... ....#Health: 65/65 ======================== .....#.##.##.##...o....#Magic: 8/8======================== ........#....## ..o...AC: 10Str: 22 ..............# #......EV: 8Int: 9 .............####...o...SH: 8Dex: 13 .)...........###.$.....#XL:  8 Next: 100% Place: Dungeon:5 ..............#.@....o.#Noise: =--------  Time: 4872.7 (1.0) ...##..................#a) +3 spear ♣♣♣####.................Abi>;jNl: Dig P~~♣#####....<.......... ~~~P~#.................. ~P~~P♣..................o   orc priest ........................ooo 3 orcs ~~PP~~.................# ~P~~~P..............###You closely miss the orc.The orc shouts! _You block the orc's attack.  You hit the orc.  You kill the orc!You encounter an ufetubus.>;j> - _The ufetubus leaves your sight.  You have reached level 9!>;j>;j9/  --more-->;j5  Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? >;je( M71/719/949 0% >;j3 3orc priest>;j?7 U _You feel stronger. x2>;jSt#### .. .###......5 #..##).....# ##................# >;j#.##.##.##...o....#5#....## ..o ##.....####...o.... )##.# ..........#o.# ..##.......# >;j♣♣####........♣#####....<~P~#. P~~P♣55 2 ufetubi (wandering) .......ooo 3 orcsP~~...>;jk .5You encounter an ufetubus.>;j#T.5>;js SThe ufetubus shouts!>;jrU.5>;jhU.o>;jS.o>;jPo>;jv.>;jNG.o>;j>S   adder55 2 ufetubiooo 3 orcs>;j.=3>;j>;jm _You encounter an adder.Things that are here:>;j[d _30 gold pieces; a +0 club; a +0 leather armour>;j .5You reach to attack! You hit the orc.  The orc is severely wounded.>;j5..S>;jU.5>;j WS>;j6--4.6 (0.9>;j>;jb/ _The adder hisses angrily.>;j{ $You reach to attack! You puncture the orc!.oo.>;jm%o..5.S.5>;jP 2 orcs>;jH--5.4 (0.8>;j] _You kill the orc!>;j . 5.  You hit the orc. .5The orc is heavily wounded. .oThe orc barely misses you.The orc priest invokes the aid of Beogh against you..S>;jr y60----==6.2>;j >;je ' _Beogh smites you!>;j% $You puncture the orc!.5$5.>;jI.o>;ja {5@$55 2 ufetubio   orc ~PP~~.................#  You kill the orc!You block the orc's attack. The ufetubus slips past you!>;j>a1-----7.0>;jn>;jB _The ufetubus hits you but does no damage. x2>;j# SYou hit the orc priest.  The orc priest is moderately wounded.>;j5/ ,5 S   adder55 2 ufetubi (1 unaware, 1 dazed)o   orcThe ufetubus is distracted by your dazzling golden aura.  You block the ufetubus's attack. The ufetubus hits you.>;je=8*>;jJ  The orc priest mumbles some strange prayers to Beogh against you.>;j8@>;j$54>;jD---8>;j>;j4 _Pain shoots through your body!>;jH .SYou hit the orc priest.  The orc priest is heavily wounded.>;j<% 55unaware,The ufetubus is distracted by your dazzling golden aura.>;jN& (8.6>;ji1 >;j4 1 _You block the orc's attack.>;j M.S _You block the orc's attack.  You hit the orc priest.  The orc priest is severely wounded.The ufetubus is no longer dazed. The orc priest misses you.>;j: 8 >;ji (9.4>;jg >;j N _The ufetubus is distracted by your dazzling golden aura.>;jT  You hit the orc priest.  The orc priest is severely wounded.The orc priest hits you but does no damage.>;jVv46-----=80.2>;j_>;jjcZ _You block the adder's attack. The orc hits you with a +1 heavy mace!>;jl $You hit the orc priest.>;j. S   adder55 2 ufetubi (unaware, dazed)o   orc  You kill the orc priest!>;jȠT---2-1.0>;j̫>;j.3 _You block the adder's attack.>;j 551 unaware, 1 dazed) _You block the adder's attack.  You catch the helpless ufetubus completely off-guard!  You hit the ufetubus. The ufetubus snaps out of its daze.  The ufetubus is severely wounded.You block the orc's attack. You block the adder's attack.  The ufetubus barely misses you.>;j @-8>;j >;j ? _The ufetubus hits you but does no damage.>;j*tThe ufetubus barely misses you. _The ufetubus hits you but does no damage.  You barely miss the ufetubus.  The ufetubus is severely wounded.  The adder bites you but does no damage. The ufetubus hits you.  >;jQ+d0--2.7 (0.9>;j5>;j}<< _The orc hits you with a +1 heavy mace.>;j >;j_ >;j$>;jk7You puncture the ufetubus!>;j 5SS(unaware, dazed)   ufetubusYou kill the ufetubus!The ufetubus is no longer dazed. You block the adder's attack.  You block the ufetubus's attack. The ufetubus barely misses you.>;jd1--3.7 (1.0>;j3H>;jLK _The adder is distracted by your dazzling golden aura.>;ja  5o5(unaware, dazed)o(unaware, dazed)You hit the ufetubus but do no damage. The ufetubus closely misses you.The ufetubus hits you.  The orc is distracted by your dazzling golden aura.>;j J394.5 (0.8>;j >;j N _The ufetubus is distracted by your dazzling golden aura.>;j l $You strike the helpless ufetubus from behind!  You puncture the ufetubus!>;jxv& SSo   orc  You kill the ufetubus!>;jz535.4 (0.9>;jȄ$ >;jƅc_The adder is no longer dazed. The adder closely misses you.>;j  You puncture the adder!  The adder is severely wounded.>;j`-6.2 (0.8>;jy>;j= _The adder bites you but does no damage.>;jɈ SS(unaware, dazed)You closely miss the adder.The adder is severely wounded.>;jĉ E407.0>;j >;jm K _The adder is distracted by your dazzling golden aura.>;j]D SS  You strike the helpless adder from behind!  You hit the adder. The adder snaps out of its daze.  The adder is almost dead.>;jT_+9 (0.9>;ji>;jl= _The adder bites you but does no damage.>;jTl $You puncture the adder!>;jao   orc (unaware, dazed)>;jh Blocker 8.7 (0.8 _You kill the adder!>;js>;j:wh _Your Shields skill increases to level 8!>;j $You strike the helpless orc from behind!  You hit the orc.>;j )>;j$! 5-9.6 (0.9>;j]* >;jO< G _You kill the orc!>;jH 1>;j1 B>;j >;j >;j >;j >;j S2=>;j >;jU >;j >;jE >;jq >;jɘ >;j >;j >;jۜ K3=>;j~ >;jL V476>;j4 >;j >;j >;j >;jt 94>;j >;j) >;j >;j >;j >;jR >;j >;j >;j >;jѵ >;j >;j #5>;j 0=>;jt >;jZ >;j >;j >;j= >;j >;j >;j >;j K6=>;je >;j X>;jS >;j >;j >;j; 97>;j? >;j ,>;j >;jX >;j >;j >;j< >;j =8=>;j >;j. >;jO >;j >;js >;j ,>;jD >;j >;j/ >;j >;j >;j K9=>;j >;j >;j. >;j >;j ,>;j f50>;j >;j >;j2 >;j >;j >;j >;jw >;j d51=>;j X>;j ,>;jr >;j >;j W2=>;ja >;j >;j >;j >;jI ,>;jM! >;j?# >;j# %3>;j;% >;j' >;j( >;j* >;j*, >;j, >;j. >;j0 >;j1 >;j2 >;jQ5 >;j5 >;j5 D4=>;j7 >;j: >;j:; >;j = >;j? >;j? >;jA >;j=C >;jCD U5=>;jF >;jI >;jI >;jK >;j9N >;jN >;j^P >;jLS >;j^T %6>;jVU >;ja ,>;jc >;jf >;j*g >;jj >;jl >;jAm #7>;jkm (=>;j=o >;jr >;jms >;ju >;jx >;jHy >;j2{ >;j}~ >;j~ >;jڀ >;j >;j #8>;j 2=>;j= >;j >;jχ >;jh >;j ,>;jW >;j >;j %9>;j >;j ,>;j >;j ,>;j >;j b60=>;j >;jϟ >;j >;j >;j >;j >;j_ >;j >;j #1>;j 2=>;j >;j >;j >;j >;jѯ >;j ,>;j/ g2>;j >;jF >;jc >;j˼ >;jn >;j >;j >;j >;j >;j< K3=>;j >;j >;j1 >;j >;j >;j >;jl >;j k4=>;jm >;j >;jF >;jm >;jT >;j >;j >;ja >;j[ %5>;j >;j ,>;jf >;j >;j >;j >;j{ w6=>;j >;j2 >;j >;j< ,>;j >;j >;j >;j >;j >;jD U7=>;j >;j >;j8 >;j >;j ,>;j >;j >;jV %8>;jO >;j >;jP >;j >;j >;j >;j >;j >;jQ K9=>;j >;j >;jI >;j >;jV >;j >;je >;j l70=>;j >;jy! >;j! >;j# >;j0% ,>;j& >;j ) >;j}) K1=>;j1+ >;jt2 _HP restored.  You now have 506 gold pieces (gained 30).  Things that are here:50>;jU4 >;j7 C _a +0 club; a +0 leather armour>;j9 >;jB: >;j; >;jA j  You now have 513 gold pieces (gained 7).  Things that are here:>;jfB &13>;jD >;jaH > _a +0 mace; a +0 ring mail>;jrK >;jL 9=>;jMN >;jQ >;jR &21>;j-T >;jiW M _You now have 521 gold pieces (gained 8).>;j[ >;j[ >;j_ >;jf N  You now have 538 gold pieces (gained 17).>;jg &38>;jk >;jZy #### .......###..............##..##.......).....# ##........# .#.##.##.##........#.#....## ..# ##.$.####).. .###$)@....##.-#...$....# ##........>;jcz # ####. ~♣#####....<.P~#. ~~P♣. >;jV c ...#####..>;j: I..).....# #.......##.##.##......#....## .......# ##.$>;jb ####)..##$))....##.>;j 3.#... >;j ##>;jۄ $........ >;j 8♣####... >;j( vPP~~.................#.. ~~~P##>;j^ 9# _You see here a +0 flail.>;jؤ 2993.6 (104.0)>;j ,45>;j >;j6 N  You now have 569 gold pieces (gained 31).>;j 56956>;j) >;j S _You see here a +1 heavy mace.>;j >;j >;j >;j >;j >;j ,>;j $  Things that are here:>;j C  a +0 club; a +0 leather armour>;jh >;j  _>;j9 >;j >;j߾ &75>;jo >;j M _You now have 575 gold pieces (gained 6).>;j >;j' >;j. >;j $  Things that are here:>;j >  a +0 mace; a +0 ring mail>;j >;jp  _>;j >;j >;j >;j) >;j >;jc M  You now have 584 gold pieces (gained 9).>;j >;j 84>;j >;j. D _You see here a +0 quarterstaff.>;j ###..##.....#.# #...###.#..#.##..)..##.## #........###### .........###.......>;j # #..##.......).....# ##................# ..#.##.##.##........#...#....#....5002.6 (7.0).....####.)......# ...........####). ...........###.))....##.. >;j ............#...)....# .##.........# ♣####........ >;j5 y~♣#####....<... ~P~#......>;jd >;j+ >;j +3.6 (8>;j >;j % _Found a dagger.>;jz >;j2( u>;j 3 B>;j-4 >;j7 >;jA; >;j> >;j? >;jWB >;jQ >;jUU >;jU >;jeX >;jT` >;jIa ,>;jc >;jrf >;jh >;j2i >;j\k >;jw >;jy >;jo >;j >;jQ >;j >;jΙ ,>;j3 >;j >;j X>;jG >;j# >;j^ >;jr >;jZ >;j* ,>;j >;j >;j B>;j >;jM >;j >;j >;j >;jb e  You encounter a hound.>;j ...............##  ####.)......#####  ###).........#.#  ##.))....##..#.###  #...)....###.....#  ......##.....####  ..#.....##  .................#  .......##  .......####  >;j7 v...##..#  #.....##  ####.....#  ......# #.....   h   hound (asleep) ....... ..#..  .# ..#h.    >;j b25.6 (22.0)h.>;jK 8h.>;j Fh>;j] 36.6 (23 _>;j >;j  >;jqm.####.)......### ).........#. .))....##..#.### .#...)....###.....# ..........##.....#### .....#.....## <........# ...## #### ##..# #.....## ####..... .# #...h. .. #..#... #.# ...#...>;j.n #  #... . >;jq9h.>;jz>;jz07.6 (1.0) >;jԁ>;jm _The hound pauses to sniff the ground.>;jo O ####)...#.# .))....##..#.### .#...##..............##.....####....#.....## <.......# .>;jڌ C..###### ....##.@# .#.....#####....h# .h   hound..... >;j 8h.>;j >;j .=8>;j >;j S _The hound closely misses you.>;jR C9.4 (0.8>;j&>;j *n _You barely miss the hound. You block the hound's attack.>;j  You hit the hound.  The hound is moderately wounded.>;j..30.3 (0.9>;j>;j3 _You block the hound's attack.>;jT  You hit the hound.  The hound is severely wounded.>;j -1.1 (0.8>;j >;j [ _The hound bites you but does no damage. You block the hound's attack.>;js $You hit the hound.>;jS>;j.W584 969>;jo>;jI _You kill the hound!>;j̥>;jTPut on or remove which piece of jewellery? Jewellery (go to first with "=)  h - a ring of protection from cold (worn)>;j[?] describe selected [!] equip|wield|wear|put on>;j[tab] equip|unequip >;jB>;jI>;j/RG####).........#.#  deathsinfermo the Blocker ###.))....##..#.###   Formicid of Gozag Gold: 584 .#...)....###.....#   Health: 71/71 ======================== ..........##.....####   Magic: 9/9======================== >;jR..............#.....##   AC: 10Str: 24 <....................#   EV: 8Int: 9 ....................##   SH: 9Dex: 13 .................####   XL:  9 Next:  6% Place: Dungeon:5 .............##.@#  Noise: =--------  Time: 5031.9 (0.0) ..........#....$##  a) +3 spear >;jmS.......####.....#  Abil: Dig .......# #..... ........ #..#... #.#...#...   #.. #...   .....     >;jS;_You block the hound's attack.  You hit the hound.  The hound is severely wounded. _The hound bites you but does no damage. You block the hound's attack.  You hit the hound. _You kill the hound!>;j\P  Okay, then.>;j\>;jj>;jl. _>;j` >;j̏ >;j >;j >;jƔ >;j P _>;jS $91>;ju >;je >;j͠ M _You now have 591 gold pieces (gained 7).>;jt >;j8 >;j >;j >;jW >;j >;j >;j9 >;j >;j >;j̬ >;j& >;j >;jDZ >;j >;jY >;jp >;jƵ >;ji >;ji >;j >;jM >;j8 >;j >;jx >;j >;j >;j >;j >;j >;j >;j >;j[ >;j@ >;j >;j >;jO >;j >;j >;j >;j >;jU >;j >;j >;j >;jV *591>;j >;j` >;ju >;j >;jb >;jZ >;j .....###.....## ..............####......## ...............#..#.....# )#.#.........#.....# # #.........#.....# .#####.. .....## >;j  .......#  <.##....#  .......@..###.## -46.9 (15.0) .........## #.#  >;j .##.#..#.# ###  ......###  ..?ß.ß>;j  ....... >;j a .#..# >;j" ? ...## >;jA >;j >;j !->;j %7.9 (16>;j' >;jl 9 _Found a stone staircase leading up.>;j >;j >;jH >;j/ >;j4 B>;j >;j >;j¶ >;j >;jH >;jL >;j >;jĽ >;j+ >;j )#.#.........#.....# ..###.........#.....# #####..#...............##  ..#.........#  ..<........##....#  #..........###.## ##.#.........## #.# .....##.#..#.# ###  #....@...###  50.9 (3.0) #....?ß.ß..#  ...........#  .....#..#...#.......##.##%............#.#.... >;j [40m..#..####... ### >;j >;j +1.9 (4>;j >;jo . _Found a scarab talisman.>;j >;j >;j >;jj >;j >;jo ,>;j ..###.#.....######..#....# # ..#....>;j e.. ..<..##....##. #..........###.#####.#.........## #.......##.#..#.# ###>;j #........### ...@ß.ß..#>;j .............#..#..#...#....####%...........#...#.#....#..#.####...#### #####>;jt +2.9 (1>;j +3.9 (2>;j~ >;j, . _i - a scroll of identify>;j# >;j ERead which item? Scrolls  g - 3 scrolls of fogi - a scroll of identify  V - a scroll of vulnerability  b - 3 scrolls of blinking  t - a scroll of teleportation  c - a scroll labelled DUUNNOKLUB  e - a scroll labelled AFFYCVOPHU [!] read|quaff|evoke>;jo G[?] describe selected>;jO >;j"V >;j^ ............###.........#.....#deathsinfermo the Blocker ......#####..#...............##Formicid of Gozag Gold: 591# ..#...............#Health: 71/71 ========================.. ..<........##....#>;j]_ 8Magic: 9/9========================#. #..........###.##AC: 10Str: 24###.#.........## #.#EV: 8Int: 9......##.#..#.# ###SH: 9>;j_ Dex: 13...#........###>;j_ 2XL:  9 Next:  6% Place: Dungeon:5#....@ß.ß..#>;j_ "Noise: ---------  Time: 5053.9 (0.0).............#a) +3 spear>;j_ ......#..#...#Abil: Dig.........##.##>;jr` .%...........#...#.#....#..#...####...####.. ##### _You kill the hound! _Okay, then. _You now have 591 gold pieces (gained 7). _Found a stone staircase leading up. >;j` 8_Found a scarab talisman. _i - a scroll of identify>;jTc >;j1f qIdentify which item? (\ to view known items) >;jgf <Scrolls (select first with ?)  c - a scroll labelled DUUNNOKLUB  e - a scroll labelled AFFYCVOPHU Potions (select first with !) >;jf j f - a lumpy amethyst potion  j - a white potion  k - a lumpy blue potion >;jf ~ l - a fuming pink potion[?] describe selected>;j>;j>;j3............###.........#.....#deathsinfermo the Blocker ......#####..#...............##Formicid of Gozag Gold: 591# ..#...............#Health: 71/71 ========================.. ..<........##....#Magic: 9/9========================#. #..........###.##AC: 10Str: 24###.#.........## #.#EV: 8Int: 9......##.#..#.# ###SH: 9Dex: 13...#........###XL:  9 Next:  6% Place: Dungeon:5#....@ß.ß..#Noise: --------- [>;jm Time: 5053.9 (0.0).............#a) +3 spear......#..#...#Abil: Dig.........##.##.%...........#...#.#....#..#...####...####.. ##### _You kill the hound! _Okay, then. _You now have 591 gold pieces (gained 7). _Found a stone staircase leading up. _Found a scarab talisman. _i - a scroll of identify>;j[]  As you read the scroll of identify, it crumbles to dust.>;j׵+4.9 (1>;j\;%>;j&2 _e -> x - a scroll of amnesia>;j>;jY>;j2>;j>;jZ>;j#B>;j>;jQ>;jk>;j&>;j6>;j>;jH>;j >;j>;j>;j>;j.>;j,>;jk>;jq>;j[>;j>;j>;j>;j>;j)>;j&>;j>;j>;j>;j>;j>;j>;j>;jS>;j>;j,>;j>;jX>;j<♣ ..##♣♣~~♣.........#. #......##............)#.#........ #.....................###........ .......###......#####..#......... .....# #..$?. ####..#......... .....# ##$...###......<........ ...#.......#.##......... ..... #.........###.#......... ..... .....:.@........##.#..#.60.0) ##.#........#........## .##>$......#...#.....ß.ß..# .>##.....#..............# ...... . #.....#.......#..#...# #..... ..................##.## ##.#.........[40>;jm%...........#  # .. ..#..........#.#....#..#  # .....####...#### >;j>;jT,5.9 (11>;j&>;j); _Found a stone staircase leading down.>;j >;j >;j >;j >;j >;jb ,>;j >;jZ >;j >;j* >;j*  #.♣ ..##♣♣~~♣. ###......##............)#.# .{#...............###..###......#####..#..# #..$?.. ####..#..# ###$...###......<>;j+ ..#.. #...#.##.. ##...###.#.. #.....@..........##.#. ..##.#..#........ .>;j*, G..## ..>$......#...#.....ß.ß. ...>#..#.....#.. .#...... ... #.....#.......#..#.. ###..... ## ..................##. >;je, .# ##.#. .....%.>;j, . ..# .. ..#..........#.#....#. #>;j, c.# . ....####...>;j- [You pick up a parchment of Mercury Arrow and begin reading...>;ju9 17.9 (2.0)>;j: +8.9 (3>;jE 9%>;jyI F _You add the spell Mercury Arrow to your library.>;j_ >;j >;j >;j >;j; >;jv ,>;j >;j >;j] >;jP >;j >;j >;j@ >;j >;j >;j[ '609>;j` >;j N _You now have 609 gold pieces (gained 18).>;j >;j >;j >;jX >;j &23>;j >;ju _You now have 623 gold pieces (gained 14).>;jV ............... ~~~~~≈≈~P~P~~~PP~~......... .~♣~~~P♣♣♣♣~~P~~~P..............#♣♣♣♣♣~..♣~~~P~~.........# .#.♣ ..##♣♣~~♣.......... .###......##............)#.#{#.......>;j f...###...########..# #.# #...@..#####..#..........# ###....###......<...#.. #...........#.##.......... ##.........###.# .>;jf W. #................##.# ...##.# .........#...... ....## ....>$#...#.....ß.ß..># ......#.....#...........>;j <...........#.....#.......#..#.>;jT% ,75.9 (7>;j% +6.9 (8>;jV. >;j0 . _i - a scroll of identify>;j'9>;j;FRead which item? Scrolls  g - 3 scrolls of fogi - a scroll of identify  x - a scroll of amnesia  V - a scroll of vulnerability  b - 3 scrolls of blinking  t - a scroll of teleportation  c - a scroll labelled DUUNNOKLUB [!] read|quaff|evoke>;j;G[?] describe selected>;j[ >;j >;j~# ................................. deathsinfermo the Blocker ~~~~~≈≈~P~P~~~PP~~............... Formicid of Gozag Gold: 623 .~♣~~~P♣♣♣♣~~P~~~P..............# Health: 71/71 ======================== ..♣♣♣♣♣~..♣~~~P~~...............# Magic: 9/9======================== .#.♣ ..##♣♣~~♣................. AC: 10Str: 24 .###......##............)#.#..... EV: 8Int: 9 ..{#.....................###..... SH: 9Dex: 13 ..........###......#####..#...... XL:  9 Next:  6% Place: Dungeon:5 #.......# #...@..#####..#......[37>;js$ Km Noise: ---------  Time: 5076.9 (0.0) ........# ###....###......<..... a) +3 spear ......#.. #...........#.##...... Abil: Dig ........ ##.........###.#...... ........ #................##.#. ...##.# ................#.......  ....## ....>$......#...#.....ß.ß  ....># ......#.....#............  #.#...........#.....#.......#..#.  _Found a stone staircase leading down.  You pick up a parchment of Mercury Arrow and begin reading... _You add the spell Mercury Arrow to your library. _You now have 609 gold pieces (gained 18). _You now have 623 gold pieces (gained 14). _i - a scroll of identify>;jW' SIdentify which item? (\ to view known items) Scrolls (select first with ?)  c - a scroll labelled DUUNNOKLUB Potions (select first with !)  f - a lumpy amethyst potion  j - a white potion  k - a lumpy blue potion  l - a fuming pink potion[?] describe selected>;j >;j >;j{ ................................. deathsinfermo the Blocker >;j ~~~~~≈≈~P~P~~~PP~~............... Formicid of Gozag Gold: 623 .~♣~~~P♣♣♣♣~~P~~~P..............# Health: 71/71 ======================== ..♣♣♣♣♣~..♣~~~P~~...............# Magic: 9/9>;j ======================== .#.♣ ..##♣♣~~♣................. AC: 10>;j Str: 24 .###......##............)#.#..... EV: 8>;jK Int: 9 ..{#.....................###..... SH: 9Dex: 13 >;j ..........###......#####..#...... XL:  9 Next:  6% Place: Dungeon:5 #.......# #...@..#####..#...... Noise: ---------  Time: 5076.9 (0.0) ........# ###....###......<..... a) +3 spear ......#.. #...........#.##...... Abil: Dig ........ ##.........###.#...... >;j$ ........ #................##.#. ...##.# ................#.......  ....## ....>$......#...#.....ß.ß>;j   ....># ......#.....#............  #.#...........#.....#.......#..#.  _Found a stone staircase leading down.  You pick up a parchment of Mercury Arrow and begin reading... >;j _You add the spell Mercury Arrow to your library. _You now have 609 gold pieces (gained 18). _You now have 623 gold pieces (gained 14). _i - a scroll of identify>;jM  As you read the scroll of identify, it crumbles to dust.7.9 (1>;j >;j 5 _c -> r - a scroll of revelation>;j0>;j>;j>;jϧ>;jc>;j{,>;j@>;j,>;j>;j>;j>;jֶ>;j5>;j>;jt>;j>;jY>;j>;j\>;j>;jQ>;j1>;j >;j>;j>;j>;j>;j&31>;j>;jM _You now have 631 gold pieces (gained 8).>;j3>;j>;j>;jC>;j>;jk>;j>;jF,>;jp>;j>;j>;j%>;j>;ju>;j>;j)>;j>;j>;j>;j>;j>;j0>;j>;j>;j:>;j>;j.>;jb>;j>;jL>;j>;j>;j>;jt >;j >;j, >;j>;j>;j4>;jt>;jR>;j>;j_#>;j^$>;j%>;j(>;jN*>;j,,>;j7/>;j0>;j2>;j3>;j$6>;j7>;jx9,>;jmB>;jxGB>;jI>;jK>;jL>;j]M>;jxO>;jQ,>;jR>;jT>;j|V>;jV>;jW>;jY>;j?[>;j[>;j=\>;jdX>;ji>;jj>;jj>;jk>;j)n>;jo,>;jp>;jr>;jwt>;jt>;jyu>;jw>;jGy,>;j.z>;j|>;j}>;j~>;j6>;j߀>;j>;j>;j>;j%>;j>;j߆>;j>;j>;j>;j>;j:>;jM>;jȒ>;j>;j6>;j!>;j>;jЗ>;j>;j>;jŸ>;j>;j>;j>;j֤,>;j>;je>;j>;j,>;j[>;j>;j,>;j=>;j:>;jA>;j>;j>;j9>;jX>;j>;jp>;j+>;j##....~♣~~~P♣♣♣♣~~P~~~P ......#...♣♣♣♣♣~..♣~~~P~~ .......#.#.♣♣~>..##♣♣~~♣........###......##....)..........#............ #.....##..........###......##### #......### #......##### ##....#.........## ###....### ....<.#.......#.@###...........#121.9 (44.0)>;j<#...........###.........###...........###..........##.#................###.....>.......#...# .>;j;#####......>##.......#.....## #..#.#...........#.....#.... ##.###..####.....###^...  #.####.#...............%>;j>;j,2.9 (45>;j9%>;j; _Found a stone staircase leading down.>;j@3>;jZA>;j F>;jG>;jNn>;j{P,>;jR,>;jS>;j`>;j`cB>;jf>;jKh>;jh>;jLj>;jl>;jan,>;jo>;jr>;js>;jxt>;jBu>;jw>;jy>;jy>;joz>;j}B>;j>;j/>;j,>;j;>;j>;j,>;jщ>;jY>;j,>;jTX>;j>;jÓ>;j>;j>;j>;j^>;j>;j͘>;jT>;j>;j3,>;j>;j>;j~>;j>;jR>;j>;j>;jX>;jܣ>;jդ>;j9>;jh>;jV>;j$>;jʺ>;j>;j>;j]>;j+>;j>;j9>;j3>;j>;j>;j>;j`>;j>;j!>;j>;j>;jB>;j#>;j,>;j>;jM>;j>;j`>;j>;j>;jL>;jr>;jy>;j)>;j>;j>;j.>;j >;j>;j_>;jN>;jX>;jk>;j>;j>;j>;j>;j]>;j>;jI>;j>;jm >;j >;j >;j>;j,>;j{>;j>;j6>;j|>;je>;j7>;j>;j>;j>;j >;j,>;j->;j.>;j2>;j3>;j4>;j5>;j8>;j:>;j];>;j<>;j?>;jCB>;jF>;j0I>;jI>;jgK>;jN>;jQ>;jTQ>;jR>;jU>;jaX,>;j|Z>;jh]>;j_>;j_>;jia>;jc>;je>;je>;jg>;jhk>;jo>;jRp>;jZq>;jQt>;jJx>;jx>;j_{>;jJ>;jx>;jO>;j7>;jȈ>;jA  You enter the shallow water.>;j>?Water >;j>;jQN _Moving in this stuff is going to be slow.>;jp>;jǙ>;j>;jڞ>;jW>;jۡ>;j>;j>;j{>;j>;jp>;jo>;j>;j>;jy>;j>;j>;j(>;j>;je>;je>;j>;j>;j9 >;j >;j[ >;j>;j>;j>;jT>;j>;j>;j!>;j">;j#>;j*>;j,>;jJ->;j.>;j4>;jQ7>;j7>;j9>;j?>;jUB>;jB>;j}D>;jMJ>;jL>;jL>;jN>;j9T>;joV>;jV>;jDX>;j]>;j_>;j_>;jpa>;jf>;ji>;jWi>;jj>;jnr>;jt>;ju>;jSx>;j|}>;j>;jq>;j;>;jg>;j>;j >;j>;j>;jx>;jÒ>;jH>;j>;jK>;j>;j>;j>;j>;j>;j>;jw>;j>;j>;j>;j>;j>;jI>;jѭ>;j]>;j^>;j>;j >;j>;j>;j#>;j1>;j>;ju>;jľ>;j1>;j>;jQ>;j>;j>;j,>;j>;j,>;j>;j>;jY>;j>;j>;jt>;j>;j&>;j%>;j>;jS>;j>;j>;jh>;j>;j4>;j/>;j>;jv>;j >;j>;jM###..........##.......# ##.....)...........## #.#######............# #...###.......##.....# ###### .........#..........####....# ........###..##.....#.##..ß.## ...#...###.#..#.##..)..## ............####..............### >;j}~.........#####.@........#208.9 (86 ~~...........###.......... ~PP..#..##.......).....## P♣..##................## ~..##......#.##.##.##........#... ~.###...#....##........ ~...................####.)......# ...................####) >;j.......)...........###.))....##.>;j}>;j<>;j0E _Done exploring.>;j.>;j>;j>;jj... .........#........0.0) >;j>;j[ _Done exploring.>;jl[?25h[?0c  Search for what [Enter for "D:4", or ? for help]? >;j [?25l[?1c>;j`>;j?p23 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [D:5] a +0 mace  b - [D:5] a +0 mace of protectionc - [D:5] a +0 ring mail  d - [D:5] a club  >;j^e - [D:5] a +0 club  f - [D:5] a +0 flail  g - [D:5] a +0 leather armour  h - [D:5] a +0 quarterstaff  i - [D:5] a +1 heavy macej - [D:5] a rapier  k - [D:5] a dagger (1 further duplicate)  l - [D:5] an escape hatch in the ceiling  m - [D:5] a stone staircase leading down  >;jLpn - [D:5] a stone staircase leading up  o - [D:5] a stone staircase leading down  p - [D:5] a maw talisman  q - [D:5] an eel talisman  r - [D:5] a stone staircase leading up  s - [D:5] a stone staircase leading up  t - [D:5] a stone staircase leading down  u - [D:5] an escape hatch in the floor  v - [D:5] a teleport trap >;j[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]>;jS  b - [D:5] a +0 mace of protection  c - [D:5] a +0 ring mail  dclub  e - [D:5] a +0 clubfflail  gleather armour  hquarterstaff  i - [D:5] a +1 heavy mace  j - [D:5] a rapier  kdagger (1 further duplicate)  ln escape hatch in the ceiling  m stone staircase leading down  nup  odown  pmaw talisman  qn eel talisman  r stone staircase leading up  stdown  un escape hatch in the floor  v teleport trap  w>;jOscarab talismanbot>;jxdz  e - [D:5] a +0 club  g - [D:5] a +0 leather armour>;j>;jNl  e - [D:5] a +0 club  g - [D:5] a +0 leather armour>;j6Ma - [D:5] a +0 mace  d - [D:5] a club  e - [D:5] a +0 clubtop>;jdLevel 5 of the Dungeon <<<<>>>>(Press ? for help) ######## #######.#.### ####.### #######....#..#...###..#...## #.................##......>.# #.........###......##..###<.# #...~~~.............#..##...### #..~~~~~..###...........##....### ##..~~%~~..###..........##.......# #...~~~~~....##.....)...........## #....~~~...#.#######............# #..........#...###.......##.....# ###### #...................#..........####....# #..#......#........###..##.....#.##..ß.## ##..................#...###.#..#.##..)..## #....♣PP~♣............####..............### ##♣♣.~P~~~~~.........#####.@...............## #~~~.~P~~~P~~...........###..............#..## ♣~~~.~≈~~~~~PP........#..##.......).....##...### >;jT1♣♣P~P.~≈≈P~~P♣.........##................##...#.##  ♣~~~P.≈≈≈~~~~..##......#.##.##.##........#.......#  ♣♣~~~~.~≈≈~~~~.###.........#....##...............##  ♣~~~~~.~~≈♣♣♣~...................####.)......##### ♣♣♣~≈≈~~.~P~♣♣....................####).........#.#  >;jW >;j deathsinfermo the BlockerFormicid of Gozag Gold: 631Health: 71/71 ========================Magic: 9/9========================AC: 10Str: 24EV: 8Int: 9SH: 9Dex: 13XL:  9 Next:  6% Place: Dungeon:5Time: _Found a stone staircase leading down.  You enter the shallow water. _Moving in this stuff is going to be slow. >;jk _Done exploring. _Done exploring.  Search for what [Enter for "D:4", or ? for help]? D:5>;j >;jf >;j >;j0 ,>;j8 % _>;j9 >;j/< >;jT? >;j@ >;j"A >;j@D >;jF >;jG >;jCH >;j>K >;jwM >;jM >;jN >;j!T >;jZ n>;js\ >;jr^ >;j-_ >;jVa ,>;jnb >;jd >;j?f >;jf >;jg >;jj >;jk ,>;jm >;jn >;jr X>;jt ,>;ju >;jy R  There is an escape hatch in the ceiling here.>;j{ >;j{ _>;j| >;j h######## ###.#.### ####.### .#..#...###..#...## ........##......@.#Noise: --------- 5220.9 (12.0) ###......##..###<.#>;j. 3a) +3 spear ..........#..##...###Abil: Dig ###...........##....### ###..........##.......# ..##.....)...........## #.#######............# #...###.......##.....# ###### .........#..........####....#>;jj >;jۋ >;j c _There is a stone staircase leading down here.>;j >;j >;j >;j >;j 81.0) _>;j0 >;jjJ 6  You climb downwards.>;j{  ###......# .........+ .........#.........# .........# #......# #...... # #..h.. #......#  #......# ##....## +....# h   howler monkey #....#>;j #....#  You encounter a howler monkey.>;jL====3.4 (2.5>;jx>;j5. _The howler monkey howls! _There is a stone staircase leading up here.>;jf h.  You reach to attack! You puncture the howler monkey!>;jz 9 >;jr b=---4.3 (0.9>;j >;j e _The howler monkey is heavily wounded.>;j  You hit the howler monkey.  The howler monkey is severely wounded.>;jo0----5.1 (0.8>;j">;j1 _The howler monkey hits you.>;j~ $You puncture the howler monkey!>;jV(>;j}631 1=89>;j>;j&Q _You kill the howler monkey!>;jK Gear: 7/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a +3 spear (weapon)e - a +0 scythe Armour (go to first with [)  b - a +0 scale mail (worn)  c - a +0 cloak (worn)  d - the +3 buckler "Reipsone" (worn) {Slay+3 SInv}  f - a +0 pair of gloves (worn) Jewellery (go to first with "=)  h - a ring of protection from cold (worn)>;j* >;j0 >;j7 rdeathsinfermo the Blocker###......#Formicid of Gozag Gold: 631 .........+Health: 71/71 ========================.........#Magic: 9/9========================.........#>;j8 AC: 10Str: 24.........#EV: 8Int: 9#......#SH: 9Dex: 13#......#XL:  9 Next:  8% Place: Dungeon:6#...$@.#Noise: =--------  Time: 5225.9 (0.0)#......#a) +3 spear#......#Abil: Dig#......###....##+....##....#>;j=9 X#....# _The howler monkey is heavily wounded.You hit the howler monkey.  The howler monkey is severely wounded. _The howler monkey hits you.  You puncture the howler monkey! >;j~9 <_You kill the howler monkey!>;j? >;j@ >;jE >;jG >;jJ >;j#M URead which item? Scrolls  g - 3 scrolls of fogr - a scroll of revelation  x - a scroll of amnesia  V - a scroll of vulnerability  b - 3 scrolls of blinking  t - a scroll of teleportation [!] read|quaff|evoke[?] describe selected>;jg >deathsinfermo the Blocker###......#Formicid of Gozag Gold: 631 .........+Health: 71/71 ========================.........#Magic: 9/9========================.........#AC: 10Str: 24.........#EV: 8Int: 9#......#SH: 9Dex: 13#......#XL:  9 Next:  8% Place: Dungeon:6#...$@.#Noise: =--------  Time: 5225.9 (0.0)#......#a) +3 spear#......#Abil: Dig#......###....##+....##....##....# >;jh h_The howler monkey is heavily wounded.You hit the howler monkey.  The howler monkey is severely wounded. _The howler monkey hits you.  You puncture the howler monkey! _You kill the howler monkey!>;jn P  Okay, then.>;jOo >;jjt >;j w . _>;j fDrink which item? Potions  e - a potion of enlightenmentm - 2 potions of might  d - a potion of moonshine  f - a lumpy amethyst potion  j - a white potion  k - a lumpy blue potion  l - a fuming pink potion [!] read|quaff|evoke[?] describe selected>;j> >;jLE >;jL deathsinfermo the Blocker###......#Formicid of Gozag Gold: 631 .........+Health: 71/71 ========================.........#Magic: 9/9========================.........#AC: 10Str: 24.........#EV: 8>;j[M 2Int: 9#......#SH: 9Dex: 13#......#XL:  9 Next:  8% Place: Dungeon:6#...$@.#Noise: =--------  Time: 5225.9 (0.0)#......#a) +3 spear#......#Abil: Dig#......###....##+....##....##....#>;j;jmT P  Okay, then.>;jU >;j[ >;j] . _>;jM_>;jiSP _>;jZ>;js[:40>;jm]>;j>`M _You now have 640 gold pieces (gained 9).>;jg>;jh>;jhi>;j^k>;jp>;jq>;jq>;js>;jy>;jOz>;j{>;jE~>;jB>;j>;j_>;j>;j>;j0>;jv>;j*640>;j>;jƦ>;jשi  You encounter a white imp.>;ja 5.  ###'#  #.... { #.... ..###.... .......... ###+##..........####......#.......@.........+-.................#...........#...........#..#########......#. #......#5   white imp (wandering) #....<.# #......##......#>;jbj.533.9 (8>;j_5>;jL-4.9 (9 _>;j>;j:>;j .. .. ###5##  #....# {  #....# ..###....# ....# ###+##...####......#..+..#.....>;j...#................#..#########......#... #......#.. #<.#  #......#>;j>;j ****The white imp gestures at you.>;j-v7....>;jvb0-==5.9 (1>;j}>;j= _The puff of frost hits you. You resist.>;j" ]# .. ##5# {   ###  ###+##...####......#.........+.....................#########...........<>;jV W'5>;jC b--6>;j4###. .. ##'# 5{   .###  ###+##...#####.+..............#########....>;j>;j *The white imp gestures at you.>;jO&.>;jcPi68--==7>;jT>;jW= _The puff of frost hits you. You resist.>;j4W.5>;j9>;jd9=--8.8 (0.9>;j>;jj _You reach to attack! You closely miss the white imp.>;jS c  You barely miss the white imp.>;jU V=-9.6 (0.8>;jgZ >;j] @ _The white imp hits you but does no damage.>;j'z $You puncture the white imp!>;j"2(>;j6q640 =9=40.5 (0.9>;j>c _You kill the white imp!>;j/>;j0>;jT1>;j7>;j7&70>;jo<>;j=>;jU>>;jv?>;jD>;jD>;jE>;jI,>;jJ>;jVP>;jPK1=>;jgQ>;j>T1 _HP restored.>;jCZ>;jZ>;j^[>;ja>;jb26>;jMb>;jIfM _You now have 646 gold pieces (gained 6).>;j:ii  You encounter an ufetubus.>;jo #### +###..##. ..... ...  ###'##  #..@.# { -- #....# .. .###....# ... ..# ###+##... .####......#.+5   ufetubus (asleep)5.#..........# ............#>;jr`7.5 (7.05.>;jyX5>;jzM--8.5 (8 _>;j>;j>;j#### +###..##. .... .###'## #....# { #.@..# ...###....#. ........# ###+##... ..####......#..5.....+.>;j...#....#.........# ...#########......#>;j;5.>;jڐ;5.>;jٗ>;jG=9.5 (1>;j>;jƠ>;jx#### +#..##. .... .###'## #....# { #....# ...###@...#.#...5.....# ###+##...#.........####......#5......+..........#?.........#>;jG5 2 ufetubi (1 asleep)........###....#########......# ... #......#>;j( .5You encounter an ufetubus.Found a scroll labelled FAGOEZEASTRE..5>;j=5==50>;jX _The ufetubus shouts! You hear an angry hiss.>;j 5.  You hit the ufetubus.  The ufetubus is moderately wounded.The ufetubus slips past you! The ufetubus hits you.5.64667---1.3 (0.8 _You block the ufetubus's attack.>;j  .5You closely miss the ufetubus.The ufetubus is moderately wounded. 5.  You block the ufetubus's attack. The ufetubus hits you. x21-----2.1>;j, 6 _You block the ufetubus's attack.>;jn& .5You closely miss the ufetubus.>;j3r  The ufetubus is moderately wounded.>;j4&9>;j>>;jHA9 _You block the ufetubus's attack. x2>;j y $You puncture the ufetubus!>;j K.5>;j t   ufetubus>;jD646 --3.7 _You kill the ufetubus!>;jf 5.  You barely miss the ufetubus. The ufetubus slips past you!04.5 _The ufetubus hits you. The ufetubus misses you.>;j You barely miss the ufetubus. The ufetubus slips past you! _The ufetubus hits you. The ufetubus misses you.hit the ufetubus.  The ufetubus is heavily wounded.You block the ufetubus's attack. The ufetubus closely misses you.   but does no damage.5.4 (0.9>;je6 _You block the ufetubus's attack.>;jiu #### +#  ##..##.  .....  ...  ###'##  #....# {  #.5..# ..  .###@...# ...  #.........#   #.........#  .............  ...............  ?..............  ...............  ##....#########  ...  >;j: #### +#  ##..##.  .....  ...  ###'##  #....# {  #.5..# ..  .###@...# ...  #.........#   #.........#  ............. ............... ?..............  ............... ##....######### ...  _An ufetubus is nearby!>;j8  You barely miss the ufetubus.The ufetubus is heavily wounded.>;j -6.2 (0.8>;j7>;j9 _You block the ufetubus's attack. x2>;j g  You hit the ufetubus.  The ufetubus is almost dead.The ufetubus barely misses you.7.0 _The ufetubus hits you but does no damage.>;j;y $You puncture the ufetubus!>;j;jY>;jho _You encounter an orc. It is wielding a +0 club.>;jw ## +###..##...>;j|  ... ###'## #....# {  #.@..#   .###....# ... #...# ###+##...#.#####o.........+..........#?................##....########>;j >;j .-9>;j >;jn y60-60.0 (2>;j U _You now have 660 gold pieces (gained 14).>;jb>;jN3>;j f  An orc comes into view.>;jVC2o>;jo   orc (wandering)0>;j`.1.0 (1 _>;j>;j>;j 6#### +#..##. .... .###'## #....# { #....# ...###@...#.>;j` #.........# ###+##... #...####......#.o.....+ ...........# ?.........# ........# ##....#########......# ... #......#o.>;j( Uo>;ju &2>;j >;jE >;jc 5#### +#..##. .... .###'##. #....# {... #....# ..#..###....#.#....@....# ###+##... #o.####......#........+...#?.#..####....#########......# #.... #......#  #....<.#>;jz 5.o>;j >;jw >;j &3>;j) >;j #### +# ##..##. ..... ...### ###'##... #....# { .... #....#  #..###....#  #.# ###+## #.o.####......#.+.#.?.#>;j`W.##....##......# #....# #......#  .. #....<.#>;j$4o.>;j%1l>;j0l   iguana (wandering)o   orc>;jd1T3=4>;jgHn _You encounter an iguana.>;j  .lYou hit the orc.  The orc is heavily wounded.>;jq l The iguana hisses angrily.=8 (0.8>;jQ _The orc closely misses you.>;jN & >;jV $You puncture the orc!.l=5.7 (0.9>;jA ] _You kill the orc!>;jĴR..##. .... ##### ###'## ..... #....# { ....# #....#  #..###....# #..$......# ###+## #...####........l.......?...#####....#########...... #....# #...... #....# #....<. #......l.-6.7 (1.0>;j+ ll(unaware, dazed)  You reach to attack! You hit the iguana.  The iguana is lightly wounded.4-7.6 (0.9>;j2b _The iguana is distracted by your dazzling golden aura.>;ju .lYou reach to attack! You barely miss the iguana.The iguana snaps out of its daze.>;jpl8.4 (0.8>;j& J _The iguana is lightly wounded.>;j;8  You hit the iguana.>;j0=9.2>;j>;jA4 _The iguana is lightly wounded.>;j":  >;jx#{You hit the iguana.  The iguana is moderately wounded.>;jg$.70.2 (1.0>;j+>;jl.4 _You block the iguana's attack.>;j| '  You hit the iguana.  The iguana is heavily wounded.51.1 (0.9 _The iguana closely misses you.>;j$  You hit the iguana.  The iguana is almost dead.>;j79 (0.8 _The iguana barely misses you.>;j#r $You hit the iguana.>;jtR>;jS022.7>;je >;j0J _You kill the iguana!>;jzO 3>;jQ >;jW >;j`^ a6=>;jp ,>;jr >;jy ,>;j{ >;j >;j >;j >;j 7=660>;j >;jR ,>;j >;js %8>;jr ,>;j{ >;j >;j ,>;j >;jc a9=>;jm >;j >;jB ,>;j. >;j1 ,>;j 70=>;j >;j& ,>;j' >;jo. >;j/ K1=>;jI0 >;j3 >;j1: ,>;j; >;j*I j  You now have 663 gold pieces (gained 3).  Things that are here:>;jK ;3>;jN ? _a +0 club; a +0 scale mail>;jV I>;j` n71=>;jMa >;jf M _You now have 671 gold pieces (gained 8).>;j|q I>;jr >;jv >;jv >;jw >;jyz >;j ,>;je >;jn ####### ###'##..........# #....#..... ....## #....#...... #..###....#..#..)......# ###......###.........####................................................$..........-#####....#########>;j j #....# #. #....# # #....# # ...... # ...# #. ##>;j 097.7 (25.0)>;jژ F-8.7 (26>;jQ >;j b _c - a scroll labelled FAGOEZEASTRE>;j3>;j} >;j>;j+>;jB>;j61X>;j3  You encounter an orc. It is wielding a +0 morningstar.>;jIF  ####### ###'##........# #....#........## #....#o........# #..###....#...# #..)......# ...###.........###.. #$...@... # +....#####....## #.... #....# #.... #....##.... #....# o   orc (asleep)#.... ......#.... ...# .o300.0)>;j#KTo>;jL4==1.7 (3>;j&W>;jY% _The orc shouts!>;jd ...####### ###'##....# #....#.....## #....#..# #..###....#o.# #..)......# ###..##.......@...#+##$ #.................... +....#####..####### #....# #....# #....# #....# #....# #....# #..... ......#.......#>;j}Q.o>;j>;j4--2.7 (1>;j#>;j>;j,...# ...####### ###'##....# #....#.....## #....#.# #..###....#..# #..)......o####.....##+##$ #................... +....#####.###### #....# #....#  #....# #....# #....# #....# #..... ......>;jCP.o>;jX>;j8A--3>;jG>;j">;j% $You reach to attack! You puncture the orc!>;j(>;jV671 =4.6 (0.9>;jZ>;jG _You kill the orc!>;jq >;j >;j& >;j+4 H _No target in view!>;jI3>;j>;j!>;j>;j$ _>;j",>;jf%>;j4&>;jw'>;jt0M  You now have 676 gold pieces (gained 5).>;jF196>;j2>;jh7C _You see here a +0 morningstar.>;j4R>;jhW>;jX>;jAY391>;j[>;ja >;jb>;j c*_You now have 691 gold pieces (gained 15).>;j'sI>;ju>;jA~>;j~>;j܃,>;j/#...............## # #...........# #..###... #...........# #..)..... #...###........ #.....)................ #...................... ###+##........... #........ +@...#####....####- #....# #....#  #....# #....# >;j #....# #....# #...... ...... #....... ...# #.....##. #.....#§ >;j.###+............'12.6 (8.0+##...#..+.#>;jWx======3.6 (9>;jF= _As you open the door, it creaks loudly!>;jl;3>;j=>;j|A>;jG,>;jLV  There is an open door here.>;jKTj  You sense a monster nearby.>;j0] ## #..### #...........# #..) #...........###.# #.....)......#. #......#..###+###.......##.......'....#####....## #+##..@#....# #....# ------ #...#....# #....# +...#....# #....#>;j^ #...#...... ...... #####....... ...# #.....##.{ #.....#§ >;jgfo5.6 (2------ _>;jo>;j,3>;j->;j,3>;j{9>;j>B>;jC>;j9D>;jE>;j] _You open the door.>;jc>;jd*691>;je>;ji@  There is an open door here.>;j$q>;jq _>;js>;jt>;jbz,>;j{>;j}>;j,>;j>;jƆ>;j>;j>;j>;j>;j>;j>;j>;j->;jÿ>;j9'705>;j>;jbN _You now have 705 gold pieces (gained 14).>;jI>;j>;jX>;j,>;jf>;j0>;jPX>;j>;j>;j>;j>;j,>;j>;jd>;j&>;j>;j>;j>;j >;jX ,>;j( >;j>;jP>;j9>;j>;j >;jc,>;j]>;j'j  You sense a monster nearby.>;j5* .........  .......  ......  ...$.  #... {  #..# #..# #@.#  #..#  #..#  #..# #..#...##..#.........#####  #..#.............. #..#.............. #..#...........# # >;j/0383.0)>;j20% _>;j5>;j6>;jI>;j&  You encounter an orc. It is wielding a +0 short sword.##############.......#.............#...........#....$....+#......o##.@# #..# #..# #..##..##..#o   orc (asleep)#..#.##..#.#######..#....o.9.6 (1.0)>;jxo===40.6 (2>;j>;j% _The orc shouts!>;j<N############## .# ...# ............# .......$....+ #..@..o.##..##+####..# #..##..##..# #..##..#.##..#.#######>;j5@1o.>;jqGK---1.6 (1>;jnP>;jjm>;jCP o.  You reach to attack! You hit the orc.>;jU 8 >;jV I---2.4 (0.8>;j;\ >;j^ ^ _The orc is moderately wounded.>;je $You hit the orc.>;jR>;jQ705 =3.2>;j>;jG _You kill the orc!>;jL>;jrM>;jRN>;jxP>;j6]B>;jaP14>;jb>;jfM _You now have 714 gold pieces (gained 9).>;jj3>;jk>;jt  You now have 722 gold pieces (gained 8).22>;jv>;jyC _You see here a +0 short sword.>;j~3>;j>;j6>;j0>;j>;jH>;j\7 _You open the door.>;j}@722>;j>;jN@  There is an open door here.>;j >;j¨ _>;jN>;j>;j\,>;jO>;j>;j>;j_ .............#............#............+ .####...)...# .. #..##'###... #..#......... #..#.........>;j( #..#.........#..#@........-#..#.........#..#.........##..#.........########..#>;jjn...............##..#...............###..#...........# #..##..#...........# #..)#..#.>;jg.###...You pick up a parchment of Inner Flame and begin reading...>;j54.2 (11.0)-5.2 (12 _You add the spell Inner Flame to your library.>;j0_>;ja6,>;j<,>;j?,>;jD>;jF>;jL>;jM>;j@N>;jP>;j*W>;jW>;jX>;jZ>;jbB>;jrh>;jn,>;j>;jJ>;j,>;jմ,>;jH>;j>;jd,>;j>;j>;jX,>;j_>;j7>;jZX>;j,>;j>;j>;jI #..#.........#  #..#.........#  #..#.........# #### +##..#.........# ##..##.#..#.........# .....>;jC #..#.........# ...#..#.........####### ###'###..#...............# #....##..#...........@...## #....##..#...........#+#..###....##..#...........# #..)......# ###..#...........###.........####.#..#.....)...............#..#.....................#..###+##.......................#.......#.......................#.......'....#####....#########>;j q70.2 (15'_###>;jN >;jU M======1.2 (16>;jZ l_ _As you open the door, it creaks loudly!>;jX] W _Found a burning altar of Makhleb.>;j—>;jf>;jB>;j>;j >;jܫ$ _>;j^,>;j>;j>;j>;j>;j>;j>;j>;j>;jR,>;j>;j>;jT>;j>;j,>;jj,>;j>;j>;jj,>;j>;j>;j>;j>;j>;j>;j`,>;j>;j>;j$,>;j%>;j3(>;j.,>;j0>;j=4>;j:,>;j$;>;jL=>;jD,>;jLE>;j1K>;jjQ>;jR>;jR>;j3U>;j[,>;j\>;jS^>;jtd,>;j!e>;jg>;jo......#.......................... ......'....#####....#########.... +##...#....#...#....# .. #.... .##...#....#...#....# ... #.... ..'...#....#...#....#.... #.... .##...#............ #.... #####.......###....### #.... >;jEp#.....##...##...... ##...{ #.....#§§§@§#...... +...------87 ...#.§§§§§.#..... #... { ...#. §§§§.#..... #... ...# .#..... .. ...### ..... .... ... >;j}>;j~K------8.2 (17>;jЂ>;j_9 _Found a shadowy altar of Dithmenos.>;jC>;jlD>;jNE>;jH>;jO>;jO>;jDT,>;jrW>;jW>;jX>;jx_>;jb>;j c>;jd>;jf>;jk,>;jl>;j!p>;ju>;ju>;jv>;jx>;j},>;j~>;j>;j>;j>;j>;j>;jrj  You sense a monster nearby.>;j{ #.....#§§§§§# +....# >;j...#.§§§§§.#...... #....# ...#. §§§§.#..... #....# ...#.§§§§§.#....{  .. #§§§§§#...###  #...##.....#  .....###.......#  ...............#  ##......#@.....# #......#+######  ####### >;jN296.2 (8.0)>;j.% _>;jc>;jR>;jI>;j_>;jH >;j>1_You open the door.>;j>  You encounter an orc. It is wielding a +0 flail.>;j; ...#.§§§§§.## §§§. #.§§§§§.#..o{.  .. #§§§§§#...### #...##..........###.........##......# #############..#  >;j......../....###.###+###.#o   orc (wandering)......7.2 (1>;j*.>;jt28.2 (2 _>;j>;jNQ _There is an open door here.>;jhd #.....#§§§§§#....... +....# ...#.§§§§§.#.#....# ...#. §§§§.#..... #....#...#.§§§§§.#..o.. .. #§§§§§#...###  #...##.....# .....###.# ...............# ##......#.@....# #......#'##############..# ....../....###.###+###.#......>;jg U.o>;jp s{{o>;jOq 5===9.2 (1>;jx >;j{ 7 _The orc shouts! You hear a shout!>;jKb#.....##...##...... ##....##.....#§§§§§#....... +....# ...#.§§§§§.#...... #....# ...#. §§§§.#....{ #....#...#.§§§§§.#....{ .. #§§§§§#..o###  #...##.....# .....#### ...........@...# ##......#......# >;j#......#'##############..#......./.... ###.###+###.# >;jU.o>;jD2o>;j$.{.o 2 orcs---400>;j,>;jj<v _You encounter an orc. It is wielding a +0 short sword.>;jCN.o>;jDU.o>;jL=.{>;jLI---1.0 (0.8>;jR>;jVc _You reach to attack! You barely miss the orc.>;j .oYou hit the orc.  The orc is almost dead.>;jA.{>;jc66--=9 (0.9>;j9>;j7 _The orc hits you with a +0 flail.>;j5 $You puncture the orc!.o>;j8 {    orc>;j< x722 7--2.8>;jB >;jD G _You kill the orc!>;j1 .oYou reach to attack! You hit the orc.>;j.:U{. >;j5;0-3.7>;j@>;jB[ _The orc is heavily wounded.>;jx oYou hit the orc.  The orc is almost dead.The orc hits you but does no damage.>;ju.o 2 orcs>;j5=4.5 (0.8>;jI>;j q _You encounter an orc. It is wielding a +0 dagger.>;j .oYou closely miss the orc.The orc is almost dead.>;j >;j; -5.4 (0.9>;j߮ >;j : _The orc hits you but does no damage.>;jf  You hit the orc but do no damage.>;j,086.3>;jm _The orc is almost dead.>;jxoo(1 unaware, 1 dazed)You hit the orc but do no damage. _The orc is almost dead.closely miss the orc.  The orc hits you but does no damage.>;j-7.1 (0.8>;j>;j I _The orc is distracted by your dazzling golden aura.>;jG e $You hit the orc.>;jQ o   orc (unaware,>;jDV -8.0 (0.9>;ju\ >;j:_ G _You kill the orc!>;j;4'##..###....### #......#...##.# ##....###.....#§§§§§#....... +§§§§§.#...... §§§§.#..... #....#...#.§§§§§.#....... #§§§§§#..o## #...##...###......##......#............#'##############..# ..... >;j5 .../....###.###+###.#>;j@>;jA5-9.0 (1.0>;jG>;jLi _Items here: $ )) [.>;j^ $You reach to attack! You puncture the orc!>;jpe(>;jik9=-9 (0.9>;jp>;jWsG _You kill the orc!>;j`>>;jn?>;ji^ _No target in view!>;j 3>;j >;j >;jv $ _>;j` >;j >;j  >;j7 >;j :70>;jI 2=>;j >;j. >;j *722>;j  >;j# ,>;j$ >;j, >;j?- K1=>;jV/ >;jd:  You now have 749 gold pieces (gained 27).  Things that are here:49>;j< >;j@ R _a +0 short sword; a +0 chain mail; a +0 flail>;jF >;jFG >;jlI >;jL >;jrT j  You sense a monster nearby.>;j] .#....#...#....#.... #......# .#.................. #......# ##.......###....###### #..#.....##...##.......# ##....##.....#§§§§§#.......#{ +....# >;j^ *...#.§§§§§.#......# #....#...#. §§§§.#......# #....#...#.§§§§§.#......#.. #§§§§§#..@###  #...##.....# .....###...)...# ...............###......#......#>;j_ #......#'##############..# .....>;j_ V.../....>;jg .18.9 (9.0>;j/i % _>;jp >;jJ  {You now have 753 gold pieces (gained 4).  Things that are here:>;jK h53=9.9 (10.0) >;j >;j 6 _a +0 dagger; a +0 leather armour>;j3>;j>;jd>;j4X>;jչ>;jD>;j ,>;j>;j>;j>;j>;j>;j@  There is an open door here.>;jT! ...#. §§§§.#......# #....# ...#.§§§§§.#......#  .. #§§§§§#..)###  #...##.....#  >;jFq.....###...)...#  ...............#  ##......#......#  #......#'###### ########.@# 24.9 (5.0) ............... ..<..../....... ######.###+###+ #.#>;jp ... ... ..? >;j >;jAA5.9 (6>;j O _Found a stone staircase leading up.>;jxI>;j|>;jy>;j>;jц,>;j>;js>;jw>;jG .. #§§§§§#..)###  #...##.....# ...###...)...............##......#... ##'#####>;j ########..##.###+ ............... ..<....@.......######.###+###+ #.#  .......#..?##..#..>;j,+7.9 (2>;j>;j$8.9 (3>;jt>;j0 _c - a wand of iceblast (6)>;j1I>;j>;j6>;j>;j,>;j>;jh>;j%>;jO>;j(>;jo>;j>;j>;j>;j>;j>;j>;j>;j>;j>;j #......#'##############..##.###+ ................ ...<............ ######.###+###+ >;j ###.##..## #........#  ##  ##  ##..###### .#....>;jwI.######....>;j*,33.9 (5>;j+4.9 (6>;j>;j. _i - a scroll of identify>;j>;jRead which item? Scrolls  g - 3 scrolls of fogi - a scroll of identify  >;jRr - a scroll of revelation  x - a scroll of amnesia  V - a scroll of vulnerability  b - 3 scrolls of blinking  t - a scroll of teleportation  c - a scroll labelled FAGOEZEASTRE [!] read|quaff|evoke[?] describe selected>;j>;j|>;jP#......#'######deathsinfermo the Blocker########..##.###+Formicid of Gozag Gold: 753................Health: 71/71 ========================...<............>;j_Magic: 9/9========================######.###+###+AC: 10Str: 24###.##..##EV: 8Int: 9#........#SH: 9>;j9Dex: 13#........#XL:  9 Next: 12% Place: Dungeon:6>;jb9#..@.....#Noise: ---------  Time: 5434.9 (0.0)##..######a) +3 spear>;j#..#Abil: Dig..........######..>;jL..  Things that are here: _a +0 dagger; a +0 leather armour  >;jlThere is an open door here. _Found a stone staircase leading up. _c - a wand of iceblast (6) >;j_i - a scroll of identify>;j|>;jqIdentify which item? (\ to view known items) >;jWScrolls (select first with ?)  c - a scroll labelled FAGOEZEASTRE Potions (select first with !) >;jj f - a lumpy amethyst potion  j - a white potion  k - a lumpy blue potion >;j~ l - a fuming pink potion[?] describe selected>;j9>;j?>;jD#......#'######deathsinfermo the Blocker########..##.###+Formicid of Gozag Gold: 753................>;j6EHealth: 71/71 ========================...<............Magic: 9/9========================######.###+###+AC: 10>;jEStr: 24###.##..##EV: 8Int: 9#........#SH: 9Dex: 13#........#>;jEXL:  9 Next: 12% Place: Dungeon:6#..@.....#Noise: ---------  Time: 5434.9 (0.0)##..######a) +3 spear>;jF#..#Abil: Dig..........######>;j3FD....  Things that are here: >;jF_a +0 dagger; a +0 leather armour  There is an open door here. _Found a stone staircase leading up. _c - a wand of iceblast (6) _i - a scroll of identify>;jpw  As you read the scroll of identify, it crumbles to dust.5.9 (1 _c -> s - a scroll of butterflies>;j3I>;j>;j>;j^>;j,>;jWP .......... ...<............ ######.###+###+ ###.##..##  #........# ........#....#>;j##..###### #.@# 6..........># ...........##...#########........ >;jB >;j +7.9 (2>;j>;j ; _Found a stone staircase leading down.>;j>;j*>;j>;j>;jw,>;j>;j>;j>;js>;j>;j>;j>;j>;j>;j>;j9>;j>;jm>;j>;j>;j>;j>;j>;j>;j>;j>;j>;jx,>;j>;j{>;j=>;j~>;j>;j>;j>;jj>;j>;j,>;jB>;j >;j >;jN >;j >;js7 _You open the door.>;jg>;j>;j)>;j>;j>;j>;j>;j@  There is an open door here.>;j5 _>;jk>;j>;j>;j>;j1>;j>;j!>;j">;j#,>;jV&,>;j'>;j(>;j*>;jO+>;j,>;j!->;j/,>;j(0>;j>3<72>;j3>;j5N _You now have 772 gold pieces (gained 19).>;j]73>;ji8>;j8>;j:,>;j:>;j;>;j=>;j=>;jK>>;j?>;j7A>;jA>;jA>;j>;jX>;j>;jV>;j>;j>;j >;j >;jj >;j* >;jC,>;j>;j>;j,>;j.>;j>;j,>;jE>;j>;j>;j>;j>;j>;j>;j>;j>;j >;j">;j">;j>#>;j$>;j*)######..##.###+ ....# ............... ....# ..<............ .... ######.###+###+##.... ###.##..##....# #........#....# >;j~)s#........#....# #........#....# ##..######...@####70.9 (33.0) #+###..##.#............. .........>#......> ..........#.........$... >;j)]...########............. ...##......##########... ....#......#... >;j)....#......#.. ....#......#>;j/>;j/,1.9 (34>;j 3>;j4; _Found a stone staircase leading down.>;j3>;j>;j>;j>;j>;jԴ,>;jX>;j>;j>;j>;jeh  You encounter a bullfrog.>;jF.###+###+##.... ###.##..##....# >;j#..#....# ........#....# #........#....# ##..######....########## >;j##..##.#................ ......>#............>... >;j.......#........@$......#######...... >;j##......##########......#......# .....F#......# #......# ..F   bullfrog (asleep)'......# . ##......# .. >;j84 ########>;jS3.9 (2.0)F.>;j5F.>;jFXF>;j4==4.9 (3>;j>;j* _The bullfrog croaks.>;jv.##..##....# ........#....# .#....# .#....# ######....###########..##.#................. .....>#......>#..$......^ #######........##########...F......# ..... #......# . #......# .. '......# .. #......# ...###### ####### >;j2F.>;j>;j?4--5.9 (1>;j'>;j>;jcv.##..##....# #....# #....# #....# ..######....# ..##.#.#>#.>....##.$......^#.# ......#[10;17H..F....# ......# #.# ......# #.# ......# #.# ......# #.+ ......# #.# ##>;jx2F.>;j>;j/67--=-6>;jj>;j͊, _The bullfrog hits you.>;jr^ b  You hit the bullfrog.  The bullfrog is lightly wounded.>;jK_ -7.7 (0.8>;j^g >;ji V _The bullfrog closely misses you.>;j  You hit the bullfrog.  The bullfrog is moderately wounded.8.5>;j >;j V _The bullfrog closely misses you.>;ju  You hit the bullfrog.  The bullfrog is heavily wounded.>;jLb5---9.3>;jݐ>;jfM _You block the bullfrog's attack. The bullfrog hits you.>;jI  You closely miss the bullfrog.The bullfrog is heavily wounded.>;j #6>;j} 4=80.1>;j! L _You block the bullfrog's attack.>;jY  You puncture the bullfrog!  The bullfrog is almost dead.=9>;jl _The bullfrog closely misses you.>;jby $You puncture the bullfrog!>;j(>;jA`772 =7->;j 1.7>;j>;j?L _You kill the bullfrog!>;j >;j| >;ji >;j >;jp >;j >;jc Q7>;jж >;jʷ >;j2 >;j >;j C8>;j a9=>;j} ,>;jK ,>;js >;j> >;j >;j >;j V70=>;j >;j >;j. *772>;j >;jp, 1=>;j- >;j#2 ,>;j43 >;j9 >;j}: 9>;j9; >;j? M _You now have 779 gold pieces (gained 7).>;jB >;jC >;jQD >;j;F >;jKK >;jN O=>;jY R84>;jQZ M _You now have 784 gold pieces (gained 5).>;jq >;j| ,>;j n>;jֆ >;j >;j >;jU X>;jt .................# .....>....# .........^# ..........# ####.......#  >;jީ # #.......#  # #.......#  # #.......#  #>;j$  #......@+  -- # #.......#  # #########    >;je       >;jȪ      >;jճ #.#..#...#'...#508.7 (27.0)####>;jŹ >;j >;j F======9.7 (28>;jM >;ju = _As you open the door, it creaks loudly!>;j3>;je>;jk>;j>;j>;juV  There is an open door here.>;j>;j  _>;j>;j>;j >;j >;j[ >;j?>;jU>;j>;jU>;j>;j2,>;j >;j!@  There is an open door here.>;j1%>;j% _>;j&>;j9)>;j!->;jy->;jD.>;j0>;j4>;j35>;j5>;j8>;ja<>;j<>;jw=>;j?>;j;jD>;j3E>;jG>;jbK>;jK>;j0L>;jN>;jR>;jvR>;j+S>;jCU>;jX>;jsX>;jX>;jZ>;j2^,>;j'_>;ja>;jd,>;je>;jEg>;jj>;jj>;jk>;jm>;jp>;jNq>;jq>;jIs>;jv,>;jyw>;jy>;j\}>;j}>;j~>;j>;jԂ>;j >;j>;jԅ>;jc,>;jI>;j^>;j>;j[>;j>;j >;j,>;j<>;j>;j>;jA>;jѦ>;j}7 _You open the door.>;j>;j>;j[>;js>;jž>;j">;j:>;j->;j,>;j>;j}>;j ,>;j >;j >;j' ,>;j) >;j+ >;j1 ,>;j3 >;j5 >;j; ,>;j= >;j1@ >;j1K ,>;j,N >;jO >;jjT ,>;j/V >;j_ @  There is an open door here.>;j8e >;je  _>;jBg >;j6j >;jo ,>;j

;jr >;jw ,>;j=y >;j{ >;j6 ,>;jE >;j3 >;jm ,>;j >;j >;j >;jN >;jw >;j >;j ,>;jܡ >;j >;j^ >;j!   There is an open door here. _>;j( X>;j/ X>;jO@   You sense a monster nearby. ...   ###'## #......#  #....# { #... ..# # #....# #......# ....# #...... )......# ###+##.....  .......####......#'####. .................'...... ................@#  ------ ...........#  ................. ..#########......# ..#.......#......# ..#.......#....<.# ..#.......#......# ..........#......#[39;>;jSA {49m ...######.#......#>;jpE q66.7 (57------ _>;jvG >;jGI >;j 3>;j >;jo >;jE >;j B>;jԢ ,>;ji >;j @  There is an open door here.>;j* n  You encounter a water moccasin.>;j h##..##..... S... ... ###....# ##'## #......# >;j %....# { #......# #....# #......# #....# #......# # ###+##......# ####......#@####...'.........#.....................#.........>;j@ E......#...###.. #########......#...# .S   water moccasin (asleep) #.......#......#.... ##....<.#.>;jί Q...# #.......#......#....#>;j ^.S8.7 (2.0)>;j E.S>;j WS>;j9 29.7 (3 _>;j >;j Q _There is an open door here.>;j,< #### +# ##..##..  ..... #.....  ... ##..##'# #...S{ #  ###+##..@...# ####......#'####.. .'..........#...........#........ ............##.. #>;j<########......#...# ......<>;j@K.S>;jG>;jSH370.7 (1 _>;jM>;j&O>;j9  #### +#. ##..##..  ..... #.....  ... ####'# #...{ #..S #  ###+##......# ####......#'####.. ..'......#........ ...............#...###. #########.>;jr]# ..>;j<D.S>;j>;j.=1>;j*>;jF _The water moccasin bites you but does no damage.>;jr7  You puncture the water moccasin!  The water moccasin is moderately wounded.=2.5 (0.8>;jj: >;j; < _You block the water moccasin's attack.>;j  You hit the water moccasin.  The water moccasin is heavily wounded.>;j5-3.4 (0.9>;j>;j< _You block the water moccasin's attack.>;jB  heavi  The water moccasin is severely wounded.  The water moccasin bites you.  You are poisoned.66======---4.2 (0.8Pois  _The water moccasin poisons you!>;j*  $You puncture the water moccasin!   You kill the water moccasin! 784 3/72=====---25=5.0 _You feel very sick.Your Fighting skill increases to level 7! _Your Armour skill increases to level 7!>;j)& >;j& 7->;j' >;j2 w0->;j7 b _You feel very sick.>;jX8 W58-->;j9 >;j? 3 _You feel sick.>;jN@ K7->;j'A >;jG ~ _You feel sick.5->;jI >;jO : _You feel sick.>;jP D4->;jhQ >;jW 3 _You feel sick.>;j4X >;jX >;j^ 3 _You feel sick.>;j__ j3=->;jk` >;jf ~You feel sick.2->;jYj >;j+p ;>;j3q >;jw  78451=>;jPy >;j ~ j _You are no longer poisoned.>;j >;j >;jp <52>;jJ >;j ,>;j >;js ,>;j >;jN ;3>;jM >;j ,>;jn >;j ,>;j& >;j >;j9 D4=>;j* >;jv ,>;j >;jP >;j >;jo >;jU >;j N5=>;j >;ju ,>;j >;j ,>;j >;jQ ,>;jt >;j ;6>;jm >;j ,>;jl >;j8 ,>;jO >;j >;jH K7=>;j >;j ,>;jW >;j ,>;jE >;j k8=>;j >;j ,>;j >;jP ,>;j >;j >;j %9>;js >;j ,>;j >;j ,>;j >;jB b60=>;j >;j >;jD! >;j4" >;j& ,>;j' >;j, k1=>;j- >;j2 ,>;j3 >;jY 23=>;jb B>;jnc ,>;jd >;jxh >;jh U4=>;ji >;jFm >;jm >;jn >;jr ,>;jcs >;jEw ;5>;jOx >;j3| >;j| >;ji} >;j ,>;j >;jۆ >;j@ K6=>;jD >;jߋ >;j9 >;jҌ >;jŐ ,>;j >;jӕ >;j& ?7=>;j\ >;j? >;j >;j >;jʛ >;j >;jޟ >;j >;j >;j ;8>;jv >;jҩ >;jê >;j >;jv >;j8 >;jϳ >;j' K9=>;j >;j >;ju >;jt >;j ,>;j >;j >;j V70=>;j >;j >;j >;j >;jm >;j >;j >;j >;j: %1>;jf >;j ,>;j >;j >;j' >;j >;jL >;j >;j >;j >;jG D2=>;j{ >;j >;j j  You sense a monster nearby.>;j/ M +.  #### +#{.. ##..##...  >;j n..... #......  ... ####'# { #...-- # #... ###+##......# .....####......#'####....>;j .........#...#>;ja 1651.0 (76.0)>;j @-- _>;j >;jT >;jU 482.0 (77>;jo >;j[ > _You now have 788 gold pieces (gained 4).>;j>;jGl  Skill  Level Train  Apt Skill  Level Train  Apt a + Fighting>;j7.0  25%  +1   j - Spellcasting   0.0     0           b - Axes   3.5     0      c + Polearms>;jI"5.9  25%   0   k - Evocations   0.0    +1   d - Staves   3.5     0       e - Unarmed Combat   0.0     0          >;j            f + Armour7.0  25%  +1       g - Dodging   0.0    -1      h + Shields>;j8.4  25%  +3       i - Stealth   0.0    +3                          >;jg                    The percentage of incoming experience used to train each skill is in brown.  Skills enhanced by cross-training are in green.  [?] Help>;jG[=] set a skill target  >;j}[/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets>;j>;j>;jIdeathsinfermo the Blocker+........Formicid of Gozag Gold: 788  #### +#{#........Health: 72/72 ======================== ##..##.#.......Magic: 9/9>;jܒ9========================.....#......AC: 10Str: 24...###....#EV: 8Int: 9 ###'###......#SH: 9Dex: 13 #....# { #......#XL:  9 Next: 25% Place: Dungeon:6 #....##..@...#Noise: ---------  Time: 5652.0 (0.0) #....##......#a) +3 spear .....# ###+##......#Abil: Dig .....####......#'####.. ...............'........ ...............#........ >;j $...............#........ ...............#...###.. #########......#...# . _You feel sick. _You feel sick.  You feel sick. _You are no longer poisoned. _You sense a monster nearby. _You now have 788 gold pieces (gained 4).>;j&>;j>;j0>;j>;jB>;jGear: 7/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a +3 spear (weapon)e - a +0 scythe Armour (go to first with [)  b - a +0 scale mail (worn) >;jz6 c - a +0 cloak (worn)  d - the +3 buckler "Reipsone" (worn) {Slay+3 SInv}  f - a +0 pair of gloves (worn) Jewellery (go to first with "=)  h - a ring of protection from cold (worn)?;j^h 7a - a +3 spear (weapon). A hunting weapon consisting of a wooden shaft with a pointed metal head fastenedon one end. Base accuracy: +4 Base damage: 6 Base attack delay: 1.1 This weapon's minimum attack delay (0.5) is reached at skill level 12.  Your skill: 5.9; use (s) to set 12.0 as a target for Polearms.  At 100% training you would reach 12.0 in about 1.6 XLs.  At current training (25%) you reach 12.0 in about 4.9 XLs. ?;ji  Current attack delay: 0.8. Damage rating: 16 (Base 6 x 135% (Str) x 123% (Skill) + 6 (Ench + Slay)). This weapon falls into the 'Polearms' category. It has an extended reach (targetwith [v]). It is a weapon for one hand-pair. It can be maximally enchanted to +9. You took it off a gnoll sergeant on level 4 of the Dungeon. Stash search prefixes: {inventory} {Polearms} {one-handed} {melee weapon} Menu/colouring prefixes: identified enchanted melee equipped weapon (u)nwield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.?;j?;jw?;jdeathsinfermo the Blocker+........Formicid of Gozag Gold: 788  #### +#{#........Health: 72/72 ======================== ##..##.#.......Magic: 9/9========================.....#......AC: 10Str: 24...###....#EV: 8Int: 9 ?;jz###'###......#SH: 9Dex: 13 #....# { #......#XL:  9 Next: 25% Place: Dungeon:6 #....##..@...#Noise: ---------  Time: 5652.0 (0.0) #....##......#a) +3 spear .....# ###+##......#Abil: Dig .....####......#'####.. ...............'........ ...............#........ ...............#........ ...............#...###.. ?;jT#########......#...# . _You feel sick. _You feel sick.  You feel sick. _You are no longer poisoned. _You sense a monster nearby. _You now have 788 gold pieces (gained 4).?;j?;j?;j?;j k _Setting a skill training target for Polearms at 12.0.?;jLA?;j<  Skill  Level Train  Apt Skill  Level Train  Apt a + Fighting7.0  25%  +1   j - Spellcasting   0.0     0           b - Axes   3.5     0      c + Polearms?;j<5.9  25%   0   k - Evocations   0.0    +1   d - Staves   3.5     0       e - Unarmed Combat   0.0     0                      f + Armour7.0  25%  +1       g - Dodging   0.0    -1      h + Shields8.4  25%  ?;j+3       i - Stealth   0.0    +3                                              ?;jThe percentage of incoming experience used to train each skill is in brown.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets?;j3H j - Spellcasting 0.0  b - Axes 3.5 k - Evocations 0.0  d - Staves 3.5  e - Unarmed Combat 0.0  g - Dodging 0.0  i - Stealth 0.0  Press the letter of a skill to read its description.  Press ? for a general explanation of skilling and the various toggles.Helpa-z] skill descriptions?;j#R Dodging The Dodging skill will affect your chance of dodging an attack, be it melee, ranged or magical. Certain types of attack cannot be dodged, however, such as enchantments (which must be resisted with willpower) and explosions. With your current stats and equipment, training 1 level of this skill would increase your EV by 0.4.?;j|D  Skill  Level Train  Apt Skill  Level Train  Apt a + Fighting7.0  25%  +1   j - Spellcasting 0.0     0              b - Axes 3.5     0  ?;jE      c + Polearms 5.9  25%   0   k - Evocations 0.0    +1  d - Staves3.5     0       e - Unarmed Combat 0.0     0                        f + Armour7.0  25%  +1      g - Dodging0.0    -1      ?;jbFh + Shields8.4  25%  +3      i - Stealth0.0    +3                                  ?;jF            Press the letter of a skill to read its description.  Press ? for a general explanation of skilling and the various toggles.  [?] Help[a-z] skill descriptions  ?;j:G}[/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets ?;j=} Armour Armour skill multiplies the AC gained from wearing armour of all kinds, both from body armour and cloaks, gloves, etc. It also slightly lessens penalties to spellcasting and ranged weapon speed from heavy armour. With your current stats and equipment, training 1 level of this skill would increase your AC by 0.4 and your EV by 0.0. ?;j  Skill  Level Train  Apt Skill  Level Train  Apt a + Fighting7.0  25%  +1   j - Spellcasting 0.0     0              b - Axes 3.5     0        c + Polearms 5.9  25%   0   k - Evocations0.0    +1  d - Staves3.5     0       e - Unarmed Combat 0.0    [39 ?;j;49m 0                         f + Armour7.0  25%  +1      g - Dodging0.0    -1      h + Shields8.4  25%  +3      i - Stealth0.0    +3                 [34 ?;jm                             Press the letter of a skill to read its description.  Press ? for a general explanation of skilling and the various toggles.  [?] Help[a-z] skill descriptions  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets ?;j: Shields A high Shields skill helps you block melee attacks or projectiles (both magical and non-magical) with your equipped shield, and reduces their penalty to your evasion, attack speed and spellcasting success. With your current stats and equipment, training 1 level of this skill would increase your SH by 0.3. ?;j-  Skill  Level Train  Apt Skill  Level Train  Apt a + Fighting7.0  25%  +1   j - Spellcasting 0.0     0              b - Axes 3.5     0        c + Polearms 5.9  25%   0   k - Evocations0.0    +1  d - Staves3.5     0       e - Unarmed Combat 0.0    [39 ?;jԦ;49m 0                        f + Armour7.0  25%  +1      g - Dodging0.0    -1      h + Shields8.4  25%  +3      i - Stealth0.0    +3                   ?;j                            Press the letter of a skill to read its description.  Press ? for a general explanation of skilling and the various toggles.  [?] Help[a-z] skill descriptions  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets ?;j`5 j - Spellcasting   0.0 b - Axes   3.5 k - Evocations   0.0 d - Staves   3.5 e - Unarmed Combat   0.0 g - Dodging   0.0 i - Stealth   0.0The percentage of incoming experience used to train each skill is in brown.  Skills enhanced by cross-training are in green.Help=] set a skill target?;jO000 g + Dodging 0.0  20%0?;j?;j?;jdeathsinfermo the Blocker+........Formicid of Gozag Gold: 788  #### +#{#........Health: 72/72 ======================== ##..##.#.......Magic: 9/9========================.....#......AC: 10Str: 24...###....#EV: 8Int: 9 ###'###......#SH: 9Dex: 13 #....# { #......#XL:  9 Next: 25% Place: Dungeon:6 #....##..@...#Noise: ---------  Time: 5652.0 (0.0) #....##......#a) +3 spear .....# ###+##......#Abil: Dig .....####......#'####.. ...........[39;49?;jBm....'........ ...............#........ ...............#........ ...............#...###.. #########......#...# . _You feel sick.  You feel sick. _You are no longer poisoned. _You sense a monster nearby. _You now have 788 gold pieces (gained 4). _Setting a skill training target for Polearms at 12.0.?;j ?;j ?;j ?;j ?;j  #....>  +. ?;jm *## +#{#.. #..###. .. #......  ... ###....#  ##'## #......# ?;j  ....# { #...@..#  ?;j ....# #......#  # #......# ?;j  # ###+##......#  #####'####..  ?;jb g.....'........   .#........   .#........ ?;j    ..............#...###..   ?;j] ?;j +3.0 (1?;j= ?;j2 ; _Found a stone staircase leading down.?;ju I?;jR ?;j] ,?;jF ,?;jO ?;j ?;jk ?;j. ?;j ,?;j? ,?;j ?;jA ?;j ?;jI ?;j   #.....#   #.....#   #####.....#  ?;jT  #....>....#  +...# ?;j # +#{#.........# . ?;j L#...# ?;j  #....@....# . ###....#+####?;j ? ## #......#  .# { #......#  .# #......#  .# #......#  .# ###+##......#  .####?;j #'####..  '........ ?;j + ?;j 7.0 (4'......#...#?;jx N...#####?;j L  As you open the door, it creaks loudly!?;j L======8.0 (5?;j0 ?;j S _Something shouts, "Flee, thou twisted fool-born foot-licker!"?;j<_?;j"?;j,?;j@  There is an open door here.?;j j  You encounter a shadow imp.?;jb5.------.#'..#...#.5   shadow imp (wandering)?;jY.59.0 (1?;ja:?;j$Y==----60.0 (2?;j?;j , _The shadow imp shouts!?;j!x. #.5####.#....> + +#{ ##.. #......... ?;j". ###....#'#### # .#{ #...#. ... ###+##......##########'####.. ?;j'K.5?;j-?;j.4--1.0 (1?;jl4?;j5?;j q/ #.####5#....> + +#{ ##.. #......... . ###....#'#### # #.{ #...#.# ... ###+##......#####.5?;j) ?;j2 A--2?;j/ ?;j 3 _Found a wand of charming (6).?;j1  You reach to attack! You puncture the shadow imp!  The shadow imp is severely wounded.?;jHn  The shadow imp gestures at you.?;j$A8 (0.8?;ja?;j=9 _You resist with significant effort.?;j  >5You reach to attack! You barely miss the shadow imp.?;jy>3.6?;jG?;jXc _The shadow imp is severely wounded.?;j { $You puncture the shadow imp!?;j R?;j V788 =4.6 (1.0?;j ?;j N _You kill the shadow imp!?;j^3?;j`?;j[c?;jh?;jai?;jm?;jo?;jo:95?;j,q?;jtM _You now have 795 gold pieces (gained 7).?;jYy?;jy?;j|,?;j,?;jЁ?;j ?;j܇,?;jw?;j?;j,?;j0?;j?;j?;j?;j,?;j4?;jtS _e - a wand of charming (17) (gained 6 charges)?;jѫ?;j-?;j?;j?;j[@795?;j/?;j?;jN  There is an open door here.?;jK5 _?;j?;jt?;j,?;j?;j;?;j)?;j?;j?;jz?;j,?;j?;j?;j?;jw?;j?;j?;j?;j?;j?;j?;jz?;j?;jK?;j?;j?;j?;j?;j?;j,?;j?;j?;j,?;j?;j+ @  There is an open door here.?;j?;j* _?;j?;j?;j;,?;j ?;j!@  There is an open door here.?;j.&?;j'5 _?;j)?;j.,?;j0?;j2?;j6?;j7,?;jT:?;j)>?;jo@,?;jB?;jNP?;jR?;jV,?;jW?;jY?;j^,?;jr_?;jMa?;jse,?;jsf?;jh?;jeoB?;jq@  There is an open door here.?;jv?;jv _?;jw?;jz?;j~,?;j?;j́?;j,?;j?;j$?;j,?;j?;jN?;j?;jk?;j?;j.?;j˟?;j^?;j?;j'?;j5,?;jO?;jJ?;j ,?;j?;j?;j/?;jȸ?;j$?;j?;jThere is an open door here. _There is an open door here.  You open the door.  You encounter a jelly.?;j#....###########.....# #....#.........'.....# #....#.........#.....# #....'.........#.....# #....#.........#.....# #....#.........#.....# ################.....# #...###....>....#  ......'@........# - ?;j #### +# #....J#.........# ##..##. #.... #.........#  ..... .... #.........#  ... #.. ###....#'#### ###'## #. #......#...# J   jelly (asleep) #....# # { #......#...# #....# #......#...# ?;jxd#....# #......#...#?;jNJ707.6 (43.0).?;jdFJ?;jCF-8.6 (44?;j?;j}Z _The jelly quivers.?;jw0 N=9.5 (0.9) ?;js6 ?;j8 r _You completely miss the jelly. You block the jelly's attack.?;jYE  You puncture the jelly! Your hands burn! The acid corrodes you!?;jF1- 6 10.3 (0.8-1 spearCorr (-4) ?;jN?;jP] _The jelly is heavily wounded.?;j  You hit the jelly. Your hands burn! The acid corrodes you!The jelly is heavily wounded.?;jՌ6----21.15(-8?;j?;jE _The jelly hits you. You are splashed with acid!?;j- #  You hit the jelly. Your hands burn!  The jelly is severely wounded.58----9?;j( ?;jB R _The jelly barely misses you.?;jZ1  You hit the jelly. Your hands burn!  The jelly is almost dead.?;jI248-----12.8 (0.99(-12) ?;js8?;j: _The jelly hits you. You are splashed with acid. The acid corrodes you!?;jc  You hit the jelly. Your hands burn!  The jelly is almost dead.?;jds36-------3.6 (0.8?;jom _The jelly hits you. You are splashed with acid! The acid corrodes you!?;jxl 3?;jr ?;jt ^ _You are too injured to fight recklessly!?;j`?;ja?;jg?;jj^ _You are too injured to fight recklessly!?;j3  You barely miss the jelly.The jelly is almost dead.?;j4'4.4?;j<:?;j^<3 _You block the jelly's attack.?;jd3 q $You hit the jelly.?;jC< (?;j@ 795 7----85.2?;jF ?;jG I _You kill the jelly!?;j=?;j=?;j>?;jE~  You encounter an orc. It is wielding a +0 whip.?;jHM........'...#.....'..............>......o?;jiNo   orc (wandering)0?;jV?;jW9-6.2 (1 _?;j]?;j&g?;j #....#.....# #....#.'.....# #....#.#.....# #....'.#.....# #....#.#.....# #....#.#.....# ################.....##...###....>....#..# #### +###.....#.#  ##..##. #.....#.# ..... .o.....#.# ... ##...###....#'###  ###'## #...#......#...#c   centaur (launcher, asleep)  #....# #.c #......#...#o   orc (wandering)  #....# ... ?;j#......#...# ##....# #......#...#?;j o.  You encounter a centaur. It is carrying a +0 orcbow.?;jf c)coThe centaur shouts!?;j  )))))))The centaur wields a +0 orcbow. The centaur shoots an arrow.?;jyc.@...?;j..?;j.==7?;j|?;j@= _The arrow barely misses you.?;j1There is an open door here.?;jQ _You see here 7 gold pieces.?;jV c.  You now have enough gold to fund merchants seeking to open stores in thedungeon.?;jWJ.o?;jx_M  You now have 802 gold pieces (gained 7).?;jEeP))))?;jp>....?;jh80229---8?;jI?;j&F _The centaur shoots an arrow. The arrow hits you!?;jV#....#.........'.....# #....#.#.....# #....'.#.....# #....#.#.....# #....#.#.....# ################.....#  ##...###....>....# .......'.........#  #### +###.....## ##..##. #.o...#.?;j4F#  ..... .......#.#  ##...###....#'#### ###'## #..c#......#...# #....# #.. #......#...# #....# ... #......#...# #....# #... .....# ###+##......#####?;jU?{{?;j1.--9?;j?;j?;j  #'..#....###############. ##...###....>.......'.....  #### +###.....# ##..##. #.o{ ?;ja ..... .....Abil: Dig..Corr (-12) ..#......# .....####......#'####..?;jf{..{.?;jyA--20?;j?;j?;jiA '#..############### ##...###....>.......'.....  #### +###...{.# ##..##. #.o..{  ..... .......?;jsj+ ... ##...###....#'### ###'## #..c#......#...# .... #.##..#'#### ...............'........?;jGu{.{.30=--1?;jz?;j|?;j #.############### ##...###....>......{'.....  #### +###....{# ##..##. #.o...  ..... .... ... ##...###@...#'### ?;j{###'## #..c#......#...# .... #.... #......'.. ...............#........?;j.c?;j#A'c?;j.c   centaur (launcher)?;j28022?;j`?;j ?;j!m #....#.#.....# ################.....# ##...###....>....# ......{'.........##### +###.....#c.#..##. #.o...#.#  ..... .......#.# ... ##...###....#'#######'## #..c#.@....#...  #....# #.. #......#...#  #....# ... #......#...# ##....# #......#...# ......# ###+##......#####.####......#'####.. ...........'.... ?;jm........#........ .#. ?;jVv ?;j{   ####.....#  ....>....#  {'.........#  #### ........#    ?;jM|p)........#  ..... )........#  ... ##...###)...#'####   #..c#.@....#...#   #.. #......#...#   ... #......#...#  ?;jq|k #......#...#  ###+##......#####  ?;j|q..#'####.. ..'..  ?;j|h...#..  !?;jI   ####.....#  ....>....#  {'.........#  #### ........#   ........#  ..... !?;j........#  ... ##...###)...#'####   #..c#.@....#...#   #.. #......#...#   ... #......#...#  #......#...# !?;jm6 ###+##......#..#'####.. ..'.....#..!?;j !?;jU  The centaur shoots an arrow. The arrow hits you!!?;j*T.{...!?;j,21---!?;j '==3!?;j!?;jV _* * * LOW HITPOINT WARNING * * *!?;je #....#.#.....# #####.....# ##...###....>....# .{.........# #### +###.....#c........# ##..##. #.o...#...# ..... .#.!?;j".# ... ##...###....#'#### ###'## #..c#@.....#...# #....# #.. #......#...# # #....# ... #......#...##....# #......#...# !?;jF)......# ###+##......#####.####......#'####.....'........!?;jGj....#........ .#.!?;jj!?;j, 0c!?;j'{c   centaur (launcher)!?;j\2-----4!?;j!?;j#?;jò #....#.#.....# #####.....# ##...###....>....# .'.........# #?;jc #### +###.....#o........#  ##..##. #.o...#...# ..... .#.c.# ... ##...###....#'####  ###'## #..c#.@....#...#  #....# #.. #......#...#  #....# ... #......#...# ....# #?;j #......#...# ####......#'####.. #?;j 0..'........ o   orc...#........ #?;j Q.o#?;j #?;j D)))#?;jfL R.@.#?;jM /===5#?;j T #?;jV p _The centaur shoots an arrow. The arrow closely misses you.$?;j #....#.#.....# #....#.........#.....# ################.....# ##...###....>....#  .......'.# ## +###.....#..# $?;j{ ##..##. #.o...#o..#  ..... .......#.c.......#  ... ##...###@...#'### $?;j ###'## #..c#......#...# $?;j #....# #.. #......#...# ....# ... #......#...# #....# #......#...$?;j> /## ###+##......#########......#'####.. ...' $?;j     .....#  #####.....#  #....>....#  '.........#  #### #.........#  #o........# $?;j  ..... #.c.......#  ... #@...#'####  #..c#......#...#  #.. #......#...#  ... #......#...#  #......#...#  ###+##......##### $?;j `..#'####.. ...'.. $?;j g The centaur unwields a +0 orcbow. You block the centaur's attack.$?;j p   .....#  #####.....#  #....>....#  '.........#  #### #.........#  #o........#  ..... #.c.......#  ... #@...#'####  #..c#......#...# $?;j  #.. #......#...#  ... #......#...#  #......# ###+##......##### $?;j ..#'####.. ...'..$?;jE { .oThe centaur kicks you.$?;jE $?;jM P0---6$?;j l _* * * LOW HITPOINT WARNING * * *%?;j   .....#  #####.....#  #....>....#  '.........#  #### #.........#  #.........#  ..... #oc.......#  ... #@...#'####  #..c#......#...#  #.. #......#...#  ... #......#...#  #......#...#  ###+##......##### ..#'####.. ...'..  %?;j;_   .....#  #####.....#  #....>....#  '.........#  #### #.........#  #.........#  ..... #oc.......#  ... %?;jұ#@...#'####  #..c#......#...#  #.. #......#...#  ... #......#...#  #......# ###+##......##### ..#'####.. ...'..%?;j  You hit the centaur but do no damage. The centaur hits you.  * * * LOW HITPOINT WARNING * * *The centaur closely misses you. You block the orc's attack.%?;j^c17----7.0 (0.8%?;jM%?;j6u _The centaur closely misses you. You block the centaur's attack.%?;j.8    .....#  #####.....#  #....>....#  '.........#  #### #.........#  #.........#  ..... #oc.......#  ... #@...#'#### %?;jm/ #..c#......#...#  #.. #......#...#  ... #......#...#  #......#...#  ###+##......##### ..#'####.. ...'..  You hit the centaur.  The centaur is lightly wounded.%?;j b   .....#  #####.....#  #....>....#  '.........#  #### #.........#  #.........#  ..... #oc.......#  ... #@...#'####  #..c#......#...# %?;j  #.. #......#...#  ... #......#...#  #......# ###+##......##### ..#'####.. ...'..%?;j0 4    .....#  #####.....#  #....>....#  '.........#  #### #.........#  #.........#  ..... #oc.......#  ... #@...#'####  #..c#......#...#  #.. #......#...#  ... #......#...#  #......#...#  ###+##......##### ..#'####.. ...'..  The orc hits you with a +0 whip.  * * * LOW HITPOINT WARNING * * *%?;j    .....#  #####.....#  #....>....#  '.........#  #### #.........#  #.........#  ..... #oc.......#  ... #@...#'####  #..c#......#...#  #.. #......#...#  ... #......#...#  #......# ###+##......##### ..#'####.. ...'..%?;ju %?;j} {  The centaur closely misses you. The centaur kicks you.%?;j; R2--8%?;j l _* * * LOW HITPOINT WARNING * * *&?;jg    .....#  #####.....#  #....>....#  '.........#  #### #.........#  #.........#  ..... #oc.......#  ... #@...#'####  #..c#......#...#  #.. #......#...#  ... #......#...# &?;jg> #......#...#  ###+##......##### ..#'####.. ...'..  You hit the centaur but do no damage.The centaur is lightly wounded.&?;j?   .....#  #####.....#  #....>....#  '.........#  #### #.........#  #.........#  ..... #oc.......#  ... #@...#'####  #..c#......#...#  #.. #......#...#  ... #......#...# &?;j?Y #......# ###+##......##### ..#'####.. ...'..&?;jJ  The centaur hits you.  * * * LOW HITPOINT WARNING * * *&?;j}KY1--8.8 (1.0&?;jQ&?;jTq _You block the centaur's attack. The orc closely misses you.&?;jh    .....#  #####.....#  #....>....#  '.........#  #### #.........#  #.........#  ..... #oc.......#  ... #@...#'####  #..c#......#...#  #.. #......#...#  ... #......#...# &?;jPi- #......#...#  ###+##......##### ..#'####.. ...'..  You hit the centaur.  The centaur is lightly wounded.&?;j>o   .....#  #####.....#  #....>....#  '.........#  #### #.........#  #.........#  ..... #oc.......#  ... #@...#'####  #..c#......#...#  #.. #......#...#  ... #......#...#  #......# ###+##......##### &?;j?..#'####.. ...'..&?;jHX    .....#  #####.....#  #....>....#  '.........#  #### #.........#  #.........#  ..... #oc.......#  ... #@...#'####  #..c#......#...#  #.. #......#...#  ... #......#...#  #......#...#  ###+##......##### ..#'####.. ...'..  You block the centaur's attack. x2; The orc hits you with a +0 whip.  * * * LOW HITPOINT WARNING * * *&?;j    .....#  #####.....#  &?;j #....>....#  '.........#  #### &?;j !#.........#  #.........#  ..... #oc.......#  ... #@...#'####  #..c#......#...#  #.. #......#...#  ... #......#...#  #......# ###+##......##### ..#'####.. ...'..&?;j(  The centaur hits you.  * * * LOW HITPOINT WARNING * * *&?;ja/ |3/72 ---9.7 (0.9&?;j0 &?;jA3 T _The centaur barely misses you.'?;j  _The centaur barely misses you.hit the centaur.  The centaur is lightly wounded.  You die...  Your body crumbles into a pile of gold.'?;jJm-1/72 ---'?;j+/  --more--'?;j Gear: 7/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a +3 spear (weapon)e - a +0 scythe Armour (go to first with [)  b - a +0 scale mail (worn)  c - a +0 cloak (worn)  d - the +3 buckler "Reipsone" (worn) {Slay+3 SInv}  f - a +0 pair of gloves (worn) Jewellery (go to first with "=)  h - a ring of protection from cold (worn)(?;j:<(?;j;>Goodbye, deathsinfermo.1764 deathsinfermo the Blocker (level 9, -1/72 HPs)Began as a Formicid Fighter on June 24, 2026.Was an Initiate of Gozag.Slain by a centaur (5 damage)... on level 6 of the Dungeon.The game lasted 00:15:01 (5646 turns). Best Crawlers -1.59383478 planckenst GrEE-27 escaped with the Orb2.35482080 AutarchDCS VSDe-27 escaped with the Orb3.29920816 sewnkin DjHs-27 escaped with the Orb4.17664546 platinum DECj-27 escaped with the Orb(?;jP<5.16465487 therodimus VSBr-27 escaped with the Orb6.16376138 DocSulfur FoNe-27 escaped with the Orb7.16227342 hulksmash1 OpSh-27 escaped with the Orb8.15136186 l1quidcrys GrFi-27 escaped with the Orb9.15099410 RavnDgHu-27 escaped with the Orb  10.14682103 thewalrus OnGl-27 escaped with the Orb  11.14482996 Krim260 DEFE-27 escaped with the Orb  12.14300794 kaboissonn ReEE-27 escaped with the Orb  (?;j =313.13800167 Krim260 OpSh-27 escaped with the Orb(?;j(?;j1(?;jE? [?25h[?0c [?1051l[?1052l[?1060l[?1061l