fg Player: demenzo Game: DCSS 0.32 Server: crawl.dcss.io Filename: 2024-12-21.16:25:05.ttyrec Time: (1734798305) Sat Dec 21 16:25:05 2024 fgwg[?1051l[?1052l[?1060l[?1061h)0[?7hfg`[?25l[?1cfgWelcome, demenzo. Please select your species. SimpleIntermediateAdvanced a - Mountain Dwarfj - Humans - Coglin b - Minotaurk - Koboldt - Vine Stalker c - Merfolkl - Demonspawnu - Vampire d - Gargoylem - Djinniv - Demigod e - Draconiann - Sprigganw - Formicid f - Trollo - Ghoulx - Naga g - Deep Elf p - Tenguy - Octopode h - Armataurq - Oniz - Felid i - Gnollr - BarachiA - Mummy Deep Elves have a strong affinity for all kinds of magic, but are very fragile. They regenerate magical power rapidly. + - Recommended species * - Random species # - Recommended character ! - Random character % - List aptitudesfgF`Space - Pick background first ? - Help Tab - Deep Elf Hunterfg*TABLES OF APTITUDES The following three tables describe all aptitudes of the various species for the various skills. Knowledge, neither explicit nor implicit, of these are not necessary for winning in Crawl. The qualitative information behind this sheet (i.e., which species are good at which tasks) can be obtained in two other ways: fgs@- Read the species section in the manual about strengths and weaknesses. - Look at which combinations of species and background are recommended.  -- no aptitude (cannot learn this skill at all)  -5 abysmal aptitude  -4 terrible aptitude (learning half as fast as at 0 aptitude)  fg7-3 very poor aptitude  -2 poor aptitude fgn -1 slightly disfavoured aptitude0 standard aptitude  +1 slightly favoured aptitude fg +2 strong aptitude  +3 very strong aptitude  +4 outstanding aptitude (learning twice as fast as at 0 aptitude)  +5 exceptional aptitude fg@There are four special values: HP, MP, Experience and Willpower.fgK +2 strong aptitude  +3 very strong aptitude  +4 outstanding aptitude (learning twice as fast as at 0 aptitude)  +5 exceptional aptitude There are four special values: HP, MP, Experience and Willpower. - The HP value indicates the percentage of hit points gained per experience  level, 100% being the Human standard.The MP value indicates a fixed additive modifier to magic points. fgOL\- The Experience value indicates how much experience has to be earned in  order to gain a new experience level, +0 being the Human standard. These  values use the same scale as the skill aptitudes. - The Willpower value indicates resistance to many magical effects per  experience level, +3 being the Human standard. The abbreviations used for the skills are: General skills, Experience Melee and Ranged Combat Spellcasting and Magic -------------------------- ----------------------- ---------------------- Arm - ArmourfgLFgt - FightingSpc - Spellcasting Ddg - DodgingCoj - Conjurations Sth - StealthM&F - Maces & FlailsHex - Hexes Shd - ShieldsAxs - AxesSum - Summonings fgLHShp - Shapeshifting Pla - PolearmsNec - Necromancyfgh /Ddg - Dodging Coj - Conjurations Sth - StealthM&F - Maces & FlailsHex - Hexes Shd - ShieldsAxs - AxesSum - Summonings Shp - Shapeshifting Pla - PolearmsNec - NecromancyStv - Stavesfg Trl - Translocations Inv - Invocations UC - Unarmed Combat Evo - EvocationsFir - Fire Magic Thr - ThrowingSBl - Short BladesIce - Ice Magic LBl - Long Blades Air - Air Magic HP - hit points Rng - Ranged Weapons Ear - Earth Magic MP - magic pointsAlc - Alchemy Exp - experiencefg 0 WL - wer  fgH Arm Ddg Sth Shd Shp Inv Evo Thr HP MP Exp WL ---------------------------------------------------------------------- Humanfg} 0 0 +1 0 -1 +1 0 0 +0% 0 0 +3 Armataur +2 -3 +2 +1 -2 0 0 -1 +10% 0 -1 +3 Barachi +2 +1 0 +1 0 -1 +1 0 +0% 0 0 +3 Coglin -1 -1 -1 -3 -2fg -2 +3 -1 +0% 0 0 +5 Demigod -1 -1 0 -1 -2 -- -1 -1 +10% +2 -2 +4 Demonspawn -1 -1 0 -1 -2 +3 0 -1 +0% 0 -1 +3 Djinni 0 +1 -1 0 -2 0 0 -2 -10% 0 +1 +4fg׿S Arm Ddg Sth Shd Shp Inv Evo Thr HP MP Exp WL ---------------------------------------------------------------------- Human 0 0 +1 0 -1 +1 0 0 +0% 0 0 +3 Armataur +2 -3 +2 +1 -2 0 0 -1 +10% 0 -1 +3 Barachifg</+2 +1 0 +1 0 -1 +1 0 +0% 0 0 +3 Coglin -1 -1 -1 -3 -2 -2 +3 -1 +0% 0 0 +5 Demigod -1 -1 0 -1 -2-- -1 -1 +10% +2 -2 +4 Demonspawn -1 -1 0 -1 -2 +3 0 -1 +0% 0 -1 +3 Djinnifgl0 +1 -1 0 -2 0 0 -2 -10% 0 +1 +4 Draconian -- -1 0 0 -1 +1 0 -1 +10% 0 -1 +3 Black -- -1 0 0 -1+1 0 -1 +10% 0 -1 +3fgI Green -- -1 0 0 -1+1 0 -1 +10% 0 -1 +3fgH Grey -- -1 0 0 -1+1 0 -1 +10% 0 -1 +3fgPale -- -1 0 0 -1+1 +1 -1 +10% 0 -1 +3Purple -- -1 0 0 -1+1 +1 -1 +10% 0 -1 +3fgRed -- -1 0 0 -1 +1 0 -1 +10% 0 -1 +3 White -- -1 0 0 -1 +1 0 -1 +10% 0 -1 +3fg7 Yellow -- -1 0-1 +1-1 fgDKMountain Dwarf +1-+3 +1 -24 Deep ElffgkX-2 +2 +3 -2+-20% +2 -1 +4 Felid - +3 +4 --fg 0 +1 -- -30% +1 -1 +6 Formicid++3 +3 0+2 +1 0 +0% 0 +1 Gargoyle +1 -2 +2 +1 -31 -1-2 0 Ghoul -1 -1 +2 -1 --+1 -1 -1 + 0 +3fg;Gnoll+8 +8 +8 +8 +7+9 +8 +8 +0% 0 0 +3 Kobold-2 +2 +4 -2 -1fg+1 +2 +1 -20% 0 +1 +3 Merfolk-3 +3 +2 0 +2+1 0 0 +0% 0 0 +3 Minotaur+2 +1 -1 +2 -30 -1 0 +10% -1 -1 +3 Mummy-2 -2 -1 -2 --fg߭w-1 -2 -2 +0% 0 -1 +5 Naga-2 -2 +5 -1 -1+1 0 -1 +20% 0 0 +5 Octopodefg [-- 0 +4 0 -1+1 +1 0 -10% 0 0 +3 Oni-1 -1 -2 -1 -1fg2I+2 -2 0 +30% 0 0 +4 Spriggan-3 +3 +5 -3 +2fg[E0 +3 0 -30% +1 -1 +7 Tengu+1 +1 +1 0 -2fg̮-1 0 0 -20% +1 0 +3 Troll-2 -2 -5 -1 -1-1 -3 -1 +30% -1 -1 +3 Vampire-2 +1 +5 -1 0-1 -1 -2 +0% 0 -1 +4fgVine Stalker-2 -2 +3 -1 -10 -1 -1 -30% +1 0 +5 ----------------------------------------------------------------------fgfArm Ddg Sth Shd Shp Inv Evo Thr HP MP Exp WLFgt M&F Axs Pla Stv UC SBl LBl Rngfg.---------------------------------------------------------------------- Human00 0 0 0 0 0 0 0 Armataur-1-1 -2 -2 -1 -1 -1 -1 -3 Barachi+2+1 +1 0 +1 +1 +1 +2 0 Coglinfg0-1 0 -1 -1 -1 -1 0 -1 Demigod-1-1 -1 -1 -1 -1 -1 -1 -1 Demonspawn0-1 -1 -1 -1 -1 -1 -1 -1 Djinni0-2 -2 -2 -1 0 -1 -1 -2 Draconianfg]+10 0 0 0 0 0 0 -1Black +10 0 0 0 0 0 0 -1fgAGO  Green +10 0 0 0 0 0 0 -1fg=0cGrey +10 0 0 0 0 0 0 -1Pale +10 0 0 0 0 0 0 -1Purple +10 0 0 0 0 0 0 -1Red +10 0 0 0 0 0 0 -1White +10 0 0 0 0 0 0 -1Yellow +10 0 0 0 0 0 0 -1fg"fgWMountain Dwarf +1+2 +2 0 +1 0 -2 -1 -2 Deep Elf-2-3 -2 -3 0 -2 0 -1 +3 Felid0-- -- -- -- 0 -- -- -- Formicid+10 0 0 0 0 0 0 0 fgGargoyle+10 -1 -1 0 0 -1 -1 0 Ghoul+1-1 -1 -1 -1 +1 -1 -1 -1 Gnoll+8+8 +8 +8 +8 +8 +8 +8 +8 Kobold+1-1 -2 -2 -1 0 +3 -2 +3 fg҄Merfolk+1-2 -2 +3 -2 +1 +2 +2 -2 Minotaur+2+2 +2 +2 +2 +1 +1 +2 +1 fg` Mummy0-2 -2 -2 -2 -2 -2 -2 -2 Naga00 0 0 0 0 0 0 -1 Octopode00 0 0 0 0 0 0 0 fgOni+30 0 0 0 -1 -1 -1 -3 Spriggan-2-3 -2 -3 -3 -2 +1 -2 0:fgN Welcome, demenzo. Please select your species. Simple:fg Intermediate Advanced a - Mountain Dwarf  j - Humans - Coglin b - Minotaur :fgE k - Koboldt - Vine Stalker c - Merfolk :fgY l - Demonspawn u - Vampire d - Gargoyle  m - Djinni:fgSv - Demigod e - Draconian  n - Spriggan w - Formicid :fgVf - Troll  o - Ghoulx - Naga g - Deep Elf :fgNX p - Tenguy - Octopode h - Armataur  q - Oni:fgk&z - Felid i - Gnoll :fg1 r - Barachi A - Mummy :fgZPicks a random species. :fg&+ - Recommended species * - Random species # - Recommended character  ! - Random character % - List aptitudes :fg Space - Pick background first ? - Help   Tab - Deep Elf HunterQfg(Qfg-QfgU1Welcome, demenzo the Gargoyle. Please select your background. WarriorQfg{1dAdventurerMage a - Fighteri - ArtificerQfg1nq - Hedge Wizard b - Gladiatorj - ShapeshifterQfg1ar - Conjurer c - Monkk - WandererQfg1cs - Summoner d - Hunter l - DelverQfg1Mt - Necromancer e - BrigandWarrior-mageQfg2fu - Fire Elementalist Zealotm - WarperQfg42sv - Ice Elementalist f - Berserkern - HexslingerQfgd2w - Air Elementalist g - Cinder Acolyteo - Enchanterx - Earth Elementalist h - Chaos KnightQfg2Sp - Reavery - Alchemist Qfg2Hunters carry a shortbow, light armour and a scroll of butterflies. + - Recommended backgroundQfg2^ * - Random background # - Recommended character ! - Random character Qfg2F% - List aptitudesSpace - Change species ? - HelpQfg3- Tab - Deep Elf HunterSfghcSfgSfgTdemenzo the ShooterGargoyleHealth: 12/12 ========================Magic: 1/1========================AC: 5Str: 14SfgEV: 10Int: 9SH: 0Dex: 13XL:  1 Next:  0% Place: Dungeon:1Noise: ---------  Time: 0.0 (0.0)a) +0 shortbowSfgZFire: a) +0 shortbowSfgI......#.##.##.#Sfg{#.########.#######.......@.)?....#######.#######Sfg+#.#Sfg+#.#SfgV#.##.#Sfg!...Sfg5!..Sfg)Sfg,GWelcome, demenzo the Gargoyle Hunter.SfgU-fWill you be the one to retrieve the fabulous Orb of Zot from the depths?Sfg2Sfgt*Press ? for a list of commands and other information.  Found a club, a scroll labelled OTHOL USHRUTWE and a yellow potion.SfgySfg|[ _Found a staircase leading out of the dungeon.Vfg\ Vfg   Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting2.1   2.5  +1   g - Spellcasting   0.0   1.2  -1  Vfg r         b - Unarmed Combat   0.0   1.0   0              c + Ranged Weapons 4.0   5.0   0  VfgW _    Vfgs ^    Vfg S    Vfg d - Armour   0.0   0.8  +1  Vfgŧ (    e + Dodging1.5   2.8  -2  Vfg }    f + StealthVfg 1.1   1.4  +2      Vfg         Vfg: l    VfgZ         Vfg                     Vfgܨ l    Vfg         Vfg n    VfgC         Vfg_ The relative cost of raising each skill is in cyan.  The species aptitude is in white.  Vfgz [?] Help[=] set a skill target  Vfg [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsVfg? Vfg VfgF demenzo the Shooter...Gargoyle...Health: 12/12 ========================#.#Magic: 1/1========================Vfg h#.#AC: 5Str: 14#.#EV: 10Int: 9#.#SH: 0Vfg MDex: 13#######.#######XL:  1 Next:  0% Place: Dungeon:1.......@.)?....Vfg Noise: ---------  Time: 0.0 (0.0)#######.#######Vfg la) +0 shortbow#.#Vfg, 5Fire: a) +0 shortbowVfgJ h#.##.#Vfgf L#.#...Vfg 4!..  Vfg Welcome, demenzo the Gargoyle Hunter.Will you be the one to retrieve the fabulous Orb of Zot from the depths?Vfg oPress ? for a list of commands and other information.  Found a club, a scroll labelled OTHOL USHRUTWE and a yellow potion. _Found a staircase leading out of the dungeon.VfgR Vfg Vfg Vfg7 XfgЂXfgHl  Skill  Level Cost  Apt Skill  Level Cost  Apt a + FightingXfgɆ2.1   2.5  +1   g - Spellcasting   0.0   1.2  -1           b - Unarmed Combat   0.0   1.0   0          Xfg+    c + Ranged Weapons 4.0   5.0   0  Xfg        Xfg5_    XfgYT d - Armour   0.0   0.8  +1      e + DodgingXfg1.5   2.8  -2      Xfg+f + Stealth1.1   1.4  +2      Xfg·l    Xfg        Xfg a    Xfg* Xfg            Xfg&                    XfgL        Xfgll    Xfg    The relative cost of raising each skill is in cyan.  XfgThe species aptitude is in white.  [?] HelpXfgωG[=] set a skill target  Xfg[/] auto|manual mode [*] useful|all skills [!] training|cost|targetsYfg c * Ranged Weapons   4.0\fg2& TargetTarget--  --  --  --  --  --  --  a-z] set[-] clear selected targetcost|targets\fgj [?25h[?0c\fg 10 ]fg $ [?25l[?1c2.0  -2 current training targets, if any.=] set aall targets]fg]fg]fg#demenzo the Shooter...Gargoyle...Health: 12/12 ========================#.#Magic: 1/1========================#.#AC: 5Str: 14#.#EV: 10Int: 9#.#SH: 0]fgQDex: 13#######.#######XL:  1 Next:  0% Place: Dungeon:1.......@.)?....Noise: ---------  Time: 0.0 (0.0)#######.#######a) +0 shortbow#.#Fire: a) +0 shortbow#.#]fg[#.##.#...!..  Welcome, demenzo the Gargoyle Hunter.Will you be the one to retrieve the fabulous Orb of Zot from the depths?Press ? for a list of commands and other information.  Found a club, a scroll labelled OTHOL USHRUTWE and a yellow potion. ]fgN_Found a staircase leading out of the dungeon.]fg]fg]fg=]fg^fg   Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting2.1   2.5  +1   g - Spellcasting   0.0   1.2  -1           b - Unarmed Combat   0.0   1.0   0               c * Ranged Weapons   4.0   5.0   0               d - Armour   0.0 [^fg 40m  0.8  +1      e + Dodging1.5   2.8  -2      f + Stealth1.1   1.4  +2                                                         [3^fg a4m             The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets_fg|_fg'_fgȌdemenzo the Shooter...Gargoyle...Health: 12/12 ========================#.#Magic: 1/1========================#.#AC: 5Str: 14#.#EV: 10Int: 9#.#SH: 0Dex: 13#######.#######XL:  1 Next:  0% Place: Dungeon:1.......@.)?....Noise: ---------  Time: 0.0 (0.0)#######.#######a) +0 shortbow#.#Fire: a) +0 shortbow#.##.##.#...!..  Welcome, demenzo the Gargoyle Hunter.Will you be the one to retrieve the fabulous Orb of Zot from the depths?Press ? for a list of commands and other information.  _fg؍Found a club, a scroll labelled OTHOL USHRUTWE and a yellow potion. _Found a staircase leading out of the dungeon._fg“_fg+_fgP_fg_fg_fg_fg_fg_fg_fg[| __fg_fg4You see here a +0 club._fg_fgp __fg_fg... ... #.# #.# #.# #.# #######.#######.........<.)@..._fg?#######.#######..#.# #.##.##.#...!.._fg+3.0 (3_fg+4.0 (4_fg_fgd _d - a scroll labelled OTHOL USHRUTWE_fgC 3_fgsD _fg5G _fgKI _fgI _fgQ   You see here a +0 club. __fg R _fgS _fgW ,_fgrX _fgZ _fg5] _fgm] _fg_ _fgWa _fgxc ,_fgd _fgf _fgh ,_fgi _fgNl _fgo ,_fgp _fgt _fg>~ O#.########.#######..#.......<.)........#######.#######..#. #.# .... #.# .......# #.# #.... ......#.#...... ....... #.....!...:.#######.####### ... ... .....l   frilled lizard (asleep) ..... ...l..._fg 11.0 (7.0)  A frilled lizard comes into view._fgt tll._fg +2.0 (8_fg _fg3 8 _The frilled lizard hisses angrily._fg _fg _fgz _fgs" e _A frilled lizard is nearby!_fgwE #.# #.#  .<.).  #.#  . #.# .  ... #.# ...  ....# #.# #....  ......#.#......  .......@.......  #.....!...:...#  #######.#######  ... ... ..... ..l.. ....... `fg #.# #.#  .<.).  #.#  . #.# .  ... #.# ...  ....# #.# #....  ......#.#......  .......@.......  #.....!...:...#  #######.#######  ... ... ..... ..l.. ....... `fg`fg`fgp`fge _A frilled lizard is nearby!`fgƤi(((((((`fg'`fg(0m....l..`fg07===3.2 (1.2`fg7`fg;n _You shoot an arrow. The arrow misses the frilled lizard.`fgؒi(((((((`fg-`fg}  You shoot an arrow. The arrow misses the frilled lizard.`fg$y...l.J   endoplasm (wandering).l   frilled lizardJ.4.4`fg5`fg< `fgx=`fg=9_An endoplasm comes into view.`fg=`fg (((((((You shoot an arrow.`fgs& q  The arrow closely misses the frilled lizard.`fg& `fgU2 ..l..JJ..`fg2 -5.7 (1.3`fg= `fgyA ^ _The endoplasm quivers.`fg m (((((((You shoot an arrow.  The arrow barely misses the frilled lizard.`fg `fg `fg `fg `fg El..`fg J..`fg .`fg (7.0`fgg`fg \ _The arrow barely misses the endoplasm.afg  You shoot an arrow.  The arrow barely misses the frilled lizard.The arrow hits the endoplasm.afge(((.l   frilled lizardafgT l...  You kill the endoplasm!afg[W528.2 (1.2afg\_afga[ _The frilled lizard barely misses you.afgZ (((((((You shoot an arrow.afg l......  The arrow barely misses the frilled lizard.afgb-9.5 (1.3afg%\ _The frilled lizard bites you but does no damage.afg!U (((((((You shoot an arrow.afg l......  The arrow barely misses the frilled lizard.afg.20.7 (1.2afgdafgS  You shoot an arrow.  The arrow barely misses the frilled lizard. _The frilled lizard bites you but does no damage.  You shoot an arrow.  The arrow barely misses the frilled lizard. _The frilled lizard bites you but does no damage.afg tThe arrow barely misses the frilled lizard. _The frilled lizard bites you but does no damage.  You shoot an arrow.  The arrow barely misses the frilled lizard. _The frilled lizard bites you but does no damage.  You shoot an arrow. The arrow hits the frilled lizard.afg D.afg 9.afg֗ 031.9afgg afg R _You kill the frilled lizard!afgX afgY afg` afgb H _No target in view!afg afg afg afgy H _No target in view!bfg <bfg<bfgBbfgDH _No target in view!bfg bfgbfgbfg<bfgkbfgr: _bfgӘZ#######.#######..# .......<.).........#######.#######..#.... .⌠#.# .. ...##.#.# .....#.#.# #.......#.#......bfgy#......... #...:...#--- #######.####### ....  ............... ................... .....##bfgӠ,20bfgEG---3.9 (2bfgbfg5S _e - a yellow potionbfgtbfgEbfgbfgH _No target in view!bfg{"4bfg&,bfgT/H _No target in view!bfgXbfgbfgbfg3bfg&bfg| _bfgǏbfgbfg#bfgMbfgbfgbfg>bfgbfgjbfg, #######.#######..# .......<.)........ .#######.#######..# .... .⌠#.#⌠. .....# ....##.#.#.##.....# .....#.#.#.#......# .......#.#......$# #....bfg....# #.........@...# #######.####### ..... .........#............#............#............#..........##  You pick up a There-And-Back Book and begin reading...bfg5+7.9 (4bfg+8.9 (5bfg)bfgm  You add the spells Teleport Other, Gell's Gavotte and Dispersal to your _library.bfg0bfg0bfgC7bfg9H _No target in view!bfg| bfg} bfgU bfgDž H _No target in view!bfgY bfg bfgɵ bfgQ H _No target in view!bfg?4cfgcfg[H _No target in view!cfg#cfgЙcfgٚcfgcfgjcfg _cfgncfgcfgWcfgLcfgOcfgcfg;cfgcfg6cfg,cfgcfgcfg$cfgFcfg@ _You now have 7 gold pieces.cfgcfg:cfgcfg|cfgcfgcfg7cfg#######.#######..#.# .......<.)......... #######.#######..# ... .⌠#.#⌠.......# ...##.#.#.##.....# ....#.#.#.#......# ......#.#.......## ...............#.# #.............#.@# #######.########## ..... cfg0cfg,36.9 (8cfg+7.9 (9cfgcfgZ _f - a fuming yellow potioncfgocfgpcfgucfg>xH _No target in view!cfg dcfgdcfgj,cfgkcfg6s _cfgtcfgLwcfgwcfg{xcfgzcfgt|cfg}cfg}cfgcfgcfg݁cfgcfgcfgQcfgcfgcfgcfg1cfg_cfgcfg{cfge ........# .#cfg .........# .# #.#.......##.# cfgؘ#.# #......#.# #.# #.....#.#cfg #.# .....#.# ######.#######..#.# cfg*......<.).......@.#44.9 (7cfgR.#######..#.# .. .⌠#.#⌠.......#... cfg..##.#.#.##.....#..... ...#.#.#.#......#....#.# .....#.#.......##..#.# # .......#.#.>..# ..cfg....#..#... . ######.##########cfgA5.9 (8cfg3cfg; _Found a stone staircase leading down.cfgFcfgFcfgKcfgNH _No target in view!cfgpIcfg;scfgucfgl| _cfg},cfg~cfgcfgއcfg cfg/,cfg'cfgcfg,cfgxcfgcfgc,cfgcfg<cfg,cfgXcfgcfgݘ,cfgcfgKcfg;,cfgcfgcfgܠ,cfgcfgcfg6cfg`cfgؤcfg!cfgo,cfgcfgcfgp,cfgcfgcfg­cfgcfgXcfgcfgcfgcfgYcfgcfg{cfgcfgcfgӵcfgS,cfgcfgcfgcfgκcfgcfg(cfgYcfgcfgcfgcfgcfgIcfgcfg4cfg\cfgcfgcfgcfgcfgcfgpcfgcfg,cfgcfgcfgcfgcfg:cfgscfgcfg cfgCcfg,cfgcfgtcfgcfgcfgicfgcfgcfgcfgcfgcfg,cfgcfgcfgh.#.#.#......#....#.#.# .#.#.......##..#.#.#.# ..........#.#.>..#.#.# .........#..#......#.# ##.##########..#####.#cfg , ..... ##.#.....# ....... #.##### ......... #.#  ... #@#  ......... #.# cfg'C .....## ... cfg>/  cfg`##.#B   cfg}..#.#   cfgN### # cfg  B   giant cockroach (asleep) cfgC   cfgE  cfg077.9 (32.0)cfgcfg%8.9 (33cfgcfgVb _A giant cockroach comes into view.cfgʛ ((B    You shoot an arrow. The arrow hits the giant cockroach.cfg]"cfg#cfg+EB..cfgL,0===80.2 (1.3cfgv, )cfg2cfg5c _The giant cockroach is almost dead.cfg ((((You shoot an arrow.cfg B...  The arrow barely misses the giant cockroach.cfg -1.4 (1.2cfgx cfg; G _The giant cockroach bites you but does no damage.cfg6 \  You shoot an arrow. The arrow hits the giant cockroach.cfg: \.cfg '.cfg 052.6cfg cfgW S _You kill the giant cockroach!cfgD_cfg2FcfgpLcfg'N,cfgNcfgPcfgZRcfgRcfgUScfg?UcfgBW,cfgXcfg Zcfg[cfg%\cfg]cfgz^cfg_,cfg`cfgNacfg?b,cfgbcfgccfgdcfgdcfgecfgfcfgg,cfg.hcfgk....#.#.#.#......#....#.#.# ......#.#.......##..#.#.#.# #cfg2lx......#.#.>..#.#.#  #......#..#......#.#  #######.##########..#####.#  ...... ##.#.....# cfgl .........#######.#.#####  #............#.#  #......|@....#.#cfgl ---  #............#.### cfgm #..........#######.....# ... ###.#.#. ...#.# #.####.#cfgGm# .### cfg9r+ .....#.#.#.#......#....#.#.#  .#.#.##..#.#.#.#  #.#.#.>..#.#.# #.#..#......#.#cfgsa #.###..#####.# ...... ##.#.....# .#.#.##### #.#.# #.@.....#.# #..#.### #.#.....#. ###.cfgLs#.#.. ...#.#.. #.####.##cfg}s # .#  ##cfgy/90.0)cfgA{H---3.6 (11cfgcfg _You see here a staff of conjuration.cfgcfgcfgcfg?H _No target in view!dfgdfgdfgX^ _No target in view!dfg[3dfgdfgSdfg@dfg _dfgndfgBdfgXdfgdfgu,dfg,dfgsdfg.dfgdfgBdfgdfg,dfg+dfgdfgdfg`dfgdfg7dfg_dfgdfgdfgdfgdfgidfgdfgdfgdfgdfgbdfg~dfgdfgdfgdfg dfg ,dfgdfgdfgdfgdfgdfgdfgdfgdfgdfgdfgdfgdfgdfg!dfg) #.#.......##. #.# #......#. #.# #.....#. # # #.# .....#. #.#. ###..#. b...........<.)......... #.#######..#. #⌠#.#⌠.......#. dfg*w#....@##.#.#.##.....#. #......#.#.#.#......#. ##.......#.#.......##. #.#...............#.#. #..#.............#..#. ##########.##########. b   bat (asleep) #..........# ###..........########.................dfg41110.6 (17.0)dfg8,1.6 (18dfg;dfgb?V _A bat comes into view.dfgx ((((((b  You shoot an arrow.dfg.dfgO/dfg/dfgx0dfg54....b..dfg<6;===2.8 (1.2)dfg:dfgx=@ _The arrow hits the bat but does no damage.dfg~ #.#  #.#  # # #.#  #.#.  ....<.) #.b####### #.......⌠# #....@# #......# ##....... #.#........ #..#......... ##########.## .....#  ... .dfg)  #.#  #.#  # # #.#  #.#.  ....<.) #.b####### dfgw#.......⌠# #....@# #......# ##....... #.#........ #..#......... ##########.## .....#  ... .dfgdfgdfg[$dfg2 _A bat is nearby!You shoot an arrow. The arrow hits the bat!dfg7.((dfg ,...dfg074.0dfgdfgG _You kill the bat!dfgdfgdfgdfg`0.0........dfgG.dfgQ,dfg0j _Key pressed, stopping explore.dfgdfgPdfgH _No target in view!dfgx 4dfg{ dfg~ H _No target in view!dfg dfg dfg dfg H _No target in view!efg^efgefgefgH _No target in view!efgqefgIrefgrefgvefgxefg| _efgaefgރefgefgτefg:XefgefgЍ,efgefgefgx,efgefghefg,efgaefg"efg,efg@efgefgefgwefg9efgefg"efg{efgǢefgefgߦefg efgefg%efg]efgefg;efg efgҭefgefgyefgefgEefg`efg.efgefg,efgefgyefgefgOefgefg:efg,efg۽efgefgefg+,efgefgefgm,efgefg@efg,efgefgefg,efgefgefg,efgefg?efgBefg%efg0##....B....(.. #..... #....b ###### #..... ..##..##..... ###.##.#.......##.....##...###........@.....#......#---......###.##.#.....##..... #....#.#.......⌠efgk.... #.####.#..######... #................<## #.######..B   giant cockroach (asleep) #.......⌠#. b   bat (asleep) #.....##.#. ##.#.efg. 39.0 (25.0)  A giant cockroach and a bat come into view.efgI---40.0 (26efgefg% _Found 6 stones.efg (((b    You shoot an arrow. The arrow hits the bat.efg6efg7efg8efg^:efg&;efg3E.B...bB efgEefg?F;===1.3 (1.3)efgMefg R\ _The bat is severely wounded.efg? ##..... ....(.. #....B #.....  #..... ..# #..... ###.##. ##....b##...###. .......@.....#.. ......###.##.#.. ..... #....#.#... .... #.####.#.. ... ...< ## . #.... #.....efg:# ##..... ....(.. #....B #.....  #..... ..# #..... ###.##. ##....b##...###. .......@.....#.. ......###.##.#.. ..... #....#.#... .... #.####.#.. ... ...< ## . efgE;#.... #.....efgwDefgEefgNefg;\ (((((( _There are monsters nearby!efg}z  You shoot an arrow. The arrow closely misses the bat.efgefgefgZefg,r.........B...befg-2.4 (1.1efgefgP _The bat barely misses you.efg.c ##..... ....(.. #..... #....B  #..... ..# #..... ###.##. ##.....##...###. ......b@.....#.. ......###.##.#.. ..... #....#.#... .... #.####.#.. ... ...< ## . #.... #.....efgl ##..... ....(.. #..... #....B  #..... ..# #..... ###.##. ##.....##...###. ......b@.....#.. ......###.##.#.. efg6..... #....#.#... .... #.####.#.. ... ...< ## . #.... #.....efg 4efg efg _There are monsters nearby!You shoot an arrow. The arrow hits the bat.efg| C.efg efg efg: .B.83.6 (1.2efg) efg G _You kill the bat!efg  ##..... ....(.. #..... #.....  #..... ..# #....B ###.##. ##.....##...###. .......@.....#.. ......###.##.#.. ..... #....#.#... .... #.####.#.. ... ...< ## . #.... #.....efg  ##..... ....(.. #..... #.....  #..... ..# #....B ###.##. ##.....##...###. .......@.....#..efg  ......###.##.#.. ..... #....#.#... .... #.####.#.. ... ...< ## . #.... #.....efg efga efg_ efg] ((((((( _A giant cockroach is nearby!You shoot an arrow.efg3 efg: .(....Befg^; -4.9 (1.3efgA efgCE c _The arrow closely misses the giant cockroach.efgO 8  You shoot an arrow.efgL  The arrow hits the giant cockroach but does no damage.  The giant cockroach bites you but does no damage.6.1 (1.2efg{ efg ` _The giant cockroach completely misses you.ffgW ((((((You shoot an arrow.ffg .....BThe arrow barely misses the giant cockroach.ffg/(7.3ffgwffgG _The giant cockroach bites you but does no damage.ffgƗ8  You shoot an arrow.ffg"  The arrow hits the giant cockroach but does no damage.  The giant cockroach bites you.ffg#^0----8.6 (1.3ffg)ffg-G _The giant cockroach bites you but does no damage.ffgu ##..... ....(.. #..... #.....  #..... ..# #..... ###.##. ##....B##...###. .......@.....#.. ......###.##.#.. ..... #....#.#... .... #.####.#.. ... ...< ## . #.... #.....ffg ##..... ....(.. #..... #.....  #..... ..# #..... ###.##. ##....B##...###. .......@.....#.. ......###.##.#.. ..... #....#.#... .... #.####.#.. ... ...< ## . #.... #.....ffg4ffgffg̳  _A giant cockroach is nearby!You shoot an arrow. The arrow hits the giant cockroach.ffg=v  The giant cockroach is heavily wounded.ffgY>(9.9ffgDffgG\ _The giant cockroach barely misses you.ffg ##..... ....(.. #..... #.....  #..... ..# #..... ###.##. ##....B##...###. .......@.....#.. ......###.##.#.. ..... #....#.#... .... #.####.#.. ... ...< ## . #.... #.....ffg  ##..... ....(.. #..... #.....  #..... ..# #..... ###.##. ##....B##...###. .......@.....#.. ......###.##.#.. ..... #....#.#... .... #.####.#.. ... ...< ## . #.... #.....ffg 4ffg/$ ffg6/ 'M_The giant cockroach barely misses you. _A giant cockroach is nearby!  You shoot an arrow.  The arrow hits the giant cockroach but does no damage.ffg  The giant cockroach is heavily wounded.The giant cockroach barely misses you.ffgy d1==--51.2ffg ffgO G _The giant cockroach bites you but does no damage.ffg# R ##..... ....(..ffg0$  #..... #.....  #..... ..# #..... ###.##. ##....B##...###. .......@.....#.. ......###.##.#.. ..... #....#.#... .... #.####.#.. ... ...< ## . #.... #.....ffg@  ##..... ....(.. #..... #.....  #..... ..# #..... ###.##. ##....B##...###. .......@.....#.. ......###.##.#.. ..... #....#.#... .... #.####.#.. ... ...< ## . #.... #.....ffg ffgf ffg ffg) (((((( _A giant cockroach is nearby!You shoot an arrow.ffgZ` .....BThe arrow closely misses the giant cockroach.ffg(a -2.4 (1.2ffgg ffg#k G _The giant cockroach bites you but does no damage.ffg v  You shoot an arrow.  The arrow hits the giant cockroach but does no damage.ffg  ffg  ffgZ ;The giant cockroach is heavily wounded.ffg ffg ffg P0--3.6ffg] ffg _The giant cockroach misses you. The giant cockroach bites you. ##..... ....(.. #..... ffg #..... ffg  ffg> #..... ..#ffg  ffg* #..... ###.##.ffgp  ffgɿ *##....B##...###.ffg>  ffg +.......@.....#..ffg\  ffg\ ......###.##.#..ffgE  ..... #....#.#...ffg  ffgU .... #.####.#..ffg  ffg ... ffg ...ffga <ffg  ffg ## ffgS .ffg  ffgf #.... #.....ffg ffg gfg  ##..... ....(.. #..... #.....  gfg!!+#..... ..# #..... ###.##. ##....B##...###. .......@.....#.. ......###.##.#..gfgZ! ..... #....#.#... .... #.####.#.. gfg!M... ...<gfg!w ## . gfg!<#.... gfg!C#.....gfg(gfgu)gfge/gfg9c (((((( gfg4:s_A giant cockroach is nearby!You shoot an arrow.gfg+ .gfg+s....BThe arrow closely misses the giant cockroach.gfg#1gfg4==4.8gfggfg:\ _The giant cockroach barely misses you.gfg Z ##..... ....(.. #..... #.....  #..... ..# #..... ###.##.gfgZ ##....B##...###. .......@.....#.. ......###.##.#.. ..... #....#.#... .... #.####.#.. ... ...<gfgZ. ## . #....gfg[4 #.....gfg`h ##..... ....(.. #..... #.....  #..... ..# gfg##..... ###.##. ##....B##...###. .......@.....#.. ......###.##.#.. ..... #....#.#... .... #.####.#.. ... gfg8...< ## . #.... #.....gfgAgfggfggfg?  _A giant cockroach is nearby!You shoot an arrow.  The arrow hits the giant cockroach but does no damage.gfg}  The giant cockroach is heavily wounded.gfg!6.0gfggfg _The giant cockroach closely misses you. The giant cockroach barely misses you.gfg5c ##..... ....(.. #..... #.....  #..... ..# #..... ###.##. ##....B##...###.gfgc .......@.....#.. ......###.##.#.. ..... #....#.#... .... #.####.#.. ... ...< ## . #.... #.....gfg/dgfg ##..... ....(.. #..... #.....  #..... ..# #..... ###.##. gfg K##....B##...###. .......@.....#.. ......###.##.#.. ..... #....#.#... .... #.####.#.. ... gfg~8...< ## . #.... #.....gfggfggfg gfg _A giant cockroach is nearby!You shoot an arrow. The arrow hits the giant cockroach.gfg [.gfg&.gfgqgfg%demenzo the Shooter##.....Gargoyle....(..Health: 12/13 ======================--#.....gfgMagic: 1/1========================#..... ##############. AC: 5Str: 14#..... ..##..#....... EV: 10Int: 9#..... ###.##.#........ SH: 0Dex: 13##.....##...###.......#. XL:  1 Next: 100% Place: Dungeon:1.......@.....#......#.#. Noise: ===------  Time: 157.2 (1.2)......###.##.#.....##.#. a) +0 shortbowgfgۮ..... #....#.#.......⌠#. Fire: a) +0 shortbow.... #.####.#..#######.... #................<## #.######..#######. #.......⌠#. #.....##.#.gfg #......#.#. You shoot an arrow.  The arrow hits the giant cockroach but does no damage.  The giant cockroach is heavily wounded. gfg0_The giant cockroach closely misses you. The giant cockroach barely misses you. _A giant cockroach is nearby!You shoot an arrow. The arrow hits the giant cockroach.gfgT _You kill the giant cockroach!gfgC@You have reached level 2!gfg6/  --more--hfg8D7/182/22 0% hfg8hfgp4 _hfghfghfghfgDhfgz| _hfghfgWL8==hfgԝhfgH1 _HP restored.hfgoq ##.....# ....(..+ #.....# #.....# # #.....# ..##..# #.....####.##.#hfg#.....##...###.#.....#......#.#---.###.##.#.....##.#..#....#.#.......⌠#...#.####.#..#....#.........#....#.######..# g   hobgoblin (asleep)hfg0#.#g. #.......⌠#..#.. #.....##.#hfgk6 #......#.#hfg.60.2 (3.0hfgG---1.2 (4hfghfg\ _A hobgoblin comes into view.hfgV  You shoot an arrow. The arrow hits the hobgoblin.hfg"J(((((hfgZx † hfg!hfgcD.....hfgf\==8===2.4 (1.2hfgkhfg3nM _You kill the hobgoblin!hfg hfg6! hfg" hfg% hfg%( hfg./ hfg41 hfg2 hfg2 hfg3 hfg'5 hfgA7 hfg7 hfg:8 hfgd; hfgq> BhfgO hfg`Q ,hfgQ hfgR hfgZ hfg\ hfg] hfg%^ hfgj^ hfg_ hfg` ,hfga hfg6b hfg-c hfgc hfgc hfgQe hfgj hfgk hfgl hfgm hfgPm hfg|n hfgo ,hfgp hfgq hfg/r hfgxr hfgr hfgs hfgu Bhfgw hfgy t.####.#.####..... ###...# #####. #.....# #.##### #.# #.# #.# #.# #@#--- #.# #.. hfg ###. .. ..b   bat (asleep) b.. ..# hfg܇ 082.4 (20.0)hfgu H---3.4 (21hfg hfgp  _A bat comes into view.You shoot an arrow. The arrow hits the bat.(((((..hfg G......hfg$ D16===4.6 (1.2)hfg( hfg+ G _You kill the bat!hfgQ hfgQ hfgU hfg 7 _No target in view! _ _You open the door.hfg ;  There is an open door here. _hfgh hfg ,hfg hfg hfg ,hfgh hfg Xhfg j _You open the door.hfg   There is an open door here. _hfg ,hfg< ,hfg hfg hfg hfg hfg hfg hfg hfg hfg hfgO ,hfg hfg hfgw ,hfg hfg hfg ,hfg hfg nhfg hfg! hfg hfg hfgF hfg hfg ,hfg,hfghfghfg!hfg}hfghfghfg ,hfge hfg hfgX ,hfg hfg?hfgY,hfghfg?hfgzhfghfghfg)hfg,hfgahfgLhfg ,hfghfgO!hfg",hfgJ#hfg%hfg1&hfg&hfg'hfg)hfg*,hfg+hfg-hfg.,hfgA/hfgn1hfg%3hfgk3hfgz4hfg5hfgyHhfgK,hfgMLhfgLhfgVOhfgP,hfgRhfg~ShfgKU,hfgY,hfgYhfgZhfg[hfgC^hfgcBhfggBhfgUoM _You open the door.hfgyYou open the door. _There is an open door here. _You open the door. _There is an open door here. _You open the door.  There is an open door here.hfg  _hfg5hfgX?. #....# hfgŘK.. +....+ ...####....# .....=.....#...........#...........#...........##....@...#---hfg2 ###.....#########$.....(..'........####.....#........#.....#.##############.....#....##..#..... K   kobold (asleep)#.....####.##.#......hfgx######.....##...###........................#......#.hfg2237.6 (53.0) _There is an open door here. _You open the door. _There is an open door here. _You open the door. _There is an open door here.  A kobold comes into view. It is wielding a +0 short sword.hfgŬH---8.6 (54hfghfg,y _Found 10 gold pieces and a scroll labelled NASIS MIUVEIB.ifg~` ((((((K  You shoot an arrow.  The arrow hits the kobold but does no damage.ifg ifg`.K.....ifg};===9.8 (1.2)ifgifg( _The kobold shouts!ifg  ?. #....#  ... +....+  .K.####....#  .....=.....#  ...........#  ifgw o...........#  ...........#  #....@...#  ###.....###  $.....(..'.  ####.....#........  #.....#.### #.....#... #.....####. ######.....##... .ifg ?. #....#  ... +....+  .K.####....#  .....=.....#  ...........#  ...........#  ...........#  #....@...#  ###.....###  $.....(..'.  ####.....#...ifg #.....#.### #.....#... #.....####. ######.....##... .ifg3ifgifgifg] _A kobold is nearby!ifg (((((You shoot an arrow.ifgpifgrifg|[..K...ifg})41.0ifg|ifgC _The arrow hits the kobold but does no damage.ifg[` ((( You shoot an arrow. The arrow hits the kobold.ifgifglQ.K..ifgJ(2.2ifgtifg'_ _The kobold is severely wounded.ifg5Z ?. #....#  ... +....+  ...####....#  .....=.....#  ...........#  ....K......#  ...........#  #....@...#  ###.....###  $.....(..'.  ####.....#........  #.....#.### #.....#... #.....####. ######.....##... .ifg$ ?. #....#  ... +....+  ...####....#  .....=.....#  ...........#  ....K......#  ...........#  #....@...#  ###.....###  $.....(..'.  ####.....#... #.....#.### #.....#... #.....####. ######.....##... .ifg((You shoot an arrow. The arrow hits the kobold. _The kobold is severely wounded. _A kobold is nearby!  You shoot an arrow.  The arrow hits the kobold but does no damage.ifg t ifg~ L.K.ifg (3.4ifg ifg _ _The kobold is severely wounded.ifg@d S  You shoot an arrow. The arrow hits the kobold.ifgj )(ifg &.ifgy 6254.7 (1.3ifg ifg J _You kill the kobold!ifgq ifgH ifgZ ifg" H _No target in view!ifg#ifg#ifg,ifg.H _No target in view!jfgIjfg;jfg.: _jfgBjfgjfg ,jfgjfgjfg,jfgjfg!jfg%,jfg'jfg/ ..#### ...#... ....#.?. #....#.. +....+####....#.....#---.............# .............# jfg&0Y.......).....######........###.....######### $.....(..'........  ####.....#........  jfgV0;#.....#.###########jfg28-8.7 (4.0jfg8G---9.7 (5jfg>jfgNC. _g - a +5 ring of evasionjfg-Y4jfg_jfg^bH _No target in view!jfgF3jfgGjfgKjfgNjfgUVP _jfgWjfgWjfg}Zjfg]jfga,jfgIkXjfgkjfggnjfgp,jfgqjfgofgm..........(..'..75.2 (ofgA11.0) ################.....#..ofgQ #.....#.# ofg6#.....#.. ofg1V#.....### ######.....##.ofgSS ........... ofgh:##........### ofg6.............#ofgofgm,6.2 (12ofg)ofg; _Found a stone staircase leading down.ofgofgofgofgoH _No target in view!ofg] _No target in view!ofg3ofgofgFofg)ofgʸ _ofgBofgofg,ofg ofgofgG,ofgofgtofg,ofgofgfofg  #.....#  #.. +.....+  #..#####.....##  .......#.  ##.!.....#.  ofgXB#....[...#........  #....K...#.†  # #..l.....######...  #...###@##############  .....>............... ofg #...##################..  #. ofgK  #..  ofg #.. K   kobold (asleep)  ofg ######l   frilled lizard (asleep)  ofg` ........  ofg/R ##......ofg 82.2 (6.0)  A kobold and a frilled lizard come into view.ofgj+3.2 (7ofgofg{( _Found a ring mail.ofg [  You shoot an arrow. The arrow hits the frilled lizard.ofgæ `(.ofg( ofg0 vK...KofgU4 ?9===4.4 (1.2ofg; ofg? R _You kill the frilled lizard!ofgǿ    #..   #..#### ....... ##.!..... #....[... #...K....ofg[ † # #........ #@# #.....>........ #...########### #.ofgV  #..  #..####.......##.!.....#....[...#...K....† # #........ ofgV #@# #.....>........ #...########### #.ofgU` ofg` ofgi ofgwu (( _A kobold is nearby!You shoot an arrow. The arrow hits the kobold.ofg ofg' O..Kofg (5.6ofgS ofg _ _The kobold is severely wounded.ofggS  You shoot an arrow. The arrow hits the kobold!ofgk()ofg_W.336.8ofgOofgWJ _You kill the kobold!pfgpfgpfgpfgH _No target in view!pfgkIpfgmpfgCrpfgxP _pfgz,pfg{pfgd~pfg,pfgpfg:pfgֆ,pfgRpfgҐ #######  #.....# pfgu ### #.....# # ##.. +.....+ + ##..#####.....####. #.......#.......pfgI ##.@.....#........--- #....[...#.pfg_/ #........#.......† # #..).....######... #...###.##############.. #.....>.................( #...##################.. #. # #pfg u90.8 (4.0---1.8 (5pfgapfgR _j - a clear potionpfg 3pfg pfg, pfg9 pfg Bpfg ,pfg pfg pfg pfgӧ pfgȨ pfgʪ pfgz pfg pfg pfgj pfg, ,pfgd pfg_ pfg pfgݷ pfg) pfg- pfgL ,pfgQ pfg pfg pfg pfg pfg pfg8 pfgn pfg pfg= %  pfgT -There is a stone staircase leading down here.pfg pfg`  _pfg pfg pfg ,pfg pfg0 pfg ,pfg pfg pfgs pfg pfgv pfg pfgr ,pfg pfg# pfg ,pfg pfg pfg Bpfg pfg ,pfg\ pfg pfg ,pfg pfg pfg ,pfgO pfgT pfgF ,pfg pfgE pfgc ,pfg pfg pfg pfg pfg pfg pfg pfg pfgt pfg pfg  #....### #####...## #........# #### #........+ ... #........### ##. #..........##....... #........#.......... #........... #...@.....##### #...###+#.# ## #$.. .# .....  #... #. .. pfg  #... .. .####.#  #..J ... ###.. J   endoplasm (asleep)  #...   #..#### #pfg# 314.8 (23.0)  An endoplasm comes into view.pfg* BJ.Jpfg+ ,5.8 (24pfg1 pfg4 ^ _The endoplasm quivers.pfg (((You shoot an arrow.pfgO pfgYP pfgX <.J..pfgcY ;===7.0 (1.2)pfgj_ pfg0c F _The arrow hits the endoplasm but does no damage.qfg} ( You shoot an arrow. The arrow hits the endoplasm.qfg.qfg.J.qfgD(8.2qfg qfgb _The endoplasm is severely wounded.qfgRV  You shoot an arrow. The arrow hits the endoplasm!qfgD.qfgZ'.qfgX^1419.4qfgcqfgfM _You kill the endoplasm!qfg~qfg9qfgqfg,H _No target in view!qfgqfgqfg qfg0qfgO  #....###  #####...##  #........#   #........+   #..### ##  #....##  #........#  #.....  #.###......  #...###+#.# ...... qfg6 #$... .#   #..... #.   #...... .. .####.  #....... ... ###. K   kobold (asleep)  #...K.### #  #..##$) #.   #.#qfg; 0.0  A kobold comes into view. It is wielding a +0 short sword.qfg6---20.4 (1qfgKqfgD6 _Found 11 gold pieces and a club.qfgS  You shoot an arrow. The arrow hits the kobold.qfgi8(((qfgZ(()qfgB.....qfgT?5===1.7 (1.3qfgqfgLJ _You kill the kobold!qfgFqfgqfgqfg!qfg7H ####...##  #........###  #.+ ..  #.### ##  #...##.....  ##..  #qfg.  #...###  #.@.###+#.# ......  #$........# .....  #........#.   #........#.. .#### qfg #.......r.... ###  #...).###. #.. r   quokka (asleep)  #..##$)  #.# K   kobold (missile, asleep)  #..# #.K #.   #.#qfgs (0.0qfg  5---2.7 (1qfg" qfg e _A kobold and a quokka come into view.qfgA S  You shoot an arrow. The arrow hits the quokka.qfgG (((((†K   kobold (missile, asleep)qfg+ 5.....qfg @54===3.9 (1.2qfg qfg J _You kill the quokka!qfgm    #........#  #........+  #........###  #......... #........# #......... #......... #.@.#  #$........#  #........#.  #........#..  #.......†....  #...).###.  #..##$)  #..# #.K qfg;   #........#  #........+  #........###  #......... #........# #......... #......... #.@.#  #$........#  #........#.  #........#..  #.......†....  #...).###.  #..##$)  #..# #.K qfg4qfgqfgqfg}+ (((((K  )( _A kobold is nearby!You shoot an arrow. The arrow hits the kobold.  The kobold shouts!qfg .....)KThe kobold is severely wounded.qfgb^(((((((rfgh @.....)  The kobold throws a stone. The stone barely misses you.rfg-(((rfg,(((rfg\G.....)rfg (5.1rfgrfg] _The kobold throws a stone. The stone hits you but does no damage.  You shoot an arrow. The arrow hits the kobold.rfg((((( ( )rfgM rfg5rfg@J .....rfgADK   kobold (missile, wandering))K #.#  You kill the kobold!rfgC1626.3rfg\JrfgOu _A kobold comes into view. It is wielding a +0 dagger.rfg  (((((K)(You shoot an arrow.  The kobold shouts!rfg .....)KThe arrow hits the kobold but does no damage.rfg^(((((((rfg3^@.....)rfg3-7.6 (1.3rfg;<rfg?q _The kobold throws a stone. The stone completely misses you.rfgZIh(((((((rfgrfgv.....K)rfg(8.9rfgErfgn _You shoot an arrow. The arrow closely misses the kobold.rfg@h(((((((rfgwDrfgQ ....K))You shoot an arrow. The arrow closely misses the kobold.rfgX](((((((rfgk..@....rfg1.30.1 (1.2rfgNrfgm _The kobold throws a stone. The stone barely misses you.rfg    #........#  #........+  #........###  #......... #........# #......... #......... #.@.#  #$........#  #........#.  #........#..  #.......†....  #...)K###.  #..##$)  #..# #.) rfgq {   #........#  #........+  #........###  #......... #........# #......... #......... #.@.#  #$........#  #........#.  #........#..  #.......†....  #...)K###.  #..##$) rfg #..# #.) rfg 4rfg rfgŻ ((((((( _A kobold is nearby!rfg= rfgG ....K.$.rfgXH (1.3rfgR rfgU m _You shoot an arrow. The arrow barely misses the kobold.rfgd G   #........#  #........+  #........###  #......... #........# #......... #......... #.@.#  #$........#  #........#. rfge  #........#..  #....K..†....  #...).###.  #..##$)  #..# #.) rfg    #........#  #........+  #........###  #......... #........# #......... #......... #.@.#  #$........#  #........#. rfg  #........#..  #....K..†....  #...).###.  #..##$)  #..# #.) rfg rfg rfg rfg  ((( _A kobold is nearby!You shoot an arrow.rfg i ...  The arrow hits the kobold but does no damage.rfg] F(((rfg5 \...2.5rfg> rfgC W _The kobold throws a stone. The stone hits you but does no damage.rfgR    #........#  #........+  #........###  #......... #........# #.........rfgR  #......... #.@.#  #$........#  #........#.  #........#..  #....K..†....  rfgAS q#...).###.  #..##$)  #..# #.) rfgO   #........#  #........+  #........###  #......... #........# #......... #......... #.@.#  #$........#  #........#.  #........#..  #....K..†....  #...).###.  #..##$)  #..# #.) rfgj rfg14rfgFrfg% ((((((( _A kobold is nearby!sfgBsfgO..K..))sfgwP(3.7sfg\sfg+am _You shoot an arrow. The arrow barely misses the kobold.sfg,   #........#  #........+  #........###  #......... #........# #......... #......... #.@.#  #$........# sfg& #........#.  #...K....#..  #.......†....  #...).###.  #..##$)  #..# #.) sfg}T?   #........#  #........+  #........###  #......... #........# #......... #......... #.@.#  #$........#  #........#.  #...K....#..  #.......†....  #...).###. sfgU #..##$)  #..# #.) sfg<_sfg `sfg2isfgv (( _A kobold is nearby!You shoot an arrow. The arrow hits the kobold.sfg ..  The kobold is severely wounded.sfg@((sfgsfg.K.5.0 (1.3sfgfsfg! _The kobold throws a stone. The stone hits you but does no damage.  You shoot an arrow. The arrow hits the kobold.sfg()sfg[B'.sfgXF6706.2 (1.2sfgMsfg?PJ _You kill the kobold!sfg`Isfgbsfgl  #........##  #.+ .  #.### #  #...##.....  #sfgm#..  #.  #...###  #...###+#.#   #@........# 0.0  #..).   #........#.. .###  #.......†....  sfg)n #...).###. #.  #..##$)#  #  #..# #.).sfgXn #.  ##.( ... #. sfgnA #.sfgwsfg~5---7.2 (1sfgsfgY< _Found 5 poisoned darts.sfgG---8.2 (2sfg5sfgp> _You now have 33 gold pieces (gained 16).sfgB<sfg<sfgDsfgFH _No target in view!sfgH8sfgD9sfg;sfg?sfgqCsfgJP _sfgLsfgMsfg!Osfg$RsfgTsfgUsfgdsfgLesfgesfgGisfgrn,sfgipsfg.vM _You now have 44 gold pieces (gained 11).sfgy3sfg|sfg<  You see here a +0 club.sfg̈sfgO _sfgGsfgssfgX,sfglsfgUW  Things that are here:  a +0 dagger; 3 stonessfgsfgQ _sfgsfgQsfgrsfgŧsfgésfg֬sfgŰ,sfgpsfgsfgsfgsfgEsfgXsfg,sfgsfgsfg,sfgxsfgsfgsfg sfgjsfgSsfge,sfgAsfgVsfg,sfgWsfgJsfg,sfgsfgVsfg=sfgtsfg[sfgSsfgv,sfgsfgsfgsfg\sfgsfgsfgsfgsfgsfgsfg^,sfgGsfg sfg sfg sfgsfgsfg,sfg sfgsfgf#...# #..).....######........# #...###.##############.....###### #.....>.................(..'..... #...##################..... #....#  #.....#.#### #....### #.....#....# ####...## #.....####.# ........##############.....##...# ........+g......@..... ........##########........###.## ..........##..............#....#. sfgT........#.................#.####. ..........................#..... .........###......####....#.##### g   goblin (asleep) ...###+#.# #......####.#†.#...... .........###...........#..######. ..).....#.................####...sfg`+0646.0)sfg,,5.2 (27sfgo3sfg8s _A goblin comes into view. It is wielding a +0 club.sfg& ((((((g  You shoot an arrow.  The arrow hits the goblin but does no damage.sfg sfga ,.g.....sfg ;===6.5 (1.3)sfg$$ sfg5' ( _The goblin shouts!sfgC s #..) >(##  #############...g.....@.......#########.............................. #...#† .. ..).sfg  #..) >(  #############...g.....@.......#########.............................. #...#† ...).sfg sfg9 sfgٌ sfgn ((((((( _A goblin is nearby!sfg sfg$ J..g....7.8sfgI* sfg- m _You shoot an arrow. The arrow barely misses the goblin.sfg[ S  You shoot an arrow. The arrow hits the goblin!sfgI )((((sfgD))....sfg,598.9 (1.1sfg\4sfgL7J _You kill the goblin!tfg 4tfgtfg*H _No target in view!tfgcptfgptfghwtfgTzH _No target in view!tfgLtfgtfgtfgH _No target in view!tfg+tfg`,tfg}3tfg5H _No target in view!tfgktfgktfg/ltfgutfgvtfg} _tfg?tfgtfgˁtfg`tfgdtfg,tfg,tfgtfg,tfgBtfg#tfg:tfgtfg`tfgtfgtfg@tfgatfgݙtfgޛ,tfgtfgztfg,tfgϣtfgDtfgè,tfgEtfgtfgk,tfgׯtfgf@  There is an open door here.tfgҵtfg _tfgtfg,tfgtfgtfg>,tfg'tfg/tfg,tfgtfgXtfgtfg...+ +....+ ...####....# ...........# ...........# ...........# .....†.....# ........# ####.....## (..'......@. --- ####.....#.............S  #.....#.##############. tfgj #.....#....##..#.............#  #.....####.##.#......... ####....###.......#.#...... S   ball python (constriction, asleep) ...............#......#.#.# #.... .###.##.#.....##.#.# #......#.#⌠#.# tfg 85.9 (17.0)  A ball python comes into view.tfg tfg| pS..S)tfg H---6.9 (18tfg tfg 5 _The ball python hisses angrily.tfg X  You shoot an arrow. The arrow hits the ball python.tfgF ((((.tfgR /.....tfgV D87===8.0 (1.1)tfgZ` e _You kill the ball python!tfg tfgŖ tfg' tfg tfg2 tfgp tfg tfg ,tfg tfg tfg Jtfg Xtfg= tfg ,tfg tfg tfg& Btfge" ntfg$ ,tfg% tfg' tfg* ,tfg+ tfg/ Btfgb0 tfg7 tfgI9 tfg9 tfg ; tfg= tfg%? ,tfg[@ tfghB tfg1D ,tfgE tfgG tfgI ,tfgMK tfg*N tfgaO tfgO tfgwP tfg R tfgT ,tfg.U tfgV tfg'X ,tfgX tfgZ tfg\ tfgS\ tfg\ tfg_^ tfg_ tfg(` tfg` tfgUc tfgl  ...g ... ..#### ..... #... #... .#  #......@# ---tfg?m J ..# ##########.......##.# ...................... .............########.#######.########## #.. g   hobgoblin (asleep) ##..#.............#..#.##.# tfgm ##.#...............#.#.##.# ###.......#.#.......##.##.#tfg x 1412.0 (24.0)tfgx H---3.0 (25tfg tfg \ _A hobgoblin comes into view.tfg`| ((((((g  You shoot an arrow.  The arrow hits the hobgoblin but does no damage.tfg\tfgk.g.....tfg;===4.2 (1.2)tfgtfg"= _The hobgoblin shouts! You hear a shout!tfg .... ..g ..####  .....  #... tfgZ#... #######.# #......@# #.......##.......##.# .................... ....########. ##.# #.. ..... ...... .. ufg .... ..g ..####  .....  #... ufgJ#... #######.# #......@# #.......##.......##.# ....................#######.#ufg #.. .............ufg4ufg+ ufgj ((((( _A hobgoblin is nearby!You shoot an arrow. The arrow hits the hobgoblin.ufgufg4e.g....ufg-5.5 (1.3ufgufgb _The hobgoblin is severely wounded.ufgGn .... ... .g####  .....  #... #... #######.# #......@# #.......##.......##.# .................... ....########. ##.# #.. ..... ...... .. ufgrq .... ... .g####  .....  #... #... #######.# #......@# #.......##.......##.# ....................#######.# #.. ...........ufg!U..ufg4ufg%ufgA" ((((((( _A hobgoblin is nearby!ufgufg...g...6.7 (1.2ufgufgrp _You shoot an arrow. The arrow barely misses the hobgoblin.ufg} .... ... ..####  .g...  #... #... #######.# #......@# #.......##.......##.# .................... ....########. ##.# #.. ..... ...... .. ufgN .... ... ..####  .g...  #... #... #######.# #......@# #.......##.......##.# ....................#######.# #.. .....ufgd........ufg4ufg1"ufgc- ((( _A hobgoblin is nearby!You shoot an arrow. The arrow hits the hobgoblin.ufg,ufg°ufg..g. ufg-8.0 (1.3ufgufg^] _The hobgoblin is almost dead.ufgI( .... ... ..####  .....  #... #g.. #######.# #......@# #.......#ufg#.......##.# .................... ....########. ##.# #.. ..... ...... .. ufg.2  .... ... ..####  .....  #... #g.. #######.# #......@# #.......##.......##.# ....................#######.# #.. .............ufg4 ufgB _A hobgoblin is nearby!You shoot an arrow. The arrow hits the hobgoblin.ufg;G e.(ufgh ufg Z K..ufg K   kobold  You kill the hobgoblin!ufg 6959.2 (1.2ufgF ufg z _A kobold comes into view. It is wielding a +0 short sword.ufgp  .... ... ..####  K.... ufg  #... #... #######.# #......@# #.......#ufg r#.......##.# .................... ....########. ##.#ufg T #.. ..... ...... ..ufg" # ufg^2  .... ... ..####  K....  #... #... #######.# #......@# #.......##.......##.# ....................#######.# #.. .............ufg; 4ufgC ufgN ((((((( _A kobold is nearby!ufg ufg f....K..ufg )20.4ufg< ufgl m _You shoot an arrow. The arrow barely misses the kobold.ufg`(((((((ufgufgd.....K.ufg -1.7 (1.3ufg֟ufg̢n _You shoot an arrow. The arrow closely misses the kobold.ufgͳ .... ... ..####  .....  #... #K.. #######.# #......@# #.......##.......##.# .................... ....########. ##.# #.. ..... ...... .. vfgF .... ... ..####  .....  #... #K.. #######.# #......@# #.......##.......##.# ....................#######.# #.. .............vfg 4vfg/vfg] _A kobold is nearby!vfgx`(((((((vfgvfgd......Kvfgy-2.9 (1.2vfg vfgn _You shoot an arrow. The arrow closely misses the kobold.vfg .... ... ..####  .....  #... #... #######K# #......@# #.......##.......##.# .................... ....########. ##.# #.. ..... ...... .. vfg1A .... ... ..####  .....  #... #... #######K# #......@# #.......##.......##.# ................vfgͳe....#######.# #.. .............vfgEvfgvfgvfg] _A kobold is nearby!vfgtS  You shoot an arrow. The arrow hits the kobold.vfgC)vfghvfg(demenzo the Shooter....Gargoyle...Health: 18/18 ========================..####Magic: 2/2========================.....AC: 5Str: 14#...EV: 15Int: 9#...SH: 0Dex: 13#######)#XL:  2 Next: 100% Place: Dungeon:1#......@#Noise: ===------  Time: 424.2 (1.3)#.......#vfg)a) +0 shortbow ##########.......##.#Fire: a) +0 shortbow ...................... .............########. ###########.########## #.. ##..#.............#..#.##.# ##.#...............#.#.##.# ###.......#.#.......##.##.# vfgD)_You shoot an arrow. The arrow barely misses the kobold. _You shoot an arrow. The arrow closely misses the kobold. _A kobold is nearby! _You shoot an arrow. The arrow closely misses the kobold. _A kobold is nearby!You shoot an arrow. The arrow hits the kobold.vfg+ _You kill the kobold!You have reached level 3!vfgo4/  --more--wfg?  Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? wfg> [22/223/36653 0% wfg wfg R _You feel agile. x2xfg!uxfgu _  Things that are here:  a +0 short sword; a kobold corpsexfg] _xfg,xfg9,xfgxfgxfgo,xfgxfgxfg ,xfgxfg@xfg,xfgxfgxfg,xfg?xfgxfg,xfg7xfgxfg,xfgxfgxfgxfgxfgxfgxfgxfgxfgxfgxfgxfgxfgnxfgOxfg!xfgHxfgxfgxfg> ,xfg xfg xfgE...... .....###....... ...... #.###.... .>......#####............# #@....#---38.2 (14.0) #.....# #######)#..## #.......##.# xfg#.......##.##.......##.#### .......................# .............########..#########.########.xfgxfg1H---9.2 (15xfg4xfg; _Found a stone staircase leading down.xfgT6xfg6xfg=xfg?H _No target in view!xfgxfgxfgixfgKxfgxfg _xfg_xfgN,xfgxfgZxfgkxfgxfg2xfg{xfgl,xfg1xfgxfgș,xfgxfg͛xfgߜ,xfg˝xfgxfg`,xfgxfg(xfgxfgxfgxfgxfg,xfg"xfgxfgExfgxfg{xfgxfgxfgȮxfg߯xfgZxfg,xfgxfgIxfg,xfgsxfgwxfg3,xfgxfgoxfgɽ,xfgxfg_xfgxfg=xfgxfgxfgxfgxfgxfgxfg### #....#r... ...######## .........#..# .b. #......#### ### ...# .. #.......... ..# ....# #( #+#+##.......... xfg&..# #....#####.##...##.###...... ..+ +....+.....@......>......### ..####....###...###.............. ..........# #?..+...#########.... ..........# #...#####xfgW#.... ..........# #... #######)#.. ....†.....# #... #.......##. r   quokka (asleep) ##xfgb# #... #.......##. b   bat (asleep) ###.....###############.......##. .....(..'........................xfg 57.2 (18  A quokka and a bat come into view.xfg|,8.2 (19xfgIxfgo _Found 2 poisoned darts.  You shoot an arrow. The arrow hits the bat.xfg j.((xfg r...rYou kill the bat!xfgSC2===9.4 (1.2)xfg0xfg' _You hear a shout!xfgj ###  #.... ....  #r...   ....   ..# ...  ...# ..  ....# #( #+#+##....... #....#####.##...##.. +....+.....@......>......xfgM###...###........... #?..+...#########. #...#####  #... )† #...  #... ####(xfg ###  #.... ....  #r...   ....   ..# ...  ...# ..  ....# #( #+#+##....... #....#####.##...##.. +....+.....@......>......###...###........... #?..+...#########. #...#####  #... )† #...  #... xfg3####(xfg4xfgxfg _A quokka is nearby!You shoot an arrow. The arrow hits the quokka!xfg .((((xfgt8 xfgDD A ...g.g   goblin .....(..'........................You kill the quokka!xfgG 6660.7 (1.3xfgO xfg0U s _A goblin comes into view. It is wielding a +0 club.xfgf  ###  #.... ....  #....   .... xfg-g $  ..# ...  ...# g.  ....# #( #+#+##....... #....#####.##...##.. +....+.....@......>......###...###........... #?..+...#########. #...##### xfgfg F #... )† #...  #... xfgg )####(xfg  ###  #.... ....  #....   ....   ..# ...  ...# g.  ....# #( #+#+##....... #....#####.##...##.. +....+.....@......>......###...###...........xfg  #?..+...#########. #...#####  #... )† #...  #... ####(xfg 4xfg xfg (((((( _A goblin is nearby!xfg֝ xfgW xfg =.....gxfg (2.0xfgs xfge m _You shoot an arrow. The arrow barely misses the goblin.xfg ;(xfg . g  xfg WYou shoot an arrow. The arrow barely misses the goblin.xfgi -3.2 (1.2xfg! xfg# S _The goblin barely misses you.xfg $;(yfgj g  You shoot an arrow. The arrow barely misses the goblin.4.4yfgXsyfgKtS _The goblin barely misses you.yfgj;(yfg g  You shoot an arrow. The arrow barely misses the goblin.5.6yfg%yfgo(  _The goblin barely misses you.  You shoot an arrow. The arrow barely misses the goblin. _The goblin barely misses you.  You shoot an arrow. The arrow barely misses the goblin. _The goblin barely misses you.yfg _The goblin barely misses you.  You shoot an arrow. The arrow barely misses the goblin. _The goblin barely misses you.  You shoot an arrow. The arrow barely misses the goblin. _The goblin barely misses you.  You shoot an arrow. The arrow hits the goblin.yfge)yfgyfgF6106.9 (1.3yfgyfg-J _You kill the goblin!yfgOyfgxPyfgWyfgZH _No target in view!yfg yfg, yfg! yfg8 H _No target in view!yfg/,yfg,yfg 5yfg 8H _No target in view!zfg/0 ########### #.......... #..........######## ......[ ...#  ..# ..... #### #### ...# ... #.......# ....# #(##+#+##........# #....#####@##...##.###......+ +....+............>......######....###...###...........# #?..+...#########.# #...##### #.zfgѶ.......# #...# #######) .....†.....# #...# #.##...# #...# #.## ####.....#################zfgzfg16---70zfgrzfg6 _No target in view! _No target in view! _No target in view! _Found a leather armour.  Things that are here:a +0 club; a goblin corpsezfgM###########...# #..........####### #......[....  ..##..........#zfg}### #### ...##..........# ....# #@##+#+##....# #....#####)##...##.###.....+ +....+............>## ...####....###...###.............###...#zfg_---8 _zfgzfgZT _You see here 2 poisoned darts.zfg = zfg= 9zfgD zfgF * _k - 2 poisoned darts{fg3{fg{fgR{fgB{fgK,{fgh {fg  {fgThings that are here:  {fg$a +0 club; a goblin corpse{fg{fgD{fg _{fgd{fgB{fg{fg{fg{fg {fg {fga {fg{fg#..........#########......[..........#..##..........#......# ###### ...##..........#....... .....# ....# #.##+#+##....... .....# #....#####)##...##.###... .....+ +....+............>...... {fg@q.....####....###...###............# #@..+...#########..........# #...##### #..........# #...# #######)....†.....# #...# # #####..# #...# #.... ####################....(..'.................... {fg######.................## #.##############.###{fgY,73.9 (4{fg+4.9 (5{fgi){fg+d _l - a scroll labelled BADOYN WEADAIN{fgMI{fg6J{fgP{fgRH _No target in view!{fgo{fg6{fgA{fg{fg{fgf _{fgI{fgB{fg}{fgN{fg{fg{fg B  Things that are here:  {fgF:a +0 club; a goblin corpse{fg<{fg _{fg{fg{fg,{fg8{fg{fg,{fg {fgw{fgv{fg{fg{fg|  Things that are here:  a +0 club; a goblin corpse{fgy{fgn _{fg{fg{fg*{fgc{fg{fg{fgV,{fg{fg8{fg,{fg-{fg {fg, {fgo {fgp {fg\7 _You open the door.{fg3{fg{fg@  There is an open door here.{fg{fg: _{fgU{fg){fg,{fg-!{fg"{fg%B{fg&{fg',{fg({fgd2q #### # #######.... #....##......[ #....##....{fg%3# ####### #....##..........# #.....# #....#####.##+#+## #######.....# #....#####)##...## #.....+.....+ +@...'...........#####.....####....###...###...#.......# #...+...####.............# #...##### {fgl3..[...#.......# #...# # ......#.......÷.....# #...# # ).....######........# #...# #{fg3#######.....########### ...............(..'..............{fg@###+..'91.9 (17.0)###{fgJ{fgJM======2.9 (18{fg_P{fgR {fgR7_As you open the door, it creaks loudly!{fg{fg/{fgv{fg H _No target in view!{fg*{fg*{fg-,{fg;{fgg?{fg@$ _{fgF,{fgH{fg-I{fgJ{fgN{fgP{fgP{fgmR{fgV{fgX{fgX{fg3Z{fgu^{fg`,{fg"b{fgf{fgch{fgh{fgi{fgAn{fg\p,{fgq{fgmv{fgx{fg8y{fgz{fg9~{fg{fgK{fg{fgY{fg#{fg[{fgs{fg1{fg{fgZ{fgp{fg{fg{fg0{fgF{fg{fg{fg'{fg={fgDB{fg.{fgh{fg-,{fg?,{fgn{fg{fg{fgG{fg,{fg{fg{fg{fg){fg{fg{fg,{fg{fg~{fgB{fg{fg1,{fgZ{fg{fg,{fgB{fg{fg{fg{fg{fg{fgY,{fg{fgq{fgMB{fg {fg {fg {fg {fg9 {fg ,{fg {fgG {fg {fg! {fg( {fgA {fg ,{fgI {fg$ {fg ,{fgj {fgu" {fgT$ ,{fg% {fg& {fg( {fgE( {fg) {fg^+ {fg0 {fg0 {fg3 {fg<  #...###+#.# #...... #.........###....... #..).....#.......... #........#.....#### #.......†......####.  #...).###......##...  #..##.)##......##.  #..###.).......##.#   ##.@.....#.....##.# ------  #########.....##.#  {fg,> ########.#  #.## #.#. #... ###. #. #{fgD .525.9 (33{fgE K------6.9 (34{fg_L {fgR 5 _k - 7 poisoned darts (gained 5){fgv 4{fg{ ^ _No target in view!{fg {fgH {fg {fg- {fg0 {fg1 $ _{fg8 {fg== {fg? {fg=@ {fgzA {fgH {fgFP B{fgT {fgW ,{fgX {fgae W  Things that are here:  a +0 dagger; 3 stones{fgg {fgh  _{fgi {fgJq {fgGs {fgs {fgBu {fgb} {fg ,{fgt {fgr {fgu {fg {fg {fg {fg ,{fg< {fg {fg ,{fg {fg {fg ,{fgU {fg {fg {fgر {fg {fg {fg2 ,{fg_ {fg {fg ,{fg {fg {fg9 {fgk {fgl {fg {fg3 ,{fg@ {fgF {fg ,{fgG {fg {fg {fg {fg {fg] {fgY ,{fgZ {fg  #..).....######........# #...# ##.##############.....########### .>.................(..'..... #################.....#......... #  #.....#.######### ###  #.....#....##..# {fg <..##  #.....####.##.#.. ...##############.....##...###... ...+..).........@...........#....45.9 (19 ...##########........###.##.#.... .....##..............#....#.#.... ...#.................#.####.#. .....................#.......... {fgD L....###......####....#.######..## #+#.# #......####.#÷.#......#... {fg ....###...........#..######.#... ...#.................####...#...{fg {fg {fg j _Key pressed, stopping explore.{fg {fg {fg H _No target in view!{fg{fg,{fgG{fg{fg{fg!$ _{fgH,{fgx{fg̥{fg7{fgL{fg{fgD{fgC{fg{fg{fg{fg{fg{fg,{fg{fg {fg{fg{fg{fgc{fgN,{fg {fg{fgP,{fg7{fg{fg{fg>{fg{fg{fg{fg{fg{fg {fg{fg{fg{fg{fg{fg{fgD{fg{fg{fg{fg{fg{fg,{fg1{fg{fg{fg{fg{fg;{fgEX{fg,{fg;{fg{fg,{fg: {fgw ,{fg {fgK{fgk{fg',{fg"{fg{fg,{fg{fgU{fgB{fg"B{fg${fg+X{fg,{fgg0B{fg2{fg3,{fg4{fg\7{fgU9,{fg:{fg={fg>{fg!?{fge@|fg|fg,|fg|fgE|fg|fg|fg|fg |fgi ,|fg |fg|fg|fg|fg|fgd|fg-|fgz|fgqn|fg |fg*",|fg#|fgG%|fg&,|fg'|fg*|fg+,|fg.|fg$/|fg0,|fg2|fg3|fg5,|fg6|fgu7|fg)9|fgz9|fgp:|fgk<|fg=,|fg>|fgdh|fgl|fgrX|fg9uX|fgVw|fg-x,|fgx|fgu{|fgO},|fgJ~|fgz|fgx,|fg_|fg|fgpB|fg|fg|fg|fg|fg|fg9|fg||fg-|fg@|fg,|fg|fg|fg,|fg|fg|fgs,|fgI|fgM|fg,|fgĢ|fg|fg,|fgY|fgӧ|fg,|fg|fg;X|fg|fg,|fgP|fgu|fgm,|fg|fg|fg|fg3|fg|fg|fg,|fg͸|fg|fgʺ|fg%|fg|fgҼ|fgȽ|fg|fgZ|fg|fg,|fg|fgG|fgF|fgw|fg|fg|fgB,|fg|fg|fg|fgE|fg|fgC|fg>,|fg|fg|fg|fg|fgj|fg|fgX,|fg|fg|fg,|fgI|fgN|fgN,|fg|fg|fg,|fg|fg|fg|fg|fgS|fg|fg,|fg|fg|fg,|fg|fg|fg,|fg|fg|fg,|fgQ|fg|fg|fg|fg9|fgj|fgJ|fg|fg|fg|fg#,|fg|fg" .....##.#### ...........####  .########..##.#####  |fg .##.....#  ......#..#.##.###.###  .......#.#.##.#.#...#  #.......##.##.#.###.#  #.#......#.##.#.###.#  #.##.....#.##.#.@...#  |fg 634.9 (8 #⌠.......#.##.#######  |fg #######..#.#..#....#  .).........#.##.##.#  #######..#.#.##.##.#  #⌠.......#......#..#  #|fg! (.##.....#......#.##  #.#......#....#.#.#  #.......##..#.#.#.#  |fg |fg|fgFy _Done exploring.|fgK|fg H _No target in view!|fg|fg|fgv|fg H _No target in view!|fgdS|fgS|fg,T|fg3w......###..#.#....#.###..#.###..#.@...0.0)........|fg}[ _Done exploring.|fg|fgg|fg|fg _No target in view! _Done exploring.No target in view!Done exploring.No target in view!|fg:7I|fgL|fgS,|fgT _Done exploring.No target in view!Done exploring.No target in view!Done exploring.|fgt|fgu|fg1z|fg{RNo target in view!Done exploring.No target in view!|fg'|2Done exploring.No target in view!|fgG|fg$H|fgH|fgc|fgh|fgi|fgmDone exploring.No target in view!Done exploring.No target in view!Done exploring.|fgE |fgF |fg:K |fgM Done exploring.No target in view!Done exploring.No target in view!Done exploring.No target in view!|fg 3|fg |fg |fg No target in view!Done exploring.No target in view!Done exploring.No target in view!Done exploring.|fg/ |fg0 |fg7 Done exploring.No target in view!Done exploring.No target in view!Done exploring.No target in view!}fg}fgWhere to? (? - help)  D - Dungeon }fg }fg}fg8.....##.####  demenzo the Shooter ...........####  Gargoyle .########..##.#####  Health: 22/22 ======================== ##########.##.....#  Magic: 3/3======================== ......#..#.##.###.###  AC: 6Str: 14 .......#.#.##.#.#...#  EV: 16Int: 9 #.......##.##.#.###.#  SH: 0Dex: 15 #.#......#.##.#.###.#}fg)  XL:  3 Next: 10% Place: Dungeon:1 #.##.....#.##.#.@...#  Noise: ---------  Time: 634.9 (0.0) #⌠.......#.##.#######  a) +0 shortbow #######..#.#..#....#  Fire: a) +0 shortbow .).........#.##.##.# #######..#.#.##.##.# #⌠.......#......#..#   #.##.....#......#.##   #.#......#....#.#.#   #.......##..#.#.#.#   _Done exploring. _No target in view! _Done exploring. _No target in view! _Done exploring. _No target in view!}fg  _}fg}fgH}fgn}fgB}fgF}fg$,}fg}fg }fg",}fgO#}fg#}fg$,}fg&}fg&}fg%',}fg+}fgw,}fg-}fg.}fg.}fg=/}fg0}fg1}fg1}fgi2}fg3}fgE5,}fg5}fg 7}fg8,}fg8}fg9}fg:}fg%;}fg;}fgP=}fgM>}fg>}fgH?}fg@}fgA}fgB}fgB}fg:D}fgE,}fgE}fgRH}fgI}fg(J}fg/K}fgM}fgN}fgN}fgO}fg3RNo target in view!Done exploring.No target in view!Done exploring. _No target in view!  There is a stone staircase leading down here.}fgNS}fgT}fg,U$ _}fgV}fgL;2}fgt _You climb downwards.  Found a ring mail.  There is a stone staircase leading up here.}fg'}fg/ .........##  ..........#  ...[......#  }fga0~..........#   ..........##  ...........####  ..............#  .......@......# 59.7 (24.8) }fg0>......J.......#  #########S....#  .....# ....# }fg0....# J   endoplasm (asleep) ...# S   ball python (constriction, asleep) ...# }fg/1 }fg1}fgG8}fgg;d _There are monsters nearby!}fg U .........##  ..........#  ...[......#  ..........#  ..........##  ...........####  ..............#  .......@......#  }fg ......J.......#  #########S....#  .....#  ....#  ....#  ...#  ...# }fgsU + .........##  ..........#  ...[......#  ..........#  ..........##  ...........####  ..............#  }fg9V N.......@......#  ......J.......#  #########S....#  .....# ....# ....#  ...#  ...# }fg_ }fg>` }fgh }fgu P J   }fg?v _There are monsters nearby!You shoot an arrow. The arrow hits the endoplasm.  The endoplasm quivers.}fg p  The endoplasm is heavily wounded.}fg J.S.S)The ball python hisses angrily.}fg\< <===60.9 (1.2)}fgB }fgXE Z _The endoplasm completely misses you.}fg  .........##  ..........#  ...[......#  ..........#  ..........##  ...........####  ..............#  .......@......#  ......J.S.....#  }fg #########.....#  .....#  ....#  ....#  ...#  ...# ~fg! .........##  ..........#  ...[......#  ..........#  ..........##  ~fg"...........####  ..............#  .......@......#  ......J.S.....#  #########.....#  .....# ....# ....#  ...#  ...# ~fg*~fg)+~fg2~fg;> ( _There are monsters nearby!~fg/J _There are monsters nearby!  You shoot an arrow. The arrow barely misses the endoplasm.The ball python bites you but does no damage.  The ball python barely misses you.  The endoplasm jiggles.  The endoplasm barely misses you. The ball python barely misses you.~fg(2.1~fg~fgY _The ball python closely misses you.~fgHr .........##  ..........#  ...[......#  ..........#  ..........##  ...........####  ..............#  .......@......#  ......J.S.....#  #########.....#  .....#  ....#  ....#  ...#  ...# ~fgMo .........##  ..........#  ...[......#  ..........#  ..........##  ...........####  ..............#  .......@......#  ......J.S.....#  #########.....#  .....# ....# ....#  ...#  ...# ~fgd~fg~fg~fge _There are monsters nearby!You shoot an arrow. The arrow hits the endoplasm!~fg_.S   ball python (constriction)~fgf .  You kill the endoplasm!~fg043.3~fgʕ~fg _The ball python barely misses you. The ball python completely misses you.~fg$ ((((((You shoot an arrow.~fgnR S.....  The arrow completely misses the ball python.~fg5S-4.4 (1.1~fgX~fgs[ _The ball python barely misses you. The ball python closely misses you.~fg~X  You shoot an arrow. The arrow hits the ball python.~fgF†~fg ~fg565.6 (1.2~fge _You kill the ball python!~fgA" ~fg6# ~fg) ~fgA, H _No target in view!~fgR ~fg ~fgq ~fgu H _No target in view!~fg~fg؄~fg~fg~fg4~fgؑ: _~fgܒg  You see here a ball python corpse.~fg~fg _~fgޗ~fg ~fg",~fgT~fg#~fg~fgA~fg~fg~fg(w..........#....## .....####........#.......<......#........†.....#########.....#  #.....#  ##@...# ---9.6 (4.0 #....#  #....# #....##....#....##....#.>~fgD..#~fg~fg H---70.6 (5~fgO _Found an escape hatch in the floor.fgHfgfg fgG#H _No target in view!fg2Ifg5fg8fg@ _fgAfgC,fg"DfgGfgHQe<......#....†.....##########..... # ##. #. #. # .....!....##.b.......# #......>..##.........############ fgQb   bat (asleep) fg^s 3.6 (3  A bat comes into view.fg^+4.6 (4fgffgaiV _Found a yellow potion.fg4O((((((fgmfgͮfgfg?fg.!....bbwandering)fgF7===5.8 (1.2fgfg6n _You shoot an arrow. The arrow completely misses the bat.fg* <  †.....#  .....#  #.....#  ##....#  #....#  #....#  #....#  #@...#  .....!....##  #.........#  #b.....>..#  #.........#  ########### fg+3fgN <  †.....#  .....#  #.....#  ##....#  #....#  #....#  #....#  #@...#  .....!....##  #.........# fg; #b.....>..# #.........# ########### fgfgfgfg  (((((b   _A bat is nearby!You shoot an arrow. The arrow hits the bat.fg`fgifgjfg lfgs<b.....fgct-7.1 (1.3fg{zfg}^ _The bat is moderately wounded.fgG ( You shoot an arrow. The arrow hits the bat.fgg fg k  The bat is severely wounded.fg6 T.8.3 (1.2fgB fgA P _The bat barely misses you.fg P  You shoot an arrow. The arrow hits the bat.fg Y!(fg '.fg 589.4 (1.1fgB fg G _You kill the bat!fgk fg 3fgR fg+ fg fg ,fgP ,fg fgfgfgfgfg_ ,fg fg n _e - 2 yellow potions (gained 1)fgv3fgYfgMfga,fgfgcfgfg)fgfgfgT,fgfgfgO!,fg^"fgD$fg, .<......# ........†.....# . #########.....#.. #.....#... ##....#.... #....#....[ #....#......###### #....##..@...###....#---88.4 (9.0 ##...........## ###.........# fgO-#......>..# #.........# ###########fg4fg*5K---9.4 (10.0)fg ;fg>- _Found a leather armour.fgCfgfgfgH _No target in view!fgYfgZfg[fgK_fglj .<......##. .†.....#.# #.....#.. #.....#.< ##....#.# #....#.[# #....#.###### #....# #.@....###....#0.0) ##...........## ###.#  #......>..# #....# ######fgnfgo,90.4 (1fgvfgv; _Found an escape hatch in the ceiling.fgfgGfgfg fg:_No target in view!fgkDfg EfgFHfgyIfgMfgSP _fgP] ..# # <......##. ........†.....### #########.....#.. #.....#<#....#. #....#fg^s[## #....#.......@###### #....#....w.#......###....#..... ##..##.... ###.........#... #>..### #.........#w   ribbon worm (asleep)###########fgkQ12.4 (2fgdqfgu^ _A ribbon worm comes into view.fgy ((w    You shoot an arrow. The arrow hits the ribbon worm.fgfgEw...fg7===3.6 (1.2fgYfg f _The ribbon worm is moderately wounded.fg    # <  .#. †  ...##   ......   .....<   ......#   ......[##   .....w.@######   ......#......#  ..... ##.......  .... ###.........#  ... #......>..#  ## #.........# fg"D ########### fg   # <  .#. †  ...##   ......   .....<   ......#   ......[##   .....w.@###### fg5O  ......#......#  ..... ##.......  .... ###..... ... #......> ## #.........#  ###### fg)fgfgfgB fgT_A ribbon worm is nearby!fg (You shoot an arrow. The arrow hits the ribbon worm.fgS fg\ Q.wfg] -4.9 (1.3fgd fgg c _The ribbon worm is heavily wounded.fg-y Z   # <  .#. †  ...##   ......   .....<   ......#   ......[##   ......w@######   ......#......#  ..... ##.......  .... ###.........#  ... #......>..#  ## #.........#  ########### fgQ    # <  .#. †  ...##   ......   .....<   ......#   ......[##   ......w@######   ......#......#  ..... ##.......  .... ###..... fg  D... #......> ## #.........#  ###### fg fg? fg fg b _A ribbon worm is nearby!fg r  You shoot an arrow.  The arrow hits the ribbon worm but does no damage.fg1H  The ribbon worm is heavily wounded.6.1 (1.2fgO fgQ Y _The ribbon worm closely misses you.fg` p   # <  .#. † fgLa  ...##   ......   .....<   ......#   ......[##   fga D......w@######   ......#......#  ..... ##.......  .... ###.........#  ... #......>..#  ## #.........#  ########### fg:   # <  .#. †  ...##   ......   .....<   ......#   ......[##   fg......w@######   ......#......#  ..... ##.......  .... ###..... ... #......> ## #.........#  ###### fg4fg fgb _A ribbon worm is nearby!fgS   # <  .#. †  ...##   ......   .....<  fgD ......#   ......[##   ......w@######   ......#......#  ..... ##.......  .... ###.........#  ... #......>..#  ## #.........#  ########### fg0   # <  .#. †  ...##   ......   .....<   ......#   ......[##   ......w@######   ......#......#  ..... ##.......  .... ###..... ... #......> ## #.........#  ######fg11 fgx84fg<fgC _A ribbon worm is nearby!You shoot an arrow. The arrow hits the ribbon worm.fg r  The ribbon worm is heavily wounded.fg-7.4 (1.3fgfg\ _The ribbon worm completely misses you.fgco  You shoot an arrow. The arrow hits the ribbon worm.fgC8.5 (1.1fgffgd _The ribbon worm is severely wounded.fg-u   # <  .#. †  fg...##   ......   .....<   ......#   ......[##   fgN......w@######  fg; ......#......#  ..... ##.......fgR  .... ###.........#  ... #......>..# fg;? ## #.........#  ########### fg_*fg   # <  .#. †  ...##   ......   .....<   ......#   ......[##   ......w@######   ......#......#  ..... ##.......  .... ###..... ... #......> ## #.........#  ###### fg4fgfgeb _A ribbon worm is nearby!fgėX  You shoot an arrow. The arrow hits the ribbon worm!fgWG†fg5&fg)6279.8 (1.3fgt0fg3O _You kill the ribbon worm!fgf fgf fgj fgm H _No target in view!fgF4 4fg6: fg< H _No target in view!fg4fg2fgH _No target in view!fgX4fgxfgF _Unknown command.fg5/ .#.## .<......#.#. .†.....#.####.....#.. #.....#.< ##....#.## #....#.[## #....#.@.###### #....#.#......###....#..##.##... ###.....#.... #...>..###### #.......# ##########fg:fgG;?---7000 _fgAfgEx _You see here a ribbon worm corpse.fg$fg)%fg%fg)fgO-fg.$ _fg9,fg? ##  ...........###### ........#^..### .......<......#>...#. ........†.....###....############.....##..# #.....#$.< ##....## #....#---1#..[## #....##..†.###### #....##..#......###....##..##...........##........####.......##........# #......>..########### #.........############fgA2.8 (2fgLfg&; _Found a stone staircase leading down.fgDtIfgAwfgz,fg/,fgބfgDfgzfgfgz ...#.. .... #.. .. #.## ##)...... #^..###.. .......<.... $>...#.. ........†... ##....############.....##........# #...fg '...$...@...<# ##..4..##........## #.. #........[## #.. #........†.###### #.. #........####.. #........##..  #........####........ fg4 #........# #>. ########## #........ fgfg+5.8 (3fgfg2% _Found a dagger.fgn14fg3fg6H _No target in view!fg]3fgfg _fg .. ..# .. #.. . #.### ##) #^..###..........<fg5. $>...#..# ........†... ##....######...##........# #S.....$@......<# #...##........## ... #........[## . #........†.###### #........#......## #........##S   ball python (constriction, asleep) #........#### #........# #..... ### #fg +7.8 (2fg+8.8 (3fg] fg ^ _A ball python comes into view.fgF ..#  #..  #.### ##) #^..###...< . $>...#..# † ... ##....### fg\.....##........#  S.....$@......<#  .....##........##  ... #........[##  . #........†  #........ #........ #........ #........#   fg)`  ..#  #..  #.### ##) fg` #^..###...< . $>...#..# † ... ##....### .....##........#  S.....$@......<# fg`  .....##........##  ... #........[## fga  . #........† #........fgGa q #........ #........ fga j#........#   fgp 4fgVw fg _A ball python is nearby!You shoot an arrow. The arrow hits the ball python.fgv D.((((((fgۅ KfgQ V......$fg  fgX m9===10.0 (1.2 _You kill the ball python!fg fgp fg) ~ _Your Stealth skill increases to level 2!fg) fgM0 fg2 H _No target in view!fgfgfg1fgfg  ..# . #.. fg$.. #.### ##)#.. #^..###.<#... $>...#..# ... ##.....##.#fg\ .@.......<# .##.##fgb.... #.[##... #.†.######fg?... #.#........ #.##b   bat (asleep). #.####.... #fg6.# #.... # #....fg(0.0fgfgbbb 2 bats (1 wandering, 1 asleep)fgN5---1.0 (1fgfgP _A bat comes into view. x2 _You see here 14 gold pieces.fgaP  You shoot an arrow. The arrow hits the bat!fgȰ(((((.(b   batfg2fg54fg5fg37fg@?b.........fgD@31===2.1 (1.1fgLfgPG _You kill the bat!fg ..#  . #..  .. #.### ##) #.. #^..###..< #... $>...#..#  fg..... ##....## ......##........#  ....b..@.......<#  ......##........##  ..... #........[##  .... #........† ... #....... .. #....... . #....... #........#   fgs ..#  . #..  .. #.### ##) #.. #^..###..< #... $>...#..#  fg..... ##....## ......##........#  ....b..@.......<#  ......##........##  ..... #........[##  .... #........† ... #....... fgA.. #....... . #....... #........# fgk  fgfg8fgJfgb (( _A bat is nearby!You shoot an arrow.fg=fg=fgHZ ..b  The arrow hits the bat but does no damage.fg7I-3.3 (1.2fgQfgTI _The bat misses you.fg/7 ..#  . #..  .. #.### ##) #.. #^..###..< #... $>...#..#  ..... ##....## ......##........#  ......b@.......<# fg ......##........##  ..... #........[##  .... #........† ... #....... .. #....... . #....... #........#   fg(Iz ..#  . #..  .. #.### ##) #.. #^..###..< #... $>...#..# fgI ..... ##....## ......##........#  ......b@.......<#  ......##........##  ..... #........[##  .... #........† ... #....... .. #....... . #....... #........# fgJ  fgRfgnSfgZfgEh _A bat is nearby!You shoot an arrow. The arrow hits the bat!fgnk†fgfg554.6 (1.3fg fg G _You kill the bat!fg fg\ fg fg fg fg;& c _You now have 58 gold pieces (gained 14).fg' fg' fg) fg0- fg8 B..#.J. ...[ .#. . ..# ..fg8 . #.. ..... #.### ##)..#....##^..###..........<..#.....$>...#..# ........†...... ##@...############.---......##..# #.fg8 ......†........<# ##......##..## ..... #..[## fg#9 .... #..†.###### # J   endoplasm (asleep)... #..#......###fgA9 m.. #..##........fg9 d.#........####......fg= -6.6 (2.0fg7H _.JJfgH G---7.6 (3fgQ fgU ] _An endoplasm comes into view.fg (((((You shoot an arrow.fgA fgKC fgO D..J....fg~P 7===8.8 (1.2fg[ fg^ F _The arrow hits the endoplasm but does no damage.fg  #... ...[ .#.  ..#  . #J.  .. #.### ##). #....##^..###....<fg  #.....$>...#..# † ..... ##@...# #........#  †........<#  ......##........##  ..... #........[##  fg .... #........†  ... #........# .. #........# . fgy  #... ...[ .#.  ..#  . #J.  .. #.### ##). fgz #....##^..###....< #.....$>...#..# † ..... ##@...# #........#  †........<#  fgz ......##........##  ..... #........[##  .... #........†  fg6{ (... #........# .. #........# . fg fg fg֏ fg< ((( _An endoplasm is nearby!You shoot an arrow.fg#fg.6.J..fg/.20.1 (1.3fg9fg-<F _The arrow hits the endoplasm but does no damage.fgo (( You shoot an arrow. The arrow hits the endoplasm.fgAfg/ 1.J.fg -1.3 (1.2fgfga _The endoplasm is heavily wounded.fg e ( fgW GYou shoot an arrow. The arrow hits the endoplasm.fgŎfg*-..Jfg-2.4 (1.1fgfgs] _The endoplasm is almost dead.fgt #... ...[ .#.  ..#  fg4. #..  .. #.### ##). #....##^..###....< #.....$>.J.#..# † ..... ##@...#fgq #........#  †........<#  ......##........##  fgJ..... #........[##  .... #........†  fg^... #........# .. #........# . fgz  #... ...[ .#.  ..#  . #..  .. #.### ##). fg{#....##^..###....< #.....$>.J.#..# † ..... ##@...# #........#  fg{†........<#  ......##........## fg{ ..... #........[##  fg|.... #........†  fg;|... #........# .. #........#fg|I . fgDfgfg*fgb _An endoplasm is nearby!fgVGYou shoot an arrow. The arrow hits the endoplasm.fg[.fg+&.fg.%9fg/3.7 (1.3fgR8fgw;M _You kill the endoplasm!fgfgJ fg fgfgfg1fgx,fgfgfgfgR  There is a stone staircase leading down here.fgfg _fgE fg#fg'$fg%fgS($ fg((_You now have 67 gold pieces (gained 9).fgE+3fg!,fg.fg1fgF1fg2fgO5fg7fgN8fg9fg?fg/BfgBfgmCfgF,fgGfgL _d - 2 scrolls labelled OTHOL USHRUTWE (gained 1)fgeOfgZ....  ....  . #...#  #. #...###  #.####.#....  .. #.#......## fgZ #.S#......#..# . #........##.### ##). #####@...##^..###....--- #......>...#..# .fgZ ........####....### ....##........#fg [x ....†........<#fg8[ ....##........## S   ball python (constriction, wandering) ....fg[##..[ #....##..† ...##........#.fg'e.32.7 (9.0fgfK---3.7 (10.0)fglfgx ((((( _A ball python comes into view.You shoot an arrow.fgn  The arrow closely misses the ball python.fgLfg ...S.S)fg9;===4.9 (1.2)fgfg5 _The ball python hisses angrily.fgǼ U ....  . ....  fgw -. #...#  #. #...###  #.####.#....  .. #.#......##  #..#......#..#  #..S.....##.### ##) #####@...##^ #......>.  ........####.fg I ..........#  ..........†.<#  fg3 {..........##. ..........#[ #..........#†fgU & ....  . ....  . #...#  #. #...###  #.####.#....  fgW $.. #.#......##  #..#......#..#  #..S.....##.### ##) #####@...##^ #......>.  ........####. ..........# ..........†.< ..........##. ..........#[ #..........#†fgW` 4fgie fgp (( _A ball python is nearby!You shoot an arrow.fg fg G.Sfg (6.1fg fg _The arrow closely misses the ball python.You shoot an arrow. The arrow hits the ball python.fgR [.fgI &.fg 0 43fgP z7.3 _You kill the ball python!Training target 2.0 for Dodging reached!fge fg h _Your Dodging skill increases to level 2!fg Ifg6  _fg nfg fg fg fg fgy ,fg fg fg Xfg 9. .... .. . #...#  .. #. #...###  .. #.####.#....  #.. #.#......##  #>#..#......#..# fg  #. #........##.###  #.######....##^..## #.@.####......>...#---S.....##.........####...................##...........#..........†......$....##..........##....fgE h...... #..........##.... S   adder (asleep). ... #..........##.... .. #..........##.... #..........##....fg y 44.3 (7.0  An adder comes into view.fg2 G---5.3 (8fg fgO P _Found 6 gold pieces. Found a stone staircase leading down.fg ((((((SYou shoot an arrow. The arrow hits the adder.  The adder hisses angrily.fgwfg..S....===6.4 (1.1fg9fg.3 _The adder is lightly wounded.fgSy . ....  .. . #...#  .. #.   ..   #..   #>  #.   #.######....##^ #.@.####......> .S....##....... ...............fgB .......#..........† .$....##....... ...... #....... . ... #....... .. #.......fgcv  . ....  .. . #...#  .. #.   ..   #..   #>  #.   #.######....##^ #.@.####......> .S....##....... ............... .......#..........† .$....##....... ...... #....... . ... #....... .. #.......fgyfg܄ ((((( _An adder is nearby!You shoot an arrow. The arrow hits the adder.fgfg8fg }...S..fg (7.5fg]fg^ _The adder is severely wounded.fgR  You shoot an arrow. The arrow hits the adder.fg~(.((fg)fg,1fgK:/ .fg;#g.....g   goblin (wandering) #..........##....You kill the adder!fg>6708.8 (1.3fgDfg=Os _A goblin comes into view. It is wielding a +0 club.fg2F((((((((fg..g....g50.0 (1.2fgufgcm _You shoot an arrow. The arrow barely misses the goblin.fgA4! . ....  .. . #...#  .. #.   ..   #..   #>  #.   #.######....##^ #.@.####......> .g....##....... ............... .......#..........† .$....##....... ...... #....... . ... #....... .. #.......fg9 . ....  .. . #...#  .. #.   ..   #..   fg#>  #.   #.######....##^ #.@.####......> .g....##....... ............... .......#..........† fg%|.$....##....... ...... #....... . ... #....... .. #.......fgfgfg s _A goblin is nearby!fg ((((( You shoot an arrow. The arrow hits the goblin.fgK fg S..g...fgw -1.3 (1.3fg fg a _The goblin is moderately wounded.fgC S  You shoot an arrow. The arrow hits the goblin.fg ()(((fgZ] 1....fgi` 552.5 (1.2fge fgh J _You kill the goblin!fg fgE fgH fg H _No target in view!fg]ZfgZfg_fg bH _No target in view!fgfgfgfgz fg:_No target in view!fgfgfg^ _No target in view!fg . .... .. . #...# .. #. #...### .. #.####.#.... #.. #.#......## #>#..#......#..# #. #.##.### #.######....##^..##..@####......>...#...)...##.........####.fgb .........##........#.†..$....##.##....... #.##.. ... #.##... #.##.#.##.fg# fgk$ =---30 _fg( fg* fg .. . #...# .. #. #...###fg} G.. #.####.#.... #.. #.#......## #>#..#......#..# #. #........##.### ##.######....##^..###.#...####......>...#....)...##.@.......####....#.........fg b.........#†...$....##.##...... #.##.fgk . ... #.##. .. #.##. #.##. . #.fgS X---4fg fg4fgÍfg;H _No target in view!fgXfgEfgfgq _No target in view! __fg.. . #...# .. #. #...### .. #.####.#.... #.. #.#......## #>#..#......#..# #. #.##.### ##.######....##^..###.#...####......>...#..#fg,..)...##.####....#.##..#.†..$....##.##....... #.##.. ... #.##... #.##.#.##.. #.fgfg1$5 fg| _fgDfg0fg~fgfg~fg\c ____fgY fgZZ fgk` fgb c ____fg75  ____fgnfgofg+tfgv\ ___fgfgLfgfgmfgfgP _fgJ,fggfgfg=fgfgfgfgfgfgtfgfgfgfg$fgfg,fgIfgfgfgfgufgfgM #.. #.#......).... #>#..#......#......# #.##........##...... #.######....##......#####...####.............)...##.........fg4.......................#............#..........† ......$@...##..........62.5 (7 ##....# ####.##...# #.##....# #.##....# ##########.... fgfg+3.5 (8fgrfgQ ___Found a club.fg$fg%fg /fgi2H _No target in view!fgfgWfgOfgšfgrfgf _fgbfgi$ fg(_You now have 73 gold pieces (gained 6).fgfgζfgfg[fgtfgZfgWfgvfg;fgfgJfgDfgfgfgfgfgWfgfgfgfgfg?fgfgfgffgfg&fgfgGfgofg$ fgSZ_h - 2 scrolls labelled NASIS MIUVEIB (gained 1)fgfgfg-fg=fg1  ..   .....>.<. ..  fg .......... #..   ....)..... #>#.   ##........## #.##  fgM #..........# #   #....#####... fgv  #...........)...##.  fg #.@........74.5 (11.0) fg|  #.........fg#.  fgIF ##..............##.   ##.......##.   #######.##. fgy`  ###.  #.......##. fg= ##########.  fg fg9 ,5.5 (12fgfg\ _Found a stone staircase leading down and a stone staircase leading up.fgfgfgfgH _No target in view!fgmfgJfg"fgfgfg]P _fgfgfgfg͟fgL ##..<.... ### .. #........... .. fgg.......>.<. .. . #..  ....)..... #>#### #.### #.##7.5 (2.0)..#####..fg...........)  #..................  #................#.  ##..............##. fgwfgfg6$8.5 (3fg,fg-9 _Found a stone staircase leading up.fg#4fg*fg5-H _No target in view!fgX0 fg1 fg5 fg7 H _No target in view!fg  _No target in view!fgfgVfgfgfg\GM #......r# ##..< ###...#.fgF>.<. .. ......... ....)..... #>#.#### #.##.#####..  #...........)...##..fgr   rat (asleep)######.fgP!fg&0fgA9.5 (1fg?V _A rat comes into view.fg? ((((((rfg@nYou shoot an arrow.  The arrow hits the rat but does no damage.fgBfg&fgq...r....fg'===fg80.7 (1.2fgfg/- _The rat squeaks loudly.fgsDJ #.......#  ##..<.....  ###......r.. ..  #........... ..  #.......>.<. ..  ............ #..  #....)..... #> ##@.......##  fgbE#..........#  #......... #...........) #......... #......... ##........ ##.......fge #.......#  ##..<.....  ###......r.. ..  #........... .. fg6I #.......>.<. ..  ............ #..  #....)..... #> ##@.......##  #..........#  #......... #...........)fg #......... #......... ##........ ##....... fgfgfgfg (((((( _A rat is nearby!fg=fgg..r...fg(1.9fg fgk _You shoot an arrow. The arrow closely misses the rat.fg} #.......#  ##..<.....  ###......... ..  #.......r... ..  #.......>.<. ..  ............ #..  #....)..... #> ##@.......##  #..........#  #......... #...........) #......... #......... ##........ ##.......fg> #.......# fg`? ##..<.....  ###......... ..  #.......r... ..  #.......>.<. ..  ............ #..  #....)..... #>fg? ##@.......##  #..........#  #......... #...........) #......... #......... ##........ ##....... fgHfgHfgOfg[ ((( _A rat is nearby!fg[)You shoot an arrow.fgfgU[.r..fg-3.0 (1.1fgfg2@ _The arrow hits the rat but does no damage.fgM((((((fgS fgfgGg....r.fg-4.2 (1.2fgkfgk _You shoot an arrow. The arrow closely misses the rat.fg #.......#  ##..<.....  ###......... ..  #........... ..  #.......>.<. ..  .....r...... #..  #....)..... #> ##@.......##  #..........#  #......... #...........) #......... #.........fgN ##........ ##.......fgB w #.......#  ##..<.....  ###......... ..  #........... ..  #.......>.<. ..  .....r...... #..  #....)..... #>fgHC  ##@.......##  #..........#  #......... #...........) #......... #......... ##........ ##....... fg=J fgK fg=O fg9R Z _A rat is nearby!fgSr P  You shoot an arrow. The arrow hits the rat.fgRv .(fg ?..fg3 575.5 (1.3fg fg G _You kill the rat!fgD 3fgE fgH fgJ fgFK fgP ,fg{Q fgQ fgR fgV fgwX fgX fgY fg;\ fg^ fge^ fg\_ fgSa fgJc fgc fg|d fggf fgIh fgh fgi fg2k fgm fgn fgo fgr fgt fgt fgu fg]w fgix fgx fg0y fgz fg{ fg{ fg"| fgc} fgU~ fg~ fg~ fg fg fg@ fgƁ fg fg fg+ fgp fg} fgW fg fg fgՉ fgW fg8 fg fg fgQ fg fg fg fg. fg fgn nfg fg fg fg/ 7#..(....# #.......# .......###  $.....# #.......# #.......# fg  #@#---806.5 (21.0) #.# #.# #.# #.# #.#fg #.#.##.#fg fg? #---fg %7.5 (22fg fg` % _Found 6 stones.fgb fgc fgh fgk H _No target in view!fg(fgfgfgAfgfgb$ _fgx!fg"fg"fg_#fg%,fg%fg' fg'G_You now have 86 gold pieces (gained 13).fgZ)fg)fg*fg+fg.,fgP/fgV0fgr1,fg2fg 3fg3fg 4fg4fg5fgw6fg6fg7fg8fg+:fgp:fg8;fgT=fg>,fg?fg?fg@,fgAfgfg,fgxfgfgNfg: r  ######### fg  #..(....#  #.......#  #.......###  #.........##########  #.......#...@.......  #.......#######....B  #.......# ... fg  ####.#### . #.# #.# B   giant cockroach (asleep) #.# #.# #.#fg-20.5 (13fg;,1.5 (14fgfgb _A giant cockroach comes into view.fg͵ ((((((B  You shoot an arrow. The arrow hits the giant cockroach.fg8fg9fgX@h....B.... fg@fg!A/===2.8 (1.3fgIA )fgFfgIj _The giant cockroach is moderately wounded.fgl    #..(....#  #.......#  #.......###  #.........##########  #.......#...@....B..  #.......#######.....  #.......# ...  ####.#### .  #.# #.# #.# #.# #.#fg*    #..(....#  #.......#  #.......###  #.........##########  #.......#...@....B..  #.......#######.....  #.......# ...  ####.#### . #.# fg+#.# #.# #.# #.#fgC3fgv4fgV:fgG (((( _A giant cockroach is nearby!You shoot an arrow. The arrow hits the giant cockroach.fg.fgJ...B.fgA-4.0 (1.2fgfg\ _The giant cockroach is almost dead.You shoot an arrow. The arrow hits the giant cockroach.fg%d(((†fgr(...fgv1815.2fgI{fgo~S _You kill the giant cockroach!fgr_fgfgfgBfgfg'fgfgcfgfgEfgfgj##########..(....#  #.......#  #.......###  #...##############.......#.......†......  fg#.......#######@....---8.2 (3.0  #.......##...(......#######.#######......#...#.# ###.##..##.##.# #. #.# .#.# ## ..#.# ##.#.# .# fg.fgG---9.2 (4fg8fg% _Found 3 stones.fgafgpbfg7hfgkH _No target in view!fgc  _fg Bfgu ,fg fg fg fg fg fg fgn fg fg fg fgK fg fg fg fg fg' fg fg fg; ,fg fg fgL #.......##...(......#######.#######......#...# #.# ###.##..##.# #.# #..##.# . #.# ##.# ... #.# #.# ##.# #.# #.# .#  #.# #.####  #.# #@...#  #.# #...#.#  #.# #......# ............:.....##?..#........ ww   dart slug (asleep)fgb ...........########..............#...fgP z 37.2 (8  A dart slug comes into view.fg +8.2 (9fg[ fgW d _Found a scroll labelled CIUSHR ZUSA.fg ((((((w    You shoot an arrow. The arrow hits the dart slug.fgw? fgH a.....w.fgI 7===9.4 (1.2fgnQ fgS d _The dart slug is moderately wounded.fg G (.  .  #.# ###.##  #.# #..##.# .  #.# ##.# ...  #.# #.# ##.#  #.# #.# .#  #.# #.####  #.# #@...#  #.# #...#.#  #.# #......#  #.# #.........  #.# ...:.....##w.  #.# ..#........ . fg | #.# ...........##  #.#######........  fgb (.  .  #.# ###.##  #.# #..##.# .  #.# ##.# ...  #.# #.# ##.#  #.# #.# .#  #.# #.####  #.# #@...#  #.# #...#.#  #.# #......#  #.# #.........  #.# ...:.....##w.  #.# ..#........ .  #.# ...........## fg׍` #.#######........  fg3fgוfgfg9 _A dart slug is nearby!You shoot an arrow. The arrow hits the dart slug!fg(((((?fgv<5.....fg@6940.5 (1.1fg]fgAM _You kill the dart slug!fgԳ3fg|fgk........0.0fgfgfg8j _Key pressed, stopping explore.fgfg}fgH _No target in view!fgfg{fgM fgBH _No target in view!fgWfgXfgYfgd\fg]fgBe _fge,fgEffg:gfgh,fgtjfgPp  #.# ##.# ... #.# #.# ##.# #.# #.# .# #.# #.####  #.# ##....# #.###...#.# #.##.. ##......## #.##....#..........# #.##......@.....##?.--- #.##....#........... #.##......##. #.#######.. .fg\qV #.......#.$......... ##..<.....###. ..###..........# . #..#............#.....# #. #..#.>.<. .. #.####.#You pick up a book of Burglary and begin reading...fgst+4.5 (4fgtG---5.5 (5fgwfgyp  You add the spells Ensorcelled Hibernation, Swiftness and Passwall to your _library.fg5fg6fg!<fg?H _No target in view!fgfgfg fgfg| fg fg:_No target in view!fg"3fg4$fg+'fg)fg/P _fg`1fg1fg2fg5fg8,fg:fgd<fg >,fg>fgA,fgBfgGL _You now have 91 gold pieces (gained 5).fgJfg*KfgLfgJOfg7RfgRfgSfgVfg[,fghfgmfgvXfgxfgxyfgzfg}fgEfgfgfg@fgfgԈfgĉfgfg%fgfgqfg, # ##.# ... # #.# ##.# # #.# .# ##. #.#### ##.. ##....# ##... ##...#.# fg##...###......#### ##....#..........## ##............##@.# ##....#...........# ##............##..# #######............# ......#.............. .... .<............###.#### .... ..............# ..# #...# ........#.....# #.# #...### fg...>.<..####..# #.####.#....  m - a scroll labelled CIUSHR ZUSAfgj058.5 (13.0)fgǛ,9.5 (14fgpfgV _You see here a dart slug corpse.fg\S fg,T fgX fgd[ H _No target in view!fg, fg- 3fgJ0 fg2 fg8 _fg: fg < fgq< fg< fg? fg*A fgA fgA fgHC fgD fgD fg7E fgG fgPI ,fgI fgVK fgL fgL fg#M fgY  ##....#  ##...#.# .##......#### ............## S. ........##†.# .#fg[ ...........# .# ........##..## .#............####.##.#.#.........@....... ........###.#####.....## .... ..# #..# #...#..? .... ..#.....# ##.# #...###. ...[####..# #.####.#.... .... .. #... #.#......### .... S   adder (asleep) #>#..#......#..# ..... .## #.##........##.### ##)....# #.######....##^..###.......g _ 11;76Hfg g } 66.5 (7.0)  An adder comes into view.fgg +7.5 (8fgJo fg8r f _Found a scroll labelled NASIS MIUVEIB.fg3* ((((SYou shoot an arrow.fg fg h.S...fg 7===8.6 (1.1fg_ fg B _The arrow hits the adder but does no damage.fg     .# .. ..†.# S#.# .##..## .#fg M....####.##.#.# .......@....... ##.#####.....##  #..# #...#..?  ##.# #...###. ...[ .#....  #... ...###  #>.#..#  .##.### ##) ^fg=    .# .. ..†.# S#.# .##..## .#....####.##.#.# .......@....... ##.#####.....##  #..# #...#..?  ##.# #...###. ...[ .#....  #... ...###  #>.#..#  .##.### ##) ^fgFFfgGfg`NfgZ ((( _An adder is nearby!You shoot an arrow. The arrow hits the adder.fgfgfgUb..S.fg-9.8 (1.2fgqfgd fgO_The adder is heavily wounded.fgqi    .# .. ..fg9†.# .#.# .##..## S#....####.##.#.# .......@....... ##.#####.....##  #..# #...#..?  ##.# #...###. ...[ .#....  #... ...###  #>.#..#  .##.### ##) ^fg0;    .# .. ..†.# .#.# .##..## S#....####.##.#.# .......@....... ##.#####.....##  #..# #...#..?  ##.# #...###. ...[ .#....  #... ...###  #>.#..#  .##.### ##) ^ fg` fg)(( fg4W_An adder is nearby!fg .SYou shoot an arrow. The arrow completely misses the adder.71.1 (1.3fgfgq R _The adder barely misses you.fg[    .# .. ..†.# .#.# .##..## .#....####S##.#.# .......@....... ##.#####.....##  #..# #...#..? fg ##.# #...###. ...[ .#....  #... ...###  #>.#..#  .##.### ##) ^fg!t    .# .. ..†.# .#.# .##..## .#....####S##.#.# .......@....... ##.#####.....##  #..# #...#..?  ##.# #...###. ...[fguF .#....  #... ...###  #>.#..#  .##.### ##) ^fg|fg}fgIfg _An adder is nearby!You shoot an arrow.  The arrow hits the adder but does no damage.fgl  The adder is heavily wounded.fg -2.3 (1.2fg fg#S _The adder closely misses you.fgc.?(fg SYou shoot an arrow. The arrow closely misses the adder.3.6 (1.3fgfg] _The adder barely misses you. The adder closely misses you.fg    .# .. ..†.# .#.# .##..## .#....####S##.#.# .......@....... ##.#####.....##  #..# #...#..?  ##.# #...###. ...[ .#....  #... ...###  #>.#..#  .##.### ##) ^fgd     .# .. ..†.# .#.# .##..## .#....####S##.#.# .......@....... ##.#####.....##  #..# #...#..?  ##.# #...###. ...[fge F .#....  #... ...###  #>.#..#  .##.### ##) ^fgm fgtn fgu fgx ] _An adder is nearby!fg l  You shoot an arrow.  The arrow hits the adder but does no damage.fg l  The adder is heavily wounded.fg -4.8 (1.2fg fg z _The adder bites you but does no damage. The adder barely misses you.fg?(fgh7Sfg&(6.0fgzfg$ _You shoot an arrow. The arrow barely misses the adder. The adder misses you.fgt?(fg SYou shoot an arrow. The arrow closely misses the adder.fg-7.3 (1.3fgfgO  _The adder barely misses you. The adder closely misses you.fgN    .# .. ..†.# .#.# .##..## .#fgBs....####S##.#.# .......@....... ##.#####.....##  #..# #...#..?  ##.# #...###. ...[ .#....  #... ...###  #>.#..#  .##.### ##) ^fg+E    .# .. ..†.# .#.# .##..## .#....####S##.#.# .......@....... ##.#####.....##  #..# #...#..?  ##.# #...###. ...[ .#....  #... ...###  #>fgGA.#..#  .##.### ##) ^fg4MfgMfgSfg]_ ( _An adder is nearby!fg7Sfgn-8.5 (1.2fgfgP _You shoot an arrow. The arrow closely misses the adder. The adder misses you.fghR  You shoot an arrow. The arrow hits the adder.fgܶ[.fg;8.fg<fgA  ##....#demenzo the Shooter##...#.#.#Gargoyle ##......#### ..Health: 22/22 ======================== #..........## ..Magic: 3/3======================== ........##†.# .#AC: 6Str: 14 #...........# .#EV: 16Int: 9 ........##..## .#SH: 0fgXB>Dex: 15 #............####.##.#.#XL:  3 Next: 116% Place: Dungeon:2 #...............@.......Noise: ===------  Time: 879.7 (1.2) ........###.#####.....## .... a) +0 shortbow fgB5........# #..# #...#..? .... Fire: a) +0 shortbow ..#.....# ##.# #...###. ...[ ..####..# #.####.#........ .. #... #.#......###....  .. #>#..#......#..#.....  .## #.##........##.### ##)....  fgB..# #.######....##^..###.......  _You shoot an arrow. The arrow barely misses the adder. The adder misses you.You shoot an arrow. The arrow closely misses the adder. _The adder barely misses you. The adder closely misses you. fgC_An adder is nearby! _You shoot an arrow. The arrow closely misses the adder. The adder misses you.You shoot an arrow. The arrow hits the adder.fgD _You kill the adder!You have reached level 4!fgL/  --more--fg~L7/274/454 9% fgbfgR _You feel stronger.fg _fg#...#.# .# ......#### #.. ..fg.## #.. ......##†.# #.# ..# #.# ### ......##..## #.# ...#...####.##.#.### .............. ......###.#####.@...## ......---81.7 (2.0# #..# #...#..?# .. fgc#.....# ##.# #...###... ...[ ####..# #.####.#.... . ......  #... #.#......### ..  #>#..#......#..# ... # #.##........##.### ##). # #.######....##^..###..... #####...####......>...#..# fg$---fg+fgCfg6j _Key pressed, stopping explore.fg;fgfgH _No target in view!fg  _fg ,fg Bfg fg fg. fgp ,fgl fg! fgB$ ,fg% fgE) ,fg@* fg2 _h - 3 scrolls labelled NASIS MIUVEIB (gained 1)fg 6 fgX8 ,fgJ9 fg: fg < fg`< fg< fg> fg@ fg"A fgA fgVD fgK S .# # #..### ## #....# .g# #.##.. #####....# #.##.### #.....# ## #.##...# ##@#####.##.#.###..# fgUL ................##... .#####.....##..............## ..# #...#...####...........# #.# #...###.....#...[......# g   goblin (asleep) #.####.#....................#.#......#######............##......#..# ............####fgOT 091.7 (10.0)fgU ,2.7 (11fgY fg%_ u _A goblin comes into view. It is wielding a +0 dagger.fg+ S  You shoot an arrow. The arrow hits the goblin.fgy )((((((fg 2......fg D12===3.8 (1.1)fg֒ fg. J _You kill the goblin!fg fg fg fg fg fg] fg ,fg~ * fg *.#  #..###  [ # #....# .) # #.##.. #####....# # #.##.### #.@...#---40 fgY ## #.##...# ##.###.#####.##.#.###..# ..............##... #####.....##.....#fg # .# #...#...####...........# .# #...###.....#...[# .####.#.........# .#......#######..##fg fg G---5.8 (2fg fg8 ( _Found a ring mail.fg 4fg ^ _No target in view!fg5fg5fg6fg:fgu=fgZDP _fgF,fgzGfgJfgL,fgCNfg%QfgS,fgUfghZfg\fg3]fg _fgafg7d,fgTefgAgfguifgifgjfgCofgq,fgsfgx~  Things that are here:  a +0 dagger; a goblin corpsefgzfg { _fg2fg<fgqfgńfg߅fgfgfg\fgfgfgRfgfgfgfgfgfg2fgyfg}fgɞfgfg`fgtfgĤfg=fgfgAfgfgfgRfg,fgfg fgG,fg]fgkfgfgZfg'fg)fg,fg[fg>fg,fgfgfg"fgyfgfgtfgfgfgfgSfg,fgfgfgfgfg-fgfg5,fgfg >  You see here a +0 dagger.fg fg _fgfgqfgfgfgfgfg@fgfgfg fg:"fg"fg#fg%fg (fgg(fg)fg+fg2-,fg.fg+0fg1fg 2fg2fga4fg5,fgW7fg(D`fgZGBfgGfgO#.# .......##..##.####...# .fgOPY#...### ### #.##...... ..# ##...# #...... #.# ....# ###.# #...... ..#### #..###...# ###..[... fgPJ.....## #....#@# #...)....934.8 (39.0) ..##†.# #.##...# #####....##.# ......# #.##.### #.....#####.###..## #.##...# ##.###.# #.# fgQ.......####.##.#.###..###.#####.# .....................##.........#  ..###.#####.....##........#  ..# #..# #...#...####...........  ..# ##.# #...###.....#...[...... fgQfgWfg_j _Key pressed, stopping explore.fgP`fgyefghH _No target in view!fg#fg=$fg$fg%fg&fg '$ _fg-4fg-Bfg.fg/,fg0fgo0fg0fg01,fg92fg2fg2,fg3fg'4,fgq4fgG5fg5,fg6fg6fg+7,fgw7fgI8fg8,fg9fg:fg\;,fg;fg=fg>fg?fg_?fgAfgmBfgBfgCfglDfgEfgEfgLFfgpHfgIfgIfgzJfgKfgM,fgvMfg'NfgN,fgOfgPfgWQfgQfgQfgRfgS,fgTSfgSfgrTfgT,fg>VfgV,fgAWfgXfgX` #  #      ##   fgCa3..###################### #.......†..............[ #######......... 57.8 (23 ##...(......####.## ####......#...##..#  ###.##..##.###.# #..##.##...#.# ##.# ... #...###### #.# ##.###.......# #.# .# ###..##.## #.#### ##.##..#####fgefge,8.8 (24fghfgj) _Found a chain mail.fg~fg9fgfg H _No target in view!fg>fgfgfg?fgfgt$ _fgsfgi,fgfgXfg},fgzfgfg,fg{fgfgfgfgfgfgfgfghfg4fgfgfg-fgB  You see here a +0 chain mail.fgfgU _fgfg fgM ,fgJ fg_ fgfgfg9fgfgfgfgfgOfg0,fgfg[fg fgfgq fg"fg#fga$fg$fg&fgN(fg(fg{)fgN+fg=,fg,fg,fg$.fg./fg/fg/fgg1fg2,fgy3fg5fgF>x ###### fg>.....[.......########..B#####....@....... ##########...##... ###### ##.. fg?B   giant cockroach (asleep) .....# ###.. ..##.## #...##fg8?E##### #.##..##### .........fgk?"#fgtI-77.8 (19fgI,8.8 (20fgrOfgSb _A giant cockroach comes into view.fgX\  You shoot an arrow. The arrow hits the giant cockroach!fg((.((((fgsS3.......fgWC4===9.9 (1.1)fga]fg_S _You kill the giant cockroach!fgP^ fg_ fgu_ fga fgc fg=d ,fg{k nfgFm fg n fg+o fgs fgu fgu fgv fgy fg| fg| fgg} fg4 fg$ fgm fg fg fgd fg fgӉ fgR fg fg~ fgr fg~ fgL fg fg fgכ ###########........##........##........# ######........# ....fgK v##........# ###...........#  .# --- #........#  #........#fg < #........# ##...###### ###..###fgМ  #...####### ## #.........# .fg "fgn .88.9 (9.0fg #---fgN (9.9 (10.0)fgv fg [ _n - 2 bubbling cyan potionsfg fgk fg fg_ H _No target in view!fgʂ fgn fg fg6 fgZ fg| P _fgq ,fg fgU fgT ,fg fg9 fgl ,fg fg fg fg fg fg fg fgi fgԳ fg fg fg fg fg fg fg1 fg fg fgo fg fg fg fg fg fgF fg fg fg: fg fgk fg ,fg fg fg fg fg fg9 fg_ fg fgA fg fg fgK fg fg) fg ,fg fg> fg fgY fg fg{ fg fg fgb fg~ fgR fg fg fgI fg fg! fgh fg fg fgl fg fg fgH fg fg fg fg fg fg fgA fg fg fga fg# fg fg fg fg  fgT fg fgV fg fg ,fgK fg fg fgD fg fgE fg= fg fg fg" fg# ,fg$ fg% fg$' fgt' fg' fg) fg* fg* fg#+ fgt, fg- ,fg/. fg&/ fg30 fgz0 fg0 fg3 fg4 ,fg=5 fgn6 fg7 ,fg7 fgI9 fg: fgg; fgn< fgb> fg@ ,fg-A fgC fgbE fgE fgF fgN fgYP ,fg]Q fggT fg5U ,fgU fgW fgmX ,fgY fgZ fg[ ,fg \ fg[] fg^ fgk^ fg^ fg` fg` fg` fga fg9b fgb fgpc fgc fgd fge fge fg!f fgtg fgg fgh fg[h fgki fg/j ,fgj fgk fgrl fgl fgl fgm fgn fgo fgGo fgLp fgp fgq fgq fgs fgdt fgt fgt fg v fgv fgw fgcw fg'x fgx fgx fg6y fgy fgz fgz fgz fg@~ fg: ,fg fg̀ fg| fg fg fg fg ,fgw fg fg fg1 fg fg fg fgܒ fg| fg fg ,fgD fg fgG ,fg" fg fg fg fgס fg fg+ ,fg$ fg fg ,fg fg fg ,fge fg fg ,fg fg R  There is a stone staircase leading down here.fg޶ fgY  _fg fg? fgH fg fg fg fg fg ,fg fg fg fg fg fg ,fgv fg fg ,fg$ fgv fg ,fg| fg $......# ##...##.#......#######.. ).....# #>#..#......#..# ##. .....## #.##........##.### ###) ......# #.######....##^..###... ......#####...####......>...#..## .......)...##...####....###...................##........ ............#..........÷........< ...........##...@......##........1064.9 (75.0) ...........##...##........ ####.......##...##........fg #.......##...##........#.......##..........##........##########..........##........ #..........##........ ##################### fg' fg E _Done exploring.fgE~Ifg.>......0.0)fgfgrfgЕE _Done exploring.fgSfgfgzfgH _No target in view!fgFfgFfgTGfg]4fgLefgfE _Done exploring.fgkVfgWfg^fg bH _No target in view!fgjfgkfgHlfgfgfgXfg _Done exploring.No target in view!Done exploring.No target in view!Done exploring.fg!4fg܎fgۑNo target in view!Done exploring.No target in view!Done exploring.No target in view!fg fg2 fg fg| fg fg6 fg kNo target in view!Done exploring.No target in view!Done exploring.fgc 2No target in view!Done exploring.fg fgf fg6 fgӴ Done exploring.No target in view!Done exploring.No target in view!Done exploring.No target in view!fg(fg*Where to? (Tab - D:2, ? - help)  D - Dungeon fgέfg.......# ##...##.#......#######.. demenzo the Shooter ).....# #>#..#......#..# ##. Gargoyle .....## #.##........##.### ###) Health: 27/27 ======================== ......# #.######....##^..###... Magic: 4/4======================== ......#####...####......>...#..## AC: 6Str: 15 .......)...##.........####....### EV: 16fgnInt: 9 .......................##........ SH: 0Dex: 15 ............#..........÷........< XL:  4 Next: 14% Place: Dungeon:2 ...........##...@......##........ Noise: ---------  Time: 1064.9 (0.0) ...........##..........##........ a) +0 shortbow ####.......##..........##........ Fire: a) +0 shortbow#.......##..........##........#.......##..........##........##########..........##........#..........##........##################### fg=_Done exploring. _No target in view! _Done exploring. _No target in view! _Done exploring. _No target in view!fgfgfgufg/fg _fgfgBfgfgqfgfgvfgYfg:,fgfgfgEfgfgfgfgifgfgkfghNo target in view!Done exploring.No target in view!fgfDone exploring. _No target in view!  There is a stone staircase leading down here.fgfg4fg$ _fgfg]i;3fgXkfgOlfglfg8ol _You climb downwards.  There is a stone staircase leading up here.fg fg '    ##  ..  .# ###   . ..#   #.#.#   #.#.####.#   #.....S..#  fg' ) #@#  73.7 (8.8 #.#   ..#   ####       S   ball python (constriction, asleep)     fg) fg*/ fgj2 b _A ball python is nearby!fgb A ## .. .# ###  . ..#  #.#.#  #.#.####.#  #.....S..#  #@#  #.# fg ~ ..#  ####  fgي  ## .. .# ###  . ..#  #.#.#  #.#.####.#  #.....S..#  #@#  #.#  ..#  #### fg fgܒ fg fg _A ball python is nearby!You shoot an arrow. The arrow hits the ball python!fgģ y((.fg* H...fgn ?5===5.0 (1.3fgr fgu O _You kill the ball python!fg:fg;3fg<fg?fg@,fgHfgKP  There is a stone staircase leading up here.fgMfgM _fgsNfgOfgR,fgRfgSfgUfgvV,fgWfgY,fgHZfg~[fg],fg]fg^fg`fg`,fgJbfgd,fgefgffgNh,fghfgjfgm,fgmfgofgr,fgsfgufglx,fgyyfg |fg fgfg8fgfgӄ,fgfgQfg,fgvfg7 ##### fgȑ6 ...#  ####.####.##### .......@......# ---####.####.#.#.# #.####.#.#.####.# fg.#......#........#######.###<#######.###.##.....######## fg_092.0 (17.0)fgH---3.0 (18fgfg` _o - a scroll labelled TEKLIUGUTTfgfg%fg!fg#H _No target in view!fgfg3fgfgfg! _fgfgD,fg!fg{,fgfgfgfgufgfgfg(fgfgFfg,fgfgn _e - 3 yellow potions (gained 1)fgfgXfgfg fgֵfg9fgfg׷fgfgfg5fgfg~fgfg&fgfg\fgfgfgKfg8fgfgfgSfg...##.##..... #########o #......#fg #.#####.####.##### #.@..............# #######.####.#.#.# #.####.#.#.## #......#..... ######.###<## #.###.# o   orc (asleep) #.....# #######fgfg.106.0 (13fg,7.0 (14fgAfgs _An orc comes into view. It is wielding a +0 dagger.fg (o    You shoot an arrow. The arrow hits the orc.  The orc shouts!fgEn  The orc is moderately wounded..o ====8.2 (1.2) _You hear a shout! x3fg   You shoot an arrow. The arrow hits the orc!)fg/V  You kill the orc!fg oo   orc  You hear an angry hiss.fgٵj9===-9.3 (1.1fgfgr _An orc comes into view. It is wielding a +0 flail.fg ; .. fg.# #.## ..o ..   #. #......#  #)#####.##  #.@........  #######.##fg D  <  fgE   fgz( fg% # .. .# #.## ..o ..   fg& #. #......#  #)#####.##  #.@........  #######.##  <   fg' (  fg. fg/ 8-fg:6 fgB ((( _An orc is nearby!You shoot an arrow. The arrow hits the orc.fgH fg .o.)fgq .10.5 (1.2fg fgr [ _The orc is heavily wounded.fg ((You shoot an arrow.  The arrow hits the orc but does no damage.fg) fg* fga+ fgY1  g.og   hobgoblinThe orc is heavily wounded.fg1 (1.7fg08 fg A z  .. .# #.## fgA 6... .g   #. #......#  #o#####.##  #.@........  #######.##  <   fgAB     _A hobgoblin comes into view.fg{  .. .# #.## ... .g   #. #......#  #o#####.##  #.@........  #######.## fg y <      fg| fgU fg fg d _There are monsters nearby!fg P  You shoot an arrow. The arrow hits the orc!fg; )g   hobgoblinfg fg L.gfg 6223.0 (1.3fg< fg G _You kill the orc!fg c .. .# #.## fg!P... ..   #g #......#  #)#####.##  #.@........  #######.##  <      fgvr .. .# fgw:#.## ... ..   #g #......#  #)#####.##  #.@........  #######.##  fg)x^<    fgmx fgɀfgfgJfgMM ((fgl((( _A hobgoblin is nearby!fgzfg[fg% ...ogo   orcfg%g   hobgoblinYou shoot an arrow. The arrow barely misses the hobgoblin.fgm&-4.2 (1.2fgE-fg3q _An orc comes into view. It is wielding a +0 club.fg' .. .# #.## ... ..   #o #......# fg= #g#####.##  #.@........  #######.##  <      fgQ  .. .# #.## ... ..   #o #......#  #g#####.##  #.@........  #######.##  <      fg,WfgYfg+^fg?n _There are monsters nearby!You shoot an arrow. The arrow hits the hobgoblin.fgtC)fgfg*V.ofgV055.4fgfg M _You kill the hobgoblin!fg .. .# #.## ... ..   #. #......#  #o#####.##  #.@........  #######.##  <      fg;fg<!fgY= fg> ..fg> fg0@..#fg@ fguAP#.##fgA fgB...fgC fgC..   #. #......#  #o#####.##fg7Hs  #.@........  #######.##  <     fgNfgrPfgQfgYfgi ( _An orc is nearby!fgfg  You shoot an arrow. The arrow barely misses the orc.An adder comes into view.fgSoS   addero   orcfg(6.6fgfgI _The orc misses you.fg .. .# #.## ... ..   #S #......#  #o#####.##  #.@........  #######.##  <      fg: { .. .# #.## ... ..   #S #......# fgI<  #o#####.##  #.@........  #######.##  <      fgeB fgC fgGF fgN  _There are monsters nearby!You shoot an arrow. The arrow hits the orc.fg-  The orc is severely wounded.7.8fg fg _The orc barely misses you. The orc misses you.fg j  You shoot an arrow.  The arrow hits the orc but does no damage.fg k  The orc is severely wounded.fg, -8.9 (1.1fg fgS I _The orc misses you.fg)  .. .# #.## ... ..   #S #......#  #o#####.##  #.@........  #######.##  <      fg ) .. .# #.## ... ..   #S #......#  #o#####.##  #.@........  #######.##  <    fg   fg fgZ fg˚ fg d _There are monsters nearby!fg5, P  You shoot an arrow. The arrow hits the orc!fg0 C)fg fg` .SYou kill the orc!fg 6820.1 (1.2fg fg R _The adder barely misses you.fg  .. .# #.## ... ..   #. #......#  #S#####.##  #.@........  #######.##  <      fg3fg4!fg5 fgl6 ..fg6 fgX7..#fg7 fg7P#.##fg=8 fg8...fg8 fg9 .. fg^9 fg9 fg9n#. #......# fg;: fg:D#S#####.##  #.@........  #######.## fg= <     fgEfgSGfgP,fgU fg,WfgW9_An adder is nearby!fgXfg|  You shoot an arrow. The arrow hits the adder.fgZo  The adder is moderately wounded.fgR[(1.3fgh_fgbS _The adder closely misses you.fg c .. .# #.## fg b... ..   #. #......#  #S#####.##  #.@........  #######.##  <      fg .. .# #.## ... ..   fg;#. #......#  #S#####.##  #.@........  #######.##  <     fgUfg\fgܬfg߳ ( _An adder is nearby!fg < SYou shoot an arrow. The arrow barely misses the adder.fg=(2.5fgAfgDU _The adder barely misses you. x2fg;(fg^3Sfg)`(3.7fgdfgg _You shoot an arrow. The arrow misses the adder. The adder closely misses you.fgpG|  You shoot an arrow. The arrow hits the adder.fgh  The adder is almost dead.fg"W5--4.9fgfgrg _The adder barely misses you. The adder bites you.fgY ;(fg? SYou shoot an arrow. The arrow barely misses the adder.fg f6=-6.2 (1.3fg fg @ _The adder bites you but does no damage. x2fgt. R  You shoot an arrow. The arrow hits the adder.fg2 C)fgo fg x 7/28=447.4 (1.2 fg <_You kill the adder!fg fg i _Your Fighting skill increases to level 3!fg<fgSfgfgH _No target in view!fgfgfgfg H _No target in view!fgVfgWfgKYfgA[H _No target in view!fg fg fgZfgdfg$ _fgsXfgfg58=fg5fgfg fg+_HP restored.fgfg9fgfgfgfgUfgfg(^  Items here: ))) [ ††.fg###.. #.. ## ..# .# ..#.###.#.# fgZk#.....>.# #.......########  #@# #......# ---32.4 (5.0 #)#####.####.######................#######.####.#.#.# #.####.#.#.#......#.... ######.###<#  #.###.# #.....# fgfgG---3.4 (6fg-$fg(9 _Found an escape hatch in the floor.fg} Jfg \ _Unknown command.fg fgV fg H _No target in view!fgQ fgR 3fgCV fgY fg` V= _fgc Bfgd fgSh fgOk fgk fgal fg'n fgp ,fgq fgBu fgw fgx fgx fg| P  There is an escape hatch in the floor here.fgk~ fg  _fg fg9 fgՅ fg( fg fg fg4 ,fg fg fgّ fg fg fg! fg ...<#.# #.. ... ... ######### # #.###.....#.... #.#.....# .... #.#####@......# 42.4 (9fg͜ 4..##...#...#.....# #.###.#.### ....# #.....>.# #####.......###########.#####......##)#####.####.#................########.####.#.#.#fgܢ fg\ /3.4 (10.0)fg fg ; _Found an escape hatch in the ceiling.fgǨ fgũ fg fgU H _No target in view!fgfgؘfgfgfgfgP _fgv,fg<fgfgǰ,fg'fgfgѶ,fgmfgfg',fgffgfg@fgfgfgfg≈........... ....<.#.#..#....  ##....##  #..)...# #######fg7 #### # #@###.....#9.4 (6.0).... #. #...#.....#.... #.#####.......# ..##...#...#.....# #.###.#.###.....# #.....>.# ########.......###fg#######.##### #)#####.####.#####fg[fg,50.4 (7fgHfg-$ _Found a sling.fgWfgYfg\fg`fgcH _No target in view!fg)fg%fgfg=fgfgKf _fg<fgfgBfg,fgyfgfg,fgfgfg0 ≈≈ #≈≈... .≈#≈###≈≈..#.#≈≈...≈....#......≈........≈....≈.#..........#.####.....<..[.....  #.#.@# 4.4 (4 #....#  ##....##  #..)...# ###########..###.#.###...fgV..#..... #...#...#.....#.... #.#####.......#..##...#...#.....##.###.#.###.....#fg{fg0+5.4 (5fgfgL# _Found a robe.fg2fgBfgX fgH _No target in view!fg"RfgSfgTfgZfg ^fg^$ _fgf,fggh,fgjfgofggr,fg/tfg.wfgez,fg}fgfg؄,fgfgӉfg) ≈ ....# #≈#.≈.# ≈≈#...#  _≈≈...## I≈ ≈≈≈.?.#####≈≈ #≈≈..... ≈#≈###≈≈..#.# ≈≈...≈..@.#.###.#60.....≈..............≈....≈.#.###...........#.###. #.....<..[....... #.##.#..######### #....fg1# ##....#.)...# #######fg8_fg>+1.4 (6fgfgd5 _Found a stormy altar of Qazlal.fg;7_fg9fg:_fg@H _No target in view!fg}3fgfg fgfgP _fg.. ≈ ≈... ≈ .≈##≈#.≈.#  ≈≈≈≈#...#  ≈._≈≈...## I≈>⌠≈≈≈.?.#######≈≈ #≈≈@....... 2.4 (1≈#≈###≈≈..#.###. ≈≈...≈....#.###.#.....≈..............≈....≈.#.###.fg.#...[....#######...._3.4 (2_fgʰ9 _Found an escape hatch in the floor.fg 7_fg fg% fg|(  fg( :_No target in view!fgUk fgl fgSm fgp fg s fgs $ _fgU{ M#.##### ..≈ ≈ ≈ ...##≈#.≈≈≈≈#...#  ≈._≈≈...## I≈>⌠≈≈≈.@.#######≈≈≈≈#≈≈.......#≈###≈≈..#.###. ≈≈...≈....#.###.#..#.##.#..######fgC G_4.4 (1fg +5.4 (2fg\ fg# b _p - a scroll labelled QILOAL ZUSECfg 7_fgz fg 8_fg_ H _No target in view!fg =fg >fg>fgbCfgEfgE$ _fg&K,fgKfgLfgLfg}Nfg$P,fgPfgRfgyU,fgVfgsYfg[,fg\fg^fg`,fgmafg4cfgYffg%p # #. #. ##.# # #....##.##.###### ......≈@.....#  ..$...≈≈≈....# fgp\ ...≈≈≈≈≈.....#  S...≈≈##≈#.≈.# ....+≈≈≈≈#...# #..≈.≈._≈≈...##S   adder (wandering) #...I≈>⌠≈≈≈...###### ...≈#≈≈≈≈#≈≈........ .≈≈#≈###≈≈..#.###.fgx,71.4 (6fguy+2.4 (7fg9_fg%Y _An adder comes into view.fg2Y(((((((fgT'fg0≈..S.≈..Sfg17===3.5 (1.1fg[8fg;m _You shoot an arrow. The arrow closely misses the adder.fgs (((((You shoot an arrow. The arrow hits the adder.fg!p,fgNv..≈..S_fgw&4.7 (1.2fgG}9_fg3 _The adder is lightly wounded.fg_(((((((fg#fg %fg*.S.≈≈≈..._fg.(5.9fg69_fg:l _You shoot an arrow. The arrow barely misses the adder.fg1 #  #.  #. ##.# # #.. ..##.##.######  .....S≈@.....#  ..$...≈≈≈....#  ...≈≈≈≈≈.....#  ....≈≈##≈#.≈.#  ....+≈≈≈≈#...#  #..≈.≈._≈≈...##  #...I≈>⌠≈≈≈...######  ...≈#≈≈≈≈#≈≈........   fg #  #.  #. ##.# # #.. ..##.##.######  .....S≈@.....#  ..$...≈≈≈....#  ...≈≈≈≈≈.....#  ....≈≈##≈#.≈.# ....+≈≈≈≈#...# fg#..≈.≈._≈≈...##  #...I≈>⌠≈≈≈...# ...≈#≈≈≈≈#≈≈... fgfgfgfg0 ( _An adder is nearby!You shoot an arrow. The arrow hits the adder.fgh fg/p .SThe adder is severely wounded.fgq (7.1fgv fg>z K _The adder misses you.fg R  You shoot an arrow. The arrow hits the adder.fgM \≈_fg~ 9_fgL 1608.3fgp fg I _You kill the adder!fg _fg fg fg fg Xfg# ,fg fg fg۹ fg# fgc fg fg r# #( #[# ..# .### #.# ..... #.## ...# ##@# ---83.3 (5.0 ..###.##  #.#.##  ##.##fg # #..#..##.##.######......≈......#..$...≈≈≈....#...≈≈≈≈≈.....#fg[ ]---4.3 (6fg fg& 5 _Found a ring mail and 8 stones.fgk fgl fgs fgu H _No target in view!fg? fg@ fgB fgQG fgK fgK $ _fg(R BfgR fgS fgW fg`_ - ## .. #. . #( [...##[fg}` s #....@##6.3 (2.#####.#.##......###.##...# ##.# #....###.## ##. #.#.## # ##.# # #..# ..##.##.######fgyf fgf +7.3 (3fg m fgn - _Found a leather armour.fg3fgMfgfg3H _No target in view!fg.fg-fgofg^fgyfgH : _fg fg~#fg#fg\%fgB(fgn+,fg-fg1fgm5,fg7fg:fg[?,fgAfgEfgH,fgEJfgLfg|OfgOfg Qfg+Sfg?UfgUfgNVfg!Xfg;Z,fgV[fg^fgybfgbfgXdfg.hfgr #......###.##  ###...## ##.# #....###.##K########.##.#.##....... #.###.##.....?. #.##..#......##.##.######fggs*...........≈......#.......@...≈≈≈....#........≈≈≈≈≈.....###.......≈≈##≈#.≈.##.......+≈≈≈≈#...#####..≈.≈._≈≈...## #...I≈>⌠≈≈≈...##### K   kobold (wandering) ...≈#≈≈≈≈#≈≈....... ...≈≈#≈###≈≈..#.### ≈≈≈...≈....#.###fgT| 97.3 (10.0)  A kobold comes into view. It is wielding a +0 club.fgȇe!K_fg݈,8.3 (11fgQC_fg _Found a yellow potion. _You see here 16 gold pieces.fgPs  You shoot an arrow.  The kobold shouts!  The arrow hits the kobold.fg+$((((((_fgܷfg8KL S......_S   adder (wandering)  You kill the kobold!fgMC1===9.4 (1.1)fg_TC_fgXY _An adder comes into view.fglE .  ###...## ##.#  #..  S########.  $...... #.###.##  .....?. #.##..#  .......##.##.######  ...........≈......#  .......@...≈≈≈....#  ........≈≈≈≈≈.....#  ##.......≈≈##≈#.≈.#  #.......+  #####..≈.≈._  #...I≈>⌠ fg}Z...≈#≈≈≈≈# ...≈≈#≈###fgp .  ###...## ##.#  #..  S########.  $...... #.###.##  .....?. #.##..#  .......##.##.######  ...........≈......#  .......@...≈≈≈....#  ........≈≈≈≈≈.....#  fg##.......≈≈##≈#.≈.#  #.......+ #####..≈.≈._ #...I≈>⌠ ...≈#≈≈≈≈# ...≈≈#≈###fg#:_fg\$fgK,C_fgu9* ((((((S   _An adder is nearby!You shoot an arrow. The arrow hits the adder!fg׼fg˿fg!.S....._fg/200.7 (1.3fgfg^ _The adder is severely wounded.fgx .  ###...## ##.#  #..  !########.  $.S.... #.###.##  .....?. #.##..# fg .......##.##.######  ...........≈......#  .......@...≈≈≈....#  ........≈≈≈≈≈.....#  ##.......≈≈##≈#.≈.#  #.......+  #####..≈.≈._  #...I≈>⌠ ...≈#≈≈≈≈# ...≈≈#≈###fgj\ x .  ###...## ##.#  #..  !########.  $.S.... #.###.##  .....?. #.##..#  .......##.##.######  ...........≈......#  .......@...≈≈≈....#  ........≈≈≈≈≈.....#  ##.......≈≈##≈#.≈.#  #.......+ #####..≈.≈._ #...I≈>⌠ ...≈#≈≈≈≈# ...≈≈#≈###fgtg fgrh fgbq fg~ (((((((_ _An adder is nearby!fg fg !..S...._1.9 (1.2fg fgI e _You shoot an arrow. The arrow misses the adder.fgմ  .  ###...## ##.#  #..  !########.  $..S... #.###.##  .....?. #.##..# fgε  .......##.##.######  ...........≈......#  .......@...≈≈≈....#  ........≈≈≈≈≈.....#  ##.......≈≈##≈#.≈.#  #.......+  #####..≈.≈._  #...I≈>⌠ ...≈#≈≈≈≈# ...≈≈#≈###fgM 7 .fgeN   ###...## ##.#  #..  !########.  $..S... #.###.##  .....?. #.##..#  .......##.##.######  fgO y...........≈......#  .......@...≈≈≈....#  ........≈≈≈≈≈.....#  ##.......≈≈##≈#.≈.#  #.......+ #####..≈.≈._ #...I≈>⌠ fgO ...≈#≈≈≈≈# ...≈≈#≈###fgX 8_fgY fgc fgr (((_ _An adder is nearby!You shoot an arrow. The arrow hits the adder.fgH fg2 fgM ..S._fg -3.2 (1.3fg fg Y _The adder is almost dead.fg R  You shoot an arrow. The arrow hits the adder!fg †(_fg,WO._fgB[6774.4 (1.2fgbfgeI _You kill the adder!fg<8_fg=fgBE9_fgKH _No target in view!fg*fg+fg,fg5fg5fgA=d _You now have 107 gold pieces (gained 16).fg?3fgAfgDfgG,fgIfgNb  You see here an adder corpse.fgPfgQ _fg,Sfg1\ .[...##[##  #. #.....######.#.## #......###.## ###...## ##.# # #....###.###!########.##.#.$......##.###.##  ###.##..# --- #.....†.##.##.###### .....≈......#....≈≈≈....#........≈≈≈≈≈.....####.......≈≈##≈#.≈.# #.......+≈≈≈≈#...# fg\#####..≈.≈._≈≈...## #...I≈>⌠≈≈≈..fg6dV8.4 (4.0_fgeG---9.4 (5fgj9_fgma _q - a scroll labelled KAKLIU SIPTfg8_fgfg59_fgwH _No target in view!fgKfg;fg-fgag0†..fgnfg09_fgj _Key pressed, stopping explore.fg)fgm9_fgH _No target in view!fgmv 3fgMw fgV  _fg: fg fg˔ BfgO N  You now have 118 gold pieces (gained 11).fgٙ fg fg < _You see here a +0 club.fgF 3fge fg> ,fg fg n _e - 4 yellow potions (gained 1)fgϥ 3fg fg fg ,fg6 fg fg5 ,fg fg fg ,fg fg fg ,fgc fgų fg1 ,fg fg fg, ,fg fg fg߼ ,fg fg fg1 ,fg fg fgG ,fg fg2 fg ,fg fg~ fgA ,fg fgw fg ,fg fgn fgJ ,fgY fg, F  You see here a +0 leather armour.fg fg  _fgk fg fgi ,fg fg fg` ,fg fg fg ,fg fgg fg ,fg9 fgu fg fg fg fg fg ,fgj fgO fg, fg fgl fg fg ,fg fg fg" ,fg$ fg& fg) ,fgz* fg, fgS/ ,fg0 fg2 fg4 ,fg6 fg7 fg: fg: fg; fg= fgjD XfgE fgF fg"G fg>I fgK ,fg L fgN fgP ,fgXQ fgR fgT fgU fgV fgW fgY fgY fgeZ fg\ fg}h X#...#.# #....####.#.#.########.##.#.#....)......##.###.####.#.......##.##..##.#.....†.##.##.## #.#...........≈... #.#...........≈≈≈. #.#........≈≈≈≈≈.. #@###.......≈≈##≈#o....# #.......+≈≈≈≈####### #####..≈.≈._≈≈ fgSi #...I≈>⌠≈≈ ...≈#≈≈≈≈# ...≈≈#≈### o   orc (asleep) ≈≈≈...≈ ......≈ ....≈..fgu Y51.4 (42.0)_fghv ,2.4 (43fg~ 6_fgŅ  fg5 c_An orc comes into view. It is wielding a +0 whip.fgIl (((o  You shoot an arrow. The arrow hits the orc.  The orc shouts!fg fg T.o..fg ;===3.5 (1.1)fgv 8_fg 1 _The orc is lightly wounded.fgS u #...#.#  #.#.#. #....).... ###.#...... fg #.#.....† #.# #.# #.# #@# #..o...#  #.###### _ >fgz #...#.#  #.#.#. #....).... ###.#...... #.#.....† #.# #.# #.# #@# #..o...#  #.###### _ >fgG:_fg$fgfg  _An orc is nearby!You shoot an arrow. The arrow hits the orc.fg)((_fgR$[.._fg(6804.7 (1.2fg%-6_fg/G _You kill the orc!fg5fg7fg<fgb>H _No target in view!fg/fg0fg{1fgf4fg7fg7$ _fg>Bfg?,fg)Bfg.##..##  ).. . .#  fgfg,60.7 (1fgfg; _Found a stone staircase leading down.fgfgifgufgH _No target in view!fg fg fg fgK fg. ...)......##.#. †....≈≈######.###...)...# +###### #####..≈.0#.....)# #...I#.......#...≈##..#.#..#fgz ≈#..#...... ..>.##..##...).. . .# #..# #fgy fg A1.7 (1fg 9 _Found a club.fg/ fg& fg' H _No target in view!fg fg fg: fg H _No target in view!fgb' 3fg( fg9, fg / fg8 _fg> Bfg@ fg?D fgF ,fgG fgK fgN fg@O fgR fgyU fgY ,fg[ fg#_ fgzb fgb fgd fgg fg~  ######.###... #..)...# #...###.###### #######.....)# ######.......# ...#..#.#..# .#.####.#..#....... .....$...>.##..##.# .##..)@...# ..# # 8.7 (7#......#.......# ####.###.......# ? ....###.## .....# # ..... ....... ..g 4m_... _9.7 (8fgy 9_fg < _Found a faded altar of an unknown god.fgD_fgfgH _No target in view!fg߶fg3fgkfgfg{ #.#. ######.### #..)...# #... ###.###### ### ##.....)# #####.......#  ...#..#.#..# ##.####.#..#.......fg~......$@..>.##..##.#.#.##..)....# ..# # #......#.#####.###.......# #? ....###.##S .....# #S   adder (asleep)# .....#......_...fgq 0  An adder comes into view.fg"fg%S.S_fg,70.7 (1fg/fg fgV)_The adder hisses angrily.fgq((((_fg.tfg|.S.?_fg}7===1.9 (1.2fg9_fgK  #..)...#  ###.######  ##.....)#  #####.......#  ...#..#.#..#  ##.####.#..#.......  ......$@..>.#  .#.##..)....# ..# #  #....S.#.......#  fg-####.###.......#  #? ....###.#  #. .....# #  # .....#  .......   _You shoot an arrow. The arrow barely misses the adder.fg!^ #..)...#  ###.######  ##.....)#  #####.......#  ...#..#.#..#  ##.####.#..#.......  ......$@..>.#  .#.##..)....# ..# #  #....S.#.......#  ####.###...... #? ....### fgG#a#. .....# #  # .....# ....... fg-&_fg-fg6fgY:] _An adder is nearby!fg ( _You shoot an arrow. The arrow hits the adder.fg@fgIZ.S.fgJ-3.0 (1.1fg@Rfg+U] _The adder is heavily wounded.fggO #..)...#  ###.######  ##.....)#  #####.......#  ...#..#.#..#  ##.####.#..#.......  ......$@..>.#  .#.##..S....# ..# #  #......#.......#  ####.###.......#  #? ....###.#  #. .....# #  # .....#  .......   fgC  #..)...#  fg+ ###.######  ##.....)#  #####.......#  ...#..#.#..#  ##.####.#..#.......  ......$@..>.#  .#.##..S....# ..# #  #......#.......#  fg X####.###...... #? ....### #. .....# #  # .....# ....... fg D_fg fg%  _An adder is nearby!You shoot an arrow. The arrow hits the adder.fg _The adder is severely wounded.4.3 (1.3fg= '_fg U _The adder barely misses you. x2fgc  #..)...#  ###.######  ##.....)#  #####.......#  ...#..#.#..#  ##.####.#..#.......  ......$@..>.#  .#.##..S....# ..# #  #......#.......#  ####.###.......#  #? ....###.# fgd  #. .....# #  # .....#  .......  .._... fgp W #..)...#  ###.######  ##.....)#  #####.......#  ...#..#.#..#  fg+q A##.####.#..#.......  ......$@..>.#  .#.##..S....# ..# #  #......#.......#  ####.###...... #? ....### #. .....# #  # .....# ....... fg5r 2.._fgy 8_fgbz fg fgq ] _An adder is nearby!fg_ R  You shoot an arrow. The arrow hits the adder.fg D)fg) fg- / 96fg=. E5.6 _You kill the adder!fg4 '_fg9 _Your Ranged Weapons skill increases to level 5!fgT: fg; fg!? fgA fgF : _fgH ,fgI fgDN N _You now have 130 gold pieces (gained 12).fgP 3fgRR fgGT fgU fgU fgUV fgW fgX ,fgY fgwZ fg[ ,fg{\ fgb ##.....)# #####.......# # ...#..#.#..# ###.####.#..#....... #..........>.##..##.#..#.##..)....# ..# ##......#.......# ####.###.......#fgc  #@# ....###.# --- #.# .....# #  #.# .....#  #......... .## .._... . ... fgi .81.6 (6.0fgTj G---2.6 (7fgo fgyr e _r - a scroll labelled QERIMN IG ELUSTfgH&_fgIfgN9_fgsQH _No target in view!fg?fg\3fgIfgpfg$ _fgfg,fgefgfgfg fgfg)fgXfgfgfgfgfgafgafgfg4,fg fg fg#..#.##..)....##..# # #......#.......# ####.###.......# .##....###.# #.##.....# # #.##.....## fgk#.........#.# #.....###..._....## ###..... #..@....... ..9#.....<............ .#.....####.!....... #..... #.......######## #.......##.......#####.#### .#fgfg,90.6 (8fg fg#9 _Found a stone staircase leading up.fgfgfgifgH _No target in view!fgcfgefgffg?ifg?lfgu _fgx,fgyfgO}m _j - 2 clear potions (gained 1)fg}3fgfg^fg[,fgsfgefgifgfgSfg1fg,fgfgfgҘ,#.....###..._....#### #####.....###............ ....#.....<.................#.....####............#..... #.......## ###### #.......# #.......#  ####.####   #@#  7.6 (7 #.#   #.#  #.fgÙ# ... ##. ..>fgݞfg+8.6 (8fgfg; _Found a stone staircase leading down.fg 7_fgLfgF&_fgIH _No target in view!fglfgׂ3fgfg'fgT _fg,fgfgfgН #... ##### #.......#  #.......#   ####.####   #.#  #.#  #.# #)#####.#######.......@......#301.6 (3..######.####.# ..( .>#.. ... ... .$.$ $.fg<.... .#.....fgfg$2.6 (4fgڳfg7 _Found a halberd and 4 boomerangs.fgfgfgP%fg(H _No target in view!fg(fgN*fg*fgU.fg1fg1$ _fg9,fg:,fg;fg=fg?fg?fg@fgBfgJE,fgFfgKR  There is a stone staircase leading down here.fgMfgN _fg#PfgtRfgUfgVfgVfg Z,fgZfg]M _You now have 131 gold pieces (gained 1).fgtr0 _You now have 132 gold pieces (gained 1).fgu #.# #.. #.# ...####)#####.####### ..#..............#.....######.####.#..#..(....##.>#...### ##........#.$ßfgv #.....@$.$.$._12.6 (10.0) #.........#.$ß#.#......###.#######...#. ....#. (.. .. ...fg-~fg8,3.6 (11fgfgF _Found 4 stones. Found an opulent altar of Gozag.fg)B7_fgCfgJ8_fgLH _No target in view!fgN fgP fgP fgS fg.# ##.......# # #:..#.# #.......#######.#### #.#...#.# ###.#####..#.# #.#..@#.# #)#####.##.# #.......######........fg! #.# ###..........#######.# #####.#######...#.#####.# #.# ............#.........#.. ######.####.#..##.#..## ### g   hobgoblin (asleep)#..(....#.#.......#.>#...#######.######........#..ß#.#fg' { 43.6 (30  A hobgoblin comes into view.fg0 _.ggfgF2 5==4.6 (31fg8 fg< + _The hobgoblin shouts!fgr _(((((You shoot an arrow.fg fg fgq ~_..g...fg 9=5.8 (1.2)fg %_fg F _The arrow hits the hobgoblin but does no damage.fgP ((( You shoot an arrow. The arrow hits the hobgoblin.fg-6fgy>Y.g..fgF?(7.0fgG7_fgET  ..................... ........   ......#   #..g#.# >.#   # #:..#.#   #.#...#.#  #.# #.#..@#.# #)  #.# #.......#  #.# ###........#...#.#####.# #.......... fgDV#..##.#..##  #..(....#.#.......  #.>#...#######.####  ...#..ß#.# _The hobgoblin is severely wounded.fg"_ ..................... ........   ......#   #..g#.# >.#   # #:..#.#   #.#...#.#  #.# #.#..@#.# #)  #.# #.......# fgh! #.# ###........#...#.#####.# #.......... #..##.#..##  #..(....#.#.... #.>#...#######.#  ...#..fga6_fgCfg;fgK` _A hobgoblin is nearby!fgts _(((((((You shoot an arrow.fgcfgQB_..fgOH...g.fg!8.2fg fg ` _The arrow completely misses the hobgoblin.fg*`(((((((fgX_......g9.3 (1.1fgfgp _You shoot an arrow. The arrow barely misses the hobgoblin.fgV  You shoot an arrow. The arrow hits the hobgoblin.fgJ_.fgT`&.fgRd6850.5 (1.2fgj%_fg\mM _You kill the hobgoblin!fga 6_fgq fg fg H _No target in view!fgmj fgsk fgp %_fg2r H _No target in view!fg6_fgfgfgjH _No target in view!fg] fg( Level 3 of the Dungeon <<<>>>>___(Press ? for help)#.##.....# # #....##.##.....##.###....## #.........#.# #..)...# ########.....###..._....#### ####..###.#.###.....##.....###......................##...#...#.....##.....<........................ #.#####.......##.....####.................. ..##...#...#.....##.....  #.......## ......# #.###.#.###.....#######  #.......#  #...#.# #.....>.# ########.......# # #:..#.# #.......############.#### #.#...#.# ###.#####......#fg 5#.# #.#..@#.# #)#####.####.######.# #.......######................#  #.# ###..........#######.####.#.#.#   #)#####.#######...#.#####.# #.####.#.#.####.# ..............#..........  #......#........# ..######.####.#..##.#..## ######.###<######  #..(....#.#....... #.###.##.>#...#######.#####.....###........#..ß#.#########............_# ##.........#..ß##.#......######fgp =@#fg #_#.#######.....##.  #.....##.  #.(...#  #.....##.....########fgY X_..fgu4b_..fgA#.fgxX_ß#fg0 B_ßfg>fgz#..._....#### ####..###.#.### demenzo the Shooter #......................##...#...# Gargoyle ....................... #.#####.. Health: 28/28 ======================== ##.................. ..##...#...# Magic: 4/4========================#.......## ......# #.###.#.### AC: 6Str: 15  #.......# #...#.# #.....>.# # EV: 16Int: 9  #.......# # #:..#.# #.......### SH: 0Dex: 15  fg'####.#### #.#...#.# ###.#####.. XL:  4 Next: 98% Place: Dungeon:3#.# #.#..@#.# #)#####.# Noise: ===------  Time: 1350.5 (0.0)#.# #.......######........ a) +0 shortbow#.# ###..........#######.# Fire: a) +0 shortbow #####.#######...#.#####.# #.# ............#..........#.. ######.####.#..##.#..######..(....#.#.......#.>#...#######.######........#..ß#.# _You shoot an arrofg,xw. The arrow barely misses the hobgoblin.You shoot an arrow. The arrow hits the hobgoblin. _You kill the hobgoblin! _No target in view! _No target in view! _No target in view!fgsfg#fg$fg%$ _fgtfgw,fg2yfg>{fg},fgjfgŃ,fg? #.# #.......######.........  #.# ###......#####.# ####.#######...#.#####.# #.## ..#.......... #... #####.####.#..##.#..## # #..(....#.#.......  #.>#...#######.####  ##........#..ß#.# #............@# # ---63.5 (13.0)#.........#..ß##.#......######  #.#.....#  #. #.....#  #. #.(...# #.....# #.....#g9m #######---  The arrow hits the hobgoblin. _You kill the hobgoblin! _No target in view! __There is an opulent altar of Gozag here.fgbL  You kneel at the altar of Gozag.fg/  --more--fgU fgJ `Gozag Ym Sagoz the Greedy Gozag Ym Sagoz the Greedy teaches that the world belongs to the rich. Those accepting this principle may exchange their gold for divine assistance. Followers of Gozag do not earn piety; the only way to impress this god is by fg amassing a fortune, and worshippers may request as much assistance as they can afford. Fortunately, Gozag's worshippers are said to have the touch of gold. Favour - Gozag is neutral towards you. Granted powers:(Cost)Gozag turns your defeated foes' bodies to gold. Your enemies may become distracted by gold. You can petition Gozag for potion effects.(400 Gold)You can fund merchants seeking to open stores in the dungeon. (800 Gold)You can bribe branches to halt enemies' attacks and recruit allies. (3000 Gold)[!]: Overview|Powers|Wrath [J/Enter]: join religion (41 gold; you have 151)fgxfg~fgυR #.# #.......######......... demenzo the Shooter#.# ###..........#######.## Gargoyle ####.#######...#.#####.# #.## Health: 28/28 ======================== fg?...........#..........#... Magic: 4/4======================== #####.####.#..##.#..###### AC: 6Str: 15#..(....#.#.......EV: 16Int: 9#.>#...#######.####SH: 0Dex: 15##........#..ß#.#XL:  4 Next: 98% Place: Dungeon:3#............@# #Noise: ---------  Time: 1363.5 (0.0)fg#.........#..ß#a) +0 shortbow#.#......######Fire: a) +0 shortbow#.#######.....##.#.....##.fg#.(...##.....##.....######## _You kill the hobgoblin! _No target in view! _No target in view! _No target in view! _There is an opulent altar of Gozag here.  You kneel at the altar of Gozag.fgňi  Gozag welcomes you!fgq/  --more--fg7  of Gozag  Gold: 1104.5 (1fg2 fg& a _You pay a service fee of 41 gold.fgfgmfgfg#BfgBfgXfgfgXfg  .##.....##.# ##....## .........#.# #...# #..)......_....#####...#####..###.#. ###..............##...# <........................ #.# ####.....................##...#..#.......## ......# #.###.#.#.......# #...#.# #.....>.#..# # #@..#.# #.......####.#### #.#...#.# ###.##### #.# #.#...#.# #)##### #.# #.......######...... #.# ###.fg .........####### #)#####.#######...#.#####.# # ..............#..........# ..######.####.#..##.#..####..(....#.#.......You pick up the Enchiridion on the Arsonist and Toxicity and begin reading...fgv_795.0)80.5 (16fgfg/|  You add the spells Olgreb's Toxic Radiance, Hoarfrost Cannonade and Fire Storm _to your library.fg$fg3fgu0.0)........fgfg%_fgr _ _Key pressed, stopping explore.fg^fgfg\H _No target in view!fg!bIfgffghfg7i$ _fgpfgq,fgrfgxfgZz,fgB{fg}fg~fgfgfgfgq,fgufgfgh,fg>fg2fg fg}fg+fgfg,fgfgݘfg,fgfgڞfgʠfg8fg&fgfgfgfg:fgfgfg#..##.# ......≈........... #..# # ....≈....≈.#.###. ...# ..........#.###. ...# #.....<..[....... ##.# #...# #.##.#..#########  # #...# #.##....# ##.# #...# #.##....## .#.# #fg#..K...# ###### ...#####...#####@.###.#.### .................##...#...#..... .................##.#####....... .................##...#...# ...###.......####.###.#.###..... ...# #.#...#.# #.....>.# ####### K   kobold (missile, wandering)# #.#...#.# #.......######## #### #.#...#.# ###.#####......# # #.#...#.# #)#####.####.##fg092.5 (12.0)fgd,3.5 (13fgfg}  A kobold comes into view. It is wielding a +0 short sword and quivering _poisoned darts.fg$VO((((((fg%  fgXYou shoot an arrow. The arrow closely misses the kobold.fgfg..K.).K)fg;===4.7 (1.2)fgfg7( _The kobold shouts!fgrP   # ....  .........  #.....<..[  #...# #.##.#..# # # #...# #.##....#  #...# #.##....##  #...# #.#K.)...# #@.#........##........#.........#......####. #.#...#.# #.....>.#  #.#...#.# #.   ### #  #)fgtfg$ fg fg0U # ....fg fg=9 .........fg fgxn #.....<..[fg fg o #...# #.##.#..#  # #...# #.##....#  #...# #.##....##  #...# #.#K.)...# #@.#........##........#.........#......####. #.#...#.# #.....>.#  #.#...#.# #.  ###  #)fg fg fg] fg ] _A kobold is nearby!fg' S  You shoot an arrow. The arrow hits the kobold!fgZ+ $(fgî &.fg fg #..##.#......≈........... demenzo the Shooter #..# #....≈....≈.#.###.Gargoyle of Gozag  Gold: 110 ...#fg 2..........#.###.Health: 28/28 ======================== ...##.....<..[....... Magic: 4/4======================== ##.# #...# #.##.#..######### AC: 6Str: 15 # # #...# #.##....#EV: 16Int: 9 ##.# #...# #.##....##SH: 0Dex: 15 fg .#.# #...# #.#$.)...# ####### XL:  4 Next: 101% Place: Dungeon:3 ...#####...#####@.###.#.###.....# Noise: ===------  Time: 1395.9 (1.2) .................##...#...#.....# a) +0 shortbow .................##.#####.......# Fire: a) +0 shortbow .................##...#...#.....# ...###.......####.###.#.###.....# ...# #.#...#.# #.....>.# #######  ...# #.#...#.# #.......########  #### #.#...#.# ###.#####......#fg }  # #.#...#.# #)#####.####.## A kobold comes into view. It is wielding a +0 short sword and quivering _poisoned darts.You shoot an arrow. The arrow closely misses the kobold. _The kobold shouts! _A kobold is nearby!You shoot an arrow. The arrow hits the kobold!fg _You kill the kobold!You have reached level 5!fg /  --more--fgE32/325/55 0% fgpfg4 _fgץfgfgfg.fgP _fg߹..##.# ......≈. ..# # ....≈....≈.#.###. # ..........#.###. # #.....<..[. .# #...# #.##.#..##  # #...# #.##....# .# #...# #.##....## #.# #...# #.#$.)...# # #####...#####.@###.#.###.....# ---.##...#...#.....# ..##.#####.# ........####.......####.# #.#...#.# fg.[40m#.....>.# # # #.#...#.# #.......#  #.#...#.# ###.#####......#  #.#...#.# #)#####.####.#.. ≈≈≈...≈....#.###.# ##.# ......≈.......... .# #....≈....≈.#.###. # ..........#.###. .# #.....<..[....... .# #...# #.##.#..#########  # #...# #.##....# .# #...# #.##....## # #...# #.#@.)...# ####### g_a4m#####...#####..###.#.###.....# ......##...#...#.....# ##.#####........##...#...###.......####.###.#.###.....## #.#...#.# #.....>.#  .# #.#...#.# #.......######## ## #.#...#.# ###.#####......#60---7.9 (2fg  You now have 116 gold pieces (gained 6).  k - 9 poisoned darts (gained 2)  Things that are here:68.9 (3fgG _a +0 short sword; a +0 robefg fgu fg fg H _No target in view!fgZ fg: fg fgy H _No target in view!fg fg fg fg fg fgv $ _fg ,fg* ,fg fgb fg ,fg fgI fg fg fg fgQ fg fgi fg fg fg\ fg fg fg fg ,fg fgW fg ,fg fgv fg; fg *116fgYfgfg,fgMfgfgcfg5,fg| fg fgfgfgfg,fggfgfgfgDfgfg`fg,fg fg$fg%,fg 'fg4)fg+,fg9,fg-fg;/fg/fg90fg1fg3fg4fg7fg;fg=fg>fg>fg@fgsBfgBfgCfgEfgFfgZGfgJHfg/IfgJ,fguKfgPfgQ,fg4RfgPSfgTfgNUfgVfgXfgYfg9Zfg [fg<]fga^,fg_fgJ`fgbfg$cfg7dfgkfgm,fgnfgCpfgps,fgAufgxfgzfgA{fg|fgfgP,fg;fgfg%,fgfg-fg,fgfgR  There is a stone staircase leading down here.fgʘfgU _fgfgkfgfg7fgfgģfg,fgfgfg,fgfgfg,fg fg"fg,fg{fgXfg&,fgfgfg,fgGfg&fg,fgfg9fg,fgtfgfg=,fgfg^fg,fgbfgfg,fgfg{fg,fgfgufg$,fgfgfgq        ##  #.  ###.  ##...   ######### ########.... fg   #o......# #......#..#.   #@# ###.####.#..#.   ####.###..........>.#   #........#.##..)....#   #.##.#####......#....   #. #.# ####.###.... fg\.  .. ..# #.##....# o   orc (missile, asleep)   ## .### #.##.....   ## #.##.....  fg1#........fg1447.9 (49.0)fg,8.9 (50fgfg2q _An orc comes into view. It is wielding a +0 whip.fg (((((o)You shoot an arrow.  The arrow hits the orc but does no damage.fgfg U.o....fg!<===50.0 (1.1)fg (fg*% _The orc shouts!fg: #########  #.o.....#  #@# .#..#. ####.###..........>. #........) #.##.## #. #.#  .. ..#  ## .###  ## fgIfg,N #########  #.o.....#  #@# .#..#. ####.###..........>. #........) #.##.## #. #.#  .. ..#  ## .###  ## fgi4fgfg8[ _An orc is nearby!fg5f ((((You shoot an arrow. The arrow hits the orc.fgfgT.o...fgy(1.1fgSfg1 _The orc is lightly wounded.fgI  #########  #..o....#  #@# .#..#. ####.###..........>. #........) #.##.## #. #.#  .. ..#  ## .###  ## fg #########  #..o....#  #@# .#..#. ####.###..........>. #........) #.##.## #. #.#  .. ..#  ## .###  ## fg 4fgfgy[ _An orc is nearby!fg!A((((fg o...  You shoot an arrow. The arrow barely misses the orc.fg?((((fg9u...@2.2fg @fg`Cs _The orc throws a boomerang. The boomerang closely misses you.fguR #########  #..o....#  #@# .#..#. ####.###..........>. #........) #.##.## #. #.#  .. ..#  ## .###  ## fg #########  #..o....#  #@# .#..#. ####.###..........>. #........) #.##.## #. #.#  .. ..#  ## .###  ## fg4fgfg _An orc is nearby!You shoot an arrow. The arrow hits the orc!fg $(((fgC (...fg V116 23.4 (1.2fg fg] G _You kill the orc!fg fg 3fgK fg! fg| fg fgL Bfg fg ,fg fg fg ,fgQ fg j  You now have 121 gold pieces (gained 5).  Things that are here:fgi :21fg fg ; _a +0 whip; a boomerangfg fg{ fg fg l121fg fgY fg fgO fg} fg fg fg fg fg fg fgW fg[ fg ,fg( fg fg ,fg fg fg ,fg fgj fgy ,fg fg; fgB ,fg  fg fgd ,fg! fg' # #.#####.###......... #.##........#.##..). #.##.##.#####...... fg&( e#.#...#.# ####.### #.......##. ###...###.##  #.### #.##  #.# #...  #.....###.---fg(   #.# #.....###.  #.# #.....<...  #.# #.....####   #..... #fgN) !  ####### # o   orc (asleep)  #. #  #o# # fga0 71.4 (18.0)  An orc comes into view. It is wielding a +0 short sword.fgV2 fg= - oo 2 orcs (1 wandering)ooThe orc shouts!==-2.4 (19fgC fgpH u _An orc comes into view. It is wielding a +0 falchion.fg \ (((((o(You shoot an arrow. The arrow closely misses the orc.The orc shouts!  The arrow hits the orc.fgHw fgVy fgŀ %.fg[ V...oo.fg7 9=3.6 (1.2)fgs fg ^ _The orc is moderately wounded.fg)  You shoot an arrow. The arrow barely misses the orc. The arrow hits the orc.fg (((((   orc$fg fg fg fg  ..o..o 2 orcs (1 wandering)oYou kill the orc!fga Q121 44.8fg fg q _An orc comes into view. It is wielding a +0 club.fg  #. #.##..) #.##.# #.#...#.#  #.......#  ###...###  #.###  #.#  #@#  #.#  #.# < #o#  #.#   #.#   #$# #o#fge  #. #.##..) #.##.# #.#...#.#  #.......#  ###...###  #.###  #.#  #@#  #.#  #.# < #o#  #.#   #.#   #$# #o#fgjfgnfgfg'' ((((((( _There are monsters nearby!You shoot an arrow. The arrow barely misses the orc.fgf  The arrow closely misses the orc.fgͩfg.o...oo.fg(6.0fgfg% _The orc shouts!fgԑ #. #.##..) #.##.# #.#...#.#  #.......#  ###...###  #.###  #.#  #@#  #.#  #o# < #.#  #.#   #.#   fgl#o# #.#fg) #. #.##..) #.##.# #.#...#.#  #.......#  ###...###  #.###  #.#  #@#  #.#  #o# < #.#  #.#  fg+  #.#   #o# #.#fgJ24fg7fgF _There are monsters nearby!You shoot an arrow. The arrow hits the orc!fgK($   orcfg.o$fg 067.2fgyfgG _You kill the orc!fg #. #.##..) #.##.# #.#...#.#  #.......#  ###...###  #.###  #.#  #@#  #.#  #$# < #.#  #.#   #o#   #$# #.#fg1B #. #.##..) #.##.# #.#...#.#  #.......#  ###...###  #.###  #.#  #@#  #.#  #$# < #.#  #.#   #o# fg3  #$# #.#fgx84fg<fgMD ((((((( _An orc is nearby!fgfg.$.o.$.fg-8.3 (1.1fg}fg.k _You shoot an arrow. The arrow closely misses the orc.fg9 ((( You shoot an arrow. The arrow hits the orc.fgE9 .$.oo(unaware)The orc is heavily wounded.fg~:-9.5 (1.2fg D_ _The orc is distracted by your dazzling golden aura.fg@ i(((((((fgp .$.o.o$fgr .  You shoot an arrow. The arrow closely misses the orc.80.7fg fg % _The orc shouts!fgū i(((((((fg5 .$.o.$.2.0 (1.3fg9 fg= k _You shoot an arrow. The arrow closely misses the orc.fg9P  You shoot an arrow. The arrow hits the orc!fgg!T((($fgh"!fgU.$.fgQ583.2 (1.2fgGfgG _You kill the orc!fg$fg3fg7fgfgyfgj  You now have 126 gold pieces (gained 5).fg696fgfg'C _You see here a +0 short sword.fg=fg*126fgQfgfg[fgfg|fgj  You now have 133 gold pieces (gained 7).  Things that are here:fg`&33fgfgC _a +0 club; a +0 leather armourfgn3fg=fgfg:fgfg]fg  You now have 139 gold pieces (gained 6).9fg@ _You see here a +0 falchion.fgNfgfgfgfgfggfg3fg fg fg fg fgfg,fgfg%fgfgfgNfgfgfgfgfgSfg fg!fg!fg5#fg$,fg%fg'fg)fgt)fg)fgh+fg/,fg0fg2fg3,fg 5fg6fg`8fg8fg9fg;fgP=,fg>fg@fgGB,fg0CfgDfg{FfgGfgGfgJfgLfgLfg[MfgOfg.PfgPfg.QfgRfgS,fgTfg Vfg7X,fgXfg{ZfgE\,fg\fg^fg&`fg`fg+afgdgfghfgpifgifg*lfgmfgbnfgnfgqfgr,fgsfg{?  You see here a +0 halberd.fg]|fg| _fgl}fg~fgˀ,fgfgqfgM,fgfglfgzfgfg[fgfgfg fg_fgfgHfgfgёfgߓfg,fgfg fgfg fgޜfgfgq,fgfgyfgDfgʥfgfgwfg,fgݪfg fg ,fgfgЮfg,fgDfgfgfg9fgӴfg|fg,fgѸfgfgfg,fgfgXfgBfg` ##........#..ß#.#  #......_# #  #.........#..ß#  #.#......######  fg#.#######.....#  #.# #.....#  #.# #.(...#  #.....#   ---534.2 (51.0) #....# #######  ####.#  # fg :---fg*fgj _Key pressed, stopping explore.fgmfgfgH _No target in view!fg> _fg Xfg BfgXfg fgfgDfgfgfg ,fg fg#fgo&,fg(fg)fg,,fgg-fg0fg2fg2fg{3fg6fg7,fg8fg?N#.#### #.....# #....# ####### ####.#     ####.# ......# ######## fg@         fgME,45.2 (1fgF,6.2 (12fgHfgP9 _s - an amulet of magic regenerationfggfgfgfgH _No target in view!fgffgwfg^ _No target in view!fgfg3fg fgfg$ _fgfgfgBfgfgBfgfgPfgޤ,fgҥfgfg,fgfgfg2,fgfgfgfgfgBfgfg,fg1fgfgfgs,fgfgI,fgfg,fg ,fgwfg,fgDfgfgbfgfgpfgfgBfgfgs,fg fgfg,fg>fgfg;,fgfgfg,fgfgfg|fg,fgnfg,fgJfgfgLfg,fg;fg,fgKfgfgc,fgfgLfgfg,fgfg],fg,fg...#.......... #......#.... ##.#..##.#..## #># .###<# ....#.#....... #.#.###.# ...#######.#####.#.....# .....#..ß#.# #.fg%####### ........_# # #. .....#..ß#. ....######.# ####.....# ###@# 76.2 (30#.....# #...# #.(...# #.####.....# #.# # #.....# #.# # ####### #.# # #.# # #.# # #.#fg7_fg ,7.2 (31fg9_fg ; _Found a stone staircase leading down.fgu 4fgy 7_fg.| H _No target in view!fg^  _fg~ fg fg fg fg+ fg fgq fg ,fgZ fgM fgH/ ,fg1 fgh3  fg4 L There is a stone staircase leading down here.fg5 fg?6  _fg6 fg; Xfg@ XfgYB fgC ,fgD fgnF fgG ,fgH fg~J fgK ,fgL fgN fg]P ,fgbQ fg ^ fgb BfgFd fgUe ,fgf fgi fgj ,fgk fgo fgq ,fgr fg&v fgx ,fg'y fg0| fg} ,fg~ fg fg@ Xfgڈ ,fg fg fgc ,fg fgI fg ,fg_ fg” fg ,fg˖ fgg fg ,fg fg fgM ,fg fg] fgۣ ,fg fg fgj ,fgV fgk fg ,fg fg fgE ,fg= fg fg ,fg۶ fg fg' ,fg fg fg ,fg fg fg ,fg fg fg3 ,fg fg fg ,fg fg fgu ,fgd fg fg ,fg, fg\ P  There is a stone staircase leading up here.fg fg|  _fg fg fg/ Bfg2 P  There is a stone staircase leading up here.fgM fg  _fg fg2 fg Bfg fga ,fg fgD fgi ,fg fg fg ,fg fg fg ,fg| fg& fg ,fg fg;$ fg% ,fg& fg* fgJ, ,fgO- fg41 fg2 ,fg3 fg7 fg8 ,fg9 fg= fg/? ,fg? fgC fgYD ,fg&E fg]H fgK BfgM fgO ,fgO fgR fg6T ,fgU fgW fg;Y ,fg~Z fg\ fg2^ ,fg_ fg b fgc fgRd fgIf fgSi fgpk fgk fg(m fgq fgzs ,fgt fgw fg z ,fg{ fgd~ fg< fg fgЁ fg0 fgޅ ,fg fg fg fg" fg fg3 fgc ,fg fgr ]  Things that are here:  a +0 short sword; a +0 robefg fg  _fg fg fg fgZ fg fg fg@ ,fg fg fgݶ ,fg fgn fg˽ fgA fg| fg fg. ,fgy fg <  You see here a +0 robe.fg! fg  _fg fg fg ,fg fg fg ,fg3 fg, fg ,fg fg_ fg Bfg fg fg fg fg fg Bfg% ##   ...######### ≈..........#   ≈..#.###.#.#   #.###.#.######  ......... .≈.#.###.#.#####. #.###.#.# #. ..[........#  668.2 (9 .############.... .# #..... .## ##...##fg)  ..# ####### ##.# #.###.....# #.    #...#.....# #.    ###.......# #<    #...#.....#   fg* ,9.2 (92fg3 O _Found a stone staircase leading up.fgc 4fgi fgWk H _No target in view!fgd 3fg fg,fg$ _fg2 fg fgg ,fg fgU fg@,fg fg0fg ,fgfgfg,fgyfgsfgO,fg+fgP  There is a stone staircase leading up here.fgfgC _fgfgfg,fg#fgQfgc ,fg !fg!fg",fgb#fg]$fg%,fg%fg&fg',fg{(fg)fgj*,fg+fg ,fg,,fg-fgLL:[........###.#.# .###....# .# #.....# .## ##...### ####### ##.#### #.###.....# #.##.## #...#.....# #.#.#.## ###.......# #<.###.# #...#.....# ###@#.##fgWNf85.2 (16 #.###.....# ##.## >.# ####### #.#.######## #.# ###......# #.###.####.##### #.# .............# #.#####.#.#.# #.#  #.####.#.#.####.#fgySfgUE _Done exploring.fg 4fgfgeH _No target in view!fgfg3fg.......##..#.#.<.###..0.0).fg9fgfgE _Done exploring.fg'fg?fglfg̮H _No target in view!fgfg3fgGfgeq _Done exploring.fg4fgfg _Done exploring.No target in view!Done exploring.No target in view!Done exploring.No target in view!fg}3fgfg%4fgs-No target in view!Done exploring.No target in view!Done exploring.No target in view!Done exploring.fgVDone exploring.No target in view!Done exploring.No target in view!Done exploring.No target in view!fgC Ifg6" Jfg$ No target in view!Done exploring.No target in view!Done exploring.fg9% \No target in view!Key pressed, stopping explore.fgv' fg( H _No target in view!fgݪ fg fg fgf ^ _No target in view!fgY 3fg 4fg0 [ _Done exploring.fg _No target in view!fgw fge7_Done exploring.fg{fgWhere to? (Tab - D:3 @ (x,y), ? - help)  D - Dungeon fgfg;Z..[........###.#.#  demenzo the Shooter .############....#  Gargoyle of Gozag  Gold: 139 .##.....#  Health: 32/32 ======================== .####...##  Magic: 5/5======================== ..# ####### ##.####  AC: 7Str: 15 #.###.....# #.##.##  EV: 16fg;Int: 9 #...#.....# #.#.#.##  SH: 0Dex: 15 ###.......# #<.###.#  XL:  5 Next:  8% Place: Dungeon:3 #...#.....# ###@#.##  Noise: ---------  Time: 1685.2 (0.0) #.###.....# ##.##  a) +0 shortbow >.# ####### #.#  Fire: a) +0 shortbow ..#########.# ###......##.# ###.####.##### #.#   .............# #.#   ###.####.#.#.# #.#  #.####.#.#.####.#   _Key pressed, stopping explore. fgsC[34m_No target in view! _No target in view! _Done exploring. _No target in view! _Done exploring.fgfg4fg$ _fgknfgfgfg,fgfgn,fgfgfgBfgfgBfg8fg,fg| fg fg` ,fg fgY fg+ ,fg fg7 fg ,fg fg: fg fg Bfg} fg ,fg  fg! fg# Bfgn( fgq) fg* ,fg/ fgM1 fg1 fg2 fg7 fg9 fg: fg; fg@ fgdB ,fg)D fgL fgN ,fgO fg[ Xfg] fg?` ,fga fg=g fg5j fgj fgl fgq fgt ,fgv fg7z fg} ,fg~ fg fg ,fg fg fgd ,fgM fg fg[ ,fgK fg fg< ,fg fg fg ,fgR fg No target in view!Done exploring. _ Things that are here:  a +0 short sword; a +0 robefg) fg  _fgj fgH fg ,fg fg fg| ,fg fgq fg ,fg$ fg3 fg ,fgs fg fg ,fgb fg fgp ,fg fg fgv ,fg fg fgQ ,fg fg fg ,fg fg6 fg fgp fg fg fg fgC fg fg fgs ,fg^ fgW fgw ,fg~ fgW fg& ,fg fgz fg ,fg fg    There is a stone staircase leading down here.fge : _fg fg\ 4fg fg Bfg }  ###   #@#  735.0 (49.8) #.#   #.#   #.# #.. #.. fg #.. #... _You climb downwards.fg fg a _There is a stone staircase leading up here.fgu Ifg fg fg< : _fg nfg _####<##.#...........g.............#..###..# #g   goblin (asleep) $.# ..#fgF 17.0 (2.0)fgdG+8.0 (3fgNfgUs _A goblin comes into view. It is wielding a +0 club.fgS  You shoot an arrow. The arrow hits the goblin.fgyh((($fg|<....fga@`139 9===9.3 (1.3fgDfgGJ _You kill the goblin!fgX_fg_Xfga,fgbfgadfg g,fggfgifg&lfglfgmfgofgr,fg>sfg{j  You now have 144 gold pieces (gained 5).  Things that are here:fg|:44fg ~fgj: _a +0 club; a +0 slingfgfg;fgfgfgofgfgfgЏfg,fgfgfg&,fgfgfgD*160fgfgN _You now have 160 gold pieces (gained 16).fg3fgfgrfg/,fg'fg߱fgsC#............#....).......#............#.....#......####..#.###^...# # #.#fg8.#.#---.......# ......######## g.....###...... g   goblin (asleep)#...#...fg052.3 (13.0)fgH---3.3 (14fgDfgs _A goblin comes into view. It is wielding a +0 club.fg-J ((((((g  You shoot an arrow. The arrow hits the goblin.  The goblin shouts!fgfg&>.......gfgN;===4.4 (1.1)fgfga _The goblin is moderately wounded.fgV((((((fglwfg~;..g....fg{-5.6 (1.2fgIfgm _You shoot an arrow. The arrow barely misses the goblin.fg̦X(((((((fg* fg22 eg.......6.8fg39 fg< m _You shoot an arrow. The arrow barely misses the goblin.fgԻ S  You shoot an arrow. The arrow hits the goblin!fg= c$(((fgzI )...fgM R160 108.0fgR fgU J _You kill the goblin!fg\t 4fgrx fg{ H _No target in view!fg@TfgUUfgYfg]H _No target in view!fghfgfgAfgfg fgP _fg,fgfgfg4fgҦfg\fgڪfgE #....)....... #...... #.....#...... ####..#.###^. #..# # #fg#########..# #.......#..##.......#..###.##....$@........#--- #.......######## #.......#  #####.... ......w #........w   dart slug (wandering) #......... #..........fgK.61.0 (3.0fgw.---2.0 (4fgfg\ _A dart slug comes into view.fgO #....)      ^.  #..# # #  #########..#  #.......#..#  #.......#..###.#  #....$@........#  #.......########  #.......# #####...w .......  #........  #.........  #.......... fg`{ #....)      ^.  #..# # #  #########..#  #.......#..#  #.......#..###.#  #....$@........#  #.......########  #.......# #####... ....... fgPb#........  #......... #.......... fgah4fgnfg_3 ((w   _A dart slug is nearby!You shoot an arrow. The arrow hits the dart slug.fg..w===3.2 (1.2fg fgtd _The dart slug is moderately wounded.fgԂO #....)      ^.  #..# # #  #########..#  #.......#..#  #.......#..###.#  #....$@........#  #.......########  #.......# #####...w .......  #........  #.........  #.......... fg:{ #....)   fg   ^.  #..# # #  #########..#  #.......#..#  #.......#..###.#  #....$@........#  #.......########  #.......# #####... ....... #........  #......... #.......... fgH!fg-"fgR(fg-5 (( _A dart slug is nearby!fg5GYou shoot an arrow. The arrow hits the dart slug.fgfgT.w.fg--4.3 (1.1fg fgC] _The dart slug is almost dead.fg*V  You shoot an arrow. The arrow hits the dart slug!fg._($fg0'.fg.525.5 (1.2fgӽfgM _You kill the dart slug!fgW fgX fgi ^ _No target in view!fg fg fg@ fgД H _No target in view!fgfg,fgNs160 _fg  You now have 167 gold pieces (gained 7).7fgX< _You see here a +0 club.fg3fgfg>fg,fgfg[fg4&71fgDfgM _You now have 171 gold pieces (gained 4).fgH3fgMfg fg,fgfgfg,fgfgxfg$+#..# # # #########..# #.......#..# #.......#..###.# #....).........# #.......########.......##### #####.......####.. #.......@....... ---73.5 (8.0#........ #.........#.............##fg%...............######+#####.[.... . fg+]---4.5 (9fgA1fgt4+ _Found a plate armour.fg7fgfgnfg"H _No target in view!fgMdfgefggfgjfg0mfgn$ _fgGvXfg7wfgLxfg#..# # # ###..# #.......#..# fg#.......#..###.# #....).........# #.......######## #.......##### ########.......####....)#.........6.5 (2#...#...#...###........######+#####.[..... ........fgfgֈ+7.5 (3fgfg) _Found a long sword.fg_fgfgfgH _No target in view!fgqzfg1|3fgfgfgԂ$ _fgʼnXfgfgfg,fgfg_fg,fgfg8fg+,fgfg֨fgA#.......#..###.#  #....).........##.......#########.......##### ########.#####.......####....).....................................fg ..........#.....@#######+....oo....######+#####.[....o.... ....... ....... .......ooo 3 orcs (asleep) ####### fgt 82.5 (5  3 orcs come into view.fg+3.5 (6fgfg* (((o2 asleep) _Found a curved runed staff.  You shoot an arrow.  The arrow hits the orc but does no damage.fgCBfgυ ..oo.o|oo1 wandering)===4.6 (1.1fglfgΐ( _The orc shouts! x2fgrpR(((((((fgmfgfgfg.oo.o.....ofg-5.8 (1.2fg fg j _You shoot an arrow. The arrow barely misses the orc.fgV P  You shoot an arrow. The arrow hits the orc!fg{ ($ 2 orcsfgd fgf fgQp .o.o.fgAt V171 46.9 (1.1fg fḡ G _You kill the orc!fg W(((((((fg fg0 fg fg oo.......  You shoot an arrow. The arrow barely misses the orc.fg͢ (8.0fgת fg׭ Q _The orc closely misses you.fg"|P  You shoot an arrow. The arrow hits the orc.fg ,fgOoo$fg(9.1fg#fgc)[ _The orc is heavily wounded.fg<(fg'^ oYou shoot an arrow. The arrow barely misses the orc. The orc misses you.fg_.90.4 (1.3fghfgkQ _The orc closely misses you.fgZ<(fg oYou shoot an arrow. The arrow barely misses the orc. The orc barely misses you.fgQ-1.6 (1.2fgofgQ _The orc closely misses you.fg v<(fg. oYou shoot an arrow. The arrow barely misses the orc.fg-2.7 (1.1fg fg u _The orc hits you but does no damage. The orc barely misses you.fg j  You shoot an arrow.  The arrow hits the orc but does no damage.fgeK  The orc is heavily wounded.1-3.9 (1.2fgT fgAX b _The orc hits you but does no damage. The orc hits you with a +0 morningstar.fg j  You shoot an arrow.  The arrow hits the orc but does no damage.fg   The orc is heavily wounded.The orc hits you but does no damage. The orc barely misses you.fg!d27----5.1fg(-fg0x _The orc hits you with a +0 morningstar. The orc barely misses you.fgP  You shoot an arrow. The arrow hits the orc.fg/hk  The orc is severely wounded.fgi-6.4 (1.3fgsfg^vy _The orc hits you but does no damage. The orc completely misses you.fg7j  You shoot an arrow.  The arrow hits the orc but does no damage.fgNp  The orc is severely wounded.8=--7.5 (1.1 _The orc completely misses you. The orc misses you.fg@<(fgx oYou shoot an arrow. The arrow barely misses the orc.8.7 (1.2 _The orc completely misses you. The orc closely misses you.fg P  You shoot an arrow. The arrow hits the orc.fg+ $   orcfgs   You kill the orc!=69.8 (1.1 _The orc misses you.fg4 8  You shoot an arrow.fg24  The arrow hits the orc but does no damage.4---800.9 _The orc hits you with a +0 morningstar.fg P  You shoot an arrow. The arrow hits the orc!fgD$fgz ---82.1 (1.2 _You kill the orc!fgfgh _Your Stealth skill increases to level 3!fgfgfgfgH _No target in view!fgvC _No target in view!fgH _No target in view!fg# 4fg+ fg#. H _No target in view!fg=G#....).........# #.......######## #.##### ########. #####.......####....)...  #.............. #........... #......... #.#######+  ...$@$...... ....######+#####.[....| .... #........ #.#.######### fg9PfgoQJ171---30 _fgWfgkaM  You now have 178 gold pieces (gained 7).fgb]8---4.1 (2fg|hfgj4 _You see here a +0 morningstar.fgϾ....).# .# .##### #. .####....)...  #.....  #....  #...fgFE  #.#+# .$)@......#######+#####.[....|.+ #.##.##.##fgSfg]355.1 (1fg  You now have 184 gold pieces (gained 6).846.1 (2 _You see here a +0 club.fga#....).# #.# #.##### #.#.####....)... #..... #.... #fg... #.#+#  .$@)......#.######+#####.[....|.+. #.# #.# #.# #fgfg +7.1 (1fgfg˰T _You see here a +0 morningstar.fg! @ #....).#  #.#  #.##### ########.  #####.####....)... #......... #......... #... #.#+# .@))......#  ....######+#####.[....|.+  .... #.# #.# #.# ###fg fg -8 _fg fgh j  You now have 187 gold pieces (gained 3).  Things that are here:fg a76=9.1 (2fg fg 3 _a +0 hand axe; a +0 ring mailfg  #....).# #.# #.##### ########. #####.####....)... #...... #....... #........ #.fgC P#+# )))......# ....######+#####.[....|.+ .... #..# #....# #.....# ########fg fg ,10.1 (1fgߨ fg fg#....).#  #.#  #.##### ########.  #####.####....)... #...... #....... #........ #.#+# .))......#  ....######+#####.[....|.+  .... #..# #........#fgl#........###########fgfg&1fg(fgp  Things that are here: _a +0 hand axe; a +0 ring mailfgx.#....).# #.# #.##### ########. #####.####....)... #......... #......... #... #.#+#  .)@)......# ....######+#####.[....|.+ .... #.# #.##.####fg߃fgͅ-2 _fgfg  You now have 187 gold pieces (gained 3).  Things that are here: _a +0 hand axe; a +0 ring mail  Things that are here: _a +0 hand axe; a +0 ring mail _You see here a +0 morningstar.fgo fg q7==3fgQ fg * _t - a +0 morningstarfg X[?25h[?0c  Search for what [? for help]? fg [?25l[?1cfgfgWB1 match: travel [toggle: !], by dist [/], hide useless & duplicates [=] Results at your position  a - [carried] k - 9 poisoned dartsfgfgL fgF v#....).........#demenzo the Shooter #.......########Gargoyle of Gozag  Gold: 187 #.......##### ########.Health: 27/32 ====================---- #####.......####....)...Magic: 5/5========================#.....................AC: 7Str: 15fg :#.....................EV: 16Int: 9#.....................SH: 0Dex: 15#.............#######+#XL:  5 Next: 18% Place: Dungeon:4  ..............)@)......#Noise: ---------  Time: 1813.1 (0.0) ....######+#####.[....|.+a) +0 shortbow ....#........#Fire: a) +0 shortbow#........##........########### _a +0 hand axe; a +0 ring mail  Things that are here: _a +0 hand axe; a +0 ring mail _You see here a +0 morningstar. _t - a +0 morningstar  fgU ASearch for what [? for help]? egofg $ fge% fg/ fg2 . _fgl[?25h[?0c  Search for what [Enter for "ego", or ? for help]? fg [?25l[?1cfgartefactfgfg&fg\)X _Can't find anything matching that.fg fgE fgi fg9 F _Unknown command.fg fg[ fg3 fg9 | _fg} Xfg fgM K8=fg fg fg8 fg fg fg+ fg fgf fg fgJ fg fg U9=fg fg ,fgk fg fg fg fgM fg fg' fgW& fg' E30=fg[( fg) ,fg,+ fg - ,fg@. fgi0 fg1 fg2 fg5 fg7 h1==fg7 fg9 ,fg ; fg"= ,fgn> fgx@ ,fgB fgE fgoF h2==fgH fgL $ fgL _HP restored.fgpN fgO fgP fg&W D  You see here a +0 plate armour.fg;Y fgZ  _fgZ fg\ fgm^ ,fg_ fga fgc O=fg.e fgg fgh fgvi fg4j fgo ...######## ...##### ##. .####....)... fg0p ................... ............. ............. ...#######+# ...).)......# #####+#####.[...@|.+ fgp K #........#  #........# #........########### fgy # ##### #. ####....)...    #+# ).)......# +#####.[....@.+ #.# #.# fgz fgL 038.1 (25.0)fg^ ,9.1 (26fg fg t _You see here a staff of death.fg fg' fg7 fg` fgr fg $ _fg Xfg fgΠ 7 _You open the door.fgh fgG fgh fg @  There is an open door here.fg2 fg  _fg9 fgR fg8 ,fg fg fg fg fg fg fgt fg` fg fg# fg ,fg fg fg fg fg fg fg fg fgU fg fg fg fg fg fg% ,fg fg fg ,fg fg fg fg fg fg fg fg fg fg Xfg 2 ###+##### .... #.) .. .## .##.###^. .# # # ### ..# #.@.#55.1 (1 ..# #.## ..###.# #...# ......# ###.# ####### ####.# #### ########....# ...####....).....## .................# .................#fg fgG j _Key pressed, stopping explore.fg fgd fg H _No target in view!fggIfgfgP _fgo&fg&',fg'fg(,fg6)fg)fg_*,fgW+,fg+,fg,fg=-fgu.Bfg/fg0#. #.##  ..# #### #.#  ##.#### .. #.....# .. #.##..# .. #.##..# ##^.#.##.@# 66.1 (11  # ###.###.....# #...# ###..>... #.### ###### .# #...# .# ###.# ## ####.#  ########....# ##....).....##gZ49m7.1 (12fgfg; _Found a stone staircase leading down.fgw4fg|fgSH _No target in view!fgI _fgfgoBfg+fgfgY,fgfg(fgfgfg3fg,fgffg?fgΧfg^,fgHfgfgCfgfgffg?,fgfg,fgJfg9JfgfgBfgfg*Bfg fg,fg#fg$fgkfg:,fgBfg: #  >..  ....##  ......######fg^ #..@...#93.1 (26 #.####.## #..# #..# +##### #.# ##.## ### ...... ##.####..###.# ...... #.....##.....# ...... #.##..##..##.# ...... #.##..###.##.# fg.###^. #.##..###.##.#fgfgr,4.1 (27fgtg _Found a stone staircase leading down.fg&fgFfgH _No target in view!fg4fgWfg _No target in view! _Found a stone staircase leading down. _No target in view! _Found a stone staircase leading down. _No target in view!fg_fgfg fg _Found a stone staircase leading down. _No target in view! _Found a stone staircase leading down. _No target in view!fgA  _No target in view! _Found a stone staircase leading down. _No target in view!fgw fg 3fg fg fg» | _fgȼ fg fg+ fg˿ ,fg: fg ,fg9 fg- fg] ,fg fgm fg1 ,fg fg( fg] ,fg fg fg ,fgO fg fg fgp ,fg fg fgk fg fg- fgn fg fg fg fg fg fg fg fg fg fg! fgt ;9fg7 fgZ N _You now have 197 gold pieces (gained 10).fg fgz fgB fg fg fgG fg} fg fgw fg fg fg fg fg ,fg% fg ,fgD fg fgx fg fg fgo fgh' (...#...# .#fg( ....# .. ...#####.# #.....##.# #.....##.## +.....+>..## #@.........###910### #...###......#####fg( #<# #...#⌠#.#.##...... #.# ###.###...##.####. #.# #.....####..# #. #.#####+#####....# ##.# ##  #..............### ##.####fg)   #....).........# #.....#  #..............# #.##..# fgJ2 fg3 ,5.1 (21fgW: fg> % _Found 5 stones.fg> fg fg ^ _No target in view!fgay _You open the door.fgV  There is an open door here.fgK _fgfgYfgfg9fgvfg®fg̱fgfgfgfg fgfgHX_q - 2 scrolls labelled KAKLIU SIPT (gained 1)fgfgffgbfg_fgfg6.....#fgR ####......fgZ#...(...#fgv #.......# .#fg_#.......# ..fg..#####.#fg&##.....##.#fg#...##.....##.##fg+@...'.....+>..##fg fg l#...##..........fg fg"o### #...##...###...fg fg#<# #...##...#⌠#.#.fg fgDp#.# #...####.###...#fg fgyh#.# ....# #.....####.fg fgFp#.#####+#####....# fg fg#fg5.......### #fgA fg\#....).........# #.fgjfgfgP-..####fg$#.....'fg23.1 (8fg.0)fg"+....$fg#####fgsfgfgfg!======fgU$4.1 (9fgfg fg fg._As you open the door, it creaks loudly! fg=_Found 11 gold pieces.fgIfg^4fgH _No target in view!fgvLfgMfg=R,fgSfg@Z: _fg[@  There is an open door here.fg]fg^ _fgx_fgbfgic'208fgTdfg!iN _You now have 208 gold pieces (gained 11).fgkfg(lfglfgpnfg:pfgpfgZqfgrfgs,fgxtfgufgPwfgw,fgyfg  .....##.# ####......#.. #...(...#... ### #.......##.. ..# #......fg #..##.# #.......#### #....# #...##.....# #..@#####...##.....#------31.1 (7......#.....'....'.....+..... +.....#....... #####.#...##...###... #<#.#...⌠#.. #.#.#...####.###( #.#.....# #.... #.#####+#####... #......#fgM`------2.1 (8fgfgΑ% _Found 4 stones.fg /fgC;4fg?=H _No target in view!fgɈIfgْfg\).. .....# #.# ####...... #... #...(...# ... ### #.# #.. ..# #.#fg #..##.# #. #....# #...##..... #.@.#####...##......#.....'....'.....5......+.....#...##...#####.#...##....... #<#.#...##...#⌠..... #.#.#...####.5   shadow imp (asleep).(...[. #.#.....# #.......... #.#####+#####.. #.fg u 0  A shadow imp comes into view.fgK\.55fg+3.1 (1fg$fg#- _Found a leather armour.fg (((((((You shoot an arrow.fgfgC'5........===4.4 (1.3fg/fg2^ _The arrow closely misses the shadow imp.fgU~ ((((You shoot an arrow.fgrfg{..5..5.6 (1.2fgɂfg,G _The arrow hits the shadow imp but does no damage.fgCS } (((You shoot an arrow.fg fg Q..5.fg (6.8fg fg: G _The arrow hits the shadow imp but does no damage.fgn  ..  #.#   #... #...(...#  ... ###   #.. ..#   #..##.#  #....#  #.@.# ....5..#.....'. .......+.....#. .......#####.# ....... #<#.# .......  fgo O.(...[.   ....... fgJ  ..  #.#   #... #...(...#  ... ###   #.. ..#   #..##.#  #....#  #.@.# ....5..#.....'. .......+.....#. .......#####.# ....... #<#.# .......  .(...[.   ....... fgNfgfgfg( (( The arrow hits the shadow imp but does no damage. _A shadow imp is nearby!  You shoot an arrow. The arrow hits the shadow imp.fgH ..  The shadow imp is heavily wounded.fgn  The shadow imp gestures at you.fgfg-7.9 (1.1fgfgH( _You barely resist.fgy (( You shoot an arrow. The arrow hits the shadow imp.fg  The shadow imp is severely wounded.fg B5..fg -9.1 (1.2fgfgrf _The shadow imp laughs crazily.fg1W  You shoot an arrow. The arrow hits the shadow imp.fgK8o$fgfgX208 2540.2 (1.1fgfg'N _You kill the shadow imp!fgfg,fgfgH _No target in view!fgfgfg{fgH _No target in view!fgj7 fg8 fg= fgaB H _No target in view!fgk fgl fg q fgdr H _No target in view!fg 3fgR fg fg fgT $ _fg |15fg. M _You now have 215 gold pieces (gained 7).fgw _.........# #.#.####...... #... #...(...# ...# ### #.......# #.. ..# #.#fg m #..##.# #.## #....# #...##....#######...#####...##.......@#.....'....'---.+.....#...##.#####.#...##...#.# #<#.#...##....# #.#.#...####.#(...[.# #.#.....# #.. K   kobold (missile, asleep).......# #.#####+#####.K.# #............. #....)fg R2.2 (2.0---3.2 (3  A kobold comes into view. It is wielding a +0 short sword and quivering _poisoned darts.fgVS  You shoot an arrow. The arrow hits the kobold.fg(((((( $ fg o....(.fg?7===4.4 (1.2fgfgJ _You kill the kobold!fgg4_fg+; #.#.####..... #... #...(...# ...# ### #.......# #.. ..# #.#fgf< #..##.# #.# #....# #...##....#######...#####...##.........#.....'....'>.+.....#...##0.0.#####.#...##.# #<#.#...##....# #.#.#...####.(...[.# #.#.....# #........# #.#####+#####$.# #.............# #....) #....fgEfgF5---5.4 (1fg1MfgOO9 _Found an escape hatch in the floor.fgfg=:---fgfguH _No target in view!fgfg8fgfgfge #... #...( ...# ### #....... #.. ..# #. #..##.# #.. #....# #...##....#######...#####...##.........#.....'....'>.+.....#...##..#####.#...##fg{:0.# #<#.#...##.# #.#.#...####(...[.# #.#.....# #.......# #.#####+####$.# #.............# #....)<......# #.... #.....#fg|fg,"+6.4 (1fg%fg)(; _Found an escape hatch in the ceiling.fgfgfg fgD H _No target in view!fgZ4fgfgH _No target in view!fg  _No target in view!fgR fgq fgf fg H _No target in view!fg9fgV;fgjAfgfDH _No target in view!fg`xfgyfgozfg~fgfgy$ _fgm,fg\,fgPfgǒfg:... #..##.# #...... #....# #...#(....#######...#####...##............#.....'#...>........+.....#...##............#####.#...##....# #<#.#...##....# #.#.#...##.[.# #.#.....#8.4 (2#.$...# #.#####+##....$.......# #........#............# #....)...#.....<......# #........#.....# #.....#.....# ####..#.############# #..# ##########..#fgKfg$9.4 (3fgfgE _No target in view! __Found 4 large rocks. _You see here 4 stones.fg%fg&fgJ-fgE0H _No target in view!fgbfgcfgffg9jfgwlfg}s: _fg\t9.. #....# # (....#######...#####... #............#.....'...fg%u{ #...>.+.....# #....#####.#... #....# #<#.#... #.....# #.#.#... #(...[.# #.#..... #.$...# #.#####+ #....$.# #....... #.....# #....) #.....<......# #.... #......# #.....#..# ####..############# #..#. #########..#fgu5 #.......#..#fgIz (....#######...##### #............#.....' #...>.+.....# #....#####.# #fgz.# #<#.# #.# #.#.# #(...[.# #.#. #.$..........# #.##### #..# #...... #.....# #....) #.....<......# #.... #......# #.....#..# ####..############# #..# . #########..#  #.......#..#fgS{  #.#..# fg1,50.4 (1fg+1.4 (2fgfgu  You now have 223 gold pieces (gained 8).  k - 12 poisoned darts (gained 3)fgH232.4 (3fgcfg4 _You see here a +0 short sword.fgEfgfg^ _No target in view!fg;fg fg4fgfgfg$ _fg,fg@223fgfg fg,fgfg fg&31fg@fgM _You now have 231 gold pieces (gained 8).fg3fgfgfg1 #............#.. #...>........+.. #....##### #....# #<# #....# #.#fg= #(...[.# #.# #............# #.# #....).......# #.. #....# # #.....<......# #. #......# # .....# ## ....############ ....# ######## O   ogre (wandering) ....# #....... ..O.# #....... #....)..fg +7.4 (5fgH.Ofg+8.4 (6fg}fg%x _An ogre comes into view. It is wielding a +0 giant club.fg (((((O(You shoot an arrow.  The ogre shouts!  The arrow hits the ogre.fg fg  %.fg[ s....O.===fg! 9.6 (1.2fg$ fg( 2 _The ogre is lightly wounded.fg S(((((((fg= fg fg m....O..fg .60.9 (1.3fg0 fg k _You shoot an arrow. The arrow barely misses the ogre.fg  #...>.... #........ #............# #< #............#  #......(...[.#  #............#  #....).......#  #@...........#  #.....<......#  #............#  ..............#  ....############  ...O#  ....#  ....#  #....)fg% #...>.... #........ #............# #< #............#  #......(...[.#  #............#  #....).......#  fg#@...........#  #.....<......#  #............#  ..............#  ....####### ...O#  ....#  ....#  #....)fgˉfgfg5fgF ((((((( _An ogre is nearby!fg*fg2,fg7m..O....fg8-2.1 (1.2fg)Bfgo _You shoot an arrow. The arrow completely misses the ogre.fg (( You shoot an arrow. The arrow hits the ogre.fg=fgRGU.O.fgH-3.2 (1.1fgQfgJS_ _The ogre is moderately wounded.fgc6 #...>....fgd #........ #............# #< #............#  #......(...[.#  #............#  #....).......#  #@...........#  #.....<......#  #O...........#  ..............#  ....############  ....#  ....#  ....#  #....)fg #...>.... #........ #............# #< #............#  #......(...[.#  #............#  #....).......#  #@...........#  fg#.....<......#  #O...........#  ..............#  ....####### ....#  ....#  ....#  #....)fg| fgq fgHfg\ _An ogre is nearby!fg) (You shoot an arrow. The arrow hits the ogre.fgȭfgX@O.fg-4.4 (1.2fgfgn\ _The ogre is heavily wounded.fgD[i(((((((fg O......  You shoot an arrow. The arrow barely misses the ogre.fg-5.5 (1.1fgKfg"R _The ogre closely misses you.fg*  You aren't carrying any items that you can evoke.fg fg+ . _fgAM fgAO Drink which item? Potions  e - 4 yellow potions  f - a fuming yellow potion  j - 2 clear potions  n - 2 bubbling cyan potions [!] read|quaff[?] describe selectedfg}j fgp fgz #............#.... demenzo the Shooter#...>........+.... Gargoyle of Gozag  Gold: 231#............##### Health: 32/32 ========================#............# #<# Magic: 5/5========================#............# #.# AC: 7Str: 15#......(...[.# #.# EV: 16Int: 9fgz #............# #.# SH: 0Dex: 15#....).......# #.. XL:  5 Next: 27% Place: Dungeon:4#@...........# #.. Noise: ===------  Time: 1965.5 (0.0)#O....<......# #.. a) +0 shortbow#............# #.. Fire: a) +0 shortbow..............# ###....############....######### O   ogre....##...........##.......#....).. fgO{ _An ogre is nearby!You shoot an arrow. The arrow hits the ogre. _The ogre is heavily wounded.You shoot an arrow. The arrow barely misses the ogre. _The ogre closely misses you. _You aren't carrying any items that you can evoke.fgy n  Okay, then.fg[ fgq . _fg{  You shoot an arrow. The arrow hits the ogre!fgis  The ogre is severely wounded.fg&6.8 (1.3fg|fg Q _The ogre barely misses you.fgk  You shoot an arrow.  The arrow hits the ogre but does no damage.fgdC7.9 (1.1fgfg[] _The ogre is severely wounded.fgq{  You shoot an arrow. The arrow hits the ogre.fg  The ogre is almost dead.9.1 (1.2fgefgR _The ogre closely misses you.fg Q  You shoot an arrow. The arrow hits the ogre.fg g  The ogre is almost dead.fg .70.4 (1.3fg fgB   You shoot an arrow. The arrow hits the ogre.  The ogre is almost dead. _The ogre closely misses you.  You shoot an arrow. The arrow hits the ogre.  The ogre is almost dead. _The ogre closely misses you.fgp2 p _The ogre closely misses you.  You shoot an arrow. The arrow hits the ogre.  The ogre is almost dead. _The ogre closely misses you.  You shoot an arrow.  The arrow hits the ogre but does no damage.fg  The ogre is almost dead.The ogre hits you with a +0 giant club!fg׽ p15-------------1.5 (1.1fg, fg M _Ouch! That really hurt!fg͈fgfg3fg^ _You are too injured to fight recklessly!fg,ufgwfg~fgۀ^ _You are too injured to fight recklessly!fg4fg<fgc^ _You are too injured to fight recklessly!fgfgfgfg^ _You are too injured to fight recklessly!fg #............#.... demenzo the Shooter#...>........+.... Gargoyle of Gozag  Gold: 231#............##### Health: 15/32 ===========-------------#............# #<# Magic: 5/5========================#............# #.# AC: 7Str: 15#......(...[.# #.# EV: 16Int: 9#............# #.# SH: 0Dex: 15#....).......# #.. XL:  5 Next: 27% Place: Dungeon:4#@...........# #.. Noise: ===------[fg R33m  Time: 1971.5 (0.0)#O....<......# #.. a) +0 shortbow#............# #.. Fire: a) +0 shortbow..............# ###....############....######### O   ogre....##...........##.......#....).. _You are too injured to fight recklessly! _You are too injured to fight recklessly!  Fire: a) +0 shortbowPress: ? - help, Q - select action, (/) - cycleShift-Dir - straight line, f/p - ogreAim: an ogre, wielding a +0 giant club (almost dead, 77% to hit)fg[ #............#.... demenzo the Shooter#...>........+.... Gargoyle of Gozag  Gold: 231#............##### Health: 15/32 ===========-------------#............# #<# Magic: 5/5========================#............# #.# AC: 7Str: 15#......(...[.# #.# EV: 16Int: 9#............# #.# SH: 0Dex: 15#....).......# #.. XL:  5 Next: 27% Place: Dungeon:4#@...........# #.. Noise: ===------[fg\ 33m  Time: 1971.5 (0.0)#O....<......# #.. a) +0 shortbow#............# #.. Fire: a) +0 shortbow..............# ###....############....######### O   ogre....##...........##.......#....)..Fire: a) +0 shortbowPress: ? - help, Q - select action, (/) - cycleShift-Dir - straight line, f/p - ogreAim: an ogre, wielding a +0 giant club (almost dead, 77% to hit)  You shoot an arrow. The arrow hits the ogre.  You kill the ogre!fgV_ f$fg fg` fg #............#.... demenzo the Shooter#...>........+.... Gargoyle of Gozag  Gold: 231 #............##### Health: 16/32 ============------------fg #............# #<# Magic: 5/5========================#............# #.# AC: 7Str: 15#......(...[.# #.# EV: 16Int: 9#............# #.# SH: 0Dex: 15#....).......# #.. XL:  5 Next: 105% Place: Dungeon:4#@...........# #.. Noise: ===------  Time: 1972.7 (1.2)#$....<......# #.. a) +0 shortbow#............# #.. Fire: a) +0 shortbow..............# ###..fg [m..############....######### ....##....... ....##....... #....).. Fire: a) +0 shortbowPress: ? - help, Q - select action, (/) - cycleShift-Dir - straight line, f/p - ogreAim: an ogre, wielding a +0 giant club (almost dead, 77% to hit)  You shoot an arrow. The arrow hits the ogre. _You kill the ogre!fg /  --more-- fgc  You have reached level 6! fgj/  --more-- fg8/37-6/66 3%  fg< fg<6 _ fg_ 4 fge  fg`g > _Unknown command. fg!j I >+.##### #<.(...[........)......<........##.... fgQl .....%..$##.......  fgEw n%---30 fg| 9% fg % _Found 12 gold pieces and a maw talisman.  You now have 246 gold pieces (gained 15).469=---4.7 (2 fg a _You see here a +0 giant club. fg3 fg fg fgkK   kobold (wandering)K%  You start resting. fgz0%5.7 (1 fg9% fgu _A kobold comes into view. It is wielding a +0 dagger. fgчB (((((K  (You shoot an arrow.  The kobold shouts!  The arrow hits the kobold. fg] fg fg .....h   hound (wandering).KK   koboldh..%The kobold is severely wounded. fg=7===6.8 (1.1 fg! fgh%X _A hound comes into view. fg;The kobold is severely wounded. _A hound comes into view.You shoot an arrow.  The hound barks!  The arrow hits the kobold. fg(((((h$ fg` fgVi......  fg:m-8.0 (1.2 fgw fgJ _You kill the kobold! fgb8% fgoc fgHk9% fgnH _No target in view! fg8% fg2 fg fgH _No target in view! fgv? 8% fg?  fgI  fgGK H _No target in view! fg&tX#.....#.#...>+.....#.#####.#.# #<#.#......# #.#.#......(...[.# #.#.#......# #.###....)# #.#.@..........# #.#)....<# #.## #........... fgu..# ####....############ # #########...# #.#$...# #.......#...%..$##....) fg fg\20=---9 fgA0 _ fg͇9% fg fg @(....#######...######.....#.....'#...>+.....##.#####.##.# #<#.##......# #.#.##......(...[.# #.#..#......# #.####..@.)# #.#............# #.#)....<# #.## #..............# ####.....############ #.# #########....# #.#.$...# #.......# fg Y---80 fg  fg  fg4x ..... #....# #.(....#######...#####.#.....#.....'.#...>+.....#.#.#####.#.#.# #<#.#.#......# #.#.##......(...[.# #.#...#...@..# #.#####....)# #.#............# #....)#)....<# #.## #..............# ####.....############ #.# #########....# #.#.hh   hound1 fgBA #..##.# #....... #....# #.(....#######...#####.#.....#.....'.#...>+.....#.#.#####.#.#.# #<#.#.#......# #.#.##....@.(...[.# #.#....#......# #.######....)# #......#............# #....)#)....<# #.#h# #.....#..........# ####..#....############ #..## #########..#h.2 fg fg\ #.. ..# #....... #..##.# #....... #....# #..(....#######...#####.#.....#.....'.#...>+.....#.#.#####.#.#.# #<#.#.#......# #.#.##......(...[.# #.#.....#......# #.#####+#....)# #...... fg#............# #....)#)h...<# #.......## #.....#...........# ####..#.....############ #..# fg fgBh. fgX\1=3 fg fg fg̈́ #.. ..#  ......   ...... #....#  .(....#######.. #............# #...>........+ #............# fgj#............# #< #.....@......#  #......(...[.#  #............#  #....).......#  #..h.........# #....) #)....<......#  #............#  ..............#   #..#  fg8 #.. ..#  ......   ...... #....#  .(....#######.. #............# #...>........+ #............# #............# #< #.....@......#  #......(...[.#  #............#  #....).......#  #..h.........# #....) #)....<......#  #............#  ..............#    fgHr _A hound is nearby! fg ((( You shoot an arrow. The arrow hits the hound! fg  fgb  fg( .h... fg 7===4.3 (1.3 fg(  fg;, ^ _The hound is severely wounded. fg R  You shoot an arrow. The arrow hits the hound! fg `($ fge .2/38=175.4 (1.1 _You kill the hound! fgOn 4 fgyx  fgz H _No target in view!fg3fg3fg<fgE?H _No target in view!fgvfgfgfg]H _No target in view!fgFfgFfgfOfgYQH _No target in view!fg 3fg fg fg fg S3=fgP fg ,fgb fg fg; *246fgA fgz ,fg. fgk$ 4==fg* fg!+ fg. fg2 ,fg5 fg8 fgS9 K5=fg< fg? fg? fgA fgE ,fgH fgpL ,fgN fgS i6=fgMY fg Z fg)Z fgq^ fgb ,fgf fgl ,fgAm fgHq <27fgq E==fgt fgz fgK{ fg} fgʄ BfgB ,fg< fgl fg W8=fge fgƔ ,fgx fg6 ,fgǝ fg ,fgg fgU w9=fg ,fg fg˹ ,fg fg t---2013.4 (28.0)---fg fg H _You start resting.fg fg fg fg 30=fg0 ,fg fg ,fg fg ,fgV fg fg= K1=fgG fgh ,fg Xfg! fg! a2==fgo$ fgm( ,fg+ fg. ,fg4 fg8 ,fg; fg> fg> U3=fg@ fg%C ,fgE fgI ,fgZL fgO ,fgR fgpV fgV K4=fgY fgk] ,fg_ fgHd ,fgg fgfl ,fgKo fgr fgs h5==fgu fgy ,fgh| fgځ ,fg fgA ,fgR fg fg) U6=fg fg$ fg fg fgp ,fgZ Bfg fg a7=fg fg. ,fg fg Bfg fg h8==fg fg 1 _HP restored.fg 3fg fg fg ,fg fgp <53fg fgt M _You now have 253 gold pieces (gained 7).fgz O=fg| fgk fg ,fg fgw fg! ,fg fg b  You see here a +0 giant club.fgD fg  _fgz Xfg fg fgX ,fgx fgZ fgM ,fg fg fgh ,fgP fg; fg fg fgs fg N  You now have 265 gold pieces (gained 12).fg+! &65fg" fg, _You see here a +0 dagger.fg / fg2 ,fg3 fg6 fg-9 ,fg; fg> fg> &77fg@ fgUG N _You now have 277 gold pieces (gained 12).fgI 3fgKK fgM fghP ,fgQ fgFT fgW ,fgqY fg^ fg^ fg^ fg8a fgd fge ,fgjg fgk fgm ,fgro fg*q fgs fgBs fgat fgu fgv ,fgw fgx fgIz ,fgz fg{ fgU} ,fg} fg fg ,fg fg fg ,fg fg= fgF ,fgɈ fg 7 _You open the door.fg 3fg fg @  There is an open door here.fgݕ b#.........# ######.........#_ #.#........##. #.#.......##. #.#####.###.. #. #.# .# ... #.# .# ....### #.###.# ....  #..'@.#76.4 (63fgr #####.# .# .# .. #. #. _ fg :_fg ,7.4 (64fga K__fg a _Found a shadowy altar of Dithmenos and a shimmering blue altar of Sif Muna.fg fg 3fg fg fgy fg` fg fg fg fg fg5 fg fg fgg ,fg fg; fgϩ ,fg fgU fg #.........# #.......##.....)...# #.......##.....%...# #....)#.........# #.......###.........# #.......###.........### ######.........#_# fgS %#.......#........##.##.......#.......##.#.......83.0)#####.###..#..# #.......#.# #.###.# .........#.# #.# .# ....######fg L#.###.# . ....#..'..# ._#####.# ###.##.#fg 8%fg +4.4 (7fg fg+ 8 _Found a broken altar of Ashenzari.fg3fgfgfgfgRBfg#.....)...# #.......#..##.....%...# #....).....#.........# #.......#####..fg# #.......###..#######.......#..#_# ....#..fg##.## #..#.......##...## #..#####.###..#.@# #..5.4 (1 #.# #.###.# ....fgI#.# #.# #.# ....######+##.###.# ... ....fgu0#..'..# ..._#####.#_...## #.###.###.# #.#fg.#..fg8_fgy+6.4 (2fgmfg]A _Found a snail-covered altar of Cheibriados.fg 3fg| fgM fg fgBfg.##....###########.......#_# #.........##.## #..##...######.###..#..# #.# #.###.# .. #.# #.# #@# ....######+#fg67.4 (1##.#_...# .... .'..#...._# #_...### ..###. $###.fgC_fg7+8.4 (2fg"fg$C _Found an ornate altar of the Wu Jian Council.fgs}fg}fgw~fgfg#fgfg ,fgЊfgfgNfg,fg@fgfgfg+fgfgߔBfgnfg,fgfgLfg&88fgfgN _You now have 288 gold pieces (gained 11).fg.fgdfgߡfgfgfg*fgVfgfgfg%fgfgѴfgǵfg.fgfg$fgQ,fg߻fgDfg4fgcfgfg8fg>,fgyfg@  There is an open door here.fg'fg _fg0fgfgfgfgSfgfg,fgcfgfg/,fgfg{fg0fglfg<fgfgr,fgfgfgqfgfgfg)fgU,fgfgBfg,fg0fgfg5,fgfgfg ,fgs fgfg,fgfg{fg,fgfg fgE!,fgD"fg%fg'fg(fgS-fg1fg4fg5fg7fg>Bfgc?fgBfgEfgEfg Hfg KfgMfg-NfgOfg2Tb  You see here a +0 giant club.fg,WfgW _fg........+.... #............##### fg#............# #<# #............# #.# #......(...[.# #.# l   iguana (asleep) #............# #.# #....).......# #.. #............# #..fgn1131.4 (43.0)fg,2.4 (44fgɶfgZ _An iguana comes into view.fg# (((((lYou shoot an arrow. The arrow hits the iguana.  The iguana hisses angrily.fgs,fgn ..@.l...(@   Eustachio (wandering)l   iguanaThe iguana is lightly wounded.===3.5 (1.1)fg+fg  Eustachio the Magnificent comes into view. He is wielding a +2 rapier of _electrocution.fgD  ((((@You shoot an arrow.  Eustachio shouts!  The arrow hits the iguana but does no damage.fg3  The iguana is lightly wounded.  Eustachio casts a spell.fg §...l..(l   iguanafgG -4.7 (1.2fg fgD ' _Eustachio blinks!fgB H(((((((fg~ fg_§...l.(fg(-5.8 (1.1fg fg#m _You shoot an arrow. The arrow barely misses the iguana.fgE 4............##.#. .##... . ...# ###.# #.. ..# .# #..##.# §..# ..# fg^ '....l.(....#######...#### #............#.....#.@.>+.#.....######..# #<#.#..# #.#.#......(...[.# #.#.#............# #.##....)# #... #......# #... #)....<# #... fg# fg .ll   iguanafg 6---60fg fgͧ fg| .. ...# ###..# #.. .....##§.... #........l(....#######...#### #............#.....>+.##### #<.(...[.....##)....<... #########............# #... fgfgL.ll   iguana---7fgfgyfg] ...# ###..# #.. ....##§.... #.........l....#######...#### #............#.....>+.##### #<.(...[.....#).....)....<#########..............###fg#fgVF(lfg+&8fgfgfga # #.. ...##§..... #.........(....#######...#### #l...........#........>+.##### #<.(...[.....#fgja ).....)....<#########..............############### fgd fg"o F.lfguo &9fgx fg{ fgN ##§..... #.........(....#######...#### #............#.....l.>+...##### #<.(...[.....#).....)....<#########..............###############  ########fgR fg` F.lfga '40fgk fg n fg§# ..# #......(....#######...##### #............#.....'#...>+.....##.l...#####.##...# #<#.##.# #.#.##......(...[.# #.#.#......# #.####....)fg# #....#......# #.#)....<# #.#########............# #.#.........# ####fg2m#.........############ #.fg#.........# #########.#.# #.......#.fgfgfg$F.lfg%&1fg.fg1fgA*[......(....#######...#####. #............#.....'.#...>+.....#.#.....#####.#.#.l# #<#.#.#...# #.#.#.#......(...[.# #.#...#......# #.#####...@)# #.....#......# #....)#)....<# #.#########............# #.#.........# ####fg*#.........############ #.#.........# #########.#.........# #.......#.#.....)...# #.#.fg1.fg9J.lfg~:&2fgxDfgFfg3  #............#.....'.#...>+.....#.#.....#####.#.#.# #<#.#.#.l# #.#.#.#......(...[.# #.#...#......# #.######....)# #......#....@.# #....)#)....<# #......#########............# #.....##.........# ####..#fg4#.........############ #..##.........# #########..##..# #.......#..##.....)...# #.#..##.....%...# fg14Q#....)....fg7fgCp.l3fgO9%fgmRfg L#...>+.....#.#.....#####.#.#.# #<#.#.#.# #.#.#.#..l...(...[.# #.#...#............# #.#####+#....)# #.......#......# #....)#)...# #......#########............# #.....##.........# ####..#.#.############ #..##.fg| .# #########..##...# #.......#..# #.....)...# #.#..##.....%...# #....).......#.........# #.......#####fgi fg .l%4fg; fg c _There is an escape hatch in the ceiling here.fg o(((((%fgt fg{ ...l.%fge| 7===5.9 (1.1fg fgņ n _You shoot an arrow. The arrow closely misses the iguana.fgA (%You shoot an arrow.  The arrow hits the iguana but does no damage.fgfgk .l%The iguana is lightly wounded.fg(7.0fg58%fg> _The iguana bites you but does no damage.fg  %You shoot an arrow. The arrow hits the iguana.fgr  The iguana is heavily wounded.26--------8.2 (1.2fgC|fgK+ _The iguana bites you!fg+= %You shoot an arrow.  The arrow hits the iguana but does no damage.fg %The iguana is heavily wounded.fgj27=-------9.4fgfgL _The iguana misses you.fgS m  You shoot an arrow.  The arrow hits the iguana but does no damage.fg %The iguana is heavily wounded.fg B20-----fg׮ "50.6fg 8%fg + _The iguana bites you!fgi S  You shoot an arrow. The arrow hits the iguana.fgݜ %The iguana is heavily wounded.fg\ M18------fg &1.7 (1.1fgŧ 8%fgn + _The iguana bites you.fgU%fgfg^ _You are too injured to fight recklessly!fgU%fg8%fg1^ _You are too injured to fight recklessly!fg #...>........+.....#... demenzo the Shooter#............#####.#... Gargoyle of Gozag  Gold: 288#............# #<#.#... Health: 18/38 ===========-------------#............# #.#.#... Magic: 6/6========================#......(...[.# #.#..... AC: 7Str: 15#............# #.#####+ EV: 16Int: 9#....).......# #....... SH: 0Dex: 15#....l.......# #....).. XL:  6 Next: 17% Place: Dungeon:4#)....@[3fgx h7m......# #....... Noise: ===------  Time: 2151.7 (0.0)#########............# #.....#. a) +0 shortbow#....................# ####..#. Fire: a) +0 shortbow#.........############ #..##.........##########..##.........#fg #.......#..# l   iguana#.....)...##.......#..###.....%...##....).......#.........##.......##### _You are too injured to fight recklessly! _You are too injured to fight recklessly!  Fire: a) +0 shortbowfg Press: ? - help, Q - select action, (/) - cycleShift-Dir - straight line, f/p - iguanafg5 sAim: an iguana (heavily wounded, 66% to hit)fg5Oh#...>........+.....#... demenzo the Shooter#............#####.#... Gargoyle of Gozag  Gold: 288#............# #<#.#... Health: 18/38 ===========-------------#............# #.#.#... Magic: 6/6========================#......(...[.# #.#..... AC: 7Str: 15#............# #.#####+ EV: 16Int: 9#....).......# #....... SH: 0Dex: 15fgO#....l.......# #....).. XL:  6 Next: 17% Place: Dungeon:4#)....@......# #....... Noise: ===------  Time: 2151.7 (0.0)#########............# #.....#. a) +0 shortbow#....................# ####..#. Fire: a) +0 shortbowfgGPP#.........############ #..##.........##########..##.........##.......#..# l   iguana#.....)...##.......#..###.....%...##....).......#.........##.......#####Fire: a) +0 shortbowfgyPaPress: ? - help, Q - select action, (/) - cycleShift-Dir - straight line, f/p - iguanaAim: an iguana (heavily wounded, 66% to hit)  fgPyYou shoot an arrow. The arrow hits the iguana.  The iguana is almost dead.fg8%fg-2.8 (1.1fg&8%fgdfgo/  --more--fgQ _The iguana barely misses you.fgEv #...>........+.....#... demenzo the Shooter#............#####.#... Gargoyle of Gozag  Gold: 288fgv #............# #<#.#... Health: 18/38 ===========-------------#............# #.#.#... Magic: 6/6fgv Q========================#......(...[.# #.#..... AC: 7Str: 15fgw ##............# #.#####+ EV: 16Int: 9#....).......# #....... SH: 0Dex: 15#....l.......# #....).. XL:  6 Next: 17% Place: Dungeon:4fgw #)....@......# #....... Noise: ===------  Time: 2152.8 (0.0)#########............# #.....#. a) +0 shortbowfgw #....................# ####..#. Fire: a) +0 shortbowfgw #.........############ #..##.........##########..#fg)x #.........##.......#..# l   iguana#.....)...##.......#..##fg]x h#.....%...##....).......#.........#fgx }#.......##### _The iguana barely misses you.Fire: a) +0 shortbowfgx ]Press: ? - help, Q - select action, (/) - cycleShift-Dir - straight line, f/p - iguanaAim: an iguana (almost dead, 66% to hit)fg3#...>........+.....#... demenzo the Shooter#............#####.#... Gargoyle of Gozag  Gold: 288#............# #<#.#... Health: 18/38 ===========-------------#............# #.#.#... Magic: 6/6========================#......(...[.# #.#..... AC: 7Str: 15#............# #.#####+ EV: 16Int: 9#....).......# #....... SH: 0Dex: 15#....l.......# #....).. XL:  6 Next: 17% Place: Dungeon:4fg#)....@......# #....... Noise: ===------  Time: 2152.8 (0.0)#########............# #.....#. a) +0 shortbow#....................# ####..#. Fire: a) +0 shortbow#.........############ #..##.........##########..##.........##.......#..# l   iguana#.....)...##.......#..###.....%...#fgE#....).......#.........##.......#####Fire: a) +0 shortbowPress: ? - help, Q - select action, (/) - cycleShift-Dir - straight line, f/p - iguanaAim: an iguana (almost dead, 66% to hit)  You shoot an arrow. The arrow hits the iguana.  fg|4You kill the iguana!fgo$fgWx8%fga}288 9=293.9 (1.1 _fgK8%fg@fg< #...>........+.....#... demenzo the Shooter#............#####.#... Gargoyle of Gozag  Gold: 288 #............# #<#.#... Health: 19/38 ============------------#............# #.#.#... Magic: 6/6========================#......(...[.# #.#..... AC: 7Str: 15#............# #.#####+ EV: 16Int: 9#....).......# #....... SH: 0Dex: 15#....$.......# #....).. XL:  6 Next: 29% Place: Dungeon:4#fg< A)....@......# #....... Noise: ===------  Time: 2153.9 (0.0)#########............# #.....#. a) +0 shortbow#....................# ####..#. Fire: a) +0 shortbow#.........############ #..##.........##########..#fg&= #.........##.......#..# #.....)...##.......#..##fgM=  #.....%...##....)....... fg}= K#.........##.......##### fg= Aim: an iguana (almost dead, 66% to hit)  You shoot an arrow. The arrow hits the iguana. _You kill the iguana!Fire: a) +0 shortbowfg= Press: ? - help, Q - select action, (/) - cycleShift-Dir - straight line, f - youfg0K #...>........+.....#... demenzo the Shooter#............#####.#... Gargoyle of Gozag  Gold: 288 #............# #<#.#... Health: 19/38 ============------------#............# #.#.#... Magic: 6/6========================#......(...[.# #.#..... AC: 7Str: 15#............# #.#####+ EV: 16Int: 9fgK #....).......# #....... SH: 0Dex: 15#....$.......# #....).. XL:  6 Next: 29% Place: Dungeon:4#)....@......# #....... Noise: ===------  Time: 2153.9 (0.0)#########............# #.....#. a) +0 shortbow#....................# ####..#. Fire: a) +0 shortbow#.........############ #..#fgL #.........##########..##.........##.......#..# #.....)...#fgL N#.......#..## #.....%...##....)....... #.........##.......#####  _You kill the iguana!Fire: a) +0 shortbowPress: ? - help, Q - select action, (/) - cycleShift-Dir - straight line, f - youfgL fThat would be overly suicidal.  Okay, then.fgM fgW 8%fgY . _fg4fgmfg5F _Unknown command.fgfgfgfgfgfgXfg^fg:20fgfg,fgfgN,fgfgCfg+fg`fgfgS1=fg*fg fgZfgWfg ,fgfg,fgfgZfg#2fg(=fgfgZ,fgCfg!fgJ!fg]#fgo&fg&*288fg(fg,fgQ,S3=fg.fgs1fg1fg3fg6,fg*9fg=,fgAfgDfgD^4==fg\GfgJ,fgLfgO,fgQfgTfgUfgYfg]fg^K5=fg`fg5cfgcfg-ffg|j,fglfgofgofgqfg(ufgvuS6=fgAwfg z,fg[|fgfg/fgfg27==fgfgHfgfgfg,fgfgZfgfgќfgޟfg*W8=fg>fg,fg?fgV,fgfg۲,fgԴfgҷfg7K9=fg0fgý,fgfg,fg8fgD,fg8fg:30fgo=1=fgfg*fg,fgfgfgfga2==fg.fg,fgfg ,fg fgfgU3=fg9fgfgfgfg,fgfg ,fgD"fg &fgb&K4=fgJ(fg,,fg%.fgF1,fgp3fg7,fg ;fg?fgH@h5==fgBfgEfgEfgGfgKK,fg]Mfg{P,fgUfgXYfgYN6=fg[fg^,fgo`fgd,fgYffgj,fglfg_ofgoK7=fgqfgufgz,fg}fgɉ@---@   Eustachio (wandering)fgk1fg  #...> #.....@......# #............# #< #............#  #......(...[.#  #............#  #....).......#  #....$.......# #....) #)....@......# 2270.0)  #............#  ..............#  ...############ #..#  ...#   ...#   )...#   #....)   _You start resting.fgH*  #...> #.....@......# fg* (#............# #< #............#  #......(...[.#  #............#  #....).......#  #....$.......# #....) fg + #)....@......#  #............# fg7+ D ..............#  fgd+ {...############   ...# fg+ P  ...#   fg+ )...#  %...# #....)  fg+ fg- :---fg< 8%fg@ ^ _Eustachio is nearby!fg߄ ((((((@You shoot an arrow. The arrow hits Eustachio.fg]fg fgj..@....fg|;===5.0 (1.1)fg"8%fg=&3 _Eustachio is lightly wounded.fg TL(((((((fgT0%fg  .5.@.(55.fg.fg .fgS5   quasit (summoned)fgr%fgo5   crimson imp (summoned)fg'h5   shadow imp (summoned)  fgo6You shoot an arrow. The arrow misses Eustachio.  fgNEustachio screams, "At last I'll have my revenge!"fgfgyfgl8==6.1fgk8%fg`i _Eustachio gestures wildly while chanting.fgI (( You shoot an arrow. The arrow hits the shadow imp.fg. fg q  The shadow imp is heavily wounded.fg fg fgs .5.@(...5)5.fge -7.3 (1.2fg 8%fg9 z _Eustachio screams, "At last I'll have my revenge!"fgfgY\Visible Monsters/Items/Features (select to target/travel, [!] to examine) Monsters  a - (@) Eustachio, wielding a +2 rapier of electrocution and wearing a +0fgռleather armour, lightly wounded  b - (5) a quasit (summoned)  c - (5) a crimson imp (summoned)  d - (5) a shadow imp (summoned), heavily wounded Items  e - ()) a +0 giant clubf - ($) 6 gold pieces  g - ([) a leather armour  fgh - ()) a +0 short sword  i - (() 4 stones Featuresj - (<) an escape hatch in the ceiling (not visited)fgmfg#...>........+.....#... demenzo the Shooter#............#####.#... Gargoyle of Gozag  Gold: 288#.....5......# #<#.#... Health: 38/38 ========================#............# #.#.#... Magic: 6/6========================#.....@(...[.# #.#..... AC: 7Str: 15#......5.....# #.#####+ EV: 16Int: 9fgF#....)5......# #....... SH: 0Dex: 15#....$.......# #....).. XL:  6 Next: 29% Place: Dungeon:4#)....@......# #....... Noise: ===------  Time: 2227.3 (0.0)#########............# #.....#. a) +0 shortbow#....................# ####..#. Fire: a) +0 shortbow#.........############ #..##.........##########..##.........##.......#..# @   Eustachio#.....)...##.......#..## 5   quasit (summoned)#.....%...##....)....... 5  [39;4fgH 9m crimson imp (summoned)#.........##.......##### 5   shadow imp (summoned)  You shoot an arrow. The arrow misses Eustachio.  Eustachio screams, "At last I'll have my revenge!" _Eustachio gestures wildly while chanting.You shoot an arrow. The arrow hits the shadow imp.  The shadow imp is heavily wounded. _Eustachio screams, "At last I'll have my revenge!"fg#^?%fgf 4fg 8%fg fg߽ fg fgP fg .5.@55%fg 5---8.3 (1fg fgZ ≈..................#  ...≈.#.###.#.#####.#  .....#.###.#.# ###.#  .<..[........###.#.#  fg> #..############....#  ...# #.....#  ...## ##...##  )...# ####### ##.####  3 #.#.###.....# #@##.##  ..#...#.....# #.#.#.##  #####.......# #<.###.#  ..#...#.....# ###.#.##  #.#.###....fg {##.##  ..>.# #######.#   ....######## #.#   fg #####......# #.#   #####.####.##### #.#   fg :---fg fgE -9.1 (1.8fgK fgM \ _A mysterious force pulls you upwards. The hatch slams shut behind you.fgkv  You aren't carrying any items that you can evoke.fgDlfgtrfgtt. _fg=fg$fgKPut on which piece of jewellery? Jewellery (go to first with "=)  g - a +5 ring of evasion (left hand)fgs - an amulet of magic regeneration[?] describe selected [!] equip|wield|wear|put onfg7[tab] equip|unequip fgm fgut fgy≈..................#  demenzo the Shooter ...≈.#.###.#.#####.#  Gargoyle of Gozag  Gold: 288 .....#.###.#.# ###.#  Health: 38/38 ======================== .<..[........###.#.#  Magic: 6/6======================== #..############....#  AC: 7Str: 15 ...##.....#  EV: 16 fgzInt: 9 ...####...##  SH: 0Dex: 15 )...# ####### ##.####  XL:  6 Next: 29% Place: Dungeon:3 #.#.###.....# #@##.##  Noise: ---------  Time: 2229.1 (0.0) ..#...#.....# #.#.#.##  a) +0 shortbow  fgzK#####.......# #<.###.#  Fire: a) +0 shortbow ..#...#.....# ###.#.##  fgZ{#.#.###.....# ##.## ..>.# ####### #.#   ....#########.#   #####......##.# fg|   #####.####.##### #.#   _Eustachio gestures wildly while chanting.You shoot an arrow. The arrow hits the shadow imp.  The shadow imp is heavily wounded. _Eustachio screams, "At last I'll have my revenge!" _A mysterious force pulls you upwards. The hatch slams shut behind you. _You aren't carrying any items that you can evoke. fgǀ fg) fḡ fgf  You start putting on your amulet. fgВB30.1 (1 fg fg%+1.1 (2 fg fg fg1+2.1 (3 fg fg fg1+3.1 (4 fg fgn fg+4.1 (5 fgy fg\%  fgԱ_You continue putting on your amulet of magic regeneration. x5  You finish putting on your amulet of magic regeneration.  s - an amulet of magic regeneration (around neck) fg״ fgj _The amulet throbs as it attunes itself to your body. fg3  fg! Read which item? Scrolls  c - a scroll of butterflies  d - 2 scrolls labelled OTHOL USHRUTWE  h - 3 scrolls labelled NASIS MIUVEIB  fg  l - a scroll labelled BADOYN WEADAIN  m - a scroll labelled CIUSHR ZUSA  o - a scroll labelled TEKLIUGUTT  p - a scroll labelled QILOAL ZUSEC  q - 2 scrolls labelled KAKLIU SIPT  r - a scroll labelled QERIMN IG ELUST [!] read|quaff[?] describe selectedfgӘ fg؟ fg ≈..................#  demenzo the Shooter ...≈.#.###.#.#####.#  Gargoyle of Gozag  Gold: 288 .....#.###.#.# ###.#  Health: 38/38 ======================== .<..[........###.#.#fg w  Magic: 6/6======================== #..############....#  AC: 7Str: 15 ...##.....#  EV: 16Int: 9 ...####...##  SH: 0Dex: 15 )...# ####### ##.####  XL:  6 Next: 29% Place: Dungeon:3 #.#.###.....# #@##.##fg8 Y  Noise: ---------  Time: 2234.1 (0.0) ..#...#.....# #.#.#.##  a) +0 shortbow #####.......# #<.###.#  Fire: a) +0 shortbow ..#...#.....# ###.#.## #.#.###.....# ##.## ..>.# ####### #.#   ....#########.#   #####......#fg^ #.#   #####.####.##### #.#   _You aren't carrying any items that you can evoke.fg} You start putting on your amulet. _You continue putting on your amulet of magic regeneration. x5  fg You finish putting on your amulet of magic regeneration.  s - an amulet of magic regeneration (around neck) _The amulet throbs as it attunes itself to your body.fg P  Okay, then.fg fg< fg . _fg fg{ fg fg* F _Unknown command.fg\fgfg%fgQ(F _Unknown command.fgfgURead which item? fg~Scrolls  c - a scroll of butterflies  d - 2 scrolls labelled OTHOL USHRUTWE  h - 3 scrolls labelled NASIS MIUVEIB  l - a scroll labelled BADOYN WEADAIN  m - a scroll labelled CIUSHR ZUSA  o - a scroll labelled TEKLIUGUTT  p - a scroll labelled QILOAL ZUSEC  q - 2 scrolls labelled KAKLIU SIPT  r - a scroll labelled QERIMN IG ELUST [!] read|quaff[?] describe selectedfge_ fgcg fgn c≈..................#  demenzo the Shooter ...≈.#.###.#.#####.#  Gargoyle of Gozag  Gold: 288 .....#.###.#.# ###.#  Health: 38/38 ======================== .<..[........###.#.#  Magic: 6/6fgn Q======================== #..############....#  AC: 7Str: 15 ...##.....#  EV: 16Int: 9 ...####...##  SH: 0fgo kDex: 15 )...# ####### ##.####  XL:  6 Next: 29% Place: Dungeon:3 fg-o o#.#.###.....# #@##.##  Noise: ---------  Time: 2234.1 (0.0) ..#...#.....# #.#.#.##fgRo  a) +0 shortbow #####.......# #<.###.#fgto  Fire: a) +0 shortbow ..#...#.....# ###.#.## fgo #.#.###.....# ##.## ..>.# ####### #.# fgo   ....#########.#   #####......##.# fgo   #####.####.##### #.#  fgp .You finish putting on your amulet of magic regeneration.  s - an amulet of magic regeneration (around neck) _The amulet throbs as it attunes itself to your body. _Okay, then. _Unknown command. fgp '_Unknown command.fgr  As you read the scroll labelled NASIS MIUVEIB, it crumbles to dust.  It is a scroll of identify.fg{ /  --more--fg fg Identify which item? (\ to view known items) Scrolls (select first with ?)  d - 2 scrolls labelled OTHOL USHRUTWE  l - a scroll labelled BADOYN WEADAIN  m - a scroll labelled CIUSHR ZUSA  o - a scroll labelled TEKLIUGUTT fgZ | p - a scroll labelled QILOAL ZUSEC  q - 2 scrolls labelled KAKLIU SIPT  r - a scroll labelled QERIMN IG ELUST fg Potions (select first with !)  e - 4 yellow potions  f - a fuming yellow potion  j - 2 clear potions fg n - 2 bubbling cyan potions[?] describe selectedfgUfgfg%≈..................#  demenzo the Shooter ...≈.#.###.#.#####.#  Gargoyle of Gozag  Gold: 288 .....#.###.#.# ###.#  Health: 38/38 ======================== .<..[........###.#.#  Magic: 6/6======================== #..############....#  AC: 7Str: 15 ...##.....#  EV: 16Int: 9 fg...####...##  SH: 0Dex: 15 )...# ####### ##.####  XL:  6 Next: 29% Place: Dungeon:3 #.#.###.....# #@##.##  Noise: ---------  Time: 2234.1 (0.0) ..#...#.....# #.#.#.##  a) +0 shortbow #####.......# #<.###.#  Fire: a) +0 shortbow ..#...#.....# ###.#.## #.#.###.....# ##.## ..>.# ####### #.# fg4t  ....#########.#   #####......##.#   #####.####.##### #.#   _The amulet throbs as it attunes itself to your body. _Okay, then. _Unknown command. _Unknown command.As you read the scroll labelled NASIS MIUVEIB, it crumbles to dust.  It is a scroll of identify.fg8fg+5.1 (1fgfgW _e - 4 potions of curingfgfgRead which item? Scrolls  c - a scroll of butterflies  d - 2 scrolls labelled OTHOL USHRUTWEh - 2 scrolls of identify  l - a scroll labelled BADOYN WEADAIN  m - a scroll labelled CIUSHR ZUSA  o - a scroll labelled TEKLIUGUTT fgU p - a scroll labelled QILOAL ZUSEC  q - 2 scrolls labelled KAKLIU SIPT  r - a scroll labelled QERIMN IG ELUST [!] read|quaff[?] describe selectedfg fgq fg @≈..................#  demenzo the Shooter ...≈.#.###.#.#####.#  Gargoyle of Gozag  Gold: 288 .....#.###.#.# ###.#  Health: 38/38 ======================== .<..[........###.#.#  Magic: 6/6======================== #..############....#  AC: 7fgB Str: 15 ...##.....#  EV: 16Int: 9 ...####...##  SH: 0Dex: 15 )...# ####### ##.####  XL:  6 Next: 29% Place: Dungeon:3 #.#.###.....# #@##.##  Noise: ---------  Time: 2235.1 (0.0) ..#...#.....# #.#.#.##  a) +0 shortbow #####.......# #<.###.#  Fire: a) +0 shortbow ..#...#.....# ###.#.## fgo #.#.###.....# ##.## ..>.# ####### #.#   ....#########.#   #####......##.#fg u   #####.####.##### #.#   _Okay, then. _Unknown command. _Unknown command.As you read the scroll labelled NASIS MIUVEIB, it crumbles to dust.  It is a scroll of identify. fg B_e - 4 potions of curingfg> fgA MIdentify which item? (\ to view known items) Scrolls (select first with ?)  d - 2 scrolls labelled OTHOL USHRUTWE  l - a scroll labelled BADOYN WEADAIN fg)B 3 m - a scroll labelled CIUSHR ZUSA  o - a scroll labelled TEKLIUGUTT  p - a scroll labelled QILOAL ZUSEC  q - 2 scrolls labelled KAKLIU SIPT  r - a scroll labelled QERIMN IG ELUST Potions (select first with !) fgB  f - a fuming yellow potion  j - 2 clear potions  n - 2 bubbling cyan potions[?] describe selectedfg fg≈..................#  demenzo the Shooter ...≈.#.###.#.#####.#  Gargoyle of Gozag  Gold: 288 .....#.###.#.# ###.#  Health: 38/38 ======================== .<..[........###.#.#  Magic: 6/6======================== #..############....#  AC: 7Str: 15 ...##.....#  EV: 16Int: 9 ...####...##  SH: 0Dex: 15 )...# ####### ##.####  XL:  6 Next: 29% Place: Dungeon:3 #.#.###.....# #@##.##  Noise: ---------  Time:gm 2235.1 (0.0) ..#...#.....# #.#.#.##  a) +0 shortbow #####.......# #<.###.#  Fire: a) +0 shortbow ..#...#.....# ###.#.## #.#.###.....# ##.## ..>.# ####### #.#   ....#########.#   #####......##.#   #####.####.##### #.#   _Okay, then. _Unknown command. _Unknown command.As you read the scroll labelled NASIS MIUVEIB, it crumbles to dust.  It is a scroll of identify. _e - 4 potions of curingfg]  As you read the scroll of identify, it crumbles to dust.fg1+6.1 (1fgfgZ2 _f - a potion of berserk ragefgfgRead which item? Scrolls  c - a scroll of butterflies  d - 2 scrolls labelled OTHOL USHRUTWEh - a scroll of identify  l - a scroll labelled BADOYN WEADAIN  m - a scroll labelled CIUSHR ZUSA  o - a scroll labelled TEKLIUGUTT  p - a scroll labelled QILOAL ZUSEC  q - 2 scrolls labelled KAKLIU SIPT  r - a scroll labelled QERIMN IG ELUST [!] read|quaff[?] describe selectedfg3fgfgc≈..................#  demenzo the Shooter ...≈.#.###.#.#####.#  Gargoyle of Gozag  Gold: 288 .....#.###.#.# ###.#  Health: 38/38 ======================== .<..[........###.#.#  Magic: 6/6fgA======================== #..############....#  AC: 7Str: 15 ...##.....#  EV: 16Int: 9 ...####...##  SH: 0Dex: 15 )...# ####### ##.####  XL:  6 Next: 29% Place: Dungeon:3 fgo#.#.###.....# #@##.##  Noise: ---------  Time: 2236.1 (0.0) ..#...#.....# #.#.#.##fg(  a) +0 shortbow #####.......# #<.###.#  Fire: a) +0 shortbow fg ..#...#.....# ###.#.## #.#.###.....# ##.## ..>.# ####### #.# fg\  ....#########.#   #####......##.# fg  #####.####.##### #.#   _Unknown command.As you read the scroll labelled NASIS MIUVEIB, it crumbles to dust.  It is a scroll of identify. _e - 4 potions of curingAs you read the scroll of identify, it crumbles to dust. _f - a potion of berserk ragefg( .####.###.#.###....#.....§§§§§§§###.#..##As you read the scroll labelled OTHOL USHRUTWE, it dissolves into smoke.fgs+7.1 (1fgfg- _It was a scroll of fog.fg fg7 Read which item? Scrolls  c - a scroll of butterflies  d - a scroll of fogh - a scroll of identify  l - a scroll labelled BADOYN WEADAIN  m - a scroll labelled CIUSHR ZUSA  o - a scroll labelled TEKLIUGUTT  p - a scroll labelled QILOAL ZUSEC  q - 2 scrolls labelled KAKLIU SIPT  r - a scroll labelled QERIMN IG ELUST [!] read|quaff[?] describe selectedfgufg}fgq≈..................#  demenzo the Shooter ...≈.#.###.#.#####.#  Gargoyle of Gozag  Gold: 288 .....#.###.#.# ###.#  Health: 38/38 ======================== .<..[........###.#.#  Magic: 6/6======================== #..############....#  AC: 7Str: 15 ...##.....#  EV: 16Int: 9 ...####§§§##  SH: 0Dex: 15 )...# ####### ##§####  XL:  6 Next: 29% Place: Dungeon:3 #.#.###.....# #@##.##  Noise: ---------  Time: 2237.1 (0.0) fgن ..#...#.....# #§#.#.##  a) +0 shortbow #####.......# #§§###.#  Fire: a) +0 shortbow ..#...#.....# ###.#.## #.#.###.....# ##.## ..>.# ####### #.#   ....#########.#   #####......##.#   #####.####.##### #.#  It is a scroll of identify. _e - 4 potions of curingAs you read the scroll of identify, it crumbles to dust. _f - a potion of berserk rage  As you read the scroll labelled OTHOL USHRUTWE, it dissolves into smoke. _It was a scroll of fog.fgfgIdentify which item? (\ to view known items) Scrolls (select first with ?)  l - a scroll labelled BADOYN WEADAIN  m - a scroll labelled CIUSHR ZUSA  o - a scroll labelled TEKLIUGUTT  p - a scroll labelled QILOAL ZUSEC  q - 2 scrolls labelled KAKLIU SIPT  r - a scroll labelled QERIMN IG ELUST Potions (select first with !)  j - 2 clear potions  n - 2 bubbling cyan potions[?] describe selectedfg fg% fg, ≈..................#  demenzo the Shooter ...≈.#.###.#.#####.#  Gargoyle of Gozag  Gold: 288 .....#.###.#.# ###.#  Health: 38/38 ======================== .<..[........###.#.#  Magic: 6/6======================== #..############....#  AC: 7Str: 15 ...##.....#  EV: 16Int: 9 ...####§§§##  SH: 0Dex: 15 )...# ####### ##§####  XL:  6 Next: 29% Place: Dungeon:3 fg- #.#.###.....# #@##.##  Noise: ---------  Time: 2237.1 (0.0) ..#...#.....# #§#.#.##  a) +0 shortbow #####.......# #§§###.#  Fire: a) +0 shortbow ..#...#.....# ###.#.## #.#.###.....# ##.## ..>.# ####### #.#   ....#########.#   #####......##.#   #####.####.##### #.#  It is a scroll of identify. _e - 4 potions of curingAs you read the scroll of identify, it crumbles to dust. _f - a potion of berserk rage  As you read the scroll labelled OTHOL USHRUTWE, it dissolves into smoke. _It was a scroll of fog.fgo; ]  As you read the scroll of identify, it crumbles to dust.fg; +8.1 (1fgWA fg6C Q _j - 2 potions of attractionfgNfgRead which item? Scrolls  c - a scroll of butterflies  d - a scroll of fog  l - a scroll labelled BADOYN WEADAIN  m - a scroll labelled CIUSHR ZUSA  o - a scroll labelled TEKLIUGUTT  p - a scroll labelled QILOAL ZUSEC  q - 2 scrolls labelled KAKLIU SIPT  r - a scroll labelled QERIMN IG ELUST [!] read|quaff[?] describe selectedfgfgfg≈..................#  demenzo the Shooter ...≈.#.###.#.#####.#  Gargoyle of Gozag  Gold: 288 .....#.###.#.# ###.#  Health: 38/38 ======================== .<..[........###.#.#  Magic: 6/6======================== fg#..############....#  AC: 7Str: 15 ...##.....#  EV: 16Int: 9 ...####§§§##  SH: 0Dex: 15 )...# ####### ##§####  XL:  6 Next: 29% Place: Dungeon:3 #.#.###.....# #@##.##fg  Noise: ---------  Time: 2238.1 (0.0) ..#...#.....# #§#.#.##  a) +0 shortbow #####.......# #§§###.#fg  Fire: a) +0 shortbow ..#...#.....# ###.#.## fgC#.#.###.....# ##.## ..>.# ####### #.# fglM  ....#########.# fg  #####......##.#   #####.####.##### #.# fg As you read the scroll of identify, it crumbles to dust. _f - a potion of berserk rage  fgmAs you read the scroll labelled OTHOL USHRUTWE, it dissolves into smoke. _It was a scroll of fog.  fgzAs you read the scroll of identify, it crumbles to dust. _j - 2 potions of attractionfg  As you read the scroll labelled BADOYN WEADAIN, it crumbles to dust.  You assume a fearsome visage. Nothing appears to happen.9.1 (1fgfgY. _It was a scroll of fear.fg fg Read which item? Scrolls  c - a scroll of butterflies  d - a scroll of fog fg  m - a scroll labelled CIUSHR ZUSA  o - a scroll labelled TEKLIUGUTT  p - a scroll labelled QILOAL ZUSEC  q - 2 scrolls labelled KAKLIU SIPT fg  r - a scroll labelled QERIMN IG ELUST [!] read|quaff[?] describe selectedfg" fg( j≈..................#  demenzo the Shooter ...≈.#.###.#.#####.#  Gargoyle of Gozag  Gold: 288 .....#.###.#.# ###.#  Health: 38/38 ======================== .<..[........###.#.#  Magic: 6/6======================== #..############....#  AC: 7Str: 15 ...##.....#  EV: 16Int: 9 ...####§§§##  SH: 0Dex: 15 )...# ####### ##§####fg,*   XL:  6 Next: 29% Place: Dungeon:3 #.#.###.....# #@##.##  Noise: ---------  Time: 2239.1 (0.0) ..#...#.....# #§#.#.##  a) +0 shortbow #####.......# #§§###.#  Fire: a) +0 shortbow ..#...#.....# ###.#.## #.#.###.....# ##.## ..>.# ####### #.#   ....#########.#   #####......##.# fg*   #####.####.##### #.#   _It was a scroll of fog.  As you read the scroll of identify, it crumbles to dust. _j - 2 potions of attractionAs you read the scroll labelled BADOYN WEADAIN, it crumbles to dust.  You assume a fearsome visage. Nothing appears to happen. _It was a scroll of fear.fgD6  Nothing appears to happen.  As you read the scroll labelled CIUSHR ZUSA, it crumbles to dust.fg6 ,40.1 (1fg: fg= 0 _It was a scroll of poison.fgQfgNRead which item? Scrolls  c - a scroll of butterflies  d - a scroll of fog  o - a scroll labelled TEKLIUGUTT  p - a scroll labelled QILOAL ZUSEC  q - 2 scrolls labelled KAKLIU SIPT  r - a scroll labelled QERIMN IG ELUST [!] read|quaff[?] describe selectedfgZ3fgi9fg~@≈..................#  demenzo the Shooter ...≈.#.###.#.#####.#  Gargoyle of Gozag  Gold: 288 .....#.###.#.# ###.#  Health: 38/38 ======================== .<..[........###.#.#  Magic: 6/6======================== #..############....#  AC: 7Str: 15 ...##.....#  EV: 16Int: 9 ...####§§§##  SH: 0Dex: 15 )...# ####### ##§####  XL:  6 Next: 29% Place: Dungeon:3 #.#.###.....# #@##.##  Noise: ---------  Time: 2240.1 (0.0) ..#...#.....# #§#.#.##  a) +0 shortbow #####.......# fgkA[33m#§§###.#  Fire: a) +0 shortbow ..#...#.....# ###.#.## #.#.###.....# ##.## ..>.# ####### #.#   ....#########.#   #####......##.#   #####.####.##### #.#  As you read the scroll labelled BADOYN WEADAIN, it crumbles to dust.  You assume a fearsome visage. Nothing appears to happen. _It was a scroll of fear.  Nothing appears to happen.  As you read the scroll labelled CIUSHR ZUSA, it crumbles to dust. _It was a scroll of poison.fgrU\≈..................#  demenzo the Shooter ...≈.#.###.#.#####.#  Gargoyle of Gozag  Gold: 288 .....#.###.#.# ###.#  Health: 38/38 ======================== .<..[........###.#.#  Magic: 6/6======================== #..############....#  AC: 7Str: 15 ...# #.....#  EV: 16Int: 9 ...## ##§§§##  SH: 0Dex: 15 )...# ####### ##§####  XL:  6 Next: 29% Place: Dungeon:3 #.#.###.....# #@##.##  Noise: ---------  Time: 2240.1 (0.0) fgV..#...#.....# #§#.#.##  a) +0 shortbow #####.......# #§§###.#  Fire: a) +0 shortbow ..#...#.....# ###.#.## #.#.###.....# ##.## ..>.# ####### #.#   ....######## #.#   #####......# #.#   #####.####.##### #.#   _It was a scroll of fear.  Nothing appears to happen.  As you read the scroll labelled CIUSHR ZUSA, it crumbles to dust. _It was a scroll of poison.  Blink to where?Press: ? - help, Dir - move target, f - youfgfg4Are you sure you want to cancel this blink? Y - Yes fg' N - Nofg/\ fgc fg!e Are you sure you want to cancel this blink? Y - Yes  N - No [Y]es or [N]o only, please.fg.u fg ≈..................#  demenzo the Shooter ...≈.#.###.#.#####.#  Gargoyle of Gozag  Gold: 288 .....#.###.#.# ###.#  Health: 38/38 ======================== .<..[........###.#.#  Magic: 6/6======================== #..############....#  AC: 7Str: 15 ...##.....#  EV: 16Int: 9 ...####§§§##  SH: 0Dex: 15 )...# ####### ##§####  XL:  6 Next: 29% Place: Dungeon:3 #.#.###.....# #@##.##  Noise: ---------  Time: 2240.1 (0.0) ..#...#.....# #§#.#.##  a) +0 shortbow #####.......# fg [33m#§§###.#  Fire: a) +0 shortbow ..#...#.....# ###.#.## #.#.###.....# ##.## ..>.# ####### #.#   ....#########.#   #####......##.#   #####.####.##### #.#  As you read the scroll labelled CIUSHR ZUSA, it crumbles to dust. _It was a scroll of poison.  Blink to where?Press: ? - help, Dir - move target, f - youOkay, then.As you read the scroll labelled TEKLIUGUTT, it crumbles to dust.fg +1.1 (1fg fg 8 _It was a scroll of poison.  Blink to where?  Press: ? - help, Dir - move target, f - youOkay, then.  As you read the scroll labelled TEKLIUGUTT, it crumbles to dust. _It was a scroll of blinking.fg fg (Read which item? Scrolls  c - a scroll of butterflies  d - a scroll of fog  p - a scroll labelled QILOAL ZUSEC  q - 2 scrolls labelled KAKLIU SIPT  r - a scroll labelled QERIMN IG ELUST [!] read|quaff[?] describe selectedfgm8 fgA>≈..................#  demenzo the Shooter ...≈.#.###.#.#####.#  Gargoyle of Gozag  Gold: 288 .....#.###.#.# ###.#  Health: 38/38 ======================== .<..[........###.#.#  Magic: 6/6======================== #..############....#  AC: 7Str: 15 ...##.....#  EV: 16fg6?Int: 9 ...####§§§##  SH: 0Dex: 15 )...# ####### ##§####  XL:  6 Next: 29% Place: Dungeon:3 #.#.###.....# #@##.##  Noise: ---------  Time: 2241.1 (0.0) ..#...#.....# #§#.#.##  a) +0 shortbow #####.......# #§§###.#  Fire: a) +0 shortbow ..#...#.....# ###.#.## #.#.###.....# ##.## ..>.# ####### #.#   fg@....#########.#   #####......##.#   #####.####.##### #.#   _It was a scroll of poison.  Blink to where?Press: ? - help, Dir - move target, f - youOkay, then.As you read the scroll labelled TEKLIUGUTT, it crumbles to dust. _It was a scroll of blinking.fgL  As you read the scroll labelled QILOAL ZUSEC, it crumbles to dust.  You hear a loud clanging noise!fgxMM=========2.1 (1fgeRfgT/ _It was a scroll of noise.fg4fg/7Read which item? Scrolls  c - a scroll of butterflies  d - a scroll of fog  q - 2 scrolls labelled KAKLIU SIPT fg|7 r - a scroll labelled QERIMN IG ELUST [!] read|quaff[?] describe selectedfg  fg≈..................#  demenzo the Shooter ...≈.#.###.#.#####.#  Gargoyle of Gozag  Gold: 288 .....#.###.#.# ###.#  Health: 38/38 ======================== .<..[........###.#.#  Magic: 6/6======================== #..############....#  AC: 7Str: 15 ...##.....#  EV: 16Int: 9 ...####§§§##  SH: 0Dex: 15 )...# ####### ##§####  XL:  6 Next: 29% Place: Dungeon:3 fgk#.#.###.....# #@##.##  Noise: =========  Time: 2242.1 (0.0) ..#...#.....# #§#.#.##  a) +0 shortbow #####.......# #§§###.#  Fire: a) +0 shortbow ..#...#.....# ###.#.## #.#.###.....# ##.## ..>.# ####### #.#   ....#########.#   #####......##.#   #####.####.##### #.#  Okay, then.As you read the scroll labelled TEKLIUGUTT, it crumbles to dust. _It was a scroll of blinking.  As you read the scroll labelled QILOAL ZUSEC, it crumbles to dust.  You hear a loud clanging noise! _It was a scroll of noise.fgf  As you read the scroll labelled KAKLIU SIPT, it crumbles to dust.fg---------3.1 (1Tele fg"fg-%~ _You feel strangely unstable. It was a scroll of teleportation.fgao fgWr Read which item? Scrolls  c - a scroll of butterflies  d - a scroll of fog  q - a scroll of teleportation (cancels current teleport)  r - a scroll labelled QERIMN IG ELUST [!] read|quaff[?] describe selectedfg^fgffgoj≈..................#  demenzo the Shooter ...≈.#.###.#.#####.#  Gargoyle of Gozag  Gold: 288 .....#.###.#.# ###.#  Health: 38/38 ======================== .<..[........###.#.#  Magic: 6/6======================== #..############....#  AC: 7Str: 15 ...##.....#  EV: 16Int: 9 ...####§§§##  SH: 0Dex: 15 )...# ####### ##§####fgzp"  XL:  6 Next: 29% Place: Dungeon:3 #.#.###.....# #@##.##  Noise: ---------  Time: 2243.1 (0.0) ..#...#.....# #§#.#.##  a) +0 shortbow #####.......# #§§###.#  Fire: a) +0 shortbow ..#...#.....# ###.#.##  Tele #.#.###.....# ##.## ..>.# ####### #.#   ....#########.#   #####......##.#   #####.####.##### #.#   _It was a scroll of blinking.  As you read the scroll labelled QILOAL ZUSEC, it crumbles to dust.  You hear a loud clanging noise! _It was a scroll of noise.  As you read the scroll labelled KAKLIU SIPT, it crumbles to dust. _You feel strangely unstable. It was a scroll of teleportation.fgފ #.#.#####.######.#.#####.#####....###.#§###########§.§§##########§§§§§###########§§§#############§#######...####@##.####...####§#§#.###...####§§###§##...######§#§###...#######§##############§##############§####..########.####As you read the scroll labelled QERIMN IG ELUST, it crumbles to dust.4.1 (1fg$fgF fgH_You feel momentarily disoriented. It was a scroll of revelation.fg4fg fgy F _Unknown command.fg fg fg fg fg nfgg #.#.#####.######.#.#####.#####....###.#§###########§.§§##########§§§§§###########§§.######fg #######§#######...####@##.####...####§#§#.###...####§§###§##...######§#§###...#######§##############§##############§####..########.####fg[ +6.1 (2fg< ###.#############.####  #)#####.####.##### #.# fg A###................# #.# .#######.####.#.#.# #.# ### #.####.#.#.####.# .# #......#........# #.#># ######.###<###### fg ..#.# #.###.# ##.# #..@..#  #.# #######  #.#  #.# fg( #.# ###.# #...#.### fg _#.# _You start waiting.fg! fg% fgg& 37.1 (3fgz) fg+ @ _Your surroundings suddenly seem different.fgؔ4fg˜\ _Unknown command.fg$fg%fg)fgk,F _Unknown command.fgRg _Unknown command.fg5 fgL Where to? (Tab - D:4, ? - help)  D - Dungeon fg fg? fgX ###.#####......########.####demenzo the Shooter#)#####.####.##### #.#Gargoyle of Gozag  Gold: 288 ###................# #.#Health: 38/38 ======================== ..#######.####.#.#.# #.#Magic: 6/6======================== #.### #.####.#.#.####.#AC: 7Str: 15 ....# #......#........#EV: 16Int: 9 fgX #.#># ######.###<######SH: 0Dex: 15 ..#.##.###.#XL:  6 Next: 29% Place: Dungeon:3 ###.##..@..#Noise: ---------  Time: 2247.1 (0.0)#.########a) +0 shortbow#.#Fire: a) +0 shortbow#.#fgY J#.# ###.# #...# #.### #.# _Unknown command. fgSY _You start waiting. _Your surroundings suddenly seem different. _Unknown command. _Unknown command. _Unknown command.fg Z fgZ fge fgg fgo | _fgo fgt fg2v fgpv fgv fg{ fg} fgm} fg} fgF fg fgV ,fg fg ,fg fg fg ,fg\ fg fg fg] fg֗ fg, fg ,fg fg fgV ,fgL fg fg ,fg fg? fgr fg fg fg fg fg] fg5 fg fg fg fg, fg fg fg fg fg \  Items here: ))) [ ÷÷.fg fg~  _fg{ fgc XfgZ fg{ ,fg fg fg ,fgS fg_ fgv ,fg! fg Bfg fgF fg ,fgfgfgfgYfgfg,fgNfg!fg#fgN#fg$$fgw&fg',fg(fg*fg%,fgc,fgG-fg3/fg0fg 1fg1fg8nfgM9,fg;fgT=fgBD,fghEfgkGfgIfgYIfg|Jfg[Lfg@N,fgXOfgQfgRfgRfgSfgU%  fgV4There is a stone staircase leading down here.fgWfgXfg=Y$ _fgcZfg.f 4  You climb downwards.fg 1,fg*2fg ...... ...# ### #.......# .# .....# #.. ..# #.......# .. .....# #..##.# #.......#####....# #....# #...##.....##. (....#######...#####...##.....##. #............#.....'....'.....+>...>........+.....#...##........ #............#####.#...##...###.. #............# #@#.#...##...#⌠#.#85.6 (38.fg5) #.....5......# #.#.#...####.###.. #......(...[.# #.#.....# #.....# #.....@5.....# #.#####+#####....# #....)5......# #..............### #....$.......# #....).........# #)....<......# #..............#...........# #.....#........# .fgK............# ####..#.###^...# _Level annotation: Eustachiofg=fg fgHa _There is a stone staircase leading up here.fgIfg8fgfg$ _fgfg,fgJfgfgBfg`fg,fg_fgfgZfgfgfgfg,fgmfgfgN,fg fgPBfgVfgbfg,fg'fgfgfgfg'fga fg",fg#fg$fgP%fg%fg&fg*fg,,fgz-fg-/fgs1fg1fg2fg4fg8,fgf9fg:fgJ<,fg<fg=fg(?,fg?fg@fg^B,fgCfgGfgIfg8JfgKfgMfg!PfgePfg-QfgV# #<#.#...##...#⌠#.#.##......# # #.#.#...####.###...##.####.## [.# #.#.....# #.....####..# #..#fgaW5# #.#####+#####....# ##.# ##.# ..# #..............### ##.####. ..# #....).........# #.....## ..# #..............# #.##..## ..# #.....#........# #.##..### ..# ####..#.###^@..# #.##..## ### #..#.# #.#+## ###.###.. ########..#.###.# #...# ###.. .......#..#...#.# #.### ## fgWJ.......#..###.#.. #...# ....)..### ###.# .......######## ####.# .##### ########....# ########....).....##fgR\306.6 (21.0'.#.#.###fg`fgM======7.6 (22fgfg_= _As you open the door, it creaks loudly!fg%fgx&fg,fg.H _No target in view!fgqfgrfgsfgzfg|fgef _fgfgrfg)fgfgZfgfgωfgBfgfg֐fgfgޑfgfgjfgfgEfgٗfg4fgffgfgfgafgfg0fgfg fgPfgfgfgfgCfgԥfg2fgfgبfgvfgfg"fgafg٬fgfgfgѯfgEfgRfgWfgfgfgqfgfgfg\fgxfgfgfgfgfgrfgfgsfgfg"fgjfg'fgfgfg3fgfgfgfgfgfgfgfg2fgfgfgfgfgfgfglfgfgfgfgfg(fgDfg/fg6fgnfgQfgqfg fgZfgfgfg,fgfgsfg-fgcfgfgfgfgfgfgfg5fgmfgfgfg%Bfgl fg fg fgQ fgd #### ..# #.# #@##### ------39.6 (3 #.....#  ##....#  #....# #....#fg #....# #....##  .... +.....##.#. ####......###fg=------fg}fg,j _Key pressed, stopping explore.fgfg#fgq%H _No target in view!fgfg13fg!fg=$fgb%: _fg1+XfgG-fg.,fgn/fg0fg22,fg2fg3fg4fg5fg{5fgm6fgS8fg8fg8fgd:fg;fg;fgX<fg=fg\?fg?fgT@fgBfgD,fgEfgFfgaG,fgGfgSHfg`IfgIfgOnfgQfg'ZI########## #####.....##h..#...#...#.#####h..#...#.#....##..@#...####.###.###.## #.######.. ...# #.....#...# ..#.# ##....#..#. #. .# #....#fgZ#.### ## ## #....#hh 2 jackals (asleep)... #....# .. #....## .... +.....##fgKi351.6 (1fgj%2.6 (13fgtpfgtY _2 jackals come into view.fg: (((h1 asleep)You shoot an arrow.  The arrow hits the jackal but does no damage.fgv fgK fg fg .h..h.hwandering)fgp ;===3.8 (1.2)fgW fgi  fg 2_The jackal barks! You hear a bark!fg} r  You shoot an arrow.  The jackal barks!  The arrow hits the jackal!fg\ $(   jackalfg fg fg T..h.fg W288 304.9 (1.1fgd fg J _You kill the jackal!fgC (( You shoot an arrow. The arrow hits the jackal.fgfg9i  The jackal is almost dead.fg#fgJ.h.h 2 jackalsfg(6.0fg}fgY _A jackal comes into view.fgoS  You shoot an arrow. The arrow hits the jackal!fg$(   jackalfg!fg"fg2+N.hfgs0-7.2 (1.2fg>8fg; fg;<_You kill the jackal!fgc[6((fg3 $hYou shoot an arrow. The arrow closely misses the jackal.fg-8.3 (1.1fgfga> _The jackal bites you but does no damage.fg6((fgk $hYou shoot an arrow. The arrow barely misses the jackal. The jackal misses you.fg-9.5 (1.2fgfgߞ> _The jackal bites you but does no damage.fg 6((fgG $hYou shoot an arrow. The arrow barely misses the jackal.fgG )60.7fgO fgdS _The jackal closely misses you. The jackal barely misses you.fg M #######  ### #####.....#  #...#...#...#.####  #...#...#.#....#  #$h@#.#  ##.###.## #.#####  #.. ...#   ...# ..#.#  fgŝ  ..#. #. .#   #.### ## ##   ...   ..  .... fg;5  #######  ### #####.....#  #...#...#...#.####  #...#...#.#....#  #$h@#.#  ##.###.## #.##### fg6 c #.. ...#   ...# ..#.#  ..#. #. .#  #.### ## ##   ...  .. .... fg< fgZ= fgB fgL & fgL {(( _A jackal is nearby!fgH $hYou shoot an arrow. The arrow misses the jackal.fg? :2881.8 (1.1fg1 fg > _The jackal bites you but does no damage.fg0  #######  ### #####.....#  #...#...#...#.####  #...#...#.#....#  fg #$h@#.#  ##.###.## #.#####  #.. ...#   ...# ..#.#   ..#. #. .#   #.### ## ##   ...  fgއ N ..  .... fgt #######  ### #####.....#  #...#...#...#.####  #...#...#.#....#  #$h@#.#  ##.###.## #.#####  #.. ...#   ...# ..#.#  ..#. #. .#  #.### ## ##   ...  .. .... fg$4fgt(fg. _A jackal is nearby!You shoot an arrow.fg[uR  The arrow hits the jackal but does no damage.fg$v(2.9fgj{fgm~ _The jackal completely misses you. The jackal barely misses you.fg8 #######  ### #####.....#  #...#...#...#.####  #...#...#.#....#  #$h@#.#  ##.###.## #.#####  #.. ...#   ...# ..#.#   ..#. #. .#   #.### ## ##   ...   ..  .... fgs #######  ### #####.....#  #...#...#...#.####  #...#...#.#....#  #$h@#.#  ##.###.## #.#####  #.. ...#   ...# ..#.#  fgS..#. #. .#  #.### ## ##   ...  .. .... fg04fgbfg (( _A jackal is nearby!fgG $hYou shoot an arrow. The arrow barely misses the jackal.fgH-4.1 (1.2fgLfgO> _The jackal bites you but does no damage.fg; #######  ### #####.....#  #...#...#...#.####  #...#...#.#....#  #$h@#.#  ##.###.## #.#####  #.. ...#   ...# ..#.#   ..#. #. .#   #.### ## ##   ...   ..  .... fgk #######  ### #####.....#  #...#...#...#.####  #...#...#.#....#  fg#$h@#.#  ##.###.## #.#####  #.. ...#   ...# ..#.#  ..#. #. .#  #.### ## ##   ...  .. .... fgšfg<fgՠfg& _A jackal is nearby!You shoot an arrow. The arrow hits the jackal!fg"o$fg:fg_>V288 15.2 (1.1fg...... .... +.... ............##.#. .### ####.... .........fg...##... ##(... ............ ...# ### #.......---6.2 (11 _Found a stone staircase leading down.fg<+fg ,fg3fg69H _No target in view!fgz fg/ fg fg4 H _No target in view!fgt5 fg6 fg6 fg: fg'< fgB P _fgiD BfgE fgH ,fghH fgI fgJ ,fg K fgK fgL fgL *306fgIM fgO fglP ,fgP fgU fgX fgdY ,fgY fgZ fg[^ fgj_ fg-` ,fg` fg^a fg|b ,fgb fg4j Xfgj fg m ,fgn fgq fgt fgt fgv fgw fgYz ,fg*| fg- fg ,fg fg fg fg fgώ fg? fg ,fg! fgқ fgH ,fgß fg+ fg4 ,fg fgɭ fg- ,fg fg fg ,fg fg C  You see here a +0 short sword.fg fg  _fg= fg fg &12fg fg M _You now have 312 gold pieces (gained 6).fg 3fg fg fg ,fg5 fg fg9 ,fg fg fg1 ,fgL fg fg& ,fg fg fgd ,fgl fg fg fg3 fg/ fg  fg ! ,fga" fg$ fg& fgD' fg") fg+ fg. ,fg$0 fg6 `  You see here 4 large rocks.fg9 fgq:  _fgG< fgF fg;H fgH fg$J fgFM fgO ,fgnQ fgD[ fg` Bfgb fgKd fgd fge fgh fg&k ,fgp ,fgq fg.r fgs fgPu fgw ,fgx fgi{ fg} ,fg} fgN R  There is a stone staircase leading down here.fgP fg  _fg fg fg ,fgΉ fg fgP ,fg9 fgƏ fg ,fg fg fg ,fg fgT fg ,fg fg fg? fg fg fgB fg ,fg fg< fg! fg^ fg fg fg1 ,fg̤ fgw fgt fgԴ fg1 fg fg ,fg fg fgI ,fg fg$ fgX fg fg fgM fg ,fg} fg fg\ fg fg* fg fg ,fg fgd fg ,fg fg fge ,fgg fg fg ,fg fg fg fg fgC fg fg fg fg fg fg ,fg fg fg fg. fg fg fgZ fg fg fg fg8 fgn fgv fg* fg fg  fgB fg} fg$ fgQ% fgU& fgS) fg+ fg, fg- fg0 fg42 ,fg2 fgt; +# #..##.# #.......#####.# # ##....# #...##.....##.# fg; #######...#####...##.....##.## ........#.....'....'.....+>..## ........+.....#...##..........### ........#####.#...##...###......# ........# #<#.#...##...#⌠#.#.##.. fgl< ........# #.#.#...####.###...##.# ..(...[.# #.#...@.# #.....####451.2 (75 ........# #.#####+#####....# ## ).......# #..............### ## ........# #....).........# # .<......# #..............# #.# fg< ~........# #.....#........# #.## ####..#.###^...# #.# ######### #..#.# #.#'## ###.# fg< d#########..#.###.#.# #...#fgg= fgQF fgP j _Key pressed, stopping explore.fgHQ fgW fgZ H _No target in view!fgV~ 3fg~ fg fg fg  _You open the door.fg @  There is an open door here.fg5 fgo  _fg fgi fg ,fg- fg= W  Things that are here:  a +0 club; a +0 slingfgy fg  _fga fgj fgz ,fg fg fgť ,fg fgƧ fg ,fgh fg fg9 fgf fg fg& fg fgD fg fg fg fg5 fg fg fg ,fg fg fgg ,fg( fg~ fg ,fg fg fg ,fg fgn fg fg fg fgq fg fg fg fgA fg ,fgN fg fgv fg fg fg fg^ fg fg# fgw fgx ,fgP fgV fg ,fg fg fg ,fg fg fg ,fg fg fgY fg fg fg fg) fgs fg fg...##...## #................. .###..#..#######.............#### .# #.###.#..................).).. .fg# #.###.##......######+#####.[.. .###.#_...##.....# #....'..#...._#.....# #.... ####.#_...##.....# #..  #.###.##......# ####  #.###.#......@#  #..#..#########  ##...## fgj ##.## #_# fg<### fg fg P_77.2 (26fg ,8.2 (27fgd9_fg. _h - a scroll of identifyfg"{fg{fgm9_fgH _No target in view!fg&fgfgfgfgfg%| _fgfgfgfgffgfg fgf"fg"fgB#fg%fg&fgW'fg'fg4*fg+,fgu,fg$-fg/fg1fgV1fg1fg3fg5fg5fg6fgb8fg9fg :fg:fg =fgA,fgBfgDfgE,fgcFfgZHfg[J,fgxKfgOfgPfgPfgQfgS7 _You open the door.fgaUfgUfgVfgZ@  There is an open door here.fgG\fg\ _fg^fg `fga,fg[bfgdfg!f,fgffgkhfgoi,fgjfgjfg?k,fgkfglfg u\#_# #..... ##.## #.......... #...## #......... ..#..#######.............#######'..................[.).. .fgu###.##......######'#####.[....| .#_...##.....# ####.# #.... .#...._#.....# #....# #........ .#_...##.....# #@#### #........97.2 (19 .###.##......# #..<# ######### fgYv.###.#.......# ##### ..#..######### #...## ##.##  #_####fg}9_fgk~,8.2 (20fg\I__fgt9 _Found a stone staircase leading up.fgg8_fg-fgr___fgH _No target in view!fgJP__fgAfgj#>__fg-&H _No target in view!fg3vfgvfgwfgfgfg _fgHfg,fgfg fg,fgufg?@  There is an open door here.fgfg _fgfgfgfgޭfgfg fg4fgfgfgcfgfg6fgtfg>fgfg fgfg_  Things that are here:  a +0 ring mail; a +0 hand axefgfgL _fg*fgfgV,fgfgD  You see here a +0 plate armour.fg fg _fgfgfgfgfgfg fg6 fg fgfg<fg,,fgfgQfg!fgc!fgu#fgR*c  You see here a staff of death.fgQ.fg/ _fg1fgv5fg7fg7fg8fg=7 _You open the door.fgCfgDfgIFfgH@  There is an open door here.fgOKfgL5 _fgRXfgTfgWfgmWfgtXfgZfg],fg-_fgScfgefgffgffgjifgk,fgmfgwyfg0~Bfgfg҃fg"fgcfgKfgfgfgfgVfgCfg"fggfg.fgfgfg fgfgfgfg4fgfgfgơfgfgZfg̣fg`fgfgQfgHfgڧfgN,fgfg,fgfgfgfgfgfgmfg[....##### ...|.'...# .....###.# ...#...# .fgz....#.### ######...#  ###.#  #.##########  fgȱ; #........@.#  536.2 (38 ##########.#  fgu .#   fga<#  ##fg8j    fg\q    fg=   fgE fgB7.2 (39fgfg9 _Found a stone staircase leading up.fg fgV fgfgH _No target in view!fgefg{ffgffghfgyjfgq: _fg#####  ..|.'...#  ###.#  #...#  fgP#.###  ...#  ###.#  #.#  #.........@#  8.2 (1.0)#.#  #.# fg #<#  ###  fg   fg fgϊfgfgE _Done exploring.fg fgl fgݼ fg H _No target in view!fgQ fg3R fgR fgc ..0fgd fg_k [ _Done exploring.fg fg fgސ fg, H _No target in view!fg fg fg[ fg& fg7' fg- fgr. " _No target in view! fg. l_Done exploring.No target in view!Done exploring.fg. 2No target in view!Done exploring.fgfgfgfgv _Done exploring.No target in view!Done exploring.No target in view!Done exploring.No target in view!fg[fgfgPfgfgCfgfg2RNo target in view!Done exploring.No target in view!fgKDone exploring.No target in view!Done exploring.fgfgfgwDone exploring.No target in view!Done exploring.No target in view!Done exploring.No target in view!fg@LIfg c4fg?jNo target in view!Done exploring.No target in view!Done exploring.No target in view!Done exploring.fgQfgfg"fgv%Done exploring.No target in view!Done exploring.No target in view!Done exploring.No target in view!fgI fgh Where to? (Tab - D:4, ? - help)  D - Dungeon fgs fg ....#####  demenzo the Shooter ..|.'...#  Gargoyle of Gozag  Gold: 312 ....###.#  Health: 38/38 ======================== fg |....#...#  Magic: 6/6======================== ....#.###  AC: 7Str: 15 #####...#  EV: 16Int: 9###.#  SH: 0Dex: 15#.##########fgK   XL:  6 Next: 31% Place: Dungeon:4#.........@#fgυ   Noise: ---------  Time: 2538.2 (0.0)##########.#  a) +0 shortbow#.#  Fire: a) +0 shortbow#<# ###    fg d    fg*   _Done exploring. _No target in view! _Done exploring. fgP 9_No target in view! fgv i_Done exploring. _No target in view!fg* fgЇ fg fgi  _fg Xfg$ fga ,fg fgg fg ,fgz fg! fgô fg$ fgŵ fg fgl Bfg fgJ ,fg fg fg0 ,fg fg> fg ,fg fg fg ,fgn fgj fg ,fgc fg fg ,fg~ fg fg> ,fg fg fg ,fg fgfg#fgufgF fgENo target in view!Done exploring.No target in view!Done exploring. _No target in view!  There is an open door here.fgfg@ _fgnfgWfg,fgfg{'@  There is an open door here.fg*fg&+ _fg-fg/fg2,fg-3fg5fgS8fg8fg9fg<fg>,fg@fgBfgE,fg"FfgWHfgJ,fgJfg'MfghP,fgRQfgRfgT,fgeUfg&WfgcY,fgYfgn\fgB^,fg)_fg`fgb,fgrcfgefg~f,fggfgohfgifgifgQjfgkfgm,fg0nfgofg(q,fgqfgsfg|t,fgtfgvfgw,fg=xfgyfgz,fgW{fg}fg~Bfgfg>,fgfg fg@,fgfg fgP,fg҇fgfgs,fgfgNo target in view!Done exploring. _No target in view! _There is an open door here.   stone staircase leading down here.fgIfgfg$ _fgfgy;5fgJfgfgͤfgêA _You climb downwards.  fgXXFound a scroll of poison and 2 stones.  There is a stone staircase leading up here.fg&efg*p, #. ... ..#.  ..###.. ...  ....#..##..#fgp\  #..........# #  #..........##..  ..........(....  .............?.fgq  ....... 82.0 (43.8) #...5.......... ............... ............##.#..........###..........# 5   shadow imp (asleep)...........#...........# fgrfg|fg#a _A shadow imp is nearby!fg&FfgQHPut on which piece of jewellery? Jewellery (go to first with "=)  g - a +5 ring of evasion (left hand)  s - an amulet of magic regeneration (around neck)[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip fg_fgfgXdemenzo the Shooter#. ... ..#.Gargoyle of Gozag  Gold: 312..###.. ...Health: 38/38 ========================....#..##..#Magic: 6/6fg========================#..........# #AC: 7Str: 15#..........##..EV: 16Int: 9..........(....SH: 0Dex: 15.............?.XL:  6 Next: 31% Place: Dungeon:5.......@.......Noise: ---------  Time: 2582.0 (0.0)#...5..........a) +0 shortbow...............Fire: a) +0 shortbow............##.fg7#..........###..........#5   shadow imp (asleep)...........#...........# _There is an open door here. _There is a stone staircase leading down here. fg_You climb downwards.  Found a scroll of poison and 2 stones.  There is a stone staircase leading up here. _A shadow imp is nearby!fgP  Okay, then.fgfgUfg. _fgi ((5    You shoot an arrow. The arrow hits the shadow imp.  The shadow imp shouts!fg!fgC5...fgUL====3.2 (1.2fg*WfgWZb _The shadow imp is heavily wounded.fg# (You shoot an arrow.  The arrow hits the shadow imp but does no damage.fgfgG.5fg9]===-4.4fgfgܶb _The shadow imp is heavily wounded.fg#  You shoot an arrow. The arrow hits the shadow imp.fg  The shadow imp is severely wounded.-5.5 (1.1fg* fgƺ W _The shadow imp barely misses you.fg W  You shoot an arrow. The arrow hits the shadow imp!fg E$fg} fg< Q312 56.6fg fgp N _You kill the shadow imp!fgjfg?fg%fg?H _No target in view!fgfgYfgfgSH _No target in view!fg|{fg<|fgfg& fg:_No target in view!fgIfgfgfg5: _fgfg97fgpfgM _You now have 317 gold pieces (gained 5).fgvM ..>. .....##. .... ..#.#..###... ...fgg Q#....#..##..#  #.#.##.(.....?---8.6 (2.0........<###...............##.............#fgfgoG---9.6 (3fg*fg5; _Found a stone staircase leading down.fgC fg fg# fg fg fg fg ,fg )..>. ...... ##. .......#. #..###...>... #....#..##..# .fgL #..# #.#.#..##....(......@...?.# 90.6 (1..<.......# fg{ t##..# #..#..fg ##..##..## ..#..# ....fg , fg~ fg0 +1.6 (2fg fg 9 _Found an escape hatch in the floor.fgH fg J fgK fgO fgaV ..>........ ##. ........#. #..###...>... .fgV #....#..##..# .#.# #.#.#.##....#.(......#.fgaW h..@..?.# 0.<.# ##.# #.#.##.##.fgW ## #.#.# ...fgW k# >. fg` fgna +2.6 (1fgi fgl ; _Found a stone staircase leading down.fgsfg2fg7fgJfgKfgfg,fgfgfglfgfg]fgfg fg/..>........ ...###. ........#. ....#..###...>... #... #....#..##..# ... #....####.## .#...##....# ...(......# ...fg...@.# ........<.......# ##...# #.....#...##.....##...## #.....#...# ........# .>... fgi+5.6 (3fg+6.6 (4fgfg, _l - a scroll of poisonfgfg4fghfg fgfgZfgl,fgF* ## #..#  ..>.. ...# ##. ........#. . .... #..###...>... 5#... fg (#....#..##..# #...  #..........####.## .###....# ..(... ........# ........<# ##.#.# #.... #...##..... 5   shadow imp (asleep) ##..####.....  ## ..... ..# .>...fg+7.6 (1fg%_.55fg&83178.6 (2fg+fg/] _A shadow imp comes into view.fg(a ## #..#  ..>. ...#   . .... >... .#...  #5..  ###.##...##....#..(....@.#.......#.#<.......#.#.......#.#..............##..... fgax...####.....  ...# .....  .>... fgr ## #..#  ..>. ...#   . .... >... .#...  #5..  ###.##...##....#..(....@.#.......#.#<.......#.#.......#.#..............##..... ...####....  ...# .... .>fgAfgfg fg a _A shadow imp is nearby!fg ## #..#  ..>. ...#   . .... >... .#...  #5..  ###.##...##....#fgh..(....@.#.......#.#<.......#.#.......#.#..............##..... ...####.....  ...# .....  .>... fgG ## #..#  ..>. ...#   . .... >... .#...  #5..  ###.##...##....#fgGv..(....@.#.......#.#<.......#.#.......#.#..............##..... ...####....  ...# .... .>fgNfgOfgUfgIYa _A shadow imp is nearby!fg9 ## #..#  ..>. ...#   . .... >... .#... fgs #5..  ###.##...##....#..(....@.#.......#.#<.......#.#.......#.#..............##..... ...####.....  ...# .....  .>... fgq ' ## #..#  ..>. ...# fg   . .... >... .#...  #5..  ###.##...##....#..(....@.#.......#.#<.......#.#.......#.#fgV ..............##..... ...####.... fg ...# .... .>fg fg1 fgѦ fg~ a _A shadow imp is nearby!fg (( You shoot an arrow. The arrow hits the shadow imp.fg fg- R.5.fg˛ 7===9.8 (1.2fgU fgi b _The shadow imp is heavily wounded.fg; (((You shoot an arrow.fg'|fgWR..5fg/600.9 (1.1fg+fg^ _The arrow closely misses the shadow imp.fgq  You shoot an arrow.  The arrow hits the shadow imp but does no damage.fg%Tq  The shadow imp is heavily wounded.fgUY3----2.0fgZfg]p _The shadow imp barely misses you. The shadow imp hits you.fg7  You shoot an arrow. The arrow hits the shadow imp.fgp r  The shadow imp is severely wounded.fgE h4=---3.2 (1.2fgfg@P _The shadow imp misses you.fgq  You shoot an arrow.  The arrow hits the shadow imp but does no damage.fgkS  The shadow imp is severely wounded.4.4fgYfgV]X _The shadow imp closely misses you.fgY H(((fg ..5 You shoot an arrow. The arrow barely misses the shadow imp.fg [3-5.5 (1.1fg fg . _The shadow imp hits you.fgM  (((You shoot an arrow.fg ..5The arrow completely misses the shadow imp.fg (6.6fgV fg, X _The shadow imp closely misses you.fgM (((You shoot an arrow.fg5 ..5The arrow closely misses the shadow imp.fg V4=7.7fg%fgf(A _The shadow imp hits you but does no damage.fg'Hq  You shoot an arrow.  The arrow hits the shadow imp but does no damage.fgq  The shadow imp is heavily wounded.fg(8.8fg.m _The shadow imp barely misses you.fgq  You shoot an arrow.  The arrow hits the shadow imp but does no damage.fghC  The shadow imp is heavily wounded.The shadow imp misses you.fgH8*fg n  The shadow imp gestures at you.fg8@fg\3-10.0 (1.2fgfgS4 _Pain shoots through your body!fgFW  You shoot an arrow. The arrow hits the shadow imp.fgJE$fg317 4=91.2fgfgZN _You kill the shadow imp!fgxP fgGQ fgV fgX H _No target in view!fgGfg fg)%fg&H _No target in view!fg\4fgefgH _No target in view!fg`Ifgfg$ _fg# Xfg fgMfg<fgfgh5==fgfgO,fgfg,fgBfg fg fg!fgP$fg$U6=fgi&fg)fgY*fg+fgx/,fg'0fgI3,fg4fg~7fg8K7=fg<fg^?,fg@fgC,fg L3178==fg-M1 _HP restored.fgYPfgPfgQfgUfg3V&21fg_WfgZM _You now have 321 gold pieces (gained 4).fgct ### #### #..#  ..>......... ...###. ........#.<. ....## #..###...>... .#..... #....#..##..# #...#  #...####@##---28.2 (17.0)#...##...fgdH...(..... ................#.# ........<.......#.#...####....fgkfgXlH---9.2 (18fgqfgwt9 _Found a stone staircase leading up.fgmfgmfgnfgrfgHufg}=fgfg,fgfgvfgfgfgfg.fg,fgُfgfg#fglfgdfglfgRfgfgfgfg^fgfgfgfgfgѤfgfgCfgҩfg$fgfgfg[fgfgfgưfg?fgfgfgbfg(fgöfgfgfg#.. ..#### .##.######..# fg#>.............## ......#.<.#....### ...>......#......## ..##..#..#...###@..#42.2 (13.....####.### #.#####....# ... fg(......# ##.....#.# #.... ..<.#.# #..... ..#.# ....... ..... ..(..... ..fgfg,3.2 (14fgfg% _Found 2 stones.fg-fgŞfg@fgfg,fg fg,fgЭfg9fg,fgrfgfg,fgTfg<fg,fgyfgfg$,fgfg^fglfgfgfgfg,fgEfgfg,fgMfgofgb%.#....### .#......### #...###...# #.#####.#### ...# #.....### ...# ##......#### .#.# #......##.#.# #..........## #.# #..........@.#  #..(.........# ...........## #......##..#.....#  #..........#  .>.........# 5   ufetubus (asleep) ..........### ..5.... fg,50fgc,4.2 (11fgfg\ _An ufetubus comes into view.fg- `##...#.#### #.....### ##......#### #......##.## #..........## #..........@.# #..(.........#........##..#.....#  .........#  .>.........#fgI. ~ ..........### ..5....fg( ...#.#### #.....### ##......#### #......##.## #..........## #..........@.# #..(.........#........##..#.....#  .........  .>.........# ..........## ..5.... fg fg fg fg ` _An ufetubus is nearby!fgh ##...#.#### #.....### ##......#### #......##.## #..........## #..........@.# #..(.........#........##..#.....#  .........#  .>.........# ..........### ..5....fg ...#.#### #.....### ##......#### #......##.## #..........## #..........@.# #..(.........#........##..#.....#  .........  .>.........# ..........## ..5.... fg4fgfg ` _An ufetubus is nearby!fg##...#.#### #.....### ##......#### #......##.## #..........## #..........@.# #..(.........#........##..#.....#  .........#  .>.........# ..........### ..5....fg͇ ...#.#### #.....### ##......#### #......##.## #..........## #..........@.# #..(.........#........##..#.....#  .........  .>.........# ..........## ..5.... fgƏfgofgfg` _An ufetubus is nearby!fgrF (((((5  (You shoot an arrow. The arrow hits the ufetubus.  The ufetubus shouts!fg5fg7fghC....5..===5.4 (1.2)fgGfgKc _The ufetubus is moderately wounded.fgV) m(((((((fg; fg  ...5..5 2 ufetubi (1 wandering).5.  You shoot an arrow. The arrow closely misses the ufetubus.6.5 (1.1 _An ufetubus comes into view.fgδ N (((((5(You shoot an arrow. The arrow closely misses the ufetubus.The ufetubus shouts!fg6 fg7 fg69 fg: fgiB .5..5....fg1C -7.7 (1.2fgnH fgK E _The arrow hits the ufetubus but does no damage.fg) (You shoot an arrow.  The arrow hits the ufetubus but does no damage.fgfg_fgfg .5.5.  The ufetubus is moderately wounded.fg\6--8.8 (1.1fgfg%p _The ufetubus hits you. The ufetubus completely misses you.fgY(((((fg  You shoot an arrow. The arrow closely misses the ufetubus.fgZ"`55........fg"(9.9fgX'fg) _The ufetubus misses you. x3; The ufetubus closely misses you.fgU  You shoot an arrow. The arrow hits the ufetubus.fgHfgoS 5.  The ufetubus is severely wounded.The ufetubus hits you but does no damage.fgETb7=-61.0fg7Xfg[ _The ufetubus completely misses you. x2; The ufetubus barely misses you.fgOAY(((((fgg 5....  You shoot an arrow. The arrow misses the ufetubus. The ufetubus misses you.The ufetubus barely misses you. x3; The ufetubus misses you. x2fg\4--2.3 (1.3fg:fgl _The ufetubus barely misses you. The ufetubus hits you.fga7U  You shoot an arrow. The arrow hits the ufetubus.fgv<q$   ufetubusfg  You kill the ufetubus!The ufetubus barely misses you. The ufetubus closely misses you.The ufetubus hits you but does no damage.fg@r321 --413.4 (1.1fgfghN _The ufetubus misses you.fg%  You shoot an arrow. The arrow hits the ufetubus!fg  The ufetubus is almost dead.The ufetubus hits you. The ufetubus misses you.fg[3-4.7 (1.3fg-fg0B _The ufetubus hits you but does no damage. x2fgR*(fgF((((((fg 5......  You shoot an arrow. The arrow barely misses the ufetubus.The ufetubus misses you.fgW-5.8 (1.1fgEfgի? _The ufetubus hits you but does no damage.fgnU  You shoot an arrow. The arrow hits the ufetubus.fg tF$fgfg O-47.0 (1.2fgfgQ L _You kill the ufetubus!fg? fgV@ fg3E fgG H _No target in view!fg fgH fg fg H _No target in view!fg fg2 fg fgX H _No target in view!fgcJfgdH _No target in view!fg{!3fg]"fgo%,fg,4=fg1.,fg1,fga2fg%5,fgV7fgT9fg9h5==fg ;fgx>fgJx ...........---fgKh   black bear (wandering)h _You start resting.fg7Uu73.0 (6.0---4.0 (7fgTZfg]] _A black bear comes into view.fgx ### #.....### ##......#### #......##.## #..........## #..........@.# #..(......$$.#........##..#.....#  .........#  .>.........# ..........### .h.....fg  #.....### ##......#### #......##.## #..........## #..........@.# #..(......$$.#........##..#.....#  .........  .>.........# ..........## .h..... fg fg fgD fg"$ a _A black bear is nearby!fg D ### #.....### ##......#### #......##.## #..........## #..........@.# #..(......$$.#........##..#.....#  .........#  .>.........# ..........### .h.....fg6 #.....### ##......#### #......##.## #..........## #..........@.# #..(......$$.#........##..#.....#  .........  .>.........# ..........## .h..... fg1fgfgfga _A black bear is nearby!fgXU (((((h  (You shoot an arrow.  The black bear growls angrily.  The arrow hits the black bear!fgfg$....h..fgp7===5.2 (1.2fgfgIe _The black bear is moderately wounded.fgp(((((((fgg/fg6$...h..fg7e6=6.3 (1.1fgk>fg@q _You shoot an arrow. The arrow barely misses the black bear.fg4p(((((((fgyfg$..h...fgE53217.4fgfg}q _You shoot an arrow. The arrow barely misses the black bear.fg (((You shoot an arrow. The arrow hits the black bear.fgl fgt s$.h.fgt -8.6 (1.2fgj{ fgH~ e _The black bear is moderately wounded.fg ((You shoot an arrow.  The arrow hits the black bear but does no damage.fg} fgN ]$h.fgS -9.7 (1.1fgύ fgJ e _The black bear is moderately wounded.fg (You shoot an arrow. The arrow hits the black bear.fgR fgY Ah.fgZ W7=80.8fgca fgd e _The black bear is moderately wounded.fgW  You shoot an arrow. The arrow hits the black bear.fgGk _The black bear is moderately wounded.You shoot an arrow. The arrow hits the black bear.  heavi  The black bear misses you. The black bear closely misses you.fg?H(1.9fgNfgRB _The black bear claws you but does no damage.fg  You shoot an arrow. The arrow hits the black bear.fgi hh(berserk)The black bear is severely wounded.The black bear barely misses you. The black bear misses you.fgv(3.0fg%fgq) _The black bear closely misses you. The black bear goes berserk!fg[  You shoot an arrow. The arrow hits the black bear.fg1  The black bear is almost dead.The black bear misses you.The black bear claws you but does no damage.fg1s8==4.1fg;8fgk;W _The black bear barely misses you.fgV  You shoot an arrow. The arrow hits the black bear.fgkEThe black bear claws you but does no damage. _The black bear barely misses you.The black bear bites you!x2fg%F\2-------5.2fgLfgNu _The black bear bites you. The black bear closely misses you. x2fg:W  You shoot an arrow. The arrow hits the black bear!fgF$fgfg#F 321 -------886.4 (1.2 _You kill the black bear!Your Fighting skill increases to level 4!Your Ranged Weapons skill increases to level 6!fg})fg,h _Your Stealth skill increases to level 4!fgD~ 4fg fgb H _No target in view!fgb1 fg&2 fg'7 fg9 H _No target in view!fg' fg4 fg< fg" H _No target in view!fgfggfg fgC#H _No target in view!fg.#......######...# ##.#####.#### ....# #.....###.# ##......#####.# #......##.##.#.# #..........##.#.#..#.... #..($.# #...........## ####..#.....  ......#..........# .>.....# ### #...fg/fgs=---70 _fgGfg9fg/359=---8.4 (2fgfgn? _You now have 335 gold pieces (gained 14).fg5ffgffggfgjfg4kfgqXfgsfg,tfgtfgvfgQwV30=fgaxfgpz,fg{fg}fg}fg~fg0fg*335fgfgky1=2==fgfgfg!fgfgJ,fgZfg`fgfgofgfg#3fg*2=fgfg[fgfgؤfgUBfg,fgfg*a4=fgٽfg5==fgBfgFBfg6fgfgfgfgU6=fg2fg,fgtfg"BfgfgFfgfgfg9K7=fglfgvBfg,fg6fgp_ _You start resting.fg721.4 (33.0)8==2.4 (34 _HP restored.fg& fg( fgo( fg- Xfg3 R41fg57 M _You now have 341 gold pieces (gained 6).fg8 3fgs9 fgn; fg< fg0= 9=fg= fg@ fghB ,fgC fgZG fgI ,fgrK fg1S fgU ,fgW fgKY fgF[ fg[ fg\ fg^ fg` fgJa fgWb fgVd fg@f ,fg@g fgh fgcj ,fgkk fgQm fgWo ,fgp fgKx  ##......##..#.....##  ......#..........#  .>...............# ..........### #.......## fgy .........## .. ##....#...#.... #.....#.....# ######.@###.# ##..# ## ..... ..##.... ..# #..... ##. ..... .. .... #. ....  You pick up a book of the Hunter and begin reading...fg~ -34.4 (12fg ,5.4 (13fgm fg  You add the spells Sigil of Binding, Call Canine Familiar and Dimensional _Bullseye to your library.fg\JfgF^H _No target in view!fg8fg fgsfgfgWfg$ _fgnfgWfg,fgfgGfg+fgfgfgfg,fgrfgfgG,fgfgrfgfgbfgSfg fgfgwfgfgBfgfgfg!,fgtfgfgh,fgMfgfgfg[fgfg6 fg ,fgfgfgfgfgfgfgfgfgfgIfg3 ,fg"!fg)n  You see here a ring of poison resistance.fg ,fgu, _fg-fg0fg1,fg2fgu4fg5fg_6fg7fgT9fg;,fg <fg=fgk?,fgCfgEfgH,fg_JfgRMfgCO,fg:PfgQfgSfgSfgTfgVfgY,fg#Zfg*^fg`,fgafgdfgg,fghfg kfg n,fguofg@tfgt%5fgufgz{N _You now have 351 gold pieces (gained 10).fg[ .....#...........# ##....##.###...#..##...##......## #....#...##.##... ...#...###.##.....##..####..##.....####....#..#.............................##...........###..##.....@.......#. ##............# #.............#...................#####.?..#.. .S   water moccasin (asleep)##### .....#fgE S.fg-64.4 (29fg,5.4 (30fgfg͜a _A water moccasin comes into view.fg_l ......#   #..##...##......  ## ...##.##... ...  #...###.##.....#  #..####..##.....####  ....#..#............  ...................#  #...#.............#  ##..##.....@.......  #. ##............  # #.............  #..............  .....#####.?....  ..#.. ......  ##### .....#  S..... fg ......#   #..##...##......  ## ...##.##... ...  #...###.##.....#  #..####..##.....####  ....#..#............  ...................#  #...#.............#  fg*##..##.....@.......  #. ##............  # #.............  #.............. .....#####.?.... ..#.. ......  ##### .....# S..... fgefgTfgBfg$ (((((S( fg%_A water moccasin is nearby!You shoot an arrow.  The arrow hits the water moccasin but does no damage.fgfgSZ.......fg;===6.4 (1.0)fg=fg58 _The water moccasin hisses angrily.fgLIfgfgfgfgh,fgfgffgp##.###...#..##...##......  #....#...##.##... ...  #...###.##.....# #..####..##.....#####....#..#........................# #...#......#.##..#.. ---7# #..# #.......#####S?..#.. ......###### .....##S   water moccasin .......#fg,r:---fg3zfgN (( _A water moccasin is nearby!You shoot an arrow. The arrow hits the water moccasin.fg fgV.S..fg7===8.5 (1.1fgfg < _The water moccasin is lightly wounded.fg  ( You shoot an arrow. The arrow hits the water moccasin.fggk fg]v S.  The water moccasin is moderately wounded.fgv (9.6fg`~ fg- _ _The water moccasin completely misses you.fgTU [  You shoot an arrow. The arrow hits the water moccasin.fg x  The water moccasin is moderately wounded.fg _2----70.8 (1.2fg fgC 3 _The water moccasin bites you.fg[  You shoot an arrow. The arrow hits the water moccasin.fg  The water moccasin is heavily wounded.1.9 (1.1fgٱfg_ _The water moccasin closely misses you. x2fgN{ ((You shoot an arrow.fg S.  The arrow barely misses the water moccasin.fgu25---------20fgIfgz3 _The water moccasin bites you!fg|  fgP !fgR #(fg (fg )You shoot an arrow.fg: S.  The arrow closely misses the water moccasin.4.0 (1.1fgrA fgC W _The water moccasin misses you. x2fg { ((You shoot an arrow.fgz S.  The arrow barely misses the water moccasin.0--------fg !5.1fg fg y _The water moccasin barely misses you. The water moccasin bites you.fg  You shoot an arrow. The arrow hits the water moccasin!fg w  The water moccasin is severely wounded.17-----6.2fgbz3 _The water moccasin bites you.fgfgfgfg^^ _You are too injured to fight recklessly!fg4fgqfg^ _You are too injured to fight recklessly!fg@fgAfg{Hfg3K^ _You are too injured to fight recklessly!fgvJfgx^ _You are too injured to fight recklessly!fgfgfg[t _You are too injured to fight recklessly!fgKx 4fg fgb V _You are too injured to fight recklessly!fg/ 8##.###...#..##...##......demenzo the Shooter## #....#...##.##... ...Gargoyle of Gozag  Gold: 351#...###.##.....#Health: 17/38 ==========--------------#..####..##.....#####Magic: 6/6========================....#..#.............AC: 7Str: 15fg ...................#EV: 16Int: 9#...#.............#.SH: 0Dex: 15##..##..............XL:  6 Next: 88% Place: Dungeon:5#. ##.....@.......Noise: ===------  Time: 2776.2 (0.0)# #......S......#fg va) +0 shortbow#...............Fire: a) +0 shortbow.....#####.?.......#.. ......###### .....##S   water moccasin.......#...... _You are too injured to fight recklessly! _You are too injured to fight recklessly!  Fire: a) +0 shortbowfg rPress: ? - help, Q - select action, (/) - cycleShift-Dir - straight line, f/p - water moccasinAim: a water moccasin (severely wounded, 48% to hit)fg_'##.###...#..##...##......demenzo the Shooter## #....#...##.##... ...Gargoyle of Gozag  Gold: 351#...###.##.....#Health: 17/38 ==========--------------#..####..##.....#####Magic: 6/6========================....#..#.............AC: 7Str: 15...................#EV: 16Int: 9#...#.............#.fgaSH: 0Dex: 15##..##..............XL:  6 Next: 88% Place: Dungeon:5#. ##.....@.......Noise: ===------  Time: 2776.2 (0.0)# #......S......#a) +0 shortbow#...............Fire: a) +0 shortbow.....#####.?.......#.. ......###### .....##S   water moccasin.......#......  Fire: a) +0 shortbowPress: ? - help, Q - select action, (/) - cycleShift-Dir - straight line, f/p - water moccasinAim: a water moccasin (severely wounded, 48% to hit)  You shoot an arrow. The arrow hits the water moccasin!  The water moccasin is almost dead.fg@fg(P12---7.3 (1.1fg fgfgI/  --more--fgYUw _The water moccasin bites you. The water moccasin barely misses you.fgJ##.###...#..##...##......demenzo the Shooter## #....#...##.##... ...Gargoyle of Gozag  Gold: 351#...###.##.....#Health: 12/38 =======-----------------#..####..##.....#####Magic: 6/6========================....#..#.............AC: 7Str: 15...................#EV: 16Int: 9#...#.............#.SH: 0fgg=Dex: 15##..##..............XL:  6 Next: 88% Place: Dungeon:5#. ##.....@.......Noise: ===------  Time: 2777.3 (0.0)# #......S......#a) +0 shortbow#...............Fire: a) +0 shortbow.....#####.?.......#.. ......###### .....##S   water moccasin.......fg#...... _The water moccasin bites you. The water moccasin barely misses you.Fire: a) +0 shortbowPress: ? - help, Q - select action, (/) - cycleShift-Dir - straight line, f/p - water moccasinAim: a water moccasin (almost dead, 48% to hit)fg ##.###...#..##...##......demenzo the Shooter## #....#...##.##... ...Gargoyle of Gozag  Gold: 351fg] #...###.##.....#Health: 12/38 =======-----------------#..####..##.....#####Magic: 6/6========================....#..#.............AC: 7Str: 15...................#EV: 16Int: 9#...#.............#.SH: 0Dex: 15##..##..............XL:  6 Next: 88% Place: Dungeon:5fg #. ##.....@.......Noise: ===------  Time: 2777.3 (0.0)# #......(......#a) +0 shortbow#.......(.......Fire: a) +0 shortbowfg+ .....#####.?.......#.. ......###### .....##S   water moccasin.......#......  Fire: a) +0 shortbowPress: ? - help, Q - select action, (/) - cycleShift-Dir - straight line, f/p - water moccasinAim: a water moccasin (almost dead, 48% to hit)  fge eYou shoot an arrow.  The arrow barely misses the water moccasin.fgM kS.8.3 (1fg" fg1# fgr, /  --more--fg D _The water moccasin bites you but does no damage.fgm fg7 fg fg\ > _Unknown command.fgxd##.###...#..##...##......demenzo the Shooter## #....#...##.##... ...Gargoyle of Gozag  Gold: 351#...###.##.....#Health: 12/38 =======-----------------#..####..##.....#####Magic: 6/6========================....#..#.............AC: 7Str: 15...................#EV: 16Int: 9#...#.............#.SH: 0Dex: 15##..##..............XL:  6 Next: 88% Place: Dungeon:5fgLy#. ##.....@.......Noise: ===------  Time: 2778.3 (0.0)# #......S......#a) +0 shortbow#...............Fire: a) +0 shortbow.....#####.?.......#.. ......###### .....##S   water moccasin.......#...... _The water moccasin bites you but does no damage. _Unknown command.Fire: a) +0 shortbowPress: ? - help, Q - select action, (/) - cycleShift-Dir - straight line, f/p - water moccasinfgywAim: a water moccasin (almost dead, 48% to hit)fgX[##.###...#..##...##......demenzo the Shooter## #....#...##.##... ...Gargoyle of Gozag  Gold: 351fg\#...###.##.....#Health: 12/38 =======-----------------#..####..##.....#####Magic: 6/6========================....#..#.............AC: 7Str: 15...................#EV: 16Int: 9#...#.............#.SH: 0Dex: 15##..##..............XL:  6 Next: 88% Place: Dungeon:5fg\#. ##.....@.......Noise: ===------  Time: 2778.3 (0.0)# #......S......#a) +0 shortbow#...............Fire: a) +0 shortbow.....#####.?.....fg\..#.. ......###### .....##S   water moccasin.......#......  Fire: a) +0 shortbowfg]Press: ? - help, Q - select action, (/) - cycleShift-Dir - straight line, f/p - water moccasinAim: a water moccasin (almost dead, 48% to hit)  You shoot an arrow. The arrow hits the water moccasin.  You kill the water moccasin!fgeF$fgfgFfg2##.###...#..##...##......demenzo the Shooter## #....#...##.##... ...Gargoyle of Gozag  Gold: 351 #...###.##.....#Health: 13/39 ========----------------#..####..##.....#####Magic: 6/6========================....#..#.............AC: 7Str: 15...................#EV: 16Int: 9#...#.............#.SH: 0Dex: 15##..##..............XL:  6 Next: 139% Place: Dungeon:5#. ##.....@.......Noise: ===------  Time: 2779.4 (1.1)# #......fgz$......#a) +0 shortbow#...............Fire: a) +0 shortbow.....#####.?.......#.. ......###### .....##.......#......  Fire: a) +0 shortbowPress: ? - help, Q - select action, (/) - cycleShift-Dir - straight line, f/p - water moccasinAim: a water moccasin (almost dead, 48% to hit)  You shoot an arrow. The arrow hits the water moccasin. _You kill the water moccasin!fg\/  --more--fgS.c  You have reached level 7!fg24/44-7/7720%  --more--fg:fgY<6 _fgfg™fgfgfg5=fg fgƩfgͪfg,fgfgNfgS6=fgmfg1fgfgfgfgfgοfgfgI7=fgfgFfgfgfgEfgfgfg,fgTfgfgCS8=fgfg3fg*351fgfgfgfgfg+fgfg"fgfgT19=fgfgUfgfgfg,fgfg,fgfgqfgL20=fgifg*fgfgfgu,fg#fg6fgS1=fg fgfgfg)fg,fgfg,fgfgbfg^2==fg=fgfgfg!fg#,fg$fg!'fg'fg)fg*fg*K3=fg,fgZ/,fg60fgz2,fg3fgj6fg6S4=fg&8fg:,fg;fgt>,fg?fgA,fgICfgBEfg$FK5=fgGfg&Ifg{Ifg?KfgMfg2NfgIOfgQfg;RfgTSfgUfg{VS6=fgWfgbZ,fg`Xfg.c,fgyefgogfggK7=fgifgl,fgmfgjpfgpfgsfgufgUvS8=fgwfgzfg/{fgC}fgfg{fgfgG,fg9=fg30=fg1=fgPfgfg,fgfgXfgN32=fgxfgſfg8fgfg,fgfg=fgfg4fgfgj3==fgfgfgIfgfgfg^fgfgfgcU4=fgfg*fgfgfg!,fgfgA,fgfgfgkK5=fgfg&fgfg*fg,fgfgWfgfgfgfgU6=fgfg,fgpfg fggfgfg#fg}fgfgG fg K7=fg fg ,fgfg[fg2fgfgAfgU8=fgGfgXfgfgfg ,fg"fg%,fg&fg)fg)K9=fg*fgP-,fg/fg1,fg03fg6,fg`8fge<l40=fg<fg:?fg?fgAfgDfgDfg^FfgIfgIK1=fgOKfgMfgMfgpOfgQfgRfgTfgUfg:VfgWfgSZfgZU2=fg[\fg^,fg`fgb,fgdfgJg,fghfg"kfgkK3=fglfg~o,fgqfgvsfg tfg+ufg|i.--- _You start resting.fg2886.4 (107.0)fg4==---78fgfg _HP restored.fgfgիfgfgfgϲfgYfgg6fgE _You now have 356 gold pieces (gained 5).fg3fgRfgfg6 #..####..##.....#####  ....#..#...............  ...................##..#...#.............#...##..##...#. ##........fg# #.......#. #..............#####..#.. #.......#..##### ##  .....$....... ...#### o.. ###....# fgo   orc (asleep).#  fg290.4 (3.0)fgG=1.4 (4fgfg, _An orc comes into view. It is wielding a +0 whip. _You see here a scroll labelled SOPLOI IFFIOVO.fg$O N   ...............  ...........##..  ...........#...  ...............  #. ##...............  # #.............#..  #.................  #.@.......  ..#.. #.......#..  ##### .........##  .....$.......  ...####......#  o.. ###....# fg>P ` .# ......  ...... fgm    ...............  ...........##..  ...........#...  ...............  #. ##...............  # #.............#..  #.................  #.@.......  ..#.. #.......#..  ##### .........##  fg` .....$....... ...####......# o.. ###....#  .# ...... ...... fg7 fg fg fg [ _An orc is nearby!fgp    ...............  ...........##..  ...........#...  ...............  #. ##...............  # #.............#..  #.................  #.@.......  ..#.. #.......#..  fgq ##### .........##  .....$.......  ...####......#  o.. ###....#  .# ......  ...... fg    ...............  ...........##..  ...........#...  ...............  #. ##...............  # #.............#..  #.................  #.@.......  ..#.. #.......#..  ##### .........##  .....$....... ...####......# o.. ###....#  .# ...... ...... fg fg fg fgG [ _An orc is nearby!fg    ...............  ...........##..  ...........#...  ...............  #. ##...............  # #.............#..  #.................  #.@.......  ..#.. #.......#..  ##### .........##  .....$.......  ...####......#  o.. ###....#  .# ......  ...... fg   ...............  ...........##..  ...........#...  ...............  #. ##...............  # #.............#..  #.................  #.@.......  ..#.. #.......#..  ##### .........##  .....$....... ...####......# fgo.. ###....#  .# ...... ...... fg8$4fg+fg-[ _An orc is nearby!fgd ((((((o  You shoot an arrow. The arrow hits the orc.fgfg.....o.fg5===2.4 (1fgfg[ _The orc is heavily wounded.fgMf(((((((fgfg0...fgX...o.fg-3.5 (1.1fg"fg<#j _You shoot an arrow. The arrow barely misses the orc.fgv ((((You shoot an arrow.  The arrow hits the orc but does no damage.fg} fg l...o.fg -4.7 (1.2fg fg [ _The orc is heavily wounded.fg (((You shoot an arrow.  The arrow hits the orc but does no damage.fgH'fg/..o.50fg6fgo96    The arrow hits the orc but does no damage. _The orc is heavily wounded.  You shoot an arrow.  The arrow hits the orc but does no damage. _The orc is heavily wounded.fgIeThe arrow hits the orc but does no damage. _The orc is heavily wounded.  You shoot an arrow.  The arrow hits the orc but does no damage. _The orc is heavily wounded.  You shoot an arrow. The arrow hits the orc.fgj(($fg(..fgN356 6.8 (1.1fg$fgE%G _You kill the orc!fgWfgWfg]fgj`H _No target in view!fg~fgUfg^ _No target in view!fg fgӹ fg fg H _No target in view!fgj3fgfgkfgfg$Xfg%,fgo'fg*fg*fg+fg3.,fg/fg7nfg7fg9,fg!;fgv=,fg?fg,fgfg;,fgfg ,fg fg ,fgtfgQfg*356fgjfgfgfgHfgfg-fgfg,fgfgJ!fg!fg"fgG%,fg&fg(fg;)fgh*fg,fg-fgI.fg0,fg2fg>4fg4fg5fg9,fg?:fg<,fgW>fg@fgNAfgJBfgD,fgCFfgHfg Ifg,JfgLfg MfgNfgPfgIQfgRfgTfg"UfgVfgXfg!Yfg`Zfg\fg#]fgE^fgafgbfgcfgefgNffghfgjfgkfglfg>ofgofg&qfgs,fg-ufgfw,fgxfg{,fg|fg-fgfgfgD,fg\fgfgfgfgkfgʉfg$fgfgfgfgfgbfgғfgfgSfgkfgfg<fgCfgfg fgfg,fgKfgfgfgfgT,fgʰfg,fg۶fgfgafgfgѼfgBfgMfg,fgfgA,fgfg,fgXfgfgfgfg,fgnfg,fg2fgn,fgfg,fgvfg=,fgfgfgzfgfgfgifgfgfgUfgfgfgTfgfg<fgfg$fgfg^fgefgfg[fgfgnfgfg.fgK fg fg fg$fgfgfgfg\fgfgfgfgUfgfg@fg>fg,fgHfg!,fg#fg%fg&fg)fg,fg"-fgN.fg0fg1fg-2fgi4fg4fg5fg8fg8fg:fgA<fg<fg=fg@fgj@fgAfgCfgDfgLEfgGfgSfgSfgVfg=WfgJXfg}Z,fgy[fg],fg{_fgbfgibfgefgffgffgHhfgjfgjfg;lfgn,fgpfg@rfgrfgsfg={Y ...fg{E995.8 (99.0) _You start waiting.fg*|.---6.8 (10fg}| 0.0)fgfg# _Done waiting.fgfg:---fgfgH _No target in view!fgF _No target in view!fg. fg  fg! fg# H _No target in view!fg 4fg fg) H _No target in view!fgy=3fg?fg7JfgQW0.0)7.8 (1fgiYz _m - a scroll labelled SOPLOI IFFIOVOfg2fg3fg:4fg8fg@fgAfg$DfgDfgpEfg8HfgH&61fgIfgPM _You now have 361 gold pieces (gained 5).fgW ...................##.. #...#.............#... ##..##................ #. ##............... # #.............#..fgnX #........... .....#####......... ..#...###.......#.. #####...@......## #..............# ##...####......# #... ###....#fg[Y ...# ......o#.. ......o   orc wizard (asleep).# ....##fgc.3001.8 (4fgmd+2.8 (5fgzifg0u _An orc wizard comes into view. It is wielding a +0 dagger.Things that are here: _9 gold pieces; a +0 whip; a +0 leather armourfgG   ...#...  .......  #. ........  # .....#..  #.........  .....#####.........  fgHx..#...###.......#..  #####...@......##  #..............#  ##...####......#  #... ###....#  ...# ......  o#.. ......  ..# ....  ##fg V   ...#...  .......  #. ........  # .....#..  #.........  .....#####.........  ..#...###.......#..  #####...@......##  #..............#  ##...####......#  #... ###...fgE k ...# ... o#.. ......  ..#  ## fgm fg- fg$ fg{ b _An orc wizard is nearby!fg[O ((((((oYou shoot an arrow.fgfgmw....o..fgE7===3.9 (1.1fgfgG _The arrow hits the orc wizard but does no damage.fgp, ((((( You shoot an arrow. The arrow hits the orc wizard!fgƷ .....  The orc wizard is heavily wounded.fgͻ9*fg   The orc wizard mumbles some strange words.The orc wizard flickers and vanishes!fg 9{fg ,40fg& fg) _Deactivating autopickup; reactivate with Ctrl-A.fg 4fgx fg H _No target in view!fgufgafgfg1H _No target in view!fgM ....#..#... ............##.. #...#.......#... ##..##......... #. #......... # #fg x......#.. #........... .....#####......... ..#...###@...#####...$......## #..............# ##...####......##... ###....#{..#.......#............##fg fg# &.fg$ .---5 fg% _fgc* fg, fgaa#..####..##.....##### ....#..#............... ...................##.. #...#.............#... ##..##........ #. ##......... # #.............#.. #......... .....##.. ..#...###.fg;b..#####...$## #..............###...####......##... ###....#..#.......#...........fgvdfgjfgukB---6fgp9{fgrfg2 #...###.##.....#  #..####..##.....#####  ....#..#...........##.. #...#...#... #. ##.........# #.fg e#.. #........ .....#####......... ..#...###.......#..#####...$......# #........###...####......# #{.. ###....# ...# ...... .#........fgfg&7fg{fg&fg9 fg. Save game and exit? Y - Yes  N - Nofg\fgLfgqUfg XD [?25h[?0c [?1051l[?1052l[?1060l[?1061l