ghu Player: demonstrator Game: DCSS 0.33 Server: crawl.dcss.io Filename: 2025-08-27.13:04:39.ttyrec Time: (1756299879) Wed Aug 27 13:04:39 2025 hh1 [?1051l[?1052l[?1060l[?1061hhh93C)0[?7hhhd3[?25l[?1chhhhjdemonstrator the TrooperMerfolkHealth: 30/30 ========================Magic: 3/3========================AC: 10Str: 13EV: 5Int: 8SH: 6Dex: 17XL:  3 Next: 29% Place: Dungeon:3Noise: ---------  Time: 2715.9 (0.0)hhu) +4 tridentZap: wand of charming (6)Fly hhu ....#### .#### .. ... .###.##########.....$....# .#...g....#S...hh #.....@.......##.......#....#.......# .#.......##.......##.......#hhOdS   adder#.......#g   goblin........#hhhhfWelcome back, demonstrator the Merfolk Hunter.hhhh]hh8`hhf _Press ? for a list of commands and other information.vh" ....#### demonstrator the Trooper .#### Merfolk .. Health: 30/30 ======================== ... Magic: 3/3vh}" ======================== .### AC: 10Str: 13 .##########  EV: 5Int: 8 vh" .....$....# .  SH: 6Dex: 17 vh" [#...g*...#S...  XL:  3 Next: 29% Place: Dungeon:3 vh# K#.....@.......  Noise: ---------  Time: 2715.9 (0.0) ##.......#....  u) +4 trident #.......# .  Zap: wand of charming (6) #.......#  Fly  vh# -#.......#  #.......#  S   addervh#  #.......#  g   goblinvh$ h ........# vh;$ HWelcome back, demonstrator the Merfolk Hunter. vhf$ _Press ? for a list of commands and other information.  Aiming: Charmvh$ Press: ? - help, Q - select actionShift-Dir - straight linevh$ XAim: a goblin, wielding a +0 dagger (chance to affect: 66%)zh/....####demonstrator the Trooper .####Merfolk ..Health: 30/30 ======================== zh...Magic: 3/3======================== .###AC: 10Str: 13.##########zhEV: 5Int: 8.....$....# .SH: 6zh.Dex: 17zh8#...g....#S...XL:  3 Next: 29% Place: Dungeon:3zhR#.....@.......Noise: ---------  Time: 2715.9 (0.0)zhm##.......#....u) +4 tridentzh#.......# .Zap: wand of charming (6)#.......#zhxFly #.......##.......#S   adder#.......#g   goblin........# _Press ? for a list of commands and other information.  zh:Aiming: Charmzh>Press: ? - help, Q - select actionShift-Dir - straight lineAim: a goblin, wielding a +0 dagger (chance to affect: 66%)  zh[+Okay, then.zhzhzh. _zhG Quiver which action? ([-] to clear)  a - Zap: wand of charming (6) (quivered) [*/%] inventory[!] focus mode: off|on|h  Quiver which item? (- for none, * to toggle full inventory) Wands (go to first with /)  o - a wand of charming (6) (quivered) Scrolls (go to first with ?)c - a scroll of butterflies}hf Quiver which action? ([-] to clear)  a - Zap: wand of charming (6) (quivered) [*/%] inventory[!] focus mode: off|on~h5~hC$....####demonstrator the Trooper .####Merfolk ..Health: 30/30 ======================== ...Magic: 3/3======================== .###AC: 10Str: 13~h7D9.##########EV: 5Int: 8.....$....# .SH: 6Dex: 17#...g....#S...XL:  3 Next: 29% Place: Dungeon:3~hgDc#.....@.......Noise: ---------  Time: 2715.9 (0.0)##.......#....u) +4 trident~hD#.......# .Zap: wand of charming (6)#.......#Fly #.......##.......#S   adder#.......#g   goblin~h)E........#Aiming: CharmPress: ? - help, Q - select actionShift-Dir - straight line~hYEAim: a goblin, wielding a +0 dagger (chance to affect: 66%) _Okay, then.Okay, then.~hF~hM~hP. _h@ OPress: ? - help, Q - select actionShift-Dir - straight line  Aim: a goblin, wielding a +0 dagger (chance to affect: 66%) _Okay, then.  You reach to attack! You hit the goblin.  You kill the goblin!An orc comes into view. It is wielding a +0 hand axe.hA /  --more--h4hX6o  A quokka comes into view.hq</  --more--hG|her)....#.S....oo   orc (wandering)r   quokka (wandering)h@ 317.3 (1.4 _hh"h 3h h ho h h -.rS....o.orh A80h  .......#.......#...#......... ...........#........<#.#..................########....####'#####........###...##....####.# ............##.#.#.....+....# ...............#.#.#...###### ...........##..#...##### ............#.....###..........#2 h ............##..@...+..........# ########....##.##.###..........# ##....##.##.# #..........# ########....##.##.# #..........# #.#.#.#.#.#.#.#.#.###..........# ..)....>...........##..........# #.#.#.#.#.#.#.#.#.###..........##  ...................###÷.......... #.#.#.#.#.#.#.#.#.##.+.S......... You fly upwards.hr hk h_ ,9.8 (2.5he hh _Level annotation: exclusion: staircase _There is a stone staircase leading down here.h:hLevel 2 of the Dungeon <<<<>>>>∩(Press ? for help) #.###..#######.......# #............##  #.###.# #.......###.#...........#  #####.# #####+#######.......##..#...........#  #...#.# #...........#.......#...#...........#  ###### #...#+######...........#........<#.#...........#  #....# #......................########....####'########  #####....######......................###...##....####.#  #...'....'............................##.#.#.....+....#  #.###....######..........................#.#.#...######  #.# #....# #......................##..#...##### h   #####.######## #...)...................#.....###..........#   #......############.......................##..@...+..........#   ######...........##...........########....##.##.###..........#  #...........###############....##.##.# #..........#   ####...........###########....##.##.# #..........#   #..............#####.#.#.#.#.#.#.#.#.#.###..........#   #.###..........##......)....>...........##..........#   #.###..........#########.##.#.#.#.#.#.#.#.#.#.###..........###   #.#<...................#.#.....................###÷..........#   #.###.########............#.#.#.#.#.#.#.#.#.#.##.+.S.........#   #.# #.##..............##############.#...#.#...........#   #.# #.##########.....###.#...#.#...S.......# h  #.# #.########.....##.#..<#.#...........#hp >>..........# #.....................###.#...................##..#..............#............#.......#...#.........................#........<#.#...................................................................###...##....####....'....'............................##.#.#.....+.....###..............................#.#.#....# #....h"q ......................##..#.......)...................#.....###.......................................##..@...+.....................##...............##.##.###.........................##.##.# #.........................##.##.# #........................hq .#.#.#.#.#.#.#.#.#.###...........###................)....>...........##...........###..........hq .##.#.#.#.#.#.#.#.#.#.###..........hq 9.#<...................#.#.....................###÷...........###.hr ............#.#.#.#.#.#.#.#.#.#.##.+.S..........# #...............hlr .#...#.#............# #.......#...#.#...S........# #......h~r .#..<#.#...........h3 ..........# #.....................###.#...................##..#..............#............#.......#...#.........................#........<#.#...................................................................###...##....####....'....'............................##.#.#.....+.....###..............................#.#.#....# #..........................##..#.......)...................#.....###.......................................##..@...+.....................##...............##.##.###.........................##.##.# #.........................##.##.# #.........................#.#.#.#.#.#.#.#.#.###...........###................)....>...........##...........###...........##.#.#.#.#.#.#.#.#.#.###...........#<...................#.#.....................###÷...........###.............#.#.#.#.#.#.#.#.#.#.##.+.S..........# #................#...#.#............# #.......#...#.#...S........# #.......#..<#.#...........h!Ah LG...........#.......#...#......... demonstrator the Trooper ...........#........<#.#......... Merfolk ...........########....####'##### Health: 30/30 ======================== ...........###...##....####.#Magic: 3/3======================== hL............##.#.#.....+....#AC: 10Str: 13 ...............#.#.#...######EV: 5Int: 8 ...........##..#...#####SH: 6Dex: 17 ............#.....###..........# XL:  3 Next: 31% Place: Dungeon:2 hL............##..@...+..........# Noise: ---------  Time: 2719.8 (0.0) ########....##.##.###..........# u) +4 trident #hqM#....##.##.# #..........# Zap: wand of charming (6) ########....##.##.# #..........# Fly #.#.#.#.#.#.#.#.#.###..........# ..)....>...........##..........#  #.#.#.#.#.#.#.#.#.###..........##  ...................###÷..........  #.#.#.#.#.#.#.#.#.##.+.S......... hMYou kill the goblin!An orc comes into view. It is wielding a +0 hand axe. _A quokka comes into view.You fly upwards. hM_Level annotation: exclusion: staircase _There is a stone staircase leading down here.hUNhThlThh~Level 2 of the Dungeon <<<<>>>>∩(Press ? for help) #.###..#######.......# #............##  #.###.# #.......###.#...........#  #####.# #####+#######.......##..#...........#  #...#.# #...........#.......#...#...........#  ###### #...#+######...........#........<#.#...........#  #....# #......................########....####'########  #####....######......................###...##....####.#  #...'....'............................##.#.#.....+....#  h:~#.###....######..........................#.#.#...######  #.# #....# #......................##..#...#####   #####.######## #...)...................#.....###..........#   #......############.......................##..@...+..........#   ######...........##...........########....##.##.###..........#  #...........###############....##.##.# #..........#   ####...........###########....##.##.# #..........#   #..............#####.#.#.#.#.#.#.#.#.#.###..........#   #.###..........##......)....>...........##..........#   #.###..........#########.##.#.#.#.#.#.#.#.#.#.###..........###   #.#<...................#.#.....................###÷..........#   #.###.########............#.#.#.#.#.#.#.#.#.#.##.+.S.........#   #.# #.##..............##############.#...#.#...........#   #.# #.##########.....###.#...#.#...S.......#   #.# #.########.....##.#..<#.#...........#hw O@>hۖ   #.# #...##.#................+..........#####  #.# #...##..................###............#  hV#.####...## ##.................# #.......####.#  #.........##.................# #....>..# #.#  #########.##.................# #.......####.#>h% A  #######h% [#....####.#######.#.#   #####  #.....#h& ##....#............#.#  hA& d#######......   #.....############....#.##.#########.#  ho& ###.....+..Jw..   +.....................'......>.......#  # #...#####......   #.......##.######.....#.##.##.######.#  h& #####.#...#  #####  ####....##.# #.....#.##.##..# #.#   ..........####h& l#....##.# ##.....#.##.##..#####.#   .......###...########h"' #....##.# #....###.##...........#   .........'...+......### #######.#####.∩..# #.#####.########  hL' ......####...######...############'#<...÷...###+#####.#   ###+#.# #...# ###.#................####...........#h' (>h=h*>haP...........#.......#...#......... demonstrator the Trooper ...........#........<#.#......... Merfolk ...........########....####'##### Health: 30/30 ======================== hEb...........###...##....####.#Magic: 3/3======================== ............##.#.#.....+....#hgbAC: 10Str: 13 ...............#.#.#...######hbXEV: 5Int: 8 hb...........##..#...#####SH: 6hb,Dex: 17 hb............#.....###..........# XL:  3 Next: 31% Place: Dungeon:2 hb ............##..@...+..........# Noise: ---------  Time: 2719.8 (0.0) h!c########....##.##.###..........# u) +4 trident #h=c#....##.##.# #..........# Zap: wand of charming (6) hZc ########....##.##.# #..........# Fly #.#.#.#.#.#.#.#.#.###..........# hvc..)....>...........##..........#hcy  #.#.#.#.#.#.#.#.#.###..........##hc0  ...................###÷..........  #.#.#.#.#.#.#.#.#.##.+.S......... You kill the goblin!hcOAn orc comes into view. It is wielding a +0 hand axe. h dw_A quokka comes into view.You fly upwards. h'dA_Level annotation: exclusion: staircase hd]_There is a stone staircase leading down here.hdhehnthmwh}P _h~h2hhhh.h+hhی,hڍhh,hhԗhߙhhhh,hh|hWhh/h'h,h:hqhhгh{hhuhhhhk,hZh^h,hhhhhIhhhhjhh ,hhh,hhhhhhh?,hhKh,hhbhMhzhhh1hehhhbhhhh,hhhhhRhhshh1hhRhhhi   ###   #.#   ###### #########.#  h} 4 #....# #.........###   #....####.#######.#.#   #....#............#.# #####....#.##.#########.#  '........#  46.8 (27.0).....#.##.##.######.#  h ` #.....#.##.##..# #.#   ##.....#.##.##..#####.#  h  #....###.##...........#  ###.∩..# #.#####.########  ...÷...###+#####.#  h' x####.....#  h] s..+..........#####  h hhZ  An orc comes into view. It is wielding a +0 hand axe. _A quokka comes into view.  You fly upwards. h_Level annotation: exclusion: staircaseThere is a stone staircase leading down here. _h<h=h$AhFhLM7.8 (1.0) _hO.............#### ..........####  ...>.##....   ............   .#.###.#.###   #. ## ##..######## .##.....r...$... hl##....# #...)...3 #@...# #.....<S #....##.# ##...... .....#### #...... ...# #...... ###...... #...... #......h? ....... hhhB,8.5 (1.7hFhsH{ _You fly downwards. _There is a stone staircase leading up here.hA: h: 290 _h.? h@ hr #### >.##.... ......... .#.###.#.### #. ## ##..######## .##.....r...$...### ##....# #...).....##<...# ..<S#...@##.# ##...........#### # ## hh&50hӑhWh .#### ...>.##.... . .#.###.#.###h1 #. ## ##.. .##.....r...$.#### ##....# #...).##<...# #.....<h #..@.##.# ##.#### #h&.# #.##hER # #hcG # hh%1hEhph$ .#### ...>.##.... ...... .#.###.#.### #. ## ##..h{#. .##.....r...$.####. ##....# #...)#......##<...# #..... #.@..##.# ##.#### #h#....## ##.## #h2. #hG # hxhD%2h1!h#hhp ....#### ..........#### ...>.##..............#.###.#.###  #.# ## ##..##### #.# .##.....r...$...####.###....# #...)#.....@##<...#  #..###....##.# ##hh .......#### # #....### # #.##. #. #hhr # #....hqhr3hvhwh+ .#### ...>.##.... ..........#.###.#.### #.# ## ##..#######.# .##.....r...$.h ...####.###....# #...).#......##<...# #.....#..###.@..##.# #.......#### #.#....### #.#.##. #.h s. # #. h ;#... h! h! %4h^' h) hT.#### ...>.##.... ...... .#.###.#.### #.# ## ##..##.# .##.....r...$....####.###....# #...).#......##<...# #.....<#..###..@.##.# ##..ha#### #.#....### #.#.##. #.. # #.#.h.hh$%5hhhe.#### ...>.##.... . .#.###.#.### #.# ## ##..##.# .##.....r...$....####.###....# #...).#......##<...# #.....<S#..###...@##.# ##..#### #.#....### #.#.##. #.. # #.#..hh-%6hh%h]...####..........####...>.##.... ............ .#.###.#.### . #.#..## ##..######### #.# ..##.....r...$....####.###.#...)....#......##<@..# #.....<S#..###....##.# ##........#### # #.#....####.#.##.#.. ##.#........hHc;7hghmhz 9.#### ..........#### ...>.##.... ..... #.#.###.#.### .#.#..## ###..##.##..##.....r...$....#...####.###....# #...)....##......##<.@.# #.....<S.hE{ #..###....##.# ##.#.#### .# #.##....### .. #.##.##. #.# #.h{ #. # .. #.##.# #.#.. .#hN ;8hۄ h؆ h.#### ..........#### ...>.##.... ...... #..#.###.#.### ..B#.#..## ###..## h#.##..##.....r...$....# ...####.###....# #...)....#.#......##<..@# #.....<S.#..###....##.# ##.#..#####.# #.h/# #....### #.. #.# #.##. ##.#hP. # .. #.hq# B   bombardier beetle (wandering)#.#h+ hz  A bombardier beetle comes into view.h/  --more--h7 h08 XB.BhV8 +hM9 0 9 _hv> hE@ h- .............####  demonstrator the Trooper  ..........#### Merfolk  ...>.##.... Health: 30/30 ========================  ............ #.  Magic: 3/3========================  .#.###.#.### .B.  AC: 10Str: 13 #.#..## ###..##########  EV: 5Int: 8 h.#.##..##.....r...$....#  SH: 6Dex: 17  ...####.###....# #...)....#. XL:  3 Next: 31% Place: Dungeon:3  #......##<..@# #......##.... Health: 30/30 ========================  ............ #.  Magic: 3/3======================== hk% .#.###.#.### .B.  AC: 10Str: 13 #.#..## ###..##########  EV: 5Int: 8 #.##..##.....r...$....#  SH: 6Dex: 17  ...####.###....# #...)....#. XL:  3 Next: 31% Place: Dungeon:3 hk #......##<..@# #......##....Health: 30/30 ========================............#.Magic: 3/3========================.#.###.#.### .B.AC: 10h zStr: 13#.#..## ###..########## EV: 5Int: 8#.##..##.....r...$....# SH: 6Dex: 17...####.###....# #...)....#. XL:  3 Next: 31% Place: Dungeon:3#......##<..@# #.....<S... Noise: ---------  Time: 2759.5 (0.0)#..###....##.# ##.......#. u) +4 tridenth4 O.......#####.# #.......# Zap: wand of charming (6)#....### #.. #.......# Fly #.##.##.# #.......#. #hg e.. #.......# B   bombardier beetle#.# #.......#.. ........# h +_A bombardier beetle comes into view.Reach: u) +4 tridentPress: ? - help, Dir - move targetAim: a bombardier beetle (75% to hit)  Your weapon can't reach that far!  Okay, then.h hZ h4 h: . _h> .#### ..........#### ...>.##.... ...... #. .#.###.#.### .B.h #.#..## ###..## #.##..##.....r...$....# ...####.###....# #...)....# #......##<.@.# #.....<S #..###....##.# ##.# .#####.# #.#h #....### #.. #.# #.##. ##.h# #.# . #h .. #.# #.# #.# h$J .. .#hJh?260.5 (1 _hShh&  .............####  demonstrator the Trooper  ..........#### Merfolk  ...>.##.... Health: 30/30 ========================  ............ #.  Magic: 3/3======================== .#.###.#.### .B.  AC: 10Str: 13 #.#..## ###..########## EV: 5Int: 8 #.##..##.....r...$....# SH: 6Dex: 17  ...####.###....# #...)....# XL:  3 Next: 31% Place: Dungeon:3 #......##<.@.# #..... ~It possesses the following natural abilities:  a - Pyre Arrow (2d3/turn) (5) he To read a description, press the key listed above. (AdB) indicates damage (the sum of A B-sided dice), (x%) indicates the chance to defeat your Will, and (y)h} e .............####  demonstrator the Trooper  ..........#### Merfolk  ...>.##.... Health: 30/30 ========================  ............ #.  Magic: 3/3======================== .#.###.#.### .B.  AC: 10Str: 13 #.#..## ###..########## EV: 5Int: 8 #.##..##.....r...$....# SH: 6hY~ JDex: 17  ...####.###....# #...)....# XL:  3 Next: 31% Place: Dungeon:3 #......##<.@.# #......##....Health: 30/30 ========================............#.Magic: 3/3========================.#.###.#.### .B.AC: 10Str: 13#.#..## ###..########## EV: 5h VInt: 8#.##..##.....r...$....# SH: 6Dex: 17...####.###....# #...)....# XL:  3 Next: 31% Place: Dungeon:3#......##<.@.# #.....<S.. Noise: ---------  Time: 2760.5 (0.0)#..###....##.# ##.......# u) +4 trident.......#####.# #.......# Zap: wand of charming (6)#....### #.. #.......# Fly #.##.h݉ ##.# #.......#. #.. #.......# B   bombardier beetle#.# #.......#h .. ........# _Okay, then.Reach: u) +4 tridentPress: ? - help, Dir - move targeth) Aim: a bombardier beetle (75% to hit)  Your weapon can't reach that far!  Okay, then.h h hؑ . _hGV .#### ..........#### ...>.##.... ..... #. .#.###.#.### .B. #.#..## ###.. #.##..##.....r...$.... ...####.###....# #...).... #......##<@..# #.....<S #..###....##.# ##. h|H.#####.# #. #....### #.. #. #.##. ##.# #. . # .. #. #.# #. .. .hIh MB.B   bombardier beetlehM11.5 (1 _hQhtSh's .#### ..........#### ...>.##.... ..... #. .#.###.#.### B.. #.#..## ###.. #.##..##.....r...$ ...####.###....# #...) #......##@...# #.....<Shsy #..###....##.# ## .#####.# # #....### #.. # #.##. ##.# # . # .. # #.# # .. hxvhz.BB   bombardier beetleh%{%2hC~h0a _There is a stone staircase leading up here.h9j .............####  demonstrator the Trooper ..........####  Merfolk ...>.##.... Health: 30/30 ======================== ............ #.  Magic: 3/3========================h~:! .#.###.#.### ...  AC: 10Str: 13 #.#..## ###B.######## EV: 5Int: 8 #.##..##.....r...$... SH: 6Dex: 17 ...####.###....# #...)... XL:  3 Next: 31% Place: Dungeon:3 #......##@...# #......##.... Health: 30/30 ======================== ............ #.  Magic: 3/3======================== h.#.###.#.### ...  AC: 10Str: 13 h #.#..## ###B.######## EV: 5Int: 8h; #.##..##.....r...$... SH: 6hU<Dex: 17 ho...####.###....# #...)... XL:  3 Next: 31% Place: Dungeon:3 h#......##@...# #......##....Health: 30/30 ========================............#.Magic: 3/3h ========================.#.###.#.### ...AC: 10Str: 13h #.#..## ###B.######## EV: 5Int: 8h #.##..##.....r...$... SH: 6Dex: 17h( %...####.###....# #...)... XL:  3 Next: 31% Place: Dungeon:3hJ #......##@...# #.....<S Noise: ---------  Time: 2762.5 (0.0)#..###....##.# ##...... u) +4 tridenthל .......#####.# #...... Zap: wand of charming (6)#....### #.. #...... Fly #.##.##.# #....... #.. #...... B   bombardier beetle#.# #........ ....... _There is a stone staircase leading up here.  Reach: u) +4 tridentPress: ? - help, Dir - move targetAim: a bombardier beetle (75% to hit)  Your weapon can't reach that far!  Okay, then.hL hm hj . _h|u hu hz h h G3.5 (1 _hIV     ###  #.# ###### #########.#  #....# #.........###  #....####.#######.#.#  #....#............#.#  #####....#.##.#########.#  2 hV .........'......@.......#  ####.....#.##.##.######.#  #.....#.##.##..# #.#  hV ##.....#.##.##..#####.#  #....###.##...........#  hV ###.∩..# #.#####.########   hV ...÷...###+#####.#    hV a..####...........#  h W I  ..+..........##### hNW [ You fly upwards.hwX h}^ hs ,5.0 (2.5h hM  hy _Level annotation: exclusion: 2 staircases _There is a stone staircase leading down here.h}hLevel 2 of the Dungeon <<<<>>>>∩(Press ? for help) ###  #.#  ###### #########.#  #....# #.........###  ########....####.#######.#.#   #####  #.....##....#............#.#  #######......   #.....############....#.##.#########.#  hD###.....+..Jw..   +.....................'......@.......#  # #...#####......   #.......##.######.....#.##.##.######.#   #####.#...#  #####  ####....##.# #.....#.##.##..# #.#   ..........#####....##.# ##.....#.##.##..#####.#   .......###...#########....##.# #....###.##...........#   .........'...+......### #######.#####.∩..# #.#####.########  h ......####...######...############'#<...÷...###+#####.#   ###+#.# #...# ###.#................####...........#  hǿd #.# #...##.#................+..........#####  h#.# #...##..................###............#  #.####...## ##.................# #.......####.#  #.........#hD9#.................# #....>..# #.#  #########.##.................# #.......####.#  #.###..#######.......# #............## hq #.###.# #.......###.#...........#  #####.# #####+#######.......##..#...........#h >>......# #.............####..#..........#............#.......   #.........#.##.......+..Jw..   +.....................'......@..........#####......   #.......##.h *.....#.##.##...#.......##......#.##.##..# #...............##......#.##.##..#####........###.......##.# #....###.##....................'...+......h .#####.∩..# #.#####.......####.........÷.....# #....#................####............# #....#................+...........# #.....................###.............####....................# #.......####...........................# #....>..# #...................# #.......####...........# #..............h .......###.#...................##..#...........hY......# #.............####..#..........#............#.......   #.........#.##.......+..Jw..   +.....................'......@..........#####......   #.......##......#.##.##...#.......##......#.##.##..# #...............##......#.##.##..#####........###...h{e....##.# #....###.##....................'...+.......#####.∩..# #.#####.......####.........÷.....# #....#................####............# #....#................+...........# #.....................###.............####....................# #.......####...........................# #....>..# #...................# #.......####..h.........# #.....................###.#...................##..#...........hh=  demonstrator the Trooper###  Merfolk#.#  Health: 30/30 ========================###### #########.#  Magic: 3/3========================#....# #.........###  AC: 10Str: 13#....####.#######.#.#  EV: 5Int: 8#....#............#.#h^  SH: 6Dex: 17 #####....#.##.#########.#  XL:  3 Next: 31% Place: Dungeon:2 .........'......@.......#  Noise: ---------  Time: 2765.0 (0.0) ####.....#.##.##.######.#hi  u) +4 trident#.....#.##.##..# #.#  Zap: wand of charming (6)##.....#.##.##..#####.#  Fly #....###.##...........# hp###.∩..# #.#####.########   ...÷...###+#####.#   ..####...........#   ..+..........#####  Aim: a bombardier beetle (75% to hit)  h{Your weapon can't reach that far! _Okay, then.You fly upwards. _Level annotation: exclusion: 2 staircases _There is a stone staircase leading down here.hȢh0hh h, jLevel 2 of the Dungeon <<<<>>>>∩(Press ? for help) ###  #.#  ###### #########.#  #....# #.........###  ########....####.#######.#.#   #####  #.....##....#............#.#  h 0#######......   #.....############....#.##.#########.#  ###.....+..Jw..   +.....................'......@.......#  # #...#####......   #.......##.######.....#.##.##.######.#   #####.#...#  #####  ####....##.# #.....#.##.##..# #.#   ..........####h #....##.# ##.....#.##.##..#####.#   .......###...#########....##.# #....###.##...........#  h .........'...+......### #######.#####.∩..# #.#####.########  h  ......####...######...############'#<...÷...###+#####.#   ###+#.# #...# ###.#................####...........#  hE d #.# #...##.#................+..........#####  he b#.# #...##..................###............#  h #.####...## ##.................# #.......####.#  #.........#h #.................# #....>..# #.#  #########.#h #.................# #.......####.#  #.###..#######.......# #............##  h #.###.# #.......###.#...........#  #####.# #####+#######.......##..#...........#hO@>hMl >  #...#.# #...........#.......#...#...........#  ###### #...#+######...........#........<#.#...........#  #....# #......................########....####'########  #####....######......................###...##....####.#  #...'....'............................##.#.#.....+....#  #.###....######..........................#.#.#...######  #.# #....# #......................##..#...#####   #####.######## #...)...................#.....###..........#   #......############.......................##..>...+..........#   ######...........##...........########....##.##.###..........#  h N#...........###############....##.##.# #..........#   ####...........###########....##.##.# #..........#hR2  h2 >   #..............#####.#.#.#.#.#.#.#.#.#.###..........#   #.###..........#h2 #......)....>...........##..........#   #.###..........#########.##.#.#.#.#.#.#.#.#.#.###..........### h2 !  #.#<...................#.#.....................###÷..........#   #.###.########............#.#.#.#.#.#.#.#.#.#.##.+.S.........#h hDD   demonstrator the Trooper###  Merfolk#.#  Health: 30/30 ========================hD _###### #########.#  Magic: 3/3========================#....# #.........###  AC: 10hD QStr: 13#....####.#######.#.#hD   EV: 5Int: 8#....#............#.#  SH: 6Dex: 17 h3E #####....#.##.#########.#  XL:  3 Next: 31% Place: Dungeon:2 .........'......@.......#  Noise: ---------  Time: 2765.0 (0.0) ####.....#.##.##.######.#hfE   u) +4 trident#.....#.##.##..# #.#  Zap: wand of charming (6)##.....#.##.##..#####.#  Fly hF #....###.##...........# ###.∩..# #.#####.########   ...÷...###+#####.#   ..####...........#   ..+..........#####  Aim: a bombardier beetle (75% to hit)  Your weapon can't reach that far! _Okay, then.You fly upwards. _Level annotation: exclusion: 2 staircases _There is a stone staircase leading down here.h\F hF hDX hEY h ^ : _hb hd ,hXe hm hyo ,hp hy h{ ,h | h h ,h hI h} ,h h h ,hD hğ h ,h` h hԪ ,h h hb ,h hA h ,h h' h ,h hi h ,h h P  There is an escape hatch in the floor here.h h  _hY h hs ,hG h? h ,h h| hj ,hl hd h h hv h} h h6 h hz h ,h h h ,hF h h) ,h h h ,h h# hT h h hO h! ,h%" h# h$ ,h$ h& hT( ,h( hu* hA+ ,h+ h, hu. h. h// h1 hP2 ,h2 h3 h4 ,h5 h)6 h7 ,h9 h< h? h@ hG ,h J hJ hnK hN hP hP hQ hS hU hcV h+X heZ h] h] h^ hf  hnf L........................#.#.#...# hf d....................##..#...##### hf .)...................#.....###... hug v.....................##..>...+... hg n.........########....##.##.###... hFh ########## #....##.##.# #...hh  ##########....##.##.# #... hh . ####.#.#.#.#.#.#.#.#.#.###... h*i  #......)....@...........##...h_i 802.0 (3hi 7.0)hi !#.##.#.#.#.#.#.#.#.#.#.###... h8j ....#.#.....................###÷. hj .......#.#.#.#.#.#.#.#.#.#.##.+.S hk d.........##############.#...#.#..hDk C....## #.#...#.#.. hk { #.....# #.#..<#.#.. hl g #.....# #....##.#.. h~l i ####### #.#.....#..hl hLm hm hr ht  ht h&u U_There is a stone staircase leading down here.hYhLevel 2 of the Dungeon <<<<>>>>∩(Press ? for help) #....# #......................########....####'########  #####....######......................###...##....####.#  #...'....'............................##.#.#.....+....#  #.###....######..........................#.#.#...######  hNh#.# #....# #......................##..#...#####   #####.######## #...)...................#.....###..........#   #......############.......................##..>...+..........#   ######...........##...........########....##.##.###..........#  h#...........###############....##.##.# #..........#   ####...........###########....##.##.# #..........#   #..............#####.#.#.#.#.#.#.#.#.#.###..........# h  #.###..........##......)....@...........##..........#   #.###..........#########.##.#.#.#.#.#.#.#.#.#.###..........### h  #.#<...................#.#.....................###÷..........# h^  #.###.########............#.#.#.#.#.#.#.#.#.#.##.+.S.........#   #.# #.##..............##############.#...#.#...........#   #.# #.##########.....###.#...#.#...S.......#   #.# #.########.....#hD#.#..<#.#...........#   #.# #......[##.....##....##.#...........#   #.# #######.########h#.#.....#...........#   #.# #.####.##.#######...........#   #.# #......##.#########'#######.#   #.# #.#######..##≈≈≈≈≈≈.≈≈≈≈≈≈#.#h C>>hҸhm^........................#.#.#...# demonstrator the Trooper ....................##..#...##### Merfolk h .)...................#.....###... Health: 30/30 ======================== .....................##..>...+... Magic: 3/3======================== h.........########....##.##.###... AC: 10Str: 13 ##########h,#....##.##.# #... EV: 5hVInt: 8##########....##.##.# #... SH: 6Dex: 17h,####.#.#.#.#.#.#.#.#.#.###... XL:  3 Next: 31% Place: Dungeon:2#......)....@...........##... Noise: ---------  Time: 2802.0 (0.0) #####.##.#.#.#.#.#.#.#.#.#.###... u) +4 trident ....#.#.....................###÷. Zap: wand of charming (6) hI.......#.#.#.#.#.#.#.#.#.#.##.+.S Fly .........##############.#...#.#.. ###.....###.#...#.#.. #.....##.#..<#.#.. #.....##....##.#.. ########.#.....#..hZ  _Okay, then.You fly upwards. _Level annotation: exclusion: 2 staircases _There is a stone staircase leading down here. _There is an escape hatch in the floor here. _There is a stone staircase leading down here.hhsh|h|qLevel 2 of the Dungeon <<<<>>>>∩(Press ? for help) #....# #......................########....####'########  #####....######......................###...##....####.#  #...'....'............................##.#.#.....+....#  h0#.###....######..........................#.#.#...######  #.# #....# #......................##..#...#####   #####.######## #...)...................#.....###..........#   #......############.......................##..>...+..........#   ######...........##...........########....##.##.###..........#  #...........###############....##.##.# #..........# hrO  ####...........###########....##.##.# #..........#   #..............#####.#.#.#.#.#.#.#.#.#.###..........#   #.###..........#hň~#......)....@...........##..........#   #.###..........#########.##.#.#.#.#.#.#.#.#.#.###..........###   #.#<...................#.#.....................###÷..........# h  #.###.########............#.#.#.#.#.#.#.#.#.#.##.+.S.........#   #.# #.#h#..............##############.#...#.#...........#   #.# #.#h(#########.....###.#...#.#...S.......#   #.# #.########.....#hH#.#..<#.#...........#   #.# #......[##.....#hq#....##.#...........#   #.# #######.#########.#.....#...........#   #.# #.####.##.#######...........#   #.# #......#hЉ#.#########'#######.#   #.# #.#######..##≈≈≈≈≈≈.≈≈≈≈≈≈#.#h-=@<hoL.<hF#.hF##hFp J.#hZ  ###### #...#+######...........#........<#.#...........#..h>  #...#.# #...........#.......#...#...........#..h#  #####.# #####+#######.......##..#...........#..h;y5..h h& G........................#.#.#...# demonstrator the Trooper ....................##..#...##### Merfolk .)...................#.....###... Health: 30/30 ======================== .....................##..>...+... Magic: 3/3======================== .........########....##.##.###... AC: 10Str: 13 ###########....##.##.# #... EV: 5h' Int: 8##########....##.##.# #... SH: 6Dex: 17####.#.#.#.#.#.#.#.#.#.###... XL:  3 Next: 31% Place: Dungeon:2h' #......)....@...........##... Noise: ---------  Time: 2802.0 (0.0) #####.##.#.#.#.#.#.#.#.#.#.###... u) +4 trident ....#.#.....................###÷. Zap: wand of charming (6) .......#.#.#.#.#.#.#.#.#.#.##.+.S Fly h+( ~.........##############.#...#.#.. ###.....###.#...#.#.. #.....##.#..<#.#.. #.....##....##.#.. ########.#.....#..h](   _Okay, then.You fly upwards. h}( _Level annotation: exclusion: 2 staircases _There is a stone staircase leading down here. _There is an escape hatch in the floor here. h( U_There is a stone staircase leading down here.h) h+ h!9 h; hA P _hD ,hE hI hL h#.####...## ##......... demonstrator the Trooper#.........##......... Merfolk#########.##......... Health: 30/30 ========================#.###..###### Magic: 3/3hH;<========================#.###.#AC: 10Str: 13#####.# #####+###### EV: 5Int: 8#...#.# #........... SH: 6Dex: 17 hl;L###### #...#+######........... XL:  3 Next: 31% Place: Dungeon:2 h; #....# #.....@................ Noise: ---------  Time: 2820.0 (0.0) h<#....######...................... u) +4 trident '....'........................... Zap: wand of charming (6) #....######...................... Fly hG</#....# #...................... ###### #...)..................  hi<###########......................  .........##...........########...h<a  .........###############...h<`  _Okay, then.h<pYou fly upwards. _Level annotation: exclusion: 2 staircases h<_There is a stone staircase leading down here. _There is an escape hatch in the floor here. _There is a stone staircase leading down here.hDB  You fly upwards. _Level annotation: exclusion: 2 staircasesThere is a stone staircase leading down here.n escape hatch in the floor stone staircase leading down here.  Okay, then.hDhJhL. _h Read which item? Scrolls  c - a scroll of butterflies  j - a scroll labelled YVVABB DAHE  p - a scroll of teleportation [!] read|quaff|evoke[?] describe selectedh&hhz#.####...## ##......... demonstrator the Trooper#.........##......... Merfolk#########.##......... Health: 30/30 ========================#.###..###### Magic: 3/3========================#.###.#AC: 10Str: 13#####.# #####+###### EV: 5Int: 8#...#.# #........... SH: 6Dex: 17 h-###### #...#+######........... XL:  3 Next: 31% Place: Dungeon:2 #....# #.....@................ Noise: ---------  Time: 2820.0 (0.0) #....######...................... u) +4 trident h$'....'........................... Zap: wand of charming (6) #....######...................... Fly #....# #...................... ###### #...)..................  ###########......................  hfN.........##...........########...  .........###############... You fly upwards. _Level annotation: exclusion: 2 staircases _There is a stone staircase leading down here. _There is an escape hatch in the floor here. _There is a stone staircase leading down here. _Okay, then.hAP  Okay, then.hhh. _hu..#.#.#.#.#.'h ~h~#1.0 (1hjh7 _You reach down and open the door.h + #.# #...  #.####...### #.........# ##########.# #........ #.#.##### h+#.# ##.#  #####.# #####+##### #...#.# #.  ###### #...#@######.  #....# #. ##....######. .'....'..... ##....######. h,Y #....# #.... #...). ############..........##...........########h6;2h;h>Q _There is an open door here.hSM# #...# h`S.####...##........########........##..#####hSe  ##.# ###hS1####+##### hS ##### #...#'######. hS  #............ ##....######............ h#T.'....'..........................###... ...hOT*#............hA^B3 _hahLchMM###+##.# #...# .####...##........########........##..#####  ##.# ###h####+##### #...#.# #####'#######....# #..................... Fly ............h .........#...#...).......hh%4hhVhv[ M......####...######...###########+.##.# #...# .####...##........########........##..#####  ##.# #######+##### #...#.#  ###### #...#'######.......... Fly h[ f............hb hYb 5he h$g h5Mh...'...+......### ......####...######...###########+#.# #.###.h"# #...# .hCb####...##........hd9########........##..#####hy  ##.# #######+#####h#...#.# #.......... Fly .....h#h$6h^'h(hM###...######## #.....'...+......### ......####...######...###########+#### #...# .####...##........########........##..#####  ##.# #####.# #####+##### Fly ...hWh%7hhh  ....####  # ###...######## #.h c .........'...+......###  ......####...######...##########+#.# #...# ###.# #.# #...# #.# #.# #...  #.####...### #.......@.# #hތ #########.# #....... #.#.#### #.# ##.#  #####.# #####+#### h S#...#.# # ###### #...#'######  #....# #...... hI 4###....######h# h %8h; hܙ h .#### # .###...## #h#p .'...+......###  ......####...######... ###+#.# #...# ###.#hB2 #.# #...# #.# #.# #...# #h #.####...## ## #.# # #.# #h #.# ##.. #.#h ##.# #####.# #####+h T #...#.# #h>^ ###### #...#'######hZ #....# #.....#....######hUh9hhh .####  .###...##  .'...+......###  ......####...######... ###+#.# #...# ###.# #.# #...# #.# #.# #...# # #.####...## ## #.# # #.# # #.# ##.. #.# ##.# #####.# #####+ #...#.# # ###### #...#'###### #....# ##....######hh&30hahh%  .#### .###...## .'...+......### ......####...######... ###+#.# #...# ###.# #.# #...# #.# #.# #...# # #.####...## ## #.# # #.# # #.# ##.. #.# ##.# #####.# #####+ #...#.# # ###### #...#'###### #....# #  #####....######h h8 %1h h% hQ .#### .###...# .'...+......### ......####...######...hQ ###+#.# #...# ###.# #.# #...# #.# #.# #...# # #.####...## ## #.# # hQ#.# # #.# ##.. #.#hQ ##. #####.# #####+hRT #...#.# #hR ###### #...#'###### #....# #h;RM #####....######h^Q2h^hk .#### .###...# .'...+......### ......####...######... ###+#.# #...# ###.# #.# #...# #.# #.# #...# # #.####...## ## #.# # #.# # #.# ## #.# ## #####.# ##### #...#.# # ###### #...#'###### #....# # #####....######hTh%3h1hhg .#### .......###...# .........'...+......### ......####...######... ###+#.# #...# ###.# #.# #...# #.# #.# #...# # #.####...## ## #.# # #.# # #.# ## #.#  #####.#  #...#.# # ###### #...#'###### #....# # #####....######hhhi%4hRlhJmhYS #####.#...# ##### ..........####  .......###...########  .........'...+......# ......####...######...###+#.# #...# ###. #.# #...# # #.# #...  #@####...### #.........# ##########.#  #.# #.# #####.# ### #...#.# # ###### #...#'###### #....# #hZh[%5h ahbh/ _M # #...#####......#####.#...# #####.......#### ....###...######## ...'...+......##......####...######..###+## #...# .####...##........#########.##6h2;M ###.....+..Jw #.#...#####......#####.#...# #####.........#### .....###...######## ......'...+......##......####...######..###+## #...# .####...#h;#........#########.##hAhB%7hFha #.####+#.# #...# ###.#.#.# #.#.# #...# #.#hPahghh%1hkh(mhc####### #.# #...... #.#.###..@..+..Jw.. +.#.######.#...#####...... #.#.######.#...# ##### ##......#### h###.###...# ##....'...+......### ##..####...######...#h##.####+#.# #...# ###.#.#.# #.#.# #...# #.#.h)h)%2hN-h.h###### #.# #...... #.#.###...@.+..Jw.. +.#.######.#...#####...... #.h#.######.#...# ##### ####.#.....#### #.#.hD..###...# #.#.h;E....'...+......### ##.hd.####...######...##.####+#.# #...# ###.#.#.# #.#.# #...# #.#.hhW%3hޜh'hf !#h ^##### #. # #h A...... #. #.hʭ ###....@+..Jw.. +. #.######.#...#####...... #. h #.######.#...# ##### ####. #.#### h; #. #.###...# #. #.'...+......### # #.####...######...# h\ #.####+#.# #...# ###.#. #.# #.#.# #...# #.#.h| h hȳ %4hʶ h h #####......'............#####h h JJ   endoplasm (wandering)hh %5h h| 7 _You reach down and open the door.h.F#######. #.....# #.#.....# .###.....@.....J. +. hu.######.#...#####.#. .######.#...# ######. .#### #. .hC###...# #. .hʼn>'...+......### # .hw####...######...# .####+#.# #...# ###.#. h.# #.#.# #...# #.#.hhXJ.Jh%6hh _The endoplasm quivers. _There is an open door here.h J. ##############.. #.....# ######## #######........ #.....# .......###.....'....J... +....... ######.#...#####@....... #. ######.#...# ######### #### ...........#### #.h ###...#########..'...+......### #########...######...###### ####+#.# #...# ###.#......... # #.#.# #...# #.#. ####.#.# #...# #...hkh&J.hP,7 _hhh h M.J8hŦ h h{U  You reach to attack! You puncture the endoplasm!hy h&w.w   dart slug (wandering)h?*439.4 (1.4h"/h0M _You kill the endoplasm!hh~Quiver which action? ([-] to clear) h a - Zap: wand of charming (6) (quivered) [*/%] inventory[!] focus mode: off|onh- h7 hdemonstrator the TrooperMerfolkHealth: 30/30 ========================Magic: 3/3========================. ####### AC: 10Str: 13#######.. #.....# EV: 5Int: 8 ######## #######.......w #.....## SH: 6h7 "Dex: 17 .......###.....'........ +....... XL:  3 Next: 33% Place: Dungeon:2 h8 ######.#...#####@....... #....... Noise: ---------  Time: 2879.4 (0.0) ######.#...# ######### ####.... u) +4 trident ...........####h(8 #.... Zap: wand of charming (6) ........###...########hJ8 #.... Fly ..........'...+......### ##### ht8 .......####...######...########## w   dart slug (wandering) h8 ####+#.# #...# ###.#......... # #.#.# #...##.#......... h8 F####.#.# #...##........... h8 g_You reach down and close the door. _You reach down and open the door. h8 r_The endoplasm quivers. _There is an open door here.  h9 nYou reach to attack! You puncture the endoplasm! _You kill the endoplasm!h9 h> h? hKwwhם ``````The dart slug launches a dart at you.h"9......h3=80.4 (1hh, hK2_The slug dart hits you but does no damage.h`  . ####### h` =#######.. #..... ######### #######w #.....# ........###...... + .######.#...#####........ #.. .######.#...# ######### ####ha ....####  ####...######## #.......'...+......### h3a  ........####...######...#########  .####+#.# #...# ###.#  hSa .# #.#.# #...# #.# he he --1h"h hl Q _There is an open door here.hb hg .ww   dart slughh F-2 _h`m hn h .  #######.. #.....# #. #..... #.###....@'......w. + #.######.#...#####. # #.######.#...# ### #### #.#### # #.###...# # h#.'...+......###   #.####...######...  #.####+#.# #...# ###.#  #.# #.#.# #...# #.#h7D hhw.w   dart slugh h%3hhZhr * .  #######.. #  # #. #  #.###...@.'.....w.. +  #.######.#...#####hs f. #  #.######.#...# ######### ####  #.#### #  #.###...# #  #.'...+......###    #.####...######...hs    #.####+#.# #...# ###.#  hs  #.# #.#.# #...# #.# h&y h\y %4h{ h| hja .  #######.. # # #. # #.###..@..'.....w.. + #.######.#...#####. #h kE #.######.#...# ######### #### #.....#### # #...###...# # #.....'...+......###  h#k #..####...######... #.####+#.# #...# ###.#hAk #.# #.#.# #...# #.#h"oh\o%5hqh#sh .  #######.. # # #haA. # #.###.@...'.....w.. + #.######.#...#####h. # #.######.#...# #########  #......####  #.###...h2# #hd....'...+......###  #h9..####...######...h2d #.####+#.# #...# ###.# #.# #.#.# #...# #.#h h\%6hhh:. #########.. #.########## #######........ # #........###.....'.....w.. + #.######.#..@#####........ # #.######.#...# ######### ## #............####  #.........###...######## #...'...+...h}...### #####...######...#### #.####+#.# #...# ###.#... #.# #.#.# #...# #.# #.####.#.# #...# #.h̎;7h|h8h4;8h8h9hb  . #########.. #.########## #######..............###.....'.....w.. +######.#...#####........ # ######### ##hb 6...........#### .....###...########...'..Fly ..h+c #.##...##......#.####...## ##.... hh h9i %9hl hjn h<90hhh 3h h ,hk hS ,h h ,h h  ,h h h  h: h h ww   dart slugh5 & h] F8.4 (8 _You start waiting.hX h:" ` _A dart slug is nearby!hP  You reach to attack! You hit the dart slug.ha`.w h,9.7 (1.3hWha _The dart slug is heavily wounded.h  You puncture the dart slug!†h :41=901.0h h_ M _You kill the dart slug!hStJM . ## ################ #######........ #.......###.....'.....w.. +####........ #.######.#...# ######### ##........#### #.........###...########Fly ...'.... #.##...#hzhz3-20hgh@v _You see here a dart slug corpse.hX . ### #######.. #.########## #######........ #.#........###.@...'.....w.. +.#.######.#..†#####........ #..#.######.#...# ######### ####............#### #.###...#########...'...+......### #........####...######...######.####+#.# #...# ###.#.#.# #.#.# #...# #.#h#hF-3 _h\hh[3h[[hm\h^,h1ghghme. ##########.. #... ### #######........ #... #........###....@'........ +...6.0 (3 #.######.#..†#####........ #... hYm`#.######.#...# ######### ####.. #.....#### #.. #.........###...######## #.. #...........'...+......### ### hm#........####...######...### #.####+#.# #...# ###.#... hm#.# #.#.# #...# #.#...hAnh thauhJ . ########.. #.....# #. #.....# hJ .###.....@. +. .######.#..†#####.hJ U #. .######.#...# ###hK X ####. .#### hXK #. .###...# #. .'...+......### # .hK ####...######...# .####+#.# #...# ###.#. .# #.#.# #...# #.#.hWR hR *7.0 (1hV h*Y Q _There is an open door here.h" . #######  #######.. #.....# ######## ####### #.....## .......###.....'. +. h"######.#..†#####........ #.... ######.#...# ######### ####...#### #.###...######## #......'...+......### ......####...######...########## h#v####+#.# #...# ###.#.h)h*,8 _h.-hk.h: ..##############...#.....# ####### #######.........#.....### ......###.....'.+........ #####.#..†#####.#.h #.#...# ##############....# ..........#### #....####...#########....#h .'...+......### ##########...######...###### ###+#.# #...# ###.#.......... h  #.#.# #...# #.#.h h %9h" h$ h B##..##############...#.....# ###### #######.........#.....#### .....###.....'.+......... ####.#..†#####.#.##.#...# ##############....# h/ .........#### #....####...#########....#.'...+......### ##########...######...###### ##+#.# #...# ###.#...........  #.#.# #...# #.#. ##.#.# #...# #...h h &10h h hv### ...####### hN#...#.....#  #.#.....#hs9###.....'.+.hc.#..†#####.#.hW##..#...# ####....##.h<#### #....##.h ###...#hm #....##.'...+......### #h!.####...######...#hA' #hY[+#.# #...# ###.#. hu#.#.# #...# #.#. #.#.# #...# #.hhh1hhhYa#### ...####### #...#.....#  #.#.....####.....'.+.hY.#..†#####.#.##.#.#...# ####....##.##### #....##.####...#hZn #....##.#'...+......### #hBZ*.#####...######...#'# hdZ+#.# #...# ###.#. .#.# #...# #.#. hZp.#.# #...# #.hahb%2hfhghV O#### ...####### #...#.....#  #.#.....####.....'.h +. #.#..†#####.#.##.# #.#...# ####....##.# hȅ #### #....##.# ###...# #....##.# h d'...+......### #.#####...######...#h\ @'#< #.# #...# ###.#. #.# #...# #.#. #.# #...# #.h݌ h %3hu hՒ h:##### #...####### #...#.....#  #.#.....# .###.....'.+. .#..†#####.#.##.# .#...# ####....##.# #### #....##.# ###...# #....##.# '...+......### #.# .####...######...#'#<. .# #...# ###.#. .# #...# #.#. .# #...# #.h!hc4hhhk_##### #...####### #...#.....#  #.#.....# ###.....'.+. #..†#####.#.##.# #...# ####....##.# #### #....##.# ###...# #....##.# '...+......### #.# ####...######...#h;'#<. # #...# ###.#. # #...# #.#. # #...# #.h`h%5hChh h Level 2 of the Dungeon <<<<>>>>∩(Press ? for help) ###  #.#  ###### #########.#  ######....# #.........###  #...########....####.#######.#.#  #######...#.....##....#............#.#  ########## #######.........#.....############....#.##.#########.#  h #........###.....'.........+.....................'......>.......#  #.######.#..†#####.......@.#.......##.######.....#.##.##.######.#  #.######.#...# ##############....##.# #.....#.##.##..# #.#  #............#####....##.# ##.....#.##.##..#####.#  #.........###...#########....##.# #....###.##...........#  h #...........'...+......### #######.#####.∩..# #.#####.########  #........####...######...############'#<...÷...###+#####.#  #.####+#.# #...# ###.#................####...........#  #.# #.#.# #...##.#................+..........#####  #.####.#.# #...##..................###............#  #......#.####...## ##.................# #.......####.#  ########.........##.................# #....>..# #.#  #########.#hN u#.................# #.......####.#  #.###..#######.......# #............##  #.###.# #.......###.#...........#  #####.# #####+#######.......##..#...........#hxO@#hr  ##  #...#.# #...........#.......#...#...........#  ###### #...#'######...........#........<#.#...........#  #....# #......................########....####'########h6R L>#hhPdemonstrator the TrooperMerfolkHealth: 30/30 ========================#####Magic: 3/3========================#...#######AC: 10Str: 13#######...#.....#EV: 5Int: 8 # #######.........#.....######### SH: 6Dex: 17 ###.....'.........+.............. XL:  3 Next: 41% Place: Dungeon:2 hʬG#..†#####.......@.#.......##.#### Noise: ---------  Time: 2915.0 (0.0) #...# ##############....##.#u) +4 trident ....#####....##.#Zap: wand of charming (6) .###...########h}#....##.#Fly ...'...+......### #######.#### ####...######...############'#<..  # #...# ###.#................  # #...##.#................  # #...##.................. You reach to attack! You hit the dart slug. _The dart slug is heavily wounded.hYou puncture the dart slug! _You kill the dart slug! _You see here a dart slug corpse. _There is an open door here.h`hGhvh#####  #...#######  #######...#.....#  #######.#.....########## ##.....'.+........ ..†#####.........#.......##.###### ##############....##.# h..#### #....##.# # ###...######## #....##.# ..'...+......### .##### ###...######...############'#<  #...# ###.#.# hv #...# #.#+h]@6.0 (1hǾhh? h Level 2 of the Dungeon <<<<>>>>∩(Press ? for help) ###  #.#  ###### #########.#  ######....# #.........###  #...########....####.#######.#.#  #######...#.....##....#............#.#  ########## #######.........#.....############....#.##.#########.#  hF #........###.....'........@+.....................'......>.......#  #.######.#..†#####.........#.......##.######.....#.##.##.######.#  #.######.#...# ##############....##.# #.....#.##.##..# #.#  #............#####....##.# ##.....#.##.##..#####.#  h )#.........###...#########....##.# #....###.##...........#  #...........'...+......### #######.#####.∩..# #.#####.########  h #........####...######...############'#<...÷...###+#####.#  #.####+#.# #...# ###.#................####...........#  h #.# #.#.# #...##.#................+..........#####  h i#.####.#.# #...##..................###............#  h #......#.####...## ##.................# #.......####.#  ########.........#h6 #.................# #....>..# #.#  #########.#hT R#.................# #.......####.#  hs [#.###..#######.......# #............##  h Z#.###.# #.......###.#...........#  h m#####.# #####+#######.......##..#...........#h.3O@.h [.  #.####.#.# #...##..................###............#  #......#.####...## ##.................# #.......####.#  ########.........##.................# #....>..# #.# #########.# # #####.hx[ ##..#######.....### ##.# ###.#...........# #####+########..#...........##...#..............#.###### #...#'######............<h #  #....# #......................########....####'########  #####....######......................###...##....####.#  #...'....'............................##.#.#.....+....#  #.###....######..........................#.#.#...######  h#.# #....# #......................##..#...#####   #####.######## #...)...................#.....###..........#   #......############.......................##..>...+..........#h .   ######...........##...........########....##.##.###..........#  #...........###############....##.##.# #..........#   ####...........###########....##.##.# #..........#   #..............#####.#.#.#.#.#.#.#.#.#.###..........# hs  #.###..........##......)....>...........##..........#   #.###..........#########.##.#.#.#.#.#.#.#.#.#.###..........###   #.#<...................#.#.....................###÷..........#hsnh!ydemonstrator the TrooperMerfolkHealth: 30/30 ========================Magic: 3/3========================#####AC: 10Str: 13#...#######EV: 5Int: 8#######...#.....#SH: 6Dex: 17  #######.........#.....########## XL:  3 Next: 41% Place: Dungeon:2 ##.....'........@+............... Noise: ---------  Time: 2916.0 (0.0) h&zQ..†#####.........#.......##.##### u) +4 trident ...# ##############....##.#Zap: wand of charming (6) ...#####....##.# # Fly ###...#########....##.# # ..'...+......### #######.#####  ###...######...############'#<... #...# ###.#................# #...##.#................+ You reach to attack! You hit the dart slug. _The dart slug is heavily wounded.hdzYou puncture the dart slug! _You kill the dart slug! _You see here a dart slug corpse. _There is an open door here.hzhghh ####....#.....#'............##....h h+ *7.0 (1h l _The dart slug is heavily wounded.  You puncture the dart slug! _You kill the dart slug! _You see here a dart slug corpse. _There is an open door here. _You reach down and open the door.h##### #...####### #...#.....# #.#.....#.....'..†#####.#.##.## #####....##.# ##### #....##.# #...# #....##.# #. .'...+......### #.#####....######...#h:'#<...÷  #...# ###.#.##...# #.#.+.hj;8hhQ _There is an open door here.hY###### ##...####### ##...#.....# #.#.....# .....'.' †#####.hZ}#.##.######. .# ######....##.# #. .#### #....##.# ##. #...#h:Z #....##.# #. '...+......### #######.#####.∩heZ...######...#'#<...÷. #...# ###.#.hZ]# #...# #.#.+.hodhd,9 _hjhkhH hL C  Skill  Level Cost  Apt Skill  Level Cost  Apt h-M \ a - Fighting   3.9   3.4  +1   l - Spellcasting   0.0   1.2  -1           b - Maces & Flails   0.1   1.4  -2       c - Axes   0.1   1.4  -2   m - Evocations   0.0   1.0   0  d + Polearmsh]M 0.9   0.5  +4      hM  e - Staves   0.1   1.4  -2       f - Unarmed Combat   0.0   0.8  +1  hM _    hM         hN . g - Ranged Weapons   3.2   5.7  -2      h%N l    hDN T    hcN . h - Armour   0.0   1.7  -3      hN i - Dodging   2.6   1.8  +3  hN .     j - Shields   0.0   1.0   0  h-O      k - Stealth   1.1   1.4  +2          h^O             h}O l    hO T    hO The relative cost of raising each skill is in cyan.  Skills enhanced by cross-training are in green.  hO [?] Help[=] set a skill target  h'P g[/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targetshIP h hh demonstrator the TrooperMerfolkHealth: 30/30 ========================# Magic: 3/3========================###### AC: 10Str: 13hE#...######## EV: 5Int: 8#######...#.....## SH: 6Dex: 17 ######.........#.....############ XL:  3 Next: 41% Place: Dungeon:2 .....'.........'@................ Noise: ---------  Time: 2919.0 (0.0) h†#####.........#.......##.######. u) +4 trident .# ##############....##.# #. Zap: wand of charming (6) .#####....##.# ##. Fly #...########h/#....##.# #.. '...+......### #######.#####.∩  #...######...############'#<...÷.  #...# ###.#................###hm  #...##.#................+.. You puncture the dart slug! _You kill the dart slug! h_You see here a dart slug corpse. _There is an open door here. _You reach down and open the door. _There is an open door here.h3hh`hhN~########.#...########.#######...#.....# #. #####.........#.....############. ....'.'.................. #####.........#.##.###### # ##############....##.# #. #### #....##.# ##. ...########hO#....##.# #.. ...+......### #######.#####.∩ ...######...############'#<...÷.. ...# ###.#................#### ...# #.#.+... ...# #...###hVA20.0 (1hB[hh\hZ_###### #.#...# #.#...#.....# #..#.....#.'.'..#.##.######.  #####....##.# #. #....##.# ##.# #....##.# #.+......### #######.#####.∩.######...#'#<...÷.# ###.#.####.# #.#.+.# #.###.hmX1hp ###### #.#...# #.#...#.....# #..#.....#.'.'..#.##.######.#####....##.# #. #....##.# ##. .# #....##.# #....# .+......### #######.#####.∩..# .######...#'#<...÷...# .# ###.#.hq ####. .# #.#.+. .# #.###.h^w ;2h| h4} h.m###### #.#...# #.#...#.....# #..#.....#. .'.'..#.##.######.#####....##.# #. # h(/B#....##.# ##. # #....##.# #....# ######...#'#<...÷...# # ###.#.####. # #.#.+. # #.###.h6;3h:h;h1###### #....##...####### #....# #...#.....# #....# #.#.....#....# '.'.' #.#.##.######.....# #####....##.# #.....# #....##.# ##.....# #....##.# #....# ......### #######.#####.∩..# #...#h '#<...÷...#  ###.#.####. #.#.+. #.###.ha'h'%4hV-h.hs ###### ##### #....#  #...####### #....# ######...#.....# #....#. .#.....############....#. .'..............'. .........#.......##.######.....#. #############....##.# #.....#. #....##.# ##.....#. ht###### #....##.# #....###. .....### #######.#####.∩..# #. ####...############'#<...÷...###+###.#.#####.#+...hU{h{%5hh0hw&###### ##### #....# #...####### #....#...#.....# #....#.#.....#....#.#'.'.#.##.######.....#.#....##.# #.....#.##....##.# ##.....#.# #....##.# #....###.#### #######.#####.∩..# #.#...#hkx'#<...÷...###+####.#.####.#.#.+.h}h}%6hhh3" ###### ###### #....# ##...####### #....#...#.....# #....#.#.....#....#.#'.'.#.##.######.....#.#....##.# #.....#.##....##.# ##.....#.# #....##.# #....###.#h" ### #######.#####.∩..# #.#...#'#<...÷...###+####.#......####.#.#.+.h( h/) %7h, hb. hO###### ########....# #.#...########....####. ###...#.....# #....#.... ......#.....############....#.##'.....................'....#.......##@######.....#.## ##########....##.# #.....#.##. #....##.# ##.....#.##. ####....##.# #....###.##. ..### #######.#####.∩..# #.# #...############'#<...÷...###+##.#................####........ #.#.......+....##...###h;8hhhwh=xhuxhyh hh͂hDhh,hh#...########....####. ###...#.....##....#.... ......#.....############....#.##. ......'.....................'... ......#.......##.######.....#.#######....##.# #.## #....##.# ##. h### #....##.# #....###.##### #####.∩..# #.###32.0 (4...######'#<...÷...###+### h-###.#................####.......  #.#................+..........#  #..................###......... h ##.................# #.......  #...........# #....>..#  #.................# ## ##..####### hhhh{ A ###...#........ ...############'.....................'...###.######.....#.## ##########.#  .# # ###.# #....## ..### #######.#####.∩..# #.### #...#####<...÷...###+ ###.#................####........  ............+...#.....#Fly ...#...#####.......###.# #.......###.#....... h h *3.0 (1h h Q _There is an open door here.h .....#.....############....#.##.#'.....................'....#.##.######.....#.##.# #########....##.# #.....#.##.# #....##.# ##.....#.##.# ###....##.# #....###.##. .### #######.#####.∩..# #.####.############'#<...÷...###+# ##.#............@...####.........  #.#.+....###...###.## #.###.# #....>##.# #.......#####..######## #...# #.###.# #####+#######.##..#.hK h[h,4 _hh6hz '.....................'......#.##.######.....#.##.## ########....##.# #.....#.##.# #....##.# ##.....#.##.# ##....##.# #....###.##...# #######.#####.∩..# #.##### ..############'#<...÷...###+# #.#................####.......... #.#.+....### #...###.. ## #.####.# #....>..#  #.# #.......######..######## #....# #.###.# ####+#######.##..#. ...........#.#...#.h ;5h h: hA3hdBhDhpGhMBh&NhJNh`OhBQhS,h[ThNVhX,h Yh[h],h^hahc,hdhIfhh,hihkh=mh"ohXohJphv #.#.....+....### #..................###............................# #.......###.................# #....>..# hv@ #.................# #.......####  ##..#######.......# #........... hw) ##.# #.......###.#......... ####+#######.......##..# ...h,w&..##...#hEw$... ...#h^w<.<#.# ..hwB..########..S.####'# ....###...##....####.# .....##.#.#.....+# hw...............#.#.#...###### S   adder (wandering) hw...........##..#...##### ............#.....###...#hxB.##..>...+...h#x"#h6}...........#..........#  ..........# #....>..#  .........#  #.......#  ##.# #.......##.......#hx}#....@..#43.0 (8#........<#########..S.#...####.# ..+....# .###### h}6#   h...........#..........#  ..........# #....>..#  .........#  #.......#  ##.# #.......##.......##....@..##........<#########..S.#...####.# ..+.###### h<#  h|hhn] _An adder is nearby!h(ohp~Quiver which action? ([-] to clear) hp a - Zap: wand of charming (6) (quivered) [*/%] inventory[!] focus mode: off|onh h#.#................+..........### demonstrator the Trooper #..................###........... Merfolk ##.................# #.......#### Health: 30/30 ========================#.................# #....>..# # Magic: 3/3========================#.................# #.......#### AC: 10hcqStr: 13  ##..#######.......# #........... EV: 5Int: 8##.# #.......###.#......... SH: 6Dex: 17 ####+#######.......##..#......... XL:  3 Next: 41% Place: Dungeon:2 ...........#....@..#...#......... Noise: ---------  Time: 2943.0 (0.0) h...........#........<#.#......... u) +4 trident ...........########..S.####'##### Zap: wand of charming (6) h...........###...##....####.#Fly h............##.#.#.....+....# ...............#.#.#...######hS   adder (wandering) ...........##..#...##### ............#.....###..........# h'............##..>...+..........# _You see here a dart slug corpse. _There is an open door here. hKl_You reach down and open the door. _There is an open door here. _There is an open door here. hmH_An adder is nearby!h h"h#h  ht# Level 2 of the Dungeon <<<<>>>>∩(Press ? for help) #...........'...+......### #######.#####.∩..# #.#####.########  #........####...######...############'#<...÷...###+#####.#  #.####+#.# #...# ###.#................####...........#  #.# #.#.# #...##.#................+..........#####  #.####.#.# #...#h5$ #..................###............#  #......#.####...## ##.................# #.......####.#  ########.........##.................# #....>..# #.#  #########.##.................# #.......####.#  #.###..#######.......# #............##  #.###.# #.......###.#...........# he$ ~ #####.# #####+#######.......##..#...........#  h$ #...#.# #...........#....@..#...#...........#  ###### #...#'######...........#........<#.#...........#  h$ #....# #......................########..S.####'########  #####....######......................###...##....####.#  h$ #...'....'............................##.#.#.....+....#  #.###....######..........................#.#.#...######  h(% (#.# #....# #......................##..#...#####   #####.######## #...)...................#.....###..........# hQ%  #......############.......................##..>...+..........#   ######...........##...........########....##.##.###..........# h}% #...........###############....##.##.# #..........#   ####...........#h% `##########....##.##.# #..........#h[ h;i {#.#................+..........### demonstrator the Trooper #..................###........... Merfolk ##.................# #.......#### Health: 30/30 ========================hi H#.................# #....>..# # Magic: 3/3========================#.................# #.......#### AC: 10Str: 13  hi -##..#######.......# #........... EV: 5Int: 8##.# #.......###.#......... SH: 6Dex: 17 ####+#######.......##..#......... XL:  3 Next: 41% Place: Dungeon:2 h*j ...........#....@..#...#......... Noise: ---------  Time: 2943.0 (0.0) hMj ...........#........<#.#......... u) +4 trident hj i...........########..S.####'##### Zap: wand of charming (6) ...........###...##....####.#Fly hj ............##.#.#.....+....# ...............#.#.#...######hj |S   adder (wandering) hj j...........##..#...##### ............#.....###..........# hj L............##..>...+..........# hk _You see here a dart slug corpse. _There is an open door here. h)k J_You reach down and open the door. _There is an open door here. hDk [_There is an open door here. _An adder is nearby!h^k hk hq hr h. .#...####... .#..+...#### ....###..... #...# #.......####. #....# #....>..# #. #.................# #.#### ##..#######.......# #...  ##.# #.......###.#. he/ f###+#######.##..#.#.#...#.#........<#.#..........########..S.####'#########...##....####.###.#.#.....+....# ...#.#.#...######h0 l##..#...######.....###h2 h3 h: S.S=4.0 (1hx? hDA / _The adder hisses angrily.hh~Quiver which action? ([-] to clear) h  a - Zap: wand of charming (6) (quivered) [*/%] inventory[!] focus mode: off|onh h3 .#................####........... demonstrator the Trooper .#................+..........#### Merfolk ..................###............ Health: 30/30 ======================== #.................# #.......####. Magic: 3/3======================== #.................# #....>..# #. AC: 10Str: 13 #.................# #.......####. EV: 5Int: 8 ##..#######.......# #............ SH: 6Dex: 17  h ##.# #.......###.#.......... XL:  3 Next: 41% Place: Dungeon:2 ###+#######.....@.##..#.......... Noise: =--------  Time: 2944.0 (0.0) ..........#.......#...#.......... u) +4 trident ..........#.......S<#.#.......... Zap: wand of charming (6) h ..........########....####'###### Fly ..........###...##....####.# ...........##.#.#.....+....#S   adder h^ ..............#.#.#...###### ..........##..#...##### ...........#.....###..........# _There is an open door here. _You reach down and open the door. _There is an open door here. _There is an open door here. _An adder is nearby! _The adder hisses angrily.h h( ha hhInventory: 21/52 slots Hand Weapons (go to first with ))  u - a +4 trident (weapon)a - a +0 shortbow  g - a +0 club  t - a +0 mace Armour (go to first with [)  d - a +0 chain mail (worn) h" e - a +0 pair of gloves (worn)  n - a +2 buckler (worn)  r - a +0 pair of boots (worn)b - a +0 leather armour  f - a +0 scale mail Jewellery (go to first with "=)  i - a ring of flight (worn)  s - an amulet of regeneration (worn)k - an amulet of reflection  q - a ring of ice h\Wands (go to first with /)o - a wand of charming (6) (quivered) Scrolls (go to first with ?)hsc - a scroll of butterflies  j - a scroll labelled YVVABB DAHE h[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]hb  Armour [d0 chain mail (worn)  e - a +0 pair of gloves (worn)  n - a +2 buckler (worn)  r - a +0 pair of boots (worn)  b - a +0 leather armour  f - a +0 scale mail Jewellery (go to first with "=)i - a ring of flight (worn)  s - an amulet of regeneration (worn)k - an amulet of reflection  q - a ring of ice Wands /)  o - a wand of charming (6) (quivered) h Scrolls (go to first with ?)  c - a scroll of butterflies  j - a scroll labelled YVVABB DAHE  p - a scroll of teleportation Potions (go to first with !)  h - a potion of heal wounds h4  l - a bubbling pink potionm - a lumpy cyan potionboth  j - a scroll labelled YVVABB DAHE  m - a lumpy cyan potionh+ h h .#................####........... demonstrator the Trooper .#................+..........#### Merfolk ..................###............ Health: 30/30 ======================== #.................# #.......####. Magic: 3/3======================== #.................# #....>..# #. AC: 10Str: 13 #.................# #.......####. EV: 5Int: 8 ##..#######.......# #............ SH: 6Dex: 17  h* b##.# #.......###.#.......... XL:  3 Next: 41% Place: Dungeon:2 ###+#######.....@.##..#.......... Noise: =--------  Time: 2944.0 (0.0) ..........#.......#...#.......... u) +4 trident ..........#.......S<#.#.......... Zap: wand of charming (6) ..........########....####'###### Fly hU ..........###...##....####.# ...........##.#.#.....+....#S   adder h X..............#.#.#...###### ..........##..#...##### ...........#.....###..........# _There is an open door here. _You reach down and open the door. _There is an open door here. _There is an open door here. h h_An adder is nearby! _The adder hisses angrily.hx 3h h " hھ3h(h _You reach down and open the door. _There is an open door here. _An adder is nearby! h[_The adder hisses angrily. _Unknown command.hn ht @S.hu 4-5.3 (1.3hz h| f _You reach to attack! You closely miss the adder.h E=6.6h9 h5 | _You closely miss the adder. The adder bites you but does no damage. x2 hׄ You reach to attack! You closely miss the adder. _You closely miss the adder. The adder bites you but does no damage. x2  You puncture the adder!  The adder is severely wounded.  The adder bites you.  You are poisoned. htT28=-- hm7.9Pois Fly  hI h _The adder poisons you! The adder bites you but does no damage. _You take 2 damage, and have 28/30 hp. h7  You hit the adder. h †  You kill the adder! hpK 7--- hj9.3 (1.4 _You feel sick.  Training target 1.0 for Polearms reached! h/  --more-- hsX -68  hsYour Polearms skill increases to level 1!You need to enable at least one skill for training. hw/  --more-- h  hF M  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   3.9   3.4  +1   l - Spellcasting   0.0   1.2  -1       h _     b - Maces & Flails   0.1   1.4  -2       c - Axes   0.2   1.4  -2   m - Evocations   0.0   1.0   0   d - Polearms   1.0   1.0  +4       h  @ e - Staves   0.2   1.4  -2       hK 8 f - Unarmed Combat   0.0   0.8  +1       hx ^     h .     g - Ranged Weapons   3.2   5.7  -2   h T     h l     h T     h> h - Armour   0.0   1.7  -3   h] T     h| i - Dodging   2.6   1.8  +3   h .     j - Shields   0.0   1.0   0   h      k - Stealth   1.1   1.4  +2       h _     h$  hC a     hb _     h a     h          h You need to enable at least one skill.[?] Help h G[=] set a skill target  h }[/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targetshD. = d + Polearms 1.0hx TargetTarget--  --  --  --  --  --  h ^--  --  --  --  --  h &--  --  h, a-z] set[-] clear selected targethL ccost|targetsh[?25h[?0ch/*0 hlE" hJ\[?25l[?1c2.0  +4  The current training targets, if any.  Skills enhanced by cross-training are in green.=] set aall targetshhOh .#................####........... demonstrator the Trooper hAy.#................+..........#### Merfolk ..................###............ Health: 27/30 =====================--- hg#.................# #.......####. Magic: 3/3======================== h#.................# #....>..# #. AC: 10Str: 13 #.................# #.......####. EV: 5Int: 8 ##..#######.......# #............ SH: 6Dex: 17  h##.# #.......###.#.......... XL:  3 Next: 68% Place: Dungeon:2 h-###+#######.....@.##..#.......... Noise: =--------  Time: 2949.3 (1.4) h*..........#......†#...#.......... u) +4 trident ..........#........<#.#.......... Zap: wand of charming (6) hE..........########....####'###### Pois Fly ..........###...##....####.# h...........##.#.#.....+....# ..............#.#.#...###### ..........##..#...##### ...........#.....###..........#hRYou hit the adder.  You kill the adder! h\_You feel sick.  Training target 1.0 for Polearms reached!  hYour Polearms skill increases to level 1!You need to enable at least one skill for training.hUh9h _You take 1 damage, and have 27/30 hp.h4h>  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   3.9   3.4  +1   l - Spellcasting   0.0   1.2  -1           b - Maces & Flails   0.1   1.4  -2       c - Axes   0.4   1.4  -2   m - Evocations   0.0   1.0   0  d + Polearms1.8   1.0  +4       e - Staves   0.4 [h?40m  1.4  -2       f - Unarmed Combat   0.0   0.8  +1               g - Ranged Weapons   3.2   5.7  -2               h - Armour   0.0   1.7  -3       i - Dodging   2.6   1.8  +3       j - Shields   0.0   1.0   0  [hC@s40m     k - Stealth   1.1   1.4  +2                              The relative cost of raising each skill is in cyan.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targetshh| h*.#................####........... demonstrator the Trooper .#................+..........#### Merfolk ..................###............ Health: 27/30 =====================--- #.................# #.......####. Magic: 3/3h======================== #.................# #....>..# #. AC: 10Str: 13 #.................# #.......####. EV: 5Int: 8 ##..#######.......# #............ SH: 6Dex: 17  hB##.# #.......###.#.......... XL:  3 Next: 68% Place: Dungeon:2 ###+#######.....@.##..#.......... Noise: =--------  Time: 2949.3 (0.0) h..........#......†#...#.......... u) +4 trident h d..........#........<#.#.......... Zap: wand of charming (6) ..........########....####'###### Pois Fly h...........###...##....####.# ...........##.#.#.....+....# hS..............#.#.#...###### ..........##..#...##### ...........#.....###..........#hYou kill the adder! _You feel sick.  Training target 1.0 for Polearms reached!  Your Polearms skill increases to level 1!hYou need to enable at least one skill for training. _You take 1 damage, and have 27/30 hp.h6h|hhhѤ 3h1 h ,h: 8=h h ,h1 h B=-hW x 53.3 (4 _You start resting. You feel sick. x5h -4.3 (5Fly hF hX [ _You are no longer poisoned.hr3h9=h_ _You start resting.h9+5.3 (1hv30==6.3 (2hh+y _HP restored. _Health restored: 30h)#.+....##### ..###...# #.####.# .# #....>..# #.# .# #.......####.######### #.h *4....## #.###.# ##+#######.##..#. .........#.#...#.#.h"*v.<#.#.########....####'#######h7*`###...##....####.# hM*Z.#.#.....+....#hl*..#.#.#...########..#...#####h*u.....###..........###..>...+h 1hI117.3 (1 _h4h28s _You see here an adder corpse.hL.###...# # #.......####.# # #....>..# #.# # #.......####.# ######## #............## #.###.#+#######.##..#.# ........#......†#...#.##.hL<#.#.#########....####'###########...##....####.# .#.#.....+....# ..#.#.#...########..#...#####.....###..........###..>...+ #####....##.##.###hTh|U,8 _hZh\h7 # #.####.# ..# #....>..# #.# ..# #.......####.# #######.# #............# .# #.......###.#.. +#######.##..#.# h+8 <.......#......†#...#.# #..<#.#.# hY8 m########.@..####'######## ###...##....####.# .#.#.....+....# h8 ..#.#.#...###### ##..#...#####h8 <.....###..........###..>...+ ####....##.##.### h8 ; #....##.##.# h@ hA %9hF hcG h/.# #....>..# #.#.......# #.......####.########.......# #......## #.# #.......###.#..# #+#######.......##..#.# ........#......†#...#.#.#........<#.#.#.########....####'########.###...##@...####.# h..##.#.#.....+....#....#.#.#...########..#...##### ..#.....###..........#.##..>...+.# #####....##.##.###.#  #....##.##. #.# #####....##.##.# #.#h h? B=60hhihU.# #.......####.# #..#######.......# #......# ##.# #.......###.#.. ##+#######.......##..#. .........#......†#...#haVb..#........<#.#..########....####'######.###...##....####.# ..##.#.#@....+....#....#.#.#...########..#...##### ..#.....###..........#.##..>...+.# ######....##.##.###hV.# #....##.##. #hV.# ######....##.##.# #.# #.#.#.#.#.#.#.#.###hW.#h2]h]%1hbhich1 o #..#######.... ##.# ##.#.+#######. .........†#...#hR2 ..<#.#######....####'#######...##.# .##.#.#.....+......#.#@#...#######..#...##### .#.....###..........###.Fly #hs2 w#. )....>...........##..........#h9 hF9 %2hB> h? hlx ##.# #.###.#.#+#######.##..# ..........#†#...#.#........<#.#hmD.########....####'######.###...##....####.# ..##.#.#.....+....#....#.#.#...########..#.@.##### hEm..#.....###..........#.##..>...+.# hkm#######....##.##.###.# hm#....##.##.# #hm.# #######....##.##.# #.#hmh .#.#.#.#.#.#.#.#.###.# hm}.)....>...........##.# hnd.#.#.#.#.#.#.#.#.###.### htht%3hyh^{h> .#######.# #.  ##.# #.###.# ####+#######.......##..#.#†#...#.#........<#.#..........########....####'######...##....####.###.#.#.....+....#.....#@#.#...########..#...##### h\? .#.....###.# ............##..>...+.# ########....##.##.###.# # #....##.##.# #.# ########....##.##.# #.# #.#.#.#.#.#.#.#.#.###.#.)....>...........##h? ".#h7F h|F %4hK hM hM..........######..###### #..  ##.# h# ####+######.##†#..........<#.#.........####h;'########...##....######.#@#.....+....hb....#.#.#...########..#...##### h.....### ............##..>...+..........#h##.#.#.#hh]h%5h$hhz #.# #....>..#  #..........# ####.#######.# #.  ##.# #.###.# #####+#######.......##..# #.#†#...# #.#........<#.#.........########....####'#####.@.##....####.###.#.#.....+....#hֈ.....#.#.#...########..#...##### .#.....###.# .............##..>...+.#  .########....##.##.###.#hV  #....##.##.# #.#  #########....##.##.# #.# h;6hihhy  #.# #.......## ##..#######.# #... ##.# #hy .###.######+#######.##..#  #...........#†#...# ##hCz Z.#........<#.# ..########....####'###.###...##....####.# ..##@#.#.....+....#........#.#.#...######hyz 1....##..#...##### .....#.....###...........##..>...+.hz X########....##.##.###. hz ### #....##.##.# #.h{ ########....##.##.# #. #.#.#.#.#.#.#.#.#.#.###.hĂ h %7h hV h #..#######.. ##.# ##.######+######............†#. #..<# ......########....####'###....###...#.# .....##.#.#.....+..........@#.#.#...#######..#...##### ....#.....###..........Fly ..##.#. ....)....>...........##.......... h;8hhhJ  ##.# ##.######+######............†#. #....<# ......########....####'###...###....# ..##.#.#.....+......#.#.#...#####....##.@#...##### .....#.....###...............##..>...+###Fly ... #.#.#.#.#.#.#.#.#.#.###.......... hDh%9hGhhZ #####+######............†#. #....<# ....########....####'###.###...##....####.# .....##.#.#.....+...........#.#.#...#####....##..#...##### ht.#.@...###..........#..>...+########....##.##.###.Fly #.#. .....................###÷........ h<70hhh) #...........#......†#...#. #.#..<#.#. ..########....####'#######...##....####.# ....##.#.#.....+....# .....#.#.#...###### ##..#...##### h #.....###..........###.@>...+.# .########....##.##.###.# ## #....##.##.# #.#h ######....##.##.# #.# .#.#.#.#.#.#.#.#.#.###.# h ...)....>...........##.# .#.#.#.#.#.#.#.#.#.###.# h& ....................###÷#.#.#.#.#.#.#.#.#.##.+.Sh# h$ %1h_* h+ h,a.#......†#...#. ...#..<#.#..########....####'####...##....####.# ...##.#.#.....+....# ....#.#.#...###### ##..#...##### #.....###.# ##..@...+.# #....##.##.###.#  #....##.##.# #.# ....##.##.# #.# #.#.#.#.#.#.#.#.#.#)....>...........##.# #.#.#.#.#.#.#.#.#.###.#......###÷. #.#.#.#.#.#.#.#.#.##.+.S.h;2hzh h'U_There is a stone staircase leading down here.hss#..<#.#.########....####'#########...##....####.# ##.#.#.....+....# .....#.#.#...###### ##..#...##### #.....###..........###..>...+.# #######....##.##@###.#  #....##.##.# #.# ######....##.##.# #.# .#.#.#.#.#.#.#.#.###.h)# .)....>...........#.#.#.#.#.#.#.#.###.### ..................###÷. .#.#.#.#.#.#.#.#.##.+.S# #############.#...#.#...#hh\,3 _h`hh 1b #######....####'######...##...# ..##.#.#.....+........#.#.#...#######..#...##### .#.....###..........###..>...+ #######....##.##.###  ###### .#.#.#.#.#.#.#.#.##Fly ...#.#...#.#...S.......# hT7;4h$<hl=hI ....# .##.#.#.....+......#.#.#...#######..#...##### .#.....###..........##..>...+ #########.###  ###### .#.#.#.#.#.#.#.#.## .h)....>............#.##Fly ...###...#.#..<#.#...........# hh%5hVh^h  .##.#.#.....+......#.#.#...#######..#...##### .#.....###..........##..>...+ #########.###  ###### .#.#.#.#.#.#.#.#@## .)....>...........##.#.#.#.#.#.#.#.####.hFly #..#....##.#...........# hS h %6hhh  ...#.#.#...#######..#...##### .#.....###..........##..>...+ #########.### #.##.# #######. .#.#.#.#.#.#.#.#.##h u)....>.........@.##.#.#.#.#.#.#.#.### ..................###÷..#.#.##Fly #.##.#...###.#.....#...........# h) hb) %7h_. hV0 h  ##..#...##### .#.....###..........##..>...+ #######....##.##.### #.##.# ######.# .#.#.#.#.#.#.#.#.##)....>...........#.#.#.#.#.#.#.#@#### ..................###÷h] .. .#.#.#.#.#.#.#.#.##.+.S##Fly #..<##...#.#######...........# h ;8h h hm .#.....###..........##..>...+ #######....##.##.### .##.# #######....##.# .#.#.#.#.#.#.#.#.##)....>...........# .#.#.#.#.#.#.#.#.### ................@.###÷.. .#.#.#.#.#.#.#.#.##.+.S ha~#############.#...#.#...#...#Fly ######.#########'#######.# h3;9hnhh@3 #..>...+ #########.### #.##.# h@#######....##. .#.#.#.#.#.#.#.#.## .h@)....>...........# .#.#.#.#.#.#.#.#.##hAo## ..................###÷h'AV.. .#.#.#.#.#.#.#.#@##.+.S hHAn#############.#...#.#.. hoA#.#...#.#...S#.#..<.hA ..#hA{#..##≈≈≈≈≈≈.≈≈≈≈≈≈#.# hHh3I&80hNhPh #########.###  #######....## .#.#.#.#.#.#.#.#.## .)....>...........#.#.#.#.#.#.#.#.#### ..................###÷.. .h`#.#.#.#.#.#.#.#.##.+.S #############.#.@.#.#.. S<....####..#≈...........≈#.# h ;1hhhE   h9#######.... .#.#.#.#.#.#.#.#.## .)....>...........#.#.#.#.#.#.#.#.### ..................###÷.. .#.#.#.#.#.#.#.#.##.+.S #############.#...#.#.. S<hq.....##Fly h;##.#≈..........÷≈#.# hQh%2h#h-ho M ###### .#.#.#.#.#.#.#.#.## .)....>...........#.#.#.#.#.#.#.#.### ..................###÷.. .h,p #.#.#.#.#.#.#.#.##.+.S #############.#...#.#.. S<.hKp #....##.#.....#####hip CFly #hp #.#≈...........≈#.# hw ;3hC| h.} h(E .#.#.#.#.#.#.#.#.## .)....>...........#.#.#.#.#.#.#.#.### ..................###÷.. .#.#.#.#.#.#.#.#.##.+.S #############.#...#.#.. S#.#..<.#...@###.....##.#######Fly #.#≈...........≈#.# h1;4hg6h7h)....>...........##.# #.#.#.#.#.#.#.#.###.### .................###÷.# #.#.#.#.#.#.#.#.##.+.S# ############.#...#.#...#  #.#...#.#...S# #.#..<#.#.....# #....##.#.# #.#..@..#.# #.#######.# #.#########'#######.# #..##≈≈≈≈≈≈.≈≈≈≈≈≈#.# ##..#≈...........≈#.##≈.÷≈#.#.#≈.≈#.##.#≈.≈#.##.#≈.≈#.#hD ;5hh h;(....>.##.# .#.#.#.#.#.#.#.###.### ....###÷.# .#.#.#.#.#.#.#.##.+.S.# .#...#.#.# #.#...#.#...S.h;[# #.#..<#.#.# #....##.#.# h<#.#...@.#.# #.#.# #.#'#.# #..##≈≈≈≈≈≈.≈≈≈≈≈≈#.# h<hF;6hbHhIh:#.#.#.#.#.#.#.###.# ..>...........##.# #.#.#.#.#.#.#.###...### ..............###÷..# .#.#.#.#.#.#.##.+.S# ##########.#...#.#.....# #.#...#.#...S# #.#..<#.#.# #....##@#.# #.#.....#.# #.#######...........# #.#########'#######.# #..##≈≈≈≈≈≈.≈≈≈≈≈≈#.###..#≈.≈#.###.#≈.÷≈#.# h8?;7h FhEGh/ M###....##.##.# #.#.#.#.#.#.#.# ...>........... #.#.#.#.#.#.#.###..## ...............###÷. #.#.#.#.#.#.#.##.+.S #########..S#..<...###.....#.#######...........#Fly h ;8hB h hsMM ###....##.##.# #.#.#.#.#.#.#.# ...>........... #.#.#.#.#.#.#.###..## ...............###÷. #.#.#.#.#.#.#.##.+.S #########..S#..<...##.....hMP#.#######...........#hS;9hYhYhM####  ###....##.##.# #.#.#.#.#.#.#.# hGX...>........... #.#.#.#.#.#.#.###..## ...............###÷. #.#.#.#.#.#.#.##.+.S #########..S#..<...##hlf#.#.....#...........#hh&90hhFh&M.....>...+ ####  ###....##.##.# #.#.#.#.#.#.#.# ...>........... #.#.#.#.#.#.#.###..## ...............###÷. #.#.#.#.#.#.#.##@+.S #########..S#..<#....##.#...........#h`;1h1h<hE i....................'......h>F Q........).........h}F ...hMM ;2hR hU 7 _You reach down and open the door. h":##..>...+.# ....##.##.###..........# #....##.##.# #..........# ....##.##.# #..........# .#.#.#.#.#.#.###..........# >.##....# .#.#.#.#.#.#.###...### ###÷.# .#.#.#.#.#.#.##.@.# .#...#.#.# #.#...#.#...).# #.#..<#.#...# #....##.#...........##.#.....#...........##.#######...........##.###'#### h9###.#  h[ h%3 hn hQ _There is an open door here. hZ!##..>...+.# ....##.##.###..#  #....##.##.# #..# ....##.##.# #.. h!# #.#.#.#.#.#.###..# >.##..# #.#.#.#.#.#.###..### ###÷. h!# #.#.#.#.#.#.##.'# .#...#.#. h "# #.#...#.#...). h-"y# #.#..<#.#. hS"# #....##.#....# h"g#.#.....#....# h"g#.#######....# h"i#.#########'#######.#  h$ h+SS   adder (wandering) h,,4 _ hn2 hB4!h Quiver which action? ([-] to clear)  a - Zap: wand of charming (6) (quivered) [*/%] inventory[!] focus mode: off|on"hg ......##..>...+..........#demonstrator the Trooper ##....##.##.###S.........#Merfolk#....##.##.# #..........#Health: 30/30 ======================== ##....##.##.# #..........#Magic: 3/3======================== #.#.#.#.#.#.###..........#AC: 10Str: 13 .>...........##..........#EV: 5Int: 8 #.#.#.#.#.#.###..........###SH: 6Dex: 17 .............###÷..........#XL:  3 Next: 68% Place: Dungeon:2 #.#.#.#.#.#.##.'@..........#Noise: ---------  Time: 2994.3 (0.0) ########.#...#.#...........#u) +4 trident#.#...#.#...)[40"hh m.......#Zap: wand of charming (6)#.#..<#.#...........#Fly #....##.#...........##.#.....#...........#S   adder (wandering)#.#######...........##.#########'#######.##..##≈≈≈≈≈≈.≈≈≈≈≈≈#.# _HP restored. _Health restored: 30 _You see here an adder corpse. _There is a stone staircase leading down here. _You reach down and open the door. _There is an open door here."hh "h?o "hq #h4j.##..>...+.##....##.##.###S.# #....##.##.# #..##....##.##.# #..# .#.#.#.#.#.#.###..# ..>.##..# .#.#.#.#.#.#.###..###.###÷.# .#.#.#.#.#.#.##..##.#...#.#.# #.#...#.#...).# #.#..<#.#.# #....##.#....# #.#.....#.# #.#######....##h #.#########'#######.#  #..##≈≈≈≈≈≈.≈≈≈≈≈≈#.##hG@5.3 (1#h#h6 Q _There is an open door here.$hhX####....##.##.###S.#  #....##.##.# #....# ####....##.##.# #....# #.#.#.#.#.#.#.###...# ...>...........##...# #.#.#.#.#.#.#.###..### ...............###÷...# #.#.#.#.#.#.#.##.'.# ##########.#...#@#...........# #.#...#.#...).......# #.#..<#.#...........# #....##.#...........# #.#.....#...........# #.#######...........# #.#########'#######.# #..##≈≈≈≈≈≈.≈≈≈≈≈≈#.# ##..#≈...........≈#.#$h,6 _$h$h8%h`;7%hXd%hSe%h %h0X%hSS   adder (wandering)%h     #.....S....#  #..........# ........# >........# ...... %h ###÷..... #.'...... #@# 3000.3 (3 %h ##.#...)  %h  #.#..<#.#  %hNX#.#  ..#  ### %hb  %hv  %h  %h %hI_You start waiting.&hb\   #.....S....#  #..........# ........# >........# ...... ###÷..... #.'...... #@#  #.#...)  #.#..<#.#  &hGc#.#  ..# ###&hbc7  &h{c &hc &hHd&hi&hk] _An adder is nearby!&h_ &h s.SS&h *1.3 (1&h &h' / _The adder hisses angrily.'hG'hV.S'h %2'h'h'h|{'h{'h0W.S'hф%3'h)hQ  #. ###. #.#.#.#.#.#.#.###....... ...>.............. #.#.#.#.#.#.#.###..S.......### ...............###÷.......... #.#.#.#.#.#.#.##.'...... ##########.#...#.#...... )<....##....##########'#######.##≈≈≈≈≈≈.≈≈≈≈≈≈#..#≈........... ##÷)hB)hOV.S)h%4)h)hN*hb ###.#.#.#.#.#.#.###...... ...>...........##..... #.#.#.#.#.#.#.###....## ...............###S... #.#.#.#.#.#.#.##.'. ##########.#...#.# )<....##....##########'########.#≈...........≈#.#*h7*hN ÷SS   adder*h %5*h&*h(+hdV.#.#.#.#.#.#.## ...>........... #.#.#.#.#.#.#.### ...............###÷.. #.#.#.#.#.#.#.##.S. ##########.#...#.# )<....##....############'#######.##≈≈≈≈≈≈.≈≈≈≈≈≈#..#≈........... ##÷ .+hW+h-X+h*^T'S+h^%6+hd+he+hF* L  You reach to attack! You hit the adder.+h/ q.S +h/ ,7.6 (1.3+h5 +hO7 ` _The adder is moderately wounded.,h\ <  You puncture the adder!,h G†,h / =,hӶ y8.8 (1.2 _You kill the adder!Training target 2.0 for Polearms reached!,h* /  --more---h 95  Your Polearms skill increases to level 2!You need to enable at least one skill for training.  --more---hb-huC  Skill  Level Cost  Apt Skill  Level Cost  Apt -h a - Fighting   3.9   3.4  +1   l - Spellcasting   0.0   1.2  -1           b - Maces & Flails   0.1   1.4  -2      -h c - Axes   0.4   1.4  -2   m - Evocations   0.0   1.0   0   d - Polearms   2.0   1.5  +4       e - Staves   0.4   1.4  -2       f - Unarmed Combat   0.0   0.8  +1               g - Ranged Weapons   3.2   5.7  -2               h - Arm-h:our   0.0   1.7  -3       i - Dodging   2.6   1.8  +3       j - Shields   0.0   1.0   0       k - Stealth   1.1   1.4  +2                              You need to enable at least one skill.[?] Help[=] set a skill target  [/] -hEauto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets/h>= d + Polearms 2.0/h5:TargetTarget--  --  --  --  --  --  --  --  --  --  --  --  --  a-z] set[-] clear selected targetcost|targets/he<[?25h[?0c0 0hķ~ [?25l[?1c3.0  +4  The current training targets, if any.  Skills enhanced by cross-training are in green.=] set aall targets0h 0h #.#.#.#.#.#.#.###..........#demonstrator the Trooper ...>...........##..........#Merfolk #.#.#.#.#.#.#.###..........###Health: 30/30 ======================== ...............###÷..........#0h Magic: 3/3======================== #.#.#.#.#.#.#.##.'...........#AC: 10Str: 13 ##########.#...#.#...........#EV: 5Int: 8#.#...#.#...).......#SH: 6Dex: 170h ?#.#..<#†#...........#XL:  3 Next: 95% Place: Dungeon:2#....##@#...........#0h &Noise: =--------  Time: 3008.8 (1.2)#.#.....#...........#u) +4 trident0h #.#######...........#Zap: wand of charming (6)0h- #.#########'#######.#Fly #..##≈≈≈≈≈≈.≈≈≈≈≈≈#.###..#≈...........≈#.#0hN }##.#≈..........÷≈#.##.#≈...........≈#.##.#≈...........≈#.# 0ht _The adder is moderately wounded.You puncture the adder! 0h _You kill the adder!Training target 2.0 for Polearms reached!  Your Polearms skill increases to level 2!0h IYou need to enable at least one skill for training.0hP 0hG 0h . _1h+*X[?25h[?0c  Search for what [? for help]? 2hV [?25l[?1c2hu2h15 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=] Results at your position ([,] to cycle)  a - [carried] a - a +0 shortbow 2hC b - [carried] g - a +0 club  c - [carried] t - a +0 mace  d - [carried] u - a +4 trident (weapon) Results elsewhere ([,] to cycle)  e - [D:2] a +0 dagger (1 further duplicate)f - [D:2] a +0 flail  g - [D:2] a +0 mace  h - [D:2] Uzilu's Antique Weapon Emporium  i - [D:2] a club (8 gold)  j - [D:2] a hand axe (48 gold)  k - [D:2] a jewelled battleaxe (240 gold)l - [D:2] a short sword (48 gold)  m - [D:2] a smoking flail (136 gold) 2h n - [D:2] the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} (1292 gold)o - [D:1] a +0 club4hc  e - [D:2] a +0 dagger (1 further duplicate)  o - [D:1] a +0 club5h 5h#.#.#.#.#.#.#.###..........#demonstrator the Trooper ...>...........##..........#Merfolk #.#.#.#.#.#.#.###..........###Health: 30/30 ======================== ...............###÷..........#Magic: 3/3======================== #.#.#.#.#.#.#.##.'...........#AC: 10Str: 13 ##########.#...#.#...........#EV: 5Int: 8#.#...#.#...).......#SH: 6Dex: 17#.#..<#†#...........#5h$XL:  3 Next: 95% Place: Dungeon:2#....##@#...........#Noise: =--------  Time: 3008.8 (0.0)#.#.....#...........#u) +4 trident#.#######...........#Zap: wand of charming (6)#.#########'#######.#Fly #..##≈≈≈≈≈≈.≈≈≈≈≈≈#.###..#≈...........≈#.###.#≈..........÷≈#.##.#≈...........≈#.##.#≈...........≈#.#You puncture the adder! _You kill the adder!Training target 2.0 for Polearms reached!  Your Polearms skill increases to level 2! _You need to enable at least one skill for training.  Search for what [? for help]? weapon5h;35h5h. _8h9###....##.##.# #.#.#.#.#.#.#.# ...>........... #.#.#.#.#.#.#.###..## ...............###÷.#.#.#.#.#.#.##.' #########..#.#...)#..<...###.....####..........#########'######..##≈≈≈≈≈≈.≈≈≈≈≈##..#÷8hk>8h?1-9.8 (1 8hD?_8hC8h#Gs _You see here an adder corpse.8h@ M ###....##.##.# #...... #.#.#.#.#.#.#.###..... ...>...........##.... #.#.#.#.#.#.#.###...## ...............###÷.#.#.#.#.#.#.##.' #########..)#..<#†...##.....#.#######...........#8hsF 8hG G-10 _8h\L 8hyM 8h6d M#####S  .###....##.##.# #....... #.#.#.#.#.#.#.#... 8h|d b...>...........##..........# #.#.#.#.#.#.#.###..........## ...............###÷......#.#.#.#.#.#.##.'...... #########8hd W..#.#...)8hd #..<#†...###.#.....#...........#8hd 8hEk 8hk %18hq 8hr jh jh Save game and exit? Y - Yes  N - NokhPkh*(khZ1kh3D [?25h[?0c [?1051l[?1052l[?1060l[?1061l