g;j Player: deathsinfermo Game: DCSS 0.34 Server: crawl.dcss.io Filename: 2026-06-24.05:11:55.ttyrec Time: (1782277915) Wed Jun 24 05:11:55 2026 g;j [?1051l[?1052l[?1060l[?1061hg;j V)0[?7h[?25l[?1cg;j# g;j' g;j Welcome, deathsinfermo. Please select your species. SimpleIntermediateAdvanced a - Gnollj - Humans - Coglin b - Minotaurk - Koboldt - Vine Stalker c - Merfolk l - Revenantu - Poltergeist d - Gargoylem - Demonspawnv - Demigod e - Mountain Dwarfn - Djinniw - Formicid f - Draconiano - Sprigganx - Naga g - Trollp - Tenguy - Octopode h - Deep Elfq - Oniz - Felid i - Armataurr - BarachiA - Mummy Half fish, half human, Merfolk are citizens of both water and land. They are strong combatants, and adept at using magic to assist in battle. + - Recommended species * - Random species # - Recommended character ! - Random character % - List aptitudesSpace - Pick background first ? - Help Tab - Merfolk Shapeshifterg;j&g;jg;j"kdeathsinfermo the ChangelingMerfolkHealth: 16/16 ========================Magic: 1/1========================AC: 2Str: 14EV: 11Int: 9SH: 0Dex: 13XL:  1 Next:  0% Place: Dungeon:1Noise: ---------  Time: 0.0 (0.0)g;j #-) Nothing wieldedNothing quiveredQuill g;j'8## ### .#. ##.#.#.##.@.##.#.#.## .#. ### ##g;j;(g;j)/g;j1Welcome, deathsinfermo the Merfolk Shapeshifter.Will you be the one to retrieve the stupendous Orb of Zot from the depths?g;j3g;jzPress ? for a list of commands and other information.g;jg;j[ _Found a staircase leading out of the dungeon. g;j8  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting2.1   2.5  +1   f - Spellcasting   0.0   1.2  -1          b + Unarmed Combat 3.2   3.4  +1          g + Shapeshifting 4.0   3.5  +2           c - Armour   0.0   1.7  -3      d + D g;j9odging2.6   1.8  +3       e - Stealth   0.0   0.7  +2                                                                   [3 g;j:(4m           The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets!g;j\  g * Shapeshifting   4.0"g;j "g;j "g;j deathsinfermo the ChangelingMerfolkHealth: 16/16 ========================Magic: 1/1"g;j ========================AC: 2Str: 14## ##EV: 11Int: 9# .#. #SH: 0Dex: 13#.#.#.#XL:  1 Next:  0% Place: Dungeon:1#.@.#Noise: ---------  Time: 0.0 (0.0)#.#.#.#-) Nothing wielded# .#. #Nothing quivered## ##Quill Welcome, deathsinfermo the Merfolk Shapeshifter.Will you be the one to retrieve the stupendous Orb of Zot from the depths?Press ? for a list of commands and other information. _Found a staircase leading out of the dungeon.#g;jsGear: 3/52 gear slots (Left/Right/Tab to switch category) Armour (go to first with [)  a - a +0 animal skin (worn) Talismans (go to first with %)  b - a quill talisman (worn)c - a protean talisman&g;jic - a protean talisman. An ever-changing fragment of something primordial; its substance seems to undulate between flesh and bone and perhaps even metal. A sufficiently skilled shapeshifter can stabilise it into a useable - if unpredictable - form. (If your Shapeshifting skill is at least 6, attempting to put this on will transform it into a random one of: Rimehorn, Scarab, Medusa, or Spore talismans.) Your skill: 4.0 Stash search prefixes: {inventory} {talisman} Menu/colouring prefixes: identified talisman (p)ut on, (d)rop, (=)adjust, or (i)nscribe.(g;j _2 Gear: 3/52 gear slots (Left/Right/Tab to switch category) Armour (go to first with [)  a - a +0 animal skin (worn) Talismans (go to first with %)  b - a quill talisman (worn)  c - a protean talisman(g;j)(g;j(g;j| deathsinfermo the ChangelingMerfolkHealth: 16/16 ========================Magic: 1/1========================AC: 2Str: 14## ##EV: 11Int: 9# .#. #SH: 0Dex: 13(g;j# Q#.#.#.#XL:  1 Next:  0% Place: Dungeon:1#.@.#Noise: ---------  Time: 0.0 (0.0)#.#.#.#-) Nothing wielded# .#. #Nothing quivered## ##Quill Welcome, deathsinfermo the Merfolk Shapeshifter.Will you be the one to retrieve the stupendous Orb of Zot from the depths?Press ? for a list of commands and other information. (g;jW N_Found a staircase leading out of the dungeon.(g;jo(g;j(g;j(g;j*g;j3*g;j**g;j*g;j*g;jP _*g;j*g;j*g;jm*g;j*g;j*g;j*g;j[*g;jR*g;j%PYou encounter a frilled lizard.*g;j.l.#..#...#.#.##... ...#.# #.#.###.# #.#@# ##.## ##.#.## #.#.#.##.#.<.#.##.#.#.#.#.#*g;jUyl   frilled lizard (asleep)#.###.#.###.#..# ## ## #......#*g;j+3.0 (3*g;j14.0 (4 _*g;j*g;j+g;j3>.....# ...l# ..#. ... #.# ..##... ...#.# #.###.#.# ##.#.## .#.#<.#.# .#.#.#.##.###.#.###.#+g;jK4..# ## ## #..+g;j9@5.0 (1+g;jn>+g;jo@+g;jk.######.# .......# .....l# ..#. .... ..#.# #..##....... #........#.# #.###.# #+g;jl##.# <.#.#.#.#.#.##.###.#.###.#+g;j+g;j%6+g;j8+g;j+g;j "##.. .# ....######.# ..........# #......l# #... #. ..... #.# #..##... #.@.......#.# ##.##[.....#.##+g;jy .....#.##..# .##.#.## .#.#<.#.#.#.#.#.#+g;jZ ;7+g;j +g;j4  _Found a buckler.,g;jL #. ##.. ....######..,g;j;M..# l.#### #.........,g;jM #......#.# ##........ #....#.# ##.##[#.###.## #....#.## .##. ##.## # .,g;j,N ##.#.# #.#.#.# #.#.<.#.#,g;jT,g;jpU%8,g;j<\,g;j^,g;ju .# . .# ##.. .# ....######.# ....#  #......l.###### #..#. #....@.......#.# ###..##... #.....,g;j#.# ##.##[..#.###.## #.....##..##..r   quokka (asleep)# # .rl   frilled lizard (asleep)##.#.#,g;j,g;j/9,g;j,g;j_W _You encounter a quokka.,g;jV  . #. ##.. ....######....#  l.##### #. ##......#.# ###..##.... #......#.# ##.##[......#.###.## #.....#.#.## .##... ##.## # ..r#.#.#,g;j ,g;j. .10.0 (1.0),g;j# ,g;j% ,g;jӛ †The helpless frilled lizard fails to defend itself.  You hit the frilled lizard.,g;jtAr.,g;jYr,g;j219 (0.9,g;jC,g;jR _You kill the frilled lizard!-g;jY.##..# ##..# ....######.# ......# #†.####### #........#. ##.# ###..##... #.....-g;j#.# ##.##[.##.## #.....##.## .##.r..##.## ## ...##.#.# #.#.#.#-g;jAr.-g;j6Ar.-g;j--g;j,1.9 (1.0-g;j-g;j -g;jz.##.#.# ##.#.# ....######.# ......# #†.######## #.........#. ##.# ###..##... #.....-g;j{c#.# ##.##[..r##.####.....###.## ..##....##.## .## .##.# #.#.#.# ..###.#.<-g;jB}Ar.-g;jr-g;j‚%2-g;j--g;j-g;jsU  You barely miss the quokka. The quokka is struck by your quills.-g;jU `2------=3-g;j[[ -g;j+^ + _The quokka bites you..g;j  You barely miss the quokka.The quokka is heavily wounded..g;j-,4.8 (0.9.g;j1.g;jfS _The quokka barely misses you..g;j޷  You closely miss the quokka.The quokka is heavily wounded..g;jd'5.7.g;j .g;j> _The quokka bites you but does no damage..g;j- .  You hit the quokka but do no damage. You punch the quokka..g;j? ).g;j N------36.6.g;j .g;j3 J _You kill the quokka!/g;jMk/g;jk/g;jl/g;jVo/g;j(sB/g;jsK3=/g;jt/g;jv/g;jw/g;j}x/g;jvz,/g;j{/g;j}/g;j~/g;j/g;j&/g;ju9=/g;j؅/g;j/g;j/g;j:E4==/g;j/g;j]/g;j/g;j/g;jۏ/g;jE/g;j/g;j~/g;jݓ/g;j/g;j/g;jL#5/g;jmF===/g;j/g;j/g;j/g;jg/g;j/g;jZ/g;j/g;j/g;j/g;j/g;j/g;j9=/g;jV/g;jͨ/g;j66==/g;j)/g;j\/g;j1 _HP restored./g;j2/g;jz/g;j/g;j/g;j/g;j/g;j/g;j/g;j"/g;j/g;j/g;j>/g;jտ/g;j.:==/g;j/g;j/g;j/g;ju/g;jL/g;j/g;j/g;jL/g;j/g;j/g;jF,/g;j/g;j/g;j/g;j/g;j/g;jY/g;j/g;j/g;jR/g;jP/g;jS/g;j/g;j/g;j/g;jx,/g;j/g;jG/g;jB/g;jw/g;j/g;jM/g;j/g;j,/g;j)/g;jh/g;j/g;j/g;j/g;j,/g;j/g;jL/g;j/g;j/g;jq/g;j/g;j/g;jA/g;jl/g;jd/g;j6/g;jx/g;j/g;j/g;j,/g;j7/g;j/g;j/g;j/g;j/g;j/g;j/g;j/g;j3/g;j/g;jP/g;jz/g;jQ/g;j/g;j?/g;j/g;j/g;j /g;j/g;j/g;j/g;j/g;jB/g;j/g;jV,/g;j/g;jS/g;jK/g;j/g;j%/g;jD /g;j /g;j /g;jO /g;j ,/g;jKB/g;j/g;j/g;js/g;j/g;j,/g;jO/g;j/g;jc,/g;j/g;j /g;j/g;j/g;j/g;j/g;jd/g;j/g;j/g;j/g;j/g;j/g;j5 /g;jL!/g;j4"/g;jf"/g;j"/g;jX$/g;j9%/g;jo%/g;j%/g;j'B/g;j(,/g;j(,/g;j/)/g;jA*/g;j+,/g;j+/g;j-/g;j-/g;j"./g;j./g;j0/g;j0/g;j71/g;j1/g;j2/g;j3/g;j3/g;js4/g;j@6/g;j87/g;j7/g;j7/g;j8/g;jb9/g;j9/g;jE:/g;j;/g;j =/g;j_=/g;j=/g;jB?/g;j@@/g;j@/g;j@/g;jA/g;j9C/g;juC/g;jC/g;j4E/g;jF/g;jF/g;jF/g;j~H/g;jI,/g;jJ/g;jLK/g;jL/g;jM,/g;j*O/g;jO/g;jO/g;jNP/g;jQ/g;jS/g;jUS/g;jS/g;jEU/g;jV/g;jV/g;jJW/g;jX/g;j*Y/g;juY/g;jY/g;j[/g;jP\/g;j\,/g;j]7 _You open the door./g;j^/g;j^/g;j`_/g;j`/g;ja/g;j b/g;jGb/g;j3g  There is an open door here. _/g;j.h/g;jjh/g;jh/g;ji/g;jj/g;jQk/g;jk/g;jm/g;jjo  You encounter a goblin. It is wielding a +0 dagger./g;j1s4 #.## #.# ##.# ####..# /g;jsu#....## ##.#### ##### #..# #g..# #.## #@# #.#- #.# ##.# #.# #..# #.# ##.##/g;js #'###..# #.....## g   goblin (asleep) ####### /g;jt /g;jv8.g93.6 (77.0)/g;j{Qg/g;j|J====4.6 (78/g;jf/g;j( _The goblin shouts!/g;j )You closely miss the goblin. The goblin is struck by your quills./g;jW (/g;j m4=---5.5 (0.9)/g;jm /g;j J _You kill the goblin!0g;j_0g;j>`0g;j;a0g;jtb0g;jc0g;jgn0g;jg0g;j1l>  You see here a +0 dagger.0g;jm0g;jBn _0g;jo0g;jp0g;jr0g;js0g;j3t0g;jXv0g;j`w,0g;j(x0g;jy0g;jz0g;j{,0g;jv}0g;j~0g;j~0g;j0g;jx0g;j߂0g;j(0g;jƒ0g;j-0g;j,0g;j0g;j30g;j 0g;ju0g;j0g;jG0g;jϏ0g;j.0g;j%0g;j@0g;jݔ0g;j-0g;j80g;ji0g;j 0g;jC0g;jL0g;j0g;j0g;j0g;j0g;já0g;j=0g;j0g;j0g;ja0g;j,0g;j0g;j,0g;jS0g;j0g;jx0g;j0g;j0g;j0g;jH0g;j #..# #... ##. #.. #.#0g;jwD ##.# #..# ##### #.###.@.# #.#----#.#.# ##.##.#.# ####..#0g;j#.#.# #....###.#.. ##.#####.##### #..##.#.).# #.##0g;j>#.#.#.# #.##.#.#.# ##.#0g;jn1113.5 (18.0)0g;jE-4.5 (190g;j=0g;jec _c - a scroll labelled MIHAUZ ANUNIA0g;j 0g;j 0g;j 0g;j! 0g;jq" 0g;j& B0g;jq' 0g;j' 0g;j( 0g;j) 0g;ja+ 0g;j+ 0g;j, 0g;j/. 0g;jO0 ,0g;j0 0g;jk2 0g;jC4 ,0g;j5 0g;j6 0g;j8 0g;j8 0g;jb9 0g;j'; 0g;j< 0g;j= 0g;jp= 0g;j> 0g;jY@ 0g;j@ 0g;jA 0g;jB 0g;j~D 0g;jD 0g;jbE 0g;jF 0g;jH 0g;jaH 0g;jH 0g;jtI 0g;jJ 0g;j+J 0g;joJ 0g;jJ 0g;jK 0g;jK 0g;jL 0g;jL 0g;j3M 0g;j[M 0g;jM 0g;j N 0g;jN 0g;jN 0g;j)O 0g;jO 0g;j

E 0g;j -46.5 (320g;j +7.5 (330g;j' 0g;jU d _d - a scroll labelled DAIFUFIU UMPET1g;j}1g;j~31g;j1g;j1g;j,1g;j,X1g;j1g;j1g;j61g;jg1g;jX1g;j1g;jD1g;j1g;j1g;j1g;j=1g;j1g;j31g;j(1g;jj1g;jޏ1g;j=1g;jd1g;j?,1g;j1g;j1g;j51g;j1g;jޖ1g;j1g;j$1g;j1g;jۙ1g;j1g;j"1g;j1g;j1g;j1g;jW1g;j1g;j(1g;jŠ,1g;j1g;j1g;j,1g;jG1g;jW1g;j1g;j1g;js1g;j1g;j1g;j1g;je1g;j1g;j1g;j1g;js1g;j1g;j1g;j1g;j1g;j1g;j1g;j1g;j+1g;j1g;j1g;j1g;jf1g;jl1g;j!1g;j]1g;j1g;j}1g;j"1g;j1g;jθ1g;j1g;j1g;jN1g;j1g;j1g;j1g;j1g;jk1g;j1g;j1g;j1g;j1g;j/1g;j>1g;j1g;j1g;jv1g;jb1g;j1g;j%1g;j$ 1g;j_You open the door.1g;j1g;jg1g;j1g;jQ@  There is an open door here.1g;j1g;jb _1g;j1g;j1g;jQ1g;j1g;j41g;j1g;j=1g;j1g;j\1g;je1g;jO##. .> #..#..#...##### 1g;j&###...#...# ........#'##### .......@#.#...# 70........#.#.#.# .....$..#.#.#.# 1g;jw.?......#.#.#.# ........#...#.#........#####.# #####........#...#.# ............#.#.#.# ...1g;jx #.#.#.#...1g;j1g;j1+8.5 (311g;jx1g;jgJ _Found a stone staircase leading down.1g;j+9.5 (321g;j~1g;j1 _You now have 9 gold pieces.2g;jp<2g;j<2g;j>2g;jA2g;jC2g;jiC2g;jH,2g;jRJi  You encounter a hobgoblin.2g;j2P7.>.. #...# #...# #...##########...#...#..........#'#####..........#.#...#2g;jQ...#.#.#.#..#.#.#.#g..?......#.#.#.#.....#...#.#...#####.# ###..#...#.# .....#.#.#.# ... g   hobgoblin (asleep)..#.#.#.# #######...#.#.#.# #.#...#2g;jV280.5 (1.0)2g;jZW11.5 (2 _2g;j]2g;j_R _You see here 13 gold pieces.3g;j~ 3g;je!*2.5 (13g;j4(3g;j[*> _You now have 22 gold pieces (gained 13).3g;j]_ .>.. #...# #...# #...######...#...#.#'#####..#.#...#...#.#.#.#.#.#.#.#.g..?......#.#.#.#.#...#.#r3g;j4.#####.# .#...#.# .#.#.#.# .#.#.#.# r   rat (asleep)#...#.#.#.#  #.#...#3g;j3g;jE%33g;j=3g;jRT _You encounter a rat.3g;j X 4 .>.. #...# #...# #...######...#...##.#'######.#.#...##.#.#.#.##.#.#.#.##.g..?......#.#.#.##.#...#.##r.#####.# #3g;jY .#...#.# #.#.#.#.# #.#.#.#.##...#.#.#.#  #.#...#3g;jwc 3g;j?d %43g;jj 3g;jl 4g;j,  .>..   #...#   #...#   #...#####   #...#...#   #.#'#####   #.#.#...#   #.#.#.#.#   #.#.#.#.#  4g;j- #.g..?......#.#.#.#   #.#...#.#   #r.#####.#   #.#...#.#   #.#.#.#.#   #.#.#.#.#   #...#.#.#.#   #.#...#4g;j/4g.4g;j@6Dg4g;j6%54g;j <4g;j >4g;jѡi  .>..   #...#  #...#  #...#####   #...#...#   #.#'#####   #.#.#...#   #.#.#.#.#   #..g.#.#.#.#   #....?......#.#.#.#   #.#...#.#   #r.#####.#   #.#...#.#   #.#.#.#.#   #.#.#.#.#   #...#.#.#.#   #.#...#4g;j;.g4g;jq8r.4g;jKr4g;j/===64g;jX4g;j- _The rat squeaks loudly.4g;j  r.  You hit the hobgoblin.  Your off-hand punch misses the hobgoblin.The hobgoblin is moderately wounded.4g;j& 9 4g;j s11----------7.4 (0.94g;jz 4g;jq U _The hobgoblin is struck by your quills. The hobgoblin hits you.5g;jq .rYou hit the hobgoblin but do no damage.The hobgoblin is almost dead.5g;jX--8.35g;j5g;j @ _The hobgoblin hits you but does no damage.5g;j  You closely miss the hobgoblin.The hobgoblin is almost dead.5g;ji7/16 --------------9.25g;j?5g;j@ _The hobgoblin hits you. The rat bites you.5g;j-35g;j5g;j>^ _You are too injured to fight recklessly!6g;jyv  You hit the hobgoblin but do no damage.The hobgoblin is almost dead.90.2 (1.06g;jS| 6g;j~ } _The hobgoblin closely misses you. The rat bites you but does no damage.7g;j1  You hit the hobgoblin but do no damage.The hobgoblin is almost dead.7g;j2W6-------17g;j97g;j;i _The hobgoblin hits you. The rat closely misses you.7g;j ^  You hit the hobgoblin but do no damage.7g;ju GThe hobgoblin is almost dead.7g;j %27g;j% 7g;j _The hobgoblin closely misses you. The rat closely misses you.8g;jUm †You hit the hobgoblin.8g;j r   rat  You kill the hobgoblin!8g;jG-638g;jf _The rat barely misses you.8g;j8 38g;j% 8g;jD( ^ _You are too injured to fight recklessly!9g;j  You hit the rat.  The rat is severely wounded.9g;j,4.1 (0.99g;j9g;jLI _The rat misses you.9g;j+ G .  You hit the rat.9g;j4 )9g;jz8 475.1 (1.09g;jp? 9g;jB G _You kill the rat!:g;j{ #...############...#..............#'#####.#...#†....###:g;jQm......#  #.#####:g;j:g;j?#7:g;ja@=-6:g;j:g;j%:g;jD-7.1 (2:g;j:g;jЭb _e - a scroll labelled BEDIEF BAABY;g;j8;g;j8;g;j9;g;j<;g;j<;g;jAB;g;jA;g;jlD;g;jD_8===;g;j F;g;jH;g;jH;g;jAI;g;j=K;g;jK;g;jL;g;jwN;g;jN;g;jO;g;jyQ;g;jQ:==;g;jR;g;jT;g;jU#9;g;j?U0=;g;j3V;g;jW;g;j.X;g;jPY;g;jZ;g;jZ[;g;j\;g;j^,;g;j_;g;jCa;g;ja10/16===;g;jb;g;jd;g;jfd;g;j&e;g;jf,;g;jg;g;jh,;g;ji;g;j3k;g;jk:==;g;j^l;g;jm;g;jnL1=;g;jn;g;jHp;g;jyp;g;j^q;g;jr;g;jr;g;js;g;jt;g;ju;g;ju;g;jw;g;j|w9=;g;jpx;g;jy;g;j zO12==;g;jz;g;j|,;g;j};g;j~;g;j;g;j;g;j$;g;jW;g;j;g;j3;g;j%3;g;jF===;g;j{;g;j,;g;j;g;j ;g;j3;g;j;g;jo;g;j;g;jQ;g;j;g;j#=;g;j;g;j΍;g;jK;g;jL4==;g;j_;g;j;g;jԑ;g;jq;g;j;g;j;g;j;g;j;g;j7;g;j;g;j;g;ji5===;g;j ;g;j},;g;jg;g;j;g;j,;g;j;g;jQ;g;j;g;jA;g;j9=;g;jʤ;g;j;g;j0L6==;g;j>;g;j;g;j,;g;j;g;j֭;g;j;g;jh;g;j;g;j;g;j;g;j4;g;j;g;j;g;ju;g;j:==;g;j;g;j;g;j ;g;jM;g;j ;g;j;g;j;g;j?;g;j ;g;j;g;j;g;j;g;j=,;g;j];g;j;g;j;g;j;g;j<;g;jk;g;j;g;j;g;j ;g;j;g;j*;g;j;g;jG,;g;j;g;j];g;j,;g;jp;g;j;g;j;g;j*;g;j;g;jJ;g;jN;g;jw;g;j%;g;j5;g;j,;g;j4;g;j;g;j;g;j1;g;j;g;j#;g;j;g;j;g;j;g;jP;g;j2%  ;g;jk]You encounter a goblin. It is wielding a +0 dagger.;g;j8 ......? #.....###  #.......g  #.  ####.  #.  ###.....#####.  +..>..@.$.....  ###...#######.  #...#  #...#####  #######...#...# #...........#'##### g   goblin (asleep) #...........#.#...# #...........#.#.#.# #...†.......#.#.#.#.g254.1 (57.0);g;jQg;g;j25.1 (58 _;g;j;g;j;g;j e#######S......? #.....#####.. #......g..####......... #...........###....@#####. +..>....$.....;g;j ###...#######.##...#  #...############...#...# #.....#'##### ;g;j{ S   ball python (constriction, asleep)#.....#.#...##.........;g;j .SYou encounter a ball python.;g;j g.;g;j !?;g;jŠ /S;g;jN NS);g;j 06.1 (1.0);g;jٕ ;g;jG 5 _The ball python hisses angrily.....$...... ###...#######.##...# #...##### #######...#...# #.....#'######.#.#...#....$...... .###...#######.# #...##...##### ########...#...# ##...........#'##### # .Sg;jsI>g;j@v,>g;jz,>g;j{67==>g;j5{>g;j|>g;jP>g;j,>g;j >g;j}>g;j,>g;jlj>g;j>g;jA>g;jю>g;jZ>g;j|>g;jœ$==>g;j>g;jz>g;j;M _You now have 37 gold pieces (gained 15).>g;jv>g;j>g;jh>g;j>g;j>g;jơ>g;jF>g;jצ>g;j/,>g;j>g;j$>g;jCf  You encounter a quokka.>g;j{ ..#########. ........? #.....###### #............ #.- ####....).....# #.............# ###.....#####.....+..>.............r###...#######.###. r   quokka (asleep) #...# #...##### #######...#...# #.>g;j0,70.9 (9>g;jG-1.9 (10.0) >g;j-_>g;j>g;j>g;jv ... #########. ........? # #.....######..#............#.#>g;jv ####....)@....#. #.............# ###.....#####.....#+..>.............r###...#######.###.. #...# ##...#############...#...# >g;jv N#.#...........#'######.#>g;j} >g;jG~ 02.0)>g;jO >g;j% ?g;jRi... #########. ........? ## #.....######..?#.............##.# ####....).....#. #.........@...# ###.....#####.....#?g;jS<#+..>.............r...###...#######.###.. #...# .# ###...##### .# # #######...#...# .##. #...........#'#####?g;j>Sm#.# #.#.#...# ...?g;j&f;3?g;jn?g;j1qg _Found 2 scrolls labelled HIRCHYI OPATH.?g;j  .. #########. #........? .##. #.....######..?r#.............# #.?g;jX# ####....).....#. #.............#.#####.....#####@....###?g;js+..>.............r.....###...#######.###.. #...# #.# ####...##### #.# # ######...#...# #.# ?g;j߉#.r 2 quokkas (asleep) ...........#'##### ?g;j ^#.# .#.#...# ... .?g;j)P#.#.#.# #.#?g;j' ?g;j r.  You encounter a quokka.?g;j)Tr1 asleep)?g;j%4?g;j:?g;ji _The quokka twitches its whiskers.?g;j C.. ###. .# .? .##. #.....######..?r #..# #..# ####....).....#. #.#.# #.###.....#####.@...# ##.+..>.r..###...#.###..#...# #.# ###...##### #.#  # #...#...# #.# #. # r   quokka#'##### r.?g;j ;5?g;jh ?g;j  You hit the quokka.  The quokka is moderately wounded.The quokka is struck by your quills. The quokka closely misses you.?g;jf-=6?g;j?g;jS _The quokka barely misses you.@g;jV  You hit the quokka but do no damage.The quokka is heavily wounded.@g;j,7.8 (0.9@g;j(@g;j"L _The quokka misses you.@g;j  You barely miss the quokka.The quokka is heavily wounded.@g;jC ,8.8 (1.0@g;j @g;j y _The quokka is struck by your quills. The quokka closely misses you.Ag;jNOH .  You hit the quokka.Ag;jW(Ag;j XAg;j` ..deathsinfermo the Changeling#########. .#Merfolk........? .##.Health: 17/17 ========================#.....######..?rMagic: 1/1========================#.............#Ag;jaYAC: 2Str: 14#............#EV: 11Int: 9####....).....#.SH: 0Dex: 13#.............#.##. XL:  1 Next: 110% Place: Dungeon:1###.....#####.@...###. Noise: =--------  Time: 279.8 (1.0)+..>..................Ag;jEa... -) Nothing wielded###...#######.###....... Nothing quivered#...# #.# ####Ag;jsa# Quill #...##### #.## # #####...#...# #.##. # ..........#'#####Ag;ja#.# ..........#.#...#... ..........#.#.#.##.#The quokka is heavily wounded. _The quokka misses you.You barely miss the quokka.The quokka is heavily wounded. _The quokka is struck by your quills. The quokka closely misses you.Ag;ja)You hit the quokka.Ag;jbK _You kill the quokka!Ag;jb@You have reached level 2!Ag;jl/  --more--Ag;jN D23/232/22 4% Ag;jW Ag;j7Z 4 _Bg;jB3Bg;jqBg;jaBg;jjBg;jt: _Bg;j'Bg;j"h  A quokka comes into view.Bg;j .  .. # ##########. .# ..........? .##..##.....######..?r #.............# #.#  Bg;j: ####....)....@#.  - #...#.# #.  ###.....#####.....# ##Bg;j+..>.................. ....###...#######.###...... ...  #...# #.# .##### #. r   quokka (asleep)  #...##### #.# .#Bg;j7# #. Bg;j####...#...# #.# ##. ###'##### #.# #Bg;jBg;j'80Bg;jr!-Bg;j*1.8 (2 _Bg;jBg;jCg;jXb ^# .#  .. .# ###########. .# ...........? .##..##.....######..?r##. #..........@.#####....).....#.# Cg;jf  #.............#.# . ###.....#####.....# ##.. +..>.................. ....# ###...#######.###...... ...#...# #.# .##### #. Cg;j@ #...##### #.# .# # #.. Cg;j###...#...# #.# ##. ##.Cg;jCg;j@2.8 (1Cg;jCg;jCg;j]..#  #^#  #.#  .. #.# ############. #.# ............? #.##..#.....######..?r##. #............#####....).....#.#   #.............#.# . Cg;jh^##.....#####.....# ##.. ..>.................. ....## ##...#######.###...... ...#...# #.# #.##### #.  #...##### #.# .# # #..Cg;jg;3Cg;joCg;jpCg;j Y..# #^# . #.# .. #.# ####  #. #.# #....  .? #.##..# #.....######..?r# #.# #.## ####....).....#.# #..#.# #. .....#####.....#>............ ....# #...#######.###...... . #...# #.# #.##### #. Cg;jQ #...##### #.# .# # #.Cg;jZ! :r.Cg;jF' _rCg;jy( %4Cg;j- Cg;j. Dg;jJ=5.7 (0.9Dg;j{Dg;j _You barely miss the quokka. The quokka barely misses you.Dg;j ?You hit the quokka. You punch the quokka, but do no damage.The quokka is almost dead.The quokka is struck by your quills.Dg;j&RDg;j0126.6Dg;jDg;jJ _You kill the quokka!Dg;j) 3Dg;jH Dg;j6 Dg;j ,Dg;j ,Dg;j\ Dg;j Dg;jB Dg;j  ## ..#  #^#  #.#  .. #.# ##### #########. #.# #.... ........? #.##.#.....######..@.#-#..### Dg;j/  #............###....).....#.#  .............#.# .....#####.....# ##.. >.................. ....#### Dg;jb ...#######.###...... ... ...# #.# #.##### #.Dg;j Vh - 2 scrolls labelled HIRCHYI OPATHDg;j* -8.6 (2.0Dg;j D-9.6 (3Dg;jӰ Dg;jX S _You see here a quokka corpse.Eg;jEg;j3Eg;jEg;jEg;jEg;j,Eg;jEg;jEg;jEg;j^Eg;jEg;jEg;j9Eg;jTEg;j4Eg;juEg;jEg;jEg;jEg;jEg;jEg;j Eg;j Eg;j Eg;jEg;jEg;jF,Eg;j,Eg;jaBEg;jrEg;j|k  You encounter a ball python.Eg;jX& .S## ....# ...#^# ...#.#Eg;j& ... #.# ##### #########.# #.# #.... ........?.# #.##..# #....@######..†.# #.............### #............## Eg;j.'####....).....#.# Eg;j\'`#.............#.# ###.....#####.....# S   ball python (constriction, asleep)Eg;j' +..>.................. Eg;j'###...#######.###...... Eg;j'#...# #.# #.#####Eg;j+Y.S97.6 (8Eg;j-t KThe ball python hisses angrily.Eg;j5S)K   kobold (wandering)Eg;j6*8.6 (9Eg;j=>Eg;j0Bq _You encounter a kobold. It is wielding a +0 club.Gg;j˗3Gg;jGg;jd _There are monsters nearby!Gg;je ....# ..K.### ...S..# ....#^# ....#.#  ... #.# ##############.# #.# #............@.# #.##.##.....######..†.# #.............### #............#####....).....#Gg;je.# #.............#.# ###.....#####.....# +..>..................###...#######.###......Gg;jfG.SGg;j h>.KGg;jh2.SGg;jhGg;joGg;j:p19.6 (1 _Gg;jvGg;jJy _You see here a scroll labelled DAIFUFIU UMPET.Hg;jsNK.KHg;j"OJ.SHg;jSX=300Hg;jN^Hg;jD_p _d - 2 scrolls labelled DAIFUFIU UMPET (gained 1)Hg;j ############ #[.........# #..........### #$.......K...# #..........#^# #..........#.#  #.......S..#.# ##############@# #.# #..............# #.##.##.....######..†.# #......# #............#####....).....#.#  #.............#.# ###.....#####.....# #+..>.................. ..K=1 _Found 11 gold pieces and a chain mail. The ball python closely misses you.Ig;jl@.KIg;jJ$B2.5 (0.9Ig;j!,Ig;jO. _You closely miss the ball python. The ball python misses you.Ig;ja .KYou hit the ball python.  The ball python is moderately wounded.Ig;ji8 Ig;jPj[2--3.5 (1.0Ig;j rIg;js0 _The ball python bites you.Ig;j\.K  The ball python is moderately wounded. _The ball python bites you.  You completely miss the ball python.  Your off-hand punch misses the ball python.  The kobold shouts!Ig;jd` KIg;jKe1---====4.4 (0.9Ig;jlIg;j`o0 _The ball python bites you.Jg;jO? K.  You hit the ball python.  The ball python is heavily wounded.Jg;jH8 Jg;j+I\=---5.3Jg;jPJg;jRX _The ball python barely misses you.Jg;j$ .KYou barely miss the ball python.The ball python is heavily wounded.Jg;j&7 .  The ball python closely misses you.The ball python is struck by your quills.Jg;j8 K   koboldJg;jr; x-6---6.3 (1.0Jg;j`B Jg;jD O _You kill the ball python!Jg;jNJg;jOS2=7Jg;j_VJg;jbW Jg;jW_You closely miss the kobold. The kobold closely misses you.Kg;jL  You hit the kobold.  The kobold is moderately wounded.Kg;jMW18----8Kg;jLTKg;j}V9 _The kobold hits you with a +0 club.Kg;jp  You miss the kobold.The kobold is moderately wounded.Kg;jnq s15-------9.2 (0.9Kg;jO Kg;j 9 _The kobold hits you with a +0 club.Kg;j  You closely miss the kobold.The kobold is moderately wounded.4----10.2 (1.0Kg;jvKg;jw9 _The kobold hits you with a +0 club.Lg;jo  You hit the kobold but do no damage.The kobold is moderately wounded.Lg;j{p ,1.1 (0.9Lg;jx Lg;jz = _The kobold hits you but does no damage.Mg;j?  You hit the kobold but do no damage.The kobold is moderately wounded.Mg;j)b5=2.1 (1.0Mg;j$Mg;j]&T _The kobold closely misses you.Mg;j  You hit the kobold but do no damage.The kobold is moderately wounded.Mg;jc3--3.0 (0.9Mg;jMg;j9 _The kobold hits you with a +0 club.Mg;jI  You barely miss the kobold.The kobold is moderately wounded.Mg;j ,4.0 (1.0Mg;j7 Mg;j T _The kobold closely misses you.Ng;ji  You hit the kobold but do no damage.Ng;j*9 (0.9Ng;jNg;jJa _The kobold is moderately wounded.Ng;j܆  You barely miss the kobold.The kobold is moderately wounded.4=-5.8Ng;jNg;j[T _The kobold closely misses you.Ng;jV  You barely miss the kobold.The kobold is moderately wounded.6.7Ng;jR Ng;j = _The kobold hits you but does no damage.Og;j  You barely miss the kobold.The kobold is moderately wounded.Og;j,7.7 (1.0Og;j6Og;j7T _The kobold closely misses you.Og;j@ )You barely miss the kobold.The kobold is moderately wounded.The kobold is struck by your quills.Og;j ROg;j Q=208.6 (0.9Og;j Og;j" J _You kill the kobold!Pg;j&M##########[ .###$..^. Pg;jG #......@...#.# ##############.####.# #..............# #.##..###.....######..†.#.............####..#.....#Pg;j Pg;jx4-9.6 (1.0Pg;jePg;j$  Things that are here:Pg;j p _a +0 club; a kobold corpseQg;j3 ############ #[.#  #### #$...# #.#^# #.#.#  #......)...#.# ##### #########.####.# #..............# #.##..##.....######..†Qg;j9.# #.....### #............## ####....).....#.# #.............#.#Qg;jQg;ju5=-20 _Qg;jHQg;jQg;j* ############ #[.#  #### #$...# #.#^# #..........#.#  #......)...#.# ##### #########.####.# #..............# #.##..##.....######..†.# #..### #............## ####....).....#.#Qg;jQg;j~%1Qg;j|#Qg;j$Qg;jx ############ #[.#  #### #$...# #.#^# #..........#.#  #......)...#.# ##### #########.####.# #..............# #.##..##.....######..†.# #..### #............##Qg;jd;2Qg;jćQg;j`Qg;jBt  # #[.# #.### #$.# #.#^# #.#.# #......)...#.#  ###.#.# #....  ..# #.##..# Qg;jt  ##.....######..†.#  #.###  #.##Qg;j} ;3Qg;j& Qg;j Rg;j A # #[.# #.### #$.# #.#^# #.#.# #......)...#.#  ###.####.# # ..# #.##..# ##.....######..†.#  #.###  #.##Rg;jG96Rg;jnHC==4Rg;jKRg;jLRg;j2' # #[.# #.### #.# #.#^# #.#.# #......)...#.#  ###.####.# #  .# #.##..#  ##.....######..†.#  #.###  #.##Rg;j>1;5Rg;jS7Rg;j=Rg;jy>*6.6 (2Rg;jDRg;jNF> _You now have 48 gold pieces (gained 11).Rg;j5M##########[ ##..^. #......)...#.# ##Rg;jR=@7.6 (1Rg;jBRg;j$DSg;jM########### ##Sg;j֕y..^#..........#.#.Sg;jSg;jȞA=8Sg;jSg;jS _You see here a +0 chain mail.Tg;j.Tg;j/Wear or take off which item? Inventory Items Armour (go to first with [)  a - a +0 animal skin (worn) Floor Items ([,] to select) Armoura +0 chain mail[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip Ug;jk A +0 chain mail. A suit of armour made entirely out of tiny metal rings. Base armour rating: 8 Encumbrance rating: 14 It can be maximally enchanted to +8. If you switch to wearing this armour: Your AC would increase by 6.0 (2.0 -> 8.0). Your EV would decrease by 5.4 (11.9 -> 6.5). You found it on level 1 of the Dungeon. Ug;j -Stash search prefixes: {body armour} {body armor} Menu/colouring prefixes: identified armour _________________ “Nought can Deform the Human race  Like to the Armours iron brace”  -William Blake, “Auguries of Innocence”, 99-100. 1803.Xg;joWear or take off which item? Inventory Items ([,] to select) Armour (go to first with [) a +0 animal skin (worn) Floor Items Armour  a - a +0 chain mail [?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip Zg;jm Zg;j$deathsinfermo the ChangelingMerfolkHealth: 16/23 ================--------Magic: 2/2========================AC: 2Str: 14EV: 11Int: 9SH: 0Dex: 13############XL:  2 Next: 20% Place: Dungeon:1#@.........#Noise: ---------  Time: 328.6 (0.0)#..........###-) Nothing wielded#............#Nothing quivered#..........#^#Quill #..........#.##......)...#.# ###########.####.# #............# #.##..###.....######..†.#Zg;jO%EThe kobold is struck by your quills. _You kill the kobold!Things that are here: _a +0 club; a kobold corpse _You now have 48 gold pieces (gained 11). _You see here a +0 chain mail.Zg;j+Zg;ja, _Zg;j0Zg;j6d  You start removing your armour.Zg;j;q17=9.6 (1Zg;j>Zg;j>+30.6 (2Zg;j[AZg;jpDZg;jD*1.6 (3Zg;jHZg;jIMZg;jM*2.6 (4Zg;jQZg;jeUZg;jUw8==3.6 (5Zg;j@YZg;j\Z 0 _You continue removing your +0 animal skin. x5Zg;j\Zg;j`  You finish removing your +0 animal skin.  You start putting on your armour.Zg;ja*4.6 (6Zg;jCdZg;j8gZg;jg*5.6 (7Zg;jiZg;jlZg;jl*6.6 (8Zg;j(oZg;jjsZg;jsu9==7.6 (9Zg;jnvZg;jyD8.6 (10.0)Zg;j|Zg;j} 8 6 _You continue putting on your +0 chain mail. x5Zg;j}Zg;j݀Zg;j_ _You finish putting on your +0 chain mail.[g;jH[g;j[g;j[g;j[g;jf _[g;j [g;j<[g;j9=[g;j[g;jn[g;jΜ[g;jE20=[g;j5[g;j[g;jh[g;j][g;j[g;j[g;j[g;j[g;j[g;j$[g;j[g;j[g;j6a1==[g;jW[g;j[g;j'[g;j[g;jn[g;j[g;j[g;j۰[g;j[g;j[g;jC[g;j]h2==[g;j[g;j[g;jȶ[g;j[g;jI[g;j[g;jm[g;j,[g;j^[g;j[g;j9=[g;j[g;j[g;jL3==[g;j[g;j[g;j?,[g;j[g;j[g;j,[g;j^[g;jy,[g;j,[g;jq[g;j0P==[g;j[g;j-[g;j![g;jc[g;j[g;j[g;j[g;j[g;j[g;j[g;j#[g;jt[g;j[g;j[g;j,[g;jc[g;jz[g;jE[g;j}[g;j[g;j[g;j,[g;jK[g;jj[g;j[g;j6[g;j[g;j[g;jQ[g;j[g;j[g;j[g;j [g;j! [g;j [g;jm [g;j,[g;j[g;j[g;j,[g;j&[g;j[g;j [g;j&![g;j![g;j#[g;j$[g;jL$[g;j$[g;j%[g;jw',[g;j^([g;jN)[g;j*,[g;j?+[g;j,[g;j-[g;j-[g;j.[g;j1[g;j3[g;j>3[g;j3[g;j5[g;j6[g;j6[g;j7[g;j9[g;jG:[g;j}:[g;j ;[g;jbA[g;jLB[g;jB[g;j(C[g;jOF[g;jG[g;jxG[g;jH[g;jqK[g;jWL[g;jL[g;jM[g;jP7 _You open the door.[g;j0R3[g;jR[g;jV@  There is an open door here.[g;j!X[g;jX _[g;jY[g;jO[[g;j\[g;j\[g;j][g;j`[g;jb[g;jb[g;jd[g;jfR  There is a stone staircase leading down here.[g;jg[g;jbh _[g;jh[g;jDj[g;j@k[g;jtk[g;jal[g;jm[g;jPn[g;jn[g;j&o[g;j@p[g;j:q[g;j`q[g;jq[g;jr[g;jft,[g;ju[g;jv[g;jKw[g;jyw[g;jw[g;jx[g;jy[g;jy[g;j&z[g;jC{[g;j{[g;j,|[g;j|[g;j}[g;j_~[g;j~[g;j~[g;j|[g;jh[g;j[g;j[g;j[g;j[g;j[g;j[g;j\[g;j,[g;j,[g;j[g;j[g;j[g;j[g;j[g;j5[g;j^[g;jH[g;j,[g;jל[g;j[g;jCc  You encounter a rat.[g;jF#########.####.# #.... ..........# #.##..# ###.....######..†.##.............####............## ###....).....#.# .............#.##. .....#####.....$ ##.. >...............?r ....#### ...#######.###.. ....... [g;j@%...# #.# #.######### #..... ...##### #.# #.# # #..... ...#...# #.# #.# #. ##.... .....#'##### #.# #.# ###.. r   rat (asleep) .....#.#...# #.# ... .....#.#.#.# #.# #.# ## [g;j_.....#.#.#.# #.###.##[g;jx{ r.400.6 (62  Found 15 gold pieces.[g;jJr[g;j4==1.6 (63[g;j[g;j1- _The rat squeaks loudly.\g;j .####.# #.... .........# #.##..# .....######..†.#  #.###  #......## ....).....#.# #.# #. #####.....#$###.. ................@....r......##.###.# .# #.# #.##.##### #.# #.# # #.#...# #.# #.# #. ##.#'##### #.# #.# ###..##.#...# #.# ... #.#.#.#.# #.# #.# ##.##.#.#.# #.###.#\g;j9Cr?\g;j#O--2.6 (1.0)\g;j \g;j!\g;jt.####.# #.... # #.##..# .....######..†.# #.### #.## ....).....#.# .#.# #. ######.....#$###.. #\g;jAur?......# .#.###.#.. .# #.# #.# #......†##### #.# #.# # #. .#...# #.# #.# #. ##.\g;ju#'##### #.# #.# ###..##.#...# #.# ... #.#.#.#.# #.# #.# ##.##[\g;ju^#.#.#.# #.###.#\g;jx/r.\g;jV--3\g;j)\g;jI\g;j .####.# #.... # #.##..# .....######..†.# .### .## ....).....#.# ..#.# \g;jg #. #.#####.....#$###.. #.r.?......######. #.###.#. # #.# #.#\g;j  #......†. ##### #.# #.# # #. \g;jǝ (#...# #.# #.# #. ##.#'##### #.# #.# ###..##.\g;j ?#.#...# #.# ... #.#.#.#.# #.# #.# ##.##[.#.#.#.# \g;j! 2#.###.####.\g;j C=4\g;jΰ \g;j ; _The rat bites you but does no damage.]g;j9E .  You hit the rat.]g;j:p rYou kill the rat!]g;jCd.r(wandering)]g;j:I 55.5 (0.9 _You encounter a rat.]g;jW~ _Your Dodging skill increases to level 3!]g;jc #.... †.#) #. ...########r###.. .......@..?....##..........#.. # #.# #.########## † #.# #.# #  #.# #.# #.  #.# #.#  #.# ...  #.# #.# ##.##[ ]g;j 9 #.... †.#) #. ...########r###.. .......@..?....##..........#.. #.# #.########## † #.# #.# #  #.# #.# #.  #.# #.#  #.# ...  #.# #.# ##.##[ ]g;j 3]g;jh, ]g;jr[ Z _A rat is nearby!]g;j g.####.# #.... # #.##..# ######..†.# ### ## ).....#.# .##.# #. #.# .#####.....#r###.. #.#.?......######.#.###.#.# #.# #.# #......†.# #.# #.# # #. ...# #.# #.# #. ##. .#'##### #.# #.# ###..##. .#.#...# #.# ... #. .#.#.#.# #.# #.# ##.##[. .#.#.#.# #.###.####.]g;j Q$r]g;j Jr]g;j ;-6.5 (1.0 _]g;jA ]g;jS ^g;j*.####.# #.... # #.##..# ######..†.# ### ## ).....#.# .# #.# # #. #.# #####.....#$###.. #.# .@r......######.# .###.#.# #.# #.# #......†.# #.# #.# # #.# #.# #.# #. ##. #'##### #.# #.# ###..##. #.#...# #.# ... #. #.#.#.# #.# #.# ##.##[. #.#.#.# #.###.####.^g;j ?The rat is struck by your quills.^g;jR^g;jU9-7^g;j] _You kill the rat!^g;jR3^g;jT^g;jAWH _No target in view!^g;j`+ ^g;j+ ^g;j, ^g;j(/ ^g;j 2 ^g;j77 : _^g;j(> .####.# #.... # #.##..# ..######..†.# ..### .!## .#).....#.# .#.# #.# .# #. #.# .....#$###.#.# ..@......######.# .###.#.# #.# #.# #......†.# #.# #.# # #. .# #.# #.# #. ##. ^g;j? '##### #.# #.# ###..##. .#...# #.# ... #. .#.#.# #.# #.# ##.##[. .#.#.# #.###.####.^g;j]F &8^g;jF *9.5 (2^g;j5L ^g;jMO c _j - a scroll labelled PYLIV FAPTUSH_g;jR_g;jS_g;jS_g;jU_g;jX_g;ja_g;jh,_g;j{i_g;j]lM _You now have 63 gold pieces (gained 15)._g;jo3_g;jTp_g;jr_g;jds_g;js_g;jt_g;jpw_g;jay,_g;j${_g;j|_g;j~,_g;j~_g;jI_g;j@,_g;j;_g;j .....### ...# #....#...#^# #....##.# #....#)...#.# #####....##### #.####.# #....+......... # #.##..# #.......# ##..†.# #.......## ### #. _g;j.......## #.###...## .....#.# #.# .# .# .....#.# #.# #. # #.# ##.....########.###...# #.# .....................######.# ##.###..........#...........#  #.# #.##########.##......†.#####  #.# #.## ##........._g;j,17.5 (8_g;j*8.5 (9_g;j_g;j~T _f - an orange potion`g;jII`g;jL`g;jeM`g;jQB`g;jQ,`g;jR`g;jVT`g;jU`g;jU`g;jV`g;jYB`g;jyZ`g;j{[`g;j\,`g;j~]`g;jg^`g;j _`g;j1_`g;j_`g;j``g;j@a`g;ja`g;ja`g;jb`g;jGc`g;jc`g;jc`g;jd`g;j*e`g;jYe`g;je`g;jf`g;j/g`g;j`g`g;jg`g;jh`g;jWi`g;jj`g;jFj`g;jk`g;jm  You encounter a kobold. It is wielding a +0 short sword and quivering stones.`g;jqV  #### #####  #....# #...#######  #....# #..........  #....# #. ####....######... ...+.............. `g;j9r# #.......#####@.$....K  #.......#####........  #....................  #.###...#####........  #.# #...# #.#######  #.# #...# #.# K   kobold (missile, asleep)`g;jnr##.###...# #.# ..........######.# .....#...........#`g;j{| K29.5 (11.0)K)The kobold shouts!`g;j=((((((`g;j .$....==30.5 (12`g;j`g;j]W _The kobold throws a stone. The stone hits you but does no damage.`g;jj #### ##### #....# #...##....# #.#....# #.....######.+.......  #.#####.@$....Kr#.......#####.#............`g;j #.###...#####.#.# #...# #.##.# #...# #.# .###...# #.# r   rat (wandering)######.# `g;j .rYou encounter a rat.`g;ji -K.`g;j Jr`g;j 01.0)`g;j `g;j, - _The rat squeaks loudly.`g;jQ #### #####  #....# #...##....# #.##....# #.#`g;jQ ....######.#+.#.#####..@...K..##.`g;j R #####.r.##...`g;j4R d##.###...#####.#`g;jxR #.# #...# #.##.# #...# #.# .###...# #.# `g;j6T 2r.`g;j^U 0K.`g;j^ D--2`g;ja `g;jd Q _You see here 6 gold pieces.ag;j #### ##### #....# #...# #....# #.# #....# #.# ....######.#. +.> #.#####..$@.K...# #.#####......r..# #...# #.###...#####.# #.# #...# #.# .###...# #.# ######.# ag;j&ag;j, (Found a stone staircase leading down. The kobold throws a stone.ag;j2r.ag;j%.ag;jN=-3ag;jռag;j< _The stone hits you but does no damage.ag;jB ##### ....# #...# ....# #.# ....# #.# ....######.#.# .># .ag;jC#####..$.@K...# .#####.....r...# .# .###...#####.# .# #...# #.# .###...# #.# ag;jLag;j5M%4ag;j}Sag;jUc _The rat bites you but does no damage. The kobold hits you but does no damage.ag;jm h )You hit the kobold.ag;j= s wYou kill the kobold!ag;j w   dart slug (wandering) You encounter a dart slug.ag;j.335ag;jjag;jR!] _The rat is struck by your quills. The rat bites you but does no damage.ag;j,  w.  You hit the rat.  The rat is severely wounded.w 2--6 _The rat bites you.bg;ji †You hit the rat.bg;jb   You kill the rat!bg;j ```The dart slug launches a dart at you.bg;jO..)bg;j̍O--77.4 (0.9bg;jWbg;j@ _The slug dart hits you but does no damage.bg;jIB ##### # #...# # #.# # #.# ######.#.# w.># #####..$..@...# #####.....†...# # ###...#####.bg;jJ# # #...# #.# ###...# #.# bg;jSy3==-8.4 (1.0bg;jZbg;j\$  Things that are here:bg;j7^ _a +0 short sword; 2 stones; a kobold corpsebg;j  ##### # #...# # #.# # #.# #######.#.# w.># #####..$..)@..# #####.....†...# # ...#####.bg;jq #  #...# #.# bg;j K.wbg;j bg;j5 F-9 _bg;jґ bg;j` bg;j!  You hit the dart slug.  The dart slug is heavily wounded.bg;j't  The dart slug launches a dart at you.cg;jkK=40.3 (0.9cg;j!rcg;jt@ _The slug dart hits you but does no damage.cg;j?  You hit the dart slug.1.2cg;jcg;j'] _The dart slug is almost dead.cg;jy . .  cg;jT You hit the dart slug.cg;j (cg;j M==542.1cg;j cg;j M _You kill the dart slug!dg;jI(3dg;j)dg;j,dg;j.dg;j3,dg;j4$  Things that are here:dg;j6p  a +0 short sword; 2 stones; a kobold corpsedg;j9dg;jS: _dg;j;dg;j=dg;j?dg;j?dg;jAAdg;j%Cdg;jfEdg;jEdg;j Gdg;jI,dg;j'Qdg;j WL _You now have 69 gold pieces (gained 6).dg;jrYdg;jYdg;j5[dg;j]dg;j_dg;j_dg;jadg;jddg;j9fdg;jfdg;jgdg;jidg;jkdg;j ldg;jRmdg;jodg;jqdg;jqdg;jesdg;jCudg;jwdg;juwdg;jxdg;jczdg;jc|dg;j|dg;j}dg;jdg;jdg;jdg;jdg;jمdg;j~dg;j҇dg;jdg;jgdg;jWdg;jdg;jdg;jdg;jdg;j4dg;jdg;jdg;jdg;jKdg;jdg;jdg;jwdg;jdg;jdg;jdg;j,dg;jdg;jdg;jzdg;jȤdg;jdg;jѦdg;jj,dg;jdg;jdg;jɬdg;jdg;jdg;jdg;jdg;j9dg;jdg;jdg;jv,dg;jdg;jR  There is a stone staircase leading down here.dg;jdg;j\ _dg;jdg;jYdg;jdg;jbdg;jdg;jjdg;jdg;jdg;jdg;j6dg;jdg;jdg;jpdg;jdg;j;dg;jdg;jdg;jdg;jdg;jdg;jdg;jdg;jdg;j>dg;jdg;jdg;jg  You encounter 2 jackals.dg;j................># .#####.....)...#.# .#####.....†...#.#.............#.# #####.........#.# # #.#########.# # #.# #.# dg;j^# #.# #.# ######.# #@# -..# #.# †.####### #.# .............. ..# .............. ..# ##..##........h..#dg;jhh 2 jackals (asleep)  #...............# ##.##[.........h.# dg;j6#.#######dg;j73.1 (31.0)h.h.dg;jOhhdg;j5===4.1 (32dg;j7dg;j8 _The jackal barks! You hear a bark!dg;j#####.....)...#....†...#...............#.#####. #.#########. #.. #####. ......†.#######dg;j......... ..h ##..##...  #.......hh 3 jackals (1 wandering) ##.##[...........####.....#####h. .## #..##.....dg;j5h.dg;j7h.dg;j6h.dg;jP5h.dg;j;dg;j4:---5.1 (1.0)dg;jdg;jW _You encounter a jackal.dg;jZ" :†........... .##### #.######## ##### ......†.#######...........h........ ##..##.........h  #..............h ##.##[............####.....#####.. .## #..##..... . ## ##.## dg;j<$ 6h.dg;j% 0h.dg;j & 4dg;jz& 1h.dg;j%. dg;j. O=--6dg;j4 dg;j6 > _The jackal bites you but does no damage.eg;j/5h.eg;j!w  You closely miss the jackal. The jackal bites you.eg;jT2--7eg;jzeg;j> _The jackal bites you but does no damage.eg;jYou closely miss the jackal. The jackal bites you.ites you but does no damage.  You hit the jackal.  The jackal is heavily wounded.  The jackal completely misses you.  19-----8eg;jeg;jS _The jackal is struck by your quills. The jackal bites you. x2eg;j J .  You hit the jackal.eg;j: 0h.eg;j# s  2You kill the jackal!eg;jJ' Q---629.0 (0.9eg;j- eg;j/ > _The jackal bites you but does no damage.eg;j[  You hit the jackal.  The jackal is almost dead.The jackal is struck by your quills. The jackal barely misses you.eg;j %9eg;j eg;j > _The jackal bites you but does no damage.fg;jE.  The jackal is struck by your quills. The jackal barely misses you.You closely miss the jackal.bites you but does no damage.  The jackal barely misses you. x2; The jackal is struck by your quills.fg;jA#r   jackalfg;j&67080.9 (1.0fg;j+fg;j|-J _You kill the jackal!fg;jD  You hit the jackal but do no damage.The jackal is severely wounded.fg;jT20=1fg;jfg;j> _The jackal bites you but does no damage.fg;jy l †You hit the jackal.fg;j )fg;jv P=92.8 (0.9fg;jh fg;j% J _You kill the jackal!hg;jjBhg;jE  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting2.5   2.5  +1   f - Spellcasting   0.0   1.2  -1          b + Unarmed Combat 3.5   3.4  +1      hg;j/Fv     g * Shapeshifting   4.4   3.5  +2           c - Armour   0.0   1.7  -3      d + Dodging3.1   2.4  +3      hg;jF e - Stealth   0.0   0.7  +2                          hg;jG                                                    hg;jPH.The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsig;j ( f - Spellcasting 0.0 g * Shapeshifting 4.4  c - Armour 0.0  e - Stealth 0.0  Press the letter of a skill to read its description.  Press ? for a general explanatioig;j? n of skilling and the various toggles.Helpa-z] skill descriptionsjg;j - Dodging The Dodging skill will affect your chance of dodging an attack, be it melee, ranged or magical. Certain types of attack cannot be dodged, however, such as enchantments (which must be resisted with willpower) and explosions. jg;jP kWith your current stats and equipment, training 1 level of this skill would increase your EV by 0.3.lg;j  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting2.5   2.5  +1   f - Spellcasting 0.0   1.2  -1              b + Unarmed Combat 3.5   3.4  +1  lg;j           g * Shapeshifting 4.4   3.5  +2           c - Armour 0.0   1.7  -3        d + Dodging 3.1   2.4  +3      e - Stealth0.0   0.7  +2              lg;j                                        lg;jO                        Press the letter of a skill to read its description.  Press ? for a general explanation of skilling and the various toggles.  [?] Help[a-z] skill descriptions  [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsmg;j( Armour Armour skill multiplies the AC gained from wearing armour of all kinds, both from body armour and cloaks, gloves, etc. It also slightly lessens penalties to spellcasting and ranged weapon speed from heavy armour. With your current stats and equipment, training 1 level of this skill would increase your AC by 0.4 and your EV by 0.1.ng;jC   Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting2.5   2.5  +1   f - Spellcasting 0.0   1.2  -1              b + Unarmed Combat 3.5   3.4  +1             g * Shapeshifting 4.4   3.5  +2           c - Armour 0.0   1.7  -3    ng;jD [m    d + Dodging 3.1   2.4  +3      e - Stealth0.0   0.7  +2                                                                g;j$E 49m              Press the letter of a skill to read its description.  Press ? for a general explanation of skilling and the various toggles.  [?] Help[a-z] skill descriptions  [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsog;j=} f - Spellcasting   0.0 g * Shapeshifting   4.4 c - Armour   0.0 e - Stealth   0.0The relative cost of raising each skill is in cyan.  The species aptitude is in white.Help=] set a skill targettg;j/ TargetTarget--  --  --  --  --  --  --  current training targets, if any. tg;j [-] clear all targetscost|targetsug;jWT%rain rain 20%   20% 40%   20%   percentage of incoming experiencug;jUe used to train each skill is in brown.trainingtargetswg;jwg;j3wg;jc.#####.....†...#.#deathsinfermo the Changeling ...............#.#Merfolk .#####.........#.#Health: 20/23 ====================---- .# #.#########.#Magic: 2/2======================== .# #.##.#AC: 8Str: 14 .# #.##.#EV: 6Int: 9 ######.##.#SH: 0Dex: 13 .......##.#XL:  2 Next: 79% Place: Dungeon:1 wg;jT.....†.####### #@#Noise: =--------  Time: 482.8 (0.0) ...............†.#-) Nothing wielded .................#Nothing quivered ##..##...........#Quill #...............# ##.##[...........# #.####.....#####.. .## #..##..... ... ## ##.## ..... _You kill the jackal!You hit the jackal but do no damage.The jackal is severely wounded. _The jackal bites you but does no damage.  You hit the jackal. _You kill the jackal!wg;j3wg;jwg;jxg;j7 Ixg;j ,xg;j. Xxg;j݌ a1=xg;j xg;j ,xg;j xg;j ,xg;ju xg;j ,xg;jr xg;ji xg;jΔ h2==xg;jk xg;jk xg;j˖ xg;j( xg;j. xg;j xg;jۘ xg;j xg;j{ xg;j2 xg;jE xg;j 9=xg;jX xg;ju xg;j L3==xg;jK xg;j xg;j xg;j xg;jס xg;j xg;jǣ Bxg;j  †-) Nothing wielded ......Nothing quivered ##..##Quill  #.... ##.##[...........# #.####.....##### .## #..##..... ... xg;j^ ## ##.## .....  You see here a jackal corpse.xg;j xg;jo  _xg;j xg;j xg;j xg;jk :==xg;j xg;j xg;j xg;j xg;jg xg;j6 xg;j ,xg;j xg;j xg;jճ xg;j+ xg;j xg;j xg;j1 ,xg;j xg;jk xg;jǼ ,xg;j, xg;j xg;j xg;j& xg;j, xg;j* xg;j` xg;j xg;jQ xg;j xg;jB ,xg;j9 xg;j xg;j xg;jd xg;jH xg;j xg;j xg;j8 xg;j xg;j xg;j xg;j xg;j xg;j  #.#   #.#  ########.# xg;j  .......†.#  .........#  .........#  .........#  ..########### xg;j #####........@).# - #.........# xg;jc #####.#  ....... ##....## .# #...###. ##..## #xg;j  ..#.# #. ####    . #.    #.    xg;j U  xg;j #.#  #.#  .#  †.#  .#  .#  .#  .#xg;j<   #####.....#  ...xg;jb =#  .xg;j +##......##.#  . ##....## .#  xg;j$ ...###. ##..## .#  .#.# #. #### .#  #. .# #. xg;jZ A.#  xg;j 1509.8 (27.0)xg;j F-10.8 (28xg;j xg;jR x _You see here a +0 vampiric dagger.zg;jIzg;j#zg;jzg;jP _zg;j-,zg;jzg;jzg;jzg;j,zg;jzg;jWzg;jzg;j3zg;jFzg;jzg;jBzg;jlzg;j zg;j zg;j[ zg;j zg;j zg;j ,zg;j$zg;jzg;jzg;j^zg;jzg;jzg;jdzg;jzg;jbzg;j/,zg;jzg;jxzg;jYzg;jzg;j%zg;jX zg;j,& #...###. ##..###..# ..#.# #. #####...# . #. #....# zg;ju& #. #....#  #####...#zg;j&  ##..###..#  ##....###.##  zg;j'd#......##..#  .......@...# 23.8 (13 >......#  zg;jf'o################ zg;j' zg;j*-zg;j-+4.8 (14zg;j1zg;j{4; _Found a stone staircase leading down.zg;j zg;j zg;j zg;j zg;j zg;j Xzg;j zg;j zg;j zg;jp zg;j zg;j& zg;j zg;j ,zg;jh zg;j zg;j zg;j zg;j zg;j zg;jnzg;jzg;j1zg;jzg;jfzg;jzg;j1zg;jzg;jTzg;jzg;jzg;jzg;j zg;j ,zg;jR  There is a stone staircase leading down here.zg;jzg;jA _zg;jzg;jCzg;jazg;jzg;jzg;jSzg;j.zg;jzg;j)zg;jzg;j,zg;jzg;j^zg;jIzg;jzg;j zg;j!zg;j",zg;j\#zg;j^&zg;jq'zg;j'zg;j,(zg;j)zg;j*zg;j*zg;j7+zg;j].zg;j.zg;j&/zg;j/zg;j1zg;j.3zg;jt3zg;j 4zg;j7zg;j8,zg;j9zg;jY<zg;j=zg;j3>zg;jg?zg;j@zg;jBzg;j\Bzg;j]Czg;jIFzg;jGzg;jGzg;jHzg;jJJzg;jKzg;jLzg;jLzg;jYzg;jZ,zg;j]\zg;j]zg;j0_,zg;jX`zg;jazg;jbzg;j6czg;jczg;jdzg;jezg;j5fzg;jifzg;j;hzg;jizg;j7jzg;j lzg;j_mzg;jnzg;jozg;jpzg;jqzg;jrzg;jBszg;jtzg;juzg;j)w,zg;jBxzg;jyzg;j{zg;jZ{zg;j=|zg;j}zg;jzg;j_zg;j,zg;jxzg;jNzg;jzg;jzg;jzg;jzg;j,zg;jzg;j,zg;j)zg;j2zg;jzg;jzg;jqzg;jzg;jzg;jzg;jyzg;j\zg;jYzg;jzg;j,zg;jzg;jzg;j%zg;j͘zg;jzg;jzg;j[zg;jzg;jzg;jJzg;jzg;jzg;jWzg;jwzg;jzg;j6zg;j4zg;j6zg;juzg;jzg;j zg;jm,zg;jzg;j'zg;jM,zg;jάzg;jzg;jzg;jTzg;jzg;jҰzg;jzg;j_zg;jzg;jܴzg;jzg;jIzg;jʶzg;jezg;jzg;jQzg;jֹzg;jazg;jOzg;jzg;jӽzg;jzg;j,zg;jWzg;jzg;jzg;j zg;j^zg;jezg;jAzg;jzg;j@zg;j zg;jzg;jd,zg;j-zg;j5,zg;jzg;j'zg;jczg;jzg;jzg;jzg;jzg;jzg;jyzg;j-zg;jozg;jzg;j/zg;jzg;jzg;jzg;jzg;jzg;jzg;juzg;jzg;jizg;jzg;jzg;jJzg;jzg;jzg;j0zg;jzg;jzg;jzg;jzg;jVzg;j#zg;jB,zg;jzg;jzg;jzg;j(zg;jzg;jzg;j$zg;jzg;j'zg;jzg;jzg;j#zg;jzg;jzg;j^zg;jC,zg;jQzg;jzg;j,zg;j zg;j zg;jI ,zg;jzg;jzg;j,zg;j%zg;j ,zg;jzg;jzg;jzg;jzg;jzg;jzg;jO,zg;jzg;jzg;jzg;jczg;jzg;jzg;j!,zg;j"zg;jj$zg;j%zg;j8&zg;j7'zg;j(zg;j5*zg;j*zg;ju+zg;j,zg;j.,zg;j0zg;j1zg;j2zg;j%3zg;j3zg;j5zg;j(7zg;j7zg;jm8zg;j:zg;j<,zg;j-=zg;j>zg;j@,zg;jA{g;j{g;j{g;j{g;j{g;jFd  You see here a quokka skeleton.{g;jd{g;j _{g;j{g;jR{g;j1 ,{g;j {g;j {g;j {g;j {g;j$ {g;jB{g;j{g;j0{g;j{g;jV{g;j{g;jR{g;j{g;j{g;j{g;j{g;jk{g;jQ{g;j$,{g;j{g;j{g;j_{g;j{g;j{g;j7 _You open the door.{g;j {g;j {g;j\!{g;j^+@  There is an open door here.{g;j,{g;ju- _{g;j-{g;j0{g;j1{g;j1{g;j2{g;j4{g;j5{g;j5{g;j6{g;j8{g;j9,{g;j>:{g;j;{g;j<{g;j<{g;jn={g;j(?{g;j?{g;j@{g;j`@{g;j3B{g;jC,{g;j{C{g;jD{g;jF{g;jIF{g;jF{g;jpH{g;jeI,{g;jJ{g;j}K{g;jL{g;jL{g;jGM{g;jN{g;jO{g;jP{g;jDP{g;jQ{g;jS,{g;jS{g;j U{g;jU{g;jCV{g;jwV{g;jW{g;jX{g;jX{g;jMY{g;jZ{g;j3[{g;j[{g;j[{g;j]{g;jH^{g;j^{g;jo_{g;j`{g;j]a{g;ja{g;j&b{g;jGc{g;j{d,{g;je{g;je{g;j g{g;j\g{g;jg{g;jh{g;jj,{g;j\j{g;jk{g;jSl{g;jl{g;jl{g;jm{g;jn{g;jn{g;jRo{g;jp{g;jq,{g;j?r{g;js{g;jnt{g;jt{g;jt{g;jBv{g;jv{g;jw{g;jGw{g;jx{g;jx{g;jDy{g;jy{g;jz{g;jm{{g;j{,{g;j}{g;j  You encounter a kobold. It is wielding a +0 whip and quivering stones.{g;j% #............## #.###...### ###....).....#.# #.# #...# ............#.# #.# #...# .....#####.....########.###...# >............................#### ...#######.###..........#........ ...# #.# #.##########.##..... {g;j$....##### #.# #.#.....K#...##..... ...#...# #.# #.#@# #.#####.... .....#'##### #.#.# #.### ###.. .....#.#...# #.#.# #...# #.. .....#.#.#.# #.#.# #.#.## ##.# .....#.#.#.###.#.######.##.###.## .....#.#.#.#...#........###.#.## K   kobold (missile, asleep) .....#...#.#.########..## ##.## # .....#####.#.##########.###.#.### .....#...#.#..........##.#.#.#.#.{g;jюLK.646.8 (122.0){g;jlNK){g;j5===73{g;j3{g;jn( _The kobold shouts!|g;j0#..### #...........  #............##.###...#### ##....).....#.# #.# #...# .......#.# #.# #...# ....#####.....########.###...# ................############.###..........#....# #.# #.##########.##.##### #.# #.#.@..K.#...##..#...# #.# #.#.####w#.#####...#'##### #.#.# #.### ###..##.#...# #.#.# #...# #...#.#.#.# #.#.# #.#.## |g;j 9#.#.#.###.#.######.##.###.### w   dart slug (wandering)#.#.#.#...#........###.#.K   kobold (missile)#...#.#.########..## ##.## #####.#.##########.###.#.##|g;jbu   You encounter a dart slug.|g;jX;((((|g;j7w.|g;jm.@..--8.0)|g;j|g;jWm _The kobold throws a stone. The stone barely misses you.|g;j#.### #. #.## #.###...# #....).....#.# #.# #...# ##.# #.# #...# ######.....#.###...# ## .#.###.#. .# #.# #.###.##......†##### #.# #.#..@.Kw#...##. .#...# #.# #.#.####.#.#####.|g;j#'##### #.#.# #.### ###..##.#...# #.#.# #...# #.#.#.#.# #.#.# #.#.## ##.##[#.#.#.###.#.######.##.###.##.#.#.#...#..###.#.## #.#...#.#.########..## ##.## ##.#####.#.#.###.#.###.#|g;jѬ-K.|g;j+w.|g;j|g;jO---9|g;j|g;j:|g;j  You closely miss the kobold. Your off-hand punch misses the kobold.|g;j.=50|g;j|g;jЛb _The kobold is struck by your quills. The kobold hits you but does no damage.|g;j"  You closely miss the kobold. Your off-hand punch misses the kobold.The kobold is severely wounded.|g;j \1---1.7 (0.9|g;j8 |g;j^ 9 _The kobold hits you with a +0 whip.}g;jɸh )You hit the kobold.}g;jP+w.}g;j(}g;jQ---832.7 (1.0}g;jy}g;jwJ _You kill the kobold!}g;j.ue  You hit the dart slug.}g;ju,3.6 (0.9}g;j{}g;j}d _The dart slug is moderately wounded.}g;j6  You hit the dart slug.  The dart slug is severely wounded.}g;j U0-4.5}g;jҢ }g;jܤ . _The dart slug bites you.~g;j?  You hit the dart slug.  The dart slug is almost dead.~g;jEt  The dart slug launches a dart at you.~g;jw19--5.4~g;j~g;j~- _The slug dart hits you.~g;j}Wg  You hit the dart slug.6.4 (1.0~g;jE]~g;j_] _The dart slug is almost dead.~g;j k )You hit the dart slug.~g;j R~g;j^ ~g;j= #.............### #............ deathsinfermo the Changeling #............## #.###...##### Merfolk #....).....#.##.# #...# # Health: 19/23 ===================----- ...........#.##.# #...# # Magic: 2/2======================== ...#####.....########.###...# # AC: 8Str: 14 ~g;j ...........................###### EV: 6Int: 9 .#######.###..........#.......... SH: 0Dex: 13 .# #.# #.##########.##......† XL:  2 Next: 100% Place: Dungeon:1 .##### #.# #.#..@)..#...##....... Noise: =--------  Time: 657.4 (1.0) .#...# #.# #.#.####.#.#####...... -) Nothing wielded ...#'##### #.#.# #.### ###..## Nothing quivered ~g;j1 ...#.#...# #.#.# #...# #.... Quill ...#.#.#.# #.#.# #.#.## ##.##[ ...#.#.#.###.#.######.##.###.####  ~g;j\ ...#.#.#.#...#........###.#.## #.  ...#...#.#.########..## ##.## ##.  ~g;j ...#####.#.##########.###.#.###.# The dart slug is almost dead.~g;j The dart slug launches a dart at you. _The slug dart hits you.  You hit the dart slug. ~g;jՐ e_The dart slug is almost dead.You hit the dart slug.~g;jW % ~g;j i_You kill the dart slug!You have reached level 3!~g;jQ /  --more--g;j  Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? g;j~VR23/283/3673 0% g;j[g;j]U _You feel stronger. x2g;j3g;j  Skill  Level Train  Apt Skill  Level Train  Apt a + Fighting2.5  20%  +1   f - Spellcasting   0.0    -1  g;j5:        b + Unarmed Combat 3.5  20%  +1          g;j_ g * Shapeshifting   4.5  40%  +2  g;j^    g;jJ     c - Armour   0.0    -3      d + Dodging3.1  20%  +3  g;j "     e - Stealth   0.0    +2  g;j/        g;jX        g;j!            g;j                g;j        g;jP                    g;jl    The percentage of incoming experience used to train each skill is in brown.  g;jZThe species aptitude is in white.  g;j[?] Help[=] set a skill target  g;j [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsg;j$= f - Spellcasting 0.0g;j g * Shapeshifting 4.5  c - Armour 0.0  e - Stealth 0.0  Press the letter of a skill to read its description.  Press ? for a general explanation of skilling and the various toggles.Helpa-z] skill descriptionsg;j{ Armour Armour skill multiplies the AC gained from wearing armour of all kinds, both from body armour and cloaks, gloves, etc. It also slightly lessens penalties to spellcasting and ranged weapon speed from heavy armour. g;j_|With your current stats and equipment, training 1 level of this skill would increase your AC by 0.4 and your EV by 0.1.g;j  Skill  Level Train  Apt Skill  Level Train  Apt a + Fighting2.5  20%  +1   f - Spellcasting 0.0    -1              b + Unarmed Combat 3.5  20%  +1       g;js      g * Shapeshifting 4.5  40%  +2           c - Armour 0.0    -3        d + Dodging 3.1  20%  +3      e - Stealthg;j0.0    +2                                  g;j                g;j3!            g;jt            g;j    Press the letter of a skill to read its description.  g;j^Press ? for a general explanation of skilling and the various toggles.  [?] Help[a-z] skill descriptions  g;j4[/] auto|manual mode [*] useful|all skills [!] training|cost|targetsg;j Dodging The Dodging skill will affect your chance of dodging an attack, be it melee, ranged or magical. Certain types of attack cannot be dodged, however, such as enchantments (which must be resisted with willpower) and explosions. With your current stats and equipment, training 1 level of this skill would increase your EV by 0.3.g;j̨   Skill  Level Train  Apt Skill  Level Train  Apt a + Fighting2.5  20%  +1   f - Spellcasting 0.0    -1              b + Unarmed Combat 3.5  20%  +1             g * Shapeshifting 4.5  40%  +2           c - Armour 0.0    -3    ;jũ m    d + Dodging 3.1  20%  +3      e - Stealth0.0    +2                                                                  g;j             Press the letter of a skill to read its description.  Press ? for a general explanation of skilling and the various toggles.  [?] Help[a-z] skill descriptions  [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsg;j f - Spellcasting   0.0 g * Shapeshifting   4.5 c - Armour   0.0 e - Stealth   0.0The percentage of incoming experience used to train each skill is in brown.  g;jThe species aptitude is in white.Help=] set a skill targetg;j2g;j69g;jo@#.............### #............ deathsinfermo the Changeling #............## #.###...##### Merfolk #....).....#.##.# #...# # Health: 23/28 ===================----- ...........#.##.# #...# # Magic: 3/3g;jUA======================== ...#####.....########.###...# # AC: 8Str: 16 ...........................###### EV: 7Int: 9 .#######.###..........#.......... SH: 0Dex: 13 .# #.# #.##########.##......† XL:  3 Next:  0% Place: Dungeon:1 .##### #.# #.#..@)..#...##....... Noise: =--------  Time: 657.4 (0.0) .#...# #.# #.#.####.#.#####...... -) Nothing wielded g;jA7...#'##### #.#.# #.### ###..## Nothing quivered ...#.#...# #.#.# #...# #.... Quill ...#.#.#.# #.#.# #.#.## ##.##[ g;jA...#.#.#.###.#.######.##.###.####  ...#.#.#.#...#........###.#.## #.  g;j B...#...#.#.########..## ##.## ##.  ...#####.#.##########.###.#.###.# You hit the dart slug. g;j7B_You kill the dart slug!You have reached level 3!Your experience leads to an increase in your attributes!g;j^BIncrease (S)trength, (I)ntelligence, or (D)exterity? _You feel stronger. x2g;jkHg;jHg;jNg;jOg;j31g;j1g;jA2g;j;g;j?4= _g;jQ@g;jAg;jAg;jCg;jDg;j-Eg;jEg;jAGg;jGh5==g;j%Ig;jZJg;jJg;j6Kg;j2Lg;jdLg;jMg;jvNg;jNg;jOg;jqPg;jPh6==g;jhQg;jRg;j"Sg;jkSg;jTg;jTg;jxUg;jVg;jVg;jWg;jXg;jX9=g;j8Yg;jYg;j%Z57=g;jWZg;jZg;j#\g;js\g;j\g;j*^g;jw^g;j^g;j`g;jQ`g;j`g;jbg;jch8==g;jcg;jteg;j|fg;jfg;jgg;jl #...# #.# #.#.####.#.#####...... -) Nothing wielded'##### #.#### ###..## Nothing quivered.g;jm..# #.... Quill  #.#.# #.#.## ##.##[##.#.######.##.###.#####.#.#...#........###.#.## .....## ##.## ##. ...#####.#.##########.###.#.###.#g;jZm{ Items here: ( ) ††.g;jng;jNo _g;j.pg;jqg;jsg;j\sg;j*tg;juvg;jxg;j{x9=g;j/yg;jzg;jW|g;j|g;j)}g;j~g;j,g;jcg;jg;j$g;jg;jg;j…g;j,g;jՇg;jJg;j~g;jϊg;jfg;jg;jg;jWg;jg;j3 ...#####.....########.###...# # ...............# .#######.###..........#.......... .# #.# #.##########.##......†##### #.# #.#...)..#...##....... .#...# #.# #.#.####.#.#####...... ...#'##### #.#.#..#.#.### ###..## ...#.#...# #.#.#.##.#...# #.... ...#.#.#.#@...#.#.## ##.##[-85.4 (28.0)..#.#.#.###.#.######.##.###.####.#.#.#...#........###.#.## #...#.#.########..## ##.## ######.#.##########.###.#.###.#g;j..#.#..........##.#.#.#.#..###.#.<.#.####.#.#..........##.#.#.#.#.##.#.#.#..........-g;jyg;jE _Done exploring.g;jIg;jwy.)........0.0)g;jNg;j۹g;jƻE _Done exploring.g;j X[?25h[?0c  Search for what [? for help]? g;j [?25l[?1cg;jZ g;j 12 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [D:1] a +0 whipb - [D:1] a stone (2 further duplicates in 1 pile)  c - [D:1] a staircase leading out of the dungeon  d - [D:1] a +0 dagger (1 further duplicate)  e - [D:1] a +0 club  f - [D:1] a buckler  g - [D:1] a dispersal trap  h - [D:1] a stone staircase leading down  i - [D:1] a +0 short sword  j - [D:1] a stone staircase leading down  k - [D:1] a stone staircase leading down  l - [D:1] a +0 vampiric daggerg;j3Level 1 of the Dungeon<>>>(Press ? for help) #..........#^##....# #...........#.# #..........#.# #....# #...........#.# #......)...#.# ######....######...........#.# ###############.####.###....'......................># ###...............# #.##..####.......#####.....)...#.# #....######.....######..÷.## #.......#####.....†...#.# #....# #.............### #.....................#.#g;j5u #....# #............## #.###...#####.........#.# #....# ####....).....#.##.# #...# #.#########.# #....# #.............#.# #.# #...# #.##.# #....###.....#####.....########.###...# #.##.# #....'..>............................######.##.##....###...#######.###..........#...........##.##....# #...# #.# #.##########.##......†.#########.##....# #...##### #.# #.#...)..#...##................†.#########...#...# #.# #.#.####.#.#####.................##...........#'##### #.#.#..#.#.### ###..##...........##...........#.#...# #.#.#.##.#...# #...............##...........#.#.#.# #.#.#@...#.#.## ##.##[...........###########g;j5#...†.......#.#.#.###.#.######.##.###.####.....#####.........).##...........#.#.#.#...#........###.#.## #..##..................##...........#...#.#.########..## ##.## ##.###.......##......##.##...........#####.#.##########.###.#.###.## #.......###....###.#g;jV  g;j_!deathsinfermo the ChangelingMerfolkHealth: 28/28 ========================g;j!WMagic: 3/3========================AC: 8Str: 16EV: 7Int: 9SH: 0Dex: 13XL:  3 Next:  0% Place: Dungeon:1Time:Quill Increase (S)trength, (I)ntelligence, or (D)exterity? _You feel stronger. x2 _Items here: ( ) ††. _Done exploring. g;jJ"x_Done exploring.  Search for what [? for help]? D:1g;j"g;j"g;j#g;j0g;j1g;j6P _g;jh7g;j7g;jU8g;j9?g;ji@g;j@g;jAg;jGg;jHg;jJIg;jIg;jOg;jEQg;jQg;jJRg;jXg;jYg;j\Zg;jZg;jdXg;jl\  Items here: ( ) ††.g;jmg;jn _g;jmog;jvg;jvg;j$wg;jwg;j}g;j~g;jog;j;g;j˅g;jg;jg;jg;j}g;jg;jg;jg;jg;jg;j(g;jpg;j֙g;jg;jbg;jg;jIg;jբg;jLg;jfg;jg;jXg;jұg;jg;jg;jNg;jg;jDg;jg;jܿg;j]g;j%g;j,g;jg;j g;jOg;jg;jBg;jg;jg;j/g;jg;jug;jg;ju,g;j g;jg;jg;j\g;jg;jog;jg;j!g;jg;jg;jg;jpg;jEg;jxg;jg;j#g;j g;jg;j+ g;j g;jL g;j g;jg;jgg;j1g;j5g;jCBg;j#g;jg;jg;jg;jcg;jg;jDg;j g;j g;j3"g;j"g;jQ#g;jx'g;jG(g;j(g;j)g;j-g;j_.g;j.g;j}/g;jU3g;j45g;jw5g;j6g;j 8g;j9g;j+:g;j;g;jF=g;j?g;j2@g;jAg;jDg;jNFg;jFg;jGg;jlJg;jKg;jxLg;joMg;jOg;j*Pg;jPg;jQg;jSg;j?Ug;jUg;jaVg;j6Xg;jYg;jYg;jZg;ja\g;j]g;j ^g;j^g;j`g;jag;jag;jcg;j*dg;jdg;jeg;jeg;jKfg;jfg;j$gg;jgg;jhg;j_ig;jig;jjg;jkg;jkg;jkg;jslg;jNmg;j;ng;jng;jng;jpg;jr,g;jsg;j|###############.####.#####...............# #.###....######.....######..÷#....# #.............##....# #............###....# ####....).....#.##....# #.............#.##....###.....#####.....###....'..@................ Noise: --------- 738.4 (53.0)#....###...#######.###... -) Nothing wielded#....# #...# #.# #.## Nothing quivered#....# #...##### #.# #.#.########...#...# #.# #.#.#...........#'##### #.#. #...........#.#...# #.#. #.....;j}$m......#.#.#.# #.#. #...†.......#.#.#.###.#. g;jg;jc _There is a stone staircase leading down here.g;j7g;j8g;j?g;jEg;jI79.4 (1.0) _g;j^Lg;jǟB 2  You climb downwards.g;j     ##.<b.[g.##   .......g.##   ....g.g.g  g;jv ......g   ..ggg   # .g. #   #..##.#g#   #....@..#   ###...S..   # #.###   ..  g;j#  g   Robin (polearm, asleep)  gg 2 hobgoblins (asleep)  ggggg 8 goblins (asleep)  g;jb   bat (asleep)(…)You encounter Robin of the Strong Arm, 2 hobgoblins, 8 goblins, a bat and aball python.g;j/  --more--g;j+g;jE" <b.[ggg.g.ggggggg..Sg)gggggggb Found a glowing cloak. Found a stone staircase leading up.  Robin shouts! The goblin shouts! The hobgoblin shouts! The goblin shouts!  The hobgoblin shouts! The goblin shouts! x4; The ball python hisses angrily.g;j(L====40.9 (2.5g;jdg;j _You hear a shout!g;j+a _There is a stone staircase leading up here.g;j! Drink which item? Potions  L - a potion of lignification  f - an orange potion [!] read|quaff|evoke[?] describe selectedg;j; g;j^ g;j q deathsinfermo the Changeling  ##.<b.[g.##Merfolk  .......g.##Health: 28/28 ========================  ....g.g.gMagic: 3/3g;j e========================  ......gAC: 8Str: 16  ..gggEV: 7Int: 9  # .g. #SH: 0Dex: 13  #..##.#g#XL:  3 Next:  0% Place: Dungeon:2  #....@..#Noise: ====-----  Time: 740.9 (0.0)  #...#####...S..-) Nothing wielded  ##.###Nothing quivered g;j  d ..Quill  #  g   Robin (polearm)  gg 2 hobgoblins g;jN ggggg 8 goblins  b   batg;j x(…)ball python.Found a glowing cloak. Found a stone staircase leading up.  Robin shouts! The goblin shouts! The hobgoblin shouts! The goblin shouts!  The hobgoblin shouts! The goblin shouts! x4; The ball python hisses angrily. _You hear a shout! g;j L_There is a stone staircase leading up here.g;jH# g;jP$ Really quaff the potion of lignification? Y - Yes  N - Nog;jPg;jd deathsinfermo the Changeling  ##.<..[g.##Merfolk  ....b..g.##Health: 28/28 ========================  ....g.g.gMagic: 3/3========================  ......gAC: 8Str: 16  ..gggEV: 7Int: 9  # .g. #SH: 0Dex: 13  #..##.#g#XL:  3 Next:  0% Place: Dungeon:2  #....@..#Noise: ====-----  Time: 740.9 (0.0)  #...#####...S..-) Nothing wielded  ##.###Nothing quivered  ..g;jfQuill  #  g   Robin (polearm)  gg 2 hobgoblins  ggggg 8 goblins  b   bat(…)The hobgoblin shouts! The goblin shouts! x4; The ball python hisses angrily. _You hear a shout! _There is a stone staircase leading up here.  Your quills recede back into your body.You turn into a tree.Your +0 chain mail melds into your body..bg;jmg2S.g;jak. _There is a stone staircase leading up here.  Your quills recede back into your body.  You turn into a tree.  Your +0 chain mail melds into your body.  Your roots penetrate the ground.  Robin roars a battlecry!g;j l!.g;jDl$gg;jm(.g.g;jm'.bg;jnk.g.gg;jo&.g.g;jbp g  The goblins go into a battle-frenzy!g;jq%.gg;jrM.g..gg;jBs.g;j♣(strong)7(1 launcher, strong)42/4221  2  ===-1.9 (1BranchesTree g;jg;j _You encounter a goblin. It is wielding a +0 club and carrying a +0 sling.g;j}.b.b.S.g;j---2.8 (0.9g;jhg;j٪R _You closely miss the goblin.g;j 8 )g;j 2You smack the goblin!g;j %.bg;j .gYou kill the goblin!g;j~ gg;jۛ D.gg;j5 &.g.g;j '.g.g;j@ %.gg;j ?b)g;j 6S.g;j+ g;j   2--3.8 (1.0g;j{ g;j b _The bat hits you but does no damage. The goblin hits you but does no damage.g;jm3).b.g;j&9g.g;j< .g  You barely miss the goblin. Robin throws the goblin at you!g;j=(.g.g;j>gg;j?'.g.g;j@I.gg;j0\ .g8The goblin hits you but does no damage. x2g;j]?4.7 (0.9g;j$lg;jm: _The bat hits you but does no damage.g;j.j )You smack the goblin!g;jj g.  You kill the goblin!g;j>g..gg;j- .g7The bat hits you but does no damage. The goblin hits you but does no damage.g;jIe  45.6g;jg;j5 _Robin throws the goblin at you!g;jr j )You smack the goblin!g;j(u i .  You kill the goblin!g;jfw a .g  The bat hits you but does no damage. x2g;j  g 6 goblins (1 launcher, strong)   S   ball python (constriction)g;j 466.6 (1.0g;j> g;j b _The goblin hits you but does no damage. The bat hits you but does no damage.g;j +g )You smack the bat!g;j,u.ggg;j,@.gg;j.f .  You kill the bat!g;j/$.g.g;j60.gg;j77g   Robin (polearm)gg 2 hobgoblins (ggggg 5 goblins (1 launcher, strong)g;j9@87g;j?g;jA= _The goblin hits you but does no damage.g;j.m )You smack the hobgoblin!g;j2g.g;jG.gg;jm g.  You kill the hobgoblin!g;jث    hobgobling 6 goblins (1 launcher, strong)  g;jk  128.5 (0.9g;jLg;j޶= _The goblin hits you but does no damage.g;j$.gg;j.gg;j)gg..gg;j M g   Robin (polearm)g;jx&g;j9.4g;j g;j | _You barely miss the hobgoblin. The goblin hits you but does no damage.g;jV m )You smack the hobgoblin!g;jAZ l .  You kill the hobgoblin!g;jZ %.g.g;jcd gggggg 6 goblins (1 launcher, strong)S   ball python (constriction)g;jg k  650.4 (1.0g;j o g;jhq @ _The goblin hits you but does no damage. x2g;j Uj )You smack the goblin!g;j`  5You kill the goblin!The goblin unwields a +0 club. The goblin wields a +0 sling.g;jf>))g;jvg.g.g.g;j[ M♣  g   Robin (polearm)The goblin shoots a sling bullet. The sling bullet barely misses you.g;jP8==1.3 (0.9g;jHg;j?= _The goblin hits you but does no damage.g;j+j )You smack the goblin!g;jk g.  You kill the goblin!g;j .gg;j,#.gg;jL 4g;j.920--2.2g;jg;j= _The goblin hits you but does no damage.g;j j )You smack the goblin!g;j. g. _hits you but does no damage.  You smack the goblin!  You kill the goblin! _The goblin hits you but does no damage. g;j| ^ You smack the goblin!  You kill the goblin!g;j, T.gg;j ).g.g;ju L 3g;j   2--3.1Tree g;j g;j C  You smack the goblin!  You kill the goblin! _The goblin hits you but does no damage.  You smack the goblin!  You kill the goblin! _Your transformation is almost over.g;j   1 strong)You hit the goblin.  The goblin is heavily wounded.The goblin no longer looks unusually strong. x2g;ju:4.0g;jsg;j@ _The goblin hits you but does no damage. x2g;j  _The goblin hits you but does no damage. x2  You miss the goblin.Robin says, "Bow before me, strongest of all the hobgoblins!"Robin roars a battlecry!  The goblins go into a battle-frenzy!g;jD====9g;j g;j#@ _The goblin hits you but does no damage. x2g;jZdj )You smack the goblin!g;jOos  2You kill the goblin!g;jLvo )The goblin shoots a sling bullet.g;j 8)g;jR   5===-5.8g;j g;j C _The sling bullet hits you but does no damage.g;j> j )You smack the goblin!g;j"    goblin (You kill the goblin!Robin hits you from afar with a +0 trident.g;j% o )The goblin shoots a sling bullet.g;jT S.)1-7-6.7g;jPZ  g;jZ g;j_[ 5_The sling bullet hits you but does no damage.g;jo )You smack the ball python!g;j .g  You kill the ball python!Robin throws the goblin at you! The goblin unwields a +0 sling.g;jA9--g;j 7.6g;j!g;jZ _The goblin wields a +0 club. The goblin hits you but does no damage.g;j*j )You smack the goblin!g;jT0e   You kill the goblin!g;j335----  31--8.6 (1.0g;j:g;jT=A _Robin hits you from afar with a +0 trident!g;jQ Fg;j g;j F _You cannot move.g;j3g;jg;jF _You cannot move.g;j53g;j9g;jNF _You cannot move.g;j g;jY g;j g;j  g;j< @_You cannot move.g;jIg;j Jb1------9g;jQg;jTA _Robin hits you from afar with a +0 trident.g;jY g;jSZ &60g;jb g;je 8 _Robin hits you but does no damage.g;j^ @You feel less wooden.Your +0 chain mail unmelds from your body.  Sharp quills grow all over your body.g;j<25/28====g;jN 8 7 1Nothing wieldedQuill g;jvg;jZA _Robin hits you from afar with a +0 trident.g;jۆ #>.#...## ###.<..[..## ...##.....#.......... ......# #g..#..##@#.# #...)<).# ...#####......##.#.#### ..##g;j3==--2g;jg;jsV _Found a stone staircase leading down. Robin hits you with a +0 trident.g;jա g;ja_Items here: ))))) ††.g;jT (  You hit Robin.  Robin is moderately wounded.15---------=3.5 (0.9g;jZ g;j=] 7 _Robin hits you with a +0 trident!g;j)  You hit Robin.  Robin is moderately wounded.-4.4g;jq1g;j#4G _Robin misses you.g;j  You barely miss Robin.  Robin is moderately wounded.g;jXv3---------5.3g;j$g;j&7 _Robin hits you with a +0 trident.g;jj  You barely miss Robin.  Robin is moderately wounded.g;jjk b4=6.3 (1.0g;jr g;ju 8 _Robin hits you but does no damage.g;j~  You hit Robin.  Robin is heavily wounded.g;jzQ11---7.2 (0.9g;j#g;j7 _Robin hits you with a +0 trident.g;j3b   #>.#...##  ###.<..[..##  ...........##  ............#  ..........  ......#  # #g...#  #..##@#.#  #...)<).#  #...#####......  ## .#.###  # ..  ##  You hit Robin.  Robin is severely wounded.g;j7  #>.#...##  ###.<..[..##  ...........##  ............#  ..........  ......#  # #g...#  #..##@#.#  #...)<).#  #...#####......  ## .#.### # ..## g;j@ F  Robin hits you with a +0 trident!g;j;A 4/28 ---------8.1g;jG g;jJ V _* * * LOW HITPOINT WARNING * * *g;j * * * LOW HITPOINT WARNING * * *closely miss Robin..  You die...  Robin says, "And that's why I'm the boss."g;jJQ0---------g;jW/  --more--g;j g;j Gear: 4/52 gear slots (Left/Right/Tab to switch category) Armour (go to first with [)  d - a +0 chain mail (worn)a - a +0 animal skin Talismans (go to first with %)  b - a quill talisman (worn)g;jz ,c - a protean talismang;jF: g;j:+g;jBg;j\EGoodbye, deathsinfermo.34 deathsinfermo the Changeling (level 3, 0/28 HPs)Began as a Merfolk Shapeshifter on June 24, 2026.Slain by Robin... wielding a +0 trident(4 damage)... on level 2 of the Dungeon.g;jFThe game lasted 00:02:22 (774 turns). Best Crawlers -1.59383478 planckenst GrEE-27 escaped with the Orb2.35482080 AutarchDCS VSDe-27 escaped with the Orb3.29920816 sewnkin DjHs-27 escaped with the Orb4.17664546 platinum DECj-27 escaped with the Orb5.16465487 therodimus VSBr-27 escaped with the Orb6.16376138 DocSulfur FoNe-27 escaped with the Orb7.16227342 hulksmash1 OpSh-27 escaped with the Orb8.15136186 l1quidcrys GrFi-27 escaped with the Orb9.15099410 Ravng;j(FDgHu-27 escaped with the Orb  10.14682103 thewalrus OnGl-27 escaped with the Orb  11.14482996 Krim260 DEFE-27 escaped with the Orb  12.14300794 kaboissonn ReEE-27 escaped with the Orbg;jg;jg;j? [?25h[?0c [?1051l[?1052l[?1060l[?1061l