#h  Player: demonstrator Game: DCSS 0.33 Server: crawl.dcss.io Filename: 2025-08-27.12:42:11.ttyrec Time: (1756298531) Wed Aug 27 12:42:11 2025 %h, [?1051l[?1052l[?1060l[?1061h%h-V)0[?7h[?25l[?1c%h2%h5%h>Welcome, demonstrator. Please select your species. SimpleIntermediateAdvanced a - Mountain Dwarfj - Humans - Coglin b - Minotaurk - Koboldt - Vine Stalker c - Merfolkl - Revenantu - Poltergeist d - Gargoylem - Demonspawnv - Demigod e - Draconiann - Djinniw - Formicid f - Trollo - Sprigganx - Naga g - Deep Elf p - Tenguy - Octopode h - Armataurq - Oniz - Felid i - Gnollr - BarachiA - Mummy Deep Elves have a strong affinity for all kinds of magic, but are very fragile. They regenerate magical power rapidly. + - Recommended species * - Random species # - Recommended character ! - Random character % - List aptitudesSpace - Pick background first ? - Help Tab - Deep Elf Alchemist&h$ &h* &h- Welcome, demonstrator the Merfolk. Please select your background. WarriorAdventurer&h. Mage a - Fighteri - Artificerq - Hedge Wizard b - Gladiatorj - Shapeshifterr - Conjurer c - Monkk - Wanderer&hO. s - Summoner d - Hunterl - Delvert - Necromancer e - BrigandWarrior-mage&hs. ju - Forgewright Zealotm - Warper&h. v - Fire Elementalist f - Berserkern - Hexslingerw - Ice Elementalist g - Cinder Acolyteo - Enchanter&h. bx - Air Elementalist h - Chaos Knightp - Reavery - Earth Elementalist&h. z - Alchemist Alchemists start with the Poisonous Vapours spell, and their magic is very &h$/ effective against foes susceptible to poison. + - Recommended background * - Random background # - Recommended character ! - Random character % - List aptitudes&h`/ \Space - Change species ? - Help Tab - Deep Elf Alchemist0hy~4TABLES OF APTITUDES 0h~The following three tables describe all aptitudes of the various species for the various skills. Knowledge, neither explicit nor implicit, of these 0h~are not necessary for winning in Crawl. The qualitative information behind this sheet (i.e., which species are good at which tasks) can be obtained in two other ways: 0h~- Read the species section in the manual about strengths and weaknesses. - Look at which combinations of species and background are recommended. 0h~a -- no aptitude (cannot learn this skill at all)  -5 abysmal aptitude  0he-4 terrible aptitude (learning half as fast as at 0 aptitude)  -3 very poor aptitude  0h2B-2 poor aptitude  -1 slightly disfavoured aptitude 0hPa 0 standard aptitude  +1 slightly favoured aptitude  +2 strong aptitude 0hmk +3 very strong aptitude  +4 outstanding aptitude (learning twice as fast as at 0 aptitude) 0hb +5 exceptional aptitude There are four special values: HP, MP, Experience and Willpower.0h ` level, 100% being the Human standard. - The MP value indicates a fixed additive modifier to magic points. - The Experience value indicates how much experience has to be earned in  order to gain a new experience level, +0 being the Human standard. T  values use the same scale as the skill aptitudes. 0h - The Willpower value indicates resistance to many magical effects per  experience level, +3 being the Human standard. The abbreviations used for the skills are: General skills, Experience Melee and Ranged Combat Spellcasting and Magic -------------------------- ----------------------- ---------------------- Arm - ArmourFgt - FightingSpc - Spellcasting Ddg - Dodging 0h+ Coj - Conjurations Sth - Stealth M&F - Maces & FlailsHex - Hexes Shd - ShieldsAxs - AxesSum - Summonings 0he Shp - Shapeshifting Pla - PolearmsNec - Necromancy Stv - StavesFrg - Forgecraft Inv - Invocations 0h jUC - Unarmed CombatTrl - Translocations Evo - Evocations Thr - Throwing0h SBl - Short Blades Fir - Fire Magic LBl - Long BladesIce - Ice Magic HP - hit pointsRng - Ranged Weapons0h؜ EAir - Air Magic MP - magic pointsEar - Earth Magic1h}Ddg - DodgingCoj - Conjurations Sth - StealthM&F - Maces & Flails Hex - Hexes Shd - ShieldsAxs - AxesSum - Summonings Shp - Shapeshifting Pla - PolearmsNec - Necromancy Stv - Staves Frg - Forgecraft Inv - Invocations UC - Unarmed Combat Trl - Translocations Evo - Evocations Thr - ThrowingSBl - Short BladesFir - Fire Magic LBl - Long BladesIce - Ice Magic HP - hit pointsRng - Ranged WeaponsAir - Air Magic MP - magic pointsEar - Earth Exp - experienceAlc - Alchemy WL - willpower  Arm Ddg Sth Shd Shp Inv Evo Thr HP MP Exp WL ---------------------------------------------------------------------- Human0 0 +1 0 -1 +1 0 0 +0% 0 0 +3 1h~Armataur +3 -3 +2 +1 -2 0 0 -1 +10% 0 -1 +3 Barachi +2 +1 0 +1 0-1 +1 0 +0% 0 0 +3 Coglin -1 -1 -1 -3 -2 -2 +3 -1 +0% 0 0 +5 Demigod-1 -1 0 -1 -2 -- -1 -1 +10% +2 -2 +4 Demonspawn -1 -1 0 -1 -2 +3 0 -1 +0% 0 -1 +3 Djinni 0 +1 -1 0 -20 0 -2 -10% 0 +1 +41h)Draconian-- -1 0 0 -1+1 0 -1 +10% 0 -1 +3Black -- -1 0 0 -1+1 0 -1 +10% 0 -1 +3Green -- -1 0 0 -1+1 0 -1 +10% 0 -1 +3Grey -- -1 0 0 -1+1 0 -1 +10% 0 -1 +3Pale -- -1 0 0 -1+1 +1 -1 +10% 0 -1 +3Purple -- -1 0 0 -1+1 +1 -1 +10% 0 -1 +3Red -- -1 0 0 -1+1 0 -1 +10% 0 -1 +31hWhite -- -1 0 0 -1+1 0 -1 +10% 0 -1 +3Yellow -- -1 0 0 -1+1 0 -1 +10% 0 -1 +33hMountain Dwarf +1 -3 -2 +1 -2+3 +1 -2 +10% 0 -1 +4 Deep Elf-2 +2 +3 -2 0+1 +1 0 -20% +2 -1 +43h3h2   3hj ?Felid-- +3 +4 -- -20 +1 -- -30% +1 -1 +63h [  Formicid+1 -1 +3 +3 0+2 +1 0 +0% 0 +1 +43h'o[  Gargoyle+1 -2 +2 +1 -3+1 -1 -1 -20% 0 0 +34hR4h; :h\Gnoll+8 +8 +8 +8 +7+9 +8 +8 +0% 0 0 +3 Kobold-2 +2 +4 -2 -1+1 +2 +1 -20% 0 +1 +3 Merfolk -3 +3 +2 0 +2+1 0 0 +0% 0 0 +3 Minotaur+2 +1 -1 +2 -30 -1 0 +10% -1 -1 +3 Mummy-2 -2 -1 -2 ---1 -2 -2 +0% 0 -1 +5 Naga-1 -2 +5 -1 -1+1 0 -1 +20% 0 0 +5 Octopode-- 0 +4 0 -1+1 +1 0 -10% 0 0 +3 Oni-1 -1 -2 -1 -1+2 -2 0 +30% 0 0 +4:hc9 :h9 Poltergeist-- +1 +5 -1 ---1 -1 +2 -10% 0 0 +4 Revenant-1 -1 +2 -1 --+1 -1 -1 +10% +1 -1 +3 :h9 BSpriggan-3 +3 +5 -3 +20 +3 0 -30% +1 -1 +7:hR X  Tengu+1 +1 +1 0 -2-1 0 0 -20% +1 0 +3:hxKobold -2 +2 +4 -2+2 +1 -2+ Merfolk  -3 +3 +2+2 0 + 0 Minotaur +2 +1 -1 +2 -3:h 0 -1 0-1 Mummy -2 -2 -1 -2 ---1 -2 -2 +5 Naga -1 -2 +5 -12 0 +5 Octopode  0 +4+1 0 - 0 Oni-1-2 -12 -2 0 +3 0 +4 :h6SPoltergeist -- +1 +5 -1 ---1 -1 +2 - 0 Revenant:hV41 -1 +2 -1 ---1 -1 +10% +13 :hJSpriggan35 -3 +3 07 Tengu :hD+1 +1 0 -2-1 0-20% +1 0 +3 Troll :h-2-5 -1 -1:h-1 -3+30% -1 -1 :hAVine Stalker-2 -2 +3 -1 -1 0 -1 -1 -30% +1:h6U5 ----------------------------------------------------------------------:hR@ Arm Ddg Sth Shd Shp Inv Evo Thr HP MP Exp WL :ho :hFgt M&F Axs Pla Stv UC SBl LBl Rng ---------------------------------------------------------------------- Human:hD 0 0 0 0 0 0 0 0 0 Armataur :h?1 -1 -2 -2 -1 -1 -1 -3 Barachi :h0+2 +1 +1 0 +1 +1 +2 0 :hACoglin  0 -1 0 -1 -1 -1 -1 0 -1 :h8Demigod-1 -1 -1 -1 -1 -1 -1 -1;hnDemonspawn0-1 -1 -1 -1 -1 -1 -1 -1 Djinni;h0-2 -2 -2 -1 0 -1 -1 -2 Draconian+10 0 0 0 0 0 0 -1Black +10 0 0 0 0 0 0 -1Green +1;hǥl0 0 0 0 0 0 0 -1Grey +10 0 0 0 0 0 0 -1Pale +1;hۥ0 0 0 0 0 0 0 -1;h =O  Purple +10 0 0 0 0 0 0 -1;h <Red +10 0 0 0 0 0 0 -1White +10 0 0 0 0 0 0 -1Yellow +10 0 0 0 0 0 0 -1 Mountain Dwarf +1+2 +2 0 +1 0 -2 -1 -2 Deep Elf-2-3 -2 -3 0 -2 0 -1 +3;h K  Felid0-- -- -- -- 0 -- -- -- _The jackal bites you but does no damage.h: S  You shoot an arrow. 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hK" &1hr' hG) h͂  #######........#.##..#......##...###.####.#### #.#h ...# ##.# #..†### #. ## #@##.... #...# h; r..##.. #.##h h7 hQ 2h hF hxl ........##..#.....h..##...###.####.#### #.#...# ##.# h#..†### #..# hc## ###.##h".... #..@# ..##h@G##.. .h]". hz(#h h &3hG h hf #.# #........##.. ##............ #.........##... ###.####.#### #.# #...# ##.# # #..†### #..# #..## ###.## .... #.@.# ..##.. #.### .. ... #. # ..#. #. ..... ..##h m<4hAqhrh > #.# #........##.. ##............ #.........##... ###.####.#### #.# #...# ##.# # #..†### #..#hF #..## ###.## .... #@..# ..##.. #.### .. ... #.# # ..#. #.# ..... ..#hh@ ###hNh5hhhzL #..#..............##...###.####.#### #.#...# ##.# #..†### #.. hL*## ###.##.... #...# ..#####.. .hL hMM# ..#h5Sh{S&6hWh`YhZ#.....##...###.####.#### #.#...# ##.# #..†### #..# ## ###.##.... #...# ..#####.. . # ..# ..... . ### 7hM ###......  #.........##... ##.####.#### #. #...# ##.##†### #..# #..## ###.##h0k ....# ..####.. ..# ..#. #..... ..##hh&8hIhhD=#.# ........##.. #.......  #.........##... ###.####.#### #.#  #...# ##.# ##..†### #..# #..## ###.## .... #.@.# ##.. #.###.. ... #.# # ..#. #.#..... ..#####9hUGhHh ########.# #........# ........##.. ##............  #.........##... ###.####.#### #.#  #...# ##.# ##..†### #..# #..## ###@## .... #...# ##.. #.###..# ..#. #.#..... ..#####hH h '70h h1M#######.#.#  .###h{X......  #.........##... ##.####.#### #. #...# ##h#†### #@.#h~ #..## ###.##h .... #.....##.. #.###h hϾh &1hh h1#.#  #.# ########.# #........# hb........##.. ##............  #.........##... ###.####.#### #.#  #...# ##@# #h#..†### #..# #..## ###.#hV .... #...###.. #.###.. ... #.h/-## ..#. #.#..... ..#####hhz&2h#hr%hU rM ##########.#  #........##..##............  #.........##... ##.####@#### #. #...# ###h%V †### #..#..## ###.###h] hi] &3hc h@M#.#. ########h  ###....  #.....@...##... ##.####.#### #. #...# ##h##..†### #..##h-..#h8h&4hjhh&\#..# #.##.# #.#  #.# hs\########.# #.# .###.... h\ #.........##... ###.####.#### #.# h\ #...# ##.# #h\J#..†### #..##..## ###.# .... #...h6]###.. #.###..hch}d&5hgihHkha #..# #.## #.# #.# #.# #.# #.# #h #.##.##.[#.##.h ###.####.#### #.# #..†### #..##..## ###.#h% #.... #...#  hJ ..##.. #.### h hl &6h h - _Found a pair of gloves.h- #..# #.## #.# #.# #.# #.# #.# ###.##....###.[##.##....####.####.#### #.##...# ##.#..†### #..##..## ###.##.... #...# ..##.. #.### h h &7h h]#..# #.## #.# #.# #.# #.# #.# #### #.##....# ##.[# #.##....# ###.####.#### #.## #...# ##.# # hh$&8hh&hb (#..# #.## #.# #.# #.# ##.# #.h a.# ##### #.##....# ##.[# #.##....# h ###.####.#### ##.## #...# ##h ) h h, h h &9h h\ hC|#..# #.## #.# #.# #.# ########.# #........####### #.h| ##....# ##.[# #.##....# h}###.####.#######.## #...# ##.# .# h3}#..†### #..# . #..## ###.## hW}.. #...# .... #.### hy}... hFh'80hh0P##.#  #..#  #.# #.#  #.#   #.#  h0########.#  #........#######  ........##.@..#  #....[#   #.........##....#  ###.####.#######.#  #...# ##.# .#  ..†### #..# .. h0  ## ###.#...  h0  .. #...# .... h0t   #.###...h 1E  h5h5&1h9h;h_ <##.#  #..#  #.##  #.#  #.#  #.# h  #.#  #.#######  h #.##..@.#  h R##.[# h l #.##....# h(  ###.####.#######.##  hF #...# ##.# #.#  .hd x†### #..# ...  .h ## ###.## ....  .h  #...# .....  .h  #.### ...  h h &2hC h h0S#..#  #.##  #.#  #.#  #.#  ########.#  h#........####### #........##....#  ##.............@#  #..##....#  ##.####.#######.##  ...# ##.# #.# h †### #..# ...  h## ###.## #....  #...# .....h.  #.### .#.. . hKz #.#   h5<3h(hh+4.8 (2hh- _e - a +0 pair of glovesh h %Wear which item? Armour (go to first with [)  b - a +0 leather armour (worn)d - a +0 chain mail  h4 ee - a +0 pair of gloves[?] describe selected [!] equip|wield|wear[tab] equip|unequip hMhKSh#YG#..#  demonstrator the Shooter#.##  Merfolk#.#  Health: 17/17 ========================#.#  Magic: 1/1========================#.#heY3  AC: 3Str: 11########.#  EV: 11Int: 8#........#######hY  SH: 0Dex: 17#........##....#hY  XL:  1 Next: 30% Place: Dungeon:1  ##.............@#hYe  Noise: ---------  Time: 84.8 (0.0)  #.........##....#  a) +0 shortbow hZ##.####.#######.##  Fire: a) +0 shortbow h6Z...# ##.# #.# †### #..# ...h[Z ## ###.## #.... hzZi #...# ...... hZ #.### .#.. ... hZ< #.# hZ  _The jackal bites you but does no damage.  You shoot an arrow. The arrow hits the jackal! h[q_You kill the jackal! _Health restored: 17 h&[L_Found a pair of gloves. _e - a +0 pair of gloveshd4hgho  You start putting on your armour.5.8 (1hvhxhy+6.8 (2h~hƃh +7.8 (3h hho+8.8 (4hhhP+9.8 (5hh& hb4 _You continue putting on your +0 pair of gloves. x5h@hhBc _You finish putting on your +0 pair of gloves.h|hS}Wear which item? Armour (go to first with [)  b - a +0 leather armour (worn)  e - a +0 pair of gloves (worn)d - a +0 chain mail[?] describe selected [!] equip|wield|wear[tab] equip|unequip h,#..#  demonstrator the Shooter#.##  Merfolk#.#  Health: 17/17 ========================#.#  Magic: 1/1========================#.#  AC: 4Str: 11########.#  EV: 11Int: 8#........#######  SH: 0Dex: 17#........##....#  XL:  1 Next: 30% Place: Dungeon:1  ##.............@#  Noise: ---------  Time: 89.8 (0.0)  #.........##....#  a) +0 shortbow ##.####.#######.##  Fire: a) +0 shortbow ...# ##.# #.h[40m# †### #..# ... ## ###.## #....  #...# ......  #.### .#.. ...  #.#   _Health restored: 17 _Found a pair of gloves. _e - a +0 pair of gloves  You start putting on your armour. _You continue putting on your +0 pair of gloves. x5 _You finish putting on your +0 pair of gloves. _  You start removing your armour.90.8 (1h+1.8 (2h&.h4hA+2.8 (3hh h! h$3.8 (4hh"h82+4.8 (5h4h5& h5 12 h6Y_You continue removing your +0 leather armour. x5h_6ho:h@X  You finish removing your +0 leather armour.  h/AAYou start putting on your armour.h\Ah|A$5.8 (6h$EhIhlJ+6.8 (7hNhRh>S+7.8 (8hVh*[h[h[$8.8 (9h>_hche#9.8 (1h)e 0.0)hEhhj- 9hAj_ 5 _You continue putting on your +0 chain mail. x5hjhnhcp_ _You finish putting on your +0 chain mail.hMhPUWear which item? Armour (go to first with [)  d - a +0 chain mail (worn)  e - a +0 pair of gloves (worn)b - a +0 leather armourhPF[?] describe selected [!] equip|wield|wear[tab] equip|unequip h+h1h7#..#  demonstrator the Shooter#.##  Merfolk#.#  Health: 17/17 ========================#.#  Magic: 1/1========================#.#  AC: 9hR7Str: 11########.#  EV: 5Int: 8#........#######  SH: 0Dex: 17#........##....#h~7`  XL:  1 Next: 30% Place: Dungeon:1  ##.............@#  Noise: ---------  Time: 99.8 (0.0)  #.........##....#  a) +0 shortbow h7E##.####.#######.##  Fire: a) +0 shortbow ...# ##.# #.#h7 †### #..# ... ## ###.## #.... h58 #...# ......  #.### .#.. ...  #.#  You start removing your armour. _You continue removing your +0 leather armour. x5  You finish removing your +0 leather armour.  You start putting on your armour. _You continue putting on your +0 chain mail. x5 h^8J_You finish putting on your +0 chain mail.h3=h > _hJ@h-Ed  You start removing your armour.hKF100.8 (1.0)hNhN+1.8 (2h!QhUhV+2.8 (3hYh _hl_+3.8 (4hch.ehhe+4.8 (5hghi- 1hj]12 _You continue removing your +0 chain mail. x5hajhmhs  You finish removing your +0 chain mail.  You start putting on your armour.ht+5.8 (6hwh|h|+6.8 (7hÀhh'+7.8 (8hbhhڍ+8.8 (9hhh#9.8 (1h 0.0)h=h›, 4hb1 _You continue putting on your +0 leather armour. x5hhΟh\c _You finish putting on your +0 leather armour.h^h!Wield which item (- for none)?- - Unarmed Hand Weapons (go to first with ))  a - a +0 shortbow (weapon)h\[?] describe selected [!] equip|wield|wear[tab] equip|unequip h h h\#..#  demonstrator the Shooter#.##  Merfolk#.#  Health: 17/17 ========================#.#  Magic: 1/1========================#.#  AC: 4Str: 11########.#  EV: 11Int: 8#........#######  SH: 0Dex: 17#........##....#h  XL:  1 Next: 30% Place: Dungeon:1  ##.............@#  Noise: ---------  Time: 109.8 (0.0)  #.........##....#  a) +0 shortbow ##.####.#######.##  Fire: a) +0 shortbow ...# ##.# #.#h †### #..# ... h## ###.## #....  h#...# ......  #.### .#.. ... h(< #.# h`S You start removing your armour. h_You continue removing your +0 chain mail. x5  You finish removing your +0 chain mail.  You start putting on your armour. h_You continue putting on your +0 leather armour. x5 _You finish putting on your +0 leather armour.h( P  Okay, then.h hh. _hWear which item? Armour (go to first with [)  b - a +0 leather armour (worn)  e - a +0 pair of gloves (worn)d - a +0 chain mail[?] describe selected [!] equip|wield|wear[tab] equip|unequip h͛h٠h#..#  demonstrator the Shooter#.##  Merfolk#.#  Health: 17/17 ========================#.#  Magic: 1/1hW========================#.#  AC: 4Str: 11########.#  EV: 11Int: 8h#........#######  SH: 0Dex: 17ha#........##....#h:  XL:  1 Next: 30% Place: Dungeon:1  ##.............@#hi  Noise: ---------  Time: 109.8 (0.0)  #.........##....#h^  a) +0 shortbow h##.####.#######.##  Fire: a) +0 shortbow hѧ...# ##.# #.# †### #..# ...h ## ###.## #.... h i #...# ...... h* #.### .#.. ... hE< #.# ha  _You continue removing your +0 chain mail. x5  h|_You finish removing your +0 chain mail.  You start putting on your armour. ho_You continue putting on your +0 leather armour. x5 hè_You finish putting on your +0 leather armour. _Okay, then.hŮhg _hh(d  You start removing your armour.hB10.8 (1hh+1.8 (2h:hShh$2.8 (3hhhh0$3.8 (4hhh+4.8 (5hhI 12 _You continue removing your +0 leather armour. x5hh9h  You finish removing your +0 leather armour.  You start putting on your armour.h+5.8 (6hAh`A6.8 (7hdh 7.8 (88.8 (9hX h /9.8 (10.0)h h - 9h _ 5 _You continue putting on your +0 chain mail. x5hhih{_ _You finish putting on your +0 chain mail.hRhSWear which item? Armour (go to first with [)  d - a +0 chain mail (worn)  e - a +0 pair of gloves (worn)b - a +0 leather armour[?] describe selected [!] equip|wield|wear[tab] equip|unequip hX hݲ h0 #..#  demonstrator the Shooter#.##  Merfolk#.#  Health: 17/17 ========================#.#h~ x  Magic: 1/1========================#.#  AC: 9Str: 11########.#  EV: 5h Int: 8#........#######  SH: 0Dex: 17hڶ \#........##....#  XL:  1 Next: 30% Place: Dungeon:1  ##.............@#h   Noise: ---------  Time: 119.8 (0.0)  #.........##....#h#   a) +0 shortbow ##.####.#######.##hE   Fire: a) +0 shortbow ...# ##.# #.# h †### #..# ... ## ###.## #....  #...# ......  #.### .#.. ...  h #.#  You start removing your armour. _You continue removing your +0 leather armour. x5  You finish removing your +0 leather armour.  You start putting on your armour. _You continue putting on your +0 chain mail. x5 _You finish putting on your +0 chain mail.hҽ P  Okay, then.h hA h . _hӒ ##.#  #..#  #.##  #.#  #.#  #.#  ########.#   #........#######  #........##..@.#  ##.......#  #.........##....# ###.####.#######.## #...# ##.# #.# .†### #..# ... .## ###.## #... . #...# .... . #.### .#.. ... hI20.8 (1 _hԝhgh<  .# #######........#######...##....#.....h >.## ###.####.#######.##.... . #.#  h hq &1h hr h # #######........#######...##....#...........## ###.####.#######.#hB...# ##.# #.# .....J   endoplasm (asleep)#J....  . #.# hCs  An endoplasm comes into view.h/  --more--hJJ.2h hX_The endoplasm quivers.ho h%p hu hw P _You don't know any spells.h] hz`   Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting2.4   2.5  +1   g - Spellcasting   0.0   1.2  -1  h`         h` , b - Unarmed Combat   0.0   0.8  +1      h` ^    h` _    ha c - Ranged Weapons   3.2   5.7  -2  h2a _    hIa ^    hga S    ha , d - Armour   0.0   1.7  -3      ha e - Dodging   2.6   1.8  +3  ha      f - Stealth   1.1   1.4  +2          hb a    h7b _    hMb a    hdb _    h{b a    hb _    hb a    hb _    hb a    hb _    hc         hc a    h1c l    hHc T    hbc pThe relative cost of raising each skill is in cyan.  h{c The species aptitude is in white.  [?] Helphc G[=] set a skill target  hc [/] auto|manual mode [*] useful|all skills [!] training|cost|targetshm3h9hf@#.##  demonstrator the Shooter#.#  Merfolk#.#  Health: 17/17 ========================#.#h@b  Magic: 1/1========================########.#  AC: 9Str: 11#........#######h@  EV: 5Int: 8h7A#........##....#  SH: 0Dex: 17##..............#  XL:  1 Next: 30% Place: Dungeon:1h[A#.........##..@.#  Noise: ---------  Time: 122.8 (0.0) h{AO###.####.#######.##hA  a) +0 shortbow #...# ##.# #.#hA  Fire: a) +0 shortbow .†### #..# ...hA .## ###.## #....hAd . #...# ......hB  J   endoplasm . #.### .#J.....h7B4 . #.#hTBo#..... . #.#hqBs _You continue putting on your +0 chain mail. x5 hBm_You finish putting on your +0 chain mail. _Okay, then.hBAn endoplasm comes into view. _The endoplasm quivers. hBC_You don't know any spells.hGhHhLhNh"h"h=&h]( h(B_You don't know any spells.hh~Inventory: 5/52 slots Hand Weapons (go to first with ))  a - a +0 shortbow (weapon) Armour (go to first with [)  d - a +0 chain mail (worn) h e - a +0 pair of gloves (worn)b - a +0 leather armour Scrolls (go to first with ?)c - a scroll of butterflieshSa - a +0 shortbow (weapon). A curved piece of wood and string, for shooting arrows. Base accuracy: +2 Base damage: 8 Base attack delay: 1.4 This weapon's minimum attack delay (0.7) is reached at skill level 14.  Your skill: 3.2; use (s) to set 14.0 as a target for Ranged Weapons.  At 100% training you would reach 14.0 in about 9.7 XLs. Your +0 chain mail slows your attacks with this weapon by 0.6.Current attack delay: 1.8. Damage rating: 10 (Base 8 x 117% (Dex) x 110% (Skill)). This weapon falls into the 'Ranged Weapons' category. It is a two-handed weapon.It can be maximally enchanted to +9. Stash search prefixes: {inventory} {Ranged Weapons} {two-handed} {ranged weapon}Menu/colouring prefixes: identified ranged equipped weapon _________________ “You are the bows from which your children as living arrows are sent forth.”  -Khalil Ghibran, _The Prophet_, “On Children”. 1923. (q)uiver, (u)nwield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.h  Inventory: 5/52 slots Hand Weapons (go to first with ))  a - a +0 shortbow (weapon) Armour (go to first with [)  d - a +0 chain mail (worn)  e - a +0 pair of gloves (worn)  b - a +0 leather armour Scrolls (go to first with ?)  c - a scroll of butterfliesh h# h) #.##  demonstrator the Shooter#.#  Merfolk#.#  Health: 17/17 ========================h) #.#  Magic: 1/1========================########.#h)  AC: 9Str: 11#........#######h*   EV: 5Int: 8h$* #........##....#  SH: 0hB* oDex: 17##..............#hZ*   XL:  1 Next: 30% Place: Dungeon:1#.........##..@.#h*   Noise: ---------  Time: 122.8 (0.0) ###.####.#######.##h*   a) +0 shortbow #...# ##.# #.#h* c  Fire: a) +0 shortbow hB+ .†### #..# ... .## ###.## #.... . #...# ......  J   endoplasm hh+ . #.### .#J..... . #.##.....h+  . #.# _You finish putting on your +0 chain mail. h+ _Okay, then.An endoplasm comes into view. _The endoplasm quivers. h+ _You don't know any spells. _You don't know any spells.h: Qh` ((((h( . #.#   You shoot an arrow. The arrow hits the endoplasm.hPhhK...J..h7===4.6 (1.8h h a _The endoplasm is heavily wounded.h@ ((( You shoot an arrow. The arrow hits the endoplasm.hSc hc hj =.J..hj -6.3 (1.7hp hr ] _The endoplasm is almost dead.hf (You shoot an arrow.  The arrow hits the endoplasm but does no damage.h %  h֐ GThe endoplasm is almost dead.hg . Jh P.  The endoplasm jiggles.hI -8.1 (1.8hם h @ _The endoplasm hits you but does no damage.hg V  You shoot an arrow. The arrow hits the endoplasm!h \.h@ '.hUC 6530.0 (1.9h_G hI M _You kill the endoplasm!hE +  #######........#######..##....#..............## h(F ###.####.#######@## #...# ##.# #.# .†### #....#..... .#......hF #.#####.### . ..#  hL hM 6---10hdR hT h:8#######........#######...##....#.......##....# ###.####.#######.## #...# ##.# #@# .†### #..# #........#hT:## ###.##$...#......# #...##.## .......#### .#......#hw: .#### ####.##.h:q .#  ###hBhCB---2hGhcJ+ _Found 15 gold pieces.h* #######........########....#......#.##....# ###.####.#######.#...# ##.# ####.##### .†### #..# #...@....#hF+## ###.##$...# #...##.##..### #..# .$.#.#hd+z.#  h 3<3h08h:* _Found 9 gold pieces.hj #.#  #.#  #.#######  #.##....#  ##....#hi  #.##....#  ###.####.#######.##  #...# ##.# ####.##### .†### #..# #.# .## ###.##$...#......# . #...##.##..# . #.### #..#......#h . #.# .$.##......# h(#. #.# .### ####.### hg. ..# .# hg #### .#  hh&4hnhih4 #.#  #.#  #.#######  #.##....# hH4 ##...#  #.##....#  ###.####.#.##hi4  #...# ##.# ####.#####h4 #..†### #..# #h4F.# h4x#..## ###.##$...#......# . #...##.##........#h4 #.. #.#### #..#......#h*5. #.# .$.##......# h5.#. #.# .### ####.###. ..# .# #### .# hOY5h> \ #.# #.# #.# #.##....# ##.# #.##....# ###.####.#.## #...# ##.# ####.#####  #..†### #..# #.#  #..## ###.##$...#......#. #...##.##........# ##.. #.#### #..#......#  ... #.# .$.##......# ..#. #.# .### ####.###. ..# .# #### .#hD <6hqK hM hN3########.# #........####### #.##....##.......# ##....####.####.#######.## #...# ##.# ####.######..†### #..####........# #..## ###.##$.@.#......#.... #...##.##..# .##.. #.#### #..#......#  ... #.# .$.##.##. #.# .### ####.###... ..# . ####hPI .# hYhLZ&7h_hah 2 #.# #.# #.##....# ##.# #.##....# ###.####.#.## #...# ##.# ####.##### #..†### #..####.# #..## ###.##$@..#......#hR  .... #...##.##.# ..##.. #.####.#..#......# . ... #.# ..$.##...# ..#. #.# ..### ####.### h ) ..... ..#... .# ####.## .##.h <8h h h  #.# #.# #.##....# ##.# #.##....# ###.####.#.## #...# ##.# ####.##### #..†### #..####.# #..## ###.##@...#......# .... #...##.##.#  ..##.. #.####.#..#......# .. ... #.# ..$.##.....# # ..#. #.# ..### ####.### ..... ..#... .# ####.## .# #.h[ h &9h~ h h ,40.0 (2h h_ 2 _You now have 15 gold pieces.hY& ........#######....#...#####.####.#######.#...# ##.# ####.#####h#..†### #..####........## ###.##....#....... #...##@##....######.#..#... hޙ|.. . ..$.##...hK..###.hZ#.#..h5h+1.0 (1hhhJ  ....#...#####.####.#######.#...# ##.# ####..†### #..####........## ###.##....#....... #...##.##....######@#..# .. . #..$.# # ..##..########.###..hL hL &2huQ hkS h[##......# #..##....# ###.####.#######.## #...# ##.# ####.######..†### #..####........# #..## ###.##....#......# .... #...##.##........# ..##.. #.####.#..## . ... #.# #..@.##......#  ..#. #.##..########.###  ..... ..#... .#  ####.## #.... h^h&3hhhg+4.0 (2h> h = _You now have 24 gold pieces (gained 9).h5  ###....# ##.......# #.........##....# ###.####.#######.##  #...# ##.# ####.##### #..†### #..####........# #..## ###.##....#......#  .... #...##.##..#  ..##.. #.####@#..#......# .. ... #.# #....##......# # ..#. #.##..########.###..... ..#... .#####.##.# #. ...hE; h; +5.0 (1hZ@ hgB h M#### ###.. #.........##....##.####.###  #...# ##.# ####.####h? 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U #.# h! o#.  ..  ##. h! X#. #. h`" h% h' hG #.####.#..#......#  #.# #....##......#  #.##..########.###  ..#... #.#  ####.## #.#  h" #.  #.#   #.# .hE#.#  #@.#  #.##hci  #.  ..#h ##.#  #.# h #.#  #.#h%  hh9+6.0 (1h}hlh> -  #....##..########.##..#... #.# ####.## #. . .## #.## .##.#  7hh2 IhI3 h; H#..########.##..#... #.# ####.## #. . .## #..#.## 8...........###hG< @.. .h@ hB hr..#... #.# ####.## #. . .##.# #..#.#....###.# .......###.  .hh/&9hh 3h h h ,h h} ,h h|V  #. .. #.## ....###.#  ........#  ....###.# .. #.#  #.#  #. # #..... #........b...#$.....#......b   bat (asleep)#..... ...#####  73.0 (4  A bat comes into view.  --more--hz,hh3Ab.bh+4.0 (5h5h+ _Found 12 gold pieces.h? p(((((((hOc ,hc hk .b......  You shoot an arrow. The arrow misses the bat. The bat closely misses you.h?l 7===5.8 (1.8hIr ht : _The bat hits you but does no damage.h)k 8  You shoot an arrow.h_ e  The arrow hits the bat but does no damage.hӐ hj (b.h (7.6h ḩ = _The bat hits you but does no damage. x2hz  You shoot an arrow. The arrow hits the bat.hf k  The bat is severely wounded.hQhhh>9.4hhd = _The bat hits you but does no damage. x2hnp(((((((hӮ  You shoot an arrow. The arrow closely misses the bat.The bat hits you but does no damage. The bat completely misses you.hk..b.....h)81.2h!hyQ _The bat closely misses you.h  You shoot an arrow. The arrow hits the bat!(.h @..h %6h &3.1 (1.9h  h hA #_You kill the bat!hq hhM..# #.. #.#####.......###... #.. ##.....#......# ....#$. #.#...######hBL---40h$hPh 3h0' h- ####.## #. #.#. #... ##.# #..#.. #.##....##...........##---7.1 (3.. #. #.#.# #.# #......#  . .. .....#hR2 h^< hAM ..#...####.###.#  #.#..h$# #... #.#####...........###.h.. #.#.# .h5..#hsh+8.1 (1hhhJ #.##..########.### ..#...####.###.  #.#..#.#h  #.... #.##....###......##.. h c#. #h h| &9h` h1 h. ..#... #.#  ####.## #.#  #.  #.#   #.# .#.#  . #..#hns ... #.## .....###.# .......@.# ###.#  #.#  #.#  #.#h_  #.# #......#  #......# ..# hh'90h0$h%h 3h( h hD . ..#... #.#  ####.## #.#  #.h % #.#  . ## #.#  .. #.. ##.#h  ..> #..# .. #.##h֎  .###.# ..#h  .###.# #.... #.#h# { #... #.# hQ #.. #.# ## #.#  #......#h _  #......#  hď 3.# h &0h |1.1 (1 _Found a stone staircase leading down.h@ h@ hA hC hD h~J ,hUK r. ..#... #.#hxK _  ####.## #.#hK 1  #.hK  #.#  . ###### #.# hK a ...#..... ##.#hUL u .>.. #..# .. #.## #......###.# .# 2hM S.###.# #..... #.#  #..... #.# #..... #.# ###### #.# #......# #......# .#hBM hhQ hR hb. ..#... #.# ####.## #.# #. #.# . ####### #.# ...#.....# ##.#.>..# #..#.# #.##.#......###.#....#.###.##.....# #.# #.....# #.# #.....# #.# ####### #.#  #......#  #......#  .#3hRh b ..#. #.##..########.### h ..... ..#... #.#####.## #.###. #.#h  #. ####### #.##.....# ##.#h l>..# #..#h _#..# #.##h/ 2 .#hK ###.#.....#.........###.#hh \####.....# #.# h  #.....# #.# #....h s.# #.######## #.# h  #......# #......#h hh &4hC hO hwh# ..#. #.##..##.###  ..... ..#... #.# ####.## #.# ##. #.###.$####### #.#..#.....# ##.#..>..# #..# #..# #.## .#..@...###.#..#..###.#.#####.....# #.#  #.....# #.#  #.....# #.#  ####### #.#  #......#  #......#h&5h+6.1 (2hho* _Found 3 gold pieces.h  # ..#. #.##..#.### ..... ..#... #.# ####.## #.# ##. #.#ho.###.$# #.#.#.....# ##.#.>..# #..# #.# #.##h .#.@....###.#.#h.###.#..#####.....# #.#h. #.....# #.# h #.....# #.#  hz# #.#  #......#  #......#hSh+7.1 (1hh:h # ..#. #.##..#.###h ..... ..#... #.# ####.## #.#. ##. #.#h.###.$####### #.#.#.....# ##.#h ..>..# #..#hG #.# #.## .#@.....###.#hfU.#r.###.#h...#####.....# #.##. h)#.....# #.# #.....# #.#r   rat (asleep)hN ####### #.# h} #......#  #......#hl  A rat comes into view.h/  --more--h# h rr.rhH 1 8 _h h hYI# ..#. #.##..#.### ..... ..#... #.# ####.## #.# . ##. #.# hI9..###.$####### #.# .#.....# ##.# ..>..# #..# #.# #.## h)J".#.@....###.# .r.# .###.# .#. ##.....# #.# hPJ?# hJLhQ1.h(RhJR9hWhXh k# ..#. #.##..#h .### ..... ..#... #.# ####.## h #.# . ##. h #.# ..###.$#hG  #.# .#.....# ##.# hg .>..# #..# #.h # #.## .#..@...###.# h E.# .h z###.# ..h >#. h) h[ >200h_ h h]$ ..#. #.##..#.###  ..... ..#... #.# ####.## h\#.# . ##. #.# ..###.$# #.# .h€#.....# ##.# .>..# #..# hu#.# #.## h3[.#...@..###.# .# .###.# ... hR&hh&1hhhr..#. #.##..#.### ..... ..#... #.# ####.## #.# . ##. #.# ..###.$# #.# .hwU#.....# ##.# .>..# #..# #.# #.## .#....@.###.# .# .h###.# ...# hh'h~h2hB h}"hA..#. #.##..#.###  ..#... h{#.# ####.## #.# . ##. #.# h..###.$# #.# h.#.....# ##.# .h>..# #..# #.# #.## hs.#.....@###.# h6O.# .ha###.# ...## h&hqh frr   rath# &3h h hP  You shoot an arrow. The arrow hits the rat.hj†(((((h......h?7===4.9 (1.8hhG _You kill the rat!h j ..#. #.##..#.###. ..#... #.# ####.## #.# . ##.hQ #.# ..###.$# #.# .#.....# ##.# .>..# #..#hs #.†......# #.##h .#....@.###.# .# hW.###.# ...#####.....# #.#  #. #.....# #.# h #.....# #.# hY # #.# h%} #......#  #......#hh6---50hhhN  ..#. #.##..#.###  ..... ..#... #.# ####.## #.# . ##. #.# ..###.$# #.# .#.....# ##.# h .>..# #..# #.†......# #.## .#...@..###.# .# h X.###.# ...#####.....# #.#  #. #.....# #.# h X #.....# #.#  # #.#  #......#  #......#h% h B---6hӥ h- hy+ # ..#. #.##..#.### ..... ..#... #.#h+  ####.## #.# . ##. #.#h, ^ ..###.$# #.# .#.....# ##.# .>..# #..# #.†......# #.## .#..@...###.# .# .###.# ...#####.....# #.#  #. #.....# #.#  #.....# #.#  # #.# h- } #......#  #......#h4 hE5 &7h: h{= hg3 # ..#. #.##..#.### ..... ..#... #.# ####.## #.# . ##. #.# ..###.$# #.# .#.....# ##.# hѮ.>..# #..# #.†......# #.## .#.@....###.# .# .###.# ...#####.....# #.# #. #.....# #.#  #.....# #.# h# # #.#  #......#  #......#hh&8hhVh .. ... #.# #....##......## ..#. #.##..########.###..... ..#... #.# ####.## #.# . ##. #.# ..###.$####### #.##.....# ##.#..........>..# #..##.†@.....# #.## ####.# ...........# .............###.# ...#####.....# #.##. #.....# #.#. #.....# #.######## #.#  #......#h{h&9h?hhn2 ..##.. #.####.#..#......# .. ... #.# #....##......## ..#. #.##..########.###..... ..#... #.# ####.## #.#. ##.# #.#hGo###.$####### #.##.....# ##.#.......@...>..# #..####.†......# #.## ......####.# .................#...........###.#....####.....# #.##.# #.....# #.#hvo.. #.....# #.######## #.#hewhw'10hl}hǀhM ....##.##.. ..#####.#.... ..# #....##......ht}# ..#. #.##..########.###..... ..#... ####.##.. ##.# ###.$####### #.....# ##h[........>.h|...###.† #.##h.......#......###.#..h.....h ...h/#.....#hg$h$&1h|*hd,h}M #..## ###.##....# ....##.##.. ..##h~###.#.... ..# #....##......# ..#. #.##..########.###..... ..#... ####.##.. ##.# ...###.@####### #.....# ##h~C........>..# #.....###.†......# #.##.h~f...#......#.h~T##.# #.....#hh&2hPhahĎ+3.9 (2h>h= _You now have 27 gold pieces (gained 3).h6 .... #...##.##....######.#..#.. . #....## ..###..########.## ..... ..#... #.#  ####.##.. ##.# hT7w...###..#######.......@#.....# #...>..# #.###.†......# #.#....#......#.#hy7#.# #.....#.. #.....# #.#h7h=h>+4.9 (1hhBhk..##.. #.####.#..#......# ... #.# #....##......# # ..#. #.##..########.### ..... ..#... #.#  . ####.##h#l #.#... ##.# #.#....###..####### #.#......#.....# ##.#....>..# #..####.†......# #.##.......#......###.hFl: ......#hel[ ........###.#hl~ ....#####..... #.#hl  .#.# #.....# #.# .. #.....hla# #.# #####hlC## #.#h?shs&5hhxhAzh5 h.. . #....## ..##..########.## ..... ..#... #.#  .. ####.##.. ##.# .###..#######.....#.....# #...>..# #.....###@†....#....###.# h ................................###.....#####.....# ..#.# #.... .. ... h q##### #.....h h1 &6h hs hE # ..#. #.##..########.### ..... ..#... #.#  .. ####.## #.# ... ##.# #.# ....###..####### #.#.........#.....# ##.#..........>..# #..####.†......# #.##.......@.#......###.......#.###.######.....# #.#hE#.# #.# #.# .. #..# #.# ####### #.#. #......#  #......#hLhM&7hRhHTh=[[ # ..#. #.##..#. ..... ..#... #.#. .. ####.## #.#..... ##.# #.#......###..####### #.#..........#.....# ##.#...........>..# #..#.###.†......# #.###.#......###.##.#.###.##......#####..# #.#.#.# #...# #.#.... #....# #.##..... ####### #.##..... #......#  #......#8h/`hahR- # ..#. #.##..#. ....... ..#... #.#......####.## #.##...... ##.# #.##......###..####### #.#........#.....# ##.#h-?..........>..# #..#.###.†......# #.## #.#......###.# #.#.###.#.#......#####h-0...# #.#.#.## #....# #.#. #.....# #.#h-.#..... # #.#  #.....h-g #......#  #......#h/4hu4h49h8h:hX .. ... #.# #....##....##...#.####.##..########.....#... #..####.## #.hmY #......# ##.# #.##......###..####### #.......#.....# ##..........>..# #....###.†......# #.####hYa#......###.# #.....#hYI#............###.#hY9#......#####hY;....# #.#hZ1#.## #.....# #.# ........ #.....# #.# h'Z..#...... ####### #.# #.....hKZm #......# hahaha 20hfhih; 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#..........# ###..##....###$hb # .....###### #.......# h ..###. #......#.. ...#####h *# h h &9ho hQ h###.#  ##.###.# ##..#......#####.....# #.# .#.## #.....# #.# ##..# #.....# #.#  #..#......##### #.# ... #.hAZ.# #......# . #.####......# #.# ###..##....###$......# .....###### #.......# h..###. #.......#.. ...######hfh'40hhh&M###.# ##.###.# ..#......#####.....# #.# #.## #.....# #.# ..# #.....# #.# #..#......###hjM###.#  #...# #......#  #.####......# #.# hM-###..##....###$......# .....###### #.......# hM..###. #.......#.. hMs...######.##hN##hrThT&1h2YhZh#...###.# ..######.....# #.# ......#.## #.....# #.# ..# #.....# #.# ..##############.# . #....# #......#  #..####......# #..........# ###..##....#### .....###### #.......# ..###. #.# h:.. ...###### ..###### hhD&2hhhװ+3.9 (2hh߶> _You now have 39 gold pieces (gained 12).hjM##... #.......##......#####.##. #.....# #. ..############# ....# #.....hc;####.............###..##....## .....######..###.#.......##hh $4.9 (1h%hh .####.# #...# ..........###.# #......#####.....# #.# #.## #.....# #.# ......# #.....# #.# #......#############.#  #.hю ...# #......#  #....#####  #..............#  ###..##....###.h r# ...######  ..###.hU #.......#  .....######..####h h &5h h hl......###.†......# #.# #.####.# #...# ..........###.# #......#####.....# #.# #.## #.....# #.# hhl......# #.....# #.# #......#############.# #.# #.@....# #...####hlz# #..............# hl###..##....##...###### ..###.hm#.......# .....######...####hrshs&6h&xh#zh###.†......# #.## .#......###.# .# ###.# ......#####.....# #.# #.## #.....# #.# # #.....# #.# ......#######.# .h# #..@...# .####......# ...# ..##....# hNh<7hyhhmd ###.†......# #.##  #......###.#  #  ###.#  #####.....# #.#  #.## #.....# #.#  # #.....# #.#  hd #######.#  # #...@..#  ####......#  ..#  #hd ..##....###.#  ###### #.#  he |###. #.#  h#  . #.# h6>o ....######  hU>...##  ####  h6DhyD&9hHhSJhe ....###.# ....######## #.## ...#############....# #.....##....h##....######  hߝh'50hhh3hIhh(h,hUhh,h)h #.## # # #.....# ##############....# #............####..................##....###......h###### #...... ##. #.4.9 (4 ....#####h ...##  #### hyhh+h@3h>Ahhhh4h]h h ...#.## #.....# #.# ...# #.....# #.# #......#############.# #hMC...# #......# #...####......# #............#hm ###..##....###.......# h .....###### #.......# h..###. #..@....# h 7.9 (3 ..h...###### .....## hB.###### hh!hhhhIhch,hEnh#......#############.# . #..........# #......#  #..........####......#  #............# h ###..##....###.......#  .....###### #.......#  ..###. .######.......#h .. .........###### .......@## hG9.9 (2 ...###### h) hh4hha3hhh\,hhh ,h!hM& #..#......####.#  ... #....# #......#. #....####......#h& #....................# ###..##....###.......# .....###### #.......#h& ..###...######.......# ..h&.....###### #...@....##h&d63.9 (4 #...######h&N#...#...h'X#...#...h0'B#...####hJ'h'h&,h-h* M##... #.....#  #..#############.. ..h7+ 3####.................###..##....###.... .....###### #...###...######.......hU+ .. .......@.....##########........########hu+ 7#...####h+ h1 h1 +4.9 (1h5 h7 h!  ##.# #.....# #.# #..#......#.# ... #.# #......# . #.####......# #...# ###..##....###.# .....###### #.......# ..###...######.# ...#######.## #...###### #...# #...# #...# #...# #...#  ####hha&5hh h5 #..############... ....# #..... #..## #...hJ....##..##....### .....###### #.....###...######...h..............##### ####### h #...######  ### hh*&6hhmh #..h .# #.....# #.# #..##############.# ... #h o.# #......#. #####......#h7  #.............####..##....###.......#hc A .....###### #.......# ..###...######.......#........######h ######........## #...###### h T #...# h  #...#  #...# h  #...# #...######hyh&7h h hs h1 demonstrator the Shooter (Merfolk Hunter) Turns: 262, Time: 00:03:07 Health: 17/17AC:  9 Str: 11 XL: 1 Next: 70% Magic: 1/1EV:  5 Int:  8 God: Gold: 39SH:  0 Dex: 17 Spells: 0/0 levels left rFire . . .h a - +0 shortbow rCold . . .[offhand occupied] rNeg . . .h d - +0 chain mail rPois .(no helmet) rElec .h (no cloak) rCorr .e - +0 pair of gloves h lSInv .(no boots) Will .....h0 >(no amulet) StlthhP ](no ring) HPRegen 0.22/turn (no ring) hm zMPRegen 0.07/turn %: no passive effects h L@: no status effects h pA: (nimble swimmer 2), mertailhxshK~ ##.........# #.....# #.#demonstrator the Shooter#..#......#############.#Merfolk... #..........# #......#Health: 17/17 ========================. #..........####......#Magic: 1/1========================#....................#AC: 9Str: 11h~B###..##....###.......#EV: 5Int: 8.....###### #.......#SH: 0Dex: 17..###...######.......#XL:  1 Next: 70% Place: Dungeon:1........@.......######Noise: ---------  Time: 267.9 (0.0)h=7######........##a) +0 shortbow#...######Fire: a) +0 shortbow#...##...##...##...##...###### _Found 3 gold pieces. hd_A rat comes into view.You shoot an arrow. The arrow hits the rat. _You kill the rat! hm_You now have 27 gold pieces (gained 3). _You now have 39 gold pieces (gained 12).hhȅhQh6&7 .#.## #.....# #.##...# #.....# #.# #..##############.#h&, ... #.# #......#. #####......# #.............#h&###..##....###.# #.....###### #.......#h& ..###..@######.......#........######h&#######........## #...###### h ' #...#  #...# h0'T #...# hO'V #...#hl'- #...#h'h-h-+8.9 (1hk1h:3hS h ULevel 1 of the Dungeon<>(Press ? for help) ..........###.†......# #.##hV  #####.........#......###.####....................###..................###.# ##..#......#####.....# #.# ........#.## #.....# #.#h : ##.........# #.....# #.# #..#......#############.# ... #..........# #......# . #..........####......#  #....................#hӲ g###..##....###.......# #.....###### #.......#h i ..###..@######.......# ................######h ; #######........###...#######...#h9 #...#hX #...##...#hw #...#h (#####h \.@ht  #......# ##.##.#h ####......###..####### #.# ...............#.....# ##.# ..................>..# #..#h.h ;..h%:..hh3Z........#.## #.....# #.#demonstrator the Shooter##.........# #.....# #.#Merfolkh~ #..#......#############.#Health: 17/17 ========================... #..........# #......#Magic: 1/1========================. #..........####......#hAC: 9Str: 11#....................#hZEV: 5Int: 8h###..##....###.......#SH: 0Dex: 17h#.....###### #.......#XL:  1 Next: 70% Place: Dungeon:1h"..###..@######.......#Noise: ---------  Time: 268.9 (0.0)................######hDa) +0 shortbow#######........##Fire: a) +0 shortbowhd#...#######...##...#hZ#...##...#hU#...# _Found 3 gold pieces. _A rat comes into view.You shoot an arrow. The arrow hits the rat. _You kill the rat! _You now have 27 gold pieces (gained 3). _You now have 39 gold pieces (gained 12).hMhhhchTnhhh,hhhh3hhhV,hhh~,hh h,hhh,hhh,hhh,h4hhc,hh|h<,hzhh,hhh&,hchh,hhhz,hhh,hthh,h8h1hu ,h h ####.##..########.###  .....#... #.#  ..####.## #.#  ..# ##.# #.#  hN..###..####### #.#  .......#.....# ##.#  ..........>..# #..#  hq..###.†......# #.##  h......#......###@#  87.9 (19.0) h-/..........#  .............###.#  ...#####.....# #.#  #.## #.....# #.#  ...# #.....# #.#    ...#############.#  hZ6  .......# #......#    .......####......#  hE hhhh2......#... #.#  ####.## #.# .# ##. #.# .###..####### #.# ......#.....# ##.# ....>..# #..# ###.†......# #.## .....#......###.# ..........@.# ###.# #####.....# #.# #.## #.....# #.# ....# #.....# #.# .#############.# .....# [hG340m#......# .####......# ...........# hv6h7#8hJ7.0)h(:h<h,hkhhQh,hnh%m..#... #.# hN..####.## #.# ..# ##.#hnJ #.# hv..###..####### #.# h ..#.....# ##.# ...>..# #..#h ..###.†......# #.##h ..#......###.# hc...# 90.9 (2h...###.# ..#####.....# #.#hR ..#.## #.....# #.#hv..# #.....# #.#..#############.#h..# #......#..####......#h...#hHhhh7Iheh(huhh,hhh,hTh@hhhh<h ,hh ......#... #.#  #.......####.## #.#  #......# ##.# #.#  ####......###..####### #.#  .......#.....# ##.#  ..........>..# #..#  ..........###.†......# #.##  #####.........#......###.#  ###.......#6.9 (6  ##......###.# hF ##..#......#####.....# #.#  ........#.## .....# #.#  ##.........# .....# #.#  #..#......#############.#  ... #..........# #......#  . #..........####......# #......#h)hhGhFLM.##...#.####.##..########.###.....#...#.###.## #......# ##.#  hL9####......###..####### .......#.....# ##..........>...........###.† #.####......#@.....### ###hM... ##.......###..#......#####.....# #.#h"M.hShS+7.9 (1hYhZh@m .......# #.# #....##......###...#.####.##..########.###.....#... #.#.####.## #.# #......# ##.# #.# #######..####### #.# ..#.....# ##.# ...........>..# #..# ....###..# #.########hm0###.# ###...........# 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########.# #........####### #........##....# hq##@.............#27.9 (8 #.........##....# h ###.####.#######.## #...#  ####.#### h #..÷### #..####........ h #..## ###.##....#......  h] .... #...##.##........ h$  ..##.. #.####.#..#...... hAI  hj.......# #.###....##......  h h hY h  ' # ########.........#######....#..#.@.......#####.####.#######.#...# ##.# ## h ..#...#..##...#.####.##..########.##  h"  h" +8.9 (1 h'  h|)  h#.## #.# #.# #.# #.# #.# #.##....# ##.# #.##....# ###.####.#.## #...# ##.# ####.##..÷### #..####.##..## ###.##....#......#.... #...##.##.#..##.. #.####.#..#......#.......# #.###....##......#.##...#.####.##..#.# hk h&9 h ht hڬ  hF  h  hD  h6 #.## #.# #.# #.# #.# #.# #.##....# ##.# # h|.##....# ###.####.#.## #...# ##.# ####. #..÷### #..####. #..## ###.##....#...... .... #...##.## hN. ..##.. #.####.#..#...... .......# #.###....##...... .##...#.####.##.. h#. h h'30 h h h #. #.# #.#########.# #........####### #.##....##.......# ##....# h?###@####.#######.## #...# ##.# ####.####..÷### #..####....... #..## ###.##....#.... #...##.##. h..##.. #.####.#..#.....# #.###....####...#.####.##..########.# ............#...# #. h,Y1 h #######........####### hB\.....##....##...................#####.####.#######.##..@# ##.# # hh#..÷### #..####.......## ###.##....#.. h<... hF#.......####.####.#  h» hQ h&2 h' hh  #.# #.# ########.# #........# #........##....# ##.....# #.........##....#h ###.####.#.## #.@.# ##.# ####. #..÷### #..#### #..## ###.##....#h .... #...##.## ..##.. #.####.#..#h< .......# #.###....##hYW .##...#.####.##..hvJ#. .....h.#...# #. #.####.### #.hhoh&3hEhh6q #.#########.# #........###### #.##....#.............. #.........##....hl# ###.####.########.#...# ##.# ####.#..@### #..####..... #..## ###.##....#..... #...##.##....##.. #.####.#..#.....# #.###....####...#.####.##..######## ............#...# # #.......####.### #h #......# ##.#  #hrhh4hh; h_g_You see here a jackal skeleton.h "########.# #........##### #..##...#......... #######.####.####### #.#...# ##.# ####. #..÷### #..####.... #.@## ###.##....#........# #...##.##.....##..# #.####.#..#h .....# #.###....####...#.####.##..####### ............#...# #.......####.###h! ##......# ##.#####......###..#######ho h -5 _h h! hQ ........#####....##...................#######.####.#######.#...# ##.# .÷### #..####...##..##..## ###.##....#.......@# #...##.##..######.#..#.........#.##.....# ##..#.....................#.....# # hah&6hhhC ...##.............#######.####.#######.#...# ##.# #. #..÷### #..####...h_C##..##..## ###.##....#........# #...##.##......######.#..#......###...#.####.##..#######h~C`.......hC6........hC..................>..# # h K<7hWh#.. #######.####.####### #.#...# ##.# #####. #..÷### #..####...##..##..## ###.##....#.........# #...##.##.##..# #.####.#..#.......@.# #.###....##h.##...#.####.##..######.............#...# #.......####.##### ##......# ##.# ####......###..####### h   jackal (asleep) ...............#.....# ............>..# ###.hr3......#hEo  A jackal comes into view.h/  --more--h hhuh.hh/==8h6= _The jackal barks!h w#..#######.####.########.#...# ##.# ####.#. #..÷### #..####.....##..##..## ###.##....#.........# #...##.##........##..# #.####.#..#..h......# #.###....##.h %..##...#@####.##..#######..............#...# ...#.......####.### ## ##......# ##.#####......###..#######h ...............#.....# #..........>..# #..........###.†......# ######...#......###h h u.h--9h h hU#####.####.#######.##.#...# ##.# ####.##. #..÷### #..####.....##..##..## ###.##....#.........# #...##.##...h+V.....##..# #.####.#..#...h.....# #.###....##...##...#.####.##..########hLV.........@....#...# ...#hjV####.### ### ## ##.# #hV##......###..####### #.........#.....hVM# ##....hV..>..# #....###.†......# #.hVa#####...#......###. ###.h W&....hXht^F.hh^B--40hsdhehVl (((( hVDYou shoot an arrow. The arrow hits the jackal.hWxhhyhyh{ h{Y The jackal is heavily wounded.h{CA hobgoblin comes into view.h /  --more--hhg...h.g   hobgoblin (wandering)hB ===2.6 (1.7 _h"hͰh+ #####.####.#.##.#...# ##.# ####.##. #..÷### #..####..##..##..## ###.##....#....# #...##.##...g..##..# #.####.#..#..........# #.###....##...##...#.####.##..#..h..@...#...# #....#.####.### #.## ##......# ##.# #.####......###..# #........#.....# ##.........>..# #..###.†......# #.######.........#......###.####.#h h9 >.hh ----3h 0h h hri#####.####.#.## #.#...# ##.# ####.##. #..÷### #..####..##..##..## ###.##....#..# #...##.##...g..##..# #.####.#..#..........# #.###....##...##...#.####.##..#.#.h..@..#...# #.#...#.####.### #.### ##......# ##.# #.#hΎ#####......###..# #.#......#.....# ##.#...>..# #..#.h###.†......# #.######...... hߐh>.hhuB---4hhZh:#####.####.#.## #.#...# ##.# ####.##. #..÷### #..####..##..##..## ###.##....#..# #...##.##...g..##..# #.####.#..#..# #.###....##.h..##...#.####.##..#.#.h..@.#...# #.# ...#.####.### #.# ## ##......# ##.# #.# ####......h4....h:...........hu>..# #..# h 4..........h5#####.....h0+ hhjh<..hh&5h"h#h] m  You shoot an arrow.  The arrow hits the jackal but does no damage.hF =  The jackal is heavily wounded.The jackal bites you but does no damage.===7.4 (1.8 _The jackal barely misses you.hS  You shoot an arrow. The arrow hits the jackal.h BMYou shoot an arrow. The arrow hits the jackal.  The jackal is heavily wounded.  The jackal bites you but does no damage.  The jackal barely misses you.h -9.3 (1.9h hI > _The jackal bites you but does no damage.h7h1Inventory: 5/52 slots Hand Weapons (go to first with ))  a - a +0 shortbow (weapon) Armour (go to first with [)  d - a +0 chain mail (worn)  e - a +0 pair of gloves (worn)hxb - a +0 leather armour Scrolls (go to first with ?)c - a scroll of butterflieshhh+#####.####.#######.##demonstrator the Shooter#.#...# ##.# ####.#### Merfolkh#. #..÷### #..####........ Health: 17/17 ========================.##..##..## ###.##....#...... Magic: 1/1========================.........# #...##.##........ AC: 9Str: 11..g..##..# #.####.#..#...... EV: 5Int: 8h .........# #.###....##...... SH: 0Dex: 17hm..##...#.####.##..########.## XL:  1 Next: 70% Place: Dungeon:1...........h@.#...##.# Noise: ===------  Time: 349.3 (0.0)...#.......####.####.# a) +0 shortbow## ##......# ##.##.# Fire: a) +0 shortbowh####......###..####### #.#...............#.....# ##.#h..................>..# #..# h   jackal..........###.†......# #.#######.........#......###.####....................# h;_The jackal barely misses you.You shoot an arrow. The arrow hits the jackal.  The jackal is heavily wounded.The jackal bites you but does no damage.  The jackal barely misses you. h=?_The jackal bites you but does no damage.hhhh,hS  You shoot an arrow. The arrow hits the jackal.h?E†hhu6951.2 (1.9hI` _You kill the jackal!h[?25h[?0c  h>Search for what [? for help]? hv [?25l[?1chz h| $h| 2 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [D:1] a stone staircase leading downh Fb - [D:1] a staircase leading out of the dungeon h^J hQ h*Y#####.####.#######.##demonstrator the Shooter#.#...# ##.# ####.#### Merfolk#. #..÷### #..####........ Health: 17/17 ========================.##..##..## ###.##....#...... Magic: 1/1========================.........# #...##.##........ AC: 9Str: 11 hY..g..##..# #.####.#..#...... EV: 5Int: 8.........# #.###....##...... SH: 0Dex: 17..##...#.####.##..########.## XL:  1 Next: 90% Place: Dungeon:1 hY*...........†@.#...##.# Noise: ===------  Time: 351.2 (0.0) hY-...#.......####.####.# a) +0 shortbow## ##......# ##.# hZ2#.# Fire: a) +0 shortbow####......###..####### #.#...............#.....# ##.# hZ..................>..# #..#..........###.†......# #.#######.........#......###.####....................#The jackal bites you but does no damage.  The jackal barely misses you. _The jackal bites you but does no damage.  h`[You shoot an arrow. The arrow hits the jackal. _You kill the jackal!Search for what [? for help]? . h`4 he hg. _ h 3 hV  h3  hr  h?  he  h  h , h  h\  h  h  hn  h  h  hB , h  h , h<  h , h$!  h" , h4#  h$  h$  hJ%  h&  h&  hB'  h( , hQ)  h* , h+  h, , h,  h. , h)/  hp0 , h1  hG2 , h2  h^4 , h4  h*6 , h6  hq8 , h8  h:  h>:  h:  h@< , h<  h=  h=  ha>  h? , h@  hA , h)B  h[C , hC  h(E , hE  hF , hiG  hH , h`I  hJ  hJ  h9K  hUL , hL  hN  h9N  hN  hO , hP  hQ  hQ  h/R  hS , h'T  hKU , hU  hV  hV  hW  hX , hY  h|Z , hZ  hU\ , h\  h]  h ^  hg^  hL` , h`  hb  hDb  hb  hc  hc  h7d  he , h7f  h}g  hg  hg  hi , hi  hj , hk  hl , hvm  hn , hSo  hkp , hp  hq  h"r  h}r  hs , h#t  hu , h)v  hdw , hw  hy  hiy  hy  hU{ , h{  h} , ho}  h~ , h@  hN , h  h , hӂ  h , h  h , h  h#  h7  h  h$ , h  h|  h  h  hp , h  h9 , h  h  h  h  h , h  hɓ  h  h  h , h  hV , h˗  h , h  h , h*  h; , h  hN , h  h̟ , h&  h  h<  h  h  h¢  h$  h , h  h , h  hu , h  h , h  hL  h  h  h  h  h  hE  hI , h߲  hb , hӴ  h\ B h , h(  h , h  h , h  h , h  h , hk  h| , h  h k 450.2 (99.0) _You start waiting. he :---1.2 (100.0) h  h # _Done waiting.!he #####.####.#.## #.#...# ##.# ####. #. #..÷### #..#### .##..##..## ###.##....# .# #...##.## ..g..##..# #.####.#..# .# #.###....## ..##...#.####.##..#. .@..#...# #.# ...#.####.### #.# ## ##......# ##.# #.# ####......###..# #.# .........#.....# ##.# ...........>..# #..# ..........###.†......# #.## #####.........#..!h^....###.#  ###.#!hU---2!h9.0)!hλ!hns _You see here a jackal corpse.!h  #.#...# ##.# ####.###. #..÷### #..####.......##..##..## ###.##....# .........# #...##.##. ..g..##..# #.####.#..# .........# #.###....## ..##...#.####.##..######## ...........†..#...# #. ...#####.### #. ## ##......# ##.#  #. ####......###..####### #. .........#.....# ##. .........>..# #.. .###.†......# #.# !h l #####.........#......###.#  ###..............# .###.# !h !hѻ -3 _!h- "h#. #..÷### #..####......##..##..## ###.##....# .........# #...##.##. .....##..# #.####.#..# .........# #.###....## ..##...#.####.##..######## ...........†..#...# # ...#.####.### # ## ##....@.# ##.# "hZ # ####......###..####### # .........#.....# ## ........>..#  ###.÷......# # #####.........#......###. ###........."h........###.######.....# #."hT"h&4"h"h"hfb .##..##..## ###.##....#........# #...##.##..######.#..#......###...#.####.##..########.........†..#...# .#####.#### ## ##.#  ####..#######.........#.....# #"h......>..# #...#......##........#.## #.....# #. "h"h&5"h"h  ........# #...##.##..######.#..#......###...#.####.##..########.........†..#...# .#####.#### ## ##.#  #####..#######...."h A.....#.....# #...>..# #.###.÷....#.#......#.####.........# #.....# #. "h "hЫ &6"hv "h #h ######.#..#.........###...#.####.##..########.........†..#...# .#####.###hw## ## ##.#  #####..#######.........#.....# #...>..# #.###.÷....#####.........#.#.......##.#.........#..#......#############. #hf#h&7#hz #h"#h} 3#hI~ #h ,#h X#h #h! #h( #hË ,#h #hA ,#h3 #h ,#h #h4 ,#h #h #h* #h> #h@ ,#h #h ,#h #h( #h^ #hT #hT ,#h` #hQ ,#h #h #h4 #h% #h ,#hݫ #h #hí #h #hѰ #h #hԱ #hѳ ,#h #hԶ ,#h #hڹ ,#h #hv #h #hf #h ,#h #h ,#h| #h9 ,#h= #h #h #h #h #h #h #h ,#h #ht #h #h_ #h ,#h #h ,#h #h ,#h #h ,#hz #h^ ,#hT #h ,#h #h ,#h #hR ,#hE #h ,#hd #h ,#h #hr ,#hb #h ,#hN #h ,#h #hk n#h[ #h ,#h #h #h #h #h ,#h #h ,#h #h} ,#h #h ,#hi #h ,#h #hC! ,#h! #h# #h# #h$ #h& ,#h' #h* ,#h|+ #ht- #h- #h. #h0 ,#h1 #h4 ,#h5 #h7 ,#h8 #h ; ,#h; #hL> ,#h? #hA ,#hB #hD ,#hE #hG ,#hH #hJ ,#hL #h%N ,#hTO #hP ,#h-Q #heR ,#h S #hT ,#hU #hW ,#hX #hZ ,#h[ #h] #h] #h^ #h` #h` #h#a #hb ,#hEc #he ,#h`e #h"g ,#h)h #h\j ,#hck #hm ,#hp #h?q ,#hq #hr ,#hs #hu ,#hv #hx #hy #h;z #h| ,#h} #h6 ,#h/ #h ,#hم #h #hІ #hLJ #hʼn ,#hˊ #h ,#h #h ,#h #hԐ ,#ho #h{ ,#h #hH ,#h #h ,#h #h ,#h} #hq ,#hK #hp ,#h #h ,#h# #h ,#h #h ,#h #h ,#hW #hB 556.2 (99.0) _You start waiting.7.2 (100.0)#h # _Done waiting.$h $h\B$h$hmgg   hobgoblin (wandering)$h 8 9.2 (2.0) $h!;_You start waiting.$ht)$h-` _A hobgoblin is nearby!$hR 4$h $ht F _Unknown command.'h# ((((((g  You shoot an arrow.  The hobgoblin shouts!'hC'h..# #..)hZ] ###.÷......# #.######.........#......###.####.)hz] >...###.)h] ........###.###..#......#####.....# #.#)h] ........#.## #.....# #.###.)h] ..# #.....# #.##..#......#.#)h` )h3e B.g)hwe 6---30)hj )hl *h}.....##..# #.####.#..#..# #.###....##...##...#.####.##..#.#.÷..#...# #.#...#.*h####.### #.### ##......# ##.# #.#*h#####......###..####### #.#.*hE#.....# ##.#.....g.*h^g>..# #..#.*hxb###.÷......# #.#*h#####.........#......###.# *h 3###.............##....##..#......#####.....# #.# ........#.####... *h *hB.g*h?#---*hk4*h*h*hc .....##..# #.####.#..#..# #.###....##...##...#.####.##..#.#..÷..#...# #.# ...#.......####.### #.# ## ##......# ##.# #.# ####......###..####### #.# .#.....# ##.# ......g.>..# #..# .###.÷......# #.## #####.........#......###.# ###..............##.........##..#......#####.....# #.# ........#.*h/ ##........ .g5+h ((( You shoot an arrow. The arrow hits the hobgoblin.+h@+h+hZ..g.===7.6 (1.9+hs _The hobgoblin is almost dead.,h>(((((((,hE,h ......gYou shoot an arrow. The arrow closely misses the hobgoblin.,h-9.4 (1.8,h,h@V _The hobgoblin barely misses you..hV  You shoot an arrow. The arrow hits the hobgoblin..hC$.h.hD.hA .....##..# #.####.#..#...... demonstrator the Shooter.........# #.###....##...... Merfolk..##...#.####.##..########.## Health: 18/18 ========================...........÷..#...##.# Magic: 1/1========================...#.......####.####.# AC: 9Str: 11## ##......# ##.##.# EV: 5Int: 8####......###..####### #.# SH: 0Dex: 17.hI...............#.....# ##.# XL:  1 Next: 110% Place: Dungeon:1..........$@......>..# #..# Noise: ===------  Time: 571.1 (1.7)..........###.÷......# #.## a) +0 shortbow#####.........#......###.#Fire: a) +0 shortbow###....................###..................###.###..#......#####.....# #.#........#.## #.....# #.###.........# #.....# #.##..#......#############.#You shoot an arrow. The arrow hits the hobgoblin. _The hobgoblin is almost dead.You shoot an arrow. The arrow closely misses the hobgoblin. _The hobgoblin barely misses you..hYou shoot an arrow. The arrow hits the hobgoblin. _You kill the hobgoblin!.h  You shoot an arrow. The arrow closely misses the hobgoblin. _The hobgoblin barely misses you.  You shoot an arrow. The arrow hits the hobgoblin. _You kill the hobgoblin!Your Fighting skill increases to level 3!You have reached level 2!.h/  --more--/hE24/242/22 4% /h+/h _Health restored: 24; MP restored: 2/h  .....##..# #.####.#..# .# #.###....##/h  ..##...#.####.##..#. ..÷..#...# #.#/h X ...#.......####.### #.# ## ##......# ##.#/h * #.#/h O ####......###..####### #.# .#.....# ##.# /h< ..>..# #..# /h .###.÷......# #.## #####.........#......###.# ###.............# ##......../h ...###.# ##..#......#####.....# #.#/h  ........#.## #.....# #.# ##......./h ..# #.....# #.#  #..#....../h. #.#/h /h 4---20 /h _/h*# /h- i  You now have 45 gold pieces (gained 6).  Things that are here:/h- G---3.1 (2/h3 /h5 Y _a +0 scale mail; a hobgoblin corpse1hLBs .....##..# #.####.#..# .# #.###....## ..##...#.####.##..#. 1hB.÷..#...# #. ...#.####.### #.1hB ## ##......# ##.# #.1hB ####......###..####### #. 1hB.#.....# ##. [1hC.>..# #.. 1hcF.###.÷......# #. #####.........#......###.# ###.............# ##.....###.# ##..#......#####.....# #.#  ........#.## #.....# #.#  ##...# #.....# #.#  #..#......#.# 1hL1hM+4.1 (11h\S1hHU1h.....##..# #.####.#..#..# #.###....##...##...#.####.##..#.#.÷..#...# #.#...#.####.### #.### ##......# ##.# #.#####......###..####### #.#.#.....# ##.#..>..# #..#.###.÷......# #.#1h#####.........#......###.# ###.............##....##..#......#####.....# #.#........#.## #.....# #.###...# #.....# #.##..#......#.#1h<51h1h  Things that are here: _a +0 scale mail; a hobgoblin corpse2h2h/&62h2h~) _f - a +0 scale mail2h2hnWear which item? Armour (go to first with [)  d - a +0 chain mail (worn)  e - a +0 pair of gloves (worn)b - a +0 leather armour  f - a +0 scale mail2hF[?] describe selected [!] equip|wield|wear[tab] equip|unequip 3h& 3hJ 3h .....##..# #.####.#..#..... demonstrator the Shooter.........# #.###....##..... Merfolk..##...#.####.##..########.# Health: 24/24 ========================...........÷..#...#3h T#.# Magic: 2/2========================...#.......####.####.# AC: 9Str: 11## ##......# ##.##.# EV: 53hV 9Int: 8####......###..####### #.# SH: 0Dex: 173h '...............#.....# ##.# XL:  2 Next:  4% Place: Dungeon:13h ..........@.......>..# #..# Noise: ---------  Time: 576.1 (0.0)..........###.÷......# #.## a) +0 shortbow3h J#####.........#......###.# Fire: a) +0 shortbow###....................#3hC ##..................###.###..#......#####.....# #.#........#.## #.....# #.###.........# #.....# #.##..#......#############.#3h CYou now have 45 gold pieces (gained 6).  Things that are here: _a +0 scale mail; a hobgoblin corpseThings that are here: _a +0 scale mail; a hobgoblin corpse _f - a +0 scale mail3h 3h 3h( 3h& d  You start removing your armour.3h׿ +7.1 (13hm 3h 3hr +8.1 (23h 3h 3h+ +9.1 (33h" 3h 3h ,80.1 (43h 3h) 3hp +1.1 (53h 3h 112 _You continue removing your +0 chain mail. x53h 3hf 3h  You finish removing your +0 chain mail.  You start putting on your armour.3h +2.1 (63h 3h 3h +3.1 (73h 3h 3h\ +4.1 (83hX 3hk 3h +5.1 (93h 3h 3h' /6.1 (10.0)3h" 3h$ 7 8 _You continue putting on your +0 scale mail. x53h`% 3h) 3h, _ _You finish putting on your +0 scale mail.4h44hM4hF _Unknown command.4h .........# #.###....## ..##...#.####.##..######## ...........÷..#...# #. ...#.####.### #. ## ##......# ##.#  #. ####......###..####### #. .........#.....# ##. †.......>..# #.. ###.÷......# # #####.........#......###. ###..............##..................###.##......#####.....# #.# ........#.## #.....# Gm#.#  ##.........# #.....# #.#  #..#......#############.# ... #..........# #......# 4h4h/7.0) 4h _4h_4h4h  ##...#.####.##..########.........÷..#...# #####.#### ## ##.#  #####..#######.........#.....# #†.......>..# #.###.÷....######....@....#4h{ # ##..........##..###...##..........# #......#  ##4h. 4h &84h. 4h: 5h8  .........÷..#...# #####.#### ## ##.#  #####..#######.........#.....# #†.......>..# #.###.÷....######.........#5hz# ..........##..#####..###### ##...#.......#....................#5hD 5h5h&95h5hJ5hj X ...#.####.### # ## ##......# ##.#  # ####......###..####### # .........#.....# ##5h  †.......>..#  ....###.÷......# # #####.........#......###.5h  ###......#.5h e###.######.....# #.5h(  ........#.## #.....# #.5hO v ##.........# #.....# #. #..#......#############.5ho L...##..........# #...... .. #..........####......5h  #..............5h R ###..##....###.5h =905h 5h 6h# ## ##......# ##.#   ####......###..#######  .........#.....# ...†.......>..#  ..........###.÷......# # #####.........#......### ###....##.####..######.....# # ........#.## #.....# # ##.........# #.....# # #..#......#############...##..........# #.... .. #..........#### . #............. ###..##....### #.....###### #6h$ 6h*6h+&16h/6h16h(E ####......###..#######6h4(] .........#.....#6hS(* ....6h}(†.......>..#  ..........###.÷......# 6h( #####.........#......# ###6h(0....6h(2#.##6h(5###..#6h(3#####.....# 6h(.......@.#.## #.....# 6h(###.........# #.....# 6h)s #..#......###########6h)....##..........# #....6h!) #..........####g. #6h0)/.......6h?)eg   goblin (asleep)6h)t# ###..##....### #.....###### # ..###...######6h+  A goblin comes into view. It is wielding a +0 club.6h6/  --more--7h7h\.gg7h&==7h 27h+7hc( _The goblin shouts!8h]## ##......# ##.# #######..####### .........#.....# #..........†.......>..# #..........###.÷......# #####.8h.^######.. ##............######..#..@...#####.....# #.........#.## #.....# ####.........# #.....#  #..#......#############8hs^....##..........# #.... #....####.g #..............# ###..##....###.#.....###### #.8h`8hf.g.8hf/--38hgl8h:n8hz...#.......####.###### ##......# ##.# ########..####### ........#.....# #..........†.......>..# #...........###.÷......# #.8h#####.#######... ##............###.###..#......#####.....# #..........#.## #.....# #.###.........# #.....# #.8hl #..#......#############....##..........# #...g #..........####.. #..............# ###..##....###.8h#8hz. 8hA--48h8h9hz.....÷..#...# #....#.......####.####.## ##......# ##.# #.#######..####### #......#.....# #....†.......>..# #...........###.÷......# #.######.####.###...# ##............###.####..#......#####.....# #.#.........#.## #.....# #.####.........# #.....# #.# #..#......#############.#....##..........# #......#... #..........#####.. #..............#9hg9h݄g   gobling59h9h9h: D..##...#.####.##..########.#.....÷..#...# #.#...#.......####.####.### ##......# ##.# #.########..####### #.#......#.....# ##.#.9h C†.......>..# #...........###.÷......# #.######.#......###.# ##...#  ##............###.# ###..#......#####...........#.## #..9h# '###.........# #.....# #.# #..#......#############9hS .#...g##..........# ... #.####9h 9h; g   gobling.9h &69h 9h" 9h(..##...#.####.##..#.#...........÷..#...# #.# ...#.......####.### #.# ## ##......# ##.# #.# ####......###..####### #.# ........#.....# ##.# .9h..†.......>..# #..# .###.÷......# #.## #####.#......###.# ###.# ##.###.# ###..#......#####....#.## #...###..# #.....# #.##.g#... 9h9hgg   goblin.9h&79h9h:hX(...........÷..#...# #.# ...#####.### #.# ## ## ##.# #.# ##......###..####### #.# .........#.....# ##.# .†.......>..# #..# .###.÷......# #.## #####...#......###.# :hXE ###...........# ##...###.# ###..######.....# #.# :hX.........#.## #.:hY###..g......# #... #..#......#############.#:hl:hz ...#####.### #.# ## ## ##.# #.# ##......###..####### #.# .........#.....# ##.# .:h †.......>..# #..# .###.÷......# #.## #####...#......###.#  ###..:h# ...# ##...###.# ###..######.....# #.# :hO u.........#.## #.....# #.# ###...g.....# #....# #.# #..#......############:ht #.#....##..........# #......#... #....###:h ].. #.......:h # ###..##....###:hn :h &9:hA :hj :hw...#.####.### #.#  ## ##......# ##.# #.# ####......###..####### #.# ........#.....# ##.# ..†.......>..# #..# .###.÷......# #.## #####.#......###.# ###.# ##.###.#  ###..#......#####.....# #.#  .:hh#.## #.....# #.#  ###...g.....# #.....# #.##..#......######.# :h>600:h:h`;hb...#.####.### #.# ## ##......# ##.# #.#  ####......###..####### #.#  ........#.....# ##.#  ..†.......>..# #..#  .###.÷......# #.##  #####.#......###.# ###.# ##.###.# ###..#......#####.....# #.# .#.## #.....# #.# ###...g.....# #..#..#......######## ;h;h &1;h;hU;hR#.####.### #.#  ##......# ##.# #.# ####......###..####### #.# .#.....# ##.# ..†.......>..# #..# .###.÷......# #.## #####.;h#......###.# ###.#  ##.###.# ..#......#####.....# #.# #.## #.....# #.# ...g.....# #  #..#......##### ;h;h&2;h;hk;h];#.####.### #.#  ##......# ##.# #.# ......###..# #.# .....#.....# ##.# †.......>..# #..# ###.÷......# #.## .#......###.#  ###.# ##.###.# ..#......#####.....# #.# #.## #.....# #.# ;h">;h.E{gg   goblin;hyE&3;hK;hM;h #.####.### #.# ##......# ##.# #.# ......###..# #.# #.....# ##.# †.......>..# #..# ###.÷......# #.## .#......###.# ###.;h1 # .###.# ..#.....g#####.....# #.# #.## #.....# #.# ;h[ ##.# #......# ;h ;h` g.g   goblin4;h ;hW ;h".####.### #.# ......# ##.# #.# ......###..# #.# #.....# ##.# †.>..# #..# ###.÷......# #.## .#......###.# .# .g.###.# #......#####.....# #.# #.## #.....# #.# ##.# #......# ;h+$;h0+.gg   goblin;h+&5;h1;h3..# #..# ......###.÷......# #.## #.####.# #....# .g........###.# #......#####.....# #.# ..#.#g.....# #.....# ..# #..# ###.÷......# #.## .#......###.# .# g.###.# ......#####.....# #.# ..# #..#  ###.÷......# #.##  #......###.#  g.#  ###.#  #####.....# #.#  #.## #.....# #.#  .....# #.....# #.# ..# #..#  hn<x ((((((You shoot an arrow.>h]>h'd,.g.....>hd8===10.6 (1.5>hch>hiC _The arrow hits the goblin but does no damage.>hY S  You shoot an arrow. 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Jhq Jh &6JhP Jh Khw u.........#.....# ..........†.......>..# ..........###.÷......# #####...#......# ###...†.....##............######..#......#####.....# ............#.## #.....# ..####..# #.....#  #..############....##....# #......... #.Kh٥ ####....## #.....### ###..##....### #.....###### #...###...######.................###Kh| <7Kh Kh LhV.†.......>..# #..........###.÷......# ######.........#......### ###....†......##..................#######..######.....# ............#.## #.....# #..####..# #.....# # #..##############....##....# #.......... #.####....## #.....### ###..##....###LhY #.....###### #...###...######.................#############Lhhb<8LhgLhiLh'd.###.÷......# #.#####.........#......###.Lhd ###............†.......##..................#######..#......#####.....# #.............#.## #.....# #...####..# #.....# #.Lhd #..##############.....##.Lhd...# #........... #.####.Lh6eg...## #.....### ###..##....### #.....###### #.Lh_eE..###...######.................############.## #...######Lhm<9LhuLh vLhU^LhW`` #####.........## ##.....†......##............#######..###### Lh`F............#.## ####......... #..############....#....# #.....Lha..... ####....### ###..##....####.......##...#LhjLhpk'40Lh}qLhGsMh&3MhmMhMhMhx,Mhy  ...†......MhZC##............#######..###### ............#.## ####......... #..############....#....# #.......... #....Mh####....1### ###..##....### Mh#.....###### ...###......##..MhL.....##...#MhMh Mh OhIOhOh,Oh`nOh###..†.......# ##....###.# Oh ####..#......#####.....# #.# ............#.## #.....# #.# ..####...# #.....# #.# OhU#..#......#######.# ....##..# #......# ..... #..........####......# ...## #.....# 3.1 (2### ###..##....###.......# #.....###### #.......# Oh(....###...######.......#.............################..#...Oh\#...# Oh~OhOhOh4OhOh5OhOh Oh.nOhOhyOhOhOhOhOhd,OhOhl###....†.......# ##...........###.# ####..#......#####.....# #.# ..#.## #.....# #.# ####.........# #.....# #.# #..#......#############.#  Oh ....##....# #......# ..... #....####......# ...## #.......# 7.1 (4 ### ###..##....###.......# #.....###### #.......# ....#....### Oh 4Oh%Oh'PhPhdemonstrator the Shooter (Merfolk Hunter) Turns: 634, Time: 00:04:29 Health: 24/24AC:  7 Str: 11 XL: 2 Next: 8% Magic: 2/2EV:  8 Int:  8 God: Gold: 45SH:  0 Dex: 17 Spells: 1/1 levels left rFire . . .Pha - +0 shortbow rCold . . .[offhand occupied] rNeg . . .f - +0 scale mail rPois .(no helmet) rElec .(no cloak) rCorr .Phm(e - +0 pair of gloves SInv .(no boots) Will .....(no amulet) Stlth +(no ring) Ph HPRegen 0.24/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects PhƧpA: (nimble swimmer 2), mertailPhu Ph  ###............†.......#demonstrator the Shooter##..................###.#Merfolk ####..#......#####.....# #.#Health: 24/24 ======================== ..........#.## #.....# #.#Magic: 2/2======================== Ph@ u####.........# #.....# #.#AC: 7Str: 11#..#......#############.#EV: 8Int: 8  ....##..........# #......#SH: 0Dex: 17 ..... #..........####......#XL:  2 Next:  8% Place: Dungeon:1 Ph ...## #.........@..........#Noise: ---------  Time: 647.1 (0.0) ### ###..##....###.......#a) +0 shortbow#.....###### #.......#Fire: a) +0 shortbow....###...######.......#...................################........###...#######...##...# _The arrow hits the goblin but does no damage.  You shoot an arrow. The arrow hits the goblin! Phu _You kill the goblin!Things that are here: _a +0 club; a goblin corpse _g - a +0 clubPh+;Qh2###.†.# ##.###.# ..#......#####.....# #.# #.## #.....# #.# ..# #.....# #.# #..#......######.# ....##.# #......#  #.####......# ## #..........#  ###..##....###.# #.....###### #.......# ....###...######.......# Qh Qh +8.1 (1QhQhzQh QhDQh~QhQhQh,QhnQh###..†.......# ##..###.# ..#......#####.....# #.# Qhu #.## #.....# #.# ...# #.....# #.# #..#......#############.# ##....# #......#  #..####......# ## #....# 50.1 (2 Qh ###..##....###.......# #.....###### #.......#  ....###...######.......# ....#####Qh# ##........###...###### Qh! 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Sh? Sh@ ShCB ShC ShJ ShL  ..####..# #.....# #.#Sh-M  #..#......##.# ....##..........# #......#ShNM  ..... #..........####......# ...## #....ShM ..# ### ###..##....###.......## #.....###### #.......# ....###...######.......# ...######Sh/N 2.1 (2 ##..## #...###### #...# #...# #...# #...# #...# ShdN E #####ShN Sh8S ShT ThٴThThThUTh ThTh,Th)Th ..####...# #.....# Th #..#......# ....##....# #....Th ..... #....####.... ...## #.. ### ###..##....###..... ####.....###### #.....###....###...######..... ....5.1 (3 ###........## #...###### #...# #...#  #...# Thl #...#  #...# ThF #####ThXTh`ThThH(3Th(Th~*Th+Th,Th1Th[3BTh7XTh< ..####.........# #... #..#...... ....##....# # ..... #..........#### ...## #.....ThD< ### ###..##....### ####.....###### #####....###...######....Thp</9.1 (4...Th<####........ #...#####  #...#  #...#  #...# Th<n #...#  #...# Th=G #####Th=ThAThCUh 3Uh Uh Uh Uh Uh Uh Uho Uhٌ Uh ,Uh Uh  ..####.........#  #..#...... ....##.... ..... #.......... ...## #. ### ###..##... ####.....#####.####....###...###73....###########Uh?  #...  #...#  #...# #...#  #...#  #...#  ##### Uh Uh Uhg Vh #..#......###....##.......... # ...## # ### ###..## ####.....####..##########....###..........................###################### # #... #... #... #... #... #### VhXVh+4.1 (1VhVhWh$M..####...  #..### ....#.....## #......### ###..##... ####.....############....###...##.....................############Whi##########...WhWhs&5WhWhdWh|n L  #..#Whn S##....#........ ##Whn ### ###..## ####.....####..##########....###...Wh*o ......................###################### WhMo Wht Wh/u WhMu 6Whx Whz XhE #..#...... ....## ..... # ...## # ### ###..##. ####......#....###....### # # # # # # 7Xh1\  #..#...... ....## ..... # ...## #. ### ###..##.J ####......#....###....##.# # # # # #. J   endoplasm (asleep) #   An endoplasm comes into view.  --more--YhYh .  The endoplasm quivers.Yh&8YhYh6 _The endoplasm moves out of view.Zh>o#..#......#....##...... #....## #.. ### ###..##.... ####.....#....#....###...#..##..# #.#.#.#.#.#.#ZhZhZJJ   endoplasmZhI&9Zh\Zh[hjZ#..#......#....##...... #....## #.. ### ###..##.... ####.....#...J#[h1k....###...#..##..# #.#.#.#.#.[hKk#.#[hck[h m[hq*.J[hgr'80[hw[hx[hc. ..####.........#  #..#......######...... #. ...## #........ [h. ?### ###..##....... ####.....###....##########....###...###....J.............[h. p..........#############..##########[h/ #...##...#[h"/ #...##...#[h?/ #...##...[h]/ "#####[h0 [h~5 !.J....[h5 &1[h:: [h; \hZ\hP]tdemonstrator the Shooter (Merfolk Hunter) Turns: 668, Time: 00:04:41 Health: 24/24AC:  7 Str: 11 XL: 2 Next: 8% \h]jMagic: 2/2EV:  8 Int:  8 God: Gold: 45SH:  0 Dex: 17 Spells: 1/1 levels left rFire . . .\h]a - +0 shortbow rCold . . .\h][offhand occupied] rNeg . . .f - +0 scale mail \h]hrPois .(no helmet) rElec .\h^(no cloak) rCorr .e - +0 pair of gloves \hA^SInv .(no boots) Will .....(no amulet) \he^Stlth +(no ring) HPRegen 0.24/turn (no ring) \h^zMPRegen 0.08/turn %: no passive effects \h^@: no status effects A: (nimble swimmer 2), mertail\hV \h  ?..####.........#demonstrator the Shooter#..#......#### Merfolk....##.......... Health: 24/24 ========================..... #.......... Magic: 2/2========================\h #...## #.......... AC: 7Str: 11.### ###..##.... EV: 8Int: 8...####.....##### SH: 0Dex: 17\h ....##########....###...### XL:  2 Next:  8% Place: Dungeon:1\h .....J....@................ Noise: ---------  Time: 681.1 (0.0)\h ..........#############.... a) +0 shortbow\h 9.##########\h ^#...# Fire: a) +0 shortbow\h  ,#...##...#\h T#...# J   endoplasm\h- #...#\h= #...######\hU 1Things that are here: \he K_a +0 club; a goblin corpse \ht +_g - a +0 club  \h 8An endoplasm comes into view.\h eThe endoplasm quivers. _The endoplasm moves out of view.\h' \h_ \h ]h..####.# ##..#......#....##.#..... #.#...## #.. ### ###..##....#... ####.....#....#....###...#.....J..#..### #...# #...# ]h٣]h/+2.1 (1]h]h]hk!..####.# #.#..#......#....##.# ..... #.#...## #.. ]hk### ###..##....#... ####.....###### ....#....###...#.....J..]h]#..#### #...# #...# ]h]hN]h"..J....]hj&3]h]hr^h..####.# #.#..#......#....##.# ..... #.#...## #..... ### ###..##....#... ####.....###### #....#....###...#.J..#.^h3.########## #...# #...# ^h^h!!.J....^h!&4^h6&^h7(^hPh..####.# #.#..#......#....##.# #..... #..........#...## #..... ^h_### ###..##....###.... ####.....###### #.....#....###...######.^h.^h2J..^h#^h<..########## ^h#...# ^h +^h,#...# ^h)^h9 ^h^hc&5^h^h!^h..####.# #.#..#......#....##..........# #...... #..........####....## #....  . ### ###..##....###.... ####.....###### #.....#....###...######..J.  .#.#.# #...# #...# ^hG^h".J^h@&6^h?^h*^h\ ..####.# #.#..#......#....##..........# #.^h h..... #..........####....## #....... . ### ###..##....###. ... ^h m####.....###### #. ....#^h }....###...######. .J.^h I# .#.^h9 # .# #...###### #...# ^h[ ^h ^h ".J^hB &7^hP _h..####.# #.....##..#......##....##..........# #...... #..........####....## #....... _hYe### ###..##....###. ####.....###### #.#....###...######.J.##.## # #...###### _hI#...# _hA_hn".J_h&8_h_h_hH..####.# #.....# #..#......##....##..........# #...... #..........####....## #.....### ###..##....###. . ####.....###### #.#....###...######.J.##.##  #...###### _hI#...# _h_h".J_hS&9_h_h_hy..####.# #.....# ##..#......#....##.# #...... #.####....## #.### ###..##....###. ####.....###### #. .#....###...######.J.##.##  #...###### #...# _h_h".J_ht'90_h _h_h ..####.# #.....# #.#..#......#.....##.# #...... #.####....## #.### ###..##....###.####.....###### #. #....###...######.J._he ##.##  #...###### #...# _hz _h _h ".J_h  &1_h" _h$ `hV  You shoot an arrow. 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#.. .... # #.. ..! #####.####. #... ... #.#...# ##.# ... #.###..÷### #..#.##..##..## ###.##...# #...##..##..# #.####..$.# #.###oh.##...#.####.##.............÷..#...##.......#...####.###.#..#####..ohυ.# ##.## ##. ####......###... .........#oh.# ..........†. .###.÷ohՐoh"6ohoh7ph. ..... ##.. .... #.........#.. ..! #####.####.####... ... #.#...# ##.#  ... #.###..÷### #..########.##..##..## ###.##.....# #...##.#....phxH##..# #.####.#..$...........# #.###....##...#.####.##..#................÷..#...##.......#.......####.###ph..#..#####......# ##.# # ##. ####......###..#### ...............#.# †.......>phph&7ph֖ph:qh#.#...... ##.#.. ..... #.##.. ...! #####.####.##... ... #.#...# ##.# #... #.###..÷### #..######.##..##..## ###.##..# #...##.#.##..# #.####.#...$.# #.###..##...#.####.##..#.........#.......#.........#..#####......# ##.# # ##. ####......###..#. .....#..# .qh;g.>.qhqh&8qhqh6qhU; M...:.. # ..#....... #.........#.. ...! #####.####.####... ... #.#...# ##.#  ... #.###..÷### #..####qh; #####.##..##..## ###.##.......# #...##.##.###.#$...........# #.###...........##...#.####.##..###......##.qh(< 7#.......qh1D qhD &9qh8J qhL / _Found a book of Geomancy.th  ########.#......>.# #.:....# # .......# ##.thp. #........# #......... #.. ...!.#####.####.###... ... #.#...# ##.#  ... #.###..÷### #..### #####.##@.##..## ###.##.. .....# #...##.#th ..##..# #.####.# ..$...........# #.###... .##...#.####.##..## ..........÷..#...# #.......#th$z.####.### ..#..#####......# ##.# # ##. #######..####thC"th"'30th(th*; _Found a stone staircase leading down.uhM^....########......>#...: #[.##........# #.........#......!.#####.####.####........#.#...# ##.#  ... #@###..÷### #..########.##..##..## ###.##...............# #.............##..# #.####.#.$.....#......#..#####.....uhuh=&1uhuh3# _Found a robe.vhTM######### ^....#######...>...: [#..# #.........!.#####.####.####.....@..#.#...# ##.#  .....##.###..÷### #..########.##..##..## ###.##................# #...##.#....##....#...##...#.#........#....vh<vh&2vhvhvhV 7#.# #.########### #.##..^.....# ########.##......>.# #.##...:....# #.##[# ##..# #.........#.#####.####.#####........#.#...# ##.# .....##.###..÷### #..#########.##..##..## ###.##...........# #...##.#..........##..# #.####.#..$...........# #.###...........##...#.####.##..###...÷..#...#3vh,\ vhf vhf +4.6 (2vhl vhn ^ _h - a sedimented yellow potionwh$#.##.#  #.# ########## #.# #..^.....# ########.# #......>.# #.##...:....# #.###[whS$# #.#.# #.........#.#####.####.#####........#.#...# ##.# .....##.###..÷### #..####whz$r#####.##..##..## ###.##..........# #...##.##. ..........##..# #.####.#.. wh$ ..$...........# #.###....# .##...#.####.##..#### wh-A5.6 (1wh0wh2xhM #. #.# #.# # #.# #..^.....# #.# #......>.# #. #...:....# #.xhM #[.# ## #.# #. #.#####.####. #xhMv.#.#...# ##.# xhMo .....##.###..÷### #..#### #####.##..##..## ###.## xh'N........# #...##.## ..........##..# #.####.#xhLN ..$...........# #.###....xhpNT .##...#.####.##..xhWxh_W&6xhexh^  #. #.########## #. #..^.....# ########. #......>.# #........ #...:....# #. #[.......# ##. #.#  #.#####.####.## #.#.#...# ##.# .....##.###..÷### #..#######.##..##..## ###.##.. ..............# #...##.# ....##..# #.####.# ..$...........# #.###... .......##...#.####.##..## ..........xh* <[37m÷..#...#xhoxh&7xhxhyhd#. demonstrator the Shooter#. Merfolk###########. Health: 24/24 ========================#..^.....# ########. Magic: 2/2========================#......>.# #........ AC: 7Str: 11#...:....# #........ EV: 8Int: 8#[.......# ##........ SH: 0Dex: 17#........# #......... XL:  2 Next: 16% Place: Dungeon:1#.....@..#####.####.### Noise: ---------  Time: 737.6 (0.0)yh#........#.#...# ##.#a) +0 shortbow.....##.###..÷### #..### Fire: a) +0 shortbow#####.##..##..## ###.##................# #...##.#..........##..# #.####.#..$...........# #.###..........##...#.####.##..##................÷..#...# _Found a book of Geomancy. _Found a stone staircase leading down. _Found a robe. yh_h - a sedimented yellow potionFire: a) +0 shortbowPress: ? - help, Shift-Dir - straight lineyh7.@yhA.*yh X:.*yh  A book of Geomancy. A book containing basic spells involving the element of Earth. Readers are recommended to wear a pair of gardening gloves. Stash search prefixes: {book} Menu/colouring prefixes: identified spellbook book  SpellsTypeLevel Known  a - SandblastEarth1 no  b - Stone ArrowConjuration/Earth3no  c - PasswallEarth3no Select a spell, or (g)o to location.zhC#. demonstrator the Shooter#. Merfolk###########. Health: 24/24 ========================#..^.....# ########. Magic: 2/2========================#......>.# #........ AC: 7Str: 11#...:....# #........ EV: 8Int: 8#[...*...# ##........ SH: 0Dex: 17zh#....*...# #......... XL:  2 Next: 16% Place: Dungeon:1#.....@..#####.####.### Noise: ---------  Time: 737.6 (0.0)#........#.#...# ##.#a) +0 shortbow.....##.###..÷### #..### Fire: a) +0 shortbowzhZ#####.##..##..## ###.##................# #...##.#..........##..# #.####.#zh..$...........# #.###..........##...#.####.##..##zhu................÷..#...# _Found a book of Geomancy. zh:@_Found a stone staircase leading down. _Found a robe. zhUg_h - a sedimented yellow potionFire: a) +0 shortbowzhpGPress: ? - help, Shift-Dir - straight linezh<#. demonstrator the Shooter#. Merfolk###########. Health: 24/24 ========================#..^.....# ########. Magic: 2/2========================#......>.# #........ AC: 7Str: 11#...:....# #........ EV: 8Int: 8#[.......# ##........ SH: 0Dex: 17#........# #......... XL:  2 Next: 16% Place: Dungeon:1#.....@..#####.####.### Noise: ---------  Time: 737.6 (0.0)#........#.#...# ##.#a) zh=[0;10;1m+0 shortbow.....##.###..÷### #..### Fire: a) +0 shortbow#####.##..##..## ###.##................# #...##.#..........##..# #.####.#..$...........# #.###..........##...#.####.##..##................÷..#...# _Found a book of Geomancy. _Found a stone staircase leading down. _Found a robe. _h - a sedimented yellow potionFire: a) +0 shortbowPress: ? - help, Shift-Dir - straight linezhrWD _zhK  # # # ########## # #..^.....# ######## #......>.# # #...:....# #zh  #[.# ## #.# #........ #.#####.####.## #........#.#...# ##.#  ......##.###..÷### #..## #####.##..##..## ###.##. ..............# #...##.  ..........##..# #.####. zha V ..$...........# #.###..  ##...#.####.##..# zh zh! )8.6 (1 zhI _zh zh {h(M######### ^....#######...>...: [# #........####.####.###........#.#...# ##.#...........{h1{hC2&9{hDI{h? ##########  #..^.....# ####### #......>.# # #.# # #[.# ## #{hh@.# #....... #.#####.####.# #........#.#...# ##. ......##.###..÷### #..# #####.##..##..## ###.##{h@ ..............# #...## ..##..# #.####{hH=40{hN{hWX  You pick up a book of Geomancy and begin reading...{h)X+1.6 (2{h]{h4b] _You add the spells Sandblast, Stone Arrow and Passwall to your library.{h?w################..^.....# #########......>.# #.......#..# #.#[# ##.#..# #..#.#####.####.###.#.#...# ##.#{h......##.###..÷### #..######.##..##..## ###.##...............# #...##...........##..# #.####...$...# #.###..{h {hK +2.6 (1{h {h |hȩ|h|hf _You don't know any spells.|h.} |hm  Spells (Memorise)TypeFailure Level  a - SandblastEarth95% 1  b - PasswallEarth100% 3  c - Stone ArrowConjuration/Earth 100% 3 1 spell level left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit}h^R}hSX}h_i# demonstrator the Shooter# Merfolk# Health: 24/24 ========================}h_3# Magic: 2/2========================########### AC: 7Str: 11}h`#..^.....# ######## EV: 8Int: 8#......>.# #....... SH: 0}h `.Dex: 17}h>`&#........# #....... XL:  2 Next: 16% Place: Dungeon:1#[...@...# ##....... Noise: ---------  Time: 742.6 (0.0)}hZ`#........# #........ a) +0 shortbow}hx`$#........#####.####.## Fire: a) +0 shortbow#........#.#...# ##.#}h`-......##.###..÷### #..#######.##..##..## ###.##.}h` ..............# #...##. }h`..........##..# #.####. ..$...........# #.###..}h`}  _h - a sedimented yellow potion}h2aFire: a) +0 shortbow _Press: ? - help, Shift-Dir - straight lineYou pick up a book of Geomancy and begin reading... _You add the spells Sandblast, Stone Arrow and Passwall to your library. }ha;_You don't know any spells.}hjn  Okay, then.}hhn}hp. _}h'7B ##########..^.....# #######....>........[#..####.####.##.#...# ##.# ..................##...#.####.##..# 3.6 (1 _}h[ ##########..^.....# #######....>........[#..####.####.##.#...# ##.# ......##.###..÷### #..##.#}h[.......##...................÷..#...# }hie}hf&4}hl}hGn}hi $##########  #..^.....# ###### #......>.# #...... #........# # #[.# ## #.#  #.#####.####.# #.#.#...# ##.r......##.###..÷### #..#######.##..##..## ###}h h ..............# #...## ..........##..# #.#### ..$...........# #.r   quokka (asleep) .......##...#.####.##.. ................÷..#... ##.####.##}h o  A quokka comes into view.}h /  --more--~h; ~h[C n.rr~hD 1 5 _~hoL ~hV hS>## ##..^.....# ##......>.# #.#.# #.#[.# ##.#.# #.#.#####.####.##.#.#...# ##.# .r.....##.###..÷### #..#######.##..##..## ###.##...............# #...##...........##..# #.####...$...........# #.###........##...#.####.##..#................÷..#...##.#.####.#hsh>Y.rh&6hhh S  You shoot an arrow. The arrow hits the quokka!h ](((†((h )h2 2.....h @25===8.1 (1.5h_ h J _You kill the quokka!h  #  #..^.....#  #......>.# # #.# # #[.# ## #.# # #.#####.####. #.#.#...# ##.# ..†....##.###..÷### #.. ######.##..##..## ###.## ..............# #...## ..........##..# #.#### ..$...........# #.### .......##...#.####.##.. ................÷..h7 ]#... #.#.####.hG b---90h2 h '########## #..^.....# ###### #......>.# #..... #........# # #[h 8.# ## #.#  #.#####.#####.###h ].#.#...# ##.h E#..†...@##.###..÷### #..#######.##..##..## ###h ..............# #... ..........##..# #.# ..$...........# #. .......##...#.####. ................÷..#.......#.......####.# ..#..#####......# ##.---50hG: # #..^.....#  #......>.# # #.# # #[.# ## #.# # #.#####.#### #.###.#.#...# ## #..†..@.##.###..÷### # #.##..##..## ###. ..............# #... ..........##..# #. ..$...........# #. .......##...#.####.## ................÷:4m..# .#.......#.......####. ..#..#####......# ##.hcC<1hkJh;Lh  # #..^.....#  #......>.# # #.# # #[.# ## #.# # #hN .#####. #.###.#.#...#  #..†.@..##.###..÷### # #.##..##..## ### ..............# # ..........##..# #. ..$...........# #.h  .......##...#.####. ................÷..#h  .#.......#.......#### ..#..#####......# ##hԓ hJ &2h% h h^ # #..^.....#  #......>.# # #.# # #[.# ## #.# # #.#####. #.###.#.#...#  #..†@...##.###..÷###  #.##..##..##  ........# # ....##..# #. ..$...........# #. .##...#.####. .......÷.. .#.#. ..#..#####......# hfhf&3h}mh,ohV3hWhYhw\,hdhe0 # #..^.....#  #......>.# # #........# # #[.......# ##h=f #........# ## #..#####. #.###.#.#...#hcf #..@....##.###..÷### hf#.##..##..##  .# #hf .##..# # ..$hf[.# # hff.##...#.#### .÷hg .#h/g+.#.##hhg= ..#..#####......#hj| 4 _You see here a quokka corpse.hh h #....b. #..^.....# ..... #......>.# #.... #........# #... #[.......# ##.. #........# # #. #........#####. #.###.#.#... #.@†....##.###..÷ #.##..##..##  .#  .##..# ..$.# .##...#.b   bat (asleep) .÷ .#.#.  ..#..#####......# 0  A bat comes into view.h/  --more--h Bh2 i.h +5.1 (1h h4 0 _The bat moves out of view.h1|# ...... #..^.....# #..... #......>.# #..... #........# #.... #[.......# ##.h/2.. #........# #.#. #........#####.##.###.#.#...##..@....##.###..÷#hX2x#.##..##..## #.hv2e# #.##..# #h2^..$.# #h22.##...#.####h2i.÷..#.h2*#.##h 3;..#..#####......#h*5h<ubb   bathk=&6hChFs _You see here a quokka corpse.h Q# ...... #..^.....# #..... #......>.# #..... #........# #.... #[.......# ##... #........# #.#. #..h#####.##b###.#.#...# #..†@...##.###..÷### #.##..##..## #.# #..##..# #...$.# #..##...#.####..÷.h,h.#.#.#..#..#####......# #hhDhY#..bh.=7h'h: _The bat hits you but does no damage.h8(((h+  You shoot an arrow. The arrow completely misses the bat.hU(..bh6==8.6 (1.5hlhu _The bat hits you but does no damage. The bat barely misses you.h; 8(((h< 1 ..b  ho You shoot an arrow. The arrow barely misses the bat.The bat hits you but does no damage. The bat closely misses you.h )60.1h? h" : _The bat hits you but does no damage.h?8(((h ..b  You shoot an arrow. The arrow closely misses the bat.The bat hits you but does no damage. The bat closely misses you.h!1.6hlh: _The bat hits you but does no damage.hج 8(((h aThe bat hits you but does no damage. The bat closely misses you. _  You shoot an arrow. The arrow closely misses the bat.The bat hits you but does no damage. The bat closely misses you. _h1 _  You shoot an arrow. The arrow closely misses the bat.hS h T..bh; (3.1h hC  _ h ` You shoot an arrow. The arrow closely misses the bat.The bat hits you but does no damage. The bat closely misses you. _  You shoot an arrow. The arrow closely misses the bat. _The bat hits you but does no damage.h#8(((ha,h@i ..b  You shoot an arrow. The arrow closely misses the bat. The bat hits you.hj[3-4.7 (1.6hRqhu _The bat hits you but does no damage. The bat barely misses you. _You take 1 damage, and have 23/24 hp.hS 8(((hx  You shoot an arrow. The arrow closely misses the bat.h b..†6.3h h؉ : _The bat hits you but does no damage.hP  You shoot an arrow. The arrow hits the bat!h\ .((ho5`..†h38^4=97.9h>hA _You kill the bat! _Health restored: 24hd# ...... #..^.....# #..... #......>.# #..... #.# #.... #[.# ##... #.# #.#. #.#####.##.###.#.#...# #hd#..†.@..##.###..÷### ##.##..##..## #........# #.....##..# #.#..$...........# #.#.##...#.####.#.......÷..#.#.#.#..#..#####......# #hlhDm=---80 _hshUuh]y# ...... #..^.....# #..... #......>.# #..... #.# #.... #[.# ##... #.# #.#. #.#####.#hZ^#.###.#.#...# ##..†..@.##.###..÷### #.#.##..##..## ###...............# #...........##..# #.#..$...........# #.#.......##...#.####.#................÷..#..#.......#.......####...#..#####......# ##.hlfhfB---9h|ohqh <...... #..^.....# ###### #......>.# #..... #..# #. #[.# ##. #........# #..#. #........#####.#####.###........#.#...# ##.#..†....##.###..÷### #..#######@##..##..## ###.#..............# #...##..........##..# #.####..$...........# #.#h a#.......##...#.####.##.#.................÷..#..#.#.......#####.#....#..##### ##.## ##. ####......###..#hY h '70h h hJ?  ....>..... ..#h?` [.......# # .. #........#....#####.#######........#.#...# h?#..†....##.###..÷### #.h?G#######.##..##..## ###.# #.....@........# #..h??####$h@s...#..h>@I..#####.h]@. ...............# hGhHB=1hNhQPhZ  .... #........# # ... #[.......# ## .. #........#  #. #........#####.#### #.###........#.#...# ##h'[  #..†....##.###..÷###  #######.##..##..## ### #..............# #... ###..# #.# #..$.....# #. #.......##...#.####.hb[ ..........÷.. #.#.#.......####.....#..#####......# ##.h[ V #####.#####......###.. .∩..........# †....hd <2hMk hm = _Found Noiluwnu's Antique Armour Shoppe.h {  ... #[.# ## .. #........#  #. #........#####.### #.###........#.#...#  #..†....##.###..÷###  #######.##..##..## ### #..............# #. #hW{ ##..# #.# #..$.....# #. #.......##...#.####...........÷..h{ I #.#h| #.......####.....#..#####......# ##h;|  #####.#####......# .∩..............#.#h\| b† ..###h <3hƉ h h ... #[.# ## .. #........# # #. #........#####. #.###........#.#...#  #..†....##.###..÷### h  #######.##..##..##  #.# # #.##..# #. #...# #. #.##...#.####. #.÷.. #.#.#. .....#..#####......# h6e ...#####.#####......####.# .∩... .#.#..†hXJ .###hah&4hh+h+5.9 (2hh> _You now have 58 gold pieces (gained 13).h> #..# #..#. #........#####.####.###........#.#...# #..†....##.###..÷### ########.##..##..## ####..............# #..#.##..# #.##....# #.##.h}[##...#.####.##..........÷..##.######.....#..#####......# h...#####.#####......###.#.# .∩.........h.. .#.#.† ....h7##########...hA6.9 (1hyhh #. #.#####.#####.###........#.#...# #..†....##.###..÷### #.#######.##..##..## ###.#..............# #...#.##..# #.###.....# #.###.##...#.####.##..........÷..#.#.######.h .....#..#####......# ##....#####.#####......###..#.# .∩........... .#.#.† ....###.÷########...# ###.h h &7h@ h? h@^r ##.#...# .†....##.###..÷### #.######.##..##..## ## #..............# #..####h^j...###...#.###..........÷..#.#.##.......###.....#..#####......# h^...#####.######.#h^}##............ hfhIf&8hkh$mh9.†....##.###..÷### #.######.##..##..## ## #..............# #...####....###...#.###..........÷..#.#.##.......###.....#.@##### ...#####.######.#.# .∩.......... .#.#.† .......###.÷.. ########.........#..# ....##..####..#####h><9hAhCh######.##..##..## ## #..............# #...####....###...#.####..........÷..#.#.#.......#.......###.....#..##### ...#####@###.#.#[.....∩..............h1!.....?..#.#..........† ...................###.÷..... ########.........#....# #..... ##..hIB... ####..#####h_:............#.##hy=80hz#h$o _Found a robe and a scroll labelled TEIDWATHAMO.hi2  #..............# #....####.....####...#.####.................÷..#..#.......####.....#..##### ...#####.#####......###.#.#[.....@...................?..#.#† ..........###.÷.######.#......####.........#htp<1hwhzt _There is an entrance to Noiluwnu's Antique Armour Shoppe here.hYhbWelcome to Noiluwnu's Antique Armour Shoppe! What would you like to do?  a -  85 gold a helmetb -  85 gold a helmet  c -  38 gold a leather armour  d -  76 gold a ring mail  e -  76 gold a ring mail hcP f -  171 gold a blackened scale mail  g -  190 gold a transparent scarf You have 58 gold pieces. [Esc] exithAc[!] buy|examine items[a-g] mark item for purchase hjc[/] sort (type)[A-G] put item on shopping listh#PhVhbU#..............# #... demonstrator the Shooter#..........##..# #.## Merfolk#..............# #.## Health: 24/24 ========================##.......##...#.####.## Magic: 2/2========================#.................÷..#. AC: 7Str: 11#.#.......#.......####. EV: 8Int: 8.....#..#####......# ##. SH: 0hcvDex: 17...#####.#####......###.. XL:  2 Next: 29% Place: Dungeon:1#.#[.....@................ Noise: ---------  Time: 781.9 (0.0)hc].....?..#.#..........†.... a) +0 shortbow...................###.÷ Fire: a) +0 shortbow.....#########.........#....####..............##............... ####..#......####............#.##hc..####.........# _You kill the bat! _Health restored: 24 hcs_Found Noiluwnu's Antique Armour Shoppe. _You now have 58 gold pieces (gained 13). hc_Found a robe and a scroll labelled TEIDWATHAMO. _There is an entrance to Noiluwnu's Antique Armour Shoppe here.h[jhjhbqhrh #.# # #..........##..# #. #..............# #. ##.......##...#.####. #.........÷..# #.#.......#.#### .....#..#####......# ## ...#####.#####......### #.#[....@∩ .....?..#.#.†........###...#########...# ###... ##... ####..#.......... .#.##  ..####.#hj#h#22.9 (1 _h1*h+h #.# # #..........##..# #. #........# #. ##.......##...#.####. #........÷.. #.#.......#.. .....#..#####......# #...#####.#####......### #.#[...@.∩ .....?..#.#.†........###.#########.# ###. ##.. ####..#......>..... .#.##  ..####.#h<3hhT; _Found a stone staircase leading down.h*G #.# # #.##..# # #.# # ##.##...#.#### #.÷. #.#.#........#..#####......#  #...#####.#####...... #.#[..@..∩.?..#.#.†........#########.## ###. ## . ####..#......# .>..... .#.##  ..####.# hh&4h>hvhj  ###..#  #.....# ###...#.###### ..........÷....##.##.#........#..#####......h  #...#####.#####......####.#[.....∩.............@..#.#..†.......##########......h4  ###...# ####..#>..................#..........####......... #..#......hz h &5hB h h[ +6.9 (2h ha _i - a scroll labelled TEIDWATHAMOhyehehghjh2r #.....# ###..# #........#  ####...#.##h{rG##### #...##.#..................#..#####...... #...#####.#####hr ###.#[@....∩......#.#.hrl...........#########hs.## ###.# ##.l   frilled lizard (asleep)h$s.# ####..#.....>...........#.hrsb...........####..ht. 0  htSA frilled lizard comes into view.h~/  --more--hohvl.lh|+7.9 (1hW~h8 _The frilled lizard hisses angrily.hz?#.# #.##..# #.# ##.##...#.###### #.÷.....##.#.#.#..........#..#####......#h?#...#####.#####......####.#[.@...∩..l...#.#.†...#.#########..hN@_## ###..# ##..# ####..#....>.......#.#.####.h"BhIG.lhwJ&8hPhRh2#.# ##.##..# ##.# ###.h 3##...#.###### #.÷......##.#.#.#..........#..#####......# h03#...#####.#####......#hU3 ###.#[..@..∩...l.#.#.hx3:†....#h37.#########..h3## ###..# ##..# ####..#......#h 4...>.......#.#.####.#h5h6h?.9h,GhLhj#.# #.#.##..# #.#.# #.h##.##...#.####.##### #.÷......##.#.#.#h..........#..#####......# ##...#####.#####......#h ###.#[...@.∩..#.#.†.h+\.......#hLK.#########..hm## ###..# ##.he.# ####..#......##h...>......#.##.####.#hhJll   frilled lizardh'90hhh2h #.# #.#..........##..# #.##........# #.###.......##...#.####.###### #........÷..#.....##.#.......#.#..........#..#####......# ##...#####.#####......###.###.#[....@∩......l.....#.#.†.........###..#########..## ###..# ##...# ####..#......#...>..... h)i hLm G.lhm &1hq hys h!w#.# #.#..........##..# #.##..............# #.###.......##...#.####.###### #.........÷..#......##.#.......#.####..#..#####......# ##.#...#####.#####......###.###.#[.....@.h......l....#.#.†.........###.÷..#########.#..## ###.h...# ##..........# ####..#......#...>.... hhZ&2hht _There is an entrance to Noiluwnu's Antique Armour Shoppe here.h#.# #...##..........##..# #.##........# #.###.......##...#.####.##.##### #........÷..#......##.#.......#.####.#.#..#####......# ##.##...#####.#####......###..####.#[.....∩#......l....#.#.†.........###.÷.....#########.#..## ###...# ##..# ####..#......#...>.#.## #.####.# #hH..lh-3 _hhh #.# #...##..........##..# #.##......# #.###.##.......##...#.####.##.##### #.......÷..#......##.#.......#.####.#.#..#####......# ##.# #...#####.#####......###..####.#[.....∩.#..l..#.#.†.........###.÷.hw 8....#########.#..## ###....# ##........# ####..#......#####....>.#.## #..####.# #.h h =l.h &4h hy hI8#.# #...##.#.##..# #.####.#.# #.###.##.......##...#.####.##..###### #....÷..#...#.....##.#.......#.......####.#.#..#####......# ##.# #...#####.#####......###..####.#[..l..∩.#..#.#.†........###.÷...###.#...## ###..†  ..# ##.....  .# ####..#......#####....>.#.## #..####.# #.hIhuOB.lhP&5h^UhVhnP#.# #...##.##.##..# #.####.##.# #.###.##.##...#.####.##..# ##### #....÷..#...# .....##.#.#.......####.### .#..#####......# ##.# #...#####.#####......###..####.#[...l.∩.#. .#.#.†.> ...###.÷. .##.#. .## ###..†. .# ##..... .# ####..#......#####. ...>..#.## #..####.# #.hSB.lh3T&6h`Zh^hY#.# #...##.##.##..# #.####.#.#.....# #.###.##.##...#.####.##..# #.......÷..#...# ##.#.#.......####.### #..#####......# ##.# #...#####.#####......###..# ###.#[....l∩.#.#.#.÷.>...###.÷.#.#.## ###.†.# ##....# ####..#......#####.>...#.## #. .####.# #.hhB.lh"&7hhhz !#.# #...##.##.#...##..# #.####.#.#.......# #.###....###.##...#.####.##..# #........÷..#...# ##.#.#.......####.### #..#####......# ##.#  #...#####.#####......###..#.#[.....l.#.#.#.÷.>.###.÷.#.#.## ###.†.# ##...# ####..#......#####. .>....#.## #.####.# #.h h J∩lh/ &8h% h<' h9L6#.# #...##.##.#....##..# #.####.#..##.......# #.###....###.##...#.####.##..# #...÷..#...# hL3##.#.#.####.### #..#####......# ##.# #...#####.#####......###..# #.#[.....∩l.#.....##.#.÷.hL>..####.÷......##.hLl#......### ###.hMp†.# ##...#h"M# ####..#......#####.....# >.h>M....#.## #.....#####.hWMH# #.....#h$OhVB.lhCW&9hR^h`h{[[  You shoot an arrow. The arrow hits the frilled lizard.h`D†((((h^`Kh)....h033===h801.5 (1.6h%h)R _You kill the frilled lizard!h5O#.##..# #.####.#..##....# #.###....##.##.##...#.####.##..#### hf6# #..........÷..#...# .##.######.### h6`....#..###### ##.# #####.#####......###..####### .#[.....∩.†....h6n....#.....# .......#.#..h6÷.......>..# ...h6w###.÷......# #########hH7n...#......### ###...†.....# ##......### ####..#hh73#####.....# h7G............#.## #.....# .####.........# #.....# h7* #..############h7h?DhD'---hD20hKhMhWb  ......####...#.####.##..###### # #..........÷..#...# .##.######.## ......#..##### ##.# #####.####h^c_##..####### .#[.....∩.†........#..... .......#.#.÷.......>...###.÷....#########.........#### ##...†......##..#......#....##..........# #.... hk9---hVl3hLqhrhΆ  ###...#.####.##..###### # #..........÷..#...# .##.######.## ......#..##### ##.# #####.######..####### .#[.....∩.†........#..... .......#.#.h ÷.......>...###.÷....#########.@.......#### ##...†..... ##......###...###.....##.......h ..... #..........####.... h` h &4hv h h3h0hh5h~h nh=!h",h/#ht$hh&Bh&h',h(h*h[,,hJ-hx/h91,h2h>h?.....## ###............†..... .....# ##..................## .....# ####..#......#####.....#............#.## #.....#.....####.........# #..... h@X#..#......############ ....##..........# #.... ..... #..........####.... ...## ...13.5 (9 ### ###..##....### . ##.....###### #.....##########....###...######.........................###############........## h@######### #... #...# #...#hJAhIhIhh]hhlh..#########.#......#.## ###............†.....# ##..................## ####..#......#####.....# >...........#.## #.....# .........####.........# #..... #..#......########### ....##..# # ..... #####4.5 (1 ...## #............ h### ###..##....### ####.....###### ###########....###...######...........................## .........#############........## ########## #.######  #...#hhhl3h(mhthy].#.#..........÷.......>...............###.÷......#.########### ##......†.... ......# ##.............# ####..#### >..................#.## #..... .........####...# #.....# #..###########6.5 (2 ....##..# #..... #......#...## #.................### ###..##....###....#####....#..hWzh~h3hƈh؊hۑBh ##.#[.....∩.†......#.....#.#..........÷.......>.................###.÷........##########..h@.## ###............†....# ##.................. .# #####..#......#####..... .>hb....#.## #..... ..........####...# #.....h7.5 (1 #..#......########## ....##hs.# ##..... #####h#...## #............ . hE#### ###..##....###...  ####.....###### #... ##########....###...######... ...............#heE hhihh(h\(hM)h*h,h 3h 8 ###.#[.....∩.†..#..#.#..........÷.......>hI8^.......###.÷..##.........#..## ###....†hp8..# ##.....#######..#......##### ...>h8o..#.## # h8 ..####@........# #9.5 (2h8 #..#...... ....##..hC9Z..# # #.....##..........#### #...####.....  . #### ###..##....###  ... ####.....###### #  ....hf9a##....###...######  .h9h/@hBh Ih h Bh7 h ...........#.#.÷.......>....###.÷....#########.........#h ## ###......† ##.....######..#......#####>..................#.## h \ ...........####......... #@.#......########20.5 (1#.....##..........# h. #.....##.....###.#h[ ..........#############........ h h h\ hIhshh4hn ....###.÷...  #########.........#   ###.....†  ...  .#######..######  ...>..................#.## #  ..####.........# # #####..#......########...@.##..........# 1 #.....##.## #...####..... #### ###..##....### ... ####.....###### # ....##########....###...###### ............................. ############# .########## #...####hhdhl Ihl hn hu ,hBv .#.#÷.......> .hv .............###.÷. .#######..#.... .##† .hv # ##........ .........#######..#......#####. ...>hv .........#.## #............####.........# #...h8w l#####@.#......########2#.....##.# #.....##.#### hdw #...####............... #### ###..##....###.... ####.....###### #.hw ....##########....###...######........................#############........hx h'} h~ h_hxhhmhqM ###.#[.....∩.†.....#...#.#.÷.......>..............###.÷.#########...#...# ###..† ##...................#######..#......#### ...>............#.#..................# #...3#####..#......########.....##..... #.....##..........#####.# hhhOh.ThdThzUhVh3XhgXhk]hS_# #...#####.########..###  ###.#[.....∩.†..............#..  #.#..........÷...  ...............###.÷  ..##########..  h_.## ###†  .# ##............  ...#######..#......#####>...........#.## #4...........####...# #..h`. #####..#......###### #.....##...hT`0.# #.....##....### #...####............ . h`)#### ###..##....### ... ####.....###### # ....##########....###...######h`h`fhghzrhrh>vXh{Xh:|h]}h~,hhn #...#####.#####......###.. ###.#[.....∩.†. ...#.#..........÷  ......###.÷  h ...###.........# ...## ###..h  .........# ##... h....#######..#......#### ...>.........#.## hO.7.5 (3 ...####ht...# ...#######..#......... #.....##....h{# #.....##.... #...####h . #### ###..##.... ...h ####.....#### ....###....###...hXhXhܐh3hhhhʶhֽnhhy,hh% #...#####.#####......## ###.#[.....∩.† ...........#.#...÷ ............## ..........###.h% .........## ### .........# ## ...#######..#...... ...>...#.##30 ...####...#...#######..#.......... #.....##h###### #.....## #...#### . #### ###..## ... ####..... ....###....###...hhh5hw #...#####.#####...... ###.#[.....∩.† ...#.#.÷ ... ..# .## ### .# ## .#..#...... ...>....@....#. .####..#######..#.......# #.....##.## #.....## #...#### . #### ###..## ... ####..... ....#....###h9h+1.5 (1hch,h*w #...#####.#####......#.#[.....∩.† ..#.#. ... .# .## ### .# ## .#..# ...>.#.?.####.#######..#.# #.....##.# #.....### #...#### . #### ###.. ... ####..... ....#....###h2hd2&2h5h7d _Found a scroll labelled YVVABB DAHE.h9 #...#####.######.#[.....∩.†.#.##.#.##.## ####.# ##.#..#.>.#.?.####hw.#######..##.# #.....###..# #.....### #...#### . #### ###.. ...h #### ....#....###h8<3h h,h% ^ #...#####.#####.#####.#[.....∩.†.#.# #hk i.. #.## #.## ###.#.# ##h .#..#.>..?h c.####.#######..##.# #.....## #..# #.....## ##. #...##### . #### ### ...h& | #### ....#....h Y4h*{ #...#####.##### .#####.#[.....∩.† ..#.# #. #.## #.## ###.#.# ##.#..#.>.?h+.####.#..##.# #.....## #..# #.....## ##. #...#### # . #### ### ... #### ....#....h4h@5&5hK<h=hT#  #...#####.##### .#####.#[.....∩.† ..#.# # #.##. #.## ###.#.# ##.#..#..?.####.#..##.# #.....## #..# #.....## ##. #...#### ##. ####  ... #### ....#....6 _There is a stone staircase leading down here.hV #...#####.##### .#####.#[.....∩.† ..#.# #. #.hVN#.# #.## ###.#.# ##.h W#..#>.?.####.h1W|#..##.# #.....##hPW? #..hoW# #.....## ##. #...####hW ##. ####  ...hWx #### ....#hiahub-7 _hih>jh  #...#####.##### .#####.#[.....∩.† ..#.## ##. #.#..# #.## #....#.# ###.#...>#.....?.#####.#..#.# #..... #..# #..... ##.. #... ##. ####  ...  ....#h <8h " h_# hM9.#####.#[.....∩.†..#..............#.####. #... #....########h9 #..#.#  #....#.#.....#####.>...........h9 #.#### #.....#######h9 ######.# #... h:#..######## #..... ##.. #...#h!:K ##..h=:s ####  ... ##ho: ....##########. .............hBhB9hHhPh;Q,40.5 (2h}Zh\a _j - a scroll labelled YVVABB DAHEhY#..............#.####..#... #....####### #..#.#  #....#..##.....#####..>........... #.#### ######## ######.# #... #..######## # ##... #...# ##... #### ....# # ....######## ............. ####h_h#`+1.5 (1hPdh1fh###..#...#....#.########..#.#.## #....#.# ##.##......#######.....>....... #.#####.#######.####### #..... #..######## #.##... #...##. #### ....# ##....##########..................#####.##########h]hǤ&2hhhܨ6#....#.########hS#..#.#.## #....#.# ##..##......h<y#######......>.......hcf #..#####...h`#######.####### #.....#hW #.@######## #.....###....# #...###.# ####  ....# ###....##########...................######h ^.########## h|h&3hhh  ### #....# ##..##.....h >..#######.....>............ #.................####.............########.........# #.....# #..#########@...# #...##h,  ##....# ####   #####h h &4h h h `#..#.#.## ##....#.........# ##..##..............#..#...........>...#...........####.#..............#..#######.........# #.....##..######## #.....###.@..# #...###....# #### ##....# ##....##..............#..########h̹ h &5h hڿ hƨ 8#..#.#.## ###.#....#...# ##..##........#..#............>.#........####.#........#..#.######...# #.....##.#..######## #.....##.##..@.# #...####.##....# #### ##....# ####.#....##...............#...##########.####h h5 &6h h h#..#.#.## ###.#....#.# ##..##...#..#............>.#.....####.#......hbD#..#.######..# #.....##.#..######## #.....##.##...@# #...####.h+##....# #### ##....# ####.#....##ho....#............#h....##########".####hh5&7huhm hhN_Found a small bronze amulet.hU"h"h(hm)h_#....#.# ##....##......#######..#....hџ>.......... #.#####.#######..#######.# #.....##. #..######## #.....##.h##....## #...####.#### ###....# ####...h#....##########....###..................................##########ht.....##########".######h.h&8hhgG  .##.....######..#..>............... #.........####..#########. #.....# #..#########....## #...## ##....### ###  ####..#########....###.......................##hK hiL &9hQ h_S hH ..>............... #.........####..#########.. #.....# #..#########....## #...## ##....### ###  ####..#########....###.....................ht........##############h5h'50hh hA  #.####...#########.. #.....# #..#########....## #...## ##....### ### h٭] ####..##########....###....@...................#################### #hh۴h1hhh{U  #########.. #.....# #..#########....## #...## ##....### ###  ####..##########....#####.....................hwV ...#################### ".#### #h[ h\ h%\ 2ha hb hiV #.#..# ######...# #.....## #..######## #.....## ##....## #...#### ##....# #### ### #....# #### ##....#....#h#..#.".#######hhr&3hhh.8 X #.#..# ######...# #.....## #..######## #.....## ##....## #...#### ##....# ####  #....# #### ##....#.... #### #.#......#.".#######hc9 hO: &4h? hA h-[ #.#..# ######...# #.....## #..######## #.....## ##....## #...#### ##....# #### h #....# #### ##....# #### #. #......#.".#########hh(&5hlhhI ######.# #... #..######## #..... ##....## #...# ##....# ####  #....# ###....##########..##............################ ....".#### ###### hh&6h hE h 7 ######.# #..... #..######## #..... ##....## #... ##....# #### #....#  ##....# #### ##. #...@..##.".####.######7hj h h#0 ######.# # #..######## # ##....## #... ##....# #### #....#  ##....# #### ##. #..@...##.".####.#######8h<%h. #..######## # ##....## # ##....# ### #....# #....############................###...########### h.......@.#### ####### h`h&9hh!hg,60.5 (2hh1 _k - an amulet of reflectionh^Wear which item? Armour (go to first with [)  e - a +0 pair of gloves (worn)  f - a +0 scale mail (worn)b - a +0 leather armour  d - a +0 chain mail[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip hh h+h~#..######## #... demonstrator the Shooter##....## #... Merfolk##....# #### Health: 24/24 ========================#....#hMagic: 2/2========================##....######### AC: 7Str: 11####.............. EV: 8h}Int: 8##..............### SH: 0Dex: 17...###......##########XL:  2 Next: 33% Place: Dungeon:1.......@.####hNoise: ---------  Time: 860.5 (0.0)...#######h/a) +0 shortbowhFire: a) +0 shortbow _You kill the frilled lizard! hk_Found a scroll labelled YVVABB DAHE. h4_There is a stone staircase leading down here. h5<_j - a scroll labelled YVVABB DAHE hMc_Found a small bronze amulet. hd_k - an amulet of reflectionh"P  Okay, then.h #h&h(. _hlcPut on which piece of jewellery? Jewellery (go to first with "=)  k - an amulet of reflection[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip hk#..######## #... demonstrator the Shooter##....## #... Merfolkh##....# #### Health: 24/24 ========================#....#Magic: 2/2========================##....######### AC: 7Str: 11####.............. EV: 8Int: 8h&##..............### SH: 0Dex: 17...###......##########XL:  2 Next: 33% Place: Dungeon:1.......@.####hNoise: ---------  Time: 860.5 (0.0)...#######a) +0 shortbowFire: a) +0 shortbow _Found a scroll labelled YVVABB DAHE. _There is a stone staircase leading down here. _j - a scroll labelled YVVABB DAHE _Found a small bronze amulet. _k - an amulet of reflection _Okay, then.h. ht  _h|  You start putting on your amulet.hW1.5 (1hB+2.5 (2h*hMh~h$3.5 (3hqh0#h#+4.5 (4hN%h'h,(hL($5.5 (5h*h:,. 5 hd,_You continue putting on your amulet of reflection. x5  You finish putting on your amulet of reflection.  You feel a shielding aura gather around you.h,hU.h0X _k - an amulet of reflection (worn)h| Z #..# #h D ##....## # ##....#  #....# ##....hݺ  ####. ##..###......#h I#.####h8 M.#.hb hu h +6.5 (1 _h h hz  #..# # ##....## # ##....#  #....# ##..... ####.. ##..###......##.####.#...h4{hO{7h~hh8 #..# # ##....## # ##....#  #....#### ##....... ####.. ##..###.......####.#........##8h%hh b #..#  ##....##  ##....#  #....##### ##....... ####.. ##..###.......####.#......g..#####g   hobgoblin (asleep)  A hobgoblin comes into view.h7 /  --more--hh@ug.gh0===9h$h%+ _The hobgoblin shouts!hN/#..# ###....## ###....# ##....# ####### ##....#....... ####........ ##...###......#.#### .# ....... .....g........#######.hOhP1---70hThVh_#..# #.##....## #.##....# ##....# ####### ##....#....... ####........ ##.#.###......#.hu#### .# ....... .....g........#######..hh7mgg   hobgoblinh#---h1h hh5 t ((You shoot an arrow.hV h1_ hd P.g.hYe 7===3.0 (1.5hj h5m F _The arrow hits the hobgoblin but does no damage.hRN >(((((((hrx ......gYou shoot an arrow. The arrow closely misses the hobgoblin.hx (4.5h~ hЀ V _The hobgoblin barely misses you.hh-  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting3.2   3.4  +1   h - Spellcasting   0.0   1.2  -1  hu         b - Maces & Flails   0.0   1.4  -2  h,     c - Unarmed Combat   0.0   0.8  +1  h_    hD^    hS    h8 d - Ranged Weapons   3.2   5.7  -2      h^    hS    h5 e - Armour   0.0   1.7  -3       f - Dodging   2.6   1.8  +3       g - Stealth   1.1   1.4  +2  h!                hj!            h        h_    ha    hR    h ha    h)_    h    The relative cost of raising each skill is in cyan.  The species aptitude is in white.  h[?] Help[=] set a skill target  h[/] auto|manual mode [*] useful|all skills [!] training|cost|targetshhh#..######## #. demonstrator the Shooter##....## #. Merfolk##....# ## Health: 24/24 ========================#....#Magic: 2/2========================#########....####### AC: 7Str: 11....... ####............ EV: 8Int: 8....... ##..............# SH: 5Dex: 17.......###......########## XL:  2 Next: 33% Place: Dungeon:1........g@...####Noise: ===------  Time: 874.5 (0.0).......#######ha) +0 shortbow.......Fire: a) +0 shortbow.....g........#######g   hobgoblin  A hobgoblin comes into view. _The hobgoblin shouts!  You shoot an arrow. _The arrow hits the hobgoblin but does no damage.  You shoot an arrow. The arrow closely misses the hobgoblin. _The hobgoblin barely misses you.h#4h,)hl*h-h.Inventory: 11/52 slots Hand Weapons (go to first with ))  a - a +0 shortbow (weapon)g - a +0 club Armour (go to first with [)  e - a +0 pair of gloves (worn)  f - a +0 scale mail (worn)b - a +0 leather armour  d - a +0 chain mail Jewellery (go to first with "=)  k - an amulet of reflection (worn) Scrolls (go to first with ?)hMc - a scroll of butterflies  i - a scroll labelled TEIDWATHAMO  j - a scroll labelled YVVABB DAHE Potions (go to first with !)  h - a sedimented yellow potionhh-hÕO#..######## #. demonstrator the Shooter##....## #. Merfolk##....# ## Health: 24/24 ========================#....#Magic: 2/2========================#########....####### AC: 7Str: 11h{ ....... ####............ EV: 8Int: 8....... ##..............# SH: 5Dex: 17.......###......########## XL:  2 Next: 33% Place: Dungeon:1........g@...####Noise: ===------  Time: 874.5 (0.0).......#######a) +0 shortbow.......Fire: a) +0 shortbowhǖ.....g........#######g   hobgoblin  A hobgoblin comes into view. _The hobgoblin shouts!  hYou shoot an arrow. _The arrow hits the hobgoblin but does no damage.  You shoot an arrow. The arrow closely misses the hobgoblin. _The hobgoblin barely misses you.hzh›h|hhܿ  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting3.2   3.4  +1   h - Spellcasting   0.0   1.2  -1           b - Maces & Flails   0.0   1.4  -2       c - Unarmed Combat   0.0   0.8  +1               d - Ranged Weapons   3.2   5.7  -2      h[40m         e - Armour   0.0   1.7  -3       f - Dodging   2.6   1.8  +3       g - Stealth   1.1   1.4  +2                                              ;m                The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targetshڲ #..######## #. demonstrator the Shooter##....## #. Merfolk##....# ## Health: 24/24 ========================#....#Magic: 2/2========================#########....####### AC: 7Str: 11....... ####............ EV: 8Int: 8....... ##..............# SH: 5Dex: 17.......###......########## XL:  2 Next: 33% Place: Dungeon:1........g@...####Noise: ===------  Time: 874.5 (0.0).......#######a) +0 shortbow..ɳ r39;49m.....Fire: a) +0 shortbow.....g........#######g   hobgoblin  A hobgoblin comes into view. _The hobgoblin shouts!  You shoot an arrow. _The arrow hits the hobgoblin but does no damage.  You shoot an arrow. The arrow closely misses the hobgoblin. _The hobgoblin barely misses you.hܴ h= hQ hڻ h   Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting3.2   3.4  +1   h - Spellcasting   0.0   1.2  -1           b - Maces & Flails   0.0   1.4  -2       c - Unarmed Combat   0.0   0.8  +1               d - Ranged Weapons   3.2   5.7  -2      h Y         e - Armour   0.0   1.7  -3       f - Dodging   2.6   1.8  +3       g - Stealth   1.1   1.4  +2                  h2        h        h!            h/            hY    The relative cost of raising each skill is in cyan.  hThe species aptitude is in white.  [?] HelphG[=] set a skill target  h[/] auto|manual mode [*] useful|all skills [!] training|cost|targetsh  a * Fighting   3.2h o a - Fighting   3.2hf = b + Maces & Flails 0.0hh?  b * Maces & Flails   0.0ho b - Maces & Flails   0.0h= b + Maces & Flails 0.0hXj #..######## #. demonstrator the Shooter##....## #. Merfolk##....# ## Health: 24/24 ========================#....#Magic: 2/2========================#########....####### AC: 7Str: 11....... ####............ EV: 8Int: 8....... ##..............# SH: 5Dex: 17.......###......########## XL:  2 Next: 33% Place: Dungeon:1........g@...####Noise: ===------  Time: 874.5 (0.0).......#######a) +0 shortbow..%k r39;49m.....Fire: a) +0 shortbow.....g........#######g   hobgoblin  A hobgoblin comes into view. _The hobgoblin shouts!  You shoot an arrow. _The arrow hits the hobgoblin but does no damage.  You shoot an arrow. The arrow closely misses the hobgoblin. _The hobgoblin barely misses you.hm 4hPp h8q hO 4hlS hU P _You don't know any spells.h h C  Skill  Level Cost  Apt Skill  Level Cost  Apt h  a - Fighting   3.2   3.4  +1   h - Spellcasting   0.0   1.2  -1          b + Maces & Flails 0.0   1.4  -2      hc  c - Unarmed Combat   0.0   0.8  +1               d - Ranged Weapons   3.2   5.7  -2               e - Armour   0.0   1.7  -3      h  f - Dodging   2.6   1.8  +3       g - Stealth   1.1   1.4  +2  h !            hه             h !            h&             hG         h     The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsh op - Conjurations   0.0   1.4  -2  Axes 1.4  -2   q - Hexesh ]0.0   1.0   0  d - Polearms0.0   0.5  +4   r - Summonings0.0   1.0   0  e - Staves   0.0   1.4h s - Necromancyh% 0.0   1.4  -2  hF }f - Unarmed Combat   0.0   0.8  +1   t - Forgecraft0.0   1.0   0  hf g - Throwingh 0   0   u - Translocations   0.0   1.4  -2         v - Alchemyh 0.0   0.6  +3  hɈ h - Short Blades   0.0   0.7w - Fire Magich 0.0   1.7  -3  i - Long Bladesh 0.0   0.8  +1   x - Ice Magich) 0.0   0.8  +1  j - Ranged Weapons   3.2   5.7  -2   y - Air Magich 0.0   1.4  -2  z - Earth Magic0.0   1.4  -2  k - Armour0.0   1.7  -3  l - Dodgingh 2.6   1.8  +3   0 - Invocationsh \0.0   0.8  +1  m - Shields0.0   1.0   0   1 - Evocationsh 0.0   1.0   0  n - Stealthh; b1.1   1.4  +2   2 - Shapeshifting   0.0   0.7  +2  hf auseful|allhh      Unarmed Combat0.8  +1                   d - Ranged Weapons   3.2   5.7                e - Armour 7  -3        f - Dodging2.6   1.8  +3        hg - Stealth   1.1   1.4                                                                 h      useful|allhOu*op - Conjurations   0.0   1.4  -2 Axes 1.4  -2   q - Hexes0.0   1.0   0 d - Polearmshu/0.0   0.5  +4   r - Summonings0.0   1.0   0 e - Staves   0.0   1.4s - Necromancy0.0   1.4  -2 f - Unarmed Combat   0.0   0.8  +1   t - Forgecrafthu0.0   1.0   0 g - ThrowinghvK0   0   u - Translocations   0.0   1.4  -2        v - Alchemy0.0   0.6  +3 h?vh - Short Blades   0.0   0.7w - Fire Magichav0.0   1.7  -3 i - Long BladeshvP0.0   0.8  +1   x - Ice Magic0.0   0.8  +1 j - Ranged Weapons   3.2   5.7  -2   y - Air Magic0.0   1.4  -2 z - Earth Magic0.0   1.4  -2 hvk - Armour0.0   1.7  -3 l - Dodginghw42.6   1.8  +3   0 - Invocations0.0   0.8  +1 h8wm - Shields0.0   1.0   0   1 - Evocationsh\w0.0   1.0   0 n - Stealthhw1.1   1.4  +2   2 - Shapeshifting   0.0   0.7  +2 useful|allhwh h      Unarmed Combath:0.8  +1                   hqd - Ranged Weapons   3.2   5.7     h           he - Armour 7  -3        hf - Dodging2.6   1.8  +3   h     g - Stealth   1.1   1.4h                                hs      h           h          h      h<      useful|allhhh"#..######## #. demonstrator the Shooter##....## #. Merfolk##....# ## Health: 24/24 ========================#....#Magic: 2/2========================#########....####### AC: 7hB0Str: 11....... ####............ EV: 8Int: 8....... ##..............# SH: 5Dex: 17hz.......###......########## XL:  2 Next: 33% Place: Dungeon:1........g@...####Noise: ===------  Time: 874.5 (0.0)h.......#######a) +0 shortbow.......hя~Fire: a) +0 shortbow.....g.hB.......#######g   hobgoblin _The hobgoblin shouts!  You shoot an arrow. _The arrow hits the hobgoblin but does no damage.  You shoot an arrow. The arrow closely misses the hobgoblin. _The hobgoblin barely misses you. _You don't know any spells.h<hh:hEhWield which item (- for none)?- - Unarmed Hand Weapons (go to first with ))  a - a +0 shortbow (weapon)g - a +0 club[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip h h h #..######## #. demonstrator the Shooter##....## #. Merfolk##....# ## Health: 24/24 ========================hW 3#....#Magic: 2/2========================#########....####### AC: 7h Str: 11....... ####............ EV: 8h .Int: 8....... ##..............# SH: 5Dex: 17hќ .......###......########## XL:  2 Next: 33% Place: Dungeon:1........g@...####h CNoise: ===------  Time: 874.5 (0.0).......#######a) +0 shortbow.......h Fire: a) +0 shortbow.....g........#######h6 g   hobgoblin _The hobgoblin shouts!  You shoot an arrow. _The arrow hits the hobgoblin but does no damage.  hV You shoot an arrow. The arrow closely misses the hobgoblin. _The hobgoblin barely misses you. _You don't know any spells.h `  You unwield your +0 shortbow.  g - a +0 club (weapon)h' 4--5.5 (1hO tg) +0 club Nothing quiveredh h۩ W _The hobgoblin closely misses you.h0 h&   Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   3.2   3.4  +1   h - Spellcasting   0.0   1.2  -1          b + Maces & Flails 0.0   1.4  -2      hz  c - Unarmed Combat   0.0   0.8  +1               d - Ranged Weapons   3.2   5.7  -2  h              e - Armour   0.0   1.7  -3  h      f - Dodging   2.6   1.8  +3      h . g - Stealth   1.1   1.4  +2      h8 l    hV         h                 h n    h _    h         h% a    h@ l    h[ T    h The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Helph G[=] set a skill target  h [/] auto|manual mode [*] useful|all skills [!] training|cost|targetshw hqx hs} h 1#..######## #. demonstrator the Shooter##....## #. MerfolkhF -##....# ## Health: 24/24 ========================#....#Magic: 2/2hs ========================#########....####### AC: 7h Str: 11....... ####............ EV: 8h ,Int: 8hڄ ....... ##..............# SH: 5Dex: 17h .......###......########## XL:  2 Next: 33% Place: Dungeon:1........g@...####h! Noise: =--------  Time: 875.5 (0.0).......#######h !g) +0 club.......Nothing quivered.....g........#######g   hobgoblin  h You shoot an arrow. The arrow closely misses the hobgoblin. _The hobgoblin barely misses you. hDž x_You don't know any spells.  You unwield your +0 shortbow.  g - a +0 club (weapon) h B_The hobgoblin closely misses you.h hW h h h7IhI&6.8 (1.3hMhPw _You closely miss the hobgoblin. You block the hobgoblin's attack.h:   Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   3.2   3.4  +1   h - Spellcasting   0.0   1.2  -1          b + Maces & Flails 0.0   1.4  -2       c - Unarmed Combat   0.0   0.8  +1               d - Ranged Weapons   3.2   5.7  -2      B; m         e - Armour   0.0   1.7  -3       f - Dodging   2.6   1.8  +3       g - Stealth   1.1   1.4  +2                                              ; 49m                The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targetshS hh#..######## #. demonstrator the Shooter##....## #. Merfolk##....# ## Health: 24/24 ========================#....#Magic: 2/2========================#######hG##....####### AC: 7Str: 11....... ####............ EV: 8Int: 8....... ##..............# SH: 5Dex: 17.......###......########## XL:  2 Next: 33% Place: Dungeon:1h........g@...####Noise: =--------  Time: 876.8 (0.0).......#######g) +0 club.......Nothing quivered.....g........#######hg   hobgoblin _The hobgoblin barely misses you. h!\_You don't know any spells.  You unwield your +0 shortbow.  hANg - a +0 club (weapon) _The hobgoblin closely misses you. h_x_You closely miss the hobgoblin. You block the hobgoblin's attack.hh\h#h3%hMH  You hit the hobgoblin.  The hobgoblin is moderately wounded.The hobgoblin hits you but does no damage.2--8.1 (1.3h QhS _The hobgoblin hits you. _You take 2 damage, and have 22/24 hp.h  You closely miss the hobgoblin.The hobgoblin is moderately wounded.hQ (9.4ho h 7 _You block the hobgoblin's attack.h;  You barely miss the hobgoblin.The hobgoblin is moderately wounded.h #3h ?=-80.7h  h   h4 )_You block the hobgoblin's attack.hrhJLevel 1 of the Dungeon<>>>∩(Press ? for help)###..#........................###.÷......# #.###....#..........#########.........#......###.##..#.#.........## ###............†.......# #....#.........# ##..................###.# .##..............#######..#......#####.....# #.# ...........>..................#.## #.....# #.# #.................####.........# #.....# #.##..............#######..#......#############.#######.........# #.....##..........# #......##..######## #.....##..........####......###....## #...####....................###....# ####  ###..##....###.......##....#####.....###### #.......#ha_ #######  ##....##########....###...######.......# .......  ####.................................###### .......  ##..............#############........## .......###......###########...###### ........g@...#####...# .......########...# ....... #...# .....g. #...# ....... #...# ####### #####hV.@h6D..hǎ D#.hd D##h.D##h5D.#hgD..h h "#..######## #. demonstrator the Shooter##....## #. Merfolk##....# ## Health: 23/24 =======================-#....#Magic: 2/2========================#########....####### AC: 7h. @Str: 11....... ####............ EV: 8Int: 8....... ##..............# SH: 5Dex: 17.......###......########## XL:  2 Next: 33% Place: Dungeon:1h ........g@...####Noise: =--------  Time: 880.7 (0.0).......#######g) +0 club.......Nothing quivered.....g.hĮ q.......#######g   hobgoblin  h nYou closely miss the hobgoblin.The hobgoblin is moderately wounded. h _You block the hobgoblin's attack.  You barely miss the hobgoblin.The hobgoblin is moderately wounded. h* ?_You block the hobgoblin's attack.h h hA h<bar  The hobgoblin hits you but does no damage.2-2.0 (1.3h.? _The hobgoblin hits you. _You take 1 damage, and have 22/24 hp.h]?ha  You hit the hobgoblin but do no damage.The hobgoblin is moderately wounded.h !3.3h: h V _The hobgoblin barely misses you.h>  You closely miss the hobgoblin.The hobgoblin is moderately wounded.h}? V3=4.6hD hF Z _The hobgoblin completely misses you.h=2  You closely miss the hobgoblin.The hobgoblin is moderately wounded.h3!5.9h7h:V _The hobgoblin barely misses you.hf  You hit the hobgoblin.  The hobgoblin is severely wounded.The hobgoblin barely misses you.h(7.2h{h@ _The hobgoblin hits you but does no damage.h   You barely miss the hobgoblin.The hobgoblin is severely wounded.4==8.5h$h' _The hobgoblin barely misses you. _Health restored: 24hcS;  You hit the hobgoblin.hUE†hX1419.8h ]h@_M _You kill the hobgoblin!h~   Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   3.2   3.4  +1   h - Spellcasting   0.0   1.2  -1          b + Maces & Flails 0.1   1.4  -2       c - Unarmed Combat   0.0   0.8  +1               d - Ranged Weapons   3.2   5.7  -2       m         e - Armour   0.0   1.7  -3       f - Dodging   2.6   1.8  +3       g - Stealth   1.1   1.4  +2                                               49m                The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targetshm b * Maces & Flails   0.1h`^o b - Maces & Flails   0.1hH= a + Fighting 3.2hʜhoht^#..######## #. demonstrator the Shooter##....## #. Merfolk##....# ## Health: 24/24 ========================#....#Magic: 2/2h========================#########....####### AC: 7Str: 11....... ####............ EV: 8Int: 8....... ##..............# SH: 5Dex: 17.......###......########## XL:  2 Next: 41% Place: Dungeon:1........†@...####Noise: =--------  Time: 889.8 (0.0).......#######g) +0 club.......h%Nothing quivered.....g........#######You barely miss the hobgoblin.The hobgoblin is severely wounded. hH_The hobgoblin barely misses you. _Health restored: 24You hit the hobgoblin. _You kill the hobgoblin!hhMhhh  #..# # ##....## # ##....#  #....# ####### ##....hv  ....... #### ....... ##. .###...... .@....#### .h # ....... ....h c.g. .......h Y #######hT h 4-90.8 (1h h v _You see here a hobgoblin corpse.hP #..#  ##....##  ##....#  #....# ####### ##.... ....... #### ....... ##. .###...... h†....#### .# ....... ....... ....... #######hbh!-h&1 _hh<h{ #..# ##....## ##....# #....### ##....#.# #####.# ##..#.###......#.†....#####.##.##.##.###h<2hhh7A#..# ##....## ##....# #....# ## ##....##.# ####.#.# ##...#.###......##.†....#### #.# #.# #.##.###h=<3hBh'DhXhЌWield which item (- for none)?- - Unarmed Hand Weapons (go to first with ))  g - a +0 club (weapon)a - a +0 shortbow[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip hAhFEhK#..######## demonstrator the Shooter##....##Merfolk##....#Health: 24/24 ========================#....#Magic: 2/2========================######### ##....##### AC: 7Str: 11hL#.......# ####.......... EV: 8Int: 8#.......# ##............. SH: 5Dex: 17#.......###......######## XL:  2 Next: 41% Place: Dungeon:1#.......@†....####Noise: ---------  Time: 893.8 (0.0)#.......#######g) +0 club#.......#Nothing quivered#.......##.......#hL#########The hobgoblin is severely wounded. _The hobgoblin barely misses you. hL_Health restored: 24You hit the hobgoblin. _You kill the hobgoblin! hLW_You see here a hobgoblin corpse.hxT>  You unwield your +0 club.hT_4.8 (1a) +0 shortbowhUZFire: a) +0 shortbowhYh[0 _a - a +0 shortbow (weapon)hTI#..# ###....## ###....# ##....# ######### ##....##.......# ####.#.......# ##..#.h###......##.....#### #.# #.......# #.......##.......he##########hhJ&5hhv _You see here a hobgoblin corpse.h\#..# #.##....## #.##....# ##....# ######### ##....#hZW#.......# ####.#.......# ##.##.###......##.h†@...#### #.#ho #.......# hю#.......##.......#####h%#####hqhd-6 _hhh {#..# #.##....## #.##....# ##....# # ##....#h V#.......# ####.#.......# ##.##.###......## #.h! †.@..#### #.#hN } #.......# #...hd 8....# h h} &7h hҷ hK#..# #.##....## #.##....# ##....# # ##....##.# ####.hXK#.......# ##.##.###......## #.†..@.#### #.# hoKB#.......# hK hPh'Q&8hThWh#..# #.##....## #...###....# #### #....# ## ##....##.h# ####.#.# ##.##.###......## #.†...@#### #.# #.# hh=h&9h;hh}$g######.........# #.#..######## #.....##....## #...####....# #### h$K #....# ######### ##....###########.# ####....#.......# h%........######.......###...@..##########hA%C#.†....####hb%h#.......####### h% #.......h%Q##########hD-h-(900h3h6h#......#############.........# #.....##..######## #.....##....## #...#####....# ####  #....# ############ h=###########.# ####.....#.# ........#######.###......###########.hwn†....#####.####### h; #.......hQ#  #########hRh&1hh}h #...####.#.......#############.........# #.....##..######## #.....##....## #...####h j##....# ####  #....# #### ######### ########## #.# ####...... #.# ........####### #.###......########## #.†....#### #.#hׄ Z###### #.......h P# #########hϋ hJ &2hА hp h]....>....#..........####....#........#######..#.######.........# #.....##.#..######## #.....##.##....## #...####.##....# ####  #....# #### ######## ########## .# ####....... .# ##........######## .###......########## .†....#### .####### .......#3h|h M##......#######..#...........>.................######..######.........#..######## #.....##....#...####.##### ##  #### ######## ##....########## ####........... .......# ##..............#########.h/h&4h#h.h/r #....#.# ##. .##........#######..#.....>.... #.....####.. #........#######..#######.........# #.....## #..######## #.....### #...####@...# #### # #....# #### ######### ##....########## #.# ####........... #hr.# ##..............####### ####......########## #hzr..†....#### #.####### #.#hh&5hʍhxh  #..#.#.## ## #....#.........# ##. .##........#######....>........... #...........####.. #..............#######..######.........# #..... #..######## #.....# #...###....# ####  #....# ###  ######### ##....##########  #.# ####...........  #.# ##..............######  ####......##########  #..†....####  #.#######hw <6h hD h0oM..#######..#.## ## #....#..# ####........#######...........>..........................................#######..######.........#.@######## #.....##....## #...######### #....######h7hQ8&7hO=h>h`$M##..........######## ## #....# ####......#######....>....#...hfa...#.....######..######.@.........######## #.....##....## #...#####....# ####.##...######hhh6i&8hohphTzM #...#.###.............######## ## #....# ####......#######...>.......#.....######..######...........######## #.....##....## #...###.. .. .. ...... hh&9heh%h_O .#####.#[.....∩.† #..#.# ###..#........ #....#..##### #..#.#.## # #....#.# ## .##.#######..>.... #....#### #.....#######.######.........# #..... #..######## #........## ...###....# ####  #....# ## ######### ##....########## #.# ####......10h'@ #...#####.###hZ ##.#####.#[.....∩.† #...#.# ###..#....... #....#..##### #..#.#.##  #....#.# # .##.#######..>......#....#### #.....#############.........# # #..######## #....# #...#h4X#....# ####  #....# # ######### ##....##########hhb&1h h hA #...#####. ##.#####.#[.....∩.† #......#.# ###..#. #....#.. #..#.#.## #....#.# .##..>.#. #. ######.# # #..# # ##....## #... ##....# #### #....#  # ##....hY2h  #...#####. ##.#####.#[.....∩. #........#.# ###..#... #....#... #..#.#..## #....#.#.##..>.#.. #. ######.# # #..# # ##....## # ##....#  #....# # ##....3hy M..........#. .# #...#####.##.#####.#[.....∩. #........#.###..#................#..........#####.#..# #....# ...##......#####.>........... #..............#####..#.......#h R4h# h52 .....##.#......#............#..##.# #...#####.####.#####.#[.....∩.† #....#.####..#...............#....#......####..#.#.........# #...@#.........# ...##.....######......>......#...... #......######.. ######.........# #... #..######## #... ##....## #... ##....# #### h9 <5h%@ hA hM##### #..!##.#.................#. #.# #...#####.###.#####.#[.....∩.† #...#.###.......######..## #....#.........# ..##..............######.............>.................. ..##..hh&6hh] _Found a bubbling pink potion.h;>M ##..###### #..!##.#.................#. #.# #...#####.###.#####.#[.....∩.† #...#.###.....#....####### #....# ...##..............######............ .........###h>h?G<7hMhQh4 M . ##..###### #..!##.#.................#. #.# #...#####.###.#####.#[.....∩.† #..............#.####h .......#####.###....#.........#... .#.......########..h Y8h| M..# . ##..###### #..!##.#.................#. #.# #...#####.###.#####.#[.....∩.† #.@............#.####..#...............#....#..........######..#.#.........##...... ....##......hN <9h h h M ..# #... ##..###### #..!.......##.#.................#. #.# #...#####.####@#####.#[.....∩.† #...#.###..#......#....#..........######............>..#.....h'h('20h.h{/hM#######.#... .. ..# #... ###..########..!.......##.#.................#. #@# #...#####.####.#####.#[.....∩.† #..............#.#h###..#......................#............>..hh&1hhhFEM..†....... ########.#... ..... .#..# . ##...###..########........!##.#.................#. #.#####...#####.###.#####.#[.....∩.†#..............#.#.#..#... ..#.#......#..........hJ<2hQhShm Z #.###... .....#.# #..†.........#.# ####### ...... #.....# # ..#.# #hHo Q #...# #####..########........##.#........#####............#.. #.#####...#####.# ##.#####.#[.....∩ #...#.# ###..#..... #....#..#### #..#.#.## #....#.#h!v hv &3h| hw h +4.8 (2h p _l - a bubbling pink potionh #.### .....#.# #..† .....#.# # ...... # .....# #. ..#.# #.. #...# ##.###..#.##.#.#####.#... #.#####...#####. ##.#####.#[.....∩ #...#. ###..# #....#. #..#.#.##  #....#.#h& A5.8 (1hhh9 #.###......#.# #..†......#.# #....... #......# #.. ..#.# #.... #...# ##......###..#..##.#.....#####.#..#. #.#####...#####.###.#####.#[.....∩.#...#.####..#.#....#.##..#.# h@ h5A &6hF hH h .....#.# #..†....#.....#.# #######.#...... #...........# #....#.# #.... #...# ##......###..########..................##.#....#####....#..##. #.#####...#####.# ##.#####.#[.....∩.†#..............#.####..#....#....#.##### #..#.#.###....#.#...##......###### hrh&7h h!h}wl ###### ...... #............#. ..#.#.. #..#..###..########...............##.#..#####.....#..## #@#####...##### ##.#####.#[.....∩.†..............#.#.#..#.....#.#......#.......................>........... h~<8hhh\  ...... #............#. ..#.. #..#..###..########............##.######............#..## #.#####...##### #h\@#[.....∩.†#..............#.#.###..#.....................#............>......#.................### hzdh0f&9hihXkh #. ..#.. #..#..###..########............##.######............#..## #.#####...##### ##.#####.#[.....∩.†h^#.@............#.#.###..#.......#.######............>..#........##..............###### hh5'30hhh  . ..#.. #..#..###..########............##.######.....#..## #.#####...#####h  ##.#####.#[.....∩.†..............#.#.h ###.@#..............#....#..........#####h #..#.#.........## ...h< :....h[ ..h .##........ ######.........# #...h D h? h &1h hy he  .. #..#..###..########............##.######.....#..## #.#####...##### he k##.#####.#[.....∩.†..............#.#.###..#..............#..######## .. ....#......he .########..#..######## #... h?n hn &2h u hww h/M ..###..########............##.######.....#..## #.#####...##### #h#[.....∩.†..............#.#.###..#.....######..### . ...##.....#####.....................#####....## #... hh5&3hh(hF ...........##.######.....#..## #.#####...##### ##[.....∩.†..............#.#.###..#.....#####h[### #... ...##..............######............>...............h".....h?4##..hY}##....# #### h-h&4hh:h ....#####......#..# . #.#####...#####. ##.#####.#[.....∩. #..............#.####..#... #....#..........#### #..#.#.....  #....#............##..@...........##### ....>.......... ....#.## ...#### .. ######.# #.. #..######## #.. ##....## #.. ##....# ### #....#hh &5hh9hv \ . #.#####...#####. ##.#####.#[.....∩ #..............####..#... #....#....### #..#.#... . #....#......##.....####.....>.........#.#.####.. ######.# #. #..######## #h#w  ##....## #.  ##....# ##  #....###########....####### h~ h~ &6ha h- h . #.#####...##### ##.#####.#[..... #..# ###..# #....#....# #..#.#...##.. #....#.#.##..>.#...##.... ######.# #... #..# #.S ##....## # S   ball python (constriction, asleep)# ##....#  #....# # ##....h ht  A ball python comes into view.h%/  --more--hhh{S.S)7hho5 _The ball python hisses angrily.h j. #.#####...#####.##.#####.#[.....∩#..#.###..#.#....#....## #..#.#...## ... #....#.# .....##.#.>.......#.#.....##.#.... ######.# #...S #..# #... ##....## #.# ##....# ## #....## ##....# h) hܵ &8h h  hd5w. #.#####...#####.###.#####.#[.....∩.#........#.####..#.....#....#....## #..#.#..## ... #....#.# .....##.#.>.......#.#.....##.#.... ######.# #...S #..# #... ##....## #.# ##....# ##....# # ##....# h; h!<&9 h@ h`B hW. #.#####...#####.# h ##.#####.#[.....∩.†#........#.#.###..#....#....#...# h-# #..#.#..##  hNt... #....#. hq# .....##.# h.>.......#. hB#.....##. h߫#.... ######.# #. h..S  h!~#..# #...  hC##....## #.#  hb##....# ##....# # hI ##....# h, h'40 hӺ h h Q. #.#####...#####.###.#####.#[.....∩.†.#......#.#.###..#..#....#..## #..#.#.## ... #....#. h # #.....##.#.>.......#.#.....##.#.... ######. h T# #...S  h ~#..# #...  h= ##....## #...## ##....# ####  hl #....# ## ##....# h  h\ SS   ball python (constriction) h &1 h~  hZ  h^X  You shoot an arrow. 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(#..........hg h &1h h h< #.###... .....#.# #..†.........#.# ####### ...... # .....# # . ..#.# # ... #...# ## .....###..########. ........##.#..... ....#####............#..h. #.#####...#####.# ##.#####.#[.....∩ #...#.# ###..#..... #....#..#### ########..#.#ho.## #.....##....#.#hh&2hhh P #.### .....#.# #..† .....#.# hM # ...... # .....# # . ..#.# #hw  ... #...# ## .....###..#h { .##.# ....#####.#..h T . #.#####...#####.hG > ##.#####.#[.....∩ #...#. ###..# #....#. #..#.#.## h Y #.....##....#.#h' <3hn h^ #.### .....#.# #..† .....#.# ## ...... #... .....# #... ..#.# #g.... #...# ##r.....###..#.##.#.#####.#.. #.#####...#####w ##.#####.#[..... #.# ###..#w   dart slug (asleep) #....#.r   quokka (asleep) #..#.#h@_.## g   goblin (asleep)  #.....##....#.#hb  A quokka, a goblin and a dart slug come into view.hk/  --more--hDhhhy .g.r.r   quokkag   goblin  The goblin shouts!==4hVh6 _The dart slug moves out of view.hѵS#.###......#.# #..†......#.# ### ...... #.... .....# #..... ..#.# #..g... #...# ##..r....###..#..##.#......#####.#.... #.#####...#####.. ##.#####.#[.....∩#.hrY#.###..#.#....#.# hܷ,hyb.g.rhھ/--5hhhz} #.###......#.# #..†......#.# #.## ...... #.... .....# #..... ..#.# #...g.. #...# ##.......###..#...r.##.#......#####.h} #..#... #.#####...#####.#. ##.#####.#[.....∩.#...#.####..#.#....#.h~ 3##..#.#h+~ + h} hԀ hg i..rh A--6h\ h h.....#.# #..†....#.....#.# #######.### ...... #......... .....# #....#.# #..#...# ##.hj=......###..########.....r.............##.#.....#####....#..##... #.#####...#####.#. ##.#####.#[.....∩.† #..............#.####..#....#....#.#############..#.#.###.....##....#.##.....##......######hhZ#g.rg   goblin7h  ######## ...... #.......... .....#. ..#.#. #..#g.###..########.h: .r............##.#..#####.....#..## #@#####...##### ##.#####.#[.....∩.† #..............#.#.#..#.....#.#...hl ...#.......... h #...............>........... h hu &8h h hR ## ...... #.......... .....#. ..#. #..#g.###..########.r............##.#.#####............#..## #.#####...##### ##[.....∩.† #..............#.#.###..#.....................#............>..#......#.................### hD<9h۫h?h  ...#. ..#. #..#g.###..########.r............##.#.#####............#..##h P #.#####...##### ##.#####.#[.....∩.† #.@............#.#.###..#.......#.######h 9...hڔ s.........>.h .#.....#.....##..............###### h? h '70h hۤ  h1t . ..#. #..#g.###..########.r............##.#.#####.....#..## #.#####...##### ##.#####.#[.....∩.† #..............#.#.###.@#..............#....#..........#############..#.#.........## ..........##......#.....#######.........# #...  h13 hE:rr   quokka h:&1 hLA hD!hK. #..#g.###..########.r....r.......##.#.#####.....#..## #.#####...##### ##.#####.#[.....∩.† #..............#.#.###..#..............#..!hK#############..### .....##... .....!hLy######....>...........!h7Lw#.........#####......!hRLG###.#######..!hmLc #... #..#######!hN!h[UX.r!hU&2!h\!h]"h5T g.###..########.r............##.#.#####r.....#..## #.#####...##### ##[.....∩.† #..............#.#."hT ###..#.....#############..### .....##... ....#####..........>..............#........."h_U V###..#..###..#######.... #... #..########....## "h1W "hW "hy^ X.r"h^ &3"hTe "hf #h  r............##.#.#####.....#..## #.#####...##### ##r#[.....∩.† #..............#.#.###..#.....#############..### .....##... ..........######............>..............#.....####.......###..r   quokka##..#########....# #####h #ha X.r#h &4#hw$ #h% $h<.....#####....#..###... #.#####...#####.#. ##.#####.#[.....∩.†. #.r............#.#..###..#...............#....#..........######$ha########..#.#.........## #.....##....#.........# ##.....##....@.........########........>......#......#.#####.....##.#####.....#######$hڥ# #....#.....# #..######## #.#.....# ##....## #...########  #### #....# $hd$h!X.r$he&5$h%$h%hRT(((((%h%h%h%hWg...r.g   goblin%hR7===6.7 (1.4%hW %h n _You shoot an arrow. The arrow closely misses the quokka.&h) N((((&hL ,&hL &h"V r.g...r&hV (8.1&h@^ &ha  &htb g_You shoot an arrow. The arrow barely misses the quokka.(h?;((hc}  You shoot an arrow. The arrow closely misses the quokka.(h-l .grThe quokka barely misses you.(hl-9.6 (1.5(hqs(hu> _The quokka bites you but does no damage.)h%}  You shoot an arrow. The arrow hits the quokka.)hJm  The quokka is heavily wounded.)hJ)h S)h[Uw.gw   dart slugr   quokkag   goblin)h4\.81.2 (1.6)h/a)hcW _The quokka closely misses you. x2*h ;(*h}  You shoot an arrow. The arrow closely misses the quokka.*h *h.w.gr*h!(2.8*h*hr _You block the quokka's attack. The quokka barely misses you.+hS  You shoot an arrow. The arrow hits the quokka!+h..g   goblin+h>+hi ..g  You kill the quokka!+hT ``````+hpW`The dart slug launches a dart at you.+h\j.....@.+h6544.3 (1.5+hn+h!n _The slug dart misses you. You block the goblin's attack..h .....#####.#..#... #.#####...#####.#. ##w#####.#[.....∩.†.#....#.#.###..#.#....#.###..#.#.## ##.....##....#.# ##.....##...g.#.#.>.#......#.####.#.....##.#.#.....#######..h -# #.#.....# #..# #.g   goblin#.....# ##....## #...### ##...h T#....# #.h .h .g.h| 6---50.h .hW /h4 S  You shoot an arrow. The arrow hits the goblin./h i)/h9 /hP" ?8===6.9 (1.6/h) /h+ J _You kill the goblin!1hRMr.....##.#.........#####............#... #.#####...#####.####.#w#####.#[.....∩.† #...#.####....... #....#############..#.# #....# ####....).........#######.>....#......#.................####.#.1h#C---71h 01h1hE1h> 1h> B---81hMG 1hH 2h۝2hG&92hF2h2hn 2h r S  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting3.3   3.4  +1   h - Spellcasting   0.0   1.2  -1           b - Maces & Flails   0.1   1.4  -2       c - Unarmed Combat   0.0   0.8  +1          2hr }     d - Ranged Weapons   3.2   5.7  -2               e - Armour   0.0   1.7  -3       f - Dodging   2.6   1.8  +3       g - Stealth   1.1   1.4  +2  2ht                                                 2hrt             The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help2ht *[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets3h[ 3hҸ 3h " ....r............##.#.......# demonstrator the Trooper.....#####............#..#### Merfolk...#.#####...#####.#### Health: 24/24 ========================.3h ^##w#####.#[.....∩.†.. Magic: 2/2========================#..............#.#... AC: 7Str: 11###..#................. EV: 8Int: 8#....#..........####### SH: 5Dex: 173h; (########..#.#.........## # XL:  2 Next: 58% Place: Dungeon:1#.....##....#@........# ## Noise: ---------  Time: 989.9 (0.0)3h^ #.....##....).........#######. a) +0 shortbow3h Q#...............>............. Fire: a) +0 shortbow#......#.................####.3h #.....##..............#######.#.....#######.........# #.....3h #.....# #..######## #.....3h #.....# ##....## #...###########....# ####3h1 pYou shoot an arrow. The arrow hits the quokka!  You kill the quokka!3h The dart slug launches a dart at you. _The slug dart misses you. You block the goblin's attack.  You shoot an arrow. The arrow hits the goblin. _You kill the goblin!3hS 43h 3hv 3hG 3hwG ,90.9 (13h~O 3hQ 4huT4hmkww   dart slug4h#C15hvV  You shoot an arrow. The arrow hits the dart slug.5h}  The dart slug is lightly wounded.===3.4 (1.55h&5h4A _The dart slug bites you but does no damage.6hg  You shoot an arrow. The arrow hits the dart slug!6hߓ  The dart slug is almost dead.5.0 (1.66h86h7 _You block the dart slug's attack.8hGp  You shoot an arrow.  The arrow hits the dart slug but does no damage.8hwvl  The dart slug is almost dead.8h yt  The dart slug launches a dart at you.8hn1---6.68h8hD _The slug dart hits you. _You take 3 damage, and have 21/24 hp.9hV  You shoot an arrow. The arrow hits the dart slug!9hED)9h{9hðR---758.0 (1.49hԶ9hM _You kill the dart slug!:h% .....#####......#..## ... #.#####...#####. . :hl##.#####.#[.....∩.†. #..............#.####..#... #....#######:h########..#.#  #.....##....#:hĵ|. #.....##.....#####:h #...............>........... #:h#.#### #.....##:hC####### #.....#######.# #...:hi~ #.....# #..######## #....  #.....# ##....## #...#:h  ####### ##....# #### :h #....# # :h:hο6---90:hy:h[  :hThings that are here: _a +0 club; a dart slug corpse;hd$....r......##.#............#####............#..#...#.#####...#####.####.##.#####.#[.....∩.† #....#.####..#....... #....#.#############..#.#.##.....##....## #.....##....).........########..>....#......#...####.#.....##......########.....#######.........# #.....#.....# #..######## #.....#.....# ##....## #...###########....# ####;h ,;h,T---1000.0 (1.0) _;hp3;h7;hzO]....g.###..########........r......##.#.......#......#####............#..#...#.#####...#####.#####.##.#####.#[.....∩.† #....;hOk#.####..#........ #....#.#############..#.#.##.....##....#.# ;h P#.....##....).........########........>;h3Pf....#......#...####.;hNPI#.....##......#######..;hiP #.....#######.........# #.....#;hP #.....# #..######## #.....# #.....# ##....## #...### ;hrZ;hZT2=1;h7b;he;hn. V..... #...# ##....g.###..########........r......##.#.......#.......#####............#..#####....;h. #.#####...#####.#####.##.#####.#[.....∩.† #....#.#;h. ###..#......... #....#.;h/ _#############..#.#.#;h/ H##.....##....#.;h6/ -#  ;hR/ #.....##....).........#######..##...;hn/ %>;h/ [....#....####.;h/ #.....##......########.....#######.........# #.....#;h/ {#.....# #..######## #.....;h9 ;h: 2;hB ;hAD .... #....####.... #.....##......#######..#. #.....#######.........# #.....##........ ....=h6 =hD7 B=3=h/? =h@ >hE.....#.# #..†....##.###..÷  .....#.# #######.##..##..# ...... #.....# . .....# #.##..# ..#.# ..............# #...# ##.......##...#.#g.###..########.....r......##.#.......#...#####........@...#..#####. ..#####...#####.#######.#####.#[.....∩.† #..............#.####..#....................  #....#..........#########. #####..#.#.........####....#.........# ##...##....).........#######..#>h6>h4>h>h>h #.###........#.#.......#.# #..†....##.###..÷.....#.# #######.##..##..#  ...... #....#  .....# #.##..#  ..#.# ..............#  #...# ##.......##...#.## .g.###..########.... .r............##@#.......#.. ..#####............#..#####..#####...#####.#######.#####.#[.....∩.† #..............#.####..#..............  #....#..........#########. ####..#.#...#####....#.# ##...>hP <5>h'>hX)>hW #. #.##### #.###........#.#........#.# #..†....##.###..÷.....#.# #######.##..##..#...... #....#  .....# #.>hW {##..#  ..#.# .......#  #...# ###...#.### g.###..########.@.........÷ r............##.#.......#.......# .#####............#..#####......#>hX .#####...#####.########.#####.#[.....∩.÷>h(X E #........#.#..÷>hUX ###..#........................#  #....#..........#########. ###..#.#.>huX '##>hna >ha &6>hLi >hj >h).. #.# #.#. #.#####.# #.###........#.#........#.# #..†....##.###..÷###.....#.# #######.##..##..## #...... #....# #.....# #.##..# #  ..#.# .......#  #...# >hQ##...#.#### .###..########....÷. ......##.#.......#.......# #####............#..####>hy.#####...#####.#######>h##.#####.#[.....∩.÷... #..............#.#...>h*÷.>he###..#........................##  #....#.#######.>hו>h67>h>hP?h... #[# #.. #........# #...#. #.#####.# #.###........#.#...# .....#.# #..†....##.###..÷### .....#.# #######.##..##..## #...... #....# #......# #.##..# #...#.# #.......# #.  #...# ##...#.#### ###..########....÷.. .....?h6##.#.......#.......### ####............#..#####......# .#####...#####.########?h`##.#####.#[.....∩.÷..?h #..............#.#...÷.. ?h<###..#..............###?hQ?h&8?hl?h&?h%.... #..# #.... #[.......# #.. #........# #....#. #........#####.### #.###........#.#...# ##.# #..†....##.###..÷### ....#.# #######.##..##..## ### ...... #....# #. .....# #.##..# #.#..#.# #.......# #.#  #...# ##...#.####.# ##..########..........÷.. ....##.#.......#.......### ###............#..#####......# .#####...####?h)R[32m#.##########.#####.#[.....∩.÷..  #....#.#÷...?hS,?hT-&9?hA4?h9?h ,..... #......>.# #..... #........# #.... #[.......# #.. #........# #.....?h t#. #........#####.### #.###........#.#...# ##.# #..†....##.###..÷### #.#.# #######.##..##..## ###?hO  #....# #... ....# #.##..# #.# ?h ..#.# #.......# #.# #...# ?hs ##...#.####.# #..########.....÷..#. ...##.#.......#.......####. ##............#..#####......# .#####...#####.######## ##.#####.#[.....∩.÷.?hs ?h '20?h ?h ?h" ...... #..^.....# ######..... #......>.# #..... #........# #.... #[.......# #.. #........# #......?h `#. #........#####.####. #.###........#.#...# ##.# #..÷....##.###..÷### #.#.# #######@##..##..## ###.# #....# #....# #.##..# #.# ?h .#.# #.......# #.# ...# ?h ##...#.####.#########...........÷..#. ?h ..##.#.......#.......####.# ?hV #............#..#####......# ##.# #.#####...#####.########..#?h ?hm ?h &1?h ?h @ho ########## . #..^.....# #####. #>.# #. #..# #. #[.......# ## .. #........# #.... #. #........#####.#### #.###........#.#...# ##@h.#.# #..÷..@.##.###..÷### #.#.# #######.##..##..## ###... #..............# #... ....# #..........##..# #.#.# #..............# #.## #...# ##.......##...#.####.## #..########.........@h}.÷..#. .##.#........####. #@h]#............#..#####......# ##.@h<2@h@heAh 6 #Ahx ...... #..^.....#  ..... #......>.# # .... #.# # ... #[.# ##Ah .. #.# # #. #Ah.#####. #.###.#.#...# Ah.#.# #..÷.@..##.###..÷### #.#.# Ah#.##..##..## ###. #..............# #Ah>.# #..........##..# #.  ..#.# #..............# #.  #...# ##.......##...#.####. ##..#.................÷..#.##.#.......#.......#####Ah˙P.#..#####......# ##AhAh&3AhsAh#Ah;  # ...... #..^.....#  ..... #......>.# # .... #.# # ... #[.# ## .. #.# # #. #.#####. #.###.#.#...# Ah-< '.#.# #..÷@...##.###..÷### .#.# #.##..##..##  ...... #........# #  .....# #....##..# #. ..#.# #.......# #. #...# ##Ah_< i.##...#.####.#..#.......÷...##.#.#Ah< ?.#.#..#####......# AhC AhC &4AhiI AhJ Bh( Bh_* :demonstrator the Trooper (Merfolk Hunter) Turns: 996, Time: 00:08:31 Health: 24/24AC:  7 Str: 11 XL: 2 Next: 75% Magic: 2/2EV:  8 Int:  8 God: Gold: 58Bh&+ SH:  5 Dex: 17 Spells: 1/1 levels left rFire . . .a - +0 shortbow rCold . . .[offhand occupied] rNeg . . .f - +0 scale mail rPois .(no helmet) rElec .(no cloak) rCorr .e - +0 pair of gloves SInv .(no boots) Will .....k - amulet of reflection Stlth +Bh+ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.08/turn %: reflection @: no status effects A: (nimble swimmer 2), mertailChCh##########demonstrator the Trooper...... #..^.....# ### Merfolk..... #......>.# #.. Health: 24/24 ========================.... #........# #.. Magic: 2/2========================... #[.......# ##.. AC: 7Str: 11.. #........# #... EV: 8Int: 8Ch! #. #........#####.## SH: 5Dex: 17#.###........#.#...# XL:  2 Next: 75% Place: Dungeon:1 .....#.# #..÷@...##.###..÷### Noise: ---------  Time: 1024.0 (0.0) .....#.# #######.##..##..## ## a) +0 shortbowCha ......#..............# #. Fire: a) +0 shortbow.....##..........##..# #...#.#ChB#..............# #.#...# ##.......##...#.####.  ###..########.................÷..  ...........##.#.......#.......###  ####............#..#####......# #  _You kill the dart slug!Things that are here: Ch_a +0 club; a dart slug corpse _You start resting. _HP restored. Ch@F_Health restored: 24ChWChCh3DhUDhUDhVDh:XDh|Z,DhaDhob # ...... #..^.....#  ..... #......>.# # .... #........# #Dhb ... #[.......# ## .. #........# # #. #.Dhbp.#####. #.###.#.#...# Dhb .....#.# #..@....##.###..÷###  .....#.# Dhc#.##..##..##  ...... #Dh%c.# # .....# #.##..# #DhEc ..#.# #.# #Dhdc #...# ##.##...#.#### .###..#DhcB.÷.##.#.#Dhc6.###Dhc1.#..#####......#Dhf 5.0 (1 _You see here a quokka skeleton.DhL4DhDhg _Dh # ...... #..^.....#  ..... #......>.# # .... #........# # ... #[.......# ## .. #........# # #. #........#####. #.###.#.#... .....#.# #.@÷....##.###..÷6  .....#.# #.##..##..##  ...... #.#  .....# #.##..# ..#.# #.Dh# . #...# ##.##...#.###  g.###..#.÷  r.##.#.#.#  .#####.#..#####......# DhDhDh#Ehj # ........#..^.....#  .......#......>.#  ......#.#  .... #[.#  ... #........# # #.# #........##### #.###.#.#Eh" .....#.# #@.÷....##.###..÷ .....#.# #.##..##..## ...... #.#  .....# #.##..# . ..#.# #.# .. #...# ##.##...#. Ehyz.g.###..#. .r.##.#.#. ..#####.#..#####......Eh <7EhW EhEh mM....##############Ehc ........#..^...........#>......#. Eh .....#[... #........#  #........##### #@###........#.#....÷....##.###..÷.....#.# #######.##..##..##Eh C......#..............#Eh@Eh&8Eh,Eh$ 3EhI Eh Eh Ehe ,Eh AM..........##############...^......>.......#. ###.....#[#.......#  ####9 Eh! #.###........#.#....÷....##.###..÷.....#.# #######.##..##..##Eh~! Eh& Eh8( Fh3FhtFhOFhQFhFhFh ..........############### ...#..^.....# #...#......>.# #.........#..# ###.....#[Fḫ<# ##.....@.#.# #.30#..###.###.##### #.###........#.#........#.# #..÷....##.###..÷.....#.# #######.##..##..#...... #....#  .....# #.##..#  ..#.# .......#  #...# ##...#.###FhFh FhS 3Fh Fh Fh ,FhL FhP . ..........############### ..Fh X#..^.....# #.#......>.# #..........#..# #.Fh ###....@#[# #1.....#.# #.#..###.###.#####.# FhB #.###........#.#........#.# #..÷....##.###..÷###Fh{ /.....#.# #######.##..##..## #...... #....# #.....# #.##..# # Fh { ..#.# .......# Fh Fh FhQ GhF3GhGGh;IGhMK,GhDPXGhPGhRGh.T,GhJUGhK[ ...Gh[..........############### .......^ ##Gh[[4.0 (3.........Gh[?>.# #......... #.###.....#[.......# ##.#.......#........# #..#..###.###........#####.# Gh\W. .Gh>\/ Gh\GheGhfIh63Ih\7Ih=8Ih:Ih;Ih@IhZB,IhEDIhh4#######......g.............. ....... ....... .......############### ....#..^.....#  .....#......>.#  .....#........# .####.....#[.......# # #.......#........# #..###.###........### g   hobgoblin (asleep) ..# #.###........#.#  .....#.## #..÷....##.###..  .....#.# #######.. 7  A hobgoblin comes into view.  --more--JhJh`.ggJh24==8.0 (4Jh'#A _The hobgoblin shouts!Jh #######....... ......g ....... ....... . .###############.....#..^.....# ....#......>.# JhZ l.#..# ##.####.....#[# # #.......#.Jh  #..###.###.####..# #.###.#.#. .....#.## #..÷....##.###..÷ .....#.# #######.##..##..# . #..............# Jhڧ Jh* 4--9.0 (1Jh Jhˬ Kh....... ......g ....... ....... . .###############.....#..^.....# .#......>.# .#..# ##.####.....#[# # #.......#..# # #..###.###.#####...# #.###.#.#.......#.## #..÷....##.###..÷#.....#.# #######.##..##..##. #..............#.....# #.##..#KhKhHB--40KhTKhKh# g....###############.....#..^.........>.##.####[Kh#q# # #... #..###.###### . ..#.##..............#Kh#%KhN+lgg   hobgoblinKh+&1Khr1Kh2Kh?y  ..g.###############.....#..^.....Khy ....>...##.####[# # #..Khy .Khy  #..###.#####...# #.###Khy .#.......#.## #..÷....##.###..÷#Khz .# #######.##..##..#g   hobgoblin Kh!z .. #...# ##.......##...#.##Kh$| Kh K.gKh &2Kh KhЋ Lhg###############......#..^...........>....##.####[# # #... #..###@######...# #.###.#.......#.## #..÷....##.###..÷# #######.##..##..# ...... #..............#### . ..#.. .. #..###...#.## .g.###..########..........LhbLhs&3LhLhsLh-jLh.#MhMAC: 7Str: 11............#........#MhkYEV: 8Int: 8Mh##.####.....#[.......# # SH: 5Dex: 17Mh# #.......#........# # XL:  2 Next: 75% Place: Dungeon:1#..###@###........##### Noise: ---------  Time: 1043.0 (0.0)Mh ...# #.###........#.#.. a) +0 shortbow.....#.## #..÷....##.###..÷# Fire: a) +0 shortbowMh).....#.# #######.##..##..##......#..............#.....#MhE#..........##..# g   hobgoblin . ..#.#Mha}#..............# .. #...# ##.......##...#.## Mh`.g.###..########................. _You start resting. Mh__HP restored. _Health restored: 24 Mh_You see here a quokka skeleton.  A hobgoblin comes into view. _The hobgoblin shouts!MhMhMhMhMh9....g###############..........#..^............>...##.####.....#[# # #.......#. #..###.######...# .#.......#.## #..÷....##.###..÷# #######.##..##..# ...... #..............#### . ..#.. .. #..###...#.## .g.###..########.......... .r............##.##Mh)H.g#Mh+4.0 (1MhNhNg (((( You shoot an arrow. The arrow hits the hobgoblin.NhNhՑ^..g...Nh&7===5.5 (1.5NhNhb _The hobgoblin is severely wounded.Ph (((You shoot an arrow.  The arrow hits the hobgoblin but does no damage.PhƤ,PhW..g.Ph(7.0PhݶPhb _The hobgoblin is severely wounded.Ph/R(The hobgoblin is severely wounded.  The arrow hits the hobgoblin but does no damage. _The hobgoblin is severely wounded.You shoot an arrow.  The arrow hits the hobgoblin but does no damage.Ph;PhqBt.g8.5Ph^IPhK  You shoot an arrow.  The arrow hits the hobgoblin but does no damage. _The hobgoblin is severely wounded. PhK You shoot an arrow.  The arrow hits the hobgoblin but does no damage. _The hobgoblin is severely wounded.Rhk The arrow hits the hobgoblin but does no damage. _The hobgoblin is severely wounded.  You shoot an arrow.  The arrow hits the hobgoblin but does no damage. _The hobgoblin is severely wounded.  You shoot an arrow. The arrow hits the hobgoblin.Rh  The hobgoblin is almost dead.You block the hobgoblin's attack.Rh)50.0Rh8Rh@ _The hobgoblin hits you but does no damage.Sh<V  You shoot an arrow. The arrow hits the hobgoblin!Sh'[.Shm&.Sh\1831.5ShShEM _You kill the hobgoblin!Th3ThTh,ThTh,ThETh,ThTh,Thf ThBTh,ThTh,ThTh,ThTh,ThmThThTh9Th ,Th!Thn#,Th$Thc&,Th(Th'+,Th,Th.,Th0Th|2,Th!4Th5,Th7Th8,Th1:Th<,Th@=Th>,Th?ThA,ThBTh}D,ThEThHBTh.J,Th`KTh]M,ThOThS,ThTThV,ThWTh3Y,Th[ZTh[,Th/]Th^,Th_Th2aThWaThJbThd,TheThf,Th0hThi,Th kThgl,ThdmTho,Th^pThqTh*rThhsTht,ThpuTh~w,ThWxThy,ThszTh{,Th|ThP~,ThTh,Th5Th*,ThThX,Th_Th]ThTh5XThBTh,ThBThTht,ThTh֝,Th.Th(,ThqTh%,ThʦTh ,ThThO,ThCTh ,ThTh,ThֳTh,ThTh,ThThƻ,ThTh ,Th2Th,ThTh,ThTh,ThTh\,Th6ThM,ThPThThThThBThC,ThTh,Th*ThThThTh,ThThThThThTh/Th Thi,ThThFThThThdThThTh^,Th-Th,ThTh,ThThm,ThTh,ThnTh,ThTh,ThTh,ThTh,Th Th:,ThThThThTh ,ThP Th-,ThOTh[,Th.ThcThThTh|,ThUTh,ThTh,Th!ThZ#,Th[$Th0 150.5 (99.0) _You start waiting.---1.5 (100.0)Th3Th-6# _Done waiting.Thg \M..........##############...^......>............#. ##.####.....#[# #.......#  #..##Th #### ...# #.###........#.#..# #..÷....##.###..÷.....#.# #######.##..##..##Thi Th M---2.0)Th- Th} UhN . . . ############### ....#..^.....# .....#>.# ............#.# #.####.....#[.# # #...@...#.# Uhi #..###.###.#### ....# #.###........#.#. .....#.## #..÷....##.###..÷#.# #######.##..##..#Uh~ ...... #.....#...# ###..# ..#.# #........ ... #...# ####...#.#Uh<3UhfUheUh| fMg##############..^........>........Uh ##.####[# #.......  #..###.######....# #.###........#.#..## Uh <4Uh Uhs Vh ....... . . . . ############### .#..^.....# .#>.# .......@....#.###.####.....#[.## #.......#.#  #..###.###.### ....# #.###........#.# .....#.## #..÷....##.###..#.# #######.##..##.. # ...... #........# ###..VhʋVhŌ&5VhIVhVhp [[?25h[?0c  Search for what [Enter for "."]? Whk [?25l[?1cWhWh=13 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [D:1] a robe (1 further duplicate)b - [D:1] a teleport trap  WhVc - [D:1] a stone staircase leading down  d - [D:1] Noiluwnu's Antique Armour Shoppe  e - [D:1] a blackened scale mail (171 gold)f - [D:1] a helmet (85 gold) (1 further duplicate)  g - [D:1] a leather armour (38 gold)  h - [D:1] a ring mail (76 gold) (1 further duplicate)  i - [D:1] a transparent scarf (190 gold)j - [D:1] a +0 club  Whk - [D:1] a stone staircase leading down  l - [D:1] a stone staircase leading down  m - [D:1] a staircase leading out of the dungeonXhXh.......demonstrator the Trooper.......Merfolk.......Health: 24/24 ========================.......Magic: 2/2========================.......AC: 7Str: 11.......###############EV: 8Int: 8............#..^.....#SH: 5Dex: 17............#......>.#XL:  2 Next: 83% Place: Dungeon:1.......@....#........#Noise: ---------  Time: 1155.5 (0.0)##.####.....#[.......#a) +0 shortbow# #.......#........#Fire: a) +0 shortbow#..###.###........###....# #.###........#.#.....#.## #..÷Xh[....##.###.. .....#.# #######.##..##..  # ......#..............  .. .....##..........##..  _The hobgoblin hits you but does no damage.  You shoot an arrow. The arrow hits the hobgoblin! _You kill the hobgoblin! _You start waiting. _Done waiting.  Search for what [Enter for "."]? . _Yh9 ..#.#.#.#.#######Yh:.#..^.....#.#......>.#.#.#.##.####.....#[.# # #.......#.# #..###.###. ....# #.###.#.Yh; .....#.## #..÷....##.### .....#.# #######.##..## ## ...... #. .....# #.##YhAYhB26.5 (1 _Yh&IYh'JYhí  ..#.#.#.#.#######Yh, .#..^.....#.#......>.#.#.#.##.####.....#[.# # #.......#.#YhZ  #..###.###. ....# #.###.#Yh  .....#.## #..÷....##.### .....#.# #######.##..##  ## ...... #  ... .....# #Yh \.##7Yh Yh Zh2 ..#.#.#.#..#..^.....Zh.#......>..#.#..##.####.....#[. # #.......#Zh>V. #..###.###.Zh_Z ....# #.###.Zh| .....#.## #..÷....##. .....#.# Zhњ#.##.. ## ...... # ... .....# #Zh.Zh <8ZhzZhQZhQ: .#.##.##.##.##.#.#..^#.#......>#.##..##.####.....#[ #. #.......##.#..###.### ....# #.### .....#.## #..÷....##. .....#.# #.##.. ## ...... # ... .....# #.Zh?>Zh>&9ZhCZhEZho  . #.#Zh P #.# #.# #.# #. #Zh2 n.#..^ #.#...... #.# ##..##.####.....#[# #.##.......# #.#..###.### ....# #.###Zhb ' .....#.## #..÷....##. .....#.# Zh #.## ## ......# #Zh  ... .....# #Zh Zh' ZhS 60Zh Zh [h[hWield which item (- for none)?- - Unarmed Hand Weapons (go to first with ))  a - a +0 shortbow (weapon)g - a +0 club[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip \h7/\h4\h;e.......demonstrator the Trooper#..........#Merfolk#..........#Health: 24/24 ========================#..........#Magic: 2/2========================#..........#\h4<AC: 7Str: 11#..........############ EV: 8Int: 8#...............#..^... SH: 5Dex: 17\hW<#...............#...... XL:  2 Next: 83% Place: Dungeon:1#.....@.........#...... Noise: ---------  Time: 1160.5 (0.0)\h<##..##.####.....#[..... a) +0 shortbow# #.##.......#...... Fire: a) +0 shortbow#.#..###.###..........# #.###...........#.## #..÷....##. \h<.....#.# #######.##. \h<## ......# #......... ... .....##.........\h+=  _The hobgoblin hits you but does no damage.  You shoot an arrow. The arrow hits the hobgoblin! \h^A_You kill the hobgoblin! _You start waiting. _Done waiting. _Search for what [Enter for "."]? .\h DP  Okay, then.\hD\hJ\hK. _\hH ####### #.# #.# #.# #.# #.# #.##############.#..^#.#......>#...............#..##..##.####.....#[#. #.##.......#.#.#..###.###. ....# #.###...........#.## #..÷....##.#\h  .....#.# #######.#### .#.\h \hy 21.5 (1 _\h \h4 \h* ########## #.# #.# #.# #.# #.# #.###############.#..^.....#.\h '#......>#...............#..##..##.####.....#[#. #.##.......#.# #.#..###.###. ....# #.###.............#.## #..÷....##.##\h { .....#.# #######.##..#\hK \h &2\h \h ]hq(]hc/Inventory: 12/52 slots Hand Weapons (go to first with ))  a - a +0 shortbow (weapon)g - a +0 club Armour (go to first with [)  e - a +0 pair of gloves (worn)  f - a +0 scale mail (worn)b - a +0 leather armour  d - a +0 chain mail Jewellery (go to first with "=)  k - an amulet of reflection (worn) Scrolls (go to first with ?)c - a scroll of butterflies  i - a scroll labelled TEIDWATHAMO  j - a scroll labelled YVVABB DAHE Potions (go to first with !)  h - a sedimented yellow potion  l - a bubbling pink potion]h7a - a +0 shortbow (weapon). A curved piece of wood and string, for shooting arrows. Base accuracy: +2 Base damage: 8 Base attack delay: 1.4 This weapon's minimum attack delay (0.7) is reached at skill level 14.  Your skill: 3.2; use (s) to set 14.0 as a target for Ranged Weapons.  At 100% training you would reach 14.0 in about 8.2 XLs. Your +0 scale mail slows your attacks with this weapon by 0.3. ]h Current attack delay: 1.5. Damage rating: 10 (Base 8 x 117% (Dex) x 112% (Skill)). This weapon falls into the 'Ranged Weapons' category. It is a two-handed weapon.It can be maximally enchanted to +9. Stash search prefixes: {inventory} {Ranged Weapons} {two-handed} {ranged weapon}Menu/colouring prefixes: identified ranged equipped weapon _________________ ]h“You are the bows from which your children as living arrows are sent forth.”  -Khalil Ghibran, _The Prophet_, “On Children”. 1923. (q)uiver, (u)nwield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.`hK 2 Inventory: 12/52 slots Hand Weapons (go to first with ))  a - a +0 shortbow (weapon)  g - a +0 club `h TArmour (go to first with [)  e - a +0 pair of gloves (worn)  f - a +0 scale mail (worn)  b - a +0 leather armour  d - a +0 chain mail `hۆ Jewellery (go to first with "=)  k - an amulet of reflection (worn) Scrolls (go to first with ?) `h ; c - a scroll of butterflies `h-  i - a scroll labelled TEIDWATHAMO  j - a scroll labelled YVVABB DAHE `hM Potions (go to first with !)  h - a sedimented yellow potion `hm H l - a bubbling pink potionah0JahPahWLdemonstrator the Trooper###########Merfolk#..........#Health: 24/24 ========================#..........#Magic: 2/2========================#..........#AC: 7ah~W5Str: 11#..........#EV: 8Int: 8#..........#SH: 5Dex: 17#..........############## XL:  2 Next: 83% Place: Dungeon:1ahW#.......@.......#..^..... Noise: ---------  Time: 1162.5 (0.0)#...............#......>. a) +0 shortbowahWT#...............#........ Fire: a) +0 shortbow##..##.####.....#[.......ahX#. #.##.......#........# #.#..###.###........ ....# #.###........ ahzXP.....#.## #..÷....##.## .....#.# #######.##..# You shoot an arrow. The arrow hits the hobgoblin! _You kill the hobgoblin! _You start waiting. _Done waiting. _Search for what [Enter for "."]? . _Okay, then.ah^ahC^ahbahcah  ############ #.# #.# #ah .# #.# #.#  ############## #.#..^... #.#ah > #...............##..##.####.....#[ah; N #.# #.##.......##. #.#..###.###ah ? # ....# #.###....... .....#.## #..÷....##ahr ah +3.5 (1ah" ah$ bh#4############ #..........# #.# #.# #.# #.#bh4 #.############ #......#..^... #.#.. #.#...... ##..##.####.....#[ #.# #.##.......#bh"5$ #. #.#..###.### # ....# #.###.....#.## #..÷....## .....#.# #######.##.bhN;bh;&4bhAbh3Cbh#r ############..........###########.....#..^...bhr .#..##.####[#...##.#bhr## ......# #......... bhybhKybhjy5bh{bhbh[C C ..........###########.....#..^....#..##.####[bhC V #.# #.##.......#.#..#... .....##......... bhK bh L &6bhQ bh-S bh  ###########.....#..^....##..##@####.....#[ #.# #.##.......#.#. #.#..###.##.##.... ..#.##......... bh bh &7bh bhU ch ##.#############........#..^...#...............#...#.............##..##.####.....#[ #.# #@##... #.#..###.## ....# .#.##........#..#...... #...# ##.......## ch<8chch/dhW%#...#..........############..............#..^................#..##.####[ #.# #.##... #@#..###.###.......# #.....#.### #..÷....###.....#.# ######### #...... #........... #......#. #.#..#.# ...##..###g.###..########...dh` <9dh&dh(dh  ........############............#..^...............#.....#..##.####.....#[ #.# #.##.......#.#.###.#..###.###....@..# #.....#.### #..÷....##.#.# #######dh ...#..#.##..#....r............##.#.......# dh9 dh 70dh dh eh{ #.# #.......... #.........#..^ #...............# #...............# ##..##.####.....#[ #.# #.##.......# #.###.#..###.### #.# #.### #.....#.### #..÷....## #.....#.# #.## ## #.......# # ... #......## # .... #.#..#.# # .......##...#hÒ0m ##. ......###..# ....r.##.#.ehјeh#&1eheh eh_W n #.########## #...............#..^. #........#.. #.......# ##..##.####.....#[ #.# #.##.......# #.###.#..###.######.......# #.####....@#.### #..÷....# #.....#.# #######.ehX ## #.......# #....... ... #......## # .... #.#..#. # .......##...## ###..######. .................##.#ehnX X .....#####......#..##eh` eha &2ehf ehQh fh #......#..^ #...#.. #...#fh  ##..##.####.....#[ #.# #.##.......# #.###.#..###.######.......# #.###fh+ #.....#.### #..÷ #...@.#.# #######.fhI## #.......# #...... ... #......## #fhO .... #.#..#.# # .......##...#fh# ###..###### .................##.#fh .....#####............#..# ... #.#####...#####.fhfh=&3fhhfhfhrA .#..##.####[ #.# #.##...###.#..###.#####.......# .....#.### #..÷..# #########..# #........#. #.#..#.# fhGB.....###..#.....##.##.#####.#[.....∩. fhHfhH&4fhMfhxOfh  #..##.####[ #.# #.##...###.#..###.#####.......# .....#.### #..÷..# #######fh W##. #........##. #.#..#.# ...##...#fh+ 0...##..fhF S..fha t.##..............#.# fh <5fh fh: fh #..##.####[ #.# #.##...fh!###.#..###.#####.......# .....#.### #..÷..# #########fhA=. #........fh`##. #.#.@#.# fhI...##..#fh~###..########.#fh...###..#.............. fhfh&6fh$fh%gh  #.# #.##...###.#..###.#####.......# .....#.### #..÷.# #########ghԴ..# #........ #......##. #.#..#.# ...##@..# ####..########.ghe...........##.####.....gh5##gh2.##....#..........####gh$D ghNgh&7ghhghgh  ##.#..###.#####.......# .....#.### #..÷. ######### #...... #.....gh` ... #......#. #.#..#.# ...##..####@.########................##.#...#####............#..#gh} '.gh '.#ghю _########..#.#.........##gh gh> gh\ 8gh gh͝ hh###.......# #.### #.....#.### #..÷ #.....#.# ######### #.......# #.... ... #......## #hh  .... #.#..#.# # .......##...## ......###..######hh} ........@........##.# .....#####......# ... #.#####...#####. . #.#####.#[.....∩hhV #..............####..#...hhN #....############..#.#hhJ## #.....##....#.hhhhhh&9hhUhhhh ###.# #.### #.....#.### #..÷ #.....#.#  ## #.......# # ... #......## # .... #.#..#.# # .......##...# ##hhC ......###..# .##.# .....#####.# ... #.#####...##### .hh ##.#####.#[..... #.# ###..#hh: #....#. hh44 #..#.#hhMC.##  #.....##....#hhf.#hhhh'80hhAhh%hh#  ###.# #.### #.....#.### #..÷ #.....#.# #####.# #...#......## #..#.#..#.# #hh^$N...##...# ##.###..#.##.#.#####.#.. #.#####...... ##.#####.#[### #. ###..# #....#hh$.  #..#.#.##  #.....##....#.#hh*hh6+&1hh/hhE1ihg  ###.# #. #.....#.### #..÷ #.....#.# ##.......# #.#......## #.#.#..#.# #$..##...# ##.###..#.##.#.#####... #.#####...... ##.#####.#[#### # ###..#  #....#.  #..#.#.#  #.....##....#.# ihh ihh &2ih}n ihp  ihq _Found 17 gold pieces.jhito ###.# #. #.....#.### #.. #.....#.# ##.......# #.#......## #.#.#..#.# #.$.##...# ##.###..#.##.#.#####.# #.#####....# ##.#####.#[jht&## # ###..# #....# #..#.#. #.....##....#.jh{jh|&3jhjhjhc ###.# #. #.....#.### # #.....#.# #.......# #.#......## #.#.#..#.# #.$.##...# ##.###..#.##.jhZd.#####.# #.#####....# ##.#####.#[# # ###..# #....# #..#.# #.....##....#jhm<4jhrjhttjhM W ###.# # #.....#.### # #.....#.# #.......# .#......## .#.#..#.# .$jh:N .##...# .###..#.##.#####.# #.#####....# ##.#####.#[jhN # # ###..# #....#jhN i #..#.# #.....##....#jhN jhvV jhV jhV 5jh\ jh_^ khG ###.#  #.....#.###  #.....#.# #.......##.#......###.#.#..#.##...$.##...# #.###..#.#.######.# #.######.# ##.#####.## # ###..# #....# #..#.# #.....##....#khkh6khkhVkh ###.# #.....#.### #.....#.# #.......# #.#......## #.#.#..#.# #...$.##...# #.###.. #. #.##### #.# #.##### #.# ##.#####. # # ###..# #....# #..#.# #.....##....#7kh~kh}kh;75  ###.#   #.....#.###   #.....#.#   #.#   #kh7I.#......##   #.#.#..#.#   #...$.##...#  kh7f #.###..  kh7 #   #.#####  kh8 #.# #.#####  kh%8 #.# ##.#####  kh|8 # #   ###..#   #....#   kh8T#..#.#   #.....##....#kh8kh/?khr?&8lhlhklh  #.###.#.   ###.......   #.....#.##   #.....#.#   ############.......#   #lhG.#......##   #...#.#..#.#   #...$..##...# lh^  ####..####  lhL #.....   #lhoo.#####.....   #lh(.# #.   #..........# ##.####  ############ #..  lhLj7 ###..#  lhs #....#   ########..#.#lhlhĎlh&9lhޓlhYlhM #.## #.###.###.......# #.....#lhZ##########......##.#.#..#.##...# lh}F###..####..... lh{ #..........#####.....lhRlh'90lhlhVlh؏+1.5 (2lhlh͕> _You now have 75 gold pieces (gained 17).mh[[?25h[?0c  Search for what [Enter for "."]? mhWS [?25l[?1cmhj\ mh^ 13 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [D:1] a +0 clubmh^ b - [D:1] a stone staircase leading down  c - [D:1] a robe (1 further duplicate)  d - [D:1] Noiluwnu's Antique Armour Shoppe mhA_  e - [D:1] a blackened scale mail (171 gold)f - [D:1] a helmet (85 gold) (1 further duplicate)  g - [D:1] a leather armour (38 gold)  h - [D:1] a ring mail (76 gold) (1 further duplicate)  i - [D:1] a transparent scarf (190 gold)j - [D:1] a teleport trap  k - [D:1] a stone staircase leading down  mh`_ _l - [D:1] a stone staircase leading down  m - [D:1] a staircase leading out of the dungeonohi oh #.# #.## demonstrator the Trooper  #.###.#. Merfolk  ###....... Health: 24/24 ========================  ohv#.....#.## Magic: 2/2========================  #.....#.# AC: 7Str: 11  ############.......# EV: 8oh>Int: 8  oh#..........#......## SH: 5Dex: 17  #..........#.#..#.#ohXL:  2 Next: 83% Place: Dungeon:1  oh"b#...@........##...#ohFNoise: ---------  Time: 1191.5 (0.0)  ohl#...........###..#### a) +0 shortbow  oh#.................... Fire: a) +0 shortbow  ohY#..........#####.....  oho#..........# #.####  oh#..........# ##.####   ohl############ #......  oh$@ ###..#...  ohG@ #....#...  ohbs_Done waiting. _Search for what [Enter for "."]? . ohN_Okay, then. _Found 17 gold pieces. ohr_You now have 75 gold pieces (gained 17).  Search for what [Enter for "."]? .ohohohoh. _oh 4ohw"oh$F _Unknown command.ohl ohg QLevel 1 of the Dungeon<>>>∩(Press ? for help)#...............#......>.# #........########...............#........# #........##....###..##.####.....#[.......# ##..............##.# #.##.......#........# #.........##....##.###.#..###.###........#####.####.#######.#####.......#  #.###........#.#...# ##.# ####.######.....#.### #..÷....##.###..÷### #..####........#oh e#.....#.# #######.##..##..## ###.##....#......#############.......# #..............# #...##.##........##..........#......## #..........##..# #.####.#..#......##..........#.#..#.##..............# #.###....##......##...@........##...# ##.......##...#.####.##..########.###oh #...........###..########.................÷..#...##.##......................##.#.......#.......####.####.#oh; #..........#####............#..#####......# ##.##.##..........# #.#####...#####.#####......###..####### #.#oh] #..........# ##.#####.#[.....∩.÷..............#.....# ##.############# #..............#.#..........÷.......>..# #..#oh -###..#........................###.÷......# #.###....#..........#########.........#......###.#########..#.#.........## ###............†.......#oh #.....##....#.........# ##..................###.##.....##....).........#######..#......#####.....# #.#oh "oh  #.###.#..###.##..#####.####.#######.####  #.##.#...# ##.# ####.######.....#.### #..÷....##.###..÷### #..####........##.....#.# #######.##..##..## ###.##....#......#############.......# #......# #...##.##........##..........#......## #...##..# #.####.#..#......#..........#.#..#.# #..............# #.###....###...@........##...# .......##...#.####.##..########.##...........###..########...÷..#...# #.# ......##.#oh }#.......####.### #.# ####............#..#####......# ##.# #.# .# #.#####...#####.#####......###..####### #.# # ##.#[.....∩.÷.....#.....# ############ #......#.#...÷.......>..# #. ###..#........##.÷......# #.# #....#..........#########.........#......###.#  ########..#.#.........## ###..†.......#  #.....##....## ##....###.# #.....##....)#######..#......##### #...............>............#.## # ......#.....oht ...####...# #.....# #.######..################ #.....#....# #.....ph' ph/< i #.# #.## demonstrator the Trooper  #.###.#. Merfolk  ###....... Health: 24/24 ========================  #.....#.## Magic: 2/2========================  ph< #.....#.# AC: 7Str: 11  ############.......# EV: 8Int: 8  #..........#......## SH: 5Dex: 17 ph<  #..........#.#..#.#XL:  2 Next: 83% Place: Dungeon:1  #...@........##...#Noise: ---------  Time: 1191.5 (0.0)  ph= #...........###..#### a) +0 shortbow  ph;= #.................... Fire: a) +0 shortbow  #..........#####.....  ph]= #..........# #.####  #..........# ##.####ph~= v   ############ #......ph= m   ###..#...  ph= @ #....#...  ph= _Search for what [Enter for "."]? . _Okay, then. _Found 17 gold pieces. ph> _You now have 75 gold pieces (gained 17). _Search for what [Enter for "."]? . ph(> 8_Unknown command.ph> phz? phJ phK phT _phW ph Y phRY phZ ph] ph_ ph7_ ph_ phc phUd phzd phe phAh ph_i phi phj phl ph/n ,phn php phq ph2r phs pht ph(v ,phv phx phy ,ph%z phZ| phZ} ph} ph(~ ph ph= ,ph ph phS ,phV phe phʊ ph ph ph ph ,phɑ ph pht ,ph ph@ ph@ ,ph ph[ ph ,phj ph1 ph ,ph phw ph ,phʲ ph״ ph ,phϸ ph ......# #.#####...#####.#####.. ......# ##.#####.#[.....∩.÷.... ####### #..............#.# ph ###..#.................... #....#..........#########. ph6 `########..#.#.........## ###. #.....##....#.........# ##... phZ #.....##....).........#######..#. #....................212.5 (2pht ?1.0) #......#.....ph D.####.... #.....##.....ph r#######..# #.....####### #.....## ph Q#.....######### #.....##. ph p#.....##....## #...####. ph ####### ##....# #### ## ph" #....# #### ######## ##....##########.ph; ph ph ph c _There is a stone staircase leading down here.rhgrh"hrh[orhwrh83.5 (1.0) _rh5rh! .# # #. ... ... #.#.#. ..... #.#.## #...# #...#2 #..@# #....## #.#.$ # ### rhrhrhP-4.2 (1.7rhVrh[ _You climb downwards.  Found 10 gold pieces. _There is a stone staircase leading up here.sh:t.# # #. ........ #.#.#.# ...... #.#.## #...# #...##.#..<##...@## #.#.$...# # ####### sh{sh|*50 shD| _shsh݂sh]....... #.#.#.# ...... #.#.## #...##.#..<#...##.##.#.@...## ######shAeshe&6shZjshKrshr+7.2 (2shvsh@y> _You now have 85 gold pieces (gained 10).shOshSWear which item? Armour (go to first with [)  e - a +0 pair of gloves (worn)  f - a +0 scale mail (worn)b - a +0 leather armour  sh=hd - a +0 chain mail[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip th thth6........demonstrator the Trooper#.#.#.#Merfolk......Health: 24/24 ========================#.#.##Magic: 2/2========================#...#AC: 7Str: 11# #...#EV: 8Int: 8#.#..<#SH: 5Dex: 17#....##.#XL:  2 Next: 83% Place: Dungeon:2#.#.@...#th8Noise: ---------  Time: 1217.2 (0.0)# #######a) +0 shortbowFire: a) +0 shortbow _Unknown command. _There is a stone staircase leading down here. _You climb downwards.  Found 10 gold pieces. _There is a stone staircase leading up here. _You now have 85 gold pieces (gained 10).ththth#tho*d  You start removing your armour.th*+8.2 (1th3th~O9.2 (220.2 (31.2 (4thTA2.2 (5thXthZ 112 _You continue removing your +0 scale mail. x5thZth^thf  You finish removing your +0 scale mail.  You start putting on your armour.thf+3.2 (6thjthgpA4.2 (7thuthythWy+5.2 (8th|th,thh+6.2 (9thththZ/7.2 (10.0)thth 9 5 _You continue putting on your +0 chain mail. x5thth_ _You finish putting on your +0 chain mail.uhluhl<# # #. ........#.#.#.#...... #.#.# # #...##..<# #...@##.##.#.....# #######uh@tuht#8uht.0) _uhyuh{uh- .......#.#.#.# ...... #.#.###...# # #...# #.#..<# ##....##.##.#..@..# # ####### uh <9uh uh vhHp. #.#.#.# ...... ###.#.##.+#...#.## #...#.#vh#.#..<#.# #....##.# #.#...@.# # # vhvh'30vh "vh#wh?". #.#.#.# ......### #.#.##.+ #...#.# # #...#.# #.#..<#.# #....##.# #.#....@# wh$#O# # whm)wh)&1whV.whu0wh´x . #.#.#.# ......### #.#.##.+ #...#.# # #...#.# #.#..<#.# #....##.# #.#...@.# # #whuwhwh&2whwhwhs why ; . #.#.#.# ......### #.#.##.+ #...#.# # #...#.# #.#..<#.# #....##.# #.#..@..#3 # #wh xh5 .xhƷ #.#.#.# ......### #.#.##.+ #...#.# # #...#.#xh #.#..<#.# #....##.#xh> #.#.@...# # #xhxh&4xhmxh=xhC0 . #.#.#.# ......### #.#.##.+# #...#.# #.#...#.# #.#..<#.# #....##.# #.#@....# # #xhPExhE&5xhIxhKxh* .# # #........#.#.#.## xh\M......### .#.#.##.+ #.#...#.# #.#...#.# #.#..<#.# #.@..##.# #.#.....##.#######xhn#.#.##xhxh]&6xhOxhYyh .# # #. ........yhl0 #.#.#.## ......### .#.#.##.+ #.#...#.# #.#...#.#yh #.#..<#.# #@...##.#yh #.#.....# #.####### #.# #.. ##.#yhCyhӯ&7yh)yhzh  ....... #.#.#.## ......####.#.##.+#.#...#.#....<...###....###### ...#zh zh &8zh zh zh  #.#.#.## ......####.#.##.+#.#...#.#...#.<#...###....##### .##.. #.# .## zh zh &9zh zhz" {h  ......####.#.##.+#.#...#.#....<{h1...##....##### .#{hQ!#..#{ht#S40{hV%{h .#.#.##.+ #.#...#.# #.#...#.# #.#..<#.# #....##.# #.#.....# #.####### #.## #.##..## .# {hO 5.+##{h {h &1{h {h |h9D#.#...#.# #.#...#.# #.#..<#.# #....##.# #.#.....# #.####### #.## #..####.@## .# #.##.##.+### |hA|h*B2|hE|hG|h/ <#....##.#.....######## .##|h4p##.. ## |h4 |h &3|h~ |h |h <#....#.#....####### #..####.. ## |h;$|h$&4|h(|h8)}hkA ...#.#....#.#######.## #..##}hkm#.. ## +}hq}hr&5}ht}hsv}hڽ }h Wield which item (- for none)?- - Unarmed Hand Weapons (go to first with )) }hD 4 a - a +0 shortbow (weapon)g - a +0 club[?] describe selected [!] equip|wield|wear|put on}hj y[tab] equip|unequip hJhhǥ#....##.#demonstrator the Trooper#.#.....#Merfolk#.#######Health: 24/24 ========================#.##hkMagic: 2/2========================#..##AC: 9Str: 11##..#EV: 5hf,Int: 8##.#SH: 5Dex: 17#.#XL:  2 Next: 83% Place: Dungeon:2#@#Noise: ---------  Time: 1245.2 (0.0)#.#a) +0 shortbow#.+Fire: a) +0 shortbow###  hYou start removing your armour. _You continue removing your +0 scale mail. x5  You finish removing your +0 scale mail.  You start putting on your armour. _You continue putting on your +0 chain mail. x5 _You finish putting on your +0 chain mail.h/n  Okay, then.hhH. _h#....#.######.## ..###.. ## hQ:+## hdh.)6.2 (1 h_ _hWh0h5...###.#......#######.## ..###.h;##.+h)###hh&7hhWh\M#..<....###.#.....#.########.## ..###.###.+hWh&8h`hhqM.#.#..<....##.....#######hq#.## #..###.#hr)#.#hWwhw&9hI{hT~hb?^M.#.#..<#....##.#.....######### #..###.##.#hDhE'50hGhIhh*iLevel 2 of the Dungeon<(Press ? for help)    .# # #.  ........ hqd #.#.#.## ......###  .#.#.##.+  #.#...#.# #.#...#.#h@#.#..<#.##....##.#h##.#.....#h#.########.##h#..##h&##.@#h##.#h,#.#hE#.#h_#.# hx#.+ ### h h)h^\ @hjA  h A  hO<  h B+ hn.# # #..........#.#........#.#.##..#...#.h8.#...#..#..<#.....##..#.......hж..h ..h .h*1...+h.# # #..........#.#........#.#.##..#...#..#...#..#..<#.....##..#............hn%...h hɰ#.#...#.#demonstrator the Trooper#.#...#.#Merfolk#.#..<#.#Health: 24/24 ========================#....##.#Magic: 2/2========================#.#.....#AC: 9Str: 11#.#######EV: 5Int: 8#.##SH: 5Dex: 17#..##XL:  2 Next: 83% Place: Dungeon:2##.@#Noise: ---------  Time: 1250.2 (0.0)##.#a) +0 shortbow#.#Fire: a) +0 shortbow#.##.##.+### _You continue removing your +0 scale mail. x5  You finish removing your +0 scale mail.  You start putting on your armour. _You continue putting on your +0 chain mail. x5 hW[22d_You finish putting on your +0 chain mail. _Okay, then.h hh w * .#.#.##.+ #.#...#.# #.#...#.# #.#..<#.# #....##.# #.#.....# #.####### #.## #.@##.##.# #.# #.# #.# #.+###h1{ A1.2 (1h~ hq hl ......### .#.#.##.+ #.#...#.# #.#...#.# #.#..<#.# #....##.# #.#.....# #.####### # #..##.##.#  #.#  #.# #.# #.+###hih&2h*hhxM#.#.#.## .....###hx.#.#.##.+.....#..<hxE...##.....#####hxK## ..##hyL##..#h1<3hhheB hE demonstrator the Trooper (Merfolk Hunter) Turns: 1224, Time: 00:09:37 Health: 24/24hE tAC:  9 Str: 11 XL: 2 Next: 83% Magic: 2/2EV:  5 Int:  8 God: Gold: 85hF SH:  5 Dex: 17 Spells: 1/1 levels left rFire . . .a - +0 shortbow hCF urCold . . .[offhand occupied] rNeg . . .hfF d - +0 chain mail rPois .hF \(no helmet) rElec .(no cloak) hF rCorr .e - +0 pair of gloves SInv .hF (no boots) Will .....k - amulet of reflection hG <Stlth(no ring) h2G HPRegen 0.24/turn (no ring) MPRegen 0.08/turn %: reflection hRG @: no status effects A: (nimble swimmer 2), mertailhyhY#.#.#.##demonstrator the Trooper......###Merfolk.#.#.##.+Health: 24/24 ========================#.#...#.#h2Magic: 2/2========================#.#...#.#AC: 9hQStr: 11#.#..<#.#EV: 5hnInt: 8#....##.#SH: 5hrDex: 17#.#.....#hXL:  2 Next: 83% Place: Dungeon:2#@#######hÊNoise: ---------  Time: 1253.2 (0.0)hߊy#.##a) +0 shortbowh~#..##Fire: a) +0 shortbowhk##..###.#h.+#.#hFV#.##.#h_#.+ _You continue removing your +0 scale mail. x5  h{_You finish removing your +0 scale mail.  You start putting on your armour. hk_You continue putting on your +0 chain mail. x5 h\_You finish putting on your +0 chain mail. _Okay, then.hrhzhhB9M........ #.#.#.## .....###hBU.#.#.##.+...#..##..<#...##.....#####hBq## #..##.h!C,###hJh$K+4.2 (1hNhPh M# # #. ........ #.#.#.## h .....###.#.#.##.+.....#..<#...##.....#######.##...#h h h& &5hW h h3 M#[#.#. ........ #.#.#.## .....###.#.#.##.+..#...##..<...##.#.....#.#######hh&6hhV _Found a runed buckler.h(IM.. ## ## .#.#[#.#.##......... .#.#.#.## .......###.#.#.##.+.#..<...##.##.#.....######hh&7hhh%M#. #.. ## ## #.#.#[#.#.##..........##.#.#.#.## ........####.#.#.##.+.#..<#....##.#.####.h<8hhh{hdWield which item (- for none)?h- - Unarmed Hand Weapons (go to first with ))  a - a +0 shortbow (weapon)hexg - a +0 club[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip hގdemonstrator the Trooper#.Merfolk#.. ## ##Health: 24/24 ========================#.#.#[#.#.##Magic: 2/2========================..........#AC: 9Str: 11#.#.#.#.##EV: 5Int: 8........###SH: 5Dex: 17#.#.#.##.+XL:  2 Next: 83% Place: Dungeon:2#@#...#.#Noise: ---------  Time: 1258.2 (0.0)#.#...#.#a) +0 shortbow#.#..<#.#Fire: a) +0 shortbow#....##.##.#.....#h<[33m#.########.###..####..#You finish removing your +0 scale mail.  You start putting on your armour. hH1_You continue putting on your +0 chain mail. x5 _You finish putting on your +0 chain mail. _Okay, then. _Found a runed buckler.  You unwield your +0 shortbow.9.2 (1g) +0 club Nothing quivered _g - a +0 club (weapon)h8y.. .#... . #....##.## #.#.#[#.#.## ..........# #.#.#.#.#.## ...........### #.#@#.##.+ #.#...#.# #.#...#.# #.#..<#.##....##.##.#.....##.########.###..##h{A=60hFhWHhl #. .... #. .##... . .##....##.##.# hj#.#.#[#.#.## ..........# #.#.#.#.#.## ........@..### .#.#.#.#.##.+ h#.#...#.# #.#.#.#h#.#..<#.##....##h.##.#.....#hS#.########.##hfh&1h(hhc  ..#  #. >.. .. #. #.# #... #. #.# hm#....##.##.# #.#.#[#.#.## ..........# #.#.#.#.#@## ...........### .#.#.#.#.##.+ #.#...#.##.#...#.##.#..<#.#h+#....##.##.#.....#hN0#.#######hM<2hho; _Found a stone staircase leading down.hV_ .. ..# #. >.. .. #. #.# #... #. #.#...##.##.#.#.#[#.#.## .......@..# #.#.#.#.#.## ..........###h`.#.#.#.#.##.+#.#...#.# #.#...#.# #.#..<#.# #....##.# #.#.....#h0i<3hnhqhUD 3hE hG h)K hiQ ,hR V.. .. .. .. ..# #. >.. .. #. #.#hAR [ #... #. #.#....##.##.##.#.#[#@#.##4 ...........#haR 5 #.#.#.#.#.## ..........###h}R .#.#.#.#.##.+####.#...#.#hR  #.#...#.# #.#..<#.# #....#hR !#.#h5S hW hY h%_hn,3##.#.# ..#.  ..#... .....# #.J>.. .. #.##.# #... #.##.#...##@##. #.#.#[#.#.##h, ...........# #.#.#.#.##..........####.#.#.#.#.##.+J   endoplasm (asleep)######.h-#...#.# #.#...#.# #.#..h+-6<#.#h.} 0  An endoplasm comes into view.h`8/  --more--hhA.JJh L 5.2 (1 _hh##.#.#..#. ..#........# #..>.. .. #J##.# #... #.##.# #....##.##.# h #.#[#@#.#...........# #.#.#.#.#.## ..........##hKg#.#.#.#.#.##.+######.#...#.#  #.#h#.#..<#.##....##.#hhL.J6h%&h=(h#V ..#. ..#........# #..>.. .. #.##.# #... #J##.# #....##.##.# .#.#[#.#.##........@..# hV #.#.#.#.#.## ...........####.#.#.#.#.##.+######.#...#.# #.#...#.# #.#..<#.##....##.##.#.....#hY h#` (.J.hs` &7hTf hh h\..#........# #..>.. .. #.##.# #... #.##.# #....##J##.# #.#[#.#.#...........# #.#.#.#.#@## ...........####.#.#.#.#.##.+ ######.#...#.# #.#...#.##.#..<#.# #....##.##.#.....##.#######hh&8h5hh>...##..>.... #.##.##... #..##J# #.#.#[#.#.##...........##.#.#.#.#.#.........@.####.#.#.#.#.##.+#####.#...#.# #.#...##.#..<##....##....#####.J.9h}L #..>.... #.##.##... #.##. #.#.#[#J#.##...........##.#.#.#.#.##...........####.#.#.#.#@##.+#####.#...#.# #.#...##.#..<...#..##..##.JJ   endoplasm70h6j.. #.##.##.....## #.#.#[#.#.##........J..#.#.#.#.#.##...........####.#.#.#.#.##.+#####.#.@.#.#<...#.#....#.#######.###..###...J1hzZ#... #.##.# #....##.##.# #.#[#.#.##...........# #.#.#.#.#J## hŃ*...........####.#.#.#.#.##.+ ######.#...#.#  #.#..@#.# #.#..<#.# h#....##.# #.#.....#h#.########.## h^b#.##..##h3h..hh׌2hehhD 6 .# #.#.#[#.#.##...........#.#.#.#.#.#...........####.#.#.#.#.##.+#####.#...#.# #....##....#.#h=F hL ~JJ   endoplasm3h1R hU a _There is a stone staircase leading up here.hKhLhcf _You don't know any spells.hWield which item (- for none)?- - Unarmed Hand Weapons (go to first with ))  g - a +0 club (weapon)a - a +0 shortbow[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip h h h #....##.##.#demonstrator the Trooper#.#.#[#.#.##Merfolk...........#h3 #Health: 24/24 ========================#.#.#.#.#.##Magic: 2/2hX ========================...........###AC: 9h Str: 11#.#.#.#.#J##.+EV: 5h Int: 8######.#...#.#SH: 5Dex: 17h /#.#...#.#XL:  2 Next: 83% Place: Dungeon:2#.#..@#.#h3 Noise: ---------  Time: 1273.2 (0.0)#....##.#g) +0 club#.#.....#Nothing quivered#.########.###..##J   endoplasmhT ###..###.#hs `#.#You unwield your +0 shortbow. _g - a +0 club (weapon) h d_Found a stone staircase leading down. _An endoplasm comes into view. h _There is a stone staircase leading up here. _You don't know any spells.h >  You unwield your +0 club.h +.Jh _4.2 (1a) +0 shortbowh' ZFire: a) +0 shortbowh hp 0 _a - a +0 shortbow (weapon)h ( You shoot an arrow. The arrow hits the endoplasm.hh˹ .J  The endoplasm is heavily wounded.hr7===6.0 (1.8hƿhG@ _The endoplasm hits you but does no damage.h҃hWield which item (- for none)?- - Unarmed h5 Hand Weapons (go to first with ))  a - a +0 shortbow (weapon)g - a +0 club[?] describe selected hU[!] equip|wield|wear|put on[tab] equip|unequip h hJ #....##.##.#demonstrator the Trooper#.#.#[#.#.##Merfolk...........#Health: 24/24 ========================#.#.#.#.#.##Magic: 2/2h M========================...........###AC: 9Str: 11#.#.#.#.#.##.+EV: 5Int: 8######.#...#.#SH: 5Dex: 17hR ?#.#..J#.#XL:  2 Next: 83% Place: Dungeon:2#.#..@#.#Noise: ===------  Time: 1276.0 (0.0)#....##.#a) +0 shortbow#.#.....#Fire: a) +0 shortbow#.########.###..##h J   endoplasm##..###.##.# _You don't know any spells.  h yYou unwield your +0 club. _a - a +0 shortbow (weapon)  You shoot an arrow. The arrow hits the endoplasm.  hے |The endoplasm is heavily wounded. _The endoplasm hits you but does no damage.h1  You unwield your +0 shortbow.  g - a +0 club (weapon)  The endoplasm freezes you.hٞ 19--------7.0 (1g) +0 club h @Nothing quiveredh hߥ --- _You are frozen.  You take 5 damage, and have 19/24 hp.h L80% health threshold reached.h /  --more--h=   #.#.#[#.#.## ...........# #.#.#.#.#.## ...........###  #.#.##.+  #...#.#  #.#..J#.#  #.#..@#.#  #....##.#  #.#.....#  #.#######  #.## #..## ##..# ##.# #.#h   #.#.#[#.#.## ...........# #.#.#.#.#.##h  ...........###  #.#.##.+  #...#.#  #.#..J#.#  #.#..@#.#  #....##.# h  #.#.....#  #.### #.##h < #..## h. d##..# ##.#hI 3 #.#h / _h?  You hit the endoplasm but do no damage.The endoplasm is heavily wounded.The endoplasm freezes you.h@z17-------=8.3 (1.3hEh"I _You are frozen. _You take 2 damage, and have 17/24 hp.hCz  You hit the endoplasm.  The endoplasm is severely wounded.You block the endoplasm's attack.hzb18=-9.6h:h@ _The endoplasm hits you but does no damage.h hj l  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fightingh 13.5   3.4  +1   h - Spellcasting   0.0   1.2  -1          h b - Maces & Flails   0.1   1.4  -2  h ,     c - Unarmed Combat   0.0   0.8  +1  h=              d - Ranged Weapons   3.2   5.7  -2  hb         h _    h - e - Armour   0.0   1.7  -3      h . f - Dodging   2.6   1.8  +3      h5  g - Stealth   1.1   1.4  +2              hj         h         h         h             h9 !            h The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Helph *[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targetshhhz#....##.##.#demonstrator the Trooper#.#.#[#.#.##Merfolk...........#Health: 18/24 ==================------#.#.#.#.#.##Magic: 2/2========================h...........###AC: 9Str: 11#.#.#.#.#.##.+EV: 5Int: 8######.#...#.#SH: 5Dex: 17hϹ/#.#..J#.#XL:  2 Next: 83% Place: Dungeon:2#.#..@#.#hNoise: =--------  Time: 1279.6 (0.0)#....##.#g) +0 club#.#.....#Nothing quiveredh#.########.###..##J   endoplasm##..#h6A##.##.# _You are frozen. hKi_You take 2 damage, and have 17/24 hp.h_pYou hit the endoplasm.  The endoplasm is severely wounded.hqhYou block the endoplasm's attack. _The endoplasm hits you but does no damage.hؽhhhjhq  You hit the endoplasm but do no damage.The endoplasm is severely wounded.h r.80.9 (1.3hxh{@ _The endoplasm hits you but does no damage.h߳;  You hit the endoplasm.hغ1.h1912.2h hM _You kill the endoplasm!h+vhw4-30h|h~hT N-hY h` hh j9=4hO 1......# #.#####...#####.#####.. ......# ##.#####.#[.....∩.÷..... ####### #..............#.#...... ###..#.................... #....#..........#########. ########..#.#.........## ###. #.....##....#.........# ##... #.....##....).........#######..#.1 #...............@................ #......#.................####.... #.....##..............#######..#. h #.....#######.........# #.....##. #.....# #..######## #.....##. #.....# ##....## #...####.  hH ####### ##....# #### ##  #....#####.  #########....##########.... h0 :=h$ h]w -5.7 (2.5h~ h } _You climb upwards. _There is a stone staircase leading down here.h 3hh,h Bhhh[L20=hhh֭hh%hJh(hhhhhh1==hh,hhI,hh,h^h92h?E==hhE,hh h/hh1hUh h{hhK3==hhh,hhhhhh hh$ h;_You start resting.h 1303.7 (18.0)hGw4==4.7 (19h h*y _HP restored. _Health restored: 24h4hrhrh85.0) _h/h   #....##.##.# #.#.#[#.#.## ...........##.#.#.#.#.##...........###  #.#.#.#.#.##.+  ######.#...#.#  #.#...#.# 2 #.#..@#.#  #....##.#  #.#.....#  #.####### #.## #..## ##..###.# #.#  You climb downwards.hQ:=hhM-7.2 (2.5hThSY _Level annotation: exclusion: door _There is a stone staircase leading up here.hWield which item (- for none)?- - Unarmed Hand Weapons (go to first with ))  g - a +0 club (weapon)a - a +0 shortbow[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip hL3 hD h2I #....##.##.#demonstrator the Trooper#.#.#[#.#.##Merfolk...........#Health: 24/24 ========================#.#.#.#.#.##hI Magic: 2/2========================...........###AC: 9hI Str: 11#.#.#.#.#.##.+EV: 5h%J Int: 8######.#...#.#SH: 5Dex: 17#.#...#.#XL:  2 Next: 91% Place: Dungeon:2hEJ X#.#..@#.#hbJ Noise: ---------  Time: 1307.2 (0.0)#....##.#hJ g) +0 club#.#.....#hJ QNothing quivered#.#######hJ #.###..##hK "##..###.##.# hTK _You start resting. _HP restored. _Health restored: 24hK You climb downwards. _Level annotation: exclusion: door _There is a stone staircase leading up here.h"V >  You unwield your +0 club.hV _8.2 (1a) +0 shortbowhV ZFire: a) +0 shortbowhv] hc 0 _a - a +0 shortbow (weapon)hd3hfhih*jhpXhsh(thSuhew,hmxh{,h{h~,hh,hh;,hhXh׏hh],h4h,hh,hhphhohhh#....##.##.#demonstrator the Trooper#.#B#[#.#.##Merfolk...........#hݴHealth: 24/24 ========================#.#.#.#.#.##Magic: 2/2========================...........###AC: 9Str: 11h#.#.#.#.#.##.+EV: 5Int: 8######.#...#.#h1SH: 5Dex: 17#.#...#.#hPbXL:  2 Next: 91% Place: Dungeon:2#.#..@#.#Noise: ---------  Time: 1322.2 (14.0)hm~#....##.#a) +0 shortbowh#.#.....#Fire: a) +0 shortbowh#.########.###..##B   giant cockroach (wandering)hߵ###..###.#hM#.# _Level annotation: exclusion: door _There is a stone staircase leading up here.  hudYou unwield your +0 club. _a - a +0 shortbow (weapon) _You start waiting.hLA giant cockroach comes into view.hu/  --more--h hg h L.Bh R 3.2 (15 _hm h&\  You shoot an arrow. The arrow hits the giant cockroach.hy.((((((h@.......hh=+#....##.##.#demonstrator the Trooper#.#.#[#.#.##Merfolk...........#Health: 25/25 ========================#.#.#.#.#.##Magic: 2/2========================...........###h"AC: 9Str: 11#.#.#.#.#.##.+EV: 5Int: 8######.#...#.#SH: 5Dex: 17#.#...#.#hwXL:  2 Next: 100% Place: Dungeon:2#.#..@#.#Noise: ===------  Time: 1325.0 (1.8)h#....##.#a) +0 shortbow#.#.....#h7Fire: a) +0 shortbow#.#######h#.###..####..###.##.# _There is a stone staircase leading up here.  You unwield your +0 club. _a - a +0 shortbow (weapon) _You start waiting. h_A giant cockroach comes into view.You shoot an arrow. The arrow hits the giant cockroach.h _You kill the giant cockroach!You have reached level 3!hv/  --more--h8  Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? hWS30/303/3363 0% h$]hT`  You feel stronger. x2 _Health restored: 30; MP restored: 3h˝ Ih ,hb Xh he hh h. ,h h? ,h' h ,hɲ hδ ,h h¸ ,h hc ,h0 hɿ ,hx h ,h h h h hU ,hz hQ h h h ,hH hC ,h< h ,h h ,h& h ,h9 h h# h h ,h h ,hw h ,h0 hJ ,hp h% ,h h ,h h ,h h ,h h,h|h,ha hA ,h hhhhhhhhhh,hhhhh,h h#,h$h&,h'he)h)h*h,,h .h/,h0h2,h3h5,h6hV9,hB:h<,h=h?,h@hB,hBhC,hbDhgE,hEhGh1GhPHhcJ,hmKhM,hNhP,hQhT,hUhW,hXh![hW[h{\hT^,hV_ha,hchie,hVfhVh,h{jhil,hmhPp,hqhshshuhw,hxh {,h{h~,hhO,hh,hh<,h*hZ,h<h,hӐhs,hĔh,hsh,hh,hhh2hh%,hhy,hhЪ,hh4,h4h8,hh,h-h,hh,hhI,hKhSh{hh,hh,hh,hh,hhJ,hh,hh,hh,hhhh*#....##.##.#demonstrator the Trooper#.#.#[#.#.##Merfolkh...........#Health: 30/30 ========================#.#.#.#.#.##Magic: 3/3h========================...........###AC: 9h=Str: 13#.#.#.#.#.##.+EV: 6hlInt: 8######.#...#.#SH: 5h]Dex: 17#.#...#.#XL:  3 Next:  0% Place: Dungeon:2#.#..@#.#hNoise: ---------  Time: 1420.0 (95.0)#....##.#a) +0 shortbowh#.#.g...#Fire: a) +0 shortbowhZ#.########.###..##hFg   hobgoblin (wandering)##..###.#hoS#.#Your experience leads to an increase in your attributes!hIncrease (S)trength, (I)ntelligence, or (D)exterity? You feel stronger. x2 h_Health restored: 30; MP restored: 3 _You start waiting.A hobgoblin comes into view.hh/  --more--h --- 1.0 (96 _hv4 (g  You shoot an arrow. The arrow hits the hobgoblin.hVh_ g.  The hobgoblin is severely wounded.h\`l27---===2.7 (1.7)hfhj _The hobgoblin hits you. _You take 3 damage, and have 27/30 hp.hN4hTh]h]5--30hcdhx0= ......# #.#####...#####.#####.. ......# ##.#####.#[.....∩.÷..... ####### #..............#.#...... ###..#....................h1 #....#..........#########. ########..#.#.........## ###. #.....##....#.........# ##... #.....##....).........#######..#.1 #...............@................ #......#........g........####.... #.....##..............#######..#. #.....#######.........# #.....##. hI1=#.....# #..######## #.....##. #.....# ##....## #...####. ####### ##h1....# #### ## #....#####. ########h1a#....##########.... _The hobgoblin hits you but does no damage.hP3C-----hO=h$c8=-5.2 (2.5h{hћ} _You climb upwards. _There is a stone staircase leading down here.h (((You shoot an arrow.h: U g.hr: R.  The arrow completely misses the hobgoblin.h3; 7===7.0 (1.8hC h,E V _The hobgoblin barely misses you.h?  You shoot an arrow. The arrow hits the hobgoblin.hZw=  The hobgoblin is almost dead.9==8.7 (1.7 _The hobgoblin hits you but does no damage. x2hRp  You shoot an arrow.  The arrow hits the hobgoblin but does no damage.hvl  The hobgoblin is almost dead.hw)30.4hY _The hobgoblin hits you but does no damage. x2hM K(((hd g..  You shoot an arrow. The arrow barely misses the hobgoblin.The hobgoblin hits you but does no damage.h ]5---2.2 (1.8h| hg _The hobgoblin hits you. _You take 4 damage, and have 25/30 hp.h/V  You shoot an arrow. The arrow hits the hobgoblin!h\.h'.h|e6---43.9 (1.7hG hM _You kill the hobgoblin!hK uhoS XhV a7=hY hi hm hOm a8==hVp hr h s hzu hy ,h{ h 9==h܅ h ,h h ,ha h ,hՔ h j --- _You start resting.h| 047.9 (14.0)h 30==---8.9 (15h h y _HP restored. _Health restored: 30hTr4hyhhx89.0) _hh$I+   hmIW#....##.##.# #.#.#[#.#.## ...........#hI#.#.#.#.#.##...........### hI #.#.#.#.#.##.+  ######.#...#.#  #.#...#.# 2 hJ#.#..@#.#  #....##.# h8J #.#.....#  hTJW#.####### hqJ4#.## hJe#..## ##..#hJ4##.# hJH#.#  You climb downwards.hK:=hRh.51.4 (2.5hh _Level annotation: exclusion: door _There is a stone staircase leading up, spattered with blood here.h #.#.#[#.#.## ...........# #.#.#.#.#.## ...........### #.#.#.#.#.##.+ ######.#...#.# #.#...#.# #.#..<#.# #...@##.#hr #.#.....# #.####### #.## #..## ##..# ##.# #.#  #.#h)h42.4 (1.0 _hhh...........# #.#.#.#.#.## ...........####.#.#.#.#.##.+ ######.#...#.#  #.#...#.# #.#..<#.# #....##.# #.#..@..# #.####### #.## h}#.##..###.# h!hy3hhhN .# #.#.#.#.#.## .....### #.#.#.#.#.##.' ######.#...#.# #.#...#.# #.#..<#.# #....##.# #.#...@.# #.# #.## h6 h &4h۰ h hu#.#.#[#.#.## ...........# #.#.#.#.#.## ...........### #.#.#.#.#.##.' ######.#...#.# #.#...#.# #.#..<#.# #....##@# #.#.....# #.########.###..####..###.# h|<5h hh M#....##.##.# #.#.#[#.#.#...........#.#.#.#.#.## ...........###.#.#.#.#.##.'#####.#..<...###.....#.#######h h8 &6h h hIdM #....##.##.# ...#.#.#[#.#.## ..............# ..#.#.#.#.#.## .............###..#.#.#.#.##.'#####.#..<...###.#.....##h<7hhh} ~M ..  .#....##.##.# ....#.#.#[#.#.#..............# .....#.#.#.#.#.## .................###.......#.#.#.#.##.'......#####.#..<#....##.#h hE &8h h{ hM #..>.. ..   ...#....##.##.# ..#.#.#[#.#.## .............# .#.#.#.#.#.## ............###.#.#.#.#.##@'......#####.......#.# .....h#.#..<#.# ..........hr<9hh@h Y#..>.. .. #.##.# .......#... #.##.# ......#....##.##.# .....h) R#.#.#[#.#.## .....# ...#.#.#.#.#.## ...###.#.#.#.#.#.##.@.h a######.#...#.#.#.#...#.#..#.#..<#.#...#....##.#....#.#.....#.....#.#######......#.## ##'#### h h '60hS h Q _There is an open door here.h2T#..>.. .. #.##.# #..  #... #.##.# #..  hV#....##.##.# #..#.#.#[#.#.###...##..#.#.#.#.#.## r..h###.#.#.#.#.#.##.'######.#...#.#.h#.#...#.#.#.#..<#.#.#....##.#.h#.#.....#.r   quokka (asleep)h#d#.#######.#.## ###'# hC ho  A quokka comes into view.hI/  --more--hfhn.rrhp1 1 _hxhS  You shoot an arrow. The arrow hits the quokka.h;s  The quokka is lightly wounded.  The quokka bites you but does no damage.h;7===3.1 (1.7hBhE4 _You block the quokka's attack.hN}  You shoot an arrow. The arrow hits the quokka.hr  The quokka is almost dead.4.8hzhp}A _The quokka bites you but does no damage. x2hh hk JWield which item (- for none)?- - Unarmed Hand Weapons (go to first with ))  a - a +0 shortbow (weapon)g - a +0 clubhVk M[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip h h:h>#..>..demonstrator the Trooper.. #.##.# #.........Merfolk#... #.##.# #.........Health: 30/30 ========================#....##.##.# #.........h)Magic: 3/3========================#.#.#[#.#.###.........AC: 9Str: 13...........##.........EV: 6Int: 8#.#.#.#.#.## .........SH: 5hҐDex: 17...........###r.......XL:  3 Next:  4% Place: Dungeon:2#.#.#.#.#.##.'@.......h5Noise: ===------  Time: 1464.8 (0.0)######.#...#.#........a) +0 shortbowh#.#...#.#........Fire: a) +0 shortbowh0#.#..<#.#........#....##.#........hM#.#.....#........r   quokkahhp#.#######........#.## ###'#####hQ#..##The quokka is lightly wounded.  hTThe quokka bites you but does no damage. _You block the quokka's attack.  hiYou shoot an arrow. The arrow hits the quokka.  The quokka is almost dead. hבB_The quokka bites you but does no damage. x2h\  You unwield your +0 shortbow.  g - a +0 club (weapon)--5.8 (1g) +0 club Nothing quivered _The quokka bites you but does no damage.h  You closely miss the quokka.The quokka is almost dead.You block the quokka's attack.hH--7.1 (1.3hzh> _The quokka bites you but does no damage.h+8  You hit the quokka.h%4O†h7088.4hg?hBJ _You kill the quokka!hL hp Wield which item (- for none)?- - Unarmed Hand Weapons (go to first with ))  g - a +0 club (weapon)h a - a +0 shortbow[?] describe selected [!] equip|wield|wear|put onh y[tab] equip|unequip h]w hZ} hH #..>..demonstrator the Trooper.. #.##.# #.........Merfolk#... #.##.# #.........Health: 30/30 ========================#....##.##.# #.........Magic: 3/3========================h #.#.#[#.#.###.........AC: 9Str: 13...........##.........EV: 6Int: 8#.#.#.#.#.## .........SH: 5Dex: 17h ...........###†.......XL:  3 Next:  8% Place: Dungeon:2h d#.#.#.#.#.##.'@.......Noise: =--------  Time: 1468.4 (0.0)######.#...#.#........h 4g) +0 clubh# #.#...#.#........Nothing quiveredh@ #.#..<#.#........#....##.#........#.#.....#........h^ #.#######........#.## ###'######..##You closely miss the quokka.h The quokka is almost dead.You block the quokka's attack. _The quokka bites you but does no damage.  You hit the quokka. _You kill the quokka!h >  You unwield your +0 club.h -9.4 (1a) +0 shortbowFire: a) +0 shortbowhy h< 0 _a - a +0 shortbow (weapon)hj#..>..  .. #.##.# #. #... #.##.# #. #....##.##.# #.  #.#.#[#.#.###.  .##.  #.#.#.#.#.###.  .h###†.$#.#.#.#.#.##.'.  ######.#...#.#.#.#...#.#.#.#..<#.#.#....##.#.#.#.....#.#.#######.#.## ###'# h#W-70h)hO_* _Found 4 gold pieces.h A.. #.##.# #.......... ... #.##.# #.# ....##.##.# #.##.#[#.#.###.# ...........##.# #.#.#.#.#.###.h # ...........###†$ #.#.#.#.#.##.'... ######.#...#.#.  h> #.#...#.#.#.#..<#.#.#....##.#.h^ v#.#.....#.#.#######.h| K#.## ###'########.h  ≈.≈##..#h Y1h #..>..  #.##.# #.#  #.##.# #.# ...##.##.# #.# #.#[#.#.###.# ..........##.# h'#.#.#.#.###...## ..........###†$ .#.#.#.#.##.'. #####.#...#.#.#.#...#.#.#.#..<#.#.#....##.#.#.#.....#.#.#######...........#.## ###'#######.hX#..## ≈.≈hh%&2h!hhV 3.....#  #..>.. +.#  #.##.# #.#  #.##.# #.# .##.##.# #.# #.#[#.#.###.# ........##.# #.#.#.#.###...###........###†$..#.#.#.#.##.'.# ####.#...#.#.##.#...#.#.##.#..<#.#.h_W Y##....##.#.##.#.....#.##.#######...........##.## ###'#######.ht` <3hBg hh h<c.....# #..>.. +.# #.##.# #.#  #.##.# #.# ##.##.# #.# .#[#.#.###.# ##.# .#.#.#.###.### h=U###†.$..# .#.#.#.##.'.# .#...#.#.h=:# h2=h}=hDh,E&4h~Jh/LhM;.....#  #..>.. +.#  #.##.# #.#  #.##.# #.# ##.##.# #.# #[#.#.###.# ##.# #.#.#.###.### ###†.$..# #.#.#.##.'.h4N# .#...#.#.# hoY5h.....# #..>.. +.# #.##.# #.# #.##.# #.# .##.# #.# [#.#.###.# ##.# .#.#.###.### ###†.$..# .#.#.##.'.# .#...#.#.# #.#...#.# #.#..<#.# #....##.# hp#.#.....# #.# hK<6hhh# ..>.. +.# .##.# #.# .##.# #.# .##.# #.# #.#.###.# ##.# #.#.###.### ###†.h..# #.#.##.'.# .#...#.#.# .#...#.#. .#..<#.#. ....##.#. .#.....#. hy<.#. h!hL"&7h/'h_-h-+8.4 (2h1h3= _You now have 89 gold pieces (gained 4).h >.. +..........# ##.# #.# ##.# #.# ##.# #.# .###.# ....##.# #.###.### ....###†.# #.##.'..h2 8# ..#.#.# #...#.#.# #..<#.#....##.#.. #.....#..hO S #######.. hm ## ###'#######.# ≈.≈hG A9.4 (1h h h0v ##.# # .#.## .... .#.####...###†..#.##.'. #...#.#<.# ..#h7h7'80h<h>hZy.# #.#  #.# #.#  #.###.#  ...##.#  #.###.### .h..###†.#  #.##.'..#  ...#.#.#  ...#.#.h]#  ..<#.#.ht#  ..##.#.# h<H ..#.# hf\ ######.#  #h{ ###'#######.#  h  ≈.≈ #.#  h2%  #.#    .#   hah&1h$h&hÏ  # ... #.#### ...###†.. #.##.'. ...#.#<h #..#.# .#  hӗ h2 &2h՟ h3 h # ... #.#### ...###†.. #.##.'. ...#.#<#h.. ######.# .#  hhj&3hhhT[ ... #.#### ...###†.. #.##.'. ...#.#<h[#.. ##### # ###'#######g   goblin (asleep)h[e#g#  .# h[hq^  A goblin comes into view. It is wielding a +0 dagger.hh/  --more--h0hVbgg.h*( 4 hG _hRhhll#.###.# ....##.#  #.###.### ....###†.# #.##.'.# #...#.#.# #...#.#.# #..<#.#.# ##.#.# .....#.# ######...........# ###'#######.## ≈.≈ #.#.# #.# #.# #.# #.# #g# #.##.#hphTw-g.hw&5he|hj~hL#.# #.# #.#.###.#....##.# #.#.###.###....###†.##.##.'.# .#...#.#.# .#...#.#.##..<#.#h/.# ....##.#.# .#.....#.# .#######...........####'#######.#h## ≈.≈ #.#.# #.##.#h>J #g# hZm #.# #.#h!h(Sg.6h(/h0ht#.##.# #.##.# #.# [#.#.###.# ......##.# #.#.###.### ......###†.##.##.'.# #.#...#.#.# #.#...#.#.# #.#..<#.#.# #....##.#.# #.#.....#.# #.#######...........# #hlu###'#######.## ≈≈.≈ #.#.# .. #g###.# #.#hxhR-g.h&7hhDh #.##.# #.#  #.##.# #.# ##.##.# #.# #[#.#.###.#......##.# #.#.#.###.###......###†.##.##.'.##.#...#.#.#  #.#...#.#.#  #.#..<#.#hU.#  #....##.#.#  #.#.....#.#  #.#######...........#  ####'#######.#  #..## ≈≈.≈ #g#.# .. #.#hh8-g.hŠ&8hϤh;h5 #..>.. +.# #.##.# #.#  #.##.# #.# .##.##.# #.##[#.#.###.# ........##.# #.#.#.###.### ........###†.# .#.#.#.##.'.# ###.#...#.#.# #.#...#.#.# #.#..<#.#.# #....##.#.# #.#.....#.# #.#######...........# ####'#######g# #..## ≈≈.≈ #.#hhR,g.h&9hhzh  .....#  #..>.. +.# #.##.# #.# #.##.# #.#.##.##.# #.# #.#[#.#.###.#........##.# #.#.#.#.###.h R###........###†.#.#.#.#.##.'.# ####.#...#.#.# #.#...#.#.# #.#..<#.#.# #....##.#.# #.#.....#...# #.#######.........g.#h Q ####'#######.#hh,g.h!'90h!hE#h  ..#... .....# #.# #..>.. +.# #.##.# #.# #.##.# #.# ...##.##.# #.##.#[#.#.###.# ..........##.# #.#.#.#.###.### ..........###†.# .#.#.#.#.##.'.# #####.#...#.#.# #.#...#.#.# #.#..<#.#.# #....##.#....# #.#.....#g..# #.#######...........#h h ,g.h &1hS hl hd .....# #..........# #..>.. +.# .. #.##.# #.#.. #.##.# #.#..##.##.# #.# #.#.#[#.#.###.#..........##.# #.#.#.#.#.###.### ...........###†...# #.#.#.#.#.##.'.# ######.#...#.#.# #.#...#.#.# #.#..<#.#.# #....##.#h#Tg...# #.#.....#.....# #.#######.# #.## ###'#######.#hFh,g.h&2h`h(hj B #..>.. +.#.. #.##.# #.# #... #.##.# #.# #....##.##.# #.#  #.#.#[#.#.###.#  ...........##.#  #.#.#.#.#.###.###  ...........###†...#  #.#.#.#.#.##.'.#  ######.#...#.#.# #.#...#.#.# #.#..<#.#g..hp ..# #....##.#...........# #.#.....#.# #.#######..# #.## ###'#######.# #..## ≈≈.≈ #.#h h .g.h 3h h hJ3 #..>.. +.# .. #.##.# #.#  #... #.##.# #.#  #....##.##.# #.# #.#.#[#.#.###.# .##.# #.#.#.#.#.###.### .###†.# #.#.#.#.#.##.'.# ######.#...#.#h.# #.#...#.#.# #.#..<#.#.....g.....# #....##.#...# #.#.....#.# #.#######...# #.## ###'##.#  #..## ≈≈.≈ #.#hh'g.h&4hKh.h l #..>.. +.# .. #.##.# #..# #... #.##.# #..# #....##.##.# #..# #.#.#[#.#.###..# .##..# #.#.#.#.#.###..### .###†.# #.#.#.#.#.##..# ######.#...#.#.# #.#...#.#.#h  #.#..<#.#....g......# #....##.#....# #.#.....#.# #.#######....# #.## ###'#######.#  #..## ≈≈.≈ #.#hD h! Rg.5hC h Q _There is an open door here.h S  You shoot an arrow. The arrow hits the goblin!h$ h((()hi/ ....h2 @10===7.2 (1.8hE9 h~; J _You kill the goblin!h*P.. #.##.# #.#  #... #.##.# #..#  #....##.##.# #..# #.#[#.#.###..# ...........##..# #.#.#.#.#.###..###...........###†.# #.#.#.#.#.##.'..# ######.#...#.##  #.#...#.#...)# #.#..<#.#.....# #....##.#....##.#.....#....##.#######....##.## ###'#######.##.≈≈.≈ #.###..# .. hi3=---h380hi:h|<h#... #.##.# #.# #....##.##.# #.# #.#[#.#.###.#  ...........##.#  #.#.#.#.#.###.###...........###†.#  #.#.#.#.#.##.'..h#  ######.#...#.#.#  #.#...#.#.@.)# #.#..<#.#.....# #....##.#.# #.#.....#...##.#######.h..##.## ###'#######.##.≈≈.≈ #.###..# ....# hJn---9hñh ....##.##.# #.# #.#[#.#.###.# ...........##.h # #.#.#.#.#.###.### ...........###†.# #.#.#.#.#.##.'..# ######.#...#.#.#  #.#...#.#...)# #.#..<#.#..@..# h #....##.#.# #.#.....#.# #.#######.h .##.## ###'#######.##.h4 ≈≈.≈ #.###..# ....h[ I# .h >500hF h,! h * #.#.#[#.#.## ........... #.#.#.#.#.##### ...........###†.. #.#.#.#.#.##.'.#####.#...#.# )<....##....#####.....#.##.#hu<1hhQh  ........... #.#.#.#.#.##### ...........###†.. #.#.#.#.#.##.'.#####.#...#.# )<....##....##### ###'#######............#.#hA h &2h h h#.#.#.#.#.### ...........###†.. #.#.#.#.#.##.'.#####.#...#.# )<....##....##### ###'#######.## ≈≈.≈ ##..# ..... ##.# ....... #.# ..........?.........≈....≈+hh<&3hh8"e _Found 2 scrolls labelled DUPRAGHERCH.h@...........###†.. #.#.#.#.#.##.'.#####.#...#.# )<....##....#####hP ###@#######.##≈≈≈≈≈≈.≈≈≈≈≈≈#..#≈...........≈# ##.#≈...........S# #.#≈....≈#h#≈.?.≈#S   ball python (constriction, asleep)hs#≈..≈#h1+......♣..."..'##h;t  A ball python comes into view.h)/  --more--h l  Found a thin platinum amulet.hJ oS≈S)h &4h h x _The ball python hisses angrily. _There is an open door here.h% X  You shoot an arrow. 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Q _There is an open door here.h .. #.##.# #.##... #.##.# #....# #....##.##.# #....# #.#.#[#.#.###...# ...........##...# #.#.#.#.#.###..### ...........###†...# #.#.#.#.#.##.'.# ######.#...#@#...........# #.#...#.#...).......# #.#..<#.#...........# #....##.#...........#hĵ #.#.....#...........# #.#######...........# #.#########'#######.# #..##≈≈≈≈≈≈.≈≈≈≈≈≈#.# ##..#≈...........≈#.#h9h-3 _hh|hߍ #....#. #.#.#[#.#.###.....................#.#.#.#.#.###..........###...........###†..........#.#.#.#.#.##.'......#####.#...#.#...... )<....###.#≈..........†≈#.#h۔h&4h՛h"h   .# #.#.#[#.#.###.................##.....#.#.#.#.#.###....##...........###†...h]#.#.#.#.#.##.'.#####.#...#.# )<....##....##.#≈...........≈#.#5hhxX  #.#.#[#.#.##...........#.#.#.#.#.###...........###†..#.#.#.#.#.##.'.#####.#...#.# )<....##....#######.#≈...........≈#.#6h[h`]hRt ...........##.# #.#.#.#.#.###.### ...........###†...# #.#.#.#.#.##.'.# ######.#...#.#.# #.#...#.#...).# #.#..<#.#....# #....##.#.# #.#...@.#.# #.#######.# #.#########'#######.# #..##≈≈≈≈≈≈.≈≈≈≈≈≈#.# ##..#≈...........≈#.# ##.#≈†≈#.# #.#≈..≈#.#  #.#≈.≈#.# #.#≈.≈#hZhZ&7hJ`h3bh  .##.# #.#.#.#.#.###.### .....###†.# #.#.#.#.#.##.'.# ######.#...#.#.# #.#...#.#...).# #.#..<#.#.# #....##.#.# #.#..@..#.# #.#.# #.#'#.#  #..##≈≈≈≈≈≈.≈≈≈≈≈≈#.#  ##..#≈.≈#.#  ##.#≈.†≈#.#  #.#≈h .≈#.#  #.#≈.≈#.#  #.#≈.≈#h he 8hW h. h=  #.#.#[#.#.###.# ...........##.#  #.#.#.#.#.###.### ...........###†.# #.#.#.#.#.##.'.#######.#...#.#....# #.#...#.#...).# #.#..<#.#.# #...@##.#.# #.#.....#.# #.#######...........# #.#########'#######.# #..##≈≈≈≈≈≈.≈≈≈≈≈≈#.#.#≈..≈#.# #.#≈†≈#.#  #.#≈.≈#.#  #.#≈.≈#.# h <9h h h#....##.##.# #.# #.#.#[#.#.###.# ...........##.# #.#.#.#.#.###...### ...........###†h7# #.#.#.#.#.##.'.# ######.#...#.#.....# h<#.#...#.#...)# hW#.#..@#.#.# #....##.#.hr# #.#.....#.# h#.#######...........##.#########'#######.#h#..##≈≈≈≈≈≈.≈≈≈≈≈≈#.###..#≈.≈#.###.#≈.h"}†≈#.##.#≈.≈#.#hh٦'40hUhXw _There is a stone staircase leading up, spattered with blood here.hG4hmPhXh_C1 _h,......# #.#####...#####.#####.. ......# ##.#####.#[.....∩.÷..... ####### #..............#.#...... ###..#.................... #....#..........#########. ########..#.#.........## ###. #.....##....#.........# ##... #.....##....).........#######..#.1 #...............@......... #......#.................####.... #.....##..............#######..#. #.....#######.........# #.....##. #.....# #..######## #.....##. #.....# ##....## #...####.hj,  ####### ##....# #### ##  #....# ####.  #########....##########.... h-hG6h-3.1 (2.5hEh} _You climb upwards. _There is a stone staircase leading down here.h h Read which item? Scrolls  c - a scroll of butterflies  i - a scroll labelled TEIDWATHAMO  j - a scroll labelled YVVABB DAHE  m - 2 scrolls labelled DUPRAGHERCH [!] read|quaffhH G[?] describe selectedhhh......# #.#####...#####.#####.. demonstrator the Trooper ......# ##.#####.#[.....∩.÷..... Merfolk ####### #..............#.#...... Health: 30/30 ========================###..#.................... Magic: 3/3========================#....#..........#########. AC: 9Str: 13 ########..#.#.........## ###. EV: 6Int: 8 h #.....##....#.........# ##... SH: 5Dex: 17 #.....##....).........#######..#. XL:  3 Next: 16% Place: Dungeon:1 #...............@................ Noise: ---------  Time: 1543.1 (0.0) #......#.................####.... a) +0 shortbow #.....##..............#######..#. Fire: a) +0 shortbow #.....#######.........# #.....##. #.....# #..######## #.....##. #.....# ##....## #...####.  #######h##....# #### ## #....#####.  ######## ##....##########....h  _m - 2 scrolls labelled DUPRAGHERCH _There is an open door here. hj_There is an open door here. _There is a stone staircase leading up, spattered with blood here. h1g_You climb upwards. _There is a stone staircase leading down here.h  As you read the scroll labelled DUPRAGHERCH, it crumbles to dust.  It is a scroll of identify.h /  --more--h h qIdentify which item? (\ to view known items) hF Scrolls (select first with ?)  i - a scroll labelled TEIDWATHAMO  j - a scroll labelled YVVABB DAHE Potions (select first with !)  h - a sedimented yellow potion  l - a bubbling pink potion[?] describe selectedh h@ ......# #.#####...#####.#####.. demonstrator the Trooper ......# ##.#####.#[.....∩.÷..... Merfolk ####### #..............#.#...... Health: 30/30 ========================###..#.................... Magic: 3/3========================#....#..........#########. AC: 9Str: 13 ########..#.#.........## ###. EV: 6Int: 8 #.....##....#.........# ##... SH: 5Dex: 17 #.....##....).........#######..#. XL:  3 Next: 16% Place: Dungeon:1 h /#...............@................ Noise: ---------  Time: 1543.1 (0.0) #......#.................####.... a) +0 shortbow #.....##..............#######..#. Fire: a) +0 shortbow #.....#######.........# #.....##. #.....# #..######## #.....##. #.....# ##....## #...####.  #########....# #### ## #....#####.  ######## ##....##########....hO ~  _There is an open door here. _There is a stone staircase leading up, spattered with blood here. _You climb upwards. _There is a stone staircase leading down here.  As you read the scroll labelled DUPRAGHERCH, it crumbles to dust.  It is a scroll of identify.hT A4.1 (1h  h U_h - a potion of heal woundshSyhUzRead which item? Scrolls  c - a scroll of butterflies  i - a scroll labelled TEIDWATHAMO  j - a scroll labelled YVVABB DAHEhzm - a scroll of identify [!] read|quaff[?] describe selectedhhhi......# #.#####...#####.#####.. demonstrator the Trooper ......# ##.#####.#[.....∩.÷..... Merfolk ####### #..............#.#...... Health: 30/30 ========================###..#.................... Magic: 3/3========================#....#..........#########. AC: 9hStr: 13 ########..#.#.........## ###. EV: 6Int: 8 #.....##....#.........# ##... SH: 5Dex: 17 #.....##....).........#######..#. XL:  3 Next: 16% Place: Dungeon:1 #...............@................ Noise: ---------  Time: 1544.1 (0.0) #......#.................####.... a) +0 shortbow #.....##..............#######..#. Fire: a) +0 shortbow #.....#######.........# #.....##. h#.....# #..######## #.....##. #.....# ##....## #...####.  #########....# #### ## #....#####.  ######## ##....##########....  _There is a stone staircase leading up, spattered with blood here. _You climb upwards. h_There is a stone staircase leading down here.  As you read the scroll labelled DUPRAGHERCH, it crumbles to dust.  It is a scroll of identify. _h - a potion of heal woundshgGhHIdentify which item? (\ to view known items) Scrolls (select first with ?)  i - a scroll labelled TEIDWATHAMO  j - a scroll labelled YVVABB DAHE Potions (select first with !) h;I l - a bubbling pink potion[?] describe selectedh<hxhi......# #.#####...#####.#####.. demonstrator the Trooper ......# ##.#####.#[.....∩.÷..... Merfolk ####### #..............#.#...... Health: 30/30 ========================###..#.................... Magic: 3/3========================#....#..........#########. AC: 9hZ1Str: 13 ########..#.#.........## ###. EV: 6Int: 8 #.....##....#.........# ##... SH: 5Dex: 17 #.....##....).........#######..#. XL:  3 Next: 16% Place: Dungeon:1 h#...............@................ Noise: ---------  Time: 1544.1 (0.0) #......#.................####.... a) +0 shortbow hܭ?#.....##..............#######..#. Fire: a) +0 shortbow #.....#######.........# #.....##. #.....# #..######## #.....##. #.....# ##....## #...####.h  #########....# #### ## #....#####.  ######## ##....##########....  _There is a stone staircase leading up, spattered with blood here. _You climb upwards. _There is a stone staircase leading down here.  As you read the scroll labelled DUPRAGHERCH, it crumbles to dust.  It is a scroll of identify. _h - a potion of heal woundsh]  As you read the scroll of identify, it crumbles to dust.h{+5.1 (1hXhy] _i - a scroll of teleportationhA 4hH hP hW &6hY hz%    #....##.##.# #..........#  #.#.#[#.#.###..........#  ...........##..........# #.#.#.#.#.###..........### ...........###†..........#  #.#.#.#.#.##.'...........#  ######.#...#.#...........#  #.#...#.#...).......# 2 h& #.#..@#.#....#  #....##.#...........#  #.#.....#...........#  #.#######...........# #.#########'#######.# h9& #..##≈≈≈≈≈≈.≈≈≈≈≈≈#.# ##..#≈...........≈#.#hf& ^##.#≈..........†≈#.# h& \#.#≈...........≈#.#  You climb downwards.h' h0 h} -7.6 (2.5h h@ _Level annotation: exclusion: door _There is a stone staircase leading up, spattered with blood here.h  #.#.#[#.#.###.# ...........##.# #.#.#.#.#.###.### ...........###†...# #.#.#.#.#.##.'.# ######.#...#.#.# #.#...#.#...).# #.#..<#.#....# #...@##.#.# #.#.....#.# #.#######.# #.#########'#######.# #..##≈≈≈≈≈≈.≈≈≈≈≈≈#.# ##..#≈...........≈#.#  ##.#≈†≈#.#  #.#≈..≈#.#  #.#≈.≈#.# 8.6 (1.0 _h@ ...........##.# #.#.#.#.#.###.###...........###†.# #.#.#.#.#.##.'..# ######.#...#.#.#  #.#...#.#...)# #.#..<#.#.....# #....##.#.# #.#..@..#.# #.#######.# #.#########'#######.# #..##≈≈≈≈≈≈.≈≈≈≈≈≈#.###..#≈...........≈#.##≈.†≈#.#.#≈.≈#.##.#≈.≈#.##.#≈.≈#hf h &9h h h3hhhh7,h.9.##.# #.#.#.#.#.###.### .....###†.# #.#.#.#.#.##.'.# ######.#...#.#.# #.#...#.#...).# #.#..<#.#.# #....##.#.# #.#...@.#.# 50#.#.# #.#'#.# h]3h_h\ahb,h<#.#.#[#.#.###.# ...........##.# #.#.#.#.#.###...### ...........###†# #.#.#.#.#.##.'.# ######.#...#.#.....# #.#...#.#...)# #.#..<#.#.# #....##@#.# 1#.#.....#.# #.#######...........# #.#########'#######.##..##≈≈≈≈≈≈.≈≈≈≈≈≈#.###..#≈.≈#.###.#≈.†≈#.# #.#≈.≈#.#h 3hҚhhHhnhihթh,hh X.. #.##.# #... #.##.# #.......#....##.##.# #..........# #.#.#[#.#.###..........# ...........##..........# h?.#.#.#.#.###..........##...........###†.....#.#.#.#.#.##.'......######.#...4.6 (3#...#.#...)#..<#.#....##.#...........##.#.....#...........#hԴG#.#######...........#hthhŽh>1 3h2 hO5 h7 h> ,hA  #..>.. +.# .. #.##.# #....# #... #.##.# #....hTA # #....##.##.# #...# #.#.#[#.#.###...# hvA `...........##..# hA #.#.#.#.#.###...### ...........###†hA # #.#.#.#.#.##.@...........# hA '######.#...#.#...........# #.#...#.#...).......# hB #.#..<#.#...........##....##.#.......hCB ....##.#.....#...........##.#######..........hkB .##.#########'#######.##..##≈≈≈≈≈≈.≈≈≈≈≈hB '≈#.#hnE _ 5.6 (1 _There is an open door here.h1*.. #.##.# #.#  #... #.##.# #..#  h2P#....##.##.# #..# #.#[#.#.###..# ...........##..# #.#.#.#.#.###..###...........###†.# #.#.#.#.#.##.'..h2># ######.#...#.##  #.#...#.#...)# #.#..<#.#.....h*3b# #....##.#.hU3...##.#.....#....#h|3g#.#######....#h3#.#########'#######.##..##≈≈≈≈≈≈.≈≈≈≈≈≈h3f#.###..#≈...........≈#.#h2=hu>-6 _htHhý#... #.##.# #.# #....##.##.# #.# #.#[#.#.###.#  ...........##.#  #.#.#.#.#.###.###...........###†.#  #.#.#.#.#.##.'..#  ######.#...#.#.#  #.#...#.#.@.)h,# #.#..<#.#.....# #....##.#.# #.#.....#...##.#######...##.#########'#######hQv.##..##≈≈≈≈≈≈.≈≈≈≈≈≈h#.###..#≈...........≈#.##≈.†≈#.#h-h&7h(hh ....##.##.# #.# #.#[#.#.###.# ...........##.# #.#.#.#.#.###.### ...........###†.# #.#.#.#.#.##.'..# ######.#...#.#.#  #.#...#.#...)h S# #.#..<#.#..@..# #....##.#.# #.#.....#.# #.#######..##.#########'#######.#h #..##≈≈≈≈≈≈.≈≈≈≈≈≈#.###..#≈...........≈#.##≈..........†h H≈#.#.#≈.h% &≈#.#hm h 8h h hhjRead which item? Scrolls  c - a scroll of butterflies  i - a scroll of teleportation h  j - a scroll labelled YVVABB DAHE [!] read|quaff[?] describe selectedhhh....##.##.# #..........#demonstrator the Trooper #.#.#[#.#.###..........#Merfolk ...........##..........#Health: 30/30 ======================== #.#.#.#.#.###..........###Magic: 3/3======================== ...........###†..........#AC: 9Str: 13 #.#.#.#.#.##.'...........#EV: 6Int: 8 ######.#...#.#...........#SH: 5hDex: 17#.#...#.#...).......#XL:  3 Next: 16% Place: Dungeon:2#.#..<#.#..@........#Noise: ---------  Time: 1558.6 (0.0)#....##.#...........#a) +0 shortbow#.#.....#...........#Fire: a) +0 shortbow#.#######...........#hz#.#########'#######.##..##≈≈≈≈≈≈.≈≈≈≈≈≈#.###..#≈...........≈#.###.#≈..........†≈#.##.#≈...........≈#.#As you read the scroll of identify, it crumbles to dust. _i - a scroll of teleportationYou climb downwards. _Level annotation: exclusion: door _There is a stone staircase leading up, spattered with blood here. _There is an open door here.hP  Okay, then.hhh . _h  #.#.#[#.#.## ........... #.#.#.#.#.##### ...........###†hX .. #.#.#.#.#.##.'.#####.#...#.# )<.hx !...##....h -#####......h >#.#≈...........≈#.#h h0! 29.6 (1 _h) he+ hM* ........... #.#.#.#.#.##### ...........###†.. #.#.#.#.#.##.'.#####.#...#.# )<....##....########'#######............#.#≈...........≈#hpW=60ha^h7`hr A #.#.#.#.#.### ...........###†.. #.#.#.#.#.##.'.#####.#...#.# )h #<....##....########'#######.##≈≈≈≈≈≈.≈≈≈≈≈≈#.......................hE .............#.+......♣..."..'h h &1hժ hw$ ...........###†.. #.#.#.#.#.##.'.#####.#...#.# )<....##....########@#######.##≈≈≈≈≈≈.≈≈≈≈≈≈#..#≈...........≈##≈...†≈##≈..≈#####......♣..."..'###≈...........≈#hx<2hg _There is an open door here.hچ #.#.#.#.#.##.'. ######.#...#.#. )......<..........#....#.....#..........######..........#######'#######.##≈≈≈≈≈≈@≈≈≈≈≈≈##..#≈........... ##†#≈...........≈##≈...........≈#hh/-3 _hkh h####.#...#.#.#  #.#...#.#...).......# #.#..<#.#...........# #....##.#...........# #.#.....#...........# #.#######...........# #.#########'#######.# #..##≈≈≈≈≈≈.≈≈≈≈≈≈#.# ##..#≈......@....≈#.# #≈.†≈#.# .#≈.≈#.# #.##.#≈.≈##.+......♣..."..'.###≈.....≈#. #≈.#≈.hhԏ4hHhh  )<....##.##.....#######.######'#######.##≈≈≈≈≈≈.≈≈≈≈≈≈#..#≈........... ##† .#≈...........≈#h h\ 5h"'hh(h <....##.##.....#.######.######'#######.##≈≈≈≈≈≈.≈≈≈≈≈≈#..#≈........... ##† . .#≈...........≈#h+hu6hhh!  #....##.#.# #.#.....#.....# #.#######.....# #.#########'#######.# #..##≈≈≈≈≈≈.≈≈≈≈≈≈#.# ##..#≈...........≈#.# ##.#≈†≈#.# #.#≈..≈#.# #.#≈.≈#.# #.#≈.≈#  #.+♣..."..'. ###≈...........≈#. #≈...........≈# #≈......≈# #≈...........≈# #≈......≈h 1# h &7h_ h/ hS<#.#.....#.# #.#######.....# #.#########'#######.# #..##≈≈≈≈≈≈.≈≈≈≈≈≈#.# ##..#≈...........≈#.# #≈.†≈#.# .#≈.≈#.# #.#≈.≈#.# h<}#.#≈.≈# #.+......♣..."..'.###≈...........≈#. h< #≈...........≈##≈...h<#≈...........≈# S   adder (asleep)#≈.h= ≈≈≈≈≈.≈≈≈≈≈S#hk?o  An adder comes into view.hI/  --more--h,hvSS≈hC&8hTh/ _The adder hisses angrily.hlh4l  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fightinghi3.8   3.4  +1   h - Spellcasting   0.0   1.2  -1      h_    h, b - Maces & Flails   0.1   1.4  -2      h c - Unarmed Combat   0.0   0.8  +1  h_    h         h> d - Ranged Weapons   3.2   5.7  -2  h]        h,     e - Armour   0.0   1.7  -3  h     f - Dodging   2.6   1.8  +3      h; g - Stealth   1.1   1.4  +2      h        hg                h        hl    ha    h        hN}        The relative cost of raising each skill is in cyan.  The species aptitude is in white.  h{[?] Help[=] set a skill target  h[/] auto|manual mode [*] useful|all skills [!] training|cost|targetsh81 h8 #.#.....#...........#demonstrator the Trooper#.#######...........#Merfolk#.#########'#######.#Health: 30/30 ========================#..##≈≈≈≈≈≈.≈≈≈≈≈≈#.#Magic: 3/3========================##..#≈...........≈#.#AC: 9Str: 13##.#≈..........†≈#.#EV: 6Int: 8#.#≈...........≈#.#SH: 5Dex: 17h"9#.#≈...........≈#.#XL:  3 Next: 16% Place: Dungeon:2#.#≈......@....≈#Noise: ---------  Time: 1568.6 (0.0)#.+......♣..."..'.a) +0 shortbow###≈...........≈#.Fire: a) +0 shortbow#≈...........≈##≈...........≈#h9#≈..........S≈#S   adder#≈...........≈#≈≈≈≈≈.≈≈≈≈≈≈# _There is a stone staircase leading up, spattered with blood here. _There is an open door here. _Okay, then. _There is an open door here.  An adder comes into view. _The adder hisses angrily.hBhBhLhMhRhW  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting3.8   3.4  +1   h - Spellcasting   0.0   1.2  -1  h        h b - Maces & Flails   0.1   1.4  -2       c - Unarmed Combat   0.0   0.8  +1  h_    h        h\ d - Ranged Weapons   3.2   5.7  -2  h        h     e - Armour   0.0   1.7  -3      h. f - Dodging   2.6   1.8  +3      ho g - Stealth   1.1   1.4  +2  h            hl    ha    h)_    ha    h        h_    ha    h*l    hRa    ht_    hT    hpThe relative cost of raising each skill is in cyan.  hZThe species aptitude is in white.  h[?] Help[=] set a skill target  h[[/] auto|manual mode [*] useful|all skills [!] training|cost|targetshI a * Fighting   3.8hφo a - Fighting   3.8h/ = a + Fighting 3.8hn a * Fighting   3.8hVo a - Fighting   3.8hhe= a + Fighting 3.8hy h hÉ - #.#.....#...........#demonstrator the Trooper#.#######...........#Merfolk#.#########'#######.#Health: 30/30 ========================#..##≈≈≈≈≈≈.≈≈≈≈≈≈#.#Magic: 3/3========================##..#≈...........≈#.#AC: 9h Str: 13##.#≈..........†≈#.#EV: 6Int: 8#.#≈...........≈#.#SH: 5Dex: 17h? #.#≈...........≈#.#XL:  3 Next: 16% Place: Dungeon:2h` #.#≈......@....≈#Noise: ---------  Time: 1568.6 (0.0)h #.+......♣..."..'.a) +0 shortbowh ###≈...........≈#.Fire: a) +0 shortbowh͊ #≈...........≈##≈...........≈#h #≈..........S≈#S   adderh c#≈...........≈#h' ≈≈≈≈≈.≈≈≈≈≈≈# _There is a stone staircase leading up, spattered with blood here. hE >_There is an open door here. _Okay, then. hb l_There is an open door here.  An adder comes into view. h 0_The adder hisses angrily.h 4h h h_ hO hS h P _You don't know any spells.hDrink which item? Potions  h - a potion of heal wounds  l - a bubbling pink potion [!] read|quaff[?] describe selectedh h h R #.#.....#...........#demonstrator the Trooper#.#######...........#Merfolk#.#########'#######.#Health: 30/30 ========================#..##≈≈≈≈≈≈.≈≈≈≈≈≈#.#Magic: 3/3========================##..#≈...........≈#.#AC: 9Str: 13##.#≈..........†≈#.#EV: 6Int: 8#.#≈...........≈#.#SH: 5Dex: 17#.#≈...........≈#.#h XL:  3 Next: 16% Place: Dungeon:2#.#≈......@....≈#Noise: ---------  Time: 1568.6 (0.0)#.+......♣..."..'.a) +0 shortbow###≈...........≈#.Fire: a) +0 shortbow#≈...........≈##≈...........≈#h #≈..........S≈#S   adder#≈...........≈#≈≈≈≈≈.≈≈≈≈≈≈# _There is an open door here. h+ _Okay, then. _There is an open door here.  An adder comes into view. _The adder hisses angrily. _You don't know any spells.h P  Okay, then.h h hL . _hnhpRead which item? Scrolls  c - a scroll of butterflies  i - a scroll of teleportation  j - a scroll labelled YVVABB DAHE [!] read|quaff[?] describe selectedhr hWy hc Z #.#.....#...........#demonstrator the Trooper#.#######...........#Merfolk#.#########'#######.#Health: 30/30 ========================#..##≈≈≈≈≈≈.≈≈≈≈≈≈#.#Magic: 3/3========================##..#≈...........≈#.#AC: 9Str: 13hځ ##.#≈..........†≈#.#EV: 6Int: 8#.#≈...........≈#.#SH: 5Dex: 17#.#≈...........≈#.#h XL:  3 Next: 16% Place: Dungeon:2#.#≈......@....≈#h& #Noise: ---------  Time: 1568.6 (0.0)#.+......♣..."..'.hI a) +0 shortbow###≈...........≈#.hǂ >Fire: a) +0 shortbowh, #≈...........≈##≈...........≈##≈..........S≈#S   adderhL #≈...........≈#≈≈≈≈≈.≈≈≈≈≈≈# hf U_Okay, then. _There is an open door here.  h iAn adder comes into view. _The adder hisses angrily. h w_You don't know any spells. _Okay, then.h n  Okay, then.hq hؓ . _ hp h((((((( h\ , h ..S...≈===70.4 (1.8 h٦  h l _You shoot an arrow. The arrow barely misses the adder.h ((You shoot an arrow. The arrow hits the adder.h@h"AhIIS...hI-2.1 (1.7hkPhR3 _The adder is lightly wounded.hq h sRead which item? Scrolls hG b c - a scroll of butterflies  i - a scroll of teleportation ho  j - a scroll labelled YVVABB DAHE [!] read|quaff[?] describe selectedh h, #.#.....#...........#demonstrator the Trooper#.#######...........#Merfolk#.#########'#######.#Health: 30/30 ========================#..##≈≈≈≈≈≈.≈≈≈≈≈≈#.#h0Magic: 3/3========================##..#≈...........≈#.#AC: 9Str: 13##.#≈..........†≈#.#hRYEV: 6Int: 8hl#.#≈...........≈#.#SH: 5hDex: 17#.#≈...........≈#.#hXL:  3 Next: 16% Place: Dungeon:2hƠ#.#≈......@....≈#Noise: ===------  Time: 1572.1 (0.0)h#.+......♣S.."..'.ha) +0 shortbow###≈...........≈#.hFire: a) +0 shortbow#≈...........≈#h9#≈...........≈##≈...........≈#hS   adder#≈...........≈#≈≈≈≈≈.≈≈≈≈≈≈# _You don't know any spells. _Okay, then. _Okay, then. h^_You shoot an arrow. The arrow barely misses the adder.hСgYou shoot an arrow. The arrow hits the adder. _The adder is lightly wounded.hmP  Okay, then.hhah. _h h^ VDrink which item? h SPotions  h - a potion of heal wounds h  l - a bubbling pink potion [!] read|quaffh ][?] describe selectedhYhhh #.#.....#...........#demonstrator the Trooper#.#######...........#Merfolk#.#########'#######.#Health: 30/30 ========================#..##≈≈≈≈≈≈.≈≈≈≈≈≈#.#Magic: 3/3========================##..#≈...........≈#.#AC: 9Str: 13##.#≈..........†≈#.#EV: 6Int: 8#.#≈...........≈#.#SH: 5Dex: 17#.#≈...........≈#.#XL:  3 Next: 16% Place: Dungeon:2#.#≈......@....≈#Noise: ===------  Time: 1572.1 (0.0)#.+......♣S.."..'.a) +0 shortbow###≈....[h40m.......≈#.Fire: a) +0 shortbow#≈...........≈##≈...........≈##≈...........≈#S   adder#≈...........≈#≈≈≈≈≈.≈≈≈≈≈≈# _Okay, then. _Okay, then. _You shoot an arrow. The arrow barely misses the adder.You shoot an arrow. The arrow hits the adder. _The adder is lightly wounded. _Okay, then.h:  Okay, then.h+hh;h. _hX h Read which item? Scrolls  c - a scroll of butterflies hȋ  i - a scroll of teleportation  j - a scroll labelled YVVABB DAHE [!] read|quaffh G[?] describe selectedhcjhBqhJz #.#.....#...........#demonstrator the Trooper#.#######...........#Merfolk#.#########'#######.#Health: 30/30 ========================#..##≈≈≈≈≈≈.≈≈≈≈≈≈#.#Magic: 3/3========================##..#≈...........≈#.#hzAC: 9Str: 13##.#≈..........†≈#.#EV: 6Int: 8#.#≈...........≈#.#SH: 5Dex: 17hzl#.#≈...........≈#.#XL:  3 Next: 16% Place: Dungeon:2#.#≈......@....≈#hD{9Noise: ===------  Time: 1572.1 (0.0)#.+......♣S.."..'.hj{sa) +0 shortbow###≈...........≈#.Fire: a) +0 shortbow#≈...........≈##≈...........≈##≈...........≈#h{S   adder#≈...........≈#≈≈≈≈≈.≈≈≈≈≈≈# _Okay, then. _You shoot an arrow. The arrow barely misses the adder.You shoot an arrow. The arrow hits the adder. _The adder is lightly wounded. _Okay, then. _Okay, then.hP  Okay, then.hWhho. _h+w Read which item? Scrolls  c - a scroll of butterflies  i - a scroll of teleportation  j - a scroll labelled YVVABB DAHE [!] read|quaff[?] describe selectedhSh|h #.#.....#...........#demonstrator the Trooper#.#######...........#Merfolk#.#########'#######.#Health: 30/30 ========================#..##≈≈≈≈≈≈.≈≈≈≈≈≈#.#Magic: 3/3========================##..#≈...........≈#.#AC: 9Str: 13##.#≈..........†≈#.#EV: 6Int: 8#.#≈...........≈#.#SH: 5Dex: 17ha#.#≈...........≈#.#XL:  3 Next: 16% Place: Dungeon:2#.#≈......@....≈#Noise: ===------  Time: 1572.1 (0.0)#.+......♣S.."..'.a) +0 shortbowh###≈...........≈#.Fire: a) +0 shortbow#≈...........≈##≈...........≈#h<#≈...........≈#S   adder#≈...........≈#≈≈≈≈≈.≈≈≈≈≈≈# _You shoot an arrow. The arrow barely misses the adder.You shoot an arrow. The arrow hits the adder. _The adder is lightly wounded. _Okay, then. _Okay, then. _Okay, then.h^W  As you read the scroll of teleportation, it crumbles to dust.  You feel strangely unstable. The adder barely misses you.--3.1 (1Tele h8 h^3 _You block the adder's attack.%h8nB #.#.....#...........#demonstrator the Trooper#.#######...........#Merfolk#.#########'#######.#%hnHealth: 30/30 ========================#..##≈≈≈≈≈≈.≈≈≈≈≈≈#.#Magic: 3/3========================##..#≈...........≈#.#AC: 9%hnStr: 13##.#≈..........†≈#.#EV: 6%hnInt: 8#.#≈...........≈#.#SH: 5%hnDex: 17#.#≈...........≈#.#XL:  3 Next: 16% Place: Dungeon:2%h"o#.#≈......@....≈#Noise: =--------  Time: 1573.1 (0.0)%hGot#.+......♣S.."..'.a) +0 shortbow###≈...........≈#.%hroFire: a) +0 shortbow#≈...........≈#Tele %ho#≈...........≈##≈...........≈#S   adder#≈...........≈#≈≈≈≈≈.≈≈≈≈≈≈#  As you read the scroll of teleportation, it crumbles to dust.  %h-q<You feel strangely unstable. The adder barely misses you. _You block the adder's attack.  Fire: a) +0 shortbowPress: ? - help, Shift-Dir - straight lineAim: an adder (44% to hit)%h"a w S*.%h59..&hDU*..&h`m*.*".&h.  A thin platinum amulet. An amulet to be worn as jewellery around the neck, charged with arcane powers ofunknown provenance. Stash search prefixes: {jewellery} Menu/colouring prefixes: unidentified jewellery _________________ “Gringoire put out his hand for the little bag, but she drew back. ‘Do not  touch it! It is an amulet, and either you will do mischief to the charm, or it  will hurt you.’”  -Victor Marie Hugo, _Notre Dame de Paris_, Book II, chapter VII “A Wedding Night”. 1831. (g)o to location.'h;Z #.#.....#...........#demonstrator the Trooper#.#######...........#Merfolk#.#########'#######.#Health: 30/30 ========================#..##≈≈≈≈≈≈.≈≈≈≈≈≈#.#Magic: 3/3========================##..#≈...........≈#.#AC: 9Str: 13'h'<##.#≈..........†≈#.#EV: 6Int: 8#.#≈...........≈#.#SH: 5Dex: 17#.#≈...........≈#.#XL:  3 Next: 16% Place: Dungeon:2#.#≈......@*...≈#'hR<qNoise: =--------  Time: 1573.1 (0.0)#.+......♣S.*"..'.a) +0 shortbow'h<###≈...........≈#.Fire: a) +0 shortbow#≈...........≈#Tele #≈...........≈##≈...........≈#S   adder#≈...........≈#≈≈≈≈≈.≈≈≈≈≈≈#  'h=As you read the scroll of teleportation, it crumbles to dust.  You feel strangely unstable. The adder barely misses you. _You block the adder's attack.  'hX=mFire: a) +0 shortbowPress: ? - help, Shift-Dir - straight line(h> #.#.....#...........#demonstrator the Trooper#.#######...........#Merfolk#.#########'#######.#Health: 30/30 ========================#..##≈≈≈≈≈≈.≈≈≈≈≈≈#.#Magic: 3/3========================##..#≈...........≈#.#(hRAC: 9Str: 13##.#≈..........†≈#.#EV: 6Int: 8#.#≈...........≈#.#SH: 5Dex: 17#.#≈...........≈#.#(hXL:  3 Next: 16% Place: Dungeon:2#.#≈......@....≈#(h 9Noise: =--------  Time: 1573.1 (0.0)#.+......♣S.."..'.(h?a) +0 shortbow###≈...........≈#.Fire: a) +0 shortbow#≈...........≈#(hfTele #≈...........≈##≈...........≈#(hUS   adder#≈...........≈#≈≈≈≈≈.≈≈≈≈≈≈#  As you read the scroll of teleportation, it crumbles to dust.  You feel strangely unstable. The adder barely misses you. _You block the adder's attack.  Fire: a) +0 shortbow(h@Press: ? - help, Shift-Dir - straight line(h8(hє(hS. _+h?1#.#######.# #.#########'#######.# #..##≈≈≈≈≈≈.≈≈≈≈≈≈#.# ##..#≈...........≈#.# #≈.†≈#.# .#≈.≈#.# #.#≈.≈#.# #.#≈.≈#.# #.+......♣S@."..'.####≈.....≈#.# #≈...........≈# #≈.....≈# #≈...#≈...≈#  ≈≈≈≈≈.≈≈≈≈≈≈######+#######4.1 (1 _You block the adder's attack..hN#.#.# #.#'#.# #..##≈≈≈≈≈≈.≈≈≈≈≈≈#.# ##..#≈.≈#.# ##.#≈.†≈#.# #.#≈.≈#.# #.#≈.≈#.# #.#≈.≈#.# #.+......♣S.@"..'.# ###≈.≈#.# #≈.≈# #≈.≈# #≈.#≈.≈# #.hٚ.h ### ##########+#<.. .hV...... ..... ..... ..... .h).......@....... .$..... .#######........hP( ....... ........hu ....... .hB....... #######.hu <  Your surroundings suddenly seem different..h.hf.-5.h .hN.hO _Found 15 gold pieces. Found a stone staircase leading up.3hG  ##############+#<.#.+.#.#...#.$.......#.#######.##.##.##.##........#######3h 3h @-63h 3h% 4hOL####.#+#<..# .+ .# .4h.P# .# .$.# .# 4hRP 4hV4hJW&74h'\4h]4h ..####.∩##########+#<.... ...............# .+ .# .4h !# .# .$# .########   4h, j#.######## 4hP 4h &84hs 4h[ < _Found Uzilu's Antique Weapon Emporium.5hn N ... ####.∩##########+#<.....# .+ 5hUo K.# .# ...# .$.......# .######5ho  #.#5ho e#........########..5hv 5hv &95h8| 5h} 6hAq .... #####.∩##########+#<.....# .+ .# .# ...# .$.......###### #.##........806h6hU6h J. ....# #####.∩.##########+#<.....# .+ .# .# .......$.......###### #.#16h. 6h 7hKJ.... ....# #####.∩..###########+#<.......#.# .+ .# .........$.......###### 27hDL7h9....#....+.....#.....##.....#7hf9 ....#  #####.∩..#  7h9##########+#<..@....#.7h9L####b...  .7h9Y+ .  .#  7h9I.#  ...7h9# b   bat (asleep)7h :J.$.......7h(:Y#  .#######.7hC:5# 7hG<l  A bat comes into view.7hE/  --more--8hN 8h 8hȸ 8hB `b.b8h! ( 3 8hL _8h 8h 9h={ >((((9h z  You shoot an arrow. The arrow closely misses the bat.9h 9h ,9h )b...9hѧ 7===4.9 (1.89h 9h 1 _You block the bat's attack.:hQ|>((((:h}  You shoot an arrow. The arrow completely misses the bat.:h:h`:h)b...:h-6.6 (1.7:h:h˨l _You block the bat's attack. The bat barely misses you.;h>((((;h  You shoot an arrow. The arrow completely misses the bat.The bat barely misses you. The bat hits you but does no damage.;hZ).b..;h-8.4 (1.8;h;hV _You block the bat's attack. The bat hits you but does no damage.;ht >((((;h ;hq b...  You shoot an arrow. The arrow barely misses the bat.You block the bat's attack. The bat barely misses you.;h )90.2;hw;h): _The bat hits you but does no damage.<h>((((<h<h$<ho<h<h"b...<hv<h/29-<h&1.9 (1.7<hU<h$ <hBm_You shoot an arrow. The arrow barely misses the bat. The bat hits you. <hWi_You take 1 damage, and have 29/30 hp.<h  You shoot an arrow. The arrow hits the bat!†<h<hsT30=8<h 3.6<h<h1 _You kill the bat! <h=W_Health restored: 30=h #....# .....+ .....# .....# ##.....# #....# #####.∩..# #+#<...@...# .####. ..+ .. ...# . ....# .....# .$......# .#.......=h +# =h =hS =---40 _=hܑ =hG p _You see here a bat corpse.>hK ....# ##....# ......+ #.....# .....# ##.....# #....#  #####.@..# #########+#<...†...# ####..... + .....# .....# ......# .>.. $.......# .... ######>h0>hB---5>h>h _Found an escape hatch in the floor. _There is an entrance to Uzilu's Antique Weapon Emporium here.>h>hWelcome to Uzilu's Antique Weapon Emporium! What would you like to do?  a - 1292 gold the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3}  b -  240 gold a jewelled battleaxec -  8 gold a club  d -  136 gold a smoking flaile -  48 gold a hand axe  f -  48 gold a short sword >h< / g -  104 gold a runed trident You have 89 gold pieces. [Esc] exit[!] buy|examine items[a-g] mark item for purchase [/] sort (type)>hv [A-G] put item on shopping listBhhxBh}Bhupdemonstrator the Trooper....#Merfolk##....#Health: 30/30 ========================......+BhOMagic: 3/3========================#.....#AC: 9Str: 13#.....#EV: 6BhلInt: 8##.....#SH: 5Dex: 17Bh#....#XL:  3 Next: 18% Place: Dungeon:2Bh#####.@..#Noise: ---------  Time: 1595.6 (0.0) Bh|#########+#<...†...#a) +0 shortbow ..............####.....Fire: a) +0 shortbow ..............+ ...... ..............# ..... Bh^..............# ..... Bhȅ..............# .>.. $.............# .... #######.......#BhGYou shoot an arrow. The arrow hits the bat! Bh_You kill the bat! _Health restored: 30 _You see here a bat corpse. BhH_Found an escape hatch in the floor. _There is an entrance to Uzilu's Antique Weapon Emporium here.BhOBhBhBhBh ....###....# ......+ #.....# #.....##.....# #....# #####.∩..# ##########+#<...@...# ...............####......+ .......# ......# ......# .>.. .$.# .... .#######.# #.#Bh Bhڭ 26.6 (1 _Bh4 Bh p _You see here a bat corpse.Ch-, ....# ##....# ......+ #.....# #.....# ##.....# #....# #####.∩..#  Ch,q#+#<..@†...#  .####.....  ..+ ......  ...# .....  ....# .....  .....# .>.. Ch'-1 .$......# ....  .#.......#  #.#ChS4Cha5-7 _Ch9Ch;Ch  ....# ##....# ......+ #.....# #.....# ##.....# #....#Chb  #####.∩..# #+#<.@.†...# .####..... .+ ...... .Chĥ [# ..... .# ..... .# .>.. .$.Ch # .... .#.# Ch M #.#Ch <8Ch Chݴ Ch  ....# ##....# ......+ #.....# #.....# ##.....# #....# #####.∩..# #+#<@..†...# ChP Z.####..... .+ ...... .# ..... .# ..... Chr .# .>.. .$Ch .# .... .##ChG v.#  #.#Ch ChX &9Ch Ch Dhwi ....# ##....# ......+ #.....# #.....# ##.....# #....# #####.∩..# #+#@...†...# .####..... .+ ...... .# ..... .# ..... .# .>.. .$.# .... .#######.#  #.#Dh Dh(600DhфDha _There is a stone staircase leading up here.Dh##....# ......+ #.....# #.....##.....# #....# #####.∩..###########+#<...†...# ...........@...####..... .+ ...... .# ..... .....# ..... .# >.. .$.# .... .#######.# #.#  #.#Dh0Dh-1 _DhDhPDhK  ......+ #.....# #.....##.....# #....# #####.∩..###########+#<...†...# ...............####..... .+ ...... .# ..... .# ..... .# >.. .$.# .... .#######.# #.#  #.#  #.#DhT <2DhY Dh_[ Eh b #.....# #.....##.....# #....# #####.∩..###########+#<...†...# ...............####..... .+ ...... .# ..... .# ..... .# .>.. .$.# .... .#######.# Eh`#.#  #.# Ehx #.# #Eh..EhOEh2&3EhxEhEh #.....##.....# #....# #####.∩..###########+#<...†...# ...............####..... Eh'.+ ...... .# ..... .# ..... .# .>.. .$.# ....Ehh .#######.# #.#  #.#  #.#Ehc #.. ########..EhEhEh &4EhlEhEh 9#.....# #....# #####.∩..###########+#<...†...# ...............####..... .+ ..... .#  .#  .# .> .$.# .Eh  .#######.#  #.# #.#Eh4 x #.# #EhX .. ########.. EhREh&5EhEhEhe3  #....# #####.∩..############+#<...†...#................####.....+ .# .# .# .>$.# .Eh3 .#######.#  #.......# #...# #....# #........ ########.. ##.#.#Eh'< <6EhB EhfD FhW##.....# #....#  #####.∩..# ###########+#<...†...# .####..+ ...# ..# ........# .>..$.......# .....#######.......# #.......##.......##.......##........########.. FhFhҵ&7Fh~Fh)Fh u.....# ##.....# #....#  #####.∩..# ###########+#<...†...# .####..... .+ ...# ..Fh # ........# .>..$.......# ......#######.##.##.#Fh #.##........########..Fh Fhr Fh &8Fhr Fh Gh{ #.....# #.....# ##.....# #....# #####.∩..# ###########+#<...†...#  .#### .+ .#  .# .. ...# .> ..$......# .....#######.# #.# #.# ## #......Gh Ghq&9Gh5GhGhJ ......+ #.....# #.....# ##.....# #....# #####.∩..# ###########+#<...†...#  .#### .+ .#  .# .. ...# .> ..$......# ....#######.## #.# #.# ##Gh=10GhGhDGhO H ...... #..... #..... ##..... #....# #####.∩..#GhP p#+#<...†...##.#####.+ .# .# .# .Gh@P .$.# #..#GhfP X..##. #..#GhP H# #..# GhP F #.#GhW Gh,X &1Gh-] Gh^ Hh>  # # ## #....# #####.∩..# #+#<...†...# #Hh?.#### #.+ .# #.# #.##...$.##..#...# ##. #...# # #....# Hh?F #.#HhFHhUG&2HhKHhMHhh | # ## Hhrh #####.∩..############+#<...†... #................####.#.#.+ #.Hhh .# ##.#  #.#  #...$Hhh ....# ##..#######....#Hhi  ##. #.....# # #......#Hh)i 6 #.......#Hh?i F #..Hh{p Hhp &3Hhu Hhfw Ih$ ## #####.∩############+#<...† #................#####.#.+ IhM% #..#  ##.# #.# #...$.# ##..#######.....# ##. #......#Ihu% #+ #.......# #.......#Ih%c #.. ########..Ih%Ih,Ih?-&4IhY2Ih64Ih C# #####.∩############+#<...†# #................####.#.+  #..# ##.# #Ih .# #...$.# ##..#######.# ##. #.......# #+ #.......#Ih \ #.# #Ih5 1.. ######IhW *##.. Ih Ih)&5IhIhJhmR ..#####.∩. ############+#<...†.#.#................###.+ .### #..####### ##. #.##.#.#6JhUJhYJh,Z+7.6 (2Jh\Jh:^? _You now have 104 gold pieces (gained 15).JhD .##### ..############+#<...†JhD  #.#................## #.#.+  #..#JhE q ##.# #Jh'E O.# #.#JhKE  ##.@#######.# ##.# #JhjE .# #+# #.#JhE 5 #.#JhE b #.. ########.. JhE |##.#.# ..#.JhL JhCM +8.6 (1JhGR Jh"T KhRs  ..############+#<...†#.#................##..+ Khs#.....##.... Khs...........##..####### ##@# KhtN #+..#...Kh:tKh{<9Kh~KhLh:UM.#####...############+#<...†..###.#...Lh@;+.....#...........#..........Lhb;##.@########.Lh;e#+##.......#LhBLh0C'20LhGLhOILh4 M.######...############+#<...†###.#+#.##..@.......LhF4 ##..#########.#+# #.......#Lh: LhB: &1Lh%> Lh? Lhj ## ####### ..############+#<... #.#.#LhL #.#.+ .###.# #.# #..........#Lh .#######.##.# #.##+Lh*p# #.# ##LhH_ #......########. 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Ph{gPhg&2PhkPhjlPh Z ########+......#############...############+#<.. ###.#............... #.#.......Ph?Z #.@.......##.#.##..#######PhVZ :# #.PhZ +# #. #.#.PhZ PhR` Ph` &3Phd Ph%f QhF #########  +......### ###########...############+#<###.#.##.#+#..QhF ###.##.##...........###..#######.#Qh#G##.# #.##+# #.#QhBG%#.#QhMQhN&4QhfRQhSQh{8.#### #.+......### #####.######...#+#<...†###.#.##.#.+ #.# Qh8##.# #.#.##..#.###.# #.##+# #.QhIC##.#5QhEQh_ ##..#.. #########  #.+......### #####.∩######...############+#<...†.###.#.####.#+ #..# ##.#.#...........Qhk_ ##..#######.##.##+#Qhe Qhe 6QhGj Qhqk Rh8<Rhg<Rh<Rh9>Rh@,RhFnRhSGRhmI,RhJRhKRhM,RhNRhORhQ,Rh9RRhSRhU,RhwVRh&XRhY,RhZRhH\Rh^,Rh*_Rh=ef##....# ......+ #.....# #.....# ##.....# #### #....# Rhe...### #####.∩..# ##...############+#<...†...#  ###.#..........####..... 44.6 (8Rhe#.#........+ ......#........# .....##........Rhe# .....#........# .>..#........RhDf# ....##..#######.......##.# #.......# RhfRhqkRhlRh ##....# ......+ #.....# #.....# ##.....#  #....# ### #####.∩..# ...#+#<...†...# ###.#...........@....####..... #.#.+ ...... #.# ..... ##.....#.....#.....##..## Rh Rh  +5.6 (1Rh RhC Rhj ##....# ......+ #.....# #.....# ##.....#  #....# ### #####.∩..# ...#+#<...†...# .#.Rh ####.....  #.#.+ ......  #.# .....  ##.Rh d#.#.Rh 2##..###Rh. 4 Rhĉ Rh &6Rh; Rh Sh##....# ......+ #.....# #.....# ##.....#  #....# ### ShR#####.∩..# #+#<...†...# .#.####..... #.#.+ ...... #.Sh# ..... ##.  #.  #.  ##..####Sh֪4 Sh&Sh&7ShuShSh[8##....# ......+ #.....# #.....# ##.....#  #....#  #####.∩..# #+#<...†...# .#.####..... .#.+ ...... .# ..... . #. #.Shg ##..##### ShSh'&8ShhShShY ....# ##....# ......+ #.....# .....# ##.....# #....# # #####.∩..# ############+#<.@.†...# #.####..... #+ ...... . .# ..... .# .>.. ...........# .... #..###### ##.Sh`Sha&9SheSh-gSh v....# ##....# ......+ #.....# #.....# ##.....# #....#  #####.∩..# +#<..@†...# .####..... .+ ...... ####Sh  ..#.# Sh =50Shc Shk Th!( ....# ##....# ......+ #.....# .....# ##.....# #....#  #####@∩..# ##########+#<...†...# ####..... + .......# ......# .......# .>...............# .... .######Th)Th)&1Th.Th/Th ....#  ....# ##....# ......+ #.....# .....# ##.....# #.@..#  #####.∩..# #########+#<...†...# .....####.....+ .......# ......Th8 ..# .......# ..>.........# ....Th! Th_ &2Th Th? Uhȟ....##....# ##....# ......+ #.....# #.....# ##.....# #....# #####.∩@.# ########+#<...†...# .............####.........+ ........# ...........# ......#....# ...>..#....# ......# Uh,6#######UhUh &3UhSUhUh#....# ###....# ......+ #.....# #.....# ##.....# #....# #####.∩..# #######+#<...†..@# UhC............####...........+ ........#...# #............# #.......### #....>..## #.......# ###### #..  UhJUh&4UhLUhVh-< ## ......+#.....#.#....# #####.∩ #######+#<...†...###+### ............####@..........+...####..#.#....=..#.......#VhKVh&5VhuVhT _Found a marble ring.Wh̤  ......+#.....###....# #####.∩ #######+#<...†...###+### ............####........+...####.# ##.) ..!....#.......#WhWhH6Wh Whe _Found a mace and a lumpy cyan potion.Whr  #.....####....# #####.∩ Wh #######+#<...†...###+### ............####........+...####.# ##>..# .. .......#........Wh Wh &7WhN Wh Xhz ##....# #####.∩ #######+#<...†...###+### ............####........+...####. ##>..# Xhl.<#. .......########..XhY)<8XhA2Xh4; _Found an escape hatch in the ceiling.Xh##.....# #....# #####.∩..# ######+#<...†...###+#### ...........####.........+....#####.# #.## Xhr# #..@.>..# # #.......# ##### #...  #.# #.#....=#.# .)#..!...#.#...#....#..<#.#.########.. ####+#### XhXhX&9XhXhYhk#....# #####.∩..# #####+#<...†...###+##### ..........####......... +....## ###. # #.## # #....>..# # #...@...# #### #....  #.# #.#....=#.##.)#..!...#.#...#....#........<#.#.########.. ####+##### ##.#.#YhsYhs'60Yh}YhYhĚ#....# #####.∩..# +#<...†...###+##### ####.. +.## ###.. # #.## # #....>..# # #.YhC# .# #.  #.# #.#....=.  #.##.)#..!.  #.#...#.  #.Yh.<#.#.  #.. ####+# YhYhp&1YhZh63 #####.∩..# ###+#<...†...###+##### Zh3........####......... +....## ###.. # #.## # #....>..# # #.......####.# ## #.Zh3g....#.# #.#....= #.##.)#..!... #.#...#.... Zh3#.<#.#. ########.. ####+#######  ##.#.#..#.Zh:ZhP;&2ZhFAZhBZh9##+#<...†...###+##### .......####......... +....## ###.. # #.## # #....>..# # #.......####.#Zh:# #.....# .# #.# .##.)#..!........# .#...#....# .<#.#.#ZhY:######.. ####+######## ##.#.#..#.  ..#...ZhC<3Zh7IZhOZhO+4.6 (2Zh4SZhT* _i - a ring of flight[hu........####..........+...##.###[hd....# ###[h.&.# #....>..# #.# #.......####.# #[hJ`.# #......## [hed#.# #.#..# [h]#.##.)#..![h].# #.#...#..[hC.# #..<#.#[h(.# [h########.. ####+########  ##.#.# [hP ..#. ..[h|#... .....# #..........#[h[h+5.6 (1[h<[h[hc> >.####..+..##.###....# #.##.# #....>..# #.# #.####.# ##.# #.##  #.# #.#.#  #.##.)#..[h> >.#  #.#...#.#  #.<#.#.#  #.. ####+##  ##.#.#  ..#.  ..#...  .....# #.#[hF [h[F &6[hK [hR [hR +7.6 (2[hW [hY W _m - a lumpy cyan potion\ha\h  Put on which piece of jewellery? Jewellery (go to first with "=)  k - an amulet of reflection (worn)\h i - a ring of flight[?] describe selected [!] equip|wield|wear|put on\h [tab] equip|unequip \h \h \ḥ ^.........####.........demonstrator the Trooper .........+..........##Merfolk .........###..........Health: 30/30 ======================== .........# #.......##Magic: 3/3\h< ======================== .........# #....>..# #AC: 9Str: 13 .........# #.......####.#EV: 6Int: 8 \hn 9##.......# #............##SH: 5Dex: 17  #.......# #.#...........#\h XL:  3 Next: 18% Place: Dungeon:2  #.......##.)#..@........#\h Noise: ---------  Time: 1667.6 (0.0)  #.......#...#...........#a) +0 shortbow#........<#.#...........#Fire: a) +0 shortbow\hE ########.. ####+##########.#.#..#...#........# #..........# \hr _You now have 104 gold pieces (gained 15). _Found a marble ring. \h _Found a mace and a lumpy cyan potion. _Found an escape hatch in the ceiling. _i - a ring of flight _m - a lumpy cyan potion\hD  You fly up into the air.8.1 (0.5Fly \h \hp 1 _i - a ring of flight (worn)]ho#####+#<...†...###+#####.####....+..##.###.....# #.......## .# #....>..# # ...# #####. ###.# #.# #.# #.#.# #.##.)#.# ##...#.# #........<#.#...........#########.. ####+######## ##.#.# ..#. ..#...]hv]hw,9.1 (1.0]h-|]h}]hj<M #####.∩..# #####+#<...†...###+#########..+..###......## ]hΘ>..# ...####.# ###..# #.#.)#..#........<#.#...........#]hؠ]h%&70]h]h]hDm rM #.. #####.∩..# #####+#<...†...###+#########..+..###......## >..# ...####.# ##.# #.#.)#.......#...#...........#..#]hr ]hAs %1]hKy ]h} ^h"}0M#.....# #.. #####.∩..# #####+#<...†...###+#########..+..####.......## >..# ...####.# ##.# #.#.......##.)#...........#...^h3^h}%2^h҈^h(^h #.....# ##.....# #....# #####.∩..# ######+#<...†...###+#####.####....+.###.###......# #..@....## .# #....>..# # ....# #####. ####.# #.# #.# #.#...# #.##.)#...# #.......#...#...# #........<#.#...........#########.. ####+########^h;3^hA^h^h z #.....# #.....# ##.....# #....# #####.∩..# #######+#<...†...###+#####.####....+.###.###......# #.......## .# #....>..# # .....# #####. #####.# #.## #.# #.#....# #.##.)#....# #.#...#....# #........<#.#...........#^h ;4^h ^h ^hv  #.....###.....# #....# #####.∩..# ########+#<...†...###+##### .............####..........+..###.###.....# ### .# #....>..# #.# #.......####.# ######.# #......## #.# #.#..# #.##.)#.....# #.#...#.....# #..<#.#.....# ########.. ####+########^h ^h %5^h7 ^h _h3_h_h&_h_hS_h,_h,_h_h_hZB_h7_hL#####.∩..# ########+#<...†...###+##### .............####......... _hD.............+..........### .............###........... #._h## # #....>..# # #.####.# ######.....##8.1 (3_h ##...........# ##.)#...........#...#.._h4Fly .<#.#...#....####+###....###.#.#.. ..+_hI,..#._h_h_h_hJ  ########+#<...†...###+##### .............####......... +...######... ## _h ....>..# #.......####. ######......## #...........#.)#......#...#..........Fly ####.#...#..#..._h _hs *9.1 (1_h _h# `h..............####..........+..###.###.....# ### .# #....>..# #.# #.......####.# #######.# #............## # #.###.#...........# # #.##@)#`h0 .# #.#...#.# #..<#.#.#`hT ########....####+######## `ht#....###.#.#.....+`h ..#.#.#...# ..#...## `h## .....# #..........#`hG<80`h`h`h .+..###.###............# #.......## .# #....>..# #.# #.......####.# .#######.# #............## .# #.###.#..# +# #.##.)#.# #.#@..#.# #........<#.#.# ########....####+######## #....# ##.#.#.....+ ..#.#.#...# ..#...##### .....# #..........# #..>.. +.#`h ;1`hԕ `h ahi ###... #.......## ....>..# #.........####. .#######................## #.......###.#.ahT. +......##.) #.......#..........@#.########....####+####### ah#....# Fly ah.>... #.##.# #..........#ah;2ahahc _There is an escape hatch in the ceiling here.bhT  ## ....>..# #.....# #.......####. .#######................## #.......###.#. +..##.)# .#....<#bhpU#######.@..####+#######  ##.#.#.....+Fly .##.#... #.##.# #..........#bh]bh^,3 _bhEbbhdcbh >..# #..# #.......####. .#######.......# #............## .###.#. bhBx+.##.) #.......#...#.......<#.#######....####+####### bhf ##.#.#.....+ ..#.#.#...#.bhTFly ...#bhj#.#.##.bh#.#....##.##.# #..........#bh bhF%4bh bh~bhz,bh&6Level 2 of the Dungeon<<<>>∩(Press ? for help)#.#................+..........### #..................###........... ##.................# #.......## bh^6#.................# #....>..#  ##.................# #.......####.#bh~6##..#######.......# #............####.# #.......###.#...........##+# #.......##.)#...........#  #.......#...#...........##........<#.#...........#bh6########....####+######## #.@..#   ##.#.#.....+ bh7b ..#.#.#...#  ..#...#####  .....# #..........#   #..>.. +..........# ..  #.##.# #..........##... #.##.# #..........#bh%7#....##.##.# #..........# #.#.#[#.#.###..........# ...........##..........#bhC7= #.#.#.#.#.###..........###ch֊O@#ehueh...............# #....>..# #demonstrator the Trooper ...............# #.......####.#Merfolk .#######.......# #............## Health: 30/30 ======================== .# #.......###.#...........# Magic: 3/3======================== +# #.......##.)#...........# AC: 9ehStr: 13#.......#...#...........# EV: 6Int: 8#........<#.#...........# SH: 5Dex: 17eh >########....####+######## XL:  3 Next: 18% Place: Dungeon:2#.@..#Noise: ---------  Time: 1684.1 (0.0)##.#.#.....+a) +0 shortbowehF..#.#.#...#Fire: a) +0 shortbow..#...#####Fly ehh.....# #..........##..>.. +..........#eh .. #.##.# #..........##... #.##.# #..........#eh#....##.##.# #..........# _Found an escape hatch in the ceiling. _i - a ring of flight _m - a lumpy cyan potioneh You fly up into the air. _i - a ring of flight (worn) _There is an escape hatch in the ceiling here.eheheheh֬B ...####. .#######.......# #............## #.......###.#. +......##.)# #.......#........<########....####+####### # ##.#.#..@..+eh.k ..#.#.#...#...####....Fly .##.#.#.#[#.#.###..........#eh]eh*5.1 (1eheheh( |.# #.####.# ..#.......# #...## #.# #.......###.#.# #+# #.......##.)#.# #.......#...#.#ehj  #........<#.#.# ##....####+# ##....# ##.#.#.@...+ ..#.#.#...# ..#...##### .....# #.#eh k #..>.. +.# .. #.##.# #.#eh  #... #.#.# #.# #....##.##.# #.#  #.#.#[#.#.###.#ehehc%6eh' eh fh#..#######.# #......# ##.# #.......###.#..  #+# #.......##.)#. #.......#...#. #........<#.#. ########....####+###### ##....# ##.#.#.....+ ..#.#@#...# ..#...##### .....###..........###..>.. +.#.. #.##.# #.##... #.##.# #.# #....##.##.# #.# #.#.#[#.#.###.# ...........##.#fhfh[%7fhږfh\fh  #.# ##.#.  #+#.) #....<#.########....####+####### ##....# ##.#.#.....+ ..#.#.#...##..@#####.....###..........###..>.. +Fly .#....#.#.#.#.#.###..........###fh1 fh %8fh fh ghk #+# #.##.)# #.#...# #..<#.# ########....####+###### ..##....# . ##.#.#.....+.....#.#.#...##..#...######............#gh ##..>...+.#.. #.##.###.##... #.##.# #.# #....##.##.# #.# #.#.#[#.#.###.# ...........##.#gh) #.#.#.#.#.###.### ghH ...........###†...# gh$ghF%%9gh*gh,gh+)  #.#...# #..<#.#. ########....####+#####.. ..##....# ...##.#.#.....+ .....#.#.#...#ghj)  #..#...##### #.....###..........# ##..@...+.#.. #.##.###.#gh) #... #.##.# #.#gh)  #....##.##.# #.# #.#.#[#.#.###gh) _.# ...........##gh * s.# #.#.#.#.#.###.##ghZ*  ...........###†... #.#.#.#.#.##.'.gh1 gh)2 &90gh7 gh8 c _There is a stone staircase leading down here.hh #.#...#.. #..<#.#..########....####+.# #...##....# ...##.#.#.....+ .....#.#.#...# #..#...##### #.....###.# ##.@>...+.#hhd: .. #.##.###.# #... #.##.# #.# #....##.##.# #.# #.#.#[#.#.###.#hh_ ...........##.#hhȿ) #.#.#.#.#.###. ...........###† #.#.#.#.#.##.'hhhh,1 _hhhhhh .. #..<#.# ...########....####+###hh u ...# #...##....#  ...##.#.#.....+hh ! .....#.#.#...# #..#...#####hh  #.....###.......... ##..>...+.hh] v.. #@##.###.#... #.##.# #. #....##.##.# #.hh}  #.#.#[#.#.###. ...........##.hh  #.#.#.#.#.###.hh  ...........###†.hh  #.#.#.#.#.##.' ######.#...#.#hh hhr %2hh;# ihe .########....####+### #...##....#  ...##.#.#.....+ .....#.#.#...# #..#...#####.....###..........ih#..>...+.. #.##.####... .# #.#.#[#.#.##.....Fly ih.#.#.#...........#ih.Y########.#.ihMt#.#...#.#...)..... ihih%3ihj ihv ih   #...  ...##.#.#.....+ .....#.#.#...# #..#...####...###..........#..>...+.. #.##.####... .# #.#.#[#.#.##...........##Fly .##.#.#..<#.#......... ih6 ih~ %4ih ih jh?9 ...##.#.#.....+ .....#.#.#...# #..#...##### #........... ##..>...+.. #.##.####... #.##.# # #....##.##.# # #.#.#@#.#.###.>...........###.#.#.#.#.#.### ...........###† #.#.#.#.#.##.' ######.#...#.# #.#...#.#...) #.#..<#.#...jh}9:[37m #....##.#jhCjhC%5jhHjh=M _Found a stone staircase leading down. _You see here a +2 buckler.jh*jh+%6jh/jh2F _n - a +2 bucklerkhEWear which item? Armour (go to first with [)  d - a +0 chain mail (worn)  e - a +0 pair of gloves (worn)b - a +0 leather armour  f - a +0 scale mail  n - a +2 buckler[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip lhlhlh...##.#.#.....+demonstrator the Trooper.....#.#.#...#Merfolk#..#...#####Health: 30/30 ========================#.....###......... Magic: 3/3========================lh,##..>...+......... AC: 9Str: 13.. #.##.###......... EV: 6Int: 8#... #.##.# #......... SH: 5Dex: 17lhZ#....##.##.# #......... XL:  3 Next: 18% Place: Dungeon:2#.#.#@#.#.###......... Noise: ---------  Time: 1696.1 (0.0)lh.>...........##......... a) +0 shortbowlh#.#.#.#.#.#.###......... Fire: a) +0 shortbow...........###†....... Fly lh#.#.#.#.#.##.'........######.#...#.#........ #.#...#.#...)....lh!# #.#..<#.#........ #....##.#........  _i - a ring of flight (worn) lh&_There is an escape hatch in the ceiling here. _There is a stone staircase leading down here. _Found a stone staircase leading down. _You see here a +2 buckler. _n - a +2 bucklerlh_lhlhLlhf  You start unwielding your weapon.lh67.1 (1 -) Nothing wielded _You continue unwielding your +0 shortbow.Nothing quiveredlh%lh]  You finish unwielding your +0 shortbow.  You start putting on your armour.lh*8.1 (2lhGlh@9.1 (3lhlh(lhW,700.1 (4lhlhlh*1.1 (5lh{lhlh0*2.1 (6lh,lh& 511 _You continue putting on your +2 buckler. x5lhdlhlh\ _You finish putting on your +2 buckler.mh0mhK%Wield which item (- for none)?  - - Unarmed (current attack) Hand Weapons (go to first with ))a - a +0 shortbow  mhybg - a +0 club[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip nhS2nh-8nhf>R...##.#.#.....+demonstrator the Trooper.....#.#.#...#Merfolk#..#...#####Health: 30/30 ========================#.....###......... Magic: 3/3========================##..>...+......... AC: 9Str: 13.. #.##.###......... EV: 5Int: 8nh>#... #.##.# #......... SH: 11Dex: 17#....##.##.# #......... XL:  3 Next: 18% Place: Dungeon:2#.#.#@#.#.###......... Noise: ---------  Time: 1702.1 (0.0)nh(?`.>...........##......... -) Nothing wielded#.#.#.#.#.#.###......... Nothing quivered...........###†....... Fly #.#.#.#.#.##.'........######.#...#.#........ #.#...#.#...)....nhU? #.#..<#.#........ #....##.#........ nh?You start unwielding your weapon. _You continue unwielding your +0 shortbow.You finish unwielding your +0 shortbow.  nh?You start putting on your armour. _You continue putting on your +2 buckler. x5 _You finish putting on your +2 buckler.nhEnhEu6 (0.5g) +0 clubnhxJnhiL, _g - a +0 club (weapon)nhv x .....#.#.#...#......##..#...#####.......#.....###..............##..>...+#.... #.##.###nh 4#.... #.##.# # #....##.##.# #.#.#.#.#.#.#.###nh٧ ..>....@......###.#.#.#.#.#.###nh. h ...........###† #.#.#.#.#.##.' ######.#...#.# #.#...#.#...)nhQ  #.#..<#.#... #....##.#nhq G #.#.....#nhs nh ,3.6 (1.0nh nhݵ oh5j##.#.#.....+?........#.#.#...###..#...##### .#.....###......##..>...+ #....##.##.### #....##.##.# # #....##.##.# # .#.#.#@#.#.#.###..>...........###.#.#.#.#.#.#.###.............###†#.#.#.#.#.#.##.'ohjp########.#...#.#... #.#...#.#...) #.#..<#.# #....##.#ohVsohs%4ohxoh%{` _Found a scroll of teleportation.ph..?........#.#.#...# .......##..#...##### .......#........ ......##..>...+ #....##.##.###phb #....##.##.# # #....##.##.# #.#.#.#.#.#.#.#.###....>..@........###.#.#.#.#.#.#.### ............###†ph*F#.#.#.#.#.#.##.' ########.#...#.# phO)#.#...#.#...) #.#..<#.#... #....##.# #.#.....#ph?;5ph3phphD .......##..#...##### .......#....... ......##..>...+ #....##.##.### #....##.##.# ##....##.##.# ##.#.#.#.#.#.#.#.###)....>...........## .#.#.#@#.#.#.#.###................###†#.#.#.#.#.#.#.#.##.' ########.#...#.# #.#...#.#...) #.#..<#.#... #....##.# #.#.....# #.#######phׇ;6phčph$ _Found a flail.rh rh8 J  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting3.9   3.4  +1   i - Spellcasting   0.0   1.2  -1      rh      b - Maces & Flails   0.1   1.4  -2       c - Unarmed Combat   0.0   0.8  +1      rh         rh 8 d - Ranged Weapons   3.2   5.7  -2      rhV          e - Armour   0.0   1.7  -3       f - Dodging   2.6   1.8  +3       g - Shields   0.0   1.0   0  rh .     h - Stealth   1.1   1.4  +2  rh         rh         rh a    rh         rh _    rh9 a    rhT         rhq _    rh     The relative cost of raising each skill is in cyan.  rh The species aptitude is in white.  [?] Helprh G[=] set a skill target  rh [/] auto|manual mode [*] useful|all skills [!] training|cost|targetssh sh sh .......##..#...#####demonstrator the Trooper.......#.....###..... Merfolk......##..>...+..... Health: 30/30 ========================#....##.##.###..... Magic: 3/3========================#....##.##.# #..... AC: 9Str: 13sh ##....##.##.# #..... EV: 5Int: 8#.#.#.#.#.#.#.#.###..... SH: 11Dex: 17)....>...........##..... XL:  3 Next: 18% Place: Dungeon:2.#.#.#@#.#.#.#.###..... Noise: ---------  Time: 1706.6 (0.0).................###†... g) +0 club#.#.#.#.#.#.#.#.##.'.... Nothing quivered########.#...#.#.... Fly #.#...#.#...)#.#..<#.#.... #....##.#.... #.#.....#.... #.#######.... You start putting on your armour. h9 )49m_You continue putting on your +2 buckler. x5 _You finish putting on your +2 buckler. _g - a +0 club (weapon) _Found a scroll of teleportation. _Found a flail.sh 3sh shʸ tha[[?25h[?0c  Search for what [Enter for "."]? uhM [?25l[?1cuhYuhV]14 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=] Results at your position ([,] to cycle)  a - [carried] a - a +0 shortbow  b - [carried] g - a +0 club (weapon) Results elsewhere ([,] to cycle)  c - [D:2] a flaild - [D:2] a mace  e - [D:2] a +0 dagger  f - [D:2] Uzilu's Antique Weapon Emporium  g - [D:2] a club (8 gold)  h - [D:2] a hand axe (48 gold)  i - [D:2] a jewelled battleaxe (240 gold)  j - [D:2] a runed trident (104 gold)uh%^ k - [D:2] a short sword (48 gold)  l - [D:2] a smoking flail (136 gold)  m - [D:2] the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} (1292 gold)n - [D:1] a +0 club|hR.......##..#...#####demonstrator the Trooper.......#.....###..... Merfolk......##..>...+..... Health: 30/30 ========================#....##.##.###..... Magic: 3/3========================#....##.##.# #..... AC: 9Str: 13##....##.##.# #..... EV: 5Int: 8#.#.#.#.#.#.#.#.###..... SH: 11Dex: 17)....>...........##..... XL:  3 Next: 18% Place: Dungeon:2.#.#.#@#.#.#.#.###..... Noise: ---------  Time: 1706.6 (0.0).......|h..........###†... g) +0 club#.#.#.#.#.#.#.#.##.'.... Nothing quivered########.#...#.#.... Fly #.#...#.#...)#.#..<#.#.... #....##.#.... #.#.....#.... #.#######....  _You continue putting on your +2 buckler. x5 _You finish putting on your +2 buckler. _g - a +0 club (weapon) _Found a scroll of teleportation. _Found a flail.  Search for what [Enter for "."]? weapon|h.3|hP|h$. _|h { |h_   Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting3.9   3.4  +1   i - Spellcasting   0.0   1.2  -1           b - Maces & Flails   0.1   1.4  -2      |h  c - Unarmed Combat   0.0   0.8  +1              |h d - Ranged Weapons   3.2   5.7  -2  |h         |h _    |h> - e - Armour   0.0   1.7  -3      |hg . f - Dodging   2.6   1.8  +3      |h̀ i g - Shields   0.0   1.0   0       h - Stealth   1.1   1.4  +2      |h _    |h a    |h`             |h a    |h _    |hӁ a    |h _    |h a    |h)         |hF pThe relative cost of raising each skill is in cyan.  |he The species aptitude is in white.  [?] Help[=] set a skill target  |hʂ [/] auto|manual mode [*] useful|all skills [!] training|cost|targets}hS>op - Conjurations   0.0   1.4  -2  Axes 1.4  -2   q - Hexes0.0   1.0   0  d - Polearms0.0   0.5  +4   r - Summonings}h>0.0   1.0   0  e - Staves   0.0   1.4s - Necromancy0.0   1.4  -2  }h;?f - Unarmed Combat   0.0   0.8  +1   t - Forgecraft0.0   1.0   0  g - Throwing0   0   u - Translocations   0.0   1.4  -2   }h^?%      v - Alchemy0.0   0.6  +3  h - Short Blades}h?0.7  +2   w - Fire Magic0.0   1.7  -3  i - Long Blades0.0   0.8  +1   x - Ice Magic0.0   0.8  +1  }h @j - Ranged Weapons   3.2   5.7  -2   y - Air Magic0.0   1.4  -2  }h-@z - Earth Magic0.0   1.4  -2  }hL@k - Armour0.0   1.7  -3  }hl@l - Dodging}h@@2.6   1.8  +3   0 - Invocations0.0   0.8  +1  }h@m - Shields0.0   1.0   0   1 - Evocations}h@0.0   1.0   0  n - Stealth}h A1.1   1.4  +2   2 - Shapeshifting   0.0   0.7  +2  useful|allh; h .......##..#...#####demonstrator the Trooperhұ .......#.....###..... Merfolk......##..>...+..... Health: 30/30 ========================h #....##.##.###..... Magic: 3/3========================h! #....##.##.# #..... AC: 9Str: 13##....##.##.# #..... EV: 5Int: 8hN #.#.#.#.#.#.#.#.###..... SH: 11Dex: 17hh )....>...........##..... XL:  3 Next: 18% Place: Dungeon:2h .#.#.#@#.#.#.#.###..... Noise: ---------  Time: 1706.6 (0.0)h .................###†... g) +0 clubhIJ #.#.#.#.#.#.#.#.##.'.... Nothing quivered########.#...#.#.... Fly h #.#...#.#...)#.#..<#.#.... #....##.#....h < #.#.....#....h < #.#######....h -  h+ h_You continue putting on your +2 buckler. x5 h= j_You finish putting on your +2 buckler. _g - a +0 club (weapon) hS Q_Found a scroll of teleportation. hp g_Found a flail. _Search for what [Enter for "."]? weaponhs 3hO h hs ..?........#.#.#...# .......##..### .......#.....###.......##..>...+.#....##.##.###.....##.##.# #. ##....##.##.# #.#.#.#.#.#.#.#.#.###.)....>..@........##.#.#.#.#.#.#.#.###....................###†#.#.#.#.#.#.#.#.##.'.########.#...#.#.....#.#...#.#...t 0m)#.#..<#.#.#....##.#.#.#.....#.hD d7.6 (1 _hM  ...##.#.#.....+ ..?........#.#.#...# .......##..### .......#.....###.......##..>...+.#....##.##.###.#....##.##.# #. ##....##.##.# #.h #.#.#.#.#@#.#.#.###.)....>...........##.#.#.#.#.#.#.#.###....................###†#.#.#.#.#.#.#.#.##.'.h ########.#...#.#.....#.#...#.#...)h' m#.#..<#.#.#....##.#.h ;8h h6 hQvvM...# #...##....#......##.#.#.....+?........#.#.#....##..#...##### .......###...>...+#  ##...@##.##.# hv@#.#.#.#.#.#.#.#.#)....>............#.#.#.#.#.#.#.###....... Fly ....hv#.## hvI#...hh%9hThT, zM########+# #...##....#......##.#.#.....+?........#.#.#...##..#...##### .......###.....>...+#  ##....##.##.# #.#.#.#.#.#.#.#.#)....>............#.#.#.#.#.#.#.###............... #.#.#.#.#.####...10h/0 h1 hM #........<#.#....########+# #...##....#......##.#.#.....+hU?........#.#.#...##..#...##### .....###.....>...+#  ##....##.##.# hH#.#.#.#.#.#.#.#.###....... Fly .#.#.h .....#.#.##########hhY%1hhho M #..........<#.#....########+# #...##....#h ......##.#.#.....+?........#.#.#...##..#...##### .....###.....>...+#### h ##....##.##.# #....... Fly h? J#.....hd /.#.#.#.#h h) 2h@ h hM#+##.)/#..........<#.#....########+# #...##....#......##.#.#.....+?........#.#.#...##..#...##### .....###....ht.>...+#### ##....##.##.# #.......# .#.........h;3hhZ _Found a tapered iron wand.h' #.# #.###.##+#######.##.)#/.##...#.#........<#.#....########....####.###...##....#.......##.#.#.....+?........#.#.#...##..#...##### hM( .#.....###.........##..>...+#####....##.##.### #....##.##.# # ##....##.##.# # #.#.#.#.#.#.#.#.###)....>...........## .#.#.#.#.#.#.#.###.h1 ;4h7 h9 h ##.# #.###.##+#.##.)#./.#.#...#.#.<#.#.##.....###...##....#.##.#.#.....+.?.#.#.#...#.##..#...#####.#.....###.##..>...+#....##.##.### #....##.##.# # ##....##.##.# # #.#.#.#.#.#.#.#.### )....>...........## .#.#.#.#.#.#.#.###hW%5hhhhA yM##..###### #..##.# ##.##+#######.)/#..........<#.#..hhB u##########...##....#......##.#.#.....+?..@.....#.#.#...##..#...##### .....###..........##..>...+..... Fly hB ".....hJ hK %6hQ hrR hm)M..........##..###### #..##.# ##.##+#######.)/#..........<#.#..##########...##....#...@..##.#.#.....+h>?........#.#.#...##..#...##### ..........#.....###..... Fly .#.#.#h$;7h,h.hM..........##..###### #..##.# ##.##+#######.)/#..........<#.#..hZ##########...##....#......##.#.#.....+?........#.#.#............##..#...#####Fly h . ##....#hh%8hIhhsWM##..........##..###### #..##.# ##.##+#######.)/#..........<#.#..########...##....#......##.#.#.....+....?........#.#.#...#Fly #. ##.##....#hxhKy%9hwhh M.###..........##..###### #..##.# ##.##+#######.)/#..........<#.#..hS )########...##....#......##.#.#.....+....?........#.#.#...#...######....##.##h # <20h) h* hM#+...###..........##..###### #..##.# ##.hƤc##+#######.)#..........<#.#..########...##....#..........##.#.#.....+.............##..hҶh5%1h8hD@2.6 (2hLh 0 _o - a wand of charming (7)h~| .####  h;#..####### ##.# ##.###+#######.).............<########....###...hi Fly h$i.............##..######....##.##.###.....h?D hͻ@3.6 (1hQhh  #  #..####### ##.# ##.###+#######h .).............<########....###... h! .##.#.#.....+.Fly .h? j..######....##.##h\ #....##.##.# #..... hH hr %4hf h/ hc w  #..####### ##.# ##.###+#######.).............<########....###... .##.#.#.....+?........#.#.#...##Fly .##.##....###....##.##.# #..... h %5h h h #.# # ##..#######.# # ##.# #.###.####+#######.##.)#..........#.#...#.#..<#.#.########....##.###...##....# ..##.#.#.....+hl?........#.#.#...#......##..#...#####..#.....###.....##..>...+#######....##.##.### #....##.##.# ###....##.##.# ##.#.#.#.#.#.#.#.###h;6hhRh: ##..#######.# # ##.# #.###.#####+#######.##.)#...........#.#...#.#h:..<#.#.########....#.###...##......##.#.#.....+?@.......#.#.#...#......##..#...#####..#..h; ...h ;.##..>...+########....##.##.### h;;#....##.##.# ###....##.##.# #hV;o#.#.#.#.#.#.#.#.###hn; )....>...........##hD;7hJh:Lhѯ 7 ##..#h .# # ##.# #.###.h 7#+#h' >.##.)#h> O.#.#...#hX '.#h .<#..##.....###...##.....##.#.#.....h ..#.#.#....##..#....#.....###.##..>...+.#....##.##.###h  #....##.##.# # ##....##.##.# #h  #.#.#.#.#.#.#.#.### )....>h7 2.##h hS %8h h hH *9.6 (2h h ] _p - a scroll of teleportationh ##..#.# # ##.# #.### #####+#.##. #.#.##.#.<#.##.###...##.##.#.#.#.#.#.##..#....#.....###.##..>...+.#....##.##.#### #....##.##.# # ##....##.##.# # #.#.#.#.#.#.#.#.### )....>.##h$A30.6 (1hhY hP f #..........# .#######.#  ##.# #.## #####+#######.## #h .##.###.#........<.#########...####.#.#.h v.....#.#.#.#..#...##.#.....###h .............##..>...+...########....##.##.###hL W### #....##.##.# # ##....##.##.# # #.#.#.#.#.#.#.#.###h";1hh h9 #.#hN #..........#.#######.h&[ ##.# #.hE #####+#######.# #hes.######.#......hM.#########...####.#.#.hQ.....#.#.#..#....#.....##h.............##..>.......########....##.##.##h#### #....##.##.#h< ##....##.##.#hhd%2hOhh T #. ##..#######. ##.# #.#####+#######. #...........#.#####.#......########.###...##..##.#.....#.###..#.....#...##..>..########....##.##.# ##### #....##.##.#  ##....##.##.# #.#.#.#.#.#.#.#.# 3ht h, h8n0 # ##..# ##.# # #####+# #hnt.##.#..###....##.#.#.#.#.##..#hn.#.....=.##..>.hn#....##.##.# #....##.##.hn ##....##.##. #.#.#.#.#.#.#.#.hwhw%4h}hS _Found an opal ring.hMC # ##..# ##.# # #####+# #.#heM+######.#..###....##.#..#..##..#.#hM.=.##..>.#....##.##hM# #....##.## ##....##.## #.#.#.#.#.#.#.#hUhU%5hx\h2^hz? ##..####### ##.# ######+####### #...........##+######.#........#####.###....##.#....###..#)..#..=.##.########....##.########## #....##. ##....##.#.#.#.#.#.#.#. )....>........hlDhD%6h,LhN# _Found a mace.hC0 ##.# ######+####### #...........#.#+######.#.........####.###.h0..##....##..)..#.....=.##.########....##h0e########## #....##. h0-##....##.#.#.#.#.#.h0 )....>...... .#.#.#.#.#.#hp:;7hAhqCh  ##.# # #####+#. #.#h/ }.#+######.#..###.##hS }.##.).#.=hf .##hw 5.#....##h q# #....## ##....##h  #.#.#.#.#.#. )....> .#.#.#.#.#.h! hc %8h h hX ##.# ### #####+#.. #.#.#+######.#..hA..##.).#.=..#....h]# #.... ##.... #.#.#.#.#.#hw} )....> .#.#.#.#.#hhjh9hhh7 #######+#######... #...........##...#+######.##...........##...#.###...)..#.....=.#.....########....############# #.... ##....#.#.#.#.#. )....>.... .#.#.#.#.........hb= h= &40hC hxE hҷ9... #........... #...#+######. #...........#... # # #...).h  #... #.....######## ############# # h;###.#.#.#.# )....>..h[ .#.#.#.#....... #.#.#.#.#hoh%1hh#hf#2.6 (2h_h' _q - a ring of icehZ #... # #...#+###### ## h[ # # #...) #h1[F #.hC[2# hU[:# #hg[\ ## #.#.#.#.h[{ )....> .#.#.#.h[7  #.#.#.#.h[hbh:c*3.6 (1hwhhih.? * ## #####+#### #... # #...#+######h?  ####. # #... #h? Z #........h?  #...........##################### # #h@  #.#.#.#)....> .#.#.# ......hM h&N %4hS h\ T  You now have 113 gold pieces (gained 9).hV\ #5.6 (2hV_ h` - _You see here a +0 mace.hTM ##.# #######+#### ##+###### ####....h<)........#...........########. Fly hKh*6.6 (1hyhh ##..##### ##.# #### #####+######... #.#...#+###### #.####hw D.....#.#.....#...)#.........#...........########.h #############. ##..#.#.#.#)....>..hY h %7h. hC h1 #........#### ##.#  #### #####+#### #... # #...#+###### # ####h...#### #... #...) #........ #...........##################### #hs # #.#.#.#h;8hhh # #.......### h##.#  ##### #####+### #...# # #...#+###### #h9o ####....#####hXq #... #...)hy #........ #...........########h############# # #hhO%9hhh  # # ##.. ##.#hǬ  ##### #####+ #...# # #...#+###### # ####h 1+#h m # #...)h$ P # #.h<  hU 6#  hJ <50h: h h # ##..# ##.##########+# #...# #...... #...#+###### #..........######h+.... ###### # #...) #... ####### ############# #.#.hh?%1hhhl  # ##.. ##. ##### #####+ #...# # #...#+###### # ###### + ###### #hPm  #...) # #. ## #.#hBu ;2hz h{ h p # ## ## ##### ##### #...# # #...#+###### #. ###### + ###### #.h  #...) #... #..... ####### #.h hϫ %3h h hhe # ##  #####  #...# # #...#+###### #.. ###### + ###### #.. #...) #..... #...........heq ####### #hm;4h shth$ #  #####  #...# # #...#+###### #... ###### + ###### #... #...) #h #.## # hih%5hhdh  #####  #...# # #...#+###### #... ###### + ###### #...h$  #...) # #.  #h# ;6h] hx h E####...#....+..J$'#....#...###J   endoplasm (wandering)  As you open the door, it creaks loudly!  An endoplasm comes into view.h /  --more--hqWh1^[.JJh^F======7hchg _The endoplasm quivers. _Found 6 gold pieces.h h $h Wield which item (- for none)?- - Unarmed Hand Weapons (go to first with )) h 1 g - a +0 club (weapon)h |a - a +0 shortbow[?] describe selected h! [!] equip|wield|wear|put on[tab] equip|unequip ht h demonstrator the TrooperMerfolkHealth: 30/30 ========================####### Magic: 3/3========================#...##. AC: 9Str: 13###h#...#+######. EV: 5Int: 8#...#............ SH: 11Dex: 17#....######............ XL:  3 Next: 18% Place: Dungeon:2+...J'@................ Noise: ======---  Time: 1757.6 (0.0)#....######............ g) +0 club#...#............ Nothing quivered####...)........ Fly h#............#...........# J   endoplasm#############You now have 113 gold pieces (gained 9). h2_You see here a +0 mace.  As you open the door, it creaks loudly!  An endoplasm comes into view. hS_The endoplasm quivers. _Found 6 gold pieces.hYW  Okay, then.hhh. _h8h9~Quiver which action? ([-] to clear) h: a - Zap: wand of charming (7) [*/%] inventory[!] focus mode: off|onhhdemonstrator the TrooperMerfolkHealth: 30/30 ========================h####### Magic: 3/3========================h#...##. AC: 9Str: 13h####...#+######. EV: 5Int: 8h#...#............ SH: 11Dex: 17hT#....######............ XL:  3 Next: 18% Place: Dungeon:2+...J'@................ Noise: ======---  Time: 1757.6 (0.0)hb#....######............ g) +0 club#...#............ Nothing quivered####...)........ Fly #............#...........# J   endoplasm############# hc_You see here a +0 mace.  As you open the door, it creaks loudly!  hAn endoplasm comes into view. _The endoplasm quivers. hy_Found 6 gold pieces. _Okay, then.hhhhhϊ.$JhR------8.6 (1 _hhŒh  You hit the endoplasm.  The endoplasm is severely wounded.=-----9.9 (1.3h,hD7 _You block the endoplasm's attack.hr  You completely miss the endoplasm.The endoplasm is severely wounded.h-61.3 (1.4h&h@ _The endoplasm hits you but does no damage.hg| ;  You hit the endoplasm.h 1'h# 0202.7h' hM M _You kill the endoplasm!hMF     #####   #...# #   ##### #...#+######  h,N  #.... #   #....######   +...$  hSN #....######   #.... #  hxN ##### #...)   #   #.  hNL   h.ThaT3-30h8XhZQ _There is an open door here.h      #####   #...#   ###### #...#+   #....# #   #....######  +...@'  #....######  #....# #   ###### #...)  #   #     h h{ F-4 _h h$ @5.7 (2hq h > _You now have 119 gold pieces (gained 6).h     #####  #...#  ###### #...#+  #....# #  #....######  +..@.'  #....###### hd #....# #  ###### #...)  #  #    hxh*6.7 (1hUhh,p     #####  #...#  ###### #...#+  #....# #  #....######  +.@..'  #....######  #....# # hp1 ###### #...)  #  #    h(vhv%7hyhq{hw     #####  #...#  ###### #...#+  #....# #  #....######  +@...'  #....######  #....# # h 1 ###### #...)  #  #    h+;8hҎh<h4 #####...'#.##h9 ;9hu= h? 7 _You reach down and open the door.hK     #####  #...#  ###### #...#+  #....# #  #####....######  #...@....'  #.###....######  #....# #  ###### #...)  #  #    hO<70hQhRQ _There is an open door here.h*I     #####  #...#  ###### #...#+  #....# #  #####....######  #..@'....'h[  #.###....###### # #....# #  ###### #...)  #  #    hh),1 _hthht      #####  #...#  ###### #...#  #....# #  #####....######  #.@.'....'  #.###....######  #. #....# # #. ###### #...) .. # ## #    hAx ;2hz h{ hV\       #...  ###### #...  #....# #  #####....######  #@..'....'  #.###....######  #.# #....# #  #.# ###### #...  ... #  ##. # .  .. h`;3hchfh ####...######....#####....#####...'....'.....###....###### #....# ####Fly ....hS;4hchBhn h hNj h hi hG h͒ #####...###### #...#....######....#####h ,#...'....'......###.....# #....# # ###### 6.7 (2h #......# ######...  .....### ............h$ >#...... ......h h h hv ...######....########...'....'.....###....######.#  #####.#######hG#....@.# #####....... .......###Fly ......hh۴*7.7 (1hWhԺh  #...# ###### #...# #....# #. #####....######. #...'....'. #.###....######. #.# #....# #. #####.######## #...) #.....@# #. ######.$ #. #.# #. .. ##. . . h;8h1hi+ _Found 10 gold pieces.hZ C ###### #...#+ #....# #..... #####....######. #...'....'...... #.###....###### #.# #....# #. #####.######## #...) #......######## #..... ######.@.....$. #. #.. ###### #.  .. ### . .. #.####### hȣ X9hI$ ###### #...#+# #....# #. #####....######. #...'....'. #.###....######. #.# #....# #. #####.## #...). #......##. ######.$.. #. #.# #. .. .###. # #. . #.# hO<80hQhShS ###### #...#+# #....# #. #####....######. #...'....'. #.###....######. #.# #....# #. #####.# #...). #......##. ######.$... #. #.# hF#. . #.###. # #. . ##.#. h;1hhgh 2 ###### #...#+# #....# #. #####....######. #...'....'.hb  #.###....######. #.# #....# #. #####.# #...). #......##.h  ######.$...##. #.h ## #.# ..# #.###.h2 # # #.# . ha Y##.#. h< h %2h hA hx ###### #...#+# #....# #. #####....######. #...'....'. #.###....######. #.# #....# #. #####.# #...). #......##. ######.$...##. #.## hy#.#  .#  #.  . ##.#h^|&. h};3hihh n ###### #...#+# #....# #. #####....######. #...'....'. #.###....######.hA ] #.# #....# #. #####.# #...). #......##.h C ######.$...##. #.## #.h j#  .# h B #.#  h y<..  h ]<4h h 9 _Found a stone staircase leading up.hA ###### #...#+#   #....# #.   #####....######.   #...'....'.   #.###....######.   #.# #....# #.   #####.# #...).   #......##.   ######....##.   #.##   #.#  .# hA #.##  # h;5h?hЩh*6.7 (2hh\ h|9_You now have 129 gold pieces (gained 10).h ###### #...#+######. #....# #. #####....######. #...'....'. #.###....######. #.# #....# #.  #####.# #...).  #......##.  ######.##.# #.## #.#  .#  #.###  # # <. ## hhT#7.7 (1hhhqC  ###### #...#+######   #....# #   #####....######   #...'....' h΂  #.###....######   #.# #....# #   #####.# #...)   #......##   ######.##.   #.#   #hh.#   .# h  #.###.#   # #hD.#   <..  hbk #.#... h( hȊ;8hhhP  ###### #...#+   #....# #   #####....######   #...'....'   #.###....######   #.# #....# #   #####.# #...)  #......##   ######.##  h_ #.#  #.#  .#  #.###.#   # #.# h  <..   ##.#... hةh;9h}hh  ###### #...#+  #....# #  #####....######  #...'....'  #.###....######  #.# #....# #  #####.# #...)  #......##  ######.##  #.#  #.#hL2  .#  #.###.#   # #.#  <..   ##.#... h<90h&hWh  ###### #...#+  #....# #  #####....######  #...'....'  #.###....######  #.# #....# #  #####.# #...)  #......##hH  ######.##  #.#  #.#  .#  #.###.#   # #.#  <ha.  ##.#... hhA%1hhhc&  #....# #......... #####....######. #...'....'...... #.###....###### #.# #....# #. #####.######## #...) #......############..... ######...........##. #.########### #.hm' #  ....#  #.####  #  <... ###.######## . ... h- ;2h<2 h3 h[ ########...'....'.....###....#######.#  #####.#######)......############....#####........... ######### ...hū#.### ###  h;3hXh۸h ...'....'.....###....#######.#  #####.#######)......############....#####........... ########## ...#.### #Fly .#  hf;4hhh} w  #...'....'  #.###....######  #.# #....# #  #####.## #...)  #......##  ######.##  #.# #.#  .#  #.###.#  # #.#  #<.  ###.#... h2  #. ...  # ## 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V  ######## hs? ,    h? -  h@ hrC hyD h3hXh'hJh`  #.# #.####.#  #.# #......#  #.# #.######  #.# #.#  #.# #.#  #.# #.#  #.# #.#  #.####.#  #@.....#7.7 (1hA  #       h_h!hm"h*h,+hl+h+h 5hV;h;h;h;hX<h<h<h=h=h>h!>hR>h>h`?h|?h?h @h@h@h@hIAhAhAh BhmBh Ch:ChChhDhEhEhJFh+J #.###....######. #.# #....# #.#####.######## #.hdJ~#......############.######...........##. #...........######...........#.............####..........#74hJ7.0).###..........##.#<.............#.###.########...hJ#.# #.#...#.# #.####.# #.##.# #..#.# #### #hJhBMhNNhqNhNh?OhHPhYRh-XM..'....'.....##### #.# #....####.######## ......################..... #..#####.......5.0)##.....###....#   #.#<............. Fly ....#.#h[h]hp h7q hq h"s hNt h|t hz nhU|  #...'....'.. #.###....######.. #.# #....# #.. #####.## #.. #......######..h| u ######...........##.. #....## ####..#  #..# h| 7.7 (2 #.###..#  #.###..........# h| R #.#<....... h| # #.###.#####h| 3 #.#h| 3 #.#h| 3 #.#h } O #.# hn} h? h hà #...'....'. #.###....######. #.# #....# #. #####.######## #...) #......#. ######.##. #.# ####.#  #...#  #.###.#  #.###..#  #.#<....  #.###.########... #.# #.# #.# #.# #.# #.# hh *8.7 (1hhhq hl demonstrator the Trooper (Merfolk Hunter) Turns: 1830, Time: 00:15:05 Health: 30/30h uAC:  9 Str: 13 XL: 3 Next: 20% Magic: 3/3EV:  5 Int:  8 God: Gold: 129h *SH: 11 Dex: 17 Spells: 2/2 levels left rFire . . .g - +0 club rCold . . .n - +2 buckler rNeg . . .d - +0 chain mail rPois .hb %(no helmet) rElec .(no cloak) rCorr .e - +0 pair of gloves SInv .(no boots) h˚ TWill .....k - amulet of reflection Stlthi - ring of flight HPRegen 0.25/turn (no ring) h #MPRegen 0.08/turn %: reflection @: flying A: (nimble swimmer 2), mertailh%} #...'....'......... demonstrator the Trooper #.###....######.... Merfolk #.# #....# #.... Health: 30/30 ========================  #####.######## #...) Magic: 3/3========================  #......############.... AC: 9Str: 13  ######...........##.... EV: 5Int: 8 #...........###### SH: 11Dex: 17  ####...........#XL:  3 Next: 20% Place: Dungeon:2  #...@..........#Noise: ---------  Time: 1878.7 (0.0) h}x #.###..........#g) +0 club  #.###..........#Nothing quivered  #.#<.............Fly   #.###.########...  #.# #.#...  #.# #.###  #.# #.#  #.# #.. _You now have 119 gold pieces (gained 6). _You reach down and open the door. _There is an open door here. _Found 10 gold pieces. _Found a stone staircase leading up. _You now have 129 gold pieces (gained 10).hc #.###....###### #.# #....# #. #####.######## #...) #......############..... ######...........##. #.####### ####.#  #....#  #.####  #.###.#  #.#<... #.###.########...  #.# #.# ... #.# #.# ## #.# #.# #.# #.. #.# #### #h@9.7 (1h8hWhW Ih hz ho ,h h   #####.#######)......############....#####........... ######## #...#.###.80#<...###.########Fly ###  #.# #.####.#h h h Ih*!h`#h),h+*p #####.#######)hq*......############....#####........... ######### h*/...#####h*#<...1##.########h+# #.#  ## hg+ #.# #......#h/h)1hѯhhʰhRhD,hhhɼhS ####...........#  #..............#  #.###..........# #.###..........# .#<.............h###.########... #.# ...# #.# ### #@# # #......[# h ######.#  #.####.#  #......# #.###### #.#h ,#h@+4.7 (3hj*5.7 (4hh) _Found a scale mail.h) ...###...<...##.######## #.# . ##.####### .....[#######. #.####.#Fly   #.# #.#6.7 (1hhmh=3h=h>hBBhKhLhN,h PhgT#......############.....######...........##..... #...........##########...........# .............# ##..........# ###..........# #<.............hT##@########...90.7 (4.# ...#.# ###.#######......[#######.####.#......######hSUh[h\hYhh,hl,hh{ #####.## #...) #......############. ######.##...... #.######## ####.#  #.....#  #.###.#  #.####  #.#<..@.......... 1.7 (1 #.###.########...  #.# #.# ...  #.# #.# ## #.# #.####### #.# #......[# #.# ##h #.# #.####.# #.# #......#h*hhh>3hhhhUh ,h ha h ,h h h ,h h h h h h h h h h   #####.######## #...).......  #......############.......  ######...........##...........## #...........####### h | ####...........#  #..............#  #.###..........#  #.###..........###### h; #.#<......... 8.7 (7  #.###.########....... hZ a #.# #.# ....... h  #.# #.# #######  #.# #.  #.# #.h |  #.# ## h h h hF hX#####.# #...). #......##. ######.##.##.## ####.# #.# ##.###.# )#.###.##.#<...........#.###.#.[##.# #.# #.h#.# #.# ## hG@9.7 (1h5h, _Found a pair of boots.hU.# #...). ......###..##.##.##  ####.#  #.# #.#.###.# ).#.###.#.#.#<..#.###.#.[.#.#.# #.# #.  #.# #.# #. h=900hphmh .# #...).############......[39;49m......##.##.....# ####....# #...# #.# #.###..# ). #.###.#.# #.#<.#. #.###.#.[.#.# #.# #.# #.# #.# #.# #. #.# #.# . h h %1h hb h]r.# #...).#............##.##...........# ...........# .....# #.#. .###...# ). .###.# .#. .#<.# . .###.#.[.h^#.#. .# #.# #.# .# #.# #. .# #.# . .# #......[# . hf;2hRmhnh.# #...).#..##.##.# .# #....# #.#.# ###....# ). ###.# .#.# #<.# . ###.#.[.#.#.# # #.# #.# # #.# #. # #.# . # #......[# . # #.# # hh@%3h(hh:/ g.# #...).#. #.##.# #.# # #.# ## #.#.#.....# h/ _)....>.# .#.#. <.# ..#.[....# #.#.#.  #.# #.#  #.# #....r h0  #.# ..  #......[# h*0 ..r   rat (asleep)  #.# hI0 <## ha2 l  A rat comes into view.h: /  --more--hh,ur.rhp.==4hBh? _The rat squeaks loudly. You hear a shout!h] (#.# #...).# ##.##.  #.# #.# .# #.#.##....# )....#.# .#.# #<.# #.#.[....# #.#.# # #.# #. # #.# #...r. # #.# ..... # #......[# .... # #.# ### # #.####.# # #......#h}^ hre 9r.hf .--5hk hl hg y#.# #...).##.##. #.##.# .....# #.#. .###....# ) .###.# .#. .#<.# .###.#h .[....# #.#. .# #.# #. .# #.# #..r.. .# #.# ... .# #......[# .... .# #.# ### h {.# #.####.# .# #......#h h ~r.--6h+ h h#.# #...).##...........##. #...........##...........# #.....# #.# #.###...# ) #.###.# .# #.#<.# #.###.#.[....# #.# #.# #.# #.r... #.# #.# #..... #.# #.# .hj... #.# #......[# .... #.# #.# ### #.# #.####.# #.# #......#hh`9r.h%7hhh#.# #...).#############...........##. #.....#  ####....#  #...#h #.  #.###..# )  #.###.#h9 .  #.#<.#  #.###.#.[....# #. h6 #.# #.# #.r.... hR #.# #.# #..... h( #.# #.# .....  #.# #......[# .... h #.# #.# ###  #.# #.####.# h)k #.# #......#hh9r.hX%8hhhEl #.# #...) #......####.##. #.## ####.# #.# # #.###.# )  #.###.#  #.#<.#  #.###.#.[....# #hl  #.# #.# #.r..... #.# #.# #.....  #.# #.# .....hl  #.# #......[# .... hl  #.# #.# ### h m  #.# #.####.#  #.# #......#h o hYt >r.ht %9h_y hz h@  #####.# #...)  #......##  ######.##. #.## ####.# #.#  #.###.#  #.###.# #.#<.#  #.###.#......r[....#  #.# #.# #. #.# #.# ##.....  #.# #.# ..... #.# #......[# ....  #.# #.# ###  #.# #.####.#  #.# #......#h h;r.h=&10hh~F #####.# #...)  #......## ######.##. #.## ####.# #hFF.# #.###.# #.###.# #.#<.r...#hFj #.###.#.[....#hG #.# #.# #..hG #.# #.# #########.....  #.# #.# ..... #.# #......[# ....  #.# #.#hG ###  #.# #.####.#  #.# #......#h Ih=M6r.h^M%1hRhShU  #####.# #...)   #......##   ######.##.   #.#   ####.#   #.#   #.###.#   #.###.#   #.#<.r....#   #.###.#.[....#   #.# #.# #... hRVM  #.# #.# #########.....   #.# #.# .....   #.# #......[# ....   #.# #.# ### hwV  #.# #.####.#   #.# #......#h7Xh9b[r.2h9ph(Y  #####.# #...)  #......##   ######.##   #.#  ####.#  #.#  #.###.#  #.###.#   #.#<.r.....#   #.###.#.[....#   #.# #.# #....  hY  #.# #.# #########.....   #.# #.# .....   #.# #......[# ....   #.# #.# ###   #.# #.####.#   #.# #......#h_heb6r.hb%3hhhOjh^} X  #####.# #...)  #......##  ######.##  #.#  ####.#  #.#  #.###.#  #.###.h} #  #.#<.r......#  #.###.h~ #.[....  #.# #.# #...h+~  #.# #.# #  #.# #.#hV~    #.# #......[# h~   #.# #.#   #.# #.####.# h~ q  #.# #......#h h 6r.h1 %4h h hZ   #####.# #...)  #......##  ######.##  #.#  ####.#  #...#  #.###.#  #.###.#  #.#<hZ H.r.#  #.###.#.[  #.# #.# #  #.# #.# #  #.# #.#   #.# #......[#   #.# #.# hZ   #.# #.####.#   #.# #......#h] h>d [r.5h+j h]k hF  #####.# #...)  #......#  ######.##  #.  ####.#  #...#  #.###.#  #.###.#  #.#<.r.#  #.###.#.[  #.# #.# #hTG  #.# #.# #  #.# #.#   #.# #......[#   #.# #.#   #.# #.####.#   #.# #......#h[IhO6r.h8P%6hwUhVh<w  #####.# #...)  #......#  ######.##  #.  ####.#  #....#  #.###.#  #.###.  #.#<.r.  #.###.#h9=.[  #.# #.# #  #.# #.# #  #.# #.#   #.# #......[#   #.# #hl=######.#   #.# #.####.#   #.# #......#h ?hE6r.hE%7hEIh\Jhb  #####.# #...)  #......#  ######.##  #.  ####.#  #....#  #.###.#  #.###.  #.#<.r  #.###.#.[hm  #.# #.# #  #.# #.# #  #.# #.#######  #.# #......[#  #.# #######.#   #.# #.####.#   #.# #......#hh [r.8h8h&hM   #####.# #...)  #......#  ######..##  #..  ####..#  #....hM R.#  #.###.#  #.###.  #.#<.r  #.###.hN #.h"N  #.# #.# #h=N   #.# #.#   #.# #.#######hhN  #.# #......[#  #.# hN 1#######.# hN  #.# #.####.#   #.# #......#hP hmV 6r.hV %9h[ h] h&  #####.# #...  #......############  ######...........##  #...........  ####.....#  #.......#  #.###..#  #.###.  #.#.r  #.###.#  #.# #.# #  #.# #.#   #.# #.#h&  #.# #......[#  #.# #######.#   #.# #.####.#   #.# #......#h(h"0\r.20h6h8a _There is a stone staircase leading up here.hh9Wield which item (- for none)?- - Unarmed Hand Weapons (go to first with ))  g - a +0 club (weapon)a - a +0 shortbow[?] describe selected [!] equip|wield|wear|put onhy[tab] equip|unequip hU hw\ hb   #####.######## #... demonstrator the Trooper  #......############... Merfolk  ######...........##... Health: 30/30 ======================== #...........##### Magic: 3/3========================  ####...........#AC: 9Str: 13  #..............#EV: 5Int: 8 hdc  #.###..........#SH: 11Dex: 17  #.###..........##### XL:  3 Next: 20% Place: Dungeon:2 hld  #.#@.....r.......... Noise: ---------  Time: 1920.7 (0.0)  #.###.########...... g) +0 club  #.# #.##...... Nothing quivered  #.# #.######## Fly   #.# #.#######  #.# #......[#r   rat  #.# #######.#  #.# #.####.#  #.# #......# _You now have 129 gold pieces (gained 10). _Found a scale mail. _Found a pair of boots.  A rat comes into view. _The rat squeaks loudly. You hear a shout! _There is a stone staircase leading up here.h k P  Okay, then.h]k hgp hq . _h h 4r.h 11.7 (1 _h] h_ hh[Yr.2hhhhYr.3hhhf hl 3r.h?l %4h>p hq h hj Ur.5h h h,J=7.1 (1.4hhJj _You barely miss the rat. You block the rat's attack.h   You hit the rat.  The rat is moderately wounded.8.4 (1.3hhv _The rat barely misses you. The rat bites you but does no damage.hn  You hit the rat.  The rat is severely wounded.9.7hly g _The rat closely misses you.h  You hit the rat but do no damage.The rat is moderately wounded.31.1 (1.4hh h-_The rat bites you but does no damage.h  You hit the rat but do no damage.The rat is moderately wounded.h7'2.5hIh4 _You block the rat's attack. x2h  You hit the rat but do no damage.The rat is moderately wounded.3.9h hx 1 _You block the rat's attack.h{  You barely miss the rat.The rat is moderately wounded.h'5.3hh 4 _You block the rat's attack. x2hRb5  You hit the rat.hhC.h/k426.6 (1.3hnohq h-q9_You kill the rat!h q3huhvH _No target in view!h hLBh ,hh,h'h,hh,h7hBh ,hxh,h]hD,hh!Bh!h#,h#h%,h%h'h6'h'h(h(h3)hA*hu*h*hZ,,h,h-,h.h/,hX0h2,h2h)4,h4h6,h6h7,h=8h9,h:h;,hc<h">,h>h#@,h@h B,hBh3D,hDhG,hGhI,hIhQK,hKhM,hMhOhOh"PhQhQh'RhVShT,h^U,hUhV,hpWhtXhXhXhGZ,hZh[,h\h%^,h!_ht`h`hahb,h$chidhdhhehQf,hfhWh,hhh.j,hjhl,hmhn,h~<h҉h"  #####.######## #... demonstrator the Trooper  #......############... Merfolk  ######...........##... Health: 30/30 ======================== #...........##### Magic: 3/3========================hi  ####...........#AC: 9Str: 13  #.........g....#EV: 5Int: 8  #.###..........#SH: 11Dex: 17  #.###..........##### XL:  3 Next: 22% Place: Dungeon:2  #.#@................ Noise: ---------  Time: 1996.6 (60.0) h #.###.########...... g) +0 club  #.# #.##...... Nothing quivered  #.# #.######## Fly   #.# #.####### h #.# #......[#g   hobgoblin (wandering)  #.# #######.#  #.# #.####.#  #.# #......# _You block the rat's attack. x2  You hit the rat. _You kill the rat! _No target in view! _You start waiting.A hobgoblin comes into view.hA/  --more--hQ8-h6WhW; 7.6 (61 _h^hw_h!bWear which item? Armour (go to first with [)  d - a +0 chain mail (worn) hYb e - a +0 pair of gloves (worn)  n - a +2 buckler (worn)b - a +0 leather armour  hbhf - a +0 scale mail[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip h@@ hD hJ   #####.######## #... demonstrator the Trooper  #......############... Merfolk  ######...........##... Health: 30/30 ======================== #...........##### Magic: 3/3========================  ####...........#AC: 9Str: 13 hK  #.........g....#EV: 5Int: 8  #.###..........#SH: 11Dex: 17  #.###..........##### XL:  3 Next: 22% Place: Dungeon:2  #.#@................ Noise: ---------  Time: 1997.6 (0.0)  #.###.########...... g) +0 club  #.# #.##...... Nothing quivered  #.# #.######## Fly h L   #.# #.#######  #.# #......[#g   hobgoblin (wandering)  #.# #######.#  #.# #.####.#  #.# #......# _You block the rat's attack. x2  You hit the rat. _You kill the rat! hJL _No target in view! _You start waiting. _A hobgoblin comes into view.hQ P  Okay, then.hR hV hQX . _h2 h7 vg.gh7 3==8.6 (1h< h > + _The hobgoblin shouts!h-h0Wear which item? Armour (go to first with [)  d - a +0 chain mail (worn) h31 e - a +0 pair of gloves (worn)  n - a +2 buckler (worn)b - a +0 leather armour  f - a +0 scale mail[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip hx h} hW "  #####.######## #... demonstrator the Trooper  #......############... Merfolk  ######...........##... Health: 30/30 ======================== #...........##### Magic: 3/3========================h   ####...........#AC: 9Str: 13  #........g.....#EV: 5Int: 8  #.###..........#SH: 11Dex: 17 h G #.###..........##### XL:  3 Next: 22% Place: Dungeon:2  #.#@................ Noise: ==-------  Time: 1998.6 (0.0) hq  #.###.########...... g) +0 club  #.# #.##...... Nothing quivered  #.# #.######## Fly   #.# #.####### h  #.# #......[#g   hobgoblin  #.# #######.#  #.# #.####.# hC  #.# #......# _You kill the rat! _No target in view! _You start waiting. _A hobgoblin comes into view. _Okay, then. _The hobgoblin shouts!h m  Okay, then.h9 h_ . _hq h 8g.h :--9.6 (1 _h hՎ hmVhXWield which item (- for none)?- - Unarmed Hand Weapons (go to first with )) hX g - a +0 club (weapon)a - a +0 shortbow[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip h= hXC hH 9 hI < #####.######## #... demonstrator the Trooper  #......############... Merfolk  ######...........##... Health: 30/30 ======================== hAI #...........##### Magic: 3/3======================== hdI  ####...........#AC: 9Str: 13 hI  #.......g......#EV: 5Int: 8hI   #.###..........#SH: 11Dex: 17hI "  #.###..........##### XL:  3 Next: 22% Place: Dungeon:2 hJ  #.#@................ Noise: ---------  Time: 1999.6 (0.0)  #.###.########...... g) +0 clubhJ   #.# #.##...... Nothing quivered  #.# #.######## Fly   #.# #.####### hJ  #.# #......[#g   hobgoblin hJ  #.# #######.#  #.# #.####.# hJ  #.# #......# _No target in view! hK _You start waiting. _A hobgoblin comes into view. _Okay, then. h@K ^_The hobgoblin shouts! _Okay, then.htP     . .. .......#  .g......#  .........#  #.###...... #.#@....... #.###.##### #.# #.#  #.# #.#  #.#   #.# [#  #.# hP e  #.#   #.#  h     . .. .......#  .g......#  .........#  #.###...... #.#@....... #.###.##### #.# #.#  #.# #.#  #.#  #.# [#  #.# h  #.#  #.# h. h Spend multiple turns changing equipment while enemies are nearby? Y - Yes  N - NohJ hZ   #####.######## #... demonstrator the Trooper  #......############... Merfolk  ######...........##... Health: 30/30 ======================== #...........##### Magic: 3/3========================  ####...........#AC: 9Str: 13h6[ T  #.......g......#EV: 5Int: 8  #.###..........#SH: 11Dex: 17  #.###..........##### XL:  3 Next: 22% Place: Dungeon:2  #.#@................ Noise: ---------  Time: 1999.6 (0.0)  #.###.########...... g) +0 club  #.# #.##...... Nothing quivered  #.# #.######## Fly   #.# #.#######  #.# #......[#g   hobgoblin h][ ^ #.# #######.#  #.# #.####.#  #.# #......# _A hobgoblin comes into view. h|[ _Okay, then. _The hobgoblin shouts! _Okay, then.A hobgoblin is nearby!Okay, then.h\ hCc hd . _h3h hȋ __The hobgoblin shouts! _A hobgoblin is nearby! _Okay, then. h8_Unknown command.h'h-8g.h.42000.6 (1 _h,3h]4hhTL.gh%1hߐh& h0 ALevel 2 of the Dungeon <<<<>>>∩(Press ? for help) hA1 #...'....'............................##.#.#.....+  #.###....######..........................#.#.#...#  #.# #....# #......................##..#...#####   #####.######## #...)...................#.....###..........#  #......############.......................##..>...+..........#  ######...........##...........########....##.##.###..........#hl1  #...........###############....##.##.# #..........#  ####...........# ##....##.##.# #..........#h1   #..............# #.#.#.#.#.#.#.#.###..........#  #.###.g........#h1  )....>...........##..........#  #.###..........#########  .#.#.#.#.#.#.#.###..........### h1 ` #.#@...................#   .................###†..........#  #.###.########.......[....#   #.#.#.#.#.#.#.#.##.'...........# h1  #.# #.##.............   ##########.#...#.#...........# h2  #.# #.##########..... #.#...#.#...).......#  #.# #.#######h;2 ..... #.#..<#.#...........#  #.# #......[# .... h\2 #....##.#...........#  #.# #######.# ### h|2 #.#.....#...........#  #.# #.####.##.#######...........# h2  #.# #......##.#########'#######.#  #.# #.#######..##≈≈≈≈≈≈.≈≈≈≈≈≈#.#h2   #.# #.###..#≈...........≈#.#  #.# #.#h2 L##.#≈..........†≈#.#hL@.h J..hZw :..h h   #####.######## #... demonstrator the Trooper  #......############... Merfolk  ######...........##... Health: 30/30 ======================== #...........##### Magic: 3/3========================  ####...........#AC: 9Str: 13  #..............#EV: 5Int: 8  #.###.g........#SH: 11Dex: 17  #.###..........##### XL:  3 Next: 22% Place: Dungeon:2  #.#@................ Noise: ---------  Time: 2001.6 (0.0)  #.###ͨ q37m.########...... g) +0 club  #.# #.##...... Nothing quivered  #.# #.######## Fly   #.# #.#######  #.# #......[#g   hobgoblin  #.# #######.#  #.# #.####.#  #.# #......# _Okay, then. _The hobgoblin shouts! _Okay, then.A hobgoblin is nearby! _Okay, then. _Unknown command.h h h,  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting3.9   3.4  +1   i - Spellcasting   0.0   1.2  -1           b - Maces & Flails   0.1   1.4  -2       c - Unarmed Combat   0.0   0.8  +1   j - Evocations   0.0   1.0   0           d - Ranged Weapons   3.2   5.7  -2  61H             e - Armour   0.0   1.7  -3       f - Dodging   2.6   1.8  +3       g - Shields   0.0   1.0   0       h - Stealth   1.1   1.4  +2                              hx                         The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targetshHhh#  #####.######## #... demonstrator the Trooper  #......############... Merfolk  ######...........##... Health: 30/30 ======================== #...........##### Magic: 3/3========================  ####...........#AC: 9Str: 13  #..............#EV: 5Int: 8  #.###.g........#SH: 11Dex: 17  #.###..........##### XL:  3 Next: 22% Place: Dungeon:2  #.#@................ Noise: ---------  Time: 2001.6 (0.0)  #.###$M37m.########...... g) +0 club  #.# #.##...... Nothing quivered  #.# #.######## Fly   #.# #.#######  #.# #......[#g   hobgoblin  #.# #######.#  #.# #.####.#  #.# #......# _Okay, then. _The hobgoblin shouts! _Okay, then.A hobgoblin is nearby! _Okay, then. _Unknown command.h+Ih&,h4So[?25h[?0c  Search for what [Enter for "weapon", or ? for help]? hVC [?25l[?1chQhoS|2 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [D:2] a runed trident (104 gold)  b - [D:2] the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} (1292 gold)h hp h   #####.######## #... demonstrator the Trooper  #......############... Merfolk  ######...........##... Health: 30/30 ======================== #...........##### Magic: 3/3========================  ####...........#AC: 9Str: 13  #..............#EV: 5h=! eInt: 8  #.###.g........#SH: 11Dex: 17  #.###..........##### XL:  3 Next: 22% Place: Dungeon:2  #.#@................ Noise: ---------  Time: 2001.6 (0.0)  #.###.########...... g) +0 club  #.# #.##...... Nothing quivered  #.# #.######## Fly  h! S #.# #.#######  #.# #......[#g   hobgoblin  #.# #######.#  #.# #.####.#  #.# #......# h! A_The hobgoblin shouts! _Okay, then.A hobgoblin is nearby! _Okay, then. _Unknown command.Search for what [Enter for "weapon", or ? for help]? polearmh=& h}& h * h+ . _hlhqL.gh}r12.6 (1 _h#whxh hsl.g3hh1h d  You hit the hobgoblin.  The hobgoblin is lightly wounded.h 4=4.9 (1.3h hZ 7 _You block the hobgoblin's attack.h  You hit the hobgoblin but do no damage.The hobgoblin is lightly wounded.6.2hh7 _You block the hobgoblin's attack.hݸ  You barely miss the hobgoblin.The hobgoblin is lightly wounded.7.6 (1.4h h : _You block the hobgoblin's attack. x2hs  You barely miss the hobgoblin.The hobgoblin is lightly wounded.8.9 (1.3hAxhSz@ _The hobgoblin hits you but does no damage.h  You hit the hobgoblin.  The hobgoblin is moderately wounded.h) (10.2h h 7 _You block the hobgoblin's attack.h  You barely miss the hobgoblin.The hobgoblin is moderately wounded.h728--h 1.5hho _The hobgoblin hits you. You block the hobgoblin's attack. _You take 2 damage, and have 28/30 hp.h6  You hit the hobgoblin but do no damage.The hobgoblin is moderately wounded.h>7e9=-2.9 (1.4h<hp>@ _The hobgoblin hits you but does no damage.h@S  You hit the hobgoblin but do no damage.The hobgoblin is moderately wounded.hS '4.3hX hZ ?  You hit the hobgoblin but do no damage.hZ The hobgoblin is moderately wounded. _The hobgoblin hits you but does no damage. hZ R You hit the hobgoblin but do no damage.  h [ The hobgoblin is moderately wounded. _The hobgoblin hits you but does no damage.hYou hit the hobgoblin.heavi  h,5.6 (1.3hhY7 _You block the hobgoblin's attack.hآh>  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting3.9   3.4  +1   i - Spellcasting   0.0   1.2  -1      hs!     b - Maces & Flails   0.1   1.4  -2       c - Unarmed Combat   0.0   0.8  +1   j - Evocations   0.0   1.0   0  ht    h,     d - Ranged Weapons   3.2   5.7  -2  hF=             e - Armour   0.0   1.7  -3      h f - Dodging   2.6   1.8  +3       g - Shields   0.0   1.0   0  h.     h - Stealth   1.1   1.4  +2  hϧ        h3                hUa    h        h        hҨ_    h    The relative cost of raising each skill is in cyan.  hThe species aptitude is in white.  [?] Helph<G[=] set a skill target  hr[/] auto|manual mode [*] useful|all skills [!] training|cost|targetshw7h<hFAu  #####.######## #... demonstrator the Trooper  #......############... Merfolk  ######...........##... Health: 29/30 =======================- hA<#...........##### Magic: 3/3========================  ####...........#AC: 9Str: 13  #..............#EV: 5Int: 8hA  #.###..........#SH: 11Dex: 17hA"  #.###..........##### XL:  3 Next: 22% Place: Dungeon:2 h!B #.#@g............... Noise: =--------  Time: 2015.6 (0.0)  #.###.########...... g) +0 clubhB  #.# #.##...... Nothing quivered  #.# #.######## Fly   #.# #.#######  #.# #......[#g   hobgoblin hB #.# #######.#  #.# #.####.# hB #.# #......#The hobgoblin is moderately wounded. h Ce_The hobgoblin hits you but does no damage.  You hit the hobgoblin.  h)CThe hobgoblin is heavily wounded.The hobgoblin hits you but does no damage. hJC"_You block the hobgoblin's attack.hHhrHhLhNh;  You hit the hobgoblin.hRC.h!c30=77.0 (1.4h5h  _You kill the hobgoblin! _Health restored: 30h~ #####.# #...) #......############. ######...........##. #...........# ####.....#  #.......#  #.###..#  #.###.# #.#<@. #.###.#. #.# #.# #. #.# #.# # #.# #.# #.# #.. #.# ### hh3-80 _hhh6 #####.# #...). #......#. ######..##. #..# ####..#  #.....#  #.###.#  #.###.# #.#<. #.###.#.[ #.# #.# #. #.# #.# # #.# # #.# # #.# # -9hC;h<h|6 #####.# #...). #......#. ######.h##. #.# ####.#  #....#  #.###.#  #.###.#h. #.#<.. #.###.#.hO[. #.# #.# #.hz2 #.# #.# #. #.# #.####### h. #.# #..hh #.# ### h hhJ&20h{hh) h hu h2 h hQ 9=h  nhh h h2 h! h h ,h h h" ,hb# hU% h& h& h( h) h&, ,h2- h3   #####.######## #...).......  #......############.......  ######...........##...........## #...........#######h4 9  ####...........#  #..............#  #.###..........# h:4 #.###..........#########  #.#<.........# h^4 7.0 (7 h4 #.###.########.......[....#  #.# #.# #....... h4 " #.# #.# #########.....  #.# #.####### .....  #.# #......[# ....  #.# #######.# h5 C ### h5 h'; h< hR#####.# #...). #......##. ######.##.##.## ####.heS# #.# ##.###.# )#.###.# #.#<..........# .#.###.#.hS[....# ##.# #.# #. #.# #.# ##hSG..... hThW\h\*8.0 (1hchdh# h,~;2hhht.# #...).#h. #.##.# #.# # #.# ## #.#.#..hn...# )....>.h;B# .#.#. ha]<.# ..#h{.[....# #.#.#. h #.# #. #  #.# #hҼY.....  #.# .....hf  #......[# ....h:  #.# h@@### hh%3hDhhJ # #...). .#. .##.#. .# #. .# ##.# #.#.#.# #.# )....>. #.# .#.#.# .# . #.#.[....# #.#.#.# #.# #.# #.# #.....# #.# .....# #......[# .....# #.# ## h h 4h1 h h_ ####..... ..........##.###################### #.###.# #.#.#.# h )....>.. ..#########.#.#.# ........#.#... ........ .########..# #.#.#.# .# #.......# ##### h  .# #########.....## .####### .....# ......[h& `#####.# #####hI a#.####.# #.....hl S.# #.######hh^%5hh hS#6.0 (2h!h8#, _r - a +0 pair of bootsh h UWear which item? h Armour (go to first with [)  d - a +0 chain mail (worn)  e - a +0 pair of gloves (worn)  n - a +2 buckler (worn)h? Lb - a +0 leather armour  f - a +0 scale mail  ho r - a +0 pair of bootsh [?] describe selected [!] equip|wield|wear|put onh y[tab] equip|unequip h h& hv ############..................... demonstrator the Trooper h ..........##...........########.. Merfolk ..........##############h# {#.. Health: 30/30 ======================== ..........###.. Magic: 3/3======================== ..........##.#.#.#. AC: 9Str: 13 ..........#)....>.. EV: 5hM Int: 8 ..........#########.#.#.#. SH: 11h} XDex: 17 ..................#.#... ........ XL:  3 Next: 27% Place: Dungeon:2 h 3.########.......@....# #.#.#.#. Noise: ---------  Time: 2036.0 (0.0) .#h #..............# ###### g) +0 club h .##########.....##Nothing quivered .#######h T.....#Fly h< ......[#.....# ######.#h_ K###### #.####.# #......# #.######h oThe hobgoblin hits you but does no damage. _You block the hobgoblin's attack.  h You hit the hobgoblin. _You kill the hobgoblin! _Health restored: 30 h -_r - a +0 pair of bootsh hS ht h f  You start putting on your armour.hf *7.0 (1ht V8.0 (2hp hD hw *9.0 (3h h h +40.0 (4h h h #1.0 (5h h . 10 h Z_You continue putting on your +0 pair of boots. x5h) h h  h \_You finish putting on your +0 pair of boots.h|<.........##.###################### #.###.# ## #.#.#.#.## . )....>..#########.# .#. .#.#.#.#.......#.#............ ########..#.# #.#.#.#.# # #..# ####### # #########.....## ####### #.....# ....[# #.....# #####.# ####### .####.# ......# .###### .#hhh12.0 (1 _h„hDhT %##########.........##...........########.##############.#  ##....# ### #.#.#.#.## .. )....>....#########.# .#.#.#.#.#.# ........hRU #.#.............. #######.#.# #.#.#.#.#. #......... ######## #########.....# ###### #.....# ....[# #.....# hU ####.# ####### ####.#....hU M# ######h\ h\ %3ha h?c hK.K.###.#....##h. #....## # ##....## #### .#.#.#.#.#.## h.#.. ..)....>.###.# .#.#.#.#.#.#.#h.\#.#..hc/>#.# #.#.#.#.#.##.# ##.....##  #.....# h/_###.## hh6h64h>h@h_ p[?25h[?0c  Search for what [Enter for "polearm", or ? for help]? h [?25l[?1chj h Y15 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=] Results at your position ([,] to cycle) h A a - [carried] a - a +0 shortbow  b - [carried] g - a +0 club (weapon) Results elsewhere ([,] to cycle)  c - [D:2] a flaild - [D:2] a +0 mace  e - [D:2] a mace  h( tf - [D:2] Uzilu's Antique Weapon Emporium  g - [D:2] a club (8 gold)  h - [D:2] a hand axe (48 gold) hL  i - [D:2] a jewelled battleaxe (240 gold)  j - [D:2] a runed trident (104 gold)k - [D:2] a short sword (48 gold) hq  l - [D:2] a smoking flail (136 gold)  m - [D:2] the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} (1292 gold)h En - [D:2] a +0 dagger  o - [D:1] a +0 club hF g  c - [D:2] a flail  o - [D:1] a +0 club h% hY h#########.......................# demonstrator the Trooper .......##...........########....# Merfolk .......###############....# Health: 30/30 ======================== .......## ##....# Magic: 3/3======================== .......##### .#.#.#.#.#.# AC: 10Str: 13 .......# hr#.. ..)....>..... EV: 5Int: 8 .......#########.# .#.#.#.#.#.#.# SH: 11Dex: 17 ...............#.#............... XL:  3 Next: 27% Place: Dungeon:2 ######..........@.#.# #.#.#.#.#.# Noise: ---------  Time: 2044.0 (0.0) h}i#..............# ######### g) +0 club#########.....##Nothing quivered ######.....#Fly ...[##.....# ###.######## ###.# ....# #####  h_Health restored: 30 _r - a +0 pair of boots  You start putting on your armour.  h̴_You continue putting on your +0 pair of boots. x5 _You finish putting on your +0 pair of boots.  Search for what [Enter for "polearm", or ? for help]? weapon h3 h h6. _ h#.###.#....## #....## ## ##....## #### #.#.#.#.#.#.#.# #.. ...)....>.#########.##.#.#.#.#.#.#.#.#.#..#.# #.#.#.#.#.#.#. h b# ##.....## # #.....# #[# #.....# #.# # # .# # # #  #  h hW15.0 (1 _ h! hO ~ #...)#.. #######............##.##...........########....##.############## #....##.#  #### ##....## ####.#.#.#.#.#.#.#.## #.. ...)....>......#########.##.#.#.#.#.#.#.#.# .............#.#@............... ####.#.#.#.#.#.#.#.#.#..............# ##########.  #########.....##. ### #.....# #. .[# #.....# #. #.# ####### h{P #. #.# #. ..# #. hV ;6 h7\  hv]  hn? #.....##..# # #...)#.. ######............##.##...........########....##.############### #....##.##  ##### ##....## ####.#.#.#.#.#.#.#.## #......)....>........ h.@#########.##@#.#.#.#.#.#.#.# ............#.#.................. ###............#.#.#.#.#.#.#.#.#..............### ##########.#  #########.....###.# ## #.....# #.# [# #.....# #.  h@.# ########.# .# #.# hI;7 h%P hQ hE{ y####....#.  #.....##..#  #...)#.. #####............##..>##...........########....##.############### #....##.##  ##### ##....##.### ####.#.#.#.#.#.#.#.#.## #....@.)....>........ h;| #########.##.#.#.#.#.#.#.#.#.# ...#.#.................. ##....#.#.#.#.#.#.#.#.#..............##############.#.  #########.....##.#. # #.....# #.# # #.....# #... # ########.#. h ;8 hI  h  h5  #.##..#.#...).... ####.....##..> ..##.########....##.##.############## #....##.##.# ####### ##....##.##.# ####.#.#.#.#.#.#.#.#.#.# #......)....>.......... hx7#########.##.#@#.#.#.#.#.#.#.#.......#.#.................... #....#.#.#.#.#.#.#.#.#.# #.......##############.#.. #########.....## #.#. #.....# #.#. #.....# #... ####### #.# #.### h]<;9 hL@ h~A hXm###....#.##.....##..#  #...)#.....# ###............##..>. .##...........########....##.##.# .############## #....##.##.# .#  ####### ##....##.##.# .# ####.#.#.#.#.#.#.#.#.#.# .# #......@....>.......... .#########.##.#.#.#.#.#.#.#.#.#.# .#.#.................... ....#.#.#.#.#.#.#.#.#.#.# ..............##############.#. ########.....##.#.#.....# #.#..<#.....# #....#########.#... hK` h`&50 h{fd _You see here a +0 flail. h,  #.##..#...##...).....## ##.....##..>.... h ########....##.##.## ############## #....##.##.# # ##########....##.##.# # ####.#.#.#.#.#.#.#.#.#.# # #......)....>.......... #########.##.#.#@#.#.#.#.#.#.#.## . h .......#.#......................#.#.#.#.#.#.#.#.#.#.##.##############.#..  hE #######.....## #.#...# #.....#  hl R#.#..<##.....#  h r#....######### #.#.... h .#.##### h  h ,1 _ h\  hB hWO~#....#.#.#. #.....##..# #...)#.....### #hO............##..>...+ #...........########....##.##.### ############# #....##.##.# # hP|##########....##.##.#  ####.#.#.#.#.#.#.#.#.#.##h8P #......).@..>.......... hPp########.##.#.#.#.#.#.#.#.#.#.###.#....................hP#.#.#.#.#.#.#.#.#.#.##. ............##############.#...#. hPI######.....##.#...#.#.....# hPS#.#..<#.#.....# hIQL#....##########.#.....h];2h`h]bhZ 6.##..#...### ...)..#.....###. .......##..>...+. .########....##.##.###. #h ########### #....##.##.# #. ##########....##.##.# #.####.#.#.#.#.#.#.#.#.#.###.#......)....>...........##. #######.##.#.#.#@#.#.#.#.#.#.###. ......#.#......................#.#.#.#.#.#.#.#.#.#.##.'.##############.#...#.# #####.....## #.#...#.# hZ  #.....# #.#..<#.##.....# #....##.######## h f#.#.....# #.#######h; h %3h h ht...#.#.#.....##..##)..#.....###............##..>...+. ..........########....##.##.###. hP########### #....##.##.# #. ##########....##.##.# #.####.#.#.#.#.#.#.#.#.#.###. #......)...@>...........##. ######.##.#.#.#.#.#.#.#.#.#.###..#.#.....................###†h$#.#.#.#.#.#.#.#.#.#.##.'. .....############.#...#.#. ####.....#h#.#...#.#.#.....# #.#..<#.#.#.....# h;#....##.#.########.#.....#.h]h;h%4hhh a##.#.#.....+.......#.#.#.......##..### .)....#.....###............##..>...+. h m.........########....##.##.###. ########## #....##.##.# #. ##########....##.##.# #.####.#.#.#.#@#.#.#.#.#.###.  #......)....>...........##. #####.##.#.#.#.#.#.#.#.#.#.###...h 7#.#.....................###†#.#.#.#.#.#.#.#.#.#.##.'. ....hF ############.#...#.#. ###.....##.#...#.#.#.....# hk #.#..<#.#.#.....# #....##.#.h h} %5hE h h ..#.#.#...# ##..#...##### ).....###.... ..##..>...+.########....##.##.###. ######### #....##.##.# #. ##########....##.##.# #.####.#.#.#.#.#.#.#.#.#.###.hS _#......)....>@..........##. ####.##.#.#.#.#.#.#.#.#.#.###. ...#.#.....................###†..#.#.#.#.#.#.#.#.#.#.##.'...##############.#...#.#. ##.....## #.#...#.#.  #.....# #.#..<#.#.#.....# #....##.#.####### h 1#.#.....#.h$h%6hhh4##..#...##### .....#.....###..... ......##..>...+.########....##.##.###. ######## #....##.##.# #. hj5##########....##.##.# #.####.#.#.#.#.#.#.#.#.#.###.#......)....>...........##. ###.##.#.#.#.#.#@#.#.#.#.###. ..#.#.....................###†h5..#.#.#.#.#.#.#.#.#.#.##.'...##############.#...#.#. #.....## #.#...#.#...).....# h5n#.#..<#.#. #.....# #....##.#. h6####### #.#.....#. #.#######.h=h=>%7hYChDh.....###...........##..>...+.########....##.##.###. ####### #....##.##.# #.  ##########....##.##.# #.####.#.#.#.#.#.#.#.#.#.###.hH#......)....>...........##. ##.##.#.#.#.#.#.#.#.#.#.###. .#.#............@........###†..#.#.#.#.#.#.#.#.#.#.##.'...##############.#...#.#.## #.#...#.#...) .....# #.#..<#.#..... .....# #....##.#. ###### #.#.....#. #.#######.#.##'##h;8hh8h~z#.....###......##..>...+.##....##.##.###. #....##.##.# #.#h/{##....##.##.# #. ####.#.#.#.#.#.#.#.#.#.###. #......)....>...........##. #.##.#.#.#.#.#.#.#.#.#.###. #.#.###†.#.#.#.#.#.#.#.#.#.#.##.'.#h |######.#...#.#.## #.#...#.#...).# #.#..<#.#.# #....##.#. #.#.....#.#.#.#.#'#hl;9hh5hf#.....###.....##..>...+.##....##.##.###. #....##.##.# #.#....##.##.# #.h~.#.#.#.#.#.#.#.#.#.###. ......)....>...........##. .##.#.#.#.#.#.#.#.#.#.###. .#.###†.#.#.#.#.#.#.#.#.#.#.##.'.#hW#####.#...#.#.## #.#...#.#...).# #.#..<#.#.# #....##.#. #.#.....#.#.#.#.#'#hh&60hYhh f##..>...+.########....##.##.###. #### #....##.##.# #.  ##########....##.##.# #. ##.#.#.#.#.#.#.#.#.#.###. .....)....>...........##. h ##.#.#.#.#.#.#.#.#.#.###. #.....................###†#.#.#.#.#.#.#@#.#.##.'...##############.#...#.#.## #.#...#.#...)# #.#..<#.#.....# #....##.#. ### #.#.....#. #.#######.#.##'######..##≈≈≈≈≈≈.≈≈≈≈≈h h hB %1h_ h hnK#.....###............##..>...+. ..########....##.##.###. ### #....##.##.# #.########....##.##.# #. #.#.#.#.#.#.#.#.#.#.###. hL}....)....>...........##.#.#.#.#.#.#.#.#.#.###... ................@....###† #.#.#.#.#.#.#.#.#.#.##.'.############.#...#.#..... .#hL#.#...#.#...)# #.#..<#.#. .# #....##.#. ###.#.....#.#.#######.........#.#########'######h|S;2hXhZh) h4 Level 2 of the Dungeon <<<<>>>∩(Press ? for help) #...'....'............................##.#.#.....+  h_5 #.###....######..........................#.#.#...#  #.# #....# #......................##..#...#####   #####.######## #...)...................#.....###..........#  #......############.......................##..>...+..........#h5 u  ######...........##...........########....##.##.###..........# h5 c#...........###############....##.##.# #..........# h5  ####...........###########....##.##.# #..........# h6 j #..............#####.#.#.#.#.#.#.#.#.#.###..........# h16  #.###..........##......)....>...........##..........# hX6 n #.###..........#########.##.#.#.#.#.#.#.#.#.#.###..........### h6 4 #.#<...................#.#................@....###†..........#  #.###.########............#.#.#.#.#.#.#.#.#.#.##.'...........# h6  #.# #.##..............##############.#...#.#...........#  #.# #.#h6 M#########.....###.#...#.#...).......# h 7  #.# #.########.....##.#..<#.#...........# h67  #.# #......[##.....##....##.#...........#hh7   #.# #######.#########.#.....#...........# h7  #.# #.####.##.#######...........#  #.# #......#h7 #.#########'#######.#  #.# #.#######..##≈≈≈≈≈≈.≈≈≈≈≈≈#.#h7 ~  #.# #.###..#≈...........≈#.# h8  #.# #.###.#≈..........†≈#.#h2 O@#h` ` #  #.# #.##.#≈...........≈#.#  #.# #.##.#≈...........≈#.#  #.####.#h&j#.#≈...........≈#.#  #......##.+......♣S.."..'.#  ###########≈...........≈#.# #≈...........≈# h..............#.....###.......... demonstrator the Trooper ..............##..>...+.......... Merfolk ..########....##.##.###.......... Health: 30/30 ======================== ####....##.##.# #.......... Magic: 3/3======================== ##########....##.##.# #.......... AC: 10Str: 13 #.#.#.#.#.#.#.#.#.#.###.......... EV: 5Int: 8 ....)....>...........##.......... SH: 11Dex: 17 #.#.#.#.#.#.#.#.#.#.###.......... XL:  3 Next: [37hem27% Place: Dungeon:2 ................@....###†........ Noise: ---------  Time: 2062.0 (0.0) #.#.#.#.#.#.#.#.#.#.##.'......... g) +0 club ..##############.#...#.#......... Nothing quivered .###.#...#.#...)..... 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for help]? weapon _You see here a +0 flail. _There is a stone staircase leading up, spattered with blood here. _The adder hisses angrily. _There is an open door here. _You reach down and close the door.h:h{ #.#.#.#.#.#.#.#.#.###.# ..)....>...........##.# #.#.#.#.#.#.#.#.#.###.......###÷. #.#.#.#.#.#.#.#.#.##.+.S.#.#...#.#. # #.#...#.#...S. #.#..<#.#. #..@.##.#. #.#.....#.h0  #.#. #.#'#. #..##≈≈≈≈≈≈.≈≈≈≈≈≈#. ##..#≈.≈#. ##.#≈.†≈#. #.#≈.≈#. #.#≈.≈#.h @3.0 (1h h  h .#.#.#.#.#.#.#.#.#.###.#.)....>...........##.# .#.#.#.#.#.#.#.#.#.###.......###÷ .#.#.#.#.#.#.#.#.#.##.+.S .#.#...#.# ## #.#...#.#...S # #.#..<#.# # h  #.@..##.# # #.#.....# #.####### #.#'# #..##≈≈≈≈≈≈.≈≈≈≈≈≈# ##..#≈.≈# ##.#≈ h .†≈# #.#≈.≈# #.#≈.≈# h(;4 h. h/ h%...)....>...........##. #.#.#.#.#.#.#.#.#.#.###. .....................###÷. #.#.#.#.#.#.#.#.#.#.##.+.S ..##############.#...#.#. #.#...#.#...S . #.#..<#.#... .# #....##.# # hUt# #@#.....# #.####### #.#########'###### #..##≈≈≈≈≈≈.≈≈≈≈≈≈ ##..#≈...........≈ ##.#≈†≈ #.#≈..≈ #.#≈.≈ #.#≈.≈ hY h%5 h0 h h E #.#.#.#.#.#.#.#.#.#.# .....................###÷ #.#.#.#.#.#.#.#.#.#.##.+.S ..##############.#...#.#.. .## #.#...#.#...S .<#.#.......## ##.... #@#########'######.##≈≈≈≈≈≈.≈≈≈≈≈≈.Fly ### h# #.+......♣S.."..  hW ;6 h0  h  h_F  .....................###÷ #.#.#.#.#.#.#.#.#.#.##.+.S ..##############.#...#.#.. .## #.#...S ..<....# ##.... #.#########'######.##≈≈≈≈≈≈.≈≈≈≈≈≈#..#≈...........Fly ###≈...........≈  hK  hK %7 hP  hQ !h #.#.#.#.#.#.#.#.#.##.+.S .##############.#...#.#... ## #.#...#.#...S # #.#..<#.#..... # #....##.#. # #.#.....#. #.#######.#.##'#######!h 6#.@##≈≈≈≈≈≈.≈≈≈≈≈≈##..#≈...........≈##≈.†≈#.#≈.≈##.#≈.≈##.#≈.≈##.+......♣S.."..'!h ###≈.....≈# #≈.≈#!h0!h{%8!h!h5!h/vR##############.#...#.#... # #.#...#.#...S #.#..<#.#..... #....##.#. #.#.....#. #.#######.#.##'########..##≈≈≈≈≈≈.≈≈≈≈≈≈#.##.@#≈...........≈#.#≈.†≈#..#≈.≈#.#.#≈.≈#.#.#≈.≈#.#.+......♣S.."..'.###≈.....≈#. #≈.≈##≈.≈#!h;9!h!h!h   S #.#..<.#....##.#.....#########'#######.##≈≈≈≈≈≈.≈≈≈≈≈≈##..#≈........... ##† .#≈...........≈#!h< <90!h !h !h `  #.#..<.#....#.#....########'########..##≈≈≈≈≈≈.≈≈≈≈≈≈!h ##..#≈........... ##† .Fly #≈...........≈#!hb ;1!h !h! !h`...#.#....#.#######.###'########..##≈≈≈≈≈≈.≈≈≈≈≈≈#..#≈........... ##† .+......♣S.."..'##≈...........≈# # ≈≈≈≈≈.≈≈≈≈≈2!h!h"h6P #....#.######.###'#######..##≈≈≈≈≈≈.≈≈≈≈≈≈#..#≈........... ##† .+......♣S.."..'##≈...........≈#Fly #####+#######"hkT"hT3"h,Y"hsZ"hC #.#.....#........... demonstrator the Trooper"h #.#######........... Merfolk#.#########'#######. Health: 30/30 ========================#..##≈≈≈≈≈≈.≈≈≈≈≈≈#. Magic: 3/3========================"hS ##..#≈...........≈#. AC: 10Str: 13##.#≈..........†≈#. EV: 5Int: 8#.#≈...........≈#. SH: 11Dex: 17#.#≈...........≈#. XL:  3 Next: 27% Place: Dungeon:2#@#≈...........≈#. Noise: ---------  Time: 2093.0 (0.0)#.+......♣S.."..'. g) +0 club"h ###≈...........≈#. Nothing quivered#≈...........≈# Fly #≈...........≈##≈...........≈##≈...........≈#≈≈≈≈≈.≈≈≈≈≈≈######+####### _There is a stone staircase leading up, spattered with blood here. "h l_The adder hisses angrily. _There is an open door here. _You reach down and close the door.  "h aPress: ? - help, v - describe, . - travelThe floor."hV@+A closed door.#h8T*+#h&p#.#.....#........... demonstrator the Trooper#.#######........... Merfolk#.#########'#######. Health: 30/30 ========================#..##≈≈≈≈≈≈.≈≈≈≈≈≈#. Magic: 3/3========================##..#≈...........≈#. AC: 10Str: 13#hkm##.#≈..........†≈#. EV: 5Int: 8#.#≈...........≈#. SH: 11Dex: 17#.#≈...........≈#. XL:  3 Next: 27% Place: Dungeon:2#hj#@#≈...........≈#. Noise: ---------  Time: 2093.0 (0.0)#.+......♣S.."..'. g) +0 club###≈...........≈#. Nothing quivered#≈...........≈# Fly #≈...........≈##≈...........≈##≈...........≈#≈≈≈≈≈.≈≈≈≈≈≈######+####### _The adder hisses angrily. _There is an open door here. #h_You reach down and close the door.  Press: ? - help, v - describe, . - travelA closed door.  Removed exclusion.#h#ht#h. _#h-  ########'#######.##≈≈≈≈≈≈.≈≈≈≈≈≈#..#≈........... ##† .+......♣S.."..'##≈...........≈# # #hu #h 14.0 (1 _#hC #ho #h- ...................'.........................#h;5#h{ #h7 _You reach down and open the door.$hL#.#.##.#########'#.##..##≈≈≈≈≈≈.≈≈≈≈≈≈#.###..#≈....≈#.###.#≈...$hT†≈#.##.#≈..≈#.##.#≈.≈#.##.#≈.≈#.#$hғ#.@......♣S.."..'.####≈.≈#.##≈.≈# #≈..≈# #≈......$h#≈......≈≈≈≈≈≈.######+$hW;6$h$h̠Q _There is an open door here.%hS#.#.# #.#########'#.# #..##≈≈≈≈≈≈.≈≈≈≈≈≈#.# ##..#≈.≈#.# ##.#≈.†≈#.# #.#≈.≈#.# #.#≈.≈#.# #.#≈.≈#.# #.'♣S.."..'.# ###≈.≈#.# #≈.≈# #≈.≈# #≈.#≈.########+#%h#%hb$,7 _%h*%hT+&hs#.##'#######.# #..##≈≈≈≈≈≈.≈≈≈≈≈≈#.# ##..#≈...........≈#.# #≈.†≈#.# .#≈.≈#.# #.#≈.≈#.# #.#≈.≈#.# #.'......♣..."..'.# ###≈.....≈#.#  #≈.&ht≈# #≈.≈# #≈.≈# #≈....≈##≈≈≈≈≈≈.≈≈≈≈≈≈########+####### &hK{;8&h&h/&h83#.#'#.# #..##≈≈≈≈≈≈.≈≈≈≈≈≈#.# ##..#≈.≈#.# ##.#≈.†≈#.# #.#≈.≈#.# #.#≈.≈#.# #.#≈.≈#.# #.'......♣..."..'.# ###≈.≈#.# #≈.≈# #≈.≈# #≈.≈# #≈...≈# #+#######&h;9&h&h(hْ F#.#'#.# #..##≈≈≈≈≈≈.≈≈≈≈≈≈#.# ##..#≈.≈#.# ##.#≈.†≈#.# #.#≈.≈#.# #.#≈.≈#.# #.#≈....≈#.# #.'......♣..."..'.# ###≈.≈#.# #≈.≈# #≈.≈# #≈.≈# #≈..≈# #+#######(h =100(h| (h} *h+#..##≈≈≈≈≈≈.≈≈≈≈≈≈#.# ##..#≈...........≈#.# #≈..÷≈#.# .#≈....≈#.# #.#≈.....≈#.# #.#≈...........≈#.# #.'......♣..."..'.# ###≈.....≈#.#  #≈.*h|,≈# #≈.≈# #≈.≈# #≈.≈# #≈≈≈≈≈≈.≈≈≈≈≈≈#*h,B#######+####### *h|4;1*h4:*h;+hDYL#.#########'#######.# #..##≈≈≈≈≈≈.≈≈≈≈≈≈#.# ##..#≈.≈#.# ##.#≈.÷≈#.# #.#≈.≈#.# #.#≈.≈#.# #.#≈.....≈#.# +hYi#.'......♣..."..'.# ###≈.≈#.##≈.≈# #≈.≈# #≈.≈# #≈...........+hY≈##≈≈≈≈≈≈.≈≈≈≈≈≈#+hY6#######+#######+hb;2+hQi+hj+h>#.#'#.# #..##≈≈≈≈≈≈.≈≈≈≈≈≈#.# ##..#≈...........≈#.# ##.#≈..........÷≈#.# #.#≈...........≈#.# +h?#.#≈...........≈#.# #.#≈...........≈#.# #.'......♣..."..'.# ###≈.≈#.# #≈.≈# #≈.≈# #≈.≈# #≈.≈##≈≈≈≈≈≈.≈≈≈≈≈≈##+#,h,hj%3,h ,hQ ,hs #.#...........# #.#########'#######.# #..##≈≈≈≈≈≈.≈≈≈≈≈≈#.# ##..#≈...........≈#.# ##.#≈..........÷≈#.# #.#≈...........≈#.# ,h|t #.#≈...........≈#.# #.#≈.....≈#.# #.'......♣@.."..'.# ###≈.≈#.##≈.≈# #≈.,ht [≈# ##≈...........≈##≈≈≈≈≈≈.≈≈≈≈≈≈########+#######,h~ ;4,h, -h|X#.#.# #.#'#.# #..##≈≈≈≈≈≈.≈≈≈≈≈≈#.# ##..#≈.≈#.# ##.#≈.÷≈#.# #.#≈.≈#.# #.#≈.≈#.# #.#≈.≈#.# -hyY3#.'......♣.@."..'.# ###≈.≈#.# #≈.≈# #≈.≈# ##-ha;5-hbj-hk-h1#.#.# #.#'#.# #..##≈≈≈≈≈≈.≈≈≈≈≈≈#.# ##..#≈.≈#.# ##.#≈.-h÷≈#.# #.#≈.≈#.# #.#≈.≈#.# #.#≈.≈#.# #.'......♣..@"..'.# ###≈.≈#.# #≈.-h ≈# #≈.≈# #≈.#≈. ###-h`-h%6-h-ht.hm~#.#.#  #.#'#.#  #..##≈≈≈≈≈≈.≈≈≈≈≈≈#.#  ##..#≈.≈#.# ##.#≈.÷≈#.# #.#≈.≈#.# #.#≈.≈#.# #.#≈.≈#.# #.'......♣...@..'.# ###≈..h@Q≈#.# #≈.≈# #≈.≈# #≈..#≈.. ####.h;7.hԐ.h.hU*8.0 (2.hɜ.hҞ3 _s - an amulet of regeneration/h:/hHWear which item? Armour (go to first with [) /h d - a +0 chain mail (worn)  e - a +0 pair of gloves (worn)  n - a +2 buckler (worn)  r - a +0 pair of boots (worn)b - a +0 leather armour  f - a +0 scale mail/h[?] describe selected [!] equip|wield|wear|put on/hy[tab] equip|unequip 0h 0hx  #.#######...........#demonstrator the Trooper0h Y#.#########'#######.#Merfolk#..##≈≈≈≈≈≈.≈≈≈≈≈≈#.#Health: 30/30 ========================0h ##..#≈...........≈#.#Magic: 3/3========================0h!##.#≈..........÷≈#.#AC: 10Str: 130hr!)#.#≈...........≈#.#EV: 5Int: 8#.#≈...........≈#.#0h!SH: 11Dex: 17#.#≈...........≈#.#0h!XL:  3 Next: 27% Place: Dungeon:2#.'......♣...@..'.#0hV".Noise: ---------  Time: 2108.0 (0.0)###≈...........≈#.#g) +0 club#≈...........≈#Nothing quivered#≈...........≈#Fly #≈...........≈##≈...........≈##≈≈≈≈≈≈.≈≈≈≈≈≈#0h"#######+#######  Press: ? - help, v - describe, . - travelA closed door. _Removed exclusion. _You reach down and open the door. _There is an open door here. _s - an amulet of regeneration0hX)P  Okay, then.0h)0hW.0h60. _0hD #.###'#######.# #..##≈≈≈≈≈≈.≈≈≈≈≈≈#.# ##..#≈...........≈#.# ##.#≈÷≈#.# #.#≈..≈#.# #.#≈.≈#.# #.#≈....≈#.# #.'0h ♣......'.# ###≈.....≈#.# #≈.≈#  #≈.≈# #≈.≈# #≈..≈# #≈≈≈≈≈≈.≈≈≈≈0hRd≈≈# #######+####### 0h0hD19.0 (1 _0hC 0h 0h[  #..##≈≈≈≈≈≈.≈≈≈≈≈≈#.# ##..#≈...........≈#.# ##.#≈..÷≈#.# #.#≈.....≈#.# #.#≈.....≈#.# #.#≈...........≈#.# #.'......♣......'.# ###≈.....≈#.# #≈0h&] .≈#  #≈.≈# #≈.≈# #≈.≈# #≈≈≈≈≈≈.≈≈≈≈≈≈# #######+####### 0hMe <100h&l 0hm 1hOc ##..#≈...........≈#.# ##.#≈÷≈#.# #.#≈...........≈#.# #.#≈...≈#.# #.#≈....≈#.# #.'......♣......'.# ###≈.....≈#.# #≈.≈#  #≈.≈# #≈.≈# #≈.≈# #≈≈≈≈≈≈.≈≈≈≈≈≈# #######+####### 1hi1hj%11h1o1hp1hf7 ##.#≈÷≈#.# #.#≈...........≈#.# #.#≈...........≈#.# #.#≈...........≈#.# #.'♣......'.# ###≈.....≈#.# #≈.≈#  #≈.≈# #≈.≈# #≈.≈# #≈≈≈≈≈≈.≈≈≈≈≈≈# #######+#######   1h%1h&%21h*1h,2hi .#≈..≈#.##.#≈..........÷≈#.# #.#≈...........≈#.# #.#≈...........≈#.# #.#≈.....≈#.# #.'♣......'.####≈2h r.≈#.# #≈.≈# #≈.≈# #≈.≈# #≈...........≈# #≈≈≈≈≈≈.≈≈≈≈≈≈########+####### 2h 2h %32h? 2h} 3h` #..##≈≈≈≈≈≈.≈≈≈≈≈≈#.#.#≈..≈#.##.#≈..........÷≈#.# #.#≈...≈#.# #.#≈....≈#.# #.#≈...........≈#.# #.'♣......'.####≈.≈#.# #≈.≈# #≈.≈# #≈.≈# #≈...........≈# #≈≈≈≈≈≈.≈≈≈≈≈≈########+#######3h;43hؖ3h3h #.#########'#######.# #..##≈≈≈≈≈≈.≈≈≈≈≈≈#.#.#≈...≈#.##.#≈...÷≈#.# #.#≈.....≈#.# #.#≈...........≈#.# #.#≈...........≈#.# #.'♣......'.####≈.≈#.# #≈.≈# #≈.≈# #≈.≈# #≈...........≈# #≈≈≈≈≈≈.≈≈≈≈≈≈########+#######3h3hO%53h93h4h0> N #..##≈≈≈≈≈≈.≈≈≈≈≈≈#.# ##..#≈...........≈#.# ##.#≈÷≈#.# #.#≈..≈#.# #.#≈.≈#.# #.#≈....≈#.# #.'♣......'.# ###≈.....≈#.# #≈.≈#  #≈.≈# #≈.≈# #≈.≈# #≈≈≈≈≈≈.≈≈≈≈≈≈# #######+####### 4hHF ;64hL 4hM 5h 5h Put on which piece of jewellery? Jewellery (go to first with "=)  i - a ring of flight (worn)  k - an amulet of reflection (worn)q - a ring of ice  s - an amulet of regeneration5h M[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip 7h7h}7h^$#..##≈≈≈≈≈≈.≈≈≈≈≈≈#.#demonstrator the Trooper##..#≈...........≈#.#Merfolk##.#≈..........÷≈#.#Health: 30/30 ========================#.#≈...........≈#.#Magic: 3/37h%========================#.#≈...........≈#.#AC: 10Str: 13#.#≈...........≈#.#EV: 5Int: 8#.'......♣......'.#SH: 11Dex: 17###≈...........≈#.#XL:  3 Next: 27% Place: Dungeon:2#≈.@.........≈#7h%Noise: ---------  Time: 2116.0 (0.0)#≈...........≈#g) +0 club#≈...........≈#Nothing quivered#≈...........≈#Fly #≈≈≈≈≈≈.≈≈≈≈≈≈########+#######A closed door. 7hO&_Removed exclusion. _You reach down and open the door. _There is an open door here. _s - an amulet of regeneration _Okay, then.7h+7h(,7h07hE8d  You start removing your amulet.7h?@7.0 (17hC7h5D*8.0 (27hH7h O@9.0 (37h!S7hYA20.0 (47h]7hb@1.0 (57hcf7hnh  6 _You continue removing your amulet of reflection. x57hh7hl7hs  You finish removing your amulet of reflection.  You start putting on your amulet.7ht*2.0 (67hw7h|@3.0 (77hÀ7hm7h*4.0 (87h7h7hQ*5.0 (97hC7h7h.6.0 (10.0)7h7h _You continue putting on your amulet of regeneration. x5  You finish putting on your amulet of regeneration.  s - an amulet of regeneration (worn)7ha7h7h6t _The amulet throbs as it attunes itself to your uninjured body.8hn 8hK Inventory: 19/52 slots Hand Weapons (go to first with ))  g - a +0 club (weapon)a - a +0 shortbow Armour (go to first with [)  d - a +0 chain mail (worn) 8h e - a +0 pair of gloves (worn)  n - a +2 buckler (worn)  r - a +0 pair of boots (worn)b - a +0 leather armour  f - a +0 scale mail 8h Jewellery (go to first with "=)  i - a ring of flight (worn)  s - an amulet of regeneration (worn)8h$ Ik - an amulet of reflection  q - a ring of ice Wands (go to first with /)o - a wand of charming (7) Scrolls (go to first with ?)8h c - a scroll of butterflies  j - a scroll labelled YVVABB DAHE  p - a scroll of teleportation Potions (go to first with !) [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]9h0 9h 7 9hf> E#..##≈≈≈≈≈≈.≈≈≈≈≈≈#.#demonstrator the Trooper##..#≈...........≈#.#Merfolk##.#≈..........÷≈#.#Health: 30/30 ========================#.#≈...........≈#.#Magic: 3/3========================#.#≈...........≈#.#AC: 10Str: 13#.#≈...........≈#.#EV: 5Int: 8#.'......♣......'.#SH: 69h ? Dex: 17###≈...........≈#.#XL:  3 Next: 27% Place: Dungeon:2#≈.@.........≈#Noise: ---------  Time: 2126.0 (0.0)#≈...........≈#g) +0 club#≈...........≈#Nothing quivered#≈...........≈#Fly #≈≈≈≈≈≈.≈≈≈≈≈≈#9h? #######+#######You finish removing your amulet of reflection.  You start putting on your amulet. _You continue putting on your amulet of regeneration. x5  You finish putting on your amulet of regeneration.  s - an amulet of regeneration (worn) _The amulet throbs as it attunes itself to your uninjured body.9hE 39hK 9hL 9h##..#≈...........≈#.# #≈..÷≈#.# .#≈....≈#.# #.#≈.....≈#.# #.#≈...........≈#.# #.'......♣......'.# ###≈.....≈#.#  #≈.≈# #≈.≈# #≈.≈# #≈.≈# #≈≈≈≈≈≈.≈≈≈≈≈≈# #######+####### 9h%9h&17.0 (1 _9h+9h+:h=#≈.÷≈#.# .#≈..≈#.# #.#≈...........≈#.# #.#≈....≈#.# #.'......♣......'.# ###≈.....≈#.#  #≈.≈# #≈.≈# #≈.≈# #≈.≈# #≈≈≈≈≈≈.≈≈≈≈≈≈# #######+#######   :h;8:h@:h;hZy.#≈.≈#.# #.#≈.≈#.# #.#≈.....≈#.# #.'......♣'.# ###≈.....≈#.#  #≈.≈# #≈.≈# #≈.≈# #≈.≈# #≈≈≈≈≈≈.≈≈≈≈≈≈# #######+####### ;hm;9;h;h;h' .'......♣......'##≈...........≈#  ≈≈≈≈@.≈≈≈≈≈######+######;h,  7 30Water ;h4/ ;hX0 <h['...####<hg;1<h<h7 _You reach down and open the door.=hT#.#≈.≈#.# #.'......♣'.# ###≈.....≈#.#  #≈.≈# #≈.≈# #≈.≈# #≈.≈# #≈≈≈≈≈≈.≈≈≈≈≈≈# #######@#######  #........ #########=h=h? 5 6 (0.6=hI=hwQ _There is an open door here.=h V#.'......♣'.# ###≈.....≈#.#  #≈...........≈# #≈...........≈# #≈...........≈# #≈...........≈# #≈≈≈≈≈≈.≈≈≈≈≈≈# #######'#######. #.@.......##########=h =h 32.6 (1.0 _=h =hX @h&3@h@h@hg@h@h@h #.'......♣......'.# ###≈...........≈#.# #≈...........≈#.# #≈...........≈#.# #≈...........≈#.# #≈...........≈#.# #≈≈≈≈≈≈.≈≈≈≈≈≈#.# #######'#######.# #.......@.# 8.6 (6########### @h} @h @h 8.#≈.....≈#.#  .'......♣'.#  ##≈.≈#.#  #≈.≈#.#  #≈.≈#.#  #≈.≈#.#  #≈...........≈#.#  #≈≈≈≈≈≈.≈≈≈≈≈≈#.#  #######'#######@#  #.........#  ###########  @h @9.6 (1@h @h AhH#.'♣......'.# ###≈.....≈#.#  #≈.≈#.#  #≈.≈#.#  #≈.≈#.#  #≈.≈#.#  #≈≈≈≈≈≈.≈≈≈≈≈≈#.#  #######'#######.#  #.......@.#  ########### Ah<40AhNAhAhAhAhAhAh,AhAhIAh,AhAhPAh,Ah Ah# #.'......♣......'.# ###≈...........≈#.# #≈...........≈#.#Ah$ #≈...........≈#.# #≈...........≈#.# AhC$1#≈...........≈#.# #≈≈≈≈≈≈.≈≈≈≈≈≈#.# #######'#######.# Ahy$#.@.......#6.6 (6 ###########Ah$Ah'Ah )BhS #.#≈.....≈#.# #.'♣......'.####≈...........≈#.# #≈...........≈#.# #≈...........≈#.# #≈...........≈#.# #≈...........≈#.# #≈≈≈≈≈≈.≈≈≈≈≈≈#.#Bh#######@#######.# #.........############ Bh @7.6 (1BhBhKQ _There is an open door here.Bhy  #.#≈.≈#.# #.#≈.....≈#.# #.'♣......'.####≈.≈#.# #≈.≈#.# #≈.≈#.# #≈.≈#.# #≈...........≈#.#BhO #≈≈≈≈≈@.≈≈≈≈≈≈#.########'#######.# #.........############BhfBhãx 7 8Water _BhBhCh #.#≈.≈#.# #.#≈.≈#.# #.'......♣......'.# ###≈.≈#.# #≈.≈#.# #≈.≈#.# #≈.≈#.# #≈.≈#.# #≈≈≈≈@≈.≈≈≈≈≈≈#.# #'#.# #.........# ###########Ch'"B9.2 (0.6Ch&Ch'Dh}  #.#≈.≈#.# #.#≈.≈#.# #.'......♣......'.# ###≈.≈#.# #≈.≈#.# #≈.≈#.# #≈.≈#.# #≈.≈#.# #≈≈≈@≈≈.≈≈≈≈≈≈#.# Dh~#'#.# #...# #####Dhg;8DhDhTDh$Q #.#≈.≈#.# #.#≈.≈#.# #.#≈.....≈#.# #.'♣......'.####≈.≈#.# #≈.≈#.# #≈.≈#.# #≈.≈#.# #≈.@.........≈#.# #≈≈≈≈≈≈.≈≈≈≈≈≈#.########'#######.# #.........############DhXS 5 50.4DhDhDhb#.#≈÷≈#.# #.#≈.≈#.# #.#≈.≈#.# #.#≈.....≈#.# #.'♣......'.####≈.≈#.# #≈.≈#.# #≈.≈#.# #≈.≈#.# #≈...........≈#.# #≈≈≈≈≈≈.≈≈≈≈≈≈#.########'#######.# #.........#DhH###########DhݰDh5,1.4 (1.0DhBDhEh0y.#≈..≈#.###.#≈÷≈#.# #.#≈.≈#.# #.#≈.≈#.# #.#≈.....≈#.# #.'♣......'.####≈.≈#.# #≈.≈#.# #.≈#.# #≈.≈#.# #≈...........≈#.# #≈≈≈≈≈≈.≈≈≈≈≈≈#.########'#######.# #.........############  7 2Water Eh0Eh4Eh/ M..##≈≈≈≈≈≈.≈≈≈≈≈##..#÷##..#≈...........≈#.'......♣......'##...........Ehp/ #≈≈≈≈≈≈.≈≈≈≈≈≈#.#Eh6 Ehj: ,3.0 (0.6EhW; Eh< FhoM#########'######..##≈≈≈≈≈≈.≈≈≈≈≈##..##÷.##.#≈...........≈##.'......♣......'###≈...........≈#.#.6Fh`F #............# #.#########'#######.# #..##≈≈≈≈≈≈.≈≈≈≈≈≈#.#..#≈..≈#.###.#≈÷≈#.# #.#≈.≈#.# #.#≈.≈#.# #.#≈.....≈#.# #.♣......'.####≈.≈#.# #≈.≈#.# #≈.≈#.# #≈.....≈#.# #≈...........≈#.#  #≈≈≈≈≈≈.≈≈≈≈≈≈#.# #######'#######.#  #.........#  5 4.2 _There is an open door here.Fh#  #.#.....#. #.#######........... #.#########'#######. #..##≈≈≈≈≈≈.≈≈≈≈≈≈#.#..#≈...........≈#.##.#≈..........÷≈#. #.#≈...........≈#. #.#≈...........≈#. #@#≈.....≈#. #.'♣......'.###≈.≈#. #≈.≈#. #≈.≈#. #≈.≈#. #≈...........≈#. #≈≈≈≈≈≈.≈≈≈≈≈≈#.#######'#######.5.2 (1.0 _Gh+..............................6 _You reach down and close the door.Gh6GhGh Gh]GhGh[Gh GhWGhGhGh ##.#...S..<#.#....##.#..........#.#.....#..........#.#######..#.#########'#######..##≈≈≈≈≈≈.≈≈≈≈≈Gh ##.#÷9.2 (3.#≈...........≈#.#.##.+......♣......'###...........≈...........≈Gh GhGhGhnGhGhGh>GhGhaGhGhM############. #.S#.#..<#....##.#.....#Gh?..........#########'#######..##≈≈≈≈≈≈.≈≈≈≈≈##..GhbX60.2 (1#÷GhW..#.#≈...........≈#.Gh!Gh%Gh8GhHhGHhHhAHhHh,HhnHhY .....................###÷.#.#.#.#.#.#.#.#.#.##.+ ..##############.#...#.# .## #.#...#.#...S .# #.#..<#.# .#Hhh #....##.# ## #.#.....#........ #.#######........ #@#########'######2.2 (2 #..##≈≈≈≈≈≈.≈≈≈≈≈≈#..#≈Hhǵ..≈ ##.#≈.÷≈Hh #.#≈..≈ #.#≈.....≈Hh t #.#≈..≈.+♣.....Hh10##≈..≈HhHhHhTHhB 3HhQC HhsD HhE Hh5F Hh M nHhQ V)....>..#.#.###......................###÷ #.#.#.#.#.#.#.#.#.#.##.+.S.. ..##############.#...##Hh R s#...#.#...S ...<# .#...##. ##.....#.........4.#######..........#########'######Hh.R #..##≈≈≈≈≈≈.≈≈≈≈≈##..#HhR 6##.#HhT ÷.#.#≈...........≈.HheY Hh[ IhIhkLevel 2 of the Dungeon <<<<>>>∩Ih–(Press ? for help) #...........###############....##.##.# #..........#  ####...........###########....##.##.# #..........#  #..............#####.#.#.#.#.#.#.#.#.#.###..........#  #.###..........#Ih#......)....>...........##..........#  #.###..........#########.##.#.#.#.#.#.#.#.#.#.###..........### Ih_ #.#<...................#.#.....................###÷..........#  #.###.########............#.#.#.#.#.#.#.#.#.#.##.+.S.........#  #.# #.#Ih-#..............##############.#...#.#...........#  #.# #.##########.....###.#...#.#...S.......#IhT!  #.# #.########.....##.#..<#.#...........#  #.# #......[#Ih#.....##....##.#...........#  #.# #######.#########@#.....#...........# Ihu #.# #.####.##.#######...........#  #.# #......##.#########'#######.#  #.# #.######Ih4#..##≈≈≈≈≈≈.≈≈≈≈≈≈#.#  #.# #.###..#≈...........≈#.#  #.# #.###.#≈..........÷≈#.#  #.# #.##.#≈...........≈#.#  #.# #.##.#≈...........≈#.#Ih0  #.####.##.#≈...........≈#.#  #......##.+......♣......'.# Ih` ###########≈...........≈#.# #≈...........≈#.#Ih G#@Jhˎ  #...'....'............................##.#.#.....+  #.###....######..........................#.#.#...#  Jh#M#.# #....# #......................##..#...#####   #####.######## #...)...................#.....###..........#  #......############.......................##..>...+..........#  ######...........##...........########....##.##.###..........##JhGKh8 <  ##..#######.......# #............## ##.# #.......###.#...........# ##########+#######.......##.)#...........# Kh #...#  #...........#.......#...#...........# ###### #...#+######...........#........<#.#...........# #....# #......................########....####+######## #####....######......................###...##....#   Kh .Lh]j    ######...############+#<...†...###+##### ###.#................####.........  #.#................+..........###  #..................###...........  ##.................# #.......##  #.................# #....>..#  # #.................# #.......####.#.MhB  ###....#   ......+   #.....#   #.....# ##.....#  #########....#   +......### #####.∩..#  #Mh Mh ....)....>...........##.......... demonstrator the Trooper #.#.#.#.#.#.#.#.#.#.###.......... Merfolk .....................###÷........ Health: 30/30 ======================== #.#.#.#.#.#.#.#.#.#.##.+.S....... Magic: 3/3MhS *======================== ..##############.#...#.#......... AC: 10Str: 13 .###.#...#.#...S..... EV: 5Int: 8 .##.#..<#.#......... SH: 6Dex: 17 .#Mh W#....##.#......... XL:  3 Next: 27% Place: Dungeon:2 ###@#.....#......... Noise: ---------  Time: 2164.2 (0.0)#.#######......... g) +0 clubMh #.#########'###### Nothing quivered#..##≈≈≈≈≈≈.≈≈≈≈≈≈ Fly Mh ##..#≈...........≈##.#≈..........÷≈ #.#≈...........≈Mhێ  #.#≈...........≈ #.#≈...........≈Mh   _The amulet throbs as it attunes itself to your uninjured body. _You reach down and open the door. _There is an open door here. Mh1 n_There is an open door here. _There is an open door here. _You reach down and close the door.Mh Mh Mhs Nh4NhInventory: 19/52 slots Hand Weapons (go to first with ))  g - a +0 club (weapon)a - a +0 shortbow Armour (go to first with [)  d - a +0 chain mail (worn)  e - a +0 pair of gloves (worn) Nh= n - a +2 buckler (worn)  r - a +0 pair of boots (worn)b - a +0 leather armour  f - a +0 scale mail Jewellery (go to first with "=)  i - a ring of flight (worn)  s - an amulet of regeneration (worn)k - an amulet of reflection  q - a ring of ice Wands (go to first with /)o - a wand of charming (7) Scrolls (go to first with ?)c - a scroll of butterflies  j - a scroll labelled YVVABB DAHE  p - a scroll of teleportation Nh)$Potions (go to first with !) [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exitNhT7[top]Nhew....)....>...........##.......... demonstrator the Trooper #.#.#.#.#.#.#.#.#.#.###.......... Merfolk .....................###÷........ Health: 30/30 ======================== #.#.#.#.#.#.#.#.#.#.##.+.S....... Magic: 3/3======================== ..##############.#...#.#......... AC: 10Str: 13 .###.#...#.#...S..... EV: 5Int: 8 .##.#..<#.#......... SH: 6Dex: 17 .##....##.#......... XL:  3 Next: 27% Place: Dungeon:2 ##NhwY#@#.....#......... Noise: ---------  Time: 2164.2 (0.0)#.#######......... g) +0 club#.#########'###### Nothing quivered#..##≈≈≈≈≈≈.≈≈≈≈≈≈ Fly ##..#≈...........≈##.#≈..........÷≈ #.#≈...........≈ #.#≈...........≈ #.#≈...........≈  _The amulet throbs as it attunes itself to your uninjured body. _You reach down and open the door. _There is an open door here. _There is an open door here. _There is an open door here. _You reach down and close the door.NhXyNhyNh~NhOhOhLevel 2 of the Dungeon <<<<>>>∩(Press ? for help) #...........###############....##.##.# #..........#  ####...........#Oh7m##########....##.##.# #..........#  #..............#####.#.#.#.#.#.#.#.#.#.###..........#  #.###..........##......)....>...........##..........# Ohbm #.###..........#########.##.#.#.#.#.#.#.#.#.#.###..........### Oh  #.#<...................#.#.....................###÷..........#  #.###.########............#.#.#.#.#.#.#.#.#.#.##.+.S.........#OhU  #.# #.#Oh#..............##############.#...#.#...........#  #.# #.##########.....##Ohz#.#...#.#...S.......#  #.# #.#######Oh?#.....##.#..<#.#...........#Oh0  #.# #......[##.....##....##.#...........#OhN^  #.# #######.#OhnP########@#.....#...........# Oh #.# #.####.##.#######...........# Oh #.# #......##.#########'#######.#Oh^  #.# #.######Oh9#..##≈≈≈≈≈≈.≈≈≈≈≈≈#.# OhK #.# #.###..#≈...........≈#.#  #.# #.###.#≈..........÷≈#.#  #.# #.##.#≈...........≈#.# OhjT #.# #.#OhW#.#≈...........≈#.#  #.####.#Ohs#.#≈...........≈#.#  #......##.+......♣......'.#OhW  ###########≈...........≈#.#Oh* #≈...........≈#.#OhOhDZ @>@Ph  #.###....######..........................#.#.#...#  #.# #....# #......................##..#...#####  PhE #####.######## #...)...................#.....###..........#  #......############.......................##..>...+..........#  ######...........##...........########....##.##.###..........#>Qh 1W.>QhD/..Qh'EQhDE..Qh E#.Rh6  ##.# #.......###.#...........# ##########+#######.......##.)#...........# #...#  #...........#.......#...#...........# ###### #...#+######...........#........<#.#...........# #....# #......................########....####+######## #####....######......................###...##....#    #...'....'............................##.#.#.....+ #RhM  ###.#................####.........  #.#................+..........###  Rh_N#..................###...........  ##.................# #.......##  #.................# #....>..#  # #.................# #.......####.# ##..#######.......# #............###Sh|   ......+   #.....#  #.....#  ##.....#  #########....#   +......### #####.∩..#    ######...############+#<...†...###+#####Sh{}.Sh7A .Thw =..Uh?<..Uh....)....>...........##.......... demonstrator the Trooper Uh#.#.#.#.#.#.#.#.#.#.###.......... Merfolk .....................###÷........ Health: 30/30 ======================== #.#.#.#.#.#.#.#.#.#.##.+.S....... Magic: 3/3======================== ..##############.#...#.#......... AC: 10Str: 13 .###.#...#.#...S..... EV: 5Int: 8 .##.#..<#.#......... SH: 6Dex: 17 .##....##.#......... XL:  3 Next: 27% Place: Dungeon:2 ###@#.....#......... Noise: ---------  Time: 2164.2 (0.0)#.#####Uh##......... g) +0 club#.#########'###### Nothing quivered#..##≈≈≈≈≈≈.≈≈≈≈≈≈ Fly ##..#≈...........≈##.#≈..........÷≈ #.#≈...........≈ #.#≈...........≈ #.#≈...........≈  _The amulet throbs as it attunes itself to your uninjured body. _You reach down and open the door. _There is an open door here. _There is an open door here. _There is an open door here. _You reach down and close the door.UhUh(Uh,UhN=UhNnUheUhelUho,UhpUhsUh#w,UhKxUhW{UhXUh7Uh(Uh,UhnUhqUhp,UhªUhZUhn,Uh,Uh,Uh7UhJUhf ##...... #...... #........ ##..####### ##.# #  ##########+#######.  #...##...........#  #...#+######...........#  #............@.........#######83.2 (19.0) ####......................###...# ...........................##.#. ####..........................#.##......................##..#..#...)...................#..... ####.......................##..>. ..##...........########....##.##. ..############## #....##.##.Uh[ VhL= ## # # ##..# ##.# # ##### #####+# #...# #.# #...#+######.# #.#..###.....##.#.#..#. #.......##..# #...).......##......##..>.##.#....##.##.# #....##.##4.0)VhX]VhG ## # # ##..Vh# ##.# # ##### #####+# #...# #.# # #...#+######.# # #Vh$.#.### 'Vh K.##.##.# # #Vh/T.##..# # #...)VhO(.##.##..Vhq@.##.#....##.VhU.# #....##.Vh;5VhVhVh; ' ## # # ##..# ##.# # ##### #####+# #...# #..# ## #...#+######.# .# #. .######.### .'.##. .######. .# #.##.. ## #...).##.##.##.#....##..# #....##.Vhu X6Vh/$ m ## # # ##..# ##.# # ##### #####+# #...# #...## #...#+######.# ..# #. ..######.### ..'.## ..###### ..# #.### #...).##.##.##.#....##.# #....##7VhVh2=: ## # # ##..# ##.# # ##### #####+# #...# #....## #...#+######.#.# #..######..'..######.# #.### #...).##..##.#.....# #....8Wh> ## # # ##..#Wh ##.# # ##### #####+# #...# #....## #...#+######.#.# #..######..'..######.# #.# #...).#..##.#.....# #....9WhWh]U ## # # ##.. ##.#  ##### #####+ #...# #.# #...#+######. #....# #. #....######. '....' #....###### #....# #.# #...)##.##.#.# #90WhWhWh1 ## # # ##.. ##.# ##### #####+ #...# #  ###### #...#+######  #....# ##....###### .'....' ##....######  #....# ## #...)##.##.#.# #1Wh WhC [..##.#Wh #.##.##.##.#'2 _You reach down and open the door. _There is an open door here. _You reach down and close the door.openXh>gM.##.........##..#####  ##.# ########+##### #...#.# #.##### #...#@######.   ##....###### .'....'.......................... Fly #...........#3XhrhQ _There is an open door here.Xh| uXh'  _M######## +...+......### #...######...#########... ###.##... #.#.......#... #.........####...## ##............... # #@# #8.2 (5 #.# ##..##### #.# ##.# #####.# #####+##### Fly  #...#.# #.  ###### #...#'######. #................######............ .'....'.............h mXh/ ZhLM#...######## +...+......### ######...###########.# #... .####...##.......#######..........##..######.###.#Fly .. '...Zh Zh *9.2 (1Zh Zh [hΡ #...## +...+......### #...######... #...# ###.# #...# #.# #...# #.####...## ##.# ##.# # #.# ##.. #.# ##.# #####.# #####+ #...#.# # ###### #...#'###### #....# #......#....######[h=200[h[h[h #...## +...+......### #...######... #...# ###.# #...# #.# #...# ##.####...## ###.# ##.# # #.# ##.. #.# ##.# #####.# #####+ #...#.# # ###### #...#'###### #....# #.....#....######[h;1[h[h[hy(  #...## +...+......### #...######... #...# ###.# #...# #.# #...# # #.####...## ## #.# # #.# # #.# ##.. #.# ##.# #####.# #####+ #...#.# # ###### #...#'###### #....# ##....######[h? 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S   adder (asleep) #.# #...# #... #.####...## ##..fhY #.# #..fhh[o  An adder comes into view.fhd/  --more--gh}~ghghS.Sghۇ%2ghghf/ _The adder hisses angrily.lh 3lh[%lht'P _You don't know any spells.lhׇ lh Inventory: 19/52 slots Hand Weapons (go to first with ))  g - a +0 club (weapon)a - a +0 shortbow Armour (go to first with [)  d - a +0 chain mail (worn)  e - a +0 pair of gloves (worn)  n - a +2 buckler (worn)  r - a +0 pair of boots (worn)b - a +0 leather armour  f - a +0 scale mail Jewellery (go to first with "=) lho  i - a ring of flight (worn)  s - an amulet of regeneration (worn)k - an amulet of reflection  q - a ring of ice Wands (go to first with /)o - a wand of charming (7) Scrolls (go to first with ?)c - a scroll of butterflies lh  j - a scroll labelled YVVABB DAHE  p - a scroll of teleportation Potions (go to first with !) lhN [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]pho Armour [dhain mail (worn)  e - a +0 pair of gloves (worn)  n - a +2 buckler (worn)rpair of boots (worn)  b - a +0 leather armour  f - a +0 scale mail Jewellery (go to first with "=)  i - a ring of flight (worn)  s - an amulet of regeneration (worn)  k - an amulet of reflection  q - a ring of ice ph"Wands (go to first with /)  o - a wand of charming (7) Scrolls (go to first with ?)  c - a scroll of butterflies  j - a scroll labelled YVVABB DAHE  p - a scroll of teleportation Potions (go to first with !) phl" h - a potion of heal wounds  l - a bubbling pink potion  m - a lumpy cyan potionbotph  p - a scroll of teleportation  l - a bubbling pink potionqh  e - a +0 pair of gloves (worn)  l - a bubbling pink potionshoshshdemonstrator the TrooperMerfolkHealth: 30/30 ========================Magic: 3/3========================#####AC: 10Str: 13###...EV: 5Int: 8# #...#SH: 6Dex: 17#####.#...#XL:  3 Next: 27% Place: Dungeon:2.......@..####Noise: ---------  Time: 2232.2 (0.0).......###...########g) +0 club..S.... +...+......### Nothing quivered......# #...######...## Fly ###+#.# #...# ###.#.#.# #...##.#. S   addeshBr#.# #...##...#.####...## ##..#.........##.. _You reach down and close the door. _You reach down and open the door. _There is an open door here.  An adder comes into view. _The adder hisses angrily. _You don't know any spells.shshz shshpInventory: 19/52 slots Hand Weapons (go to first with ))  g - a +0 club (weapon)a - a +0 shortbow Armour (go to first with [)  d - a +0 chain mail (worn)  e - a +0 pair of gloves (worn)  n - a +2 buckler (worn)  r - a +0 pair of boots (worn)b - a +0 leather armour  f - a +0 scale mail Jewellery (go to first with "=)  i - a ring of flight (worn)  s - an amulet of regeneration (worn)k - an amulet of reflection  q - a ring of ice Wands (go to first with /)o - a wand of charming (7) Scrolls (go to first with ?)c - a scroll of butterflies  j - a scroll labelled YVVABB DAHE  p - a scroll of teleportation Potions (go to first with !) [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]shJg - a +0 club (weapon). A heavy piece of wood. While clubs are rather primitive weapons, bashing someone's skull in with one remains a very popular and effective means of dispute resolution. sh Base accuracy: +3 Base damage: 5 Base attack delay: 1.3 This weapon's minimum attack delay (0.6) is reached at skill level 14.  Your skill: 0.1; use (s) to set 14.0 as a target for Maces & Flails.  sh At 100% training you would reach 14.0 in about 8.0 XLs. Damage rating: 5 (Base 5 x 107% (Str) x 106% (Skill)). This weapon falls into the 'Maces & Flails' category. It is a one-handed weapon.shnIt can be maximally enchanted to +9. You took it off a goblin on level 1 of the Dungeon. sh]Stash search prefixes: {inventory} {Maces & Flails} {one-handed} {melee weapon} sh+aMenu/colouring prefixes: identified melee equipped weapon _________________ shY“I have always been fond of the West African proverb: ‘Speak softly and carry a (u)nwield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.uhUJqInventory: 19/52 slots Hand Weapons (go to first with ))  g - a +0 club (weapon)  a - a +0 shortbow Armour (go to first with [)  d - a +0 chain mail (worn)  e - a +0 pair of gloves (worn)  n - a +2 buckler (worn)  r - a +0 pair of boots (worn)  b - a +0 leather armour  f - a +0 scale mail Jewellery (go to first with "=)  i - a ring of flight (worn) uh(K s - an amulet of regeneration (worn)k - an amulet of reflection  q - a ring of ice Wands (go to first with /)  o - a wand of charming (7) Scrolls (go to first with ?)  c - a scroll of butterflies  j - a scroll labelled YVVABB DAHE  p - a scroll of teleportation Potions (go to first with !) [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]uh uhd uh |demonstrator the TrooperMerfolkHealth: 30/30 ========================Magic: 3/3========================#####AC: 10Str: 13###...EV: 5Int: 8# #...#SH: 6Dex: 17#####.#...#XL:  3 Next: 27% Place: Dungeon:2.......@..####Noise: ---------  Time: 2232.2 (0.0).......###...########g) +0 club..S.... +...+......### Nothing quivered......# #...######...## Fly ###+#.# #...# ###.#.#.# #...#uh j#.#. S   adder#.# #...##...#.####...## ##..#.........##.. _You reach down and close the door. _You reach down and open the door. _There is an open door here.  An adder comes into view. _The adder hisses angrily. _You don't know any spells.uh# 3uhn uh uh 3uh :open _There is an open door here.  An adder comes into view. _The adder hisses angrily. _You don't know any spells.Unknown command.vhMvhpULevel 2 of the Dungeon <<<<>>>∩(Press ? for help)  ....# #....# ########....#  vhU###...  ......+  # #...#  #.....#   #####.#...##.....# vhUD .......@..######.....# vh VY .......###...#########....#   ..S.... +...+......###vh,Vl #####.∩..#   vhVV ......# #...######...############+#<...†...###+##### vh{V ###+#.# #...# ###.#................####.........  vhVZ #.# #...##.#................+..........### vh W #.# #...##..................###...........  #.####...## ##.................# #.......##  #.........##.................# #....>..#  # vh+Wn#########.##.................# #.......####.# vhGW#.#vh~W##..#######.......# #............## #.###.# #.......###.#...........# vhW#####.# #####+#######.......##.)#...........# vhWd#...#.# #...........#.......#...#...........# vhW###### #...#'######...........#........<#.#...........# vh%Xk#....# #......................########....####+######## vhEXt#####....######......................###...##....#   vh O@#wh&:# whz>  wh$!>  wh4>  wh3> #whn:#.whf. .. #...'....'............................##.#.#.....+ wh .. #.###....######..........................#.#.#...# wh& .. #.# #....# #......................##..#...##### wh۫ ..  #####.######## #...)...................#.....###..........#wh;1  ..  #......############.......................##..>...+..........#wh(wh3Ndemonstrator the TrooperMerfolkHealth: 30/30 ========================Magic: 3/3========================#####AC: 10Str: 13###...EV: 5Int: 8# #...#SH: 6Dex: 17#####.#...#wh!4XL:  3 Next: 27% Place: Dungeon:2.......@..####Noise: ---------  Time: 2232.2 (0.0).......###...########g) +0 club..S.... +...+......### Nothing quivered......# #...######...## Fly ###+#.# #...# ###.#.#.# #...##.#. S   adderwh4#.# #...##...#.####...## ##..#.........##.. _You reach down and open the door. _There is an open door here.  An adder comes into view. _The adder hisses angrily. _You don't know any spells. _Unknown command.whV5wh:wh;xhxhxhZxh+ _There is an open door here. xh9 An adder comes into view. _The adder hisses angrily. _You don't know any spellxh[Cs.Unknown command.xhr Quiver which action? ([-] to clear)  a - Zap: wand of charming (7) [*/%] inventory[!] focus mode: off|onyhByh demonstrator the TrooperMerfolkHealth: 30/30 ========================Magic: 3/3yh========================#####AC: 10Str: 13###...EV: 5Int: 8# #...#SH: 6Dex: 17#####.#...#XL:  3 Next: 27% Place: Dungeon:2.......@..####Noise: ---------  Time: 2232.2 (0.0).......###...########g) +0 club..S.... +...+......### Zap: wand of charming (7)......# #...######...## Fly ###+#.# #...# ###.#.#.# #...##.#. S   adder#.# #...##...#.####...## ##..#.........##.. _There is an open door here.  An adderyh| comes into view. _The adder hisses angrily. _You don't know any spells. _Unknown command. _Unknown command.yhyh|hL|  demonstrator the Trooper  Merfolk  Health: 30/30 ========================  Magic: 3/3======================== #####  AC: 10Str: 13 ###...  EV: 5Int: 8 # #...#  SH: 6Dex: 17 #####.#...#  XL:  3 Next: 27% Place: Dungeon:2 ......*@..####  Noise: ---------  Time: 2232.2 (0.0) ....**.###...########  g) +0 club ..S*... +..[|hB}39;49m.+......###  Zap: wand of charming (7) ......# #...######...## Fly  ###+#.# #...# ###.#. #.# #...# #.#. S   adder #.# #...# #... #.####...## ##.. #.........# #.. _Unknown command. _Unknown command.Aiming: CharmPress: ? - help, Q - select actionShift-Dir - straight lineAim: an adder (chance to affect: 57%)h+demonstrator the TrooperMerfolkHealth: 30/30 ========================Magic: 3/3========================#####AC: 10Str: 13###...EV: 5Int: 8# #...#SH: 6Dex: 17#####.#...#XL:  3 Next: 27% Place: Dungeon:2.......@..####hNoise: ---------  Time: 2232.2 (0.0).......###...########g) +0 club..*.... +...+......### Zap: wand of charming (7)......# #...######...## Fly ###+#.# #...# ###.#.#.# #...##.#. S   adder#.# #...##...#.####...## ##..#.........##.. _Unknown command. _Unknown command.Aiming: CharmPress: ? - help, Q - select actionShift-Dir - straight lineAim: an adder (chance to affect: 57%)h=NS   adder (charmed)hqn  Aiming: Charm  Press: ? - help, Q - select actionShift-Dir - straight line  Aim: an adder (chance to affect: 57%)  The adder is charmed.h-wAS.hw5===3.2 (1hw6 _hh|h}h  What are your orders? t - Shout!  Orders for allies: a - Attack new target. r - Retreat!s - Stop attacking. g - Guard the area.f - Follow me.  Anything else - Canhcel.hY demonstrator the TrooperMerfolkHealth: 30/30 ========================Magic: 3/3========================#####AC: 10Str: 13###...EV: 5Int: 8# #...#SH: 6Dex: 17hX #####.#...#XL:  3 Next: 27% Place: Dungeon:2.......@..####Noise: ===------  Time: 2233.2 (0.0)...S...###...########g) +0 club....... +...+......### Zap: wand of charming (6)......# #...######...## Fly ###+#.# #...# ###.#.#.# #...##.#. S   adder (charmed)#.# #...##...#.####...## ##..#.........##..Orders for allies: a - Attack new target.r - Retreat!s - Stop attacking.g - Guard the area.f - Follow me.Anything else - Cancel.  Retreat in which direction?Press: ? - help, Dir - move targeth-.@h -..h4 -..h-..hzf-..h=-..h-..h%i qdemonstrator the TrooperMerfolkHealth: 30/30 ========================Magic: 3/3========================#####hi \AC: 10Str: 13###...EV: 5Int: 8# #...#SH: 6Dex: 17#####.#...#XL:  3 Next: 27% Place: Dungeon:2hi M.......@..####Noise: ===------  Time: 2233.2 (0.0)...S...###...########h'j g) +0 club....... +...+......### Zap: wand of charming (6)......# #...######...## Fly ###+#.# #...# ###.#.#.# #...##.#. S   adder (charmed)hIj #.# #...##...#.####...## ##..#.........#hoj e#..Orders for allies: a - Attack new target.r - Retreat!hj fs - Stop attacking.g - Guard the area.f - Follow me.Anything else - Cancel.  hj dRetreat in which direction?Press: ? - help, Dir - move targethTq S., unaware, retreating)---4.2 (1ht hv  r - Retreat!s - Stop attacking. g - Guard the area.f - Follow me.  Anything else - Cancel.  Retreat in which direction?Press: ? - help, Dir - move target h w (_Fall back!ho ##### ###... # #...# #####.#...# ..S.#### .###...## ....... +...+......### ......# #...######...#h ###+#.# #...# ###.#.#.# #...# #.#.#.# #...# #.#.####...## ##.#.# #.h h h f.hw A---5h h hgO ##### ###... # #...# #####.#..@# ...#### .###...######## . +...+......### ......# #...######...#######+#.# #...# ###.#.#.# #...# #.##.# #...# #..#.####...## ##.hhh;i%6hlhnh$M ####### ###.....+ # #####.#...# ........#### .......###...########Fly . +.... #.##...#hh'%7h;hh #######  ###.@...+ # #...##########.#...# ..........#### .###...########. +...+......### ......# #...######...########+#.# #...# ###.#.#.# #...# #.#h՗h6%8hڞhq# ###..@..+ # #...##### #####.#...# ..........#### .###....... +...+......### hw9......# #...######...####+#.# #...# ###.#.#.# #...# #.#.h h %9hhh# ###...@.+ # #...##### #####.#...# ..........#### .............. +...+......### ......# #...######...####+#.# #...# ###.#.#.# #...# #.#.40h 7# ###....@+ # #...##### #####.#...# .#### . +...+......### ......# #...######...#h ###+#.# #...# ###.#.#.# #...# #.#.h h %1h# hg hQX#####......'...J......w.#####w   dart slug (asleep)J   endoplasm (asleep)  You reach down and open the door.  A dart slug and an endoplasm come into view.h /  --more--h?*.Jw.wJ 2 _h=#####......+..Jw........#####h'%3hhE8 _You reach down and close the door.hE# n ##### #...... ###...@.+..Jw.. # #...#####...... #####.#...# ##### .####  .###...#h#  . +...+......### ......# #...######... ###+#.# #...# ###.# #.# #...# #.#h, h, %4h1 h3 hп ##### #...... ###..@..+..Jw..h* # #...#####...... #####.#...# ##### ..........#### .......###...#hJ ....... +...+......### ......# #...######...hu ###+#.# #...# ###.# #.# #...# #.#hh%5h(hh&  ##### #...... ###.@...+..Jw.. # #...#####...... #####.#...# ##### ..........#### .###...# ....... +...+......### ......# #...######... ###+#.# #...# ###.# #.# #...# #.#hQ h/ h SS   adder (charmed)6h   What are your orders?  t - Shout!  Orders for allies: a - Attack new target. r - Retreat! hH is - Stop attacking. g - Guard the area. f - Follow me.  Anything else - Cancel.h%hf.S, wandering)hH%7hh& _Guard this area!h############......###.....+..Jw..h7# #..@#####......#####.#...# ##### .......S..####  .......###...########hZ^ . +...+......###hX # #...######...#### ###+#.# #...# ###.#...h #.# #...# #.#h #.# #...# #.hh6!<S..h!%8h$hM&h+L}############......###.....+..Jw..# #..S#####......#####.#.@.# ##### ..........####  .......###...######## hLm. +...+......### # #...######...### ###+#.# #...# ###.#.. #.# #...# #.# #.# #...# #. #.####...## ##hINh*PhThU%9hXhZ hZhZ_You swap places.h) oWhat are your orders?t - Shout!h_demonstrator the TrooperMerfolkHealth: 30/30 ========================Magic: 3/3========================#####AC: 10Str: 13#######......EV: 5Int: 8###.....+..Jw..SH: 6Dex: 17# #..S#####......XL:  3 Next: 27% Place: Dungeon:2#####.#.@.# #####Noise: ---------  Time: 2249.2 (0.0)..........####g) +0 club.......###...########Zap: wand of charming (6)....... +...+......###Fly ......# #...######...######+#.# #...# ###.#..h_ S   adder (charmed, wandering)#.# #...##.#..#.# #...##....#.####...## ##...Orders for allies: a - Attack new target.r - Retreat!s - Stop attacking.g - Guard the area.f - Follow me.Anything else - Cancel.  Retreat in which direction?Press: ? - help, Dir - move targethp S@ r - Retreat!s - Stop attacking. g - Guard the area.f - Follow me.  hIp Anything else - Cancel.  Retreat in which direction?Press: ? - help, Dir - move targetAim: an adder (charmed, wandering, friendly)hvS S#hC.#h5 qdemonstrator the TrooperMerfolkh JHealth: 30/30 ========================Magic: 3/3========================#####AC: 10Str: 13#######......EV: 5Int: 8###.....+..Jw..SH: 6h; DDex: 17# #..S#####......XL:  3 Next: 27% Place: Dungeon:2#####.#.@.# #####Noise: ---------  Time: 2249.2 (0.0)..........####g) +0 club.......###...########Zap: wand of charming (6)....... +...+......###Fly ......# #...######...######+#.# #...# ###.#.. S   adder (charmed, wandering)#.# #...#hq #.#..#.# #...##....#.####...## ##...r - Retreat!s - Stop attacking.h Kg - Guard the area.f - Follow me.Anything else - Cancel.  h dRetreat in which direction?Press: ? - help, Dir - move targeth {S.unaware, retreating)h +50.2 (1hƸ h  _Fall back!hf<############...... ###.S...+..Jw.. # #...#####...... #####.#...# ##### .........@#### .###...########h<....... +...+......###......# #...######...#######+#.# #...# ###.#... #.# #...# #.#.#.# #...# #...h<#.####...## ##.........# .h?hE.1hUIhJh5############...... ###.....+..Jw.. # #...#####...... #####.#...# ##### ..........#### h~.......###@..########....... +...+......###......# #...######...########+#.# #...# ###.#....h #.# #...# #.#.#.# #...# #...#.####...## #hZ#.........# .hP#########.# #.hh%2hBhhX......'...####hh%3hYh7 _You reach down and open the door.h4d##### #######...... ###.....+..Jw.. # #...#####...... #####.#...# ##### .#### .hd###.@.## .'...+......### ......####...######...####+#.# #...# ###.#.#.# #...# #.#.#.# #...# #.#.####...## ##.#.........# #.hdP#.# #.hkhal%4hohtqhkp ##### #...... ###.....+..Jw.. # #...#####...... #####.#...# ##### .#### .###..@## .'...+......### ......####...######...####+#.# #...# ###.#.#.# #...# #.#.#.# #...# #.#.####...## ##.#.........# #.#.# #.5hp h'......#####.6hh7 _You reach down and open the door.hD`############...... ###.....+..Jw.. h`# #...#####...... #####.#...# ##### ..........#### .###...########.........'...@......###h$a......####...######...###########+#.# #...# ###.#....... #.# #...# #.#.#.# #...# #...#.####...## ##.........# h`a.#########.# #. #.# ##..#####hOhhh%7h_lhnQ _There is an open door here.hLv##### #...... ###.....+..Jw.. # #...#####...... #####.#...# ##### .hvq#### .###...# .'...'### ......####...######...#hv###+#.# #...# ###.#.#.# #...# #.#.hw#.# #...# #.#.####...## ##.#.........# #.h;w#########.# #.#.# ##..#h~hb,8 _hhلhr....#####.....'...+###...#..#.#h!%9h= h8 _You reach down and close the door.h ##### #...... ###.....+..Jw.. # #...#####......  #####.#...# #####  .####  h .###...#  .'...+.@....###  ......####...######...####+#.# #...# ###.#.#.# #...# #.#.h S#.# #...# #.#.####...## ##.#.# #.#.# #.#.# ##..#ha h &60h h( hH!##### #...... ###.....+..Jw.. # #...#####...... #####.#...# ##### .#### .###...# .'...+..@...### ......####...######...## ###+#.# #...# ###.#.#.# #...# #.#.#.# #...# #.#.####...## ##.#.# #.#.# #.#.# ##..#.1hIhBKhT##### #...... ###.....+..Jw.. # #...#####...... .#...# ##### hT#### ###...# '...+...@..### ####...######...##+#.# #...# ###.#.hvo#.# #...# #.#.h#.# #...# #.#.####...## ##.#.hk# #.#.# #.hӝQ#.# ##..#.hhf%2h#hh~##### #...... ###.....+..Jw.. # #...#####...... .#...# ##### #### h9###...# '...+....@.### ####...######...##+ #+#.# #...# ###.#.#.# #...# #.#.#.# #...# #.#.####...## ##.#.# #.#h^.# #.#.# ##..#.h0hp%3hshhe 3############...... ###.....+..Jw..  # #...#####...... ##.#...# ##### h .......#### ###...########.'...+......########...######@..############+# +#.# #...# ###.#............. h  #.# #...# #.#.#.# #...# #...h #.####...##h s#.........# .#########.# #.h2  #.# ##..########.# hN O# #.h hn %4h ht ho##### #...... ###.....+..Jw.. # #...#####...... .#...# ##### #### ###...## '...+......### #####...######.@.##+#< #.# #...# ###.#. #.# #...# #.#. #.# #...# #.. #.####...## ##.. #.# #... #.# #....#.# ##..#######.#.# ##.# #.5h˰hh #######......  ###.....+..Jw..  #...#####...... .#...# ##### .....#### ###...########.'...+......###### .####...######...############+#<. .# #...# ###@#............... .# #...# #.#. .# #...# #... .####...### .........# .#######.# #. #.# ##..########.# # #.#####.# #####+#######.h) X6h}1 ###.....+..Jw...#####.... .#...# ##### .....#### ###...########..'...+......###### .####...######...############+#<. #...# ###.#.............. .......###...###...........Fly ...##+##...#.# #...........#...... 7hW#...#####...... #...# ##### ...#### hX###...########.'...+......####### ####...######...############+#<.. h$X# #...# ###.#............... hBX# #...# #.#....... hX# #...# #.@....... ####...##.......# hX. hX]#######.# #. hY#.# ##..########.# # #.#####.# #####+#######.#...#.# #...........#.#...#'######.h\#.hahb%8hDfhEgh6Z ,#.....+..Jw.. ...#####...... # ##### ...#### # ###...########  ..'...+......### ##### ###...######...############+#<  #...# ###.#.#  #...# #.#+  #...# #..# ###...## ##.# .......# #.# ######.# #...........##.# ##..#######.# #.# ##.# #.######.# #####+#######.##...#.# #.#.#h] h+^ %9htb hc h27#####...... ## #.....+..Jw.. .#####...... ## ##### ..#### # ##...########  #. .'...+......### ##### ##...######...############+#<...†  #...# ###.#.###...# #.#+.  #...# #..# ##...## ##.# ......# #. #####.# #...........# #.# ##..#######.#  #.# ##.# #.# #####.# #####+#######.#h6hH6&70hO:h;hk...... # .....+..Jw.. . .#####...... #. .# ##### #. .#### ##. #...# #. 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,h h ,h h ,h{ hX ,h" h% ,h h ,hr hq ,h& h ,h h ,h h ,h h h h h ,h h ,h h ,h h ,h h ,hj ha ,h? hP ,h$ h ,h h ,ht h ,hi hb ,h h& ,h h ,h h ,hhh0hhI h h h| h hhBhhha,hh}h:,hhhh\h* ,h hH"hk"h #h$,h1%hB',h (h8*h^*h*hj,,h -hs/,h 0ha2,h2h|5,h6h8,h;9h:;,h<h=,h^>h@,hAhC,hDhG,hGhfI,h5JhL,h7MhO,hPhR,h ShU,hUhX,h0Yh'[hY[h[h]h^h^hK`,hUahBc,hche,hfhhh4ihihkhkhJlh7n,hnhfphph%qhrhshshu,hvh/y,hyh{,h|h~hC~h~h,hhȃ,hh=,hSho,hh,hrhs,hh(,hh,hhT,hh,hԛh,hHhŠ,hxh,hxh,hCh,hhA,hh,hh,hhhϳh̴hԶ,hh,hݹh,hh,h9hk 381.2 (99.0) _You start waiting.hW/2.2 (100.0)h h# _Done waiting.hS#  #....#   ###....#  ... ......+ . #.# #.....# ##.# #.....#  #.# ##.....# h{S# #.# #....# ### #.#####.∩..# ..############'#@...÷...###+##### #.#.####.hSz. #.#+...### #..hSm###.... ##.# #.......#h Ts#.# #....>..#  h4To#...........# #.####h^T##..#######.# #...  ##.# #.hT####.#.hm[h[h[)3.0)hm_hRaa _There is a stone staircase leading up here.h  #....#  ###....#  ... ......+  #.# #.....#  #.# #.....# #.# ##.....#  #.# #....#  hu Q#.#####.∩..# #'#<@..÷...###+##### .#.####. .#.+.### .###. . #.h z# #....>..# #.h H# #.####. ##..#h Q.# #.h S##.# #.###.#.h$ h ,4 _hb h hE#....# ###....# ... ......+ #.# #.....# #.# #.....# #.# ##.....# hE#.# #....#  #.#####.∩..# #'#<.@.÷...###+##### #.####.hx #.+.### ###.hP . hƷ.# #....>..# # .# #.h'####.# #..#.# #.# ##.# #.###.#.h\hkh%5hhߒ#....# ###....# ... ......+ #.# #.....# #.# #.....# #.# ##.....# #.# #....#  h#.#####.∩..# '#<..@÷...###+##### .####. .+..........### ###. ## #....>..# # # #.h####.# ..#.# #.hؓb# #.# #.###.#.#hO;6hhhF #....# ###....# ... ......+ #.# #.....# #.# #.....# #.# ##.....# #.# #....# #.#####.∩..# '#<...@...###+##### ####. h .+..........### ..###........... .......# #....>..# #.....# #.hݎ j####.##.......# #.##h e .# #.###.#.h !#h hV %7hy h) r _You see here a bat skeleton.h....#  #....#  ###....# ... ......+ #.# #.....# #.# #.....# #.# ##.....##.# #....#  #.#####.@..# #########'#<...÷...###+#########......... +..........### ###...........# #.......### #....>..# #.......# #.......####.# #######.# #...##hh,8 _hhs _There is an entrance to Uzilu's Antique Weapon Emporium here.hĉ #....#  #....#  ###....# h6 }... ......+ #.# #.....# #.# #.....# #.# ##.....#h #.# #..@.#  #.#####.∩..# ########'#<...÷...###+#####hΊ ####......... +..........######...........h # #.......### #....>..# h @# .......h@ O# #.####.#h h ,9 _hӚ h #....# #....#  #....# h [ ####....# ... .......+ #.# #.....# #.# #.....# #.# ##..@..##.# #....###h  h #.#####.∩..# #######'#<...÷...###+#####h X####.........h' +..........######...........hB m# #.......##h_ # #....>..# #hl h &90h h? hAXM####  #####....#... ........+ ##..... #....###h #.#####.∩..#Fly .......hh ;1hzhhM####  ######....#.............+ ##..... #....####.#####.∩..#.h\5.....###...h;2hhh9  ###### #....# #....# #....# #######....# .........@...+ #.######.....# #.# #.....#h|:  #.# ##.....# #.# #....### #.#####.∩..# ########'#<...÷...###+#####...####..........+.###hB hQB 3h?J hL h ###### #....# #....# #....##....# .+ #.######.....# #.# #.....# #.# ##.....#  #.# #....### #.#####.∩..##'#<...÷...###+#####..####... .+.###hģ;4h'h}h& ###### #....# #....# #....#hW=#....# .+ #.######.....# #.# #.....# #.# ##.....# #.# #....### #.#####h.∩..# #'#<...÷...###+#####.#hM###... .+h!.###h]h%5hh h ###### #....# #....# #....##....#.+#.######.....#h #.# #.....# #.# ##.....# #.# #....### #.#####.∩..##'#<...÷...###+#####.####.ha:. .+.###heh%6hhOh h  ###### #....# #....# ## #....# ....####....# ............+400.2 (4 ......##.######.....# ##. #.# #.....# #.# ##.....# ## #.# #....### .### #.#####.∩..# ...####'#<...÷...###+####  ##.#......####.........   #.#....+....## h ###### #....# #....## #....#..ht#....# w.......+..##.######.....##h#.. #.# #.....#h# #.# ##.....## #.hۜI# #....### ..###h #.#####.∩..# #...h##'#<...÷...###+#.#h=h.......#### #.#.+hf.h9hӥ*1.2 (1h hhJq  ###### #....# #....## . #....#..#....# Jw...+..##.######.....###... #.# #.....#hq Q #.. #.# ##.....###. #.# #....###.### # #.#####.∩..# ##...##'#<...÷...###+ hq  ###.#.......#### #.#hq (.+.hw hw %2h h ###### #....## #....## ...hYp #....#..#....# .Jw...+.h{a.##.######.....#h#hp#.... #.# #.....#h #.... #.# ##.....## #.... #.h3# #....###h*.### ##### #.#####.∩..##...hXy#'#<...÷...###+ ###.#hy=......#### #.#h.+h&hj%3h7 h hd  ###### #....#### #....#  ##### #.... #....#. #.....#....# ..Jw.. +.+. #hEe .##.######.....#  ######....##.# #.....# #....##.# ##.....## #....##.# #....###h|e .### #######.#####.∩..##...he #'#<...÷...###+ ###.#.#### #.#.+hk hk %4hn ho h ###### #....# ###### #....# ##### #..... #....# #...... #.....#....# +..Jw.. +.+ hP#...... #.##.######.....# ##### ####....##.# #.....# #....##.# ##.....# # #....##.# #....###.### #######.#####.∩..##...h#'#<...÷...### ###.#.#### #.#.+hh5hdhhh]   #.... ####### #.... ##### #.....# #.... ##...... #.....#.... .+..Jw.. +. #hu^ #...... #.##.######..... ##### ####....##.# #..... # #....##.# ##.....# #....##.# #.... +......### #######.#####.∩..##...h^ #'#<...÷... # ###.#.#### # #.#.+he hf %6hj h"l h3H d  # #hyH  # ##### #.....# ##...... #.....# ..+..Jw.. +#...... #.##.######hH  ##### ####....##.# # ## #....##.# ## .# #....##.# #.... .+......### #######.#####.∩..# .######...#'#<...÷... .# ###.#.#### hH R.# #.#.+hM h;N %7hQ hR h+  # # # ##### #.....# #h2 #...... #.....#.+..Jw.. +#...... #.##.###### ##### ####....##.# ##hd  #....##.# ## ..# #....##.# #.... .h .+......### #######.#####.∩.. ..######...#'#<...÷... .h {.# ###.#.#### ..# #.#.+h hm'h'%8hY,h,h  # # # ##### #.....# ##...... #.....#.+..Jw.. +#...... #h.##.###### # ##### ####....##.# ## #....##.# ##.# #....##.# #.+......### #######.#####.∩.######...#'#<...÷.# ###.#h}^.####.# #.#.+hh1%9h4hh4 *  # # # ##### #.....# ##...... #.....#.+..Jw.. + .#####...... #.##.###### h`4 a.# ##### ####....##.# # .#### #....##.# ## #...# #....##.# # '...+......### #######.#####.∩ #...######...h4 #'#<...÷ #...# ###.#. #...# #.#h4 .+h; h< &10h@ hB hjh8tLevel 2 of the Dungeon <<<<>>>∩(Press ? for help) ###### #....# #######ht#....#  #####  #.....##....# #######......   #.....############....#  htp###.....+..Jw..   +@....................+  ht^# #...#####......   #.......##.######.....#  ht #####.#...#  #####  ####....##.# #.....# h'uW ..........#####....##.# ##.....# hGu# .......###...########hguH#....##.# #....### hu .........'...+......### #######.#####.∩..#   hu ......####...######...############'#<...÷...###+##### hvI ###+#.# #...# ###.#................####.........   #.# #...##.#................+..........###  #.# #...##..................###........... h3v #.####...## ##.................# #.......## hSv #.........#htv#.................# #....>..#  # hv#########.#hv^#.................# #.......####.# #.#hv_##..#######.......# #............## #.#hwV##.# #.......###.#...........# h)w|#####.# #####+#######.......##.)#...........# hIw_#...#.# #...........#.......#...#...........#hjw ###### #...#'######...........#........<#.#...........#hwh2O@#ht=# h h demonstrator the TrooperMerfolkHealth: 30/30 ========================# Magic: 3/3========================# AC: 10Str: 13######## EV: 5Int: 8h ##### #.....## SH: 6Dex: 17 ######...... #.....############ XL:  3 Next: 27% Place: Dungeon:2 h# .....+..Jw.. +@................ Noise: ---------  Time: 2410.2 (0.0) hW .#####...... #.......##.######. g) +0 club h} -.# ##### ####....##.# #. Zap: wand of charming (6) .####h #....##.# ##. 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_t - a +0 macehWield which item (- for none)?- - Unarmed Hand Weapons (go to first with ))  g - a +0 club (weapon)a - a +0 shortbow  t - a +0 mace[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip hhhޏg.............####...........#demonstrator the Trooper .............+..........#####Merfolk .............###............#Health: 30/30 ======================== .............# #.......####.#Magic: 3/3h&======================== .............# #....>..# #.#AC: 10Str: 13 .............# #.......####.#EV: 5Int: 8 h######.......# #............##SH: 6Dex: 17#.......###.#...........#XL:  3 Next: 27% Place: Dungeon:2 ######.......##.@#...........#Noise: ---------  Time: 2498.2 (0.0) hƐ.....#.......#...#...........#g) +0 club .....#........<#.#...........#h?Zap: wand of charming (6) h.....########....####+########Fly h#.....###...##....# ......##.#.#.....+ hA.........#.#.#...# .....##..#...##### h\h......#.....###..........# _You reach down and open the door. hxN_Found a stone staircase leading down. _There is an open door here. hr_There is a stone staircase leading down here. _You see here a +0 mace. h_t - a +0 maceh:>  You unwield your +0 club.hәp9.2 (1t) +0 maceh0hš, _t - a +0 mace (weapon)hOo[?25h[?0c  Search for what [Enter for "weapon", or ? for help]? h [?25l[?1chh-$hb47 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=] Results at your position ([,] to cycle) h a - [carried] g - a +0 club  b - [carried] t - a +0 mace (weapon) Results elsewhere ([,] to cycle) h c - [D:2] a club (8 gold)  d - [D:2] a smoking flail (136 gold)e - [D:2] a +0 flail  h-f - [D:2] a +0 mace  g - [D:1] a +0 clubhpFview  a - [carried] g - a +0 club  b - [carried] t - a +0 mace (weapon)h(" DA +0 flail. A mace with a short chain connecting the head to the haft. Base accuracy: +0 Base damage: 10 Base attack delay: 1.4 This weapon's minimum attack delay (0.7) is reached at skill level 14.  Your skill: 0.1  At 100% training you would reach 14.0 in about 8.0 XLs. Damage rating: 11 (Base 10 x 107% (Str) x 106% (Skill)). This weapon falls into the 'Maces & Flails' category. It is a one-handed weapon.It can be maximally enchanted to +9. You found it on level 2 of the Dungeon. Stash search prefixes: {Maces & Flails} {one-handed} {melee weapon} Menu/colouring prefixes: identified melee weapon _________________ “Even after forcing their way, with great effort and loss, through this double  defence, [the Germans] still found themselves at a disadvantage; for their  armour scarce enabled them to contend on equal terms with the uncouth but (g)o to location.hV 7 matches: view  [toggle: !], by dist [/], hide useless & duplicates [=] Results at your position ([,] to cycle) hO a - [carried] g - a +0 club  b - [carried] t - a +0 mace (weapon) Results elsewhere ([,] to cycle)  c - [D:2] a club (8 gold)  d - [D:2] a smoking flail (136 gold)  e - [D:2] a +0 flail ht1 f - [D:2] a +0 mace  g - [D:1] a +0 clubhhqhh^.............####...........#demonstrator the Trooper .............+..........#####Merfolk .............###............#hDHealth: 30/30 ======================== .............# #.......####.#Magic: 3/3======================== .............# #....>..# #.#AC: 10hfStr: 13 .............# #.......####.#EV: 5hInt: 8 ######.......# #............##hZSH: 6Dex: 17h#.......###.#...........#XL:  3 Next: 27% Place: Dungeon:2 hk######.......##.@#...........#h~Noise: ---------  Time: 2499.2 (0.0) ha.....#.......#...#...........#ht) +0 mace .....#........<#.#...........#Zap: wand of charming (6) .....########....####+########Fly .....###...##....# h8......##.#.#.....+ h.........#.#.#...# .....##..#...##### h*......#.....###..........# h_There is a stone staircase leading down here. _You see here a +0 mace. h4_t - a +0 mace  hP=You unwield your +0 club. _t - a +0 mace (weapon)  hpZSearch for what [Enter for "weapon", or ? for help]? flailhhIhJD _hD([?25h[?0c ##..#...##### ......#.....###..........#  Search for what [Enter for "flail", or ? for help]? h_x[?25l[?1c  Okay, then.hPh. _h 3hg hA  hq A_You have 129 gold pieces.hn[?25h[?0c  Search for what [Enter for "flail", or ? for help]? h [?25l[?1chl $h 515 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=] Results at your position ([,] to cycle) h 5 a - [carried] a - a +0 shortbow  b - [carried] g - a +0 club  c - [carried] t - a +0 mace (weapon) Results elsewhere ([,] to cycle)  d - [D:2] Uzilu's Antique Weapon Emporiumh$ e - [D:2] a club (8 gold)  f - [D:2] a hand axe (48 gold)  g - [D:2] a jewelled battleaxe (240 gold)  h - [D:2] a runed trident (104 gold)h[ i - [D:2] a short sword (48 gold)  j - [D:2] a smoking flail (136 gold)  k - [D:2] the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} (1292 gold)l - [D:2] a +0 dagger  h Hm - [D:2] a +0 flail  n - [D:2] a +0 mace  o - [D:1] a +0 clubhLevel 2 of the Dungeon <<<<>>>>∩(Press ? for help) #.#  ###### #########.#  #....# #.........###  ########....####.#######.#.#   #####  #.....#hs#....#............#.#  #######......   #.....############....#.##.#########.#  ###.....+..Jw..   +.....................'......>.......#  # #...#####......   #.......##.######.....#.##.##.######.#    #####.#...#  #####  ####....##.# #.....#.##.##..# #.#    ..........#### #....##.# ##.....#.##.##..#####.#    .......###...#########....##.# #....###.##...........# h   .........'...+......### #######.#####.∩..# #.#####.########    ......####...######...############'#<...÷...###+#####.# h   ###+#.# #...# ###.#................####...........#  h #.# #...##.#................+..........#####  #.# #...#h #..................###............#  #.####...## ##.................# #.......####.# h=  #.........#h\ #.................# #....>..# #.#  #########.#h Z#.................# #.......####.#  #.#h [##..#######.......# #............##  #.#h R##.# #.......###.#...........#  h #####.# #####+#######.......##.@#...........#  #...#.# #...........#.......#...#...........#h!h\-h[.h0qdemonstrator the TrooperMerfolkhU0 Health: 30/30 ========================Magic: 3/3========================AC: 10h0lStr: 13EV: 5Int: 8SH: 6Dex: 17XL:  3 Next: 27% Place: Dungeon:2h0Time:Fly _t - a +0 mace (weapon) _Search for what [Enter for "weapon", or ? for help]? flail  Search for what [Enter for "flail", or ? for help]? _Okay, then. _You have 129 gold pieces.  h!1ZSearch for what [Enter for "flail", or ? for help]? weaponh2hT2h2h<h>hF _hGhI,hJhLhQXhShEShShUhWhWhqXhzZh[h!\h\hj^h.`ha`hahbhd,hehghih/ihihp #######....####.####### .....##....#........... hp.....############....#.##.####### .....................'......>.... hqZ.......##.######.....#.##.##.#### h;qo###....##.# #.....#.##.##..#hZqo#....##.# ##.....#.##.##..###hqF#....##.# #....###.##........#######.#####.@..# #.#####.#### Noise: --------- hq2509.2 (10.0) #########'#<...÷...###+#####.#hq3t) +0 mace hq..............####...........#Zap: wand of charming (6) h r..............+..........##### ..............###............# h1rf..............# #.......####.# ..............# #....>..# #.# hr..............# #.......####.# #######.......# #............##hrhxhhz hzm_There is an entrance to Uzilu's Antique Weapon Emporium here.h h sWelcome to Uzilu's Antique Weapon Emporium! What would you like to do?  a - 1292 gold the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3}  b -  240 gold a jewelled battleaxeh* c -  8 gold a club  d -  136 gold a smoking flaile -  48 gold a hand axe  f -  48 gold a short sword  g -  104 gold a runed trident hi SYou have 129 gold pieces. [Esc] exit[!] buy|examine items[a-g] mark item for purchase [/] sort (type)[A-G] put item on shopping listh  a - 1292 gold the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3}e - f -  g +  104 gold a runed trident After the purchase, you will have 25 gold pieces.[Enter] buy marked itemshbZY Purchase items for 104 gold? (y/N)ha e -  f -  48 gold a short sword fFh/ehLlhdsF#######....####.####### demonstrator the Trooper .....##....#........... Merfolk hs.....############....#.##.####### Health: 30/30 ======================== .....................'......>.... Magic: 3/3hs======================== .......##.######.....#.##.##.#### AC: 10h4tStr: 13 ###....##.# #.....#.##.##..#EV: 5Int: 8#....##.# ##.....#.##.##..### SH: 6Dex: 17ht@#....##.# #....###.##........ XL:  3 Next: 27% Place: Dungeon:2#######.#####.@..# #.#####.#### Noise: ---------  Time: 2509.2 (0.0) ht#########'#<...÷...###+#####.#t) +0 mace ht..............####...........#huZap: wand of charming (6) ..............+..........#####h3uFly ..............###............# hRu..............# #.......####.# hu..............# #....>..# #.# ..............# #.......####.# #######.......# #............## hu_Search for what [Enter for "weapon", or ? for help]? flail  Search for what [Enter for "flail", or ? for help]? hu_Okay, then. _You have 129 gold pieces. _Search for what [Enter for "flail", or ? for help]? weapon hv^_There is an entrance to Uzilu's Antique Weapon Emporium here.hBU  u - a +4 tridenthhhp _Thank you for shopping at Uzilu's Antique Weapon Emporium!hn ho }Wield which item (- for none)?- - Unarmed Hand Weapons (go to first with ))  t - a +0 mace (weapon)a - a +0 shortbow  g - a +0 club  u - a +4 tridenthp c[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip hjhph1x;######hhx #....####.####### demonstrator the Trooper .....##....#........... Merfolk hx.....############....#.##.####### Health: 30/30 ======================== hx.....................'......>.... Magic: 3/3======================== hx.......##.######.....#.##.##.#### AC: 10Str: 13 hy###....##.# #.....#.##.##..#EV: 5h1yInt: 8#....##.# ##.....#.##.##..### SH: 6hYy-Dex: 17hy#....##.# #....###.##........ XL:  3 Next: 27% Place: Dungeon:2hy+#######.#####.@..# #.#####.#### Noise: ---------  Time: 2509.2 (0.0) hy#########'#<...÷...###+#####.#t) +0 mace hy5..............####...........#Zap: wand of charming (6) ..............+..........#####h zFly ..............###............# h0zf..............# #.......####.# ..............# #....>..# #.# hTz..............# #.......####.# #######.......# #............## _Okay, then. hyz_You have 129 gold pieces. _Search for what [Enter for "flail", or ? for help]? weapon _There is an entrance to Uzilu's Antique Weapon Emporium here.  hz{u - a +4 trident _Thank you for shopping at Uzilu's Antique Weapon Emporium!h]>  You unwield your +0 mace.h,10.2 (1h΄Hu) +4 tridenthΊh/ _u - a +4 trident (weapon)hhol  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fightingh3.9   3.4  +1   j - Spellcasting   0.0   1.2  -1      h,     b - Maces & Flails   0.1   1.4  -2  h      c - Polearms   0.0   0.5  +4   k - Evocations   0.0   1.0   0  h2 d - Unarmed Combat   0.0   0.8  +1          h]     e - Ranged Weapons   3.2   5.7  -2          h:     f - Armour   0.0   1.7  -3  h     g - Dodging   2.6   1.8  +3      h. h - Shields   0.0   1.0   0      h8 i - Stealth   1.1   1.4  +2                      h_            h        hX    The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Helph*[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsh a * Fighting   3.9ho a - Fighting   3.9hܧ= c + Polearms 0.0hTargetTarget--  --  --  --  --  --  --  --  --  --  --  a-z] set[-] clear selected targetcost|targetsh<[?25h[?0c0 h P" hP [?25l[?1chX1.0  +4 current training targets, if any.=] set aall targetsh#hhDh#######....####.####### demonstrator the Trooper .....##....#........... Merfolk .....############....#.##.####### Health: 30/30 ======================== .....................'......>.... Magic: 3/3h======================== .......##.######.....#.##.##.#### AC: 10Str: 13 ###....##.# #.....#.##.##..#EV: 5Int: 8#....##.# ##.....#.##.##..### SH: 6Dex: 17#....##.# #....###.##........ XL:  3 Next: 27% Place: Dungeon:2hT#######.#####.@..# #.#####.#### Noise: ---------  Time: 2510.2 (0.0) #########'#<...÷...###+#####.#u) +4 trident ..............####...........#Zap: wand of charming (6) h..............+..........#####Fly h..............###............# ..............# #.......####.# hP..............# #....>..# #.# ..............# #.......####.# hB#######.......# #............## _Search for what [Enter for "flail", or ? for help]? weapon hp_There is an entrance to Uzilu's Antique Weapon Emporium here.  u - a +4 trident _Thank you for shopping at Uzilu's Antique Weapon Emporium!  h9You unwield your +0 mace. _u - a +4 trident (weapon)h3hhh....# #....#............############....#.##.########...............'......>.....##.######.....#.##.##.##### ##....##.# #.....#.##.##..#  #....##.# ##.....#.##.##..#####....##.# #....###.##.........#######.#####.∩..# #.#####.##### ##'#<...÷.@.###+#####.# .............####...........# ...+..........##### ....###......# ....# #.......####.#....# #....>..# #.#....# #.......####.# ####### #............# #.###.#.#h@1.2 (1hshh ############....#.##.#########...............'......>......##.######.....#.##.##.###### #....##.# #.....#.##.##..# ....##.# ##.....#.##.##..##### #....##.# #....###.##.......... #######.#####.∩..# #.#####.###### #'#<...÷...###+#####.# ............####@..........# ...+....##### ...###.....# h # #.......####.# # #....>..# #.## #.......####.# ###### #......#  #.###.## #####.##.hW ;2hN h h~ ................'......>......##.######.....#.##.##.###### # .# #####....###.##.......... #######.#####.∩..# #.#####.######'#<...÷...###+#####.# ............####..........+...#######....# ####>..# ..#....... ....#.......#...#...........#hh%3hChh~s ##.######.....#.##.##.###### # .# ######....###.##.......... #######.#####.∩..# #.#####.######'#<...÷...###+#####.# ............####..........+...#######....# ####>..# ...###hs..#....... ....#........<#.#...........#h {;4hhhg # .# #####....###.##.......... #######.#####.∩..# #.#####.######'#<...÷...###+#####.# ............####..........+...#######.... ####>..# ...###Fly #.#....... ....########....####+########h";5h'h!)h A ####....###.##.......... #######.#####.∩..# #.#####.######'#<...÷...###+#####.# ............####..........+...#######.... ####>..# ...### #####.....##Fly .....####+### ....###...##....#h ;6hn h h c ....###.##.......... #######.#####.∩..# #.#####.######'#<...÷...###+#####.# ............####..........+...#######.... ####>..# ...### #####.....##  ##.#.Fly .##.... .....##.#.#.....+h ;7h hF h#####.#####.∩..# #.#####.#######'#<...÷...###+#####.# ...........####...........# +....##### ###...# # #.####.# # #....>..# #.# # #.......####.# ##### #.....#  #.###.# ####.##..#.# hU...#.#...#.# #........<#.#....#########....####+###########...##....#.#.#.....+..#.#.#...#h;8hʭh[h)X'#<...÷...###+#####.# ..........####...........# +....##### ###....# # #.####.# # #....>..# #.# # #.......####.# #### #.....#  #.###.# ###.##..#.# ..#.#...#.# #.hX<#.#.# ########....####+###########...##....#.#.#.....+..#.#.#...###..#...#####h_h_%9hehfh .........####...........# +....##### ###....# # #.####.# # #....>..# #.# # #.......####.# ### #.ht ?....#  #.###.# ##.##..#.# .#.#...#.# #.<#.#.# ########....####+######## ###...##....#.#.#.....+..#.#.#...###..#...#####.....###..........#h hU &20h> h$ h( +....##### ###....# # #.####.# # #....>..# #.# # #.......####.# ## #.....#.###.# #.##..#.# .#...#.# #.<#.#.# ########....####+######## ###...##....# .#.#.....+..#.#.#...# ##..#...#####.....###..........# .##..>...+h0 ;1hr h? hB ###.... ####>..# #.#...####. ##.....####.#....<# ########....####+#######...# Fly .##.##.###..........#htJ;2hNhPh'#.#..####hh%3hhP7 _You reach down and open the door.ha  ####>..# #.##.......####. ##......####.#....<# ########....####@#######...# #.# .##.#.#.....+ .#Fly .##.##.# #..........#h;4hhQ _There is an open door here.h4 >..# #.......####.# #......####.#.....#.......#............<#.#........... ########....####'#######...hI #@# .##.#.#.....+......#.#.#...#####Fly .##.##.# #..........#hh,5 _hhmhK <.# #.......####.# ##.# #............##  #.###.#.....# ##.##..#....# .#.#...#....# .#..<#.#....# .########....####'######## .###...##....####.# ..##.#.#.....+..@.#....#.#.#...########..#...##### ..#............# ..##..>...+.# ..##.##.###h .# ..##.##.# #.# ..##.##.# #.# #.#.#.#.###.#h h %6hm h̚ h # #....>..# #.# ..# #.......####.# #.# #......## .###.#....# #.##..#....# #.#...#....# #........<#.#...........# ########....####'######## ###...##....####@# ##.#.#.....+....# ...#.#.#...###### ##..#h -## #.....#####..>...+##.##.## .##.##.# h hY %7h h hR _M...####....>..# #.# ..####.#  #....##.#....#..#...........#...#...................<#.#...........########## ###...##....######.#.#.....+.... ....#.#.#...###### hZR 4##..#...#####hY h[Y %8hV] h3` Q _There is an open door here.h<gM#.......####.##....>..# #. .#.####.#  #..####.. #........<#.#...@.......###hL=####'######## ###...##....######.#.#.....+.... ....#.#.#...######hGDhD,9 _hIh]Kh r.+.#####.###......#.# #.......####.#.# #....>..# #.# ..# #####.#.# #.#  #.###.#.# ##.##..#.# .##...#.# .#........<#.#...........# .########....####'########h `#...##....####.###.#.#.....+....# .....#.#.#...#######..#...#####.#.....###.# ..##..>...+.#hh<30h hvh.####.....#.+..#####.###......#.# #.......####.#.# #....>..# #.# ...# #####. ###.# #.#  #.###.#.# ###.##..#.# ..##...#.# ..#........<#.#...........# ..########....####'#########...##....###h #.###.#.#.....+....#.....#.#.#...#######..#...#####.#.....###.#h;1hҺhSh` ######'#<...÷...###+#####.#.####.....#.+..#####.###......#.# #.......####.#.# #....>..# #.# ....# #####. ####.# #.#  #.###.#.# ####.##..#.#.##...#.#.#........<#.#...........#.########....####'#########...##....####.###.#.#.....+....#.....#.#.#...#######..#...#####hzh ;2hm hn h/#.#####.∩..# #.#####.###### #######'#<...÷...###+#####.#.####.....#.+.#####.###......#.# #.......####.#.# #....>..# #.# .....# #####. #####.# #.#  #.###.#h%.# #####.##..#.#.##...#.#.#........<#.#...........#h.########....####'#########...##....####.#h##.#.#.....+....#.....#.#.#...######h ;3hhh9*d#'#<...÷...###+#####.# .............####...........#.+..#####.###.....#.# #####.#.# #....>..# #.#.# #.......####.# ######.# #......## #.###@#...........# ######.##..#...........# .....#.#...#...........#.#..<#.#...........#.########....####'########.###...##....####.#..##.#.#.....+....#....#.#.#...########..#...#####4h+h,hB g..............####...........#.+..#####.###.....#h0C 0.# #####.#.# #....>..# #.#.# #.......####.# #######hmC -.# #............## # #.###.#...........# #######.##@.#.# hK I......#.#...#.#.#..<#.#.#.########....####'########.###...##....####.#..##.#.#.....+....#....#.#.#...########..#...#####..#............#hK hK %5hO hQ h .+..#####.###............#.# #.......####.#.# #....>..# #.#.# #.......####.# .#######.# #............## .# #.###.#..# +#######.##..#.# .......#h- *.#@..#.#.#........<#.#.#.########....####'########.###...##....####.# ..##.#.#.....+....#....#.#.#...########..#...#####..#.....###..........#.##..>...+.#h ;6hB h hVhLevel 2 of the Dungeon <<<<>>>>∩(Press ? for help)  .........'...+......### #######.#####.∩..# #.#####.########   ......####...######...############'#<...÷...###+#####.#   ###+#.# #...# ###.#................####...........#  hjS #.# #...##.#................+..........#####  #.# #...##..................###............#  #.####...## ##.................# #.......####.#  #.........#h#.................# #....>..# #.#  #########.#h#.................# #.......####.#  #.###..#######.......# #............##  hZ#.###.# #.......###.#...........#  h `#####.# #####+#######.......##..#...........#  hi#...#.# #...........#.......#@..#...........#  ###### #...#'######...........#........<#.#...........#  #....# #......................########....####'########  #####....######......................###...##....####.#  hC#...'....'............................##.#.#.....+....#  hC#.###....######..........................#.#.#...######  h#.# #....# #......................##..#...##### h  #####.######## #...)...................#.....###..........#   #......############.......................##..>...+..........#   ######...........##...........########....##.##.###..........#  #...........##############h(}#....##.##.# #..........#   ####...........#h>`##########....##.##.# #..........#h/\>@h_ =>>hJY  >   #..............#####.#.#.#.#.#.#.#.#.#.###..........#   #.###..........##......)....>...........##..........#   #.###..........#########.##.#.#.#.#.#.#.#.#.#.###..........###   #.#<...................#.#.....................###÷..........#   #.###.########............#.#.#.#.#.#.#.#.#.#.##.+.S.........#h87####### ####.#######.#.#  #####  #.....# #............#.# #######......   #.....############....#.##.#########.####.....+..Jw..   +..............'>.......## #...#####......   #.......##.######.....#.##.##.######.# #####.#...#  #####  ####....##.# #.....#.##.##..# #.#h49 ..........#### #....##.# ##.....#.##.##..#####.#  .......###...## #....##.# #....###.##...........#  .........'...+### #######.#####.∩..# #.#####.########  ......####...######...############'#<...÷.###+#####.#h9K  ###+#.# #...# ###.#.......####...........#  #.# #...# #.#....+..........##### #.# #...# #.................##.####...## ##h:8.......# #####.##.........# #.......# #....>..# #.#hw:#########.# #.................# #####.##.# ##..#######.......# #...###.# ##.# #.......###.#....######.# #####+#######.......##..#....##...#.# #...........#@..#....# ###### #...#'######...........#........<#.#....# #....# #...########....####'#####h:### #####....######.............###...##....####.#hRW'>hE.'hqE..h E..hN:..ho =..h4=.#haX # 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You unwield your +0 mace. _u - a +4 trident (weapon) _You reach down and open the door. h} n_There is an open door here. _There is an open door here. _You reach down and close the door.h? hȗ hǥ hS ,h ,h ,hY h hT ,h h7 hν ,hk h h ,h h h ,h hI h ,hc h h ,h& h h ,h h h3 ,h h h ,h% h h ,h h( h ,h" h h ,h h h h% hK h h ,h h hF ,hv h h ,h h \ ........................#.#.#...# ............##..#...##### .)...................#.....### .....................##..>...+... .........########....##.##.###... ########## #....##.##.# #...##########....##.##.# # h7 m ####.#.#.#.#.#.#.#.#.#.###  #......)##84.2 (18.0)####.##.#.#.#.#.#.#.#.#.#.### ....#.#.....................###÷ hd .......#.#.#.#.#.#.#.#.#.#.##.+.S .........##############.#...#.#.....## #.#...#.#  #.....# #.#..<#.#  #.....# #....##.#  ####### #.#.....#h h h# _u - a +4 trident (weapon) _You reach down and open the door. _There is an open door here. _You reach down and close the door. _There is a stone staircase leading down here.h$QhZLevel 2 of the Dungeon <<<<>>>>∩(Press ? for help) #....# #......................########....####'########  #####....######......................###...##....####.#  #...'....'............................##.#.#.....+....#  #.###....######..........................#.#.#...######  h[*#.# #....# #......................##..#...#####   #####.######## #...)...................#.....###..........#   #......############.......................##..>...+..........#   ######...........##...........########....##.##.###..........#  #...........###############....##.##.# #..........#   ####...........#hu[x##########....##.##.# #..........#   #..............#####.#.#.#.#.#.#.#.#.#.###..........#   #.###..........##......)....@...........##..........#   #.###..........#########.##.#.#.#.#.#.#.#.#.#.###..........###   #.#<...................#.#.....................###÷..........#   #.###.########............#.#.#.#.#.#.#.#.#.#.##.+.S.........#   #.# #.##..............##############.#...#.#...........# h[  #.# #.##########.....###.#...#.#...S.......#   #.# #.########.....#h[D#.#..<#.#...........#   #.# #......[##.....##....##.#...........#   #.# #######.########h[#.#.....#...........#   #.# #.####.##.#######...........#   #.# #......##.#########'#######.# h\  #.# #.#######..##≈≈≈≈≈≈.≈≈≈≈≈≈#.# h; hA........................#.#.#...# demonstrator the Trooper ....................##..#...##### Merfolk .)...................#.....###... Health: 30/30 ======================== .....................##..>...+... Magic: 3/3 h&======================== .........########....##.##.###... AC: 10Str: 13 ###########....##.##.# #... EV: 5Int: 8 hm##########....##.##.# #... SH: 6Dex: 17####.#.#.#.#.#.#.#.#.#.###... XL:  3 Next: 27% Place: Dungeon:2 hn#......)....@...........##... Noise: ---------  Time: 2584.2 (0.0) #####.##.#.#.#.#.#.#.#.#.#.###... u) +4 trident  h,....#.#.....................###÷. Zap: wand of charming (6) .......#.#.#.#.#.#.#.#.#.#.##.+.S Fly  h~.........##############.#...#.#.. ###.....###.#...#.#.. #.....##.#..<#.#.. #.....##....##.#.. ########.#.....#.. hD  _u - a +4 trident (weapon) _You reach down and open the door. _There is an open door here. _There is an open door here.  hi~_You reach down and close the door. _There is a stone staircase leading down here. hF h h h3 h h~ h(15.2 (1 _ h hT #. #. #. #. #. #. #.##3 #.@# .......## ####... #.## #. #  h h hB*9 (1.7 hG hJ{ _You fly downwards. _There is a stone staircase leading up here. h;o #.# #.# #.# #.# #.# #.# #.## #@<#.###.... #.####  #. #.# hq h`r260 _ hpw hl| h #.#########.<.......@#######.......... #.#########Fly .# h h#%7 h hZ h Y ########.<#........############..@....... #.######### hڛ [. #. h  h %8 h=  h7  hu7M  #.#########.<# .......@############...........##########.#. h= hK>%9 hB hPE h* #.# #.# #.# #.# #.# #.# #.###.<# h3Y.########. #.# #. #. #..... h hF&90 h h1hoY #.# #.# #.# #.# #.# #.# #.###.<#.########. #.# #.# #.# #.# ..# ...hhF%1hhّh.o #.###########.<..........##############@......... #.######### ...huhv%2hyh{hҬ #.#.###########.<..........##############.......... #@######### ....hLhE%3h+hM 6#.##########.<#..........##############.......... hM #.######### ..........#hN hT h U %4hOX hIZ hN.###########.<#..........##############.......... #.######### .h............#.......#..>hh>%5h.h[; _Found a stone staircase leading down.h'.g.###########.<..........##############.......... #.######### #.......................##......>....6ha/h0hB ##########.<..........##############.......... h#.######### ##.#......#.............###hoFly .........#h he%7hhh,U #########.<..........##############.......... #.######### ##.# ######.#..#.....##...@..#.........#####.Fly .......$..h2hD2%8h26h8+ _Found 13 gold pieces.h ..........####### #######.......... ## #.#########.# #.# . #.#hԓ#.##.# ######.#..#.....######......###.#.........#####..# h02#...>.....#.......#.#$.....##hӛh%9h|h"h& 3h h n _Sorry, you're not good enough to have a special ability.h~ $ #######.......... ## #.######### .# #.#  ..#.##.#######..#.....h #####......###. ..........##### h l#...>.....h2 2.......####h hh .600 _hE h h#0 ## #.######### .## #.#  .. #.# #.##.####### #.#..#.....######......###..........#####..# he#@#...>.....#...........#.#$...#...###h#+##h,h-1h2h4h5 .## #.#  ..##.# #.##.#######h #.#..#.....######......###....hM......#####..#  .#...>@....#...........#.#$....#h}...###.####.h/##...h'h (%2hf,h.h ..##.# #.##.####### #.#..#.....######......###..........#####. .# #.#...>.....#h .......@.....#.##$....#...###.####>.##...h/ . ....ha h %3h h ; _Found a stone staircase leading down.h5H #.##.#######..#.....#####......###. ##.........##.######. ##.#...>........h?#$......#..###Fly .##.#.hh34hh_hc #.##.# #.#..#.....# #####......###. ##. ##.#####. #ha.##.#...>.....#.#.##.$....h*#..#.###..####.####.>.##...... .....#. ##.#.#hv;5hh_ h j #.##.# #.#..#.....# #####......###. ##. ##.#####. #..##.#...>.....#.#.##.$.... #..#.###..####..####..>.##........ ......#. ##.#.##h ;6h h@ h.z R #.##.# #.#..#.....# #####......###. ##. ##.#####. #.##.#...>.....#.##.##.$.... #..#.###..####.........####.>.##........ ...... .#.###.#.###7h~ h_ hۻI#.##.# #.#..#.....# #####......###. ##. hQ##.#####. #.# #####.#...>.....# .# #.# h####.$.... #..#.h### ......#### ....hؼ9...h..... .......#.###.#.###hh%8hhh6#.##.# #.#..#.....# #####......###. ##. ##.#####. #..# #####.#...>.....# h7.# #.# ####.$.... #..#.### h)7....#### ...hT7D....hu7.#.###.#.##h7!#h@hA9hFhHh#.##.# #.#..#.....# #####......###. ##. ##.#####. #.# #####.#...>.....# .# #.hG# ####.$.... #..#.### .....#### ......>.##......... .......#.###.#.###h hH&10hhh)S#.#..#.....# #####......###. ##..............##..#####. #..# #####.#...>.....# ................# ########$.... #..#hY).### .......#### .#### h)...>.##...............#.###.#.###h)F #.h1h2%1h7hp9h#.#..#.....# #####......###. ##...... ##.#####. #.# hգj#####.#...>.....# .# #.###.####.$.hL#..#.#.#### .#### ...>..............#.###.#hy..### hޭh@%2hhҵh5E#.#..#.....# #####......###. ##...... ##.#####. #.# #####.#...>.....# .h# #.###.####.$.#..#.#.#### .#### ...>.##....h......#.###.#.####.hho%3hhh~ #.#..#.....# #####......###. ##...... ##.#####. #.# #####.#...>.....# .h~ e# #.###.####..#..#.#####..#### .#### h ...>.##...........#.###h) + hˆ h 4h h_ h *5.9 (2h] h > _You now have 38 gold pieces (gained 13).h#.#..#.....# #####......###. ##...... ##.#####. #.#  #####.#...>.....#  .# S#.###.  ####.#..#.#####.  .####  .####  ...>.##....  ..... S   ball python (constriction, asleep) hRt  A ball python comes into view.h/  --more--hh/ .h)  The ball python hisses angrily.h*6.9 (1hh8 _The ball python moves out of view.h(A M#.###### #.#..#.....# ########.  ##.....#####.hA  #......  #####.#...>  . ....###....####.......  #..#...#####.....####hA _..........####h>I h}I %7hM hN hVM..##.# #.###### #.#..#.....# ########.  ##.....#####. #......  #####.#...>  . ...###....####.........#..#..........#####..Fly hJh%8hhhx M.## ..##.# #.###### #.#..#.....#h  ########.  ##.....#####. #......  #####.#...>  . ...#######..h0 .....#..#..........#####...hh%9hhEh +M## #.#########.## ..##.# #.###### #.#..#.....# #####h ###.  ##.....#####. #......  #####.#...>h h  . ...h# f#######.....................hA h h SS   ball python (constriction)hS &20h h hS~#######..........## #.#########.## ..##.# .##.###### #.#..#.....# ########..# ##hS......######. #......  #####.#...>  .h$Tc ...#######..hHTS.... #..#...#####..hdT`...####.......####hVhM]:S.h]%1hbh$dh  ..........############..........## #.########### #.# ..##.#  #.##.####### #.#..#.....# ########..# ##.......# ##.#####. #...........#h t #####.#...>.....#  ..# . #..S###....####......hC ... #..#....#####.. ....####h8 h :S.h %2h9 h  h\#########.<# ..........##############..........## #.#########.## ..##.# #.##.####### #.#..#.....#  ########.. ##......## hbq####. #......#####.#...>.....S.# ...#######.. h~..... #..#...#####.. h hҼ hx:S. h%3 h2 h h #.##########.<# ..........##############..........## #.#########.## ..##.# #.##.####### #.#.@#.....#  ########.. ##......##..#####. #.........S#####.#...> . ...#######....... h h]:S. h%4 h h h!  #.##########.<# ..........##############..........## #.#########.## ..##.# ##@###### #.#..#.....#  #####......### ##...............##S.#####. #......#####.#...>. ...### h# hm):S. h)%5 hH. h0 h .#  #.##########.<# ..........##############..........## #.#########.## ..##@# ##.###### #.#..#.....#  #####......### ##.......S.......##....####. #......#####.#...>.  h  h' :S. h %6 h  h} !hd}.#  #.###########.<# ..........##############..........## #.#########.## ..##.# #.###### #.#..#.....#  #####...S..### ##...............##..........#####. #......#####.#...>!h!h :S.!hv%7!h!h!hHp1#.  #.###########.<# ..........##############..........## #@#########.## ..##.# #.###### #.#.S#.....# #####......### ##...............##..........#####. #......!hp!hw_S.8!h||!hL~!h #.#.#  #.##########.<# ..........##############@.........## #.#########.## ..##.# #S###### #.#..#.....#  ######## ##...............######.!hT !he !h :S.!h- %9!h !h "h"hMgS.31.3 (1.4"h"hk _You reach to attack! You barely miss the ball python."h a   You closely miss the ball python.The ball python bites you but does no damage.  The ball python barely misses you. The ball python grabs you.-4 =2.6 (1.3Constr "hb "hHm _ _The ball python constricts you.#h   You completely miss the ball python. The ball python bites you.  The ball python constricts you.The ball python bites you but does no damage.#h}Y26----3.9#hX#h _The ball python constricts you. _You take 4 damage, and have 26/30 hp.#h  You hit the ball python.  The ball python is severely wounded.The ball python bites you but does no damage.#h~g8==--5.3 (1.4#hӹ#h _The ball python constricts you. _You regained 2 hp, and now have 28/30 hp.$h9=  You hit the ball python.$hA=F†$h@9=== 5 96.7$hE$hzHO _You kill the ball python!$h' #.# #.# #.# #.# #.# #.#  #.## $h' f#########.<# ........@.####### #######.......... ## #†#########.## #.# ..##.##.##.####### #.#..#.....####......###$h' Q..#.....#$h/ $h*0 30==-70$h4 $hc7 e _Health restored: 30%h'#.# #.# #.# #.# #.# #.# #.## #.<# .####### %h#. ## #†# .## #.# ..##.##.##.#.#..#####.... %h׺%h*F-8 _%h%h%h@s #.# #.# #.# #.# #.# #.###########.<# %hs 8..........###############...@....... #†##########.## #.# .##.# #.##.########.#..#.....######......#####.........###..#####.%hy %h z %9%h~ %h %h ##.# #.# #.# #.# #.# #.## #%h .<# .########.## #†#%h .## #.# ..##.# %h* %hX %h &40%hO %h, &hZ&h[&h\&h7]&h=c{=&hhX&hi&hj&hj&hk&hl&hl&h*m&hm&hoB&hrp&hr,&hGr&h.....#)h)hB,3 _)h)h)hUd .###########.<#..........#####################................. ## #†############ .## #.# ##### ..# #.##.#######..#......Fly .......#..)hd..>.....#................# .)hk;4)ho)h-q)hL1 .###########.<..........#####################................. ## #†############ .## #.# ##### ..# #.##@########..#.....#####......###..#........Fly ...#............##...............###....)ha ;5)h{ )h! )hS ! #.###########.<# ..........############# #######................ ## #†############ .## #.# #### ..##.#  #.##.####### #.#@.#.....######......###..#...............#..)h #####. .#####.#>.....#)hą 4 ................# . #.###.... ####........)hg ;6)h )hr )hX#########.<# ..........############ #######............... ## #†############ .## #.# ### ..##.#  #.##.####### #.#..#.....######.@....###..##.........##.#####. )h>.# #####.#>.....# ................# . #.###.... ####........ #..######..)hJ)h%7)h)h'*hĿy #.## #########.<#  ..........##################............## #†############.####.### ..##.#  #.##.####### #@#..#... ########..# ##...............# ##....#####. *hZ#...........# #####.#...>.....# .......# . #....###....####.........*h;8*h*h+hScM  #.##########.<# ..........#####################.................## #†############.#...#####...##.# #.###### #.#..#.....#  #####......### ##...............###..........#####..#...............#+hi;9+hpn+h4p+h M  #.##########.<#  ..........#####################.................## #†############.#...#####..@##.# ###.##.###### #.#..#.....# #####......###..#Fly ..........#........#+hn+h&70+h3+h +ho  #.# #.# #.## #.<# .###....## #†# #...####.#  #.@.##.# ###.##.# #.#..#.....# #####......###..# ##........# ##..........#####. #...........# #####.#...>.....#  .# .+h4 ;1+h +he ,hQ #.# #.# #. #.## #########.<#  ..........######### ###########............#....### #†###########..@####.####...##.# ###.##.####### #.#..#... #####......###..# ##...............# ##..........#####. #...........# #####.#...>.....#,hh;2,hc,hШ,h1 #.# #.# #.# #.## #.<# . ########### #....### #† #.@.####.# ###...##.# ###.##.# #.#..#.....# #####......###..# ##.......# ##....#####. #....#  #####.#...>.....#,h69;3,h=,h>,hr #.# #.# #.# #. #.## #########.<#  ..........####### ###########..........#...@### #†##########.##...####.####...##.# ,hs###.##.####### #.#..#... ########..# ##.......# ##.#####. #...........#,hz,h{%4,h~,h-hf#.# #.# #.# #.##########.<# ..........###################...........#....### #†###########.##.@.####.#  ###...##.#  ###.##.####### #.#..#.....# #####......#####.........###..#####.#..######.#...>-h-hZ%5-h-h-h>#.# #.# #.# #.## #.<# .#-h:?H###########.#....### #†##.##..@####.# ###...##.# ###.##.# #.#..#.....# #####..-h]?w##.......##...-h}?_#....# -h K-hK%6-hCS-h= 3-hb -h -hG #.# #.# #.##########.<# ..........#####################.............#....### #†#############.##...####.#  ###.@.##.#  ###.##.####### #.#..#.....# #####......#####...............#-h4H ##..........#####.#...........######.#...>.....#................# .-hO ;7-hS -h)U .hl#.# #.##########.<# ..........######################..............#....### #†#############.##...####.#  ###...##.#   ###@##.####### #.#..#.....# #####......#####.........# ##..........#####.#...........######.#...>.....#................# .####.....hX8.h ##########.<..........######################..................### #†############.##...####.# ## ###...  ###.##.####### #@#..#.....#####......###..###....................###Fly .#...............#.h>####....................h;9.h.h.h #########.<# ..........#######################...............#....### #†#############.##...####.# ### ###...##.#   ###.##.####### #.#..#.....# #####.@....#####.........# ##..........#####. #......h# #####.#...>................# .#......###....####........ #..######...h<80.h{.hx.h#.<# ....##..#....### #†#.#.##...####.# ####...##.# ###.##.####### #.#..#.....# #####..@...###..# ##.# ##..hyC#####. #.# #####..#.....####.. .h4.h~%1.h.h$.h  #.## #########.<#  ..........#########################..............#....### #†############....#.##...####.# ########...##.# ###.##.#######  #.#.@#.....# #######..# .....#######. #......#####.#...>.....#..# .#....###....####..........h1 ;2.h .h .h .h] .h .hś .h .h .h1 .hW ,.h .hȨ .h ,.h .h   #.#  #.#  #.# .hı " #.##  #########.<#  ..........##############.h) ###########.................#....### #@############.....hN #.##...####.# ##### ###...##.#  ###.##.####### #.#..#.....#.hl x #####......###..# .h ##...............# ##..........#####.h 8. #.h "#.h 6.7 (4 _You see here a ball python corpse./h3/hP/hٳ/h/h: _/h,/M#.#.#  #.##########.<#  ..........########################@............7.7 (1...### #†############....#.##...####.########...##.#Fly ....../h/hC/h\/h /h /h /h0 /h ,/hW  #.# #.# #.# #.# #.# #.# #.############.<#  .......@...#############8 ###########............ #....### #†############...#.##...####.########...##.####.##.####### #.#..#... #####......###..# ##.......#/h /h] 0h #.# #.# #.# #.# #.# #.# #.###.<#.# 0hh# #....### #†# #.##...####.#  ###...##.# ###.##.# #.#..#.....# #####......###..#  ##0h.#0h;90h:0h0h: #.# #.# #.# #.# #.# #.# #.###.<#.# # #....### #†#0h# #.##...####.#  ###...##.#  ###.##.# 0h& #.#..#.....#  #####......###..#  ##.#0hFR900h1hTv31hv1h1hډ,1h̐,1h9 #.# #.# #.# #.# #.# #.# #.####.<#S....... ##1hw #....### #†### #.##...####.#  ###...##.# ###.##.#######S   adder (wandering)  #.#..#.....#  #####......###..#  ##..#1hy 1  An adder comes into view.1h$/  --more--1hH 1hI 1hO p..SS1hU @2.7 (21hbV / _The adder hisses angrily.2h2hDzQuiver which action? ([-] to clear)  a - Zap: wand of charming (6) (quivered) [*/%] inventory[!] focus mode: off|on4h0K4hU}#.#demonstrator the Trooper#.#Merfolk#.#Health: 30/30 ========================#.#Magic: 3/3========================#.#AC: 10Str: 13#.#EV: 5Int: 8#.##SH: 6Dex: 17##############.<#XL:  3 Next: 29% Place: Dungeon:3..S....@.......######### Noise: ---------  Time: 2692.7 (0.0)############............ u) +4 trident#....### #†########### Zap: wand of charming (6)#.##...####.#Fly ###...##.####.##.#######S   adder#.#..#.....######......###..###...............# 4h#V_You kill the ball python! _Health restored: 30 _You see here a ball python corpse. _You see here a ball python corpse.  An adder comes into view. _The adder hisses angrily.4hV4hZ4h\6hF o[?25h[?0c  Search for what [Enter for "weapon", or ? for help]? 7h3 [?25l[?1c7h7h^1 match: travel [toggle: !], by dist [/], hide useless & duplicates [=] Results at your position 7h@ a - [carried] q - a ring of ice8h!8h8hc3#.#demonstrator the Trooper#.#Merfolk#.#Health: 30/30 ========================#.#Magic: 3/3========================#.#AC: 10Str: 13#.#EV: 5Int: 8#.##SH: 6Dex: 17##############.<#XL:  3 Next: 29% Place: Dungeon:3..S....@.......######### Noise: ---------  Time: 2692.7 (0.0)############............ u) +4 trident#....### #†########### Zap: wand of charming (6)8hr#.##...####.#Fly ###...##.####.##.#######S   adder#.#..#.....######......###..###...............# _Health restored: 30 _You see here a ball python corpse. _You see here a ball python corpse.  An adder comes into view. 8h4_The adder hisses angrily.  Search for what [Enter for "weapon", or ? for help]? res8hl38h8h. _:hbo:h>pQuiver which action? ([-] to clear)  a - Zap: wand of charming (6) (quivered) [*/%] inventory[!] focus mode: off|on;h;h#.#demonstrator the Trooper#.#Merfolk#.#Health: 30/30 ========================#.#Magic: 3/3========================#.#AC: 10Str: 13#.#EV: 5Int: 8#.##SH: 6Dex: 17##############.<#XL:  3 Next: 29% Place: Dungeon:3..S....@.......######### Noise: ---------  Time: 2692.7 (0.0)############............ u) +4 trident#....### #†########### Zap: wand of charming (6)#.##...####.#Fly ###...##.####.##.#######S   adder#.#..#.....######......###..###...............# _Health restored: 30 _You see here a ball py;hh[thon corpse. _You see here a ball python corpse.  An adder comes into view. _The adder hisses angrily. _Search for what [Enter for "weapon", or ? for help]? res;h;h*Bhle#.# #.# #.# #.# #.# #.# #.## #.<# ..S.....@......##.#....### #†####.##...####.# # ###.##.# Bh Bh͂BhwL.SBh13.7 (1 _BhoBhPBh #.# #.# #.# #.# #.# #.# #.## #.<# Bh' ...S.###.#....### #†###.#.##...####.# # ###.##.# Bh* Bh L.SBh %4Bh Bhi Ch #.# #.# #.# #.# #.# Ch( /#.# #.## #.<# ....S.###ChJ t.#....### #†##Cho .#.##...####.# # ###.##.#Ch : Ch)Ch0L.SChd%5ChnChCh#.# #.# #.# #.# #.# #.# #.## #.<# .....S.Ch###.#....### #†#.#.##...####.# ####...##.####.##.#Ch( #.#..######..... CheChLChQr..S6ChChCh| #.# #.# #.# Ch #.# #.# #.################.<# Ch 7.......S.......##########################@....................### #†############Ch #.##...####.# ##### ###...##.#   ###.##.####### #.#..#.....# #####......#####...............###..#####.Ch Ch P.SCh% %7Ch Che Dh!##.# #.# #.# #.# #.# #.## #.<# .S......###.#....### #†#.#.##...####.# ####...##.# ###.##.##.#..#.....# #####.....##......... DhуDh%u.S8Dh;Dh Dh"#.# #.# #.# #.# #.# #.#  #.## ##############.<#.........S....@############################..............#....### #†############......Dh#.##...####.# ##########...##.####.##.#######  #.#..#.....####......###..#.....#DhbDhL.SDhz%9Dh Dh Dh: <#.# #.# #.# #.# #.# #.#  #.##  ##############.@#  ..........S....#############################..............#....### #†############.......#.##...####.# ###########...##.# ###.##.####### #.#..#.....#######..#Dh Dh Dh R..SDh/ '700Dh# Dh& a _There is a stone staircase leading up here.GhGhuLevel 3 of the Dungeon<>>(Press ? for help)#.##.##.##.##.##.##.## ##############.@# ............S..##################  ############..................... #....### #†############........ #.##...####.#Gh#########  ###...##.####.##.########.#..#.....# #####......###..###...............###..........#####. #...........#   #####.#...>.....#   ................#  .  #...............###.... GhNE####................... Hh Hh> Hh demonstrator the Trooper#.#Merfolk#.#Health: 30/30 ========================#.#Magic: 3/3========================#.#AC: 10Str: 13#.#EV: 5Int: 8#.#SH: 6Dex: 17#.##Hh XL:  3 Next: 29% Place: Dungeon:3  ##############.@#Noise: ---------  Time: 2700.7 (0.0)  ............S..################# u) +4 trident############.................... Zap: wand of charming (6)#....### #†############....... Fly #.##...####.############...##.#S   adder###.##.########.#..#.....######......###..# _You see here a ball python corpse. _You see here a ball python corpse.  An adder comes into view. Hh3 _The adder hisses angrily. _Search for what [Enter for "weapon", or ? for help]? res _There is a stone staircase leading up here.Hh Hh Hhq Ih޸Ih&IhgIh2IhQ.SIhG1.7 (1 _Iht ........................#.#.#...# ....................##..#...##### .)...................#.....###... .....................##..>...+... .........########....##.##.###... ########## #....##.##.# #...##########....##.##.# #...####.#.#.#.#.#.#.#.#.#.###...2  #......)....@...........##... Ihi#####.##.#.#.#.#.#.#.#.#.#.###... ....#.#..............###÷ .......#.#.#.#.#.#.#.#.#.#.##.+.S .........##############.#...#.#.. ###.....## #.#...#.#..#.....# #.#..<#.#.. #.....# #....##.#.. ####### #.#.....#.. IhIhIh,3.2 (2.5IhIhy{ _You fly upwards. _There is a stone staircase leading down here.IhIh=Level 2 of the Dungeon <<<<>>>>∩(Press ? for help) #....# #......................########....####'########  #####....######......................###...##....####.#  #...'....'............................##.#.#.....+....#  Ihh#.###....######..........................#.#.#...######  #.# #....# #......................##..#...#####   #####.######## #...)...................#.....###..........# Ih:#  #......############.......................##..>...+..........#   ######...........##...........########....##.##.###..........#  #...........##############Ih_#....##.##.# #..........#   ####...........###########....##.##.# #..........# Ihˮ   #..............#####.#.#.#.#.#.#.#.#.#.###..........#   #.###..........##......)....@...........##..........#   #.###..........#########.##.#.#.#.#.#.#.#.#.#.###..........###   #.#<...................#.#.....................###÷..........# Ih  #.###.########............#.#.#.#.#.#.#.#.#.#.##.+.S.........#   #.# #.#Ih:#..............##############.#...#.#...........#   #.# #.##########.....##Ihi#.#...#.#...S.......#   #.# #.########.....##.#..<#.#...........#   #.# #......[##.....##....##.#...........#   #.# #######.########Ihv#.#.....#...........#   #.# #.####.#Ih#.#######...........#   #.# #......##.#########'#######.# Ihϯ  #.# #.#######..##≈≈≈≈≈≈.≈≈≈≈≈≈#.#Ihj >>........................................................###...##....####....'....'............................##.#.#.....+.....###..............................#.#.#....# #..........................##..#.......)...................#.....###.......................................##..>...+.....................##...........Ih ....##.##.###.........................##.##.# #.........................##.##.# #.........................#.#.#.#.#.#.#.#.#.###...........###..........IhN 4......)....@...........##...........###...........##.#.#.#.#.#.#.#.#.#.###..........Ihx .#<...................#.#.....................###÷...........###.Ih 3............#.#.#.#.#.#.#.#.#.#.##.+.S..........# #...............Ih .#...#.#............# #......Ih .#...#.#...S........# #......Ih .#..<#.#............# #...........IhD x....##.#.............Ihm .#.....#............# #.####..Ih t............# #.......Ih \..# #.Ih ..##≈≈≈≈≈≈.≈≈≈≈≈≈#.Ih Z........................................................###...##....####....'....'............................##.#.#.....+.....###..............................#.#.#....# #..........................##..#.......)...................#.....###.......................................##..>...+.....................##...............##.##.###.....................Ih/ ....##.##.# #.........................##.##.# #.........................#.#.#.#.#.#.#.#.#.###...........###................)....@...........##...........###...........##.#.#.#.#.#.#.#.#.#.###...........#<...................#.#.....................###÷...........###.IhT y............#.#.#.#.#.#.#.#.#.#.##.+.S..........# #...............Ihv T.#...#.#............# #......Ih .#...#.#...S........# #.......#..<#.#............# #...........Ih ,....##.#.............Ihك S.#.....#............# #.####..Ih V............# #........Ih w.# #...##≈≈≈≈≈≈.≈≈≈≈≈≈#.JhJh 6........................#.#.#...# demonstrator the Trooper ....................##..#...##### Merfolk Jh .)...................#.....###... Health: 30/30 ======================== .....................##..>...+... Magic: 3/3Jh$======================== .........########....##.##.###... AC: 10Str: 13 ##########JhA#....##.##.# #... EV: 5Int: 8Jh##########....##.##.# #... SH: 6Dex: 17####.#.#.#.#.#.#.#.#.#.###... XL:  3 Next: 29% Place: Dungeon:2Jh!{#......)....@...........##... Noise: ---------  Time: 2703.2 (0.0) #####.##.#.#.#.#.#.#.#.#.#.###... u) +4 trident ....#.#.....................###÷. Zap: wand of charming (6) Jhf .......#.#.#.#.#.#.#.#.#.#.##.+.S Fly .........##############.#...#.#.. ###.....###.#...#.#.. #.....##.#..<#.#..Jh #.....##....##.#.. ########.#.....#.. JhAn adder comes into view. _The adder hisses angrily. _Search for what [Enter for "weapon", or ? for help]? res Jh_There is a stone staircase leading up here. _You fly upwards. _There is a stone staircase leading down here.JhJhJh Jh[ Level 2 of the Dungeon <<<<>>>>∩(Press ? for help) #....# #......................########....####'########  #####....######......................###...##....####.#  #...'....'............................##.#.#.....+....#  #.###....######..........................#.#.#...######  #.# #....# #......................##..#...#####   #####.######## #...)...................#.....###..........# Jh o  #......############.......................##..>...+..........#   ######...........##...........########....##.##.###..........#  #...........###############....##.##.# #..........#   ####...........###########....##.##.# #..........#   #..............#####.#.#.#.#.#.#.#.#.#.###..........#   #.###..........#JhB #......)....@...........##..........#   #.###..........#########.##.#.#.#.#.#.#.#.#.#.###..........###   #.#<...................#.#.....................###÷..........#   #.###.########............#.#.#.#.#.#.#.#.#.#.##.+.S.........#   #.# #.##..............##############.#...#.#...........#   #.# #.##########.....##Jh #.#...#.#...S.......#   #.# #.########.....##.#..<#.#...........# Jh  #.# #......[##.....#Jh #....##.#...........#   #.# #######.########Jh v#.#.....#...........#   #.# #.####.#Jh #.#######...........#   #.# #......##.#########'#######.# Jh  #.# #.#######..##≈≈≈≈≈≈.≈≈≈≈≈≈#.#Jh j   #.# #...##.#................+..........#####  #.# #...##..................###............#  #.####...## ##.................# #.......####.#  #.........##.................# #....>..# #.#  #########.##.................# #.......####.#  Jhi! q#.###..#######.......# #............##  #.###.# #.......###.#...........#  #####.# #####+#######.......##..#...........#  #...#.# #...........#.......#...#...........#  Jh! v###### #...#+######...........#........<#.#...........#Jh! :>Khm  ########....####.#######.#.#   #####  #.....##....#............#.#  #######......   #.....############....#.##.#########.#  ###.....+..Jw..   +.....................'......>.......#  # #...#####......   #.......##.######.....#.##.##.######.# Kh  #####.#...#  #####  ####....##.# #.....#.##.##..# #.#   ..........#####....##.# ##.....#.##.##..#####.#   .......###...#########....##.# #....###.##...........#   .........'...+......### #######.#####.∩..# #.#####.########   ......####...######...############'#<...÷...###+#####.#  Kh ###+#.# #...# ###.#................####...........#>Lh^q#.####...## ##.................#...####.##.........# #.................#>..# #.##########.# #.................# #.......Lhq7 #.# ##..######## #......## #.# ##.# #.......###.#...........#Lhu #####.# #####+#######.......##..#...........# #...#.# #...........#.......#...#...........####### #...#+...........#........<#.#....# #................########....####'#####....######......................###...##....#...'....'...................##.#.#.....+....##.###....######..............#.#.#...#######.# #....# #............##..### #####.######## #...).........#.....###...##......############.............##..>...+..........#######...........##...........########....##.##.###...##...........############## #....##.##.# #.#####...........# ##########....##.##.# #..............# ####.#.#.#.#.#.#.#.#.#.####.###..........# #......)....@....##.###..........#########.##.#.#.#.#.#.#.#.#.#.###...###hv9;49m#.#<.............#.#........###÷..........##.###.########...#.#.#.#.#.#.#.#.#.#.##.+.S.........#Lh>x ^>@MhD MhZ........................#.#.#...# demonstrator the Trooper ....................##..#...##### Merfolk .)...................#.....###... Health: 30/30 ======================== .....................##..>...+... Magic: 3/3======================== .........########....##.##.###... AC: 10Str: 13 ###########....##.##.# #... EV: 5Int: 8##########....##.##.# #... SH: 6Dex: 17####.#.#.#.#.#.#.#.#.#.###... XL:  3 Next: 29% Place: Dungeon:2#....Mhy[..)....@...........##... Noise: ---------  Time: 2703.2 (0.0) #####.##.#.#.#.#.#.#.#.#.#.###... u) +4 trident ....#.#.....................###÷. Zap: wand of charming (6) .......#.#.#.#.#.#.#.#.#.#.##.+.S Fly .........##############.#...#.#.. ###.....###.#...#.#.. #.....##.#..<#.#.. #.....##....##.#.. ########.#.....#.. An adder comes into view. _The adder hisses angrily. _Search for what [Enter for "weapon", or ? for help]? res _There is a stone staircase leading up here. _You fly upwards. _There is a stone staircase leading down here.MhbMheMhmP _MhuMh6vMhMxMh~Mh_MhւMhMhYMhMhiMhMhHMhMhMhMhŒMhGMhŔMhWMhMhAMhMhMhMhMhdMh:MhMhMhMh5MhMh`MhMhZMhMhµMhMh׶Mh:##...#.........#........<#.#......... ....########....####'#####..###...##....####.# Mhѿ...##.#.#.....+....# ...............#.#.#...###### ...........##..#...##### ............#.....###..........# ............##..@...+..........# Mh14.2 (11.0)###....##.##.###..........# Mh^# #....##.##.# #...# ########....##.##.# #..........# Mh8#.#.#.#.#.#.#.#.#.###..........# ..)....>...........##..........# #.#.#.#.#.#.#.#.#.###..........## Mh...................###÷........ #.#.#.#.#.#.#.#.#.##.+.S.......MhMhKMhr0 _The adder hisses angrily. _Search for what [Enter for "weapon", or ? for help]? res _There is a stone staircase leading up here. _You fly upwards. _There is a stone staircase leading down here. _Mh: Mh: Mh@ MhH MhvI 75.2 (1.0) _MhO MhD ########### .##########  ....g$....# . #........#.S.. 3MhhE * #.....@.......  ##.......#....  #.......# .  #.......#  #.......# #.......#S   adder (asleep) #.......#MhI g   goblin (asleep) ........# MhL 7  You fly downwards.MhEO MhuW .g....#S.SgMht I====9 (1.7Mh Mh _The goblin shouts! The adder hisses angrily.  Found 14 gold pieces. _There is a stone staircase leading up here.Sh ....#### demonstrator the Trooper .#### Merfolk .. Health: 30/30 ======================== ... Magic: 3/3Sh Y======================== .### AC: 10Str: 13 .##########  EV: 5Int: 8 .....$....# .  SH: 6Dex: 17 #...g....#S...  XL:  3 Next: 29% Place: Dungeon:3 Sh #.....@.......  Noise: ====-----  Time: 2715.9 (0.0) ##.......#....  u) +4 trident #.......# .  Zap: wand of charming (6) #.......#  Fly  #.......#  Sh0! #.......#  S   adder #.......#  g   goblin ........#  _The goblin shouts! The adder hisses angrily.  Found 14 gold pieces. Sh`! _There is a stone staircase leading up here.  Reach: u) +4 tridentPress: ? - help, Dir - move targetAim: a goblin, wielding a +0 dagger (58% to hit)Thxp A goblin. A short, impatient and unfriendly humanoid. Goblins first appeared only a few years ago, but are now remarkably numerous. Sadly, no number of raucous goblin parties will put them in a welcoming mood toward adventurers. Max HP: ~4 Will: none AC: none EV: +++ ThxThreat: Minor Class: Natural Size: Small Int: Human You have about 58% to hit with your +4 trident. It has about 63% to hit you. Attack Max Damage Hit: +0 dagger 4 It can open doors. [!]: Description|QuoteUh ....#### demonstrator the Trooper .#### Merfolk .. Health: 30/30 ======================== ... Magic: 3/3======================== .### AC: 10Str: 13 .##########  EV: 5Int: 8 .....$....# .  SH: 6Dex: 17 #...g....#S...  XL:  3 Next: 29% Place: Dungeon:3 #.....@.......  Noise: ====-----  Time: 2715.9 (0.0) ##.......#....  u) +4 trident #.......# .  Zap: wand of charming (6) #.......#  Fly h; ;11H #.......#  #.......#  S   adder #.......#  g   goblin ........#  _The goblin shouts! The adder hisses angrily.  Found 14 gold pieces. _There is a stone staircase leading up here.  Reach: u) +4 tridentPress: ? - help, Dir - move targetAim: a goblin, wielding a +0 dagger (58% to hit)VhK....####demonstrator the Trooper .####Merfolk ..Health: 30/30 ======================== ...Magic: 3/3======================== .###AC: 10Str: 13.##########EV: 5Int: 8.....$....# .SH: 6Dex: 17Vh#...g....#S...XL:  3 Next: 29% Place: Dungeon:3#.....@.......Noise: ====-----  Time: 2715.9 (0.0)##.......#....u) +4 trident#.......# .Zap: wand of charming (6)#.......#Fly #.......##.......#S   adder#.......#Vhg   goblin........#Found 14 gold pieces. _There is a stone staircase leading up here.  Reach: u) +4 tridentPress: ? - help, Dir - move targetAim: a goblin, wielding a +0 dagger (58% to hit)  Okay, then.VhiVhqVh%. _Vh>sVhZtSave game and exit? Y - Yes  N - NoWhWhFrWh{Wh8}D [?25h[?0c [?1051l[?1052l[?1060l[?1061l