hB8 Player: demonstrator Game: DCSS 0.33 Server: crawl.dcss.io Filename: 2025-08-27.15:01:03.ttyrec Time: (1756306863) Wed Aug 27 15:01:03 2025 hb [?1051l[?1052l[?1060l[?1061hhYG)0[?7hh[?25l[?1chhdemonstrator the Spear-Bearer Merfolk of Okawaru ****..Health: 85/85 ========================Magic: 17/17 ========================AC: 21Str: 19EV: 11Int: 9SH: 8Dex: 22hXL: 10 Next: 95% Place: Dungeon:10Noise: ---------  Time: 15879.0 (0.0)u) +4 tridentThrow: 16 darts (poison)h4...### #.##### # +.###.##..# . #.........# . #.........######## #+###..##.....##.....## ..#....##..>..........# h........#.............# ###.....#.....##@....## # #....##.....##.....## #########......#......# #.'.....#......#......# h.###.....#......#......# # #....##......#......# hO# #....##.....##.....## # #...........##.....# h^# #....##.....##......hchWelcome back, demonstrator the Merfolk Hunter.Okawaru says: Bring me glory in combat!hh\{,h _Press ? for a list of commands and other information.haxhxhyh{hf~hP _h.# +.###.##..# . #......... . #.........######## h]#+###..##.....##.....##.#....##..>..........# ........#............. h{###.....#.....##.....## # #....##.....##.....#h݉#####..#.'.......#..... #hZ #....# # #....#h##h5A.......## hOT   troll (asleep).hjR##....####+##T....# h:.#####'ha,80.0 (1hDvTT.hؕ4==1.0 (2hAh _The troll shouts!h hX h4hH _You don't know any spells.h q ### #.#### # +.###.##...# . #.........######## #+###hmw...##.....##....##..>... ...........###..........## # #....### #hJ####### #.'##.......hɡd###.......#h\ .....##T h>###....####+####......#hh@<T.h3&--hJ2.0 (1 _hhhkhpC  Skill  Level Cost  Apt Skill  Level Cost  Apt hXp] a - Fighting   9.9   8.8  +1   n - Spellcasting   0.0   1.2  -1          hp, b - Maces & Flails   0.1   1.4  -2      hp c - Axes   4.7   1.4  -2   o + Invocations9.3   8.8  +1  hq d - Polearms  12.9   7.5  +4   p - Evocations   1.5   2.0   0   e - Staves   4.7   1.4  -2  h7q,     f - Unarmed Combat   0.0   0.8  +1  h`q,     g - Throwing   2.0   3.0   0  hqa    hq        hq. h - Short Blades   0.0   0.7  +2      hr; i - Ranged Weapons   3.2   5.7  -2      h/r_    hbr.     j - Armour   0.0   1.7  -3  hr.     k - Dodging   2.6   1.8  +3  hr.     l - Shields   4.0   5.0   0  hs     m - Stealth   1.1   1.4  +2      h\s        The relative cost of raising each skill is in cyan.  Skills enhanced by cross-training are in green.  [?] HelphsG[=] set a skill target  hs}[/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targetshֻ h h  ### #.#####demonstrator the Spear-Bearer # +.###.##..#Merfolk of Okawaru ****.. . #.........#Health: 85/85 ======================== . #.........########Magic: 17/17 ======================== hs \#+###..##.....##.....##AC: 21Str: 19 ..#....##..>..........#EV: 11Int: 9 ........#.............#SH: 8Dex: 22 ###.....#.....##.....##h XL: 10 Next: 95% Place: Dungeon:10 # #....##.....##@....##Noise: ---------  Time: 15882.0 (0.0) #########......#......#h u) +4 trident #.'.....#......#......#Throw: 16 darts (poison) ###.....#......#......# h @# #....##......#......# # #....##.....##.....##T   troll h" # #...........##T....# # #....##.....##...... ###....####+####......#h ?Welcome back, demonstrator the Merfolk Hunter.Okawaru says: Bring me glory in combat! _Press ? for a list of commands and other information. _The troll shouts! _You don't know any spells.h hY hn hs hm ...  ### #.#### # +.###.##......# . #.........######## #+###..##.....##.....##....##..>... h................###..... # #....#h4## ######## #.'hB3##.......ha,##.....h$##..hT....# .....h1hq<T.h+3.0 (1hhRh/h11Quiver which action? ([-] to clear) Items ([,] to cycle)  a - Throw: 2 darts (curare)h1b - Throw: 22 stones  c - Throw: 16 darts (poison) (quivered)  d - Throw: 2 javelins  e - Zap: wand of polymorph (7)  h2f - Zap: wand of roots (15) Abilities ([,] to cycle)  h.2g - Abil: Heroism  hb2h - Abil: Finesse [*/%] inventory [^] all abilities[!] focus mode: off|onh  h ...demonstrator the Spear-Bearer ### #.#####Merfolk of Okawaru ****.. # +.###.##..#Health: 85/85 ======================== . #.........#Magic: 17/17 ======================== . #.........########h  AC: 21Str: 19 #+###..##.....##.....##EV: 11Int: 9 ..#....##..>..........#SH: 8Dex: 22 ........#.............#h XL: 10 Next: 95% Place: Dungeon:10 ###.....#.....##@....##Noise: ---------  Time: 15883.0 (0.0) # #....##.....##.....##u) +4 trident #########......#......#Throw: 16 darts (poison) h #.'.....#......#......# ###.....#......#......# # #....##......#......#h T   troll # #....##.....##T....## h # #...........##.....# # #....##.....##......h! Welcome back, demonstrator the Merfolk Hunter.Okawaru says: Bring me glory in combat! h? _Press ? for a list of commands and other information. _The troll shouts! hW _You don't know any spells.h% h" h$ h.((((((poisoned)You throw a poisoned dart. The poisoned dart hits the troll.h^hj....T.h[4.0 (15h? h_#, _The troll is poisoned.hu (((((((You throw a poisoned dart.h h j...T..hП &5h 04h hq  h h R_The poisoned dart barely misses the troll.h (((very poisoned)You throw a poisoned dart. The poisoned dart hits the troll.hh+x..T(h[9 (0.93hh2 _The troll looks even sicker.h> (((((You throw a poisoned dart.hhc.T...htX6.82hha _The poisoned dart closely misses the troll.h Q  You reach to attack! You puncture the troll!h; @T.h¿ -7.5 (0.7h- h ` _The troll is moderately wounded.h*f  You puncture the troll!hr6==8.3 (0.8hۣh] _The troll is heavily wounded.h  You puncture the troll!  The troll is severely wounded.h S3--h 9.0 (0.7h h _You block the troll's attack. x2; The troll claws you. _You take 2 damage, and have 83/85 hp.h _You block the troll's attack. x2; The troll claws you. _You take 2 damage, and have 83/85 hp.You kill the troll!  Okawaru accepts your kill.  You can now enter into single combat with a foe.h!D.h!h(...demonstrator the Spear-Bearer ### #.#####Merfolk of Okawaru *****. # +.###.##..#Health: 83/85 =======================- . #.........#Magic: 17/17 ======================== h(S. #.........########AC: 21Str: 19 #+###..##.....##.....##EV: 11h(Int: 9 ..#....##..>..........#SH: 8h)Dex: 22 ........#.............#XL: 10 Next: 101% Place: Dungeon:10 h*)f###.....#.....##@....##hA)Noise: =--------  Time: 15889.6 (0.6) ha)# #....##.....##.....##u) +4 trident h)#########......#......#Throw: 12 darts (poison) #.'.....#......#......# h)m###.....#......#(.....# h)q# #....##......#......# h)q# #....##.....##.....## h)# #...........##(....# h*F# #....##.....##...... h*S_You block the troll's attack. x2; The troll claws you. h)*S_You take 2 damage, and have 83/85 hp.hF*4You puncture the troll!  hW*$You kill the troll!hg*qOkawaru accepts your kill.You can now enter into single combat with a foe.h+ h,n_Okawaru will now gift you throwing weapons as you gain piety.h,AYou have reached level 11!h5/  --more--hZE8/908/181 0% h[hJ  You regained 5 hp, and now have 88/90 hp. _MP restored: 18h[`  ### #.##### # +.###.##.. . #.............######## #+###..##.....##.....## h` u..#....##..>................#...... ###.....##.....## # #....# #######.#......#.'.....#...... h` >###....####+####......#hf hg E9-90.6 (1.0 _hl h n h # +.###.##.. . #..........######## #+###..##.....##.....## ..#..>................#...... ###hέ##.....## # #....#.....########.hK.#.'..... ###h"(#......# .#####'##.....#hLh%hu@-1hh h$5 3 hK5 . #.......####### #+###..##.....## ..#..hi5 ^>................#... ###h5 ##.....## # #....#.....##h5 e######.#.......'..... ###h5 r( #....#.h5 ##..(..## .##...........#h: h; h; 2ha? h0B ' _Found 5 javelins.h0~ ####### #+###..##.....## ..#..>..........h}~......#... #####.....## # #....#.....########h~N.#.......'..... ###h~q #....#.##h~-####### ..............#h~hzh(hHN90=3hh$hx+4.6 (2h03hXh _J - 13 poisoned darts (gained 1) _Health restored: 90hQ6  #+###..##.....## ..#..>................#...# #####.....## # #....#.....########h6 .#.......'..... ### #....###..h6 (....# ..............+h; h; 25.6 (1 _h@ hB h? ..#..>................#...# #####.....# #....#.....########h.#.......'..... ### #....####..(....# h>##......# hb6###...........#hThʰh6h,hҸh#6 ......#... #####.....# #....#.....########.#......h,$.'..... ### #....####.. hJ$O##......##hc$7##+## .##....##.....#h*hI+B=7h0h5hP6[8.6 (25h:h=` _J - 15 poisoned darts (gained 2)h]| ##.....#.....##.....##  #....##.....##.....## #######......#......# .'.....#......#......# #.....#......#......#  #....##......#......#  #....##.....##.....## h| 9 #...........##.....##  #....##.....##.#....####+####......# ##'##.....##..(..## ##...........########..#+ h} ###....## #####+####..$#h4 h +9.6 (1h( h hy....##.....##.....## #######......#......# '.....#......#......# #.....#......#......# ....##......#......# h)z#....##.....##.....## #...........##.....## #....##.....##. h@z#....####+####..@...# hTz##'##.....##..(..## ...........######## hz..#+ ##....##hz!hzZ##+####..$# hzT.....# ....h@h#(900hhPh ####.. '..... #####..#hM##.##+## ####'##.....## #......###### .hpy .....# .....#hhG&1hh h# +2.6 (2hh / _N - 7 javelins (gained 5)hu h   Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   9.9   8.8  +1   n - Spellcasting   0.0   1.2  -1  h          b - Maces & Flails   0.1   1.4  -2  h3 S    hS  c - Axes   4.7   1.4  -2   o + Invocations9.6   8.8  +1  h  d - Polearms  12.9   7.5  +4   p - Evocations   1.5   2.0   0   e - Staves   4.7   1.4  -2      h , f - Unarmed Combat   0.0   0.8  +1      h.  g - Throwing   2.0   3.0   0          hN .     h - Short Blades   0.0   0.7  +2  hn T    h ; i - Ranged Weapons   3.2   5.7  -2      h _    h T    h . j - Armour   0.0   1.7  -3      h  . k - Dodging   2.6   1.8  +3      h2 . l - Shields   4.0   5.0   0      hR . m - Stealth   1.1   1.4  +2      hq l    h T    h pThe relative cost of raising each skill is in cyan.  h Skills enhanced by cross-training are in green.  [?] Helph G[=] set a skill target  hF [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  hf [!] training|cost|targetshh`h#######......#......#demonstrator the Spear-Bearer '.....#......#......#Merfolk of Okawaru *****. #.....#......#......#Health: 90/90 ======================== #....##......#......#Magic: 18/18 ======================== #....##.....##.....##AC: 21Str: 19 #...........##.....##EV: 11Int: 9 #....##.....##......#SH: 8Dex: 22 #....####+####......#XL: 11 Next:  0% Place: Dungeon:10 ####'##.....##..@..##Noise: ---------  Time: 15902.6 (0.0) #...........########u) +4 trident ............#Throw: 15 darts (poison) ............+ #...........# #....##.....# ####+####..$# .....# ....# .....# .....# hi[37m_MP restored: 18 _Found 5 javelins. _J - 13 poisoned darts (gained 1) _Health restored: 90 _J - 15 poisoned darts (gained 2) _N - 7 javelins (gained 5)hrhh2hhhh  Ability - do what?CostFailure  Invocations -  X - Renounce ReligionhDNone0% a - Heroism2 MP, Piety-0%  b - Finesse5 MP, Piety--hf2%  c - Duelh7 MP, Piety--hp21% [?] toggle between ability selection and description.h/Yh_hd#######......#......#demonstrator the Spear-Bearer '.....#......#......#Merfolk of Okawaru *****. hel#.....#......#......#Health: 90/90 ======================== #....##......#......#Magic: 18/18 ======================== hWhX,h~YhZh[h#\h\h]h^,h_hahbhbhchhW ...  ### #.#####  +.###.##..# . #.........# . #.........######## +###..##.....#hi~# ....>..........# ........#.............##.....##12.6 (8 .....##.....## #######.#...... #.'.....#......#......# ###.....#......#......# # #....##......#......# #....###.....## # #......hi##.....## # #....##.....##......#hqjhnhqh.. ...  ### #.##### ## +.###.##..# .. #.# .. #.........###### ##+###..##.....####....##..>.#........#......@......####.....#.....##.....## .# #....##.....##.....## ##########......#......# h%'.#.'.....#......#......# .###.....#......#......# .# #....##......#......## #....##.....##.....## .# #...........####h,h+3.6 (1hjhh ..... ... ### #.###### +.###.##..#. #..#. #.#########+###..##.....##.....##.#....##..>.# ##.#.# ∩####.....#.....##.....## ..# #....##.....##.....## '##......#......# ..#.'.....#......#......# ..###.....#......#......# ..# #....##......#......## #....##.....##.....## ..# #.##.....##hbhĹ&4h=hihX a ### #.##### +### +.###.##..# .... #.........#. #...######## +###+###..##.....##.....## hVY .....#....##..>..........# ###........#...# #∩####.....#....@##.....## ...# #....##.....##.....## #'##########......#......# ...#.'.....#......#......#.###.....#......#.....hY .#.# #....##......#......# #### #....##.....##.....hY ## ...# #...........##.....## .⌠.# #....##.....##......#h` hZ` &5hd hg hc-h#.C  Skill  Level Cost  Apt Skill  Level Cost  Apt h. a - Fighting   9.9   8.8  +1   n - Spellcasting   0.0   1.2  -1           b - Maces & Flails   0.1   1.4  -2      h. c - Axes   4.7   1.4  -2   o + Invocations9.6   8.8  +1  h. d - Polearms  12.9   7.5  +4   p - Evocations   1.5   2.0   0   e - Staves   4.7   1.4  -2  h/S    h6/ f - Unarmed Combat   0.0   0.8  +1       g - Throwing   2.0   3.0   0  h\/        h{/.     h - Short Blades   0.0   0.7  +2  h/.     i - Ranged Weapons   3.2   5.7  -2  h/a    h0_    h=0     j - Armour   0.0   1.7  -3      hx0 k - Dodging   2.6   1.8  +3       l - Shields   4.0   5.0   0  h0.     m - Stealth   1.1   1.4  +2  h0        h0T    h1The relative cost of raising each skill is in cyan.  Skills enhanced by cross-training are in green.  [?] Helph21G[=] set a skill target  he1[/] auto|manual mode [*] useful|all skills [_] enhanced|base level  h1[!] training|cost|targetshU@hGhL...demonstrator the Spear-Bearer ### #.#####Merfolk of Okawaru *****. +### +.###.##..#hMHealth: 90/90 ======================== .... #.........#Magic: 18/18 ======================== .... #.........########AC: 21h@MStr: 19 +###+###..##.....##.....##EV: 11Int: 9 hbM.....#....##..>..........#SH: 8Dex: 22 hM###........#.............#XL: 11 Next:  0% Place: Dungeon:10 hM#∩####.....#....@##.....##Noise: ---------  Time: 15915.6 (0.0) ...# #....##.....##.....##u) +4 trident h N#'##########......#......#Throw: 15 darts (poison) h-Nf...#.'.....#......#......# hMN...###.....#......#......# ...# #....##......#......# hwN#### #....##.....##.....## ...# #...........##.....## hNB.⌠.# #....##.....##......# hN_Found 5 javelins. _J - 13 poisoned darts (gained 1) hN_Health restored: 90 _J - 15 poisoned darts (gained 2) _N - 7 javelins (gained 5) hN,_Okay, then.hShTheXhrZh2"### #.##### #+### +.###.##..# ..... #.........#. #.........######## h|"#+###+###..##.....##.....## ......#....##..>..........# .###........#.............#∩####.....#.....##.....## #h"E...# #....##...@.##.....## ##'##########......#......# ....#.'.....#......#......# ß...##h"x#.....#......#......#.# #....h###......#......# ##### #....###hF### '...# #...........#.....## #.⌠.# #....##.....##.....hh#@.# #..####....####+####......#hu)h)+6.6 (1h-h.hqN##+### +.###.##..# hH...... #.........#. #.........######## ##+###+###..##.....##.....## h).......#....##..>..........####........#.............#∩####.....#.....### hv.#...# #....##.....##.....## #h.u##'##########..@...#......# hAW.....#.'.....#......#......# .h\ß...###.....#......#......# .....# #....hp##......#......# ###### #....##h### hd.'...# #...........#.....## hp.#.⌠.# #....##.....##.....hD.# ##..####....####+#h̎###......# hގ#.####.#####'##.....####hh/h&7h&h3hs ...... #........####### ##+###+###..###.....## .......#..>..........###........#........ .hQ##∩######.....#...# #....## ###'########.. .....#.'..... .hpAß...### .....# #....# h8......##...........########hh&8h|hhf s ####### ##+###+###..###.....## .......#..>..........###........#....... .##∩######.....#h ...# #....## ###'########.. .....#.'..... .ß...### .....# #....# h 0#######h '..h! U..# ..#................#hM h4 &9h$ h& hk ##+###+###..##.....## .......#..h>..........###........#....... .##∩######.....#...# #....#ho# ###'########.. .....#.'..... .ß...### .....# #....# #####h+## .'...hO...#.. hE<.'................+hhh 20hh hTAN .......#..>..........###........#....... .##∩######.....#...# #....## ###'########.. .....#.'..... .ß...### .....# #....# #######.....# .'...# #......# .#.⌠.# #....##..# .)##'###...........#1hBh|Fh> ###........#... .##∩######.....#...# #....## ###'########.. .....#.'..... .hD/ß...### .....# #....# ###### #....###.....# .'...# #......#.⌠##. hX~##..####....####+## ..##..##....##.....#hh&2h֞hh]  ##∩######.....#...# #....## ###'########.h . .....#.'..... .ß...### .....# #....# ###### #....###.....# h (.'.....h #.⌠.# #....##. ##..####....####+## h *.####.#####'##.....## h W..##..#####+####..$#ht h &3h h hVhj y  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   9.9   8.8  +1   n - Spellcasting   0.0   1.2  -1           b - Maces & Flails   0.1   1.4  -2  h 8     c - Axes   4.7   1.4  -2   o + Invocations9.6   8.8  +1   d - Polearms  12.9   7.5  +4   p - Evocations   1.5   2.0   0   e - Staves   4.7   1.4  -2       f - Unarmed Combat   0.0   0.8  +1       g - Throwing   2.0   3.0   0      h          h - Short Blades   0.0   0.7  +2      h)  i - Ranged Weapons   3.2   5.7  -2          hK      j - Armour   0.0   1.7  -3      hy \ k - Dodging   2.6   1.8  +3       l - Shields   4.0   5.0   0      h . m - Stealth   1.1   1.4  +2      h         The relative cost of raising each skill is in cyan.  Skills enhanced by cross-training are in green.  [?] Helph> [=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targetshkh'h.##∩####.....#.....##.....##demonstrator the Spear-Bearer .#...# #....##.....##.....##Merfolk of Okawaru *****. ###'##########......#......#h>Health: 90/90 ======================== .....#.'.....#......#......#Magic: 18/18 ======================== .ß...###.....#......#......#AC: 21h^Str: 19 .....# #....##......#......#EV: 11hInt: 9 ###### #....##.....##.....##SH: 8hDex: 22 .'...# #...........##.....##hXL: 11 Next:  0% Place: Dungeon:10 .#.⌠.# #....##..@..##......#Noise: ---------  Time: 15923.6 (0.0) ##..####....####+####......#u) +4 trident .####.#####'##.....##.....##Throw: 15 darts (poison) h{......##...........######## ..#................# <.'................+ hN4.)##'###...........# ..##..##....##.....# hjn..##..#####+####..$# _Found 5 javelins. h_J - 13 poisoned darts (gained 1) _Health restored: 90 h_J - 15 poisoned darts (gained 2) _N - 7 javelins (gained 5) _Okay, then.hhjhٯh׳hh'..............#.......+........#..##.....#hvh+4.6 (1hha( _You open the door.h_ ! ...# #....# ###'########.. .....#.'..... .ß...### .....# #....## ###### #....###.....# .'...# #......#.⌠.# #....##. ##..######@### .####.#####'##.....# ......##...........######## ..........##+####..$# ...#........# ....#hf hPg &5hl ho Q _There is an open door here.hpZ ###'########.. hqX.....#.'..... .ß...### .....# #....## hqR###### #...## h;qZ.'...# #...........# .hWq>#.⌠.##.....#. hrq ##..###hq4##'## hq.####.#####'##..@..## .hq(.....##......hr###### #........ ...#........# .....#.....#hpxhJ6 _h  .....#.'..... .ß...#### .....# #....##......# ######.....## .'..........# .#.⌠##...... ##..######'### .####.#####'##.....# ......##......###### #..... <.'++...... ...#..##...## .P..#hh&7hh&  ß...### .....# #....##...... #####.....## .'.......... .h& #.⌠##. ##..######'### .####.#####'##.....# .h& l.....##......###### #.....h' _ <.'+ h,' -.)##'####hG' P..P..# ...#..###### ..h..h- h- &8h~1 h2 h...# #....##......#......# ##### #....##.....##.....## '...# #...........##.....## #.⌠.# #....##.....##.h: #..####....####'####......# ##.#####'##.....##.....## ....##...........######## #......h^y# '.+ )##'###ht)# h##..##....##.....# ##..#####+####..$h3#hI........# .....##.h¸"# ..hqh   wolf (asleep)#..##...## .P..P..# o   orc wizard (asleep)h#..###### ..o...hh'/#...#hT  An orc wizard comes into view. It is wielding a +0 dagger.h/  --more--hS hvT 1 9 _hZ h] h|h ~1Quiver which action? ([-] to clear) Items ([,] to cycle)  a - Throw: 2 darts (curare)h2~]b - Throw: 22 stones  c - Throw: 15 darts (poison) (quivered)  hR~_d - Throw: 7 javelins  e - Zap: wand of polymorph (7)  f - Zap: wand of roots (15) hp~Abilities ([,] to cycle)  g - Abil: Heroism  h~,h - Abil: Finesse  i - Abil: Duel h~[*/%] inventory [^] all abilities[!] focus mode: off|onhh:....# #....##......#......#demonstrator the Spear-Bearer ##### #....##.....##.....##Merfolk of Okawaru *****. '...# #...........##.....##hg<Health: 90/90 ======================== #.⌠.# #....##.....##......#Magic: 18/18 ======================== h|#..####....####'####......#AC: 21h,Str: 19 h####.#####'##.....##.....##EV: 11h+Int: 9 hƟ.....##...........########SH: 8hן,Dex: 22 hD.#................#h~XL: 11 Next:  0% Place: Dungeon:10 h Z.'..............@.+hNoise: ---------  Time: 15929.6 (0.0) )##'###...........#h7,u) +4 trident h.##..##....##.....#Throw: 15 darts (poison) .##..#####+####..$# ..#........# .....# ..#........# .......#hh   wolf (asleep) ..#..##...## .P..P..#h͠o   orc wizard (asleep) ..#..###### ..o...h.. h~..#...# _J - 15 poisoned darts (gained 2) h k_N - 7 javelins (gained 5) _Okay, then. _You open the door. h(_There is an open door here. _An orc wizard comes into view. It is wielding a +0 dagger.h2hhah?###.....#......#......# ...# #....##......#. #### #....##.....##.....## ...# #...........##.....## .⌠.# #....##.....##......# ..####....####'####. ###.#####'##.....##..... ....########## #.# '......+ ##'###...........# ##..##....##.....# ##..#####+####..$##.# ##........# .......##..##...###.P..P..##..###### ..o...h..30.6 (1h!h .#.'.....#......#......# ß...###.....#......#......# h -....# #....##......#......# ##### #....##.....##.....## '...# #...........##hF # #.⌠.# #....##.....##......# #..####....####'####......# h ####.#####'##.....##.....## .....##h H.######## .#.# .'.....+ )##'###...........# .##..##....##.....#h #..#####+####..$#.#ho .# ......#........# .......# ..#..##...###.P..P..#h( h &1h' hn( h5 ###'##########......#......# .....#.'.....#......#......# .ß...###.....#......#......# .....# #....##......#......# ###### #....##.....##.....## .'...# #...........### .#.⌠.# #....##.....##......#..####....####'####......# .h _####.#####'##..@..##.....## ......##.######## ..#.# <.'.....+)##'###.....hì ......#.##..##....##.....##..#####+####..$#h .#.# ......#........# .......#h hZ 2h h hjM.#...# #....## ###'######### .....#.' .ß...###.....# hX.....# #....h. ###### #....##.....#'..h>........## h2y.#.⌠.# ..... ##..####....####@###h\<. .####.#####'##.....##h....##...####### ..#................#.....hLh3heh"Q _There is an open door here.h:Level 10 of the Dungeon <<<>>>>∩(Press ? for help)  ..##...##...####...##..........#....##..>..........#   ##...##+######..###.....###........#.............#  h:#....#.........##.##...##∩####.....#.....##.....##  #....#.........#...#...#...# #....##.....##.....##  #....#.........##'#######'##########......#......#  #....#.........#...........#.'.....#......#......#  #....#.........#...ß...ß...###.....#......#......#  #....#.........#...........# #....##......#......#  #....#>..>.....######'###### #....##.....##.....##  #....#.........#...'...'...# #...........##.....## h:p #....#.........#.⌠.#...#.⌠.# #....##.....##......#  h;j#....#..[......##..##'##..####....####@####......#  h1;#....#..........####...####.#####'##.....##.....##  #....#......................##...........########  hL;;#....##...##......#.....#................#  he;O#..).###+###......#...<.'................+  hu;;#.................#....)##'###...........#  h;:#................##.....##..##....##.....#  h;a#................##.....##..#####+####..$#  h;<#........................#........# .....#  h;<#........................#........# .......#  h;#...........)............#..##...###.P..P..#  #........................#..###### ..o...h.. h<h* O@.hl .  #........................#...#   #........................#...#  #........................#...#h?m   #.............>..........#..##  #........................#..##  #........................#...#h?. h A.................................................................P..P....o...h..hh}.#...# #....##.....##.....##demonstrator the Spear-Bearer ###'##########......#......#Merfolk of Okawaru *****. .....#.'.....#......#......#Health: 90/90 ======================== .ß...###.....#......#......#Magic: 18/18 ======================== .....# #....##......#......#h%AC: 21Str: 19 ###### #....##.....##.....##EV: 11Int: 9 .'...# #...........##.....##SH: 8Dex: 22 .#.⌠.# #....##.....##......#XL: 11 Next:  0% Place: Dungeon:10 ##..####....####@####......#h]^Noise: ---------  Time: 15933.6 (0.0) .####.#####'##.....##.....##u) +4 trident ......##...........########hThrow: 15 darts (poison) ..#................# <.'................+ håJ.)##'###...........# ..##..##....##.....# ..##..#####+####..$# h...#........# .....# _N - 7 javelins (gained 5) _Okay, then. h#_You open the door. _There is an open door here. _An orc wizard comes into view. It is wielding a +0 dagger. h`K_There is an open door here.hhhh%W#∩####..... .#...# #....## ###'######### .....#.' .ß...###.....# .....# #....#.#...... ###### #....##hW'...# #......# .#.⌠.# #....##..@..# ##..####....####'##. .####.#####'##.....##.....##....########## ..## <.'........+)##'###..........##.....##..#####+####..$#hc^h_24.6 (1 _hchehIE M.###...........#∩####.....# .#...# #....## hE ###'######### .....#.' .ß...###..... .....# #....#.#...... #######'...# #......# hE .#.⌠.# #....##..... ##..####....####'###. hF .####.#####'##.....##.....###+..##.....#hM hM hN 5hS hU h|\R......#....##..>.# ...###........#.............# ..##∩####.....#.....##.....## ..#...# #....###h\# ####'##########......#......# ......#.'.....#......#......#ß...###.....#......#......# h\v......# #....##......#......# h]'###### #....##.@...##.....## ..'...# #...........### h@]..#.⌠.# #....##.....##......# '##..####....####'####.....hS]H.#####.#####'##.....##...hn]..##.....##.h]5.######## ...#......h].# .<.'........+)##'###...........#hdhGe&6hbjhlh]f'###+###+###..##.....###......#....##..>..........#..###........#.............#.##∩####.....#.....##.....## h3^...#...# #....#### #####'##########......#......#.....#.'.....#......#......#ß...###.....#......#......# .......# #....##@.....#......# #'###### #....##.....##.....##.'...# #...........##hk^# ...#.⌠.# #....##.....##......# h^#'##..####....####'####......#####.#####'##.....##.....##.....##.h^.######## ....#.......#<.'.......h^).+h*fhf&7hkhmhjM#....... #....###### '###+###+###...##.....#.....#....##..>......###...........#∩####.....hj# ...#...# #....## #####'#########....#.'ß...###..... ......... #'#####hj### ...'...# #...........##.....####hjhqhq&8hqvhxhhAh#hrhh5hgnhh,hȑhhShΕhhhh?,hhEh,hhh ,h٤h D.. .....  ....... hت+ ..... #... hQ# ### #.##### +###+### +.###.##..# ....... #.........# #. #.........######## '###+###+###..###.....#45.6 (7h....>..... ....###........#.............h##∩####.....##.hګ..# #####'##########......#h....#.'.....#......#......ß...###.....#......#......#...# #....##.....hX'.#......#hh+h|hСhhhǤhƦhhnh`....... D........ ....... h+ ..... #...  ### #.#### h+###+### +.###.##..# #....... #.... 7.6 (2 #h  #.........######## '###+###+###..###.....# hK.........#....##..>..........# ....###........#.............##.....#.#.h?......##......#h hhʺh8]M########...#+..........D........ ....... +..... ... # ### #.##### +###+### +.###@##..#.....# #....... #.....###### '###+###+###..##.....##.....###......D   steam dragon (asleep)...#......hL?h?+8.6 (1hFhHhyhQuiver which action? ([-] to clear) Items ([,] to cycle) h# a - Throw: 2 darts (curare)b - Throw: 22 stones  c - Throw: 15 darts (poison) (quivered)  d - Throw: 7 javelins  e - Zap: wand of polymorph (7)  f - Zap: wand of roots (15) Abilities ([,] to cycle)  g - Abil: Heroism  hVh - Abil: Finesse  i - Abil: Duel [*/%] inventory [^] all abilitiesh|z[!] focus mode: off|onhuhMdemonstrator the Spear-Bearer ########...#Merfolk of Okawaru *****.+..........Health: 90/90 ========================hyND........Magic: 18/18 ========================.......AC: 21Str: 19 +.....hEV: 11Int: 9 #...SH: 8Dex: 22 #h### #.#####XL: 11 Next:  0% Place: Dungeon:10 +###+### +.###@##..#Noise: ---------  Time: 15948.6 (0.0) h#....... #.........#u) +4 trident #....... #.........########Throw: 15 darts (poison) h{'###+###+###..##.....##.....## .........#....##..>..........# ....###........#.............#h`(D   steam dragon (asleep) ...##∩####.....#.....##.....## ...#...# #....##.....##.....## #####'##########......#......# _N - 7 javelins (gained 5) _Okay, then. _You open the door. _There is an open door here. _An orc wizard comes into view. It is wielding a +0 dagger. _There is an open door here.hhOhVh.((((Dpoisoned)There is an open door here. _An orc wizard comes into view. It is wielding a +0 dagger.There is an open h/door here.  You throw a poisoned dart.  The poisoned dart hits the steam dragon.  The steam dragon is poisoned.h hH% h(D...h% ]9.5 (0.94h* h,  h- 0_The steam dragon hisses angrily.h? ########...#+..........  (........  D...... + ..... h?# ... ### #.##### +###+### +.###.##..# #....... #....@....######## h?L'###+###+###..##.....## h@.........#....##..>..........###........#........h;@I...#...... h[@E.......#.'.....#......#......#h*FhFhF'50.5 (1.0h@Kh.Mhph0wDD   steam dragon (poisoned)htw&1h}h~h> LM((very poisoned) _The steam dragon hisses angrily.  You throw a poisoned dart.  The poisoned dart hits the steam dragon.  The steam dragon looks even sicker.hc hk _(D.hMl V23h2s hRv : _The steam dragon is lightly wounded.h}  You reach to attack!  You hit the steam dragon but do no damage.h}-3.2 (0.7hh: _The steam dragon is lightly wounded.h X  You reach to attack! You puncture the steam dragon!h _.D h 6==4.0 (0.8hn h  h H_The steam dragon is heavily wounded.h h  You puncture the steam dragon!  The steam dragon is almost dead.87-6 (0.6hh| _You block the steam dragon's attack. The steam dragon claws you. _You take 3 damage, and have 87/90 hp.hc  You barely miss the steam dragon.-5.3 (0.7h' h J _The steam dragon is almost dead.h h  You hit the steam dragon.  You kill the steam dragon!hjC.h,S8-2h^3-6.0hhP _Okawaru accepts your kill.h+ nM########...#+..........(........ ....... +..... (.. hr J# ### #.##### +###+### +.###@##..# #....... #....h ###### '###+###+###..##.....##.....###....h 9...h 8..#......h" h %-h 7.0 (1.0h hJ h(EM ##########...#+..#.#(.... ##........... ++.........# #..(.....# # ### #@#### +###+### +.###.##..##.........# #....... #.........#########..#........#.#....##.....#h 0hU0@-8h5h7hZe ## ##.# ########...# +#. #(. ##.... #++.........# .# #..@.....# .# #####.##### .+###+### +.###.##..# .#. #.........# .#....... #.........###### #'###+###+###..##.....####......#....##..>.#..###........#.............# #...##∩####.....#.....##.....##hht%9h 9hhfhF60.0 (24hh hb ` _J - 14 poisoned darts (gained 1)h" ! ## ##.# ########...# +#. #(. ##.... ##++.#.# ##........#.# #####.#####.+###+### +.###.##..# ..#. #.........# ..#....... #.........###### ##'###+###+###..##.....#### #..........#....##..>.#..###........#.............#1.0 (1hZ( h) h{ ## ##.# #h ########...# + +#. # #(. #h;  ##hV.... +##+ +h.# #..#h; ##........# #..# #####.###h[o## '..+###+### +.###.##..# hX#..#. #.........#hk #..#....... #.........########h/  #hm##'###+###+###..##.....###  #ha#..........#....##..>.# h!hhF690=hh2hh e _Health restored: 90ht ## ##.# .# ########...# .+ +h#. .# #. .#  ##.... h=.+##+ +..# h _.#..# ##........# h> .#..# #####.##### .'..+###+### +.###.##..# .#..#h\ . #.# .#..#....... #.........###### .###'###+###+###..##.....##h$hS%-3 _h")h.h.+4.0 (2h3/05h1hd3` _J - 15 poisoned darts (gained 1)ho  ##  ##.# # ########...# + +.#. # h[o #.. # ##... +##+ +..# #..# ho ##........# #..# #####.##### ho '..+###+### +.###.##..# #..#.ho  #.........# #..#....... #.........########hv hv +5.0 (1hz h| hh3hKhuh## ##.#  ##...#  +.#. h #.  ##. ##+ +.# h..# ##.# ..# h ?#####.#####hE< hh6#=he6hhGhuh^uhuhWwhЋ ## ##.# ########...# +......@...#. 70.0 (4#.... ##....  +.........##... ##........# .. #####.##### . ##+### +.###.#..#.... #........# h@hˑh6{ C## ###.# ##...# +.......@..#. #.##.+.##.##.h{ # .#####.##### .+### +.###.##..# . hg h +1.0 (1h h1 h_## ###.# #...# +.#. 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P.. #..######### h&o j###+###..##.....##.....## ....#....##..>..#ho hs h[x ho53h66h7h@hA,hBhyDhF,hFh HhI,hJhKh\MhMh%NhwOhPhPhQhRhShShlThYQ ### hY###.# # ########...####### + +..........#..##.## # #hY........# # ##@...............#93.0 (8 hY+##+ +.........##.....## #..# ##........##.....# #..# #####.####h Z~##......# '..+###+### +.###.##..##......# hCZ#..#....... #.........#.......#  #..#....... #.........#########h_Zl '###+###+###..##.....##.....##hzZb  ##..........#....##..>..........#hZE h[h_hah/ h6 ;hyh [######.# .#########...####### .+ +..........#..##.# .# #......... .# ##. hh .+##+ +@........## .#..# ##.##..... .#..# #####.######...... .'..+###+### +.###.##..##...... .#..#....... #.........hIi . .#..#. #.........####### .###'###+###+###..##.....##..... .##..........#....##..>..........#.....###........#...hn ho +4.0 (1hBt hv hJY+#.#..#'#..#.+hPhiP&5hrTh$W( _You open the door.h> +## ####.. ###.# ..##..########... ..+ +..+....#..##. ..# #..#.. ..# #..##.+##+ #h> .##..... ..#..# #..##.##..... ..#..# #..#####.###### #.'..+###+###+..+.###.##..## .h ? .#..#.#..#.# ..#..#.#.?#h9? u. ..###'###+###+###..##.....##..... ..##.#....##..> h`? :.###.....###.#hG <6hL heT _Found a scroll labelled BEODUX NUDA. _There is an open door here.h5+##### #..###.# ...# #..########...#####.+ +..+..........#...# #..#......# #..##.+##+ +##'##.#..##.@##........##.#..# #..#####.###### ##.'..+###+###+..+.###.##..## ...#..#.......#..#..........#..#.#.?#.######h.###'###+###+###..##.....##.....##..........#....##..>...#.....###........#...##...##∩####.....#.....##hh-7 _hhihO8 +######..###. ...#########...#####++..+..........#..##..#...............##.....+##+h8!+##'.........###..##..##.....###.#### ##.'..+###+###+..+... ...#..#.......#..#.........#. h8.#...#...#...# #....##.....##.... h>hS?&8hChEhg 4 h.... .#...ß...ß...###.....#......#.... hhM&1h^hA2.0 (2hh a _j - a scroll labelled BEODUX NUDAh| g#...# #..########...## #...+ +..+#..# #...# #...#  #..##...+##+ +##'.##.#..# #..##........## #...#..# #..#####.###### ###.'..+###+###+..+.###.##..## #...#..#.#@.#.#.... #...#..#.......#..#.........##### '...###'###+###+###..##.....## #...##..........#....##..> #..###.....###........#...... ..##.##...##∩####.....#.....## ..#...#...#...# #....### ..##'#######'##########......# ..#...........#.'.....#......#hM h +3.0 (1hW h h2y8##.+.#'h~h~(======h~4hha= _As you open the door, it creaks loudly!h #.. ###.#  #...# #..########...##  #...+##+..+....# ##...#+.#..#.....# #.#..##....+##+ #.+##'..## .....#..# #.#..##........##...#..# +.#..#####.###### ####.'..+###+###@..+.###.##..## .#...#..#.......#..#.#... .#...#..#.......#..#.........#### <'...###'###+###+###..##.....## ##...##..........#....##..> ##..###.....###........#.......##.##...##∩####.....#.....##.#...#...#...# #....###.##'#######'##########......#hhG------5hhQ _There is an open door here.h  +## ### #.. ###.#  #...# #..########...## . #...+ ##+..+...# .##...# +.#..#..# #.#..##...+##+ #.+##'.## ......#..# #.#..##........## .##...#..# +@#..#####.#########.'..+###+###'..+.###.##..## ..#...#..#.......#..#.#.. ..#...#..#.......#..#.........### .<'...###'###+###+###..##.....###...##..........#....##..> ###..###.....###........#.......##.##...##∩####.....#.....##.#...#...#...# #....###h. h L------6 _h hk hp +#.#._#...+...'##+#'hhl#..###.....###.#.##.##...##∩####.....#.....##hZ.#...#...#...# #....##.....##hhh-8 _h h#Q _There is an open door here.hP~  +## # #.. ###. z$ #...# #..########.... #...+ ##+###+..+##...# +...+.#...# #...#.#..##...+##+ #._.#.+##'.......#..# #..@#.#..##.........##...#..# +...'.#..#####.######.'..+###+###'..+.###.##..#.#...#..#.#..#...#...#..#.......#..#......... ...<'...###'###+###+###..##.....# .####...##..........#....##..> #####..###.....###........#......h Z.##.##...##∩####.....#.....h hф $9 h _hq hx hfy +##  #.. ###  z$ #...# #..#  ... #...+ ##+###+..+  ...##...# +...+.#..#.# #...#.#..##.+##+ #._.#.+##'.hy'.#..# #.@.#.#..##..##...#..# +...'.#..#####..####.'..+###+###'..+.###.##...#...#..#.#..#.hyC.#...#..#.#..#.hz.<'...###'###+###+###..##..... ..####...##.#....##..>#..###.....###.#h(zZ.##.##...##∩####.....#.....h+h'10hhh+u +##  #..  z$ #...# #..# ... #...+ ##+###+..+ ...##...# +...+.#..#.# #...#.#..##.+##+ #._.#.+##'h$.#..# #@..#.#..##.##...#..# +...'.#..#####..####.'..+###+###'..+.###.##.#...#..#.#..#.#...#..#h.#..#.<'...###'###+###+###..##.####...##.#....##..> +######..###.....###h^.#.##.##...##∩####.....#hдh7h[1hhh˺0#.'+##hhj&2hvh( _You open the door.hz +## #..#z$ #...# #..###### ... #...+ +###+###+..+...... ...##...# #.+...+.#..# #..........# #.#...#.#..##.+##+.#._.#.+##'.#..#.#...#.#..####...#..#.@...'.#..#####.##.####.'..+###+###'..+.###...#...#..#.......#..#.......#...#..#h 9.#..#<'...###'###+###+###..## #...####...##..........#....##..> #+######..###.....###........#.. .........##.##...##∩####.....#.#...#...#...# #....##hK h &3h h Q _There is an open door here.h|z +##  #..  z$ #...# #..####### ... #...+ +###+###+..+  ...##...# #.+...+.#.. ##.# #.#...#.#..##.+##+.#._.#.+##'......#..#@#...#.#..##......##...#..#.'...'.#..#####.###.'..+###+###'..+.###.#.#...#..#h .#..#..#...#..#.......#..#... .......<'...###'###+###+###..##.. ##...####...##..........#....## ##+######..###.....###........# #.##.##...##∩####.....#hh$4 h _hXhhI##.+.#....#'hhh٠&5hˤhR( _You open the door.hz ### +## #.. #..  z$ #...#.. #..###### ... #...+..+###+###+..+ ...##...#..#.+...+.#.. ###.#..#.#...#.#..##hӻ.+##@.#._.#.+##'......#..#.#...#.#..##.....##...#..#.'...'.#..#####.###.'..+###+###'..+.###.#...#..#.#..#..#...#..#.......#..#... ........<'...###'###+###+###..## .##...####...##..........#....## .##+######..###.....###........#hhx&6hhQ _There is an open door here.h} ) ###+ +## #..# #..  z$ #...#..# #..##### ... #...+..+###+###+..+ ...##...#..#.+...+.#.. +###.#.@#.#...#.#..##.+##'.#._.#.+##'......#..#.#...#.#..##...##...#..#.'...'.#..########.'..+###+###'..+.###.#...#..#.#..#..#...#..#.......#..#... .........<'...###'###+###+###..## ..##...####...##..........#....##h h -7 _h$ h hk M##++##  z$ #...#..# #..##### #...+..+###+###+..+ ...##+...+.#..#. +####..#.#...#.#..##+##'.#._.#.+##'. ..............#..#.#...#.#..##....+ hI h &8h܅ h h E##+#......'#h h &9h hz _There is an open door here. _You open the door. _There is an open door here. _You open the door. _There is an open door here. _You open the door.h81###+###+###+##  #..#.......#.. z$ #...#..#.......#..######... #...+..@###+###+..+. ...##...#..#.+...+.#..#.. ####..#.#...#.#..##+##'.#._.#.+##'......#..#.#...#.#..##....##...#..#.'...'.#..#####.####.'..+###+###'..+.####...#..#.#..#.#...#..#.......#..#.....h}>h>h> 20htBh_E _You open the door. _There is an open door here. _You open the door. _There is an open door here. _You open the door. _There is an open door here.hHq###+###+###+##  #..#.#.. z$ #...#..#@......#..#######... #...+..'###+###+..+.  ...##...#..#.+...+.#..#.. ###..#.#...#.#..##+##'.#._.#.+##'......#..#.#...#.#..##....##...#..#.'...'.#..#####.#####.'..+###+###'..+.###.##...#..#.#..#.hh-1 _hhh###+###+###+## #..#.#.. #z$ #...#..#.#..#... #...+..'###+###+..+....##...#..#.+...+.#..#. #.#..#.#...#.#..##.+##'.#._.#.+##'.#..#.#...#.#..##.##...#..#.'...'.#..#####.#hQ####.'..+###+###'..+.###.##...#..#.#..#.hh&2h؞hh, hv- h- hh1 Xh=5 ###+###+###+## #..#.#.. #z$ #...#..#..@....#..#.3... #...+..'###+###+..+....##...#..#.+...+.#..#. .#..#.#...#.#..##.+##'.#._.#.+##'.#..#.#...#.#..##.##...#..#.'...'.#..#####.#####.'..+###+###'..+.###.##.#...#..#.#..#.h5 h;8 h89 h41h13ha2h3h'9###+###+###+## ##..#.#.. #z$ #...#..#.#..#.4  ... #...+..'###+###+..+....##...#..#.+...+.#..#.#..#.#...#.#..##.+##'.#._.#.+##'.#..#.#...#.#..##.##...#..#.'...'.#..#####.#####.'..+###+###'..+.###.##.#...#..#.#..#.hj9h=h9?h>h>h3?h"@hAhGhGhAHhM###+###+###+## ### #..#.......#.. ###.#  #...#..#......@#..########...##7.0 (3 . #...+..'###+###+..+...# h(N.##...#..#.+...+.#..#...#..#.#...#.#..##...+##'.#._.#.+##'...###..#.#...#.#..##........## .##...#..#.'...'.#..#####.######. .hSN`####.'..+###+###'..+.###.##..###...#..#.......#..#...#hNhShTh h: "'..+h_ #..#h ..#h #'.h (##.h #h h" h$ hm$ $8.0 (1hb+  _There is an open door here. _You open the door. _There is an open door here. _You open the door. _There is an open door here. _You open the door.h <###+###+###+#######..#.......#..####.#  #...#..#.#..########...###h# #...+..'###+###@..+..........#.. ##...#..#.+...+.#..#.. .....#..#.#...#.#..##+##'.#._.#.+##'..###..#.#...#.#..####. ##...#..#.'...'.#..#####.######. ####.'..+###+###'..+.###.##..##.hM K...#..#.......#..#.........#.. .#...#..#.#..#.####hq h h, &9h" h1 _You open the door. _There is an open door here. _You open the door. _There is an open door here. _You open the door. _There is an open door here.h  ###+###+###+### ### #..#.#..# ###.#  #...#..#......@#..########...## . #...+..'###+###'..+# .##...#..#.+...+.#..#.#..#.#...#.#..##...+##'.#._.#.+##'.## ......#..#.#...#.#..##........## .##...#..#.'...'.#..#####.#########.'..+###+###'..+.###.##..## ..#...#..#.#..#.#..hh.30 _hh@ho}XM##+###+###+## ##  ###.#  #...#..#.......#..########...## . #...+..'###+###'..+# .##...#..#.+...+.#..#............#. .#h h&1hhh; h hP h h h##.#'#hh &2hhV _There is an open door here. _You open the door. _There is an open hkdoor here. _You open the door. _There is an open door here. _You open the door.h9K#######........o............ .....##  #...#  ###+###+###@###  ###  #..#.#..# ###.#  #...#..#.......#..########...###  #...+..'###+###'..+.# ##...#..#.+...+.#..#..#..#.#...#.#..##... o   orc (asleep)+##'.#._.#.+##'..##......#..#.#...#.#..##........##.. ##...#..#.'...'.#..#####.######..hYou open the door. _There is an open door here. _You open the door. _There is an open door here. _You open the door.  An orc comes into view. It is wielding a +0 dagger.h/  --more--h  The orc shouts! You hear a shout! x2  An orc comes into view. It is wielding a +0 falchion.  --more--h o.ooo 2 orcsh$ * ==hM 3 _hm" h0 Q _There is an open door here.h ####### ....... o...... ..o.... .....## #...####+###+###'###### #..#......@#..####.##...#..#.#..########...## . #...+..'###+###'..+..........#. h( 4.##...#..#.+...+.#..#. ......#..#.#...#.#..##.+##'.#._.#.+##'##.#..#.#...#.#..##.##.hN {  .##...#..#.'...'.#..#####.######.  ho e.####.'..+###+###'..+.###.##..##. hh6--4 _h h hehA--5hhh <6h h hObhb&7h"ghihhfoo   orch+&8h3%h'h@ :  You puncture the orc!h8G e)hK 3=7 (0.7hQ hS G _You kill the orc!hh 5-9.7 (1.0h?hOhVhA-40hhth ####### ....... ....... o...... .o...##  #.o.#  ###+###+###@###  ###  #..#.#..# ###.#  #...#..#.......#..########...###  #...+..'###+###'..+.# ##...#..#.+...+.#..#..#..#.#...#.#..##... oo 2 orc wizards (wandering)+##'.#._.#.+##'..##.. o   orc .....#..#.#...#.#..##........##.. ##...#..#.'...'.#..#####.######..h s  2 orc wizards come into view.h /  --more--hC6h1G .   orc wizard  The orc misses you.hG8*h. o   orc  The orc wizard mumbles some strange words.The orc wizard flickers and vanishes!h> {Deactivating autopickup; reactivate with Ctrl-A.The orc wizard moves out of view.h/==1hhM  Deactivating autopickup; reactivate with Ctrl-A.The orc wizard moves out of view. _You hear a shout!re is an open door here.  Things that are here: _a +0 dagger; a +0 ring mailh _  You hit the orc.h 5-2.4 (0.7h3 h! ^ _The orc is moderately wounded.h0v####### ....... ....... ....... .{...## #.o.####+###+###)###### #..#......@#..####.##...#..#.#..########...## . #...+..'###+###'..+..........#. .##...#..#.+...+.#..#. ......#..#.#...#.#..##.+##'.#._.#.+##'##.#..#.#...#.#..##.##.  .##...#..#.'...'.#..#####.######.  .####.'..+###+###'..+.###.##..##. h,|8.ohq|o   orchv}G-3.4 (1.0hht _The orc attacks as it pursues you! The orc closely misses you.h  You closely miss the orc.The orc is moderately wounded.h-4.1 (0.7hh1 _You block the orc's attack.h9  You barely miss the orc.The orc is moderately wounded.h +9 (0.8h hR P _The orc barely misses you.h 5  You hit the orc.h e)h-5.6 (0.7hhhaG _You kill the orc!h, _No target in view!h40 h4 h5 <-6.6 (1.0 _h: hN< hh%=h> 7hhf _Something hits you but does no damage.hz<8hh]f _Something hits you but does no damage.h h -9.3 (0.7h h& ( _You hit something.hw?50.0hh _You hit something but do no damage. Something hits you but does no damage.h~<7hhp _You miss something. Something barely misses you.h @  You closely miss something.hO J  You hear some strange, mumbled words.h h %=h 1.5 (0.8h h] n _Something tries to affect you, but you resist. hj~  You puncture something!  Okawaru accepts your kill. h^qg  Reactivating autopickup. h h=--8.5 (1.0 _ hc hY  Things that are here: _a +0 dagger; a +0 robe; an orc corpse hF;M###############............. ..)## .....#...#   h###+###+###)######+.# h  hb ?--9  h  _ hg h h################..........##..##.. h>y.......)## +# .....#...####+###+###)###   h`B# #..#. h#..# ###.#  #...#..#.......#..########...###  #...+..'###+###'..+. h:# ##...#..#.+...+.#..#.. h h6'60 h h_ h|#..$.##..##.. h^ )###+# .....#...####+###+####..#.#..# ###.# #...#..#.#..#...# #...+..'###+###'..+.#..# #...#..#.+...+.#..#. h.  h &1 h h+ _Found 12 gold pieces. h #..$..##..##...# h .......)###+# #.....#...####+####..#.#..# ###.# ...#..#.#..#...# ...+..'###+###'..+.#..# ...#..#.+...+.#..#. h  h &2 h  hk hm#.#.$.#.##..##...#.......)###+# .# ....  #..#.#..# ###.# #..#.#..#...#+..'###+###'..+.#..##.#..#.+...+.#..#.hqhLr&3h\uhvh4hh6hT ###################..................$....##.@##...##...)###+# .# .#...#  ..#..#.#...#.#..##............... hh!&4h"hr X'..+####hux hy &5h~ h ( _You open the door.hb ###################..................#............$.#....##..##...##)###@# .# #...#..+ ###+###+###)#######hk ..+##'.#._.#.+##'.........##..... hh>&6hhLQ _There is an open door here.h'.....#.....##...######hhQ&7hjh ( _You open the door.h? f###################..................# ..........$.# .h ##..##...## .)###'##...## .....#...#..@.....####+###+###)####.....# ###h #..#.......#..# #...####.# .#..#.#..########...####### .h >+..'###+###'..+..........#..##. .#..#.+...+.#..#.h "..... .#..#.#...#.#..# .h+ <+##'.#._.#.+##'..hJ '##.....# .#..#.#...#.#..##hf %##.....#h3( h( &8hy. ho1 Q _There is an open door here.h################### ............# .........$.# .h##..##...## .)###'##...## h:/.....#...#..'@....# ###+###+###)####.....# ### h^}#..#.#..###...####.# h~G+..'###+###'..+.#..##.# #..#.+...+.#..#.hc# #..#.#...#.#..##.# hp+##'.#._.#.+##'.##.....## hH#..#.#...#.#..##.##.....#hh-9 _hAhh################### ..........# ........$.# .##..##...## .......)###'##@..##  .....#...#..'.....# h#+###+###)####.....# ### ..#.#..###...####.# ..#.......#..########...####### ..'###+###'..+.#..##.## ..#.+...+.#..#. ..#.#...#.#..##..##'.#._.#.+##'..##.....#hLh'70hlhh\  ###################  ...........#  .........$.#  .##..##.@.##  .......)###'##...##  .....#...#..'.....# #+###+###)####.....# ##.#..###...####.##.......#..########...#######'###+###'..+.#..##.###.+...+.#..#. .#.#...#.#..##..#hh]&1hhThW A ################### ..# ........@.# .h ##..##...## .......)###'##...## .....#...#..'.....# +###+###)####.....# h # #.#..###...####.# h Z#.......#..########...####### h ]'###+###'..+.#..##.## #.+...+.#..#.hq !hu h &2h h hl +3.5 (2h h ? _You now have 508 gold pieces (gained 12).h]M ##################...........##..##...## .......)###'##...##'##hLh+4.5 (1hhh.  #  .#  .#  ha.##..##...##  .)###'##...##  .....#...#..'.....# #+###+###)####.....h# ### .#.#..###...####.# .#hj.#..########...# .'###+###'..+.#..##.##hoh&5hhhT  # hۇa.# .# hx.##..##...##  hy.)###'##...## h2} .....#...#..'.....# ##+###+###)###hN^#.....# ### ..#.#..#hku##...####.# ..#.#..########...hC# ..'###+###'..+.#..##.##hR<6hh?hw # .# .# hEw.##..##...## .)###'##...##hhw .....#...#..'.....##+###+###)####.....# ### hwN#..#.#..###...####.# hw2#..#.#..########...#hwN  +..'###+###'..+.#..##.##hwD h~hh&7hhφh\  # .# .#h  .##..##...## h ..)###'##...## .....#...#..'.hĴ +....# h  ###+###+###)####.....# ###  #..#h J.#..###...####.# .#..#h /.#..########...# h &.+..'###+###'..+.#..##.h( hٻ hk &8hA hU hX  # .# .# .##..##...##h ^ .......)###'##...## .....#...#..'.....#h  ###+###+###)####.....# ### #..#h +.#..###...####.# .h .#..#.#..########... .h &.+..'###+###'..+.#..##.h hhXhw9hR h h # .# .# .##..##...## .......)###'##...## .....#...#..'.....# ###+###+###)####.....# ### #..#.#..###...####.#.#..#.#..#....+..'###+###'..+.#..##hh'80hhh% # .# .# hb.##..##...## .)###'##...##h .....#...#..'.....# ###+###+###)####.....# ### #..#h@.#..###...####.# h #...#..#he.#..########... #...+..'###+###'..+.#..hdh&1h4 h/ h` # .# .# .##..##...##ha .)###'##...## .....#...#..'.....#h2a ###+###+###)####.....# ### #..#hQa.#..###...####.#  #...#..#.#..########... hqa] #...+..'###+###'..+.#..hihj&2hohqh  # .# .# .##..##...## .)###'##...## .....#...#..'.....# ###+###+###)####.....# ###h  #..#.#..###...####.# #...#..#.#..########... . #...+..'###+###'..+.#h- h &3h_ h hp:####################...................#.###..##...##)###'##...###...#..'.....#h\###+###+###)####.....# ### #..#.......#..###...####.# $ #...#..#.#..########...# hې.. #...+..'###+###'..+.......... ..##...#..#.+...+.#..#.hihh٘4hhh׍#####################...................##.####..##...###)###'##...####...#..'.....####+###+###)####.....# ## #..#.......#..###...####. z$ #...#..#.#..########... h... #...+..'###+###'..+...........##...#..#.+...+.#..#.......#..#.#...#.#..##hXh&5hhh)t##################### #...................# #.# ###..##...## #)###'##...## ##...#..'.....#ht###+###+###)####.....# # #..#.......#..###...##z$ #...#..#.#..########.  ... #...+..'###+###'..+......  ...##...#..#.+...+.#..#htp......#..#.#...#.#..##.+##'.#._.#.+##'hb|h|&6hh>hԐT # #.# #.# #.##..##...## #.)###'##...## #......#...#..'.....# ###+###+###)####.....#  #..#.#..###... z$ #...#..#.#..# ... #...+..'###+###'..+ ...##...#..#.+...+.#..#.#..#.#...#.#..##.+##'.#._.#.+##'hh&7h4h h # #.# #.# #.##..##...##h% #.)###'##...## #......#...#..'.....# ###+###+###)####.....# #..#.#..###... z$ #...#..#.#..# ... #...+..'###+###'..+hK ...##...#..#.+...+.#..# #.#..#.#...#.#..##.+##'.#._.#.+##'hhhc&8hhh<# >#################### #................... #. ###..## #h# D)###'##... ##...#..'.....###+###+###)####..... #..#.......#..###z$ #...#..#h# u.#..##### ... #...+..'###+###'..+......h# ` ...##...#..#.+...+.#..# ##..........#..#.#...#.#..## h# G..+##'.#._.#.+##'h$ ..#..#.#...#.#..##h* h#+ &9h/ h(2 h U'..##..+.#.#hS h '90h hz ( _You open the door.h################### #.................. # ###..##hS7 #)###'##... ##...#..'....###@###+###)#### #..#.......#..###h:z$ #...#..#.......#..##### ... #...+..'###+###'..+.....h ...##...#..#.+...+.#..# ###..........#..#.#...#.#..## ..h.+##'.#._.#.+##'.#..#.#...#.#..####...#..#.'...'.#..#####hh&1hLhvQ _There is an open door here.h+m################## #................. #. #.##..## #........)###'##hv #......#...#..'###'###+###)#### #.@#.......#..###z$ #...#..#.......#..##### ... #...+..'###+###'..+.... ...##...#..#.+...+.#..# +###..........#..#.#...#.#..## ...h .+##'.#._.#.+##'.#..#.#...#.#..####...#..#.'...'.#..#####.####.'..+###+###'..+.###h?h$2 h _hhgh`################# #................ #... #..##..## #........)###'## #......#...#..'###'###+###)#### #..#.......#..###z$ #...#@.#.#..#### ... #...+..'###+###'..+... ...##...#..#.+...+.#..# #+###..........#..#.#...#.#..## .....+##'.#._.#.+##'.#..#.#...#.#..####...#..#.'...'.#..####.####.'..+###+###'..+...#...#..#.......#..#...h<h&3hrh)h/ #...'#....................##.##h: &4h> h  h* hb _You open the door.hxKa #..................... #........ #...##..##.... #........)###'###... ##...#..'hK#...###'###+###)#####...#..#.......#..###z$ #...#..#.......#..### ... #...@..'###+###'..+..h8L) ...##...#..#.+...+.#..# ##+###..........#..#.#...#.#..## ......+##'.#._.#.+##' #..#..#.#...#.#..## ###...#..#.'...'.#..###hL.####.'..+###+###'..+...#...#..#.......#..#...#...#..#.#..#hRhSS&5hVhXQ _There is an open door here.hR ###############..#.......#................#.........##.. .....#........)###'# #...##......#...#..' #...###'###+###)# #...#..#.......#.. z$ #..@#..#.......#..## ... #...'..'###+###'..+ ...##...#..#.+...+.#.. ###+###..........#..#.#...#.#..##  ........+##'.#._.#.+##'  #......#..#.#...#.#.. ##..##...#..#.'...'.#..#...####.'..+###+###'..+.#...#..#.#..#hC6 _hOh  M########################..#...#........##..........)###'###......#...#..'##'###+###)## z$ #...#..#.......#..## #...'..'###+###'..+...##...#..#.+...+.#..#..#.. ..#.....####.'..+###h hl &7h h hM########################..#........#.##...........)###'###......#...#..'##'###+###)## z$ #...#..#.......#..##... #...'..'###+###'..+.... #'#...##...#..#.'h<8hhhsM########################hW.......#.##...........#..)###'###......#...#..'##'###+###)##h| z$ #...#..#.......#..##......#hOh&9hdhh########################.#.#......#h=..##.........@..#........)###.z..##...##......#...#... #...###'###+###)# #...#..#hX .#..h| z$ #...#..#.......#..# ... #...'..'###+###'..+ z   wight (dormant)hp ...##...#..#.+...+.#..#  hѼ###+###..........#..#.#...#.#..#  .+##'.#._.#.+##'hZ  A wight comes into view. It is wielding a +0 flail.h9/  --more--h-h\.zzh* 100 h _huhthh(#########################..........#...............#..#.##..#.#.)###'#..z.##..@##......#...#... #...###'###+###)#### #...#..#.......#..z$ #...#..#.#..#... #...'..'###+###'..+....##...#..#.+...+.#..#.  ###+###..........#..#.#...#.#..##h( ................+##'.#._.#.+##'. ##..#.#...#.#..## h$/hh/h/1h4h6h  #########################..........#..............##..#..#)###'.z.##...###...#..' #..@###'###+###)#### #...#..#.......#..z$......# ##..........##...#..#.'...'.#..## h h zz   wighth8 &2h/ hpI #########################..........#................###..#...z.....#)###'z.##...##...#..' #...###'###+###)#### #..@#..#.......#..z$... #...'..'###+###'..+....#'z   wight#...##...#..#.' ............####.'..+###+###'..+.h%F.zh%&3h +h,hL #########################..........#................#h...###..#..z)###'z.##...#h#...#..' #...###'###+###)####h^ #...#..#.......#..hz$... #...'..'###+###'..+.hb##...#..#.+...+.#..#.h#..h)..#hBcz   wight..hl...####.'..+### .............#...#..#.......#..#.hthp.z4hhh"..........#.................#........#.........##..##..#........)###'#h5#..z.##z..##......#...#..'.. #...###'###+###)####. #...#..#.......#..z$ #...#..#.......#..#h]#... #...@..'###+###'..+.....##...#..#.+...+.#..#. h###+###..........#..#.#...#.#..# ................+##'.#._.#.+##'.. h#p#.......#..#.#...#.#..## #.h#E##...#..#.'...'.#..# ...####.'..+###+###'..+....#...#..#.......#..#.#...#..#.#..#.h%h,J.zh-&5ho4h57Q _There is an open door here.hX  Ability - do what?CostFailure  Invocations -  X - Renounce ReligionNone0% a - Heroism2 MP, Piety-0%  b - Finesse5 MP, Piety--2%  c - Duel7 MP, Piety--19% [?] toggle between ability selection and description.h5 h h ..........#............... demonstrator the Spear-Bearer h ..........#............... Merfolk of Okawaru *****...........#.........##..## Health: 90/90 ========================h ..........#........)###'## Magic: 18/18 ========================h* ..z.##...##......#...#..'. AC: 21Str: 19. #.z.###'###+###)####. EV: 11h\ Int: 9#...#..#.......#..### SH: 8Dex: 22h z$ #...#..#.......#..### XL: 11 Next:  3% Place: Dungeon:10h ... #...@..'###+###'..+.. Noise: ---------  Time: 16105.5 (0.0)...##...#..#.+...+.#..#.. u) +4 trident hב ##+###..........#..#.#...#.#..##. Throw: 15 darts (poison) h ................+##'.#._.#.+##'.. #...............#..#.#...#.#..##. hn #..........##...#..#.'...'.#..### z   wight ...........####.'..+###+###'..+.# ............#...#..#.......#..#.. ............#...#..#.......#..#.. _You open the door. _There is an open door here. _You open the door. _There is an open door here. h _A wight comes into view. It is wielding a +0 flail. _There is an open door here.hK P  Okay, then.h hQ hf . _hB`.#.....#.........##..##....#........)###'##...z.##...##......#...#..'... #.z.###'###+###)####. #...#..#.......#..h_Bz$ #...#..#.......#..#... #...'..'###+###'..+......##...#@.#.+...+.#..#. #+###..........#..#.#...#.#..# ...............+##'.#._.#.+##'........#..#.#...#.#..## hBP..##...#..#.'...'.#..#### .hBl.####.'..+###+###'..+...#...#..#.......#..#...#...#..#.hBU#..#.<'...###'###+###+###..#hEhJK.zhK26.5 (1 _hyOhQh'~.#.##..##....#........)###'##...z.##...##......#...#..'... #...###'###+###)####. #.z.#..#.......#..z$ #...#..#.......#..#####... #...'..'###+###'..+.......##...#..#.+...+.#..#. +###..........#.@#.#...#.#..# .....+##'.#._.#.+##'..#..#.#...#.#..####...#..#.'...'.#..#####hŕ####.'..+###+###'..+....#..#.......#..#....#...#..#.#..#.<'...###'###+###+###..####...####...##..........#....#hޖhJ.zh&7h]hhhJ.zh&8h4h;hJ{  You reach to attack! You puncture the wight!hZK5=9.1 (0.6h*QhS] _The wight is heavily damaged.h  You reach to attack! You puncture the wight!  You destroy the wight!h e)h7 6 4-hr J7 _Okawaru accepts your kill.h hQ m _Your Invocations skill increases to level 10!hM7_ .#...... h7....#.........##..## ..........#........)###'## ..z.##...##......#...#..'. #...###'###+###)#h7 #...#..#.......#..###.h7N z$ #...#..#.......#..#### ... #...)..'###+###'..+ h7f...##...#@.#.+...+.#.. h78F#+###.#..#.#...#.#..##h\8^.+##'.#._.#.+##'h8......#..#.#...#.#..##...##...#..#.'...'.#..####.'..+###+###'..+.##.#...#..#.#..#..#...#..#.......#..#...h8O........<'...###'###+###+###..h"?h@!-h.@.10.7 (1.0 _hEhGhR .# h....#.............. ....#.........##..##h ..........#........)###'## ..z.##...##......#...#..'h. #...###'###+###)#h# hA#...#..#.......#..h^3 z$ #...#..#.......#..### ... #...@..'###+###'..+ho hP...##...#..#.+...+.#.. hh##+###..........#..#.#...#.#..##h.......+##'.#._.#.+##' #hg.......#..#.#...#.#..##. #h~..##...#..#.'...'.#..#h..####.'..+###+###'..+.#.#...#..#hIA.#..#..#...#..#.......#..#..h$hh1h- hT  There is an open door here.  Things that are here: _a +0 flail; a +0 robeh^  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   9.9   8.8  +1   n - Spellcasting   0.0   1.2  -1           b - Maces & Flails   0.1   1.4  -2       c - Axes   4.7   1.4  -2   o + Invocations 10.0  10.1  +1   d - Polearms  12.9   7.5  +4   p - Evocations   1.5   2.0   0 [h36m  e - Staves   4.7   1.4  -2       f - Unarmed Combat   0.0   0.8  +1       g - Throwing   2.0   3.0   0               h - Short Blades   0.0   0.7  +2       i - Ranged Weapons   3.2   5.7  -2               j - Armour   0.0   1.7 [37h>m -3       k - Dodging   2.6   1.8  +3       l - Shields   4.0   5.0   0       m - Stealth   1.1   1.4  +2              The relative cost of raising each skill is in cyan.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base levelh  [!] training|cost|targetsh h: h (h ;..........#............... demonstrator the Spear-Bearer ..........#............... Merfolk of Okawaru *****.h ..........#.........##..## Health: 90/90 ========================h ..........#........)###'## Magic: 18/18 ========================h! ..z.##...##......#...#..'. AC: 21h3 -Str: 19hD . #...###'###+###)####. EV: 11hU -Int: 9he #...#..#.......#..### SH: 8Dex: 22h z$ #...#..#.......#..### XL: 11 Next:  4% Place: Dungeon:10h ... #...@..'###+###'..+.. Noise: ---------  Time: 16111.7 (0.0)...##...#..#.+...+.#..#.. u) +4 trident ##+###..........#..#.#...#.#..##. Throw: 15 darts (poison) h ................+##'.#._.#.+##'.. #...............#..#.#...#.#..##. h #..........##...#..#.'...'.#..###  h" ...........####.'..+###+###'..+.#h3 n  ............#...#..#.......#..#..hE N  ............#...#..#.......#..#..hU . hj gYou destroy the wight! _Okawaru accepts your kill. h U_Your Invocations skill increases to level 10!h 8There is an open door here.  h QThings that are here: _a +0 flail; a +0 robeh h h hq .# ..........#...##..# ..........#h)###' ..z.##...###...#..'h . #...###'###+###)#### #...#..#.......#..##hpz$ #...#..#.......#..h ... #...)..'###+###'..+.h. ...##..@#..#.+...+.#..# h?G###+###..........#..#.#...#.#..## ha ......+##'.#._.#.+##'  #htA.#..#.#...#.#..## ##hN##...#..#.'...'.#..## .hH.####.'..+###+###'..+.h>..#...#..#.......#..#.h;.#...#..#.#..#hE<'...###'###+###+###hhvh"2.7 (1 h _hh h' .### ..........#)###' ..z.##...###...#.. . #...###'###+###)### #...#..#.......#..z$ #...#..#.#...... #...)..'###+###'..+....##...#..#.+...+.#..# hg(###+###........@.#..#.#...#.#..#  ......+##'.#._.#.+##' . #.#..#.#...#.#..# .####...#..#.'...'.#.. .. h(.####.'..+###+###'..+..#...#..#.......#..#.#...#..#.#..# h(<'...###'###+###+### .##...##...####...##..........#. h>1 h1&3 h8 h: hFW .#)### hr% ..z.##...###...#... #...###'###+###)## h_.. #...#..#.......#.. h.zz$ #...#..#.#.. hz.... #...)..'###+###'.. hho....##...#..#.+...+.#.. h###+###..........#..#.#...#.#.. . ......+##'.#._.#.+#  hm.. #.#..#.#...#.#.. ..## hD##...#..#.'...'.#.. ....####.'..+###+###'.. hZ`..#...#..#.......#...#...#..# hr.#.. o   Urug (missile, asleep) h<'...###'###+###+## zzz 3 wights (2 polearms, dormant) h##...##...####...##..........#.  ##...##+######..###.....###.... hw  Urug and 2 wights come into view. hv/  --more--!h"  Urug is wielding a +0 broad axe of electrocution and wearing a +0 scale mail ofcold resistance. A wight is wielding a +0 antimagic halberd.!h#!h%  Urug shouts!  A shadowghast comes into view.!h+/  --more--"hf "h "h  A wight comes into view. It is wielding a +2 flail."h /  --more--#h1\#h\#hfHWz.#hfW..z.zoo#hf )W   shadowghast (wandering)zzz 3 wights (2 polearms, 2 wandering)#h/h: ==4 _#hp#h z'h ..........#........)### demonstrator the Spear-Bearer  ..z.##...##......#...#. Merfolk of Okawaru *****. .. #...###'###+###)## Health: 90/90 ======================== .W #...#..#.......#.. Magic: 18/18 ======================== .z.$ #...#..#.......#.. AC: 21Str: 19 ..z.. #...)..'###+###'.. EV: 11Int: 9 .z...##...#..#.+...+.#.. SH: 8Dex: 22  ###+###.o........#..#.#...#.#.. XL: 11 Next:  4% Place: Dungeon:10 . .............@..+##'.#._.#.+## Noise: ==-------  Time: 16114.7 (0.0) .. #...............#..#.#...#.#.. u) +4 trident ..##..........##...#..#.'...'.#.. 'h| Throw: 15 darts (poison) ..............####.'..+###+###'.. ...............#...#..#.......#.. ...............#...#..#.......#.. o   Urug (missile) ..............<'...###'###+###+## W   shadowghast (wandering) ..##...##...####...##..........#. zzz 3 wights (2 polearms, 2 wandering)  ##...##+######..###.....###....cold resistance. A wight is wielding a +0 antimagic halberd.Urug shouts!  A shadowghast comes into view. _A wight comes into view. It is wielding a +2 flail.Reach: u) +4 tridentPress: ? - help, Dir - move target'h47*@(h,7**(h ! ...  Urug shouts!  A shadowghast comes into view. _A wight comes into view. It is wielding a +2 flail.Reach: u) +4 tridentPress: ? - help, Dir - move targetYour weapon can't reach that far!(h9..*(h3Y ;....)ho.Aim: Urug, wielding a +0 broad axe of electrocution, wearing a +0 scale mail ofcold resistance and quivering javelins (70% to hit))hy Urug the Orcish Ballista A coarse and lanky orc. Urug lost her eye in a fight with a harpy, and has swornto slay every last one of them. Unfortunately, the vision in her remaining eye is not very good, and she has mistaken you for one. She smells terrible. Max HP: ~67 Will: + AC: ++ )hmbEV: +++ rF: ...  rC: +.. rPois: . rNeg: ... rElec: . Threat: Lethal Class: Natural Size: Medium Int: Human You have about 70% to hit with your +4 trident (at present). She has about 58% to hit you. )hXAttacksMax Damage Hit: +0 broad axe (elec) 37 + 20 (elec) )hQThrow: javelins 34 She can open doors. )h}[!]: Description|Quote+h>Q ..........#........)### demonstrator the Spear-Bearer  ..z.##...##......#...#. Merfolk of Okawaru *****. .. #...###'###+###)## Health: 90/90 ======================== .W #...#..#.......#.. Magic: 18/18 ======================== .z.$ #...#..#.......#.. AC: 21Str: 19 ..z.. #...)..'###+###'.. EV: 11+hQ|Int: 9 .z...##...#..#.+...+.#.. SH: 8Dex: 22  ###+###.o........#..#.#...#.#.. XL: 11 Next:  4% Place: Dungeon:10 . .............@..+##'.#._.#.+## Noise: ==-------  Time: 16114.7 (0.0) .. #...............#..#.#...#.#.. u) +4 trident ..##..........##...#..#.'...'.#.. Throw: 15 darts (poison) ..............####.'..+###+###'.. ...............#...#..#.......#.. ...............#...#..#.......#.. o   Urug (missile) +h%Rs..............<'...###'###+###+## W   shadowghast (wandering) ..##...##...####...##..........#. zzz 3 wights (2 polearms, 2 wandering) +hIR ##...##+######..###.....###.... _A wight comes into view. It is wielding a +2 flail.+hqRVReach: u) +4 tridentPress: ? - help, Dir - move target+hRAim: Urug, wielding a +0 broad axe of electrocution, wearing a +0 scale mail ofcold resistance and quivering javelins (70% to hit)  Your weapon can't reach that far!+h..........#........)### demonstrator the Spear-Bearer ..z.##...##......#...#. Merfolk of Okawaru *****.+h.. #...###'###+###)## Health: 90/90 ========================.W #...#..#.......#.. Magic: 18/18 ========================.z.$ #...#..#.......#.. AC: 21Str: 19..z.. #...)..'###+###'.. EV: 11Int: 9.z...##...#..#.+...+.#.. SH: 8+hSDex: 22###+###.o........#..#.#...#.#.. XL: 11 Next:  4% Place: Dungeon:10 . .............@..+##'.#._.#.+## Noise: ==-------  Time: 16114.7 (0.0) .. #...............#..#.#...#.#.. u) +4 trident +h7..##..........##...#..#.'...'.#.. Throw: 15 darts (poison) +hW..............####.'..+###+###'.. ...............#...#..#.......#.. +hz...............#...#..#.......#.. o   Urug (missile) +h9..............<'...###'###+###+## W   shadowghast (wandering) +h..##...##...####...##..........#. zzz 3 wights (2 polearms, 2 wandering)##...##+######..###.....###....+hNReach: u) +4 tridentPress: ? - help, Dir - move target+hAim: Urug, wielding a +0 broad axe of electrocution, wearing a +0 scale mail ofcold resistance and quivering javelins (70% to hit)  +hSYour weapon can't reach that far!  Okay, then.+h+h+hY . _+h .#.##............#..)###'..z.##...##......#...#.... #...###'###+###)###.W #...#..#.#..#.z.$ #...#..#.......#..#..z.. #...)..'###+###'..+ .z...##...#..#.+...+.#..#  ###+###.o+h #..#.#...#.#..  ..+##'.#._.#.+##' . #.....#..#.#...#.#..# .####...#..#.'...'.#..#####.'..+###+###'..+#...#..#.#..##...#..#.......#..# z   wight (polearm, wandering)...........<'...###'###+###+### .##...##...####...##..........#+ha +h  +h .z.oz)+hJ ;--5.7 (1 _+hp% +h' ,hK2 .#.............#.##..#..........#..)###'#z.##...##......#...#..'.. #...###'###+###)###.W #...#..#.#..#.z.$ #...#..#.......#..##..z.. #...)..'###+###'..+. ..z..##..@#..#.+...+.#..#. ,h2 &###+###..o#..#.#...#.#..##  ..+##'.#._.#.+##'.  #.....#..#.#...#.#..# ####...#..#.'...'.#..######.'..+###+###'..+.#...#..#.#..#.,h2 #...#..#.......#..#. ............<'...###'###+###+###,h5 ,h 6 ,h> ..zz   wight (polearm),h? A--6,hE ,hG -h1.#...........#...................#.##..#..........#..)###'##-hz.##...##......#...#..'... #...###'###+###)####..W #...#..#.......#..#.z.$ #...#..#.......#..###-h..z.. #...@..'###+###'..+. -hޠ.....##...#..#.+...+.#..#.. ##+###...z#..#.#...#.#..## ..-h+##'.#._.#.+##'.. #.....#..#.#...#.#..##. #-h(##...#..#.'...'.#..#######.'..+###+###'..+.#-hUl#...#..#.#..#.#...#..#.......#..#.-hL-hz-huf.zzz 2 wights (polearms)-h&7-h-h  There is an open door here.  Things that are here: _a +0 flail; a +0 robe.h P.#...........#.................#.........##..##...........#........)###'##...z.##...##......#...#..'... #...###'###+###)####..W #...#..#.......#..###..z.$ #...#..#.#..#..z.. #...)@.'###+###'..+......##...#..#.+...+.#..#. #+###....zz....#..#.#...#.#..##..hn..+##'.#._.#.+##'. ....#..#.#...#.#..##. .##...#..#.'...'.#..#.####.'..+###+###'..+.##...#..#.#..#.#...#..#.#..#..h.h.h.h.hTzozo   Urug (missile)zz 2 wights (1 polearm).h-8 _.h.h.h g.#..#........#.........##..##..#........)###'##...z.##...##......#...#..'... #...###'###+###)####..W #...#..#.......#..###..h] Z.z.$ #...#..#.#..#..z.. #...).@'###+###'..+....z.##...#..#.+...+.#..#. +###....zoz...#..#.#...#.#..##.....+##'.#._.#.+##'..h~ .....#..#.#...#.#..##.##...#..#.'...'.#..#####.'..+###+###'..+.#   wight (.h a#...#..#.#..#.#...#..#.#..#..h .h G.z.h˼ z (((((((Urug throws a javelin..h. ).@....=9.h .hu I _The javelin pierces through you but does no damage./h #.#..#......#.........##..##..#........)###'##...z.##...##......#...#..'... #...###'###+###)####..W #...#..#.......#..###..z.$ #...#..#./hM #..#..z.. #...)..@###+###'..+....z.##...#..#.+...+.#..#. ###....zo.z..#..#.#...#.#..##.....+##'.#._.#.+##'.#..#.#...#.#..##.##...#..#.'...'.#..#####./hq ####.'..+###+###'..+.###. #...#..#.#..#..... /h [#...#..#.#..#..... /h/ /h /h 4z.o.o   Urug (missile)z   wight (polearm)/h /-20/h /h Q _There is an open door here.0hi##############################.#...#.........#..##..##...#..........#........)###'##...#z.##...##......#...#..'.0h.. #...###'###+###)####...W #...#..#.#..###....z.$ #...#..#@......#..#######..z.. #...)..'###+###'..+.  ...z.##.z.#..#.+...+.#..#.. ##....z.o...#..#.#...#.#..##+##'.#._.#.+##'..0h8/....#..#.#...#.#..##..... z   wight (polearm)##...#..#.'...'.#..#####.#####.'..+###+###'..+.###.##...#..#.#..#.0h0h G.z0h{ G-1 _0h0h1hZ#.#...#.#...#.#...##..##...#.#........)###'##...#1h..z.##...##......#...#..'.....#.. #...###'###+###)####.....#.W #...#..#.#..###...#.z.$ #...#..#.#..#1h%..z.. #...)..'###+###'..+....z.##..z#..#.+...+.#..#. #....z.o...#..#.#...#.#..##.1h +##'.#._.#.+##'.#..#.#...#.#..##.##...#..#.'...'.#..#####.#1h,Q####.'..+###+###'..+.###.##...#..#.#..#.1h[1h1h6 zo.o   Urug (missile)z   wight (polearm)1h&21h1hm1hp#  .#.#  .#.#  .#..##..##...##  .#..)###'##...##  ..z.##...##......#...#..'.....# .. #...###'###+###)####.....# .W #...#..#.#..###...# .z.$ #...#..#.#..#. ..z.. #...z..'###+###'..+. ...z.##.o.#..#.+...+.#..#. ....z.o...#..#.#...#.#..##.+##'.#._.#.+##'.#..#.#...#.#..##.z   wight (polearm)##...#..#.'...'.#..#####.#######.'..+###+###'..+.###.##.#...#..#.#..#.1h1h1ho).o   Urug (missile)1h&31h01h]2hv  ###############################  demonstrator the Spear-Bearer  ..........#...................#  Merfolk of Okawaru *****.  ..........#...................#  Health: 90/90 ========================  ..........#.........##..##...##  Magic: 18/18 ========================  ..........#........)###'##...##  AC: 21Str: 19  ..z.##...##......#...#..'.....#  EV: 112h4w wInt: 9 .. #...###'###+###)####.....#  SH: 8Dex: 22 .W #...#..#.......#..###...### XL: 11 Next:  4% Place: Dungeon:10 .z.$ #...#..#..@....#..########. Noise: ---------  Time: 16123.7 (0.0) ..z.. #..o)..'###+###'..+........ u) +4 trident ...z.##...#..#.+...+.#..#........ Throw: 15 darts (poison) ....z.o...#..#.#...#.#..##....... ..........+##'.#._.#.+##'........ 2hWw 1..........#..#.#...#.#..##....... o   Urug (missile) .....##...#..#.'...'.#..#####.### .....####.'..+###+###'..+.###.##. ......#...#..#.......#..#........ 2hw _a +0 flail; a +0 robe  Urug throws a javelin. _The javelin pierces through you but does no damage. _There is an open door here.  Reach: u) +4 tridentPress: ? - help, Dir - move target3hRR7*@3h07**3h\ #..  Urug throws a javelin. _The javelin pierces through you but does no damage. _There is an open door here.  Reach: u) +4 tridentPress: ? - help, Dir - move targetYour weapon can't reach that far!3h6 .# can't see that place.  [the floor.]3h 7..3h6 Q#.a stone wall.]3hд Q.#the floor.]3h&1 7..3h3 <..4h}S5..4h,* .oAim: Urug, wielding a +0 broad axe of electrocution, wearing a +0 scale mail ofcold resistance and quivering javelins (70% to hit)  Your weapon can't reach that far!4hU Urug the Orcish Ballista A coarse and lanky orc. Urug lost her eye in a fight with a harpy, and has swornto slay every last one of them. Unfortunately, the vision in her remaining eye is not very good, and she has mistaken you for one. She smells terrible. Max HP: ~67 Will: + AC: ++ EV: +++ 4hSV rF: ...  rC: +.. rPois: . rNeg: ... rElec: . Threat: Lethal Class: Natural Size: Medium Int: Human You have about 70% to hit with your +4 trident (at present). She has about 58% to hit you. AttacksMax Damage Hit: +0 broad axe (elec) 37 + 20 (elec) Throw: javelins 34 4hVShe can open doors. [!]: Description|Quote6h  ###############################  demonstrator the Spear-Bearer  ..........#...................#  Merfolk of Okawaru *****.  ..........#...................#  Health: 90/90 ========================  ..........#.........##..##...##  Magic: 18/18 ========================  ..........#........)###'##...##  AC: 21Str: 19  ..z.##...##......#...#..'.....#  EV: 11Int: 9 .. #...###'###+###)####.....#  SH: 8Dex: 22 .W #...#..#.......#..###...### XL: 11 Next:  4% Place: Dungeon:10 .z.$ #...#..#..@....#..########. Noise: ---------  Time: 16123.7 (0.0) ..z.. #..o)..'###+###'..+........ u) +4 trident ...z.##...#..#.+...+.#..#........ Throw: 15 darts (poison) ....z.o...#..#.#...#.#..##....... ..........+##6hw '.#._.#.+##'........ ..........#..#.#...#.#..##....... o   Urug (missile) .....##...#..#.'...'.#..#####.### .....####.'..+###+###'..+.###.##. ......#...#..#.......#..#........ _There is an open door here.  Reach: u) +4 tridentPress: ? - help, Dir - move targetAim: Urug, wielding a +0 broad axe of electrocution, wearing a +0 scale mail ofcold resistance and quivering javelins (70% to hit)  Your weapon can't reach that far!7h.Yc ############################### demonstrator the Spear-Bearer ..........#...................# Merfolk of Okawaru *****...........#...................# Health: 90/90 ========================..........#.........##..##...## Magic: 18/18 ========================..........#........)###'##...## AC: 21Str: 19  ..z.##...##......#...#..'.....# EV: 11Int: 9 .. #...###'###+###)####.....# SH: 8Dex: 22 .W #...#..#.......#..###...### XL: 11 Next:  4% Place: Dungeon:10 .z.$ #...#..#..@....#..########. Noise: ---------  Time: 16123.7 (0.0) 7hZ|..z.. #..o)..'###+###'..+........ u) +4 trident ...z.##...#..#.+...+.#..#........ 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Okay, then.7hZ7h|b7hd. _7hS# .#.# .#.# .#.##..##...## .#.)###'##...## ..z.##...##......#...#..'.....#  #...###'###+###)####.....# # 7hW #...#..#.#..###...# z.$ #...#..#.#..#. .z.. #..o)..'###+###'..+.z.##...#..#.+...+.#..#.z.o...#..#.#...#.#..##.7haV+##'.#._.#.+##'.#..#.#...#.#..##.##...#..#.'...'.#..#####.#### ####.'..+###+###'..+.###.##.. #...#..#.#..#. 7h7hۅ7h2.o.zo   Urug (missile)7hYxz   wight (polearm)7hZ24.7 (1 _7hD7h8h[N #.# #.# #.##..##...## #.)###'##...## z.##...##......#...#..'.....#  #...###'###+###)####.....# # 8hN #...#..#.#..###...####. .$ #...#..#.#..#. z.. #...o.z'###+###'..+. .z.##...#..#.+...+.#..#.8hNzz.o...#..#.#...#.#..##.+##'.#._.#.+##'.##..#.#...#.#..##.8h O# z   wight (polearm)##...#..#.'...'.#..#####.#####8h/Oh####.'..+###+###'..+.###.##..##...#..#.#..#.#8hR8h"YG.z8hY&58h_8ha8h #.# #.# #.##..##...## 8h)#.)###'##...## z.##...##......#...#..'.....# #...###'###+###)####.....# ##...#..#.#..###...####.# $ #...#..#.8hD#..#...# .. #...o..z###+###'..+.8hYE# z.##...#..#.+...+.#..#. .8hm>z.o...#..#.#...#.#..##.8h~T+##'.#._.#.+##'.8hH##..#.#...#.#..##.8h###...#..#.'...'.#..#####.#####.'..+###+###'..+.###.##..##...#..#.#..#.#.8h8hP8hzo'o   Urug (missile)z   wight (polearm)8hR&68h8h9h  #.# #.# #.##..##...## #.)###'##...## .##...##......#...#..'.....# #...###'###+###)####.....# ### 9h5 #...#..#.#..###...####.#  #...#..#z.....@#..#...# . #...o.o'###+###'..+.#. .##...#..#.+...+.#..#. z.o...#..#.#...#.#..##.9hj +##'.#._.#.+##'..##.#..#.#...#.#..##..9h ##. z   wight (polearm)##...#..#.'...'.#..#####.######.9h U####.'..+###+###'..+.###.##..##.#...#..#.#..#.#.9h 9h 9h` .oo   Urug (missile)z   wight (polearm)9h &79hr 9h :h::hJ......#...................# :h#.:h?# :hr#.:h(##..##...## :h#.:h'<)###'##...## :hwA##...##......#...#..'.....# :h #...###'###+###)####.....# ###:h%{#...#..#.......#..###...####.#  :hl"#...#..#z:h7#..########...###:hf#...o..o###+###@..+..........#.. :h,=##...#..#.+...+.#..#.:hh. .:hZo...#..#.#...#.#..## :h.....+##'.#._.#.+##'..:hR ##:hX#..#.#...#.#..##:h)##. ##...#..#.'...'.#..#####.######.. z   wight (polearm) ####.'..+###+###'..+.###.##..##..:hϖ...#..#.......#..#.........#.. .#...#..#.#..#.####:h:h(o.z'o   Urug (missile)z   wight (polearm):hB&8:hk:hZQ _There is an open door here.:hb"#.# #.##..##...## #.)###'##...## #...##......#...#..'.....# ...###'###+###)####.....# ### #...#..#.......#..###...####.# :hc#...#..#o.z....#..########...#### #...o..'###+###'..+..........#.. #...#..#.+...+.#@.#.. o...#..#.#...#.#..## ....+##'.#._.#.+##'..##:hEc#..#.#...#.#..##..##. #...#..#.'...'.#..#####.######.:hdc,#.'..+###+###'..+.###.##..##. #:hc[...#..#.......#..#.........#....  #...#..#.:hc?#..#.#####  :hce'...###'###+###+###..##.....##... :hIm:hLn-9 _:hv:hw:h #.##..##...## #.)###'##...## ##......#...#..'.....# ...###'###+###)####.....# ### ...#..#.......#..###...####.# ...#..#o.z....#..########...##### ...o..'###+###'..+..........#.. ...#..#.+...+.#..#..... ...#..#.#...#.#.@## ...+##'.#._.#.+##'.........##:h #..#.#...#.#..##........##.#..#.'...'.#..#####.######. ##.'..+###+###'..+.###.##..##. ...#..#.......#..#.........#.. ...#..#.#..#.###### ...###'###+###+###..##.....##.... ...##..........#....##..>.....:h; :h '30:hP :h. ;h'kl#.)###'##...## ##......#...#..'.....# ###'###+###)####.....# ####..#.......#..###...####.# #..#o.z....#..########...######o..'###+###'..+..........#..##.;hk#..#.+...+.#..#................#..#.#...#.#..##......+##'.#._.#.+##@.........###..#.#...#.#..####.;hk#..#.'...'.#..#####.######. #.'..+###+###'..+.###.##..##. ..#..#.......#..#.........#..;hk#..#.......#..#.##########'###+###+###..##.....##.....;hkk##..........#....##..>..... .###.....###........#....;hn;huzz   wight (polearm);hv&1;hz|;hQ _There is an open door here.;h= [#.)###'##...## ##......#...#..'.....# ###'###+###)####.....# ### #..#.......#..###...####.# #..#o.z..z.#..########...# .o..'###+###'..+....;h2> 1#..##.# .#..#.+...+.#..#...#..#.#...#.#..##.+##'.#._.#.+##'##.....# .;h[> e#..#.#...#.#..##.##.....# .;h{> #..#.'...'.#..#####.######. .'..+###+###'..+.###.##..##. .;h> A#..#.......#..#.#. .;h> @#..#.......#..#.# .;h> R###'###+###+###..##.....##.....# .##.;h> %#....##..>. ;h? 0###.....###.#.;h4B ;h>J F.z;h K -2 _;h R ;h+T ;h}3##......#...#..'.....# ###'###+###)####.....# ### #..#.......#..####.# #..#o.z...z#..########...####### o..'###+###'..+..........#..##. #..#.+...+.#..#....... #..#.#...#.#..##.# +##'.#._.#.+##'..;h4##.....## #..#.#...#.#..####.....# #..#.'...'.#..#####.######. 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RhD n.WWRhE -4 _Rh*I RhJ Sh \ .z.$ #...#..#o.z..o.#..#### ..z.. #...o..'###+###z..+ ...z.##...#..#.+...+.#.. #+###..#..#.#...#.#.z##....+##'.#._.#.+##'...W..#..#.#...#.#..##...##...#..#.'...'.#..####.'..+###+###'..+.##.#...#@.#.#..#..#...#..#.......#..#...........<'...###'###+###+###...##...####...##..........#.##+######..###.....###z........#.##.##...##∩####......#Sh .#...#...#...# #.....#.##'#######'########.#.#...........#.'.....Sh= Sh F.WSh< &5Shy Sh Thv .W #...#..#.......#.. .z.$ #...#..#o.z..o.#..### ..z.. #...o..'###+###z..+ .....##...#..#.+...+.#.. ##+###..#..#.#...#.#.z##...+##'.#._.#.+##' #.....W.#..#.#...#.#..##. #.##...#..#.'...'.#..####.@..+###+###'..+.#.#...#..#.#..#..#...#..#.......#..#..........<'...###'###+###+###.. #...##...####...##..........# #...##+######..###.....###z..#Th..##.##...##∩####.....#...#...#...#...# #.....#.##'#######'########ThbTh98*Th; The shadowghast slips into darkness.The shadowghast flickers and vanishes!Thre8{The&6ThlThp _Deactivating autopickup; reactivate with Ctrl-A. _There is an open door here.Vh٬Y .z.$ #...#..#o.z..o.#.. ..z.. #...)..'###+###z..+. .....##...#..#.+...+.#..# ###+###..........#..#.#...#.#.z##  ................+##'.#._.#.+##'  #......{.#..#.#...#.#..## #Vh;?#...##...#..#.'...'.#..## ..####.'..+###+###'..+...#..@#..#.......#..#..#...#..#.#..#Vhc.<'...###'###+###+### ##...##...####...##..........#. #Vh#...##+######..###.....###z..#.........##.##...##∩#### Vh#....#.#...#...#...# # #....#.##'#######'####### #....#.#...........#.'...VhVhи .VhŹ-7 _VhVhVhK ..z.. #...)..'###+###z..+ .....##...#..#.+...+.#..####+###..........#..#.#...#.#.z#  ................+##'.#._.#.+##' . #.....#..#.#...#.#..# .####...#..#.'...'.#.. ...####.'..+###+###'..+VhL..#...#..#.......#..#.#.@.#..#.#..#....<'...###'###+###+### .##...##...####...##..........#.  ##...##+######..###.....###z. Vh0L #....#.........##.##...##∩####  #....#VhQL.#...#...#...# #  #....#.........##'#######'###### VhpL #....#.........#...........#.'..  #....#.#...ß...ß...###VhMVhSVhT&8VhXVhUZWh%R .....##...#..#.+...+.#..###+###..........#..#.#...#.#.z . .........+##'.#._.#.+# Whv\.. #.........#..#.#...#.#.. ..##..........##...#..#.'...'.#.. ........####.'..+###+###'..Wh......#...#..#.......#........#...#..#.#..Wh~.....<'@..###'###+###+#Whʚo##...##...####...##..........#. Wh ##...##+######..###.....###z. #....#.........##.##...##∩####Wh? #....#...#...#...#...# # #....#.........##'#######'##### #....#.........#...........#.'. #....#.........#...ß...ß...###Wh^| #....#.#...........# #Wh{WhWhrWh &9Wh'WhWh .....##...#..#.+...+.# ###+###..........#..#.#...#.#. #. ..........+##'.#._.#.+ #.. #.........#..#.#...#.# #..##...##...#..#.'...'.# #..####.'..+###+###'..#...#..#.#.#...#..#.#.<@...###'###+###+  ..##...##...####...##.# ##...##+######..###.....###z #....#...##.##...##∩#### #....#...#...#...#...# # #....#.........##'#' #....#.........#.#.' #....#.........#...ß...ß...### #....#.#.# #Whݏ WW   shadowghastWh%  #....#.........#...........# #The shadowghast strikes at you from the darkness!Wha82---==60WhcWhR _Reactivating autopickup.There is an open door, spattered with blood here. _You take 8 damage, and have 82/90 hp.Yh  .....##...#..#.+...+.# ###+###..........#..#.#...#.#  #. .......+##'.#._.#.+  #.. #......#..#.#...#.#  #..##Yh.##...#..#.'...'.#  #.####.'..+###+###'  .#...#..#.#  .#W..#..#.#  .@'...###'###+###+ ..##...##...####...##. ##...##+######..###.....###z #....#..##.##...##∩Yhn #....#..#...#...#...# #....#..##'#'Yhm #....#..#.#. #....#Yh6Q..#...ß...ß... #....#.#.YhU!#Yh;Yh .WThe shadowghast attacks as it pursues you!YhA3=--Yh'-1YhYh _The shadowghast barely misses you. _There is a stone staircase leading up here.YhK YhlM 8-YhQ YhW Yh] <2Yh=   #..########  #.........#  #.........#  ##.#.......#  #..#.......#####  Yh> #.##...........##### ########.##.......###....†. #.......# ######9 #Yh:> .......#  #..........W......# Yh[> #.................#  #..........#######Yh|> # #..........#Yh>  #..........# #..).......# #.......<..# ############ _The shadowghast claws you.Yh? :=Yh\G Yhر 5-4.2 (2.5Yh Yh  Yh9 n_You climb upwards. _There is a stone staircase leading down here.Zhnl  You puncture the shadowghast!Zho<4==8 (0.6Zh%| _The shadowghast is moderately damaged.Zhiv  You hit the shadowghast.  The shadowghast is severely damaged.Zhw5-5.5 (0.7Zh }Zh9 _You block the shadowghast's attack.[hۣ-  The shadowghast is severely damaged. _You block the shadowghast's attack.  You puncture the shadowghast!  You destroy the shadowghast!Okawaru accepts your kill.  Okawaru grants you throwing weapons!  --more--\h\h2.\hh86=6.2\h\hz5 _Something appears at your feet!\hܟ #.........# #...# ##.#.# #..#.######.##.\hL Q...##############.##.###....†..#...........# #########.># #.# #.# #.######## #.#\h #.##..)##.......<..#\h S############ \h7 \h &--\hצ 7.2 (1.0\h \h: ]h@ #..######## #...# #...# ##.#.#  #..######  #.##]h0.....##### ########.##.###....†. #..# ###### #.# #.# #]h ........# #.########]h< #.# #...#]h #..).......# #.......<..#############]h]h>85--]hg8]h]h?  C - 3 darts of disjunction]hK+9.2 (2]hO]hC _There is a stone staircase leading down here.^hP^^hh-Level 9 of the Dungeon <<<>>>>_(Press ? for help)#......##.# #..#############..#### #.##..##.....##......#..# #...[......## ##.# #............######..#.## ##..........## #.# #####.#......###...#^h1i[##.[.....#..# #.###........##..#########.##.####..#### ###......##..##..#.)..##....##...#####..##########..###..####.#### #....##.........#^h_i##...##..# #....## ##.##.##.........####..##.######..####..##.#####.#.......###.##....####..##..###...###..#.......#####^hi#.#####.............###..##.##...........######## #[..................# ##.##^hi########.##.......###....†...###...................# #..##.................# ########...#÷..................#####.#####^hi#.........@.......####.<†...................##.......###.................####....................#.........# ^h*j'#.................##.........##########............##..........#########.........###...........##..........##.........##...........##..........##.........###.........###..).......##.........#^hLjs##...#...###.......<..#################################^hnj^h? #.###.[.# ###....####)#........#### #...####[####..# ##......#.###.##......# #...#...........[.[>..# ##....)....#.###..##.# ######.>....##.######..# ###...#.#...# ##.##.#########......##.# #..#######..#### #.##..##^h[J#......#..# #...[......## ##.# #............#####..#.## ##..........## #.# #####.#......###...# ##.[.....#..# #.## #........### #######.##.####..#### ###...... #..# #..#.)..##....# #...####^h0 #..######## ##..###..####.#### #....# #..# ##...##..# #....## ##.##.^h<# #..^h ###..##.######..####..##.### ##.# ##.##....####..##..###...##^hV #..##### #.#####^h/?###..# #.##^hN....######## #[# ##.##^hl#######.####....†...##..........# #^h..#.......# ########...#÷..........#####.#####^hc@.......####.<†^h֟Y...........####.......#^h###........... ^h4........##########............#^h//...########.........##.........^hLD..#..........#.........##...........#^h_h _h{ #..######### demonstrator the Spear-Bearer #.........#Merfolk of Okawaru *****.#.........#Health: 85/90 ======================--##.#.......#Magic: 18/18 ========================#..#.......#####AC: 21Str: 19#.##...........##### EV: 11Int: 9########.##.......###....†. SH: 8_h Dex: 22#.................# ####### XL: 11 Next:  6% Place: Dungeon:9#.........@.......#Noise: ---------  Time: 16169.2 (0.0)#.................#u) +4 trident#.................#_h$ Throw: 15 darts (poison)#..........#########..........#_hE z#..........##..).......#_hg z#.......<..#############_h You destroy the shadowghast!Okawaru accepts your kill.Okawaru grants you throwing weapons! _h ]_Something appears at your feet!  C - 3 darts of disjunction _h 5_There is a stone staircase leading down here._h" _h _h: _h _h %6_h| _h _h _h` _h K7=_h _h _h0 ,_h _h _h> ,_h4 _h _h _h #8_h= 2=_h _h _hk ,_h" _h _h _h _h _h _hb _h %9_h _h _h= ,_h  _h^ _h ,_h! _h# _hL% b90=_hX& _h( Okawaru accepts your kill.grants you throwing weapons! _Something appears at your feet! _h( h C - 3 darts of disjunction _There is a stone staircase leading down here. _HP restored._hm* 3_h + _h, _h- ,_h. _h7 H #........#..#.. ##...##.###.##... #.._..#...#.##... ###.....###....#... #.####### #.##..#.# #......# #.###.[. #......####[####..# #..[.[>.. ###.######..#84.2 (15.0) #......##.# #..# #......#..# #... #####..#.## ##.. ##...###. #..#### #..# #..######## _h 8 G#.........#_hI8 _he= _h?  There is a stone staircase leading down here. _Health restored: 90`h `h Level 9 of the Dungeon <<<>>>>_(Press ? for help)#.......#....#......#####...#...#######....................#####..#.)############ #...#`h7 ##.......##.#...........# #..##))..#..#....# #...##........#..#..########## #...###......###.####...###...##.###.##.....### #.#.###.####.^.#........##.._..#...#.##.......## #.......# ###..........####.....###....#........## ##.###..# ########...#`h #.####### #.##..#.###....### #....#..######...##......# #.###.[.# ###....####)#........#### #...##......####[####..# ##......#.###.##......# #...##...........[.[>..# ##....)....#.###..##.# #####`h .#.@....##.######..# ###...#.#...# ##.##.##########......##.# #..#############..#### #.##..##.....#`h #......#..# #...[......## ##.# #............######..#.## ##..........## #.# #####.#......#`h n##...###.[.....#..# #.##`h( #........##..#########.##.####..#### ###......##..#`h= (#..#.)..##....#`hP 4#...#####..########`hb k##..###..####.#### #....##.........#`hu ##...##..# #....## ##.##.##.........#`h o###..##.######..####..##.#####.#.......###.##....####..##..###...##`h d#..#.......######.#####.............###..#ahi10 of the Dungeon<<<>>>>∩_  #....#.........##'#######'##########......#......#  #....##.....#.'.....#......#......#  ....#.........#...ß...ß...###.....#......#......#  #.........#...........# #....##......#......#   #....#>..>.....######'###### #....##.....##.....##   #........#...'...'...# #...........##.....##   #....#.........#.⌠.#...#.⌠.# #....##.....##......#   #....#..[......##..##'##..####....####'####......#  ah #....#..........#####.#####'##.....##.....##   #....#................##...........########   #....##...##......#.....#................#    #..).###+###......#...<.'................+    #.................#....)##'###...........#    #................##.....##..##....##.....#   #................##..#####+####..$#   #........................#........# .....#   #........................#........# .......#  #...........)............####.P..P..#   #........................#..###### ..o...h..   #...ah.............#...#    #................#...#  #.................#...#  #......>..........#..##ch chY b#........#..#..# demonstrator the Spear-Bearer ##...##.###.##... Merfolk of Okawaru *****.#.._..#...#.##... Health: 90/90 ========================###.....###....#... Magic: 18/18 ========================#.####### #.##..#.# AC: 21Str: 19#......# #.###.[.# EV: 11Int: 9#......####[####..# SH: 8Dex: 22#...........[.[>..# XL: 11 Next:  6% Place: Dungeon:9ch@Z #.@....##.######..# Noise: ---------  Time: 16184.2 (0.0)#......##.# #..# u) +4 trident#......#..# #... Throw: 15 darts (poison)#####..#.## ##..##...###.#..#####..##..#########.........# _Something appears at your feet!  C - 3 darts of disjunction _There is a stone staircase leading down here. _HP restored.  There is a stone staircase leading down here. _Health restored: 90chZ chi^ ch` dhdh3dhdhdhyH5.2 (1 _dhgr .........#...........# #....##... dh}>..>.....######'###### #... .........#...'...'...# #...... .........#.⌠.#...#.⌠.# #....# ..[......##..##'##..####....####' ..........####...####.#####'##... ......................##......... #...##......#.....#dh1........10 ##+###......#...@.'.............. ............#....)##'###......... ...........##.....##..##....##... ...........##.....##..#####+####. ...................#........# .. ...................#........# ... ......)............#..##...###.P. ...................#..###### ..o. ...................#dhb?...#  You climb downwards.dhNdh)dh%-6.7 (2.5dhdh _Level annotation: exclusion: floor, Urug _There is a stone staircase leading up here.eh(Ieh\+eh0ehy7: _eh;G>.....######'###### #....##. ........#...'...'...# #.......#.⌠.#...#.⌠.# #....## .[eh<##..##'##..####....####'#.####...####.#####'##...............##.......##......#.....#.......+###......#...<.'....... ...........#....@##'###...##.....##..##....####.....##..#####+####..........#........# .....#.# ..)....#..##...###.P.#..###### ..o.#...# ehc>a 7.7 (1.0 _You see here a +0 shortbow.eh= 4eh> eh@ eh:E ehJ Q _eh?L ,ehL ehQ 6ehR 5..⌠.#...#.⌠. .[eh.R #..##'##..####....####'#.####...####.#####'##.....ehZR .............##..........##......#.....#........... ehR #+###......#...<.'........)##'###... ehR ..........##.....##..##....###..#####+####.9.7 (2.........#........# ehR 7.........#........# ............# ..................#...# .......>..........#..##ehbS ehX eh Z fh#3fhM%fh&fh0Bfh2[##..##'##..####....####'## ..###...####.#####'##................##.......##fh2Z#.....#....... +###......#...<.'....... ..........#....)##'###...##.....##..##....##fhD3r##.....##..#####+####..$...........# ...90.7 (1#.# ..)fhe3#..##...###.P..P.#..###### ..o.fh3#...#>#..#fh3-#fhI4fh:fh<fh 3fh4 fh) fh^ fh fh ,fh fhK fhE fhJ fh> ,fhQ fhH fh fh} fh fh" fh`$ ,fh$ fh& fh( ,fhQ) fh* fh . ,fh. fhK0 fh^2 fh2 fhF3 fhF5 fhH7 ,fh7 fh9 fhD< fh< fh< fhC ....)............#..##...###.P..P.........#.# ..o.#...# ...............#...# fhC .................#...# >..........#..## ........#..## ........#...# <fhD D# 200.0) fhJD }####.[##..## fhuD { #.#####  #.# fhD M #.#  #fhD X.#  #.# fhD : #....# fh~E = ###############fhE fhK fhM ih<.)..#..##...###.P....#..###### ..o..#...#..#...#..#...#.>..#..##..#..##ihɨ...#...#.<@.#...##.[.##..## #.##### #..# #..# #ih..# #..# #ih5s..#  #ihٲihn11.0)ihih-ih.).#..##...###.P.#..###### ..o.#...#.#...#.#...#.>.#..##.#..##ih}.#...#.@..#...##.[.##..## #.##### #....# #.# #....# #...ihҦ.# #....#  #ih1ih&2ihih8c _There is an escape hatch in the ceiling here.ih .).#..##...###.P.#..###### ..o.#...#.#...#.#...#.>.#..##.#..##.#...#<..#...##.[.##..## ih j# #.##### # #.# # #...# #...# #...# #...#  #ih: ih -3 _ih3 ih kh.......# ..)...###.P###### ..o..>#. .........<..#... #######.[kh0#..######## #.............khkh?&4khkhlhԦpM .......# ..)...###.P###### ..o..>#. .........<..#... #######.[..........##..##...........#lhlh^&5lhilhúlhM##.....##..#####+#### .......# ..)...###.Plh%f###### ..o..>#. .................<..#...#...........#lhlh&6lhMlh lhɾ cM....##..##.....##..#####+#### .......# ..)...###.P###### ..o..># ....................#...#...........#lhi lh &7lh, lh mhM.#....)##'###......##..##....##..##.....##..#####+#### .......# ..)...###.P###### ..o.mh8.> ....................#..##...........mh2mh&8mhmhmhM###+###<.'..........#....)##'###......##..##....##..##.....##..#####+#### .......# ..)mhm(...###.P###### ..o.. .........>..........#..##..........#mhmh~&9mh mhtmh< PM.....# mhp< q###+###....<.'...........#....)##'###.......##..##....##..##.....##..#####+#### .mh< o......# ..)...###.Pmh< ###### ..o ....................#...#..........##mhF mhG '10mhN mh*P nhM:M................##.....#. ###+###...<.'...........#....)##'###.......##..##....##..##.....##..#####+#### .......# ..)...###.P###### ..o ....................#...#........<..#nhNnh.UnhU&1nh[nh]nhM####...####.#####'## #................##.....#. ###+###...<.'............#....)##'###........##..##....##..##.....##..#####+#### .......# ..)...###.P###### ..o ....................#...#...........#2nh %hM[##..##'##..####....########...####.#####'## #................##.....#. ###+###<.'............#....)##'###.........##..##....##..nh%##.....##..#####+#### .......# ..)...###.P ....................#..###### ..o...........#nhF/nh/&3nh<;nh<ohd?.........#.⌠.#...#.⌠.# #....##... ..[##..##'##..####....####' .####...####.#####'## ......................##.....##......#.....#....... ##+####...<.'.........#....)##'###.........##.....##..##....##.....##...@.##..#####+####.#.# .#........# ...)#..##...###.P.#..###### ..o..#...#>oh@oh&4ohohohF M..'...'......⌠.#...#.⌠.# #....##...[##..##'##..####....####'####...####.#####'## ......................## #.....#... ##+###<.'........ohSG .#....)##'###..........##.....##.....##..#####+####. ...................#........# .............#ohP ohP 5ohrW ohY oh'o>.....######'###### #....###...'...'...# #.............#.⌠.#...#.⌠.# #....##.... .[##..##'##..####....####'#####...####.#####'## .....................##.. ...##......#.....#....... #+####...<.'.........#....@##'###.......##.....##..##....##.....##.....##..#####+####.#.# .#........# ...)#..##...###.P.#..###### ..o.. ohowohw&6oh~ohQ _You see here a +0 shortbow.ph.....#...........# #....##. .>.....######'###### #....###...'...'...# #....... .......#.⌠.#...#.⌠.# #....##..... [##..##'##..####....####'######...####.#####'##ph".................##.. ..##......#.....#....... +####...<.@.........#....)##'###.......##.....##..##....##....##.....##..#####+####..$.#.# ..#........# ...).#..##...###.P..Pphl.#..###### ..o... ph4ph$7 ph _phphR _There is a broken door here.qh?v#.# #....##. >.....######'###### #....##.....##...'...'...# #.##.⌠.#...#.⌠.# #....##.....# ......##..##'##..####....####'#qhv####...####.#####'##.....#.....##..# .##......#.....#.......# ###......#...<.'.+#....)##'###....###.....##..##....##.....###.....##..#####+####..$#qh6w....#........# ......#........# .)............#..##...###.P..P.qhpw.......#..###### ..o...h qhqh-8 _qhmqhJqh ######'###### #....##.....## .....#...'...'...# #...........##.⌠.#...#.⌠.# #....##.....###..##'##..####....####'#####...####.#####'##.....qhל&...........##...........# ###.....#.......# ##......#...<.'.......+ ........#....)##@###...# ##.....##..##....##.....# ##.....##..#####+####..$# .......#........# ...........#.qh # ..)......#..##...###.P..P............#..###### ..o...hqhvY#...# qhqh&9qhqhGQ _There is an open door here.qh n#...'...'...# #...........##.#.⌠.#...#.⌠.# #....##.....##.##..##'##..####....####'####.##...####.#####'##.....##............##...........# ##.....#.......# qh......#...<.'.......+ .......#....)##'###...# ##.....##.@##....##.....# ##.....##..#####+####..$# .......#........# .....#.# ..)#..##...###.P..P..#.#..###### ..o...h#...# qhqhc.20 _qh qh(rh?trhtrhsh(.######'###### #....##.....##.#...'...'...# #...........##.#.⌠.#...#.⌠.# #....##.....##..##'##..####....####'########...####.#####'##..... .sh(I...........##..## ##......#.....#.......# ##......#...<.'........+..#....)##@###...........#.##.....##..##....##.....#sh(##.....##..#####+####..$.#.# .sh)(.#........# .......).#..##...###.P..P.#..###### ..o...h. .#...# .#...#sh`3sh3&1shz=shcHQ _There is an open door here.sh|#...........# #....##..######'###### #....##.....##.#...'...'...# #...........##.#.⌠.#...#.⌠.# #....##.....##.##..##'##..####....####'####.sh|B####...####.#####'##.....##. ...........##..### #......#.....#.......# ##...<.'..@......+ ....)##'###...........# sh|##.....##..##....##.....# sh|##.....##..#####+####..$##........# sh;}@#.#........# .......# .)#..##...###.P..P..#sh]}#..###### ..o...h.. shsh$2 shˇ _shesh  <#.# #....##......#.######'###### #....##.....##.#...'...'...# #.##.#.⌠.#...#.⌠.# #....##.....##.##..##'##..####....####'####.####...####.#####'##.....##.......##..# ......#.....#.......# ......#...<.'...@...+ #....)##'###....# ##.....##..##....##.....# ##.....##..#####+#.#. ).#.#. shQ sh &3sh shG thXththsthethy .#.# #....##......#.######'###### #....##.....##.#...'...'...# #.##.#.⌠.#...#.⌠.# #....##.....##.##..##'##..####....####'####.####...####.#####'##.....##.......##.. #......#.....#.......# #......#...<.'..@....+.#....)##'###....#.##.....##..##....##.....#.##.....##..#####+####..$#.#..# .....#.#..# .# .).#..##...###.P..P..#.#..###### ..o...h.. hz %0m.#...#th th &4th thڊ uhuhELevel 10 of the Dungeon <<<>>>>∩_(Press ? for help) #....#.........##'#######'##########......#......#  #....#.........#...........#.'.....#......#......#  #....#.........#...ß...ß...###.....#......#......#  #....#.........#...........# #....##......#......#  #....#>..>.....######'###### #....##.....##.....##  #....#.........#...'...'...# #...........##.....##  uhc#....#.........#.⌠.#...#.⌠.# #....##.....##......#  #....#..[......##..##'##..####....####'####......#  #....#..........####...####.#####'##.....##.....##  #....#......................##...........########  #....##...##......#.....#................#  #..).###+###......#...<.'..@.............+  #.................#....)##'###...........#  #................##.....##..##....##.....#  #................##.....##..#####+####..$#  uh-#........................#........# .....#  #........................#........# .......#  #...........)............#..##...###.P..P..#  uh$2#........................#..###### ..o...h..  #........................#...#   #........................#...#  #........................#...#  uhSj#.............>..........#..##vh*vvhC....#...........# #....##......#. demonstrator the Spear-Bearer ....######'###### #....##.....##. Merfolk of Okawaru *****. ....#...'...'...# #...........##. Health: 90/90 ======================== ....#.⌠.#...#.⌠.# #....##.....##. Magic: 18/18 ======================== ....##..##'##..####....####'####. AC: 21Str: 19 vhF.....####...####.#####'##.....##. EV: 11Int: 9 .................##...........### SH: 8Dex: 22 #......#.....#................#XL: 11 Next:  6% Place: Dungeon:10 #......#...<.'..@.............+Noise: ---------  Time: 16224.7 (0.0) .......#....)##'###...........#u) +4 trident vhV......##.....##..##....##.....#Throw: 15 darts (poison) ......##.....##..#####+####..$# ..............#........# .....# ..............#........# .......# .)............#..##...###.P..P..# vhӅm..............#..###### ..o...h.. ..............#...# _You see here a +0 shortbow. _There is an escape hatch in the ceiling here. _You see here a +0 shortbow. _There is a broken door here. vhE_There is an open door here. _There is an open door here.vhȆvhvhvhDvhVFR#.# #....##......#.vhF1######'###### #....##.....##.#...'...'...# #.##.#.⌠.#...#.⌠.# #....##.....##.##..##'##..####....####'####.####...####.#####'##.....##.......##..vhF# ......#.....#.......# vhVG}......#...<.'...@...+ #....)##'###....# ##.....##..##....##.....# ##.....##..#####+#.vhH#. ).#.#. vh!RvhS+5.7 (1vhXvhJZvhW vh vh vh_ vhL)&#.# #....##......#.######'###### #....##.....##.#...'...'...# #.##.#.⌠.#...#.⌠.# #....##.....##.##..##'##..####....####'####.####...####.#####'##.....##.##..##.....#.......# #...<.'....@..+ #....)##'###....# ##.....##..##....##.....# ##.....##..#### vho,vh-&6vhy0vh1whT######'###### #....##.....##. .#...'...'...# #...........##. .#.⌠.#...#.⌠.# #....##.....##. .##..##'##..####....####'####.##...####.#####'##.....##............##...........#######.....#.......# wh%#...<.'.......+ #....)##'###@..# ##.....##..##....##.....# ##.....##..#####+####..$# ..........# .....#.# ..#..##...###.P..P..##..###### ..o...hwhZ#...# whVwh&7whwhwhY #...'...'...# #...........##. #.⌠.#...#.⌠.# #....##.....##. ##..##'##..####....####'####.##...####.#####'##.....##.whY |...........##...........########.....#.......# #...<.'.......+ #....)##'###...# ##.....##..##.@..##.....# ##.....##..#####+####..$# ..........# .....#.# ..#..##...###.P..P..##..###### ..o...hwh`Z c#...# whF` wh` &8whc whIe whv2 ...'...'...# #.##.....# .⌠.#...#.⌠.# #....##.....##. #..##'##..####....####'####. ####...####.#####'##.....##.....###..##.....#.......# #...<.'.......wh 3 e+ #....)##'###....# ##.....##..##..@.##.....# ##.....##..#####+####..$# #.# .....# wh3 8wh: wh8; whS; 9whi@ whtB xhfr '...'...# #.##.....# ⌠.#...#.⌠.# #....##.....##......# ..##'##..####....####'####......#...####.#####'##.....##.....###..#xhr #.....#.......# #...<.'.......+ #....)##'###....# ##.....##..##...@##.....# xh8sZ##.....##..#####+####..$# #.# .....# xh2{xh{'30xh$xhxhxhMxhxhxhY,xhxhR#####'###### #....##.....##..... ...'...'...# #...........## .xh⌠.#...#.⌠.# #....##.....##...... #..##'##..####....####'####...... ####...####.#####'##.....##.....# ............##.xh.######## ..#.....#.......# ..#...<.'........+ xh..#....)##'###..@........# .##.....##..##....##.....# .##xh#..#####+####..$.#.# .#........# .......#xh .#..##...###.P..P..#.#..###### ..o...h.. .#...# xh}$.#...#xh&1xh3xhHh _Stopped running for exclusion.yh@yhoReally walk into a travel-excluded area? yhϬIY - Yes  N - Noyhq yhx ####'###### #....##.....##.....## demonstrator the Spear-Bearer ..'...'...# #...........##.....## Merfolk of Okawaru *****. yh͇ ⌠.#...#.⌠.# #....##.....##......# Health: 90/90 ======================== ..##'##..####....####'####......# Magic: 18/18 ======================== ###...####.#####'##.....##.....## AC: 21Str: 19 ...........##...........######## EV: 11yh Int: 9 .#.....#................#SH: 8yh Dex: 22 .#...<.'................+yh< XL: 11 Next:  6% Place: Dungeon:10 .#....)##'###...@.......#yha Noise: ---------  Time: 16231.7 (0.0) ##.....##..##....##.....#yh u) +4 trident ##.....##..#####+####..$#yh EThrow: 15 darts (poison) ........#........# .....# ........#........# .......# ........#..##...###.P..P..# yh ........#..###### ..o...h.. ........#...# ........#...# _There is an escape hatch in the ceiling here. yh _You see here a +0 shortbow. _There is a broken door here. _There is an open door here. _There is an open door here. _Stopped running for exclusion.yh H2.7 (1 _yh yh[ zhW< '###### #....##.....##.....## '...'...# #...........##.....## .#...#.⌠.# #....##.....##......# zh< B##'##..####....####'####......# ...####.#####'##.....##.....## ##..# #.....#.......# #...<.'.......+ #....)##'###....# .....##..##....##.....# zh= .....##..#####+####..$# zhC zhD &3zhI zhK {h`4{h{h{h0'###### #....##.....##.....## '...'...# #...........##.....## #...#.⌠.# #....##.....##......# ##'##..####....####'####......# ...####.#####'##.....##.....## {hJ1g##..## .....#.......# ...<.'.......+ ....)##'###....# .....##..##....##.....# .....##..#####+####..$# #.# .....# {h9{h:&4{h+>{h?{h& ...'...# #...........##.....## ...#.⌠.# #....##.....##. '##..####....####'####......# ...####.#####'##.....##.....## ........##...........######## #.......# <.'.......+ )##'###...# ##..##....##@....# ##..#####+####..$# ........# .....#.# ..#..##...###.P..P..##..###### ..o...h#...# . 5{h+ {h, |h'...# #.##.....## #.⌠.# #....##.....##......# '##..####....####'####......# ####.#####'##.....##.....## ##..## #.......# <.'.......+ )##'###....# ##..##....##.@...# ##..#####+####..$# #.# .....# #..##...###.P..P..##..###### ..o...h..$h   wolf (asleep)#...# ......oo 2 orcs (asleep)#...# o>o.... |h#l  2 orcs come into view.|h?/  --more--}h$Y  Found 17 gold pieces. Found a staircase to the Lair.}h  The wolf howls! The orc shouts! x2; You hear a shout!  A warg comes into view.}hG/  --more--}h }h }hE }h; }h }hs  }h g A wolf comes into view.}hg /  --more--h-h.h   warg (wandering)o.ohh 2 wolves (1 wandering)hh.oo 2 orcshl.; ===6 _h5h)7h7W.'...# #.##.....##.#.⌠.# #....##.....##......# #'##..####....####'####......#.####.#####'##.....##.....##.##..##.#.......#.<.'.......+.)##'###....#.##..##....##@....#ht.##..#####+####..$#.#.# .....# .....#.# .#.#..##...###.P..Ph.#.#..###### ..o......$h   wolf.#...#h1 o.o.....#...# hh..... .....#...#hhhOh.hh0---7hhhkhk:---hohphBb##'###### #....##.....##.....## '...'...# #...........### #...#.⌠.# #....##.....##......# h'##'##..####....####'####......# #...####.#####'##.....##.....##.....##..########...#.......#<.'........+)##'###.....@.....#.##..##....##.....##..#####+####..$.#.# ..h.#........# .......#.#..##...###.P..P..#.#..###### ..o......$.#...# oo.....#...#hh.....h3hͺhOh.h/&8hkhh- [#'###### #....##.....##.....## h. .'...'...# #...........##.....## .#...#.⌠.# #....##.....##......# .##'##..####....####'####......# ##...####.#####'##.....##.....##.##..## #.....#.......# #...<.'......h. .+ #....)##'###....# #.....##..##....##.h...# #.....##..#####+####..$#.#h6/ .# .....# .#.# .#.#..##...###.P..P..# .#..###### ..o......$ .#...# o.o.... .#...# hh.....h/ h1 h7 Ih.h7 &9hT< h= hK  You reach to attack! You hit the wolf.hhh h...o o   orcThe wolf is moderately wounded.hr6=40.4 (0.7hhc< _The wolf bites you but does no damage.h"  You closely miss the wolf.The wolf is moderately wounded.hs h So.h (1.1h h 2 _You block the wolf's attack.h"'  You closely miss the wolf.The wolf is moderately wounded.h'$88h"(6-7 (0.6h-hz1 _The wolf bites you. _You take 2 damage, and have 88/90 hp.h|x6  You hit the wolf.h.yh@ ohh 2 wolves (1 wandering)o 2 orcsThe wolf is heavily wounded.h-2.4 (0.7h[h=R _The wolf closely misses you.h  You closely miss the wolf.The wolf is heavily wounded.h F  The wolf howls! You hear a shout!hN h h o.h..hh 5=3.2 (0.8h h? 2 _You block the wolf's attack.h  You miss the wolf.The wolf is heavily wounded.hhho.h.h|i5---4.0hhj _The wolf bites you but does no damage. The wolf bites you. _You take 3 damage, and have 85/90 hp.hE A..'...'...# #...........##.....## ⌠.#...#.⌠.# #....##.....##......# ..##'##..####....####'####......# ###...####.#####'##.....### ...........##...........###### .#.....#.......# .#...<.'..........o.....+ .#....)##'###.....ho....# ##.....##..##...@##.....# ##.....##..#####+####h.$# ........#........# .....#.#.#.......#.#..##...###.PP..#.#..###### ..o......$   wolf.#...# o.o.....#...# hh......#...#hF hI hJJ hP bho.hQ 6---5.0 (1.0 _hV h"Y h`'..#...#...######hhbh0dhomo.hh 2 wolves79-=6hrh3u _You open the door. The wolf bites you but does no damage. The wolf bites you! _You take 7 damage, and have 79/90 hp.hS;  You puncture the wolf!hUg  The wolf is almost dead.h_I=8 (0.8hghsjo _The wolf closely misses you. You block the wolf's attack.h t  You impale the wolf!!  You kill the wolf!h h hz h `.ooh.h r   wolfh l80-8-7.4 (0.6h h P _Okawaru accepts your kill.h ⌠.#...#.⌠##. ..##'##..####....####'## ###...####.#####'##.....# ...........##......###### #.....#..... <.'...+.)##'###...ooh.....# ##.....##..##....######@####h.$ ........#........# .....#........# .......#..##...###.P..P##### ..o......$ ........#..##h1hV†ohV--8.4 (1.0h.hϚQ _There is an open door here.h(A#..##'##..####....####'####...... ####...####.#####'##.....## ............##...........#######.....#.......# .#...<.'.......+ ..#....)##'###...o†h.....##.....##..##...o##.....# hd.##.....##..#####'####h.$# .........#......@.# .....#.#.#..#.#..##...###.P..P..#.#..###### ..o......$h*.#...# o.o.....#...# hh......#...#.#..## .#..##hh4hhJ.h..oh   wolfo   orch0G-9 _h"hy#h|L9  You impale the orc!!h NhmPhTX/†hh[>1=50.2 (0.8hbh/eG _You kill the orc!hF 5  You hit the orc.h h$ 9 hn +9 (0.7h\ h [ _The orc is heavily wounded.hs  You puncture the orc!  You kill the orc!hhu7.hh-1.7 (0.8hhP _Okawaru accepts your kill.h|C2.3 (0.6hҁhe _You miss the wolf. You block the wolf's attack.h#  You puncture the wolf!  The wolf is heavily wounded.h =2=3.0 (0.7h" h 2 _You block the wolf's attack.h~  You miss the wolf.The wolf is heavily wounded.hE.-7huhƈ2 _You block the wolf's attack.h%r l _You block the wolf's attack.  You miss the wolf.  The wolf is heavily wounded. _You block the wolf's attack.  You puncture the wolf!  The wolf is almost dead.hr 5=4.5 (0.8hx hz q _The wolf bites you but does no damage. The wolf misses you.hGu  You puncture the wolf!  You kill the wolf!h PC)hxS=9-5.1 (0.6hXYh\\P _Okawaru accepts your kill.h ⌠.#...#.⌠.# #....##.....##......# ..##'##..####....####'####. ###...####.#####'##.....##..............##..h< ######## .#.....#.......# #...<.'................+ ....)##'###....†......# ##.....##..##....##.....# ht ##.....##..#####@####h.$# #.# # #........# .......# h ]#..##...###.P..P..##..###### ..o......$#...# o.o....#...# hh.....#...# hV h ^3=--h &6.1 (1.0h$ h*  There is an open door, spattered with blood here.  Things that are here: _a +0 dagger; a +0 short sword; an orc corpseh3hXh,h`h,hwhhU4=hKh,hhk,hhA;5hh ,h%h4,h[hMhr%6hhy,hh,hhhK7=hh,hh? ,h h k8=hhh,h^h;9h9huh,h !h'h-h   warg (wandering)hA)- 74hy)E8.0) _You start resting.h/h&3  A warg is nearby! _You regained 6 hp, and now have 89/90 hp.h4..'...'....# h⌠.#...#.⌠.# #....##..... h:u..##'##..####....####'##. hSV###...####.#####'##hmH.....## ...........##hJ.....########..#...h<h....#hV<.'..........+ hؙf.#....)##'###....†.hZ#...@##..... h :##.....##..#####)####h.$# ........# .....# h&a........# .....hQP#...###.P..P..####### ..o......$o.ohuAhh......hIh_.hhh٧hEB====5hd.0)hh3% _The warg howls!hhY.hhJ----8 (0.7hh`m _You reach to attack! You hit the warg but do no damage.h#h|90==---6.4 (0.6hh  _You barely miss the warg. You block the warg's attack. _Health restored: 90ht  You puncture the warg!  The warg is moderately wounded.ht 5=7.2 (0.8h{ hR} n _The warg barely misses you. You block the warg's attack.h- h-~ You closely miss the warg.The warg is moderately wounded.h-h.3-9 (0.7h5h7Q _The warg barely misses you.h,N  You closely miss the warg.The warg is moderately wounded.hN B-8.6hV hY < _The warg bites you but does no damage.hg  You hit the warg but do no damage.h   The warg is moderately wounded.An orc priest comes into view. It is wielding a +0 hand axe.hI/  --more--hYMzoo   orc priest (wandering)h ND=9.3hVhdfR _The warg closely misses you.h  You barely miss the warg.The warg is moderately wounded.h Go.h$ )80.0hd h < _The warg bites you but does no damage.h/ oo  The orc priest shouts!  You hit the warg.  The warg is moderately wounded.h/ u85--====7h7 h< _The warg bites you. _You take 5 damage, and have 85/90 hp.hcg  You hit the warg but do no damage.hudhAm .o.oo   orc wizard  The warg is moderately wounded.hmk4--=---hn!1.4h7vhy _The warg bites you. _You take 1 damage, and have 84/90 hp.h⌠.#...#.⌠##. ..##'##..####....####'## ###...####.#####'##.....# ...........##......###### #.....#..... <.'...hx+.)##'###....ho.o...# ##.....##..##....##..####@####h.$ h k........#........# .....#........# .......#..##...###.P..Ph3##### ..o......$.# o.o....hh.....hT#hhVho†.ho   orc priesthg5----2.4 (1.0 _h$h_  There is an open door, spattered with blood here.  Things that are here: _a +0 dagger; a +0 short sword; an orc corpsehʽ^#..##'##..####....####'####...... ####...####.#####'##.....## ............##...........#######.....#.......# .#...<.'..........o.....+ ..#....)##'###....†..o...##.....##..##...h##.....# .##.....##..#####)####h.$# .........#......@.# .....#.#.#..#.#..##...###.P..P..#.#..###### ..o......$.#...# o.o.....#...# hh......#...# .#..## .#..##h;hht .o.hThe warg attacks as it pursues you! The warg barely misses you.h.=3hh< _The warg bites you but does no damage.h#..##'##..####....####'#### .####...####.#####'##.....##......##...#.....#.......#.#...<.'.......+.#....)##'###....o..o...# ..##.....##..##....##.....# ..##.....##..#####h####h.$#.#.# .....#.#.# .#.#..##...###.P..P..#.#..###### ..o......$ .#...# o.o.....#...# hh......#...# .#..## .#..##hکh#U)hh&4hhC` _The warg attacks as it pursues you! The warg bites you but does no damage.h  You puncture the warg!  The warg is severely wounded.hXo o   orc priesth-6=h5.1 (0.7hh< _The warg bites you but does no damage.ht  You impale the warg!!  You kill the warg!h.o   orc priesth4117 (0.6h%h)P _Okawaru accepts your kill.h/ Q  You reach to attack! You hit the orc priest.h5 \)o h6 6--6.4 (0.7h= hJ@ e _The orc priest is moderately wounded.h5m  You hit the orc priest but do no damage.h oo   orc wizard  The orc priest is moderately wounded.hɑh[l=-7.2 (0.8hhhb _The orc priest miscasts a cantrip.h  You puncture the orc priest!  You kill the orc priest!h h )oo   orc wizardh f7=2=8.0h h P _Okawaru accepts your kill.hf  You hit the orc wizard.h_.-8h2he _The orc wizard is moderately wounded.hM  You puncture the orc wizard!  The orc wizard is severely wounded.h:*h   The orc wizard mumbles some strange words.The orc wizard flickers and vanishes!h8{h;G====9.6hhO _Deactivating autopickup; reactivate with Ctrl-A.hahh.hH _No target in view!hKhQ8==---90.3 (0.7hh _You closely miss something. Something hits you but does no damage.hB ~  You puncture something!  Okawaru accepts your kill.hI z )Reactivating autopickup.hDL G---9 (0.6hO hR 6 _You feel a bit more experienced.h:w.##..##'##..####....####'#### ..####...####.#####'##.....##.##...#.....#.......#.#...<.'.......+.#....)##'###....o..o...#.##.....##..##....##.....#.##.....##..#####)####h.$#h:.#....@.).# .....#.#.# .#.#..##...###.P..P..# h;.#..###### ..o......$.#...#hB;T o.o.... h_;U.#...# hh..... h;;.#...# >h;I.#..## .#..##hQIhI5-1.9 (1.0hQhThϳ .##..##'##..####....####'####.####...####.#####'##.....##.##...#.....#.......#.#...<.'.......+.#....)##'###....o..o...#.##.....##..##....##.....#.##.....##..#####)####h.$#.#...@..).# .....#.#.# .#h@ .#..##...###.P..P..#.#..###### ..o......$.#...# o.o.....#...# hh......#...# .>.#..## .#..##h h @-2h h h.##..##'##..####....####'####.####...####.#####'##.....##....##...#.....#.......#.#...<.'.......+.#....)##'###....o..o...#.##.....##..##....##.....#h.##.....##..#####)####h.$#.#..@...).# .....#.#.# .# ).#..##...###.P..P..# h .#..###### ..o......$.#...#h- o.o.....#...#ha{ hh......#...# .h.>.#..## .#..##h|hï.93h>hh".#.⌠.#...#.⌠.# #....##.....##..##'##..####....####'########...####.#####'##.....##............##..### #......#.....#.......# #......#...<.'................+..#....)##'###....o..o...#.##.....##..##....##.....###.....##.@#####)####h.$.#).# ..#........# .......# .).#..##...###.P..P..#.#..###### ..o...#...#h 3 o.o.#...#hh......#...#>.#..##hh&4hhG h (.#...'...'...# #...........##.#.⌠.#...#.⌠.# #....##.....##..##'##..####....####'########...####.#####'##..... ............##..## ##......#.....#.......# ##......#...<.'................+..#....)##'###....o..o...#.##.....##@.##....##.....###.....##..#####)####h.$.#......).# ..#........# .......)h ,.#..##...###.P..P.#..###### ..o...#...# o.o.#...#hh.....#...#h h| 690=h 5h h e _Health restored: 90hm X[?25h[?0c  Search for what [? for help]? h [?25l[?1chu willh?v h hH X _Can't find anything matching that.ho#.⌠.#...#.⌠.# #....##.....##.##..##'##..####....####'####.##...####.#####'##.....##............##...........# ##.....#.......# ......#...<.'.......+ .......#....)##'###....o..o...# ##.....##..##....##.....# ##.....##.@#####)####h.$# .......#......).# .....#........# ..)#..##...###.P..P..#.#..###### ..o....#...# o.ohp#...# hh..#...#>#..##h{h|-6 _hh]h3##..##'##..####....####'####.##...####.#####'##.....##............##...........#####.....#.......# ......#...<.'.......+ ......#....)##'###....o..o...# ##.....##..##....##.....# ##.....##..#####)####h.$# .......#..@...).# .....#.h4s.# .. )#..##...###.P..P..# .#..###### ..o......$#...# o.o#...# hh..#...#>#..##h?hO@&7hHh'Lh? ##..##'##..####....####'####.####...####.#####'##.....##....##..##.....#.......# #...<.'.......+ #....)##'###....o..o...# ##.....##..##....##.....# ##.....##..#####)####h.$# #...@..).# .....# #.# .# .#..##...###.P..P..# #..#..#...#>.#..## hdM hM &8hV hW h6= X##..##'##..####....####'####.####...####.#####'##.....##.##..##.....#.......# #...<.'.......+ h= #....)##'###....o..o...# ##.....##..##....##.....# ##.....##..#####)####h.$# #....@.).# .....# #.h= \# .# h= #..##...###.P..P..# #..##h> C#.#.h> ,#h8> ,...# hS> h2J hJ ;=9hR hQU hz##..##'##..####....####'####. .####...####.#####'##.....##.##..##.....#.......# #...<.'.......+ #....)##'###....o..o...# ##.....##..##....##.....# ##.....##..#####)####h.$# #.....@).# .....# #.# .# #..##...###.P..P..# #hF h,h(300hh{hU..##'##..####....####'####. ####...####.#####'##.....##.....###..##.....#.......# #...<.'.......+ #....)##'###....†..o...# ##.....##..##....##.....# ##.....##..#####)####h.$# #..# .....# #.# .# #..##...###.P..P..# #. h/hAh&1hhh _Items here: )) [[.hu⌠.#...#.⌠.# #....##.....##......# ..##'##..####....####'####. ###...####.#####'##.....##..............##..######## .#.....#.......# #...<.'................+ ....)##'###....†..o...# ##.....##..##....##.....# h##.....##..#####@####h.$# #......).# # #........# .......# #..##...###.P..P..##..###### ..o......$#...# o.o....#...# hh.....hr9#...# hh-2 _hCh  There is an open door, spattered with blood here.  Things that are here: _a +0 dagger; a +0 short sword; an orc corpsehW M..'...'....# ⌠.#...#.⌠.# #....##..... ..##'##..####....####'##. ###...####.#####'##h' p.....## ...........#########..#...#<.'................+ .#....)##'###....†.#...@##..... ##.....##..#####)####h.$# ......).# .....# ........#........# .......#..##hU h h{ $3 h _h h( hh8hh h h'Really walk into a travel-excluded area? Y - Yes  N - Noh h, ####'###### #....##.....##.....## demonstrator the Spear-Bearer ..'...'...# #...........##.....## Merfolk of Okawaru *****. ⌠.#...#.⌠.# #....##.....##......# Health: 90/90 ======================== h ..##'##..####....####'####......# Magic: 18/18 ======================== ###...####.#####'##.....##.....## AC: 21Str: 19 ...........##...........######## EV: 11Int: 9 .#.....#................#SH: 8Dex: 22 h p.#...<.'................+XL: 11 Next: 12% Place: Dungeon:10 .#....)##'###...@†......#h Noise: ---------  Time: 16303.9 (0.0) ##.....##..##....##.....#hn u) +4 trident ##.....##..#####)####..$#Throw: 15 darts (poison) ........#......).# .....# ........#........# .......# h ,........#..##...###.P..P..# ........#..###### ..o......$ ........#...#h bo.o.... ........#...#hh.....h qSearch for what [? for help]? will _Can't find anything matching that. h _Items here: )) [[.  There is an open door, spattered with blood here.  Things that are here: _a +0 dagger; a +0 short sword; an orc corpseh h  +4.9 (1h h hx.........# #....##.. ###'###### #....##.....##.....## .'...'...# #...........##.....## #...#.⌠.# #....##.....##......# .##'##..####....####'####. hG##...####.#####'##.....##..... ..........##..######## #.....#.......# h#...<.'.........@......+ h5....)##'###....†......# .....##..##....##.....# hV#.....##..#####)####..$##......).# hs#........# .......#h#..##...###.P..P..#h#..###### ..o......$#...# o.oh.....hjh&5hhhuH##'###### #....##.....##.....## '...'...# #...........##.....## #...#.⌠.# #....##.....##. ##'##..####....####'####......# h"vp#...####.#####'##.....##.....## .........##...........######## #.......# ...<.'.......+ ....)##'###....†# h;v|.....##..##....##.....# hav.....##..#####)####..$# .hv......).# .....#..# ..#..##...###.P..P..#hv#..###### ..o......$#...# o.ohw#...# hh....hɁh[&6hhh '###### #....##.....##.....## ...'...# #...........##.....## ...#.⌠.# #....##.....##......# '##..####....####'####......# ...####.#####'##.....##.....## ##..## #.......# <.'.......hB + )##'###....†.@....# ##..##....##.....# ##..#####)####..$# #.h F# .##..##...###.P..P..# #...# o...... h <7h h4 h..'...# #...........##.....## #.⌠.# #....##.....##. '##..####....####'####......# ..####.#####'##.....##.....## ....##...........######## #.......# <.'.......+ )##'###....†# h##..##....##.@...# ##..#####)####..$# ......).# .....#..# ..#..##...###.P..P..##..###### ..o......$#...# .#...# .>.....#...#h<8hWhhu'...# #.##.....## #.⌠.# #....##.....##......# ##..####....####'####......# ####.#####'##.....##.....## ##..##h #.......# <.'.......+ )##'###....†......# ##..##....##..@..# h##..#####)####..$# #......).# .....# #..##...###.P#..###### ...#...# .....##...# #.....>.....# h<9h<hh9 B#.⌠.# #....##.....##. #..####....####'####......# ##.#####'##.....##.....## ....##...........######## #.......# '.......+ )##'###....†# ##..##....##.....# h: ##..#####)####.@$# ......).# #.....#..##..#..##...###.P..P..##..#######.........$#...# #..##...# #.....>hH: #...# #..........###..##hE hnF 10hhM hCO h.⌠.# #....##.....##......# ..####....####'####......# .#####'##.....##.....## ##..## #.......# '.......+ ##'###....†......# ##..##....##.....# h5 ##..#####)####..@# #......).# #.....# #.##.# #...# #.# h <1hhXA2.9 (2h4%h'> _You now have 517 gold pieces (gained 9).hsW####....####'####......# ##.#####'##.....##.....## ...##...........######## ...# .......+ #'###....†# ..##....##.....# ..#####)####...#......).# #... #..##.. h&t#..##...###.P..P..# #..#######.........$ #...# #..# #...# #.....>.....# #...# #..........## #..## ..........# #..##h{A3.9 (1hۇhhS #.#####'##.....##.....## ..##...........######## ...# .+ '###....†# ..##....##.....# ..#####)####...# ......).###... ..##.. ..##...###.P..P..# ..#######.........$ ...# #..hS # ...# #.....>.....# ...# #..........## ..## ..........# ..## ### ...#ho_ <4h3f hg h( ..##......###### .. + '###....†# ..##....#####)####...##....).###.....##h( ..##.......##...###.P..P#####.........$#.# #..#o   orc wizard (wandering)#.o.....# ...#h*  An orc wizard comes into view. It is wielding a +0 dagger.h#4/  --more--h5 h> oo.==5hE hG , _The orc wizard shouts!h8.. + '###....†# ..##....#####)####...##....).###.....##..##.......# ###...###.P..P..#.######.......@.$#.# #..>.....### ..........h@# #..o....#......##.....##hh@o.h/--6h: h h+ '###....†# ..##....#####)####...##....).###.....## #..##.......#.###...###.P..P..#.#####.........$.# #..h>.....### .....o....# #.......#. #.....## ##hgM# ###hh?o.hA--7hhfhHl  You reach to attack! You puncture the orc wizard!  The orc wizard is severely wounded.hq  The orc wizard points at you and mumbles some strange words.hk <==h 8.6 (0.7h h ( _You easily resist.hy  You reach to attack! You barely miss the orc wizard.h*Ko.h1--9.3hhc _The orc wizard is severely wounded.h>   You hit the orc wizard.  The orc wizard is almost dead.=-20.0hD hG A _The orc wizard hits you but does no damage.haM|  You hit the orc wizard.  You kill the orc wizard!hVD)hY&7h_h+b hPbJ_Okawaru accepts your kill.h}v...............+demonstrator the Spear-Bearer '###....†......#Merfolk of Okawaru *****. ..##....##.....#Health: 90/90 ======================== ..#####)####...##Magic: 18/18 ======================== ......).###.....## #AC: 21Str: 19 ........##.......#.#EV: 11Int: 9 ..##...###.P..P..#.#SH: 8Dex: 22 ..#######.........$#XL: 11 Next: 12% Place: Dungeon:10 ...# #........@..#Noise: =--------  Time: 16320.7 (0.0) ...# #.....>.)...#h,u) +4 trident ...# #..........##Throw: 15 darts (poison) ..## ..........# ..## #.......## ...# #.......# ...# ##.....## ..####...# ### _The orc wizard hits you but does no damage.  You hit the orc wizard.  You kill the orc wizard! _Okawaru accepts your kill.Press: ? - help, v - describe, . - travelThe floor.h6A.@h7W P.  You hit the orc wizard.  You kill the orc wizard! _Okawaru accepts your kill.Press: ? - help, v - describe, . - travelHere: a plant  The floor.h^q .PThe floor.hA..h5 V#.A rock wall.hO#.The floor.h9...........†..........................P..P...................@.......>.).............h\ .Reduced exclusion size to a single square.  Removed exclusion.h ...............+demonstrator the Spear-Bearer '###....†......#Merfolk of Okawaru *****. ..##....##.....#Health: 90/90 ======================== ..#####)####...##Magic: 18/18 ======================== h ......).###.....## #AC: 21Str: 19 ........##.......#.#EV: 11Int: 9 h ..##...###.P..P..#.#SH: 8Dex: 22 h3 ..#######.........$#XL: 11 Next: 12% Place: Dungeon:10 hS ...# #........@..#Noise: =--------  Time: 16320.7 (0.0) hu ...# #.....>.)...#u) +4 trident h ...# #..........##Throw: 15 darts (poison) h ..## ..........# ..## #.......## h ...# #.......# ...# ##.....## h I..####...# h <###You kill the orc wizard! h2 r_Okawaru accepts your kill.Press: ? - help, v - describe, . - travelhN jThe floor.  Reduced exclusion size to a single square.  Removed exclusion.h6 h& h- . _h" #'###....†......# #..##....##.....# #..#####)####...## #......)...## # #........#..#.# #..##...###.P..P..#.# #..#######.........$# #...# ..# h##...# #.....>.@...# #...# #..........## #..## .......... #..## .### #...# #. #...# #### #..## ## ## h)hG*:-1.7 (1 _h/h4  Things that are here: _a +0 dagger; a +0 robe; an orc corpsehY #..##....##.....# ##..#####)####...## .#......)...## # .#........#..#.# .#..##...###.P..P..#.# .#..#######.........$# .#...# ..# .#...# #.....>.)...# .#...# #.....# .#..## #.......... .#..## #.## h u.#...# #. .#...# #####..## #### .# ### .#hhpG-2 _hhha ###)####...## .#......).###.....## #..##.......#.##...###.P..P#####.........$.# #..>.).....### ##.#  .#hhh i&3hnhyphM( .#......).###.....## #..##.......#.##...###.P..P#####.........$.# #..>.).....###....# #.###.#  #.....# .#hR.h.&4h3h5hkK..##.......#.##...###.P..P#####.........$.# #..>.).....###....# #.###.#  #.....# ##..# ##...## ### ....## .# #####hRhS&5hyXhYh .#..##...###.P..P..#.# ..#..#######.........$#.#...# ..#.#...# #.....>.)...#.#...# #..........## ..#..## #..........#.#..## #.## ..#...# #.#.#...# ####..## ## .### . ..# ####.# ..# ..# ..# ###h h4 &6h- h_ h q.#..#######.........$#.#...# ..#.#...# #.....>.)...#.#...# #..........##.#..## #..........#.#..## #.##.#...# #.# <..#...# ####..## ##.####.....# ######.# ...# ...# ...# #### h5 <7hM h hSF.#...# ..#.#...# #.....>.)...#.#...# #..........##.#..## #..........#.#..## #.#..#.#...# #.......#<..#...# ##.....## ...##..## #.###.####.....# ######.# ....# ....# ....# ##### hhn&8hhh01.#...# #.#.#...# #.....>.)...#.#...# #..........##.#..## #..........#.#..## #.#.......##.#...# #.......#.<..#...# # ##.....##.##..## #.###...##.##### #..@...##.# #.# hm1B.....# .....# .....##h6<9h:9h:h .#...# #.#.#...# #.....>.)...#.#...# #...##.#..## #....#.#..## #.#.......##.#...# #.#.......#.<..#...# #.##.....##.##..## #.###...##.##### #.@....##.# #.# ......# ......# ......##hʧ =30h h hjk.#..#######$#.#...# #...........#.#...# #.....>.)...#.#...# #...##.#..## #....#.#..## #.#.......##....#...# #.#.......#<..#...# #.##.....##.##..## #@###...###### #......##.######### .# .# .# .......# ########h^rhr&1hvhxh#...# #..# #...# #.....>.)...# #...# #..........## #..## #...# #..## #.#.## #...# #.#.......# <..#...# #.##.....## hq.##..## #.###...## ##### #.@....##  ######## #  ### ####### hAh&2hhh; #...# #.# #...# #.....>.)...# #...# #...## #..## #....# #..## #.#.......## #...# #.#.......# h a<..#...# #.##.....## ##..## #.###...## ##### #..@...## # # # h T##h 1# h{ h &3h h h? #...# #.# #...# #.....>.)...# #...# #..........## #..## #..........# #..## #.#.......## h #...# #.#.......# <..#...# #.##.....## ##..## #.###...## ##### #...@..## # # # #h [## h h &4h h h4[#..######$# #...# #...........# #...# #.....>.)...# #...# #..........###..## #..... #..## #.#.......## ...#...# #.#.......# <..#...# #.##..##..## #.######## #......# ########### ...# ####hbhb&5h|ghCjh#..##...###.P..P..#.# #..######$# #...# #...........# #...# #.....>.)...# hq#...# #..........###..## #... #..## #.#.## ..#...# #.#.. ...# #.##..##..## #.######## #......# ########### ..# ###h"h&6hhۮh#........##.......#.# #..##...###.P..P..#.# #..######$# #...# #...........# #...# #.....>.)...# h\#...# #..........## .#..## #... #..## #.#.## .#...# #.#.. ...# #.##.. ##..## #.### ##### #......# h######## .### .#hh&7hh$h- #......).### # #........##.......#.# #..##...###.P..P..#.# #..######$# #...# #...........# h. #...# #.....>.)...# #...# #..........## #..## #... #..## #.#.## h. #...# #.#.. ...# #.##....## #.### #### #...... # ######## ###hC7 h7 &8hC< h+> h#c ?..#####)### ......).####.# ........##.......#.# ..##...###.P..P..#.# ..######$# ...# #...........# ...# #.....>.)...# ...# #..........## hc m..## #... ..## #.#.# ...# #.#.. ...# #.##.. ..## #.##### #...... ######## hk h4l &9hq ht h|##....##.....# #####)### .# ).#h|Z##.# .....##.......#.# ##...###.P..P..#.# ######$# # #...........# h#}# #.....>.)...# hx} #.........@## .## #... ## #.#.## #.#.......# #.##.. h}.## #.### ## #......########h܄h-'40hhh##....†......# ##....##.....# #.# #####)####.# ).###.# .....##.......#.# ##...###.P..P..#.# ######$# # #...........# h@# #.....>.)..@#  #..........# ## #...# ## #.#.#hg# #.#..# #.##..h#.### # #......########h)h&1h}hh| rM.......+†......# .....##.....# #####)####...##h ).###.....# ......##........###.P..P..#. #######h =$...h #>.)... .....## ## #..........#...#hN h &2h& h h M# .............+ ...†......# .....##.....# #####)####...#).###.....# ......##..........###.P..P..#. #######...>.)... .# #..........###...#h h &3h h, hq +4.7 (2h h= ? _You now have 534 gold pieces (gained 17).h<M########## .............+ ...†......# .....##.....# #####)####...#).###.....# ......##..........###.P..P..# #######... h.# #.....>.)...#.....#hkA5.7 (1hhphM###'##.....## ########## .......+ ...†......##.....# #####)####...#).###.....# ......##........###.P..P..# #######........ .# #...........#..>.............hI<6hh)hV M....####'##.###'###.....## ##########. .......h + ...†......##.....# #####)####...#).###.....# h v......##........###.P..P..# #######..........#h J..........#h h &7h hf hM .........####'##.###'###.....## ###########. .......+....†......##.....# #####)####...#).###.....# ......##..... hv##...###.P..P..#.#....hAh˜&8hhhoM..#  .........####'##.###'##.....##.....## ##########..... .......+....†.#.....##.....# #####)####...#).###.....# ......##.......#.#..##hh9h'hhwM##..#  .........####'##.###'##.....##.....## ###########.......# .......+.......#†.#.....##.....## #####)####...# ....).###.....##.#..#h5 =50hR h h۰fM..##..#  .........####'##.###'##.....##.....## ########## .......+..@....#†......##..#####....##.....## #####)####...###.#..#h˷h5&1hrhh h' Level 10 of the Dungeon <<<>>>>>∩_(Press ? for help) #....#.........##'#######'##########......#......#  #....#.........#...........#.'.....#......#......#  #....#.........#...ß...ß...###.....#......#......#  #....#.........#...........# #....##......#......#  h$( #....#>..>.....######'###### #....##.....##.....##  #....#.........#...'...'...# #...........##.....##  #....#.........#.⌠.#...#.⌠.# #....##.....##......#  #....#..[......##..##'##..####....####'####......#  #....#..........####...####.#####'##.....##.....## h( \ #....#......................##...........#########  #....##...##......#.....#................#.......#  #..).###+###......#...<.'................+..@....#  #.................#....)##'###....†......##..#####  h( #................##.....##..##....##.....###.#  #................##.....##..#####)####...###.# h( \ #........................#......).###.....##.#  h( >#........................#........##.......#.#  h ) R#...........)............#..##...###.P..P..#.#  h$) >#........................#..#######..........#  h=) ^#........................#...# #...........#  hi) #........................#...# #.....>.)...#  h) ^#........................#...# #..........##  h) #.............>..........#..## #..........#hI\.@hh ) .........#...#..#.......#..#.........######## .........<W...###'###+###+###..### ..##...##...####...##..........#....##..>.... ##...##+######..###.....###z.......h ......##...##∩####.....#..#...####'#######'########.............#.'.....#......h !#...ß...ß...###......h P.## #....##......#......h# >..>.....######'###### #....###.....#..#.........#...'...'...# #hE f##.....###.⌠.#...#.⌠.# #....##....hp Q#..[##..##'##..####'####......##h 2####...####'##.....##.....###h G...##...........###########...###.....#........#..h .....#).###+###......#...<.'................+..@....##....)##'###....†##..#####h# ##.....##..##....##.....#####.....##..#####)####...###...).###.....##..h@ -......###.#hU     .....##...#..#.+...+.#..#.................#   ###+###..........#..#.#...#.#.z##................#  h#. ................+##'.#._.#.+##'.........##.....##  #.. #...............#..#.#...#.#..##........##.....#  #..##..........##...#..#.'...'.#..#####.######......#  h #..............####.'..+###+###'..+.###.##..##......#   ................#...#..#.......#..#...z.....#.......#.hJ =..h 99 of the Dungeon  <<<>>>>_  #...#####....#.....###...# # #.#.#####.........####..## # #########.#.......#####.....#...# ####### #....#......#####...#...# ##### ..........#####..#.)###### #...# ####.#...........# #..##))..#..#....# #...# ##..#..########## #...###......###.###h #...# ##...##.###.##.....### #.#.###.####.^.#........# #.._..#...#.##.......## #.......# ###..........# ###.....###....#........## ##.###..# ########...# #.####### #.##..#.###....### #....#..##### #...# #......# #.###.[.# ###....####)h% ...#### #...# #......####[####..# ##......#.###.##. #...# hC #...........[.[>..# ##....)....#.###..##.# ##### hb Q#.>....##.######..# ###...#.#...# ##.##.######## #......##.# #..#############..#### #.##..## h #......#..# #...[## ##.# #...... h #####..#.## ##..........## #.# #####.. ##...# ##.[.....#..# #.## #........ #..## #######.##.####..#### #h&  #..##..#.).. #...### #..######## ##..###..####.#### # #...# ##...##..# #....## ##.##.#h hy #....##......#......#demonstrator the Spear-Bearer #....##.....##.....##Merfolk of Okawaru *****.#...........##.....##Health: 90/90 ========================#....##.....##......#h4zjMagic: 18/18 ======================== ##....####'####......#AC: 21Str: 19 #####'##.....##.....##EV: 11Int: 9 hLzT##...........#########SH: 8hoz,Dex: 22 hzQ.............#.......#hz~XL: 11 Next: 12% Place: Dungeon:10 hzg.............+..@....#hzuNoise: ---------  Time: 16351.7 (0.0) hzt##....†......##..#####hzu) +4 trident ##....##.....###.#h{7Throw: 15 darts (poison) h{h#####)####...###.# h%{`....).###.....##.# h7{......##.......#.# ##...###.P..P..#.# hP{B#######..........# hb{C.# #...........#hs{WThe floor.  Reduced exclusion size to a single square. h{5_Removed exclusion.  Things that are here: h{}_a +0 dagger; a +0 robe; an orc corpse _You now have 534 gold pieces (gained 17).h}hhhhLevel 10 of the Dungeon <<<>>>>>∩_(Press ? for help) #....#.........##'#######'##########......#......#  #....#.........#...........#.'.....#......#......#  #....#.........#...ß...ß...###.....#......#......#  #....#.........#...........# #....##......#......#  h#....#>..>.....######'###### #....##.....##.....##  #....#.........#...'...'...# #...........##.....##  #....#.........#.⌠.#...#.⌠.# #....##.....##......#  #....#..[......##..##'##..####....####'####......#  #....#..........####...####.#####'##.....##.....##  #....#......................##...........#########  #....##...##......#.....#................#.......# ht #..).###+###......#...<.'................+..@....#  h#.................#....)##'###....†......##..#####  #................##.....##..##....##.....###.#  h#................##.....##..#####)####...###.#  #........................#......).###.....##.# h=H #........................#........##.......#.#  h]#...........)............#..##...###.P..P..#.#  #........................#..#######..........#  h~^#........................#...# #...........#  h#........................#...# #.....>.)...#  #........................#...# #..........##  h#.............>..........#..## #..........#h...........#.'.....ß...ß...###........# #....#>..>#####'#######.......'...'.....⌠.#...#.⌠##.[#..##'##..#####'##..####...####.#####'##.....#............##......######...###.....#............).###+#<.'+..@..........)##'###....†##..######.....##..###.####)####........#......).###.......##.......)##...###.P..P.#####..........# #.>.).....#>##.##hz}   ................#...#..#.......#..#...z.....#.......#   ................#...#..#.......#..#.........#########   ...............<W...###'###+###+###..##.....##.....##   ..##...##...####...##..........#....##..>..........#   ##...##+######..###.....###z.......#.............#  #....#.........##.##...##∩####.....#.....##.....##  #....#.........#...#...#...# #....##.....##.....##  #....#.........##'#######'##########......#......#h   #........................#........##.......#.#  #...........)............#..##...###.P..P..#.#  #........................#..#######..........#  #........................#...# #...........#  #........................#...# #.....>.)...#  #........................#...# #..........##  #.............>..........#..## #..........#  #........................#..## #.#.......##  #........................#...# #.#.......#  #.....................<..#...# #.##.....##h 7 hj>  #....##......#......#demonstrator the Spear-Bearer #....##.....##.....##Merfolk of Okawaru *****.#...........##.....##h> QHealth: 90/90 ========================#....##.....##......#Magic: 18/18 ======================== ##....####'####......#AC: 21h> Str: 19 #####'##.....##.....##EV: 11Int: 9 ##...........#########h%? SH: 8Dex: 22 .............#.......#hH? ZXL: 11 Next: 12% Place: Dungeon:10 .............+..@....#Noise: ---------  Time: 16351.7 (0.0) hk? ##....†......##..#####u) +4 trident h? ##....##.....###.#Throw: 15 darts (poison) h? #####)####...###.# ....).###.....##.# h? ......##.......#.# ##...###.P..P..#.# h$@ #######..........# .# #...........#The floor.  Reduced exclusion size to a single square. _Removed exclusion.  Things that are here: h@ }_a +0 dagger; a +0 robe; an orc corpse _You now have 534 gold pieces (gained 17).hUA hF hkH hrg ##..##. ###'#####'##.....#...........######### .........+ hg \##....†##.@#######.....###.# ###)####...## ....).###.......##....... ##...###.P..Phg #####......... .# #.>.)hh hq hr +2.7 (1h| h} hsT ..##. hǧH###'#####'##.....#...........####### hݧB.........#h.+.......# h$##....†hT##..#######h[t##@# ###)####...## hm(....).###......h..# .# #..........##hhȲ&3h$hh7c ##. ###'#####'##.....#...........####### .........+..... ##....†##..########.# ###)#### ....).###.......##.........## ## #..........#4h6 ###'#####'##.....#......###### ..#.......+. ##....†##..#######.# ###)#### ....).###.......##....... ##...###.P..P.... ## #.#.......##5h - ###'##.....#......###### .........+. ##....†##..#######.# ###)#### ....).###.......##....... ##...###.P..P#####..........[.........# .# #.#.......#6h N ......##### .........+ ##....†##..#######.# ###)#### ....).###.......##....... ##...###.P..P#####......... .# #...........>............. .# #.##.....##7h9...#.......#.....+.......# ###....†......##..##### .##....##.....###.# .#####)####...###.# .....).###.....##.#...##.......#.###...###.P..P..#.# .#######........@.# ..# .#.# #.....>.[...#.# #.......### #.......... .## #.### ..# #.#..# #.##### #.###8hY 0.+.# '###....†......##..##### ..##....##.....###.# .#####)####...###.# ......)...##.#.....#.###...###.P..P..#.#.#######..........#..# .#hZ 1.# #.....>.[...#.# #..........### #...........## #.###..# #.#..# #.##.....### #.### ### #...hod hd &9hl htn hu- .+.# #'###....†......##..##### #..##....##.....###.# #..#####)####...###.# #......).###.....##.# #.##.#.# #..##...###.P..P..#.# #..#.# #...# #h-.# #...# #.....>.[...# #...# #..........## #..## #h-.# #..## #.#.## h.l#...# #.#.# h1.#...# #.##.....## #..## #.###...## hS.X#### #......##h9h<:'60hAhBh< '.+.# ##'###....†......##..##### ##..##....##.....###.# ##..#####)####...###.# .#......).###.....##.# .#.##.#.# .#..##...###.P..P..#.# .#..#.# .#...# #.# .#...# #.....>.[...# .#...# #..........## .#..## #.# .#..## #.#.## .#...# #.#.# .#...# #.##.....## ##..## #.###...## ##### #......##hB h.C &1h J hL hhcDrink which item? Potions  h - 4 potions of heal woundsm - a potion of brilliance  w - 2 sedimented orange potions  F - 2 potions of curing  H - 2 brown potions  I - 2 coppery potionsL - 2 potions of berserk rage  Q - a cyan potion  S - a murky clear potion [!] read|quaff|evoke[?] describe selectedh)h*hC'................+.......#demonstrator the Spear-Bearer ##'###....†......##..#####Merfolk of Okawaru *****. h##..##....##.....###.#Health: 90/90 ======================== ##..#####)####...###.#Magic: 18/18 ======================== h.#......).###.....##.#AC: 21hStr: 19 .#........##.......#.#EV: 11h +Int: 9 .#..##...###.P..P..#.#SH: 8Dex: 22 hb.#..#######..........#XL: 11 Next: 12% Place: Dungeon:10 .#...# #......@....#Noise: ---------  Time: 16361.7 (0.0) .#...# #.....>.[...#u) +4 trident h4.#...# #..........##Throw: 15 darts (poison) .#..## #..........# h.#..## #.#.......## .#...# #.#.......# h.#...# #.##.....## ##..## #.###...## h##### #......##The floor.  Reduced exclusion size to a single square. _Removed exclusion.  hThings that are here: _a +0 dagger; a +0 robe; an orc corpse _You now have 534 gold pieces (gained 17).hqReduced exclusion size to a single square. _Remov.  Things that are here: h_a +0 dagger; a +0 robe; an orc corpseYou now have 534 gold pieces (gained 17).  Okay, then.h.hh7. _hhrRead which item? Scrolls  j - a scroll labelled BEODUX NUDA  B - a scroll labelled EZXOSO QUJE TEO  D - a scroll of fog  E - a scroll labelled APPEVE PEOHUBB  K - a scroll of vulnerability  O - 2 scrolls of teleportation  X - a scroll labelled QIFATHRE AGUSK h  Y - a scroll labelled CYEREO IF ICIRI [!] read|quaff|evoke[?] describe selectedh!h)h0'................+.......#demonstrator the Spear-Bearer ##'###....†......##..#####Merfolk of Okawaru *****. ##..##....##.....###.#Health: 90/90 ======================== ##..#####)####...###.#Magic: 18/18 ======================== .#......).###.....##.#AC: 21Str: 19 .#........##.......#.#EV: 11Int: 9 .#..##...###.P..P..#.#SH: 8hBDex: 22 .#..#######..........#XL: 11 Next: 12% Place: Dungeon:10 .#...# #......@....#Noise: ---------  Time: 16361.7 (0.0) .#...# #.....>.[...#u) +4 trident .#...# #..........##Throw: 15 darts (poison) .#..## #..........# .#..## #.#.......## .#...# #.#.......# .#...# #.##.....## ##..## #.###...## hwp##### #......##Reduced exclusion size to a single square. _Removed exclusion.  Things that are here: _a +0 dagger; a +0 robe; an orc corpse _You now have 534 gold pieces (gained 17). _Okay, then.h9P  Okay, then.hh;h|. _hw)##'###....†......##..##### .##..##....##.....###.# .##..#####)####...###.# ..#......)...##.# ..#........#..#.#.#..##...###.P..P..#.#.#..#######..........#.#...# .#hxq.#...# #[...#.#...# #..........##.#..## #...........#..## #.###.#...# #.#..#...# #.####hx#..## #.### .##### #... ..# ######hh)2.7 (1 h3 _hhm\ _There is a staircase to the Lair here.hƀm[?25h[?0c  Search for what [Enter for "will", or ? for help]? h0 [?25l[?1ch3h3$h4 3 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=] Results at your position  a - [carried] R - a ring of ice h;4 b - [carried] W - a ring of protection from cold (worn)  c - [carried] q - a ring of iceh h)##'###....†......##..#####demonstrator the Spear-Bearer .##..##....##.....###.#Merfolk of Okawaru *****. .##..#####)####...###.#Health: 90/90 ======================== ..#......).###.....##.#Magic: 18/18 ======================== hK..#........##.......#.#AC: 21Str: 19 ..#..##...###.P..P..#.#EV: 11Int: 9 ..#..#######..........#SH: 8Dex: 22 ..#...# #...........#XL: 11 Next: 12% Place: Dungeon:10 ..#...# #.....@.[...#Noise: ---------  Time: 16362.7 (0.0) ..#...# #..........##u) +4 trident ..#..## #..........#Throw: 15 darts (poison) ..#..## #.#.......## hg..#...# #.#.......# ..#...# #.##.....## .##..## #.###...## .##### #......## ..######### _a +0 dagger; a +0 robe; an orc corpse _You now have 534 gold pieces (gained 17). _Okay, then. _Okay, then. _There is a staircase to the Lair here.  Search for what [Enter for "will", or ? for help]? reshahhh. _hX l[?25h[?0c  Search for what [Enter for "res", or ? for help]? hs [?25l[?1ch_hBc?48 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=] Results at your position ([,] to cycle)  a - [carried] A - a +0 sling of electrocution  b - [carried] G - the +4 rapier "Murmur" {vamp, rElec Str+2}  c - [carried] a - a +0 shortbow  d - [carried] g - a +0 club  e - [carried] t - a +0 mace hcu f - [carried] u - a +4 trident (weapon) Results elsewhere ([,] to cycle)  g - [D:10] a +0 dagger (27 further duplicates)h - [D:10] a +0 short sword (5 further duplicates)  i - [D:10] a +0 hand axe (10 further duplicates)  hcj - [D:10] a +0 shortbow (1 further duplicate)  k - [D:10] a +2 dagger of venoml - [D:10] a +0 flail (5 further duplicates)  hdm - [D:10] a +0 orcbow (1 further duplicate)  n - [D:10] a +0 falchion (2 further duplicates)  o - [D:9] a +0 battleaxe (2 further duplicates)  p - [D:9] a +0 club (10 further duplicates)  q - [D:9] a +0 dagger of flamingr - [D:9] a +0 scimitar (2 further duplicates)  s - [D:9] a +0 war axe (1 further duplicate)  h>d0t - [D:9] a +0 whip (4 further duplicates) hd[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]hڇ  f - [carried] u - a +4 trident (weapon) Results elsewhere ([,] to cycle)  g - [D:10] a +0 dagger (27 further duplicates)  h - [D:10] a +0 short sword (5 further duplicates)  i - [D:10] a +0 hand axe (10 further duplicates)  j - [D:10] a +0 shortbow (1 further duplicate)  k - [D:10] a +2 dagger of venom  l - [D:10] a +0 flail (5 further duplicates)  m - [D:10] a +0 orcbow (1 further duplicate)  nfalchion (2  o9] a +0 battleaxe (2  p9] a +0 club (10 further duplicates)q9] a +0 dagger of flaming  r - [D:9] a +0 scimitar (2 further duplicates)s9] a +0 war axe  t9] a +0 whip (4  u - [D:9] a +1 dagger of venom  v - [D:9] a +3 dagger (1 further duplicate)  w - [D:9] a rapier  xsling (1 further duplicate)  y8great sword  z8mace (221%h=  r - [D:9] a +0 scimitar (2 further duplicates)  v - [D:9] a +3 dagger (1 further duplicate)A - [D:8] a +0 trident (1 further duplicate)  B - [D:8] a +1 great sword of freezing  C - [D:8] a +5 hand axe  D - [D:7] a +3 battleaxe35hxo  v - [D:9] a +3 dagger (1 further duplicate)  y - [D:8] a +0 great swordE - [D:7] a trident  F - [D:7] a war axe  ho VG - [D:6] a +0 rapier46h[ y - [D:8] a +0 great sword  C - [D:8] a +5 hand axe  H - [D:6] a +3 flail (1 further duplicate)  I - [D:6] a +3 short swordJ - [D:6] a club  K - [D:6] a dagger60h|T C - [D:8] a +5 hand axe  F - [D:7] a war axeL - [D:6] a mace  M - [D:6] a runed hand axeN - [D:5] a +0 long sword71hj  F - [D:7] a war axe  G - [D:6] a +0 rapier  O - [D:5] a +1 vampiric dagger5h{   G - [D:6] a +0 rapier  H - [D:6] a +3 flail (1 further duplicate)P - [D:2] Uzilu's Antique Weapon Emporium8h) H - [D:6] a +3 flail (1 further duplicate)  L - [D:6] a maceh5*Q - [D:2] a club (8 gold)  R - [D:2] a hand axe (48 gold)  S - [D:2] a jewelled battleaxe (240 gold)T - [D:2] a short sword (48 gold)h_*992h~P L - [D:6] a mace  O - [D:5] a +1 vampiric dagger  U - [D:2] a smoking flail (136 gold)  V - [D:2] the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} (1292 gold)both@z  O - [D:5] a +1 vampiric dagger  S - [D:2] a jewelled battleaxe (240 gold)hR0  S - [D:2] a jewelled battleaxe (240 gold)  T - [D:2] a short sword (48 gold)hVh^hg)##'###....†......##..#####demonstrator the Spear-Bearer .##..##....##.....###.#hSgMerfolk of Okawaru *****. .##..#####)####...###.#Health: 90/90 ======================== ..#......).###.....##.#hgMagic: 18/18 ======================== ..#........##.......#.#AC: 21Str: 19 ..#..##...###.P..P..#.#EV: 11hhInt: 9 ..#..#######..........#SH: 8Dex: 22 ..#...# #...........#XL: 11 Next: 12% Place: Dungeon:10 ..#...# #.....@.[...#Noise: ---------  Time: 16362.7 (0.0) hKh\..#...# #..........##u) +4 trident ..#..## #..........#Throw: 15 darts (poison) hwhv..#..## #.#.......## ..#...# #.#.......# ..#...# #.##.....## hi.##..## #.###...## .##### #......## ..######### _You now have 534 gold pieces (gained 17). _Okay, then. _Okay, then. _There is a staircase to the Lair here. _Search for what [Enter for "will", or ? for help]? res  Search for what [Enter for "res", or ? for help]? weaponhqhqhxhI{. _h{ hU Read which item? Scrolls  j - a scroll labelled BEODUX NUDA h~  B - a scroll labelled EZXOSO QUJE TEO  D - a scroll of fog  E - a scroll labelled APPEVE PEOHUBB h  K - a scroll of vulnerability  O - 2 scrolls of teleportation  X - a scroll labelled QIFATHRE AGUSK h  Y - a scroll labelled CYEREO IF ICIRI [!] read|quaff|evoke[?] describe selectedhh{h)##'###....†......##..#####demonstrator the Spear-Bearer .##..##....##.....###.#Merfolk of Okawaru *****. .##..#####)####...###.#Health: 90/90 ======================== ..#......).###.....##.#h8Magic: 18/18 ======================== ..#........##.......#.#AC: 21Str: 19 ..#..##...###.P..P..#.#EV: 11h~Int: 9 ..#..#######..........#SH: 8Dex: 22 ..#...# #...........#XL: 11 Next: 12% Place: Dungeon:10 h..#...# #.....@.[...#Noise: ---------  Time: 16362.7 (0.0) ..#...# #..........##hu) +4 trident ..#..## #..........#Throw: 15 darts (poison) ..#..## #.#.......## ..#...# #.#.......# ..#...# #.##.....## .##..## #.###...## h8.##### #......## ..######### _You now have 534 gold pieces (gained 17). _Okay, then. _Okay, then. _There is a staircase to the Lair here. _Search for what [Enter for "will", or ? for help]? res _Search for what [Enter for "res", or ? for help]? weaponhP  Okay, then.hh`D _h( h+ Drink which item? Potions  h - 4 potions of heal woundsm - a potion of brilliance  w - 2 sedimented orange potions  F - 2 potions of curing  H - 2 brown potions  I - 2 coppery potionsL - 2 potions of berserk rage  Q - a cyan potion  S - a murky clear potion h`+ [!] read|quaff|evoke[?] describe selectedh}f h2n hPv r)##'###....†......##..#####hv demonstrator the Spear-Bearer .##..##....##.....###.#Merfolk of Okawaru *****. hv G.##..#####)####...###.#Health: 90/90 ======================== ..#......).###.....##.#Magic: 18/18 ======================== ..#........##.......#.#AC: 21hv Str: 19 ..#..##...###.P..P..#.#EV: 11h w Int: 9 ..#..#######..........#SH: 8Dex: 22 hw _..#...# #...........#XL: 11 Next: 12% Place: Dungeon:10 ..#...# #.....@.[...#Noise: ---------  Time: 16362.7 (0.0) ..#...# #..........##u) +4 trident ..#..## #..........#Throw: 15 darts (poison) hw ..#..## #.#.......## ..#...# #.#.......# hw o..#...# #.##.....## htx .##..## #.###...## .##### #......## ..######### _Okay, then. _Okay, then. _There is a staircase to the Lair here. _Search for what [Enter for "will", or ? for help]? res _Search for what [Enter for "res", or ? for help]? weapon _Okay, then.hԀ P  Okay, then.hx hˆ hf . _hshĿ$Inventory: 52/52 slots Hand Weapons (go to first with ))  u - a +4 trident (weapon)a - a +0 shortbow  hg - a +0 club  t - a +0 mace  A - a +0 sling of electrocution  G - the +4 rapier "Murmur" {vamp, rElec Str+2} hgMissiles (go to first with ()o - 2 curare-tipped darts  x - 22 stones  C - 3 darts of disjunction  J - 15 poisoned darts (quivered)h?N - 7 javelins Armour (go to first with [)  c - a +0 helmet (worn)  e - a +2 pair of gloves (worn)  n - a +2 buckler (worn)  p - a +0 cloak (worn)  r - a +0 pair of boots (worn) h Z - the +6 ring mail "Yriph" (worn) {rC- Str+4 Dex+4}b - a +0 leather armour  d - a +0 chain mail h[[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]h*8 hC)##'###....†......##..#####demonstrator the Spear-Bearer .##..##....##.....###.#Merfolk of Okawaru *****. .##..#####)####...###.#Health: 90/90 ======================== ..#......).###.....##.#Magic: 18/18 ======================== ..#........##.......#.#AC: 21Str: 19 ..#..##...###.P..P..#.#EV: 11Int: 9 ..#..#######..........#SH: 8Dex: 22 ..#...# #...........#XL: 11 Next: 12% Place: Dungeon:10 ..#...# #.....@.[...#Noise: ---------  Time: 16362.7 (0.0) ..#...# #..........##u) +4 tridehDnt ..#..## #..........#Throw: 15 darts (poison) ..#..## #.#.......## ..#...# #.#.......# ..#...# #.##.....## .##..## #.###...## .##### #......## ..######### _Okay, then. _There is a staircase to the Lair here. _Search for what [Enter for "will", or ? for help]? res _Search for what [Enter for "res", or ? for help]? weapon _Okay, then. _Okay, then.hHhHhMhOh*hhhHh}23.7 (1 _hhPH-Generating dungeon...o\\/o/ building the Dungeon \o\hC< /o/hQ< \o\hP < /o/h < \o\htbuilding the Lair of Beasts /o/h hdemonstrator the Spear-Bearer Merfolk of Okawaru *****.Health: 90/90 ========================Magic: 18/18 ========================AC: 21Str: 19EV: 11Int: 9SH: 8Dex: 22XL: 11 Next: 12% Place: Lair:1Noise: ---------  Time: 16363.7 (1.0)u) +4 tridentThrow: 15 darts (poison) _Search for what [Enter for "will", or ? for help]? res _Search for what [Enter for "res", or ? for help]? weapon _Okay, then. _Okay, then.You climb downwards. Welcome to the Lair of Beasts!  You feel an oppressive heat about you.h'(/  --more--h,.##....# ..#####.#......#.##...##.@#h n#....##..#..#.#l...#.. #....## .#.#..l   basilisk (asleep). ...##. .. .h hN llOkay, then. _Okay, then.  You climb downwards. Welcome to the Lair of Beasts!  You feel an oppressive heat about you.hThere is an entrance to a volcano on this level. Hurry and find it before the  entrance collapses!hT==4.4 (1.7 _The basilisk hisses angrily. _There is a staircase back to the Dungeon here.hRead which item? Scrolls  j - a scroll labelled BEODUX NUDA  B - a scroll labelled EZXOSO QUJE TEO  D - a scroll of fog  E - a scroll labelled APPEVE PEOHUBB  K - a scroll of vulnerability  O - 2 scrolls of teleportation  X - a scroll labelled QIFATHRE AGUSK  Y - a scroll labelled CYEREO IF ICIRI [!] read|quaff|evoke[?] describe selectedh"hhcdemonstrator the Spear-Bearer .Merfolk of Okawaru *****.##.Health: 90/90 ========================...Magic: 18/18 ========================# ..#AC: 21Str: 19h0####.#..EV: 11Int: 9....#.#SH: 8Dex: 22#...#XL: 11 Next: 12% Place: Lair:1hU#.@#Noise: ==-------  Time: 16364.4 (0.0)#....#u) +4 tridenthz#..#..Throw: 15 darts (poison)#.#l...#.. #....hq## .#.#..l   basilisk. ...##. .. .hYou climb downwards. Welcome to the Lair of Beasts!  You feel an oppressive heat about you.There is an entrance to a volcano on this level. Hurry and find it before the  entrance collapses! hr_The basilisk hisses angrily. _There is a staircase back to the Dungeon here.hG P  Okay, then.h hh. _hլ h ~Quiver which action? ([-] to clear) hݮ Items ([,] to cycle)  a - Throw: 2 darts (curare)h Sb - Throw: 22 stones  c - Throw: 3 darts (disjunct)  h} ^d - Throw: 15 darts (poison) (quivered)  e - Throw: 7 javelins  f - Zap: wand of polymorph (7)  g - Zap: wand of roots (15) Abilities ([,] to cycle)  h - Abil: Heroism  i - Abil: Finesse  j - Abil: Duel h [*/%] inventory [^] all abilities[!] focus mode: off|onhM hX 5demonstrator the Spear-Bearer .Merfolk of Okawaru *****.##.Health: 90/90 ========================...Magic: 18/18 ========================# ..#AC: 21hi  The basilisk gazes at you.hdhe5-7.7 (0.8h-jhp2 _You resist with some effort.h&nhrC  Skill  Level Cost  Apt Skill  Level Cost  Apt hs a - Fighting   9.9   8.8  +1   n - Spellcasting   0.0   1.2  -1           b - Maces & Flails   0.1   1.4  -2      hs c - Axes   4.7   1.4  -2   o + Invocations 10.5  10.1  +1  hs d - Polearms  12.9   7.5  +4   p - Evocations   1.5   2.0   0  ht@ e - Staves   4.7   1.4  -2      h't, f - Unarmed Combat   0.0   0.8  +1      hPt- g - Throwing   2.0   3.0   0      hvtl    ht.     h - Short Blades   0.0   0.7  +2  ht.     i - Ranged Weapons   3.2   5.7  -2  hta    h u        hEu. j - Armour   0.0   1.7  -3      hhu. k - Dodging   2.6   1.8  +3      hu. l - Shields   4.0   5.0   0      hu m - Stealth   1.1   1.4  +2  hua    hu        hvpThe relative cost of raising each skill is in cyan.  h3vSkills enhanced by cross-training are in green.  [?] Help[=] set a skill target  hv}[/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targetsh[hah&hedemonstrator the Spear-Bearer .Merfolk of Okawaru *****.##.Health: 90/90 ========================...hhhbMagic: 18/18 ========================# ..#AC: 21Str: 19####.#..EV: 11hhInt: 9....#.#SH: 8Dex: 22#...#hh&XL: 11 Next: 12% Place: Lair:1#.@#Noise: ---------  Time: 16367.7 (0.0)hh#....#u) +4 trident#..#l.Throw: 6 javelinshAi#.#(...#.. #....## .#.#..l   basilisk (very poisoned, slow). ...##hei. .. .The javelin pierces through the basilisk. hi_The basilisk is moderately wounded.You reach to attack! You closely miss the basilisk.hiThe basilisk is moderately wounded.The basilisk gazes at you. _You resist with some effort.h`nhnhrhjuhu0  demonstrator the Spear-Bearer  . Merfolk of Okawaru *****. ##. Health: 90/90 ======================== ... Magic: 18/18 ======================== # ..# AC: 21Str: 19 ####.#.. EV: 11Int: 9 ....#.# SH: 8Dex: 22 #...# XL: 11 Next: 12% Place: Lair:1h> #.@# Noise: ---------  Time: 16367.7 (0.0) #...*# u) +4 trident #..#l. Throw: 6 javelins #.#(... #.. #....  ## .#.#..  l   basilisk (very poisoned, slow)h . ...##  . .. . The basilisk is moderately wounded.The basilisk gazes at you. _You resist with some effort.  h1Reach: u) +4 tridentPress: ? - help, Dir - move targetAim: a basilisk (moderately wounded, very poisoned, slow, 70% to hit)h .l.Your weapon can't reach that far!h Ol..hl|Tl..h*l.Aim: a basilisk (moderately wounded, very poisoned, slow, 70% to hit)hA basilisk. A crested lizard of middling size with a terrible petrifying gaze. Max HP: ~36 Will: + AC: + EV: +++ Threat: High Class: Natural Size: V. Small Int: Animal You have about 70% to hit with your +4 trident. It has about 49% to hit you. Attack Max Damage Bite 20 It is cold-blooded and may be slowed by cold attacks. hIt possesses the following magical abilities, which are affected by antimagic (but not silence):  a - Petrify(45%) (6) To read a description, press the key listed above. (AdB) indicates damage (the sum of A B-sided dice), (x%) indicates the chance to defeat your Will, and (y) [!]: Description|Quoteh@  demonstrator the Spear-Bearer  . Merfolk of Okawaru *****. ##. Health: 90/90 ========================h{ ... Magic: 18/18 ======================== # ..# AC: 21Str: 19 ####.#.. EV: 11Int: 9 ....#.# SH: 8Dex: 22 #...# XL: 11 Next: 12% Place: Lair:1 #.@# Noise: ---------  Time: 16367.7 (0.0) h#...*# u) +4 trident #..#l. Throw: 6 javelins #.#(... #.. #....  ## .#.#..  l   basilisk (very poisoned, slow) . ...##  . .. . hThe basilisk is moderately wounded.The basilisk gazes at you. _You resist with some effort.  Reach: u) +4 tridentPress: ? - help, Dir - move targethZAim: a basilisk (moderately wounded, very poisoned, slow, 70% to hit)h|demonstrator the Spear-Bearer .Merfolk of Okawaru *****.##.Health: 90/90 ========================...Magic: 18/18 ========================# ..#AC: 21Str: 19####.#..EV: 11Int: 9....#.#SH: 8Dex: 22#...#XL: 11 Next: 12% Place: Lair:1#.@#Noise: ---------  Time: 16367.7 (0.0)#....#u) +4 trident#..#l.Throw: 6 javelins#.#(...#.. #....## .#.#..l   basilisk (very poisoned, slow). ...##. .. .The basilisk gazes at you. hY_You resist with some effort.  Reach: u) +4 tridentPress: ? - help, Dir - move targetAim: a basilisk (moderately wounded, very poisoned, slow, 70% to hit)  Okay, then.hh. _h$ T  You reach to attack! You puncture the basilisk!h>% 5=8.4 (0.7h* hA. ` _The basilisk is heavily wounded.h   You reach to attack! You hit the basilisk.  The basilisk is severely wounded.hU:*hA  5 The basilisk gazes at you.You are slowing down.hfH/  --more--hh_8@hv -9.2 (0.8Petr _h!h#h]h0^7-hahghi9*hi  The basilisk gazes at you.hd  . ##. ... # ..# ####.#..h; ....#.# #...# #.@# #....# #..#l. #.#(...hf #.. #....  ## .#.#.. hd . ...##  hx. .. . h[Your limbs have turned to stone. You have turned to stone.h 2 0 You stop ascending the stairs.hP/  --more--h2n 70.7 (1.56 javelinsStone _hphtl. hu*1.7 (2hzhKh*2.7 (3hhh2=3.7 (4h5hO _The basilisk bites you but does no damage.h:*hh-8@hp  The basilisk gazes at you.h/  --more--h = -4.7 (5 _h:hh[D-5.7 (6hhh7*h+ h<] a@6.7 (7ha h j i _The basilisk gazes at you.hnj t 85--The basilisk bites you!h s /  --more--h-> ==7.7 (8 _h+3h;hw;2-8.7 (9h?hJ _The basilisk bites you but does no damage.  You kill the basilisk!h>Q  . ##. ...hQ # ..# ####.#.. ....#.# #...# #.@# hR#....# #..#.. #.#(... #.. #.... ## .#.#.. hPR. ...## . .. .  Okawaru accepts your kill.hV%6--9--11  8 4--9.7 (10.5)6 javelinshS[h^ _You turn to flesh and can act again. _You take 4 damage, and have 86/90 hp.hE  .### ..#...#####.#.. ....#.### #..#...#.<#..#..##(.....##......##.#.h E.. .P..Phh_S-80.7 (1.0) _hT!hr#h, ####.....#####.#.. ....#.#####.....#.< #....###..#@.##.#(.......##..##.......##.. ...F   bullfrog (asleep).hRo..# ....F.h q  A bullfrog comes into view.h׵/  --more--hh .The bullfrog gives a loud, deep croak!hB]7===1hhq5 _The bullfrog moves out of view.h6g bM  ###... #...#####.#.. ....####...h{g #...#.<# #...@###..#..#  #.#(.......##..##.......##hg F   bullfrog.. ...hg dF..# ......hj hk hr >F.hs /--2hz h4| h   ####... #...#####.#.. ....#####...#...#.@# ..##.#..#  #.#(........##.......#h ## .#.#..#.# . ..F## ... ... .. .P..Ph hW h >F.h J----3h h d _There is a staircase back to the Dungeon here.hphh}jQuiver which action? ([-] to clear) Items ([,] to cycle)  a - Throw: dart (curare)b - Throw: 22 stones  c - Throw: 3 darts (disjunct)  d - Throw: 15 darts (poison)  e - Throw: 6 javelins (quivered)  f - Zap: wand of polymorph (7)  hjg - Zap: wand of roots (15) Abilities ([,] to cycle)  h - Abil: Heroism  i - Abil: Finesse  j - Abil: Duel [*/%] inventory [^] all abilitiesh9kz[!] focus mode: off|onhph?demonstrator the Spear-Bearer .Merfolk of Okawaru *****.##.Health: 87/90 =======================-##...Magic: 18/19 ======================--#...#AC: 21h}Str: 19####.#..EV: 11Int: 9....#.#SH: 8Dex: 22####...#h۷XL: 11 Next: 14% Place: Lair:1#...#.@#h9Noise: ---------  Time: 16383.7 (0.0)#....##u) +4 trident#..#..#h Throw: 15 darts (poison)#.#(.......##..##..F....#hB## .#.#..#.#F   bullfroghb. ...## ... ...... .P..P h_You turn to flesh and can act again. _You take 4 damage, and have 86/90 hp.hA bullfrog comes into view.The bullfrog gives a loud, deep croak! _The bullfrog moves out of view. hO_There is a staircase back to the Dungeon here.hhthh R((((h6 h_ A..Fh e84.6 (0.94hK h w _You throw a poisoned dart. The poisoned dart misses the bullfrog.hA (((poisoned)  You throw a poisoned dart. The poisoned dart hits the bullfrog.h*eh]ld.F.(hxm]5.6 (1.03hthyv/ _The bullfrog is poisoned.h   You reach to attack! You hit the bullfrog.F. 9==6.3 (0.7h hŮ _The bullfrog is moderately wounded. _MP restored: 19hf6  You completely miss the bullfrog.The bullfrog is moderately wounded.h787=7.0h<hDA _The bullfrog hits you. _You take 1 damage, and have 87/90 hp.hp  You puncture the bullfrog!  The bullfrog is heavily wounded.87h6s ? _The bullfrog hits you but does no damage.h8hC  Skill  Level Cost  Apt Skill  Level Cost  Apt h] a - Fighting   9.9   8.8  +1   n - Spellcasting   0.0   1.2  -1          h  b - Maces & Flails   0.1   1.4  -2       c - Axes   4.7   1.4  -2   o + Invocations 10.6  10.1  +1  hR  d - Polearms  12.9   7.5  +4   p - Evocations   1.5   2.0   0   e - Staves   4.7   1.4  -2       f - Unarmed Combat   0.0   0.8  +1  h H     g - Throwing   2.0   3.0   0               h - Short Blades   0.0   0.7  +2       i - Ranged Weapons   3.2   5.7  -2  h             h \ j - Armour   0.0   1.7  -3       k - Dodging   2.6   1.8  +3      h ! l - Shields   4.0   5.0   0       m - Stealth   1.1   1.4  +2  hl!            h!The relative cost of raising each skill is in cyan.  Skills enhanced by cross-training are in green.  h![?] Help[=] set a skill target  h![/] auto|manual mode [*] useful|all skills [_] enhanced|base level  h"[!] training|cost|targetshȁhh։qdemonstrator the Spear-Bearer .Merfolk of Okawaru *****.##.Health: 88/90 =======================-##...hMagic: 19/19 ========================#...#hQAC: 21Str: 19hd####.#..EV: 11h*cInt: 9....#.#h<QSH: 8Dex: 22hO7####...#h`XL: 11 Next: 14% Place: Lair:1#...#.@#hNoise: =--------  Time: 16387.7 (0.0)#...F##h8u) +4 tridenth#..#..#Throw: 13 darts (poison)hΊ#.#(.(.....#h#..##..(....### .#.#..#.#h_F   bullfrog (poisoned)h e. ...## .hM.. ....h,9.. .P..Ph<pThe bullfrog is moderately wounded. _The bullfrog hits you. h\S_You take 1 damage, and have 87/90 hp.hpqYou puncture the bullfrog!  The bullfrog is heavily wounded. h@_The bullfrog hits you but does no damage.h h{hh3  You hit the bullfrog.  The bullfrog is almost dead.h3-8.4 (0.7h9h<V _The bullfrog closely misses you.ha}  You puncture the bullfrog!  You kill the bullfrog!hBD.h059.1h*hP _Okawaru accepts your kill.hf hh { Ability - do what?CostFailure hh T Invocations -  X - Renounce Religionhh None0% hh Ca - Heroism2 MP, Piety-0%  hi &b - Finesse5 MP, Piety--h4i +1%  c - Duel7 MP, Piety--h{i p14% [?] toggle between ability selection and description.hhhdemonstrator the Spear-Bearer .Merfolk of Okawaru *****.##.Health: 88/90 =======================-##...Magic: 19/19 ========================#...#AC: 21Str: 19####.#..EV: 11h?gInt: 9....#.#SH: 8Dex: 22####...#XL: 11 Next: 15% Place: Lair:1hb=#...#.@#Noise: =--------  Time: 16389.1 (0.0)#....##u) +4 tridenth#..#..#Throw: 13 darts (poison)h#.#(.(.....##..##..(....#hƔ### .#.#..#.#. ...## ... ....hk.. .P..PYou hit the bullfrog.  h~The bullfrog is almost dead. _The bullfrog closely misses you.h5You puncture the bullfrog!  You kill the bullfrog! _Okawaru accepts your kill.hP  Okay, then.hghŸhԡ. _h<  .####..#...#####.#.. ....#.#####..#...#.<hͻ , #...@###..##(.(.....#.##..(...##.#... .P..P..# ......h h ;-90.1 (1 _h hz h5 ####.....#####.#..h62 ....#.#####.....#.< #....###..#@.#h:6#.#(.(.....##..##..(....#hZ6H#.. ...hy6n...# ......h@h8@O9-1hEhHhqh1rhrhv,h~h<I _You start resting.hlh&2h$90h=6=3.1 (2hhy _HP restored. _Health restored: 90h 5##... #...# ####.#.. ....#.# ####...# #...#.<#  #....##..#..####...#.#(.@.....##..##.# h ## #.#.#..#.#  .......## ..........#....#.P..P#...#.......##. .....#.#h[ h\ 24.1 (1 _h h! hk" [5.1 (24h( h . ` _J - 14 poisoned darts (gained 1)hz$#...# ####.#.. ....#.# ####...# #...#.<# . #....## ...h){#..#..####....#.#(.......# #..##.# ## #.#.#..#.# hd{ .......## . .......h{#....#.P..P#...#.......h{##.# .....#.#h{. .. .####hzh +6.1 (1h߈hh7G=7.1 (2h_05hdh` _J - 15 poisoned darts (gained 1)h}h~ Ability - do what?CostFailure  Invocations -  X - Renounce ReligionNoneht0% a - Heroism2 MP, Piety-0%  b - Finesse5 MP, Piety--h'1%  c - DuelhF7 MP, Piety--h}p14% [?] toggle between ability selection and description.hi)#...#demonstrator the Spear-Bearer ####.#..Merfolk of Okawaru *****.....#.#Health: 90/90 ========================####...#Magic: 19/19 ========================#...#.<#.AC: 21Str: 19#....## ...EV: 11Int: 9#..#..####....SH: 8Dex: 22#.#(.......#XL: 11 Next: 15% Place: Lair:1#..##..@....#Noise: ---------  Time: 16397.1 (0.0)## #.#.#..#.#u) +4 trident.......## .Throw: 15 darts (poison).........#....#.Ph)..P#...#.......##.# .....#.##. .. .#### _Okay, then. _You start resting. _HP restored. _Health restored: 90 _J - 14 poisoned darts (gained 1) _J - 15 poisoned darts (gained 1)h-P  Okay, then.hs-h2h5. _h/he3  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   9.9   8.8  +1   n - Spellcasting   0.0   1.2  -1  h3        h3, b - Maces & Flails   0.1   1.4  -2      hf4 c - Axes   4.7   1.4  -2   o + Invocations 10.7  10.1  +1   d - Polearms  12.9   7.5  +4   p - Evocations   1.5   2.0   0   e - Staves   4.7   1.4  -2       f - Unarmed Combat   0.0   0.8  +1      h=5V g - Throwing   2.0   3.0   0               h - Short Blades   0.0   0.7  +2       i - Ranged Weapons   3.2   5.7  -2      hx5         j - Armour   0.0   1.7  -3  h5.     k - Dodging   2.6   1.8  +3  h5T    h5. l - Shields   4.0   5.0   0      h6; m - Stealth   1.1   1.4  +2      hW6#        The relative cost of raising each skill is in cyan.  hy6Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  h6g[/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targetsh6h h h G#...#demonstrator the Spear-Bearer ####.#..Merfolk of Okawaru *****.....#.#Health: 90/90 ========================####...#Magic: 19/19 ========================h -#...#.<#.AC: 21Str: 19#....## ...h ZEV: 11Int: 9h' #..#..####....SH: 8Dex: 22hD #.#(.......#XL: 11 Next: 15% Place: Lair:1h_ #..##..@....#Noise: ---------  Time: 16397.1 (0.0)hz ## #.#.#..#.#h u) +4 trident.......## .h Throw: 15 darts (poison).........h e#....#.P..Ph #...#.......##.# .....#.#h #. .. .#### _You start resting. h M_HP restored. _Health restored: 90 _J - 14 poisoned darts (gained 1) _J - 15 poisoned darts (gained 1) _Okay, then.h h h hh h  ##... #...#####.#.. ....#.# ####...# #...#.<# .h^  #....## ... #..#..####.... #.#(.# #..##.......#h ## #.#.#..#.# .......## .h  ......... #....#.P..P #...#.......h #.# ......##. .. .####h h 28.1 (1 _h h  ha ##... #...# ####.#.. ....#.# ####...# #...#.<# . #....## ... #..#..####.... #.#(.# #..##.# ## #.#.#..#.# .....## . ......... #....#.P..P #...#....... ##.# .....#.#  #. .. .####  A komodo dragon comes into view. he/  --more-- h l   komodo dragon (wandering)l 9 _ h  h2  hN  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   9.9   8.8  +1   n - Spellcasting   0.0   1.2  -1           b - Maces & Flails   0.1   1.4  -2       c - Axes   4.7   1.4  -2   o + Invocations 10.7  10.1  +1   d - Polearms  12.9   7.5  +4   p - Evocations   1.5   2.0   0 [ huO36m  e - Staves   4.7   1.4  -2       f - Unarmed Combat   0.0   0.8  +1       g - Throwing   2.0   3.0   0               h - Short Blades   0.0   0.7  +2       i - Ranged Weapons   3.2   5.7  -2               j - Armour   0.0   1.7 [37 hOm -3       k - Dodging   2.6   1.8  +3       l - Shields   4.0   5.0   0       m - Stealth   1.1   1.4  +2              The relative cost of raising each skill is in cyan.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level hP  [!] training|cost|targets h(  h  h 2##...demonstrator the Spear-Bearer #...#Merfolk of Okawaru *****.####.#..Health: 90/90 ========================....#.#Magic: 19/19 ========================####...#AC: 21Str: 19#...#.<# hͯ .EV: 11Int: 9#....## ...SH: 8Dex: 22#..#..####.... h LXL: 11 Next: 15% Place: Lair:1#.#(@......#Noise: ---------  Time: 16399.1 (0.0) h =#..##.......# h5 u) +4 trident## #.#.#..#.# h Throw: 15 darts (poison).......## ..........#....#.P..Pl   komodo dragon (wandering)#...#.......##.# ..l..#.##. .. .####  hް __HP restored. _Health restored: 90  h g_J - 14 poisoned darts (gained 1)  h _J - 15 poisoned darts (gained 1) _Okay, then. _A komodo dragon comes into view. h  hݶ  hl  h  h Ability - do what?CostFailure  Invocations -  X - Renounce ReligionNone0% a - Heroism2 MP, Piety-0%  b - Finesse5 MP, Piety--1%  c - Duel7 MP, Piety--14% [?] toggle between ability selection and description. h  hK  h ##...demonstrator the Spear-Bearer #...#Merfolk of Okawaru *****.####.#..Health: 90/90 ========================....#.#Magic: 19/19 ========================####...#AC: 21Str: 19#...#.<#.EV: 11Int: 9#....## ...SH: 8Dex: 22#..#..####....XL: 11 Next: 15% Place: Lair:1#.#(@......#Noise: ---------  Time: 16399.1 (0.0)#..##.......#u) +4 trident## #.#.#..#.#Throw: 15 darts (poison).......## ..........#[3 h 2m....#.P..Pl   komodo dragon (wandering)#...#.......##.# ..l..#.##. .. .#### _HP restored. _Health restored: 90 _J - 14 poisoned darts (gained 1) _J - 15 poisoned darts (gained 1) _Okay, then. _A komodo dragon comes into view. hy P  Okay, then. hU  h  h . _ hq 4 hv  hy s _Your line of fire to the komodo dragon is blocked by a plant. hT  h!U  h=Z  h] F _Unknown command.hG h ###... #...#####.#.. ....#####... #...#.<# ..## ..#@.####.... #.#(..##......## #.#.#..#.# .......## . .........#....#.P..P#...#.......##.# ..l..#.l   komodo dragon (wandering)l.400.1 (1 _hK hEN hjh Ability - do what?CostFailure  Invocations -  X - Renounce ReligionNoneh+t0% a - Heroism2 MP, Piety-0%  b - Finesse5 MP, Piety--hL+1%  c - Duel7 MP, Piety--hp14% [?] toggle between ability selection and description.h^ hLe ;##.demonstrator the Spear-Bearer ##...Merfolk of Okawaru *****.#...#Health: 90/90 ========================####.#..Magic: 19/19 ========================....#.#AC: 21Str: 19####...#EV: 11Int: 9he #...#.<#.SH: 8Dex: 22#....## ...XL: 11 Next: 15% Place: Lair:1#..#@.####....he Noise: ---------  Time: 16400.1 (0.0)#.#(.......#u) +4 tridenthe ~#..##.......#Throw: 15 darts (poison)hf 5## #.#.#..#.#.......## ..........hvf l   komodo dragon (wandering)#....#.P..P#...#..l....##.# .....#.# _J - 15 poisoned darts (gained 1) _Okay, then. hf _A komodo dragon comes into view. _Okay, then. hf _Your line of fire to the komodo dragon is blocked by a plant. _Unknown command.hkm P  Okay, then.hm hms h v . _h4hhs _Your line of fire to the komodo dragon is blocked by a plant.h7V  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   9.9   8.8  +1   n - Spellcasting   0.0   1.2  -1           b - Maces & Flails   0.1   1.4  -2       c - Axes   4.7   1.4  -2   o + Invocations 10.7  10.1  +1   d - Polearms  12.9   7.5  +4   p - Evocations   1.5   2.0   0 [h,W36m  e - Staves   4.7   1.4  -2       f - Unarmed Combat   0.0   0.8  +1       g - Throwing   2.0   3.0   0               h - Short Blades   0.0   0.7  +2       i - Ranged Weapons   3.2   5.7  -2               j - Armour   0.0   1.7 [37hWm -3       k - Dodging   2.6   1.8  +3       l - Shields   4.0   5.0   0       m - Stealth   1.1   1.4  +2              The relative cost of raising each skill is in cyan.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base levelhW  [!] training|cost|targetsh+ o * Invocations  10.7hs p o - Invocations  10.7h, = d + Polearms 12.9hD TargetTarget--  --  --  --  --  14.0 --  --  --  --  --  --  --  --  --  --  a-z] seth=E [-] clear selected targetcost|targetsh\ <[?25h[?0c14.0 hi [?25l[?1ch$ 14.0 current training targets, if any.=] set aall targetshҍ d * Polearms  12.9ho d - Polearms  12.9hG> o + Invocations 10.7hh hc%##.demonstrator the Spear-Bearer ##...Merfolk of Okawaru *****.#...#Health: 90/90 ========================####.#..Magic: 19/19 ========================....#.#AC: 21Str: 19####...#EV: 11Int: 9#...#.<#.SH: 8h%Dex: 22#....## ...XL: 11 Next: 15% Place: Lair:1#..#@.####....Noise: ---------  Time: 16400.1 (0.0)#.#(.......#u) +4 trident#..##.......#Throw: 15 darts (poison)## #.#.#..#.#.......## ..........l   komodo dragon (wandering)#....#.P..Ph%(#...#..l....##.# .....#.# _A komodo dragon comes into view. _Okay, then. h&&_Your line of fire to the komodo dragon is blocked by a plant. _Unknown command. _Okay, then. _Your line of fire to the komodo dragon is blocked by a plant.h)h-*h-h0hb1##. ##... #...# ####.#.. ....#.# ####...# #...#.<# . #....## ... #..#.@####.... h7c #.#(.# #..##.# .......## .......... #....#.P.P#...#. hdhjQ.hk21.1 (1 _hohqhM  ##..#...#####.#.. ....#.#####..#...#.<. #....## ..#..####...#(.@.....# #..### #.#.#..#...........#....#.PlhKN l   komodo dragon (wandering).#.....##.# .....#.##. .. .####hP hDV =..PhV &2h[ h ^ h6  ...#####.#.. ....#.#####.....#.<. #....## ....#..####...#.#(.......# #..### #.#.#..# .......## ..#.......l..hŕP...#.......l   komodo dragon (wandering)##.###. ..#.####hŗhl.lh&3hߦh]h(h*Quiver which action? ([-] to clear) Items ([,] to cycle)  a - Throw: dart (curare)b - Throw: 22 stones  c - Throw: 3 darts (disjunct)  d - Throw: 15 darts (poison) (quivered)  e - Throw: 6 javelins  f - Zap: wand of polymorph (7)  g - Zap: wand of roots (15) Abilities ([,] to cycle)  h - Abil: Heroism  h*4i - Abil: Finesse  j - Abil: Duel [*/%] inventory [^] all abilities[!] focus mode: off|onhqhA#...#demonstrator the Spear-Bearer ####.#..Merfolk of Okawaru *****.....#.#Health: 90/90 ========================####...#Magic: 19/19 ========================#...#.<#.AC: 21Str: 19#....## ...EV: 11Int: 9#..#..####....SH: 8hEDex: 22#.#(.......#XL: 11 Next: 15% Place: Lair:1#..##.@.....#Noise: ---------  Time: 16403.1 (0.0)## #.#.#..#.#hu) +4 trident.....l.## ..Throw: dart (curare)h#.........#....#.P..P#...#.......hl   komodo dragon##.# .....#.#h%d#. ..#.#### hE_A komodo dragon comes into view. _Okay, then. hn_Your line of fire to the komodo dragon is blocked by a plant. _Unknown command. _Okay, then. _Your line of fire to the komodo dragon is blocked by a plant.hh;hdhC ((((((You throw a curare-tipped dart.h= h gl....hg e4.0 (0.9Nothing quiveredh- $ hq c_The curare-tipped dart completely misses the komodo dragon.h wh y% Ability - do what?CostFailure  Invocations -  X - Renounce ReligionNone0% a - Heroism2 MP, Piety-hIyY0%  b - Finesse5 MP, Piety--1%  c - Duel7 MP, Piety--hkyp14% [?] toggle between ability selection and description. h  h#...#demonstrator the Spear-Bearer ####.#..Merfolk of Okawaru *****.....#.#Health: 90/90 ========================####...#Magic: 19/19 ========================#...#.<#.AC: 21Str: 19#....## ...EV: 11Int: 9#..#..####....SH: 8 hoWDex: 22#.#(.......#XL: 11 Next: 15% Place: Lair:1#..##.@.....#Noise: ---------  Time: 16404.0 (0.0)## #.#l#..#.# hu) +4 trident.......## ..Nothing quivered h#.........#....#.P..P h#...#.......l   komodo dragon h##.# ....(#.# hC#. ..#.#### _Your line of fire to the komodo dragon is blocked by a plant. _Unknown command. _Okay, then.  h_Your line of fire to the komodo dragon is blocked by a plant.  You throw a curare-tipped dart. _The curare-tipped dart completely misses the komodo dragon. h P  Okay, then. hg h h. _!h(  #...# demonstrator the Spear-Bearer  ####.#.. Merfolk of Okawaru *****. ....#.# Health: 90/90 ======================== ####...# Magic: 19/19 ======================== !h( 5#...#.<# .  AC: 21Str: 19 #....## ...  EV: 11Int: 9 !h( #..#..####....  SH: 8Dex: 22 !h( #.#(.......#  XL: 11 Next: 15% Place: Lair:1 !h) #..##.@.....#  Noise: ---------  Time: 16404.0 (0.0) !hF) !## #.#l#..#.#  u) +4 trident .......## ..  Nothing quivered!hg) ) #.........  !h) #....#.P..P  #...#.......  l   komodo dragon!h) ; ##.# ....(#.#  !h) '#. ..#.#### !h* You throw a curare-tipped dart. _The curare-tipped dart completely misses the komodo dragon. _Okay, then.Reach: u) +4 tridentPress: ? - help, Dir - move target!h:* ?Aim: a komodo dragon (79% to hit)!hc A komodo dragon. An enormous monitor lizard more than capable of preying on large animals. !h Max HP: ~44 Will: + AC: ++ EV: ++ Threat: High Class: Natural Size: Large Int: Animal Speed: 100% (swim: 166%) !h 8You have about 79% to hit with your +4 trident. !hʙ -It has about 52% to hit you. !hۙ .Attack Max Damage Bite 34 !h !h %It is resistant to drowning. !h ;It is cold-blooded and may be slowed by cold attacks. !h -It can travel through water. !hZ }[!]: Description|Quote#hr  #...# demonstrator the Spear-Bearer  ####.#.. Merfolk of Okawaru *****. ....#.# Health: 90/90 ======================== ####...# Magic: 19/19 ======================== #...#.<# .  AC: 21Str: 19 #....## ...  EV: 11#hr Int: 9 #..#..####....  SH: 8Dex: 22 #.#(.......#  XL: 11 Next: 15% Place: Lair:1 #..##.@.....#  Noise: ---------  Time: 16404.0 (0.0) #h*s !## #.#l#..#.#  u) +4 trident .......## ..  Nothing quivered#hOs H #.........  #....#.P..P #hts  #...#.......  l   komodo dragon #hs @##.# ....(#.#  #. ..#.#### #hs FYou throw a curare-tipped dart. #hs i_The curare-tipped dart completely misses the komodo dragon. _Okay, then.#hs DReach: u) +4 tridentPress: ? - help, Dir - move target#ht ?Aim: a komodo dragon (79% to hit)$h~#...#demonstrator the Spear-Bearer ####.#..Merfolk of Okawaru *****.....#.#Health: 90/90 ========================####...#Magic: 19/19 ========================#...#.<#.AC: 21Str: 19#....## ...EV: 11Int: 9#..#..####....SH: 8$h~Dex: 22#.#(.......#XL: 11 Next: 15% Place: Lair:1#..##.@.....#Noise: ---------  Time: 16404.0 (0.0)## #.#l#..#.#u) +4 trident$hNs.......## ..Nothing quivered#.........#....#.P..P#...#.......$ho!l   komodo dragon##.# ....(#.#$h#. ..#.#### _The curare-tipped dart completely misses the komodo dragon. $ha_Okay, then.Reach: u) +4 tridentPress: ? - help, Dir - move target$hiAim: a komodo dragon (79% to hit)  Okay, then.$h$hI$h. _$hGS $hU % Ability - do what?CostFailure  Invocations -  X - Renounce ReligionNone0% a - Heroism2 MP, Piety-$hgU 0%  b - Finesse5 MP, Piety--1%  c - Duel7 MP, Piety--14% [?] toggle between ability selection and description.&hl&ht&hF{#...#demonstrator the Spear-Bearer ####.#..Merfolk of Okawaru *****.....#.#Health: 90/90 ========================####...#Magic: 19/19 ========================#...#.<#.AC: 21Str: 19#....## ...EV: 11Int: 9#..#..####....SH: 8Dex: 22#.#(.......#&h{XL: 11 Next: 15% Place: Lair:1#..##.@.....#Noise: ---------  Time: 16404.0 (0.0)## #.#l#..#.#u) +4 trident.......## ..Nothing quivered#.........#....#.P..P#...#.......l   komodo dragon&hv|A##.# ....(#.##. ..#.#### _The curare-tipped dart completely misses the komodo dragon. _Okay, then.Reach: u) +4 tridentPress: ? - help, Dir - move targetAim: a komodo dragon (79% to hit) _Okay, then.&h_l _Okay, then.  Reach: u) +4 tridentPress: ? - help, Dir - move targetAim: a komodo dragon (79% to hit) _Okay, then.  You can now deal lightning-fast blows.&h4-------=5.0 (1Finesse &hr&h _You block the komodo dragon's attack. _You now have 14/19 mp.(h-\ (h` y  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   9.9   8.8  +1   n - Spellcasting   0.0   1.2  -1           b - Maces & Flails   0.1   1.4  -2  (h`      c - Axes   4.7   1.4  -2   o + Invocations 10.7  10.1  +1   d - Polearms  12.9   7.5  +4   p - Evocations   1.5   2.0   0  (ha 3 e - Staves   4.7   1.4  -2       f - Unarmed Combat   0.0   0.8  +1       g - Throwing   2.0   3.0   0               h - Short Blades   0.0   0.7  +2  (ha      i - Ranged Weapons   3.2   5.7  -2          (hb      j - Armour   0.0   1.7  -3      (hIb \ k - Dodging   2.6   1.8  +3       l - Shields   4.0   5.0   0      (hb  m - Stealth   1.1   1.4  +2          (hb T    The relative cost of raising each skill is in cyan.  Skills enhanced by cross-training are in green.  [?] Help(hb G[=] set a skill target  (hc [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  (h/c [!] training|cost|targets)h)h )h#...#demonstrator the Spear-Bearer ####.#..Merfolk of Okawaru *****.....#.#Health: 90/90 ========================####...#Magic: 14/19 =================-------#...#.<#.AC: 21Str: 19#....## ...EV: 11Int: 9#..#..####....SH: 8Dex: 22#.#(.......#)hXL: 11 Next: 15% Place: Lair:1#..##.@.....#Noise: =--------  Time: 16405.0 (0.0)## #.#l#..#.#u) +4 trident.......## ..Nothing quivered#.........Finesse #....#.P..P#...#.......)hзl   komodo dragon##.# ....(#.##. ..#.####)hgzPress: ? - help, Dir - move targetAim: a komodo dragon (79% to hit) _Okay, then.You can now deal lightning-fast blows. _You block the komodo dragon's attack. _You now have 14/19 mp.)h:3)h[)h*hEp  You hit the komodo dragon but do no damage.*hCF*3 (0.3*hK*h6O[ _The komodo dragon closely misses you.,hD  You puncture the komodo dragon!,h-=6,h,hn; _The komodo dragon is lightly wounded.-h) Ability - do what?CostFailure  Invocations -  X - Renounce ReligionNone0% a - Heroism2 MP, Piety--hi0%  b - Finesse5 MP, Piety--1%  c - Duel7 MP, Piety--14% [?] toggle between ability selection and description..h.h,.h #...#demonstrator the Spear-Bearer ####.#..Merfolk of Okawaru *****.....#.#Health: 90/90 ========================####...#Magic: 14/19 =================-------#...#.<#.AC: 21Str: 19#....## ...EV: 11.h}ZInt: 9#..#..####....SH: 8Dex: 22#.#(.......#XL: 11 Next: 15% Place: Lair:1#..##.@.....#Noise: ==-------  Time: 16405.6 (0.0)## #.#l#..#.#u) +4 trident.h.......## ..Nothing quivered#.........Finesse #....#.P..P#...#.......l   komodo dragon.h##.# ....(#.##. ..#.#### _You block the komodo dragon's attack. _You now have 14/19 mp.You hit the komodo dragon but do no damage. _The komodo dragon closely misses you.You puncture the komodo dragon! _The komodo dragon is lightly wounded..h*|  You gain the combat prowess of a mighty hero..h2--359-6.6 (1Hero Finesse .h.h  _The komodo dragon misses you. _You now have 12/19 mp..hu7 p  You hit the komodo dragon but do no damage..h7 !-.h7 #9 (0.3.h,= .hs@ ; _The komodo dragon is lightly wounded./hCc  You puncture the komodo dragon!  The komodo dragon is heavily wounded./h$d/=7.2/hh/hjS _The komodo dragon misses you./hPK i  You hit the komodo dragon./hK --5/h_P /hR f _The komodo dragon is severely wounded.0h&  You hit the komodo dragon but do no damage.---80hϻ0hf _The komodo dragon is severely wounded.0hp  You hit the komodo dragon but do no damage.0h'8.10h(!0hW$f _The komodo dragon is severely wounded.1h3You hit the komodo dragon but do no damage.  74-----==41h1h _The komodo dragon bites you! _You take 16 damage, and have 74/90 hp.1h n  You puncture the komodo dragon!1h --71h 1hu a _The komodo dragon is almost dead.2h [  You impale the komodo dragon!!  You kill the komodo dragon!2hcD.2hhX9--9.02ho2hrP _Okawaru accepts your kill.3hPONM#... #...#####.#.. ....####... 3hO[#...#.<# ....## ..#..#..####.... #.#(..##......## #.#.#..#.# 3hO .......## ..#..........3hOP...#.......##.#3hPf##. ..#.####3hV3hV%33hVa=--10.0 (1.03hc[3h]3hGQM ####... #...#####.#.. ....#####...3hH #...#.<# ..## ...#.@####.... #.#(....##......3h:Hi## #.#.#..#.# .......## ..........#....#.P.3hqH.#.....##.# ....(#.#3h`O3hO#53hOF=-----13hT3hW3ho  . ##. ##...3h 3 #...#####.#.. ....#.# ####...#3h  #...#.<# . #...@## ... #..#..####.... #.#(.......#3hC | #..##.......#3he ## #.#.#..#.#3hx  .......## ..3h e #.........3h  #....#.P..P #...#.......3h 3hI %23h 4h=M  ####... #...#####.#.. ....#####... #...#.@# ..## .#..####.... #.#(......#..##.......###.#...#.P..P4hB;34hD4h,Hd _There is a staircase back to the Dungeon here.4h I4h 4h ' 4h 0  You start resting.You hear the slow rumble of a distant avalanche of rocks.4h9 4hP /  --more--5hd5hk 6==4.0 (1 _5hl5h`u $.##. .##.... #...#.####.#.. ....#.#####...# #...#.<#5hu . #..@.## ... #..#..####.... #.#(.......# .##.......# ## #.#.#..#.# .......## ..5hKv #......... #....#.P..P #...#.......5h| 5h} %55h 5h 6h9##. .##....# #...#.####.#. ....#.#####...# #...#.<#. #....## ... #.@#..####.... #.#(.......# .##.......# ##.#.#.#..#.# ........## ..#......... #....#.P..P #...#....... ##.# ....(#.#766h,6h6hG##....# #...#. ####.#.. 6h H....#.# ####...# #...#.<# .6h5Hp #....## ... #..#..####.... #.#@.......# 6hUH#..##.......# ##.#.#.#..#.# 6hH........## ..#...#....#.P..P##...#.......6hH##.# ....(#.#. ..#.####6hO6hhP%46hP0=76hU6h\]6h^8.0 (2Throw: dart (curare)6hb6h fs _N - 7 javelins (gained 1); o - a curare-tipped dart7hF#...#. ####.#.. ....#.# ####...# #...#.<# . #....## ... #..#..####.... 7h*G#.#........# #..##@......# ##.#.#.#..#.# ........## ..#.......... 7hSG#....#.P..P##...#........7hhG##.# ....(#.#7h|G#. ..#.#### 7hwO7hO%87hO 9.0 (17hU7hX7h& +####.#.. ....#.# ####...# #...#.<# . #....## ... #..#..####.... #.#........# #..##.......# 7h ##.#.#@#..#.# ..........## ...#........... #....#.P..P#.[#...#........##.# ....(#.#. ..#.####7h S. ......7h! 7h &207h 7h i _Found a pair of shimmering boots.8h5&=....#.# ####...# .#...#.<# .#.8h&1 #....## !... #..#..####.... #.#........# #..##.......# ##.#.#.#..#.# ........@.## ...#.....8h&#....#.P..P#.[.#...#........ .##.##....(##... ...#.#### 8hT'. .......##.. #.8h/8h0A=18h68h9U _Found 2 grey potions.8h! ####...# .#...#.<# .# #....## !... #..#..####.... #.#........# #..##.......# ##.#.#.#..#.##............##......#8hI" ......#....#.P..P#.[#...#..........##.##....(#.#..#.#...#.#### ......... ..##..##... #.. .8h* 8h-+ S9=28h1 8h:4 9h\R ...#.<.#. #....## !...#..#..####....#........# #..##.......# .#.#.#.#..#.##............##...#.. #....#.P@.P#.[.....#.........#.##....(#.#.. #.#...#.#### ... #..#. .#9hR9hYSS5=39hY9hZ9h) #....## !... #..#..####.... #.#........# ##..##.......# ..##.#.#.#..#.##............##......#....#....#.P..P#.[#...#....@.......##.##....(#.#.#...#.#### ..#......... . ..##..##... #.. . #. .#..9h9hw%49h9h9h@ A #..####.#........# ##..##.......# ..#.#.#.#..#.##...........##...#...............9h@  #....#.P..P#.[..#.........#.##.#.... #.#...#.#### ..#......... . 9hA R##..## 9h"A ##.9h:A 3#P9h$I 9hI $809hI :=59hN 9hV 9hYW V6.0 (22 darts (curare)9hW 9h[ 9hj^ d _o - 2 curare-tipped darts (gained 1):h=:h16==:h:h7:h\,:hPQ2:hS:h8,:h :h:h:==:h:hta3=:hd:h:h K7=:h:h:hU4=:hr:h,:h,:h':hZ:h:h^:hA5=:h:h:h:h:h:h:hj 40.0 (14.0) _You start resting.:h)11:h<"81.0 (15:h:h*+ _You feel like a meek peon again.You regained 5 hp, and now have 85/90 hp. _You regained 2 mp, and now have 17/19 mp.;h$~3;hq;h ;hň68=;h6;hĐ;hk 3.0 (2.0) _You start resting.;h54.0 (3;h;hU _Your hands slow down.;hj 3;h> ;h ;h w7=;h 9=;h ;h ,;hȻ ;h 8= _You start resting.;hX &7;h Z9==8.0 (4;hA ;hP _Magic restored.  You regained 2 hp, and now have 88/90 hp. _MP restored: 19<h e#....## !... #..#..####.... #........# ###..##.......# ..###.#.#.#..#.##...#..........##.#..............<he#....#.P..P#.[#...#.....@......###.##.....#.#....##.#...#.#### ..#.......... ...##..##... #.. .#. .#..#P<hm<h6n29.0 (1 _<hr<ht<hG3<hI<h&M<h^M<hSg9<hW<hYW:==<hX<hd\<h\<h]<htd$ <hd;_You start resting.<hk,53.0 (4<hk$90<hk6=4.0 (5<hq<hvy _HP restored. _Health restored: 90=h#....## !... #..#..####......#.#........# .## #..##.......# ...# ##.#.#.#..#.##...#..##.....#........^#....#.P..P#.[.#...#.# ##.##.....#.#....# #.#...#.#### ..#.......... .#..##..##. .... #.. . .##. .# #.. =h9H5.0 (1 _=h=hv=hr#...#.<# .#. #....## #!.....##..#..####...... #........# ..## #..##.......# ...# ##.#.#.#..#.##...#=hs"...##....#.................^#....#.P..P#@[......#...#............#..=h@sw##.##.....#.#....# =has #.#...#.####...#............ #..# P.=hs..##..##. .... .=hs.. #.. . .##.#=hs#. .# .. ##..=hS=h&6=h8=h=hQr #...#.<# .#. #....## #!.....# #..#..####...... #.#........# ..## ##..##.......# ...# .###.#.#.#..#.##...#..#.##..#.^.l#....#.P..P#.@.#...#.#..###.##.....#.#....# #.#...#.####...#............ ##..# P.#..##..##. .... .l   komodo dragon (asleep).. #.. . .##.# # =hRs =h(u v  A komodo dragon comes into view.=h{ /  --more-->h|>hq.ll>hg&7>hC>h _The komodo dragon hisses angrily. _You see here the +1 pair of boots of the Beginning {*Slow Will+ Str+2}.@hD  #...#.<# .#. #....## #!.....# #..#..####...... #.#........# ..## # #..##.......# ...# .# ##.#.#.#..#.##...#..# .##@hE A. .#.^.. #....#.P..P#@[.....l. #...#.#..# ##.##.....#.#....# #.#...#.####...#... ......... ##..# P.#@hE o ..##..##. .... .. .. #.. . .##.# #  #. .# .. ##  ..@hH @hnP Jl.@hV I=8 _@hX @h[ Ah8  ####...# #...#.<# #..#.  #....## #!.....# #..#..####......  #.AhB9 ...# ..## # #..##.......# ...# .# ##.#.#.#..#.##...#..# .##Ah9 ....Ah9 2.#..........@......^.. #....#.P..P#.[....l..Ah9  #...#............#..##.##.....#.#....#Ah9  #.#...#.####...#...Ah:  ......... ##..# P.# ..##..##. .... ..Ah&: p.. #.. . .##.# # #. .# .. ##Ah< Ah}B Ol.Ah C &9AhxG AhI Bh; ####...# . #...#.<# #..#. #....## #!.....# #..#..####...... #.#........# ..## # #..##.......# ...# .# ##.#.#.#..#.##...#..# .##. .#.l^.. #....#.P..P#.[. #...#............#..# ##.##.....#.#....# #.#...#.####...#.. ......... ##..# P.# ..##..##. ....Bh[40m .. .. #.. . .##.# #  #. .# .. ##BhBhJl.Bh'60BhBhBhv####...#.demonstrator the Spear-Bearer Bh#...#.<# #..#.Merfolk of Okawaru *****.#....## #!.....#Health: 90/90 ========================#..#..####......BhտMagic: 19/19 ========================#.#........# ..## #Bh#AC: 21Str: 19#..##.......# ...# .#EV: 11Int: 9##.#.#.#..#.##...#..#BhCZSH: 8Dex: 22BhbO..........##..........BhXL: 11 Next: 19% Place: Lair:1Bh.#.........@.....l.^..Noise: ---------  Time: 16460.0 (0.0)Bh#....#.P..P#.[.......u) +4 tridentBh#...#............#..#Throw: 2 darts (curare)Bh{##.##.....#.#....#BhH#.#...#.####...#............ ##..# P.#Bhxyl   komodo dragonBh;..##..##. .... .... #.. . .##.# #Bh#. .# .. ## _Health restored: 90BhnA komodo dragon comes into view. _The komodo dragon hisses angrily. Bh_You see here the +1 pair of boots of the Beginning {*Slow Will+ Str+2}.  BhaPress: ? - help, v - describe, . - travelThe floor.Bh 5@.Ch 5..Ch5..ChP5..Ch5..ChX .l  A komodo dragon comes into view. _The komodo dragon hisses angrily. _You see here the +1 pair of boots of the Beginning {*Slow Will+ Str+2}.  Press: ? - help, v - describe, . - travelHere: a komodo dragon  The floor.Ch l.The floor.Ch.^  You can't see that place.  [a teleport trap.]ChZ^.the floor.]Ch"_ T^.a teleport trap.]Dh..#..............# ..##...#.................l.^...[.............#...#.......#...Dh..# P..... ...##.DhyK####...#.demonstrator the Spear-Bearer #...#.<# #..#.Merfolk of Okawaru *****.Dhy#....## #!.....#Health: 90/90 ========================#..#..####......Magic: 19/19 ========================Dhy#.#........# ..## #AC: 21Dh z-Str: 19DhBz#..##.......# ...# .#EV: 11Int: 9Dhrz##.#.#.#..#.##...#..#SH: 8Dhz-Dex: 22DhzE..........##..........DhzXL: 11 Next: 19% Place: Lair:1.#.........@.....l.^..DhzNoise: ---------  Time: 16460.0 (0.0)#....#.P..P#.[.......Dh{u) +4 trident#...#............#..#Dh1{Throw: 2 darts (curare)##.##.....#.#....#DhX{#.#...#.####...#...Dhu{......... ##..# P.#l   komodo dragonDh{..##..##. .... .... #.. . .##.# ##. .# .. ## _The komodo dragon hisses angrily. _You see here the +1 pair of boots of the Beginning {*Slow Will+ Str+2}.  Dh{bPress: ? - help, . - travelYou can't see that place.  Dh|.[a teleport trap.]  Placed new exclusion.Dhw}Dh,Dhφ. _Eh Eh<Quiver which action? ([-] to clear) Items ([,] to cycle)  a - Throw: 2 darts (curare) (quivered)Ehdb - Throw: 22 stones  c - Throw: 3 darts (disjunct)  d - Throw: 15 darts (poison)  e - Throw: 7 javelins  f - Zap: wand of polymorph (7)  g - Zap: wand of roots (15) EhAbilities ([,] to cycle)  h - Abil: Heroism  i - Abil: Finesse  Ehj - Abil: Duel [*/%] inventory [^] all abilities[!] focus mode: off|onFhѐ####...#.demonstrator the Spear-Bearer #...#.<# #..#.Merfolk of Okawaru *****.#....## #!.....#Health: 90/90 ========================#..#..####......Magic: 19/19 ========================#.#........# ..## #AC: 21Str: 19#..##.......# ...# .#EV: 11Int: 9##.#.#.#..#.##...#..#SH: 8Dex: 22..........##..........XL: 11 Next: 19% Place: Lair:1.#.........@.....l.^..Noise: ---------  Time: 16460.0 (0.0)#....#.P..P#.h}m[.......u) +4 trident#...#............#..#Throw: 15 darts (poison)##.##.....#.#....##.#...#.####...#............ ##..# P.#l   komodo dragon..##..##. .... .... #.. . .##.# ##. .# .. ## _The komodo dragon hisses angrily. _You see here the +1 pair of boots of the Beginning {*Slow Will+ Str+2}.  Press: ? - help, . - travelYou can't see that place.  [a teleport trap.] _Placed new exclusion.FhϗFhFh ((((((poisoned)You throw a poisoned dart.  The poisoned dart hits the komodo dragon.Fh3 Fh"= c....l(Fh= [9 (0.94FhC FhF 4 _The komodo dragon is poisoned.Gh?i ((((very poisoned)You throw a poisoned dart.  The poisoned dart hits the komodo dragon.Gh Ghw b...l(Gh B1.83Gh Gh Gh : _The komodo dragon looks even sicker.HhO (((You throw a poisoned dart.  The poisoned dart hits the komodo dragon.Hh Hhv( a..l(Hh( B2.72Hh( Hh. Hh1   You throw a poisoned dart.  The poisoned dart hits the komodo dragon. _The komodo dragon looks even sicker.  You throw a poisoned dart.  The poisoned dart hits the komodo dragon. _The komodo dragon looks even sickerHh.1 .JhZ((extremely poisoned) _The komodo dragon looks even sicker.  You throw a poisoned dart.  The poisoned dart hits the komodo dragon. _The komodo dragon looks even sicker.  You throw a poisoned dart.  The poisoned dart hits the komodo dragon.Jh?v.l(JhE@]3.7 (1.01JhNIJh'L~  You throw a poisoned dart.  The poisoned dart hits the komodo dragon. _The komodo dragon looks even sickerJhPLH.  You throw a poisoned dart.  The poisoned dart hits thJhfLJe komodo dragon. _The komodo dragon looks as sick as possible!KhH  ####...# . #...#.<# #..#. #....## #!.....# #..#..####...... #.#........# ..## # #..##.......# ...# .# ##.#.#.#..#.##...#..# .##. .#..l((((.^.. #....#.P..P#.[. #...#............#..# ##.##.....#.#....# #.#...#.####...#... .. Kh ##..# P.# ..##..##. ... .. .. #. . .##.# #  #. .# .. ##Kh %  KhB jYou hear the slow rumble of a distant avalanche of rocks.Kh /  --more--Lh Lh9 Ml.LhŇ 1 4 _Lhk Lh+ Mh= ....#.#  ####...# ....#...#.<# #..#..  #....## #!.....# #..#..####......  #.#........# ..## # #..##.......# ...# .# ##.#.#.#..#.##...#..# .##...........#..........l.((((.^.. #....#.P..P#.[....... #...#............#..##.##.....#.#....# #.#...#.####...#hpm... ......... ##..# P.# ..##..##. .... .... #.. . .##.# #MhMl.MhO&5MhMh Nh####.#.. ....# ## ###...# ...#...#.<# #..#.. Nh1#....## #!.....##..#..####......  #.#........# ..## ..##.......# ...# Nh ##.#.#.#@.#.##...#..#.NhZ##.........#.........l..((((.^.#.P..P#.[..........#............#..#Nh|##.##.....#.#....##.#...#.####...#...Nh........ ##..# P.#NhX##..##... ..NhNhl.l   komodo dragon (very poisoned)NhR&6Nh%NhOh$R #...#.####.#..  ....#.# ## ####...# ....#...#.<# #..#..  #....## #!.....# #..#..####......  #.#........# ..## # #..##..@....# ...# .# ##.#.#.#..#.##...#..# ..........##...........#........l...((((^.. #....#.P..P#.[....... #...#............#..##.#hSm#.....#.#....# #.#...#.####...#... ......... ##..# P.#Oh6T]l. OhT&7Oh[Oh ^Ph N ##....# #...#.####.#..  ....#.# ## ####...# ....#...#.<# #..#..  #....## #!.....# #..#..####......  #.#..@.....# ..## # #..##.......# ...# .# ##.#.#.#..#.##...#..# .........l##..........Ph.#............((((^.. #....#.P..P#.[....... #...#............#..##.##.....#.#....#PhY #.#...#.####...#...PhPPhN(Sl.Ph(&8Ph2PhG5QhLU ##. . ##....# #...#.####.#..  ....#.# ## ####...# ....#...#.<# #..#..  #....## #!.....# #..#@.####......  #.#........# ..## # #..##.......# ...# .#QhP ##.#.#.#l.#.##...#..# ..........##...........#............((((.^.. #....#.P..P#.[....... #...#............#..##.##.....#.#....#QhxRl.Qh &9QhQhShW .  ##. . ##....# #...#.####.#..  ....#.# ## ####...# ....#...#.<# #..#..  #..@.## #!.....# #..#..####...... Sh #.#........# ..## # #..##..l....# ...# .# ##.#.#.#..#.##...#..# ..........##...........#............((((ShBD^.. #....#.P..P#.[....... #...#............#..#ShShERl.Sh'70ShShSh  You reach to attack! You puncture the komodo dragon!Sh 5=1.3 (0.6Sho Sh׿ f _The komodo dragon is severely wounded.Th~T  You reach to attack! You hit the komodo dragon.ThSl.Th|.-9Th[Th8f _The komodo dragon is severely wounded.Uh . You hit the komodo dragon.  The komodo dragon is almost dead.UhD[69------===Uho2.7 (0.8UhUhJ _The komodo dragon bites you!!  Uh'You take 21 damage, and have 69/90 hp.80% health threshold reached.Uhz/  --more--Uh0 . Uh6##. .  ##....#  UhTk#...#.  Uhq####.#.. ....#.# ##  Uhn####...# ....  UhG#...#.<#   Uhl#..@.## #!  UhZ#..#l.#  Uh!#.#........# ..##  #..##.......# ...# UhAR ##.#.#.#..#Uh6 ...## .......((((.^ .P..P#.[Uh"UhG9 . ##. .  ##....#  #...#.  Uh9j####.#.. ....#.# ##  ####...# ....  Uh9_#...#.<#   #..@.## #!  #..#l.#  #.#........# ..##  Uh:#..##.......# ...#  ##.#.#.#..# UhG:F...## Uh:.......((((.^ .P..P#.[Uh</ _VhK?  You hit the komodo dragon.Vh[hv##....# #...#. ######.#.. .# ....#.# .### # ####...# .....###...#.<# #..#..P# #....## #!.....##..#†.####....... #......@.# ..## # #..##.......# ...# .# ##.#.#.#..#.##...#..# ..........##........[h...#............((((.^..#....#.P..P#.[.......#...#............#..###.##.....#.#.#.#...#.####...#...[h[h'80[h[hK\hEB #...#. ######.#.. .# ....#.# .### #####...# .....## #...#.<# #..#..P# #....## #!.....#\h]F  #..#†.####....... #.#........# ..## #.##....@..# ...# .# ##.#.#.#..#.##...#..#..........##..........\hF2 .#............((((^.. #....#.P..P#.[....... #...#............#..# ##.##.....#.#\hG]..# #.#...#.####...#... ......... ##..# P.#\hP\h`Q&1\hX\hZ\h #...#. ## ####.#.. .# ....#.# .### # ####...# .....## #...#.<# #..#..P# #....## #!.....# #..#†.####....... #.#........# ..## # #..##...@...# ...# .# ##.#.#.#..#.##...#..# ..........##. .#............((((.^.. #....#.P..\hP#.[. #...#............#..# ##.##.....#.#....# #.#...#.####...#...  . ##..# P.#\h\h.^3=2\h\h\h, f #...#. ## ####.#.. .# ....#.# .### # ####...# .....## #...#.<# #..#..P# #....## #!.....#\hI- Y #..#†.####....... #.#........# ..## # #..##..@....# ...# .# ##.#.#.#..#.##...#..# ..........##.\h}- h .#............((((.^.. #....#.P..P#.[\h- . #...#..........#..#\h-  ##.##.....#.#....#\h . V #.#...#.####...#...  . ##..# P.#\h87 \h7 &3\h= \h@ ]h####.#.. .# ....#.# .### #####...# .....## #...#.<# #..#..P# #....## #!.....# #..#†.####....... #.#........# ..## #]h.##.......# ...# .# ##.#.#@#..#.##...#..#..........##.......... .#............((((.^.. #....#.P..P#.[....... #...#............#..# ##.##.....#.#..# #.#...#.####...#...]h_ ......... ##..# P.# ..##..##. .... ..]hj]h&4]h]hj]hW ....#.# .### #####...# .....## #...#.<# #..#..P# #....## #!.....# #..#†.####....... #.#........# ..## #.##.......# ...# .##.##.#.#.#..#.##...#..#.......@...##..........#.#.....((((.^.. #....#.P..P#.[....... #...#............#..#]h" ##.##.....#.#..# #.#...#.####...#... ......... ##..# P.#..##..##.. .... .. .. #.. . .##.# #]h^]hr.45]h]h5]h ]h@   Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   9.9   8.8  +1   n - Spellcasting   0.0   1.2  -1          ]h  b - Maces & Flails   0.1   1.4  -2       c - Axes   4.7   1.4  -2   o + Invocations 11.1  11.3  +1  ]h  d - Polearms  12.9   7.5  +4   p - Evocations   1.5   2.0   0   e - Staves   4.7   1.4  -2       f - Unarmed Combat   0.0   0.8  +1       g - Throwing   2.0   3.0   0          ]h9      h - Short Blades   0.0   0.7  +2      ]h  i - Ranged Weapons   3.2   5.7  -2               j - Armour   0.0   1.7  -3      ]h*  k - Dodging   2.6   1.8  +3       l - Shields   4.0   5.0   0       m - Stealth   1.1   1.4  +2          ]hÆ     The relative cost of raising each skill is in cyan.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets^h ^hP....#.# .### #demonstrator the Spear-Bearer ####...# .....##Merfolk of Okawaru *****.#...#.<# #..#..P#Health: 74/90 ===================-----#....## #!.....#Magic: 19/19 ========================#..#†.####.......AC: 21^hbStr: 19#.#........# ..## # EV: 11Int: 9#..##.......# ...# .# SH: 8Dex: 22^hA#.##.#.#.#..#.##...#..# XL: 11 Next: 23% Place: Lair:1.......@...##.......... Noise: ---------  Time: 16485.1 (0.0)#.#............((((.^.. u) +4 trident^he%#....#.P..P#.[....... Throw: 11 darts (poison)#...#............#..###.##.....#.#....##.#...#.####...#............ ##..# P.#^h...##..##.. .... ..^hg.. #.. . .##.# # _The komodo dragon is almost dead.You hit the komodo dragon.  You kill the komodo dragon! _Okawaru accepts your kill. _Your Invocations skill increases to level 11! _You see here a komodo dragon corpse.^h4^h'^h^ha ^h  Ability - do what?CostFailure  Invocations -  X - Renounce ReligionNone0% a - Heroism2 MP, Piety-0%  b - Finesse5 MP, Piety--1%  c - Duel7 MP, Piety--12% [?] toggle between ability selection and description._h_h&_h'/R....#.# .### #demonstrator the Spear-Bearer ####...# .....##Merfolk of Okawaru *****._ha/#...#.<# #..#..P#Health: 74/90 ===================-----#....## #!.....#Magic: 19/19 ========================#..#†.####.......AC: 21Str: 19_h/#.#........# ..## # EV: 11Int: 9#..##.......# ...# .# SH: 8Dex: 22#.##.#.#.#..#.##...#..# XL: 11 Next: 23% Place: Lair:1.......@...##.......... Noise: ---------  Time: 16485.1 (0.0)_h/b#.#............((((.^.. u) +4 trident#....#.P..P#.[....... Throw: 11 darts (poison)#...#............#..#_h/##.##.....#.#....##.#...#.####...#............ ##..# P.#_h0e...##..##.. .... .... #.. . .##.# # _hE0_The komodo dragon is almost dead.You hit the komodo dragon.  You kill the komodo dragon! _Okawaru accepts your kill. _hr0_Your Invocations skill increases to level 11! _You see here a komodo dragon corpse._h$6P  Okay, then._h6_h=_h@. __hU ....#.# .### # ####...# .....## #...#.<# #..#..P# #....## #!.....# #..#†.####.......##.#........# ..## # #..##.......# ...# .#_h;#.##.#.#.#..#.##...#..#.##.#.#...((((.^.. #....#.P..P#.[. #...#............#..# ##.##.....#.#....# #.#...#.####...#...  ......... ##..# P.# _h ...##..##.. .... ..  .. #.. . .##.# # _hז_hė26.1 (1 __h_h_hփ ....#.# .### # ####...# .....## #...#.<# #..#..P# #....## #!.....# #..#†.####....... ##.#........# ..## _hb #..##.......# ...# .#.##.#.#.#..#.##...#...###.#...((((.^ #....#.P..P#.[ #...#............#.. ##.##.._h0...#.#....# #.#...#.####...#... ......... ##..# P. ...##..##.. ....  .. #.. . .##.#_h_hD&7_hӗ_h_h+)  ....#.# .### # ####...# .....## #...#.<# #..#..P# #....## #!.....# #..#†.####......._h) a ##.#........# ..## #..##.......# ...# .###.##.#.#.#..#.##...#.###.#...((((.^ #....#.P..P#.[ #...#............# ##.##.....#.#....#_h* x #.#...#.####...#  ......... ##..# P_h*   ...##..##.. ....  .. #.. . .##.# _h3 _hT4 55=_h4 8_h*< _h> `h ....#.# .### # ####...# .....## #...#.<# #..#..P#`h_? #....## #!.....# #..#†.####....... ##.#........# ..### #..##.......# ...#.###.##.#.#.#..#.##...#.###.#...((((.# #....#.P..P#.[ #...#............# ##.##.....#.#....#`h/ #.#...#.####...# ......... ##..# `h ...##..##.. ....`h .. #.. . .##.`h`h`h_&9`h`h`hT ....#.# .### # ####...# .....`h #...#.<# #..#..P #....## #!..... #..#†.####...... ##.#`hn.# .. ###..##.# ...#..###.##.#.#.#..#.##....##`hh#.#...((((`h ###....#.P..P#.[`h2l #...#............`hG ##.##.....#.#....`h\ #.#...#.####...#`h ......... ##..#`h ...##..##.. ...`h .. #.. . .##`h`h'90`h2`hSahƭIahah!6=7ahah,ahah*,ahahlah%8ahMah,ahah,ahahah ah-D9=ahahahahahBahahV80=ahahtahahah,ah_ah;1ahahahah ahahahIahK;2ahahahahahahaahahahXK3=ahah5,ahah94ah2=ah*ah%,ahvah ah| 514.1 (24.0) _You start resting.You hear the slow rumble of a distant avalanche of rocks.ah/  --more--bh6)bh/7 5.1 (25 _bhN2bh5{ _You regained 9 hp, and now have 84/90 hp.ch&####...# .....##...#.<# #..#..P #....## #!.....##..#†.####.......##.#........# ..#####..##.......# .#..###.##.#.#.#..#.##...#................##....######.#...(((( ###....#.P..P#.[.... #...#............###.##.....#.#....#chD`.#...#.####...#......... ##..# ...##..##.. .....##.. . .##. #. .# .. chXch[@56.1 (1.0) _chchch.&  ...#.<# #..#..P #....## #!.....#†.####.......##.#........# ..#####..##..#..###.##.#.#.#..#.##................##.......######.#....(((( ###@...#.P..P#.[... #...#............##.##.....#.#.#4   orange demon (reaching, asleep)4...ch' v  An orange demon comes into view.ch; /  --more--dhFD dhF dhH &  dhH The orange demon screeches!  Amaemon the Diabolical Poisoner comes into view. He is wielding a +1 demon whipof venom.dhH dhsP /  --more--fhBW6   Amaemon (wandering)6==7fhcfhq9 _The orange demon moves out of view.ihS ####...# .....## #...#.<# #..#..P# #....## #!.....# #..#†.####.......  ##.#........# ..##  ###..##.......# ...# #..###.##.#.#.#..#.##...#.........##.......######.#.@..........((((.^ihS ###....#.P..P#.[.....#...#............#.##.##.....#.#.#.#...#.####...#........... ##..# P 4   orange demon (reaching)...##..##.. ....4.##.. . .##.6.#. .# .. ##ih2W ih_ N4.ihY` /--8ihg ihlj jh$ y ....#### # ###...# .....##...#.<# #..#..P..## #!.....# #..#†.####....... ##.#..# ###..##.......# ...# #..###.##.#.#.#..#.##...#........jhj% ##........######.#............((((.^###....#.P..P#.[.......#............#.##.##.....#.#....##.#...#.####...#.. ......... ##..# P..4##..##.. .....##.. . .##.jh& jh>. P4.jh. W6--9jh 4 jh5 lh4 ....#.# .### #  demonstrator the Spear-Bearer  ####...# .....##  Merfolk of Okawaru *****. #...#.<# #..#..P#  Health: 86/90 ======================-- #....## #!.....#  Magic: 19/19 ======================== #..#†.####.......  AC: 21Str: 19 ##.#........# ..##  EV: 11Int: 9 lhI###..##.......# ...#  SH: 8Dex: 22 lhs!#..###.##.#.#.#..#.##...#. XL: 11 Next: 23% Place: Lair:1 .........@......##........ Noise: ---------  Time: 16519.1 (0.0) lh######.#............((((.^ u) +4 trident ###....#.P..P#.[..... Throw: 11 darts (poison) #...#............#. lhH##.##.....#.#....#  lhG#.#...#.####...#.. 4   orange demon (reaching) .4....... ##..# P ...##..##.. ....  lhq..##.. . .##.#The orange demon screeches!  Amaemon the Diabolical Poisoner comes into view. He is wielding a +1 demon whipof venom. lhf_The orange demon moves out of view.  Reach: u) +4 tridentlh?Press: ? - help, Dir - move targetlhJ;@*lh0;**lh ...  Amaemon the Diabolical Poisoner comes into view. He is wielding a +1 demon whipof venom. _The orange demon moves out of view.  Reach: u) +4 tridentPress: ? - help, Dir - move targetYour weapon can't reach that far!mhE*..mhuQ...mhX .4mhܞIAim: an orange demon (82% to hit)mh' An orange demon. An amber-coloured demon with a barbed tail not unlike that of a scorpion. mhH'Max HP: ~52 Will: ++ AC: + EV: ++rF: ... rC: ... rPois: . rNeg: ∞ rElec: . mhg'hThreat: High Class: Demonic Size: Medium Int: Human mh'eYou have about 82% to hit with your +4 trident. It has about 52% to hit you. mh'Attacks Max Damage Bonus Sting 15 Poison (if damage dealt); reaches from afar Hit 8 Cause weakness (if damage dealt) mh'WIt is immune to torment; and resistant to miasma. It can open doors. mh'[!]: Description|QuotephC=< ....#.# .### #  demonstrator the Spear-Bearer  ####...# .....##  Merfolk of Okawaru *****. ph=?#...#.<# #..#..P#  Health: 86/90 ======================-- #....## #!.....#  Magic: 19/19 ======================== #..#†.####.......  AC: 21Str: 19ph= ##.#........# ..##  EV: 11Int: 9ph> ###..##.......# ...#  SH: 8ph><Dex: 22 ph>,#..###.##.#.#.#..#.##...#. XL: 11 Next: 23% Place: Lair:1 ph>.........@......##........ Noise: ---------  Time: 16519.1 (0.0) ph>######.#............((((.^ u) +4 tridentph? ###....#.P..P#.[..... Throw: 11 darts (poison)ph1?P #...#............#.phK?R ##.##.....#.#....# phd? ph~?#.#...#.####...#.. 4   orange demon (reaching) ph?B.4....... ##..# Pph @M ...##..##.. ....  ph0@A..##.. . .##.#phU@of venom. _The orange demon moves out of view.  Reach: u) +4 tridentph|@Press: ? - help, Dir - move targetAim: an orange demon (82% to hit)  Your weapon can't reach that far!qhp....#.# .### #demonstrator the Spear-Bearer ####...# .....## Merfolk of Okawaru *****.qhp#...#.<# #..#..P# Health: 86/90 ======================--#....## #!.....# Magic: 19/19 ========================#..#†.####....... AC: 21qh>qStr: 19##.#........# ..## EV: 11Int: 9###..##.......# ...# SH: 8Dex: 22qhqg#..###.##.#.#.#..#.##...#. XL: 11 Next: 23% Place: Lair:1.........@......##........ Noise: ---------  Time: 16519.1 (0.0)qhq######.#............((((.^ u) +4 tridentqhq###....#.P..P#.[..... Throw: 11 darts (poison)qhqs#...#............#.qhr##.##.....#.#....#qh)r(#.#...#.####...#.. 4   orange demon (reaching)qhFr.4....... ##..# Pqh`r...##..##.. ....qhxr..##.. . .##.# _The orange demon moves out of view.  qhrNReach: u) +4 tridentPress: ? - help, Dir - move targetqhr>Aim: an orange demon (82% to hit)  qhrSYour weapon can't reach that far!  Okay, then.qhsqhpzqh}. _qh>####.#..  ....#.### # ###...# .....##...#.<# #..#..Pqh..## #!.....# #..#†.####....... ##.#...# ###..##.......# ...# #..###.##@#.#.#..#.##...#........##........######.#............((((.^###....#.P..P#.[.......#............#.##.##.....#.#....# qhk#.#...#.####...#.. .4....... ##..# P.qh W##.. ...qhrqhP4.qhĮ320.1 (1 _qhʲqh`rh& #...#. #####.#..  ....#.# .### # ###...# .....##...#.<# #..#..P..## #!.....# #..#†.####....... ##.#.# ###.@##.......# ...# #..###.##.#.#.#..#.##...#................##........######.#............((((.^###....#.P..P#.[.......#............#.##.##.....#.#....##4#...#.####...#.. ......... #rhm#..# PrhP4.rh&1rhk%rh'rhD -#....#  #...#. #####.#..  ....#### # ###...# .....##...#.<# #..#..P..## #!.....# #..#†.####....... ##@#.# ###..##.......# ...# #..###.##.#.#.#..#.##...#................##........######.#............((((.^###....#.P..P#.[.......#............#.##4##.....#.#....#rh W#.#...#.####...#..rh rhן P4.rh~ #7rh 1=2rhI rh shN ! ##. . ##....#  #...#. ## ####.#.. .# ....#.# .### # sh ####...# .....## #...#.<# #..#..P# #....## #!.....# #.@#†.####....... sh e ##.#........# ..##  ###..##.......# ...# sh #..###.##.#.#.#..#.##...#................##.........shD ######.#............((((.^sh ###....#.P..P#.[.....#.4.#............#..##.##.....#.#.shk sh5 N4.sh &3sh- shn thK .  ##. . ##....#  #...#. ## ####.#.. .# ....#.# .### # ####...# .....## #...#.<# #..#..P# #..@.## #!.....# #..#†.####....... thm ##.#........# ..## # ###..##.......# ...# .##..###.##.#.#.#..#.##...#..#................##.........######.#............((((.^ ###.4..#.P..P#.[....... #...#............#..# thlth&4th@uho .  ##. . ##....#  #...#. ## ####.#.. .# ....#.# .### # ####...# .....## #...#.@# #..#..P# #....## #!.....# #..#†.####.......  ##.#........# ..## # ###..##.......# ...# .##..###.##.#.#.#..#.##...#..#................##..........h+H16;5H######.#............((((.^###.4..#.P..P#.[.......uhuh_#8uh;=5uhvuhz _There is a staircase back to the Dungeon, spattered with blood here.vh&M. . ## ###. .vhd##....#  #...#. ######.#.. vhm......#### # vhk###..@# .....#vha#...#.<# #..#..P###....## #!.....#vh#..#†.####........vh#...vh;..##......vh^vha$6 vh _vhwhdM##.  .### ###. .#....#  #...#.##########.#.......# ......#### # ####...# .....##...#.<# #..#..P###....## #!.....##4   orange demon (reaching).4....whlS4.whl&7whrwhuxh## ..  .######... ##....#  #...#.##### #####.#.@.....# ......#.#PP.#.### # ####...####......## #...#.<# #..#..P#xhx{###....## #!.....#..#†.####.......  ##.#........# ..## # ###.4##.......# ...# .##..###.##.#.#.#..#.##...#..#xh|xhS4.xh.98xhxhZxhFw xhyz Read which item? Scrolls  j - a scroll labelled BEODUX NUDA  B - a scroll labelled EZXOSO QUJE TEO  D - a scroll of fog  E - a scroll labelled APPEVE PEOHUBB  K - a scroll of vulnerability  O - 2 scrolls of teleportation  X - a scroll labelled QIFATHRE AGUSK  Y - a scroll labelled CYEREO IF ICIRI [!] read|quaff|evokexhz G[?] describe selectedyhB yhJ yhP demonstrator the Spear-Bearer Merfolk of Okawaru *****.##Health: 89/90 =======================-..Magic: 19/19 ========================.###AC: 21Str: 19###...EV: 11Int: 9##....#SH: 8Dex: 22#...#.#####XL: 11 Next: 23% Place: Lair:1#####.#.@.....#Noise: ---------  Time: 16528.1 (0.0)......#.#PP.#.### #u) +4 trident####...####......##Throw: 11 darts (poison)#...#.<# #..#..P####....## #!.....##..#†.####.......yhAQ t[14;38H4   orange demon (reaching)##4#........# ..## ####..##.......# ...# .##..###.##.#.#.#..#.##...#..#Reach: u) +4 tridentPress: ? - help, Dir - move targetAim: an orange demon (82% to hit)  Your weapon can't reach that far! _Okay, then. _There is a staircase back to the Dungeon, spattered with blood here.yhY P  Okay, then.yhqY yhJ] yhP_ . _yhũ ### #..  #.####... ##....#  #...#@##### #####.#.......# ......#.#PP.#.### # ####...####......###...#.<# #..#..P####....## #!.....# ..#†.####....... ##4#........##..## # ###..##.......# ...# .#yh yh T4.yh޲ 29.1 (1 _yh9 yhҺ zhB>##.  #.####.### ###.........#...@#  #...#.##########.#.......# ......#.#PP.#.### ####...####......#...#.<# #..#..P###....## #!.....# #.4#†.####....... ##.#.#..## zhBzhqJS4.zhJ'30zhOzhR|hJ##.  #.####.### ###.@.......##....##P#/## #...#.####|hv#####.#.......#......#.#PP.#.### ####...####......##|h...#.<# #..#..P###.4..## #!.....# #..#†.####.......|hR|hU90=1|h`|h _Found a wand of charming (2). _Health restored: 90~hn/ ######## #......#  #@####.### ###......... ##....##P#/## #...#.##### #####.#.......#......#.#PP.#.### 4   orange demon (reaching) ####...####......##~h6 #...#4<# #..#.P####.4..## #!.....#~hw~hS4.~h5-2 _~h~hh######## #.@....#  #.####.### #......... ##....##P#/## #...#.##########.#.......# ......#.#PP.#.### #####.4.####......###...#.<# #..#..P#4.3hҨJ# #..@...# #.####.### ###.. ##...#...######.#.......#......#4####... hgh۵&4hlhh 2# #...@..# #.####.### ###......... ##....##P#/## =5h_o # #....@.# #.####.### ###......... ##....##P#/###...#.###### hv h6w &6h{ hv} hR3<7h 8hB:hhV%44   orange demon (reaching)h{&&8h,h.hho~Quiver which action? ([-] to clear) h3Items ([,] to cycle)  a - Throw: 2 darts (curare)b - Throw: 22 stones  c - Throw: 3 darts (disjunct)  d - Throw: 11 darts (poison) (quivered)  he - Throw: 7 javelins  f - Zap: wand of polymorph (7)  g - Zap: wand of roots (15) Abilities ([,] to cycle)  h0h - Abil: Heroism  i - Abil: Finesse  h%j - Abil: Duel [*/%] inventory [^] all abilitiesh8z[!] focus mode: off|onhA hH Xdemonstrator the Spear-Bearer Merfolk of Okawaru *****.Health: 90/90 ========================Magic: 19/19 ========================AC: 21Str: 19EV: 11Int: 9SH: 8Dex: 22########XL: 11 Next: 23% Place: Lair:1#....@.#hsI WNoise: ---------  Time: 16538.1 (0.0)#4####.###u) +4 trident###.........Throw: 7 javelins##....##P#/###...#.###########.#.......#4   orange demon (reaching)......#4#PP.#.### #####...####......###...#.<# #..#..P#Your weapon can't reach that far! _Okay, then. _There is a staircase back to the Dungeon, spattered with blood here. _Okay, then. hI _Found a wand of charming (2). _Health restored: 90hLJ h`O hT hS ((((You throw a javelin.  The javelin pierces through the orange demon.hw hx h~ `.4.h' ]9.5 (1.46h h : _The orange demon is lightly wounded.h/ O (((( h ^You throw a javelin.  The javelin pierces through the orange demon!hRD .4.The orange demon is moderately wounded.hD 6=41.0 (1.5hD 05hK hN : _You block the orange demon's attack.h? (((You throw a javelin.  The javelin pierces through the orange demon but does no damage.hvi .4.The orange demon is moderately wounded.The orange demon stings you but does no damage.hiX2.54hFphr: _You block the orange demon's attack.hX  You reach to attack! You puncture the orange demon!h-3.2 (0.7hhg _The orange demon is moderately wounded.h&  hYou reach to attack! You barely miss the orange demon.The orange demon is moderately wounded.h&&9h"hh&Y _The orange demon barely misses you.hH  You reach to attack! You closely miss the orange demon.The orange demon is moderately wounded.4.6hJhM: _You block the orange demon's attack.h  You reach to attack! You puncture the orange demon!  The orange demon is severely wounded.hT1==5.3h?= _You hear a shout!h  You reach to attack! You completely miss the orange demon.hN 66   Amaemon4   orange demon (reaching)The orange demon is severely wounded.h[V85----h 6.0hh _The orange demon stings you from afar. _You take 5 damage, and have 85/90 hp.h O--hi h F _Unknown command.h LA  demonstrator the Spear-Bearer   Merfolk of Okawaru *****.  Health: 85/90 ======================--  Magic: 19/19 ======================== hmL AC: 21Str: 19  EV: 11Int: 9  SH: 8Dex: 22 ########hL XL: 11 Next: 23% Place: Lair:1 #(.4*@.#hL Noise: =--------  Time: 16546.0 (0.0) hMR#6####.###  u) +4 trident ###.........  Throw: 4 javelins hgMd##....##P#/##  #...#.######  #####.#.......#hM 6   Amaemon  ......#4#PP.#.### #  4   orange demon (reaching) ####...####......## hMO #...#.<# #..#..P# hM_The orange demon stings you from afar. _You take 5 damage, and have 85/90 hp. hMx_Unknown command.Reach: u) +4 tridentPress: ? - help, Dir - move targethNzAim: an orange demon (severely wounded, 82% to hit)h .4.Your weapon can't reach that far!hy.6 _You take 5 damage, and have 85/90 hp.Unknown command.  Reach: u) +4 tridentPress: ? - help, Dir - move targetAim: Amaemon, wielding a +1 demon whip of venom (70% to hit)h+ ! h("WWhat do you want to examine? Monsters  a - (6) Amaemon, wielding a +1 demon whip of venom Items  b - (() a javelinhAmaemon the Diabolical Poisoner Amaemon always knew he was different, but it was still a horrific surprise when his demonic heritage manifested. As his body twisted, Amaemon was forced to fleefar from the surface. The passage of time has only left him more obsessed with what he has lost - consumed by poison both physical and spiritual. Max HP: ~87Will: ++AC: +EV: +++ Threat: Lethal Class: Demonic Size: Medium Int: Human You have about 70% to hit with your +4 trident. He has about 52% to hit you. AttacksMax Damage After Damaging Hits Hit: +1 demon whip (venom) 23 + venom Clawha12 Tail8Poison He is immune to torment; and resistant to miasma. He is vulnerable to silver and hated by Zin. He can open doors. He has mastered the following spells, which are affected by silence andh,   demonstrator the Spear-Bearer   Merfolk of Okawaru *****.  Health: 85/90 ======================-- h-  Magic: 19/19 ========================  AC: 21Str: 19  EV: 11Int: 9  SH: 8Dex: 22 ######## XL: 11 Next: 23% Place: Lair:1 #(.4.@.# Noise: =--------  Time: 16546.0 (0.0) #6####.###  u) +4 tridenthv.  ###.........  Throw: 4 javelins ##....##P#/##  #...#.######  #####.#.......# 6   Amaemon  ......#4#PP.#.### #  4   orange demon (reaching) ####...####......##  #...#.<# #..#..P# _You take 5 damage, and have 85/90 hp. _Unknown command.Reach: u) +4 tridenth. Press: ? - help, Dir - move targetAim: Amaemon, wielding a +1 demon whip of venom (70% to hit)  Your weapon can't reach that far!hS0  h0 sWhat do you want to examine? Monsters  a - (6) Amaemon, wielding a +1 demon whip of venom Items  b - (() a javelinh*  demonstrator the Spear-Bearer   Merfolk of Okawaru *****.  Health: 85/90 ======================--  Magic: 19/19 ========================h  AC: 21Str: 19  EV: 11Int: 9  SH: 8Dex: 22h7 ########h2 XL: 11 Next: 23% Place: Lair:1 #(.4.@.#h\z Noise: =--------  Time: 16546.0 (0.0) #6####.###  u) +4 trident h###.........  Throw: 4 javelins ##....##P#/##  #...#.######  #####.#.......#h޸R 6   Amaemon  ......#4#PP.#.### #  4   orange demon (reaching)h? ####...####......##  h"#...#.<# #..#..P# _You take 5 damage, and have 85/90 hp. hDx_Unknown command.Reach: u) +4 tridentPress: ? - help, Dir - move targethszAim: Amaemon, wielding a +1 demon whip of venom (70% to hit)  Your weapon can't reach that far!h  demonstrator the Spear-Bearer   Merfolk of Okawaru *****.  Health: 85/90 ======================--  Magic: 19/19 ========================  AC: 21Str: 19  EV: 11Int: 9  SH: 8Dex: 22 ######## XL: 11 Next: 23% Place: Lair:1 #(.4.@.# Noise: =--------  Time: 16546.0 (0.0) #6####.###  u) +4 trident ###.........  Throw: 4 javelins ##....##P#/##  #...#.######  #####.#.......# 6   Amaemon [0h>;10m ......#4#PP.#.### #  4   orange demon (reaching) ####...####......##  #...#.<# #..#..P# _You take 5 damage, and have 85/90 hp. _Unknown command.Reach: u) +4 tridentPress: ? - help, Dir - move targetAim: Amaemon, wielding a +1 demon whip of venom (70% to hit)  Your weapon can't reach that far!htdemonstrator the Spear-Bearer Merfolk of Okawaru *****.Health: 85/90 ======================--Magic: 19/19 ========================hGAC: 21Str: 19EV: 11Int: 9SH: 8Dex: 22########XL: 11 Next: 23% Place: Lair:1#(.4.@.#Noise: =--------  Time: 16546.0 (0.0)#6####.###u) +4 trident###.........Throw: 4 javelins##....##P#/##h#...#.###########.#.......#6   Amaemon......#4#PP.#.### #4   orange demon (reaching)####...####......##he#...#.<# #..#..P# _Unknown command.Reach: u) +4 tridentPress: ? - help, Dir - move targetAim: Amaemon, wielding a +1 demon whip of venom (70% to hit)  Your weapon can't reach that far!  Okay, then.hh h". _h] c#########(.4...# #6####@######.............##....##P#/##..###...#.###### ######.#.......#......#4#PP.#.### #4   orange demon (reaching)####...####......###...#.<# #..#..P####.4..## #!.....#h,^ h^ hg B 6.4(6   Amaemon4   orange demon (reaching)hg AThe orange demon attacks as it pursues you!hh +7.0 (1h0o hfr Y _The orange demon barely misses you.hhLevel 1 of the Lair of Beasts <(Press ? for help)#########(6.4..##(####@### ###............. ##....##P#/##..## #...#.###### # #####.#.......# ......#4#PP.#.### # ####...####......###...#.<#  #..#..P####.4..## #!.....# #..#†.####....... ##.#........##..## #  ###..##.......# ...# .# #..###.##.#.#.#..#.##...#..#  ................##..........  ######.#............((((.^.. ###.4..#.P..P#.[....... #...#............#..# ##.##.....#.#....#  #.#...#.####...#...  ......... ##..# P.#  ...##..##..   .... .. hhdemonstrator the Spear-Bearer Merfolk of Okawaru *****.Health: 85/90 ======================--Magic: 19/19 ========================AC: 21Str: 19EV: 11Int: 9########SH: 8Dex: 22#(6.4..#XL: 11 Next: 23% Place: Lair:1#(####@###Noise: =--------  Time: 16547.0 (0.0)###.............u) +4 trident##....##P#/##..##Throw: 4 javelins#...#.###### ######.#.......#......#4#PP.#.### #6   Amaemon####...####......##4   orange demon (reaching)#...#.<# #..#..P#[17h);5H###.4..## #!.....#Press: ? - help, Dir - move targetAim: Amaemon, wielding a +1 demon whip of venom (70% to hit)  Your weapon can't reach that far! _Okay, then.The orange demon attacks as it pursues you! _The orange demon barely misses you.h1 h h8 ?#########(6.4..# #(####.###.###.###......@.......##....##P#/##..####...#.###### # h9 #####.#.......#......#4#PP.#.### #####...####......#4   orange demon (reaching)#...#.<# #..#..P#h49 ###.4..## #!.....hz9 # #..#†.####.......h*< hE .4The orange demon attacks as it pursues you!hG 368.0 (1hgN hQ : _You block the orange demon's attack.hX6######## #(6..4.# ##(####.###.###.hcXI###.##....##P#/##..##...#.###### .#  #####.#.# # hXd ####...####......## hXhX`,haS 6.4h+b"6   Amaemon4   orange demon (reaching)The orange demon attacks as it pursues you!hb&9hjhnY _The orange demon barely misses you.hP .#.#.#.######### .#hQ d#(6.6..# .# #(####4###.###.###.##....##P#/##..#h[Q #...#.###### ..# #####.#.# .## ......#4#PP.#.###.#  ####...####......## hQ 4   orange demon (reaching)hQ S#...#.<# #..#..P#  ###.4..## #!.....# hQ hT h] K.4hX^ %-h^ 50hsf hIh hf .# #.#  #.#  h t#.#  ######## #.# # #(6.6..# #.# #.# h #(####.###.###.... ###......4.......h= t ##....##P#/##@.#####  #...#.#######..#  ####.#.......# #.##  h_ .....#4#PP.#.###.#  ####...####......##h  h G#...#.<# #..#..P#  ###.4..## #!.....# h   #..#†.####....... hP  ##.#........##..## # h ,hp 36.46   Amaemon4   orange demon (reaching)h f7=-1h h_ h/" ##########(6.6..#.####6###.###....###.......4.........hV##....##P#/##..##### ...#.#######@.# ####.#.......# #.# .....#4#PP.#.###.# ####...####......## #...#.<# #..#..Phd##..##  hs##..##.......# ...# .# hD hh .44   orange demon (reaching)hV h&2hhh #########(6.6..#.#####6###.###....###........4......##....##P#/##..##### ...#.#######..# ####.#.......# #@## .....#4#PP.#.###.# ####...####......## #...#.<# #..#..P##.4..## #!.....  #..#†.####.......##.#........##..## # ##..####...# . .##.#.#.#..#.##...#..43hj #########(6.6..#.####6###.###....h ###.............##....##P#/##4.##### h ...#.#######..# ####.#.......# #.## h .....#4#PP.#.###@# ####...####......## #h ...#.<# ##..#..P##.4..## #!.....# h&  #..#†.####.......##.#........##..### # hI ##..##.......##...# . .##.#.#.#..#..hh F.........##..........h? hy h1 6.46   Amaemonh_ 4   orange demon (reaching)h ?8=h3 4h h hh-*Level 1 of the Lair of Beasts <(Press ? for help) .##.##.##.#hr######## #.#  ##(6.6..# #.#  #.# #(####6###.###.... hܐ###........6........ ##....##P#/##..##### #...#.#######4.# #####.#.......# #.## ......#4#PP.#.###@# ####...####......##h#...#.<# ##..#..P#h-###.4..## #!.....# #..#†.####....... hU##.#........##..### #  ###..##.......##...# .#h{t #..###.##.#.#.#..#.##...#..# h ................##..........  ######.#............((((.^.. hɑl###.4..#.P..P#.[....... ha#...#............#..# hEM@.h h#.#  demonstrator the Spear-Bearer ######## #.# #  Merfolk of Okawaru *****.#(6.6..# #.# #.#  Health: 88/90 =======================-h3#(####6###.###....  Magic: 19/19 ========================###........6........  AC: 21Str: 19##....##P#/##..#####  EV: 11hInt: 9#...#.#######4.#  SH: 8h@Dex: 22 ####.#.......# #.##h`  XL: 11 Next: 23% Place: Lair:1 .....#4#PP.#.###@#h  Noise: ---------  Time: 16554.0 (0.0) ####...####......##h  u) +4 trident #...#.<# ##..#..P#h   Throw: 4 javelins ###.4..## #!.....# #..#†.####....... ##.#........##..### #h8   6   Amaemon ##..##.......##...# .#hX '  4   orange demon (reaching) .##.#.#.#..#.##...#..#hy A ..........##.......... h |The orange demon attacks as it pursues you! _The orange demon barely misses you.h sThe orange demon attacks as it pursues you! _You block the orange demon's attack.  h |The orange demon attacks as it pursues you! _The orange demon barely misses you.h!h)h,h[>######## #.# #  #(6.6..# #.# #.#  #(####6###.###.... ###........6........ ....##P#/##..#####  #...#.#######4.#  #####.#.......# #.##h ......#4#PP.#.###.#  ####...####....@.##  #...#.<# ##..#..P# h ###.4..## #!.....# h= #..#†.####........h^#.#........##..###.# ###..##h .##...# .# 4   orange demon (reaching)h.##.#.#.#..#.##...#..#h..........##.......... #.#.....((((.^..hhEh&  .6.46   Amaemon4   orange demon (reaching)The orange demon attacks as it pursues you!h 3=5.0 (1hK*h{/E _The orange demon stings you but does no damage.h  # #.# # #(6.6..# #.# #.# #(####6###.###.... ###......... ##....##P#/##6.##### #...#.#######..#  #####.#.......# #4##  ......#4#PP.#.###.# ####...####...@..## #...#.<# ##..#..P# ###.4..## #!.....# #..#†.####........ ##.#h8 .##..###.#  ###..##.##...# .##.##.#.#.#..#.##...#..#.##. ##.#hc ...((((.^..h h .44   orange demon (reaching)h -9-h( 6h h hh+Really walk into a travel-excluded area? Y - Yes h{' N - Noh h2 $#(6.6..# #.# #.#demonstrator the Spear-Bearer #(####6###.###....Merfolk of Okawaru *****.###.................Health: 89/90 =======================-##....##P#/##6.#####Magic: 19/19 ========================#...#.#######..#AC: 21Str: 19#####.#.......# #.##EV: 11hI3 sInt: 9......#4#PP.#.###4#SH: 8Dex: 22####...####......##XL: 11 Next: 23% Place: Lair:1#...#.<# ##.@#..P#Noise: ---------  Time: 16556.0 (0.0)###.4..## #!.....#u) +4 trident#..#†.####.........Throw: 4 javelinshv3 J##.#........##..###.####..##.......##...# .# ###.##.#.#.#..#.##...#..#h3 B4   orange demon (reaching) .............##.......... ###.#............((((.^..###.4..#.P..P#.[.......The orange demon attacks as it pursues you! _You block the orange demon's attack.  h 4 The orange demon attacks as it pursues you! _The orange demon barely misses you.The orange demon attacks as it pursues you! _The orange demon stings you but does no damage.h@6 hz? S.4h? +7.0 (1hH hJ hg #(####6###.###....###.....................##P#/##6.##### #...#.#######..# #####.#.......# #.## ......#4#PP.#.###.# ####...####....4.## #...#.<# ##..#..P# ###.4..## #@.....# #..#†.####.........#.#........##..###.####..##.##... .# .###.##.#.#.#..#.##...#h..# ..............##.......... ####.#.....((((^..  ###.4..#.P..P#.[....... #...#............#..#hI h h664.6   Amaemon4   orange demon (reaching)h&8hfh!| _You see here 2 grey potions.hh Inventory: 52/52 slots Hand Weapons (go to first with ))  u - a +4 trident (weapon)a - a +0 shortbow  g - a +0 club  t - a +0 mace  A - a +0 sling of electrocution  G - the +4 rapier "Murmur" {vamp, rElec Str+2} Missiles (go to first with ()o - 2 curare-tipped darts  x - 22 stones  C - 3 darts of disjunction  J - 11 poisoned darts  N - 4 javelins (quivered) Armour (go to first with [)  c - a +0 helmet (worn)  e - a +2 pair of gloves (worn)  n - a +2 buckler (worn)  p - a +0 cloak (worn)  r - a +0 pair of boots (worn)  Z - the +6 ring mail "Yriph" (worn) {rC- Str+4 Dex+4}b - a +0 leather armour  d - a +0 chain mail h> [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]h h) #(####6###.###....demonstrator the Spear-Bearer ###.................Merfolk of Okawaru *****.##....##P#/##6.#####Health: 89/90 =======================-#...#.#######..#Magic: 19/19 ========================#####.#.......# #.##AC: 21Str: 19......#4#PP.#.###6#EV: 11Int: 9####...####...4..##SH: 8Dex: 22h(* $#...#.<# ##..#..P#XL: 11 Next: 23% Place: Lair:1###.4..## #@.....#Noise: ---------  Time: 16558.0 (0.0)#..#†.####.........u) +4 trident##.#........##..###.#hO* Throw: 4 javelins###..##.......##...# .# ht* .###.##.#.#.#..#.##...#..# ..............##..........h* 6   Amaemon ####.#............((((.^..h* 4   orange demon (reaching)h* ###.4..#.P..P#.[.......#...#............#..# h* s_You block the orange demon's attack.  The orange demon attacks as it pursues you! h + |_The orange demon barely misses you.The orange demon attacks as it pursues you! h%+ _The orange demon stings you but does no damage. _You see here 2 grey potions.ho5 h5 hU? hB hIO ###.............##....##P#/##6.##### ...#.#######..# #####.#.......# #.#......#4#PP.#.###6#  ####...####...4..##...#.<# ##..#..P##.4..## #!.....## #..#†.####@........hP{##.#........##..###.####..##.......##...# .###.##.#.#.#..#.##...#..............##..................##.##.....#.#....#hvRhFSh_ ...646   Amaemon4   orange demon (reaching)The orange demon attacks as it pursues you!h`T90==h`9.0 (1hkham _The orange demon stings you but does no damage. _Health restored: 90hIc##....##P#/##6.##### ...#.#######..# #####.#.......# #.#......#4#PP.#.###.#  ####...####.....6##...#.<# ##.4#..P##.4..## #!.....## #..#†.####.........##.#.......@##..###.####..###...# h.###.##.#.#.#..#.##...#..............##.......... ####.#....((((.^  ###.4..#.P..P#.[..... #...#............#..#h#.##.....#.#..# #.#...#.####...#...h&hs.#s4ss 2 scorpions (summoned)hF'60hhc _Amaemon mumbles some strange words.h...#.#######..# #####.#.......# #.#......#4#PP.#.###s#  ####...####.....6##...#.<# ##..#s.P###.4..## #4.....## #..#†.####.........##.#........##..###.####..##.# .###.##.#.#.#..#...............##.......... ####.#............((((.^  ###.4..#.P..P#.[..... #...#............#..##.##.....#.#....#  #.#...#.####...#............ ##..# P.#[39;49hcmh<.sshD6!4hh.-1hhZhW h Really walk into a travel-excluded area? Y - Yes  N - Nohh #####.#.......# #.##demonstrator the Spear-Bearer ......#4#PP.#.###.#Merfolk of Okawaru *****.####...####....ss##Health: 90/90 ========================h`#...#.<# ##..#6.P#Magic: 19/19 ========================###.4..## #!.....##AC: 21Str: 19#..#†.####4........EV: 11Int: 9##.#........##..###.#SH: 8Dex: 22h###..##.......##...# .#XL: 11 Next: 23% Place: Lair:1 .###.##.#.#.#..#@##...#..#hNoise: ---------  Time: 16561.0 (0.0) ..............##..........hu) +4 trident ####.#............((((.^..h;Throw: 4 javelinsh!8###.4..#.P..P#.[.......#...#............#..###.##.....#.#....#hB4   orange demon (reaching)hb|#.#...#.####...#...h......... ##..##P.#...##..##.. .... .. h_The orange demon stings you but does no damage. _You see here 2 grey potions.  hgThe orange demon attacks as it pursues you! _The orange demon stings you but does no damage. h_Health restored: 90 _Amaemon mumbles some strange words.hhhs..4s   scorpion (summoned)h+2.0 (1hChh......#4#PP.#.###.# ####...####...s.s##...#.<# ##..#6.P# ###.4..## #!.....# #..#†.####.........##.#.......4##..###.####..##.......##...# .# ###.##.#.#.#..#.##...#..# ............##.@........ ###.#............((((.^..  ###.4..#.P..P#.[.......  #...#............#..###.##.....#.#....# .#...#.####...#............ ##..##P.#...##..##.. ...h?[40m....##.. . .##.# #h]ha .4The orange demon attacks as it pursues you!h9.=3hYhE _The orange demon stings you but does no damage.h{####...####...s.s##...#.<# ##..#..P# ###.4..## #!..s..# #..#†.####.........##.#........##..###.####..##......4##...# .# hS{+##.##.#.#.#..#.##...#..# ............##.......... ##.#............@(((.^..  ###.4..#.P..P#.[....... h{= #...#............#..# ##.##.....#.#....# .#h{.#...#.####...#............ ##..##P.#...##..##.. ....... h#|s   scorpion (summoned)##.. . .##.###6.#. .# .. #h~hhn..4h.-4hhSS _You see here a poisoned dart.h#...#.<# ##..#..P#  ###.4..## #!.....## #..#†.####..s......##.#........##..###.# ###..###...# .# #.##.#.#.#..#4##...#..# ...........##........ #.#h?R...((((.^#.4..#.P..P#.[@......# #...#............#..##h\/##.##.....#.#....# .# .#...#.####...#...hpw......... ##..##P.#h[...##..##.. ........#h##.. . ..##.####hhs   scorpion (summoned)h6.#. .# #.. ##h- ..hh"hFP  The orange demon attacks as it pursues you!hh .ss.4s 2 scorpions (summoned)h` .=5hh'R _The orange demon misses you.h ###.4..## #!.....#  #..#†.####.......... ##.#......s.##..###.# h] ##..#.##s..##.#  .##.#.#.#..#.##...#..# ..........##.4........#.h  .#...((((.^....h  #h #.4..#.P..P#.[.......# h  h H #...#..........@.#..##  ##.##.....#.#....# .# h" ~ .#...#.####...#...  hA ......... ##..##P.# h_ n...##..##.. ........# h} ##.. . ...##.####  h 6.#. .# ##.. ##  h  .. #.  h "#P h ( h  h  You hear the slow rumble of a very distant avalanche of rocks.h /  --more--hXh,#..s6##.s.46   Amaemonh#4   orange demon (reaching)ss 2 scorpions (summoned)h[$) -h}$6 _hO.h1hIv...#.<# ##..#..P#  ##.4..## #!.....## P# hLJ]..#†.####..........  #........##..###.#  #..##.....s6##...##.#  ##.#.#.#..#.##.s.#..## huJ] ..##..........#.#hJ #............4(((.^....#hK #.4..#.P..P#.[..@....# hK #...#............#..## ##.##.....#.#....# .#hP@ #.#...#.####...#...#  ...... ##..##P.#  ...##..##.. ........#   4   orange demon (reaching)..##.. . ...##.####  ss 2 scorpions (summoned)6.#. .####.. ## ..#. hX,h` .s##..s(h`S4The orange demon attacks as it pursues you!ha.=7h4jhm: _You block the orange demon's attack.hu T##...####...s.s##  h+v ..#.<# ##..#..P# ##  #.4..## #!.....## P# #..#†.####..........  hnv #........##..###.#  ..##......6##...##.#  hv #.#.#.#..#s##...#..##  .##.....s....#.#  ............((((@^....# .4..#.P..P#.[4......#.# ...#............#..# hdemonstrator the Spear-Bearer Merfolk of Okawaru *****.Health: 90/90 ========================Magic: 19/19 ========================AC: 20Str: 19EV: 13 Int: 9#### SH: 8Dex: 22###.########S## #(6. XL: 11 Next: 23% Place: Lair:1h}..$.w.~@w.w.~~~ #(## Noise: ===------  Time: 16569.0 (0.0)####.###~###### ###... u) +4 trident#~~##....# Throw: 4 javelins### #...#.# Slow Water #####.#..........#4#PP www 3 torpor snailsh,####...### S   water moccasin (asleep)#...#.<####.4..##Floosh!  h'3 torpor snails and a water moccasin come into view.Found 7 gold pieces.  Found a snail-covered altar of Cheibriados. _Being near the torpor snail leaves you feeling lethargic. _Okay, then.hP  Okay, then.hh h. _hDrink which item? Potions  h - 4 potions of heal woundsm - a potion of brilliance  w - 2 sedimented orange potions  F - 2 potions of curing  H - 2 brown potions  I - 2 coppery potionsL - 2 potions of berserk rage  Q - a cyan potion  S - a murky clear potion [!] read|quaff|evoke[?] describe selectedh? h h demonstrator the Spear-Bearer Merfolk of Okawaru *****.Health: 90/90 ========================Magic: 19/19 ========================AC: 20Str: 19EV: 13 Int: 9#### SH: 8Dex: 22h O###.########S## #(6. XL: 11 Next: 23% Place: Lair:1..$.w.~@w.w.~~~ #(## Noise: ===------  Time: 16569.0 (0.0)####.###~###### ###... u) +4 tridenth0 $#~~hS ##....# Throw: 4 javelins### #...#.# Slow Water #####.#....hu (......#4#PP www 3 torpor snails####...### S   water moccasin (asleep)h #...#.<####.4..##3 torpor snails and a water moccasin come into view.h bFound 7 gold pieces.  Found a snail-covered altar of Cheibriados. h f_Being near the torpor snail leaves you feeling lethargic. _Okay, then. h 6_Okay, then.hX P  Okay, then.h٤ h h& . _h<3hhԋF _Unknown command.hhDrink which item? Potions  h - 4 potions of heal woundsm - a potion of brilliance  w - 2 sedimented orange potions  F - 2 potions of curing  H - 2 brown potions  I - 2 coppery potionsL - 2 potions of berserk rage  Q - a cyan potion  S - a murky clear potion h)[!] read|quaff|evoke[?] describe selectedhC hqQ demonstrator the Spear-Bearer Merfolk of Okawaru *****.Health: 90/90 ========================Magic: 19/19 ========================AC: 20Str: 19EV: 13 Int: 9#### SH: 8Dex: 22###.########S## #(6. XL: 11 Next: 23% Place: Lair:1..$.w.~@w.w.~~~ #(## Noise: ===------  Time: 16569.0 (0.0)####.###~###### ###... u) +4 trident#~~##....# Throw: 4 javelins### #...#.# Slow Water #####.#..........#4#PP www 3 torpor snails####...###hkV  S   water moccasin (asleep)#...#.<####.4..##Found a snail-covered altar of Cheibriados. _Being near the torpor snail leaves you feeling lethargic. _Okay, then. _Okay, then. _Okay, then. _Unknown command.hW P  Okay, then.h?X h)^ hg` . _hK5   demonstrator the Spear-Bearer   Merfolk of Okawaru *****.  Health: 90/90 ========================  Magic: 19/19 ========================  AC: 20Str: 19  EV: 13 Int: 9 #### SH: 8Dex: 22 ###.########S## #(6. XL: 11 Next: 23% Place: Lair:1 h 6 ...$.w.~@w.w.~~~ #(## Noise: ===------  Time: 16569.0 (0.0) ####.###~###### ###... u) +4 trident #~~ ##....# Throw: 4 javelins ### #...#.# Slow Water  #####.#.... ......#4#PP www 3 torpor snails ####...### S   water moccasin (asleep) h;6 d#...#.<#  ###.4..## _Okay, then. _Unknown command. h]6 a_Okay, then.Reach: u) +4 tridentPress: ? - help, Dir - move targeth}6 `Aim: a torpor snail (96% to hit and 96% to hit with your tail-slap)h˴ N A torpor snail. A ponderous gastropod with a rock-hard shell. It is said to be in some way connected with the god Cheibriados; its very presence slows the movements of unwary adventurers, leaving them easy prey for its terrifying, ever-gnashing radulae. h| LMax HP: ~60 Will: ++ AC: ++ EV: + Threat: High Class: Natural Size: Large Int: Animal Speed: 70% (normally travels slower than you) You have about 96% to hit with your +4 trident and 96% to hit with your tail-slap. It has about 49% to hit you. Attack Max Damage Bite 25 It is resistant to drowning. It can travel through water. [!]: Description|Quoteh: hZ demonstrator the Spear-Bearer   Merfolk of Okawaru *****.  Health: 90/90 ========================h3  Magic: 19/19 ======================== h AC: 20Str: 19  EV: 13 Int: 9 #### SH: 8Dex: 22 h###.########S## #(6. XL: 11 Next: 23% Place: Lair:1 h..$.w.~@w.w.~~~ #(## Noise: ===------  Time: 16569.0 (0.0)h h####.###~###### ###... u) +4 trident h#~~ ##....# Throw: 4 javelinsh,q ### #...#.# Slow Water h?* #####.#....hR hd......#4#PP www 3 torpor snails h####...### S   water moccasin (asleep)h. #...#.<#  h,###.4..## _Okay, then. h!_Unknown command. ha_Okay, then.Reach: u) +4 tridentPress: ? - help, Dir - move targeth`Aim: a torpor snail (96% to hit and 96% to hit with your tail-slap)h demonstrator the Spear-Bearer Merfolk of Okawaru *****.Health: 90/90 ========================Magic: 19/19 ========================AC: 20Str: 19EV: 13 hx Int: 9#### SH: 8Dex: 22###.########S## #(6. XL: 11 Next: 23% Place: Lair:1..$.w.~@w.w.~~~ #(## Noise: ===------  Time: 16569.0 (0.0)####.###~###### ###... u) +4 tridenth <#~~##....# Throw: 4 javelins### #...#.# Slow Water #####.#....hN W......#4#PP www 3 torpor snails####...### S   water moccasin (asleep)#...#.<####.4..## _Unknown command. _Okay, then.Reach: u) +4 tridentPress: ? - help, Dir - move targetAim: a torpor snail (96% to hit and 96% to hit with your tail-slap)  hu +Okay, then.h\ h hx . _h/h0h8h[;`Okay, then.  Reach: u) +4 tridentPress: ? - help, Dir - move targetAim: a torpor snail (96% to hit and 96% to hit with your tail-slap) _Okay, then.Unknown command.hԩh`Read which item? Scrolls  j - a scroll labelled BEODUX NUDA  B - a scroll labelled EZXOSO QUJE TEO  D - a scroll of fog h E - a scroll labelled APPEVE PEOHUBB  K - a scroll of vulnerability  O - 2 scrolls of teleportation  X - a scroll labelled QIFATHRE AGUSK  Y - a scroll labelled CYEREO IF ICIRI [!] read|quaff|evoke[?] describe selectedhrhs hdemonstrator the Spear-Bearer Merfolk of Okawaru *****.Health: 90/90 ========================Magic: 19/19 ========================AC: 20Str: 19h#.EV: 13 Int: 9#### SH: 8Dex: 22###.########S## #(6. XL: 11 Next: 23% Place: Lair:1hT..$.w.~@w.w.~~~ #(## Noise: ===------  Time: 16569.0 (0.0)####.###~###### ###... u) +4 tridenthx#~~##....# Throw: 4 javelinshh### #...#.# Slow Water #####.#..........#4#PP www 3 torpor snails####...### S   water moccasin (asleep)#...#.<####.4..## _Okay, then.Reach: u) +4 tridenth Press: ? - help, Dir - move targetAim: a torpor snail (96% to hit and 96% to hit with your tail-slap) h,W_Okay, then. _Unknown command.h "x  As you read the scroll of teleportation, it crumbles to dust.h^) .w~@ww_You feel strangely unstable.The torpor snail briefly extends its eye-stalks.h)7--70.5 (1.5h*gTele Slow Water hO1hv4] _The torpor snail completely misses you.hnhPut on which piece of jewellery? Jewellery (go to first with "=)  y - a +4 ring of protection (worn)  z - an amulet of faith (worn)  W - a ring of protection from cold (worn)i - a ring of flight  k - an amulet of reflection  q - a ring of ice  s - an amulet of regeneration  v - a +6 ring of dexterity  R - a ring of ice  V - an amulet of the acrobat[?] describe selected [!] equip|wield|wear|put onh [tab] equip|unequip hyh#h)-demonstrator the Spear-Bearer Merfolk of Okawaru *****.Health: 90/90 ========================Magic: 19/19 ========================AC: 20Str: 19EV: 13 Int: 9#### SH: 8Dex: 22h-###.########S## #(6. XL: 11 Next: 23% Place: Lair:1..$..w~@ww_.~~~ #(## Noise: =--------  Time: 16570.5 (0.0)####.###~###### ###... u) +4 trident#~~h(.##....# Throw: 4 javelins### #...#.# Tele Slow Water #####.#..........#4#PP www 3 torpor snails####...### S   water moccasin (asleep)#...#.<####.4..## hY._Okay, then. _Unknown command.As you read the scroll of teleportation, it crumbles to dust.  h.You feel strangely unstable.The torpor snail briefly extends its eye-stalks. _The torpor snail completely misses you.h.h7P  Okay, then.h7h gD _h~3hhF _Unknown command.hk demonstrator the Spear-Bearer Merfolk of Okawaru *****.Health: 90/90 ========================Magic: 19/19 ========================AC: 20Str: 19EV: 13 Int: 9#### SH: 8Dex: 22###.########S## #(6. XL: 11 Next: 23% Place: Lair:1..$..w~@ww_.~~~ #(## Noise: =--------  Time: 16570.5 (0.0)####.###~###### ###... u) +4 trident#~~##....# Throw: 4 javelins### #...#.# Tele Slow Water #####.#..........#4#PP www [40hFp m3 torpor snails####...### S   water moccasin (asleep)#...#.<####.4..## _Okay, then. _Unknown command.Throw: 4 javelinsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a torpor snail (95% to hit)hdemonstrator the Spear-Bearer Merfolk of Okawaru *****.Health: 90/90 ========================Magic: 19/19 ========================AC: 20Str: 19EV: 13 Int: 9#### SH: 8Dex: 22h###.########S## #(6. XL: 11 Next: 23% Place: Lair:1..$..w~@ww_.~~~ #(## Noise: =--------  Time: 16570.5 (0.0)####.###~###### ###... u) +4 trident#~~##....# Throw: 4 javelinshi### #...#.# Tele Slow Water #####.#..........#4#PP www 3 torpor snails####...### S   water moccasin (asleep)#...#.<####.4..## _Unknown command.h$Throw: 4 javelinsPress: ? - help, Q - select action, ( or ) - cyclehaShift-Dir - straight lineAim: a torpor snail (95% to hit)  Okay, then.hlh9#h[&. _ht #.########S## #(6.$..w@~ww_.~~~ #(h!####.###~###### #### #~~ ##.... ### #...#. #####.# ......#4# ####...  #...#.<#  ###.4..##hG?  Throw: 4 javelinshBPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a torpor snail (95% to hit) h_Okay, then.  Found 2 potions of curing.hJ@.whm,1.4 (0.9h h+ D _The torpor snail bites you but does no damage.hGzo  You hit the torpor snail but do no damage.h,{h{h- ~w~.SSThe water moccasin hisses angrily.h'978----ha-=2.6 (1.2hNhd _The torpor snail bites you! _You take 12 damage, and have 78/90 hp. h#C  You puncture the torpor snail! h. ###.4..#.P.##.#...#....#...###.##....#F.k## hj..# #.#...#.......# ... ............. .......##..##. ...## ..[.. ..##.. ...##..#...... 6.#. ....@....... ..  h.t...........:.(. #P  h.[....##.#....... .## #. ....... #. ....... h... ....... F   cane toad (asleep).. ....... k   wyvern (asleep) h/... .......  The torpor snail is moderately wounded. h,3 111  Your surroundings suddenly seem different.  Your +0 pair of boots unmelds from your body.  A cane toad and a wyvern come into view. hE/  --more-- hd  h^ Y  Found a book of Iron, 4 stones and a leather armour. h  h  h% .F..kFk h 9=---30Slow  h'  h* X _The cane toad gives a loud, deep croak! The wyvern hisses angrily. h9  h:  hC  h]F F _Unknown command. h haQuiver which action? ([-] to clear) Items ([,] to cycle)  h a - Throw: 2 darts (curare)b - Throw: 22 stones  c - Throw: 3 darts (disjunct)  d - Throw: 11 darts (poison)  e - Throw: 4 javelins (quivered)  f - Zap: wand of polymorph (7)   hg - Zap: wand of roots (15) Abilities ([,] to cycle)   h0h - Abil: Heroism  i - Abil: Finesse   hj - Abil: Duel [*/%] inventory [^] all abilities h8z[!] focus mode: off|on h h2###.4..#.P. demonstrator the Spear-Bearer ##.#...#.... Merfolk of Okawaru *****.#...###.##.... Health: 79/90 =====================---#.F.##.# #.#...#. Magic: 19/19 ========================......# ... ........ AC: 21Str: 19...k. .......##..## EV: 11Int: 9 h,3. ...## ..[.. ..##..SH: 8Dex: 22#...##..#...... 6.#.XL: 11 Next: 23% Place: Lair:1.......@....... ..Noise: ==-------  Time: 16573.6 (0.0)...........:.(. #Pu) +4 trident....##.#.......Throw: 4 javelins he3.## #. .......Slow #. ......... .......F   cane toad.. ....... h3k   wyvern... .......Your surroundings suddenly seem different.  h"4AYour +0 pair of boots unmelds from your body.  A cane toad and a wyvern come into view.Found a book of Iron, 4 stones and a leather armour. _The cane toad gives a loud, deep croak! The wyvern hisses angrily. _Unknown command. h4 h= h&@ h( hxLevel 1 of the Lair of Beasts <_(Press ? for help)###.4..## #!.....###P# h?s#..#†.####.......... ##.#........##..###.#   ###..##.......##...##.# #..###.##.#.#.#..#6##...#..## hX| ................##.s...s....#.# ho  h ######.#............((4(......# hr ###.4..#.P..P#.[.......#.# h##.  hƗM#...#............#..##  hۗ^#...  ###.##.....#.#....##.# h  h #.F.##   .# #.#...#.####...#...# h{ ......#   ... ......... ##..##P.#  h@ ...k.   .......##..##.. ........# hU . ...## ..[.. ..##.. . ...##.#### hiV #...##..#...... 6.#. .####.. ## h .......@....... ..    #.  hИd ...........:.(.  #P  h  hC ....##.#.......    h .## #. .......  h(>   #. .......  h=& .. .......  .. ....... hR ... ....... hg# h. hQ@ ###.4..#.P. demonstrator the Spear-Bearer ##.#...#.... Merfolk of Okawaru *****.#...###.##.... Health: 79/90 =====================---#.F.##.# #.#...#. Magic: 19/19 ======================== h"A......# ... ........ AC: 21Str: 19...k. .......##..## EV: 11Int: 9. ...## ..[.. ..##..SH: 8Dex: 22#...##..#...... 6.#.XL: 11 Next: 23% Place: Lair:1.......@....... ..Noise: ==-------  Time: 16573.6 (0.0)...........:.(. #Pu) +4 trident....##.#.......Throw: 4 javelins.## #. .......Slow #. ......... ....... hFF   cane toad.. .......k   wyvern... .......Your surroundings suddenly seem different.  Your +0 pair of boots unmelds from your body.  A cane toad and a wyvern come into view.Found a book of Iron, 4 stones and a leather armour. _The cane toad gives a loud, deep croak! The wyvern hisses angrily. _Unknown command. hK hHN hRead which item? Scrolls  j - a scroll labelled BEODUX NUDA  B - a scroll labelled EZXOSO QUJE TEO  D - a scroll of fog  E - a scroll labelled APPEVE PEOHUBB  K - a scroll of vulnerability  O - a scroll of teleportation  X - a scroll labelled QIFATHRE AGUSK  Y - a scroll labelled CYEREO IF ICIRI [!] read|quaff|evoke[?] describe selected h/|  h  h K###.4..#.P. demonstrator the Spear-Bearer ##.#...#.... Merfolk of Okawaru *****.#...###.##.... Health: 79/90 =====================---#.F.## h .# #.#...#. Magic: 19/19 ========================......# ... ........ AC: 21Str: 19...k. .......##..## EV: 11Int: 9. ...## ..[.. ..##..SH: 8Dex: 22 hE T#...##..#...... 6.#.XL: 11 Next: 23% Place: Lair:1.......@....... .. h Noise: ==-------  Time: 16573.6 (0.0)...........:.(. #Pu) +4 trident....##.#.......Throw: 4 javelins h .## #. .......Slow #. ......... ....... h -F   cane toad.. .......k   wyvern h ... .......Your surroundings suddenly seem different.  Your +0 pair of boots unmelds from your body.  hZ A cane toad and a wyvern come into view.Found a book of Iron, 4 stones and a leather armour. _The cane toad gives a loud, deep croak! The wyvern hisses angrily. _Unknown command. h P  Okay, then. h  h  h . _ h 3 h  h P _You don't know any spells. hL  h hInventory: 52/52 slots Hand Weapons (go to first with ))  u - a +4 trident (weapon)a - a +0 shortbow  g - a +0 club  t - a +0 mace  A - a +0 sling of electrocution  G - the +4 rapier "Murmur" {vamp, rElec Str+2} Missiles (go to first with ()o - 2 curare-tipped darts   hF x - 22 stones  C - 3 darts of disjunction  J - 11 poisoned darts  N - 4 javelins (quivered) Armour (go to first with [)  c - a +0 helmet (worn)  e - a +2 pair of gloves (worn)  n - a +2 buckler (worn)  p - a +0 cloak (worn)  r - a +0 pair of boots (worn)  hi Z - the +6 ring mail "Yriph" (worn) {rC- Str+4 Dex+4}b - a +0 leather armour  d - a +0 chain mail  h [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top] hW h h&###.4..#.P. demonstrator the Spear-Bearer ##.#...#.... Merfolk of Okawaru *****.#...###.##.... Health: 79/90 =====================---#.F.##.# #.#...#. Magic: 19/19 ========================......# ... ........ AC: 21Str: 19...k. .......##..## EV: 11Int: 9. ...## ..[.. ..##..SH: 8Dex: 22#...##..#...... 6.#.XL: 11 Next: 23% Place: Lair:1.......@....... ..Noise: ==-------  Time: 16573.6 (0.0)...........:.(.[4 h(0m #Pu) +4 trident....##.#.......Throw: 4 javelins.## #. .......Slow #. ......... .......F   cane toad.. .......k   wyvern... .......A cane toad and a wyvern come into view.Found a book of Iron, 4 stones and a leather armour. _The cane toad gives a loud, deep croak! The wyvern hisses angrily. _Unknown command. _Okay, then. _You don't know any spells. h,7 h7 h@ hF h8:Evoke which item? Wands  l - a wand of polymorph (7)M - a wand of digging (11)  P - a wand of roots (15) [!] read|quaff|evoke[?] describe selected h h  h@###.4..#.P. demonstrator the Spear-Bearer ##.#...#.... Merfolk of Okawaru *****.#...###.##.... Health: 79/90 =====================--- h #.F.##.# #.#...#. Magic: 19/19 ========================......# ... ........ AC: 21Str: 19...k. .......##..## EV: 11Int: 9. ...## ..[.. ..##..SH: 8Dex: 22#...##..#...... 6.#.XL: 11 Next: 23% Place: Lair:1.......@....... ..Noise: ==-------  Time: 16573.6 (0.0)...........:.(. #Pu) +4 trident....##.#.......Throw: 4 javelins.## #. .......Slow #. ......... .......[4 h 0mF   cane toad.. .......k   wyvern... .......A cane toad and a wyvern come into view.Found a book of Iron, 4 stones and a leather armour. _The cane toad gives a loud, deep croak! The wyvern hisses angrily. _Unknown command. _Okay, then. _You don't know any spells. hR9 m  Okay, then. hH  htJ . _ h  h 7Inventory: 52/52 slots Hand Weapons (go to first with ))  u - a +4 trident (weapon)a - a +0 shortbow  g - a +0 club   hN t - a +0 mace  A - a +0 sling of electrocution  G - the +4 rapier "Murmur" {vamp, rElec Str+2} Missiles (go to first with ()o - 2 curare-tipped darts  x - 22 stones  C - 3 darts of disjunction  J - 11 poisoned darts  N - 4 javelins (quivered) Armour (go to first with [)  h  c - a +0 helmet (worn)  e - a +2 pair of gloves (worn)  n - a +2 buckler (worn)  p - a +0 cloak (worn)  r - a +0 pair of boots (worn)  Z - the +6 ring mail "Yriph" (worn) {rC- Str+4 Dex+4}b - a +0 leather armour  d - a +0 chain mail [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top] h  h ###.4..#.P. demonstrator the Spear-Bearer ##.#...#.... Merfolk of Okawaru *****.#...###.##.... Health: 79/90 =====================---#.F.##.# #.#...#. Magic: 19/19 ========================......# ... ........ AC: 21Str: 19...k. .......##..## EV: 11Int: 9 h . ...## ..[.. ..##..SH: 8Dex: 22#...##..#...... 6.#.XL: 11 Next: 23% Place: Lair:1.......@....... ..Noise: ==-------  Time: 16573.6 (0.0)...........:.(. #Pu) +4 trident....##.#.......Throw: 4 javelins h  9.## #. .......Slow #. ......... .......F   cane toad.. .......k   wyvern h ... .......Found a book of Iron, 4 stones and a leather armour. _The cane toad gives a loud, deep croak! The wyvern hisses angrily. _Unknown command. _Okay, then. _You don't know any spells. _Okay, then. hn  h  hh  hW  h>% hm'Quiver which action? ([-] to clear) Items ([,] to cycle)  a - Throw: 2 darts (curare)b - Throw: 22 stones  c - Throw: 3 darts (disjunct)   h'Jd - Throw: 11 darts (poison)  e - Throw: 4 javelins (quivered)  f - Zap: wand of polymorph (7)  g - Zap: wand of roots (15) Abilities ([,] to cycle)  h - Abil: Heroism  i - Abil: Finesse   h(j - Abil: Duel [*/%] inventory [^] all abilities[!] focus mode: off|on h% h$;###.4..#.P. demonstrator the Spear-Bearer ##.#...#.... Merfolk of Okawaru *****.#...###.##.... Health: 79/90 =====================---#.F.##.# #.#...#. Magic: 19/19 ========================......# ... ........ AC: 21 h;dStr: 19...k. .......##..## EV: 11Int: 9. ...## ..[.. ..##..SH: 8Dex: 22#...##..#...... 6.#.XL: 11 Next: 23% Place: Lair:1.......@....... .. h<Noise: ==-------  Time: 16573.6 (0.0)...........:.(. #Pu) +4 trident....##.#.......Throw: 2 darts (curare) h<.## #. .......Slow #. ......... .......F   cane toad.. .......k   wyvern... .......Found a book of Iron, 4 stones and a leather armour. _The cane toad gives a loud, deep croak! The wyvern hisses angrily.  h<_Unknown command. _Okay, then. _You don't know any spells. _Okay, then. h= hF hI h###.4..#.P. demonstrator the Spear-Bearer ##.#...#.... Merfolk of Okawaru *****.#...###.##.... Health: 79/90 =====================---#.F.##.# #.#...#. Magic: 19/19 ========================......# ... ........ AC: 21Str: 19...k. .......##..## EV: 11Int: 9. ..*## ..[.. ..##..SH: 8Dex: 22#...##*.#...... 6.#.XL: 11 Next: 23% Place: Lair:1.......@....... ..Noise: ==-------  Time: 16573.6 (0.0)...........:.(. hg[40m #Pu) +4 trident....##.#.......Throw: 2 darts (curare).## #. .......Slow #. ......... .......F   cane toad.. .......k   wyvern... ....... _You don't know any spells. _Okay, then.Throw: 2 darts (curare)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a wyvern (67% to hit) hy###.4..#.P. demonstrator the Spear-Bearer ##.#...#.... Merfolk of Okawaru *****.#...###.##.... Health: 79/90 =====================---#.F.##.# #.#...#. Magic: 19/19 ========================......# ... ........ AC: 21 hydStr: 19...k. .......##..## EV: 11Int: 9. ...## ..[.. ..##..SH: 8Dex: 22#...##..#...... 6.#.XL: 11 Next: 23% Place: Lair:1.......@....... .. hyNoise: ==-------  Time: 16573.6 (0.0)...........:.(. #Pu) +4 trident....##.#.......Throw: 2 darts (curare) hz .## #. .......Slow #. ......... ....... hzpF   cane toad.. .......k   wyvern... .......  h{_Okay, then.Throw: 2 darts (curare)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a wyvern (67% to hit)  Okay, then. h7| h  h. _ hK) Ability - do what?CostFailure  Invocations -  X - Renounce ReligionNone0% a - Heroism2 MP, Piety-0%  b - Finesse5 MP, Piety--1%  c - Duel7 MP, Piety--12% [?] toggle between ability selection and description. h) h h( hH&###.4..#.P. demonstrator the Spear-Bearer ##.#...#.... Merfolk of Okawaru *****. h#...###.##.... Health: 79/90 =====================---#.F.##.# #.#...#. Magic: 19/19 ========================......# ... ........ AC: 21 hStr: 19...k. .......##..## EV: 11 hInt: 9. ...## ..[.. ..##.. h[SH: 8Dex: 22 h5#...##..#...... 6.#.XL: 11 Next: 23% Place: Lair:1 hy.......@....... ..Noise: ==-------  Time: 16573.6 (0.0)...........:.(. #Pu) +4 trident....##.#....... hThrow: 2 darts (curare).## #. .......Slow  h|#. ......... .......F   cane toad.. .......k   wyvern... ....... _Okay, then.Throw: 2 darts (curare)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a wyvern (67% to hit) _Okay, then. h$E  Throw: 2 darts (curare) hJ%Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a wyvern (67% to hit) _Okay, then.   h% h, h.. _& h| & hi sLevel 1 of the Lair of Beasts <_(Press ? for help)###.4..## #!.....###P##..#†.####.......... ##.#........##..###.#   ###..##.......##...##.# #..###.##.#.#.#..#6##...#..##  ................##.s...s....#.#& h<  ######.#............((4(......# ###.4..#.P..P#.[.......#.###. #...#............#..## #...  ###.##.....#.#....##.# #.F.##   .# #.#...#.####...#...# ......#   ... ......... ##..##P.#  ...k.   .......##..##.. ........# . ...## ..[.. ..##.. . ...##.####& h * #...##..#...... 6.#. .####.. ## .......@....... ..    #.  ...........:.(.  #P   ....##.#.......    .## #. .......    #. .......  .. ....... & h W .. .......  ... ....... ' h ###.4..#.P. demonstrator the Spear-Bearer ##.#...#.... Merfolk of Okawaru *****.#...###.##.... Health: 79/90 =====================---#.F.##.# #.#...#. Magic: 19/19 ========================......# ... ........ AC: 21Str: 19...k. .......##..## EV: 11Int: 9. ...## ..[.. ..##..SH: 8Dex: 22#...##..#...... 6.#.XL: 11 Next: 23% Place: Lair:1.......@....... ..Noise: ==-------  Time: 16573.6 (0.0)...........:.(.' h * #Pu) +4 trident....##.#.......Throw: 2 darts (curare).## #. .......Slow #. ......... .......F   cane toad.. .......k   wyvern... .......Throw: 2 darts (curare)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a wyvern (67% to hit) _Okay, then. _Okay, then.' h ' h( ) hLc ###.4..#.P. demonstrator the Spear-Bearer ##.#...#.... Merfolk of Okawaru *****.#...###.##.... Health: 79/90 =====================---#.F.##.# #.#...#. Magic: 19/19 ========================......# ... ........ AC: 21Str: 19) hrd ...k. .......##..## EV: 11Int: 9. ..*## ..[.. ..##..SH: 8Dex: 22#...##*.#...... 6.#.XL: 11 Next: 23% Place: Lair:1.......@....... ..Noise: ==-------  Time: 16573.6 (0.0)...........:.(. #Pu) +4 trident....##.#.......Throw: 2 darts (curare).## #. .......Slow #. ......... .......F   cane toad.. .......) hSe ;k   wyvern... ....... _Okay, then. _Okay, then.Throw: 2 darts (curare)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a wyvern (67% to hit)* h ###.4..#.P. demonstrator the Spear-Bearer ##.#...#.... Merfolk of Okawaru *****.#...###.##.... Health: 79/90 =====================---#.F.##.# #.#...#. Magic: 19/19 ========================......# ... ........ AC: 21Str: 19* h n...k. .......##..## EV: 11Int: 9. ...## ..[.. ..##..SH: 8Dex: 22#...##..#...... 6.#.XL: 11 Next: 23% Place: Lair:1.......@....... ..Noise: ==-------  Time: 16573.6 (0.0)...........:.(. #Pu) +4 trident....##.#.......Throw: 2 darts (curare).## #. .......Slow #. ......... .......F   cane toad.. .......k   wyvern... ....... * hY _Okay, then.Throw: 2 darts (curare)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a wyvern (67% to hit)  Okay, then.* h * h * ho . _+ h[ + h  Ability - do what?CostFailure  Invocations - + h\ , X - Renounce Religion+ h None0% + h ia - Heroism2 MP, Piety-0%  b - Finesse5 MP, Piety--+ h +1%  c - Duel7 MP, Piety--+ hM p12% [?] toggle between ability selection and description.3 h= 3 h2 3 h ###.4..#.P. demonstrator the Spear-Bearer ##.#...#.... Merfolk of Okawaru *****.#...###.##.... Health: 79/90 =====================---#.F.##.# #.#...#. Magic: 19/19 ========================......# ... ........ AC: 21Str: 19...k. .......##..## EV: 11Int: 9. ...## ..[.. ..##..SH: 8Dex: 22#...##..#...... 6.#.XL: 11 Next: 23% Place: Lair:1.......@....... ..Noise: ==-------  Time: 16573.6 (0.0)...........:.(.[43 h 0m #Pu) +4 trident....##.#.......Throw: 2 darts (curare).## #. .......Slow #. ......... .......F   cane toad.. .......k   wyvern... ....... _Okay, then.Throw: 2 darts (curare)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a wyvern (67% to hit) _Okay, then.3 h  ###.4..#.P. demonstrator the Spear-Bearer  ##. #...#.... Merfolk of Okawaru *****. #... ###.##.... Health: 79/90 =====================--- #.F.## .# #.#...#. Magic: 19/19 ======================== ......# ... ........ AC: 21Str: 19 ...k. .......##..## EV: 11Int: 9 . ...## ..[.. ..##..  SH: 8Dex: 22 #...##..#...... 6.#.  XL: 11 Next: 23% Place: Lair:1 3 h (.......@....... ..  Noise: ==-------  Time: 16573.6 (0.0) ...........:.(. #P  u) +4 trident ....##.#.......  Throw: 2 darts (curare) .## #. .......  Slow  #. .......  .. .......  F   cane toad .. .......  k   wyvern 3 h ... ....... Shift-Dir - straight lineAim: a wyvern (67% to hit) _Okay, then.Aiming: Duel (12% risk of failure)  Press: ? - help, Dir - move targetAim: a wyvern5 h^ .k5 hA..6 h)dF.Aim: a cane toad9 hۙdemonstrator the Spear-Bearer Merfolk of Okawaru *****.Health: 79/90 =====================---Magic: 19/19 ========================###############AC: 21Str: 19#p.▓.p▓∩▓p.▓.p#EV: 11Int: 9#▓▓▓▓▓▓▓▓▓▓▓▓▓#SH: 8Dex: 22#.............#XL: 11 Next: 23% Place: Arena9 h#.ß..∩...@..ßF#Noise: ==-------  Time: 16573.6 (0.0)#.............#u) +4 trident#▓▓▓▓▓▓▓▓▓▓▓▓▓#Throw: 2 darts (curare)#..pp..▓..pp..#Slow ###############F   cane toadPress: ? - help, Dir - move targetAim: a cane toad  You enter into single combat with the cane toad!  The world spins around you as you enter the gateway.  You enter Okawaru's Arena!  You feel invigorated by the roar of the crowd!9 hsYou enter Okawaru's Arena!  You feel invigorated by the roar of the crowd!  Found a gate leading back out of this place.  You can no longer enter into single combat with a foe.Okawaru will no longer gift you throwing weapons.You feel yourself speed up.9 h9 hyppFß.pp..▓..pp9 h\.84=2-----------9 hN4.7 (1.1Duel 9 h9 h  Okawaru will no longer gift you throwing weapons.You feel yourself speed up. _The spectator shouts! x4  There is an empty arch of ancient stone here.  You regained 5 hp, and now have 84/90 hp. _You now have 12/19 mp.; h Ability - do what?CostFailure  Invocations -  X - Renounce ReligionNone0% a - Heroism2 MP, Piety-0%  b - Finesse5 MP, Piety--1% [?] toggle between ability selection and description.= h= h = hdemonstrator the Spear-Bearer Merfolk of Okawaru ****..Health: 84/90 ======================--Magic: 12/19 ===============---------###############= h  AC: 21Str: 19#p.▓.p▓∩▓p.▓.p#EV: 11Int: 9#▓▓▓▓▓▓▓▓▓▓▓▓▓#= h[SH: 8Dex: 22#.............#XL: 11 Next: 23% Place: Arena#.ß..∩...@.Fß.#= hNoise: ---------  Time: 16574.7 (0.0)#.............#u) +4 trident= hי#▓▓▓▓▓▓▓▓▓▓▓▓▓#Throw: 2 darts (curare)= h E#..pp..▓..pp..#Duel ###############F   cane toad= hNOkawaru will no longer gift you throwing weapons.You feel yourself speed up. _The spectator shouts! x4  There is an empty arch of ancient stone here.  You regained 5 hp, and now have 84/90 hp. _You now have 12/19 mp.= hΝu  You can now deal lightning-fast blows.= h,= hU= h= h= hsp.▓p.F..pp.▓.pp.= h7/19 -------5.7 (1Finesse Duel = h:= h^ _The spectator shouts! _You now have 7/19 mp.? hMNj  You puncture the cane toad!? haO=5==6.1 (0.4? hU? hWd _The cane toad is moderately wounded.? h, @  You puncture the cane toad!? h *4 (0.3? h ? h a _The cane toad is heavily wounded.@ h4'  You barely miss the cane toad.The cane toad is heavily wounded.@ h' @ h' @ hL0 M.p.pp@ h0 2-8 (0.4@ h7 @ h9 7 _You block the cane toad's attack.A h?a p  The spectator shouts!  You hit the cane toad.A hA h+M--------7.1 (0.3A hZA h+a _The cane toad is heavily wounded.B he<You hit the cane toad. _ You barely miss the cane toad.  The cane toad is heavily wounded.The cane toad stings you!  You are poisoned.B h|x72====---=B hm5 (0.4Pois Finesse Duel B h%B h( _The cane toad poisons you! _You take 13 damage, and have 72/90 hp.B hC  You hit the cane toad.  The cane toad is heavily wounded.B hvD#0B hDJ-----8 (0.3B h\KB hZN _You feel sick. _You take 2 damage, and have 70/90 hp.C h ( C h_  You puncture the cane toad!  The cane toad is almost dead.C h< 669-C h} (=8.1C hq C hr _You feel sick. You block the cane toad's attack. _You take 1 damage, and have 69/90 hp.D h  You closely miss the cane toad.The cane toad is almost dead.D h 58-4D h D h _You feel sick. _You take 1 damage, and have 68/90 hp.E h}  You puncture the cane toad!  You kill the cane toad!E h 79======12/19=======-  Okawaru accepts your kill. Okawaru crowns you victorious!Welcome back to the Lair of Beasts!  You feel an oppressive heat about you.E hE/  --more--I hX:9 ###.4..#.P.##.#...#....#...###.##....#...##.# #.#...#. ......# ... ........ ..... .......##..##I hM; . ...## ..[.. ..##.. #...##..#...... 6.#.Lair:1 .......@k...... .. ...........:.(. #P ....##.#....... .## #. ....... #. ......... .......k   wyvern.. .......... .......I h~;There is an entrance to a volcano on this level. Hurry and find it before the  entrance collapses!I hCI hDO=======87I hԳI hO: _Level annotation: exclusion: trap, AmaemonYou regained 11 hp, and now have 79/90 hp. _You regained 5 mp, and now have 12/19 mp.K hLK h MN8-9.0K hTK hX _You closely miss the wyvern. You feel sick. _You take 1 damage, and have 78/90 hp.K hYK h p  You closely miss the wyvern. You feel sick.K h 7-3=4 (0.4K h K h _The wyvern bites you but does no damage. _You take 1 damage, and have 77/90 hp.L h  You puncture the wyvern!  The wyvern is severely wounded.L hL;6==7 (0.3L h _You feel sick. _You take 1 damage, and have 76/90 hp.L h y  You puncture the wyvern!  You kill the wyvern!L h .  Okawaru accepts your kill.L h# A5=L h# 730-80.1 (0.4L h* L h- _You feel sick. _You take 1 damage, and have 75/90 hp.N h$ hM######.#....... # ###.4..#.P#.  #...  ###.##...#...## .# #.#...#......# ... .............. .....##N hh .......## ..[.. ..##..#...##.@#...... 6.#....... .........:.(. #P...##.#.## #. .......... .......N h N h #3N h6 a----1.1 (1.0N h N h _You feel sick. _You take 2 damage, and have 73/90 hp.O h8 O h9 *---O h19 2O h? O hB $ _You feel sick.P h%  ....... ######.#...... ####.4..#.P ## #...#P hk * #...  ###.##..#...# .# #.#...### ... ........# .......##..#.......@## ..[.. ..##..P h #...##..#...... 6.#.)............... ..P h P...........:.(. #P ....##.#.P h: Q.### #.. #.#. ..). .. .P h) P h P h i1=-3P h P h  - _Found a whip and a spear. You feel sick.  You take 2 damage, and have 71/90 hp.80% health threshold reached.P h /  --more--R h1 #  ##.  #...  .#...## .#  R h4.......## ...  ........#  .......@## ..[..  R hVN .#...##..# 6.#.  R hjk)............... .. R hv P...........:.(. #P  R h....##.#.......  .### #......... R h  #.#.......  R hq ..).......   R hU..   R h9#o #  ##.  #...  .#...## .#  R h#7.......## ...  ........#  .......@## ..[..  R hO% .#...##..# 6.#.  )............... ..  P...........:.(. #P  ....##.#...... .### #........ #.#...... ..)...... .. R h./ _R h^( dM#..###.##.#.#.#........R h( / ######.#....... # ###.4..#.P#.  #... #...  ###.##...#...## .# #.#...### ... .......R h( 6 .....#R h( .......## ..[.. ..##...#...##..#.6.#R h( ))............... ..P...........:.(. #PR h) T#.......#.###R h6) K.....)......R h4 R h`8 -04R h< R h@ _You feel sick. _You take 1 damage, and have 70/90 hp.S hEeS he%5S hhmS hMp$ _You feel sick.U h(U h<)U h.U h3U h8j694=U hICU8= U hKr 6 _You start resting. You feel sick. x2U h|L67.1 (2U hSU hKW _You are no longer poisoned. _You take 2 damage, and have 68/90 hp.V h V h V hB V h V h }9V h V h" 9=V h= V hA <70V hc V hTa5=V heV hV h%1V hV hfV hV h V h ,V h V hV hBf2==V hZV hV hV hV hV hV hV h"V h(j 98.1 (11.0) _You start resting.V h)3=6==9.1 (12V h1.V h1$ _Your hands slow down.You regained 5 hp, and now have 73/90 hp. _You regained 2 mp, and now have 16/19 mp.W h 3W h BW hb XW h W hY %4W h W h W h :==W h0 W h W h W h W h W h! y5=7=W h2 W hs W h W h W h ,W h W hg W h U6=W h W h W h( 9=W h W h W h( W h W h W h #7W h4 .8=W h W h W h W h W h! W hZ %8W h W h W h W h! W h% W h% 9=W hm' W h* W h6+ K9=W h2- W hT6 W h= h 616.1 (17 _You start resting.W h= [9==7.1 (18W hA W hxE  _You hear the slow rumble of an avalanche of rocks nearby.You regained 6 hp, and now have 79/90 hp. _MP restored: 19X hX hX hnX h,X hn80=X hlX h,X h]X hP==X hX h;1X h<X h],X hX hX h X h.X h;2X hX h,X hX h,X hX ha3=X hX hI,X hGX h7,X h.X hk4=X hX h@,X hX h;5X hX h- ,X h X h ,X h X ht ;6X h X h ,X h' X h ,X h X h X h/ D7=X h X h ,X h X h" ,X h# X h' X hM' N8=X h.) X h, ,X h. X h2 ,X h)4 X h7 ;9X h9 X h< X h?< X hL= X h? ,X h@ X hG _ _You start resting.X hN -47.1 (30X hN [90=8.1 (31X h`T X hV y _HP restored. _Health restored: 90Y h ###..##.. #..###.##.#.# ....... ######.#...... ####.4..# ## #...# #...  ###.##..#...# .# #.### ... ......Y h0.# .......##..........## ..[.. ..##..#.#...##..#...... 6.#..)............... ..P...........:.(. #P#....##.#....#.### #.... #.#.Y hMY h89.1 (1.0) _Y h߿Y hY h6 G ###..##.. #..###.##.#.##. .. ######.# #. ###.4..# ##.# #...# #... ###.###..#...### .# #.# #.## ... #.# .###.## ..[.. ..##.#.#...##..#...... 6.#..)............... ..#P...........:.(. #P ##....##.#....... #.### #.........  #.#.Y h Y h '50Y h Y h Z he ##.### ###..# ... #..###.##.##.. ....... .. ######.#.... #.###.4. ##.## #...# #...#  ###.###..#..@### .# #.# ## ... ... #.# .......## #.........## ..[.. ..###.#...##..#...... 6.#...)............... .###P...........:.(. #PZ h0#....##.#....#.### #..Z h:<1Z h"Z h$Z hOM #..#  ##.#..### ###..##.#..###.##.##.........######.#.. #. Z hO###.4..#.# #... #..@#  ###.###..#...### .# #.# #.## ... ....#.........# .......####..#.##....##.#...Z hXZ h2YB=2Z h^Z h`Z hz -###.4# #. .  ##.##### ###..# ....## #..###.##.##.... ....... ... ######.#. #.###.4. ##@## #... #...# Z h8 ? ###.##..#...# .# #.# #.# ... ... #..# ....... #.........## ..[.. ..#  ..#.#...##..#...... 6.  ...)...............###P...........:.(. # Z h Z h| &3Z h Z h [ h[ hWRead which item? Scrolls  j - a scroll labelled BEODUX NUDA [ h B - a scroll labelled EZXOSO QUJE TEO  D - a scroll of fog  E - a scroll labelled APPEVE PEOHUBB [ h K - a scroll of vulnerability  O - a scroll of teleportation  X - a scroll labelled QIFATHRE AGUSK [ h  Y - a scroll labelled CYEREO IF ICIRI [!] read|quaff|evoke[?] describe selected[ h]= [ hC o###.4 demonstrator the Spear-Bearer ##.. Merfolk of Okawaru ****...##.# Health: 90/90 ========================.########..# Magic: 19/19 ========================....## #..###.##.# AC: 21Str: 19#.... ........... EV: 11Int: 9... ######.#... SH: 8[ h9D Dex: 22#.####.4. XL: 11 Next: 30% Place: Lair:1##@###... Noise: ---------  Time: 16653.1 (0.0)#...####.# u) +4 trident#..#...###[ hD .# #.# Throw: 2 darts (curare)#.......## ... ...#.........# .......##.........## ..[.. ..# ..#.#...##..#...... 6. ...)...............###P...........:.(. #[ hD   _You hear the slow rumble of an avalanche of rocks nearby.You regained 6 hp, and now have 79/90 hp. [ hD _MP restored: 19 _You start resting. _HP restored. [ h2E F_Health restored: 90[ h!L P  Okay, then.[ hL [ hU D _[ h7# #. .# .########.. ....## #..###.##. #.... .......... ... ######.# #.# ###.4#.## #. #@..####..#...###.# #. #.......## ... .....#. #..## ..[.. ....#.#...##..#...... 6 ...)...............####P...........:.(. ##....##.#.......[ h[ h24.1 (1 _[ h[ h\ hV,  .#########. ....## #..###.###.... ......... ... ######.##.# ###.4##.## #.....####..#@..###.#  #.......## ... .#...# .....#...#.##....##.#.### #.........\ h2\ h`2&5\ h 6\ hj8\ h*(  .###### ....## #..###.## #.... ........ ... ######.# #.# ###\ h\( #.## #.####...###\ hr( v#..#...###.# #\ h(  #.@.....## ... ..#\ h( ;. #.## ..[.. ..#.#...##..#......\ h ) X..)........\ h) .#####P...........:\ h/) 9(. \ h@) _##....##.#.......\ hR) N #.#####..\ hk) :. #.\ h) $#.\ hh3 \ h3 &6\ h< \ h> ] h  .  ###### # ....## #..###.##.... ....... ... ######.# #.####] h` x ##.##  ####...#  ##...### .#  ### ...  #] h .# .... #.........## [..] h  ..#.#...###...... ....)...] h ]..#####P...........:] h* m(.##....###.#.#####.] hH .] h] hk] h7] hU] h] h   ####### ....## #..###.#.... ........ ... ######.##.# ####.##] hC  ####...##..#...###.# ] hz ##@......## .....# .....#] h w# ..[.. #] h .] h O.#####.#.......] h ] hZ &8] h ] h ^ hV ....## #..###. #.... .......  ###### #.# ##.## ####...# #..#...###. ##.......## ... ..#. #.## ..[..#.#...##..#........).........#####P...........:(. ##....##.#.......  #.#####..  .# #.#.  ..). ^ hS_^ h `&9^ h$l^ h #.... ...... ... #######.# ####.## ####...#..#...###.##.......## .....# .# ..[.......#.#...##..#............).........####....###^ h'.#.. ....... ^ h)^ h'60^ h^ h6^ hn\   ###### #.# ##.## ####...# #..#...###. ##.......## .. #..#.##.####.## ..[^ h\ p.......@#.#...##..#.....)........#########P..:.( ##....##.#..... #.#####. .# #.# .# ..) ^ hS] S.. . ^ hHf ^ hf &1^ hm ^ hp _ hY ...  #.#  ##.## ####...# #..#...###  ##.......##  #..# P.##.####_ hjY=.## ..[#.#.#...##..#.)#P.:. ##....##.#_ hY #.##### .# #.# .# ..)_ hYn ..  ... _ hc_ h}c&2_ hj_ h%m` h ...  #.# ##.## ####...# #..#...### ##.......## # #..` hE .# #P.##.####.## .. #.#.#...##..#` hj.)#P.: ##....##.#` h #.##### .# #.#` h .# ..) ..  ... ` h/` h&3` hi` h` hӽ  ...  #.# ##.## ####...#` h  #..#...### ##.......## ## #.........#  #P.##.####.##  #` hy `.#.#...##..#.)#P. ##....##.# #.##### .# #.#` h  .# ..) ..  ... ` h ` hb &4` hQ ` h a hMr#.... .. ... ## #. ##.## ####...#  #..#...# ##..# ### #.........# #P.##@####.........##  ##.#...##..#.............)#############P.......#....##.##.#####. .# #.#.# ..) .. a hdxa h8y&5a h}a h<b hI^  # #.# #.#######...#P# #..#...###.. ##.......###P ### ..##P.##.####...## #..@.....#.#...##..#......)........#############P ##....##.# #.#####. .# #.# .# ..) .. . b h?_b h_&6b h#eb hRgb hc L ... b h{ H#. #.#b h K##. ##.##b h  # #.. ####...#b h  P##.( #..#...###b h q .... ##.## #P. ### #.# #P.##.####b h .b h+ X #.#.#...##..b h> =.).b h\ Q#P ##....##.#b hl 0 #.#####b h j .# #.#b h ^ .# ..)b h . ..b h . ...b h b ho b h 7b h b h"  b h4 _Found 2 poisoned darts.c hF#.... P.# ... #.P #. ##.# ##.### #..## ####...# #P##.(.### #..#...#c h-G....... ## #P..### #.P@##.####....... ###.#...## ...............)c hRG..#############P.......#....###.#####. c hsG .# #. .# .. c hGh .. c hQc hQ&8c hWc hY c hZk_You hear the rumble of an avalanche of rocks very nearby.d hM....####....P.#... #.P #.#  ##.# ##.# #..## ####...# ###P##.(.####.#..#...##d hT..............###.### P.##.####........ ##........#.#...##...............).......##########d h d h~&9d hd h,d hM.##### ....####....P.#d h... #.P #.#  ##.# ##.#d hPE # #..## ####...# ###P##.(.####.#..#...##d hwP.......@......###d hs#.####P..###.##d hP.##.####........##........#.#...##.d h.#d hD d hi=70d he h(AM e hY.##### ....####....P.#...e h{ #.P #.#  ##.# ##.#e hA # #..## ####...# ###P##.@.####.#..#...##..............##e h·##.####P..###.###P.##.####.........e h)#e he h&1e he hZe h+2.1 (2e he h6 _J - 13 poisoned darts (gained 2)e hg_ !#.# .##### #.# ....## #.# #.... 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#... ..# ... ..# #.##.######P ... #. #.# ####..##### #. ... #.##.# P.##.# #....# #.##.# ###..# #.##.# ##.# #.##.# #.# #.#.. #.# #...# ##.# #..###y hZ30z h . .# #%# .# #. .##.####..# #..#......#..# ##z h\.#.......... ...$...../..!##......##......#  #@##.######P ...z hE #........... #.#####..##### #. ... #.##.# z hP.##.# #....# #.##.####..# #.##.##.# #.##. #.# #.#..# #.# #...z h̏4%z hPz h1z h,8%z h*+ _Found a maw talisman.z h3## .#  . .# #%# .# #. .##.####..# ##..##..# #z hP..#.......... ..$...../...! #......##.@....# ###.##.######P ..z h<m #........... #z h] ####..##### #. .. #.##.# P.##. #....# #.##.###..# #.##.#.# #.##. #.# #.#.z h7%z hv&2z hz h5{ h v 2 .### .#  ...# #%# .# #. .##.####..# ##..##..# #P..#.......... #..$...../... #@.....# #......# ###.##.######P  #........... #####..##### #.  #.##.# P.## #....# #.#####..# #.###.# #.##%{ hv &3{ he| 8%{ h { hW8  #.#   #.. .#  ##.. .#   ...# #%# .#   #...##.####..#   ##..##..#  P..#..........  #../...  #.###......#   #......#  ###.##.######P   #...........  ####..##### #.   #.##.# P.  { h8 #....# #.  ###..# #.{ hB7%{ hC&4{ hI{ hQ8%{ h+R+5.1 (2{ hW8%{ h[> _You now have 541 gold pieces (gained 7).| h""   #.  #.##   #... .#  ##..# .#   ...###%# .#  | h# #...##.####..#   ##..#......#..#  P.@#..........   ##../...  #.###......#  ## #...... | h####.##.######P   #........... | h $o ####..##### #.  | h)$\ #.##.# P.  | hD$i #....# #.| h$/7%| h/| h/$6.1 (1| h6| h8| h@;" #.  #.##  #... .# ##..# .#  ...###%# .#  #...##.####..# | h};#..#......#..#  #P..#..........  ##@......./  #.###......#   ## #......#  ###.##.######P  #........... | h; ####..##### #  #.##.# P | h; #....# #  ###..# #| hkA7%| hA&7| hD| hE} h#  #.##  #... .# ##..# .#} h#0  ...###%# .#  #...##.####..# ##..#......#..#} h$  #P..#..........  ##../  #@###......#   ### #......#  ###.##.######P  #...........  ####..#####  #.##.#  #....#} h%m  ###..# } h5%G ##.#} h-7%} h.&8} h48%} h6} hU #.  #.##  #... .#  ##..# .#  ...###%# .#  #...##.####..#  } hR##..#......#..#  #P..#. ##@......./... #.###......#  } h~### #......#  ###.##.######P } hs#........... ####..##### #} hň  #.##.# P} h  #....# #} h  ###..# #} h#D } h7%} hR&9} h8%} h} hb    #.  #.##  #... .#  ##..# .#  ...###%# .#  ...##.####..#  ##..#......#..#  #P.@#....... ##......../... #.###......#  ### #......# ###.##.######P} hcc  #...........  ####..##### #. #.##.# P. #....# #.} hLj 7%} hj '40} hn 8%} h)p ~ hd5M ##  #...##..# .# #...###%#  #...##.######..#P..#..........#......../...  #.###......#....##...1%~ hfd~ h.pM# ##  #...#..# .# #...###%#  #.@.##.#####..#......#..#P..#..........  ##......../...............~ hpH#.##...##~ hZy7%~ hy&2~ h}8%~ h ~ hM # ####.  #...~ h#..# .# #..@###%# ##...##.#####..#......#..#  #P..#..........~ h\...#...##~ h~ hK&3~ h~ h~ hU M #  ####.#.#~ h  #......###.@# .# ...###%# ##...##.###  ##..#......#..#..~ hЙ .....~ h !.##.~ h% ~ h &4~ hϨ ~ h ~ h       ##  #.  ~ hT #. ##  #.##.#.#  #..@...#  ##..###.#  ~ hw #...###%# .#  ##...##.###~ h #..# ##..#......#..# ~ h P#P..#.......   ~ hҒ ##......../...   #.###.....~ h .# ### #......#~ h 8%~ h8 &5~ h̡ 6%~ h  hjV% ht6% h hc0     hf  ##  #.  #. ##  #.##.#.# h  #.@....#  ##..###.# h  #...###%# .#   ##.. hWR.##.####..#   ##..#......#..#   #P..#.   ##......../...   hw  #.###......#   ### #......# h,8% h&6 h6% h6 h<      ##  ###.##  #.$..  #..###   #@##.#.# h  #......#  ##..###.#   #...###%# .#  ##...##.####..#  ##..#......#..#  #P..#..... h.....  ##......../...  #.###......# h\ h&7 h<9% h+ _Found 22 gold pieces. h>M  hמ ## ###.##..#$.......### ##.#.# h #......#  ##..###.# h#&%..#..... hB h8% h&8 h( h_C         ## #  ###.##..## #.@....... #..###.### #.##.#.#  #......# ##..###.# #...###%# .# ##...##.####..# ##..#......#..# #P..#. hnR9 h50.1 (2% _You now have 563 gold pieces (gained 22). h       ### #  ###.##..# #. #..###.# #.##.#.#  ##. #...###% ##. ##.  hZ8% h+1.1 (1 h[9% h& h  # ### .#  ###.##..###. #. #..###.####. #.##.#.#  #. ##     h  he &2 h  h)  hR....##.#.#.>...# ### ..# ###.##..###.##.h h S#..###.####.h#.##.#.# #......###..###.##...###%# .# hh 2 wolves (asleep)##...##.###..#......#..#  hSe##P..#. . hUn  2 wolves come into view. hl^/  --more-- h* x  Found a leather armour. Found a stone staircase leading down. h  h|  h   h h..hh%hhh 3 wolves hn /==3 ha  h _The wolf howls! You hear a howl! x2; You hear a bellow!  A wolf comes into view. h /  --more-- h/ _ h:] .. ..## .#.# .>. ..# ### ..# ###.##..###.# #.h.. #..###.####hh #.##.#.# #......# ##..###.# h]S #...###%# .# 2 ##...##.####..# ##..#......#..# #P..#. ha hb h}e he h3rh.hh.[%h 3 wolves hVs6--4 _ h9y h{ hQQuiver which action? ([-] to clear) Items ([,] to cycle)  a - Throw: 2 darts (curare) (quivered)b - Throw: 22 stones  c - Throw: 3 darts (disjunct)  d - Throw: 13 darts (poison)  e - Throw: 4 javelins  f - Zap: wand of polymorph (7)  g - Zap: wand of roots (15) Abilities ([,] to cycle)  h - Abil: Heroism  i - Abil: Finesse [*/%] inventory [^] all abilities[!] focus mode: off|on hT h demonstrator the Spear-Bearer ..Merfolk of Okawaru ****....##Health: 90/90 ========================.#.#Magic: 19/19 ========================.>.AC: 21Str: 19..#EV: 11Int: 9 h ### ..#SH: 8Dex: 22###.##..###.#XL: 11 Next: 30% Place: Lair:1#...@...h.hh.Noise: ---------  Time: 16754.1 (0.0)#..###.####.[ h u) +4 trident#.##.#.#Throw: 4 javelins#......# hA ##..###.##...###%# .#hhh 3 wolves ha U##...##.####..###..#......#..##P..#..........  h _Found 22 gold pieces. _You now have 563 gold pieces (gained 22).  2 wolves come into view. h Found a leather armour. Found a stone staircase leading down. _The wolf howls! You hear a howl! x2; You hear a bellow! _A wolf comes into view. hM  h 9% h  h(((((((%The wolf howls! You hear a howl! x2; You hear a bellow! _A wolf comes into view.  You throw a javelin. The javelin barely misses the wolf.The javelin pierces through the wolf.  is lightly wounded.  h& The javelin pierces through the wolf. h, h h h} 3The wolf is lightly wounded.  hIA wolf comes into view. hj/  --more-- h21  hS: h.h...hhh 4 wolves (1 wandering) h[< 8 5.6 (1.5 _ hMB  hD  h8% h h9% hF _Unknown command. hZv (((((((hYou throw a javelin. The javelin pierces through the wolf!  The wolf is severely wounded.The javelin misses the wolf. The javelin pierces through the wolf. h~, h/ h h*n  The wolf is moderately wounded. h hm ho.h..hhh hwf==7.0 (1.42 h79% hJU _The wolf completely misses you. hL  ((((You throw a javelin. The javelin barely misses the wolf.The javelin closely misses the wolf.The javelin hits the wolf and shatters for extra damage! h  hD   hf f The wolf is severely wounded. h#  h{  hQ  hG , h  h  h hhh.h..% h 89--8.4javelin  h& 9% h _The wolf bites you but does no damage. The wolf bites you. _You take 1 damage, and have 89/90 hp. hN:  hk;  Ability - do what?CostFailure  Invocations -  X - Renounce ReligionNone0% a - Heroism2 MP, Piety-0%  b - Finesse5 MP, Piety--1% [?] toggle between ability selection and description. h{c  hl  ht :demonstrator the Spear-Bearer ..Merfolk of Okawaru ****....##Health: 89/90 =======================-.#.#Magic: 19/19 ========================.>.AC: 21 hru Str: 19..#EV: 11Int: 9### ..#SH: 8Dex: 22###.##h.###.# hu XL: 11 Next: 30% Place: Lair:1#...@hh.h..(. hu Noise: =--------  Time: 16758.4 (0.0)#..###.####.[u) +4 trident hu #.##.#.#Throw: javelin#......# hu \##..###.##...###%# .# hv hhhh 4 wolves##...##.####..###..#......#..# h,v #P..#.......... hEv You throw a javelin. The javelin barely misses the wolf.The javelin closely misses the wolf. hlv The javelin hits the wolf and shatters for extra damage!  The wolf is severely wounded.  hv W_The wolf bites you but does no damage. The wolf bites you.  hv b_You take 1 damage, and have 89/90 hp. hy  h?z  h1{  h} 90=7---3 h} 59  You gain the combat prowess of a mighty hero.A wolf comes into view. hz /  --more-- hq h.hh(1 wandering)9.4 (1Hero  h'8% hJ _The wolf bites you but does no damage.  Health restored: 90 _You now have 17/19 mp. h  h~  h 8% hU F _Unknown command. hbR  The wolf howls!  You puncture the wolf! h{c hm .h.% 3 wolvesThe wolf is heavily wounded. hm5=60.0 (0.6 hq8% ht< _The wolf bites you but does no damage. h, b  You completely miss the wolf. h  h: hh.%h 4 wolvesThe wolf is heavily wounded. h--6 h/'8% he*Q _The wolf barely misses you. hu  You puncture the wolf!  You kill the wolf! h h7 h h hZh.% hs]=---1 h=1.2 h hP _Okawaru accepts your kill. h`  You barely miss the wolf.The wolf is severely wounded. hޛ h.h.% 3 h٧--8 h޴% _The wolf closely misses you. h+  You hit the wolf but do no damage.The wolf is severely wounded. h,,  h4 h.hh 4 wolves hR5 A-2.4 h; 8% h7? 2 _You block the wolf's attack. hG  You miss the wolf.The wolf is severely wounded. hPq. 3 hQ'3.0 hZ8% h]Q _The wolf barely misses you. h  You closely miss the wolf.The wolf is heavily wounded. h#h%h 4 wolves hW$$84 h~$6--7 (0.7 h+ h/ _You block the wolf's attack. The wolf bites you. _You take 6 damage, and have 84/90 hp. hr~;  You puncture the wolf! h߆7 . h % 3The wolf is almost dead. hȇ,4.3 (0.6 hK8% hx< _The wolf bites you but does no damage. hB  You impale the wolf!!  h#2You kill the wolf! h, hy^h.% h65-- hT8=29 h hP _Okawaru accepts your kill. hg h p. 2 h  /35.5 h  h' _You hit the wolf but do no damage. The wolf bites you. _You take 2 damage, and have 83/90 hp. hԎ  You puncture the wolf!  The wolf is heavily wounded. hF chh 3 wolves h /=6.1 h 8% hK 2 _You block the wolf's attack. h"  You puncture the wolf!  The wolf is severely wounded. h.% 2 h2-8 (0.7 h8% h!n _The wolf barely misses you. You block the wolf's attack. hBt  You impale the wolf!!  You kill the wolf! h h@ h h, hRA4= hP4-7.5 h% h  hB_Okawaru accepts your kill. hft [ %You closely miss the wolf. ht GThe wolf is severely wounded. hu ,8.1 (0.6 hx 8% hz ; _The wolf barely misses you. hz  h{ %You hit the wolf.  The wolf is almost dead. h%7 h{8% h2 _You block the wolf's attack. h  You barely miss the wolf.The wolf is almost dead.You hear the brisk rumble of a very distant avalanche of rocks.  --more-- hS9.3 h\R _The wolf closely misses you. h%  You hit the wolf.  The wolf is almost dead. h %9 h  h 2 _You block the wolf's attack. h/p  You hit the wolf.  You kill the wolf! h  h.%   wolf h!85570.5 hs( h+P _Okawaru accepts your kill. h|Z  You hit the wolf.  The wolf is lightly wounded. hU}V9==1.1 h8% h _The wolf bites you but does no damage. _MP restored: 19 h % You puncture the wolf!  The wolf is almost dead. hv3==8 (0.7 h) hH2 _You block the wolf's attack. hB u  You puncture the wolf!  You kill the wolf! hP E† hQ U==6--2.5 h@X  hZ P _Okawaru accepts your kill. h-Zk.. ..## .#.# .>. ..# ### ..# ###.##..###.# #....@.....(. #..###.####.[ #.##.#.# #......# ##..###.##...###%# .###...##.####..###..#......#..# # #P..#. .  h8e7% he^6---3.5 (1.0 hk hp  Things that are here: _a wolf corpse; a wolf corpse h& ..#..##..#.# #.>. #..# ###...# ###.##..###.###....†.....(#..###@####.[ #.##.#.# #......# ##..###.# #...###%# .###...##.####..# ##..#......#..# ###P..#.......... ..##......../... !#%-4 _ hu 8% hd  h#.. #..## ..#.# h&#.>.  ##..#  ###...# ###.##..###.## #....†.@...(.##..###.####.[##.##.#.# ......# ##..###.# h"a#...###%# .# ##...##.####..#  ##..#......#..# ####P..#.... h3% hΛ%5 h h  h"#.. ##..## ..#.# #.>. ##..# ###...# ###.##..###.## #....†..@..(.# #..###.####.[# #.##.#.# ##......# ##..###.##...###%# .# ##...##.####..# ##..#......#..# # h#P..#. ...$ h7% hS7=6 h hǏ h| #.. ##..## ..#.# #.>. ##..# ###...# ####.##..###.## #....†...@.(.# #..###.####.[# #.##.#.# .# #......# #  h {#...###%# .# ##...##.####..# ##..#......#..# ####.#P..#. ...$. hx 8% h %7 h\ 8% h  hL s#.. ...##..## .#...#.# ..#.>. ..##..# .####...# .# ###.##..###.## #....†....@(.# #..###.####.[# #.##.#.# ..# #......# ..# ##..###.# ..##...###%# ..# ##...##.####..# ##..#......#..#  hL ####.##P..#. ...$. h,V  hV %8 h\  hq_  h#.. .... ##..###.#. ..#.##.. #.>. ... ##..# #.# ###...# #.# ###.##..###.## #....†.....@.# #..###.####.[# #.##.#.# #..# #......# #..# ##..###.# #..##...###%# #..# ##...##.####..# ##..#......#..# ####.##P..#. ...$..w h]8=9 h%80.5 (23 javelins h8% h!Y _N - 3 javelins (gained 2) hm zM #.... #.. ....##..###.#...#.## #.>. ... ## ###...# #.# ##.##..###@## h ;..†........###.####.[##.##......# #..#%#..# h  h& *1.5 (1 h 8% h  h<!M# ### #..... #.. .....##..###.#.#..#.##... #.>. ... ## ###...# #@# ##.##..###.##..†.......#.###.####.[#.##.#.# #..#%#..# hC92 hB8% h hg~BM## # #### #..... #.. ..... ####..###.#.#..###..#.##........ #.>........# ## ###...# #.# ##.##..###.#..†.......##..###.####.[#%# #..# hc h%3 hW hj h  ###  #.###### # #....... #.. ......# ##..###.#.#..##.#.##........ #.>..@.....# hw  ##..#.#.##### ###...###.# ###.##..###.## #....†.......# #..###.####.[# #.##.#.# #..# #......# h #..# ##..###.# #..# h  h T90=4 h  h e _Health restored: 90 hB ### #.###### ## #....... #.. ......## ##..###.#.#..## #..#.##. #.> hB .# ##..#.#.##### ###...###.# ###.##..###.## #....†.......# #..###.####.[# #.##.#.# #..# #......# #..#  ##..###.# #..# h"J h K,5 _ hvN hP h#v= ###  #.###### ### #....... #.. ...... ##..###.#.#..###..#@##........ #.>........# ##..#.#.##### ###...###.# ###.##..###.## #....†.......# #..###.####.[# #.##.#.# #..# #......# #..# h h%6 hÄ hf h  ###  #.###### ######....... #......... h u ##.@###.#.#..##.#.##........ ##.>........# ##..#.#.##### ###...###.# ###.##..###.## h  #....†.......# #..###.####.[# #.##.#.# #..# h  h  h %7 h  h  hLB###  #.###### ######. #..@.......## ##..###.#.#..## #..#.##........##.>........#  ##..#.#.##### ###...###.####.##..###.###....†.......##..###.####.[#=8 hT### #.###### ######. #.## ##..###.#.#..## #..#.##........ ##.>........# ##..#.#.#####  hT hb;9 hg hk### #.###### ######. #.##  hOl3##..###.#.#..## #..#.##........ ##.>........# ##..#.#.########...###.####.##..###.# h}l##....†.......#  hXt ht&90 hIy h{ h.J### #.#######.#.## ##..###.#.#..## #..#.##........ ##.>........# ##..#.#.########...### hJ.####.##..###.###....†.......#  hR h1S%1 h}V h?Z h### #.#.######.#.## ##..###.#.#..## #..#.##.........##.>........# .##..#.#.# h@####...###.####.##..###.###....†.......#  h h+%2 h h h= ### #.#.#######.#.##  hn= /##..###.#.#..## #..#.##......... ##.>........###.##..#.#.##### ####...###.#  h= l#....†.......#  h@F  hF %3 hbK  hL  hn### #.#.#######.#.## ##..###.#.#..## #..#.##.........  h##.>........###.##..#.#.##### ####...###.####.##..###.###....†.......#  ho h%4 h h h,####.#######.########........... #..........## ##..###.#.##..#.##............##.>........###....##..#.#.##### #####...###.#  ###.##..###.# h#....†.......#  #..###.####.[#  #.##.#.# #..# h h%5 hd h .####.#######.########........... #..........## ##..###.#.#..##.##.##..#.##.....@......(##.>........#####..#.#.##### #####...###.# ###.##..###.# #....†.......# #..###.####.[# #.##.#.# #..# #..... h ;6 hO  h4 % _Found 2 stones. hJ7### #.#######.## ######........... #..........## ###..###.#.#..##.##.##..#.##.(Y##.>.###.##..#.#.##### ##.###...###.# . ....†.# Y   yak (asleep)  h/K hLl  A yak comes into view. hU/  --more-- h  h 0 7 _ h#  h%  h. = ###  #.#######.## ######........... #..........## # 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##..###@#.#..##.##.## #..#.##............(Y ##.>........###...... ##..#.#.##### ##...###...###.# ha[ } .###.##..###.## #....†.......# #..###.####.[# #.##.#.# #..# hp X3 h ###.#######.#########............#..........## # ##..###.#.#..##.##.##..#.##@...........(Y h#.>........###......#..#.#.##### ###.Hero #..#......# #..# h h%4 h h hK  ###.#######.#########......................## # ##..###.#.#..##.##.## hK #..#.##............(Y#.>...@....###.......#.#.##### #####...###.# Hero  hL q#..###..###.# #..# h#L  hW  hvW %5 h]  hp_  h?0 ###.#######.#########............#..........## # ##..###.#.#..##.##.## h0#..#.##............(Y##.>........###......#..#.#@##### #####...###.# ###.##..###.## h0[ Hero # h1u#..##...###%# #..# h;8% hU<%6 hB hv h ###.#######.#########............#..........## # ##..###.#.#..##.##.##..#.##............(Y##.>........###......#..#.#.##### #####...###@# ###.### ....†.......##.[#Hero #..###...##.####..# hW8% h%7 h8% h huh .#######.#########......................## # ##..###.#.#..##.##.##..#.##............(Y hh'#.>........###.......#.#.##### #####...###.# ###.### hh ....†.......# h ip###.####.[#Hero  h,i#% hHiE#..# hgiI##..#......#..#####.##  hi hs hs%8 hz h(} hJD  ######......................## # ##..###.#.#..##.##.##..#.##............(Y#.>........###.......#.#.##### ## hD ###...###.# ###.##..###.## ....†.....@.####.####.[##.#.# #...... hD G#..##P..#.......... hD q...$..w  h%V ;9 hg ?% hn  ..........## # ##..###.#.#..##.##.##..#.##............(Y#.>........###.......#.#.##### #####...###.# ###.##..###.## ....†.......###.####@[##.#.# #......##..###%....##......../...!####.#  hv  hw &10 h}  h  hG ##..###.#.#..##.##.##..#.##............(Y#.>........###.......#.#.##### #####...###.# ###.##..###.## ....†....... h^###.####.[##.#.# #@.....##..###...###% h~1 hT....#.###......# h# h 8% h}%1 h8% h hW(m ..#.##............(Y hs(]#.>........###...... h(].#.#.##### ## h(P###...###.#  h('###.### h( ....†.......###.####.[ h )E##.#.# #.. h)#....##..### h*)...###% h<)!Hero  h{)##.##### #......# h_58% h*6%2 h= hv@ h9T  #.>........###.......#.#.##### #####...###.# ###.### ....†.......###.####.[##.#.# #......##..###...###%#...##.###Hero .#####.##.######P ... h\  hC] %3 hd  h_g  h{ .#.#.##### #####...###.# ###.### ....†.......###.####.[ h[##.#.# #......##..###...###%#...##.####...... hu0####.##Hero  ho.##.###.#. hY#........... #.# h! h[%4 hE7% h h| ###...###.# ###.###  hy|....†.......###.####.[##.#.# #......##..###...###%#...##.####...... h|+####.##P..... h|s...$..w#Hero  h|$... h|.##...####..##### #. ... hd} h hT%5 h h3'7###.##..###.# #....†.......# #..###.####.[# #.##.#.# #..# #......# #..# ##..###.# #..#  hY'#...###%# #..# #.####..#  hx'v##..#......#.@# ####.### h'#P..#..............# ...$..w~##......../.....#### !####.## h'#.###......##.### # ### #......#### ###.##.######P ... #........... #.#####..##### #. ... #.##.# P.##.# h27% h3%6 h:7% h< h#....†.......# #..###.####.[# #.##.#.# #..# #......# #..# ##..###.# #..# #...###%# #..# # h*.####..# ###..#......#..##.#.# ####.#####P..#.........@....# ...$..w~w##......../.....#### !####.####.### h=##.### # ### #......####  had  ###.##.######P ... h #........... #.#####..##### #. ... h #.##.# P.##.##....# #.##.# h7% h%7 hz h hb5#....†.# #..###.####.[# #.##.#.# #..# #......# #..#  ##..###.# #..#  #...###%# #..#  ##...##.####..# ##  ##..#......#..##.#.# ####.##P..#. h;# ...$..w~w~##./.....#### !####.###w#.###......##.### # #### #......#### ###.  hC h%8 h hR hj#....†.#  #..###.####.[#  #.##.#.# #..#  #......# #..# ##..###.# #..# #...###%# #..# ##...##.####..#### # ##..#......#..##.#.# ####.# #P..#.# ...$..w~w~. ##./.....#### !####.###w# #.###......##.### # #~ ### #......#### #   hqpYou hear the brisk rumble of a very distant avalanche of rocks. h/  --more-- h 7% h 0 9 _ h 6% h  hX#....†.# #..###.####.[# .. #.##.#.# #..# .# #......# #..# .# hd..###.# #..# .. ...###%# #..# .#...##.####..####.# ..#......#..##.#.# ####.# P..#.# ...$..w~w~.S #./.....#### !####.###w# .###......##.### # #~ hy #......#### #  hv6% h&20 hU 6% h  h#.##..###.## ....†.......# #.# ..###.####.[# #.. .##.#.# #..# #.# ......# #..# #.# ###.# #..# ##.. ..###%# #..# ..# ...##.####..####.#  h..#......#..##.#@# ####.######## ..#........# ...$..w~w~.S. . h5......./.....#### !####.###w####......##.#### #~~ # #......#### ######.##.######P ... hQ#........... #.#####..##### #. ...#.##.# P.##.# h hH%1 h6% h/ h=9 vM ###. .  h{9 ##.##..###.#..†.......# #.#.###.####.[# #..##.#... h9  #.##.##..###%# #..# #. h9 [.##.####..####@# h,: #..##.#.# ####.#########..............# ...$..w~w~.S. ......../.....#### !####.###w### ###......##.#### #~~# hC 6% hD %2 hDN  h@M ##..#.#.##### ##..  ###. #.. . ##.##..###.#..†.......# #.#.###.####.[# #..##.# ... #.##.#..####%# #..# #..##.####..####.##..##.#.# ####.######## ..#..............# ...$..w~w~.S. Hero # h!4% h6"D1183 h)6% h,,` _You feel like a meek peon again. heM>........###... ##..#.#.####### ##..  ###. #.. . ##.##..###.#..†.......# #.#.###.####.[# #..##.# ... #.#.##@.####%# #..# #..##.##.####..####.# ..#......#..##.#.# ####.######## hЍ h8&4 hՔ hٖ h/W M..#.##............(Y>........###... ##..#.#.####### ##..  ###. #.. . ##.##..###.#..†.......# #.##.###.####.[# #..##.# hW  ... #@##.##..###%# #..# #..## ...##.####..####.# hW ( hb 7% hc  h5c 5 h3i  hbk  h M#..###.#.#..##.##.##..#.##............(Y>........###... ##..#.#.####### ##..  ###. #.. . ##.##..###.# ..†.......# #.##.###.####.[# #..###.# ... #.##.#..# ..###%# #..# #..###%6 h h^ h<M #..........## # #..###.#.#..##.##.##..#.##............(Y>........###... ##..#.#.####### ##..  ###. #.. . ##.##..###.#  hfZ..†.......# #.#.###.####.[# #@.###.##... #.#  h..###.# #..# ##..#%# hL###  h h h h67 h h hHZ M#####............ #..........## # .# #..###.#.#..##.##.##..#.##............(Y>........###... ##..#.#.#######.##..  ###. #.. . ##.##..###.# ..†.......# #@## ..###.####.[# #..##.## ......# #..# #.##%..# hi 7% hj &8 h\q  hs  hM #.#######.########............ #..........## # .# #..###.#.#..##.##.##..#.##............(Y>........###... hq  ##..#.#.#######.##...  ###. #......#. ##.##..###.#  hE..†.......# #.## ..###.####.[# #..# .##.#.# #..# #.## h% h #.# ha7% h&9 hZ h h###  #.#######.### ######......# ..........## .# .# ##..###.#.#..##.##.## #..#.## h......(Y ##.>........###...... ##..#.#.#######.##....#...###.# #.@....#. #.##..###.## #.###### h.†.......# #.##  h9#.####.[# #..# ##.#.# #..# #.## h...# #..# #.#####.# #..# ##..####%# #..# #..###.####..####.# h7% h'30 h8% h hy @### ###  #.#######.### ######......# ..........###.# .#  ##..###.#.#..##.##.#####..#.##......(Y.)##.>........###....  ##..#.#.#######@##... ##...###.# #......#. .##..###.## #.######.†.......# #.###.####.[# #..# #.#.# #..# #.## Y   yak (asleep)...# #..# #.## ###.# #..# ##..# ###%# #..# #..# h 3  Found a spear. hB  The yak bellows! You hear a bellow! x2  A yak comes into view. h /  --more-- h hN hŁl  A yak comes into view. h/  --more-- hHIY.YYYYY 3 yaks (1 wandering)% ===1 _% hS h!I### ### #.#######.#########............# #....###.# .# h#..###.#.#..##.##.#### #..#.##............Y..) ##.>..###......YY ##..#.#.#######.##....  h###...###.# #.@....#.##..###.## #.######..†.......# #.## ###.####.[# #..#.#.# #..# #. h## .....# #..# #.## 2 hB###.# #..# ##..#  hc.###%# #..# #..## ..##.####..####. h h h h h(..YY   yak h0---2 h h  h #.#######.#########............# #....###.# .# hٟ3#..###.#.#..##.##.#### #..#.##............(..) ##.>..###........ h ##..#.#.#######.##...Y###...###.# #......#. h".##..###.## #@###### ....†.......# #.##  h>j###.####.[# #..# h\.#.# #..# #.## ......# #..# #. hx#####.# #..# ##..# hz ..###%# #..# #..## hQ ...##.####..####.# h......#..##.#.# ####.########  h3 h8 hYY.YY 2 yaks% hB---3 h h h  ######............#..........###.# .##..###.#.#..##.##.####..#.##............(..)#.>........###..Y..... h .#.#.#######.##..Y.  ###...###.# #......#. ##.### #.###### ....†....... ###.####.[# #..# h@ ##.#.# #..# #.##....# h` =#####.. h a#.#   h ..#..............# ...$..w~w~.S.  h  hQ Y.%Y   yak h &4 h+  h  h ..........###.# ##..###.#.#..##.##.####..#.##............(..)#.>........###.Y.......#.#.#######.##..Y.  ###...###.# #......#. ##.### #.###### ....†.......# ###.####.[# #@.###.#.# #..# #.#.... hȌl######..%..#..#  ......../.....#### !####.###w###  h h1<5 h h2 hC_ ##..###.#.#..##.##.####..#.##............(..)#.>........###.Y.......#.#.#######.##..Y.  ###...###.# #......#. ##.### #.######  h_G....†.......# ###.####.[# #..##.#.# #..# #@## ..... h_######..#### h_o ###......##.#### #~~ h` h-c h-mYY   yak hm&6 hu8% hx h ..#.##............(..)#.>........###.Y.......#.#.#######.##..Y.  ###...###.# #.Y....#. ##.### #.###### ....†.......# ###.####.[# #..# . h .##.#.# #..# #.## .....#####..#%..##.##.####..##### h$ #......#..##.#.# ####.########........# ...$..w~w~.S. hM ....../.....#### !####.###w### ###......##.### # #~~  hi \##  ### h  h F.Y h &7 h  h  h] hskh.Y8 hp hs h4 hS2% h8I _No target in range! hS  h  h Y.YY 2 yaks hb -9 _ h 2% h  h x %You reach to attack! You puncture the yak! h@ 6=40.1 (0.6 h 2% h ^ _The yak is moderately wounded. hIl  You reach to attack! You closely miss the yak. hxi.Y.Y hx3-8 (0.7 hI2% h^ _The yak is moderately wounded. h!f  You hit the yak but do no damage. h .Y%The yak is moderately wounded.=1.6 (0.8 hY hP _The yak barely misses you. h 5  You hit the yak. hu -2.3 (0.7 h? 2% h ^ _The yak is moderately wounded. hӮ]  You barely miss the yak. h'm  The yak is moderately wounded. h  The yak gores you but does no damage.  A yak comes into view. h۹/  --more-- h] Y.Y%Y 3 yaks (1 wandering) h^ 8 3.1 (0.8 _ hf 2% hh  h :  You puncture the yak! h  h  h.Y%Y h3=8 (0.7 h ht\ _The yak is severely wounded. hU% h2% hF _Unknown command. h 7% h  hU 2% h7 F _Unknown command. h  h  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   9.9   8.8  +1   n - Spellcasting   0.0   1.2  -1           b - Maces & Flails   0.1   1.4  -2       h@ c - Axes   4.7   1.4  -2   o + Invocations 11.6  11.3  +1   d - Polearms  12.9   7.5  +4   p - Evocations   1.5   2.0   0   h3 e - Staves   4.7   1.4  -2       f - Unarmed Combat   0.0   0.8  +1       g - Throwing   2.0   3.0   0               h - Short Blades   0.0   0.7  +2   h     i - Ranged Weapons   3.2   5.7  -2               j - Armour   0.0   1.7  -3       k - Dodging   2.6   1.8  +3       l - Shields   4.0   5.0   0       m - Stealth   1.1   1.4  +2              The relative cost of raising each skill is in [ h~36mcyan.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets h  h"  h.  #..#.##............(..)demonstrator the Spear-Bearer ##.>........###.Y......Merfolk of Okawaru ****..##..#.#.#######.##..Y.Health: 90/90 ========================###...###.# #......#.Magic: 19/19 ======================== ##.##..###.## #Y######AC: 21Str: 19 ....†.......# #.##EV: 11 h/ dInt: 9 ..###.####.[# #Y.#SH: 8Dex: 22 .##.#.# #..# #Y##XL: 11 Next: 36% Place: Lair:1 ......# #..# #@## hc/ Noise: ==-------  Time: 16843.8 (0.0) ..###.# #..# ##..#u) +4 trident ..###%# #..# #..## h/ xThrow: 3 javelins ...##.####..####.#  h/ o..#......#..##.#.# ####.########  h0 p..#..............# ...$..w~w~.S. YYY 3 yaks ......../.....#### !####.###w###  h(0 E###......##.#### #~~  hS0 # #......#######The yak gores you but does no damage.  h0 _A yak comes into view.You puncture the yak! _The yak is severely wounded.  h0 P_Unknown command. _Unknown command. hG<  h<  hF  hI  hw  h{   Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   9.9   8.8  +1   n - Spellcasting   0.0   1.2  -1           b - Maces & Flails   0.1   1.4  -2       c - Axes   4.7   1.4  -2   o + Invocations 11.6  11.3  +1   d - Polearms  12.9   7.5  +4   p - Evocations   1.5   2.0   0  h{ [40m  e - Staves   4.7   1.4  -2       f - Unarmed Combat   0.0   0.8  +1       g - Throwing   2.0   3.0   0               h - Short Blades   0.0   0.7  +2       i - Ranged Weapons   3.2   5.7  -2               j - Armour   0.0   1.7 [4 h} 0m -3       k - Dodging   2.6   1.8  +3       l - Shields   4.0   5.0   0       m - Stealth   1.1   1.4  +2              The relative cost of raising each skill is in cyan.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level [2 h~ 4d [!] training|cost|targets hI: hF hR #..#.##............(..)demonstrator the Spear-Bearer ##.>........###.Y......Merfolk of Okawaru ****..##..#.#.#######.##..Y.Health: 90/90 ========================###...###.# #......#.Magic: 19/19 ======================== ##.##..###.## #Y######AC: 21Str: 19 ....†.......# #.##EV: 11Int: 9 ..###.####.[# #Y.#SH: 8Dex: 22 .##.#.# #..# #Y##XL: 11 Next: 36% Place: Lair:1  hR......# #..# #@##Noise: ==-------  Time: 16843.8 (0.0) ..###.# #..# ##..#u) +4 trident ..###%# #..# #..##Throw: 3 javelins ...##.####..####.# ..#......#..##.#.# ####.######## ..#..............# ...$..w~w~.S. YYY 3 yaks  hSB......../.....#### !####.###w### ###......##.#### #~~ # #......#######The yak gores you but does no damage. _A yak comes into view.You puncture the yak! _The yak is severely wounded. _Unknown command. _Unknown command. h\8% hG] hf2% hh hL Ability - do what?CostFailure  hPF Invocations -  X - Renounce ReligionNone0% a - Heroism2 MP, Piety-0%  b - Finesse5 MP, Piety--1% [?] toggle between ability selection and description. h/ h #..#.##............(..)demonstrator the Spear-Bearer ##.>........###.Y......Merfolk of Okawaru ****..##..#.#.#######.##..Y.Health: 90/90 ========================###...###.# #......#.Magic: 19/19 ======================== ##.##..###.## #Y######AC: 21Str: 19 ....†.......# #.##EV: 11Int: 9 ..###.####.[# #Y.#SH: 8Dex: 22 .##.#.# #..# #Y##XL: 11 Next: 36% Place: Lair:1 ......# #..# #@##Noise: ==-------  Time: 16843.8 (0.0) ..###.# #..# ##..#u) +4 trident ..###%# #..#  h'#..##Throw: 3 javelins ...##.####..####.# ..#......#..##.#.# ####.######## ..#..............# ...$..w~w~.S. YYY 3 yaks ......../.....#### !####.###w### ###......##.#### #~~ # #......#######The yak gores you but does no damage. _A yak comes into view.You puncture the yak! _The yak is severely wounded. _Unknown command. _Unknown command. h&n  Okay, then. h2% hr. _ h{& h''M  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   9.9   8.8  +1   n - Spellcasting   0.0   1.2  -1       h'     b - Maces & Flails   0.1   1.4  -2       c - Axes   4.7   1.4  -2   o + Invocations 11.6  11.3  +1   h' d - Polearms  12.9   7.5  +4   p - Evocations   1.5   2.0   0   h'@ e - Staves   4.7   1.4  -2       h( f - Unarmed Combat   0.0   0.8  +1   h?(,     g - Throwing   2.0   3.0   0   h(         h(.     h - Short Blades   0.0   0.7  +2   h(T     h( i - Ranged Weapons   3.2   5.7  -2   h)         h)a     hV). j - Armour   0.0   1.7  -3       h{). k - Dodging   2.6   1.8  +3       h). l - Shields   4.0   5.0   0       h). m - Stealth   1.1   1.4  +2       h)_     h)a     h*pThe relative cost of raising each skill is in cyan.  h5*Skills enhanced by cross-training are in green.  [?] Help hQ*G[=] set a skill target  h*[/] auto|manual mode [*] useful|all skills [_] enhanced|base level  h*[!] training|cost|targets hp  o * Invocations  11.6 hnp o - Invocations  11.6 h= a + Fighting 9.9 h  h"#  h.  #..#.##............(..)demonstrator the Spear-Bearer ##.>........###.Y......Merfolk of Okawaru ****..##..#.#.#######.##..Y.Health: 90/90 ========================###...###.# #......#.Magic: 19/19 ======================== ##.##..###.## #Y######AC: 21Str: 19 ....†.......# #.##EV: 11 hn. Int: 9 ..###.####.[# #Y.#SH: 8Dex: 22 .##.#.# #..# #Y##XL: 11 Next: 36% Place: Lair:1  h. .......# #..# #@##Noise: ==-------  Time: 16843.8 (0.0) ..###.# #..# ##..#u) +4 trident ..###%# #..# #..##Throw: 3 javelins ...##.####..####.# ..#......#..##.#.# ####.########  h. ..#..............# ...$..w~w~.S. YYY 3 yaks  h/ ......../.....#### !####.###w### ###......##.#### #~~ # #......#### h?/ ### _A yak comes into view.You puncture the yak!  h^/ `_The yak is severely wounded. _Unknown command.  h/ C_Unknown command. _Okay, then. hJ8 8% h8  h@  hMC  h  You completely miss the yak.A yak comes into view.  --more-- hFY.Y%Y 4 yaks (1 wandering) -4.6 (0.8 _ h" h$ hB 7% hHC 8- hK 2% hUO F _Unknown command. hA Y%YYou barely miss the yak. h6==5.2 (0.6 h h< _The yak bellows! You hear a bellow! x2 h|X  You hit the yak.  The yak is lightly wounded. h hh.Y.Y hY/--8 h hI _The yak misses you. h- %You hit the yak.  The yak is lightly wounded.--6.4 h8 % _The yak closely misses you. hp ^  You closely miss the yak. h-| .Y%7.0 h  h 1 _The yak is lightly wounded. h  You puncture the yak!  The yak is heavily wounded.82---=6 _The yak gores you! _You take 8 damage, and have 82/90 hp. h5  You hit the yak. h5-8.3 (0.7 h2% h([ _The yak is heavily wounded. h]H  You hit the yak but do no damage.The yak is heavily wounded. hT Y%Y 5 yaks hU p73-----=9 (0.6 h^ 2% h>c _The yak gores you! _You take 9 damage, and have 73/90 hp. h~  You hit the yak.  The yak is severely wounded. h[.Y% hd65----9.5 h%MThe yak is severely wounded. _The yak gores you!  You take 8 damage, and have 65/90 hp.80% health threshold reached.  --more-- he . (..)  ##.>  ###   #..  #Y###### † #Y##[# #YY# #..# #Y## #..# #@## #..# ##..#%# #..# #..## hlf ##.##.# ..# ...$/### ! # #~~ #  h{ ' (..)  ##.>  ###   #..  #Y###### † #Y##[# #YY# #..# #Y## #..# #@## h'  #..# ##..#%# #..# #..####.##.# ..# ...$/### ! #   h / _ hf %You barely miss the yak. he6---50.2 (0.7 h h\ _The yak is severely wounded. ht hvQuiver which action? ([-] to clear) Items ([,] to cycle)  a - Throw: 2 darts (curare)b - Throw: 22 stones  c - Throw: 3 darts (disjunct)  d - Throw: 13 darts (poison)  e - Throw: 3 javelins (quivered)  f - Zap: wand of polymorph (7)  g - Zap: wand of roots (15) Abilities ([,] to cycle)  h - Abil: Heroism  i - Abil: Finesse [*/%] inventory [^] all abilities[!] focus mode: off|on hf h #..#.##............(..)demonstrator the Spear-Bearer ##.>........###.Y......Merfolk of Okawaru ****..##..#.#.#######.##..Y.Health: 66/90 =================-------###...###.# #......#.Magic: 19/19 ======================== ##.##..###.## #Y######AC: 21Str: 19 ....†.......# #Y##EV: 11Int: 9 ..###.####.[# #YY#SH: 8Dex: 22 .##.#.# #..# #Y##XL: 11 Next: 36% Place: Lair:1 ......# #..# #@##Noise: =--------  Time: 16850.2 (0.0) ..###.# #..# ##..#u) +4 trident ..###%# #..# #..##T hYhrow: 3 javelins ...##.####..####.# ..#......#..##.#.# ####.######## ..#..............# ...$..w~w~.S. YYYYY 5 yaks ......../.....#### !####.###w### ###......##.#### #~~ # #......#######The yak is severely wounded. _The yak gores you!  You take 8 damage, and have 65/90 hp. _80% health threshold reached.You barely miss the yak. _The yak is severely wounded. h h  h*% (((((%You throw a javelin. The javelin pierces through the yak.  The yak is severely wounded.The javelin pierces through the yak.  The yak is severely wounded.  The javelin pierces through the yak but does no damage.  h% % The javelin pierces through the yak! hU   The yak is moderately wounded. 2The yak gores you but does no damage. The yak closely misses you.A yak comes into view.  --more-- hYYYYY%Y 6 yaks hT8 1.6 (1.4 _ h2% hR h#.>........###.Y.......#.#.#######.##..Y.  ###...###.# #(Y....#. ##.### #Y###### ....†....... ###.####.[# #YY# .##.#.# #..# #Y#.....#######@.#%#..#.##.####..####.# #......#..##.#.# ####.########........# ...$..w~w~.S. h|....../.....#### !####.###w### ###......##.### # #~~ ##  ###  ###.##.######P ... h h , h h hI hG^Y..Y h4-20 h 8% h h.#.#.#######.##..Y.  ###...###.# #Y.....#. ##.### #.###### ....†.......# #Y## ###.####.[# #YY h ##.#.# #..# #Y#....######..%#.@## h.##.####..####.# #......#..##.#.# ####.######## hBy........# ...$..w~w~.S. hb....../.....#### !####.###w###  hu~###......##.### # #~~  h  ##  ###  ###.##.######P ... #........... #.# hѷ h h, hl h h"u(Y.Y% hV7-3 h7% h~ h4 ###...###.# #(.....#. ##.### #Y###### ....†....... ###.####.[# #YY hͼ >##.#.# #..# #Y#.....#######Y.#%..##.##.####..####@# #......#..##.#.# ####.########........# ...$..w~w~.S. h6 v....../.....#### !####.###w### ###......##.### # #~~ ##  ###  ###.##.######P ... #........... #.####..##### #. ... h  h_  h@  h  h O.Y.% h< &Y h .=4 h 7% h ^ _The yak attacks as it pursues you! The yak gores you but does no damage. h##.### #Y###### ....†.......# #.## ###.####.[# #YY##.#.# #..# #Y#....#####..#%#.Y#.##.####..####.# #......#..##.#@# ####.########........# ...$..w~w~.S......./.....#### !####.###w### ###......##.### # #~~ ###  ###  ###.##.######P ...  5 yaks #........... #.####..##### #. ... #.##.# P.##.# hQ h h h.Y.Y%.YY 6 yaks h .-5 hx h hZ:(((((( h[(The yak is severely wounded.  The javelin pierces through the yak.is lightly wounded.  The javelin pierces through the yak!  The yak is heavily wounded. hX h h- ho hƐ- YY.YY.%YYThe javelin pierces through the yak but does no damage.  The yak snorts and paws the ground. hD hc8==7.0 (1.4 hΑ9javelin  hr h1 _You block the yak's attack. h&s  You throw a javelin. The javelin pierces through the yak!  You kill the yak! h)z=(((((( h{z( 5 yaksThe javelin pierces through the yak.  The yak is moderately wounded.  The javelin pierces through the yak!  hzz The yak is almost dead.  The javelin pierces through the yak.  hzThe yak is lightly wounded. h h h h; h h h hjYYY.YY h =98.4Nothing quivered _The javelin barely misses the yak. h h}j _Your Fighting skill increases to level 10! h-s  You puncture the yak!  You kill the yak! he h h.Y† 4 yaks hX=9419.2 (0.8 h  h  hJ_Okawaru accepts your kill. h4 h h2F _Unknown command. hί h Ability - do what?CostFailure  Invocations -  h X - Renounce ReligionNone0% a - Heroism2 MP, Piety- h .0%  b - Finesse5 MP, Piety-- h-1%  hMg[?] toggle between ability selection and description. h 6 hnA hU##.##..###.## #.######demonstrator the Spear-Bearer ....†.......# #(##Merfolk of Okawaru ****.. ..###.####.[# #Y.#Health: 69/90 ==================------ .##.#.# #..# #.##Magic: 19/19 ======================== ......# #..# #Y##AC: 21Str: 19 ..###.# #..# ##Y.#EV: 11Int: 9 ..###%# #..# #.Y##SH: 8Dex: 22 ...##.####..####†#XL: 11 Next: 41% Place: Lair:1 ..#......#..##.#@# ####.######## Noise: =--------  Time: 16859.2 (0.0) ..#..............# ...$..w~w~.S.[3 hy9;49m u) +4 trident ......../.....#### !####.###w### Nothing quivered ###......##.#### #~~ # #......##########.##.######P ...YYYY 4 yaks#........... #.#####..##### #. ...#.##.# P.##.# _The javelin barely misses the yak. _Your Fighting skill increases to level 10!You puncture the yak!  You kill the yak! _Okawaru accepts your kill. _Unknown command. hen  Okay, then. h'O% _ h( hO  You reach to attack! You puncture the yak! h h5 hj hq.Y.%Y hi*9 (0.7 h  hL[ _The yak is heavily wounded. h  You barely miss the yak.The yak is heavily wounded. h  h& .Y.Y60.6 h  h P _The yak barely misses you. hq  You hit the yak.  The yak is severely wounded. h0r(1.3 hhz7% h|1 _You block the yak's attack. h]  You barely miss the yak. hH.Y h1702.0 hϨ h%\ _The yak is severely wounded. h0  You hit the yak but do no damage.The yak is severely wounded. h(1 7 hU9 7% h< 1 _You block the yak's attack. hq  You puncture the yak!  The yak is almost dead.= h+r 3.4 hy7% h|; _The yak gores you but does no damage. h&  You barely miss the yak.-4.1 h2 h4W _The yak is almost dead. h %You barely miss the yak.The yak is almost dead. h:V1-8 h/7% hǰP _The yak barely misses you. hR9s  You puncture the yak!  You kill the yak! hE%† 3 yaks hI=2/91435.4 (0.6 hW7% hZP _Okawaru accepts your kill. hB J  You reach to attack! You hit the yak. hC  hK X%.Y hUL 4-6.1 (0.7 hS 7% hV W _The yak is almost dead. h|xn  You hit the yak.  You kill the yak! hz hB{ hZ.Y. 2 yaks h?g3/92=5=8 h$7% hP _Okawaru accepts your kill. h7 5  You hit the yak. h\A .YThe yak is moderately wounded. hA ,7.6 (0.8 hI 7% hL ; _The yak gores you but does no damage. h:  You puncture the yak! h-4=8.3 (0.7 h7% h[ _The yak is heavily wounded. hb  You hit the yak.  The yak is heavily wounded. h¤j4=-9 (0.6 h 7% h; _The yak gores you but does no damage. hQ_-You hit the yak.  The yak is heavily wounded.  The yak is severely wounded.You hear the brisk rumble of a very distant avalanche of rocks. hn/  --more-- h1|  h| %9.6 (0.7 hZ  h Q _The yak closely misses you. hZ! %You puncture the yak!=70.3% _The yak is almost dead. hbn  You hit the yak.  You kill the yak! h h.   yak h87-1.0 h!7% hP _Okawaru accepts your kill. hPt % You puncture the yak!  The yak is moderately wounded. ht:3=8 (0.8 hf7% h" _The yak gores you.  You take 1 damage, and have 73/92 hp.80% health threshold reached. h/  --more-- hd  † #(##[# #..# #..# #.## #..# #.## #..# ##..# h%# #..# #..###Y##@# ........# ...$/.....#### !##.### # #~~ # ###   h# ...   #.#   #. ...     h;  † #(##[# #..# #..# #.## #..# #.## #..# ##..# h<E #..# #..###Y##@# ........# ...$/.....#### !##.### #   h8<###   ...   h\<    h<P #.    h?/ _ h=\ %You puncture the yak!  The yak is heavily wounded.2.5 (0.7 h_ hb; _The yak gores you but does no damage. hn   You puncture the yak!3.2 h7% h\ _The yak is severely wounded. hV  You barely miss the yak.The yak is severely wounded.68---9 h]7% ha _The yak gores you. _You take 5 damage, and have 68/92 hp. hS s  You puncture the yak!  You kill the yak! h] E† ha v9=-50=4.5 (0.6 hi  hl P _Okawaru accepts your kill. hO  hP  Spells (Memorise)TypeFailure Level  a - SandblastEarth hP t65% 1b - Inner FlameHexes/Fire95% 3  c - PasswallEarth95% 3  d - Stone ArrowConjuration/Earth95% 3  e - Flame WaveConjuration/Fire h*Q 100% 4  f - Sticky FlameFire/Alchemy100% 4  h\Q 10 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit hɢ h ha##.##..###.## #.######demonstrator the Spear-Bearer ....†.......# #(##Merfolk of Okawaru ****..  hV..###.####.[# #..#Health: 69/92 ==================------ .##.#.# #..# #.##Magic: 19/19 ======================== ......# #..# #.##AC: 21Str: 19 ..###.# #..# ##..#EV: 11 hSInt: 9 ..###%# #..# #..##SH: 8 hDex: 22 ...##.####..####†#XL: 11 Next: 50% Place: Lair:1  h..#......#..##.#@# ####.######## Noise: ==-------  Time: 16874.5 (0.0) ..#..............# ...$..w~w~.S. u) +4 trident ......../.....#### !####.###w### Nothing quivered ###......##.#### #~~ # #......##########.##.######P ...#........... #.# hS####..##### #. ...#.##.# P.##.#The yak is severely wounded. _The yak gores you.  h| _You take 5 damage, and have 68/92 hp.You puncture the yak!  You kill the yak! _Okawaru accepts your kill. hP  Okay, then. h h7% h8. _ h M ###. #(.....#. ##.##..###.## #.######..†.......# #(#.###.####.[# #..##.#... #.##. h u##..###%# #..# #..##.##.####..####@##..##.#.# ####.#########..............# ...$..w~w~.S. ......../.....#### !####.###w#####.## hM  hg 6% hԔ ;--5.5 (1 _ h  hy  Things that are here: _a yak corpse; a yak corpse; a yak corpse hM ##..#.#.#######.##..Y.  ###. #(.....#. ##.##..###.## #.######..†.......# #(# h.###.####.[# #..##.##... #.##.#..# hU###%# #..# #.@##.##.####..####†##..##.#.# ####.######## ..#..............# ...$..w~w~.S.# h h(H--6 _ hF>% h9P##.>........###.Y..... ##..#.#.#######.##..Y#...###.# #(.....#. #.##..###.## #.###### h|9@.†.......# #(## #.####.[# #..# ##.#.# #..# #.## ...# #..# #.## ###.# #..# ##.@# ###%# #..# #..# h9G#.####..####†##......#..##.#.# ####.########~ .#........# ...$..w~w~.S.~  h@:......./.....#### !####.###w#### ##......##.#### #~~  #......#### ######.##.######P ... hC hC/707 hJ8% hM h@ J hA  hEoV #..#.##............(..) ##.>........###.Y......  ##..#.#.#######.##..Y.  ###...###.# #(.....#. ##.##..###.## #.###### ....†.......# #(##  ho ..###.####.[# #..# .##.#.# #..# #.## ......# #..# #@## ..###.# #..# ##..##%# #..# #..##..##.####..####†#.##..##.#.# ####.######## h;p#..............# ...$..w~w~.S.  ../.....#### !####.###w###  ###......##.#### #~~  # #......#### ### hhpD  ha7% hψ&8 h|2% h h}M#..###.#.#..##.##.####..#.##............(..)>........###.Y...... ##..#.#.#######.##..Y.  ###. #(.....#. ##.##..###.## #.######..†.......# #(##.###.####.[# #..###.#... #.##.#..# ..###%# #..# #..### h0 h<9 h&  hk# hЂM #..........###.# .# #..###.#.#..##.##.####..#.##............(..)>........###.Y...... ##..#.#.#######.##..Y.  ###. #(.....#. ##.##..###.## #.######..†.......# #(#.###.####.[# #@.###.##... #.# ..###.# #..# ##..#%####  h h/180 h h hYc M#####........... #..........###.# .# #..###.#.#..##.##.####..#.##............(..)>........###........ hc  ##..#.#.#######.##..Y.  ###. #(.....#. ##.##..###.## #.######..†.......# #@## . hc v.###.####.[# #..##.# hd #  h7d ......# #..# #.##%..# hYd  hn 7% ho &1 h|  h= 8% h z2.5 (2Throw: 2 javelins h 8% hJ N _N - 2 javelins hM #.#######.### #####............ h=k #..........###.# .# #..###.#.#..##.##.####..#.##............(..)>........###........ h ##..#.#.#######.##....  ###. #(.....#. ##.##..###.##### hz..†.......# #.## ..###.####.[# #..# .##.#.# #..# #.###.# h7% h323.5 (1 h|8% h7 hd M## ###  #.#######.### #####............# #..........###.# .# #..###.#.#..##.##.####..#.##............(..)>........###........ ##..#.#.#######.##....  hje  ###. #@.....#. ##.##..###.## #.######..†.......# #.# ..###.####.[# #..##% he d#†# hq  hr &4 h,|  h4  h [5.5 (23 hD  h Y _N - 3 javelins (gained 1) hMV### ### #.#.###  ha######.....# #.###.# .# ##..###.#.#..##.##.#### #..#.##.....(..) ##.>.###........ ##..#.#.#######.##.... ###...###.# #.@....#. .##..###.## #.###### †.# #.## ###.####.[# #..# ##.#.# #..# #.### #..# #.#####.# #..# ##..####%# #..# #..##  hdo3=6.5 (1 hr ht hz### ###  #.#######.### ######......# ..........###.# .#  ##..###.#.#..##.##.####  #..#.##......(..)  hm{##.>........###....  ##..#.#.#######@##... ##...###.# #......#. .##..###.## #.######.†.......# #.###.####.[# #..# #.#.# #..# #. h|##...# #..# #.## ###.# #..# ##..# ###%# #..# #..# ht7% hM h3 h1 hg14= hq9B h<Q5 h?, hA hG, hO hpU;6 hW hr], hR_ hb hcc hf hpu7= hy, h{ h8= h9 h, he h<80 h h, hw hOa1= h hB h, h hk2= h h, hg h, hM h;3 h hg, hd h., hA h h%4 h  h, h h, h h+ h$-  hs-919.5 (32.0) _You start resting.You hear the quick rumble of a very distant avalanche of rocks. h- h:A/  --more-- h 8% hf 5=20.5 (33 _ h h| _You regained 12 hp, and now have 85/92 hp. h3 h hO, hX h: hoU6= ht h, he hC, h h h%7 h. h, h; h5;8 h h, hT hy, h hI  h K9= hF  h[, h  h, h hV h hO90= h h!, h# h', h[- h1;1 h2 h5, hH7 h:, hT< hF_ _You start resting. hN-39.5 (19 hO[2=40.5 (20 hiV8% hYy _HP restored. _Health restored: 92 ho### ###  #.#######.###  ######............# ..........###.# .# ##..###.#.#..##.##.##### #..#.##............(..) ##.>........###.@.......#.#.#######.##......  h #...###.# #......#.##. ##..###.## #.###### # .†.......# #.###.####.[# #..## ...# #..# #.##.# #..# ##..# hNN1.5 (1.0) _ h h\ h ### ###  #.#######.#### ######............# ..........###.# .# ##.#.#..##.##.###### ..#.##..........@.(..).>........###....#.#.#######.##......  h...###.# #......#.##.# #..###.## #.######.# # †.......# #.## # #.####.[# #..# #..# #..# #.# h!# hΫ h&2 h h?* ### ### #.#.#### ...# .###.##.# ..###.#.#..##.##.##.##.(..)..# .>.###. ..#.#.#######.##.###.# #......#.##.# ..###.## #.#### .# #.## .# .####.[# #..# #  h4  h5 &3 h=  hY@  h### ### #.#.#### ...# ###.##.# ###.#.#..##.##.# #.##...)..# >.###.#.#.#######.##.###.# #......#.##.##.###.## #.######.# ## # ####.[# #..# .# # #..# #.## .#  hmX=4 h h h+5.5 (2 h( hD. _x - 24 stones (gained 2) h ### ####.#######.#### ###............# ........###.##.#  h###.#.#..##.##.#######...............)..### ........###..... #.#.#######.## ###.# #......#.##.##.# ###.## #.######.# #....# #.## #. h # ###.[# #..# #.#  #..# #.## ..#  #..# #.## #..  #..# ##.. hM!# hΡA6.5 (1 h hO### ####.#######.#### ##............#  h|O.......###.##.# ##.#.#..##.##.#######...............)..###.......###......#.#######.###.# #......#.##.##.## hO.## #.######.# # ....# #.## #.# ##.[# #..# #.#  hO #..# #.## ..#  #..# #.## #..  hEP#..# ##..# #.  #..# #..## h?]<7 h}b hd hT### ### #.#######.#### ###............# ..###.##.# ###.#.#..##.##.####### .##...............)..###. ..###........ #.#.#######.##.  h###.# #......#@##.##.###.## #.######.# # .....# #.## #.# ###.[# #..# #.#  #..# #.## ..# hd #..# #.## #.. #..# ##..# #.# #..# #..## #.# ###..####† hZ h&8 h h> ~ .#######.#### ###............ ........###.## ###.#.#..##.##.####### .##...............)..###. ........###............. #.#.#######.##.......... ###.# #......#.##.##.### #.######@# #  h 5..... #.# ###.[# #..### ..#..##.#.# ####.########~## h)  h &9 h!  h#  ha2 h2 ###............ ........###.## ###.#.#..##.##.####### .##...............)..###. ........###............. #.#.#######.##..... ###.# #......#.##.##.### #.######.# # ..... #@#  h2a###.[# #..  #..# #.## .# ..........# ...$..w~w~.S.~~~ hD hxD'50 hL hT ha ........###.## ###.#.#..##.##.####### .##...............)..###. ........###............. #.#.#######.## ###.# #......#.##.##.### #.######.# # ..... #.# ###.[# #..  #..# #.## #.##..# ./.....#### !####.###w###### #  h= hh<1 h h ' ###.#.#..###### .##...............)..###. ........###...... #.#.#######.## ###.# #......#.##.##.## hr f# #.######.# # ..... #.# ###.[# #..# #  #..# #.## #.#..###..# #.## h 9 ..##.### h ]# #~~##  h  h  h &2 h  h\  hkK .##...............)..###. ........###...... #.#.#######.## ###.# #......#.##.##.### #.######.# # ..... #.# ###.[# #..# #  #..# #.## #..####@.###..# #.#..#  ..####### #.  hƋ hi&3 hЗ h7 h>M###.#.#..##.##.####### ##........ h?)..### ........###... #.#.#######.##........... #......#.##.##.##  h}?###.#####.# # .....# #.## ###.[# #..# ##.# #.@## h? #.## ##..#..# h?#..# #..## #.# hJ hJ&4 hR hU hf M........# ###.#.#..##.##.####### ##........)..### ........###... # hf 3.#.#######.##........... #......#.##.##.## ###.#####.# # .....# #.##  hg ###.[# #..# ##@# ..## h9g g #.## ##..# h[g #..# ##..# #.## hr  hr  h"s 5 h|  h2  hw AM###........... ........###.##.# ###.#.#..##.##.####### ##...............)..###  hx ........###... #.#.#######.##........... #......#.##.##.## ###.# h;x ####.# # .....# #.##  hcx ###.[# #..# ##.# #..# hx #..# #.## ##..## hx  h  h &6 hR  hċ  hm*M #.#######.### ###........... ........###.##.# ###.#.#..##.##.####### ##...............)..### ........###.........#.#######.##........... #......#.##.##.## ###.#####@# # .....# #.## ###.[# #..# ##.# #..# #.## #..### h hJ&7 h hc hABM## ###  #.#######.### ###........... ........###.##.#  h7###.#.#..##.##.####### ##...............)..### ........###..............#.#######.##........... h #......#@##.##.## ###.#####.# #  h.....# #.## ###.[# #..# ##.# h*### h h&8 h h h=8  ### ###  #.#######.#### ##......# .......###.##.# ##.#.#..##.##.####### ##...)..###. .......###.... .#.#######.##...@....... .# #......#.##.##.## ##.## #.######.# #  ha....# #.## #.# ##.[# #..# ###  #..# #.## #..##  #..# #.## ##..#  #..# ##..# #.##  #..# #..## #.# hg hԭ&9 hO h\ h  ### ### #.#.#### ..# ###.##.# .#.#..##.##.# .)..###.###. #.#.##. h< .# #......#.##.##.#.## #.######.# .# # #.## #.# .#.[# #..# ##.# .# #..# #.## #..##.# #..# #.## ##..#.. #..# ##..# #.##.#  hh  h 60 h[  hB^ ### .#.#### .# ###.##.# .#.#..##.##.# # .)..###..####. .#.##. .# #......#.##.##.###. .## #.######.##.# # #.## #.##.# .[# #..# ##.##.# ..# #.## #..##.# ..# #.## ##..#.. ..# ##..# #.##.# 1 h2` ### #.#### # ###.##.# #.#..##.##.# ## )..###..####. #.##. # #......#.##.##.###. ## #.######.##.# ## #.## #.##.# [# #..# ##.##.## #.## #..##.## #.## ##..#..# ##..# #.##.#  hl<2 hws hu h C ### .#### # ###.##.# .#..##.##.####### ## )..###..##.###..##.  hC #......#.##.##.###. #.######.##.# ## # #.## #.##.# # #..# ##.##.# # #.## #..##.# # #.## ##..#.. # ##..# #.##.#  hM hN&3 hU hV hV### .#### # ###.##.# # #..##.##.####### .## )..###..##. hV4###.#.##.#......#.##.##.###.  #.######.##.#### #  hW& hY4 hiH &### .#### ### ..###.##.# .# ..##.##.####### .## .)..###..##..####.#.##.#......#.##.##.###....w#.######.##.#### .#  #.## #..##.# w   torpor snail (wandering)  hkK  hsS aw.w hS R5Slow  hbZ  h;] O _Being near the torpor snail leaves you feeling lethargic. h### #####.###### .........# ..###.##.# .# #..##.##.####### .## ...........)..###..##..# h*###............## #####.##...  #......#.##.##@###...w. hOi #.######.##.#### .## h #.## #.##.#  #..# ##.##.# #.## ..##.# #.## ##..#..#..# #.##.#  h #..## #.# ###†# ######## hD  hX h77.0 (1.5 hU  h6 [ _You feel yourself speed up. hdw ###  ######.#### ##........# .. ...###.##.# .# #..##.##.####### .## ....)..###..##..# ...###..## ######.##.......@......... #......#.##.##.###..ww. # #.######.##.#### .## # #.## #.##.# # #..# ##.##.# # #.## #..##.#w   torpor snail # #.## ##..#.. # ##..# #.##.# #..## #.# hT;w. h9X80Slow  h- hO _Being near the torpor snail leaves you feeling lethargic. h! # ####.#### ##.# ...###.##.# .# #.#..##.##.####### .## ..)..###..##..#.###.###.##.w...  hn# #......#.##.##.###...w. ## #.######.##.#### .## .# #.## #.##.# [# #..# ##.##.# .# #.## #..##.# .# #.## ##..#.. .# ##..# #.##.# .# #..## #.#w.9.5 (1.5 h h h*: # ### .#.#### ##.# ...###.##.# .# .#.#..##.##.# .## ..)..###..##..#.###.## .#.##.w.... .# #......#.##.##.###...w. .## #.######.##.#### .## ..# #.## #.##.#  h ; .[# #..# ##.##.#.# #.## #..##.#.# #.## ##..#...# ##..# #.##.# ..# #..## #.#  You hear the quick rumble of a very distant avalanche of rocks. hD /  --more-- h*%  h= lw. 71.0 _ hS  hPt# ### #.#.#### ## #.# ...###.##.# .# #.#.#..##.##.# .## . #.)..###..##..#.###.## #.#.##.w..... #.# #......#.##.##.###...w. #.## #.######.##.#### .##.# #.## #.##.# #.[# #..# ##.##.# #..# #.## #..##.# #..# #.## ##..#.. #..# ##..# #.##.# #..# #..## #.#w.2.5 hzG   ### ###  #.#.#### ## ##..# ...###.##.# .# ##.#.#..##.##.# .## . ## hG .)..###..##..#.###.## .#.#.##.w...... ##.# #......#.##.##.###...w. ##.## #.######.##.#### .## hH .# #.## #.##.# ##.[# #..# ##.##.#  hBH & #..# #.## #..##.#  #..# #.## ##..#..  hgH  #..# ##..# #.##.#  #..# #..## #.# hH  hO  h zw.4.0 h3w ### ### #.#.#### ###...# ...###.##.# .##.#.#..##.##.# .## . .##.)..###..##..#.###.## #.#.#.##.w.#.# #......#.##.##.###...w.#.## #.######.##.#### .##.# #.## #.##.##.[# #..# ##.##.# #..# #.## #..##.# #..# #.## ##..#.. #..# ##..# #.##.#  #..# #..## #.# h6 hD]w.5.5 h@f h[  ### ### #.#.#### ###...# ...###.##.# .# .###.#.#..##.##. h² 1# .## . #.##.)..###..##..# >.###.## .#.#.#.##.w h . .###.# #......#.##.##.###...w.  h .###.## #.######.##.#### .## h' .# #.## #.##.##.[# #..# # hE *#.##.#  hb # #..# #.## #..##.# # #..# #.## # h #..#.. # #..# ##..# h 4#.##.#  h # #..# #..## #.# h  h zw.7.0 h ### ### #.#######.#### ###.....# ...###.##.# .# ..###.#.#..##.##.# .## . .#.##.)..###..##..# .>.###.## ..#.#.#.##.w. ..###.# #......#.##.##.###...w. ..###.## #.######.##.#### .##.# #.## #.##.# .####.[# #..# ##.##.# .# #..# #.## #..##.# .# #..# #.## ##..#.. .# #..# ##..# #.##.# %# #..# #..## #.#w. %8.5 h+  hG% h8 hٜ hM s### ### #.#######.###### ######............# .. #....###.##.# .# #..###.#.#..##.##.####### .##.##...............)..###..##. #.>........###................ #..#.#.#######.##w...###.# #....@.#.##.##.###...w #..###.## #.######.##.#### .# †.......# #.## #.##.# #.####.[# #..# ##.##.# #.# #..# #.## ..##.# ..# #..# #.## ##..#.. #.# #..# ##..# #.##.# #%# #..# #..## #.# #.####..####†# ### h B. h (80.0 hn  h  hV = ### ### #.#.#### ##  ######.....# ..  #.###.##.# .# ##..###.#.#..##.##.####### .## #..#.##........)..###..## ##.>.###..... ##..#.#.#######.## #...###.# #...@..#.##.##.###... ##..###.## #.######.##.#### .  h \.†.# #.## #.##.# ##.####.[# #..# ##.##.# .#.# #..# #.## #..##.# ...# #..# #.## ##..#.. ##.# #..# ##..# #.##.# ##%# #..# #..## #.# ##.####..####†# ### h + ww   torpor snailYou feel yourself speed up.1.5 h O _Being near the torpor snail leaves you feeling lethargic. h> ### ###   #.#######.#### ## ######............# ..  #..........###.##.# .  ##..###.#.#..##.##.####### .##  #..#.##...............)..###..##  ##.>........###.......  ##..#.#.#######@##....w.......###.# #......#.##.##.###. .##..###.## #.######.##.####  hD?..†.......# #.## #.##.# ###.####.[# #..# ##.##.# #.#.# #..# #.## #..##.# ....# #..# #.## ##..#..#.# #..# ##..# #.##.# h{?#%# #..# #..## .# h,K7% hK23.0 hS7% hW[ _You feel yourself speed up. hON hN,40 h[ hX7% hoY&5 h]b8% hd hw  hx 6 h\  h  h- hww   torpor snail% hR7Slow  h7% hO _Being near the torpor snail leaves you feeling lethargic. h|s### ####.#######.############............# ..  #..........###.##.# .# ##..###.#.#..##.##.####### .# #..#.##...............)..###..##. ##.>........###...w.............. ##..#.#.#######.##.. #...###.# #...@..#.##.##.######.## #.######.##.#### †.......# #.## #.##.# ##.####.[# #..# ##.##.# .#.# #..# #.## #..##.# ...# #..# #.## ##..#.. ##.# #..# ##..# #.##.#%# #..# #..## #.#.####..####†#[ hu440m ### hf hۅ78.5 (1.5 h 7% hܢ[ _You feel yourself speed up. hq  hO ,90 h 8% hw  h^C hKww   torpor snail h[LS90Slow  hT7% h9XO _Being near the torpor snail leaves you feeling lethargic. h _Being near the torpor snail leaves you feeling lethargic. _You feel yourself speed up. _Being near the torpor snail leaves you feeling lethargic. _You feel yourself speed up. _Being near the torpor snail leaves you feeling lethargic.  You hit the torpor snail. hC4=1.4 (0.9 h7% h: _The torpor snail is lightly wounded. h  You hit the torpor snail.  The torpor snail is lightly wounded.87--2.5 (1.1 h % _The torpor snail bites you. _You take 5 damage, and have 87/92 hp.!hu  You puncture the torpor snail!  The torpor snail is moderately wounded.!hm_3---=!h30!hw7%!h _The torpor snail bites you. _You take 4 damage, and have 83/92 hp.!h  You puncture the torpor snail!  The torpor snail is moderately wounded.!h! 54-!h! %4.6 (1.1!h) !h, D _The torpor snail bites you but does no damage.!h.x %You hit the torpor snail but do no damage.!h3-50!h|$!h'g _The torpor snail is moderately wounded.!h  You puncture the torpor snail!  The torpor snail is heavily wounded.!ha4=6.5 (0.9!hV7%!hD _The torpor snail bites you but does no damage.!h  You puncture the torpor snail!  The torpor snail is severely wounded.!h 437.5 (1.0!hb 7%!h _The torpor snail bites you. _You take 1 damage, and have 83/92 hp.!hG %You hit the torpor snail.-8!h˫7%!he _The torpor snail is severely wounded.!hD  You hit the torpor snail.  The torpor snail is almost dead.!hE?-9!hM7%!h9e] _The torpor snail completely misses you.!h "  You puncture the torpor snail!  You kill the torpor snail!!h. .%Okawaru is honoured by your kill.!h2 R44=7000.7 (1.2!h: 7%!h= [ _You feel yourself speed up.!he ### ###   #.#######.#### ## ######............# ..  #..........###.##.# .  ##..###.#.#..##.##.####### .##  #..#.##...............)..###..##  ##.>........###..  ##..#.#.#######@##............###.# #......#.##.##.###. .##..###.## #.######.##.#### ..†.......# #.## #.##.# ###.####.[# #..# ##.##.# #.#.# #..# #.## #..##.# ....# #..# #.## ##..#..#.# #..# ##..# #.##.##%# #..# #..## .#!hfn7%!hn5--10!hv8%!hx!hT5 3!h8 !hr= ,!hB ,!hnC K5=!hE !hG ,!h-I !hL 96!hL 2=!h3N !hQ ,!h@S !hRW ,!hX !h^ !h^ %7!hc !hf ,!hg !hk ,!hZm !hp ;8!h7r !hv ,!h$w !h_z ,!h{ !h !h K9=!h !hބ ,!hI !h !h !h !h? !ho O90=!h !h̓ !h !hZ !hW !h !h !hߟ Q1!h% ?--%!h 8 209.0) !h _You start resting.You hear the rapid rumble of a very distant avalanche of rocks.!h /  --more--!hu !h 7 1.7 (20 _!hz 8%!h { _You regained 7 hp, and now have 91/92 hp.!h !h !h !h ,!h !h 7 % !h Q_You start resting.!h! 12.7 (1.0)!h Y2=3.7 (2!h !h y _HP restored. _Health restored: 92!h### ###   #.#######.#### ##  !hd=######............# .. ..........###.##.# .# !h##..###.#.#..##.##.####### .## !hV#..#.##.........)..###..## !hu##.>........###.@.......!h]#.#.#######.##............. !h&#...###.# #......#.##.##.###... ##..###.## #.######.##.#### . !hF~.†.......# #.## !hg{#.####.[# #..# ##!h%.##.#!h#.# #..# #.## #..##.# !h...# #..# #.## ##..#..!h.# #..# ##..# #.##.#!h!h(24.7 (1 _!h"!hz$!h5### ### #.#######.#### ## ######............# .. #..###.##.# .# !hV..###.#.#..##.##.# .## ..#.##.)..###..##. #.>.###.# #!hˆ..#.#.#######.##. ...###.# #......#.##.##.###...w #!h..###.## #.######.##.#### .# †.# #.!h.####.[# # !h?!h!h#&5!h$!hל!h F### ### #.#######.#### ## .....# .. .!h .###.##.# .# ..###.#.#..##.##.# .## . .#.##.)..###..##..# .>.###.!h Q# ..#.#.#######.##.!h ###.# #......#.##.##.###...w. ..###.## #.######.##.#### .# .# #.## #.#!h3 G#.# !hU !h !h &6!h~ !hp !h/?### ### #.#.#### ## ...# .. !h/###.##.# .# ###.#.#..##.##.# .## . #.##.)..###..##..# !h0T>.###.!hh0## #.#.#######.##. ###.# #......#.##.##.###...w. ###.## #.######.##.#!h}0!!h0# #.## #.##.# !h0####.[# #..# ##.#!h0#.# # #..# #.## #..#!h0,#.# !h0# #..# #.## ##..!h07#.. !h:!h7;B=7!h@!hB!h/H### ### #.#.#### ## ...# .. ###.##.# .# ###.#.#..##.##.# .## . .##.)..###..##..# .###.## #.#.#######.##. ###.# #......#.##.##.###...w. ###.## #.####### #.## #.##.#!hU0.[# #..# ##.##.#  #..# #.## #..##.#  #..# #.## ##..#.. !ha9!h9&8!h[?!hxA!hg### ####.#######.###### ##............# !h (.. !hcg.......###.##.# !h(.# !h##.#.#..##.##.####### .## .!hu...............)..###..##..# !h$......###!h]=..........## !h'#.#######.##!h). !hc#.# #......#.##.##.###...w. !h.## #.######.##.#### .## !hq....# #.## #.##.!hZ # !h##.[# #..# ##.#!h"#.# !ho #..# #.## #..#!h##.#  !h{#..# #.## ##..#..!hT   !h#..# ##..# #.##.#  !hM#..# #..## !h: -#.#!h$!h"0ww   torpor snail (wandering)9Slow !hS4!h@:O _Being near the torpor snail leaves you feeling lethargic.!hM  ### ### #.#.#### ## ..# .. ###.##.# .# .#.#..##.##.# .## . .)..###w.##..# ###.## #.#.##. .# #......#.##.##.###...w. !h .## #.######.##.#### .## # #.## #.##.# .[# #..# ##.##.# #..# #.## #..##.# #..# #.## ##..#.. #..# ##..# #.##.# !h !h\ H.w!h -31.2 (1.5!h !hh  !hCc  ### ###  #.#.#### ## ##..# ...###.##.# .# ##.#.#..##.##.# .## . ##.)..###..##..#.###.w.....## .#.#.##. ##.# #......#.##.##.###...w. ##.## #.######.##.#### .##.# #.## #.##.# ##.[# #..# ##.##.#  #..# #.## #..##.#  #..# #.## ##..#..  #..# ##..# #.##.#  #..# #..## #.# !h !hWF.w !h'2.7 !h  !h !h !h !h\ _Unknown command. !h !h] !hF _Unknown command. !hO### ### #.#######.###### ###............# .. ..###.##.# .# ###.#.#..##.##.####### .## . .##...............)..###..##..# ..###............## #.#.#######.##w........ ###.# #......#@##.##.###...w.#.## #.######.##.#### .## .....# #.## #.##.# ###.[# #..# ##.##.#  #..# #.## #..##.# #..# #.## ##..#.. #..# ##..# #.##.# #..# #..## #.# ###..####†# ### !hP !hOX`w.w !hY.4.2 _ !ha` !hb !h%  .#######.###### ###.............. ........###.### ###.#.#..##.##.####### .## . .##...............)..###..##..# ........###..................# #.#.#######.##.......w......... ###.# #......#.##.##.###...w# #.####### .## .....  ###.[# #..# #  #..# #.## #.#..#..### ..#..##.#.# ####.########~## !hs&  !h ' 25.7 !h9-  !h0 [ _You feel yourself speed up. !h  !hg ,60 !h !h !hR7 !hH !hoL  !hDM &8 !h>T  !hcV  !hZ !h[&9 !h` !hc !h  !hb ww   torpor snail !h S40Slow  !h&  !h0 O _Being near the torpor snail leaves you feeling lethargic.!h~  You reach to attack! You hit the torpor snail..w1 _The torpor snail is lightly wounded.!hHj  You hit the torpor snail.  The torpor snail is lightly wounded.!hvId87--=2.8 (1.1!hxP!hT _The torpor snail bites you. _You take 5 damage, and have 87/92 hp.!hp m  You puncture the torpor snail!!h %=!h 30!h !h2 g _The torpor snail is moderately wounded.!h$  You hit the torpor snail but do no damage.The torpor snail is moderately wounded.-4.7 (0.9!h^+!h-: _You block the torpor snail's attack.!h  You puncture the torpor snail!  The torpor snail is heavily wounded.!h/=5.6!h!h: _You block the torpor snail's attack.!h9O  !hcO 8 You hit the torpor snail.!h%P #8!hGP ;---6.5!h>V !h4Y d _The torpor snail is heavily wounded.!h{  You hit the torpor snail but do no damage.The torpor snail is heavily wounded.!ht|A-7.4!hv!hD _The torpor snail bites you but does no damage.!h  You puncture the torpor snail!  The torpor snail is severely wounded.!h<g72----==8.4 (1.0!h!h _The torpor snail bites you!  You take 16 damage, and have 72/92 hp.80% health threshold reached.!h/  --more--!h   ## ..# .. #.# .# !h ##.####### .## . .....). ..... ...!h f  #w#!hn   #@# .##  #.## #.##.# [# #..# ##.##.#  #..# #.## #..##.#  #..# #.## ##..#..  #..# ##..# #.##.#  #..# #..## #.#†# ###!h ,  !h1  ## ..# .. #.# .# ##.####### .## . .....). ..... ...  #w#  #@# .##  #.## #.##.# !hh1[# #..# ##.##.#  #..# #.## #..##.#  #..# #.## ##.. !h16 #..# ##..# #.##.#  #..# #..## #.#!h1u†# ### !h4/ _!h  You hit the torpor snail but do no damage.3=-----9.5 (1.1!hʲ!hre _The torpor snail is severely wounded.!h;I  You hit the torpor snail.  The torpor snail is severely wounded.!hI 64---=-500!hP !hdS _The torpor snail bites you! _You take 9 damage, and have 64/92 hp.!h  You hit the torpor snail but do no damage.The torpor snail is severely wounded.!h߃l5----1.7 (1.2!h@!h5D _The torpor snail bites you but does no damage.!h` !ha !-!h4a !hh !hk F _Unknown command.!h  You puncture the torpor snail!=2.6 (0.9!h ` _The torpor snail is almost dead.!h kYou puncture the torpor snail! _almost dea!hP d.  You puncture the torpor snail!  You kill the torpor snail!Okawaru is honoured by your kill.  You can now enter into single combat with a foe.!h!h †  Okawaru will now gift you throwing weapons as you gain piety.!h!h/ *6/93=9-3.6 (1.0!hnV _You feel yourself speed up.!hG!hj _Your Fighting skill increases to level 11!!hM## ###   #.#######.##### ###............ ........###.##.# .# ###.#.#..##.##.####### .## . .##...............)..###..##.. ........###..................## #.#.#######.##................ #.......###...w. ###.#####.##.#### .## .....# #.## ###.[# #..# ##.##.####!h!hqV--4 _!hw!hy _You see here a torpor snail corpse.!h  ### ###   #.#######.#### ## ####............# .. .........###.##.# .# #.#.#..##.##.####### .## . #.##.......)..###..##..# >........###..## .#.#.#######.##.@............... .###.# #......#†##.##.###...w. .###.## #.######.##.#### .## ......# #.## #.##.# ####.[# #..# #!hK #.##.# # #..# #.## #..##.# # #..# #.## ##..#.. # #..# ##..# #.##.# # #..# #..## .#!h !h 67=-5 _!h !h !h%!h(K  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting11.0  11.3  +1   n - Spellcasting   0.0   1.2  -1      !h,)     b - Maces & Flails   0.1   1.4  -2      !hO) c - Axes   4.7   1.4  -2   o - Invocations  11.6  11.3  +1  !hr) d - Polearms  12.9   7.5  +4   p - Evocations   1.5   2.0   0   e - Staves   4.7   1.4  -2  !h)     f - Unarmed Combat   0.0   0.8  +1       g - Throwing   2.0   3.0   0      !h*         h - Short Blades   0.0   0.7  +2       i - Ranged Weapons   3.2   5.7  -2  !hF*            !h*$ j - Armour   0.0   1.7  -3       k - Dodging   2.6   1.8  +3       l - Shields   4.0   5.0   0       m - Stealth   1.1   1.4  +2          !h+    The relative cost of raising each skill is in cyan.  !h0+Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  !hr+}[/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets!h!h!hdemonstrator the Spear-Bearer ### ###Merfolk of Okawaru *****.#.#######.######Health: 67/93 =================------- ####............#..Magic: 19/19 ======================== .........###.##.#.#!hAC: 21Str: 19 .###.#.#..##.##.####### .## . EV: 11Int: 9 #.##...............)..###..##..# SH: 8!h-7Dex: 22 >........###..................## XL: 11 Next: 59% Place: Lair:1 !hS.#.#.#######.##.@............... Noise: ---------  Time: 17055.6 (0.0) !h|.###.# #......#†##.##.###...w. u) +4 trident .###.## #.######.##.#### .## Throw: 3 javelins !h......# #.## #.##.# ####.[# #..# ##.##.# # #..# #.## #..##.# !h# #..# #.## ##..#.. # #..# ##..# #.##.# # #..# #..## #.#!hOkawaru is honoured by your kill.You can now enter into single combat with a foe.Okawaru will now gift you throwing weapons as you gain piety. !hs_You feel yourself speed up. _Your Fighting skill increases to level 11! _You see here a torpor snail corpse.!h !hM!h'!hr!h? ### ### #.#######.###### !h@ #####............# .. ....###.##.# .#!h>@ ###.#.#..##.##.####### .## ..##...............)..###..##..# !hc@ .>........###..................## ..#.#.#######.##!h@ ... ..###.# #.....@#†##.##.###...w. .!h@ .###.## #.######.##.#### .## .!h@ ......# #.## #.##.# ####.[# #..# ##.!h@ }##.# .# #..# #.## #..!h A ##.# .# #..# #.## ##..#.. !hA .# #..# ##..# #.##.# %# #..# #..## #.# .####..####†# ###!hK 6 %!hK +6.6 (1!h܃ > %!h6~ ### ### #.#######.#### ###......# .. #.###.##.# .# #..###.#.#..##.##.# .## .#.##!h~.......)..###..##.. #.>.###.... #..#.#.#######.##.###.# #....@.#†##.##.###...w #..###.## #.######.##.#### . †!h~.# #.## #.##.# #.####.[# #..# ##.##.# #.# #..# #.## #..##.# ..# #..# #.## ##..#.. !hu#.# #..# ##..# #.##.# #%# #..# #..## #.# #.####..####†# ###!h!h&7!hi8%!hד!h/ ### ### #.#.####!hs ##  ######.....# ..  #!hU.###.##.# .# #!hύ#..###.#.#..##.##.####### .## #..#.##........)..###..## #!hc#.>.###....!h';. ##..#.#.#######.## !h#...###.# #...@..#†##.##.###... ##..###.## #.######.##.#### . .†.# #.## #.##.# !h֎q##.####.[# #..# ##.##.# .#.# #..# #.## #..##.# ...# #..# #.## ##..#.. !hx##.# #..# ##..# #.##.# ##%# #..# #..## #.# ##.####..####†# ###!hJ!h8.88!h18%!hZ!hf !hZg !h0h !hk ,!hr B!hv Q9!hw !h z ,!hz !h]} ,!h~ !h !hҀ L70=!h !hp ,!h !h" 91!h 2=!h !h) ,!h݌ !h} ,!hZ !h ;2!hc !h% ,!h !h !h> !hڙ !hG !h \ 713.0) _You start resting.!h qYou hear the rapid rumble of a very distant avalanche of rocks.!h^ /  --more--!h!h ? 32.6 (14 _!h{ !h; _You regained 5 hp, and now have 73/93 hp.!h3!hg!h!hX!h-!hQ94!h(=!h!h0,!h !hA!hq!h!h95!h2=!h!h2,!h!h ,!h5 !hV;6!h!hw,!h!h,!h!h[;7!h!h ,!h!!h#!h $K8=!h%!h',!hM(!h +,!h+!h.k9=!h/!h1,!h 2!hp4,!h|5!hs7!h7&80!hy8!h:!h;!h;!h~?,!h?!hhB!h(C%1!hC!hF,!hG!hJ,!hK!hU8%!h9W 97.6 (25 _You start resting.You hear the rapid rumble of a very distant avalanche of rocks.!hsb/  --more--!h8%!he 2=8.6 (26 _!h8%!hV _You regained 9 hp, and now have 82/93 hp.!hgI!ho!htr!hr#3!hr2=!hs!hu,!hv!hx!hx!hy!h|!h`|%4!hS}!h!h!hq!h!h%5!h!h,!hC!h}!h!hT!ha6=!h!h!hD!h!h!hܖ!h!h2k7=!h!h!h!h!h!h !h!h!h2%8!h!hx,!h!h!h!hʪ!h!hJ%9!h$!h.!h[!h5!hk!h!h!hٶ!h!L90=!h!h!he 121.6 (23% _You start resting.2.6 (24!h!h8 _The sound of falling rocks suddenly begins to subside. _You regained 8 hp, and now have 90/93 hp.!h !h !h !h !hW 1=!h ,!h޲ !h% !hi %2!hŸ !h !h@ !hB !h ,!hY !h _ _You start resting.!h0 8.6 (6.0)%3=9.6 (7!h !h y _HP restored. _Health restored: 93!hHz!h  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting11.0  11.3  +1   n - Spellcasting   0.0   1.2  -1           b - Maces & Flails   0.1   1.4  -2       c - Axes   4.7   1.4  -2   o - Invocations  11.6  11.3  +1   d - Polearms  12.9   7.5  +4   p - Evocations   1.5   2.0   0[40!hRm   e - Staves   4.7   1.4  -2       f - Unarmed Combat   0.0   0.8  +1       g - Throwing   2.0   3.0   0               h - Short Blades   0.0   0.7  +2       i - Ranged Weapons   3.2   5.7  -2               j - Armour   0.0   1.7 !h -3       k - Dodging   2.6   1.8  +3       l - Shields   4.0   5.0   0       m - Stealth   1.1   1.4  +2              The relative cost of raising each skill is in cyan.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base l!hhevel  [!] training|cost|targets!h  a * Fighting  11.0!ho a - Fighting  11.0!h(== d + Polearms 12.9!h} TargetTarget--  --  --  --  --  14.0 --  !h --  --  --  --  --  --  --  !h &--  --  !h" ia-z] set!h@ [-] clear selected targetcost|targets!hΞ &[?25h[?0c14.0 !h !hK% ( !h{, [?25l[?1c!h- 14.0 current training targets, if any.=] set aall targets!hx !h !h@ #### ###demonstrator the Spear-Bearer #.#######.######Merfolk of Okawaru *****.######............#..Health: 93/93 ========================#..........###.##.#.#!h Magic: 19/19 ======================== ##..###.#.#..##.##.####### .##AC: 21Str: 19 #..#.##...............)..###..##. EV: 11Int: 9 ##.>........###.................. SH: 8Dex: 22 !h ##..#.#.#######.##............... XL: 11 Next: 59% Place: Lair:1 !h #...###.# #...@..#†##.##.###... Noise: ---------  Time: 17129.6 (0.0) ##..###.## #.######.##.#### . u) +4 trident !h4 .†.......# #.## #.##.#Throw: 3 javelins !hU ##.####.[# #..# ##.##.# !ht .#.# #..# #.## #..##.# ...# #..# #.## ##..#.. !h ##.# #..# ##..# #.##.# ##%# #..# #..## #.# !h ##.####..####†# ### _You start resting. !h _The sound of falling rocks suddenly begins to subside. _You regained 8 hp, and now have 90/93 hp. !h _You start resting. _HP restored. _Health restored: 93!hX 8%!h !h6 8%!h !he### ### #.#.#### ## ######.....# .. #.###.##.# .# ..###.#.#..##.##.####### .## ..#.##........)..###..##. #.>.###.....# #..#.#.#######.##. ...###.# #....@.#†##.##.###...w #..###.## #.######.##.#### .# †.!h[# #.## #.##.# !h!h 330.6 (1 _!h!h!h### ###   #.#######.#### ## ####......# .. ..........###.##.# .# ##.#.#..##.##.####### .## !hV.#.##...............)..###..## .>........###....###.#.#######.##@................ !ho..###.# #......#†##.##.###...w. ..###.## #.######.##.#### .## .......# #.## !hz .####.[# #..# ##!h.##.## #..# #.## #..##.# !h.# #..# #.## ##..#.. !h'/.# #..# ##..# #.##.# %# #..# #..## #.#!h<1!h7 %!h!h ### ### #.#######.#### ## .....# .. ###.##.# .# !h ###.#.#..##.##.# .## . #.##.)..###..##..# >.###.## #.#.#.##. ###.# #......#†##.##.###...w. !h .###.## #.######.##.#### .## # #.## #.#!hۊ #.# ####.[# #..# ##.##.# !h D# #..# #.## #..##.# # #..# #.## ##..!h9 #.. # #..# ##..# #.##.# !h" !h &2!h@ !hĝ I _The walls and floor vibrate strangely for a moment.!hG J### ### #.#.#### ## ...# .. ###.##.# .# ###.#.#..##.##.# .## . .##.)..###..##..# .###.## #.#.#.##. ###.# #......#†##.##.###...w. !h ###.## #.######.##.#### .## # #.## #.##.#.[# #..# ##.##.#  #..# #.## #..##.#  #..# #.## ##..#..  #..# ##..# #.##.# !h !h &3!h !h !h.### ###  #.#.#### ## ...# .. ###.##.# .# .#.#..##.##.# .## . ##.)..###..##..# ###.## .#.#.##. .# #......#†##.##.###...w. .## #.######.##.#### .## # #.## #.##.#.[# #..# ##.#!hW#.#  #..# #.## #..##.#  #..# #.## ##..#..  #..# ##..# #.##.# !h<4!ha!h!hK` ### ### #.#.#### ## ..# !h`P.. ###.##.# .# .#.#..##.##.# .## . .!h`)..###..##..# ###.## #.#.##. !hwa.# #......#†##.##.###...w. .## #.######.##.#### .## # #.## #.##.#.[# #..# ##.##.# !ha#..# #.## #..##.# #..# #.## ##..#.. !ha#..# ##..# #.##.# !hi!h\j&5!ho!h:t!hn= ### .#.#### ## .# .. ###.##.# !ho.# .#.#..##.##.# .## . .)..###..##..# ###.## .#.##.!h'o !hno.# #......#†##.##.###...w. .## #.######.##.#### .## # #.## #.##.# .[# #..# ##.##!ho.# ..# #.## #..##.# ..# #.## ##..#.. ..# ##..# #.##.# !hw!hOx&6!h~!h!he  ### #.#### ## # !h f .. ###.##.# .# #.#..##.##.# .## . )..###..##..# ###.!hpf 1## #.##. # #......#†##.##.###...w. !hf ## #.######.##.#### .## !hf # #.## #.##.# !hf ;[# #..# ##.##.## #.## #..##.#!hg :# #.## ##..#..# ##..# #.##.# !h>q !hq !hq 7!hx !h_{ !h'9^ ### .#### ## # .. ###.##.# .# .#..##.##.####### .## . )..###..##..# ###.## .##.  #......#†##.##.###...w.  #.######.##.#### .## # #.## #.##.# # #..# ##.##.# # #.## #..##.# # #.## ##..#.. # ##..# #.##.# !h\A!hA&8!hH!h2##..#$!hF$!hG$!h*G 50$!h%L$!hN$!h  ###  .. ##.#### ########..# ......# $!hBy#.@...#P..# ##.##.# #.##^.#.... ##.##.####### #.## ..... . ...)..###..##..#w..#$!h8..........##./.#.##...................#. w   torpor snail (wandering) ......#†##.##.###......... .######.##.#### #.#.##...#$!h .## #.##.# #.### .#.$!h$!hfw.w$!hR1Slow $!h[$!hO _Being near the torpor snail leaves you feeling lethargic.$!hע~ ### .. .#### ##..# # #..@..#P..# .##.# $!hW#.##^.#.... .##.# #.###..w.. . )..###..##..#...# ......##./..$!hQ.##...#. $!h#†##.##.## ######.##.### $!h6 $!h-$!hܮ9w.$!h,3.1 (1.5$!h-$!h'!h .. .#### ##..# # #...@.#P..# .##.# #.##^.#.... .##.#'!h  #.###.w... . )..###..##..#...# ..##./.. .##......#. #†##.##.###..........##.#### #.#.##'!h8...# '!h'!h>w.'!h('4.6'!h'!h(!hC  You hit the torpor snail but do no damage.=5.8 (1.2(!h(!h«: _You block the torpor snail's attack.(!h1l 6.9 (1.1 _You barely miss the torpor snail.)!hkj  You hit the torpor snail.  The torpor snail is lightly wounded.)!hSl\86--7.8 (0.9)!hCr)!hu _The torpor snail bites you! _You take 7 damage, and have 86/93 hp.)!h  You puncture the torpor snail!  The torpor snail is moderately wounded.)!hN G--8.9 (1.1)!h )!h@ 1 _The torpor snail bites you.*!hm  You puncture the torpor snail!*!h84=9.8 (0.9*!h*!hd _The torpor snail is heavily wounded.*!hT  You impale the torpor snail!!  The torpor snail is severely wounded.*!hU0=60.7*!h\*!h^D _The torpor snail bites you but does no damage.*!hlN  You hit the torpor snail.  The torpor snail is severely wounded.*!hO 87--1.6*!h#V *!htY ] _The torpor snail completely misses you.+!h' +!h@F You puncture the torpor snail!+!hG--2.6 (1.0+!h+!h` _The torpor snail is almost dead.+!hJ6   You hit the torpor snail.  The torpor snail is almost dead.83 _You block the torpor snail's attack.+!hC  You puncture the torpor snail!  You kill the torpor snail!+!h@L †  Okawaru accepts your kill.+!h.P  644.5 (0.9 _You feel yourself speed up.+!hnP +!hfT +!hV j _Your Polearms skill increases to level 13!,!hğ  #..##########..# ..# #.....#P..# ##.# #.##^@#.... ##.####### #.###.............)..###..##..#...#...........##./... ##......#..#†##.##.###......... ####.##.#### #.#.##...#  #.##.# #.### .#.  ##.##.# #.#,!he ,!h! 3-5.5 (1.0 ,!hK _,!h  _You see here a torpor snail corpse.-!h3-!h-!h-!h;}9-!h,-!h-!h/-!hXL90=-!h-!h5 -!hX -!ht -!h ,-!hi-!h91-!h2=-!h-!h',-!h-!h,-!h-!h;2-!h@-!h1,-!h-!h' -!hQ -!h -!h' - _You start resting.-!h",0772.0)-!h,Z3=8.5 (13-!h1-!h56y _HP restored. _Health restored: 93-!h{K#####.....##########..# ..# #.....#P..## #.# #.##^†#....###-!h_LE.####### #.###.@......# .....)..###..##..#...#.#..........##./... #.........#..$ ..#†##.##.###......... ###.##.#### #.#.##...# #  #.##.# #.### .#.##.##.# #.##..##.# ### .# -!hU-!hGV-!hmV*9.0)-!h\-!h]_* _Found 6 gold pieces..!hTU# ####. ....  ########..# # #.....#P..## .# #.##^†#....### .#.!hTW #.###.# )..###..##..#...#.# ....##./. ...........#..$.#†##.##.###...........#.!hTW.##.#### #.#.##...# ##  #.##.# #.### ..#. .!hT ##.##.# #.# ..... #..##.# ### .#.!hM_.!h_'80.!hf.!h.j.!hsf ######. ..... #########..#  #.....#P..# # #.##^†#....### .!hAg ####### #.###........# ..)..###..##..#@..#.# ..........##./.....#.......#..$ #†##.##.###...........## #.##.#### #.#.##...# ##.##.# #.####..# #.##.# #.# #.... .!hg ..##.# ### ###.#.#.. #.#.!h Y1.!hU######. ..... ########..#  #.....#P..# #.##^†#....######## #.###........# ..)..###..##..#...#.#.#..........##.@.....#........#..$... †##.##.###...........### .##.#### #.#.##...# ## .##.# #.####..# .##.# #.# #.... .##.# ### ###.#...#.. . .# #.# .##.#.!hM.!hB=2.!h .!hA3.5 (2.!h.!hyA _P - a wand of roots (21) (gained 6 charges)/!h # ######. ..... ########..# /!ht#.....#P..## #.##^†#....###  #.###........# )..###..##..#...#.#.# ##.# #..$. /!h##.##.###.....# ##.#### #.#.##...#./!h## ##.# #.####..#..# /!h.##.# #.# #.... ##.# ### ###.#.../!hR#.. . .## /!hv /!hA4.5 (1/!h/!hB/!h: # ######. ..... ########..# #.....#P..## #.##^†#....###  #.###........# )..###..##..#...#.#.# /!hu; S##.# #..$..##.###...........#.#### #.#.##.#.##.# #.####..#..# .# ### ###.#... #.. . . /!hE /!hZF &5/!hL /!h=P 0!h7|I# ######. ..... ########..# #.....#P..## #.##^†#....### ## #.###........# .) ..###..##..#...#.#.# ##.0!hD}~# #..$. .##.###...........#####. .#### #.#.##. .# #.####..#..# .# #.# #...... .# ### ###.# .. .#.## 0!h~ 0!hA0!h&60!h-0!hW$ _Found a flail.0!h:######. ..... ########..# #.....#P..##.##^†#....####### ## #.###........#..) 0!hW.###..##..#...#.#.# .......##.......##.#.....#..@....... ##.###...##### #### #.#.##...#.## # #.####..#..# # #.# #...... # ### ###.#....# .0!h* #.#.## #.# # #.#.  0!h=0!h&70!h0!h+ 0!h +8.5 (20!hBT _You now have 569 gold pieces (gained 6).1!hh #######. ..... ########.. #.....#P..## 1!h #.##^†#....####### ### #.###........#..)###..##..#...#.#.# ##....@..##.#.. ......#.......... .##.###...........#####.. 1!h.#### #.#.##...#.## .# #.####..#..# .# #.# #......# ### ###.#... .# .. #.#.## #.# .##.#1!hG. #.#1!hѶ1!hE+9.5 (11!h1!h1!h M #######. #.....1!h( #######..# ....#P..##  #.##^†#....####### ### #.###........#..)###..##..#...#@#.# .##.......##.#. ..............#......... .##.###...........#####..1!h d##.###.#1!h\ 1!h '901!h 1!h 1!h T # ######. #..... ########.. #.....#P..##  #.##^†#....####### #### #.###......@.#..) )..###..##..#...#.#.# ..##.......##.#.. ...............#.......... #.##.###...........#####.. #.#### #.#.##...#.## #.# #.####..#..# #.# #.# #...... #.# ### ###.#... .#1!h\ 1!h 11!h 1!h 2!h_s # ######. #..... ########.. #.....#P..##  2!hO#.##^†#...@####### ##### #.###........#..))..###..##..#...#.#.# ...##.......##.#.. ................#.......... #2!h##.##.###...........#####.. ##.#### #.#.##...#.##2!hO#.# #.####..#..##.# #.# #......2!h 2!h2!h&22!hʞ2!h`2!hk # ######. #.....2!h= ########.. #.....#P.@##  #.##^†#....####### 2!h###### #.###........#..))..###..##..#...#.#.#2!hZ....##.......##.#.. .................#.......2!h~ ... 2!h †##.##.###...........#####.. .##.#### #.#.##...#.## 2!hR.##.# #.####..#..#2!h'2!ha(&32!h/2!h12!hlM #######..### #..........#######.@# ....#P..##  #.##^†#....####### ###### #.###........#..)#.....##.#.##...#.#2!h<42!hٛ2!h+2!h  ## ######..#### #...@.......########..###.#####.....#P..##  #.##^†#....####### ##### #.###........#..))..###..##..#...#.#.###.......##.#.. ................#.......... ##.##.###...........#####..2!h 2!h &52!h 2!hض 3!hK### ######..##.########..###.####P#.....#P..## ##.##^†#... #.###..... )..###..##..#...##........ 3!hT3!hU63!hZ3!h\3!h"#### ######..##.########..###.####P.3!h^#.....#P..## ## #.##^†#. #.###.. ..###..##. 3!h'3!h#(&73!h\.3!h03!h?Qj#### ######..##.########..###.####P.#.....#P..##### 3!hHX3!hX&83!h]3!h?_3!hl= #### ######..##.##..###.####P..##.....#P..##### # 3!hD 3!hE &93!hJ 3!h%M 3!hc #### ######..# #.#  #..###.####P..#  #.....#P..##### .# 3!h 3!h@ (2003!h 3!h 4!hS_#### ######..# #.# #..###.####P..# #.....#P..##### ..# #.##^†#....# .# #.###.#..) ....##..#...#.#.# ## 14!h#### ######..# #.# ..###.####P..# .....#P..##### #..# .##^†#....# ..# .###.#..) ... ..##..#...#.#.# .###4!hyS##.##.#..# 4!h4!h&24!h4!h 5!h @ #### ######..# #.# ..###.####P..# #P..##### ##..# ###.#..) ....##..#...#.#.# k.### k   rime drake (asleep)##.##.#..##.... 5!hA s  A rime drake comes into view.5!hdL /  --more--6!h G 3 _6!h 6!h 7!hqu #### ######..# #.##..###.####P..#.#P..##### ##..# 7!hu.##^†#....# ..# .###.#..) .....##..#...#.#.# k.###.##.##.#..#.#.... ##7!h v%.#####..7!h<}7!h}&47!h7!hD7!hD #### ######..# #7!h.##..###.####P..# #.....#P..##### ##..# #.##^†#....# ..# #.###7!hӚ.#..) .... #..##..#...#.#.# k.###7!hS.##.##.#..# .#. ###.#####..7!he7!h@7!h&57!h7!hҪ7!hP7!h7!h|7!h͜7!h,7!h6n7!h #### ######..## #......#7.5 (2  ##..###.####P..#  #.....#P..##### ##..#  #.##^†#....####### ..# # #.###..#..) .... ###..##..#...#.#.# k.### ..##.......##.#..# ..#.. #.###..#####..7!h;7!hK7!hp 7!h;q 7!h r 7!hys 7!h:v ,7!h;| 7!hJ 2 ####7!h  ######..# #......#7!h 8.5 (1 #..###.####P..#7!hڄ  #.....#P..##### ##..#  #.##^†#....7!h # ..# ## #.###.#..) .... 7!h+ P.###..##..#...#.#.# k.### .##7!hS 5.##.#..# .#. ##.###7!hօ &.#####..7!h 7!hv 7!hr 7!hvH5 #### ######..# #.#9 ########..###.####P..# #.....#P..##### ##..#  #.##^†#....# ..# ### #.###.#..) .... ..###..##..#...#.#.# k.### .##.##.#..# .#. .##.###.#####..7!hOP8!hL!8!h!8!h"8!h`$8!h]'8!h'8!h-B8!hH.8!h.8!h08!h7 #### ######..## #...@....#8!h8 ########..###.####P..# #.....#P..##### ##..# #.##^†#....####### ..### #.###........#..) .... .)..###..##..#...#.#.# k.###6   Amaemon (wandering)...##.......##.#..#......6#.. 8!h%98##.##.###..#####..8!h=18!h=} ####  ######..########  #...@..........# 8!h>Y11.5 (2 ##..###.####P..#  8!h?>:#P..##### ##..#  #.##^†#...8!hb>2 ..#  #.###.....) .... .8!h>6)#..#.. k.### ...##..8!h>L ......  8!h^T ####  ######..########  #...@..........#  ##..###.####P..#  #P..##### ##..#  #.##^†#...  #.###.....) )#..#.. k.### ...##........8!h8!h8!h\ _Amaemon is nearby!8!hZ ####  ######..########  #...@..........#  ##..###.####P..#  #P..##### ##..#  #.##^†#... ..#  #.###.....) .... .)#..#.. k.### ...##.. ......  8!h- ####  ######..########  #...@..........#  ##..###.####P..#  #P..##### ##..#  #.##^†#...  #.###.....) )#..#.. k.### ...##........8!h.8!h0\ _Amaemon is nearby!9!h- z#### ######..# #....@..# ########..###.####P..# 9!h #.....#P..##### ##..# #.##^†#... #.###..... )..###..##..#...#.#.# k.###.##..9!hg ].....6 9!h6 9!h1 22.5 (1 _9!hD 9!hE ;!h7#### ######..# #.# ########..###.####P..# #.....#P..##### ##..# ;!hb8#.##^†#. #.###.. ..###..##. ;!h@;!h@&3;!hF;!hI!hyJ >!h1K &5>!hQ >!hS ?!h?!h&6?!h?!h@!hD@!h&7@!h@!hWA!hҢA!hT&8A!hSA!h~A!h A!h &9A!hu A!h B!hԂ =20B!h B!h C!hiC!h&1C!hC!hC!hY <2C!hw_ C!hsa D!hD!hq&3D!h8D!hD!h"F D!hF &4D!hK D!h0N E!hIE!h&5E!hE!h$E!hx E!h &6E!hS F!h$F!h$%F!h*XF!h=F!h?F!hq?F!hh@F!hEnF!hFF!hH,F!hIF!h!L,F!h MF!hO,F!hQPF!hR,F!hSF!hU,F!hVF!hX,F!hYF!h\,F!h)]F!h&_,F!h;`F!hsb,F!hcF!he,F!hfF!hh,F!hiF!hl,F!h,mF!huo,F!hpF!hr,F!htF!hNyBF!hy,F!hzF!h|F!h|F!h}F!h,F!hF!h܂,F!hF!hF!hiF!hF!h,F!hF!h,F!hF!h6F!hpF!h:BF!h̟,F!hSF!h,F!h̤F!h',F!hĨF!h,F!hF!h#,F!hLF!h3,F!hqF!hʹ,F!hF!h;,F!hF!h,F!hF!h,F!hBF!h,F!hAF!h,F!hF!h_,F!hF!hX,F!hF!h,F!hF!h,F!hF!h,F!hF!h,F!hF!hk,F!h|F!h,F!hF!h3,F!hF!hF!h F!hxF!h,F!hF!hE,F!hF!hE,F!hF!h,F!htF!h,F!h|F!h,F!hF!h,F!hAF!h,F!h F!hK,F!hF!h,F!hF!h,F!hEF!hF!hF!hF!h F!hJ F!h F!h BF!h ,F!h' F!hd ,F!hl F!h: F!hi F!h| F!h, ,F!h F!h F!h F!h F!ha F!h F!h, F!hz ,F!h F!h- F!hG F!h( F!h% F!h` F!h nF!h% F!h F!h ,F!hc F!h F!h F!h/ F!hp! ,F!h! F!h# ,F!h$ F!hv( ,F!h^) F!h+ ,F!hi, F!ha. ,F!h. F!h0 ,F!h 1 F!h2 ,F!hT3 F!h4 ,F!h5 F!h8 ,F!h_9 F!h; F!h< F!h< F!h!? ,F!h@ F!hmB F!hB F!hC F!hE ,F!hF F!hI ,F!hJ F!hQU k 325.5 (99.0) _You start waiting.F!hV .6.5 (100.0)F!h3\ F!h^ # _Done waiting.G!hh ####  ######..######## #.....@........# ########..###.####P..# #.....#P..##### ##..#  #.##^†#....####### ..# ### #.###........#..) ....###..##..#...#.#.# k.#####.......##.#..# ......6#........... .##.###...........#####..G!h\pG!hp17.0)G!h%xG!hzG!h; #### ######..# #.#G!hH< ########..###.####P..# #.....#P..##### ##..# #.##^†#....# ..## #.###.G!hn<.......#..) .... )..###..##..#...#.#.# k.###G!h<>..##.##.#..# .6#G!h<<. #.##.###.#####..G!hEG!hF&8G!hKG!hPH!hő: #### ######..# #.# ########..###.####P..#H!h #.....#P..##### ##..# #.##^†#....# ..## #.###........#..) .... .)..###..##..#...#.#.# k.###..##.......##.#..#.......#. ##.##.###.#####..H!hH!h&9H!hiH!hH!h ##########..######## #..............#########.@###.####P..# #.....#P..##### ##..#H!h Y #.##^†#....####### ..# ###### #.###........#..) .... ..)..###..##..#...#.#.# k.### .............##.......##.#..#.....#........... †##.##.###...........##### .##.#### #.#.##...#.##H!h H!h[ 6   Amaemon (wandering)630H!h9 H!h' K!h##########..######## #..............# #########..###.####P..# # #.....#P@.##### ##..# # #.##^†#....####### ..# ####### #.###........#..) .... ...)..###..##..#...#.#.# k.###............##.......##.#..#.....#...6....... #†##.##.###...........##### #.##.#### #.#.##...#. #.##.# #.####..#..K!hK!h@.K!h(&1K!hɘK!h L!h :##########..######## #..............# ##########..###.####P..# .#L!hl:> #.....#P..##### ##..# .# #.##^†#@...####### ..# .####### #.###........#..) .... ....)..###..##..#...#.#.# k.###............##.......##.#..#.....#..6........ .L!h:#†##.##.###...........#####6   Amaemon#.##.#### #.#.##...#.##  #.##.# #.####..#.. ##.##.# #.# #......L!hEL!hrLL!hsL!h3t&2L!hxL!hzM _Amaemon casts a spell at something.L!h4{P!hH  demonstrator the Spear-Bearer   Merfolk of Okawaru *****.  Health: 93/93 ======================== ####  Magic: 19/19 ======================== ######..########  AC: 21Str: 19 P!h'#..............#  EV: 11Int: 9 ## ########..###.####P..#  SH: 8Dex: 22 .# #.....#P..##### ##..#  XL: 11 Next: 64% Place: Lair:1 P!h,.# #.##^†#@...####### ..#  Noise: ---------  Time: 17332.5 (0.0) .####### #.###........#..) ....  u) +4 trident ....)..###..##..#...#.#.# k.### Throw: 3 javelins P!h1R...............##.......##.#..# ...................#..6........ .#†##.##.###...........#####..  6   Amaemon ##.##.#### #.#.##...#.## P!hV #.##.# #.####..#..# ##.##.# #.# #...... _Amaemon is nearby! P!h{_You start waiting. _Done waiting. _Amaemon casts a spell at something.P!hlReach: u) +4 tridentPress: ? - help, Dir - move targetP!h:@*P!hP:**P!h v ...You start waiting. _Done waiting. _Amaemon casts a spell at something.Reach: u) +4 tridentPress: ? - help, Dir - move targetYour weapon can't reach that far!P!hHD*..Q!hO...Q!h .6Aim: Amaemon, wielding a +1 demon whip of venom (70% to hit)Q!hDAmaemon the Diabolical Poisoner Amaemon always knew he was different, but it was still a horrific surprise when his demonic heritage manifested. As his body twisted, Amaemon was forced to fleefar from the surface. The passage of time has only left him more obsessed with Q!h;what he has lost - consumed by poison both physical and spiritual. Max HP: ~87 Will: ++ AC: + EV: +++ Threat: Lethal Class: Demonic Size: Medium Int: Human You have about 70% to hit with your +4 trident. He has about 52% to hit you. Q!hAAttacksMax Damage After Damaging Hits Q!hHHit: +1 demon whip (venom) 23 + venom Claw12 Q!h<3Tail 8Poison Q!h[He is immune to torment; and resistant to miasma. He is vulnerable to silver and hated by Zin. He can open doors. Q!h{OHe has mastered the following spells, which are affected by silence andT!hV=  demonstrator the Spear-Bearer   Merfolk of Okawaru *****.  Health: 93/93 ======================== ####  Magic: 19/19 ======================== ######..########  AC: 21Str: 19 #..............#  EV: 11T!hInt: 9 ## ########..###.####P..#  SH: 8Dex: 22 T!h.# #.....#P..##### ##..#  XL: 11 Next: 64% Place: Lair:1 T!hٷ}.# #.##^†#@...####### ..#  Noise: ---------  Time: 17332.5 (0.0) .####### #.###........#..) ....  u) +4 trident T!hUO....)..###..##..#...#.#.# k.### Throw: 3 javelins ...............##.......##.#..# ...................#..6........ .#†##.##.###...........#####..  6   Amaemon ##.##.#### #.#.##...#.##  #.##.# #.####..#..# ##.##.# #.# #...... T!hA_Done waiting. _Amaemon casts a spell at something.Reach: u) +4 tridentPress: ? - help, Dir - move targetAim: Amaemon, wielding a +1 demon whip of venom (70% to hit)  Your weapon can't reach that far!T!h[kdemonstrator the Spear-Bearer Merfolk of Okawaru *****.Health: 93/93 ========================####Magic: 19/19 ========================######..########AC: 21Str: 19#..............#EV: 11Int: 9 ##########..###.####P..#SH: 8Dex: 22 T!h.##.....#P..##### ##..#XL: 11 Next: 64% Place: Lair:1 .##.##^†#@...####### ..#T!hbNoise: ---------  Time: 17332.5 (0.0) .####### #.###........#..) .... u) +4 trident T!h....)..###..##..#...#.#.# k.### Throw: 3 javelins ...............##.......##.#..# ...................#..6........ T!ht.#†##.##.###...........#####..6   Amaemon ##.##.#### #.#.##...#.##T!h9J#.##.# #.####..#..# ##.##.# #.# #...... _Amaemon casts a spell at something.Reach: u) +4 tridentPress: ? - help, Dir - move targetAim: Amaemon, wielding a +1 demon whip of venom (70% to hit)  Your weapon can't reach that far!  Okay, then.T!hT!h7T!h. _V!htK##########..######## #..............# ###########..###.####P..# ..# #.....#P..##### ##..# #.# #.##^†#....####### ..# #.####### #.###.@......#..) .... .....)..###..##..#...#.#.# k.##............##.......##.#..# #V!h.........#..6........#†##.##.###...........##### ###.##.#### #.#.##...#.##  #.##.# #.####..#..##.##.# #.# #......  #..##.# ### ###.#....#V!hV!h ss   scorpion (summoned)  Amaemon hisses.3.5 (1V!hV!hV _Amaemon casts a spell.Z!h|##########..######## # #..............# ############..###.####P..# ...# #.....#P..##### ##..# ##.# #.##^†#....####### ..# ##.####### #.###........#..) ... ......)..###..##@.#...#.#.# k.#............##.......##.#.. ##............#..6........ ...#†##.##.###.........s.##### ####.##.#### #.#.##...#.##  #.##.# #.####..#..#.##.# #.# #...... #..##.# ### ###.#....  ##..#.. #.#.## #. Z!h[&4Z!h3Z!hZ!ho x##########..####### ## #.............. .############..###.####P.. ....# #.....#P..##### ##.. .##.# #.##^†#....####### .. .##.####### #.###........#..) .. .......)..###..##..#...#.#.# kZ!hF ..........@.##.......##.#.. .##.....#..6....... Z!hu ....#†##.##.###........ss.##### #####.##.#### #.#.##...#Z!h  #.##.# #.####..#.. Z!h # ##.##.# #.# #......s   scorpion (summoned) Z!h # #..##.# ### ###.#... Z!h+ S# ##..#.. #.#.## # # #.##.# #.#. #Z!h Z!hH Ms.Z!h &5Z!h` Z!h [!h%F #### ######..# #... #.#### ########..###.####P.# #.....#P..##### ## #.##.# #.##^†#....# #.##.[!h%# #.###........#..) .)..###..##..#...#.#.# k #.##.##.# #.##.#..6[!h&.#†##.##.###.s.s.#####[!h2&#.##.#### #.#.##...#.## #[!hS&# #.##.# #.####..#..# [!h&,.# ##.##.# #.# #...... ## #..##.# ### ###.#... #[!h&x# ##..#.. #.#.## [!h&.# #.##.# #.#.[!h([!hX1Rs.[!h1&6[!h9[!h<[!h0  #### ######..  ### #... ##.#### ########..###.####P.#[!h1 #.....#P..##### ## ##.##.# #.##^†#....# #.##.# #.###........#..) 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You are 64% of the way to level 12.  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AC: 21Str: 19 ##..#.#.#######.## EV: 11Int: 9 !ha###...###.# #..... SH: 8Dex: 22 ###.##..###.## #.#### XL: 11 Next: 64% Place: Lair:1 #....@.......# #.##  Noise: ---------  Time: 17467.5 (0.0) #..###.####.[# #..#  u) +4 trident #.##.#.# #..# #.##  Throw: 3 javelins #.....6# #..# #4##  ##..###.# #4.# ##..#  #...###%# #..# #6.##  6   Amaemon ##...##.####..####÷#  !h'##..#4.....#..##.#.# # #P..#..4...........# .Zot will find you in 4931 turns if you stay in this branch and explore no new _floors.  Things that are here: _a wolf skeleton; a wolf skeleton!hdReach: u) +4 tridentPress: ? - help, Dir - move target!h( :@*!h;.*!hO.6Things that are here: _a wolf skeleton; a wolf skeleton!hOReach: u) +4 trident  Press: ? - help, Dir - move targetAim: Amaemon, wielding a +1 demon whip of venom (70% to hit)  Your weapon can't reach that far!!hAmaemon the Diabolical Poisoner Amaemon always knew he was different, but it was still a horrific surprise when his demonic heritage manifested. As his body twisted, Amaemon was forced to fleefar from the surface. The passage of time has only left him more obsessed with what he has lost - consumed by poison both physical and spiritual. !h6Max HP: ~87 Will: ++ AC: + EV: +++ Threat: Lethal Class: Demonic Size: Medium Int: Human You have about 70% to hit with your +4 trident. He has about 52% to hit you. AttacksMax Damage After Damaging Hits Hit: +1 demon whip (venom) 23 + venom Claw12 Tail!hc8Poison He is immune to torment; and resistant to miasma. He is vulnerable to silver and hated by Zin. He can open doors. !hOHe has mastered the following spells, which are affected by silence and!hx ######........... demonstrator the Spear-Bearer  #..........###.## Merfolk of Okawaru *****. ##..###.#.#..##.## Health: 93/93 ======================== #..#.##.....4..... Magic: 19/19 ======================== ##.>........###... AC: 21Str: 19 ##..#.#.#######.## EV: 11Int: 9 ###...###.# #..... SH: 8Dex: 22 ###.##..###.## #.#### XL: 11 Next: 64% Place: Lair:1 #....@.......# #.##  Noise: ---------  Time: 17467.5 (0.0) #..###.####.[# #..#  u) +4 trident #.##.#.# #..# #.##  Throw: 3 javelins #.....6# #..# #4##  ##..###.# #4.# ##..#  #...###%# #..# #6.## [39;!hL49m 6   Amaemon ##...##.####..####÷#  ##..#4.....#..##.#.# # #P..#..4...........# .Things that are here: _a wolf skeleton; a wolf skeletonReach: u) +4 tridentPress: ? - help, Dir - move targetAim: Amaemon, wielding a +1 demon whip of venom (70% to hit)  Your weapon can't reach that far!!hU######........... demonstrator the Spear-Bearer #..........###.## Merfolk of Okawaru *****.##..###.#.#..##.## Health: 93/93 ========================#..#.##.....4..... Magic: 19/19 ========================##.>........###... AC: 21Str: 19##..#.#.#######.## EV: 11!hV@Int: 9###...###.# #..... SH: 8Dex: 22###.##..###.## #.#### XL: 11 Next: 64% Place: Lair:1#....@.......# #.##Noise: ---------  Time: 17467.5 (0.0)#..###.####.[# #..#u) +4 trident#.##.#.# #..# #.##Throw: 3 javelins#.....6# #..# #4##!hWr##..###.# #4.# ##..##...###%# #..# #6.##6   Amaemon##...##.####..####÷###..#4.....#..##.#.# ##P..#..4...........# . _a wolf skeleton; a wolf skeletonReach: u) +4 tridentPress: ? - help, Dir - move targetAim: Amaemon, wielding a +1 demon whip of venom (70% to hit)  Your weapon can't reach that far!  Okay, then.!hX!h`9%!he. _!h!h7Inventory: 52/52 slots Hand Weapons (go to first with ))  u - a +4 trident (weapon)a - a +0 shortbow  g - a +0 club  t - a +0 mace  A - a +0 sling of electrocution  G - the +4 rapier "Murmur" {vamp, rElec Str+2} !h$Missiles (go to first with ()o - 2 curare-tipped darts  x - 24 stones  C - 3 darts of disjunction  J - 13 poisoned darts  N - 3 javelins (quivered) !hArmour (go to first with [)  c - a +0 helmet (worn) !h e - a +2 pair of gloves (worn)  n - a +2 buckler (worn)  p - a +0 cloak (worn)  r - a +0 pair of boots (worn) !h Z - the +6 ring mail "Yriph" (worn) {rC- Str+4 Dex+4}b - a +0 leather armour  d - a +0 chain mail !h{[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]!hA# !hc, !h5 ######........... demonstrator the Spear-Bearer #..........###.## Merfolk of Okawaru *****.##..###.#.#..##.## Health: 93/93 ========================#..#.##.....4..... Magic: 19/19 ========================##.>........###... AC: 21Str: 19##..#.#.#######.## EV: 11Int: 9###...###.# #..... SH: 8Dex: 22###.##..###.## #.#### XL: 11 Next: 64% Place: Lair:1#....@.......# #.##Noise: ---------  Time: 17467.5 (0.0)#..###.####.[# #..#u) +4!h6  trident#.##.#.# #..# #.##Throw: 3 javelins#.....6# #..# #4####..###.# #4.# ##..##...###%# #..# #6.##6   Amaemon##...##.####..####÷###..#4.....#..##.#.# ##P..#..4...........# . _a wolf skeleton; a wolf skeletonReach: u) +4 tridentPress: ? - help, Dir - move targetAim: Amaemon, wielding a +1 demon whip of venom (70% to hit)  Your weapon can't reach that far! _Okay, then.!hB 4!hG 9%!hRH !h<1 7 ######........... demonstrator the Spear-Bearer  #..........###.## Merfolk of Okawaru *****. !h2 '##..###.#.#..##.## Health: 93/93 ======================== #..#.##.....4..... Magic: 19/19 ======================== ##.>........###... AC: 21Str: 19 ##..#.#.#######.## EV: 11Int: 9 ###...###.# #..... SH: 8Dex: 22 !hO2 ###.##..###.## #.#### XL: 11 Next: 64% Place: Lair:1 !h2 #....@.......# #.##  Noise: ---------  Time: 17467.5 (0.0) #..###.####.[# #..#  u) +4 trident!h2  #.##.#.# #..# #.##  Throw: 3 javelins!h2 m #.....6# #..# #4##  ##..###.# #4.# ##..# !h2  #...###%# #..# #6.##  6   Amaemon !h3 D##...##.####..####÷#  ##..#4.....#..##.#.# #!h63 # #P..#..4...........# .!hY3 3Press: ? - help, Dir - move target!h3 Aim: Amaemon, wielding a +1 demon whip of venom (70% to hit)  Your weapon can't reach that far! _Okay, then.!h3 ZReach: u) +4 tridentPress: ? - help, Dir - move target!h:@*!hY;.*!h.6Your weapon can't reach that far! _Okay, then.  Reach: u) +4 trident  Press: ? - help, Dir - move targetAim: Amaemon, wielding a +1 demon whip of venom (70% to hit)  Your weapon can't reach that far!!hDAmaemon the Diabolical Poisoner Amaemon always knew he was different, but it was still a horrific surprise when his demonic heritage manifested. As his body twisted, Amaemon was forced to fleefar from the surface. The passage of time has only left him more obsessed with !h6Wwhat he has lost - consumed by poison both physical and spiritual. Max HP: ~87 Will: ++ AC: + EV: +++ Threat: Lethal Class: Demonic Size: Medium Int: Human You have about 70% to hit with your +4 trident. He has about 52% to hit you. Attacks!h]mMax Damage After Damaging Hits Hit: +1 demon whip (venom) 23 + venom Claw12 !hTail8 Poison He is immune to torment; and resistant to miasma. He is vulnerable to silver and hated by Zin. He can open doors. He has mastered the following spells, which are affected by silence and!hw Concentrate Venom Intensifies the natural venom of the target monster. Poisonous bites and spit become intense enough to slow and asphyxiate. Range : 7!hAmaemon the Diabolical Poisoner Amaemon always knew he was different, but it was still a horrific surprise when his demonic heritage manifested. As his body twisted, Amaemon was forced to fleefar from the surface. The passage of time has only left him more obsessed with what he has lost - consumed by poison both physical and spiritual. Max HP: ~87Will: ++AC: +EV: +++ Threat: Lethal Class: Demonic Size: Medium Int: Human You have about 70% to hit with your +4 trident. He has about 52% to hit you. AttacksMax Damage After Damaging Hits Hit: +1 demon whip (venom) 23 + venom Claw12 Tail8Poison !hhHe is immune to torment; and resistant to miasma. He is vulnerable to silver and hated by Zin. He can open doors. He has mastered the following spells, which are affected by silence and!h  ######........... demonstrator the Spear-Bearer  #..........###.## Merfolk of Okawaru *****. ##..###.#.#..##.## Health: 93/93 ======================== #..#.##.....4..... Magic: 19/19 ======================== ##.>........###... AC: 21Str: 19 ##..#.#.#######.## EV: 11Int: 9 ###...###.# #..... SH: 8Dex: 22 ###.##..###.## #.#### XL: 11 Next: 64% Place: Lair:1 #....@.......# #.##  Noise: ---------  Time: 17467.5 (0.0) #..###.####.[# #..#  u) +4 trident #.##.#.# #..# #.##  Throw: 3 javelins #.....6# #..# #4##  ##..###.# #4.# ##..#  #...###%# #..# #6.## [39;!h8 #49m 6   Amaemon ##...##.####..####÷#  ##..#4.....#..##.#.# # #P..#..4...........# .Your weapon can't reach that far! _Okay, then.Reach: u) +4 tridentPress: ? - help, Dir - move targetAim: Amaemon, wielding a +1 demon whip of venom (70% to hit)  Your weapon can't reach that far!!h=G$######........... demonstrator the Spear-Bearer #..........###.## Merfolk of Okawaru *****.##..###.#.#..##.## Health: 93/93 ========================#..#.##.....4..... Magic: 19/19 ========================##.>........###... AC: 21Str: 19##..#.#.#######.## EV: 11Int: 9###...###.# #..... SH: 8Dex: 22!hGz###.##..###.## #.#### XL: 11 Next: 64% Place: Lair:1#....@.......# #.##Noise: ---------  Time: 17467.5 (0.0)#..###.####.[# #..#u) +4 trident#.##.#.# #..# #.##!hG/Throw: 3 javelins#.....6# #..# #4####..###.# #4.# ##..#!hG#...###%# #..# #6.##6   Amaemon!hH##...##.####..####÷###..#4.....#..##.#.# ##P..#..4...........# . !hAHa_Okay, then.Reach: u) +4 tridentPress: ? - help, Dir - move target!hbHAim: Amaemon, wielding a +1 demon whip of venom (70% to hit)  Your weapon can't reach that far!  Okay, then.!hI!hP9%!hDS. _!hU%!ht 9%!hqP _You don't know any spells.!hS!h n Spells (Memorise)Type!h=Failure Level  a - SandblastEarth65% 1b - Inner Flame!h`jHexes/Fire95% 3  c - PasswallEarth!hh95% 3  d - Stone ArrowConjuration/Earth!hf95% 3  e - Flame WaveConjuration/Fire!hǑZ100% 4  f - Sticky FlameFire/Alchemy!h^100% 4 10 spell levels left !h ^[!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit!h#!ho,!h5I######........... demonstrator the Spear-Bearer #..........###.## Merfolk of Okawaru *****.##..###.#.#..##.## Health: 93/93 ========================#..#.##.....4..... Magic: 19/19 ========================##.>........###... AC: 21Str: 19##..#.#.#######.## EV: 11Int: 9!h6###...###.# #..... SH: 8Dex: 22###.##..###.## #.#### XL: 11 Next: 64% Place: Lair:1#....@.......# #.##Noise: ---------  Time: 17467.5 (0.0)#..###.####.[# #..#u) +4 trident#.##.#.# #..# #.##Throw: 3 javelins#.....6# #..# #4####..###.# #4.# ##..#!h7#...###%# #..# #6.##6   Amaemon##...##.####..####÷###..#4.....#..##.#.# #!h7m#P..#..4...........# .Reach: u) +4 tridentPress: ? - help, Dir - move targetAim: Amaemon, wielding a +1 demon whip of venom (70% to hit)  Your weapon can't reach that far! _Okay, then. _You don't know any spells.!h@P  Okay, then.!h@!hHJ9%!h3M. _!h!hkInventory: 52/52 slots Hand Weapons (go to first with ))  u - a +4 trident (weapon)a - a +0 shortbow  g - a +0 club  t - a +0 mace  A - a +0 sling of electrocution  G - the +4 rapier "Murmur" {vamp, rElec Str+2} Missiles (go to first with ()o - 2 curare-tipped darts  x - 24 stones  C - 3 darts of disjunction  !hHJ - 13 poisoned darts  N - 3 javelins (quivered) Armour (go to first with [)  c - a +0 helmet (worn)  e - a +2 pair of gloves (worn)  n - a +2 buckler (worn)  p - a +0 cloak (worn) !h r - a +0 pair of boots (worn)  Z - the +6 ring mail "Yriph" (worn) {rC- Str+4 Dex+4}b - a +0 leather armour  !hd - a +0 chain mail !h/[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]!h}!hv!h_'I######........... demonstrator the Spear-Bearer #..........###.## Merfolk of Okawaru *****.##..###.#.#..##.## Health: 93/93 ========================#..#.##.....4..... Magic: 19/19 ========================##.>........###... AC: 21Str: 19##..#.#.#######.## EV: 11Int: 9!h(###...###.# #..... SH: 8Dex: 22###.##..###.## #.#### XL: 11 Next: 64% Place: Lair:1#....@.......# #.##Noise: ---------  Time: 17467.5 (0.0)#..###.####.[# #..#u) +4 trident#.##.#.# #..# #.##Throw: 3 javelins#.....6# #..# #4####..###.# #4.# ##..#!h(#...###%# #..# #6.##6   Amaemon##...##.####..####÷###..#4.....#..##.#.# ##P..#..4...........# .Press: ? - help, Dir - move targetAim: Amaemon, wielding a +1 demon whip of venom (70% to hit)  Your weapon can't reach that far! _Okay, then. _You don't know any spells. _Okay, then.!h?39%!h3!h=9%!hD?!h........###... AC: 21Str: 19##..#.#.#######.## EV: 11Int: 9!h###...###.# #..... SH: 8Dex: 22###.##..###.## #.#### XL: 11 Next: 64% Place: Lair:1#....@.......# #.##!h Noise: ---------  Time: 17467.5 (0.0)#..###.####.[# #..#u) +4 trident#.##.#.# #..# #.##Throw: 3 javelins#.....6# #..# #4####..###.# #4.# ##..##...###%# #..# #6.##6   Amaemon##...##.####..####÷###..#4.....#..##.#.# ##P..#..4...........# .Press: ? - help, Dir - move targetAim: Amaemon, wielding a +1 demon whip of venom (70% to hit)  Your weapon can't reach that far! _Okay, then. _You don't know any spells. _Okay, then. %Okay, then. _!h !h1 tDrink which item? Potions !h  h - 4 potions of heal woundsm - a potion of brilliance  w - 2 sedimented orange potions  F - 2 potions of curing  H - 2 brown potions  I - 2 coppery potionsL - 2 potions of berserk rage  Q - a cyan potion !h S - a murky clear potion [!] read|quaff|evoke[?] describe selected!hh !hq !hU $######........... demonstrator the Spear-Bearer #..........###.## Merfolk of Okawaru *****.##..###.#.#..##.## Health: 93/93 ========================#..#.##.....4..... Magic: 19/19 ========================##.>........###... AC: 21Str: 19##..#.#.#######.## EV: 11Int: 9###...###.# #..... SH: 8Dex: 22!h ###.##..###.## #.#### XL: 11 Next: 64% Place: Lair:1#....@.......# #.##Noise: ---------  Time: 17467.5 (0.0)#..###.####.[# #..#u) +4 trident#.##.#.# #..# #.##Throw: 3 javelins!h a#.....6# #..# #4####..###.# #4.# ##..##...###%# #..# #6.##!h7 \6   Amaemon##...##.####..####÷###..#4.....#..##.#.# ##P..#..4...........# .!h] Aim: Amaemon, wielding a +1 demon whip of venom (70% to hit)  Your weapon can't reach that far! !h _Okay, then. _You don't know any spells. _Okay, then. !h 6_Okay, then.!h d %Okay, then.!h !h 9%!h . _!hRead which item? Scrolls  j - a scroll labelled BEODUX NUDA  B - a scroll labelled EZXOSO QUJE TEO  D - a scroll of fog  E - a scroll labelled APPEVE PEOHUBB  K - a scroll of vulnerability  O - a scroll of teleportation  X - a scroll labelled QIFATHRE AGUSK  Y - a scroll labelled CYEREO IF ICIRI [!] read|quaff|evoke[?] describe selected!h, !h######........... demonstrator the Spear-Bearer #..........###.## Merfolk of Okawaru *****.##..###.#.#..##.## Health: 93/93 ========================#..#.##.....4..... Magic: 19/19 ========================##.>........###... AC: 21Str: 19##..#.#.#######.## EV: 11!hHInt: 9###...###.# #..... SH: 8Dex: 22###.##..###.## #.#### XL: 11 Next: 64% Place: Lair:1#....@.......# #.##!hrNoise: ---------  Time: 17467.5 (0.0)!h#..###.####.[# #..#u) +4 trident!h#.##.#.# #..# #.##Throw: 3 javelins!h#.....6# #..# #4####..###.# #4.# ##..#!h#...###%# #..# #6.##6   Amaemon!h2a##...##.####..####÷#!hS##..#4.....#..##.#.# ##P..#..4...........# .!hq=Your weapon can't reach that far! !hg_Okay, then. _You don't know any spells. !hL_Okay, then. _Okay, then. !h>6_Okay, then.!hP  Okay, then.!hw!h* !h. _!h !h Quiver which action? ([-] to clear) Items ([,] to cycle)  a - Throw: 2 darts (curare)b - Throw: 24 stones  c - Throw: 3 darts (disjunct)  d - Throw: 13 darts (poison)  e - Throw: 3 javelins (quivered)  f - Zap: wand of polymorph (7)  g - Zap: wand of roots (21) Abilities ([,] to cycle)  h - Abil: Heroism  i - Abil: Finesse  j - Abil: Duel [*/%] inventory [^] all abilities[!] focus mode: off|on!h!h*)######........... demonstrator the Spear-Bearer #..........###.## Merfolk of Okawaru *****.##..###.#.#..##.## Health: 93/93 ========================#..#.##.....4..... Magic: 19/19 ========================##.>........###... AC: 21Str: 19##..#.#.#######.## EV: 11Int: 9###...###.# #..... SH: 8Dex: 22###.##..###.## #.#### XL: 11 Next: 64% Place: Lair:1#....@.......# #.##Noise: ---------  Time: 17467.5 (0.0)#..###.####.[# #..#u) +4!h) trident#.##.#.# #..# #.##Throw: 3 javelins#.....6# #..# #4####..###.# #4.# ##..##...###%# #..# #6.##6   Amaemon##...##.####..####÷###..#4.....#..##.#.# ##P..#..4...........# . _Okay, then. _You don't know any spells. _Okay, then. _Okay, then. _Okay, then. _Okay, then.!h{19%!h}3!h?!hhAEvoke which item? Wands  l - a wand of polymorph (7)!hAM - a wand of digging (11)  P - a wand of roots (21) [!] read|quaff|evoke[?] describe selected!h!h!h$######........... demonstrator the Spear-Bearer #..........###.## Merfolk of Okawaru *****.##..###.#.#..##.## Health: 93/93 ========================#..#.##.....4..... Magic: 19/19 ========================##.>........###... AC: 21Str: 19##..#.#.#######.## EV: 11Int: 9###...###.# #..... SH: 8Dex: 22!hW###.##..###.## #.#### XL: 11 Next: 64% Place: Lair:1#....@.......# #.##Noise: ---------  Time: 17467.5 (0.0)#..###.####.[# #..#u) +4 trident#.##.#.# #..# #.##Throw: 3 javelins#.....6# #..# #4####..###.# #4.# ##..##...###%# #..# #6.##!h`6   Amaemon##...##.####..####÷###..#4.....#..##.#.# ##P..#..4...........# . _Okay, then. _You don't know any spells. _Okay, then. _Okay, then. _Okay, then. _Okay, then.!h * ######........... demonstrator the Spear-Bearer  #..........###.## Merfolk of Okawaru *****. ##..###.#.#..##.## Health: 93/93 ======================== #..#.##.....4..... Magic: 19/19 ======================== ##.>........###... AC: 21Str: 19 ##..#.#.#######.## EV: 11Int: 9 ###...###.# #..... SH: 8!h*]Dex: 22 ###.##..###.## #.#### XL: 11 Next: 64% Place: Lair:1 #....@.......# #.##  Noise: ---------  Time: 17467.5 (0.0) #..###*####.[# #..#  u) +4 trident #.##.#*# #..# #.##  Throw: 3 javelins #.....6# #..# #4##  ##..###.# #4.# ##..#  #...###%# #..# #6.##  6   Amaemon !h+@##...##.####..####÷#  ##..#4.....#..##.#.# # #P..#..4...........# . _Okay, then. _Okay, then.Aiming: PolymorphPress: ? - help, Shift-Dir - straight lineAim: Amaemon, wielding a +1 demon whip of venom (will become a yaktaur, an  iguana, or a wyvern, chance to affect: 20%)!ht $######........... demonstrator the Spear-Bearer #..........###.## Merfolk of Okawaru *****.##..###.#.#..##.## Health: 93/93 ========================#..#.##.....4..... Magic: 19/19 ========================##.>........###... AC: 21Str: 19##..#.#.#######.## EV: 11Int: 9###...###.# #..... SH: 8Dex: 22!hg ###.##..###.## #.#### XL: 11 Next: 64% Place: Lair:1#....@.......# #.##Noise: ---------  Time: 17467.5 (0.0)#..###.####.[# #..#u) +4 trident#.##.#.# #..# #.##Throw: 3 javelins#.....6# #..# #4####..###.# #4.# ##..##...###%# #..# #6.##6   Amaemon##...##.####..####÷#!h <##..#4.....#..##.#.# ##P..#..4...........# . _Okay, then.Aiming: PolymorphPress: ? - help, Shift-Dir - straight lineAim: Amaemon, wielding a +1 demon whip of venom (will become a yaktaur, an  iguana, or a wyvern, chance to affect: 20%)  Okay, then.!h@ !h[ 9%!h< . _!h Read which item? Scrolls  j - a scroll labelled BEODUX NUDA  B - a scroll labelled EZXOSO QUJE TEO  D - a scroll of fog  E - a scroll labelled APPEVE PEOHUBB  K - a scroll of vulnerability  O - a scroll of teleportation  X - a scroll labelled QIFATHRE AGUSK  Y - a scroll labelled CYEREO IF ICIRI [!] read|quaff|evoke[?] describe selected"h"h6"h *######........... demonstrator the Spear-Bearer #..........###.## Merfolk of Okawaru *****."h ##..###.#.#..##.## Health: 93/93 ========================#..#.##.....4..... Magic: 19/19 ========================##.>........###... AC: 21Str: 19##..#.#.#######.## EV: 11Int: 9"hA  ###...###.# #..... SH: 8Dex: 22###.##..###.## #.#### XL: 11 Next: 64% Place: Lair:1#....@.......# #.##Noise: ---------  Time: 17467.5 (0.0)"he #..###.####.[# #..#u) +4 trident"h G#.##.#.# #..# #.##Throw: 3 javelins#.....6# #..# #4##"h ##..###.# #4.# ##..##...###%# #..# #6.##"h 6   Amaemon##...##.####..####÷#"hLF##..#4.....#..##.#.# ##P..#..4...........# . _Okay, then.Aiming: PolymorphPress: ? - help, Shift-Dir - straight lineAim: Amaemon, wielding a +1 demon whip of venom (will become a yaktaur, an  iguana, or a wyvern, chance to affect: 20%) _Okay, then."h"hUReally read the scroll of vulnerability? Y - Yes  N - No"hS"h?$######........... demonstrator the Spear-Bearer #..........###.## Merfolk of Okawaru *****.##..###.#.#..##.## Health: 93/93 ========================#..#.##.....4..... Magic: 19/19 ========================##.>........###... AC: 21Str: 19##..#.#.#######.## EV: 11Int: 9###...###.# #..... SH: 8Dex: 22"h ###.##..###.## #.#### XL: 11 Next: 64% Place: Lair:1#....@.......# #.##Noise: ---------  Time: 17467.5 (0.0)#..###.####.[# #..#u) +4 trident#.##.#.# #..# #.##Throw: 3 javelins#.....6# #..# #4####..###.# #4.# ##..##...###%# #..# #6.##6   Amaemon##...##.####..####÷#"h`##..#4.....#..##.#.# ##P..#..4...........# .Aiming: PolymorphPress: ? - help, Shift-Dir - straight lineAim: Amaemon, wielding a +1 demon whip of venom (will become a yaktaur, an  "higuana, or a wyvern, chance to affect: 20%) _Okay, then.As you read the scroll of vulnerability, it crumbles to dust."hz6.%(weak-willed)"hmY8.5 (1Will/2 "h"hW  Press: ? - help, Shift-Dir - straight lineAim: Amaemon, wielding a +1 demon whip of venom (will become a yaktaur, an  iguana, or a wyvern, chance to affect: 20%) _Okay, then.  As you read the scroll of vulnerability, it crumbles to dust. _A wave of despondency washes over your surroundings."h"hEvoke which item? Wands  l - a wand of polymorph (7)"hM - a wand of digging (11)  P - a wand of roots (21) [!] read|quaff|evoke[?] describe selected "h "h "h$######........... demonstrator the Spear-Bearer #..........###.## Merfolk of Okawaru *****.##..###.#.#..##.## Health: 93/93 ========================#..#.##.....4..... Magic: 19/19 ========================##.>........###... AC: 21Str: 19##..#.#.#######.## EV: 11Int: 9###...###.# #..... SH: 8Dex: 22 "hN###.##..###.## #.#### XL: 11 Next: 64% Place: Lair:1#....@.......# #.##Noise: ---------  Time: 17468.5 (0.0)#..###.####.[# #..#u) +4 trident#.##.#6# #..# #.##Throw: 3 javelins#......# #..# #4##Will/2  "hP##..###.# #4.# ##..##...###%# #..# #6.##6   Amaemon (weak-willed)##...##.####..####÷###..#4.....#..##.#.# ##P..#..4...........# .Press: ? - help, Shift-Dir - straight lineAim: Amaemon, wielding a +1 demon whip of venom (will become a yaktaur, an  "higuana, or a wyvern, chance to affect: 20%) _Okay, then.As you read the scroll of vulnerability, it crumbles to dust. _A wave of despondency washes over your surroundings. "h ######........... demonstrator the Spear-Bearer  #..........###.## Merfolk of Okawaru *****. ##..###.#.#..##.## Health: 93/93 ======================== #..#.##.....4..... Magic: 19/19 ======================== ##.>........###... AC: 21Str: 19 "h{ ##..#.#.#######.## EV: 11Int: 9 ###...###.# #..... SH: 8Dex: 22 ###.##..###.## #.#### XL: 11 Next: 64% Place: Lair:1 #....@.......# #.##  Noise: ---------  Time: 17468.5 (0.0) #..###*####.[# #..#  u) +4 trident "h #.##.#6# #..# #.##  Throw: 3 javelins "h#......# #..# #4##  Will/2  ##..###.# #4.# ##..#  "h #...###%# #..# #6.##  6   Amaemon (weak-willed) "h;Z ##...##.####..####÷#  "hl##..#4.....#..##.#.# # #P..#..4...........# .As you read the scroll of vulnerability, it crumbles to dust. _A wave of despondency washes over your surroundings.  Aiming: PolymorphPress: ? - help, Shift-Dir - straight line "h Aim: Amaemon, wielding a +1 demon whip of venom (weak-willed, will become ayaktaur, an iguana, or a wyvern, chance to affect: 44%) "hB $######........... demonstrator the Spear-Bearer #..........###.## Merfolk of Okawaru *****.##..###.#.#..##.## Health: 93/93 ========================#..#.##.....4..... Magic: 19/19 ========================##.>........###... AC: 21Str: 19##..#.#.#######.## EV: 11Int: 9###...###.# #..... SH: 8Dex: 22 "h7 ###.##..###.## #.#### XL: 11 Next: 64% Place: Lair:1#....@.......# #.##Noise: ---------  Time: 17468.5 (0.0)#..###.####.[# #..#u) +4 trident#.##.#*# #..# #.##Throw: 3 javelins#......# #..# #4##Will/2 ##..###.# #4.# ##..##...###%# #..# #6.##6   Amaemon (weak-willed) "hى ##...##.####..####÷###..#4.....#..##.#.# ##P..#..4...........# .As you read the scroll of vulnerability, it crumbles to dust. _A wave of despondency washes over your surroundings.  Aiming: PolymorphPress: ? - help, Shift-Dir - straight lineAim: Amaemon, wielding a +1 demon whip of venom (weak-willed, will become a "h wyaktaur, an iguana, or a wyvern, chance to affect: 44%) "h 9% "h 4###6.%4   orange demon (reaching)===9.5 (1_A wave of despondency washes over your surroundings.  Aiming: PolymorphPress: ? - help, Shift-Dir - straight line  Aim: Amaemon, wielding a +1 demon whip of venom (weak-willed, will become ayaktaur, an iguana, or a wyvern, chance to affect: 44%) _Amaemon resists with some effort. "hd  "h Evoke which item? Wands  l - a wand of polymorph (6)M - a wand of digging (11)  "hN P - a wand of roots (21) [!] read|quaff|evoke[?] describe selected "h "h "h ######........... demonstrator the Spear-Bearer #..........###.## Merfolk of Okawaru *****.##..###.#.#..##.## Health: 93/93 ========================#..#.##.....4..... Magic: 19/19 ======================== "h\d##.>........###... AC: 21Str: 19##..#.#.#######.## EV: 11Int: 9###...###.# #..... SH: 8Dex: 22 "h&###.##..###.## #.#### XL: 11 Next: 64% Place: Lair:1 "h#....@.......# #.##Noise: ===------  Time: 17469.5 (0.0)#.4###6####.[# #..#u) +4 trident#.##.#.# #..# #.##Throw: 3 javelins#......# #..# #4##Will/2 ##..###.# #4.# ##..# "hX#...###%# #..# #6.##6   Amaemon (weak-willed)##...##.####..####÷#4   orange demon (reaching)##..#4.....#..##.#.# ##P..#..4...........# . _A wave of despondency washes over your surroundings.  Aiming: PolymorphPress: ? - help, Shift-Dir - straight lineAim: Amaemon, wielding a +1 demon whip of venom (weak-willed, will become ayaktaur, an iguana, or a wyvern, chance to affect: 44%) _Amaemon resists with some effort. "h( ######........... demonstrator the Spear-Bearer  #..........###.## Merfolk of Okawaru *****. ##..###.#.#..##.## Health: 93/93 ======================== "h<)D#..#.##.....4..... Magic: 19/19 ======================== ##.>........###... AC: 21Str: 19 ##..#.#.#######.## EV: 11Int: 9 ###...###.# #..... SH: 8Dex: 22 ###.##..###.## #.#### XL: 11 Next: 64% Place: Lair:1 "h)y#....@.......# #.##  Noise: ===------  Time: 17469.5 (0.0) #.4###6####.[# #..#  u) +4 trident #.##.#.# #..# #.##  Throw: 3 javelins #......# #..# #4##  Will/2  ##..###.# #4.# ##..#  "hJ* #...###%# #..# #6.##  6   Amaemon (weak-willed) ##...##.####..####÷#  4   orange demon (reaching) ##..#4.....#..##.#.# # #P..#..4...........# .yaktaur, an iguana, or a wyvern, chance to affect: 44%) _Amaemon resists with some effort.  Aiming: Polymorph "h*>Press: ? - help, Shift-Dir - straight lineAim: Amaemon, wielding a +1 demon whip of venom (weak-willed, will become ayaktaur, an iguana, or a wyvern, chance to affect: 44%) "h!*######........... demonstrator the Spear-Bearer #..........###.## Merfolk of Okawaru *****. "hsq##..###.#.#..##.## Health: 93/93 ========================#..#.##.....4..... Magic: 19/19 ========================##.>........###... AC: 21Str: 19 "h##..#.#.#######.## EV: 11Int: 9###...###.# #..... SH: 8Dex: 22 "h&###.##..###.## #.#### XL: 11 Next: 64% Place: Lair:1 "h #....@.......# #.##Noise: ===------  Time: 17469.5 (0.0) "h#.4###*####.[# #..#u) +4 trident "hfF#.##.#.# #..# #.##Throw: 3 javelins#......# #..# #4##Will/2 ##..###.# #4.# ##..##...###%# #..# #6.## "hx6   Amaemon (weak-willed) "h##...##.####..####÷#4   orange demon (reaching)##..#4.....#..##.#.# ##P..#..4...........# .yaktaur, an iguana, or a wyvern, chance to affect: 44%) _Amaemon resists with some effort.  Aiming: PolymorphPress: ? - help, Shift-Dir - straight line "hAim: Amaemon, wielding a +1 demon whip of venom (weak-willed, will become ayaktaur, an iguana, or a wyvern, chance to affect: 44%) "hJ9% "hB _Amaemon resists with some effort.  Aiming: Polymorph  Press: ? - help, Shift-Dir - straight lineAim: Amaemon, wielding a +1 demon whip of venom (weak-willed, will become ayaktaur, an iguana, or a wyvern, chance to affect: 44%)  Amaemon resists with some effort. You block Amaemon's attack. x2 "hqQl4.###6 "hdR+70.5 (1 "hY8% "h\@ _Amaemon tail-slaps you but does no damage."hP"h(Evoke which item? Wands  l - a wand of polymorph (5)M - a wand of digging (11)  "hP - a wand of roots (21) [!] read|quaff|evoke[?] describe selected"h"h6"h######........... demonstrator the Spear-Bearer #..........###.## Merfolk of Okawaru *****.##..###.#.#..##.## Health: 93/93 ========================#..#.##.....4..... Magic: 19/19 ========================"hV##.>........###... AC: 21Str: 19##..#.#.#######.## EV: 11Int: 9###...###.# #..... SH: 8Dex: 22###.##..###.## #.#### XL: 11 Next: 64% Place: Lair:1#..4.@.......# #.##Noise: ===------  Time: 17470.5 (0.0)#..###6####.[# #..#u) +4 trident#.##.#.# #..# #.##Throw: 3 javelins"h@#......# #..# #4##Will/2 ##..###.# #4.# ##..##...###%# #..# #6.##6   Amaemon (weak-willed)##...##.####..####÷#4   orange demon (reaching)##..#4.....#..##.#.# #"h+*#P..#..4...........# .Aiming: PolymorphPress: ? - help, Shift-Dir - straight lineAim: Amaemon, wielding a +1 demon whip of venom (weak-willed, will become ayaktaur, an iguana, or a wyvern, chance to affect: 44%)  Amaemon resists with some effort. You block Amaemon's attack. x2 _Amaemon tail-slaps you but does no damage."h| ######........... demonstrator the Spear-Bearer  #..........###.## Merfolk of Okawaru *****. ##..###.#.#..##.## Health: 93/93 ======================== #..#.##.....4..... Magic: 19/19 ======================== ##.>........###... AC: 21Str: 19 ##..#.#.#######.## EV: 11Int: 9 ###...###.# #..... SH: 8Dex: 22 ###.##..###.## #.#### XL: 11 Next: 64% Place: Lair:1 #..4.@.......# #.##  Noise: ===------  Time: 17470.5 (0.0) #..###6####.[# "h #..#  u) +4 trident #.##.#.# #..# #.##  Throw: 3 javelins #......# #..# #4##  Will/2  ##..###.# #4.# ##..#  #...###%# #..# #6.##  6   Amaemon (weak-willed) ##...##.####..####÷#  4   orange demon (reaching) ##..#4.....#..##.#.# # #P..#..4...........# .Amaemon resists with some effort. You block Amaemon's attack. x2 _Amaemon tail-slaps you but does no damage.  Aiming: PolymorphPress: ? - help, Shift-Dir - straight lineAim: Amaemon, wielding a +1 demon whip of venom (weak-willed, will become ayaktaur, an iguana, or a wyvern, chance to affect: 44%)"h*######........... demonstrator the Spear-Bearer #..........###.## Merfolk of Okawaru *****."hX ##..###.#.#..##.## Health: 93/93 ========================#..#.##.....4..... Magic: 19/19 ========================##.>........###... AC: 21Str: 19##..#.#.#######.## EV: 11Int: 9###...###.# #..... SH: 8Dex: 22###.##..###.## #.#### XL: 11 Next: 64% Place: Lair:1"hr#..4.@.......# #.##Noise: ===------  Time: 17470.5 (0.0)#..###*####.[# #..#u) +4 trident#.##.#.# #..# #.##Throw: 3 javelins#......# #..# #4##Will/2 ##..###.# #4.# ##..##...###%# #..# #6.##6   Amaemon (weak-willed)##...##.####..####÷#4   orange demon (reaching)##..#4.....#..##.#.# ##P..#..4...........# .Amaemon resists with some effort. You block Amaemon's attack. x2 _Amaemon tail-slaps you but does no damage.  Aiming: PolymorphPress: ? - help, Shift-Dir - straight lineAim: Amaemon, wielding a +1 demon whip of venom (weak-willed, will become ayaktaur, an iguana, o"h:Lr a wyvern, chance to affect: 44%)"h|0"hJa6yaktaur, an iguana, or a wyvern, chance to affect: 44%)  resists with some effort. The orange demon stings you from afar.  You are poisoned.The orange demon poisons you! Amaemon hits you but does no damage.  You block Amaemon's attack. Amaemon tail-slaps you.  You are more poisoned."hb0==========-1.5 (1Pois Will/2 "hj"hXm _Amaemon poisons you! _You take 3 damage, and have 90/93 hp."h@"heAEvoke which item? Wands  l - a wand of polymorph (4)M - a wand of digging (11)  "hAP - a wand of roots (21) [!] read|quaff|evoke[?] describe selected"h"h"hiw######........... demonstrator the Spear-Bearer #..........###.## Merfolk of Okawaru *****.##..###.#.#..##.## Health: 90/93 =======================-#..#.##.....4..... Magic: 19/19 ========================##.>........###... AC: 21"hStr: 19##..#.#.#######.## EV: 11Int: 9###...###.# #..... SH: 8Dex: 22###.##..###.## #.#### XL: 11 Next: 64% Place: Lair:1#..4.@.......# #.##Noise: ===------  Time: 17471.5 (0.0)#..###6####.[# #..#u) +4 trident#.##.#.# #..# #.##Throw: 3 javelins#......# #..# #4##Pois Will/2 ##..###.# #4.# ##..##...###%# #..# #6.##6   Amaemon (weak-willed)##...##.####..####"h÷#4   orange demon (reaching)##..#4.....#..##.#.# ##P..#..4...........# .You are poisoned.The orange demon poisons you! Amaemon hits you but does no damage.  You block Amaemon's attack. Amaemon tail-slaps you.  You are more poisoned. _Amaemon poisons you! _You take 3 damage, and have 90/93 hp."hP ######........... demonstrator the Spear-Bearer  #..........###.## Merfolk of Okawaru *****. ##..###.#.#..##.## Health: 90/93 =======================- #..#.##.....4..... Magic: 19/19 ======================== ##.>........###... AC: 21Str: 19 ##..#.#.#######.## EV: 11Int: 9 ###...###.# #..... SH: 8Dex: 22 ###.##..###.## #.#### XL: 11 Next: 64% Place: Lair:1"hs #..4.@.......# #.##  Noise: ===------  Time: 17471.5 (0.0) #..###6####.[# #..#  u) +4 trident #.##.#.# #..# #.##  Throw: 3 javelins #......# #..# #4##  Pois Will/2  ##..###.# #4.# ##..#  #...###%# #..# #6.##  6   Amaemon (weak-willed) ##...##.####..####÷#  4   orange demon (reaching) ##..#4.....#..##.#.# # #P..#..4...........# . _Amaemon poisons you! _You take 3 damage, and have 90/93 hp.Aiming: PolymorphPress: ? - help, Shift-Dir - straight lineAim: Amaemon, wielding a +1 demon whip of venom (weak-willed, will become ayaktaur, an iguana, or a wyvern, chance to affect: 44%)"hRS######........... demonstrator the Spear-Bearer #..........###.## Merfolk of Okawaru *****.##..###.#.#..##.## Health: 90/93 =======================-#..#.##.....4..... Magic: 19/19 ========================##.>........###... AC: 21Str: 19##..#.#.#######.## EV: 11Int: 9"hS###...###.# #..... SH: 8Dex: 22###.##..###.## #.#### XL: 11 Next: 64% Place: Lair:1#..4.@.......# #.##Noise: ===------  Time: 17471.5 (0.0)#..###*####.[# #..#u) +4 trident"h*T#.##.#.# #..# #.##Throw: 3 javelins#......# #..# #4##Pois Will/2 ##..###.# #4.# ##..##...###%# #..# #6.##6   Amaemon (weak-willed)##...##.####..####÷#4   orange demon (reaching)##..#4.....#..##.#.# #"hTJ#P..#..4...........# . _Amaemon poisons you! _You take 3 damage, and have 90/93 hp.Aiming: PolymorphPress: ? - help, Shift-Dir - straight line"hTAim: Amaemon, wielding a +1 demon whip of venom (weak-willed, will become ayaktaur, an iguana, or a wyvern, chance to affect: 44%)"hE%4   orange demon (reaching)l   Amaemon the iguana"h9l%  Aiming: Polymorph  Press: ? - help, Shift-Dir - straight line: Amaemon, wielding a +1 demon whip of venom (weak-willed, will become ayaktaur, an iguana, or a wyvern, chance to affect: 44%)  Amaemon evaporates and reforms as an iguana!  You feel extremely sick."hRZ82--2.5 (1"hD"h _You block the orange demon's attack. Amaemon bites you but does no damage. _You take 8 damage, and have 82/93 hp."hs7%"h8--"h"hCP _You don't know any spells."hM"hvQDrink which item? Potions  h - 4 potions of heal woundsm - a potion of brilliance "hQ# w - 2 sedimented orange potions  F - 2 potions of curing  H - 2 brown potions  I - 2 coppery potionsL - 2 potions of berserk rage  Q - a cyan potion  S - a murky clear potion "hR[!] read|quaff|evoke[?] describe selected"he"h6k"hpvS######........... demonstrator the Spear-Bearer #..........###.## Merfolk of Okawaru *****.##..###.#.#..##.## Health: 82/93 =====================---#..#.##.....4..... Magic: 19/19 ========================##.>........###... AC: 21Str: 19##..#.#.#######.## EV: 11Int: 9"hv###...###.# #..... SH: 8Dex: 22###.##..###.## #.#### XL: 11 Next: 64% Place: Lair:1#..4.@.......# #.##"hw9Noise: ===------  Time: 17472.5 (0.0)#..###l####.[# #..#u) +4 trident#.##.#.# #..# #.##Throw: 3 javelins#......# #..# #4##Pois Will/2 ##..###.# #4.# ##..##...###%# #..# #6.##4   orange demon (reaching)"hIx:##...##.####..####÷#l   Amaemon the iguana##..#4.....#..##.#.# ##P..#..4...........# .yaktaur, an iguana, or a wyvern, chance to affect: 44%)  Amaemon evaporates and reforms as an iguana!  You feel extremely sick. "hx_You block the orange demon's attack. Amaemon bites you but does no damage. _You take 8 damage, and have 82/93 hp. _You don't know any spells."h9 %"hqKYou feel better. You block the orange demon's attack."h90==========--3.5 (1"h28%"h _You block Amaemon's attack. _You regained 8 hp, and now have 90/93 hp."h%7%"h8--"h>"h&P _You don't know any spells."h} 7%"h "ho "h5 F _Unknown command."h2y 7%"hy "h "hO P _You don't know any spells."h|"hdxInventory: 51/52 slots Hand Weapons (go to first with ))  u - a +4 trident (weapon)a - a +0 shortbow  g - a +0 club  t - a +0 mace  A - a +0 sling of electrocution "h 3 G - the +4 rapier "Murmur" {vamp, rElec Str+2} Missiles (go to first with ()o - 2 curare-tipped darts  x - 24 stones  C - 3 darts of disjunction  J - 13 poisoned darts  N - 3 javelins (quivered) Armour (go to first with [)  c - a +0 helmet (worn)  e - a +2 pair of gloves (worn) "h n - a +2 buckler (worn)  p - a +0 cloak (worn)  r - a +0 pair of boots (worn)  Z - the +6 ring mail "Yriph" (worn) {rC- Str+4 Dex+4}b - a +0 leather armour  d - a +0 chain mail [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]"h+"h!"hD+m######........... demonstrator the Spear-Bearer #..........###.## Merfolk of Okawaru *****.##..###.#.#..##.## Health: 90/93 =======================-#..#.##.....4..... Magic: 19/19 ========================##.>........###... AC: 21"h:,(Str: 19##..#.#.#######.## EV: 11Int: 9###...###.# #..... SH: 8Dex: 22###.##..###.## #.#### XL: 11 Next: 64% Place: Lair:1#..4.@.......# #.##Noise: =--------  Time: 17473.5 (0.0)#..###l####.[# #..#u) +4 trident#.##.#.# #..# #.##Throw: 3 javelins#......# #..# #4##"h,Will/2 ##..###.# #4.# ##..##...###%# #..# #6.##4   orange demon (reaching)##...##.####..####÷#l   Amaemon the iguana##..#4.....#..##.#.# ##P..#..4...........# .You feel better. You block the orange demon's attack. _You block Amaemon's attack. _You regained 8 hp, and now have 90/93 hp. _You don't know any spells. "h-R_Unknown command. _You don't know any spells."h:9%"h;"hB8%"hD"h"hVEvoke which item? "h8~Wands  l - a wand of polymorph (3)M - a wand of digging (11)  "hbP - a wand of roots (21) [!] read|quaff|evoke"h][?] describe selected"h%"h/"hX:######........... demonstrator the Spear-Bearer #..........###.## Merfolk of Okawaru *****.##..###.#.#..##.## Health: 90/93 =======================-#..#.##.....4..... Magic: 19/19 ========================##.>........###... AC: 21Str: 19##..#.#.#######.## EV: 11Int: 9###...###.# #..... SH: 8"hg;*Dex: 22###.##..###.## #.#### XL: 11 Next: 64% Place: Lair:1#..4.@.......# #.##Noise: =--------  Time: 17473.5 (0.0)#..###l####.[# #..#u) +4 trident#.##.#.# #..# #.##Throw: 3 javelins#......# #..# #4##Will/2 ##..###.# #4.# ##..##...###%# #..# #6.##4   orange demon (reaching)##...##.####..####÷#l   Amaemon the iguana##..#4.....#..##.#.# #"h;#P..#..4...........# .You feel better. You block the orange demon's attack. _You block Amaemon's attack. "h;V_You regained 8 hp, and now have 90/93 hp. "h;_You don't know any spells. _Unknown command. _You don't know any spells."hEd %Okay, then."hXF"hqN"hFQ. _"h(a"hdRead which item? Scrolls  j - a scroll labelled BEODUX NUDA  B - a scroll labelled EZXOSO QUJE TEO "he D - a scroll of fog  E - a scroll labelled APPEVE PEOHUBB  O - a scroll of teleportation  X - a scroll labelled QIFATHRE AGUSK  Y - a scroll labelled CYEREO IF ICIRI [!] read|quaff|evoke[?] describe selected "h|######........... demonstrator the Spear-Bearer #..........###.## Merfolk of Okawaru *****.##..###.#.#..##.## Health: 90/93 =======================-#..#.##.....4..... Magic: 19/19 ========================##.>........###... AC: 21Str: 19##..#.#.#######.## EV: 11Int: 9###...###.# #..... SH: 8Dex: 22###.##..###.## #.#### XL: 11 Next: 64% Place: Lair:1#..4.@.......# #.##Noise: =--------  Time: 17473.5 (0.0)#..###l####.[#[ "h}39;49m #..#u) +4 trident#.##.#.# #..# #.##Throw: 3 javelins#......# #..# #4##Will/2 ##..###.# #4.# ##..##...###%# #..# #6.##4   orange demon (reaching)##...##.####..####÷#l   Amaemon the iguana##..#4.....#..##.#.# ##P..#..4...........# . _You block Amaemon's attack. _You regained 8 hp, and now have 90/93 hp. _You don't know any spells. _Unknown command. _You don't know any spells. _Okay, then.  Okay, then.% _ "h] page down [PgUp|<] page up [Esc] exit[top]""hb ""hb ""h\ *######........... demonstrator the Spear-Bearer #..........###.## Merfolk of Okawaru *****.""h ##..###.#.#..##.## Health: 90/93 =======================-#..#.##.....4..... Magic: 19/19 ========================##.>........###... AC: 21Str: 19##..#.#.#######.## EV: 11Int: 9###...###.# #..... SH: 8Dex: 22###.##..###.## #.#### XL: 11 Next: 64% Place: Lair:1#..4.@.......# #.##Noise: =--------  Time: 17473.5 (0.0)#..###l####.[# #..#u) +4 trident#.##.#.# #..# #.##Throw: 3 javelins#.""h .....# #..# #4##Will/2 ##..###.# #4.# ##..##...###%# #..# #6.##4   orange demon (reaching)##...##.####..####÷#l   Amaemon the iguana##..#4.....#..##.#.# #""h S#P..#..4...........# . _You don't know any spells. _Unknown command. _You don't know any spells. _Okay, then. _Okay, then. _You don't know any spells.""h ""h| ""hw ""h #"h#"hp Ability - do what?CostFailure  Invocations -  X - Renounce ReligionNone0% a - Heroism2 MP, Piety-0%  b - Finesse5 MP, Piety--1%  c - Duel7 MP, Piety--10% #"hg[?] toggle between ability selection and description.$"h######........... demonstrator the Spear-Bearer #..........###.## Merfolk of Okawaru *****.##..###.#.#..##.## Health: 90/93 =======================-#..#.##.....4..... Magic: 19/19 ========================##.>........###... AC: 21Str: 19##..#.#.#######.## EV: 11Int: 9###...###.# #..... SH: 8Dex: 22###.##..###.## #.#### XL: 11 Next: 64% Place: Lair:1#..4.@.......# #.##Noise: =--------  Time: 17473.5 (0.0)#..###l####.[#[$"h39;49m #..#u) +4 trident#.##.#.# #..# #.##Throw: 3 javelins#......# #..# #4##Will/2 ##..###.# #4.# ##..##...###%# #..# #6.##4   orange demon (reaching)##...##.####..####÷#l   Amaemon the iguana##..#4.....#..##.#.# ##P..#..4...........# . _You don't know any spells. _Unknown command. _You don't know any spells. _Okay, then. _Okay, then. _You don't know any spells.  Okay, then.$"h$"h. _&"h&< &"hx= { Ability - do what?CostFailure &"h=  Invocations -  X - Renounce ReligionNone0% a - Heroism2 MP, Piety-0%  b - Finesse5 MP, Piety--&"h= +1%  c - Duel7 MP, Piety--&"hb> p10% [?] toggle between ability selection and description.*"h *"h/ ######........... demonstrator the Spear-Bearer #..........###.## Merfolk of Okawaru *****.##..###.#.#..##.## Health: 90/93 =======================-*"h M#..#.##.....4..... Magic: 19/19 ========================##.>........###... AC: 21Str: 19##..#.#.#######.## EV: 11Int: 9###...###.# #..... SH: 8Dex: 22###.##..###.## #.#### XL: 11 Next: 64% Place: Lair:1*"hv #..4.@.......# #.##Noise: =--------  Time: 17473.5 (0.0)#..###l####.[# #..#u) +4 trident#.##.#.# #..# #.##Throw: 3 javelins#......# #..# #4##Will/2 ##..###.# #4.# ##..##...###%# #..# #6.##4   orange demon (reaching)*"hJ ]##...##.####..####÷#l   Amaemon the iguana##..#4.....#..##.#.# ##P..#..4...........# . _Unknown command. _You don't know any spells. _Okay, then. _Okay, then. _You don't know any spells. _Okay, then.*"h % _You don't know any spells.Okay, then.You don't know any spells.Okay, then.  *"hw *"h 8%*"h . _+"hB  You puncture Amaemon!  You kill Amaemon!  Okawaru accepts your kill.+"hO $%  Amaemon returns to his original shape as he dies.+"hS4=4.3 (0.8+"h\+"h}_Z _The orange demon closely misses you.,"hq  You reach to attack! You puncture the orange demon!  The orange demon is moderately wounded.,"h ,5.0 (0.7,"h; 8%,"h> Z _The orange demon closely misses you.-"he% _The orange demon closely misses you.You reach to attack! You puncture the orange demon!  The orange demon is moderately wounded. _The orange demon closely misses you.  You reach to attack! You puncture the orange demon!  The orange demon is moderately wounded.-"hs51-7-"h-"hM$  You reach to attack! You puncture the orange demon!  The orange demon is moderately wounded. _The orange demon closely misses you.  You reach to attack! You puncture the orange demon!  -"hThe orange demon is moderately wounded. _The orange demon closely misses you.-"h#  The orange demon is moderately wounded. _The orange demon closely misses you.  You reach to attack! You puncture the orange demon!  The orange demon is moderately wounded. _The orange demon closely misses you.  You reach to attack! You puncture the orange demon!=6.4-"h3 -"h T _The orange demon closely misses you. -"he w You reach to attack! You puncture the orange demon!  The orange demon is moderately wounded. _The orange demon closely misses you.  You reach to attack! You puncture the orange demon! _The orange demon is severely wounded.."h: ######........... demonstrator the Spear-Bearer  #..........###.## Merfolk of Okawaru *****. ##..###.#.#..##.## Health: 91/93 =======================- #..#.##.....4..... Magic: 19/19 ======================== ##.>........###... AC: 21Str: 19."h= ##..#.#.#######.## EV: 11Int: 9 ###...###.# #..... SH: 8Dex: 22 ###.##..###.## #.#### XL: 11 Next: 64% Place: Lair:1 ."h#..4*@.......# #.##  Noise: ==-------  Time: 17476.4 (0.0) #..###$####.[# #..#  u) +4 trident #.##.#.# #..# #.##  Throw: 3 javelins #......# #..# #4##  Will/2  ##..###.# #4.# ##..#  #...###%# #..# #6.##  4   orange demon (reaching)."h` ##...##.####..####÷#  ##..#4.....#..##.#.# # ."h i#P..#..4...........# . _The orange demon closely misses you.."h<You reach to attack! You puncture the orange demon! _The orange demon is severely wounded.."hmVReach: u) +4 tridentPress: ? - help, Dir - move target."hzAim: an orange demon (severely wounded, 82% to hit)."hz An orange demon. An amber-coloured demon with a barbed tail not unlike that of a scorpion. ."hzMax HP: ~52 Will: ++ AC: + EV: ++rF: ... rC: ... rPois: . rNeg: ∞ rElec: . Threat: High Class: Demonic Size: Medium Int: Human You have about 82% to hit with your +4 trident. It has about 52% to hit you. ."hztAttacks Max Damage Bonus Sting 15 Poison (if damage dealt); reaches from afar ."hzCHit 8 Cause weakness (if damage dealt) ."h {7It is immune to torment; and resistant to miasma. ."hH{It can open doors. [!]: Description|Quote/"h ######........... demonstrator the Spear-Bearer  #..........###.## Merfolk of Okawaru *****. ##..###.#.#..##.## Health: 91/93 =======================- #..#.##.....4..... Magic: 19/19 ======================== /"hN##.>........###... AC: 21Str: 19 ##..#.#.#######.## EV: 11Int: 9 ###...###.# #..... SH: 8Dex: 22 ###.##..###.## #.#### XL: 11 Next: 64% Place: Lair:1 #..4*@.......# #.##  Noise: ==-------  Time: 17476.4 (0.0)/"hϳ #..###$####.[# #..#  u) +4 trident #.##.#.# #..# #.##  Throw: 3 javelins #......# #..# #4##  Will/2  ##..###.# #4.# ##..#  /"h #...###%# #..# #6.##  4   orange demon (reaching) ##...##.####..####÷#  ##..#4.....#..##.#.# #/"h0" #P..#..4...........# . /"hX_The orange demon closely misses you.You reach to attack! You puncture the orange demon! /"h*_The orange demon is severely wounded.Reach: u) +4 tridentPress: ? - help, Dir - move targetAim: an orange demon (severely wounded, 82% to hit)/"h]######........... demonstrator the Spear-Bearer #..........###.## Merfolk of Okawaru *****.##..###.#.#..##.## Health: 91/93 =======================-/"h&M#..#.##.....4..... Magic: 19/19 ========================##.>........###... AC: 21Str: 19##..#.#.#######.## EV: 11Int: 9###...###.# #..... SH: 8Dex: 22###.##..###.## #.#### XL: 11 Next: 64% Place: Lair:1/"h(#..4.@.......# #.##Noise: ==-------  Time: 17476.4 (0.0)#..###$####.[# #..#u) +4 trident#.##.#.# #..# #.##Throw: 3 javelins#......# #..# #4##Will/2 ##..###.# #4.# ##..##...###%# #..# #6.##4   orange demon (reaching)##...##.####..####÷#/"h##..#4.....#..##.#.# ##P..#..4...........# .You reach to attack! You puncture the orange demon! _The orange demon is severely wounded.Reach: u) +4 tridentPress: ? - help, Dir - move targetAim: an orange demon (severely wounded, 82% to hit)  Okay, then./"h|/"hc8%/"h$. _/"h %You reach to attack! You hit the orange demon.  The orange demon is severely wounded./"h 4-7.0 (0.6/"hJ /"hT E _The orange demon stings you but does no damage.0"hf %You reach to attack! You hit the orange demon.  The orange demon is severely wounded.0"h?-60"h0"h%  You reach to attack! You hit the orange demon.  The orange demon is severely wounded. _The orange demon stings you but does no damage.  You reach to attack! You hit the orange demon.  The orange demon is severely wounded. _The orange demon stings you but does no damage.0"hJ% The orange demon is severely wounded. _The orange demon stings you but does no damage.  You reach to attack! You hit the orange demon.  The orange demon is severely wounded. _The orange demon stings you but does no damage.  You reach to attack! You hit the orange demon.0"h <2-8.3 (0.70"h 8%0"h _The orange demon stings you but does no damage.  You reach to attack! You hit the orange demon.  The orange demon is severely wounded. _The orange demon stings you but does no damage.  You reach to attack! You hit the orange demon. _The orange demon is almost dead.0"hS  You reach to attack! You hit the orange demon.  The orange demon is almost dead.0"h/=9.00"hR 0"h E _The orange demon stings you but does no damage.1"h  You reach to attack! You puncture the orange demon!  You kill the orange demon!1"h#e.1"h:9-8 (0.81"h88%1"hP _Okawaru accepts your kill.1"h #..........###.####..###.#.#..##.##.#..#.##.....4......##.>........#####..#.#.#######.#####...###.# #......1"h& .###.##..###.## #.######....÷.......# #.## #..###@####.[# #..# ##.##.#.# #..# #.## ##......# #..# #4## ###..###.# #4.# ##..# #...###%# #..# #6.##1"h ##...##.####..####÷# ##..#4.....#..##.#.# ###P..#..............# ..##......../.....#### !#1"h 1"h m3=-80.8 (1.01"ho 8%1"h %You now have 593 gold pieces (gained 24).  Things that are here:1"h? *1.8 (21"h 1"hc z _a +1 demon whip of venom; the demonspawn corpse of Amaemon 1"h M_Health restored: 932"hK  ######.......... #..........###.## ##..###.#.#..##.## #..#.##.....4. ##.>........###.. ##..#.#.#######.## ###...###.# #..... ###.##..###.## #.#### #....@.......# #.##  #..###)####.[# #..# 2"hQ  #.##.#.# #..# #.##  #......# #..# #4## ##..###.# #4.# ##..# #...###%# #..# #6.## ##...##.####..####÷#  ##..#4.....#..##.#.# # #P..#..............# .2"h 7%2"hA 12.8 (1 _2"hx 2"hU  Things that are here: _a wolf skeleton; a wolf skeleton3"h'u ###### #..###. ##..###.#.#..##. #..#.##.....4 ##.>.### ##..#.#.#.3"hv@ ###...###.# # ###.##..###.## #. #...@÷.......# #.## #..###)####.[# #..# #.##.#.# #..# #.## #......# #..# #4## ##..###.# #4.# ##..# #...###%# #..# #6.## ##...##.####..####÷# ##..#4.....#..##.#.# #P..#3"hv".#3"hJ3"h#,3 _3"h8%3"h܉4"h=######.#..###.###..###.#.#..##.##..#.##.....4.##.>.###.##..#.#.#.####...###.# #.###.##..###.## #.##....@.......# #.## #..###)####.[# #..# #.##.#.# #..# #.## #......# #..# #4## ##..###.##...###%# #..# #6.####...##.####..####÷###..#4.....#..##.#.# # #P..#.# . 4"h]4"h%A=44"h8%4"h  4"hKThings that are here: _a wolf skeleton; a wolf skeleton5"h5#..........###.####..###.#.#..##.##.#..#.##.....4......##.>........#####..#.#.#######.#####...###.# #......###.##..###.## #.######....÷.......# #.## #..###@####.[# #..# #5"h9#.##.#.# #..# #.## ##......# #..# #4## ###..###.# #4.# ##..# #...###%# #..# #6.####...##.####..####÷# ##..#4.....#..##.#.# ###P..#..............# ..##......../.....#### !#5"h3%5"h~,5 _5"h8%5"h   Things that are here: _a wolf skeleton; a wolf skeleton _a +1 demon whip of venom; the demonspawn corpse of Amaemon5"h  ##..###.#.#....#.##.....4.....#.>........###.#.#.#######.#####...###.# #.....###.### #.######....÷.......# #..###)####.[# #..# ###.#@# #..# #.##.....4##..###.# #4.# ##..# #...###%# #..# #6.#5"hx ...#.###......##.###5"h+ 5"h ,6 _5"h= 5"hI 6"hV ..#.##.....4.....6"h׭J#.>........###.#.#.#######.#####...###.# #.....###.##..###.## #.#####6"h9....÷....... ###)####.[# #..# ##.##.#.# #..# #.##.....46"hd[##..###.# #4.# ##..# ...###%# #..# #6.#Will/2 .....6"hV### #......####6"h6"h%76"h76"h6"h #.>........###.#.#.#######.#####...###.# #.....###.##..###.## #.#####....÷....... ###)####.[# #..# ##.##.#.# #..# #.#....4##..###@# #4.# ##..# ...###%# #..# #6.##...##.####..####÷# Will/2 ..... #......###.##.######P ... 6"hB2%6"hm%86"h6"h6"h} .#.#.#######.#####...###.# #.....###.### #.#####....÷....... ###)####.[# #..# ###.#.# #..# #.##.....4##..###.# #4.# ##..# ...# #6.##...##.####..####÷# #4.....#..##.#.# ##.....Will/2 .##......#####.##.##........... #.# 6"h6"h0%96"h6"h6"h$+90.8 (26"h6"h(( _K - a maw talisman7"hv ###...###.# #.....###.### #.#####7"h....÷....... ###)####.[# #..# ###.#.# #..# #.#....47"h##..###.# #4.# ##..# ...# #6.#7"h #...##@####..####÷# #......#..##.#.# ##7"h)P..#..............# .......Will/2 7"hKP##.#7"hj##.....####..##### #. ...7"hD 7"h=7"h*1.8 (17"h7"h8"hO###.##..###.## #.#######....÷.......# #.## #..###)####.[# #..# ###.##.#.# #..# #.## #.#......# #..# #4## ###..###.# #4.# ##..# #...###.# #..# #6.## ###...##.####..####÷# ###..#...@..#..##.#.# ####P..#........# ...##......../.....#### !###.#####.### ### #......#### ###.##.######P ... #........... #.#####..[38"hvO3m##### #. ... #.##.# P.##.#8"hZ8"hN[%28"hd8"hf8"h u8"hO 8"h ,8"h| 8"h 8"h; 8"h 8"h ,8"h 8"h 8"h 8"h 8"h ,8"hn 8"h ,8"h; 8"h ,8"h 8"hI ,8"h 8"hI ,8"hW 8"h ,8"h 8"hX ,8"hH 8"hY ,8"h 8"h ,8"h 8"h 8"h k 5064.0) _You start waiting.8"hz 67.8 (158"h( 8"h* _ _You feel your willpower return.9"h.9"hQEvoke which item? Wands  l - a wand of polymorph (3)M - a wand of digging (11)  P - a wand of roots (21) TalismansK - a maw talisman [!] read|quaff|evoke[?] describe selected:"hHS :"h[###.##..###.## #.###### demonstrator the Spear-Bearer #....÷.......# #.## # Merfolk of Okawaru *****.#..###)####.[# #..# ## Health: 93/93 ========================:"ha[M#.##.#.# #..# #.## #. Magic: 19/19 ========================#......# #..# #4## ## AC: 21Str: 19##..###.# #4.# ##..# # EV: 11Int: 9:"h[)#...###.# #..# #6.## # SH: 8Dex: 22:"h[3##...##.####..####÷# # XL: 11 Next: 69% Place: Lair:1:"h[##..#...@..#..##.#.# ### Noise: ---------  Time: 17507.8 (0.0)#P..#..............# ... u) +4 trident:"h \##......../.....#### !## Throw: 3 javelins#.###......##.###### #......####:"hX\###.##.######P ...#........... #.#####..##### #. ...#.##.# P.##.# :"h\_a wolf skeleton; a wolf skeletonThings that are here: _a +1 demon whip of venom; the demonspawn corpse of Amaemon _K - a maw talisman _You start waiting. _You feel your willpower return.:"hfP  Okay, then.:"huf:"hn:"h7p. _:"hn:"h}Level 1 of the Lair of Beasts <>_(Press ? for help)##.>........###..................##.......##.#..# ##..#.#.#######.##...................#..6........ ###...###.# #......#.##.##.###.........s.#####.. ###.##..###.## #.######.##.#### #.#.##...#.##  #....÷.......# #.## #.##.# #.####..#..# #..###)####.[# #..# ##.##.# #.# #......   #.##.#.# #..# #.## #..##.#  ### ###.#...   .##......# #..# #4## ##..#.. #.#.##  #.###..###.# #4.# ##..# #.##.# #.#. #.##...###.# #..# #6.## #.#  #.###...##.####..####÷# ###  ######## #.#[:"hO~m  ###..#...@..#..##.#.#  ####.########~##  #(6.6..# #.#  #.# #P..#..............#  ...$..w~w~.S.~~~  #(####6###.###.... ##......../.....####  !####.###w######  ###................. :"h~#.###......##.###   #   #~~  ##....##P#/##6.##### ### #......####     ### #...#.#######..#:"h ###.##.######P   ...  #####.#.......# #.###........... #.#  ......#4#PP.#.###.#####..##### #. ...  ####...####...s.s###.##.#  P.##.# #...#.<# ##..#..P#  ###....#  #.##.#:"h3###.4..## #!.....###P####..# #.##.##..#†.####.......... :"hW##.# #.##.###.#........##..###.# ;"h˿ #..##.# #.##^†#....####### ..# ##.#.#..####### #.###........#..) ....  #..#.##.....4...)..###..##..#...#.#.# k.### ##.>........###.....................##.#..#  ##..#.#.#######.##...................#..6........  ###...###.# #......#.###.........s.#####..##.##..###.#####.##.#### #.#.##...#.##   ÷......## #.##.# #.####..#..#   )####.[# # #.# #......    #.##. #.## #..##.#  ### ###.#...    #......# #..# #4## ##..#..  #.#.##   ##.# #4.# ##..# #.##.#  #.#.  #.# ...###.#[39;4;"h{9m #..# #6.## #.#    #.# ##.####..####÷# ###    ######## #.#  # #..#...@..#..##.#.#  ####.########~##  #(6.6..# #.#  #.#P..........#  ...$..w~w~.S.~~~  #(####6###.###.... ##......../.....####  !####.###w######  ###........... #.###......##.###   #   #~~  ##....##P#/##6.##### ### #......####     ### #...#.#######..###.##.######P   ... #####.#.......# #.## #........... #.#  ......#4#PP.#.###.# ####..##### #. ...  ####...####...s.s## #. P.##.# #...#.<# ##..#[40;"hPm..P#  ##;"h  ###.##..###.## #.###### demonstrator the Spear-Bearer #....÷.......# #.## # Merfolk of Okawaru *****.;"h #..###)####.[# #..# ## Health: 93/93 ========================#.##.#.# #..# #.## #. Magic: 19/19 ========================#......# #..# #4## ## AC: 21Str: 19##..###.# #4.# ##..# # EV: 11Int: 9#...###.# #..# #6.## # SH: 8Dex: 22##...##.####..####÷# # XL: 11 Next: 69% Place: Lair:1##..#...@..#..##.#.# ### Noise: ---------  Time: 17507.8 (0.0)#P..#;"h& ..............# ... u) +4 trident##......../.....#### !## Throw: 3 javelins#.###......##.###### #......#######.##.######P ...#........... #.#####..##### #. ...#.##.# P.##.#Things that are here: _a +1 demon whip of venom; the demonspawn corpse of Amaemon _K - a maw talisman _You start waiting. _You feel your willpower return. _Okay, then.;"hs ;"hP <"hvI###.##..###.## #.######.#....÷.......# #.## #.#..###)####.[# #..# ##.#.##.#.# #..# #.## #.#......# #..# #4## ##.##..###.# #4.# ##..# #.<"hI&#...###.# #..# #6.## #.##...##.####..####÷# ###..#....@.#..##.#.# ##P..#.# ...$##.<"hJ/.....#### !##.###......##.###<"h;J1 <"h]J[####..# <"hJ <"hT<"hU)8.8 (1 <"hU _<"h]<"h_<"h###.##..###.## #.######.##....÷.# #.## #.##..###)####.[# #..# ##.##.##.#.# #..# #.## #..##......# #..# #4## ##.##..###.# #4.# ##..# #.##...###.# #..# #6.## #.###...##.####..####÷# ###..#.....@#..##.#.# ####.#P..#.# ...$.##./.....#### !##.###......##.### #### #......#### #...#### <"h!<9<"h)<"h+<"h<"hg<"hd<"h<"h#....÷.......# #.## #.##..###)####.[# #..# ##.##.##.#.# #..# #.## #..##......# #..# #4## ###..###.# #..# ##..# #.###...###.# #..# #6.## #.# ##...##.####..####÷# ### ##..#......#..##.#.# ####.#P..#........# ...$.<"h##......../.....#### !#####.#####.### # ### #......#### ###.##.######P ... #........... #.#####..##### #. ... #.##.# P.##.##....# #.##.#<"h<"h('10<"hE<"h<"h{ N#....÷.# #.## #.##.#..###)####.[# #..# ##.##.#.##.#.# #..# #.## #..##.#......# #..# #4## ##..#.<"h{ ##..###.# #..# ##..# #.##.#...###.# #..# #6.## #.# ##...##.####..####÷# ### <"h | ##..#......#..##.#.# ####.##P..#.<"h.| i# ...$..w##.<"h`| /.....#### !####.##.###......##.### <"h| # ### ####.##.#....<"h| 1####.<"h| M#. <"h} <"h <"h <"h 1<"hO <"h <"hQ#....÷.# #.## #.##.##..###)####.[# #..# ##.##.##.##.#.# #..# #.## #..##.##......# #..# #4## ##..#.<"h  ##..###.# #..# ##..# #.##.##...###.# #..# #6.## #.# ##...##.####..####÷# ### <"h; 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a yak skeleton; a yak skeleton>"h'4>"h*,,>"h->"h.% _>"h6>"hˉ78 M ##..#.#.#######.##............  ###. #.......## ##.##..###.## #.########..÷.......# #.## .###)####.[# #..# ## .##.## #..##.# #... #.## ##..#..#..##.####.# #..# #.@## #.9.##.####..####÷# ### #..##.#.# ####.######## ..#..............# ...$..w~w~.S.#>"h$>"hs>"hB>"h>"he>"h,>"h\M>........###... ##..#.#.#######.##............  ###. #.......## ##.##..###.## #.########..÷.......# #.## .###)####.[# #..# ## .##.## #..##.# #... #.## ##..#..##@.##.#20###.# #..# #..## #..##.####..####÷# ### ..#......#..##.#.# ####.########>"h>"h>"h$ 3>"h >"hݷ >"he >"hH B>"h >"h; >"hk >"h .###.#.#..##.##.####### #.#..#.##.....4.........)..### ##.>........###...............  ##..#.#.#######.##............  ###...###.# #......>"h? #.## ##.##..###.## #.####### ....÷......## #>"h` ###)####.[# #..##.# # .##.>"h  #@## #.#2.8 (2...>"h s #.## ##..#..>"h E###.# #..# ##..# #.##.# ..###.# #..# #..## #.# >"h v...##.####..####÷# ###>"h_ >"h >"h >"h+V 3>"hX >"hZ >"hL] ,>"h3d >"hg M #..........# #..###.#.#..##.##.####### #.#..#.##.....4..)..###>"hJh >........###... ##..#.#.#######.##............  ###. #.......## ##.##..###.## #.########..÷.......# #.## .###)####.[# #@.# ##3.8 (1##.#>"hh # #..##.# #... #.## ##..#.. >"hh ..###.# #..# ##..# #.##.##>"hi c### >"hi >"hr >"hs ?"h3?"h?"h8?"h?"h,?"h,?"h",?"hO?"hy #.###### ######............# #.. #..........###.##.# #.#.###.#.#..##.##.####### #.#..#.##.....4.........)..### ##.>........###...............  ##..#.#.#######.##............  ###...###.# #......#.##.##.## ?"hF9##.##..###.## #@#######5.8 (2...÷......## ####)####.[# #..##.# # .##.#.# #..# #.## #..##.# # ......# #..# #.## ##..#..#.#?"h?"hJ?"h7?"h!3?"hؓ?"h?"h?B?"h!5### ###   #.#######.#### ##########......# #...?"h..........###.##.# #.###..###.#.#..##.##.####### #.###..#.##.....4.........)..###..###.>........###...... ##..#.#.#######.##.............#...###.# #.@....#.##.##.###.6.8 (1 ?"h#.##..###.## #.######.##.#### #.?"h.÷.......# #.## #.##.# #.?"h#)####.[# #..# ##.##.# #. ?"h<i##.#.# #..# #.## #..##.# ##...# #..# #.## ##..#..?"hZ###.# #..# ##..# #.##.#?"hw###.# #..# #..## #.#?"hɣW#.####..####÷# ?"h?"h?"h?"h9 ?"h: ?"h; ?"h= ?"h@ ,?"hH ?"hJ ### ### #.#######.#### #######......# #.#.###.##.# #.##^##..###.#.#..##.##.####### #.##..#.##.....4.........)..###..###.>.###.......##..#.#.#######.##....###.# #..@...#.##.##.###.?"hNK 7 .##..###.## #.######.##.#### #.#÷.# #.## #.##.# #.# ###)####.[# #..# ##.##.# #.# #?"hK .#.# #..# #.## #..##.# ## #..# #. ###.# #..# ##. ###.# #..# #.. ?"h_L ?"h T ?"hU ?"h$ 3?"hF ?"hb ?"h; ,?"hv n?"h ### ### ##.#######.#### ## ######.....# #.....# #..###.##.# #.##^†# #..###.#.#..##.##.####### #.###.. ..#.##.....4.........)..###..##.. #.>..###.......# ?"h; X#..#.#.#######.##.. ...###.# #....@.#.##.##.###..9.8 (2 #..###.## #.######.##.#### #. ÷.......# #.## #.##.# #.## ?"ha ?"h! ?"hE( ?"h@* @"hb3@"hX@"h@"h@"hO@"h@"h#### ### #.#.#######.#### #......# #.....#P .###.##.# #.##^†#. ..###.#.#..##.##.#@"hG #.###. .#.##.....4.........)..###..##..# .>.###....# ..#.#.#######.##.###.# #.....@#.##.##.###.30.8 (1 ..###.## #.######.##.#### #.#.# .# #.## #.##.# #.# @"h)####.[# #..# ##.##.# #.# # .# #..# #.## #..##.# ### # @"h@"hK@"h@"h@"hmZ@"h[@"h[@"h^@"ha,@"hi@"hlg ###### ###  #..  #.#######.#### ########. ####......# #.....#P@"hXl\.......###.##.# #.##^†###.#.#..##.##.####### #.###.... #.##...............)..###..##..#. >........###....## .#.#.#######.##.@...........1@"hlM###.# #......#.##.##.###...... .###.## #.######.##.#### #.#.##. @"hl~......# #.## #.##.# #.####. ####.[# #..# ##.##.# #.# #. @"hlo# #..# #.## #..##.# ### ## # #..# #.## ##..#..@"hl # #..# ##..# #.##.# @"h m# #..# #..## #.#@"hsn@"ht@"hjv@"h93@"hѩ@"h)@"hdB@"hr #### ### #.#.#.#### #....# #.....#P.###.##.# #.##^†#. ###.#.#..##.##.#@"hŸ #.###. .##.)..###..##..#. .###.##. #.#.#@"h.##..2 ###.# #......#.##.##.###. @"h[M###.## #.######.##.#### #.#.##.# #.## #.##.# #.####.@"h.[# #..# ##.##.# #.# #.  #..# #.## #..##.# ### # @"h #..# #.## ##..#.. # @"h #..# ##..# #.##.# # @"h"@"h@"h@"h@"hQ7 3@"h8 @"h?; @"h= ,@"hD n@"hVR ## ### ### #.. #.#######.#### ##..## #..# #.....#P..#####.##.# #.##^†#....# #.#.#..##.##.####### #.###.. #..)..###..##..#...####..##..######.##...#4.8 (2@"hR o.# #......#.##.##.###.. #.## #.######.##.#### #.#.##...## #.## #.##.# #.####..# #.[# #..# ##.##.# #.# #.. #..# #.## #..##.# ### ###. @"h9S J#..# #.## ##..#.. #. #..# ##..# #.##.# #. @"hS @"hZ @"hw\ A"h## ####...... .#######.############..### ............# #.....#P..# .....###.##.# #.##^†#.. .#.#..##.##.####### #.###........ ...............)..###..##..#...# .....###..........##..... .#######.##...# .# #......#.##@##.###..s .## #.######.##.#### #.#.##...# ..# #.## #.##.# #.####..#.. .[# #..# ##.##.# #.# #.... ..# #.## #..##.# ### ###.# ..# #.## ##..#.. #.#.  ..# ##..# #.##.# #.#.  ..# #..## #.#### ..####÷# A"h(w### ## A"hA"h4+5.8 (1A"hA"h@A"h3A"hCA"h0A"hěA"hVA"hA"hި,A"hA"h]A"ht.#.#..##.##.####### #.###.. ...............)..###..##..#...#.###.............#..... .#######.##...................#.. #......#.##.##.###..s .A"hy## #.######.##.#### #.#.## #.## #.##.# #.####..# .[# #..# ##.##.# #.# #... .A"h.# #.## #..##@# ### ###.#. ..A"h ##..#.....w.. ###..###### #.# .A"h[.# #..## #.####A"h@###÷# #####A"h#.#.# ####.########~## #( w   torpor snail (asleep)A"he.....# ...$..w~w~.S.~~~ #(..#### !####.###w###### ###. A"h#.### # #~~##...A"h_ 8.8 (3  A torpor snail comes into view.A"h/  --more--B"hrB"hCs6 9.8 (4 _B"h}B"hB"hj B"hl Quiver which action? ([-] to clear) Items ([,] to cycle)  a - Throw: 2 darts (curare)b - Throw: 24 stones  c - Throw: 3 darts (disjunct)  d - Throw: 13 darts (poison)  B"hqm e - Throw: 3 javelins (quivered)  f - Zap: wand of polymorph (3)  g - Zap: wand of roots (21) Abilities ([,] to cycle)  h - Abil: Heroism  i - Abil: Finesse  j - Abil: Duel [*/%] inventory [^] all abilitiesB"hm z[!] focus mode: off|onC"h5 C"h .#.#..##.##.####### #.###........ demonstrator the Spear-Bearer ...............)..###..##..#...#. Merfolk of Okawaru *****. .....###..................##..... Health: 93/93 ======================== .#######.##...................#.. Magic: 19/19 ======================== .# #......#.##.##.###.........s AC: 21Str: 19 .## #.######.##.#### #.#.##...#. EV: 11Int: 9 ..# #.## #.##.# #.####..#.. SH: 8C"h Dex: 22 .[# #..# ##.##.# #.# #..... XL: 11 Next: 69% Place: Lair:1 ..# #.## #..##@# ### ###.#. Noise: ---------  Time: 17539.8 (0.0) ..# #.## ##..#.....w.. #.#. u) +4 trident ..# ##..# #.##.####### #.#. Throw: 24 stones ..# #..## #.#### ..####÷# ##### ..##.#.# ####.########~## #( w   torpor snail (asleep) .......# ...$..w~w~.S.~~~ #( C"h >....#### !####.###w###### ###. #.#### #~~##... _You start waiting. _You feel your willpower return. _Okay, then.Things that are here: _a yak skeleton; a yak skeleton; a yak skeleton C"h `_A torpor snail comes into view.C"hl C"h# C"h& C"hg ((((wYou throw a stone.C"hJ C"hQ ...w.The stone hits the torpor snail but does no damage.C"h|R }40.8 (13Slow C"h] C"h` O _Being near the torpor snail leaves you feeling lethargic.D"h> c (((You throw a stone.D"hLd D"ho <..w.D"h(p _2.3 (1.52D"hZ} _ _The stone hits the torpor snail but does no damage.E"hAb ((You throw a stone.E"hfE"hr;.w.E"hrZ3.81E"h_ _The stone hits the torpor snail but does no damage.E"h7 S  You reach to attack! You hit the torpor snail.E"hG :w.E"hH +40E"hN E"hyP : _The torpor snail is lightly wounded.F"hL  You hit the torpor snail but do no damage.The torpor snail is lightly wounded.89--=5.7 (0.9F"hF"h~ _The torpor snail bites you. _You take 4 damage, and have 89/93 hp.F"hu>  You hit the torpor snail.F"hva90=-6.6F"hF"h): _The torpor snail is lightly wounded.F"h  You hit the torpor snail.  The torpor snail is lightly wounded.7.5F"hP _You block the torpor snail's attack.F"hM j  You hit the torpor snail.  The torpor snail is lightly wounded.F"hš ,8.6 (1.1F"h' F"h D _The torpor snail bites you but does no damage.F"h h  You hit the torpor snail.F"h d1=9.5 (0.9F"hn F"h g _The torpor snail is moderately wounded.G"hZ  You puncture the torpor snail!  The torpor snail is heavily wounded.G"h[0=50.4G"heG"h-h: _You block the torpor snail's attack.G"hl   You hit the torpor snail but do no damage.The torpor snail is heavily wounded.78---1.4 (1.0G"hJuG"hvy _The torpor snail bites you! _You take 13 damage, and have 78/93 hp.G"h3Bm  You puncture the torpor snail!G"hFd9---=2.5 (1.1G"hJG"hMe _The torpor snail is severely wounded.G"h+  You puncture the torpor snail!  The torpor snail is almost dead.-3.6G"h G"h ] _The torpor snail completely misses you.G"hV  You hit the torpor snail.  You kill the torpor snail!G"hG †Okawaru is honoured by your kill.G"h i73--4.5 (0.9G"h G"h [ _You feel yourself speed up.H"h N-H"h H"hH _No target in view!H"h *.............)..###..##..#...#.####...........##..... #######.##...........#..6 # #......#.##.##.###.s ## #.######.##.#### #.#.##...#.# #.## #.##.# #.####..#..# [# #..# ##.##.# #.# #.... .# #.## #..##.######## ###.# .# #.## ##..#.@....... #.#.# .# ##..# #.##.######## #.#. 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V"h ####..#######.#@..# ## # V"h #.##.# #..##.##  #....# ##.##.V"hҒ # ###..# #.##.#V"hU ##.# #.##.#V"h]M #.# #.#..###### #.# #...#....## #..###.#.# #..###...... ....... #P.## ##.#.# ...P## ######V"hV"hU&6V"hLV"hHV"hF ^#.# #..# #..## #.######## .##.####..####÷# ###...~~~~ ##..##.#.# #####.########~# #..............# #.......~~~._.~~/.....######.####.###~##### #......##.### #...#.#..# #~~~~~ #......#### #####.....##.# ### V"hF ###.##.######PP.#...### # #.............@#.## #. .####..#######.#...# ##  #.##.# #..##.##  #....# ##V"hF .##.####..# #.##.##.# #.##.# V"hF   #.# #.#..##### # #.# #...#....## #..###V"hG  ##.# #..###...... .....V"hQ V"hPR &7V"h-Y V"h[ W"h3i!.###.# #..# #..## #. ..##.####..####÷# ###...~~~~~ .#......#..##.#.# #####.#~ .#.# #.......~~~._../.....######.####.###~ ##......##.### #...#.#..# #  #......#### #####.....##.# W"hiH ###.##.######PP.#...### #.  #.#.## #.  ####..#.#...# ## #.##.# #..##.##W"h)ju #....# ##.##.# ###..# #.##.# ##.# #.##.# #.# #.#..#####  #.# #...#....## #..W"hRjr ##.# #..###...... W"hrW"h sW"h6s8W"hgyW"h{W"h Read which item? Scrolls  j - a scroll labelled BEODUX NUDA  B - a scroll labelled EZXOSO QUJE TEO  D - a scroll of fog  E - a scroll labelled APPEVE PEOHUBB  O - a scroll of teleportation  X - a scroll labelled QIFATHRE AGUSK W"hi  Y - a scroll labelled CYEREO IF ICIRI [!] read|quaff|evoke[?] describe selectedX"hBX"hJX"hW.###.# #..# #..## #.########## demonstrator the Spear-Bearer ..##.####..####÷# ###...~~~~~# Merfolk of Okawaru *****. .#......#..##.#.# #####.########~ Health: 93/93 ======================== .#..............# #.......~~~._.~ Magic: 19/19 ======================== X"hX......./.....######.####.###~#### AC: 21Str: 19 ##......##.### #...#.#..# #~~~~ EV: 11Int: 9  #......#### #####.....##.# #### SH: 8Dex: 22  ###.##.######PP.#...### #.X"hMXXL: 11 Next: 73% Place: Lair:1#............@.#.## #.X"hXQNoise: ---------  Time: 17638.3 (0.0)####..#######.#...# ##u) +4 trident#.##.# #..##.##Throw: 21 stones#....# ##.##.#X"hX###..# #.##.###.# #.##.#X"hXh#.# #.#..#####X"hY#.# #...#....## #..## X"h7YY##.# #..###...... .....X"hWYu  _Your +0 pair of boots melds into your body. X"hwYz_Found a brown potion. _Your +0 pair of boots unmelds from your body. X"hY~_H - 3 brown potions (gained 1) _You now have 600 gold pieces (gained 7). X"hYM_F - 3 potions of curing (gained 2)X"hcaP  Okay, then.X"hbX"hjD _X"h_ ###.# #..# #..## #.# .##.####..####÷# ###...~~~~~# #......#..##.#.# #####.#~# #.# #.......~~~._.~X"h` V/.....######.####.###~# #......##.### #...#.#..# #~ #......#### #####.....##.# # ###.##.######PP.#...### #. ##.X"hB` #.## #. .####..#.#...# ## X"hb` #.##.# #..##.## #....# ##.##.X"h` ####..# #.##.#X"h` i##.# #.##.# X"h` |#.# #.#..##### #X"h$a #.# #...#....## #..###.# #..###...... .X"hvj X"h{k 29.3 (1 _X"hq X"h3s Y"hKY"hRead which item? Scrolls  j - a scroll labelled BEODUX NUDA  B - a scroll labelled EZXOSO QUJE TEO  D - a scroll of fog  E - a scroll labelled APPEVE PEOHUBB  O - a scroll of teleportation  X - a scroll labelled QIFATHRE AGUSK  Y - a scroll labelled CYEREO IF ICIRI Y"h8[!] read|quaff|evoke[?] describe selectedY"hY"hY"h###.# #..# #..## #.########### demonstrator the Spear-Bearer .##.####..####÷# ###...~~~~~## Merfolk of Okawaru *****. #......#..##.#.# #####.########~# Health: 93/93 ======================== #..............# #.......~~~._.~~ Magic: 19/19 ======================== ....../.....######.####.###~##### AC: 21Str: 19 #......##.### #...#.#..# #~~~~~ EV: 11Int: 9 Y"hK#......#### #####.....##.# ##### SH: 8Dex: 22 ###.##.######PP.#...### #.# XL: 11 Next: 73% Place: Lair:1Y"h&#.............@#.## #. . Noise: ---------  Time: 17639.3 (0.0)####..#######.#...# ##Y"hMu) +4 trident#.##.# #..##.##Y"hThrow: 21 stones#....# ##.##.####..# #.##.#Y"h##.# #.##.##.# #.#..###### #.# #...#....## #..### ##.# #..###...... ......Y"h-  Y"h_Found a brown potion. _Your +0 pair of boots unmelds from your body. Y"h;O_H - 3 brown potions (gained 1) Y"hX/_You now have 600 gold pieces (gained 7). Y"hu_F - 3 potions of curing (gained 2) _Okay, then.Y"hFP  Okay, then.Y"hY"h*Y"h. _Y"hW ..####..####÷# ###...~~~~~ ......#..##.#.# #####.######## ........# #.......~~~._.~~~ ...../.....######.####.###~########.### #...#.#..# #~~~~~. 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Scrolls  j - a scroll labelled BEODUX NUDA  B - a scroll labelled EZXOSO QUJE TEO  D - a scroll of fog  E - a scroll labelled APPEVE PEOHUBB e"hNk  O - a scroll of teleportation  X - a scroll labelled QIFATHRE AGUSK  Y - a scroll labelled CYEREO IF ICIRI e"htk [!] read|quaff|evoke[?] describe selectedf"hP f"h f"hM #####.###...#.......... demonstrator the Spear-Bearer ####...######.##.....#.#.. Merfolk of Okawaru *****. f"h #..#...### ##.###.#...#.####.. Health: 93/93 ======================== ##.......######............. ##. Magic: 19/19 ======================== #.........##.........##..##.. .. AC: 21Str: 19 f"h #.........##...[.....##..# . ... EV: 11Int: 9 .#.#...##..#..........#. # .####. SH: 8Dex: 22 ..)......................#. 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|####....# #..... o"hW ##.....######.###o"hB i###.....###########.........o"h o"h &1o"h o"hd# p"he #.#####..#####.#.##....)# #.#. #.######. #.####.#.# # #.##.###.###...#.#..##.##....@..# #...##..#...###.####..###...## #...# #....##...... ##.#####....###..... ##..p"hWfM##.....######.###..#####.....######...## #####.........## ###.#######p"h.op"ho&2p"hup"hwp"hr=.#####.#.##....).# #......#. #.######. #.####.#.### #.##.###.###...#.# ..##.##.......## #...##..#...###.####.###..###...## #...# ####....##...... ##.### ##....#####..##.....######.###..#####.....######...## #####.........## ###.####### ###p"hEp"hFp"h2F3p"hKp"hMp"ho.##....).# #......#. #.######. #.####.#.### #.##.###.###...#.# ..##.##.......## #...##..p"hН#...# ##.####.###..###..@## #...# ####....##.......###.### ##....#####..# p"hMc#.....######.###..#####.....######...## #####.........## ###.####### ### p"hp"hQ&4p"hp"hbq"hk|# #......#. #.######. #.####.#.### #.##.###.###...#.# ..##.##.......## ###...##..#...#.....# ..###.####.#.Pq"h ##..###...##...##...# ######....##...@...###.### ##....#####..# #.....######.###..## ###.....######...## #####......q"h_...## ###.####### q"h6### q"h7 q"h &5q"hmq"hq"hk9i# #.#. #.##### #. #.###.#.#.### #.##.###.###...#.# ## #.#..##.##.......###.###...##.#...#.....#...###.####.#.P###..###...##...##...# ##....##.###.### ##....###.....###..# #.....######.###..## ###.....#### q"h@q"hA&6q"h`Fq"hHr"hn#.##....)# #. #. #.....##### #. #.###.....# #.#.### #.##.###.#...#.# ## #.####.......###.###...##.........#.....#...###.####.#.P##..###...##@..##...# ######....##..#####....###.... #.....######.######.....###########.........###.##########r"hhr"h&7r"h/"r"hf$r"h>0.#####.#..##....)# #. #. #...........##### #. #.###.....# #.#.### #.##.###.......#...#.# ### #.##.##.......###.###...##.........#.....#.@.###.####.#.P##..###...##...##...# ######....##...#####....###....##.....######.######.....###########.........###.##########r"h=r"h&8r"hAr"hr"h EM#r"h9 l.###.# .##....) r"hY l #. #..........####  r"hy i# #.#.### #.##.#r"h . ###...#.# ### #.#..##r"h R.#.......###@###...##......##r"h : #...#.....#...###.####.#.P###..###...##...##...# #######....##.......###.###..##r"h+ 9 _There is a collapsed entrance here.s"ha s"hb s"hb s"hi s"h-l s"hr _s"h8s s"ht ,s"ht s"hv s"hx ,s"hkx s"hz s"hi{ ,s"h{ s"h} s"h ,s"h| s"h s"h s"hׅ s"ha s"h s"h ,s"h s"hR s"h ,s"h! s"h% s"he ,s"h6 s"h s"h s"h͛ s"h* s"h s"h ,s"hD s"h s"hե ,s"hG s"h s"h s"h s"hb s"hc s"hs ,s"hݯ s"h s"hֳ ,s"h/ s"h- s"h s"h s"hs s"hH s"h ,s"hһ s"h s"hv ,s"h s"hm s"h ,s"hu s"h s"h s"h s"h s"h s"h ,s"h( s"hM s"h s"hC s"h s"h s"h4 ,s"h s"h s"h' s"hS s"h s"h s"h ,s"h s"h s"hE ,s"h s"h s"h ,s"hE s"h s"h s"h s"hD s"hZ s"hm ,s"h[ s"h s"h, ,s"h s"h s"h s"h@ s"h s"hf s"h ,s"hk s"hh s"hq ,s"h s"h s"h4 ,s"h s"h$ s"h ,s"hS s"h s"h ,s"h s"h s"h ,s"h s"h s"h s"h s"hx s"h s"ha s"h s"h< s"h s"h s"h@ s"hp s"h" s"h$ s"h% s"hB& s"h;* s"hI, ,s"h- s"h. s"hs0 s"h0 s"h1 s"h3 s"h5 ,s"hM6 s"h7 s"h: ,s"h: s"h5< s"h> s"h> s"h/@ s"h B s"hC ,s"hE s"h.I s"hzJ ,s"hK s"hL s"heM ,s"hM s"hN s"h\P s"h~P s"h#Q s"hcR s"h T s"hDT s"hT s"hV s"hX ,s"hA] ns"h^ s"h_ ,s"hX` s"h4a s"hcb s"hb s"h*c s"hd s"h1m Xs"hn s"h'n s"hn s"h`p s"hr ,s"hps s"ht s"hv ,s"h3w s"hx s"hy ,s"h$z s"h} s"h s"h s"h{ s"h2 s"h s"h s"hw s"h s"h s"h@ s"hԈ s"h s"hT ,s"h s"h s"h@ Bs"h s"hU ,s"h“ s"hٔ s"h} ,s"h s"h s"h ,s"h s"h s"h͡ s"h s"h@ s"h? s"h4 ,s"hZ s"h٭ s"hx ,s"h$ s"h s"h ,s"h s"hڷ s"h߹ ,s"hк s"h s"hb ,s"hC s"h s"h ,s"h s"h s"hk ,s"h5 s"hd s"h ,s"h s"h s"h: s"hY s"h s"h' k  You see here a komodo dragon skeleton.s"h) s"hd  _s"h& s"hm s"h s"h s"h s"h i  There is a staircase back to the Dungeon, spattered with blood here.s"h s"h  _s"h s"h s"h s"h s"h s"h s"h ,s"h s"h s"h@ ,s"h% s"h s"h s"h s"h~ s"h  s"h6 ,s"h& s"h s"h+ ,s"h s"h ,s"hI s"h > _N - 4 javelins (gained 1)s"h 3s"ha s"h ,s"h+ s"h > _N - 6 javelins (gained 2)s"hx s"h s"hs s"h s"h ,s"h s"h] s"h' ,s"h ! s"h" s"hY% ,s"h& s"h) s"h* ,s"h+ s"h, s"h? Bs"h-B s"hBE s"hpE s"h`F s"hG s"hI s"hcI s"hI s"hSJ s"hK ,s"hL s"hN s"hO ,s"hP s"hR s"hCT ,s"hT s"hRV s"hW ,s"hgX s"hQY s"hZ ,s"h1[ s"h\ s"h] s"h] s"h^ s"h^ s"h` s"h` s"ha s"hb s"hOc ,s"hc s"hd s"h'e ,s"hle s"h2f s"hGg ,s"hg s"h l s"hm s"hm s"h\n s"h!p s"hLx #.[# #..# ##.##.# #.# # #..# #.## #..##.######### ###.# #..# #.## ##..#.†.......## #.# #..# ##..# #.##.########.## #.# #..# #..## #.############.###.# #..####÷# ###...~~~~~###..##.# #..##.#.# #####.########~###.##.# ........# #.......~~~._S~~~[....# .....######.####@###~########.# ##.### #...#.#..# #~~~~~...##.. #### ##..##.## #########... s"hx `######PP.#...#####.###########.#. ..........#.## ##............#. .#######.#...# ############... S   water moccasin (wandering) ##.# #..##.## #...#.< ...# ##.##.# ###.... #..# #.##.# #..#÷s"hy 18210.0)s"h CS.s"h -301s"h s"hЈ u"h| ..# #.## #.##.# #.####..# .[# #..# ##.##.# #.# #..... ..# #.## #..##.######### ###.#. ..# #.## ##..#.†.......## #.#. ..# ##..# #.##..## #.#. ..# #..## #.############.###.# ..####÷# ###...~~~~~###..##.#u"h| A##.#.# #####.########~###.##.#...# #......@~~~.S.~~~[....#. ....######.####.###~########.###. #.### #...#.#..# #~~~~~...##..u"h}  #####.....##.## ...# #####PP.#...#####.###########.#.. .........#.## ##............#.#u"h@} #####.#...# ############...# #.# #..##.##...#.<# ..# ##.##.# u"ha} /###....#u"h| u"hځ u"hډ S._Su"h) 11.3 (1.0)u"h u"h 8 _The water moccasin hisses angrily.v"hQi.# #.## #.##.# #.####..# #.[# #..# ##.##.# #.# # #..# #.## #..##.# ###.# #..# #.## ##..#.†.## #.# #..# ##..# #.##.#.## #.# #..# #..## #.#.###.# #..####÷# ###...~~~~~###..##. #..##.#.# #####.########~###.##.#.# #v"h.~~S._.~~~[....#.######.####.###~#.### ##.### #...#.#..# #~~~~~...### #####.....##.## #...#PP.#...#####.#.#.#.## ##..#. .#.#...# ##v"hw#... ##.# #..##.## #...#.<.# ##.##.# ###....v"hv"h v"h?S~~v"h&2v"hFv"hw"h[Cw"hK:S~w"h|K-3.0 (0.7w"hRw"h+Wn _You reach to attack! You barely miss the water moccasin.w"hn  You hit the water moccasin.  The water moccasin is lightly wounded.w"hM%=w"ho 7w"hlw"hϕ\ _The water moccasin closely misses you.w"h}  You puncture the water moccasin!  The water moccasin is severely wounded.w"h} 5=4.5 (0.8w"h߄ w"h < _You block the water moccasin's attack.x"hKThe water moccasin is severely wounded. _You block the water moccasin's attack  You completely miss the water moccasix"h-Ln.The water moccasin is severely wounded.The water moccasin bites you.  You are poisoned.x"hLW88====--x"hMd-5.2 (0.7Pois x"hBTx"hW _The water moccasin poisons you! _You take 5 damage, and have 88/93 hp.x"h&  x"hYou barely miss the water moccasin.The water moccasin is severely wounded.You feel very sick.x"hA5---x"hM+-8 (0.6x"h x"h < _You block the water moccasin's attack. x"h i_You take 3 damage, and have 85/93 hp.x"h]  You barely miss the water moccasin.The water moccasin is severely wounded.3-6.4 _You feel sick. The water moccasin closely misses you. _You take 2 damage, and have 83/93 hp.y"hF  You miss the water moccasin.The water moccasin is severely wounded.You feel sick.1-7.1 (0.7 _The water moccasin bites you but does no damage. _You take 2 damage, and have 81/93 hp.y"h+  You hit the water moccasin.  The water moccasin is severely wounded.You feel sick.0-8y"hy"h _The water moccasin bites you but does no damage. _You take 1 damage, and have 80/93 hp.y"h.  You closely miss the water moccasin.The water moccasin is severely wounded.You feel sick.y"hϿ 0798.5y"hN y"h _The water moccasin bites you but does no damage. _You take 1 damage, and have 79/93 hp.z"hκ  You puncture the water moccasin!  You kill the water moccasin!z"hM †z"hRTOkawaru accepts your kill.z"h'859.1 (0.6 _You feel sick. _You take 1 damage, and have 78/93 hp.z"hD+3z"h-z"h^0H _No target in view!z"hcz"hz"hxz"hz"h^%7- _You feel sick.6-z"hD&z"h)3 _You feel sick.z"hC*%5z"h*z"h.3 _You feel sick.z"hS.%4z"h/z"h23 _You feel sick.z"h3z"h3z"h7U _You feel sick. _You feel sick.  z"h7#3z"h73-z"h8z"h%< _You are no longer poisoned.z"h<z"h>z"h>#4z"h>(=z"h?z"hAz"hBz"hBz"hD,z"h,z"h'?z"hA{"h,{"h{"hY{"hu ,{"h {"h {"h,{"h*{"h{"h{,{"h{{"h{"h,.........##.......##.#..# ................#........... #.##.###...........#####.. #.#### #.#.##...#k## #.# #.####..#..# #.# #.# #...... #.######### ###.#... .# .#.†.......## #.#.## #.# ##.########.## #@#. #.# - ############.###.# #.# ...~~~~~###..##.######## #.# .########~###.##.#......# #.# # ..†~~~._.~~~[....#.####.###.###. #.###~########[{"h?-44m.###.... k   rime drake (wandering) #..###~~~~~...##....##.#/##6.###############...#.#######..# ###.###########.#.......# #.##915.5 (76.{"h- 4){"h.{"hk8{"hN9{"h9-{"h :%6.5 (77{"hF{"hJ {"h_KA_Health restored: 93{"hK|"h4|"hF|"hF _Unknown command.}"hޗ}"hIePut on which piece of jewellery? }"h2Jewellery (go to first with "=)  y - a +4 ring of protection (worn)  z - an amulet of faith (worn)  W - a ring of protection from cold (worn)i - a ring of flight  }"hwk - an amulet of reflection  q - a ring of ice  s - an amulet of regeneration  v - a +6 ring of dexterity  R - a ring of ice  V - an amulet of the acrobat[?] describe selected [!] equip|wield|wear|put on}"h[tab] equip|unequip "h% "h;/ "h[9 ............##.......##.#..#demonstrator the Spear-Bearer ................#...........Merfolk of Okawaru *****. ##.##.###...........#####..Health: 93/93 ======================== ##.#### #.#.##...#k##Magic: 19/19 ======================== ##.# #.####..#..#AC: 21Str: 19 ##.# #.# #......EV: 11Int: 9 ##.######### ###.#....#SH: 8Dex: 22 .#.†.......## #.#.## #.#"h : _XL: 11 Next: 75% Place: Lair:1 ##.########.## #@#.#.#Noise: ---------  Time: 17916.5 (0.0) ############.###.##.#u) +4 trident #...~~~~~###..##.######## #.#Throw: 25 stones .########~###.##.#......# #.# # "hb: ...†~~~._.~~~[....#.####.###.###.. #.###~########.###............... k   rime drake (wandering) #..###~~~~~...##....##.#/##6.#### ##.############...#.#######..# "h: B###.###########.#.......# #.##You see here a water moccasin corpse.  Your legs become a tail as you enter the water. _Your +0 pair of boots melds into your body. _Your +0 pair of boots unmelds from your body. "h%; y_Health restored: 93 _Unknown command."hF P  Okay, then."hF "hQ "h+S . _"h7)..###..##..#...#.#.# k.###.##.......##.#..# ................#............###...........#####..### #.#.##...#k#####..#..# #.# #......  ##.######### ###.#... "h.#.†.......## #@#.##..## #.#. ############.###.# #...~~~~~###..##.########"h…########~###.##.#......# #.# # "h..†~~~._.~~~[....#.####.###.######~########.###............... #..###~~~~~...##....##.#/##6."h?####.#..#.#######.."h~"hG.k"h27.5 (1 _"h"h"hUFM##### #.###........#..) .... )..###..##..#...#.#.# k.###.##.......##.#..# ................#............###...........#####..### #.#.##...#.#####..#.k##.#Y #.# #.......... ##.######### ###@#... "h.#.†.......## #.#.##..## #.#. ############.###.##.#Y   yak (wandering)"h^l  A yak comes into view."h:/  --more--"hP# k##.#YYkcatching breath)The yak bellows!"h, *The rime drake breathes ice at you.The icy flash freeze hits you!"hR"hT 77-----You are encased in ice.A yak comes into view."h_\/  --more--"h<: "hJ ......YYY 2 yaks====8Frozen "h[P "hT _The yak bellows! _You take 16 damage, and have 77/93 hp."hyV  You reach to attack! You puncture the rime drake!"hъ\.k "ha==--9.1 (0.6"h"he _The rime drake is moderately wounded."h*" <  You hit the rime drake."h" "h/ Y..   yakThe rime drake is heavily wounded."h0 T---8 (0.7"hY< X _The rime drake bites you but does no damage."h[-  The rime drake is heavily wounded. _The rime drake bites you but does no damage.  You impale the rime drake!!  You kill the rime drake!Okawaru accepts your kill.  Okawaru grants you throwing weapons!"ha/  --more--"h "h< "h e...Y."h -----==20.5 _Something appears at your feet!  Training target 14.0 for Polearms reached!"h/ /  --more--"h 9  Your Polearms skill increases to level 14!You need to enable at least one skill for training."h /  --more--"h8]"h`  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting  11.0  11.3  +1   n - Spellcasting   0.0   1.2  -1          "hva b - Maces & Flails   0.1   1.4  -2       c - Axes   5.1   1.4  -2   o - Invocations  11.6  11.3  +1   d - Polearms  14.0   9.0  +4   p - Evocations   1.5   2.0   0   e - Staves   5.1   1.4  -2   q - Shapeshifting   0.0   0.7  +2   f - Unarmed Combat   0.0   0.8  +1  "ha     g - Throwing   2.0   3.0   0      "ha         h - Short Blades   0.0   0.7  +2      "hCb i - Ranged Weapons   3.2   5.7  -2               j - Armour   0.0   1.7  -3  "htb     k - Dodging   2.6   1.8  +3      "hb l - Shields   4.0   5.0   0       m - Stealth   1.1   1.4  +2  "hb        "hb    You need to enable at least one skill.[?] Help"hbG[=] set a skill target  "hc[/] auto|manual mode [*] useful|all skills [_] enhanced|base level  "h;c[!] training|cost|targets"hl = a + Fighting 11.0"hI"h"h##### #.###........#..) ....demonstrator the Spear-Bearer .)..###..##..#...#.#.# k.###Merfolk of Okawaru *****. ............##.......##.#..#Health: 77/93 ===================----- ................#...........Magic: 19/19 ======================== ##.##.###...........#####..AC: 21Str: 19 ##.#### #.#.##...#.##EV: 11Int: 9 ##.# #.####..#..##.#.SH: 8Dex: 22 ##.# #.# #......Y...XL: 11 Next: 79% Place: Lair:1 ##.######### ###@#....#Noise: ===------  Time:"h. 17920.5 (0.7) .#.†.......## #.#.## #.#u) +4 trident ##.########.## #.#.#.#Throw: 25 stones ############.###.##.#Frozen #...~~~~~###..##.######## #.# .########~###.##.#......# #.# # Y   yak ..†~~~._.~~~[....#.####.###.###.. #.###~########.###............... #..###~~~~~...##....##.#/##6.####Okawaru accepts your kill.Okawaru grants you throwing weapons! "h_Something appears at your feet!  Training target 14.0 for Polearms reached!  Your Polearms skill increases to level 14!You need to enable at least one skill for training."h"hr"h. _"hӄ "hҌ BY."hU d8=---1.5 (1.0"hĕ "h : _o - 4 curare-tipped darts (gained 2)"hS .)..###..##..#...#.#.# k.### ............##.......##.#..# .....#........... ##.##.###...........#####.. ## #.#.##...#.##  #.####..#..##.#. #.....Y...."h######## ###.#... .# .#.†.......## #@#.## # ##.########.## #.#. ##.###.# ...~~~~~###..##.######## .########~###.##.#......# # ##.############...#.#######..#"h"hS---3.0 (1.5"h^"h` _The ice encasing you melts away."hTJ ...........##.......##.#..# .....#........... ##.##.###...........#####.. ## #.#.##...#.##  #.####..#..##.#. #.....Y..."hU######## ###.#... .# .#.†.......## #.#.## # ##.########.## #@#. ##.###.# ...~~~~~###..##.######## ###.###########.#.......# #.##"h W"haYY   yak"had9=40"h1k"hjl"h{`,"h,iY.YY 2 yaks"hi&5"hp"hir"h`l `  You reach to attack! You hit the yak."ht i.Y.Y"h;u +6 (0.6"h| "h 1 _The yak is lightly wounded."h 9  You impale the yak!!"hi 2===6.2"h "h@ [ _The yak is heavily wounded."hJf  You hit the yak but do no damage."hX .YThe yak is heavily wounded."hY^3----8"ha"hd -- _The yak gores you!  You take 6 damage, and have 73/93 hp.80% health threshold reached."hn/  --more--"h4l P ...#... .....  ...#.##  .#.  #.# #....  ###Y#... .# "hl † #Y#.## #.#  #@#. #.# #.# #.# #.# #.# #.# #.# "hl T†~~~._.~~~[....####/"hl 1  #.## "h ? ...#... .....  ...#.##  .#.  #.# #....  ###Y#... .# † #Y#.## #.#  #@#. #.# #.# #.# #.# #.# #.# #.# †~~~._.~~~[....####"h d/ #.##"h / _"ha  You completely miss the yak."h(7.4"h"h[ _The yak is heavily wounded."hY  You puncture the yak!  The yak is almost dead."h0=8.0"h. "h P _The yak barely misses you."h  You hit the yak.  The yak is almost dead.-6"h˜ "hK 1 _You block the yak's attack."hTs  You puncture the yak!  You kill the yak!"h_†   yak"hOc4=-81-9.3 (0.7"h\j"hmP _Okawaru accepts your kill."h"h'B.Y"h((1-30.0"h/"h1l _You reach to attack! You hit the yak but do no damage."h.- :  You puncture the yak!"h{. -The yak is moderately wounded.A yak comes into view."h6 /  --more--"hyYY 2 yaks (1 wandering)"hة4==6 (0.6"h"h޳1 _You block the yak's attack."hi 4"hJ "h F _Unknown command."hF"hH? Ability - do what?CostFailure  Invocations -  X - Renounce ReligionNone0% a - Heroism2 MP, Piety-0%  b - Finesse"hHH5 MP, Piety--1%  c - Duel7 MP, Piety--10% "hHg[?] toggle between ability selection and description."h=#"h,"h6k............##.......##.#..#demonstrator the Spear-Bearer ................#...........Merfolk of Okawaru *****. ##.##.###...........#####..Health: 74/93 ===================----- ##.#### #.#.##...#.##Magic: 19/19 ======================== ##.# #.####..#..##.#.AC: 21"hJ7gStr: 19 ##.# #.# #...Y.Y....EV: 11Int: 9 ##.######### ###.#....#SH: 8Dex: 22 .#.†.......## #Y#.## #.#"h7XL: 11 Next: 81% Place: Lair:1 ##.########.## #@#.#.#Noise: ==-------  Time: 17930.6 (0.0) ############.###.##.#u) +4 trident #...~~~~~###..##.######## #.#"h79Throw: 25 stones "h8T.########~###.##.#......# #.# # ..†~~~._.~~~[....#.####.###.###.. "h;8#.###~########.###............... YY 2 yaks (1 wandering) #..###~~~~~...##....##.#/##6.#### "hd8##.############...#.#######..# ###.###########.#.......# #.## _You reach to attack! You hit the yak but do no damage."h82You puncture the yak!  "h8The yak is moderately wounded.A yak comes into view. _You block the yak's attack. _Unknown command."h;"h$D Y.You gain the combat prowess of a mighty hero."hE7---359-1.6 (1Hero "hL"hP _The yak completely misses you. _You now have 17/19 mp."h< YYThe yak bellows!  You puncture the yak!"h i5====2.2 (0.6"h_ "h [ _The yak is heavily wounded."hYbP  You hit the yak but do no damage."hb"hn .YThe yak is heavily wounded."hoZ=---8"hy"h/|; _The yak gores you but does no damage."h]  You barely miss the yak."hC---3.4"h4"hW _The yak is heavily wounded.You barely miss the yak."h"hC---4.0"h("h[ _The yak is heavily wounded."hCZ  You hit the yak.6"hLNG _The yak is lightly wounded."hI 5  You hit the yak."hRJ 465.3 (0.7"hQ "hT ^ _The yak is moderately wounded."hŸ  You puncture the yak!  The yak is heavily wounded."hC 2=9 (0.6"hI "h ; _The yak gores you but does no damage."h r  You impale the yak!!  You kill the yak!"hw"h.   yak"he8=3=6.5"h"h P _Okawaru accepts your kill."hk8 d  You puncture the yak!"h9 /-7.1"h@ "hB W _The yak is almost dead."h@o s  You puncture the yak!  You kill the yak!"h5x E†"hm 6--7 _Okawaru accepts your kill."hDuM)..###..##..#...#.#.# k.###.##.......##.#..# ................#............###...........#####..### #.#.##...#.## ###..#..##.# #.# #.....Y.... ##.######### ###.#... "h.#.†.......## #@#.##..## #.#. ############.###.# #...~~~~~###..##.######## #.#Hero "h&"hM'87--"hn'%8.7 (1.0"h+."h1p _You see here a yak corpse."hM##### #.###........#..) .... )..###..##..#...#.#.# k.###.##.......##.#..# ................#............###...........#####..### #.#.##...#.## ###..#..##.#. #.# #.......... "h##.######### ###@#... .#.†.......## #†#.##..## #.#. ############.###.##.#Hero "h@B"hk"hb=-9 _"h"hO"hNe #.##^†#....####### ..# #### #.###........#..) .... "hKN)..###..##..#...#.#.# k.###..##.......##.#..# ...............#......... #.##.###...........#####.. #"hoNN.#### #.#.##...#.## .# #.####..#..##.#.#"hN".# #.# #...@....... #.######### ###.#....... .# .†.......## #†#.##..## #.# ."hN.## #.#.# ## #.# ##########.###.### #.#..~~~~~###..##.######## #.# "h Or########~###.##.#......# #.# # .†~~~._.~~~[....#.####.###.### .###~########.###................"hW"hMX58="hrX40"h`"hb"h#.##^†#....# ..#  #.###........#..) .... "h1P..###..##..#...#.#.# k.### ##.......##.#..# .....#..... .##.###...........#####.. .#### #.#.##...#.## "hu.# #.####..#..##.#.#. .# #.# #.... .# ###.#."h.# .†.## #†#.##..####.# .#"h.## #.#.# ## #.# .###.#~~~~~###..##.#"h&M #.# #~###.##.#......# #.# #.# †~~~._.~~~[....#.####.###.###. ###~#.###."hF"h#"h%1"h"h!"h. 3"hK0 "h9 "h@ &0"hCF Y9==2.7 (1"hK "hJO _You start resting. Magic restored. _MP restored: 19"h[3"h]"h`"h8f9="hf"h`h,"hi"hjl"hlY80=="h>n"h5p"hp"hq"h0t,"hu"hw"hw%1"hy"h{,"h}"hn"h"hO"h:w2="h "h4"h"h"h "hߌ"h "hTN3="h̐"h&,"h"h"h͖"h#"hh;4"h%"hx,"h@"h"h%5"h"h,"h"hS,"hC"hH"hvK6="h"hA,"hװ"h "h*"h"hk7="hv"h"hȶ"h "h͹"h"hO"hн;8"h^"h_"h"h"h,"h/"h?;9"h"h,"h"h,"h"h"hL90="h"h,"h"h6"hX"h""hf"hU1="hi"h,"h"h"h;%2"h"h;,"h"hR,"h"h_ _You start resting."hc082.7 (40.0)"hY3=3.7 (41"h"hy _HP restored. _Health restored: 93"hF "#.##^†#....# ..#  #.###........#..) .... ###..##..#...#.#.# k.### ##.......##.#..# .#...."h G  ##.###...........#####.. #### #.#.##...#.## # # #.####..#..##.#.#. "hOG # #.# #..... # ###.#."heG E.# †."hG ## #†#.##..####.# #"hG .## #.#.# ### #.# .###.###"hG >~~~~~###..##.#"hG j #.# #"hG ~###.##.#......# #.# #.# "hG v~~~._.~~~[....#.####.###.###...."hH >~#.###."hH "hQ "hQ 74.7 (1.0) _"hHV "h X "h 4 #.##^†#....# ..#  #.###........#..) .... ###..##..#...#.#.# k.### ##.......##.#..# ..#... .###.....#####..  #.#.##...#.####  #.####..#..##.#.#.  #.# #..... ###.#.# .## #†#.##..####.# .## #.#.# ### #.# .###.## "h7 "h{8 #1"h@9 !185"h7? "hE ` _You feel like a meek peon again."h #.##^†#....# ..#  #.###.#..) .... ..##..#...#.#.# k.### ##.##.#..##..#."h..# .###...........#####... #.#.##...#.#### .. ##.####..#..##.#.#."hO#.# #..... ###.#.# "hx## #†#.##..####.# .## #.#.##"h9.###.# "h"h"hC&6"h""h$"hFy#.##^†#....# ..# #.###.#..) .... ..##..#...#.#.# k.### ##.##.#..## #....# ###...........#####...  #.#.##...#.#####.. .##.####..#..##.#.#....##.# #....."hyT# ###.#.### #†#.##..####.# "h"hB=7"h"h"hy.##^†#....# ..# .###.#..) .... ..##..#...#.#.# k.### ##.##.#..## #....# .#####...# "hF #.#.##...#.#####....##  #.####..#..##.#.#....#  #.# #.....#  ###.#.## "hq;## #†#.##..####.# .## #.#.##### #.# "h$"h "h"h"h8"h"h,"hMF##^†#....# ..# ###.#..) .... ##..#...#.#.# ..### ##.##.#..## #....# .#####...# "h#.#.##...#.#####....## #.####..#..##.#.#....# #.# #.....#  ###.#.## "h## #†#.##..####.# "h"h9&9"hy"h6"hBe...#P..##### ##..# "h C^†#....########..# ##........#..) ..... ##..#...#.#.# #..#####.......##.#..## ."h1C#...........# .............# "hXC.#.##...#.#####....## .####..#..##.#.#@...# "hvCc.# #..... "hC### ###.#..........# ..## #†#.##..####."hC+#"hC.## #.#.##### #.# ###.###.### #.#"hD##..##.######## #.# # "h/D~###.##.#......# #.# #.# ~~~[....#.####.###.###...."hL"hL'90"hiS"hT"h% M#####..###.####P ...#P..##### ^†#....########..# ......#..) ..... ##..#...#.#.####..#####.......##.#..##..................#####...# .##...#.#####.@..#####..#..##.#.# .# #............... ### ###.#..........##.#."h* "h* &1"h{3 "h 4 "hX=M #............ #####..###.####P ...#P..##### ^†#....########..##......#..) ..... ##..#...#.#.####..#####.......##.#..##..................#####@..# .##...#.#####....#####..#..##.#.# .# #...............#......##.###.#2"h^\"h^"h{=M#####..#######  #............ #####..###.####P ...#P..##### ##..# "h|^†#....########..##......#..) ..... ##..#...#.#.####..#####.......##.#..#"h#..................#####...# .##...#.#####....## "hW.####..#..##.#.#....#."h$<.##..#.#"h@"h%"h&3"h"h"ho}M #### #####..#######  #............ #####..###.####P ...#P..##### ##..# "hq^†#....########..###......#..) ..... ##..#...#.#.####..#####.......##.#@.###........"hQ..........#####...# .#.##...#.#####....##.#....#...."hQ#..#### #.#"h>"h&4"h"hZM #### #####..#######  #............ #####..###.####P ...#P..##### ##..# "h^†#....########..###.##......#..).......... ##..#...#.#.####@.#####.......##.#..###........ ...........#####...####.#"h"h&5"h."h"hL K #### ######..########  #..............# ####..###.####P..# "h l..#P..##### ##..# ^†#....########..###.###........#..)...@....... "h e#..#...#.#.####..#####.."h a##.......##.#..## "h r#...........#.........#####"h *# "h [#.##...#.#####....## "h" \####..#..##.#.#....#"h4 #...............# ## ###.#..........#"hF "h <6"h "h "h   ####  ######..########  #......#  ..###.####P..#  .#P..##### ##..# "hZ †#....#..###.# .#..).# ..#...#.#.####..#####..# .##.##.#..## "hx #...........#  #####...# "h .##...#.#####....##   "h..#..##.#.#....#     #.......# "h   # ###.#.##   "h"hc&7"h"h!"hՍR  ####  ######..########  #......#  ..###.####P..# "h=` #P..##### ##..# # #....#..###.####  #..).# "h`v .#...#.#.####..#####..# "h^ ##.##.#..## "h #...........#  #####...# "hT ##...#.#####....##  "hK..#..##.#.#....#  #."he.....#   ###.#."hI##  "hV"h&8"h"h"h  ####  ..########  .....#  #..###.####P..#  P..##### ##..# ## "hYX ....#..###.####  #..).#  #...#.#.####..#####..#  #."h##.#..## P# #.....# "hL #####...#  #"hœp...#.#####....##  #..#..##.#.#....# "hL #.#  "hW###.#.##  "h"h&9"h"h"h   ####  ..#  #  ..###.####P..#  ..##### ##..# ###  #..###.####  #..).......@...#  8000 ...#.#.####..#####..#  .##.#..## .P#  #.# ## #####...#  ...#.#####....##  ..#..##.#.#....#  .#  .#.##  "hgZ  ####  ..#  # "hZ .###.####P..#  .##### ##..# ###  #"hZ_..###.####  "h [#..)..@..#  "h9[#.#.####..#####..#  ##.#..## #.P# "hY[ .#."h}[# .##  #####...# #"h[} #.#####....##  .#..##.#.#....# "h[3 # "h[f #.#.##  "ha"ha&1"h8f"hg"h  #### ##..######## ...........#  ###.####P..#  ##### ##..# ### ###..###.#### .#..)...........# "h .#.#.####..#####@.#  ...##.#..## ##.P #...........# .##  ....#####...# .#  .#.#####....## .# "hU #..##.#. .#"h6 .............# .. .### .# †#.##..####.#  "h,"h&2"h#"h&"heg#### #..######## ..........# "h fR ##.####P..#  # ##..# ### ###..###.#### ..#..)...........# "hH"hH"hI"hJ"hL"hR"hT"hU,"hV"hW"h%Y,"hY"h}["h\,"hR]"h.e# #.# ###.###.###....## .................# .##.#/##..######.# "heE.#######..# #.## #.# ...# #. ###.....s## #.  ##..#..P# 22.7 (5 # #!.....###P#...# "he####.............##..##..###.##.# "he~.....##...##.##. "hf#..#.##...#..##. ..##.....s....#.# "hMf......((((......# "hqfP..P#.[.......#.#"h6g"hm"hp"hԅ u ####.###.###....## ................."h ##.#/##..###########..# #.....# #.#.#.###.# #. ###.....s## #.  ##..#..P# ###.## "h5 # #!.....###P#.@.####.............# "hM .....##..###.##.## # "hc ..........#..##  "hK "h +3.7 (1"h1 "hT "hD;$..................# ##.#/##..######.# #.#######..# #.# .....# #.## #.# #...#.###.# #.# "h;o####.....s## #.#  ##..#..P# ####.## ## #!.....###.#...# .####...........@.## "h!<......##..###.## .##...##.##.P #..#.##...#..##.## ...##.....s....#.# "hR<.....((((......# P..P#.[.......#.#"h< ...........#..#### #.#....##. "hE"hE"hF4"h N"hP"hQ% #.# .##.#/##..######.# .#.#..# #.# .# #.## #.# .#...#.###.# #.# .####.....s## #.# <# ##..#..P# ####.## .## #!.....###.#...# ÷.####..........@..## .##..###.##.## .##...##.##.P# #.#..#.##...#..##.## .##.....s....#.# ...((((......# #.P..P#.[.#.# .......#..####[3"h% 9;49m .#.#....##.# "h. "hT. &5"h4 "hQ6 "h?Really walk into a travel-excluded area? Y - Yes  N - No"h"h##..................#  demonstrator the Spear-Bearer ....##.#/##..######.#  Merfolk of Okawaru *****. ..#.#######..# #.#  Health: 93/93 ======================== #.......# #.## #.#  Magic: 19/19 ======================== #.#...#.###.# #.#  AC: 21Str: 19 ..####.....s## #.#  EV: 11Int: 9 .<# ##..#..P# ####.##   SH: 8Dex: 22 ..## #!.....###.#...#   XL: 11 Next: 86% Place: Lair:1 #÷.####.........@...##[4"h0m   Noise: ---------  Time: 18025.7 (0.0) ........##..###.##.##  u) +4 trident #.......##...##.##.P#  Throw: 25 stones .#.#..#.##...#..##.## .....##.....s....#.# .........((((......#   .#.P..P#.[.......#.#   #............#..####   #.....#.#....##.#   _You start resting. Magic restored. _MP restored: 19 _You start resting. _HP restored. _Health restored: 93 _You feel like a meek peon again."ha"h+6.7 (1"h2"ha"ht %....##.#/##..######.# #.#######..# #.# #.......# #.## #.# .#.#...#.###.# #.# ...####.....s## #.# #.<# ##..#..P# ####.## ..## #!.....###.#...# #÷.####.............## ........##..###@##.# ##"h!u .##...##.##.P# #.#..#.##...#..##.## .....##.....s....#.# .....((((......# #.P..P#.[.......#.# ...........#..#### #.....#.#....##.#  "hu f#.####...#...# "h){ "ho{ &7"hu "hρ "h*  ...#.#######..# #.......# #.##...#.###.# ..####.....s## "h| #.<# ##..#..P# ####.## ...## #!.....###.#...# .#÷.####.............## "h #........##..###.##.## #"h ".P #"h .#.#..#.##...#..##.# ......##..........#.# "h ###"h#...#...# ........###..##P.#  "h8"h"h&8"h"hT"h] #.......# #.##...#.###.# ..####.....s## #.<# ##..#..P# ####.## ...## #!.....###.#... ."h^#÷.####.............# #........##..###.##.## #.##.##.P #.#.#..#.##...#.@##.# ......##..........#.# "h8^....((((......##"hV^##..##..# ##..##............#"h^I  "h_f"hf&9"h m"ho"h(.#.......# #.## #.#  demonstrator the Spear-Bearer .#.#...#.###.# #.#  Merfolk of Okawaru *****. ...####.....s## #.#"h`  Health: 93/93 ======================== #.<# ##..#..P# ####.##   Magic: 19/19 ======================== "h4...## #!.....###.#...#   AC: 21Str: 19 "h.#÷.####.............##   EV: 11Int: 9 "h0#........##..###.##.##  SH: 8Dex: 22 ##.......##...##.##.P#"h$  XL: 11 Next: 86% Place: Lair:1 #.#.#..#.##...#.@##.##"h7  Noise: ---------  Time: 18029.7 (0.0) ......##..........#.#"h_  u) +4 trident ..........((((......#"h  Throw: 25 stones ..#.P..P#.[.......#.# "h.#............#..#### ##.....#.#....##.#"h   #...#.####...#...# "h  ........###..##..# "h!  ##..##............#   "hC_You start resting. _HP restored. _Health restored: 93 "h_You feel like a meek peon again.Press: ? - help, v - describe, . - travelThe floor."h ;@."h<.."h(O..#......###............###....##..##...#...........#...((((.......[.......#.......#...#....##."hu...#.....##.........."h'F.Health restored: 93You feel like a meek peon again.  Press: ? - help, v - describe, . - travel  The floor.  Reduced exclusion size to a single square.  Removed exclusion."h> X.#.......# #.## #.#  demonstrator the Spear-Bearer .#.#...#.###.# #.#  Merfolk of Okawaru *****. ...####.....s## #.#  Health: 93/93 ======================== "h> t#.<# ##..#..P# ####.##   Magic: 19/19 ======================== ...## #!.....###.#...#   AC: 21Str: 19 "h> .#÷.####.............##   EV: 11"h? Int: 9 #........##..###.##.##  SH: 8"h:? yDex: 22 ##.......##...##.##.P#"h}?  XL: 11 Next: 86% Place: Lair:1 "h? #.#.#..#.##...#.@##.##  Noise: ---------  Time: 18029.7 (0.0) "h? B......##..........#.#"h?  u) +4 trident ..........((((......#"h? X  Throw: 25 stones "hY@ n..#.P..P#.[.......#.# .#............#..#### ##.....#.#....##.#   "h|@ #...#.####...#...#   "h@ ........###..##..#   ##..##............#"h@ 2   "h@ _Health restored: 93 _You feel like a meek peon again."h@ BPress: ? - help, v - describe, . - travel"h`A jThe floor.  Reduced exclusion size to a single square.  Removed exclusion."h@B "huI "hK . _"h ' a.#.#...#.###.# #.# #...####.....s## #.# #.<# ##..#..P# ####.## ....## #!.....###.#...# #÷.####.............## ........##..###.## "hh' .##.##...##.##.P# .#.#.#..#.##...#..##.## .......##.......@..#. .....((((......#"h'  #.P..P#.[.......#.# "h' {...........#..#### "h' {#.....#.#....##.#  "h' ~.#...#.####...#...# "h( u.........###..##..# "h2( ##..##............# .##..##.##...##.####"hN(  "h2 "hC3 *30.7 (1 "hf3 _"h: "h< "h ##...####.....s## #.# ..#.<# ##..#..P# ####.## #....## #!.....###.#...# #..#÷.####.............## #.#........##..###.## "h .##.##...##.##.P# #.#.#.#..#.##...#..##.## .......##..........#.# .....((((@.....# #.P..P#.[.......#.# "h p...........#..#### "h #.##.....#.#....##.#  "h #.#...#.####...#...# "h u.........###..##..# "h k##..##............# "h- X.##..##.##...##.####"h@ Y ..#..##.####..### "hS  "h"h]&1"hk!"hS#"h#...####.....s## #.# .#.<# ##..#..P# ####.## #....## #!.....###.#...#  #..#÷.####.............## #.#.##..###.##.## #..##.##...##.##.P# #.#.#.#..#.##...#..##.## .##.#.# #..# #....#.P..P#.[.#.# #...#.#..#### #.##.....#.#....##.# #.#...#.####...#...# .###..##..# .##..##............# "h.##..##.##...##.#### .#..##.####..### 2"h@"h+3.7 (2"hF"hj6 _J - 14 poisoned darts (gained 1)"h [#...####.....s## #.# #...#.<# ##..#..P# ####.## #....## #!.....###.#...#  #..#÷.####.............## "h I ##.#........##..###.##.## #..##.......##...##.##.P# .##.#.#.#..#.##...#..##.## .##.#.# .#"h7 A..# "h` #....#.P..P#.[.#.#"h t  #...#.#..####"h  #.##.....#.#....##.# "h #.#...#.####...#...# .###..##..# .##..##............# .##..##.##...##.#### "hD @.#..##.####..### "hL"h+4.7 (1"h*,"h*"h*$5.7 (2"h<3"hn66 _J - 15 poisoned darts (gained 1)"h #...####.....s## #.#  #...#.<# ##..#..P# ####.##  ###....## #!.....###.#...#  #..#÷.####.......##  ##.#........##..###.##.## #..##.......##...##.##.P# #.##.#.#.#..#.##...#..##.## .##.#.# #.#..# #....#.P..P#.[.#.#  #...#.....#..#### #.##.....#.#....##.# .###.#...#.####...#...#....###..##..#.##..##............#[39;49"h m.##..##.##...##.####.#..##.####..###"h# "hx +6.7 (1"h "h< "h +7.7 (2"h "h= 6 _J - 16 poisoned darts (gained 1)"hб #...####.....s## #.# #...#.<# ##..#..P# ####.## ###....## #!.....###.#...# #..#÷.####.......## ##.#........##..###.##.##  ###..##.......##...##.##.P# ##.##.#.#.#..#.##...#..##.##.##.#.# ##.#..#  ###....#.P..P#.[.#.#"h9 } #...#......#..#####.##.....#.#....##.# #.###.#...#.####...#...#"hT [....###..##..#"hn D.##..##..........."h N.# [.....##..##.##...##"h 7.#### "h -.#..##.####..###"h "ho +8.7 (1"h "h "ho +9.7 (2"h, "h 6 _J - 17 poisoned darts (gained 1)"hk|n........#.#...#.###.# #.# #######...####.....s## #. #...#.<# ##..#..P# ####.#####....## #!.....###.#...# #..#÷.####.............##"h| ##.#........##..###.##.## # ###..##.......##...##.##.P# ###.##.#.#.#..#.##...#..##.## .............###.# ###.#...............#"h|###....#.P..P#.[.......#.# "h} #...#............#..####  #####.##.....#.#....##.# "h7}g##.###.#...#.####....# "hW}#..............###..## .......##..##..........."h}[.# .[#..##.##...##.####"hυ"h%,40.7 (1"h3"h5"hBg########.#.......# #.## #.# .........#.#...#.###.# #.# ########...####.....s## #. #...#.<# ##..#..P# ####.#####....## #!.....###.#...# #..#÷.####.............## ##.#........##..###.##.## ###..##.......##...##.##.P# .###.##.#.#.#..#@##...#..##.## ..............###.# ####.#...............####....#.P..P#.[.......#.# #...#............#.####  #####.##.....#.#....##.#  ##.###.#...#.####....# ##..............###..##.......##..##............#"h|"h&1"h"h#M..#.#######.. ########.#.......# #.## .........#.#...#.###.# "h########...####......## #.# ...#.<# ##..#..P# ####.####....## #!.....###.#..."h #..#÷.####.............## ##.#."h9s## ## ###..##......"hX#.##.P .###.##.#.#.#..#.##...#..##.## "hx..............##..........# ####.#......................#"h.#.P..P#.[.....#...."hs.#.#....#.#.......###..##."h("h&2"h"h"hm M~~~~...##....##.#/##..#####..#.#######.. ########.#.......# #.## .........#.#...#.###.# ########...####......## #.# ...#.<# ##..#..P# ####.####....## #!.....###.#... #..#÷.####.............## "hAn ##.#.## ## ###..##......#.##.P .###.##.#.#.#..#.##...#..##.## ..............##..........#.#......P..........."hhn O.....####...#."hv "hHw &3"h~ "h "h 7M#######.###................. ~~~~...##....##.#/##..#####..#.#######.. ########.#.......# #.## .........#.#...#.###.# ########...####......## #.# ...#.<# ##..#..P# ####.####....## #!.....###.#..."hH  #..#÷.####@............## ##.#.#..###.##.# ## ###..##.......##...##.##.P "hj .###.##.#.#.#..#.##...#..##.##.."h Y.#...#.....#.#.."ht) "h) &4"hr2 "h;4 "hM_.~~~[....#.####.###.###....# #######.###................. ~~~~...##....##.#/##..#####..#.#######.. ########.#.......# #.## .........#.#...#.###.# ########...####......## #.# ...#.<# ##..#..P# ####.####....## ###.#... #..#÷.####.............## ##.#........##..###.##.# ## ###..##.......##...##.##.P#.#.#.#................."h"h$&5"hA"hp  Your pack is full. _You see here 2 grey potions."h/"h0Read which item? Scrolls  j - a scroll labelled BEODUX NUDA  B - a scroll labelled EZXOSO QUJE TEO  D - a scroll of fog  E - a scroll labelled APPEVE PEOHUBB  O - a scroll of teleportation  X - a scroll labelled QIFATHRE AGUSK "h0  Y - a scroll labelled CYEREO IF ICIRI [!] read|quaff|evoke[?] describe selected"h. "hF "h _.~~~[....#.####.###.###....##demonstrator the Spear-Bearer #######.###..................#Merfolk of Okawaru *****. ~~~~...##....##.#/##..######.#Health: 93/93 ======================== "h* ########...#.#######..# #.#Magic: 19/19 ======================== ########.#.......# #.## #.#AC: 21Str: 19 .........#.#...#.###.# #.#EV: 11"h Int: 9 ########...####......## #.#SH: 8Dex: 22#...#.<# ##..#..P# ####.##"hd uXL: 11 Next: 86% Place: Lair:1###....## #@.....###.#...#Noise: ---------  Time: 18045.7 (0.0)#..#÷.####.............##u) +4 trident##.#........##..###.##.##Throw: 25 stones ## ###..##.......##...##.##.P# .###.##.#.#.#..#.##...#..##.## ..............##..........#.# ####.#......................#"hФ ###....#.P..P#.[.......#.##...#............#..#### _J - 14 poisoned darts (gained 1) _J - 15 poisoned darts (gained 1) _J - 16 poisoned darts (gained 1) _J - 17 poisoned darts (gained 1)  Your pack is full. _You see here 2 grey potions."h. P  Okay, then."h "h8 "h . _"hRo[?25h[?0c  Search for what [Enter for "weapon", or ? for help]? "hD [?25l[?1c"h΍ "h Y14 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=] Results at your position ([,] to cycle) "h  a - [right here] 2 grey potions Results elsewhere ([,] to cycle)  b - [Lair:1] a staircase back to the Dungeon  c - [Lair:1] the +1 pair of boots of the Beginning {*Slow Will+ Str+2}  d - [Lair:1] the +1 ring mail "Syukliq" {rElec rF+ Will+}e - [Lair:1] a leather armour (1 further duplicate)  f - [Lair:1] a snail-covered altar of Cheibriados  g - [Lair:1] a stone staircase leading down  h - [Lair:1] a spear (1 further duplicate)  i - [Lair:1] a stone staircase leading down  j - [Lair:1] a flail  k - [Lair:1] a teleport trap  "h l - [Lair:1] a whip  m - [Lair:1] a stone staircase leading down  n - [Lair:1] a +1 demon whip of venom"h "h9 _.~~~[....#.####.###.###....##demonstrator the Spear-Bearer #######.###..................#Merfolk of Okawaru *****. ~~~~...##....##.#/##..######.#Health: 93/93 ======================== ########...#.#######..# #.#Magic: 19/19 ======================== ########.#.......# #.## #.#AC: 21Str: 19 .........#.#...#.###.# #.#EV: 11Int: 9 "h 7########...####......## #.#SH: 8Dex: 22#...#.<# ##..#..P# ####.##XL: 11 Next: 86% Place: Lair:1###....## #@.....###.#...#Noise: ---------  Time: 18045.7 (0.0)#..#÷.####.............##u) +4 trident##.#........##..###.##.##Throw: 25 stones "h5 e## ###..##.......##...##.##.P# .###.##.#.#.#..#.##...#..##.## ..............##..........#.# "hY ####.#......................####....#.P..P#.[.......#.##...#............#..#### "h~ }_J - 16 poisoned darts (gained 1) _J - 17 poisoned darts (gained 1)  Your pack is full. "h _You see here 2 grey potions. _Okay, then.Search for what [Enter for "weapon", or ? for help]? ."hX "h "h "h& . _"h͌3"hK"h"hd"h: _"h- #######.###.................. ~~~~...##....##.#/##..###### ########...#.#######..# #.......# #.# .........#.#...#.###.# "hҞ########...####......##  #...#.<# ##..#..P# ####.####....## #!.....###.#... #..#÷.###.......#6.7 (1##.#........##..###.##.## "h5P## ###..##.......##...##.##.P.#.#.#........"hbx.........#####.##.....#.#....##.#"hޟ"hT"h"h5 "h, PLevel 1 of the Lair of Beasts <>>>_(Press ? for help)##...##.####..####÷# ###...~~~~~###..##.######## #.# #.###..#......#..##.#.# #####.########~###.##.#......# #.# ###.###P..#..............# #......†~~~._.~~~[....#.####.###.###....####......../.....######.####.###~########.###..................##.###......##.### #...#.#..###~~~~~...##....##.#/##..######.#### #......#### #####.....##.############...#.#######..# #.####.##.######PP.#...#####.###########.#.......# #.## #.#"h B#..............#.## ##............#.#...#.###.# #.#####..#######.#...# ############...####......## #.##.##.# #..##.##"h #...#.<# ##..#..P# ####.## #....# ##.##.####....## #!.....###.#...# ###..# #.##.##..#÷.####@............## ##.# #.##.###.#........##..###.##.##"h =#.# #.#..############ ###..##.......##...##.##.P##.# #...#....##.##..###.##.#.#.#..#.##...#..##.####.# #..###.......................##..........#.#"h9! #P.## ##.#.#....P#########.#......................###.P# #...#.##.######....#.P..P#.[.......#.###.## ##.#####.###...#............#..########..## #.####...######.##.....#.#....##.#"h[! #####P##...####.#..#...### ##.###.#...#.####...#...##...............##.......######..............###..##..# "hy! Z#.#.####P..###.##.........##.........##..##............#"hbv =@."h,ia .#.### #P.##.####.........##...[.....##..##.##...##.#####.#.#####........#.#...##..#..........#..##.####..####.................).........................#  #.#####..#############P..................#P...###### ######....##.#..........##..>...... #.#####............#..######P# "h  ##.#####.#..........##.#  "h% #.#.##....)........>.#..#"h "h&#######.###..................#demonstrator the Spear-Bearer ~~~~...##....##.#/##..######.#Merfolk of Okawaru *****. ########...#.#######..# #.#Health: 93/93 ======================== ########.#.......# #.## #.#Magic: 19/19 ======================== "hV&.........#.#...#.###.# #.#AC: 21Str: 19 ########...####......## #.#EV: 11Int: 9"h{&#...#.<# ##..#..P# ####.##SH: 8Dex: 22"h&r###....## #!.....###.#...#"h&XL: 11 Next: 86% Place: Lair:1#..#÷.####@............##"h&Noise: ---------  Time: 18046.7 (0.0)"hC'##.#........##..###.##.##u) +4 trident ## ###..##.......##...##.##.P#Throw: 25 stones .###.##.#.#.#..#.##...#..##.## "he'..............##..........#.# ####.#......................#"h'###....#.P..P#.[.......#.##...#............#..#########.##.....#.#....##.# "h'=_J - 16 poisoned darts (gained 1) "h'G_J - 17 poisoned darts (gained 1)  Your pack is full. _You see here 2 grey potions. _Okay, then. _Search for what [Enter for "weapon", or ? for help]? ."h^("hV*"hu8"h ;,"hwA,"hB"h C"hqD"hG"hII"huI"hJ"hN"hgQ"hQ"hR"h/V"hkX"hX"hY"h']"h_,"h e"h]h"hi"hi"hLj"hk"hem,"hm"h"o"hp,"h,q"h;r"h's"hGs"hs"hu"hv,"hv"h}x"hy"hy"hz"h|"h~,"h"h1"h,"h"h"h,"h"h,"h#,"h"hN,"h"h"h,"h="hB"h"h .....#.#....##.#  ##.###.#...#.####...#...# ..............###..##..# ........##..##............# [.....##..##.##...##.#### .........#..##.####..### ...............# #.## ........#P...######.# ........##..>...@...# 65.7 (1"h~o9.0) ........#..######P### ........##.# ## .....>.#..#####.# .......###.# ..#........# .......###.# ..#.P.## ###"h"h"h"hq3"h "h"hE"hn"h-"hs"h,"hM"h"h"h"h"h"h ,"h "h "h,"hV"h#"h,"h"h"h,"h"h]"h"h"h"h"h ,"h "hJ "h"h"h"h6"h,"h"h...#.<# ##..#..P# ####.## ###....## #!.....###.#...#  #..#÷.####.............##  ##.#........##..###.##.##  ###..##.......##...##.##.P# ##.##.#.#.#..#.##...#..##.##..##..........#.# ##.#......................# "hK  ###....#.P..P#.@.......#.#  #...#............#..#### #####.##.....#.#....##.# #.###.#...#.####...#...#........###..##..####..##............# "hp [.....##..##.##...##.####..##.####..###"h t...........# #.##7 "h b Your pack is full. _You see here 2 gr"h \ey potions.Okay, then. "h o_Search for what [Enter for "weapon", or ? for help]? .  Your pack is full"h ! ."h# 77.7 (12 _You see here the +1 pair of boots of the Beginning {*Slow Will+ Str+2}."h "h "h "h "h1 Could not pick up the +1 pair of boots of the Beginning {*Slow Will+ Str+2} here; Ignore it? Y - Yes "hv ' N - No"h"hٰ #...#.<# ##..#..P# ####.##demonstrator the Spear-Bearer ###....## #!.....###.#...#Merfolk of Okawaru *****.#..#÷.####.............##Health: 93/93 ========================##.#........##..###.##.##Magic: 19/19 ========================###..##.......##...##.##.P#AC: 21Str: 19 ##.##.#.#.#..#.##...#..##.##EV: 11Int: 9 ............##..........#.#SH: 8Dex: 22 ##.#......................#XL: 11 Next: 86% Place: Lair:1  ###....#.P..P#.@.......#.#"hoNoise: ---------  Time: 18077.7 (0.0)#...#............#..####u) +4 trident #####.##.....#.#....##.#Throw: 25 stones #.###.#...#.####...#...# ..............###..##..## ......##..##............# [.....##..##.##...##.#### .......#..##.####..### .............# #.## _Okay, then. _Search for what [Enter for "weapon", or ? for help]? .  Your pack is full. _You see here the +1 pair of boots of the Beginning {*Slow Will+ Str+2}.  Your pack is full.  You see here the +1 pair of boots of the Beginning {*Slow Will+ Str+2}."h"hj"h1$ _"h "h"h"hE"h"h"hR,"h!"h"h,"hG"h"h,"hi"hO"h,"h"h"hN,"h"hA _.~~~[....#.####.###.###....## #######.###..................# ~~~~...##....##.#/##..######.# ########...#.#######..# #.# ########.#.......# #.## #.# .........#.#...#.###.# #.# ########...####......## #.#  #...#.<# ##..#..P# ####.##"hl ###....## ####.#...# #..#÷.####.............## ##.#........##..###.##.## ## ###..##.......##...##.##.P# .###.##.#.#.#..#.##...#."h.##.##........##......#.# ####.#......................# "hcY ###....#.P..P#.[.......#.# #...#............#..#### _Search for what [Enter for "weapon", or ? for help]? . "h_Your pack is full. _You see here the +1 pair of boots of the Beginning {*Slow Will+ Str+2}.  "hYour pack is full."h84.7 (7  Your pack is full. _You see here the +1 pair of boots of the Beginning {*Slow Will+ Str+2}.  Your pack is full. _You see here the +1 pair of boots of the Beginning {*Slow Will+ Str+2}.  Your pack is full. _You see here 2 grey potions."h 3"h"hS"hCould not pick up 2 grey potions here; Ignore it? Y - Yes  N - No  A - Always"h "h _.~~~[....#.####.###.###....##demonstrator the Spear-Bearer #######.###..................#Merfolk of Okawaru *****. ~~~~...##....##.#/##..######.#Health: 93/93 ======================== ########...#.#######..# #.#Magic: 19/19 ======================== ########.#.......# #.## #.#AC: 21Str: 19 "hk _.........#.#...#.###.# #.#EV: 11Int: 9 ########...####......## #.#SH: 8Dex: 22#...#.<# ##..#..P# ####.##XL: 11 Next: 86% Place: Lair:1###....## #@.....###.#...#"h Noise: ---------  Time: 18084.7 (0.0)#..#÷.####.............##u) +4 trident"h ##.#........##..###.##.##Throw: 25 stones "h ## ###..##.......##...##.##.P# "h 3.###.##.#.#.#..#.##...#..##.## ..............##..........#.# ####.#......................#"h1 ###....#.P..P#.[.......#.##...#............#..#### "h] 6_You see here the +1 pair of boots of the Beginning {*Slow Will+ Str+2}.  Your pack is full. _You see here 2 grey potions.  Your pack is full.  "h~ jYou see here 2 grey potions.  Okay, then."h "h "h "hL . _"h &######.###..................# ~~~...##....##.#/##..######.# #######...#.#######..# #.# .#.......# #.## #.# ........#.#...#.###.# #.# #######...####......## #.#  #...#.<# ##..#..P# ####.####....## #!.....###.#...#  #..#÷.####.......## "hi 1##.#........##..###.##.## # ###..##.......##...##.##.P# #.##.#.#.#..#.##...#..##.##............##..........#.# ###.#..............#  ###....#.P..P#.[#.# #...#............#..####  #####.##.....#.#....##.#"h "h )5.7 (1 "hɌ _"h "hn "hmQ"h`ZDrop what?52/52 slots (_ for help) Hand Weapons (select all with ))  u - a +4 trident (weapon)a - a +0 shortbow  g - a +0 club  t - a +0 mace  A - a +0 sling of electrocution  G - the +4 rapier "Murmur" {vamp, rElec Str+2} "hZ Missiles (select all with ()o - 4 curare-tipped darts  x - 25 stones (quivered)C - 3 darts of disjunction  "hZJ - 17 poisoned darts  N - 6 javelins Armour (select all with [) "hZt c - a +0 helmet (worn)  e - a +2 pair of gloves (worn)  n - a +2 buckler (worn) "h[} p - a +0 cloak (worn)  r - a +0 pair of boots (worn)  Z - the +6 ring mail "Yriph" (worn) {rC- Str+4 Dex+4}"h6[3b - a +0 leather armour "h\[[Up|Down] select [PgDn|>] page down [PgUp|<] page up[Esc] exit "h[Letters toggle [.|Space] toggle selected[top]"h/(1 turn)  u - a +4 trident (weapon)  A + a +0 sling of electrocution[Enter] accept (1 chosen)"hwn"hNB######.###..................#demonstrator the Spear-Bearer ~~~...##....##.#/##..######.#Merfolk of Okawaru *****. #######...#.#######..# #.#Health: 93/93 ======================== #######.#.......# #.## #.#Magic: 19/19 ======================== ........#.#...#.###.# #.#AC: 21Str: 19 "h[#######...####......## #.#EV: 11Int: 9#...#.<# ##..#..P# ####.##SH: 8Dex: 22###....## #!.....###.#...#"h݁XL: 11 Next: 86% Place: Lair:1"h#..#÷.####.@...........##Noise: ---------  Time: 18085.7 (0.0)"h##.#........##..###.##.##u) +4 trident "h8# ###..##.......##...##.##.P#"hS9Throw: 25 stones "hp###.##.#.#.#..#.##...#..##.## .............##..........#.# "h_###.#......................#"h###....#.P..P#.[.......#.##...#............#..####"hĂ#####.##.....#.#....##.# "h._You see here the +1 pair of boots of the Beginning {*Slow Will+ Str+2}.  Your pack is full. _You see here 2 grey potions.  Your pack is full.  You see here 2 grey potions. _Okay, then."h+6.7 (1"h"h6; _You drop a +0 sling of electrocution."h _.~~~[....#.####.###.###....## #######.###..................# ~~~~...##....##.#/##..######.##...#.#######..# #.# ########.#.......# #.## #.# .........#.#...#.###.# #.# ########...####......## #."h  #...#.<# ##..#..P# ####.#####....## ####.#...# #..#÷.####.)...........## ##.#........##..###.##.## ###..##.......##...##.##.P# ."h ###.##.#.#.#..#.##...#..##.## ..............##..#.# "h> J####.#...............#"ha ###....#.P..P#.[.......#.#"h Y #...#............#..####"h <7"hc "h A8.7 (2"hg "h R _A - 2 grey potions"h3"h "h^A<0"hMI"hKE _Done exploring."h.3"h"h@"hTE"hI"hLE _Done exploring."h3"h"hu 4"h_ "h# E _Done exploring."h: "h $"ha Drink which item? Potions  h - 4 potions of heal woundsm - a potion of brilliance  w - 2 sedimented orange potions  A - 2 grey potions "hސ  F - 3 potions of curing  H - 3 brown potions  I - 2 coppery potionsL - 2 potions of berserk rage  Q - a cyan potion  S - a murky clear potion [!] read|quaff|evoke[?] describe selected"he "hc_.~~~[....#.####.###.###....##demonstrator the Spear-Bearer #######.###..................#Merfolk of Okawaru *****. ~~~~...##....##.#/##..######.#Health: 93/93 ======================== ########...#.#######..# #.#Magic: 19/19 ======================== ########.#.......# #.## #.#AC: 21Str: 19 .........#.#...#.###.# #.#EV: 11Int: 9 "hΖ########...####......## #.#SH: 8Dex: 22#...#.<# ##..#..P# ####.##XL: 11 Next: 86% Place: Lair:1###....## #@.....###.#...#Noise: ---------  Time: 18088.7 (0.0)"h{#..#÷.####.)...........##"h#u) +4 trident##.#........##..###.##.##"h?Throw: 25 stones ## ###..##.......##...##.##.P# "h`t.###.##.#.#.#..#.##...#..##.## "hy..............##..........#.# ####.#......................#"h!###....#.P..P#.[.......#.##...#............#..#### _Okay, then. _You drop a +0 sling of electrocution. "hؗk_A - 2 grey potions _Done exploring. "hf_Done exploring. _Done exploring."hP  Okay, then."h"hK"h\. _"h"hgRead which item? Scrolls  j - a scroll labelled BEODUX NUDA  B - a scroll labelled EZXOSO QUJE TEO  D - a scroll of fog  E - a scroll labelled APPEVE PEOHUBB  O - a scroll of teleportation "h= X - a scroll labelled QIFATHRE AGUSK  Y - a scroll labelled CYEREO IF ICIRI [!] read|quaff|evoke[?] describe selected"h "h""h,_.~~~[....#.####.###.###....##demonstrator the Spear-Bearer #######.###..................#Merfolk of Okawaru *****. ~~~~...##....##.#/##..######.#Health: 93/93 ======================== ########...#.#######..# #.#Magic: 19/19 ======================== ########.#.......# #.## #.#AC: 21Str: 19 .........#.#...#.###.# #.#EV: 11"h{-)Int: 9 ########...####......## #.#SH: 8Dex: 22#...#.<# ##..#..P# ####.##XL: 11 Next: 86% Place: Lair:1###....## #@.....###.#...#Noise: ---------  Time: 18088.7 (0.0)"h-#..#÷.####.)...........##u) +4 trident##.#........##..###.##.##Throw: 25 stones ## ###..##.......##...##.##.P# "h-.###.##.#.#.#..#.##...#..##.## ..............##..........#.# "h.`####.#......................#"hh0###....#.P..P#.[.......#.##...#............#..#### _You drop a +0 sling of electrocution. _A - 2 grey potions _Done exploring. _Done exploring. _Done exploring. _Okay, then."h\9P  Okay, then."h9"hIA"hB. _"h""hALevel 1 of the Lair of Beasts <>>>_(Press ? for help)#...###.# #..# #..## #.############.###.####.# #.###...##.####..####÷# ###...~~~~~###..##.######## #.# #.###..#......#..##.#.# #####.########~###.##.#......# #.# ###.##"h#P..#..............# #......†~~~._.~~~[....#.####.###.###....####......../.....######.####.###~########.###..................##.###......##.### #...#.#..###~~~~~...##....##.#/##..######.#"h3### #......#### #####.....##.############...#.#######..# #.####.##.######PP.#...#####.###########.#.......# #.## #.##..............#.## ##............#.#...#.###.# #.#"hX####..#######.#...# ############...####......## #.##.##.# #..##.##"hz#...#.<# ##..#..P# ####.## #....# ##.##.#"h###....## #@.....###.#...# ###..# #.##.##..#÷.####.)...........##"h ##.# #.##.###.#........##..###.##.##"h#.# #.#..############ ###..##.......##...##.##.P##.# #...#....##.##..###.##.#.#.#..#.##...#..##.##"h##.# #..###.......................##..........#.##P.## ##.#.#....P#########.#......................#"h ##.P# #...#.##.######....#.P..P#.[.......#.#"hAi##.## ##.#####.###...#............#..####"hb####..## #.####...######.##.....#.#....##.######P##...####.#..#...### ##.###.#...#.####...#...#"hf#...............##.......######..............###..##..##"hc  ####..#######.#...# ###...####......## #.# #.##.# #..##.## #...#.<# ##..#..P# ####.## #....# ##.##.# ###....## #@.....###.#...# ###..# #.##.##..#÷)...........## ##.# #.##.###.#..##..###.##.# #.# #.#..############ ###..##.......##...##.##.P #.# #...#....##.##..###.##.#.#.#..#.##...#..##.# ##.# #..###.......................##..........#.#  #P.## ##.#.#....P#########.#......................#  ##.P# #...#.##.### ###....#.P..P#.[.......#.#  ##.## ##.#####.## #...#............#..#### "h [####..## #.####...######.##.....#.#.# #####P##...####.#..#...### ##.###.#...#.####...#...# #...............##.......######.......#..## #.#.####P..###.##.........##.......##............# #.### #P.##.####.........##...[.....##..##.##...##.#### #.#.#####........#.#...##..##..##.####..### #.................)................# #.## "h; b###..#############P..................#P...######.# "h [#### ##....##.#..........##..>#  #.#####............#..######P###  #.#####.#..........##.# ###  "h #.##....)........>.#..#"h % >>#.##.............####.##.##..............###.#"hm%O######.##.###.....#........#"h""h`7_.~~~[....#.####.###.###....##demonstrator the Spear-Bearer #######.###..................#Merfolk of Okawaru *****. ~~~~...##....##.#/##..######.#Health: 93/93 ======================== ########...#.#######..# #.#Magic: 19/19 ======================== ########.#.......# #.## #.#AC: 21"he8Str: 19 .........#.#...#.###.# #.#EV: 11Int: 9 ########...####......## #.#SH: 8Dex: 22#...#.<# ##..#..P# ####.##XL: 11 Next: 86% Place: Lair:1###....## #@.....###.#...#Noise: ---------  Time: 18088.7 (0.0)#..#÷.####.)...........##u) +4 trident##.#........##..###.##.##"h8Throw: 25 stones ## ###..##.......##...##.##.P# .###.##.#.#.#..#.##...#..##.## ..............##..........#.# ####.#......................####....#.P..P#.[.......#.##...#............#..#### "h09P_A - 2 grey potions _Done exploring. _Done exploring. _Done exploring. _Okay, then. _Okay, then."h9"h;"hH"hSK"hL$ _"hS,"hT,"hhU"hwY"h[[,"h\"h`"h|b"hb"h d"hg"hi,"hlk"hn"h8q,"hr"hu"hUx,"hy"h%}"h~"h,"h"h"h;,"h"hM"h,"hD"h"h,"h8"hv"h[,"hk"h"h"hۦ"hy"h"he,"h"hճ"h϶,"hh"hۺ"h,"h "h"h,"h"h"hO,"h"h?"h,"h"h"h;,"h"h.......##.........##....... .......##...[.....##..##.##...##. #...##..#..........#..##.####..## "h.........................# #.## ..................#P...######.#"hN##.#..........##..>.......# .#####............#..######P### .#####.#..........##.# ### .##....)........@.#..# "h1020.0) "h.##.............####.# .##..............###.# "hh.##.###.....#........#"hP.###..........###.# "h#.#..##.....#.P.## ###...##......####"hj# ##.####.#.P#"h9R# #...# ##"h_%####"h"h _Done exploring.Okay, then. __There is a stone staircase leading down here."hj "h "hl "h "h 89.7 (1.0) _"h "h  You climb downwards.  You hear a distant snort."h /  --more--"h    ........   ##......   ###D.....   #.#.....   #......##   ####......P#   #...# 2   #"hC#   #   P   ..#.#.#   # # ##  D   six-headed hydra (asleep)"h"h<XDD"hD10.4 (1.7"h  Hark! There is a gateway to a gauntlet on this level. Find the entrance quickly_before the gate is sealed! _There is a stone staircase leading up here."h۝"hԞ1Quiver which action? ([-] to clear) Items ([,] to cycle)  a - Throw: 4 darts (curare)"hb - Throw: 25 stones (quivered)  c - Throw: 3 darts (disjunct)  d - Throw: 17 darts (poison)  e - Throw: 6 javelins  f - Zap: wand of polymorph (3)  "h"g - Zap: wand of roots (21) Abilities ([,] to cycle)  "hA0h - Abil: Heroism  i - Abil: Finesse  "h`j - Abil: Duel [*/%] inventory [^] all abilities[!] focus mode: off|on"h9 "h  demonstrator the Spear-Bearer  ........Merfolk of Okawaru *****.  ##......Health: 93/93 ========================  ###D.....Magic: 19/19 ========================  #.#.....AC: 21Str: 19  #......##EV: 11Int: 9 "h   ####......P#SH: 8Dex: 22   #.........#XL: 11 Next: 86% Place: Lair:2   #......@#Noise: ---------  Time: 18110.4 (0.0)   #......##u) +4 trident   ......PThrow: 25 stones   ..#.#.#   # # ##  D   six-headed hydra _There is a stone staircase leading down here.  You climb downwards.  You hear a distant snort.Hark! There is a gateway to a gauntlet on this level. Find the entrance quickly_before the gate is sealed! _There is a stone staircase leading up here."h "h "h "hx "h#z Evoke which item? Wands  l - a wand of polymorph (3)M - a wand of digging (11)  P - a wand of roots (21) Talismans"hlz K - a maw talisman [!] read|quaff|evoke[?] describe selected"h"h"h= demonstrator the Spear-Bearer  ........Merfolk of Okawaru *****.  ##......Health: 93/93 ========================  ###D.....Magic: 19/19 ========================  #.#.....AC: 21Str: 19  #......##EV: 11Int: 9   ####......P#SH: 8Dex: 22   #.........#"hwXL: 11 Next: 86% Place: Lair:2   #......@#Noise: ---------  Time: 18110.4 (0.0)   #......##u) +4 trident   ......PThrow: 25 stones   ..#.#.#   # # ##  D   six-headed hydra _There is a stone staircase leading down here.  You climb downwards.  You hear a distant snort.Hark! There is a gateway to a gauntlet on this level. Find the entrance quickly_before the gate is sealed! _There is a stone staircase leading up here."hP  Okay, then."h;"hA "h. _"h5"h5"h;"h<"hBR.D"h IH1.4 (1 _"h45.......##.........##..##......... .......##...[.....##..##.##...##. #...##..#..........#..##.####..## .........................# #.## ..................#P...######.# ....##.#..........##..>.......# .#####............#..######P### .#####.#..##.# ###1 .##....)...#..# .##.......##.# .##......"hD5@..###.# .##.###.....#........# .##.###..........###.# #.#..##.....#.P.## ### #...##......##### ##.####.#.P## #...# ######"hi6"h>"h-2.9 (2.5"h"hl} _You climb upwards. _There is a stone staircase leading down here."hMo "h]z Level 1 of the Lair of Beasts <>>>_(Press ? for help)####..## #.####...######.##.....#.#....##.######P##...####.#..#...### ##.###.#...#.####...#...##...............##.......######..............###..##..###.#.####P..###.##.........##.........##..##............##.### #P.##.####.........##...[.....##..##.##...##.#####.#.#####........#.#...##..#..........#..##.####..####.................).........................# #.#####..#############P..................#P...######.#"hz n######....##.#..........##..>.......##.#####............#..######P####.#####.#..........##.# ####.##....)........@.#..##.##.............####.##.##..............###.#"hz 9######.##.###.....#........#"h{ #.#.### #.##.###..........###.####...#.# #####.#..##.....#.P.## ###"h8{ ##.......###.###...##......######...#.....#...###.####.#.P####..###...##...##...# ######"hZ{ M#....##.......###.#####....###.....###..#"h{ 6#.....######.###..##"h/>..## #.####....##.....#.#....##....####.#..#....###.#...#.####...#..................##.....................###..##...#.####P..###.##.........##.........##..##..............##.####.........##...[.....##..##.##...##..#.#####........#.#...##..#..........#..##.####...................)........................."h[40m# #.....................#P........##.#..........##..>........#####............#...#####.#..........##..##....)........@.#...##.............####..##..............###..##.###.....#.........#..##.###..........###....#..#..##.....#.P...........##......"h...#.....#...###.####.#...###...##...##.......##.......###.....###.....###........###.."h:<..## #.####....##.....#.#....##....####.#..#....###.#...#.####...#..................##.....................###..##...#.####P..###.##.........##.........##..##..............##.####.........##...[.....##..##.##...##..#.#####........#.#...##..#..........#..##.####...................).........................# #.....................#P...."h....##.#..........##..>........#####............#...#####.#..........##..##....)........@.#...##.............####..##..............###..##.###.....#.........#..##.###..........###....#..#..##.....#.P...........##......"h١...#.....#...###.####.#...###...##...##.......##.......###.....###.....###........###.."h"h9* "hH`#>"h`;@"hn "h Y.......##.........##..##......... demonstrator the Spear-Bearer .......##...[.....##..##.##...##. Merfolk of Okawaru *****. #...##..#..........#..##.####..## Health: 93/93 ======================== .........................# #.## Magic: 19/19 ======================== ..................#P...######.#"h <AC: 21Str: 19 ....##.#..........##..>.......#EV: 11Int: 9 .#####............#..######P###SH: 8Dex: 22 .#####.#..........##.# ###"h XL: 11 Next: 86% Place: Lair:1 .##....)........@.#..#"h Noise: ---------  Time: 18112.9 (0.0) .##.............####.#"h zu) +4 trident .##..............###.#"h0 Throw: 25 stones .##.###.....#........# "h Y.##.###..........###.# #.#..##.....#.P.## ### #...##......##### ##.####.#.P## #...# ######"h Hark! There is a gateway to a gauntlet on this level. Find the entrance quickly_before the gate is sealed! "h n_There is a stone staircase leading up here. _Okay, then. "h _You climb upwards. _There is a stone staircase leading down here."ht "h "h "h "h _"h7 "hx "h "hB "hW "hr "h "h "h "h  ,"h "hz "h^ "h "hC "h+ "h ,"h "h "h ,"h} "h "hi ,"h "h  #####.##.....#.#....##.# # ##.###.#...#.####...#...# #####..............###..##..## ##.##..##............# ##...[.....##..##.##...##.####..........#..##.####..### "h ............# #.## ...........#P...######.# ..........##..@.......#21.9 (9.."h +...#..######P###....##.# ### .)........>.#..#"h .........####.# ...........###.#..#........#..........#"hJ U##.#..#.P.## ###"h "h", < _before the gate is sealed! _There is a stone staircase leading up here. _Okay, then. _You climb upwards. _There is a stone staircase leading down here. _"h"h"h"h"h;22.9 (1 _"hۻ"hp#  You climb downwards.  You hear a distant snort."hWT/  --more--"hz ####  ...  # ...  #. ♣..  #.. ♣♣.♣♣  #..♣...♣♣  ♣.....♣ 2 ♣..@..♣  ♣....♣♣  ♣♣..♣♣  .♣♣♣ #. .♣ ## "h4"h*C3.7 (1.8"h/  Hark! There is a gateway to a gauntlet on this level. Find the entrance quickly_before the gate is sealed! _There is a stone staircase leading up here."hܮ M#### ...## .#. ♣.. #.. ♣♣.♣♣ #..♣...♣"hQ \<......♣♣♣♣..♣♣"h "h4 340 _"h "hMM#### ...## ....#. ♣.. #.. ♣♣.♣♣ #..♣.@.♣♣.<..♣....♣♣###"h"ho&5"h@"hI"hO1M######  ....### .....## ♣.....##.. ♣♣@♣♣ #..♣...♣♣.♣..<..♣.♣"h"h]&6"h"h"hM######  #....###  ♣.....# ♣@....##.. ♣♣.♣♣.#.##..♣...♣♣♣.....♣."h"hj&7"h9"h}"h! ######  #....### # ♣..@..## #. ♣.♣.....# "h #.. ♣♣.♣♣.#.##..♣...♣♣..#♣.....♣...♣..<..♣ ♣.#♣....♣♣ .#♣♣..♣♣ #.♣♣♣"h "h &8"h; "hD "h',###### #....### # ♣...@.## #. ♣.♣.....# #.. ♣♣.♣♣.#.# #..♣...♣♣..#♣.....♣...♣..<..♣.♣.#"h♣....♣♣ ..#♣♣..♣♣ . # "hi"hտ&9"h"h"hS###### #....### # ♣....@## #. ♣.♣.....# #.. ♣♣.♣♣.#.# #..♣...♣♣..#♣.....♣..♣..<..♣.♣.#♣....♣♣♣..#"h+T♣♣..♣♣ . # "h\"h7]'30"ha"hdc"hG#######....#### ♣.....#. ♣. #.. ♣♣.♣♣.#♣...♣♣..#  ♣.....♣.♣..<..♣.♣.#♣....♣♣♣..#♣♣..♣♣ .##.♣♣♣#."hg"h&1"hƘ"hV"hV@ 1#######....#### ♣.....#. ♣.#.. ♣♣.♣♣.#♣...♣♣..#  ♣.....♣... ♣..<..♣.♣.#♣....♣♣♣.#♣♣..♣♣ .##.♣♣♣#..♣"hF "hxG &2"hxK "hM "h< ######....#### ♣.....##. ♣.♣.....##. ♣♣.♣♣.#. #..♣...♣♣. ♣.....♣...#<..♣.♣.###"hD"hE&3"hI"h>L"h^ ######"h....#### ♣.....##"h. ♣.♣.....##. ♣♣.♣♣.#. #..♣...♣♣..## ♣.....♣.@.#<..♣.♣"hyE..♣♣♣."h"h*<4"h`"h#######....#### ♣.....##. ♣.♣.....#.. ♣♣.♣♣.#.# ♣...♣♣..# ♣.....♣...# ♣..<..♣.♣@# ♣....♣♣♣..# ♣♣..♣♣...## .♣♣♣....#. ...#...♣.♣.♣.#### ...## .#"h["h6&5"h͎"h"h###### #....#### ♣.....## #. ♣.♣.....## #.. ♣♣.♣♣.#.#"h؀| #..♣...♣♣..## ♣.....♣...# ♣..<..♣.♣.# ♣....♣♣♣@.#"h ♣♣..♣♣...## .♣♣♣....#. ...#..#"h- .♣.♣.♣.######...## #."hLS#."hֈ"h&6"hL"h`"h6 1 #....#### ♣.....## #. ♣.♣.....## #.. ♣♣.♣♣.#.# #..♣...♣♣..## ♣.....♣...# ♣..<..♣.♣.# ♣....♣♣♣..# ♣♣..♣♣.@.## .♣♣♣....#.....#..# .♣.♣.♣.######...#"h # #.#...#"h3"hr  A cane toad comes into view."hO/  --more--"hF   cane toad (wandering)F"h1 7 _"h"hT"ht"hFQuiver which action? ([-] to clear) Items ([,] to cycle)  a - Throw: 4 darts (curare)b - Throw: 25 stones (quivered)  c - Throw: 3 darts (disjunct)  d - Throw: 17 darts (poison)  e - Throw: 6 javelins  f - Zap: wand of polymorph (3)  "hg - Zap: wand of roots (21) Abilities ([,] to cycle)  h - Abil: Heroism  i - Abil: Finesse  j - Abil: Duel [*/%] inventory [^] all abilities[!] focus mode: off|on"h #....###demonstrator the Spear-Bearer # ♣.....##Merfolk of Okawaru *****.#. ♣.♣.....##Health: 93/93 ========================#.. ♣♣.♣♣.#.#Magic: 19/19 ========================#..♣...♣♣..##AC: 21Str: 19♣.....♣...#EV: 11Int: 9♣..<..♣.♣.#SH: 8Dex: 22♣....♣♣♣..#XL: 11 Next: 86% Place: Lair:2♣♣..♣♣.@.##Noise: ---------  Time: 18137.7 (0.0).♣♣♣....#u) +4 trident#.....#..#Throw: 6 javelins.♣.♣.♣.######...###.#F   cane toad (wandering)[0;10"h` m...#FYou climb downwards.  You hear a distant snort.Hark! There is a gateway to a gauntlet on this level. Find the entrance quickly_before the gate is sealed! _There is a stone staircase leading up here. _A cane toad comes into view."hB (((((F  (("h[You throw a javelin.  The javelin pierces through the cane toad!"h"h("h....F."h ]9.2 (1.55"hz _The cane toad is moderately wounded."hy # ♣.....## #. ♣.♣.....## #.. ♣♣.♣♣.#.# #..♣...♣♣..## ♣.....♣...# ♣..<..♣.♣.# ♣....♣♣♣..# ♣♣..♣♣...## .♣♣♣.@..##.....#..#..♣.♣.♣.######...## #F#...##( #"hz "h TF."h -400"h "h "hy #....### # ♣.....## #. ♣.♣.....## #.. ♣♣.♣♣.#.# #..♣...♣♣..## ♣.....♣...# ♣..<..♣.♣.# ♣....♣♣♣..# ♣♣..♣♣.@.##.♣♣♣....# #.....#..# ..♣.♣.♣.######.F.###.#..."hyP##(#"h{"h܁TF."h&1"h"h؉"hP "h2 SF."h &2"h "hK "h U  You reach to attack! You puncture the cane toad!"h_UF."h3=8 (0.6"h"ha _The cane toad is heavily wounded."h &  "hd {You closely miss the cane toad.The cane toad is heavily wounded."h (3.4"h "h W _The cane toad closely misses you."h(j  You puncture the cane toad!"h0=4.0"h"h b _The cane toad is severely wounded."h[[?25h[?0c  Search for what [Enter for "."]? "h7 [?25l[?1c"hboomer"h"h#"hX _Can't find anything matching that."hY7o[?25h[?0c  Search for what [Enter for "boomer", or ? for help]? "h [?25l[?1c"h;F"hHGX6 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=] Results at your position ([,] to cycle) "hxG a - [carried] C - 3 darts of disjunction  b - [carried] J - 17 poisoned darts  c - [carried] N - 5 javelins (quivered)  d - [carried] o - 4 curare-tipped darts  e - [carried] x - 25 stones "hGResults elsewhere ([,] to cycle) "hG7 f - [Lair:2] a javelin"h> "h #....###demonstrator the Spear-Bearer # ♣.....##Merfolk of Okawaru *****.#. ♣.♣.....##Health: 93/93 ========================#.. ♣♣.♣♣.#.#Magic: 19/19 ========================#..♣...♣♣..##AC: 21Str: 19"hf ♣.....♣...#EV: 11Int: 9♣..<..♣.♣.#SH: 8Dex: 22♣....♣♣♣..#XL: 11 Next: 86% Place: Lair:2"h ♣♣..♣♣.@.##Noise: ==-------  Time: 18144.0 (0.0)"h .♣♣♣.F..#u) +4 trident"h }#.....#..#Throw: 5 javelins"h ..♣.♣.♣.######...##"h #.#F   cane toad"h ..."hB L##(# _The cane toad closely misses you.You puncture the cane toad! _The cane toad is severely wounded.Search for what [Enter for "."]? boomer "hU _Can't find anything matching that.  Search for what [Enter for "boomer", or ? for help]? throw"hB "h "he "h, . _"hV4"hg\"hD_F _Unknown command."h  You hit the cane toad but do no damage.The cane toad is severely wounded."hr3-6 (0.6"h#"h%W _The cane toad closely misses you."h$  You hit the cane toad.  The cane toad is severely wounded.-5.2"h* "h, B _The cane toad stings you but does no damage."h  You hit the cane toad but do no damage.The cane toad is severely wounded."hp&8"hu"h;W _The cane toad closely misses you."h3V~  You impale the cane toad!!  You kill the cane toad!"haH†"h[gA4/9490=6.4"hi"hn _Okawaru accepts your kill. _Health restored: 94"h$"hp"h "hOH _No target in view!"h \# ♣.....## #. ♣.♣.....## #.. ♣♣.♣♣.#.# #..♣...♣♣..## ♣.....♣...# ♣..<..♣.♣.# ♣....♣♣♣..# ♣♣..♣♣...## .♣♣♣.@..##.....#..#"h+ ..♣.♣.♣.### ###...## #.#...##( # "h^ "h$ =--7.4 (1.0 _"h# "hP v _You see here a cane toad corpse."hEU #. ♣.♣.....## #.. ♣♣.♣♣.#.# #..♣...♣♣..## ♣.....♣...# ♣..<..♣.♣.# ♣....♣♣♣..## ♣♣..♣♣...##....♣♣♣.†..##....@#..##..♣.♣.♣.### ###...###  #.##...##( # "hxb^--8 _"hf"hf"hp #.. ♣♣.♣♣.#.# #..♣...♣♣..## ♣.....♣...# ♣..<..♣.♣.#.. ♣....♣♣♣..###.♣♣..♣♣...##....♣♣♣.†.."h7 #.....#..##..♣.♣@♣.### ###...###  #.### ...##( #.  #"h"hv&9"h "h#"hM  #..♣...♣♣..###. ♣.....♣...#.[# ♣..<..♣.♣.#...♣....♣♣♣..# ##.♣♣..♣♣...## #....♣♣♣.†.. #.....#..##..♣.♣.♣.### ###.@.### "hfN S #.### ... ##(# #.  #. .."hY "hY '50"h6` "hd ( _Found a ring mail."h#. ♣.....♣...# .[# ♣..<..♣.♣.# ...♣....♣♣♣..# ##.♣♣..♣♣...## #....♣♣♣.†.. #.....#..##..♣.♣.♣.###"hf ###...###  #@### #...# ##(## #.  #. .. ...."h"h|&1"h["h"hL.[# ♣..<..♣.♣ ...♣....♣♣♣..##.♣♣..♣♣...#....♣♣♣.†..#  #.....#.#..♣.♣.♣.## ###...### ###.### #..@# #(# #. .."h"h&&2"hz"h|"hah  ...♣....♣♣♣..# ##.♣♣..♣♣...## #....♣♣♣.†.. #.....#..##..♣.♣.♣.### ###...###  ###.###  #...#  ##@##"hh  #..# #.## ... ..."hAi Z... ........."hPr "hr &3"hw "h~ "h* +4.4 (2"hN 06"h "hx Y _N - 6 javelins (gained 1)"h.[# ♣..<..♣.♣.# ...♣....♣♣♣..# ##.♣♣..♣♣...##....♣♣♣.†..#  #.....#..# #..♣.♣.♣.######...######.####..@# ##.## #..# #.##.................."h4"h+5.4 (1"hp"h"hƘM#. ♣.....♣...[# ♣..<..♣.♣....♣....♣♣♣..#.♣♣..♣♣...###....♣♣♣.†. #.....#..#..♣.♣.♣.######...######@###...##.###..#..."hծY6"hM #..♣...♣♣..##. ♣.....♣....[# ♣..<..♣.♣...♣....♣♣♣..#.♣♣..♣♣...###....♣♣♣.†. #.....#..#..♣.♣.♣.###"h..######.####...##.##..."h(<7"h-"h/"hC M#.. ♣♣.♣♣.#.#  #..♣...♣♣..#.#. ♣.....♣....[# ♣..<..♣.♣...♣....♣♣♣..#.♣♣..♣♣...###....♣♣♣.†..# #.....#..#..♣@♣.♣.###..#####.####...##.."h "h &8"h "h "h4c  #. ♣.♣.....## #.. ♣♣.♣♣.#. # #..♣...♣♣..##..#. ♣.....♣...#[# ♣..<..♣.♣.# ...♣....♣♣♣..# ##.♣♣..♣♣...###....♣♣♣.†..# #@....#..#"hc #..♣.♣.♣.#######...### ###.### #...###.## #."hc =.# #.## "hc A ..."hm "hn &9"hHt "hv "h;^ #  #..♣.♣.....### #.. ♣♣.♣♣.#.P. # #..♣...♣♣..##...#...♣.....♣...#..[#^♣..<..♣.♣.# ...♣....♣♣♣..# ##.♣♣..♣♣...###..@.♣♣♣.†..##.#.....#..# #..♣.♣.♣.#######...### ###.###"h^ #...##.## #..# #.##"hj=60"hq"htk _You hear the beating of a drum very nearby."hҸ #....# ###. #..♣.♣.....#### #...♣♣.♣♣.#.P. # #..♣...♣♣..##....#...♣.....♣...#...[#^♣..<..♣.♣.#...♣....♣♣♣..# ##@♣♣..♣♣...## #....♣♣♣.†..##.#.....#..#"h/ #..♣.♣.♣.#######...### ###.### #...##.## #..#"h "h[&1"hm"h"h$ ######  #....# ###.♣. #..♣.♣.....##### #...♣♣.♣♣.#.#.P. ###..♣...♣♣..##.....#...♣.....♣...#......[#^♣..<..♣.♣.##.@.♣....♣♣♣..###.♣♣..♣♣...## #....♣♣♣.†..###.#.....#..# #..♣.♣.♣.######...### ###.### #...##.##"h-"h.&2"h(4"hF6"hG X ######  #....# ###.♣.. #..♣.♣.....## ### #...♣♣.♣♣.#.##.P. ###..♣...♣♣..###.....#...♣.....♣...#.......@#^♣..<..♣.♣.#......#...♣....♣♣♣..#"h .....[40m ###.♣♣..♣♣...##.... #....♣♣♣.†..#... ##.#.....#..#.. #..♣.♣.♣.###.#...###"h  ###.### #...#"hĒ "h &3"h "hE R _You see here a +0 ring mail."h< ## #######. #....#####. ###.♣.....###.. #..♣.♣.....## ###.. #...♣♣.♣♣.#.#"h< ##.P..###..♣...♣♣..###.....#...♣.....♣...#[#^♣..<..♣.♣.#.#...♣....♣♣♣..#.####.♣♣..♣♣...##.. #....♣♣♣.†..#"h>=t.# ##.#.....#..#.. #..♣.♣.♣.###.# ####..###.. ###.### "hU=C #...#"hG"hG-4 _"hPM"h O"h ..  ##. ######  #.. #....# ##..###.♣ #..##..♣.♣.....## ###..##...♣♣.♣♣.#. ##.P..###..♣...♣♣..## ##....@#...♣.....♣...##"hm..[#^♣..<..♣.♣.#..#...♣....♣♣♣..#.####.♣♣..♣♣...##... #....♣♣♣.†..#.## ##.#.....#..#... #..♣♣.♣.###.###...###.. ###"h!.###"h"hk&5"h"h*"hj demonstrator the Spear-Bearer ..Merfolk of Okawaru *****.##. ######Health: 94/94 ========================#.. #....###Magic: 19/19 ========================##..###.♣.....##AC: 21Str: 19#..##..♣.♣.....##EV: 11Int: 9###..##...♣♣.♣♣.#.#SH: 8"h Dex: 22##.P..###..♣...♣♣..## XL: 11 Next: 90% Place: Lair:2##....@#...♣.....♣...# Noise: ---------  Time: 18165.4 (0.0)#........[#^♣..<..♣.♣.# u) +4 trident........#...♣....♣♣♣..# Throw: 6 javelins"hm .......####.♣♣..♣♣...##....... #....♣♣♣.†..#.....## ##.#.....#..#..... #..♣.♣.♣.###...## ####...###..###.### _Found a ring mail. _N - 6 javelins (gained 1) _You hear the beating of a drum very nearby. "h _You see here a +0 ring mail.  Press: ? - help, v - describe, . - travelThe floor."hl N@#A rock wall."h #[N - 6 javelins (gained 1) _You hear the beating of a drum very nearby. _You see here a +0 ring mail.  Press: ? - help, v - describe, . - travel, g - get itemItem here: a +0 ring mail.  The floor."hH [#  A rock wall."h#^  You can't see that place.  [an alarm trap.]"h` k..♣...♣...."hIa U..............."h =demonstrator the Spear-Bearer ..Merfolk of Okawaru *****.##. ######Health: 94/94 ========================#.. #....###Magic: 19/19 ========================"h\ ##..###.♣.....##AC: 21Str: 19#..##..♣.♣.....##EV: 11Int: 9"hr ###..##...♣♣.♣♣.#.#SH: 8Dex: 22"h ##.P..###..♣...♣♣..## XL: 11 Next: 90% Place: Lair:2"h ##....@#...♣.....♣...# Noise: ---------  Time: 18165.4 (0.0)#........[#^♣..<..♣.♣.# u) +4 trident........#...♣....♣♣♣..# Throw: 6 javelins.......####.♣♣..♣♣...##"h ....... #....♣♣♣.†..#"hz.....## ##.#.....#..#"h$..... #..♣.♣.♣.###...## ####...###"h6..###.### "hH\_You hear the beating of a drum very nearby. "h[:_You see here a +0 ring mail.  "hlbPress: ? - help, . - travelYou can't see that place.  "h},[an alarm trap.]  Placed new exclusion."h"h"hW. _"h- GM."h.  .. #.. ######  #.. #....### #..###.♣.....##  ♣.♣.....#"hG.  ###..##...♣♣.♣♣.#.#  ##.P.@###..♣...♣♣..#"he.  ##.....#...♣.....♣..#"h. .[#^♣..<..♣.♣........#...♣....♣♣♣..#"h. ♣."h. ......##"h. "h 8 "h8 )6.4 (1 "h8 _"h> "h@ "hԋM.∩.. ... "hY#..# ######  #... #....### #..###.♣.....##  "hB<♣.♣.....# ###.@##...♣♣.♣♣.#.#  ##.P..###..♣...♣♣..#"h8 ##.....#...♣.....♣..#........[#^♣..<..♣.♣.###....."hD"hؕ&7"h "hӠ_You see here a +0 ring mail.  Press: ? - help, . - travelYou can't see that place.  [an alarm trap.] _Found a gate leading to a gauntlet."h ....∩. . ##..# ######... #....#####..###.♣.....##..##..♣.♣.....####.♣♣.♣♣.#.##.P.@###..♣...♣♣..##"hp##.....#...♣.....♣...#........[#^♣..<..♣.♣##........## ####...###"hk"h&8"h!"hw$"h q  . ##..# ######... #....#####..###.♣.....##"h@ Y..##..♣.♣.....####.♣♣.♣♣.#.##.P..###..♣...♣♣..####....@#...♣.....♣..."h\ #........[#^♣..<..♣.♣."hx ^#...♣....♣♣♣.♣."h ..."h O...##..###.###"h' "h]( &9"hE. "h50 "hF... ##..# #######... #....#####..###.♣.....#..##..♣.♣.###..##...♣♣.♣♣.#.# ##.P..###..♣...♣♣..###.....#...♣.....♣...# #.......@[#^♣..<..♣.♣.# ..#...♣....♣♣♣..# .####.♣♣..♣♣...## . #....♣♣♣.†#.....## ##.#.....#..#..... #..♣.♣.♣.###...## ####..### .### #...#"h"hc'70"h5"hw"h "hnReally walk into a travel-excluded area? Y - Yes "h' N - No"h3"hq...demonstrator the Spear-Bearer ##..# ######Merfolk of Okawaru *****.#... #....###"hHealth: 94/94 ========================##..###.♣.....##Magic: 19/19 ========================#..##..♣.♣.....##"hAC: 21Str: 19###..##...♣♣.♣♣.#.#"hEV: 11Int: 9##.P..###..♣...♣♣..##"hSH: 8Dex: 22##.....#...♣.....♣...#"h8XL: 11 Next: 90% Place: Lair:2"hW#.......@[#^♣..<..♣.♣.#"hNoise: ---------  Time: 18170.4 (0.0)........#...♣....♣♣♣..#u) +4 trident.......####.♣♣..♣♣...##Throw: 6 javelins"h(....... #....♣♣♣.†..#.....## ##.#.....#..#"h?d..... #..♣.♣.♣.###...## ####...###..###.####...#Press: ? - help, . - travel"h{You can't see that place.  [an alarm trap.] _Placed new exclusion. _Found a gate leading to a gauntlet.  Okay, then."hA"h"h. _"hm .... ...  ##..# ######  #... #....# ##..###.♣. #..##..♣.♣.....## ###..##...♣♣.♣♣.#. ##.P..###..♣...♣♣..## ##....@#...♣.....♣...# #..[#^♣..<..♣.♣.# ..#...♣....♣♣♣..# .####.♣♣..♣♣...## ....... #....♣♣♣.†..# .....## ##.#.....#..# ..... #..♣♣.♣.###.###...###.. ###.###"hܳ"hĴ21.4 (1 _"h"h2"hpM∩.. ... #..# ######  #... #....### "hkq#..###.♣.....##  ♣.♣.....# ###..##...♣♣.♣♣.#.#  ##.P.@###..♣...♣♣..# ##.....#...♣.....♣..#.[#^♣..<..♣.♣"hq^........#...♣....♣♣♣..#♣."hq3......##"h{"h |&2"hS"h"h #M.∩.. ... #..# ###### "hU - #... #....### #..###.♣.....##  ♣.♣.....# ###.@##...♣♣.♣♣.#.#  ##.P..###..♣...♣♣..#"h{  ##.....#...♣.....♣..#........[#^♣..<..♣.♣.#"h ,##....."hO "h "hԹ 3"hT "ho "hA>M)PP∩. ... #..# ###### "h5B. #...# #....### #..###.♣.....##  ♣.♣.....# ###..##...♣♣.♣♣.#.#  ##.P..###..♣...♣♣..#"h]B##.....#...♣.....♣...##.....##"hL"hM&4"hiT"hV You can't see that place.  [an alarm trap.] _Placed new exclusion. _Found a gate leading to a gauntlet. _Found a hand axe."h% @.......#.....)PP#.....∩...... ##..# ###### ...# #....### ##.@###.♣.....##  #..##..♣.♣.....## #..##...♣♣.♣♣.#.# #.P..###♣♣..###.....#...♣.....♣...##.[#^♣..<..♣..#.#...♣....♣♣♣..#.####.♣♣..♣♣...#....... #....♣♣♣.†..#5"h......####..........#.....)PP#.....∩#.#.... ##..# ###### #..@# #....### ##..###.♣.....##  #..##..♣.♣.....## #..##...♣♣.♣♣.#.#P..###♣♣..###.....#...♣.....♣...##........[#^♣..<..♣..#........#...♣....♣♣♣..#.####.♣♣..♣♣...#"h"h&6"h"hƸ"h0fUM......## #.......####...........#P.......)PP...∩...."hfS................ ##.@# ######  #...# #....### ##..###.♣.....## #..##..♣.♣.....##.P..."h gB........."ho"h0p&7"hu"h]x"h% .....# ......## #.......####.."hX .........##.....)PP#.....∩#."hy #...@......# ##..######## "h #...# #....### ##..###"h  #..##..♣.♣.....#"h l##..##...♣♣.♣♣.#."h J#P..###♣♣..#"h j##.....#...♣.....♣.."h2 5.##"hP [#^♣..<..♣..#"h$ _∩8"h * "h#, "h۾>## ......# ......## #.......####...........#"h4#.....)PP#.....∩#.#..........#.##..######## #...# #....###"hZ##..### #..##..♣.♣.....#"h}l##..##...♣♣.♣♣.#."hJ#P..###♣♣..#"hx##.....#...♣.....♣...#"h7∩"h&9"h"h+"hY= ### ......# ......## #.......####.."h.........##.....)PP#.P#.##..........#..##..#########...# #....#####..###"h #..##..♣.♣.....###..##...♣♣.♣♣.#.#"h7?P..###♣♣..##"hƼ"h'80"h"hj  There is a gate leading to a gauntlet here. _Beware, the minotaur awaits!"h "h "h "h "h C1 _"hۮ "hL############# ########≈#≈#≈#≈#≈#≈########### ≈#≈#≈#≈#...........#≈#≈#≈#≈#≈###a Gauntlet "h_V..........∩..ß..@.............≈# ...©.........©.........©......## "hy########.#########.#########..≈# ..#©...#.#w.##...#.#.yy.y..#..## "hş..#.##.#.#...##..#.#yy####.#..≈# "h'..#.##.#.#.#..##.#.#.##..#.#..## w   torpor snail (wandering) h.#....#.#.##©.#.#.#y#.©#..#..≈# yyyyy 5 killer bees (wandering) "hKp.+++###.#h.##...#.#.#.##..#..## "h.h#.#!=#.#hhh##..#.#.##....#..≈#  There is a gate leading to a gauntlet here. _Beware, the minotaur awaits!  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Lair:2 #.....@......P  #...........##  #h}Jc#..........#..  ##..######## #...# #....#####..###.♣.....###..##..♣.♣.....#####..##...♣♣.♣♣.#.###.P..###..♣...♣♣..## _The hell hound pauses to sniff the ground.Welcome back to the Lair of Beasts! #hK #hzX #h2+9 (1.8 #h #h _Level annotation: exclusion: trap _There is an empty arch of ancient stone here.#h.. #. ..## ... .....# #... ......## #.... .####...... .#P.....#h #.....)PP...... #....@∩......P #.## #.#..  ##..#  #...# #....### ##..###.♣.....###h #..##..♣.♣.....## #h  ###..##...♣♣.♣♣.#.#  ##.P..###..♣...♣♣..###h1#h#h380 _#h#h'#h3. #..## ... .....# #... ......## #.... .####......#h#.#P..... #.....)PP...... #...@.∩......P #.## #.#..  ##..# #...# #....### #h ##..###.♣.....##  #..##..♣.♣.....##  ###..##...♣♣.♣♣.#.#  ##.P..###..♣...♣♣..###hC#hɬ&9#h#h#h3d M. #.$...## ....# #....## #.....####...... #.#P..... #.....)PP...... #..@..∩......P #.## #.#.. ##..# #...# #....### ##..###.♣.....##  #..##..♣.♣.....##  ###..##...♣♣.♣♣.#.#  ##.P..###..♣...♣♣..###ho #hp (300#hw #h-y + _Found 11 gold pieces.#h # .....  #.$...# ... #... #....#.####......#.........#P.....#hy^)PP......#.....∩......P #..## #..........#.. ##..######## #...# #....# ##..###.♣. #..##..♣.♣.....## ###..##...♣♣.♣♣.#.#h#h&1#h>#hO #ht #....# .....  #.$...# ... #... #....#.####......#...@.....#P.....#)PP......#.....∩......P #..## #..........#.. ##..######## #...# #....# ##..###.♣. #..##..♣.♣.....###h #h &2#h #h #h?.#....# .....  #.$...# ... #... #....#.#h5####......###.........#P.....#)PP......#.....∩......P #..## #..........#.. ##..######## #...# #....# ##..###.♣.#h &#h&&3#h,#h;1 _Found a scroll of identify.#h"...?.#....## #.......#  #.....$...# ... #... #.....####......###.........#P.....#)PP......#.....∩......P #..## #..........#.. ##..######## #...# #....##h{#h+&4#h#h#hj ....?....#....## #.......#  #.#....$...# ... #... #.....####......###.........#P.....##)PP......#.....∩......P #..## #..........#.. ##..#########ha#h&5#h#h> #h{ ......F.........?.##.....##.#....##.#.# #.#h2 #....$...### ... #.## #... ##.## #.... ##.####...... ###..#P..... ###.....)PP......#h ##.....∩......P F   skyshark (wandering) #.## #.......#..  ##..##h!q  A skyshark comes into view.#h<-/  --more--#h?f #hn C.#ho &6#hv #hy 5 _The skyshark moves out of view.#ha............. .....?.##...........#..#.......# #.#....$...###...  #........#... ##.... #h)l##...... #..#P.....  ###.....)PP...... #∩......P...........###.#..##..#########...# #....####ha #h &7#h#h#h:....... .....?.##...........#..#.......# #.#....$...###...  #........#... ##.... ##...... #..#P.....  ###.....)PP......  #∩......P...........###.#..##..#########...# #....#####..###.♣.....#hFF   skyshark#hP&8#h#h>#h4#hf _You don't know any spells.#hi#hrl  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting#h^11.6  11.3  +1   n - Spellcasting   0.0   1.2  -1           b - Maces & Flails   0.1   1.4  -2      #hl* c - Axes   5.1   1.4  -2   o - Invocations  11.6  11.3  +1   d - Polearms  14.0   9.0  +4   p - Evocations   1.5   2.0   0   e - Staves   5.1   1.4  -2   q - Shapeshifting   0.0   0.7  +2   f - Unarmed Combat   0.0   0.8  +1      #h: g - Throwing   2.0   3.0   0      #h        #h* h - Short Blades   0.0   0.7  +2       i - Ranged Weapons   3.2   5.7  -2          #h     j - Armour   0.0   1.7  -3       k - Dodging   2.6   1.8  +3       l - Shields   4.0   5.0   0       m - Stealth   1.1   1.4  +2      #h        The relative cost of raising each skill is in cyan.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets#h#h#h.......demonstrator the Spear-Bearer .....?.##Merfolk of Okawaru *****.....F...###hHealth: 94/94 ========================....#....##Magic: 19/19 ========================..#.......##.AC: 21Str: 19#....$...###...EV: 11Int: 9#........###...SH: 8Dex: 22##........## #....XL: 11 Next: 90% Place: Lair:2##...@....####......Noise: ---------  Time: 18308.9 (0.0)###.........#P.....u) +4 trident###.....)PP......Throw: 6 javelins##.....∩......P#...........###..........#..F   skyshark##..#########...# #....#####..###.♣.....## _Th#hqere is an empty arch of ancient stone here. _Found 11 gold pieces. _Found a scroll of identify.  A skyshark comes into view. _The skyshark moves out of view. _You don't know any spells.#h4#h_#h##h#h Ability - do what?CostFailure  Invocations -  X - Renounce ReligionNone#h0% a - Heroism2 MP, Piety-0%  b - Finesse5 MP, Piety--1%  c - Duel7 MP, Piety--10% [?] toggle between ability selection and description.#h5d#hl#hu.......demonstrator the Spear-Bearer .....?.##Merfolk of Okawaru *****.....F...##Health: 94/94 ========================....#....##Magic: 19/19 ========================..#.......##h w<#.AC: 21Str: 19#....$...###...EV: 11Int: 9#........###...SH: 8Dex: 22##........## #....XL: 11 Next: 90% Place: Lair:2##...@....####......Noise: ---------  Time: 18308.9 (0.0)###.........#P.....u) +4 trident###.....)PP......Throw: 6 javelins##.....∩......P#...........###..........#..#hwF   skyshark##..#########...# #....#####..###.♣.....## _There is an empty arch of ancient stone here. _Found 11 gold pieces. _Found a scroll of identify.  A skyshark comes into view. _The skyshark moves out of view. _You don't know any spells.#h P  Okay, then.#h#hԈ#h4. _#h #h Read which item? Scrolls  j - a scroll labelled BEODUX NUDA  B - a scroll labelled EZXOSO QUJE TEO  D - a scroll of fog  E - a scroll labelled APPEVE PEOHUBB  O - a scroll of teleportation  X - a scroll labelled QIFATHRE AGUSK  Y - a scroll labelled CYEREO IF ICIRI #hJ [!] read|quaff|evoke[?] describe selected#h #hP #hj h.......demonstrator the Spear-Bearer .....?.##Merfolk of Okawaru *****.....F...##Health: 94/94 ========================....#....##Magic: 19/19 ========================..#.......##.AC: 21Str: 19#....$...###...EV: 11Int: 9#........###...SH: 8Dex: 22##........## #....XL: 11 Next: 90% Place: Lair:2##...@....####......Noise: ---------  Time: 18308.9 (0.0)###.........#P.....u) +4 trident###.....)PP......Throw: 6 javelins#h: L##.....∩......P#...........###..........#..F   skyshark##..#########...# #....#####..###.♣.....## _Found 11 gold pieces. _Found a scroll of identify.  A skyshark comes into view. _The skyshark moves out of view. _You don't know any spells. _Okay, then.#h P  Okay, then.#h- #hc #h . _#h #h Evoke which item? Wands  l - a wand of polymorph (3)M - a wand of digging (11)  P - a wand of roots (21) Talismans#h K - a maw talisman [!] read|quaff|evoke[?] describe selected#h#h#h".......demonstrator the Spear-Bearer .....?.##Merfolk of Okawaru *****.....F...##Health: 94/94 ========================....#....##Magic: 19/19 ========================..#.......##.AC: 21#h#NStr: 19#....$...###...EV: 11Int: 9#........###...SH: 8Dex: 22##........## #....XL: 11 Next: 90% Place: Lair:2##...@....####......Noise: ---------  Time: 18308.9 (0.0)###.........#P.....u) +4 trident###.....)PP......Throw: 6 javelins#h#q##.....∩......P#...........###..........#..F   skyshark##..#########h*$#...# #....#####..###.♣.....## _Found a scroll of identify.  #h]$A skyshark comes into view. _The skyshark moves out of view. _You don't know any spells. _Okay, then. _Okay, then.#hL ....... demonstrator the Spear-Bearer  .....?.## Merfolk of Okawaru *****. ....F...## Health: 94/94 ======================== ....#*...## Magic: 19/19 ======================== ..#...*...# #.  AC: 21#h.M#Str: 19 #....$*..### ...  EV: 11Int: 9 #...*....## #...  SH: 8Dex: 22 ##...*....## #....  XL: 11 Next: 90% Place: Lair:2 #hM##...@....####......  Noise: ---------  Time: 18308.9 (0.0) ###.........#P.....  u) +4 trident ###.....)PP......  Throw: 6 javelins ##.....∩......P  #...........##  #..........#..  F   skyshark ##..########  #hNJ#...# #....###  ##..###.♣.....## _Okay, then. _Okay, then.Aiming: PolymorphPress: ? - help, Shift-Dir - straight line#hFNAim: a skyshark (will become a manticore, an eye of devastation, or a glowingorange brain, chance to affect: 35%)!#h.......demonstrator the Spear-Bearer .....?.##Merfolk of Okawaru *****.....F...##Health: 94/94 ========================!#h7....#....##Magic: 19/19 ========================..#.......##.AC: 21Str: 19#....$...###...EV: 11Int: 9#........###...SH: 8Dex: 22!#hl##........## #....XL: 11 Next: 90% Place: Lair:2!#h##...@....####......Noise: ---------  Time: 18308.9 (0.0)###.........#P.....!#hu) +4 trident###.....)PP......Throw: 6 javelins##.....∩......P#...........###..........#..F   skyshark!#h)##..#########...# #....#####..###.♣.....## !#hR_Okay, then.Aiming: PolymorphPress: ? - help, Shift-Dir - straight line!#h{Aim: a skyshark (will become a manticore, an eye of devastation, or a glowing!#hlorange brain, chance to affect: 35%)  Okay, then.!#hd!#hn!#h. _!#hz!#h|Evoke which item? Wands  l - a wand of polymorph (3)M - a wand of digging (11)  P - a wand of roots (21) TalismansK - a maw talisman [!] read|quaff|evoke[?] describe selected$#h $ $#hk+ @.......demonstrator the Spear-Bearer .....?.##Merfolk of Okawaru *****.....F...##Health: 94/94 ========================....#....##$#h+ .Magic: 19/19 ========================..#.......##.AC: 21Str: 19#....$...###...EV: 11Int: 9#........###...SH: 8Dex: 22##........## #....XL: 11 Next: 90% Place: Lair:2##...@....####......Noise: ---------  Time: 18308.9 (0.0)$#hJ, ###.........#P.....u) +4 trident###.....)PP......Throw: 6 javelins##.....∩......P#...........###..........#..$#h, F   skyshark##..#########...# #....#####..###.♣.....## _Okay, then.Aiming: PolymorphPress: ? - help, Shift-Dir - straight lineAim: a skyshark (will become a manticore, an eye of devastation, or a glowing$#h- vorange brain, chance to affect: 35%) _Okay, then.$#hg4   Aiming: PolymorphPress: ? - help, Shift-Dir - straight lineAim: a skyshark (will become a manticore, an eye of devastation, or a glowingorange brain, chance to affect: 35%) _Okay, then.  $#h4 $#h_; $#h= . _%#hm4%#hBInventory: 52/52 slots Hand Weapons (go to first with ))  u - a +4 trident (weapon)a - a +0 shortbow  g - a +0 club  t - a +0 mace  G - the +4 rapier "Murmur" {vamp, rElec Str+2} %#hHCMissiles (go to first with ()o - 4 curare-tipped darts  x - 25 stones  C - 3 darts of disjunction  J - 17 poisoned darts  N - 6 javelins (quivered) Armour (go to first with [)  c - a +0 helmet (worn)  e - a +2 pair of gloves (worn) %#hC n - a +2 buckler (worn)  p - a +0 cloak (worn)  r - a +0 pair of boots (worn)  Z - the +6 ring mail "Yriph" (worn) {rC- Str+4 Dex+4}%#hCgb - a +0 leather armour  d - a +0 chain mail  f - a +0 scale mail %#h)D[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]+#hw Missiles (  o - 4 curare-tipped darts  x - 25 stones  C - 3 darts of disjunction  J - 17 poisoned darts +#h y  N - 6 javelins (quivered) Armour [  c - a +0 helmet (worn)  e - a +2 pair of gloves (worn)  n - a +2 buckler (worn)  p - a +0 cloak (worn)  r - a +0 pair of boots (worn)  Z - the +6 ring mail "Yriph" (worn) {rC- Str+4 Dex+4}  b - a +0 leather armour  d - a +0 chain mail  f - a +0 scale mail  T - a +0 troll leather armour  U - a +0 plate armour Jewellery (go to first with "=)  y - a +4 ring of protection (worn)  z - an amulet of faith (worn)  W - a ring of protection from cold (worn)15%+#hx  b - a +0 leather armour  T - a +0 troll leather armouri - a ring of flight  k - an amulet of reflection  +#h- Rq - a ring of ice23+#h1   T - a +0 troll leather armour  U - a +0 plate armours - an amulet of regeneration+#h 86,#h U - a +0 plate armour  y - a +4 ring of protection (worn)v - a +6 ring of dexterity  ,#hRR - a ring of ice31,#hs  y - a +4 ring of protection (worn)  k - an amulet of reflectionV - an amulet of the acrobat Wands (go to first with /)l - a wand of polymorph (3)  M - a wand of digging (11)42,#h V k - an amulet of reflection  v - a +6 ring of dexterityP - a wand of roots (21) Scrolls (go to first with ?)  j - a scroll labelled BEODUX NUDA,#h /50-#h  v - a +6 ring of dexterity  R - a ring of ice  B - a scroll labelled EZXOSO QUJE TEO2.#hV R - a ring of ice  P - a wand of roots (21)  D - a scroll of fog  E - a scroll labelled APPEVE PEOHUBB  O - a scroll of teleportation  X - a scroll labelled QIFATHRE AGUSK  Y - a scroll labelled CYEREO IF ICIRI65.#h P - a wand of roots (21)  E - a scroll labelled APPEVE PEOHUBB Potions (go to first with !)  h - 4 potions of heal woundsm - a potion of brilliance  w - 2 sedimented orange potions  A - 2 grey potions78.#h̘U E - a scroll labelled APPEVE PEOHUBB  Y - a scroll labelled CYEREO IF ICIRI  F - 3 potions of curing  H - 3 brown potions  I - 2 coppery potions863#h3#h.......demonstrator the Spear-Bearer .....?.##Merfolk of Okawaru *****.....F...##Health: 94/94 ========================....#....##Magic: 19/19 ========================..#.......##.AC: 21Str: 19#....$...###...EV: 11Int: 9#........###...SH: 8Dex: 22##........## #....XL: 11 Next: 90% Place: Lair:2##...@....####......Noise: ---------  Time: 18308.9 (0.0)###.........#P.....u) +4 trident###.....)PP......Throw: 6 javelins##.....∩......P#...........###3#h~[40m..........#..F   skyshark##..#########...# #....#####..###.♣.....##Aiming: PolymorphPress: ? - help, Shift-Dir - straight lineAim: a skyshark (will become a manticore, an eye of devastation, or a glowingorange brain, chance to affect: 35%) _Okay, then. _Okay, then.3#h&4#h4#hxEvoke which item? Wands  l - a wand of polymorph (3)M - a wand of digging (11)  P - a wand of roots (21) TalismansK - a maw talisman [!] read|quaff|evoke[?] describe selected5#hr5#h6.......demonstrator the Spear-Bearer .....?.##Merfolk of Okawaru *****.....F...##Health: 94/94 ========================....#....##Magic: 19/19 ========================..#.......##.AC: 21Str: 19#....$...###...EV: 11Int: 9#........###...SH: 8Dex: 22##........## #....XL: 11 Next: 90% Place: Lair:2##...@....####......Noise: ---------  Time: 18308.9 (0.0)###.........#P.....u) +4 trident###.....)PP......Throw: 6 javelins##.....∩......P#...........###5#h6k..........#..F   skyshark##..#########...# #....#####..###.♣.....##Aiming: PolymorphPress: ? - help, Shift-Dir - straight lineAim: a skyshark (will become a manticore, an eye of devastation, or a glowingorange brain, chance to affect: 35%) _Okay, then. _Okay, then.5#hg ....... demonstrator the Spear-Bearer  .....?.## Merfolk of Okawaru *****. ....F**.## Health: 94/94 ======================== ....#**..## Magic: 19/19 ======================== ..#.***...# #.  AC: 21Str: 19 #....$*..### ...  EV: 11Int: 9 #...*....## #...  SH: 8Dex: 22 ##...*....## #....  XL: 11 Next: 90% Place: Lair:2 ##...@....####......  Noise: ---------  Time: 18308.9 (0.0) ###.........#P..... [375#hh1m u) +4 trident ###.....)PP......  Throw: 6 javelins ##.....∩......P  #...........##  #..........#..  F   skyshark ##..########  #...# #....###  ##..###.♣.....## Aim: a skyshark (will become a manticore, an eye of devastation, or a glowingorange brain, chance to affect: 35%) _Okay, then. _Okay, then.5#hjAiming: FastrootPress: ? - help, Shift-Dir - straight line6#h.......demonstrator the Spear-Bearer .....?.##Merfolk of Okawaru *****.....*##.##6#h Health: 94/94 ========================....###..##Magic: 19/19 ========================..#.###...##.AC: 21Str: 196#h#....$...###...EV: 11Int: 9#........###...SH: 8Dex: 22##........## #....6#hXL: 11 Next: 90% Place: Lair:2##...@....####......6#h Noise: ---------  Time: 18308.9 (0.0)###.........#P.....u) +4 trident6#h3###.....)PP......Throw: 6 javelins6#hW##.....∩......P#...........###..........#..6#hF   skyshark##..########6#h#...# #....#####..###.♣.....##6#hAim: a skyshark (will become a manticore, an eye of devastation, or a glowingorange brain, chance to affect: 35%) 6#hM_Okay, then. _Okay, then.6#h3Aiming: Fastroot6#h<RPress: ? - help, Shift-Dir - straight line6#h[i(rooted)orange brain, chance to affect: 35%) _Okay, then.  Aiming: FastrootPress: ? - help, Shift-Dir - straight lineThe roots erupt in riotous growth!6#hs6#h F.......Roots grab the skyshark.The grasping roots constrict the skyshark.  You hear a loud, deep croak!6#hTL======9.9 (16#h!6#h$D _The skyshark struggles to escape constriction.7#h$:.....?.##....F......#...#.......# #.#....$...###...  #........#... ##.... ##...... ##..#P..... 7#h: ###.....)PP......  ∩......P ...........###.#..##..######## #...# #....#####..###.♣.....#..##..♣.♣.7#hu>O  The grasping roots constrict the skyshark!7#h?8#ho..F8#hc(------8#h 108#h 8#hg+ _The skyshark escapes!;#hV;#hXQuiver which action? ([-] to clear) Items ([,] to cycle) ;#hQY a - Throw: 4 darts (curare)b - Throw: 25 stones  c - Throw: 3 darts (disjunct)  d - Throw: 17 darts (poison)  e - Throw: 6 javelins (quivered)  f - Zap: wand of polymorph (3)  g - Zap: wand of roots (20) Abilities ([,] to cycle)  ;#hYLh - Abil: Heroism  i - Abil: Finesse  j - Abil: Duel [*/%] inventory [^] all abilities[!] focus mode: off|on?#h'?#hZ.....?.##demonstrator the Spear-Bearer ........##?#hSMerfolk of Okawaru *****.....#....##Health: 94/94 ========================..#...F...#?#hk#.Magic: 19/19 ========================?#hھ#....$...###...AC: 21?#hoStr: 19#........###...?#h(EV: 11Int: 9##........## #....?#hSH: 8Dex: 22##........####......XL: 11 Next: 90% Place: Lair:2###..@......#P.....?#hNoise: ---------  Time: 18310.9 (0.0)###.....)PP......u) +4 trident?#hѿ##.....∩......PThrow: 6 javelins?#h#...........###..........#..##..########?#hF   skyshark#...# #....###?#h=##..###.♣.....###..##..♣.♣.....##?#hcRoots grab the skyshark.The grasping roots constrict the skyshark.  You hear a loud, deep croak! ?#h|_The skyshark struggles to escape constriction.  The grasping roots constrict the skyshark! _The skyshark escapes!?#hk?#ho?#h ?#h  ?#h Read which item? Scrolls  j - a scroll labelled BEODUX NUDA ?#h8  B - a scroll labelled EZXOSO QUJE TEO  D - a scroll of fog  E - a scroll labelled APPEVE PEOHUBB  O - a scroll of teleportation  X - a scroll labelled QIFATHRE AGUSK  Y - a scroll labelled CYEREO IF ICIRI [!] read|quaff|evoke[?] describe selected@#h @#h @#h+ .....?.##demonstrator the Spear-Bearer ........##Merfolk of Okawaru *****.....#....##Health: 94/94 ========================@#hh B..#...F...##.Magic: 19/19 ========================#....$...###...@#h AC: 21Str: 19#........###...@#h EV: 11Int: 9##........## #....SH: 8@#h yDex: 22##........####......@#hK XL: 11 Next: 90% Place: Lair:2###..@......#P.....Noise: ---------  Time: 18310.9 (0.0)###.....)PP......u) +4 trident##.....∩......PThrow: 6 javelins#...........###..........#..@#hw )##..########F   skyshark#...# #....###@#h ##..###.♣.....###..##..♣.♣.....##Roots grab the skyshark.@#h iThe grasping roots constrict the skyshark.  You hear a loud, deep croak! @#h |_The skyshark struggles to escape constriction.  The grasping roots constrict the skyshark! _The skyshark escapes!@#h P  Okay, then.@#h @#h< @#h . _A#hqA#hPs1Quiver which action? ([-] to clear) Items ([,] to cycle)  a - Throw: 4 darts (curare)A#hsb - Throw: 25 stones  c - Throw: 3 darts (disjunct)  d - Throw: 17 darts (poison)  e - Throw: 6 javelins (quivered)  A#hsEf - Zap: wand of polymorph (3)  g - Zap: wand of roots (20) A#hsAbilities ([,] to cycle)  h - Abil: Heroism  i - Abil: Finesse  A#hsj - Abil: Duel [*/%] inventory [^] all abilitiesA#htz[!] focus mode: off|onG#hL.....?.##demonstrator the Spear-Bearer ........##Merfolk of Okawaru *****.....#....##Health: 94/94 ========================..#...F...##.Magic: 19/19 ========================#....$...###...AC: 21Str: 19#........###...EV: 11Int: 9##........## #....SH: 8Dex: 22##........####......XL: 11 Next: 90% Place: Lair:2###..@......#P.....Noise: ---------  Time: 18310.9 (0.0)###.....)PP......u) +4 trident##.....∩......PThrow: 6 javelins#...........###.......#hM!4m...#..##..########F   skyshark#...# #....#####..###.♣.....###..##..♣.♣.....##The grasping roots constrict the skyshark.  You hear a loud, deep croak! _The skyshark struggles to escape constriction.  The grasping roots constrict the skyshark! _The skyshark escapes! _Okay, then.G#h4QG#hSG#h\a G#hc Evoke which item? Wands  l - a wand of polymorph (3)M - a wand of digging (11)  P - a wand of roots (20) TalismansG#hYd K - a maw talisman [!] read|quaff|evoke[?] describe selectedH#h+ H#h .....?.##demonstrator the Spear-Bearer ........##Merfolk of Okawaru *****.....#....##Health: 94/94 ========================..#...F...##.Magic: 19/19 ========================#....$...###...AC: 21Str: 19#........###...EV: 11Int: 9##........## #....SH: 8Dex: 22##........####......H#h- XL: 11 Next: 90% Place: Lair:2###..@......#P.....Noise: ---------  Time: 18310.9 (0.0)###.....)PP......u) +4 trident##.....∩......PThrow: 6 javelins#...........###..........#..##..########F   skyshark#...# #....#####..###.♣.....###..##..♣.♣.....##The grasping roots constrict the skyshark.  You hear a loud, deep croak! _The skyshark struggles to escape constriction.  The grasping roots constrict the skyshark! _The skyshark escapes! _Okay, then.H#h  .....?.## demonstrator the Spear-Bearer  ........## Merfolk of Okawaru *****. ....#***.## Health: 94/94 ======================== ..#..*F*..# #.  Magic: 19/19 ======================== #...***..### ...  AC: 21Str: 19 #....*...## #...  EV: 11Int: 9 ##...*....## #....  SH: 8Dex: 22 ##...*....####......  XL: 11 Next: 90% Place: Lair:2 ###..@......#P.....  Noise: ---------  Time: 18310.9 (0.0) ###.....)PP...... H#h : u) +4 trident ##.....∩......P  Throw: 6 javelins #...........##  #..........#..  ##..########  F   skyshark #...# #....###  ##..###.♣.....##  #..##..♣.♣.....## The grasping roots constrict the skyshark! _The skyshark escapes! _Okay, then.Aiming: FastrootPress: ? - help, Shift-Dir - straight lineAim: a skyshark (lightly wounded)I#h o.....?.##demonstrator the Spear-Bearer ........##Merfolk of Okawaru *****.....####.##Health: 94/94 ========================..#..#*#..##.Magic: 19/19 ========================#...###..###...AC: 21Str: 19#........###...EV: 11Int: 9##........## #....SH: 8I#h` +Dex: 22##........####......XL: 11 Next: 90% Place: Lair:2###..@......#P.....Noise: ---------  Time: 18310.9 (0.0)###.....)PP......u) +4 trident##.....∩......PThrow: 6 javelins#...........###..........#..##..########F   skysharkI#h #...# #....#####..###.♣.....###..##..♣.♣.....##I#h The grasping roots constrict the skyshark! _The skyshark escapes! _Okay, then.Aiming: FastrootI#h zPress: ? - help, Shift-Dir - straight lineAim: a skyshark (lightly wounded)I#hz (rooted) _The skyshark escapes! _Okay, then.  Aiming: FastrootPress: ? - help, Shift-Dir - straight lineAim: a skyshark (lightly wounded)  The roots erupt in riotous growth!I#h I#ho  Roots grab the skyshark.The grasping roots constrict the skyshark!I#h[ .......$F ======1.9 (1I#h I#h + _The skyshark escapes!L#hĈ  Ability - do what?CostFailure  Invocations -  X - Renounce ReligionNone0% a - Heroism2 MP, Piety-0%  b - Finesse5 MP, Piety--1%  c - Duel7 MP, Piety--10% [?] toggle between ability selection and description.N#hN#hN#hR)w.....?.##demonstrator the Spear-Bearer ........##Merfolk of Okawaru *****.....#....##Health: 94/94 ========================..#.......##.Magic: 19/19 ========================N#h)#....$F..###...AC: 21Str: 19N#h*#........###...EV: 11Int: 9##........## #....SH: 8Dex: 22##........####......XL: 11 Next: 90% Place: Lair:2###..@......#P.....Noise: ======---  Time: 18311.9 (0.0)###.....)PP......u) +4 trident##.....∩......PThrow: 6 javelins#...........###..........#..##..########F   skyshark#...# #....#####..###.♣.....###..##..♣.♣.....##Press: ? - help, Shift-Dir - straight lineAim: a skyshark (lightly wounded)  The roots erupt in riotous growth!  Roots grab the skyshark.The grasping roots constrict the skyshark! _The skyshark escapes!N#h(lP  Okay, then.N#hlN#h|uN#hx. _N#h٤ N#h Evoke which item? Wands  l - a wand of polymorph (3)M - a wand of digging (11)  P - a wand of roots (19) TalismansK - a maw talisman [!] read|quaff|evokeN#h] ][?] describe selectedO#h|O#hVO#hq.....?.##demonstrator the Spear-Bearer ........##Merfolk of Okawaru *****.....#....##Health: 94/94 ========================..#.......##.Magic: 19/19 ========================#....$F..###...AC: 21Str: 19#........###...EV: 11Int: 9##........## #....SH: 8Dex: 22##........####......XL: 11 Next: 90% Place: Lair:2###..@......#P.....Noise: ======---  Time: 18311.9 (0.0)###.....)PP......u) +4 trident##.....∩......PThrow: 6 javelins#...........###........O#h..#..##..########F   skyshark#...# #....#####..###.♣.....###..##..♣.♣.....##Aim: a skyshark (lightly wounded)  The roots erupt in riotous growth!  Roots grab the skyshark.The grasping roots constrict the skyshark! _The skyshark escapes! _Okay, then.O#hi .....?.## demonstrator the Spear-Bearer  ........## Merfolk of Okawaru *****. ....#....## Health: 94/94 ======================== ..#...***.# #.  Magic: 19/19 ======================== #....*F*.### ...  AC: 21Str: 19 #..***...## #...  EV: 11Int: 9O#h&U ##....*...## #....  SH: 8Dex: 22 ##...*....####......  XL: 11 Next: 90% Place: Lair:2 ###..@......#P.....  Noise: ======---  Time: 18311.9 (0.0) ###.....)PP......  u) +4 trident ##.....∩......P  Throw: 6 javelins O#h4#...........##  #..........#..  ##..########  F   skysharkO#hI #...# #....###  O#hҵI##..###.♣.....##  O#hE#..##..♣.♣.....## O#hbThe grasping roots constrict the skyshark! _The skyshark escapes! O#hi_Okay, then.Aiming: FastrootPress: ? - help, Shift-Dir - straight lineAim: a skyshark (moderately wounded)O#h .....?.##demonstrator the Spear-Bearer ........##Merfolk of Okawaru *****.....#....##Health: 94/94 ========================..#...###.##.Magic: 19/19 ========================#....#*#.###...AC: 21Str: 19#..###...###...EV: 11Int: 9##........## #....SH: 8Dex: 22##........####......XL: 11 Next: 90% Place: Lair:2###..@......#P.....O#h1 ZNoise: ======---  Time: 18311.9 (0.0)###.....)PP......u) +4 trident##.....∩......PThrow: 6 javelins#...........###..........#..##..########F   skyshark#...# #....###O#h ##..###.♣.....###..##..♣.♣.....##The grasping roots constrict the skyshark! _The skyshark escapes! _Okay, then.Aiming: FastrootPress: ? - help, Shift-Dir - straight lineAim: a skyshark (moderately wounded)O#hW(rooted) _The skyshark escapes! _Okay, then.  Aiming: FastrootPress: ? - help, Shift-Dir - straight lineAim: a skyshark (moderately wounded)  The roots erupt in riotous growth!O#h*O#hZ  Roots grab the skyshark.The grasping roots constrict the skyshark!  The skyshark struggles to escape constriction.O#h...$....F2.9 (1O#hdO#h+ _The skyshark escapes!R#h Quiver which action? ([-] to clear) Items ([,] to cycle) R#h a - Throw: 4 darts (curare)b - Throw: 25 stones  c - Throw: 3 darts (disjunct)  d - Throw: 17 darts (poison)  e - Throw: 6 javelins (quivered)  f - Zap: wand of polymorph (3)  g - Zap: wand of roots (18) Abilities ([,] to cycle)  h - Abil: Heroism  i - Abil: Finesse  j - Abil: Duel [*/%] inventory [^] all abilities[!] focus mode: off|onR#h@S#h.....?.##demonstrator the Spear-Bearer ........##Merfolk of Okawaru *****.....#....##Health: 94/94 ========================..#.......##.Magic: 19/19 ========================#....$...###S#h>...AC: 21Str: 19#....F...###...EV: 11Int: 9##........## #....SH: 8Dex: 22##........####......S#hXL: 11 Next: 90% Place: Lair:2###..@......#P.....Noise: ======---  Time: 18312.9 (0.0)S#h###.....)PP......u) +4 tridentS#h##.....∩......PThrow: 4 darts (curare)S#h4#...........###..........#..##..########S#hTF   skyshark#...# #....###S#hv##..###.♣.....###..##..♣.♣.....##S#huAim: a skyshark (moderately wounded)  S#h\The roots erupt in riotous growth!  Roots grab the skyshark.S#hThe grasping roots constrict the skyshark!  The skyshark struggles to escape constriction. _The skyshark escapes!S#hyS#hS#h4S#hA g(((very poisoned, slow)The skyshark struggles to escape constriction. _The skyshark escapes!  You throw a curare-tipped dart.curare-tipped dart hits the skyshark.is poisoned. The skyshark struggles to breathe.  seems to slow down.S#hmp >..S#hp ~------3.8 (0.93S#hw S#h { ` _The skyshark is heavily wounded.U#hT U#h Quiver which action? ([-] to clear) Items ([,] to cycle)  a - Throw: 3 darts (curare) (quivered)b - Throw: 25 stones  c - Throw: 3 darts (disjunct)  d - Throw: 17 darts (poison)  e - Throw: 6 javelins  f - Zap: wand of polymorph (3)  g - Zap: wand of roots (18) U#h Abilities ([,] to cycle)  h - Abil: Heroism  i - Abil: Finesse  j - Abil: Duel [*/%] inventory [^] all abilities[!] focus mode: off|onV#he V#hs C.....?.##demonstrator the Spear-Bearer ........##Merfolk of Okawaru *****.....#....##Health: 94/94 ========================..#.......##.Magic: 19/19 ========================#....$...###...AC: 21Str: 19V#hjt W#....F...###...EV: 11Int: 9##........## #....SH: 8Dex: 22##........####......XL: 11 Next: 90% Place: Lair:2V#ht u###..@......#P.....Noise: ---------  Time: 18313.8 (0.0)###.....)PP......u) +4 tridentV#ht \##.....∩......PV#ht Throw: 3 darts (curare)#...........###..........#..##..########V#ht F   skyshark (very poisoned, slow)V#hau #...# #....#####..###.♣.....###..##..♣.♣.....## _The skyshark escapes!  You throw a curare-tipped dart.  The curare-tipped dart hits the skyshark.  The skyshark is poisoned. The skyshark struggles to breathe.  V#hu qThe skyshark seems to slow down. _The skyshark is heavily wounded.V#hOv V#h{ V#h} W#hBW#hD Ability - do what?CostFailure  Invocations -  X - Renounce ReligionNone0% a - Heroism2 MP, Piety-0%  b - Finesse5 MP, Piety--1%  c - Duel7 MP, Piety--10% [?] toggle between ability selection and description.Y#hAY#hVY#hi.....?.##demonstrator the Spear-Bearer ........##Merfolk of Okawaru *****.....#....##Health: 94/94 ========================..#.......##.Magic: 19/19 ========================#....$...###...AC: 21Str: 19#....F...###...EV: 11Int: 9##........## #....SH: 8Dex: 22##........####......XL: 11 Next: 90% Place: Lair:2###..@......#P.....Noise: ---------  Time: 18313.8 (0.0)###.....)PP......u) +4 trident##.....∩......PThrow: 3 darts (curare)#...........###.......Y#hKF...#..##..########F   skyshark (very poisoned, slow)#...# #....#####..###.♣.....###..##..♣.♣.....## _The skyshark escapes!  You throw a curare-tipped dart.  The curare-tipped dart hits the skyshark.  The skyshark is poisoned. The skyshark struggles to breathe.  The skyshark seems to slow down. _The skyshark is heavily wounded..F7---3594.8 (1Hero Y#hyY#ho _You gain the combat prowess of a mighty hero. _You now have 17/19 mp.Y#h3* Y#h, { Ability - do what?CostFailure Y#hD, d Invocations -  X - Renounce ReligionNoneY#hd, N0% a - Heroism2 MP, Piety-0%  Y#h, Qb - Finesse5 MP, Piety--1%  c - Duel7 MP, Piety--Y#h, p10% [?] toggle between ability selection and description.Z#hZ#h@Z#h.....?.##demonstrator the Spear-Bearer ........##Merfolk of Okawaru *****.....#....##Health: 94/94 ========================..#.......##.Magic: 17/19 =====================---#....$...###...AC: 23Z#h'dStr: 19#........###...EV: 15Int: 9##....F...## #....SH: 9Dex: 22##........####......XL: 11 Next: 90% Place: Lair:2###..@......#P.....Noise: ---------  Time: 18314.8 (0.0)Z#hX###.....)PP......u) +4 trident##.....∩......PThrow: 3 darts (curare)#...........##Hero Z#h{{#..........#..##..########F   skyshark (very poisoned, slow)#...# #....###Z#hU##..###.♣.....###..##..♣.♣.....##The curare-tipped dart hits the skyshark.  The skyshark is poisoned. The skyshark struggles to breathe.  The skyshark seems to slow down. _The skyshark is heavily wounded. _You gain the combat prowess of a mighty hero. _You now have 17/19 mp.Z#hZ#hZ#h F 2------Z#h You can now deal lightning-fast blows.A basilisk comes into view.Z#h(/  --more--\#hl.Fl   basilisk\#hƱo 5.8 (1Finesse _\#h\#hv _You now have 12/19 mp.h#h~.....?.##demonstrator the Spear-Bearer .......l##Merfolk of Okawaru *****.....#....##Health: 94/94 ========================..#.......##.Magic: 12/19 ===============---------#....$...###...AC: 23Str: 19#........###...h#hCEV: 15Int: 9##........## #....SH: 9Dex: 22##....F...####......XL: 11 Next: 90% Place: Lair:2###..@......#P.....Noise: ---------  Time: 18315.8 (0.0)h#hn###.....)PP......u) +4 trident##.....∩......Ph#hThrow: 3 darts (curare)#...........##Hero Finesse h#h #..........#..##..########F   skyshark (very poisoned, slow)h#hA&#...# #....###l   basilisk##..###.♣.....###..##..♣.♣.....## _A basilisk comes into view. _You now have 12/19 mp.Throw: 3 darts (curare)Press: ? - help, Q - select action, ( or ) - cycleh#hwShift-Dir - straight lineAim: a skyshark (heavily wounded, very poisoned, slow, 77% to hit)h#hS[ .Fh#hw @.*h#h! M.*.i#htj.*.*.i#hT7e.**Fi#hߓ#*.*.*.*.Fj#h @##.....F _You now have 12/19 mp.  Throw: 3 darts (curare)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  You can't see that place.  [a rock wall.]j#hs #l*****FAim: a basilisk (67% to hit)l#h$ .....?.##demonstrator the Spear-Bearer .......l##Merfolk of Okawaru *****.....#....##Health: 94/94 ========================..#.......##.Magic: 12/19 ===============---------#....$...###...AC: 23Str: 19#........###...EV: 15l#hn$ GInt: 9##........## #....SH: 9Dex: 22##....F...####......XL: 11 Next: 90% Place: Lair:2###..@......#P.....l#h$ Noise: ---------  Time: 18315.8 (0.0)###.....)PP......u) +4 trident##.....∩......PThrow: 3 darts (curare)#...........##Hero Finesse #..........#..##..########l#h&% F   skyshark (very poisoned, slow)#...# #....###l#hL% l   basilisk##..###.♣.....##l#hn% C#..##..♣.♣.....## l#h% H_You now have 12/19 mp.l#h% 0Throw: 3 darts (curare)l#h% Press: ? - help, Q - select action, ( or ) - cyclel#h% YShift-Dir - straight lineAim: a basilisk (67% to hit)  l#h%& +Okay, then.l#hZ( l#h3 D _n#hy  .....?.## demonstrator the Spear-Bearer  .......l## Merfolk of Okawaru *****. ....#....## Health: 94/94 ======================== ..#.......# #.  Magic: 12/19 ===============--------- #....$...### ...  AC: 23Str: 19 #........## #...  EV: 15Int: 9 ##........## #....  SH: 9Dex: 22 ##....F...####......  XL: 11 Next: 90% Place: Lair:2 ###..@......#P.....  Noise: ---------  Time: 18315.8 (0.0) ###.....)PP......  u) +4 trident ##.....∩......P  Throw: 3 darts (curare) #...........##  Hero Finesse #hL{ 10m #..........#..  ##..########  F   skyshark (very poisoned, slow) #...# #....###  l   basilisk ##..###.♣.....##  #..##..♣.♣.....## Shift-Dir - straight lineAim: a basilisk (67% to hit) _Okay, then.Reach: u) +4 tridentPress: ? - help, Dir - move targetAim: a skyshark (heavily wounded, very poisoned, slow, 82% to hit)o#hm *Fo#h-..o#h>Your weapon can't reach that far!o#hWG..*o#hd Q...p#h,@..p#h)9l.Aim: a basilisk (67% to hit) _Okay, then.  Reach: u) +4 tridentPress: ? - help, Dir - move targetAim: a basilisk (74% to hit)p#hA basilisk. A crested lizard of middling size with a terrible petrifying gaze. Max HP: ~36 Will: + AC: + EV: +++ Threat: High Class: Natural Size: V. Small Int: Animal You have about 74% to hit with your +4 trident. It has about 36% to hit you. Attack Max Damage Bite 20 It is cold-blooded and may be slowed by cold attacks. It possesses the following magical abilities, which are affected by antimagic (but not silence):  a - Petrify(45%) (6) To read a description, press the key listed above. (AdB) indicates damage (the sum of A B-sided dice), (x%) indicates the chance to defeat your Will, and (y) [!]: Description|Quoteq#h} .....?.## demonstrator the Spear-Bearer  .......l## Merfolk of Okawaru *****. ....#....## Health: 94/94 ======================== ..#.......# #.  Magic: 12/19 ===============--------- #....$...### ...  AC: 23Str: 19 #........## #...  EV: 15Int: 9 ##........## #....  SH: 9Dex: 22 q#htO##....F...####......  XL: 11 Next: 90% Place: Lair:2 ###..@......#P.....  Noise: ---------  Time: 18315.8 (0.0) ###.....)PP......  u) +4 trident ##.....∩......P  Throw: 3 darts (curare) #...........##  Hero Finesse  #..........#..  ##..########  F   skyshark (very poisoned, slow) #...# #....###  l   basilisk q#h##..###.♣.....##  #..##..♣.♣.....## Aim: a basilisk (67% to hit) _Okay, then.Reach: u) +4 tridentPress: ? - help, Dir - move targetAim: a basilisk (74% to hit)  Your weapon can't reach that far!q#h] .....?.##demonstrator the Spear-Bearer .......l##Merfolk of Okawaru *****.....#....##Health: 94/94 ========================..#.......#q#h3 #.Magic: 12/19 ===============---------#....$...###...AC: 23Str: 19#........###...EV: 15Int: 9##........## #....SH: 9Dex: 22##....F...####......XL: 11 Next: 90% Place: Lair:2q#hh =###..@......#P.....Noise: ---------  Time: 18315.8 (0.0)###.....)PP......q#h u) +4 trident##.....∩......Pq#h Throw: 3 darts (curare)#...........##Hero Finesse q#hр #..........#..##..########F   skyshark (very poisoned, slow)q#h J#...# #....###l   basilisk##..###.♣.....##q#h" #..##..♣.♣.....## _Okay, then.Reach: u) +4 tridentPress: ? - help, Dir - move targetq#ha Aim: a basilisk (74% to hit)  Your weapon can't reach that far!  Okay, then.q#h4 q#hH q#h . _r#h?  You puncture the skyshark!r#hX5==6.1 (0.3r#h r#h` _The skyshark is heavily wounded.s#h h  You impale the skyshark!!s#h -=4s#h s#h" a _The skyshark is severely wounded.u#h#?  You puncture the skyshark!u#h .l The skyshark is almost dead.The skyshark completely misses you.The skyshark tail-slaps you but does no damage.u#h--7u#hu#hXV _The skyshark closely misses you.w#h:  You hit the skyshark.w#hU--7.1 (0.4w#hw#h\ _The skyshark is almost dead.x#h }  You puncture the skyshark!  You kill the skyshark!x#h' x#h } -Okawaru is honoured by your kill.x#h CA cane toad comes into view.x#hX /  --more--y#hP HF†y#h F   cane toad (wandering)y#h1 F 5/95994 (0.3 _y#h y#h8  Your base Fighting skill increases to level 12! _Health restored: 95z#h z#hN z#h`z#hF _Unknown command.|#hAI....F......#..l..#.......# #.#....$...###...  #........#... ##.... †...####...... ##.........#P.....  ###.@...)PP......  |#hA∩......P ...........## #.#.. ##..#########...# #....###l   basilisk##..###.♣.....###..##..♣.♣.###..##...♣♣.♣♣.#.#|#hRD|#h0E|#hLI.F..lF   cane toad (wandering)l   basilisk|#hxM;-8.4 (1.0 _|#hCU|#hX}#hv2  #F...###.....l.#. #....$...###.. #........####.## #.}#h'3 6 ##....†...####.. ###.........#P ###.....)PP. ##@....∩......P ......###..#..######## #...# #....#####.P..###..♣...♣♣..##}#h5 }#h6 }#h> J.F..lF   cane toad (wandering)l   basilisk}#h? ?-9}#hE }#h]I ~#h:P #...F...#. #....$.l.###.. #........####........## #. ##....†...####.. ###.........#P ###.....)PP.~#hP ##.....∩......P ......###..#..######## #...# #....#####..###.♣....~#hPV.####.....#...♣.....♣...#~#h1T~#hgT~#h\I.F.lF   cane toad (wandering)l   basilisk~#h]V3=20~#hd~#hMf#h@  #....$F..###.. #....l...####........## #. ##....†...####.. ###.........#P ###.....)PP. ##.....∩......P ......###..#..######## #...# #....#####..###.♣.....##..##..♣.♣.....###h#........[#^♣..<..♣.♣.##h#hF.l#h%1#h#h§#h)| #........#... ##....l#.... .†...####...... #.........#P..... #hy| ###.....)PP......  ##.....∩......P #...........## #.#.. ##@.######## #h|#...# #....#####..###.♣.....#h|#..##..♣.♣.###..##...♣♣.♣♣.#.#h|###.P..###..♣...♣♣..###.....#...♣.....♣...#h}##........[#^♣..<..♣.♣#h }3.#..#h:}L#...♣....♣♣.##h#hF.l#h%2#h#he#h|~ ##..##. ##....l...####...... ###.........#P..... ###.....)P. ##.....∩P #.....## #..........#.. ##..########  #@..# #....#####..###.♣.....###h% #..##..♣.♣.....#####..##...♣♣.♣♣.#.#.P..###..♣...♣♣..##....#...♣...#........[#^♣..<..♣.♣.# ........#...♣....♣♣..# ###.♣♣..♣♣...###h#h5%3#h#h#h6#hA=4#h#h#h} #h<~ %5#hG #hD #hv#hll   basilisk#h9U4=6#h#h#h0g #h

72.9 (1.0) _#hTD #hnF #h; _ ##†.########  #...# #....####..###.♣.....## #..##..♣.♣.....#####..##...♣♣.♣♣.#.#.P..###..♣...♣♣..#####.....#...♣.....♣...#........[#^♣..<..♣.♣.##...♣....♣♣♣..####.♣♣..♣♣...##.# #....♣♣♣.†..### ##.#.....#..#. #..♣.♣.♣.##### ####...### k   rime drake (asleep). ####h .###k #...# ##.###h, s  A rime drake comes into view.#hL /  --more--#h  kcatching breath)kThe rime drake hisses angrily. ******The rime drake breathes ice at you.The icy flash freeze hits you.#h" `......#h z97/102 --====3#h .Frozen #hp #hj A _You are encased in ice. #h r_You take 5 damage, and have 97/102 hp.#h##hp%~Quiver which action? ([-] to clear) #h%3Items ([,] to cycle)  a - Throw: 3 darts (curare) (quivered)b - Throw: 25 stones  c - Throw: 3 darts (disjunct)  d - Throw: 17 darts (poison)  #h%`e - Throw: 6 javelins  f - Zap: wand of polymorph (3)  g - Zap: wand of roots (18) #h%Abilities ([,] to cycle)  h - Abil: Heroism  #h&i - Abil: Finesse  #h:&j - Abil: Duel [*/%] inventory [^] all abilities[!] focus mode: off|on#h #h##†.########demonstrator the Spear-Bearer #...# #....###Merfolk of Okawaru *****.##..###.♣.....##Health: 97/102 ======================--#..##..♣.♣.....## Magic: 20/20 ========================###..##...♣♣.♣♣.#.# AC: 23Str: 19##.P..###..♣...♣♣..## EV: 15Int: 9###.....#...♣.....♣...# SH: 9Dex: 22##........[#^♣..<..♣.♣.# XL: 12 Next:  0% Place: Lair:2#......@.#...♣....♣♣♣..# Noise: ====-----  Time: 18363.9 (0.0)[10;1#h 0H........####.♣♣..♣♣...## u) +4 trident........# #....♣♣♣.†..# Throw: 6 javelins......### ##.#.....#..# Hero Finesse Frozen ...... #..♣.♣.♣.###....## ####...###k   rime drake (catching breath)....###.###.k.#...###.##A rime drake comes into view.The rime drake hisses angrily.  The rime drake breathes ice at you.The icy flash freeze hits you. _You are encased in ice. _You take 5 damage, and have 97/102 hp.#h ((((( ((You throw a javelin.  The javelin pierces through the rime drake!#h#hv.....k.#hTT8=----#hX4.5 (0.65#h#he _The rime drake is moderately wounded.#h2 (((((((You throw a javelin.#hS#hyYu....k.#h Zw----5.14#h`#hd` _The javelin closely misses the rime drake.#h#..........#..##†.######## ...# #....### ##..###.♣.....##  #..##..♣.♣.....## #..##...♣♣.♣♣.#.#  ##.P..###..♣...♣♣..## #.....#...♣.....♣...# #[#^♣..<..♣.♣.# #...♣....♣♣♣..# #hj1.####.♣♣..♣♣...#..# #....♣♣♣.†..# ......### ##.#.....#..#...... #..♣.♣.♣.####h..k.## ####...###...###.####hD((.#...##h#hsJk.#h3,6.6 (1.5#h#he#hV #.#.. ##†.# #...# #....### #h ##..###.♣.....## #..##..♣.♣.....## ###..##...♣♣.♣♣.#.# #h ##.P..###..♣...♣♣..## #hڗ ###.....#...♣.....♣...# ##.#h [#^♣..<..♣.♣.# #.#hN #...♣....♣♣♣..# .####.♣♣..♣♣...## .# #....♣♣♣.†..# #hy ......### ##.#...#h ...k.. #..♣.♣.♣.### #h՘ ....## ####...###..#h + #h! #h #h jk.#h j9=8.1#h #h ` _The ice encasing you melts away.#h'#h($#h)mReally walk into a travel-excluded area? Y - Yes #h&)' N - No#h #h <##†.########demonstrator the Spear-Bearer #...# #....###Merfolk of Okawaru *****.#h ##..###.♣.....##Health: 99/102 =======================-#..##..♣.♣.....##Magic: 20/20 ========================###..##...♣♣.♣♣.#.##h [AC: 23Str: 19#h' ##.P..###..♣...♣♣..##EV: 15#h8 ,Int: 9#hJ f###.....#...♣.....♣...##h[ -SH: 9#hl -Dex: 22#h ##........[#^♣..<..♣.♣.##h XL: 12 Next:  0% Place: Lair:2#h a#........#@..♣....♣♣♣..##h Noise: ---------  Time: 18368.1 (0.0)#h W........####.♣♣..♣♣...###h 7u) +4 trident#h .....k..# #....♣♣♣.†..##hQ Throw: 4 javelins......### ##.#.....#..#Hero Finesse #h "...... #..♣.♣.♣.###....## ####...###....###.####h 8((.#...###.###h bYou throw a javelin.  The javelin pierces through the rime drake! #h A_The rime drake is moderately wounded.#h 0You throw a javelin. #h _The javelin closely misses the rime drake. _The ice encasing you melts away.#h #h #h #h #9.1 (1#hU #ho #h#hC4100/10270#h#h#hY#h^akk   rime drake#hb%1#hf#hh#h j  You impale the rime drake!!#h 4===4 (0.3#h# #h& ^ _The rime drake is almost dead.#h+  You puncture the rime drake!  You kill the rime drake!#hC.#h.!63--7#h'#hB*P _Okawaru accepts your kill.#hT#h Evoke which item? Wands  l - a wand of polymorph (3)M - a wand of digging (11)  P - a wand of roots (18) Talismans#hK - a maw talisman [!] read|quaff|evoke#h][?] describe selected#h"#h*#hv7##†.########demonstrator the Spear-Bearer #...# #....###Merfolk of Okawaru *****.##..###.♣.....##Health: 100/102 =======================-#..##..♣.♣.....##Magic: 20/20 ========================###..##...♣♣.♣♣.#.#AC: 23Str: 19#h7>##.P..###..♣...♣♣..##EV: 15Int: 9###.....#...♣.....♣...#SH: 9#h,8Dex: 22##........[#^♣..<..♣.♣.#XL: 12 Next:  3% Place: Lair:2#........#@..♣....♣♣♣..##hv8$Noise: =--------  Time: 18371.7 (0.0)........####.♣♣..♣♣...##u) +4 trident#h8Q.....k..# #....♣♣♣.†..#Throw: 4 javelins......### ##.#.....#..##h8(Hero Finesse #h8...... #..♣.♣.♣.###....## ####...###....#h9A###.###((.#h%9j#...###.## _The ice encasing you melts away.#hH9qYou impale the rime drake!! _The rime drake is almost dead.#hg9aYou puncture the rime drake!  You kill the rime drake! #h9Q_Okawaru accepts your kill.#h@P  Okay, then.#h A#hF#hI. _#h #hԌ #h #hM #h- g1#hd #h #hأ #h #h - - #h ;_You start resting.#hݴ +4.7 (3#h #2#h G=-5.7 (4#h. #h۾ z _HP restored. _Health restored: 102#hl #..........#.. ##†.########  #...# #....# ##..###.♣.. #..##..♣.♣.....###hlQ ###..##...♣♣.♣♣.#. ##.P..###..♣...♣♣..## ###.....#...♣.....♣...# ##.......@[#^♣..<..♣.♣.##hKm #........#...♣....♣♣♣..# ........####.♣♣..♣♣...## ........# #....♣♣♣.†..# ......### ##.#.....#..# ...... #..♣.♣#htm{.♣.### ....###..#hmm.### .... ####hmW.###((. #...##hm#hzv#h w#1#h$w18#h7w6.7 (1#hg|#h+~` _You feel like a meek peon again.#hq| ##†.########  #...# #....####..###.♣.....## #..##..♣.♣.....#####..##...♣♣.♣♣.#.#.P..###..♣...♣♣..#####.....#...♣.....♣...#........[#^♣..<..♣.♣.# #...♣....♣♣♣..# ###.♣♣..♣♣...## .# #....♣♣♣.†.. ### ##.#.....#..# ...... #..♣.♣.♣.### ....## ####...### .... ###.### (( #...# ##.###h#h %7#h##hE#h%  #...# #....####..###.♣.....## #..##..♣.♣.....#####..##...♣♣.♣♣.#.#.P..###..♣...♣♣..#####.....#...♣.....♣...##hJ% ........[#^♣..<..♣.♣.# .#...♣....♣♣♣..# ###.♣♣..♣♣...## .# #....♣♣♣.†.. #h`% V### ##.#.....#..##ht% y ...... #..♣.♣.♣.####h%  ....## ####...### .... ####h% .### (( #...# .#h% $ ##.#h% M## #..##h, #h/- %8#h2 #h4 #hS#..###.♣.....## #..##..♣.♣.....#####..##...♣♣.♣♣.#.#.P..###..♣...♣♣..####.....#...♣.....♣...........[#^♣..<..♣.♣..#...♣....♣♣♣..#h^###.♣♣..♣♣..# #....♣♣♣.†..### ##.#.....#..#. #..♣.♣.♣.##### ####...### . ###.###(( #...#hd#.. ##.###hA. #..##hB #.###h/#hA=9#hB#hc#h~] #..##..♣.♣.....####..##...♣♣.♣♣.#..P..###..♣...♣♣..###.....#...♣..#h[........[#^♣..<..♣.♣.#...♣....♣♣###.♣♣..♣♣...# #....♣♣♣.†..### ##.#.....#....# #..♣.♣.♣.#<.....#### ####...### . ###.### (( #...#.... ##.##. #..#. #.#hK## ...#hڅ8<#h&80#h#h69 _Found a stone staircase leading up.#h  #..##..♣.♣..... ###..##...♣♣.♣♣.# ##.P..###..♣...♣♣ ###.....#...♣.....♣ ##..[#^♣..<..♣. ###h .#...♣....♣♣♣.##.####.♣♣..♣♣.# #....♣♣♣.†.### ##.#.....#.# #..♣.♣.♣..<.....#### ####...###. ###.###.((.#h' . #...#.. ##.##..#hI ~. #..#..) #.## #hn A ...#h #hU DD   six-headed hydra (wandering)#h %1#h #h # _Found a mace.#h(##..###.♣.....## #..##..♣.♣....#..##...♣♣.♣♣.# ##.P..###♣♣.#.....#...♣.....♣..[#^♣..<..♣. ...♣....♣♣♣#hN)D######.♣♣..♣♣....# #....♣♣♣.†..### ##.#.....#............# #..♣.♣.♣..<.....#### ####...###....... ###.###...((.. #...#....... ##.##h})#....... #..##h)Z......)#.###h8-#h6.DD   six-headed hydra (wandering)#h602#h>#h#AU _Your hands slow down.#h...# #....### ##..###.♣.....##  #..##..♣.♣.....###..##...♣♣.♣♣.#.# ##.P..###♣♣..##.....#...♣.....♣...#h.[#^♣..<..♣. ...♣....♣♣♣.######.♣♣..♣♣...#.D.# #....♣♣♣.†..#.### ##.#.....#..#h ..........# #..♣.♣.♣.###.<.....#### ####...###....... #h+###.###...((.. #...##hJ....... ##.##. #hj.#..##h#h(.DD   six-headed hydra (wandering)#h])#h})3#hR0#hT3#hT :##†.######## ...# #....### ##..###.♣.....##  #..##..♣.♣.....## #..##...♣♣.♣♣.#.#  ##.P..###..♣...♣♣..###.....#...♣.....♣...##hY .[#^♣..<..♣.♣.# ...♣....♣♣♣.######.♣♣..♣♣...#.....# #....♣♣♣.†..# ..D### ##.#.....#..#..........# #..♣.♣.♣.###.<.....#### ####...###....... ###.###...((.. #...#. ##.##4#h #..........#..##†.######## ...# #....### ##..###.♣.....##  #..##..♣.♣.....## #..##...♣♣.♣♣.#.#  ##.P..###..♣...♣♣..## #.....#...♣.....♣...# #h| 2.[#^♣..<..♣.♣.#  ...♣....♣♣♣..# .######.♣♣..♣♣...#.....# #....♣♣♣.†..#..D#h ### ##.#.....#..#..........# #..♣.♣.#h *♣.###.<.....#### ####...###....... ###.###...((.. #...##h #hp &5#hP #h #h)#.#.. ##†.# #...# #....### ##..###.♣.....## #..##..♣.♣.....## ###..##...♣♣.♣♣.#.# ##.P..###..♣...♣♣..## ###.....#...♣.....♣...# #hC*m##.[#^♣..<..♣.♣.# ##.#...♣....♣♣♣..# .##.####.♣♣..♣♣...## .......D......### ##.#...#h*w..# #..♣.♣.<.....#### ####...###..... #h5<6#hA:#h9<#h#h~Quiver which action? ([-] to clear) #hGItems ([,] to cycle)  a - Throw: 3 darts (curare)b - Throw: 25 stones  c - Throw: 3 darts (disjunct)  d - Throw: 17 darts (poison)  e - Throw: 4 javelins (quivered)  f - Zap: wand of polymorph (3)  g - Zap: wand of roots (18) #hyAbilities ([,] to cycle)  h - Abil: Heroism  i - Abil: Finesse #h j - Abil: Duel #h[*/%] inventory [^] all abilities[!] focus mode: off|on#h #hۑ #..........#..demonstrator the Spear-Bearer ##†.########Merfolk of Okawaru *****.#...# #....###Health: 102/102 ========================##..###.♣.....##Magic: 20/20 ========================#..##..♣.♣.....##AC: 21Str: 19###..##...♣♣.♣♣.#.#EV: 11Int: 9##.P..###..♣...♣♣..###h SH: 8Dex: 22###.....#...♣.....♣...#XL: 12 Next:  3% Place: Lair:2##.......@[#^♣..<..♣.♣.#Noise: ---------  Time: 18386.7 (0.0)##........#...♣....♣♣♣..#u) +4 trident.##........####.♣♣..♣♣...##Throw: 4 javelins...........# #....♣♣♣.†..#..D......### ##.#.....#..#..........# #..♣.♣.♣.###.<.....#### ####...###.......###.###...((..#...# _HP restored. _Health restored: 102 _You feel like a meek peon again. _Found a stone staircase leading up. _Found a mace. _Your hands slow down.#hғ #hҙ #h #h3#hKReally walk into a travel-excluded area? Y - Yes #hn' N - No#h*#h1>##†.########demonstrator the Spear-Bearer #...# #....###Merfolk of Okawaru *****.##..###.♣.....##Health: 102/102 ========================#..##..♣.♣.....##Magic: 20/20 ========================###..##...♣♣.♣♣.#.#AC: 21Str: 19##.P..###..♣...♣♣..##EV: 11Int: 9###.....#...♣.....♣...#SH: 8Dex: 22##........[#^♣..<..♣.♣.#XL: 12 Next:  3% Place: Lair:2##........#@..♣....♣♣♣..#Noise: ---------  Time: 18386.7 (0.0).##........####.♣♣..♣♣...##u) +4 trident...........# #....♣♣♣.[#h>0;10;1m†..#Throw: 4 javelins..D......### ##.#.....#..#..........# #..♣.♣.♣.###.<.....#### ####...###.......###.###...((..#...#.......##.## _HP restored. _Health restored: 102 _You feel like a meek peon again. _Found a stone staircase leading up. _Found a mace. _Your hands slow down.#h*D#hD+7.7 (1#hHH#hI#h(##†.# #...# #....### ##..###.♣.....## #..##..♣.♣.....## ###..##...♣♣.♣♣.#.# ##.P..###..♣...♣♣..## ###.....#...♣.....♣...# ##..[#^♣..<..♣.♣.# ##.#.@.♣....♣♣♣..# .##.####.♣♣..♣♣...## .# #....♣♣♣.†..# ..D......### ##.#.# #..♣.♣.♣.###.<.....#### ####...###. ###.### #hD3#h3&8#h:#h<#hVI#...# #....#####..###.♣.....#..##..♣.♣.###..##...♣♣.♣♣.#.# ##.P..###..♣...♣♣..####.....#...♣.....♣...# ##........[#^♣..<..♣.♣.# ##........#...♣....♣♣♣..#  .##..####@♣♣..♣♣...##  #hI....# #....♣♣♣.†..#  ..D### ##.#.....#..#  .... #..♣.♣.♣.###  .<.....#### ####...###  #h1J....... ###.###  ...((.. #...#  ....... ##.##hZJ|#  . ..##hS#hVT&9#h7[#h\#h>y##..###.♣.....#..##..♣.♣.###..##...♣♣.♣♣.#.# ##.P..###..♣...♣♣..##h###.....#...♣.....♣...# ##........[#^♣..<..♣.♣.# ##........#...♣....♣♣♣..# .##..#ho####.♣♣..♣♣...## ....#h# #..@.♣♣♣.†..# ..D#h### ##.#.....#..# ....#h1 #..♣.♣.♣.### #h.<.....#### ####...### ....... ###.### ...((.. #...# ....... ##.##h# . ..# ......) #.###h#h+'90#h#h#h<e#..##..♣.♣.###..##...♣♣.♣♣.#.# ##.P..###..♣...♣♣..####.....#...♣.....♣...# ##........[#^♣..<..♣.♣.#  ##..#h<#...♣....♣♣♣..# ##..####.♣♣..♣♣...## ..# #....♣♣♣.÷..# D#h =### ##.#@....#..# .#h.=O #..♣.♣.♣.### <.....#### ####...### #h=`..... ###.###((.. #...#... ##.## ..#h=Z#) #.###h=2 ...#h F#hF#hF1#hL#hN#h(###..##...♣♣.♣♣.#.# ##.P..###..♣...♣♣..####.....#...♣.....♣...#  ##........[#^♣..<..♣.♣.# ##..#...♣....♣♣♣..# #..####.♣♣..♣♣...## #h ..# #....♣♣♣.÷..# D### ##.#.....#..# . #..♣@♣.♣.### #### ####...### ..... ###.### ((.. #h#...#... ##.## #h6#..#) #.## ... #h#h &2#h%#h#hi 1 ##.P..###..♣...♣♣..#####.....#...♣.....♣...##........[#^♣..<..♣.♣. ##.#...♣....♣♣♣..####.♣♣..♣♣...# . #....♣♣♣.÷..# D### ##.#.....#..# ..# #..♣.♣.♣.###### ####@..###  ###.### ((...# #.......#h5o #hvo &3#h5s #ht #h )X ###.....#...♣.....♣...##........[#^♣..<..♣.♣. ##.#...♣....♣♣♣..#hX)####.♣♣..♣♣...# . #....♣♣♣.÷..# D### ##.#.....#. .#h|).# #..♣.♣.♣.###### ####...### #h) ###@### ((#...# #h)>..##.##h)A........#h;Y4#h ##........[#^♣..<..♣.♣ ##.#...♣....♣♣♣.. #.####.♣♣..♣♣...# . #....♣♣♣.÷..# D### ##.#.....#. ..# #..♣.♣.♣.###### ####...###  ###.### ((#..@# ..#.# #..#..........#h#h&5#h`#h#hˣ#...♣....♣♣♣..####.♣♣..♣♣...## ..# #....♣♣♣.÷.. .D### ##.#.....#..# .#h..# #..♣.♣.♣.### <.....#### ####...### . ###.### ((..#h2k #...# .....#h ##@##. #..#) #.###h[ ... ...#hˤ9... .....#h*.... #hi#h&6#h0#h#hkj##.####.♣♣..♣♣...# .. #....♣♣♣.÷..# D### ##.#.....# ..#h.# #..♣.♣.♣.## <.....#### ####...### ...... ###.### ((#hڄ}#...# ..##.##hi #@.#)#hZ# ... #hwV#............................#h ...#ho#hÐ&7#h#hR#hy, .. #....♣♣♣.÷..# D### ##.#.....# ...# #..♣.♣.♣.## <.....#### ####...### ...... ###.### ((#...# ..#h, #.## #..)## #...#.............#h - ......#h0- ...l   basilisk (asleep)l.#hY- :.#..##h{- #h/ q  A basilisk comes into view.#h<< /  --more--#hЮ > 8 #hJ _#h? #hͷ #h#####.♣♣..♣♣...# ...# #....♣♣♣.÷..# D### ##.#.....#..# ........# #..♣.♣.♣.####### ####...###... #h;6###.### .((.. #...#  ##.##  #.@# #h]X....)## #h{#...# #.....#h`............ #h............l...........##hѐ5.............##h̚#h+&9#hۡ#hN#h  ##..#...♣....♣♣♣..# ##.####.♣♣..♣♣...## ....# #....♣♣♣.÷..# .D## ##.#.....#..#....# #..♣.♣.♣.### <.....#### ####...### ...... ###.###((.. #...#.##@##..#h 2 #..# .....) #.## #...# #..... ..... ........... ............ l.##h #h: (400#h #hy #h #..#h ####.♣♣..♣♣...## ..# #....♣♣♣.÷..# #h qD### ##.#.....#..# #hڀ .#h  #..♣.♣.♣.### #### ####...### #h' ..... ###.### ((.. #hE k#...# ... #hb R##.##  #h #.@# ) #.## #h G #...# #h w#........................#hӁ l   basilisk (asleep).......#h &.....#h yl...........#..#h #h &1#hȑ #h #hPs#hs~Quiver which action? ([-] to clear) #htItems ([,] to cycle)  a - Throw: 3 darts (curare)b - Throw: 25 stones  c - Throw: 3 darts (disjunct)  #h9tHd - Throw: 17 darts (poison)  e - Throw: 4 javelins (quivered)  #htf - Zap: wand of polymorph (3)  g - Zap: wand of roots (18) Abilities ([,] to cycle)  h - Abil: Heroism  #hu4i - Abil: Finesse  j - Abil: Duel [*/%] inventory [^] all abilities[!] focus mode: off|on#h׸#h{3#........####.♣♣..♣♣...##demonstrator the Spear-Bearer .........# #....♣♣♣.÷..#Merfolk of Okawaru *****. D......### ##.#.....#..#Health: 102/102 ======================== #h........# #..♣.♣.♣.###Magic: 20/20 ======================== .....#### ####...###AC: 21Str: 19 .....###.####hEV: 11Int: 9 .((..#...##h?SH: 8Dex: 22 .....##.###hhXL: 12 Next:  3% Place: Lair:2 .....#.@##hNoise: ---------  Time: 18401.7 (0.0) ....)#.##u) +4 trident#h#...#Throw: 25 stones#.............#h...........l   basilisk (asleep)............#h ~l...........#.............# _Health restored: 102 #h2_You feel like a meek peon again. _Found a stone staircase leading up. _Found a mace. #hW_Your hands slow down. _A basilisk comes into view.#h#h#h#hNm (((((l#h`N(You throw a stone.  The stone hits the basilisk but does no damage.#ht#hjy9....#hy[...#hz-2.8 (1.1#hz04#h#h2 _The basilisk hisses angrily.#h' ##..#...♣....♣♣♣..# ##.####.♣♣..♣♣...## .#h-(...# #....♣♣♣.÷..# .D## ##.#.....#..#....# #..♣.♣.♣.### #hW(o<.....#### ####...### ......#h(i ###.###((..#h( #...#.##@##..#h(j #..# .....)#h(n #.## #...##h )m #..... .....#h&)a... ...........#hD) ............ .##h]2#h2#3#h 3 0#h8#h_;#hL[#^♣..<..♣.♣.# ...♣....♣♣♣..# #####.♣♣..♣♣...# ...# #....♣♣♣.÷..# D### ##.#.....#..# #hVM........# #..♣.♣.♣.####### ####...###... ###.### .((.. #..@#  ##.## #hO #..# ....)#.###...##............ #htW#hX&4#hV^#ha#hM ###.....#...♣.....♣..  ##.[#^♣..<..♣.♣.#.#...♣....♣♣♣.. ####.♣♣..♣♣...## ...# #....♣♣♣.÷. D### ##.#.....#.....# #..♣.♣.♣.####hݜQ#### ####...### ...###@### .((...##.## .....#..#...#h#hʦl   basiliskl#h#&5#h#h#h ^ ##.P..###♣♣..## #.....#...♣.....♣...# .[#^♣..<..♣.♣.# ...♣....♣♣♣..# ####.♣♣..♣♣...# .#hf .# #....♣♣♣.÷..# ### ##.#.....#..# ..# #..♣.♣.♣.####h #### ####.@.### .... ###.### ((.. #h #...#  ##.## #h #..# ...)#.###h Z#...##.#h( [....l#h #h l   basiliskl.#h &6#hk: #hM##.P..###..♣...♣♣..## ###.....#...♣.....♣...# .[#^♣..<..♣.♣.# .#...♣....♣♣♣..# ####.♣♣..♣♣...## # #....♣♣♣.÷..# #h### ##.#.....#..# # #..♣.♣.♣.### #### ####..@###  ###.### .. #...#  ##.## #..#) #.###...##l.... #hU<7#h|#h#hF#hG&8#h(N#hP#h#hb&9#h#hJ#h #h[ '10#h2 #h #h<1#hi #h#h#hll   basilisk#h&2#h#hA#h3#h4Bl.#h5-3.5 (0.7#h<#h"i _You reach to attack! You closely miss the basilisk.#hIi  You puncture the basilisk!#h6==4.1 (0.6#h v _The basilisk is heavily wounded.#h  You impale the basilisk!!  The basilisk is almost dead.#hl.=7#hL _You block the basilisk's attack.#hm x  You hit the basilisk.  You kill the basilisk!#hy C.#h| H3/1034--5.4 (0.7#h #h _Okawaru accepts your kill. _Health restored: 103#h#hK  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting12.3  12.6  +1   n - Spellcasting   0.0   1.2  -1      #hP     b - Maces & Flails   0.1   1.4  -2      #hJ c - Axes   5.1   1.4  -2   o - Invocations  11.6  11.3  +1   d - Polearms  14.0   9.0  +4   p - Evocations   1.5   2.0   0  #h  e - Staves   5.1   1.4  -2   q - Shapeshifting   0.0   0.7  +2  #hL6 f - Unarmed Combat   0.0   0.8  +1      #hr g - Throwing   2.0   3.0   0  #hƧa    #h        #hKi h - Short Blades   0.0   0.7  +2       i - Ranged Weapons   3.2   5.7  -2      #h         j - Armour   0.0   1.7  -3       k - Dodging   2.6   1.8  +3  #h.     l - Shields   4.0   5.0   0  #h.     m - Stealth   1.1   1.4  +2  #h5a    #hS_    #hpT    #hpThe relative cost of raising each skill is in cyan.  #hSkills enhanced by cross-training are in green.  [?] Help#hѩG[=] set a skill target  #h[/] auto|manual mode [*] useful|all skills [_] enhanced|base level  #h'[!] training|cost|targets#hX  a * Fighting  12.3#hgo a - Fighting  12.3#h= f + Unarmed Combat 0.0#h f * Unarmed Combat   0.0#h o f - Unarmed Combat   0.0#h = g + Throwing 2.0#h `TargetTarget--  --  -- #h c --  --  --  --  --  #hm p--  --  --  --  --  --  #h --  #h --  #h -- #h #h ia-z] set#h K[-] clear selected target#h ccost|targets#h1Y<[?25h[?0c0 #h $ [?25l[?1c9.0   0 current training targets, if any.=] set aall targets#hFe #hkD ##.P..###..♣...♣♣..##demonstrator the Spear-Bearer ###.....#...♣.....♣...#Merfolk of Okawaru *****. #........[#^♣..<..♣.♣.#Health: 103/103 ======================== #h`l[........#...♣....♣♣♣..#Magic: 20/20 ======================== .......####.♣♣..♣♣...##AC: 21Str: 19 .......# #....♣♣♣.÷..#EV: 11#hlInt: 9 .....### ##.#.....#..#SH: 8Dex: 22 #hl......# #..♣.♣.♣.####hlXL: 12 Next:  4% Place: Lair:2 ...#### ####..@####hlNoise: =--------  Time: 18415.4 (0.0) ...###.####hmtu) +4 trident (..#...##h;muThrow: 24 stones ...##.## #hZm6...#..# ..)#hwm##.###...##hm#l............#hmtThe basilisk is almost dead. _You block the basilisk's attack.  #hmBYou hit the basilisk.  You kill the basilisk! #hm|_Okawaru accepts your kill. _Health restored: 103#hm#ht#h$u#h{#h}#h+Y ##.P..###..♣...♣♣..##  ###.....#...♣.....♣...##D[#^♣..<..♣.♣.# #.#...♣....♣♣♣..#.####.♣♣..♣♣...##.# #....♣♣♣.÷..#.### ##.#.....#..#.# #..♣.♣.♣.###.#### ####.@.###. ###.###(.. #...#. ##.##. #..#.) #.##D   six-headed hydra (wandering) #...# #.....  .#h#h.D-6.4 (1 _#hT#hfm###.....#...♣...#........D#^♣..<..♣.♣.#.#...♣....♣♣♣..####.♣♣..♣♣...###h;g.# #....♣♣♣.÷.. D### ##.#.....#..#..# #..♣.♣.♣.####### ####...### . ###@### #h\g((.. #...# .....#h|g ##.##. #.#hgI.#) #.#hg## #...# #..... .#hg7..........#ho#h8p!-#hNp7#hu#h2x#hݒ5 ##.P..####hE)♣♣..## #.....#...♣.....♣...# D[#^♣..<..♣.♣.# ...♣....♣♣♣..# ####.♣♣..♣♣...# .#hp.# #....♣♣♣.÷..# #h### ##.#.....#..# ..# #..♣.♣.♣.####### ####.@.### .... ###.### ((.. #...#  #h@##.## #..# ...)#.## D   six-headed hydra (wandering)#hg#...##.....#h #hݙ#h-.DD==8#h#h1 _The six-headed hydra roars!#htz#h^|Quiver which action? ([-] to clear) Items ([,] to cycle)  a - Throw: 3 darts (curare)b - Throw: 24 stones (quivered)  c - Throw: 3 darts (disjunct)  d - Throw: 17 darts (poison)  #h|9e - Throw: 4 javelins  f - Zap: wand of polymorph (3)  g - Zap: wand of roots (18) Abilities ([,] to cycle)  h - Abil: Heroism  i - Abil: Finesse  j - Abil: Duel [*/%] inventory [^] all abilities[!] focus mode: off|on#h #hq  ##.P..###..♣...♣♣..##demonstrator the Spear-Bearer ###.....#...♣.....♣...#Merfolk of Okawaru *****. ##........D#^♣..<..♣.♣.#Health: 103/103 ======================== #........#...♣....♣♣♣..##h/ Magic: 20/20 ======================== ........####.♣♣..♣♣...##AC: 21Str: 19 ........# #....♣♣♣.÷..#EV: 11Int: 9 ......### ##.#.....#..#SH: 8Dex: 22 .......# #..♣.♣.♣.####h[ XL: 12 Next:  4% Place: Lair:2 ....#### ####.@.####h} Noise: ==-------  Time: 18418.4 (0.0) ....#h Y###.###u) +4 trident #h ((..#...#Throw: 4 javelins #h ]....##.## ....#h t#..# ...)#.###h% }D   six-headed hydra#hD U#...##.....#he L........ _You block the basilisk's attack.  #h You hit the basilisk.  #h gYou kill the basilisk! _Okawaru accepts your kill. #h _Health restored: 103 _The six-headed hydra roars!#h1 #h_ #hw #h`8 ((((((You throw a javelin.  The javelin pierces through the six-headed hydra!#hFY#hY#hb(.D...#hcf--9.8 (1.43#hj#h@m #hcm8_The six-headed hydra is lightly wounded.#h@#..##...♣♣.♣♣.#.#  ##.P..###♣♣..## #.....#...♣.....♣...# (#^♣..<..♣.♣.# #h@...♣....♣♣♣..# ####D♣♣..♣♣...#.# #....♣♣♣.÷..# ### ##.#.....#..# ..# #..♣.♣@♣.####### ####...### ... ###.### (.. #...##h@ ##.## #..# ..)#hAt#.###...###h=A%.....#h#h P.D#h H--200#h#h#h(  #..##..♣.♣.....## #..##...♣♣.♣♣.#.#  ##.P..###♣♣..## #.....#...♣.....♣...# (#^♣..<..♣.♣.# ...♣....♣♣♣..# ####.♣♣..♣♣...#.# #..D.♣♣♣.÷..# ### ##.#....@#..# ..# #..♣.♣.♣.####h w#### ####...### .. ###.### #...# ##.## #h u #..# .)##h Q##...##h #h" L.D#h# &1#h* #h1, #hςl##..###.♣.....##  #..##..♣.♣.....## #..##...♣♣.♣♣.#.# P..###♣♣..## #.....#...♣.....♣...# (#^♣..<..♣.♣.# ...♣....♣♣♣..# ####.♣♣..♣♣...##.# #...D♣♣♣.@..# ### ##.#.....#..# ..# #..♣.♣.♣.####### ####...### . ###.### . #... ##.##h# #..# )###h#h.DD   six-headed hydra#hޏ&2#h#h}x _You see here a cane toad skeleton.#hr...# #....### ##..###.♣.....##  #..##..♣.♣.....## #..##...♣♣.♣♣.#.# P..###♣♣..## #...♣.....♣...# (#^♣..<..♣.♣.# ...♣....♣♣♣..# ####.♣♣..♣♣.@.##.# #....♣♣♣.÷..# ### ##.#.D...#..# ..# #..♣.♣.♣.### #### ####...## ###.### #...# ##.## #..##hr#hM.D#h-3 _#h#h #h ##†.######## ...# #....###  ##..###.♣.....##  #..##..♣.♣.....## #..##...♣♣.♣♣.#.# P..###♣♣..## #...♣.....♣...# (#^♣..<..♣.♣.# ...♣....♣♣♣@.# ####.♣♣..♣♣...#.# #....♣♣♣.÷..# ### ##.#..D..#..# ..# #..♣.♣.♣.### ### ####...######.####...###.##.D#h %[9;66H4#h #h #h( #..........#.. ##†.########  #...# #....## ##..###.♣.....  #..##..♣.♣.....## ###..##...♣♣.♣♣.#. #.P..###..♣...♣♣..###h#...♣.....♣...#..(#^♣..<..♣@♣.#..#...♣....♣♣♣..#.####.♣♣..♣♣...##...# #....♣♣♣.÷#h..### ##.#...D.#..# #h...# #..♣.♣.♣.### #### ####...### ####hN.### #...##he#h<&5#h#h#h M.##..........#..#†.########  #...# #....### #..###.♣.....##  #h6 ♣.♣.....###..##...♣♣.♣♣.#.# #.P..###..♣...♣♣..##...♣.....♣@..#.(#^♣..<..♣.♣.#...♣....♣♣♣.. ....####.♣♣..♣♣...###h Y6#h+~M#∩......P.###h+W..........#..#†.########  #...# #....### #..###.♣.....## #h+V ♣.♣.....##h+|##..##...♣♣.♣♣.#.# #h+#.P..###..♣...♣♣@.###...♣.....♣..#h ,|.(#^♣..<..♣.♣. #h*,r.....#...♣....♣♣♣..####hF,#h13#h3&7#h8#h:#hJ #)PP......#.....∩......P #..## #..........#..#h 0 ##†.########  #...# #....### ##..###.♣.....  #..##..♣.♣.....##  ###..##...♣♣.♣♣@#. #h ##.P..###..♣...♣♣..## #.....#...♣.....♣...##h ..(#^♣..<..♣♣.#..#...♣....♣♣♣.#h o.#.####.♣♣..♣♣...###h0 ...# #....♣♣♣.÷..##h^ ## ##.#...D.#..# ....# #..♣.♣.♣.####hB" #h) DD   six-headed hydra#h) &8#h/ #h1 #hнW###.........#P.....#)PP......#h#.....∩......P #..## #..........#..#hC ##†.########  #...# #....##hfk ##..###.♣.....###h  #..##..♣.♣..@..##  ###..##...♣♣.♣♣.#.# #h ##.P..###..♣...♣♣..## ##.....#...♣.....♣...#..(#^♣..<..♣.♣.#..#...♣....♣♣♣D.#.####.♣♣..♣♣...##...# #....♣♣♣.÷..### ##.#...D.#..##h#h&9#hS#h#h  ###.#P..... ###.....)PP......#h:  ##.....∩......P #.## #.#.. ##†.#########h u #...# #....### ##..###.♣.....## #..##..♣.♣.@...###h  ###..##...♣♣.♣♣.#.##h  ##.P..###..♣...♣♣..###.....#...♣.....♣...# ##h t.(#^♣..<..♣.♣.##h Q.#...♣....♣♣♣D.##hC .####.♣♣..♣♣...##.# #....♣♣♣.÷..# #he g.....### ##.#...D.#..##h #h, '30#h #h #h6  ###.....)P. ##.....∩P #.....## #.. ##†.########  #...# #....####..###.♣.....## #..##..♣.♣.....#####..##...♣♣@♣♣.#.##h@7.P..###..♣...♣♣..#####.....#...♣.....♣...#........(#^♣..<..♣.♣.##...♣....♣♣♣D.####.♣♣..♣♣...##.# #....♣♣♣.÷..### ##.#...D.#..#..# #..♣.♣.♣.####h<#h(=&1#h@#h\B#h   ##.....∩......P ......###..#†.######## ...# #....#####..###.♣.....##..##..♣.♣.....####.♣♣.♣♣.#.##.P..###..♣.@.♣♣..#####.....#...♣.....♣... ##........(#^♣..<..♣.♣♣ ....#### ####...####h Y2#hJW   ......###..#†.######## #hW ...# #....#####..###.♣.....##..##..♣.♣.....###hW ###..##...♣♣.♣♣.#.##.P..###..♣...♣♣..###hW ###.....#...♣..@..♣... ##........(#^♣..<..♣.♣ ##hX A.#...♣....♣♣♣D#h.X ### #hUX :....###.####hc <3#hh #hk #h{" #..#†.######## ...# #....#####..###.♣.....##..##..♣.♣.....###h"^###..##...♣♣.♣♣.#.##.P..###..♣...♣♣..#####.....#...♣.....♣... ##........(#^♣ ##h"?.#...♣....♣♣♣D #h#\.####.♣♣..♣♣...# #h#B((..#...##hn%#h+DD   six-headed hydra#h<,&4#h2#hd5a _There is a stone staircase leading up here.#h%* #h* #hk1 #h3 #h; .#h$< 3D#hC -5 _#hD #h8  #####.##.....#.#....##.# # ##.###.#...#.####...#...# ######..............###..##..## .##.........##..##............# .##...[.....##..##.##...##.#### ..#..........#..##.####..### ...................# #.## ............#P...######.#1 ...##..@.......# .#h69 ...#..######P### .#....##.# ### )..>.#..#....####.#....###.# #.....#........# #ha9 r#..........###.# #.....#.P.## ###h9 :#  You climb upwards.#h: #hB #h1 -7.3 (2.5#h #hv _Level annotation: exclusion: staircase _There is a stone staircase leading down here.#h#hLevel 1 of the Lair of Beasts <>>>_(Press ? for help)#P.## ##.#.#....P#########.#......................###.P# #...#.##.######....#.P..P#.[.......#.###.## ##.#####.###...#............#..########..## #.####...######.##.....#.#....##.##h#####P##...####.#..#...### ##.###.#...#.####...#...##...............##.......######..............###..##..###.#.####P..###.##.........##.........##..##............##.### #P.##.####.........##...[.....##..##.##...##.#####.#.#####........#.#...##..#..........#..##.####..####.................).........................# #.#####..#############P..................#P...######.#######....##.#..........##..@.......##.#####............#..######P####hĮ#.#####.#..........##.# ####.##....)........>.#..##h/#.##.............####.##h-#.##..............###.#######he#.##.###.....#........##.#.### #.##.###..........###.##h4p###...#.# #####.#..##.....#.P.## ####hO8##.......###.###...##......######hid#...#.....#...###.####.#.P####..###...##...##...# #######h"#hD >.## ##.#.#.....#.......................P# #...#.##.....#.P..P#.[.......#..## ##.#####....#............#....## #.####....##.....#.#....##.#h ...####.#..#....###.#...#.####...#..................##.....................###..##...#.####P..###.##.........##.........##..##............#h ..##.####.........##...[.....##..##.##...##..#.#####........#.#...##..#..........#..##.####..#h7 .................).........................# #.....................#P........##.#..........##..@.......#hd .#####............#...#####.#..........##.#h u.##....)........>.#...##.............####..##..............###.#h O.##.###.....#.........#..##.###..........###.#h ...#..#..##.....#.P........#h ...##.........#.....#...###.####.#.#h; ..###...##...##...#h .## ##.#.#.....#.......................P# #...#.##.....#.P..P#.[.......#..## ##.#####....#............#....## #.####....##.....#.#....##....####.#..#....###.#...#.####...#..................##.......#h ..............###..##...#.####P..###.##.........##.........##..##..............##.####.........##...[.....##..##.##...##..#.#####........#.#...##..#..........#..##.####...................).........................# #.....................#P........##.#..........##..@........#####............#...#####.#..........##..##....)........>.#...##.............####..##..............###..##.###.....#.........#..##.###..........###.#h z...#..#..##.....#.P...........##.........#.....#...###.####.#...###...##...##...#h #h !#h(hO@>#h~)#..........###.##.# #.##^†#....########..###.#### ##..###.#.#..##.##.####### #.###........#..)....# #..#.##...............)..###..##..#...#.#.####..#####..##.>........###..................##.......##.#..## ##.P# ##..#.#.#######.##...................#...........# #.#####...###.# #......#.##.##.#####...# #.##h~~b###.##..###.## #.######.##.#### #.#.##...#.#####....## #.##....÷.......# #.## #.##.# #.####...#....# #.###..###)####.[# #..# ##.##.# #.# #...............# #..##.##.#.# #..# #.## #..##.######### ###.#..........## ##.###......# #..# #.## ##..#.†## #†#.##..####.# #..###..###.# #..# ##..# #.##.########.## #.#.##### #.# ##.##...###.# #..# #..## #.############.###.### #.# #.##h~##...##.####..####÷# ###...~~~~~###..##.######## #.# #.###..#......#..##.#.# #####.########~###.##.#......# #.# ###.###P..#..............# #......†~~~._.~~~[....#.####.###.###....####......../.....######.####.###~########.###..................##.###......##.### #...#.#..###~~~~~...##....##.#/##..######.##hF### #......#### #####.....##.############...#.#######..# #.####.##.######PP.#...#####.###########.#.......# #.## #.##.......#.## ##............#.#...#.###.# #.#####..#######.#...# ############...####......## #.# #.##.# #..##.## #...#.<# ##..#..P# ####.###h#h*#####.##.....#.#....##.#demonstrator the Spear-Bearer # ##.###.#...#.####...#...#Merfolk of Okawaru *****. ######..............###..##..##Health: 103/103 ======================== #h;.##.........##..##............#Magic: 20/20 ======================== .##...[.....##..##.##...##.####AC: 21Str: 19 ..#..........#..##.####..####h;EV: 11Int: 9 ...................# #.###heSH: 8Dex: 22 ............#P...######.##hXL: 12 Next:  4% Place: Lair:1 .#..........##..@.......##hNoise: ---------  Time: 18437.3 (0.0) ............#..######P####hu) +4 trident .#..........##.# ###Throw: 3 javelins #hx.)........>.#..# ..........####.# #h,...........###.# #.....#........# #h##..........###.# #.....#.P.## ### _The six-headed hydra is lightly wounded. #h2_You see here a cane toad skeleton. _There is a stone staircase leading up here.  You climb upwards. _Level annotation: exclusion: staircase _There is a stone staircase leading down here.#h#h1#h6#h+#hj: _#hX#h#hJ#h#h#h#h#h6#h #h#h#h#h|0#h2#h:3#h4#h<#hi?#h?#h@#hH#hTK#hzK#hL#hU#hNW,#hyX#h6`#ha,#hc#h{k#h+n,#hCp#hx#hz,#hD|#hW#hB#hϔ#h>,#h#h!#h,#hУ#h#hǬ,#hg#he#h+,#h#h#h#h#hJ#h#h,#hl#h#hw,#h#h#h,#h#h8#h,#h#h<#h,#h#h#h,#h#h#h,#hV,#hJ#hlX#h#h ,#hC!#h5$#h%,#he&#h,X#h/#hH1,#h2#h5#h6,#h7#hM;#hU=,#h=#h]A#hB,#hC#hGG#hI,#h J#hL#hN,#hO#hR#hAU,#hKV#hY#h[,#h\#h_#h`,#hb#hoe#hBg,#h h#hi#hj#hk#hk#h-m#h2n,#hn#h}p#h r,#h's#hv#hy,#h;|#h'#h&,#h#h#h>#h#h#hT#ht,#hC#h&#hX,#h#h#h#h#hŦ#hB#h]#h#h`,#h#h  Things that are here:  a +1 demon whip of venom; the demonspawn skeleton of Amaemon#h#ha _#h#hf#h,#h=#h)#h{,#hR#h#h,#h#h #h[,#h#hv ### ###  #.#######.#### ######............# #..........###.##.# ##..###.#.#..##.##.# #..#.##............. ##.###.....95.3 (58.0) ##..#.#.#######.##.. ###...###.# #......# ###.##..###.## #.###### #....÷.......# #.## # #..###)####.[# #..# ##  #.##.#.# #..# #.## #.  #......# #..# #.## ## #h`[40m ##..###.# #..# ##..# # #h##hc _There is a stone staircase leading down here.#h|#h:Level 1 of the Lair of Beasts <>>>_(Press ? for help)##########..########### ####..............##.#######.############..###.####P..#######............##.....#P..##### ##..# ####..........###.##.##.##^†#....########..###.######..###.#.#..##.##.####### #.###........#..)...........##..#.##...............)..###..##..#...#.#.####..#####..####.@........###..................##.......##.#..## ##.P###..#.#.#######.##...................#...........# #.#####...###.# #......#.##.##.###...........#####...# #.##h###.##..###.## #.######.##.#### #.#.##...#.#####....## #.##....÷.......# #.## #.##.# #.####..#..##.#.#....# #.###..###)####.[# #..# ##.##.# #.# #...............# #..##.##.#.# #..# #.## #..##.######### ###.#..........## ##.###......# #..# #.## ##..#.†.......## #†#.##..####.# #..##hXj##..###.# #..# ##..# #.##.########.## #.#.##### #.# ##.##...###.# #..# #..## #.############.###.####.# #.###...##.####..####÷# ###...~~~~~###..##.######## #.# #.###..#......#..##.#.# #####.########~###.##.#......# #.# ###.###P..#..............# #......†~~~._.~~~[....#.####.###.###....####......../.....######.####.###~########.###..................##.###......##.### #...#.#..###~~~~~...##....##.#/##..######.##h#h1 2 <<<∩ ##..###.♣.....## #..##..♣.♣.....##  ###..##...♣♣D♣♣.#.#  ##.P..###..♣...♣♣..## ##.....#...♣.....♣...# ##........(#^♣..<..♣.♣.#  ##........#...♣....♣♣♣D.#  .##........####.♣♣..♣♣...##  .# #....♣♣♣.÷#h W  ..D### ##.#...D.#..#  ..........# #..♣.♣.♣.###  .<.....#### ####...###  .......  ###.###  ...((..  #...#  .......  ##.##  .......  #..#  ......)   #.##   #...#   #.....   ..#hs    ...........     ...    ........  ............# #h4#hdemonstrator the Spear-Bearer Merfolk of Okawaru *****.### ###Health: 103/103 ========================#.#######.#### Magic: 20/20 ========================######............# AC: 21Str: 19#..........###.##.# EV: 11Int: 9##..###.#.#..##.##.# SH: 8Dex: 22#..#.##............. XL: 12 Next:  4% Place: Lair:1##.@........###..... Noise: ---------  Time: 18495.3 (0.0)##..#.#.#######.##.. u) +4 trident###...###.# #......# Throw: 3 javelins###.##..###.## #.#######....÷[4#h`0m.......# #.## ##..###)####.[# #..# ## #.##.#.# #..# #.## #. #......# #..# #.## ## ##..###.# #..# ##..# # You climb upwards. _Level annotation: exclusion: staircase _There is a stone staircase leading down here.  Things that are here: _a +1 demon whip of venom; the demonspawn skeleton of Amaemon _There is a stone staircase leading down here.#h#hN#h٢#h #hl #h #h% #h H6.3 (1 _#hAe##.P..###..♣..... ###.....#...♣......## ##........(#^♣...^.>.. ##........#...♣........##........####.♣♣.................# #...................### ##.#.^...............# #..♣2^.....#### ####^^.^#........# ###^ $......((..# #....^..........# ##.^^^............ #.#h=.....D......).. #. D   four-headed hydra (asleep)^^^....#.....#. #........# #P#..$ #.. ... _Level annotation: exclusion: staircaseThere is a stone staircase leading down here.  Things that are here: _a +1 demon whip of venom; the demonspawn skeleton of AmaemonThere is a stone staircase leading down here.  You climb downwards.#h#h`#hP#hTD.D#hj6-7.8 (2.5#hC#hE _Level annotation: exclusion: trapFound 38 gold pieces. Found a stone staircase leading down. _There is a stone staircase leading up here.#h#hA#h#h#hxUD.#h48.8 (1.0 _#hd#h f  ### ###  #.#######.#### ######............# #..........###.##.# ##..###.#.#..##.##.# #..#.##.............1 ##...###..... ##..#.#.#######.##.. ###...###.# #......####.##..###.## #.#######....÷.......# #.## ##..###)####.[# #..# ###.##.#.# #..# #.## #. #......# #..# #.## ## ##..###.# #..# ##..# ##hN ] You climb upwards.#h #h2 #hI /500.3 (2.5#hxN #hQ _Level annotation: exclusion: 2 staircases _There is a stone staircase leading down here.#h #hLevel 1 of the Lair of Beasts <>>>_(Press ? for help)##########..########### ####..............##.#######.############..###.####P..#######............##hN#.....#P..##### ##..# ####..........###.##.##.##^†#....########..###.######..###.#.#..##.##.####### #.###........#..)...........##..#.##...............)..###..##..#...#.#.####..#####..###hr##.@........###..................##.......##.#..## ##.P###..#.#.#######.##...................#...........# #.###h###...###.# #......#.##.##.###...........#####...# #.##h###.##..###.## #.######.##.#### #.#.##...#.#####....## #.##h#....÷.......# #.## #.##.# #.####..#..##.#.#....# #.###..###)####.[# #..# ##.##.# #.# #...............# #..##hM#.##.#.# #..# #.## #..##.######### ###.#..........## ##.###......# #..# #.## ##..#.†.......## #†#.##..####.# #..###..###.# #..# ##..# #.##.########.## #.#.##### #.# ##.##...###.# #..# #..## #.############.###.####.# #.##hp##...##.####..####÷# ###...~~~~~###..##.######## #.# #.##h##..#......#..##.#.# #####.########~###.##.#......# #.# ###.###h#P..#..............# #......†~~~._.~~~[....#.####.###.###....####......../.....######.####.###~########.###..................##.###......##.### #...#.#..###~~~~~...##....##.#/##..######.##h#h >....................###.####P...................#P..............###.##.#hn.##^†#......###...###.#.#..##.##.#hT.###........#..).............#.##...............)..###..##..#...#.#.####..#####..#h .@........###..................##.......##.#...#hM ..#.#..##...................#...........# #.#h ...###.# #......#.##.##.###...........#####...# #..##..###.## #..##..#.##...#.#####....## #.....÷.......# #.#h 0.##..####..#..##.#.#....# #....[# #..# ##.##.#h .# #...............# #...##.#.# #..# #.## #..##..#..........## ##.#h7 ......# #..# #...#.†........##..####.# #....###.# #..# ##..# #.##.#he +.## #.#..# ##....###.# #..# #....###..# #.#h ...##.####.....~~~~~###..##..# #...#......#..##.#..#h ~###.##.#......# #.# ###...#..............# #......†~~~._.~~~[....#.####.###.###............/......####.###~.###...................###......##.#h! >...#.#..###~~~~~...##....##.#/##...#h ....................###.####P...................#P..............###.##..##^†#......###...###.#.#..##.##..###........#..).............#.##...............)..###..##..#...#.#.####..#####..#h[ .@........###..................##.......##.#.....#.#..##...................#...........# #....###.# #......#.##.##.###...........#####...# #..##..###.## #..##..#.##...#.#####....## #.#h k....÷.......# #..##..####..#..##.#.#....# #....[# #..# ##.##..# #...............# #..#h .##.#.# #..# #.## #..##..#..........## ##.......# #..# #.#h A..#.†........##..####.# #....###.# #..# ##..# #.##..## #.#..# ##.#h ...###.# #..# #....###..# #....##.####..#hA f...~~~~~###..##..# #...#......#..##.#..#hd &~###.##.#......# #.# ###...#..............# #......†~~~._.~~~[....#.####.###.###....#h ......../......####.###~.###...................###......##....#.#..###~~~~~...##....##.#/##...#hp#h*###..# #.##.##..#÷.####.)...........####.# #.##.#.#........##..###.##.## #.# #.#..############ ###..####...##.##.P# #.# #...#....##.##..###.##.#.#.#..#.##...#..##.###hg ##.# #..###.......................##..........#.# #P.## ##.#.#....P#########.#......................##h ##.P# #...#.##.### ###....#.P..P#.[#.##hU ##.## ##.#####.## #...#............#..## ####..## #.####...# #####.##.....#.#....##.# #hB#####P##...####.#..#...### ##.###.#...#.####...#...#  #...............##.......###...###..##..##  #.#.####P..###.##.........##.........##..##............# #h" #.### #P.##.####.........##...[.....##...##.####  #.#.#####........#.#...##..#..........#..##.####..### #hE #.................).........................# #.## #heg ###..#############P...........#P...######.#  #h#### ##....##.#..........##..>.......#  #.#####............#..######P### #hy #.#####.#..........##.# ###  #hq#.##....)........>.#..# #h#.##.............####.# #.##..............###.##ht ##### #.##.###.....#........##h;2<<<>∩  ^......<.....#### ####...###   ^^.^#........# ###.###   ^ $....D.((..# #...#   ..^..........#  ##.##   ^^^  #..#   ............)..   #.##   ^^^....#.....#.  #...#    ......# #P#..$   #       ........   ...........#hJ<     ....    ........  ............#   ##......  .............#  ###    #.#D....   #......##  ####......P#  #.........#   #......<#    #......##   ......P    ..#.#.#  #hn<J  # # ## #h #h demonstrator the Spear-Bearer Merfolk of Okawaru *****.### ###Health: 103/103 ========================#.#######.#### Magic: 20/20 ========================######............# AC: 21Str: 19#..........###.##.# EV: 11Int: 9##..###.#.#..##.##.# SH: 8Dex: 22#..#.##............. XL: 12 Next:  4% Place: Lair:1##.@........###..... Noise: ---------  Time: 18500.3 (0.0)##..#.#.#######.##.. u) +4 trident#ho [###...###.# #......# Throw: 3 javelins###.##..###.## #.#######....÷.......# #.## ##..###)####.[# #..# ## #.##.#.# #..# #.## #. #......# #..# #.## ## ##..###.# #..# ##..# #  _Level annotation: exclusion: trapFound 38 gold pieces. Found a stone staircase leading down. _There is a stone staircase leading up here.  You climb upwards. _Level annotation: exclusion: 2 staircases _There is a stone staircase leading down here.#h #h #h#h:Level 1 of the Lair of Beasts <>>>_(Press ? for help)##########..#########h### ####..............##.#######.############..###.####P..#######............##.....#P..##### ##..# ####h#..........###.##.##.##^†#....########..###.######..###.#.#..##.##.####### #.###........#..)...........##h}C#..#.##...............)..###..##..#...#.#.####..#####..####.@........###..................##.......##.#..## ##.P###..#.#.#######.##...................#...........# #.#####...###.# #......#.##.##.###...........#####...# #.####.##..###.## #.######.##.#### #.#.##...#.#####....## #.##....÷.......# #.## #.##.# #.####..#..##.#.#....# #.###h#..###)####.[# #..# ##.##.# #.# #...............# #..##.##.#.# #..# #.## #..##.######### ###.#..........## ##.###h#......# #..# #.## ##..#.†.......## #†#.##..####.# #..##h##..###.# #..# ##..# #.##.########.## #.#.##### #.# ##.##h #...###.# #..# #..## #.############.###.####.# #.##h/[##...##.####..####÷# ###...~~~~~###..##.######## #.# #.###..#......#..##.#.# #####.########~###.##.#......# #.# ###.###hY*#P..#..............# #......†~~~._.~~~[....#.####.###.###....####......../.....######.####.###~########.###..................##hu#.###......##.### #...#.#..###~~~~~...##....##.#/##..######.##hg U###..# #.##.##..#÷.####.)...........####.# #.##.#.#........##..###.##.## #.# #.#..############ ###..####...##.##.P# #.# #...#....##.##..###.##.#.#.#..#.##...#..##.## ##.# #..###.......................##..........#.# #P.## ##.#.#....P#########.#......................# ##.P# #...#.##.### ###....#.P..P#.[#.# ##.## ##.#####.## #...#............#..###h  ####..## #.####...# #####.##.....#.#....##.# #####P##...####.#..#...### ##.###.#...#.####...#...#  #...............##.......###...###..##..##  #.#.####P..###.##.........##.........##..##............#  #.### #P.##.####.........##...[.....##...##.####  #.#.#####........#.#...##..#..........#..##.####..###  #.................).........................# #.##  ###..#############P...........#P...######.#  #### ##....##.#..........##..>.......#  #.#####............#..######P###  #.#####.#..........##.# ###  #.##....)........>.#..# #.##.............####.# #.##..............###.# ##### #.##.###.....#........##h#hPdemonstrator the Spear-Bearer Merfolk of Okawaru *****.### ###Health: 103/103 ========================#.#######.#### Magic: 20/20 ========================######............# AC: 21Str: 19#..........###.##.# EV: 11Int: 9##..###.#.#..##.##.# SH: 8Dex: 22#h #..#.##............. XL: 12 Next:  4% Place: Lair:1##.@........###..... Noise: ---------  Time: 18500.3 (0.0)##..#.#.#######.##.. u) +4 trident###...###.# #......# Throw: 3 javelins###.##..###.## #.#######....÷.......# #.## ##..###)####.[# #..# ## #.##.#.# #..# #.## #. #h#......# #..# #.## ## ##..###.# #..# ##..# #  _Level annotation: exclusion: trapFound 38 gold pieces. Found a stone staircase leading down. _There is a stone staircase leading up here.  You climb upwards. _Level annotation: exclusion: 2 staircases _There is a stone staircase leading down here.#h#h#hH#hh#h: _#h#hQ#hw#h #hO#h#h#hB#h8'#h)#h)#hB+#h:9X#hFE  Things that are here:  a +1 demon whip of venom; the demonspawn skeleton of Amaemon#h"H#hH _#hzM#h]V#hX,#hZ#hc#hfe,#hf#ho#h0r,#h*t#hS{#h},#h#h #ho,#h;#hs#h,#h5#h#h&,#h,#hΟi  You see here a wand of charming (4).#h #h _#h#hk#h #h,#h#h#hD#h#hq#hS#h#h#h#h#h,#h6#hL#h&,#h#h#h,#h#hi#hc,#h#h#hm,#h#h#h#h*#h#h#h*#hM#h#h#hm,#h#hr#h #hB#h#h3#h,#hb#h#h1#hg#h#h#h,#hP#hj#h,#hA#hX#h#h%#hf#hn#h"#hC#h#h#h],#h#h#h3 #hW #h #h #h #hS #h #h#h?,#h#hM#h,#hV#hj#h,#h#he#h,#hC#hU #h!,#h_"#h~$#h%#h%#h&#h)#h*#h*#h+#h-#h3/#h_/#h~0#h4#h6#h6#hO8#h;#h=>,#hk?#h9A#h+C#hVC#h5D#hF#hG#hG#hH#hxJ#hK#hL#h M#hN#hPP#hrP#hmQ#hT#hV,#hX#hnY#hZ#hZ#h[#h]#h^,#h_#hNe.......##.........##..##......... .......##...[.....##..##.##...##. #...##..#..........#..##.####..## .........................# #.## ..................#P...######.# #heW....##.#..........##..>.......# .#####............#..######P### .#####.#..........##.# ### .##....)........@.#..# 52.3 (52.0) #heZ.##.............####.# .##..............###.# .##.###.....#........# .##.###..........###.#he# #.#..##.....#.P.## ### #...##......#####he ##.####.#.P## #...# #######h?f#h$j#hkc _There is a stone staircase leading down here.#h0p .......##.........##..##......... demonstrator the Spear-Bearer .......##...[.....##..##.##...##. Merfolk of Okawaru *****. #hp 0#...##..#..........#..##.####..## Health: 103/103 ======================== .........................# #.## Magic: 20/20 ======================== ..................#P...######.#AC: 21Str: 19 ....##.#..........##..>.......#EV: 11#hp kInt: 9 .#####............#..######P###SH: 8Dex: 22 .#####.#..........##.# ###XL: 12 Next:  4% Place: Lair:1 .##....)........@.#..##hq Noise: ---------  Time: 18552.3 (0.0) .##.............####.#u) +4 trident #h%q .##..............###.#Throw: 3 javelins .##.###.....#........# #hFq .##.###..........###.# #.#..##.....#.P.## ### #hrq #...##......##### ##.####.#.P## #...# ######Things that are here: #hq _a +1 demon whip of venom; the demonspawn skeleton of Amaemon _You see here a wand of charming (4). #hq _There is a stone staircase leading down here.  Press: ? - help, v - describe, . - travel#hq <A stone staircase leading down.#h#h1.......##.........##..##......... demonstrator the Spear-Bearer .......##...[.....##..##.##...##. Merfolk of Okawaru *****. #...##..#..........#..##.####..## Health: 103/103 ======================== .........................# #.## Magic: 20/20 ======================== ..................#P...######.#AC: 21Str: 19 ....##.#..........##..>.......#EV: 11Int: 9 .#####............#..######P###SH: 8Dex: 22 #h2%.#####.#..........##.# ###XL: 12 Next:  4% Place: Lair:1 .##....)........@.#..#Noise: ---------  Time: 18552.3 (0.0) .##.............####.#u) +4 trident .##..............###.#Throw: 3 javelins .##.###.....#........# .##.###..........###.# #.#..##.....#.P.## ### #...##......##### ##.####.#.P## #...# ###### _a +1 demon whip of venom; the demonspawn skeleton of Amaemon #hG2>_You see here a wand of charming (4). _There is a stone staircase leading down here.  Press: ? - help, v - describe, . - travelA stone staircase leading down.  Removed exclusion.#h2#h8#hD:. _#h#h#h#h##hH3.3 (1 _#hj2    ........   ##......   ###......   #.#..... #hCk  #......##   ####......P#   #.........# 2   #......@#   #   P   ..#.#.#   # # ## #hk        _You see here a wand of charming (4). _There is a stone staircase leading down here.  Press: ? - help, v - describe, . - travelA stone staircase leading down.  #hkYou climb downwards.#hl#h4q#hP-4.8 (2.5#h#h, _Level annotation: exclusion: trap _There is a stone staircase leading up here.#hlM   .#hl.  ##.......  ###....... #hlh #.#.....# #h3m #......##  ####......P#  ##hmo.#  #<##hm  #......## .P# .#.##hm.##  ## #####hu#hv+5.8 (1.0 #hv _#hz#hk}#hi<   ..  ##. #h< ###.  #.#.....#  #......###h<  ####......P#  ##h<.##h=h  #....@.<##h=~  #......##  P#h)=B.P#  #hm=....#.#.##  ### ######hC#hC#hD6#hG#hJ#hX  ..  ##.  ###.#hq  #.#.....#  #......##  ####......P#  #.# #hߕ #.....@<#  #......## #hV P.P#  .#h( ### ######h#hN#hr7#h#hy#h   .### ..   ###....... #.#  #......##  ####P #...# #......<### ## P.......P# ....#.#. ### #####8#hSM ####h3& .. ##..#..#..... #####P##hK...##<###   #......###hb*#h #h#h9#h#h#h M......# #P#.^[ ####h  . ##..##...##..... #######h? >P...## #hb   #......<#####h #hS '60#h #h - _Found a leather armour.#h;4 Y ^^^....#.... #.. .........# #P#. #.. ..^[#h4 Q .. . #.### ..  # ###........##h4 V #.# #h4 M #......## #h4 b ####P# #h5 ` #... #......<#h.5 ####hG5 Y ###h`5 K P.......P##hy5 l ....#.#.#h5 6 ##########h/> #h> &1#hC #hpF #h C ............)  ^^^^^^....#.... #.. .........# #P#.. #h}#.. ..^[ #.. . #.#### #..  # #h###...@....# #.##hl## #......## #hz ####P# #.#h..## #......<### ##hD# P.......P# ....#.#.#h#h)&2#h#hl#hnr 6 ^^^.   ^^...^............)  .^^^^^^^....#.....#   #hr #.. .^.........# #P#..$ #.. ^..^[ #.. .. #.#### #h>s #..   ###........ #hcs %#.####hs  #......## ####P#hs 7# #.#hs V..##   #......<#hs I###   ##ht _# P.......P##hQ #hρ &3#hh #h #hN ..^.#  #..^^.^^.^^^. #..^^...^............)..#hܘG #....^^^^^^^....#.....#. #..^.^.........# #P#..$ #....^..^[..... #.. #.. #hk#.####  #..#h;H # #hlg###........ #.##hL#### #......##hD# ####P#h7# #.#hPs..# #......<####hzI ###h[#h&4#h#h#hD tM^ $....D.((.......>...^.D# ^^.^^^.^^...^............).#....^^^^^^^....#.....#.#..^.^.........# #P#..$...^..^[.....#.. #..##.###.. ##.#####........###h D   four-headed hydra (wandering)...<###hl #h LD.#hx &5#h #h 6 _Found a hole to the Spider Nest.#h] #h #h #h F _Unknown command.#h #hN~Quiver which action? ([-] to clear) #h(Items ([,] to cycle)  a - Throw: 3 darts (curare)b - Throw: 24 stones  c - Throw: 3 darts (disjunct)  d - Throw: 17 darts (poison)  #hke - Throw: 3 javelins (quivered)  f - Zap: wand of polymorph (3)  g - Zap: wand of roots (18) #h_Abilities ([,] to cycle)  h - Abil: Heroism  i - Abil: Finesse  j - Abil: Duel [*/%] inventory [^] all abilities#hz[!] focus mode: off|on#hB #hmR ^ $....D.((..# demonstrator the Spear-Bearer .......>...^D.........# Merfolk of Okawaru *****.#..^^.^^.^^^............ Health: 103/103 ========================#..^^...^............).. Magic: 20/20 ========================#hR #....^^^^^^^....#.....#. AC: 21Str: 19#..^.^.........# #P#..$ EV: 11Int: 9#....^..^[.....SH: 8Dex: 22#.. #........#XL: 12 Next:  4% Place: Lair:2#.###.@....##hwS Noise: ---------  Time: 18565.8 (0.0)#..........#u) +4 trident##........##Throw: 24 stones###........###.#.....#####......##D   four-headed hydra (wandering)####......P##hS #.........###......<###You climb downwards. _Level annotation: exclusion: trap _There is a stone staircase leading up here. #h3T v_Found a leather armour. _Found a hole to the Spider Nest. _Unknown command.#hT #h\ #h?_ #h X .......>...^D.........#   #..^^.^^.^^^..   #..^^...^..)   #....^^^^^^^....#.....#  #h  #..^.^.........# #P#..$   #....^..^[.....   #.. #........#   #.###   #....# #h e  ###  ##  #h  #.#.....##   #.#h ##   ####......P# #h   #...##   ##h; v<##   #......###hD#hP26.8 (1 _#h#h#h- }  #..^^.^^.^^^.   #..^^...^..)  #....^^^^^^^....#....   #..^.^.........# #P#..   #....^..^[.....   #.. #........#   #.###  #....#  ###  ##   #.#.....##  #.##  ####......P#   #...##   #<###  #......##  P.P#h7 #h&8 &7#hs? #hA #h$  #..^^...^..  #....^^^^^^^....#....  #..^.^.........# #P#  #....^..^[.....   #.. #........# #h #.###  #....#  ### #  #.#.....##  #. #h  ####......P#  #...##  ##h<###  #......##  P.P#hU  ....#.#.###h#h&8#h#h#hܧs ..^^^^^^^....##h5 .^.^.........# #P#...^..^[..... #.. #........#  #.#### #....#hUA#####.#hs{## .#### #hY#......## ####h0P.#hͨ.#.#.#   ##########hʱ#h+&9#hX#hS#h&) 3 ^.^.........# #P#..^..^[..... #.. #........#  #.#### #....######.## #.#### #....@.## ####hs) P...######  #h/ #h0 '70#h`4 #h6 #hK  ..^..^[..... #.. #........#  #.#### #....##.####..## #.#### .....## ###P#...##h <###   #h #hu &1#h^ #hc #h5   #.. #........#  #.### #hb v #....#  ###h .## #  #.#.....##  #.#hק #   ####......P##h   #...##  ##h <#  #......## #h5 G  P.P#hV   ....#.#.##  ########hu +#h <2#h #h #h  #.#### ........##..####........## .#### .....## ###P...##### ## P.......P# #####hS  #h%#h&&3#h*#h0a _There is a stone staircase leading up here.#h3   #....#  ### #  #.#.....##  #......##   ####......P#  #...##  #<##  #   P.P#hr3  ....#.#.##  ########h~:#hM;$4 #ho; _#h?#hA#ho  ### ###  #.#.....##  #......##   ####......P#  #...##  #<#  ###......##   P.P#  ....#.#.##  ########hp#hz<5#hV~#h#hq +  ##.##  ###........##  #.#.....####  #......##  ####......P#  #.##  #......<###  ####......##  #P.P# #h .#.#.##  ###########h #h &6#h #hԙ #h  ##.##  ###.##  #.#.....####  #......##  ####......P#  #.##  #......<###  ####......##  #P.P#  #.....#.#.###h |  ############hq#h&7#h#h#hx ##.##  ###.#h##  #.#.....####  #......## #h ####......P#  #.#h~##  #......<### #hm ####......##  #P.P#  #.....#.#.##  ########### #h#hn&8#h#h.#h  #..   # ###........ #.#### #......##  ####P#  #...##h  #......<### ###### #P.......P#  #.....#.#. ############hw #h &9#h #h* #h5 #.####  #..   ## ###........ #h5#.#### #......##  ####P# #h6 #...# #.....@<####hq6\ ##### #P.......P#  #.....#.#. ############h?>#h>'80#h#h#hia #.###......#  #....#  ##........##  ###........##  #.#.....####  #......##  ####......P#  #.##  #.###  ####......##  #P.#h P#  #.....#.#.## ############hi#h&1#h{#hpa _There is a stone staircase leading up here.#h #h Quiver which action? ([-] to clear) Items ([,] to cycle)  a - Throw: 3 darts (curare)b - Throw: 24 stones (quivered)  c - Throw: 3 darts (disjunct)  d - Throw: 17 darts (poison)  e - Throw: 3 javelins  f - Zap: wand of polymorph (3)  g - Zap: wand of roots (18) Abilities ([,] to cycle)  #h lh - Abil: Heroism  i - Abil: Finesse  j - Abil: Duel [*/%] inventory [^] all abilities[!] focus mode: off|on#h _#hh #.###......#demonstrator the Spear-Bearer  #..........#Merfolk of Okawaru *****.  ##........##Health: 103/103 ========================  ###........##Magic: 20/20 ========================  #.#.....####AC: 21Str: 19  #......##EV: 11Int: 9 #hh  ####......P#SH: 8Dex: 22   #.........##XL: 12 Next:  4% Place: Lair:2   #......@###Noise: ---------  Time: 18581.8 (0.0)   ####......##u) +4 trident   #P.......P##hiBThrow: 3 javelins   #.....#.#.##   ########### #h)i      #hHi  _There is a stone staircase leading up here. _Found a leather armour. _Found a hole to the Spider Nest. #hi_Unknown command. _There is a stone staircase leading up here. _There is a stone staircase leading up here.#hi#hl#hJn#h}M#.. #..####.....#.#h... ##........###...###.....#####h0 ##h####h)P##h)..###h #h><####h^9###......## #h  #P.......P######h!#h")2.8 (1 #h" _#hS(#h+#h"w"M..^..^[.....#.. #..#####... ##..###...###.....#### #####P#...## <###   ####......###h{#h{#h{3#h#h#h}  #..^.^.........# #P#. #....^..^[..... #.. #.. #.####  #..   #.# ###........ #.#### #....@.##  ####P#  #... #......<### #####h !# #P.......P#  #.....#.#. ############hw #h &4#h% #h' #h I #....^^^^^^^....#.... #..^.^.........# #P#.. #h7 T#....^..^[..... #.. #.. #.#### #hZ ^ #..   ##hy ## #h V###........# #h /#.####h  #......##  #####h @P# #h ) #...#h v #......<### #####h) .##hD #P.......P# #.....#.#.#h\ V ############hX #h &5#h. #h #h:L #..^^...^............) #....^^^^^^^....#.....#   #..^.^.........# #P#..$ #....^..^[.....   #.. #.. #.####  #..   # ###....@...# #.### #......##  ####P# #...##   #......<###   ##### #P.......P# #.....#.#.#h#h&6#h#h#h6  #..^^.^^.^^^. #..^^...^............).. #....^^^^^^^....#.....#. #..^.^.........# #P#..$ #h #....^..^[..... #.. #.. #.####  #..  ###........ #.##h J## #......##h= D# ####P#h[ &# #hv J#...# #h 1#......<## #h < ##### #h M #P.......P##h #ha #h 7#h #hE #hF.......>...^D# #..^^.^^.^^^.. #..^^...^............).. #....^^^^^^^....#.....#.#h*#..^.^.........# #P#..$#....^..^[.....##.. #..#.#### #hJO#..  ##hjL###........#.##hs### #......###h5####P##he#... #......<#h:########h#h?&8#h#h#h  ^ $....D.((..# .......>...^.# #..^^.^^.^^^.. #..^^...^............).. #....^^^^^^^....#.....#.#..^.^.........# #P#..$#h #....^..^[.....##.. #..#.#### #..  ###........#.#### #......######P##... #......<####h #hv &9#h #h #hW^^.^#........#  .....^^^$......((..# .......>...^.# #..^^.^^.^^^.. #..^^...^............).. #....^^^^^^^....#.....#.#..^.^.........# #P#..$#....^..^[.....##.. #..#.#####h...^.# #..^^.^^.^^^.. #..^^...^............).. #....^^^^^^^....#.....#.#..^.^.........# #P#..$#....^..^[.@...##.. #..P##.#####.. #h] ..###........#.##### #......##  ####P##hmi#hi&1#hq#hs#h4]^.........# ^^......<.....####^.^^^.^#........#  .....^^^$......((..# .......>...^.# #..^^.^^.^^^.. #..^^...^............).. #....^^^^^^^....#.....#.#..^.^......@..# #P#..$#....^..^[.....# #.. #..P##.########..#  ...###........#.##### #......###h?b#hb&2#h0i#hk#hi n..### ##.^...............# #^^......<.....#### #^.^^^.^#........#  .....^^^$......((..# .......>...^.# #..^^.^^.^^^.. #..^^...^............).. #hKj [#....^^^^^^^.@..#.....#.#..^.^.........#.#P#..$#....^..^[.....# #.. #..P# #.########..#hvj Y#  ....###........#hj 3#.######hw #hx &3#h #hS #h..# #..^^......### ##..^...............# #.^^......<.....#### ##^.^^^.^#........# # .....^^^$......((..# #hU#.......>...^.# ##..^^.^^.^^^.. #..^^...^.....@......).. #hxP#....^^^^^^^....#.#h##..^.^.........#.#P#..$#h##....^..^[.....####hېj#.. #..P# #h>#.########..#h>#  .....#h9(###........#hԜ#h+&4#h̤#hm#h7 ##.#######........#  .^^.....## ## ...^...............#  ..^^^......<.....#####h ..^.^^^.^#........#  .....^^^$((..#  .......>...^#h# #..^^.^^.^^^....#h #..^^...^............).. #h #....^^^^^^^....#.....#. #h #..^.^.........#.#P#..$ #....^..^[.....###. ..#P##h<   #.###......#####has   ..##hk   ##..###hH.... #hG#hWFF   cane toad (wandering)#h&5#h#h$#h7 ###...# ..^^....F...### #^...^.........# ^^^......<.....#### .^^^.^#........# ...^^^$......((..#.......>...^..........# #..^^.^^.^^^... #..^^...^..#h ).. #....^^^^^^^....#.....#. #..^.^.....#P#..$ #....^..^[.....####hR #.. #........#P# #.###### #....#  ######h< #h#h/&6#h#hk#hcJ ..^^F...##^...^.....# ..^^<.....###..^.^^^.^#... .....^^^$......((#h& .......>...^..#..^^.^^.^^....^...)..^^^^^^^@...#.....#^.^.........#.#P#..$ ..^..^[## .....##.#.....#####hR#hڪ#h,&7#h޳#h(#hQ ^...^......# ...^^^<.....####.^^^.^#........# ...^^^$......((..#.......>...^..........# #..^^.^^.^^^...#h #..^^...^..).. #....^^^^^^^....#.....#. #..^.^.....#P#..$#hǦ #....^..^[.....### #hc #.. #........#P#  #.#####hɧ/## #....#  ##### #.#.....## #.#h"###hr<8#h#h#h? :...^^^#h? <.....####^..^.^^^.^#........# #h%@ ...^^^$......((..#.......>...^..........##hJ@  #..^^.^^.^^^... #..^^...^..#h@ ).. #....^^^^^^^....#.....#. #..^.^.....#h@ #P#..$ #....^..^[@....### #h@ #..##........#P#  #.####hA ### #.D..# #####h5A  D   four-headed hydra (wandering)#hZA  #.#.....## #.######......#h|A P##h3F #hM k.DD#hPN /==9#hU #hbX 2 _The four-headed hydra roars!#h | ^..^.^^^.^#........# ......^^^$......((..#.......>...^..........# #..^^.^^.^^^... #..^^...^..#hT| ).. #....^^^^^^^....#.....#. #..^.^.....#P#..$ #....^..^[.....### #h| { #..##....@...#P#  #.###### #..D.#  ##.####h| P #.#.....###h| | #.######......#h#} \P# #...###h #h M.D#h 1--600#h #ho #hy...^^^......<.....####^..^.^^^.^#........#  ^^^$......((..# .......>...^.# #..^^.^^.^^^.. #..^^...^............).. #....^^^^^^^....#.#hsy#..^.^.........#.#P#..$#....^..^[@....####..##..P# #.###......#####hy#...D# .###........#hyo#.##### #......##hy?#####P#hz!##hX|#hĆTD.#h%"--#hD1#hڐ#h[#h:-^...^.........# ...^^^......<.....####^..^.^^^.^#........#  ^^^$......((..# .......>...^.# #..^^.^^.^^^.. #hr;#..^^...^............).. #....^^^^^^^....#.#..^.^.....@...#.#P#..$#....^..^[.....####..##...P# #.###D.....#####..#h;h  ..###........#.##h;j#### #......###hP>#h\GM.D#h7H&2#hO#hR#h l..^^..F...### #^...^.........# ...^^^......<..F..####^..^.^^^.^#........#  ^^^$......((..# .......>...^.# #..^^.^^.^^^.. #..^^...^............).. #hl M#....^^^^^^^....#.#..^.^.........#.#P#..$#....^..^[.....####..##........#P##.###.D....#####..#  ... F   cane toad (wandering)###........#.######h #h#hQ#hF.D.F#hF/==3#h"#h'+ _The cane toad croaks.#h6###......# #...^^.....### ##^...^...............# #...^^^......<.F...#### #^..^.^^^.^#........#  ^^^$......((..# .......>...^.# #..^^.^^.^^^.. #..^^...^....@.......).. #....^^^^^^^....#.#..^.^.........#.#P#h.$#....^..^[.....####..##...D....#P# #.########..#  ....#h7 h   black bear (wandering)###........#h 9 #h79m A black bear comes into view.#h-L/  --more--#he#hZ#he#h.Fh..Dh#h^&4#hr#hD4 _The black bear growls angrily.$h + 9 .########.......# #....^^......### ##.^...^...............# #....^^^......<.....#### ##^..^.^^^.^#...F....# # ^^^$......((..# #.......>...^.$h+ # ##..^^.^^.^^^.. #..^^...^............).. #....^^^^^^^.h..#.##..^.^.........#.#P#..$##....^..^[.....### # .#..##....D...#P# #.###$h+ R#####..#  $h+ ,.....$h/ $h0 $hK1 $h#2 $h= .Fh.D.$h@> /--5$hH $h_K $h^.>.. ##.#.. .##### ###......# #...^^.### # ^...^...............# #. ...^^^......<### # ^..^.^^^.^#...... ......^^^$......((.......>...^..@F# #^^.^^^....^^...^.........h..). ..^^^^^^^....#.....#.^.^.........#.#P#..$#..^..^[D....##### [40$hm. #..##..#P ####### .. $hm$h$hyh.D.$h)89/103 $h:=----==6$h$hS _The cane toad stings you! _You take 14 damage, and have 89/103 hp.$hj.....## (#^♣...^.>..##...♣ ........######.♣###..# #....^^.....### ##.#^...^.........# #.....^^^......<.....#### ##^..^.^^^.^#........# $hE# ^^^$...@..((..# #........>...^...F# ###..^^.^^.^^^...... ##..^^...^........h...)..  #....^^^^^^^....#.#.$hW#..^.^....D....#.#P#..$##....^..^[.....#####...#..##..P# ..#.#######$hP,$h/h.D.$hK-----7$hC$hS _The four-headed hydra evades a web. The cane toad stings you.$h 'w..... ###.....#...♣...## (#^♣....^.>..##...♣. ..######.♣♣###..# #......^^..### ##.#.^...^...............# #..♣$h'...^^^......<.....#### ##^..^.^^^.^#..@.....# ### ^^^$......((..# #.. .......>...^...F......# ##. #..^^.^^.^^^....h....... #. #..^^...^............).. $hZ(7#....^^^^^^D....#.#. #..^.^.........#.#P#..$# #....^..^[.....#####.. #..##..P# ..$h6+$hq+$h+$h4F.h.D^$h5O--8$h0@$h|B$h\ ] ##.P..###..♣ ###.....#... .....## ##.(#^^.>..###.#...♣. .#####.♣♣ ###..# #.....^^.### ##.#. ^...$h ] g.........# #..♣ ...^^^....### # ^..^.^^^.^#......##  ......^^^$....F.((. .......>...^....h.....# #^^.^^^..^^...^...D........). #..^^^^^^^....#.....#^.^.........#.#P#..$.#$hT] ..^..^[.....#####.... $hi_ $h` $h a $hk Fh.D.$hl @-9$hu $hz a _There is a stone staircase leading up here.$h$h3$h$h,$h_ .Fh.D.The cane toad stings you but does no damage.  $hۛ[The cane toad stings you!  You are poisoned.$h75===---==10Pois $h$h78  ### ###  #.#######.#### ######............# #..........###.##.# ##..###.#.#..##.##.# #..#.##.............1 ##...###..... ##F.#.#.#######.##.. ###...###.# #......# ###.##..###.## #.###### #....÷.......# #.## # #..###)####.[# #..# ## F   cane toad #.##.#.# #..# #.## #.$h #......# #..# #.## ## ##..###.# #..# ##..# # _The cane toad poisons you!  You climb upwards.$h9---$hx  Level annotation: exclusion: 2 staircases$hk l70---2.3 (2.5$h$h---You climb upwards.  Level annotation: exclusion: 2 staircases _You feel very sick.  There is a stone staircase leading down here.  You take 19 damage, and have 70/103 hp.80% health threshold reached.$h$hBF _Unknown command.$hq$hs Ability - do what?CostFailure  Invocations - $hsG X - Renounce ReligionNone0% $hs;a - Heroism2 MP, Piety-$hs0%  b - Finesse$hs5 MP, Piety--$hs+1%  c - Duel7 MP, Piety--$h.tp10% [?] toggle between ability selection and description.$h($h$hgdemonstrator the Spear-Bearer Merfolk of Okawaru *****.### ###Health: 70/103 ================--------$hw#.#######.#### Magic: 20/20 ========================######............# AC: 21Str: 19#..........###.##.# EV: 11Int: 9##..###.#.#..##.##.# SH: 8$hDex: 22#..#.##............. XL: 12 Next:  4% Place: Lair:1##.@........###..... Noise: ---------  Time: 18612.3 (0.0)##F.#.#.#######.##.. u) +4 trident###...###.# #......# Throw: 3 javelins$hH###.##..###.## #.###### Pois #....÷.......# #.## #$hi#..###)####.[# #..# ## F   cane toad#.##.#.# #..# #.## #.#......# #..# #.## ####..###.# #..# ##..# #Level annotation: exclusion: 2 staircases _You feel very sick.There is a stone staircase leading down here.  You take 19 damage, and have 70/103 hp. _80% health threshold reached. _Unknown command.$h|  You gain the combat prowess of a mighty hero.$h6918---359=3.3 (1Hero $h$h _You feel sick. The cane toad closely misses you. _You take 1 damage, and have 69/103 hp. You now have 18/20 mp.$hc  You puncture the cane toad!  The cane toad is moderately wounded.$h,d h7-=9 (0.6$hl $hq _You feel sick. The cane toad stings you. _You take 2 damage, and have 67/103 hp. $hK  You barely miss the cane toad.The cane toad is moderately wounded. $hj6--4.6 (0.7 $h $hd - _You feel sick.  $h1You take 1 damage, and have 66/103 hp.65% health threshold reached. $h /  --more-- $hUh V ### ###  $hh ## #. ##..###.#.# #..#.##.... $hh d ##.@....... $hh > ##F.#.#.### $hh x ###...###.#  $hh  $hi B###.##..###.##  $hi E#....÷.......# #.##  $h&i H #..###)####.[# #..#  $h8i  $hIi H#.##.#.# #..# #.##  $hci H#......# #..# #.##  $hi 5 #..# ##..#  $hҡ  ### ###  ## #. $h8 M ##..###.#.# #..#.##.... ##.@....... $h\ ##F.#.#.### $h~ v###...###.#  $h d###.##..###.##  $hâ #....÷.......# #.##  $h #..###)####.[# #..#  $h #.##.#.# #..# #.##  $hN #......# #..# #.##   $hr W #..# ##..#  $h] / _ $h{  You puncture the cane toad!  The cane toad is heavily wounded.55.3 _You feel sick. You block the cane toad's attack. _You take 1 damage, and have 65/103 hp. $h* j  You hit the cane toad but do no damage.The cane toad is heavily wounded.---9 (0.6 _You feel sick. The cane toad barely misses you. $h  You puncture the cane toad!  The cane toad is almost dead. $hc/=6.5 $h6 $hV _The cane toad barely misses you. $hz  You hit the cane toad.  You kill the cane toad! $hj .Okawaru accepts your kill. $hn4=-7-7.1 $ht $hz _You feel sick. _You take 1 damage, and have 64/103 hp. $h@### ### #.#######.#########............ #....###.##.#..###.#.#..##.##. #..#.##............ ##.>..### $h ##@.#.#.#######.#####...###.# #....###.##..###.## #.#### #....÷.......# #.##  #..###)####.[# #..# #.##.#.# #..# #.##  $hDS #......# #..# #.## ##..###.# #..# ##..# $he #...###.# #..# #..## $hR  $h =3- $h |9=--8.1 (1.0 $ha $h, _You feel sick. _You take 1 damage, and have 63/103 hp. $h=### ####.#######.##########............ $h >#..........###.##.###..###.#.#..##.##.##..#.##............##.>........#####..#.#.#######.#####..@###.# #......####.##..###.## #.#######....÷.......# #.##  $h>#..###)####.[# #..# ###.##.#.# #..# #.## #.#......# #..# #.## ## ##..###.# #..# ##..#  #...###.# #..# #..## # #.####..####÷# #  $hG $hH?-9 $h|P $hR$ _You feel sick. $ht .#######.##########......................###.####..###.#.#..#..#.##.............#.>........#####..#.#.#######.#####...###.# #......####.### #.######....÷.......#  $ht#..###)####.[# #..# ###Pois Hero ##.##..#......#..##.#.# ####  $h~3  You feel sick. $hU~U2=20 $h~9Hero  $hL $h _You are no longer poisoned. _You take 1 damage, and have 62/103 hp. $h9  $h lLevel 1 of the Lair of Beasts <>>>_(Press ? for help)##########..########### ####..............##.#######.############..###.####P..#######............##.....#P..##### ##..# ####..........###.##.# $h #.##^†#....########..###.######..###.#.#..##.##.####### #.###........#..)...........##..#.##...............)..###..##..#...#.#.####..#####..####.>........###..................##.......##.#..## ##.P###..#.#.#######.##...................#...........# #.#####...###.# #......#.##.##.###...........#####...# #.####.##.@###.## #.######.##.#### #.#.##...#.#####....## #.##....÷.......# #.## #.##.# #.####..#..##.#.#....# #.###..###)####.[# #..# ##.##.# #.# #...............# #..##.##.#.# #..# #.## #..##.######### ###.#..........## ##.###......# #..# #.## ##..#.†.......## #†#.##..####.# #..###..###.# #..# ##..# #.##.########.## #.#. $h^ G##### #.# ##.##...###.# #..# #..## #.############.###.####.# #.###...##.####..####÷# ###...~~~~~###..##.######## #.# #.###..#......#..##.#.# #####.########~###.##.#......# #.# ###.###P..#..............# #......†~~~._.~~~[....#.####.###.###....####......../.....######.####.###~########.###..................##.###......##.### #...#.#..###~~~~~...##....##.#/##..######.# $hI$##.>........###..................##.......##.#..## ##.P###..#.#.#######.##...................#...........# #.#####...###.# #......#.##.##.###....#####...# #.####.##.@###.## #.######.##.#### #.#.##...#.#####....## #.##....÷.......# #.## #.##.# #.####..#..##.#.#....# #.###..###)####.[# #..# ##.##.# #.# #...............# #..##.##.#.# #..# #.## #..##.######### ###.#..........## ##.###......# #..# #.## ##..#.†.......## #†#.##..####.# #..# ##..###.# #..# ##..# #.##.########.## #.#.##### #.# #...###.# #..# #..## #.############.###.###  $h$# ##...##.####..####÷# ###...~~~~~###..##.######## ###..#......#..##.#.# #####.########~###.##.#......# #.# ###.###P..#.......# #......†~~~._.~~~[....#.####.###.###....####......../.....######.####.###~########.###.......##.###......##.### #...#.#..###~~~~~...##....##.#/##..######.#### #......#### #####.....##.############...#.#######..# #.# ###.##.######P..#...#####.####.#.......# #.## #.# #..............#.## ##............#.#...#.## #.# ####..#######.#...# ############...####......## #.# #.##.# #..##.## #...#.<# ##..#..P# ####.## #....# ##.##.# ###....## #......###.#...# ###..# #.##.##..#÷.####.)[ $h$23;72H# ##.# #.##.###.#........##..###.##.#$h"$h5#.#######.#### demonstrator the Spear-Bearer ######............# Merfolk of Okawaru *****.#..........###.##.# Health: 62/103 ==============----------##..###.#.#..##.##.# Magic: 19/20 ======================--#..#.##............. AC: 23Str: 19##.>........###..... EV: 15Int: 9##..#.#.#######.##.. SH: 9Dex: 22$h###...###.# #......# XL: 12 Next:  7% Place: Lair:1###.##.@###.## #.###### Noise: ---------  Time: 18620.1 (0.0)#....÷.......# #.## # u) +4 trident#..###)####.[# #..# ## Throw: 3 javelins$h#.##.#.# #..# #.## #. Hero #......# #..# #.## ####..###.# #..# ##..# # #...###.# #..# #..## # ##...##.####..####÷# # $h)##..#......#..##.#.# ####  _You feel sick. $hO_You take 1 damage, and have 63/103 hp. _You feel sick.  You feel sick. $hr_You are no longer poisoned. _You take 1 damage, and have 62/103 hp.$h $h$h$hp$h: _$h$hV $h 93$h $h  Things that are here:  a +1 demon whip of venom; the demonspawn skeleton of Amaemon$hL$h _$h$h%$hF($h($h(8420$h()==$hU*$h/4 _Magic restored.$hm3$h3$hM5$h<$h'>$h`>$h?$hE$hH$hIH#5$hhH0=$hI$hO$hRP==$hLS$hZ$h3]$hr]$h^$hd$h!f$hYf#6$hnf(=$hjg$h&qi  You see here a wand of charming (4).$hs$hs _$ht$h{$hn}$h}97$h~$hm$hr$h$h%$h$h$h$h$hu$h$h98$h”$h$h3,$h$h$h$h͢$hP$h$hڧ$h #9$h"0=$h$h$h$hͰ$hL$h$h$h670=$h͵$hG$h2$hѹ,$h$h$hY,$h$h$h{$h91$h~$h/$h,$h$h$h ,$hk$h$hP$hw92$h$h$h,$h$h$h,$h$h6$h$hS3=$h>$h$h$h$h$h$h~$hX74=$h$h$hC,$h$h8$h,$h$hm$h$h%5$h-$h$h,$hd$h$h&$hD$hs$h+$h $h,%6$h$hm$hN,$h$h$h$h7$h$h+$hT,$h$hu$h@,$h$h$h$hK8=$h$h$hv,$h$h6$h,$h$h$h$hN9=$hZ $h $h ,$h2 $hS $hq<80$hH$h$hm,$h*$h$h,$h$h ########~###.##.#......# #.# ###. .÷~~~._.~~~[....#.####.###.###... .###~########.###......... ..###~~~~~...##....##.#/##..#### #.############...#.#######..# ##.###########.#.# #.##  $h###............#.#...#.###.# ############...####......##  #...#.@# ##..#..P# 69.1 (49.0) ###....## #......###. #..#÷.####.)......... ##.#........##..###.## $h9c######## ###..##.......##...##. ##.##..###.##.#.#.#..#.##...#..# ....................##.......... $h]P#########.#..................... ## ###....#.P..P#.[.......$h$h$$h&  There is a staircase back to the Dungeon, spattered with blood here.  You regained 18 hp, and now have 80/103 hp. _MP restored: 20$hEY1$h\B$h]$h^$h^$h`$ha$haK2=$h~b$hc,$hd$hf$h8f$hg$h:i$hhiU3=$hj$hl,$hIn$hkp$hp%4$hxr$h#t$hOt$hu$hw$hx$h0y$h|$h|%5$hU~$h,$hہ$h($hH$h@$h^$h#6$h(=$hH$hW$hm$h!$h$h)$hSN7=$h$hs .................$hg 86.1 (17 _You start resting.$h)11$h!87.1 (18$h؞$h_ _You feel like a meek peon again. _You regained 7 hp, and now have 87/103 hp.$ht] 3$hp^ $h3a ,$hh g8$hh ,$hj $hl ,$hm $ho $h p %9$h~q $hs ,$h>u $hcw $hw &90$h>y $hD{ ,$h| $h~ $h $h $h1 $hl $h D1=$h $hf ,$h $h ,$h $h $h/ #2$hC 2=$h $hp ,$h B$h $hA ;3$h $hq $h $h $hw ;4$h $h ,$h $hY $hp $h $h $h 55=$h# $h̭ $hݯ $h $hc $hq $h $h $h~ $h #6$hշ 2=$hN $h ,$h g7$h ,$h( $h ,$h: $hk $h %8$h $h $hH $h $h ,$h= $hQ $h K9=$h $h $h $hq $h $h $h& $hT $h $h T100/103=$h. B$hQ $h[ $h %1$h $h $h $h. $h ,$h& $h $h 2$h $hA ,$h $h ,$h $h _ _You start resting.$h .729.1 (42$h $h .3=$h &30.1 (43$h $h) z _HP restored. _Health restored: 103$h]$haa  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting  12.3  12.6  +1   n - Spellcasting   0.0   1.2  -1          $ha b - Maces & Flails   0.1   1.4  -2       c - Axes   5.1   1.4  -2   o - Invocations  11.6  11.3  +1  $ha d - Polearms  14.0   9.0  +4   p - Evocations   1.5   2.0   0  $hb  e - Staves   5.1   1.4  -2   q - Shapeshifting   0.0   0.7  +2   f - Unarmed Combat   0.0   0.8  +1      g + Throwing$hFbm2.7   3.0   0          $h{b     h - Short Blades   0.0   0.7  +2      $hb i - Ranged Weapons   3.2   5.7  -2          $hc     j - Armour   0.0   1.7  -3       k - Dodging   2.6   1.8  +3       l - Shields   4.0   5.0   0  $h@c.     m - Stealth   1.1   1.4  +2  $hXca    $hpc_    $hc    The relative cost of raising each skill is in cyan.  $hcSkills enhanced by cross-training are in green.  [?] Help$hcG[=] set a skill target  $h d}[/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets$hJ $h,S $hY ########~###.##.#......# #.# ###. demonstrator the Spear-Bearer .÷~~~._.~~~[....#.####.###.###... Merfolk of Okawaru *****. .###~########.###................ Health: 103/103 ======================== ..###~~~~~...##....##.#/##..##### Magic: 20/20 ======================== #.############...#.#######..#AC: 21Str: 19 ##.###########.#.......# #.##EV: 11$hVZ Int: 9  ##............#.#...#.###.#SH: 8Dex: 22############...####......##XL: 12 Next:  7% Place: Lair:1#...#.@# ##..#..P# ### Noise: ---------  Time: 18730.1 (0.0)###....## #......###.# u) +4 trident#..#÷.####.)......... Throw: 3 javelins##.#........##..###.## $hZ ######## ###..##.......##...##.## ##.##..###.##.#.#.#..#.##...#..##  ....................##..........#  P#########.#.....................$h[ )  #####....#.P..P#.[.......#  _You start resting. _You feel like a meek peon again. $hM[ (_You regained 7 hp, and now have 87/103 hp. _You start resting. _HP restored. _Health restored: 103$hb $h%c $hi $hk $h$hLevel 1 of the Lair of Beasts <>>>_(Press ? for help)##..###.# #..# ##..# #.##.########.## #.#.##### #.# ##.##...###.# #..# #..## #.############.###.####.# #.###...##.####..####÷# ###...~~~~~###..##.######## #.# #.###..#......#..##.#.# #####.########~###.##.#......# #.# ###.###P..#..............# #......÷~~~._.~~~[....#.####.###.###....####......../.....######.####.###~########.###..................##.###......##.### #...#.#..###~~~~~...##....##.#/##..######.#### #......#### #####.....##.############...#.#######..# #.#$hW###.##.######P..#...#####.###########.#.......# #.## #.##..............#.## ##............#.#...#.###.# #.#####..#######.#...# ############...####......## #.##.##.# #..##.###...#.@# ##..#..P# ####.## #....# ##.##.####....## #......###.#...# ###..# #.##.##..#÷.####.)...........## ##.# #.##.###.#........##..###.##.###.# #.#..############ ###..##.......##...##.##.P##.# #...#....##.##..###.##.#.#.#..#.##...#..##.####.# #..###.......................##..........#.##P.## ##.#.#....P#########.#......................###.P# #...#.##.######....#.P..P#.[.......#.###.## ##.#####.###...#............#..########..## #.####...######.##.....#.#....##.######P##...####.#..#...### ##.###.#...#.####...#...#$hn@ $hOE ########~###.##.#......# #.# ###. demonstrator the Spear-Bearer .÷~~~._.~~~[....#.####.###.###... Merfolk of Okawaru *****. .###~########.###................ Health: 103/103 ======================== $hE ..###~~~~~...##....##.#/##..##### Magic: 20/20 ======================== #.############...#.#######..#AC: 21Str: 19 ##.###########.#.......# #.##EV: 11Int: 9  ##............#.#...#.###.#SH: 8Dex: 22############...####......##XL: 12 Next:  7% Place: Lair:1#...#.@# ##..#..P# ### Noise: ---------  Time: 18730.1 (0.0)###....## #......###.# u) +4 trident#..#÷.####.)......... Throw: 3 javelins$h0F ##.#........##..###.## ######## ###..##.......##...##.## ##.##..###.##.#.#.#..#.##...#..##  ....................##..........#  P#########.#.....................  #####....#.P..P#.[.......#  _You start resting. _You feel like a meek peon again. $hYF /_You regained 7 hp, and now have 87/103 hp. _You start resting. _HP restored. _Health restored: 103$hF $hJ $hL $h$h-Level 1 of the Lair of Beasts <>>>_(Press ? for help)##..###.# #..# ##..# #.##.########.## #.#.##### #.# ##.##...###.# #..# #..## #.############.###.####.# #.###...##.####..####÷# ###...~~~~~###..##.######## #.# #.###..#......#..##.#.# #####.########~###.##.#......# #.# ###.###P..#..............# #......÷~~~._.~~~[....#.####.###.###....####......../.....######.####.###~########.###..................##.###......##.### #...#.#..###~~~~~...##....##.#/##..######.#$h### #......#### #####.....##.############...#.#######..# #.####.##.######P..#...#####.###########.#.......# #.## #.##..............#.## ##............#.#...#.###.# #.#####..#######.#...# ############...####......## #.##.##.# #..##.###...#.@# ##..#..P# ####.## #....# ##.##.####....## #......###.#...# ###..# #.##.##..#÷.####.)...........## ##.# #.##.#$h##.#........##..###.##.###.# #.#..############ ###..##.......##...##.##.P#$h#.# #...#....##.##..###.##.#.#.#..#.##...#..##.####.# #..###.......................##..........#.#$h#P.## ##.#.#....P#########.#......................###.P# #...#.##.######....#.P..P#.[.......#.#$h]##.## ##.#####.###...#............#..####$h####..## #.####...######.##.....#.#....##.######P##...####.#..#...### ##.###.#...#.####...#...#$h("$h 0 of the Dungeon <<<>>>>>∩_   #....#......................##...........#########   #....##...##......#.....#................#.......#  $hX a #..).###+###......#...<.'................+.......#   #.................#....)##'###....†#..#####   #.......##.....##..##....##....   #................##.....##..#####)####...###.#  $h  #........................#......).###.....##.#   #........................#........##.......#.# $h {  #...........)............#..##...###.P..P..#.#$hȒ _   #$hܒ ".............#..#######..........#$h 3  $h o #........................#...# #.....$h 3  $h< .......................#...# #.....>.[...#  $hQ h....................#...# #..........## $hb  $h. .............>..........#..## #..........#  $hD #........................#..## #.#.......##  $hV #........................#...# #.#.......#  $hz #.....................<..#...# #.##.....##  $h E#....#######.[.$h f##..## #.###...##  $h g#....# #............##### #$hӔ 5##  $h i##...# #.............# ########$h 3  $h l##### #.............#  $h* n #.............#  $hE <#.............#$hV !$h$hw ########~###.##.#......# #.# ###. demonstrator the Spear-Bearer .÷~~~._.~~~[....#.####.###.###... Merfolk of Okawaru *****. $h' .###~########.###................ Health: 103/103 ======================== ..###~~~~~...##....##.#/##..##### Magic: 20/20 ======================== #.############...#.#######..#AC: 21Str: 19 ##.###########.#.......# #.##EV: 11Int: 9  ##............#.#...#.###.#SH: 8Dex: 22$hU ############...####......##XL: 12 Next:  7% Place: Lair:1#...#.@# ##..#..P# ### Noise: ---------  Time: 18730.1 (0.0)$h ###....## #......###.# u) +4 trident$h 0#..#÷.####.)......... Throw: 3 javelins##.#........##..###.## $h ######## ###..##.......##...##.## ##.##..###.##.#.#.#..#.##...#..##  ....................##..........#  P#########.#.....................$h5   #####....#.P..P#.[.......#  _You start resting. $hr _You feel like a meek peon again. _You regained 7 hp, and now have 87/103 hp. _You start resting. _HP restored. _Health restored: 103$hq $hL $hr $hF$hԽ$h$h$h%21.1 (1 _$h:$h_ )##'###....†......##..##### ##..##....##.....###.# ..#####)####...###.# ......).###.....##.# $h..#........##.......#.# ..#..##...###.P..P..#.# ..#..#######..........# ..#...# #...........# Dungeon:10 ..#...# #.....@.[...# ..#...# #..........## $h..#..## #..........# $h..#..## #.#.......## $hJ..#...# #.#.......##...# #.##.....## $h.##..## #.###...## .##### #......## $h..# ########  You climb upwards. Welcome back to the Dungeon!$h$h$hC-2.6 (2.5$hL$hO _Level annotation: Urug _There is a staircase to the Lair here.$h $h Level 10 of the Dungeon <<<>>>>>∩_(Press ? for help) #....#......................##...........#########  $hL #....##...##......#.....#................#.......#  #..).###+###......#...<.'................+.......#  #.................#....)##'###....†......##..#####  $hc #................##.....##..##....##.....###.#  #................##.....##..#####)####...###.#  $h #........................#......).###.....##.#  #........................#........##.......#.#  $h R#...........)............#..##...###.P..P..#.#  $h >#........................#..#######..........#  $h ^#........................#...# #...........#  $h" o#........................#...# #.....@.[...#  #........................#...# #..........##  #.............>..........#..## #..........#  $h6 ]#........................#..## #.#.......##  $hI \#........................#...# #.#.......#  $h\ p#.....................<..#...# #.##.....##  $ho #....#######.[..........##..## #.###...##  $h z#....# #............##### #......##  $h ?##...# #.............#$h a########  ##### #.............#  $h L#.............#  #.............#$hɣ .........#...#..#..#...z....... ................#...#..#.......#..######## ...............<W...###'###+###+###..##.....##.....# ..##...##...####...##..........#....##..>.......... ##...##+######..##z...............####.##...##∩####.....#.....##.....####...#...#...# #....##.....##.....#####'#######'#########......##...#..#.'.....#......#......###...ß...ß...###.....#......#......#$hE##..# #....##......#......##>..>.....######'###### #....##.....##.....####...'...'...# #......##.....###.#.⌠.#...#.⌠.# #....##.....##......##..[##..##'##..####....####'####......##$hkx####...####.#####'###.....###......##...........#########...##......#................#$hh.......#).###+###...<.'..........+.......#...........$h#....)##'###....†......##..######................####..##....##.....###.#$hФ#................####..#####)####...###.##............#......).###.....##.#$h e  #........................#........##.......#.#  #...........)............#..##...###.P..P..#.#  #........................#..#######..........#  #........................#...# #...........#  $h# #........................#...# #.....@.[...#  #........................#...# #..........##  #.............>..........#..## #..........#  #........................#..## #.#.......##  #........................#...# #.#.......#  #.....................<..#...# #.##.....##$hI$h}V)##'###....†......##..#####demonstrator the Spear-Bearer .##..##....##.....###.#Merfolk of Okawaru *****. .##..#####)####...###.#Health: 103/103 ======================== $hW9..#......).###.....##.#Magic: 20/20 ======================== ..#........##.......#.#AC: 21Str: 19 ..#..##...###.P..P..#.#EV: 11Int: 9 ..#..#######..........#SH: 8Dex: 22 $h9W..#...# #...........#XL: 12 Next:  7% Place: Dungeon:10 ..#...# #.....@.[...#$hhW*Noise: ---------  Time: 18732.6 (0.0) ..#...# #..........##u) +4 trident $hW...#..## #..........#Throw: 3 javelins ..#..## #.#.......## $hWV..#...# #.#.......# ..#...# #.##.....## .##..## #.###...## $hWu.##### #......## ..#$hXp######## _You start resting. _HP restored. $h%X_Health restored: 103You climb upwards. Welcome back to the Dungeon! $hCX_Level annotation: Urug _There is a staircase to the Lair here.$hY$h^$h_$he<.'..........+....... )##'#†...#####....##.....## .##..#####)####...###).###.....##.#......##.......#.#...###.P..P..########.>.[........##..## #.###.#........#...##.....##..## #.###...####### #......##$hG$hsG)3.6 (1 $hG _$hVQ$h6S$hc kM## .'................+....... )##'#†...#####....##.....## .##..#####)####...###$h ).###.....#......##.......#.#...###.P..P..########...>.[... ..#...# #..........##.###...##$h $h &4$h $h $h.....##.######### ..#......#.# <.'................+.......# .)##'###....†......##..##### ..##..##....##.....###.##..#####)####...###.#.#).####.#.#........##.......#.#.#..##...###.P@.P..#.#.#..#######.#.#...# #...........#$h9.#...# #.....>.[...#.#...# #..##.#..## #...#.#..## #.#.##.#...# #...# <..#...# #.##.....##$h~*$h*&5$h2$h,4$htM####.#####'##.........##......####### ..#.....# <.'................+....... .)##'#†...#####....##.....####..#####)####...###).###.....#......##..@.....###.P..P..#.######## ...#...# #...........##.#.......#$h <6$h ($hN*$hso 8M##..####....####'##. .####.#####'##.........##......####### ..#.......# <.'................+....... .)##'#†....#####....##.....####..#####)####...###).###.@...##......##........###.P..P..#.# ...#..#######..........##.#.......##$h]} <7$hU $h $h fM.#.⌠.# ..... ##..####....####'##. .####.#####'##.........##....####### ..#....# <.'................+....... .)##'###....÷....#####....##.....####..#####)####@..##).###.....##......##..... ...#..##...###.P..P..#.#####..........#$h` $h &8$h $h $hS.'...# #...........### ..#.⌠.# #....##.....##......# '##..####....####'####......#$hU####.#####'##.....##.....##.....##.######### ...#.#.# .<.'..........+.......#$h")##'###....÷......##..#####.##..##....##.@...###.##..#####)####...###.#$h.#).###.....##.#.#........##.......#.#$h?z.#..##...###.P..P..#.#.#..#######...$h`.#.#...# #...........#$h.#...# #.....>.[...#.#...# #.##$h$h&9$h$h$h $h~ Read which item? Scrolls  j - a scroll labelled BEODUX NUDA  B - a scroll labelled EZXOSO QUJE TEO  D - a scroll of fog $hҚ  E - a scroll labelled APPEVE PEOHUBB  O - a scroll of teleportation  X - a scroll labelled QIFATHRE AGUSK $h  Y - a scroll labelled CYEREO IF ICIRI [!] read|quaff|evoke[?] describe selected$h$hC$hhl..'...# #...........##.....##demonstrator the Spear-Bearer ..#.⌠.# #....##.....##......#Merfolk of Okawaru *****. '##..####....####'####......#Health: 103/103 ======================== $hp..####.#####'##.....##.....##Magic: 20/20 ======================== .......##...........#########AC: 21Str: 19 ...#................#.......#EV: 11Int: 9 .<.'................+.......#SH: 8Dex: 22 ..)##'###....÷......##..#####XL: 12 Next:  7% Place: Dungeon:10 ...##..##....##.@...###.#$hҹNoise: ---------  Time: 18739.6 (0.0) ...##..#####)####...###.#u) +4 trident ....#......).###.....##.#Throw: 3 javelins $h....#........##.......#.# ....#..##...###.P..P..#.# ....#..#######..........# ....#...# #...........# ....#...# #.....>.[...# ....#...# #..........## _You start resting. _HP restored. _Health restored: 103You climb upwards. Welcome back to the Dungeon! _Level annotation: Urug _There is a staircase to the Lair here.$hP  Okay, then.$h$h$h. _$hLI .'...# #.##.....##.#.⌠.# #....##.....##......# #'##..####....####'####......#.####.#####'##.....##.....##.##.##.#.#.# ..<.'.+.#.)##'###....÷......##..#####.##..##....##@....###.#.##..#####)####...###.#.#......).###.....##.#.#.##.......#.#.#..##...###.P..P..#.#.#..$hI !#........#.#...# #..........#.#...# #.....>.[...# .....#...# #.##$hS $hAT *40.6 (1 $hiT _$hZ $h[ $hR$hKRead which item? Scrolls  j - a scroll labelled BEODUX NUDA  B - a scroll labelled EZXOSO QUJE TEO  D - a scroll of fog $h E - a scroll labelled APPEVE PEOHUBB  O - a scroll of teleportation  X - a scroll labelled QIFATHRE AGUSK  Y - a scroll labelled CYEREO IF ICIRI [!] read|quaff|evoke[?] describe selected$h$h$h...'...# #...........##.....##demonstrator the Spear-Bearer ...#.⌠.# #....##.....##......#Merfolk of Okawaru *****. #'##..####....####'####......#Health: 103/103 ======================== ...####.#####'##.....##.....##$h\Magic: 20/20 ======================== ........##...........#########AC: 21$hStr: 19 ....#................#.......#EV: 11Int: 9 $h..<.'................+.......#SH: 8Dex: 22 $hb...)##'###....÷......##..#####$hXL: 12 Next:  7% Place: Dungeon:10 ....##..##....##@....###.#$h]1Noise: ---------  Time: 18740.6 (0.0) ....##..#####)####...###.#u) +4 trident .....#......).###.....##.#Throw: 3 javelins .....#........##.......#.# $h.....#..##...###.P..P..#.# .....#..#######..........# $h`.....#...# #...........# $h.....#...# #.....>.[...# .....#...# #..........## $ha_HP restored. _Health restored: 103$h KYou climb upwards. Welcome back to the Dungeon! $h._Level annotation: Urug _There is a staircase to the Lair here. _Okay, then.$hHP  Okay, then.$h$hO$h. _ $hKd $hgDrink which item? Potions  h - 4 potions of heal wounds $hhdm - a potion of brilliance  w - 2 sedimented orange potions  A - 2 grey potions  F - 3 potions of curing  H - 3 brown potions  I - 2 coppery potionsL - 2 potions of berserk rage  Q - a cyan potion  $h,h S - a murky clear potion [!] read|quaff|evoke[?] describe selected!$h=!$hD!$hK...'...# #...........##.....##demonstrator the Spear-Bearer ...#.⌠.# #....##.....##......#Merfolk of Okawaru *****. #'##..####....####'####......#!$hLHealth: 103/103 ======================== ...####.#####'##.....##.....##Magic: 20/20 ======================== ........##...........#########AC: 21Str: 19 !$hQL=....#................#.......#EV: 11Int: 9 ..<.'................+.......#SH: 8!$h-MTDex: 22 ...)##'###....÷......##..#####XL: 12 Next:  7% Place: Dungeon:10 ....##..##....##@....###.#Noise: ---------  Time: 18740.6 (0.0) ....##..#####)####...###.#u) +4 trident .....#......).###.....##.#Throw: 3 javelins !$h{N_.....#........##.......#.# .....#..##...###.P..P..#.# .....#..#######..........# .....#...# #...........# .....#...# #.....>.[...# .....#...# #..........## _Health restored: 103You climb upwards. Welcome back to the Dungeon! _Level annotation: Urug _There is a staircase to the Lair here. _Okay, then. _Okay, then.!$hUP  Okay, then.!$hV!$h1]!$hG_. _!$hS##'###### #....##.....##.....## '...'...# #...........### #...#.⌠.# #....##.....##......# ##'##..####....####'####......# #...####.#####'##.....##.....##!$hYb.....##.#########...#.#.#<.'..........+.......#)##'###....÷@.....##..#####!$h.##..##....##.....###.##..#####)####...###.#.#!$he).####.#.#........##.......#.#!$h٩=.#..##...###.P..P#.#.#..#######..#!$h.#...# #...........#.#...# #.....>.[...#!$h!$ho)1.6 (1 !$h _!$h!$h!$h #'###### #....##.....##.....## .'...'...# #...........##.....## .#...#.⌠.# #....##.....##......# .##'##..####....####'####......# ##...####.#####'##.....##.....##.##.## #.....#!$hh .#.# #...<.'.+.# #....)##'###.....##..##### #.....##..##....##.....###.# #.....##..#####)####...###.#.#......[.###.....##.#.#........##......#.#.#..##...###.P..P..#.#.#..#######....# .#...# #!$h .# .#...# #.....>.[...#!$h !$h$ &2!$hG !$hS s _You see here a wolf skeleton.!$h \#'###### #....##.....##.....## .!$h .'...'...# #...........##.....## ⌠.#...#.⌠.# #....##.....##......# ..##'##..####....####'####......#!$hH #...####.#####'##.....##.....##.##.# !$h =.#.....#.#.# !$h Q.#...<.'.+.# !$h .#....)##'###...@÷......##..##### ##.....##..##....##.....###.# #!$h #.....##..#####)####...###.#.#......[.###....##.#!$h .#........##.......#.#.#..##...###.P..P..#.#.#..##!$h6 )#####.# !$hX >.#...# #.# !$h .#...# #.....>.[...#!$h !$hl -3 _!$h !$h "$hm[...'...'...# #...........##..... ."$h⌠.#...#.⌠.# #....##.....##...... #..##'##..####....####'####...... ####...####.#####'##.....## "$h/............##...........#######.....#.....#....... ..#...<.'...+. ..#....)##'###....÷......##..####.....##..##..@.##.....###.# .##.....##..#####)####...###.# "$hb.........#......[.###.....##.#.#........##.......#.#.#..##...###.P..P..#.#.#..#######..........#"$h.#...# .#.#...# #.....>"$h{[...#.#...# #..........##"$h"$h8&4"$hY"$h1#$h⌠.#...#.⌠.# #....##.....##. ..##'##..####....####'####......# ###...####.#####'##.....##.....## ...........##...........######## .#.....#..........#....... .#...<.'........+.# .#....)##'###....÷......##..##### ##.....##..##....##.....###.# ##.....##..#####@####...###.# ........[.###.....##.# #........##...# #..##...###.P..P..#.##$h#..#######..........##...# #.#...# #.....>.[...##...# #..........###..## #.##$h#$hK&5#$h#$h  There is an open door, spattered with blood here.  Things that are here: _a +0 short sword; a +0 dagger; an orc skeleton#$hy#..##'##..####....####'####...... ####...####.#####'##.....## ............##...........#######.....#.........#....... ..#...<.'.........+. ..#....)##'###....÷......##..####.....##..##....##.....###.# #$hzg.##.....##..#####)####...###.# .........#......@.###.....##.#.#........#..#.#.#..##...###.P..P..#.#.#..#######..........#.#...# .#.#...# #.....>[...#.#...# #..........##.#..## #..#..## #.####$hE#$h-6 _#$h#$h}h _Items here: )) [[.#$h.####...####.#####'##.....## .............##...........#######.....#................#.......#...<.'...+.#....)##'###....÷......##..####.....##..##....##.....###.# .##.....##..#####)####...###.# ..........#......[.###.....##.#.##$h>.#..#.#.#..##...###.P..P..#.#.#..#######..........#.#...# .#.#...# #.....>[...#.#...# #..........##.#..## #..#..## #.###.#...# #.#.#$h#$h$7 #$h _#$h#$h #$ht@ l.####...####.#####'##.....##.##............#.....#.......##$h@ .#...<.'........+.#....)##'###....÷......##...##.....##..##....##.....###.##$h@ m.##.....##..#####)####...###.##$h@ .#......[.###.....##.#.#.##.#.##$h A .#..##...###.P..P..#.#.#..########$h0A R.# .#...# #.# #$hA .#...# #.....>.[...# .#...# #.## >.#..## #.# .#..## #.#.## .#...# #.#.##$hL #$h@M &8#$hU #$hW #$h .####...####.#####'##.....##....##..#.....#..#.#...<.'...+#$hh .#....)##'###....÷......##...##.....##..##....##.....###.#.##.....##..#####)####...###.#.#......[.###.....##.#.#.##.#.#.#..##...###.P..P..#.#.#..#######.#.#$h U#...# #.# #$h 3.#...# #.....>.[...# .#...# #.## .>.#..## #.# #$h* .#..## #.#.## .#...# #.#.##$hA <9#$hc #$h $$h.####...####.#####'##.....##.....##..#.....#...#.#...<.'...+.#....)##'###....÷......##...##.....##..##....##.....###..##.....##..#####)####...###..#......[.###.....##..#.##.#. ).#..##...###.P..P..#..#..#######..#...# #..#...# #.....>.[....#...# #. ..>.#..## #.#.#..## #.#.## .#...# #.#.#$$h$$h='50$$h$$h$$h\$$h"eLevel 10 of the Dungeon <<<>>>>>∩_(Press ? for help) #....#.........#...'...'...# #...........##.....##  #....#.........#.⌠.#...#.⌠.# #....##.....##......#  #....#..[......##..##'##..####....####'####......#  #....#..........####...####.#####'##.....##.....##  #....#......................##...........#########  #....##...##......#.....#................#.......#  #..).###+###......#...<.'................+.......#  $$he@#.................#....)##'###....÷......##..#####  #................##.....##..##....##.....###.#  #................##.....##..#####)####...###.#  #........................#......[.###.....##.#  #........................#..@.....##.......#.#  #...........)............#..##...###.P..P..#.#  #........................#..#######..........#  #........................#...# #...........#  #........................#...# #.....>.[...#  #........................#...# #..........##  #.............>..........#..## #..........#  #........................#..## #.#.......##  #........................#...# #.#.......#  #.....................<..#...# #.##.....##  #....#######.[..........##..## #.###...##  #....# #............##### #......##$$h O@.%$h%$h....####...####.#####'##.....##.. demonstrator the Spear-Bearer ................##...........#### Merfolk of Okawaru *****. ......#.....#................#... Health: 103/103 ======================== ......#...<.'................+... Magic: 20/20 ======================== ......#....)##'###....÷......##.. AC: 21Str: 19 %$hi.....##.....##..##....##.....###. EV: 11Int: 9 .....##.....##..#####)####...###. SH: 8Dex: 22 .............#......[.###.....##. XL: 12 Next:  7% Place: Dungeon:10 .............#..@.....##.......#. Noise: ---------  Time: 18750.6 (0.0) %$h=)............#..##...###.P..P..#. u) +4 trident .............#..#######.......... Throw: 3 javelins .............#...# #........... .............#...# #.....>.[... .............#...# #..........# %$hF..>..........#..## #..........# .............#..## #.#.......## .............#...# #.#.......# _Okay, then. %$hn_You see here a wolf skeleton.  There is an open door, spattered with blood here.  Things that are here: %$h_a +0 short sword; a +0 dagger; an orc skeleton _Items here: )) [[.%$hg%$h%$hu%$he ..##'##..####....####'########...####.#####'##.....##............##.### #......#.....#...# #......#...<.'..........+..#....)##'###....÷.......##.....##..##....##.....#####.....##..#####)####...###.#[.#### .%$h+ -.#........##.......# .).#..##...###.P..P..#.#..#######.#...# #........#...# #.....>.[.. ..#...# #. >.#..## #... .#..## #.#.# %$h %$h +1.6 (1%$h# %$hn% &$h _.#.⌠.#...#.⌠.# #....##.....##..##'##..####....####'########...####.#####'##..... ............##.## ##......#.....#...&$h .# ##......#...<.'..........+..#....)##'###....÷.......##.....##..##....##.....##.....##@.#####)####.#[.### ...#........##.......).#..##...###.P..P.#..#######.#...# #........#...# #.....>.[..#...# #>&$h `.#..## #..&$h<2&$h&$h] &$htM..'...'.....⌠.#...#.⌠.# .....##..##'##..####....####'######...####.#####'## ............###..#....# ##<.'..........+..#....)##'#÷.....##..##.....##..#####)####...#..[.###.....# ...............#........##.......# #...#&$h}<3&$h&$hn &$h| Drink which item? Potions  h - 4 potions of heal wounds&$h m - a potion of brilliance  w - 2 sedimented orange potions  A - 2 grey potions  F - 3 potions of curing  H - 3 brown potions  I - 2 coppery potionsL - 2 potions of berserk rage  Q - a cyan potion  S - a murky clear potion &$h [!] read|quaff|evoke[?] describe selected'$h|\ '$hb '$hj .....#...'...'...# #...........## demonstrator the Spear-Bearer .....#.⌠.#...#.⌠.# #....##.....## Merfolk of Okawaru *****. .....##..##'##..####....####'#### Health: 103/103 ======================== ......####...####.#####'##.....## Magic: 20/20 ======================== ..................##...........## AC: 21Str: 19 ##......#.....#................#. EV: 11'$h]k Int: 9 ##......#...<.'................+. SH: 8Dex: 22 ........#....)##'###....÷......## XL: 12 Next:  7% Place: Dungeon:10 .......##.....##@.##....##.....## Noise: ---------  Time: 18753.6 (0.0) .......##.....##..#####)####...## u) +4 trident '$hk ...............#......[.###.....# Throw: 3 javelins '$hk ...............#........##....... ..)............#..##...###.P..P.. ...............#..#######........  '$hl ...............#...# #.........  ...............#...# #.....>.[.  ...............#...# #.........  '$h~l h_Okay, then. _You see here a wolf skeleton.  There is an open door, spattered with blood here.  Things that are here: _a +0 short sword; a +0 dagger; an orc skeleton _Items here: )) [[.'$hs P  Okay, then.'$hus '$hKz '$h| . _($hM#####'#######..'...'.....⌠.#...#.⌠.# .....##..##'##..####....####'##($huX####...####.#####'## ............##....#.....#.........# ##...<.'..........+..#....)##@###....÷.....##..##.....##..#####)####...# ...............#......[.###.....#....#($hZ ###...($h($h24.6 (1 _($h($hhQ _There is an open door here.($h` 0.#...........# #....##...... >.....######'###### #....##......#...'...'...# #............#.⌠.#...#.⌠.# #....##.......##'##..####....####'#####...####.#####'##..... .............##.# .##......#.....#.# ###......#...<.'@.........+..#....)##'###....÷.......##.....##..##....##.....##.....##..#####)####.......#[.###........#........##....)............#..##...###.P..P.#..#######.#...# #.......($h ($h -5 _($h ($h )$h6.#.# #....## .>.....######'###### #....##......#...'...'...# #..#.⌠.#...#.⌠.# #....##..... )$hCL[......##..##'##..####....####'.####...####.#####'##...........##. ..##......#.....#. +###......#...<...#....)##'###....÷.......##.....##..##....##......##.....##..#####)####........#......[.###......#........##.)............#..##...###.P..P........#..#######.#...# #)$hm)$h&6)$hU)$hR _There is a broken door here.)$h>.....######'###### #....## ........#...'...'...# #......#.⌠.#...#.⌠.# #....## .[......##..##'##..####....####'# ...####...####.#####'##.................##.....##......#.....#.... #+###......#...<.' .....#....@##'###....÷##.....##..##....##.##.....##..#####)####.........#......[...#........)..#..##...###.P...#..#######.......#...# .#...# #.....>)$h})$hD-7 _)$h)$hQ _You see here a +0 shortbow.)$h g.......#...'...'...# #......#.⌠.#...#.⌠.# #....##[......##..##'##..####....####' ....####...####.#####'##................##..... #...##......#.....#..... ##+###......#...<.'..... ......#....)##'###....÷##...@.##..##....##.##.....##..#####)####)$h W..........#......[..#........).#..##...###.P..#..#######...#...# .#...# #.#...# #.....)$h )$h -8 _)$h )$h *$hU#.#.⌠.#...#.⌠.# #....## #..[......##..##'##..####....#### #....####...####.#####'##.. #.............##..... ##...##......#.....#.... ###+###......#...<.'.. .......#....)##'###....÷##.....##..##....##.##..@..##..#####)####...........#......[..#........).#..##...###.P..#..#######...#...# .#...# #.#...# #>.#..## #*$h*$hu&9*$hC*$h*$hC.#..[......##..##'##..####....### .#....####...####.#####'##. .#.............##..... .##...##......#.....#.... .###+###......#...<.' ........#....)##'###....÷....##.....##..##....##....##.....##..#####)###*$h.......@....#......[..#........).#..##...###..#..#######...#...# .#...# #.#...# #>.#..## #.*$h I.#..## #.#*$h *$h '60*$h*$h2*$h5* J.#....####...####.#####' ..#.............##..... ..##...##......#.....#.... ).###+###......#...<.' ...............#....)##'###....÷.....##.....##..##....##....##.....##..#####)##.........#......[..#........).#..##...###..#..####.#...# .#...# #.#...# #>.#..## #..#..## #.#.#...# #.#*$hF4 *$h4 &1*$h; *$h= *$h'.M.#.............##......##...##......#.....#.... .).###+###......#...<.' ................#....)##'###....÷...##.....##..##....#..##.....##..#####).........#......[..#........).#..##..#..####.#...# .#...# #.#...# #>.#..## #..#..## #.#...# #.<..#...# #.*$h$7*$h7&2*$h!>*$h?+$hv&.##...###.....#....).###+###......#...<.' .................#....)##'###.##.....##..##.....##.....##..#####).........#......[..#........).#..##..#..####.#...# .#...# #.#...# #>.#..## #..#..## #.#...# #<..#...# ########.[...##..## #+$h2+$h2&3+$hR;+$h=+$hC1#..).###+###......#...<.' #.................#....)##'### #.##.....##..## #+$h2.##.....##..##### #.........#......[ #.#...... #).#..## #..#..#### #.#...# #.#...# #.#...# #>.#..## #..#..## #+$h3.#...# #<..#...# #....#######.[...##..## #....# #..#####+$h[?+$h@&4+$hI+$hK+$hc  #...........#....)##'###  ###.....##..##  #.##.....##..####  #.........#......  #.#......  #).#..##  #..#..####  #.#...#  #.#...#  #+$hĶ .#...#  #>.#..##  #...#..##  #.#...#  #<..#...#  #....#######.[...##..##  #....# #..###  ##...# #..+$h !#+$h +$hb &5+$h +$hh ,$hi( ##.....##..## #.##.....##..### #.........#..... #.# #).#..## #..#..### #.#...#  #.#...# #,$h(.#...# #>.#..## #..#..## #.#...# #<..#...# #....#######.[...##..## #....# #..### ##...# #..,$h4)#  ##### #.#,$h3<6,$h;,$h=,$h4vh #........#.....)##.#.# #..#..........,$hv6#.............#,$hՂ,$h"&7,$h,$hc _There is a stone staircase leading down here.-$hEJ-$h K-$hV-$h\b-$hji-8 _-$hwm-$hc ## ... .... ..PP.########## -$ha ..≈≈. 1 #-$h6B(..  #........#...##  # ##  ### #.....### .......  .###... .... -$h©?#... .... -$h-$h`GPP-$hT-9.3 (1.7-$hd$EPP-$hM) _You climb downwards.  Found 3 poisoned darts. _There is a stone staircase leading up here..$h"## ... .... ..PP.##...≈≈..#.<@...(.#........#...##..### ##..##.....###..... ......###... ..... PP700 _P.$h ## ... .... ..PP.##...≈≈..#.<.@..(.#........#...##...### ##..##.....###..... ......###... .....#... ..PP1.$h LPP.$h ## ... .... ...PP.##...≈≈..#.<..@.(....O#........#...##....### ##........##.....###........... #..... O   two-headed ogre (asleep).###... #.....#... #......  A two-headed ogre comes into view. It is wielding a +0 giant spiked club and a+0 giant club..$h-! /  --more--/$h /$h /$hc  The two-headed ogre shouts in stereo!  An acid dragon comes into view./$h /  --more--0$hDuDPO.§OD   acid dragon (wandering) ==2 _0$h8P0$h3$h~ ## ... .... D ..PP.##... ..≈≈.. #.<.@..(...O. #..§.....#...##### #....### ##..........# #.....###.... ....... #..... .###... #..... #... #......3$h3$hfP§O.3$h/--33$hCUPP3$h3$h 9 ## ... .... D ..PP.#3$h w#... .§§≈..3$h  #.<@...(..O..3$h?  #..§.....#...##### #3$hd i...### ##3$h ,....#3$h O #.....###3$h /.. 3$h :. #.....3$h  .###... #..... #... #......3$h vPP§.3$h "--3$h 43$h MPP3$hU 4$h{VO ## ...4$hV .... D ..PP.#4$hVp#... .§§≈§4$hV.4$hVK #.@....(..O.. #........#...#####4$hV* #4$hVa..### ##4$h W+..#4$hWq #.....###.... 4$h.W3. #.....4$h@W^ .###... #..... 4$hSWu #... #......4$hY4$hra4$h]i.PP..≈≈.O..O   two-headed ogre4$hi&54$hpPP _There is a stone staircase leading up here.5$h`PP5$hGPP5$hP _You don't know any spells.8$h@ 8$h Quiver which action? ([-] to clear) Items ([,] to cycle)  a - Throw: 3 darts (curare)b - Throw: 24 stones  c - Throw: 3 darts (disjunct)  d - Throw: 17 darts (poison)  e - Throw: 3 javelins (quivered)  f - Zap: wand of polymorph (3)  g - Zap: wand of roots (18) Abilities ([,] to cycle)  8$h  Lh - Abil: Heroism  i - Abil: Finesse  j - Abil: Duel [*/%] inventory [^] all abilities[!] focus mode: off|on:$h :$ha$demonstrator the Spear-Bearer Merfolk of Okawaru *****.Health: 103/103 ========================##Magic: 20/20 ========================...AC: 21Str: 19....DEV: 11Int: 9..PP.##########...SH: 8Dex: 22..≈≈..............XL: 12 Next:  7% Place: Dungeon:11#.@....(O....Noise: ---------  Time: 18775.3 (0.0)#........#...#####u) +4 trident#..........###Throw: 17 darts (poison)##..........##.....###........... #.....O   two-headed ogre:$h%%Y.###... #.....#... #......A two-headed ogre comes into view. It is wielding a +0 giant spiked club and a+0 giant club.The two-headed ogre shouts in stereo! _An acid dragon comes into view. _There is a stone staircase leading up here. _You don't know any spells.:$h%:$h,BP:$h?/<$h  Ability - do what?CostFailure  Invocations -  X - Renounce ReligionNone0% a - Heroism2 MP, Piety-0%  b - Finesse5 MP, Piety--1%  c - Duel7 MP, Piety--10% [?] toggle between ability selection and description.=$hs =$hu =$hP| demonstrator the Spear-Bearer Merfolk of Okawaru *****.Health: 103/103 ========================##Magic: 20/20 ========================...=$h| AC: 21Str: 19....DEV: 11Int: 9=$h| ..PP.##########...SH: 8Dex: 22=$h| ..≈≈..............XL: 12 Next:  7% Place: Dungeon:11=$h| #.@....(O....=$h } Noise: ---------  Time: 18775.3 (0.0)#........#...#####=$h+} u) +4 trident#..........###Throw: 17 darts (poison)=$hN} ##..........##.....###........... #.....=$ho} O   two-headed ogre.###... #.....=$h} ^#... #......=$h} ~A two-headed ogre comes into view. It is wielding a +0 giant spiked club and a+0 giant club.=$h} {The two-headed ogre shouts in stereo! _An acid dragon comes into view. =$h~ _There is a stone staircase leading up here. _You don't know any spells.=$h/ u POkay, then.=$h =$hً MPP=$h . _>$h4>$h&7Evoke which item? Wands  l - a wand of polymorph (3)M - a wand of digging (11)  P - a wand of roots (18) >$hs7TalismansK - a maw talisman [!] read|quaff|evoke[?] describe selectedA$hA$hA$h<demonstrator the Spear-Bearer Merfolk of Okawaru *****.Health: 103/103 ========================##Magic: 20/20 ========================...AC: 21Str: 19....DEV: 11Int: 9..PP.##########...SH: 8Dex: 22..≈≈..............XL: 12 Next:  7% Place: Dungeon:11#.@....(O....Noise: ---------  Time: 18775.3 (0.0)#........#...#####u) +4 trident#..........###Throw: 17 darts (poison)##..........##.....###........... #.....O   two-headed ogre.###... $h 0m#.....#... #......+0 giant club.The two-headed ogre shouts in stereo! _An acid dragon comes into view. _There is a stone staircase leading up here. _You don't know any spells. _Okay, then. PPOkay, then.PP _M$h Ability - do what?CostFailure  Invocations -  X - Renounce ReligionNone0% a - Heroism2 MP, Piety-0%  b - Finesse5 MP, Piety--1%  c - Duel7 MP, Piety--10% [?] toggle between ability selection and description.N$h] N$hbdemonstrator the Spear-Bearer Merfolk of Okawaru *****.Health: 103/103 ========================##Magic: 20/20 ========================...N$hbAC: 21Str: 19....DEV: 11Int: 9N$hb..PP.##########...SH: 8N$h c.Dex: 22N$h"c..≈≈..............XL: 12 Next:  7% Place: Dungeon:11N$h5c#.@....(O....N$hGcNoise: ---------  Time: 18775.3 (0.0)N$hXc#........#...#####N$hicu) +4 trident#..........###N$hzc9Throw: 17 darts (poison)N$hc##..........##.....###....N$hc7....... #.....N$hc|O   two-headed ogreN$hcm.###... #.....N$hc^#... #......N$hcAThe two-headed ogre shouts in stereo! N$hc:_An acid dragon comes into view. N$h d_There is a stone staircase leading up here. _You don't know any spells. N$h*d\_Okay, then. _Okay, then.N$hin PPOkay, then.N$hiN$hznEPPN$hq. _N$h N$h Evoke which item? Wands  l - a wand of polymorph (3)M - a wand of digging (11)  P - a wand of roots (18) TalismansN$hL K - a maw talisman [!] read|quaff|evokeN$hv ][?] describe selectedO$h O$h" O$h+ edemonstrator the Spear-Bearer Merfolk of Okawaru *****.Health: 103/103 ========================##Magic: 20/20 ========================...AC: 21Str: 19....DEV: 11Int: 9O$h, =..PP.##########...SH: 8Dex: 22..≈≈..............XL: 12 Next:  7% Place: Dungeon:11#.@....(O....O$h2, GNoise: ---------  Time: 18775.3 (0.0)#........#...#####u) +4 tridentO$h[, #..........###Throw: 17 darts (poison)##..........##.....###....O$h, ....... #.....O   two-headed ogreO$h, .###... #.....#... #...... O$h, _An acid dragon comes into view. _There is a stone staircase leading up here. O$h, g_You don't know any spells. _Okay, then. O$h- \_Okay, then. _Okay, then.O$hGF M  demonstrator the Spear-Bearer   Merfolk of Okawaru *****.  Health: 103/103 ======================== ## Magic: 20/20 ======================== O$hF l... AC: 21Str: 19 .... D  EV: 11Int: 9 O$hF ..PP.##########...  SH: 8Dex: 22 O$hF ..≈≈.......***....  XL: 12 Next:  7% Place: Dungeon:11 O$h^G %#.@*****O....  Noise: ---------  Time: 18775.3 (0.0) #........#.**#####  u) +4 trident #..........###  Throw: 17 darts (poison) ##..........# O$hG h #.....###....  O$hG )....... #.....  O   two-headed ogre .###... #.....  O$hG \#... #......  _You don't know any spells. O$hG L_Okay, then. _Okay, then. O$hH Z_Okay, then.Aiming: FastrootO$h6H YPress: ? - help, Shift-Dir - straight lineQ$hDdemonstrator the Spear-Bearer Merfolk of Okawaru *****.Health: 103/103 ========================##Magic: 20/20 ========================...AC: 21Q$hStr: 19....DEV: 11Int: 9..PP.##########...SH: 8Dex: 22Q$h..≈≈..............XL: 12 Next:  7% Place: Dungeon:11Q$h#.@....(O....Noise: ---------  Time: 18775.3 (0.0)#........#...#####Q$hu) +4 trident#..........###Q$h'Throw: 17 darts (poison)##..........#Q$hG#.....###........... #.....O   two-headed ogreQ$hh.###... #.....#... #...... Q$hDž_Okay, then. _Okay, then. _Okay, then.Aiming: FastrootPress: ? - help, Shift-Dir - straight lineOkay, then.Q$hԊQ$hXCPPQ$h. _U$hʺEvoke which item? Wands  l - a wand of polymorph (3)M - a wand of digging (11)  P - a wand of roots (18) TalismansK - a maw talisman [!] read|quaff|evoke[?] describe selectedW$hN W$hdemonstrator the Spear-Bearer Merfolk of Okawaru *****.Health: 103/103 ========================##Magic: 20/20 ========================...AC: 21Str: 19....W$h!DEV: 11Int: 9..PP.##########...SH: 8Dex: 22..≈≈..............XL: 12 Next:  7% Place: Dungeon:11W$h#.@....(O....Noise: ---------  Time: 18775.3 (0.0)W$h#........#...#####u) +4 trident#..........###W$h1Throw: 17 darts (poison)##..........#W$hgk#.....###........... #.....O   two-headed ogre.###... #.....W$hy#... #...... _Okay, then. W$h_Okay, then. _Okay, then.Aiming: FastrootW$hxPress: ? - help, Shift-Dir - straight line _Okay, then.W$h  PP  Aiming: FastrootPress: ? - help, Shift-Dir - straight line _Okay, then.  W$h W$hDMPPW$h. _Z$h LPPZ$h Z$hz 9PPZ$h Z$h 6PPZ$h 4O.Z$h 6.3 (1 _PPZ$h   #................##.....##..####........................#.....#........................#.....#...........)............#..##.#........................#..####........................#...##........................#...##...........#...#0#..................#..##Z$h #........................#..###..............#...##...........<..#...##....#######.[..........##..###....# #............#######...# #.............###### #.............##.............#Z$h /You climb upwards.Z$h Z$h Z$h -7.8 (2.5Z$hZ$h _Level annotation: Urug _There is a stone staircase leading down here.[$h[$h+Level 10 of the Dungeon <<<>>>>>∩_(Press ? for help) #..).###+###......#...<.'................+.......#  #.................#....)##'###....÷......##..##### [$h]q #................##.....##..##....##.....###.#  #................##.....##..#####)####...###.#  #........................#......[.###.....##.#  #........................#........##.......#.#  #...........)............#..##...###.P..P..#.#  [$h*#........................#..#######..........#  #........................#...# #...........#  #........................#...# #.....>.[...# [$hh #........................#...# #..........##  [$h*#.............@..........#..## #..........#  #........................#..## #.#.......##  #........................#...# #.#.......#  [$h(G#.....................<..#...# #.##.....##  #....#######.[..........##..## #.###...##  #....# #............##### #......##  ##...# #.............#########  ##### #.............#  #.............#  #.............# [$hZV #.............#  ###############[$ha ..#.........#...........#.'.....#......###...ß...ß....#......#......##...........# .#......##>..>.....######'###### #....##.....##.....####...'...'...# #...........##.....####.⌠.#...#.⌠.# ###......##..[......##..##'##..####....####'####......######...####'##.....##.....###...##....###########...###.....#................#.......#).###+####...<.'.........+.......#....#....)##'###....÷##..#######.....##..##....####.###.....##..#####)####...###.#....[.##.#..........#........##.......#.#.......).#..##...###.P..P..#.#.............#######..........##................# #...........##..............#...# #.....>.[...##...........#...# #..........###.............@..## #..........##........................#..## #.#.......##]$hH ]$hq  #................##.....##..### demonstrator the Spear-Bearer #........................#..... Merfolk of Okawaru *****.#........................#..... Health: 103/103 ========================]$h,r #...........)............#..##. Magic: 20/20 ========================#........................#..### AC: 21Str: 19#........................#...# EV: 11Int: 9#........................#...# SH: 8]$hTr Dex: 22#........................#...# XL: 12 Next:  7% Place: Dungeon:10]$hr #.............@..........#..## Noise: ---------  Time: 18777.8 (0.0)#........................#..## u) +4 trident#........................#...# Throw: 17 darts (poison)#.....................<..#...#]$hr #....#######.[..........##..###....# #............#####]$h&s ##...# #.............###### #.............#]$hOs #.............#Press: ? - help, Shift-Dir - straight line _Okay, then. _Okay, then.You climb upwards. ]$hvs _Level annotation: Urug _There is a stone staircase leading down here.]$hs ]$hu ]$h ]$hs ]$hˎ : _]$h% ]$hq ,]$h ]$hϝ ]$h\ ,]$hp ]$h ]$h ,]$hR ]$h ]$hr B]$h8 g  You see here a +2 dagger of venom.]$h ]$h  _]$h- ]$h ]$h: ]$ha ]$h ]$h ]$h ,]$h8 ]$h ]$h ,]$hG ]$h ]$h[ ,]$h ]$h ]$h ,]$h ]$hr ]$h ,]$h ]$he ]$h ,]$h\ ]$h ]$hH B]$h ]$h ,]$h] ]$h ]$h ,]$h ]$h) ]$h" ,]$h$ ]$h' ]$hb+ ,]$h?- ]$h@  ..##...##...####...##....... ##...##+######..###.....## #....###.##...##∩ #....#..#...#...#. #....###'#######' #....##.......... #....##...ß...ß.. #....##.......... #....#>######'####95.8 (18.0) #....#.........#...'...'.. #....#.........#.⌠.#...#.⌠ #....#..[......##..##'##.. #....#..........####...### #....#.............  #....##...##......#.....#.  #..).###+###[30]$hA m......#...<.'. #.................#....)## ]$hY c _There is a stone staircase leading down here.^$h ^$h ^$h ^$h ^$h 86.0) _^$h ^$h] 0 ##  ...  ....  ^$h ..PP.###  ..≈≈....   # #.<  ^$h  .##.. #.....   #######.....# #^$h +1  ^$h  #....@..# ##......  ^$h:  #.........# #.....#  ^$hW  #......#### .......  ^$h  #......# .###...   #.....## #...   #.....#  ^$h K #.. ^$h R  #.....^$h 4  ^$h@ ^$hL ^$hV -7.6 (1.8^$h\ ^$h } _You climb downwards. _There is a stone staircase leading up here.`$h_Y ..... ..../ ..PP.###`$hY4.≈≈.....# #.<#.##.. #.......#######.....#`$hsZ....<..#.# ##..# ##### .......  .######...~  `$hb`$hc,80`$hh`$hkS _Found a glass wand.a$h  .. ...../ ..PP.###. ..≈≈....a$hN .# #.<#.##.. #.......#######.....#a$hc ....<..#.# ##a$ht W.....# #a$h }#### .......  .###a$h #a$h V #..~~ a$h ( a$h a$h &9a$h! a$h\ b$h ./ ..PP.###.. ..≈≈.....# . #.<#.##.. #.......#######.....#b$h4....<..#.# ##.....# ##### .......  .####   b$hJ]#..~~  b$h~b$h(800b$h?b$hb$h  . ..≈≈...   .# . #  #.##.. #......  #######.....# #  b$hB / #....<..#.# ##   #.........# #   ##### .......   #......# .###...  b$hh  ## #...   #.....b$h   #.....#  b$h  #.....#  ###...~b$h P  #~~~b$h c  #.~~~b$h;   #.P~~~$b$h\ 0 b$h 5Pb$hi b$h 1b$h ;Pb$h + _Found 12 gold pieces.c$h   .# . # #.##.. #.... c$h]#######.....# #  #....<..#.# ##  #.........# #c$hЫ  ##### .  #......# .###  ## #  #..@..#c$h   #.....#c$h@  #.....#  ###...~♣  #c$h`~~~~  #..~~~~♣c$h4   rust devil (asleep) c$h #.P~~~$.# c$hӬ #..~~~~4. c$h  A rust devil comes into view.  --more--d$h X♣Pd$h 1 2 _d$ha♣~♣Pd$he$hk .. ..≈≈... e$h!.# . #  #.##.. #. e$h#######.....# #.. e$h#....<..#.# ##. e$h_#...# #e$h' #......#### ..... e$hHB#. .###.e$hh #...@.##e$hy#... #.....# e$ha #.....#  e$hZ#.....# e$h###...~♣ #..~~~~ e$hBg#..~~~~♣ e$hb#.P~~~$.# #..~~~~4.e$he$h{e$h&3e$h*9Pe$h!e$h5Z7 e$h`Z.. ..≈≈... demonstrator the Spear-Bearer  .# .e$hZi#. Merfolk of Okawaru *****.  e$hZ#.##.. #...... Health: 103/103 ========================  e$hZ#######.....# #...... Magic: 20/20 ========================  e$h[#....<..#.# ##..... AC: 21Str: 19  #.........# #..... EV: 11Int: 9 e$h'[ #......#### ....... SH: 8Dex: 22 e$hF[J #......#e$hf[ .###... XL: 12 Next:  7% Place: Dungeon:11  #...@.##e$h[#... Noise: ---------  Time: 18803.6 (0.0)  #.....#e$h[u) +4 trident  #.....#e$h[Throw: 17 darts (poison)  #.....# e$h[b ###...~♣  e$h\#..~~~~  #..~~~~♣ e$h'\ #.P~~~$.#  e$hH\W#..~~~~4. _There is a stone staircase leading up here. e$hs\_Found a glass wand. _Found 12 gold pieces. _A rust devil comes into view.e$h\iPress: ? - help, v - describe, . - travelThe floor.e$hG@.Pe$h k.#PA rock wall.e$h)# P  You can't see that place.f$h  ♣P[a demonic tree.]f$ha^ ♣~Pf$h"b_, v - describe, . - travelSome shallow water.f$h75~~P  You can't see that place.  [some shallow water.]g$h"~P~~~$.the floor.]g$huP~~~$.4g$h..............~..~~~~..~~~~.P~~~$...~~~~4.g$h% .. ..≈≈... demonstrator the Spear-Bearer  .# .#. Merfolk of Okawaru *****.  #.##.. #...... Health: 103/103 ========================  g$h&y#######.....# #...... Magic: 20/20 ========================  #....<..#.# ##..... AC: 21Str: 19  #.........# #..... EV: 11Int: 9  #......#### ....... SH: 8Dex: 22  #......#.###... XL: 12 Next:  7% Place: Dungeon:11  #...@.###... Noise: ---------  Time: 18803.6 (0.0)  #.....#g$h&u) +4 trident  #.....#Throw: 17 darts (poison)  #.....#  ###...~♣  #..~~~~  #..~~~~♣  g$h'#.P~~~$.#  #..~~~~4. _Found 12 gold pieces. _A rust devil comes into view.Press: ? - help, . - travelYou can't see that place.  [the floor.]  Placed new exclusion.g$h\(g$h,g$h2. _h$h / ..PP.###   .. ..≈≈...   .# . #.<  #.##.. #.   #######.....# #..   #....<..#.# ##.   h$hH#...# #.....#   #......#### .......  #. .###...  #.....##...   h$h#.....#  #.....# ###...~♣ #..~~~~ #..~~~~♣ h$h#.P~~~$.#h$hh$h24.6 (1 _h$h"h$hQh$h  .. ....  ../ ..PP.#### .. ...≈≈..... h$hF m.# .# #.< #.##..##. #######.....# #.. #....<..#.# ##....... h$h #...# #.....## #.....@#### .......  #. .###...  #.....##... h$hx #.....# #.....# #.....# ###...~♣ #..~~~~ #..~~~~♣h$h h$h &5h$hj i$h3M ...  ... .... ../ ..PP.####. ...≈≈.... .# .# #.<i$hs #.##..#######.....# #.<..#.# #.....# #.....##i$hm### ......##i$hn#.....###...#i$h7*<6i$hm-i$h/i$hH## $... ... .... .... ../ ..PP.#####.. ...≈≈......# .# #.< ##.##..##.#i$hH#######.....# #..#....<.@#.# ##........#...# #.....####......#### ....... ##......# .###... ##.....#i$hI#... ##.....# i$h0I#.....####...~♣i$hRi$hR&7i$h,Xi$hZ_A rust devil comes into view.Press: ? - help, . - travelYou can't see that place.  [the floor.] _Found 11 gold pieces.i$hE.u..##. ## ..$... ... ...... .... .../ ..PP.######... ...≈≈......# .# #.<... ##.##..##.########.@...# #..#....<..#.### ##.........#...# #.....###.i$hWF#......#### ....... #.#......# .###... #.#.....##... #. u   purple ugly thing (asleep)#.....###.....#i$hEHz  A purple ugly thing comes into view.i$h?S/  --more--j$hoj$hOO   two-headed ogrej$h1 8 _j$h?j$h4l$h$.u..##O ## ..$... ... ...... .... .../ ..PP.##### ... ...≈≈...... #.# .# #.<#.##..##........########.....# #. #....<.@#.### ## #.........# #.....### ##### ....... # #......# .###... # #.....## #... # #..... #.....# #.....# ###...~♣l$hO'l$hx2.OO   two-headed ogre9l$h7l$hG:n$h'"  ..$..O ... ...... .... .../ ..PP.#### ... ...≈≈..... #.# .# #.<#.##..##......#######.....# #. #....<..#.### ## #.....@...# #.....## ##### .......  #......# .###...  #.....## #... #.....# #.....#  #.....# ###...~♣ #..~~~~n$hb% .OO   two-headed ogren$h% '10n$h. n$hv1 o$hI 5Quiver which action? ([-] to clear) Items ([,] to cycle)  a - Throw: 3 darts (curare)o$h b - Throw: 24 stones  c - Throw: 3 darts (disjunct)  d - Throw: 17 darts (poison) (quivered)  e - Throw: 3 javelins  f - Zap: wand of polymorph (3)  g - Zap: wand of roots (18) Abilities ([,] to cycle)  h - Abil: Heroism  o$h ,i - Abil: Finesse  j - Abil: Duel o$h [*/%] inventory [^] all abilities[!] focus mode: off|onq$hq$h^ ..$... ...demonstrator the Spear-Bearer ....O. ....Merfolk of Okawaru *****..../ ..PP.#### Health: 103/103 ========================... ...≈≈..... Magic: 20/20 ========================#.# .# #.<. AC: 21Str: 19##.##..##........ EV: 11Int: 9#######.....# #........ SH: 8Dex: 22#....<..#.### ##....... XL: 12 Next:  7% Place: Dungeon:11q$h #.....@...# #.....## Noise: ---------  Time: 18810.6 (0.0)#......#### .......u) +4 trident#......#.###...Throw: 17 darts (poison)#.....###...#.....##.....#O   two-headed ogre#.....####...~♣#..~~~~Press: ? - help, . - travelq$hS You can't see that place.  [the floor.] _Placed new exclusion. _Found 11 gold pieces. q$h O_A purple ugly thing comes into view.q$h} q$hq$hs$hi ((((((s$h8(You throw a poisoned dart.s$h@s$hFy..O.....s$hG[1.6 (16s$hMs$h?Pj _The poisoned dart barely misses the two-headed ogre.w$hw$hNEvoke which item? Wands  l - a wand of polymorph (3)M - a wand of digging (11)  P - a wand of roots (18) w$hTalismansK - a maw talisman [!] read|quaff|evoke[?] describe selectedx$h6 x$h1= x$hG ..$... ...demonstrator the Spear-Bearer ...... ....Merfolk of Okawaru *****....O ..PP.#### Health: 103/103 ========================... ...≈≈..... Magic: 20/20 ========================#.# .# #.<. AC: 21Str: 19##.##..##........ EV: 11Int: 9#######.....# #........ SH: 8Dex: 22#....<..#.### ##....... XL: 12 Next:  7% Place: Dungeon:11#.....@...# #.....## Noise: ---------  Time: 18811.6 (0.x$hG 20)#......#### .......u) +4 trident#......#.###...Throw: 16 darts (poison)#.....###...#.....##.....#x$hH :O   two-headed ogre#.....####...~♣#..~~~~[the floor.] _Placed new exclusion. _Found 11 gold pieces. _A purple ugly thing comes into view.You throw a poisoned dart. _The poisoned dart barely misses the two-headed ogre.x$hO P  Okay, then.x$hAP x$hgV x$hY . _$h ((((((poisoned)You throw a poisoned dart.  The poisoned dart hits the two-headed ogre.$he/O....$h 2.4 (0.85 _The two-headed ogre is poisoned.$h, ((((very poisoned)You throw a poisoned dart.  The poisoned dart hits the two-headed ogre.$hiP$hlXf(O...$hrY]3.3 (0.94$hhR _The two-headed ogre looks even sicker.$h (((You throw a poisoned dart.  The poisoned dart hits the two-headed ogre.  The two-headed ogre looks even sicker.$h)$h-_(O..$hX4.23$h$h= _The two-headed ogre is lightly wounded.$h  u..##. ##   ..$...  .... ....   .../ ..PP.###   ..( ...≈≈...   #(# .# #.<   ##O##..##   #######.....#   ##.### ##......   #.........# #.....#   #......#### .......   #......#.###...   #.....###...   #.....#   #.....#   #.....#  ###...~♣$h$hbV.O$h-5.2 (1.0$h-$hsa _There is a stone staircase leading up here.$h4$h$hԵ$h7W.O$hL-6 _$h$h\    ..##...##...####...##....... ##...##+######..###.....## #....#.........##.##...##∩ #....#.........#...#...#.. #....#.........##'#######' #....#.........#.......... #....#.........#...ß...ß #....#.........#...0 #....#>..@.....######'#### #....#.#...'...'.. #....#.........#.⌠.#...#.⌠ #....#..[......##..##'##.. #....#..........####...### #....#.................... #....##...##......#.....#.  #..).###+###[39;$h !49m......#...<.'.  #.................#....)## You climb upwards.$h $hu -7.7 (2.5$h;~ $he _Level annotation: Urug _There is a stone staircase leading down here.$h$hLevel 10 of the Dungeon <<<>>>>>∩_(Press ? for help)  ................#...#..#.......#..#...z.....#.......#   ................#...#..#.......#..#.........#########   ...............<W...###'###+###+###..##.....##.....##   ..##...##...####...##..........#....##..>..........#   ##...##+######..###.....###z.......#.............#  #....#.........##.##...##∩####.....#.....##.....##  #....#.........#...#...#...# #....##.....##.....##  #....#.........##'#######'##########......#......#  #....#.........#...........#.'.....#......#......#  #....#.........#...ß...ß...###.....#......#......#  #....#.........#...........# #....##......#......#  #....#>..@.....######'###### #....##.....##.....##  #....#.........#...'...'...# #...........##.....##  $h+#....#.........#.⌠.#...#.⌠.# #....##.....##......#  #....#..[......##..##'##..####....####'####......#  #....#..........####...####.#####'##.....##.....##  #....#......................##...........#########  #....##...##......#.....#................#.......#  #..).###+###......#...<.'................+.......#  #.................#....)##'###....÷......##..#####  #................##.....##..##....##.....###.#  #................##.....##..#####)####...###.#  #........................#......[.###.....##.#$hP Y>..@$h 0 >  #........................#........##.......#.#  #...........)............#..##...###.P..P..#.#  #........................#..#######..........#  #........................#...# #...........#  #........................#...# #.....>.[...#  #........................#...# #..........##  #.............>..........#..## #..........#  #........................#..## #.#.......##  #........................#...# #.#.......#  #.....................<..#...# #.##.....##$h $h9|..##...##...####...##....... demonstrator the Spear-Bearer ##...##+######..###.....## Merfolk of Okawaru *****.#....#.........##.##...##∩ Health: 103/103 ========================#....#.........#...#...#.. Magic: 20/20 ========================#....#.........##'#######' AC: 21Str: 19#....#.........#.......... EV: 11Int: 9#....#.........#...ß...ß.. SH: 8Dex: 22$hO:#....#.........#.......... XL: 12 Next:  7% Place: Dungeon:10#....#>..@.....######'#### Noise: ---------  Time: 18817.7 (0.0)#....#.........#...'...'.. u) +4 trident#....#.........#.⌠.#...#.⌠ Throw: 13 darts (poison)#....#..[......##..##'##..#....#..........####...####....#.................... $h:\#....##...##......#.....#. #..).###+###......#...<.'. #.................#....)##$h: The two-headed ogre looks even sicker. _The two-headed ogre is lightly wounded. $h:K_There is a stone staircase leading up here.  You climb upwards. $h;_Level annotation: Urug _There is a stone staircase leading down here.$h;$h=$hK$hiO$h U: _$hX$hY],$hq_$hEe$hi,$hwk$hp$h+t,$h~u$h_z$h|},$h~$h$h,$hC$h$h,$h$h<$hL$h$h$h$h,$h$hը$h,$h$h$hF,$hK$hG$hB$hV$h,$h$h$ho$h$h$h$h$h$hr$h$hx$h$h%$h$h$hC$h$h$h,$h^$h#................##.....##..####........................#.....#........................#.....#...........)............#..###........................#..###$h#........................#...# #........................#...# #........................#...# #................#..## 35.7 (1$h>8.0)#..........$h3.....#..## #...............#...# #.............$h_..<..#...##....#######.[$h~...##..###....# #$h#######...# #.....$h..###### #.......#$h< #..#$hj$h$h( _is lightly wounded.re is a stone staircase leading up here.  You climb upwards. _Level annotation: UrugThere is a stone staircase leading down here. _$hQ$h$h$hI$hJN6.0) _$hV  .u..##. ##  ..$... ...  ...... .... D $h.../ ..PP.##########... ..( ...≈≈.... 1(# .# #$h(.....  ##.##..##........#...##### $h ##.....# #### <O.#.### ##$h:# .....# #.....###$hSa ..#### ....... #$hx ..# .###... #. $h.## #... #. $h+.#$hҡYou climb downwards.$h$hMPP$hq -8.2 (2.5$h EPP$h _Level annotation: exclusion: rust devil _There is a stone staircase leading up here.$h7P$h+9.2 (1.0 $h" _$hMPP$h$h r ]u..##. .## ..$... ... ..... D .../ ...PP.##########... ..( ...≈≈.$hr ....... #(# .#.P≈≈$#.<....(.....  ##.##..##........#...##### ###.....# #...###<O.#.### ##..........#....# #.....###.#### .......# #..... ...#.###...# #. ..###... #......$h{ _PPP$h| '40$h 7PP$h 1P$h + _Found 13 gold pieces.$ht##....... ...  .u..##...###..$h ..$.......... ............. D .../ ....PP.##... ..( ....≈≈..$h- #(# .#.P≈≈$#.<....(..... ##.##..##........#...#####$hC##.....# #..........### ..<O.#.### ##..........#$hnD.# #.....###.....#### .......# #..$h.# .###...# #... $hx...## #... #......$h'TPPP$h(&1$hL0dPPP$h3$ht##.... ......#.. .....u..##...###... ..$........... ...#D .../.....PP.##########...$hJ ..( .....≈≈.............. #(# .#.P≈≈@#.<....(.....#.##..##........#...##### #####.....# #..........### ...<O.#.### ##................# #.....###....#### .......# #....$h(3.# .###...# #.....#. #...# #...... ....#$h]..#..................§PP....§≈§#.P§§#$h#&2$h:P$h$hjPPDD   acid dragon (wandering)$h+3.2 (2$hPP _You now have 613 gold pieces (gained 13).$h&= \ ##.. .. ...... #.. .... .u..##...###... ..$...........  .............# D .../....§PP.##########... $h= ..( ....§≈§.@.....D...... (# .#.P§§.#.<....(.....  ##.##..##........#...##### ####.....# #..........##<O.#.### ##..........#$h.> ..# #.....###.... #### .......# #..... ###...# #..... ...#.. #...# #......$h@ $hRH §§PP§.D.#.P4.2 (1$hL jPPP$hN $h*- V##.... ......#.. ....  .u..##...###... .$........... .............# D/...§§PP.##########... ..( ...§.≈§......D....... #(# .#.P§§.#@<....(..... ##.##..##........#...##### ###.....# #..........### .<O.#.### ##..........#....# #.....###....#### .......# #.$h- \# ..###...# #..## .. #...# #. ..#$h0 $hN8 ....§..§PP§...≈≈§......DD$h8 4$h9 &5$h? MPP$hA $h? ##.. .. ...... #.. .... .u..##...###...  ..$...........  .§..# D .../....§PP§##... ..( .....≈≈§. $h<@ #(# .#.P§§.#.@.D..(.....  ##.##..##........#...##### .....# #.### #### .# #..... # ..###...# #.....## .. #...# #...... .#$h(B $hFI .....PP..§D.$h,J &6$hKQ CPP$hAT a _There is a stone staircase leading up here.$h~LPP$h$hEMPP$h PP..§(catching breath)$h~ PP**The acid dragon spits acid at you.$hf; .PP..§≈...@The splash of acid misses you.$h;G======7$hBMPP$h+]  #................##.....##..####........................#.....#........................#.....  #...........)............#..##. #................#..### #..............#...##........................#...##...........#...#0.............@..........#..## #.............D..........#..##  #..............#...#  #...........<..#...#  #....#######.[..........##..##  #....# #............#####  ##...# #.............#  ##### #.............# #.............# _You hear a shout!  You climb upwards.$h6$hN------8.7 (2.5$h$hA _Level annotation: Urug _There is a stone staircase leading down here.$h$   You puncture the acid dragon!  The acid dragon is moderately wounded.==----9.3 (0.6$h: $h } _You block the acid dragon's attack. The acid dragon closely misses you.$hI  You hit the acid dragon.  The acid dragon is heavily wounded.The acid dragon bites you but does no damage.$h6-50.0 (0.7$h$h9 _You block the acid dragon's attack.$h3l  You puncture the acid dragon!$h843=6 (0.6$h;$h=_ _The acid dragon is almost dead.$h ~  You hit the acid dragon.  You kill the acid dragon!$h F†$hr 8-1.2 _Okawaru accepts your kill.$h¢ $h i _Your Throwing skill increases to level 3!$h$h  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting  12.3  12.6  +1   n - Spellcasting   0.0   1.2  -1           b - Maces & Flails   0.1   1.4  -2      $hb c - Axes   5.1   1.4  -2   o - Invocations  11.6  11.3  +1   d - Polearms  14.0   9.0  +4   p - Evocations   1.5   2.0   0   e - Staves   5.1   1.4  -2   q - Shapeshifting   0.0   0.7  +2   f - Unarmed Combat   0.0   0.8  +1      g + Throwing3.0   4.0   0             [3$h4m  h - Short Blades   0.0   0.7  +2       i - Ranged Weapons   3.2   5.7  -2               j - Armour   0.0   1.7  -3       k - Dodging   2.6   1.8  +3       l - Shields   4.0   5.0   0       m - Stealth   1.1   1.4  +2      $hw        The relative cost of raising each skill is in cyan.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets$hS $h\ G #................##.....##..### demonstrator the Spear-Bearer #........................#..... Merfolk of Okawaru *****.#........................#..... Health: 103/103 ========================#...........)............#..##. Magic: 20/20 ========================#........................#..### AC: 21Str: 19#........................#...# EV: 11Int: 9#........................#...# SH: 8Dex: 22$h^ #........................#...# XL: 12 Next:  8% Place: Dungeon:10#.............@..........#..## Noise: =--------  Time: 18851.2 (0.0)#.............†..........#..## u) +4 trident#........................#...# Throw: 13 darts (poison)#.....................<..#...##....#######.[..........##..###....# #............#######...# #.............###### #.............##.............#You puncture the acid dragon! _The acid dragon is almost dead.You hit the acid dragon.  You kill the acid dragon! _Okawaru accepts your kill. _Your Throwing skill increases to level 3!$hf $hf $hn $hp $hj$h$h$h$$h+:-2.2 (1 _$h;$h\  ##.. .. ...... #.. .... .u..##...###...  ..$...  ...# D .../.....PP.##########... $h..( .....≈≈. 1(# .#.P§§.#(.....  ##.##..##........#...##### ##.....# #### <O.#.### ##$h/# .....# #.....###$hX ..#### .......# # $h..# ..###...# #. $h.## .. #...# #. .#$hYou climb downwards.$h8-$h$MPP$hU-3.7 (2.5$h\MPP$h^ _Level annotation: exclusion: rust devil _There is a stone staircase leading up here.$h{ ##..  .. #.. ....u..##...###... ..$.. ..........# D$h .../.....PP.##########... ..( .....≈≈........$h #(# .#.P≈≈.#.<....(.....  ##.##..##........#...##### $h]###.....# #...###<O.#.### ##..........#....# #.....###.#### .......# #..... .$h1..# ..###...# #. ..## .. #...# #......$hoPPP$h$h*-4.7 (1.0 _$hnPPP$he$hdy ##.. .. ...... #.. .... .u..##...###... ..$.... ..# D .../.....PP.##... ..( .....≈≈.. #(# .#.P≈≈.#.<....(..... ##.##..##........#...######.....# #..........### ..<O.#.### ##..........#.# #.....###....$h.#### .......# #...# ..###...# #... ...## .. #...# #......$h^PPP$h&5$h{`PPP$h $hX  #..).. ##.... ... #.. ....#u..##...###...# ..$.. ..........# D .../.....PP@##########... ..( .....≈≈.............. #(# #.#.P≈≈.#.<....(.....  ##.##..##........#...##### #####.....# #..........###<O.#.### ##..........#....# #.....###.#### .......# #.....# ..###...# #$hP ZPPP$hʒ &6$h EPP$h ) _Found a long sword.$hX #.....# #..)..# ##..... .. ...... ##.. ....#u..##...###...# ..$..# ........@.# D .../.....PP.##########... ..(......≈≈.............. #(###.#.P≈≈.#.<....(..... ##.##..##........#...##### ######.....# $hY|###<O.#.### ##..........#....# #.....###.#### .......# #.....$h*c^PPP$hc&7$hjLPP$hl$h E #.....#. #..)..#.. ##.....##.. ....... ##.. ....# .u..##...###...# ..$.# .# D .../.....PP.##... ..(......≈≈..... #(###.#.P≈≈.#.<....(..... ##.##..##......#...######.....# #$hE..### #....<O.#.### ##.........# #.# #.....###.... #......#### .# #.....$h6OfPPP$hGP&8$hWLPP$h2Z$h[.... #.....#... #..)..# .... ##.....# #.. ....... ##.. ....# .u..##...###...# ..$.# .# D .../.....PP.##... ..(......≈≈...... #(###.#.P≈≈.#.<...(..... ##.##..##........#...#####  #.....# #..........###  #....<O.#.### ##..........#  #$hh..# #.....###....  #......#### .# #.....$hr  A manticore comes into view.$h/  --more--$hHPPPH   manticore (wandering)$h61 9 _$hKPP$h$h3 .... #.....# .... #..)..# .... ##.....# #.. ....... ##.. ....# .u..##...###H..# ..$.# .# D .../.....PP.##... ..(......≈≈...... #(###.#.P≈≈.#.<..##.##..##........# #.....# #..........### #....<O.#[40$hG m.### ##.........# #..# # $h\ $hC .H§PP§§§P≈≈#....#....##....#....$h '60$h DPP$h $h !.... #.....# .... #..)..# .... ##.....# #.. ....... ##.. ....# .u..##...###...# ..$.H.# .# D $hdW.../....§PP.##... ..(.....§§§..... #(###.#.P≈≈.#.<..##.##..##...........# #..........### ....<O.#.### ##.........$hAX.# .# #.....###.... $h HPPHThe manticore barely misses you. The manticore claws you.2-=1PP$h _You block the manticore's attack. _You take 1 damage, and have 102/103 hp.$hS.... #.....#.... #..)..# ##.....# #.. ....... ##.. ....# $hӉ.u..##...###...# .$.........H.# ....# D/....§PP@##########... $h ..(.....§§§.............. $hpf#(###.#.P≈§.#.<....(..... ##.##..##........#...##### #####.....# #..........### ...<O.#.### ##... ....# #.....###....#### .......# #.# ..###$hؘ.HP§.P#.#$h45-2 _$hФUPPP$hk$h.... #..)..# ##.....# #.. ....... #.# .u..##...###...# .$...........# ....H# D/....§PP.##########... ..(.....§§§§@............ #(###.#.P≈§.#.<....(..... ##.##..##........#...##### ####.....# #..........### ..<O.#.### ##..........#....# #.....###[3$hH7m....#### .......# #.# ..###...# #...## .. #...# #.$h2$h.PPH≈§.P$hk@-3$h&TPP$h'$h1# ....PP....≈≈.#.P≈≈You puncture the manticore!$h6==4.3 (0.6$hnPPP$h 7 _The manticore is lightly wounded.$h_#  PPP You hit the manticore.  The manticore is moderately wounded.The manticore barely misses you. You block the manticore's attack.3$h$ 9=-9$h&, LPPP$h0 _The manticore claws you but does no damage. _Health restored: 103$hBPPP _The manticore claws you but does no damage. _Health restored: 103  You hit the manticore.  The manticore is moderately wounded.The manticore barely misses you. The manticore claws you.$hh0--5.5$hOUPP$h[ _The manticore closely misses you. _You take 3 damage, and have 100/103 hp.$hT PPPYou hit the manticore.$h -6.2 (0.7$h ]PP$h d _The manticore is moderately wounded.$h*[ PPPYou hit the manticore.  The manticore is heavily wounded.The manticore closely misses you. The manticore misses you.$h+8 (0.6$h'MPP$hl*A _The manticore claws you but does no damage.$h^  ....§§.#.P§§##.§§#You hit the manticore.  The manticore is heavily wounded.The manticore bites you! The manticore claws you.$h q86/103 ----=7.4$h EPP$h _You block the manticore's attack. _You take 14 damage, and have 86/103 hp.$h ..§.PP.§##You hit the manticore.$h0-8.0$hMPP$ha _The manticore is heavily wounded.$hd} §....PPP≈§.§§§ You puncture the manticore!  The manticore is almost dead.You block the manticore's attack.$h~3=7 (0.7$hVPPP$hŠD _The manticore claws you but does no damage. x2$hO .§PPP≈§§#...§#....##........##.You hit the manticore.  The manticore is almost dead.The manticore closely misses you. The manticore barely misses you.$h%0-9.4$h(hPPP$h*A _The manticore claws you but does no damage.$hYyz  You hit the manticore.  You kill the manticore!$hzRPP†§#.P≈≈##..§..§§#.#...#$hҌ7---12-70.0 (0.6$hNPPP$hP _Okawaru accepts your kill.$hA .... #..)..# .... ##.....# #.. ....... ##.. ....#  .u..##...###...# ..$....# ..# D .../....§PP†##... ..(......§§§.$hB ; #(###.#.P≈≈§#.<....(..... ##.##..##..§.§...#...##### .....# #..§§......###<O.#.### ##..........## #.....###....#### .......# #.....# ..###...# #..... $hN .PP...≈≈.P≈≈.§....§.##..§....#$hO 5-1.0 (1.0$hX ~PPP$hZ $h;##.....# #.. ....... ## .u..##...###...# .$...........#  ....# D$ha<P/.....PP†##########... ..(......≈≈.............. #(###.#.P≈≈.#(.....  ##.##..##.§.§....#...##### ##.....# #..........### <O.#.### ##....# #.....###....$h< #### .......# #.# ..###...# #.## .. #...# #..#$hHPP#.....$hhI!-$hI2$h/S:P$hXa _There is a stone staircase leading up here.$hLPP$hn$hMPP$h&9PP$hz'583 _$h.EPP$hK  #................##.....##..####........................#.....#........................#.....  #...........)............#..##. #................#..### #..............#...##........................#...##...........#...#0$hLO..................#..## #.............†..........#..##  #..............#...#  #...........<..#...#  #....#######.[..........##..##  #....# #............#####  ##...# #.............# $h!M ##### #.............# #.............#You climb upwards.$hM$h#Y$hE-4.5 (2.5$h$h _Level annotation: Urug _There is a stone staircase leading down here.$hq3$h4$h;9$h*$h$h$h$hJB$h*<90$h$h,$h`$h,$h$ha1=$h~$hL,$hA$h$hPN2=$h$h B$h,$hY$hm$h%3$h$hk,$h!$h$,$hI($hb-$h-4$h:/$h3,$h*6$h9$h9#5$h:(=$h7;$hE>,$h$@$h:,$h$hL$hTN6=$h $hz ,$h $h,$hd$h$h17$h$h,$h$h!,$h#$h'$h(8$h)$h.,$h0$h/8$h8K9=$hp;$h@,$hE100/103=12 _You start resting.912.5 (38.0)3=3.5 (39 _HP restored. _Health restored: 103$h$h$hǗ$hV$hN4.5 (1.0) _$hf  .... ##.....# #.. ....... ##.. ....# .u..##...###...#  ..$...#  ...# D .../.....PP†##########... ..(......≈≈. 1(###.#.P≈≈.#(.....  $hK##.##..##........#...##### ##.....# #### <O.#.### ### .....# #.....### ..#### .......# # ..# ..###...# #. .## .. #...# #..... .#$h?You climb downwards.$h,:=$hEPP$h\-6.0 (2.5$heEPP$hi _Level annotation: exclusion: rust devil _There is a stone staircase leading up here.$hky.... #..)..# .... ##.....##.. .......  ##.. ....# u..##...###...# ..$.... .............# D  $hRl!.../.....PP†##########...  ..(......≈≈........ (###.#.P≈≈.#.<....(..... ##..##........#...##### #.....# #..## O.#.### ##..........#$hl..# #.....###....#### .......# #..... ..###...# #..... $hl}#.. #...# #......$hwJPP$hx47.0 (1.0 _$h8`PPP$hL$hi .... #..)..# .... ##.....# #.. . ##.. ....# ..##...###...# $.$h1k # ...# D .../.....PP†##... ..(......≈≈.. #(###.#.P≈≈.#.<....(..... .##..##........#...##### .....# #...### .#.### ##...## #.....###.... #### .# #..... $h@l # ..###...# #..... $hw gPP§$hx &8$h MPP$hs $hCQ.... #..)..#  .... ##.....# #.. . ##.. ....# ##...###...# $.# # D $h$D6/.....PP†##... (......≈§.. (###.#.P≈≈.#.<....(..... .##..##........#...##### # #..### #.### ##.......$hQD..## #.....###....$hD .# #..... ..###...# #....$hD1. $hMIP§$hfN&9$hU:P$hW$h ##.....#  #.. .......  ## ##...###...# ..........# . .# .../.....PP†##########.... (......≈§............ ###.#.P≈§.#.<...@( ##..##........#...######..# #..........### ### ##..........# .# #.....###.... ## .......# #...  ..###...# #....... #...# #.... $h $hW '20$h $h" $htJ ##.....# #.. . ##.. ....# ...###...# #.$h# ..# . /.....PP†##. ......≈§...#.P≈§.#.<....@.$hO..##.#...######.# #..........### ### ##. # #.....###.$ht... .......# #.......###...# #....... #...# #......$hl$h&1$h$h7§$hi[2.0 (26$hp$h` _J - 16 poisoned darts (gained 3)$hS #.. .......  ##.. ....#.###...##. ...........#.... ./.....PP†##########..... (......≈§................ ###.#.P≈§.#.<..##........#.@.######. ...# #....§.....### ### ##..........# .# #.....###.... ## .......# #.....  ..###...# #..... .. #...# #...... ##.3.0 (1$h4`$h[B  ##.. ....# .##...###...##. $...........#...../.....PP†##########..... .$h!C (......≈§................###.#.P≈≈.#.<..... .##..##..§.§...#...######. ....# #.........@### #.### ##...# #.....###.... $hC ### .......# #...... ..###...# #........ .. #...# #.......# $hC 9######### $hN IP...$hN &4$hU :P$hX $hZ~..##...###...##. .$...........#... ...../.....PP†##########.....(......≈≈................ #(###.#.P≈≈.#.<............ #.##..##........#...######. .....# #..........### #.### ##..# ...# #.....###....... #### .......# #....... ..###...# #........ # .. #...# ## ######### ♣$hFPP$h$&5$ht9PP$hԊ$h$...........# ... .# .... /.....PP†##########..... (......≈≈................ (###.#.P≈≈.#.<............ .##..##........#...######. ....# #..........### #.### #####.# #.....###@......# ### .......# #.# ..###...# #.$h  .. #...# #.# ######### ~$h#$h8$&6$h(+8P$hQ.$hyi..##...###...# #. .$..# .............# .... .../.....PP†##########..... ..(......≈≈................ $h{#(###.#.P≈≈.#.<............ #.##..##........#...######. .....# # #.### ##.......@..###### ...# #.....###.# #### .......# ## # ..###...# #.. # .. #...# #.......########## ♣$hhDPP$h&7$hACPP$h$h  ##.. ....# u..##...###...# #.$..# .............# .... $hJ  .../.....PP†##########.....  ..(......≈≈................  #(###.#.P≈≈.#.<............ ##.##..##........#...######. #.....#  O.#.### ##..........###### ....# #.....###$h .# .#### .......# ## $h s.# ..###...# #........ ## .. #...# #.......# #$h #. ######### ### #$h KPP$hp &8$hG TPP$h $h.u..##...###...##.  ..$...........#...  .... $hj .../.....PP†##########..... ..(......≈≈................ #(###.#.P≈≈.#.<.#.##..##........#...######.....# #..........### <O.#.### ##..###### $h.....# #.....###.......##### .......# #.......# .$h.# ..###...# #........# .. #...# #.......# . #../ ######### .#$h= #### .# .~♣$hLPP$h&9$hZmPPP$hb S _Found a wand of charming (2).$h  ..$...........#... ..... .../.....PP†##########.....$h:  ..(......≈≈................ #(###.#.P≈≈.#.<.#.##..##........#...######. ###.....# #..........### .<O.#.### ##..###### ......# #....@###.......#$h 6#### #.......# #.......#.# ..###...# #........# .. #...# #.......# .. #../# #######$h m## ..# #####$h j.#.~♣~~~$h $h TPPP$h[ '30$h; qPPP$h $h /u..##...###...# #. ..$..# .............# .... .../.....PP†##########.....$h  ..(......≈≈....... #(###.#.P≈≈.#.<............  ##.##..##........#...######. ####.....# $h `## <O.#.### ##...@......######....# #.....###.......#$hH .#### #.......# ##..# )..###...# #$h .. ...## ... #...# #.......#$ho 4.# . #../# #########.######.#..~♣$h< TPP$h  Found a flail.  A malevolent force fills the Dungeon... and a teleportation trap spontaneouslymanifests!$h< /  --more--$h f  .#.  .... #.....####.....  .... #..)..#@..o....  .... ##.....#........  #.. .........o....##  ##.. ....############...###...# #. .$...........# ... oo 2 orcs (asleep) ............# .... .../.....PP†##########..... ..(......≈≈................You are yanked towards some nearby monsters!  Your surroundings suddenly seem different.  2 orcs come into view.$h< /  --more--$h-h $hp  An orc is wielding a +0 dagger and wearing a +1 leather armour of fireresistance.$hmr $hz o.o.oo$h{ E====1$h $hݖ ; _The orc shouts! x2; You hear a shout!$hH5  You hit the orc.$h `=---6 (0.6$h $hQQ_The orc is almost dead.$h ]  You barely miss the orc.$h o.  The orc is almost dead.$hS D---2.2$h $h 1 _You block the orc's attack.$hm  You closely miss the orc.The orc is almost dead.$h 8$h $h7 n _The orc hits you but does no damage. The orc misses you.$hn]  You barely miss the orc.$hs(3.4$hv$hx $hxI_The orc is almost dead.$h>r  You impale the orc!!  You kill the orc!$h֏ )   orcOkawaru accepts your kill.$hV2-4.0$h $h9 _The orc hits you with a +0 dagger. _You take 1 damage, and have 102/103 hp.$hm   You puncture the orc!)6 _You kill the orc!$h9Read which item? Scrolls  j - a scroll labelled BEODUX NUDA  B - a scroll labelled EZXOSO QUJE TEO  D - a scroll of fog  E - a scroll labelled APPEVE PEOHUBB  O - a scroll of teleportation  X - a scroll labelled QIFATHRE AGUSK  Y - a scroll labelled CYEREO IF ICIRI [!] read|quaff|evoke[?] describe selected$h:$h $hdemonstrator the Spear-Bearer Merfolk of Okawaru *****.Health: 102/103 =======================-Magic: 20/20 ========================AC: 21Str: 19EV: 11Int: 9.#.SH: 8Dex: 22  .... #.....####.....$hXL: 12 Next: 12% Place: Dungeon:11  .... #..)..#@)......Noise: =--------  Time: 18934.6 (0.0).... ##.....#).......u) +4 trident#.. ..............##Throw: 16 darts (poison)##.. ....########## ..##...###...##. .$...........#... ............#.... .../.....PP†##########..... ..(......≈≈................You kill the orc!Okawaru accepts your kill. _The orc hits you with a +0 dagger. _You take 1 damage, and have 102/103 hp.You puncture the orc! _You kill the orc!$h~P  Okay, then.$h$h^$h. _$hG $h Drink which item? Potions  h - 4 potions of heal woundsm - a potion of brilliance  w - 2 sedimented orange potions  A - 2 grey potions  F - 3 potions of curing  H - 3 brown potions  I - 2 coppery potions$h} aL - 2 potions of berserk rage  Q - a cyan potion  S - a murky clear potion [!] read|quaff|evoke[?] describe selected$hk $hedemonstrator the Spear-Bearer Merfolk of Okawaru *****.Health: 102/103 =======================-Magic: 20/20 ========================AC: 21$hStr: 19EV: 11Int: 9.#.SH: 8Dex: 22  .... #.....####.....XL: 12 Next: 12% Place: Dungeon:11  $h8.... #..)..#@)......Noise: =--------  Time: 18934.6 (0.0)$h.... ##.....#).......u) +4 trident$h;3#.. ..............##Throw: 16 darts (poison)##.. ....########## ..##...###...#$h#. .$...........#... ............#.... .../.....PP†##########..... ..(......≈≈................Okawaru accepts your kill. _The orc hits you with a +0 dagger. $h_You take 1 damage, and have 102/103 hp.You puncture the orc! _You kill the orc! _Okay, then.$hn  Okay, then.$hM$h. _$h$hRead which item? Scrolls  j - a scroll labelled BEODUX NUDA  B - a scroll labelled EZXOSO QUJE TEO $h D - a scroll of fog  E - a scroll labelled APPEVE PEOHUBB  O - a scroll of teleportation  X - a scroll labelled QIFATHRE AGUSK  Y - a scroll labelled CYEREO IF ICIRI [!] read|quaff|evoke[?] describe selected$hR $h $h" demonstrator the Spear-Bearer Merfolk of Okawaru *****.Health: 102/103 =======================-Magic: 20/20 ========================AC: 21Str: 19EV: 11Int: 9.#.SH: 8Dex: 22  .... #.....####.....XL: 12 Next: 12% Place: Dungeon:11  .... #..)..#@)......Noise: =--------  Time: 18934.6 (0.0)$h H.... ##.....#).......u) +4 trident#.. ..............##Throw: 16 darts (poison)##.. ....########## ..##...###...##. .$...........#... ............#.... $h .../.....PP†##########..... ..(......≈≈................ _The orc hits you with a +0 dagger. _You take 1 damage, and have 102/103 hp.You puncture the orc! _You kill the orc! $h~ \_Okay, then. _Okay, then.$h0 P  Okay, then.$h $h $h . _$hD#.#.%...#..#. .... #.....####. .... #..)..#.@.  .... ##.....#).#.. ........###.. ....# $h$hs$hZ3=-5.6 (1$h*8%$hOkay, then. _Okay, then. _Found a scarab talisman.  Things that are here: $h5 a +0 dagger; a +1 leather armour of fire resistance; an orc corpse _Health restored: 103$h׷ #.#..# ...#C.%. ...# .#..#. #.....####......# #..)..#.)# .... ##.....#).  #.. .......###.  ##.. .... .# ... $hm C   cyclops (missile, wandering) $h 8 -$hѹ KA cyclops comes into view.$hg /  --more--$hB $h= p..%C)$hټ 0===6$hX :%$hU ) _The cyclops shouts!$h3  #.# ..# ...## ..%. .C.# . #..#.... #.....####......#. #..)..#.$h 7.#  .... ##.....#). #.. .......###. ##.. ....## .##...###...# #. $.# ... .# .... ../.....PP†#..... .(......≈≈.$hB 9%$h٧ 0---7$h $h %$h` $hh  $h  $hO Things that are here: $h _a +0 dagger; a +1 leather armour of fire resistance; an orc corpse$h $htI#.# ..#.## ..%.$hI=C.# .#..#....... #.....####......#  .... #..)..#.).#  .... ##.....#.. #.. ........###. ##.. ....########## $h)J..##...###...# #. .$...........#... $hPJ`../.....PP†##########$hvJ.....(......≈≈................ #(###.#.P≈≈.#.$hJ;<.$hM$hS0.$h#TI---8 _$h[:%$h`x  Things that are here: _a +0 short sword; a +0 leather armour$hk ..###..###.##....... ..%.........# .#..... #..#...$hSl.... #..o..####......# .... #..)..#.).# .... ##.....#.. #.. .......###. ##.. .....########## u..##...###...# #.$...........#... ..$hul....  .../.....PP†##########.....$hl<o   orc warrior (missile, wandering)  ..(......≈≈................  #(###.#.P≈≈.#.<$hlJ. ##.##..##........#...######.$h,o  An orc warrior comes into view. It is wielding a +0 flail.$hPy/  --more--$h $h $hx 6%C.oC   cyclops (missile)o   orc warrior (missile)$h W=====9$h( $h , - _The orc warrior shouts!$h{  ..##..#### ...##.# ..%. .. ...# .$h  #.....# #C.#... .... #.....####......# .... #..)o.#.).# .... ###.....#). #..$hC .###. ##........## $hj k.u..##...###...# #. $h  ..$.....# ...  .....# .... .../.....PP†#.....$h  ..(......≈≈. $h:  #(###.#.P≈≈.#.<. $h\ X ##.##..##.#...######.$h $hF n%.o$h &----$h 40$h 8%$h7 $h2 ..# ###..#### ...## ..# ..%. .. ...# . #.....# #C.#... .... #.....####......# .... #..)..#.)$h.# ....####....o#). #...###. ##.#  .u..##...###...# #. ..$...........# ... $h...# .... .../.....PP†$hM#.....o   orc warrior (missile) ..(......≈≈.$hx. #(###.#.P≈≈$h.#.<.  ##.##..##.#...######.$h%PPP=---$h1$h]u%PP$hd9 _You block the orc warrior's attack.$h###..####.## ........## ..%. .........# . #.....# #C.#....... #.....####......# .... #..)..#.).......# ....####....o#.. #............###. ############ .u..##...###...# #. ..$...........#... .............##.... .../.....PP†##########..... ..(......≈≈................ #(###.#.P≈≈[39;4$h9m.#.<.#.##..##........#...######. ####.....# #...###$h݁$h%C.oPPC   cyclops (missile)Po   orc warrior (missile)$h.-2$ho%PP$h!$h9 ........##%.  .. ...# . #.....# #C.#......###......#)..#.)C ....####.....#)......... #.........o........############## .u..##...###..@# #. ..$.....................#. .../.....PP†##########.(......≈≈...........P$h<#.... ..<O.#.### ##..........######$hCFhPPP$hMq %(((($hMPPThe orc warrior throws a stone. The stone barely misses you.$h{w%.@..$h|=PPP$h|.=3$h%PPP$hX _The stone hits the demonic plant. The demonic plant begins to die.$hRD  . ...# . #.....# #C.#......####......#)..#.)C ....####.....#)...$hD  #.........o........####..########## .u..##...###...# #. ..$...........#. .../.....PP†##########.$hD (......≈≈...........#(###.#.P≈≈.#.<##.##..##........#...###### $h!E 9####.....# #..........### ..<O.#.### ##.######.....# ###.......$hQ VPPP$h}X ((PPP$h d..PP$h! &4$h mPPP$h \ _The orc warrior throws a stone. The stone hits you but does no damage.$h ~ #.....# #C.#....... #.....####......# .... #..)..#.)C......# ....####.....#)... #.........o..###.$h  ##........########## .u..##...###...# #. ..$...........#... ..##.$h  .../.....PP†##########.....$h  ..(......≈≈................ #(###.#.P≈≈.#.<$h& .#.##..##........#...######. $hJ #####.....# #..........### $hg ...<O.#.### ##..........######$h ......# #.....###.......#$h V#### #.......# #$hՋ .#$h> $h .oPPP..$h .-5$hް `PPP$h....###......#)..#.)C ....####.....#)..$h+. #..................####.......o########## $h+.u..##...###...# #. ..$...........#$hH-...##$h\.$hz .../.....PP@##########.$h(......≈≈...........$h#(###.#.P≈≈.#.<....$h##.##..##........#...###### $hz#####.....# #..........###$h $hN...<O.#.### ##..........######.....# #.....###.......#### #.......# #.. )..###.$hRPPP$h(((PPP$hQ...PPP$h.=6$h%WPPP$h _The orc warrior throws a stone. The stone hits you but does no damage. _You see here a manticore corpse.$h .... #..)..#.)C......# ####.....#)... #..................###. #o########## .u..##...###...# #..$...........# $h6 ... ....## .... /.....PP†##########..... ..(......≈≈.@.............. #(###.#.P≈≈.#.<$h[  $h} ##.##..##........#...######. ####.....# #..........### $h ..<O.#.### ##..........$h ######....# #.....###.......#$h #### #.......# #...$h  /....#$h- # )..###...# #.$hO ## ... #...# #.#$h1 ,$h6 .oP.Po   orc warrior (missile)-7$h> @PP$hA ^ _A nearby demonic plant withers and dies.$hS .... #..)..#.)C......# ....####.....#). #.........###. ##........#  .u..##...###.o.# #. ..$....# ... ..## .... .../.....P.†##..... ..(......≈≈.. #(###.#.P≈≈.#.<. ##.##..##........#...######. .....# #..........###<O.#.### ##..........####### #.....###.##### #.$h m......# #.......## )..###...# #........ $h SPP$h @-8$hK ;P$hb $h####.....#)... #..................###. #$h^[########## .u..##...###.o.# #..$...........# ...  ....## $h+.... $h/.....P.†##########..... ..(......≈≈................ #(###.#.P≈≈.#$h̫  ##.##..##........#...######. $h##.....# #..........### <O.#.### ##...##### .$hY....# #.....###.......##### #.......# #.......## )..###...# #.## ... #...# #.......#$h# . #../# ########$h!#$hp7P$h$h9$h$ha _There is a stone staircase leading up here.$h'$h0zoo   orc warrior (missile)$h1%50 $h1 _$h98P$h<$hO 7P$hV YP(($h} +P..$h d95/103 --==1$h :P$hx _The orc warrior throws a stone. The stone hits you! _You take 8 damage, and have 95/103 hp.$h$hP.†..≈§§o#.§.§$h6--2 _$h8P$h=$hW P You reach to attack! You puncture the orc warrior!  The orc warrior is moderately wounded.$hQP((($hiP.@§§....$h#V=-3.2 (0.6$h? 8P$hs _The orc warrior throws a stone. The stone closely misses you.$h P You reach to attack! You puncture the orc warrior!$hU6--8$h 8P$h#d _The orc warrior is severely wounded.$hN R  You reach to attack! You hit the orc warrior.$h T P.o#...§§# $hT 5-4.5 (0.7$hh] :P$hF` _ _The orc warrior is almost dead.$hG 7P$hvG 8-$h Q :P$hB` P..≈§....#$hRg 5=5.5 (1.0$h j :P$hc   #................##.....##..####........................#.....#........................#.....  #...........)............#..##. #................#..### #..............#...##........................#...##............#...#$hÍ 0.............#..## #.............o..........#..##  #..............#...#  #........$h %...<..#...# $h  #....#######.[........##..## $h9  #....# #.....#### $h[  ##...# #......# $h~  ##### #.............# $h #.............# $hƎ c_The orc warrior hits you but does no damage.  You climb upwards.$h $h` $h)=7-7.0 (2.5$h6$h7 $h7_Level annotation: Urug _There is a stone staircase leading down here.$h$  You barely miss the orc warrior.The orc warrior is almost dead.$h3=6 (0.6$h$h9 _You block the orc warrior's attack.$h n  You hit the orc warrior but do no damage.$h@ -8.3 (0.7$h $h~ _ _The orc warrior is almost dead.$h)  You puncture the orc warrior!  You kill the orc warrior!$h35D)$he98839.0$hxC$h2FP _Okawaru accepts your kill.$h $h Level 10 of the Dungeon <<<>>>>>∩_(Press ? for help) #..).###+###......#...<.'................+.......#  #.................#....)##'###....÷......##..#####  #................##.....##..##....##.....###.#  #................##.....##..#####)####...###.#  #........................#......[.###.....##.#  #........................#........##.......#.#  #...........)............#..##...###.P..P..#.#  $h #........................#..#######..........#  #........................#...# #...........#  #........................#...# #.....>.[...#  #........................#...# #..........##  $h #.............@..........#..## #..........#  #.............)..........#..## #.#.......##  $h0 \#........................#...# #.#.......#  $hK p#.....................<..#...# #.##.....##  $hn #....#######.[..........##..## #.###...##  #....# #............##### #......##  $h W##...# #.............#########  $h ##### #.............#  #.............#  #.............#  #.............#  ###############$h+*>>..).......#...<.'................+........................#........÷......##..................##.....##..##....##.....###.................##.....##.....###.........................#......[.###.....##.........................#........##.......#.$h...........)............#..##...###.P..P..#.........................#....................................#...# #...................................#...# #.....>.[...........................#...# #.......................@..........#.........................)..........#...#.......$h........................#...# #.#............................<..#...# #.##.........$hA.[..........##...###............................$hn.................................................................$h..).......#...<.'................+........................#........÷......##..................##.....##..##....##.....###.................##.....##.....###.........................#......[.###.....##.........................#........##.......#............)............#..##...###.P..P..#.........................#....................................#...# #...................................#...# #.....>.[...........................#...# #.......................@..........#.........................)..........#...#...............................#...# #.#............................<..#...# #.##..........[..........##...###.............................................................................................$hM$hn]  #................##.....##..### demonstrator the Spear-Bearer #........................#..... Merfolk of Okawaru *****.#........................#..... Health: 98/103 ======================--#...........)............#..##. Magic: 20/20 ========================$h]*#........................#..### AC: 21Str: 19#........................#...# EV: 11Int: 9#........................#...# SH: 8Dex: 22#........................#...# XL: 12 Next: 13% Place: Dungeon:10$h^#.............@..........#..## Noise: =--------  Time: 18959.0 (0.0)$h@^g#.............)..........#..## u) +4 trident#........................#...# Throw: 16 darts (poison)$hm^F#.....................<..#...##....#######.[..........##..###....# #............#####$h^##...# #.............###### #.............##.............# $h5__You block the orc warrior's attack.  You hit the orc warrior but do no damage. _The orc warrior is almost dead.You puncture the orc warrior!  You kill the orc warrior! _Okawaru accepts your kill.$h_$htk$hm$h9 $hE Level 10 of the Dungeon <<<>>>>>∩_(Press ? for help) #..).###+###......#...<.'................+.......#  $hF e#.................#....)##'###....÷......##..#####  #................##.....##..##....##.....###.#  #................##.....##..#####)####...###.#  #........................#......[.###.....##.#  #........................#........##.......#.#  #...........)............#..##...###.P..P..#.#  #........................#..#######..........#  #........................#...# #...........#  $hbF 4#........................#...# #.....>.[...#  #........................#...# #..........##  #.............@..........#..## #..........#  #.............)..........#..## #.#.......##  #........................#...# #.#.......#  $hF s#.....................<..#...# #.##.....##  #....#######.[..........##..## #.###...##  #....# #............##### #......##  $hG *##...# #.............#########  ##### #.............#  #.............#  #.............#  #.............#  ###############$h  #....#.........#...........#.'.....#......#......#  #....#.........#...ß...ß...###.....#......#......#  #....#.........#...........# #....##......#......#  #....#>..>.....######'###### #....##.....##.....##  #....#.........#...'...'...# #...........##.....##  #....#.........#.⌠.#...#.⌠.# #....##.....##......#  #....#..[......##..##'##..####....####'####......#  #....#..........####...####.#####'##.....##.....##  #....#......................##...........#########  #....##...##......#.....#................#.......#@$hͧ G>..>$hGO>>$h    ................#...#..#.......#..#...z.....#.......#   ................#...#..#.......#..#.........#########   ...............<W...###'###+###+###..##.....##.....##   ..##...##...####...##..........#....##..>..........#   ##...##+######..###.....###z.......#.............#  #....#.........##.##...##∩####.....#.....##.....##  $h@ #....#.........#...#...#...# #....##.....##.....##  #....#.........##'#######'##########......#......#$h  #........................#........##.......#.#  #...........)............#..##...###.P..P..#.#  #........................#..#######..........#  #........................#...# #...........#  #........................#...# #.....>.[...#  #........................#...# #..........##  #.............@..........#..## #..........#  #.............)..........#..## #.#.......##  #........................#...# #.#.......#  #.....................<..#...# #.##.....##$h  #....#.........#...........#.'.....#......#......#  #....#.........#...ß...ß...###.....#......#......#>@$h$hO3 #................##.....##..### demonstrator the Spear-Bearer #........................#..... Merfolk of Okawaru *****.#........................#..... Health: 98/103 ======================--#...........)............#..##. Magic: 20/20 ========================#........................#..### AC: 21Str: 19#........................#...# EV: 11Int: 9#........................#...# SH: 8Dex: 22#........................#...# XL: 12 Next: 13% Place: Dungeon:10$h֯#.............@..........#..## Noise: =--------  Time: 18959.0 (0.0)#.............)..........#..## u) +4 trident#........................#...# Throw: 16 darts (poison)#.....................<..#...##....#######.[..........##..###....# #............#####$hz]##...# #.............###### #.............##.............# _You block the orc warrior's attack.  You hit the orc warrior but do no damage. _The orc warrior is almost dead.You puncture the orc warrior!  You kill the orc warrior! _Okawaru accepts your kill.$hڰ$ha$hd$hB$hI$h&,$h$$h$ha9=$h$h$h ,$h-$hX$h   You hit the orc warrior but do no damage. _The orc warrior is almost dead.  You puncture the orc warrior!  You kill the orc warrior! _Okawaru accepts your kill.  You see here a +2 dagger of venom.$h$h=b100/103= _$hW$h$hgB$h%$h(B$h%+$h/$h/%1$hs1$hf5$h9,$h:$h=$hA$hB%2$hC$h(G$hM,$h$Q$hU$hmY$hY$hZ$h]$hba3=$hd$hh1 _HP restored.$hm3$hRo$hr$hw,$hy$h|$hÂ,$h$h]$hj$h9=$h$h ..##...##...####...##....... ##...##+######..###.....## #....###.##...##∩ #....#..#...#...#. #....#$hΗ##'#######' #....##.......... #....##...ß...ß.. #....#$h#.......... #....#>######'####$h5-77.0 (18.0) $h4#....#.........#...'...'.. $ha#....#.........#.⌠.#...#.⌠ $h#....#..[......##..##'##.. #....#..........####...### #....#.............$h  #....##...##......#.....#.$hܘ:  #..).###+###......#...<.'. #.................#....)##$hE $h;8-$h$h  There is a stone staircase leading down here. _Health restored: 103$hp $hwq $hu $h{ $h 88.0) _$h $h{ $h$h.- $hW6.u..##...###.o.# $hz $h^ ..$......$hȍ $h $hU .............## $h0 $hZ{ .../.....P.†### $h{ $hp ..(......≈§.... $h $h& #(###.#.P≈≈.#o< $hI $hp} ##.##..##..... $h $hz #######.....# #$hُ1 $h $h$ #....@..#.### ##...... $hE $hm #.........# #.....# $h $h #......#### #.......# $h֐ $h #......# )..###...# $h $hJ #.O...## ... #... $hl $hn #.....# . #../# O   two-headed ogre (wandering) $h‘ $h #.....# ##### $h $h2M #.....$hU $hs  ###...~♣  $hYou climb downwards.$h$hΓ$h$hј$hס$h-4O.$hk$h&9.5 (2.5$h $h $hd $hB_Level annotation: exclusion: rust devil $h[_There is a stone staircase leading up here.$hq$htQuiver which action? ([-] to clear) Items ([,] to cycle)  a - Throw: 3 darts (curare)b - Throw: 24 stones  c - Throw: 3 darts (disjunct)  d - Throw: 16 darts (poison) (quivered)  e - Throw: 3 javelins  f - Zap: wand of polymorph (3)  g - Zap: wand of roots (18) Abilities ([,] to cycle)  h - Abil: Heroism  i - Abil: Finesse  j - Abil: Duel [*/%] inventory [^] all abilities[!] focus mode: off|on$h_y $h9  .u..##...###.o.# demonstrator the Spear-Bearer  ..$...........# Merfolk of Okawaru *****.  .............## Health: 103/103 ========================  .../.....P.†### Magic: 20/20 ========================  ..(......≈§.... AC: 21Str: 19  #(###.#.P≈≈.#o< EV: 11Int: 9  ##.##..##....... SH: 8Dex: 22  #######.....# #....... XL: 12 Next: 13% Place: Dungeon:11  #....@..#.### ##...... Noise: ---------  Time: 18979.5 (0.0)  #.........# #.....#$h߀  u) +4 trident  #......#### #.......# Throw: 16 darts (poison)  #......# )..###...#  #O....## ... #...#  #.....# . #../# O   two-headed ogre (wandering)  #.....######  #.....#  ###...~♣ _HP restored.  There is a stone staircase leading down here. _Health restored: 103You climb downwards. _Level annotation: exclusion: rust devil _There is a stone staircase leading up here.$ha $hb $h4$h $h]'$h0O.O$hb16===80.5 (1$hA;$hc   ..##...##...####...##....... ##...##+######..#### #....#.........##.##...##∩ #....#.........#...#...#.. #....#.........##'#######' #....#.........#.......... #....#.........#...ß...ß #....#.........#...0 #....#>..@.....######'#### #....#.#...'...'.. $hdB#....#.........#.⌠.#...#.⌠ #....#..[......##..##'##.. #....#..........####...## #....#.................... #....##...##......#.....#.  #..).###+###......#...<.'.  #.................#....)##  _The two-headed ogre shouts in stereo!  You climb upwards.$h f$hoq$h7---2.0 (2.5$h$h  _Level annotation: exclusion: staircase, Urug _There is a stone staircase leading down here.$h $h Level 10 of the Dungeon <<<>>>>>∩_(Press ? for help)  ................#...#..#.......#..#...z.....#.......#   ................#...#..#.......#..#.........#########   ...............<W...###'###+###+###..##.....##.....##   ..##...##...####...##..........#....##..>..........#   ##...##+######..###.....###z.......#.............#  #....#.........##.##...##∩####.....#.....##.....##  #....#.........#...#...#...# #....##.....##.....##  #....#.........##'#######'##########......#......#  $h p#....#.........#...........#.'.....#......#......#  #....#.........#...ß...ß...###.....#......#......#  #....#.........#...........# #....##......#......#  #....#>..@.....######'###### #....##.....##.....##  #....#.........#...'...'...# #...........##.....##  #....#.........#.⌠.#...#.⌠.# #....##.....##......#  #....#..[......##..##'##..####....####'####......#  #....#..........####...####.#####'##.....##.....##  #....#......................##...........#########  #....##...##......#.....#................#.......#  $h #..).###+###......#...<.'................+.......#  #.................#....)##'###....÷......##..#####  #................##.....##..##....##.....###.#  #................##.....##..#####)####...###.#  #........................#......[.###.....##.#$h.>>................#...#..#.......#..#...z.....#.......................#...#..#.......#..#........................<W.....##.....##.......##...##...####...##..........#....##..>...............###.....###z.......#.................#.........##.##........#.....##.........#.........#...#...#...# #....##.....##.........#...............#..........#.........#...........[34$h/m#.'.....#......#..........#.........#...ß...ß...###.....#......#..........#.........#...........# #....##......#..........#>..@.........##.....##.........#.........#...'...'...# #...........##.....$h>0....#.........#.⌠.#...#.⌠.# #....##.....##..........#..[......##..##'##..####..............#..........####...####......##.....$h~0t....#......................##...............##...##......#.....#................#.......$h0..).......#...<.'................+........................#........÷......##..$h0x................##.....##..##....##.....###.................##.....##.....###.........................#......[.###.....##.$h%................#...#..#.......#..#...z.....#.......................#...#..#.......#..#........................<W.....##.....##.......##...##...####...##..........#....##..>.............$hb..###.....###z.......#.................#.........##.##........#.....##.........#.........#...#...#...# #....##.....##.........#...............#..........#.........#...........#.'.....#......#......$h....#.........#...ß...ß...###.....#......#..........#.........#...........# #....##......#..........#>..@.........##.....##.........#.........#...'...'...# #...........##.........#.........#.⌠.#...#.⌠.# #....##.....##..........#..[......##..##'##..####..........$hg....#..........####...####......##.........#......................##...........$h....##...##......#.....#................#.........).......#...<.'................+.......$h%.................#........÷......##..................##.....##..##....##.....###.$hF................##.....##.....###.........................#......[.###.....##.$h' $h4 ..##...##...####...##....... demonstrator the Spear-Bearer ##...##+######..###.....## Merfolk of Okawaru *****.#....#.........##.##...##∩ Health: 103/103 ========================#....#.........#...#...#.. Magic: 20/20 ========================#....#.........##'#######' AC: 21$h5 Str: 19#....#.........#.......... EV: 11Int: 9#....#.........#...ß...ß.. SH: 8Dex: 22#....#.........#.......... XL: 12 Next: 13% Place: Dungeon:10$h 5 #....#>..@.....######'#### Noise: ---------  Time: 18982.0 (0.0)#....#.........#...'...'.. u) +4 trident$h75 #....#.........#.⌠.#...#.⌠ Throw: 16 darts (poison)$hM5 #....#..[......##..##'##..#....#..........####...###$ha5 r#....#.................... $h5 ;#....##...##......#.....#. #..).###+###......#...<.'. #.................#....)##  _Level annotation: exclusion: rust devil _There is a stone staircase leading up here. $h5 E_The two-headed ogre shouts in stereo!  You climb upwards. $h5 _Level annotation: exclusion: staircase, Urug _There is a stone staircase leading down here.$h6 $h> $hg@ $h" ..##...##...####...## ##...##+######..###..... #....#.##.##...## #....#.#...#...# #....#.##'#$h"/ #....#.# #....#.#...ß...ß #....#.# #....#>.@>.....######' #....#$h".#...'...' #....#.#.⌠.#...#.$h #4 #....#..[......##..##'## #....#.####... #....#$h/# #....##...##......#.....#$hP# #..).###+###......#...<.' #.#....)$h/$h|023.0 (1 _$h7$h9$h\ ..##...##...####...## ##...##+######..###..... #....#.##.##... #....#.#...#...# #....#.##' #....#.#$ht# #....#.#...ß...ß #....#.# #....#>@.>.....######' #....#.#...'...' #....#.#.⌠.#...# #....#..[......##..##'## #....#$h.####... #....# #....##...##......#..... #..).###+###......#...<. #.#....)$hM$hݷ&4$h$h$h{1& ..##...##...####...## ##...##+######..### #....#.##.##... #....#.#...#... #....#.##' #....#.# #....#$h1o.#...ß... #....#.# #....#@..>.....######' #....#.#...'... #....#.#.⌠.#... #....#..[......##..##' #....#$h2.####... #....# #....##...##......#$hD2 #..).###+###......#...< #.#....$h=$h >&5$hD$h H\ _There is a stone staircase leading up here. _The two-headed ogre shouts in stereo!  You climb upwards. _Level annotation: exclusion: staircase, UrugThere is a stone staircase leading down here. _$h8] $h] $hzd $hj $hdr C6 _$hp N  O  ..  ##.  ... #########.## ###..####$h]q #..........####..#1#......@....... ........#l.......[..##. #.....##...... #.....##.............# #..)..#......####.....##..........#u   purple ugly thing (asleep)$hq ####[..33.#$hq ..### O   two-headed ogre (asleep)$hq  ##..u..##...###.o.# l   komodo dragon (asleep) ..$$hq ..# 3   smoke demon (asleep)(…)$h r 1You climb downwards.$h3s $hz   Level annotation: exclusion: rust devilThe ynoxinul bellows! The purple ugly thing gurgles horribly!  The komodo dragon hisses angrily. The two-headed ogre shouts in stereo!$hz $hu{ $h{ $h O.luu33O⌠l3 $h0 4==7 (1.7$hY  _The smoke demon roars!  Found a cloak and a scale mail. _There is a stone staircase leading up here.$h $hܽ Level 11 of the Dungeon<<<(Press ? for help)  O   ..    ##.  #.#  ...    ..# #########.##   ###..####  ...## #..........####........##  ..%.  $h #......@....... ........   ...# .  #.l......[..##. #.....#   #C.#...  #..............  #.....####......#  #.............#  #..)..#.)C......#  $h :#.............####.....#).........  #..........#..................###.  ####[.u33.###........##########   ##..⌠..##...###.o.# #.  $hݾ  ..$...........# ...   .............## .... $h t  .../.....P.†##########.....  $h& $hJ - ..(......≈§................   #(###.#.P≈≈.#o<............  ##.##..##........#...######.  $hp `#######.....# #..........###   $h #....<..#.### ##..........###### #.........#  #.....###.......#$hp%@.$hA$hdemonstrator the Spear-Bearer Merfolk of Okawaru *****.OHealth: 103/103 ========================..Magic: 20/20 ========================##.AC: 21Str: 19...EV: 11Int: 9$h"#########.## ###..#### SH: 8Dex: 22#..........####........# XL: 12 Next: 13% Place: Dungeon:11#......@....... ........ Noise: ==-------  Time: 18986.7 (0.0)#.l......[..##. #.....# u) +4 trident#.............. #.....# Throw: 16 darts (poison)#.............# #..)..##.............####.....##..........#............ u   purple ugly thing$h݋B####[.u33.###........### O   two-headed ogre##..⌠..##...###.o.#l   komodo dragon..$...........#3   smoke demon(…)Level annotation: exclusion: rust devilThe ynoxinul bellows! The purple ugly thing gurgles horribly!  The komodo dragon hisses angrily. The two-headed ogre shouts in stereo! _The smoke demon roars!  $h xFound a cloak and a scale mail. _There is a stone staircase leading up here.$h$hA$hk%h %hi' Level 11 of the Dungeon<<<(Press ? for help)  O   ..    ##.  #.#  ...    ..# #########.##   ###..####  ...## #..........####........##  ..%.  %h' &#......@....... ........   ...# .  #.l......[..##. #.....#   #C.#...  #..............  #.....####......#  #.............#  #..)..#.)C......#  #.............####.....#).........  %hf( #..........#..................###.  ####[.u33.###........##########   ##..⌠..##...###.o.# #.   ..$...........# ...   .............## ....   .../.....P.†##########..... %h(   ..(......≈§................  %h( #(###.#.P≈≈.#o<............  ##.##..##........#...######.  %h( #######.....# #..........###   #....<..#.### ##..........######%h( j #.........#  #.....###.......#%hI %hX Kdemonstrator the Spear-Bearer Merfolk of Okawaru *****.OHealth: 103/103 ========================..Magic: 20/20 ========================##.AC: 21Str: 19...EV: 11Int: 9#########.## ###..#### SH: 8Dex: 22#..........####........# XL: 12 Next: 13% Place: Dungeon:11%h1Z #......@....... ........ Noise: ==-------  Time: 18986.7 (0.0)#.l......[..##. #.....# u) +4 trident#.............. #.....# Throw: 16 darts (poison)#.............# #..)..##.............####.....##..........#............ u   purple ugly thing####[.u33.###........### O   two-headed ogre##..⌠..##...###.o.#l   komodo dragon..$...........#3   smoke demon(…)[18;2%hZ HLevel annotation: exclusion: rust devilThe ynoxinul bellows! The purple ugly thing gurgles horribly!  The komodo dragon hisses angrily. The two-headed ogre shouts in stereo! _The smoke demon roars!  Found a cloak and a scale mail. _There is a stone staircase leading up here.%hZ %hc %hWe %hH %hŃ %h %h ,%h %h Found a cloak and a scale mail. _There is a stone staircase leading up here.  %hؒ :The smoke demon gestures at you.  Something smites you!  The ynoxinul gestures.  Something hits you but does no damage.%hO %hʚ .O.l5u.%hݡ 91/103 ----7.7 (1%h~ & ..##...##...####...##....##...##+######..###....#....#.........##.##...#....#.........#...#...#....#.........##'######....#.........#....... #....#.........#...ß... #....#.........#.0 #....#@..>.....######'# #....#.........#...'... #....#.#.⌠.#... #....#..[......##..##' #....#...####... #....#..... #....##...#....#..).###+###......#...<#........#.... _Deactivating autopickup; reactivate with Ctrl-A.You climb upwards.%hA ----Level annotation: exclusion: 2 staircases, Urug%h %h =2-9.2 (2.5%h %hu  _Reactivating autopickup.There is a stone staircase leading down here. _You take 11 damage, and have 92/103 hp.%h%hhWLevel 10 of the Dungeon <<<>>>>>∩_(Press ? for help)  ................#...#..#.......#..#...z.....#.......#   ................#...#..#.......#..#.........#########   ...............<W...###'###+###+###..##.....##.....##  %h# ..##...##...####...##..........#....##..>..........#   ##...##+######..###.....###z.......#.............#  #....#.........##.##...##∩####.....#.....##.....##  #....#.........#...#...#...# #....##.....##.....##  #....#.........##'#######'##########......#......#  #....#.........#...........#.'.....#......#......#  #....#.........#...ß...ß...###.....#......#......#  #....#.........#...........# #....##......#......#  #....#@..>.....######'###### #....##.....##.....##  %h:#....#.........#...'...'...# #...........##.....##  #....#.........#.⌠.#...#.⌠.# #....##.....##......#  #....#..[......##..##'##..####....####'####......#  #....#..........####...####.#####'##.....##.....##  #....#......................##...........#########  #....##...##......#.....#................#.......#  #..).###+###......#...<.'................+.......#  %h@S#.................#....)##'###....÷......##..#####  #................##.....##..##....##.....###.#  #................##.....##..#####)####...###.#  #........................#......[.###.....##.#%h^>>................#...#..#.......#..#...z.....#.......................#...#..#.......#..#........................<W.....##.....##.......##...##...####...##..........#....##..>...............###.....###z.......#.................#.........##.##...%hԡu.....#.....##.........#.........#...#...#...# #....##.....##.........#...............#..........#.........#...........#.'.....#......#......%h%N....#.........#...ß...ß...###.....#......#......%hA....#.........#...........# #....##......#..........#@..>.........##.....##.........#.........#...'...'...# #...........##.....%hK....#.........#.⌠.#...#.⌠.# #....##.....##..........#..[......##..##'##..####..............#..........####...####......##.........#......................##...............##...##......#.....#................#.........).%h......#...<.'................+........................#........÷......##..%h................##.....##..##....##.....###.................##.....##.....###.%h........................#......[.###.....##.%hD ................#...#..#.......#..#...z.....#.......................#...#..#.......#..#........................<W.....##.....##.......##...##...####...##..........#....##..>...............###.....###z.......#.................#.........##.##........#.....##.........#.........#...#...#...# #....##.....##.........#...............#..........#.........#...........#.'.....#......#..........#.........#...ß...ß...###.....#......#..........#.........#...........# #....##......#..........#@..>.........##.....##.........#.........#...'...'...# #...........##.........#.........#.⌠.#...#.⌠.# #....##.....##..........#..[......##..##'##..####..............#..........####...####......##.........#......................##...........%h ....##...##......#.....#................#.........).......#...<.'................+........................#........÷......##..................##.....##..##....##.....###.................##.....##.....###.........................#......[.###.....##.%hka `1 <<<   .   O.    ##.   #.#  ...     ..#  ###.##   ###..####  ...##%hb   #..####........##  ..%.   #<....... ........   ...# .   #..l.....[..##. #.....#   #C.#...   #......  #.....####......#   #.....#  #..)..#.)C......#  %hbb  #.....####.....#).........   #.....5u...#..................###.   ####[..33.###........##########   %hb  ##..⌠..##...###.o.#  #.    ..$...........#  ...  %h7c  .............##  ....   .../.....P.†##########.....   ..(......≈§   #(###.#.P≈≈.#o<  ##.##..##........#...######.  %hyc K #######.....# #..........###    #....<..#.### ##..........###### %hc  ##  #.....###.......#%hR%<.%h ]%.. %h %hT%.. %hg ^%.. %hn %hL..##...##...####...##.... demonstrator the Spear-Bearer ##...##+######..###.... Merfolk of Okawaru *****.#....#.........##.##... Health: 92/103 =====================---#....#.........#...#... Magic: 20/20 ========================#....#.........##'##### AC: 21Str: 19#....#.........#....... EV: 11Int: 9#....#.........#...ß... SH: 8Dex: 22#....#.........#....... XL: 12 Next: 13% Place: Dungeon:10#....#@..>.....######'# Noise: ---------  Time: 18989.2 (0.0) %h&;#....#.........#...'... u) +4 trident#....#.........#.⌠.#... Throw: 16 darts (poison)#....#..[......##..##'##....#..........####...#....#................. #....##...##......#.... #..).###+###......#...< #.................#....  _Deactivating autopickup; reactivate with Ctrl-A.You climb upwards.  Level annotation: exclusion: 2 staircases, Urug _Reactivating autopickup. %hThere is a stone staircase leading down here. _You take 11 damage, and have 92/103 hp. %h %h %h5 %h/ ##...##+######..###.#....#.........##.##...##....#.#...#...##....#.##'#######....#.#........#....#.#...ß...ß#....#.#.....#....#>..>.....######'###....#.@.......#...'...'#....#.#.⌠.#...# %hD #....#..[##..##'###....#....##...#....#.....#....##...####..).###+###......#...<#.................#....)#.##. %h#I90.2 (1 _ %h| %h %h  %h WLevel 10 of the Dungeon <<<>>>>>∩_(Press ? for help)  ................#...#..#.......#..#.........#########   ...............<W...###'###+###+###..##.....##.....##   ..##...##...####...##..........#....##..>..........#   %h  ##...##+######..###.....###z.......#.............#  #....#.........##.##...##∩####.....#.....##.....##  #....#.........#...#...#...# #....##.....##.....##  #....#.........##'#######'##########......#......#  #....#.........#...........#.'.....#......#......#  #....#.........#...ß...ß...###.....#......#......#  %h  #....#.........#...........# #....##......#......#  #....#>..>.....######'###### #....##.....##.....##  #....#.@.......#...'...'...# #...........##.....##  #....#.........#.⌠.#...#.⌠.# #....##.....##......#   %h #....#..[......##..##'##..####....####'####......#  #....#..........####...####.#####'##.....##.....##   %hL #....#......................##...........#########  #....##...##......#.....#................#.......#  #..).###+###......#...<.'................+.......#  %hp m #.................#....)##'###....÷......##..#####   %h #................##.....##..##....##.....###.#  #................##.....##..#####)####...###.#   %h #........................#......[.###.....##.#  #........................#........##.......#.# %hۼ  %h)2T>@ %h K>..>%h(K >  #...........)............#..##...###.P..P..#.#  #........................#..#######..........#  #........................#...# #...........#  %hi)#........................#...# #.....>.[...#  #........................#...# #..........##  #.............>..........#..## #..........#  #.............)..........#..## #.#.......##  #........................#...# #.#.......#  #.....................<..#...# #.##.....##%h 1 <<<   #..l.....[..##. #.....#   #C.#...   #..............  #.....####......#   #......#  #..)..#.)C#   #%hh .....####.....#).........   #.....5u...#..................###.   ####[..33.###........##########    ##..⌠..##...###.o.#  #.    ..$...........#  ...   .............##  ....  %h  .../.....P.†##########.....   ..(......≈§................   #(###.#.P≈≈.#o<............  ##.##..##........#...######.   #######.....# #....###    #....<..#.### ##.......### %hJ  ##  #...  #%h| E#### #.......# #.......#   #.O....#  )..###...# #........  %h  #.....##  ...  #...# #.......#   #.....#  .  #../# ########%h \#  #.....#   #####  #.....# %hE z  ###...~♣ %hҀ %h ##...##+######..###..... demonstrator the Spear-Bearer %h #....#.........##.##...# Merfolk of Okawaru *****.#....#.........#...#...# Health: 92/103 =====================---#....#.........##'###### Magic: 20/20 ========================#....#.........#........ AC: 21Str: 19#....#.........#...ß...ß EV: 11%hy Int: 9#....#.........#........ SH: 8Dex: 22#....#>..>.....######'## XL: 12 Next: 13% Place: Dungeon:10#....#.@.......#...'...' Noise: ---------  Time: 18990.2 (0.0)#....#.........#.⌠.#...# u) +4 trident%h w#....#..[......##..##'## Throw: 16 darts (poison)#....#..........####...##....#..................%h #....##...##......#..... #..).###+###......#...<.%h  #.................#....) #................##.....%h   _Deactivating autopickup; reactivate with Ctrl-A.%h7 You climb upwards.  Level annotation: exclusion: 2 staircases, Urug _Reactivating autopickup.%h] There is a stone staircase leading down here. _You take 11 damage, and have 92/103 hp.%h %h %h %hĵ%hZWLevel 10 of the Dungeon <<<>>>>>∩_(Press ? for help)  ................#...#..#.......#..#.........#########   ...............<W...###'###+###+###..##.....##.....##   ..##...##...####...##..........#....##..>..........#  %h ##...##+######..###.....###z.......#.............#  #....#.........##.##...##∩####.....#.....##.....##  #....#.........#...#...#...# #....##.....##.....##  #....#.........##'#######'##########......#......#  #....#.........#...........#.'.....#......#......#  #....#.........#...ß...ß...###.....#......#......#  #....#.........#...........# #....##......#......#  #....#>..>.....######'###### #....##.....##.....##  %hF#....#.@.......#...'...'...# #...........##.....##  #....#.........#.⌠.#...#.⌠.# #....##.....##......#  #....#..[......##..##'##..####....####'####......#  #....#..........####...####.#####'##.....##.....##  #....#......................##...........#########  #....##...##......#.....#................#.......#  #..).###+###......#...<.'................+.......#  #.................#....)##'###....÷......##..#####  #................##.....##..##....##.....###.#  %h#................##.....##..#####)####...###.#  #........................#......[.###.....##.#  #........................#........##.......#.#%hpT>@%h8K>..>%hk K >  #...........)............#..##...###.P..P..#.#  #........................#..#######..........#  #........................#...# #...........#  %h g#........................#...# #.....>.[...#  #........................#...# #..........##  #.............>..........#..## #..........#  %hc K#.............)..........#..## #.#.......##  #........................#...# #.#.......#  #.....................<..#...# #.##.....##%hף%hn##...##+######..###..... demonstrator the Spear-Bearer #....#.........##.##...# Merfolk of Okawaru *****.#....#.........#...#...# Health: 92/103 =====================---#....#.........##'###### Magic: 20/20 ========================#....#.........#........ AC: 21Str: 19#....#.........#...ß...ß EV: 11Int: 9#....#.........#........ SH: 8Dex: 22#....#>..>.....######'## XL: 12 Next: 13% Place: Dungeon:10%h#....#.@.......#...'...' Noise: ---------  Time: 18990.2 (0.0)#....#.........#.⌠.#...# u) +4 trident#....#..[......##..##'## Throw: 16 darts (poison)#....#..........####...##....#..................#....##...##......#..... #..).###+###......#...<. #.................#....) #................##.....  _Deactivating autopickup; reactivate with Ctrl-A.You climb upwards.  Level annotation: exclusion: 2 staircases, Urug _Reactivating autopickup.There is a stone staircase leading down here. _You take 11 damage, and have 92/103 hp.%h{%h%hX%h%h%h %3%hh%h%h,%hH%hf%h%h%4%h %h%hk,%h%h!%hM ,%hb %h%hD%h}#5%h(=%h%h%h>,%h%h%h!,%hI#%h&%h*6=%h-%h1,%h3%h6%h,:,%h;%h>%hB%hB%7%h2D%h9G%hJ,%hL%h%P%hS%hFT%8%hU%hZX%h\,%h `%hd%hh,%hk%h t#................##.....##..####.................#.....#.................#.....%h`t#...........).....#..##.#.................#..####.................#...# #.................#...# %ht;#........................#...# #...............#..## 9007.2 (17.0)#.............[%ht...#..## #..................#...# #............<..%ht#...##....#######.[%hu##..###....# #............#######...# #.......%h@um##### #........%hzu: #.#%hu%h|%h  Level annotation: exclusion: 2 staircases, Urug _Reactivating autopickup.There is a stone staircase leading down here. _You take 11 damage, and have 92/103 hp. _You regained 6 hp, and now have 98/103 hp.%h #................##.....##..### demonstrator the Spear-Bearer #........................#..... Merfolk of Okawaru *****.#........................#..... Health: 98/103 ======================--#...........)............#..##. Magic: 20/20 ========================#........................#..### AC: 21Str: 19#........................#...# EV: 11Int: 9#........................#...# SH: 8Dex: 22#........................#...# XL: 12 Next: 13% Place: Dungeon:10#.............@..........#..## Noise: ---------  Time: 19007.2 (0%h|B.0)#.............[..........#..## u) +4 trident#........................#...# Throw: 16 darts (poison)#.....................<..#...##....#######.[..........##..###....# #............#######...# #.............###### #.............##.............#There is a stone staircase leading down here. _You take 11 damage, and have 92/103 hp.There is a stone staircase leading down here. _You regained 6 hp, and now have 98/103 hp.Press: ? - help, v - describe, . - travelA stone staircase leading down.%h<%h #................##.....##..### demonstrator the Spear-Bearer #........................#..... Merfolk of Okawaru *****.#........................#..... Health: 98/103 ======================--#...........)............#..##. Magic: 20/20 ========================#........................#..### AC: 21Str: 19#........................#...# EV: 11Int: 9#........................#...# SH: 8Dex: 22#........................#...# XL: 12 Next: 13% Place: Dungeon:10#.............@..........#..## Noise: ---------  Time:%h}^[m 19007.2 (0.0)#.............[..........#..## u) +4 trident#........................#...# Throw: 16 darts (poison)#.....................<..#...##....#######.[..........##..###....# #............#######...# #.............###### #.............##.............# _You take 11 damage, and have 92/103 hp.There is a stone staircase leading down here. _You regained 6 hp, and now have 98/103 hp.Press: ? - help, v - describe, . - travelA stone staircase leading down.  Removed exclusion.%h%hU. _%hn %hn %hOq %hw %hX} a9=%hy ,%hŁ %h: ,%hF %h} %hˎ [100/103=%h0 %hK %h ,%h %h .....o......o   Urug (missile, wandering)%hv   ...........o...  ...............  .....).........  ...............  ...............  %h ...............  ...............  .......@....... 12.2 (5  .......[....... %hC H ...............  ...............< %hi + #####.[........  %h # #..........  %h U #.............#  ##### #.............#  %hҲ T _You start resting.%h y  ...........o...  ...............  .....).........  ...............  ...............  ...............  ...............  .......@....... %h  .......[.......  ...............  ...............<  #####.[........   #..........   #.......... %h ##### #.......... %h^%h  Urug is nearby! _You regained 2 hp, and now have 100/103 hp.%h l #.o.......#.......#.#.)#..###..#..#####.#...#  #.#...#  #.#...#  #.>#..##  #.[#..##  #..#...#  #.<..#...#  #....#######.[.##..##  #....# #...#####  ##...# #.### #...# #...# %hv%hVw:13.2 (1 _%h~%h%h #.......#. #.)#..## #..#..##### #.#...# #.#...# #.%hw #...# #.>#..## #.[.#..## #..#...# #.<..#...# #....#######.[.##..## #....# #...##### %h ##...# #.#### #..# #..##.%h5 6.# %h %h &4%h %h %hy@.)#..##...# ..#..###### .#...# .#...# # .#...# # .>%hy[#..## # .[.#..## # ..#...# # .<..#...# # ....#######.[.##..## # ....# #...%hy##### ## #. #%hyt### #.#%h!z #.##.#%hBz#.################%h%h&5%h{%h%hk.#..#######...# #.#...# #.#...# #.>#..## #.[.#..## #..#...# #.<..#...# #.#######.[.##..## #.# #...##### #.# #. # #### #.# #.##.##.################ %h%h.26%h%h%ha#...# #..#...# #.#...# #.>#..## #.[.#..## #.#.#...# #.#<..#...# #.########.[%hobH.##..## #.## #...##### #.# #. ### ### #.#   ###%hbL############### %hm%h4n&7%ht%hhw%h^8#...# #.#...# #.>#..## #.[.#..## #.#.#...# #.#.<..#...# #.# .#######.[.##..## #.# .# #...##### #... .# #. #### ## #.#   #.# #.#.##############%h9*# %hD%h)E&8%hK%hfO%hE #...# #.#...# #..#...# #.>.#..## #...[#..## #.#.%h ..#...# #.#.. ..........<..#...# #.##. #######.[##..## #.### # #.##### #.... # #.%h # ##### # #.# %h #..#..#.............#%h@ @###############%h| %h T3=9%h %hv  %h X_Health restored: 103%h>#..#######...# #.#...# #..#...# #.>.%hX#..## #...[#..## #.#...#...# #.#.. .........<..#...# #.##.. ######.[##..## #.### #.##### #..... #.# #######...%h=#...#...#.............################%h%h.20 _%h6%h(%h̊ M)...###.P#######..>.[#.%hW . .........#.... ######.[#..## #.######## #.....#.............##################%h+ %h &1%h› %h c _There is an escape hatch in the ceiling here.%h %hw %h %h6 %h -2 _%h %h  #.#.###.####.^.#........# # #.......# ###..........# ## ##.###..# ########...# ### #....#..##### #...# ####)#........#### #...# #.###.##......# #...# #....)....#.###..##.# ##### ###...#.#...# ##.##.######### 9 #######..#### #@##..##.....# ..## ##.# #............# ...## #.# #####.#......# .#..# #.## #........# .##.####..#### ###......# ..#.)..##....# #...#### [%h 15d#..###..####.#### #....# ##...##..# #....## ##.##.####..##...####..##.###=%hd %he -3.0 (1.8%hSk %hen \ _A mysterious force pulls you upwards. The hatch slams shut behind you.%h\%hnLevel 9 of the Dungeon <<<>>>>_(Press ? for help)#....................#####..#.)############ #...###.......##.#...........# #..##))..#..#....# #...##........#..#..########## #...###......###.####...###...##.###.##.....### #.#.###.####.^.#........##.._..#...#.##.......## #.......# ###..........####.....###....#........## ##.###..# ########...##.####### #.##..#.###....### #....#..######...#%hn#......# #.###.[.# ###....####)#........#### #...##......####[####..# ##......#.###.##......# #...##...........[.[>..# ##....)....#.###..##.# ######.>....##.######..# ###...#.#...# ##.##.##########......##.# #..#############..#### #@##..##.....##......#..# #...[......## ##.# #............######..#.## ##..........## #.# #####.#......###...#%hob##.[.....#..# #.###........##..#########.##.####..#### ###......##..##..#.)..##....##...#####..##########..###..####.#### #....##.........#%hCo##...##..# #....## ##.##.##.........####..##.######..####..##.#####.#.......###.##....####..##..###...###..#.......#####%hho#.#####.............###..##.##...........######## #[..................# ##.##%hm ^>@%hBf%hf%hW#.#.###.####.^.#........#demonstrator the Spear-Bearer %h(# #.......# ###..........#Merfolk of Okawaru *****. ## ##.###..# ########...#Health: 103/103 ======================== .### #....#..######...#Magic: 20/20 ======================== ...####)#........#### #...#AC: 21Str: 19 ......#.###.##......# #...#EV: 11Int: 9 #....)....#.###..##.# #####SH: 8Dex: 22 ###...#.#...# ##.##.#########XL: 12 Next: 13% Place: Dungeon:9 #######..#### #@##..##.....#Noise: ---------  Time: 19023.0 (0.0) %h..## ##.# #............#u) +4 trident ...## #.# #####.#......#Throw: 16 darts (poison) .#..# #.###........# .##.####..#### ###......# ..#.)..##....##...#### #..###..####.#### #....# ##...##..# #....## ##.##.####..##.######..####..##.### _You start resting.Urug is nearby! _You regained 2 hp, and now have 100/103 hp. _Health restored: 103 _There is an escape hatch in the ceiling here. _A mysterious force pulls you upwards. The hatch slams shut behind you.%h%h+%h%h%hT,%h%hޔ%hR%h%h.%h:%ho%h%h?%h%h%h%h%h,%h̵%h%hƼ,%h%h%h(,%hf%h%h%h%hU%h%h%h%h4%h%hY%h%h%h+%h%h%h%h%h%h1%h%h%h%h%hc%h%h%h %h %h%h%h%h%h}%h,%hL%h%h%,%hD(%h+%h[.,%hm3,%h6,%ht;%h>%h@,%hB%h6E%huG%hG%hH%hwL%hM%hM%h'O%hlR%h>U,%hV%hZ%h],%h\`%hee%hj,%h1m%hp%hJt,%h{%hA  You see here a +0 ring mail.%h%h  _%h%h%hÍ,%h%h(##.......##.#....# #..  #........#..#..########## #..  ##...##.###.##.....### #.#  #.._..#...#.##.......## #..  ###.....###....#........## ##.  #.####### #.##..#.###....### #..  #......# #.###.[.# ###....####[  #......####[####..# ##......#. %h #...........[.[@..# ##....[..51.0 (28.0)  #.>....##.######..# ###...#.  #......##.# #..#############.  #......#..# #...[## ##  #####..#.## ##....%h## # ##...# ##.[.....#..# #  #..## #######.##.####  #..##..#.)..#  #.## ##..###.. %h/%h%h c _There is a stone staircase leading down here.%h%hgaLevel 9 of the Dungeon <<<>>>>_(Press ? for help)#########.#.......#####.....#...#########.......#....#......#####...#...#######....................#####..#.)############ #...###.......##.#...........# #..##)[..#..#....# #...##........#..#..########## #...###......###.####...###...##.###.##.....### #.#.###.####.^.#........##.._..#...#.##.......## #.......# ###..........####.....###....#........## ##.###..# ########...##.####### #.##..#.###....### #....#..######...#%h1#......# #.###.[.# ###....####[#........#### #...##......####[####..# ##......#.###.##......# #...##...........[.[@..# ##....[....#.###..##.# ######.>....##.######..# ###...#.#...# ##.##.##########......##.# #..#############..#### #.##..##.....##......#..# #...[......## ##.# #............######..#.## ##..........## #.# #####.#......###...###.[.....#..# #.###........##..#########.##.####..#### ###......##..##..#.)..##....##...#####..##########..###..####.#### #....##.........###...##..# #....## ##.##.##.........####..##.######..####..##.#####.#.......###.##....####..##..###...##%h:3 :10 of the Dungeon%h3 ?<<<>>>>>∩_   ................#...#..#.......#..#.........##   ........<W...###'###+###+###..##.....##.....##   ..##...##...####...##..........#....##..>..........#   ##...##+######..#####z.......#.............#  %h;4 M#.........##.##...##∩####.....#.....##.....##   #....#.........#...#...#...# #....##.....##.....##   #..%h4 /......##'#######'##########......#   #....#.........#...........#.'.....#......#......#   #....#.........#...ß...ß...###.....#......#...%h4 ...#   #....#.........#...........# #....##......#......#  %h4 z #....#>..>.....######'###### #....###.....##   #....#.........#...'...'...# #...........##.....%h(5 ##   #....#.........#.⌠.#...#.⌠.# #....##.....##......  %h5  #....#..[......##..##'##..####....####'####.   #....#..........####...####.#####'##.....##.....#   #....#............##...........########  #....##...##......#.....#................#  #..).###+###......#...<.'................+.  #.................#....)##'#÷......##..#  #................##.....##..##....##.....###.#  #..%hh6 *.....##.....##..#####)####...###.#  #........o......#......[.###.....##.#  #.................#........##.......#.#%h%h! ##.......##.#...........# #.. demonstrator the Spear-Bearer #........#..#..########## #.. Merfolk of Okawaru *****.##...##.###.##.....### #.# Health: 103/103 ========================#.._..#...#.##.......## #.. Magic: 20/20 ========================###.....###....#........## ##. AC: 21Str: 19  #.####### #.##..#.###....### #.. EV: 11Int: 9  #......# #.###.[.# ###....####[ SH: 8Dex: 22  #......####[####..# ##......#. XL: 12 Next: 13% Place: Dungeon:9  %h"#...........[.[@..# ##....[.. Noise: ---------  Time: 19051.0 (0.0)  #.>....##.######..# ###...#. u) +4 trident#......##.# #..#############. Throw: 16 darts (poison)#......#..# #...[......## #######..#.## ##..........## ###...###.[.....#..# # #..#########.##.#### #..##..#.)..# #..##########..###..  _You regained 2 hp, and now have 100/103 hp. %h#\_Health restored: 103 _There is an escape hatch in the ceiling here. _A mysterious force pulls you upwards. The hatch slams shut behind you. _You see here a +0 ring mail. _There is a stone staircase leading down here.%h#%hd*%h+%h4%h%hM%h22.0 (1 _%hf %hp  ###### ############## ..... ..........#... .... ..........#. ... ..........#.. #.. ...........#. #.###..##.....##...##... .......^......##...###'#10 .......@.......#...#..# %hW)............$..#...#..#o ..............##...)..'# ..##...##.....##...#..#. . ###'###..........#..#. #. ................+##'. #.. #...............#..#. #..##..........##...#..#. #..............####.'..+#You climb downwards. %h %h %hz!+7 (1.7 %hI& %h( _Level annotation: exclusion: 2 staircases, Urug _There is a stone staircase leading up here.!%hv/ ###### ################...... ..#...... ..#..... .#. #.. ...........#.!%h0X#.###..##.....##...##.....^##...###'##.<.......#...#..#...$..#...#..#o...............##...)..'##..##...##.....##...#..#.+. ###'###.#..#.##. ........!%hh0+##'.##.. #...............#..#.##..####...#..#.'!%h\:!%h;*30 !%hJ; _!%hQA!%hCC!%h#########################......#..#......+..#..... ..#.!%hV< #.. #...........#.#.###..##@....##...##......^......##...###'###.<.......#...#..#...$..#...#..#o.z..............##...)..'###!%h..##...##.....##...#..#.+.. ###'###..........#..#.#.!%h#. ..........+##'.#.#.. #.....#..#.#.!%hR4!%h"%h##########################......#............#......+.#. .#.#.. ##.#.###..##.....##...##........^..@...##...###'###+.<....#..#.........$..#...#..#o.z..##...)..'###+..##...##.....##...#..#.+... ###'###..........#..#.#.#. .......+##'.#._#.. #.....#..#.#.#..##.##...#..#.'."%h%"%h&5"%hl"%h"%h T###########################......#............#.......+.#. ....#.#.. #....#."%h i#.###..##.....##...##......#.......^......##...###'###+#.<....#..#..........$..#...#..#o.z..##...)..'###+#..##...##.....##...#..#.+..."%h . ###'###..........#..#.#.#. .......+##'.#._#.. #....."%h #..#.#...#..##..........##...#..#.'.#.....####.'..+###+#"%h)"%h&6"%h"%hx "%hH ############################......#............#........+.....#. .....#.#.. #.....#.#.###..##.....##...##......#.......^......##...###'###+#.<....#..#........#...#..#o.z..o..##...)..'###+##..##...##.....##...#..#.+...+. ###'###..........#..#.#...##. .......+##'.#._.##.. #.....#..#.#...##..##....##...#..#.'...'#.......####.'..+###+##.....#..#......78.7 (2 _You now have 622 gold pieces (gained 9).#%h?  ......#....# .....+.....# .... .....##%hG #.. #...........# #.###..##.....##...##......# .^......##...###'###+ .<.#...#..# .#...#..#o.z..#%h .##...)..'###+ ..##...##.....##...#..#.+... . ###'###..........#..#.#...#%h3- #. .........+##'.#._. #.. #......#..#.#...#%hj #..##...##...#..#.'... #......####.'..+###+ .#...#..##%h#%h6zz   wight (polearm, wandering)#%h+9.7 (1#%h#%h#%h  ......#...# .....+....# .... .....# #.. #...........# #.###..##.....##...##...... .^......##...###'###+ .<.#...#..# .#...#..#o.z .##...)..'###+ ..##...##.....##...#..#.+ . ###'###....#..#.# #. ........+##'.#._ #.. #....z#..#.#..  #..##....##...#..#.'..#%hO  #.......####.'..+###+  .#...#..#.... #%h"#%hO# 60#%h(#%h*$%h,.  ......#.# .....+.# .... ....# #.. #.....# #.###..##.....##...## .^......##...###'### .<.#...#..# .#...#..#o.z $%hǸx.##...)..'### ..##...##.....##...#..#.+ . ###'###....#..#.# #. ......+##'.#. #..##.....z#..#.# #..##..........##...#..#.' #........####.'..+### .#...#..#$%h[$%h&1$%h$%h$%hoM  ......#..# .....+..# .... ..# #.. #.....# #.###..##.....##...## $%hY.^......##...###' .<.#...#..# .#...#..#o. .##...)..' ..##...##.....##...#..#.+ . ###'###.#..#.# #. .......+##'.# #..##......z#..#.#$%hs8 #..##..........##...#..#.' #........####.'..+ .#...#..#$%h $%h&2$%he$%ha$%h  #######################..#....#.+...#.... ...#$%hE  #.. #...........# #.###..##.....##...##... .^#...###'# .#...#..# ..#...#..#o$%h| \ ..............##...)..'# ..##...##.....##...#..#. . ###'###.#..#.$%h  #. ........+##'. #..##..............z#..#.$%h  #..##..........##...#..#. ####.'..+#$%h+ $%h &3$%h $%h a _There is a stone staircase leading up here.%%hg ######################.#............#.+............#....#......# #..##...........###.###..##.....##...##..^#...###'<.#...#..#..#...#...............##...)..'..##...##.....##...#..# #. ###'###.#..# #. .........+##' #..##..............z#..# #..##.##...#..%%h*%%h-4 _%%h!%%h#%%h #####################.#.#.+......#....#......# #..##...........# ##.###@.##.....##...##..^#...##<.#...#....#...#..#...............##...)......##...##.....##...#..#..###'###.#.. #. .........+# #..##.....z#..%%h~R5%%h%%h5W M########################.........#.........+.........#. ...... ##.###..##..............^......##...###.........<.......#...#......#.. ..##. ..........%%h_ %%h_ &6%%hc %%he %%hc########################.#.#.+.#.......@..#.#####.###..##...........# ##.###..##.....##... .........^......##...## .........<.......#...# .........#...# #...............##...) ....##...##.....##...##..###'###.#.%%h(%%h &7%%hm%%h߽&%hs#.#..+..#.#.###..##. ##.###..##.....##... ...^......##... ...<.......#...# &%hFt=...........#...# #...............##...) ....##...##.....##...# ##..###'###.#&%h*z&%hz&8&%hG&%h&%hB      #  .#  .+  .#  #.###..##   ##.###..##.....##...   .........^......##...   .........<.......#...   ...........#...  ##........##...   ....##...##.....##...   ##..###'###.&%h1C&%hxI&%hI&9&%h ,%h ,%h> p  .+  ,%h> .......#  ######.###..## ,%h?  ####.###..##.....  #..^...... ,%h'? 9 #..<,%hC? C.  #.,%hn? l.  #+####.,%h? '  #.##...##.....  #..###'###  #.=#,%h?   #..##  #..##,%h @ D.  ##...,%h'@ U  #....,%hB@ .,%hb@ G  #.....,%h}@ Q  #,%h@ 1.<,%hH ,%hQI '90,%hO ,%hNQ -%hoM  .+  .......#  ######.###..##  ####.###..##.....  #.........^......  #.........<  #..  #+####.  #.##...##.....  #..###'###  #.=#  #..##  #..##.  ##.  #  #  #.-%h)Y1-%hoS  .+  .#  ######.###..##  ####.###..##  #.........^  #.........<  #...  #+####  #.##...##  #..###'###  #.=#  #..##  #..##  ##  #  #  #-%h[<2-%h_-%h`-%hV  .+  .#  ######.###..##  ####.###..##  #.^  #.........<  #....  #+####  #.##...##  #..###'###  #.=#  #..##  #..##  ##  #  #  #-%h(a-%ha3-%h'h-%h`i-%h   .+  .#  ######.###..##  ####.###..##  #.^  #.<  #....-%h   #+####  #.##...##  #..###'###  #.=#  #..##-%h* r  #..##  ## -%hP d #  # -%hr ? #-%h -%hV &4-%h -%h -%h f###+####≈~≈~≈##~≈~≈~#≈~≈~≈≈~≈'-%h " -%h" &5-%h ( -%h* ( _You open the door..%hԆ M#+ .............#.##+##≈~≈~≈####.###..##.%h$#~≈~≈~#^#≈~≈~≈#<#≈≈~≈≈#....####..................##...#######..###'###.%hEA #.=#.........%ha .%hR.%h&6.%hJ.%h6Q _There is an open door here./%hWM#################/%h#+ .............#.##+##≈~≈~≈####.###..##~≈~≈~^~≈~<#≈≈@≈≈#.###'####..................##... #######..###'###../%h  Your legs become a tail as you enter the water.013 7/%h+7Water /%hq/%h\ A _Your +0 pair of boots melds into your body./%hk G   ################  .#  .+  .............  ###+######.###..##  #≈~≈~≈####.###..##  #~≈~≈~#.^  #≈@≈~≈#</%hk >  #≈≈~≈≈#  ###'####.........  #........##...## #######..###'###  #.=  #..##  #..## /%h!l @ ##/%ht /%hu ,8.3 (0.6/%hz /%hB| 0%h'(   ################# .#. .+. .............#.. ###+######.###..##. #≈~≈~≈####.###..## #~≈@≈~#.^.0%h( #≈~≈~≈#.< #≈≈~≈≈#.. ###'####........... #........##...##. #######..###'### #.=#.. 0%h(b#..##. ..##0%h10%hc2%90%h80%hP:0%h    ################## .#. .0%h+. .............#.. ###+######.###..##. #≈~≈@≈####.###..## #~≈~≈~#.0%hJ^.0%hu #≈~≈~≈#.<0%h #≈≈~≈≈#.. ###'####........... #........##...##. #######..###'### #.=#.. 0%h-#..##.0%he0%h'9.50%h,0%hs0%h ####..#..#).'0%h 0%hF .100.5 (1.00%hf 0%h; ` _You open the door. _Found a trident.1%h1"      ###################  #..............#  #..............+  #).............  ###@######.###..##  #≈~≈~≈####.###..##  #~≈~≈~#.^  #≈~≈~≈#<  #≈≈~≈≈#  ###'####.........1%h"  #........##...## #######..###'###  #.=1%h-1%hb.H111 1.1 (0.61%h41%h8 _Your +0 pair of boots unmelds from your body. _There is an open door here.1%hD/     #################### #.#. #..+. #).@...........#.. ###'######.###..##. #≈~≈~≈####.###..## #~≈~≈~#.^. #≈~≈~≈#.< #≈≈~≈≈#..1%h/ ###'####........... #........##...##. #######..###'###1%h}51%h6+2.1 (1.0 1%h06 _1%h:1%h;1%hZ ^      # #.#. #.+. #).#.1%h  ###'######.###..##. #≈~≈~≈####.###..##. #~≈~≈~#.^. #≈~≈~≈#.<. #≈≈~≈≈#.1%h@  ###'####. #..##...##. #..###'###.1%hn 1%hռ 1%h* &31%h 1%h 1%h 1%h4 1%h 1%h 1%h ,1%h 1%h9 1%h 1%h ,1%h 1%h/ q      ####1%h_ > #....#.... #....+.... #)......#....1%h 67.1 (4 ###'######.###..##.... #≈~≈~≈####.###..##.....##1%h  #~≈~≈~#.........^......## #≈~≈~≈#.........<.......# #≈≈~≈≈#.......# ###'####.......1%h ## #........##...##.....## #######..###'###....1%h$ 1%hx 1%h 2%ht<     ########################## #..............#.......... #.+.2%h #)#. ###'######@###..## #≈~≈~≈####.###..##.....## #~≈~≈~#.........^......##. #≈~≈~≈#.........<.. #≈≈~≈≈#....2%h:p.#. ###'####...2%h|##. #........##...##.....##.2%h  #######..###'###........  #.=#.......2%h:2%h+8.1 (12%hX2%h2%h ##########################..............#.......................+).............####'######.###..##≈~≈~≈##~≈~≈~#.........^.≈~≈~≈#.........<.......#.......2%hP###.=#....  #..##.............. 2%hd2%h&92%h2%h2%h* E   ###########################   #..............#...........   #......+.   #)2%h* .....#.   ###'######.###..# #≈~≈~≈####.###..##.....##   #~≈~≈~#....@....^......##.  2%h*  #≈~≈~≈#.<..  2%h+ b #≈≈~≈≈#..2%h4+ P#.   ###'###2%hN+ ##.   #........##...##.....##.  2%h+  #######..###'###........    #.=#.......   #..##..z   #..##.2%h+ ##2%hX5 2%h5 '102%h< 2%h%? 3%h) ############################ #..............#............ #.......+. #)......#.  ###'######.###..#  #≈~≈~≈####.###..##.....##...#  #~≈~≈~#.........^......##...#  #≈~≈~≈#.<....#  #≈≈~≈≈#..#...#  ###'#####...) #........##...##.....##...# #######..###'###..........# #.=#.......+ #..##..z# #..##..##...# [43%h)40m##.....####.'3%h13%hj2&13%h93%hf;3%h)u##############################..............#............#........+.##)......#....####'######.###..##...3%h~ur##≈~≈~≈####.###..##.....##...###~≈~≈~#.........^......##...##≈~≈~≈#.<.3%hui...#.#≈≈~≈≈#..#...#.3%hv ###'#####...). #........##...##.....##...#.#######..###'###..........#. #.=#.........3%h3v+#..##..z#.#..##..........##...#.3%h]vl##..............####.'.#.....#.3%h3%h&23%h{3%h3%h-l d##..............#.#.#........+.....#.#).......#....#.###'######.###..##..#.#≈~≈~≈####.###..##.....##...##.#~≈~≈~#.^......##...##≈~≈~≈#.<.#...#.#≈≈~≈≈#.3%hl t#...#.###'####.##...).#.##...##.....##...#.#..###'###...#.3%hl #.=#..........+##..##.....3%hl Iz#.#..##..........##...#.3%hl l##..............####.'.#.#...#.3%hx 3%h 94==9.57%hF 7%hOI P _Okawaru accepts your kill.7%h> Q  You reach to attack! You puncture the wight!7%h m  The wight is severely damaged.7%hDz.z.z)7%h6-20.1 (0.67%h37%h< _The wight hits you but does no damage.8%hu  You reach to attack! You closely miss the wight.8%h1---[9;68H8%h78%h8%h^ _The wight is severely damaged.8%h t  You reach to attack! You barely miss the wight.8%hm  The wight is severely damaged.8%h8^.zz8%h0=-8%h !1.38%h(8%h9+< _The wight hits you but does no damage.8%h#t  You reach to attack! You puncture the wight!  You destroy the wight!8%hv 8%h z.)z 2 wights (1 wand, 1 polearm)8%ht x -9 _Okawaru accepts your kill.8%h 8%h5 i _Your Throwing skill increases to level 4!8%hq8%hɚ1-8%hը8%h$I _No target in range!9%h   demonstrator the Spear-Bearer  ################################ Merfolk of Okawaru *****.  #..............#............#... Health: 103/103 ========================  #..............+............#... Magic: 20/20 ========================  #).............#............#... AC: 21Str: 19 ###'######.###..##...z.......#... EV: 11Int: 9 #≈~≈~≈####.###..##.z...##...##... SH: 8Dex: 22 #~≈~≈~#.........^.)....##...###'# XL: 12 Next: 14% Place: Dungeon:10 #≈~≈~≈#.........@)......#...#..#. Noise: ---------  Time: 19121.9 (0.0) #≈≈~≈≈#.................#...#..#o u) +4 trident ###'####...............##...)..'# 9%h [40mThrow: 16 darts (poison)  #........##...##.....##...#..#.  #######..###'###..........#..#. #.=#................+##'. zz 2 wights (1 wand, 1 polearm) #..##..............z#..#. #..##..........##...#..#. ##..............####.'..+#You destroy the wight! _Okawaru accepts your kill. _Your Throwing skill increases to level 4! _No target in range!  Reach: u) +4 tridentPress: ? - help, Dir - move target9%h>C*@:%hC**:%h{.z. _Your Throwing skill increases to level 4! _No target in range!  Reach: u) +4 trident  Press: ? - help, Dir - move targetAim: a wight, wielding a +2 flail and wearing a +0 robe (76% to hit)  Your weapon can't reach that far!:%hZ z.*Your weapon can't reach that far!:%ho  z.)Aim: a wight, wielding a +0 antimagic halberd, wearing a +0 robe and carrying awand of flame (76% to hit)  Your weapon can't reach that far!:%hQ A wight. An ancient warrior, kept in a state of perpetual undeath by its desire to die with honour in battle. :%hť %Max HP: ~16 Will: + AC: ++ EV: ++  rF: ...  rC: ++. rPois: ∞ rNeg: ∞ rElec: . Threat: Low Class: Undead Size: Medium Int: Human :%h xYou have about 76% to hit with your +4 trident. It has about 37% to hit you. Attack:%h ,Max Damage After Damaging Hits :%h1 UHit: +0 halberd (antimagic) 20 + antimagic Drain life (max 10 damage) :%hO rIt has an unusual item: a wand of flame. It is immune to torment; and resistant to miasma and drowning. :%hy mIt can open doors. It possesses the following wand spells:  a - Throw Flame :%h c (3d5) (7) :%h z[!]: Description|Quote;%hA<   demonstrator the Spear-Bearer  ################################ Merfolk of Okawaru *****.  #..............#............#... Health: 103/103 ========================  #..............+............#... Magic: 20/20 ========================  #).............#............#... AC: 21Str: 19 ###'######.###..##...z.......#... EV: 11Int: 9 #≈~≈~≈####.###..##.z...##...##... SH: 8Dex: 22 #~≈~≈~#.........^.)....##...###'# XL: 12 Next: 14% Place: Dungeon:10 #≈~≈~≈#.........@)......#...#..#. Noise: ---------  Time: 19121.9 (0.0) #≈≈~≈≈#.................#...#..#o u) +4 trident ###'####...............##...)..'# ;%h< [40mThrow: 16 darts (poison)  #........##...##.....##...#..#.  #######..###'###..........#..#. #.=#................+##'. zz 2 wights (1 wand, 1 polearm) #..##..............z#..#. #..##..........##...#..#. ##..............####.'..+# _No target in range!  Reach: u) +4 tridentPress: ? - help, Dir - move targetAim: a wight, wielding a +0 antimagic halberd, wearing a +0 robe and carrying awand of flame (76% to hit)  Your weapon can't reach that far!=%h demonstrator the Spear-Bearer ################################ Merfolk of Okawaru *****.#..............#............#... Health: 103/103 ========================#..............+............#... Magic: 20/20 ========================#).............#............#... AC: 21Str: 19 =%h@ z###'######.###..##...z.......#... EV: 11Int: 9 #≈~≈~≈####.###..##.z...##...##... SH: 8Dex: 22 #~≈~≈~#.........^.)....##...###'# XL: 12 Next: 14% Place: Dungeon:10 =%hq #≈~≈~≈#.........@)......#...#..#. Noise: ---------  Time: 19121.9 (0.0) #≈≈~≈≈#.................#...#..#o u) +4 trident =%h ###'####...............##...)..'# Throw: 16 darts (poison)#........##...##.....##...#..#.#######..###'###..........#..#.=%h X#.=#................+##'. zz 2 wights (1 wand, 1 polearm)#..##..............z#..#.=%h #..##..........##...#..#.##..............####.'..+#Reach: u) +4 tridentPress: ? - help, Dir - move target=%hk Aim: a wight, wielding a +0 antimagic halberd, wearing a +0 robe and carrying awand of flame (76% to hit)  Your weapon can't reach that far!  Okay, then.=%h0 =%h =%h . _>%hp>%h>%h>%hF _Unknown command.>%h@ >%hVA >%hK gz..z>%h.L 22.9 (1 _>%hU >%hV >%h/Q  You reach to attack! You puncture the wight!>%h:M.z>%h$;5=3.5 (0.6?%h?%h^ _The wight is severely damaged.?%hN  You reach to attack! You hit the wight.  You destroy the wight!?%h?%hA.zz   wight (wand, polearm)?%hI85-4.1?%h?%hP _Okawaru accepts your kill.?%h1 {  You reach to attack! You puncture the wight!?%h"2 /==7?%h< ?%hw? ^ _The wight is almost destroyed.@%hr  You reach to attack! You puncture the wight!  You destroy the wight!@%h}e)@%hL96--5.3@%h|@%hP _Okawaru accepts your kill.A%hn[?25h[?0c  Search for what [Enter for "throw", or ? for help]? B%h [?25l[?1cB%h8 B%h $B%hX m14 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=] Results at your position ([,] to cycle)  a - [carried] C - 3 darts of disjunction B%h  b - [carried] J - 16 poisoned darts (quivered)  c - [carried] o - 3 curare-tipped darts Results elsewhere ([,] to cycle)  d - [D:10] a +0 antimagic halberd B%h V e - [D:10] a +2 dagger of venom  f - [D:9] a +0 dagger of flaming B%h T g - [Lair:1] a +0 sling of electrocution  h - [D:9] a +1 dagger of venom B%h1 d i - [Lair:1] a +1 demon whip of venom  j - [D:11] a +1 leather armour of fire resistancek - [D:11] a poisoned dart (1 further duplicate)  l - [D:8] a +1 great sword of freezing  m - [D:6] a runed hand axe  n - [D:5] a +1 vampiric daggerE%hE%hE%hXdemonstrator the Spear-Bearer ################################ Merfolk of Okawaru *****.#..............#............#... Health: 103/103 ========================E%h#..............+............#... Magic: 20/20 ========================#).............#............#... AC: 21Str: 19 ###'######.###..##...........#... EV: 11Int: 9 E%h#≈~≈~≈####.###..##.....##...##... SH: 8Dex: 22 E%h7O#~≈~≈~#.........^.)....##...###'# XL: 12 Next: 16% Place: Dungeon:10 #≈~≈~≈#.........@)......#...#..#. Noise: ---------  Time: 19125.3 (0.0) E%hlp#≈≈~≈≈#.................#...#..#o u) +4 trident ###'####...............##...)..'# Throw: 16 darts (poison)E%h#........##...##.....##...#..#.#######..###'###..........#..#.#.=#................+##'.E%h #..##..............z#..#.E%h #..##..........##...#..#.E%hv ##..............####.'..+# E%h HYou reach to attack! You puncture the wight! E%h(_The wight is almost destroyed.You reach to attack! You puncture the wight!  E%hYou destroy the wight! _Okawaru accepts your kill.Search for what [Enter for "throw", or ? for help]? brandE%hTE%hE%h4E%hR . _E%hcE%hҬE%hE%h&0 _Unknown command.E%hPE%hM1 ################################# #.......#...#. #.......+...#. #).............#..#. ##'######.###..##...........#. ≈~≈~≈####.###..##.....##...##.... ~≈~≈~#.^@)....##...###'## ≈~≈~≈#.<)#...#..#.. ≈≈~≈≈#.....#..#o. ##'####...............##...)..'###........##...##.....##...#..#.+#######..###'###.#..#.##.=#........+##'.##..##..............z#..#.#..####...#..#.'E%hXE%h:Y)6.3 (1 E%hjY _E%haE%hcE%hO )######## ......#..#. .....+..#. )....#..#. #'######.###..##.#. ~≈~≈####.###..##.....##...##. ≈~≈~#.^.@....##...###'# ~≈~≈#.<)......#...#..#.~≈≈#.#...#..#o.z #'####.##...)..'# #.##...##.....##...#..#.+. #..###'###.E%h ?...#..#.#.#.=#.......+##'.#.#..##......z#..#.#.#..##.##...#..#.'.E%h E%hC &7E%h' E%h  Your pack is full. _Items here: ))) / [[[.F%h.s ################################# .............#............#......+.#.#.#. '######.###..##....#. ≈~≈####.###..##.....##...##.#.........^.)....##...###'###+#.F%h/<)...#..#....≈#........#...#..#o.z '#####...)..'###+ ........##...##.....##...#..#.+.. ######..###'###..........#..#.#. F%h/#.=#.......+##'.#._#..##.....F%h/z#..#.#.#..##..........##...#..#.'.##.....F%h/*####.'..+###+F%h;F%hF-8 _F%hGGF%h%LF%hj  #################################.#.#.+.# ).............#.....# #'######.###..##...........#≈####.###..##.....##...##.....~#.^#...###'###~≈#<)......#...#..#.. ≈~≈≈..#...#..#o.z #'####...............##...)..'### #........##...##.....##...#..#.+ #######..###'###.#..#.#. #.=#.......+##'.# #..##..............z#..#.# #..##.##...#..#.'.F%h F%h &9F%hI F%h6  Your pack is full. _Items here: ))) / [[[.G%h]b ################################# .............#............#......+.#.#.#. '######.###..##....#. G%h`^Z≈~≈####.###..##.....##...##.#.........^.)....##...###'###+#.<)...#..#....≈#........#...#..#o.z '#####...)..'###+ ........##...##.....##...#..#.+.. #G%h^!#####..###'###..........#..#.#. #.=#.......+##'.#._#..##.....z#..#.#.#..##..........##...#..#.'.##.....####.'..+###+G%h^G%hjG%h|k.30 _G%hlsG%hDuG%h8h################################# ............#............#.......+....#....#.....#. ######.###..##.....#. ~≈####.###..##.....##...##......##.........^.)....##...###'###+##.<)......#...#..#.....≈#....@...#...#..#o.z #####...)..'###+# .......##...##.....##...#..#.+... #####..###'###..........#..#.#.  #.=#.......+##'.#._#..##......#..#.#...#..##..........##...#..#.'.##........####.'..+###+##.....#..#.....G%h"G%h6#1G%hk+G%hEH%h5.#...#....+....#...#.....# '######.###..##...........# ≈~≈####.###..##.....##...##...... ~≈~#.^.)....##...###'###+ ≈~≈#H%hF.<)......#...#..# ~≈≈#.#...#..#o.z '####.##...)..'###+.##...##.....##...#..#.+#..###'###....#..#.# #.=#........+##'.#._ #..##....#..#.# #..##...H%h$.##...#..#.' ##.......####.'..+###+ #.#...#..#H%hH%h&2H%h;H%hڷH%h,P s.....#.#....+.# ).....#....# #'######.###..##.....# ~≈~≈####.###..##.....##...## ≈~≈~#.^.)....##...###'### ~≈~≈#H%hP .<)......#...#..# ≈~≈≈#.#...#..#o.z #'####.##...)..'### #.##...##.....##...#..#.+#..###'###....#..#.#H%hP  #.=#......+##'.#. #..##.....#..#.#H%hBQ ? #..##..........##...#..#.' ##........####.'..+### #.#...#..#H%h\ H%h\ &3H%hd H%hg H%h  #......#..# #......+..# #).....#..# ##'######.###..##.....# ≈~≈~≈####.###..##.....##...## ~≈~≈~#.^.)....##...###' ≈~≈~≈#.<)......#...#..#≈~≈≈#.#...#..#o. ##'####.##...)..'  #H%h .##...##.....##...#..#.+  #..###'###.#..#.# #.=#.......+##'.# #..##......#..#.#H%h : #..##..........##...#..#.' ##........####.'..+ #.#...#..#H%hH%hJ&4H%hlH%hI%h//  ################################  #..#....#  #.+..I%h.#  #).............#...# ###'######.###..##...........# #≈~≈~≈####.###..##.....##...##... #~≈~≈~#I%h˚.^.)....##...###'# #≈~≈~≈#)......#...#..# #I%hF≈≈~≈≈..#...#..#o I%h###'####...............##...)..'# #........##...##.....##...#..#.I%h1y#######..###'###.#..#.I%hS #.=#.......+##'.I%hv! #..##...............#..#. #..##..........##...#..#.I%hQ #####.'..+#I%hG<5I%hI%ha _There is a stone staircase leading up here.J%h 'J%h%35Level 10 of the Dungeon <<<<>>>>>∩_(Press ? for help)  #################################################  #..............#............#...................# J%h3 #..............+............#...................#  #).............#............#.........##..##...##  ###'######.###..##...........#........)###'##...##  #≈~≈~≈####.###..##.....##...##......#...#..'.....#  #~≈~≈~#.........^.)....##...###'###+###)####.....# ###  #≈~≈~≈#.........@)......#...#..#.......#..###...####.# J%h>4 #≈≈~≈≈#.................#...#..#o.z..o.#..########...#######  ###'####...............##...)..'###+###z..+..........#..##.## #........##...##.....##...#..#.+...+.#..#.................# #######..###'###..........#..#.#...#.#.z##................# J%h_4#.=#................+##'.#._.#.+##'.........##.....## J%h|4I#..##...............#..#.#...#.#..##........##.....#  J%h4I#..##..........##...#..#.'...'.#..#####.######......# J%h4J##..............####.'..+###+###'..+.###.##..##......# J%h4B#................#...#..#.......#..#...z.....#.......# J%h4E#................#...#..#.......#..#.........#########J%h5^ #...............<W...###'###+###+###..##.....##.....##J%h5  J%h85^##..##...##...####...##..........#....##..>..........# J%hQ5I#####...##+######..###.....###z.......#.............# J%hj5`#....#.........##.##...##∩####.....#.....##.....## J%h5w#....#.........#...#...#...# #....##.....##.....##L%h:\demonstrator the Spear-Bearer ################################ Merfolk of Okawaru *****.#..............#............#... Health: 103/103 ========================#..............+............#... Magic: 20/20 ========================#).............#............#... AC: 21Str: 19 ###'######.###..##...........#... EV: 11Int: 9 #≈~≈~≈####.###..##.....##...##... SH: 8Dex: 22 #~≈~≈~#.........^.)....##...###'# XL: 12 Next: 16% Place: Dungeon:10 #≈~≈~≈#.........@)......#...#..#. Noise: --------- %h\m Time: 19135.3 (0.0) #≈≈~≈≈#.................#...#..#o u) +4 trident ###'####...............##...)..'# Throw: 16 darts (poison)#........##...##.....##...#..#.#######..###'###..........#..#.#.=#................+##'. #..##...............#..#. #..##..........##...#..#. ##..............####.'..+#  _Unknown command.Your pack is full. _Items here: ))) / [[[.  Your pack is full. _Items here: ))) / [[[. _There is a stone staircase leading up here.M%hG?M%hJLevel 10 of the Dungeon <<<<>>>>>∩_(Press ? for help)  ################################################# M%h]K #..............#............#...................#  #..............+............#...................#  #).............#............#.........##..##...##  ###'######.###..##...........#........)###'##...##  #≈~≈~≈####.###..##.....##...##......#...#..'.....# M%hKD #~≈~≈~#.........^.)....##...###'###+###)####.....# ###  #≈~≈~≈#.........@)......#...#..#.......#..###...####.#  #≈≈~≈≈#.................#...#..#o.z..o.#..########...#######  ###'####...............##...)..'###+###z..+..........#..##.## M%h L#........##...##.....##...#..#.+...+.#..#.................# #######..###'###..........#..#.#...#.#.z##................#M%hbL #.=#................+##'.#._.#.+##'.........##.....## #..##...............#..#.#...#.#..##........##.....#  M%hLI#..##..........##...#..#.'...'.#..#####.######......# M%hL##..............####.'..+###+###'..+.###.##..##......# #................#...#..#.......#..#...z.....#.......#M%hLW #................#...#..#.......#..#.........######### M%h#M#...............<W...###'###+###+###..##.....##.....## ##..##...##...####...##..........#....##..>..........#M%hLMN #####...##+######..###.....###z.......#.............# M%htMc#....#.........##.##...##∩####.....#.....##.....##M%hM| #....#.........#...#...#...# #....##.....##.....##N%hkO@#P%hIP%hnYdemonstrator the Spear-Bearer ################################ Merfolk of Okawaru *****.#..............#............#... Health: 103/103 ========================#..............+............#... Magic: 20/20 ========================#).............#............#... AC: 21Str: 19 ###'######.###..##...........#... EV: 11Int: 9 #≈~≈~≈####.###..##.....##...##... SH: 8Dex: 22 P%hZt#~≈~≈~#.........^.)....##...###'# XL: 12 Next: 16% Place: Dungeon:10 #≈~≈~≈#.........@)......#...#..#. Noise: ---------  Time: 19135.3 (0.0) #≈≈~≈≈#.................#...#..#o u) +4 trident ###'####...............##...)..'# Throw: 16 darts (poison)#........##...##.....##...#..#.#######..###'###..........#..#.#.=#................+##'.P%hTZ, #..##...............#..#. #..##..........##...#..#.P%hyZu ##..............####.'..+#  P%hZf_Unknown command.Your pack is full. P%hZz_Items here: ))) / [[[.  Your pack is full. P%hZa_Items here: ))) / [[[. P%h[S_There is a stone staircase leading up here.P%h2\P%hBdP%h>fP%h P%h C  Skill  Level Cost  Apt Skill  Level Cost  Apt P%h 3 a - Fighting  12.3  12.6  +1   n - Spellcasting   0.0   1.2  -1           b - Maces & Flails   0.1   1.4  -2       c - Axes   5.1   1.4  -2   o - Invocations  11.6  11.3  +1  P%h  d - Polearms  14.0   9.0  +4   p - Evocations   1.5   2.0   0  P%h6  e - Staves   5.1   1.4  -2   q - Shapeshifting   0.0   0.7  +2   f - Unarmed Combat   0.0   0.8  +1  P%h] )    g + Throwing4.1   5.0   0  P%h a    P%h         P%h . h - Short Blades   0.0   0.7  +2      P%h@  i - Ranged Weapons   3.2   5.7  -2          P%h      j - Armour   0.0   1.7  -3      P%h k - Dodging   2.6   1.8  +3  P%h T    P%h . l - Shields   4.0   5.0   0      P%h ; m - Stealth   1.1   1.4  +2      P%hK         P%hr pThe relative cost of raising each skill is in cyan.  P%h Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  P%h }[/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targetsR%h!R%hR%hdemonstrator the Spear-Bearer ################################ Merfolk of Okawaru *****.#..............#............#... Health: 103/103 ========================#..............+............#... Magic: 20/20 ========================#).............#............#... AC: 21Str: 19 ###'######.###..##...........#... EV: 11R%hInt: 9 #≈~≈~≈####.###..##.....##...##... SH: 8Dex: 22 #~≈~≈~#.........^.)....##...###'# XL: 12 Next: 16% Place: Dungeon:10 #≈~≈~≈#.........@)......#...#..#. Noise: ---------  Time: 19135.3 (0.0) #≈≈~≈≈#.................#...#..#o u) +4 trident ###'####...............##...)..'# Throw: 16 darts (poison)R%h۶#........##...##.....##...#..#.#######..###'###..........#..#.#.=#................+##'.R%h, #..##...............#..#. #..##..........##...#..#.R%h4 ##..............####.'..+#  _Unknown command.R%hWYour pack is full. _Items here: ))) / [[[.  Your pack is full. R%h~_Items here: ))) / [[[. _There is a stone staircase leading up here.R%h-R%hR%hR%hR%hX +################################# #..............#............#.... #..+....#. #)#...#. ##'######.###..##..#. ≈~≈~≈####.###..##.....##...##. 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T%hz!T%h!&9T%hQ-T%h.U%hu'######.###..##. ≈~≈####.###..##.....##...##.#.........^.)....##...###'###+#.<)......#...#..#....≈#........#...#..#o.z '#####...)..'###+ ........##...##.....##...#..#.+.. ######..###'###..........#..#.#. #.=#.......+##'.#._#..#U%hY#..#.#.#..##.##...#..#.'.##.....####.'..+###+#.....#..#....#.#...#..#.#.<'...###'###+U%h ##..##...##...####...##......###...##+######..###.....#U%h&U%haU%h 40U%hU%h V%hV%hLevel 10 of the Dungeon <<<<>>>>>∩_(Press ? for help)  #..............#............#...................#  #..............+............#...................#  #).............#............#.........##..##...##  ###'######.###..##...........#........)###'##...##  #≈~≈~≈####.###..##.....##...##......#...#..'.....# V%h͡ #~≈~≈~#.........^.)....##...###'###+###)####.....# ###  #≈~≈~≈#.........<)......#...#..#.......#..###...####.#  #≈≈~≈≈#.................#...#..#o.z..o.#..########...#######  ###'####...............##...)..'###+###z..+..........#..##.## #........##...##.....##...#..#.+...+.#..#.................# #######..###'###..........#..#.#...#.#.z##................# #.=#.......@........+##'.#._.#.+##'.........##.....## #..##...............#..#.#...#.#..##........##.....#  #..##..........##...#..#.'...'.#..#####.######......# ##..............####.'..+###+###'..+.###.##..##......# #................#...#..#.......#..#...z.....#.......# #................#...#..#.......#..#.........######### #...............<'...###'###+###+###..##.....##.....## ##..##...##...####...##..........#....##..>..........# #####...##+######..###.....###z.......#.............# #....#.........##.##...##∩####.....#.....##.....## #....#.........#...#...#...# #....##.....##.....## #....#.........##'#######'##########......#......#V%h#≈≈~≈≈#.#...#..#o.z..o.#..########...##########'####.##...)..'###+###z..+....#..##.## ###...##.....##...#..#.+...+.#..#.................# #######..###'##..#.#...#.#.z##................# #.=#.......@........+##'.#._.#.+##'....##.....## #..##...............#..#.#...#.#.....##.....#  #..##..........#'...'####......# ######.'..+###+###'..+.###.##..##......# .#...#..#.......#..#...z.....#....... #.....................######## #...............<'...###'###+###+###..##.....##.....###..##...##...####...##..........#....##..>..........####...##+######..###.....###z.......#.............# #....#...##.##...##∩####.....#.....# #....#...#...#...#...# #....##...# #....#..##'#######'##########......# #....#..#.....#.'.....#......#...... #....#...#...ß...ß...###....... #....#.........#...# ....# #....#>..>%hm.....######'###### #....###.....#...'...'...# .⌠⌠.[..##'##..####....####'###W%hQ>..>W%hV>>X%h/ #....#..#...........# #....##......#......# #....#>..>.....######'###### #....##.....##.... #....#.........#...'...'...# #..##.....# #....#.#.⌠.#...#.⌠.# #....##.....## #....#..[##..##'##..####....####'##. #....#####...####.#####'### #....#................##...........######## #....##...##......#.....#................#. #..).###+###......#...<.'................+ #.....#....)##'###....÷X%h"0s.. #.....##.....##..##..#.# #.............##..#####)####...###.# #.................o......#......[.###.....##.#.X%h<0..........#........#..#.X%h0#.)............#..##...###.P..P..#.#...........#........X%h0c#...# #......X%h0..........#...# #.....>.[...#.X%h0 .X%h0U#...# #....##X%h0.........>..........#..## #..........#.X%h1[..........#..## #.#...X%h1X..........#...# #.#.X%h41...........<..#...# #.##.....##Y%h{A###'######.###..##...#)###'##...###≈~≈~≈####.###..##.....##...##......#...#..'.....##~≈~≈~#.........^.)....##...###'###+###)####.....# ####≈~≈~≈#.........<)#...#..#.......#..###...####.##≈≈~≈≈#.................#...#..#o.z..o.#..########...##########'####.........##...)..'###+###z..+..........#..###........##...##.....##...#..#.+...+.#..#........#######..###'###..........#..#.#...#.#.z##.#.=#.......@........+##'.#._.#.+##'##.....##..###..#.#...#.#..##.....# #..####...#..#.'...'.#..#####.######......###...####.'..+###+###'..+.###.##..##......##....#...#..#.......#..#...z.....#.......##....#...#..#.......#..#.........##########....Y%h~{-<'...###'###+###+###..##.....##.....####..##...##...####...##....#....##..>....######...##+######..###.....###z.......#....####.##...##∩####.....#.....##.....###Y%h{T#...#...#...# #....##.....##.....###Y%h|.##'#######'##########......#......##.#..#.'....#......###...ß...ß...###.....#......#......###.....# #....##.......#Z%h  #....#>..>.....######'###### #....##.....##.....## #....#.........#...'...'...# #...........##.....## #....#.........#.⌠.#...#.⌠.# #....##.....##......# #....#..[......##..##'##..####....####'####......#Z%hO= V>>[%h1 <<<   #<....... ........   ...# .   #..l.....[..##. #.....#   #C.#...   #..............  #.....####......#   #....#  #..)..#.)C......#   #......####.....#).........   #.....5u...#..................###.   ####[..33.###........##########    ##..⌠..##...###.o.#  #. [%h   ..$...........#  ...   .............##  ....   .../.....P.†##########.....   ..(......≈§........   #(###.#.P≈≈.#o<.....   ##.##..##........#...######.   ####### #..........###   [%h #....<..#.### ##..........#  #..#  #.....###.[%h  #......#### #.......# #.......#  [%h #.O....#  )..###...# #........  [%h= #.....##  ...  #...# #.......#  [%h[ #.....#  .  #../# ######### [%hu #.....#   ##### [%h` #.....# _%h_%h{'######.###..##...........#...... demonstrator the Spear-Bearer ≈~≈####.###..##.....##...##...... Merfolk of Okawaru *****. ~≈~#.........^./....##...###'###+ Health: 103/103 ======================== ≈~≈#.........<[......#...#..#.... Magic: 20/20 ======================== ~≈≈#.................#...#..#o.z. AC: 21Str: 19 '####...............##...)..'###+ EV: 11Int: 9 ........##...##.....##...#..#.+.. SH: 8Dex: 22 ######..###'###..........#..#.#.. XL: 12 Next: 16% Place: Dungeon:10#.=#.......@........+##'.#._[37_%h{=m Noise: ---------  Time: 19140.3 (0.0)#..##...............#..#.#.. u) +4 trident#..##..........##...#..#.'.. Throw: 16 darts (poison)##..............####.'..+###+#................#...#..#....#................#...#..#.... #...............<'...###'###+ ##..##...##...####...##...... #####...##+######..###.....#  _Unknown command.Your pack is full. _Items here: ))) / [[[.  Your pack is full. _Items here: ))) / [[[. _There is a stone staircase leading up here._%h_%h`%h- .............#. '###...... ≈~≈####.###..##.....##...##...... ~≈~....^./....##...###'###+ ≈~....<[... ~≈≈#.....#...#..#o.z. '####..........#...)..'###+ ........##...###+ ######..###'####..#.#..=#.`%h. +##'.#._..# #..###...#..#.'..#####.'..+###+#.#...#..#...................<'...###'###+##.......`%h8 A1.3 (1`%h@ `%hB a%h7M+ .............#.. '####..#...... ≈~≈####.###..##.....##...##...... ~≈~^./....##...###'###+ ≈~....<[... ~≈≈#..........#...#..#o.z. '####..........#...)..'###+ ........##...##..+ ######..###'####..#.#..=#....+##'.#._a%h#..##...............#..#.#.............<'a%h<2a%ha%h/a%h%M#....+. .............#.. '####..#...... ≈~≈####.###..##.....##...##...... ~≈~^./....##...###'###+ ≈~<[... ~≈≈#..#...#..#o.z. '####..........)..'###+ a%h........##...###..+ ######..###'####..#.#..#.=#................+##'.#._..#.. ...............#3a%hma%hW~ Drop what?52/52 slots (_ for help) Hand Weapons (select all with ))  u - a +4 trident (weapon)a - a +0 shortbow  g - a +0 club  t - a +0 mace  G - the +4 rapier "Murmur" {vamp, rElec Str+2} Missiles (select all with ()o - 3 curare-tipped darts  x - 24 stones  C - 3 darts of disjunction  J - 16 poisoned darts (quivered)N - 3 javelins Armour (select all with [)  c - a +0 helmet (worn)  e - a +2 pair of gloves (worn)  n - a +2 buckler (worn)  p - a +0 cloak (worn)  r - a +0 pair of boots (worn)  Z - the +6 ring mail "Yriph" (worn) {rC- Str+4 Dex+4}b - a +0 leather armour  d - a +0 chain mail [Up|Down] select [PgDn|>] page down [PgUp|<] page up[Esc] exit Letters toggle [.|Space] toggle selected[top]b%h& }(1 turn)  u - a +4 trident (weapon)  a + a +0 shortbowb%h_ f[Enter] accept (1 chosen)c%hLc%hB_[.............#............#...... demonstrator the Spear-Bearer .............+............#...... Merfolk of Okawaru *****. .............#............#...... Health: 103/103 ======================== c%h_ '######.###..##...........#...... Magic: 20/20 ======================== ≈~≈####.###..##.....##...##...... AC: 21Str: 19 ~≈~#.........^./....##...###'###+ EV: 11Int: 9 c%h_≈~≈#.........<[......#...#..#.... SH: 8Dex: 22 c%h_~≈≈#.................#...#..#o.z. XL: 12 Next: 16% Place: Dungeon:10 c%h`'####...........@...##...)..'###+ Noise: ---------  Time: 19143.3 (0.0) ........##...##.....##...#..#.+.. u) +4 trident ######..###'###..........#..#.#.. Throw: 16 darts (poison)#.=#................+##'.#._#..##...............#..#.#..#..##..........##...#..#.'..c%ha ##..............####.'..+###+ #................#...#..#.... #................#...#..#....  _Unknown command.Your pack is full. c%h&ab_Items here: ))) / [[[.  c%hEaYour pack is full. c%h_a_Items here: ))) / [[[. _There is a stone staircase leading up here.c%hxb+4.3 (1c%hjc%hl  Your pack is full. _Items here: ))) / [[[.  Your pack is full. _Items here: ))) /c%hlu [[[. _There is a stone staircase leading up here. _You drop a +0 shortbow.c%h 3#################################...#....#.+.....# ).............#......# #'######.###..##...........#≈####.###..##.....##...##.....~#c%h4 .^./....##...###'###~≈#<[......#...#..#.. ≈~≈≈..#...#..#o.z #'####...........)...##...)..'### #........##...##.....##...#..#.+ #######..###'###.#..#.#. #.=#.....c%h[ 7.+##'.# #..##...............#..#.# #..##..........##...#..#.'. ##.......c%h~ w####.'..+### #.#...#..#c%h c%hԯ c%h* 5c%h c%h d%h# ################################# #...#..# #..+..# #).............#......# ##'######.###..##...........#≈####.###..##.....##...##....~#.^./....##...###'##~≈#<.#...#..#.. ≈≈~≈≈......#...#..#o. ##'####...........)...##...)..'##  #........##...##.....##...#..#.+#######..###'###.#..#.# #.=#.......+##'.# #..##...............#..#.# #..##..........##...#..#.' #####.'..+##d%hcd%hء&6d%h\d%hn  Things that are here: _a +0 robe; a +0 short swordd%h ################################ .....#..#. .....+..#. ).............#..#. #'######.###..##...........#.####.###..##.....##...##.....#.^.@....##...###'### ~≈~≈#.d%ho<[#...#..#.. ≈~≈≈#......#...#..#o.z #'####...........)...##...)..'### #........##...##.....##...#..#.+. d%h#######..###'###....#..#.#.#.=#.......+##'.#.#..##...............#..#.#...####...#..#.'.d%hXC7 _d%hd%hD<  a - a wand of flame (9)d%h+8.3 (2d%h#d%hy&n _Items here: ))) [[[.e%he%h;Level 10 of the Dungeon <<<<>>>>>∩_(Press ? for help)  ################################################# e%hl #..............#............#...................#  #..............+............#...................# e%hu #).............#............#.........##..##...## e%h ###'######.###..##...........#........)###'##...##  #≈~≈~≈####.###..##.....##...##......#...#..'.....#e%h e%h #~≈~≈~#.........^.@....##...###'###+###)####.....# ### e%h #≈~≈~≈#.........<[......#...#..#.......#..###...####.# e%ht #≈≈~≈≈#.................#...#..#o.z..o.#..########...####### e%h0 ###'####...........)...##...)..'###+###z..+..........#..##.## e%hIG#........##...##.....##...#..#.+...+.#..#.................#e%hb  e%h{O#######..###'###..........#..#.#...#.#.z##................# e%h#.=#................+##'.#._.#.+##'.........##.....## e%h#..##...............#..#.#...#.#..##........##.....#  #..##..........##...#..#.'...'.#..#####.######......# e%hJ##..............####.'..+###+###'..+.###.##..##......# e%hJ#................#...#..#.......#..#...z.....#.......# e%hJ#................#...#..#.......#..#.........######### e%h5^#...............<'...###'###+###+###..##.....##.....## e%hM^##..##...##...####...##..........#....##..>..........# e%hfI#####...##+######..###.....###z.......#.............# e%hh#....#.........##.##...##∩####.....#.....##.....## e%ho#....#.........#...#...#...# #....##.....##.....##e%h #≈≈~≈≈#.................#...#..#o.z..o.#..#...##########'####...)...##...)..'###+###z..+....#..##.## ###...##.....##...#..#.+...+.#..#...........# #######..###'####..#.#...#.#.z##................# #.=#......+##'.#._.#.+##'.........##.....## #..##...............#..#.#...#.#..##........##.....#  #..##........#.'...'.#..#####.######......# ##.......####.'..+###+###'..+.###.##..##......# #.......#..#...z.....#.......# .....#...#..#.......#..######## #...............<'...###'###+###+###..##.....##.....# ...##...####...##..........#....##..>####...##+######..###.....###z.......#............. #....###.##...##∩####.....## #....#...#...#...#...# #....##.....# #....#...##'#######'##########...... #....#..#.....#.'.....#......# #....#..#...ß...ß...###.....#......#...... #....#...#...........# #.... #....#>..>.....######'###e%h X### ...##.....# #....#.........#...'...'...# #...........##.....#.⌠.#...#.⌠.# #....#.[#..##'##..#####'##.f%h.Q>..>f%h6 V>>g%hZ  #....#..#...........# #....##......#......# #....#>..>.....######'###### #....##.....##.... #....#.........#...'...'...# #..##.....# #....#.g%hd[4#.⌠.#...#.⌠.# #....##.....## #....#..[##..##'##..####....####'##. #....#####...####.#####'### #....#g%h[O................##...........######## #....##...##......#.....#................#. #..).###+###......#...<.'................+ #.....#....)##'###....÷g%h[].. #.....##.....##..##..g%h[p#.# #.............##..#####)####...###g%h[.# #.................o......#......[.###.....##.#.g%hm\..........#........#..#.#.)............#..##...###.P..P..#.#...........#......g%h\..#...# #................#...# #.....>.[g%h\{...#..#...# #..g%h\..##.........>..........#..## #..........g%h]#.[..........#..## #.#..g%h(]...........#...# #.#.g%hi]....g%h]r.......<..#...# #.##.....##h%hOh%hdemonstrator the Spear-Bearer Merfolk of Okawaru *****. ################################# Health: 103/103 ======================== ..............#............#..... Magic: 20/20 ======================== ..............+............#..... AC: 21Str: 19 ).............#............#..... EV: 11Int: 9 #'######.###..##...........#..... SH: 8Dex: 22 ~≈~≈####.###..##.....##...##..... XL: 12 Next: 16% Place: Dungeon:10 ≈~≈~#.........^.@....##...###'### Noise: ---------  Time: 19148.3 (0.0) ~≈~≈#.........<[......#...#..#... u) +4 trident ≈~≈≈#..............h%h5...#...#..#o.z Throw: 16 darts (poison) #'####...........)...##...)..'### #........##...##.....##...#..#.+. #######..###'###..........#..#.#. #.=#................+##'.#. #..##...............#..#.#. #..##..........##...#..#.'.  _There is a stone staircase leading up here. _You drop a +0 shortbow.  Things that are here: _a +0 robe; a +0 short sword  a - a wand of flame (9) _Items here: ))) [[[.h%hh%hh%hi%hi%h1Where to? (Tab - D:9 @ (x,y), ? - help)  D - Dungeon  T - TempleL - LairN - Spider Nest  i%hmO - Orcish Mines j%h: j%h\$ Rdemonstrator the Spear-Bearer Merfolk of Okawaru *****. ################################# Health: 103/103 ======================== j%h$ <..............#............#..... Magic: 20/20 ======================== ..............+............#..... AC: 21Str: 19 ).............#............#..... EV: 11j%h$ +Int: 9 j%h$ #'######.###..##...........#..... SH: 8Dex: 22 j%he% ~≈~≈####.###..##.....##...##..... XL: 12 Next: 16% Place: Dungeon:10 ≈~≈~#.........^.@....##...###'### Noise: ---------  Time: 19148.3 (0.0) ~≈~≈#.........<[......#...#..#... u) +4 trident ≈~≈≈#.................#...#..#o.z Throw: 16 darts (poison) j%h% #'####...........)...##...)..'### #........##...##.....##...#..#.+. j%h% #######..###'###..........#..#.#. #.=#................+##'.#. #..##...............#..#.#. #..##..........##...#..#.'.j%h& b  _You drop a +0 shortbow.  j%hC& [Things that are here: _a +0 robe; a +0 short sword  a - a wand of flame (9) j%ho& _Items here: ))) [[[.  Okay, then.j%h' j%h2 j%h%5 . _k%h6 ################################# #..............#............#.... #.....+..# #)....#..# ##'######.###..##.# ≈~≈~≈####.###..##.....##...##~#.........^.[....##...###'##≈#.<@......#...#..#.. ≈≈~≈≈#...#...#..#o ##'####)...##...)..'##  #........##...##.....##...#..#.+  #######..###'###..........#..#.#k%h #.=#..........+##'.# #..##......#..#.# #..##..........##...#..#.'#....####.'..+##k%hxk%h 29.3 (1 _k%hk%hn  Things that are here: _a +0 robe; a +0 short swordk%h  ###########  #.......#...k%hD.#  #......+...#  #).....#...##'######.###..##k%hb.# k%h#≈~≈~≈####.###..##.....##...## #~≈~≈~#k%h.^.[....##...###' #≈~≈~≈#k%hQ.@[......#...#..# #≈≈~≈≈#.#...#..#o#'####.)...##...)..' #k%h .##...##.....##...#..#. k%h,#..###'###.#..#. #.=#......k%hE_.+##'. #..##.......#..#. #..##..........##...#..#. ##.####.'..+k%h[k%hP%50 k%hu _k%hk%ha _There is a stone staircase leading up here.l%h^l%h`Level 10 of the Dungeon <<<<>>>>>∩_(Press ? for help)  #################################################  #..............#............#...................#  #..............+............#...................#  #).............#............#.........##..##...##  ###'######.###..##...........#........)###'##...##  #≈~≈~≈####.###..##.....##...##......#...#..'.....# l%hٵ #~≈~≈~#.........^.[....##...###'###+###)####.....# ###  #≈~≈~≈#.........@[......#...#..#.......#..###...####.#  #≈≈~≈≈#.................#...#..#o.z..o.#..########...#######  ###'####...........)...##...)..'###+###z..+..........#..##.## #........##...##.....##...#..#.+...+.#..#.................# l%h:#######..###'###..........#..#.#...#.#.z##................# #.=#................+##'.#._.#.+##'.........##.....## l%hp#..##...............#..#.#...#.#..##........##.....#  #..##..........##...#..#.'...'.#..#####.######......# ##..............####.'..+###+###'..+.###.##..##......# #................#...#..#.......#..#...z.....#.......# #................#...#..#.......#..#.........######### l%hm#...............<'...###'###+###+###..##.....##.....## ##..##...##...####...##..........#....##..>..........# #####...##+######..###.....###z.......#.............# #....#.........##.##...##∩####.....#.....##.....## l%ho#....#.........#...#...#...# #....##.....##.....##n%hn%h"demonstrator the Spear-Bearer ################################ Merfolk of Okawaru *****.#..............#............#... Health: 103/103 ========================#..............+............#... Magic: 20/20 ========================#).............#............#... AC: 21Str: 19 n%hB#:###'######.###..##...........#... EV: 11Int: 9 #≈~≈~≈####.###..##.....##...##... SH: 8Dex: 22 #~≈~≈~#.........^.[....##...###'# XL: 12 Next: 16% Place: Dungeon:10 n%hq##≈~≈~≈#.........@[......#...#..#. Noise: ---------  Time: 19150.3 (0.0) #≈≈~≈≈#.................#...#..#o u) +4 trident n%h####'####...........)...##...)..'# Throw: 16 darts (poison)n%h#<#........##...##.....##...#..#.#######..###'###..........#..#.n%h##.=#................+##'. n%h $#..##...............#..#. #..##..........##...#..#.n%h-$H ##..............####.'..+#n%hL$a a - a wand of flame (9) n%hk$|_Items here: ))) [[[. _Okay, then.n%h$Things that are here: _a +0 robe; a +0 short sword _There is a stone staircase leading up here.n%h%n%h/n%h1o%h o%h  o%h o%hg o%hk 21.3 (1 _o%h-" o%ha ##.......##.#...........# #.. #........#..#..########## #.. ##...##.###.##.....### #.# #.._..#...#.##.......## ###.....###....#........## ##  #.# #.##..#.###....### # o%hra  #......# #.###.[.# ###....####[  #......####[####..# ##......#.9  #.....[.[@..# ##....[.  #.>....##.######..# ###...#.  #......##.# #..#############.o%ha #......#..# #...[......## #######..#.## ##..........## ###...# ##.[.....#..# #o%ha #..## #######.##.#####..##..#.)..#o%ha X#..######## ##..###..o%h}c o%h l o%h -2.8 (2.5o%h] o%h } _You climb upwards. _There is a stone staircase leading down here.s%hROWhere to? (Tab - D:9 @ (x,y), ? - help)  D - Dungeon  T - TempleL - LairN - Spider Nest  O - Orcish Mines t%ht%h!'[?25h[?0c t%hG"C##.......##.#...........# #.. demonstrator the Spear-Bearer #........#..#..########## #.. Merfolk of Okawaru *****.##...##.###.##.....### #.# Health: 103/103 ========================t%h#Q#.._..#...#.##.......## #.. Magic: 20/20 ========================###.....###....#........## ##. AC: 21Str: 19  #.####### #.##..#.###....### #.. EV: 11Int: 9  #......# #.###.[.# ###....####[ SH: 8Dex: 22  #......####[####..# ##......#. XL: 12 Next: 16% Place: Dungeon:9  t%hS#b#...........[.[@..# ##....[.. Noise: ---------  Time: 19152.8 (0.0)  t%h}##.>....##.######..# ###...#. u) +4 trident#......##.# #..#############. Throw: 16 darts (poison)t%h##......#..# #...[......## #######..#.## ##..........## ###...###.[.....#..# #t%h$ #..#########.##.#### #..##..#.)..#t%h,$G #..##########..###..t%hP$ Things that are here: _a +0 robe; a +0 short sword t%ht$K_There is a stone staircase leading up here. _You climb upwards. t%h$_There is a stone staircase leading down here.  What level of the Orcish Mines? (default 1, ? - help) t%h [?25l[?1ct%hG 3t%h t%hg t%hc t%hA : _t%h t%h t%h t%h t%h" t%h$ ,t%h]' t%h, t%hi0 ,t%h 4 t%h8 t%h<; ,t%h= t%heC t%h{F ,t%hH t%h}Q t%hS ,t%hU t%hY t%h\ ,t%h^ t%h!b t%hc ,t%hVd t%hf t%hh ,t%hj t%hm t%h)p ,t%hq t%ht t%hv ,t%h"x t%h[{ t%h} ,t%hq t%hn t%h< ,t%h t%h‹ t%h ,t%h t%h t%h] ,t%hO t%h t%hS ,t%hz t%h t%h ,t%h t%h4 t%h ,t%h6 t%h8 t%h ,t%h< t%hm t%h ,t%h t%ht _a +0 robe; a +0 short sword _There is a stone staircase leading up here. _You climb upwards. _There is a stone staircase leading down here.  t%h [Items here: ))) [[[ ÷.t%h t%hH  _t%hT t%h.  Things that are here:  a +0 short sword; an orc skeletont%h t%h  _t%hD t%hH t%h Xt%h t%h t%h" t%hRt%h,t%ht%ht%hk!,t%h"&t%h't%h*,t%h-t%hA0t%h3,t%h5t%hF7t%h;,t%hv>t%h@t%hBt%h Ct%hKDt%hfGt%h"I,t%hgJt%hLt%hN,t%h-Pt%hRt%h T,t%hFUt%hxWt%hY,t%ha[t%h\t%h],t%h`^t%h_t%ha,t%hTct%het%hg,t%h!it%h/lt%h%m,t%hmt%h&ot%hp,t%h qt%hbrt%his,t%htt%hv@  There is an open door here.t%h xt%hZx _t%hxt%h+{t%h"},t%hr~t%ht%hт,t%h)t%h†Z  There is a staircase to the Orcish Mines here.t%ht%h t%h$ _t%h2t%hl4Generating dungeon...o\\/o/ building the Lair of Beasts \o\u%h < /o/u%h < \o\v%hv building the Orcish Mines /o/v%hs v%h} demonstrator the Spear-Bearer Merfolk of Okawaru *****.Health: 103/103 ========================Magic: 20/20 ========================AC: 21Str: 19EV: 11Int: 9SH: 8Dex: 22XL: 12 Next: 16% Place: Orcish Mines:1Time: _What level of the Orcish Mines? (default 1, ? - help) _Items here: ))) [[[ ÷.  Things that are here: _a +0 short sword; an orc skeleton _There is an open door here. _There is a staircase to the Orcish Mines here.v%h} v%hw ,v%h v%h* _You climb downwards. Welcome to the Orcish Mines!  Found 13 gold pieces.  There is a staircase back to the Dungeon here.v%h v%h 7#####.. # .#... .#..$#.O##......#..@.....#Noise: --------- 19198.6 (45.8)##.##....#u) +4 trident## .K...Throw: 16 darts (poison)v%h .........K   kobold blastminer (asleep).O   ogrev%hR v%hq z _There are monsters nearby!y%h?A  demonstrator the Spear-Bearer   Merfolk of Okawaru *****.  Health: 103/103 ========================  Magic: 20/20 ======================== y%h### AC: 21Str: 19 ##.. # .  EV: 11Int: 9 #... .#..$  SH: 8Dex: 22y%h˷ #.O##......  XL: 12 Next: 16% Place: Orcish Mines:1 y%h#..@.....#  Noise: ---------  Time: 19198.6 (0.0) y%h##.##....#  u) +4 trident y%h8## .K...  Throw: 16 darts (poison) .... y%h[ ...  y%h-..  K   kobold blastminer (asleep) .  O   ogrey%hy%hŸfFound 13 gold pieces.  There is a staircase back to the Dungeon here. y%hm_There are monsters nearby!Reach: u) +4 tridenty%hPress: ? - help, Dir - move targetAim: an ogre, wielding a +0 giant spiked club (85% to hit)y%h0 W O@z%h|G:@#z%h15#*z%h d..Your weapon can't reach that far!z%h  *.KThere is a staircase back to the Dungeon here. _There are monsters nearby!  Reach: u) +4 trident  Press: ? - help, Dir - move targetAim: a kobold blastminer (asleep, 98% to hit){%h/?A kobold blastminer. A kobold, ready with multiple armaments to defends itself from the many dangers of the depths. The blastmote-packed cannon on its shoulder bears its maker's mark, and is fiercely loyal; it will fire for none other. Max HP: ~39 Will: + AC: + EV: +++ Threat: High Class: Natural Size: Small Int: Human Speed: 100% (magic: 66%) You have about 98% to hit with your +4 trident (while incapacitated). It has about 52% to hit you. Attack Max Damage Hit 12 It can open doors. It possesses the following natural abilities:  a - Bombard {%h/@B(3d18) (4) To read a description, press the key listed above. (AdB) indicates damage (the [!]: Description|Quote|%h~  demonstrator the Spear-Bearer   Merfolk of Okawaru *****.  Health: 103/103 ========================  Magic: 20/20 ======================== ### AC: 21Str: 19 ##.. # .  EV: 11Int: 9 #... .#..$  SH: 8Dex: 22 #.O##......  XL: 12 Next: 16% Place: Orcish Mines:1 |%h].#..@.....#  Noise: ---------  Time: 19198.6 (0.0) ##.##*...#  u) +4 trident ## .K...  Throw: 16 darts (poison) ....  ...  ..  K   kobold blastminer (asleep) .  O   ogreThere is a staircase back to the Dungeon here. _There are monsters nearby!|%h#Reach: u) +4 tridentPress: ? - help, Dir - move targetAim: a kobold blastminer (asleep, 98% to hit)  Your weapon can't reach that far!|%h%g demonstrator the Spear-Bearer Merfolk of Okawaru *****.Health: 103/103 ========================Magic: 20/20 ========================###AC: 21Str: 19|%hg ##.. # .EV: 11Int: 9#... .#..$SH: 8Dex: 22#.O##......XL: 12 Next: 16% Place: Orcish Mines:1#..@.....#Noise: ---------  Time: 19198.6 (0.0)##.##....#|%hg u) +4 trident## .K...Throw: 16 darts (poison)....|%hh .....K   kobold blastminer (asleep).|%h4h O   ogre _There are monsters nearby!|%h\h VReach: u) +4 tridentPress: ? - help, Dir - move target|%hh Aim: a kobold blastminer (asleep, 98% to hit)  Your weapon can't reach that far!  Okay, then.|%hai |%ho |%h,r . _}%h}%hC}%h}%h}%h92/103 ---==9.6 (1}%h   ### ### ### #  #######.###ß###ß###  #≈≈≈.#...#...#...#. }%hz #≈≈O.#.............Dungeon:9  #≈@..'.............  #≈≈..#............. ≈≈≈[#...#...#...#. #######ß###.###ß### }%h### #########  #...... O   ogre}%h }%h+m ###..#. ##...}%hS ###. }%hwL_The ogre hits you with a +0 giant spiked club!}%h:---}%h:§}%h:8--201.1 (2.5}%hnB}%hQF _You climb upwards. Welcome back to the Dungeon!  There is a staircase to the Orcish Mines here. _You take 11 damage, and have 92/103 hp.}%he  You puncture the ogre!}%h4==8 (0.7}%h}%h{\ _The ogre is heavily wounded.~%hL6 §§§≈#You barely miss the ogre.~%h;83-2.5~%hl=~%h@\ _The ogre is heavily wounded.~%hNJu  You puncture the ogre!  You kill the ogre!~%hS)§≈≈≈#~%h{X0=3.2~%hD^~%h`P _Okawaru accepts your kill.~%huC ~%h,D ~%h>J ~%hIM H _No target in view!%hC4%hÎX%h3%hR%h%h>D5=%h%h,%h%hB%hk6=%hD%h,%hX789=100/103=%h%h%h;1%h%h,%h&%h,%h%h%h0%2%h %hi ,%hX %h3,%h3%hO #§§§§%h.--§§≈§ _You start resting.%hm#|.29.2 (26.0)≈§≈%h%$n3=--30.2 (27%h\+%hQ.z _HP restored. _Health restored: 103%h)J%h8≈%hN1.2 (1.0) _%hڔ  ### ##.. # .  %h7 #... .#..$  #..##...... Orcish Mines:1 #..@.....#  ##.##....#  ## .K... %hr l .... ... %hǕ .. K   kobold blastminer (asleep) . %h. :=%h %h -2.7 (2.5%h %h8 _You climb downwards. Welcome back to the Orcish Mines! _There is a staircase back to the Dungeon here.%h n...####.... # . #.... .#..$ #..##...... #..<.....# ##@##....# ### .K... ....%h  ... .. . %h %h 43.7 (1.0 _%h %h %hybdemonstrator the Spear-Bearer ..Merfolk of Okawaru *****..Health: 103/103 ========================####.Magic: 20/20 ========================##... # .AC: 21Str: 19#.... .#..$EV: 11Int: 9#..##......SH: 8Dex: 22#..<.....#XL: 12 Next: 16% Place: Orcish Mines:1##@##....#Noise: ---------  Time: 19233.7 (0.0)### .K...u) +4 trident....%hcThrow: 16 darts (poison)...... _HP restored. _Health restored: 103 _You climb downwards. Welcome back to the Orcish Mines! _There is a staircase back to the Dungeon here.  Press: ? - help, v - describe, . - travelThe floor.%h N@#A rock wall.%hf, d##Health restored: 103You climb downwards. Welcome back to the Orcish Mines! _There is a staircase back to the Dungeon here.  Press: ? - help, . - travel  You can't see that place.  [a rock wall.]%h$X # %hS .[the floor.]%h ........ .#....##................K............%h.%ht k ........ .#....##............................Placed new exclusion.  Reduced exclusion size to a single square.%hP) *.%hְ M.KRemoved exclusion.%h(/........ .#....##......<..........K.............%h%hdemonstrator the Spear-Bearer ..Merfolk of Okawaru *****..Health: 103/103 ========================####.Magic: 20/20 ========================##... # .AC: 21Str: 19#.... .#..$EV: 11Int: 9#..##......SH: 8%hKDex: 22#..<.....#XL: 12 Next: 16% Place: Orcish Mines:1##@##....#Noise: ---------  Time: 19233.7 (0.0)### .K...u) +4 trident....Throw: 16 darts (poison)...... %h_There is a staircase back to the Dungeon here.  Removed exclusion.  Press: ? - help, . - travelYou can't see that place.  [the floor.]  Placed new exclusion.%hG%h%he. _%h7 6 .#.. ..... .... ####..#  ##.....## .#..... .#..$ #..##...... #@.<.....#.##....#### .K....%hG8 ,...%h= %h.? 24.7 (1 _%hB %hyE %h. .#....... .... ####..# ##.....## .#..... .#..$ #..##...... #..<.....# ##@##....# # .K... ....    %h6 %hЗ &5%hu %hG %h8]%h _Really walk into a travel-excluded area? Y - Yes  N - No%h %hn H.#..demonstrator the Spear-Bearer .....Merfolk of Okawaru *****.....Health: 103/103 ========================####..#Magic: 20/20 ========================##.....## .AC: 21Str: 19#..... .#..$EV: 11Int: 9#..##......SH: 8Dex: 22%h !#..<.....#XL: 12 Next: 16% Place: Orcish Mines:1##@##....#Noise: ---------  Time: 19235.7 (0.0)### .K...u) +4 trident....Throw: 16 darts (poison)......Removed exclusion.  Press: ? - help, . - travel%h!You can't see that place.  [the floor.] _Placed new exclusion.  Okay, then.%h "%hK'%h7*. _%hg%hReally walk into a travel-excluded area? Y - Yes %h' N - No%h8%hw demonstrator the Spear-Bearer .#..Merfolk of Okawaru *****......Health: 103/103 ========================....Magic: 20/20 ========================%h? ####..#AC: 21Str: 19##.....## .EV: 11Int: 9#..... .#..$SH: 8Dex: 22#..##......XL: 12 Next: 16% Place: Orcish Mines:1#..@.....#Noise: ---------  Time: 19235.7 (0.0)##.##....#u) +4 trident### .K...Throw: 16 darts (poison).........%h K   kobold blastminer (asleep).Removed exclusion.  Press: ? - help, . - travel%h You can't see that place.  [the floor.] _Placed new exclusion. _Okay, then.%h%hx  The kobold blastminer shouts! You hear a shout!  An orc priest comes into view. It is wielding a +0 hand axe.%h/  --more--%hN K..oKlauncher)o   orc priest (wandering)  The kobold blastminer wields a +0 arbalest.%h\I(((%h%h>  The kobold blastminer shoots a bolt. The bolt hits you but does no damage.  A kobold blastminer comes into view.%h/  --more--%hy...KK 2 kobold blastminers (1 launcher)%h"z5===6.7 (1%h%hn _The kobold blastminer shouts! _There is a staircase back to the Dungeon here.%h4%hj%h9%h0 .launchers)  You hear a shout!  The kobold blastminer wields a +0 arbalest.%h.H((%h%h  ..oo   orcThe kobold blastminer shoots a bolt. The bolt hits you but does no damage.%hI(((%hJ...0-====7%hS%hV         ### ### ### #  #######.###ß###ß###%h  #≈≈≈.#...#...#...#.  #≈≈).#.............Dungeon:9  #≈@..'............. %h #≈≈..#............. %h`≈≈≈[#...#...#...#. %h^~#######ß###.###ß### ### ######### %h{0 #......%h %h/ ###..#.%h %h3##... %h ###.%h-  %hU_The kobold blastminer shoots a bolt. The bolt hits you.%hD8-%h0$%h̪L----9.2 (2.5%h%h? _You climb upwards. Welcome back to the Dungeon!  There is a staircase to the Orcish Mines here. _You take 3 damage, and have 100/103 hp.%h#@     ### ### ### # #######.###ß###ß###ß #≈≈≈.#...#...#...#. #≈≈).#.%h* #≈>@.'. #≈≈..#. #≈≈≈[#...#...#...#. #######ß###.###ß###. ### # #.%hj ###..#. ##.%hJ ###.%h4§%hh1----40.2 (1.0 _%h5%h%h  demonstrator the Spear-Bearer  Merfolk of Okawaru *****. Health: 101/103 =======================- Magic: 20/20 ======================== ### ### ### ## AC: 21Str: 19 #######.###ß###ß###ß EV: 11Int: 9 #≈≈≈.#...#...#...#.. SH: 8Dex: 22 %h #≈≈).#.............. XL: 12 Next: 16% Place: Dungeon:9 #≈>@.'.............. Noise: ---------  Time: 19240.2 (0.0) #≈≈..#.............. u) +4 trident #≈§≈[#...#...#...#.. Throw: 16 darts (poison) %h #######ß###.###ß###. ### ########## #.......  ###..#..  ##....  ###..  _The kobold blastminer shoots a bolt. The bolt hits you. _You climb upwards. Welcome back to the Dungeon!  There is a staircase to the Orcish Mines here. _You take 3 damage, and have 100/103 hp.Press: ? - help, v - describe, . - travelThe floor.%hJ c>@A staircase to the Orcish Mines.%hݍ ..#.....'......#....%h ..#....>@.'......#....  Placed new exclusion.  Reduced exclusion size to a single square.%h demonstrator the Spear-Bearer  Merfolk of Okawaru *****. Health: 101/103 =======================- Magic: 20/20 ======================== ### ### ### ## AC: 21%hYStr: 19 #######.###ß###ß###ß EV: 11Int: 9 #≈≈≈.#...#...#...#.. SH: 8%hADex: 22 %h,#≈≈).#.............. XL: 12 Next: 16% Place: Dungeon:9 %h#≈>@.'.............. Noise: ---------  Time: 19240.2 (0.0) %h#≈≈..#.............. u) +4 trident #≈§≈[#...#...#...#.. Throw: 16 darts (poison) #######ß###.###ß###. ### ########## #.......  ###..#..  %ht##....  ###.. %hThere is a staircase to the Orcish Mines here. _You take 3 damage, and have 100/103 hp.%h)Press: ? - help, v - describe, . - travelA staircase to the Orcish Mines.  Placed new exclusion.  %hQ*Reduced exclusion size to a single square.%h%h%h]. _%h7$ %h,- Level 9 of the Dungeon <<<>>>>_(Press ? for help)### ### ### #################.###ß###ß###ß###.....##≈≈≈.#...#...#...#..[####..##.##≈≈).#................###...##.##≈>@.'.................#### #######...##.##≈≈..#....................## #...####...###.##≈§≈[#...#...#...#...###)..####.....#####...###.###########ß###.###ß###.####[#...##........####...##.....#### ############....##..#....###..# ###...###.....##............<..............# ###.....# #.....####..#........###..###.###### ##......## #.....#%h- U##..........[[....##..# #.....### #.....####.........####...#.# #####...### #.....##.........####..[..###.##...###.....######..##....####......##...##.....##...#####....#.....###...##.....##.#.#####.........####..###.....##########.#.......#####.....#...#########.......#....#......#####...#...#######....................#####..#.)############ #...###.......##.#...........# #..##)[..#..#....# #...##........#..#..########## #...###......###.####...###...##.###.##.....### #.#.###.####.^.#........#%hy~ I>@%h #............<..............# ###.....# #.....# ###..#........###..###.###### ##......## #.....# ##..........[[....##..# #.....### #.....# ###.........####...#.# #####...### #.....# #.........####..[..###.##...## #.....# #####..##....####......##...# #.....# #...#####....#.....###...# #..... #.#.#####..####..##  %h7.#.......#####.....#...# #######....######...#...# #####............#####..#.)############ #...###.......##.#...........# #..##)[..#..#....# #...##........#..#..########## #...###......###.####...###...##.###.##.....### #.#.###.####.^.#........##.._..#...#.##.......## #....###..........####.....###....#........## ##.###########...##.####### #.##..#.### #....#..##### %h #...##......# #.###.[.# ###....####[#........#### #...#%h#......####[####..# ##......#.###.##......# #...#....[.[>..# ##....[....#.###..##.# #####.>....##.######..# ###...#.#...# ##.##.########%h[##......##.# ###..#### #.##..##.....##......#..# #...[......## ##.# #....%h$%h demonstrator the Spear-Bearer  Merfolk of Okawaru *****. Health: 101/103 =======================- Magic: 20/20 ======================== ### ### ### ## AC: 21Str: 19 #######.###ß###ß###ß EV: 11Int: 9 #≈≈≈.#...#...#...#.. SH: 8Dex: 22 %hd#≈≈).#.............. XL: 12 Next: 16% Place: Dungeon:9 #≈>@.'.............. Noise: ---------  Time: 19240.2 (0.0) #≈≈..#.............. u) +4 trident #≈§≈[#...#...#...#.. Throw: 16 darts (poison) #######ß###.###ß###. ### ########## #.......%h  ###..#..  ##....  ###.. There is a staircase to the Orcish Mines here. _You take 3 damage, and have 100/103 hp.%h3Press: ? - help, v - describe, . - travelA staircase to the Orcish Mines.  Placed new exclusion. _Reduced exclusion size to a single square.%h%h %h%hF#%h#$ _%h$*%h/%h1,%h3%h@@  There is an open door here.%hiD%hD,2 _%hwF%hO%hfR,%hT%h7^%hf,%h'h%hgq%h>ta3=%h6v%hv1 _HP restored.%hl3%h%hÍ%h ,%hy%h%hۛ,%h%h%hO=%h %h %hO,%h%h.%h,%h%h%h,%h%h*%h",%hQ%h%h(,%h%h%h,%hY%hg%h,%h %h%h,%h*%h%h",%h$%h,%h"0,%h03%h:%h>,%h B%hkM  Things that are here:  a +0 short sword; an orc skeleton%hQ%hR _%hW%hNh  Items here: ))) [[[ ÷.%hl%hum _%hu%h{%h,%h %h%hj,%h%h_%h,%hמ%h%h,%h%hq%hE,%h%h4%hj,%h%h%h,%hY%h$%hm,%h%h/%hw,%hT%h*%hu,%h%h%h,%hg%h%h,%h%h%h},%h%h%h ,%h~ %hX%hK,%h%h%h,%hz!%h1%%h+,%h.%h0%h\  You see here a +0 ring mail. _ ##.......##.#...........# #..  #........#..#..########## #..  ##...##.###.##.....### #.#  #.._..#...#.##.......## #..  ###.....###....#........## ##.  #.####### #.##..#.###....### #..  #......# #.###.[.# ###....####[  #......####[####..# ###  #...........[.[@..# ##....[83.2 (43.0)  #.>....##.######..# ###...#  #......##.#[4%h]0m #..#############  #......#..# #...[......## ##  #####..#.## ##..........##  ##...###.[.....#..# # #..#########.##.#### #..##..#.)..# #..##########..%h*_  There is a stone staircase leading down here. _Health restored: 103%hm%hBn%h1v%h1~%h 84.2 (1.0) _%h%h v   ################################%hv#..............#............#...#..............+............#.).............#............#.. ###'.###..##...........#. #≈~≈~≈####.###..##.....##...##... #~≈~≈~#.........^.[....##...###'#10 #≈~≈~≈#...@[......#...#..# #≈≈~≈≈#.................#...#..#o ###'####...........)...##...)..'# #........##...##.....##...#..#.%hw #######..###'###..........#..#. #.=#................+##'. #..##...............#..#. #..##..........##...#..#. ##..............####.'..+#You climb downwards.%hx%hA%h-5.7 (2.5%h%h _Level annotation: exclusion: 2 staircases, Urug _There is a stone staircase leading up here.%h %hْ Where to? (Tab - D:9 @ (x,y), ? - help)  D - Dungeon  T - TempleL - LairN - Spider Nest  %h O - Orcish Mines %h`1%h"Fn[?25h[?0cdemonstrator the Spear-Bearer %hF################################ Merfolk of Okawaru *****.#..............#............#... Health: 103/103 ========================#..............+............#... Magic: 20/20 ========================%hF#).............#............#... AC: 21Str: 19 ###'######.###..##...........#... EV: 11Int: 9 %hRGg#≈~≈~≈####.###..##.....##...##... SH: 8Dex: 22 #~≈~≈~#.........^.[....##...###'# XL: 12 Next: 16% Place: Dungeon:10 #≈~≈~≈#.........@[......#...#..#. Noise: ---------  Time: 19285.7 (0.0) %hHE#≈≈~≈≈#.................#...#..#o u) +4 trident ###'####...........)...##...)..'# Throw: 16 darts (poison)#........##...##.....##...#..#.#######..###'###..........#..#.#.=#................+##'.%hHP #..##...............#..#. #..##..........##...#..#. ##..............####.'..+# There is a stone staircase leading down here. _Health restored: 103You climb downwards. _Level annotation: exclusion: 2 staircases, Urug _There is a stone staircase leading up here.  What level of the Lair of Beasts? (default 1, ? - help) %h [?25l[?1c%hˠ  _Health restored: 103  You climb downwards. _Level annotation: exclusion: 2 staircases, Urug _There is a stone staircase leading up here.  What level of the Lair of Beasts? (default 1, ? - help) Okay, then.%hH %h %h! . _%h(Y ############ #.......#....#. #......+...#. #).....#...#.'######.###..##.#. ≈~≈~≈####.###..##.....##...##. ~≈~≈~#.^.[....##...###'# ≈~≈~≈#.<@......#...#..#. ≈≈~≈≈#.%hYb#...#..#o.'####.)...##...)..'##.##...##.....##...#..#.+#..###'###.#..#.##.=#.......+##'.##..##.......#..#.#%hZ#..##..........##...#..#.'##.####.'..+#%hd%he26.7 (1 _%h@r%hwn  Things that are here: _a +0 robe; a +0 short sword%h< ################################# ..............#............#..... ...+..#. ).#..#. #'######.###..##.....#. ~≈~≈####.###..##.....##...##.#.........^.[....##...###'####.<[......#...#..#...≈#..#...#..#o.z #'###)...##...)..'### #........##...##.....##...#..#.+. #######..###'###..........#..#.#. #.=#.......+##'.#.#..##......#..#.#.#..##..........##...#..#.'.##..............####.'..+####.....#..#...%hu %h -7 _%h %h[ %hq.............#............#........+....#.#.....#. 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for help)  ###'####...........)...##...[..'###'###z..+..........#..##.## %h#........##...##.....##...#..#.'...+.#..#.................# #######..###'###..........#..#.#...#.#.z##................# #.=#................'##'.#._.#.+##'.........##.....## #..##...............#..#.#...#.#..##........##.....#  #..##..........##...#..#.'...'.#..#####.######......# ##..............####.'..+###+###'..'.###.##..##......# %hz#................#...#..#.......#..#.........#.......# #................#...#..#.......#..#.........######### #...............<'...###'###'###'###..##.....##.....## ##..##...##...####...##..........#....##..>..........# #####...##+######..###.....###.@......#.............# #....#.........##.##...##∩####.....#.....##.....## #....#.........#...#...#...# #....##.....##.....## %h:#....#.........##'#######'##########......#......# #....#.........#...........#.'.....#......#......# #....#.........#...ß...ß...###.....#......#......# #....#.........#...........# #....##......#......# %h#....#>..>.....######'###### #....##.....##.....## #....#.........#...'...'...# #...........##.....## #....#.........#.⌠.#...#.⌠.# #....##.....##......# #....#..[......##..##'##..####....####'####......# #....#..........####...####.#####'##.....##.....##%h˼%hܛ^>@%h=>>%h׎Q>..>%h  #....#.........#...........#.'.....#.... #....#.........#...ß...ß...###.....## #....#.#...........# #....### #....#>..>.....######'###### #....## #....##...'...'...# #...# #....#...#.⌠.#...#.⌠.# #....##..... #....#..[......##..##'##..####....####'## #....#...####...####.#####'###.....# #....#........#.. #....##...##......#.....#.................. #..).###+###......#...<.'................+ #.................#....)##'###....÷......##..####...##.....##..##.#...##.....##..#####)####...###.#....o......#......[.####.#..#........#.#.#.)............#..##...###.P..P..#.#..#..#######........................#...# #...........#...........#...# #.%hK ....>.[...#...........#...# #..........##.........>..........#..## #.....[..........#..## #.#..%h{%h_T.....'##'.#._.#.+##'.........##.. demonstrator the Spear-Bearer .....#..#.#...#.#..##........##.. Merfolk of Okawaru *****. ##...#..#.'...'.#..#####.######.. Health: 103/103 ======================== ####.'..+###+###'..'.###.##..##.. Magic: 20/20 ======================== .#...#..#.......#..#.........#... AC: 21Str: 19 .#...#..#.......#..#.........#### EV: 11Int: 9 %hy<'...###'###'###'###..##.....##.. SH: 8Dex: 22 ##...##..........#....##..>...... XL: 12 Next: 16% Place: Dungeon:10 ##..###.....###.@......#......... Noise: ---------  Time: 19308.7 (0.0) ...##.##...##∩####.....#.....##.. u) +4 trident ...#...#...#...# #....##.....##.. Throw: 16 darts (poison) ...##'#######'##########......#.. ...#...........#.'.....#......#.. ...#...ß...ß...###.....#......#..  ...#...........# #....##......#..  ...######'###### #....##.....##..  ...#...'...'...# #...........##..  %h_Okay, then.Things that are here: _a +0 robe; a +0 short sword %hg_You see here a +0 shortbow. _There is an open door here. _There is an open door here.%h%h%h%h%h,%h X%h8%h,%hd%h%h%hL%h%hq%h%h%h%h%h),%hj%h%hQ%h%h%h%hF%h%h%h%h,%h/%h2%h,%h %h %h\ ,%hZ %h %h ,%h %h %h ,%h %hb %ht %h %hT %h %h %hl %h %h=# %h# %h8$ %h$ %h' %h) ,%h* %h- %h. %h. %h/ %h2 %hk4 ,%h5 %h9 %h; %h6< %h= %hB  Things that are here: _a +0 robe; a +0 short sword _You see here a +0 shortbow. _There is an open door here  %h(F %hF  _%hH %hK %hN ,%hyP %hW %h1[ ,%h-] %h1` %hc ,%hee %hh %hk ,%h5m %hr %hu ,%h:x %h,| %hl ,%h %h B%h %h^ %h ,%h %hb %h ,%h %h/ %h7 ,%h %hڮ %h ,%hܶ %h X%h )##'###....÷......##..##### ##..##....##.....###.# %h. .##..#####)####...###.# ..#......[.###.....##.# .#........##.......#.# .#..##...###.P..P..#.# ..#..#######..........# ..#...# #...........# %h ..#...# #.....@.[...# 41.7 (33.0)#...# #..........## #..## #..........# #..## #.#.......#...# #.#.......##...# #.##.....##%h& ^##..## #.###...####### #......### ########%h %h %h \ _There is a staircase to the Lair here.%h4%hE%h9%h!82.7 (1.0) _%hJ%hf ########~###.##.#......# #.# ###. .÷~~~._.~~~[....#.####.###.###...#~########.###................##~~~~~...##....##.#/##..##### #.############...#.#######..# %h>N##.###########.#.......# #.##  ##............#.#...#.###.#  ############...####......##Lair:1 #...#.@# ##..#..P# ### ###....## #......###.# #..#÷.####.)......... ##.#........##..###.## ######## ###..##.......##...##.## %h##.##..###.##.#.#.#..#.##...#..##  ....................##..........#  P#########.#.....................  ## ###....#.P..P#.[.......# You climb downwards. Welcome back to the Lair of Beasts!%h%h>%hil-4.2 (2.5%hXv%hnz _Level annotation: exclusion: 2 staircases _There is a staircase back to the Dungeon, spattered with blood here.%h%hLevel 1 of the Lair of Beasts <>>>_(Press ? for help)##..###.# #..# ##..# #.##.########.## #.#.##### #.# ##.##...###.# #..# #..## #.############.###.####.# #.###...##.####..####÷# ###...~~~~~###..##.######## #.# #.###..#......#..##.#.# #####.########~###.##.#......# #.# ###.###P..#..............# #......÷~~~._.~~~[....#.####.###.###....####......../.....######.####.###~########.###..................##.###......##.### #...#.#..###~~~~~...##....##.#/##..######.#### #......#### #####.....##.############...#.#######..# #.####.##.######P..#...#####.###########.#.......# #.## #.##..............#.## ##............#.#...#.###.# #.#####..#######.#...# ######%h/######...####......## #.##.##.# #..##.###...#.@# ##..#..P# ####.## #....# ##.##.####....## #......###.#...# ###..# #.##.##..#÷.####.)...........## ##.# #.##.###.#........##..###.##.###.# #.#..############ ###..##.......##...##.##.P##.# #...#....##.##..###.##.#.#.#..#.##...#..##.####.# #..###.......................##..........#.##P.## ##.#.#....P#########.#......................###.P# #...#.##.######....#.P..P#.[.......#.###.## ##.#####.###...#............#..########..## #.####...######.##.....#.#....##.######P##...####.#..#...### ##.###.#...#.####...#...#%hL ####..#######.#...# ####...####......## #.# #.##.# #..##.## #...#.@# ##..#..P# ####.## %hN#....# ##.##.# ###....## #......###.#...# ###..# #.##.##..#÷.####.)...........## ##.# #.##.###.#........##..###.## #.# #.#..############ ###..##.##...##.##.P #.# #...#....##.##..###.##.#.#.#..#.##...#..##.# ##.# #..###.......................##..........#.#  #P.## ##.#.#....P##.#...............#  ##.P# #.### ###....#.P..P#.[.......#.#  ##.## ##.#####.## #...#......#..#### %hJ####..## #.####...######.##.....#.#....##.# #####P##...####.#..#...### ##.###.#...#.####...#...# #...............##.......######..............###..##..## #.#.####P..###.##.........##.........##..##............# #.### #P.##.####.........##...[...##.##...##.#### #.#.#####........#.#.#..........#..##.####..### #.................)..# #.## ###..#############P..................#P...######.# #### ##....##.#..........##..>.......# %hB5 #.#####............#..######P###  #.#####.#..........##.# ###  #.##....)........>.#..#%h 0 2<<<>>∩ ###.....)PP   ##.....∩......P   #...........##   #..........#..   ##†.########  #...# #....### ##..###.♣.....## #..##..♣.♣.....## ###..##...♣♣D♣♣.#.#  .P..###..♣...♣♣..##  .....  ###.....#...♣.....♣...#  .....##  ##........(#^♣..<..♣.♣.#  ...^.>[0;10%hJ2 m..###........#...♣....♣♣♣D.#  ..##..####.♣♣..♣♣...##   ###.. #....♣♣♣.÷..#   ..^^.........### ##.#...D.#..#   ^...^.......# #..♣.♣.♣.###   ...^^^<.....#### ####...###   ^..^.^^^.^#..Fh....# ###.###   ......^^^$......((..# #...#  .......>...^.D#  ##.##  #..^^.^^.^^^....  #..#[%hO 39;49m #..^^...^............)..   #.##%hE%h$%hB########~###.##.#......# #.# ###. demonstrator the Spear-Bearer .÷~~~._.~~~[....#.####.###.###... Merfolk of Okawaru *****. .###~########.###................ Health: 103/103 ======================== ..###~~~~~...##....##.#/##..##### Magic: 20/20 ======================== #.############...#.#######..#AC: 21Str: 19 ##.###########.#.......# #.##EV: 11Int: 9  ##............#.#...#.###.#SH: 8Dex: 22############...####......##XL: 12 Next: 16% Place: Lair:1#...#.@# ##..#..P# ### Noise: ---------  Time: 19344.2 (0.0)###....[40%hæ;m## #......###.# u) +4 trident#..#÷.####.)......... Throw: 16 darts (poison)##.#........##..###.## ######## ###..##.......##...##.## ##.##..###.##.#.#.#..#.##...#..##  ....................##..........#  P#########.#.....................  #####....#.P..P#.[.......#  _There is an open door here. _There is an open door here. _There is a staircase to the Lair here.  You climb downwards. Welcome back to the Lair of Beasts! %h_Level annotation: exclusion: 2 staircases _There is a staircase back to the Dungeon, spattered with blood here.%h%h%h4: %hQ \Level 1 of the Lair of Beasts <>>>_(Press ? for help)##..###.# #..# ##..# #.##.########.## #.#.##### #.# ##.##...###.# #..# #..## #.############.###.####.# #.###...##.####..####÷# ###...~~~~~###..##.######## #.# #.###..#......#..##.#.# #####.########~###.##.#......# #.# ###.##%h]R #P..#..............# #......÷~~~._.~~~[....#.####.###.###....####......../.....######.####.###~########.###..................##.###......##.### #...#.#..###~~~~~...##....##.#/##..######.#### #......#### #####.....##.############...#.#######..# #.####.##.######P..#...#####.###########.#.......# #.## #.##..............#.## ##............#.#...#.###.# #.#####..#######.#...# ############...####......## #.##.##.# #..##.###...#.@# ##..#..P# ####.## #....# ##.##.####....## #......###.#...# ###..# #.##.##..#÷.####.)...........## ##.# #.##.###.#........##..###.##.###.# #.#..############ ###..##.......##...##.##.P##.# #...#....##.##..###.##.#.#.#..#.##...#..##.####.# #..###.......................##..........#.#%hR #P.## ##.#.#....P#########.#......................###.P# #...#.##.######....#.P..P#.[.......#.###.## ##.#####.##%hR #...#............#..########..## #.####...######.##.....#.#....##.######P##...####.#..#...### ##.###.#...#.####...#...#%h6S "%h5 ####..#######.#...# ####...####......## #.# #.##.# #..##.## #...#.@# ##..#..P# ####.## #....# ##.##.# ###....## #......###.#...# ###..# #.##.##..#÷.####.)...........## ##.# #.##.###.#........##..###.## #.# #.#..############ ###..##.##...##.##.P #.# #...#....##.##..###.##.#.#.#..#.##...#..##.# ##.# #..###.......................##..........#.#  #P.## ##.#.#....P##.#...............#  ##.P# #.### ###....#.P..P#.[.......#.#  ##.## ##.#####.## #...#......#..#### ####..## #.####...######.##.....#.#....##.# #####P##.%h..####.#..#...### ##.###.#...#.####...#...# #...............##.......######..............###..##..## #.#.####P..###.##.........##.........##..##............# #.### #P.##.####.........##...[...##.##...##.#### #.#.#####........#.#.#..........#..##.####..### #.................)..# #.## ###..#############P..................#P...######.# #### ##....##.#..........##..>.......#  #.#####............#..######P###  #.#####.#..........##.# ###  #.##....)........>.#..#%h >>#.##.............####.##.##..............###.#######.##.###.....#........#%h 2<<<>>∩   ...^^^......<.....#### ####...###   ^..^.^^^.^#..Fh....# ###.###   ......^^^$......((..# #...#   .......>...^.D........#  ##.##   #..^^.^^.^^^  #..#  #..^^...^............)..   #.##  #....^^^^^^^....#.....#.  #...#   #..^.^.........#.#P#..$.   # %h.[1K  #....^..^[.....#####....   ........   #..##........#P#  ..   ...........    #.###......####    ......   #....#  .....#   ##........##  .............#  ###........##    #.#.....####  #......##  ####......P#  #.........##  #......<###  ####......##   #P.......P#  #.....#.#.##  ###########%h]%h~[ demonstrator the Spear-Bearer #.Merfolk of Okawaru *****....Health: 103/103 ========================#...Magic: 20/20 ======================== # #....AC: 21Str: 19 ####......EV: 11Int: 9 ...#P.....SH: 8Dex: 22 .)PP......XL: 12 Next: 16% Place: Lair:1 ..∩......PNoise: ---------  Time: 19344.2 (0.0) ........##u) +4 trident .......#..Throw: 16 darts (poison) ######## %hh] '# #....### ##.♣.....## ..♣.♣.....## ...♣♣D♣♣.#.# #..♣...♣♣..## _There is an open door here. _There is an open door here. _There is a staircase to the Lair here.  You climb downwards. Welcome back to the Lair of Beasts! _Level annotation: exclusion: 2 staircases _There is a staircase back to the Dungeon, spattered with blood here.%h_ %hp %hr %h#t $ _%h| B%h} ,%h %h %h %h %h %h ,%hV %h %h ,%h %h; %h %h %h* %h %h %h %hy %h B%h %h %h ,%h %h˻ %h ,%hj %h %h" ,%hc %h %h ,%he %h %h ,%h` %h %h %h %h %h %hh %hU %h %h{ %he ,%h3 %h; %h] B%h %h ,%h %hw %h ,%hr %h %h| ,%h %h %h %h %hN %h Y  There is a stone staircase leading down here.%h ,%h $ _%h %h} I 2  You climb downwards.%h6~ %h! ,%hA %h c  #.###......####   #..........#   ##........##   ###........##   #.#.....####   #......##   ####......P#   #.........##   #......@###67.7 (23.5)   ####......##   #P.......P#   #.....#.#.##   ###########     %hW     _Level annotation: exclusion: trap%h %h %h a _There is a stone staircase leading up here.%h%3%h%h_,%hX%hU,%hu%h,%h%h,%h%h,%h\%h1,%h9%h,%h@%h,%h%%h,%h|%hp ,%h) %h%h%h2%hB%hB%hQ%h%h8%h %h7!%h!%hT$,%h$%h'%hn(%h[)%h,%hb-%h-%h1%h22,%h35,%h5%h49,%hC:%h=,%h>%hTB%hB%hC%h#Kn%hK%hN,%hO%h&S,%hS%hZW,%h>X%h[,%h\%h `,%hDa%hd,%he%hh,%hj%h&m,%h]n%hq,%hFr%ht,%hu%hy,%hy%h5|%h|%hq}%hÀ,%hˁ%hĄ,%hɅ%h,%h(%h,%h֌%ht,%hE%hے,%h%h!,%h%h',%h*%h%h%h%hS,%hh%h=%h%h%hԵ%h/%h%hd,%hn%h,%h%hxB%h%h3%h%h%h,%h ,%h%h,%h%h%hB%hB%h%h%h_%h ,%hQ %hB%h,%h%h,%hk%h%h%h%h'n%h(%h+,%h+%h/,%h;1%hT2,%h2%h6,%hQ7%hE:,%h;%h >,%h>%hA,%hB%hE,%hF%hI,%hJ%hP,%h~Xn%h1Y%hY%h\,%h]%h`,%ha%h9d,%hJe%h h,%hh%hk,%hl%ho,%ho%hr,%hs%h:v,%h-w%htz,%h{%hw~,%hF%hԉj 466.7 (99.0 _You start waiting.%hx.7.7 (100.0)%h5%h4# _Done waiting.%hM#..##..#P###......#####.... ##........###...###.....#### ####P#..## <######......##   #P.......P#####%h%h%ht18.0)%h%h%h[b #....^..^[.....#####. #..##..P#  #.####### #...#    ###........ #.####%h\ #......##  ####P#  #... #......<### ##### #P.......P# #.....#.#. ###########%hd%he&9%hj%hm%hQ$ S #..^.^.........#.#P#. #....^..^[.....#####.. #..##..P# . #.####### #..%h$ L.#   #. ###........ #.#### #.....@##  ####P#  #... #......<###%h$%  ##### #P.......P# %hO% #.....#.#.# ###########%h. %hO/ '70%h05 %h7 %h #....^^^^^^^....#   #..^.^.........#.#P#..$ #....^..^[.....#####..   #..##..P# ..   #.#######   #..#   #.# ###........#%h@ #.###   #......##  ####P#  #...##   #......<###   ##### #P.......P #.....#.#.## ###########%h%hx&1%hV%h< %hRI #..^^...^............).. #....^^^^^^^....#. #..^.^.........#.#P#..$ #....^..^[.....#####.. #..##..P# .. #.####### #..  # ###.....@..# #.### #......##  ####P# #...# %hS#......<##  #####  #P.......P#  #.....#.#.%hU%h^yhh   black bear (wandering)%h^&2%hd%hSg%h3%hP1Quiver which action? ([-] to clear) Items ([,] to cycle)  a - Throw: 3 darts (curare)%h!`b - Throw: 24 stones  c - Throw: 3 darts (disjunct)  d - Throw: 16 darts (poison) (quivered)  e - Throw: 3 javelins  f - Zap: wand of flame (9)  g - Zap: wand of polymorph (3)  h - Zap: wand of roots (18) Abilities ([,] to cycle)  i - Abil: Heroism  j - Abil: Finesse  k - Abil: Duel [*/%] inventory [^] all abilities%hz[!] focus mode: off|on%h %h| %#..^^...^............).. demonstrator the Spear-Bearer #....^^^^^^^h...#.....#. Merfolk of Okawaru *****.#..^.^.........#.#P#..$. Health: 103/103 ========================#....^..^[.....#####.... Magic: 20/20 ========================#..##........#P# .. AC: 21Str: 19#.###......####EV: 11Int: 9#..........#SH: 8Dex: 22##........##XL: 12 Next: 16% Place: Lair:2###.....@..##%hE jNoise: ---------  Time: 19472.7 (0.0)#.#.....####u) +4 trident#......##Throw: 24 stones####......P##.........###......<###h   black bear (wandering)####......###P.......P##.....#.#.## _There is a stone staircase leading down here.  You climb downwards. _Level annotation: exclusion: trap %h _There is a stone staircase leading up here. _You start waiting. _Done waiting.%h[ %h< %h %hD ((((((h  You throw a stone.  The black bear growls angrily.%h%k%h vt.h.....%hDwd==3.7 (13%h%h{G _The stone hits the black bear but does no damage.%h#  #....^^^^^^^....#.....#   #..^.^.....h...#.#P#..$   #....^..^[.....#####..  %h #..##........#P#   #.######   #....#   ###  ##   #.#....@###   #. %h\  ####......P#   #...##   #<##   ####......##   #P.P   #.....#.#.##   #########%h%hH.h%h6/--4%hA%hX %ho  #..^.^.....#P#..  %hUqR  #....^..^[h....#####..   #..##........#P#   #.######   #....#   ####  ##.#   #.#.....###   #. %ht  ####......P#  #...##  #<###  ####......##  #P.P  #.....#.#.##   ##########%ht%h,}G.h%h}A--5%h%h%h+Z  #....^..^[.....#####  #..##.....h..#P#   #.###......####   #....#   ##.## ##.  #.#.....##  #.#   ####....@.P#  #...##  #<#  ####......##  #P.P  #.....#.#.##  ##########%hq%h-&G.h%h'&6%h-%h/%h?%h%H.h%h\&&7%h-%h<0%hh %hs H.h%hs &8%hy %h{ %h+.%h5H.h%hj6&9%hz@%h%h֑H.h%hڒ'80%h%hh%hj  You reach to attack! You hit the black bear..h 1.3 (0.6%hm e _The black bear is moderately wounded.%ht`h  You completely miss the black bear.%ha.=9%hg%hje _The black bear is moderately wounded.%h   You barely miss the black bear.The black bear is moderately wounded.The black bear bites you but does no damage.%h -2.6 (0.7%h%h{ _The black bear closely misses you. You block the black bear's attack.%h  You puncture the black bear!  The black bear is heavily wounded.The black bear closely misses you.%h-3.2 (0.6%h%h}E _The black bear claws you but does no damage. x2%ht  You puncture the black bear!=9 (0.7%hy %hb| ^ _The black bear is almost dead.%hh  You completely miss the black bear.The black bear is almost dead.%h0-4.6%hI%hv _The black bear misses you. You block the black bear's attack. x2%h% i hh(berserk)  %hi& You hit the black bear but do no damage.The black bear is almost dead.%h& !-%hI' &5.2 (0.6%h2 r _The black bear goes berserk!%hu  #....^..^[ #..##........#P#  #.###......####  #..........#  ##........##  ###........##  #.#.....####  #.....h##  ####....@.P#  #.........##  #......<### ####......## #P.......P# #.....#.#.## #####.%h  #....^..^[ #..##........#P#  #.###......####  #..........#  ##........## %hl  ###........##  #.#.....####  #.....h##  ####....@.P#  #.........##  #......<### ####......# #P.......P #.....#.#.## ####%h- %h %h %h! a _A black bear is nearby!%h  You puncture the black bear!  You kill the black bear!%h"]†%h&.78%hG-%h0P _Okawaru accepts your kill.%h I%h. ,%h4 X%hr ,%h %h ,%h %h ,%h_ %h ,%h4 %h ,%hs %h> ,%hA %h ,%h %h( ,%hL %h ,%h5 %h ,%h %h ,%h %h` ,%hT %h ,%h %h ,%h %hN" ,%h# %h& ,%h' %hL, ,%hg- %hR0 %h0 %h1 %h5 %h]5 %h96 %h:9 ,%h4: %h> ,%h@ %hB %h9C %h D %hG %hG %hI %hK ,%hL %hP %hQ %hQ %h U %hzU %hV %hHZ ,%hn[ %ha B%hoc ,%hd %h)g ,%hg %h+l ,%hkm %hp ,%hq %hu ,%hv %hz %hkz %h:{ %h7 ,%h1 %h B%h %h %hx %h/ %hɌ %hq %hv %hˑ %h %h ,%h %h ,%h %h4 %h %h %hȢ %h %h %hަ ,%h %h۫ %h0 %hA %h ,%hS %h ,%h %hL %hʹ %ho %h{ ,%hy %h %hV %h* %h; %h %hm %h` B%h B%hN %h %h %h %hH %h %h ,%h %hn %h %h %hQ ,%hX %h^ ,%hN %h ,%h %h ,%h %h ,%h %h %h0 %h" %h %h; %h %h ,%h %h? ,%h %h ,%h %h %hp %hE %h %hv %h %h ,%h %h ,%h %h! %h! %h# %h6& %h& %hb' %h* %h* %h+ %h/ ,%h30 %h 3 %h3 %hn4 %h7 %h7 %h8 %h; %h; %h< %h@ %hA %hB %h!E ,%hE %hL B%hM %h8N %h'O %hRR %hR %hS %hUX B%h[ %hg[ %h\ %h)^ %hq^ %h^ %ha %hUb %hTc %he ,%he %hm %hp ,%hnq %hQt %ht %h=u %hCx ,%h6y %h| ,%h| %h ,%h %h ,%h^ %h> ,%h %hT k 584.8 (99.0) _You start waiting.%hō 6-5.8 (100.0)%h %h( # _Done waiting.%h3b #..^.^.........#.#P#. #....^..^[.....#####.. #..##..P# . #.####### #...#   #. ###........ #.#.....#### #.....@##  ####P#  #... #......<### ##### #P.......P#  #.....#.#.# ###########-6.0)%h5%hZ9w _You see here a black bear corpse.%hV Z #....^^^^^^^....#   #..^.^.........#.#P#..$ #....^..^[.....#####..   #..##..P# ..   #.#######   #..#   #.# ###........# #.###   #.....†##  ####P#  #...##   #......<###   ##### #P.......P #.....#.#.## ###########%hR %hy -7 _%hP %hA %h #..^^...^............).. #....^^^^^^^....#. #..^.^.........#.#P#..$ #....^..^[.....#####.. #..##..P# .. #.####### #..  # ###.....@..# #.#.....#### %h#.....†##  ####P# #...# #......<##  #####  #P.......P#  #.....#.#.%h%hK&8%hf%h%h  You are a level 12 Merfolk Hunter. You are 17% of the way to level 13.  Play time: 02:33:11 (19675 turns).%h%h%h)$  Zot will find you in 9507 turns if you stay in this branch and explore no new _floors.%hC#..^^.^^.^^^.. #..^^...^............).. #....^^^^^^^....#. #..^.^.........#.#P#..$. %h#....^..^[.....#####..#..##..P# ..#.########..  ###........#.#.....#### #.....†######P##... #......<###%h|O#####P.......P#%h%h-9 _%h%h%h& &.......>...^.D# #..^^.^^.^^^.. #..^^...^............).. #....^^^^^^^%h ....#. #..^.^.........#.#P#..$. #....^..^[.....#####..#..##..P# ..#.########..  ###........#.#.....#### #.....†######P##... #......<### #####%h %h '90%hb %hL ^^^$......((..# .......>...^...# #..^^.^^.^^^.. #..^^...^............).. #....^^^^^^^%h:....#. #..^.^.........#.#P#..$. #....^..^[.....#####..#..##..P# ..#.########..  .###........#.#.....#### #.....†#%hq#####P##.%hz..  #......<###%h2%h&1%hݬ%hԯ%hM^..^.^^^.^#..Fh....#  ^^^$......((..# .......>...^...# #..^^.^^.^^^.. #..^^...^............).. #....^^^^^^^....#. #..^.^.........#.#P#..$. #....^..^[.....#####..#..##..P# ..#.########..  ..###........#.#.....#### #.....†##  ####P#  #...%h%hn&2%h9 %h %h& ...^^^......<.....#### ^..^.^^^.^#........# ......^^^$......((..# .......>...^...# #..^^.^^.^^^............ #..^^...^............).. #....^^^^^^^....#.....#. #..^.^.........#.#P#..$. #....^..^[@....#####.......#P# .. #.###......####  ..# ##..##. ###........## #.#.....#### #.....†#[3%h+4m# ####......P#3%h9 "^...^.........# ...^^^......<.....####^..^.^^^.^#........#  ^^^$......((..# .......>...^...# #..^^.^^.^^^%h .. #..^^...^............).. #....^^^^^^^....#. #..^.^.....@...#.#P#..$. #....^..^[.....#####..#..##..P# ..#.########..  ..###........#.#.....####%ht M #.....†##%h %hX &4%h %h %h˿P..^^..### #^...^..D......# ...^^^......<.....####^..^.^^^.^#........# %hw ^^^$......((..# .......>...^...# #..^^.^^.^^^.. #..^^...^............).. #....^^^^^^^....#. %h#..^.^.........#.#P#..$. #....^..^[.....#####..#..##..P# ..#.########..# %h D   six-headed hydra (wandering) ...%hO###........#.#.....####%h%h;o.DD%h&5%h%hu%hB%hElQuiver which action? ([-] to clear) Items ([,] to cycle)  a - Throw: 3 darts (curare)b - Throw: 23 stones (quivered)  %hc - Throw: 3 darts (disjunct)  d - Throw: 16 darts (poison)  e - Throw: 3 javelins  f - Zap: wand of flame (9)  g - Zap: wand of polymorph (3)  h - Zap: wand of roots (18) Abilities ([,] to cycle)  i - Abil: Heroism  j - Abil: Finesse  k - Abil: Duel [*/%] inventory [^] all abilities[!] focus mode: off|on%h{%hΞp..^^...............### # demonstrator the Spear-Bearer ^...^...............#Merfolk of Okawaru *****....^^^......<.D...####Health: 103/103 ========================^..^.^^^.^#........#Magic: 20/20 ========================......^^^$......((..#AC: 21Str: 19.......>...^..........#EV: 11Int: 9%hO#..^^.^^.^^^............SH: 8Dex: 22#..^^...^............)..XL: 12 Next: 17% Place: Lair:2#....^^^^^^^@...#.....#.Noise: ---------  Time: 19595.8 (0.0)#..^.^.........#.#P#..$.u) +4 trident#....^..^[.....#####....Throw: 3 javelins#..##........#P# ..#.###......####.#..........#.. D   six-headed hydra##........##...###........###.#.....#### _Done waiting. _You see here a black bear corpse.  You are a level 12 Merfolk Hunter. You are 17% of the way to level 13.  Play time: 02:33:11 (19675 turns).  Zot will find you in 9507 turns if you stay in this branch and explore no new _floors.%h֠%h5%h%ha ..^^...............### # demonstrator the Spear-Bearer ^...^...............#Merfolk of Okawaru *****....^^^......<.D...####Health: 103/103 ========================^..^.^^^.^#...*....#Magic: 20/20 ========================......^^^$....*.((..#AC: 21Str: 19.......>...^...*......#EV: 11Int: 9#..^^.^^.^^^..*.........SH: 8Dex: 22#..^^...^....*.......)..XL: 12 Next: 17% Place: Lair:2#....^^^^^^^@..%h ..#.....#.Noise: ---------  Time: 19595.8 (0.0)#..^.^.........#.#P#..$.u) +4 trident#....^..^[.....#####....Throw: 3 javelins#..##........#P# ..#.###......####.#..........#.. D   six-headed hydra##........##...###........###.#.....####Zot will find you in 9507 turns if you stay in this branch and explore no new _floors.  Throw: 3 javelinsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a six-headed hydra (84% to hit)%h..^^...............### # demonstrator the Spear-Bearer ^...^...............#Merfolk of Okawaru *****....^^^......<.D...####Health: 103/103 ========================^..^.^^^.^#........#Magic: 20/20 ========================......^^^$......((..#AC: 21Str: 19%hT.......>...^..........#EV: 11Int: 9#..^^.^^.^^^............SH: 8Dex: 22#..^^...^............)..XL: 12 Next: 17% Place: Lair:2#....^^^^^^^@...#.....#.Noise: ---------  Time: 19595.8 (0.0)#..^.^.........#.#P#..$.u) +4 trident#....^..^[.....#####....Throw: 3 javelins#..##........#P# ..#.###......####.#..........#.. D   six-headed hydra##........##...###........###.#.....#### _floors.  Throw: 3 javelins%hOPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a six-headed hydra (84% to hit)  Okay, then.%hT%h9%h. _%h  %h  Ability - do what?CostFailure  Invocations -  X - Renounce ReligionNone0% a - Heroism2 MP, Piety-0%  b - Finesse5 MP, Piety--1%  c - Duel7 MP, Piety--10% [?] toggle between ability selection and description.%h%h%h T..^^...............### # demonstrator the Spear-Bearer ^...^...............#Merfolk of Okawaru *****....^^^......<.D...####Health: 103/103 ========================^..^.^^^.^#........#Magic: 20/20 ========================......^^^$......((..#AC: 21%h Str: 19.......>...^..........#EV: 11Int: 9#..^^.^^.^^^............SH: 8Dex: 22#..^^...^............)..XL: 12 Next: 17% Place: Lair:2#....^^^^^^^@...#.....#.Noise: ---------  Time: 19595.8 (0.0)#..^.^.........#.#P#..$.u) +4 trident#....^..^[.....#####....Throw: 3 javelins#..##........#P# ..#.###......####.%h #..........#.. D   six-headed hydra##........##...###........###.#.....#### _floors.  Throw: 3 javelinsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a six-headed hydra (84% to hit) _Okay, then.%h n  Okay, then.%hl %h} . _%h(~%hEvoke which item? Wands  a - a wand of flame (9)l - a wand of polymorph (3)  M - a wand of digging (11)  P - a wand of roots (18) TalismansK - a maw talisman [!] read|quaff|evoke[?] describe selected%hup %huy %hI ..^^...............### # demonstrator the Spear-Bearer ^...^...............#Merfolk of Okawaru *****....^^^......<.D...####Health: 103/103 ========================^..^.^^^.^#........#Magic: 20/20 ========================......^^^$......((..#AC: 21Str: 19.......>...^..........#EV: 11Int: 9#..^^.^^.^^^............SH: 8Dex: 22#..^^...^............)..XL: 12 Next: 17% Place: Lair:2#....^^^^^^^@...#.....#.%h Noise: ---------  Time: 19595.8 (0.0)#..^.^.........#.#P#..$.u) +4 trident#....^..^[.....#####....Throw: 3 javelins#..##........#P# ..#.###......####.#..........#.. D   six-headed hydra##........##...###........###.#.....####Throw: 3 javelinsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a six-headed hydra (84% to hit) _Okay, then. _Okay, then.%h˨ s ..^^...............### # demonstrator the Spear-Bearer  ^...^...............#  Merfolk of Okawaru *****. ...^^^......**D...####  Health: 103/103 ======================== ^..^.^^^.^#..***...#  Magic: 20/20 ======================== ......^^^$....***(..#  AC: 21Str: 19 %h _ .......>...^...*......#  EV: 11Int: 9  #..^^.^^.^^^..*.........  SH: 8Dex: 22  #..^^...^....*.......)..  XL: 12 Next: 17% Place: Lair:2  #....^^^^^^^@...#.....#.  Noise: ---------  Time: 19595.8 (0.0)  #..^.^.........#.#P#..$.  u) +4 trident  #....^..^[.....#####....  Throw: 3 javelins  #..##........#P# ..  #.###......#### . #..........#.. D   six-headed hydra %h ##........## ...  ###........##  #.#.....####Shift-Dir - straight lineAim: a six-headed hydra (84% to hit) _Okay, then. _Okay, then.Aiming: FastrootPress: ? - help, Shift-Dir - straight line%h4Bn..^^...............### # demonstrator the Spear-Bearer ^...^...............#Merfolk of Okawaru *****....^^^......<.D...####Health: 103/103 ========================%hn^..^.^^^.^#........#Magic: 20/20 ========================......^^^$......((..#AC: 21Str: 19.......>...^..........#EV: 11Int: 9#..^^.^^.^^^............SH: 8Dex: 22#..^^...^............)..XL: 12 Next: 17% Place: Lair:2#....^^^^^^^@...#.....#.%h9Noise: ---------  Time: 19595.8 (0.0)#..^.^.........#.#P#..$.u) +4 trident#....^..^[.....#####....Throw: 3 javelins#..##........#P# ..#.###......####.#..........#.. D   six-headed hydra##........##...###........##%h #.#.....####Aim: a six-headed hydra (84% to hit) _Okay, then. _Okay, then.Aiming: FastrootPress: ? - help, Shift-Dir - straight line%h-!Okay, then.%h%h %h. _%h*N ^...^..# ...^^^<.D...####^..^.^^^.^#........# ......^^^$......((..#.>...^..........# #..^^.^^.^^^..%h*... #..^^...^..).. #....^^^^^^^....#.....#. #..^.^.....#P#..$. #....^..^[.....#####.... #..##........#P#  #.###### #....#  #####%h+ #.#.....## #.....†##%h-%h8R.D%h926.8 (1 _%hG%hpJ%h Z...^^^<.....####^..^.^^^.^#...D....# ......^^^$......((..#.>...^..........# #..^^.^^.^^^..... #..^^...^..).. #....^^^^^^^....#.....#. #..^.^.....#P#..$. #....^..^[@....#####.... #..##........#P#  #.######  #....# ####  #.#.....## #.....†%h i######......P#%h %hp R.D%h; &7%hr %hd %hY^..^.^^^.^#........# ......^^^$....D.((..#.>...^..........# #..^^.^^.^^^..... #..^^...^..).. #....^^^^^^^....#.....#. #..^.^.....#P#..$. #....^..^[.....#####.... #..##....@...#P#  #.######  #....#  ##### #.#.....##%hZ #.....†######......P# #...##%h[%hbR.D%hc&8%hi%hIl%h; ......^^^$......((..#.>...^...D......# #..^^.^^.^^^...... #..^^...^..).. #....^^^^^^^....#.....#. #..^.^.....#P#..$. #....^..^[.....#####.... #..##........#P#  #.######  #....#  #### #.#.....##%h< E #.....†## ####......P# #...## #<#%h> %hG R.D%hH &9%hR %h.>...^..........# #..^^.^^.^^^..D... #..^^...^.....).. #....^^^^^^^....#.....#. #..^.^.....#P#..$. #....^..^[.....#####....%h #..##........#P#  #.######  #....#  ##### #.#.....## #.....†######......P# #...## #<######......##%h%hSR.D%h(600%hL%hx%h ;  #..^^.^^.^^^..   #..^^...^....D)   #....^^^^^^^....#.....#   #..^.^.....#P#..$   #....^..^[.....#####..  %h0 c #..##........#P#   #.######   #....#   ###  ##   #.#.....##   #.....†##   ####......P#   #...##   #<##   ####......##   #P.P%hV %h %h S.D%h &1%h& %h %h*(  #..^^...^..)  #....^^^^^^^....#....   #..^.^.....D...#.#P#..   #....^..^[.....#####..   #..##........#P#  %h+6 #.######   #....#   ###  #   #.#.....##  #.....†##   ####......P#   #...##   #<###  ####......##  #P.P  #.....#.#.##%h-%h4R.D%h5&2%h=%hbA%h`7  #....^^^^^^^....#....  #..^.^.....#P#  #....^..^[D....#####  #..##........#P#   #.######   #....#   ### ##  #.#..@..###  #.....†##   ####......P#  #...##  #<###  ####......##   #P.P  #.....#.#.##  #########%h%h*&3%h %h  %h>  #..^.^.....#P#  #....^..^[D....#####  #..##........#P#   #.######  #....#   ### ##  #.#.....###  #...@.†##   ####......P#  #...##  #<#  ####......##  #P.P  #.....#.#.##  #########%hT,%hS.D%hZ&4%h"%h$%h\ *  #....^..^[.....###  #..##........#P#   #.###..D...####  #..........#   ### #  #.#.....###  #.....†##   ####..@...P#  #...##  #<#  ####......##  #P.P  #.....#.#.##  #########%h^ %hFe R.D%he &5%hk %hm %hj A #..##........#P#  .###......####  #.....D....#  ##........##  ###........##  #.#.....####  %h4 #.....†##  ####......P#  #......@..##  #......<###  ####......##  #P.......P# #.....#.#.## ########### %h %h% x.D6%h %h %hp) #.######.........# ##...D....####........## .%hq#### ....†## ###.P...##### ##### P.......P# #.....#.#.##########%hw%hx&7%h}%hc _Okay, then.  Aiming: FastrootPress: ? - help, Shift-Dir - straight line _Okay, then. _There is a stone staircase leading up here.%h16 %h7 Evoke which item? Wands  a - a wand of flame (9)l - a wand of polymorph (3)  %h8 KM - a wand of digging (11)  P - a wand of roots (18) TalismansK - a maw talisman [!] read|quaff|evoke[?] describe selected%h^0 %h57 %h3>  #.###......####demonstrator the Spear-Bearer  #..........#Merfolk of Okawaru *****.  ##...D....##Health: 103/103 ======================== %h> - ###........##Magic: 20/20 ========================  #.#.....####AC: 21Str: 19  #.....†##EV: 11Int: 9   ####......P#SH: 8Dex: 22   #.........##%h7? ]XL: 12 Next: 17% Place: Lair:2   #......@###Noise: ---------  Time: 19607.8 (0.0)   ####......##u) +4 trident   #P.......P#%h? JThrow: 3 javelins   #.....#.#.##   ###########  D   six-headed hydra _Okay, then. _Okay, then.%h~@ Aiming: FastrootPress: ? - help, Shift-Dir - straight line _Okay, then. _There is a stone staircase leading up here.%hX 0 #.###......####  demonstrator the Spear-Bearer  #..........#  Merfolk of Okawaru *****. ##..*D*...##  Health: 103/103 ======================== %hY ###...***..##  Magic: 20/20 ======================== #.#...**####  AC: 21Str: 19 #.....*##  EV: 11Int: 9 ####....*.P#  SH: 8Dex: 22 #.......*.##  XL: 12 Next: 17% Place: Lair:2 #......@###  Noise: ---------  Time: 19607.8 (0.0) %hZ 7####......## u) +4 trident #P.......P# Throw: 3 javelins %h>Z 5#.....#.#.## ###########  D   six-headed hydra%hqZ lAiming: Fastroot%hZ Press: ? - help, Shift-Dir - straight line _Okay, then. _There is a stone staircase leading up here.  %hZ Aiming: FastrootPress: ? - help, Shift-Dir - straight line%h #.###......####demonstrator the Spear-Bearer  #..........#Merfolk of Okawaru *****.  ##..#*#...##Health: 103/103 ========================  ###...###..##Magic: 20/20 ========================  #.#...######AC: 21Str: 19  #.....†##EV: 11Int: 9   ####......P#SH: 8Dex: 22 %h\  #.........##XL: 12 Next: 17% Place: Lair:2   #......@###Noise: ---------  Time: 19607.8 (0.0)   ####......##u) +4 trident   #P.......P#Throw: 3 javelins   #.....#.#.##   ###########  D   six-headed hydraAiming: FastrootPress: ? - help, Shift-Dir - straight line _Okay, then. _There is a stone staircase leading up here.  Aiming: FastrootPress: ? - help, Shift-Dir - straight line%hM-M(rooted)  Press: ? - help, Shift-Dir - straight line _Okay, then. _There is a stone staircase leading up here.  Aiming: Fastroot  Press: ? - help, Shift-Dir - straight lineThe roots erupt in riotous growth!%hQ%h  Roots grab the six-headed hydra.The grasping roots constrict the six-headed hydra.%h....D...%huL======8.8 (1%h\ %h3 _The six-headed hydra escapes!%h%hEvoke which item? Wands  a - a wand of flame (9)l - a wand of polymorph (3)  M - a wand of digging (11)  P - a wand of roots (17) TalismansK - a maw talisman [!] read|quaff|evoke[?] describe selected%h%h%hV #.###......####demonstrator the Spear-Bearer  #..........#Merfolk of Okawaru *****.  ##........##Health: 103/103 ========================  ###....D...##Magic: 20/20 ========================  #.#.....####AC: 21Str: 19  #.....†##EV: 11Int: 9 %hK  ####......P#SH: 8Dex: 22   #.........##XL: 12 Next: 17% Place: Lair:2   #......@###Noise: ======---  Time: 19608.8 (0.0)   ####......##u) +4 trident   #P.......P#Throw: 3 javelins   #.....#.#.##   ###########  D   six-headed hydraAiming: Fastroot%h)Press: ? - help, Shift-Dir - straight lineThe roots erupt in riotous growth!  Roots grab the six-headed hydra.The grasping roots constrict the six-headed hydra. _The six-headed hydra escapes!%h #.###......####  demonstrator the Spear-Bearer  #..........#  Merfolk of Okawaru *****. ##..***...##  Health: 103/103 ======================== ###...*D*..##  Magic: 20/20 ======================== #.#...**####  AC: 21Str: 19 #.....*##  EV: 11Int: 9 ####....*.P#  SH: 8Dex: 22 #.......*.##  XL: 12 Next: 17% Place: Lair:2 %h#......@###  Noise: ======---  Time: 19608.8 (0.0) ####......## u) +4 trident #P.......P# Throw: 3 javelins #.....#.#.## ###########  D   six-headed hydraRoots grab the six-headed hydra.The grasping roots constrict the six-headed hydra. _The six-headed hydra escapes!  Aiming: FastrootPress: ? - help, Shift-Dir - straight lineAim: a six-headed hydra (lightly wounded)%huXc #.###......####demonstrator the Spear-Bearer  #..........#Merfolk of Okawaru *****.  ##..###...##Health: 103/103 ========================  ###...#*#..##Magic: 20/20 ========================  #.#...######AC: 21Str: 19  %hhYa#.....†##EV: 11Int: 9   ####......P#SH: 8Dex: 22   #.........##XL: 12 Next: 17% Place: Lair:2   #......@###Noise: ======---  Time: 19608.8 (0.0)   ####......##u) +4 trident   #P.......P#Throw: 3 javelins   #.....#.#.##   ###########%h=Z8  D   six-headed hydraRoots grab the six-headed hydra.The grasping roots constrict the six-headed hydra. _The six-headed hydra escapes!  Aiming: FastrootPress: ? - help, Shift-Dir - straight lineAim: a six-headed hydra (lightly wounded)%hΐ(rooted)The grasping roots constrict the six-headed hydra. _The six-headed hydra escapes!  Aiming: Fastroot  Press: ? - help, Shift-Dir - straight line  Aim: a six-headed hydra (lightly wounded)  The roots erupt in riotous growth!%h#%h3>  Roots grab the six-headed hydra.The grasping roots constrict the six-headed hydra!%hEv.......D%hE+9.8 (1%hM%hQ3 _The six-headed hydra escapes!%hH%hL  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting  12.3  12.6  +1   n - Spellcasting   0.0   1.2  -1           b - Maces & Flails   0.1   1.4  -2      %hM c - Axes   5.1   1.4  -2   o - Invocations  11.6  11.3  +1   d - Polearms  14.0   9.0  +4   p - Evocations   1.5   2.0   0   e - Staves   5.1   1.4  -2   q - Shapeshifting   0.0   0.7  +2   f - Unarmed Combat   0.0   0.8  +1      g + Throwing4.3   5.0   0             [3%h0N84m  h - Short Blades   0.0   0.7  +2       i - Ranged Weapons   3.2   5.7  -2               j - Armour   0.0   1.7  -3       k - Dodging   2.6   1.8  +3  %hN     l - Shields   4.0   5.0   0       m - Stealth   1.1   1.4  +2              The relative cost of raising each skill is in cyan.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  %h/O}[/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets%h  g * Throwing   4.3%hm o g - Throwing   4.3%h > p + Evocations 1.5%hC%hK%hR #.###......####demonstrator the Spear-Bearer  #..........#Merfolk of Okawaru *****.  ##........##Health: 103/103 ========================  ###........##Magic: 20/20 ========================  #.#....D####AC: 21Str: 19  #.....†##EV: 11%hSInt: 9   ####......P#SH: 8Dex: 22   #.........##XL: 12 Next: 17% Place: Lair:2   #......@###Noise: ======---  Time: 19609.8 (0.0)   ####......##u) +4 trident   #P.......P#Throw: 3 javelins   #.....#.#.##   ###########  D   six-headed hydra%hT3Press: ? - help, Shift-Dir - straight lineAim: a six-headed hydra (lightly wounded)  The roots erupt in riotous growth!  Roots grab the six-headed hydra.The grasping roots constrict the six-headed hydra! %hzT_The six-headed hydra escapes!%hZ4%hT`%h&b%h%ho'Evoke which item? Wands  a - a wand of flame (9)l - a wand of polymorph (3)  M - a wand of digging (11)  P - a wand of roots (16) Talismans%h&K - a maw talisman [!] read|quaff|evoke[?] describe selected%h(%h0%h;8 #.###......####demonstrator the Spear-Bearer  #..........#Merfolk of Okawaru *****.  ##........##Health: 103/103 ========================  ###........##Magic: 20/20 ========================  #.#....D####AC: 21Str: 19  #.....†##EV: 11Int: 9   ####......P#SH: 8Dex: 22   #.........##%h9XL: 12 Next: 17% Place: Lair:2   #......@###Noise: ======---  Time: 19609.8 (0.0)   ####......##u) +4 trident   #P.......P#Throw: 3 javelins   #.....#.#.##   ###########  D   six-headed hydraPress: ? - help, Shift-Dir - straight lineAim: a six-headed hydra (lightly wounded)  The roots erupt in riotous growth!  Roots grab the six-headed hydra.The grasping roots constrict the six-headed hydra! _The six-headed hydra escapes!%h?P  Okay, then.%h<@%h'E%hG. _%h%hM  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting  12.3  12.6  +1   n - Spellcasting   0.0   1.2  -1      %h     b - Maces & Flails   0.1   1.4  -2       c - Axes   5.1   1.4  -2   o - Invocations  11.6  11.3  +1   d - Polearms  14.0   9.0  +4   p + Evocations1.5   2.0   0  %h7 e - Staves   5.1   1.4  -2   q - Shapeshifting   0.0   0.7  +2   f - Unarmed Combat   0.0   0.8  +1       g - Throwing   4.3   5.0   0              %h h - Short Blades   0.0   0.7  +2       i - Ranged Weapons   3.2   5.7  -2          %h     j - Armour   0.0   1.7  -3       k - Dodging   2.6   1.8  +3      %h. l - Shields   4.0   5.0   0      %h~^ m - Stealth   1.1   1.4  +2              The relative cost of raising each skill is in cyan.  %hSkills enhanced by cross-training are in green.  [?] Help[=] set a skill target  %h}[/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets%h%hU%hf #.###......####demonstrator the Spear-Bearer  #..........#Merfolk of Okawaru *****.  ##........##Health: 103/103 ========================  ###........##Magic: 20/20 ========================  #.#....D####AC: 21%hYStr: 19  #.....†##EV: 11Int: 9   ####......P#SH: 8Dex: 22   #.........##XL: 12 Next: 17% Place: Lair:2   #......@###Noise: ======---  Time: 19609.8 (0.0)   ####......##u) +4 trident   #P.......P#Throw: 3 javelins %h  #.....#.#.##   ###########  D   six-headed hydraAim: a six-headed hydra (lightly wounded)  %h The roots erupt in riotous growth!  Roots grab the six-headed hydra.The grasping roots constrict the six-headed hydra! _The six-headed hydra escapes! _Okay, then.%h%h3%h|%hƷ%h+d %ho 4Inventory: 52/52 slots Hand Weapons (go to first with ))  u - a +4 trident (weapon)g - a +0 club  t - a +0 mace  G - the +4 rapier "Murmur" {vamp, rElec Str+2} Missiles (go to first with ()o - 3 curare-tipped darts  x - 23 stones  %ho UC - 3 darts of disjunction  J - 16 poisoned darts  N - 3 javelins (quivered) Armour (go to first with [)  c - a +0 helmet (worn)  e - a +2 pair of gloves (worn)  n - a +2 buckler (worn)  p - a +0 cloak (worn)  r - a +0 pair of boots (worn)  Z - the +6 ring mail "Yriph" (worn) {rC- Str+4 Dex+4}b - a +0 leather armour  d - a +0 chain mail  f - a +0 scale mail  T - a +0 troll leather armour %hjp [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]%hq %h %hZ W #.###......####demonstrator the Spear-Bearer  #..........#Merfolk of Okawaru *****.  ##........##Health: 103/103 ========================  ###........##Magic: 20/20 ========================  #.#....D####AC: 21Str: 19  %hP #.....†##EV: 11Int: 9   ####......P#SH: 8Dex: 22   #.........##XL: 12 Next: 17% Place: Lair:2   #......@###Noise: ======---  Time: 19609.8 (0.0)   ####......##u) +4 trident   #P.......P#Throw: 3 javelins   #.....#.#.## %h4   ###########  D   six-headed hydraAim: a six-headed hydra (lightly wounded)  The roots erupt in riotous growth!  Roots grab the six-headed hydra.The grasping roots constrict the six-headed hydra! _The six-headed hydra escapes! _Okay, then.%h\ %h %hq %h %h %hnQuiver which action? ([-] to clear) Items ([,] to cycle)  a - Throw: 3 darts (curare)b - Throw: 23 stones  c - Throw: 3 darts (disjunct)  d - Throw: 16 darts (poison)  %hJee - Throw: 3 javelins (quivered)  f - Zap: wand of flame (9)  g - Zap: wand of polymorph (3)  h - Zap: wand of roots (16) Abilities ([,] to cycle)  i - Abil: Heroism  j - Abil: Finesse  k - Abil: Duel [*/%] inventory [^] all abilities[!] focus mode: off|on%h oxCJNalP   off|on%hKmjabcdefghi -  %hnMj -  k -off|on%hq %hx  #.###......####demonstrator the Spear-Bearer  #..........#Merfolk of Okawaru *****.  ##........##Health: 103/103 ========================  ###........##%h7y <Magic: 20/20 ========================  #.#....D####AC: 21Str: 19  #.....†##EV: 11Int: 9   ####......P#SH: 8Dex: 22   #.........##XL: 12 Next: 17% Place: Lair:2   #......@###Noise: ======---  Time: 19609.8 (0.0)   ####......##u) +4 trident   #P.......P#Throw: 3 javelins   #.....#.#.## %hz   ###########  D   six-headed hydraAim: a six-headed hydra (lightly wounded)  The roots erupt in riotous growth!  Roots grab the six-headed hydra.The grasping roots constrict the six-headed hydra! _The six-headed hydra escapes! _Okay, then.%hz %h %hN %h4g%h{h~Quiver which action? ([-] to clear) %hhItems ([,] to cycle)  a - Throw: 3 darts (curare)b - Throw: 23 stones  c - Throw: 3 darts (disjunct)  d - Throw: 16 darts (poison)  e - Throw: 3 javelins (quivered)  f - Zap: wand of flame (9)  g - Zap: wand of polymorph (3)  %h+ih - Zap: wand of roots (16) Abilities ([,] to cycle)  i - Abil: Heroism  %hel4j - Abil: Finesse  k - Abil: Duel [*/%] inventory [^] all abilities[!] focus mode: off|on%hυ  #.###......####demonstrator the Spear-Bearer  #..........#Merfolk of Okawaru *****.  ##........##Health: 103/103 ========================  ###........##Magic: 20/20 ========================  #.#....D####AC: 21Str: 19  #.....†##EV: 11Int: 9   ####......P#SH: 8Dex: 22   #.........##XL: 12 Next: 17% Place: Lair:2   #......@###Noise: ======---  Time: 19609.8 (0.0)   ####......##u) +4 trident   #P.......P#Throw: 3 darts (disjunct)   %h6 2[40m#.....#.#.##   ###########  D   six-headed hydraAim: a six-headed hydra (lightly wounded)  The roots erupt in riotous growth!  Roots grab the six-headed hydra.The grasping roots constrict the six-headed hydra! _The six-headed hydra escapes! _Okay, then.%h? #.###......####demonstrator the Spear-Bearer  #..........#Merfolk of Okawaru *****.  ##........##Health: 103/103 ========================  ###........##Magic: 20/20 ========================  #.#....D####AC: 21Str: 19  #.....*##EV: 11Int: 9   ####....*.P#SH: 8Dex: 22   #.......*.##XL: 12 Next: 17% Place: Lair:2   #......@###Noise: ======---  Time: 19609.8 (0.0)   ####......##u) +4 trident   #P.......P#Throw: 3 darts (disjunct)  %h\A\ #.....#.#.##   ###########  D   six-headed hydra _The six-headed hydra escapes! _Okay, then.Throw: 3 darts (disjunct)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a six-headed hydra (lightly wounded, 84% to hit)%hq #.###......####demonstrator the Spear-Bearer  %h^r#..........#Merfolk of Okawaru *****.  ##........##Health: 103/103 ========================  ###........##Magic: 20/20 ========================  #.#....D####AC: 21Str: 19  #.....†##EV: 11Int: 9   ####......P#%hrSH: 8Dex: 22   #.........##XL: 12 Next: 17% Place: Lair:2   #......@###Noise: ======---  Time: 19609.8 (0.0)   ####......##%hsu) +4 trident   #P.......P#Throw: 3 darts (disjunct)   #.....#.#.##   ###########  D   six-headed hydraShift-Dir - straight lineAim: a six-headed hydra (lightly wounded, 84% to hit)  %hCtYou throw a dart of disjunction.  The dart of disjunction hits the six-headed hydra!  The six-headed hydra becomes untethered in space!  The six-headed hydra blinks!%hl~D§((((untethered)%h?Aim: a six-headed hydra (lightly wounded, 84% to hit)  You throw a dart of disjunction.  The dart of disjunction hits the six-headed hydra!six-headed hydra becomes untethered in space!%h$links!is lightly wounded.%hU=§§†%h:\..%h------10.5 (0.72%h®%h2 _The six-headed hydra blinks!%h %h ~Quiver which action? ([-] to clear) %h AItems ([,] to cycle)  a - Throw: 3 darts (curare)b - Throw: 23 stones  c - Throw: 2 darts (disjunct) (quivered)  d - Throw: 16 darts (poison)  e - Throw: 3 javelins  f - Zap: wand of flame (9)  g - Zap: wand of polymorph (3)  h - Zap: wand of roots (16) Abilities ([,] to cycle)  %h, li - Abil: Heroism  j - Abil: Finesse  k - Abil: Duel [*/%] inventory [^] all abilities[!] focus mode: off|on%hd%h #.###......####demonstrator the Spear-Bearer  #......§...#Merfolk of Okawaru *****.  ##........##Health: 103/103 ========================  ###........##Magic: 20/20 ========================  #.#....§####AC: 21Str: 19  #.....†##EV: 11%hInt: 9   ####......P#SH: 8Dex: 22   #.........##XL: 12 Next: 17% Place: Lair:2   #......@###Noise: ---------  Time: 19610.5 (0.0)   ####......##u) +4 trident   #P.......P#Throw: 3 javelins   #.....#.#.##   ###########       %h*J You throw a dart of disjunction.  The dart of disjunction hits the six-headed hydra!  The six-headed hydra becomes untethered in space!  The six-headed hydra blinks!  The six-headed hydra is lightly wounded. _The six-headed hydra blinks!%h.%he%hf%h: |#..##..#P###......#####......§... ##........####........###....§#### †####P#..## <######......## #P.......P.....#..## ###########%h< D.D   six-headed hydra (untethered)%hR= %h= +1.5 (1%hC %hF %hi (((((((You throw a javelin.  The javelin pierces through the six-headed hydra!%hw  The six-headed hydra is heavily wounded.%hr....(..%hkC%hذ]2.8 (1.32%hk%h*2 _The six-headed hydra blinks!%hH  #....^..^[.....#####. #..##........#P#  #.###.(....#### #...#    ###........ #.#....(####%hI  #.....†##  ####P#  #... #......<### ##### #P.......P# #.....#.#. ###########%hQ %hR ,30%hFX %h%[ %h #..^.^.........#.#P#. #....^..^[.....#####.. #..##........#P# . #.###.(....#### #...#   #. ###........ #.#....(####%hn #.....@##  ####P#  #... #......<### ##### #P.......P#  #.....#.#.# ###########%h0%hDD   six-headed hydra%h&4%h9%h&w _You see here a black bear corpse.%hU%h Ability - do what?CostFailure  Invocations -  X - Renounce ReligionNone0% a - Heroism2 MP, Piety-0%  b - Finesse5 MP, Piety--1%  c - Duel7 MP, Piety--10% [?] toggle between ability selection and description.%h1 %h  #..^.^.........#.#P#.. demonstrator the Spear-Bearer  #....^..^[.....#####.. Merfolk of Okawaru *****.  %h #..##........#P# . Health: 103/103 ========================  #.###D(....####Magic: 20/20 ========================  #..........#AC: 21Str: 19  ##........##EV: 11Int: 9  ###........##SH: 8Dex: 22  #.#....(####XL: 12 Next: 17% Place: Lair:2  #.....@##Noise: ---------  Time: 19614.8 (0.0)   ####......P#u) +4 trident   #.........##Throw: 2 javelins   #......<###   ####......##   #P.......P#%h D   six-headed hydra   #.....#.#.##   ########### _The six-headed hydra blinks!  You throw a javelin.  The javelin pierces through the six-headed hydra!  The six-headed hydra is heavily wounded. _The six-headed hydra blinks! _You see here a black bear corpse.%h{ P  Okay, then.%h %h %h . _&hfp&hTr Ability - do what?CostFailure  Invocations -  X - Renounce ReligionNone&hr0% a - Heroism2 MP, Piety-0%  b - Finesse5 MP, Piety--1%  c - Duel7 MP, Piety--10% [?] toggle between ability selection and description.&hT &hƜ  #..^.^.........#.#P#.. demonstrator the Spear-Bearer  #....^..^[.....#####.. Merfolk of Okawaru *****.  #..##........#P# . Health: 103/103 ========================  #.###D(....####Magic: 20/20 ========================  #..........#&hP AC: 21Str: 19  ##........##EV: 11Int: 9  ###........##SH: 8Dex: 22  #.#....(####XL: 12 Next: 17% Place: Lair:2  #.....@##Noise: ---------  Time: 19614.8 (0.0)   ####......P#u) +4 trident   #.........##Throw: 2 javelins   #......<###   ####......##   #P.......P#D   six-headed hydra   #.....#.#.##   ###########You throw a javelin.  &h} QThe javelin pierces through the six-headed hydra!  The six-headed hydra is heavily wounded. _The six-headed hydra blinks! _You see here a black bear corpse. _Okay, then.&h &hC S.D&h8 18---3595.8 (1Hero &h &h _You gain the combat prowess of a mighty hero. _You now have 18/20 mp.&h={&h  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting  17.3  12.6  +1   n - Spellcasting   0.0   1.2  -1           b - Maces & Flails   5.1   1.4  -2      &h c - Axes  10.1   1.4  -2   o - Invocations  11.6  11.3  +1   d - Polearms  19.0   9.0  +4   p + Evocations1.5   2.0   0   e - Staves  10.1   1.4  -2   q - Shapeshifting   0.0   0.7  +2   f - Unarmed Combat   5.0   0.8  +1       g - Throwing   9.3   5.0   0           &h    h - Short Blades   5.0   0.7  +2       i - Ranged Weapons   8.2   5.7  -2               j - Armour   5.0   1.7  -3       k - Dodging   7.6   1.8  +3       l - Shields   9.0   5.0   0       m - Stealth   6.1   1.4  +2[3&hU7m              The relative cost of raising each skill is in cyan.  Skills enhanced by Heroism and cross-training are in green.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  &h[!] training|cost|targets&hpv&h{&h #..^.^.........#.#P#.. demonstrator the Spear-Bearer  #....^..^[.....#####.. Merfolk of Okawaru *****.  &hg#..##........#P# . Health: 103/103 ========================  #.###.(....####Magic: 18/20 =====================---  #...D......#AC: 23Str: 19  ##........##EV: 15Int: 9  ###........##SH: 9&h@Dex: 22  #.#....(####XL: 12 Next: 17% Place: Lair:2  #.....@##Noise: ---------  Time: 19615.8 (0.0)   ####......P#u) +4 trident   #.........##Throw: 2 javelins &hl  #......<###Hero &h,  ####......##   #P.......P#D   six-headed hydra &hI  #.....#.#.##   ###########The six-headed hydra is heavily wounded. _The six-headed hydra blinks! &hS?_You see here a black bear corpse. _Okay, then. _You gain the combat prowess of a mighty hero. _You now have 18/20 mp.&h&h&h&h՘&h &h 7 ( &hԬ ((( You throw a javelin.  The javelin pierces through the six-headed hydra!! &h%  &h  &h@ j.D. &h q==6.9 (1.1javelin  &h  &h i _The six-headed hydra is severely wounded.&h ((( You throw a javelin.  The javelin pierces through the six-headed hydra!&h&hb..D&h b8.0Nothing quivered&h&hd _The six-headed hydra is almost dead.&hn  You impale the six-headed hydra!!  You kill the six-headed hydra!†&hs} 246 (0.6 _Okawaru accepts your kill.&h;|&hk _Your Evocations skill increases to level 2!&h/  #....^^^^^^^....#   #..^.^.........#.#P#..$ #....^..^[.....#####..   #..##........#P# ..   #.###.(....####   #...(#   ##........# ###........# #.#...†@####   #.....†##  ####P#  #...##   #......<###   ##### #P.......P #.....#.#.## ###########&h% &h& <--9.6 (1.0 _&hU/ &h: &h ; b9=--20.6 (2&hpB &haF ; _C - 3 darts of disjunction (gained 1)&hqM^^...^............).#....^^^^^^^....#.....##..^.^.....#P#..$....^..^[.....#####.&h#..##........#P..###.(....####...(......# ##........####....@...###.#...†.#### †#####P   #.........##.#.&h2&h*1.6 (1&h&h&h1  #..^^.^^.^^^.   #..^^...^............)  #....^^^^^^^....#.....   #..^.^.........#.#P#   #....^..^[.....#####  .##........#P# .   #.###.(....####   #...(......#  ##..@.....##   ###........##  #.#...†.####&h2&  #.....†##  ####......P#   #.........##   #......<###  ####......##   #P.......P#&h<;2&hHD&h G&h{{4M.......>...^^.^^^.^^...^............)..^^^^^^^....#...#..^.^.....#P#....^..^[.....#####.#..##........#P.###.(....#####..#&h|m ##........####........##.#...†.####  #.....†##.....#&h&hD%3&hҐ&h&h=4.6 (2Throw: 2 javelins&ḥ&h֦N _N - 2 javelins&h3   ^^^$......((..#   .......>...^.#   #..^^.^^.^^^.   #..^^...^............) #....^^^^^^^....#   #..^.^.........#.#P#..$ #....^..^[.....#####..   #..##........#P# ..   #.###@(....####   #....   ##.... ###........ #.#...†.&h j#### #.....†## ####P# #...##   #......<###&h &h *5.6 (1&h &h$ &h" ......^^^$......((..#  .>...^...#  #..^^.^^.^^^. #..^^...^.). #....^....#.....#. #..^.^.#.#P#..$. #....^..^[.....#####. #..##........#P# ..  #.###.@....####  #..........#  ##.##  ###........##   #.....†## ####&he #... &h&hU20==6&h&hr'&hQ(]7.6 (23&hv4&h8 _N - 3 javelins (gained 1) _MP restored: 20&hy......^^^$......((..# .>...^....# #..^^.^^.^^^. #..^^...^.).. #....^....#.....#. #..^.^.#.#P#..$. #....^..^[.....#####.... #..##........#P# .. #.###..@...#### &h#..........# ##.## ###........## #.####.#.... &h&h{18.6 (1 _&h&h&h )^..^.^^^.^#........#  ^^^$......((..# .......>...^...# #..^^.^^.^^^.. #..^^...^............).. #....^^^^^^^....#. #..^.^.........#.#P#..$. #....^..^[.....#####..#..##....@...#P# ..#.###......#####....  ##....&hϴ m###........#.#...†.#### #.....†######P##...&h &h %9&h &h &h ...^^^......<.....####^..^.^^^.^#........#  ^^^$......((..# .......>...^...# #..^^.^^.^^^.. #..^^...^............).. #....^^^^^^^....#. #..^.^.........#.#P#..$. &hE"#....^..^[@....#####..#..##........#P# ..#.###......#####....  ##.....###........#.#...†.#### #.....†######P#&h -&h-C==30&h!8&h;&h ^...^.........# ...^^^......<.....####&hu ,^..^.^^^.^#........#  ^^^$......((..# .......>...^...# #..^^.^^.^^^.. #..^^...^............).. #....^^^^^^^....#. #..^.^.....@...#.#P#..$. #....^..^[.....#####..#..##........#P# ..#.###......#####....  ##......###........#.#...†.#### #.....†##&h= &h* %1&h &h" &h4A..^^..### #^...^.........# ...^^^......<.....####^..^.^^^.^#........#  ^^^$......((..# .......>...^...# #..^^.^^.^^^.. &hB#..^^...^............).. #....^^^^^^^....#. #..^.^.........#.#P#..$. #....^..^[.....#####..#..##........#P# ..#.###......#####....#  ##.......###........#.#...†.####&hfL&hL%2&hV&hY&h5s###..# #...^^.....### ##^...^...............# #...^^^......<.....#### #^..^.^^^.^#........#  ^^^$......((..# .......>...^...# #..^^.^^.^^^.. #..^^...^....@.......).. #....^^^^^^^&h....#. #..^.^.........#.#P#..$. #....^..^[.....#####..#..##........#P# ..#.###......#####..#  ##........###........&h%%&h%%3&h>.&hh0&h{ ..########.......# #....^^......### ##.^...^...............# #....^^^......<.....#### ##^..^.^^^.^#........# # ^^^$......((..# #.......>...^...# ##..^^.^^.^^^.. &h|y#..^^...^............).. #....^^^^^^^....#. ##..^.^.........#.#P#..$. ##....^..^[.....#####..#..##........#P# .. #.###......#### #..#   ..... &h&hƋDD   four-headed hydra (wandering)&h%4&h9&h&h p...^.>..#...♣ ........######.♣###..D...# #....^^..### ##.#^...^...............# #.....^^^......<.....#### ##^..^.^^^.^#........# # &h` ^^^^$......((..# #........>...^...# ###..^^.^^.^^^.. ##..^^...^............)..  #....^^^^^^^....#. #.#..^.^.........#.#P#..$. ##....^..^[.....#####...#..##........#P# ..#.########.. &h# &h n.DD&h .==5&h &h 2 _The four-headed hydra roars!&hl ........###.###...# #....^^...D### ## ^...^....# #....^^^......<.....#### ##^..^.^^^.^#........# ......^^^$......((..# .>...^..........# # #..^^.^^.^^^.....  #..^^...^..)..  #....^^^^^^^....#.....#. #..^.^.....#P#..$. # #....^..^[.....#####.[&h340m...  #..##........#P# . #.###......####   #....#   ### &h$&hP.DD   four-headed hydra&h?.--6&h&h&hJ###...# ..^^.....### ## ^...^...D..# #...^^^......<.....#### #^..^.^^^.^#........# ......^^^$......((..# .>...^..........#  #..^^.^^.^^^.....  #..^^...^..&hL).. #....^^^^^^^....#.....#. #..^.^.....#P#..$.  #....^..^[.....#####....  #..##........#P#  #.###......####  #..........#  #####&hqV&h4W@--7&h]&h#`&hNw..^^### # ^...^.....# ...^^^...D..<.....#### ^..^.^^^.^#........# ......^^^$......((..#&hxA.>...^..........# #..^^.^^.^^^..... #..^^...^..).. #....^^^^^^^@...#.....#. #..^.^.....#P#..$. #....^..^[.....#####.... #..##........#P#  #.###......####  #..........# D   four-headed hydra #######.... #.#...†.##&h {&h?u.DD(webbed)&h%8&h&h? _The four-headed hydra is caught in a web!&h  ^...^..# ...^^^<.....####^..^.^^^.D#........# ......^^^$......((..#.>...^..........# #..^^.^^.^^^..... #..^^...^..).. #....^^^^^^^....#.....#. #..^.^.....#P#..$. #....^..^[.....#####.... #..##........#P#  #.###......####  #..........#  ##..#####.... #.#...†.&h0U## #.....†##&h&h%9&h&hR _The four-headed hydra struggles to get unstuck from the web.&h^ ...^^^<.....####^..^.^^^.D#........# ......^^^$......((..#.&hD >...^..........# #..^^.^^.^^^..... #..^^...^..).. #....^^^^^^^....#.....#. #..^.^.....#P#..$. #....^..^[@....#####.... #..##........#P#  #.###......#### &h  #..........#  ##..####....  #.#...†.## #.....†######......P#&h WDD&h &40&hǸ &h˼ D _The four-headed hydra pulls away from the web.&hU6 &h8 Quiver which action? ([-] to clear) Items ([,] to cycle)  a - Throw: 3 darts (curare)b - Throw: 23 stones  c - Throw: 3 darts (disjunct)  &h8 d - Throw: 16 darts (poison)  e - Throw: 3 javelins (quivered)  f - Zap: wand of flame (9)  g - Zap: wand of polymorph (3)  h - Zap: wand of roots (16) Abilities ([,] to cycle)  i - Abil: Heroism  j - Abil: Finesse  k - Abil: Duel [*/%] inventory [^] all abilities[!] focus mode: off|on&h&he...^^^......<.....#### demonstrator the Spear-Bearer ^..^.^^^.D#........#Merfolk of Okawaru *****.......^^^$......((..#Health: 103/103 ========================.......>...^..........#&h-Magic: 20/20 ========================#..^^.^^.^^^............AC: 23Str: 19#..^^...^............)..EV: 15Int: 9#....^^^^^^^....#.....#.SH: 9Dex: 22#..^.^.........#.#P#..$.XL: 12 Next: 24% Place: Lair:2#....^..^[@....#####....Noise: ---------  Time: 19640.6 (0.0)#..##........#P# ..u) +4 trident#.###......####Throw: 3 javelins&h#..........#Hero ##........##.###........##D   four-headed hydra#.#...†.#####.....†##&h+ ####......P# _N - 3 javelins (gained 1) _MP restored: 20 _The four-headed hydra roars! _The four-headed hydra is caught in a web! &h r_The four-headed hydra struggles to get unstuck from the web. _The four-headed hydra pulls away from the web.&h9 &h&h&h P (((((&h 8((You throw a javelin.&hv &h ^D^^.^.&h2 _1.7 (1.12&h &h j _The javelin completely misses the four-headed hydra.&hRP ((((((You throw a javelin.  The javelin pierces through the four-headed hydra!&h(w &h D...^.The four-headed hydra is lightly wounded.&h c2.8javelin &hʼn &h 9 _The four-headed hydra evades a web.!&hK ((((!&h(( You throw a javelin.  The javelin pierces through the four-headed hydra!!&h!&h. ^^D^!&hn(.^.D(webbed)The four-headed hydra is moderately wounded.30Nothing quivered!&hn!&h? _The four-headed hydra is caught in a web!!&h֓ !&h$ Quiver which action? ([-] to clear) Items ([,] to cycle)  a - Throw: 3 darts (curare)b - Throw: 23 stones  c - Throw: 3 darts (disjunct)  d - Throw: 16 darts (poison)  e - Zap: wand of flame (9)  f - Zap: wand of polymorph (3)  g - Zap: wand of roots (16) !&hȗ Abilities ([,] to cycle)  h - Abil: Heroism  i - Abil: Finesse  j - Abil: Duel [*/%] inventory [^] all abilities[!] focus mode: off|on#&h+ #&h= ...^^^......<.....#### demonstrator the Spear-Bearer ^..^.^^^.^#........#Merfolk of Okawaru *****.......^^^$(.....((..#Health: 103/103 ========================.......>...^..........#Magic: 20/20 ========================#..^^.^^.^D^............AC: 23#&h> 4Str: 19#..^^...^............)..EV: 15Int: 9#....^^^^^^^....#.....#.SH: 9Dex: 22#..^.^.........#.#P#..$.XL: 12 Next: 24% Place: Lair:2#....^..^[@....#####....Noise: ---------  Time: 19643.8 (0.0)#..##........#P# ..u) +4 trident#.###......####Throw: 23 stones#..........#Hero ##........##.#&h? ###........##D   four-headed hydra (webbed)#.#...†.#####.....†######......P#The four-headed hydra is lightly wounded. _The four-headed hydra evades a web.  You throw a javelin.  The javelin pierces through the four-headed hydra!  The four-headed hydra is moderately wounded. _The four-headed hydra is caught in a web!#&he@ #&hJ #&hL &&h0 (((You throw a stone. The stone hits the four-headed hydra.&&h  D.^.DThe four-headed hydra is moderately wounded.&&h% _4.5 (0.72&&h- &&h"! D _The four-headed hydra pulls away from the web.(&h$ (((You throw a stone. The stone hits the four-headed hydra.(&hUd.^.(&hVZ5.21(&h`(&hzdl _The four-headed hydra is moderately wounded.)&h9 (((You throw a stone. The stone hits the four-headed hydra.)&h@^ )&hi ^D^.)&hNj X90)&hs )&hv i _The four-headed hydra is heavily wounded.+&hK +&hM  Ability - do what?CostFailure  Invocations -  X - Renounce ReligionNone0% a - Heroism2 MP, Piety-0%  b - Finesse5 MP, Piety--1%  c - Duel7 MP, Piety--10% [?] toggle between ability selection and description.,&h]k ,&h=u ,&h ...^^^......<.....#### demonstrator the Spear-Bearer ^..^.^^^.^#........#,&h .Merfolk of Okawaru *****.......^^^$(.....((..#Health: 103/103 ========================.......>...^..........#Magic: 20/20 ========================#..^^.^^.^^^............AC: 23Str: 19#..^^...^.D..........)..EV: 15Int: 9,&h #....^^^^^^^....#.....#.SH: 9Dex: 22#..^.^.........#.#P#..$.XL: 12 Next: 24% Place: Lair:2#....^..^[@....#####....Noise: ---------  Time: 19645.9 (0.0)#..##........#P# ..u) +4 trident,&hF #.###......####Throw: 20 stones#..........#Hero ##........##.###........##D   four-headed hydra,&h #.#...†.#####.....†######......P#The four-headed hydra is moderately wounded. _The four-headed hydra pulls away from the web.  You throw a stone. The stone hits the four-headed hydra. _The four-headed hydra is moderately wounded.,&h You throw a stone. The stone hits the four-headed hydra. _The four-headed hydra is heavily wounded.,&he ,&h \ .DD,&hK _(webbed)You can now deal lightning-fast blows.,&hג 15------6.9 (1Finesse ,&h֚ ,&h{ _The four-headed hydra is caught in a web! _You now have 15/20 mp.,&h .&h7  You reach to attack! You puncture the four-headed hydra!.&h85==7.2 (0.3.&h&A.&h6Ej _The four-headed hydra is severely wounded..&h  DDYou reach to attack! You hit the four-headed hydra.  The four-headed hydra is severely wounded..&h .--5.&hd' .&h* D _The four-headed hydra pulls away from the web.0&h  You reach to attack! You impale the four-headed hydra!!  You kill the four-headed hydra!0&hnH.^0&h 30===8 _Okawaru accepts your kill.0&h0&hk _Your Evocations skill increases to level 3!1&hTx1&hza  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting  17.3  12.6  +1   n - Spellcasting   0.0   1.2  -1      1&hm|     b - Maces & Flails   5.1   1.4  -2       c - Axes  10.1   1.4  -2   o - Invocations  11.6  11.3  +1   d - Polearms  19.0   9.0  +4   p + Evocations3.7   4.0   0   e - Staves  10.1   1.4  -2   q - Shapeshifting   0.0   0.7  +2   f - Unarmed Combat   5.0   0.8  +1       g - Throwing  1&h}[40m 9.3   5.0   0               h - Short Blades   5.0   0.7  +2       i - Ranged Weapons   8.2   5.7  -2               j - Armour   5.0   1.7  -3       k - Dodging   7.6   1.8  +3       l - Shields   9.0   5.1&h~0   0       m - Stealth   6.1   1.4  +2              The relative cost of raising each skill is in cyan.  Skills enhanced by Heroism and cross-training are in green.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets2&hV 2&h 2&h ...^^^......<.....#### demonstrator the Spear-Bearer ^..^.^^^.^#........#Merfolk of Okawaru *****.......^^^$(.....((..#Health: 103/103 ========================.......>...^..........#Magic: 15/20 ==================------#..^^.^^.^^^............AC: 23Str: 19#..^^...^............)..EV: 15Int: 9#....^^^^^^^....#.....#.SH: 9Dex: 22#..^.^.........#.#P#..$.2&hM [XL: 12 Next: 30% Place: Lair:2#....^..^[@....#####....Noise: ===------  Time: 19647.8 (0.0)#..##........#P# ..u) +4 trident#.###......####Throw: 20 stones#..........#Hero Finesse ##........##.###........###.#...†.#####.....†######......P#The four-headed hydra is severely wounded. _The four-headed hydra pulls away from the web.  You reach to attack! You impale the four-headed hydra!!  You kill the four-headed hydra! _Okawaru accepts your kill. _Your Evocations skill increases to level 3!2&h\ 2&h7 2&h9 2&hr 3&h9^..^.^^^.^#........# ......^^^$(.....((..#.>...^..........# #..^^.^^.^^^..... #..^^...^..).. #....^^^^^^^....#.....#. #..^.^.....#P#..$. #....^..^[.....#####.... #..##....@...#P# 3&h; #.###......####  #..........#  ##..####.... #.#...†.## #.....†######......P# #...##3&h~F3&hvG;---8.8 (1 _3&hQ3&hyT3&h ......^^^$(.....((..#.>...^..........# #..^^.^^.^^^..... #..^^...^..).. #....^^^^^^^....#.....#. #..^.^.....#P#..$. #....^..^[.....#####.... #..##........#P# 3&h| #.###..@...####  #..........#  ##..####.... #.#...†.## #.....†######......P# #...## #<#3&h3&hA---93&hi3&h 3&h n.>...^..........# #..^^.^^.^^^..... #..^^...^..).. #....^^^^^^^....#.....#. #..^.^.....#P#..$. #....^..^[.....#####.... #..##........#P#  #.###......####  #.....@....#  ##..####.... #.#...†.## #.....†######......P# #...## #<######......##3&h 3&h/ &503&h 3&hS 3&h   #..^^.^^.^^^..   #..^^...^..)   #....^^^^^^^....#.....#   #..^.^.....#P#..$   #....^..^[.....#####..   #..##........#P#   #.###......####   #..........#   ##..#  ###....   #.#...†.##   #.....†##   ####......P#   #...##   #<##   ####......##  3&h| D #P.P3&h 3&h6 S6=13&h> 3&h* 4&h8Q34&hhR4&h@\n4&h]4&hja4&hb4&hc4&hf4&hf9=4&hg4&hhk,4&hl4&ho4&h5pK7=4&hWq4&ht,4&hUv4&h1y4&hy4&hz4&h!~,4&h4&h4&hX9=4&h64&h,4&h&4&h4&h}K8=4&h4&h4&h4&hZ4&h,4&h54&h.,4&h4&hz4&h9=4&h4&hڤ,4&h<4&h&4&hũK9=4&h4&hZ,4&h4&h,4&h4&h,4&h4&h4&h9=4&hȿ4&h',4&h4&h_ _You start resting.4&h074.8 (23.0)4&hd[20==5.8 (244&h4&hp _Magic restored. _MP restored: 204&hP  .......>...^.#  #..^^.^^.^^^. #..^^...^............).. #....^^^^^^^....#. #..^.^.........#.#P#..$ #....^..^[.....#####.. #..##........#P# .. #.###......#### #....  ##.... ###........ #.#...†.#### #.....†## 4&hR ####P# #...# #......<###  #####4&hZ 4&h[ 76.8 (1.0) _4&hb 4&hd 4&h ^^^$(.....((..# .......>...^...# #..^^.^^.^^^.. 4&h #..^^...^............).. #....^^^^^^^....#. #..^.^.........#.#P#..$. #....^..^[.....#####..#..##........#P# ..#.###..@...#####....  ##....###........#.#...†.#### #.....†######P##...# #......<###4&h4&htE11874&h4&h ` _You feel like a meek peon again.5&h^..^.^^^.^#........#  ^^^$(.....((..# .......>...^...# #..^^.^^.^^^.. #..^^...^............).. #....^^^^^^^....#. #..^.^.........#.#P#..$. #....^..^[.....#####..#..##....@...#P# ..#.###......####5&h#....  ##....###........#.#...†.#### #.....†######P##...5&h5&h%85&h-5&h{5&hW...^^^......<.....####^..^.^^^.^#........#  ^^^$(.....((..# .......>...^...# #..^^.^^.^^^.. #..^^...^............).. #....^^^^^^^....#. #..^.^.........#.#P#..$. #....^..^[@....#####..5&h͓#..##........#P# ..#.###......#####....  ##.....###........#.#...†.#### #.....†######P#5&hf5&h'B==95&h5&hs5&h) 5&h   Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting  12.3  12.6  +1   n - Spellcasting   0.0   1.2  -1           b - Maces & Flails   0.1   1.4  -2      5&h  c - Axes   5.1   1.4  -2   o - Invocations  11.6  11.3  +1   d - Polearms  14.0   9.0  +4   p + Evocations3.7   4.0   0   e - Staves   5.1   1.4  -2   q - Shapeshifting   0.0   0.7  +2   f - Unarmed Combat   0.0   0.8  +1       g - Throwing   4.3   5.0   0              5&h   h - Short Blades   0.0   0.7  +2       i - Ranged Weapons   3.2   5.7  -2               j - Armour   0.0   1.7  -3       k - Dodging   2.6   1.8  +3       l - Shields   4.0   5.0   0       m - Stealth   1.1   1.4  +2      [45&h c0m        The relative cost of raising each skill is in cyan.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets6&h6&h6&h+6&h...^^^......<.....#### demonstrator the Spear-Bearer ^..^.^^^.^#........#Merfolk of Okawaru *****.......^^^$(.....((..#Health: 103/103 ========================.......>...^..........#Magic: 20/20 ========================#..^^.^^.^^^............AC: 21Str: 196&h#..^^...^............)..EV: 11Int: 9#....^^^^^^^....#.....#.SH: 8Dex: 22#..^.^.........#.#P#..$.XL: 12 Next: 30% Place: Lair:2#....^..^[@....#####....Noise: ---------  Time: 19679.8 (0.0)#..##........#P# ..u) +4 trident6&h#.###......####Throw: 20 stones#..........#Finesse ##........##.###........##6&h2#.#...†.#####.....†######......P# _Okawaru accepts your kill. _Your Evocations skill increases to level 3! _You start resting. _Magic restored. _MP restored: 20 _You feel like a meek peon again.6&hZ6&h6&h6&hY6&hd^...^.........# ...^^^......<.....####^..^.^^^.^#........#  ^^^$(.....((..# .......>...^...# #..^^.^^.^^^.. #..^^...^............).. #....^^^^^^^....#. 6&hj#..^.^.....@...#.#P#..$. #....^..^[.....#####..#..##........#P# ..#.###......#####....  ##......###........#.#...†.#### #.....†##6&h6&h+80.8 (16&h6&h6&h ..^^..### #^...^.........# ...^^^......<.....####^..^.^^^.^#........#  ^^^$(.....((..# 6&h% c.......>...^...# #..^^.^^.^^^.. #..^^...^............).. #....^^^^^^^....#. #..^.^.........#.#P#..$. #....^..^[.....#####..#..##........#P# ..#.###......#####....#  ##.......###........#.#...†.####6&hҋ 6&h 016&h8 6&h U _Your hands slow down.6&h ###..# #...^^.....### ##^...^...............# #...^^^......<.....#### #^..^.^^^.^#........#  ^^^$(.....((..# .......>...^...# #..^^.^^.^^^.. #..^^...^....@.......).. #....^^^^^^^....#. #..^.^.........#.#P#..$. #....^..^[.....#####..#..##........#P# ..#.###......####6&h [40m#..#  ##........###........6&h 6&h &26&hm 6&h 7&h0$M .##### ###..# #...^^.### # ^............ ...^^^......<### #7&h1\ ^..^.^^^.^#...... ......^^^$(.....((.......>...^...# ^^.^^^.^^...^............)...^^^^^^^....#.....##..^.^.........#.#P#..$.#.....# 7&hF;7&h<&37&hA7&hB7&hgnM^.>..###.#.. .##### ###..# #...^^.### # ^............ ...^^^......<### # ^..^.^^^.^#......7&hf ......^^^$(.....((.......>...^.@.# ^^.^^^.^^...^............).#....^^^^^^^....#.....#.###..........7&hp<47&h7&h7&hA .....## ##..(^.>..###........#. ........##..### ####.................#  ..^^........## ^...^...............#  ...^^^......<.....#### ^..^.^^^.^#........# ......^^^$@.....((..# .......>...^...# #..^^.^^.^^^.... #..^^...^............).. #....^^^^^^^....#.....#. #..^.^.........#.#P#..$. #....[37&h9;49m^..^[.....#####.... .##........#P# ..  #.###......#### 7&h 7&h&57&h 7&h7&h+6.8 (27&h:7&h}# _N - a javelin7&hl: M ###.....#.........### ##.(....^.>..###.#. .#######.....^^.......### # ^...^............... ...^^^......<### ^..^.^^^.@#...... ......^^^$......((.......>...^...# #..^^.^^.^^^............##........#P#7&h.B 7&h(C  5  0 7.8 (120 stonesHeld 7&hG 7&hLS ` _You are caught in the web!  N - 3 javelins (gained 2)7&hS *8.8 (27&h[ 7&h\ * _There is a web here.8&h 8&h> 11  8 9.8 (120 stones8&h 8&h / _You disentangle yourself.9&h........### ##........(#^.>..###..#......##..########..........# #...^^.....### #^...^.... ...^^^......<.....#### #^..^.^^^.^#........# ......^^^$.@....((..# .......>...^..........# #..^^.^^.^^^.....#..^^...^....)..#....^^^^^^^....#.....#.#..^.^.........#.#P#.9&hc[40m.$.#....^..^[.....#####....#..##........#P# .. . ##### .. 9&h 9&hF'909&h9&h9&hǾ ........### ##........(# demonstrator the Spear-Bearer ....^.>..###........#.. Merfolk of Okawaru *****.........##........#### Health: 103/103 ========================####.................# #. Magic: 20/20 ========================..^^...............### ## AC: 21Str: 19^...^...............# # EV: 11Int: 9...^^^......<.....#### # SH: 89&h? Dex: 22^..^.^^^.^#........#XL: 12 Next: 30% Place: Lair:2......^^^$.@....((..#Noise: ---------  Time: 19690.8 (0.0).......>...^..........#u) +4 trident#..^^.^^.^^^............Throw: 20 stones#..^^...^............)..#....^^^^^^^....#.....#.#..^.^.........#.#P#..$.#....^..^[.....#####....#..##........#P# ... #.###......####..  _You are caught in the web!  N - 3 javelins (gained 2) _There is a web here. 9&h! _You disentangle yourself.  Press: ? - help, v - describe, . - travelThe floor.9&hc V#@A rock wall.9&h:2 .#  N - 3 javelins (gained 2) _There is a web here. _You disentangle yourself.  Press: ? - help, . - travelYou can't see that place.  [the floor.]:&hrr@..:&hZ7 .., v - describe, . - travelThe floor.:&h@..:&h3 A..;&hCX^.An alarm trap.;&ho!............^.>.................................^............^^^......<....^.^^^.^#.........^^^$.@....;&h&........### ##........(# demonstrator the Spear-Bearer ....^.>..###........#.. Merfolk of Okawaru *****.........##........#### Health: 103/103 ========================####.................# #. Magic: 20/20 ========================..^^...............### ## AC: 21Str: 19;&h'^...^...............# # EV: 11Int: 9...^^^......<.....#### # SH: 8Dex: 22^..^.^^^.^#........#XL: 12 Next: 30% Place: Lair:2......^^^$.@....((..#Noise: ---------  Time: 19690.8 (0.0).......>...^..........#u) +4 trident#..^^.^^.^^^............Throw: 20 stones#..^^...^............)..#....^^^^^^^....#.....#.#..^.^.........#.#P#..$.#....^..^[.....#;&hL(####....#..##........#P# ... #.###......####.. N - 3 javelins (gained 2) _There is a web here. _You disentangle yourself.  Press: ? - help, v - describe, . - travelAn alarm trap.  Placed new exclusion.;&h(;&h1;&h3. _;&h ^.>..###..#.......##..########..# #....^^......### #^....;&h# Q #....^^^......<.....#### #^..^.^^^.^#........# ......^^^$......((..# #.......>...^..@.......# ##..^^.^^.^^^.....#..^^...^....).. #....^^^^^^^....#.....#. ##..^.^.........#.#P#..$. ##....^..^[.....#####.... .;&h$ O#..##........#P# .. ..###......#### ..#..........# ..;&h ;&h! 21.8 (1 _;&h ;&h ;&h ....^.>..###.#...♣.##.####.♣####..# #...^^......### ##.#^...^.......# #.;&h9 4...^^^......<.....#### #^..^.^^^.^#........# #......^^^$......((..# #..>...^...# ##..^^.^^.^^^. ##..^^...^..).. ##....^....#.....#. #.#..^.^.#.#P#..$. #.#....^..^[.....#####.... .#..##........#P# .. .#.###......#### ;&hF! d.#.# .;&h, ;&h, &2;&h< ;&h+? <&h<&h....^.>..###.#...♣.<&h.<&hV##.<&h%,####.♣<&h####.<&hT.<&hK# #....<&hؼ..^^......### ##.#.^...^.......# #..♣...^^^......<.....#### #<&hʽ^..^.^^^.^#........# #......^^^$......((..# #. .>...^....<&h y# ##. #..^^.^^.^^^. #. #..^^...^..).. <&h{#. #....^....#.....#. #. #..^.^.#.#P#..$. #. #....^..^[.....#####.... . #..##.#P# ...#.###......#### #. .#.# .<&h<&hq&3<&hV<&h_<&h....^.>..###.#...♣..##.####.♣♣.####..# #....♣..^^......### ##.#.^...^.......# #..♣.<&hA5...^^^......<.....#### ####.^..^.^^^.^#........# ###.......^^^$......((..# #.>...^....# ##.# ..^^.^^.^^^.##. ..^^...^..).#.# ....^....#.....#.#. ..^.^.#.#P#..$.#. ....^..^[.....#####.. ..##.#P# .<&h. #.###......#### ##.. . #.# .<&hO<&h7&4<&hg<&h̫<&hY....^.>..###.#...♣..##.####.♣♣.####..# #....♣..^^......### ##.#.^...^.<&h......# #..♣.♣...^^^......<.....#### ####.^..^.^^^.^#........# ###.# ......^^^$......((..# #...#>...^....# ##.# .^^.^^.^^^.# #..# .^^...^.)...# #.#^....#.....#.#...# .^.^.#.#P#..$.#.^..^[.....#####.....> . .<&h?##.#P# #.. .###......#### ##... . .# .<&h<&h&5<&ha<&h; _Found a stone staircase leading down.<&hσ ........### (#^♣..<....^.>..#<&h ...♣.. ..##..####.♣♣..####........# #....♣♣♣..^^.......### ##.#...D^...^.........# #..♣.♣...^^^......<.....#### ####... ^..^.^^^.^#........# ###.# .....^^^$......(@..# #...# ...>...^...<&h # ##.## ^^.^^.^^^..# #..# ^^...^............)...# ##.^^^^^^^....#...# #...# ^.^.........#.#P#..$.... # ..^..^[.....#####.....> ##..P# #... ####### ##...<&h- <&h@ &6<&h` <&h <&hͩ +7.8 (2<&h E _N - 4 javelins (gained 1)=&h^.>..###..#...♣....♣....##........####.♣♣..♣♣####.........# #....♣♣♣...^^......### ##.#...D.^.........# #..♣.♣.♣ =&hZ...^^^......<.....#### ####...# ..^.^^^.^#........# .### ....^^^$......(...# #...# ..>...^........@.# ##.## ^.^^.^^^.....#..# ^...^....)#.## .^^^^^^^....#.....##...#^.........#.#P#..$..... #..... =&h.^..^[.....#####.....>.. .. #........#P# ##....... ..#### ##....... ........#..=&h=&h+8.8 (1=&h=&h=&h5Y....##..####.♣♣..♣♣. ####.........# #....♣♣♣.÷ ..^^......### ##.#...D.# ^.........# #..♣.♣.♣ ..^^^......<.....#### ####...##^.^^^.^#........# .### .^^^$......(...# #...# ..>...^..........### ##.## ^^.^^^.....#..# ...^....)#.## ^^^^^^^....#.....#=&h#...# ^.........#.#P#..$...... #..... ^..^[.....#####.....>... ........ ........#P# .....#### ###....... .......# ## ..=&h=&h&9=&h=&h=&h[  ####... #....♣♣♣.÷ ..^^### ##.#...D.# ^...^.# #..♣.♣.♣. ..^^<.....#### ####...##^.^^^.^#... ###.### ..^^^$......(...# ..>...^..........####.# .^^.^^^.....## #.. ...^...=&h .## ^^^^^^^....#.....#...# #............#.#P#..$...... #.....#####..........P... .....##=&h >700=&h[ =&h M _You see here a +0 mace.=&h\  ..^^### ##.#...D.# ^...^.# #..♣.♣.♣. ..^^<.....#### ####...##^.^^^.^#... ###.### ..^^^$......(...# ..>...^..........####.# .^^.^^^.....## #.. ...^...=&h:] )...# ^^^^^^^....#....@#...# #............#.#P#..$...... #.....^[.....#####.....>... ............#.... †.####=&hh =&hh -1 _=&hp =&hr >&h8.... #..♣.♣.♣ .^^^......<.....#### ####...### ^.^^^.^#........# .### .^^^$......(...# #...# .>...^..........### ##.## ^^.^^^........# .^....).#.## ^^^^^^....#.....#...#####...# .........#.#P#..@......##..... ..^[.....#####.....>............ .......#P# #.....#### ### ......# ## P## #.....#### #P ##>&h>&h;&2>&hb>&hh>&h+3.8 (2>&h>&h? _You now have 642 gold pieces (gained 20).>&h^^^......<.....#### ####...### ^#........# .### .^^^$......(...# #...# >&hZ>...^..........### ##.## ^.^^^......# .^....)..#.## ^^^^^....#.....#...#####...# ........#.#P#.........##..... .>&hE^[.....#####...@.>................#P# #..#### #### ### P### #. #### #P # .#### >&h?&A4.8 (1>&h,>&h/>&h^#........# .### ^^^$......(...# #...# ...^..........### ##.## .^^^....# ...).#.## >&h^^^^....#.....#...#####...# .......#.#P#.........##..... ^[.....#####.....>............ .....#P# ..#### ###>&h # # ## >&hP>&hS## ##.>&hw ### #P..#>&hX .##### >&hY5## >&hN>&h&5>&h>&h>&h)4 $......(...# #...# ..^..........### ##.## ^^^......# ...)#.## ^^^....#.....#...#####...# ......#.#P#.........##..... >&h4 [.....#####.....>............ ....#P# ..#### ### # # ## P# >&h4 ## ##. ## #P..##>&h!5  .####### >&hV> >&h> &6>&hD >&hF ?&heD.^..........### ##.## ^^....# ...)#.## ^^....#.....#...#####...# .....#.#P#.........##.....#####.....>............ ...#P# ..#### ### # # ## P# ## ##. # #P..## #.######## ?&hHp?&hp7?&hew?&hy?&hS^....# ..)#.## ^....#.....#...#####...# ....#.#P#.........##.....#####.....>............#P# .. .#### ### # # ## #P# # ##.  ##.#P..## #.######## ?&h?&h&8?&h?&hu?&h^.## #..# )...## #.## ....#.....#...#####...##.#P#.##..... #####.....>. #P# ##. #### ###. # ##.#  ?&h!T#P.#  ##.##.#P..##.#.##### .###?&hU?&h&9?&h4?&h?&hv` ## #..# )...## #.## #.....#...#####...##.#P#.##.#####.....>. ?&h` #P# ##.  ###.  ##.# ?&h`  #P.# ##.?&ha ##.#P..##.#.##### #.#?&h6a Q### #?&hzj ?&hk '10?&hr ?&h6t ?&hz q## #..# )...## #.## #.....#...#####...##.#P#.##.#####.....>. P# ##.  ###. ##.# #P.# ##.##.#P..##.#.##### #.# 1@&hJma## #..# @&hm)...## ##.## #.....#...#####...# #.#P#.@&hmo##. #####.....>. @&hm# ##.  ###. @&hm##.# #P.# ##.@&hnf###.#P..##.....#@&h=n#.##### ##.# @&hv@&hv&2@&hZ}@&h @&h@## #..# )...## ##.## #.....#...#####...# .#P#.##.#.....>.  ##.  ###. ##.@&h:\# #P.# ##.###.#P..##.....# ### #@&h!#@&hR3@&hP@&h## #..# )...## ##.## .....#...#####...###### #P#.##.#......>.##.###.###.# #P.# ##.## ##.#P..##.....# #.#####.### # ##@&h@&hQ&4@&hd@&h@&h& ### ##.## ..## #..# )...## ##.## ....#...#####...###### P#.........###.Y ##.....>##....###..##..@&h7' W# #P. ##.............###.#P..##.....##.#####.##.###@&h[' ### ## ##Y   yak (asleep)@&h) l  A yak comes into view.@&h 6 /  --more--A&h A&h 1 5 _A&h A&h B&h".(...# #...####.##. #..#)...## ##.## .....#...#####...###### . #P#.........###.Y #>.....#..##.#. #P..#B&hb.......###.#P..##.....# #.#####.##.###### ## ##B&hB&h:&6B&hB&hB&h$Dz.....# ###.### ..(...# #...####.##. #..#)...## ##.## .....#...#####...###### . .#P#.........###.Y ##>.....#..##.#. #P..#.......###.#P..##.....# #.#####.##.###B&hDs### ## ##B&hDMB&hM&7B&hbTB&hVB&h% /<.....#####...###.....# ###.### ...(...# #...####.##. #..# ......)...## ##.## .....#...#####...###### . #.#P#.........###.Y ###>. # ##.... # #..##.#. #P..#B&h v............###.#P..##.....# #.#####.##.###### ## ##B&h% B&h& &8B&hM, B&h/ B&h MM.........# #..♣.♣.♣.###<### ####...###.##.### ...(...# ...#### ##.##...## #..# .B&hx .....)...## ##.## .#.....#...#####...###### . #.#P#.........###.Y #####.....>##.... B&h # ###.................##.#####.##.###B&h <9B&h B&h C&hM### ##.#...D.#...........# #..♣.♣.♣.###<### ####...###.##.### ...(...# ...#### ##.##...## #.......)...## ##.## .#.....#...#####@..###### . #.#P#.........##C&h-#.Y #####.....>.... # ##............................P.###.#P..##.....#C&hC&h '20C&hdC&h9C&hdC&hsdC&hkC&hnC&h~u.......# #....♣♣♣.÷..# .....### ##.#...D.#..# ........# #..♣.♣.♣.### <.....#### ####...###...# ###.### ..(...# #...# ### ##.## ..## #..# ....)...## ##@## ....#...#####...###### . .#P#.........##........#.Y C&hP###.....>....  ##....###..##..#.#P.##.............#C&h:C&h&1C&h,C&hC&hOM##.###.♣♣..♣♣...##..# #....♣♣♣.÷### ##.#.....#.. .........# #..♣.♣.♣.### <### ####...###.###.### ..(...# ...#C&hK### ##.#...## #@.# .....)...## ##.## #.....#...#####...###### . .#P#.........##........#.Y.........#.............#C&hC&h&2C&hC&hâC&hؗ M#.#...♣....♣♣♣D. ##.###.♣♣..♣♣...##..# #....♣♣♣.÷### ##.#.....#.. .........# #..♣.♣.♣.### <### ####...###.###.### ..(...# #...### ##@##...## #.. .....)...## ##.## C&h #.....#...#####...###### .#..........................C&h C&hڟ &3C&h C&h C&h|C&h1Quiver which action? ([-] to clear) Items ([,] to cycle)  a - Throw: 3 darts (curare)C&hb - Throw: 20 stones (quivered)  c - Throw: 3 darts (disjunct)  d - Throw: 16 darts (poison)  C&h`e - Throw: 4 javelins  f - Zap: wand of flame (9)  g - Zap: wand of polymorph (3)  C&h0!h - Zap: wand of roots (16) C&hMAbilities ([,] to cycle)  i - Abil: Heroism  j - Abil: Finesse C&h k - Abil: Duel C&h[*/%] inventory [^] all abilities[!] focus mode: off|onE&hXgE&hPl;###........#...♣....♣♣♣D.#demonstrator the Spear-Bearer ##........####.♣♣..♣♣...##Merfolk of Okawaru *****. ..........# #....♣♣♣.÷..#Health: 103/103 ======================== ........### ##.#.....#..#Magic: 20/20 ======================== .........# #..♣.♣.♣.###AC: 21E&hlStr: 19 <.....#### ####...###EV: 11Int: 9 ......####.###SH: 8Dex: 22 ..(...##...#E&hleXL: 12 Next: 30% Place: Lair:2 ......### ##@##Noise: ---------  Time: 19723.8 (0.0) E&hl........## #..#u) +4 trident .....)...## ##.##E&hlThrow: 20 stones #.....#...#####...###### . .#P#.........##........#.Y E&hm####.....>................##.....................###.................#E&hm##...............#. _Placed new exclusion. _Found a stone staircase leading down. _N - 4 javelins (gained 1) E&h8m_You see here a +0 mace. _You now have 642 gold pieces (gained 20). _A yak comes into view.E&h nE&hsE&huE&hM ##.(#^♣..<..♣.♣#.#...♣....♣♣♣.. ##.E&hM###.♣♣..♣♣...##..# #....♣♣♣.÷.### ##.#.....#.. .........# #..♣.♣.♣.### <E&h͹?### ####...###.##.### ..(...# #.@.#### ##.#...## #..# .....)...## ##.##E&hO............E&hE&hQ+4.8 (1E&hsE&hE&h@ ###.....#...♣.....♣...#  (#^♣..<..♣.♣.# ...♣....♣♣♣..# #..####.♣♣..♣♣...#.......# #....♣♣♣.÷..# .....### ##.#.....#..# ........# #..♣.♣.♣.###...#### ####...###...# ###@### E&hF.(...# #...# ### ##.## ..## #..# ....)...## ##.##....#...#####...###### P#.........##........#.Y ###.....>.........##....E&hE&h&5E&hmE&h!E&h M ##.P..###..♣...♣♣..# ###.....#...♣.....♣... E&h 1 ##.(#^♣..<..♣.♣ ##.#...♣....♣♣♣.. #.###.♣♣..♣♣...##E&hj ..# #....♣♣♣.÷.### ##.#.....#..E&h ;...# #..♣.♣.♣.###### ####@..###.###.### .(...# #... .....### ##.##...E&h E&h &6E&h? E&h' F&hM ###..##...♣♣D♣♣.#.#  ##.P..###..♣...♣♣..# ###.....#...♣.....♣...  ##.(#^♣..<..♣.♣ ##.#...♣....♣♣♣.. #.###.♣♣..♣♣...##..# #....♣♣♣.÷..#### ##.#.....#..F&h...# #..♣@♣.♣.###### ####...###.##.### .(...##...##..F&hF&h6 &7F&hF&hF&hM ♣.♣.....# ###..##...♣♣D♣♣.#.#  ##.P..###..♣...♣♣..#F&hI` ###.....#...♣.....♣...  ##..(#^♣..<..♣.♣. ##.#...♣....♣♣♣.. #.F&hl###.♣♣..♣♣...##..# #....♣♣♣.÷..#F&h### ##.#.@...#..F&h...# #..♣.♣.♣.###F&h### ####...### .....#F&h>###.####F&h..F&hJF&h&8F&hF&h%F&hM ##..###.♣. #..##..♣.♣.....## ###..##...♣♣.♣♣.#. ##.P..###..♣...♣♣..## ###.....#...♣.....♣...# # ##..(#^♣..<..♣.♣.# ###..#...♣....♣♣♣..# ##.####.♣♣..♣♣...##........# #...@♣♣♣.÷..#.## ##.#.....#..#.......# #..♣.♣.♣.### <.....#### ####...###.....# ###.### ..(...# #...###.##. #..#)...## ##.##F&h]Y9F&hA F&h F&h F&h֯ G&h Really walk into a travel-excluded area? Y - Yes  N - NoG&hG&hS##..###.♣.....##demonstrator the Spear-Bearer #..##..♣.♣.....##Merfolk of Okawaru *****.###..##...♣♣.♣♣.#.#G&h=THealth: 103/103 ========================##.P..###..♣...♣♣..##Magic: 20/20 ========================###.....#...♣.....♣...#AC: 21Str: 19 ## ##........(#^♣..<..♣.♣.#EV: 11G&hrTInt: 9 .###........#...♣....♣♣♣..#SH: 8Dex: 22 G&hT .##........####.♣♣..♣♣...##XL: 12 Next: 30% Place: Lair:2 ...........# #..@.♣♣♣.÷..#Noise: ---------  Time: 19729.8 (0.0) G&hUG.........### ##.#.....#..#u) +4 trident ..........# #..♣.♣.♣.###Throw: 20 stones .<.....#### ####...### .......####.### ...(...##...# .......### ##.## .........## #..# ......)...## ##.## _Placed new exclusion. _Found a stone staircase leading down. _N - 4 javelins (gained 1) _You see here a +0 mace. 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P&h P&h@ YY..YP&h '60P&h P&hQ Q&h|.###. ?.## #P. ...#####...Y....F..## #.......# ..#####.....Y#..Y. .$F..### #.........# Y .......## ### ..## # #..####. ###.........#P.....#  ###.....)P.......#  ##.....∩P# #.....### #..# ##÷.########### #...# #....#..###.♣.....##Q&hQ&hQ&hh.Y.YQ&h&1Q&heQ&hQ&hk?.## #P. ....#####F #....## #....Y..# ..#####......#..Y.$F..### #.......Y.# Y ........## ##.......## #Q&hm..## # ##..####.  ###.........#P.@...##  ###.....)P.......#  ##.....∩P#Q&hu #.....### #Q&h..# ##÷.###########Q&h #...# #....##..###.♣.....## #..##.♣.....##Q&h2Q&hQ&h_Q&hHY.Y.2Q&hQ&hlQ&h/....#####F .#....## #...Y...# .......#####......#..Y.$F..### #......Y..# Y #........## ##.......## ##..## #  ##..####.  ###.........#P.....## ###.....)P..@....# Q&h/ ##.....∩P# #.....### #..# ##÷.########### #...# #....###..###.♣.....## #..##.♣.....#####..##...♣♣.♣♣.#.#Q&hy3Q&h3Q&h=h.Y.YQ&hB>&3Q&hEQ&h4HQ&h #....## #.# #.......#####..Y...#..Y.$F..### #.........# Y  #........## ##....Y..## Q&h  ##..## ###.....  ##........####. ###.........#P.....## ###.....)P.......#  ##.....∩P#Q&h+ u #.....### #Q&hO ..# ##÷.###########Q&hq ~ #...# #....###Q&h #..###.♣.....## #..##.♣.....##Q&h 6###..##...♣♣.♣♣.#.#Q&h̓ J.P..###..♣...♣♣..##Q&h Q&hЈ Q&h Y.YY.Q&h &4Q&h Q&h Q&h ;#.......#####..Y.Q&h $F..### #....Y....# Y  #........## ##...Y...##  ##..## ###.... ##........####. ###.........#P.....# ###.....)P.......#  ##.....∩P#Q&h  #.....### #..# ##÷.########### #...# #....###Q&h9 #..###.♣.....## #..##..♣.♣.....#####..##...♣♣.♣♣.#Q&h^ =.#.P..###..♣...♣♣..##Q&h I###.....#...♣...#Q&h) Q&h Q&h d.Y.YQ&hI &5Q&h Q&h R&hW.#.# ####......#..Y  #....$F..### #..#  #.## ##..Y....## ##.## ###...Y...## ##........####.## ###.........#P.....### ###.....)P.# ##.....∩......P# #.### #.#..# ##÷.####  #...# #....###R&h^X. ##..###.♣.....## #..##..♣.♣.....## ###..##...♣♣.♣♣.#.#  ##.P..###..♣...♣♣..##  ###.....#...♣.....♣...#R&h1\R&h\R&hgg^Y.Y.R&hIh&6R&hoR&hJrR&h7X  ..#.# ####......#.. #....$F..### #..# #.## ##.Y.....## ##R&hX .## ###..Y....## ##........####.## ###.........#P.....### ###.....)P.# ##.....∩......P# #.###R&hY  #.#..# ##÷.R&h'Y #### #...# #....### ##.R&hPY .###.♣.....## #..##..♣.♣.....##R&h{Y  ###..##...♣♣.♣♣.#.# ##.PR&hY ..###..♣...♣♣..##  ###.....#...♣.....♣...#R&hY R&h] R&hb^ R&hj YY..YR&hvk &7R&ht R&hw R&h' M #....$F..### #...#  #........## ##Y# ##R&h,( ..## ###. ##........####...Y ###.........#P.....# ###.....)P.......# R&h( 5 ##.....∩P# #.....### #..# ##÷.########### #...# #....##..###.♣.....##R&h(  #..##.♣.....#####..##...♣♣.♣♣.#.#R&h ) .P..###..♣...♣♣..## . ###.....#...♣..R&h/) .# .### ##........[#^♣..<..♣.R&hQ) "♣.#R&h, R&h2 R&h< Y.YY.R&h= &8R&hGG R&heJ S&h_X #........## ### ##........## ###Y ##........####..Y ###.........#P.....# ###.....)P.......#  ##.....∩P# #.....### #..# ##÷@########### #...# #....##..###.♣.....## #..##.♣.....#####..##...♣♣.♣♣.#.#.P..###..♣...♣♣..## .. ###.....#...♣...#.### ##........[#^♣..<..♣.♣.#>..##...♣....♣♣..#S&hYS&hcd.Y.YS&hc&9S&hlS&hoS&h~t.YS&hT'70S&hS&hS&h S&h S&hh+ 3.YS&h+ S&h, &1S&hk8 S&h: T&h,T&hI.YT&h&2T&hT&hyT&h ,T&h ZY..YT&h &3T&h( T&h-* T&h T&h T&h} `∩YY.T&h -4.0 (0.6T&h T&h d _You reach to attack! You closely miss the yak.U&hU&h=.=6U&hU&hN _You barely miss the yak.U&hU&hSBY.U&h-5.3 (0.7U&h/&U&h( _You barely miss the yak. The yak misses you.U&h:  You puncture the yak!U&hm4==9 (0.6U&hCU&h[ _The yak is heavily wounded.U&h  You hit the yak.  The yak is heavily wounded.U&h I.YU&hs k98/103 ----6.6 (0.7U&h" U&h _The yak gores you. _You take 5 damage, and have 98/103 hp.V&h6  You hit the yak.  The yak is heavily wounded.V&h6V&h8: --V&h69You block the yak's attack.  A yak comes into view.V&h@/  --more--V&hl YYYY 4 yaks (2 wandering)V&hm (7.3V&hx V&h'| ; _The yak gores you but does no damage.W&h ##..## ###Y ##........####..YW&h ###.........#P.....# ###.....)P.......#  ##.....∩P# #...........### #..YY......#..# ##÷.########### #.@.# #....W&h##..###.♣.....## #..##..♣.♣.....#####..##...♣♣.♣♣.#.#.P..###..♣...♣♣..## ... ###.....#.W&h0W..♣...# 2 yaksW&hY.### ##........[#^♣..<..♣.♣.# W&h^.>..#..#...♣....♣♣..#W&hR....###.♣♣..♣♣...##W&hW&hHW&hǠW&hW&hY...YYY 3 yaks (1 wandering)W&hh#8W&hM----=8.3 (1.0W&hӺW&h _The yak attacks as it pursues you! The yak gores you! _You take 10 damage, and have 88/103 hp.X&hE ##..####. ###.........#P.....# ###.....)P.......#  ##.....∩P# #...........### #..........#..# ##YY########### #...# #....##@.###.♣.....## #..##..♣.♣.....#####..##...♣♣.♣♣.#.#.P..###..♣...♣♣..## .... ###.....#...♣...#.### ##........[#^♣..<..♣.♣.# 2 yaks^.>..#.#...♣....♣♣..# ......####.♣♣..♣♣...##.....# #....♣♣♣.÷..X&hF÷.YY--9 _X&h 8 ###...#P.....###  ###.....)P..  ##.....∩......P ......##.......#..##÷.##########YY.# #....### X&h ##..###.♣.....###.@##..♣.♣.....#####..##...♣♣.♣♣.#.##.P..###..♣...♣♣..## .... ###.....#...♣.....♣...### ##........[#^♣..<..♣.♣X&hF %^.>..###........#...♣....♣♣♣......##........####.♣♣..♣♣...#X&h ....# #....♣♣♣.÷#X&h i### ##.#.....#X&h$ X&h X&h& P..YYX&h' B--80X&h8 X&h: Y&hj ###.....)P..  ##.....∩......P ......##.......#..##÷.##########...# #....### ##YY###.♣.....##..##..♣.♣.....####.♣♣.♣♣.#.##.P..###..♣...♣♣..## .... ###.....#...♣.....♣...### ##........[#^♣..<..♣.♣^.>..###.#...♣....♣♣♣......##.####.♣♣..♣♣...#...Y&h]# #....♣♣♣.÷#### ##.#.....#.# #..♣.♣.♣.##Y&hY&hY&hӠF.YY&h]9--=1Y&hNY&hfT _The yak attacks as it pursues you! You block the yak's attack.Y&h ##.....∩P #...........##.......#..##÷.##########...# #....### ##Y.###.♣.....##.Y##..♣.♣.....#####..##...♣♣.♣♣.#.Y&h)##.P.@###..♣...♣♣..## .... ###.....#...♣.....♣...### ##........[#^♣..<..♣.♣^.>..###.#...♣....♣♣♣......##.Y&hP####.♣♣..♣♣...#...# #....♣♣♣.÷..# Y&h$### ##.#.....#.# #..♣.♣.♣.##<.....#### ####...###Y&hآY&hY&h:^.Y.YY&h.-2Y&hY&hZ&hz ......##.#..##÷.##########...# #....### ##..###.♣.....##Y.##..♣.♣.....#####.Y##...♣♣.♣♣.#.##.P..###..♣...♣♣..## .... ###....@#...♣.....♣...### ##........[#^♣..<..♣.♣^.>..###.#...♣....♣♣♣......##.####.♣♣..♣♣...#Z&h\...# #....♣♣♣.÷#### ##.#.....#.# #..♣.♣.♣.##<.....#### ####...### ^.^#... .###Z&h_,Z&h.Y.Y-3Z&hXZ&hZ&ho*#.#..# ##÷.########### #...# #....### ##..###.♣.....#..##..♣.♣.###Y.##...♣♣.♣♣.#.# ##.P.Y###..♣...♣♣..# ... ###.....#...♣.....♣...# Z&hw+### ##.......@[#^♣..<..♣.♣.# ^.>..###..#...♣....♣♣♣..# ....##..####.♣♣..♣♣...## ..# #....♣♣♣.÷#.....### ##.#.....#..#......# #..♣.♣.♣.### <.....#### ####...###^#........# .### $......(...# #...#Z&h-.Z&h/Z&h7^.Y.YZ&h7/904Z&hr>Z&h@[&h.]  You barely miss the yak.[&h% .YThe yak is heavily wounded.[&hZ&5=5.0 (0.7[&h-[&hv0P _The yak barely misses you.[&hfa  You completely miss the yak.[&hY&7[&h[&h}[ _The yak is heavily wounded.[&h a  You completely miss the yak.[&h .YThe yak is heavily wounded.[&h [1=6.3 (0.6[&h [&h.  [&hj 5_The yak gores you but does no damage.\&h2:  You puncture the yak!\&h~ .YThe yak is severely wounded.\&h5=7.0 (0.7\&hϘ\&h; _The yak gores you but does no damage.\&hss  You puncture the yak!  You kill the yak!\&h†   yak\&h~} 16 (0.6 _Okawaru accepts your kill.\&hl _Your Evocations skill increases to level 4!\&h+ # You puncture the yak!  The yak is heavily wounded.=8.2\&h \&h ; _The yak gores you but does no damage.]&hd  You puncture the yak!]&hj#2]&h(C=-8]&h]&h\ _The yak is severely wounded.]&h8  You hit the yak.  The yak is severely wounded.--9.4]&h[@ ]&hC Q _The yak closely misses you.]&hrt  You hit the yak but do no damage.The yak is severely wounded.-90.0]&h#{ ]&hY P _The yak barely misses you.^&hL5  You hit the yak.^&hM&6^&h~V^&hX\ _The yak is severely wounded.^&h(s  You puncture the yak!  You kill the yak!^&h$E†^&h)=3=1.3 (0.7^&h2^&h]6P _Okawaru accepts your kill.^&h ^&h Evoke which item? Wands  a - a wand of flame (9)l - a wand of polymorph (3)  M - a wand of digging (11)  P - a wand of roots (16) TalismansK - a maw talisman [!] read|quaff|evoke[?] describe selected`&hy `&hAf#..........#..#demonstrator the Spear-Bearer ##÷.###########Merfolk of Okawaru *****.#...# #....###Health: 92/103 =====================---##..###.♣.....##`&hrMagic: 20/20 ========================#..##..♣.♣.....##AC: 21Str: 19###..##...♣♣.♣♣.#.#EV: 11Int: 9##.P..###..♣...♣♣..##`&hmSH: 8Dex: 22 ... ###....†#...♣.....♣...#XL: 12 Next: 33% Place: Lair:2 `&h...### ##......†@[#^♣..<..♣.♣.#Noise: ==-------  Time: 19791.3 (0.0) ^.>..###........#...♣....♣♣♣..#u) +4 trident .....##........####.♣♣..♣♣...##Throw: 20 stones ...............# #....♣♣♣.÷..# `&h.............### ##.#.....#..# ..............# #..♣.♣.♣.### .....<.....#### ####...### `&h.^#........####.### $......(...##...# `&h;n_The yak barely misses you.You hit the yak. `&ht_The yak is severely wounded.You puncture the yak!  You kill the yak! _Okawaru accepts your kill.`&hP  Okay, then.`&h`&h`&h. _`&h*  #..### #..........#..# ##÷.########### #...# #....# ##..###.♣. #..##..♣.♣.....## ###..##...♣♣.♣♣.#. ##.P..###..♣...♣♣..##. ###....@#...♣.....♣...# ....### ##†.[#^♣..<..♣.♣.#^.>..###..#...♣....♣♣♣..###.####.♣♣..♣♣...##........# #....♣♣♣.÷..#......### ##.#.....#..#..........# #..♣.♣.♣.###.....<.....#####...### ^.^`&h+ [34m#........# ###.###3--2.3 (1 _`&h. `&hE4 p _You see here a yak corpse.a&hx3a&hza&he,a&hg4a&h,a&ha&h;,a&ha&hxa&h٘D5=a&ha&h,a&h4a&h,a&h[a&ha&hhN6=a&ha&h,a&ha&h;7a&ha&hּ,a&h a&hMa&ha&h_a&h;8a&h\a&h!a&ha&hLa&h[Ba&hCa&hK9=a&h7a&hL,a&h2a&h,a&ha&ha&h[100/103=a&ha&hX,a&ha&hba&h%1a&ha&hv ,a&h a&hI,a&h-a&hma&h%2a&ha&h,a&ha&h: ,a&h?"a&hK1 -- _You start resting.a&h;1818.3 (26.0)a&h<Z3=9.3 (27a&h+Ea&h Iz _HP restored. _Health restored: 103a&h&  #..# ##÷.########### #...# #....#..###.♣.....## #..##..♣.♣.....#####..##...♣♣.♣♣.#.#.P..###..♣...♣♣..## ..... ###....†#...♣.....♣...#.### ##.....@†.[#^♣..<..♣.♣.#^.>..#..#...♣....♣♣♣..#......###.♣♣..♣♣...##.....# #....♣♣♣.÷........### ##.#.....#..# ^.......# #..♣.♣.♣.### ^<.....#### ####...### ^^.^a&hÐ #........# ###.### ^^$......(...# #...#a&h a&h 020.3 (1.0) a&h՜ _a&hX a&hS b&ho_#.## #..........#..# ##÷.########...# #....### ##..###.♣.....##  #..##..♣.♣.....## #..##...♣♣.♣♣.#.#  ##.P..###..♣...♣♣..##  ###....@#...♣.....♣...# ..### b&hl†.[#^♣..<..♣.♣.# ^.>..#...♣....♣♣♣..# ##..####.♣♣..♣♣...#.......# #....♣♣♣.÷..# ......### ##.#.....#..# .........# #..♣.♣.♣.### ......<.....#### ####...###.^#........# ###.###b&hRm1b&hqub&huyp _You see here a yak corpse.b&h{ #..# ##÷.########### #...# #....#..###.♣.....## #..##..♣.♣.....#####..##...♣♣.♣♣.#.#.P..###..♣...♣♣..## ..... ###....†#...♣.....♣...#b&h.### ##.....@†.[#^♣..<..♣.♣.#^.>..#..#...♣....♣♣♣..#......###.♣♣..♣♣...##.....# #....♣♣♣.÷........### ##.#.....#..# ^.......# #..♣.♣.♣.### ^<.....#### ####...### ^^.^#........# ###.### ^^$......(...# #...#b&h b&h -2 _b&hb&h#c&h ##÷.########### #...# #....#..###.♣.....## #..##..♣.♣.....#####..##...♣♣.♣♣.#.#.P..###..♣...♣♣..#c&h/o..... ###....†#...♣.....♣....### ##......†.[#^♣..<..♣.♣.^.>..#..#...♣....♣♣♣........###.♣♣..♣♣. c&hoJ#.....# #....♣♣♣.÷.. ^......### ##.#.....#..#^c&h.......# #..♣.♣.♣.###^c&h<.....#### ####...### ^c&h5^^.^#........# ###.###^$......(...# #...# c&h...^..........### ##.##c&hc&hB=3c&hfc&htc&hU #...# #....#..###.♣.....## #..##..♣.♣.....####..##...♣♣.♣♣.#.c&h.P..###..♣...♣♣....... ###....†#...♣.. .......### ##......†.[#^♣..<..♣.♣^.>..#..#...♣....♣♣  ........###.♣♣..♣♣. ##c&hZF.....# #....♣♣♣.÷.. ^^......### ##.#.....#.. ..^.......# #..♣.♣.♣.# ^^^<.....#### ####..c&h8.### .^^^.^#........# ###.### .^^^$......(...# #...# >...^..........### ##.## c&h^.^^^...## #..#c&hc&ha&4c&hc&h(c&hk#..###.♣.....# #..##..♣.♣.....###..##...♣♣.♣♣.P..###..♣...♣♣..... ###....†#...♣ ........### ##......†.[#^♣..<..♣  ....^.>..#..#...♣....♣♣  ........###.♣♣..♣♣. ###.....# #....♣♣♣.÷ .^^......### ##.#.....# ...^c&h;.......# #..♣.♣.♣.#^^^<.....#### ####...#.^^^.^#........# ###.###.^^^$......(...# #...# .>...^..........### ##.## ^^.^^^...## #..# ..^..)...## ##.##c&hdc&h&5c&hүc&hܱc&h e #..##..♣.♣....###..##...♣♣.♣♣.P..###..♣...♣♣..... ###....†#...♣........### ##......†.[#^♣..<..♣ c&h X ....^.>..#..#...♣....♣♣ ........###.♣♣..♣♣. ####.....# #....♣♣♣.÷ ..^^...@..### ##.#.....# ^...^.......# #..♣.♣.♣^^^<.....#### ####...#.^^^.^#........# ###.### ...^^^$......(...# #...# ..>...^..........### ##.## .^^.^^^...## #..# ...^..)...## ##.## ^^^^^^^....#.....#...#####...####c&h D c&h c&hN &6c&hA c&h d&hu ##.♣♣.♣♣##.P..###..♣...♣♣..... ###....†#...♣.............### ##......†.[#^♣..< ....^.>..###..#...♣....♣d&hJ ........##.####.♣♣..♣♣. ####... #....♣♣♣.÷ ..^^### ##.#.....# ^...^.# #..♣.♣.♣. ..^^<.....#### ####...##^.^^^.^#... ###.### ..#.....# ^.........#.#P#.........##....... d&h <7d&hd&hd&h ##.P..###..♣...♣♣..... ###....†#...♣.............### ##......†.[#^♣..<d&hv ....^.>..###..#...♣....♣ ........##.####.♣♣..♣♣. ####...# #....♣♣♣.÷ ..^^### ##.#.....# ^...^.# #..♣.♣.♣. d&hh..^^<....@#### ####...##^.^^^.^#... ###.### d&h..^^^$......(...# .#.#P#... ^..^[.....#####.....>............ d&h*d&hT+&8d&h4d&h7d&h) ..... ###....†#...........### ##......†.[#^♣..<.. ....^.>..#d&h N..#...♣.. ........###.♣♣####.....# #....♣  ..^^d&h ......### ##.#.....  ^...^d&h .......# #..♣.♣.♣ ...^^^d&h m<.....#### ####...#d&h 0.^^^.^#......@.# ###.#...^^^$......(...#d&h2 C #...# d&hR @...>...^..........### ##.## ^.^^.^^^..d&hv ...## #..# ^...^..d&h _)...## ##.## .d&h ^^^^^^^....#.....#...#####...### .^.....d&h L#P#.........##...... d&h .^..^[.....#####.....>.... d&h R#........#P# ##....d&h d&hH &9d&h[ d&hh d&hI ........### ##......†.[#^♣..< ....^.>..#..#...♣.. ........###.♣♣####.....# #....♣ ..^^......### ##.#... ^...^.......# #..♣.♣...^^^d&hJ <.....#### ####... ^..^.^^^.^#........# ###.# .....^^^$......(@..# #...# ....>...^..........### ##.## ^^.^^.^^^.....## #..#^...^..)...## ##.## ..^^^^^^^....#.....#...#####...## d&hJ ^.^.....#P#.........##..... .d&hJ .^..^[.....#####.....>.... d&h K ##........#P# ##......##### ###d&h1K d&hEX d&hX '30d&h a d&hvc e&hReally walk into a travel-excluded area? Y - Yes e&hS' N - Noe&hP e&h R ........### ##......†.[#^♣..< demonstrator the Spear-Bearer ....^.>..###........#...♣... Merfolk of Okawaru *****.e&h* ........##........####.♣♣.. Health: 103/103 ========================####.................# #....♣♣ Magic: 20/20 ========================..^^...............### ##.#... AC: 21e&h CStr: 19^...^...............# #..♣.♣ EV: 11Int: 9...^^^......<.....#### ####.. SH: 8Dex: 22  e&h N^..^.^^^.^#........####.# XL: 12 Next: 33% Place: Lair:2 e&h 0......^^^$......@...##...# Noise: ---------  Time: 19830.3 (0.0) e&h' .....>...^..........### ##.## u) +4 trident e&hb .^^.^^.^^^............## #..# Throw: 20 stones e&h P.^^...^............)...## ##.## ...^^^^^^^....#.....#...#####...# e&h .^.^.........#.#P#.........##....  e&h ...^..^[.....#####.....>.........  e&h .##........#P# ##..............  e&h .###......#### ###............  _Okay, then. e&hD _You see here a yak corpse. _You start resting. e&h _HP restored. _Health restored: 103 _You see here a yak corpse.e&h e&h +1.3 (1e&hl e&h e&hQ +2.3 (2e&h e&h / _N - 6 javelins (gained 1)f&h  ....^.>..#..#...♣.. ........f&h ###.♣♣####.....# #....♣ ..^^f&h+ ......### ##.#.. ^...^.......# #..♣f&hM ...^^^<.....#### ####.f&h V^..^.^^^.^#........# ###......^^^$..........#f&h + #...f&hí @....>...^.....@....### ##^^.^^.^^^..f&h H...## #.. .f&h .^^...^..)...## ## .f&h# ...^^^^^^^....#.....#...#####...^.^.....f&hB J#P#.........##... .f&hb ...^..^[.....#####.....>....f&h ##........#P# ##.... #.###### ###.. f&h ]#....# ##f&h f&hb +3.3 (1f&h f&h g&hd ....^.>..###.#...♣ .##.####.♣♣ ####..# #.... ..^^g&h!e......### ##.# ^...^.......# #..♣ ...^^^......<.....#### #### ^..^.^^^.^#........# ### ......^^^$g&he....# #.>...^....### ##. #..^^.^^.^^^.## # #..^^...^..)...## ##. #....^....#.....#...##### g&h7fO#..^.^.#.#P#.## #....^..^[.....#####.....> g&hjf"#..##.#P# ##  #.###......#### ###  #g&hfJ.# ##g&hsg&ht&4g&hW}g&hTg&h? V ....^.>..###.#...♣ .##.####. ####.g&h 0.# #... ..^^......### ##.# ^...^.......# #.. ...^^^......<.....#### g&h = ^..^.^^^.^#........#  ......^^^$....#g&h2 B #  g&hZ .>...^....### ## g&h 7 #..^^.^^.^^^.## #  #..^^...^.g&h .)...## ##  #....^....#.....#...##### g&h*  #..^.^.#.#P#.## g&h# a #....^..^[.....#####.....>  #..##.#P# ##. #.###......#### ### #.# ##g&h. g&h. &5g&h8 g&h: h&h  ........###.####.....# #.. ..^^......### ## ^...^.......# #....^^^<.....#### ##^..^.^^^.^#........# ......^^^$..........# .......>...^..........### # #..^^.^^.^^^.....##  #..^^...^..)...## #....^^^^^^^....#.....#...### #..^.^.....#P#.........## #....^..^[.....#####..&h`:m...>.... #..##........#P# ##.... #.###......#### ### #....# ## ### #Ph&hh&h3&6h&h9h&hrh&h#?]####.....# h&he? ..^^......### ## ^...^.......# #h&h?...^^^<.....#### #h&h @^..^.^^^.^#........# ......^^^$..........# .......>...^..........###  #..^^.^^.^^^.....## h&h1@ #..^^...^..)...##h&hY@ #....^^^^^^^....#.....#...### #..^.^.....h&h@!#P#......... #....^..^[.....#####.....>....h&h@ #..##........#P# ##....h&h@W #.###......#### ### #..........# ## ####h&h^At #P# ##h&hqKh&h9L&7h&h Sh&hnUh&hjH  ..^^......### # ^...^.......# ...^^^<.....#### ^..^.^^^.^#........# ......^^^$..........#.......>...^..........### #..^^.^^.^^^.....## #..^^...^..)...## #....^^^^^^^@...#.....#...### #..^.^.....#P#......... #....^..^[.....#####.....>... #..##........#P# ##.... #.###......#### ### #....&hH m......# ## #### #P###.... ## #.#...†.## ##.#Ph&hS h&hS &8h&h^Z h&h\ i&hkN ####........# ...^.## ^^...^...............# ...^^^......<.....#### ^..^.^^^.^#........#i&hk ......^^^$..........#  .......>...^...# #..^^.^^.^^^i&hl.i&h>lX #..^^...^..@.........)...##  #....^^^^^^^....#.....#...##i&hfl #..^.^.........#.#P#.....i&hlW #....^..^[.....###>.##........#P# ##.i&hl #.###......#### # #..........##i&h m ##........## #P ###........##i&h3m..i&hyi&hz&9i&hi&hEi&hw@ ####..#.^^......###.^^...^.......#....^^^......<.....#### ^..^.^^^.^#........# ......^^^$....# .>...^....### #..^^.^^.^^^.## #..^^...^..)...## #....^....#.....#... #..^.^.#.#P# #....^..^[.....#####.....> #..##........#P# ## #.###......#### ### #....&h@02m......# ## ##..## #P ###.## ##i&h9Ki&hK'40i&h+Ti&hVi&h/ ####...^^.......^^...^.......#....^^^......<.....####^..^.^^^.^#........#i&h# ......^^^$....# .>...^....### #..^^.^^.^^^.##i&hI #..^^...^.)...i&hl #....^....#.....#...i&ho #..^.^i&h5.#.#P#i&h #....^..^[.....#####.....>i&h #..##........#P# ##i&h #.###......#### ### #..........#i&h?r ## ##..##i&hbS #P ###i&hK.## ##i&hi&hD&1i&hi&h/i&h; q ###.######.......#.....^.#..^^...^.....................^^^......<.....###^^..^.^^^.^#........#i&h  .......^^^$..........#  .......>...^...# #..^^.^^@^^^.i&h  #..^^...^............) #....^^^^^^^....#.....#i&h߱ B #..^.^.........#.#P#..... #....^..^[.....###i&hF ..##........#P# ##. #.###......#### # #..........## ##..## #Pi&hԻ i&h9 &2i&hQ i&h j&h6^.>..### ## ## #.######...... #.....^.##..^^...^....................^^^......<.....###.^^..^.^^^.^#........# #.......^^^$..........#  .......@...^...# #..^^.^^.^^^. #..^^...^............) #....^^^^^^^....#.....# #..^.^.........#.#P# #....^..^[.....###..##........#P# ##.##.###&hv8gm......#### # ..##3 _There is a hole to the Spider Nest here.j&h0  ....^.>..###   ## .##   #.######.   #.....^^.  #..^^...^.  #.......^^^......<.....   #.^^..^.^^^.^#........#  #.......^^^$....#  #>...^...  #..^^.^^.^^^   #..^^...^..)   #....^....#.....#   #..^.^.#.#P#   #....^..^[.....#####   #..#j&h^1{#........#P# ##   ##.###......#### ###   #.# j&h 7j&h8-4 _j&h@j&hBj&h  ....^.>..###   ## .##   #.######.  #.....^^.  ###..^^...^.  #.......^^^......<.....   #.^^..^.^^^.^#........   ##.......^^^$....   #.>...^.   ##..^^.^^.^^^  #..^^...^..)  #....^....#.....   #..^.^.#.#P#  j&hs #....^..^[.....#####..  #..##........#P# ##.  ##.###......####   #.#j&hj&h&5j&hUj&h j&hw   ....^.>..###  ## .##  #.######.  #.....^^.  ###..^^...^.  #.......^^^......<..  #.^^..^.^^^.^#.....  ##.......^^^$.  #.>...^  ##..^^.^^.^^^  #..^^...^..  #....^....#  #..^.^.#.#P#  #....^..^[.....##### &hI H #..##........#P# ##  ##.###......####   #.#6k&h ....^.>..###. ## .##. #.######.. #.....^^.. ###..^^...^.. #.......^^^......<... #.^^..^.^^^.^#...... ##.......^^^$.. #.>...^. ##..^^.^^.^^^. #..^^...^..) #....^....#. #..^.^.#.#P#. #....^..^[.....#####.&hMq39;49m #..##........#P# ##. ##.###......#### # k&hk&hx&7k&hk&hk&ho1 w ....^.>..###.   ## .##.   #.######..   #.....^^..   ###..^^...^..   #.......^^^......<.....#   #.^^..^.^^^.^#........#   ##.......^^^$.k&h1 ...#   #.>...^.#   k&h1 ##..^^.^^.^^^. k&hB2 #..^^...^..).   #....^....#.....#   #..^.^.k&hc2 6#.#P#.   k&h2 #....^..^[.....#####...    k&h2 #..##........#P# ##..k&h2 M    k&h2 ##.###......#### ###    #.k&h 3 o# # k&h> k&hc> &8k&hC k&hD l&hK9i ....^.>..###. ## .##. #.######..l&h9 #.....^^.. ###..^^...^.. #.......^^^......<.....# l&h9#.^^..^.^^^.^#........#  l&h9##.......^^^$....#  l&h:c#....^...#l&h@: ##..^^.^^.^^^.l&h`: #..^^...^..).l&h: #....^....#.....#. l&h:#..^.^.#.#P#. l&h:#....^..^[.....#####. l&h:#..##........#P# ##. l&h;##.###......#### ###. #.# #l&hp;l&hFl&hF&9l&hNl&hQ^ _There is a hole to the Spider Nest here.l&h?##....##..#.######..#.....^^......####..^^....#.......^^^......<.....###^^..^.^^^.^#........# ##.......^^^$..........# #.......>...^..........#####..^^.^^@^^^.......^^...^....)#....^^^^^^^....#.....##..^.^.........#.#P#....#....^..^[.....#####.#..##........#P# ##.###......#### ####..........# ### Pl&hJl&hJ.50 _l&hSl&h>Ul&h }#.######..#.....^^.l&h .....#####..^^....#.......^^^......<.....####l&h a^^..^.^^^.^#........# ##.......^^^$..........# l&h. #.......>...^..........###l&hX ##..^^.^^.^^^.......^^...^@...)l&h f#....^^^^^^^....#.....#l&h ,#..^.^.........#.#P#....#....^..^[.....#####.....>l&hD !#..##........#P# ##.###......#### ###..........# ##........## P###..## ##.l&h l&hk &1l&h l&hk l&hS #.######..##.....^^......####..^^...^.......# #.......^^^......<.....#### #.^^..^.^^^.^#........# l&h ##.......^^^$....# #.>...^....### ##..^^.^^.^^^.## l&h޾ #..^^...^.)...##....^l&h ....#.....#...##..^.^.#.#P#.l&h2 #....^..^[.....#####.....>.l&hh Q#..##........#P# ##.##.###......#### ###.#..........# ##.l&h [##..## #P.###.l&h K## ##.l&h l&h* &2l&h l&h l&h r#.######..# #.....^^......### ###..^^...^.......# #.......^^^......<.....#### #.^^..^.^^^.^#........# ##.......^^^$....# #.>...^....### ##..^^.^^.^^^.## #..^^...^..)...## #....^l&h {....#.....#...##..^.^.#.#P#.#....^..^[.....#####.....>.#..##........#P# ##.##.###......#### ###.#..........# ##.##..## #P.###.## ##.l&hcl&h!&3l&hl&hxm&hk#.######..# #m&h= #.....^^......### ####..^^...^.......# m&h#.......^^^......<.....#### #.^^..^.^^^.^#........# ##.......^^^$....# #.>...^....m&h### ##..^^.^^.^^^.m&h&## #..^^...^..m&hHo)...## #....^m&hj....#.....#...##..^.^.m&h5#.#P#.m&h#....^..^[.....#####.....>.#..##........#P# ##.##.###......#### ###.#..........# ##.##.m&h R## #P.###.m&hPK## ##.m&h@m&h&4m&hm&ham&h/## ..##..####.######........# #.m&h9 #.....^^.......### #####..^^...^.........# #m&hh#.......^^^......<.....#### #.^^..^.^^^.^#........# m&h##.......^^^$..........# m&hy#.......>...^...m&h1+### m&hO##..^^.^^.^^^..## m&h#..^^...^............)...## #....^^^^^^^m&h'....#...####m&h#..^.^.........#.#P#.........#m&h #....^..^[.....#####.....>m&h)#..##........#P# ##...m&hN##.###......#### ###..#..# ##..m&hjI #P.m&h7m&h&5m&hXm&hm&h6 .M ....^.>..###.#..# .##.#########..# #. #.....^^.### ###..^^............#.......^^^......<### # #.^^..^.^^^.^##.......^^^$..........# .......>...^.@.### #^^.^^^...## ^^...^............)...## #....^^^^^^^....#.....#...####### ......6n&h n&h& Really walk into a travel-excluded area? Y - Yes n&hZ ' N - Noo&h6ro&hC!........### ##......†.[ demonstrator the Spear-Bearer ....^.>..###........#. Merfolk of Okawaru *****.## ........##........### Health: 103/103 ========================#.######.................# # Magic: 20/20 ========================#.....^^...............### # AC: 21Str: 19###..^^...^...............#EV: 11Int: 9#.......^^^......<.....####o&hSH: 8Dex: 22#.^^..^.^^^.^#........#XL: 12 Next: 33% Place: Lair:2##.......^^^$@.........#Noise: ---------  Time: 19856.3 (0.0)#.......>...^..........###u) +4 trident##..^^.^^.^^^............##Throw: 20 stones#..^^...^............)...##o&h#....^^^^^^^....#.....#...####..^.^.........#.#P#......... #....^..^[.....#####.....>... #..##........#P# ##........ ##.###......#### ###......  _HP restored. _Health restored: 103 _You see here a yak corpse. o&hҐx_N - 6 javelins (gained 1) _There is a hole to the Spider Nest here. _There is a hole to the Spider Nest here.o&hBo&h+7.3 (1o&ho&hqp&hz ..... ###....†#....### ##†. ....^.>..###.. ## ##p&h;{.# #.######........#  #.....^.## ###..^^...^...............#......^^^......<.....#### #.^^..^.^^^@^#........# ##.......^^^$..........#  #.......>...^...#p&h{#..^^.^^.^^^. #..^^...^............)## #....^^^^^^^....#.....#...## #..^.^.........#.#P#..... #....^..^[.....###> #....#P# ##.p&hp&hqp&h8p&hp&hp&h?  ##.P.. .. ###....†....### ##† ....^.>..###.. ## ##p&hą .# #.######........# #.....^.## ###..^^...^...............#......^^^@.....<.....#### #.^^..^.^^^.^#........#p&h  ##.......^^^$..........#  #.......>...^...##..^^.^^.^^^p&hH /. #..^^...^............) #....^^^^^^^....#.....#...#p&h [ #..^.^.........#.#P#..... #....^..^[.....###>p&h p&hx &9p&hߙ p&hX q&h] ### ### ##.P. .. ###........### ## ....^.>..###. ## ##. #.######........ #.....^.# ###..^^.............#......^^^......<.....#### #.^^..^.^^^.^#........# ##.......^^^$..........# #.......>...^...##..^^.^^.^^^. #..^^...^............) #....^^^^^^^....#.....# #..^.&h^Am^.........#.#P#.....q&hhq&h7iV 5  0 60q&h[iL20 stonesHeld q&hpq&hsl _You are caught in the web! _There is a web here.r&h11  8 120 stonesr&hr&h/ _You disentangle yourself.r&h97PM ##.P# ###..### ##.P..# ###........### ## ....^.>..#### .r&h7##.######.. #.....^^###..^^............#.......^^^......<####.^^..^.^^^.^#........#r&h75.......#r&hCr&hkC&2r&hJr&hMr&hbM# .. ##P# ####.### ##.P...# ####........### ## #....^.>..#### #.##..######.. #.....^^.###..^^............#.......^^^......<.....####..r&hl.^^...^........r&h%r&h%&3r&h+r&h-s&hXu #...:..$..# # ..# # ##P# ####### ##.P...# ###s&hu....### ## #....^.>..### ## ## #.######....... #.....^.s&hu ###..^^...^.....................^^^......<...###s&hv #.^^..^.^^^.^#........#s&hFv ##.......^^^$..........#  #.......>...^...##..^^.^^.^^^.s&hȂs&hJ4s&hfs&hKG _Found Great Wizards, Vol. VII and 19 gold pieces.s&h E ##........## ##...:..$..# #...#  #.#P# #.##.### ##.P#.... ####........### s&hE  #..@.^.>..### ##..##..#.######........ #.....^^.......#####..^^...^.........#.......^^^......<.....####.^^..^.^^^.^#........###.......^^^$..........##.......>...^.###s&hP s&h5Q &5s&hX s&hZ t&haM#.......#  #........# ##...:..$#...  ##P# ####### ##.P#....# ####...@....### ## ##....^.>..###t&h~b# ##.##.#.######.................t&hkt&hMl&6t&hrt&htt&h M .#.......#  #........# ##...:..$##...  ##P# ####### ##.P#....# #######........### ## ##....^.>..##### ##........##........#t&h:t&hԭ&7t&ht&hOt&h2, M#.### .#.......#  #........# #...:..$##...  ##P# ######## ##.P....# #######........### ####....^.>..###.......t&h, 0t&hU8 t&h8 &8t&h? t&h B u&hM###... #.### .#.......#  #........# #...:..$##...  ##P# ######## ##.P....# #######........### ##......#u&h2u&hư&9u&hu&hu&hM###..#P###.#.. ##.### .#.......#  #........# #...:..$##... ###P# ######## ##.P#............# ###....u&h u&h}u&h'70u&h(u&hu&h.##....# ###...#P ###..#.. ##.#.......####.. #.##.......# #........## .##...:..@..# ##...#  #.##P# #.##.### ##.P#....# ###....†####........### †u&h|/; ##....^.>..#### ##..##..##.######........u&h:u&h;&1u&hEu&hPA2.3 (2u&hjYu&h\? _You now have 661 gold pieces (gained 19).u&hƊ  ###.#. ### #P. ### #. ## #.### # #.# # ##.#  #.## # ##...:.@...# ## #..# # ###.P# ### ##.### ##.P #..# ###.... ####.### ##...... ##....^.>..### ## ##.##. #.######..u&h u&h +3.3 (1u&hY u&hԘ v&h] ## ##.#. ### #P.# ### #.  #.###  #.#  ##.#  #.##  ##...:@....#  #..#v&h' # ###.P# ### ##.### ##.P #..# ### ####.### ## ##....^.>..### ## ##v&hRw.## #.######.v&hv&hl&4v&hv&hƸv&hh ## ##.#. ### #P.#  #.  #.### #.# ##.# #.## ##...@.....#  #..#  ###.P#v&h  ##.### ##. #..# ### ####.### ## ##....^.>..### ## ##.## #.######.v&hO<5v&hv&h]  You pick up Great Wizards, Vol. VII and begin reading...v&hk+6.3 (2v&hE v&hps  You add the spells Passage of Golubria and Yara's Violent Unravelling to your _library.v&h DM##. ##.## ##..##.###.#P####..# #.## .##.......#  ####... ###.......P##### ##v&h[ v&h +7.3 (1v&h v&h! v&h <M. .#P...... ##. ##.## ##..##.####.P###..# #.## .###..@....#  #####..........###v&h_" <8v&h|) v&hX+ w&h[&wM#....$F####. #. .#P...... ##. ##.###..##.####.P###..# #.## .###.......## ####.........######w&h/w&hh0&9w&h6w&h8w&hM..#..... ##. #....$F####.. #. .#P....... ##. ##.#w&hP##..##.####.P###..# #.####.##.......###........###w&h|+.w&hr'w&h''80w&hz.w&h0w&hZM..# ##.......#..... ###....$F####. #. .#P....... ##. ##.## ##..##.####.P###.w&h'[.# ##.####.##.......####w&hSe<1w&hiw&h%kw&h= ........## ..#....##.#...... #....$F####.. #..#.#P. ##..# ##...##.####..#P# ####.. w&h֩ X###.......### ##.###.......##.## ##.# ##...#  #P# #w&h} w&h &2w&h# w&h x&h<D.....?.## ....##  ..#....###...# #....$F..#####... #..#.#P.# ##..# ##...x&h##.#.####...#P# ###.#.. ####.......### ###..# #x&h##.......## #.## x&h ##.# ##...# x&h/* #.x&hx&hL&3x&h2x&hx&h........ ###?.## #....##  #..#....## x&h#...#  #....$F..######...##..x&hA #.#P.# ##..# ##...##.####...#P#x&h###..#.. ##.##.......### #.##..# x&h #.##.......## #.## .##.# #x&hx&hxx&h&4x&hPx&hXx&h` N  #Px&h e. ###?.## #....##  #..#....## #.......#  x&h# @#....$F..#######...##..##.#P.# ##..## ##...##.x&hp #.# ###...#P.####..#..x&h .# ##.##.......### #.x&h ##........# #..##.......## x&h <##÷.x&h S## .x&h< x&h &5x&h x&h y&h:i..  ##P. ###?.## #....##  #..#....## #.......#  y&hi#....$F..### ####...##..###.#P.#..###..### # ##...##.#.# ###...#P.#y&hUj###..#...# ##.##.......### #.##........# #...##.......## y&hj+##÷y&hty&h~u&6y&h|y&h~y&h^ .$ ...  ##P. ###y&h Y?.## #....##  #..#....## #.......#  #....$F..### ####...##..## #.#P.#..###..##y&h) ##### ##........###.#.# ###...#P.####..y&ho #.........# ##.##.......### #.##. #...y&h <7y&h A _Found 19 gold pieces.z&hZ.....$ ...  ##P. ###z&hk[?.## #....##  #..#....## ##...#  #....$F..### z&h[####...##........## #.#P.#..###..z&h[####### ##........####.z&h\w#.# ###...#P####.....)z&h4\#.........# ##.##.......### #.z&hc\z&hkz&h l&8z&h1sz&heuz&h.......#....#.$...P ##P.. ###?.## #....## z&h& #..#....## ##...#  #....$...### ####...##..#.#P.#..###...##### ##........#####.#.# ###.........#P#z&h###.....)P#.. ##.....∩z&h2z&h&9z&hz&h{&h..#.......##....##.$##...{&h P# ##P..# ###?.## #....##  #..#....## #.....#  #....$...#######...##........###.#P{&h2.#..###..##  ##### ##........#### ##.#.# ###.........# #P####.....)P. {&h{&h'90{&hT{&hj{&hr### #..P...#.......##....# #.$# #...P# {&h ##P..# ###?.## #....##  #..#....## #.....# {&h#....$...#######...##........## {&h1#.#P.#..###........## {&hR##### ##........####.##.#.# ###.........#P{&h {&h &1{&h{&hi{&h{ {....#### #..P..#......##.#......# #.# #.$.# #.P# ##P.# ###.{&h ?.## #.## #.#....## ###.#.......# ###.#....$...# #####..##........## ##.#P.#..###........## ###.###### ##........####.Y ##.#.# ###.#P.{&h {&h& &2{&hf {&h |&h1~....######..P... .#......# #.#......# #.# #.$.# #.P# ##P.# ###.|&hH?.## #.## #.#....## ###.#.......# ###.#....$...### #. ####.##.|&h## # #.#P.#..###........## ###Y ##.|&hY###### ##........####.Y. #.#.# ###.#P.|&h!<3|&ha*|&h,|&hRlb....######..P... .#......# #.#......# #.# #.$.# #.P# ##P.# ###.|&hl.## #.## #.#....## ###.#.......# ###.#....$...### #..|&h!m..##..## ##. .#P.#..###.## ###Y. #.|&hm###### ##........####.Y. .#.# ###.#P.|&hx|&hYy&4|&h|&h r  Your pack is full. _You see here a scroll of identify.}&h p....######..P........#......# # #......# #.$.# #.P# ##P..####.?.## #.}&h u..## ##....######.......###.#....$...### #. ##..##........## ## #.#P#..###..## ###Y ##.###### ##........####..# ###.........#P P}&h h..## ###.....)P.}&hk}&h$5 }&h _}&h }&h #}&hh}&hDrop what?52/52 slots (_ for help) Hand Weapons (select all with ))  u - a +4 trident (weapon)g - a +0 club  t - a +0 mace  G - the +4 rapier "Murmur" {vamp, rElec Str+2} }&h|Missiles (select all with ()o - 3 curare-tipped darts  x - 20 stones (quivered)C - 3 darts of disjunction  J - 16 poisoned darts  N - 6 javelins Armour (select all with [)  c - a +0 helmet (worn)  e - a +2 pair of gloves (worn)  n - a +2 buckler (worn)  p - a +0 cloak (worn)  r - a +0 pair of boots (worn)  Z - the +6 ring mail "Yriph" (worn) {rC- Str+4 Dex+4}}&hКb - a +0 leather armour  d - a +0 chain mail  f - a +0 scale mail [Up|Down] select [PgDn|>] page down [PgUp|<] page up}&h* [Esc] exit Letters toggle [.|Space] toggle selected[top]~&h (1 turn)  u - a +4 trident (weapon)  t + a +0 mace[Enter] accept (1 chosen)&h&h....######..P...demonstrator the Spear-Bearer .........#......#Merfolk of Okawaru *****.#.......#......#Health: 103/103 ========================#............#Magic: 20/20 ========================#.$.........#AC: 21Str: 19#..........P#EV: 11Int: 9&h2##P.........#SH: 8Dex: 22###........?.##XL: 12 Next: 33% Place: Lair:2#.........@...##Noise: ---------  Time: 19895.3 (0.0)#.........#....##u) +4 trident###.......#.......### Throw: 20 stones##........#....$...###&h#. ####..........##........## ## #.#P.......#..###........## ###Y  ##.......###### ##........####.Y.  #.......#.####.........#P..  P........#####.....)P.... You pick up Great Wizards, Vol. VII and begin reading...  You add the spells Passage of Golubria and Yara's Violent Unravelling to your &hg_library. _Found 19 gold pieces.  Your pack is full. _You see here a scroll of identify.&h+6.3 (1&h&h) _You drop a +0 mace.&h/######..P... ..#.......###....# #.$# #...P#  ##P&h{..# ##### #.)...##  #..#....##  ##.......# ###  #....$...### #.. ###...##..## ##. .#P.#..###........## ###&h##### ##........####.Y .#.# ###.........#P&h&h&7&h_&hE  t - a scroll of identify&hg/  --more--&h i 8.3 (2 _&h^&hbRead which item? Scrolls  j - a scroll labelled BEODUX NUDAt - a scroll of identify  B - a scroll labelled EZXOSO QUJE TEO &hb D - a scroll of fog  E - a scroll labelled APPEVE PEOHUBB  O - a scroll of teleportation  X - a scroll labelled QIFATHRE AGUSK  Y - a scroll labelled CYEREO IF ICIRI [!] read|quaff|evoke[?] describe selected&hD &hM &hX demonstrator the Spear-Bearer ....######..P...Merfolk of Okawaru *****..........#......#Health: 103/103 ========================#.......#......#Magic: 20/20 ========================#............#AC: 21Str: 19#.$.........#EV: 11Int: 9#..........P#SH: 8Dex: 22##P.........#XL: 12 Next: 33% Place: Lair:2###........@.##Noise: ---------  Time: 19898.3 (0.0)#.........)...##u) +4 trident#.........#....##&hY >Throw: 20 stones###.......#.......######........#....$...####.. ###..........##........## ##.  .#P.......#..###........## ###Y.  #.......###### ##........####.Y..  .......#.####.........#P...  _library. _Found 19 gold pieces.  Your pack is full. _You see here a scroll of identify. _You drop a +0 mace. _t - a scroll of identify&h\ &h_ Identify which item? (\ to view known items) Scrolls (select first with ?)  j - a scroll labelled BEODUX NUDA &h'` ' B - a scroll labelled EZXOSO QUJE TEO  E - a scroll labelled APPEVE PEOHUBB  X - a scroll labelled QIFATHRE AGUSK  Y - a scroll labelled CYEREO IF ICIRI Potions (select first with !) &hN` m w - 2 sedimented orange potions  A - 2 grey potions  H - 3 brown potions &hq` U I - 2 coppery potions  Q - a cyan potion  S - a murky clear potion&h` ][?] describe selected&h &h"demonstrator the Spear-Bearer ....######..P...Merfolk of Okawaru *****..........#......#Health: 103/103 ========================#.......#......#Magic: 20/20 ========================#............#AC: 21&hxStr: 19#.$.........#EV: 11Int: 9#..........P#SH: 8Dex: 22##P.........#XL: 12 Next: 33% Place: Lair:2###........@.##Noise: ---------  Time: 19898.3 (0.0)#.........)...##u) +4 trident&h*#.........#....##Throw: 20 stones&hPi###.......#.......####&hu##........#....$...####.. &h###..........##........## ##.  &h.#P.......#..###........## ###Y.  &h#.......###### ##........####.Y..  .......#.####.........#P...  &h&Z_library. _Found 19 gold pieces.  Your pack is full. &hL\_You see here a scroll of identify. _You drop a +0 mace. _t - a scroll of identify&h ]  As you read the scroll of identify, it crumbles to dust.&h& +9.3 (1&h&hQ _w - 2 potions of attraction&h  ....######..P............#......###......#  #&h H......#  #.$.P#P.###..#..)@..##&h0 y#....#####.......#&hO _###.....&hw U.#..####..... &h ........#####.....)P..... &h? &h (900&h׫ &hձ &h-  .........#......###......#  #......#  #.$.P#P.####..#..&h E)...##......#@...#####.......#.......######........#....$...###......##.###... ........###.....∩..... &h &h_ &h &1&h &h &h ##......#  #............#  #.$....P#P.........####..........##..&h]*.)...###....#####..@....######..#....$...###&h~X.. ###..........##........##&h,#.#&hf#.. .......####...........&hD &hG&h&2&h@&h&h\.....# $# #...P# ##P# ###...## #...&h)##.#.####.#.......# &h>V######........#..###&h]N#... ##..........##........#&h|%# #P.#..#&hd###Y. .......###### ....####.Y.. &h......#.# ###.........#P..# &h ###.....)P...#  #&h5∩.##&hd...........#.# #.#&hm&h 7R3&h9&h9+4.3 (2&h@&h C? _You now have 672 gold pieces (gained 11).&h>M#.#......##....#$.............P ##P.........###..........##  ..)...##  ..#....#  ###.# ###  ##..#..### . ##...##.## ## #P.......#..###........## ###Y.....&h1&hѠ+5.3 (1&h&hY&hd  ..#......##......#..# #.$..# #.P# ##P...# ###....... &h  #.)  #...#@...##  ###.......#.# &h v ###  ##........#.##&h E ##....&h< \ ## .#P.......#..#&hj ....## ###Y #.......###### ##........####.Y.#&h R###.........#P.##&h 8##)P..&h K#.....∩.....&hI &h &6&h &hU &h!j ....######..P... ..#......##......#..# #.$..# #.P# ##P..# ###. #......... #.........#....##  ###.......#.......#  ##  ##........#........## ####..........##. ###P.......#..###........## ###Y ##.......###### ##........####.Y #.####.........#P P.###)P&h,&h,&7&h3&hy7M _You see here a +0 mace.&h6 ....######..P... ..#......##......#..# #.$..# #.P# ##P..# ### #.) #...#....##  ###.......#.......#  #  ##..#........#  ####....## #  #.#P.......#..###........## ###  ##.......###### ##........####.Y ##.####.........#P&h&hj-8 _&h&h&hPD .... #. ....######..P... ..#......##......#..# #.$..# #.P# ##P..# ###....## #.) #...## ###.......#.......#  ##.#.#&ẖ  ####....##...  #.#P.......#..#....## ##  ##.......###### ##.####&h&h&9&h&h&hXm # #. #. .....######..P... ..#......##......#..# #.$..# #.P# ##P&hm ..# ###....## #.) #...###&hm  ###.......#.#  ##&hn d.#........# ####&hn J....# &h?n b #.#P.......#..# #&h{ &h{ '10&hw &hX &hΏ # #. #.######..P......#......##......#..# #.$..# #.P# ##P..# ###. #.) #...#....## ###.......#.# ##..#.### ####....1&hm&hj.#.# #... #.....######..P...#&h8.#......# #.#......# #.# #.$.#&h #.P# ##P.#&hK ###.##&h- #..).## #&h[c.#..## ###&hd.#......# ##.&h;.#........### &hY ####.##.##&h&h&h+2&h_&h-&hXD .#.## #..#&hD .# #....#.######..P... #&hD .#......# #.#......#&hD  #.# #..#&hE  #.P# ##P.#&h?E  ###.## #...)&hE 6..## #..#...## ###.......#.......# ##........#........### &h4F Z ####.##.##&h^N &hN &3&hhT &h] &h<^ +4.3 (2&hc &h&g ? _You now have 691 gold pieces (gained 19).&hy .# # #.# #.#######..P...#...#......##......#.##..# #.P# ##P..# ###.......&hz1 #.........) #.........### ###.......#.# ##.#&h>z&hɅ&h+5.3 (1&hg&h&h~. #.# .&h# # #.# #.######..P...#.&h!S..#......##......#.#&h<]#..# #.&hV_P# ##P&hoR..# ###.......&h #.........) #.........#....&h4^## ###.......#.#&h&h#&6&h&h&h! ##..##..# .# # #.# #.######..P...#...#......###......#.##..# #.P# ##P..# ###....... #.........) #...#....##&h &hE &7&h[ &h &h< ###..###..# #.# # #.# #.######..P......#......###......#......#&h#..# #.P# ##P..# ###.......&hI #.)&h&h[&8&h &h"&hH. P ####. ..###..# # #.# # #.# #. ######..P.....#......##.#......#.##..# #.P# ##P..# ###.&hN&hUO&9&hQT&haV&h4 ###P.# #P&hd #####.P..####.&h .# # #.# #&h #.##.# #. &hѭ O######..P...#.....&h .###.......#&h"  #..#  #.&hD iP#  ##P..#&hg D &hc &h '20&hs &hX &h    .###  P.#   #P&h ##  ####.#  #P..###  #.&h/k.#   # &h0  #.# #  #.##.# #.  ## #&hw######..P  ...#  ###.....  &h5.  #.. &hR  #.P&h'&h&1&h#&h%&h5  . # .  .&hv### P.#   #P ##   ####.# #P..###  &h V #..#  ###&h/h   #.&hJB# #  &hex #.##.# #.  &h< ## #&h######  &h$...#  &hѦ ##&h"#   &h'#.&h&h2&2&hM&hǺ&h   ## .## .  .&h0 ### P.#   #P ## &hQ O ####. &hp }#P..### ####.&h 1.# ###&h g   #.&hӪ r#  #.##&h k.# # ## #&h ;###### #...#&h> 7 ### &h[ &h &h &h 3&h6 &hm &hLr    #  ..### .  .### P.#   #P ##  ####.  #P..### ####..# ###  #.#  #.##.#  ## ###### #...# ##&h&h&4&h&h&hTH  ######    ####   ..### &h. .### P.#  &hȊ #P ##  ##&h##. &h #P..### ####.&h&0.# ###&hE[  #.#&hcj  #.##.# &hJ ## #####&h/ ...#&hG&h˔&5&h!&h&hg  #######    ####   ..### . .&h=### P.#   ##P ##  ####.&hu  #P..### ####.&h.# ###  #.#  #.##.# &h^ ## ###&h&hK&6&h&h&h   #######    #### &hq b  #..### . .### P.#   ##P ##&h A  ####. &h K #P..###&h V ####..#&h H ###&h I  #.&h& h#  #.##&hF ".#&h &h? &7&hy &h &hs  #######    ####   #..### . .### P.#   ##P ##  ####.  #P..### ####..# ###  #.##&h&hU&8&h/&hO&ha7  #######    ####   #..###  #. .### P.#  ##P ##  ####.  #P..### ####..# ###&hv<9&h&h&hO  #######    ####   #..###  #. .### P.#  ##P ##   ####.#   #P..###  ####..# &hpW&hW'30&h[&h=^&h &h' &h &h &h$ &h* n&h* &hB, &h/ ,&h80 &h1 &h2 &h3 &hy3 &hw4 &hS6 &hp6 &h7 &h7 &h; ,&h"= &h> &hA &hA &hB &hD &h I ,&hNJ &hK &h?O ,&hP &hyR &hV ,&hW &hY &h]\ &h\ &h] &h^ &hZb ,&hAc &hd &hg &hg &hh &h\j &h~m ,&h`n &ho &hr &hr &hs &hu &h8x ,&hx &hz &h| ,&h| &h ~ &h4 ,&h8 &h &hp ,&h% &h &h ,&h &h4 &h ,&h &h _ ##..........#......#  ###.......#......#  ##............#  &h %##...........#  #..........P#  ##P.........#  ###.......... #.........)...## #........@#....## 51.3 (21.0) ###.......## # &h9 0 ##........#..### #  ####..........##. # &h  #.#P.......#..###..## ### &h  ##.......###### ##........####.Y ##.......#.###.........#P. #P........## ###.....)P... #.........#&h o ##.....∩...&h &h &h &h## #.......######..P... ##.....###.......####....# ##....# #..........P#  ##P....&hP' ###....## #....##  #..#....## &hz #&h#.......# # &hv#........### #. &h=####...##..&h@## #.#P&hz.#..###........## ###&hpZ###### ##........####.Y #.#.# ###.........#P P####.....)P.&hG2.3 (1.0)&h &hVM _You see here a +0 mace.&h& 3&h!( &hT* &h- &h4 P _&h6 ,&h8 &h): &h= ,&hO? &hB &hE ,&hF &hlI &hN ,&h*O &hQ &hU ,&hV &h^ "......##.# ........### #.. ........#.# #... ##.......## #....#........## #..... #.##.......# #...... ## #.......######..P....##....#......####.......#.@....#8.3 (6#&hX^ ....##  ##...........#   #..........P# ##P.........# &h^ ###..........##  #.........)...##  &h^ #.........#....##  ###.......#.......# ##&hL_ &hLe &hg &h&h&h5&h&h&hB&h&h&h&h&hu,&h_&h`&hy,&h&h&h #    ## ## ## ##.P# .##.# # ...### ...## ...#.# #&h.$ ....## #... .....## ##.......... &hpL......# ##........... ......######..P......... ..........#......####### ##.......#......#.#  ##....######...##...&h#P#&h,62.3 (4&h+3.3 (5&h?&h+ _Found 17 gold pieces.&htO G ###  ## ###.P# ##.# ##.....# ### ####.....##.# #.#.$### ##.## ##...# ##...######..P.#......#.#......#.# ##.####  ##. &hpX &h Y +4.3 (1&h_ &h` &h.&h/&h*0&hG2&h6,&h>>∩(Press ? for help)  #########  #.......## &h   #.......###  #.........###  ###.......#.# ##.......###&h ' ##P.......#####&h̾ = ##P......## ######.P# &h 3##........##.###.....# &h 2#P..........#######.....###  &h ####........#.#&h9 L#.#.......$##...  &hW Y###.......####......@.......  &h| ` #........## ##...............  &h #.##.......# ##................  ## #.......######..P.............P &h a ##..........#......########.##S   &hϿ  ###.......#......#.#  ##   ...P$#.  &h V##............#### ......#  ##...........#&h I .......  #..........P# .......  &h =##P.........####.......  &h< ###..........###P........  #.........)...#####........F &h &hfm 3@ &h\7  &hT 7  &hq&hRdemonstrator the Spear-Bearer Merfolk of Okawaru *****.Health: 103/103 ========================####&h Magic: 20/20 ========================####.P#AC: 21Str: 19##.....#EV: 11Int: 9 #####.....###SH: 8Dex: 22 #&h,#.#.......$##...XL: 12 Next: 33% Place: Lair:2 &hOX###......@.......&hvNoise: ---------  Time: 19968.3 (0.0) ## ##...............&hu) +4 trident .# ##................Throw: 20 stones &h˻.######..P.............P .....#......########.##S &hB....#......#.###&h...P S   black mamba (asleep) ..........####&hG:.... ..........#.... .........P#&htP.... _You now have 672 gold pieces (gained 11). &hl_You see here a +0 mace. _You now have 691 gold pieces (gained 19). _You see here a +0 mace. &hl_Found 17 gold pieces. _A black mamba comes into view.&h&h&hZ&hA8 ((&h((((S[mYou throw a stone. The stone hits the black mamba.&h&h&hb....S..&h)^9.2 (0.919&h&h9 _The black mamba is lightly wounded.&hm#### #####.P# #.....# ####### .# #...$##... ## #....... .##..... ..#. ..######..PS.P ......#......########.##.#.# ## ....###  ....#  P# #P..####&hp&hHyCS.&hy.70.2 (1.0&h$&hق&h#+ |#### ######.P# .#&hl+ .....# ########.# #.&h+ w..$##...# #&h+ D....... ..##. ...#.&h+ E.######..PS..P&h, .....#......########.##.#.# ## ..&h/, E.###  #&hR, F.#  #P#&hs, : ##P..#&h, \### #.# #P&h/ ,&h7 HS.&hv8 &1&hH> &h@ &h\&h\##########.P#.#.....######## .#.# #...$##... ..## #....... ...##...#&h ]S......######..P......P.....#......########.##.#.# ## &ha]. #......###  ##.#   #P#&h];  ##P..#&h]###.# #P .)...#####&h{`&hb&hkCS..&hl&2&hs&hv&hY&hw Ability - do what?CostFailure  Invocations -  X - Renounce ReligionNone&h 0% a - Heroism2 MP, Piety-0%  b - Finesse5 MP, Piety--1%  c - Duel7 MP, Piety--10% [?] toggle between ability selection and description.&hmt&h|&h####demonstrator the Spear-Bearer ######.P#Merfolk of Okawaru *****. #.###.....#Health: 103/103 ======================== .#######.....###Magic: 20/20 ======================== .#.##.#.......$##...AC: 21&h8Str: 19 ..####..............EV: 11Int: 9 ...## ##...............SH: 8Dex: 22 ....# ##........S.......XL: 12 Next: 33% Place: Lair:2 ....######..P...@.........PNoise: ---------  Time: 19972.2 (0.0) ........#......########.##.u) +4 trident &h8.......#......#.###. Throw: 19 stones #............####. ##...........#.#..........P#&h0. S   black mamba##P.........####. ##..........###P.. .........)...#####... &h8_You now have 691 gold pieces (gained 19). _You see here a +0 mace. _Found 17 gold pieces. _A black mamba comes into view.&hZrYou throw a stone. The stone hits the black mamba. _The black mamba is lightly wounded.&h҉&hˊ&hJ.S&h&hԓ15------3.2 (1Finesse &hf&h _You can now deal lightning-fast blows. _You now have 15/20 mp.&hNO  You miss the black mamba.=5 (0.3&hV&hY9 _The black mamba is lightly wounded.&hj  You miss the black mamba.The black mamba is lightly wounded.&hk%8&hr&hcu9 _You block the black mamba's attack.&h#  You barely miss the black mamba.The black mamba is lightly wounded.&h ,4.2 (0.4&h&h09 _You block the black mamba's attack.&hybk  You impale the black mamba!!&hbR------==5 (0.3&h)l&hnc _The black mamba is heavily wounded.&h  You hit the black mamba but do no damage.The black mamba is heavily wounded.&hG .--8&h &h% 9 _You block the black mamba's attack.&hc  You miss the black mamba.--5.1&hl&h7pc _The black mamba is heavily wounded.&h  You barely miss the black mamba.The black mamba is heavily wounded.4&h \ _The black mamba completely misses you.&hn  You miss the black mamba.7 _The black mamba is heavily wounded.&h-6  You miss the black mamba. _The black mamba is heavily wounded.You puncture the black mamba!  The black mamba is severely wounded.  The black mamba bites you.  You are poisoned.&h798/103 ===--=6.0Pois Finesse &h"?&hB _The black mamba poisons you! _You take 5 damage, and have 98/103 hp.&hH  You hit the black mamba.  The black mamba is severely wounded.&h \6---3&h &h4 _You feel sick. _You take 2 damage, and have 96/103 hp.&h  You puncture the black mamba!  You kill the black mamba!&h; †&h\Okawaru accepts your kill.&h^=56=6&h&h _You feel sick. _You take 1 damage, and have 95/103 hp.&h p #### # ## ####.P##.# ##.....# ..### ####.....###.#.# #.#.$##....## ##..## ##..# ##..######..P..@.†.P.#......#.##. #.#......#.# ## #.####  ##..#  #&h9 g..P#  ##P.........# ####....## #P #.)...## ###&h &h 2-6=--7.6 (1.0&h &hZ _You feel very sick. _You take 3 damage, and have 92/103 hp.&h1## ######.P# .##.#.....# ...########.#.# #...$##.....## #.........##...#..######..P....†P.....#.....@########.##. ##.# ##  ##......###  ##.#  #P# ##P..######...##&h #P  #.)...#####  #.#....## #.&h&hl\1---8&h&h( _You feel sick. _You take 1 damage, and have 91/103 hp.&h .# ##.....# .######.....###.# #.#.......$##...# ##.............. ##............... &h   ##................ ######..P....†........P ...#......########.##. ##......#@# ## .....####  .....# ..........P# ##P.........# ### ###..........## #P. #.........)..###.. #.&h .#..#... #.&h Q#.......# ####.&h&h$89&h0-9&hO _You feel sick. _You take 2 damage, and have 89/103 hp.&hH &h 7-&h> &hF Q8&hI &h W7=&h &h` ;6&hE &h &h K7=&h &h 95&hA E=-&h &h( f4=-&h1 x 84.6 (5 _You start resting. You feel sick. x6&h2 65.6 (6&hq8 &h< _You are no longer poisoned. _You take 5 damage, and have 84/103 hp.&hOA&h3&h&h 5=&h ,&h'&h6=8=&hU&h,&h&hWk7=&h&h,&h\&hO=&hE &h#;8&h$&hM'&h'D9=&h)(&h*&h +&h+&h.;9&h/&h1,&h2&h|5&h5Q90=&h=6&h8&h,9&h9&hA_ _You start resting.&hI320000.6 (15.0)&hJ[20==1.6 (16&hO&hS _Magic restored.  You regained 6 hp, and now have 90/103 hp. _MP restored: 20&h2I&hS6&hK=1=&h?,&hs@&h,C&hCa2===&hC&hTF,&hF&hJ,&hJ&h=M;3&hN&hP&h#Q&hQ&hT;4&hT&hW&hW&hlX&h[,&h[&h^a5=&hB_&ha,&h]b&h e&h;2&h֞&h,&hY&h&h&h٥&h_ _You start resting.&h-34.6 (33&h/Y3=5.6 (34&h߻&hAz _HP restored. _Health restored: 103&h  ## ####.P# .##. ##......### ####.....### .# #.#.......$##... ##..............# ##................# ##................######..P....†........P ...#.....@########.##.#......#.###&hن ......#####...........# #..........P#  ##P.........# ##  ###......... #P  #..). ###  #...#....## #&hْ &hA 76.6 (1.0) _&ht &h &hwe #### # ## ##.P# ##.#  # ### ###### #.# #.$##... ##  ##  # ##........ ######..P..@.†........P ..#######.##. #.......#.# ## ##..######.##...P#   ##P..# ### ###..##  #P #.)...## ###&hn;7&hnt&hv&ha} ####  ## ##.P# #.#  # ### ###### #.# #.$##... ##  ##  # ##.....@.. ######..P....†........P .#######.##. .......#.# ##. #..####. ##.# .#...P#  .  ##P..# ### ##..##  #P&hk&h~k%8&hq&ht&hw_ #### # ##.P#   # ### ###### #.# #.$##... ##  ##  # ##........ &hQ`%######..P....†........P #######.##. ......#.# ##. ..####. #.# . #...P#  .P ###&hl&hFmL=9&hRv&hlzU _Your hands slow down.&hb #### # ##.P#   # # ######  #.$##... ##  ##  # ##........ ######..P....†........P#######.##.#.# ##. .####. .# . ...P#  .&h&h/'40&h&h&h  ####  ####.P#  # # ######  #.$##... #  ##  # ##........######..P....†........P#######.##. #.# ##...P####.# .&h &h &1&hd &h &hn]#### ####.P# ##.....#  ####.....###  #.#.$##...  ##. ##. # ##. ######..P....†.&hoP.#......#.##.#......#.# ## # ...P$#### .# .&hy&h"z&2&h&h&hmb#### ####.P# ##.....# ####.....### #.#.##... ##. ##. &hc  ##...P....†.P.#......#.##.#......#.# ## ##. ...P$##### .# .&h4n&hn&3&hv&h&h+4.6 (2&h&h8? _You now have 708 gold pieces (gained 17).&hcl########.P# ####.....# ..######.....### ....##.#........##......##.........##..##.. ####..P....†P ..#......########.##..&hϵ#......#.# ## ##.. ...P$#......####  . ......# .P# .&h&h+5.6 (1&h&h&h #### ########.P# ...## ##.....# ....## ####.....### .....##.#.##......###.##.##...P....†.P.#......#.##. &h >#......#.# ### ##... ...P$#.#### #.. ......## .. .P# .&h &h- 6&h# &h &h#### ##### ####.P# #...## ##.....###....## ####.....###......## #.#.##......###.###.&h1###...P....†.P. #......#.##. ......#.# ### ##....#### #...# &hvT..> &h&h&7&h&h; _Found a stone staircase leading down.&he#### ##### ####.P# #...## ##.....###....## ####.....###......## #.#.##......## ##.#  ##.# ##...P....†.P. ......#&hcf.##.#.# ### ##.....#### #....# ..>. &hzp&hp&8&hdx&h z&hL #### #########.P# #...##.....###.####.....###..#.#........###.... ##..# #.... ..P....†P .....########.##..#.# ######&hBM .P$#.#### ..## ..>P# .#........# ###&hU &hPV &9&h^\ &h^ &h3#### #########.P# #...##.....###. &h####.....###.. #.#........# ##.... #..#### ....# .P....†P#..########.##..&h?iP#.# ######P$#.#### ..## ..>&h?P# .#........# ##....## #P.&hې&h'50&h&h&hl#### #########.P# #...##.....###. ###.....###.. .#........#... ..#### ...# P....†P# ..########.##..P#.# ######$#. .#### ..## ..> P# .#........# ##&hL... ## #P........###..F&h/<1&hF&h&h####.P# #...##.....###. ##.....###..&h........#... .####..# †P# &hC..########.##..P#.# ######$#. #### ..# # ...> # &h#.#........ # ###.. # #P........###........F#.......#&h &h &2&hD &h= &h Y##.....###. #.....###.. ........ ... ####..# †P#########.##..P### &h #.# ######$#. ### ..#  #...>  ##.#... &h̳ `###. #P..&h w.###........F&h R#.......# &h. 6####......#..Y.&h' &h &3&h &h &hgp 5##.P# #...## ## ###......## #### # #### ..# .†........P## &hp m#######.##.....@..P### .# ######.......P$#. ####.........# #...>##.#..####. &hq g#P.. ###....... &h7q a#  #..&hh{ &h{ &4&h &h &he.....###. ....###......# ####..# †P# #######.##..P### ######&h$#. # ..#  #...>.##.#..P##P..###...#.......# ####......#..Y&h`<5&h&hp&h&###......# ####..# †P# ######.##..P### ######$#.# ..#  #...>&h..##.#..P####P..####..#.......#####......#.. ##.........# &hw&h&6&h&hV&h7###......## ##......## # #### # .P.## .##.P### ######.P$#.# ##.# #...>.&h##.#.P.#####.# ###.##.......#.####......#. &hL&h&7&h&h-&hC###......## ##......## # #### # P.## .##.P### ######.P$#.# ##.# #...>.###.#.P.# #.###&h#.......#......#####......#. &h&hc&8&hl&h&h3## ###......## ##......## .# #### .......# ......P## ###.##........P### ######.......P@#.###.........# #...>&h_4..# ##.#..P.####### ####.....# #.......#####&h4&#........&h;&hN<&9&h@&hnH&hH,60.6 (2&hL&h|O> _You now have 713 gold pieces (gained 5).&hA ##.. .#..... ....#### .......# ....FP## .... ##.##..P####..  ######.#.# .@# #...>...###.#..P.## ###...####.#F   blink frog (asleep)#.......#####......#..#.........# Y  A blink frog comes into view.&hJ /  --more--&h &h &h r.FF&h 4==1.6 (1&h &h > _The blink frog gives a loud, deep croak!&h% #......## ..##......## #.....# .....#### .......# ......P.## ...F&h &#.##.P####.. ######.P.#.# ##.# #...>.# ##.#.P.##  ####&h .##  #.# ###.# #.&h ......#......# ####......#. &h< p #.# Y&hT &h B.&h /--2&h &h &hs]{.###......##.##......## #.....# .....#### ......# ......P.## ....#.##.P####.. ######.P.#.# ##&h/^H.# #...>.# ##.#.P.##  ####.##  #.# ###.# #.#......# ####......#..  #.# Y&hh&h%iA--3&hn&hp&hL ..#### ### #....# ....#### .......# ..... ........P.## .... #####.##.####..####P.#.# ##..#  #...>....###.P.######.## #.&h  ###..... #.......## ####......#........&h &hh &4&h &h~ &h##.P# #..###....## ### #....# ....#### .......# ..... †........P.## .... ######.##.####..####P.#.# ##..# &h #...>....##.P.######.## #. ###..... #.......##&h&h\FF   blink frog&h&5&h5&hY!&h- #### ### ###.P# #..###....### ### #...&hr.# ....#### ..... ...# ..... .†........P.## .... #######.##.####.. # ####P.#.# # ##..F# #...>....#.P.######.## #. ###.....&h,&hbNF..&h&6&h&h&h  #### ### ####.P# # #.....##### #### #....# ....&h`#### ..... ....# ..... ..†........P.## .... ########.##.####.. .# ####.P.#.# ##&h ##......F..# #...>&h....#.P.######.## #&h:&hѷRF.&h)&7&hj&hT&hT  #### ###  ####.P# # ##.....### #.....# #### #....# ....#### ........# ..... ...†........P.## ....#######.##..P####.. #.# ####&h_FP.#.# ### ##..#  #...>....###..P.#####.##&h)&hRF.&hT&8&hC&h&h9   #### ###  ####.P# #  ##.....### ##.....# #### #....# ....#### ........# ..... ....†........P.......## .... &h: ..########.##.FP####.. .#.# ####P.#.# #### ##...# # #...>....# #..P.##&h= &h? &hzG UF.&hG &9&h)N &h|Q &hG#### #########.P# #...##.....###....## ###......## ....##......###.......# .....####..F..# ..... P....†P.......## ########.##.P####...# ######.......P.#.#### ##........ .#  #...>......# P# ##.#P.## .# ####.&h&hOF.&h'70&hH&h &h&hOF§&h)-1.3 (0.7&h&hY _You reach to attack! You closely miss the blink frog. The blink frog blinks!&h4&hM&hGI _No target in range!&hP #### ##### ####.P# #...## ##.....###....###.....###......## #.#.##......## # ##.F.....# #&h.§#### .# .P....†.P.## .....#.##.P####...#.# ######.&hIuP.#.# ..#### ##.# ..#&hyV #...>&hc.# .P# ##.#&hݞ#....P.## ..#&h=J ####.##&h&h&.&hOF@...&hů5=2.3 (1.0&hȶ&h\8 _You block the blink frog's attack.&hU <  You hit the blink frog.&h  The blink frog is lightly wounded.  A blink frog comes into view.&h /  --more--&h6FF 2 blink frogs (1 wandering)&h6 9 (0.6 _&h&h&h  The blink frog croaks.  You hit the blink frog.  The blink frog is moderately wounded.&h Y  You hear a loud, deep croak! You hear an angry hiss.&h §@FF.F&h S2-=&h 3.6 (0.7&h &hd _The blink frog hits you. The blink frog blinks! _You take 1 damage, and have 102/103 hp.&h<  You hit the blink frog.&h  F.The blink frog is heavily wounded.&h t97/103 ---4.2 (0.6&h&h _The blink frog hits you. _You take 5 damage, and have 97/103 hp.&h,  You miss the blink frog.The blink frog is heavily wounded.&h&hTFF§§-8 _The blink frog blinks! x2&hV  You reach to attack! You puncture the blink frog!&h&h{.F.F&hS8-=&h85.5 (0.7&hh&hb _The blink frog is heavily wounded.&h  You closely miss the blink frog.The blink frog is heavily wounded.&hLk.F.&h5-6.1 (0.6&hH&h*X _The blink frog closely misses you.&hs  You closely miss the blink frog.The blink frog is heavily wounded.&h2 R.F&h V6-7&ht&h _The blink frog hits you. _You take 2 damage, and have 96/103 hp.&h  You hit the blink frog.  The blink frog is heavily wounded.&h~F§.7.4 (0.7&h&hFO _You block the blink frog's attack. The blink frog blinks!&hcu k  You closely miss the blink frog. &h'v 7  The blink frog is heavily wounded.A blink frog comes into view.&h} /  --more--&h.FF 3 blink frogs8.0 (0.6 _The blink frog hits you but does no damage.&h  _Unknown command.&h)e #### ##### ####.P# #...## ##.....###F...##  ####.....###......##  #.#.##......## #  ##...# #.F..#### #.# .P....†&he.P.## .....#.##.P####...#.# ######......FP.#.#.#### ##.# 2&he.# #...>.# .&h?f.P# ##.#.....P.## ...# ####&h|f .##&h/j&hLk&hRl&hnN  The blink frog attacks as it pursues you!&h\y.FF.F.F 3 blink frogs&hwz-9.0 (1.0&hL&hA _The blink frog hits you but does no damage.&h~#### #########.P# #...##.....###....######.....###......## #....##.F....###&h%' #..........# F...####........# P....†P.##....########.##.P####.. .# ######.....F.P.#.#&h ### ##.........#  #...>.......... 2P# ##.#P..# ####.# #..&h&&hu&h&hQ&h%&h_.F.FF.F 3 blink frogs&h?/-80&h&h&h~#### #########.P# #...##.....###....######.....###......## #....##......## #....F.....# .......####F.......# P....†.P.##....########.##.....F..P####.# ######.......P.#.#### ##.........#  #...>.........P# ##.#.P..# ####.# #... .)...#####..&h&h,&h'.F..FP...F.&h(-8=&h( 1&hy2&hr6P _The blink frog misses you.&h g####.P# #...##.....###....####.###......## #....##......## #....#...####F.........# ###..P....†.......FP...F...## .#......########@##........P####.# ######.......P.#.#### ##.........#  #...>........P# ##.#P..# ####.# #..)...#####. ..#....## #.#&h &h[ &h &h\ F§§ 2&h %-&h2 2&h &h / _The blink frog blinks! x2&h #### ### ####.P# # ##.....### ####.....###. #.#........##......## ##.....F..#  ##.####  ##...............# ####..P....†....@..§P...F...## ..#......########.##..F.....P### .#......#.# ######.......P.#..#### ##..#..# #...>.P#...####. #.) ###.....&hz&hK&h&hҖJ.F..P.F..F.F 3 blink frogs&h@-3&h'&h, _The blink frog blinks!&hiN B #### ##### ####.P# #...## ##.....###....## ####.....###......## #.#.##......## ##&h2O ...# ##.#### ##......F.##..P....†.P.F.....##.#......#.##.F......P ..#......#.# ######.......P.#.#### ##..# #...>.P# ##.#&hxO .# ####.## #.)...## ###&hS &h}T &hU &h5W &hJm ..FF.F.9=4&h>p &hs &h] #### ##### ####.P# #... ##.....###.. ####.....###.. #.#### ##.# # ###### # ##........... ######..P....†.F......PF......## ..#......########.##F.##......#.# ####P.#### ##....# #...>P#...####. #&hs&hF.. 2&h?.=5&he&h#o _The blink frog closely misses you. The blink frog blinks!&h  #### #### ####.P# #... ##.....###... # ####.....###... # #.#&h G### ##.# # ##.#### .# ##.............F.. .######..P....†.F......P...#......########.##.#&h4 *#......#.# ####P.#### ##....# #...>P#&he 7. P..####&h! &h% N  The blink frog attacks as it pursues you!&h52 F...F..&h3 &6&h < &h@ { _The blink frog closely misses you. You block the blink frog's attack.&hq$ #### ### # ####.P# # ##.....###.. #&hrF# ####.....###... .# #.#### ##.# # ##.....#### ..# ##........F...F...######..P....†........P...#......########.##.#......#.# ####..#### ##....# #...> .P#.&hvv&h2w&hRx&h7FF...F.....F 3 blink frogs&hc100/103=-&hA 7&hS&h&h Jd #### ### ## ####.P# # . ##.....### ### ####.....###.. #.# #.###.F....## ##..........# &hJ,# ##F...F##.# ##........######..P....†........P...#......########.##. 2#......#.# ####.#### ##.. #..# #...>&hYM&h{N&hQ&hYF...§.F&hZ@-8&ha&hPe, _The blink frog blinks!&hyW #### ###########.P# #...## #.#.....###....########......## .#.# #....##.F....## ..## ##...@F.............# ...##.....§.##..#.....######..P....†.....F..P.....#......########.##.# ###### #......### ## ##.#  #...>  #P# ##.#&hZ &h\ &hnf F§You block the blink frog's attack. The blink frog blinks!&hIg 61=9&hn &hq W _The blink frog barely misses you.&hD#### ##### # ######.P# #...## ##.#.....###....## ..###&hKEH####......## ..#.# #....##.F....## ...## ##....F.....F.......#..##.....§..#..#....######..P....†.....§..P.....#......########.## #&hFV.# ###### ##......### ##   blink frog  ##.#  #...>  #P# ##.# ##P..# ####&hH&h;J&hJ&hJK&hT....FF.F.....FF 3 blink frogs&hU/-90&hY&h\&h M #   #### ### ## ####.P# # .##. ##.....###.### ####.....###...# #.#..##.F ##.@......FF.# ##....F&hh.# ##...............######..P....†.....§..P ...#......########.##.#......#.# #### 2.#### ##..#..# #.. #.P#.&hԽ&h&h1&hF..-1&h&h, _The blink frog blinks!&hp &h &h &h# &h### .# #### ##### .## ## ####.P# #...## ..##.# ##.....###....##&hn.### ####.....###.......#.# #.#.##.F.....## ##@.F.....F.## ##.# ##.######..P....†.....§..P #.#......#.###.#......#.# ######   blink frog ##.#### ## ##&h.# # #.P# ##.&h&ho&h F.....F§F 2 blink frogs&h 62=2&h&h("W _The blink frog barely misses you.&hI3# .### .#  #### ### ## ####.P# ###. ##.....###.### ####.....###...# #@#........##.F&h@ ##.F.....F§# ##. #.# ##...............######..P....†.....§..P...#......########.##.   blink frog#..#......#.# ####........#### ###..# &h(&h&hb&hF....F..F 2 blink frogs&h.-3&h&h&h  You hit the blink frog.  The blink frog is heavily wounded.&h §   blink frog&h 3=7 (0.7&h &h# o _The blink frog closely misses you. The blink frog blinks!&h .You miss the blink frog.The blink frog is heavily wounded.&h[3=4.3 (0.6&h_&hױ _The blink frog hits you but does no damage. _Health restored: 103&h  You miss the blink frog.The blink frog is heavily wounded.&h}[96/103 --9&hw&h _The blink frog hits you! _You take 7 damage, and have 96/103 hp.&h y  You closely miss the blink frog.The blink frog is heavily wounded.&hw} }FF 2 blink frogs&h&~ -5.6 (0.7&hE &hV 8 _You block the blink frog's attack.&hƠ  You hit the blink frog.  The blink frog is heavily wounded.&h -6.2 (0.6&h &hk 8 _You block the blink frog's attack.&hHe  You closely miss the blink frog.&h F.The blink frog is heavily wounded.&h/Z7--9 (0.7&h&h6 X _The blink frog closely misses you.&hD  You puncture the blink frog!  You kill the blink frog!&h/K,&hO.   blink frog&hT=8=7.5 (0.6&hZ&h\P _Okawaru accepts your kill.&hnA  You puncture the blink frog!&hy FF 2 blink frogsThe blink frog is moderately wounded.&hy068.1&h&h _The blink frog hits you. _You take 1 damage, and have 96/103 hp.&h= 8  You puncture the blink frog! F.The blink frog is severely wounded.3-7&h &h _The blink frog hits you. _You take 3 damage, and have 93/103 hp.&h<  You hit the blink frog.&hm  The blink frog is almost dead.&h§..F   blink frog&hA0-9.3&h!&h, _The blink frog blinks!&hg- _No target in range!&h &h &hq FF.F 2 blink frogs&h l4--100.3 (1.0 _&h &h% &h*&hHP  The blink frog hits you but does no damage.&hSF.&h˖.=1&hJ&h8 _You block the blink frog's attack.&h+  You puncture the blink frog!  The blink frog is severely wounded.§F8--=9 (0.6 _The blink frog hits you! The blink frog blinks! _You take 10 damage, and have 84/103 hp.&hq6   You reach to attack! You puncture the blink frog!  You kill the blink frog!.†   blink frog5--40--2.5 _Okawaru accepts your kill.&hU&hV&h^UF.&hB_H--3.5 (1.0&he&hAi&hR ((((You throw a stone. The stone hits the blink frog.&h4 .†..The blink frog is severely wounded.&h5G4.3 (0.88&h5&hQ<&h|?, _The blink frog blinks!&hH(((((((&h*&hR#.†.F...&hH$[6=5.2 (0.9&h$07&h ,&h.i _You throw a stone. The stone misses the blink frog.&h  You throw a stone. The stone hits the blink frog!  You kill the blink frog!&h (((†&h'h.†.&h:.T 26.16 &h.Y_Okawaru accepts your kill.&h$6&h9k _Your Evocations skill increases to level 5!&hmr g7.1 (1.0 _&hY&h9&hW7=8&h&h&h4Y9&hk 48&h 9&h &h &h8 &90&h &ht &h &h &ht ,&h; &hJ &h D1=&h &h ,&h  &h &h &h_ &h &h: N2=&h &h} ,&h &hi &h %3&h! &h ,&hV &hX &h &h+ &hW &h %4&h &h &h &hU &h$ B&h% &hE% #5&hm% (=&h & &h) ,&h/* &h+ &h/, U6=&h, &h/ ,&h~0 &h4 &hP4 &h4 &hB8 ;7&h9 &hk: &h: &h#; &h> ,&h? &hYB ;8&hC &hG ,&hG &h[K &hK &hL &hO &hP K9=&hP &h7T &htT &hT &hX &hY T100/103=&hY &h\ ,&h)] &h[` ,&h` &hc &h2d %1&hd &h4h ,&hh &hk ,&hzl &ho ;2&hp &h_s &hs &h3t &h| _ _You start resting.&h 050.1 (41.0)&ho 53=&h %1.1 (42&h &hr z _HP restored. _Health restored: 103&h)# #.# #### ##### .## ######.P# #....# ##.....###..######.....###..#.# #.#........##.F# ##@†......§.....##....†...... ##....... .######..P....†.....§..P...#......########.##..##......#.# ###### .......#### .......# #...P# #&h&h82.1 (1.0) _&h&h=&h> / &h>? ,#### ##### ## ######.P# #....# ##.....###..##&h? ####.....###..#.# #.#........##.F# ##.†....&h? ##..@.†...... ##.......&h@ ######..P....†.....§..P...#......########.##.. ##&hO@ :#......#.# ######  ......#### # #...&h@ uP# ##.###P# &h@ (#&hK &hL &3&hT &h7W &hn #### ###########.P# #....# ##.....###. ..######.....###..#.# #.#........##.F# ##.†....##....†# ##....@..######..P....†.....§..P...#......########.##.. ##......#.# ######.....#### # #...>.P# ##.###P.# # ###...## ..4&ht&hw&hX&hInventory: 51/52 slots Hand Weapons (go to first with ))  u - a +4 trident (weapon)&heAg - a +0 club  G - the +4 rapier "Murmur" {vamp, rElec Str+2} Missiles (go to first with ()o - 3 curare-tipped darts  x - 16 stones (quivered)C - 3 darts of disjunction  J - 16 poisoned darts  N - 6 javelins Armour (go to first with [)  c - a +0 helmet (worn) &h e - a +2 pair of gloves (worn)  n - a +2 buckler (worn)  p - a +0 cloak (worn)  r - a +0 pair of boots (worn) &h Z - the +6 ring mail "Yriph" (worn) {rC- Str+4 Dex+4}b - a +0 leather armour  d - a +0 chain mail  f - a +0 scale mail  T - a +0 troll leather armour  U - a +0 plate armour &h)[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]&ho&hz&hXpdemonstrator the Spear-Bearer &h #### #####Merfolk of Okawaru *****. # ######.P# #...##&hHealth: 103/103 ======================== ##.#&hӀ##.....###....##Magic: 20/20 ======================== &h..#######.....###......## AC: 21&h@Str: 19 ..#.#&h#.#........##.F....## EV: 11&h9?Int: 9 ...##&hQ##.†................# SH: 8&h,Dex: 22 &h%....## ##....†..............# XL: 12 Next: 42% Place: Lair:2 &hŁ.....# ##....@................ Noise: ---------  Time: 20154.1 (0.0) &h߁.....######..P....†.....§..P..... u) +4 trident &h.........#......########.##...... Throw: 16 stones &h#.......#......#.# ######.... ##............######...&h+K##...........##...>&hD\ #..........P###.#.&h{ ##P.........#####  ###..........###..&hV You kill the blink frog! &hA_Okawaru accepts your kill. &h_Your Evocations skill increases to level 5! _You start resting. _HP restored. _Health restored: 103&hj4&h,&h&h#### #####  ## ####.P# #...## .# ##.....###....## ### ####.....###......## #.# #.#.##.F....## ## ##.†.# ## ##....†.## ##.######..P....†........P.#......#.##. .#......#.# ######. #.#### ##. ##.# #...>.#.P# ##.#.##P...# ####..## #.&hE&h+5.1 (1&h&h&hBC&hC&hD&hE&hJ&hJ&hP,&h`T&hT&h~U&hW&hZ,&h7[&h]&hR_,&h_&h a&hnc,&hc&he&hh,&hi&hk&h n,&hn&hmp&hs,&ht&hv&h:z,&h<{&h|&h,&hځ&h&hl,&h&h&h,&h&h&hP,&hl&h&h@,&hN&hw#### #######.P# #...##&h #.....###....## #.....###......##.......##......## #... †................# .... †..............#### ..... ..............@...# ..... 694.0)†........P.......## .... ########.##........P####.. #.# ######.......P.#.### ##.........# #...>..........# ##.#........P.## ####........## #..........#&h&h9&#### ##### ####.P# #... #.....###. .....###.. .......#...&h&........# .... .†.#### ..... ...# ..... †........P....@..## .... ########.##..P####..  ######&h'.#.# # . &hK'#...>...###.#..P.#&h'####.###...####.&h'&h2&h3270.0)&h:&h=&hh###.P# #... .....###. ....###...#...........# .... †.#### ..... ...# ..... †P## .... #######.##..P####..  ######.#.# # &h..#  #...>...###.#..P.##### k   wyvern (wandering)#...####.......k#.......#&hOo  A wyvern comes into view.&h[*/  --more--&hGDkk.1 _The wyvern hisses angrily.&h &h Quiver which action? ([-] to clear) Items ([,] to cycle)  a - Throw: 3 darts (curare)b - Throw: 16 stones (quivered)  c - Throw: 3 darts (disjunct)  &h d - Throw: 16 darts (poison)  e - Throw: 6 javelins  f - Zap: wand of flame (9)  g - Zap: wand of polymorph (3)  h - Zap: wand of roots (16) &hA Abilities ([,] to cycle)  i - Abil: Heroism  j - Abil: Finesse  &ho k - Abil: Duel [*/%] inventory [^] all abilities&h z[!] focus mode: off|on&hH? &heO i###.P# #...##demonstrator the Spear-Bearer .....###....##Merfolk of Okawaru *****. ....###......##Health: 103/103 ======================== ......##......###...Magic: 20/20 ======================== ...............#....AC: 21Str: 19 †..............#### .....EV: 11Int: 9 ..................# .....&h6P hSH: 8Dex: 22 .†........P.......## ....XL: 12 Next: 42% Place: Lair:2 #######.##......@.P####..Noise: ---------  Time: 20171.1 (0.0) # ######.......P.#.#u) +4 trident ###.........#Throw: 16 stones#...>..........###.#........P.######........##k   wyvern#......k...####...........#&hP \#.......#......# _Your Evocations skill increases to level 5! _You start resting. _HP restored. _Health restored: 103A wyvern comes into view. _The wyvern hisses angrily.&hQ &h Y &h[ &hߠ (((((You throw a stone. The stone hits the wyvern.&h,&h...k..&h[2.1 (15&h&he4 _The wyvern is lightly wounded.&h , #### ### ####.P# # #.....#### ##......## #... ...# .... .†#### ..... ....# ..... ..†........P.## .... ########.##.####.. .# ####P.#.# ## ##..# #...>..........#.#....k...P.######.## #.. ###.....&h9 &hSk.&h&3&h&hP &ho_  #### ###  ####.P# # ##.....### #.....# ##......## #... †...# ....†#### ........# ..... ...†........P.## ....#######.##.&hep2####.. #.# ####P.#.# ### ##.........# #...>...k......###..P.######.## #&hPs&h|Rk.&h`}&4&h1&h&ht+   #### ###  ####.P# #  ##.....### ##.....# ###......## #... .†...# ....†#### ........# ..... ....†........P.## .... ..########.##.####.. .#.# ####..P.#.# #### ##.....k...# # #...>....# ###..P.## ####.##&h, &h- &h6 Uk.&h7 &5&hA &h.C &hg #### ### ####.P# #  ##.....#####.....## ###......## #... #.†...# ....†#### ........# ..... P....†........P.......## .... .&hO..########.##......k.P####.. ..#.# ####P.#.# .#### ##....# .# #...>....# P#..P.##&hB&hRk.&h|&6&h&hl&h X#### #########.P# #...##.....###....## ####......##....##......###.. ##.†....# ...†...####.....# P....†P....k..## ....########.##........P####...# ######.......P.#.#### ##........ ..#  #...>.......# .P# ##.#P.## &h@ T..# ####.&h7" &hY) &h2 Uk.&h3 &7&h= &h? &hʷR  You reach to attack! You puncture the wyvern!&hwek. &hm3=8 (0.7&hD&ha _The wyvern is moderately wounded.&he  You hit the wyvern but do no damage.The wyvern is moderately wounded.&h5b97/103 --8.4 (0.6&hc&h _The wyvern bites you. _You take 6 damage, and have 97/103 hp.&hٔ8  You hit the wyvern.&h(9.0&hv&h^ _The wyvern is heavily wounded.&h5S  You hit the wyvern.  The wyvern is heavily wounded.6&hcY &h6\ 4 _You block the wyvern's attack.&hVk  You hit the wyvern.  The wyvern is severely wounded.4---80.2&hm&h1r _The wyvern bites you. _You take 3 damage, and have 94/103 hp.&h y  You puncture the wyvern!  You kill the wyvern!&hH G†&hӻ \5=48&h &h P _Okawaru accepts your kill.&h}#### #########.P# #...##.....###....####.###......##  #....##......###.  ##.†....# ...†.†..####........# P....†P.## .....########.##.P####.. &hH.# ######.......P.#.#### ##.........#  #...>........#P# ##.#P.## ...# ####.# #..&hx&&h'5-1.8 (1.0&h/&h1&ho &hdp &hp &h! 6=&h[ &h n&h 789=100/103=&h" &hr ,&h* &h B&hi 1&ht ;2&hH &h/ ,&h &h ,&hk &h$ - _You start resting.&h1 1201.8 (20.0)&h4 Z3=2.8 (21&hE &h_L z _HP restored. _Health restored: 103&h#### #########.P# #...##.....###. ####.....###.. #.#........###.. ##.†........# .. #....†.†..#### .. .............# . .P....†P## .... ..########.##..P####.. #.# ######.#.# #### #..## #...>.......# .P# ##.#..P.### #.#### ...####.3.8 (1.0) _&h&h####.P# #...##.....###. ###.....###.. .#........###...†........# .. ....†.†..#### .. ............# . P....†P## .... ..########.##..P####.. #.# ######.#.# #### ..# # #...>......# P# &hz##.#..P.### ##.## ## ...####.#.......#&h&hl&4&h&h>&h ##.....###. ##.....###..........###... .†........# &h, p.... ...†.†..#### ..... .......# ..... †&hu 5P## .... ..########.##..P####.. #.# ######.#.# #### ..# # #...>...# # ##.#..P.## # ###.## # ...####.#.......# ####......#..&hA &h &5&h &h &h8 5#.....###.. ........###... †........# .... .†.†..#### ..... .......# ..... †P## .... ########.##..P####.. #.# ######.#.# ### ..#  #...>...# ##.#..P.##  ###.## #...####...#.......# ####......#..&h a####.........# Y&h &h B=6&h &h &hz|.......#...........# .... .†.†..#### ..... .......# ..... †P## .... ########.##..P####..  ######.#.# # #..#  #.....###.#..P.## #### #...####...#.......# ####......#.. ####.........###.###&h7 _There is a stone staircase leading down here.&hY I.. .... †.†..#### ..... .......# ..... †P## .... #######.##..P####..  ######.#.# # #..##  #...>...###.#P.## ##### #...# ###...#.......# ####......#..##.........### .##.......## ###Y&h#a &hb -8 _&hi &h|m &hB†..#### ..... .......# ..... †P## .... ######.##..P####..  ######.#.#  #..##. #...>...###.#..P.## ### #...# ###..#.......#####......#.. ##.........#####.......## ###Y......## ###.&hH&hi<9&h.l&hX E..#  &hY .†..#### ..... ..# . ........P## .... #####.##........P####..######.......P.#.# ##.........##.. #...>..# ##.#..P##### #.# ###.....# #.# #####........ #..###.. # ##.&hZ v#.. ## ####..&h7h =10&hp &hw &hM#### #... ...#  †..#### ..... .# . .......P## .... ####.##........P####..######.......P.#.# ##.........##... #...>..# ##.#..P##### ####.....# #.######... #..###.. ##.#..&ha<1&hi&hk&h ###......##  ##......## #... ..#  †..#### ..... .# . ......P## .... ###.##........P####..######.......P.#.# ##.......@.##... #...>..# ##.#..P##### ####.....# #.......######..#..#..2&hg......## ##......## #... .# .... †..#### ..... .# ..... P.## .... .##.P####..  ######.P.#.# ##.##... #...>.# ##.#.P.## ####..####.. &h_&h&3&hX&hr&hG^## #......## $# #### #..# #†..#### #.....>.......# ....... ....P.......## ......# #.##........P####.....# &hH|######.......P.#@# ##.........##... #...>....# ##.#........P.######..## #...####.....# #.....######..&hE\&h$^4 _Found 16 gold pieces. Found an escape hatch in the floor.&hS ...## ## #.. ......## $# ### ..# .†..#### ##.....>.# #. ...P## #. .##........P####@....# #####.......P.#.##..##&hT ##.........##....##...>..........#####.#........P####........# #..........####.....# #.#&he <5&hHp &hrE### ...## .## #.. .....## $### &hs..# .†..#### #>...# #..P## #.........P####... ####.......P.#.##..## ##.........##....##...>..........#####.#........P.######........# #.....####&h?~&h~&6&hɅ&hF&hA ### ###.!## ..## #..## $### ..# ..#†..#### #>..#.# #. .P## #.........P####... ###.......P.#.##..####.........##....##...>..........#####.#..P.######........# #&h&7&h&h> W _Found a coppery potion.&hY9  #.. ## ###.!## .## ##..## $### ..# ..# †..#### #>..#.# #.# P## #. ........P####... ##.......P.#.##..##  ##.........##....#  #...>..#####.#..P#####&hD &hE &8&hnM &hO &h  #.. # ###.! ##  . .## &h ##..## $#.## ..# ..# †..#### #>..# .# #.### #. .......P####... #.......P.#.##..## ##.........##....# #...>..## ##.#..P&h^<9&h &h&h. #.. ####.! # .. ## ##..### $#..## ..# ..# †..#### #>..# # #.###&h## #. ......P####... .......P.#.##..##......##....# ...>..###&hk=20&h&&hR&hn u ### .   #..  ####.!  #.. # ##..## ## $#..# .## ## ..# ..# #### #>..#  # #.# ## #.  P####... &hmo B  ......P.#.##..##   ......##....#   &hy &hqz 1&hӀ &h &h-   ### . #  .#.. ####.!.....#  #..  ##..##  # #$#..#  ## ## .# ..# .#### #>..#  # #.# ## #. P####... P.#.##..##  &hQ&h&2&h &h&h! ##  #..P ###  . ###  #.#.. ####.!.....#  #..#  ##..##  #$#..#  # ### # ..# #### #>..#  # #.## ## #. P####...&h" &h+&he,&3&h2&h4&hE` M ### #..P### ###. #.#.......##### ..##.####$#........# ## .....#&h2g &hg &4&hm &hu &hv +5.8 (2&hz &h| ` _I - 3 coppery potions (gained 1)&hI###   #..P#  #####....#   ..#  ###.   #. ##### ..#  ##..##  #$#..#   ####&h6  ..# ### #>..#  # #.# &h&h+6.8 (1&h&h>&h`###   #..P#  #####....#   #..##  ###.#   #.#  ##### ..#  ##..###&h $#..#  ##  ..# ## #>..#  &h%&h&7&h&h?&h}###   #..P#  #####....#   #..##  ###.#   #.#  ##### ..#  ##..### $#..#  ###  ..# &hi&hK&8&h#&h&h[n## ####   #.#..P#  #####@...#   #..##  ###.#   #.&hD]#  ##### ..#  ##..### $#..#  ## &hyd&he&9&hi&hk&h#######   #.#@.P#  #####....#   #..##  ###.#   #.#  ##### ..#  ##..###&h $#..#  &h&h'30&h&h_&h~ ####### #.#..P#  #####..@.#  #........##  ####..  #.#.......###  ####.......##  #....#  &h##.###  #$.#  ##.......####  &hч&h&1&hY&h6  #######  #.#..P# #####....#  #.....@..## ####..#  #.### ###  #... ####  #$#.. #.####   2&h #######  #.#..P# #####....#  #........## ####..#  #.### ###  #... ####  #$#..# #.#### #  >.. &h&h &3&h%&h'&hXY #######  #.#..P# #####....#  #........## ####..#  #.### ###  #... ####  #$#..# #.####&h# #  #>.. # ..### &h&h3&4&h&hp&h# #######  #.#..P# #####....#  #........## ####..#  #.### ###  #... ####  #$#..# #.#### #  ##>.. .# &hF..### .## #  &h&h&5&h|&h&hS[ #######  #.#..P# #####....#  #........## ####..#  #.### ###  #...# &hg\f#####  #$#.. #.####   ###>.. ..# ..### .## ##  .P#### &hf&hf&6&h=l&hn&h  #######  #.#..P# #####....#  #........## ####..#  #.### ###  #...# #####  #$#.. ###.#### #  ####>.. ...# ..### .## ##  .P#### ..P.#.## 7&h< #######  #.#..P#  #####....#  #.#  ####........#  #.#.......###  ####.##  #...#  ###  #$#........# # ##.......#### .# ##.......## #### ##.....>..# .# #.......### .## #......## ####.....## &h&h&8&hG&hw&h #######  #.#..P#  #####....#  #..##  ####.#  #.#.###  ####.##  #.# # ##.### #&h7 #$#.# .## ##.......#### .# ##.......## .#### ##.....>..# .# #.......### .## #......## .P####.....## &h&ht&9&h &h/#&hi 8 #  #.#..P#  #####....#  #........##  ####&h .#  #.#.###  ####.## # #.# # ##.### .## #$#&h .# .## ##.####.# ##.......## †..#### ##.....>..#&h %.# #.......###.## #......##.P####.....##&h =40&h% &h &h T ####### &h=  #.#..P######....# #........######..# #.### ##### ## #... .####### ..##&h  #$#.. ...####.......####..##...&h .†..####....>.. .......# #.......###.## #.....&hL ##.P####..... #.......P.#.##&hY &h &1&h% &h &h@@ #.#..P######....# #........######..# #.### ###### .## #... ..###### ...## #@#..........####.####..##.. †..####...>.........# #.......### P.## #......##.P####.... ##.......P.#.##..  ##.........##....#23.8 (2&hFU _You now have 729 gold pieces (gained 16).&h# #####............######..#.## ######.## .##... .####..##.##.#.# .####@......###.##.&h ## †..#### ##.....>..# #.##....#...>..........###&h A4.8 (1&h&h&h ........######.........#.......## ######.......## .##.... .####........##.##.#..# .##&hmA##.......###.##.## †..#### ##.....>..# &h......# #.......##......####.#........P.##&h&h)&5&h"&h$&h;` ####..#.## ######.## .##... .####..##.##.#.# .####.......###.##.## †..#### ##..@..>..# ......# #.......## P### #......P.#####........##&h<6&h&h&h~E 1 .#.## ######.## .##... .######.##.#.# .####.......###.##.## †..#### ##.....>..# ......# #...@...### P### .P##### #.......##..........#&hG <7&hjN &h G ######.## .##... .######.##.#.# .####.......###.##.## †..#### ##.....>..# ......# #.......### P### .P##### ##.P.#.##..## ..........###...........#&h&h&8&h&h&h .##... .######.##.#.# .####.......###.##.## &h†..#### ##.....>..# ......# #.......### P### .P##### ##.P.#.##..##  ##...##....#.......###.........#.......#......#&h7<9&h&h&h&h_&h~&h&h&ho&h+&h..######..## #.#....###.####..# †..####>.........# ..### .P.## # #.P####.... ###.......P.#.##50  ##.........##....# #...>..........### ##.#........P##  ####....... #..###..# #.#...# ###..&h&h&hZ 3&h.u #......## ###....##.......## †..#### ##.....>..# .....# #...#P.......## #......###..P####.....## #####.......P.#.##..##  ##.........##....#  #...>.......@..###2.8 (2 ##.#........P.# ####....  #.......... ...##......###........#..###......  .## #....&h~ 3&h83&h:&h<&hIX&h^J&hJ&hK&hN&hHT,&hT&h$W&h[&h^,&hWeH.P.......## # ####.##........P####..  ######.......P.#.##..# ##.........##.... #...>..........###&hec ##.#........P.## ####........## #..........##&hez ###...#6.8 (4&he{ ##......##.........#.&hf###........ ## ##....... &hWf# ###Y......## #...... ####.Y......## &hf #.... ...#P.....### ... .)P&hg&hq&hɨ 3&h &hO &h &h ,&h߹ 8###.##..P####.....##  ######.#.##..##  ..##....# #...>...### ##.#..P.## &h' ##.## #..........## ###........#.......#7.8 (1####......#...#.........###&hV ##.......## .###Y......## .##.Y......##  &hz ..#P.....### .... )P.......# &h `♣∩......P#&h? &h &h &hy&hy&h{&h~&h* ######.#.##..##  ..##....# #...>...### &h##.#..P.## ### ...&hT## ###....&hF+#.......##&hr####......#...!#.........####&h)##   &ht###Y......##  ##.Y......## &h; .#P.....### &h. P.......# ♣ ∩......P# &h4%♣.....##&h\"#&h!&0&hy&h:8.8 (1&h5 _Found a potion of berserk rage.&h*######.P.#.##..## ##.##....# #...>..### ##.#.P.## ####.## #...## ###.....## #.&hr#......#####......#.!##.###.###.## ##.# ###Y......## ##..Y......## #. #P.....### . .# ♣♣. ......P# &h8♣♣. &h&hU&9&hS&h&h(c ].P.#.##..## ##.##....# #...>..### ##.#.P.## ####.## #.## ###....## #.#......####  ####......#.!#  #.###.#  ##.## ##.# Y......## ##.# .Y......## ##. P.....### .# ♣♣.P# ♣♣. &hm =60&ht &hx} &h0~.P.#.##..## ##.##....# #...>...### ##.#.P.## ####.## &h1#.## ###.## #.#......#### ####......#.&h?1!# #.###.# &hc1G##.## ##.&h11# &h1Y......## ##.# .....### &h2#.# ♣♣♣.P# ♣♣. &h<&h<&1&hD&hPF&h.P.#.##..## ##.##....# #...>....### ##.#.P.## ####.## #.## ###.## #.#......#### ......#.&h!# .###.# .## ##.# &h ### #.# ♣♣♣.P# &h-T♣♣....# ..###&h<2&h&h&h^ l.P.#.##..##  ##.##....#  #...>..........###  ##.#.P.## ####.## #.##  ###.##  #.#......#### ......#.!# ###.# .## ##.# &h_ # ♣♣♣.P# ♣♣♣....# .###&h"i &hyi &3&h-p &hq &h^ .P.#.##..## ##...##....# #...>..........### ##.#..P.##  ####..## #.## ###.## #.#......#### ......#.!# ###.# ## ##.# &h^ ## ##.### ##.#### #..# ♣♣♣.&h)_ `. ###&hi &hPj &4&hYq &hx &hɍ.P.#.##..## .##....# ...>..........### .#........P.## ####........##  #...## ..## .#......#### ......#.# ###.# ## ##.# ## ##.......#### #...# ♣♣♣........ P# ♣♣♣....## 56.8 (2 _L - 3 potions of berserk rage (gained 1)&h B #&h3 ...##.... ...>....## #.#........P.## &hQ ~###........##  #.......... #&hl J...## .......#......####&h $#....&h I#### ##&h R## ##.#&hؒ ..&h ..##&h U♣♣♣... .#&h& &h &h֜ +7.8 (1&hڡ &hV &h>8 ...>....## #.#........P.## ###..##  #...# #.## .......#......#####....#### #### ##.### ##.#..#♣.## ##&h&h-&8&h&h &hުI&hƬ&hj,&hr&hE&h&h......##  ...##  ....##### ...#..# ...###. ## ##.......#### .## ##.#.# ## .### # #..# 71.8 (3 ♣♣♣.#  ♣♣♣....##  ♣♣♣...   ♣♣.##   ♣.#    ♣♣.    ♣      &h&h&h&hX&h0&h&h'&h= .###......#####....##.## ###### .## ##.......#. ## ##.......### ...## ♣♣♣.#2.8 (1 ♣♣♣....## ♣♣♣... #  &h&hg&h2&hu&h&hg&hl,&h&h #......#####....##.## ##&h#### .## ##.#. ## ##.### &h..## ♣♣♣. ♣♣♣...@###3&h/ ♣♣♣...#  ♣♣.##&hM5 # &hkE &hm&h&h[&h 3&h$ &h &hC  #....#### ###### .## ##.#. ## ##.### ..## ♣♣♣.# ♣♣♣....### ♣♣♣.@.# 4 ♣♣.# ♣.#  #  &h &h &hv &hb^&h^&h)_&h`&h:d&hei&h#o## ##### .## ##.......#.# ## ##.......### &hZod# #.........## ♣♣♣........# ♣♣♣....# ♣♣♣...# &hob ♣♣.##  ♣@# 6.8 (2 ♣♣.♣ ♣# #&ho#&htp&ht&hv&hi&h&h&h\#F..0&h),&h<*&h93&h9&hH;&hr>,&hDC&hD## .#  # #  #..#&hEl  ♣♣♣..#  &haE ♣♣♣....###   ♣♣♣...#  &hwE ♣♣.### ♣.#.# &hEe♣♣@♣ 7.8 (1&hEI♣# &hE-  &hE;    &hEZ    &h"FV   &hF&hcK&hM&hY &h &h &h &h &h d..##### .##. ##### # #...## ♣♣♣........# ♣♣♣....### ♣♣♣...# &h4 \♣♣.###  ♣@#.# 8♣.♣ ♣♣#&h\ $  &h} J # #&h M # &h 2# &hf &h &h &hOi&hu"Level 2 of the Lair of Beasts <<<>>>>>∩(Press ? for help) #.........#....###.......#......####  ###.......#.......#####......#..........#  ##........#........####.........###........#  ####..........##........## ##.......## ##.......####  #.#P.......#..###........## ###Y......## ##.......#.#  &hv##.......###### ##........####.Y......## ##.......###  ##.......#.####.........#P.....####.........##  #P........#####.....)P.......#♣♣♣........#  #.........###.....∩......P#♣♣♣....###  ##.......####...........###&h{vP♣♣♣...#  ##........##..........#..#♣♣.###  ##.......####÷.###########♣@#.#  #........###...# #....###&hv♣♣.♣  ##.........###..###.♣.....##♣♣#  &hv#..........##..##..♣.♣.....##  ###.......P#&hv?###..##...♣♣.♣♣.#.#  &hw<##.........### ##.P..###..♣...♣♣..##  #............# ###....†#...♣.....♣...#  &hmw####........### ##......†.[#^♣..<..♣.♣.#  ##....^.>..###........#...♣....♣♣♣..#  &hw0##  ##........##........####.♣♣..♣♣...##  #.######.................# #....♣♣♣.÷..#  &hw#.....^^...............### ##.#.....#..#&hL 3@ &h ]   ###..^^...^...............# #..♣.♣.♣.###  #.......^^^......<.....#### ####...###   #.^^..^.^^^.^#........####.###&h/   ##.......^^^$..........##...#  #.......>...^..........### ##.##  ##..^^.^^.^^^............## #..#&h4   #..^^...^............)...## ##.##   &h|#....^^^^^^^....#.....#...#####...###### .  #..^.^.........#.#P#.........##........#.Y  #....^..^[.....#####.....>................  &h#..##........#P# ##.....................  ##.###......#### ###.................#  #..........###...............#. &h@Z&hz..## ##.......####  demonstrator the Spear-Bearer .## ##.......#.#  Merfolk of Okawaru *****. ## ##.......###  Health: 103/103 ======================== ##.........##  Magic: 20/20 ========================♣♣♣........#  AC: 21Str: 19&h,♣♣♣....###  EV: 11Int: 9♣♣♣...#  SH: 8Dex: 22♣♣.###  XL: 12 Next: 44% Place: Lair:2♣@#.#  Noise: ---------  Time: 20278.8 (0.0)&h♣♣.♣  u) +4 trident♣♣#&hM  Throw: 15 stones  # &hro  #   #&h<   # &h  _Found 16 gold pieces. Found an escape hatch in the floor. &h܂_Found a coppery potion. _I - 3 coppery potions (gained 1) _You now have 729 gold pieces (gained 16). &hV_Found a potion of berserk rage. _L - 3 potions of berserk rage (gained 1)&h&h,&h&hF&h{,&h!&hͨ&h &h&h&h&h+&hڷ&hn&h,&hV&h&h,&h&h&h;,&h&hz&h&hD&h&h&h&hJ&h&h&h^,&h&h&h,&h&h&h,&h &h(&hn,&h,&hR.&hv5&h99,&h:&hA&hE,&hF&hN&hQ&hOR&h_S&hMZ&h],&h^&he&hfi,&h3j&htX&h{&h ,&h&hs&hĊ,&h&hɓ&hS&h&h&h̟&h,&h&hJ&h+&h^&hv&h&hԸ&h&ht&h/&hY,&hs&h<&h&hC&h&hS&hZ........### #.........### ...##........## ##.......## # #..###........## ###.......## ### ##........####........## ###Y........#......### ###.....)P.......# ##.....∩.......# #...........### #....@.....#..# ##÷.########### #...# #....### ##..###.♣.....###..##..♣.♣.....## ###..##...♣♣.♣♣.#.# Y[37&hm   yak (wandering)# ##.P..###..♣...♣♣..## .# ###....†#...♣.....♣...### ##......†.[#^♣..<..♣.♣.#305.8 (27.0)a coppery potion. _I - 3 coppery potions (gained 1) _You now have 729 gold pieces (gained 16). _Found a potion of berserk rage. _L - 3 potions of berserk rage (gained 1)  A yak comes into view.&h/  --more--&h=&h`MYY.Y 2 yaks (wandering)&hS7 6.8 (28 _&h>X&hZ&h # ####......#... .#........### #.........###. ..##.....Y..## ..## ## ..###........## ###......# &h### ##..Y.....####........###.........#......######.....)P.......# ##.....∩.......# #.....@.....### #..........#..# ##÷.########&h#...# #....#####..### #..##..♣.♣.....##    yak ###..##...♣♣.♣♣.#.&h # # ##.P..###♣♣..##&h3r ###....†#...♣.....♣...#&h&h=&hK.YY.YY 2 yaks (1 wandering)&h:==7.8 (1.0)&h &hY> _The yak bellows! You hear an angry hiss.&h (((((YYou throw a stone.  The yak bellows!  The stone hits the yak.&h &hl&h&hY.Y....Y 3 yaks (1 wandering)&hV84&h&h1 _The yak is lightly wounded.&hW#.# ####......#. &h0#.### #..###. .##.....Y..## ##.&hQ6## ##. .&ho###.....Y..## ###.## # ##.....Y..####.&h8## #&ho###.........#......### &h`###.....)P.# &hw##.....∩.# &hS#.### &h#..........#..# ##÷.#&h'V### ##.&h#..##..♣.♣.....##  2 yaks### &h,&ha.Y.Y&hs/--9&h&hT+_#.# ####......#. .### #..###. ##.....Y..## ##.## ##. ###......Y.## ###.## ##. # ##........####.## #&h+###....Y....#......### ####.....)P.&h,%# ♣##.....∩.# #.### #..........#..# ##÷.#### #..##&h,#..##..♣.♣.....## &h-&h)- &h1&h22&h7=e.Y.Y&hP&h.\;--10&h^&h*g&hv`.# ####......#.### #..###. #.....Y..## ##.## ##..## ###.## ##.  ##......Y.####.## ##.###.#......### #.###...Y.)P.# ♣##.....∩.# #.### #..........#..# ##÷.#### #. #..##..♣.♣.....## &h&h&h.Y.Y1&hc&h&hS] b# ####......#.### #..###. .....Y..## ##.## ##. #.## ###.## ##. ##.####.## ##.###.....Y...#......### #.###.....)P.# ♣##...Y.∩.# ♣#.### #..........#..# ##÷.#&h] ### #..##..♣.♣.....## &ha &ha &hPk _.Y.Y&hk &2&ht &hu &hG<# ####......#.### #...###.Y..## ##.......## ##. .## ###.......## ##. #.####..## ##. ###......Y..#......### #.###.....)P.# ♣♣♣.##.....∩.# ♣#....Y.....@### #..........#..# ##÷.##### #..##..♣.♣.....## &hdI&hI&hR_.Y.Y&hR&3&hDZ&hI]&h/&hQ0&hB:_)Y.Y&h:&4&hiC&hE&ho&h[&h&h∩YY...YYY 3 yaks (1 wandering)5&h &h7 &h' &h( &h4 _ _No target in range!&h&h&h% &hB)h.YY&h)/==6&h;< _The yak bellows!&hr&hSs&h}&hI _No target in range!&h{d J####.........###Y..##.......## .###.......## ###........## #..#......### .  ###.....)P.......# ♣♣♣ ∩Y......#  ♣♣♣....Y..Y...###  #..........#@.# ##÷.########### #...# #....### ##..###.♣.....#..##..♣.♣.###..##...♣♣.♣♣.#.# ##.P..###..♣...♣♣..# #....†#...♣.....♣...# .....†.[#^♣..<..♣.♣&hd ".#&h h ,&h'p .Y. 2 yaks&hp 6--7 _&hgx &hk{ &hɋ&h&h..Y   yak&hXA--8&h&hm&h{p ,&hy e.Y#9&h &h &h z  You reach to attack! You impale the yak!!&h.YYYYY 3 yaks&h7==20.4 (0.6&h&h [ _The yak is heavily wounded.&h:  You puncture the yak!&h% . 2 yaksThe yak is severely wounded.&hX&(1.0&hI.&h0I _The yak misses you.&h   You hit the yak.Y.-7 (0.7 _The yak is almost dead.&hs  You puncture the yak!  You kill the yak!&h&h&h.   yak&h]5-2.3 (0.6&h&hP _Okawaru accepts your kill.&h5  You hit the yak.&h}&9&hy&h*1 _The yak is lightly wounded.&h  You hit the yak but do no damage.The yak is lightly wounded.&h-YY 2 yaks3.5&h&hQ _The yak closely misses you.&he{  You puncture the yak!  The yak is heavily wounded.&h .   yak&h ^1-=4.1&hZ &h _The yak gores you. _You take 2 damage, and have 101/103 hp.&h h  You hit the yak.-8 (0.7&h" &h% [ _The yak is heavily wounded.&hbE  You hit the yak.  The yak is severely wounded.&hMsYY 2 yaks&hMG-5.4 (0.6&hS&hMU; _The yak gores you but does no damage.&h  You puncture the yak!  The yak is almost dead.&hL0=6.0&hz&h1 _You block the yak's attack.&h 5  You hit the yak.&h .   yak&h H--6&h &h W _The yak is almost dead.&hJ&hPC  Skill  Level Cost  Apt Skill  Level Cost  Apt &hfQ3 a - Fighting  12.3  12.6  +1   n - Spellcasting   0.0   1.2  -1           b - Maces & Flails   0.1   1.4  -2       c - Axes   5.1   1.4  -2   o - Invocations  11.6  11.3  +1  &hQ> d - Polearms  14.0   9.0  +4   p + Evocations5.4   6.0   0   e - Staves   5.1   1.4  -2   q - Shapeshifting   0.0   0.7  +2  &hZR f - Unarmed Combat   0.0   0.8  +1       g - Throwing   4.3   5.0   0          &hR     h - Short Blades   0.0   0.7  +2       i - Ranged Weapons   3.2   5.7  -2      &hS        &hdS\ j - Armour   0.0   1.7  -3       k - Dodging   2.6   1.8  +3      &hS l - Shields   4.0   5.0   0       m - Stealth   1.1   1.4  +2          &hSa    &hTThe relative cost of raising each skill is in cyan.  Skills enhanced by cross-training are in green.  &h7T:[?] Help&hXTG[=] set a skill target  &hT}[/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets&h6&hj@&hJ....####.........###....... demonstrator the Spear-Bearer ...Y..## ##.......## ##...... Merfolk of Okawaru *****. .......## ###.......## ##..... Health: 101/103 =======================- ........####........## ##.... Magic: 20/20 ======================== ##.........#......####.... AC: 21Str: 19  ###.....)P.......#♣♣♣.. EV: 11Int: 9&hK{##.....∩.......#♣♣♣ SH: 8Dex: 22#..........Y###♣ XL: 12 Next: 45% Place: Lair:2#..........#@.#Noise: =--------  Time: 20326.6 (0.0)##÷.###########u) +4 trident#...# #....###&hKThrow: 14 stones##..###.♣.....###..##..♣.♣.....#####..##...♣♣.♣♣.#.#Y   yak ##.P..###..♣...♣♣..## #....†#...♣.....♣...# .....†.[#^♣..<..♣.♣.# _The yak gores you but does no damage.  You puncture the yak!  &hLThe yak is almost dead. _You block the yak's attack.  You hit the yak. &h(LB_The yak is almost dead.&h\J&hA_&h s  You puncture the yak!  You kill the yak!&h% &h 9 &hI =277.2 (0.6&hX &h P _Okawaru accepts your kill.&h <  You hit the yak.&h 8&h &h 1 _The yak is lightly wounded.&h&h  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting  12.3  12.6  +1   n - Spellcasting   0.0   1.2  -1  &hH         b - Maces & Flails   0.1   1.4  -2      &hx c - Axes   5.1   1.4  -2   o - Invocations  11.6  11.3  +1  &h! d - Polearms  14.0   9.0  +4   p + Evocations5.6   6.0   0   e - Staves   5.1   1.4  -2   q - Shapeshifting   0.0   0.7  +2   f - Unarmed Combat   0.0   0.8  +1  &hD,     g - Throwing   4.3   5.0   0  &hB             h - Short Blades   0.0   0.7  +2      &h i - Ranged Weapons   3.2   5.7  -2              &hd j - Armour   0.0   1.7  -3       k - Dodging   2.6   1.8  +3       l - Shields   4.0   5.0   0       m - Stealth   1.1   1.4  +2  &h            The relative cost of raising each skill is in cyan.  Skills enhanced by cross-training are in green.  &h/[?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets&hq &h &h ....####.........###....... demonstrator the Spear-Bearer ...Y..## ##.......## ##...... Merfolk of Okawaru *****. .......## ###.......## ##..... Health: 102/103 =======================- ........####........## ##.... Magic: 20/20 ======================== ##.........#......####.... AC: 21Str: 19  ###.....)P.......#♣♣♣.. EV: 11Int: 9##.....∩.......#♣♣♣ SH: 8&h> Dex: 22#..........Y###♣ XL: 12 Next: 47% Place: Lair:2#..........#@.#Noise: =--------  Time: 20327.8 (0.0)##÷.###########u) +4 trident#...# #....###Throw: 14 stones&h y##..###.♣.....###..##..♣.♣.....#####..##...♣♣.♣♣.#.#Y   yak ##.P..###..♣...♣♣..## &hA #....†#...♣.....♣...# .....†.[#^♣..<..♣.♣.# _The yak is almost dead.You puncture the yak!  You kill the yak! _Okawaru accepts your kill.You hit the yak. _The yak is lightly wounded.&h &h &hy &hw &h  You barely miss the yak.The yak is lightly wounded.8.4 (0.6&h֤&hͧQ _The yak closely misses you.&h^  You closely miss the yak.&h:(9.0&hP&h1 _The yak is lightly wounded.&hƞ  You completely miss the yak.The yak is lightly wounded.3=7 (0.7&h&h _The yak closely misses you. _Health restored: 103&h:  You hit the yak.  The yak is lightly wounded.30.4&h2' &h4< P _The yak barely misses you.&h;  You hit the yak but do no damage.The yak is lightly wounded.1.1&h< ; _The yak gores you but does no damage.&hԪv # You puncture the yak!&hR3=7 (0.6&h&h[ _The yak is heavily wounded.&h2(  You hit the yak.  The yak is heavily wounded.&h(L=-2.3&h3&h<8P _The yak barely misses you.&hĤ|  You hit the yak.-3.0 (0.7&h8&h[ _The yak is heavily wounded.&h2)  You hit the yak.  The yak is severely wounded.&h) +6 (0.6&h13 &h6 ; _The yak gores you but does no damage.&h_  You completely miss the yak.The yak is severely wounded.4.2&hA ; _The yak gores you but does no damage.&hiZs  You puncture the yak!  You kill the yak!&h nE†&h58=8 _Okawaru accepts your kill.&h 8.#  ####......#...# #.........#Y ##.......### ###.......## #.####........### ###.........#......### #.#)P.......#♣♣♣.#.....∩.......#♣ #..........@### #..........#..# ##÷.########### #...# #....# ##..###.♣. #..##..♣.♣.....##  ###..##...♣♣.♣♣.#.  ##.P..###..♣...♣♣..## ##....†#...♣.....♣...#&hƫ &hX 6--5.8 (1.0&h/ &h  Things that are here: _a yak corpse; a yak corpse&h~3.# ####......#.### #...###.Y..## ##.......## ## #.## ###.......## ## ##.####..## ##  ###.#......### # ###.....)P.# ♣♣♣ ##.....∩.......#  #.@†###&h/=3 #..........#..# ##÷.#####  #...# #....###  ##..###.♣.....##  #..##..♣.♣.....##  ###..##...♣♣.♣♣.#.#  ##.P..###..♣...♣♣..## ###....†#...♣.....♣...#&hH^--6 _&hQ&hR&hWv.# ####......#.### #..### #.....Y..## ##.## ## ##.## ###.## ##  ##.####.## ## ###.#......### # ###.....)P.#  ##.....∩.......#  #.†### #..........#..# ##÷.#### &hvp #...# #....###  ##..###.♣.....##  #..##..♣.♣.....##  ###..##...♣♣.♣♣.#.#  ##.P..###..♣...♣♣..##  ###....†#...♣.....♣...#&hq&h߀&7&hׇ&h&hj.### #...### ##.....Y..## ## ## ###........## ## ## # ##..####. ## ###.........## # ###.....)P&h.#  ♣ ##.....∩.......#  #..........†### #.......@..#..# ##÷.########### #...# #....####..###.♣.....## #..##.♣.....#####..##...♣♣.♣♣.#.#.P..###..♣...♣♣.&h.#####....†#...♣...#......†.[#^♣..<..♣.♣.#&h&h&8&h&&hF)&h 3&h9 &hr &h ,&h ,&hc &h &hM &h &hj ,&h &hL &h5 B&h r#........### #.........## ....##........## ##.......## .#..###........## ###.......## #### ##........####........## # ###.........#......### # ###.....)P.......# &h : ##.....∩.......# # #..........†### # #...@......#..#42.8 (4 # ##÷.########### # #...# #....### # #..###.♣.....## # &h #..##..♣.♣.....## # ###..##...♣♣.♣♣.#.# ### ##.P..###..♣...♣♣..## ..# ###&h =....†#...♣.....♣...# .### ##......†.[#^♣..<..♣.♣.#&h &h~$ &h[& &h&h4&h&h&hB&h..##........## ###..###........## # ###### ##........####. .# ###.........## ## ###.....)P.#  ##.....∩.......# ## #..........†### .# #..........#..# ## ##÷@###########3.8 (1#&h]F #...# #.... .###..###.♣.....## .# #..##.♣.....## P####..##...♣♣.♣♣.#.# .###.P..###..♣...♣♣..## ...# ###....†#...♣...### ##......†.[#^♣..<..♣.♣.#>..#..#...♣....♣♣..#&h&h1 &h &h 3&h &h &hS ,&h B&hi &h &h ###### ##........####. .#.# ###.........# ..## ###.....)P .# ##.....∩....... .### #..........†### ...# #..........#..# ..## ##÷.########### ..##&h  #...# #....### ...# ##@.###.♣.....##5.8 (2 ...# #..##..♣.♣.....##.P###..##...♣♣.♣♣.#.#..### ##.P..###..♣...♣♣..## .....# ###....÷#...♣.....♣...#...### ##......÷.[#^♣..<..♣.♣.#&h ^.>..###........#...♣....♣♣♣..#......####.♣♣..♣♣...##.........# #....♣♣♣.÷..#&h &h &h  &h.# ###.........## ...## ###.....)P.# . ##.....∩.### #..........†### ....# #..........#..## ##÷.########### ...## #...# #......##..###.♣.....##.# #@.##..♣.♣.....##6.8 (1P####..##...♣♣.♣♣.#.#..###.P..###..♣...♣♣..##...# ###....÷#...♣...### ##......÷.[#^♣..<..♣.♣.#^.>..#&h..#...♣....♣♣..#......###.♣♣..♣♣...##.....# #....♣♣♣.÷........### ##.#.....#..#&hs3&hڈ&h&h&h&h04 .# ###.....)P.   ##.....∩.### #..........†##.........#..##÷.########## ......# #....### .##..###.♣.....##..##..♣.♣.....##P##.♣♣.♣♣.#.7.### ##.P..###..♣...♣♣..##..# ###....÷#...♣.....♣.....#....#.....### ^...............# #..♣.♣.♣.###&h&h&hRn _&hp &hx n&h_y &h{ &hP ,&h &h &h &ho &h &h &h w ##÷.########## ...##&h;  #...# #....### ....&hd ##..###.♣..... ....#..##..♣.♣.....## &h ...P###..##...♣♣.♣♣.#.#&h 2.### ##.P..###..♣...♣♣..##..# ###....÷#...♣.....♣...#.### ##......÷.[#^♣..<..♣.♣.#^.>..###......@.#...♣....♣♣♣..#&hޔ x51.8 (4...##........####.♣♣..♣♣............# #....♣♣♣.÷..# ..........### ##.#.....#..# ^...............# #..♣.♣.♣.### ^<.....#### ####...### ^^.^## ###.### &h= ^^$.# #...# ..^..........### ##.##&h &hG &h &hA3&h&hϣ&h&h&h,&h,&h.&hc&h,&hܽ&h&hI,&h&hB&hT,&h&h&h7,&h&hL...........# ###....÷#...♣.... ###........### ##......÷.[#^♣..<.  ##....^.>..###........#...♣....  ##........##........####.♣♣..♣ ######.................# #....♣♣♣ &h....^^...............### ##.#.... .^^...^...............# #..♣.♣. ....^^^......<.....#### ####... ^..^.^^^.^#.....@..# ###.# &h$.....^^^$..........# #...# ....>...^..........### ##.# ^^.^^.^^^............## ^&hO^...^............)...## ##. ..^^^^^^^....#.....#...#####...##&h} .^.........#.#P#.........##.....  &h..^..^[.....#####.....>..........  ##.&h|#P# ##............... &hn+7.8 (6&h&hMh _Stopped running for exclusion.&h3&h&hѴ&h&hP _&h&h2&h&h ##....^.>..###........#...♣....♣♣  #........####.♣♣..♣♣ ##.............# #....♣♣♣.÷ ..^^.......### ##.#.....# ^...^.......# #..♣.♣.♣. &h9..^^^......<.....#### ####...## .^.^^^.^#........# ###.### ...^^^$....# #...# ..>...^.........@### ##.## &h{9.8 (2^^.^^^............## #..# ^............)...## ##.## ^^^^^....#.....#...#####...####.........#.#P#.........##....... ^..^[.....#####.....>............ &h........#P# ##..... #......#### ###..... &h[.......# ##&h&h&h&hH ....##..####.♣♣..♣♣.. #.........# #....♣♣♣.÷ .^^......### ##.#.....#. .........# #..♣.♣.♣ .^^^......<.....#### ####...### ^.^^^.^#........# .### .^^^$..........# #...# .>...^..........### ##.## ^^.^^^.....#..# 60.8 (1.^....)##.## ^^^^^^....#.....#...#####...##### .........#.#P#.........##........ ..^[.....#####[32&hd m.....>...... .......#P# ##......#### ###.. ......# ### P'hEI'hxG'hK'h5L'hR,'hV'h;W'hX'h['hcB'hk^.......# #..♣.♣.♣.### ^......<.....#### ####...### ^^.^#........# ###.### ^^$....# #...# ..^..........### ##.## ^^^............##..# ............)...## ##.## ^^^....#.....#...#####...###### . ......#.#P#..##........#.Y3.8 (3 [.....#####.....>................ ....#P# ##.....................#### ###...........#.# ##.....#.## #P.### .##[4'hl0m ## ##.#P..##.....# #.#####.##.###'hl'hpt'h'hI'h'h,'h'hN......<.....#### ####...### ^#........# .### ^$..........# #...# .^..........### ##.## ^^.'hT...# ....)..##.## ^^....#.....#...#####...###### . .....#.#P#.........##........#.Y 'h~#####.....>@......... 4.8 (1 'hL...#P# #.'h[ #### ###'h\# # 'hD#.## P# ## ##.#'hlt# # #P..##'hf# #.#####.##.##'h#### ## ##'hr'h0'h'h) 'h6* 'h+ 'h. 'h2 'h\9 B'h< 'h= 'h> 'hwF <.....#### ####...### ^#........# ###.### ..........# #...# .### ##.## ..'hF ## #..# )...## ##.## ....#.....#...#####...###### . #.#P#.........##..'h0G d#.Y #####.....>.. 6.8 (2#P# ##.. #### ###..'hG # # ##.....#. # #P..'hH q...# ##....## ##.#P..##.....##.#####.##.### 'h,H 'hH 'hP 'hR 'hN3'hO'hQ'hNU,'h],'h^B'h}v<.....#### ####...### ........# ###.### ...# #...# ### ##.## .## #..# )...## ##.## #.....#...#####...###### . #.#P#..##..#.Y 'hx5#####.....>.. 8 P# ##..  ###..#  ##...#. #P...###..####.#P..##.....##.#####.##.### 'hFy'h'hՂ'h 3'h1 'h'hQ'h'h n'h!'hz%,'h&'h)'h0m...#### ####...### ...# ###.### ...# #...# ### ##.## ## #..# )...## ##.## ..#...#####...###### . P#.........##........#.Y ##.....>......  ##....  ###....'h1## ##....#.##P....# ##....## Y   yak (asleep)##.#P..##.....##.#####.##.### 'hC;,71.8 (3'h;+2.8 (4'h7C'h E'h| m   ###.### #...# ##.## #..#)...## ##.###...###### . ..##........#.Y >........@.......  ...............  .............##  ##...............#.#  #P..............# .  ##.............##  ##.#P..##.....#  #.#####.##.###  ### ## ##'hX   ###.### #...# ##.## #..#)...## ##.###...###### . ..##........#.Y >........@.......  'hr...............  .............##  ##...............#.# #P..............# . 'h"##.............##  ##.#P..##.....# 'hX#.#####.##.### ### ## 'hh#'h#'h*'h-Z _A yak is nearby!'hP  ###.### ...# ....####.#..## #..'hP)...## ##.#.#...#####...###### . P#.........##........#.Y #>........  ##............. ##### ###. #P .#'hP/## ##.#P..##  #.#####.##.#### ## 'hQ5## 'hJX'haqY.Y'ha4==3.8 (1'hi'hl& _The yak bellows!'h...# ....####.#..## #..)...## ##.#.#...#####...###### Y P#.........##........#Y. #>.......  ##..... ###'h&## ###. #P .### ##.#P..##'h# #.#####.##.##Y 2 yaks (1 wandering)'hΉ## ## ## 'hpl  A yak comes into view.'h/  --more--'hE@ 'hA 'hB 'hD l  A yak comes into view.'hM /  --more--'h I.YYY 3 yaks (2 wandering)'h|I: --4 _'hR'hcU'ht'h'h^'h+ .Y..Y 2 yaks (1'h A--5'h 'h_ 'h͖ ....####.#..## #..)...## ##.#.#...#####...###### . P#.........##........#Y #>.....'h% ..  ##.....Y ###..## ##'hN q#. #P .'hp 4### 'h ##.#P..### #.#####.##.##'hϗ }## ## ## 'h) 'h 'hr %  'h GA yak comes into view.'h /  --more--'h,'hY.YY 3 yaks (2 wandering)'h1 6 _'h'h'hq ..## #..)...## ##.#.#...#####...###### . P#.........##........#YY #>........  ##..... ###Y..## ##..#. #P .###  ##.#P..##  #.#####.##.#### ## ##Y.YYYY 4 yaks (2 wandering)==7'h < _The yak bellows!'hǩ0)...## ##.#.#...#####...######.. P#.........##........#YY #>......Y.  ##...... ##### ##Y..#. #P...# .###  ##.#P..##  #.#####.##.#### ## ## ..YY.YYY'h&8'h'h1 'h'h_The yak bellows! x2'hJv ..#...#####...######.. #P#.........##........#.. ###.....>.....YY.  ##.....Y.. ###..## ##.# #PY...# . ##....## 'hv Q ##.#P..##@....# #.#####.##.### ### ## ## 'hy 'h$z 'h{ 'h^{ 'h xYY.Y..Y'h /--9'h 'hD 'h #P#.........##........#.. ####.....>............YY..  ##.................Y... ###.................## ##..........# #P..............# .'hm  ##.........Y...##  ##.#P..##.....# #.#####@##.### ### ### ## 'h 'h 'h& 'h 'h c..Y.YY.'hD 'Y'h "--'h 80'h1 'h 'h^sB'hS{i...Y.YY'h{c2-=1.5 (0.7'h;'h _You barely miss the yak. The yak gores you. _You take 1 damage, and have 102/103 hp.'h  You impale the yak!!  The yak is heavily wounded.'hj...Y.YY'h1==2.2'hh'h ; _The yak gores you but does no damage.'h:  You puncture the yak!'h> 3-8 (0.6'h` 'ho \ _The yak is severely wounded.'h  'h  W You barely miss the yak.'h 'hp U  The yak is severely wounded.'h 'h 7.Y.'h# EY.Y'h 'h# W3=--'hy &3.5 (0.7'h 'hg _The yak gores you but does no damage. _Health restored: 103 'h K  You hit the yak. 'h   'he The yak is severely wounded. 'hn..YY.Y 'hG-4.1 (0.6 'h0 'h!; _The yak gores you but does no damage. 'h\[  You hit the yak.7 'h` 'hcW _The yak is almost dead. 'h :  You puncture the yak! 'h  'hz  'h I.Y 'h (5.3 'h  'h W _The yak is almost dead. 'h5K:  You puncture the yak! 'hrLA== 'hL 9 'hR 'hU^ _The yak is moderately wounded. 'h=&  You hit the yak but do no damage.. 3 yaks-6.6 (0.7 'h 'hM^ _The yak is moderately wounded. 'hU  You closely miss the yak.The yak is moderately wounded. 'h{H.Y 'h!- 'h-!7.3 'hE 'h9P _The yak barely misses you. 'ho  You hit the yak.  The yak is moderately wounded. 'h#0 'h6-9 (0.6 'h 'hg _The yak gores you. _You take 3 damage, and have 100/103 hp. 'ht f  You hit the yak but do no damage. 'ht (8.5 'h{  'h} ^ _The yak is moderately wounded. 'hU  You hit the yak.  The yak is heavily wounded. 'hV[1-9.2 (0.7 'h] 'h_Q _The yak closely misses you. 'hf  You hit the yak but do no damage. 'h>+8 (0.6 'h 'h[ _The yak is heavily wounded. 'hD  You puncture the yak!  The yak is severely wounded. 'h?99/103 =90.4 'h  'h* _The yak gores you. _You take 2 damage, and have 99/103 hp. 'h  You hit the yak but do no damage.The yak is severely wounded. 'h5-1.1 (0.7 'h 'h; _The yak gores you but does no damage. 'h# 5  You hit the yak. 'h3 \100/103-8 'h  'h \ _The yak is severely wounded. 'hÀ   'h } You puncture the yak!  The yak is almost dead. 'hA 5=2.4 (0.6 'h<  'hT P _The yak barely misses you. 'h  You hit the yak.  You kill the yak! 'hu. 2 yaks 'h950-3.0 'h` 'hP _Okawaru accepts your kill. 'h:  You puncture the yak! 'hmG.Y 'hP.=6 'h 'h^ _The yak is moderately wounded. 'h  You hit the yak.  The yak is heavily wounded. 'hsYY 3 yaks 'hk0-4.2 'h 'h1 _You block the yak's attack. 'hyI f  You hit the yak but do no damage. 'hJ 71- 'hLJ 8 'hT q _The yak is heavily wounded. 'h  You puncture the yak!  The yak is severely wounded. 'h  'h u. 2 yaks 'h 0=5.4 'hA  'h T _The yak completely misses you. 'hȦ  You puncture the yak!  The yak is almost dead..Y 'hl%- 'h6.1 (0.7 'hTQ _The yak gores you but does no damage. 'hy%  'h8You barely miss the yak. 'hFE-7 (0.6 'h+ 'h  'hI_The yak is almost dead. 'hO  You barely miss the yak. 'hAThe yak is almost dead. 'hXsYY 3 yaks 'h%2 'h 7.3 'h. 'h ; _The yak gores you but does no damage. 'h`M  You hit the yak but do no damage.The yak is almost dead. 'hM &9 'hrT  'hV Q _The yak closely misses you. 'h/ s  You barely miss the yak. 'hK@ . 2 yaks8.6 (0.7 'hE  'h[H   'hH I_The yak is almost dead.'h(  You barely miss the yak. _The yak is almost dead.  You puncture the yak!  You kill the yak!  Okawaru accepts your kill.  Okawaru grants you throwing weapons!'h/  --more--'hu B'h .   yak'h: < 19.2 (0.6 'h} (_Something appears at your feet!'h 'h k _Your Evocations skill increases to level 6!'h[ 9  t - a silver javelin'hZ 'h Y'h ;Y 2 yaks'h 'hB! 'h! 3'h! ='h$" (400.2 (1.0'h* 'h.  'h%3 _The yak gores you but does no damage. _Health restored: 103'h5  You hit the yak.'h+8 (0.6'h'hW _The yak is almost dead.'hxO  You barely miss the yak.The yak is almost dead.'hxS.   yak'hS-1.5 (0.7'hY'h[; _The yak gores you but does no damage.'h  You barely miss the yak.The yak is almost dead.'hsYY 2 yaks'h-2.1 (0.6'h'hb1 _You block the yak's attack.'h2v s  You puncture the yak!  You kill the yak!'h~ †   yak'h, J=37'h 'hË P _Okawaru accepts your kill.'hY%  'hY*You reach to attack! You puncture the yak!'hh`[.Y 'h`0=3.3'hsf'h:j^ _The yak is moderately wounded.'h/('h1Inventory: 52/52 slots Hand Weapons (go to first with ))  u - a +4 trident (weapon)g - a +0 club  G - the +4 rapier "Murmur" {vamp, rElec Str+2} Missiles (go to first with ()o - 3 curare-tipped darts  t - a silver javelin  x - 14 stones (quivered)C - 3 darts of disjunction  J - 16 poisoned darts  N - 6 javelins Armour (go to first with [)  c - a +0 helmet (worn)  e - a +2 pair of gloves (worn)  n - a +2 buckler (worn)  p - a +0 cloak (worn)  r - a +0 pair of boots (worn) 'he2 Z - the +6 ring mail "Yriph" (worn) {rC- Str+4 Dex+4}b - a +0 leather armour  d - a +0 chain mail  f - a +0 scale mail  T - a +0 troll leather armour [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]'hO'h'h.#P#.........##........#..demonstrator the Spear-Bearer ####.....>................Merfolk of Okawaru *****.##.....................Health: 103/103 ========================###.................##Magic: 20/20 ========================##...............#.#AC: 21Str: 19#P..............# .EV: 11Int: 9##.............##SH: 8Dex: 22##.#P..##Y....#XL: 12 Next: 53% Place: Lair:2#.#####@##.###'h)ANoise: ==-------  Time: 20403.3 (0.0)### ### ##u) +4 tridentThrow: 14 stonesY   yak _You block the yak's attack.  You puncture the yak!  You kill the yak! _Okawaru accepts your kill.You reach to attack! You puncture the yak! _The yak is moderately wounded.'h 'h 'h'h'h 5  You hit the yak.'h; 5-4.0 (0.7'ha 'h' ^ _The yak is moderately wounded.'h'  You barely miss the yak.The yak is moderately wounded.'hb(E-6 (0.6'hT.'he01 _You block the yak's attack.'h  You hit the yak.  The yak is moderately wounded.'h(5.2'hB'hP _The yak barely misses you.'h  You hit the yak but do no damage.8'h'h^ _The yak is moderately wounded.'h  You puncture the yak!  The yak is heavily wounded.=6.5 (0.7'h'h; _The yak gores you but does no damage.'h  You barely miss the yak.The yak is heavily wounded.'h ^91/103 ---7.2'hB 'h _The yak gores you! _You take 12 damage, and have 91/103 hp.'hd  You puncture the yak!'h+8 (0.6'h'h)W _The yak is almost dead.'hs  You puncture the yak!  You kill the yak!'hXg†'hm2---4-8.5 (0.7'h'hP _Okawaru accepts your kill.'h'h8-'h2'hH _No target in view!'hI'hl'h'hX'h'h8%3'h'h,'hV'h& ;4'h 'h ,'h'hZ,'h'h`'hK5='h2'hB'hB'hY 'h N6='h,!'h>#,'h#'h';7'h''hK*,'h*'h-,'hy.'h0'h0%8'hz1'h4,'h15'h7,'h8'h<a9='h&='hX?,'h?'hB'h$C[100/103='hC'hE,'hF'hoI,'hI'hNL'hL1'h#M'hPB'hh2 - _You start resting.'hn37.5 (29.0)3=-8.5 (30'h{ _HP restored. _Health restored: 103'h ....#...#####...######.. P#.........##........#.. ###.....>........ ##.............. ###...........# ##...............#.# #P..............# .##.............####.#P..##@....# #.#####.##.###### ### ## 'h, 'hs 89.5 (1.0) _'h 'h p _You see here a yak corpse.'h )...## ##.## ....#...#####...######.. P#.........###.. ##.....>  ##.... ###..# ##..#.# #P......# .'h ##.........@...####.#P..##†....# #.#####.##.###### ### ##'h9 'hl .40 _'hl 'h]='hњ!### ####...###  ###.### .< #...# .. ##.## .## #..# # ..## ##.## #...... ...#####...######.....P. ......### ..>.....@..## ................ .................# #...............#.# #P..............##.# ##.............## ####.#P..##†....##.#####.##.###### ######'h+4.5 (4'h'hw$5.5 (5'hX'h; _Found an escape hatch in the ceiling.'h 3'h 'hH 'hu X'h] ,'h 'hZ)  ####...### ###.### ..<..#...# ... ##.## .. # #..# ##.. ## ##.## ##..#####...######.....P.. ##..#....# >....@## 7.5 (2...# .#### ..#.# ....##.# .....## ## #.#P..##†....# #.#####.##.### 'h * 'hD1 'h3 'hTv 3'hv 'hx 'h{ 'h"| 'hǂ 'hr O #..♣.♣.♣.#######...### P.....♣♣###.### #..<#...# #. 'h  ##.## .. #..# # ##.## #.... #####...######.....P.... ...##........#..@.#8.5 (1.##'h? ..# ####.#.# ............## ## 'h| .#P..##†....# .#####.##.###'h 'h 'h 'h'h'h'hӬ'hK,'h,'h,'h'h'h,'hA'h'h.♣....♣♣♣..# .♣♣..♣♣...##.# .w~ ...♣♣♣.÷..##..##. .~ .#.....#..##..... ~.~ ..♣.♣.♣.####....♣♣ ..~~ 'h}####...### #P.....♣♣..♣ ##.### #..<# ...# ##........#.# ##.## #.....@....##  #..# ##..........P# ##.## ##............. 'h#...######.....P........ ##....##.#......####.#......w   swamp worm (asleep).# ###...............#### ###...........#.# #.'h 51.5 (3  A swamp worm comes into view.'h/  --more--'hi 2.5 (4 _'h('h¡Level 2 of the Lair of Beasts <<<<>>>>>∩(Press ? for help) ##.........### ##.P..###..♣...♣♣..##  #............# ###....÷#...♣.....♣...#  ####........### ##......÷.[#^♣..<..♣.♣.#  ##....^.>..###........#...♣....♣♣♣..#   ##  ##........##........####.♣♣..♣♣...##.#   .w~  #.######.................# #....♣♣♣.÷..##..##.   .~.  #.....^^...............### ##.#.....#..##..... ~.~.  'hI###..^^...^...............# #..♣.♣.♣.####....♣♣ ..~~  #.......^^^......<.....#### ####...### #P.....♣♣..♣   #.^^..^.^^^.^#........####.###  #..<......#  ##.......^^^$..........##...# ##........#.#  #.......>...^..........### ##.## #.....@....##  ##..^^.^^.^^^............## #..# ##..........P#  #..^^...^............)...## ##.## ##.............  'h͢q#....^^^^^^^....#.....#...#####...######.....P........ 'h&d #..^.^.........#.#P#.........##........#....##.#......  #....^..^[.....#####.....>................####.#......  'hI"#..##........#P# ##......................# ###......  ##.###......#### ###.................####  ###...  #..........#'hf_##...............#.#  #.  ##........###P..............##.#'h  ###........####.............## ##  #.#...†.######.#P..##†....#'hVJ~@'h(7w~'hP.w~.   .~... ~.~..♣♣ ..~~........#....'hh 'h5) h.♣....♣♣♣..#demonstrator the Spear-Bearer .♣♣..♣♣...##.#.w~Merfolk of Okawaru *****. ...♣♣♣.÷..##..##. .~.Health: 103/103 ======================== .#.....#..##..... ~.~.Magic: 20/20 ======================== ..♣.♣.♣.####....♣♣ ..~~AC: 21Str: 19 ###...### #P.....♣♣..♣EV: 11Int: 9 ###.### #..<......#SH: 8Dex: 22 #...# ##........#.#'h) XL: 12 Next: 54% Place: Lair:2 ##.## #.....@....##Noise: ---------  Time: 20452.5 (0.0)  #..# ##..........P#u) +4 trident ##.## ##.............Throw: 14 stones #...######.....P........ #........#....##.#...... 'h) R............####.#......w   swamp worm (asleep) .............# ###...... 'h* ..........#### ###... .........#.##. _You start resting. 'hD* _HP restored. _Health restored: 103 _You see here a yak corpse. _Found an escape hatch in the ceiling. 'h* O_A swamp worm comes into view.'h+ 'h3 'h6 'hc'heSave game and exit? Y - Yes  N - No'h@'hh'hë'hD [?25h[?0c [?1051l[?1052l[?1060l[?1061l