f;j8 Player: deathsinfermo Game: DCSS 0.34 Server: crawl.dcss.io Filename: 2026-06-24.05:10:20.ttyrec Time: (1782277820) Wed Jun 24 05:10:20 2026 f;j ~[?1051l[?1052l[?1060l[?1061h)0[?7h[?25l[?1cf;jй \Welcome, deathsinfermo. Please select your species. SimpleIntermediateAdvanced a - Gnollj - Humans - Coglin b - Minotaurk - Koboldt - Vine Stalker c - Merfolkl - Revenantu - Poltergeist d - Gargoylem - Demonspawnv - Demigod e - Mountain Dwarfn - Djinniw - Formicid f - Draconiano - Sprigganx - Naga g - Troll p - Tenguy - Octopode h - Deep Elfq - Oniz - Felid i - Armataurr - BarachiA - Mummy Trolls are monstrous creatures with powerful claws. They regenerate health rapidly. + - Recommended species * - Random species # - Recommended character ! - Random character % - List aptitudesSpace - Pick background first ? - Help Tab - Troll Gladiatorf;jjf;jYpf;jsWelcome, deathsinfermo the Merfolk. Please select your background. WarriorAdventurerMage a - Fighteri - Artificerq - Hedge Wizard b - Gladiator  j - Shapeshifterf;jsr - Conjurer c - Monkk - Wanderers - Summoner d - Hunterl - Delvert - Necromancer e - Brigandf;jtWarrior-mageu - Forgewright Zealotm - Warperf;j=ttv - Fire Elementalist f - Berserkern - Hexslingerf;j|tw - Ice Elementalist g - Cinder Acolyteo - Enchanterx - Air Elementalist h - Chaos Knightf;jt0p - Reavery - Earth Elementalistf;j-uz - Alchemist Gladiators are ready for the arena with light armour, a weapon of their choice, and a few throwing weapons and nets. + - Recommended backgroundf;j^u * - Random background # - Recommended character ! - Random character % - List aptitudesSpace - Change species f;ju=? - Help Tab - Troll Gladiatorf;jm? f;j f;j +f;j deathsinfermo the ChangelingMerfolkHealth: 16/16 ========================Magic: 1/1========================AC: 2Str: 14EV: 11Int: 9SH: 0Dex: 13XL:  1 Next:  0% Place: Dungeon:1Noise: ---------  Time: 0.0 (0.0)-) Nothing wieldedNothing quiveredQuill f;j cP~P≈≈≈≈≈≈≈~≈≈≈≈###..≈≈≈≈#@.P~~≈≈≈#########f;jpf;j Welcome, deathsinfermo the Merfolk Shapeshifter.The Orb of Zot is coveted for many reasons. Will you seize it for your own?f;j_kPress ? for a list of commands and other information.f;jpf;j3s[ _Found a staircase leading out of the dungeon.f;jf;jn  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting2.1   2.5  +1   f - Spellcasting   0.0   1.2  -1          b + Unarmed Combat 3.2   3.4  +1      f;j     g + Shapeshifting 4.0   3.5  +2           c - Armour   0.0   1.7  -3      f;j.d + Dodging2.6   1.8  +3       e - Stealth   0.0   0.7  +2  f;jT        f;j        f;j        f;j        f;jz                            f;j        f;j        f;jThe relative cost of raising each skill is in cyan.  The species aptitude is in white.  f;j#[?] Help[=] set a skill target  f;jH[/] auto|manual mode [*] useful|all skills [!] training|cost|targetsf;jM{ g * Shapeshifting   4.0f;j Wf;j]f;jedeathsinfermo the ChangelingMerfolkPHealth: 16/16 ========================~PMagic: 1/1========================≈≈≈AC: 2Str: 14f;je#≈≈≈≈EV: 11Int: 9~≈≈≈≈SH: 0Dex: 13###..≈≈≈≈XL:  1 Next:  0% Place: Dungeon:1#@.P~~≈≈≈f;jeNoise: ---------  Time: 0.0 (0.0)#########-) Nothing wieldedNothing quiveredf;jfbQuill Welcome, deathsinfermo the Merfolk Shapeshifter.f;j8fThe Orb of Zot is coveted for many reasons. Will you seize it for your own?Press ? for a list of commands and other information. f;jXfN_Found a staircase leading out of the dungeon.f;j@lf;jlf;jpf;jsf;j f;jr f;j f;jz f;j f;j P _f;j ,f;j f;j  f;j f;j f;ji f;j" f;j(  14  Water f;j+ f;j. P _Your legs become a tail as you dive into the water.f;j2 f;j43 <11 f;j3 f;j4 f;j7 f;j9 f;j9 f;j; f;j= f;j@ f;j@ f;jA f;jsF f;jN f;j#O m 14  Water f;j0Q f;j\U P _Your legs become a tail as you dive into the water.f;jY f;jeZ =Water f;j\ f;jw f;j} f;j~ f;j׀ f;j7 f;jM f;j ?Water f;j f;jR f;jێ f;jT F11 f;jX f;j( f;j f;j ,f;j? f;jT  14  Water f;j5 f;jI X _Your legs become a tail as you dive into the water.f;j| f;j̩ f;j f;j f;j SWater f;j f;jֳ f;j ,f;j f;jƹ f;jľ \11 f;j f;j f;jr f;j f;jY ,f;j# ,f;jw f;j f;je ,f;j f;jZ f;j f;jU f;jg f;j f;j^  You open the large door.  You encounter a kobold. It is wielding a +0 short sword and quivering stones.f;j *#..#.. #..## #K..## ....# ...# ###''#### #..@....# #.♣.~P..# #....≈..###P..~~.##..~~..#f;jJ ##.≈~~.P#K   kobold (missile, asleep)##.≈≈~~~.##.~~≈~P~P###.~~~≈PP#f;j 018.4 (18.4)f;j 29.4 (19 _f;j f;j) #+ # #..## #.##K..##.l.#.....# ###@'####.....♣.~P#....≈.##P..~~ #..~~.. ##.≈~~.Pl   frilled lizard (asleep)#.≈≈~~~..~~≈~P~f;jF G20.4 (1.0)f;j f;j X _You encounter a frilled lizard.f;j V _There is a large open door here.f;js ##+# #... #.. # ###K..##l....##..@..# ###''#### #.......# #.♣.~P..# #....≈..###P..~~.# #..~~..# ##.≈P# ##.≈≈~~~.#f;jxt,1 _f;jzf;j|f;j   ##+# #... #..# # #..## #.##K..## #.l....# #.@...# ####''#### #.......# #.♣.~P..# #....≈..# ##P..~~.# #..~~..# ##.≈~~.P#  ##.≈≈~~~.#f;j;2f;jLf;j2Of;j .  The helpless frilled lizard fails to defend itself.  You hit the frilled lizard.f;j<.f;j413.3 (0.9f;jf;jR _You kill the frilled lizard!f;j #+##.  # #..## #.##K..##..##.....# ####''###......#♣.~P....≈.f;j ##P..~~. #..~~..# ##.≈~~.Pf;j B4.3 (1.0f;j f;j+ f;j )The helpless kobold fails to defend itself.  You hit the kobold.f;j(f;j425.2 (0.9f;jf;jJ _You kill the kobold!f;juf;jf;jf;jBf;jf;jf;j3  You encounter a goblin. It is wielding a +0 club.##+###... #..# ####..## ##.##)..## ##.#......##.####.###.....##....@## ####''##########g# #.......# #.# #.♣.~P..# #.##....≈..# ####P..~~.# #..~~..#g   goblin (asleep) ##.≈~~.P# ##.≈≈~~~.# #.~~≈~P~P#f;j 30.2 (5.0ggThe goblin shouts!====1.2 (6f;jf;jyS _The goblin barely misses you.f;jJZ )  You hit the goblin.  The goblin is moderately wounded.The goblin is struck by your quills.f;j])f;jYm3=---2.2 (1 _You kill the goblin!f;j3  You are covered in sharp quills. Your movement speed is average.  Your attack delay is about 0.9.f;j4 9---f;j: f;j=  Your damage rating with unarmed combat is about 6 (Base [3 + 3 (UC)] x 110% _(Str) x 103% (Fight)).f;jq3f;j\ _Unknown command.f;jk_f;jf _  You see here a +0 club. _  You see here a +0 club.f;j 5 _f;j,f;jSf;jf;jz,f;ja,f;jf;jJf;j Bf;jg!f;jT+Bf;j1f;j3f;j14f;jb5f;j6f;j9,f;jQ9f;j:f;j<f;jU>,f;j>f;j@f;jAf;jAf;jCf;jDf;jDf;jEf;j3Gf;jHf;jJ,f;j Kf;jM,f;jNf;j!Qf;jSk  You encounter a ball python.f;j"...# S.. ..# ..# #.# #.#  ###.# ##+## #..@# #... - #.### #..# #.# ####..## #.# ##.##)..## #.# ##.#......##.####.###.....# S   ball python (constriction, asleep)#.....## ####''##########)## #.......###.###.♣.~P..#497.0)-50.2 (18 _f;jZe##...#.S...  ####+##.....### #..# #.# ####..## #.# ##.##)..#.# ##.#..####.###.....#.....## ####''#########)## #.....f;j_cF1.0)f;j'kf;j"mf;j  ######...#..S....  ####+###....#.### #..# .# ####..###.# ##.##)..# ##.#.####.###.....#.....## ####''###f;jD .S.Sf;jY {S)=2f;j f;j 5 _The ball python hisses angrily.f;j}  ## #####...#f;jA~X......#...#.S  ###+##....#.### ##.# ####..##  ##.##)..# ##.#.####.###.....#f;j~x  The ball python is struck by your quills.f;j U4---3f;j[f;j0 _The ball python bites you.f;jeHM .  You hit the ball python.f;jO(f;j[RP---44.1 (0.9f;jXf;jbO _You kill the ball python!f;j5=f;jf;j,f;jMf;jL6===f;jf;j3G _HP restored.f;jf;jf;j~f;jLf;jf;j%,f;jf;jf;jMf;juf;jP==f;jf;jOf;j:f;jlf;jf;jf;jf;jf;jCf;jf;j,f;jHf;jf;j|Bf;jwf;jMf;jf;jFf;j###.#). ..#.# #.#.# ##.#.# # ##.#.# ## ##.# #.#.#####. #......... ##.#######.######.# ##-84.1 (30.0).........## #####.#####  #.# ## #.# #. #.# #.  ..# #.  ### #.  #. -5.1 (31 _Found a short sword.f;jf;jf;j֡f;jf;jqf;jBf;jX,f;j@f;jmf;jBf;jf;jٵ,f;jf;jG7 _You open the door.f;j)3f;jf;j@  There is an open door here.f;jf;j _f;j,f;j= f;jf;j   ## .. ### ###.##+## #). ..##...## #.# #.#.##.....## #.# #.#.#....@..###.# #.#.#.........##.# #.#.+.........'..# #...f;jfe#.........##.# #.##.......###.#######.###.....## #.........###...## #####.#######+###.#f;j~ #.#You pick up a parchment of Cigotuvi's Putrefaction and begin reading...f;j-`94.1 (9.0)5.1 (10.0)f;j@6f _You add the spell Cigotuvi's Putrefaction to your library.f;jf;j>f;j8f;jKnf;jf;jf;jaf;jf;j   You open the door.  You encounter a kobold. It is wielding a +0 short sword.f;j/........ #... ..## .K. #.# ### ### ##'## #). ..#f;j/ ##.@.## #.# #.# ##.....## #.# #.# #.......###.# #.# #.##.# #. +..'..# #...........##.# #.# K   kobold (asleep)##.......###.#######.###.....## #.........###...## #####f;j$.#####f;j17.1 (2.0)f;j:18.1 (3 _f;j"f;j%f;j˓ #...##.#... #..###.K.. #.# ### ## ##@## #). . ##...## ##.....##  #######+'.....##.# ##.......###.#########.....## #.........f;j| f;j6 *9.1 (1f;jR f;j Q _There is an open door here.f;jۖ...## #...###....#....  #..#####.###.K......# . #@# ### ## ##'## #). . ##...## ##.....##  #######+'.....##.# ##.......###.#######f;j KKThe kobold shouts!====100.1 (1.0)f;jaf;jyL _The kobold misses you.f;jMw=---1.0 (0.9f;jf;jF _You barely miss the kobold. The kobold closely misses you.f;j  You completely miss the kobold. The kobold is struck by your quills.f;j H---2.0 (1.0f;j f;j T _The kobold closely misses you.f;jDG )You hit the kobold.53 _You kill the kobold!f;jf;jf;jf;jf;jf;jP  Things that are here:f;jPf  a +0 short sword; a kobold corpsef;jef;j _f;jf;jf;jf;j?f;jf;j^ f;jm f;j f;jMf;j2f;jF,f;jf;jf;jf;jYf;jf;jf;j!f;j!f;jm#f;j%f;j'f;jY(f;j)f;j+f;jH-f;j-f;j.f;j0f;j2f;jb3f;jk4f;jV7f;j8,f;j:f;jK|&f;j/},f;j}f;jf;jBf;jMf;jf;jf;j_f;jՊf;j,f;jލf;jf;j,f;jMf;jГf;j,f;jf;jf;j,f;jf;jf;j˟,f;jf;j=f;j,f;j#f;jg  ########### ##.........# ....######.# ##...## #.# #####   #....####.####...#   #..............@.#-  ##...####.####...##..#####.# ##.## ### #.)......# .... ..# ##.######## #.####.# ####'## #). .....#.# ..#  f;j##...## #.# ####.#.# #.# ##.....## #.# #.#.# ##.# #.......###.# #.#.# ##..#f;j1029.0 (26.0)f;jѵF-30.0 (27f;j#f;jƽa _c - a scroll labelled NIATES ELAUf;j<_3f;jA`f;jbf;j7ef;j k,f;j6f;j,f;j ,f;j*Bf;jf;j,f;jznf;jf;jZ,f;j1f;j f;jɣ,f;jئ,f;jf;jf;jHf;jf;jf;j,f;j+f;jf;jn,f;jf;j>@  There is an open door here.f;jVf;j _f;jf;jf;jf;jf;jf;j9f;jBf;j-f;j,f;jYf;jf;j/,f;jf;j. _You open the door.  There is an open door here.f;j _f;jf;jf;jo Bf;jf;jM w+.........'..# #..#.........##.# #.###.......###.#######.# ##.....## #.........# ##...## #####.##### ##'###.# #.# #.# #.####### #.# #@....... ..#51.0 (21 .........###### ### ....[.....#  .###......#  ####..## f;j "#..# #..# ...# f;ja+A2.0 (22f;j1f;jW6, _Found a pair of boots.f;jW  #.##.# # ##.......###.#######. ##.....## #......... ##...## #####.### ##'## #.#  #.# #.# #.####### #.#########........ ..##......@..###### ###[.....# #.###......# ####..## #.. #..# ...# .##3.0 (1.0)f;jf;jC ###.####### ##.....## #....... ##...## #####.### ##'## #.#  #.# #.# #.####### #.#########........ ..#.........###### ###......[@....# ##.###......# ####..## #.. #..# ...# .## f;jHf;jX%4f;jf;jp  ##.###. ##.....## # ##...## #####. ##'## #.# #.# #.# #.# #.# #. ..#.##.###### ###.@.....##.###......# ####..## #..# #..# ...# .##f;j ;5f;j f;jE V _You see here a +0 pair of boots.f;jjf;jmdWear or take off which item? Armour (go to first with [)  a - a +0 animal skin (worn)[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip f;j f;j##.......###.###### deathsinfermo the Changeling##.....## #....... Merfolk##...## #####.## Health: 16/16 ========================##'###.# Magic: 1/1========================#.##.# AC: 2Str: 14#.####### #.# EV: 11Int: 9########........ ..# SH: 0Dex: 13.##.........###### ### XL:  1 Next: 50% Place: Dungeon:1.......@.....#Noise: ---------  Time: 155.0 (0.0)###.###......#-) Nothing wielded####..##Nothing quivered#..#Quill #..#...#.## ;j80m_c - a scroll labelled NIATES ELAU _There is an open door here. _You open the door. _There is an open door here. _Found a pair of boots. _You see here a +0 pair of boots.  Okay, then. _f;j @6.0 (1f;jN f;j , _d - a +0 pair of bootsf;jU8 3f;j8 f;j< f;j1d .f;jDe f;je f;j7g f;jh f;jIi f;ji f;j k f;jl ,f;j,m f;jn f;jo f;j&p f;jp f;jTu f;jv f;j w f;j{w f;jx f;jy f;jy f;jmz f;jS| f;j| f;j0} f;j} f;j f;j f;j( f;j f;j2 f;j f;ja f;j' f;j f;jT xf;j Bf;j f;jô f;j f;j| f;jض f;j0 f;jm f;j f;j f;jQ f;j f;j f;j f;j f;j f;jM f;j! f;jo ,f;j׾ f;j f;jN ,f;j f;j f;j f;j f;jL f;j f;j ,f;j f;j f;j f;j f;jp f;j f;jd f;j f;j f;j f;jE f;j f;j f;j f;j ,f;jG f;j f;j f;jT f;j f;jl f;je f;j f;j< f;jt f;je f;j f;jZ f;j f;j f;jH f;j f;j f;j ,f;j4 f;j f;j ,f;jC f;j f;jk ,f;j f;j7 f;j f;j; f;j f;j- f;j f;j f;jS f;j f;j ,f;j f;j f;j ,f;j f;j f;jn f;j f;j f;j?        #########   #.......# #####  #.#####.######....  #@#.............##  #.#.###.######...# .......# #.... ###...### #.... ###.###...  #.#..#  #.#.).  #.###.#  #.####'# f;jo \212.0 (56.0)3.0 (57f;j f;j b _d - 3 scrolls labelled SOCVETASIMPf;j 3f;j f;j f;j* f;j ,f;j+ f;jE ,f;j f;jj f;j f;j f;j} f;j f;j f;j0 f;j f;j f;j f;jj f;j f;j Xf;j f;j f;j f;jM f;j f;j! f;jA" f;jw" f;j# f;j % f;jf% f;j( Bf;jU) f;j) f;j++ f;j+ f;j9, f;j}, f;j. f;j. f;j/ f;j4 f;j5 f;jD7 f;j8 f;j9 f;j,: f;j^; f;j; f;j[< f;j= f;j> f;j> f;jl? f;j@ f;jA ,f;j0B f;jzC f;jD ,f;j}E f;jG f;jH f;j0I f;jI f;jJ f;jEL f;jL f;j M f;jM f;j O f;jSO f;jO f;jP f;jQ f;jR f;jWR f;jS f;jT f;jT f;jU f;jV f;jLW f;jW f;jW f;jY f;j1Z f;jxZ f;jZ f;j[ f;j!] f;jh] f;j] f;j^ f;j,` f;jt` f;j` f;jab f;jc f;j9d f;jd f;jf f;jf ,f;jOg f;jh f;ji f;ji f;j@j f;jk f;jl ,f;j*m f;j6o f;jap ,f;jp f;j_r f;j+s f;js f;jt f;ju f;jv ,f;jHw f;jVx f;j*y f;jdy f;jy f;j{ f;j)| ,f;j| f;j~ f;j f;j f;j f;j" f;j f;j f;j- f;jC f;j f;jކ f;j^ f;j_ f;j ,f;j f;j f;j ,f;jV f;j f;j f;j[ f;jÑ f;jM f;j f;jܔ f;jޕ f;j| f;j7 ,f;jٙ f;jC f;jڜ ,f;j f;j Xf;j^ f;j ,f;j f;j f;jb f;j f;j f;j; ,f;j f;jذ @ _You now have 4 gold pieces.f;j; f;j f;j f;j f;j ,f;j f;j f;j f;j0 f;j f;j f;j f;j f;j1 f;j f;j  You encounter a kobold. It is wielding a +0 dagger.f;j  #.# #####.### #.......# #.###.#.#### ##.......# #.....##.#  f;j c##....# .# ##...##.####.#  #....@......K  #..###.####..  #.. .# #... .# #.... ## f;j +#.....  K   kobold (asleep) #...... +...... f;jI GK.65.0 (52f;jn K==6.0 (53f;jF f;jh ( _The kobold shouts!f;jb~ #.# #####.### #.......# #.###.#.#### ##.......# #.....##.# ##....##.# ##...##.####.##.....@....K.##..###.####..##.. #.# #... ..# #.... ####..... K.--7.0 (1.0)f;j #.# #####.### #.# #.###.#.#### ##.......# #.....##.# ##....##.# ##...##.####.## #.K..# #..###.####..# #.. #.# #... ..# #.... #####..... f;j /K.f;j{ f;j @--8f;jf;jf;jQ`#.# #####.### #.# #.###.#.#### ##.......# #.....##.# ##....##.# ##...##.####.## #.K...# #..###.####..# #.. #.# ##... ..# #.... #####..... f;jYf;jZ_3-----=9f;j~hf;j5k; _The kobold hits you with a +0 dagger.f;j+o  You hit the kobold.9 (0.9f;jkvf;j|wa _The kobold is moderately wounded.f;jĘ  You closely miss the kobold.The kobold is moderately wounded.f;j j2------70.9 (1.0f;j f;j< ; _The kobold hits you with a +0 dagger.f;je?  You closely miss the kobold.The kobold is moderately wounded.1f;jWYS _The kobold hits you but does no damage.f;j)h )You hit the kobold.f;j(f;j} b3=62.8 (0.9f;jk%f;jo'J _You kill the kobold!f;j^ f;j f;jL f;j =4====5=6===  Things that are here:  a +0 dagger; a kobold corpse _==f;j <f;j ,f;j f;jN f;jq f;jֿ   You encounter a rat. ###...#.####### ##.##.### ##.....# #..#..# #.#.#.# #.#.#.# #.#.#.# #.######.....# #....@....###- #.###.##### #.  #. #r #.r   ;j 34mrat (asleep) #. ..319.8 (47.0)-20.8 (48 _f;j| ##.##.###  ##.....# #..#..# #.#.#.# #.#.#.# #.#.#.##.######.....# #.........####.###@######  #.#  #.# #r# #.# #.# ..# ###f;j("f;j"01.8 (1.0)f;j'f;j(f;j.  ##..... #..##.###.######..... #.........###.###.######  #@# r.f;j F.##f;j0 f;j %2f;jP f;j f;j #..##.##.######.... #.........###.###.######  #.# r..##f;jf;j%3f;jf;jf;j .  The helpless rat fails to defend itself.  You hit the rat but do no damage. The rat is struck by your quills.f;j^Sf;j 474.7 (0.9f;jf;j)G _You kill the rat!f;jN f;jɉ f;j f;jq f;jь f;j f;j nf;j/ f;j( f;j ,f;je f;jQ f;j f;j f;j f;j ,f;ja f;jЙ f;j f;j f;j6 f;jz f;j1 f;j f;j f;j! f;j: ,f;j f;j f;jP f;j f;j f;j f;j f;j f;jO f;jT f;jo ,f;j f;j f;ja f;j f;j f;j f;j6 f;j{ f;j f;j f;j ,f;jM f;j; f;j ,f;j f;jG f;j ,f;j? f;j f;j[ f;j f;jb f;j% f;j f;j f;j f;j f;jD f;j f;j f;j f;j f;j f;j f;j f;jp f;j f;j f;j f;j ,f;j# f;j f;j f;jB f;j f;j~ f;jk f;j f;j f;j= f;j f;jO f;j f;j_ f;j f;j f;j f;j 7 _You open the door.f;j^ f;j f;jQ f;jC @  There is an open door here.f;j f;j\  _f;jE f;j f;j f;j f;j f;j f;j ,f;j f;j6 f;j f;j f;j{ f;jV f;j Xf;j f;jh f;j f;j. f;j f;j f;j  f;j f;jp f;j f;j{ f;j! f;j# f;j# f;j% f;jM& f;j' f;j( f;j ) f;j* f;j+ f;j, ,f;j/ f;j0 ,f;j1 f;j5 7 _You open the door.f;j< 1 ##...##.####.# #........)... #..###.####.. ##..###.# #.. ##.......# #.. f;jJ= W##.....#### #..# ##.......## ##.##...####.........####...[......@.........+......63.7 (39.0)....####.........####...f;j= . ##.......## ##.# ##.....## ##. ##...###.f;j=  ##'###. #.# #.f;j=  .#########.# ## #.f;j> m ...........###.######.f;jE f;j=F $4.7 (40f;j{ < _Found a leather armour.f;j Q _There is an open door here.f;j3f;jf;jf;j?f;jP _f;j,f;j*f;j f;j f;j$ f;j f;jf;j<f;j,f;j+f;jjf;jf;jf;j?f;j5f;jzf;jpf;jf;jf;jif;j f;j!f;j"f;jD#f;jv$f;j&f;j'f;j'f;j)f;j*f;jI,,f;j@-f;j3/f;j0f;j0f;j1f;j3f;j4,f;jx5f;j17f;j28,f;j8f;j:f;js;f;j;f;jf;j\f;j@f;jf;jEf;j?f;j/,f;jf;jcf;jf;j,f;jf;j*f;jf;j,f;j_f;j f;jf;jf;j,f;jf;jPF  You see here a +0 leather armour.f;jLf;j _f;jf;j,f;jtf;jef;j&f;jf;jf;jf;jf;jf;j'f;jpf;jf;j&f;j,f;jf;jf;j,f;jf;jGf;jf;j,f;jf;j(f;jf;jf;j f;j f;j8 ,f;j f;jf;jf;jqf;jf;jf;jf;jf;jdf;jcj  You encounter an endoplasm.f;j #.### ##.....##  #####.### ##...##  #.......# ##'##  #.###.#.# #.#  #.#.#########.# ##  f;jd#.............###.##   ###.########.....#..   #.# #.....#.##   #@# ##...##.#  f;j#J......# #......#  f;j######### ###.####   #.#  f;jH #.#####   #...... J   endoplasm (asleep)   #######f;j7=  f;j_!f;j'`408.7 (449.7 (45 _f;j.f;jH #####.### ##  #.......# ##'  #.###.#.# #.  #.#.#########.# ##  #.............###.#  ###.########.....#.  #.# # #.#####.# ##...##. f;jI#J....@.# #......#  ######### ###.####  #.#   #.#### f;jJ #.....  ######f;jM.Jf;j~T1Jf;jU110.7 (1.0)f;jYf;j'\^ _The endoplasm quivers.f;j?  #####.### ##...##  #.......# ##'##  #.###.#.# #.#  #.#.#.#   #....###.  ###.#.....#  #.# #.....#.  #.#####.# ##...##.  #.J..@..# #......  # ###.  #.#  #.  #  .J1f;jtf;j/f;jD  #####.### ##...##  #.# ##'##  #.###.#.# #.#  #.#.#.#   #.###  ###.#.....  #.# #.....#  #.#####.# ##...##  #..J@...# #  # ###.  #.#f;j{  #.  #  f;ji  The endoplasm freezes you.f;jTT5--2f;jf;jW% _You are frozen.f;j K .  You hit the endoplasm.f;j Rf;j n6/17--9=3.6 (0.9f;j* c _You kill the endoplasm!f;j27f;jA83f;j9f;j\>7==f;j?f;jCnf;jNDf;jHEf;jJf;jKf;j;Lf;jM3==f;jMf;jPf;jQf;jQf;j)Rf;jTf;j(Vf;jV,f;jXf;jqYf;j;Z,f;j\f;j]f;j]f;jK^f;j`f;jaaf;jaf;jbf;jdf;jdf;j.ef;jef;jgf;j}hf;jhf;jif;jkf;jlf;jlf;jmf;jof;jqf;jr,f;jtf;jXuf;juf;juf;jwf;jxf;jxf;jyf;j|{f;jE|f;jx|f;j[}f;j~f;jf;jf;jdf;jf;jjf;j݃f;jGf;j:f;jPf;jf;jf;jrf;j΋,f;jxf;jf;jrf;jf;j[f;j‘f;jȓ,f;jf;jf;jϖf;j1f;jf;jf;j f;jSf;j(f;jf;jơBf;jf;jRf;jf;j}f;jf;jf;j)f;jf;jf;jf;jڮ,f;jҰf;j,f;jf;j.f;j6f;jǶf;jMf;j(f;jf;j^f;jQf;jǼf;jf;j&f;jf;jKf;jGf;jf;j7f;jf;jf;jVf;jf;jOf;jCf;jf;jHf;jf;j,f;jf;jOf;jFf;jf;jf;jf;jf;jf;jf;jf;jf;jf;jf;j:f;jDf;jf;jf;j\f;jf;j5f;jFf;jf;jf;jf;jf;jf;jEf;jf;j f;j^f;jf;j f;jpf;jf;j>f;j(f;jRf;jf;jCf;jf;jd,f;j)f;j_f;jf;j-f;jf;jf;jf;j#f;jf;jf;jW,f;j[ f;jB f;jC f;j f;jq f;jf;jyf;jf;jdf;j f;jf;jlf;j,f;jf;jVf;jf;jf;jdf;jG-f;j6f;jp7f;j7f;j8f;j8f;j9f;j7:f;j:f;j:f;j;f;jG<f;j{<f;j<f;j=f;j%>f;j?,f;j@f;j8Af;j|Af;jAf;jrCf;jD,f;jyEf;jjFf;jG,f;j.Hf;j6Jf;jJf;jAKf;jKf;jUf;jUf;jUf;joXBf;jXf;j^Zf;j[f;j\f;j\f;j?aXf;jaf;jbf;jcf;jcf;j ef;jUf,f;jff;jChf;jhf;jif;jif;j}jf;jpkf;jkf;j lf;jmf;jvnf;jnf;jof;j\pf;j5qf;jvqf;jqf;jrf;j{sf;jsf;j4tf;juf;jYvf;jvf;jwf;jMxf;jxf;j`yf;jyf;j}Xf;j}f;j~,f;jXf;jhf;j-f;j|f;jf;j+f;jjf;jf;jVf;j f;j_f;jf;jf;jf;jf;jf;j̋f;jf;jf;j@f;jf;jxf;j.,f;jf;jf;jʜXf;j{f;jڞf;jf;j+f;jFf;jf;j9f;jŤf;j¥f;j/f;jf;jf;j|f;jϩf;jZf;jf;jf;j?f;jf;j,f;jf;jXf;jʷf;j9   #...    ..#   ..#   ### ### ...  # #.. ..# #.#  # #.# #.# #.#  # #.# #.# #.#  # #.# #.####@# f;j  - # #.# #......#   ###.# #.###### ....# #.# ###.#######.# # #.........# # ########### #f;jQ2522.6 (109.0)f;jgF-3.6 (110f;jf;jQ _f - a blue potionf;j(f;j7)f;ju)f;j`+f;j=,f;j0f;j1f;j8 # ###..≈≈≈≈# + #<.P~~≈≈≈# .> # ########## .. #.# # f;j8r#..# # #..##.#  #### #.....#. ..# 5.6 (2.0)#.# # #.# #. # #.f;j:.####.# #.# #......###.# #.###### ....# #. ###.#######.# # #.........#f;j7>f;j>*6.6 (3f;jTCf;jbR; _Found a stone staircase leading down.f;jf;j@f;jf;jf;jf;jf;jf;jdf;jf;jf;jf;jNf;jf;jf;jc  You encounter a kobold. It is wielding a +0 dagger.f;j o.~~≈≈≈≈#  #≈.~≈≈≈≈# .##K ##..≈≈≈≈# #...# <.P~~≈≈≈# ..>.. ######### .. ...# #.#  f;j #.....#   #..##.#   #..# ## ### #.... .. ..# ##.### .# #.# #.# f;j7  .# #.# #.#  .# #.####.#  K   kobold (asleep) .# #......# .# #.###### f;j b.# #.# f;jY.K30.6 (4f;jCMKf;j%3==1.6 (5f;jGf;j#( _The kobold shouts!f;j=Q#~..~## .#≈.~ #.##. ##..≈≈≈≈# #...#K <.P~~≈≈≈# ..>...# ######### .. .#.###.... #..##. ## ### #...... ..# ##.#### ####.....#####f;j\SE.Kf;jXI--2.6 (1f;j^f;j9`f;j~ v#.~≈≈~P #~. # .~# .#≈.~##.# ##..≈≈≈≈# #...#. <.P~~≈≈≈# ..>..K# ######### ....###....#..# #..## ## ### #...... ..# ##.#### ####.....f;jB E.Kf;jآ f;jv @--3f;j f;j f;j1.≈~≈~ ##.~≈≈~P ~. # .~ ## .#≈.~#.# ##..≈≈≈≈###...#. <.P~~≈≈≈#...>...# ######### #.....K#.##f;j....# #..## ## ### #...... ..# ##.#### ####f;jf;j@`3------=4f;jf;j5; _The kobold hits you with a +0 dagger.f;jK11---------5.5 (0.9f;jf;jw _You barely miss the kobold. The kobold hits you with a +0 dagger.f;j=2=--6.5 (1.0f;j>f;jAy _You barely miss the kobold. The kobold hits you but does no damage.f;jH B7.4 (0.9f;j f;jf _You barely miss the kobold. The kobold closely misses you.f;j8  You closely miss the kobold. The kobold is struck by your quills.f;j ^0--8.3f;j"f;j@; _The kobold hits you with a +0 dagger.f;j )You closely miss the kobold.The kobold is moderately wounded.The kobold is struck by your quills.f;jRf;jf;j#.≈~≈~~P#  deathsinfermo the Changeling ##.~≈≈~P#  Merfolk #~.~≈≈≈≈# #  Health: 10/17 ==============---------- #.~~≈≈≈≈# ## .#  Magic: 1/1======================== #≈.~≈≈≈≈# ##.##.  AC: 2Str: 14 ##..≈≈≈≈###...#.  EV: 11Int: 9 <.P~~≈≈≈#...>...##f;jw  SH: 0Dex: 13 ######### #.....)#  XL:  1 Next: 100% Place: Dungeon:1#.##.@#  Noise: =--------  Time: 539.2 (0.9)#.....#  -) Nothing wielded#..##.#  Nothing quivered#..##.#  Quill f;j~## ### #.....# .. ..# ##.####   .# #.# #.#   .# #.# #.#   .# #.####.#   _You barely miss the kobold. The kobold closely misses you.You closely miss the kobold. The kobold is struck by your quills. _The kobold hits you with a +0 dagger.  You closely miss the kobold.The kobold is moderately wounded.The kobold is struck by your quills.f;jN _You kill the kobold!You have reached level 2!f;j/  --more--f;jW4/232/22 0% f;jf;jM4 _f;jW 3f;j f;j f;j | _f;j f;jB S5=f;jh f;jg f;j f;j f;j- f;j f;j f;j f;j f;j f;j f;j 9=f;j f;j f;j S6=f;j f;j@ ,f;j9 f;j@ ,f;j f;j ,f;j f;j k17==f;jv f;j f;j_ f;j f;jI f;j8 f;j f;j f;jS f;j f;j f;j- f;j j8==f;jF f;j f;j f;jP f;jM ,f;j] f;j ,f;j  f;j- f;j 9=f;j f;jm f;j. K9=f;j f;j ,f;j:! f;j" ,f;j# f;j>% ,f;j7& f;j' f;j' i20==f;j) f;j* f;j* f;jP, f;j- ,f;j. f;jU0 ,f;j1 f;j(3 f;j3 h1==f;j4 f;j6 f;j_6 f;j7 f;j8 f;j8 f;j9 f;j; ,f;j< f;j> f;j|> 9=f;j? f;jA a2=f;jB f;jED ,f;j#E f;jdF f;jF f;jxG f;jH f;jI f;jI f;jK 3===f;jL f;jO f;ja f;jyb f;jBc f;je f;j#g f;jg f;jh f;jj f;jUr ~≈≈≈~≈~# ~.≈≈≈≈PP# .~~≈≈≈PP#  #.≈~≈~~P#  f;jys  ##.~≈≈~P# ## ##  #~.~≈≈≈≈# ># #.  #.~~≈≈≈≈# ## .#.  #≈.~≈≈≈≈# ##.##. ###..≈≈≈≈###...# -79.2 (40.0) #<.P~~≈≈≈#...>...## ############.....)# #.##..#  #.....#  #..##.#  #..##.# ### ### #.....# #.. ..# ##.#### f;j| f;jK~ F-80.2 (41f;jق f;j ; _Found a stone staircase leading down.f;j 3f;jX f;j f;jI f;j ==f;j7 f;jw f;j f;j f;j f;j[ f;j f;j f;jJ f;j f;j f;j ,f;j f;j f;j f;j f;j* f;j f;j f;j f;j R  There is a stone staircase leading down here.f;jD f;j  _f;jl f;j f;j ,f;j f;js f;j[ f;j f;j f;j f;j: f;j f;j f;jr f;jw f;j f;j f;j) f;j f;j f;j f;j: f;j f;j f;j f;j f;j" f;j f;j> f;j f;j f;j f;j f;jp f;j f;j f;j f;j f;j f;j~ f;j f;jN f;j1 f;j f;j f;j f;j f;jO f;j f;j@ f;j f;j@ f;j f;j f;j( Bf;j f;j f;j f;j= f;j f;jb f;j f;j f;j f;jQ f;j f;j f;jm f;j f;jM f;j f;j f;j f;j f;jR f;j/! f;j*" ,f;j" f;j$ f;j;% f;j% f;j% f;j' f;ji( f;j( f;j ) f;j* f;j+ f;j, ,f;j*. f;j. f;j,/ f;j/ f;j1 f;j1 f;j2 f;j2 f;j4 f;j5 f;j26 f;j6 f;j9 f;j9 f;j: f;j: f;j< f;jx> ,f;j$? f;jA f;jA f;j8B f;jB f;jD f;jE f;jE f;jF f;jK R  There is a stone staircase leading down here.f;jL f;jM  _f;j3N f;jO f;jQ f;jQ f;jR f;jT f;jV f;jNV f;j?W f;jY f;jZ ,f;j[ f;j] f;j^ f;j(_ f;j%` f;j4b f;jc f;jc f;je f;jf f;jh f;jh f;jgi f;jj f;j_l f;jl f;jHm f;j7o f;j[p f;jp f;jvq f;jr f;jWt f;jt f;j[u f;jv f;jw f;jx ,f;jy f;jz f;jZ{ f;jH| f;j| f;j} f;j} f;jN~ f;j f;j f;j f;j f;j f;jG f;j f;j f;jƒ f;j f;j҄ f;j( f;j f;jc f;j f;j- f;j f;jш f;j) f;j f;j f;jE f;j f;j- f;j f;j΍ f;j f;js f;jg f;j! f;jr f;jא f;j f;j& f;jM f;jÓ f;jA f;j` ,f;j1 f;jp f;j Bf;j f;j f;jt f;j f;j f;j f;j f;jq f;j f;jl f;j f;j f;j] f;jp f;j f;j[ f;jM f;j f;ja f;j f;j f;j٬ ,f;j` f;j8 7 _You open the door.f;jb f;j f;jW f;jص @  There is an open door here.f;j f;j~  _f;jٷ f;j f;j f;j f;j f;j f;j ,f;j f;j f;j f;jY f;j f;j} f;j ,f;j) f;j f;j ,f;j5 f;j f;j f;j f;j6 f;j} f;jk ,f;j, f;j f;j` ,f;j f;j f;jm f;j f;jK f;j 7 _You open the door.f;j. f;j f;jY f;j @  There is an open door here.f;j f;j  _f;jq f;js f;jX f;j f;j f;ja f;j# f;j f;j f;j f;j f;j f;j f;j f;j f;jC f;jj f;jS f;j f;j f;j? f;j f;jU f;j f;j f;jZ f;j f;j f;j- f;j% f;j f;jX f;j f;jF f;ji f;j f;ju f;j f;j f;j? f;j f;j f;jk f;jC f;j f;j f;j$ f;j{ f;jR f;j ,f;j/ f;j You open the door. _There is an open door here. _You open the door. _There is an open door here. _You now have 13 gold pieces (gained 9).f;j 3f;jX f;j f;j f;j f;j_ f;j f;jH f;j f;j f;jT ,f;j f;j f;jD f;j$ ,f;jt f;j] f;j f;j f;j^ f;j] f;j f;j f;j f;j! f;j" f;j# f;j# f;j9& f;j' f;j%( f;j( f;j/* f;jq+ f;j+ f;j+, f;j- f;j6/ f;j/ f;jT0 f;j1 f;jN3 f;j3 f;j4 f;j= f;j> f;j ? f;j? f;jA f;jB f;j)C f;jD f;jwF f;jG f;jH f;jH f;jfJ f;jnL f;jL f;jRM f;jN f;jO f;jO f;j@P f;j;] f;j] f;j7^ f;j\^ f;jd f;jd Bf;jj f;jj f;jj f;jDk f;jo f;jap f;jp f;jEq f;j-v f;jv f;jw f;jXw f;j| f;js} f;j} f;j"~ f;ja f;j% f;j f;j f;jp f;j ,f;j f;j* f;jM f;j f;j+ f;j{ f;jO f;j ,f;jɚ f;j f;j f;js f;j f;j f;j f;jR f;jl f;j f;j? f;j f;j f;j f;jͯ f;jv f;ju f;j) f;js f;jP f;j' f;j f;j' f;j f;j f;j f;j ,f;j f;jD f;j ,f;j f;j f;j f;ja f;jw f;j& ,f;jx f;j" f;j Bf;jC f;jF ,f;j f;j= f;j f;j f;j f;j f;j Bf;j f;j f;jS f;j f;jc f;j f;j f;j f;jM f;jj f;j f;js f;jx f;j- ,f;j f;j f;j f;j f;j f;j f;j ,f;j f;j f;j f;j f;j4 f;j f;j f;j f;j{ f;jn f;j ,f;jo f;j $  Things that are here:f;jD! c  a +0 dagger; a kobold skeletonf;j}" f;j"  _f;j# f;j&% f;j& ,f;j1( f;jz* f;j+ ,f;j, f;j. f;j/ f;j0 f;j0 f;j2 f;j3 f;j4 f;j4 f;j6 f;jd8 ,f;j9 f;j; f;j< f;j0= f;j? f;jZA f;jB ,f;jC f;jE f;jF f;jFG f;jH f;jJ f;jK ,f;jK f;jgM f;jCN f;j|N f;jLO f;jNP f;jXQ f;jQ f;jQ f;jS f;jS f;j6T f;jT f;jV f;jV f;jV f;j{W f;jX f;jY ,f;jZ f;j\ f;jX] f;j] f;j)^ f;j_ f;j` ,f;jQa f;j g f;jgg f;jh f;ji ,f;juj f;j`l f;jjm ,f;jn f;jo f;jp ,f;jWq f;jx f;jy f;j,y f;jy f;jK| f;j| f;j} f;j} f;j f;jI f;j~ f;j f;j{ f;jO f;j f;j f;j f;jA f;jr f;j* f;jx f;j f;jQ f;j f;j݊ f;j ,f;jh f;j̍ f;j ,f;j f;j f;j f;j֑ f;j> f;jn f;j f;j$ f;jw f;j f;jv f;jЖ ,f;jL f;j4 f;j ,f;j Xf;j f;j f;j f;j3 f;jf;jBf;jf;jFf;jf;jf;jf;jf;jf;jMf;jf;jc,f;jf;ju f;j= Bf;j f;jF f;jp f;j f;jf;jlf;jf;j0f;j[f;jf;jf;j?f;j"f;jf;jf;jjf;jf;jBf;jf;j,f;j?f;j7f;j=,f;jf;jKf;j,f;jf;jw f;j f;jf;ja>f;jD?f;j Af;jzBf;jBf;jCf;jK| #####  #.@.######  #......:..  ##### #...#..### ##...## ####.#...## #.###.####.........##.# #.........#...... ####.###.####.####..#### ...##...## #.# .##.###.######.. .#f;jiR]802.2 (222.0)33f;j|Xf;j^[c _e - 3 scrolls labelled WOAZOI QUGROf;jf;jn3f;jf;jg######...########..@...:...0.0)##### #...#..#####...## ####.#...## #.###.####.........# #.# #.........#...... ###.###.####.####..##### ..##...## #.# >.# #.###.######.. ..#.# #.....######f;jf;j@4.2 (1f;j ; _Found a stone staircase leading down.f;j f;j f;j f;jb f;j ,f;jW" Xf;jT# f;jP% f;j& ,f;j- ,f;j9 ##### #...#####......@......>7.2 (3 #### #...#..###.... ...## ####.#...## ##. ###.####.........# # #.........#......#.####..#####.## #.# #>.####.. ...# 8.2 (4f;j: f;j7A _Found an escape hatch in the floor.  You pick up a parchment of Gloom and begin reading...f;jGB *9.2 (5f;jtG f;jI > _You add the spell Gloom to your library.f;jH3f;jKIf;jyKf;jLf;jpQf;jQf;jRf;jASf;jSf;jTf;j!Uf;jRUf;jUf;jWf;jW,f;jMXf;jYf;jZf;j[,f;j[f;j\f;j\f;j]f;j_f;j_f;j`f;ja`f;juaf;jFb,f;jbf;jcf;jVd,f;jief;j`ff;jUg,f;jgf;j9if;ji,f;jjf;jFkf;jlBf;jmf;jn,f;jwnf;jof;jHp,f;jpf;j)rf;jsBf;j%tf;jtf;jtf;juf;jWvf;jvf;jvf;j@wf;jwf;jyBf;jbzf;jzf;jzf;j-{f;j9|f;j|f;j}f;j[}f;j-,f;jf;jf;j\f;jÁf;jf;j`f;jef;jf;jJf;jf;jf;jff;jʆf;jf;jf;jq,f;jf;jf;jpf;jȋf;jf;jf;j[,f;jf;jf;jl,f;jf;jf;j.,f;jf;j֓f;j,f;jbf;jf;jf;jPf;jf;jf;j,f;j.f;juf;jf;j3f;jf;jMf;jžBf;jf;jf;jf;jf;j٢f;j£,f;j>f;jf;jd,f;jf;j3f;jf;jf;j?f;jf;j ,f;j^f;jMf;jDf;jf;jf;jf;jff;jf;j f;j*f;jf;j f;jf;j3f;jf;j*f;jf;j'f;jf;j,f;jf;jcf;jf;jf;jf;jf;jof;jſf;jf;jf;jf;jf;j`f;j*f;j_f;jf;jf;jf;j<,f;jSf;j,f;jf;j7 _You open the door.f;j3f;jY,f;jf;jf;jdf;j@  There is an open door here.f;jf;j _f;jf;jbf;j,f;jf;j*f;jff;jf;jkf;j2f;jf;jf;jUf;j;f;j,f;j f;jf;j,f;jf;jP7 _You open the door.f;j3f;jf;j}@  There is an open door here.f;jf;jC _f;jf;j f;jj f;j f;j f;j f;j  f;jE f;j f;j) f;j f;jd ,f;j f;j: ,f;j& f;jz f;j f;j f;j f;jp f;j8 f;jp f;j f;j1 f;jg f;j f;j f;jI f;j;! f;ju! f;j" f;j# f;j$ f;j$ f;jv% f;j' f;j) f;j* f;j+ f;j4   There is an open door here.f;j4 f;j5  _f;jq6 f;j8 f;jF: ,f;j^; f;j= f;j? ,f;j@ f;jA f;jB ,f;jC f;jI f;j#J f;j K f;jK f;jM f;j8O f;jO f;j#P f;jQ f;juS ,f;jT f;jV f;jX ,f;jY f;jZ f;j[ f;j \ f;j\ f;j^ f;jj` ,f;ja f;j d open the door. _There is an open door here. _You open the door. _There is an open door here. _You open the door.f;je f;jXf f;jf f;jj There is an open door here. _You open the door. _There is an open door here. _You open the door.  There is an open door here.f;j1l f;jl  _f;jm f;j2s f;jt f;jt f;ju f;jgy You open the door. _There is an open door here. _You open the door. _There is an open door here.  f;j{ f;j|  _f;j} f;j' f;j f;j f;jp f;j f;jτ f;j& f;j f;jL f;j+ f;jf f;j f;j2 f;j ,f;j f;jב There is an open door here. _You open the door. _There is an open door here.  f;ja f;js  _f;jɔ f;j f;jK ,f;j? f;js f;jߥ ,f;jܦ f;jH f;jT f;j f;j f;j\ f;j- f;jh f;j f;j~ f;j f;jZ f;j4 f;j] f;j/ f;j f;j6 f;j f;j f;jL f;jµ f;j_ f;jW f;j f;j f;j: f;j ,f;jĻ f;jo f;jҽ ,f;jX f;j f;jX f;j f;jW f;j f;jc f;j f;j f;j f;j f;j2 ,f;j f;j f;j f;j f;j   ##'#########.########  #........# #.#  #..#####.# #.#  ####..## #.# #.# ##.##)..## #.# #.# #.#......# #.# #.# .###.....# #.# #.# ## ####''#######.#  )## #.......#...@#  914.2 (105.0).###.♣.~P..######  ##.##....≈..#  #####P..~~.#  f;j&  #..~~..#  ###.≈~~.P#    #..##.≈≈~~~.########   ...#.~~≈~P~P#......#   ..###.~~~≈PP######.#  f;jk f;jX f;j E _Done exploring.f;jf;j<f;jf;j'.......# #.......0.0)f;jf;jf;j E _Done exploring.g;j [?25h[?0c _There is an open door here. _Done exploring.  Search for what [? for help]? g;j# [?25l[?1cg;j*g;j .11 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [D:1] a +0 short sword (1 further duplicate)b - [D:1] a stone  c - [D:1] a +0 club  d - [D:1] a stone staircase leading down  e - [D:1] a stone staircase leading down  f - [D:1] a staircase leading out of the dungeon  g - [D:1] a stone staircase leading down  g;j.h - [D:1] a +0 dagger (1 further duplicate)  i - [D:1] an escape hatch in the floor  j - [D:1] a short sword  k - [D:1] a +0 leather armourg;j7TNLevel 1 of the Dungeon<>>>>(Press ? for help) #.##.......##..##.≈≈~~~.######## #####.####.#####.#...#.~~≈~P~P#......# #.......##.# #......###.~~~≈PP######.# g;j U#.###.#.#### #.# #.#.#...###.~≈≈≈P#..# #.# #.##.......# #.###.#.#...###.~≈≈~≈##.# #.# #.#.....##.# ######## #.......#...##.~≈≈≈≈≈##.###.# ### #.##....##.# #......# #####.####..#.~≈≈≈~≈~#......# ##.######.###...##.####.####.# #.# ####~.≈≈≈≈PP##.##### #.#.......# #........)...# #.##.# #.~~≈≈≈PP##.# ###g;jAU& g;jhU##.######## #..###.####..# #.##.# ##.≈~≈~~P##.# ##.## #..# ##..###.# #..# #.##.###.~≈≈~P##.###.#.##g;jU##.# ##.......# #..###.##.##~.~≈≈≈≈##...>###.#g;jU#.# ##.....#### #......##.##.~~≈≈≈≈######.#.##g;jU##.## ##.......## ##.##.### ###.## ####≈.~≈≈≈≈# ##.##.##g;j V ##...####.........####...#.########....####.###..≈≈≈≈###...#.##[......'.........+.......................'.#<.P~~≈≈≈#...>...##g;j.V_#....####.........####...#.########....####.############.....)#g;jQV#.#.## ##.......## ##.##.### #.#.### ##.......# ##.##..#g;jqV#.### ##.....## ##.....# #.....# ##.....## #.....#g;jVE#####.### ##...##g;jV#..#..# #####.# ##...## #..##.##.......#g;jV##'###.#.#.#g;jVC#.# ##'###..##.#g;jW#.###.#.##.##.#.#.##.# ###.####### #.....#g;jXW0#.# #.#.#########.# ### #.#.#.# #####.### #.........# ##.####g;j g;j! g;j# deathsinfermo the ChangelingMerfolkHealth: 23/23 ========================Magic: 2/2========================AC: 2Str: 14EV: 11Int: 9SH: 0Dex: 13XL:  2 Next:  0% Place: Dungeon:1Time:g;j$ JQuill _There is an open door here. _There is an open door here. _There is an open door here. _Done exploring. _Done exploring.  Search for what [? for help]? D:1g;j% g;jh& g;j& g;j= g;j> g;j C : _g;jK g;j M g;jN ,g;jX g;jY g;j!Z g;jZ g;j-e g;j0f g;jf g;jLg g;j2r g;jr g;j s g;js g;j~ g;j g;j g;j g;jy g;j Bg;j g;jj ,g;j g;j$ g;j g;j g;j6 g;j g;j ,g;j? g;j g;j ,g;jǛ g;ju g;j g;j g;jw g;jV g;j& g;jh g;j+ g;j g;jޭ ,g;jA g;j g;j g;j1 g;j g;j @  There is an open door here.g;jY g;j+  _g;j߽ g;j= Xg;j g;j g;jp g;j) g;j g;j g;j g;jw g;j g;j g;jV g;j g;j g;j g;jP g;j g;j g;j ,g;j g;jq g;j ,g;jF g;j/ g;j g;j< g;j g;j g;j g;j7 g;j g;jQ 7 _You open the door.g;j g;jQ g;j g;j V  There is an open door here.g;jr  _g;j@ g;j g;j ,g;jw g;j! g;j! g;jD" g;j" g;j) g;j) g;j(* g;j* g;j. g;j0/ g;jZ/ g;jh0 g;jQ3 g;jV4 g;j4 g;j5 g;j9 g;j: g;j: g;j; g;j@ g;jA g;jA g;jB g;jTH g;j!I g;jpI g;jI g;j~O g;jO g;jP g;jCP g;jS g;j1T g;jmT g;jT g;jW g;jW g;j:X g;jvX g;j [ g;j[ g;j[ g;j{\ g;j0b g;jb ,g;jc g;jh g;jdi g;ji g;j,j g;jo g;j"p g;jhp g;jq g;jNv g;jv g;jnw g;jx g;j[} g;j~ g;jb~ g;j~ g;jA g;jу g;j% g;ju g;j? g;j< g;j g;j g;j g;j g;j g;jJ g;j# g;j g;j g;j g;j g;j g;j= g;jz g;j̞ g;jF Bg;j g;j ,g;jS g;j Bg;j g;jY g;jE g;j g;j g;j^ g;j, g;j g;jׯ g;jj g;j* g;j g;jڵ g;j4 g;j g;jk g;j g;j g;j g;j" g;ja g;jj g;jv Bg;ja g;j ,g;j] g;jb g;j g;j g;j g;j g;j g;jd g;j g;j g;j1 g;jm g;j g;j g;jF Bg;j g;j g;j7 g;j g;j7 g;j g;j g;j g;jM g;j7 g;j g;j g;j g;j g;j g;jY g;j" g;j g;j7 g;j g;jr g;j g;j g;j g;jK g;j ,g;ju g;jF g;j ,g;j g;j g;j\ g;j g;j4 g;j g;j ,g;j g;j4 g;jc ,g;j g;j g;j g;j g;jt g;j g;j g;j g;j@ g;jm g;j! g;j! g;j" g;jq$ g;j% g;j% g;j& g;j[) g;j+ ,g;j+ g;j. $  Things that are here:g;j1 c  a +0 dagger; a kobold skeletong;j2 g;j3  _g;j4 g;j7 g;jd8 g;j8 g;jC: g;j< g;j> g;j> g;j*? g;jA g;jC g;j~C g;j>D g;jTF g;jG g;jG g;j!I g;jK g;jNL g;jL g;jM g;jO g;j>Q g;jQ g;jeR g;jyT g;jU g;jV g;jV g;jXY g;jZ ,g;j[ g;j:] g;j] g;jL^ g;j^ g;j'` g;j0a g;ja g;ja g;jc g;jPd g;jd g;j e g;jf g;jOg g;jg g;jg g;ji g;jj ,g;jEk g;j'm g;jm g;jBn g;jn g;jDp g;j$q g;jyq g;jq g;js g;jt g;ju g;ju g;jw g;jx g;jx g;jy g;j | g;j| g;j,} g;j} g;jq g;j6 g;j~ g;jk g;j g;j g;jU g;j g;jq g;jG g;j g;j g;j g;j' g;j g;j" g;j @  There is an open door here.g;j g;j2  _g;j g;j g;jN g;j g;jԔ g;j g;j g;jݗ g;jN g;jo g;j ,g;j g;j g;j ,g;j7 g;jn @  There is an open door here.g;j; 5 _g;j2 g;j? g;jG g;j g;j g;je Bg;j g;j$ g;j g;j[ g;j g;j g;j g;jڰ ,g;jӱ g;j g;j0 g;jy g;j g;jj g;j g;j! g;j g;jE g;j g;j g;j g;ja g;j g;j g;j g;jt g;j g;j g;j g;jS g;j g;j g;j g;j g;j g;j' g;j] g;j g;j< g;j g;j g;j ,g;jI g;ji g;j g;j^ g;j g;jF g;jp g;j g;jx g;j g;je ,g;j g;jn g;j g;j g;j g;jz g;j_ ,g;j g;j g;j g;jy g;js g;j g;j" g;j} g;j/ g;jG g;jT g;j g;j g;j g;j g;j g;jQ g;j g;j$ ,g;j g;j g;jV g;j g;j g;j g;jz ,g;j_ g;jP g;jF g;j g;j g;jP g;j g;jN g;j g;j  ..###.~≈≈≈P#..# #.# ..###.~≈≈~≈##.# #.# ..##.~≈≈≈≈≈##.###.# ..#.~≈≈≈~≈~#......# ###~.≈≈≈≈PP##.##### #.~~≈≈≈PP##.# ### ##.≈~≈~~P##.# ##.## ##.~≈≈~P##.###.#.## #~.~≈≈≈≈##...@###.#g;jb +  Noise: --------- 1049.2 (135.0)#.~~≈≈≈≈######.#.##  -) Nothing wielded ####≈.~≈≈≈≈# ##.##.##  Nothing quivered #.###..≈≈≈≈###...#.# '.#<.P~~≈≈≈#...>...## #.############.....)# g;j   ##.......# ##.##..#  g;j ##.....## #.....#  ##...## #..##.# g;j E g;j g;j g;jY c _There is a stone staircase leading down here.g;j 3g;j g;j# g;j 850.0) _g;j g;j&%2g;j #####   ......########.  #..@.......  #..########  #..   #..   ... ##.# #. #. g;j;,1.7 (2.5g;jg;j^# _You climb downwards.g;jia _There is a stone staircase leading up here.g;jz g;j4 g;jk g;jv g;jt g;j P _g;j g;j! g;j g;j- g;ju g;j g;jj g;j g;jug;jg;j~g;jg;jg;jg;j`g;j g;j g;j g;j5 g;j g;jg;jg;jg;jg;jg;jg;jg;j g;j,g;jg;jg;jg;jg;jgg;jg;j ,g;j!g;j"g;j$,g;jt%g;j&g;j'g;j:(g;jl(g;j)g;j*g;j%+g;j+g;j-g;j.g;j.g;j/g;j0g;j1g;j12g;j*3g;j4g;j6g;je6g;jw7g;j9g;jk:,g;jj;g;j5=g;j`>g;j>g;jQ?g;j@g;jiBg;jBg;jBg;j|Fg;j1I,g;jnJg;jlLg;jNg;jQOg;j6Pg;jQg;j Ug;jX,g;jSYg;j[,g;j\g;j_g;jbg;jzcg;jcg;jfg;j(hg;jyhg;j#jg;jkg;jmg;j$ng;jng;jSqg;jAsg;jsg;jtg;jvg;jxg;j2yg;jrzg;jI|g;j~g;jAg;j>g;jC###.#. #.##.....######.#♣#..........#.##. #...#.#.##....#. #....###......#.. #..#.#.####.#..######..##..# #.#!..............# #.########@####..##.#####.# #.# #...........# #.# #.....#####.. #.# #..#### #.. #.. ....#.. ### ##..## #..  #......  #.## ##.# #.# g;j081.7 (30.0)g;jl+2.7 (31g;jg;jd _h - a scroll labelled PYPATE WALEEHI g;j  g;jG  g;j  g;jb  g;j  # # #.♣♣ ###.#. #. ♣♣) #.....######. ♣). #..........# #.. #...#.#.##... #....###..... #.. #..#.#.####.#####..######..##..# #.....!..@...........# #.0.0)########.####..##.#####. #.# #........... #.# #.....#####. g;jj  #.# #..#### # #.. .... #### ##..## # #... ..#.###. g;j  g;jg *3.7 (1 g;j  g;j ( _Found two hammers. g;j g;jŗ g;j6 g;jt g;jy # # # ♣♣.♣♣ ###.#. # ♣♣)..♣ #.....###### ♣)..)♣ #.# #....# #...#.#.## g;jn #.... #....### #... #..#.#.#####..######..##..# #.!.@..# #0#.####..##.##### #.# # #.# #.....##### #.# #..#### # g;jd #.. .... # ### ##..## # #...  #.## ## g;jŬ g;j{*4.7 (1 g;jֲ g;jM% _Found a hammer. g;j*  # #   ♣♣.♣♣ ###.#.   ♣♣)..♣ #.....   ♣)..)♣ #.   #....# #...#.#.##   #....# #....###   #...# #..#.#.  .######..######..##..#  .!@..#  #.####..##.   #.# #   #.# #.....   #.# #..####   #.. ....   ### ##..##   #...  [ g;jw39;49m #.## 5 g;j g;j=2  # #   ♣♣.♣♣ ###.#.   ♣♣)..♣ #.....   ♣)..)♣ #   #....# #...#.#.##   #....# #....###   #...# #..#.#.  #.######..######..##..#  #.......#  #.####..##.   g;jj3 #.# #   #.# #.....   #.# #..####   #.. ....  ### ##..##  #...  #.## g;j; g;j)<%6 g;jB g;jK g;jL*7.7 (2 g;j T g;jHWV _j - an amethyst potion g;j     ♣. # #  .♣♣ ###.#.  ♣♣)..♣ #.....#####   ♣)..)♣ #..........   #....# #...#.#.##   #....# #....###...    #...# #..#.#.###    g;jb l#.######@.######..##..#  #.....................#  ###########.####..##.####   #.# #.........   #.# #.....####   #.# #..####   #.. .... ### ##..##   #... g;j  g;j{ *8.7 (1 g;j֪  g;j  g;jf . ♣ # ♣. # # # ♣♣.♣♣ ###.#.  ♣♣)..♣ #.....###### ♣)..)♣ #..........# #....# #...#.#.## #....# #....###.... #.@.# #..#.#.#### g;j| #.######..######..##..# # #.....................#  ###########.####..##.##### #.# #.......... #.# #.....#####  #.# #..#### #  #.. .... #  ### ##..## #  g;j";9 g;j') g;j* g;j; ]M . ♣  ♣. # #  ♣♣.♣♣ ###.#. ♣)..#####♣)..)♣ #..........##.#.##.# #....###.... #...## #..#.#.### g;j######..######..###.....................# # Quill ######..# # g;j g;j1&90 g;j g;j g;j _M . ♣♣  ♣. # #  ♣♣.♣♣ ###.#. ♣)..#####♣)..)♣ #..........##.#.##.# #....###.... #...## #..#.#.### g;j #.######..######..##..# # Quill  g;j  g;jB %1 g;jʸ  g;jE g;j ..♣ #.♣♣. # # #..♣♣ ###.#. #.♣♣)..♣ #.....######.♣).@)♣ #..........##....# #...#.#.###....# #....###..... #...## #..#.#.####.g;j#.######..######..##..# #.#.....................# #.###########.####..##.######.# #...........#.# #.....#####.g;j;2g;j g;jg;jM . ♣♣  ♣♣. # #  ♣♣.♣♣ ###.#. ♣♣)@.#####♣)..)♣ #..........##.#.##g;j .# #....###....#...## #..#.#.####.g;jg;j}%3g;jg;j3g;jwF M . ♣♣  ♣♣.♣ # #  ♣♣@♣♣ ###.#. ♣♣)..#####♣)..)♣ #..........#g;j`G #.#.###....# #....###.....####g;jO g;jO %4g;jU g;jwW g;j6H#)#...#+.♣ ♣. ..♣.♣♣ #.#♣ # # #.#.♣♣ ###.#. #.#♣♣)..♣ #.....######.#♣)..)♣ #..........#.##....# #...#.#.###....# #....###..... g;j6#...## #..#.#.####.##.######..######..##..# #.##.....................# #.#g;jag;j%5g;jg;jxE _Found a hammer. Found a runed translucent door.g;jO c ### #)j#.. ..#+ .♣♣  ♣. .. ♣@♣♣  #. ♣♣.♣ # # #. ♣♣.♣♣ ###.#. #. ♣♣)..♣ #.....######. ♣)..)♣ #..........#g;j6  #....# #...#.#.##j   Crazy Yiuf (asleep) #....# #....###..... #...## #..#.#.####. #.######..######..##..# #.g;jl g;j Crazy Yiuf (asleep)You encounter Crazy Yiuf the Enlightened. He is wielding a +3 quarterstaff ofchaos.g;j /  --more--g;j Q.jg;jۙ Ojg;j %6g;jP g;j ( _Crazy Yiuf shouts!g;j w##).#.j..#+ ♣.♣  .♣.♣♣  ♣♣.♣ # #  ♣♣.♣♣ ###.#. ♣)..#####♣)..)♣ #..........##.#.##.# #....###.... #...## #..#.#.###.jg;j;7g;jg;ja  ##### #).÷##...# .j. #+#♣@♣♣ ♣♣.♣  ♣.♣♣  # ♣♣.♣ # # # ♣♣.♣♣ ###.#. #g;j c  ♣♣)..♣ #.....###### ♣)..)♣ #..........# #....# #...#.#.## #....# #....###...g;jlm g;jCn 8g;jnv g;jx g;j= 1'g;j6 N.jg;jh g;j %9g;jh g;j ( _You open the door.g;j]b  You hit Crazy Yiuf.g;j6=100.6 (0.9g;jg;jua _Crazy Yiuf is moderately wounded.g;jG *You hit Crazy Yiuf but do no damage.Crazy Yiuf is moderately wounded.Crazy Yiuf whimpers, "Buddy! Two eyeball cower."g;j Y  Crazy Yiuf hits you with a +3 quarterstaff of chaos!g;jB ?@g;jD 15---------=1.5Slow Quill g;j g;jۯ \ _You feel yourself slow down.g;jQLYou feel yourself slow down.  You hit Crazy Yiuf.  Crazy Yiuf is struck by your quills. Crazy Yiuf misses you.Crazy Yiuf screams, "Snurf!"  Crazy Yiuf hits you with a +3 quarterstaff of chaos.g;jŏ7/23 ------------------2.9 (1.4g;jOg;j+ _Crazy Yiuf burns you.g;jI _Crazy Yiuf burns you.  You hit Crazy Yiuf but do no damage.Crazy Yiuf is heavily wounded.  Crazy Yiuf hits you with a +3 quarterstaff of chaos!  Ouch! That really hurt!  You die...g;j1|-4/23 ----------------g;jOB/  --more--g;jGear: 4/52 gear slots (Left/Right/Tab to switch category) Armour (go to first with [)  a - a +0 animal skin (worn)d - a +0 pair of boots Talismans (go to first with %)  b - a quill talisman (worn)c - a protean talismang;jI7g;jeg;jGoodbye, deathsinfermo.7 deathsinfermo the Changeling (level 2, -4/23 HPs)Began as a Merfolk Shapeshifter on June 24, 2026.Slain by Crazy Yiuf... wielding a +3 quarterstaff of chaos(12 damage)... on level 2 of the Dungeon.The game lasted 00:01:16 (1107 turns). Best Crawlers -1.59383478 planckenst GrEE-27 escaped with the Orbg;jR2.35482080 AutarchDCS VSDe-27 escaped with the Orb3.29920816 sewnkin DjHs-27 escaped with the Orb4.17664546 platinum DECj-27 escaped with the Orb5.16465487 therodimus VSBr-27 escaped with the Orb6.16376138 DocSulfur FoNe-27 escaped with the Orb7.16227342 hulksmash1 OpSh-27 escaped with the Orb8.15136186 l1quidcrys GrFi-27 escaped with the Orbg;j9.15099410 RavnDgHu-27 escaped with the Orb  10.14682103 thewalrus OnGl-27 escaped with the Orb  11.14482996 Krim260 DEFE-27 escaped with the Orb  12.14300794 kaboissonn ReEE-27 escaped with the Orbg;j g;j g;j9 ? [?25h[?0c [?1051l[?1052l[?1060l[?1061l