h  Player: demonstrator Game: DCSS 0.33 Server: crawl.dcss.io Filename: 2025-08-27.13:10:39.ttyrec Time: (1756300239) Wed Aug 27 13:10:39 2025 ho [?1051l[?1052l[?1060l[?1061hhrV)0[?7h[?25l[?1ch6rhtdemonstrator the TrooperMerfolkHealth: 30/30 ========================Magic: 3/3========================AC: 10Str: 13EV: 5Int: 8SH: 6Dex: 17XL:  3 Next: 95% Place: Dungeon:2Noise: ---------  Time: 3011.8 (0.0)u) +4 tridenthtZap: wand of charming (6)Fly h{ ####....##.##.###S.........##....##.##.# #..........# ####....##.##.# #..........# #.#.#.#.#.#.#.###..........# ...>...........##..........# #.#.#.#.#.#.#.###..........### h |...............###÷..........# #.#.#.#.#.#.#.##.'...........# ##########.#...#@#...........##.#...#.#...).......##.#..<#†#...........#h0|#....##.#...........##.#.....#...........##.#######...........##.#########'#######.#hd|k#..##≈≈≈≈≈≈.≈≈≈≈≈≈#.###..#≈...........≈#.#hׂZLevel annotation: exclusion: 2 staircaseshfWelcome back, demonstrator the Merfolk Hunter.h߈h",hg _Press ? for a list of commands and other information.h!h<oLevel 2 of the Dungeon <<<<>>>>∩(Press ? for help) #.# #....# #......................##..#...#####   #####.######## #...)...................#.....###..........# h  #......############.......................##..>...+..........#   ######...........##...........########....##.##.###S.........#  #...........##############h{#....##.##.# #..........#   ####...........#hʜ##########....##.##.# #..........#   #..............#h<####.#.#.#.#.#.#.#.#.#.###..........#   #.###..........##......)....>...........##..........#   #.###..........#########.##.#.#.#.#.#.#.#.#.#.###..........###   #.#<...................#.#.....................###÷..........# hZj  #.###.########............#.#.#.#.#.#.#.#.#.#.##.'...........# ht  #.# #.##..............##############.#...#@#...........# hj  #.# #.##########.....##h#.#...#.#...).......#   #.# #.########.....##.#..<#†#...........# h  #.# #......[##.....#h#....##.#...........#   #.# #######.########h.v#.#.....#...........#   #.# #.####.#hFv#.#######...........#   #.# #......#hm#.#########'#######.#   #.# #.#######..##≈≈≈≈≈≈.≈≈≈≈≈≈#.# h  #.# #.###..#≈...........≈#.#   #.# #.#h?##.#≈..........÷≈#.# hɞ  #.# #.##.#≈...........≈#.#   #.# #.##.#≈...........≈#.#hH I#####....#.#.#...###### #.# #.....##..#...##### ####.# #...).....###......##########........hI %.>...+.#####...........#########S ############# ### ##########....##.##.# ...###.#.#.#.#.#.#.#.#.#.# #......)....>...........############.##.#.#.#.#.#.#.#.#.#.###..##<..........#.#.....................###÷##.########.#.#.#.#.#.#.#.#.#.##.'..............#############@#....h4J  #########.#.#...)#######..<#†......[........############.....####...............#########'###########..##≈≈≈≈≈≈.≈≈≈≈≈##..#÷hG>>h3 <<<>>  #.# #.# #.# #.# #.# #.#h? #.##  ##############.<#  .......S.################## h  ############.....................  h; #....### #†############........  h\ #.##...####.# #########   h~k ###...##.# h###.##.####### #.#..#.....# hۇ #####......###..# ##...............#h ##..........#####.  h=;#...........#    #####.#...>.....#   hc  ................#  .  h  #...............###....   hƈp####...................  h2<<<<>>>>∩  #....# #......................########....####'########  #####....######......................###...##....####.#  #...'....'............................##.#.#.....+....#  #.###....######..........................#.#.#...######  #.# #....# #......................##..#...#####   #####.######## #...)...................#.....###..........#   #......############.......................##..>...+..........#   ######...........##...........########....##.##.###S.........#  #...........############## #....##.##.# #..........#   ####...........# ##########....##.##.# #..........#   #..............# ####.#.#.#.#.#.#.#.#.#.###..........#   #.###..........# #......)....>...........##..........#  h[39;49m #.###..........#########.##.#.#.#.#.#.#.#.#.#.###..........###   #.#<...................#.#.....................###÷..........#   #.###.########............#.#.#.#.#.#.#.#.#.#.##.'...........#   #.# #.##..............##############.#...#@#...........#   #.# #.##########.....## #.#...#.#...).......#   #.# #.#######.....# #.#..<#†#...........#   #.# #......[## #....##.#...........#   #.# #######.# ####### #.#.....#...........#   #.# #.####.##.#######...........#   #.# #......##.#########'#######.#  h #.# #.#######..##≈≈≈≈≈≈.≈≈≈≈≈≈#.#hhh5####....##.##.###S.........#demonstrator the Trooper#....##.##.# #..........#Merfolk hb####....##.##.# #..........#Health: 30/30 ======================== #.#.#.#.#.#.#.###..........#Magic: 3/3hzz======================== ...>...........##..........#hYAC: 10Str: 13 h#.#.#.#.#.#.#.###..........###EV: 5Int: 8 hĬ{...............###÷..........#SH: 6hج,Dex: 17 h-#.#.#.#.#.#.#.##.'...........#hXL:  3 Next: 95% Place: Dungeon:2 ##########.#...#@#...........#hRNoise: ---------  Time: 3011.8 (0.0)#.#...#.#...).......#u) +4 trident#.#..<#†#...........#Zap: wand of charming (6)hޭ#....##.#...........#Fly #.#.....#...........##.#######...........##.#########'#######.##..##≈≈≈≈≈≈.≈≈≈≈≈≈#.###..#≈...........≈#.#Level annotation: exclusion: 2 staircasesWelcome back, demonstrator the Merfolk Hunter. _Press ? for a list of commands and other information.hhJhh;h _hZYou see here an adder corpse.hh _h9h'hBhhuhhYhh,hhnh,hJh-hahh,hhhhh[h,h+hhB,hhhA,h9h{hhhhha,hh~nh-,hohhN ,h hEh ..................#.#.#...# ....................##..#...##### .)...................###... .....................##..>...+.........########....##.##.###S.. ########## #....##.##.# #... ##########....##.##.# #...  ####.#.#.#.#.#.#.#.#.#.###... h #......)....@...........##...29.8 (18.0) #####.##.#.#.#.#.#.#.#.#.#.###... ....#.#.....................###÷. .......#.#.#.#.#.#.#.#.#.#.##.'.. .........##############.#...#.#.. ###.....## #.#...#.#.. #.....# #.#..<#†#..h5[ #.....# #....##.#.. ####### #.#.....#.. hhh[ _There is a stone staircase leading down here.hEhhhh, N30.0) _h #.# #.# #.# #.# #.# #.# #.##3  ##############.@#  ...............#################  ############...................  #....### #÷############.....  #.##...####.# ######## ###...##.# ###.##.####### #.#..#.....# #####......###..#hhXhi',2.3 (2.5h*h.z _You fly downwards. _There is a stone staircase leading up here.h&#.# #.# #.# #.# #.# #.# #.################.<# ..............@################ ############...................h0 #....### #÷############ #.##...####.# ####### ###...##.# ###.##.####### #.#..#.....#hR######......###..#......hy!...#hhdh,3.3 (1.0 _hh-hx #.# #.# #.# #.# #.# #.#hkx #.## #.<# .# # #....### #÷#hx #.##...####.#  ###...##.# ###.##.# #.#..#.....# #####......###..#  ##.#hSh%4hlhhe#.# #.# #.# #.# #.# #.#  h³#.## ##############@<#...............############################..............#....### #÷############......#.##...####.# h##########...##.####.##.######hZ# #.#..#.....#h18######..#h˽hN5hUh%h JM  #@################.<#...............############################................... Fly #6hCM  #.################.<#Zap: wand of charming (6)hFly .###h/h%7hqhhQ[3M  #.###############.<#Fly #h[1.#.hd;8h-hhihd M #.##Fly h (h h %9h h hP4M. #.#####h<h:=&40hAhBhM##.#.#...hJhrh%1hhƼhE M##.#.#..#h h %2hh h hM##.#.##.<#hEh%3h˫hshQM##h_~.#.##.#h͞;4hhhC###. h;5hhh70 \######h}0 B....#h.7 h7 %6hq; h< h~#####....#..............##...hh%7hhhN 0# #.@...# #.#.#.##.#.# ....#.#.# .#.hO <#.# #. .#.# .# .#.# . hV hV %8hY h[ hY########.....######.#@.......#.##.# ....##.# ..#...#.# .#. ..#h#.# ...##.# .. . #.# .# # hph%9hhIh,# #.....##.#.#.##.##.#.....#.#.#...#....hw#.#..#....##.##...#...##.#...#. #.#.##.# #. .# hh)&50h^hbhw Y ########.....#######.#.........###.....#...#...#..#....#.#g   hobgoblin (asleep).#g# ###.#  A hobgoblin comes into view.h /  --more--h>hiChgg.hnD( 1 hD_hHhJh6 #######  #.....###### #... #.##.......# #.#.....#... #.#...#..... #.#..#....#. #.##...#...# #.#...#. #.. #.##g# #. .# #.##.# ##.2hT_  #######  #.@...###### #... #.##.......# #.#.....#... #.#...#..... #.#..#....#. #.##...#...# #.#...#. #.. #.##.#. .#hrf ;3hxj hk hh6%4h'hhz ;5hz~ h huhzgg   hobgoblinhX{%6h^hh~ h ?g.h3 %7h h h?P  You reach to attack! You hit the hobgoblin.hFg. 8.5 (1.2hLhNb _The hobgoblin is severely wounded.h@  You puncture the hobgoblin!hJ†h_  demonstrator the Trooper  Merfolk  Health: 30/30 ========================Magic: 3/3========================AC: 10Str: 13EV: 5Int: 8SH: 6Dex: 17#######XL:  3 Next: 100% Place: Dungeon:3#.@...######Noise: =--------  Time: 3059.7 (1.2)#.#†........u) +4 trident#.##.......#Zap: wand of charming (6)#.#.....#...Fly #.#...#.....#.#..#....#.#.##...#.[37hm..##.#...#. #..#.##.# #. .# _You fly downwards. _There is a stone staircase leading up here. _A hobgoblin comes into view.You reach to attack! You hit the hobgoblin. _The hobgoblin is severely wounded.You puncture the hobgoblin!hu _You kill the hobgoblin!You have reached level 4!h/  --more--hV(7/37hj4/44 0%  _Health restored: 37; MP restored: 4h/ ########.....#######.#@........ #.##.# #.#.....#... #.#...#..... #.#..#....#.#.##...##.#...#. #h/ #.##.# #. .##.##.# #h5 hy6 ;-600 _h: h&> v _You see here a hobgoblin corpse.hX########.....#######.#†........ #.## #.#.....#... #.#...#..... #.#..#....#. hm3#.##...##.#...#. ##.##.# #. .##.##.# ###.#hghhF-1 _hhhk ########.....######.#†........#.##.@...#...#..#....##...#...##. #.r   rat (asleep)###rhɤ+#.##hl  A rat comes into view.h/  --more--hYh_[  The rat squeaks loudly. You hear an angry hiss. You hear a loud squeak.  A rat comes into view.h`/  --more--h7DhyDhoFt  A ball python comes into view.hmL/  --more--hrS   ball python (constriction)hPqrrr 2 ratsSh9 ==2 _h۝h&hf ####### .....######†..##@......#..#.#......#....#.##...#...#...#. #..r   rat.#r#. .#r## ###Sh ,hv h )rS   ball python (constriction)r#.rr 2 ratsS.hs .--3hD hiA #######  #.....###### #... #.##.......# #.#.....#... #.#...#..... #.#..#....#. #.##...#...#rr 2 rats #.#..r#. #.. #.##r#.#. .# #.##S## ##hjhmhshvrS   ball python (constriction)r.rr 2 ratshw9S.hbx@--4h~hv _You see here a hobgoblin corpse.hM4_ #######  #.@...###### #.#†.. #.##.......# #.#.....#...h4N #.#...#..... #.#..#....#. #.##r..#...# #.#.r.#. #..h4j #.##S#.#. .#h=hS>,5 _hCh(Eh7####### #.....###### #@#†........ #.##.......# #.#.....#... #.#...#..... #.#..#....#. #.##r..#...# #.#.r.#. #.. #.##S#.#. .# #.##.## ##hhӯ%6hzhhU #######.....#######†........##.....#...#..#....##.##.###.hah%7hHhh(hh8hhkh h %9h h0 hqhzrr   rath{&70h{hheh hdrr 2 ratshC,1.8 (1.1hJhc _You reach to attack! You barely miss the rat.hi`5  You hit the rat.hchch,jSS   ball python (constriction)r   rathn71=2.9hshfuG _You kill the rat!h( 5  You hit the rat.h S. The rat is moderately wounded.h ,4.2 (1.3h4 h 1 _You block the rat's attack.h 5  You hit the rat.h~ h  .S  You kill the rat!The ball python bites you but does no damage.hs-4 25.4 (1.2Constr hh$h )z _The ball python grabs you. The ball python constricts you.hH =  You hit the ball python.hQ E†hT D 5 36.6heZ h\ O _You kill the ball python!h`zM###### .....######†.#.......#..#.#....#.#..#....#.#.#hh23-70hEhx _You see here a ball python corpse.hs ####### #.@...###### #†#†........ #.##.......# #.#.....#... #.#...#...hs 8.#.#..#S...#. S   adder (wandering)h=t #.##r..#...##.#.r.#. #..ht t#.##S#.#. .#hv -An adder comes into view.h` /  --more--hC h! S.Shm" %8h|, E _The adder hisses angrily.h####### #.....###### #@#†........ #.##.......# #.#.....#... #.#..S#.....h* #.#..#....#. #.##r..#...# #.#.r.#. #.. #.##S#.#. .# #.##.## ##hjh%9hhx _You see here a ball python corpse.h( c #######.....######†#†........##.....#...S#..#....##.##.###.h= C80 _h; h h~o #######.....######†#†.........###.....#...S#..#....#Fly #.##.##hqh"xjSS   adderhz%1hN~hhn #######.S...######†#†.........###.....#...S#..#....##r..#...#Fly S   adder#.###############.<#h h&T.Sh'%2h~-h.h/ #######.....######S#†.........###.....#...S#..#....##r..#...#.r.#. #..#S#.#. .#.## ###. ##############.<...............################h0 h3 hD< s†S3hB hC haL  You reach to attack! You hit the adder.hp.S 4.8 (1.2 _The adder is heavily wounded.hb  You hit the adder.  The adder is almost dead.hb/=6.0hfhFh@ _The adder bites you but does no damage. x2h  You barely miss the adder.The adder is almost dead.7.2hh3 _You block the adder's attack.hG <  You puncture the adder!h:K i.hxM 198.4 _You kill the adder!Training target 3.0 for Polearms reached!h+X /  --more--hD  Your Polearms skill increases to level 3!You need to enable at least one skill for training.h  --more--hh h   Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   3.9   3.4  +1   l - Spellcasting   0.0   1.2  -1           b - Maces & Flails   0.1   1.4  -2      h3  c - Axes   0.9   1.4  -2   m - Evocations   0.0   1.0   0   d - Polearms   3.0   2.0  +4      h  e - Staves   0.9   1.4  -2       f - Unarmed Combat   0.0   0.8  +1          h .     g - Ranged Weapons   3.2   5.7  -2  h          h, a    hK  h - Armour   0.0   1.7  -3       i - Dodging   2.6   1.8  +3  h T    h  j - Shields   0.0   1.0   0       k - Stealth   1.1   1.4  +2  h         h a    h  l    h/ T    hM l    hi T    h You need to enable at least one skill.[?] Helph [=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targetsh8E = d + Polearms 3.0hTargetTarget--  --  --  --  -- h) --  --  --  --  --  --  --  --  a-z] set[-] clear selected targetcost|targetsh<[?25h[?0c0 h5 " h; \[?25l[?1c4.0  +4  The current training targets, if any.  Skills enhanced by cross-training are in green.=] set aall targetshdemonstrator the TrooperMerfolk#######Health: 37/37 ========================#.....######Magic: 4/4========================#†#†........AC: 10Str: 13#.##.......#EV: 5Int: 8#.#.....#...SH: 6Dex: 17#.#..S#.....XL:  4 Next: 19% Place: Dungeon:3#@#..#....#.Noise: =--------  Time: 3088.4 (1.2)#.##r..#...#u) +4 trident#.#.r.#. #..Zap: wand of charming (6)#.##S#.#. .#Fly #.##.## ###.###.#.##############h##.<#...............################  _You block the adder's attack.  You puncture the adder! _You kill the adder!Training target 3.0 for Polearms reached!  Your Polearms skill increases to level 3!You need to enable at least one skill for training.hhh. _h }M###### .....######†#†.#.......#...#S#......#....#.#r..#...##.#.r.#. #..hoFly #.<#huh:-90 _h hh.q M###### .....######†#†.#.......#...#S#......#....#.#r..#...##.#.r.#. #..#.#hy hzz @-90h~ h h'Y #######.....######†#†.........###.....#...S#..#....##r..#...#Fly h#.###############.<#h;1hch hd #######.....######†#†.........###.....#...S#..#....##r..#...#.r.#. #..Fly #.<#...............################heD hlhRm%2hqhsh X[?25h[?0c  Search for what [? for help]? h [?25l[?1chho15 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=] Results at your position ([,] to cycle)  a - [carried] a - a +0 shortbow  b - [carried] g - a +0 club  c - [carried] t - a +0 mace  d - [carried] u - a +4 trident (weapon) Results elsewhere ([,] to cycle)  e - [D:3] a +0 dagger (1 further duplicate)f - [D:2] Uzilu's Antique Weapon Emporium  g - [D:2] a +0 flail  h - [D:2] a +0 mace  i - [D:2] a club (8 gold)  j - [D:2] a hand axe (48 gold)  k - [D:2] a jewelled battleaxe (240 gold)hB l - [D:2] a short sword (48 gold)  m - [D:2] a smoking flail (136 gold)  n - [D:2] the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} (1292 gold)o - [D:1] a +0 clubhb  e - [D:3] a +0 dagger (1 further duplicate)  o - [D:1] a +0 clubhXh?]h`udemonstrator the TrooperMerfolk#######Health: 37/37 ========================#.....######Magic: 4/4h=a#========================#†#†........AC: 10Str: 13#.##.......#EV: 5Int: 8#.#.....#...SH: 6Dex: 17#.#..S#.....XL:  4 Next: 19% Place: Dungeon:3#@#..#....#.haNoise: ---------  Time: 3092.4 (0.0)#.##r..#...#u) +4 trident#.#.r.#. #..Zap: wand of charming (6)#.##S#.#. .#Fly #.##.## ###.###.#.################.<#hFb0...............################ You puncture the adder! _You kill the adder!Training target 3.0 for Polearms reached!  Your Polearms skill increases to level 3! hrb_You need to enable at least one skill for training.  Search for what [? for help]? weaponhghhhplhhn. _h;f[ #######.....######†#†.........###.....#...S#..#....##r..#...#.r.#. #..#S#.#. .#Fly ..#############................... hmhn13.4 (1 _hrhth3  #######.....######†#†.........###.....#...S#..#....##r..#...#.r.#. #..#S#.#. .#.## ## Fly ...#....### #÷############...... h h %4hb h. h ^ .....######†#†.........###.....#...S#..#....##r..#...#.r.#. #..#S#.#. .#.## ## #.  ####.##...####.######## hv ;5h˝ h hXS †#†.........###.....#...S#..#....##r..#...#.r.#. #..#S#.#. .#.## ## #.  Fly ###...##.#h;6h?hhb .###.....#...S#..#....##r..#...#.r.#. #..#S#.#. .#.## ## #.  ##############.<#Fly .#.###.##.#######hh-%7h h h0 .....#...S#..#....##r..#...#.r.#. #..#S#.#. .#.## ## #.  ##############.<#Zap: wand of charming (6).Fly ##h<##.#..#.....#h;8hh;hwz  S#..#....##r..#...#.r.#. #..#S#.#. .#.## ## #. # ##############@<#...............#####################Zap: wand of charming (6)#Fly #####......###..#h hY %9h h8 hq T #....##r..#...#.r.#. #..#S#.#. .#.## ## #. # ##############.<..............@############################...................hr  #....### #÷############Fly .###...............#hKy hy '100h} h h3h*hYh@,hh,hhh"hh0,hXhHhhh+,hhBhBh,hIh,hh ,h h ,hh2,hh,hh,hThj,hh,hh",h#h/%,h%h(,hx)h/h0,h1h"4hR4h4h8,h+9hq;,h<hT>hw>h?h@,hBhdD,hDhG,hHhK,hLhN,hrOhQ,hRh_U,hUhdX,hXh![,h[h^,h^hja,h-bh|e,h)fhi,hihfk,hkhn,htohr,hrh,hːhݒ,hhݕhKhȖh ,hdhJ,h8h,h2h͢,hh,hchݪ,hZh,hDhް,hh,h h",hh,h{hW,hh,hhGh,hh,hhzhhhChuhh|,hhA,hh,hhm,hh,hEh,hh,hhhhh,hhy,hh ,h ha,hh],hh%,hh&,hh,hJh%j 99.4 (99.0) _You start waiting.h%1200.4 (100.0)h*hB-# _Done waiting.h. #.#..#....#. #.##r..#...# #.#.r.#. #.. #.##S#.#. .# #.##.## ## #.###. #.## #.<# h1.# # #....### #÷# #.##...####.#  ###...##.# ###.##.ht# #.#..#.....# #####......###..#  ##.#hhc01.0)hhh8 #.#..#....#. #.##r..#...# #.#.r.#. #.. #.##S#.#. .# #.##.## ## #.###. #.## #.<# .# # #....### #÷# #.##...####.#  ###...##.# ###.##.#######h #.#..#.....# #####......###..#  ##.#hh%2hhh  #.#..#....#. #.##r..#...# #.#.r.#. #.. #.##S#.#. .# #.##.## ## #.###. #.## #.<# .# # #....### #÷# #.##...####.#  ###...##.# ###.##.####### #.#..#.....# #####......###..#  ##.#h h %3há h ho.  #.#..#....#. #.##r..#...# #.#.r.#. #.. #.##S#.#. .# #.##.## ## #.###. #.## #.<# .# # #....### #÷# #.##...####.#  ###...##.# ###.##.# #.#..#.....#h/  #####......###..#  ##.#h8 h9 %4h;> h@ hoN} #.#..#....#. #.##r..#...# #.#.r.#. #.. #.##S#.#. .# #.##.## ## #.###. #.## #.<# .# # #....### #÷## #.##...####.#  ###...##.# hO ###.##.#  #.#..#.....#  #####......###..#  ##.#hiW;5h ghC #.#..#....#. #.##r..#...# #.#.r.#. #.. #.##S#.#. .# #.##.## ## #.###. #.## #.<# .# # #....### #÷### #.##...####.#  ###...##.#  ###.##.#  #.#..#.....#  #####......###..#  ##.#h$L;6hQh7ShR #.#..#....# #.##r..#... #.#.r.#. # #.##S#.#. . #.##.## ## #.###. #.## #.<# . # #....### #÷## #.##...####.#  ###...##.#  ###.##.#  #.#..#.....#  #####......###..#  ##.#hJh%7hhh  #.#..#.... #.##r..# #.#.r.#. # #.##S#.#.  #.##.## ## #.###. #.##h #.<#.# #....### #÷ #.##...####.#  ###...##.#  ###.##.#  #.#..#.....# hh  #####......###..#  ##.#h h %8h| h  h&X #.#..# #.##r..# #.#.r.#.  #.##S#.#. #.##.##  #.###. #.###.<#.# #....### #÷ #.##...####.#  ###...##.#  ###.##.#  #.#..#.....#  #####......###..#  ##.# h# h6$%9 h) h+ h #.#..# #.##r..# #.#.r.#. #.##S#.# #.##.##  #.###. #.###.<#.# #....### #÷ #.##...####.#  ###...##.# ###.##.#  #.#..#.....#  #####......###..#  ##.#  h hp&10 h# h>% h  h" M  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   3.9   3.4  +1   l - Spellcasting   0.0   1.2  -1       hv      b - Maces & Flails   0.1   1.4  -2       h  c - Axes   0.9   1.4  -2   m - Evocations   0.0   1.0   0  d + Polearms3.1   2.0  +4   h @     e - Staves   0.9   1.4  -2   h x     f - Unarmed Combat   0.0   0.8  +1               g - Ranged Weapons   3.2   5.7  -2       hơ          h - Armour   0.0   1.7  -3   h .     i - Dodging   2.6   1.8  +3   h% .     j - Shields   0.0   1.0   0   h[ .     k - Stealth   1.1   1.4  +2   h !             h٢          h          hY The relative cost of raising each skill is in cyan.  Skills enhanced by cross-training are in green.  h [?] Help[=] set a skill target  h }[/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets ho h h(#.#..#.. demonstrator the Trooper#.##r..# Merfolk#.#.r.#. Health: 37/37 ========================#.##S#.# Magic: 4/4========================#.##.## AC: 10Str: 13#.###.EV: 5Int: 8#.## h0SH: 6Dex: 17#################.<#XL:  4 Next: 19% Place: Dungeon:3.......@..........###### Noise: ---------  Time: 3210.4 (0.0) hR@###############......... u) +4 trident#....### #÷######## Zap: wand of charming (6) hty#.##...####.#Fly ###...##.####.##.####### h #.#..#.....# #####......###..# ##...............# ht Training target 3.0 for Polearms reached!  h֠Your Polearms skill increases to level 3! _You need to enable at least one skill for training.  h_Search for what [? for help]? weapon _You start waiting. _Done waiting. h` h h4 h٪ hua| #.#..# #.##r.. #.#.r.# #.##S#. #.##.## #.###. #.###.<#.# ha0 #....### #÷ #.##...####.#  ###...##.# ###.##.# #.#..#.....# h b #####......###.. ##. hi hJi*1.4 (1 h\m hr hQ #.#..# #.##r #.#.r. #.##S# #.##. #.###. #.###.<#.# #....### #÷ #.##...####.#  ###...##.# ###.##. #.#..#..... #####......### ##2 h h  #.#.. #.##r #.#.r #.##S #.##. #.### #.###.<#.# #....### #÷ #.##...####.#  h  ###...##.# ###.##. #.#..# #####......### ## h ;3 h   h  h, #.# #.## #.#. #.## #.## #. #.###.<#.# #....### #÷ #.##...####.#  ###...##.# ###.##. #.#..# #####...... h1-@ ## h3 h4%4 h7 h$: h #.# #. #.# #. #. #. #..#.<.# #....### #÷ #.##...####.#  ###...##.# ###.##. #.#..# #####...... ## h hK%5 h h hT/ #. #. #. #. #. #. #..#...# #....### #÷ #.##...####.#  ###...##.# ###.##. #.#..# #####...... ## h;[;6 hEa hc h m # # # # # # #.#.# #....### #÷ #.##...####.#  ###...##.# ###.##. #.#..# ##### ##7 hTq. ..# #....### #÷ #.##...####. ###...##. ###.##. h #.#.. ##### ## h;8 h! h% ha ......#. #....### # #.##...#### ###...## ###.## #.# ##### ## h  h  hl %9 h  h)  hLO###>..b.....#.. #....### # #.##... ###... hML ###.# b   bat (asleep) #.# #####.. ## hPl  A bat comes into view. hY/  --more--hDhvDhDhIM^...bbhM&20hRhU9 _Found an escape hatch in the floor.h  You reach to attack! You closely miss the bat.h,.bht4=1.5 (1.1hyh h6,_The bat hits you but does no damage.hBb..2.6hF _You reach to attack! You closely miss the bat. The bat closely misses you.hF## #>. .... ..... ......#....b......##.. #....### ## #.##...####...####.##.#.#####.##.hqH...bhH3-30hKhMh<  You hit the bat.  The bat is severely wounded.h h_ h -You block the bat's attack.  A hobgoblin comes into view.h/ /  --more--hb..gg   hobgoblin (wandering)b   bath? =4.8 (1.2 _hhh@## #>. .... ..... .....b#..g...#.#.. #....### #÷# #.##...####.###...##.###.##. b   bat#.#..#####.##.hU...b hh3-50hdh3h|  You closely miss the bat.The bat is heavily wounded.h~ 9 -hm~ The bat hits you but does no damage. x3  A quokka comes into view.h /  --more--hQDrr   quokka (wandering)b   bathE? =7.0 (1.2 _hLhNh  You miss the bat.The bat is heavily wounded.h h r..b...rhR '8.2h9 h = _The bat hits you but does no damage. x2hx##### ##>. #.... #..... #......#...r..b..g...#.#.. #....### #÷## #.##...####.####...##.####.##.##.#..######.##.hz,h{h|hT.r....bh3-90hh2h2D  You hit the bat.  The bat is severely wounded.hxEh9Lu..r hL5=30.4 (1.2hQh]T= _The bat hits you but does no damage. x2h  You closely miss the bat.The bat is severely wounded.h* h wb. 1.6h h 1 _You block the bat's attack.h6O  You reach to attack! You puncture the bat!h8h:hAe..rhE=20-2.7 (1.1hJhMG _You kill the bat!hnh.r-3.9 (1.2hh_ _You reach to attack! You miss the quokka.h  You miss the quokka.=5.0 (1.1h}h> _The quokka bites you but does no damage.h  You barely miss the quokka.The quokka bites you but does no damage.h$ Z6-6.3 (1.3h hu _The quokka bites you. _You take 1 damage, and have 36/37 hp.h}  You hit the quokka.  The quokka is heavily wounded.hZ7=7.5 (1.2hrh _You block the quokka's attack. _Health restored: 37h 8  You hit the quokka.hy†hɶ/28.7hhJ _You kill the quokka!hHhhh2h,h|hh9=h,h:h,h9hh,hchdh,hShth,hhh ,h h h ,hhhE,hhh7,hhh,hEh/h~,hhh, ,h h '>#.#..#....#. #.##r..#...# #.#.r.#. #..  #.##S#.#. .#  #.##.## ##  #.###.  #.## ############.<# .†..............@...#############-52.7 (14.0) h'###########................### #÷############....##...####.# ######...##.####.##.########.#..#.....######......###..###...............#-h,h2.h #.#..#....#. #.##r..#...# #.#.r.#. #.. #.##S#.#. .# #.##.## ## #.###. #.## .<# †...............@..##.#....### #÷#.#.##...####.# h ####...##.####.###.#.#####... h' F3.0)h, h0. hI#.#..#....#. #.##r..#...# #.#.r.#. #.. #.##S#.#. .# #.##.## ## #.###. #.## .<# .##.#....### #÷#.h#.##...####.# ####...##.####.##.##.#..######..... h;4hhɒhH#.#..#....#. #.##r..#...# #.#.r.#. #.. #.##S#.#. .# #.##.## ## #.###. #.## .<# ##.#....### #÷#.#.##...####.# ####...##.####.##.#.#..#####.... hOh^P%5h^UhVh)D 3h E hO h{Q ,hQ hT h'U hV h]X ,hX hZ hZ h;[ hK] ,h] h_ ,hb` hb ,h~c he ,hf hh hh hi hk ,hEl hDo ,ho h%r ,hr ht ,hzu hw ,hzx hz h&z hz h+} hb} h} hB hl h h΂ h h h ,hK hz ,h h hŊ hT hʍ h hq hx h hQ h h hO h ,h hG ,h h ,h h ,h h ,h* h h% hĥ h" ,hz h ,h ho h h hu h h" h. h^ hг h ,h h ,hZ h ,h7 h ,h h ,h h ,hp h ,h h ,h h ,h} h h h h ,h h ,h h ,hX h: ,h h| ,h h ,hX h ,h= h ,h h ,h h ,h h ,h hq ,h h ,h h ,hw h+ ,h h ,h h ,h) h? Bh ,h hU! ,h! h# ,h$ h' ,h' h) ,h* hQ, ,h, hv/ ,h/ h2 ,h3 h6 ,h6 h8 ,h9 h2< ,h< h? ,h? hB ,hB hD ,h E hPG ,hG hI ,hwJ h=L ,hL hO ,hO hQ ,h4R hT ,h,U hdX ,hX h6[ ,h[ h^ ,h^ h` ,h:a hXc ,hc h@f ,hf hh ,h7i huk ,hl hn ,h:o hq ,hr hs ,hst hv ,hEw hy ,hmz hփ k 354.7 (99.0) _You start waiting.h /5.7 (100.0)hx h # _Done waiting.hX3hvhnhF,h/h,hhz ,h)!h#,h$h'&,h 'h),h)ha,,h-h/,h0h?3,h3hZ6,h6h(9,h9h=,h=h?h?hr@hnC,hChF,hGhI,hLBhMh)Xh`hdnhTehg,h8hhj,hkhm,h`nhp,hqh7thqththw,hQxh{z,h{{h|,h|h,hh,hEh ,hh,hh,hh,hihR,hhK,hh,hKhXh}hh=hdhߠh$,hh,hh,hh&,hhӮ,h|h,hʱhN,hh1h{hh׺,hHh<,h1h%,hhhhh,hahhh6h;,hh,hh=,hhhheh,h.hx,hhBhg,h h/hZhhhhhhhhuhhPh8,hhhheh,hWh,h!h2hkhhhhthkhh h-hkhhJ,hh,hXh",hh ,h< h ,h)hH,hhhShh#,hh,hh,hqh,h6hI!,h!h($,hT%hX',h'h1n 454.7 (99.0) _You start waiting.hW1/5.7 (100.0)h7h8# _Done waiting.hhhhT,hh,hhhhh%,hh,hhh,h<h),hxhX,hh`,hhV,hhhhhP h h h h> h hx,hh,h&h$,hh>,hh,h3hx,hhn,hh,h/h h hz!h#h#hO$h',hR(h!*,h|*hX,Bh-,h$.hG0,h0hJ3,h 4h+6hP6h6h:,h:h^=,h >h@,haAhB,hChE,hFhI,hIhK,hwLhN,hrOhP,hQhS,h`ThV,h|XhYBh\,hj]h_,ht`hb,hYchye,hLfhh,h?ihk,h0lhn,hohq,hQrhu,huh^x,hLyhG{,h |hR~,hhB,hՁhhƃh_h,hׇhahh-h,hh,hh:,hh,hh,hŗh,h?hS,hhқ,hhBh1,hӟhH,hh ,hhyBhc,hh4,hȮh,hh h5hȴh*,hh,hh,hmhQ,hhP,h(h,hChzh,hu,hh0,hh,hh,hh,h_h,hhf,hhFhyhh,hhhhoh,hh},hYh,h8hj,hh>hbhhn 554.7 (99.0) _You start waiting.hd/5.7 (100.0)hh} _You start waiting. _Done waiting. _You start waiting.h}Done waiting. _You start waiting.Done waiting.h  You are a level 4 Merfolk Hunter. You are 22% of the way to level 5.  Play time: 00:26:55 (3495 turns).h hr  Zot will find you in 14444 turns if you stay in this branch and explore no new _floors. hF#.##r..#...# #.#.r.#. #.. #.##S#.#. .# #.##.## ## #.###. #.## ###############.<# ................################# #############...@................  #....### #÷#############.##...####.# ######## hwR ###...##.#   ###.##.####### #.#..#.....######......#####.........###..#####. hd ẖ76.0) _ h[ h- h{ #.##r..#...# #.#.r.#. #.. #.##S#.#. .# #.##.## ## #.###. #.## .<# ######### ............ 65.7 (9 # #÷############........ ####.# ######### ..##.# !hy#.##r..#...# #.#.r.#. #.. #.##S#.#. .# #.##.## ## #.###. #.## !h.<# # .............  #÷#. !h .# ## ##.# !h,A# !h!h]*6.7 (1!h;!h!h #.##r..#...# #.#.r.#. #.. #.##S#.#. .# #.##.## ## #.###. #.## .<# #!hr .#÷#..# # ##.# !h A# !h! ;7!h !hK !ho #.##r..#...# #.#.r.#. #.. #.##S#.#. .# #.##.## ## #.###. #.## .<# # #. #÷#..# #.# # !h !hu 8!h !h "hPA#.##r..#...#  "hS#.#.r.#. #..  "h%S#.##S#.#. .#  "hrQ#.##.## ##  "h0-#.###.  "h+#.## "h>.<# "hZ# "h."h&# "h+÷#"h. "h+.# "hu# .# # 9"hL"hq"ha#.##r..#...# #.#.r.#. #.. #.##S#.#. .# #.##.## ## #.###. #.## .<# # # #. # # # # "hm<70"hs"hv"hw .#.r.#. #.. .##S#.#. .# .##.## ## .###. .## .<# "h:x Q.#####################...................#.. ###########.# ################### ....."hlx i# .###....# #####."hx J #"hg "h̀ %1"h0 "h #hN3#h#h#h#h#h$n#hH%#h'#h'#h%(#h)#h+,#hB,#h0b #..  #.#. .#  ## ##  .   #h 1   # ####.  #.... #h]1.........@..#  5.7 (4#h1####    #h1 .#  ..#  #h1_ #  #h2  #.   #h]2n   #h2#h_7#ho9#h* A#. #..  .#. .#  # ##     #h~+  ######.#  #......#  ..........@.#  #   #  #h+ #  .#  .#  . #h+ /  #h2 @6.7 (1#h 6 #h7 $h..#  . #..  #. .# ##     #####################.#  ...............#@.....#  #####............######  ##############       #  #  7$h$h$hGh...#   #..  . .#  ##     ######.#  #.@....#  .######  ##          8$hM$h $h $hq $hJ $h. ,$h n$hW $h B$h  #  . .#  # .#   .#  .#  $h6 .#  .#  ######.#  #....@.#  81.7 (3...$h\ g######  ####### $h~ +   $h   $h ,  $h< $h5$ $h% %hE    ..#   #.#  #.#  #.#  #.#  #.#  ######.#  #.....@#  .######  #### %hSF R       %hM %hM *2.7 (1%h~R %hMT %hKw w#. ################.#...... ............###### #############3&h4&h5&hS5&hc6&hc9&h9&hV@&hQB,&hB&hBD&hF,&hG&hH&h?O........ .#l# ....... . .....#..#...#... &hO#. #. #.##.# &hO################.#l   frilled lizard (wandering) ..........#......#&hOm ............###### &hPB#############&hQ& &hQ`7.7 (4  A frilled lizard comes into view.&h[/  --more--&h- &hг i.ll&hb *8.7 (5&h: &h 8 _The frilled lizard hisses angrily.'hF  .......# .. .#.# .....l. . ....#. #...# #... #... ################.  'h 'h= *9.7 (1'hX 'h* 'h9 Y  .. .#.# ....l. . ...#. #...# #... #Fly   'hq: 'h: 90'h> 'hX@ (hS(h% (h8.# ....(hBl. . (h...#.(h88 #...#(h}B #...(h # (h!###############(h;(Fly (hz!(h (h. (h(h(h(h1(hE(h (h-% l. . ...#. #...# #... # ############### ..........#.....#Fly   (h;2(h(ho(h>f...#. #...# #... # ############### ..........#........##### ############# (hE(h`Gll   frilled lizard(hH%3(hM(hP)h)hF.l)h%4)h)h)hv)hk.l5)h)h)h@ )hE F.l)h\F %6)hK )hL *hV)*hX/F.l*h/%7*hx4*h;6*h5 .l8.9 (1.2 _You reach to attack! You barely miss the frilled lizard.*h  You miss the frilled lizard. The frilled lizard barely misses you.*h d6-=600.2 (1.3*h *h _The frilled lizard bites you. _You take 1 damage, and have 36/37 hp.*hlE  You puncture the frilled lizard!*hg†*hҩb7=41.4 (1.2*h*h _You kill the frilled lizard! _Health restored: 37+h4+h4+h 9+ha;H _No target in view!+h +h7 +h +h +h-! +h" +h" 9=+hP# +h[% ,+h) X+h0* ,+h* +h&, +hM, +h, +h}. +h. +h/ +h1 +h1 +h2 +he5 ,+h5 +hn7 +h7 +h7 +h9 +h9 +hQ: +h < ,+h< +hF> ,+h> +h}@ ,+hA +hB ,+hsC +h>E ,+hrE +hgF ,+hF +hG ,+h H +hI ,+hIN +hZP ,+hP +hR ,+hHS +hT ,+h(U +hV B+hW ,+h X +hcY ,+hY +hO[ +h~[ +h[ +hx] +h] +h] +hB` ,+h` +hb +hb +h%c +h"e +hNe +he +h@g ,+hg +hMi +hqi +hi +hk ,+hl +hm +hm +hKn +hp ,+h$q +hAx +hCy +hoy +hy +h{ +h{ +h&| +h} +h~ +h~ +h ,+h +hĂ ,+hJ +h1 +h_ +hȅ +h +hՇ +h' +h3 +ha +hʊ +h& +h* +hN +h +h ,+hٓ +h۔ ,+h +hT B+h +hӗ +h/ +hf ,+h +hY ,+hٝ +h ,+h +h ,+h +h +hU ,+hĨ +h +hժ +h9 +h ,+h +h ,+h +h +h +h +hQ ,+h +h ,+h +h +h +h> +hm ,+h +h ,+h +h. ,+h +h ,+h] +h ,+h +h +hX B+hd ,+h +h ,+h +h, B+h8 B+h ,+h7 +h ,+h\ +h ,+h8 +he ,+h +h +h +hs +h ,+h +h ,+h +h +h +h +h ,+h +h ,+hX +hB ,+h +h +h k 700.4 (99.0) _You start waiting.+h[ 7-1.4 (100.0)+h +h" # _Done waiting.,hIl. . ....#..#...##.... ################.#...... ............###### #############,hnN,hNJ-2.0),hP,hoS{ _You see here a frilled lizard corpse.,hM# ...l. . ....#..#...##... #† #################...... ............######  ,hn,h,3 _,h,hd,h# M .. .## ...l. . ....#..,h t#...##.... #† ################.#   Fly ,he ;4,hr ,he -h4nM...... .. .## ...-hlnl. . ....#..#...##...-hn.-hn#†#   Fly -h#t-h{t%5-hx-hy-hK'M...... .. .#.# ...... . ....#..#...##....#†#  -h,;6-h1-hu3-h M...... ....## ... .....#..#...##...#.#.##.#  ###-h -hZ %7-h -h .h #..# . .......# #. ....#.# ..# .....# .. ....# .#....#...# # #...#.# . #..@.# # #.#.#.# .h8 #.#.# .##.# #S #.# =# #†# S   adder (asleep)#####.# .#......#  #.###### .ho  An adder comes into view..h/  --more--.hnrl  Found a glowing peridot ring..hzS.S8.h.h/ _The adder hisses angrily./hw ........#   .#   . ....#.#   ..# .....#   .... ....#   #....#...#   #...#.#  /h&x  #....#   #.#.#@#   #.#.#  S##.#  #. #.#  =# #†#  /hYx $################.#    ..........#......#   /hx .######    #############   /hG /h %9/hg /hP 0hW?   . ....#.# ....... ..#....#. #...# #...#.#.# S##. =# #†  0h3@0h]FSS   adder0hF&100hL0hzN1hM1hP.S1hޕ,1.5 (1.11h1hf _You reach to attack! You closely miss the adder.1h~  You puncture the adder!  The adder is severely wounded.1h\ 4=2.7 (1.21h 1h 6 _You block the adder's attack. x23hj  You closely miss the adder.The adder is severely wounded.3hkj,4.0 (1.33hpo3h}q[ _The adder bites you but does no damage. You block the adder's attack.3h<  You puncture the adder!3h}q†3h5395.2 (1.23hm3hI _You kill the adder!4hL4 M. ...... ....#.# ....... ..#....#..#...# #....#.#. S##. #.=# #†#  4hC; 4h; 3-604h@ 4hC s _You see here an adder corpse.5h? #..# . .......# # . ....#.# . ..# .....# . .... ....# .#....#...# ##.# . #..@.# ##.#.#†#  #.#.#  .##.#  #. #.#  =# #†# #################.# #......# ............###### 5hQ5hF-7 _5h95h5h X##........# ............# ##.......#.# ....#......# . ....#....# #. #....#...# # #...#.# .. #....# 5h ##.#@#†#  #.#.#  .##.# #. #.#  =# #†# ##################.# ............#......# ##...###### 5hL ? ############## 5h 5h. %85h 5h 5h .... .##.......#.# .....#...... ....#....# ##....#... .# #...#.# .. #....# .##.#.#†# #@#.#.##. #=# #†  5h;95h5h6h# ##.# .. ...#......# . ....#....# #. #....#...# ..# #...#.# #.. #....#  .#.#.#†# #  ##.#.# 6h#.#  #.##.#  =###†# ###################.# .............#......# ###...######  ##############  6h%<206h6h6h Z ....#..... ....#....###....#...# ..# #...#.# #.. #....  .##.#.#† # 6h  ##.#. #.###=###† ###################.Fly   6h 6h# %16h 6h 6hSp. ....#....# #. #....#...# ..# #...#.#  #.. #....# . .##.#†# ##  ##.#.#  #.##.# 6h#.##.# #†# ####################.# ..............#......# ####...######  ############## 6hǓ   6h;26hJ6hȬ@3.2 (26h*6h}0 _v - a +6 ring of dexterity7h(7hPut on which piece of jewellery? Jewellery (go to first with "=)  i - a ring of flight (worn)  s - an amulet of regeneration (worn)k - an amulet of reflection  q - a ring of ice  7hAv - a +6 ring of dexterity[?] describe selected [!] equip|wield|wear|put on7hb[tab] equip|unequip 9h 9h( 9h ........#....#   demonstrator the Trooper ..#.#....#...#   Merfolk ...##...#.#   Health: 37/37 ========================#..#....#   Magic: 4/4======================== . .##.#.#†#   AC: 10Str: 13 ####.#.#   EV: 5Int: 8#.##.#   SH: 6Dex: 17##.##.#   XL:  4 Next: 39% Place: Dungeon:3#@###†#   Noise: --------- [39h 7m Time: 3723.2 (0.0) ####################.#   u) +4 trident ..............#......#   Zap: wand of charming (6) ####............######   Fly ##############         The adder is severely wounded. _The adder bites you but does no damage. You block the adder's attack.  You puncture the adder! _You kill the adder! _You see here an adder corpse. _v - a +6 ring of dexterity9h T  You feel agile.9h ;6237 (0.59ht 9h 7 _v - a +6 ring of dexterity (worn);h_;h*Put on which piece of jewellery? Jewellery (go to first with "=)  i - a ring of flight (worn)  s - an amulet of regeneration (worn)  v - a +6 ring of dexterity (worn)k - an amulet of reflection  ;hvq - a ring of ice[?] describe selected [!] equip|wield|wear|put on;h[tab] equip|unequip ;h/t;hy;h~........#....#   demonstrator the Trooper ..#.#....#...#   Merfolk ...##...#.#   Health: 37/37 ========================#..#....#   Magic: 4/4;h n======================== . .##.#.#†#   AC: 10Str: 13 ##;h,{##.#.#   EV: 6Int: 8#.##.#   SH: 7;hK.Dex: 23;hI##.##.#   XL:  4 Next: 39% Place: Dungeon:3#@###†#   Noise: ---------  Time: 3723.7 (0.0) ####################.#   u) +4 trident ..............#......#   Zap: wand of charming (6) ####............######   Fly ##############         You puncture the adder! _You kill the adder! _You see here an adder corpse. _v - a +6 ring of dexterity  You feel agile. ;hw8_v - a +6 ring of dexterity (worn);h؅P  Okay, then.;h ;h6;hK. _;h  ...#......#  . ....#....#  .#. #....#...#  ..# #...#.#  #.. ...#   .##.#.#†#  ###.#.#  .##.#  ##@##.#  ;h~  #.###†#  ###################.#  ....#......#  ###............######  ##############    ;hO ;h 14.7 (1 _;hy ;hx <h:M##.......#...#......# ......#....##.#....#...# ..##...#. #.. #....  .#<h#.#.#† ##.# ##.##. <h#.###† ###################.#   Fly <hH<hH;5<h<hC<h_ ...#  .# #.......#.#   ...#......#  .. ....#....#  #. #....#...#  .# #...#.#  .. ....#  .##.#.#†#  ##@#.#  #.##.#  ##.##.#   #.###†#  ##################.#  ...#......#  ##............######  ##############  <h);6<h+<h,<hF M## ...........###.......#....#......# .....#.... #.#....#...###...#.#. #....# .##.#@#†##. #.###.##.#.###†#  <h|S Q7<hU =hL ######........# .............# ##.......#.# .....#......# ... ....#....# .#....#...# #=hM$#.# #.. #@...#  .##.#.#†# ##S##.#.# ###.##.#  ##.##.#  #.###†# S   adder (asleep) ###################.#  ..#......#  ###............###### =hOo  An adder comes into view.=h]/  --more--=h% =hD. S.S  The adder hisses angrily.=h. .==8=h3 =h5 = _The adder bites you but does no damage.>h  You hit the adder.  The adder is moderately wounded.>h 4-9.9 (1.2>h >hq = _The adder bites you but does no damage.?hUi  You closely miss the adder.The adder is moderately wounded.?hiG-31.0 (1.1?h5n?hp3 _You block the adder's attack.@h The adder is moderately wounded. _You block the adder's attack.  You barely miss the adder.  The adder is moderately wounded.You block the adder's attack. The adder bites you.  You are poisoned.@h 5=--2.2 (1.2Pois Fly @hH @h _The adder poisons you! _You take 2 damage, and have 35/37 hp.BhI?  You hit the adder.  The adder is moderately wounded.Bh?G--3.5 (1.3Bh*EBhGO _You feel sick. The adder bites you but does no damage. x2BhQ>  You barely miss the adder.The adder is moderately wounded.Bh> '4.8BhiC BhE a _You feel sick. The adder barely misses you.Ch`j  You barely miss the adder.The adder is moderately wounded.3=-5.9 (1.1Ch!qCht _You feel sick. The adder bites you. The adder bites you but does no damage. _You take 2 damage, and have 33/37 hp.Dh"X _You feel sick. The adder bites you. The adder bites you but does no damage. _You take 2 damage, and have 33/37 hp.  You hit the adder.heavi  .  You are no longer poisoned.DhX=-7.1 (1.2Fly DhZ^Dh9`3 _You block the adder's attack.Eh3  You closely miss the adder.The adder is heavily wounded.Eh64Z4=8.4 (1.3Eh:Ehw=z _The adder barely misses you. The adder bites you but does no damage.Eh  You closely miss the adder.The adder is heavily wounded.Eh d5=9.6 (1.2EhEh@3 _You block the adder's attack.Fhh<  You puncture the adder!Fh4r†Fh_6=5540.8FhVFhI _You kill the adder!FhJ5#####........#  .. ...........#  .# .#.......#.#   ....#......#   Fh56 ....#....#  #. #....#...#    #...#.#   .#  .# Fh6#†#@#†#   #.##.#.#   ###.##.#  ##.##.#  #.###†#  ##################.#  FhG6............#......#  ##.######   ##############  Fh;97Fhz<[==-10Fh>Fh9@ FhM@W_Health restored: 37GhQ  # ###........#  . ...........#  # .#.......#.#  . ....#......#  Gh2Ru. ....#....#  . #....#...#  # Gh[R#...#.#  . GhR#..@.#  #GhR#†#.#†#  #.##.#.#  ###.##.#  GhR##.##.#   GhS|#.###†#  Gh7S#################.#  ..#......#  GhSU#............######  Gh[Gh\F-2 _GhbGh_dHhq  #########   ###........#   ...........#  Hh,3 .#.......#.#   ....#......#   HhT....#....#   #....#...#  Hhz #...#@#   Hh #....#  #†#.#†#  Hh#.##.#.#  ###.##.#  Hh##.##.#   Hh#.###†#  ################.#  .Hh J#......#  HhދHhX%3Hh+Hh‘Hh" M ###########..#.......#....#......#.#....#..#...##..#....# #†#.#†#.##.#.#  #Hh" S #####.#Hh( Hh( %4Hh0 HhwM ###########........#.......#....#......#.#....#... #...#..#....#.#†#.#†#  ##.##. ##.#..###†#HhHhA=5HhєHhIhTM ###########........#.......#....#......#.#....#....#...##..#....#  #†#. #.###.#Ih;6IhIh|Ih M ###########........#.......#....#......#.#....#..Ih H..#...#.#  . #.##.##.###.##.#Ih Ih %7Ih| Ih JhyxM ###########.........#.......#....#........#.#....#...#  .# ##.##.#.#Jhw;8JhJhHJhM ###########..#.......#....#.......#....#  . #...##.#†#JhTJh%9JhDJhlJh; C    # # ###.# . .# # .#.#.# . ....#......# . ....#....# .Jh ! #....#...# #..#...#.# ..#..#....# #Jhۍ  #.#†#.#†# Jh <50Jhޛ JhT Kh b     # # ###.# . .# .# .#.#.# . ....#......# ..#....# #..#....#...# .#Khsb#...#...#.# ..#..#....# .# #.#†#.#†# KhhKhi%1Kh!nKhoKhC     # # ###.# . .# .# .#.#.# . ....#......# .#.....#....# Kh?.#..#....#...# .#.#...#...#.# #.. ..#..#....#  .# #.#†#.#†# Kh;2KhKhKhY ?     KhEZ # # ###.# ..# KhZ .#.#.#.# #....#......# . .#.....#....# KhZ .#..#....#...# .#Kh[ .#...#...#.# KhW[  #.. .#..#..#....# . .# #.#†#.#†# Khc Khd 3Khi Khk LhB     # # ###.# Lh..# .#.#.#.# .#... ......#......# Lh;. ..#.....#....# .#..#....#...# #...#.#...#...#.# Lh#6. #.. ..#..#..#....# #. .#LhK #.#†#.#†# Lh;4LhLhpLh     # # # ###.# ..# .#.#.#.# .#... #......#......# #..... ...#.....#....# .#. #....#....#...# .#...# #...#...#...#.# #. #.. ..#..#..#....# .#. .#Lh(  #.#†#.#†# Lh Lh' %5Lh6 Lh Mhq   ############ .###### #######........# ....... .......# ###.# #... .#......#......# S#..... ...#.....#....# #. #....#....#...# #...# #...#...#...#.#  #.. ..#..#..#....# #. .# #.# .#.#†#.#†# ## ##  ##.##.#.# hIr#9;65H6MhuMhUwMh1B   ############# ..###### ########........# ....... .......Mh2.# # .....##.# #... .#......#......# S#..... .....#.....#....# Mh=2.#....#. ..#....#....#...# Mhq2r..#...# #...#...#...#.# r.#. #.. ..#..#..#....# Mh2TS#.#. .# #.# .#.#†#.#†# Mh2Z.## ## ## ##.##.#.# .  ###.##.# Mh;;7MhAMhkCNh\   ############## ...###############........# †.................# #Nh###.# #... .#...@..#......# S#.....#.....#.....#....# .#....#....#....#....#...# #r..#...#. #NhG#...#.# NhC.r.#. #.. ..#..#..#....# #S#.#. .# #.# .#.#†#.#†# Nh<w   dart slug (asleep) #.## ## ## w##.##.#.# Nh  ##.#.###.##.# Nh   ##.##.#  Nh"r  A dart slug comes into view.Nh,/  --more--NhJ Nh Vww.Nh 0 8 _Nhv Nhp Oha     Oh### ##########  ..################  ....#  ..#.......#@......#.#  Oh,..#... .#......#......#  .OhAS#.....#.....#.....#....#  Oh.#....#....#..#...#  r..#...#. #...#...#...#.#  r.#. #.. ..#..#..#....#    OhՐQS#.#. .# #.# w#.#†#.#†#  Oh-  Oh.## ## ## .##.##.#.#  Oh"7  #.OhEu#.###.##.#   Ohٚ;9OhYOh`Ohe <60Oh Oh Ph\D  ############# ..###############.......................####... .#....@.#..... .S#.....#.....#.....#... .Ph]#....#....#....#....#.. r..#...#. #...#...#...##. #.. #..#..#..#...#.####.##.#   Ph^`Phgww   dart slugPhh%1PhnPhoShC   ############## ...###############........# †.................# ##.......#.......#.# #... .#......#......# ShCmS#.....#.....#@....#....# .#....#....#....#....#...# #r..#...#. #..w#...#...#.# .r.#. #.. #..#..#..#....# #S#.#. .# #.# .#.#†#.#†# #.## ## ## .##.##.#.# ##.#.###.##.#   # ##.##.# # #.###†# ShEShI:w.ShQJ%2Sh RShSSh j  You puncture the dart slug!ShB 4=4.0 (1.2Sh[ Sh>  ShR T_The dart slug is severely wounded.Th@  You puncture the dart slug!Thj.Th.5605.1 (1.1Th$ThRM _You kill the dart slug!Th I ############## ...###############........ †....................... ##.......#.......# .....#......#......#.....S#.....#.....#.....#..#....#....#...@#....# ThIG#r..#...#. #...#...#...# .r.#. #.. #..#..#..#...#Fly  #########################.#   ThwRThR,-60ThmYTh[Uh H #############  ..###############........#  ......................#  .##.#.#  ....#......#......#......#  .S#.....#.....#.....#....#  .#....#....#....##  r..#...#. #...#@..#...#.#  Uhkr.#. #.. #..#..#.#  S#.#. .# #.#.#.#.#†#.#†#  .## ## ##.##.##.##.#.#   Uh? ##.###.##.#   # # ##.##.#   Uh#.###†#  ########################.#  ..................#......#  Uh{U-7UhWUh1 _Found a scroll of identify.Vh############## ...###############........# †.........................# ###.......#.# #......#......#......# S#.....#.....#.....#....# .#....#....#....#....#...# #r..#...#. ##...#.# .r.#. #.. #..#@.#..#....# #S#.#. .# #.#.#.#.#†#.#†# #.## ## ##.##.##.##.#.# Vh]c##. #? ##.###.##.#   # ####.##.# # #.###†# #########################.# ...................#......# #########...###### Vh&VhQ'%8Vht-Vh /Vh7y....###############........# #†.................# ###.......##.# #......#......#......# #..S#.....#.....#.....#....# #..#....#....#....#....#...# ##r..#...#. ##...#.# .r.#. #.. #..#..#..#....# Vh9##S#.#. .# #.#@#.#.#†#.#†# #.## ## ##.##.##.##.#.# ##. #? ##.###.##.#   ## ####.##.# <# #.###†# #########################.# ....................#......# ##########...######  ############## Vh;9Vh Vh7Vh†#†.................# .###.......##.# .#......#......#......# .#..S#.....#.....#.....#....# .#..#....#....#....#....#...# .##r..#...#. ##...#.# .#.r.#. #.. #..#..#..#....# .##S#.#. .# #.#.#.#.#†#.#†# .##.## ## ##@##.##.##.#.# .###. #?###.###.##.# .##  ### ####.##.# .<# #.###†# .##########################.# Vh.....................#......# ###########...###### ############## Vh=Vh&70VhVhWhΩ .#####.....#......#......#.....S#.....#.....#.....##....#....#....#....##r..#...#. #...#...#...#Wh!,.r.#. #.. #..#..#..#...#S#.#. .# #.#.#.#.#†#.#†.## ## ##.##.##.##.#.WhD#. #@###.###.# ## # .<Whf #.###†Fly ######Wh:;1Wh[WhȺE  w - a scroll of identifyWh/  --more--XhXh5 2.1 (2 _XhXhYh Yh Read which item? Scrolls  c - a scroll of butterflies  j - a scroll labelled YVVABB DAHE  p - a scroll of teleportationw - a scroll of identify [!] read|quaff|evoke[?] describe selectedZh-ZhZh|.##.......#.......#.......#.#demonstrator the Trooper .#.....#......#......#......#Merfolk .#..S#.....#.....#.....#....#Health: 37/37 ======================== .#..#....#....#....#....#...#Magic: 4/4======================== .##r..#...#. #...#...#...#.#AC: 10Str: 13 .#.r.#. #.. #..#..#..#....#EV: 6Int: 8 .##S#.#. .# #.#.#.#.#†#.#†#SH: 7Dex: 23 .##.## ## ##.##.##.##.#.#XL:  4 Next: 60% Place: Dungeon:3 .###.#@###.###.##.#Noise: ---------Zhe  Time: 3772.1 (0.0) .##### ####.##.#u) +4 trident .<##.###†#Zap: wand of charming (6) .##########################.#Fly .....................#......# ###########............#################### ######You puncture the dart slug! _The dart slug is severely wounded.You puncture the dart slug! _You kill the dart slug! _Found a scroll of identify. _w - a scroll of identifyZhZh Identify which item? (\ to view known items) Scrolls (select first with ?)  j - a scroll labelled YVVABB DAHE ZhPotions (select first with !)  l - a bubbling pink potion Zh} m - a lumpy cyan potion[?] describe selected[hN[h-T[hX2.##.......#.......#.......#.#demonstrator the Trooper .#.....#......#......#......#Merfolk [hX.#..S#.....#.....#.....#....#Health: 37/37 ======================== [hX.#..#....#....#....#....#...#Magic: 4/4[hX======================== .##r..#...#. #...#...#...#.#AC: 10[hYStr: 13 .#.r.#. #.. #..#..#..#....#EV: 6[h6Y+Int: 8 [hUYW.##S#.#. .# #.#.#.#.#†#.#†#SH: 7Dex: 23 [hsY.##.## ## ##.##.##.##.#.#[hYXL:  4 Next: 60% Place: Dungeon:3 .###.#@###.###.##.#[hYNoise: ---------  Time: 3772.1 (0.0) .##### ####.##.#[hYu) +4 trident .<##.###†#[hYZap: wand of charming (6) .##########################.#Fly [hZn.....................#......# ###########............#################### [h5ZD######You puncture the dart slug! [h`Z_The dart slug is severely wounded.You puncture the dart slug! _You kill the dart slug! _Found a scroll of identify. [hZ_w - a scroll of identify[hg]  As you read the scroll of identify, it crumbles to dust.[hGg*3.1 (1[hk[hn3 _l - a potion of enlightenment[h, M†#†...#.......#.......#.......#...#......#......#..S#.....#.....#.....#...#....#....#....#....#..#r..#...#. #...#...#...#.r.#. #.. #..#..#..#....S#.#. .# #.#.#.#.#†#.#†.## ## ##@##.##.##.#..###. .#### ####.##. .<##.###†#Fly [hM4 ;4[h8 [h: \hм....################  #†...........#  #..#.......#.......#.#  #.....#......#......#......#  #..S#.....#.....#.....#....#  #..#....#....#..#...#  ##r..#...#. #...#...#...#.#  #.r.#. #.. #..#..#..#....#  \h ##S#.#. .# #.#@#.#.#†#.#†#  ##.## ## ##.##.##.##.#.#  ###.#.###.###.##.#  ## ### ####.##.#  <##.###†#  ##########################.#    ...........#......#    ##########............######   ##############  \h);5\h\h\hG#### ##########  ...################  \hR†...........#  ..#.......#.......#.#  .....#......#......#......#  ..S#.....#.....#.....#....#  ..#....#....#..#...#  #r..#...#. #...#...#...#.#  .r.#. #.. #..#@.#..#....#  #S#.#. .# #.#.#.#.#†#.#†#  #.## ## ##.##.##.##.#.#  .#.###.###.##.#  # ### ####.##.#  ##.###†\hS/#  #########################.#  ..........#......#  #########............######  \hS%6\hX\hY\h 0..###############........#  ......................#  .#.......#.......#.#  ....#......#......#......#  .S#.....#.....#.....#....#  .\hH #....#....#....#....#...#  r..#...#. #...#...#...#.#  r.#. #.. #..#..#..#....#  S#.#. .# #.#.#@#.#†#.#†#  .## ## ##.##.##.##.#.#  \h  .###.###.##.#   ### ####.##.#   #.###†#  #\h. F#######################.#  ..................#......#  ########.######   ##############  \h+ \h %7\h \h ]h8 ...............#.......#.......##......#......#..... .S#.....#.....#.....# .#....#....#....#....# r..#...#. #...#...#...##. #.. #..#..#..#... ]htXS#.#. .# #.#.#.#.#†#.#† .## ## ##.##@##.##.#. #. #.###.###.# ### ##Fly ]hr  ]h#;8]h']h)]h1###.#  #......#......#......#  S#.....#.....#.....#....#  #....#....#....#....#...#  ..#...#. #...#...#...#.#  .#. #.. #..#..#..#....#  #.#. .# #.#.#.#.#†#.#†#  ## ## ##.##.##.##.#.#  . .###@###.##.#   ####!####.##.#   ## #.###†#  #######################.#  .................#......#  #######.######   ##############    ## ]h9;9]h@]hBa _Found a sedimented orange potion.^hq^h2r^h:v^hUyF _Unknown command.^h #......#......#......# S#.....#.....#.....#....# .#....#....#....#....#...# r..#...#. #...#...#...#.# r.#. #.. #..#..#..#....# S#.#. .# #.#.#.#.#†#.#†# .## ## ##.##.##.##.#.# . #.###.###.##.#  ##.##.#  ### #.###†# ########################.# ..................#......# ########^hS...######  ##############  ### ..# ^hi^hͿ-80 _^hN^h@1.1 (2^h^h ^ _w - a sedimented orange potion_hh..#.......#.......#.#  ...#......#......#......#  S#.....#.....#.....#....#  #....#....#....#....#...#  ..#...#. #...#...#...#.#  .#. #.. #..#..#..#....#  #.#. .# #.#.#.#.#†#.#†#  ## ## ##.##.##.##.#.#  .#..##.#  ####.####.##.#   _h### #.###†#  #######################.#  ........#......#  #######............######  ##############   ##  _h@2.1 (1_h _h_h.....# ....#.......#.......#.# ....#......#......#......# _htv.S#.....#.....#.....#....# #....#....#....#....#...# r..#...#. #...#...#...#.# r.#. #.. #..#..#..#....# _hѱS#.#. .# #.#.#.#.#†#.#†# ## ###.##@##.##.#.# #._htU #.###.###.##.# ####.####.##.#  ### #.###†# ########################.# .......#......# ########............###### ############## _hT;3_hR_hq_hY eM###############....................#.......#.......# ....#......#......#..S#.....#.....#.....#. .#....#....#....#....#...#...#. #...#...#...# _hOZ Wr.#. #.. #..#..#..#.... S#.#. .# #.#.#@#.#†#.#† _hwZ .## ## ##.##.##.##. #..###.#####.####.##._hZ ### #.###†#  _hb ;4_hg _h%i `h8#### ########## ###############........# †...................# #.......#.......#.......#.# `h....#......#......#......# .S#.....#.....#.....#....# ..#....#....#....#....#...# `h#r..#...#. #...#...#...#.# `hx.r.#. #.. #..#@.#..#....# #S#.#. .# #.#.#.#.#†#.#†# ## ###.##.##.##.#.# ##.`h #.###.###.##.# #`h####.####.##.# ### #.###†# `hݚ_#########################.# ........`hn#......# #########............###### `h`h%5`h`hdah ##### ########## ah....###############........# †.............# ##.......#.......#.......#.# ah5#.....#......#......#......# #..S#.....#.....#.....#....# ahD..#....#....#....#....#...# ##r..#...#. #..@#.ahj#.# .r.#. #.. #..#..#..#....# ahh#S#.#. .# #.#.#.#.#†#.#†# ## ##ahG#.##.##.##.#.# ##. #.###.###.##.# #####.####.##.# ah.<#### #.###†# ##########################.# .........#......# ahah%6ahah ? ###### ########## .....###############........# †#†.............# .##.......#.......#.......#.# .#.....#......#......#......# .#..S#.....#.....#.....#....# .#..#....#....#.@..#....#...# .##r..#...#. #...#...#...#.# .#.r.#. #.. #..#..#..#....# ahӨ.##S#.#. .# #.#.#.#.#†#.#†# .##.## ## ##.##.##.##.#.# .###. #.###.###.##.# .######.####.##.# .<#### #.###†###########################.#ah*;7ahahdbhĠOM ###### ######### .....############### †#†..................#.......#.......#.......#...#......#......#..bh.mS#.....#....@#.....#...#....#....#....#....#..#r..#...#. #...#...#...# bhСn.#.r.#. #.. #..#..#..#....#Fly #.##bh6bhũ%8bhbhNch <M ###### ######### .....###############... †#†.................#.......#.......#.......#...#......#.@....#..ch S#.....#.....#.....#...#....#....#....#....#..#r..#...#.. #...#...#...# .#.r.#. #..# #..#..#..#....#.####ch,chu%9chNchchM 9M ###### ######### .....###############. †#†....#.......#.....@.#.......#...#......#......#..chLN S#.....#.....#.....#. .#..#....#....#....#....#...#Fly .#...#...#...#..#chsN Y..###..chN ch{W <90chh] che_ eh ####### ########## #.....###############.# #†#†.......eh6M...........# #.##.......#.......#.......#.# #.#.....#......#......#......# #.#..S#.....#.....#..# #.#..#....#....#....#....#.eh..# #.##r..#...#...#...#.#.# #.#.r.#. #..#. #..#..#..#....# #.##S#.#. .#. #.#.#.#.#†#.#†# eh#.##.## ## ## ##.##.##.##.#.#eheh%1ehD!eh"eh  #################  #.....###############........#  #†#†.................#  #.##.......##.......#.#  #.eh*#......#......#......#  #.#..S#.....#.....#.....#....#  #.#..#....#....#....#....#...# ehQ #.##r..#...#...#...#...#...#.#  #.#.r.#. #..#..#..#..#..#..ehu ..# ehU #.##S#.#. .#.#.#.#.#.#.#†#.#†# eh! #.##.## ##.##.###.##.##.##.#.# eh| #.###. #.###.###.##.#eheh%2ehehzhl v################# #.....###############........# #†#†.................# #.####.......#.# #.#.....@#......#......# #.#..S#.....#.....#.....#....# #.#..#....#....#....#....#...# #.##r..#...#...##...#.# #.#.r.#..#..#..#..#..#..#....# #.##S#.#. .#.#.#.#.#.#.#†#.#†# #.##.## ##.##.###.##.##.##.#.#h$m  #.###. . ? #.###.###.##.# #.##  ####.####.##.#hu ;3hy h|{ 1 _Found a scroll of identify.hT C #################.....###############........†#†...................##.......#.......##.....#......#......#.....S#.....#.@...#.....##....#....#....#....##r..#...#...#...#...#...#..Fly ##.#### # ###.<#### #.###†#hSh Q4h,i hG################# #.....###############........# #†#†.................# #.##.......##.#.# #.#......#......#......# #.#..S#.....#.....#.....#....# #.#..#....#..@.#....#....#...#hC #.##r..#...#...#...#...#...#.# #.#.r.#..#..#..#..#..#..#....# #.##S#.#.#.#.#.#.#.#.#.#†#.#†# #.##.## ##.##.###.##.##.##.#.# #.###. . ? #.###.###.##.#  #.## # # ##.##.#  ####.<#### #.###†#  h"e.....##########################.# hhc%5hhIh(R + #################.....###############........†#†..................##.......#.......#.#.....#......#......#.....S#.....#.....#.....##....#....#....#....##r..#...##...#...#.r.#..#..#..#..#..#..#...#S#.#.#.#.#.#.#.#.#.#†#.#†.#Fly .# ##.......................#......# h(\ ;6hb h]e hN! #################.....###############........†#†..................##.......#.#.#.....#......#......#.....S#.....#.....#.....##....#....#....#....##r..#...##...#...#.r.#..#..#@.#..#..#..#...hO#S#.#.#.#.#.#.#.#.#.#†#.#†.## ##.##.###.##.##.##.#.Fly   #÷############............###### hHX;7hp_h`h3#.....###############........# #†#†..................# #.##.#.......##.# #.#.....#......#......#......# #.#..S#.....#.....#.....#....# #.#..#....#....#....## #.##r..##...#...#...#.# #.#.r.#..#..#..#..#..#.# #.##S#.#.#.#.#@#.#.#.#.#†#.#†# #.##.## ##.##.###.##.##.##.#.# #.###. . #? #.###.###.##.# #.## # ## ####.####.##.# ###.<#### #.###†# ....##########################.# #.......................#......#÷############.###### #.# ##############h3h!>;8h%EhbFhIk J #†#†.................# #.##.......#.......##.# #.#......#......#......# #.#..S#.....#.....#.....#....# #.#..#....#....#....#....#...# #.##r..#...#...##...#.# #.#.r.#..#..#..#..#..#..#....# #.##S#.#.#.#.#.#.#.#.#.#†#.#†# #.##.## ##.##@###.##.##.##.#.#h{l 1 #.###. . #?# #.###.###.##.# #.## # ### ##.##.# ####.<#### #.###†# .....##########################.# ##.......................#......#  #÷############...###### ##.# #########.#hu hmu %9h'{ h} hۂ .#####.....#......#......#.....S#.....#.....#.....##....#....#....#....##r..#...##...#...#.r.#..#..#..#..#..#..#...#S#.#.#.#.#.#.#.#.#.#†#.#†.## ##.##.###.##.##.##.#.#. . #@# #.###.###.# # ### ####.# ####.<#### #.###†hv_Fly ##.#######h=800hhE  x - a scroll of identifyh/  --more--hn&h&5 1.1 (2 _h,h+.hkhRead which item? Scrolls  c - a scroll of butterflies  j - a scroll labelled YVVABB DAHE  p - a scroll of teleportationhx - a scroll of identify [!] read|quaff|evoke[?] describe selectedh֔ h #.##.......#.......#.......#.# demonstrator the Trooper#.#.....#......#......#......# Merfolk#.#..S#.....#.....#.....#....# Health: 37/37 ========================#.#..#....#....#....#....#...# Magic: 4/4========================#.##r..#...#...#...#...#...#.# AC: 10Str: 13#.#.r.#..#..#..#..#..#..#....# EV: 6h vInt: 8#.##S#.#.#.#.#.#.#.#.#.#†#.#†# SH: 7Dex: 23#.##.## ##.##.###.##.##.##.#.# XL:  4 Next: 60% Place: Dungeon:3h)5#.###. . #@# #.###.###.##.# Noise: ---------  Time: 3801.1 (0.0)hF #.## # ### ####.####.##.# u) +4 trident ####.<#he### #.###†# Zap: wand of charming (6) .....##########################.# Fly h##.......................#......##÷############............###### ##.#hh############## ##.# ##.####### _l - a potion of enlightenment hʛs_Found a sedimented orange potion. _Unknown command. h_w - a sedimented orange potion _Found a scroll of identify. _x - a scroll of identifyh۷h'!Identify which item? (\ to view known items) Scrolls (select first with ?)  j - a scroll labelled YVVABB DAHE Potions (select first with !)  m - a lumpy cyan potion  w - a sedimented orange potion[?] describe selectedhrhyh4 #.##.......#.......#.......#.# demonstrator the Trooper#.#.....#......#......#......# Merfolk#.#..S#.....#.....#.....#....# Health: 37/37 ========================#.#..#....#....#....#....#...# Magic: 4/4========================#.##r..#...#...#...#...#...#.# AC: 10Str: 13#.#.r.#..#..#..#..#..#..#....# EV: 6Int: 8hJ#.##S#.#.#.#.#.#.#.#.#.#†#.#†# SH: 7Dex: 23#.##.## ##.##.###.##.##.##.#.# XL:  4 Next: 60% Place: Dungeon:3h?#.###. . #@# #.###.###.##.# Noise: ---------  Time: 3801.1 (0.0)#.## # ### ####.####.##.# u) +4 trident ####.<#### #.###†# Zap: wand of charming (6) hs.....##########################.# Fly ##.......................#......#h#÷############............###### ##.############### ##.# ##.####### h_l - a potion of enlightenment _Found a sedimented orange potion. h!_Unknown command. _w - a sedimented orange potion _Found a scroll of identify. _x - a scroll of identifyh:]  As you read the scroll of identify, it crumbles to dust.h*2.1 (1hh 0 _m - a potion of brilliancehM†#†...#.......#.......#.......#...#......#......#..S#.....#.....#.....#...#....#..#....#..#r..#...#...#...#...#...#.r.#..#..#..#..#..#..#....S#.#.#.#.#.#.#.#.#.#†#.#†h|.## ##.##@###.##.##.##.#. . #.# #.###.  #.## # ### ####.####.##. ####.<#### #.###†# Fly h;3hh%h'4y #.....###############. #†#†............ #.##.......#.......#.......#.h4D #.#.....#......#......#...... #.#...#.....#.....#.. #.#..#..#....#....#... #.##r..#...#...#...#.#. #.#.r.#..#..#..#..#..#..#.... #.##S#.#.#.#@#.#.#.#.#.#†#.#† #.##.## ##.##.###.##.##.##.#.hC5 #.###. . #.# #.###.###.##.  #.## # ### ####.####.##. #####.<#### #.###† ......##########################. ###............#......  #÷############............######.###############h=h>%4hDhEhaV  ####### ######## #.....############### #†#†.......... #.##.......#.......#.......# #.#.....#......#......#. #.#...#.....#.....#. #.#..#..#....#....#. #.##r..#...#...#...#.# #.#.r.#..#.@#..#..#..#..#...hW #.##S#.#.#.#.#.#.#.#.#.#†#.# #.##.## ##.##.###.##.##.##.# #.###. .# #.# #.###.###.## #.## ## ### ####.####.## ######.<#### #.###  .......##########################  ####............#.....  # #÷############............#### h^h_%5hehrfhn #.....###############...... #†#†................ #.##.......#.......# #.#.....#......#......#....h*o #.#...#.....#.....#.....# #.#..#....#....#....#....# #.##r..#...#...##. #.#.r.#..#..#..#..#..#..#..hao) #.##S#.#.#@#.#.#.#.#.#.#†# #.##.## ##.##.###.##.##.##.ho #.###. .###.# #.###.# #.## ## ### ##. #######.<#### ........######################### #####.......................#.... #÷############...### h;pi.####.# ##############hw;6hr}hM~h@  †#†..................##.......#.......#.....#......#......##.....#.....#.....##....#....#....#....##r..#...#...#...#...#...r.#..#..#..#..#..#..#h >#S#.#.#.#.#.#.#.#.#.#†#.## ##@##.###.##.##.##. #.###.# #.###.###.# ## ### ####.#Fly ...##.#h h7 %7h h h #.#### #.#.....#......#......# #.#...#.....#.....#.....# #.#..#....#....#....#....# #.##r..#...#...##. #.#.r.#..#..#..#..#..#..# #.##S#.#.#.#.#.#.#.#.#.#†# #.##.## ##.##.###.##.##.## #.###. #@###.# #.###.# #.## ##(#### ##. ########.<# ## ### .........###################### ######.......................#... #÷############...## ..####.# ############## #...##.# ###.##.#######hi;8hhJ% _Found 5 stones.h/ T#.#.....#......#......##.#...#.....#.....#.....#h0 X#.#..#....#....#....##.##r..#...#...#...#...#...#.#.r.#..#..#..#..#..#h0 5#.##S#.#.#.#.#.#.#.#.#.#†h30 ]#.##.## ##.##.###.##.##.##.hI0 #.###. #.###.# #.###.###.hd0 #.## ##@#### ####.####.# #######.<# h0 `# ### #.## h0 ........######################## #####.......................#.... #÷############h0 w.### .####.# ##############.##.h0 ##.##.#######  #.#..#.....#h8 ;9h]; h> L _You see here 5 stones.h<10hP hZ " _x - 5 stonesh9  #.##.......#.......#.. #.#.....#......#......#. #.#...#.....#.....#. #.#..#....#....#....#....# #.##r..#...#...#...#. #.#.r.#..#..#..#..#..#.. #.##S#.#.#.#.#.#.#.#.#.#†#h: 8 #.##.## ##.##.###.##.##.# #.###. #@###.# #.###.###. #.##.#### ####.####. ########.<# ### ### #. .........############################............#... ### #÷############............######.############### #...##.h: U# ###.##.#######hA hA %1hkE hkG h#†#†...#.##.......#.......#....#.#.....#......#......#...#.#...#.....#.....#.....#..#.#..#....#....#..##.##r..#...#...#...#...#..#.#.r.#..#..#..#..#..#..#..h#.##S#.#.#.#.#.#.#.#.#.#†#.#.##.## ##@##.###.##.##.#.###. #.###.# #..# #.## ##.#### ####.### #######.<# ### ### #. hM........###########################..............#.... ## #÷############............### .####.# ############## ...##.#hh<%2hh0hBaM.....###############†#†................#.......#.......#.....#......#......#...#.....#.....#.....#...#....#....#....#....##r..#...#...#...#...#..r.#..#..#..#..#..#..#.S#.#.#@#.#.#.#.#.#.#†.## ##.##.###.##.##.##.#. #.###.# #.###.#.## ##.#### ####.####.# Fly ha hihj%3hVthuh M###### #######.....###############†#÷................#.......#.......#........#......#......#.....#.....#.....#.....#...#....#....#....#....##r..#...#...#...#...#..r.#..#@.#..#..#..#..#.h TS#.#.#.#.#.#.#.#.#.#†.## ##.##.###.##.##.##.#.###. #.###.# #.###.###.# Fly #h/ 0h ;4h h[ h~  ####### ###### #.....############### #†#÷............... #.##.......#.......#..h~| #.#.....#......#......#. #.#...#.....#.....#. #.#..#..#....#....# #.##r..#.@.#...#...#.h~ #.#.r.#..#..#..#..#..#.. #.##S#.#.#.#.#.#.#.#.#.#†#h~ #.##.##.##.##.###.##.##.#h #.###.###.###.# #.###.###. #.##h76.#### ####.####. hQ########.<# ### ### #. hkK.........############################............#...hhh5hhhe############ #.....###############.... #†#÷................ #.##.......## #.#.....#......#......#heq #.#...#.....#.....#.....# #.#..#....#....#....#...he #.##...#...#...##.he #.#.r.#.@#..#..#..#..#..#hf #.##S#.#.#.#.#.#.#.#.#.#†h*f #.##.##.##.##.###.##.##. #.###.###.###.# #.###.#hf #.## ##.#### ## #########.<# ### ### ..........###################### #######.......................#.. .### #÷############...#hfhohdp%6h2vhwh$ " .....###############....†#÷..................##.......#.......##.....#......#......##...#.....#.....#.....##..#....#....#....#....##...#...#...#...#...#.r.#..#..#..#..#..#..##S#.#@#.#.#.#.#.#.#.#†.##.##.##.###.##.##.##.###.###.# #.###.##Fly  ...####.############### h, h4, %7h0 h*2 hr " #†#÷................ #.##.......## #.#.....#......#......# #.#...#.....#.....#... #.#..#....#....#....#... #.##...#...#...##h\r  #.#...#..#..#..#..#..#. #.##S#.#.#.#.#.#.#.#.# #.##.##@##.##.###.##.##. #.###.###.###.# #.###.#h~r 9 #.## ##.#### # ##########.<# ### ### ...........###################### hr ########.......................#. ..### #÷############...hr  #...####.# ############# ###...##.#hz hHz %8h~ hE hO[ #.....############### #†#÷............... #.##.......#.......#.. #.#.....#......#......# #.#...#.....#.....#. #.#..#....#....#....#.. #.##...#...#...#...#. #.#...#..#..#..#..#..#. #.##S#@#.#.#.#.#.#.#. #.##.##.##.##.###. #.###.###.###.# #.###. h[(#.##.#### ####.# ###########.<# ### ### ............#####################  #########............#  ...### #÷############........... ...####.#############h[D hlc;9h.hhihm  ####### ## #.....############### #†#÷........ #.##.......#.......#.. #.#.....#......#.. #.#...#.....#.....#. #.#..#....#....#....# #.##...#...#...#...#. #.#..@#..#..#..#..#..#h  #.##.#.#.#.#.#.#.#.#. #.##.##.##.##.###. #.###.###.###.# #.###. #.##.#### ####.# h( 9############.<# ### .............################### ##########............ ....### #÷############..........h h &20h h h5 #.....############# #†#÷................ #.##.......## #.#.....#......#... #.#...#.....#.....#h~ #.#..#....#....#....# #.##...#...#...# #.#..#..# #.##@#.#.#.#.#.#.#.#. #.##.##.##.##.###.##. #.###.###.###.# #.##h #.## .# ##.#### # h#############.<# #$ ### # ..............################ h###########...................... #....### #÷############ h^#.##...####.# ##########h;1hh* _Found 6 gold pieces.hhY †#÷..................##.......###.....#......#....#...#.....#.....##....#....#....###...#...##.#...#..#..#..#..#.##.#.#.#.#.#.#.#.##.##.##.###.##.###.###.# #.#### .# ##.#### ####.Fly ###...##.#hIo;2hxth vhA! #.##.###.#.....#......#.....#.#...#.....#.....##.#..#....#....#....##.##...#.#...#..#.#...#..#..#..#..#..##.##.#.#.#.#.#.#.#.#.##.##.##.##.##.###.##.##.###@###.###.# #.##.###.# # ####. h! ############.<###$ ### ### .............################## ##########....................... ....### #÷############ .##...####.# ###########  ###...##.# ###.##.#######h( h!) %3h- h. h .....#......#....#.....#.....##....#....#....###...#...##.#...#..#..#..#..#..##.#.#.#.#.#.#.#.##.##.##.##.###.###.###.###.# #.###. ##.#### ####.# ############.<###$# ### ##Zap: wand of charming (6)Fly #.#..#.....#4h+#.#...#.....#.....##.#..#....#....#....##.##...##...#..#.#...#..#..#..#..#..##.##.#.#.#.#.#.#.#.#.#.#.##.##.##.##.###.##.##.###.###.###.# #.##.###.## ####.## ###########.<# ### ............################## #########....................... ...### #÷############ ##...####.# ############  ###...##.# ###.##.####### #.#..#.....#  #####......###h2;5h6h;@6.1 (2hH?hwA= _You now have 44 gold pieces (gained 6).h& #.#.....#......#.. #.#...#.....#.....#. #.#..#..#....# #.##...#...#...#...#. #.#...#..#..#..#..#..# #.##.#.#.#.#.#.#.#.#. #.##.##.##.##.###. #.###..# #.###. #.###@####.#### ####.# ############.<###.# ### .............################### ##########............ ....### #÷############.......... .##...####.###############...##.h ####.##.####### #.#..#...ht@7.1 (1hh9h M#.......#.......#..#......#....#.....#.....#..#..#....#..###...#...#...#...#.....#..#..#..#..#.#.#.#.#.#.#.#.#.#.##.##.##.###.##.#.###.# #.###.h[  #.###.####.#### ####. ############.<###.# ### .............#################### Fly h h/ %8h hz h. #†#÷.. #.##.......#.......# #.#.....#......#.. #.#...#.....#.....#. #.#..#...#....# #.##...#...#...#...#. #.#...#..#..#..#..#.. #.##.#.#.#.#.#.#.#.#. #.##@##.##.##.###. #.###.#.# #.## #.###.####.#### ####. #############.<###.# ### ..............################### ###########............ #....### #÷############......... #.##...####.##############...##.#h;9hHhhM.....###############†#÷.........##.......#.......##.....#......#....#.....#.....#..#..#....#..###...#...#...#...#h #...#..#..#..#..#..#.#.#.#.#.#..##.##.##.###.##.##.###.###.# #.####.###.####.#### ####. Fly hh֜&30h/hh1hM###### .....###############†#÷.........#.......#.......##.....#......#...#...#.....#.....#..#..#....#..##...#...#...#...##.@.#..#..#..#..#.1##.#.#.#.#.#.#.#..##.##.##.###.##.#.###.###.###.# #.### Fly ##h hlhh[u hu h.v hw h= Bh 2M###### .....###############†#÷.........#.......#.......#..#......#...#...#.....#.....#....#....#..###@..#...#...#...#h 2...#..#..#..#..#.##.#.#.#.#.#.#.#..##.##.##.###.##.#.###.###.###.# #.###.h1 #h hF h h hO h= h h7D M###### .....###############†#÷.........#.......#.......#..#......#....#.....#.....#..#.@#....#..#3#...#...#...#...##...#..#..#..#..#.#.##.#.#.#.#.#.#.#.#. Fly ##h@F hG hThhɜhnh,hpnhh@###### #....###############†#÷............#.......#.......#...#...5.1 (2...#.....#.....#.#..#....#....#....#..#...#...#..h#.#...#..#..#..#..#..#.##.#.#.#.#.#.#.#.#. .# ##.hhhh=h͉hh܍,hzh5M####### .....###############†#÷...##@......#.......#6.1 (1..#......#.....#.....#.....#....#....#..#h#.##...#...#...#...#.#..# .###.hh~h0h hߦ h hۨ hz Bh4 3 #######  #.....############## #†.. #.##.......#.......# #.#.....#......#.. #.#...#.....#.....#. #.#..#..#... #.##...#...#...#...# #.#...#..#..#..#. #.##.#.#.#.#.#.#.#.# #.##.##.##.##.###. 7 h j_You see here a hobgoblin skeleton.h 3h h l0.hP hsZIhZhf]hc: _he #######  #.@...#############8.1 (1hYe #÷#÷.. #.##.......#... #.#.....#......#.. #.#...#.....#.....# #.#..#..#...heq #.##...#...#...#.. #.#...#..#..#..#. #.##.#.#.#.#.#.#.#.hehjhClh.Ih/h0hc1,hR62####### #.....############ #@#÷..............h6 #.##.......# #.#.....#......# #.#...#.....#.. #.#..#....#....#.. #.##...#...#...# #.#...#..#..#..# #.##.#.#.#.#.#.#h6O #.##.##.##.##.##hC9 9 hf9l_You see here a ball python skeleton.hm h h: hhh| _h hSh,hbh8hhhhhd,hh h^"hs"h:#h#hW%,h%h'h>(,h(h)hQ+ht+h+h -hp/,h0h4{ #.#.....#......#.. #.#...#.....#.....#.#..#....#....#..#.##...#...#...#..#.#...#..#..#..#..#.##.#.#.#.#.#.#.#.##.##.##.##.###..###.###.###.# #.##.####.#### ##hX5i40.0) ################.<###.# ### .................################ ##############..............h5#....### #÷############....#.##...####.# ##########...##.####.##.########.#..#.....#h6h9h\;h3hhah;,hh7 .#...#.....#....#..#....#....#.##...#...#.#...#..#..#.##.#.#.#.#.#.#.#.##.##.##.##.###.h..###.###.###.# ##.####.#### ## ################@<###.# ### h50.0) .................#####################hJZap: wand of charming (6)#h'Fly hA#####......###..#hbhh7h #.##....# #.##...#...#...# #.##..#..# #.##.#.#.#.#.#.# #.##.##.##.##.## #.###.###.###.# # #.###.####.#### # #################.<###.# ### ................@.############### ###############..................  #....### #÷############ #.##...####.# ###### ###...##.# ###.##h_.####### #.#..#.....######......###..#.........#h;1hh"h(0 #.#..#....#....# #.##...#...#...# #.#...#..#..#..# #.##.#.#.#.#.#.# #.##.##.##.##. #.###.###.###.#  #.###.####.#### #.<###.# ### †.## #....### #÷# #.##...####.#  ###...##.# ###.##.####### #.#..#.....# #####......###..#  ##.#h;2hhh' #.#..#....#.... #.##...#...#... #.#...#..#..#.. #.##.#.#.#.#.#. #.##.##.##.##. #.###.###.###.# #.###.####.#####.<###.# ### .†.## #....### #÷# #.##...####.#  ###...##.# ###.##.####### #.#..#.....# #####......###..#  ##.#h"hZ%3hhh}hhhh\h*hLhhhh݇h3hňhˉ,h!hh,h:hhhhuhhhDhhhhhPhh,hmhh,hhh̗hh2h`###>.....h..... ......##############hǞW ................ho .g...####################h/ #.. #....### #÷ # #.##...####.hXb ###...##. ###.##.hwY  #.#..hJ  hB#####.... h͟/ ##........hE hݢ 685.0) _You see here a quokka skeleton.h  ## #>. .... ..... ...... ÷.............. .....# #.. #....### # # #.##...#### ###...## ###.## #.# ##### ##9.0) _h hj h#J ## #>. .... ..... ...... .÷ ..... #.. #....###  # #.##... ###... ###. #.# ##### ##h*hY*&70h.h/h4X #####>..#..#....÷.#... #....### ### #.##... ###... ###. #. ##### ##hLh%1h)hԵhT C #####>##.#################.....÷...................#################h*U .##...# #....######.##...####.### hLU W# #####h\ h\ %2h` hb h# ####.##>..##.##.#.#hG.÷..##...## #..... #### #.##... ###hp3  h~h̩%3h+hh N# #####.##>..##.##l.#.#.÷.h .##...## #..... ##### #.##. ### l   frilled lizard (asleep) # h 9 ###h w  A frilled lizard comes into view.h /  --more--h#h(i.llh)%4h1h38 _The frilled lizard hisses angrily.hAr## ##### ...##>..## .## .# .l.##.÷..#...##...## #....#.. ##### hsr#.##.. ###.##h5uh.|B.lh|%5hRhh ## #####...##>.......... ..l################......÷.............#################...##...## #...... ##### #.##.... hK ### ### #######....h>" h) F.lh(* %6hc0 hZ2 hs\## ##### ...##>..## .## .# ...l......#.÷..h\Q#...##...## #....### .. ##### #.##...#. ###.###.h\8#.#####.##.h(_hfH.lhPg%7h(mhnhh## ##### h...##>..## ..## ..# .hP#....l.÷.h.#...##...## h$#....### .. ##### #.##...#ha9. ###...#h0###.##.######.##.hhhB.lh%8hײhԴh## ##### ...##>..## .........## ...# .#.....l.÷..#...##...## #....### #.. ##### hh#.##...#. ###...####.##.#.#####.##.h!h'B.lh'%9h,h.hU h\ h.l80hb hLb hhB.lh%1hD hC hg h A.lhP %2h  h hRh>.lh%3hhzrhv:.lh?w,4.2 (1.1h;|hg _You reach to attack! You miss the frilled lizard.hI E  You puncture the frilled lizard!h i.h0 =5.4 (1.2 _You kill the frilled lizard!Training target 4.0 for Polearms reached!hO /  --more--hE Poker 1  Your Polearms skill increases to level 4!You need to enable at least one skill for training.h8/  --more--h%U hY   Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   3.9   3.4  +1   m - Spellcasting   0.0   1.2  -1           b - Maces & Flails   0.1   1.4  -2      htZ 9 c - Axes   1.2   1.4  -2   n - Evocations   0.0   1.0   0   d - Polearms   4.0   2.5  +4       e - Staves   1.2   1.4  -2       f - Unarmed Combat   0.0   0.8  +1       g - Throwing   0.0   1.0   0              hZ  h - Ranged Weapons   3.2   5.7  -2              h [  i - Armour   0.0   1.7  -3       j - Dodging   2.6   1.8  +3  h[      k - Shields   0.0   1.0   0       l - Stealth   1.1   1.4  +2      h[             h[     You need to enable at least one skill.[?] Helph!\ G[=] set a skill target  hx\ }[/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targetsh= = d + Polearms 4.0hlLTargetTarget--  --  --  --  --  --  --  --  --  --  --  --  --  --  a-z] set[-] clear selected targetcost|targetsha<[?25h[?0c0 h " h@ \[?25l[?1c5.0  +4  The current training targets, if any.  Skills enhanced by cross-training are in green.=] set aall targetshr0h6hg=demonstrator the PokerMerfolkHealth: 37/37 ========================## #####Magic: 4/4========================...##>..##AC: 10h>bStr: 13.........##EV: 6Int: 8..........#SH: 7Dex: 23..........################### XL:  4 Next: 61% Place: Dungeon:3............@÷............... Noise: =--------  Time: 3885.4 (1.2)h>.........#################### u) +4 trident...##...###....### # Zap: wand of charming (6).. ######.##...#### Fly .###...#####.## #.#. #####... ##.......h>  _You reach to attack! You miss the frilled lizard.You puncture the frilled lizard! _You kill the frilled lizard!h ?Training target 4.0 for Polearms reached!  Your Polearms skill increases to level 4!You need to enable at least one skill for training.h1BhKD _h5h:Inventory: 24/52 slots Hand Weapons (go to first with )) h; u - a +4 trident (weapon)a - a +0 shortbow  g - a +0 club  t - a +0 mace Missiles (go to first with ()h#;x - 5 stones Armour (go to first with [) hB;x d - a +0 chain mail (worn)  e - a +0 pair of gloves (worn)  n - a +2 buckler (worn) ha;r r - a +0 pair of boots (worn)b - a +0 leather armour  f - a +0 scale mail h;Jewellery (go to first with "=)  i - a ring of flight (worn)  s - an amulet of regeneration (worn) h;a v - a +6 ring of dexterity (worn)k - an amulet of reflection  h;q - a ring of ice h<Wands (go to first with /)o - a wand of charming (6) (quivered) [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]h h!.demonstrator the PokerMerfolkHealth: 37/37 ========================## #####Magic: 4/4========================...##>..##AC: 10Str: 13.........##EV: 6Int: 8..........#SH: 7Dex: 23..........################### XL:  4 Next: 61% Place: Dungeon:3h:............@÷............... Noise: =--------  Time: 3885.4 (0.0).........#################### u) +4 trident...##...###....### # Zap: wand of charming (6).. ######.##...#### Fly .###...#####.##h( #.#. #####... ##.......  _You reach to attack! You miss the frilled lizard.hWYou puncture the frilled lizard! _You kill the frilled lizard!Training target 4.0 for Polearms reached!  Your Polearms skill increases to level 4! h}T_You need to enable at least one skill for training.hF 3hhGh  Your Polearms skill increases to level 4! _You need to enable at least one skill for training.  You are flying. Your flying speed is average.  Your attack delay is about 1.1 (and is slowed by your shield).  Your damage rating with your +4 trident is about 15 (Base 9 x 107% (Str) x 115% (Skill) + 4 (Ench)).hhe _Your base attributes are Str 13, Int 8, Dex 17.hg ho 2Inventory: 24/52 slots Hand Weapons (go to first with ))  u - a +4 trident (weapon)a - a +0 shortbow  g - a +0 club  t - a +0 mace Missiles (go to first with ()x - 5 stones Armour (go to first with [) hep  d - a +0 chain mail (worn)  e - a +0 pair of gloves (worn)  n - a +2 buckler (worn)  r - a +0 pair of boots (worn)b - a +0 leather armour  f - a +0 scale mail Jewellery (go to first with "=)  i - a ring of flight (worn)  s - an amulet of regeneration (worn)  v - a +6 ring of dexterity (worn)k - an amulet of reflection  q - a ring of ice Wands (go to first with /)o - a wand of charming (6) (quivered) [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]hB@u - a +4 trident (weapon). A fishing spear improved with a longer shaft and a three-pronged metal head. Base accuracy: +1 Base damage: 9 Base attack delay: 1.3 This weapon's minimum attack delay (0.6) is reached at skill level 14.  Your skill: 4.0; use (s) to set 14.0 as a target for Polearms.  At 100% training you reach 14.0 in about 4.1 XLs. h@] Current attack delay: 1.1. Damage rating: 15 (Base 9 x 107% (Str) x 115% (Skill) + 4 (Ench)). This weapon falls into the 'Polearms' category. It has an extended reach (targetwith [v]). It is a one-handed weapon. It can be maximally enchanted to +9. h@You bought it in a shop on level 2 of the Dungeon. Stash search prefixes: {inventory} {Polearms} {one-handed} {melee weapon} Menu/colouring prefixes: identified enchanted melee equipped weapon _________________ hA“Without noticing the occupations of an intervening day or two, which, as they (u)nwield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.h] page down [PgUp|<] page up [Esc] exit[top]h h h demonstrator the PokerMerfolkHealth: 37/37 ========================## #####Magic: 4/4========================...##>..##AC: 10h  XStr: 13.........##EV: 6Int: 8..........#SH: 7Dex: 23hX ..........################### XL:  4 Next: 61% Place: Dungeon:3............@÷............... Noise: =--------  Time: 3885.4 (0.0)h .........#################### u) +4 trident...##...###....### # Zap: wand of charming (6).. #####h #.##...#### Fly .###...#####.## #.#. #####... ##.......hX   _You need to enable at least one skill for training.  You are flying. Your flying speed is average.  Your attack delay is about 1.1 (and is slowed by your shield).  Your damage rating with your +4 trident is about 15 (Base 9 x 107% (Str) x 115%(Skill) + 4 (Ench)). _Your base attributes are Str 13, Int 8, Dex 17.h# 3h' h,) hw^h_Dungeon Crawl HelpManual Contents Press one of the following keys to*Table of contents hC`obtain more information on a certain A.Overview aspect of Dungeon Crawl.B.Starting Screen ?: List of commandsC.Attributes and Stats ^: Quickstart GuideD.Exploring the Dungeon :: Browse character notesE.Experience and Skills hq`#: Browse character dumpF.Monsters ~: Macros helph`G.Items &: Options helph`H.Spellcasting %: Table of aptitudesh`I.Targeting /: Lookup descriptionJ.h`Religion Q: FAQK.haMutations V: Version informationL.Licence, Contact, History hCa!: Display diagnosticsM.Macros, Options, Performance hbaHome: This screenN.Philosophyha1.List of Character Species2.hatList of Character Backgrounds3.List of Skillsha4.List of Keys and Commands5.haaInscriptions6.Dungeon sprint modeshY Movement: Game Saving and Quitting: To move in a direction or to attack, S: Save game and exit use the numpad (try Numlock off andCtrl-S : Save and exit without query on) or vi keys:Ctrl-Q : Abandon the current character 7 8 9 y k u  and quit the game \|/\|/h8Z l 4-5-6h-.-lPlayer Character Information: /|\ /|\@ : display character status 1 2 3 b j nm : show skill screen % : character overview Rest: ^ : show religion screen . : wait a turn (also s, Del)A : show Abilities/mutations 5 : rest and long wait; stops whenhZ a\ : show item knowledge  Health or Magic become full orM : show your spell library  something is detected. If Health } : show runes collected  and Magic are already full, stops [ : display worn armour  when 100 turns over (numpad-5)" : display worn jewellery$ : display gold in possession Extended Movement:E : display experience info oh[ : auto-explore G: interlevel travelDungeon Interaction and Information: Ctrl-F : Find itemsh+[ O/C : Open/Close door Ctrl-W : set WaypointhN[ </> : use staircase / Dir., Shift-Dir.: long walkhf[ S;: examine occupied tile andh{  * Dir., Ctrl-Dir. : attack without movepickup part of a single stackh!hP v  x: eXamine surroundings/targetsh  Autofight:X: eXamine level map (X? for hel[?7lp[?7hh?  TabhO: attack nearest monster, Ctrl-X : list monsters, items, feature[?7ls[?7hhB  moving if necessaryin viewh2&hP  Shift-Tab, p : trigger quivered action; |: toggle view layersha h  if targeted, aims atCtrl-O : show dungeon OverviewhO  nearest monsterCtrl-A : toggle auto-pickuph  h  Item types (and common commands)Inventory management:hS  ) : hand weapons (wield)i : show Inventory listh}  ( : missiles (Quiver, fire, )/( cycle) , : pick up items (also g)h  [ : armour (Wear and Take off)(press twice for pick up menu)hv  ? : scrolls (read)d : Drop an itemhhb  ! : potions (quaff)d#: Drop exact number of itemsh h9r$  = : rings (Put on and Remove)D : Drop the last item(s) you picked u[?7lp[?7hh   " : amulets (Put on and Remove)h~  h:% : talismans (eVoke)Item Interaction:h  / : wands (eVoke){ : inscribe itemhZnV  : : books (Memorise, zap, Zap,f : Fire the currently quivered actionh%  pick up to add to library)F : select an item and Fire ithph(b  | : staves (wield)Q : select action to be Quiveredh% h  } : miscellaneous items (eVoke)] : swap between most recent quiver ac[?7lt[?7hh  $ : gold ($ counts gold)q : Quaff a potionh   0 : the Orb of Zotr : Read a scrollhM  Carry it to the surface and win! w : Wield an item (- for none)hr  ' : wield item a, or switch to bh  Other Gameplay Actions:(use = to assign slots)h   a : use special Ability (a! for help) v : attack with wielded itemhc  z : cast spell, abort without targets V : eVoke wand and miscellaneous itemh  Z : cast spell, no matter whate/c : Equip or Unequip an itemh  I : list all memorised spellsW/T : Wear or Take off armourh  M : Memorise a spell from your library P/R : Put on or Remove jewelleryhG h  t : tell allies (tt to shout)h/ hPm  ` : re-do previous commandAdditional help:h hb  Ins: repeat next command # of timesMany commands have context sensitiveh  help, among them X, x, f (or any form [?7lo[?7hh  Non-Gameplay Commands / Infotargeting), Ctrl-F, and G.h  F1: game menuYou can read descriptions of yourhP q  Ctrl-P : show Previous messagesh current spells (I), skills (m?) andhj  Ctrl-R : Redraw screenabilities (a!).hl  Ctrl-C : Clear main and level mapsh!b  Ctrl-E : quick add macroh)hhhhM/ : wands (eVoke){ : inscribe itemhhM% : talismans (eVoke)Item Interaction:hW M" : amulets (Put on and Remove)h= $M= : rings (Put on and Remove)D : Drop the last item(s) you picked uphP M! : potions (quaff)d#: Drop exact number of itemsh M? : scrolls (read)h] Jd : Drop an itemh#[ M[ : armour (Wear and Take off)(press twice for pick up menu)veh M( : missiles (Quiver, fire, )/( cycle) , : pick up items (also g)hT M) : hand weapons (wield)i : show Inventory listh1 VMItem types (and common commands)hl 3Inventory management:hn^ #MhS Mnearest monsterCtrl-A : toggle auto-pickuph^Mif targeted, aims atCtrl-O : show dungeon OverviewhMShift-Tab, p : trigger quivered action; |: toggle view layershKMmoving if necessaryin viewhRMTab: attack nearest monster, Ctrl-X : list monsters, items, featuresh"*MAutofight:X: eXamine level map (X? for helphDMxhݥ<: eXamine surroundings/targetshM* Dir., Ctrl-Dir. : attack without movepickup part of a single stackh<M/ Dir., Shift-Dir.: long walk;: examine occupied tile andh{%MCtrl-W : set Waypoint</> : use staircasehgMCtrl-F : Find itemshO/C : Open/Close doorh@&MG: interlevel travelDungeon Interaction and Information:hyhMo: auto-exploreh5MExtended Movement:E : display experience infohzM$ : display gold in possessionh3M when 100 turns over (numpad-5)" : display worn jewelleryh'M and Magic are already full, stops [ : display worn armourh3M something is detected. If Health } : show runes collectedhdM Health or Magic become full orM : show your spell libraryh6M5 : rest and long wait; stops when\ : show item knowledgeh+M. : wait a turn (also s, Del)A : show Abilities/mutationsh6 MRest:^ : show religion screenh hrM% : character overviewhHh'oM1 2 3 b j nm : show skill screenh3 M/|\/|\@ : display character statushu aM4-5-6h-.-lPlayer Character Information:h 7M\|/\|/hbq M7 8 9 y k uand quit the gameh 1Mon) or vi keys:h ]Ctrl-Q : Abandon the current characterhAq CMuse the numpad (try Numlock off andhq \Ctrl-S : Save and exit without querysh MTo move in a direction or to attack, S: Save game and exithA hęvMMovement:Game Saving and Quitting:hHhh:h;ydemonstrator the PokerMerfolkHealth: 37/37 ========================## #####Magic: 4/4========================...##>..##AC: 10Str: 13.........##EV: 6hInt: 8..........#SH: 7Dex: 23..........################### XL:  4 Next: 61% Place: Dungeon:3h............@÷............... Noise: =--------  Time: 3885.4 (0.0)h.........#################### u) +4 trident...##...##h#....### # Zap: wand of charming (6).. #####h!g#.##...#### Fly .h;I###...#####.## #.#.hW7 #####...hq8 ##.......h-  h_You need to enable at least one skill for training.  You are flying. Your flying speed is average.  hEYour attack delay is about 1.1 (and is slowed by your shield).  hpYour damage rating with your +4 trident is about 15 (Base 9 x 107% (Str) x 115%(Skill) + 4 (Ench)). hP_Your base attributes are Str 13, Int 8, Dex 17.h$h%h(h*hk ## ##### ...##>..## .........## ...# . .÷ . ...##...## #....###  .. ##### #.##... . ###... ###. #.# ##### ##hh%-h6.4 (1 _h_hhT ] ## ##### ...##>..## ..## ..# . h s.÷ . ...##...## #....### .. ##### #.##... . ###...h  ###. #. ##### ##h h hf 8-7h h} hu@ ## ### ...##> ## .# ################ .....÷............h@ .........################# ...##...## #....# .. ######.##...#.###.hA|### # #####hHhH%8hMhZOh y ## ### ...##> # .# ############### h .....÷........... .........############# ...##...## #....# .. ######.##...hw .###.## h$ h% %9h* he, h< ## ### ...##> # .#  ############## .....÷.......... .........############# ...##...##h# #....#  ... ######.##.. ..### #hD hh&90hhmh62! ## ### ...##>#.# #############h2p.....÷................#############.##...## #.... ######.##...#h>3h ;hS;%1hEhõ` ## ##### ...##@..###.##.#.#hu..÷.####.##...## #. ##### #.## .. hh%2hhoa _There is an escape hatch in the floor here.h!&### #######...##>..###.....@....##...#.###########....÷.......##############...## #... ### #.####..# h" h'hM(,3 _hF,h.h #### #####...##>..#####..........###...##.###########....÷......#############h I##...## #.#...... ### #####..# #..h h 4h h3 hm##########...##>..#####..........## #...# #.######### #h....÷..... ########### ###...##  #......#### #h ####..## #.. #h#.hh%5hhMh(| \##########...##>..#####..........## #...# #.######## #....÷.... ########## ###...##  #......####  ####..##h| #.. ##..  ##.hӃ h" %6h/ h% h ##########...##>..#####..........## #...# #.####### #....÷... ######### ###...##  #......#####h{* ####..##  #.. ##.. ##. .#hGh%7h2hhI  ##########  ...##>..##  ###..........##   #...#   #.######   #....÷..   ########   ###...##   #......####   ####..##   #..   ##..   ##.#   .#   .#  h h" %8hu h h ############...##>..#####..........##...######...÷..#########...## #### ###..##  #..# #...#.#hn  # h)hg%9hhߑh(  ##...##>.. ###........ #...  #.####### #........÷... #.....######## #......##...##  #......######  ####@.##  #..#  ##... ##.## .# .#  #  ## ..900h1V ###..........##.........#######........÷...#.....#########......##...## #..#### ####..##  #@.# #......# ##.###..hV .# .###. h_hQ_%1hEdhfh #... #......#########..........÷....#......##########......##...## #......###### ####..##  #..########@.....####... .# .# .#.. ###.....######hm;2hhP g#.# #.............##........÷.#............##......##...## ##......###### #####..## #..###### ##.@....# ##.###.#.# .#.# #.##.. #^.. .### #.#3h#.# #......##......÷.#......h##......##...## #.#......###### #.h####..## #..###### h##..@...# ##.###....#h=#.# #.##.# h__##.# hr##.. #h^.. .### h5#.####.hh=4hh \ 3h^ ,hg h@m #..# #..###..÷..#...###......##...## #..#......###### #.######..## ##..###### ##....@.# 6.4 (2##.###....# ##.# ###.# ###.# .###.#.# #..#.. #####.^.. ..### #..####..hFq hs hUh#.##############...÷.........#.###############......##...## #....#......###### #.######..##   #..###### ##......#####.###@...###7.4 (1#.# ####.# ##.#.# .###..#.#  #..#.. #####.#^.. ........### # #### #..#hehhoa 3ha hOc he ,hlk nh[q #..###..÷..#..###......##...## #....###......###### #.##..####..## ###.#..###### ####......#### ##.###..@.# ##9.4 (2#.# ####.# ##..#.# ..# ##..#.# #.##..#.. .. #####.#..^.. ... ..### .## #.... ####..#..#..hq hw hsx hh hZhh,hs#.##.÷.#.##......##...## #....##......###### #.##...#####..## ###.#..###### ###......#### ###.###...@# #10.4 (1#.# ####.# ##.#.# #..# ##.#.# ##.# #.#.. .. #####.#...>^.. ... .### ..## #.... ####.#..#.hheh Ih[ h& Bh1  ...÷............###################...## #....#### ##...###..##  ###.. #..###### ####......####h   ##.###....#### #.# ######....1 #..###.#.#.Fly #h0 .##. ........... h h h' hZIhZh>],hre0#.###################......##...## #....### #......###### #.##...####..##  ###... #..###### #####......#### #.###....# #####..# ####.###.....#.# #.##..2#.# ##.# #..#.. #.. #####.#...>^.. .... ............### ...## # ##... ####..##. #..#.## ........##heh khlhhdemonstrator the Poker (Merfolk Hunter) Turns: 3848, Time: 00:29:54 Health: 37/37AC: 10 Str: 13 XL: 4 Next: 61% Magic: 4/4EV:  6 Int:  8 God: Gold: 44SH:  7 Dex: 23 Spells: 3/3 levels left rFire . . .u - +4 trident rCold . . .n - +2 buckler rNeg . . .d - +0 chain mail rPois .(no helmet) rElec .(no cloak) rCorr .e - +0 pair of gloves SInv .r - +0 pair of boots Will .....s - amulet of regeneration Stlthi - ring of flight HPRegen 1.06/turn v - +6 ring of dexterity MPRegen 0.09/turn %: no passive effects h[37m@: flying A: (nimble swimmer 2), mertailhٖ #............################## demonstrator the Poker#......##...###....### Merfolk#......#######.##...## Health: 37/37 ========================####..#####... Magic: 4/4========================#..#########. AC: 10Str: 13##......#####. EV: 6Int: 8##.###....######. SH: 7Dex: 23#.# ####.####..... XL:  4 Next: 61% Place: Dungeon:3#.# #.@###...... Noise: ---------  Time: 3912.4 (0.0)#.# ##.##....... u) +4 trident#.. #.. #####.#...>.hv Zap: wand of charming (6)^.. .... ............ Fly ### ...## #...........##... ####........ ..##. #..#...... .## ............ ..........## You are flying. Your flying speed is average.  Your attack delay is about 1.1 (and is slowed by your shield).  Your damage rating with your +4 trident is about 15 (Base 9 x 107% (Str) x 115%(Skill) + 4 (Ench)). _Your base attributes are Str 13, Int 8, Dex 17. _There is an escape hatch in the floor here.h3hhh,h ##...## #....### #### ##...#####..##  ###... #..###### ####......####  ##.###....#### #.# ####.####.... #..##.##.3.4 (1. #...# #####.#...>^.................### ....####.. ###... ####.##...>.##....hGh*h,F #### ##...#####..##  ###... #..###### ####......####  ##.###....#### #.# ####.####.... #..# # ##.##.#.#.. #@..# #####.#...>^........................#######....####..Fly . .. ..hd-j ............ h3h3%4h+8h9h c#......###### #.##...#####..## ###...##..###### #####.###......#### ..#.###.###....# .######.#.# ####.##.###.#.# #..#.# ##.#.# ##.#.# #.#.. #.@.# #####.#...>.^.h#....####.###... ####...##. #..#...## #...# ...#####...>.##.....hah%5hWhhS*U#......##...#....### #......#######.##...### ####..## ###...##..###### ### ###.###......#####..  #.###.###....##.# ####.# ####.##.# #.# #..#.# ##.# ##.#@# #.......h*#.. #...# #####.#...>^..................#######....####....###... ####.... #..#..## #.....# ...........######...>.##h+$....hN2;6hr6he7h*Ih*h*-h3  #......#### #.##...##  ####..##  ###...  #..###### ### ###. ##......#####.. #. ##.###....##.######. #.# ####.##.#... #.# #..#.#h4t #.# ##.#.#  #.. #.@.# #####.#...>7 ^....................... #######....####... ###... #### ..##. #..# #........# ## ## ...>.##.... ............hY5h9h;h9  ####..##  ###... #..###### ### ###. ##......#####.. #. ##.###....##.######. #.# ####.##.#... #.# #..#.# #.# ##.#.# h  #..######...#######.#...> ^........@.............. #######....#### ###.... #### ..##..# #..#..## #......h ..# ....##  ## ...>.##....h8 !  ............  .#.###.#.## h8 ;8h\ h= h7hO8h9h[:h=,hC=M......#######.##...######..## ###....###### #######......#####.. h/DP##.###....##.# #########.##.# ##..#.## ##.#.# #......#..######@..#######.#...>9hD"^..............#######....####...###.... ####....##..# #..#........ ...#...h1Eh>JhKh} h h9 hJ h! wM...##...### ......#######.##...######..## ###....###### #######......#####.. ##.###....## #########.##.# ###..#.### ##@#.# #......20#..######...#######.#...>^................#######....####........... Fly .....h" >hI' h( h hJ h h h ,h M......##################...##...### ......#######.##...######..## ###....###### #######......#####.. ##.###....## #########.# ###.#1# ##.#.# #......#..######...#######.#...>hY ^......................... Fly ....####..# . # # h h h& h 3h h h #.....÷............ #............################# #......##...## #....# #......#######.##...#####..## ###. #..###### ######.....#####.. ##.###....##.# ##### #.# ####@##.# ##2 #.# #..#.# ## #.# ##.#.# #..... #..######...#######.#...> ^.............#######....####..###.... ####. ..##..# #..# ..## #..h h hIhIh޷,hg ################ #.....÷........... #............############# #......##...## #....# #......#######.##.####..## ###.h6? #..###### ####......#####.. #.###..@.##.# ####3 #.# ####.##.# ## #.# #..#.# ## #.# ##.#.# #..... #..######...#######.# ^.............h#######....####..###.... ####. ..##..# #..#hhAh6hP3hPh|WL0.h<\h]hQh RhRhSh6\Bhlc #. #.÷ #. #......##...## #.... #......###### #.## ####..## ### #..###### ###  ##......#####.. ##.###.@..##.# 4.4 (1 #.# ####.##.# ## #.# #..#.# ## #.# ##.#.# # #..######...#.# ^... #....#### ###.... #### ..##..# #..#hk 3h hr h- h  #.#  ############## #.....÷......... #............############# #......##...## #.. #......#######.##.####..## # #..###### ####.....@#####.. 5##.###....##.# ## #.# ####.##.# ## #.# #..#.# ## #.# ##.#.# #. #..######...#######.# ^.............#######....####..###.... ####.h h# h¿ h3hhhh[,h h+ ,h #...# #... #...÷ #....hV #......##...## # #......######  ####..##  #..###### ### ##..@...#####..8.4 (3 ##.###....##.# h #.# ####.##.#  #.# #..#.# # #.# ##.#.# #h #..######...####### ^.h #######....#### ###.... ####hVhZhht_h@,h #.# #...... #......÷ #...... #......##...## # #......###### # ####..## #..###### ### ##.@....#####..9.4 (1 ##.###....##.# #.# ####.##.# #.# #..#.#  #.# ##.#.# #..######... ^.. #######....#### ###.... ####hSh hhh|h|h@~h~hhKh,h heh,hh##...## ##......###### ####..## #..###### ###  ##......#####.. h ##.###....##.#  #.# ####.##.# #.# #..#. #@# ##.#.#33.4 (4h( #..######...######^.................########....####...hK+ ###...hfI. #### h{..##..# #. hz..## # hȓ_..# ..hV ...>hhhhh #### ###..##   #..###### ####......#####.. ##.###....##.# #.# ####.# #...## ##.######...######......^......................########....####.... ###.... ####... ..##..# #.##.... h"hh"*4.4 (1hM&h'hN5 ###..##   #..###### ####......#####.. ##.###....##.# #.# ####. #.....# ##.....##..######...######......^@................########....####. ###.... ####..Fly ##hr.#. h;5hh>hu ####..## #..###### #### ##......#####..#. ##.###....##.##.. #.# ####.##.##... #.# #..#.##.... #.## ##.#.##.....##..######...#......#.....#....#####.... ###.... #... ..##..# #### ..## # ..#  ## ...  .#h;6hhL _There is a shaft here.hAv ####..## #..###### ### #######......#####.. #.....##.###....##.# #..... #.# ####.##.# #..... #.# #..#.# #..... #.## ##.#.# #.....##..######... #^ #.....#....#### #..... ###....  #....whA ..##..#  ###### ..## # ..# w   dart slug (asleep) ##  .. .hBr  A dart slug comes into view.hI/  --more--hDŽMwwh ``The dart slug launches a dart at you.h[..=7hhڶ@ _The slug dart hits you but does no damage.h   #..###### ###  #######......#####..   #.....##.###....##.#  h~< #.....##.# ####.##.#   #.....##.# #..#.#   #.....##.## ##.#.#   #.....##..######...###  h #......^..............   #....@########....####  h #.....# ###.... #  h #....w# ..##..  hc ####### #..  h"A   h@u ##   h^\   h3hf--8h(hhI8P  You reach to attack! You hit the dart slug.h=iw. h>F-9.6 (1.2hChEa _The dart slug is heavily wounded.h  You hit the dart slug.  The dart slug is almost dead.h 0=40.8h4 h A _The dart slug bites you but does no damage.hk@  You puncture the dart slug!hF†h/62.0h|h+ hF?_You kill the dart slug!hi ####..##  #..###### ###  #######......#####..  #.....##.###....##.#  #.....##.# ####.##.#  #.....##.# #..#.#  #.....##.## ##.#.#  #.....##..######...#### h!jO#.....@^............... #.....########....####. #....†# ###.... # #.....# ..#  #######hHj{# #. ..# ...hij  ##..  hj..  . hhrI-30hwhVyh M-h h h p####..## #..###### ### #######......#####.. #.....##.###....##.# #.....##.# ####.##.# #.....##.# #..#.# #.....##.## ##.#.# #.....##..######...##..#.....#....####.h #....†# ###.... ##.....# ..##..# ######## ..## #...# .## ...#h< ;4h hA L _There is a shaft here.h#......###########..##  #..###### ### #######......#####.. #.....##.###....##.# #.....##.# ####.##.# #.....##.# #..#.# h/#.....##.## ##.#.# #.....##@.######...#######......^...............#.....########....####...h#....†# ###.... ####.....# ..# ######### #...# ..##...>....hh1,5 _hth hݝ h& h h h Xh h hR ,h hk .......#########................÷.....#............##########h  #......##...## # #......###### # ####..##  #..###### ##h !######......#####..###....##.# 9.0 (4.....##.# ####.##.# .....##.# #..#.# .....##.## ##.#.# hC 8.....##..######...######......^............#.....########....#####....†##.... #####.....#he G..##..# #h hm h hR_hT,h\M ##########....÷.....#............#########.....##......###########..##  #..###### #########.@....#####..50.0 (1##.###.....# ####.#.# #.#.....##.## ##.#.#. h`hah}3hĶhطhBh& #### #.............#  #.............########h[ #................÷.... #............########h0 #......##...##  #......##########..##  #.@###### ###1 #######......#####.. #.....##.###....##.# #.....##.# ####.##.#h$ #.....##.# ..#.# #.....##.## ##.#.# hW #.....##..######...##### #......^............. #.....########....####..hhqhhh,h6,hRtM ##...##>..## ##...#.....# .....########.........÷..........##########......##...###......##########.@## 2 #..###### #########......#####..##.###...#.....##.# ####.##.#..hhhq h hJ h h' ,hs h ########  ##...##>..## ##### #.# #.##########....÷.....h #......###########......##...#h; #.....@#######3####..## h  #..###### ### #######......#####.. #.....##.###....##.##.....##.# ####.##.# #.....##.# #..#.# #.....##.## ##.#.# #.....##..######...######h  h h3 h 3hN he /0.h h6 h h 3hhh/hlhhM ########## hx ##...##>..## ##..#....# .....#########.........÷...........#########...##4.0 (1......###########..## hB#..###### ###Fly h h.$h%h{Ih'}hV,h4########  ##...##>..## ##### #.# #.###########....÷......#......##########5#......##...###.#......#######.####..##  #..###### ##########......#####..#.....##.###....##.##.....##.# ####.##.##.....##.# #..#.# # h%hh.hG3hIh0KhMhS,hPT########## ##...##>..## ###.## #.# #.##.hT÷.#.......@....##6#......##...## hT#.#......###### #.#####..## #..hT#######......#####.. #.....##.###....##.# hTl#.....##.# ####.##.# #hTx#.....##.# #..#.# #hiUh,Zh[h> h> hu? hA hsD BhJ hP ########## ##...##>..## ###...## #...# #...####...hP ÷...#..........@.####9.0 (3#......##...## #....##......###### #.##..####..## ####..###### ### ########......#####.. #.....##.###....##.# ####.....##.# ####.##.# ##..h Q |#.....##.# #..#.# ##...hNQ hVV hkW hD 3h h# h h h0 v ########## hb #...##>..## #####..#h w#.....@##61.0 (2h o#..........÷............h #............##################......##...###....h #......###### #.##.....#####..h q #..###### ###  h- #######......#####..  ##.....##.###....##.# h\ +###h h hZ h]hhhQ0..hh3hhV;hhx3hyhzhBhZ############...##>..###........#...# #..##################...÷.............h+2.0 (1#.###################......##...## #....### #......###### #.##...####..##  ###... #..###### ###hVp ### #######......#####..  #. h#.....##.###....##.# #####. #.....##.# ####.##.# ##.....h,hhhhhihihjhymhmhzuh>vhvhwh}-##########  ##...##>..## ##..........## ......# ...### ...h ~...@... ...###. ......##...## #....### #÷ ......###### hz~G#.##...####. ###..## ###...###..###### ### ###.......#####.. #.#. ...##.###....##.# #####... h~z...##.# ####.##.# ##...h܁ 5.0 (3 _You see here a quokka skeleton.h' hv h hC h h _h ,hP h h ,hP h9 h h hd hS h( ,hY h> h ,hd hB h ,h h h" Bh7# h# ,h$$ h$ h% ,h% hX& h( h<( h( h) hM, ,h, h- hm0 ,h.1 h+2 hk4 ,h5 h); ##.#..#....#....#.##...#...#...#.#...#..#..#.. #.##.#.#.#.#.#. #.##.##.##.##.# #.###.###.###.# #.###.####.#### #############.<###.# ### ÷...........h; 1#############80.0 (15.0) #################............... #....### #÷############... #.##...####.# #### ###...##.# h; ## ###.##.####### .. #.#..#.....## #####......###..#h< d# ##...............#hh< hA h2C hLhh7hݢh,h #.##...###.#...#..#..#..##.##.#.#.#.#.#.##.##.##.##.##.###.###.###.###.# #.###.#h9# ##################.<###.# ### ÷..................############## ################@................1.0) #....### #÷#############.##...####.# ##### ###...##.#  #h ###.##.####### .  #.#..#.....# # hj#####......### # ##...............# # ##..#####.h#hhOhhfhhh,hh ...#..#..##.#.#.#.#.###.##.##.##.#.###.###.###.# h.###.####.### ##################.<###.# ### ÷..................############## h*################................. #....### #@############hO##...####.# ##### ###...hrK Fly h{.... # #...........#h 2 _You see here a ball python skeleton.hI3hhA h  h _h h \##.###.###.# #.####.#### ##################.<###.# ### ÷..................############## ################................. #....### #÷############.... #.##...####.#  ###...##.# # ###.# h@ . #.#..#.....# ###......###..###...............# # ##..........#####.#...........# hc o   orc (wandering)######.#...>.....# h ...........o......# . ###....##....h4 +4.0 (2h h] goog   hobgoblin (wandering).h 3==5.0 (3h) h 0 % _The orc shouts!h 3hC hp d _There are monsters nearby!hi3hIxhaF _Unknown command.h  You reach to attack!  You strike the helpless hobgoblin from behind!  You puncture the hobgoblin!hhx$o>h=8--6.1 (1.1hwhM _You kill the hobgoblin!h l.##.##.##.##.#.###. #.###.####.#### ##################.<###.# ### ÷..................############## ################................### #÷############....#.##...####.##### ###...##@# ####.##.###### hϨ c. #.#..#.....#  #####....$.### ##...............##..........#####. #h  #......o #######.#...>h V ... h# hs o.--70h) hѶ h EM.#.#.#.#..##.##.##.##.###.###. #.###.####.#### ##################.<###.# ### ÷..................############## ################................### #÷############....#.##...####### ###...##.# #h###.##.###### .#.#..#.....#Fly ...o....#....>.....#hѩhoo   orc.h%8hhh5M...#..#..#.##.#.#.#.#.#..##.##.##.##.####.###.###. #.###.####.#### ##################.<###.# ### ÷..................############## ################................### #@############....#.##...####### ###...##.# ####.##.###### .#.#..#.....#o.....#h ;9hU h z _You see here a ball python skeleton.hVhQ_goo   orch4`-90 _hyghihC hhJ <o.hJ %1hO hQ h3hhI _No target in range!hh<o.h,2 _hhh_hf o.  You reach to attack! You hit the orc but do no damage.=3.3 (1.2h{lh"oP _The orc barely misses you.h= =4.5h!A hC s _You hit the orc but do no damage. You block the orc's attack.hB5.6 (1.1hKh| _You hit the orc but do no damage. The orc hits you but does no damage.h~J  You hit the orc.  The orc is moderately wounded.hJX2----6.7h0ThU _The orc hits you with a +0 hand axe. _You take 5 damage, and have 32/37 hp.h 0  You closely miss the orc.The orc is moderately wounded.3=---7.9 (1.2hs6hb91 _You block the orc's attack.h5  You hit the orc.hD$h4==729.0 (1.1hhG _You kill the orc!hG #.#.#.#.#.###.##.##.##.#.###.###.###.# ##.####.### hT##################.<###.# ### ÷..................############## ################................. #....### #÷##############...####@# ##### ###...##. # ###.##.#######Fly ......# hh#######.#...>.....#h-95htK=-40000hh  You now have 53 gold pieces (gained 9).  y - a +4 ring of protection6=-1.0 (2hh _You see here a +0 hand axe. _You regained 2 hp, and now have 36/37 hp.h5H M...#..#..#.##.#.#.#.#.#..##.##.##.##.####.###.###. #.###.####.#### ##################.<###.# ### ÷..................############## ################................### #@############....#.##...####)##### hH ,###...##.# ####.##.###### .#.#..#.....#......#hO hnP R7==hP *2.0 (1 _hV hlZ  You see here a ball python skeleton. _Health restored: 37h~ #.#.#.#.#.###.##.##.##.#.###.###.###.# ##.####.### ##################.<###.# ### ÷..................############## ################................. #....### #÷##############...####@# ##### ###...##. #hx0 ###.##.#######Fly ......# #######.#...>.....#hPh,3 _hjhQ _You see here a +0 hand axe.h  #.##.##.#.###.###.###.# ##.### ##################.<###.# ### ÷..................############## ################................. #....### #÷##############...####)# ##### ###...h֯I # ###.##.####### . #.#..#......Fly hW.......#..h`..>.....# ..................# .hhs,4 _hhhc ; #.###.###.# .##.### ##################.<###.# ### ÷..................############## ################................. #....### #÷##############...####)# ##### ###...##. # ###.##@####### . #.#..#..... ######....$.###..#........h Fly ...#............# ###...............###....h\ h %5h h h͐Y #.### ##################.<###.# ### ÷..................############## ################................. #....### #÷##############...####)# ##### ###...##. # ###.##.####### . #.#.@#..... ######....$.###..###.............###hFFly .........# . ####...................hh:=6hUh|#################.<###.# ### ..................############### ###############..................  #....### #÷#############.##...####)# ###### ###...##.# h  ###.##.####### #.#..#.....#  hL#####....@.### ##...............#  ##..#####..  #..hu# #####.#...>h .................# . ##h:###.... hg= ####......h=# #..######h"..hhN%7hMhjL  You now have 62 gold pieces (gained 9).h*8.0 (2h hUV _You see here a hobgoblin corpse.h .<###.# ### ...#..#....### #÷#.#.##...####)# ####...##.# ###.##.####### h P#.#..#.....# #####....†@###..# ##.# ##.#####.#.# .#...>.....#h ?#.h? 9# ####..h^ + h h #9.0 (1h h hx #.###.####.#### ### ###############.<###.# ### ................################# #############..............#....### #÷############.......#.##...####)# ###########...##.# ###.##.#######  #.#..#.@...# ###....†.###..# .....# ######...  #... ####.#...>.....# ..# . .....###....##.........h%<10hLhhg #.###.####.#### #.<###.# ### ##.#....### #÷#.#.##...####)# ####...##.# h l###.##.# #.#..#..@..# #####....†.###..# ##.h ......# ##..#####... #.h ..# ...#...>.....# h `......# . .h: 9.... hh%1hhOh U#.###.####.#### ####.hA m.<###.# ### #hZ 7#. #....### #÷#. #.##...####)# ####...##.# ###.##.# #.#..#...@.# #####....†.###..# h' {##........#  ##....#####...  #.....# .....#...>.....# ........# ....h R###........ h B   bombardier beetle (wandering)B2h h hɛ h h h F _Unknown command.hS #.###.####.#### #####.<###.# ### .#  #....### #÷#  #.##...####)#  ###...##.# ###.##.hgS# #.#..#..@..# #####....†.###..# ##........# ##hS....#####...  #.....# .hS...#.#...>.....# ......hS~.....# ......###......B. ##hS.h0[h[$3 h[_hah;chv  #.###.####.#### #.<###.# ### .# #....### #÷# #.##...####)#h   ###...##.# ###.##.# #.#..#.@...#hՉ  #####....†.###..# ##.......#h  ##..#####... #h ...# ....#.#...>.....# ......h7 r   quokka (wandering).....# .....r...h F..###......B. ###.h\ h rr.h& %4h hؠ  #.###.####.#### #.<###.# ###.# #....### #÷# #.##...####)#  ###...##.# ###.##.#h/  #.#..#@....# #####....†.###..# ##......# ##.#####... #....hQ .# ....#.#...>.....# ......hu .r....# ..... #h G..###......B. ####.h hܣ h Ir.h %5h h6 h,#################.<###.# ### ..................############### ###############..................  #....### #÷############ #.##...####)# ###### ###...##.#  ###.##.#######h4 #.#..#.....######....@.###..#...............######... .# .... ######.#...>r....#h ...... .................# ..... ##h.###......B.  ####.......hY. .# #..#h$#####..hh`'Jr.h'%6h-h>v _You see here a hobgoblin corpse.h #.###.####.#### ##################.<###.# ### ÷..................############## ################............ #....### #÷############....hVk#.##...####)#########...##.# ####.##.####### . #.#.@#... h# #####....†.###..# # ##h*.......# # ##..........##### #.......r...# h.... #######.#...>.....#. hi...# ..... ###..h&c###......B. . ####.........hJhhFr..hX,7 _hhZhB.###. #.###.####.#### ##################.<###.# ### ÷..................############## ################................### #÷############....#.##...####)##### h[###...##.# ####.##@###### . #.#..#.....#  #####....†.### ##...............# h#r..#####... #......h #######.#...>. ... .... h66###...###......B.hh|hDr.h7%8hqhhm R  You reach to attack! You puncture the quokka!h 2.h 449.1 (1.1h h J _You kill the quokka!h #.###.####.#### ###################.<###.# ### .÷..................############# #################................ #....### #÷############h9e #.##...####)# #### ###...##.# ## ###.##.####### hW}.. #.#@.#.....# .hu#hw#####....†.###..# .#h]...............# .#..hl#####... .# .# h .... h#.#######.#...>.....# ...... ...................# h>" ..... ####hik.###......B. .. ####h(........hh,200hhth793h:h=,hEXhFhEFhGhJ,h^LhN,hOh%R,h2ShxV,hWhYhZhZh-]hX]h^ha,hbhdheh+fhh,hjhl,hmh p,hHqhshth]uh5x,hKyh`{h{h|h,h݀hL,hlhw,hÈhH,hhhĎh h,h h,hhh̙hh,hh,hh,hh,h h#,hh+,h\hӵ,hh,hnhfJh,h{hyhhh,hhhch.h,h+hh2h#h,hhlhhvhw,hRh,h7h-hVhhw,hh*hZhh,h0hhhhh,hh],hu h ,h h,h h\,hh,h6h,hh?,hYhm",hm#h$h%h&h',h(h[+,h,h^.,h/h2,h3h"6,hv7h:,h>h@,h9Bh,hLhy,hh,h h0 ,hs hL,h\h|Bhe,h^h,hh9,h|h!,h,#h%,h'h),h*hR-,h.h0,h52hO4,hf5hS7,hs8h:,h;h>,h.?hgA,hBhD,hEhG,hHhK,hLh}O,hfRhRhShPThtVhVhWhZhZh8\h^,h_hdBhehfhghqk 119.1 (99.0) _You start waiting.hr020.1 (100.0)hxhTz# _Done waiting.h?##################.<###.# ### ÷..................############## ################................. #....### #÷#############.##...####)# ##### ###...##.#  # ###.##.####### . hD #.#..#.....# # #####...@†.### # ##...............# # ##...#####... # #..# . #######.#...>.....# ...... ..................# ..... ######......B. . ####......# #..######..hF1.0)hh=h{m1.÷..................############# #################................ #....### #÷############ #.##...####)# #### ###...##.# ## ###.##.####### ..hm #.#..#.....# .######....†.###..# .##......@........# .######... .# hm:.# .... h%n.#######.#...>.....# ...... ...................# ..... ####hJnk.###......B. .. ####hjnG........ hn#..# #..######..  #......hn$####hwh x%2h"hh6y##################............... #....### #÷############ #.##...####)# ### ###...##.# ### ###.##.####### #..hy #.#..#.....# #.######....†.###..# #.#...............# #.######... #.# hy.# .... ..#######.#...>.....# ...... .hyq...................# ..... .####hyl.###......B. ... ####h zG........ h+z##..# #..######.. # #......hFz.####  haz hQh%3hh_hv ~ #....### #÷############ #.##...####)# ## ###...##.#  ### ###.##.#######.. #.#..#.....# ##.######....†.###..# ##.#h ...............# .#.######... .#.# .# .... ...#######.#...>.....# .........................# .....####.###......B. .... ####....h ##..# #..######.. #......#### hc y  ...>.##....h h) %4hb hph #.##...####)# # ###...##.# ### ###.##.####### ###.. #.#..#.....# .##.######....†.###..# .##.#h|...............# ..#.######... #.#.# .# .... #...#######.#.# .........................# .....####h*.###......B. #.... ####........ ##..# #..#####h~#.. #......####h  h- ...>.##.... ............#.hNhȼh"%5hhwc _There is a stone staircase leading down here.h ###...##.# ### ###.##.####### ####.. #.#..#.....# ..##.#h64#####....†.###..# #.##.#...............# #..#.######... ##.#.# .# .... #h#...#######.#...>.....# ..... .............h.# ####.###......B h##.... ####........ hw ..##..# #..######..h T #......####hr  ...>.##.... ......h...#. .#.###.#.### .h..hWX6 _h^h # ### ###.##.####### #####.. #.#..#.....# ...##.######....†.###..# ##.##.#...............#  #..#.# ######...  ##.#.# #..# ....h #...#######.#...>.....# .... ........................# #....####.###.. ###.... ####........  ..##..# #..######.. #......h3 b####  .... ## ...>.##.... hR i............#.hr  .#.###.#.### ... h #.#..## ###B.###### h~ X7 h.#####.. #.#..#.....# ....##.######....†.###..# ###.##.###...............#  #..#.######... ##.#.# .# ... ####...#######.#...>.....# .........................# ##....####.###..  ###.... ####........  ..##..# #..######.. #......####  ...####  ## ...>.##.... ............#. #.#.###.#.### ...... #.#..## ###B.##### #.##..##.....r.. hv.$8 h h] hK#....##.######....†.###..# ####.##.###...............#  #..#.# ##.#####.. ##.#.# #...#  h#####...#######.#...>.....# ..........................# ###....####.###..  ###.... ####... ..##..# #..# hñ^#####.. #...... hٱG####  .... h-####  h ## ....>.##.....  h Q.............##. hT##.#.###.#.### ... hj..... #.#..## ###B.#### h# #.##..##.....r......####.###....# #... h hSSS   adder (wandering) h%9 h hd hse...#####.. #.#..#.......##.# #####....†.###..####.##.# ##...... #..#.# ##.##### # ##.#.# #...........# ######...#######.#...>.....# ............# ####....####..######.... ####...... ..##..# #..#....#####. ..## #S.............#### ..# #...........###### #....>.##...................# #. ##.#.###.#.### ... he  ..... #.#..## ###B.### .# #.##..##.....r..  hj>.S hk^S   adder (wandering) h)k hk&30 h+q hr hb f##### ######.##.##### ....#####.. #.#..#... ###....##.# #####....†.### # ####.##.# ##............. #..#.# ##....##### hlc  ##.#.# #...........# ######...#######.#...>.....# .............# #####....####..######.... ####...... ..##..# #..#....##### ..## #..............#### ..# #S..........###### #....>.##..... ..............# #.  hc .##.#.###.#.### ...  ..... #.#..## ###B.##  hj ;1 h|p  hq  hNb# ### ###.##..#####.. #.#..# .###....##.# #####....†.### .# ####.##.# ##.. .# #..#.# ##.......... .## ##.#.# #...# ..######...#.#...>.....#.##....####.### ###.... #### hbl ..##..# #..#. ..## #..............#### ..# #S..........### ## 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..## #......#### ..# #S...####  ## #....>.##.....  .#  .##.#.###.#.### hg h%5 h h hS/#..## ###...##.#  #..###### ### ###.##.#......#####.. #.#..# ..##.###....##.# hT #####....†.##.# ####.##.# ## ..##.# #..#.# ##. ..##.## ##.#.# #. ..##..######... h5T#.#...>......^. ..#....#### hTd. .†# ###.... ####.# ..##..# #..#.# ..## #.......  hTj ..# #S.####  hU ## #....>.##.....  .#  h3UM .##.#.###.#.### h\;6 hob hc h\ #..## ###...##. #..###### ### ###.##.#......#####.. #.#...##.###....##.# #####.....##.# ####.##.# ##.##.# #..#.# ##.##.## ##.#.# #.##..######...#.#...>.^.#....####.†# ###.... ####.##..##..# #..###..## #....# #S.####.## #....>.##.....  .#  .##.#.###.#.### h ;7 h/#  h$ h:H #..## ###...## #..###### ### ###.###......#####.. #.#.##.###....##.# #####.##.# ####.##.# ##.##.# #..#.# ##hH'.##.## ##.#.# #.##..######...#.#...>.^.#....####.†# ###.... ####.#hKI #..##..# #..## #..## #. ...# #S.####.## #....>.##....... .#  .##.#.###.#.###hRhR8hXhYhn@ #..###### ### ###. ######......#####.. #. .....##.###....##.######..##.# ####.##.#....##.# #..#.#.##.## ##.#.# h@.##..######...#######.#...>..^.......................########...@####...†# ###....#####..# #..##..# #..# ###### #...... h6A~...# #.....#### #.S..>.##..... S   adder (wandering)haA. ..............# .##.#.###.#.###hAm ..... #.#..##hEhL~S.ShM%9hkShU/ _The adder hisses angrily.h$####..## ###... #..###### ######. #######......#####.. # #.....##.###....##.# ##### #.....##.# ####.##.# ## #.....##.# #..#.# ## #.....##.## ##.#.# #..... #.....##..######...#######.#...> #......^........@....... #.....########....####.. #....†###....#####. #.....# #..##..# #..# ####### #..## #....... ...# #S..........## ..## #....>.##..... h%... ................##.#.###.#h,gS.40h3h5h T......#######.##...######..## ###.. #..###### ##### #######......#####.. ##....##.# #########.##.# ## #..#.### ##.#.# #......##..######@..#######.#...>.^...............########....####...†###....#####.. #..... #..##..# #..# ####### #..## #S..... ...# #...........## ..## #....>.##..............h m. h %1hk h hM...##...### ......#######.##...######..## ###.. #..###### ##### #######......#####.. hi*##....## #########.##.# ## #..#.#### ##@#.# #......##..######...#######.#...>h4.^................ #.....########....####........... Fly h.....hhh_SS   adderh%2h/h3h* ......##################...##...### ......#######.##...######..## ###.. #..###### ##### #######......#####.. ##....## #########.# ## #.### ##.#.# #......##..######...#######.#...>.^.................########....####...†###..S.#####.. #..... #..##..# #..# ####### #..##.. ...#.......##h hb @S.h %3h hY #.....÷............ #............################# #......##...## #....# #......#######.##...#####..## ###. #..###### ######  #######......#####.. #  #.....##.###....##.# #####  #.....##.# ####@##.# ##  #.....##.# #..#.# ## h`Z #.....##.## ##.#.# #.....  #.....##..######...#######.#...>  #......^.............  #.....########...S####..  #....†###....#####.  #.....# #..##..# #..######## #..## #..hS\ha@S.hDb%4hghhh^ ################ #.....÷........... #............############# #......##...## #....# #......#######.##.####..## ###. hZ_#..###### #### #######......#####..  #.....##.###..@.##.# ####h_ #.....##.# ####.##.# ## #.....##.# #..#.# ## #.....##.## ##.#.# #.....h_ #.....##..######...#######.# #......^........S....h_ #.....########....####.. #....†#h`3##....#####.h$` #.....# #..##..# #..#hah%bhhAS.hfh%5hmhoht  #. #.÷ #. #......##...## #.... #......###### #.## ####..## ### #..###### ###  #......#####.. #.....##.###.@..##.#  #.....##.# ####.##.# ## #.....##.# #..#.# ## #.....##.## ##S#.# # #.....##..######...#.# #......^...  #.....#....####  #....†# ###....#####  #.....# #..##..# #..#... hv hv %6h<{ h| hr #.#  ############## #.....÷......... #............############# #......##...## #.. #......#######.##.hSs####..## # #..###### ### #######.....@#####..  #.....##.###....##.# ##hs[ #.....##.# ####.##.# ## #.....##.# #..#.# ##hs #.....##.## ##S#.# #. #.....##..######...#######.#hs #......^............. #.....########....####..htV #....†###....#####.h6th vh|SS   adderh}%7hHhh  #.# #. #.÷ #. #......##...## # #......###### #.## ####..##  #..###### ### #######....@.#####.. #.....##.###....##.#  #.....##.# ####S##.# ## #.....##.# #..#.# ## #.....##.## ##S#.# # #.....##..######...#.# #......^ #.....#....#### #....†# ###....#####h CS.h %8h> hb h:_hd:S.h2e,9.3 (1.2htihgk hkP_You reach to attack! You miss the adder.h  You miss the adder. The adder bites you but does no damage.=50.5h h 3 _You block the adder's attack.h  You hit the adder.  The adder is heavily wounded.h~#4h3--1.7hmh _The adder bites you. _You take 3 damage, and have 34/37 hp.h{ <  You puncture the adder!hM i.h _5--902.9h h I _You kill the adder!h.#.# #.##.÷.#.##......##...## #.#......###### hA/#.##.####..## ##..###### ### #######.....@#####.. #.....##.###....##.# h/##.....##.# ####.##.# ##.#.....##.# #..#.# ##.#.....##.## ##S#.# #.#.....##..######...#.#.#......^.#.....#h/}....####.#....†# ###....#####.h5h5h6L6=-h6630h:h;h~#.###############...÷..........#.################......##...## #....#......###### #.######..##  ### #..###### ### #######......#####.. #.....##.###.@..##.# ####.....##.# ####.##.# ##..#.....##.# #..#.# ##..#.....##.## ##S#.# #..#.....##..######...#######.##......^.....................#.....########....#####....†# ###....######.....# ..##..# #..#h˅hh7==-4hh*e _Health restored: 37h;#.##.÷.#.##......##...## #....##......###### #.##.####..## ###.#..###### ### ##......#####.. #.....##.###..@.##.# ##.....##.# ####.##.# ##.#.....##.# #..#.# ##.#.....##.## ##.#.# #.#.....##..######...#.#.#......^....#.....#....####.#....†# ###....#####.#.....# #..##..# #..#.hhO,5 _hhh' #...÷............#.##################......##...## #....h' #......###### #.##...####..##  ### #..###### ### ###h( #######......#####..   #.....##.###....##.# ######.....##.# ####@##.# ##....hR( /#.....##.# #..#.# ##..#.....##.## ##.#.# #..#.....##..######...#######.#...>#......^.....................#.....########....####hw( #....†# ###....######.....# ..##..# #..######## #..## #........h- ;6h]1 h2 h‡9#.##################h#......##...## #....### #......###### #.##...####..## h7 ###... #..###### ### ### #######......#####.. h #. #.....##.###....##.# #####. #.....##.# ####.##.# ##..... #.....##.# #.@#.# ##.. h#.....##.## ##.#.# #.. hÈl#.....##..######...#######.#...> h׈m#......^......................... hF#.....########....#### h#....†# ###....##### h$##.....# h8F..##..# #..# hK####### #..## #........ h`D...# #.##hshۏh%%7hԔhh5 ##...## #....### #### ##...#####..##  ###... #..###### ### ### #######......#####.. .....##.###....##.##### ####.####.... #..##.# ##..######...#######.#...>.^............................####..Fly #.##..## #....>.##..... h-;W=8hy>h?h#......###### #.##...#######..##  ###... #..###### ### ###.# ######......#####..  #.# .....##.###....##.# #####. h.....##.# ####.##.# ##..... .....##.# #..#.# ##.. .....##.## ##.#.# #.. hp{.....##..######.@.#######.#...> ......^......................... .....########....####... ....†# ###....##### .....# #..##..# #..# #h ##### #..## #........ ...# #.###h..## #....>.##..... ... ..............#h1h|%9hhhm #......##...#....### #......#######.##...### ####..## ###...#  #..###### ### ###.# #####......#####..  #.###.###....##.# #####.# ####.##.# ##.# #..#.# ###.## ##.#@# #.......##..######...#######.#...>^..................########....####....†# ###....#####... ....# ..# #..# ######..## #...#..# #...........###### #....>.##hn hn &60hr h't hxSM......###################...##...### ......#######.##...## ####..## ###..  #..###### ###h###.## #####......#####.. #.###... #########.# ## #.### ##.#.# #......##..######...#######.#...> h.....^........................... 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Fly h '...#h h% ;3h"+ hC, hvL.# .#################### ....÷................ ......####################. ......##...#....### #÷ ......###### #.##...####) ###..## ###...####...##.  #..###### ###....# ###.# ####......#####.@.#hOw #.###.###....##.########.# ####.##.# ##.# #..#.# ###.## ##.#.# #.......hw##..######...#######.#...>^...............########....####....hwj†# ###....#####...h.h{%4h!hhf # ##..÷.#.##...## hΉ i#....### #÷####### #.##...####)#..## ####...####...##.##..###### ###....# ###.##.#......#####..@# #.#..#h ##.###....##.### #####....†##.# ####.##.# ##.h ##.# #..#.# ##.##.## ##.#.# #.hC m##..######...#.#...>.^.hd ..#h x....####. .†# ###....#####.hL ;5h͙ hB h## #.##.#####################...÷.....................####################...##...#....### #÷# ....###### #.##...####)# #..## ####...####...##.# hO..###### ###.@..# ###.##.# ##......#####...#### #.#..#. .##.###....##.######....†##.# ####.##.# ##.# #..#.# ## .##.## ##.#.# #...........# .##..######...#######.#...>.....#^...............hB# .########....####....#hhc%6hh?hT<## #.## #.##.<÷.##########.##...## #....### #÷####### ##.##...####)# ..## ####...####...##.# ..###### ###..@.# ###.##.# #......#####...#### #.#..#. ##.###....##.### #####....†.# ##.# ####.##.# ##. h<##.# #..#.# ##.# ##.## ##.#.# #.# ##..######...#h<.#...>.....# ^.# h1=>#....####.#hDh8E%7hJhSLh##>..## #.### #.###.#######################.<...÷..................##.....####################.....##...#....### #÷####h#### ###.##...####)# ## ####@..####...##.# .###### ###....### ###.##.#### ......#####...#### #.#..#... #.###....##.######....†.## #.# ####.##.# h(.. #.# #..#.# ####hM.## ##.#.# #...........# #..######...#######.#...>.....# hnM^...............#h;8hh~h^ .......## #...# #..#####################.<....÷..................####################....##...## #....### #÷###.#######.##...####)#  ####...####...##.# ..###### ###..@.### ###.##.### #......#####...#### #.#..#.. ##.###....##.### #####....†.# ##.# ####.##.# ........... ##.# #..#.### ##.## ##.#.# .#  ##..######...#######.#...>.....#  h .^.............................#  ########....####.## h˔ h %9hӚ hK h*.## #..# #..#..÷..#########.##...## #....### #÷.###### ###.##...####)# #..## ####...####...##.# #..###### ###.@..### ###.##. ##......#####...#### #.#..# .##.###....##.### #####....†. .##.# ####.##.# ## .##.# #..#.# ##. .##.## ##.#.# #.# .##..######...#.#...>.....# ..^.# .#....####.hH,Y70hhu#.## #.# #.#.÷.##.##...## #....### #÷.###### ###.##...####)# ##..## ####...####...##.#  #..###### ###@...### ###.##.#......#####...#### #.#..# .hn.##.###....##.### #####....†.##.# ####.##.# ## ..##.# #..#.# ##. ..##.## ##.#.# #. ..##..######...#.#...>......^. ..h-/#....####.hX1hK[...# .###################....÷................######################...## #....### #÷.#######.##...####) ###..## ####...####...##.  #..###### ###....### ###.##. ####......#####.@.#### #.#.. ...##.###....##.### #####.....##.# ####.##.# .........##.# #..#.#.##.## ##.#.# .##..######...#######.#...>..^.......................########....####†# ###....#####ha;2h hhiha#.################### #....÷............... ##################### ###...## #....### # #......#######.##...#### ####..## ####...####...##  #..###### ###....### ###.## hT#####......#####...#### #. ....##.###....##@### #####..##.# ####.##.# ....##.# #..#.#.##.## ##.#.# h .##..######...#######.#...>..^.......................h+########....####†# ###....#####hFt..# #..##..# #..#hJh%3hhh_ y ...÷...............h` ######################...## #....### #### ###.##...### ####..## ####...####... hn`  #..###### ###....### ### #####......#####...#### #.#. ....##.###....##.### #####..h`  ####.##@# ##.... #..##.h` 7# ##.h` QFly .h` ]..# ######..## #..............#ha D h o X4h 3hZ h h h^ ##...## #....### ####### ###.##... ####..## ####...####...#  #..###### ###....### ###.#......#####...#### #.#. h K....##.###....##.### #####... ....##.# ####.##.# ##...... #..#.# ##.....# ##.#..6.9 (2.######...#######.#...>h .^..................######....####..........h+ w###..#h %...# #...........####..## #....>.##.....hOt #......#######.##...##  ####..## ####...####...  #..###### ###....### ###. ######......#####...#### #. .....##.###....##.### #####..##.# ####.##.# ....##.# #..#.#hnP .##.## ##.#.# .##..######.@.#######.#...>..^.......................########....####...†# ###....#####..# #..##..# #..# hQm###### #...... hQ ...# #### .## #....>.##..... . ..............# hWh>X*7.9 (1h\h^h ###..## ####...####... #..###### ###....### ### ######......#####...#### .....##.###....##.### #####.. ####.##.# ##.... #..##.# ##.#..######...#######.#...>hJ.^.........@..............########....####†# ###....#####.Fly #.....hs.........##.#.###.#.### h;8hhh: F  #..###### ###....### ### ######......#####...#### .....##.###....##.### #####.. ####.##.# ##.... #..##.# ##.#..######...#######.#...>.^........................########...@####...hl; †# ###....#####. #..##..# #..##..Fly ..........h; .#...... #.#..## hVC ;9h]I h.K hV ######......#####...#### .....##.###....##.### #####.. ####.##.# ##.... #..##.# ##.#..######...#######.#...>.^........................########....####...†# ###.@..#####. #..##..# #..# ######..## #....... ...# #.....####..## #....>.##.........#....# #.##..# hh &80hd'h(h 9N.....##.###....##.### #####. #.....##.# ####.##.# ... #.....##.# #..#.# #.....##.## ##.#.# #.....##..######...#######.#...> #......^....................... #.....########....#### h9(#....†# ###....##### #.....# #.@##..# #..# ####### #...... #...# #...###..## #....>.##......... .............. .##.#.###.#.# h9 ..... #.#.. ....# #.##.. ...####.###.h*@hx@%1hEhFhW  #.....##.###....##.### #####  #.....##.# ####.##.# ##  #.....##.# #..#.# ##  #.....##.## ##.#.# #  #.....##..######...#######.#...>  #......^............  #.....#....####  #....†# ###....#####  #.....# #@.##..# #..#  # #..## # #...## #. #..## #....>.## .... .. .##.#.###.#... ..... #.#..... ....# #.##[hť Gm ...####.###h h %2h h h   ####.##.# ##.... #..##.# ##..######...#######.#...>.^........................########....####†# ###....#####.##..##..# #..#######.@## #....... #...## ##..## >.##.........Fly ....#......##< h= ;3hh h1 #.....##.# ####.##.# ## #.....##.# #..#.# ## #.....##.## ##.#.# #h2 #.....##..######...#######.#... #......^.....  #.....#....#### #....†# ###....##### #.....# ##..##..# #..# # #@.## # #...## #h2 .h2 #..### #....>.## ..... ..h2= .##.#.###.#....h3f ..... #.#...h*3r ....# #.##.###hB3h ...####. #......##hX3 h;h;4h?hoAhL   #..##.# ##.#..######...#######.#.^....................########....####†# ###....#####h .##..##..# #..####### ###..## #....... #..@## #..### hɢ >.##..... ..........Fly h Q....h X####..###... hѪ h' ;5h h2 #.....##.# #..#.# ## #.....##.## ##.#.# # #.....##..######...#######.# #......^..... #.....#....#### #....†# ###....##### #.....# ##..##..# #..# # ###..## # #.@.## # #..### #....>.## ..... ... .##.#.###.#.... ..... #.#....# ....# #.# S   adder (asleep)#.#### ...####.##S #......#[h3Rm #..###..hu4o  An adder comes into view.h</  --more--h h hF XSS.h %6hU hh / _The adder hisses angrily.h h{ Quiver which action? ([-] to clear)  a - Throw: 5 stonesh b - Zap: wand of charming (6) (quivered) [*/%] inventory[!] focus mode: off|on h|  hG - #.....##.# #..#.# ##... demonstrator the Poker#.....##.## ##.#.# #.... Merfolk#.....##..######...#######.#.. Health: 37/37 ========================#......^...................... Magic: 4/4========================#.....########....####........ AC: 10Str: 13#....†####....#####..... EV: 6Int: 8#.....###..##..# #..#... SH: 7Dex: 23####### ###..## #.......... XL:  4 Next: 90% Place: Dungeon:3 hЈ #.@.## #.......... Noise: ---------  Time: 4186.9 (0.0)#..### #....>.##.. u) +4 trident................ Throw: 5 stones........##.#.###.# Fly ............ #.#..S...#....# #.# S   adder#.####...####.##.#......##..###.. _You take 3 damage, and have 34/37 hp.You puncture the adder!  h _You kill the adder! _Health restored: 37An adder comes into view. _The adder hisses angrily. h  h  he  ha #.....##.# #..#.# ##... demonstrator the Poker#.....##.## ##.#.# #.... Merfolk#.....##..######...#######.#.. Health: 37/37 ========================#......^...................... Magic: 4/4======================== h#.....########....####........ AC: 10Str: 13#....†####....#####..... EV: 6Int: 8#.....# h##..##..# #..#... SH: 7Dex: 23 h<5####### ###..## #.......... XL:  4 Next: 90% Place: Dungeon:3 h[!#.@.## #.......... Noise: ---------  Time: 4186.9 (0.0) h|#.*### #....>.##.. u) +4 trident h...*............ Throw: 5 stones h....*...##.#.###.# Fly  h...*........ #.#..S...# h&....# #.# S   adder#.####...####.##. h+)#......##..###.. hMjAn adder comes into view. _The adder hisses angrily.  hn Throw: 5 stones hPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line h8Aim: an adder (44% to hit)!h> #.....##.# #..#.# ##... demonstrator the Poker#.....##.## ##.#.# #.... Merfolk#.....##..######...#######.#.. Health: 37/37 ========================#......^...................... Magic: 4/4========================#.....########....####........ AC: 10Str: 13#....†####....#####..... EV: 6Int: 8#.....###..##..# #..#... SH: 7Dex: 23####### ###..## #.......... XL:  4 Next: 90% Place: Dungeon:3#.@.## #.......... Noise: --------- !h Time: 4186.9 (0.0)#.(### #....>.##.. u) +4 trident...(............ Throw: 5 stones....(...##.#.###.# Fly ...(........ #.#..(...#....# #.# S   adder#(####...####.##.#......##..###..An adder comes into view. _The adder hisses angrily.  Throw: 5 stonesPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (44% to hit)!h7 _The adder hisses angrily.  Throw: 5 stones  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an adder (44% to hit)  !h8YYou throw a stone. The stone completely misses the adder.!h>p...S.!h> .!h?f8.1 (1.24 _!hjE!hF!h   #.....##.# #..#.# ##... demonstrator the Poker!hG Q#.....##.## ##.#.# #.... Merfolk#.....##..######...#######.#.. Health: 37/37 ========================#......^...................... Magic: 4/4!hk ========================#.....########....####........ AC: 10!h Str: 13#....†####....#####..... EV: 6!h BInt: 8#.....#!h ##..##..# #..#... SH: 7Dex: 23!h 5####### ###..## #.......... XL:  4 Next: 90% Place: Dungeon:3!h !#.@.## #.......... Noise: ---------  Time: 4188.1 (0.0)!h= (#.*### #....>.##.. u) +4 trident...*.!hZ i........... Throw: 4 stones!hu ....*...##.#.###.# Fly !h ~...S........ #.#!h ......#....# #.# S   adder!h }#.####...####.##.!h )#......##..###..!h  @Aim: an adder (44% to hit) !h( k_You throw a stone. The stone completely misses the adder.Throw: 4 stones!hG Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line!h 8Aim: an adder (44% to hit)!hBr a #.....##.# #..#.# ##... demonstrator the Poker#.....##.## ##.#.# #.... Merfolk#.....##..######...#######.#.. Health: 37/37 ========================#......^...................... Magic: 4/4========================!hr #.....########....####........ AC: 10Str: 13#....†####....#####..... EV: 6Int: 8!hr #.....###..##..# #..#... SH: 7!hr -Dex: 23!hr 5####### ###..## #.......... XL:  4 Next: 90% Place: Dungeon:3!h s !#.@.## #.......... Noise: ---------  Time: 4188.1 (0.0)!h)s #.(### #....>.##.. u) +4 trident...(.!hGs ........... Throw: 4 stones....(..!h`s .##.#.###.# Fly ...S...!hzs h..... #.#......#!hs ....# #.# S   adder#.####!hs _...####.##.#......#!hs /#..###..Throw: 4 stones!hs Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line!ht PAim: an adder (44% to hit)  You throw a stone.  !h1t ,The stone hits the adder but does no damage.!h( !h !h- i.S..!h f9.3 (1.23 _!hg !hD "h|b  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an adder (44% to hit)  "hc @You throw a stone.  You reach to attack! You hit the adder."h/i lS. "hi -90.4 (1.1"h)o "hq ` _The adder is moderately wounded.#h  You barely miss the adder.The adder is moderately wounded.=1.5#h[ _You block the adder's attack. The adder bites you but does no damage.#hr A  The adder is moderately wounded. _You block the adder's attack. The adder bites you but does no damage.  You hit the adder.  The adder is almost dead.  #hr \The adder bites you.  You are poisoned.#h;s x6=-2.7 (1.2#hRs LPois Fly #hv #hGz _The adder poisons you! _You take 1 damage, and have 36/37 hp.$hX'<  You puncture the adder!$h. .You kill the adder!$h/$h66 #.....##.# #..#.# ##... demonstrator the Poker#.....##.## ##.#.# #.... Merfolk#.....##..######...#######.#.. Health: 35/37 ======================--$h~6#......^...................... Magic: 4/4========================#.....########....####........ AC: 10Str: 13#....†#$h6###....#####..... EV: 6Int: 8#.....#$h6##..##..# #..#... SH: 7Dex: 23$h>7####### ###..## #.......... XL:  4 Next: 104% Place: Dungeon:3#.@.## #.......... Noise: =--------  Time: 4193.7 (1.0)#..### #....>.##.. u) +4 trident................ Throw: 3 stones.......$he7.##.#.###.# Pois Fly ............ #.#$h7......#....# #.# $h7#.####...####.# #.$h7w#......# #..###.. $h7\The adder bites you.  You are poisoned. $h8_The adder poisons you! _You take 1 damage, and have 36/37 hp.You puncture the adder!  $h/83You kill the adder!$h9' $h9g- _You feel sick.  You have reached level 5!$h9$h C/  --more--%h'6{9/42=5/545 2% %h9%h<  You feel agile.You regained 3 hp, and now have 39/42 hp. %h,<R_MP restored: 5&hP&h40=&hQB=-&hw 7.7 (4 _You start resting. You feel sick. x5&h-8.7 (5Fly &h &h[ _You are no longer poisoned.'hR I'h 'ha1='hN_ _You start resting.'h+9.7 (1'h{R2=='h%200.7 (2'hH!'h$y _HP restored. _Health restored: 42(hyc #.....##.# #..#.# ##(hc' #.....##.## ##.#.# # #.....##..######...#.# #......^....(hc #.....#....#### #....†# ###....##### #.....# ##..##..# #..#(hd+ # ###..## # #@..## #(hNd #..### #....>.## ...... (hbdj .......## .##.#.###.(htdY.. ..... #.(hd.## ....# #.#.####(hdr ...####. #.(hd #......(hdD #..###(hkG1.7 (1 _(ho(h=q(h % #.....##.## ##.#.#  #.....##..######...#######.# #......^................... #.....########....#### #....†# ###....##### #.....# ##..##..# #..# ####### ###..## #...... ##...## #### #....>.##................................######.##.#.###.... ..... #### ....# ####.### ...#### #.  #.... # #..### .....(h(h0%2(hŶ(h7)h; #.....##..######...####### #......^................... #.....########....#### #....†# ###....#####)h< #.....# ##..##..# #..# ####### ###..## #...... ##...## #########..##### #....>.##......@................#######.##.#.###.... ..... #####.. ....# ####.##### ...## #.  #.... # #..##)hE<q ..... #)hC)hC%3)h(H)hI*hb#.....##..######...#.##......^...#.....#....####.#....†# ###....#####.#.....# ##..##..# #..#.# ###..## #.##...## #.#..#######....>.##.#.######.##.#.##.. ..... ##.####.. ....# #####.##### ...##. #.# *hPc@#..#.#....#*hzi*hiA=4*hn*ho*hD% #.....##..######...#.#.#......^....#.....#....####.#....†# ###....#####.#.....# ##..##..# #..#.*h% K# ###..## #.##...## #.#..#....>.##.*h% ^#.#.######.##.#.###.#.*h% ].. ..... #.#.*h% ####.. ....# #.####.##### *h& ...####.#. #.# #..###.*h5& *.#....#*h+ *h+ %5*h. *h0 ,h #.....##.## ##.#.# #. #.....##..######...#######.# #......^............. #.....########....####.. #....†# ###....#####. #.....# ##..##..# #..######## ###..## # ##...## #....... ########@.#######....>.## #............... #######.##.#.### #..... ..... # #........####.. ....# #####.#####...#### #. #....# #..### ......,hy,h%6,h,h,hvD #.....##..######...####### #......^................... #.....########....#### #....†# ###....##### #.....# ##..##..# #..# ####### ###..## #...... ##...## #########..#######....>.# #......@................ #######.##.#.## #.... .....  #####.. ....#  ####.##### ...## #.  #.... # #..## ..... #,hv%7,hz,hS|-h- #......^................. #.....########....#### #....†# ###....#####-h #.....# ##..##..#  ####### ###..## #...... ##...## #########..#######....> #...................... #######.##.#.# #..... .....  #####.. ....# ####.##### ...## #.  #... #. #..#-h . ..... # #.##-h^X8-hd#.....########....#####....†# ###....######.....# ##..##..# #..######## ###..## #..... ##...## #.########..#######....>.##......................#.######.##.#.###....# ..... #.####.. ....# ####.##### ...### #. #....#. #..##. ...... #.... #.##.. #-hSj-hj%9-hWn-ho.hP.h TL  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   3.9   3.4  +1   m - Spellcasting   0.0   1.2  -1           b - Maces & Flails   0.1   1.4  -2       c - Axes   1.4   1.4  -2   n - Evocations   0.0   1.0   0  d + Polearms4.7   2.5  +4  .hT     e - Staves   1.4   1.4  -2       f - Unarmed Combat   0.0   0.8  +1       g - Throwing   0.0   1.0   0               h - Ranged Weapons   3.2   5.7  -2  .hT            .hU i - Armour   0.0   1.7  -3       j - Dodging   2.6   1.8  +3  .h8U     k - Shields   0.0   1.0   0      .hVU; l - Stealth   1.1   1.4  +2      .hsU_    .hU            .hUpThe relative cost of raising each skill is in cyan.  .hUSkills enhanced by cross-training are in green.  [?] Help[=] set a skill target  .heV}[/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets.h .h .hc #.....########....####..... demonstrator the Poker#....†####....#####.. Merfolk#.....###..##..# #..# Health: 42/42 ========================####### ###..## #....... Magic: 5/5========================##...## #....... AC: 10Str: 13########..#######....>.# EV: 6Int: 8#....................... SH: 7Dex: 24#.........######.##.#.## XL:  5 Next:  2% Place: Dungeon:3#......@......# .....Noise: ---------  Time: 4209.7 (0.0).h #........####.. ....#u) +4 trident####.#####...### Throw: 3 stones#.#.... Fly #.#..##.......#....#.##.. # _MP restored: 5 _You start resting. You feel sick. x5 _You are no longer poisoned. _You start resting. _HP restored. _Health restored: 42.h 3.hC .h@ /h1 #......^............. #.....########....####.. #....†# ###....#####. #.....# ##..##..# ######## ###..## # ##...## #...... ########..#######....> #.............. #######.##.#.# #/h;......# ..... #........####.. ....# ####.#####...## #. #... #. #..#  .  . #...  #.## /h/h+10.7 (1/h/h//hQ  #.....########....#### #....†# ###....##### #.....# ##..##..#  ####### ###..## #... ##...## #########..#######....> #.................... #######.##.# #/h>R .....# ..... #####.. ....# ####.##### ...# #.  #.. #. # .. ... .. #.... #.# ./hY /hZ %1/h"_ /hVa 0h f _HP restored. _Health restored: 42  You are flying. Your flying speed is average.  Your attack delay is about 1.1 (and is slowed by your shield).  Your damage rating with your +4 trident is about 15 (Base 9 x 107% (Str) x 116% (Skill) + 4 (Ench)).0h 0h0hfe _Your base attributes are Str 13, Int 8, Dex 18.1h$  #....†# ###....#### #.....# ##..##..#  ####### ###..## #... ##...## #########..####### #.................... #######.##.# #.....# ... #1hc% k####..  ####.##### ... #.#  #. #.. # ...  .... #..... # ####.#  1h6, 1h, ,2 _1h1 1h*2 2hd ...##..# ###### ###..## #.... ##...## ########..######................######.##.#....# ....####..####@#####  #.#  #............##..2h2he%32h02h2h64  ###### ###..## #.... ##...## ########..######................#..######.##.##.............# ....#........####..####.#####  #@#  #2h5 .#............##.##..#2ha: 2h: %42hW? 2h@ 3h [  ##...## ########..#######................#.........######.##.#.............# ...........####..###.#####  #.##  #.##g.............#.........#..###........## ###g   hobgoblin (asleep).##3h r  A hobgoblin comes into view.3hQ) /  --more--4h4h̆f.gg4h0 5 _4h4h5h&####### ###..## ##...## ########..########.............................######.##.#............#........####.. .####.#####..## 5h%'#..# ##.g............#.........#..##........## ##.########.#. 5hH'2..##5hA-5h-%65h@25h!45h` M.....# ##..##..# ######## ###..## ##...## #######..########.............5hܘ m#.........######.##.##.............##........####.. .####@#####..## #..# #g............#.........#..##..##..#5h 5hL 5h %75h) 5h` 6hFM†#....###.....# ##..##..# ######## ###..## ##...## #######..#######...........######.##.#.....##...@....####.. .####.#####..6h( ##..##. Fly .......##..6h6h gg   hobgoblin86h6h%6h4 @#....†# ###....##.....# ##..##..# #.# ###..## #.##...## #.#..#....>#.#.######.##.#.#.# .#.####.. ....#####.##### ...##.## #.#..# #.#.g..g........ .#.........#..# #.#........## # #.#########.# 6h] 6h <g..6h= %96h 6h 7h7h:g.7hL&207hJ7h7h^/ U  You reach to attack! You puncture the hobgoblin!7h44 2.7h27 431.8 (1.17h$< 7h> M _You kill the hobgoblin!8h M #.....# ##..##..#  ####### ###..## #... ##...## #########..####### #.................... #######.##.# #.....# ... #####..  ####@##### ... #.##  #. #..# ##.g...........  #.........#..#8h  # #........## # # ########.#   .. ..#8hO 8h +208h 8h\ 8hFr ###### ###..## #.... ##...## ########..######................#..######.##.##.............# ....#........####..####.#####  #@##  #.##.g..................#Fly .8hri##..#.##8hx8hEx%38h {8h|9hV  ##...## ########..#######................#.........######.##.#.............# ...........####..###.#####  #.##  #.##..............#.........#..###..#Fly ##.##49hNC  ########..######........................######.##.#............# ....####..###.#####  #.##  #######..###...#.....@........#..#9hC ### #Fly .9hH 9hI %59hL 9hdN :h2:h  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   3.9   3.4  +1   m - Spellcasting   0.0   1.2  -1           b - Maces & Flails   0.1   1.4  -2       c - Axes   1.5   1.4  -2   n - Evocations   0.0   1.0   0  d + Polearms4.7   2.5  +4       e - Staves   1.5 [:h40m  1.4  -2       f - Unarmed Combat   0.0   0.8  +1       g - Throwing   0.0   1.0   0               h - Ranged Weapons   3.2   5.7  -2               i - Armour   0.0   1.7  -3       j - Dodging   2.6   1.8  +3  :h[40m     k - Shields   0.0   1.0   0       l - Stealth   1.1   1.4  +2                      The relative cost of raising each skill is in cyan.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets;h7;h;hi########..#######.... demonstrator the Poker#.................... Merfolk#.........######.##.# Health: 42/42 ========================#.............# .... Magic: 5/5========================#........####.. .... AC: 10Str: 13####.#####... EV: 6Int: 8;h #.###. SH: 7Dex: 24######..###...#. XL:  5 Next:  3% Place: Dungeon:3#.....@.......;ha.. Noise: ---------  Time: 4225.8 (0.0)#.........#..##. u) +4 trident;h!M#........## ##. Throw: 3 stones########.#. Fly ;hGR....#.##;hiYour damage rating with your +4 trident is about 15 (Base 9 x 107% (Str) x 116%(Skill) + 4 (Ench)). _Your base attributes are Str 13, Int 8, Dex 18. ;h_A hobgoblin comes into view.You reach to attack! You puncture the hobgoblin! _You kill the hobgoblin!;h;hD;hP;h;hM  ##...## #.########..#######....>#.....................#.........######.##.##.............# .#........####.. ....#####.#####...# #.## #.######.@###... ##....#...###.#........## ##.#########.# .....#.##;h ;h *6.8 (1;h ;h <h########..#######....>#......................#.........######.##.#.#<h5 #.............# ..... #........####.. ....# ####.##### # ...# #.## ... #...<h}######..###..... #..##.......@.....#..#.#..## ##.## # #.##########.# .  #..<h...##.#####<h<h%7<hb<h <h4 #..#....>.##...#...######.##.#.##....# ..... #........####.. ....# ####.##### ###. ...##.## ..#.######..###.#..##.<h # .#.#..## #.#.## ## #.##.#.# . # #.....<h ##.#####<h <hF %8<h^ <h) =h|X#..#....>.##.#.######.##.#.##.# ..... ##.####... ....# #####.#########.. ...##.## #.#.######..###......# #..##.# .#.#..## #....##.##.## #.##. #.# .#. # =h.}#.. .....####.#####=h߂=hC%9=h=h>h/ #..#....>. # #.######.##.#. #.# .....  #.####... ....#  ####.#########.. ... #.## #...... # ######..###......# #.. #.#  #.#..## #.... #>h`.##.## #.##. #.# .# . # #.. .. ...### #.## ###>h\>h%&30>h >h{#>hR 0 #...................... #...######.##.#.# #.............# .....  #........####... ....# ####.#########.. ...## #.## #...... #...######..#### #..# #.............# .... ##..## # ##.## #.## ########.# .# . # #.. ..  ...###>h  #.## ### >h >hr %1>h0 >h ?h0 ######.##.#.#.............# ..... .......####... ....####.#########.. ...## #.## #...... #...######..###......##.............# ....#..#####.## #########.# .# .  #.. .. ...###2?h  ....# ..... .####... ....####.#########.. ...## #.## #...... #...######..###......##.............# ....#..####.## #########@# .# .  #......# ...######Fly ?h8 ?h %3?hI ?h& @hE####... ....####.#########.. ...## #.## #...... #...######..###......##.............# .............#..##........##.## #########.#..#... .  #@.....# #......#####.###.##  ### @h@hU%4@h@h2AhX ###.#########.. ...## #.## #...... #...######..###......##.............# .........#..###...##.## ###Ah*Y #######.#..#... .  #####......# #....@.########.##  ### AhG` Ah` %5Ahd Ahwf Bh<a####.#.. ...##.## #...... #.######..###......# #..##.............# .#.........#..## #.#........##.## ## #.##.##.#..#.. # #####......# #.....@##### #.###.## ### Bh;CBhC%6BhGBhNIBh q#........####... ....# ####.#########.. ...#### #.## #...... #.....######..###......# #..####.............# ..BhS T#.........#..## #....##........##.## ### #.##.########.#..#..... . ######..@...# Bhw #......######.###.###Bhy Bh %7Bh BhM ChG#.####... ....# #.####.#########.. ...####.#.## ##...... #.######..###......# #..###.#.............# .#.........#..## #....##........##.######. #.##. ##.#..#.. # #####...@..# #......##### #.###.## ### ChCh %8ChCh3ChL#.####... ....# #.#####.#########.. ...####.##.## ##...... #......#######..###......# #..###.#.....# .##.#..## #....##.##.######.. #.##. ##.#..#......# . # #####....@.# #......##### ChLn#.###.## ### .ChTChoT%9ChXChhZDhh#.....# ..... #.#.#........####... ....# #.#####.#########.. ...####.# #.## ##...... #......########..###......# #..###...#....# .......#.#..## #....####........##.######..##.##.########.#..#@.....# . ######......#######......######.###.###DhDhZ&40Dh@DhDh #.# ..... #.#.#.####... ....# #.##.####.#.. ...####.##.## ##...... #......##<######..###......# #..###.#.# .##.Dh #..## #....### #.##.######..##.##. #Dh@ .#..#.@....# . # #####......###### Dha #......##### #.###.## Dhg ;1Dh+ Dh EhQ#.# ..... #.#..##.####... ....# #.##.####.#.. ...####.###.#.## ##...... #......##<.######..###......# #..###....##.# .##.EhR#..## ##....###  #.##.######..##.##.  #EhAR.#..#..@...# . # #####......###### EhmR#......##### #.###.## EhYEh`Y%2Eh^Eh_Eh@#.# ..... #.#..##.####... ....# #.##..#####.#.. ...####.###.#.## ##...... #......##<. ######..###......# #..###....# #.# ..# #.#..## .##....### # #.##.######..##.##. # #.#..#...@..# . # #####......###### #......##### #.###.## 3FhfIFh-Fh?,FhBFhŽ #.Fh# ..... #.#..##  #.####... ....# #.##..#####.#Fh.. ...####.###.#.## ##...... #......##<.Fh2i..###......# ##..###....##. .FhNA# .........#####. .Fhk#..## #.##....### #. .Fhr##.######..##.##. #Fh.#..#....@.# . # 4FhȾ#####......###### #......##### Fh;#.###.## Fh|FhFhVFh IFh  Fh} ,Fh" nFh'  ................# ..######.##.#.###.#.### .............# ..... #.#..## ## ........####... ....# #.##..##.#########.. ...####.###....#  #.## ##...... #......##<...# FhZ' ###..###......#####..###....##.# ...# #.........#####.# .......#..## ##@##....### #..6.8 (2 Fh' ]......##.######..##.##.##.# #####.#..#......##. #.. #####......#######. #......#####. #.###.##Fh' !###Fhl( Fh, Fh . 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Ih+ .........#..## ##.##....### #.##.######..##.##.# ## Ih+#######.#..#....@.##. # 50.8 (2 Ih+ #####......######  #......#####  IhD,{ #.###.##   ### Ihk, Ihn-Ih1Iha3IhY IhZ IhZ Ih_ 5..0Ih,f :Iho3IhIhSIhIhV%Ih*  #...# ..... #.#.. #........####... ....# #.##. ####.###.. ...####.### #.## ##...... #......##< IhH* ######..###......#####..###...  #...# #...###  #...#..## ##.##....###  #........##.######..##.##.# Ihj* ########.#..#.@....##. #3.8 (3Ih* #####......###### #......#####Ih*I #.###.## Ih*D ###Ih,Ih(0Ih42JhJhL #####... ....# #.## ####.#########.. ...####.## #.## ##...... #......######..######..###... #.............# #.........## ##..## ##.##....###  ###.######..##.##.#  ########.#..#......##. #  #####.....@###### 4.8 (1 #......#####  #.###.##  # Jh JhJhbJh> Jh> Jh|? 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NhNhT*6.8 (1Nh۱NhNh& #.# #. #.#..## ##.# #.##.######..# #.#..#......##. #####......######  #......#####  Nh&#.###.##  ##.#####  Nh&#>.@...#  ######....#Nh'# ..Nh-' NhK'. Nhh'Nh.-Nh-%7Nhx2Nhu3Oha#.# #.#.#..## ##.##.#.##.######..##.#.#..#......##. #####......###### #......##### #.###.## ##.##### #>..@..# ######....# ........##OhOh4%8OhOhOh #.# #.#.#..## ##.##.#.##.######..##.##.#..#......##. #####......###### #......##### #.###.## ##.##### #>...@.# ######....# .............######Oh OhN %9Oh! Oh Qhh$#.#..## ##.###.##.######..##.##########.#..#......##.  #####......###### #......##### #.###.## ##.##### #>.....##########@...# #........#.#.#....#######Qh,### QhQh;&70QhU!Qhl #.#..## ##.##.#.##.######..##.##.#.#..#......##. # #####......###### #......##### #.###.## ##.##### #>.....#### ######.@..# #.g#.#.#....####### g   goblin (asleep)Qho  A goblin comes into view. 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([-] to clear)  a - Throw: 3 stones (quivered)b - Zap: wand of charming (6) [*/%] inventory[!] focus mode: off|onh h ]...............# #............#demonstrator the Poker ...............###............### Merfolk ###..........................#... Health: 42/42 ======================== ##..#..........#####....#...#.... Magic: 5/5======================== ............#### ####..###..... AC: 10Str: 13 .........###############...#..... EV: 6Int: 8 ..>.##........................... SH: 7Dex: 24 ...........##S....#..#######..... XL:  5 Next:  5% Place: Dungeon:3 .#.###.#.#######@...## #..... Noise: ---------  Time: 4609.3 (0.0) h [...# #.#..######..##########..... u) +4 trident ..## #.##..##..............##.... Throw: 3 stones ..####.###....#####...)....#..... Fly #......##<...## #.....<........ #..###....##.# ##.......#..... S   adder .......#####.## #.......#<.... #....### #..# #.......#..... #.##.### ##.## #.......##.... _You block the bat's attack.  You reach to attack! You closely miss the bat. You block the bat's attack. _The bat hits you but does no damage.  You puncture the bat! _You kill the bat! _The adder hisses angrily.h% h hg! h[###.#### ##...#.... #..######....#...#.. .....#### ####..###..###############...#. .>.##...............................##S....#..####### #.###.#.#######....## #. ..# #.#.#.@##########. .## #.##..##.............. .####.###....#####...)....#......##<...## #.....<.... ..###....##.# #..# ......#####.#.#< ### #..# #.......#......  .##.### ##.## #.......#  .##...# #..# #.# h]hMe.SS   adderhe+10.3 (1hlhmh?]#...#..... ..######....#...#.. ....#### ####..###..###########.#. >.##....................... .........##.S...#..####### .###.#.#######....## #. .# #.#..######..##########. hN@## #.##..##.....@........ ####.###....#####...)....#.. .....##<...## #.....<.... .###....##.# ##.......#...#####.#.#<### #..# #.#.. ##.### ##.## #.......# ##...# #..# #.......# h@}####.# ##.#####.# ######hH,h/JW.ShJ%1hiQhVShWQ  You reach to attack! You puncture the adder!hdl.S h74=2.4 (1.1hk!h`$Y _The adder is almost dead.h+\  You closely miss the adder.The adder is almost dead.h\+30hchye3 _You block the adder's attack.h;  You closely miss the adder.The adder is almost dead.h,4.5 (1.1h%h1'p _You block the adder's attack. The adder barely misses you.hQ) h, ademonstrator the Poker (Merfolk Hunter) Turns: 4546, Time: 00:33:56 Health: 42/42AC: 10 Str: 13 XL: 5 Next: 5% Magic: 5/5EV:  6 Int:  8 God: Gold: 76SH:  7 Dex: 24 Spells: 4/4 levels left rFire . . .u - +4 trident rCold . . .h8- $n - +2 buckler rNeg . . .d - +0 chain mail rPois .(no helmet) rElec .(no cloak) rCorr .e - +0 pair of gloves SInv .r - +0 pair of boots Will .....s - amulet of regeneration Stlthhf- i - ring of flight HPRegen 1.07/turn v - +6 ring of dexterity MPRegen 0.09/turn h- %: no passive effects @: flying A: (nimble swimmer 2), mertailhh1#..........................#..... demonstrator the Poker ..#..........#####....#...#...... Merfolk ..........#### ####..###....... Health: 42/42 ======================== .......###############...#....... Magic: 5/5======================== >.##............................. AC: 10Str: 13 .........##.....#..#######....... EV: 6Int: 8 hBE.###.#.#######....## #....... SH: 7Dex: 24 .# #.#..######.S##########....... XL:  5 Next:  5% Place: Dungeon:3 ## #.##..##.....@........##...... Noise: =--------  Time: 4614.5 (0.0) ####.###....#####...)....#....... u) +4 trident .....##<...## #.....<.......... Throw: 3 stones hn.###....##.# ##.......#....... Fly h.....#####.## #.......#<...... h...### #..# #.......#....... S   adder ##.### ##.## #.......##...... h֑##...# #..# #.......###..... ####.# ##.#####.......# ######hUYou closely miss the adder.The adder is almost dead. hg_You block the adder's attack.  You closely miss the adder.h7The adder is almost dead. _You block the adder's attack. The adder barely misses you.hhhDh7  You hit the adder.hXi.hB 135.6 (1.1 _You kill the adder!Training target 5.0 for Polearms reached!hk/  --more--h#  Your Polearms skill increases to level 5!You need to enable at least one skill for training.h)/  --more--h`h  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   3.9   3.4  +1   m - Spellcasting   0.0   1.2  -1           b - Maces & Flails   0.1   1.4  -2      hWL c - Axes   1.5   1.4  -2   n - Evocations   0.0   1.0   0   d - Polearms   5.0   3.0  +4       e - Staves   1.5   1.4  -2       f - Unarmed Combat   0.0   0.8  +1      h g - Throwing   0.0   1.0   0               h - Ranged Weapons   3.2   5.7  -2               i - Armour   0.0   1.7  -3  h     j - Dodging   2.6   1.8  +3       k - Shields   0.0   1.0   0       l - Stealth   1.1   1.4  +2                      You need to enable at least one skill.h=[?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targetsh-= d + Polearms 5.0hEhh#..........................#..... demonstrator the Poker ..#..........#####....#...#...... Merfolk ..........#### ####..###....... Health: 42/42 ======================== .......###############...#....... Magic: 5/5======================== hO>.##............................. AC: 10hZStr: 13 .........##.....#..#######....... EV: 6Int: 8 .###.#.#######....## #....... SH: 7Dex: 24 .# #.#..######..##########....... XL:  5 Next: 13% Place: Dungeon:3 ## #.##..##.....@........##...... Noise: =--------  Time: 4615.6 (1.1) ####.###....#####...)....#....... u) +4 trident .....##<...## #.....<.......... Throw: 3 stones .###....##.# ##.......#....... Fly .....#####.## #.......#<...... ...### #..# #.......#....... [40hm ##.### ##.## #.......##......  ##...# #..# #.......###.....  ####.# ##.#####.......# ######  _You block the adder's attack. The adder barely misses you.You hit the adder. _You kill the adder!Training target 5.0 for Polearms reached!  Your Polearms skill increases to level 5!You need to enable at least one skill for training.h&h. _h  Your Polearms skill increases to level 5! _You need to enable at least one skill for training.  You are flying. Your flying speed is average.  Your attack delay is about 1.1 (and is slowed by your shield).  Your damage rating with your +4 trident is about 15 (Base 9 x 107% (Str) x 117% (Skill) + 4 (Ench))h!.h(he _Your base attributes are Str 13, Int 8, Dex 18.hhhhrhh& _hA+ ##..# ##..#..#####....#...#..#### ####..###..###############...# ..>.##...................##.....#..#######h+.###.#.#######....## # ...# #.#..######..## ..## #.##..##...@....##-7.6 (2.0 h ,..####.###....#####...)....# #......##<...## #.....< #..###....##.# ##.......#h?,..#####.## #.......#< #....### #..# #.......# #.##.### ##.## #.......## hd,..##...# #..# #.......### .#####.# ##.#####.......# h-7-h 2h3h)#.##..#.#####....#...#.#### ####..###.###############...#.>.##..........##.....#..####### #.#.###.#.#######....## #.# #.#..######..#.## #.##..##..@...##.####.###....#####...)....# ##......##<...## #.....<#..###....##.# ##.......#.#####.## #.#<#....### #..# #.# ##.##.### ##.## #.## #..##...# #..# #.### #.#####.# ##.#####.# hs,h-*8.6 (1h2h3h h hhhv #.# .###..#.#####....#...#.#### ####..###.#########...#.>.##h }......##.....#..####### ##.#.###.#.#....## #.# #.#..######..#.## #.##..##.##h .####.###....#####...)....##......##<...## #.....<h> #..###....##.# ##.#.#####.## #h` x.#< .##....### #..# #h c.# .##.##.### ##.## #h o.## ##..##...# #..# #.### #h Z#.#####.# ##.#####.# h h B9h^..###..######....# #......#### ####..## ################...# #....>.##.........................##.....#..####### .##.#.###.#.#######....## # ......# #.#..######..########### #.##..##..............##.####.###...@#####...).... .h###......##<...## #.....<..#..###....##.# ##.......# #.........#####.## #.#< #.##....### #..# #.# ..##.##.### ##.## #.##..##...# #..# #.####.#####.# ##.#####h.# #  ##.# #.# #......#h(<20h.h/h$ C#..###..#.#####....#...#  #.#### ####..###  #....#...# ##....>.##.......##.....#..# #.##.#.###.#.#....## # #......# #.#..######..#.## #.##..##hj% .##.####.###..@.#####...)....# ..###......##<...## #.....<#..###....##.# ##.#  #.#####.## #.#<#.##....### #..# #.# #..##.##.### ##.## #.## ..##..##...# #..# #.#.#####.# ##.#####.hI& #  ##.# #.# #.#hS- h- %1h3 hG4 hB #..###..#.#####....#... # #........#### ####..### #....#...##....>.##........##.....#..# ##.##.#.###.#.#######....## # ##......# #.#..######..h #.## #.##..##..####.###.@..#####...)....#.###......##<...## #.....< .#####..###....##.# ##.# #.#####.## #.#  ##.##....### #..# #.# #h #..##.##.### ##.## #.# .##..##...# #..# #.# #.#####.# ##.#####.#  ##.# #.# #.# h* h %2hإ h6  #......#### ####..## #...........###############... ####....>.##..................... .................##.....#..###### ###.##.#.###.#.#######....## .##......# #.#..######..######## ..# #.##..##.............. #.####.###....#####...)....###......##<@..## #.....<..#####..###....##.# ##.... # #.........#####.## #.#.##....### #..# #. h7###..##.##.### ##.## #. ....##..##...# #..# #. ######.#####.# ##.#####.  ##.# #.# #...... #####..# #.########...####.###h?h?%3hDhBFh ################.. #####....>.##................. ..................##.....#..##### ####.##.#.###.#.#######....## h{3..##......# #.#..######..######## #..# #.##..##............. ##.####.###....#####...) .....###......##<...## #.....<h#####..###...@##.# ##.... ## #.........#####.## #h#.##....### #..# # ####..##.##.### ##.## # h.....##..##...# #..# # #######.#####.# ##.#####h  ##.# #.# #..... hAk######..# #.########...####.###he|..)...######..##........# ##.#hh%4hr!h"hhy  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   3.9   3.4  +1   m - Spellcasting   0.0   1.2  -1           b - Maces & Flails   0.1   1.4  -2  h&     c - Axes   1.6   1.4  -2   n - Evocations   0.0   1.0   0  d + Polearms5.0   3.0  +4      h  e - Staves   1.6   1.4  -2       f - Unarmed Combat   0.0   0.8  +1  hH,     g - Throwing   0.0   1.0   0  hp        h.     h - Ranged Weapons   3.2   5.7  -2  ha    h_    h.     i - Armour   0.0   1.7  -3  h     j - Dodging   2.6   1.8  +3       k - Shields   0.0   1.0   0       l - Stealth   1.1   1.4  +2  h        ha    h_    ha    h:The relative cost of raising each skill is in cyan.  Skills enhanced by cross-training are in green.  h[:[?] Helph}G[=] set a skill target  h[/] auto|manual mode [*] useful|all skills [_] enhanced|base level  h[!] training|cost|targetsh4LTargetTarget--  --  --  --  --  --  --  --  --  --  --  --  --  --  a-z] set[-] clear selected targetcost|targetsh<[?25h[?0c0 h. - [?25l[?1chi 6.0  +4 current training targets, if any.=] set aall targetsh'ha/h7## #...........###############.. demonstrator the Poker #####....>.##.................... Merfolk ..................##.....#..##### Health: 42/42 ======================== ####.##.#.###.#.#######....##Magic: 5/5======================== ..##......# #.#..######..######## AC: 10Str: 13 #........## #.##..##............. EV: 6Int: 8 ##.......####.###....#####...)... SH: 7Dex: 24 .....###......##<...## #.....<. XL:  5 Next: 13% Place: Dungeon:3 ...#####..###...@##.# ##...... Noise: ---------  Time: 462ht84.6 (0.0) ## #.........#####.## #...... u) +4 trident # ##.##....### #..# #...... Throw: 3 stones ####..##.##.### ##.## #...... Fly .....##..##...# #..# #...... #######.#####.# ##.#####...... # ##.# #.# #............ ######..# #.########...####.### #..)...######..##........# ##.# _You need to enable at least one skill for training.  You are flying. Your flying speed is average.  Your attack delay is about 1.1 (and is slowed by your shield).  Your damage rating with your +4 trident is about 15 (Base 9 x 107% (Str) x 117%(Skill) + 4 (Ench)). _Your base attributes are Str 13, Int 8, Dex 18.h>hx?hDhIFh .## #.##....>.##.##.....#..#.##.#.###.#.#....##.##......# #.#..######.. ##.## #.##..###h .####.###....#####...).###......##<...## #.....<.#####..###..@.##.# ## .## #.#####.## # ## ##.##....### #..# ##..##.##.### ##.## #.##..##...# #..# # .#.#####.# ##.##### ## ##.# #.# #  ######..# #.#...####.  #..)...######..##.# ##.#hQ h *5.6 (1h h h.## #.##....>.##.......##.....#..#.##.#.###.#.hK#....##.##......# #.#..######..#hpl.## #.##..###h.####.###....#####...)h.###......##<...## #.....h.#####..###.@..##.# ## ..## #h^.#####.## # h.## ##.##....### #..# #h2#..##.##.### ##.## # hQ#......##..##...# #..# # ..hq9#.#####.# ##.#####....h # ##.# #.# #h  ######..# #.h8#...####.# h9 #..)...######..##.# ##.# hh%6h hvhk.## #. .#....>.##.........##.....#.. .######.##.#.###.#.#....##.##......# #.#..######..#.## #.##..##h#.####.###....#####...) #.###......##<...## #.#####..###@...##.# ##.## #.#####.## # ..## ##.##....### #..# # h;W.######..##.##.### ##.## # .#......##..##...# #..# #.hn#.#####.# ##.###### ##.# #.# #h ######..# #.#...####. #..)...######..##.# ##.h-%h%%7h|*h,h #######....>.##................ ......................##.....#..#######.##.#.###.#.#######.. ......##......# #.#..######..#### .####..# #.##..##.........##.####.###....#####.......###......##<...## #...#####..###....##.# ##hS ## 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 #.)....##### ##.# #.# # h] W #.###.## ######..# #.####### ##.##### #..)...######..##.... #>.....#### #.####.............## h{ p######....###.##...#######...###  #...........######........##h Y #######...######...h X7h<_ #.##......# #.#..  #.####.## #.##..##  ####.#.####.### #.## ##.###......##<...#..###......#####..###....##..## #.........#####..#..## ##.##....### #.##.######..##.##.### ##hT=#.#..#....@.##..##...# # #####......#######.#####.#  #.)....##### ##.# #.#  #.###.## ######..# #.  ##.##### #..)...######..## h= #>.....#### #.####.  ######....###.##...#...### #h=k.######. #.######...######hlE;8hlJh@Kh #.##......# #.#.. #.####.## #.##.. ####.#.####.### #.## ##.###......##<#..###......#####..###....## #.## #.........##### #.#..## ##.##....### # #.##.######..##.##.### #.#..#...@..##..##...#  #####......#######.#####.#  #.)....##### ##.# #.# #.###.## ######..# #. ##.##### #..)...######..## #>.....#### #.####. ######....###.##...h#... #.######. #.######...######hhQ%9hhh\; #.##......# #.#.. #.####.## #.##.. ####.#.####.### #.## ##.###......##<  ######..###......#####..###....  #.## #...  #h"].#..## ##.##....###  #.##.######..##.##.###  #.#..#..@...##..##...# #####......#######.#####.# #.)....##### ##.# #.#hO] #.###.## ######..# #. ##.##### #..)...######..## #>.....#### #.####hx] ######....###.##...#... #.###### #h]-.######...######hmd<40hihjhO #.##......# #.#.. #.####.## #.## ####.#.####.### #.## ##.###......##< ######..###......#####..###.... #.## #. #.#..## ##.##....### #.##.######..##.##.### #.#..#.@....##..##...# #####......#######.#####.# #.)....##### ##.# #.# #.###.## ######..# #. ##.##### #..)...######..## #>.....#### #.####hN ######....###.##...#... #.###### #.######...hh$%1hhhA{ #.##......# #.# #.####.## #.## ####.#.####. #.## ##.###......## ######..###......#####..### #.## #. #.#..## ##.##....### #.##.######..##.##.### #.#..#@.....##..##...# #####......#######.#####.# #.)....##### ##.# #.# #.###.## ######..# #. ##.##### #..)...######.. #>.....#### #.#### ######....###.##...# #h`.###### #.######...h;2hhh# s #####..# #.# ####.#########.####. #.## ##.......###......######..###......#####..###.. #.............## #.........# ##.#.##....# #hn$ ###.######..##.##.### ########.#..#......##..##...# #####....@.#######.#####.# #.)....##### ##.# #.# #.###.## ######..# #.##.##### #..)...######.. #>.....#### #.####......... ######....###.##...#######.h$  #...........######.... #######...### #........###h, h, %3hL2 h4 hd) #......##......# #. #........####........## #.####.#########.......####. #.## ##.......###.... ######..###......#####..###. #.....## #......... #..#..## ##.##....h f #........##.######..##.##.#########.#.@#......##..##... #####......#######.#####. #.)....##### ##.# #. #.###.## ######..# # ##.##### #..)...###### #>.....#### #.####........ ######....###.##...#######  #...######... hfy #######...## hAn;4hthvhE- M######.##.#.##.....##..............####.... ####.#########.......#### #.## ##.......###.....#####..###......#####..###....## #..........#..## ##.##...........##@######..##.##.##########.#..#......##..##..####......#######.#####.)....##### ##.# #. Fly .h- *h4 h55 %5h; h< h*#................#.######.##.#.###.##.....## #.#hZ*#........####..## #.#####.#########.......####.# #.## ..###......#hO+S######..###......#####..####....................#.#.@## ##.##....##........##.######..##.##.###########.#..#......##..##...######......#######.#####.##.)....##### ##.# #.#.###.## ######..# #.###.##### #..)...#######>.....#### #.####.........######....###.##...#######h>X6hU########..#######....>.###..................#.######.##.#.###.#.#.....## #.#.#........####..## #.#####.#########.......####.# #.## ..###......########..###......#####..###...#....................#.........#..## ##.##....### #........##.######..##.##.### ########.#..#......##..##...# #####......#######.#####.##.)....##### ##.# #.# .###.## ######..# #.####.##### #..)...######..##>.....#### #.####.........hhQ%7hh#hI ##...## #...........#########..#######....>.###..................#.######.##.#.###.#.##.....## #.#..#........####..## #.##.####.#########.......####.# #.## .###......##<######..###...@..#####..###....#....#####.........####...#..## ##.##....### #........##.######..##.##.### ########.#..#......##..##...######......#######.#####.# #.)....##### ##.# #.# .###.## ######..# #.####.##### #..)...######..##hT;8hhhw h Level 3 of the Dungeon <<<<>>>>^(Press ? for help)#....†####....#####..........................#......###.....###..##..###..#..........#####....#...#........######### ###..## #..............#### ####..###..........###...## #...........###############...#..........#########..#######....>.##................................##.............................##.....#..#######..........##.........######.##.#.###.#.#######....## #..........##.............##......# #.#..######..##########.........###........####........## #.##..##..............##........# ####.#########.......####.###....#####...)....#..........##.## ##.......###......##<...## #.....<.............#h $######..###...@..#####..###....##.# ##.......#..........##.............#####.........#####.## #.......#<.........##.........#..## ##.##....### #..# #.......#..........##........##.######..##.##.### ##.## #.......##........##########.#..#......##..##...# #..# #.......###......#######......#######.#####.# ##.#####.......# #########.)....##### ##.# #.# #.............##.###.## ######..# #.########...####.#######.##### #..)...######..##........# ##.##>.....#### #.####.............#########..#######....###.##...#######...### ##..###...........######........#### ##..##h I\>@h >>#.........######...######....# #..##hXhzz##...## #...........# demonstrator the Poker########..#######....>.##.... Merfolk#............................ Health: 42/42 ========================#.........######.##.#.###.#.# Magic: 5/5========================#.............##......# #.#.. AC: 10Str: 13#........####........## #.##. EV: 6Int: 8####.#########.......####.### SH: 7Dex: 24hz#.## ##.......###......##< XL:  5 Next: 13% Place: Dungeon:3######..###...@..#####..###.... Noise: ---------  Time: 4648.6 (0.0)#.............#####.........### u) +4 trident#.........#..## ##.##....###Throw: 3 stoneshy{+#........##.######..##.##.###Fly ########.#..#......##..##...######......#######.#####.##.)....##### ##.# #.##.###.## ######..# #.### ##.##### #..)...######..##  h{ _You need to enable at least one skill for training.  You are flying. Your flying speed is average.  Your attack delay is about 1.1 (and is slowed by your shield).  Your damage rating with your +4 trident is about 15 (Base 9 x 107% (Str) x 117%h{Q(Skill) + 4 (Ench)). _Your base attributes are Str 13, Int 8, Dex 18.hX|h}hhˈh;hhؒ,hГhhhh#h#hhhhh~hhhh%h٥,hhh h@hhShahh*h  You are flying. Your flying speed is average.r attack delay is about 1.1 (and is slowed by your shield).damage rating with your +4 trident is about 15 (Base 9 x 107% (Str) x 117%(Skill) + 4 (Ench)). _Your base attributeh?s are Str 13, Int 8, Dex 18.  You see here a +0 dagger.h h _h˵hGh͸,hXh"hĻ,h h+!   #.............#####.   #.........#..## ##   #.##.######   ##.#..#.....  #####......######  h^#.)....##### #  #.###.## ###   ##.##### #..)..   #@.....#### #.####60.6 (12.0)   ######....###.##..  #...........#  #.........###  h#............  #....########  ###### hX   hh)h(c _There is a stone staircase leading down here.hi 3h k ht M1.0) _hqz h  #.. #.. ## #.# ....# .#.# #.## ..# #.#  .#....#.##o..o. 4 .......@....#  ##.##.####.##  #   oo 2 orcs (asleep) h hz o..oooYou fly downwards.hEG 5==2.4 (1.8h,H hS x _The orc shouts! _There is a stone staircase leading up here.h Quiver which action? ([-] to clear)  a - Throw: 3 stones (quivered)b - Zap: wand of charming (6) [*/%] inventory[!] focus mode: off|onh0]demonstrator the Poker#..Merfolk#..Health: 42/42 ========================## #.#Magic: 5/5========================....#AC: 10Str: 13.#.#EV: 6Int: 8#.## ..# #.#SH: 7Dex: 24.#....#.##o..o.XL:  5 Next: 13% Place: Dungeon:4.......@....#Noise: ==-------  Time: 4662.4 (0.0)##.##.####.##u) +4 trident#Throw: 3 stonesFly oo 2 orcs _Your base attributes are Str 13, Int 8, Dex 18. _You see here a +0 dagger. _There is a stone staircase leading down here.  You flyh] downwards. _The orc shouts! _There is a stone staircase leading up here.h ahhchS0demonstrator the Poker#..Merfolk#..Health: 42/42 ========================## #.#Magic: 5/5========================....#hAC: 10Str: 13.#.#EV: 6Int: 8#.## ..# #.#SH: 7h֔aDex: 24.#....#.##o..o.XL:  5 Next: 13% Place: Dungeon:4hM.......@**..#Noise: ==-------  Time: 4662.4 (0.0)##.##.####.##u) +4 trident#Throw: 3 stonesFly hѕ oo 2 orcs _The orc shouts! _There is a stone staircase leading up here.  Throw: 3 stonesPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 hand axe (63% to hit)h;demonstrator the Poker#..Merfolk#..Health: 42/42 ========================## #.#Magic: 5/5========================....#AC: 10Str: 13h.#.#EV: 6Int: 8#.## ..# #(#SH: 7Dex: 24.#....#.##(((o.XL:  5 Next: 13% Place: Dungeon:4.......@((..#hNoise: ==-------  Time: 4662.4 (0.0)##.##.####.##u) +4 trident#Throw: 3 stonesFly hoo 2 orcs _The orc shouts! _There is a stone staircase leading up here.  h(Throw: 3 stonesPress: ? - help, Q - select action, ( or ) - cyclehIfShift-Dir - straight lineAim: an orc, wielding a +0 hand axe (63% to hit)hK _There is a stone staircase leading up here.  Throw: 3 stones  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an orc, wielding a +0 hand axe (63% to hit)  You throw a stone. The stone closely misses the orc.hhw( h2You hear a shout!  An orc comes into view. It is wielding a +0 hand axe.h#/  --more--hh.o.o..oo 3 orcshђ7 =3.6 (1.2 h_hwhnh0,hh-...oo.oh6---4.7 (1.1h&h c _You reach to attack! You barely miss the orc.h+O---h Do.50hV&  #.............#####.  #.........#..## ##.  #........##.######..   ########.#..#......#   #####......######   #.)....##### #  h&b #.###.## ######   ##.##### #..)..3   #@o....#### #.####   ######....###.##..  h&` #...........#  #.........###  h'#............  h/'#....######## o   orc  ###### hL''  hz(h/h,7.2 (2.5h7ha{ _You fly upwards. _There is a stone staircase leading down here.h X  You hit the orc.  The orc is lightly wounded.h4=8.3 (1.1h2hP _The orc barely misses you.h0 :  You puncture the orc!h C)h 3590h/ h G _You kill the orc!h% h Level 3 of the Dungeon <<<<>>>>^(Press ? for help)#.............................##.....#..#######..........##.........######.##.#.###.#.#######....## #..........##.............##......# #.#..######..##########.........###........####........## #.##..##..............##........# ####.#########.......####.###....#####...)....#..........#h #.## ##.......###......##<...## #.....<.............#######..###......#####..###....##.# ##.......#..........##.............#####.........#####.## #.......#<.........##.........#..## ##.##....### #..# #.......#..........##........##.######..##.##.### ##.## #.......##........##########.#..#......##..##...# #..# #.......###......#######......#######.#####.# ##.#####.......# #########.)....##### ##.# #.# #.............##.###.## ######..# #.########...####.#######.##### #..)...######..##........# ##.##@)....#### #.####.............#########..#h G######....###.##...#######...### ##..###...........######........#### ##..###.........######...######....# #..###................### ####.###.##h5 #....###########.##..#..############†..#######h h+_2>>>∩  #.# ##..#######.......# #..##  #.# ##.# #.......###.#..#   #####.# #####+#.......##..#...#   #...#.# #...........#†#...h...#   ###### #...#'######...........#........<#.#..#  #....# #................########....####'########  ....######......................###...##....####.#  '....'...................##.#.#.....+....#  ###....######..........................#.#.#...######  h# #....# #......................##..#...#####    #####.## #...)...................#.....###....   #......############.......................##..>...+..........#   ######...........##...........########....##.##.###S.........#  #...........######## #....##.##.# #..........#   ####...........# ##########....##.##.# #..........#   #..............# ####.#.#.#.#.#.#.#.#.#.###..........# h  #.###..........# #......)....>...........##..........#   #.###..........#########.##.#.#.#.#.#.#.#.#.#.###..........###   #.#<..........#.#.....................###÷..........#   #.###.########.#.#.#.#.#.#.#.#.#.##.'...........# ha  #.# #.# #..............##############.#...#.#...........#   #.# #.# #########.....## #.#...#.#...).......#   #.# #.########.....# #.#..<#†#...........#hUh #.............#####. demonstrator the Poker  #.........#..## ##. Merfolk  #........##.######.. Health: 42/42 ========================  ########.#..#......# Magic: 5/5========================  #####......###### AC: 10Str: 13  #.)....##### # EV: 6Int: 8  #.###.## ###### SH: 7Dex: 24  hzB##.##### #..).. XL:  5 Next: 15% Place: Dungeon:3  #@)....#### #.#### Noise: =--------  Time: 4669.3 (0.0)  ######....###.##.. u) +4 trident  #...........# Throw: 2 stones  #.........### Fly  #............  #....########  ######   h_There is a stone staircase leading down here.  You hit the orc.  The orc is lightly wounded. _The orc barely misses you.hjYou puncture the orc! _You kill the orc!h^hhhh,Level 3 of the Dungeon <<<<>>>>^(Press ? for help)#.............................##.....#..#######..........##.........######.##.#.###.#.#######....## #..........##.............##......# #.#..######..##########.........###........####........## #.##..##..............##........# h####.#########.......####.###....#####...)....#..........##.## ##.......###......##<...## #.....<.............#######..###......#####..###....##.# ##.......#..........##.............#####.........#####.## #.......#<.........##.........#..## ##.##....### #..# #.......#..........#h+8#........##.######..##.##.### ##.## #.......##........##########.#..#......##..##...# #..# #.......###......#######......#######.#####.# ##.#####.......# #########.)....##### ##.# #.# #.............##.###.## ######..# #.########...####.#######.##### #..)...######..##........# ##.#hX#@)....#### #.####.............#########..#######....###.##...#######...### ##..##h#...........######........#### ##..###.........######...######....# #..##hp#................### ####.###.###....###########.##..#..#hμN###########†..##h#####hh u #.....# ##..##..###..#....#####....#...######### ###..## #..............#### ####..## ##...## #...........###....#######..#######....>.##..........#......................##.....#..#######.........######.##.#.###.#.#######....## # #.............##......# #.#..######..########## #####........## #.##..##.......##  ####.#########.......####.###....#####...) #.## ##.......###......##<...## #.....<.......###......#####..###....##.# #....##................#####.## <.........##.........#..## ##.##....### #..# #..........##........##.######..##.##.### ##.## #.......##........##########.#..#......##..##...# #..# #.......###......## #####......#######.#####.# ##.#####.......# ######## #.)....##### ##.# #.#hLv [m #.............##.###.## ######..# #.########...####.#######.##### #..)...######..##........# ##.##@)....#### #.####.............#########..######.##...#######...### ##..##...........######........#### ##..###.........######...######....# #..##h #.....##.# ####.##.###...............#########.....##.# #..#.# ##..........#####...##...###.....##.## ##.#.# #...........# ##..........##h+#.....##..######...#######.#...>.....# #............##......^.............................# #............##.....########....####...............###............########....†####....#####..........................#......##>hk hw  #.............#####. demonstrator the Poker  #.........#..## ##. Merfolk  #........##.######.. Health: 42/42 ========================  ########.#..#......# Magic: 5/5========================  #####......###### AC: 10Str: 13  #.)....##### # EV: 6Int: 8  #.###.## ###### SH: 7Dex: 24  hx &##.##### #..).. XL:  5 Next: 15% Place: Dungeon:3  #@)....#### #.#### Noise: =--------  Time: 4669.3 (0.0)  ######....###.##.. u) +4 trident  #...........# Throw: 2 stones  #.........### Fly  #............  #....########  hx 5######   _There is a stone staircase leading down here.  You hit the orc.  The orc is lightly wounded. _The orc barely misses you.You puncture the orc! _You kill the orc!hy h h hxhhLevel 3 of the Dungeon <<<<>>>>^(Press ? for help)#.............................##.....#..#######..........##.........######.##.#.###.#.#######....## #..........##.............##......# #.#..######..##########.........###........####........## #.##..##..............##........# ####.#########.......####.###....#####...)....#..........##.## ##.......###......##<...## #.....<.............#######..###......#####..###....##.# ##.......#..........##.............#####.........#####.## #.......#<.........##.........#..## ##.##....### #..# #.......#..........##........##.######..##.##.### ##.## #.......##........##########.#..#......##..##...# #..# #.......###......##h#####......#######.#####.# ##.#####.......# #########.)....##### ##.# #.# #.............##.###.## ######..# #.########...####.#######.##### #..)...######..##........# ##.##@)....#### #.####.............#########..#######....###.##...#######...### ##..###...........######........#### ##..###.........######...######....# #..###................### ####.###.##h#....###########.##..#..############†..#######hX 4 <    #..  #..  ## #.#   ....#   .#.#   #.## ..# #.#    .#....#.##..... hX 5   .......<ooo.#    ##.##.####.##   #        hY c       h4 hw  #.............#####. demonstrator the Poker  #.........#..## ##. Merfolk  #........##.######.. Health: 42/42 ========================  ########.#..#......# Magic: 5/5========================  #####......###### AC: 10Str: 13  #.)....##### # EV: 6Int: 8  #.###.## ###### SH: 7Dex: 24  hz ##.##### #..).. XL:  5 Next: 15% Place: Dungeon:3  #@)....#### #.#### Noise: =--------  Time: 4669.3 (0.0)  ######....###.##.. u) +4 trident  #...........# Throw: 2 stones  #.........### Fly  #............  #....########  ######   _There is a stone staircase leading down here.  You hit the orc.  The orc is lightly wounded. _The orc barely misses you.hϤ jYou puncture the orc! _You kill the orc!hڥ h h& he h3 Training target 5.0 for Polearms reached!  Your Polearms skill increases to level 5!You need to enable at least one skill for training.  You are flying. Your flying speed is average.  Your attack delay is about 1.1 (and is slowed by your shield).  Your damage rating with your +4 trident is about 15 (Base 9 x 107% (Str) x 117%(Skill) + 4 (Ench)). _Your base attributes are Str 13, Int 8, Dex 18. _You see here a +0 dagger. _There is a stone staircase leading down here.  You fly downwards. _The orc shouts!  There is a stone staircase leading up here.  You throw a stone. The stone closely misses the orc.You hear a shout! _An orc comes into view. It is wielding a +0 hand axe. _You reach to attack! You barely miss the orc. _You fly upwards.  There is a stone staircase leading down here.  You hit the orc.  The orc is lightly wounded. _The orc barely misses you.You puncture the orc!  You kill the orc!h_You block the adder's attack.  You closely miss the adder.  The adder is almost dead. _You block the adder's attack. The adder barely misses you. hit the adder. _You kill the adder!  Training target 5.0 for Polearms reached!  Your Polearms skill increases to level 5!  You need to enable at least one skill for training.  You are flying. Your flying speed is averagr attack delay is about 1.1 (and is slowed by your shield). h Your damage rating with your +4 trident is about 15 (Base 9 x 107% (Str) x 117%(Skill) + 4 (Ench)). _Your base attributes are Str 13, Int 8, Dex 18. _You see here a +0 dagger. _There is a stone staircase leading down here.  You fly downwards. _The orc shouts!upthrow a stone. The stone closely misses the orc.You hear a shout! _An orc comes into view. It is wielding a +0 hand axe. _You reach to attack! You barely miss the orc. _You fly upwards.h hhh #.............#####. demonstrator the Poker  #.........#..## ##. Merfolk  #........##.######.. Health: 42/42 ========================  ########.#..#......# Magic: 5/5========================  #####......###### AC: 10Str: 13  #.)....##### # EV: 6Int: 8  #.###.## ###### SH: 7Dex: 24  ##.##### #..).. XL:  5 Next: 15% Place: Dungeon:3  #@)....#### #.#### Noise: =--------  Time: 4669.3 (0.0)  ######....###.##.. u) +4 trident  hS[11;21H#...........# Throw: 2 stones  #.........### Fly  #............  #....########  ######   _There is a stone staircase leading down here.  You hit the orc.  The orc is lightly wounded. _The orc barely misses you.You puncture the orc! _You kill the orc!h$h%hz5hv6h Ih I-70.3 (1h h~  #.. #.. ## #.# ....# .#.# #.## ..# #.#  .#....#.##..... 4 h~ ......o@...o#  ##.##.####.##  #   oo 2 orcs h+ 7-h h :o.h9 4=1.8 (2.5h h N  The orc is lightly wounded. _The orc barely misses you.You puncture the orc! _You kill the orc! _You fly downwards. You block the orc's attack. _There is a stone staircase leading up here.huo.2.8 (1.0h8A  #.............#####.  #.........#..## ##.  #........##.######..   ########.#..#......#   #####......######   #.)....##### #   #.###.## ######   ##.##### #..)..3   #@o....#### #.####   ######....###.##..  h #...........#  #.........###  #............  #....######## o   orc  ######   _The orc barely misses you.h3h@4-4.3 (2.5hHhK{ _You fly upwards. _There is a stone staircase leading down here.h  You hit the orc.  The orc is lightly wounded.=5.4 (1.1 _The orc hits you but does no damage.h!:  You puncture the orc!hI*C)h-476.6 (1.2h&3hO5G _You kill the orc! h63 h= hsFI-70 hL h$ #.. #.. ## #.# ....# .#.# #.## ..# #.#  .#....#.##..... 4 .......@o...#  ##.##.####.##  #   o   orc  h&0 h4&7- h.s  You fly downwards. The orc closely misses you. h4=9.1 (2.5 hG h _The orc hits you but does no damage. _There is a stone staircase leading up here. hY  You hit the orc.  The orc is heavily wounded. h+ -80.1 (1.0 h  hS : _The orc hits you but does no damage. h:  You puncture the orc! hA)  h-91 h hG _You kill the orc!h'#.. #.. #### #.# .......# ...#.# ##.##...# .#.#..#....#.##..<@...# ##.##.####.## # #h1 h --2h%h*  Things that are here: _a +0 hand axe; an orc corpseh+ #.. #.. #### #.# .......# #...#.# .# ##.##...# #.#.#..#....#.##..h <)@..# ##.##.####.## # .# .#.....#.##.h h F-3 _h h hx #.. .##.. .##### #.# .#.......# .# ...#.# .# # #h-y #.##...###.#.#..#.#....#.##..<).@.# ##.##.####.## # #.# #.# .h^y .......#.####.h9 h %4hO h h!#.. #.# #.. ..# #### #.# #.# .# #.# #...#.# #.#.# # #.##...###.#.#..#.#....#.##..<)..@# ##.##.####.## # #.# #.# .........#.####.ht4;5hY:h<hT  #.. #.# #.. ..# #### #.# #.# .# #.# #h;U ...#.# #.#.# # #.##...###.#.#..## .#....#.##. .<).@.# ##.##.####.##hoU # #.# #.# ... ...hU ...#. ####.h\h]%6hahchuC #.. #.# #.. ..# #### #.# #.# .......# #.# # ...#.# #.#.# # #.##...###.#.#..## .#....#.##. .<)@..# ##.##.####.## # #.# #.# ... ... ...#. ####.7hGh Ih z #.. #.# #.. ..# #### #.# #.# .......# #.# # ...#.# #.#.# # #.##...###.#.#..##h  .#....#.##. .<@...# ##.##.####.##h5  # #.# #.#hZ X ... ...hp [ ...#. ####.h hR h %8hf h  Things that are here: _a +0 hand axe; an orc corpsehQ3& #.. #.# #.. ..# #### #.# #.# .......# #.# # ...#.# #.#.# # #.##...###.#.#..## .#....#.##. .@)...# ##.##.####.## # #.# #.#  ...  ...  ...#.  ####.hj4hy5,9 _h:h?a _There is a stone staircase leading up here.hۻ #.. #.# #.. ..# ######.# #.# .......# #.# #hL# ...#.# #.#.# # #.##...###.#.#..###.#....#.##.<)...##.##.####.##h #. #.##. #.#.. ...#. ...h¼<.. ...#.#hE# ####.h/h-90 _hhh  #.. #.# #.. ..# ######.# #.# .......# #.# # # ...#.# #.#.# # #.##...###.#.#..###.#....#.##..<)...#h#.##.####.## #.# #.# #.# #.# ... ... #.# ... ... ...#. ### ####.h8h%1hhhbD#.. #.# #.. ..# ######.# #.# .......# #.# # # ...#.# #.#.# # #.##...###.#.#..## ##.#....#.##. .<)...# ####.##.####.## #.# #.# #.# #.# ... ...#.# ......###h!h%2hhhp#.. #.# #.. ..# ######.# #.# .......# #.# # # ...#.# #.#.# # #.##...###.#.#..## ##.#....#.##. .hqO)...# ####.##.####.## #.# #.# #.# #.# ..#...##hwx;3hH}hZ!  Things that are here: _a +0 hand axe; an orc corpse  Things that are here: _a +0 hand axe; an orc corpseThere is a stone staircase leading up here. _h˫M # #.. .+###### ....... # #....#.# #.#.# #  #.##...###.#.#..####.#....#@##..................<)...####.##.####.###.# #.##.# #.#hhO,4 _hh^hM# # #.. .+###### ....... # #....#.# #.#.# #  #.##..@###.#.#..####.#....#.##..................<)...#####.##.####.##h# #.# #.#h";5hohshD M.## # #.. .+###### ....... # ...#@# #.#.# #  #.##...###.#.#..####.#....#.##..................<)...#Fly #.####.###.#h`E hE %6hdQ h+  ... #... #..# #..#  #..##.# #.....##+######.# #.# #......@.# #.# # h #.#....#.# #.#.#  #.##...###.#.#..## ##.#....#.##......... .........<)...#####.##.####.###. #.# #.#. #.# #.# ... ...h0 hS h %7hؔ hі hM...#... #..# #..# #..##.# #.....##+######.# #.# #........# #.# # #.#...@#.# #.#.# # #.##...###.#.#..####.#....#.##......... .........<)...#  ####.##.####.## #. #.# #.# . #.# #.## ... ... #.# ...hRhR%8hnXh|Yhs  ...   #...   #..#   #..#   #..##.#   #.....#   #+######.# #.#   #.# #.# #   #.#..@.#.# #.#.# #   #.##...###.#.#..##   ##.#....#.##.   .........<)...#   ####.##.####.##   #. #.# #.#   . #.# #.#   # ... ...   #.# ...h5thhӀ%9hhh  ...   #...   #..#   #..#   #..##.#   #.....#   #+######.# #.#   #.# #.# #   #.#.@..#.# #.#.# #  h #.##...###.#.#..##   ##.#....#.##.   .........<)...#   ####.##.####.##   #. #.# #.#   .. #.# #.#   ##. ... ...   #.# ...hho'700hh9h    ...  #...  #..#  #..#   #..##.#  #.....#  #+######.# #.#   #..@.....# #.# #  #.#....#.# #.#.#   # #.##...###.#.#..##  ##.#....#.##.........  .........<)...# ####.##.####.##  #.##.# #.#  ..##.# #.# ##. ... ...1h1[mhA    ...  #...  #..#  #..#  #..##.#  #.....#  #+######.# #.#  #.# #.# #  #.#....#.# #.#.# #  #.#.##...###.#.#..  ##.#....#.##  .........<)...#  ####.##.####.##  #.##.# #.#  ..##.# #.#   ##. ... ...hE h6F %2hK hN h_ ... #...  #..#  #..#  #..##.# #.....#  #+######.# #.#  #........# #.# # #.#@...#.# #.#.# # #.#.##...###.#.#..# ##.#....#.##......... .........<)...#  ####.##.####.##  #.##.# #.# ..##. ##..... ...  #.# ...h\h%3hhh  #..##.#...#+######.# ##.......##.#....#.# #.#.# ###...###.#.#..####.#....#.##..................<)...# ##.##.####Fly ###  ... ...#.4hY? 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[39;49$h^ m%h3%h%hB#.# #.# # #.#....#.# #.#.# # #.#.##...###.#.#..## ###.#....#.##... .<)...# ######.##.####.## #####.##.# #.# .....##.####.##.# #.##........@...# 9.1 (1#.#####.#.#......#..#..##.###.#.....##.# #.# ##..##.# #.# .##.# #.# # &h3&h&hz&h #..##.#  #.....# +######.# #.#  #........# #.# #  #.#....#.# #.#.# # #.#.##...###.#.#..##.#....#.##....................<)...# ######.##.####@## 32.1 (3#####.##.# #.# .....##.####.##.# ............# ####.#......................#..#..###.########.....#.&hS$[40m.##..# #.# #.#. ..#&h73&hݑ&h&h,&hcM ## #....+###### ...... # ...#.# #.#.# #  #.#.##...###.#.#..## ###.#....#.##....................<).@.#3.1 (1###.####.##&h#####.##.# #.# .....##.####.##.#Fly ....#...#...#&hs&h|&hR&h}3&h~&h`&h7&hƊ,&h@#..# #..##.# #..##.#  #.....# &hZ#+######.# #.# #........# #.# # #.#....#.# #.#.# #  #.#.##...###.#.#..## ###.#....#.##.@.......4  &h...........<)...#.#..########.##.####.## ######.##.# #.# .....##.####.##&h}.##.##............#&h^#.#####.#...........&hy#............#..#..##.###.########...&h%$..#&h*&h&h&h 3&h &h &h ,&h &h} R#..# #..##.#..#..##.#.##.....#.#&h #+######.# #.#.##.# #.#.# &h #.#....#.# #.#.# # #.#.##...###.#.#..####.#....#.##..&h 05 .&hJ S<)...#.#..##. ######.##.####.##.# ...  #####.##.# #.# .# ......##.####.##.#&h )#.##.....##.#####.#...........#...#..#..# &h\ &h &h1 'h-I'hߨ'h٫,'h#..##.#..#..##.#.# #.....#.# ##+######.# #.#.# .####........# #.#.# ...#.#....#.# #.#.#..##.#.##...###.#.#..###. ###.#....#.##........... ..........<)...#@#..##. 6 #####.##.####.##.# ... .##.# #.##.# .  .....##.####.##.#  #.##............#  #.#####.#...........#............#..#..#  #.###.########.....#  #.# #.# .##..#'h'h(h4#..# #..##.#....##..##.#.#..#  #.....#.#..#  #+######.# #.#.#..####........# #.#.#....  #.#....#.# #.#.#..#  #.#.##...###.#.#..###.# ##.#....#.##....@.......7 .........<)...#.#..##..#.##.####.##.#..... ####.##.# #.##.##...... .....##.####.##.# .#.#.. #.##............# .#.... (h5?#.#####.#........... ... #............#..#..# .. #.###.########.....#(h< 3(h- (h (h O#..##.#....##..##.#.#..# #.....#.#..# #+######.# #.#.#..### (hM #........# #.#.#.... (hp U#.#....#.# #.#.#..# #.#.##...###.#.#..###.## (h g#.#....#.##............. (h ........<)...#.#@.##..# ###.##.####.##.#.......s(h .##.# #.##.##....... ....##.####.##.# .#.#(h ##............# .#....# .#####.#..... ...#(hc s   scorpion (asleep) ............#..#..# ..# .###.########.....# ..# .# #.# .##..#(h L0 _a +0 hand axe; an orc corpse  Things that are here: _a +0 hand axe; an orc corpseThere is a stone staircase leading up here.  A scorpion comes into view.(hh /  --more--)h)hzs.s)hK 8.1 (1 _)h*h+*h'-Quiver which action? ([-] to clear)  a - Throw: 2 stones (quivered)*hy-b - Zap: wand of charming (6) [*/%] inventory[!] focus mode: off|on+h3=+hJ5#..##.#....#demonstrator the Poker#..##.#.#..#Merfolk#.....#.#..#Health: 42/42 ======================== #+######.# #.#.#..###Magic: 5/5======================== #........# #.#.#....AC: 10Str: 13 #.#....#.# #.#.#..#EV: 6Int: 8 +hJH#.#.##...###.#.#..###.##SH: 7Dex: 24 #.#....#.##.............XL:  5 Next: 19% Place: Dungeon:4 ........<)...#.#@.##..#Noise: ---------  Time: 4738.1 (0.0) ###.##.####.##.#......s.u) +4 trident ###.##.# #.##.##.......Throw: 2 stones +h?K....##.####.##.# .#.#...Fly .##............# .#....# .#####.#........... ...#s   scorpion +hK{............#..#..# ..# .###.########.....# ..# .# #.#.##..# _a +0 hand axe; an orc corpseThings that are here: _a +0 hand axe; an orc corpse _There is a stone staircase leading up here. _There is a stone staircase leading up here. _A scorpion comes into view.+h}L+h?R+hS0h0hTInventory: 25/52 slots Hand Weapons (go to first with ))  u - a +4 trident (weapon)0ha - a +0 shortbow  g - a +0 club  t - a +0 mace Missiles (go to first with ()  x - 2 stones (quivered) 0hʮArmour (go to first with [)  d - a +0 chain mail (worn) 0hC e - a +0 pair of gloves (worn)  n - a +2 buckler (worn) 0hY r - a +0 pair of boots (worn)b - a +0 leather armour  0h%{f - a +0 scale mail Jewellery (go to first with "=) 0hpa i - a ring of flight (worn)  s - an amulet of regeneration (worn) 0hy v - a +6 ring of dexterity (worn)k - an amulet of reflection  q - a ring of ice  0h!y - a +4 ring of protection 0hƯaWands (go to first with /) 0h[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]2h]P Missiles (x - 2 stones (quivered) Armour (go to first with [)  d - a +0 chain mail (worn)  e - a +0 pair of gloves (worn)  n - a +2 buckler (worn)r - a +0 pair of boots (worn)  b - a +0 leather armour 2hP f - a +0 scale mail Jewellery (go to first with "=)i - a ring of flight (worn)  s - an amulet of regeneration (worn)  v - a +6 ring of dexterity (worn)k - an amulet of reflection  q - a ring of ice  y - a +4 ring of protection 2hPWands (go to first with /)  o - a wand of charming (6) 2hhQVScrolls (go to first with ?)c - a scroll of butterflies  j - a scroll labelled YVVABB DAHE  p - a scroll of teleportation50%2h' q - a ring of ice  j - a scroll labelled YVVABB DAHE Potions (go to first with !)  h - a potion of heal woundsl - a potion of enlightenment  m - a potion of brilliance  w - a sedimented orange potionbot2h  j - a scroll labelled YVVABB DAHE  p - a scroll of teleportation3h  p - a scroll of teleportation  h - a potion of heal wounds8h  h - a potion of heal wounds  l - a potion of enlightenment9hh  l - a potion of enlightenment  w - a sedimented orange potion:hq:h :h#..##.#....#demonstrator the Poker#..##.#.#..#Merfolk#.....#.#..#Health: 42/42 ======================== #+######.# #.#.#..###Magic: 5/5======================== #........# #.#.#....AC: 10Str: 13 #.#....#.# #.#.#..#:h2EV: 6Int: 8 #.#.##...###.#.#..###.##SH: 7Dex: 24 #.#....#.##.............:heXL:  5 Next: 19% Place: Dungeon:4 ........<)...#.#@.##..#Noise: ---------  Time: 4738.1 (0.0) :h###.##.####.##.#......s.u) +4 trident :h2###.##.# #.##.##.......Throw: 2 stones ....##.####.##.# .#.#...:hFly .##............# .#....# .#####.#........... ...#:hls   scorpion ............#..#..# ..# .###.########.....# ..# .# #.#.##..# _a +0 hand axe; an orc corpseThings that are here: :h_a +0 hand axe; an orc corpse _There is a stone staircase leading up here. _There is a stone staircase leading up here. :hF_A scorpion comes into view.:h:h:hu":h$;h #..#  #..##.#....# #..##.#.#..# #.....#.#..#  #+######.# #.#.#..###  #........# #.#.#.... ;h #.#....#.# #.#.#..#  #.#.##...###.#.#..###.## ##.#....#.##....@........ .........<)...#.#..##..#;hƦ#.##.####.##.#......s. ####.##.# #.##.##....... .;h....##.####.##.# .#.#... #.##....;h5l..# .#....# #.#####.#........... ...# #............#..#..# ..# #.###.########..;hF...# ..#;h;hs.s   scorpion;h*9.1 (1;h ;ht<h #..##.#....# #..##.#.#..# #.....#.#..##+######.# #.#.#..### #........# #.#.#....  #.#....#.# #.#.#..# #.#.##...###.#.#..###.## ###.#....#.##............. ..........<)...#@#..##.s# #####.##.####.##.#........#.##.# #.##.##.......  .....##.####.##.# .#.#...  #.##............# .#....#  #.#####.#........... ...#  #............#..#..# ..#  #.###.########.....# ..#  #.#<h #.# .##..#40<h h #..#  #..##.#....# #..##.#.#..# #.....#.#..#  #+######.# #.#.#..###<h  #........# #.#.#.... #.#....#.# #.#.#..#  #.#.##...###.#.#..###.##  ###.#....#.##..@.......... <h -...........<)...#.#..##ss##.##.####.##.#........#####.##.# #.##.##.......<h> ! .....##.####.##.# .#.#... #.##............# .#....#s   scorpion #.#####.#..............# #............#.<he #..# ..# #.###.########.....# ..#<h <hO <hW @s.<h %1<h< <h =hW  #..##.#....# #..##.#.#..# #.....#.#..##+######.# #.#.#..### #........# #.#.#.... #.#....#.# #.#.#..# #.#.##...###.#.#..###.#####.#....#.##.......s................<)..@#.#..##.s# =h  ######.##.####.##.#........  #####.##.# #.##.##....... .....##.####.##.# .#.#... #.##............# .#....# #.#####.#........... ...# #............#..#..# ..# #.###.########.....# ..#=h4  #.# #.# .##..#=hF =hK 0.=h %2=h =h >h' #..##.#....# #..##.#.#..# #.....#.#..# #+######.# #.#.#..### #.# #.#.#....>hϝ# #.#....#.# #.#.#..# #.#.##...###.#.#..###.## ###.#....#.##. .<).@.#.#..##.s# ######.##.####.##.#. #####.##.# #.##.##. .....##.####.##.# .#.#...>h #.##......# .#....# #.#####.#....>h5....... ...# #....>hO#..#..# ..# #.###.########.....# ..#  #.# #.# .##..#>hh;3>h5>hD?hz #..##.#....# #..##.#.#..# #.....#.#..# #+######.# #.#.#..### #........# #.#.#.... #.#....#.# #.#.#..# #.#.##...###.#.#..###.## ###.#....#.##. .<)@..#.#..##.s# ######.##.####.##.#. #####.##.# #.##.##. .....##.####.##.# .#.#... #.##......# .#....# #.#####.#........... ...# #...#..#..# ..# #.###.########.[40?h|m....# ..#  #.# #.# .##..#?h|ss   scorpion?h%4?h}?hw?hh  #..##.#....# #..##.#.#..# #.....#.#..# #+######.# #.#.#..### #........# #.#.#.... #.#....#.# #.#.#..# #.#.##...###.#.#..###.##?h i b ###.#....#.##....s. .<@...#.#..##.s# ######.##.####.##.#. #####.##.# #.##.##.?hyi  .....##.####.##.# .#.#... #.##.....# .#....# #.#####.#..... ...# #..#..#..# ..# #.###.########?hi .....# ..#  #.# #.# .##..#?hk ?h1q 0.?hq %5?hv ?hz < _There is a stone staircase leading up here. _There is a stone staircase leading up here. _A scorpion comes into view.  Things that are here: _a +0 hand axe; an orc corpseAh6 #..##.#....# #..##.#.#..# #.....#.#..# #+######.# #.#.#..### #........# #.#.#.... #.#....#.# #.#.#..# #.#.##...###.#.#..###.## ###.#....#.##. .@)...#.#..##.s# ######.##.####.##.#. #####.##.# #.##.##. .....##.####.##.# .#.#...  #.##Ah.# .#....#  #.#####.#. ...#  #.#..#..# ..#  #.###.#.....# ..#  #.# #.# .##..#AhAh>Ah 'ss   scorpionAh(,6 _AhY.AhP1a _There is a stone staircase leading up here.FhFhjFh Fh&Fh5|s.7 _Fh!   #.............#####.  #.........#..## ##.  #........##.######..   ########.#..#......#   #####......######   #.)....##### #   #.###.## ######   ##.##### #..)..3 Fh#  #@)....#### #.####   ######....###.##..  #....#  #.........###  #............  #....########  ######    Fhk,Fh,8.6 (2.5FhFhp{ _You fly upwards. _There is a stone staircase leading down here.FhwFh0Level 3 of the Dungeon <<<<>>>>^(Press ? for help)#.............................##.....#..#######..........##.........######.##.#.###.#.#######....## #..........#Fh##.............##......# #.#..######..##########.........###........####........## #.##..##..............##........# ####.#########.......####.###....#####...)....#..........#Fh#.## ##.......###......##<...## #.....<.............#Fh΃f######..###......#####..###....##.# ##.......#..........#Fh#.............#####.........#####.## #.......#<.........#Fh##.........#..## ##.##....### #..# #.......#..........##........##.######..##.##.### ##.## #.......##........##Fh9########.#..#......##..##...# #..# #.......###......##Fh#####......#######.#####.# ##.#####.......# #########.)....##### ##.# #.# #.............##.###.## ######..# #.########...####.#######.##### #..)...######..##........# ##.##@)....#### #.####.............#########..#Fh̄######....###.##...#######...### ##..###...........######........#### ##..###.........######...######....# #..##Fh|#................### ####.###.###....###########.##..#..#FhS###########†..#######FhC"Fh`5 >>.............................##.....#......................##.#.###.#...............Fh5 .............##......# #.#.....................####........## #.##..##..............##.........Fh6 .......####.###....#####...)....#...........## ##.......###......##<........<.............Fh76 ..###......#####..###....##........#..........Fh\6 .............#####.........#####........#<.........Fhz6 i.........#...##....Fh6 G.........#..........Fh6 ........##...##.##.Fh6 E........##........Fh6 .#..#......##..##...Fh7 ..# #.......###............Fh77 .#####..#####........)....Fh7 .# #...............###...# #....####....).....##........# ##......####...............Fh8 ....###.##.........................................Fh;8 ....# #...................###......Fhw8 S..#....Fh .............................##.....#......................##.#.###.#...............Fh .............##......# #.#.....................####........## #.##..##..............##................####.###....#####...)....#...........## ##.......###......##<........<...............###......#####..###....##........#..........Fh= .............#####.........#####........#<..................#...##.............#..................##...##.##.Fhk w........##.........#..#......##..##.....# #.......###......Fh N.......#####..#####........)....Fh .# #...............###...# #....####....).....##........# ##.Fh d.....####...................###.##...................Fh v..........................# #..................Fh; O.###........#....Gh;n #.............#####. demonstrator the Poker  #.........#..## ##. Merfolk  #........##.######.. Health: 42/42 ========================  ########.#..#......# Magic: 5/5========================  #####......###### AC: 10Str: 13  #.)....##### # EV: 6Int: 8  #.###.## ###### SH: 7Dex: 24  ##.##### #..).. XL:  5 Next: 19% Place: Dungeon:3  #@)....#### #.#### Noise: ---------  Time: 4748.6 (0.0)  ######....###.##.. u) +4 trident  #......Ghco.....# Throw: 2 stones  #.........### Fly  #............  #....########  ######   _A scorpion comes into view.Things that are here: _a +0 hand axe; an orc corpse _There is a stone staircase leading up here. _You fly upwards. _There is a stone staircase leading down here.GhsGhtGhRGhQPut on which piece of jewellery? Jewellery (go to first with "=)  i - a ring of flight (worn)  s - an amulet of regeneration (worn)  v - a +6 ring of dexterity (worn)k - an amulet of reflection  Ghq - a ring of ice  y - a +4 ring of protection[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip IhIhIhG #.............#####. demonstrator the Poker  #.........#..## ##. Merfolk  #........##.######.. Health: 42/42 ========================  ########.#..#......# Magic: 5/5Ih%========================  #####......###### AC: 10Str: 13  #.)....##### # EV: 6Int: 8  #.###.## ###### SH: 7Dex: 24  ##.##### #..).. XL:  5 Next: 19% Place: Dungeon:3  #@)....#### #.#### Noise: ---------  Time: 4748.6 (0.0)  ######....###.##.. u) +4 trident  #...........# Throw: 2 stones  Ihx#.........### Fly  #............  #....########  ######   _A scorpion comes into view.Things that are here: _a +0 hand axe; an orc corpse _There is a stone staircase leading up here. Ihe_You fly upwards. _There is a stone staircase leading down here.IhA _There is a stone staircase leading up here. _You fly upwards. _There is a stone staircase leading down here.  To do this, you must remove one of the following items:  (? for menu, Esc to cancel)  < or i - a ring of flight; > or v - a +6 ring of dexterityIh Ih! d  You remove your ring of flight. You float gracefully downwards.IhA" =49.6 (1Ih' Ihc) 8 _y - a +4 ring of protection (worn)JhF7Jh>aLevel 3 of the Dungeon <<<<>>>>^(Press ? for help)#.............................##.....#..#######..........##.........######.##.#.###.#.#######....## #..........##.............##......# #.#..######..##########.........##Jhr?#........####........## #.##..##..............##........# ####.#########.......####.###....#####...)....#..........##.## ##.......###......##<...## #.....<.............#######..###......#####..###....##.# ##.......#..........##.............#####.........#####.## #.......#<.........##.........#..## ##.##....### #..# #.......#..........##........##.######..##.##.### ##.## #.......##........##########.#..#......##..##...# #..# #.......###......##Jh?#####......#######.#####.# ##.#####.......# ########Jh?(#.)....##### ##.# #.# #.............##.###.## ######..# #.########...####.#####Jh?##.##### #..)...######..##........# ##.#Jh?#@)....#### #.####.............#########..#######....###.##...#######...### ##..##Jh @Q#...........######........#### ##..##Jh&@#.........######...######....# #..###................### ####.###.##JhA@F#....###########.##..#..##########Jh_@\##†..#######Jh" #.....###..##..###..#..........#####....#...#........######### ###..## #..............#### ####..###..........###...## #...........###############...#..........#########..#######....>.##................................#@KhKh #.............#####. demonstrator the Poker  #.........#..## ##. Merfolk  #........##.######.. Health: 42/42 ========================  ########.#..#......# Magic: 5/5========================  #####......###### AC: 14Str: 13  #.)....##### # EV: 6KhY$Int: 8  #.###.## ###### SH: 7Dex: 24  ##.##### #..).. XL:  5 Next: 19% Place: Dungeon:3  #@)....#### #.#### Noise: ---------  Time: 4749.6 (0.0)  ######....###.##.. u) +4 trident  #...........# Throw: 2 stones  #.........###  #............  #....########  ######   _There is a stone staircase leading down here.  To do this, you must remove one of the following items:(? for menu, Esc to cancel)< or i - a ring of flight; > or v - a +6 ring of dexterity  You remove your ring of flight. You float gracefully downwards. _y - a +4 ring of protection (worn)KhKhBKhKhvKhKh,Kh,KhKh~Khr,KhKhM  To do this, you must remove one of the following items:(? for menu, Esc to cancel)  < or i - a ring of flight; > or v - a +6 ring of dexterity  You remove your ring of flight. You float gracefully downwards. KhI_y - a +4 ring of protection (worn)  You see here a +0 dagger.KhoKh _KhKh Kh KhKhuKhGKhy,KhKhKh3,Kh Kh%Kh',Khr)KhO-Kh.,Kh/KhO3Kh5,Kh7Kh;Kh%=,KhJ>Kh@KhjB,KhDKhGKhG,KhHKhcKKhL,KhMKh7XKhV[,Kh[KhG^KhZ_,Kho`KhaKhc,Kh.dKhfKhah,Kh%iKhkKhl,KhnKhrXKhtKhyw,KhxKh.## ##.#.# #..# ## ..######...#######.#...>.....# .............................# # ######....####...............###. ###....#####................ ##..##..###..#..........### Kh*) ###..## #..............####  ##...## #...........########## ###..#######....@.##.............70.6 (21.0) ..........................# Kht.....######.##.#.###.#.#######... .........##......# #.#..######.. ....####........## #.##..## Kh€#########.......####.###.... ## ##.......###......##<...## # .###......#####..###....##.# # KhnO.......#####.........#####.##Kh"KhKhc _There is a stone staircase leading down here.Lh####...#######.#...>.....# #............................# #. #####....####...............###.  ###....#####................##..##..###..#..........########..## #..............####  ##...## #.....########### Lh##..#######....>.##.............. ..................##.....#######.##.#.###.#.#######.......##......# #.#..######..######........## #.##..##....... ########.......####.###....##### # ##.......###......##<...## #.Lh̴ #......#####..###....##.# ##  ......#####.........#####.#Lh #..## ##.##....### #..# # LhLh181.6 (1.0) _LhNLhLh#[ ######...#.#...>.....# #..............# #.....####...............###.###....#####.........##..##..###..#..........#####.###..## #..............#### # ##...## #...........#..#....>.##.##.....#.######.##.#.###.#.#....#Lh\ ##......# #.#..######..#####........## #.##..##........####.###....#####.  ##.###......##<...## #.......#####..###....##.# ##.#####.#####.## #. .#..## ##.##....### #..# #.Lhc <2Lhh Lhi Lhi Y...#.#...>.....# #.............# #.....####...............###.###....#####........##..##..###..#..........#####. ###..## #..............#### # #...## #...........# ..#....>.##.##.....#..#######.##.#.###.#.#######....###......# #.#..######..# .####........## #.##..##........####.###....#####. ##.###......##<...## #. #......#####..###....##.# ##.#####.Lh;j .#####.## #. #..## ##.##....### #..# #.Lhr Lhs &3Lhx Lhz MhO...#.#...>.....# #.......# #.....####.......###.###....#####....  ##..##..###..#..........#####...## #..............#### # ...## #...........##....>.##.##.....#..# .######.##.#.###.#.#######....## Mh##......# #.#..######..# ####.## #.##..##..####.###....#####...).Mh###......##<...## #. ......#####..###....##.# ##.#####...#####.## #. Mh:..## ##.##....### #..# #.Mh'Mh1(&4Mh4.Mh0MhP...#.#...>.....# #.....# #. #....####.......###. ###....#####.... ##..##..###..#..........#####. #..## #..............#### ####.## #...........# #....>.##.Mh##.....#..# ######.##.#.###.#.#######....## ##......# #.#..######..#.## #.##..##..####.###....#####...). .Mh30###......##<...## #.#####..###....##.# ##.#####.Mh..#####.## #. .## ##.##....### #..# #.Mh<5MhMhMhX; o.......................# #.####....###. #Mh< #....#####......... #..##..###..#..........#####....# ..## #..............#### #### .## #...........########### ######....>.##................... ...................##.....#..#### #####.##.#.###.#@#######....## Mh< ...##......# #.#..######..####### ##........## #.##..##............####.###....#####...) ......###......##<...## #.....<#####..###....##.# # .#####.........#####.## #. Mh= ## ##.##....### #..# #. #####..##.##.### ##.## #.MhC MhKD &6MhI Mh`K Nhz###...#######.#...>.....# #.........# # #....####........### ###....#####..................... ##..##..###..#..........#####.. #..## #..............#### ..## #...........############### #######....>.##.................. Nh0{|................@...##.....#..### ######.##.#.###.#.#######....## ....##......# #.#..######..######.## #.##..##......... ####.......####.###....#####...)....###......##<...## Nh{....#####..###....##.# ## ..#####.........#####.## # .## ##.##....### #..# #Nh؂NhG&7NhANhϊNh3 INh'; Nh; NhI> ,Nh? Nh4A ,NhA NhC ,NhcD NhF ,Nh_G NhH ,NhI NhL ,NhM NhN NhN NhO Nh,Q NhWQ NhR NhS ,NheT NhOU ,NhU NhV ,Nh)W NhX ,Nh1Y Nh6Z ,NhZ Nh[ ,NhR\ Nh^ NhZ^ Nh,_ Nh`a ,NhBb Nhd ,Nhd Nhnf Nhf Nh{g Nhi ,Nhjj Nhl ,NhQm Nh7o ,Nho Nhr ,Nhds Nht Nhu Nhu Nhw ,NhQx Nh;y ,Nhy Nh{ ,Nh| Nh~ ,Nh Nh_ ,NhB Nhτ ,Nh Nh ,Nh Nh Nh Nh Nh ,Nh Nh ,NhX Nh Nh( Nh NhB Nhs Nhx Nh Nh' Nhݗ Nh ,Nh~ Nh Nh ,Nh ,Nh Nh ,Nh Nhx Nh Nh Nh ,Nhw Nh ,Nh Nh ,Nh Nhk ,Nh Nh ,Nh Nhո ,Nh Nhx Nh NhE Nh Nhݽ Nh Nh ,Nh Nh ,Nh Nh\ Nh NhA Nh ,Nh Nh Nh ,Nh< Nh BB   bombardier beetle (wandering)Nh U > ..............# Nh% .........B.##.........#..#...... #............  #...........######NhJ [..>.##................@...#834.6 (5Nhl C7.0).#.###.#.###  #.#..#Nh > #.##..##.###...)..##<...## Nh 4#....##.# ..#####.##  Nh Z #..# _You start waiting.Oh3> ..............# .........B.##.........#..#...... #............  #...........######..>.##................@...#.#.###.#.###  #.#..#Oh4w #.##..##.###...)..##<...## #....##.# ..#####.##   #..# Oh"5Oh8;Oh=h _A bombardier beetle is nearby!OhT'4Oh>-Oh/F _Unknown command.Ph###...#######.#...>.....# #...... demonstrator the Poker ........................# #...... Merfolk #....####...........B...###...... Health: 42/42 ======================== ###....#####..................... Magic: 5/5======================== ##..##..###..#..........#####.... AC: 14Str: 13 #..## #..............#### ####. EV: 6Int: 8 ..## #...........############### SH: 7Dex: 24 Ph #######....>.##.................. XL:  5 Next: 19% Place: Dungeon:3 ................@...##.....#..### Noise: ---------  Time: 4834.6 (0.0) ######.##.#.###.#.#######....##  u) +4 trident ....##......# #.#..######..###### Throw: 2 stones ###........## #.##..##........... ####.......####.###....#####...). Ph~.......###......##<...## #..... B   bombardier beetle (wandering) .....#####..###....##.# ##.... ..#####.........#####.## #.... .## ##.##....### #..# #.... _There is a stone staircase leading down here. _You start waiting. _A bombardier beetle is nearby! _Unknown command.Reach: u) +4 tridentPress: ? - help, Dir - move targetPhdRC*@Ph]C#*Ph7 !.#. _A bombardier beetle is nearby! _Unknown command.  Reach: u) +4 trident Ph Press: ? - help, Dir - move targetYou can't see that place.  [the floor.]Ph C..QhY ..r weapon can't reach that far!Qh:B.Aim: a bombardier beetle (wandering, hasn't noticed you, 79% to hit)  Your weapon can't reach that far!QhA bombardier beetle. An unassuming beetle filled with an incredible amount of hypergolic fluid. The Qhsticky spray it fires is capable of igniting predators and unwary adventurers alike, though more experienced ones know to keep moving if they wish to avoid a fiery grave. Max HP: ~17 Will: + AC: + EV: ++  rF: ... rC: ... rPois: x rNeg: ... rElec: . QhThreat: High Class: Natural Size: V. Small Int: Animal Speed: 60% (normally travels slower than you) You have about 79% to hit with your +4 trident. It has about 58% to hit you. QhIAttack Max Damage Bite 5 It possesses the following natural abilities:  a - Pyre Arrow (2d3/turn) (5) QhsTo read a description, press the key listed above. (AdB) indicates damage (the sum of A B-sided dice), (x%) indicates the chance to defeat your Will, and (y)Uhi b Pyre Arrow Launches a glob of liquid fire that clings to a targeted creature, dealing armour-ignoring fire damage over multiple turns. The victim can put the fire outmuch more quickly by moving. If the target is insubstantial, the liquid fire will fail to stick. Range : 5Wh A bombardier beetle. An unassuming beetle filled with an incredible amount of hypergolic fluid. The sticky spray it fires is capable of igniting predators and unwary adventurers alike, though more experienced ones know to keep moving if they wish to avoid a fiery grave. Max HP: ~17Will: +AC: +EV: ++  rF: ... rC: ... rPois: xrNeg: ... rElec: . Threat: High Class: Natural Size: V. Small Int: Animal Speed: 60% (normally travels slower than you) You have about 79% to hit with your +4 trident. It has about 58% to hit you. Attack Max Damage Bite 5 It possesses the following natural abilities:  a - Pyre Arrow(2d3/turn) (5) To read a description, press the key listed above. (AdB) indicates damage (the sum of A B-sided dice), (x%) indicates the chance to defeat your Will, and (y)Wh###...#######.#...>.....# #...... demonstrator the Poker ........................# #...... Merfolk #....####...........B...###...... Health: 42/42 ======================== WhO###....#####..................... Magic: 5/5======================== ##..##..###..#..........#####.... AC: 14Str: 13 #..## #..............#### ####. EV: 6Int: 8 ..## #...........############### SH: 7Dex: 24 #######....>.##.................. XL:  5 Next: 19% Place: Dungeon:3 ................@...##.....#..### Noise: ---------  Time: 4834.6 (0.0) ######.##.#.###.#.#######....##  u) +4 trident ....##......# #.#..######..###### Throw: 2 stones ###........## #.##..##........... ####.......####.###....#####...). .......###......##<...## #..... B   bombardier beetle (wandering) .....#####..###....##.# ##.... ..#####.........#####.## #.... .## ##.##....### #..# #.... _h40;1mA bombardier beetle is nearby! _Unknown command.Reach: u) +4 tridentPress: ? - help, Dir - move targetAim: a bombardier beetle (wandering, hasn't noticed you, 79% to hit)  Your weapon can't reach that far!Xh###...#######.#...>.....# #...... demonstrator the Poker Xh........................# #...... Merfolk #....####...........B...###...... Health: 42/42 ======================== ###....#####..................... Magic: 5/5======================== XhN##..##..###..#..........#####.... AC: 14Str: 13 Xhr#..## #..............#### ####. EV: 6Int: 8 Xh..## #...........############### SH: 7Dex: 24 XhK#######....>.##.................. XL:  5 Next: 19% Place: Dungeon:3 ................@...##.....#..### Noise: ---------  Time: 4834.6 (0.0) Xh######.##.#.###.#.#######....##u) +4 trident Xh....##......# #.#..######..###### Throw: 2 stones XhC###........## #.##..##........... Xhh####.......####.###....#####...). Xh.......###......##<...## #..... B   bombardier beetle (wandering) .....#####..###....##.# ##.... Xh..#####.........#####.## #.... .## ##.##....### #..# #.... Xh+_Unknown command.Reach: u) +4 tridentPress: ? - help, Dir - move targetAim: a bombardier beetle (wandering, hasn't noticed you, 79% to hit)  Your weapon can't reach that far!  Okay, then.XhXhXh. _Xh.......................# #.####B...###. ##....#####......... #..##..###..#..........#####....# ..## #..............#### #### .## #...........########### ######....>.##................... ...................##.....#..#### #####.##.#.###.#@#######....## ...##......# #.#..######..####### ##........## #.##..##............####.###....#####...) ......###......##<...## #.....<#####..###....##.# # .#####.........#####.## #.....  ## ##.##....### #..# #.....  #####..##.##.### ##.## #..... 5.6 (1 _XhXhXhg####B...###. #....#####.......... ..##..###..#..........#####....# .## #..............#### #### ## #.########### #####....>.##................... ..................##.....#..##### ####.##.#.###.#.#######....## ..##......# #.#...######## #........## #.##..##.............####.###....#####...) .....###......##<...## #.....<#####..###....##.# #. #####.........#####.## #. # ##.##....### #..# #.##..##.##.### ##.## #. .....##..##...# #..# #.XhmXhn&6XhesXhuYh.#####....... .##..###..#..........#####....# ## #..............#### ####..## # #..###########.##....>.##................... .................##.....#..###### ###.##.#.###.#.#######....## Yh@.##......# #.#...#########......## #.##.@##..............####.###....#####...) ....###......##<...## #.....<#####..###....##.# #. ####.........#####.## #. Yh ##.##....### #..# #. ###..##.##.### ##.## #. ....##..##...# #..# #. YhX######.#####.# ##.#####.Yh}Yh&7YhMYh Yh$YhYhYh Yh!!Yh&XYh'YhK'Yh'YhO)Yh)Yh*YhB+Yho+Yh$,Yh-,YhB.Yh0,Yh0YhS2,Yh3Yh!5,Yh5Yh7,YhD8Yh9,YhE:Yh_<,Yh=Yh>,Yh?Yh@,Yh!AYhC,YhCYhD,YhYEYhF,YhbGYhH,YhRIYheK,Yh LYh[N,YhNYh)P,YhPYhAR,YhRYhrTYhTYhDUYhV,YhMWYhrY,YhZYhZ\,Yh]YhY^,Yh_Yh/`,YhaYhb,YhcYhd,YheYhWg,YhgYhiYhiYhkYhl,YhlYhnYhoYhoYhpYhqYhqYhr,YhxsYhu,YhuYhv,YhfwYhy,YhyYh|,Yhk|Yh~,Yh~Yh,YhYhS,YhσYh,YhYhw,YhzYh,YhrYh,YhSYh ,YhYh,YhYh,Yh7Yh,Yh?Yh,Yh\Yh,YhYh ,YhYh0,YhIYh,Yh:Yh,Yh@Yh,YhhYhΧ,YhYh,YhYhX,Yh׬Yh֮Yh,Yh,YhYh,Yh=Yh,YhYhq,YhYhû,YhyYh,Yh8YhC,YhYh,YhYh,YhYhg,YhmYhYhYh>Yh,YhYhJ,YhYh,YhYhAYhGYh?,YhYh ,YhYhYhYhYh ,YhbYh,YhDYh ,YhYh,YhZYh,Yh8YhYhYhyYhB,YhYh#,YhYh,Yh5Yh,YhYh,YhSYh,Yh?YhM,YhYh,Yh|Yh ,Yh Yh Yh$ Yh Yh ,Yh Yh U 936.6 (99.0) _You start waiting.YhT Yhj -7.6 (100.0)Yh Yh # _Done waiting.Zh}|7####..B...### #....#####..................... ..##..###..#..........#####....#. .## #.....#### # #...........############### #####....>.##.................... ..................##.....#..##### ####.##.#.###.##....## ##......# #.#.@######..########.## #.##..##......... ##.......####.###....#####...)....###......##<...## < ...#####..###....##.# ## #####.........#####.## # # ##.##....### #..# # Zh|####..##.##.### ##.## # .....##..##...# #..# #ZhZh18.0)ZhZhZh m.........# # ....####.....B...### ##....#####..................... #..##..###..#..........#####.. ..## #....#### .## #...........############### ######....>.##................... ...................##.....#..#### #####.##.#.###.##....## Zh ...##......# #.#..######..#######.## #.##..##......... ###.......####.###....#####...)....###......##<...## < ....#####..###....##.# ## .#####.........#####.## # ##.##....### #..# # #####..##.##.### ##.## #ZhqZh7&9ZhqZh3Zhz ###...#######.#...>.....# #.........# # #....####........### ###....#####..................... ##..##..###..#..........#####.. #..## #..............#### ..## #...........############### #######....>.##.................. ................@...##.....#..### ######.##.#.###.#.#######....## ....##......# #.#..######..######.## #.##..##......... ####.......####.###....#####...)....###......##<...## ....#####..###....##.# ## ..#####.........#####.##Zh [m # .## ##.##....### #..# #ZhY Zh '40Zh# Zh Zh=  ##.#.# #...........# ## ####...#######.#...>.....# # ................# #....####......###  ###....#####..........  ##..##..###..#..........#####.. Zh> ##..## #..............#### ...## #...........############## .#######....>.##@................ .....................##.....#..## .######.##.#.###.#.#######....## .....##......# #.#..######..#####.## #.##..##......... #####.......####.###....#####...) #.......###......##<...## Zh> ....#####..###....##.# ## ...#####.........#####.## #ZhF ZhiG 1ZhOL Zh$N [h #..#.# ##.#####  ##.#.# #...........# ## #####...#######.#...>.....# # ...........# # ###....####....### ###....#####......  ##..##..###..#....#####.. ###..## #[h1B....#### #...## #.......@...####################....>.##................ ......................##.....#..#######.##.#.###.#.#######.... ......##......# #.#..######..#### .....## #.##..##......... ######.......####.###....##### ##.......###......##<...## #......#####..###....##.#[h[h&2[h^[h[h / #..#.# ##.##### # ##.#.# #...# ###...#######.#...>.....# #......# ##....####......###[h:} ###....#####.. ##..##..###..#.#####  ###..## #.#### #...## #.# #..#....>.##.........##.....#...######.##.#.###.#.#######....[h.##......# #.#..######.. ..####........## #.##..###.......####.###....#####  ##[hŝ.###......##<...## # ##......#####..###....##.# ##[h[hc&3[h[h# #..#.# ##.##### ## ##.#.# #....# ## [h=.######...#######.#...>.....# #.....# ##....####.......### ###....#####. ##..##..###..#.##### ###..## #.#### [hh ##...## #.##..#######....>.##[h........##.....#.######.##.#.###.#.#######....[h.##......# #.#..######...####........## #.##..##[hv#.......####.###....##### # ##.......###......##<...## ##......#####..###....##.# ##[hF[h&4[hO[hA \h.## ##.#.# .# ..######...#######.#...>.....# ............................# # ######....####....### ###....#####..... ##..##..###..########..## #......#### ...## ########## ###..#########............. ...................##.....#######.##.#.###.#.#######.......##......# #.#..######..#####........## #.##..##...... #########.......####.###....##### ##.......###......##<...## # .######..###....##.#\hu # .......#####.........#####.##\hW\h&5\h \hc _There is a stone staircase leading down here.\h \h \hs* o6 _\h '  ##.## .........  ......... .s# .. ..... #. ..... #......# .#... +# ....# ## 4  ...# #@.....# \h'  ..# #..."..#  ..# #[.....#  #......# ######## \hg) \h1 \h -7.3 (1.7\h \h + _You climb downwards.  \h Found a square amethyst amulet and a ring mail. _There is a stone staircase leading up here.]h .## .. . .s# . #.  #......# #... +......# # #......# ...# #<@....#  ..# ]h #..."..#  ..# #[.....# ]h _80 _]h ^h3.##........... ... . s# .. ..#.  #......#  +......# ..# #......# # #<.....# # #..@"..# ..# #[.....#  #......# #######^h*# ^h^h &9^h/ ^h ^h= ## .  . # ..  #..  #......#  +......# # #......# # #<.....# # ^h3 Y#...@..# # #[.....# #......# ^h! ^h7" '50^h' ^h. ^h. +1.3 (2^h3 ^h6 , _z - an amulet of faith`h>ahInventory: 26/52 slots Hand Weapons (go to first with ))  u - a +4 trident (weapon)a - a +0 shortbow  g - a +0 club  t - a +0 mace Missiles (go to first with ()  x - 2 stones (quivered) Armour (go to first with [)  d - a +0 chain mail (worn)  e - a +0 pair of gloves (worn)  n - a +2 buckler (worn)  r - a +0 pair of boots (worn)b - a +0 leather armour  f - a +0 scale mail Jewellery (go to first with "=)  s - an amulet of regeneration (worn)  v - a +6 ring of dexterity (worn) ah y - a +4 ring of protection (worn)i - a ring of flight  k - an amulet of reflection  q - a ring of ice  z - an amulet of faith [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]ah z - an amulet of faith. A charm crafted to call the attention of the gods to its wearer. This divine attention makes it easier to please your god, but your god will also take more notice of your transgressions. The amulet will drain some of your divine favour when removed. You found it on level 4 of the Dungeon. Stash search prefixes: {inventory} {Faith} {jewellery} Menu/colouring prefixes: identified jewellery _________________ “Gringoire put out his hand for the little bag, but she drew back. ‘Do not  touch it! It is an amulet, and either you will do mischief to the charm, or it  will hurt you.’”  -Victor Marie Hugo, _Notre Dame de Paris_, Book II, chapter VII “A Wedding Night”. 1831. (p)ut on, (d)rop, (=)adjust, or (i)nscribe.fhInventory: 26/52 slots Hand Weapons (go to first with ))  u - a +4 trident (weapon)  a - a +0 shortbow  g - a +0 club  t - a +0 mace Missiles (go to first with ()  x - 2 stones (quivered) Armour (go to first with [)  d - a +0 chain mail (worn)  e - a +0 pair of gloves (worn)  n - a +2 buckler (worn)  r - a +0 pair of boots (worn)  b - a +0 leather armour  f - a +0 scale mail fhlJewellery (go to first with "=)  s - an amulet of regeneration (worn)  v - a +6 ring of dexterity (worn)  y - a +4 ring of protection (worn)  i - a ring of flight  k - an amulet of reflection  q - a ring of ice  z - an amulet of faith fh[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]fh  z - an amulet of faith Wands (go to first with /)  o - a wand of charming (6) Scrolls (go to first with ?)c - a scroll of butterflies  j - a scroll labelled YVVABB DAHE  p - a scroll of teleportation Potions (go to first with !)  h - a potion of heal woundsfh l - a potion of enlightenment  m - a potion of brilliance90%gh gh ##...........demonstrator the Poker .............Merfolk #..........Health: 42/42 ======================== ..#........Magic: 5/5======================== ..#......#AC: 14ghx =Str: 13 ..+......#EV: 6Int: 8 .##......#SH: 7Dex: 24 .##<.....#XL:  5 Next: 19% Place: Dungeon:4 .#gh #...@..#Noise: ---------  Time: 4951.3 (0.0) .##[.....#u) +4 trident#......#gh  )Throw: 2 stones######## _Done waiting. _There is a stone staircase leading down here. _You climb downwards.  Found a square amethyst amulet and a ring mail. ghW I_There is a stone staircase leading up here. _z - an amulet of faithghS 4gh gh hh.## .. . s# ... #... #......#. +......#.# #......#.# #<.....#.# #..@...#.# #[.....# #......#  #hh2$hh$+2.3 (1hh?*hh,hh #.## . .......s# .... #......... #......# #... +......#.#hh֩1 #......#.# #<@....#  ..# #......#..# #[.....# #......#########hhhh&3hhhhihk#.## ... .. #.s# .. #.. #......# .#... +......#.# #......#  ...# #@.....# ..# #......# ..# #[.....# ih  #......#  #ih4 _There is a stone staircase leading down here. _You climb downwards.  Found a square amethyst amulet and a ring mail. _There is a stone staircase leading up here. _z - an amulet of faith _There is a stone staircase leading up here.ih ~M. #######... ##.## ...... #.s# .....##...+ ..ih! <...##[.....#ih) ih, -5 _ih4 jh.wM## . >## #######... ##.##. ...... #.s# ..jh...##...+ ..  jh.<..##......#jh[jhjh6jhRjh\; _Found a stone staircase leading down.jh M ## # .#+ >## .########... ##.##.. ...... #.s# .....##...+ ..  ...##<.....#jh jh &7jh jhͿ khGM ##  # .#+ >## #.########... ##.###.. .....#... #.s# #........###...+ ....##......#########8khkhSkhW ##  ###  # .. #+ >## #  #.######## ###.## #. kh0X 3...... #. ##.s##...... .....###........ ...... .## #......## #.#... +......# #....# #......# khY . ...# #<.....# # ..# #......# # ..# #[.....# # #......#khWY kha khFb &9khg khi lhK.# .# .# .### #. #+ >## .# #.#... .###.## #.. #. .##.s# #...###.. ..##. #......## .#.#... + +......# .#....# #......# .. ...# #<.....# .# ..# #......# .# ..# #[.....# .# #......#60lh!lhmh# # # ### #  #+ >## # mh#.#... ###.## #.  #. ##.s# #.  ......###.  ..##. #......## #.#... + +......# mh^i#....# #......# ...# #<.....# # ..# #......# # ..# #[.....# mhmh&1mhomhmh ## . #+>## mhA 6#.########... #.###.......... ..... #. #.s# #. ..... ......###  ..##. #......## #... + +......# ....# #  ...# mh #<  ..# #.  ..# mh G#[ mhԚ D#. #######mh !#mh mhq &2mh nh\ ## #+>### #.########.... #.###.......... .... #. s# #.. .... ......###nh  ..##. #.@....## #... + +......# ..# #......# # #<# #.  ..# #[nhXm #.######## nhnhk&3nhynhlnha  # #+ >#### #.########## #...#... s# #..... ......###.... ... ..##. #......#### + +......# # #. ..# #< ..# #. ..##[#......#########nhj nhLk &4nhq nh,s oh'.##+>######.########...... ###........... #. # #. oh?(.. ......### ..##. #...@..####  + +......# # #......# # #<# #.oh(# #[ #.######## oh;2<5ohf8ohQ:ohm .##+>#######.########...... ##.......... . #.# #.. . ......###...  ..##. #......####  + +....@.# # #......# # ohn #<.....# # #. # #[ #.######## ohv ohw 6oh`} oh phˡ ..# #+ .>######  #.########## #..#.# #.......#  ......###.....#  ..##. #.....@#### + +......#  #......#  #< #.#[#......#########phphϫ&7phphphM# ..# + .>###### ##########.. #........##.....#..##. ######+ +#......#########phpho&8phphqhmsM.# ..# + .>###### ##########.. #........##qht.......##. ######+ +......##......#qhM|qh|&9qhqhЄqhyM..g.## ..# + .>###### ##########.. #........##.......##. #......######g   goblin (asleep)#[.....#qhؓ  A goblin comes into view. It is wielding a +0 club.qh/  --more--rh=DrhxL`.ggrhM0==70rh}SrhV( _The goblin shouts!uh89J... #.g##.# ..##+ .>###### #.########......## # #........... . #uh9# #.# . ......###.# . ..##. ####### . + +......# # uh :#......# # #<.....# # #......# # #[.....# #......#uhsBuhL,.guhM/--1uhTuh#WuhP  #..#g# ..##+ .>###### #.########......## uhP ## #........... .. ## # #.# .. ......###.# .. ..##. ####### .uhP X. + +......# # #......# .# #<.....# .#uhQ c #......# .# #[.....# #......# ########uhT uh \ q.--2uh+b uh=d vh#.# ..##+ .>###### #.########......## .## #........... ... ## s# #..# ... ......###.#. ..##. #vh:######. + +......# # #......#.# #<.....#.# #......#.# #[.....#vh #......# ######## vhvh1&3vh/vhOvh$r # ..##+ .>###### #.########......## #.## #........... .... #..# .s# #...vhKs 3.# .... ......###.#. ..##. ####### #... + +.@....# # #......#.# #<.....#  ..# #......#  ..# #[.....#vh8t  #......# ######## vh w vh~ zgg   goblinvh] &4vh vh, wh=.#+ .>###### #.########g.....## ##.## #................. ..... #...# #.s# #....# ..... ......###.#wh>. ..##. ####### .#... + +......# ....# #@.....#  ...# #<.....#  ..# #......# ..# #[.....# #wh!?~......# ######## whCwhJH,.gwhH&5wh[RwhTwh  #.########......## ##.##.......g.. ......# #.s# ..... ......#####. ##### .#... + + ...# #   .[ #.######wh wh) &6wh whq a _There is a stone staircase leading up here.zhzh,.gzh-7 _zh"zh$zh ~.g8zhN {h^{h+.g{hW&9{h{ho{h:.g80|hf.g1|hn|h|h|h+[.g=2.4 (1.1|h|h=~ _You reach to attack! You miss the goblin. You block the goblin's attack.}h 30 _You barely miss the goblin. The goblin hits you but does no damage.~hC4.5 (1.1~hI~h6 _You completely miss the goblin. The goblin barely misses you.~h>5.6~h~hfq _You closely miss the goblin. You block the goblin's attack.hH=  You puncture the goblin!hP/) h1206.7hTh!J _You kill the goblin!hK3hhe ,hXhx,hhk,hhK ,h"h$,hj&h),h+h/,h0h$4,h5h8,h!:h =,hq>hoA,hEhH,h)Ih7L,hiMhP,hRh3U,hVhY,h[h],h_heb,hchf,h0hhk,hImhhTA,hBh@E,hFhxJ,hKhO,hPh######  #.########## ##.##.. ..... #.s# #....hU....##..... ..... ..##. ###### .#... + +. ..<...##[.....#h ^a-7.0)hEbhleM _You see here a +0 club.h M## .# .+ .>######  #.########## ##.##... ..... #.s# #........##..... ..... ..##. ###### .#... + + .)  .<..##......#h hu -8 _h$ h' hRO###....##....+....'#....####hiW<9h1]h{_( _You open the door.h!# ..# .. #+ .>###### # #.########......###.## #...... #.....# ##.s##.....#. ......###.#. ..##....#......###### #.#... +.....# #....# #....#).....# . ...# ######<.....# # ..# #......# # ..# h̫!#[.....# # #......# # ## #hRh 90hhQ _There is an open door here.ht .# ##.# .###  ..# ... #+ .>#### .#  #.########......## .###.## #................. ....... #...............# .##.s# #####...............#. ......###...........# hk }....... ..##...@#......###### .#.#... +....'......# .#....# #....#).....# .. ...# ######<.....# .# ..# #......# .# ..# #[.....# .# #......# .######### ##h h -1 _hT h4 hn.# ##.# ..### ..#. #+ .>###### ..# #.#......## .h6.###.## #... #..# ..##.s##..#..###.# #. ..##..@.#......######  .#.#... +....'......#  .#....# #....#).....#. ...# ######<hX.# ..# ..# #...# ..# ..# #[...# ..# #.....# ..# ########  ##hh'&2hhh5#..# #.. #..# ##.# #..###  ..# #.... #+# .>#### #..#  #.########## #..###.## #.................. #.........# #..##.s# #######.........#........@###...........# ##...........##....#......###### # .#.#.... +....'......# # .#....# #....#).....#.. ...# ######<..# #..# ..# #..#.# ..# #[..# #..# #......#..#########h'><3h{Dh>Fhv`.#..# #.. .#..# ##.# .#..### ..# .#.... #+# .>###### .#..# #.#...... .#..###.## #. #.# .#..##.s##.# .#.###.# .##.##....#......###### .# .#.#..... +....'......# .# .#....# #....#).....#. ...# ######<...# .#..# ..# #.....#.# ..# #[.....# ##..# #......# . ..# #4h #.#..# #.. #.#..# ##.# #.#..### ..# #.#....h  #+# .> #.#..# #.########...... #.#..###.## #... #.. #.#..##.s#. #.#.###. #.##.##....#...... #.# .#.#...... +....'......# ..# .#....### #....#).....#. ...# ######<....# ..#..# ..# #......# .....# ..# #[.....# .##..# #......#  . ..# #h<# <5h* h, h.#.#..# #.. .#.#..# ##.# .#.#..### ..# .#.#.... #+# .> .#.#..# #.######## .#.#..###.## #..... #.. .#.#..##..##.#.### ##.##.##....#...... ##.# .#.#....... +....'......#.# .#....####. #....#).....#. ...# #. ######<.....# #..#..# ..# #. #......# #.....# ..# #. #[.....#  .##..##. #......# h . ..# #h%hG&&6hH,h-h9#.#.#..# #.. ..#.#..# ##.# #.#.#..### ..# #.#.#.... #+# .> #.#.#..# #.# #.#.#..###.## #.... s. #... ..#.#..##..# h@.##.#.### .##.##.##....#...... .##.# .#.#..+....'......#.# .#....####.##....#).....#. ...# #.#######<.....# .#..#..# ...# #.# #......# ##.....# ..# #.# #[.....# .##..# #.# #......#  . ..# #h]h&7h؞hhf I .##.# ### ... #+#>#### .########....##.##........ s.............. ..#.#..##..#########...##.#................######....hD ### .#.#.+....' .....####.##....#)..#..# ##h <8h! h< hi #.#..# .. .#.#..# ##.# .#.#..### ..# .#.#....#+# .>#### .#.#..# #.######## .#.#..###.## #.............. #...#..##..#########..... ##.#.....###.... ##.##.....##....#......#### ##.# .#.#........+....'......# hj # .#....####.##....#)...... ...# #.#######<..#..# ...# #.# #. #.....# ..# #.# #[  .##..# #.# #......#. ..hj t# #.. ########hu <9h| h~ h#.#..# #.. #.#..# ##.# #.#..### ..# #.#.... #+# .># #.#..# #.########. #.#..###.## #..... #... #.#..##..#..#.###. #.##.##....#......# #.# .#.#........+....'......# # .#....####.##....#).....# ...# #.#######<.....# ..#..# ...# #. .....# ..# #. .##..# #. h"!h!(100hf'h)h؀!.#..# #.. .#..# ##.# .#..### ..# .#.... #+# .># .#..# #.########......# .#..###.## #... #..# .#..##..#.# .#.###.# .##.##....#......# .# .#.#........+....'......# hX9# .#....####.##....#).....# ...# #.#######<.....##..# ...# #.# #......# hۉh-&1hh3hG..# ... #..# .. #..# ##.# #..### ..# #....#+# .>###### #..# #.########## #..###.## #.. ......... #.# #..##..#########@.......# #.....###...........# ##...........##....#......###### hG# .#.#........+....'......# # .#....####.##....#).....#... ...# #.#######<...# #..# ...# #.# #. hH...# ..# #.# #[ #..# #.# #......hjH!#hnO<2hRh5Th  ..# ... ..# .. ..# ##.# ..### ..# ....#+# .>###### ..# #.########## ###.## #.. ........ #.# ..##..#########.....# .........###...........# ...........##....#......######  .#.#........+....'......#  .#....####.##....#).....# ... ...# #.#######<.....## ...# #.# #. ..# ..#[39;4ha w9m #.# #[hs% <3h* h, hem.#... .# #.. # ##.# ###..# . #+#.>###### .# #.########...... .###.###........... ..... #.# ##..#########.# .............#### ..##....#......###### .#.#+....'.# .#....####.##....#)# .. ...# #.#######<.## ...# #.# #..## ..# #.# #[# #.# #.h hd &4hhh h h h! hR-h-h_4h5hϪu# ... # #.. # ##.# ### ..#  #+# .>###### # #.#......## ###.## #.  #.# ##..##.# ###.# ##....#......###### #.#.+....'......# #....####.##....#).....# ...# #.#<.....# # ...# #.# #......# # ..# #.# #[.....# hY5h  #..  ##.# #..# . #+#h$".>###### #.########...... ##.###........... hH..... #.# #..#########.# hl.............#### ##....#......###### h#.+....'......# ....####.##....#)hy  ...# #.#######< hj ...# #.# #.  ..# #.# #[ #.# #. h3Z#.. ########hh@&6hthh n##.# #..#  #+#.>###### #.########...... h X#.###........... .... #.# #########..# ............#### ##....#.@....###### #+....'......# h7 ..####.##....#).....# # #.#######< hb ...# #.# #.# #.# #[h #.# #.#.. #######h *# h h &7h h+ hwOV..#  #+#.>#######.########...... .###........... ... #.# #########..# .........#### ##....#......###### +....'..@...# ..####.##....#).....# # #.#######<.....# # #.# #.# #.# #[  #.# #.#.. ######## hXhX&8h_hah&#+#.>#######.########...... ###........... . #.# #########...# hB&O.........###...# ##....#......###### +....'......# h&####.##....#)..@..# # #.#######<.....# # #.# #......# # #.# #[h&y  #.# #.h&Y#.. ######## h& h~/h/&9h>6hw8h@ q ..# #+# .>######  #.########## # #... . #....# ########.......# ...###.....# ##....#......###### ......+....'....@.# ####.##....#).....# # #.#######<.....# # #.# #. # #.# #[#.# #......##.. ########hÝ h '10h h h :##.#  ..# #+# .>######  #.##########  #.. #.# #######.......# ...###.h ....# ##....#.....@###### .....+....'......# ##.##....#).....#  #.#######<  #.# #.hE#.# #[#.# #......##.. ########h<h&1h!h"hCM #..## ..# +# .>###### ##########.. #######........##.....###....###### .....+....'. ###.##....#).....#########hLhL&2h6Rh?ThV M. #..## ..# +# .>###### ##########hW ..hW  #######........##.....##....###### .....+....'......##......#hL` h` &3hf hh hmAqM. #..## ..# +# .>###### ##########hAB.. #######........##..... ....##....#......#######[.....#h&<4hh ] .. ... .# #.. .##.# ...# #+# .>###### #.#......##.#.#.# .# ###.h] # +....'......#.##....#).....#  #.#######<.....#  #.# #......# he hf &5hk hcm h 0)M.. ## ... .#.# #....## ....# +# #.>###### ##########... #. ######.... .......###...........##......h8<6h=h?h]M. ## ... .#.# #..#..## #....# +# #.>###### ##########... hZ]#. ######...............##<.....hd<7hihkh8z  ####... ... #.# #..##.# #....#  #+# #.@######  #.##########. #............ #........##. #######.......#.....###...........###....#......###### .....+....'......# ###.##....#).....#h><8hAhDc _There is a stone staircase leading down here.h8 M. ... #####... .....# #..#..## #...@# +# ###.>###### ########......###..........................##..#..#..'......#hl hI $9 hh _h h h yM # #..... ######...#... .........#.# #.....##..## #....# +# ###.>###### #.########......##................######h-Z20hw .M # # #.....#.######...#...............# #@....##..##.##### #....# #+# ###.>######.......h h &1hI h h!M #. # #..#.######...#.......@.........#.###.....#.##..##.######....##....hh&2hh9h + ##. # #..#...#.######...#..#.###.....#.# #..##.##### #....# #+# ###.>###### #.########......##. # #..... . #........##. #.#h h &3h hX h8r###< # #. #. #..#...#.######...#S..#.###.....#.#. #..##.##### #....# #+# ###.>###### #.#......##.S   adder (asleep)# #... .. #.......##. #.#hVo  An adder comes into view.hT/  --more--hrH  Found a stone staircase leading up.h]<.SSh&4hh/ _The adder hisses angrily.h`:hDCLevel 4 of the Dungeon<<<>(Press ? for help)  ##   ... hD  #<  #  #... #. #.   #..  #..# hEe ##...#.######...#  #..##.#....# .S.....@......... h6E8 #..##.#.#..# ....#.###.....#.# hSEF   #.....#.#..#hrE@ . #..##.#####  #+######.# #.#.#..###hE}   #....# #........# #.#.#.... hE#+# ###.>######  #.#....#.# #.#.#..# hE(#.########......##.  hFc#.#.##...###.#.#..###.##  #..................  h'Fg ###.#....#.##s............  #...............##.  hIFe ...........<)...#.#..##..#########...............#  hjFG ######.##.####.##.#................###...........# hFe#####.##.# #.##.##...........##....#......###### hF .....##.####.##.# .#.#........+....'......#  #.##............# .#....####.##....#).....# hFs#.#####.#........... ...# #.#######<.....# hG#............#..#..# ...# #.# #......# h!G#.###.########.....# ..# #.# #[.....# h|G-#.# #.# .##..#   #.#  #......# #.# #.# . ..##..  ########hGO #.# #.# # ## hGheS.@h@..h@<.h h6 demonstrator the PokerMerfolkHealth: 42/42 ========================Magic: 5/5========================##AC: 14Str: 13#<#EV: 6Int: 8#. #.#..SH: 7Dex: 24h 6##...#.######...#XL:  5 Next: 20% Place: Dungeon:4.S.....@.........Noise: ---------  Time: 5124.7 (0.0)....#.###.....#.#u) +4 trident. #..##.#####Throw: 2 stones#....#h A#+# ###.>#######.########......##.S   adder ###.................. ..#...............##. #########...............# h _You open the door. _There is an open door here. _There is a stone staircase leading down here.  An adder comes into view.Found a stone staircase leading up. _The adder hisses angrily.h h h h ###  #<# # #. #.# #.. ##...#@######...##.S...................#.###.....#.#.... #..##.##### .). ##....# #+# ###.>######  #.##########. .## #.... ... #.##.hxhh R..ShD!+5.7 (1h$h&V _Found a glowing sling.hM#  #< #hV #. #@# #.. ##...#.######...##...S..................#.###.....#.#....####.).#+h<6hhnhT M#   # #. #.# #.. ##...#.######...##...S.............#.###hKU h>[ iSS   adderh[ &7h` hc a _There is a stone staircase leading up here.h7Quiver which action? ([-] to clear)  a - Throw: 2 stones (quivered)h9b - Zap: wand of charming (6) [*/%] inventory[!] focus mode: off|onhhdemonstrator the PokerMerfolkHealth: 42/42 ========================Magic: 5/5========================AC: 14Str: 13EV: 6Int: 8SH: 7Dex: 24###XL:  5 Next: 20% Place: Dungeon:4hr#@##Noise: ---------  Time: 5127.7 (0.0)#. #.##..u) +4 trident##...#.######...#Throw: 2 stones#...S.S................#.###.....#.#.... #..##.#####S   adder.). ##....##+# ###.>#######.########......##. _There is a stone staircase leading down here.  An adder comes into view.hFound a stone staircase leading up. _The adder hisses angrily. _Found a glowing sling. _There is a stone staircase leading up here.h h(h*huhvh<S.hܓO8.7 (1 _h(  You hit the adder.  The adder is moderately wounded.hQ)5=9.8 (1.1h.h1= _The adder bites you but does no damage.h7<  You puncture the adder!h @H†h6731.0 (1.2hUh I _You kill the adder!hn- M ###<##.#..##...#.######...##...S.............#.### .##h- 0#..................h4 h4 +-2h5 0h9 h = s _You see here an adder corpse.hD  ###<##. #†#..##...#@######...#hH #......................#.###.....#.#....####.).#+ ...#...............##.h h G-3 _h ha h˱#### #<###.###†##..###...#.######...##.....@...........h......#.###.....#.# #..##.##### #). ##....###+# ###.h0>###### #.########......##. h[#.## #.................. .... #.....#h}<#.#########.#hrh&4h˾hh. # ### #. #<# #h  #.###†# #.. ###...#.######...# #.#......#.###.....#.#h #......#..##.##### ###..)...##..h J..# .#+##h # ###.>###### #.h ##......##. ##.## #.......... h3 n..... #......##. #..hP (#.#h% h &5hH h h{#..#.. #. ### #. #<# # #.###†# #.. ###...#.######...# # #. #h|3 #......#.###.....#.# # #......#..##.###### #..)...##....# .. ###+######hR|#.>###### # #.##....##.#.## #..h|{.. #......##. ##..#.#h†h)&6hhh'H#. .## ..# #.# ### #.# #<## #.###†##..###...#.######...# .####................. .##....@.#.###.....#.# .# #......#..##.##### .### #..)...##....# ... ###+#######.>###### .# #.########......##. .###.## #.................. ....... #......##. .##..#########.# ...............###.#h<7h5hh v .## ..# #.# ### #.# #<## #.###†##..###...#.######...# ..#h ###................. ..# #......#.###.....#.# ..# #...@..#..##.##### .### #..)...##....# ... ###+#######.>####### #.########......##. .h9 F.###.## #............ .hX @....... ###.hr 7##..#########.#h $...............###h !.# ###....#####h ##hh&8h% h hvg ..# #.# ### #.# #<## #.###†##..###...#.######...# ...####................. #..# #......#.###.....#.# #..#hg #......#..##.##### #..### #..@...##....# #.... ###+#######.>###### #..#hg #.########......## #..###.## #................. #hh"## #..##..#########.#h7hM #................###.# hUh#####....####### #hrhY .#.#..+....'......#hTuhu9h#{h~ _You see here a +0 sling of electrocution.hH h '40h hf U _A - a +0 sling of electrocutionho[?25h[?0c  Search for what [Enter for "weapon", or ? for help]? hw [?25l[?1chhݑ17 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=] Results at your position ([,] to cycle)  a - [carried] A - a +0 sling of electrocution  b - [carried] a - a +0 shortbow  c - [carried] g - a +0 club  d - [carried] t - a +0 mace  e - [carried] u - a +4 trident (weapon) Results elsewhere ([,] to cycle)  f - [D:4] a +0 club (1 further duplicate)g - [D:4] a +0 hand axe (3 further duplicates)  h - [D:3] a +0 dagger (3 further duplicates)  i - [D:2] Uzilu's Antique Weapon Emporium  j - [D:2] a +0 flail  k - [D:2] a +0 mace  l - [D:2] a club (8 gold)  hGcm - [D:2] a hand axe (48 gold)  n - [D:2] a jewelled battleaxe (240 gold)o - [D:2] a short sword (48 gold)  p - [D:2] a smoking flail (136 gold)  q - [D:2] the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} (1292 gold)h/  f - [D:4] a +0 club (1 further duplicate)  q - [D:2] the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} (1292 gold)h)h6..#demonstrator the Poker#.# ###Merfolk#.# #<## Health: 42/42 ========================#.###†##.. Magic: 5/5========================###...#.######...# AC: 14Str: 13 ...####................. EV: 6Int: 8 #..##......#.###.....#.# SH: 7Dex: 24 #..##......#..##.#####XL:  5 Next: 27% Place: Dungeon:4 #..####..@...##....#Noise: ---------  Time: 5140.0 (0.0) #....###+#######.>###### u) h7+4 trident #..##.########......## Throw: 2 stones #..###.###................. .........#...............## #..##..#########...............# #................###...........# ##...........##....#......###### # .#.#........+....'......#You puncture the adder! _You kill the adder! _You see here an adder corpse. _You see here a +0 sling of electrocution. h7_A - a +0 sling of electrocutionSearch for what [Enter for "weapon", or ? for help]? weaponhH=h=hBhD. _h$ o[?25h[?0c  Search for what [Enter for "weapon", or ? for help]? ha [?25l[?1ch?z h3} q14 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=] Results at your position ([,] to cycle)  a - [carried] b - a +0 leather armour  b - [carried] d - a +0 chain mail (worn)  c - [carried] e - a +0 pair of gloves (worn)  d - [carried] f - a +0 scale mail  e - [carried] n - a +2 buckler (worn)  f - [carried] r - a +0 pair of boots (worn) hz} yResults elsewhere ([,] to cycle)  g - [D:4] a ring mailh - [D:2] a scale mail  i - [D:1] a blackened scale mail (171 gold)j - [D:1] a helmet (85 gold) (1 further duplicate)  h} gk - [D:1] a leather armour (38 gold)  l - [D:1] a ring mail (76 gold) (1 further duplicate)  h} m - [D:1] a robe (1 further duplicate)  n - [D:1] a transparent scarf (190 gold)h h he ..#demonstrator the Poker#.# ###Merfolk#.# #<## Health: 42/42 ========================h #.###†##.. Magic: 5/5========================###...#.######...# AC: 14Str: 13 ...#h ###................. EV: 6Int: 8 #..##......#.###.....#.# SH: 7Dex: 24 #..#h 9#......#..##.#####XL:  5 Next: 27% Place: Dungeon:4 #..####..@...##....#Noise: ---------  Time: 5140.0 (0.0) #....###+#######.>###### u) +4 trident #..##.########......## Throw: 2 stones #..###.###................. .........#...............## #..##..#########...............# #................###...........# ##...........##....#......###### # .#.#........+....'......# _You kill the adder! _You see here an adder corpse. _You see here a +0 sling of electrocution. _A - a +0 sling of electrocution _Search for what [Enter for "weapon", or ? for help]? weapon  Search for what [Enter for "weapon", or ? for help]? armorh= h h h= . _h6&h|&h)h,F _Unknown command.hdhhh!N _You have 76 gold pieces.h ~t.## ..# #.# ###  #.# #<#  #  #.###†# #..  ###...#.######...# ..# ###................. ..# #......#.###.....#.# ..# #...@..#..##.##### ..####......##....# ....###+#######.>###### h~..# #.#############.## #... ........ #.##. ..##..#########.... .....###.....#.....##....#......######hhI21.0 (1 _h[hh6#. .## ..# #.# ###  #.# #<#  #  #.###†# #..  ###...#.######...# # ###................. # #....@.#.###.....#.# .# h #......#..##.##### .####......##....# .###+#######.>####### #.##########.###.## #..h{...... #.##. .##..#########....hd ....###.....#hh4&2hhhͼ @Mh #. #..# #h o  #<# #h4  #.###†# #.. h] m###...#.######...#h [###..@...............###.....#.# ..##.##### .####......##....#hi h &3hj ht h.oM##. hz#..# #  #< # #.###†# #.. ###@..#.######...####..................###.....#.# .#h#......#..##.#####....h"<4h'hV)hY 5M.##. #..# #  #< #h  #@###†# #.. ###...#.######...####................. .##......#.###.....#.##..h G#.##h h h/ &5h h h cM##.h #. #.#..# # h#  #< # #.###†# #.. hB ###...#.######...# .####.................hd j....#.###.#..h 2.###.h` <6h h hM##.. #.##..# #  #< # #.###†# #..###...#.######...#......#....hk'#+#######.heh&7hhHhgI .. . ##. ... #.# #.hI  #.##.# #.# ###  #.# #<# # #.###†# #.. ###...#.######...# ..# ###................. .h/J .# #......#.###.....#.# ..#  #......#..##hdJ d.######## #......##....#hP hQ h=Q 8hHV hW hchM(.#. ..##... ##..# h##.# ## #.# #<#h)#..#hch'&9hh% _Found 7 stones.h LM### .... (.#.. ..#.. ..#.##..... hJ ##..# ##.# ###..#h[ h΍ '50h{ hΕ hG/M#### ...... (... ... ..##.##..#h/#.....# ##..##..h57h7&1h<h?huVM#### ...... (.... ... ###..@..####.#.# ##.###..hzhz&2hPh6h -#..# ...# #### ##..# ..... .(.# .... ...# ... #..# h@ #.##..# #...@.# ###.#.# #.### #.##h_ f#..###.h| s# ####.h 8#.# h h &3h h hM..?# .#### ###.h#..... ..(.... .... #.##....###.#.h:V#.###hh@h^4h9h7h _Found a scroll labelled EZXOSO QUJE TEO.h aM....?# # .####.###.........(.......... #.###....###.#.#h h &5h@ h h*M....? # # .####.###..(.............####.###.....####hf+h4hE5&6hg=hb?h9nM###.##....? ## # .####.###.........####.##..#.###.h1>h>&7h\JhShS[8.0 (29h_nm _x - 9 stones (gained 7)hW_ ##. #.. ..###.##...... ..... ..?# #.###..#  #......# ####.###.@# ..# h_ ...# ......#..#####.##..##.....#h_ ###.#.##.###h_ .#.##hg hNh +9.0 (1hn hp hVWM # ######. #.. ....###.###......... ...?### #....####.###...............##.###h_h` 60hdhfh`"M # ######. #.. ....###.#####.hj................?#.### #....####.###..........#.....#####.#.#hh0&1h h8 h'2M # ######. #.. ....###.### ###hz.#..#......#h[......##.###h #....####.###..#h'.##.....#h$hh\&2hvhhA+3.0 (2h_he _B - a scroll labelled EZXOSO QUJE TEOh # ######. #......###.### ###........#..#......## ##.### #....####.###.##.....####.#.#hYh+4.0 (1h°hh1hhhhih԰,hnhh,hDhhVh{hh~hjhh%hxhh hhh,hh........###.###..##......####.###..#..........# .........# h`......#..# ####.##.. #...71.0 (7 ###.# #.## #.## h#..# ##.# ### hV#.# #<##hb #.###†##..h; ###...#.######...#hhbh8hHhCQ .# ##.###..# #......# ####.###..# ..........# .........# ......#..# ####.##..# #...@.# ###.#.# #.### #.## #..# ##.# ###  #.# #<# #  #.###†# #..  ###...#.######...#hKhL+2.0 (1hQhRhh ##.###..# #......#####.###..# ..........# .........#h ......#..# ####.##..# #.....# ###@#.# #.### #.## #..# ##.# ### #.# <##h* #.###†##..###...#.######...# ..####.................hhh3hhhR 3h h h` h h) nh< I##hy .... .........# ......#..#####.##..#h  #.....# ###.#.#h  #.### #@## 5.0 (2hѦ +.# h w#.# ###.. h Y..##......#.###.....#.# h ;..##......#..##.#####h h h h h L..........# .# ......#..# ####.##..#  #.....# ###.#.#  #.### #.## #.@# 6.0 (1##.# ###.# #<# ##.###†# #..###...#.######...# .####.................# #......#.###.....#.## #......#..##.#########......##....#h} h h hX hM h h5,hhBhi& ####.## #... ###.# #.##h #.##  #..# ##.# ### #.# #<##h #@###†##..9.0 (3h###...#.######...# .####.................h"....#.###.....#..#......##... hA...h}%###+#######.>###### .##.########......##. .###.###..................h!h$h&h\h]h^h#`hbhjchk #.....# ###.#.#  #.### #.## #..# ##.# ####.# #<# ##.###†# #.. ###.@.#.######...# 80.0 (1 #hxl###................. # #......#.###.....#.# # #......#..##.##### ####......##....#. hl###+#######.>###### #  #.########......##. ###.##hl1#...........hm...... #.##.hmh_shuh 3h hi hq Bh o###.#.#  #.### #.## #..# ##.# ####.# #<# ##.###†# #.. ###...#.######...# ###....@............ hW 1 #......#.###.....#.#  #......#..##.##### ##......##....h # . ###+#######.>###### h N#.########......##. #h* #.###............ ..... #.##. #..#########.#hԻ h h h)3h*h+h.h.h4h7{###.#.# #.### #.## #..# ##.# ### #.# #<# # #.###†# #.. ###...#.######...# ###..... 2#......#.###.....#.# #......#..##.##### h7 #......##....# ###+####.#h8#....## #....h;85 h9h>h|@h6r###.#.# #.### #.## #..# ##.# ### #.# #<# # #.###†# #.. ###...#.######...# ###. 3#......#.###.....#.# #......#..##.#####  #......##....####+#######.#.#. .## #.. #.. hҖh-h@.h.h0h2hy8h>u###.#.# #.### #.## #..# ##.# ### #.# #<# h8?b# #.###†# #.. ###...#.######...# hX?g###....... 5.0 (2h?#......#.###.....#.# #......#..##.##### h @S#......##....####+#######.>#######.##.. # #....h4@E #.... hY@ hAh!FhZGhMhCNhNh@PhUXhahbh5h###.#.# #.### #.## #..# ##.# ### hzh###.# #<# #... hhd#.###†# ##..... ###...#.######...####  ###.......... hh 9.0 (4  hh#......#.###.....#.####  hi#......#..##.#####  #......##....#  h-i###+#######.>######.########..hPiW  #.... hri7 #.... hi hjh5oh;qh #.....#  ###.#.# #.##.## #..#  ##.# ###  ####.# #<# # #.###†# ###......  ###...#.######@..#### h ###..................... #......#.###.....#.##### #......#..##.#####.# #......##....# # hj ###+#######.>#######.##########.#..h @.  #.##.h h hZ ,90.0 (1h h~ hQ3 3h3 h5 h7 h7 h< hO? #.....# ###.#.# #.### #.## h? #..# ##.# ### ##.# #<# h? ##.#.###†# ###.  ###...#.######.@.#### 1. ......#.###.....#.# ......#..##.#####h'@ .# ......##....# .#hR@ w+#.>####### h~@ h@ h`A hF hhI hg .....# .#.#  #.###  #.##  #..#  ##.# ### ###.# #<# ###.#.###†# ###. ###...#.######..@#### .hg ##.###.....#.##..##.#####.###....# #.#+#.>####### hg h>l hl &2hp hs h>=##..# ....# #.#.# #.# #.## #..# h= ##.# ###  ########.# #<# ### h= #.###†# ###.@.......h=Q#...#.######...#######h=Z.................# h=d#.###.....#.#######h=l#..##.#####.# h>....##....# #.# +#h>C.>######h4>9 .##########hT>3. .h>"..hDhD&3hHhJhR..# # .#.# .### .## ..# .# ### h3##h #.# #<# ###. #.###†# ###.hz...#.######...#.......# h;#.###.....#.#..##.#####.hZw###....# #.# hh   jackal (asleep) #.>####### h ho  A jackal comes into view.h/  --more--h hq k.hhhJ ( 4 ht _hY h hbQuiver which action? ([-] to clear)  a - Throw: 9 stones (quivered)b - Zap: wand of charming (6) [*/%] inventory[!] focus mode: off|onh #..#demonstrator the Poker ...#Merfolk .#.#Health: 42/42 ======================== .###Magic: 5/5======================== .##AC: 14Str: 13 ..#EV: 6Int: 8 #.# ###########.SH: 7Dex: 24 #.# #<####......h.XL:  5 Next: 27% Place: Dungeon:4 #.###†# ###..@.......Noise: ---------  Time: 5194.0 (0.0) #...#.######...#########u) +4 trident .....................#Throw: 9 stones h #...#.###.....#.####### ...#..##.#####.# ...##....# #.#h   jackal #######.>####### ########......##. ................. _You have 76 gold pieces. _Found 7 stones. _Found a scroll labelled EZXOSO QUJE TEO. h _x - 9 stones (gained 7) _B - a scroll labelled EZXOSO QUJE TEO _A jackal comes into view.h h, h hohr:demonstrator the Poker (Merfolk Hunter) Turns: 5122, Time: 00:38:02 Health: 42/42AC: 14 Str: 13 XL: 5 Next: 27% Magic: 5/5EV:  6 Int:  8 God: Gold: 76h4s(SH:  7 Dex: 24 Spells: 4/4 levels left rFire . . .u - +4 trident rCold . . .hfsGn - +2 buckler rNeg . . .d - +0 chain mail rPois .(no helmet) rElec .hsA(no cloak) rCorr .hse - +0 pair of gloves SInv .r - +0 pair of boots Will .....hss - amulet of regeneration Stlthv - +6 ring of dexterity HPRegen 1.07/turn y - +4 ring of protection MPRegen 0.09/turn ht%: no passive effects @: no status effects hCtpA: (nimble swimmer 2), mertailhq{f#..#demonstrator the Poker ...#Merfolk .#.#Health: 42/42 ======================== .###Magic: 5/5======================== .##AC: 14Str: 13 ..#EV: 6h{6Int: 8 #.# ###########.SH: 7Dex: 24 #.# #<#h{###......h.XL:  5 Next: 27% Place: Dungeon:4 #.###†# ###..@.......h,|Noise: ---------  Time: 5194.0 (0.0) #...#.######...#########h[|u) +4 trident .....................#Throw: 9 stones h||...#.###.....#.####### ...#..##.#####.# ...##....# #.#h|h   jackal #######.>####### ########......##. h|b................. _You have 76 gold pieces. _Found 7 stones. h|_Found a scroll labelled EZXOSO QUJE TEO. _x - 9 stones (gained 7) h|_B - a scroll labelled EZXOSO QUJE TEO _A jackal comes into view.h}hh>hz#..#.# #.#.# #.### #.## #..# ##.# ### ##.  #.# #<# ###......h. hXs #.###†# ###. ##...#.######...#........#.#.###.....#.#.#..##.#####.#.##....# #.# +#.>####### .h.#......##..hhph9h..hźhں$5.0 (1h*hh }.....# ##.#.#  #.###  #.  #..#  ##.# ###########.  #.# #<####....h... #.###†# ###.......... h/ ###...#.######..@######### #......................# #.###.....#.#######.#..##.#####.#.##....# #.# #+#######.>####### #.##......##. #............ ###.h h 8h.h &6h h hq###.#.#  #.### #. #..# ##.# ###########. #.# #<####...h.... #.###†# ###..........###...#.######...#########..............@.......# ......#.###.....#.#######.#..##.#####.# .##....# #.# ##+#######.>#######  #.##......##.  #............  ###. ##.#hǑ<7hhh} " ###.#.# #.### #.## #..# ##.# ### ########. #.# #<# ###........ #.###†# ###...h...... ###...#.######...h+ ##.# #......#.###.....#.# #......#..##.#####.# #......##....# #.##+#######.>####### #.#......##.h   jackal  #.  #.##. ###.#h h 8h.hב &8h h h; ###.#.# #.### #.## #..# ##.# ### ########. #.# #<# ###.h #.###†# ###..h....... ###...#.######...#  ###.#  #......#.###.....#.#  #......#..##.#####.# h6 #......##....# #.#  ###+#######.># #.#......##.  #.  #.##. ####.#hhT8h.h&9hhhTH ###.#.# #.### #.## #..# ##.# ### ########.h2 #.# #<# ###. #.###†# ###.h. ###...#.######...# ###.#hJ #......#.###.....#.# #......#..##.#####.# #......##....# #.# ###+#######.># #.##......##.  #hj.  #.##. #####.#h.h200hhh b J ###.#.# #.### #.## #..# ##.# ### ########. #.# #<# ###. #.###†# ###.hsb  ###...#.######.h.# ###.# #......#.###.....#.# #......#..##.#####.# #......##....# #.# ###+#######.>hb # #.########......##. #..hb . #.......##. ######.#hd hi 8h.h j &1hn h7p h{ ###.#.# #.### #.## #..# ##.# ### #. #.# #<# ###. #.###†# ###.. ###...#.######h..# ###.# #......#.###.....#.# #......#..##.#####.# #......##....# #.# ###+#######.>####### #.########......##. #..... #........##. #.#h}h}h<I.hh%<2hoh.u   You reach to attack! You puncture the jackal!.93.2 (1.2 _You kill the jackal!hE[3h"\h]h_,henhbfh^qW###.#.# #.### #.## #..# ##.# ### ########. #.# #<# ###........ #.###†# ###.... ###...#.######...###  ###......# 6.2 (3.0  #......#.###.....#.#######  #......#..##.#####.#  #......##....#  hq###+#######.>#.########..#...h>rB#... hsh`xh{hb#.....#  ###.#.# #.##.## #..#  ##.# ###  ########. #.# #<# ###  #.###†# ###..........  ###...#.######@..######### ###......................# #......#.###.....#.####### #......#..##.#####.# #......##....# #.# ###+#######.>########.##########.#...  #.##.hiA7.2 (1hohph0 .#.....# ###.#.# #.### #.## #..# ##.# ### ########. #.# #<# ###. #.###†# ###.  ###...#.######.@.## h u.# ......#.###.....#.# ......#..##.#####.# ......##....# #.#+#.>####### h hG &8h hؐ h\ F.....# .#.#  #.###  #.##  #..#  ##.# ### ########. #.# #<# ###. #.###†# ###. ###...#.######..@## .# h #.###.....#.# #..##.#####.###....# #.#+#.>####### h  hh&9hThAh##..# ....# #.#.# #.# #.## #..#  ##.# ###  ########.  h$u#.# #<# ###  #.###†# ###.@........ #...#.######...#########.................# #.###.....#.#######hH#..##.#####.# ....##....# #.# hiS+#.>######h9 .##########hU. ...hh 10h hhA ..# # .#.# .### .## ..# h .# ### ##. #.# #<# ###. #.###†# ###. ...#.######...#h/  .......# #.###.....#.#..##.#####.###....# #.# #.>######h 4#  h" h# h5# 1h' hk) h/S..# # #.# ### ## # .# ### #. .# #<# ###. .###†# ###. ...#.######...#...# #.###.....hO3}#..##.#####.#  h7<2h<h>hZb 8# # .#   # . # ### #. hb # #<# ###.# ###†# ###.##.######...#.#..# #.###... h,c & hj hnj &3hEp h0q h# # #   h ..  ### h,#.  #<# ###.# †# ###.# #.######...#.# .# hؤ##....# #.# h   jackal (asleep) h hJo  A jackal comes into view.hӰ/  --more--h hA!  The jackal barks!  A jackal comes into view.h1' /  --more--hrh:q.hhwandering)h/==4h5h3 _The jackal moves out of view.h% .# .# .## # . # ... # ### h,& #...h # #<# ###.##†# ###.#.#.######...hX& #.#..# .#.###.....#.# h& .#..##.#####.# .##....# #.# #####.>h& L# ######......##..h( h* o  A jackal comes into view.h3 /  --more--hG hh   jackal (wandering)hH 1 --5 hH _h N h&P h.#.# #.### . .# ... .# ### #..hh .# #<# ###.# .###†# ###.#.#.######...#.#hJ...# ..#.###.....#.# ..#..##.#####.# ..##....# #.# ######.># #......##..hhhh   jackalhA--6hh]ht#..#.# .#.# .### .## . ..# ... #.# ### #h.hh #.# #<# ###.# #.###†# ###.# #...#.######...#.#...#.#.###.....#.#.#..##.#####.#.##....# #.# #.># #......##..hh:L.hh&7hhh #..#.# #.#.# #.### #.## . #..# ... ##.# ### ##..hh  #.# #<# ###......h..#  #.###†# ###.# ##...#.######...#.#........#.#.###.....#.#.#..##.#####.#.##....# #.# +#.>####### .#......##..ho h6 K.hh &8h/ h% hY'.##..#.# ##.#.#  #.###  #.## .  #..# ...  ##.# ### ########..hh #.# #<# ###hY..# #.###†# ###@.....h....##...#.######...#.# #..............#.#.###.....#.#######.#..##.#####.#.##....# #.# #+#.>####### #.hY7#......##. #.h[h`4h.h=a&9hdheh#.....# ###.#.#  #.### #.. #..#h... ##.# ###########..hh #.# #<####.........# #.###†# ###.....h.....#h###...#.######.@.#########.#......................# h0~......#.###.....#.#######hEd.#..##.#####.hYK.##....# hn3#.# h##+#######.>#######  #.h##......##. h1 #..........h3..  ##hύ#.hhh9h..hI'20hhhK  ###.#.#  #.### #.. #..#... ##.# ###########..hh #.# #<####.........#hL  #.###†# ###...h.......####...#.######...#########.# ###.............@........# h=L T......#.###.....#.####### #......#..##.#####.# #......##....# #.# hkL ###+#######.>#######  #.########......##. #........hL 6.... ##hL #. ###.#hL hO hU 8h.hU &1hY h[ h5 ###.#.# #.### #.##hu . #..# ... ##.# ### ########..hh #.# #<# ###.#h^ #.###†# ###..h........# ###...#.######...#.# hB ###.#  #......#.###.....#.#  #......#..##.#####.# h6 #......##....# #.#  ###+#######.>hXR# #.#......##. hy_ #.  #h5.##. ####.#h h~^h.2hhMhK  ###.#.# #.### #.## . #..# ...h.L ##.# ### ########..hh #.# #<# ###.# #.###†# ###.h.#hpL ###...#.######...#.# ###.#hL #......#.###.....#.#hL #......#..##.#####.# #......##....# #.#hL ###+#######.>#hL #.##......##.  #. hMD #.##. #####h6M.#hNh_OhIUJ.hhU&3hZh\h`  ###.#.# #.### #.##  #..#  ##.# ### ########.. #.# #<# ###.# #.###†# ###.# ###...#.######...#.# ###.h.# #......#.###.....#.# #......#..##.#####.# #......##....# #.# ###+#######.># #.########......##. #... #.......##. ######.#ha hh 4h.h.i &4hp hq h ###.#.# #.### #.##h=C #..#  ##.# ### #.. #.# #<# ###.ha #.###†# ###..h ###...#.######...#. ###h:.h.#h #......#.###.....#.#h #......#..##.#####.# #......##....# #.#h ###+#######.>#######h' #.########......##. #....hGR. #...hg%.....##. #h.#hh4h.hO&5hhLh- ###.#.# #.### #.## #..#  ##.# ### # #.# #<# ###hA #.###†# ###. ###...#.######...# ###.h.# #......#.###.....#.# #......#..##.#####.# #......##....# #.# ###+#.>####### #.########......##. # #.h ].... . #.h-\.......##. #.#hhh5h..hʥ&6hRh9h M  You reach to attack! You hit the jackal.hm& 1.hl) /307h- h/  h/ <_You kill the jackal!h w #.### #.## #..# .##.# ###########...# #<# ###........h l#.###†# ###...###...#.######...############......................# #......#.###@....#.####### #......#..##.#####.# hK #......##....# #.# ###+#######.>#######ho #.########......##.#.................h `. #........##h 7. #######.hɛ }.......# ........###h h &8h h h-  ..#.# ###########. #.# #<###.......h##†# ###..###...#.######...############......................# ......#.###.....#.######.##@#####.# #....# ###+#######.>######hi....... ....##....#......######hh\hh   jackal (wandering)h&9h~%hJ'hT ..#.# ###########. #.# #<###.......##†# ###.h###...#.######...#########hT###......................# ......#.###.....#.#######..##.#####.# #...@# ##+#######.>###### #.########......##.................hT[....##.........hUS....###### .....+....'......#h [hr['30h_hEbhq M# ..#  ##.# ## ######## #<# ### #.###†# ###.......... ###...#.######.h.#########.##......................h #.###.....#.#######..##@####......##....# #.###+#######.>####### #.########......##.h, ..h   jackal (wandering).............######hA hW j.hhh 0===1h h8 ' _The jackal barks!hP ## ..#  ##.# ## ######## #<# ### #.###†# ###..........hP  ###...#.######...#########.##.............h........###@....#.#######..##.#####......##....# #.###+hQ .>###############h4Q !##......hNQ : ....##. hiQ R#######.................##.....hQ hnS hT hbZ I.hhZ 0---2h_ hLa hM  You reach to attack! 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## #.# #.#   #.# #########.###.#######   ..##................#  hJt ## ##########.#####.#  #.# #.#hL.#hx J#.hݓ=##h֒ 5#.hth uhΆ #.# #.#demonstrator the Poker #####.###.#######Merfolk ................#Health: 42/42 ======================== #########.#####.#Magic: 5/5========================#.# #.#AC: 14Str: 13h#.# #.#EV: 6Int: 8#.# #.#SH: 7Dex: 24#.#####.#######XL:  5 Next: 31% Place: Dungeon:4#.......@.....#hENoise: ---------  Time: 5349.3 (0.0)###############u) +4 tridentThrow: 9 stonesYou reach to attack! You hit the jackal. _You kill the jackal! _The jackal barks!  You reach to attack! You hit the jackal. _You kill the jackal! _There is a stone staircase leading down here.hhhh,hhDhqh՗h]hĚhhShh͞,h0hԠh,h2hΤh h,hhhhh hhhhhh6,h±h`h,hchҶhyhh h4hL,hhh,h&hmh,h^hhT,hh8ha,hhhhh=hwhhhhhhohhhdhhh:hghhhhhhXhh,hDh#.>#######.....#.# ......##.###.#.# # #.#.# .#. ........##.# #.#.#..... ........##.# #......... ........##.# ###.###### hT...#######.# #.# ...#######.# #.#  ...#.......# #@#  73.3 (24.0) ...#.####### #.#  h...#.# #########.# ...#.# #.........# ...#.# #.######### ####.# #.# h #.# #.#   ####.###.#######   hr...............#  hhhh)oM...# #.#.#####.. #.>#######.... ####.## .. .##.#.........ho.....##.# ###.############......# #.###### #. ...#.# #########.# hol........ .ho%..havhv#4.3 (1hv.0)hP{h]}h :M##.#####.#.# ...# #.#.#####...>#######.... ####.### ...# #.#.###.#.#.#.hF N..............##.# ###.############...... ...#.####### #.# h h &5h h hM.†..#.######### ##.#####.#.# ...# #.#.#####...>#######.... ####.###.#.# # ...# #.#.###.#.##.#.#.....##.........#.....##.# ###@############ ...#.......# #.# h/ hhs&6h$hhHe ..............#  #..†..#.#########  #.#####.#.# #..  ..# #.#.#####..  he .>#######.....#.#  ###.###.#.# #  ..# #.#.###.#.#  he F##.# #.#.#.....#  ##.# #...@.....# he ....##.# ###.####### #.# #.# h f  #######.# #.#  #.......# #.# hf  #.####### #.#  #.# #########.#  #.# #.........#  ..#.# #.######### hf hn ho 7hs hOv hG^######...#########.# ...............#  #..†..#.######### ##.#####.#.# #.. ..# #.#.#####.. >#######.....#.#  ####.###.#.# #  ....# #.#.###.#.# h.##.# #.#@#.....# .##.# #.........# ......##.# ###.####### .#.# #.# h.#######.# #.# .#.......# #.#h .#.# #.# h.#.# #########.# .#.# #.........#h4 hdh&8hhhAM ###.......... ######...#########.# ...............# ..†..#.#########. ##.#####.#.# ...# #.#.#####...>#######.... ####.###.#.# # ..##.##.#.#.....##.........# ........##.# ###.####### #.#hH<9hzMhGOhM ### # ###...........#.# ######...#########.#. ...............# ...†..#.#########.# ##.#####.#.# #... ...# #.#.#####...>#######.... ####.###.#@# # ..##.##.# ........##.# #.........# ##.###.#80hn#hM ########..hh ####  ###...........#.# # ######...#########.#. .# ...............# .. ...†..#.#########.#.#.# ##.#####.#.# #.......# ...# #.#.#####.......#.>#######.... ####.###.#.# # ..##.# ........##.# #.#.#.....# #.#hh&1hh^!hLM ... ########..hh  #### # h2 ###...........#.# # ######...#########.#.#.# ...............# ..... .†..#.#########.#.# ##.#####.#.# ...# #.#.#####@......#h'.>#######.....#.#$#.#.# ####.###.#.# # # ...........# #.#.###.#.# #.#hhh&2h3hڹ  _You kill the jackal! _The jackal barks!  You reach to attack! 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#.###.#.##..#.# #..# .# #.......###@#.####..## h#.# #.###................# ### #.# #.############...# ## #.# #.# hל#...# .# #.# #.# ##...# h.# ###.# #.# ########....#.. .# #<#.# ######h% .###†### ###..........hKD#.######...#########.#.#.#hҤhu&9hhha M.....# .# ##.######.### .............## ###.###.........##.$....## #..#.# #.#..####..... . #..###.#.##.@#.# #..# ha .......###.#.####..# #.##.............. hb ### #.# #.############...#hh h0n D40hǟ#..# #......# #.# .#.##.######.# #..#.............#### .####.###.........# #.#..# #..# #.# #.##.$....# #.#..#.# #.# #.# #..#.###.#...# #.# #.####..........# #..# #.# #...##@.#.# #..# #..# #.###.#.##..#.# #.. ...# #.......###.#.####..## .#.# #.###................# .### #.# #.############...## #.# #.# #...# ..# #.# #.# ##...# #.# ###.# #.#[39;4h.9m ########....#.. #.# #<#.# ######.#.#.#1h' M##.## #.....# #.# ...#.##.######.### #..#.............#### ...####.###......... #h #.$....# #.#..# #..#.###.#.. .####@....... #...#### #h ###.#.##..#.# #..# ...# #.......###.#.####..##h h" &2hV hH hM #.. .... ##.## h#.....# #.# ...#.##.######.### #..#.............#### ...####.###.........# ##.$....# #.#..# #@.#.###.#.. .h& r####........ #...#### hJ #..# #.###.#.##..#.# #..##hY3hY  #####...  #.. .... .. ###.###..# #.#..# #.#......# #.# ....#.##.######.### ##..#......#### ....####.###.........# #.#..# ##..# #.# #.##.@....# #.#..#.# #.# #.####..#.###.#.. ....# #.# #.####..........# .#..# #.# #...##..#.####..# ##..# #.###.#.##..#.# #.. ....# #.......###.#.####..## #.#.# #.###................# #.### #.# #.############...# #.## #.# #.# h "#...#h hg &4h) h h +5.3 (2h h'  hP 1_You now have 103 gold pieces (gained 14).h  ..## #####... ### . #.. .... ..####.###..# #.##..# #.#h| ?......# #.# .....#.##.######.### ###..#......#### .....####.###...# #.#..# ###..# #.# #.##......# #.#..#.# #.# #.####..#.###.#.. .h 0....# #.# #.####..........# ..#..# #.# #...##..#.####..# .h ##..# #.###.#.##..#.# #.. .....# #.......###.#.####..h A## ##.#.# #.###............h ....#  #.### #.# #.############...#h2 h h +6.3 (1h h hR#####... ####.. .... ..# ###.###..# #.# .....#..# #.# ..# #.# #.##.######.### ##..#.............#### ....####.###..# #.#..# ##..# #.# #.### #.#..# ....# #.# #.####..#.###.#.. # #.# #.####..........# #..# #.# #...##..#.####..# ##..# #.###.#.##..#.# #..#...# #.......###.#.####..# #.#.# #.###................#.### #.#[4hS50m #.############...# #.## #.# #.# #...#7hUhWh#.. .... ..# ##.###..# #.# .....#..# #.# ..# #.# hr#.##.######.### #..#.............#### ...####.###..# #.#..# h#..# #.# #.### #.#..# hĜk...# #.# #.####@.#.###.#.. # #.# #.####..........# h#..# #.# #...##..#.####..# hB#..# #.###.#.##..#.# #..# ...# #.......###.#.####..# .h9#.# #.###................# .### #.# #.############...# .## #.# #.# #...# ..# #.# #.# #h%#...#hˤhZ&8hThhU ;#.###..# #.# ....#..# #.# ..# #.# #.##.######.####.............#### ..####.###...# #.#..#h*V '# #.# #.##......# #.#..# ..# #.# #.####..#.###.#.. # #.# #.####.@........# # #.# #...##..#.####..# ..# #.###.#.##..#.# #..# hUV ..# #.......###.#.####..# #.# #.###................hV .# ### #.# #.############...# ## #.# #.# hV #...# #.# #.# ##...#hV # ###.# #.# ########....#..h Y9hh  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   3.9   3.4  +1   m - Spellcasting   0.0   1.2  -1           b - Maces & Flails   0.1   1.4  -2       c - Axes   1.7   1.4  -2   n - Evocations   0.0   1.0   0  d + Polearms5.4   3.0  +4       e - Staves   1.7 [hP40m  1.4  -2       f - Unarmed Combat   0.0   0.8  +1       g - Throwing   0.0   1.0   0               h - Ranged Weapons   3.2   5.7  -2               i - Armour   0.0   1.7  -3       j - Dodging   2.6   1.8  +3  h[40m     k - Shields   0.0   1.0   0       l - Stealth   1.1   1.4  +2                      The relative cost of raising each skill is in cyan.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targetshop - Conjurations   0.0   1.4  -2  q - Hexes r - Summonings0.0   1.0   0  s - Necromancy0.0   1.4  -2  t - Forgecraft0.0   1.0   0  u - Translocations   0.0   1.4  -2  v - Alchemy0.0   0.6  +3  Short Blades   0.0   0.7  +2   w - Fire Magic0.0   1.7  -3  i - Long Blades0.0   0.8  +1   x - Ice Magic0.0   0.8  +1  j - Ranged Weapons   3.2   52[39;4h(9m   y - Air Magic0.0   1.4  -2         z - Earth Magic0.0   1.4  -2  Armour 7  -3Dodging2.6   1.8  +3   0 - Invocations0.0   0.8  +1  m - Shields0.0   1.0   0   1 - Evocations0.0   1.0   0  n - Stealth1.1   1.4  +2   2 - Shapeshifting   0.0   0.7  +2  useful|allhusm      n - Evocations                           Ranged Weapons   3.2   5.7  -2                 i - Armour   0.0   1hu3       j - Dodging2.6   1.8  +3       Shields0   0Stealth1.1   1.4  +2                              useful|all!h:!hL?!h E#.###..# #.#demonstrator the Poker ....#..# #.#Merfolk .......# #.#Health: 42/42 ======================== ..#.##.######.###Magic: 5/5======================== ..#.............####AC: 14Str: 13 ..####.###.........# #.#..#EV: 6Int: 8 ..# #.# #.##......# #.#..#SH: 7Dex: 24 ..# #.# #.####..#.###.#..XL:  5 Next: 31% Place: Dungeon:4 ..# #.# #.####.@........#Noise: ---------  Time: 5449.3 (0.0) ..# #.# !hE]#...##..#.####..#u) +4 trident ..# #.###.#.##..#.# #..#Throw: 9 stones ..# #.......###.#.####..## #.# #.###................# ### #.# #.############...# ## #.# #.##...# .# #.# #.###...# .# ###.# #.# ########....#.. _You kill the jackal! _There is a stone staircase leading down here. _Found 13 gold pieces. _You now have 89 gold pieces (gained 13). _Found 14 gold pieces. _You now have 103 gold pieces (gained 14).!hhH!hH!hK!hL!hq.###..# #.# #..# #.# # #.# #.##.######.### #.#### ####.###.........# #.#..# # #.# #.##......# #.#..# !h7# #.# #.####..#.###.#.. # #.# #.####.# # #.# #...##..#.####..# # #.###.#.##..#.# #..# # #.###.#.# .# #.###.......... #.# #.######### !h!h,50.3 (1!h!h"hP###..# #.# #..# #.# # #.# #.##.######.### #...#### ####.###.........# #.#..# "hR4# #.# #.##......# #.#..# # #.# #.####..#.###.#.. # #.# #.####.# # #.# #...##..#.####..# # #.###.#.##..#.# #..# "h# #.###.# # #.###......."h #.# #.###### "h "hA &1"h"hP"h' M..# #.# #..# #.# # #.# .##.######.### ..#### .###.........# #.#..#  #.# #.##......# #.#..#  #.# #.####..#.###.#..#  #.# #.####.#  #.# #...##..#.####..#  #.###.#.##..#.# #..#  #.###.#.#  #.###....  #.# #.######### "h- "h1. &2"h2 "h4 #hQ&..#..# #.# .....# #.# #.##.######.### #.............#### ####.###.........# #.#..# # #.# #.##......# #.#..# # #.# #.####..#.###.#..# #hQR# #.# #.####........ # #.# #...##..#@####..# # #.###.#.##..#.# #..# # #.......###.#.####..## # #.###................# # #.# #.############...# #.# #.# #...# #.# #.###...##hR###.# #.# ########....#..  #<#.# ######.........#.#.##hW#hW&3#h[#h^#hJ . #.##.######.###............#######.###.........# #.#..# # #.# #.##....##..#.###..........# ..##..#.####..###.# ......###.#.####..#####................##### ##†### ###...........#.#.##hO<4#hR#hT#hH #hH #hBM #hN #h3 #.##.######.###............#######.###.........# #.#..# # #.# #.##...##..#.##.........# ..##..#.######.# ......###.#@####..#####................ #.############... .#.######...#########.#.#.##h*#h&5#h #h{$h#.............#### ###.###..# #.#..#  #.# #.##......# #.#..#  #.# #.####..#.###.#..#  #.# #.####..........#  #.# #...##..#.####..#  #.###.#.##..#.# #..#  #.......###.#.####..##  #.###.........@......#  #.# #.############...#  #.# #.# #...# #.# #.# ##...# ###.# #.# ########....#.. #<#.# ######.........#.#.# #†### ###...######...#########................# #.....#$hm#[37m$h%$h0&&6$h*$hM,$h8|#### .###..# #.#..#  #.# #.##......# #.#..#  #.# #.####..#.###.#..#  #.# #.####..........#  #.# #...##..#.####..#  #.###.#.##..#.# #..#  #.###.#.####..##  #.###.#  #.# #.#...#  #.# #.# #...# $h$h&7$h`$h$h1####  #.###.# #.#..#  $h1#.# #.##......# #.#..#  #.# #.####..#.###.#..# $h1a #.# #.####.# $h2 #.# #...##..#.####..#  #.###.#.##..#.# #..#  #.###.#.####..##  #.###.#  #.# #.#...#  #.# #.# #...#  #.# #.# ##...# $h%3, #.# #.# #....#..  #.# ######.#.#.#    ### ###.#.#.#    ######...#.#.#.#   $hV3# #.....#   $h9$h|:&8$hm>$h@$hͯ ####  .###.# #.#..#  .# #.##......# #.#..#  .# #.####..#.###.#..#  .# #.####...#  .# #...##..#.####..#  .###.#.##..#.# #..#  .###.#.####..##  .###.#  .# #.#...#  .# #.# #...#  .# #.# ##...#  .# #.# #....#.. $hs b .# ######..#.#.#   ###..#.#.#  ...#.#.#.#  # #.....#  $h <9$h $h %h(######.###  .........#### #. ..#  ###.........# #.#..#  # #.##......# #.#..#  # #.####..#.###.#..# # #.####..........#  # #...##..#.####..#  %h[(g###.#.##..#.# #..#  ......###.#.####@.##  ###................#  %h|(# #.############...#  # #.# %h(_#...#  %h(I# #.# ##...#  # #.# ########....#.. %h)> # ######%h()..#.#.#  #%h) ###...........#.#.#  ####...#########.#.#.#  %h*2=60%h6%hB8%h=M #.# ######.### . ...#### #. ##.........# #.#..##.###.#..#####........ #..## ###.#.##..#.# #@.# ......###.#.####..## ###............. %h# #.############...# ..#.#%h:%h&1%h%h&hAdjM #.# . &htd######.### . ...#### #. ##...&hd......# #.#..#.#.###.#..#&hdO####........ #..## &hd###.#.##..#.# #..# ......###.#.####..## &hdP###................# #&he-..#.#&hFl&hl&2&h8q&h7s&hs / #.#   #.# #......  .### #.....  #### #.#..#  .# #.#..#   #.##......# #.#..#  &h  #.####..#.###.#..#   #.####.#   #...##..#.####.@#  &h .#.##..#.# #..#  ###.#.####..## &h  .....#   #.#&h4 ##...#   #.# &h #...#   #.# ##...#   #.# #....#..   ######.&hz I#.#.#  &h &h &3&hU &h& 'hIM #....  #.# . #####.### #..... ..#### # ##...#.......# #.#..##.###.#..#####........ 'h \ #...##..#.### ##.#.##..#.# #..# .....###.#.####..## #....#'h$<4'hs'hJ'h# #.# # #.##.#.... # #.# #...... #.### #..... .#### #.#..# #.# #.#..# # #.##......# #.#..# 'h*# #.####..#.###.#..# # #.####.# # #...##..#.####..# #.#.##..#.# #..# .###.#.####..## #'h&.....# # #.###...# # #.# #...# # #.# ##...# 'h# #.# #....#.. 'h:'h&5'h'hR'h'.. ..# .# #.# #.#  .# #.# #.#.... 'hY'.# #.# #...... ######.### #..... ...#### #.#..# .###..'h'v.# #.#..# .# #.##......# #.#..# .# #.####..#.###@#..# .# #.####..........# .# #...##..#.####..# ###.#.##..#.# #..# 'hY(.......###.#.####..## .###................# .# #.############...# .# #.# #...# 'h{(.# #.# ##...#  'hN.'h.'h.6'h2'h{4(h3M## .. .... #. #.# . .######.### #..... ....#####.........# (h 4"..#.###.#..#####..........# .# #...##..#.####..# ...#(hs:(h:&7(h>(h@(hK vM## ##(h o .#. ..#.# (h W#.. #.# (h v.... .######.### #..... ....(h 9#####.........# (h #.###.#..# .# #.####..........# (h =###..#(h: o   orc (asleep)# (hZ 8...# (h  An orc comes into view. It is wielding a +2 dagger of venom.(h /  --more--)hC,)h0  The orc shouts! You hear a shout!  An orc comes into view. It is wielding a +0 club.)hf/  --more--*hoooo 2 orcs (1 wandering)*h: ==8 _*h1*hL+hx+hyQuiver which action? ([-] to clear)  a - Throw: 9 stones (quivered)+hyb - Zap: wand of charming (6) [*/%] inventory[!] focus mode: off|on+h0 +hL ##  demonstrator the Poker .. ####.o .#  Merfolk .. ..##o#..#  Health: 42/42 ======================== .# #.##.#..#  Magic: 5/5======================== .# #.##.#....  AC: 14Str: 13 .# #.##......  EV: 6Int: 8 .######.### #.....  SH: 7Dex: 24 ..........#### #.#..#+h`   XL:  5 Next: 31% Place: Dungeon:4 .###.........# #@#..#  Noise: ==-------  Time: 5468.3 (0.0) .# #.##......# #.#..#  u) +4 trident .# #.####..#.###.#..#  Throw: 9 stones .# #.####..........# .# #...##..#.####..# .###.#.##..#.# #..#  oo 2 orcs (1 wandering) .......###.#.####..## .###................# .# #.############...#+h _You now have 89 gold pieces (gained 13). _Found 14 gold pieces. _You now have 103 gold pieces (gained 14).  +h An orc comes into view. It is wielding a +2 dagger of venom.The orc shouts! You hear a shout! +h \_An orc comes into view. It is wielding a +0 club.+h? +h +h ,h^.. ####.o .#..o#..# .# #.#..#......#####.###... .........#### #.#..# .###... #.####..#.##........# ..##..#.####..##.# #..#......###.#.####..##,h$   orc .###................ #.############...# ,hc.o--9.3 (1,h-hb..#. .# #o#...#......#####.### -h.........#### #.#..# .###... #.####..#.##..........# ..##..#.####..###.# #..#......###.#.####..## .###................ #.############...#-hN #-h' -h B--70-h-h-hu  _Unknown command..h| # #o.#.....#####.### .........#### #.#..# .###...# #.##.###..#.###.#..#.......@..# ..##..#.######.#.##..#.# # .......###.#.####..## .###...................#  .# #.# ########....#..  .h,.hs.oo   orc.h-1 _.h.h/hDl# #.# #.#.... # #.# #o.....  ######.### #.....  .........#### #.#..#  ###..# #.#..#  /hl# #.### #.#..#  # #.####..#.###.#..#  # #.####..........#  # #...##..#.####@.#  /hl###.#.##..#.# #..#  ......###.#.####..## /hpm###................#  # #.############...# /hm # #.# #...#  # #.# /hmj##...#  /hm# #.# ########....#.. # ######.........#.#.#  /hn/hq/hvh./hw&2/h0}/h~/h)  . ######.### .........#### #.#..# ###... # #.####..#.###.#..#/hL* ^.........# ..##..#.######.# ......###.#.####..## ###................##/h* ..#.# # ###...........#.#.#  /h* /h'- /h<4 oo   orc/h4 &3/h9 /h(< 0h)X(#####.### .........#### #o#..# ###...# #. #.####..#.###.#..#........# ..##..#.######.# 0hXU......###.#.####@.## ###................# #.############ #########....#..0hX#####.........#.#.# ###.. #0hX,###...#########0h]0hcR.o0hd&40hi0hk0hd.........#### #.#..# ###...# #o #.###.#..###..#.###.#..#0h&!........# ..##..#.######.# ......###.#.####..## 0hI###.............@..# #.############0hi8 #0h@########....#..0hd#####.........#.#.#0hL ###.. ####...######### 0h[.............# #....0h0hR.o0h&50h}&0h*1hHh###... # #.###o#..###..#.###.#........# ..##..#.######.# ......###.#.####..## ###................ #.############ #########....#..#####.........#.#.# ###...###...######### .............# #....†..#.#########.#.#1hx.o61h"1h"1hV  #.####..#.###o#........# ..##..#.######.# ......###.#.####..## ###................ #.############ #########....#..#####.........#.#.# ###.........1hV k###...######### .............# #....†..#.#########.#.######.#.# #......1hY 1h$b R.o1hb &71hg 1h$j 2h'##..#.##......o.# ..##..#.####.##.# ......###.#.####..## ###................ #.############ #########....#..#####.........#.#.# ###........###...#########.#. .............# #....†..#.#########.#.# .#####.#.# #...... #.#.####2hG2hNv.o82h2h2hj| 2h? P.o2h &92hۊ 2h 3hm{3hP.o3hb'803hЊ3hʌ3h u3h|P.o3h/}&13h3h!4h)4h<1P.o4h1&24h74h94hEO  You reach to attack! You puncture the orc!4he)4hq.334h4hG _You kill the orc!5h^M......# #.###.#..#####........ #..## ###.#.##..#.# #..# ......###.#.####..###..............5h###########)  ##...# .# ########....#.. # ######.........#.#.# ..##.5hs .#...5h  An orc comes into view. It is wielding a +0 falchion.5h\/  --more--5h K oo   orc (wandering)5hK ( 4 5hK _5h~R 5h\ 6h##.........# #.##.###o#..#####........ #..## ###.#.##..#.# #..# ......###.#.####..#6h<##..............##########  ##...# .# ########....#..6h _######....... # ###.......... 6hP####...#########.#.#...........# #.....†..#.#########.#.#6hԹ6hu.oo6h&56h6h  Things that are here: _a +2 dagger of venom; an orc corpse6h 6h P.o6hS &66h 6h N _C - a +2 dagger of venom7hJ&E #.####..#.###.#........# ..##..#.####o##.# #. ......###.#.####..## ###................ #.############† #########....#..#####.........#.#.# ###.........###...######### .............# #....†..#.#########.#.#7h&Z#####.#.# #......7h%*7h=2P.o7h2&77h87h:7h5 ##..#.##........# ..##..#.######.# #o ......###.#.####..## ###................ #.############† #.#7h ########....#..#####.........#.#.# ###........###...#########.#. .............# #....†..#.#########.#.# .7h #####.#.# #...... #.#.####7h 7h P.o7h) &87h 7h 8h{........# ..##..#.######.# ......###.#.####o.## ###................ #.############† #.#########.@..#..#####.........#.#.# ###...........#. #8h###...#########.#.# .............# #....†..#.#########.#.# .#####.#.# #...... #.#.#### >#######.....#.#.#.#8h8hP.o8h&98h8h8h 8hA w.o908h 8h 9hBx9h<†o9hI&19h;9hd9h+J  You reach to attack! You hit the orc.9h9h9h&  9hThe orc is heavily wounded.An orc comes into view. It is wielding a +0 dagger.9h /  --more--:hoo.ooo 3 orcs (2 wandering):h8 2.4 (1.1 _:h:h;hMg T  The orc shouts! x2  You puncture the orc!;hYh ;hh ;hq ..oo)o 2 orcs;hu 95==3.5;h } ;h G _You kill the orc!=h!o.# #...##..#.####..# .###.#.##..#.# #oo# .......###.#.####..## ###................# .# #.############†..# .# #.# #...# .# #.##)..# .# #.# ########....#.. .# ######.......@.#.#.# # ###..#.#.# ####...#########.#.#.# ..............# #.....# #..†..#.#########.#.#.# #.#####.#.# #.......# .# #.#.#####.....[3=hom7m..# >#######.....#.#.#.#.# #......##.###.#.###.#.# =hcrX..oo=hr,--4=hr 0=hy=h {>h?j###.#.##..#.# #..#  ......###.#.####oo# ###................#  # #.############†..# >hjp # #.# #...#  # #.# ##)..#  # #.# ########....#.. # ######.........#.#.# >hj # ###...#.#.#  >hj##...#########.#.#.#  .............# #.....# >hdk †..#.#########.#.#.#  .#####.#.# #.......#  .# #.#.#####.......# >hk >#######.....#.#.#.#.#  .>hk{.....##.###.#.###.#.#  .>hks..# #.#.###.#.#  >hFo>hhp>hJxU..oo>hxA--5>hu>h>h( ......###.#.####..## ###.............oo. #.############†..# #...###)..#>hE) 4########....#..#####.........#.#.# ###.. ####...######### .............# #.....#>hj) †..#.#########.#.#.######.#.# #.......>h) d #.#.#####.......# >h) />#######.....#.#.#.#.# ......##.###.#.###.#>h) ...# #.#.###.#.##....>h) >h, >h_- >h7 U..oo>h;8 &6>hD? >hOA >h###................ # #.############oo.# #...##)..########....#..#####.........#.#.# ###...........#.####...#########.#.#.# >h.............# #@....#†..#.#########.#.######.#.# #.......# #.#.#####.......# >#######.....#.#.#.#. ......##.###.#.###.#.#>h...# #.#.###.#.###.#.....#...>h>h3>hk†.oo>hg&7>h$>h>&?hP #.############† #oo.##).########....#..#####.........#.#.# ###.....#.####...#########.#.#.# .............# #....†..#.#########@#.#.# .#####.#.# #...... #.#.#####.......# >#######.....#.#.#.# ......##.###.#.##...# #.#.#####.#.......##.######?h>?h?hTg..oo?h&8?h?h-?hW/ .# #.# #...# .# #.###oo.# .# #.# ########....#.. .# ######.........#.#.# # ###....#.#.# ####...#########.#.#.# ..............# #.....# #..†..#.#########.#.#.# #.#####.#.# #.@.....# .# #.#.#####.# >#######.....#.#.#.#.# #......##.###.#.###.#.# ....# #.#.###.#.#?h/ * ##.# #.#.#.....# .##.# #.........# .##.# ###.####### #######.# #.#  ?h5 ).o   orc?h6 &9?hn< ?h)? @h#.# #.##)..# #.# #.# ########..o.#.. #.# ######.........#.#.# ### ###...#.#.# ####...#########.#.#.# ...............# #.....# ##..†..#.#########.#.#.# #.#####.#.# #.......# ...# #.#.#####.# #.>#######.....#.#.#.#.# ##......##.###.#.###.#.# .....# #.#.###.#.# ##.# #.#.#.....# .##.# #.........#[40@h0m .##.# ###.#######  #######.# #.#   .#.# #.#  @hk[500@h1R * ########..o.#..#####.........#.#.# ### ###..#.#.####...#########.#.#.# ...............# #.....# ##..†..#.#########.#.#.######.#.# #...... ...# #.#.#### #.>#######.....#@#.#.#.# ##......##.###.#.###.#.# .....# ##.# ...#.......# #.#  @hsX oo   orc@hnY &1@hZ` @htb Ah#####.........#.#.# ### ###..#o###...#########.#.#.# ...............# #.....# ##..†..#.#########.#.#.#####.#.# #.......# ...# #.#.#####.......# #.>#######.....#.#.#.#.# ##......##.###.#@## .....# ##.......##.#############.# #.# ......######AhkAhAh.o#oo 2 orcsAh=&2AhTAh BhY/## ###..###...#########o#o# ...............# #.... ##..†..#.#########.#.######.#.# #...... ...# #.#.#####... Bh/#.>#######.....#.#.#.# ##......##.###.#.## .....# ##....Bh/e...##.######Bh0#######.# #.#    orc......Bh#0=###### ########Bh>0Bh3Bh:U.oBh ;&3Bh0ABhBBhI* ###...#########.#o ...............# #o... ##..†..#.#########.#.######.#.# #...... ...# #.#.#### #.>#######.....#.#.#.# ##......##.###.#.## BhO.....# ##....#.........####.##############.# #.# Bh8#.#  ...#.# #.........#  BhBhi4Bh*Bh&Ch................# #o....# ###..†..#.#########.#.#.# .##.#####.#.# #.......# ....# #.#.#####.......# ##.>#######.....#.#.#.#.# Ch$##......##.###.#.###.#.# ......# #.#.###.#.# ##.# #.#.#.....#Ch% .##.# #.@.......# ChI.##.# ###.####### Chk#######.# #.#  .Ch#.# #.#.#.......# #.#Chz.#.####### #.#ChҡN.#.# #########.#.#.# #.........#.#.# #.#########Ch*Chw&5ChlChCh?6 Ch7 Ch> toooo 2 orcsChA? &6ChC ChD DhpDhqDhZv.o.oDhv&7DhtzDhz{DhDDhDDh3KT.oDhK&8Dh RDh[Dha Dh Dh T.oDhr &9DhD Dh EhT`  You reach to attack! You hit the orc.EhZV.oEh[[.10.6 (1.1EhyaEhc^ _The orc is moderately wounded.Eh` :  You puncture the orc!Eh ! Eh|) w.   orcEhE, 87=1.7Eh1 Eh4 G _You kill the orc!Fh< B20Fh Fh; s _You barely miss the orc. The orc hits you but does no damage.Gh%:  You puncture the orc!GhQ.C)Gh169=3Gh7Gh:G _You kill the orc!Hh######...#########.#o#.#  ...............# #o....#  ##..†..#.#########.#.#.#  ##.#####.#.# #.......#  ...# #.#.#####.......#  #.>#######.....#.#.#.#.#  ####.###.#.###.#.#  ..# #.#.###.#.#  ##.# #.#@#.....#  ##.# #.........#  Hhp ....##.# ###.####### #.# #.#  #######.# #.#  #.......# #.#   #.####### #.#   #.# #########.#   #.# #.........#   HhE--4HhvHhYk _Items here: )) [ †.Hh= Hhj Pick up what? 29/52 slots (_ for help) Hand Weapons (select all with ))a - a +0 club  b - a +0 dagger Armour (select all with [)c - a +0 leather armour Carrion Hh an orc corpse [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]IhzjIhWqIh9wM######...#########.#o#.#Ihz  demonstrator the Poker ...............# #o....#  Merfolk ##..†..#.#########.#.#.#  Health: 42/42 ======================== ##.#####.#.# #.......#  Magic: 5/5======================== ...# #.#.#####.......#  AC: 14Str: 13 #.>#######.....#.#.#.#.#  EV: 6Int: 8 ##......##.###.#.###.#.#  SH: 7Dex: 24 ...........# #.#.###.#.#  XL:  5 Next: 39% Place: Dungeon:4 ........##.# #.#@#.....#  Noise: ---------  Time: 5514.7 (0.0) ........##.# #.........# Ih{ u) +4 trident ........##.# ###.#######  Throw: 9 stones ...#######.# #.# ...#######.# #.# ...#.......# #.#   ...#.####### #.#   ...#.# #########.#   ...#.# #.........#   _You kill the orc! _You barely miss the orc. The orc hits you but does no damage.  You puncture the orc! _You kill the orc! _Items here: )) [ †.  Okay, then.Ih}Ih~IhIh. _Ih gM ###...........#. ######...#########.#o# ...............# #.....†..#.#########.#.# ##.#####.#.# ...# #.#.#####...... #.>#######.....#.#. ##Ih 4##.##..##.##.#)#.....##.........# ........##.# ###.####### #.#Ihw Ih 25.7 (1 _Ih Ih JhMzM.# ###### ###...........#.# ######...#########.#.# ...............# #.....†..#.#########.#.# ##.#####.#.# #... ...# #.#.#####...... #.>#######.....#.#. ####.##...###.#JhN#)# ........##.# #.........# ##.###.#JhVJhYW6Jhy]Jh_Jh%M.# ########..o.#.. #.# #######. ###...........#.#.# ######...#########.#.#.# ...............# #......†..#.#########.#.#.# Jh~##.#####.#.# #.......# ...# #.#.#####.......#.>#######.....#@#. ####.##...###.# Jh........##.# #.#)#.....# #.#Jh2 Jh1"&7Jh&Jh(Jhښ .# #.# ##)..#  .# #.# ########....#..  .# ######.#.#.#   ###...........#.#.#  #####...#########.#.#.#  ..............# #.....#  #Jh V..†..#.#########.#.#.#  #.#####.#.# #.#  ..# #.#.#####.@.....#  .>#######.....#.#.#.#.#  ###.###.#.###.#.#  ..# #.#.###.#.#  ##.# #.#)#.....#  ##.# #.........#  ....##.# ###.#######Jh? #.# #.#  #######.# #.#  Jh Jh  An orc comes into view. It is wielding a +0 dagger.Jhk /  --more--Kh8oo   orc (wandering) 8 _Kh!Khk LhyQuiver which action? ([-] to clear)  a - Throw: 9 stones (quivered)b - Zap: wand of charming (6) [*/%] inventory[!] focus mode: off|onLh' Lh+ .# #.###)..#  demonstrator the Poker .# #.# ########.o..#..  Merfolk .# ######.........#.#.#  Health: 42/42 ======================== ## ###...........#.#.#  Magic: 5/5======================== #####...#########.#.#.#  AC: 14Str: 13 ..............# #.....#  EV: 6Lh, Int: 8 #..†..#.#########.#.#.#  SH: 7Dex: 24 #.#####.#.# #.......#  XL:  5 Next: 39% Place: Dungeon:4 ..# #.#.#####.@.....#  Noise: ---------  Time: 5518.7 (0.0) .>#######.....#.#.#.#.#  u) +4 trident #......##.###.#.###.#.#  Throw: 9 stones ..........# #.#.###.#.# .......##.# #.#)#.....# .......##.# #.........#  o   orc (wandering) .......##.# ###.####### ..#######.#h, '0m #.# ..#######.# #.# _You barely miss the orc. The orc hits you but does no damage.  You puncture the orc! _You kill the orc! _Items here: )) [ †. _Okay, then. _An orc comes into view. It is wielding a +0 dagger.Lh- LhG1 Lh2 Lh7 ((((((oYou throw a stone.  The orc shouts!LhZ Lhc u.o.....Lhc f==9.9 (1.28Lhi Lhk @ _The stone hits the orc but does no damage.Mh4G#.# #.# ########....#.. #.# ######........o#.#.# ### ###...#.#.# ####...#########.#.#.# Mh5...............# #.....# ##..†..#.#########.#.#.# #.#####.#.# #.......# ...# #.#.#####.# #.>#######.....#@#.#.#.# Mh06##......##.###.#.###.#.# .....# #.#.###.#.# ##.# #.#)#.....# .##.# #.........# .##.# ###.#######Mh6 #######.# #.#   .#.# #.#  .#.......# #.#  Mh?C--20Mhg? 0Mh%EMhFMh  #####........o#.#.# ### ###...#.###...#########.#.#.# ...............# #.....# ##..†..#.#########.#.#.#####.#.# #.......# ...# #.#.#####.......# #.>#######.....#.#.#.#.# #Mh #......##.###.#@## .....# ##)#....#.# ...#.####### #.#  Mh/ Mh oo   orcMh$ A--1Mh Mh Mh N## ###...###...#########o#.# ...............# #.... ##..†..#.#########.#.#Mh #####.#.# #...... ...# #.#.#####... #.>#######.....#.#.#.# ##......##.###.#.## Mh: 9.....# ##Mh[ M)#.......Mh ##.#############.# #.# Mh $......######Mh F ########Mhi MhU.oMh&2Mhm Mh NhDw^ ###...######### ...............# #o... ##..†..#.#########.#.######.#.# #...... ...# #.#.#### Nhqw#.>#######.....#.#.#.# ##......##.###.#.## .....# ##....Nhwo#.........####.#######Nhw#######.# #.# #.#Nhw  ...#.# #.........#  NhNh*&3NhENhk _Items here: )) [ †.Oh|C4 _OhOhOh9OhBoo   orcOh^B&5OhIOhKOh .o6OhC Ph@PhHv.o7Ph7OPhPPhJ  You reach to attack! You hit the orc.Phq.o PhJ-9.0 (1.1PhPhƺA _The orc is almost dead.PhPhaP:  You puncture the orc!PhRXe)Phw[>41=300PhWaPh#dG _You kill the orc!Qh؋M ###.......... ######...#########.#.# Qh ...............# #.....†..#.#########.#.# Qh-##.#####.#.# ...# #.#.#####...... #Qhz.>#######.....#.#. ####.###.#...##.#Qh#.#)#.....##.........# ........##.# ###.#######Qh4 #.#QhQhI.-1QhQh  Things that are here: _a +0 dagger; an orc corpseQh |M.# ######o ###...........#.# ######...#########.#.# ...............# #.....†..#.#########.#.# ##.#####.#.# #... ...# #.#.#####...... #.>#######.....#.#. ####.##..)###.##)# ........##.# #.........# ##.###.#Qh| Qh G-2 _Qh Qhg Qhs M.# ########....#.. #.# ######o#. ###...........#.#.# ######...#########.#.#.# ...............# #......†..#.#########.#.#.# ##.#####.#.# #.......# ...# #.#.#####.......#Qht .>#######.....#@#. ####.###.#...)###.# ........##.# #.#)#.....# #.#Qh| <3Qh Qh Rhs.# #.# ##)..#  .# #.# ########....#..  .# ######.#.#.#   ###...........#.#.#  Rh{#####...#########.#.#.#  ..............# #.....#  #..†..#.#########.#.#.#  #.#####.#.# #.# RhX  ..# #.#.#####.@.....#  .>#######.....#.#.#.#.#  ###.###.#.###.#.#  ..# #.#)###.#.# Rh~  ##.# #.#)#.....#  Rh ##.# #.........#  ....##.# ###.#######Rh u #.# #.# Rh  #######.# #.#  Rh9)Rh)&4Rh5Rhd(6# #.# ...#  # #.# ##)..#  # #.# ########....#..  # ######..#.#.#  # ###...........#.#.#  Rh(Z####...#########.#.#.#  .............# #.....#  ..†..#.#########.#.#.#  .#####.#.# #.Rh")#  .# #.#.#####.......# RhZ)  >#######.....#.#.#.#.#  Rh{)##.###.#.###.#.#  Rh)M..# #.#)###.#.#  ##.# #.#)#.....#  ##.# #.........# Rh*[ ....##.# ###.####### .#RhR*o.# #.#  Rh>Rh8?&5RhXRh4MRh+U###########† #. ##)..# .# ########....#..######Rh.#.# # ###...........#.#.# ####...#########.#.#.#...........# #.....†..#.#########@#.#.#Rh####.#.# .# #.#.#####...... 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Uhys {.........# #.....# Uhs h.#.#########.#.#.# ...Uhs : ...Uhs = #.#.#.Uhs '#.###.#.#Uht Uh z Uh | VhkvL###..........#  .##..#.####..# .# .##..#.# #..# .# .###.#.####..## .# ..............# .#  ###########†..# .#   Vhv#...# .#   ##)..###.#   ########....#.@.# ##.#.### Vhv#...........#.#.#  #########.#.#.# Vh8w ........# #.....#  #.#########.#.#.#  Vhw1#.#.# #.......#  #.#.#####.......#  ###.....#.#.#.#.#  VhWVh$1.0 (1Vh'Vh,Vh .#  ##..#.####..# #.#  ##..#.# #..# #.#  ###.#.####..## #.#  # #.#  †..# #.#  Vh5 e#...# #.#  ##)..###.#  #....#..@#  .Vh A#.#.###  .#.#.#  .#.#.#.#  # #.....#  Vh =.#.#.#.#  Vh .#.# #.......#  .#.#####.......# Vh' d .....#.#.#.#.#  Vh* Vh &2Vh Vh Vh M#.###.#..#......##..#.# #..# Vh# ###.#.####..# ........... ##########† #...#  ##)..### VhI  ########....#... ##.### ...........#.#.#Vho 8 #Vh Vh# Vh $ &3Vht) Vhe+ WhyfWhfWhtgWhhWh~lWhlWhrnWhtWh w,WhwWhyWhe|,Wh{}Wh~WhWhۀWhWhւWhx,WhWhWhWhWhfWhmWhQ,WhύWhWhT,WhWh]WhWh7WhWh՛ #....##. .# #.#..##. .# #.#..##. .# #.#..... Wh&y# #.......# .### #....... ...#### #.#..##. ......# #.#..# 60.0) Whe^......# #.#..# #.#.###.#..# #. ##.# #.# ##..#.####..# #.# Wh"##..#.# #..# #.# ###.#.####..## #.#............# #.# Wh̜##########†..# #.#WhRWhΡWhWh (  .#. #.# ### #....##.#Wh  .# #.#..##.# #.# #.#..##.# #.# #.#..... #.# #.......## #.### #........# #### #.#..##@.# .# #.#..###.# ......# #.#..# #.# #..#.###.#..# #.# #..........# #.# .##..#.####..# #.# .##..#.# #..# #.# ###.#.####..## #.# ..............# #.# Wh Wh 14.0)Wh Wh Xh' #... .#  .#. #.#  ### #....##.#  ..# #.#..##.#  #.# #.#..##.# XhF #.# #.#.....  #.# ## ##.### #.....@..# #### #.#..##..# .XhW.# #.#..###.# ......# #.#..# #.# Xh͉#..#.###.#..# #.# ####..........# #.# Xh.##..#.####..# #.# #.##..#.# #..# #.# XhM_###.#.####..## #.# Xh$Xh&5XhXhXh #  #.... .#  .#.. #.#  ### #....##.#  ..# #.#..##.#  Xhi  #.# #.#..##.#  #.# #.#.....#  #.# #.## #.### #.# .#### #.#..##..# Xh .# #.#..###.# .##......# #.#..# #.# .####..#.###.#..# #.# Xh .####l.# #.# l   iguana (wandering)Xh .##..#.####..# #.#  Xh .#.##..#.# #..# #.# .###.#.####..## #.# Xh5 Xh p  An iguana comes into view.Xh8 /  --more--YhYh#l.lYhr$&6Yh)Yhe,0 _The iguana hisses angrily.[h[hQuiver which action? ([-] to clear)  a - Throw: 8 stones (quivered)b - Zap: wand of charming (6) [h[*/%] inventory[!] focus mode: off|on\hSR\hU  demonstrator the Poker#.... .#  Merfolk.#.. #.#  Health: 42/42 ========================####....##.#  Magic: 5/5\h5V;========================..##.#..##.#  AC: 14Str: 13#.##.#..##.#  EV: 6Int: 8#.#\hbV#.#.....#  SH: 7Dex: 24\hVK#.##.......##\hV5  XL:  5 Next: 41% Place: Dungeon:4 ###.### #....@...#\hVL  Noise: ---------  Time: 5566.0 (0.0) ......#### #.#..##..#\hWX  u) +4 trident .........# #.#..###.#  Throw: 8 stones \hLW$.##......# #.#..# #.# .####..#.###.#l.# #.#\h|W .####..........# #.#  l   iguana \hW...##..#.####..# #.# \hW.#.##..#.# #..# #.# ...###.#.####..## #.#\hXa You puncture the orc! _You kill the orc!\h(X]Things that are here: _a +0 dagger; an orc corpse\hLXeAn iguana comes into view. _The iguana hisses angrily.\hY\h_\h a^h?^hLevel 4 of the Dungeon<<<>(Press ? for help) #.... .# ..##  .#.. #.##  #####...   ####....##.# ###.  #.. ....   ..##.#..##.# ....###.###..#   #.##.#..##.# ##........#..# #.##.#.....# .............# #.#^h_#.......## ........#.##.######.### #....@...# ##.###..#.............#### #.#..##..##......####.###.........# #.#..###.# ####.###..# #.# #.##......# #.#..# #.# ..........# #.# #.####..#.###.#l.# #.# .........# #.# #.####..........#  #.# ......#..# #.# #...##..#.####..# #.# ####.##..# #.###.#.##..#.# #..# #.##.....# #.......###.#.####..## #.####.#.# #.###................# #.##.### #.# #.############†..# #.##.## #.# #.##...# #.##..# #.# #.#^hR##)..###.# ##.# ###.# #.# ########....#...# ... #.# #<#.# ######.........#.#.####... ^hp#.###†### ###...........#.#.#_h b  demonstrator the Poker#.... .#  Merfolk.#.. #.#  Health: 42/42 ========================####....##.#_hg   Magic: 5/5========================..##.#..##.#  AC: 14Str: 13#.##.#..##.#  EV: 6Int: 8_h #.##.#.....#  SH: 7Dex: 24#.##.......##  XL:  5 Next: 41% Place: Dungeon:4 ###.### #....@...#  Noise: ---------  Time: 5566.0 (0.0) ......#### #.#..##..#_h.   u) +4 trident .........# #.#..###.#  Throw: 8 stones .##......# #.#..# #.#_hR  .####..#.###.#l.# #.# _hv .####..........# #.#  l   iguana _h ...##..#.####..# #.# _h .#.##..#.# #..# #.# ...###.#.####..## #.#_h a You puncture the orc! _You kill the orc!_h ]Things that are here: _a +0 dagger; an orc corpse_h lAn iguana comes into view. _The iguana hisses angrily._hh _h _h _hmG_h(LC  Skill  Level Cost  Apt Skill  Level Cost  Apt _h|L6 a - Fighting   3.9   3.4  +1   n - Spellcasting   0.0   1.2  -1           b - Maces & Flails   0.1   1.4  -2  _hL&     c - Axes   1.8   1.4  -2   o - Evocations   0.0   1.0   0  d + Polearms_hL5.6   3.0  +4      _hM@ e - Staves   1.8   1.4  -2      _h>M f - Unarmed Combat   0.0   0.8  +1  _hfM,     g - Throwing   0.0   1.0   0  _hMa    _hM_    _hM.     h - Short Blades   0.0   0.7  +2  _hM.     i - Ranged Weapons   3.2   5.7  -2  _hNa    _h=N_    _hfN.     j - Armour   0.0   1.7  -3  _hNT    _hN. k - Dodging   2.6   1.8  +3      _hN. l - Shields   0.0   1.0   0      _hO m - Stealth   1.1   1.4  +2  _h(O        _hIOa    _hOpThe relative cost of raising each skill is in cyan.  _hOSkills enhanced by cross-training are in green.  [?] Help_hOG[=] set a skill target  _h P}[/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targetsahahah  demonstrator the Poker#.... .#  Merfolk.#.. #.#  Health: 42/42 ========================####....##.#  Magic: 5/5========================..##.#..##.#  AC: 14Str: 13#.##.#..##.#  EV: 6Int: 8#.##.#.....#  SH: 7ah*YDex: 24#.##.......##  XL:  5 Next: 41% Place: Dungeon:4 ###.### #....@...#  Noise: ---------  Time: 5566.0 (0.0) ......#### #.#..##..#  u) +4 trident ahn.........# #.#..###.#  Throw: 8 stones .##......# #.#..# #.# .####..#.###.#l.# #.# .####..........# #.#  l   iguana ...##..#.####..# #.# .#.##..#.# #..# #.# ...###.#.####..## #.# You puncture the orc! _You kill the orc!Things that are here: _a +0 dagger; an orc corpseAn iguana comes into view. _The iguana hisses angrily.ahbahah;ahJahLAn iguana comes into view.The iguana hisses angrily.  Your movement speed is average.  Your attack delay is about 1.0 (and is slowed by your shield).  Your damage rating with your +4 trident is about 15 (Base 9 x 107% (Str) x 118% (Skill) + 4 (Ench)).ahBahah_e _Your base attributes are Str 13, Int 8, Dex 18.dhM H #.... .#  .#.. #.#  ### #....##.#  ..# #.#..##.#  #.# #.#..##.#  dh #.# #.#.....#  #.# #.##  .### #.#  #### #.#..##..#  # #.#..###.#  ##......# #.#..# #.#  ####..#.###.#l.# #.#  ####..# #.#  ##..#.####..# #.#    dhx P#.##..#.# #..# #.#   ###.#.####..## #.#   dhd dh* 27.0 (1 _dh dh. eh`#.... .# .#.. #.#  ####....##.#  ..# #.#..##.#  #.# #.#..##.#  #.# #.#.....#  #.# #.......# #.### #.  ....#### #.#..##@.#  ..# #.#..###.#  ## #.#..# #.#  #..#.###.#l.# #.#  ..........# #.#  .##..#.####..# #.#  .##..#.# #..# #.#eh^a  .###.#.####..## #.#  ............# #.#  ehgeh*h&8ehmehnehK .#.. #.#  ###....##.#  .# #.#..##.#  .# #.#..##.#  .# #.#.....#  .# #.......# .### #........#  ...#### #.#..##..#  ..# #.#..###@#  ehL O# #.#..# #.#  ##..#.###.#l.# #.#  ..........# #.#  ..#.####..# #.#  ##..#.# #..# #.#  ###.#.####..## #.#  .............# #.#  ##########†..# #.#  ehR ehR &9ehU ehW fh ###....# .#..#..##..........####........#### #.#..##...##fh.' ##..#.###.#l........# #.##...# #.#  fh)fhj 70fh$fhfhfh  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   3.9   3.4  +1   n - Spellcasting   0.0   1.2  -1          fhRk b - Maces & Flails   0.1   1.4  -2       c - Axes   1.8   1.4  -2   o - Evocations   0.0   1.0   0  d + Polearms5.6   3.0  +4       e - Staves   1.8   1.4  -2       f - Unarmed Combat   0.0   0.8  +1      fh g - Throwing   0.0   1.0   0              fhߗ. h - Short Blades   0.0   0.7  +2      fh. i - Ranged Weapons   3.2   5.7  -2          fhb     j - Armour   0.0   1.7  -3      fhŘ\ k - Dodging   2.6   1.8  +3       l - Shields   0.0   1.0   0      fh m - Stealth   1.1   1.4  +2              fh@The relative cost of raising each skill is in cyan.  Skills enhanced by cross-training are in green.  [?] HelpfhjG[=] set a skill target  fh[/] auto|manual mode [*] useful|all skills [_] enhanced|base level  fh[!] training|cost|targetsghйgh9ghZ###....##.#  demonstrator the Poker .##.#..##.#  Merfolk .##.#..##.#  Health: 42/42 ======================== .#gh7S#.#.....#  Magic: 5/5======================== .##.......##  AC: 14ghStr: 13 .### #........#  EV: 6Int: 8 gh...#### #.#..##..#  SH: 7Dex: 24 gh2k......# #.#..###.#gh  XL:  5 Next: 41% Place: Dungeon:4 ......# #.#..# #@#  Noise: ---------  Time: 5570.0 (0.0) ##..#.###.#l.# #.#  u) +4 trident ghi##..........# #.#gh2w  Throw: 8 stones ##..#.####..# #.# ##..#.# #..# #.# gh###.#.####..## #.#   .............# #.# gh  ##########†..# #.# gh #...# #.#   _The iguana hisses angrily.  ghe Your movement speed is average.  Your attack delay is about 1.0 (and is slowed by your shield).  Your damage rating with your +4 trident is about 15 (Base 9 x 107% (Str) x 118%(Skill) + 4 (Ench)). _Your base attributes are Str 13, Int 8, Dex 18.ghghghghghB gh' cInventory: 29/52 slots Hand Weapons (go to first with ))  u - a +4 trident (weapon)a - a +0 shortbow  g - a +0 club  t - a +0 mace  A - a +0 sling of electrocution  C - a +2 dagger of venom Missiles (go to first with ()  x - 8 stones (quivered) Armour (go to first with [)  d - a +0 chain mail (worn)  e - a +0 pair of gloves (worn)  n - a +2 buckler (worn)  r - a +0 pair of boots (worn)b - a +0 leather armour  gh$( :f - a +0 scale mail Jewellery (go to first with "=)  s - an amulet of regeneration (worn)  v - a +6 ring of dexterity (worn)  y - a +4 ring of protection (worn)i - a ring of flight  k - an amulet of reflection [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]hh u - a +4 trident (weapon). A fishing spear improved with a longer shaft and a three-pronged metal head. Base accuracy: +1 Base damage: 9 Base attack delay: 1.3 This weapon's minimum attack delay (0.6) is reached at skill level 14.  Your skill: 5.6; use (s) to set 14.0 as a target for Polearms.  At 100% training you reach 14.0 in about 3.3 XLs.  Current attack delay: 1.0. Damage rating: 15 (Base 9 x 107% (Str) x 118% (Skill) + 4 (Ench)). This weapon falls into the 'Polearms' category. It has an extended reach (targetwith [v]). It is a one-handed weapon. It can be maximally enchanted to +9. You bought it in a shop on level 2 of the Dungeon. Stash search prefixes: {inventory} {Polearms} {one-handed} {melee weapon} Menu/colouring prefixes: identified enchanted melee equipped weapon _________________ “Without noticing the occupations of an intervening day or two, which, as they (u)nwield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.jh $Inventory: 29/52 slots Hand Weapons (go to first with ))  u - a +4 trident (weapon)  a - a +0 shortbow  g - a +0 club  t - a +0 mace  A - a +0 sling of electrocution  C - a +2 dagger of venom Missiles (go to first with ()  x - 8 stones (quivered) Armour (go to first with [) jh$ d - a +0 chain mail (worn)  e - a +0 pair of gloves (worn)  n - a +2 buckler (worn)  r - a +0 pair of boots (worn)  b - a +0 leather armour  f - a +0 scale mail Jewellery (go to first with "=)  s - an amulet of regeneration (worn)  v - a +6 ring of dexterity (worn)  y - a +4 ring of protection (worn)  i - a ring of flight  jh$!k - an amulet of reflection jh$[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]jha m - a potion of brilliance. A potion which increases the power of the drinker's spells and halves their magic cost (rounding up). It is an uncommon potion. Stash search prefixes: {inventory} {potion} jhMenu/colouring prefixes: identified potion (q)uaff, qui(v)er, (d)rop, (=)adjust, or (i)nscribe.jh Inventory: 29/52 slots  r - a +0 pair of boots (worn)  b - a +0 leather armour  f - a +0 scale mail Jewellery (go to first with "=)  s - an amulet of regeneration (worn)  v - a +6 ring of dexterity (worn)  y - a +4 ring of protection (worn)  i - a ring of flight  k - an amulet of reflection  q - a ring of ice  z - an amulet of faith Wands (go to first with /)o - a wand of charming (6) jhM Scrolls (go to first with ?)c - a scroll of butterflies  j - a scroll labelled YVVABB DAHE  p - a scroll of teleportation  B - a scroll labelled EZXOSO QUJE TEO Potions (go to first with !)  h - a potion of heal woundsl - a potion of enlightenment jhu + m - a potion of brilliance jh [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[92%]khMB u - a +4 trident (weapon). A fishing spear improved with a longer shaft and a three-pronged metal head. Base accuracy: +1 Base damage: 9 Base attack delay: 1.3 This weapon's minimum attack delay (0.6) is reached at skill level 14. khB' Your skill: 5.6; use (s) to set 14.0 as a target for Polearms.  At 100% training you reach 14.0 in about 3.3 XLs.  Current attack delay: 1.0. Damage rating: 15 (Base 9 x 107% (Str) x 118% (Skill) + 4 (Ench)). khBThis weapon falls into the 'Polearms' category. It has an extended reach (targetwith [v]). It is a one-handed weapon. khB2It can be maximally enchanted to +9. khB@You bought it in a shop on level 2 of the Dungeon. khCStash search prefixes: {inventory} {Polearms} {one-handed} {melee weapon} Menu/colouring prefixes: identified enchanted melee equipped weapon kh7C"_________________ kh|C“Without noticing the occupations of an intervening day or two, which, as they (u)nwield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.khp Inventory: 29/52 slots Hand Weapons (go to first with ))  u - a +4 trident (weapon)  a - a +0 shortbow  g - a +0 club  t - a +0 mace  A - a +0 sling of electrocution  C - a +2 dagger of venom Missiles (go to first with ()  x - 8 stones (quivered) Armour (go to first with [)  d - a +0 chain mail (worn)  e - a +0 pair of gloves (worn)  n - a +2 buckler (worn)  r - a +0 pair of boots (worn)  b - a +0 leather armour  f - a +0 scale mail Jewellery (go to first with "=)  s - an amulet of regeneration (worn)  v - a +6 ring of dexterity (worn)  y - a +4 ring of protection (worn)  i - a ring of flight  k - an amulet of reflection [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]kh kh kh+ ###....##.#  demonstrator the Poker .##.#..##.#  Merfolk .##.#..##.#  Health: 42/42 ======================== .##.#.....#  Magic: 5/5kh. ======================== .##.......##  AC: 14Str: 13 .### #........#  EV: 6Int: 8 ...#### #.#..##..#  SH: 7Dex: 24 ......# #.#..###.#  XL:  5 Next: 41% Place: Dungeon:4 ......# #.#..# #@#  Noise: ---------  Time: 5570.0 (0.0) ##..#.###.#l.# #.#  u) +4 trident ##..........# #.#  Throw: 8 stones ##..#.####..# #.# ##..#.# #..# #.# ###.#.####..## #.#kh D   .............# #.#   ##########†..# #.#  #...# #.#   _The iguana hisses angrily.  Your movement speed is average.  Your attack delay is about 1.0 (and is slowed by your shield).  Your damage rating with your +4 trident is about 15 (Base 9 x 107% (Str) x 118%(Skill) + 4 (Ench)). _Your base attributes are Str 13, Int 8, Dex 18.kh khZ kh kh lh6lh]C  Skill  Level Cost  Apt Skill  Level Cost  Apt lh a - Fighting   3.9   3.4  +1   n - Spellcasting   0.0   1.2  -1  lh        lh, b - Maces & Flails   0.1   1.4  -2      lhZ c - Axes   1.8   1.4  -2   o - Evocations   0.0   1.0   0  d + Polearms5.6   3.0  +4      lh@ e - Staves   1.8   1.4  -2      lh f - Unarmed Combat   0.0   0.8  +1       g - Throwing   0.0   1.0   0  lh            lhK h - Short Blades   0.0   0.7  +2       i - Ranged Weapons   3.2   5.7  -2  lhr        lh     j - Armour   0.0   1.7  -3      lh. k - Dodging   2.6   1.8  +3      lh. l - Shields   0.0   1.0   0      lh ; m - Stealth   1.1   1.4  +2      lhV        The relative cost of raising each skill is in cyan.  Skills enhanced by cross-training are in green.  [?] Helplh{G[=] set a skill target  lh[/] auto|manual mode [*] useful|all skills [_] enhanced|base level  lh[!] training|cost|targetsmh  d * Polearms   5.6nho d - Polearms   5.6nh > l + Shields 0.0oh{ohoh###....##.#  demonstrator the Poker .##.#..##.#  Merfolk .##.#..##.#  Health: 42/42 ======================== .##.#.....#  Magic: 5/5======================== .##.......##  AC: 14Str: 13 .### #........#  EV: 6Int: 8 ...#### #.#..##..#  SH: 7Dex: 24 ......# #.#..###.#oh.  XL:  5 Next: 41% Place: Dungeon:4 ......# #.#..# #@#  Noise: ---------  Time: 5570.0 (0.0) ##..#.###.#l.# #.#  u) +4 trident ##..........# #.#  Throw: 8 stones ##..#.####..# #.# ##..#.# #..# #.# ###.#.####..## #.#   oh.............# #.#   ##########†..# #.#  #...# #.#   _The iguana hisses angrily.  Your movement speed is average.  Your attack delay is about 1.0 (and is slowed by your shield).  Your damage rating with your +4 trident is about 15 (Base 9 x 107% (Str) x 118%(Skill) + 4 (Ench)). _Your base attributes are Str 13, Int 8, Dex 18.ohohSoh֔ohWphphײInventory: 29/52 slots Hand Weapons (go to first with ))  u - a +4 trident (weapon)a - a +0 shortbow  g - a +0 club  t - a +0 mace  A - a +0 sling of electrocution  C - a +2 dagger of venom Missiles (go to first with ()  x - 8 stones (quivered) Armour (go to first with [)  d - a +0 chain mail (worn)  e - a +0 pair of gloves (worn)  n - a +2 buckler (worn)  r - a +0 pair of boots (worn)b - a +0 leather armour  f - a +0 scale mail Jewellery (go to first with "=)  s - an amulet of regeneration (worn)  v - a +6 ring of dexterity (worn)  y - a +4 ring of protection (worn)i - a ring of flight  k - an amulet of reflection ph [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]rh$n - a +2 buckler (worn). A small piece of wood and metal, to be strapped on one arm for defence. It is cumbersome to wear, and slightly impedes the evasion, spellcasting ability, and attack speed of the wearer. These penalties are reduced by the wearer's Shields skill and Strength; mastering Shields eliminates penalties. Base shield rating: 3 Encumbrance rating: 5 Max blocks/turn: 2 It can be maximally enchanted to +3. If you take off this armour: Your EV would increase by 0.5 (6.2 -> 6.7). Your SH would decrease by 7.4 (7.4 -> 0.0). You found it on level 2 of the Dungeon. Stash search prefixes: {inventory} {offhand armour} {offhand armor} {auxiliary armor} {auxiliary armour} {shield} Menu/colouring prefixes: identified enchanted equipped armour rhw%z_________________ (t)ake off, (d)rop, (=)adjust, or (i)nscribe.yh=Inventory: 29/52 slots Hand Weapons (go to first with ))  u - a +4 trident (weapon)  a - a +0 shortbow  g - a +0 club  t - a +0 maceyh  A - a +0 sling of electrocution  C - a +2 dagger of venom Missiles (go to first with ()  x - 8 stones (quivered) yhIArmour (go to first with [)  d - a +0 chain mail (worn) yhg e - a +0 pair of gloves (worn)  n - a +2 buckler (worn) yhp r - a +0 pair of boots (worn)  b - a +0 leather armour  yhf - a +0 scale mail yhJewellery (go to first with "=)  s - an amulet of regeneration (worn) yh v - a +6 ring of dexterity (worn)  y - a +4 ring of protection (worn)yh Ri - a ring of flight  k - an amulet of reflection yh[[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]yhyhyh###....##.#  demonstrator the Poker .##.#..##.#  Merfolk .##.#..##.#  Health: 42/42 ======================== .##.#.....#yhP  Magic: 5/5======================== .##.......##  AC: 14Str: 13 .### #........#  EV: 6Int: 8 ...#### #.#..##..#  SH: 7Dex: 24 yhn......# #.#..###.#  XL:  5 Next: 41% Place: Dungeon:4 ......# #.#..# #@#  Noise: ---------  Time: 5570.0 (0.0) ##..#.###.#l.# #.#  u) +4 trident ##..........# #.#  Throw: 8 stones ##..#.####..# #.# ##..#.# #..# #.# ###.#.####..## #.#   .............# #.#   ##########†..# #.#  #...# #.#   _The iguana hisses angrily.  yhϫ Your movement speed is average.  Your attack delay is about 1.0 (and is slowed by your shield).  Your damage rating with your +4 trident is about 15 (Base 9 x 107% (Str) x 118%(Skill) + 4 (Ench)). _Your base attributes are Str 13, Int 8, Dex 18.yhQyhb_ .##..#..........####......#### #.#..##...yh_ N# ##..#.###.#l........# #.#### #.#.####..## ............. ##########† #.##)..##yh'` yh\g yhg $1.0 (1yh*m yhn zhd ........####.....#### #.#..##...# ##..#.###.#l........# #.#### zhe#.#########....#...#  zhgzhMmll   iguanazhm&2zhrzhtzhY........####...#### #.#..##l...# ##..#.###.#l........# #.#### #.#.####..## ............. ##########† #.##)..##########....#.. ##.........#.#.##zh_F.lzhr`&3zhezh h{h{h Quiver which action? ([-] to clear)  a - Throw: 8 stones (quivered)b - Zap: wand of charming (6) [*/%] inventory[!] focus mode: off|on{h2I{hXU-.##.#.....#  demonstrator the Poker .##.......##  Merfolk {hUb.### #........#  Health: 42/42 ======================== ...#### #.#..##..#{hU  Magic: 5/5======================== {hU......# #.#..###l#  AC: 14{h V,Str: 13 {h(V......# #.#..# #.#  EV: 6{hEVInt: 8 ##..#.###.#l.# #.#{hbV  SH: 7Dex: 24 {hVa##..........# #.#{hV   XL:  5 Next: 41% Place: Dungeon:4 ##..#.####..# #@#{hV  Noise: ---------  Time: 5573.0 (0.0) ##..#.# #..# #.#  u) +4 trident ###.#.####..## #.#{hWe  Throw: 8 stones {h8W.............# #.# {hTW##########†..# #.# {hqWN#...# #.#{hW  l   iguana##)..###.#{hWP ########....#...#{hW {hW&##.........#.#.### {hX^_The iguana hisses angrily.  Your movement speed is average.  {h$XYour attack delay is about 1.0 (and is slowed by your shield).  Your damage rating with your +4 trident is about 15 (Base 9 x 107% (Str) x 118%{hEXJ(Skill) + 4 (Ench)). _Your base attributes are Str 13, Int 8, Dex 18.{hX{hG^{h_{h[?25h[?0c  Your movement speed is average.attack delay is about 1.0 (and is slowed by your shield).damage rating with your +4 trident is about 15 (Base 9 x 107% (Str) x 118%(Skill) + 4 (Ench)). _Your base attributes are Str 13, Int 8, Dex 18. {hU Search for what [Enter for "armor", or ? for help]? }h [?25l[?1c}h}hE1 match: travel [toggle: !], by dist [/], hide useless & duplicates [=] Results at your position  a - [carried] x - 8 stones (quivered)}h2 }hE8 }h> .##.#.....#  demonstrator the Poker .#}h> u#.......##  Merfolk .### #........#  Health: 42/42 ======================== }h? ...#### #.#..##..#  Magic: 5/5}h4? ======================== ......# #.#..###l#}h? s  AC: 14Str: 13 ......# #.#..# #.#  EV: 6Int: 8 ##..#.###.#l.# #.#  SH: 7Dex: 24 }h? a##..........# #.#}h?   XL:  5 Next: 41% Place: Dungeon:4 ##..#.####..# #@#}h @ ,  Noise: ---------  Time: 5573.0 (0.0) ##..#.# #..# #.#}h+@   u) +4 trident ###.#.####..## #.#}hM@   Throw: 8 stones .............# #.#}hq@  ##########†..# #.# }h@ #...# #.#  l   iguana}h@ y##)..###.# }h@ f########....#...# ##.........#.#.###}h@ L Your movement speed is average.  }hA Your attack delay is about 1.0 (and is slowed by your shield).  Your damage rating with your +4 trident is about 15 (Base 9 x 107% (Str) x 118%(Skill) + 4 (Ench)). }h>A _Your base attributes are Str 13, Int 8, Dex 18.  Search for what [Enter for "armor", or ? for help]? throw}h>F }h{F }hJ }hL . _}h .###...#### #.#..##...#l #. ##..#.###.#l........# #.#### #.#.####..## ............. ##########† #.##)..##########....#.. ##.........#.#.## .. }hC F.l}h )4.0 (1 }h6 _}h }h ~h##. ...#### #.#..##...# #l ##..#.###.#l.# #.........# #.#### #.#.####..## ............. ##########† #.##)..##########....#.. ##.........#.#.## ..# #########~h.~hF.l~h&5~h~h6~hg-..#### #.#..##...# ##..#.###.#l.# #l........# #.#.####~hh #.#.####..## ............. ##########† #.##)..##~hPh########....#.. ##.........#.#.## ..# ######### .~hyhJ......# #....~hEj~hqF.l~hr&6~hx~hz~h{ Q...# ##..#.###.#l........# #l#.####. #.#.####..## ............. ##########† #.~hZ| $##)..##########....#.. ##.........#.#.## ..# ######### .......# #.... .#########.#.#~h} ~hO F.l~h̅ &7~h؋ ~h ~h= ' ##..#.###.#l........# #.####l .#.#.####..## ............. ##########† #.~hE> ##)..##########....#.. ##.........#.#.## ..#.# #########.#.#......# #.... .#########.#.#.# #......~h@ ~hE F.l~hF &8~h L ~hN hɮ##..#.###.#l........# #.#### l#.#.####..## #. ............. ##########† #.##)..##########....#.. ##.........#.#.## ..#.# #########.#.#. .......# #.... .#########.#.#.# #......###hh F.lhb&9hIhh #..........# #.# .##..#.####..# #.# .##..#.# #..# #.# .###.#.####..## #l# ..............# #.# ###########†..# #.#  #...# #.# h| w#)..###.# ########....#.@.# ###.........#.#.### .h .#.#.#  #########.#.#.#h } .......# #.....#h g #.#########.#.#.#h } #.#.# #.......#h( z #.#.#####.......# hF >###.....#.#.#.#.# h h4 q.l80h h5 h..##..#.####..# #.# #.##..#.# #..# #.# .###.#.####..## #.# ..............# #l# ############†..# #.#  #...# #.# ##)..###.# # ########....#...# ####.........#.#@### ..#.#.#  ...#########.#.#.# .......# #.....# #.#########.#.#.#hF h#.#.# #.......#   #.#.#####.......#   ####.....#.#.#.#.#   ..##.###.#.###.#.#  hиY1h} # ..###.#.####..##.............# #l ############†..# #.# #...# #.h<##)..###.#########....#...# ####.........#.#.###.. ...#########......# #.........#.####.#.# hn.....# #.#)###.#.#  hh9ll   iguanah&2hhh%O  ..###.#.####..##.............# #l ############†..# #. # #...# #l###)..###.#########....#... #hoO B###.........#.#.##.. ...#########......# #....#.#########.#.# hO ##.#.# #......  #.#.#####.....#.#.#. #.###. #.#.#  ..##.# #.#)#.....#  h P hV hJW &3h\ hQ^ h%..............# #l# ############†..# #.# .# #...# #l# .##)..###.# .# ########....#...# ####.........#.#.### ..#.#.#  h...#########.#.#.# .......# #...@.# #.#########.#.#.# ###.#.# #.......#  #.#.#####.......# #####.....#.#.#.#.# h"Z...##.###.#.###.#.# ....# #.#)###.#.# h]##.# #.#)#.....# .##.# #.........# hYhll   iguanahQ&4hOhGh h}Level 4 of the Dungeon<<<>(Press ? for help) ......#..# #.# #...##..#.####..# #.# ####.##..# #.###.#.##..#.# #..# #.##.....# #.......###.#.####..## #.####.#.# #.###................# #l##.### #.# #.############†..# #.##.## #.# #.##...# #l##..# #.# #.###)..###.# ##.# ###.# #.# ########....#.l.# ... #.# #<#.# ######.........#.#.####... #.###†### ###...........#.#.##..# ###...#.######...#########.#.#.##..##.#....####......................# #...@.##..##.#.#..##......#.###..†..#.#########.#.#.#  #.....#.#..##......#..##.#####.#.# #.......##+######.# #.#.#..####......##....#[hC37m #.#.#####.......##........# #.#.#.... ###+#######.>#######.....#.#.#.#.##.#....#.# #.#.#..# #.########......##.###.#.###.#.##.#.##...###.#.#..###.##  #..................# #.#)###.#.# ###.#....#.##s............  #...............##.# #.#)#.....# ...........<)...#.#..##..#########...............##.# #.........# ######.##.####.##.#................###...........##.# ###.############.##.# #.##.##...........##....#......#######.# #.# .....##.####.##.# .#.#........+....'......#######.# #.#hI.@hI F..hnh~................# #l#  demonstrator the Poker h6.############†..# #.#  Merfolk .##...# #l#  Health: 42/42 ======================== .#hd##)..###.#  Magic: 5/5======================== ht.# ########....#.l.#  AC: 14Str: 13 #####.........#.#.###  EV: 6Int: 8 ###...........#.#.#  SH: 7Dex: 24 #...#########.#.#.#h  XL:  5 Next: 41% Place: Dungeon:4 ..........# #...@.#  Noise: ---------  Time: 5584.0 (0.0) hd`..#.#########.#.#.#  u) +4 trident ###.#.# #.......#  Throw: 8 stones#.#.#####.......# h#####.....#.#.#.#.# ...##.###.#.###.#.#  l   iguana h ......# #.#)###.#.# ...##.# #.#)#.....# ...##.# #.........# Your movement speed is average.  Your attack delay is about 1.0 (and is slowed by your shield).  Your damage rating with your +4 trident is about 15 (Base 9 x 107% (Str) x 118%(Skill) + 4 (Ench)). h<_Your base attributes are Str 13, Int 8, Dex 18. _Search for what [Enter for "armor", or ? for help]? throwhh hh ###.#.####..## #.# #................# #l# #.############†..# #.# #.# #...# #l# #.# ##)..###.# .# ########....#.l.# ###.#.#.###  ###...........#.#.#hG  ##...#########.#@#.# .........# #.....# †..#.#########.#.#.# ####.#.# #.......#  #.#.#####.......# ######.....#.#.#.#.# h ##.###.#.###.#.#  h ....# #.#)###.#.#  h .##.# #.#)#.....#  h A5.0 (1h8 h hee$##................# #l#  #.############†..# #.#  #.# #...# #l#  #.###)..###.#  #.# ########....#.l.#  ######.........#.#.###  ###....#.#.# h1f4 ###...#########.#.#.# ............# #.@...# †..#.#########.#.#.# #####.#.# #.......#  #.#.#####.......# hf#######.....#.#.#.#.# .....##.###.#.###.#.# ....# #.#)###.#.# ##.# #.#)#.....# hf^.##.# #.........# ho<6hzh(|h-......###.#.####..## #.# ###................# #l# # #.############†..# #.# # 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P#..##..#########....##h/ .....###...........## ##...##....#......# # .#.#........+....'......####### # .#....####.##....#).....#......h>/ .. ...# #.#######<.....#.#h0 h8 9l.h8 &5h? h\A h}hԛhߡhh.######...####.....#..............'hh^9l.h&6hhm( _You open the door.hM##.# ###.# #.#  #<#.# ###### #.###†### ###.. ###...#.######l..# .##.................#......#.###..÷.. #......#..##l########......##....# #...##h{.>##### ########## #..###.##.l...... .........#...............##....... ... #....#)... h hZ&7h hsQ _There is an open door here.h #..# #.# #.# ##.# ###.# #.# #.# #<#.# ###### #.###†### ###... ###...#.######l..## ..# ###.................. ..# #......#.###..÷..#.# ..# h n#......#..##l#####.#. ..####...@..##....# #.#. ....###'#######.>#######. ..# #.#############.## #...l.. ........ #.....##. ..##..#########......##. .....###...........##. #.....##....#......#h d.  .#.#........+....'......#######hU h -8 _h hM h0hm7ll   iguanah8&9h=h?hYh +##.#.#... .. hh '20hn hvq ) _You close the door.h#.## #.# #.# #..# #.# #.# ##.# ###.# #.# ####.# #<#.# ###### #.###†### ###.... ###...#.######l..### .# ###................... .# h#......#.###..÷..#.### .# #....@.#..##l#####.#.# .####......##....# #.#.#.###+#######.>#######. .# #l##########.# .###.## #...l..#..... #.##.# .##..#########.....##.# ....###.....##.# .....h2##....#......#.#h1<1hhh#.### #.# #.########.## #.# #.# #..# #.# #.# ##.# ###.# #.# #####.# #<#.# ###### #.###†### ###....l ###...#.######l..#### # ###.................... # h#.....@#.###..÷..#.### # #......#..##l#####.#.# ####......##....# #.#.## ..h###+#######.>#######... # #l##########.# ###.## #...l..#..... #.##.# h##..#########.....##.#...###.....##.#hh>&2hqh,h F###.#.# #.###.........#.### #.# #.#########.## #.# #.# #..# #.# #.# ##.# ###.# #.# ######.# #<#.# ######.... #.###†### ###....l. ###...#.######l..##### ###....@................ #......#.###..÷..#.##### #......#..##l#####.#.# ###......##....# #.#.### .###+#######.>#######.... h; U#l########......##.###  ##.## #...l..............# #  ..... #......##.# #  #..#########.....##.# # h$ <3h* h, h###.#.# #.###.#.### #.# #.##.## #.# #.# #..# #.# #.# ##.# ###.# #.# ##.# #<#.# ######.#.###÷### ###....l.###...#.######l..####.#......#.###..÷..#.##......#..##l#####.#.#  #......##....# #.#.# ###+#######.>#.#l##......##.###. #ha.## #...l..............# #. #......##.# #. ..#.##.# #.h<4hEhh#.....# #.......###.#.#####.#.# #.###...........#.### #.# #.###########.## #.# #.# #..# #.# #.# ##.# ###.# #.# ########.# #<#.# ######.... #.###÷### ###....l... ###...#@######l..##########......................#......#.###..÷..#.####### #......#..##l#####.#.# #......##....# #.#.#####hr###+#.>#######.....# #l########......##.###.# .## #...l.......# #.#. #.##.# #.#hh&5hhrh1M####.#####.#.##..#.# ..........###.#.#####.#.##...........###########..# # ##.# ###.# #.# #######hz& #<#.# ######... #.###@### ###....l... ###...#.######l..########......................#......#.###..÷..#.#######hX....####... #+hhͷh &6hHh{u _You see here an adder skeleton.hGM...... #..#####.#####.#.##..#.# ..........###.#.#####.#.##...........###########..# #h, ##.# ###.# #.# ####### #@#.# ######...h #.###÷### ###....l... ###...#.######l..######hy###......................##.###h  hh-7 _hha _There is a stone staircase leading up here.h& h Level 4 of the Dungeon<<<>(Press ? for help) ####.###..# #.# #.##......# #.#..# #.# ..........# #.# #.####..#.###.#l.# #.# .........# #.# #.####..........#  #.# ......#..# #.# #...##..#.####..# #.# ####.##..# #.###.#.##..#.# #..# #.##.....# #.......###.#.####..## #.####.#.# #.###................# #l#h_ {#.### #.# #.############†..# #.##.## #.# #.##...# #l##..# #.# #.###)..###.# ##.# ###.# #.# ########....#.l.# ... #.# #@#.# ######.........#.#.####... #.###÷### ###....l......#.#.##..# ###...#.######l..#########.#.#.##..##.#....####......................# #.....##..##.#.#..##......#.###..÷..#.#########.#.#.#  #.....#.#..#h #......#..##l#####.#.# #.......##+######.# #.#.#..####......##....# #.#.#####.......#h ,#........# #.#.#.... ###+#######.>#######.....#.#.#.#.##.#....#.# #.#.#..# #l########......##.###.#.###.#.##.#.##...###.#.#..###.##  #...l..............# #.#)###.#.# ###.#....#.##s............  #...............##.# #.#)#.....#h. ...........<)...#.#..##..#########...............##.# #.........#hmh~/......#..# #.# #...##..#.## demonstrator the Poker####.##..# #.###.#.##..#.# Merfolk#.....# #.......###.#.## Health: 42/42 ========================h~_###.#.# #.###........... Magic: 5/5========================#.### #.# #.########## AC: 14Str: 13#.## #.# #.#EV: 6Int: 8h9#..# #.# #.#SH: 7Dex: 24##.# ###.# #.# ####### XL:  5 Next: 41% Place: Dungeon:4#.# #@#.# ######...... Noise: ---------  Time: 5627.0 (0.0)hW#.###÷### ###....l... u) +4 tridenthl###...#.######l..####### Throw: 8 stoneshS###......................#hL#......#.###..÷..#.########......#..##l#####.#.# # #......##....# #.#.#####h ###+#######.>#######.....# #l########......##.###.#h  _There is a stone staircase leading down here. _You open the door. h7<_There is an open door here. _You close the door. h__You see here an adder skeleton. _There is a stone staircase leading up here.hh hh ####.###.#  #.........###.#.####.####........... #.## #.##########  .#.# ###hJH####### #.# #<#.# ######......##@### ###....l###...#.######l..##########......................#.### .###...l..............# #.#hoD hhG28.0 (1 _heh!u _You see here an adder skeleton.h/wg  #.........###.#.####.####........... #.## #.##########  .#.# ########## #.# #<#.# ######......##÷### ###....lhw###...#@######l..##########............................#.###..÷..#.######....####...#+ ...#...............##.# #.#hwD h&h-9 _hhhxM####.#####.#.##..#.# ..........###.#.#####.#.##...........###########..# # ##.# ###.# #.# ####### #<#.# ######... #.###@### ###....l...hxy ###...#.######l..########......................#......#.###..÷..#.#######....####... hy#+hh߀'30h _You see here an adder skeleton.h kM...... #..#####.#####.#.##..#.# ..........###.#.#####.#.##...........###########..# # h R##.# ###.# #.# ####### #@#.# ######... #.###÷### ###....l... ###...#.######l..#########......................#h! W#.###h h $1 hB _hs hD a _There is a stone staircase leading up here.h<hohʝhh?h,hh,hbh,hchh*hhchhhhh5hDhlhAh.hUhɷhhhhhhdh,hhXhyhhk,hh,hYh,hhhhchhhh,hhChihhhh7h,hh,hh ,h8h:,hhr,hh ,hhhhyhhhXh,hh hQhh,hhZhhh-hPhh,h)h,hZhx,hIhOhxhh`hhh7hh hhhhhhGhhfhhhhVhhZhhhg,hhh h}h^hhhw ,h h ,h* h,hZhh'hhwhhh,hhD,hh,h0h,hhdhhhN hx h h",hh#h %,h%hf',h'h ),hk)h*,h*h+,h,h@-,h-h.h.h /h/,hL0h'1hK1h1hE2,h2hP3ho3h3h4,h4h5h5h#6hA7h7h7h 9Bh%:Bh:,h$;h;h<h=hD=h$ll   iguana (wandering)hV  #.#     h.2    #.### #.# h #.## #.# #.#  #..# #.# #.#  ##.# ###.# #.#  #.# #@#.# 711.0 (80.0) #.###÷###  h.#.# ... h1###..÷ #.  h+##....#  >hsee here an adder skeleton. _There is a stone staircase leading up here. _h'You see here an adder skeleton. _There is a stone staircase leading up here. _You start waiting.h  #.#         h#.### #.#  #.## #.# #.#  #..# #.# #.#  ##.# ###.# #.#  hu#.# #@#.#  h4l#.###÷###  h`f#.# ...h ###..÷ #.  ##....#  >hȚhh^ _An iguana is nearby!hhhphh l.lhO=2.0 (1.0)hr  ###.##...####)# ####...####...##.# ###....### ###.##.####### ###...#### #.#..#.....## .##.### #####....÷.###..# .##.# ##...............##### ..#.# ##..........#####...##. #.#.# #...........# ##.......3 h#...#######.#...@.....# #.. ......................# #..... ...####...............###........ #....#####............... ..##..###..#..........#####....#. .## #..............#### ####.. hM ## #...........###############..  #####....>.##....................  ..................##..#####  _The iguana hisses angrily.  You climb upwards.h hhy5-3.5 (2.5hhS _Level annotation: exclusion: staircase _There is a stone staircase leading down here.hBhfLevel 3 of the Dungeon <<<<>>>>^(Press ? for help)#................÷..................##########################.# #............####################.......................#......# #......##...##hT#....### #÷############............###### #......#########.##...####)###################..######...####...##.##..###### ###....### ###.##.#######h#######......#####...#####.#..#.....###.....##.###....##.### #####....÷.###..#hh#.....##.# ####.##.###...............########h˪#.....##.# #..#.# ##..........#####...##...###.....##.## ##.#.# #...........# ##..........##h#.....##..######...#######.#...@.....# #............##......^.............................# #............#h#.....########....####...............###............########....†####....#####..........................#......##h9G#.....###..##..###..#..........#####....#...#........##hY####### ###..## #..............#### ####..###..........#hܫ##...## #...........###############...#..........#########..#######....>.##................................##.............................##.....#..#######..........##.........######.##.#.###.#.#######....## #..........##.............##......# #.#..######..##########.........##hB|#........####........## #.##..##..............##........# hWO@>hFh{hL###.##...####)## demonstrator the Poker####...####...##.#Merfolk###....### ###.##.#######Health: 42/42 ======================== ###...#####.#..#.....##Magic: 5/5======================== h.##.### #####....÷.###..#AC: 14Str: 13 .##.###...............##### EV: 6Int: 8 ..#.# ##..........#####...##. SH: 7Dex: 24 hG,#.#.# #...........# ##....... XL:  5 Next: 41% Place: Dungeon:3 hl-#...#######.#...@.....# #........ Noise: ---------  Time: 5713.5 (0.0) hj......................# #........ u) +4 trident ...####...............###........ Throw: 8 stones h#....#####....................... ..##..###..#..........#####....#. hؼ.## #..............#### ####..#  h## #...........###############..  h?#####....>.##....................  ..................##.....#..#####  _You start waiting. hԽ_An iguana is nearby! _The iguana hisses angrily.  You climb upwards. _Level annotation: exclusion: staircase _There is a stone staircase leading down here.h hhhhf _hhhh,hhHhEhwhhh,hhhhhlhh,hh.## ##.#.# #...........# # ..#####.#...>.....# #. .............................# #.hZ###....####...............###. ###....#####................ h>##..##..###..#.. h_ ###..## ........#### h ##...## #...........########## ###..h#....@.##.....20.5 (7...##.....#h..######.##.#.###.#.####### h.........##......# #.#..######..#..####........## #.##..h&. #############.###....#####h>3#h_###......##<...## # h~.###......#####..###....##.# ######...#####.##h!hhUhc _There is a stone staircase leading down here.h. hG Level 3 of the Dungeon <<<<>>>>^(Press ? for help)#.....##.###....##.### #####....÷.###..##.....##.# ####.##.###...............#########.....##.# #..#.# ##..........#####...##...##h #.....##.## ##.#.# #...........# ##..........###.....##..######...#######.#...>.....# #............#h #......^.............................# #............##.....########....####...............###............#######h p#....†####....#####..........................#......##h [#.....###..##..###..#..........#####....#...#........##h ####### ###..## #..............#### ####..###..........#h= ##...## #...........###############...#..........#########..#######....@.##................................#ha #.............................##.....#..#######..........##.........######.##.#.###.#.#######....## #..........#h #.............##......# #.#..######..##########.........###........####........## #.##..##..............##........# ####.#########.......####.###....#####...)....#..........#h #.## ##.......###......##<...## #.....<.............#h ######..###......#####..###....##.# ##.......#..........##.............#####.........#####.## #.......#<.........##.........#..## ##.##....### #..# #.......#..........#h #........##.######..##.##.### ##.## #.......##........##h9 ########.#..#......##..##...# #..# #.......###......##h]%4 <<<>    #.....#.#.. #......#..##l#####.#.# #.......# #+######.# #.#.#..### ###....# #.#.#####.......# #........# #.#.#....  ###+##>#######.....#.#.#.#.# #.#....#.# #.#.#..#  #l##########.###.#.###.#.# #.#.##...###.#.#..###.##  #...l..h@&l#.#)###.#.# ###.#....#.##s  #......##.# #.#)#.....# ...........<)...#.#..##..#########......##.# #.........# ######.##.####.##.#..........#####.# ###.####### #####.##.# #.##.##...........##....#......#######.# #.#  .....##.####.##.# .#.#........+....'......#######.# #.# #.##............# .#....####.##....#).....#.......# #.##.#####.#........... ...# #.#######<.....#.####### #.##.#..#..# ...# #.# #......#.# #########.#ht&#.###.########.....# ..# #.# #[.....#.# #.##.# #.#  .##..#   #.#  #......#.# #.#########h&#.# #.#  . ..# #..  ########.# #.#h&P#.# #.#  # ##   #.# #.# #.# ###h&######.###.####### ..##..h 'X.# ## h&'B##########.#####.# hF'Y#.# #.# hb'#.# #.# #.# #.#h hl .## ##.#.# #...........# ## demonstrator the Poker ..######...#######.#...>.....# #. Merfolk .............................# #. Health: 42/42 ======================== ######....####...............###. Magic: 5/5========================###....#####................ AC: 14Str: 13##..##..###..#..........#### EV: 6Int: 8hl ###..## #..............####SH: 7Dex: 24##...## #...........########## XL:  5 Next: 41% Place: Dungeon:3 ###..#######....@.##............. Noise: ---------  Time: 5720.5 (0.0) .........................##.....# u) +4 trident .....######.##.#.###.#.#######... Throw: 8 stones h#m *.........##......# #.#..######..# ....####........## #.##..##...... #########.......####.###....##### ## ##.......###......##<...## # hMm =.###......#####..###....##.# # .......#####.........#####.## _An iguana is nearby! _The iguana hisses angrily.  You climb upwards. hmm _Level annotation: exclusion: staircase _There is a stone staircase leading down here. _There is a stone staircase leading down here.hbn hr ht hhۤ&Level 3 of the Dungeon <<<<>>>>^(Press ? for help)#.....##.###....##.### #####....÷.###..##.....##.# ####.##.###...............########h*#.....##.# #..#.# ##..........#####...##...###.....##.## ##.#.# #...........# ##..........###.....##..######...#######.#...>.....# #............#hT#......^.............................# #............##.....########....####...............###............#######hͥ #....†####....#####..........................#......###.....###..##..###..#..........#####....#...#........######### ###..## #..............#### ####..###..........#h##...## #...........###############...#..........#########..#######....@.##................................#h#.............................##.....#..#######..........##.........######.##.#.###.#.#######....## #..........#h;#.............##......# #.#..######..##########.........###........####........## #.##..##..............##........# h[f####.#########.......####.###....#####...)....#..........#h|#.## ##.......###......##<...## #.....<.............#######..###......#####..###....##.# ##.......#..........#h#.............#####.........#####.## #.......#<.........#h.#.........#..## ##.##....### #..# #.......#..........##........##.######..##.##.### ##.## #.......##........##hߦ########.#..#......##..##...# #..# #.......###......##hG \>@hb #####......#######.#####.# ##.#####.......# #########.)....##### ##.# #.# #.............#h##.###.## ######..# #.########...####.#######.##### #..)...######..##........# ##.##>)....#### #.####.............#########..#######....###.##...#######...### ##..##hi#...........######........#### ##..###.........######...######....# #..##hh.## ##.#.# #...........# ## demonstrator the Poker ..######...#######.#...>.....# #. Merfolk .............................# #. Health: 42/42 ======================== ######....####...............###. Magic: 5/5========================###....#####................ AC: 14hStr: 13##..##..###..#..........#### EV: 6Int: 8###..## #..............####SH: 7h&-Dex: 24hB##...## #...........########## XL:  5 Next: 41% Place: Dungeon:3 hW###..#######....@.##............. Noise: ---------  Time: 5720.5 (0.0) hy.........................##.....# u) +4 trident h.....######.##.#.###.#.#######... Throw: 8 stones .........##......# #.#..######..# h....####........## #.##..##...... hG#########.......####.###....##### h## ##.......###......##<...## # h*.###......#####..###....##.# # .......#####.........#####.## _An iguana is nearby! h0_The iguana hisses angrily.  You climb upwards. _Level annotation: exclusion: staircase _There is a stone staircase leading down here. _There is a stone staircase leading down here.hh hshhNf _hhXhh,hhh,hh#hhAhhh,hFhh,hhhhhhh ,hh h,hhuh,h~hh4,hh3 h!,hG#h$h&h&h5(h-h50,h1h3h26,h'7h9h_;,h|<h>h@,hAh|EO _The iguana hisses angrily.  You climb upwardshE. _Level annotation: exclusion: staircaseThere is a stone staircase leading down here.  You see here a +0 daggerhE.hzGhFH _hIhKhFN,h{OhqQhkShShTh ]  #.....#####.   #.........#..## #   #........##.######.   ########.#..#......#  #####......###### h_] #.)....#####  #.###.## ######   ##.##### #..).. h]   #@)....#### #.####41.5 (21.0)   #######.##..  #...........#  #.........##  #......  h]L#....###  #####h^K#   h>^- h^hchUec _There is a stone staircase leading down here.hQh9Level 3 of the Dungeon <<<<>>>>^(Press ? for help)#.............................##.....#..#######..........##.........######.##.#.###.#.#######....## #..........##.............##......# #.#..######..##########.........###........####........## #.##..##..............##........# ####.#########.......####.###....#####...)....#..........#h#.## ##.......###......##<...## #.....<.............#######..###......#####..###....##.# ##.......#..........##.............#####.........#####.## #.......#<.........##.........#..## ##.##....### #..# #.......#..........##........##.######..##.##.### ##.## #.......##........##########.#..#......##..##...# #..# #.......###......##h#####......#######.#####.# ##.#####.......# #########.)....##### ##.# #.# #.............##.###.## ######..# #.########...####.#####hk##.##### #..)...######..##........# ##.##@)....#### #.####.............#########..#######....###.##...#######...### ##..##h#...........######........#### ##..###.........######...######....# #..###................### ####.###.###....###########.##..#..############†..#######h^mC>>hQ h\T % #.............#####. demonstrator the Poker  #.........#..## ##. Merfolk  #........##.######.. Health: 42/42 ========================  hT )########.#..#......# Magic: 5/5========================  #####......###### AC: 14Str: 13  #.)....##### # EV: 6hT Int: 8  #.###.## ###### SH: 7Dex: 24  h#U ##.##### #..).. XL:  5 Next: 41% Place: Dungeon:3  hIU #@)....#### #.#### Noise: ---------  Time: 5741.5 (0.0)  ######....###.##.. u) +4 trident hoU  #...........# Throw: 8 stones  #.........### hU : #............  #....######## hU & ######   hU You climb upwards. _Level annotation: exclusion: staircase _There is a stone staircase leading down here. hV _There is a stone staircase leading down here. _You see here a +0 dagger. _There is a stone staircase leading down here.h^W hK] h _ hJhhn22.5 (1 _hlh #..##.#....#  #..##.#.#..#  #.....#.#..#  h#+######.# #.#.#..###  #........# #.#.#....  #.#....#.# #.#.#..#  #.#.##...###.#.#..###.##  h###.#....#.##............. 4 .....h.....@)...#.#..##.. hR######.##.####.##.#....... #####.##.# #.##.##h. .....##.####.##.# .#.#.... hf#.##............# .#....## hH#.#####.#........... ...# h   jackal (wandering) #............#..#..# ...# h#.###.########.....# ..# #.# #.#.##..#hgh9  You climb downwards.hFhhQ...hhhh;=6==4.0 (2.5h8DhGz _The jackal barks! _There is a stone staircase leading up here.hT.hh=--5.0 (1.0 _hhghh:.hh̙A--6h~h6o _You reach to attack! You hit the jackal but do no damage.hn  You closely miss the jackal.The jackal bites you but does no damage.hS.=7hEh4 _You block the jackal's attack.h  i  You hit the jackal but do no damage.h -8.1 (1.1h h" > _The jackal bites you but does no damage.hX@=  You puncture the jackal!hBJ1.hM4290hTh"WJ _You kill the jackal!h O #..##.#....# #..##.#.#..# #.....#.#..# #+######.# #.#.#..### #..# #.#.#.... #.#....#.# #.#.#..# #.#.##...###.#.#..###.## ###.#....#.##. <)...#.#..##.. ######.##.####.##.# #####.##.# #.##.## .....##.####.##.# .#.# #.##.....# .#.... #.#####.#. ...# #............#..#..# ...# #.###.[h~O40m########.....# ..#  #.# #.# .##..#h_RE-50hWhYhz #..##.#....# #..##.#.#..# #.....#.#..# #+######.# #.#.#..### #........# #.#.#.... #.#....#.# #.#.#..# #.#.##...###.#.#..###. ###.#....#.##hzI .<)...#.#..##.. ######.##.####.##.# #####.##.# #.##.## .....##.####.##.# .#.# #.##......# .#.... #.#####.#. ...h|{ #............#..#..# ... #.###.########.....# ..  #.# #.# .##..#hh@@-1hhh\   #..##.#....#   #..##.#.#..#   #.....#.#..#  h\ B #+######.# #.#.#..###   #........# #.#.#....   #.#....#.# #.#.#..#   #.#.##...###.#.#..###.   ###.#....#.## h] {  .<)...#.#..##..  hN]  ######.##.####.##.#  h] l #####.##.# #.##.##   .....##.####.##.# .#.#   #.##.....h] .# .#   #.#####.#.  h^  #............#..#..#   #.###.########.....#  h#^  #.# #.# .##..#hhf hf &2hl hn hl  #..##.#....#   #..##.#.#..#   #.....#.#..#   #+######.# #.#.#..###   #........# #.#.#....  h #.#....#.# #.#.#..#   #.#.##...###.#.#..###  #.#....#.##  .<)...#.#..##   ######.##.####.##.#  hN #####.##.# #.##.##   .....##.####.##.# .#.#  h  #.##.....# .#  hx #.#####.#.  hf #............#..#..#  h #.###.########.....#   #.# #.#h.D .##..#h!h"&3h'h)hW  #..##.#....#  #..##.#.#..#  #.....#.#..#  #+######.# #.#.#..  #........# #.#.#....  #.#....#.# #.#.#..#h̃   #.#.##...###.#.#.. #.#....#.## .<)...#.#..## #.##.####.##.# hw #####.##.# #.##.##  .....##.####.##.# .#.  #.##..h+.# .#  #.#####.#ho.  #.#..#..#   #.###.#.....#   #.# #.# .##..#hh&4hhh   #..##.#....#  #..##.#.#..#  #.....#.#..#  #+######.# #.#.#..  #........# #.#.#h> [  #.#....#.# #.#.#..#  #.#.##...###.#.#.. #.#....#.## .<)...#.#.. hm #.##.####.##.#  #####.##.# #.##.## h  .....##.####.##.# .#  #.##...# .# h  #.#####.#.   #.#..#..#h  j   #.###.#.....#h,    #.# #.# .##..#hP D h4' h' &5he, h- hwT #..##.#.#..#  #.....#.#..#  #+######.# #.#.#..# #........# #.#.#.... #.#....#.# #.#.#..#  #.#.##...###.#.#..#hgx ######.#....#.##......... .............<)...#.#..## ########@##.####.##.#.... #####.##.# #.##.# .....##.####.##.# .# hxx#.##............# .#. #.#####.#... #............#..#..# #.###.########.....# h y#.# #.# .##..# h)y~#.# #.#  ..#hhR&6h8hah  ..#+######.# ##..........#.#....#.## .#.##...###h" 5######.#....#.##......................<)...#.#..##########.##.####.##.#....  #........##.### .##.##.##...........hJ o#.#####  #.# #.#hl B# ##h% h& &7h* h, h; #+######.# #.#.#..#  #........# #.#.#...  #.#....#.# #.#.#..#  #.#.##...###.#.#..#  ######.#....#.##........  .............<)...#.#..#  ########.##.####.##.#...  ########.##.# #.##.##  .......@.##.####.##.# .#  ##.##.##............# .#  #.#####.#..........  #............#..#..#  #.###.########.....# h; #.# #.# .##..#  #.# #.# . ..#  #.# #.# # ## h<h #.# ###hC<8h5Uh6  #+######.# #.#.#..  #........# #.#.#  #.#....#.# #.#.#..  #.#.##...###.#.#..  ######.#....#.##  ......<)...#.#..  h6#.##.####.##.# #.##.# #.##.## .##.####.##.# . #.##.##.# .  #.#####.# h 5 #............#..#..  #.###.########.....  #.# #.#h/ .##..  #.# #.# . .. h) #.# #.# #   #.# ###hh&9hХhZhh1   #+######.# #.#.#  #.# #.#.#  #.#....#.# #.#.#  #.#.##...###.#.#  ######.#....#.##  h1 .<)...#.#  #.##.####.##.# #.##.# #.##.##  #h1 .##.####.##.#  #.##.##h1 =.#  h1  #.#####.#  #..h1 .#..# h1 V #.###.h 2 ~#  #.# #.#h2 4 .## h.2 m #.# #.#h>2 S .  hN2 m #.# #.#h^2 Z #  hn2 e #.# ###h;9 hu9 '60h< hs> hٗ  #+######.# #.#.#  #.# #.#.#  #.#....#.# #.#.#  #.#.##...###.#.#  ######.#....#.##  .<)...#.#h4  #.##.####.##.#  #.##.# #.##.  #.##.####.##.#  ####.##.##.# hY# #.#####.#  #..h'.#..#  #.###.#  #.# #.# .## hӘ #.# #.# .h  #.# #.#h5 #  h0e #.# ###hGh&1hahh$  #+######.# #.#.  #.# #.#.  #.#....#.# #.#.  #.#.##...###.#.  ######.#....#.##  .<)...#.  h #.##.####.##.  #.##.# #.##.  #.##.####.##.  ####.##.##.  #. #.#####.# hH#. #..#.. h?F#. #.###.# h]~.. #.# #.# . h{Y#. #.# #.#h/ . h#. #.# #.# # h-r  #.# ###hh)&2h h-hx  #........# #.#  #.#....#.# #.#  #.#.##...###.#  ######.#....#.##..  .............<)...#  ########.##.####.##  ##########.##.# #.##  #..........##.####.##h5y  ####@##.##..........  #.##.#####.#  #.##............#  #.##.###.########  ..##.# #.#   #.##.# #hy.#  #.##.# #.#  #.##.# ###  ..#hh>&3hahhc #....###...########.#....#.##................<)...#########.##.####.######## #..........##.#######.##.##........... ###.#...........####.#######hWdV... ##h{Y4h( ##...########.#....#.##................<)...#########.##.####.####### ..........##.######.##.##........... h.)###.#...........####.#######..##.# #.# ####h]0h0h05h5hV7h%  ######.#....#.##................<)...#########.##.####.####### ..........##.######.##.##........... ###.#...........####.########.....##.# #.# ##### h/, h, &6h0 h2 h .............<)...#########.##.####.####### ..........##.######.##.##........... ###.#...........######.##.###.########....@##.# #.# #### h6 hf h &7hDh%  ########.##.####.####### ..........##.###hm% ###.##.##........... ###.#...........######.##.###.#######.....##.# #.# ##### h% ? #h, hN, hw, 8h1 h64 h?## ..........##.######.##.##........... ###.#...........######.##.###.########.....##.# #.# #####  #.....# ######h^h&9hh}..........##.######.##.##........... ###.#...........######.##.###.#######.....##.# #.# ####  ##........# ##########h9h'70h hh:h  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   3.9   3.4  +1   n - Spellcasting   0.0   1.2  -1  hW         b - Maces & Flails   0.1   1.4  -2       c - Axes   1.8   1.4  -2   o - Evocations   0.0   1.0   0   d - Polearms   5.6   3.0  +4       e - Staves   1.8   1.4  -2       f - Unarmed Combat   0.0   0.8  +1  h     g - Throwing   0.0   1.0   0      h_    hȬT    h h - Short Blades   0.0   0.7  +2  h.     i - Ranged Weapons   3.2   5.7  -2  ha    h3_    hKT    hd j - Armour   0.0   1.7  -3  h     k - Dodging   2.6   1.8  +3      h)l + Shieldshƭ0.0   1.0   0      h m - Stealth   1.1   1.4  +2  ha    h_    h@T    hXThe relative cost of raising each skill is in cyan.  Skills enhanced by cross-training are in green.  hq[?] Help[=] set a skill target  h[/] auto|manual mode [*] useful|all skills [_] enhanced|base level  h[!] training|cost|targetshh  #..........##.####.## demonstrator the Poker  ####.##.##........... Merfolk #.##.#####.#...... Health: 42/42 ======================== #.##............#. Magic: 5/5========================  #####.##.###.########. AC: 14Str: 13  #.....##.# #.#. EV: 6Int: 8  #####.##.# #.#SH: 7Dex: 24 #.##.# #.#XL:  5 Next: 42% Place: Dungeon:4 #@##.# ###Noise: ---------  Time:[39h5;49m 5770.1 (0.0)  #........#u) +4 trident  ##########Throw: 8 stonesThe jackal bites you but does no damage. _You block the jackal's attack.  You hit the jackal but do no damage. _The jackal bites you but does no damage.  You puncture the jackal! _You kill the jackal!h ###.##.##........... ###.#...........######.##.###.#######.....##.# #.# ####  #####.##.# ###....@...# ######## h" hz +1.1 (1hԷ h1 hkB..........##.####.#####.....#####.#..... #.##............####.##.###.########.....hk>#### #.##.# #.#####@##.# ###........##########hqhq&2h#whwh#########.##.# ..........##.####.#####.....#####.#..... #.##............####.##.###.########.....#### .#####.##.# ####........###########hAh&3hh_hdh{g  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   3.9   3.4  +1   n - Spellcasting   0.0   1.2  -1          hg b - Maces & Flails   0.1   1.4  -2       c - Axes   1.8   1.4  -2   o - Evocations   0.0   1.0   0   d - Polearms   5.6   3.0  +4       e - Staves   1.8   1.4  -2  h]hF     f - Unarmed Combat   0.0   0.8  +1       g - Throwing   0.0   1.0   0               h - Short Blades   0.0   0.7  +2  hZi     i - Ranged Weapons   3.2   5.7  -2               j - Armour   0.0   1.7  -3       k - Dodging   2.6   1.8  +3      l + Shields0.0   1.0   0       m - Stealth   1.1   1.4  +2              hiGThe relative cost of raising each skill is in cyan.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  hi}[/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targetsh> l * Shields   0.0hp l - Shields   0.0h = d + Polearms 5.6huTargetTarget--  --  --  --  --  6.0  --  --  --  --  --  --  --  --  hk*--  a-z] set[-] clear selected targetcost|targetsh=)<[?25h[?0c6.0 h  [?25l[?1c6.0 current training targets, if any.=] set aall targetsh hه  ##########.##.# #.## demonstrator the Poker  #..........##.####.## Merfolk  ####.##.##........... Health: 42/42 ======================== #.##.#####.#...... Magic: 5/5======================== #.##............#. AC: 14Str: 13  #####.##.###.########. EV: 6Int: 8  #.....##.# #.#. SH: 7Dex: 24  #####.##.# #.#XL:  5 Next: 42% Place: Dungeon:4 #@##.# #.#Noise: --------- h(x[40m Time: 5773.1 (0.0)  #####.##.# ###u) +4 trident  #........#Throw: 8 stones  ##########The jackal bites you but does no damage. _You block the jackal's attack.  You hit the jackal but do no damage. _The jackal bites you but does no damage.  You puncture the jackal! _You kill the jackal!hnjhhhےh- ###########.##.# ..........##.####.#####.....#####.#..... #.##............#####.##.###.#########.....#### .####.##.# ###........##########hh+4.1 (1hhhe<M.............<)... ###############.##.# ..........##.####.#####.....#####.#..... #.##............####.##.###.#########.....#### .  #####.##.# ###hLh&5hh}hPsM######.#....#.##................<)... ###############.##.# ..........##.####.#####.....#####.#.....h!Q #.##............#####@##.###.########.....#### hUQ{#.##.# #.#h%XhuX&6h\h^hy M #.#.##...###.#######.#....#.##................<)... ###############.##.# ..........##.####.#####.....#####.#..... #@##............#####.##.###.#########.....  #####.##.# #.#h <7h h h6 $M...#.#  #.#.##...###.#######.#....#.##................<)... ###############.##.# ..........##.####.#####.....#####.#..... #.##............####.##.###.########  #.....##.# #.#.####h <8h h huM.........#.#  #.#.##...###.#######.#....#.##................<)... #################.##.# #..........##.####.#####.....#####.#..... #.##............  #####.##.###.########....h}h}&9hςhaho #+######.# #.#. #........# #.#. #.#....#.# #.#. #.#.##...###.# ######.#....#.##.... .............<)...#. ########.##.####.##. ##########.##.# #.##. #....@.....##.####.## ####.##.##...... #.##.#####.#...... #.##............#. #####.##.###.########. #.....##.# #.# .# #####.##.# #.# . #.##.# #.# # 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#.##...#..#..# ...# ##.##.###.########.....# ..# #.##.# #.# .##..# #hh@s.h&7hĒh+h #.#..##.#....# #.#..##.#.#..# #.#.....#.#..# ####'######.# #.#.#..### #........# #.#.#.... #.#....#.# #.#.#..# #.#.##...###.#.#..###.###.#....#.##. #.<@...#.#..##..#.##.####.##.##.##.# #.##.## #.##.####s##.# .#.##.##.##.....# .#.... #.##.#####.#..... ...# #.##..#..#..# ...h##.##.###.########.....# ..#.##.# #.# .##..#h2<8h$h   Things that are here: _a +0 hand axe; an orc skeletonh  #.#..##.#....# #.#..##.#.#..# #.#.....#.#..# ####'######.# #.#.#..### #........# #.#.#.... #.#....#.# #.#.#..# #.#.##...###.#.#..###.##  #.#....#.##.  #.@)...#.#..##..  #.##.####.##.#  #.##.# #.##.##  #.##.####s##.# .#.#  ####.##.##.# .#....  #.##.#####.#. ...#  #.##.#..#..# ...# #####.##.###.h? #.....# ..# #.....##.# #.# .##..#h h ss   scorpionh -9 _h h a _There is a stone staircase leading up here.h= hc Quiver which action? ([-] to clear)  a - Throw: 8 stones (quivered)h b - Zap: wand of charming (6) [*/%] inventory[!] focus mode: off|onho1h?#.........#..##.#....#demonstrator the Poker#.........#..##.#.#..#Merfolk#.........#.....#.#..#Health: 42/42 ========================####'######.# #.#.#..###Magic: 5/5========================#........# #.#.#....AC: 14Str: 13#.#....#.# #.#.#..#EV: 6Int: 8#.#.##...###.#.#..###.## SH: 7Dex: 24  ########.#....#.##............. XL:  5 Next: 42% Place: Dungeon:4  h@#..............@)...#.#..##..### Noise: ---------  Time: 5829.1 (0.0)  ##########.##.####s##.#......... u) +4 trident##########.##.# #.##.##........ Throw: 8 stones#..........##.####s##.# .#.#....####.##.##............# .#....###.##.#####.#........... ...# s   scorpion#.##............#..#..# ...# #####.##.###.########.....# ..# #.....##.# #.#.##..#Things that are here: _a +0 hand axe; an orc skeleton _A scorpion comes into view.h@Things that are here: _a +0 hand axe; an orc skeleton _There is a stone staircase leading up here.hxAhGhIha`h`hfhghn@s.htI30.1 (1 _hcw^  #.............#####.   #.........#..## ##.   #........##.######..   ########.#..#......#   #####......######   #.)....##### #   #.###.## ######   ##.##### #..)..3   #@)....#### #.#   ######....###.##  #....#  #.........###  #............  #....########  ######    hUyhTh-1.6 (2.5hh} _You climb upwards. _There is a stone staircase leading down here.hcw ho Level 3 of the Dungeon <<<<>>>>^(Press ? for help)#.............................##.....#..#######..........##.........######.##.#.###.#.#######....## #..........##.............##......# #.#..######..##########.........###........####........## #.##..##..............##........# ####.#########.......####.###....#####...)....#..........##.## ##.......###......##<...## #.....<.............#######..###......#####..###....##.# ##.......#..........##.............#####.........#####.## #.......#<.........##.........#..## ##.##....### #..# #.......#..........##........##.######..##.##.### ##.## #.......##........##########.#..#......##..##...# #..# #.......###......#######......#######.#####.# ##.#####.......# #########.)....##### ##.# #.# #.............##.###.## ######..# #.########...####.#######.#####[h 40m #..)...######..##........# ##.##@)....#### #.####.............#########..#######....###.##...#######...### ##..###...........######........#### ##..###.........######...######....# #..###................### ####.###.###....###########.##..#..############†..#######h #.....# ##..##..###..#....#####....#...######### ###..## #..............#### ####..## ##...## #...........###....#######..#######....>.##..........#......................##.....#..######h #.........######.##.#.###.#.#######....## # #.............##......# #.#..######..########## #####........## #.##..##.......##  ####.#########.......####.###....#####...) h$ #.## ##.......###......##<...## #.....<.......###......#####..###....##.# #hR z....##................#####.## <.........#hx &#.........#..## ##.##....### #..# #..........##........##.######..##.##.### ##.## #.......##........##h ########.#..#......##..##...# #..# #.......###......## #####......#######.#####.# ##.#####.......# ######## #.)....##### ##.# #.# #.............#h #.###.## ######..# #.########...####.#######.##### #..)...######..##........# ##.##@)....#### #.####.............#########..######h  .##...#######...### ##..##...........######........#### ##..###.........######...######....# #..##h5 hMhr #.............#####. demonstrator the Poker  #.........#..## ##. Merfolk  #........##.######.. Health: 42/42 ========================  ########.#..#......# Magic: 5/5========================  #####......###### AC: 14hsStr: 13  #.)....##### # EV: 6Int: 8  #.###.## ###### SH: 7Dex: 24  ##.##### #..).. XL:  5 Next: 42% Place: Dungeon:3  #@)....#### #.#### Noise: ---------  Time: 5831.6 (0.0)  ######....###.##.. u) +4 trident  h2t#...........# Throw: 8 stones  #.........###  hpt:#............  #....########  ht######   ht_A scorpion comes into view.Things that are here: _a +0 hand axe; an orc skeleton hu_There is a stone staircase leading up here. _You climb upwards. _There is a stone staircase leading down here.hvhwh$hhz$ _h,hݓ,hFh5h,hihӤ>  You see here a +0 dagger.hh6 _hhmh,hhh,hhh,hhhBhZhJ,hhh,hhh,hhh[,hhh,hrhh,hh-h ,hf h h< ,h h h ,h h h ,h h h ,h hR h ,h h  h ,h h( '.## ##.#.# #..# ## ..######...#######.#...>.....# .............................# # ######....####...............###.h)  ###....#####................ ##..##..###..#..........###  ###..## #..............#### hW) w ##...## #...........########## ###..#######....@.##.............52.6 (21.0) .....................h) .....# .....######.##.#.###.#.#######... h) >.........##......# #.#..######.. ....####........## #.##..## #########.......####.###.... ## ##.......###......##<...## # h** .###......#####..###....##.# # .......#####.........#####.##h* ht0 hT3 c _There is a stone staircase leading down here.hh~Level 3 of the Dungeon <<<<>>>>^(Press ? for help)#.....##.###....##.### #####....÷.###..##.....##.# ####.##.###...............#########.....##.# #..#.# ##..........#####...##...##h #.....##.## ##.#.# #...........# ##..........###.....##..######...#######.#...>.....# #............##......^.............................# #............##.....########....####...............###............########....†####....#####..........................#......###.....###..##..###..#..........#####....#...#........######### ###..## #..............#### ####..###..........###...## #...........###############...#..........#########..#######....@.##................................##.............................##.....#..#######..........##.........######.##.#.###.#.#######....## #..........##.............##......# #.#..######..##########.........##hD#........####........## #.##..##..............##........# ####.#########.......####.###....#####...)....#..........##.## ##.......###......##<...## #.....<.............#hg######..###......#####..###....##.# ##.......#..........##.............#####.........#####.## #.......#<.........#hV#.........#..## ##.##....### #..# #.......#..........##........##.######..##.##.### ##.## #.......##........##hʚ########.#..#......##..##...# #..# #.......###......##hZ4 <<<>   #.........#.....#.#..# #......#..##l#####.#.# #.......#   ####'######.# #.#.#..### ###....# #.#.#####.......# h,  #........# #.#.#....  ###+#######.>#######.....#.#.#.#.#   #.#....#.# #.#.#..#  #l########.###.#.###.#.#   #.#.##...###.#.#..###.##  #...l..# #.#)###.#.#   ########.#....#.##  #....h]##.# #.#)#.....#   #..............<)s..#.#..##..#########....##.# #.........#   ##########.##.####.##.#....####.# ###.####### h  ##########.##.# #.##.##.....##....#......#######.# #.#hr   #..........##.####s##.# .#.#hڂZ+....'......#######.# #.# h  ####.##.##............# .#....####.##....#).....#.......# #.# h1 #.##.hc#........... ...# #.#######<.....#.####### #.# h #.##h#..#..# ...# #.# #......#.# #########.# h׃  #####.##.###.########.....# ..# #.# #[.....#.# # h M  #.....##.# #.#  .##..#   #.#  #......#.# #.######### hP5  #####.##.# #.#  . ..# #..  ########.# #.#  h#.##.# #.#  # ##   #.# #.# h  #####.##.# #########.###.####### h̄n  #........#.h{#   ##########hK##########.#####.#  hM#.# #.#  h{#.# #.#  hT#.# #.#hh[.## ##.#.# #...........# ## demonstrator the Poker ..######...#######.#...>.....# #. Merfolk .............................# #. Health: 42/42 ======================== ######....####...............###. Magic: 5/5========================###....#####................ AC: 14Str: 13##..##..###..#..........#### EV: 6Int: 8###..## #..............####SH: 7Dex: 24##...## #...........########## XL:  5 Next: 42% Place: Dungeon:3 h###..#######....@.##............. Noise: ---------  Time: 5852.6 (0.0) .........................##.....# u) +4 trident .....######.##.#.###.#.#######... Throw: 8 stones .........##......# #.#..######..# ....####........## #.##..##...... #########.......####.###....##### ## ##.......###......##<...## # hK.###......#####..###....##.# # .......#####.........#####.## _a +0 hand axe; an orc skeleton _There is a stone staircase leading up here. hq_You climb upwards. _There is a stone staircase leading down here. _You see here a +0 dagger. _There is a stone staircase leading down here.hhh+h|94h<h'ChIH3.6 (1 _hj #l##########.# ##.## #..................# # #.........##.# # #..#########.....##.# # .............###.##.# # .........##....#......#######.# .#........+....'#######.# ....####.##....#).....#.......# hZ4  ...# #.#######@.....#.#######  ...# #.# ##.# ######  ..# #.# #[.....#.# #... #.# #......#.# #.#### h#.. ########.# #.# #.# #.# ######.###.#####h  #............... hy ##########.##### h!h,)h;-5.1 (2.5h"h _You climb upwards.down here.see here a +0 dagger.climb downwards. _uph}M.###+.>#######.... #l##########.## hߋ##.##.. ..... #..#########........##.....##.# # ..h##....##........+....'.###### ....####.##....hB1......######<hʌ]######  ..######..# #.# #[.....#.# #......hh 46.1 (1.0 _h hM _You see here a +0 club.h2S ### #......##....# #.#.## ..###+#######.>#######... #  #l########hS ##.# ###.## #........# ...... #.....##.# ##..#########.....##.# .....###...........##.# ..##....#......#######.# #.#........+....hS .#######.# #....####.##....#).....#.......# h T . ...# #.#######<.....#.# # ...# #.# #......#.# ###### hFT # ..# #.# #[.....#.# #..... #hkT ( #.# #......#.# #.#### ##.. ########.# #.# #hT  #.# #.#  ######.###.####hQ] h] -7 _he hl Q _There is an open door here.ho.### #......##....# #.#.. ###+#.># .# #l########......##. .###.## #.........#. #........##.# .##..#.......##.#.###..##.#.##....#......#.# .#.#.+...@'......#.# .#....####.##....#).....#.# .. ...# #.#######<.....#.# .# ...# #.# #......#.# .# ..# #.# #[.....#.# # .# #.# #......#.# #. .# #.. ########.# #.# ## #.# #.# ######.###.h5h-8 _h#hh### #......##....# #.#.# ###+#.>#. # #l########......##.# ###.## #.........#  #........##.# ##..#.......##.# ###..##.# ##....#......#.# #.#.+....@......#.# #....####.##....#).....#.#  ...# #.#######<.....#.# # ...# #.# #......#.# # # ..# #.# #[.....#.# #. # #.# #......#.# #.# # #..h[40m ########.# #.#  #.# #.# ######.###.#h}<9h-hQ _There is an open door here.h 6 #......#..##l#####.#.# ###......##....# #.#.### .###+#######.>#######.... #.##########.### ##.## #.......# # ..... #.....##.# # #..#########.....##.# #...###.....##.# # ...##....########.# .#........+....'......#######.# h ...####.##....#).....#.......#  ...# #.#######<.....#.#  ...# #.# #......#.# #######  ..# #.# #[.....#.# #...... #.# #......#.# #.##### #.. ########.# #.# #.# #.#h! h) ll   iguana (wandering)h) .60 _h1 h3 h e### #......##....# #.#.## .. ###+#######.>#######... # #.########......##.## hj ###.## #............# ...... #....##.# ##..#########.....##.# ..............###l...##.# ##....########.# #.#..+.....#######.# #....####.##....#).....#.......# .h p ...# #.#######<.....#.####### # ...# #.# #......#.# ###### # ..# #.# #[.....#.# #..... # #.# #......#.# #.#### # #.. ########.# #.# ##.# #.#######.###.#### hS h &1h h4 Q _There is an open door here.h ... ###+#######.>#######.. .# #.########......##.# .###.## #............ ....... #.....##.# .##..#########......##.# ...............###l...##.#..##....#h ]#######.# .#.#..+....'......#.# .#....####.##...@#).....#.......# .. ...# #.#######<.....#.####### .# ...# #.# #......#.# ##### .# ..# #.# #[.....#.# #.... .# #.# #......#.# #.### .#h  #.. ########.# #.# ##.# #.# hG l######.###.### #.............h hL $2 h _h? h hR h Level 4 of the Dungeon<<<>(Press ? for help) #.........#..##.#.#..##......#.###..÷..#.#########.#.#.#  #.........#.....#.#..##......#..##l#####.#.# #.......#  ####'######.# #.#.#..####......##....# #.#.#####.......#  #........# #.#.#.... ###+#######.>#######.....#.#.#.#.#  h= #.#....#.# #.#.#..# #.########......##.###.#.###.#.#  #.#.##...###.#.#..###.##  #..................# #.#)###.#.#   ########.#....#.##.............  #...............##.# #.#)#.....#   #..............<)s..#.#..##..#########...............##.# #.........#   ##########.##.####.##.#................###.......l...##.# ###.#######   ##########.##.# #.##.##...........##....#......#######.# #.# h   #..........##.####s##.# .#.#........+....'......#######.# #.#   ####.##.##............# .#....####.##...@#).....#.......# #.#  #.##.#####.#........... ...# #.#######<.....#.####### #.#  h #.##............#..#..# ...# #.# #......#.# #########.#   #####.##.###.########.....# ..# #.# #[.....#.# #.........#   #.....##.# #.# .##..#   #.#  #......#.# #.######### hu  #####.##.# #.# . ..##..  ########.# #.#  #.##.# #.#h # ## #.# #.#   #####.##.# ###h N######.###.#######   #........#h p#................#   ####################.#####.#  h2 #.# #.#  #.# #.#ha \ @hd h\ ...###+#######.>#######.. demonstrator the Poker .##.########......##.# Merfolk .###.###..................# Health: 42/42 ======================== .......#...............##.# Magic: 5/5======================== .##..#########...............##.# AC: 14Str: 13 ...............###.......l...##.# EV: 6Int: 8 h ...........##....#......#######.# SH: 7Dex: 24 .#.#........+....'......#######.# XL:  5 Next: 42% Place: Dungeon:4 .#....####.##...@#).....#.......# Noise: ---------  Time: 5862.1 (0.0) .. ...# #.#######<.....#.####### u) +4 trident .# ...# #.# #......#.# ##### Throw: 8 stones h J.# ..# #.# #[.....#.# #.... .##.# #......#.# #.### .##.. ########.# #.# ###.# #.#######.###.### #.............  _You climb downwards. _There is a stone staircase leading up here. _You see here a +0 club. _There is an open door here. _There is an open door here. _There is an open door here.hn h h h^8 ^####......##....# #.#.## ..###+#######.>#######... # #.##########.# ###.## #........# ..... #......##.# ##..#########........##.# .....###.l...##.# ...##....#......#.# #.#........+....@......#######.# #....####.##....#).....#.......#  ...# #.#######<.....#.####### h!9 # ...# #.# #......#.# ###### # ..# #.# #[.....#.# #..... # #.# #......#.# #.#### # #.. ########.# #.# # #.# #.# ######.###.####hBB A3.1 (1hH hL Q _There is an open door here.h. ###+#######.>#######.... #.########......##.### ##.###............# ..... #.....##.# # #..#########.....##.# # .............###.##.# ###....#......#######.# #+....'......#######.# ....####.##....##.......#  ...# #.#######<.....#.####### hp ...# #.# #......#.# #  ..# #.# #[.....#.# #...... #.# #......#.# #.##### #.. ########.# #.#  #.# #.#  ######.###.######...............hh*$4 hR _hh _You see here a +0 club. _There is an open door here. _You see here a +0 club.h   #.#......##.### ##.##...........# .....## #..######## .............#####....#######.# #.+....'...####.##....#)......  ...# #.############ #. ####### h [......##########.##### h hW $5 hw _h h _There is an open door here. _You see here a +0 club. _There is a stone staircase leading up here.hR h< -6 _hp h3 h[,hJ4ll   iguana (wandering)h4&7h];h=hW h| l.lh &8hD h 0 _The iguana hisses angrily.h1 h? 8l.h &9h h hhWield which item (- for none)?- - Unarmed Hand Weapons (go to first with )) hG u - a +4 trident (weapon)a - a +0 shortbow  g - a +0 club  t - a +0 mace  A - a +0 sling of electrocution hl  C - a +2 dagger of venom[?] describe selected [!] equip|wield|wear|put onhy[tab] equip|unequip hC` hf h!p a#.########......##.### demonstrator the Poker ##.###..................# # Merfolk .....hMp #...............##.# # Health: 42/42 ======================== #..#########.........l.....##.# # Magic: 5/5======================== hop .............###...........##.# # AC: 14hp Str: 13 .........##....#......#######.#EV: 6Int: 8 .#........+....'......#######.#SH: 7hq Dex: 24 ....####.##....#).....#.......#XL:  5 Next: 42% Place: Dungeon:4  h.q ...# #.#######@.....#.#######hDq Noise: ---------  Time: 5869.1 (0.0)  hsq ...# #.# #......#.# ####### u) +4 tridenthq "..# #.# #[.....#.# #...... Throw: 8 stoneshq #.# #......#.# #.#####hq #.. ########.# #.##.# #.#l   iguana######.###.#####hq f#...............##########.##### _There is an open door here. hr b_There is an open door here. _There is an open door here. _You see here a +0 club. h+r M_There is a stone staircase leading up here. _The iguana hisses angrily.ht &  ht GYou unwield your +4 trident.  You hear the crackle of electricity.hz hz F.lh{ z70.1 (1A) +0 sling (elec)h h& > _A - a +0 sling of electrocution (weapon)h #.########......##.### demonstrator the Poker h ##.###..................# # Merfolk .....h#...............##.# # Health: 42/42 ======================== h:#..#########...............##.# # Magic: 5/5======================== h\.............###....l......##.# # AC: 14Str: 13 hK.........##....#...*..#######.#EV: 6Int: 8 .#........+....'..*...#######.#SH: 7Dex: 24 ....####.##....#)*....#.......#XL:  5 Next: 42% Place: Dungeon:4  ...# #.#######@.....#.#######Noise: ---------  Time: 5870.1 (0.0)  ...# #.# #......#.# ####### A) +0 sling (elec)..# #.# #[.....#.# #...... Throw: 8 stones#.# #......#.# #.######.. ########.# #.##.# #.#l   iguanah######.###.######...............##########.#####You hear the crackle of electricity. _A - a +0 sling of electrocution (weapon)  Throw: 8 stonesPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an iguana (67% to hit)h0 "#.########......##.### demonstrator the Poker ##.###..................# # Merfolk .....#...............##.# # Health: 42/42 ======================== #..#########...............##.# # Magic: 5/5======================== hF1 S.............###....l......##.# # AC: 14Str: 13 .........##....#...(..#######.#EV: 6Int: 8 .#........+....'..(...#######.#SH: 7Dex: 24 ....####.##....#)(....#.......#h1 XL:  5 Next: 42% Place: Dungeon:4  ...# #.#######@.....#.#######Noise: ---------  Time: 5870.1 (0.0)  ...# #.# #......#.# ####### A) +0 sling (elec)..# #.# #[.....#.# #...... Throw: 8 stones#.# #......#.# #.######.. ########.# #.#h52 #.# #.#l   iguana######.###.######...............##########.#####Throw: 8 stonesh{2 mPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an iguana (67% to hit)  You throw a stone. The stone hits the iguana.  The iguana is lightly wounded.h}T ,hY [..l.hZ g1.3 (1.27 _h_ ha hV 4h h{ hA M.lh| ,20h hG .## ##.#.# #.....# ..######...#######.#...>.....# #...................# #. ######....####.....###. ###....#####...... ##..##..###..#..........####  ###..## #........####  ##...## #...........##########3 ###..#######....@.##............. ...................##..... .....######.##.#.###.#.####### .........##......# #.#..######.. ....####........## #.##..##...... #########.......####.###....##### ## ##.......###......##<...##[4h 0m .###......#####..###....##.# # .......#####.........#####.##hQ h -3.8 (2.5h h } _You climb upwards. _There is a stone staircase leading down here.hfp hp ~Quiver which action? ([-] to clear) hq g a - Fire: A) +0 sling (elec)b - Throw: 7 stones (quivered)  h)q lc - Zap: wand of charming (6) [*/%] inventoryhNq z[!] focus mode: off|onhBh .## ##.#.# #...........# ## demonstrator the Poker ..######...#######.#...>.....# #. Merfolk .............................# #. Health: 42/42 ======================== h ######....####...............###. Magic: 5/5========================###....#####................ AC: 14Str: 13h] ##..##..###..#..........#### EV: 6Int: 8###..## #..............####SH: 7Dex: 24##...## #...........########## XL:  5 Next: 42% Place: Dungeon:3 h ###..#######....@.##............. Noise: ---------  Time: 5873.8 (0.0) .........................##.....# A) +0 sling (elec) h B.....######.##.#.###.#.#######... Fire: A) +0 sling (elec) h .........##......# #.#..######..# ....####........## #.##..##...... h- #########.......####.###....##### ## ##.......###......##<...## # .###......#####..###....##.# # .......#####.........#####.##hg Shift-Dir - straight lineAim: an iguana (67% to hit)  You throw a stone. The stone hits the iguana. _The iguana is lightly wounded. h g_You climb upwards. _There is a stone staircase leading down here.h% h;h* .## ##.#.# #...........# ## demonstrator the Poker h"+ ..######...#######.#...>.....# #. Merfolk .............................# #. Health: 42/42 ======================== hA+ ######....####...............###. Magic: 5/5========================###....#####................ AC: 14h+ Str: 13##..##..###..#..........#### EV: 6Int: 8###..## #..............####SH: 7Dex: 24##...## #...........########## XL:  5 Next: 42% Place: Dungeon:3 h+ ###..#######....@.##............. Noise: ---------  Time: 5873.8 (0.0) .........................##.....# A) +0 sling (elec) h+ B.....######.##.#.###.#.#######... Fire: A) +0 sling (elec) h+ .........##......# #.#..######..# ....####........## #.##..##...... h+ #########.......####.###....##### ## ##.......###......##<...## # h+ .###......#####..###....##.# # .......#####.........#####.## h , _The iguana is lightly wounded. _You climb upwards. _There is a stone staircase leading down here.  h, )Fire: A) +0 sling (elec)h., Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineh .## ##.#.# #...........# ## demonstrator the Poker ..######...#######.#...>.....# #. Merfolk .............................# #. Health: 42/42 ======================== ######....####...............###. Magic: 5/5========================###....#####................ AC: 14Str: 13##..##..###..#..........#### EV: 6Int: 8###..## #..............####SH: 7Dex: 24##...## #...........########## XL:  5 Next: 42% Place: Dungeon:3 ###..#######....@h= j[37m.##............. Noise: ---------  Time: 5873.8 (0.0) .........................##.....# A) +0 sling (elec) .....######.##.#.###.#.#######... Fire: A) +0 sling (elec) .........##......# #.#..######..# ....####........## #.##..##...... #########.......####.###....##### ## ##.......###......##<...## # .###......#####..###....##.# # .......#####.........#####.## _There is a stone staircase leading down here.  Fire: A) +0 sling (elec)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineThat would be overly suicidal.  Okay, then.h0 h( . _hhhshF _Unknown command.h| h Level 3 of the Dungeon <<<<>>>>^(Press ? for help)#.....##.###....##.### #####....÷.###..##.....##.# ####.##.###...............#########.....##.# #..#.# ##..........#####...##...###.....##.## ##.#.# #...........# ##..........###.....##..######...#######.#...>.....# #............#h Z#......^.............................# #............##.....########....####...............###............########....†####....#####..........................#......###.....###..##..###..#..........#####....#...#........##hF ####### ###..## #..............#### ####..###..........###...## #...........###############...#..........#hl ########..#######....@.##................................##.............................##.....#..#######..........#h #.........######.##.#.###.#.#######....## #..........##.............##......# #.#..######..##########.........##h #........####........## #.##..##..............##........# ####.#########.......####.###....#####...)....#..........#h #.## ##.......###......##<...## #.....<.............#######..###......#####..###....##.# ##.......#..........#h #.............#####.........#####.## #.......#<.........#h" .#.........#..## ##.##....### #..# #.......#..........##........##.######..##.##.### ##.## #.......##........##hF ########.#..#......##..##...# #..# #.......###......##h= \>@hR[ #####......#######.#####.# ##.#####.......# #########.)....##### ##.# #.# #.............##.###.## ######..# #.########...####.#######.##### #..)...######..##........# ##.#hS#>)....#### #.####.............#########..#######....###.##...#######...### ##..###...........######........#### ##..###.........######...######....# #..##h.hO.## ##.#.# #...........# ## demonstrator the Poker ..######...#######.#...>.....# #. Merfolk .............................# #. Health: 42/42 ======================== ######....####...............###. Magic: 5/5========================###....#####................ AC: 14Str: 13hP##..##..###..#..........#### EV: 6Int: 8###..## #..............####SH: 7Dex: 24##...## #...........########## XL:  5 Next: 42% Place: Dungeon:3 h}P###..#######....@.##............. Noise: ---------  Time: 5873.8 (0.0) .........................##.....# A) +0 sling (elec) hPB.....######.##.#.###.#.#######... Fire: A) +0 sling (elec) hP[.........##......# #.#..######..# ....####........## #.##..##...... #########.......####.###....##### hP## ##.......###......##<...## # h Q.###......#####..###....##.# # .......#####.........#####.##Fire: A) +0 sling (elec)h;QPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linehQThat would be overly suicidal. _Okay, then. _Unknown command.h!RhSh _h`hgf _hOhhhhkhl,hmmhnh  You see here a +0 dagger.hh׻ _hzhhhhchh,hh  #.....#####.   #.........#..## #   #........##.######.   ########.#..#......#  hCa#####......######  #.)....#####  #.###.## ###### h`Q  ##.##### #..)..   #@)....#### #.####94.8 (2h#1.0)   #######.##..  #...........#  #.........##  #...... hq #....###  #####hx#    hChLhc _There is a stone staircase leading down here.hEhKLevel 3 of the Dungeon <<<<>>>>^(Press ? for help)#.............................##.....#..#######..........##.........######.##.#.###.#.#######....## #..........##.............##......# #.#..######..##########.........###........####........## #.##..##..............##........# ####.#########.......####.###....#####...)....#..........##.## ##.......###......##<...## #.....<.............#######..###......#####..###....##.# ##.......#..........#h&L#.............#####.........#####.## #.......#<.........##.........#..## ##.##....### #..# #.......#..........##........##.######..##.##.### ##.## #.......##........##########.#..#......##..##...# #..# #.......###......#######......#######.#####.# ##.#####.......# ########heL#.)....##### ##.# #.# #.............##.###.## ######..# #.########...####.#######.##### #..)...######..##........# ##.##@)....#### #.####.............#########..#######....###.##...#######...### ##..##hL#...........######........#### ##..###.........######...######....# #..###................### ####.###.###....###########.##..#..#hL_###########†..#######h Mh=_4 <<<>  #. #.# #<#.# ######..#.#.###  #.h#.... #.###÷### ###....l......#.#.#  #.#..##  ###...#.l..#########.#.#.#  #...##.#....# ###.....l..# #.....#  h_#.........#..##.#.#..# #......#.###..÷..#.#########.#.#.#  #.........#.#..# #......#..##l#####.#.# #.......#  h ####'######.# #.#.#..### #......# #.#.#####.......#   #h # #.#.#....  ###+#######.>#######.....#.#.#.#.#   #.#....#.# #.#.#..#  #.########......##.###.#.###.#.#   #.#.##...###.#.#..###.##  #......h2J.....# #.#)###.#.#   ########.#....#.##.............  #........##.# #.#)#.....# hU  #..............<)s..#.#..##..#########........##.# #.........#   ##########.##.####.##.#................###..##.# ###.####### hvz  ##########.##.# #.##.##...........##....#......#######.# #.#   #..........##.####s##.# .#.#........+....'......#######.# #.# h  ####.##.##............# .#....####.##....#)l....#.......# #.#  #.##.#####.#........... ...# #.#######<.....#.####### #.#  #.##....h#..#..# ...# #.# #......#.# #########.#   #####.##.###.########.....# ..# #.# #[.....#.# #.........# h11  #.....##.# #.#  .##..#   #.#  #......#.# #.#########   #####.##.# #.#  . ..# #..  ########.# #.#  #.##.# #.#  # ##   #.# #.#   #####.##.# ### ######.###.#######hb h  #.............#####. demonstrator the Poker  h K#.........#..## ##. Merfolk  #........##.######.. Health: 42/42 ========================  ########.#..#......# Magic: 5/5========================  #####......###### AC: 14h# Str: 13  #.)....##### # EV: 6hO Int: 8  #.###.## ###### SH: 7Dex: 24 h 7 ##.##### #..).. XL:  5 Next: 42% Place: Dungeon:3  h &#@)....#### #.#### Noise: ---------  Time: 5894.8 (0.0)  h 1######....###.##.. A) +0 sling (elec)  #...........# Fire: A) +0 sling (elec)  h M#.........###  #............  #....######## hB & ######   hk Shift-Dir - straight lineThat would be overly suicidal. _Okay, then. h _Unknown command. _You see here a +0 dagger. _There is a stone staircase leading down here.h h h0 hh kLevel 3 of the Dungeon <<<<>>>>^(Press ? for help)#.............................##.....#..#######..........##.........######.##.#.###.#.#######....## #..........##.............##......# #.#..######..##########.........###........####........## #.##..##..............##........# ####.#########.......####.###....#####...)....#..........##.## ##.......###......##<...## #.....<.............#######..###......#####..###....##.# ##.......#..........##.............#####.........#####.## #.......#<.........##.........#..## ##.##....### #..# #.......#..........##........##.######..##.##.### ##.## #.......##........##########.#..#......##..##...# #..# #.......###......#######......#######.#####.# ##.#####.......# #########.)....##### ##.# #.# #.............#hQ#.###.## ######..# #.########...####.#######.##### #..)...######..##........# ##.##@)....#### #.####.............#########..#######....###.##...#######...### ##..###...........######........#### ##..###.........######...######....# #..###................### ####.###.###....###########.##..#..##########h\##†..#######hO>>.............................##.....#......................##.#.###.#............................##......# #.#..h-...................####........## #.##..##..............##................####.###....#####...)....#..........h|.## ##.......###......##<........<...............###......#####..###....##........#.......................#####.........#####........#<..................#..hy.##.............#..........h........##...##.##..h?.......##........h&.#..#......##..##...hF..# #.......###............hjm.#####..#####.......h.).....# #..............h.###...# #....####.hڽ`...)...h..##........# ##......####...............h7....###.##...................hX..........hym................# #..h`.................###......hS..#....hM T.............................##.....#......................##.#.###.#............................##......# #.#.....................####........## #.##..##..............##................####.###....#####...)....#...........## ##.......###......##<........<...............###......#####..###....##........#..........hxN w.............#####.........#####........#<..................#...##.............#..................##...##.##.........##.........#..#......##..##.....# #.......###.............#####..#####........)....hO C.# #...............###...# #....####....).....##........# ##......####...................###.##........h.O =.................................hXO k....# #...................###......hO -..#....h  #.............#####. demonstrator the Poker  #.........#..## ##. Merfolk  #........##.######.. Health: 42/42 ========================  ########.#..#......# Magic: 5/5========================  #####......###### AC: 14Str: 13  #.)....##### # EV: 6Int: 8  #.###.## ###### SH: 7Dex: 24  ##.##### #..).. XL:  5 Next: 42% Place: Dungeon:3  #@)....#### #.#### Noise: ---------  Time: 5894.8 (0.0)  ######....###.##.. A) +0 sling (elec)  #.hC A..........# Fire: A) +0 sling (elec)  #.........###  #............  #....########  ######   Shift-Dir - straight lineThat would be overly suicidal. _Okay, then. _Unknown command. _You see here a +0 dagger. _There is a stone staircase leading down here.h h h hhLevel 3 of the Dungeon <<<<>>>>^(Press ? for help)#.............................##.....#..#######..........##.........######.##.#.###.#.#######....## #..........##.............##......# #.#..######..##########.........###........####........## #.##..##..............##........# ####.#########.......####.###....#####...)....#..........##.## ##.......###......##<...## #.....<.............#h'K######..###......#####..###....##.# ##.......#..........##.............#####.........#####.## #.......#<.........##.........#..## ##.##....### #..# #.......#..........##........##.######..##.##.### ##.## #.......##........##########.#..#......##..##...# #..# #.......###......#######......#######.#####.# ##.#####.......# #########.)....##### ##.# #.# #.............##.###.## ######..# #.########...####.#####hY##.##### #..)...######..##........# ##.##@)....#### #.####.............#########..#h######....###.##...#######...### ##..###...........######........#### ##..###.........######...######....# #..##h#................### ####.###.###....###########.##..#..#hu###########†..#######h #.....###..##..###..#..........#####....#...#........######### ###..## #..............#### ####..###..........###...## #...........###############...#..........#########..#######....>.##................................#heF@h^z #.....##.# ####.##.###...............########hz >#.....##.# #..#.# ##..........#####...##...###.....##.## ##.#.# #...........# ##..........###.....##..######...#######.#...>.....# #............##......^.............................# #............##.....########....####...............###............#######h1{ #....†####....#####..........................#......##>hh# #.............#####. demonstrator the Poker  #.........#..## ##. Merfolk  #........##.######.. Health: 42/42 ========================  ########.#..#......# Magic: 5/5========================  h6$l#####......###### AC: 14Str: 13  #.)....##### # EV: 6Int: 8  #.###.## ###### SH: 7Dex: 24  he$$##.##### #..).. XL:  5 Next: 42% Place: Dungeon:3  h$&#@)....#### #.#### Noise: ---------  Time: 5894.8 (0.0)  h$######....###.##.. A) +0 sling (elec)  #...........# Fire: A) +0 sling (elec) h$9 #.........###  h$:#............  #....########  h%######   h9%Shift-Dir - straight lineThat would be overly suicidal. _Okay, then. h^%_Unknown command. _You see here a +0 dagger. _There is a stone staircase leading down here.h&hM'h6hs8h*@: _h@hBhBhCh'Lh8MhMhNhX>  You see here a +0 dagger.hYhxZ _h[hbhe,hghLmh,p,hqhwhy,hG{hh<,hhhS,hmhږh,hhh\hhhhh hƣhh],hh)hЭ,hPhh6,hŲhhYhhHhKh),hhhT,h%h=h.hWhhh,hWhh,hthR  There is a stone staircase leading down here.hhM _h@hSh,hzhh,hhh,hhh,h3hdh,hhh,heh ###.##...####)# #  ####...####...##.#  ###....### ###.##.####### hh###...#### #.#..#.....## .##.### #####....÷.###..# .##.###...............#### h8..#.# ##..........#####...##. #.#.# #...........# ##..... #...#######.#...@.....# #........922.8 (28.0) ......................# #...... ...####...............###. #....#####................. ..##..###..#..........#####....# .## #..............#### ####..#  ## #...........#########..  #####....>.##....................  hbz..................##.....#..##### hhh\c _There is a stone staircase leading down here.h h Level 3 of the Dungeon <<<<>>>>^(Press ? for help)#................÷..................##########################.# #............####################.......................#......# #......##...###....### #÷############............###### #......#########.##...####)###################..######...####...##.##..###### ###....### ###.##.##############......#####...#####.#..#.....###.....##.###....##.### #####....÷.###..##.....##.# ####.##.###...............#########.....##.# #..#.# ##..........#####...##...###.....##.## ##.#.# #...........# ##..........###.....##..######...#######.#...@.....# #............##......^.............................# #............##.....########....####...............###............########....†####....#####..........................#......###.....###..##..#h ##..#..........#####....#...#........######### ###..## #..............#### ####..###..........###...## #...........###############...#..........#########..#######....>.##................................##.............................##.....#..#######..........##.........######.##.#.###.#.#######....## #..........##.............##......# #.#..######..##########.........###........####........## #.##..##..............##........# h h22∩  #.# ##..#######.......# #............##  #.# ##.# ####.#....#   #####.# #####+#######.......##..#..#   #...#.# #...........#......†#...#...........#   ###### #...#'######...........#........<#.#...........#  ..# #......................########....####'########   #####....######......................###...##....####.#   #...'....'............................##.#.#.....+....#   #.###....######............h34#.#.#...######   #.# #....# #............##..#...#####    #####.######## #...)........#.....###..........#   #......######....................##..>...+..........#   ######.....##########....##.##.###S.........#   #...........############## #....##.##.# #..........#   ####...........# ##########....##.##.# #....   #..............# ####.#.#.#.#.#.#.#.#.#.###...# h3M  #.###..........# #......)....>...........##..#   #.###..........#########.##.#.#.#.#.#.#.#.#.#.###..###h4   #.#<...................#.#...###÷   #.###.########..#.#.#.#.#.#.#.#.#.#.##.'.h:4 h]4  #.# #.# #..............#######.#...#.#. h4  #.# #.# #########.....## #.#...#.#...).# h4+  #.# #.####### #.....# #.#..<#†#...#h hK ###.##...####)## demonstrator the Poker####...####...##.#Merfolk###....### ###.##.#######Health: 42/42 ======================== ###...#####.#..#.....##Magic: 5/5======================== .##.### #####....÷.###..#AC: 14Str: 13 .##.###...............##### EV: 6Int: 8 ..#.# ##..........#####...##. SH: 7Dex: 24 #.#.# #...........# ##....... XL:  5 Next: 42% Place: Dungeon:3 #...#######.#...@.....# #........ Noise: ---------  ThGL ime: 5922.8 (0.0) ......................# #........ A) +0 sling (elec) ...####...............###........ Fire: A) +0 sling (elec) #....#####....................... ..##..###..#..........#####....#. .## #..............#### ####..#  ## #...........###############..  #####....>.##....................  ..................##.....#..#####  _Unknown command. _You see here a +0 dagger. _There is a stone staircase leading down here. _You see here a +0 dagger. _There is a stone staircase leading down here. _There is a stone staircase leading down here.h)M hP hR h8hDLevel 3 of the Dungeon <<<<>>>>^(Press ? for help)#................÷..................##########################.# #............####################.......................#......# #......##...###....### #÷############............###### #......#########.##...####)###################..######...####...##.##..###### ###....### ###.##.##############......#####...#####.#..#.....###.....##.###....##.### #####....÷.###..##.....##.# ####.##.###...............#########.....##.# #..#.# ##..........#####...##...###.....##.## ##.#.# #...........# ##..........###.....##..######...#######.#...@.....# #............##......^.............................# #............#hE#.....########....####...............###............########....†####....#####..........................#......###.....###..##..###..#..........#####....#...#........######### ###..## #..............#### ####..###..........###...## #...........###############...#..........#########..#######....>.##................................##.............................##.....#..#######..........##.........######.##.#.###.#.#######....## #..........##.............##......# #.#..######..##########.........###........####........## #.##..##..............##........# hf 4 <<<>   ####.###..# #.# #.##......# #.#..# #.#   ..........# #.# #.####..#.###.#l.# #.#    .........# #.# #.####...#  #.#      ......#..# #.# #...##..#.####..# #.#   #.. ...   ####.##..# #.###.#.##..#.# #..# #.#   #.# ..... #.....# #.......###.#.####..## #.#   #.# .....   ###.#.# #.###................# #l#   #.##.#.# #.### #.# #.######h ######†..# #.#   #######.......   #.## #.# #.# #...# #l#   #..........# # #..# #.# #.# ##)..###.#   #..........#.## ##.# ###.# #.# ########....#.l.#   #.............. #.# #<#.# ######.........#.#.###   #.........#.... #.###÷### ###....l......#.#.#   #.........#..##  ###...#.######l##.#.#.#   #.........#..##.#....# ###.....l. #.....#   #.........#..##.#.#..# #......#.###..÷..#.#########.#.#.hֹ #   #.........#.....#.#..# #......#..##l#####.#.# #.......#  ####'######.# #.#.#..### #......##....# #.#.#####.......#   #........# #.#.#....  ###+#######.>#######.....#.#.#.#.#   #.#....#.# #.#.#..#  #.########......##.###.#.###.#.#   #.#.##...###.#.#..###.##  #..................# #.#)###.#.#   ########.#....#.##.......  #...............##.# #.#)#.....#   #......<)s..#.#..##..#########..##.# #.........# h  hs###.##...####)## demonstrator the Poker####...####...##.#Merfolk###....### ###.##.####### htHealth: 42/42 ======================== ###...#####.#..#.....##Magic: 5/5======================== .##.### #####....÷.###..#AC: 14Str: 13 .##.###...............##### EV: 6Int: 8 ..#.# ##..........#####...##. SH: 7Dex: 24  h7t,#.#.# #...........# ##....... XL:  5 Next: 42% Place: Dungeon:3  h_t-#...#######.#...@.....# #........ Noise: ---------  Time: 5922.8 (0.0)  hut......................# #........ A) +0 sling (elec)  ht...####...............###........ Fire: A) +0 sling (elec)  ht#....#####....................... ..##..###..#..........#####....#.  ht.## #..............#### ####..#   htk## #...........###############.. ht  #####....>.##.................... htN  ..................##.....#..##### hud  _Unknown command.  hu6_You see here a +0 dagger.  h-uT_There is a stone staircase leading down here. _You see here a +0 dagger.  hAu4_There is a stone staircase leading down here.  hTuU_There is a stone staircase leading down here. hNv h{ hf} hd 4 hj  hr  hMx 23.8 (1 _ hx  hwD ......#..# #.# #...##..#.# ####.##..# #.###.#.##..#.# #.....# #.......###.#.## ###.#.# #.###........... h6E  #.### #.# #.########## #.## #.# #.#  #..# #.# #.#  ##.# ###.# #.# #######4 #.# #@#.# ###### #.###÷### ###....l ###...#.######l..####### hwE ###..............# #......#.###..÷..#.####### hE B#......#..##l#####.#.#  #......##....# #.#.##### ###+#######.>#######.....# hE X #.########.#.###. hF  hP  h -5.3 (2.5 h  h _There is a stone staircase leading down here. _There is a stone staircase leading down here. _You climb downwards. _up hڙ  hc ####.###.#  #.........###.#.####.####........... #.## #.##########  .#.# ########## #.# #<#.# ######......##@### ###....l###...#.######l..##########......................#.### .###..................# #.#  h h+6.3 (1.0  h؊ _ h+ hu _You see here an adder skeleton. h g  #.........###.#.####.# h6 ###........... #.## #.##########   h{ .#.# ########## #.# #<#.# ######...... h l##÷### ###....l h G###...#@######l..####### h J###...................... h ......#.###..÷..#.######.... hΤ #### hޤ ,... h :#+ ... h f#...............##.# #.#  h"  h  h  h 7  hԬ _ h  hG  h###.#.# #.###............ #.### #.# #.############.## #.# #.# #..# #.# #.# # h##.# ###.# #.# ########.# #<#.# ######.......#.###÷### ###....l h###...#.######...###########.......@..............#  h#......#.###..÷..#.####### h2#......#..##l#####.#.# #. hM#......##....# #.#.#####.###+#######.>#######.....#. hg@ #.#.....##.###.#.  h###.......... ht..# #.#). #. hU##.# #.#) #########. hF##.# #... h h&8 h/ h& h( ###.#.# #.###.#.### #.# #.##.## #.# #.# ##..# #.# #.# ###.# ###.# #.# #.#.# #<#.# ######.#.###÷### ###....l.###...#.######...# h ###.# ##......#.###..÷..#.##......#..##.#####.#.# #.#......##....# #.#.#####.###+#.>#.....#.##.#......##.###.#.# # #... h # #.#)# . #.......##.# #.#)#. h ! D##.# #. hF'  h' &9 h3,  hU-  h #.### #.# #.############†#.## #.# #.# #.#..# #.# #.# ##)##.# ###.# #.# ########...# #<#.# ######........ h9{#.###÷### ###....l###...#.######...############......................# #. hOc#......#.###@.÷..#.#########. hax#......#..##.#####.#.# #... htb#......##....# #.#.#####. h{###+#######.>#######.....#.# hl #.########......##.###.#.# h#..................# #.#)# h#........##.# #.#)#. #######. h.......##.# #..... ........#####.# ###.## h hW'30 h  hN h3b   #..##)#.# ##########.. #.# #<#.# ######....... h64##÷### ###....l###...#.######...############......................# ......#.###..÷..#.########.##@#####.#.# #.. hR4b#....# #.#.#### hk4##+#######.>#######.....#.#. h4$...... h4p ....##....#......#######.# #.# h@<1 h`A h{C h; .##)#.# ##########.. #.# #<#.# ######.......##÷### ###....l###...#.######...######### h;Q###......................# ......#.###..÷..#.#########..##.#####.#.# #.. h<l#...@# #.#.#### h8<##+#######.>#######.....#.# #.########......##.###.#.## hY<<........... hy<....###### .....+....'......#######.# #.# h&E hqE&2 h7L hN hzz #.# ##########.. h` #.# #<#.# ######........###÷### ###....l###...#.######...######### h###......................# ......#.###..÷..#.######## hG..##.#####.#.# #..##....# #.#.######+#######.@#######.....#.# h} #.########......##.###.#.##.................# #.#)........##..#..#..'......#  h###.##....#)l....#.......# #.# h] h&3 hN hCc _There is a stone staircase leading down here.h 3  #.# #<#.# ######........###÷### ###....l###...#.######...############......................# ......#.###..÷..#.########.##.#####.#.# #..##....# #.#.######+#######.>#######.....#.# #.##@.....##.###.#.##...........# #.#)......##)#.....##.#..#).....#h'4y#.#######<.....#.####### #.#h<l   iguanalh=-4 _h@DhFheu ((((((You shoot a sling bullet.h4hhǟu....l.)hk7===6.1 (1.8hh[J _The sling bullet hits the iguana but does no damage.h} (((( h;}You shoot a sling bullet. The sling bullet hits the iguana.  Lightning courses through the iguana!h3h34h|;e..l..hJ<(7.9hBhDZ _The iguana is almost dead.hn #.# #<#.# ######......... demonstrator the Poker#.###÷### ###....l...... Merfolkh ###...#.######...#########. Health: 42/42 ========================###......................# #. Magic: 5/5========================h #......#.###..÷..#.#########. AC: 14Str: 13#......#..##.#####.#.# #... EV: 6h Int: 8#......##....# #.#.#####... SH: 7h -Dex: 24h* !###+#######.>#######.....#.#. XL:  5 Next: 42% Place: Dungeon:4hL #.########@.....##.###.#.## Noise: ===------  Time: 5937.9 (0.0)#........*.........# #.#)## A) +0 sling (elec)h #........*......##.# #.#)#. Fire: A) +0 sling (elec) #######.......l.......##.# #..... h ........###...........##.# ###.## ....##....#......#######.# #.# l   iguana .....+....'......#######.# #.# ###.##....#).....#.......# #.#h) #.#######<.....#.####### #.#You shoot a sling bullet. The sling bullet hits the iguana.  Lightning courses through the iguana! _The iguana is almost dead.Fire: A) +0 sling (elec)Press: ? - help, Shift-Dir - straight lineAim: an iguana (almost dead, 68% to hit)h[; An iguana. h[A green lizard with strong jaws and sharp teeth, prized for its flesh. Max HP: ~16 Will: + AC: + h[EV: ++ h\QThreat: High Class: Natural Size: Small Int: Animal h:\lYou have about 68% to hit with your +0 sling of electrocution. It has about 60% to hit you. hZ\6Attack Max Damage Bite 15 hx\-It is resistant to drowning. h\hIt is cold-blooded and may be slowed by cold attacks. It can travel through water. h\}[!]: Description|Quotehty#.# #<#.# ######......... demonstrator the Poker#.###÷### ###....l...... Merfolk###...#.######...#########. Health: 42/42 ========================###......................# #. Magic: 5/5hB========================#......#.###..÷..#.#########. AC: 14Str: 13#......#..##.#####.#.# #... EV: 6Int: 8h#......##....# #.#.#####... SH: 7Dex: 24h!###+#######.>#######.....#.#. XL:  5 Next: 42% Place: Dungeon:4h:#.########@.....##.###.#.## Noise: ===------  Time: 5937.9 (0.0)hX#........*.........# #.#)## A) +0 sling (elec)h#........*......##.# #.#)#. Fire: A) +0 sling (elec) h'#######.......l.......##.# #..... ........###...........##.# ###.## ....##....#......#######.# #.# l   iguana .....+....'......#######.# #.# ###.##....#).....#.......# #.#h5#.#######<.....#.####### #.#You shoot a sling bullet. The sling bullet hits the iguana.  Lightning courses through the iguana! _The iguana is almost dead.hnFire: A) +0 sling (elec)Press: ? - help, Shift-Dir - straight lineAim: an iguana (almost dead, 68% to hit)h#.# #<#.# ######......... demonstrator the Poker#.###÷### ###....l...... Merfolk###...#.######...#########. Health: 42/42 ========================###......................# #. Magic: 5/5========================h#......#.###..÷..#.#########. AC: 14Str: 13#......#..##.#####.#.# #... EV: 6Int: 8#......##....# #.#.#####... SH: 7h`Dex: 24###+#######.>#######.....#.#. XL:  5 Next: 42% Place: Dungeon:4#.########@.....##.###.#.## Noise: ===------  Time: 5937.9 (0.0)h:#..................# #.#)## A) +0 sling (elec)#...............##.# #.#)#. Fire: A) +0 sling (elec) h#######.......l.......##.# #..... ........###...........##.# ###.## ....##....#......#######.# #.# l   iguana .....+....'......#######.# #.# h###.##....#).....#.......# #.##.#######<.....#.####### #.#You shoot a sling bullet. The sling bullet hits the iguana.  Lightning courses through the iguana! _The iguana is almost dead.Fire: A) +0 sling (elec)Press: ? - help, Shift-Dir - straight lineh(hAim: an iguana (almost dead, 68% to hit)hhD _h h xInventory: 29/52 slots Hand Weapons (go to first with ))  A - a +0 sling of electrocution (weapon)a - a +0 shortbow  g - a +0 club  t - a +0 mace  u - a +4 trident h > C - a +2 dagger of venom Missiles (go to first with ()x - 7 stones Armour (go to first with [)  d - a +0 chain mail (worn) h h e - a +0 pair of gloves (worn)  n - a +2 buckler (worn)  r - a +0 pair of boots (worn)h8 b - a +0 leather armour  f - a +0 scale mail Jewellery (go to first with "=) h]  s - an amulet of regeneration (worn)  v - a +6 ring of dexterity (worn)  y - a +4 ring of protection (worn)h Ri - a ring of flight  k - an amulet of reflection h [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]h oa - a +0 shortbow. A curved piece of wood and string, for shooting arrows. Base accuracy: +2 Base damage: 8 Base attack delay: 1.4 This weapon's minimum attack delay (0.7) is reached at skill level 14.  Your skill: 3.2; use (s) to set 14.0 as a target for Ranged Weapons.  At 100% training you would reach 14.0 in about 5.8 XLs. hoYour +0 chain mail slows your attacks with this weapon by 0.5.  Current attack delay: 1.7. Damage rating: 12 (Base 8 x 135% (Dex) x 113% (Skill)). If you switch to wielding this weapon: Your EV would increase by 0.5 (6.2 -> 6.7). Your SH would decrease by 7.4 (7.4 -> 0.0). This weapon falls into the 'Ranged Weapons' category. It is a two-handed weapon.It can be maximally enchanted to +9. Stash search prefixes: {inventory} {Ranged Weapons} {two-handed} {ranged weapon}Menu/colouring prefixes: identified ranged weapon (w)ield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.hh UInventory: 29/52 slots Hand Weapons (go to first with ))  A - a +0 sling of electrocution (weapon)  a - a +0 shortbow  g - a +0 club  t - a +0 mace  u - a +4 trident  C - a +2 dagger of venom Missiles (go to first with ()  x - 7 stones Armour (go to first with [)  d - a +0 chain mail (worn)  e - a +0 pair of gloves (worn)  n - a +2 buckler (worn)  r - a +0 pair of boots (worn)  b - a +0 leather armour  f - a +0 scale mail Jewellery (go to first with "=)  s - an amulet of regeneration (worn)  v - a +6 ring of dexterity (worn)  y - a +4 ring of protection (worn)  i - a ring of flight  k - an amulet of reflection [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]hA - a +0 sling of electrocution (weapon). A piece of cloth and leather for launching stones, adequate for hunting small game like rabbits or goblins. Base accuracy: +0 Base damage: 7 Base attack delay: 1.4 This weapon's minimum attack delay (0.7) is reached at skill level 14.  Your skill: 3.2; use (s) to set 14.0 as a target for Ranged Weapons.  At 100% training you would reach 14.0 in about 5.8 XLs. Your +0 chain mail slows your attacks with this weapon by 0.5.  Current attack delay: 1.7. Damage rating: 10 (Base 7 x 135% (Dex) x 113% (Skill)). Elec: It sometimes electrocutes victims (1/4 chance, 8-20 damage). This weapon falls into the 'Ranged Weapons' category. It is a one-handed weapon.It can be maximally enchanted to +9. You found it on level 4 of the Dungeon. Stash search prefixes: {inventory} {ego} {branded} {Ranged Weapons} {one-handed}{elec} {ranged weapon} (q)uiver, (u)nwield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.hl Inventory: 29/52 slots Hand Weapons (go to first with ))  A - a +0 sling of electrocution (weapon)  a - a +0 shortbow  g - a +0 club  t - a +0 mace  u - a +4 trident hm  C - a +2 dagger of venom Missiles (go to first with ()  x - 7 stones Armour (go to first with [)  d - a +0 chain mail (worn) h%m  e - a +0 pair of gloves (worn)  n - a +2 buckler (worn)  r - a +0 pair of boots (worn) hDm T b - a +0 leather armour  f - a +0 scale mail hhm Jewellery (go to first with "=)  s - an amulet of regeneration (worn) hm < v - a +6 ring of dexterity (worn) hm y - a +4 ring of protection (worn)  i - a ring of flight  k - an amulet of reflection hm [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit [top]hS h[ hb #.# #<#.# ######......... demonstrator the Poker#.###÷### ###....l...... Merfolk###...#.######...#########. Health: 42/42 ========================###......................# #. Magic: 5/5========================#......#.###..÷..#.#########. AC: 14hyc IStr: 13#......#..##.#####.#.# #... EV: 6Int: 8#......##....# #.#.#####... SH: 7Dex: 24###+#######.>#######.....#.#. XL:  5 Next: 42% Place: Dungeon:4#.########@.....##.###.#.## Noise: ===------  Time: 5937.9 (0.0)hc #..................# #.#)## A) +0 sling (elec)#...............##.# #.#)#. Fire: A) +0 sling (elec) hc #######.......l.......##.# #..... ........###...........##.# ###.## hc ....##....#......#######.# #.# l   iguana h d .....+....'......#######.# #.# h#d ###.##....#).....#.......# #.##.#######<.....#.####### #.#hBd You shoot a sling bullet. The sling bullet hits the iguana.  Lightning courses through the iguana! h\d g_The iguana is almost dead.Fire: A) +0 sling (elec)h{d Press: ? - help, Shift-Dir - straight line _Aim: an iguana (almost dead, 68% to hit)h7l 4hs hau hbhdWield which item (- for none)?hH- - Unarmed Hand Weapons (go to first with ))  A - a +0 sling of electrocution (weapon)a - a +0 shortbow  hjEg - a +0 club  t - a +0 mace  u - a +4 trident h! C - a +2 dagger of venomhc[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip h h^hY#.# #<#.# ######......... demonstrator the Poker#.###÷### ###....l...... Merfolk###...#.######...#########. Health: 42/42 ========================h ###......................# #. Magic: 5/5========================#......#.###..÷..#.#########. AC: 14Str: 13hȹ#......#..##.#####.#.# #... EV: 6Int: 8h#......##....# #.#.#####... SH: 7Dex: 24h!###+#######.>#######.....#.#. XL:  5 Next: 42% Place: Dungeon:4h;#.########@.....##.###.#.## Noise: ===------  Time: 5937.9 (0.0)#..................# #.#)## A) +0 sling (elec)hs#...............##.# #.#)#. Fire: A) +0 sling (elec) h#######.......l.......##.# #..... ........###...........##.# ###.## hb....##....#......#######.# #.# l   iguana .....+....'......#######.# #.# ###.##....#).....#.......# #.##.#######<.....#.####### #.#h'You shoot a sling bullet. The sling bullet hits the iguana.  Lightning courses through the iguana! _The iguana is almost dead.Fire: A) +0 sling (elec)hOPress: ? - help, Shift-Dir - straight line _Aim: an iguana (almost dead, 68% to hit)hLightning courses through the iguana! _The iguana is almost dead.  Fire: A) +0 sling (elec)  Press: ? - help, Shift-Dir - straight line _Aim: an iguana (almost dead, 68% to hit)  Okay, then.hhh3. _ h hs hޙ hk  h h8_Unknown command.!hD Drink which item? Potions  h - a potion of heal woundsl - a potion of enlightenment  m - a potion of brilliance  w - a sedimented orange potion [!] read|quaff|evoke[?] describe selected"h>"hL"h=#.# #<#.# ######......... demonstrator the Poker#.###÷### ###....l...... Merfolk###...#.######...#########. Health: 42/42 ========================###......................# #. Magic: 5/5========================#......#.###..÷..#.#########. AC: 14Str: 13#......#..##.#####.#.# #... EV: 6Int: 8#......##....# #.#.#####... SH: 7Dex: 24"h###+#######.>#######.....#.#. XL:  5 Next: 42% Place: Dungeon:4#.########@.....##.###.#.## Noise: ===------  Time: 5937.9 (0.0)#..................# #.#)## A) +0 sling (elec)#...............##.# #.#)#. Fire: A) +0 sling (elec) #######.......l.......##.# #..... ........###...........##.# ###.## ....##....#......#######.# #.# l   iguana .....+....'......#######.# #.# ###.##....#).....#.......# #.##.#######<.....#.####### #.# _The iguana is almost dead.Fire: A) +0 sling (elec)Press: ? - help, Shift-Dir -"h straight line _Aim: an iguana (almost dead, 68% to hit) _Okay, then. _Unknown command."hP  Okay, then."hJ"h"h. _#h3 #h- Wield which item (- for none)?- - Unarmed Hand Weapons (go to first with )) #hb  A - a +0 sling of electrocution (weapon)a - a +0 shortbow  g - a +0 club  t - a +0 mace #h A u - a +4 trident  C - a +2 dagger of venom#h [?] describe selected [!] equip|wield|wear|put on#h y[tab] equip|unequip (h2l (hq#.# #<#.# ######......... demonstrator the Poker(hq#.###÷### ###....l...... Merfolk(hq###...#.######...#########. Health: 42/42 ========================(hq###......................# #. Magic: 5/5(hr4========================#......#.###..÷..#.#########. AC: 14Str: 13(hNr#......#..##.#####.#.# #... EV: 6Int: 8(hzr#......##....# #.#.#####... SH: 7Dex: 24(hr!###+#######.>#######.....#.#. XL:  5 Next: 42% Place: Dungeon:4(hr#.########@.....##.###.#.## Noise: ===------  Time: 5937.9 (0.0)(hr#..................# #.#)## A) +0 sling (elec)#...............##.# #.#)#. Fire: A) +0 sling (elec) (hs#######.......l.......##.# #..... (h/s{........###...........##.# ###.## (hs....##....#......#######.# #.# l   iguana .....+....'......#######.# #.# ###.##....#).....#.......# #.##.#######<.....#.####### #.#Fire: A) +0 sling (elec)Press: ? - help, Shift-Dir - straight line (hs_Aim: an iguana (almost dead, 68% to hit) _Okay, then. _Unknown command. (hs,_Okay, then.(h#######.....#.#. XL:  5 Next: 66% Place: Dungeon:4-hvy #.########@.....##.###.#.## Noise: ---------  Time: 5940.0 (1.1)#..................# #.#)## u) +4 trident-hz Y#...............##.# #.#)#. Throw: 7 stones #######...............##.# #..... ........###...........##.# ###.## ....##....#......#######.# #.# .....+....'......#######.# #.# ###.##....#).....#.......# #.##.#######<.....#.####### #.# _u - a +4 trident (weapon)  You reach to attack! You hit the iguana. _You kill the iguana!-hJz Training target 6.0 for Polearms reached!  Your Polearms skill increases to level 6!You need to enable at least one skill for training.-h} -h -h . _.h  _You don't know any spells./hY { #.###÷### ###....l###...#.######...############......................# # #......#.###..÷..#.#########/h;Z  #......#..##.#####.#.# #. #......##....# #.#.##### ###+#######.>#######.....#.# #.########......##.###.#.# # #............# #.#) . #.##.# #.#) ########..##.# #... .........###/hnZ .##.# ###.###....########.# #...+....'......#######.# #.#  ####.##....#).....#.......# #.#/hZ z  # #.#######<.....#.####### #.#  # #.# #......#.# #########.#/h[ D /h]` /h` 310 _/hd /hf /h ###...#.######...###########......................#  #......#.###..÷..#.####### #......#..##.#####.#.# #. #......##....# #.#.##### ###+#######.>#######.....#/h  #.########......##.###.#. ## #............# #.#) .. #.##.# #.#) /h_ n#########..##.# #... /h ..........###.##.# #####....#/h #######.# #...+....'......#######.# #. ./h ####.##....#).....#.......# #. /h V.# #.#######<.....#.####### #. .# #.# #......#.# #########. /h .# #.# #[.....#.# #........./h <2/h /h 0h4###...................... #......#.###..÷..#.####### #......#..##.#####.#.#  #......##....# #.#.##### ###+#######.>#######.....# #.########......##.###.# .## #........0h....# #.# ... #.##.# #.# .#########..##.# #.. ...........###.##.# #####....#0h:#######.# #..+....'......#######.# #####.##....#).....#.......# # .0hz.# #.#######<.....#.####### # ..# #.# #......#.# ######### ..# #.# #[.....#.# #....... #.# #......#.# #.#######0h90h&30hn0hp0h  #......#.###..÷..#.##### #......#..##.#####.#.# # #......##....# #.#.### ###+#######.>#######.....0h  #.########......##.###. #.## #............# #. .... #.##.# #.#########.0h6 .##.# #. ............###.##.# ####....#0hX A#######.# #0hz ..+....'......#######.# ####.##....#).....#.......0h #.# #.#######<.....#.#######0h! .# #.# #......#.# ######## 0hB ..# #.# #[.....#.# #....... 0hc 0#.# #......#.# #.###### #.. ########.# #.#0h& 0hC' 0hg' 40h0 0hy2 1h #......#..##.#####.#.# ## #......##....# #.#.### 1hs. ###+#######.>#######.... #.########......##.### ##.## #........1h93....# # ..... #...##.# # #..#########.........##.# #...........###1hZN.##.# ###....#1hzA#######.# #1h..+....'......#######.# ....####.##....#).....#.......# 1h ...# #.#######<.....#.####### 1h ...# #.# #......#.# ####### 1h- ..# #.# #[.....#.# #......1hQ #.# #......#.# #.#####1hv #.. ########.# #.# 1hN#.# #.#1h1hQ&51hm1hE1h/l### #......##....# #.#.## .. ###+#######.>#######... # #.########......##.## ###.## #............# ...... #.........##.# ##..#########........1hl.##.# ..............###.##.# ##....########.# #.#..+.....#######.# #....####.##....#).....#.......# .1hl~ ...# #.#######<.....#.####### # ...# #.# #......#.# ###### 1h#m# ..# #.# #[.....#.# #..... # #.# #......#.# #.####  # #.. ########.# #.# ##.# #.#######.###.#### 1hr1hQs&61hy1hw|Q _There is an open door here.4h.#  #......#..##.#####.#. .### #......##....# #.#.# ...###+#######.>#######.. .#  #.########......##.# .###.## #..................# ....... #...............##.# .##..#########...............##.#4h......###...........##.# ...##...@#......#.# .#.#........+....'......#######.# .#....####.##....#).....#.......# .. ...# #.#######<.....#.# 4h.# ...# #.# #......#.# ##### .# ..# #.# #[.....#.# #.... .#4h #.# #......#.# #.### .#4h#.. ########.# #.# ## 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Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|8h+P[37mcost|targets9h^9h,9h ###.#.# #.###................# demonstrator the Poker#.### #.# #.############†..# Merfolk#.## #.# #.##...# Health: 42/42 ========================#..# #.# #.###)..# Magic: 5/5========================##.# ###.# #.# ########....# AC: 14Str: 13#.# #<#.# ######.........#.# EV: 6Int: 89h##.###÷### ###...........#.# SH: 7Dex: 24###...#.######...#########.#.# XL:  5 Next: 66% Place: Dungeon:4  9hK[###............@.........# #.... Noise: ---------  Time: 5960.0 (0.0)  #......#.###..÷..#.#########.#.# u) +4 trident#......#..##.#####.#.# #...... 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a +0 falchion;hI4;hJ;hEL;h9O;hTQ _;hqU;hU;hV;h\_078 ##.........# #.#..##......# #.#..###.#..# # #.####........ # #...##. #.##..#.# #..# #. ......###.#.####..###..............#########  #...# #l.# ##[..###. ;h_# #.# ########....#.l.# # ######.........#.#.### ... ######.#. ..#.#;h-c| 5 _You see here an orc skeleton.;h 4;h ;h2 ;h ;hl % _;h^ ;h 78 M...###. ###...#.#..##......# #.##.###.#..#####........ #..;h ## ###.#.##..#.# #..# ......###.#.####..## #. ###.............l6.0 (1###########÷..# #. #...# #l # #.#;hc ##[..###.# .#....;h֓ ;h ;h؛ <hڷ3<h#<hB<h,<hrX<h3<h]<h,<h+<h9# #.# ...#  #.# #.......# #<h #####.### #....... .........#### #.#..##. ###.........# #.#..####......# #.#..#<hB #.####..#.###.#..# # #.####..........#  #...##..#.####@.# #.9.0 (3<hg##.#.##..#.# #..# ......###.#.####..## #. <h###................# #l# # #.############÷..# #.# # #.##...# #l#  <h6..#.#<h<hP<h<h M###  #.# ..# ######.### #...... ...###. ###...#......# #.##.###.#..#####........ #...##..#.####. ###.#.##..#.# #..# ......###.#.####..## #.# .<h 7....#<hg B80.0 (1<h <h =hf ..# #.#..##.#  =h7 #.# #.#..##.#   #.# #.#.....#   #.# #.......##  #####.### #........#  ........#### #.#..##..#  #=h c#.........# #.#..###.#   #.##......# #.#..# #.#  =hn #.####..#.###.#@.# #.#   #.####..........## #.#   #...##..#.####..# #.#  ##.#.##..#.# #..# #.#  =hG.....###.#.####..## #.#  ##................# #l#   #.############÷..# #.#   #.# #...# #l#   #.# ##[..###.#  =h!=hu"&1=h(=h*=h& ### #....##.#  ..# #.#..##.#  =h #.# #.#..##.#  #.# #.#.....#   #.# #.......##  ####.### #........#  .......#### #.#..##..#  #.........# #.#..###.#  =h T#.##......# #.#.@# #.#  #.####..#.###.#..# #.#  #.####..........## #.#  #...##..#.####..# #.#  =h; #.#.##..#.# #..# #.#  ....###.#.####..## #.#  #................# #l#  =h &#.############÷..# #.#  #.# ...# #l#  =h# =h &2=h =h =h-G M .#.. ###....##.#..#..##.###.##.#.....#  #.# #.......# ####.### #...... .###...#......# #.###.#.. #.####..........## #.# #=hG B##÷.=hL =hM &3=hP =hR >hm[M#....  .#..##.####....##...#..####.##.....#  #.# #.......## ####.### #........# .###...#......# #.####..#.###.#..# #.# >h ...>h>h&4>hŖ>h>h  #.... .#   .#..##.#  ### #....##.#  ..# #.#..##.#  #.# #.#..##.#  >h#.# #.#.....#   #.# #.##  ###.### #....@...#  ......#### #.#..##..#  .........# #.#..###.#  .##......# #.#..# #.#  .####..#.###.#..# #.#  .####..........## #.#  ...##..#.####..# #.#  .#.##..#.# #..# #.#  ...###.#.####..## #.#  >h~>h&5>h~>h->h] 7 #.... .#  .#..##.#  >h^ ### #....##.#  ..# #.#..##.#  #.# #.#..##.#  #.# #.#.....#  #.# #.##  .### #.#  #### #.#..##..#  # #.#..###.#  ##......# #.#..# #.#  ####..#.###.#..# #.#  ####..## #.#  ##..#.####..# #.#  >h]_ #.##..#.# #..# #.#  ###.#.####..## #.#  >hd >he &6>hl ?hE  ###  #.... ..#   #.#..##.#  ### #....##.#  ..# #.#..##.#  #.# #.#..##.#  #.# #.#.....#  #.# #.##  #.### #........#  #### #.#..##..#  .......# #.#..###.#  #......# #.#..# #.#  ..#.###.#..# #.#  ###..........## [4?hi0m#.#  .##..#.####..# #.#  .##..#.# #..# #.#  ?h?h&7?hF?h?h|M ###.... . #.# ##.. ...##.#..###.#  ## #.### #........# ?h|P....#### #.#..##..# #.#... #.#?hց?hL&8?h?h?h 7 M ##... . #.# ##. .#..##..###.#  # #.### #........# #..#?h,= ?h= &9?hA ?hB @h M ##... . #.# @h| ##. .#..###.#.....# #.##.......## #...#.# @hW###..# #.#@h @h '90@h7@h@h1M ###... . #.# ##. .## #.##.#.....# ..@hi ..#..#..# #.#@h4@h×&1@h@hƜ@hlM#### ...>.####...... #.# ##. .#.##.#..##.# .##.@h{t<2@hax@hz; _Found a stone staircase leading down.Ahn]     #####  ....>.####  #.....@.# Ah(Q #.#..##.#  ### #....##.#  ..# #.#..##.#  #.# #.#..##.#  #.# #.#.....#  #.# #.......## ##.### #........# #### #.#..##..# Ah<3AhOAhAh# Ah?     ## .>.#### Ahl #.#  #.#..##.#Ah  ### #....##.#Ah  ..# #.#..##.#Ah  #.# #.#..##.#  Ah$ #.# #.#.....#  AhO #.# #.......## #.### #........# Ahz].#### #.#..##..# AhAho&4AhAhAhc 7      .## .>.####  #.# Ah  #.#..##.#  ### #....##.#  ..# #.#..##.#  #.# #.#..##.#  #.# #.#.....#Ah0   #.# #.......## #.### #........# AhW ].#### #.#..##..# Ah <5Ah Ahj Bh       #.########  .......@.#### BhE..###.......#  #.#..##.#  ### #....##.#  ..# #.#..##.#  #.# #.#..##.# Bho #.# #.#.....  #.# #.......## #####.### #........# BhBh,6BhtBh>c _There is a stone staircase leading down here.BhzJ       #.# >.#### .###.#Bh{ # #.#..##.# . ### #....##.# . ..# #.#..##.# # #.# #.#..##.# # #.# #.#.....# Bh,|## #.# #.......## #.### #.# Bh@Bh-7 _BhJBhBh j        #.# .>.#### Bhj .###.# ## #.#..##.# . ### #....##.# . ..# #.#..##.# Bh[k .# #.# #.#..##.# .# #.# #.#.....# .# #.# #.......## .######.### #.# Bhq <8Bhu Bhw BhY        #.# .>.#### .###.# .#### #.#..##.# . ### #....##.# BhY . ..# #.#..##.# .# #.# #.#..##.# .# #.# #.#.....# .# #.# #.......## #.######.### #.# Bh_ Bh_ &9BhRc Bhe ChH# #.# .>.#### Ch,.###.# .#### #.#..##.# #... ### #....##.#. ..# #.#..##.# Ch#..# #.# #.#..##.# #..# #.# #.#.....#.# #.# #.......###.######.### #.#ChCh8 )6000ChN ChCh###.#.#.#. #.#.#Ch.>.####.###.#  ..#### #.#..##.# ##... ### #....##.#  .... ..# #.#..##.# ##..# #.# #.#..##.# .#..# #.# #.#.....# Chܳ....# #.# #.## .##.######.### #.#ChVChκ&1ChCh Dh ### #.# #.# #.# #.# #.##.#.>.####.###.# ..## .Dh## #.#..##.##... ### #....##.# . .... ..# #.#..##.# ###..# #.# #.#..##.# ..#..# #.# #.#.....# .....# #.# #.## #.##.######.### #.#Dh%<2DhDhDh4hbM# #.# #######@######## .....>.### ........###........## .######## #.#..##.#Dh mDhim&3DhpDhnrDhRx ### #.# #.# #.# #.# #.#########.########.......@......>.########.......#..## #.######## #.#..##.# ####... ### #....##.# .. .... ..# #.#..##.# .###..# #.# #.#..##.# ...#..# #.# #.#.....#....# #.# #..## .#.##.######.### #..#Dh#z Dhz &4Dh DhԀ EhB"; ### #.# #.# #.# #.# #.##.#.>.#####.###.# ..## #.# #.#..##.# #####... ### #....##.# #.. .... ..# #.#..##.# #.###..# #.# #.#..##.# ....#..# #.# #.#.....# .# #.# #.## ..#.##.######.### #.#5Eh#Eh  ### #.# #.# #.# #.# #.##.#.>.#####.###.# ..## #.# #.#..##.#  #####... .. ### #....##.#  #.. ..... ..# #.#..##.# Eh##.###..# #.# #.#..##.# .....#..# #.# #.#.....# .# #.# #.## ...#.##.######.### #.#EhEh0&6EhqEh Eh@ / ### #.# #.# #.# #.# #.##.#.>.#####.###.# ..## #.Eh@ # #.#..##.#  #####... .. ### #....##.# #.. ...... ..# #.#..##.##.###..## #.# #.#..##.# .#..# #.# #.#.....# .# #.# #.## .#.##.######.### #.# EhyD EhD &7EhG EhLH FhhI ### #.# #.# #.# #.# #.##.#+.>.#####.###.# ..## #.# #.#..##.# #####... ...### #....##.# . #.. ....... ..# #.#..##.# .###.###..#### #.# #.#..##.#.#..# #.# #.#.....#.# #.# #..#.##.######.### #.Fhp%Fh%&8Fh2)Fh*Fh3 ### #.# #.# #.# #.# #.#############.######## +.................>.### ########.........## #.######## #.#..##. # #####... ...### #....##. #. #.. ..........# #.#..##. ..###.###..####.#.# #.#..##. ........#..# #.#.# #.#.........# ###.# #.......#.##.######.### #. .###..#.............#### #.#..##Fh9 Fh;: &9FhH> Fhd@ Fh  #.# #.# #.# #.# #.#############.######## +.................>.## ########........## #@######## #.#..### #####...?...### #....## ##. #.. ..........# #.#..## ...###.###..####.#.# #.#..## #........#..# #.#.# #.#.......# ###.# #.#.##.######.### # #.###..#.............#### #.#..## #......####.###.........# #.#..##Fh Fh- 10FhAFhe _Found a scroll labelled BYXTEQ UBYOV.Gh(, #.# #.# #.# #.#############.######## +.................>.# #####........###........#####.######## #.#..## #####...?.@.### #.... ###. #.............# #.#.. ....###.###..####.#.# #.#.. ##........#..# #.#.# #.#... .....# ###.# #.#.##.######.### # ##.###..#.............#### #.#..#  #......####.###.........# #.#.. ##.###..# #.# #.##......# #.#..GhGho&1Gh}GhGhmq #.# #.# #.# #.# ############.Gh'r +..........>.# #####........####...#####.## #.#.. # #####...?@..### #....  ###. #.# #.#..  ....###.###..####.#.# #.#..  ##.#..# #.#.# #.#  ....# ###.# #  .#.##.######.### # Gh~r{ ##.###..#.#### #.#.. #......####.###.# #.#..#.###..# #.# #.##......# #.#..GhxGhx&2Ghu|GhN~Hhmx< #.# #.# #.# #.# #####. +.........>Hh?y #. #####........### #...#####.## #.# # #####...@...### # ###. #s.# #.# ....###.###..####.#.# #.# ##HhyZ.#..# #.#.# #.# .....# ###.# # HhyA.#.##.######.### #s   scorpion (wandering) ##.###..#.Hh8zy.#### #.#. #......####.###.# #.#.#.###..# #.# #.##......# #.#.HhX|Hhe.ssHh&3HhلHh _You see here a scroll labelled BYXTEQ UBYOV.IhMIhIhnIhF _Unknown command.Lh*Lh0Inventory: 29/52 slots Hand Weapons (go to first with ))  u - a +4 trident (weapon)Lh02a - a +0 shortbow  g - a +0 club  t - a +0 mace  A - a +0 sling of electrocution  C - a +2 dagger of venom Missiles (go to first with ()  x - 7 stones (quivered) Lh0Armour (go to first with [)  d - a +0 chain mail (worn)  e - a +0 pair of gloves (worn) Lh0w n - a +2 buckler (worn)  r - a +0 pair of boots (worn)b - a +0 leather armour  Lh0{f - a +0 scale mail Jewellery (go to first with "=) Lh1 s - an amulet of regeneration (worn)  v - a +6 ring of dexterity (worn)  y - a +4 ring of protection (worn)LhB1Ri - a ring of flight  k - an amulet of reflection Lhh1[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]NhNhNh*#.#demonstrator the Poker#.#Merfolk#.#Health: 42/42 ========================#.#Magic: 5/5========================Nh*############.###### AC: 14Str: 13+.................> EV: 6Int: 8#. #####........###... SH: 7Dex: 24#...#####.######## #.#. XL:  5 Next: 66% Place: Dungeon:4Nh-# #####...@...####... Noise: ---------  Time: 6013.0 (0.0)###. #.s...........##.#. u) +4 trident....###.###..####.#.##.#. Throw: 7 stonesNh.##........#..# #.#.##.#..............# ###.##...NhX........#.##.######.### #... s   scorpion##.###..#.............#### #.#.NhX#......####.###.........# #.#. Nh ####.###..# #.# #.##......# #.#. _You see here an orc skeleton. _Found a stone staircase leading down. Nh_There is a stone staircase leading down here. _Found a scroll labelled BYXTEQ UBYOV. Nh_You see here a scroll labelled BYXTEQ UBYOV. _Unknown command.Nh)NhuNh Nh OhgOh-Wield which item (- for none)?- - Unarmed Hand Weapons (go to first with )) Oh{ u - a +4 trident (weapon)a - a +0 shortbow  g - a +0 club  t - a +0 mace  A - a +0 sling of electrocution Oh C - a +2 dagger of venom[?] describe selected Oh[!] equip|wield|wear|put on[tab] equip|unequip Pht Phy#.#demonstrator the Poker#.#Merfolk#.#Health: 42/42 ========================#.#Magic: 5/5========================Ph:z############.###### AC: 14Str: 13+.................> EV: 6Int: 8#. #####........###... SH: 7Dex: 24#...#####.######## #.#. XL:  5 Next: 66% Place: Dungeon:4# #####...@...####... Noise: ---------  Time: 6013.0 (0.0)###. #.s...........#Phrzl#.#. u) +4 trident....###.###..####.#.##.#. Throw: 7 stonesPhz##........#..# #.#.##.#..............# ###.#Phz #...........#.##.######.### #... s   scorpionPhz##.###..#.............#### #.#.#......####.###.........# #.#. Ph'{ ####.###..# #.# #.##......# #.#. _You see here an orc skeleton. _Found a stone staircase leading down. PhS{_There is a stone staircase leading down here. _Found a scroll labelled BYXTEQ UBYOV. Ph~{_You see here a scroll labelled BYXTEQ UBYOV. _Unknown command.PhP  Okay, then.PhmPhPh. _Qh+Inventory: 29/52 slots Hand Weapons (go to first with ))  u - a +4 trident (weapon)a - a +0 shortbow  g - a +0 club  t - a +0 mace  A - a +0 sling of electrocution  C - a +2 dagger of venom Missiles (go to first with ()  x - 7 stones (quivered) Armour (go to first with [)  d - a +0 chain mail (worn)  e - a +0 pair of gloves (worn)  n - a +2 buckler (worn)  r - a +0 pair of boots (worn)b - a +0 leather armour  f - a +0 scale mail Jewellery (go to first with "=)  s - an amulet of regeneration (worn)  v - a +6 ring of dexterity (worn)  y - a +4 ring of protection (worn)i - a ring of flight  k - an amulet of reflection [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]Rh] #.#demonstrator the Poker#.#Merfolk#.#Health: 42/42 ========================#.#Magic: 5/5========================############.###### AC: 14Str: 13+.................> EV: 6Int: 8#. #####........###... SH: 7Dex: 24#...#####.######## #.#. XL:  5 Next: 66% Place: Dungeon:4# #####...@...####... Noise: ---------  Time: 6013.0 (0.0)###. #.s...........##.#. u) +4 trident....###.###..####.#.##.#. Throw: h^ 0m7 stones##........#..# #.#.##.#..............# ###.##...........#.##.######.### #... s   scorpion##.###..#.............#### #.#.#......####.###.........# #.#. ####.###..# #.# #.##......# #.#. _Found a stone staircase leading down. _There is a stone staircase leading down here. _Found a scroll labelled BYXTEQ UBYOV. _You see here a scroll labelled BYXTEQ UBYOV. _Unknown command. _Okay, then.Rhb Rhb Rhau Tho> #.#  demonstrator the Poker #.#  Merfolk #.#  Health: 42/42 ======================== #.#  Magic: 5/5======================== Th############.###### AC: 14Str: 13 +.................> EV: 6Int: 8 #. #####........###... SH: 7Dex: 24 Th#...#####.######## #.#. XL:  5 Next: 66% Place: Dungeon:4 ThC # #####...@...### #... Noise: ---------  Time: 6013.0 (0.0)  ###. #.s...........# #.#. u) +4 trident Th ....###.###..####.#.# #.#. Throw: 7 stones  ##........#..# #.#.# #.#. Th\ .............# ###.# #...  ........#.##.######.### #... s   scorpion  ##.###..#.............#### #.#.  #......####.###.........# #.#. ####.###..# #.# #.##......# #.#. Th!'_Found a scroll labelled BYXTEQ UBYOV. _You see here a scroll labelled BYXTEQ UBYOV. _Unknown command. _Okay, then.ThJZReach: u) +4 tridentPress: ? - help, Dir - move targetThI A scroll labelled BYXTEQ UBYOV. Thj_A disposable arcane formula inscribed on parchment by a professional scribe or sorcerer. Anyone can evoke the power of the arcane formula by reading it out loud, but the nature of that power is not a priori apparent. Stash search prefixes: {scroll} Menu/colouring prefixes: unidentified scroll Th_________________ “To drift with every passion till my soul  Is a stringed lute on which all winds can play,  Is it for this that I have given awayThՊMine ancient wisdom, and austere control?  Methinks my life is a twice-written scroll  Scrawled over on some boyish holiday.” Thx -Oscar Wilde, _Helas_. 1881. (r)ead, or (g)et.Th~ #.#  demonstrator the Poker #.#  Merfolk #.#  Health: 42/42 ======================== #.#  Magic: 5/5======================== ############.###### AC: 14Str: 13 +.................> EV: 6Int: 8 #. #####........###... SH: 7Dex: 24 #...#####.######## #.#. XL:  5 Next: 66% Place: Dungeon:4  # #####...@...### #... Noise: ---------  Time: 6013.0 (0.0)  ###. #.s...........# #.#. u) +4 trident  ....###.###..####.#.# #.#. Throw: 7 stones  ##........#..# #.#.# #.#.  .............# ###.# #...  ........#.##.######.### #... sh[m   scorpion  ##.###..#.............#### #.#.  #......####.###.........# #.#. ####.###..# #.# #.##......# #.#. _Found a scroll labelled BYXTEQ UBYOV. _You see here a scroll labelled BYXTEQ UBYOV. _Unknown command. _Okay, then.Reach: u) +4 tridentPress: ? - help, Dir - move targetTh} #.#demonstrator the Poker#.#Merfolk#.#Health: 42/42 ========================#.#Magic: 5/5========================Th_~ J############.###### AC: 14Str: 13+.................> EV: 6Int: 8#. #####........###... SH: 7Dex: 24#...#####.######## #.#. XL:  5 Next: 66% Place: Dungeon:4# #####...@...####... Noise: ---------  Time: 6013.0 (0.0)###. #.s...........##.#. u) +4 tridentTh~ ....###.###..####.#.##.#. Throw: 7 stonesTh~ ##........#..# #.#.##.#..............# ###.#Th~ #...........#.##.######.### #... s   scorpionTh ##.###..#.............#### #.#.#......####.###.........# #.#. Th@ ####.###..# #.# #.##......# #.#. Thf _You see here a scroll labelled BYXTEQ UBYOV. _Unknown command. _Okay, then.Reach: u) +4 tridentTh JPress: ? - help, Dir - move targetOkay, then.Th? Th> Th . _Th.ThURead which item? ThInventory Items Scrolls  c - a scroll of butterflies  j - a scroll labelled YVVABB DAHE Thb p - a scroll of teleportation  B - a scroll labelled EZXOSO QUJE TEO ThFloor Items ([,] to select) ScrollsTh( ThB$a scroll labelled BYXTEQ UBYOV Th[[!] read|quaff|evoke[?] describe selectedWhWhWh#.#demonstrator the Poker#.#Merfolk#.#Health: 42/42 ========================#.#Magic: 5/5========================############.###### AC: 14Str: 13+.................> EV: 6Int: 8#. #####........###... SH: 7Dex: 24#...#####.######## #.#. XL:  5 Next: 66% Place: Dungeon:4# #####...@...####... Noise: ---------  Time: 6013.0 (0.0)###. #.s...........##.#. u) +4 trident....###.###..####.#.##.#. Throw: 7 stonesh.23X##........#..# #.#.##.#..............# ###.##...........#.##.######.### #... s   scorpion##.###..#.............#### #.#.#......####.###.........# #.#. ####.###..# #.# #.##......# #.#. _You see here a scroll labelled BYXTEQ UBYOV. _Unknown command. _Okay, then.WhayReach: u) +4 tridentPress: ? - help, Dir - move target _Okay, then.WhUnknown command.Okay, then.  Reach: u) +4 tridentPress: ? - help, Dir - move target _Okay, then.  Wh6Wh=WhJ. _XhXE4XhKXhNF _Unknown command.[h:[hc<7Inventory: 29/52 slots Hand Weapons (go to first with ))  u - a +4 trident (weapon)a - a +0 shortbow  g - a +0 club  [h}=Et - a +0 mace  A - a +0 sling of electrocution  C - a +2 dagger of venom Missiles (go to first with ()  x - 7 stones (quivered) Armour (go to first with [)  d - a +0 chain mail (worn)  e - a +0 pair of gloves (worn)  n - a +2 buckler (worn)  r - a +0 pair of boots (worn)b - a +0 leather armour  f - a +0 scale mail [h*>!Jewellery (go to first with "=)  s - an amulet of regeneration (worn)  v - a +6 ring of dexterity (worn)  y - a +4 ring of protection (worn)i - a ring of flight  k - an amulet of reflection [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]]hղ   C - a +2 dagger of venom Missiles (go to first with ()  x - 7 stones (quivered) Armour (go to first with [)  d - a +0 chain mail (worn)  e - a +0 pair of gloves (worn)  n - a +2 buckler (worn)  r - a +0 pair of boots (worn)  b - a +0 leather armour  f - a +0 scale mail Jewellery (go to first with "=)s - an amulet of regeneration (worn)  v6 ring of dexterity (worn)  y4 ring of protection (worn)  i - a ring of flight  k - an amulet of reflection  q - a ring of ice  z - an amulet of faith Wands (go to first with /)  o - a wand of charming (6) ]h Scrolls (go to first with ?)c - a scroll of butterflies42%^hS  i - a ring of flight  k - an amulet of reflection  j - a scroll labelled YVVABB DAHE50^hk  k - an amulet of reflection  q - a ring of ice  p - a scroll of teleportation  B - a scroll labelled EZXOSO QUJE TEO64_h q - a ring of ice  j - a scroll labelled YVVABB DAHE Potions (go to first with !)  h - a potion of heal woundsl - a potion of enlightenment  m - a potion of brilliance  w - a sedimented orange potionbot`h o  j - a scroll labelled YVVABB DAHE  p - a scroll of teleportationbh  p - a scroll of teleportation  B - a scroll labelled EZXOSO QUJE TEOchf  B - a scroll labelled EZXOSO QUJE TEO  w - a sedimented orange potionehueh+xeha~P#.#demonstrator the Poker#.#Merfolk#.#Health: 42/42 ========================#.#eh~Magic: 5/5========================############.###### AC: 14Str: 13+.................> EV: 6Int: 8eh~#. #####........###... SH: 7Dex: 24eh#...#####.######## #.#. XL:  5 Next: 66% Place: Dungeon:4# #####...@...###eh1+#... Noise: ---------  Time: 6013.0 (0.0)###. #.s...........#eh\l#.#. u) +4 trident....###.###..####.#.##.#. Throw: 7 stoneseh##........#..# #.#.##.#.ehe.............# ###.##...eh........#.##.######.### #... s   scorpion##.###..#.............#### #.#.eh #......####.###.........# #.#. ####.###..# #.# #.##......# #.#. _Okay, then.eh6Reach: u) +4 tridentPress: ? - help, Dir - move target _Okay, then. _Okay, then. eh1_Unknown command.eh1ehvehϋeh7fhW= fhB Q.sfhC +4.0 (1fh1G fhI  fhI 9 Reach: u) +4 tridentPress: ? - help, DifhI r - move target fhI @_Okay, then.fhI tUnknown command. _D - a scroll labelled BYXTEQ UBYOVfhI ghr= #.# #.# #.# #.# #####.#+.........>.#. #####........###.gh= #...#####.## #.#.# #####.### #.###. #..s.gh= # #.#.....###.###..####.#.# #.#.gh> ##.#..# #.#.# #.#.gh3> .....# ###.# #..ghd> #.##.######.### #.##.###..#..gh> H#### #.#.#......####.###.gh> # #.#..###..# #.# #.##......# #.#.ghA ghF Q.sgh]G &5ghrL gh0O ihN#.# #.# #.# #.# ############.#ih+..........>.##. #####........###.#...#####.## #.#..## #####.ih### #....# ###. #...s.# #.#..# ....###.###..####.#.# #.#..# ##.ih#..# #.#.# #.#. ....# ###.# #. .#.##.######.### #. ##.###..#.#### #.#..##......####.###.# #.#..#.###..# #.# #.##......# #.#..#ihihih?s.ihih6ihjhX#.# #.# #.# #.#  #.# ############.######## jhܷm +.................>.###. #####........###...... #...#####@######## #.#..# jhj # #####.s.....### #....# ##. #.............# #.#..# jh?...###.###..####.#.# #.#..## #jhc3#..# #.#.# #.#....# ###.# #. jhٸG.......#.##.######.### #...... jh%G#.###..#.............#### #.#..# #jhT\......####.###.........# #.#..#jhڻjhQ.sjh&7jhyjhkhޝ### #.# #.# #.# #.#  #.# ############.########  +.........>.####. #####.@......###....... #...#####.######## #.#..##. # #####..s....### #....##. #. #.............# #.#..##. ..###.###..####.#.# #.#..###..# #.#.# #.#....# ###.# #.  ......#.##.######.### #.......  .###..#.............#### #.#..##. 8khkh`lh<o### #.# #.# #.# #.# #.# #.# +.>.##. #####.###.##...#####.# #.#..##.#  #####..s....### #....##.# . #.............# #.#..##.# .###.###..####.#.# #.#..##.##..# #.#.# #.#.....## ###.# #.##.##.######.### #. ###..#.#### #.#..##.lhz?ss   scorpionlh@&9lhClhEmhFx### #.# #.# #.# mhx#.# #.# #.# +.mhx>.#### #. #####.mhy-###.# #...#####.# #.#..##.# #####..s.s..### #....##.# mh!yJ #... ###.###..##mh@y#..# #.#.# #.#.....# mh^yl# ###.# #.##mhyi #.##.######.### #.#mhy ..#.#### #.#..##..# mhmh'20mhŃmhsmhE S### #.# #.# #.# #.# #.# #.#mhmE Z +.>.#### #. #####.###.# #...#####.#mhE  #.#..##.#  #####..s.s..### #....##.# mhE #..# #.#.# #.#.....#mhE _# ###.# #.mhE "##mh F {#.##.######.### #.#..#.mh)F O#### #.#..##..#mh H mhyH mhkM ss   scorpionmhN &1mh9S mhBU nhG_ ### #.# #.# #.# nh_ #.# #.# #.# +.nh_ Q>.#### nh_ #. #####.s...@..###.# nh_ #...#####.# #.#..##.# nhh #####..s.s..### #....##.# #..# #.#.# #.#.....# .snhi 2nhm nho oh### #.# #.# #.# #.# #.# #ohU.# +.>.####  #. #####..s...@.###.#  oh~#...#####.# #.#..##.# oht..s.s..### #....##.# oh#..# #.#.# #.#.....# ohoh"ohK.sohI&3ohohph9 ### #.# #.# #.# #.# #.# ph #.# +.>.#### ph #. #####...s...@###.# #...#####.#ph H #.#..##.# ph t..s.s..### #....##.# ph #..# #.#.# #.#.....# ph ph K.sphR &4ph phQ qhL ### #.# #.# #.# #.#  #.# ############.########  +............@....>.#### . #####....s...###.......# qhM ...#####.######## #.#..##.# ##..s.s..### #....##.# .......... ##..####.#.# #.#..##.# #..# #.#.# #.## ....# ###.# #.## .##.######.### #........#qhzO qhT Q.sqhU &5qhY qhi\ rh0### #.# #.# #.# #.# #.# #.# +.>.####  #####.....s..###.# #####.######## #.#..##.# ..s.s..### #....##.# ..####.#.# #.#..##.# rh5=s.rh&6rh<rhswhwhc!Inventory: 30/52 slots Hand Weapons (go to first with ))  u - a +4 trident (weapon)a - a +0 shortbow  g - a +0 club  t - a +0 mace  A - a +0 sling of electrocution  C - a +2 dagger of venom Missiles (go to first with () wh! x - 7 stones (quivered) Armour (go to first with [)  d - a +0 chain mail (worn)  e - a +0 pair of gloves (worn)  n - a +2 buckler (worn)  r - a +0 pair of boots (worn)b - a +0 leather armour  f - a +0 scale mail Jewellery (go to first with "=) whU" s - an amulet of regeneration (worn)  v - a +6 ring of dexterity (worn)  y - a +4 ring of protection (worn)i - a ring of flight  k - an amulet of reflection [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]xh` demonstrator the Poker###Merfolk#.#Health: 42/42 ========================#.#Magic: 5/5========================#.#AC: 14Str: 13#.#EV: 6Int: 8#.#SH: 7Dex: 24############.########XL:  5 Next: 66% Place: Dungeon:4+...........s.@...>.####Noise: ---------  Time: 6026.0 (0.0)#####........###.......#u) +4 trident ..#####.######## #.#..##.#Throw: 7 stones #..s.s..####....##.# ..........##.#..##.# #..####.#.##.#..##.#s   scorpion #..# #.#.##.#.....# ...#xh` [39;49m ###.##.......## ##.######.### #........#Reach: u) +4 tridentPress: ? - help, Dir - move target _Okay, then. _Okay, then. _Unknown command. _D - a scroll labelled BYXTEQ UBYOVxha xhce xhf zhIzhPJ$Inventory: 30/52 slots Hand Weapons (go to first with ))  u - a +4 trident (weapon)a - a +0 shortbow  zhJng - a +0 club  t - a +0 mace  A - a +0 sling of electrocution  C - a +2 dagger of venom Missiles (go to first with ()  x - 7 stones (quivered) Armour (go to first with [) zhJ d - a +0 chain mail (worn)  e - a +0 pair of gloves (worn)  n - a +2 buckler (worn)  r - a +0 pair of boots (worn)b - a +0 leather armour  zh"Kf - a +0 scale mail Jewellery (go to first with "=)  s - an amulet of regeneration (worn) zh`K v - a +6 ring of dexterity (worn)  y - a +4 ring of protection (worn)i - a ring of flight  k - an amulet of reflection zhK[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]hbdemonstrator the Poker###Merfolk#.#Health: 42/42 ========================#.#Magic: 5/5========================#.#AC: 14Str: 13#.#EV: 6Int: 8#.#SH: 7Dex: 24############.########XL:  5 Next: 66% Place: Dungeon:4+...........s.@...>.####Noise: ---------  Time: 6026.0 (0.0)#####........###.......#u) +4 trident ..#####.######## #.#..##.#Throw: 7 stones #..s.s..####....##.# ..........##.#..##.# #..####.#.##.#..##.#s   scorpion #..# #.#.##.#.....# ...#hXc[39;49m ###.##.......## ##.######.### #........#Reach: u) +4 tridentPress: ? - help, Dir - move target _Okay, then. _Okay, then. _Unknown command. _D - a scroll labelled BYXTEQ UBYOVhchdh=hhihFK  demonstrator the Poker ### Merfolk #.# Health: 42/42 ======================== #.# Magic: 5/5======================== h#.# AC: 14Str: 13 #.# EV: 6Int: 8 #.# SH: 7Dex: 24 hE ############.########  XL:  5 Next: 66% Place: Dungeon:4  +...........s*@...>.####  Noise: ---------  Time: 6026.0 (0.0)  #####........###.......#  u) +4 trident ..#####.######## #.#..##.#  Throw: 7 stones #..s.s..### #....##.# ..........# #.#..##.# #..####.#.# #.#..##.#  s   scorpion h#..# #.#.# #.#.....# ...# ###.# #.......## ##.######.### #........# _Okay, then. _Unknown command. h%_D - a scroll labelled BYXTEQ UBYOVReach: u) +4 tridentPress: ? - help, Dir - move targetAim: a scorpion (71% to hit)h< A scorpion. hا A loathsome arachnid, armed to the teeth. Its body is covered in a thick carapace, its tail is tipped by a venomous sting, and its forelimbs are equippedwith a pair of sharp grasping claws. Max HP: ~18 Will: + AC: + hEV: ++ rF: ... rC: ...rPois: x rNeg: ... rElec: . h [Threat: High Class: Natural Size: Small Int: Animal h@tSpeed: 120% (normally travels faster than you) You have about 71% to hit with your +4 trident. hfZIt has about 61% to hit you. Attack Max Damage After Damaging Hits hSting 8 Poison [!]: Description|Quoteh4 Z  demonstrator the Poker ### Merfolk #.# Health: 42/42 ======================== #.# Magic: 5/5======================== #.#h l AC: 14Str: 13 #.# EV: 6Int: 8 #.# SH: 7h ,Dex: 24 hÕ  ############.########  XL:  5 Next: 66% Place: Dungeon:4 h  +...........s*@...>.####  Noise: ---------  Time: 6026.0 (0.0) h @ #####........###.......#  u) +4 trident ..#####.######## #.#..##.#  Throw: 7 stones h1 `#..s.s..### #....##.# ..........# #.#..##.# hP #..####.#.# #.#..##.#  s   scorpion #..# #.#.# #.#.....# ho N...# ###.# #.......## ##.######.### #........# h =_Okay, then. _Unknown command. h _D - a scroll labelled BYXTEQ UBYOVReach: u) +4 tridenth̖ bPress: ? - help, Dir - move targetAim: a scorpion (71% to hit)h1^Wdemonstrator the Poker###Merfolk#.#Health: 42/42 ========================#.#Magic: 5/5========================#.#AC: 14Str: 13#.#EV: 6h^BInt: 8#.#SH: 7Dex: 24############.########XL:  5 Next: 66% Place: Dungeon:4+...........s.@...>.####h^Noise: ---------  Time: 6026.0 (0.0)#####........###.......#h(_Zu) +4 trident ..#####.######## #.#..##.#Throw: 7 stones #..s.s..####....##.# ..........##.#..##.# #..####.#.##.#..##.#s   scorpion #..# #.#.#hH_?#.#.....# ...# ###.#hj_h#.......## ##.######.### #........# _Unknown command. h__D - a scroll labelled BYXTEQ UBYOVReach: u) +4 tridentPress: ? - help, Dir - move targetAim: a scorpion (71% to hit)  h_+Okay, then.h`h`dh3f. _h,]he$h#fInventory: 30/52 slots Hand Weapons (go to first with ))  u - a +4 trident (weapon)hGf@a - a +0 shortbow  g - a +0 club  hjfAt - a +0 mace  A - a +0 sling of electrocution hf C - a +2 dagger of venom Missiles (go to first with () hf x - 7 stones (quivered) Armour (go to first with [) hfx d - a +0 chain mail (worn)  e - a +0 pair of gloves (worn)  n - a +2 buckler (worn) hfr r - a +0 pair of boots (worn)b - a +0 leather armour  f - a +0 scale mail h+gJewellery (go to first with "=)  s - an amulet of regeneration (worn) hOg v - a +6 ring of dexterity (worn)  y - a +4 ring of protection (worn)i - a ring of flight  hqg!k - an amulet of reflection hg[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]hZC - a +2 dagger of venom. A double-edged fighting knife with a sharp point. Base accuracy: +6 Base damage: 4 Base attack delay: 1.0 This weapon's minimum attack delay (0.5) is reached at skill level 10.  Your skill: 0.0; use (s) to set 10.0 as a target for Short Blades.  At 100% training you would reach 10.0 in about 2.9 XLs. Damage rating: 7 (Base 4 x 135% (Dex) x 106% (Skill) + 2 (Ench)). Venom: It poisons victims. This weapon falls into the 'Short Blades' category. It is extremely good for stabbing helpless or unaware enemies. It is a one-handed weapon. It can be maximally enchanted to +9. You took it off an orc on level 4 of the Dungeon. Stash search prefixes: {inventory} {ego} {branded} {Short Blades} {one-handed} {venom} {melee weapon} Menu/colouring prefixes: identified enchanted ego melee weapon _________________ (w)ield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.hInventory: 30/52 slots Hand Weapons (go to first with ))  u - a +4 trident (weapon)  a - a +0 shortbow  g - a +0 club  t - a +0 mace  A - a +0 sling of electrocution  C - a +2 dagger of venom Missiles (go to first with ()  x - 7 stones (quivered) Armour (go to first with [)  d - a +0 chain mail (worn) hi e - a +0 pair of gloves (worn)  n - a +2 buckler (worn)  r - a +0 pair of boots (worn)  b - a +0 leather armour  f - a +0 scale mail Jewellery (go to first with "=)  s - an amulet of regeneration (worn)  v - a +6 ring of dexterity (worn)  y - a +4 ring of protection (worn)  i - a ring of flight  h!k - an amulet of reflection h[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]h40h5h;demonstrator the Poker###Merfolk#.#Health: 42/42 ========================#.#Magic: 5/5========================#.#AC: 14Str: 13#.#EV: 6Int: 8#.#SH: 7h;Dex: 24############.########XL:  5 Next: 66% Place: Dungeon:4+...........s.@...>.####Noise: ---------  Time: 6026.0 (0.0)#####........###.......#hE<Zu) +4 trident ..#####.######## #.#..##.#Throw: 7 stones #..s.s..####....##.# ..........##.#..##.# #..####.#.##.#..##.#s   scorpion #..# #.#.#ht<#.#.....# ...# ###.##.......## ##.######.### #........# h<_Unknown command. _D - a scroll labelled BYXTEQ UBYOVReach: u) +4 tridenth<aPress: ? - help, Dir - move targetAim: a scorpion (71% to hit) h<6_Okay, then.hIAhAhAEhGh) _D - a scroll labelled BYXTEQ UBYOV  Reach: u) +4 trident  Press: ? - help, Dir - move targetAim: a scorpion (71% to hit) _Okay, then.  You reach to attack! You hit the scorpion.h~/l.s h/-7.1 (1.1h 4h6c _The scorpion is moderately wounded.h  You puncture the scorpion!  The scorpion is severely wounded.h1==8.2hhMA _The scorpion stings you but does no damage.h: hͧ tDrink which item? Potions h  h - a potion of heal woundsl - a potion of enlightenment  m - a potion of brilliance h0 9 w - a sedimented orange potion hP [!] read|quaff|evoke[?] describe selectedhx h[&h+demonstrator the Poker###Merfolk#.#Health: 42/42 ========================#.#Magic: 5/5========================#.#AC: 14Str: 13#.#EV: 6Int: 8#.#SH: 7Dex: 24############.########XL:  5 Next: 66% Place: Dungeon:4+............s@...>.####Noise: ==-------  Time: 6028.2 (0.0)#####........###.......#u) +4 trident ..#####.######## #.#..##.#Throw: 7 stones #..s.s..####....##.# ..........##.#..##.# #..####.#.##.#..##.#s   scorpion #..# #.#.##.#.....# ...#[39;h7,49m ###.##.......## ##.######.### #........# _Okay, then.You reach to attack! You hit the scorpion. _The scorpion is moderately wounded.You puncture the scorpion!  The scorpion is severely wounded. _The scorpion stings you but does no damage.h0:  Okay, then.h 0h0hD4h6. _h  You hit the scorpion.  The scorpion is almost dead.h^ 3-9.2 (1h h A _The scorpion stings you but does no damage.hn[?25h[?0c  Search for what [Enter for "throw", or ? for help]? h [?25l[?1ch! h" 15 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=] Results at your position ([,] to cycle)  a - [carried] b - a +0 leather armour  b - [carried] d - a +0 chain mail (worn)  c - [carried] e - a +0 pair of gloves (worn) h} $ d - [carried] f - a +0 scale mail  e - [carried] n - a +2 buckler (worn)  f - [carried] r - a +0 pair of boots (worn) Results elsewhere ([,] to cycle)  g - [D:4] a +0 leather armour (1 further duplicate)h - [D:4] a ring mail  i - [D:2] a scale mail  j - [D:1] a blackened scale mail (171 gold)k - [D:1] a helmet (85 gold) (1 further duplicate)  l - [D:1] a leather armour (38 gold)  m - [D:1] a ring mail (76 gold) (1 further duplicate)  n - [D:1] a robe (1 further duplicate)  o - [D:1] a transparent scarf (190 gold)h0  g - [D:4] a +0 leather armour (1 further duplicate)  o - [D:1] a transparent scarf (190 gold)hߪ h h> demonstrator the Poker###Merfolk#.#Health: 42/42 ========================#.#Magic: 5/5========================#.#AC: 14Str: 13#.#EV: 6Int: 8#.#SH: 7Dex: 24h ############.########XL:  5 Next: 66% Place: Dungeon:4+............s@...>.####Noise: =--------  Time: 6029.2 (0.0)#####........###.......#u) +4 trident ..#####.######## #.#..##.#Throw: 7 stones #..s.s..###hV X#....##.# ..........##.#..##.# h #..####.#.##.#..##.#s   scorpion h #..# #.#.##.#.....# ...# ###.##.......## h ##.######.### #........# _The scorpion stings you but does no damage. _Okay, then.h6 You hit the scorpion.  The scorpion is almost dead. _The scorpion stings you but does no damage.  Search for what [Enter for "throw", or ? for help]? armorhb h hQ h . _hrh)Inventory: 30/52 slots Hand Weapons (go to first with ))  u - a +4 trident (weapon)a - a +0 shortbow  g - a +0 club  t - a +0 mace  A - a +0 sling of electrocution  C - a +2 dagger of venom Missiles (go to first with ()  x - 7 stones (quivered) htArmour (go to first with [)  d - a +0 chain mail (worn)  e - a +0 pair of gloves (worn)  n - a +2 buckler (worn)  r - a +0 pair of boots (worn)b - a +0 leather armour  f - a +0 scale mail Jewellery (go to first with "=)  s - an amulet of regeneration (worn)  v - a +6 ring of dexterity (worn)  y - a +4 ring of protection (worn)i - a ring of flight  k - an amulet of reflection [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]hFG hpM demonstrator the Poker###Merfolk#.#Health: 42/42 ========================#.#Magic: 5/5========================#.#AC: 14Str: 13#.#EV: 6Int: 8#.#SH: 7Dex: 24############.########XL:  5 Next: 66% Place: Dungeon:4+............s@...>.####Noise: =--------  Time: 6029.2 (0.0)#####........###.......#hmN mu) +4 trident ..#####.######## #.#..##.#Throw: 7 stones #..s.s..####....##.# ..........##.#..##.# #..####.#.##.#..##.#s   scorpion #..# #.#.##.#.....# ...# ###.##.......## ##.######.### #........# _The scorpion stings you but does no damage. _Okay, then.You hit the scorpion.  The scorpion is almost dead. _The scorpion stings you but does no damage. _Search for what [Enter for "throw", or ? for help]? armorhS hS hAX hZ han[?25h[?0c  Search for what [Enter for "armor", or ? for help]? h\ [?25l[?1chh0@15 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=] Results at your position ([,] to cycle)  a - [carried] b - a +0 leather armour  b - [carried] d - a +0 chain mail (worn)  c - [carried] e - a +0 pair of gloves (worn)  d - [carried] f - a +0 scale mail  e - [carried] n - a +2 buckler (worn) hw f - [carried] r - a +0 pair of boots (worn) Results elsewhere ([,] to cycle)  g - [D:4] a +0 leather armour (1 further duplicate)h - [D:4] a ring mail  i - [D:2] a scale mail  j - [D:1] a blackened scale mail (171 gold)k - [D:1] a helmet (85 gold) (1 further duplicate)  l - [D:1] a leather armour (38 gold)  m - [D:1] a ring mail (76 gold) (1 further duplicate)  n - [D:1] a robe (1 further duplicate) h[ o - [D:1] a transparent scarf (190 gold)h  g - [D:4] a +0 leather armour (1 further duplicate)  o - [D:1] a transparent scarf (190 gold)hhֽhvldemonstrator the Poker###Merfolk#.#Health: 42/42 ========================#.#Magic: 5/5h^========================#.#AC: 14Str: 13#.#EV: 6Int: 8#.#SH: 7Dex: 24############.########XL:  5 Next: 66% Place: Dungeon:4hW+............s@...>.####Noise: =--------  Time: 6029.2 (0.0)#####........###.......#u) +4 trident ..#####.######## #.#..##.#Throw: 7 stones hz#..s.s..####....##.# ..........##.#..##.# h#..####.#.##.#..##.#s   scorpion #..# #.#.##.#.....# h...# ###.##.......## ##.######.### #........# h$_Okay, then.You hit the scorpion.  The scorpion is almost dead. _The scorpion stings you but does no damage. hI_Search for what [Enter for "throw", or ? for help]? armor  Search for what [Enter for "armor", or ? for help]? armorhhhh. _h 4h_ e _You have 103 gold pieces.h?  You puncture the scorpion!h1.h 30.3 (1.1 _You kill the scorpion!Training target 7.0 for Polearms reached!hJ/  --more--hh 121%  Your Polearms skill increases to level 7!You need to enable at least one skill for training.h/  --more--hg hk C  Skill  Level Cost  Apt Skill  Level Cost  Apt hk  a - Fighting   3.9   3.4  +1   n - Spellcasting   0.0   1.2  -1           b - Maces & Flails   0.1   1.4  -2      h0l L c - Axes   2.3   1.4  -2   o - Evocations   0.0   1.0   0   d - Polearms   7.0   4.0  +4       e - Staves   2.3   1.4  -2       f - Unarmed Combat   0.0   0.8  +1      hl  g - Throwing   0.0   1.0   0               h - Short Blades   0.0   0.7  +2      hl ; i - Ranged Weapons   3.2   5.7  -2      hm          j - Armour   0.0   1.7  -3  hAm      k - Dodging   2.6   1.8  +3      hm  l - Shields   0.0   1.0   0       m - Stealth   1.1   1.4  +2          hm ,    You need to enable at least one skill.[?] Help[=] set a skill target  hn }[/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targetshW= d + Polearms 7.0hNN HTargetTarget--  --  --  --  --  --  --  --  --  --  --  --  --  --  --  hN a-z] set[-] clear selected targetcost|targetsh? <[?25h[?0c0 h{" h [?25l[?1chEQ8.0  +4  The current training targets, if any.  Skills enhanced by cross-training are in green.=] set aall targetshc hi hn demonstrator the Poker###Merfolk#.#Health: 42/42 ========================#.#Magic: 5/5========================#.#AC: 14Str: 13#.#EV: 6Int: 8hn #.#SH: 7Dex: 24############.########XL:  5 Next: 121% Place: Dungeon:4+.............@...>.####hWo tNoise: =--------  Time: 6030.3 (1.1)#####........###.......#u) +4 trident ..#####.######## #.#..##.#Throw: 7 stones #..s.s..####....##.# ..........#h~o .#.#..##.# #..####.#.##.#..##.# ho ?#..# #.#.##.#.....# ho ...# ###.##.......## ##.######.### #........# ho W_You have 103 gold pieces.  You puncture the scorpion! ho n_You kill the scorpion!Training target 7.0 for Polearms reached!  hp Your Polearms skill increases to level 7!You need to enable at least one skill for training.hp hu *demonstrator the Poker###Merfolk#.#Health: 42/42 ========================#.#Magic: 5/5========================#.#AC: 14Str: 13#.#h(v EV: 6Int: 8#.#SH: 7Dex: 24############.########XL:  5 Next: 121% Place: Dungeon:4hSv +.............@...>.####Noise: =--------  Time: 6030.3 (1.1)#####........###.......#hzv u) +4 trident ..#####.######## #.#..##.#hv Throw: 7 stones #..s.s..####....##.# hv >..........##.#..##.# #..####.#.##.#..##.# hv o#..# #.#.##.#.....# ...# ###.#hw #.......## ##.######.### #........# _You have 103 gold pieces.  You puncture the scorpion! h5w n_You kill the scorpion!Training target 7.0 for Polearms reached!  h\w Your Polearms skill increases to level 7!You need to enable at least one skill for training.h6x e  You have reached level 6!h́ /  --more--h<\ E8/486/661% hc hj _Health restored: 48; MP restored: 6hDn ### #.# #.# #.# #.# #.# #.# +.>.#### . #####.###.#.#####.######## #.#..##.# ##..s.s..### #....##.# .# #.#..##.# ##..####.#.# #.#..##.# .#..# #.#.# #.#.....# ....# ###.# #.## .##.######.### #.#hSh$;-10 _hhh  N ### #.# #.# #.# #.# #.# #.# +.>.#### #. #####.###.# #...#####.## #.#..##.##..s.s..### #....##.# .# #.#..##.# ###..####.#.# #.#..##.# ..#..# #.#.# #.#.....# .....# ###.# #.## #.##.######.### #.#h6! h! @-2h& h( h_ ### #.# #.# #.# #.# #.# #.# +.>.####  #. #####.###.#  #...#####.# #.#..##.# ####..s.s..### #....##.# .# #.#..##.# .###..####.#.# #.#..##.# ...#..# #.#.# #.#.....# ......# ###.# #.## .#.##.######.### #.#hfh-g&3hlhnh ### #.# #.# #.# #.# #.# #.# +.>.####hLP #. #####.###.# #...#####.# #.#..##.# #####..s.s..### #....##.# #.# #.#..##.# #.###..####.#.# #.#..##.# ....#..# #.#.# #.#.....# hw^.# ###.# #.## hZ..#.##.######.### #.#h h &4hVhoh^ ### #.# #.# #.# #.# #.# #.# +.>.####hm #. #####.###.# #...#####.# #.#..##.#  #####..s....### #....##.#  #......# #.#..##.# ##.###..####.#.# #.#..##.# h .....#..# #.#.# #.#.....# .# ###.# #.## h|[...#.##.######.### #.#hDh&5hwhh  ### #.# #.# #.# #.# #.# #.# +.>.####h + #. #####.###.# #...#####.# #.#..##.#  #####..s....### #....##.# #......# #.#..##.#h #.###..####.#.# #.#..##.# .#..# #.#.# #.#.....# h .# ###.# #.## h( .#.##.######.### #.# h h &6h h hF M ### #.# #.# #.# #.# #.# #.h # +.>.#### #. #####.###.# #...#####.# #.#..##.#h  #####..s....### #....##.# . #.........h ....# #.#..##.# .###.###..####.#.# #.#..##.#h .#..# #.#.# #.#.....#.# ###.# #h: J..#.##.######.### #.hZ h h &7h; h hUh;VhVhBXhY,ho_nhc ### #.# #.# #.# #.# #.# ##.## +....@..hpdC..>.9.3 (2 #. #####..###...... #...#####.## #.#..## #####..s....### #....# ##. #.............# #.#..# ...###.###..####.#.# #.#..# #..#..# #.#.# #.#......# ###.# #........#.##.######.### #hdhghih@h ### #.# #.# #.# #.# #.# ####.##### +@........43.3 (4 #. #####........### #...#####.######## #. # #####..s....### #..  ###. #.............# #.  ....###.###..####.#.# #.  ##........#..# #.#.# #.#  ....# ###.# #  ........#.##.######.### #hhhFh x###..#...+...'#...#..##4.3 (1 _You open the door.h"1 ### #.# #.# #.# #### #.# #... #.# #...#. +...@.... #...#####.### #...#####.######## #. # #####..s....### # ###. #......# #. ....###.###..####.#.# #. ##.#..# #.#.# #. ...# ###.# # .#.##.######.### #5 _There is an open door here.hB### #.# #.# #.###### #.# #...# #.# #...############.### +...'............... #..@#####..### #...#####.######## ## #####..s....### ####. #.............# # ....###.###..####.#.# # ##........#..# #.#.# # .....# ###.# # #.##.######.### # ##.###..#.............#### #6 _hhho | .#####...hЫ ###########.###+...'...............#...#####..########### # #####.......### ###. #.............h" ##..####.#..#......####.###.........# # hp hб &7hԵ h h. #####...###########.###+...'...............#...########h^####.######## # #####@......### ###. #......h....###.###..####.#.#h####.###..# #.# #.##......# # hh7h8hhhK #.###### #.# #...# #.# #...############.## +...'.............. #...####### #...#####.######## # #####.......### ###. #......#  ....###.###..####.#.# h6I ##........#..# #.#.#  .....# ###.# #.##.######.### ##.###..#.............####  #......####.###.........# hW(####.###..# #.# #.##......#  ..........# #.# #.####..#.#hhR&9hhh%{ #.# ##### #.# #...# #.# #...#. +...' #...#####.hf #...#####.# # #####.### ###. #h.# ....###.###..####.#.#h ##........#..# #.#.# ............hÊ.# ###.# ........#.##.h݊q######.### ##.###..#....hM.#### #......####.###.#h# ####.###..# #.# #.##......# hGy.# #.# #.####..#.hh'50hhh e #. ##### #. #...# #. #...#. +...' #...#####. #...#####. # #####.### ###. #.# ....###.###..####.#.# ##........#..# #.#.# .............# ###.# ........#.##.######.### ##.###..#. #......####.###.h' E ####.###..# #.# #.##...... .# #.# #.####..#.h= h &1hv h3 hc+R##### # #...# # #...############ +...'.......... #...##### #...#####.####### #####.......### ###. #...h+...# ....###@###..####.#.# ##........#..# #.#.# .............# ###.# ........#.##.######.### ##.###..#.............##h+ #......####.###........####.###..# #.# #.## ..........# #.# #.####..# h+w.# #.# #.####..h/hg0&2h2h_4hh #...#  #...########## +...'.......... #...##### #...#####.###### #####.......### ####. #.............#.....###.###..####.#.# ##....@...#..# #.#.#......# ###.##.##.######.######.###..#.............# #......####.###.......####.###..# #.# #.## ..........# #.# #.#### .........# #.# #.####.. #..# #.# #...##hohٰ&3hhŴh_Q K #...# #... +...' #...##### #...#####. # #####.#####. #....#.###.###..####.#.# ##.#..# #.#.#.# ###.##.#.##.######.#.###..#.... #......####.### ####.###..# #.# #.## ....# #.# #.#### .........# #.# #.#### ......#..# #.# #...##hV hTW &4hY hc[ hJ` #...# #...hL +...' #...######+ #...#####. #. #####.###.#####. #..hl.#.###.###..####.#.#h2 ##h.#..# #.#.#.# ###.#.#.#.##.######.h ####.###..#.. #......####.###hD ####.###..# #.# #.## ..........# #.# #.####hpS .........# #.# #.#### ......#..# #.# #...##h]h&5hhh8 ##### #...#  #...######## +...'... #...#####... #+# #...#####. #.# #######.#####.# #....................@###.###..####.#.h 9###..# #.#..........# ###..#.........#.##.##########.###..#......hA9P #......####.###.. ####.###..# #.# #.##.h^9*........# #.# #. .........# #.# #.#h?h@&6hDh{Fhs3M#### #...########+...'.... ..h3L+# #...##### #.# ########.#####@# #................###.###..###...##........#..................# ###.h3%#..#.###h"4T .......#hX;h;&7h @hBhJM#### #...########+...'.... ..+# #...##### #@# #######hK#.#####.# #....................###.###..###....##........#..# #.#..... #....##.###..#hGQhQ&8hqVhzXh? g#########..............'h hd &9hC hx ( _You open the door.hg}M ############...# ####.......#...########..........+...'....#o......#.. #...##### #.# ########.#####.# #....................###.###..####.#.#o   orc (asleep)......#.  An orc comes into view. It is wielding a +0 dagger.hq/  --more--h&h-t.ooh-&====h . 60h2hi6h _The orc shouts! _There is an open door here.hyZ  You hit the orc.  The orc is heavily wounded.hZb=---1.4 (1.1ha`hb: _The orc hits you but does no damage.hx  You closely miss the orc.The orc is heavily wounded.---2.3 (0.9hzh4|T _The orc completely misses you.h:  You puncture the orc!he)h\523.3 (1.0hh"G _You kill the orc!h8  ##############...####.......#...######## ..........+...'....... #.).....#...##### #'# ########......#.#####.# #..............###.###..####.##......#.####.###..# #.# #.##. h hi .-4hȰ hU ##############...####.......#...######## ..........+...'....... #.).....#...##### #'# ##.# #####......#.#####@# #..............###.###..####.#....##........#..# hyC....#....##.###..#..........# #.# #.### hh7-hf5hh$h ##############...####.......#...######## ..........+...'....... #.).....#...##### #'# ##.# #####......#.#####.# #.............@###.###..####.#hb##........#..# ..............##..#.###.......#.........# #.# #.### hh&6hhh;Ihnhh,hhy,hh,hh¯hڰhmhRBh-,hFhĺ,h"h,hhnhmh,hhi,hgh\,hchu,hzh`,hfh<,hh,hh~,hh,hhhhh],hHh~,hh:,hYh,h\h,h8h,h.h,h8hBh,h h{ ,h h,h$h,hh>,hMh ,h!hn$,h%h9',h(h*,h+hZ-,hc.h0,h#2h3,h4h6,h 7h9,h:h<,h>hABhD,hnFhI,hJhcM,hNhSR,hShU,htVhX,hkYh[,h\hS_,h`hcBhiBhk,hkhn,hohq,hrhxnh^yh{,h|h,hh,hhY,hh,hĊh,hh,hh,h h,hhhhhB,hLhڤ,hܥh,hh,hhѮ,hh,hLhh,hhgss   scorpion (wandering)h8  #####  ######  ####.... ....... #.).. h#'#  #.#  #.#####.#  .......@#150.3 (84.0) hk..s.##........#..#  .................#  .#.........#.#h2 ####.###..# #......# hD####.###..# #.#  ..........# #.#  h U #.# _You start waiting.h^Z #####  h_|######  ####.... h*_i....... #.)..hJ_W #'#  hl_#.#  #.#####.#  h_?.......@# h_..s.##........#..#  .................#  h`r.#.........#.# ####.###..# #......# h3`A####.###..# #.#  ..........# #.# hZ`;  #.# hahmru _A scorpion is nearby!hU  #### #########...# ####.......#...########..........+...'....#.).......'# #...##### #.# ########.#####@# #..................###.###..###.s.##........#..................# .#.........#.##.######h L####.###..#....... #......####.###...####.###..h h, s.sh 81.3 (1.0) _h? h? hM #### #########...# ####.......#...########..........+...'....#.).......'# #...##### #@# ########.#####.# #...............s....###.###..###....##........#..# #.#..... h#....# #.###..# h|h&2h?hLhw M #### #########...# ####.......#...########..........+...'....#.).....#.. #...##### h v#.# ########.#####.# #...............s....###.###..####.#.#......#.h <3h hk Q _There is an open door here.heG #####  #########...# #####...#########...........+...'.....#.).@...#...#####....###'#####...#####.# #.# #########.#####.# #.............#...s....###.###..####.#.#....##........#..# #.#.#.................# ###.#.#.........#.##.######.#####.###..#........hfhnmss   scorpionh~n-4 _hrhthGF +#.#.s...... ... h0G &5hK hM ) _You close the door.h  ##### #...##.#....+...' #.)@....#...##### ###+#####...#####. #.# #####. #.#####.# #. ...s..s.###.###..####.#. ....##.#..# #.#. .# ###. .#.#.##.######. ####.###..#h h&6hzhFh  ##### #########...# ######.#...#######.......@.....+...'...######.).....#...#####..###+#####...#####. #.# ###### #.#####.# #........... ...s..s.###.###..####.# ....###..# #.#.......# ###.#.........#.##.######h h &7h- h hLH ##### #...##.#....+...'#.).....#...##### ###+#####...#####. #.# #####. #.#####.# # ...s..s.###.###..####.hH ....##.#..# #. .#  .#.#.##.hVOhO&8hThvVh(, e ##### ##...##.#....+...'#.).....#...##### ###+#####...##### #.# ##### #.#####.# # ...s..s.###.###..#### ....##.#..# # .#  .#.#.##.h- h- &9h2 h(4 h ##### ###...##.#....+...'#.).....#... ###+#####... #.# ##### #.#####.# # ...s..s.###.###.. ....##.#..#  .#  .#.#.##.h=h}'60h]hhǴ ##### #########...##.#....+...'#.).....#... ###+#####... #.# ##### #.#####.# # ...s..s.###.###.. ....##.#..# .# .#.#.##.h7hlh1hhhohoh'qhrhfthxBh}y,h-zhd{h|h|h}hhp ### #########.. ####.......#.. #....@.............+(...hN####.).....#..# ###+#####.. #.# ##### #.#####.# # ...s..s.###.# ....##........#hl .. .#.........#.hȊ+4.3 (3h#+5.3 (4hFh;% _Found 5 stones.h   # #.# #...@.....+.(...#.).....#.#. ###+##### #.# h #.#####.# # ...s..s.###. ....##.  .#.#.h h +6.3 (1h hX,  # #.# #.+.(...#.).....#.#.# ###+#####.. #.# . #.#####.# # ...s..s.###. ....##  .#.#h/hL0&7h 4h5h* i  #. #.#..(...#.).....#..#.#. ###+. .. .. #.# .. ... #.#####.# #.. ..). ...s..s.###.h . ..... ....##...##.  .#.hc h &8hS h V _Found a glowing flail.hc h t######## ############......#.##.#..........#..(..@##########.) #..#.#.# ###+### . .. ... #.#  ... ..... #.#####.# ).... ...s..s.###....... ....##....##..#........#... #..#..##.# ####.###hy h &9hf h hi  #### #.##.# #..(.@.##.)hp #..#.#.# ###+#. ......K #.#  ..........# #.#####.#hP.$..).........s..s.#.................##K   kobold (asleep)#.....##..#....#.#... #..#..##.#hT ####.###h%  h dA kobold comes into view. It is wielding a +0 whip.hJ"/  --more--hl:  Found 15 gold pieces.hyxK.KhF====70hh( _The kobold shouts!hX? ####### ###############.##.#@.............#..(...##########.).....#.#.# h?###+####. .....K. #.# # ..........# #.#####.# ....$..).........s..s.###h?*#.................###.....##..#.......#.#... #..#..##.#........hAhI:K.hxJ&----hJ1hQQh8Shªh}K.----2hɺh_ _You reach to attack! You miss the kobold.hh&5=3.4 (1.1hh p _You barely miss the kobold. You block the kobold's attack.hؒ B40h h y _You barely miss the kobold. The kobold hits you but does no damage.ho  You hit the kobold.  The kobold is severely wounded.h@p&5hwhz= _The kobold hits you but does no damage.h =  You puncture the kobold!h f)h" &6hN$ h& J _You kill the kobold!hVG####.#.##.#.#..(..)#.).#..#.#.# ###+##. ....... #.# #h..........# #.#####.# #.....$..).........s..s.###.#...........##.#.....##..#..#.#... #..#..##.#.hh.-7h#h;%hG #####.##.##.#.+#..(..)#.).....#h o#..#.#.# ###+##. ....... #.# #..........# #.#####.# #.....$..)..s..s.###.##.........##.#.....##..#.#.#... #..#..##.#.#hI h @-8h%% h.( hwhxhyhk{h}h.}h,hڂh%h(hIhh3h\hqhhhh8h?,hhh,hh^hQ,hhhhH,hh##### #########...# ##############.......#...#### #.##.#..........+...'....86.4 (8 #..(..)##########.).....#...#### h#..#.#.# ###+#####... . ....... #.# #####...... ..........# #.#####.# #........ ..$..).........s..s.###.###..### .......##h..#..# # ....##..#........# # #... #..#..##.#.........#.##.###hShhۡhS ##############...# ##############.......#...###### .##.#............+...'..... ..(..)##########@).....#...##### ..#.#.# ###+#####...#####.  ....... #.# #####....... ..# #.#####.# #..... .$..).........s..s.###.###..####....##........#..# #.##..#....# # #..#..##.##.##.#### ####.###..#.........hU[ h[ +7.4 (1h.b hc h##### #...#  #.#...# ##.#.+...'. .(..)##.@.....#...#####. .#.#.# ###+#####...#####.# . #.# #####.## #.#####.# #. $..).s..s.###.###..####.###.#..# #.###..#.# # #..#..##.#.#.##.#####.###..#.h^"h"&8h.)h,O _You see here a +0 dagger.h+##### #...# #.#...# #.#.+...'. (..)##.)@....#...#####. #.#.# ###+#####...#####.# #.# #####.## #.#####.# #. ..).s..s.###.###..####.#.##.#..# #.#. .##..#.# ###. . #..#..##.#.h+=#.##.######.####.###..#.h2h3-9 _hE<hy ##### #...# .#...# .#.+...'. ..)##.).@...#...#####. .#.# ###+#####...#####.# #.# #####.## #.#####.# #.# .).s..s.###.###..####.#.###.#..# #.#.# ##..#.# ###.#  #..#..##.#.#.##.######.#####.###..#.hr h '90h h h7##### #...# .#...# #.+...'. .)#h7Q#.)..@..#...#####. #.# ###+#####...#####.# #.# #####.h8G### ##.hD8#..# #.#.# ..#.# ###.# hb8[#..#..##.#.#.##.######.#####.###..#.h<1hv hT h##### #...# .#...# .+...'. )##.)...@.#...#####. .# ###+#####...#####.# h@?#.# #####.### ##.#..# #.#.# ..#.# ###.# ..#..##.#.hF#.##.######.#####.###..#.#hh&2h"h#h- '######### ##...# #.#...#+...'. ##.)....@#...#####. # ###+#####...#####.# hX. #.# #####.### ##.#..# #.#.# #.h. # ###.# #..##.#.#.##.######.### ####.###..#.#hT4 <3h7 h9 hC6###...#...###'...'..h><4hEhF( _You open the door.h"U##.#. #. ##### hrU#. #########...# #. ##########...############ ................@...'..... #########.).....#...#####........ ###+#####...#####.####### .hU #.# #####.......#### #.#####.# #.............#s..s.###.###..####.#.#.hU ###..# #.#.# #...........# ###.# #..##.#.........#.##.######.###h=[<5h^h_Q _There is an open door here.h M####.#.##.#######.##########...# #.# ########.......#...############.# .........hV ;'...'............ ########.).....#@..###### ###+#####...#####.######## #.# #####.......### # #.#####.# #.............#....s..s.###.###..####.#.###........#..# #.#.#h ....# ###.# ..##.##.##.######.### ####.###..#.............#### h hS -6 _h hy hx#.# #.# #.# ######.# #########...# #.# #######.......#...############.# ..............'...'.............. #######.).....#...#####.## ###+#####.@.#####.########  #.# #####.......### # #.#####.# #.............# ....s..s.###.###..####.#.###........#..# #.#.#....# ###.###.##.##.######.###  ####.###..#.............#### #......####.###..#hh&7hhoh9X v#.# #.# ######.# #########...# #.# ######.......#...############.### .............'...'............... ######.).....#...######## hX ,###+#####...#####.########  #.# #####@......### ##.#####.# #......# # ....s..s.###.###..####.#.# ###........#..# #.#.# #.....# ###.# # ##.##.##.######.### #  hTY # ####.###..#.............#### #  #......####.###..# # ####.###..# #.# #.### # h^ h^ 8h@.).....#...#####.####+#####...#####.# #.# #####.### # #.#####.# #.# s..s.###.###..####.#.# ##.s..s...#..# #.#.# .........h> ##.#.........#.##.#####.###..#.....#### #......####.###.#h>6 ####.###..# #.# #.##......# .# #.# #.####..#.##h>D h?hCs.s   scorpionhD&7hAIhKhg #.#  #.#  ##### #.#  #########...# #.# ######.......#...############.### .............'...'....... h ######.).....#...#####........######+#####...#####.######## # #.# ######## #  #.#####.# #.............# #s..s.###s###..####.#.# #h ##.s#..# #.#.# # .h6 ........# ###.# # hX ##.#.........#.##.######.### #####.###..#.............####h 1 # #......####.###.........# #####.###..# #.# #.##......# h( huBs.h&8hIhch #.# #.# #.# ##### #.# h"H#########...# #.# #######.......#...############.## ..............'...'...... #######.).....#...#####........####+#####.@.#####.########  hEq#.# ######## hf(# #.#####.# #.s...........# s..s.###.###..####.#.#h##.s......#..# #.#.# ....hm......# ###.# h<{.##.#.........#.##.######.###hgC####.###..#......###hg# #......####.###...#hhR&9h" h h+{ - ### #.# #.# #.# ##### #.# h{ #########...# #. ########.......#...############.# ...............'...'...... ########.).....#@..#####........####+#####...#####.######## h{ !#.# #####.......### .# #.#####.# #.s...........#s..s.###.###..###h{ j#.#.###.s#..# #.#.#h | P ...........# ###.#he|  ..##.#.........#.##.######.#######.###..#......#### h~ hȅ ss   scorpionhj '10h< hF h # #. #. #. ##### #. #########...# #. #########.#...############ ................@...'.... #########.).....#...#####........###+#####...#####.####### . #.# #####s......#### #.#####.# #.s...........#s..s.###.###..####.#.###.s#..# .#.# #...........# ###.# #..##.#.........#.##.######.###hThЕ@s.h%&1hhQ _There is an open door here.hC+ # # # # ##### # h(D#########...# # ###########...############ .................'...'... hD##########.).....#...#####....... ####+#####.s.#####.###### #.# #####.......#### #.#####.# #.s...........#s..s.###.###..####.#.# .##.shD#..# .#.# .#...........# ###.#h9FhL@s.hM-2 _hRh]ThY3+...'..s..###...##........###hI4&3h:h<) _You close the door.hIZ##### #########...# ###########.......#...########## ...........+...'.......... )##########.).....#s..##### .# ###+#####...#####.##### ...h #.# #####.......###..# #.#####.# #.s....#......s..s.###.###..####.#.#..##.s......#..# #.#.##........# ###.# ..#..##.#hS#.##.######.### hS h &4hh7hGa  ##### #...##.#... #.+...' .)#.).....#s..##### #.# ###+#####...#####. .... #.# #####.### .....# #.#####.# #.s.# ).s..s.###.###..####.#.#.##.s......#..# #.#.# #..#.# ###.# #..#..##.#.#.##.######.hg hh &5hm hp h^ ##### #########...#  ####.......#... .##.#......+...'9.4 (4.(..)####.).....#s..##### ..#.#.# ###+#####...#####.  ....... #.# #####...........# #.#####.# #.s.. .$..).........s..s.###.###..####.....##.s......#..# #. ...##..#....# ## ... #..#..##.#.........#.##.###hh3hhh܇h͉hhnhߑhs,hdhѕh,hhzhihhh h,hhʧh ,hAhhu,hhxh,hGhh,hJhf+ ######## ##############....... #.##.#.......29.4 (10.0) h#..(..)##########.).... #..#.#.# ###+#### #. ....... #.# ## ..........# #.#####.# # ....$..).........s..s. #...........h$#.s... #.....##..#..... #.#... #..#..##.#.........hhIh#####################......#.##.#..........hH #..(..@##########.) #..#.#.# ###+####. ....... #.# hl ..........# #.#####.# h....$..).........s..s.### #.................##.s..h #.....##..#.......... #.#... #..#..##.# ####.###30.0)hhm  Things that are here: _a +0 whip; a kobold corpsehFS  #### #.##.# #..(.@)##.)hBG8 #..#.#.# ###+ #. ....... #.#  ..........# #.#####.# ....$..).........s..s. #.................##.s #.....##..#....hG #.#... #..#..##.# ####.###hQC1 _hwUh7Wh   ##### #.##.# #..(@.)##.) #..#.#.# ###+ #......... #.##...........# #.#####.#..$..).........s..s..#.................##.s #.....##..#.. #.#... #..#..##.# ####.h <2h$ h hgd # # ###### #.##.# #..@..)##.) #..#.#.# ###+ #......... #. #...........# #.#####. .....$..)...s..s.#.#...........##.s# #.....##..#. #.#... #..#..##.# ####.hQk hk &3ho hat ht c4.4 (212 stonesh%x hz X _x - 12 stones (gained 5)hSThT###### ##############....#.##.#............hTl#.....)##########.)#..#@#.# ###+##............ #.##...........###.#####.#hU:.....$..).........s..s.##.#........### #.....##..#h2U.... #.#... #..#..##.#heU.>.... ..# .# ####.## #...h\h\$5.4 (1h`hib; _Found a stone staircase leading down.hߦ  ###### ##############.....##.#...............)##########.)##..#.#.##### ###+#h ,#....@....... #.#.###.####.....$..).........s..s.....###.. ..#####.## hy h &6h( h1 hF #h######. ##############....#.##.#...........h.W.....)##########.)hO;##..#.#.##### ###+###............ #.#.###.####hi.....$..).........s..s#.#.......h9.##.s.h..h#.. ......... hh&7hhh'9:########. ##############.....#.##.#............#.....)##########.)##..#.#.###### ###+####............. #.# #..###.#####.# .....$hp9....s..s.##.#........##.s..# #.....##..#.... #.#... #..#..##.#h9s..>.... ..# .# ####.###..###.. ..# #....h9 #.. ... ####.### ..........hGhH&8hIMhPn _You see here a +3 flail.hYc  ##  #. ####### #.##.#.. #.....)##.) ##..#.#.###### ###+ ##. #.##.###.#####.# .....$.@).s..s. #.#.##.s # #.....##..# #.#... #..#..##.# ..>.... ..# .# ####. ..###.. ..# #. #.. ... ####.... ....  h=k hk -9 _hTr hs hcO ## hci #. #######hc #.##.#.. #.....)##.)hd ##..#.#.###### ###+ ##h..... ..# .# ####..###..# ..# #. #... ... ####.h)eQ .... ....  hmhnhn 40hthvh D ##  #. ##### #.##.# #.....)##.) ##..#.#.###### ### ##. #.###.###.#####.@..).s..s.#.#.##. # #.....##..# #.#...##..#..##.# ..>..... ..# .# ####. ...###..##..# #.. #... ... ####.#.# .... ....  h h &1h& h;- h- h- $2.4 (2h2 hS5 ? _You now have 118 gold pieces (gained 15).h ### ## #.############### #.##.#............ #.....)##########.h2 ##..#.#.###### # ##....  .###..@........###.####...h)s.#.#.#.........### #.....##..#..... #.#...##..#..##.#.. ..>..... ..# .# ####h~ ...###..##..# # .... #...  #####.# .... ....h hihh$3.4 (1hhh #### #.############# #.##.#.......... #.....)###########..#.#.###### #........... .#.####.###.....).........s.#.#.#........# # #.....##..#.. #.#...##..#..##.#..>........# .# ###.###..##..# ... #... ... ## #.#. ......... ...[h\ 9;17Hh! hy &4hs h h7  ###  #.##### #.##.# #.....) ##..#.#.######  ##.#.#.###.###.!.).s.#.#.#. # #.....##..# #.#...##..#..##.# ..>........# .#  ...###..##..# .... #... ...  #.#. .........  5hf= h? U _Found an inky potion.h ### #.#### #.##.# #.....) ##..#.#.###### ##.#.#.###.###..!.).#..#.#.# #?#.....##..##.#.#...##..#..##.#...>........# .# h ...###..##..# .... #.......  #.#. .........  hC%h%6hH,hh.g _Found a scroll labelled APPEVE PEOHUBB.h ### #.############ #.##.#........ #.....)######## ##..#.#. #............###.#.#####...!.....)........ #..#.#@#...... #?#.....##..# #.#.#...##..#..## ...>........# .# ...###..##..#... #....... #.#.. ......... #. ..#h1 h\ 7hk h h.##############.#.............)######## ##..#.#. . ##.............###.#.###...........###...!............)....... #..#.#.#....... ##..#.#.###...>........# .# ....###..##..#...... #........##.#..#..#. #. ..## .. ...#.. ...h&8hghh0+9.4 (2hhN _E - a scroll labelled APPEVE PEOHUBBhh^ 1M## ############.##.#........ #.....)#h  ##..#.#.###### #. ##............. ###.#.###...........###..!............)#..#.........#.#.#...##..#..##.h2 z...>........# .#....#..##.#..##.# .. ...h̗ h ,50.4 (1hY h h ###  #.########### #.##.#....... ## #.....)###### #. ##..#.#.###### #. ##....####.#.###...........###...!...@........)###..#.#.#.........# #.#.#.....##..#...#.#.#.#...##..#..##.....>........# .# .....###..##..#hH ....... # .##.#..#......... #. #. ..#hh&1hhDhD ### #. #.##.# ### #.....) #.# ##..#.#.# #.# ##..#.#.###..!.)#..#.#.# #. #.#.#.....##..## #.#.#.#...##..#.. .....>.# .# .....###..##..# ....... #. .##.#..#.  #. #. ..#2hֶ#  hY ###  ## #.  #. #.##.#  #.### #.....)  #.#.# ##..#.#.   #.#.# ##..  h#.#.###.  .!hC.)  h.####..#.#.#  h #..#.#.#.....##..#  h7 #..#.#.#.#...##..#..  hS#.......>.# . h ........###..##..#  .......hh... #.  ###.h]##.#..#.  h #. #. ..#hGh4&3hhhmw   ###   ### #.   #.# #.##.#   #.### #.....)  #.#.# ##..#.#.   #.#.# ##  #.#.###.  #.....!.) #.####..#.#.#  #..#.#.#.....##..#   #..#.#.#.#...##..#   #.......>.#  ........###..##..#   .......... #.   ###.##.#..#.   #. #. ..#[3hBx9;49m4hyhzhnz8   ###  ### #.  #.# #.##.# hz$ #.### #.....)  #.#.# ##..#.#. hzy #.#.# ##hz"  h{W#.#.###h{T  #.....h0{).)hA{ hR{ #.####..#.#.# h{m #..#.#.#.....##..# h{n #..#.#.#.#...##..#  h{k #.......>h{$.# h{ ....h|(....###..##..# h#|r .......... #hG|.  ###.##.#..#  h| #. #. ..#hUh&5hh܎h$+6.4 (2h4hR _F - an inky potionh    ###  ### #.  #.# #.##.# h U #.### #.....)  #.#.# ##..#.#.  #.#.# ##  hG #.#.###  #.) h  #.####..#.#.#  #..#.#.#.....##..  #..#.#.#.#...##..h t  #.......>h .  ........###..##.. h } .......... # h)  ###.##.#..#   #. #. ..#h h +7.4 (1h h h   ###  ### #.  #.# #.##.#  #.### #.....)  #.#.# ##..#.#.  #.#.# ##  #.#.###  #.)  #.####..#.#.#  #..#.#.#.....##  #..#.#.#.#...##  #.......>  ........###..##  .......... #  ###.##.#..#   #. #. ..#8hJ'P   ###h'  ### #.  #.# #.##.#hn(  #.### #.....  #.#.# ##..#.#  #.#.# ##  #.#.###  #.)  #.####..#.#.# h(# #..#.#.#.....##  #..#.#.#.#...##  #h(@.> h(] .###..##  h)=. # h&) ###.##.#..#   #. #. ..#h-h .&9he1h?3hS    ###  ### #.  #.# #.##.  #.### #  #.#.# ##..#.  #.#.# ##  #.#.###  #.  #.####..#.#.#  #. #..#.#.#..... #. #..#.#.#.#... #. #.> #. .###.. #. . # ## ###.##.#..#   #. #. ..#hE '60h h½ h  ### ### #.##  #.# #.  #.### #..  #.#.# ##..#  #.#.# ##... #######.#.#  #...........  #@####..#.#.#  #.# #..#.#.#  #.# #..#.#.#.#... hQ  #.# #.......>....  #.. .### h #.... #.. h\ ### ###.##.#.. h #. #. ..# hӞ # .. ...hͣh)&1hJhh# ###.##.### #....# ##..###....#######.#.###.............####..#.#.# #.....>.# #.. ...hh&2hɾh8h  .### #....# ##..###....#######.#.###.............####..#.#.# #.....>.. .###.# #.# .....3hO hݬ hqe ## #....# ##..###....#######.#.###.............####..#.#.# #.....>............###........... ##.# #.# .....hih{j&4hmhoh #.#.# ##..# #.#.# ##..... #######.#.###.. #............. #.####..#.#.# #.# #..#.#.#.....# #.# #..#.#.#.#...# #.####.......>.. #.@..........###..# #. #. #######.##.#..#..  #. #. ..# # .. ... #.. ... #.# ..  #.##.#.#hh&h:5hhhx .  #.### #..  #.#.# ##..#  #.#.# ## h  #######.#.###  #........... hż i #.####..#.#.#..... hڼ  #.# #..#.#.#..... h | #.# #..#.#.#.# h  #@####.......>....  #h ### h ~ #............. # h1 V#######.##.#..#... hB  #. #. ..#  # hR @.. ... hb F #.. hr m  #.# ..... h g #.# .....h hR &6hR h_ hfM #.#### #... ##..# #.#.# ########.#.###...........##. #..#.#.#.#h####.......>............## #............. #..##.#hh&7h9hh( hf h hz h? ,hnh ## ## #.## #.### # #.#.# ##..# #.#.# ########.#.##...........##.9.4 (2.# #..#.#.#..# #..#.#.#.#. #.####.......>.... #............###...##hUh hGhR -  hR }  ###  ### #.#hR x #.# #.## hR [#.### #.... hS X#.#.# ##..# h%S 7 #.#.#  hCS y#######.#.### h`S #.@........... #.####..#.#.#.h~S  hS 5#.# #..#.#.#.....# #.# #..#.#.#.#...# #.####hS >... #...###..# hS #.............  #######.##.#..#.... #. #. ..#hW hSX ,70.4 (1h[ h*] hE K  ###  ### #.# #.# #.##.# #.### #.h  #.#.# ##..#.# #.#.# ##. #hÁ 3.#.###. #.) #.####..#.#.#.h ~ #.# #..#.#.#.....#hF 8 #.# #..#.#.#.#...# #.####.>. #..###..# #..he F #. h A#######.##.#..#. h hw &1h hP hV2  ###  ### #.#h}2{ #.# #.##.#. h2#.### #.....) #.#.# ##..#.#. h2e#.#.# ##. #h2.#.###. #.h3/). h$3#.####..#.#.#. hD3#.# #..#.#.#.....##. #.# #..#.#.#.#...##.hd3i #.####.>.h3[ #.###..##. h3y#. #. #.##.#..#. h3!hU=<2h>h@hJ   ###  ### #.# #.# #.##.#. #.### #.....)# #.#.# ##..#.#.# #.#.# ##. #.#.###. #.). #.####..#.#.#. #.# #..#.#.#.....##. #.# #..#.#.#.#...##. #.####.......>. #............###..##. #............. #. #######.##.#..#. h! h &3h h hm   ###  ### #.# #.# #.##.#. #.### #.....)# #.#.# ##..#.#.# #.#.# ##. #.#.###. #.). #.####..#.#.#. #.# #..#.#.#.....##..# #.# #..#.#.#.#...##..# #.####.......>.# #............###..##..# #............. #.h  #######.##.#..#. h" he# &4hE( hj) h#+  ###  ### #.# #.# #.##.#. #.### #.....)# #.#.# ##..#.#.# #.#.# ##. #.#.###. #.). #.####..#.#.#. #.# #..#.#.#.....##..#. #.# #..#.#.#.#...##..#.  #......... #......... #######.##.#..#. 5hj   ###  ### #.#   #.# #.##.#.   #.### #.....)#   #.#.# ##..#.#.#   #.#.# ##.   #.#.###.#   #.).   #.####..#.#.#. #.# #..#.#.#.....##..#.   #.# #..#.#.#.#...##..#.   #.####.......>.# .   #.......... #........... #######.##[3h  7m.# 6h" ### ### #.########## #.# #.##.#......h #.### #.....)##### #.#.# ##..#.#.# #.#.# ##............ #######.#.###....## hԐ#..................)...... #.####..#@#.#........h #.# #..#.#.#.....##..# h#.# #..#.#.#.#...##..#..# ht#.####.......>........# .# #............###..##..# #............. #....... #######.##.#..#.. #. #.#..# # .. ...hh"&7hhh  ###.##########..#......### #.....)######.#.# ##..#.#..#.# ##............#######.#.###....##h v..................)......####..#.#.#....... ##..######.......>........# h# ............hG ##.##.#....##. ......hm O#.. ...hh&8hyhyh { ..#......### #.....)#####.# ##..#.#.#.#.# ##............#######.#.###.##............)......####..#.#.#. ##..######.......>........# ...........###..##..# .....######.. ......# .....h h &9h h h  #.### #.....)####   #.#.# ##..#.#.   #.#.# ##...........  #######.#.##   #...........).....   #.####..#.#.#......   #.# #..#.#.#.....##..#   #.# #..#.#.#.#...##..#   #.####..@....>........# .   #.....###..##..#   #..##.......   #######.##.#..#..   #. #[3hߋ 9;49m.#..#   #. .......   #.. ......   #.# .....   #.# .....80hhVh  #.#.# ##..#.#.   #.#.# ##..........  #######.#.#   #...........hx)....   #.####..#.#.#......   #.# #..#.#.#.....##..#  hX #.# #..#.#.#.#...##..#   #.####.......>........#   #....hd.###..##..#   #..##.......   #######.##.#..#..  h #.##.#..#  #.........  h!= #.. ......   #.# .....   #.# ...hDX..   #.##.#.#hth&1hhht. ##..........#######.#.###.............)####..#.#.#. #..#.#.#.....##..#.#.##.####.......>........# ....###..##.##.......######.##.#..#.. #.##.#..# ##.#  #######.......hh&2h hh  #######.#.###.............)####..#.#.#. .#.....##..#.#.##.####.......>........# ....###..##.##.......#######@##.#..#.. #.##.#..# ............#.#.......  #..........# #h h &3h h h- ............)####..#.#.#. .##..##.####.......>........# #............###..###.............##.......#######.##.#..#..  .....................##.  #..........# ##.##hJ3<4h 5h6hr #.####..#.#.#.   #.# #..#.#.#.....##..#   #.# #..#.#.#.#...##..#.   #.####.......>........#  #............###..##..#  #.......##.......  #######.##.#..#..    #.##.#..#.  #.@....... #.  #.##  #.# . #.##.#.##B #######........ B   bombardier beetle (asleep) #..........# ## #..........#.## #....  A bombardier beetle comes into view.hpsE  --more--h<h@B.BhzA1 5 _hDh&FhC! #.####..#.#.#............ demonstrator the Poker #.# #..#.#.#.....##..#.. Merfolk h~V#.# #..#.#.#.#...##..#.. Health: 48/48 ======================== #.####.......>........# . Magic: 6/6======================== #............###..##..#  AC: 14Str: 13 #.............##.......  EV: 6hInt: 8 #######.##.#..#.........  SH: 7Dex: 24h h#.##.#..#.  XL:  6 Next: 12% Place: Dungeon:4 h#.@.......  Noise: ---------  Time: 6285.4 (0.0) #.........  u) +4 tridenthG& #.##......  Throw: 12 stones #.# ....B.  hn#.##.#.##.  #######........  B   bombardier beetleh\ #..........# ##.  #..........#.## h #.............. _Found a scroll labelled APPEVE PEOHUBB. h_E - a scroll labelled APPEVE PEOHUBB _F - an inky potion h_A bombardier beetle comes into view.Reach: u) +4 tridenth?Press: ? - help, Dir - move targeth<^ :@*h4:** hN ...E - a scroll labelled APPEVE PEOHUBB _F - an inky potion _A bombardier beetle comes into view.Reach: u) +4 tridentPress: ? - help, Dir - move targetYour weapon can't reach that far! hS?*.. hضQ... h  .BAim: a bombardier beetle (79% to hit) hd mA bombardier beetle. An unassuming beetle filled with an incredible amount of hypergolic fluid. The sticky spray it fires is capable of igniting predators and unwary adventurers alike, though more experienced ones know to keep moving if they wish to avoid a fiery grave. Max HP: ~17 Will: + AC: + EV: ++rF: ... rC: ...rPois: x rNeg: ... rElec: . Threat: High Class: Natural Size: V. Small Int: Animal Speed: 60% (normally travels slower than you) You have about 79% to hit with your +4 trident. It has about 58% to hit you. Attack Max Damage Bite 5 It possesses the following natural abilities:  a - Pyre Arrow (2d3/turn) (5) To read a description, press the key listed above. (AdB) indicates damage (the sum of A B-sided dice), (x%) indicates the chance to defeat your Will, and (y) h8 #.####..#.#.#............ demonstrator the Poker #.# #..#.#.#.....##..#.. Merfolk #.# #..#.#.#.#...##..#.. Health: 48/48 ======================== #.####.......>........# . Magic: 6/6======================== #............###..##..#  AC: 14Str: 13 #.............##.......  EV: 6Int: 8  h9#######.##.#..#.........  SH: 7Dex: 24 #.##.#..#.  XL:  6 Next: 12% Place: Dungeon:4 #.@.......  Noise: ---------  Time: 6285.4 (0.0) #.........  u) +4 trident #.##......  Throw: 12 stones #.# ....B.  #.##.#.##.  #######........  B   bombardier beetle #..........# ##.  #..........#.##  #.............. _F - an inky potion _A bombardier beetle comes into view.Reach: u) +4 tridentPress: ? - help, Dir - move target h19kAim: a bombardier beetle (79% to hit)  Your weapon can't reach that far! h[ #.####..#.#.#............ demonstrator the Poker  #.# #..#.#.#.....##..#.. Merfolk   h&#.# #..#.#.#.#...##..#.. Health: 48/48 ========================   hP#.####.......>........# . Magic: 6/6========================  #............###..##..#AC: 14Str: 13   h#.............##.......EV: 6Int: 8   hW#######.##.#..#......... SH: 7Dex: 24  #.##.#..#.XL:  6 Next: 12% Place: Dungeon:4  #.@....... hNoise: ---------  Time: 6285.4 (0.0)  #.........u) +4 trident  #.##......Throw: 12 stones  #.# ....B.  #.##.#.##.  #######........B   bombardier beetle   h #..........# ##.  #..........#.##  #.............. _A bombardier beetle comes into view. hReach: u) +4 tridentPress: ? - help, Dir - move targetAim: a bombardier beetle (79% to hit)   h.SYour weapon can't reach that far!  Okay, then. h h h. _ h-x %  #...........)  #.####..#.#.#.........   htx  #.# #..#.#.#.....##..#   #.# #..#.#.#.#...##..#   hx  #.####.......>........#   #......###..##..#   hx  #.............##  #######.##.#..#.........   h*y  #@##.#..#.   #.   #.. h^y .   #.##......   hy . #.# ....B.   #.##.#.##.   hy W #######.......  #..........# ##.   ##.## hˀ  h] 26.4 (1 _ h  h  h h Level 4 of the Dungeon<<<>>>(Press ? for help) #.#.# ##..#.#.######  ###+#####...#####.######## #.#..##.#  #.#.# ##.............  #.# #####.......####....##.#  #######.#.###...........###.#####.# #.s...........##.#..##.#   h!h#..................).........s..s.###.###..####.#.##.#..##.#  #.####..#.#.#.................##.s......#..# #.#.##.#.....#  #.# #..#.#.#.....##..#....................# ###.##.......##   hR!-#.# #..#.#.#.#...##..#..##.#.........#.##.######.### #........#  #.####.......>........# .# ####.###..#.............#### #.#..##..#   h!#............###..##..#  #......####.###.........# #.#..###.#   h!#.............##.......   ####.###..# #.# #.##......# #.#..# #.#  #######.##.#..#.........   ..........# #.# #.####..#.###.#..# #.#   h"#@##.#..#.   .........# #.# #.####..........## #.#  #.........  ......#..# #.# #...##..#.####..# #.#  #.........  ####.##..# #.###.#.##..#.# #..# #.#  #.##...... #.....# #.......###.#.####..## #.#  #.# ....B.  hC#8###.#.# #.###................# #l#  #.##.#.##. #.### #.# #.############÷..# #.#  #######........ #.## #.# #.##...# #l#  #..........# ##. #..# #.# #.###[..###.#  #..........#.## ##.# ###.# #.# ########....#.l.#  #.............. #.# #<#.# ######.........#.#.###  #.........#.... #.###÷### ###...........#.#.#   h#\#.........#..## ###...#.######...#########.#.#.# hS.@ hO A.. h5A.. hm hw #..................).... demonstrator the Poker  #.####..#.#.#........... Merfolk  #.# #..#.#.#.....##..#. Health: 48/48 ========================   h=x,#.# #..#.#.#.#...##..#. Magic: 6/6========================   hVx#.####.......>........# AC: 14Str: 13  hmx #............###..##..# EV: 6 hx<Int: 8   hx#.............##....... SH: 7 hx,Dex: 24  hx  hx#######.##.#..#......... XL:  6 Next: 12% Place: Dungeon:4   hx#@##.#..#.Noise: ---------  Time: 6286.4 (0.0)   hx<#......... hyu) +4 trident  #......... hPyThrow: 12 stones  #.##......   hy#.# ....B.  #.##.#.##.B   bombardier beetle  #######........  hyq #..........# ##.  hy #..........#.##  hyV_A bombardier beetle comes into view. hy-Reach: u) +4 trident hz)Press: ? - help, Dir - move target hziAim: a bombardier beetle (79% to hit)  Your weapon can't reach that far!  h z3_Okay, then. hz h~ h hV M######.#.###............)##......#.. #..#.#.#.#...##..#.#.####.......>......#............###..##..# hV #.............## ######........##.#..#......  #...............B##.......# ## hs\  h\ +7.4 (1 h`  ha  h X  #.#.#   h #######.#.###....#   #..................)  hE #.####..#.#.#...........   #.# #..#.#.#.....##..#.    h 9#.# #..#.#.#.#...##..#..   #.#### h R>........# .   #.###..##..#  #.......@.....# h   #######.##.#..#.........    h #.##.#..#.  #... #......... #.##...... #.# ....B.  #.##.#.##   #######........ hC  h &8 hb  h  h? #.#.# ##..#.#.##### #.#.# . #######.#.###....## #..................) #.####..#.#.#........... #.# #..#.#.#.....##..#. #.# #..#.#.#.#...##..#..# #.####>........# .# #.###..##..#  #.............##  #######.##.#..#......... #.##.#..#. #.........[ h?14;13H #.....B....B   bombardier beetle #.##....... #.# ....B. #.##.#.## hG hCH&9 h N hO hf  #.### #.....)   #.#.# ##..#.#.####   #.#.# ##..   #######.#.###...........#   hq #..................)   #.####..#.#.#.........   #.# #..#.#.#.....##..#..   #.# #..#.#.#.#...##..#..   #.#### hB.>........# .   ###..##..#   #.............##   h#######.##.#..#.........   #.##.#..#.   #.....   hB #.....B....   #.##.......   #.# ....B. hh h~ h1. h'90 h h h0o  #.# #.##.#....   #.### #.....)  #.#.# ##..#.#.###   #.#.# ##.   #######.#.###......   #...........)  #.####..#.#.#.........   #.# #..#.#.#.....##..#   #.# #.@#.#.#.#...##..#   #.####.>........#   #...##..##..#   #.............##  #######.##.#..#.........   #.##.#..#.   h #....   #........   #.##....... h h4&1 h/ h h M####### #.##.#....## #.....)# ##..#.#.### #.#.# ########.#.###............)##...... #..#.#.#.#...##..#.####.......>......  #............###..##..#.....###..#.#.#...... h5<2 h h hyi M ## ####### #.##.#....## #.....).# ##..#.#.### #.#.# #########.#.###.......#..................)##...... #..#.#.#.#...##..#.  #.####.......>........#..#.#.##..... hFq  hq &3 hv  hx  h@L    ###  ### #.#########   #.# #.##.#.....   #.### #.....)#   #.#.# ##..#.#.####    #.#.# ##..   #######.#.###....#   #.......@..........)  h#.####..#.#.#...........   #.# #..#.#.#.....##..#.   #.# #..#.#.#.#...##..#..   #.####.......>........# .   #......###..##..# #.............## hL #######.##.#..#.........   #.##.#..#. h hK&4 h hA h1,     ###   ### #.########   #.# #.##.#....   h, #.### #.....)  #.#.# ##..#.#.###   #.#.# ##..   #######@#.###......   h,_ #...........)  h, #.####..#.#.#.........   h- #.# #..#.#.#.....##..#   hP-f #.# #..#.#.#.#...##..#   #.####.......>........#    hz- #............###..##..#    h- #.............##   #######.##.#..#.........  h3 h;4&5 h\8 hb9 hS  ### ### #.#######  #.# #.##.#...  #.### #.....)##  #.#.# ##..#.#.  #.#.# ##......... #######.#.###.  #.....@............)  #.####..#.#.#......  #.# #..#.#.#.....##..#  #.# #..#.#.#.#...##..#  #.####.......>........#  #............###..##..#  #.............##.......  #######.##.#..[16;33 h4TH.  #.##.#..#. hY h)Z&6 h] h^ h   ###  ### #.  #.# #.##.#  #.### #.....)  #.#.# ##..#.#.  #.#.# ##  #.#.### hAS  #.)  #.####..#.#.#  #.# #..#.#.#.....##..  #.# #..#.#.#.#...##..  hX #.####.......>.  hld #............###..##..  h< #.............##  #######.##.#..#   #.##.#..#. h<7 h hE h\   ###  ### #.  #.# #.##.#  #.### #.....)  #.#.# ##..#.#.  #.#.# ##  #.#.###  #.)  #.####..#.#.#  #.# #..#.#.#.....##  #.# #..#.#.#.#...##  #.####.......>  #............###..##  #.............##  #######.##.#..#   #.##.#..#.8 h O   ###  ### #.  #.# #.##.#  #.### #.....  #.#.# ##..#.#  #.#.# ##  #.#.###  #.)  #.####..#.#.#  #.# #..#.#.#.....##  #.# #..#.#.#.#...##  #.####.>  #.###..##  #.##  #.##.#..#   #.##.#..#.9 h\    ###  ### #.  #.# #.##.  #.### #  #.#.# ##..#.  #.#.# ##  #.#.###  #.  h r #.####..#.#.#  #.# #..#.#.#.....  #.# #..#.#.#.#...  #.####.>  #..###..  #..##  #######.##.#..#   #.##.#..#. hO  h (300 h  h  h <1 h  h  h)<2 ha hx h<3 h>= h> hCD hvIBB   bombardier beetle hMt  ###  ###  #.#  hMy #.###  #.#.#  #.#.#  #######.#. #.@....... hMk5.4 (3 #.####B.#. hN3 #.#  #.#  #. h9N> #.  hYN#. ##  hxNZ _You start waiting. h###  ###  #.#  #.###  #.#.#  #.#.#  h6 #######.#. #.@....... #.####B.#. #.#  #.#  #.> h #. #. ##  h h h$R _A bombardier beetle is nearby! hQ h  h  h$  h   h+ 8_Unknown command. htZu ### ### #.##  #.# #.  #.### #..  #.#.# ##..#  #.#.# ##... #######.#.#  #...........  hZH #@####B.#.#.#  #.# #..#.#.#  #.# #..#.#.#.#...  #.####.......>....  #.....###  h [ #....##..  #######.##.#..  #.##.#..# hM[|.  #......... h` h3a26.4 (1 _ hd hAf h  ###.##.### #....# ##..###....#######.#.###.............####B.#.#.# #.####.......>.# #.......... hn h&7 h h" h+ Y8 hw0Y9 hRI h6 h hUBB   bombardier beetle hXX  ###  #.#  hI #.###  #.#.#  #.#.#  #### h #. #.# #@# 12.4 (3 #.#  #.# h8> #.. #.. ####  h .     h'G  _You start waiting. hF h0b  ###  #.#  #.###  #.#.#  #.#.#  #### #. #.# #@#  #.#  #.#> #.. #.. ####    hb  he  h7g h _A bombardier beetle is nearby! h|   You reach to attack! You hit the bombardier beetle.  The bombardier beetle is lightly wounded. *The bombardier beetle sprays incendiary fluid at you. h*&. h!+7===3.5 (1.1 h. hN12 _You block the burning spray. h7{  You reach to attack! You hit the bombardier beetle. h{2---4.6 h h+i _The bombardier beetle is heavily wounded. hZ  You reach to attack! You hit the bombardier beetle.  The bombardier beetle is almost dead. h *The bombardier beetle sprays incendiary fluid at you. h:1The burning spray hits you. h&. hթc===5.5 (0.9Fire  h߭ hNm _You are covered in liquid fire! 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C hUD#.##...###.#.#..###.## # #....#.##............. #.<)s..#.#..##..# #.##.####.##.#...###  #.##.# #.##.##..##....#  ..##.####s##.##.#.#.+....'  #.# .#....####.##....# C hKC h|K&3C hPC hRC hX C h3 Level 4 of the Dungeon<<<>>>(Press ? for help) #.##.#.##..#.####.##.### #.# #.############÷..# #.#  #######..........#.# #.##.## #.# #.##...# #l#  C hr #..........#.##..#.# #.##..# #.# #.###[..###.#  #..........#.##..#.####.##C h '##.# ###.# #.# ########....#.l.#  #........................##.# #<#.# ######.........#.#.### C h– #.........#..............#  #.###÷### ###...........#.#.#  C h #.........#..##......##......  ###...#.######...#########.#.#.#  #.........#..##.#....##......# ###......................# #.....# C h #.........#..##.#.#..##......# #......#.###..÷..#.#########.#.#.# C h1 #.........#.....#.#..##......# #......#..##.#####.#.# #.......#  C hW ####'######.###.#.#..###+##### #......##....# #.#.#####.......#  C h #........# #.#.#..@...# ###+#######.>#######.....#.#.#.#.#  #.#....#.# #.#.#..###.##.########......##.###.#.###.#.#  #.#.##...###.#.#..###.##  #..................# #.#)###.#.# C hї  ########.#....#.##.............  #...............##.# #.#)#.....# C h >  #..............<)s..#.#..##..#########...............##.# #.........#   ##########.##.####.##.#................###...........##.# ###.####### C h  ##########.##.# #.##.##...........##....#......#######.# #.# C h0 4  #..........##.####s##.##.#.#........+....'......#######.# #.#   ####.##.##............# .#....####.##....#).....#.......# #.# C hM  C hj #.##.#####.#........... ...# #.#######<.....#.####### #.#  C h #.##............#..#..# ...# #.# #......#.# #########.#   #####.##.###.########.....# ..# #.# #[.....#.# #.........#C h Y.@D h  #######.##.#..#........... ..........# #.# #.####..#.###.#..# #.#  #.##.#..#........... .........# #.# #.####..........## #.#  D h-K#...................   ......#..# #.# #...##..#.####..# #.#  #.................#   ####.##..# #.###.#.##..#.# #..# #.#  #.##..............##.....# #.......###.#.####..## #.#  #.##.........#....#D hOk###.#.# #.###................# #l#D hs.D ht   #.............##.........# ####.###..# #.# #.##......# #.#..# #.#.D h $.D hD h'$......#.##..#.####.####.# demonstrator the Poker ....................##.# Merfolk .....#..............##.# Health: 48/48 ======================== .....#..##......##...... ###.. Magic: 6/6======================== .....#..##.#....##......# ###.... AC: 14Str: 13 .....#..##.#.#..##......# #...... EV: 6D h$Int: 8 .....#.....#.#..##......# #...... SH: 7Dex: 24 ######.###.#.#..###+##### #...... XL:  6 Next: 27% Place: Dungeon:4 .......# #.#.#..@...# ###+### Noise: ---------  Time: 6373.6 (0.0) D h#%#....#.# #.#.#..###.##.### u) +4 trident #.##...###.#.#..###.###.... Throw: 12 stones #....#.##.............#.... ......<)s..#.#..##..#########.... D hi%#.##.####.##.#................###  #.##.# #.##.##...........##....#  ..##.####s##.##.#.#........+....'D h%3  #............# .#....####.##....#  _You start resting. _HP restored. _Health restored: 48 D h%_You see here a bombardier beetle corpse. _There is a stone staircase leading down here. _Found 10 gold pieces.D h2&D h&D h3D h4D h15D ha;XE h6E hE hE hE h4E hE h ,E h E h E h E h( E hkE hE hh,E hE hE h,E h9E hE h,E hE hE h_,E hE ha E h!,E h!E ho#E h%%,E h%E hP'E h[),E h4E hC5E h7,E h7E h<>#.#.#.................##.s.....#.#.#.....##..#................#.#.#.#...##..#..##.#..........>........#..# ####.###..#..###..##..#$.# .# #......#...##.........##.####.###..# #.##.#..#.......................# #.##.#..#.......................# #................#..88.6 (15.0).............#....####.##..E h>E...........# ..# #.....###.........#....# # ###.#.# #.##.#.##..#.####.# #.###.........#.# #.# #.## .....#.##..#.# #.# #..#...#.##..#.####.## ##.# .......# #.#E h>E hDBE h[CE h..........)s..s.###.## .#.#.#.................##.s .#.#.#.....##..#........ .#.#.#.#...##..#..##.#.........#.>........#..# ####.###..#.###..##..#$.# .# #......# .......###.####.###..# .##.#..#.# .##.#..#..# .............#..# .....#....####.##..# .##.....#.#..# #.....# .##.........#....# # .# ###.#.# .##.#.##..#.####.# # #.### .....#.#E h![m #.# #.###.##..#.# #.# #..##.##..#.####.## ##.# # E hp%E h%*9.0)E h*E h,E hpgM#.###.....###.#####.# #.s. ............).........s..s.###.##.......##.s....##..#....... .#.#.#.#...##..#..##.#.......E hwf>........#..# ####.###..#.###..##..#$.# .# #......## .......####.####.### .##.#..#............ .................#....####.##..#.#... .## ##.#E h E h E h? 90E hSE h!F h$\M ##... #.# #### .#.###...........###.#####.# #.s. ......)...s..s.###.##..............##.s....##..#....... .#.#.#.#...##..#..##.#.......>........#..# ####.###..#.###..##..#$.# .# #......## .......####.####.### .##.#..#. ............................#..#.#.# #.# # #F hlF h&1F h)F hF h M ##..#.#.###### ###+#####. ##.......# #.# #### .#.###.....###.#####.# #.s. ......)..s..s.###.##..............##.s....##..#....... .#.#.#.#...##..#..##.#.......>........#..# ####.###..#.###..##..#@.# .# #......## .......####.####.###.... .##.#..#.......................#.#.####.#.. .#F hF h&2F hF h!F h"$3.6 (2F hu'F h3*; _HP restored. _Health restored: 48You see here a bombardier beetle corpse. _There is a stone staircase leading down here. _Found 10 gold pieces. _You now have 128 gold pieces (gained 10).F h #.# ##..............# #.# ##### #.###.....###.#####.# #.s.. ...........).........s..s.###.### #.#.#..........##.s...... #.#.#.....##..#............ #.#.#.#...##..#..##.##.# .....>........#..# ####.###..#.###..##..#..# .# #......###........@##.####.###..# ##.#..#..............# ##.#..#.....# ............#..##....####.##..# ###.#..# #.....# ##.#....#.#..# ###.#.# ##.#.##..#.####.#....# F h8 #.###........#.# #.# # # #.##F h,# F h# +4.6 (1F h}' F h( G h6&.###..###.#####.# #.s... ..........).........s..s.###.### .#.#..........##.s......#. G ht&.#.#.....##..#............. .#.#.#...##..#..##.##.## G h&....>........#..# ####.###..#...G h&K###..##..#..# .# #......####.........##.####.###..# G h&~#.#..#..............# # #.#..#.G hQ'9# # .......G h'r#..# ##....####.##..#G h'k # ##.#..# #.....# # #.#....#.#..# ###.#.# #  #.#.##..#.####.#....# #.### #G h(-  G h+(........#.# #.###.$# #.## # G h>(#.##..#.# #.# #..# # G h0G h1&5G hF6G h8* _Found 7 gold pieces.G hyTJ........).........s..s.###.### #.#..........##.s......#. #.#.....##..#............. #.#.#...##..#..##.##.## ...>........#..# .####.###..#....G hT###..##..#..# .# #......####.........##.####.###..# #. .#..#..............# #. .#..#.# #. ......#..# #.#....####.##..# #.G h5UD.#.#..# #.....# #. .#....#.#..# ###.#.# #. .#.##..#.####.#....# #.### #. G hU.......#.# #.###.$# #.## #. .#.##..#.# #.# ..# #..# #. .#.##..#.####.###.# ###.G hN]G h]6G hbG hIdG hO #.##.s......#..# .#.....##..#..............# .#.#...##..#..##.#.G h #.##.# ..>........#..##.####.###..#....###..##..#..##.# #......####.#.........##.####.###..# #.# #..#..............# #.# G h C#..#.# #.# .....G h #..# #.##....####.##..# #.#G h ...#.#..# #.....# #.G h" #....#.#..# ###.#.# #.# G h4 #.##..#.####.#....# #.### #.# .G hX .....#.# #.###.$# #.## #.# G h 9#.##..#.# #.# #..# #..# #.# #.##..#.####.###### ##.# ###.# .G h .............# .# #<#.#G h G hs &7G h@ G h H h# ##..#.....##..##.##.## ..>........#..##.####.###..#.....H h###..##..#..##.# #......####.#.##.........##.####.###..# #..#............ ....H h#H hk....#..@.####.#H h֫....#.#..# #....H h)#....#.##.#H h ##H h8@ ..............#H hS*#.###÷###H hlD H hH h>&8H h H hH h2 ###.##.## ..>........#..##.####.###..#.....###..##..#..##.# #......####.#.##.........##.####.###..# #..#.H h............. ...............#....#....####.##.#@.# #....#....#.H hs##.## #.##..#.####.#....# #.##H h¥2# H hߥ..##......##...... ###...#.### H h%H hx&9H h,H hBH hu  .>......###.###..#.....###..##. #......####.#.##.........##.####.###..# H h,v #..#............................. ........................#..#....####.#H hVv b#.#..# #....H htv ###.#H hv # H hv #.##..#.####.#....# #.## ......#.# #.###.$ H hv T ..##.#....##......# ###..........H hv D H h H hC (400H h. H h I hA###..##..#..##.# #......####.##.........##.####.###..# #.# #..............# #.# ..#.........# #.# .........#..# #.# #....####.##..# #.#I h#.#..# #.....# #...#....#.#..# ###.#.# #.## .##..#.####.#...@# #.### #.# I hg.....#.# #.###.$# #.## #.# ##..#.# #.# #..# #..# #.# .##..#.####.###### ##.# ###.# .............# #.# #<#.## #.###÷### ##I h##...... ###...#.# .##.#....##......# ###........... .##.#.#..##......# #......#.###I hI hf&1I hMI hI hX .##.......###.###..# #.# ...................##....####.###.#..# #.....I h2Y#....#.##.### .##..#.####.#....# #.##I hQYf ....#.# #.###I hoYr ### #..I hYb.###.######.# ##I hYj ....#.#..##......# #......#..##.#I hYD I h/_I h_&2I hjcI h8gI hg+3.6 (2I hiI h^k I hsk0_You now have 135 gold pieces (gained 7).I hnI hxLevel 4 of the Dungeon<<<>>>(Press ? for help) #.# #..#.#.#.#...##..#..##.#.........#.##.######.### #........#  #.####.......>........#..##.####.###..#.............#### #.#..##..#  #............###..##..#..##.# #......####.###.........# #.#..###.#  #.............##.........##.####.###..# #.# #.##......# #.#..# #.#  I hYy#######.##.#..#.......................# #.# #.####..#.###.#..# #.#  #.##.#..#.......................# #.# #.####..........## #.#  #............................#..# #.# #...##..#.####..# #.#  #.................#....####.##..# #.###.#.##..#.# #..# #.#  #.##..............#.#..# #.....# #.......###.#.####..## #.#  #.##.........#....#.#..# ###.#.# #.###................# #l#  I hzy#.##.#.##..#.####.#....# #.### #.# #.############÷..# #.#  #######..........#.# #.###.@# #.## #.# #.#I hy6#...# #l#  I hy#..........#.##..#.# #.# #..# #..# #.# #.###[..###.#  I hy#..........#.##..#.####.###### ##.# ###.# #.# ########....#.l.#  #........................#I hy#.# #<#.# ######.........#.#.###  I hy#.........#..............#  #.###÷### ###...........#.#.#  I hzn#.........#..##......##......  ###...#.######...#########.#.#.#  I h-z#.........#..##.#....##......# ###......................# #.....#  I hFz#.........#..##.#.#..##......# #......#.###..÷..#.#########.#.#.#  I h^z#.........#.....#.#..##......# #......#..##.#####.#.# #.......#  I hvz####'######.###.#.#..###+##### #......##....# #.#.#####.......#  I hz #........# #.#.#......# ###+#######.>#######.....#.#.#.#.#  #.#....#.# #.#.#..###.##.########......##.###.#.###.#.#I hzJ h I.@K hEK h?..##.........##.####.###..# #.# demonstrator the Poker ..#.......................# #.# Merfolk ..#.......................# #.# Health: 48/48 ======================== .......................#..# #.# Magic: 6/6K h8======================== ............#....####.##..# #.## AC: 14Str: 13 ............#.#..# #.....# #... EV: 6Int: 8 .......#....#.#..# ###.#.# #.## SH: 7K hbDex: 24 .##..#.####.#....# #.### #.# XL:  6 Next: 27% Place: Dungeon:4 K hW.....#.# #.###.@# #.## #.# Noise: ---------  Time: 6403.6 (0.0) K hG.##..#.# #.# #..# #..# #.# u) +4 trident .##..#.####.###### ##.# ###.# Throw: 12 stones .............#K he#.# #<#.# .............##.###÷### .##......##...... ###...#.####  .##.#....##......# ###...........  K hA.##.#.#..##......# #......#.###..  ....#.#..##......# #......#..##.#  _You see here a bombardier beetle corpse. K h_There is a stone staircase leading down here. _Found 10 gold pieces. _You now have 128 gold pieces (gained 10). _Found 7 gold pieces. _You now have 135 gold pieces (gained 7).K hK hK h}K hlb.##.##.####.###..# #.# #..#.........# #.# #..#.......# #.#...........#..# #.#.#....####.##..# #..#.#..# #.....# #.#....#.#..# ###.#.# #. #.##..#.####.#....# #.### #.#.#.# #.###@.# #.## #.# #.##..#.# #.# #..# #..# #.# #.##..#.####.###### ##.# ###.# .# #.# #<#.# .# #.###÷### ..##......##...... ###...#. ..##.#....##......# ### ..##.#.#..##......# #......#.###K hZ.#.#..##......# #......#..##.K hA4.6 (1K hK hK h=S#..##..#..##.# #......####. ....##..##.####.###..# #. .#..#...............# #. .#..#..............# #.............#..# #.K hS.#....####.##..# #......#.#..# #.....# #. .........#....#.#..# ###.#.# #. .#.##..#.####.#.@..# #.### #. 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O h|]n##.###.#.#..###+##### #......# O h]...# #.#.#......# ###+####### .#.# #.#.#..###.# #.#.###.#.#..###.#O h]f#........ .#.##............. #.O hcO hcd&9O h=hO hiO h. #.#.#..# #.....# #.#....#.#..# ###.#.# #.#.##..#.####.#....# #.### .#.# #.###..# #.## .#.##..#.# #.# #..# #..# .#.##..#.####.###### ##.# .#O h s #.# #<.#.##### #.###÷.#..##......##.@....# ###...#. .O h .#..##.#....##......# ### ..#..##.#.#..##......# #......#. .O h q.#.....#.#..##......# #......#..O h #.###.#.#..###+##### #......##.# #.#.#......# ###+ .O hB .#.# #.#.#..###.# #. #...###.#.#..###.## # ..#.##. #O h# O hX# '20O h' O h/) P hJn[?25h[?0c  Search for what [Enter for "armor", or ? for help]? P h!1 [?25l[?1cP h7 P h: B14 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [D:4] a +0 hand axeb - [D:4] a stone staircase leading up  c - [D:4] a +0 club (1 further duplicate)  d - [D:4] a stone staircase leading up  e - [D:4] a stone staircase leading down  f - [D:4] a ring mail  g - [D:4] a stone staircase leading up  h - [D:4] a +3 flaili - [D:4] a stone staircase leading down  j - [D:4] a +0 dagger (2 further duplicates)  k - [D:4] a +0 whip  l - [D:4] a +0 leather armour (1 further duplicate)  m - [D:4] a +0 falchion  n - [D:4] a stone staircase leading downQ h Q hA ##..............#.#..# #.....#demonstrator the Poker ##.........#....#.#..# ###.#.#Merfolk ##.#.##..#.####.#....# #.###Health: 48/48 ======================== .........#.# #.###..# #.##Magic: 6/6======================== Q h ...#.##..#.# #.# #..# #..#AC: 14Str: 13 ...#.##..#.####.###### ##.# ## EV: 6Int: 8 .................#Q h #.# #< SH: 7Dex: 24 Q h :..#..............##### #.###÷ XL:  6 Next: 27% Place: Dungeon:4 ..#..##......##.@....# ###...#. 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h h [?25l[?1ch hh h-14 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=] h hh a - [D:4] a +0 hand axeb - [D:4] a stone staircase leading up  c - [D:4] a +0 club (1 further duplicate)  d - [D:4] a ring mail  e - [D:4] a stone staircase leading up  f - [D:4] a stone staircase leading up  g - [D:4] a stone staircase leading down  h - [D:4] a stone staircase leading down h h  i - [D:4] a +3 flailj - [D:4] a +0 dagger (2 further duplicates)  k - [D:4] a +0 leather armour (1 further duplicate)  l - [D:4] a +0 falchion  m - [D:4] a +0 whip  n - [D:4] a stone staircase leading downj h j h j h J.##.##............##.#....####.## demonstrator the Poker .##.#####.#...............# #.## Merfolk j hI .##............#..#..#....# #.# Health: 48/48 ======================== .##.###.########.....#....# #.# Magic: 6/6======================== j hq .##.# #.##.##..#....# #.## AC: 14Str: 13 j h >.##.# #.##.....#....# #... EV: 6Int: 8 .##.# #.#j h #.##.##.#### #.## SH: 7Dex: 24 j h ?.##.# ####.##.##.# #.# XL:  6 Next: 27% Place: Dungeon:4 j h ....##@##.##.# #.# Noise: ---------  Time: 6489.6 (0.0) #####j h& 1#.......#######.# u) +4 trident#...............# Throw: 12 stonesj hE ^#######.############ j h 5_The endoplasm jiggles.You reach to attack! You hit the endoplasm. _The endoplasm is severely wounded.You puncture the endoplasm! _You kill the endoplasm!j h BSearch for what [Enter for "."]? .j hU j h j h j hp . _k htk hB~Level 4 of the Dungeon<<<>>>(Press ? for help) #.#....#.# #.#.#..###.##.########......##.###.#.###.#.#  k h~#.#.##...###.#.#..###.### #..................# #.#)###.#.#   ########.#....#.##.............# #...............##.# #.#)#.....#   #..............<)...#.#..##..#########...............##.# #.........#   ##########.##.####.##.#................###...........##.# ###.####### k h~  ##########.##.# #.##.##...........##....#......#######.# #.#   #..........##.####s##.##.#.#........+....'......#######.# #.#   ####.##.##............##.#....####.##....#).....#.......# #.#  k hn#.##.#####.#...............# #.#######<.....#.####### #.#  #.##............#..#..#....# #.# #......#.# #########.#   #####.##.###.########.....#....# #.# #[.....#.# #.........#   #.....##.# #.##.##..#....# #.#######......#.# #.#########   #####.##.# #.##.....#....# #......#########.# #.#  k h8#.##.# #.##.##.##.#### #.#######.# #.#   #####.##.# ####.##.##.# #.#######.###.#######   #........##@##.##.# #.##................#   ###########.......#######.###########.#####.# k hO #...............##.# #.#  #######.##########.# #.#  ####.# #.#  k hk#.#####.#######  #.............#  ###############k h. 3<<<<>>>>^ #......###### ###.##...####)# ##############  ####..## ####...####...##.# #..###### ###....### ###.##.####### ############...#### #.#..#.....## k h )#.....##.###....##.### #####....÷.###..# #.....##.# ####.##.# ##...............########  #.....##.# #..#.# ##...#####...##...## k h  #.....##.## ##.#.# #...........# ##..........## k h  #.....##..######...#######.#...>.....# #............#  k h3 #......^....................#......#  k ha k#.....########....####...............###............####### k h '#....†# ###....#####....................#......## #.....# ##..##..###..#..........#####....#...#........##k h  ####### ###..## #..............#### ####..###..........# k h ##...## #...........###############...#..........# ########..#######....>.##................#k h5 g #......................##.....#............#k hf   #.........######.##.#.###.#.#######....## #..........# #.............##......# #.#..######..##########.........##k h  #........####........## #.##..##..............##........#  k h G####.#########.......####.###....#####...)....#..........#  #.## ##.......###......##<...## #.....<....k h #  ######..###......#####..###....##.# ##.......#..........# k h m h=m h.##.##............##.#....####.## demonstrator the Poker .##.#####.#...............# #.## Merfolk .##............#..#..#....# #.# Health: 48/48 ======================== .##.###.########.....#....# #.# Magic: 6/6======================== .##.# #.##.##..#....# #.## AC: 14Str: 13 .##.# #.##.....#....# #... EV: 6Int: 8 .##.# #.##.##.##.#### #.## SH: 7Dex: 24 .##.# ####.##.##.# #.# XL:  6 Next: 27% Place: Dungeon:4 ....##@##.##.# h;37m #.# Noise: ---------  Time: 6489.6 (0.0) ######.......#######.# u) +4 trident#...............# Throw: 12 stones#######.############ _The endoplasm jiggles.You reach to attack! You hit the endoplasm. _The endoplasm is severely wounded.You puncture the endoplasm! _You kill the endoplasm! _Search for what [Enter for "."]? .m hm h[m hX! m h* Level 4 of the Dungeon<<<>>>(Press ? for help) #.#....#.# #.#.#..###.##.########......##.###.#.###.#.#  #.#.##...###.#.#..###.### #..................# #.#)###.#.#   ########.#....#.##.............# #...............##.# #.#)#.....# m he+ \  #..............<)...#.#..##..#########...............##.# #.........#   ##########.##.####.##.#................###...........##.# ###.#######   ##########.##.# #.##.##...........##....#......#######.# #.#   #..........##.####s##.##.#.#........+....'......#######.# #.#   ####.##.##............##.#....####.##....#).....#.......# #.#  #.##.#####.#...............# #.#######<.....#.####### #.#  #.##............#..#..#....# #.# #......#.# #########.# m h+ G  #####.##.###.########.....#....# #.# #[.....#.# #.........#   #.....##.# #.#m h+ 3#.##..#....# #.#######......#.# #.#########   #####.##.# #.##.....#....# #......#########.# #.# m h+ p #.##.# #.##.##.##.#### #.######m h+ #.# #.#   #####.##.# ###m h, #.##.##.# #.#######.###.#######   #........#m h<, #@##.##.# #.##................#   ###########.......#######.#m hc, ##########.#####.#  #...............##.# #.#  #######.#########m h, D#.# #.#  ###m h, w#.# #.#  #.#####.#######  #.............#  m h, -###############m hS #......#......# #......#.###..÷..#.#########.#.........#..........# #......#..##.#####.#.# #...... ####'######.###.#.#..###+##### #......##....# #.#.#####.. #.# #....# ###+#######.>#######.....#.#.#.# #.#....#.# #.#.#..###.# #.##########.#.###.#. #.#.##...###.#.#..###.### #............# #.m h3U #)###.#.########.#....#.##.............# #.........##.# #.#)#.....#..............<)...#.#..##..#########...............##.# #.........###########.##.####.##.#.........###...........##.# ###.#################.##.# #.##.##...........##....######.#  #..........##.####s##.##.#.#........+....'.######.# # ####.##.##............#####.##....#)......# #. ####.#...........#######<.....#.####### #.#...........#..#..#.... #......#########.###.########.....#....##[.....#.# #.........###.# #.#.##..#....# #.#######......#.# #.#########.##.# #.##....# #......###.# #.#m hU #.##.# #.###.##.#### #.#######.# #.######.##.# ###.##.##.# #.######.###.#######........##@##.##.#.##...............###########.......#######.############...............## #.########.#########.# #.#o h;F####..#.#.#...........##.s......#..# #.#.# #.#.....## #..#.#.#.....##..........# ###.# #.##.# #..#.#.#.#...##..#..##.#....##.######.### #..##.####.>........#..##.####.###..#.............#### #.#..##..#o h'#............###..##..#..##.# #......####.###.........# #.#..###.##.............##.........##.####.###..# #.# #.##......# #.#..# #.# #######.##.#..#...........# #.# #.####..#.###.#..# #.# #.##.#..#.......................# #.# #.####....## #.# #............o h..# #.# #.#.####..# #.# #.................#....####.##..# #.###.#.##..#.# #..# #.# #.##..............#.#..# #.....# #.......###.#.####..## #.# #.##.#....#.#..# ###.#.# #.###..........# #l# #.##.#.##..#.####.#....# #.### #.# #.######÷..# #.# #######..#.# #.###..# #.## #.# #.# o hR#...# #l# #..........#.##..#.# #.# #..# #..# #.# #.# ##[..###.# #..........#.##..#.####.###### ##.# ###.# #.# o h....#.l.# #........................# #.# #<#.# ######.........#.#.###o h)E #.........#..............##### #.###÷### ###...........#.#.# #.........#..##......##......# ###...#.######..o hc###.#.#.# #.........#..##.#....##......# ###......#.....#o h #.........#..##.#.#..##......# #......#.###..÷..#####.#.#.##.........#.....#.#..### #......#..##.#####.#.# o h #.......#####'######.###.#.#..###+##### #......##....#.#####.......#o ho h   ######.#  ############...##.#  ### #.###############.......#...############.########  #.# #.##.#..................+...'.................>.####  #.### #.....)##########.).....#s..#####........###.......#  o h #.#.# ##..#.#.######  ###+#####...#####.######## #.#..##.#  #.#.# ##..............# #.# #####.......####....##.#  #######.#.###...........###.#####.# #.s...........##.#..##.#  #.†................).........s..s.###.###..####.#.##.#..##.#>p h; W#............###..##..#..##.# #......####.###.........# #.#..###.##.............##.........##.####.###..# #.# #.##......# #.#..# #.########.##.#..#................ #.# #.####..#.###.#..# #.##.#..#.....# #.# #.####.## .#...........................#..# #.# #...##..#.####..# #.#................#....####.##..# #.###.#.##..#.# #..# #.##....#.#..# #.....# #.###.#.####..## #.# #.##...#....#.#..# ###.#.# #.###................# #l#p hij  #.##.#.##..#.####.#....# #.### #.# #.############÷ #.#######..........#.# #.###..# #.## #.# #.#  #...# #l#.........#.##..#.# #.# #..# #..# #.# #.# #[..###..........#.##..#.####.###### ##.# ###.# #.# ########....#.l........# #.# #<#.# ######.........#.#.###..............##### #.###÷### ###.....#.#.##..##......##......# ###...#.######...#########.#.#.#p h$ .........#..##.#....### ###......................# #.....##.........#..##.#.#..### #.###..÷..#.#########.#.#.##.........#.....#.#..### #......#..##.#####.#.# #.......#####'######.###.#.#..###+##### #......##....# #.#.#####.......##........# #.#.#......# ###+#######.>#######.....#.#.#.#.##.#....#.# #.#.#..###.# #.########......##.###.#.###.#.#p h #.#.##...###.#.#..###.### #..................# #.#)###.#.#########.#....#.##.............# #...............##.# #.#)#.....#q hW  #.####..#.#.#.................##.s......#..# #.#.##.#.....#  #.# #..#.#.#.....##..#....................# ###.##.......##  #.# #..#.#.#.#...##..#..##.#.........#.##.######.### #........#  q h#.####.......>........#..##.####.###..#.............#### #.#..##..#r h* O><t h% t hC1 0.##.##............##.#....####.## demonstrator the Poker .##.#####.#...............# #.## Merfolk .##............#..#..#....# #.# Health: 48/48 ======================== .##.###.########.....#....# #.# Magic: 6/6======================== .##.# #.##.##..#....# #.## AC: 14Str: 13 .##.# #.##.....#....# #... EV: 6t h1 2Int: 8 .##.# #.##.##.##.#### #.## SH: 7Dex: 24 .##.# ####.##.##.# #.# XL:  6 Next: 27% Place: Dungeon:4 ....##@##.##.# #.# Noise: ---------  Time: 6489.6 (0.0) ######.......#######.# u) +4 tridentt h2 #...............# Throw: 12 stones#######.############ _The endoplasm jiggles.You reach to attack! You hit the endoplasm. _The endoplasm is severely wounded.You puncture the endoplasm! _You kill the endoplasm! _Search for what [Enter for "."]? .t h3 t h8 t h9 t hc ......##.####s###........+.....##.#....########.#...........#...........#..###.########... ####....#....# #....### #.## .##.# ### ....##.##.# #####.....#######...............#######.############t hLt hW390.6 (1 _t h;t hۛu hbM######.##.# #....## .......##.####s###........+.....##.#....########.#...........#...........#..#..###.########.....# ##..###....#....# #....### #.## .##.# ### ....##.##.# ######.......#######.#.#u hdu he&1u h8iu hju h~?LM##... ######.##.# #.##.##....## .......##.####s###........+.....##.#....########.#...........#...........#..#..###.########..... ####....#....# #....#.##.#### #.## .##.# ### ....#u h@#.##.##.# #.##u hFu hF&2u h#Ju h:Kv hM...........<)...#.#..##..###########.##.#... ######.##.# #.##.##....## .......##.####.##.##.#.#........+.....##.#....########.#.............#...........#..#..##.########... ##..###....#....# #....#.##.#### #.## .##.# ####.##.##.# #.#v hv h&3v hzv hv hM####.#....#.##.............# ...........<)...#.#..##..###########.##.#... ######.##.# #.##.##....## .......##.####.##.##.#.#........+v h]............##.#....########.#.............#...........#..###.########@....# ####....#....# #... .##.# #.#v h#.##.##.#### #.######v hv h&4v hv h}v hk v hv xLevel 4 of the Dungeon<<<>>>(Press ? for help) #........# #.#.#......# ###+#######.>#######.....#.#.#.#.#  #.#....#.# #.#.#..###.##.########......##.###.#.###.#.#  #.#.##...###.#.#..###.### #..................# #.#)###.#.#   ########.#....#.##.............# #...............##.# #.#)#.....#   #..............<)...#.#..##..#########...............##.# #.........#   ##########.##.####.##.#................###...........##.# ###.#######   ##########.##.# #.##.##...........##....#......#######.# #.# v h   #..........##.####.##.##.#.#........+....'......#######.# #.#   ####.##.##............##.#....####.##....#).....#.......# #.#  #.##.#####.#...............# #.#######<.....#.####### #.#  #.##............#..#..#....# #.# #......#.# #########.#   #####.##.###.########@....#....# #.# #[.....#.# #.........#   #.....##.# #.#v h7 #.##..#....# #.#######......#.# #.#########   #####.##.# #.##.....#....# #......#########.# #.#  #.##.# #.##.##.##.#### #.#######.# #.# v h u  #####.##.# ####.##.##.# #.#######.###.#######   #........##.##.##.# #.##................#   ###########.......#######.#v h ##########.#####.#  #...............##.# #.#  #######.##########.# #.#  ###v h #.# #.#  #.#####.#######  #.............#w h\<@x hx h$Q####.#....#.##.............#x hpdemonstrator the Poker ...........<)...#.#..##..######## Merfolk ######.##.####.##.#.............. Health: 48/48 ======================== x hk######.##.# #.##.##...........## Magic: 6/6======================== .......##.####.##.##.#.#........+ AC: 14Str: 13 .##.##............##.#....####.## EV: 6Int: 8 .##.#####.#...............# #.## SH: 7Dex: 24 .##............#..#..#....# #.# XL:  6 Next: 27% Place: Dungeon:4 x hw.##.###.########@....#....# #.# Noise: ---------  Time: 6494.6 (0.0) .##.# #.##.##..#....# #.## u) +4 trident .##.# #.##.....#....# #... Throw: 12 stones .##.# #.##.##.##.#### #.## .##.# ####.##.##.# #.# x h  ....##.##.##.# #.# ######.......#######.##...............#x h6#######.######### _The endoplasm jiggles.You reach to attack! You hit the endoplasm. _The endoplasm is severely wounded.x hS_You puncture the endoplasm! _You kill the endoplasm! x hq`_Search for what [Enter for "."]? .x hx h/x hwx hnx hx htXx h,x hBx h x h ,x hx hx h,x hx hx h,x hx hx h,x hx ha x h!x h!x h"x h'  Things that are here:  a +0 hand axe; an orc skeletonx h(x h5) _x h*x h1E #.........#..##.#....##..... #.........#..##.#.#..##..... #.........#.....#.#..## x h,2####'######.###.#.#..###+# #........# #.##  #.#....#.# #.#.#..###.#  x hR2#.#.##...###.#.#..###.# x hx2 ########.#....#.##.............#  #..............@)...#.#..##..###503.6 (9 x h2% ##########.##.####.##.#.........  ##########.##.# #.##.##..... x h2 #..........##.####.##.##.#.#....  ####.##.##............##.#....x h2`##  #.##.#####.#.............. x h2 #.##............#..#..#... #####.##.###.########.....# x h3}#.....##.# #.# #.##..#....x h3x hj8x hq:a _There is a stone staircase leading up here.x hx hx h,&x h,x hZ4H4.6 (1 _y h   #.............#####   #........ ##   #........##.######   ########.#..#......   #####......######   #.)....##### #   #.###.## ###   ##.##### #..)..3 y hi  #@)....#### #.#   ######....###.##  #....#  #.........###  #............  #....########  ######    You climb upwards.y hy hy hB-6.1 (2.5y hHy hFK _Level annotation: exclusion: staircase _There is a stone staircase leading down here.y hy hLevel 3 of the Dungeon <<<<>>>>^(Press ? for help)#.............................##.....#..#######..........##.........######.##.#.###.#.#######....## #..........##.............##......# #.#..######..##########.........###........####........## #.##..##..............##........# ####.#########.......####.###....#####...)....#..........##.## ##.......###......##<...## #.....<.............#y h}######..###......#####..###....##.# ##.......#..........##.............#####.........#####.## #.......#<.........##.........#..## ##.##....### #..# #.......#..........##........##.######..##.##.### ##.## #.......##........##y h########.#..#......##..##...# #..# #.......###......#######......#######.#####.# ##.#####.......# #########.)....##### ##.# #.# #.............#y h#.###.## ######..# #.########...####.#####y h>a##.##### #..)...######..##........# ##.##@)....#### #.####.............#########..#######....###.##...#######...### ##..###...........######........#### ##..###.........######...######....# #..###................### ####.###.###....###########.#y h^U#..#..############†..##y h{3#####y hW #.....# ##..##..###..#....#####....#...######### ###..## #..............#### ####..## ##...## #...........###....#######..#######....>.##..........#......................##.....#..#######.........######.##.#.###.#.#######....## # #.............##......# #.#..######..########## #####........## #.##..##.......##  ####.#########.......####.###....#####...) #.## ##.......###......##<...## #.....<.......###......#####..###....##.# #....##................#####.## <.........##.........#..## ##.##....### #..# #..........##........##.######..##.##.### ##.## #.......##........##########.#..#......##..##...# #..# #.......###......## #####......#######.#####.# ##.#####.......# ######## #.)....##### ##.# #.#y h [m #.............##.###.## ######..# #.########...####.#######.##### #..)...######..##........# ##.##@)....#### #.####.............#########..######.##...#######...### ##..##...........######........#### ##..###.........######...######....# #..##z h t z h I #.............#####. demonstrator the Poker  #.........#..## ##. Merfolk  #........##.######.. Health: 48/48 ========================  ########.#..#......# Magic: 6/6========================  #####......###### AC: 14Str: 13  #.)....##### # EV: 6Int: 8  #.###.## ###### SH: 7Dex: 24  ##.##### #..).. XL:  6 Next: 27% Place: Dungeon:3  #@)....#### #.#### Noise: ---------  Time: 6506.1 (0.0)  z h ######....###.##.. u) +4 trident  #...........# Throw: 12 stones  #.........###  #............  #....########  ######   Things that are here: _a +0 hand axe; an orc skeleton _There is a stone staircase leading up here.  You climb upwards. _Level annotation: exclusion: staircase _There is a stone staircase leading down here.z hA z h z h  _a +0 hand axe; an orc skeletonThere is a stone staircase leading up here.  You climb upwards. _Level annotation: exclusion: staircase _There is a stone staircase leading down here.Key pressed, stopping travel.z h z h Level 3 of the Dungeon <<<<>>>>^(Press ? for help)#.............................##.....#..#######..........##.........######.##.#.###.#.#######....## #..........##.............##......# #.#..######..##########.........###........####........## #.##..##..............##........# ####.#########.......####.###....#####...)....#..........##.## ##.......###......##<...## #.....<.............#######..###......#####..###....##.# ##.......#..........##.............#####.........#####.## #.......#<.........##.........#..## ##.##....### #..# #.......#..........##........##.######..##.##.### ##.## #.......##........##z h ########.#..#......##..##...# #..# #.......###......#######......#######.#####.# ##.#####.......# #########.)....##### ##.# #.# #.............##.###.## ######..# #.########...####.#######.##### #..)...######..##........# ##.##@)....#### #.####.............#########..#######....###.##...#######...### ##..###...........######........#### ##..###.........######...######....# #..###................### ####.###.###....###########.##..#..############†..#######{ htU4 <<<>>>  #.# #.# #<#.# ######..#.#.###  #.#..............##### #.###÷### ###..#.#.#  #.#..##......##......# ###...#....#########.#.#.#  #...##.#....##......# ###..# #.....#  { h^;#.........#..##.#.#..##......# #......#.###..÷..#.#########.#.#.#  #.........#.#..##......# #......#..##.#####.#.# #.......#   ####'######.###.#.#..###+##### #......# #.#.#####.......#   ## #.#.## ###+#######.>#######.....#.#.#.#.#   #.#....#.# #.#.#..###.# #.########......##.###.#.###.#.#   #.#.##...###.#.#..#{ h #...........# #.#)###.#.#   ########.#....#.##.......... #........##.# #.#)#.....#   #..............<)...#.#..##..#########......{ h%..##.# #.........#   ##########.##.####.##.#................###..##.# ###.####### { hO  ##########.##.# #.##.##...........##....#......#######.# #.# { hy  #..........##.####.##.##.#.#........+....'......#######.# #.# { h  ####.##.##............##.#....####.##....#).....#.......# #.#  { hz#.##.#####.#...............# #.#######<.....#.####### #.#  #.##....#..#..#....# #.# #......#.# #########.# { h  #####.##.###.########.....#....# #.# #[.....#.# #.........# { hG   #.....##.# #.# #.##..#....# #.#######......#.# #.######### { hi  #####.##.# #.# #.....#....# #......#########.# #.#  #.##.# #.# #.##.##.#### #.###### #.# #.#   #####.##.# ###{ h#.##.##.# #.# ######.###.#######| h| h[# #.............#####. demonstrator the Poker  #.........#..## ##. Merfolk  #........##.######.. Health: 48/48 ========================  ########.#..#......# Magic: 6/6========================  #####......###### AC: 14Str: 13  #.)....##### # EV: 6Int: 8  #.###.## ###### SH: 7Dex: 24  ##.##### #..).. XL:  6 Next: 27% Place: Dungeon:3  | h\E#@)....#### #.#### Noise: ---------  Time: 6506.1 (0.0)  ######....###.##.. u) +4 trident  #...........# Throw: 12 stones  #.........###  #............  #....########  ######   _a +0 hand axe; an orc skeleton _There is a stone staircase leading up here.  You climb upwards. _Level annotation: exclusion: staircase _There is a stone staircase leading down here. _Key pressed, stopping travel.| h1^| hld| he| h< | hL 0Level 3 of the Dungeon <<<<>>>>^(Press ? for help)#.............................##.....#..#######..........##.........######.##.#.###.#.#######....## #..........##.............##......# #.#..######..##########.........###........####........## #.##..##..............##........# ####.#########.......####.###....#####...)....#..........##.## ##.......###......##<...## #.....<.............#######..###......#####..###....##.# ##.......#..........#| hM #.............#####.........#####.## #.......#<.........##.........#..## ##.##....### #..# #.......#..........##........##.######..##.##.### ##.## #.......##........##########.#..#......##..##...# #..# #.......###......#######......#######.#####.# ##.#####.......# #########.)....##### ##.# #.# #.............##.###.## ######..# #.########...####.#######.##### #..)...######..##........# ##.##@)....#### #.####.............#########..#######....###.##...#######...### ##..###...........######........#### ##..###.........######...######....# #..###................### ####.###.###....###########.##..#..############†..#######} h1<#.....# ##..##..###..#....#####....#...######### ###..## #..............#### ####..## ##...## #...........###....#######..#######....>.##..........#......................##.....#..#######.........######.##.#.###.#.#######....## #} hJ2 #.............##......# #.#..######..########## #####........## #.##..##.......##  ####.#########.......####.###....#####...) #.## ##.......###......##<...## #.....<.......###......#####..###....##.# #....##................#####.## <.........#} hq2&#.........#..## ##.##....### #..# #..........##........##.######..##.##.### ##.## #.......##........##} h2#########.#..#......##..##...# #..# #.......###......## #####......#######.#####.# ##.#####.......# ########} h2A #.)....##### ##.# #.# #.............##.###.## ######..# #.########...####.#####} h2##.##### #..)...######..##........# ##.##@)....#### #.####.............#########..######} hF3.##...#######...### ##..##...........######........#### ##..###.........######...######....# #..##} h~ } h  #.............#####. demonstrator the Poker  #.........#..## ##. Merfolk  #........##.######.. Health: 48/48 ========================  ########.#..#......# Magic: 6/6========================  #####......###### AC: 14} hq Str: 13  #.)....##### # EV: 6Int: 8  #.###.## ###### SH: 7Dex: 24  ##.##### #..).. XL:  6 Next: 27% Place: Dungeon:3 } h 9 #@)....#### #.#### Noise: ---------  Time: 6506.1 (0.0)  } hǡ ######....###.##.. u) +4 trident  #...........# Throw: 12 stones } h V #.........###  #............  } h 1#....########  ######  } h: _a +0 hand axe; an orc skeleton _There is a stone staircase leading up here.  } h_ YYou climb upwards. _Level annotation: exclusion: staircase } h _There is a stone staircase leading down here. _Key pressed, stopping travel.} h } h } hy } h . #.#####.   #.#..## ##.#   #.##.######..#   #.#..#......#   #####......#   #.)....##### #   #.###.## ######.   ##.##### #..).   } h "#>@....#### #.####.   ######....###.##.   #....#   #.#   #.   #....#   } h } h 27.1 (1 _} h% } h  Things that are here: _a +0 hand axe; a +0 hand axe; an orc skeleton~ h.~ hcLevel 3 of the Dungeon <<<<>>>>^(Press ? for help)#.............................##.....#..#######..........##.........######.##.#.###.#.#######....## #..........##.............##......# #.#..######..##########.........##~ hH#........####........## #.##..##..............##........# ####.#########.......####.###....#####...)....#..........##.## ##.......###......##<...## #.....<.............#######..###......#####..###....##.# ##.......#..........##.............#####.........#####.## #.......#<.........#~ h0#.........#..## ##.##....### #..# #.......#..........##........##.######..##.##.### ##.## #.......##........##########.#..#......##..##...# #..# #.......###......##~ hU1#####......#######.#####.# ##.#####.......# #########.)....##### ##.# #.# #.............#~ h#.###.## ######..# #.########...####.#######.##### #..)...######..##........# ##.##>@....#### #.####.............#########..#~ h######....###.##...#######...### ##..###...........######........#### ##..###.........######...######....# #..##~ hC#................### ####.###.###....###########.##..#..############†..#######~ heI>@~ h  #.....###..##..###..#..........#####....#...#........######### ###..## #..............#### ####..###..........###...## #...........###############...#..........#########..#######....>.##................................#> h٩ h #.............#####.. demonstrator the Poker  #.........#..## ##.# Merfolk  #........##.######..# Health: 48/48 ========================  ########.#..#......## Magic: 6/6========================  #####......####### AC: 14Str: 13  #.)....##### ## EV: 6Int: 8  #.###.## ######. SH: 7 hsNDex: 24  ##.##### #..)... XL:  6 Next: 27% Place: Dungeon:3  #>@....#### #.####. Noise: ---------  Time: 6507.1 (0.0)  ######....###.##... u) +4 trident  #...........## Throw: 12 stones  #.........####  #.............  #....#########  ######    hYou climb upwards. _Level annotation: exclusion: staircase _There is a stone staircase leading down here. _Key pressed, stopping travel.  Things that are here: _a +0 hand axe; a +0 hand axe; an orc skeleton h, h h^ h hDP _ h hd h h h, h h >  You see here a +0 dagger. hN5 _ h hm h h hK hY h, hN h h, h h h , h  h  h5, h h4 h , h hn h4, h h hh, h h h, h[ hs hG, h h6  h"B hp" h*#, h{# h~$ h%, h|% hf& h' h@' h' h * h* h* h%+ h, h., hv/ h01 hW2, h2 h7.## ##.#.# #...# ##  h28..######...#######.#...>.....# #. .............................# #. ######....####...............###.  hi8$###....#####................ ##..##..###..#..........##  h8 ###..## #..............####  ##...## #...........########## ###..#######....@.##............28.1 (21.0)  h8@.........................##.....# .....######.##.#.###.#.#######...  he9<.........##......# #.#..######.. ....####........## #.##..## #########.......####.###.... ## ##.......###......##<...## # .###......#####..###....##.# # .......#####.........#####.## h9 h> hAc _There is a stone staircase leading down here. h3 hQ h\B ho h, hU h, hc h, hش h\ h h[ h, h h,, hX h h hx hn, h} h, h h&, h h8, hC h, h h, h( h, hW h , h h, hF hl, h2 h, h h, hT h, h  h+, h  h, he hT, h! h, h h, h h|, h h<, h h5, h hh, h h, h< h, h hT, h h, hJ h, h h, h hC, h h, h h, h hh, h h, h3 h , hn h, h h , h>  hB , h  h , h\  h, h h h0 h h$, hp hH, h h, h  h, hF h, hw h, h7 h, h hV, hY h. , h  hu!, h% h& h&, hc' h3(, h( h), h^* h+, h, h/, h`/ hK1B h? h~B, hEC hmD, hD hE, hF h H, hH hJJ, hBK h_M, hN hHP, h Q hIV hV, hV hX, hX h ^ h^, h_ hC`, h` hb, hyb hcc, hc hd hd hee hl  627.1 (99.......... _You start waiting. hm-8.1 (100.0) hMs hu# _Done waiting. hS   What are your orders?  t - Shout!  Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area.f - Follow me.  Anything else - Cancel. hH h^(====== h*9.0) hk h. _You shout for attention! h,## ##.#.# #.# ##. .######...#######.#...>.....# #.......# #.....####....###.###....#####.##..##..###..#.####..## #.#### ###...## #.##..#######....>@##.##.....#.######.##.#.###.#.#.##......# #.#..######..# h####........## #.##..##........####.###....#####.  # ##.......###......##<...## #.  ###......#####..###....##.# ## #####.#####.## #  h& h hA------30 h hK h53 h hA h, hb h, h h, hq h, h h  hV h% h, h( hk, h h h h h h ha hi, h, hX h  h h/ h hW  ho  h  h , h ha, hq h, h h, h hB h% , h  h!, h<" ht#, h# h$, hH% h&, hz& hG', h' h(, h%) h*, h* h , hK, h- hF/, hj0 h1, h2 hs4, h65 h7, h7 h9 h<9 h9 hj;, h%< h@n hXA hB, hC hD, h7E hE, hrF hBG, h"H hI, hJ hRL, h%M hN hN hNO hP, hQ hS, hS hT, hU hV, heW hX, hY hY, h`Z hi[, h[ h\, h] h^, h(_ h`, h` ha, hHb h1c, hc hmd, hd hf, hvf hpg, hj hj hik, hk hHm, hn hn, hOo ho, hp hYq, hq hr, hjs hGt, ht hu, hvv hCw, hw hx, hwy hZz, hz h{, h7| h}, h} h~, h^ hF, h h, h  h, h h, h h h h h, h܊ h, h h, hא hڒ, h hd, h͖ h{, h h, ha h, h h, h h, h h, hT h, h h, h h, h{ h , h h, h h&, h ho, hJ h.k 729.1 (99.0) _You start waiting. hM------30.1 (100.0) hR h# _Done waiting. h  #..#.# #### # ##.#.# #...........# # ######...#######.#...>.....# #. .................# #. ####....####.....######....#####........ ..###..# h< ..#####.#..## #...#### .## #......@....############ #..#######....>.##...........................##.....#######.##.#.###.#.#######........##......# #.#..######..### ..####..## #.##..##....... # h ######.......####.###....#####.  .###......##<...## #.. ##......#####..###....##.# ##. hP  h 11.0) h  hn!  hzX#..#.# ##.#####.  h> ##.#.# #...# ##....#######.#...>.....# #......# #.....####......###.###....#####...##..##..###..#.#####. ###..## #. h#### # #...## #.## ..#....>.##.........##.....#..#######.##.#.###.#.#######....###......# #.#..######..# .####........## #.##..##........####.###....#####. ##. hh###......##<...## #. #......#####..###....##.# ##. h_ h&2 h  h  h.;#..#.# ##.#####.##.#.# #...# ##....#######.#...>.....# #.# #.....####.....###.###....#####.##..##..###..#.#####...## #.#### # ...## #.## . h#....>.##..........##.....#..# .######.##.#.#####......# #.#..######..# ####........## #.##..##..####.###....#####...).###......##<...## #. ......#####..###....##.# ##. h h ht3 h h5 hKc#..#.# ##.#####...###.#.# #.# ##....#######.#...>.....# #....# #. #....####....###. ###....#####.. ##..##..###..#.#####. #..## #.#### ####.## #.## #....>.##...........##.....#..# ######.##.#.# h%##......# #.#..######..#.## #.##..##..####.###....#####...). .###......##<...## #.#####..###....##.# ##. h; h&4 h hS hw #.##.# .....### #..#.# ######...##.#.# #...........# #  h ##...#######.#...>.....# #. ...........# #. ....####....###..#####..........###..#..#####....##. h ..#### ####.. .## #...........############### ######....>.##................... ...................##.....#..#### #####.##.#.###.#.#######....## ...## #.#..######..#######..## #.##..##........... ###.......####.###....#####...).###......##<...## #.....< h?  h &5 h  h  h< .##.######....÷.###..# .##.# .....### ..#.# ######...## #.#.# #...........# # #...#######.#...>.....# #.....# #. ...####....###..#####... h< ............###..#..#####....##...#### ####..# #...........############### #####....>.##.................... ..................##.....#..#####  h< ####.##.#.###.#.#######....##  ..## hI= T #.#..######..######## #..## #.##..##........... ##.......####.###....#####...)... hC  h7D &6 heI  hK  h##...#### #.#..#.....## ##.######....÷.###..# ##.# #.....###### .#.# ##.#####...## .#.# #...........# ########.#...>.....# #.....# #. ..####....###..#####...............###..#..#####....#..#...#### ####..## # #...........###############  hy####....>.##..................... .................##.....#..###### ###.##.#.###.#.#######....## .## #.#..######..######### ..## #.##..##........... h"<7 h() hk* h #....### ###.##.####### ...#### #.#..#.....## .######....÷.###..# #.# .....####### #.# ######...## #.# #...........# # h#######.#...>.....# #.....# #. .####....###. ...#####...............###..#..#####....#...#...#### ####..###  #...........###############...# ###....>.##...................... ................##.....#..####### ##.##.#.###.#.#######....##  hLf## #.#..######..########## hB h8 hA% h& hO  ####...####...##.# #....### ###.##.####### ...#### #.#..#.....## .######....÷.###..# .# .....######## .# ######...##...# .# #...........# # .#######.#...>.....# #. .....# #. ####....###.. ..#####............. #..###..#..#####....#...#...#### ####..###.  #...........###############...#  h ##....>.##................. ...............##.....#..#######. #.##.#.###.#.#######....## #. h<9 h) h , h!  ###.##...####)# #######...####...##.# #....### ###.##.####### .#### #.#..#.....## ######....÷.###..# # .....######## # ######...##...## # #...........# ## #######.#...>...@.# #. ....# #. ###.... h! ###. .#####............. ..###..#..#####....#... #...#### ####..###. #...........###############...# #....>.##................. ..............##.....#..#######. h)  h%* '40 h0;  h2  #....### #÷############.....  ###.##...####)# ###### ###...####...##.# ..### ###.##.####### .#### #.#..#.....## ####....÷.###..#  .....########  ######...##...##  #..........@# ### ######.#...>.....# #.# ...# #.# ##....### #####............. .###..#..#####....#... ...#### ####..###. ...........###############...#>.##................. h6  hO7 &1 h&:  hS;  h^MWhat are your orders?t - Shout!  Orders for allies: a - Attack new target. h hG======2 hh h. _You shout for attention! hc\MWhat are your orders? h  hs! &3 h(  h- . _You shout for attention! h \MWhat are your orders? h4 _You shout for attention! h+5 ###.##...####)# ###### ###...####...##. ....### ###.##.####### .#### #.#..#.....## ## #####....÷.###.. ##...............##########.#####...##...##. ##..........## ######.#...>.. ............ ###.. .............##.....#..#######...  h< h<G------5 hC hD hP ###...####...##. ....### ###.##.####### .#### #.#..#.....## ## #####....÷.###.. ##...............##########.#####...##...##. ##..........## ######.#...>.. ............ ######...#.#. ##.#.###.#.#######....## #...  h$  h >------6 h h h  ....### ###.##.####### .#### #.#..#.....## ## #####....÷.###.. hN *##...............##########.#####...##...##. ##..........## ######.#...>.. ............  h ######.......#. .###..######....#...#.  h̶ .....# #.#..######..##########...  hI  h &7 h  h  h( 3 h  hט  h  h  h  h&  h¡  h  h  hc  h  h  h  h^  h  h.  hH , h  hV  hw  h7  h  h  hհ  he  h  hB  hC  hq  hw  ha , hQ  h , h  h"  hE  h1  hԿ , h  hL , h  h , h  h , h  h , h  h , h  h , h  h , hy  h  h  h  hS , h  h , h  ho  h  h  h , h  h8 , h3  h , h  h0 , h  h  h  hH  h , h  h , h  hO , h;  h , h  h , h  h , hj  hO , h'  h0 , h h, h h, h ho, hm  hS , hE  h, h h7, hY h, h h h h4 h h h| h, h ho, hM$X h,% hR% h& hK(, h() h*, h+ h-, h>. h+0 hN0 h0 h2, h}3 h4 h5 h5 h7, h8 h:, h`; h =, h= hs?, hF@ hA, hB h{D, h6E h:G, hG hI, haJ hJL, hM hN, h@O h*Q, hQ hS, hJT hV, h`W hY, hZ h8\ h[\ h\ hw^B h_, h_ h`, h'a hb, hb hc, hd hf, hg hQi hri h@j hk hl hl hn, ho hAq h`q hr ht, ht hv hw hw hy, hz h| h| hx} h~ h h hځ, hc h7, hƒ hP, hх h hʇ h h h hԊ h} h hj h, hď h h hv hN h hO hƖ, h hԝk 846.1 (99.0) _You start waiting. h-7.1 (100.0) hm h# _Done waiting. hB #### #.#..#..... # #####....÷.###..#  ##...............##########..#####...##...#..# ##....... #####.#...>.....# #..... ................# #.....# ####.....### h .......#....######....#...#.. .......#### ####..###..###########.#. hU>.##...............................##.....#..#######  h#.#.###.#.#######....## #. ....# #.#...##########. h V## #.##..##.............. h hb18.0) h2 h+ h h˧ hnV #.#..#.....##  h٨q #####....÷.###..# ##...............######## ##..........#####...##...## #...........# ##..........## .#...>.....# #...... h # ..# #....#  h8>.###.. hVB##....#.. hr;50.1 (2..#.. h#####....#...#..#### ####..###..#### h/...#.. .>.##.. h̩[##.....#..#######..##.#.#######....## #.. hw# #.#..######..##.. .## #.##..##.. h"##.. h h1 h hp.  h.  hn/  h 1  h:  h? + #.#..#.....## #####....÷.###..#  ##...######## ##..#####...##...## #..# ##.. hV? u## .#...>.....# #..# ...# #..# ###..##  hx? F..#..2 .#.. h? #####....#...#..#### ####..###.. h? C##...#.. .##.. h? B.##.....#..#######.. # h? ##.#.#######....## #.. # #.#..######..##..  h@ V# #.##..##..##.. h@  hF  hG  h h h h h, hn hh h, h  h  hy , hD h#.#..#.....## ###....÷.###..# .....######## ..#####...##...## .# ##....## ..>.....# #....#  h%# #....# ###....####### ..#......## 6.1 (4.#####....# hS.....## #### ####..###....# #### h4##...#....#.........###.....#..#######....# hY .#######....## #....#..######..####.........###..##....##........# h( h hI h@G....0 hs hī h Y  You are a level 6 Merfolk Hunter. You are 27% of the way to level 7.  Play time: 00:49:51 (6777 turns).  Zot will find you in 17143 turns if you stay in this branch and explore no new _floors. h- ###....÷.###.. ..............#############...##...## ##..........##>...#######...#......#######...@#...#. h-.N.###### ####..###....###############...#........... ###....#####...)....#..........# hv6 hk727.1 (1 _ h= h> hK .............#############...##...# ##.......>.....# #....... .....# #............# ###............####### h .............#......#####....#...#..#### ####.@###.. ###############...#. h # ....................# ##.....#..#######.... h N#######....## #. hE ...##########.# h.b#..............# hd..#####...)....#.. #<...## #.....< h h&8 h* h-  hF8  h8  h9  hK;  hf=  hB , h+F #####...##...# ##..........## >.....# #............# .....# #............#  hsF S###............#######.............#......#####....#...#..#### ####..###..  hF u###########.#.# 9 hF ............................# ##.....#..#######..........#  hF #######....## #...##########.# hG A#.............. h@G W#..#####...)....#..  hmG <...## #.....< .##.# # hG %..# h H  hM  hN  h 3 h  h  h~ .# ##.......# #..... .....# #.....#  h ###......#######...#......#####....#...#..... h #### ####..###.....B....#  h ##############...#..........#  h* ................@...........# ##.....#..########  hF d######....## #.#  he a..##########.##.............. h Y#..#####...)....#.. h B   bombardier beetle (wandering)  h ...## #.....<........#  h [##.# #..#  h %##.#.#< h " h &0 hu.BB h ,60.1 (1 h  h h(   #....  #.... ....##### ..........## ...#...#........##  ####..###..........# #####...#....B.....# .......@...........# ..#######..........#  #..........# .......## ......# )......#  <.....#     h:*<  hO   #....  #.... ....##### ..........## ...#...#........##  ####..###..........# #####...#....B.....# .......@...........# ..#######..........#  #..........# .......)......#  <.  < _A bombardier beetle is nearby! h7  h .#####...##.# ##...# >.....# #.....# h q.# #......#  h ###..#####...............#.......#####....#...#........## ...#### ####..###..........# ###############.@.#....B.....# ...................# ..##.....#..#######.##....## #..#####..######## h y.####..............## #....#####...)....# h: c.....# <...## <.. h[ .# .##.# hz ).#.# h  h  h9 &1 _ hx'  h[.#####...##...##.# ##..........## .>.....# #............#.# #............#.###............#............#......##.#####....#...#.##.#### ####..###.# .##@..#....B.....#.# h.##.....#..#.# .#....## #.......# ..######..#........## #..##.##........# # h#....#####...)....#..........# #<...## #.....<.# ..##.# ##.#.# hT  h.BB   bombardier beetle h]&2 h h h .# ##..........##>.....# #............# ........# #............#.###............#######...............#......#######....#..###### ####..###..################...#....# ................@.......B......###.....#..#######....# #.#######....## #....# #..######..##########...## ##..##..............##........ ###....#####...)......#<...## #.....<...# ...##.# ##.......#.# #####.## #.#<.# hz <3 h  h  h.# ##.##.>.....# #.....#.# #.....#.###......#.....#......##.#####....#...#.##.#### ####..###.#.#...#.#.B......#.##.....#..#.# .#.#....## #.# .#..######..##.## .##..##.....##.# .###....#####...)....#.# h-  .##<...## #.....<.# .##.# ## hN9.#.#   hl.#####.## #.#<.#  h h  hk4 h h  h.# ##.## #...>.....# #.#.# #.#.###.#.#......##.#####....#...# hx..#### ####..###..#...#. #.B.......##.....#..#. #.#.#######....## #.  hX#.#..######..###.  h<#.##..##.....## hW.# #.###....#####...)....#. . hj.##<...## #.....<.  h>#....##.# ##.# h/. . hIH.#####.## #.#< hc(. h h7 hW5 h h% h M.# ##.##  h .#...>.....# #.#.# #.#.### h? #.#.#...... # ha \.#####....#...#..#### ####..### h G.#...# h #.B h X.##.....#..# h {#.#.#######....## #  h y #.#..######..###.  h f #.##..##......##. # h \#.###....#####...)....# h .##<...## #.....<#....##.# ## h f.#.#####.## #.#< hv  h &6 h  h  h:#.#...>.....# ..# ............# #.#.###.######......... .######....#. .#### ####..## h###############...# .##.........................B ..##.....#@.#######... ###.#.#######....## # # #.#..######..##########  h# #.##..##..............## ###.###....#####...)....  hʂ....##<...## #.....<.. ###....##.# ##.......#  h1....#####.## #.#<### #..# #.# h hB&7 h h_ hs .............# #.#.###.##### #........######....# ..#### ####..#################...# >.##.........................B ...##.....#..#######... . hȿW###.#.#######..@.## # .# #.#..######..########## ## #.##..##..............## ####.###....#####...).... .....##<...## #.....<.. . h###....##.# ##.......# .....#####.## #.#<### #..# #.#  hw##.### ##.## #.## h<8 h h h 3 h  hǬ  h  hس  hz  h  h , h"  h BB   bombardier beetle h     #############. >.............#.....#..##..@.## 72.1 (4 #..### ........#####...)<...## <#.#  < #..#  ##.## _You start waiting. h _    #############. >.............#.....#..##..@.##  #..### ........#####...)<...## <#.#  < #..#  ##.##  h_  hf  hh h _A bombardier beetle is nearby! h4 h hF _Unknown command. hM .###.#### ##.......######....#.#### ####..#################.B.# .>.##.........................B ..........##.....#..#######...  h }#.###.#.#######....## # ..# #.#..######.@########### #.##..##..............## .####.###....#####...).... ......##<...## #.....<.. h q###....##.# ##.......# ......#####.## #.......#<### #..# #.......# h6 3  .##.### ##.## #.......##  .##...# #..# # hZ L.###....  h  h 23.1 (1 _ h  h!  h@  What are your orders?  t - Shout!  Orders for allies: a - Attack new target. r - Retreat!s - Stop attacking. g - Guard the area.f - Follow me.  Anything else - Cancel. h% hP&G======4 h- h0. _You shout for attention! h hG------5 h h hv [------6 h  h  h hBB   bombardier beetle h͑  h&7 h h h=&[#...#..... ..######....#...#.. ....#### ####..###..###############.B.#. >.##................B........B .........##.....#..#######..... . h&###.#.#######....## #. .# #.#..######..##########. ## #.##..##.....@........ ####.###....#####...)....#.. . h&....##<...## #.....<.... .###....##.# ##.......# h&H...#####.#.#< h'### #..# #.#.. ##.### ##.## #.......# h'  ##...# #..# #.......#   h'####.# ##.#####.# ######  h. h/ h0/8 h$4 h5 h+  h, &9 h2  h4  hl  hm '80 h!v  h~  h(`.#. .#.#####....#...#.#### ####..###.###############.B.#. .##..........B.B.##.....#..#. ###.#.#######....## #. # #.#..######..#. # #.##..##.##..###....#####...)....#.##<...## #.....<. ###....##.# ##.#.#####.## #.#<.### #..# #.#. #.### ##.## #.......##. #...# #..# #.......###..# ##.#####.# #1 h-0 h h2 h[ h h1j  hj &3 h+q  hr  h hS&4 h3 h h7  h BB   bombardier beetle h &5 h  h  hOX  You reach to attack! You hit the bombardier beetle. h&6 hv h? _The bombardier beetle is lightly wounded. hk]  You reach to attack! You puncture the bombardier beetle! hp.B  h6==7.0 (0.9 h hGe _The bombardier beetle is almost dead. hhuk  You barely miss the bombardier beetle. h^v5-8.1 (1.1 h| he _The bombardier beetle is almost dead. hB   You hit the bombardier beetle but do no damage.The bombardier beetle is almost dead. h !- h %90 h1( hQ*? _You block the bombardier beetle's attack. h:B  You hit the bombardier beetle but do no damage.The bombardier beetle is almost dead.90.2 (1.1 _The bombardier beetle bites you but does no damage. h k  You barely miss the bombardier beetle. h (1.3 h  h" e _The bombardier beetle is almost dead. h&p  You barely miss the bombardier beetle.The bombardier beetle is almost dead. hiw  hw The bombardier beetle sprays incendiary fluid at you.The burning spray hits you. h3 h]==2.4Fire  h hm _You are covered in liquid fire! Move or burn! hie C  You hit the bombardier beetle. htn †You kill the bombardier beetle! hn  hq #5 hr I--42--30 hhy  h,} _The liquid fire burns you! _You take 3 damage, and have 45/48 hp. hx ######....#...#.. ..#### ####..###..###############.B.#. ##................B........B .......##.....#..#######.....  hG ##.#.#######....## #.  #.#..######..##########.  #.##..##.....†........#.###....#####.@.)....#.. ...##<...## #.....<.... ##....##.# # hx ^..# ...#####.#. h #<### #..# #. h #.. . h ~### ##.## #.# h  ...# #..# #.# h +# h9 #.# ##.#####.# ########  hT a #.# #.......# hr P  You shake off some of the fire as you move. h A3--- h H---4 hT  hK _The liquid fire burns you! _You take 2 damage, and have 43/48 hp. hTH.#### ####..###..###############.B.#. #................B........B ......##.....#..#######..... #.#.#######....## #. # h/UZ.#.#..##########.# #.##..##.....†........### #.###....#####...)....#..  hXU..##<...## #..@..<.... #....##.# #..#  hxUF..#####.#.#<  hU### #..# #.#..  hU### ##.## #.### ..# #..# #. h9V#####  h^V#.# ##.#####.# ########.# #....... h}Vk# #.########...####.##### h^P  You shake off some of the fire as you move. hn_B38--- h_&-5 hd hg[ _The liquid fire burns you! hgYou take 5 damage, and have 38/48 hp.80% health threshold reached. h[r/  --more-- hC ...#....## #..##########..†........##...)....#. h!<...## #..@..<.... ##.......#. #.......#< #..# #.......# h ##.## #.......# #..# #.......#   hg#.......#    h| ........#   hE  h${ ...#....##  h%#..##########..†........# hV%#...)....#.<...## #..@..<.... ##.......#. #.......#< hn%{ #..# #.......# h%{ ##.## #.......# h% #..# #.......# h%  h%R#.......#  h%  h&<........# h' h'._ h,} ..#####....#...##..#### ####..###.# ...###############.B.#..........#..........B........B# .....##.....#..#######.# .#.#######....## #. .#..######..##########..# .##..##.....†........##.# ###....#####...@....#..# .##<...## #.....<....#..##.# ##.#..# .#####.## #.#<# #..# #.#.. ## ##.## #.##.. .# #..# #.###...... .# ##.###### ######## .# #.............#9--6 h  h6 _You shake off the liquid fire.Things that are here: _a +0 dagger; a goblin skeleton hF 3 hG  hI  h)O 40=1= h{Q  hQ K2= h~S  hX  h?X N3= hX  hZ  h[ K4= h[  h\  h\ U5= hs]  h^  h^ K6= h_  hf 8== _You start resting. h!k -903.4 (7 hk #= hk $4.4 (8 h

>>>^ h["(Press ? for help)#......^.............................# #............##.....########....####...............###............####### h#....†####....#####..........................#......###.....###..##..###..#..........#####....#...#........######### ###..## #..............#### ####..###..........###...## #...........###############.B.#..........#########..#######....>.##................B........B......# h #.............................##.....#..#######..........##.........######.##.#.###.#.#######....## #..........##.............##......# #.#..######..##########.........## h@#........####........## #.##..##.....†........##........# ####.#########.......####.###....#####...@....#..........# h`#.## ##.......###......##<...## #.....<.............#######..###......#####..###....##.# ##.......#..........# h}{#.............#####.........#####.## #.......#<.........# h#.........#..## ##.##....### #..# #.......#..........# h#........##.######..##.##.### ##.## #.......##........##########.#..#......##..##...# #..# #.......###......## h%#####......#######.#####.# ##.#####.......# #########.)....##### ##.# #.# #.............# h(#.###.## ######..# #.########...####.##### hQ##.##### #..)...######..##........# ##.##>)....#### #.####.............#########..# h h"Y\>@ h0P4 <<<>>>   #.........#.....#.#..### #......#..##.#####.#.# #.......#   ####'.###.#.#..###+##### #......##....# #.#.#####.......#   #........# #.#.#......# ###+#######.>#######.#.#.#.#  hP  #.#....#.# #.#.#..###.# ####......##.###.#.###.#.#   #.#.##...###.#.#..###.### #..................# #.#)###.#.#   ########.#....#.##....# #...............##.# #.#)#.....#   #..............<)...#.#..##..#########. hP##.# #.........#   ##########.##.####.##.#....###...........##.# ###.#######  h,Q  ##########.##.# #...........##....#......#######.# #.#  hzQx  #..........##.####.##.##.#.#........+....'......#######.# #.#   ####.##.##............##.#....#####).....#.......# #.#  hQ% #.##.#####.#.... hQD....# #.#######<.....#.####### #.#  #.##............#..#..#....# #.# #......#.# #########.# hR  hC[3  #####.##.###.########.....#....# #.# #[.....#.# #   #.....##.# #.# #.##..#....# #.#######......#.# #.#########   #####.##.# #.# #.....#....# #......#########.# #.#  ##.# #.# #.##.##.#### #.###### #.# #.#   #####.##.# ### #.##.##.# #.# ######.###.#######  h[}  #........# #.##.##.# #.# .........#   ########## #.......#######.# ##########.#####.#   #...............##.# #.#  h[ #######.##########.# #.#   h[# hP]####.# #.# hA h.........#####....#...#........## demonstrator the Poker ......#### ####..###..........# Merfolk ...###############.B.#..........# Health: 48/48 ======================== ................B........B......# Magic: 6/6========================  h`k.....##.....#..#######..........# AC: 14Str: 13 .#.#######....## #..........# EV: 6Int: 8 .#..######..##########.........## SH: 7Dex: 24 .##..##.....†........##........# XL:  6 Next: 42% Place: Dungeon:3  h.###....#####...@....#..........# Noise: ---------  Time: 6904.4 (0.0)  hX.##<...## #.....<.............# u) +4 trident ....##.# ##.......#..........# Throw: 12 stones .#####.## #.......#<.........#  h ## #..# #.......#..........# ## ##.## #.......##........## .# #..# #.......###......##  h4.# ##.#####.......# ######## .# #.............#  hU_You shake off the liquid fire.Things that are here: _a +0 dagger; a goblin skeleton  h~b_You start resting. _HP restored.  hW_Health restored: 48 hz h h h4 h; h t  Things that are here: _a +0 dagger; a goblin skeleton  hZ_You start resting. _HP restored. _Health restored: 48You can't go down here! h hc% Level 3 of the Dungeon <<<<>>>>^(Press ? for help)#......^.............................# #............##.....########....####...............###............####### h%#....†####....#####..........................#......###.....###..##..###..#..........#####....#...#........######### ###..## #..............#### ####..###..........# h%##...## #...........###############.B.#..........#########..#######....>.##................B........B......# h&#.............................##.....#..#######..........##.........######.##.#.###.#.#######....## #..........##.............##......# #.#..######..##########.........## h<&#........####........## #.##..##.....†........##........# ####.#########.......####.###....#####...@....#..........# h&5#.## ##.......###......##<...## #.....<.............#######..###......#####..###....##.# ##.......#..........##.............#####.........#####.## #.......#<.........##.........#..## ##.##....### #..# #.......#..........##........##.######..##.##.### ##.## #.......##........##########.#..#......##..##...# #..# #.......###......## h&#####......#######.#####.# ##.#####.......# ######## h&(#.)....##### ##.# #.# #.............##.###.## ######..# #.########...####.##### h'(##.##### #..)...######..##........# ##.##>)....#### #.####.............#########..# h_+ \>@ hz hW.........#####....#...#........## demonstrator the Poker ......#### ####..###..........# Merfolk ...###############.B.#..........# Health: 48/48 ======================== ................B........B......# Magic: 6/6 h======================== .....##.....#..#######..........# AC: 14Str: 13 .#.#######....## #..........# EV: 6Int: 8  h.#..######..##########.........## SH: 7Dex: 24  hӓ".##..##.....†........##........# XL:  6 Next: 42% Place: Dungeon:3  h.###....#####...@....#..........# Noise: ---------  Time: 6904.4 (0.0)  h".##<...## #.....<.............# u) +4 trident  hCi....##.# ##.......#..........# Throw: 12 stones .#####.## #.......#<.........#  hǔ7## #..# #.......#..........# ## ##.## #.......##........## .# #..# #.......###......## .# ##.#####.......# ######## .# #.............#Things that are here: _a +0 dagger; a goblin skeleton _You start resting.  h_HP restored. _Health restored: 48 _You can't go down here! h h h h hN$ _ hn h hL, h' hG h, h h%m  You see here a bombardier beetle corpse. h hT _ h h h, hM hk h hF hH h h hx h h, h[ h8 hk, h h0 hI, h h h5, h h h9, hX hN h hj, ho h h>, h h hN, h h"  h  h  h  h  hy , h hs4## ##.#.# #.....# ######...#######.#...>.....# #. h2c..........................# #. ######....####...............###. ###....#####........ ##..##..###..#..........###  ###..## #..............####  ##...## #...........########## ###..#######....@.##.............220.0)..................##....######.##.#.###.#.#######... .........##......# #.#..######.. ....####........## #.##..##.....† ha#######.......####.###....### ## ##.......###......##<...## ###......#####..###....##.# # . h9......##########.## h h* hic _There is a stone staircase leading down here. h h' hb h  hN5.4 (1.0) _ h##.# #.##########.# ##.### #..................# ## #.........##.# # #..#########.....##.# # .............###.##.# # .........##....#......#######.# .#........+....'#######.# ....####.##....#).....#.......# 4 ....# #.#######@.....#.####### # #.# # hO#.# ####### #.# #[.....#.# #....# #.#######......#.# #.#### #......#########.# #.# .#### #.###### #.# #.# .# #.# ######.###.#####  #.# #...............  .#######.# ##########.#####  h  hB hHS-6.9 (2.5 hpX ha]} _You climb downwards. _There is a stone staircase leading up here. h;..# ###+#.>#######..... #.# #.##########.###. #.### #............# #. ....# #.........##.# #.#########.....##.# #....###.....##.# ## ..##....#......#######.# #........+....'......#######.# ####.##....#)@....#.......# # #.#######<.....#.####### # #.# #......#.# ######### #.# #[.....#.# #.......# #.#######......#.# #.###### ...# #......#########.# #.# #### [ h<g40m#.###### #.# #.# # #.# ######.###.###### # #.# #................ hO h47.9 (1.0 _ hO h  hH+##### #......##....# #.#.##### .# ###+#######.>#######.....# .# #.##########.###.# .### #......# #.#.# #.........##.# #.# .#########.....##.# #.. h...###.....##.# ### .##....#......#######.# #.....+....'..@...#######.# #####.##....#).....#.......# ## #.#######<.....#.####### # #.# #......#.# ######### h:# #.# #[.....#.# #........# #.#######......#.# #.####### ..# #......#########.# #.#  h^## #.###### #.# #.#  #.# ######.###.####### h h &8 h% h&' hB4....# #......#..##.#####.#.# #. ##### #......##....# #.#.#####. # ###+#######.>#######.....#. # #.##########.###.#. ### #.....# #.#).# #.........##.# #.#) #########.....##.# #......###.....##.# ###.##....#...@..#######.# #. h4.....+....'......#######.# #. .####.##....#).....#.......# #. .# #.#######<.....#.####### #. .# #.# #......#.# ######### .# #.# #[.....#.# #.........# #.#######......#.# #.######## .# #......#########.# #.#  h^5## #.###### #.# #.# h=<9 hSE hF h N# #......#.###..÷..#.######### ...# #......#..##.#####.#.# #. #### #......##....# #.#.#####. ###+#######.>#######.....#.# #.######## h~ ##.###.#.# ## #....# #.#)# .# #..##.# #.#)# ########.....##.# #... h \...###.....##.# ###.###....#......#######.# #.# ......+....'......#######.# #.#  h J####.##....#).....#.......# #.# # #.#######<.....#.####### #.#  h # #.# #......#.# #########.#  h' Q# #.# #[.....#.# #......... # #.#######......#.# #.# hF a######## # #......######## hb  h '30 h  ht  hw[?25h[?0c  h"xASearch for what [Enter for "."]?  h) [?25l[?1c h? h~A15 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=] Results at your position ([,] to cycle)  a - [carried] b - a +0 leather armour  b - [carried] d - a +0 chain mail (worn)  hA c - [carried] e - a +0 pair of gloves (worn)  d - [carried] f - a +0 scale mail  e - [carried] n - a +2 buckler (worn)  f - [carried] r - a +0 pair of boots (worn) Results elsewhere ([,] to cycle)  g - [D:4] a ring mailh - [D:4] a +0 leather armour (1 further duplicate)  i - [D:2] a scale mail  j - [D:1] a blackened scale mail (171 gold)k - [D:1] a helmet (85 gold) (1 further duplicate)  l - [D:1] a leather armour (38 gold)  h9Bm - [D:1] a ring mail (76 gold) (1 further duplicate)  n - [D:1] a robe (1 further duplicate)  o - [D:1] a transparent scarf (190 gold) h.j  g - [D:4] a ring mail  o - [D:1] a transparent scarf (190 gold) h  h  h; ...# #......#.###..÷..#.######### demonstrator the Poker ...# #......#..##.#####.#.# #.. Merfolk  h #### #......##....# #.#.#####.. Health: 48/48 ========================###+#######.>#######.....#.# Magic: 6/6========================#.########......##.###.#.# AC: 14Str: 13  hַ M## #..................# #.#)# EV: 6Int: 8 .# #...............##.# #.#)# SH: 7Dex: 24  h ########...............##.# #.... XL:  6 Next: 42% Place: Dungeon:4 .........###....@......##.# ###.# Noise: ---------  Time: 6930.9 (0.0) .....##....#......#######.# #.# u) +4 trident  hθ n......+....'......#######.# #.# Throw: 12 stones ####.##....#).....#.......# #.# # #.#######<.....#.####### #.# # #.# #......#.# #########.# # #.# #[.....#.# #.........# # #.#######......#.# #.######### # #......#########.# #.# _You can't go down here! _You see here a bombardier beetle corpse. _There is a stone staircase leading down here. _You climb downwards.  h y_There is a stone staircase leading up here.  Search for what [Enter for "."]? armor hF  h  h  hY . _ h  h:  h  h F _Unknown command. hM##......................# ###..÷..#.######### .....##.#####.#.# #### #......##....# #.#.#####..###+#######.>#######.... h' #.##########.###.#. #...) .# .#)#  hLS########............## hz~.....##.# ####....######  h......+....'......#######.# #.# hQ#......#  h h hw21.9 (1 _ h h hM ###...#.######...##########......................#  h&4###..÷..#.######### .....##.#####.#.# #### #......##....# #.#.#####.. hS###+#######.>#######.... #.######## h} ##.###.#. # h-... hʪe) .# #)#  hT########............## h \.....##.# ##  h,.....##....#......#######.# #.#. hOK#[.....# h h&2 h h h۰YM#### #.###÷### ###.......... ###...#.######...##########......................# ###..÷..#.######### .....##.#####.#.# #### #......##....# #.#.#####..###+#######.>#######.... #.##########.###.#. #..) .# .#)# ########........ .........###...........##.# ###.###......#3 h>  #.# #<#.# ###### ### #.###÷### ###...........# ###...#.######...#########.# ###......................# #.# #......#.###..÷..#.######### ..# #......#..##.#####.#.# #. ### #......##....# #.#.#####...###+#######.>#######.....#.#. #.##########.###.#.# # #....# #.#)# # #..##.# #.#)# #######.....##.# #........###.....##.# ###.###....#......#######.# #.# .....+....'......# hL? ~######.# #.###.##....#).....#.......# #.#  #.#######<.....#.####### #.# hF  hG &4 hM  hUO  h{{M### ##.# ###.# #.# ######## #.# #<#.# ###### ### #.###÷### ###.......... ###...#.######...##########......................# ###..÷..#.######### ..#..##.#####.#.# ### #......##....# #.#.#####..###+#.@#######.....#.#. #.##########.###.#..........)## # #...............##.# #.#)#.....##.#..#).....# h h_&5 h hc _There is a stone staircase leading down here. h hC  Skill  Level Cost  Apt Skill  Level Cost  Apt  hN] a - Fighting   3.9   3.4  +1   n - Spellcasting   0.0   1.2  -1           h{, b - Maces & Flails   0.1   1.4  -2       h c - Axes   2.6   1.4  -2   o - Evocations   0.0   1.0   0  d + Polearms h7.7   4.0  +4       h@ e - Staves   2.6   1.4  -2       h@f f - Unarmed Combat   0.0   0.8  +1       g - Throwing   0.0   1.0   0       hd         h. h - Short Blades   0.0   0.7  +2       h; i - Ranged Weapons   3.2   5.7  -2       h         h. j - Armour   0.0   1.7  -3       h+. k - Dodging   2.6   1.8  +3       hW. l - Shields   0.0   1.0   0       h m - Stealth   1.1   1.4  +2           h    The relative cost of raising each skill is in cyan.  hSkills enhanced by cross-training are in green.  [?] Help[=] set a skill target  h}[/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets h h hK### ##.# ###.# #.# ########.. demonstrator the Poker#.# #<#.# ######......... Merfolk ### #.###÷### ###........... Health: 48/48 ========================  h..# ###...#.######...#########. Magic: 6/6======================== ..# ###......................# #. AC: 14Str: 13 ..# #......#.###..÷..#.#########. EV: 6 h]Int: 8 ..# #......#..##.#####.#.# #... SH: 7Dex: 24  h7### #......##....# #.#.#####... XL:  6 Next: 42% Place: Dungeon:4 hD###+#######.@#######.....#.#. Noise: ---------  Time: 6935.9 (0.0)#.########......##.###.#.## u) +4 trident  h؎B# #..................# #.#)## Throw: 12 stones # #...............##.# #.#)#. #######...............##.# #.....  hQ........###...........##.# ###.## ....##....#......#######.# #.# .....+....'......#######.# #.#  h###.##....#).....#.......# #.# _There is a stone staircase leading down here. _You climb downwards. _There is a stone staircase leading up here. _Search for what [Enter for "."]? armor _Unknown command. _There is a stone staircase leading down here. h9 h h h hu yUnknown command. _There is a stone staircase leading down here.  Your movement speed is average.  Your attack delay is about 0.9 (and is slowed by your shield).  Your damage rating with your +4 trident is about 15 (Base 9 x 107% (Str) x 122% (Skill) + 4 (Ench)). hv  h}  h e _Your base attributes are Str 13, Int 8, Dex 18. h)  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   3.9   3.4  +1   n - Spellcasting   0.0   1.2  -1           b - Maces & Flails   0.1   1.4  -2       c - Axes   2.6   1.4  -2   o - Evocations   0.0   1.0   0  d + Polearms7.7   4.0  +4       e - Staves   2.6 [3 h*7m  1.4  -2       f - Unarmed Combat   0.0   0.8  +1       g - Throwing   0.0   1.0   0               h - Short Blades   0.0   0.7  +2       i - Ranged Weapons   3.2   5.7  -2               j - Armour   0.0   1.7  -3  [ h*37m     k - Dodging   2.6   1.8  +3       l - Shields   0.0   1.0   0       m - Stealth   1.1   1.4  +2              The relative cost of raising each skill is in cyan.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|[39; h+T49mcost|targets h?TargetTarget--  --  --  --  --  8.0  --  --   h--  --  --  --  --  --  --  a-z] set[-] clear selected targetcost|targets h6j<[?25h[?0c8.0  h&  h[?25l[?1c8.0 current training targets, if any.=] set aall targets hl h)m hRz h### ##.# ###.# #.# ########.. demonstrator the Poker#.# #<#.# ######......... Merfolk ### #.###÷### ###........... Health: 48/48 ======================== ..# ###...#.######...#########. Magic: 6/6======================== ..# ###......................# #. AC: 14Str: 13 ..# #......#.###..÷..#.#########. EV: 6Int: 8 ..# #......#..##.#####.#.# #... SH: 7Dex: 24 ### #......##....# #.# hi.#####... XL:  6 Next: 42% Place: Dungeon:4###+#######.@#######.....#.#. Noise: ---------  Time: 6935.9 (0.0)#.########......##.###.#.## u) +4 trident # #..................# #.#)## Throw: 12 stones # #...............##.# #.#)#. #######...............##.# #..... ........###...........##.# ###.## ....##....#......#######.# #.# .....+....'......#######.# #.# ###.##....#).....#.......# #.# _There is a stone staircase leading down here.  Your movement speed is average.  Your attack delay is about 0.9 (and is slowed by your shield).  Your damage rating with your +4 trident is about 15 (Base 9 x 107% (Str) x 122%(Skill) + 4 (Ench)). _Your base attributes are Str 13, Int 8, Dex 18. hމ hc h hy h- h/  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   3.9   3.4  +1   n - Spellcasting   0.0   1.2  -1           b - Maces & Flails   0.1   1.4  -2       h;0 c - Axes   2.6   1.4  -2   o - Evocations   0.0   1.0   0  d + Polearms7.7   4.0  +4       e - Staves   2.6   1.4  -2       f - Unarmed Combat   0.0   0.8  +1       g - Throwing   0.0   1.0   0               h - Short Blades   0.0   0.7  +2  [ h~0v11;61H     i - Ranged Weapons   3.2   5.7  -2               j - Armour   0.0   1.7  -3       h1 k - Dodging   2.6   1.8  +3       l - Shields   0.0   1.0   0       m - Stealth   1.1   1.4  +2              The relative cost of raising each skill is in cyan.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets[39 h.1;49m h d * Polearms   7.7 h^o d - Polearms   7.7 h_ = a + Fighting 3.9 h4 TargetTarget--  --  --  --  --   h 8.0  --  --  --  --  --  --   h /--  --  --  h k a-z] set h [-] clear selected targetcost|targets h<[?25h[?0c0  h"  h [?25l[?1c h5.0  +1 current training targets, if any.=] set aall targets h' h h### ##.# ###.# #.# ########.. demonstrator the Poker h#.# #<#.# ######......... Merfolk ### #.###÷### ###........... Health: 48/48 ========================  hA..# ###...#.######...#########. Magic: 6/6======================== ..# ###......................# #. AC: 14 hlStr: 13 ..# #......#.###..÷..#.#########. EV: 6 h]Int: 8 ..# #......#..##.#####.#.# #... SH: 7Dex: 24  h7### #......##....# #.#.#####... XL:  6 Next: 42% Place: Dungeon:4 h###+#######.@#######.....#.#. Noise: ---------  Time: 6935.9 (0.0)#.########......##.###.#.## u) +4 trident  h3# #..................# #.#)## Throw: 12 stones  h^# #...............##.# #.#)#. #######...............##.# #..... ........###...........##.# ###.##  hp....##....#......#######.# #.#  h!.....+....'......#######.# #.# ###.##....#).....#.......# #.# _There is a stone staircase leading down here.  h+Your movement speed is average.  Your attack delay is about 0.9 (and is slowed by your shield).  Your damage rating with your +4 trident is about 15 (Base 9 x 107% (Str) x 122%(Skill) + 4 (Ench)). _Your base attributes are Str 13, Int 8, Dex 18. h hI h h( hJ h; h`H6.9 (1 _ h%/         ####### 5  #@...$+   #######         hV -7.7 (1.8 hm[  h^ _You climb downwards.  Found 16 gold pieces. _There is a stone staircase leading up here. hk8G        h8 #  #<@..$+  #       h9   h> h?*80  h@ _ h@C h E hPEw        #  hE #<.@.$+  #         hK h>L&9 hGO hP h G        ht #  #<..@$+  #       h    h4 S40 h@  h w        #  hv #<...@+  #         hV  h &1 h  h6  h  h $2.7 (2 h  h? _You now have 151 gold pieces (gained 16). h } <#.#.$#...#'...+...#..### hg  h +3.7 (1 h  h e _You open the door. _Found 14 gold pieces. hc    #### S..# ...#  ...#  ..$#  #...#  #<....@...+  #...#  ...#  ####  S   adder (asleep)     An adder comes into view.  --more-- hA  h^ .SS4 h   h" r _The adder hisses angrily. _There is an open door here. hqX y    ####  ...#  S..#  ...#  ..$#  #...#  #<...@'...+ hX m  #...#  ...#  ####      h[`  ha -5 _ hd  hf  h    ####  ...#  S..#  ...#  ..$#  #...# h\  #<..@.'...+  #...#  ...#  ####      h; hIjSS   adder h&6 h= h hi j    ####  ...#  S..#  ...#  ..$#  #S..#  #<.@..'...+  #...#  ...#   ####      hԕ  h S.S h &7 h  h  hz    ####  ...#  h S..#  ...#  ..$#  #...#  #<@...S...+ h<  #...#  ...#   #### ho:      h hJ h| 7S.' h &8 h h h h2S. h -9.8 (1.1 h hݰe _You reach to attack! You barely miss the adder. hp h/=50.7 (0.9 h hq _You miss the adder. The adder bites you but does no damage. hV  You hit the adder.  The adder is heavily wounded. hV -1.7 (1.0 h"[  hk] @ _The adder bites you but does no damage. x2 h$d<  You puncture the adder! h|kG† hox 62.6 (0.9 _You kill the adder! hbt hvi _Your Fighting skill increases to level 4! h=0/    ####  ...#  S..#  ...#  ..$#  #...#  #@.†..'...+ h0  #...#  ...#   ####      h 6 h63-3.6 (1.0  h6 _ h: h<a _There is a stone staircase leading up here. h! h{ h h hp h5 hon h, hJ h, hb h, ha  h , h  h~ , h h hK hz h9, h h h hZ h9, h{ h., h hM, h h\ h h h2, hi hb, h h , ht  hj!, h! h" h" h # h$, h5$ h % h0% hS% h &, hF& h-', h_' hm(, h( h)B hg*, h* hn+, h+ h,, h, h-, h1. h., h/ h/ h0 h(0 h1 h61 hZ1 he2, h2 h3 h3 h 4 h4, h85 h6, ha6 h7, h[7 ht9B h;B hB= ho= h= h? h? h@ hA hA hCB hC hD h^D hF h2F hF hG hH hpH hI h*J hJ hqL, hL hN, hN h(P hPP hP hQ hR hRR hqS hS hT h^U, hU hV hW hgW h{X hX hX h'Z hIZ hZ h \ h1\ hT\ h\ h!] hE] h{^, h^ hy`B ha, h.b h{c hc hd he, he hf, h*g hh, hZh hi, h+j hSk, hk hyl, hl hWn, hn hp, h9q hr, h%s htt, ht h-3.6 (10 h 0.0) h hI# _Done waiting. h    ####  ...#  S..#   h l...#  ..$#  #...#  #<@†..'...+  # h= w...#  ...#  hp    h    h   hi  h 14.0) h"  h7  hk h hU h1 h hQ ho h h"   h< ####   h4...#   h,hS..#  ...#   hR..$#  #...#  hz #<.@..'...+  #...#  hQ ...#   h     hO  hpl5 _You see here an adder corpse. h   ####  ...#  S..#  ...#  ..$#  #...#  #<.†@.'...+  #...#  ...#       h) h$6  h _ h1 h h   hk  hd  hM  h\ , hE    ####  ...#  S..#  ...#  ..$#  #...#  #<.†.@'...+ 7 #...#  ...#  ####      h  h  hW   ####  ...#  ...#  ...#  ..$#  #...#  #<.†..@...+  #...#  ...#  ####     8 hQ _There is an open door here. hI$   #####  #...#  #...#  #...#  #..$#  #...#  #<.†..'@..+  #...#  #...#  #####     9 _ h% h( h      #####  #...#  #...#  #...#  #..$#  #######.@.#  #<.†..'...+  #######...#  #...# #####     h0 Z60 hxi      #####  #...#  #...#  #...#  h\y  #..@#  #######...#  #<.†..'...+  #######...# #...# #####  hy   hf h&1 h h h4+2.6 (2 hГU _You now have 165 gold pieces (gained 14). hM #####...######<.†..'...+######...# h hg+3.6 (1 h h h #####...######<.†..'..@+######...#  hP h&4 h" h h x######'.....(###### h  h` &5 h  h _ _You open the door. _Found 4 stones. hF   #####  #...#  #...#  #...#  #...#  h8G  #...# #<.†..'...@.....(. # h[G...# #...#  h{G? ##### hG    hG  hG  hO h)P$6  h\P _ h U hWQ _There is an open door here. heT   #####  #...#   hT#...#  #...#  #...#  hT4 #...# #<.†..'...'@....(. #...# hU #...#  ##### h:U   hXU    h\ h\$7  h\ _ h` hb hZ    #####  #...#  #...#  #...#  #...#  #...# #<.†..'...'.@...(. #...# #...#  #####     8 hR  h  h    #####  #...#   hY #...#  #...#  #...#  hv < #...# h  #<.†..'...'..@..(. # h G...#  hڻ A#...#  h    h     h  h  h$ 9 hK  h  h̀ #####  #...#  #...#  h#...#  #...#  #...#.  hQ #<.†..'...'...@.(.  # hnF...# h-#...#  h  h݁ h h h! h h 70 h h& h-##### #...# #...# #...# #...#  #...#.  #<.†..'...'....@(.  # h;....#.#...#  h5 hN6&1 h:; h? h###### #...# #...# #...# #...# #...#. #<.†..'...'.....@. #...# hX$U.#...#  h* h!+ hE+2 h/ h5 h5E3.6 (26 h 6 hx9 h;X _x - 16 stones (gained 4) hA  h$ xInventory: 32/52 slots Hand Weapons (go to first with ))  u - a +4 trident (weapon)a - a +0 shortbow  g - a +0 club  t - a +0 mace  A - a +0 sling of electrocution  h & C - a +2 dagger of venom Missiles (go to first with ()  x - 16 stones (quivered) Armour (go to first with [)  d - a +0 chain mail (worn)  e - a +0 pair of gloves (worn)  n - a +2 buckler (worn)  r - a +0 pair of boots (worn)b - a +0 leather armour  f - a +0 scale mail Jewellery (go to first with "=)  s - an amulet of regeneration (worn)  v - a +6 ring of dexterity (worn)  y - a +4 ring of protection (worn)i - a ring of flight  k - an amulet of reflection [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top] hP   C - a +2 dagger of venom Missiles (go to first with ()  x - 16 stones (quivered) Armour (go to first with [)  d - a +0 chain mail (worn)  e - a +0 pair of gloves (worn)  n - a +2 buckler (worn)  h ? r - a +0 pair of boots (worn)  b - a +0 leather armour  f - a +0 scale mail Jewellery (go to first with "=)s - an amulet of regeneration (worn)  v6 ring of hɾ > dexterity (worn)  y4 ring of protection (worn)  h G i - a ring of flight  h <k - an amulet of reflection  q - a ring of ice  h z - an amulet of faith Wands (go to first with /)  h. : o - a wand of charming (6)  hG Scrolls (go to first with ?)c - a scroll of butterflies hſ 835% h  i - a ring of flight  o - a wand of charming (6)  j - a scroll labelled YVVABB DAHE  p - a scroll of teleportation  B - a scroll labelled EZXOSO QUJE TEO  D - a scroll labelled BYXTEQ UBYOV  E - a scroll labelled APPEVE PEOHUBB Potions (go to first with !)70 h o - a wand of charming (6)  p - a scroll of teleportation  h h - a potion of heal woundsl - a potion of enlightenment  m - a potion of brilliance h988 h]2* p - a scroll of teleportation  D - a scroll labelled BYXTEQ UBYOV  w - a sedimented orange potion  F - an inky potionbot hm h# h%demonstrator the PokerMerfolk#####Health: 48/48 ========================#...#Magic: 6/6========================#...#AC: 14Str: 13#...#EV: 6Int: 8#...#SH: 7Dex: 24 #######...###########...XL:  6 Next: 46% Place: Dungeon:5 #<.†..'...'.....@.......Noise: ---------  Time: 7073.6 (0.0) #######...############.. h^.u) +4 trident#...#Throw: 16 stones##### _There is an open door here. _You now have 165 gold pieces (gained 14). _You open the door.  h{_Found 4 stones. _There is an open door here. _x - 16 stones (gained 4) h'!4 h% h' h  h cRead which item? Scrolls  c - a scroll of butterflies  j - a scroll labelled YVVABB DAHE  p - a scroll of teleportation  B - a scroll labelled EZXOSO QUJE TEO  D - a scroll labelled BYXTEQ UBYOV  hַ  E - a scroll labelled APPEVE PEOHUBB [!] read|quaff|evoke[?] describe selected hf{ h9 hdemonstrator the PokerMerfolk#####Health: 48/48 ========================#...#Magic: 6/6========================#...#AC: 14Str: 13 h#...#EV: 6Int: 8#...#SH: 7Dex: 24 #######...###########...XL:  6 Next: 46% Place: Dungeon:5 #<.†..'...'.....@.......Noise: ---------  Time: 7073.6 (0.0) #######...############..u) +4 trident#...#Throw: 16 stones h܇##### _There is an open door here. _You now have 165 gold pieces (gained 14).  h_You open the door. _Found 4 stones. _There is an open door here. _x - 16 stones (gained 4) h!You now have 165 gold pieces (gained 14).open the door. _Found 4 stones. _There is an open door here. _ hkzx - 16 stones (gained 4)  Okay, then. h h h“. _ hm  h2n  hn  ho  h)r  hw P _ h{ ##### #...# #...# #...#  h%| ##...# ).w...##..  hH| .†..'...'..........##..#...#  hm| . w   ribbon worm (asleep) h~ 4.6 (1  A ribbon worm comes into view. h /  --more-- hN.ww5.6 (2 hv _Found a jewelled rapier. h+ , ##### #...# #...# #...# # #...# )..#...#...w. <.†..'...'.......#...#.... #...# .  ##### h0 T.w h1 +6.6 (1 h#6  h7  h^ ##### #...# hǞ #...# #...# # #...# h )..#...#.....  h#<.†..'...'.w..#... h.#.... #...# .  hQH ##### h h&7 hu h* ##### #...# #...# #...# # hk #...# )..  #...#.....  h #<.†..'...'.w..   h#...#.... #...# h, .  hL #####  hs hjw.w   ribbon worm h&8 h h h7`v ##### #...# #...# #...# # #...# ).. #...#..... #<.†..'...'.w... #...#.... #...# .  #####  h!b hi5w. h<mw   ribbon worm hY9 ha     #####   #...#   ha  #...#   #...# #   #...# h b  )..   #...#.....  hBb  #<.†..'...'.w....    hcb F#...#....   hb ` #...# .  hb 8  #####   hb @     hb  hkd  hj w.w   ribbon worm hCl '80 hp  htr  h9     #####   #...#   #...#   #...# #   #...# )..   #...#.....   #<.†..'...'.w.....   #...#....   #...# .   #####       hC;  h@ w.w   ribbon worm htA &1 hE  h_G  h:    #####  #...#  #...#  #...# #  #...# )..  #...#.....  #<.†..'...'.w......  #...#....  #...# .  #####      h h&2 h h h     #####  #...#  #...#  h_, #...# #  #...# )..   hA#...#..... h  #<.†..'....w...... h   #...#....  #...# hAS .  ### h_##  hz   h%   h h&3 h-  hk Q _There is an open door here. h ]      #####  #...#  #...#  h{   #...# #  #...# )..  #######..@###########..... h   #<.†..'...'........w......  #######...############.... h o  #...#.  h .#####   h! %   h *  h* &4 _ hK/  h1  h< heww   ribbon worm h&5 h hk hb ###  # #..@# )######...########### h<.†..'...'.....w..w..#######...############.......##### h h&6 hP h) h[; h` h b h9c, h~c hgww   ribbon worm hl  ##### #...# h_l #...# #...# #..@# )93.6 (7 hl2 #...# #<.†..'... hl- #######...## #...# hl  ##### hl  hlI_You start waiting. h  ##### #...# #...# #...# #..@# )  hs#...# #<.†..'... #######...## #...# ##### hk h  h b _A ribbon worm is nearby! h`p W  You reach to attack! You puncture the ribbon worm! hx jw'  hx &== h y 4.6 (1 h~  h d _The ribbon worm is severely wounded. hp  (catching breath)You hit the ribbon worm.  The ribbon worm is severely wounded. hmw  The ribbon worm expels a string of sticky webbing.The stream of webbing hits you but does no damage. hӟ h# 3  hȠZ 0 -516 stones h,Held  h h. _You are caught in a web! h; hH<!- h< hmFd _You are caught in a web! h\ h^\ h.a h:cF _Unknown command. h{l  You struggle to detach yourself from the web.3---6 _The ribbon worm bites you. _You take 5 damage, and have 43/48 hp. hʜ4=-- 6  7 -716 stones h h* _The web tears apart. h  You hit the ribbon worm but do no damage.The ribbon worm is severely wounded. h  h( V5== hG 8.5 (0.9 hn  h C _The ribbon worm bites you but does no damage. hQ (catching breath)You barely miss the ribbon worm.The ribbon worm is heavily wounded. hX  The ribbon worm expels a string of sticky webbing. hπq6=9.5 (1.0 ht hՉ6 _You block the stream of webbing. h1 You hit the ribbon worm.  The ribbon worm is heavily wounded. h+2 g7=100.4 (0.9 hj6  h7 C _The ribbon worm bites you but does no damage. hdB  You puncture the ribbon worm! hMk2. hpf8=8=1.3 hs hv  hvk_You kill the ribbon worm! _Health restored: 48 hw h< #####...#.)..#######..@###########...<.†..'...'........w. hl=q######...############ h h4--2.3 (1.0  h _ hF  h?  hi   #####  h#...#  #...#  #...#  h# #...#  h F)..  h*w #######...###########.....  h` #<.†..'...@........w......  #######...############....  #...#.  h? ##### h   h   h h'A--3 h hQ _There is an open door here. h1tI   #####  #...#  #...#  #...# #   h~tZ#...# )..  #...#.....  #<.†..'...' htmw......  #...# ht....  #...# .  htF #####  h u    h*u  hT{ h7|$4  h[| _ h h} hM I hN  hP  hzV = h_W , hW  hX  hZZ , hZ  h"_  hb , hc  hd  hZf  hf  hCg  h:i  hbk , h@l  hm  h"s v  #####  #...#  #...# #  #...# #.##  hs  #...# <)... ####...###########...... †..'...'........ ####...############.....  #...# ...  ##### .  hs  hy ,11.3 (7 hNz  hpz $2.3 (8 h^  h ; _Found an escape hatch in the ceiling. hfv##### #...# #...# +# # #...# .##.##...# .<)....#. ..'...'............#.#...#  ht..##### ......## hK h+3.3 (1 h^ hƤ h *#####  #...#  #...# #+# +#  #...# #.##.##...# #.<)....#.'...'....#.  #...# ..  ##### .......##### h  h &4 hx  h@ ##### #...#  #...# #+# +# #...# #.##.#####...# #.<) #...########### '...'............ #...############. #...# #. ######.#........######### hI hJ&5 hP hQ h### ...#  ...# #+# +# ...# #.##.###### ...# #.< ...########### ...'............ ...############. ...# #. #####.#.........#########. h<6 hߠ h  _You see here the +4 rapier "Murmur" {vamp, rElec Str+2}. h<7 hf# h &v _G - the +4 rapier "Murmur" {vamp, rElec Str+2} hֶ4# #...# #...# #+# +# #...# #.##.###### #...# #.. #...##. '...'... #...######. #...# #.# #. #. #. h( hɼ&8 h hc _There is an escape hatch in the ceiling here. h =  #####  #...#  #...# #+# +#  #...# h[ 9 #@##.######  #...# #.<. ##...###########. .'...'.......... h .. ##...############..  #...# #..##### #.. h z #.........#########. hv  hI -9 _ h  h-  h|\....w...h.....(.).....#......$.............. h }...'w   ribbon worm (asleep)h   hound (asleep) h  You open the door.  A ribbon worm and a hound come into view. h(/  --more-- h  h h^.....w.hwh h&== h+ 20 h h _The hound barks! _Found 5 gold pieces, a runed dagger and 4 poisoned darts. h............ ..(.w.h...# ......$..  .......  ##### ..... ... ... #'# +# h.##.######<........ ##...###########.. .'...'.......... ##...############  #...# ############  hP h3 hT.h h6--1 _ h h h)  ..(.w.....# ......$..  ...h...  ##### ..... ... ...  h#'# +#.##.######<........ ##...###########@. .'...'.......... ##...############  #...# #### h h h\)w.hw   ribbon wormh   hound hoA--2 hա hK h ..(.).....#  demonstrator the Poker ....w.$..  Merfolk .......  Health: 48/48 ========================  ##### ..h.. Magic: 6/6========================  #...# ... AC: 14Str: 13  #...# #'# +#  EV: 6Int: 8  h& #...# #.##.######  SH: 7Dex: 24  #...# #.<........  XL:  6 Next: 48% Place: Dungeon:5 ##...###########@.........  Noise: ---------  Time: 7122.3 (0.0)  ho.'...'....................  u) +4 trident ##...############.........  Throw: 16 stones  #...# #.........  h ##### #.........  #.........  w   ribbon worm #########.  h   hound h0nYou open the door.  A ribbon worm and a hound come into view. _The hound barks! _Found 5 gold pieces, a runed dagger and 4 poisoned darts.  Reach: u) +4 tridentPress: ? - help, Dir - move target hM@*@ he @** hOiZ '..  hin A ribbon worm and a hound come into view. _The hound barks! _Found 5 gold pieces, a runed dagger and 4 poisoned darts.  Reach: u) +4 tridentPress: ? - help, Dir - move targetYour weapon can't reach that far! hG.'* hA h..  Aim: a hound (64% to hit) hjy/ A hound. A fearsome hunting dog, lithe and alert. Max HP: ~16 Will: + AC: + EV: +++ Threat: High Class: Natural Size: Small Int: Animal Speed: 150% (normally travels faster than you)  hyYou have about 64% to hit with your +4 trident. It has about 60% to hit you. Attack Max Damage Bite 6 It is immune to blinding. It can see invisible.  hy[!]: Description|Quote h| ..(.).....#  demonstrator the Poker ....w.$..  Merfolk .......  Health: 48/48 ========================  ##### ..h.. Magic: 6/6========================  #...# ... AC: 14Str: 13  #...# #'# +#  EV: 6Int: 8  #...# #.##.######  SH: 7 h9Dex: 24  #...# #.<........  XL:  6 Next: 48% Place: Dungeon:5 ##...###########@.........  Noise: ---------  Time: 7122.3 (0.0)  hi.'...'....................  u) +4 trident ##...############.........  Throw: 16 stones  #...# #.........  ##### #.........  h #.........  w   ribbon worm h#########.  h   hound h7 _The hound barks!  h_Found 5 gold pieces, a runed dagger and 4 poisoned darts.  Reach: u) +4 trident hPress: ? - help, Dir - move targetAim: a hound (64% to hit)  Your weapon can't reach that far! hM..(.).....#demonstrator the Poker....w.$..Merfolk.......Health: 48/48 ========================#####..h..Magic: 6/6========================#...#...AC: 14Str: 13  #...##'# +#EV: 6Int: 8  #...##.##.######SH: 7 hDex: 24  #...##.<........XL:  6 Next: 48% Place: Dungeon:5 ##...###########@.........Noise: ---------  Time: 7122.3 (0.0) .'...'....................u) +4 trident ##...############.........Throw: 16 stones#...##.........######.........#......... hB\w   ribbon worm#########.h   hound _Found 5 gold pieces, a runed dagger and 4 poisoned darts.  Reach: u) +4 tridentPress: ? - help, Dir - move targetAim: a hound (64% to hit)  Your weapon can't reach that far!  Okay, then. h hH hm. _ hJ  h[ 0Quiver which action? ([-] to clear)  a - Throw: 16 stones (quivered)b - Zap: wand of charming (6) [*/%] inventory h z[!] focus mode: off|on h h W..(.).....#demonstrator the Poker....w.$..Merfolk.......Health: 48/48 ========================#####..h..Magic: 6/6========================#...#...AC: 14Str: 13  #...##'# +#EV: 6Int: 8  #...# h #.##.######SH: 7Dex: 24  #...##.<........XL:  6 Next: 48% Place: Dungeon:5 ##...###########@.........Noise: ---------  Time: 7122.3 (0.0) .'...'....................u) +4 trident  h Y##...############.........Throw: 16 stones#...##.........######.........#......... h w   ribbon worm#########.h   hound  h< _Found 5 gold pieces, a runed dagger and 4 poisoned darts.  Reach: u) +4 tridentPress: ? - help, Dir - move target hj Aim: a hound (64% to hit)  Your weapon can't reach that far! _Okay, then. h  h  h  hI r ((((You throw a stone. h , h  h .w..h..3.5 (1.25 h  hV B _The stone hits the hound but does no damage. h  ......$.. ...w.##### ....  #...# ...  #...# #h# +# #...# #.##.###### #...# #.<........ ###...###########.. ..'...'..........  h ###...############.  #...# #.. ##### #..... #...... #########. h/  h  h1  h .w'h h= ,40 hQ  h l _The hound stops to sniff the ground. hE, h@L.w.h hL&5 hgR hTn _You reach to attack! You hit the hound but do no damage. h  You hit the hound.  The hound is moderately wounded. hlq.w  h!.=6 h/ hP[ _You block the hound's attack. The hound bites you but does no damage. hw  You hit the hound.  The hound is severely wounded. hzw-7.4 (0.9 h| h3 _You block the hound's attack. hm  You closely miss the hound.The hound is severely wounded. hDs V'w hs (8.3 hx  hz = _The hound bites you but does no damage. h0/<  You puncture the hound! h1 h8=.w h;84†  h;>9/49629.3 (1.0 h@ hB _You kill the hound! _Health restored: 49 hW  (catching breath)You reach to attack! You puncture the ribbon worm!  The ribbon worm is moderately wounded. h] `The ribbon worm expels a string of sticky webbing.The stream of webbing hits you but does no damage. hʄ<† h+ 3  0 -3015 stonesHeld  h hB. _You are caught in a web! h~  h 7- h  hN N _You are caught in a web! h3 h hN _You are caught in a web! hG  hG T.w hH %1 h8N  hZP C _You struggle to detach yourself from the web. h65  h5  6  7 215 stones h:  h = * _The web tears apart. h[ You hit the ribbon worm.  The ribbon worm is moderately wounded. hW\ 5=3.2 (0.9 h b  hCd X _The ribbon worm barely misses you. h> (catching breath)You hit the ribbon worm.  The ribbon worm is heavily wounded. hb  The ribbon worm expels a string of sticky webbing.The stream of webbing hits you but does no damage. h q 3  0  h:!r4.3 (1.115 stonesHeld  hC& h(. _You are caught in a web! ht1R  You struggle to detach yourself from the web. h1+50 h87 h9C _The ribbon worm bites you but does no damage. h (catching breath)You struggle to detach yourself from the web. h  The ribbon worm expels a string of sticky webbing.The stream of webbing hits you but does no damage. hy  h &-6 h H _You are even more entangled. hH hk 6  7 -7 hJ15 stones ha h* _The web tears apart. h  You barely miss the ribbon worm.The ribbon worm is moderately wounded. ha.=8 h h0C _The ribbon worm bites you but does no damage. h  You barely miss the ribbon worm.The ribbon worm is moderately wounded. h &9 h  hh X _The ribbon worm barely misses you. h  You puncture the ribbon worm!  The ribbon worm is severely wounded. h%= h40.2 (0.9 he hD9 _You block the ribbon worm's attack. h% =  You hit the ribbon worm. h 0-1.1 h  hr d _The ribbon worm is severely wounded. h>B  You puncture the ribbon worm! h:DE† hOFX3-2.0 hI hKO _You kill the ribbon worm! hq ..(.).....#......$ ......#####  h .....#...# ...  #...# #'# +#  #...# #.##.######  #...# #.< h  ##...########### .'...'............ h   h6 B##...############.. hS 6  #...#  hq k#.........  ##### h K#......... h #.........#########. h  hb  h %- h 3.0 (1.0 h  h  Things that are here: _a ribbon worm corpse; a hound corpse h5M h(..............(.).....# hDg......$.. h^m.......###..... ht... '# +#  h##.######  #...# #@<  hn##...###########† .'...'...........  hk##...############......... h h!- h&4 _ h[  h! hUfM..............(.).....#......$.. .......###........  hUt'# +# ##.######  h V #...# #.< ##...###########†  h'Vy.'...'....................######## h] hT^&5 h$d hyf h M.#.................(.).....#.........$..# <...........##### ............#............# +# ##.######  #...# #.<...... ##...###########†.......................... h ]<6 h  h | _Found a stone staircase leading up. _There is an open door here. h $kM##############..........(.)....$ <###.......@....#..$..##'##+## ... #.##.#######...# # #.<.................... h( h)&7 h.. hp0+ _Found 15 gold pieces. h  .# ############.# .##..................(.).....# ..$..#  <# ##### .# #...# ............# #...# ..$..##'##+## #...# .... #.##.######...# ## #.< #...###########†.. '...'............. #...############... #... h  hf&8 h hS h`0M ############.# ##..........(.)....$ <###.......... #...# ..$..##'##+##### h1 h1&9 h7 h9 hJIV#  hI.# ############.# .## hI?..............# h2J....(.).....# ..#  <# ### .# ...# ............#  hXJr...# ..$..##'##+## ...# .... #.##.######  h~J...# ### #.< ...###########† hJZ ...'........... hDT hT'50 h [ hWj h~k+1.0 (2 hbr ht> _You now have 170 gold pieces (gained 5). h5  # .# #.# .## .# ....(.).....# .# <.## .# #...# .# #...# .$..##'##+## #...# ..... #.##.###### #...# #### #.<. #...##†. '...'. h>  h> +2.0 (1 hE  h=G  h-e # .# #.# .## .# ....(.).....# .# <.#  #####  h5..#  #...# .#  #...# ..$..##'##+##  #...# ..... #.##.######  h. #...# #### #.<. ##...##†.. .'...'. h. h 6 h\63 h; hZ= h)k # .##############.###..............#+....(.# h);#.# +<.# ######.# #...# ............ h*.# #...# #..$..##'##+##   hC* #...# #..... #.##.######  #...# ###### # hn*G<. ###...###########† h*(. h$7}  A malevolent force fills the Dungeon... h|A/  --more-- ht T  You fall into a shaft and drop 2 floors! h /  --more-- h[ ha)Generating dungeon...o\\/o/ building the Dungeon \o\ h < /o/ h;*  h] "  demonstrator the PokerMerfolkHealth: 49/49 ========================Magic: 6/6========================AC: 14Str: 13EV: 6Int: 8SH: 7Dex: 24##########XL:  6 Next: 63% Place: Dungeon:7 h '#.@.......Noise: ---------  Time: 7153.0 (0.0)#...........u) +4 trident#.#.########Throw: 15 stones# #. h #.#..... _Found a stone staircase leading up. _There is an open door here. _Found 15 gold pieces.  h r_You now have 170 gold pieces (gained 5).  A malevolent force fills the Dungeon... h) EYou fall into a shaft and drop 2 floors! h  h) +7 (0.7 h$  hL 7 _The shaft crumbles and collapses. hk h9kRead which item? Scrolls  c - a scroll of butterflies  j - a scroll labelled YVVABB DAHE  p - a scroll of teleportation  B - a scroll labelled EZXOSO QUJE TEO  D - a scroll labelled BYXTEQ UBYOV  E - a scroll labelled APPEVE PEOHUBB [!] read|quaff|evoke[?] describe selected hEq hFr hnxZ  demonstrator the PokerMerfolkHealth: 49/49 ========================Magic: 6/6========================AC: 14Str: 13EV: 6Int: 8SH: 7 hxDex: 24##########XL:  6 Next: 63% Place: Dungeon:7#.@.......Noise: ---------  Time: 7153.7 (0.0)#...........u) +4 trident#.#.########Throw: 15 stones# #.#. h8y #..... _There is an open door here. _Found 15 gold pieces. _You now have 170 gold pieces (gained 5).  A malevolent force fills the Dungeon... hpyfYou fall into a shaft and drop 2 floors! _The shaft crumbles and collapses. h}P  Okay, then. hf~ hBD _ hY h*\Drink which item? Potions  h - a potion of heal woundsl - a potion of enlightenment   h\Mm - a potion of brilliance  w - a sedimented orange potion  F - an inky potion [!] read|quaff|evoke[?] describe selected hk  demonstrator the PokerMerfolkHealth: 49/49 ========================Magic: 6/6========================AC: 14Str: 13EV: 6Int: 8SH: 7Dex: 24##########XL:  6 Next: 63% Place: Dungeon:7#.@.......Noise: ---------  Time: 7153.7 (0.0)#...........u) +4 trident#.#.########Throw: 15 stones# #.#.#..... _Found 15 gold pieces. _You now have 170 gold pieces (gained 5).  A malevolent force fills the Dungeon...You fall into a shaft and drop 2 floors! _The shaft crumbles and collapses. _Okay, then.  Okay, then. _ h##.#.#.#.# #.#..... hv h~ 24.7 (1 _ he  h hf v##############..........#..#.########## #.  #.#.  hTk  hk &5 hn  hp  h ##############...........#.#.######### h# #.##.. h<6 h h hw####.#.#.#.## #.#.  h h&7 h{ hj hdP # ###. #. #.#.# # #.  hP#.  #.  ..  .. h8V hV&8 hZ h\ h8 # ###. #. #.#.#  # #. hS9h #. #. .. .. h4> h>&9 hB hC h: # ###. #. #.#. h;q# #.#.## #.# #.# ..# ..# hD; h? h@'60 h;D hE hT ###############........... h[T#..#.##########.#.# #... hU%   hUXA malevolent force fills the Dungeon... h^/  --more-- h :* hI x @With a horrendous wail, an alarm goes off! hAJ k==========1Mark  h_J  hL  hR a _A sentinel's mark forms upon you.# h# h;Read which item? Scrolls  c - a scroll of butterflies  j - a scroll labelled YVVABB DAHE  p - a scroll of teleportation  B - a scroll labelled EZXOSO QUJE TEO # h( D - a scroll labelled BYXTEQ UBYOV # h E - a scroll labelled APPEVE PEOHUBB [!] read|quaff|evoke[?] describe selected$ hQ$ h$ h6+demonstrator the PokerMerfolkHealth: 49/49 ========================Magic: 6/6========================AC: 14Str: 13EV: 6Int: 8############$ h}SH: 7Dex: 24###...........XL:  6 Next: 63% Place: Dungeon:7#..@..........$ hNoise: ========== Time: 7161.7 (0.0)#.#.##########$ hu) +4 trident#.#.#Throw: 15 stones$ hߢ# #.#Mark $ hh#.#..#$ h+..#$ h<m... _The shaft crumbles and collapses. _Okay, then. $ h[3_Okay, then.$ hzA malevolent force fills the Dungeon...With a horrendous wail, an alarm goes off! _A sentinel's mark forms upon you.$ h$ hP  Okay, then.$ h$ h$ h . _% h'% h0Drink which item? Potions  h - a potion of heal woundsl - a potion of enlightenment  m - a potion of brilliance  w - a sedimented orange potion  F - an inky potion [!] read|quaff|evoke[?] describe selected% h% h% hr|demonstrator the PokerMerfolkHealth: 49/49 ========================Magic: 6/6========================AC: 14% hStr: 13EV: 6Int: 8############SH: 7Dex: 24###...........XL:  6 Next: 63% Place: Dungeon:7#..@..........Noise: ========== Time: 7161.7 (0.0)#.#.##########u) +4 trident#.#.#Throw: 15 stones# #.#Mark #.#% h..#..#... _Okay, then. _Okay, then.A malevolent force fills the Dungeon...With a horrendous wail, an alarm goes off! _A sentinel's mark forms upon you. _Okay, then.% hP  Okay, then.% h\% h% h. _) h ## ###. #. #.#.# #.#.#) hm #.#.##.#.##...##...#..) h*...) h) h>--------- ) h*2.7 (1 _) h) h- h`4z ############ ### #............. #.#.###########.#.# #.#.##.#.##...##...#.....- h7- h 8G---------3- h:- h"<0 hs0 hf:Drink which item? Potions  h - a potion of heal woundsl - a potion of enlightenment  m - a potion of brilliance  w - a sedimented orange potion 0 h F - an inky potion [!] read|quaff|evoke[?] describe selected1 h( 1 h. 1 h}:   demonstrator the PokerMerfolkHealth: 49/49 ========================Magic: 6/6========================AC: 14Str: 13EV: 6Int: 8SH: 7Dex: 24############XL:  6 Next: 63% Place: Dungeon:7###@..........Noise: ---------  Time: 7163.7 (0.0)#.............u) +4 trident#.#.##########Throw: 15 stones#.#.#Mark #.#.##.#.##...##...#..... _Okay, then.A malevolent force fills the Dungeon...With a horrendous wail, an alarm goes off! _A sentinel's mark forms upon you. _Okay, then. [41 h:< 0m_Okay, then.  Okay, then.1 h= 1 hZ? . _2 h'# ###. #. #.#.# #.#.# #.#.##.#.##...##...# 2 h2 h14.7 (1 _2 h2 h04 h9d# ###. #. #.#.# #.#.# #.#.##.#.##...##...# 4 h;54 h4 h7 h\( # ###. #. #.#.# #.#.# #.#.# #.#.# #...# #...#  .....7 h[b7 hb%67 hf7 hi7 h2(= # ###. #. #.#.# #.#.# #.#.# #.#.# #...# #...#  .....7 h-7 hn.%77 h27 hY4: h: h%8: h: h`; hq;9; h@t; h]u; hm_; h_&70; hc; he< h < h %1< h < h > hT0> h0%2> h5> h6> h3> h> h> h0> h > h ,> h > h > h> h> h%J> h|,> h> h,> ht> h$"> h( 853.0) _You start waiting.6.7 (14> h>,> h.h _The sentinel's mark upon you fades away.A hA h݃A hgA hAA hjA hA h،,A hlA hŎ,A h[A hA hÐA hEA hA h A h@A h,A hA hBA h,A h?A hA hA hUA hA h5A hZA h,A hmA h,A h-A hF,A hԜA hA hA hA hA hA hA hu,A hA hA h;A hA hA hA hoA hlA hA hA hY,A hͨA hA hA hSA hhA hA hIA hA h8A hA hA hA hA hA hBA hA h,A h0A hR,A h A hA h)A hA hζA hA hsA h,A hA h,A hA h,A hA hw,A hA hA h A hA h,A hA h$A hPA hA h,A hA hA hA h A hA hA hA hb,A hA h2A hQA hA h\,A hA hWBA hi,A hwhA hj,A hA h,A hA h,A hA h,A hA h,A hA h,A hQA hb,A hA hC,A hA h,A h<A h],A hA h,A hRA hi,A hA h@A h,A hA h,A hA h>A htA hA h,A hEA h,A hA hI,A hA hA hA hgA h,A hA h! A hD A h& A h A h A h A h- BA h^,A hA h,A hA h,A hA hA hA heA hpA hA hA hA h<A hA h,A h_A hmA hA hA h~,A hA hA h.A hA hA hA h1 A h!,A hQ"A hY#,A h#A h$,A ha%A hg&,A h&A h',A h(A h),A h *A h/h 285.7 (99 _You start waiting.A hd0-6.7 (100.0)A h3A h 5# _Done waiting.B h\B h\B h]B ht^B hdB heB he,B hfB hg,B hGhB hai,B hiB hj,B h.kB hl,B hlB h)n,B hnB ho,B h'pB hNq,B hqB hJs,B hsB hft,B htB h4u,B hyuB hu,B hJvB hv,B hwB hw,B hwB hlxB hxB hxB hz,B hzB hG{,B h{B h|,B hW|B h6},B h|}B h,,B hB h7,B hB hBB hBB hhBB h,B hB h,B hB hى,B hfB ht,B hB h,B hB h(B hbB hB h,B huB hΒ,B hEB h|,B hB h-,B h]B h̗B hB hWB h,B hB h/,B h›B hW,B hB h,B h&B h,B hB hY,B hB h!,B hB h,B hB h,B h2B h^,B hB h,B hB h,B hB hĮ,B hwB h,B hB hԲ,B h^B ho,B hB h,B hB h߷,B hB h,B h.B hS,B hB hnB h$B hB hB h|B h,B h5B ht,B hB hH,B hB h,B hdB h],B hB h,B hB h,B h-B h,B h B hG,B hB h,B hB hB hB hKB hp,B hB h,B hB h,B hSB h,B hB h,B hRB h,B h!B hH,B hB h,B huB h,B hB h:,B hB h,B h\B h,B h,B h{,B hB hi,B h B h,B h"B h,B hB h,B h+B hu,B hB h~,B hB h,B hFB hZ,B hB h(,B hB h,B hB h ,B hB hn 385.7 (99.0) _You start waiting.B h3-6.7 (100.0)B h` B h # _Done waiting.B h! 3B hH% BB h) B h* ,B h* B h+ ,B h=, B h- ,B h- B h. ,B h/ B hd0 ,B h0 B h1 ,B h1 B h2 ,B h3 B h3 ,B hP4 B h5 B h75 B h5 B h"7 ,B h7 B h8 ,B hf9 B h]: B h: B h: B h< ,B h< B h= ,B h4> B h? ,B h? B h@ ,B hA B hB ,B hC B hD ,B hD B hE ,B h$F B hpG ,B hG B hH ,B hSI B hHJ B hhJ B hJ B hK B hK B hnL B huM ,B hM B hjO ,B hO B hQ ,B hQ B hR B hR B h$S B h0T ,B hT B hU ,B h'V B h;W B h]W B hW B h Y ,B hY B hZ ,B h[ B h#\ ,B h\ B h] ,B h] B h<_ ,B h_ B h` B h` B h2a B hEb ,B hb B hc B hc B h7d B h,e B hSe B he B hf B hf B h:g B h9h ,B hh B hi B hi B h=j B h_k B hk B hk B hl B hm B hym B hn ,B h"o B h+p B hQp B hp B h r ,B hQr B h*s B hQs B hs B ht B ht B h0u B hv B h5v B hv B hw B hw B h?x B h6y B hZy B hy B hz B hz B h{ B h| ,B h|| B hv} ,B h)~ B h7 ,B h B h ,B h* B h B h B h7 B h B h B h܍ B h* B h" B hA B h B h B h B h B h B h B ht B hh B h B h B h B h B h B h B hG B h B h B h B hj B hb B h B h B hd ,B h B h ,B hb B hV ,B h̟ B h̠ ,B h9 B h9 ,B h B h ,B h B h B h) B h B h ,B h+ B h) ,B h B h ,B h> XB h B h\ B h! ,B h B hm B hò B hD B h6 B hU B h B h4 B hV B h B hȷ B h B h[ B h B h B h B h2 ,B h B h ,B hi B he B h B h B hj n 485.7 (99.0) _You start waiting.B h -6.7 (100.0)B h B h C _You start waiting. _B h6 Done waiting. _You start waiting.Done waiting. _You start waiting.Done waiting.C h###############........... #.. #.#.########## #.#.#  #.#.# #.#.# #...# #...# ..... C hZC h#7C h.0)C h!C hC h###############........... #.. #@#.########## #.#.#  #.#.# #.#.# #...#C h, #...# ..... ..C hC h;&8C hdC h.C hu * ###############...................#.########## .C h ,...##C hM C h &9C h, C h D h}9 ###############..............#.########## ...#..###... #D h~>D h>'90D h.BD hCD hi ###############.............#.########## ..#.#.#.####D hD h`&1D hD hE h" ###############.............#.##########E h'#& E h;##.#..#......#!E hL#/..E h]#9###E h)E h*&2E hg.E h51 _Done waiting. _You start waiting.Done waiting. _You start waiting.Done waiting. _Found a brown potion.F hd###############.............#.########### .#..#.........##..!....##......##.#####... # ##### F hF h&3F hŶF hG h $ ###.............#.##########.# .....####...####....@....#!....#....##.#G h G hZ &4G h| G hb H hA #.. #.#.########## #.#.#  #.#.#. #.#.#... #...#....####...### #.........# #..!@...#.# #......##.# #####.....# ####### H h GH hG&5H hJH hMI hK: #. #.#.#. #.#.#.. #.#.#.. #.#.#. #...#I h:M ....####...### #.# #..@....#.# #......##.# #####.....#  #######I hAI hIA&6I hFI h PA7.7 (2I h>Yh _H - a brown potionI h #. #.#.# I h . #.#.# .. #.#.# ... #.#.# I h .... #...# ....####...### #.I h # #.#.# I h- #......##.# #####.....# I hD A8.7 (1I h I h J h 4 #. #.#.# . #.#.# .. #.#.# ... #.#.# .... #...# ....####...### #.# #.#.# #......##.# #####.....#  #######9J h7  #.##.. #.#.#... #.#.##.... #.#.#J h%8 #.... #.#.# ..... #...# ....####...### #.#J h8 h #.#.# #......##.# #####.....# #######J h^> J h~? (500J hJC J h-E K hX ###. #.... #.............###.... #.#.##########....... #.#.# #..... #.#.##..... #.#.##..... #...# +.....####...###K hI #...# #.......#.# #......##.######.....########K hK hV&1K hnK h) L h@ #.... #..###.##########...  #.#..L h~##.....#+.....####...### L hU#.........##L h%####....L h L h: &2L hL hL h5ML hŜ ### ............############...L he#..##...L h#.##..... #...# +.....####...##L h7A........##L hXH#####.....#L hrL h&3L hL h ########### ###### ###L hҥ #..... #............####....# #.#.#########.......# #.#.#L h #.....# #.#.# #.....# #.#.# #.....# #...# +....@####...######+##L h0...# #.......#.#L hC^ #......##.#L hS=#####.....#L hd8#######L hoL hL hͫ4L h|L h%M h M ################ ### #..... #............############...## #...# +.....####...#####+##........#.......#.#...#...##5M hO N hZelM ################ ### #..... #............############...## #...# +.....####...#####+##.........#..##N hsY6N h:M ################ ### #..... #............############...## #...# +.....####...###.7N h8 N h N hkM ################# ### #..... #............N h############...####.....# #...#N hԸ##N hN h&8N hmN hN h EM N h # #################.### #.......#............############N hޤ 2...##N h t#.....# #.#.#.N hz N h &9N h N hݰ O h<M # #################.### #...@...#............####....####.#.#########...###.....# #.#.#.10O h=O ht# ##.###.#.#.####....####.#.#.O h&u# #.#.# ###.....##.....#O hFu#.....#+.....#O hfuf###+##. O hzO ho{&1O h;O h O hɹ %###...# # #.###. #.#. ####....####.#.# ..# #.#.# O h 4###.....#.....#.....+.....O hB ;###+## O h< O h} &2O h2 O h P hD#### #.. #.# # #.###. #.#. ####....####.#.# P hX........# #.#.# ###...#..#.+ P h P huP h&3P hFP hRP hM###.  #.# ###################@### #.......#.............####....####.#.##########........# #.#.#.....4P h= M########.......  #@# ###################.### #.......#.............####....####.#.##########..........5Q hFj###########.@.......  #.############## #######.###  #.......#.............####....####.#.##########...##Q h2G#.....# #.#.##.....# #...#Q hGKQ hK&6Q hNQ huPQ hr##.#.# #######.###. #.......####....### 7Q hrQ h ##.#.# #.###. Q hf Q hC Q h &8Q h Q hu Q hHn >##.Q htn p#.# #.###.Q hn A Q hn Q hs Q hwt Q ht 9Q hMx Q h0z R hj@##.#.# #.###. 20R hR hR h?##.#.# #.###. 1R hR hR hs' >##.#.# #.###. 2R h( R h;* R h6##.#.##.###. R hqR h3R h R hʊS h%##.#.# #.###. S h+S ha+&4S hS/S h 1S hS ##.#.#.###. S h S hoS h&5S h>S h* ##.#.#.###. S h S hc &6S h S h S h ##.#.#.###. S h S h &7S hS S h T hM ##.#.#..###. T hR T h S &8T hTV T hW U h  ##.##.#.#.###. U hU h^&9U h8U hjV h'(6 # #.# #.#.# .###. V h(.V h/'30V h5V h6V hh .# .#.# .###. V h,V h&1V h`V hW hP # #.# ###. #.#.# #.#.# #.#.# #...#2W h' # .# . # .#.# .#.# .#.# ...#W h,W hl,&3W h2W hD # .# . .#  .. #.# ..# #.# ..+ #.# ..# W hk#.# ..##W hVW h&4W hW hX hDs # .# . #.#  ... .# ...# .# ....+ .# ....# .# .....##X hX hl&5X hX h{X h&(C ################## ................. ################ ........... ...########## <...# .....+#.....##.#!##X h0<6X h,7X h9{ _Found a coppery potion. Found a stone staircase leading up.Y h"  ################## ................. ################ ........... ...............############.<...#####.+Y h#X####... ...#Y h)Y h~*&7Y h/Y h2Z h\ w ################### ..................# #################.#..............##.######.......@........ #.############.<...#####. #.# +.....+ #.#Z h] < #.....# #.# #.....#.# #!....#.###Z h'] r ####......# Z h:] 6 ....#.#Z h#2p hp h _Found a coppery potion. Found a stone staircase leading up. _There is a stone staircase leading up here. _p h;_Okay, then. _I - a coppery potionFound a stone staircase leading down.p hM ################# ................ ################.# p hm.....##.###### ......................###########.<...#####.+...@.+ .##.....#p h8..#.#p hop h&3p hTp h}q hM ################# ................ ################.# q h ##.#######.......................###########.<.@.#####.+.....+ .##.....#..#q h q h%q h&&4q h*q h+q hJ%  ################# ................# ###############.# ##.########...............@......# ############.<...#####.# q h% # +.....+ # #.....# ### ####.........# #......#. #.# ####...#q hb+ q h, &5q h;1 r he### .# #####.# ##.# r h!# .<...#####.#  +.....+  #.....# #.....# #.....# ####...r h.....# #......#. r h r h &6r h@r hr h= # .# ##.# # .<...#####.# +.....+ #.....##.....##.....# ####.. # #.. r hr hN&7r h_r hr hvb  # .# ##.# # .<...#####.# +.....+ #.....##.....##.....# #   r hkg r hg &8r huk r hl r h]= # .# ##.# # .<...#####.# +.....+ ##.....# r h$r h&9r hr hrs h3 # .# ##.# # .<...#####.# +.....+ .# #.....# ..#.....# ...#.....# .#######...s h;#......#.. s hs h'60s h "s h#s h Q  # .# ##.# # .<...#####.# +.....+ #.# #.....# #..#.....# #...#.....# #.#######.........#......#.. s hLW s hW &1s h \ s h] t h*Q- ########### .......... ######### .......##.########.......... ######.<...##### +.....+ #.....# #...##...#.#t hKW<2t h\t h^t h%  ########### .......... ######### .......##.########.......... ######.<...##### +.....+ #.....# #...............###....###......... ... #..###. .#...>t h t ha &3t hJ t h) u h\ ########### .......... u hJ_######### .......##.########.......... u hks######.<...##### u h+.....+ #.########.....# #@.......###u hK.# .u hڮ^#..##u h<4u htu hZv hU ########### .......... ######### .......##.########.......... ######.<...##### +.....+ #.########.....# #........######......... ...#..# .....### #..#v hW<5v hv hLv hc .......... ######### .......##.########.......... ######.<...##### +.....+ #.########.....# #........###....###........... #......#..#....###......v h X #.#.#... .###>#.#..#. # ## 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The stone hits you but does no damage. hml##..K.##..K.. ...... .##+## #####..# #...####..##..# #>............# #.# #.# hl# #.# #.# #############.# hl#.#### +....#   kobold (missile hm[) #....# h&m #....# #....+ ho hgr hyQ..KK hyTK 2 kobolds (missiles) hOz&-- hoz 6 h= h hmE l ##..K..##...K.. ...K.. ..... ##+## #####..# #...####..##..# #>.# #.# #.# #.# #.............##############.# #.####K 3 kobolds (missiles, 1 wandering) +....# #....# #....# --A kobold comes into view. It is wielding a +0 club. hJ /  --more-- h˫ h, h h   A kobold brigand comes into view. It is wielding a +0 dagger and quiveringpoisoned darts. h_ h/  --more-- h`KKK   kobold brigand (missile)KKK 3 kobolds (missiles) 7 _ h$ h h/ ##..K..##...K.. ...K.. ..K.. ##+## #####..# #...####..##..# #>.# #.# #.# #..# #.............##############.# #.#### +....#  #....#8 h ##..K..##...K.. ...K.. ..K.. ##+## #####..# #...####@.##..# #>.# #.# #.# #.# #.............##############.# #.#### +....# h hG&9 h h h:##..K...K..  ##+## #####..# #...####..##K.# #>.....@......# #.# #.# #.# #.# #############.#K   kobold (missile) #.#### +... h(N.# #....# h h-&  ha{((((The kobold throws a poisoned dart. The poisoned dart hits you! h+ hu ==Pois You are poisoned.You hear a distant slurping noise. h/  --more-- hFK....K 2 kobolds (missiles) hF: ==20 _ hJ h4L h; ##..K.. ##...K.. ...K.. ..K.. ##+## #####..# #...####..##KK# #>.# #.# #.# #.# #.#  h;#.# #.####  +....#  #....# h2> h>, h.tKK 3 kobolds (missiles) hz6=----1 h1 _You feel very sick. _You take 3 damage, and have 46/49 hp. hx N ##..K.. ##...K.. ...K.. ..K.. ##+## #####..# #...####..##KK# #>.K..# h!y  #.# #.# #.# #.# #.# 2  #.####  +....#  #....# h  h2 (((((((You feel sick. The kobold throws a poisoned dart. h  h3 D..@.....KKK 3 kobolds (missiles)5--=-2 hz  h _The poisoned dart completely misses you. _You take 1 damage, and have 45/49 hp. h!F ##..K.. ##...K.. ...K.. ..K.. ##+## #####..# #...####..##K.# #>.KK.# #.# #.# #.# #..#  hX#.#   kobold (missile)  #.####  hzy +....#  #....# h ((((((You feel sick. The kobold throws a poisoned dart. The poisoned dart hits you! h+......K.KK 2 kobolds (missiles)4===-=3 _You are more poisoned. _You take 1 damage, and have 44/49 hp. h  ##..K..##...K.. ...K.. ..K.. ##+## #####..# #..@####..##K.# #>.K..# #K..# #.# #...# #.............##############.# #.#### +....# h h$K.K.KK 2 kobolds (missiles) hg2----4 h h # _You feel very sick. _You take 2 damage, and have 42/49 hp. hLQ ##..K.. ##...K.. ...K.. ..K.. ##+## #####..# #.@.####..##K.# #>.K...# #.K...# #.# #....# #.#  h###.#  #.####  +....# hέ h hX,K. hs.KKK 2 kobolds (missiles) hg0----5 hs h _You feel very sick. _You take 2 damage, and have 40/49 hp. ha  h |Save game and exit? Y - Yes  h ' N - No ha h hl hD [?25h[?0c [?1051l[?1052l[?1060l[?1061l