@h  Player: dokbrass Game: DCSS 0.33 Server: crawl.dcss.io Filename: 2025-10-14.12:20:26.ttyrec Time: (1760444426) Tue Oct 14 12:20:26 2025  @hv[?1051l[?1052l[?1060l[?1061h)0[?7h[?25l[?1c @hʱ @hö @h~Welcome, dokbrass. Please select your species. SimpleIntermediateAdvanced a - Mountain Dwarfj - Humans - Coglin b - Minotaurk - Koboldt - Vine Stalker c - Merfolkl - Revenantu - Poltergeist d - Gargoylem - Demonspawnv - Demigod e - Draconiann - Djinniw - Formicid f - Trollo - Sprigganx - Naga g - Deep Elf p - Tenguy - Octopode h - Armataurq - Oniz - Felid i - Gnollr - BarachiA - Mummy Deep Elves have a strong affinity for all kinds of magic, but are very fragile. They regenerate magical power rapidly. + - Recommended species * - Random species # - Recommended character ! - Random character % - List aptitudesSpace - Pick background first ? - Help Tab - Deep Elf Hexslinger @h" @h @hBeWelcome, dokbrass the Mountain Dwarf. Please select your background. WarriorAdventurerMage a - Fighteri - Artificerq - Hedge Wizard b - Gladiatorj - Shapeshifterr - Conjurer c - Monkk - Wanderers - Summoner d - Hunterl - Delvert - Necromancer e - BrigandWarrior-mageu - Forgewright Zealot @hDm - Warperv - Fire Elementalist f - Berserkern - Hexslinger  w - Ice Elementalist g - Cinder Acolyteo - Enchanterx - Air Elementalist h - Chaos Knightp - Reavery - Earth Elementalistz - Alchemist Hexslingers carry a sling, and use hex magic to make their foes more vulnerable  @hc$to attacks from afar. + - Recommended background * - Random background # - Recommended character ! - Random character % - List aptitudesSpace - Change species ? - Help Tab - Deep Elf Hexslinger @h@hl@hdokbrass the VexingMountain DwarfHealth: 16/16 ========================Magic: 2/2========================AC: 2Str: 10EV: 11Int: 13SH: 0Dex: 12XL:  1 Next:  0% Place: Dungeon:1Noise: ---------  Time: 0.0 (0.0)a) +1 slingFire: a) +1 sling@hu##..... .....##... ≈≈ ≈≈≈.. ....≈≈.. ..≈≈ ....≈≈.♣. ß.. ≈...≈≈.... ..♣%≈≈..≈.....♣..... ..≈..ß.....♣..≈..≈≈....@.ß..≈≈...≈≈.......≈≈..#..≈≈.....≈≈..###..≈≈≈≈≈≈≈...###.........#..########### .@h?@hOWelcome, dokbrass the Mountain Dwarf Hexslinger.Are you destined to find the transcendent Orb of Zot, or to die trying?@h@hSPress ? for a list of commands and other information.  Found a rimehorn talisman.@h=]@h][ _Found a staircase leading out of the dungeon.@h3@hj@hϊ@hY@h)P _@h,@hٖ@h@hX@h@h@h @hz,@h@h@h-@hY@h@hB@h,@h'@hbB@hO@h`@hԿ# .∩.#  ## ...#  #. ...## #####.#.....##.........#...............#............. ##....@.....# 7.0 (7##...........# #@h.≈≈≈.≈≈≈..#.#...≈≈.....≈≈......≈≈.♣..ß..≈≈....≈≈.......♣%≈≈...≈.....♣.....≈...≈..ß.....♣..≈...≈≈....<.ß..≈≈..@h@h+8.0 (8@ho@hf* _Found Raluj's General Store.@h" 3@h @hz @h ,@h ,@h* ,@h} @h& @hn @h @h @h @h ,@h @h @hi ,@h @hN @h5 ,@h9 @h  ##.........#...#................#.............. ##..........# # @h ##...........#.# #...≈≈≈.≈≈≈..#.#.# ...≈≈.....≈≈.....# @hJ ..≈≈.♣..ß..≈≈....# .≈≈.......♣@≈≈.14.0 (6.0).≈.....♣.....≈...# .≈..ß.....♣..≈...# .≈≈....<.ß..≈≈.....@hh ..≈≈.......≈≈..#..[@h 1#..≈≈.....≈≈..## ..##..≈≈≈≈≈≈≈...# .##.........#.@h c..############.. @h _Found a chain mail.@h @h @h W _You see here a rimehorn talisman.@h @h +5.0 (1@h @h - _d - a rimehorn talisman@h)|@h ~Inventory: 4/52 slots Hand Weapons (go to first with )) @h<~ a - a +1 sling (weapon) Armour (go to first with [)  c - a +0 robe (worn) Scrolls (go to first with ?)  b - a scroll of poison Talismans (go to first with %)@ha~-d - a rimehorn talisman@hd - a rimehorn talisman. A crude ornament carved from the horn of a rare arctic beast - so cold to the touch that ice still clings to it. Transforms the user into a rime yak, a hardy ungulate that is highly resistant to cold and whose breath is so frigid that it freezes the walls around itself as it fights. Being so attuned to arctic temperatures also makes it easier for the user to cast Ice magic. ____________________________________________________________ @hOSkill HP UC Base Dmg AC Frigid Wall Dmg ----------------------------------------------------------- Min 8 +15%+4+62d5 Max 14 +15%+4+122d9 Cur 0 -77% +4 +0 2d1 @h{Size: LargerF: x.. rC: ++. Melds: All Weapons and Armour Mutations Suppressed: Anatomy @h____________________________________________________________ e(v)oke, (d)rop, (=)adjust, (s)kill target, or (i)nscribe."@hD Inventory: 4/52 slots Hand Weapons (go to first with ))  a - a +1 sling (weapon) Armour (go to first with [)  c - a +0 robe (worn) Scrolls (go to first with ?)  b - a scroll of poison Talismans (go to first with %)  d - a rimehorn talisman#@h##.........#...#dokbrass the Vexing................Mountain Dwarf#..............Health: 16/16 ========================##..........# # .Magic: 2/2========================##...........#.# ..AC: 2Str: 10#...≈≈≈.≈≈≈..#.#.#EV: 11Int: 13...≈≈.....≈≈.....#SH: 0Dex: 12..≈≈.♣..ß..≈≈....#XL:  1 Next:  0% Place: Dungeon:1.≈≈.......♣@≈≈...#Noise: ---------  Time: 15.0 (0.0).≈.....[33#@hVm♣.....≈...#a) +1 sling.≈..ß.....♣..≈...#Fire: a) +1 sling.≈≈....<.ß..≈≈.......≈≈.......≈≈..#..[#..≈≈.....≈≈..## ..##..≈≈≈≈≈≈≈...# .##.........#...############..Found a rimehorn talisman. _Found a staircase leading out of the dungeon. _Found Raluj's General Store. _Found a chain mail. _You see here a rimehorn talisman. _d - a rimehorn talisman#@h4#@h#@h   Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting1.1   1.7  +1   g + Spellcasting 1.0   2.8  -2           b - Unarmed Combat   0.0   1.0   0   h + Hexes3.0   4.0   0      i + Fire Magic1.2   1.4  +2  c + Ranged Weapons 1.5   2.8  -2           j - Shapeshifting  #@h|  0.0   1.4  -2   d - Armour   0.0   0.8  +1      e + Dodging1.3   3.4  -3       f - Stealth   0.0   1.4  -2                                              [39#@h Y;49m                        The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets%@h> j + Shapeshifting 0.0&@hL g * Spellcasting   1.0&@h  h * Hexes   3.0(@h = d + Armour 0.0)@h/ e * Dodging   1.3*@h  *@h* ##.........#...#dokbrass the Vexing................Mountain Dwarf#..............Health: 16/16 ========================##..........# # .Magic: 2/2========================##...........#.# ..AC: 2Str: 10#...≈≈≈.≈≈≈..#.#.#EV: 11Int: 13...≈≈.....≈≈.....#SH: 0Dex: 12*@h+..≈≈.♣..ß..≈≈....#XL:  1 Next:  0% Place: Dungeon:1.≈≈.......♣@≈≈...#Noise: ---------  Time: 15.0 (0.0).≈.....♣.....≈...#a) +1 sling.≈..ß.....♣..≈...#Fire: a) +1 sling.≈≈....<.ß..≈≈.......≈≈.......≈≈..#..[#..≈≈.....≈≈..## ..##..≈≈≈≈≈≈≈...# .##.........#...############..Found a rimehorn talisman. _Found a staircase leading out of the dungeon. _Found Raluj's General Store. _Found a chain mail. _You see here a rimehorn talisman. _d - a rimehorn talisman*@h2*@h?3*@h9*@hz;,@h|I,@h,@hX,@hJ,,@hԌ,@h,@h,,@h,@hU,@hl,,@hd,@hW,@h,,@h-,@h2,@h ,@hT,@h,@h*,@hh,,@hM,@h,@hƲ,,@h޳,@hӶ,@hӹ,,@hܻ,@hC,@hZ,,@hg,@h,@h,,@h,@h ,@h,,@h,@h ,@h,,@h,@h,@hWelcome to Raluj's General Store! What would you like to do?  a -  821 gold the +6 flail "Donoheo" {flame, rC- rCorr Dex+8}  b -  357 gold a +2 arbalest of flamingc -  33 gold 4 poisoned darts  d -  28 gold a +0 leather armour  e -  56 gold a +0 ring mail  f -  560 gold a sack of spiders  g -  294 gold a +2 scale mail of cold resistance,@h7h -  105 gold a scroll of revelation (unknown)  i -  42 gold a scroll of teleportation (unknown)  j -  42 gold a scroll of teleportation (unknown) You have 0 gold pieces. [Esc] exit[!] buy|examine items,@hsR[a-j] mark item for purchase [/] sort (type)[A-J] put item on shopping list7@h%" dokbrass the VexingMountain DwarfHealth: 16/16 ========================Magic: 2/2========================###AC: 2Str: 10##$##EV: 11Int: 13## #####SH: 0Dex: 12...###...# #XL:  1 Next:  0% Place: Dungeon:1.....#.@.# ...Noise: ---------  Time: 28.0 (13.0)##....# ...a) +1 sling#.....##....Fire: a) +1 sling#####.#.........##.........#...#...............[407@h=$ tm...#................##..........#.## .##...........#.# .. _Found a staircase leading out of the dungeon. _Found Raluj's General Store. _Found a chain mail. _You see here a rimehorn talisman. _d - a rimehorn talisman  There is an entrance to Raluj's General Store here. _9@h# _9@h'X9@h),9@h)9@h+9@hT< ### ##$##..##### #####.......###...# #B......@.#.∩.# .....#######....# ... #.....##.... #####.#......... ##.........#...#. .................B   giant cockroach (asleep) #................ ##..........#.## . ##...........#.# ..31.0 (3.0)Raluj's General Store. _Found a chain mail. _You see here a rimehorn talisman. _d - a rimehorn talisman  A giant cockroach comes into view.9@h^Ai>BB9@hB+2.0 (49@hF9@hI; _Found a stone staircase leading down.9@hG ((((( You shoot a sling bullet.  The sling bullet hits the giant cockroach.:@hR[:@h`.B....===3.3 (1.3:@hg:@hIjh _The giant cockroach is severely wounded.:@h_&  :@h*_JYou shoot a sling bullet.  The sling bullet hits the giant cockroach!:@hlcc.((((:@hd*.....:@h1164.6:@h:@hS _You kill the giant cockroach!:@h4:@h:@hH _No target in view!:@h 3:@hx :@hĖ :@hٗ :@hמ _:@hϠ :@h- :@h[ :@h3 :@h% :@h ,:@h7 :@h :@hڱ :@h :@h :@h˴ :@hܶ ,:@h? :@h R  There is a stone staircase leading down here.:@h  :@h _:@h :@h :@h ,:@hɿ :@hg :@h ,:@h" :@h :@h ,:@h :@hP :@h ,:@h4 :@h :@h9 ,:@h :@hu :@h ,:@hP :@hK :@h ,:@h :@h :@hH ,:@hL :@h? :@h ,:@hn :@hg :@h- ,:@h :@h :@h" ,:@h :@hE :@h ,:@h :@hy :@h B:@h :@ht B:@hp :@h :@h: :@hC :@h :@h ,:@h{ :@hb :@h ,:@h :@h :@h ,:@h :@hH :@h ,:@h :@h" :@hH ,:@h :@h :@hy B:@h# :@hw ,:@h :@h? :@hv ,:@hV :@h :@hk" ,:@h" :@h$ :@h% :@hw% :@h*& :@hC( :@h) ,:@h+ :@hi, :@hg. ,:@h. :@h0 :@h2 ,:@hn3 :@h5 :@h7 ,:@h8 :@h: :@h< ,:@h> ,:@h@ ,:@hA :@hXC :@hE ,:@hE :@hG :@hI ,:@hrJ :@h6L :@h~M ,:@h6N :@hO ,:@hO :@hR @ _You now have 8 gold pieces.:@hS 3:@hiT :@h V :@hW ,:@hX :@hY :@h[ ,:@hv\ :@h` :@h0a ,:@hsa :@hb :@h:c ,:@hc :@h)e :@hj B:@h l :@hm ,:@ho :@htr :@ht ,:@hu :@hx :@h} n:@h!~ :@h~ :@h- a########$##..######..#.#.. ##...#########.#.#.# .. :@hm .#.∩.#.......#.#.#.#####.. #....##....#.#.#.#........ :@h .....##....#.#.#.#........ .#...........#.#@#........ :@h --- .....#...#.#...#.#........ :@h ...............#.......... .............#.###........ :@h .......#.##..............# .......#.#.:@h J#....... :@h5 k≈.≈≈≈..#.#.#.#.#.#........ :@h ....≈≈.....#.#.#.#.####### ..ß..≈≈....#.#.#.#.#:@h S88.6 (54.0)---:@h %9.6 (55:@h :@h ` _e - a scroll labelled FEISANUPPO;@h˯3;@hC;@h ;@hs,;@h"n;@h;@h/B;@hj;@h,;@h;@hg;@h,;@h;@hX;@h6,;@h ;@h;@h,;@hA;@h;@h,;@h%;@h;@h,;@h;@h>;@h*,;@h;@h;@hE;@h;@h;@h;@h;@h;@h;@hv,;@h;@h;@h,;@h;@hAB;@h;@h;@h,;@h;@hp;@h;@h;@h>;@h3;@h0,;@h;@hp;@h,;@h ;@hQ ;@h,;@h;@h ;@h;@h;@h;@h;@h,;@h;@h;@h ,;@h!;@h9$,;@h#%;@h(M _You now have 19 gold pieces (gained 11).;@h6*3;@h*;@h,;@h#.;@hW.;@h.;@hk0;@h1,;@hg2;@h,4;@h5,;@h'6;@hx7;@h8,;@h9;@h:;@h5<,;@h<;@h=;@h7?,;@h?;@h@;@hA,;@h\B;@hD,;@h.E;@hGM _You now have 38 gold pieces (gained 19).;@hI;@h8I;@hI;@h7K;@hL;@hEL;@hM;@h N;@hO;@hLO;@hO;@hR;@hS;@hT;@hWT;@hU;@hV,;@hYV;@h2W;@hW,;@hX;@hY;@hZ,;@ht[;@h.];@h7^,;@hv_,;@h4aX;@hb,;@hb;@hmd;@he,;@he;@h9g;@hg;@hg;@h h;@h)i;@hi,;@hOj;@hk;@h1l;@hYl;@hl;@hm;@hn,;@hLo;@h+p;@hp,;@h[q;@h%r;@hos,;@hs;@ht;@hu,;@hu;@hv;@hkw,;@hw;@h~y;@hz;@hz;@h{;@h"};@h},;@hV~;@h;@hL######.#.#.#####.......# .....#.#.#.#####.......# ...#.#.#.#.............# ...#.#.#.#.........##### .....#.#.#.........# #...#.#.........######## .......#....................###.................#.............@##########144.6 (55.0) .#.......#.............. #.#.#.#.#............>. #.#.#.#.#######.###.##.#.#.#.# .##.#.#.#.# .# ...# # ## #.#+#+#...;@h9;@h~,5.6 (56;@h ;@ht; _Found a stone staircase leading down.;@h ;@h) ;@h ;@ha ;@h ;@h ;@h ;@h- ;@hi ;@h ;@h; ;@h ;@h ;@h3 ;@h ;@hE ;@h ,;@h ;@h ;@h7 ;@h] ;@hH ;@h ;@hr ,;@h ;@h ;@h ;@h ;@h ;@h ;@h ;@h ;@h ;@hp ;@hR ,;@h ;@h ;@hn ,;@h ;@h ;@h! .#.#.#.#............>#.#.#.#.#######.###.## .#.# #.# #.# #.# # #.#.#.#######.# ;@h"  #.#+#+#.......#  ...####..# [ #..#  .. #.@#  . #.....g #. #.##.... #.# ...... #. .....#g   hobgoblin (asleep) .. .....;@h # @ #. ..... ;@h/+ -55.6 (10;@h+ ,6.6 (11;@hI1 ;@h3 \ _A hobgoblin comes into view.<@h (((g    You shoot a sling bullet. The sling bullet hits the hobgoblin.  The hobgoblin shouts!<@hJx,<@hG ..g.BB   giant cockroach (wandering)g   hobgoblin  The hobgoblin is severely wounded.===7.9 (1.3) _A giant cockroach comes into view.<@h ((B  <@hWYou shoot a sling bullet.  The sling bullet hits the hobgoblin but does no damage.<@hV,<@hV<@h]]g..B.<@hL^(9.2<@hc<@h)fb _The hobgoblin is severely wounded.<@h7 (((((((You shoot a sling bullet.<@ha <@h v  The sling bullet completely misses the hobgoblin.<@hf BgB...<@h ...<@h ..<@h )60.5<@hP <@h V _The hobgoblin barely misses you.<@h (((((((You shoot a sling bullet.<@h0,<@hm2 g.B......  The sling bullet completely misses the hobgoblin.<@h365--<@h?3&1.9 (1.4<@h89<@h:- _The hobgoblin hits you.=@hC)  You shoot a sling bullet. The sling bullet hits the hobgoblin..=@hƹ B..  You kill the hobgoblin!=@h;g--333.2 (1.3=@h =@hm=@h9_The giant cockroach bites you but does no damage.=@hp  You shoot a sling bullet.  The sling bullet hits the giant cockroach!=@hF†=@h0'=@h*`6==504.5=@hk8=@h;S _You kill the giant cockroach!=@h<=@h<=@hB=@hDH _No target in view!>@h>@h>@h>@hH>@h>@h: _>@hJk  You see here a giant cockroach corpse.>@he>@h >@hʲ_>@h>@h>@h;,>@h">@hԹ>@h >@hl:==>@h>@h>@hƿ,>@h>@h>@h:,>@h>@h>@h,>@h>@h>@h,>@h>@h>@h,>@h>@h>@h3,>@h>@hq>@h,>@h>@h>@h=>@hz>@h%>@hs>@h,>@hJ>@h>@h,>@h>@h>@h,>@hr>@h>@h$,>@h>@h>@h\,>@h>@h>@h ,>@h>@h>@hV>@hw>@hy>@h >@h,>@hM>@hV>@h>@h>@h(>@h>@h>@h;>@h>@h1>@hO>@hn>@h>@h>@h*>@hC>@h>@h>@h,>@h>@h >@h2 >@hV >@h >@hm >@h>@h!>@h~>@h>@h>@h,>@ht>@hI,>@h>@h >@h,>@h>@h(!>@hZ">@h">@h #>@h%>@hi,#######. ....#.... .>@h,>..#.#.#########  #.###.#.#.......#  #.# #.#.#.#...#.# >@h,X #.# #.#.#.#...#.#  #.# #.#.#.....#.# >@h13 #.# #.#.........### ..###.#.........@.# --- .##.....#########.#  .##.....# .#  ........# .#  ........# r#  ....###.# .#   r   rat (asleep) ........# .#  ....##### ..  ...... >@h30 97.5 (33.>@h30)  A rat comes into view.Found a scroll labelled FEL QEUNOWEYWETHRA.>@h:wr?r>@h2;6===8.5 (34>@h@>@hC- _The rat squeaks loudly.>@h (((You shoot a sling bullet.>@hC >@hG U.r.>@hG 19.8 (1.3)>@hN >@h$P ^ _The sling bullet closely misses the rat.>@h ( You shoot a sling bullet. The sling bullet hits the rat.?@h?@hR"8 r?@h"f.  The rat is moderately wounded.?@h*#*201.1?@hb.f _The rat barely misses you.?@hE]  You shoot a sling bullet. The sling bullet hits the rat.?@hHGF.?@hG?@h'.?@h082.4?@h?@hG _You kill the rat!?@hJ?@h*H _No target in view!?@h )?@h})?@hW+?@h%.?@h0?@h}4: _?@h4?@h,7,?@h8?@h5:?@h=,?@h??@hW@?@h=B?@hqB?@hE?@hF?@hI?@hAJ?@hK?@h0S~.# #.#.#.#...#.# .# #.#.#.#...#.# .# #.#.#.....#.#  .# #.#.........### .###.#...........# #?@hSw#.....#########.# ##.....# #.# .......# #.#  .......# #@# ?@hS1 --- ?@hS...###.# #.#  .......# ?@h TZ#.#  ?@h*TM...##### #.. ?@hIT ?@hfTH ..# ?@hT2 .. ?@hTI#.# ?@hT0  ?@h U...   ###   ?@hCU) ?@hZ-7.4 (5.0?@hZG---8.4 (6?@h]?@h_h _f - a scroll labelled FEL QEUNOWEYWETHRA@@hI@@hɰ@@h@@h`@@hjX@@h@@h@@h+,@@h@@h@@hF@@hp@@h@@h@@h,@@h[@@h%@@h,@@h@@h3@@h,@@hP@@h@@h@@h@@h@@hT@@hP@@hu@@h@@h@@h@@h>@@h@@h@@h~,@@h@@h@@hR,@@h@@h@@h,@@h@@h@@h3@@hX@@h@@hR@@h,@@h@@h.@@h@@h@@h@@hk@@h@@h7@@h@@h@@h @@h<@@h@@h@@h,@@h@@h@@h,@@h@@hJ@@h`....##### #####.#...#### ...... #.......#....# ....... #.###.#.#.##.# ....... #........#  #.#####..#  ..######.##  .........# #.#  ...###...# #.#  ##.@# #.# 28.4 (20.0) ##.......#  ###...###  .#.#  # .)  #.  @@h@@hU,9.4 (21@@h@@h# _Found a whip.@@h$ @@hp @@hj @@h3 H _No target in view!A@hm 3A@hn A@hrq A@hs A@h^x P _A@h{ . #.......#....#  #.###.#.#.##.#   #........#   #.#####..#  ..######.# #.##  .........# #.#  ...###...# [#.#   ##..##.##.#  .@.....#  30.4 (1.0)#...###   .#.#  .# .)  A@h]| Q.# #.#  .# #  ##   A@h A@h +1.4 (2A@hu A@h - _Found a leather armour.B@h3B@h3B@h)9B@h;H _No target in view!B@hB@hB@h7B@hH _No target in view!C@h #.#....#   #.###.#.#.##.#   #..#  #.#####..#  ..######.# bJ#.##  .........# .##.#  ...###...# $[#.#  ##..##.##.#  ##..@....#  ###...###  #.#.#  #.#..)  #.# ##.#  ..# #  J   endoplasm (asleep)###  b   bat (asleep)C@hƅ  A bat and an endoplasm come into view.Found 8 gold pieces.C@hvA.JJC@h+2.4 (1C@hRC@hϓ^ _The endoplasm quivers.C@h[ #.#....#   #.###.#.#.##.#   #.#  #.#####..#  ..######.#gb.#.##  C@hf.........##J##.#  ...###...#$$[#.#  ##..##.##.#  ##.#  ###...###  C@hd#.#.#  #.#..)  #.#.##.#  C@h..#.. #  ##### C@h/g   goblin (asleep) b   bat (asleep) C@hC@hT  A goblin comes into view. It is wielding a +0 dagger.C@h,.JC@h&3C@hrC@h* _Found 9 gold pieces.C@h##### #####.#...### #.......#...#.###.#.#.## .......... #.#####..######.#gb.#.##......##.##...###...#$J[#.###..##@##.###.......###...####.# .) C@h2#.#.##...#.. ######C@hC@hC@hi  The endoplasm freezes you.C@hY..gbgbC@h=l11--------=4C@hC@h` _You are frozen. The bat barely misses you.C@h  You shoot a sling bullet. The sling bullet hits the endoplasm.D@hp  The endoplasm is heavily wounded.D@h!+.gD@h"~0---------==5.7 (1.3D@h;(D@h*V _The bat hits you but does no damage. x2; The endoplasm hits you.D@hc  You shoot a sling bullet. The sling bullet hits the endoplasm.D@h$g   goblinb   batD@h;-\  You kill the endoplasm!D@h.D@hu6 $b  The bat hits you. The goblin hits you but does no damage.D@h[:P-757.1 (1.4D@h?D@hBT _The goblin closely misses you.D@hkj (((You shoot a sling bullet.D@h p  The sling bullet completely misses the bat.D@h) }  The bat hits you but does no damage. The bat misses you.D@hh _..b8.4 (1.3D@h D@h = _The goblin hits you but does no damage.E@hp]  You shoot a sling bullet. The sling bullet hits the bat.E@hvC$E@h&V  You kill the bat!E@hw{8/16 ---839.7E@ha E@h; _The goblin hits you with a +0 dagger.E@h....# #.#.### ##### #####.#...### #.......#...#.###.#.#.## .......... #.#####..######.#...#.##......##.#...###...#$@g###..##.##.###.......#E@hHq###...####.# .) #.#.##...#.. ######E@haE@h/--400E@hYE@h- _The goblin closely misses you.Things that are here: _8 gold pieces; a bat corpseE@hǑ  You shoot a sling bullet. The sling bullet hits the goblin.E@h m  The goblin is heavily wounded.E@hX x9=--==2.0 (1.3E@h  E@h! t _The goblin misses you. The goblin hits you but does no damage.E@hvR y (You shoot a sling bullet.E@h- y g  The sling bullet closely misses the goblin.E@h ^8-3.3E@h E@h' ; _The goblin hits you with a +0 dagger.F@hYNy (You shoot a sling bullet.F@h g  The sling bullet closely misses the goblin.4.6F@hGF@hL _The goblin misses you.F@hJ`  You shoot a sling bullet. The sling bullet hits the goblin.F@hcOe)F@hF@hg9=915.9F@hCF@hjJ _You kill the goblin!F@h# #.#.###  .##### #####.#...####   #.#....#   #.###.#.#.##.#   #.#  #.#####..#  ..######.#...#.##  .##.##.#  ...###...#$$@#.#  ##..##.##.#  ##.......#  ###...###  #.#.#  #.#..)  #.#.##.#  ..#.. #  #####  F@hF@h----6F@h 0F@hF@hGs  Things that are here: _a +0 dagger; a +0 leather armourN@hEk.# #.#.### .##### #####.#...#### . #.#....# . #.###.#.#.##.# . #.#  #.#####..#  ..######.#...#.##  .##.##.#  ...###...#$@)#.#  ##..##.##.#  ##.......#  ###...###  #.#.#  #.#..)  #.#.##.#  ..#.. #  ##### N@huHN@hCII---7 _N@h*LN@htPL  You now have 46 gold pieces (gained 8).N@hQ+8.9 (2N@hcSN@hLUP _You see here a bat corpse.N@hP~.# #.#.### .##### #####.#...#### . #.#....# . #.###.#.#.##.# . #N@h+^.#  #.#####..#  ..######.#...#.##  .##.##.#  ...###...#@†)#.#  ##..##.##.#  ##.......#  ###...###  #.#.#  #.#..)  #.#.##.#  ..#.. #  ##### N@h~N@h10/16===9.9 (1N@hzN@hȑN@h,50.9 (2N@h^N@h= _You now have 55 gold pieces (gained 9).O@h*9O@h9O@hr:O@h<O@h,=O@h=BXO@hCO@hC:==O@h"EO@hFO@hG#1O@h>G0=O@h5HO@hIO@hJO@hKO@hhNBO@hO,O@hQO@hRO@hS2=O@h>TO@hVO@hSVO12==O@hZO@h\O@h\O@h]O@hU_O@h~_O@ha`O@haO@h,bO@h cO@hdO@hdk3===O@h2fO@hhBO@hej,O@htkO@h*n,O@hzt=4==O@htO@hvO@hvO@hwO@hy,O@hzO@h|,O@h~O@hO@h"S5===O@hEO@hyO@h,O@hO@hjO@hO@ḣO@ht,O@hO@hQO=O@hO@h"96O@hn)==O@hO@h1 _HP restored.O@hO@hO@hO@h O@hݡ,O@hO@h%O@hnO@hO@h O@hO@hef==O@hO@h,O@h%O@hzO@h,O@hO@hO@hO@hO@hO@h0O@hO@h3O@hO@h<  You see here a +0 whip.O@hXO@h _O@hO@hO@hlO@hO@hdO@hO@h-O@hUO@hO@hO@h,O@hO@hO@h,O@h{O@hO@hWO@hO@hO@hO@h,O@hO@hZO@h,O@hO@hvO@hO@hO@hO@hO@hO@h!O@hO@h O@h,O@hXO@hHO@h ##..##.##.#  ##.......#  O@h[###...###  #.#.####  #.#..).#  #.#.##.#  ..#..#.# O@h5 ############.#  #..@.........# 96.9 (46.0)♣...############ ♣~♣.∩≈♣≈  ..O@hC#O@hO@h,7.9 (47O@hO@h 4 _Found Git Ath's Book Boutique.P@hɛ3P@hP@hP@hP@h?P@hǤ,P@hP ##..##.##.#  ##.......#  ###...###  #.#.####  #.#..).#  #.#.##.#  ..#..#.#  ##.#  #@...........# 8.9 (1.0) ♣...##  ♣~♣..# ♣≈∩≈♣.# .[♣≈♣..# ..♣ ..# .#. ...# # ####  P@h²P@h+9.9 (2P@h\P@h|+ _Found a plate armour.Q@hIQ@h[Q@h5Q@hQ@hQ@hQ@hE ##.......# .. ###...### # .. #.#.#### +... #.#..).# .#. #.#.##.# .( ..#..#.# ###.############.# #...#............# ♣.@.############ 300.9 (1~♣..#≈∩≈♣.# .[♣≈♣..#...♣ ..###.#. ...# . # #### Q@hQ@h+1.9 (2Q@hQ@h- _Found 2 poisoned darts.R@h3R@hJR@hR@h',R@h<,R@hA  You enter the shallow water.R@h?Water R@h R@hN _Moving in this stuff is going to be slow.R@h4R@hd(R@hR@hR@h$!Welcome to Git Ath's Book Boutique! What would you like to do?  a -  588 gold the Dissertation on Cloudy GenerationR@ho!5b -  504 gold the Omnibus of Momentum and Intoxication  c -  644 gold a book of Beasts  d -  308 gold a book of Party Tricks  e -  308 gold a book of Touch  R@h!f -  672 gold a book of Weapons  g -  560 gold a book of the Moon  R@h "|h -  560 gold a book of the Senses You have 55 gold pieces. R@h1"[Esc] exit[!] buy|examine itemsR@hV"[a-h] mark item for purchase [/] sort (type)R@hx"[A-H] put item on shopping listS@hS@hSS@h`# ..# #.#.#### dokbrass the Vexing+...# #.#..).# Mountain Dwarf.#.# #.#.##.# Health: 16/16 ========================.(. ..#..#.# Magic: 2/2========================# ###.############.# AC: 2Str: 10S@h%#.#...#............# EV: 11Int: 13#...♣...############ SH: 0Dex: 12#..♣~♣..#XL:  1 Next: 91% Place: Dungeon:1♣≈@≈♣.#Noise: ---------  Time: 305.5 (3.6).....[♣≈♣..#a) +1 sling###....♣...#Fire: a) +1 sling##.#. ...#..## ####S@h3## _Found Git Ath's Book Boutique. _Found a plate armour. _Found 2 poisoned darts.  You enter the shallow water. S@htf_Moving in this stuff is going to be slow.  There is an entrance to Git Ath's Book Boutique here.S@hS@hS@h. _T@h 3T@h T@h T@h A  You enter the shallow water.T@hs UWater T@h N _Moving in this stuff is going to be slow.T@hm >T@h T@h  T@h 3T@h T@h T@h ,T@h T@h T@h( ...+...# #.#..)...#.#.### #.#.##..# .(.. ..#..##.###.############ #.#...#...........T@h  #...♣...########## #..♣~♣..# [###.##.♣≈∩≈♣.#.......@[♣≈♣..#10.1 (4######....♣...# ##.#.....# ..####### #### T@h T@h$ T@hB% $1.1 (5T@h , T@h. ) _Found a chain mail.V@hd3V@hV@h{V@h-,V@hV@hV@h,V@hUV@hmV@h,V@hV@hV@hV@h,V@hV@hV@h,V@hFV@hV@h;,V@hLV@hV@h,V@hUV@hV@h,V@h^V@hV@h,V@hV@hV@h2 #.## #.# ..# ### # #.# ....# ..# #...#.... #....+...# ..#.#.# #....#.#.### .b.... .....# .(.. #.#.###.##.###.##### #.....#.##.#...#.... ###@#.#.##...♣...### #.#...##..♣~♣..####[###.##.♣≈∩≈♣.#..........V@hLi.[♣≈♣..##########....♣...#########.#.....#b   bat (asleep).........#################V@h023.1 (12.0)V@h,4.1 (13V@hAV@hV _A bat comes into view.V@hUd ]  You shoot a sling bullet. The sling bullet hits the bat.V@hi o†((V@hq +..V@hN V@hs #.## dokbrass the Vexing#.#..# # Mountain Dwarf### # #.# ....# ..#Health: 16/16 ========================#...#.... #....+...#Magic: 2/2========================..#.#.# #....#.#.###AC: 2Str: 10.†.... .....# .(..EV: 11Int: 13#.#.###.##.###.##### SH: 0Dex: 12#.....#.##.#...#.... XL:  1 Next: 100% Place: Dungeon:1###@#.#.##...♣...### Noise: ===------  Time: 325.4 (1.3)V@hc #.#...##..♣~♣..#a) +1 sling###[###.##.♣≈∩≈♣.#Fire: a) +1 sling...........[♣≈♣..##########....♣...#########.#.....#.........################# _There is an entrance to Git Ath's Book Boutique here.  You enter the shallow water. _Moving in this stuff is going to be slow. _Found a chain mail. _A bat comes into view.You shoot a sling bullet. The sling bullet hits the bat.V@h _You kill the bat!You have reached level 2!V@h/  --more--W@hK E23/233/32 0% W@h@S W@hT 4 _X@h3X@hNX@hdX@hX@h _X@hX@h,X@hqX@h|X@hq,X@hX@hjX@h,X@hX@hX@hq#. #........ >.....  ....# ..###### ....r .. ........ !.. ... ...###.. ... ..!. ##.X@h~ #.# #...  #.#... ..# ####.#....# ..# ---#...#.....#....+...# #...#.#.###....#.#.##X@h$#...†..........# .(..#.#.#.###.##.###.#####...#.....#.##.#...#.... r   quokka (asleep)X@h^p#.. ###.#.#.##...♣...##### #.#...##..♣~♣..####[###.##.♣≈∩≈♣.#X@hҮy 30.4 (5.0  A quokka comes into view.X@h}G---1.4 (6X@hwX@hy; _Found a stone staircase leading down.Y@h ((((r    You shoot a sling bullet. The sling bullet hits the quokka.Y@hBY@hKr.r...Y@h9L7===2.7 (1.3Y@hSY@hU_ _The quokka is severely wounded.Y@h1?`  You shoot a sling bullet. The sling bullet hits the quokka!Y@hZEb†(((Y@h03...Y@h064.0Y@hY@hJ _You kill the quokka!Y@h4Y@hY@h?H _No target in view!Y@h Y@h Y@h Y@h8 H _No target in view!Z@hZ@hLl  Skill  Level Cost  Apt Skill  Level Cost  Apt a + FightingZ@hW1.2   1.7  +1   g * Spellcasting   1.2   2.8  -2           b - Unarmed Combat   0.0   1.0   0   h * Hexes   3.0   4.0   0      i + Fire Magic1.4   1.4  +2  c + Ranged Weapons 1.6   2.8  -2          j + Shapeshifting 0.0   1.4  -2  d + ArmourZ@h0.5   0.8  +1  Z@h     e * Dodging   1.5   3.4  -3      Z@h f - Stealth   0.0   1.4  -2          Z@ho                                                            The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|allZ@h skills [!] training|cost|targetsZ@h9Z@hZ@h,C#. #........# dokbrass the Vexing>.....# Mountain Dwarf....#..###### Health: 23/23 ========================..... .. ........ Magic: 3/3========================!.† ... ...###.. AC: 2Str: 10... ..!.##. EV: 11Int: 13#.# #...## SH: 0Dex: 12Z@h#.#... ..# # XL:  2 Next:  6% Place: Dungeon:1### ###@#.#....# ..#Noise: ===------  Time: 334.0 (0.0)#...#.....#....+...#a) +1 sling#...#.#.###....#.#.###Fire: a) +1 sling#...†..........# .(....#.#.#.###.##.###.#####...#.....#.##.#...#....#.. ###.#.#.##...♣...##### #.#...##..♣~♣..####[###.##.♣≈∩≈♣.#Z@hzYou shoot a sling bullet. The sling bullet hits the quokka. _The quokka is severely wounded.You shoot a sling bullet. The sling bullet hits the quokka! _You kill the quokka! _No target in view! _No target in view!Z@h2Z@hZ@h"Z@hp#[@h Spells (Memorise)TypeFailure Level  a - JinxbiteHexes12% 2  b - Sigil of BindingHexes24% 3  c - Inner FlameHexes/Fire32% 3  d - Cause FearHexes61% 4  e - Dimensional Bullseye Hexes/Translocation 83% 4 3 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit[@h #. #........# dokbrass the Vexing>.....# Mountain Dwarf....#..###### Health: 23/23 ========================..... .. ........ Magic: 3/3========================!.† ... ...###.. AC: 2Str: 10... ..!.##. EV: 11Int: 13#.# #...## SH: 0Dex: 12#.#... ..# # XL:  2 Next:  6% Place: Dungeon:1### ###@#.#....# ..#Noise: ===------  Time: 334.0 (0.0)#...#.....#[[@h\ @40m....+...#a) +1 sling#...#.#.###....#.#.###Fire: a) +1 sling#...†..........# .(....#.#.#.###.##.###.#####...#.....#.##.#...#....#.. ###.#.#.##...♣...##### #.#...##..♣~♣..####[###.##.♣≈∩≈♣.#You shoot a sling bullet. The sling bullet hits the quokka. _The quokka is severely wounded.You shoot a sling bullet. The sling bullet hits the quokka! _You kill the quokka! _No target in view! _No target in view!Memorise Jinxbite, consuming 2 spell levels and leaving 1? Y - Yes  N - No\@h)\@h#. #........# dokbrass the Vexing>.....# Mountain Dwarf....#..###### Health: 23/23 ========================..... .. ........ Magic: 3/3========================!.† ... ...###.. AC: 2Str: 10\@hjW... ..!.##. EV: 11Int: 13#.# #...## SH: 0Dex: 12#.#... ..# # XL:  2 Next:  6% Place: Dungeon:1### ###@#.#....# ..#Noise: ===------  Time: 334.0 (0.0)#...#.....#....+...#a) +1 sling#...#.#.###....#.#.###Fire: a) +1 sling#...†..........# .(....#.#.#.###.##.###.#####\@h/...#.....#.##.#...#....#.. ###.#.#.##...♣...##### #.#...##..♣~♣..####[###.##.♣≈∩≈♣.#You shoot a sling bullet. The sling bullet hits the quokka. \@hR#_The quokka is severely wounded.You shoot a sling bullet. The sling bullet hits the quokka! _You kill the quokka! _No target in view! _No target in view!\@h7<---5.0 (1 _\@h\@h\@hXG---6.0 (2\@hѯ\@h\@hC+7.0 (3\@hP\@hG$ \@hq_You start memorising the spell. You continue memorising. x2\@h\@ho\@hc _You finish memorising. Spell assigned to 'a'.\@h\@h\@hǁ\@h\@hU\@h$ _\@h,\@h,\@h\@hZ\@h{,\@h\@h\@hj,\@h\@h@l #.##..#  #. #.....##### ### #....... #...#. #........ #.####.##........ >......  .#####....## ..###...........+ .. .......\@hK ...#..@.†##.... ...###...............!. ##.###.###.###.... # # #.#... .. ..# ### ###.#.#....# ..##...#.....#....+...# #...#.#.###....#.#.###  #...†..........# .(....#.#.#.###.##.###.#### \@h/,41.0 (4\@h+2.0 (5\@h \@hǶY _g - a murky purple potion]@h]@h]@h]@h]@hB]@h]@h]@h3"]@hX$,]@h%]@h']@h),]@h*]@h-]@hx/,]@h0]@h4]@h 7,]@hS8]@h:]@h=,]@h>]@hMA]@hD,]@hD]@h[M#. #.....##### #####.#...#.. #...........#.......#..#. #...........#.###.#.#.####.##.......... #.......>............ #.#####.#####....##....#..######.#...#...........+....#.........##.]@h N...#....†##....#...###...#.†)#..............@.# ##..##.##.###.###.###....# ##......# #.#......# ..# ###...### ###.#.#....# ..# #.#.##...#.....#....+...# #.#..#...#.#.###....#.#.### #.#.#]@haN#...†..........# .(.. ..#....#.#.#.###.##.###.###########...#.....#.##.#...#..........]@hV29.0 (7]@hW%50.0 (8]@h]]@h2b[ _h - a lumpy amethyst potion]@h3]@h]@h]@h]@h,]@hA]@h,]@h]]@h]@hA]@hu]@h"]@h]@h,]@hW]@h=]@hR]@h]@h{]@h]@h9,]@h]@h]@h,]@h~]@hU]@h,]@hn]@hI]@h#B]@h]@h,]@h]@h]@h]@h:]@h^]@h]@h,]@h]@ht]@h,]@h7]@h]@hm,]@h]@hw]@h,]@h]@hRX]@h]@h,]@h]@hd]@hn,]@h]@h ]@h!,]@hX"]@h$]@hW%,]@h%]@hS']@h(,]@hc)]@h+]@h,,]@hj-]@h.]@hb/,]@h/]@h1]@h1,]@hS2]@h|3]@h7]@h:]@h;,]@h"<]@h=]@h>]@h2>]@h>]@h@]@hA]@hB^@h^@h7^@h^@h@^@h4^@h^@hm ^@h ^@h ^@h ^@hA ,^@hO^@h^@h,^@h^@hG^@h3,^@h^@h@^@h,^@h^@h$7 _You open the door.^@h'3^@h(^@h*@  There is an open door here.^@h,^@h\, _^@hT-^@h.^@h0,^@h>1^@h4^@h5,^@h5^@h8^@h:^@h:^@h;^@h=^@ht?,^@hH@^@hA^@hfC,^@hCD^@h,F^@hG,^@hH^@hyLb  You see here a quokka corpse.^@hM^@hN _^@hN^@hO^@hP,^@hIQ^@hLR^@hS,^@hS^@hU^@hW,^@hFW^@hY^@hb#..[ #..##.##.....#### # .. #..##.##..^@hncI. #............#.## .#............#.# .#.##.....###.#.# .#.##.........#.# ^@hc #######.##.....#####.# ^@hc #..[....##...........#.. #@##...........#.^@h d-97.0 (47.0) ^@h3d#.#####.##...........#.# #.....>.............^@hdd #.#####....##....#..###^@hd ...........+....#....^@h&e ....#....†##....#...### ................#...# # .###.###.###....#...#^@h(f #. #.#......#...#^@h'n^@hn,8.0 (48^@hv^@hx# _Found a robe.^@he5 I^@h8 ^@h: ^@h: ^@h> ,^@h> ,^@h? ^@hFC ^@hD ,^@hbE ^@hF ^@hgH ,^@hI ^@hK ^@hL ,^@hM ^@hR <  You see here a +0 robe.^@hoT ^@hT  _^@hU ^@hcW ^@hX ,^@hZ ^@h\ ^@hf t...≈≈..#..[ #..##.##... ..≈≈..## .. #..##.## ≈≈≈...# ..# #.......... ....#... .... #.......... ######.. ....# #.##.....## .. ...... #.##............########.##..... #....#..[....##.....#....@.#####.##.......405.0 (7.0) #.#..#.#####.##.......^@hg z #..#.....>.......... #..#.#####....##.... #..#...........+ #..#....#....†##....  ..(#................  ##.#.###.###.###....  #. #.#...... ^@hYo ^@ho +6.0 (8^@hu ^@hx - _Found 5 poisoned darts._@h53_@h7_@hU=_@hJ<.ß..≈≈..... ...####..##..###..≈≈..#..[ .. #..##.## ...≈≈..###.. .. #..##.## ≈≈≈≈...# ...# #._@hJ # .....#........w. #......... #######.......#. #.##.....#......... #.##......#.....########.##.....# #...@#..[....## #......#####.###.#..#.#####.##.. #..#.....>........ #..#.#####....##.. #..#...........+w   dart slug (asleep)_@hLH. #..#....#....†##... ..(#...............##.#.###.###.###..._@h'N&0_@hV_.ww_@hm\+7.0 (1_@h/__@h{a\ _A dart slug comes into view.`@hN ((You shoot a sling bullet. The sling bullet hits the dart slug.`@hs`@h u...`@hd 7===8.3 (1.3`@hI`@h7 _The dart slug is lightly wounded.`@h!4`@h(`@hL+H _No target in view!`@hϬ`@h|`@h^ _No target in view!`@h _`@h F.<.ß..≈≈..... ...####..##...≈≈..#..[ ... #..##.##.≈≈..###.. ... #..##.##`@h< ≈...##...###.# #.#.. ##.#.## #.##..... .w #.##`@h  #.....########.##..... #..@.#..[....## #......#####.## #.#..#.#####.## ...#..#.....> .... #..#.#####....###.... #..#.+w   dart slug`@h6 [#... #..#....#....†##..#... ..(# ##.#.###.###.###..`@h[ !`@h d0.0---9.3 (1 _`@h `@h# a@h; ( You shoot a sling bullet. The sling bullet hits the dart slug.a@h<z .  The dart slug is severely wounded.a@h `The dart slug launches a dart at you.a@hR&.a@hSi0----===10.7 (1.4a@h\a@h}^- _The slug dart hits you.a@hF-c  You shoot a sling bullet. The sling bullet hits the dart slug.a@h7.(a@h-..a@hQS----202.0 (1.3a@hoa@h_M _You kill the dart slug!a@ha@ha@ha@hH _No target in view!a@h> 4a@h a@ha H _No target in view!a@hua@ha@h a@ha@h9h1= _a@ha@h*a@ha@ha@h!a@ha@h7a@hxa@hNa@ha@h&9=a@hoa@ha2=a@ha@h,a@ha@hA,a@hVa@hSa@ha@hMa@ha@hi3===a@h-a@ha@hoa@ha@hxa@ha@hl,a@h8 a@h;a@ha@hTa@ha@hLa@ha@h:==a@ha@ha@h",a@h3$a@hw&a@h6),a@h*a@h,a@h/,a@h0a@hv8a@h6;a@hx;a@h<a@h@a@hA,b@hb@h0b@h,b@h b@h b@h,b@hob@hb@hSBb@h{b@h",b@h#b@hC&b@h),b@hv*b@h/b@h 4,b@h<5b@h<8b@h:,b@h;b@h=b@h?,b@h@b@hDb@hL#.≈≈....<.ß..≈≈.............####.≈≈.......≈≈..#..[#.......# ##...≈≈..###..#.......# b@hM ##..≈≈≈≈≈≈≈...##...###.#.#.# #  ##.........#............#.# #  ############.......#.###.# # #.............# # #...#.....######## #.@.#.#....#..[--- #...#.#......##### #.###.#.#..#.##### #. ....#..#.....> #. .....#..#.##### #b#.....#..#.....b@hOb   bat (asleep) #.#.....#..#....#.. #.#.......(# ##.#.###.##b@h:X039.0 (27.0)b@hXI---40.0 (28b@h _b@haV _A bat comes into view.b@hmc 4b@hj b@hl Z _A bat is nearby!c@hZ]  You shoot a sling bullet. The sling bullet hits the bat.c@h^((((†c@h=....c@hC4===1.3 (1.3)c@hic@hlG _You kill the bat!c@hG4c@h!Nc@h'QH _No target in view!c@h!+c@h+c@h{4c@hY8H _No target in view!c@h8 3c@ha c@h c@hc c@h : _c@hP c@hѦ ,c@hy c@h[ c@h ,c@hA c@h# nc@h, c@ha c@h c@hk  c@hŽ Y You see here a bat corpse.c@h c@h&  _c@h c@h c@h! c@hU c@h c@hQ c@h^ ,c@h c@h c@h ,c@h c@h c@h c@h1 c@h c@hS c@h  #.# ....#..#.....> c@h #.#.....#..#.##### #†#.....#..#..... #.#.....#..#.... c@h Z#.#.......(#..... #.# ##.#.###.# #.# #.  #.# ###.# #@# #...#---50.0) #.....# #...# #.....# #...† #.....# ..#.# #.....). ...# ......... #.. # ######### ##  # .c@hF c@h H---2.3 (11c@h9 c@hO % _Found a dagger.d@h3d@h"d@hCd@hf,d@h,d@hȳd@hd@hd@hsd@hH,d@hd@hٽd@h,d@hhd@hd@h,d@h/d@hd@h0,d@hd@h,>  You see here a +0 dagger.d@h d@h@_d@h<d@hd@hd@h d@hd@hfd@hRd@hd@hd@hd@h&,d@h=d@hd@hd@hd@hd@hd@h,d@hd@hd@h,d@hd@hXd@h-,d@hyd@had@h*,d@hod@hEd@h,d@h d@hu d@h d@h d@hXd@h.d@hBd@h(d@h,d@hd@h7 _You open the door.d@h3d@hd@h "@  There is an open door here.d@h#d@h$ _d@h&d@h 1d@h!3,d@hS4d@h8d@h;;d@h~;d@h<d@h?d@hDB,d@haCd@hpFd@hHd@hId@hRJd@hMd@huP,d@hQd@hTd@hGW,d@h\d@hY_d@ha,d@h cd@hGfd@hChd@hhd@hid@hld@hn,d@h9pd@hord@hu,d@h;vd@hxd@hV_≈≈...##...###.#.#.# #........... d@h9...#............#.# #........... #####.......#.###.# #.##.....####.............# #.##.......d@h#...#.....########.##.....####...#.#....#..[....##........d@h#...#.#......#####.##........#.###.#.#..#.#####.##........d@h#.#.....#..#@....>...........#.#.....#..#.#####....##.d@hs#†#.....#..#...........+....##.#.....#..#....#....†##...#.#.......(#.............#.###'####.#.###.###.###....# J   endoplasm (asleep)d@h|#.# #......#.# #.. #.#......##.# #####..#J###.###.#.#....#d@h:#.##### #..# #...#.....#....'d@h,83.3 (3d@hd@h?%4.3 (32d@h'd@hɖ] _An endoplasm comes into view.e@hJ  You shoot a sling bullet. The sling bullet hits the endoplasm.((((( ( . e@hQ.......e@h C7===5.7 (1.4)e@he@h6M _You kill the endoplasm!e@h"4e@h1e@hmH _No target in view!e@h e@h e@h e@h H _No target in view!e@h 3e@h;" e@h& e@h' e@h@( $ _e@h , ,e@h, ,e@h. e@h0 e@hj2 ,e@h3 e@hZ8 e@hx: ,e@hZ; e@h{= e@h? ,e@h? e@hf@ e@h;A e@hnA e@h8B e@hH e@hI ,e@hJ e@hM e@hO ,e@hCP e@hR e@hT ,e@hV e@hY e@hZ ,e@hX\ e@h@^ e@h;` ,e@h?a e@hd e@hce ,e@hvf e@hh e@hi ,e@hj e@hn e@hYp ,e@hEq e@hcs e@hlu ,e@h^v e@hx e@hy ,e@hz e@h| e@h~ ,e@h~ e@hR e@h ,e@h| e@h e@h{ ,e@hP e@h' e@h# Be@h e@hd ,e@hƛ e@h e@hڠ ,e@h e@hi e@hR ,e@hƪ e@h e@h9 e@h e@hЯ e@h e@hx ,e@hJ e@hL e@hн ,e@h e@h^ e@h ,e@h e@h7 e@h ,e@h e@h _  You see here a bat corpse.e@h> e@h  _e@hx e@h e@h ,e@ht e@hZ e@h ,e@h` e@hH e@h ,e@hZ e@h e@h ,e@h= e@hM e@h+ ,e@h+ e@h e@h e@h e@h e@h b  You see here a quokka corpse.e@h' e@hf  _e@hF e@h e@h ,e@h e@h@ e@h: ,e@h e@hI e@hn ,e@h e@h e@h ,e@h e@h e@h e@h" e@h? e@h e@hh ,e@hy e@h e@h ,e@h e@h e@h Be@hP e@h ,e@hc e@h e@h! ,e@h" e@h& Xe@h' e@h) e@hY) e@h1* e@hL+ e@h, ,e@h- e@h&/ e@ht0 ,e@h2 e@h4 e@h!7 e@h"8 e@hG9 e@h= e@hQD e@h3L e@hO e@hQ e@hkZ e@hS[ e@h\ e@h` e@hYa ,e@hv ####..#...##### #.#.......# #.# ###.......# # #.# ..........# #.#.# ......##### J#.## ......# [..# ......##########..# ................@.#--- ................#....... ....###########.######## ............#.......... .........>..#.#.######### #####.###.###.#.#.......# J   endoplasm (asleep)@hTx K# #.#.#.#...#.#.# #.#.#.#...#.# #####.# #.# #.#.#.....#.#e@hd~ 544.7 (59.0)  An endoplasm comes into view.e@h H---5.7 (60e@h| e@hׇ - _Found a leather armour.f@h | ((J  f@h@   You shoot a sling bullet. The sling bullet hits the endoplasm.  The endoplasm quivers.f@hS f@hU f@h[ P.[Jf@h\ ;===7.1 (1.4)f@hhb f@hHd b _The endoplasm is severely wounded.g@h09  You shoot a sling bullet. The sling bullet hits the endoplasm.g@h  The endoplasm is almost dead.The endoplasm freezes you.1---8.4 (1.3g@hg@h% _You are frozen.g@h~  You shoot a sling bullet. The sling bullet hits the endoplasm..g@h/9&.g@h<M---349.7g@hdCg@huDM _You kill the endoplasm!g@h4g@h-g@h!H _No target in view!g@hZ _g@h f _g@h g@h g@h6 K2=g@h g@hh ,g@h g@h' ,g@h5 g@hU ,g@hD g@h 3===g@hA g@h g@h g@h g@h g@hd g@h ,g@h g@h:  You see here a +0 leather armour. _g@h g@h? g@hz 3==g@h g@h/ g@h1 g@hl g@h5 g@h ng@h? ,g@h g@h^ Xg@h g@h ,g@hx g@hV g@h_ g@h g@h' g@h g@hL g@hw g@h g@h) g@h  g@h g@h ng@h ,g@hR g@h g@h ,g@h g@he g@hb g@h g@h g@h g@h ,g@h g@h g@h ,g@h g@h g@hq ,g@h g@hX g@h ,g@h g@h| g@h ,g@h  g@h g@h ,g@hI g@h g@h~ g@h g@h g@hE% g@h& g@hL& g@h~& g@h( g@h) ,g@h* g@h, g@h- ,g@h9. g@hH0 g@h41 ,g@h1 g@h3 g@h4 ,g@h5 g@h6 g@hI7 ,g@h7 g@hO8 g@h9 Bg@h: g@h; ,g@hH< g@h>= g@h= ,g@hZ> g@hB? g@h? ,g@hR@ g@hfA g@hB ,g@haB g@hC g@hD ,g@hE g@h F g@hI Bg@hJ g@haK ,g@h L g@hL g@h O ,g@h}O g@hpP g@hQ ,g@hHR g@hS g@hU ,g@hV g@hX g@h Z g@hBZ g@h*[ g@h\ g@h%^ g@hP^ g@h _ g@h_ g@h` ,g@h#a g@hfc g@h|e Bg@hFg g@hi g@hi g@hj g@hm g@ho ,g@hp g@h;s g@h"u g@hNu g@hv g@hx g@hz ,g@hz g@h} g@h+~ g@h~ g@hO g@h g@h ,g@h g@h7 g@h g@h6 g@hք g@h g@h] g@h g@h g@hG g@h& ,g@h g@hn g@h$ ,g@hW g@h g@hr ,g@h g@h^ g@h7 ,g@h* g@h g@h ,g@ho g@h g@h ,g@h g@h g@h_ ,g@h. g@h g@h Bg@h* g@h ,g@h3 g@h g@h ,g@h g@h \  You see here a +0 leather armour.g@hm  _g@hl g@hP g@hG ,g@h! g@h* g@ho, g@h, g@h- g@hQ6 g@hd8 ,g@h9 g@hDC Bg@hsD g@hL g@hN ,g@hO g@hCW g@hY ,g@hY g@h` g@ha g@ha g@hXe g@h(h g@hYi ,g@hi g@ht Xg@hy g@hz ,g@h4{ g@h- g@hv g@h g@hB g@h g@h ,g@h g@h g@h2 ,g@h g@h g@h g@h_ g@h g@hǡ g@hT ,g@hI g@h g@h ,g@h g@h, g@h Bg@h< g@h ,g@hg g@h g@h0 g@hg g@hD g@h g@h g@h g@h g@h g@h g@h g@h\ ng@h Xg@h <  You see here a +0 robe.g@hq g@h"  _g@h& g@h g@h* ,g@hh g@h g@h ,g@h g@h g@hI ,g@hp g@h g@h g@h g@h g@hh g@ha ,g@h' ,g@hA* ,g@h\+ g@hS. g@hd0 g@h0 g@h21 g@h3 g@h5 ,g@hH6 g@hv: C  You see here 5 poisoned darts.g@h< g@h0=  _g@hJ> g@h`@ g@hRB ,g@h?C g@h@E g@h3G ,g@h=H g@h^J g@hK g@hKL g@h]M g@hO g@hCQ g@hQ g@hR g@hT g@hWW ,g@hMX g@hZ g@hC\ g@h\ g@h^ g@h$b g@hb ,g@hc g@he g@hh ,g@hi g@hk g@h m ,g@hn g@h]p g@hq g@h!r g@h8s g@hu g@hv ,g@hw g@hy g@hz g@h!{ g@h | g@h~ g@h! g@hd g@hH g@h& g@h g@hA g@hׄ g@h g@h g@hG g@h g@h g@hG g@h~ g@hm g@h g@hg g@h g@h g@h( g@h g@hN g@hȓ g@h g@h g@h g@h| g@h g@hߘ g@h g@h g@hP g@h@ g@hv g@h g@h g@h֞ g@h g@he g@hΠ g@h ,g@hR g@h g@h ,g@hu g@h g@h ,g@h g@h g@h ,g@hy g@hz g@h ,g@h g@h g@hw g@hͰ g@h g@hY g@hT g@h g@hZ g@h g@hɶ g@h g@h^ g@h g@h g@h g@h5 g@hѻ g@h g@h g@h9 g@hz g@hY g@h g@h g@h g@h g@h g@hb g@h g@h g@h g@h g@h g@h g@h+ g@h g@h g@h~ g@h g@h& g@h g@h ,g@hV g@h g@hw g@h g@h g@hQ g@h ,g@h6 g@h g@h g@hC g@h g@h g@hT Bg@hp g@h ,g@h g@h g@h ,g@h g@h g@h ,g@h g@h g@h ,g@h& g@h g@h^ g@h g@hX g@h g@h ,g@h g@h g@h g@hn g@h g@h g@hQ g@h g@h g@h' g@hH g@hz g@h g@h g@h g@h g@hg@hg@hb,g@hg@h%g@hBg@hg@h g@hFg@h ,g@h g@h g@hU g@h g@h g@h g@h g@h g@hAg@hMg@h1,g@hg@hg@hg@hg@hg@hg@hg@hHg@hg@hXg@hg@h,g@hg@h"g@h;,g@hg@hg@hg@hg@h g@hd!g@h!"g@hj"g@h"g@h#g@h[$g@h$g@h$g@h%g@h&g@h&g@h:'g@h(g@h),g@h)g@h*g@h+,g@h",g@h-g@h{.g@h.g@h/g@ht0g@h1,g@h3,g@h 7Xg@h7g@h7g@h8g@h9g@h:,g@h:g@h;g@h<g@h<g@h=g@h1>g@h9?g@hj?g@h?g@hlAg@hB,g@hBg@hDg@hE,g@hEg@hfFg@hG,g@hHg@hIg@hJ,g@hKg@hcLg@hM,g@hNg@hNg@hOg@hOg@hPg@hQg@hR,g@hT,g@hTg@h%Ug@hUg@hVg@hW,g@hWg@hXg@hYg@hYg@h:Zg@h^g@hb7  #################.#.   #...................   #.###############.##   #.# #...   #.# g@hkc####   #.#   #.#   #.#########   #..@......l---   #.#########   ### g@hc)     l   frilled lizard (asleep)g@h0f2746.7 (197.0)g@hFlwl.lg@hmH---78g@hyqg@hsa _A frilled lizard comes into view.h@hb"  (((((((You shoot a sling bullet.h@h h@h! h@hu L...l...h@h ;===9.1 (1.4)h@h& h@hƱ a _The sling bullet misses the frilled lizard.h@h { (((You shoot a sling bullet.h@h; h@h@ I..l.h@h)A .50.4 (1.3h@hD h@h G R _The sling bullet hits the frilled lizard but does no damage.h@hQ (((((((You shoot a sling bullet.h@hh@h!t.l.....1.7h@hh@hi _The sling bullet closely misses the frilled lizard.i@ho  You shoot a sling bullet.  The sling bullet hits the frilled lizard.i@h(†i@h]V.73.0i@h`i@hcR _You kill the frilled lizard!i@hx4i@h~i@hH _No target in view!i@h G4i@h_Ki@hMH _No target in view!i@h9 Ii@hW; i@h< i@h= : _i@hC Xi@hD j  You see here a frilled lizard corpse.i@hE i@hE  _i@hF i@h]H i@hK Bi@hL i@h V i@hY i@hZ ,i@h[ i@h  ########.#.# #. #...................# # #.########.##. #.# #........... #.# ######## #.#  #.#  #.######## #....†.....@......#---61.0 (8.0 #.######## ### ---i@h+ i@h E _Done exploring.j@h3j@htj@h~..†.....0j@hsj@hE _Done exploring.k@h  #.#.# # #.# # #.#.# #.# # #.#  #.# #.# #.# #....†.# #.# ###k@hU k@h^ 22.0 (1 _k@hqk@h/k@h/ T #.#.# k@h4 3 #.#  #.#. #.# # #.#  #.# #.# #.# #....†.# #.# ###k@h϶ k@h_ &3k@h k@h k@h  #.#.# #.# #.#. #.# # #.#  #.# #.# #.# #....†.# #.# ###k@hb k@h &4k@h k@h k@hW  #.#.# #.# #.#. #.# # #.#  #.# #.# #.# #....†.# #.# ###k@h<$ k@h$ &5k@h) k@h+ k@h-eJ  #.#.#   #.#   #.#.   #.# #   #.#   #.#   #.#   #.#   #....†.#   #.#   ###   k@hkk@hkl&6k@hpk@hbrl@hdK  #.#.#   #.#   #.#.   #.# #   #.#   #.#   #.#   #.#   #.....#   #.#   ###   l@hjl@huk&7l@hol@h5r@ _No target in view! _You see here a frilled lizard corpse. _Done exploring. __You see here a frilled lizard corpse.l@h'  #.#.#  #.#  #.#.  #.# #  #.#   #.#  #.#  #.l@h;#  #...@†.#  #.#  ###  l@hWl@h-8 _l@hnl@hl@h  #.#.  #.  #.#.  #.# #  #.#   #.#  #.#  #.#  #..@.†.#  #.l@hu#  ###  l@h*<9l@hCl@hl@h@  #.#  #.  #.#.  #.# #  #.#l@hAn   #.#  #.#  #.#  #.@..†.#  #.#  ###  l@h Hl@h|H'70l@hLl@hNl@h5wN  #.  #..  #.##.  #.# #  #.#   #.#l@hx  #.#  #.  #@...†.  #.  ###  l@hl@h^&1l@hl@hl@hl@hl@h l@hQl@h################...............##############.##################l@h`...†.............###################l@h׷l@h&2l@hhl@hm@hb9M################...............##############.##m@hc:################...†............ #.################m@hIR3m@hIKm@hcM################...............##############.##m@hd################ #....†............#m@hOlm@hl&4m@hrm@hsm@hפjM################...............##############.## #.################m@hm@h5m@h&5m@hxm@hm@hM################...............##############.## #.#m@h<6m@hm@hm@h42M################...............##############.## #.####m@h:m@h?C7m@h34m@h46m@h7m@hm@hm@hgm@hn@hn@h=n@hnn@hn@h1)n@h)n@h$.n@h/n@hon@hpn@hstn@hvn@h4n@h:n@hn@hn@hn@hqn@hB4n@hFn@hKn@h M################...............##############. #.####.# n@h n@h> &8n@h! n@h& n@hZ  #. #.# #.# #.# #.# #.# #.# #.# n@he[ #. #.#.# #.# #. #.# # #.# #.#  #.## #....†.#n@h[ I #.#n@h2a n@ha &9n@he n@h5f o@h #. #.# #.#. #.#. #.#. #.#. #.#. #o@hp.#. #. #.#.# #.# #. #.# # #.# #.# #.# #....†.# #.#o@hBo@h'80o@h0o@ho@h# h #. #.# #.#. #.#.# #.#.# #.#.# #.#.# #.#.# #.# #.#.# #.# #. #.# # o@h!o@h&1o@ho@ho@h&I #. #.# #.#. #.#.# #.#.#  #.#.#  #.#.#  #.#.#  #.#  #.#.# o@hI#.# #. #.# # o@hOo@hP&2o@hPUo@hVo@h:T #.   o@hl#.#   #.#.   #.#.#   #.#.#  #.#.#  #.#.#  #.#.#  #.#  #.#.#   #.# #.   #.# # o@ho@h&3o@ho@hƚo@he o #. #.# #.#. #.#.# #.#.#  #.#.#  #.#.#  #.#.#  #.#  #.#.# #.# #. #.# #     o@h o@h~ &4o@h o@h o@h# 8#.#.##.#.#.#.##.#.# #.#.# #.#.# #.#.# #.# #.#.##.# #.#.# # o@h;+ o@h+ &5o@h1 o@h2 o@h]m #.#.##.#.#.#.##.#.# #.#.# #.#.# #.#.# #.# #.#.##.# #.#.# # o@hu o@hVv &6o@hCz o@h3| o@hʴ *#.#.##.#.#.#.##.#.# ##.#.# ##.#.# ##.#.# ##.# ##.#.##.# #.#.# # o@hq o@h <7o@h o@ha o@ho#.#.##.#.#.#.#.#.#.# #.#.#.# #.#.#.# #.#.#.# #.#.# #.#.#.#.#.# #.#.# # o@ho@h&8o@hH o@h p@hN#.#.##.#.##.#.#.##.#.# #.##.#.# #.##.#.# #.##p@h*.#.# #.##.# #.##.#.#.##.# #.##.# # p@hC p@h &9p@hp@hp@hf#.#.##.#.# #.#.#.# #.#.# #.# #.#.# #.# #.#.# #.# #.#.# #.# #.# #.# #.#.#.# #.# #.# 90p@h(#.#.##.#.# #.#.#.# #.#.# #.# #.#.# #.# #.#.# #.# #.#.# #.# #.# #.# #.#.#########.# #.# #.#  #.#  #.# 1p@h#.#.##.#.# #.#.#.# #.#.# #.# #.#.# #.# #.#.# #.#  #.#.# #.#  #.# #.#  #.#.#########.#  #.# #...#  #.# #####  #.#  #.# 2p@hu1#.##.##.#.# #.#.#.# #.#.# #.# #.#.# #.# #.#.# #.# #.#.# #.# #.# #.# #.#.#########.# #.# #....# #.# ### #.# #.# 3p@hf#.##.## #.#.# p@hf#.#.#.# #.#.# #.# #.#.# #.# #.#.# #.# .#.# #.# .# #.# .#.#########.# .# #....p@hf# .# ##### .# p@hNgH.# p@hmp@hn&4p@hrp@hstp@hg#.## #.### #.#..# #.#.#p@h.# #.#.# #.# #.#.# #.# #.#.# #.# .#.# #.# # #.# #.#########.# # #...# # #### p@hZq##p@h)p@h&5p@hp@h2p@h #.## ##.#### ##.#...# #.#.#######.# #.#.# #.# #.#.# #.# #.#.# #.# .#.# #.# # #.# .#########.# p@h  #..#  ##   p@hZ p@h &6p@h p@h; p@h4 p@h45 p@h9 p@h; p@h VM######.....)....##..............################ #.......###### #. ##############.# .................# ##############.##########...........#p@hh (#p@h p@hw &7p@h p@hY p@h54M ###..#..######.....)....##..............################ #.......##### ##############.# .................# ##############.#########.#p@hp@hI&8p@hkp@hMq@hcrM #..#.# ###..#..######.....)....##..............################ #.......##### ##############.# .................# #.#.#.#9q@hq@h q@hWM #..#.# ###..#..######.....)....##..............################ #.......##### ##############.#.# #.#800q@hrM##### #..#.# ###..#..######.....)....##..............################ #.......######.#.# #.#q@hwq@hVx1q@h|q@h~q@hX q@h~Y q@h^ q@h` r@hrO4r@hTr@hVs@hs@h3s@hs@h[s@hs@hns@hNs@h,s@hs@h s@h ,s@h s@hs@h,s@h)s@hs@h0s@hs@h"s@hs@h,s@h*s@hs@h,s@h?s@hs@h,s@hzs@hs@h,s@h9 s@h!s@h"s@h?#s@h#s@hN%s@hJ&s@h&s@h&s@h"(s@h4),s@h)s@h+s@h*,s@h,,s@h-s@h.,s@hN/s@h1s@h`3,s@h,4s@h5s@h$7,s@h;8s@h3:s@h;s@h<s@h<s@h>s@h@,s@hBs@hDs@hFs@hFs@hMHs@hKs@h.Ms@hMs@hPs@hVSs@hU,s@hWs@haZ#.#.....#..#.#####....#†#.....#..#..........#.#.....#..#....#....÷#.#.......(#........#.###'####.#.###.###.#.# ##.# #...#.#.# #####..#.###.###.#.##### #..#.#...#....#....@# #..#.#...#.#.#23.0 (22.0)#.....# #..#.#...†....s@hb#.....###..#...#.#.#.########.....)....###...#.... #...............## #...###.# #.############### ###...#.#  #.#.........# #.###[# #.#.#######.# #...... #.#.# #.# #.#####s@hcE s@h]cs@h ls@h)mu@h3u@hIu@h,u@hu@hu@h,u@h},u@hsu@hu@hu@hu@hu@h$ _You see here a frilled lizard corpse. _Done exploring. _You see here a frilled lizard corpse.  a +0 dagger.u@hFu@h _u@hu@hEu@h,u@hu@hu@h,u@hu@hu@hqu@hu@hu@h#Xu@h$u@h%,u@h&u@h(u@hr*,u@h+u@h^/u@h*1,u@h2u@h4u@h5u@hq5u@h5u@h7u@h8u@h 9u@h9u@h6<C  You see here 5 poisoned darts.u@hF=u@h= _u@hL>u@h@u@hAu@hBu@hBu@hCu@hD,u@hEu@hFu@hIu@h`Iu@hJu@hVMu@hFO,u@hPu@hQu@hS,u@hSu@hTu@hU,u@h~Vu@hpWu@hhXu@hXu@h)Yu@h]Zu@h[u@h\u@h^u@hau@h bu@h:bu@hbu@hcu@hd,u@h~eu@hj###.......#.###.# #.##.....###.##.............# #.###...#.....########.##.....######...#.#....#..[....##...#.#......#####.##..........#.###.#.#..#.#####.##..........#.#.....#..#.....>.............u@h k#.#.....#..#.#####....##....##†#.....#..#..@........+....#..47.0 (24#.#.....#..#....#....÷##....##.#.......(#................#..#.###'####.#.###.###.###....##.# #......#.# #...#.#......#..#.# #####..#.###.###.#.#....#..u@hk#.##### #..#.#...#.....#....'..#.....# #..#.#...#.#.###....#.##.....# #..#.#...†..........#..u@hEpu@htqv@h/kv@hkv@hlv@hWxv@h5~Xv@h,v@hv@hv@hU,v@hv@hv@h,v@h0v@hkv@h,v@hv@hp...###.#.#.# #............#.# ...#.# #......#.# .......#.###.# #.##.....###.#.# .............# #.##...#.# ...#.....########.##.....#####.## ...#.#....#..[....##...# ...#.#......#####.### .###.#.#..#.#####........# .#.....#..#...........52.0 (5.0) .#.....#..#.#####....##....#..### v@hQ†#.....#..#...........+....#... .#.....#..#....#....÷##....#...## .#.......(#................#...# .###'####.#.###.###.###....#...# .# #......#.# #...#.#......#...# .# #####..#.###.###.#.#....#...# .##### #..#.#...#.....#....'...#v@hv@hʢv@huc _There is a stone staircase leading down here.v@h v@hq#Read which item? Scrolls  b - a scroll of poison  e - a scroll labelled FEISANUPPO v@h#  f - a scroll labelled FEL QEUNOWEYWETHRA [!] read|quaff|evoke[?] describe selectedw@hl w@h] w@h; h##...###.#.#.# #............#.## dokbrass the Vexing ...........#.# #............#.# Mountain Dwarf .......#.###.# #.##.....###.#.# Health: 23/23 ======================== w@h .............# #.##.........#.# Magic: 3/3======================== ...#.....########.##.....#####.## AC: 2Str: 10 ...#.#....#..[....##...........#. EV: 11Int: 13 ...#.#......#####.##...........#. SH: 0Dex: 12 .###.#.#..#.#####.##...........#. XL:  2 Next: 37% Place: Dungeon:1 .#.....#..#.....@................ Noise: ---------  Time: 852.0 (0.0) .#.....#..#.#####....##....#..### a) +1 sling †#.....#..#...........+....#..... Fire: a) +1 sling .#.....#..#....#....÷##....#...## .#.......w@hS +(#................#...# .###'####.#.###.###.###....#...# .# #......#.# #...#.#......#...# .# #####..#.###.###.#.#....#...# .##### #..#.#...#.....#....'...# _Done exploring. _Done exploring. _You see here a frilled lizard corpse. _You see here a +0 dagger. _You see here 5 poisoned darts. _There is a stone staircase leading down here.w@hS  As you read the scroll labelled FEISANUPPO, it crumbles to dust.  It is a scroll of enchant armour.w@hu /  --more--x@hkEnchant which item? Armour  c - a +0 robe (worn)[?] describe selectedy@h`y@hly@h*##...###.#.#.# #............#.## dokbrass the Vexing ...........#.# #............#.# Mountain Dwarf .......#.###.# #.##.....###.#.# Health: 23/23 ======================== .............# #.##.........#.# Magic: 3/3======================== ...#.....########.##.....#####.## AC: 2Str: 10 ...#.#....#..[....##...........#. EV: 11Int: 13 ...#.#......#####.##...........#. SH: 0Dex: 12 .###.#.#..#.#####.##...........#. XL:  2 Next: 37% Place: Dungeon:1 y@h.#.....#..#.....@................ Noise: ---------  Time: 852.0 (0.0) .#.....#..#.#####....##....#..### a) +1 sling †#.....#..#...........+....#..... Fire: a) +1 sling .#.....#..#....#....÷##....#...## .#.......(#................#...# .###'####.#.###.###.###....#...# .# #......#.# #...#.#......#...# .# #####..#.###.###.#.#....#...# .##### #..#.#...#.....#....'...# _You see here a frilled lizard corpse. _You see here a +0 dagger. _You see here 5 poisoned darts. _There is a stone staircase leading down here.  As you read the scroll labelled FEISANUPPO, it crumbles to dust.  It is a scroll of enchant armour.y@hI33.0 (1y@hy@h< _Your +0 robe glows green for a moment.y@hR y@h Read which item? Scrolls  b - a scroll of poison  f - a scroll labelled FEL QEUNOWEYWETHRA [!] read|quaff|evoke[?] describe selectedy@h y@hEy@h/##...###.#.#.# #............#.## dokbrass the Vexing ...........#.# #............#.# Mountain Dwarf .......#.###.# #.##.....###.#.# Health: 23/23 ======================== .............# #.##.........#.# Magic: 3/3y@h ======================== ...#.....########.##.....#####.## AC: 3Str: 10 ...#.#....#..[....##...........#. EV: 11Int: 13 ...#.#......#####.##...........#. SH: 0Dex: 12 .###.#.#..#.#####.##...........#. XL:  2 Next: 37% Place: Dungeon:1 .#.....#..#.....@................ Noise: ---------  Time: 853.0 (0.0) .#.....#..#.#####....##....#..### a) +1 sling †#.....#..#...........+....#..... Fire: a) +1 sling .#.....#..#....#....÷##....#...## .#.......(#................#...# .###'####.#.###.###.###....#...# .#y@h% [m #......#.# #...#.#......#...# .# #####..#.###.###.#.#....#...# .##### #..#.#...#.....#....'...# _You see here a +0 dagger. _You see here 5 poisoned darts. _There is a stone staircase leading down here.  As you read the scroll labelled FEISANUPPO, it crumbles to dust.  It is a scroll of enchant armour. _Your +0 robe glows green for a moment.y@h\  As you read the scroll labelled FEL QEUNOWEYWETHRA, it crumbles to dust.  The air around you briefly surges with heat, but it dissipates.y@h+4.0 (1y@hy@hi 4 _It was a scroll of immolation.z@hb ...###.#.#.# #.#.##.# #...#.# #.###.# #.##.....###.#.# # #.##.#.# #.....##.##.....#####.##.#....#..[....##.....#.z@hRc H#.#......#####.##....#.# ###.#.#..#.#####.##.#.# #.....#..#.....># #.....#..#.#####....##....#..# #.....#..#...........+....#. #.....#..#....#....÷##....#...# #.(#................#...# # ###'####.#.###.# # #......#.# #...#.#....z@hc x # #####..#.###. z@hk <5z@hp z@h?r {@hX{Read which item? Scrolls  b - a scroll of poison [!] read|quaff|evoke[?] describe selected{@h8 {@h; {@hjD #...###.#.#.# #............#.### dokbrass the Vexing ..........#.# #............#.#Mountain Dwarf ......#.###.# #.##.....###.#.#{@hD Health: 23/23 ======================== ............# #.##.........#.#Magic: 3/3======================== ..#.....########.##.....#####.### AC: 3Str: 10 ..#.#....#..[....##...........#.. EV: 11Int: 13 ..#.#......#####.##...........#.# SH: 0Dex: 12 {@hE 0###.#.#..#.#####.##...........#.# XL:  2 Next: 37% Place: Dungeon:1 #.....#..#.....>@...............# Noise: ---------  Time: 855.0 (0.0) #.....#..#.#####....##....#..#### a) +1 sling #.....#..#...........+....#...... Fire: a) +1 sling #.....#..#....#....÷##....#...### #.......(#................#...# # ###'####.#.###.###.###....#...# # #......#.# #...#.#......#...# # #####..#.###.###.#.#....#...# ##### #..#.#...#.....#....'...#{@hF FAs you read the scroll labelled FEISANUPPO, it crumbles to dust.  It is a scroll of enchant armour. _Your +0 robe glows green for a moment.  As you read the scroll labelled FEL QEUNOWEYWETHRA, it crumbles to dust.  The air around you briefly surges with heat, but it dissipates. {@h :#...###.#.#.# #............#.### dokbrass the Vexing ..........#.# #............#.#Mountain Dwarf ......#.###.# #.##.....###.#.#Health: 23/23 ======================== |@h? ............# #.##.........#.#Magic: 3/3======================== ..#.....########.##.....#####.### AC: 3Str: 10 ..#.#....#..[....##...........#.. EV: 11Int: 13 ..#.#......#####.##...........#.# SH: 0Dex: 12 ###.#.#..#.#####.##...........#.# XL:  2 Next: 37% Place: Dungeon:1 #.....#..#.....>@...............# Noise: ---------  Time: 855.0 (0.0) #.....#..#.#####....##....#..#### a) +1 sling #.....#..#...........+....#...... Fire: a) +1 sling #.....#..#....#....÷##....#...##|@hf@ # #.......(#................#...# # ###'####.#.###.###.###....#...# # #......#.# #...#.#......#...# # #####..#.###.###.#.#....#...# ##### #..#.#...#.....#....'...#It is a scroll of enchant armour. |@h@ _Your +0 robe glows green for a moment.  As you read the scroll labelled FEL QEUNOWEYWETHRA, it crumbles to dust.  The air around you briefly surges with heat, but it dissipates. _It was a scroll of immolation. _Okay, then.|@h~H P  Okay, then.|@hI |@hO |@hR . _}@h&`w#...###.#.#.# #.#..#.# #...#.#.#.###.# #.##.....###.#.#.# #.##}@h4af.#.#.#.....##.##.....#####..#.#....#..[....##.....#.#.#......#####.##....#. .###.#.#..#.#####.##.#. .#.....#..#...... .#.....#..#.#####....##....#.. †#.....#..#...........+....# .#.....#..#....#....÷##....#... .#.(#................#...# .###'####.#.###.###.###....#...# .# #......#.# #...#.#......#...# .# #####..#.###.###.#.#....#...# .##### #..#.#...#.....#....'...#}@h1g}@hg26.0 (1 _}@h#n}@hpc _There is a stone staircase leading down here.@h @h5 Save game and exit? Y - Yes  N - No@hl@hk@h@hD [?25h[?0c [?1051l[?1052l[?1060l[?1061l