I0i Player: dossy Game: DCSS 0.34 Server: crawl.dcss.io Filename: 2026-03-22.18:09:13.ttyrec Time: (1774202953) Sun Mar 22 18:09:13 2026 J0i [?1051l[?1052l[?1060l[?1061hJ0i R)0[?7h[?25l[?1cJ0i J0i) J0it J0iz Welcome, dossy. Please select your species. SimpleIntermediateAdvanced a - Gnollj - Humans - Coglin b - Minotaurk - Koboldt - Vine Stalker c - Merfolkl - Revenantu - Poltergeist d - Gargoylem - Demonspawnv - Demigod e - Mountain Dwarfn - Djinniw - Formicid f - Draconiano - Sprigganx - Naga g - Trollp - Tenguy - Octopode h - Deep Elfq - Oniz - Felid i - Armataurr - BarachiA - Mummy Formless ghosts who delight in hexing their enemies. They can equip many different hats, gloves, boots, or cloaks at once, but cannot wear body armour. + - Recommended species * - Random species # - Recommended character ! - Random character % - List aptitudesSpace - Pick background first ? - Help Tab - Poltergeist NecromancerQ0i/Q0i4Q0i8uWelcome, dossy. Please select your background. Q0i8ZWarriorAdventurerMage a - FighterQ0i8=i - Artificerq - Hedge Wizard b - GladiatorQ0i8j - ShapeshifterQ0i83r - Conjurer c - Monkk - WandererQ0i8"s - Summoner d - HunterQ0i 9l - DelverQ0i9Ut - Necromancer e - BrigandQ0i19QWarrior-mageu - Forgewright Q0iF9xZealotm - Warperv - Fire Elementalist f - BerserkerQ0iW9n - HexslingerQ0ih9Iw - Ice Elementalist g - Cinder Acolyteo - EnchanterQ0i9Dx - Air Elementalist h - Chaos Knightp - ReaverQ0i91y - Earth Elementalistz - Alchemist Q0i9Necromancers start out with the Soul Splinter spell. Eventually, they can turn the dead into allies and use the life force of the living to restore themselves.Q0i94+ - Recommended backgroundQ0i9@ * - Random background # - Recommended characterQ0i98 ! - Random character % - List aptitudesQ0i :OSpace - Pick species first ? - Help Tab - Poltergeist NecromancerQ0i:S0igS0iS0iWelcome, dossy the Necromancer. Please select your species. SimpleIntermediateAdvanced a - Gnollj - HumanS0i?Zs - Coglin b - Minotaurk - Koboldt - Vine Stalker c - MerfolkS0iT_l - Revenantu - Poltergeist S0ifNd - Gargoylem - DemonspawnS0iw"v - Demigod S0iFe - Mountain Dwarfn - DjinniS0i7w - Formicid f - DraconianS0io - SprigganS0i0x - Naga g - Trollp - TenguS0i԰By - Octopode h - Deep ElfS0i!q - OniS0i6z - Felid i - Armataurr - BarachiS0i"yA - Mummy Formless ghosts who delight in hexing their enemies. They can equip many S0ijdifferent hats, gloves, boots, or cloaks at once, but cannot wear body armour. + - Recommended species * - Random species # - Recommended character ! - Random character % - List aptitudesSpace - Change background S0i{E? - Help Tab - Poltergeist NecromancerY0i$Y0ix Y0i dossy the Grave RobberRevenantHealth: 14/14 ========================Magic: 3/3========================AC: 2Str: 11EV: 11Int: 14SH: 0Dex: 9XL:  1 Next:  0% Place: Dungeon:1Noise: ---------  Time: 0.0 (0.0)a) +0 daggerCast: Soul SplinterZot (6000) Y0i# 8#....$###++######.ß......!~~###.~~~~~~..~~##~~~...~~..~##~~..~..~~.~##~..~~~.~~.~##~.~~!@[~~.~##~.~~.~~~..~##~.~~..~..~~##~..~~...~~~##~~..~~~~~~.###~~.......ß.######++###...##.Y0i< Y0iP Welcome, dossy the Revenant Necromancer.It's a long way down to the Orb of Zot, but that shouldn't be any trouble.Y0i Y0i Press ? for a list of commands and other information.  Found four items.Y0i8 Y0i Y0i{ C  Skill  Level Cost  Apt Skill  Level Cost  Apt Y0i  a - Fighting   0.0   0.8  +1   o + Spellcasting 2.0   3.6  -1      Y0i      b - Maces & Flails   0.0   1.2  -1   p - Conjurations   0.0   1.2  -1   c - Axes   0.0   1.2  -1   q - Hexes   0.0   1.4  -2  Y0i;  d - Polearms   0.0   1.2  -1   r - Summonings   0.0   1.2  -1  Y0iW  e - Staves   0.0   1.2  -1   s + NecromancyY0ir 4.0   5.0   0  Y0i  f - Unarmed Combat   0.0   0.8  +1   t - Forgecraft   0.0   1.4  -2  Y0i  g - Throwing   0.0   1.2  -1   u - Translocations   0.0   1.2  -1  Y0i R    Y0i$ v - Alchemy   0.0   1.2  -1  Y0i B h - Short Blades   0.0   1.2  -1   w - Fire Magic   0.0   1.4  -2   i - Long Blades   0.0   1.2  -1   x - Ice Magic   0.0   0.8  +1  Y0i  j - Ranged Weapons   0.0   1.7  -3   y - Air Magic   0.0   1.4  -2      Y0i  z - Earth Magic   0.0   0.8  +1   k - Armour   0.0   1.2  -1  Y0i }    l + DodgingY0i5 k1.7   2.4  -1   0 - Invocations   0.0   0.8  +1  Y0iU  m - Shields   0.0   1.2  -1   1 - Evocations   0.0   1.2  -1  n + StealthY0i 2.1   2.1  +2      Y0i The relative cost of raising each skill is in cyan.  The species aptitude is in white.  Y0i- d[?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets\0iV o * Spellcasting   2.0\0i;p o - Spellcasting   2.0]0i”  s * Necromancy   4.0]0i p s - Necromancy   4.0a0iz  l * Dodging   1.7a0i p l - Dodging   1.7c0i5 n * Stealth   2.1c0ip n - Stealth   2.1h0i= a + Fighting 0.0l0i,h> n + Stealth 2.1m0iKdTargetTarget--  --  --  --  --  --  --  --  --  --  --  --  --  m0id--  --  --  --  --  --  --  m0id&--  --  m0id&--  --  m0id&--  --  m0ie&--  --  m0iKea-z] set[-] clear selected targetcost|targetsm0i} =[?25h[?0c0 n0i [?25l[?1cn0i( 6.0  +2 current training targets, if any.=] set aall targetsp0i& a-z] setselected target p0i? [?25h[?0cp0i10 q0io [?25l[?1cq0i6.0  +1 =] set aall targetsq0iq0iq0i&dossy the Grave Robber#..Revenant..$###++#####Health: 14/14 ========================#.ß......!~~##Magic: 3/3========================#.~~~~~~..~~#AC: 2Str: 11#~~~...~~..~#EV: 11Int: 14#~~..~..~~.~#SH: 0Dex: 9#~..~~~.~~.~#XL:  1 Next:  0% Place: Dungeon:1#~.~~!@[~~.~#q0i^Noise: ---------  Time: 0.0 (0.0)#~.~~.~~~..~#a) +0 dagger#~.~~..~..~~#Cast: Soul Splinter#~..~~...~~~#Zot (6000) #~~..~~~~~~.###~~.......ß.######++###...##.  Welcome, dossy the Revenant Necromancer.It's a long way down to the Orb of Zot, but that shouldn't be any trouble.Press ? for a list of commands and other information.  Found four items. _Found a staircase leading out of the dungeon.q0iq0iq0i:q0ir0ir0ir0i~r0ir0ir0i7r0iur0ir0iNy#.. ..$###++##### #.ß......!~~## #.~~~~~~..~~# #~~~...~~..~# #~~..~..~~.~# #~..~~~.~~.~# #~.~~!<@~~.~# #~.~~.~~~..~# #~.~~..~..~~# #~..~~...~~~# #####++###...###.1.0 (15999 _r0ir0ir0ie2.0 (28r0i5r0iK #.. ..$###++##### #.ß......!~~## #.~~~~~~..~~# #~~~...~~..~# #~~..~..~~.~# #~..~~~.~~.~# #~.~~!@.~~.~# #~.~~.~~~..~# #~.~~..~..~~# #~..~~...~~~#  #~~..~~~~~~.#  ##~~.ß.# #####++###...#r0i,Ly ##.. _c - a +0 leather armourr0iQ{3.0 (37r0iUr0i&0 #..>..$###++##### #.ß......!~~## #.~~~~~~..~~# #~~~...~~..~# #~~..~..~~.~# #~..~~~.~~.~# #~.~~@<.~~.~# #~.~~.~~~..~#r0i #~.~~..~..~~# #~..~~...~~~#  #~~..~~~~~~.# ##~~.ß.# #####++###.# ##r0i ^..There is a staircase leading out of the dungeon here.r0iDr0iPe4.0 (46r0iݧr0iJ _Found a stone staircase leading down.r0iNe5.0 (55r0ir0i=Y _d - a fuming brown potions0is0iWield or unwield which item (- for none)?- - Claws Hand Weapons (go to first with ))  a - a +0 dagger (weapon)[?] describe selected s0i[!] equip|wield|wear[tab] equip|unequip t0it0i t0iȨdossy the Grave Robber##..Revenant>..$###++#####Health: 14/14 ========================#.ß......!~~##Magic: 3/3========================#.~~~~~~..~~#AC: 2Str: 11#~~~...~~..~#EV: 11t0iAInt: 14#~~..~..~~.~#SH: 0Dex: 9#~..~~~.~~.~#XL:  1 Next:  0% Place: Dungeon:1#~.~~@<.~~.~#Noise: ---------  Time: 5.0 (0.0)#~.~~.~~~..~#a) +0 daggert0ig#~.~~..~..~~#Cast: Soul Splinter#~..~~...~~~#Zot (5995) t0iT|#~~..~~~~~~.###~~.......ß.######++###...###..Found four items. _Found a staircase leading out of the dungeon. _c - a +0 leather armour  There is a staircase leading out of the dungeon here. _Found a stone staircase leading down. _d - a fuming brown potiont0iP  Okay, then.t0it0it0i. _t0i t0i Gear: 3/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a +0 dagger (weapon) Armour (go to first with [)  b - a +0 robe (worn)c - a +0 leather armourv0ic - a +0 leather armour. A suit made from layers of tanned animal hide. It provides basic protection withalmost no hindrance to spellcasting or stealthy movement. Base armour rating: 3 Encumbrance rating: 4 v0iO0It can be maximally enchanted to +3. If you switch to wearing this armour: Your AC would increase by 1.0 (2.0 -> 3.0). Your EV would decrease by 0.5 (11.0 -> 10.5). Your spell failure would worsen by up to 2% (press '!' for details). You found it on level 1 of the Dungeon. v0iStash search prefixes: {inventory} {body armour} {body armor} Menu/colouring prefixes: identified armour _________________ “Nought can Deform the Human race  Like to the Armours iron brace” (w)ear, (d)rop, (=)adjust, or (i)nscribe.v0iw0iEw0iJw0iRdossy the Grave Robber##..Revenant>..$###++#####Health: 14/14 ========================#.ß......!~~##Magic: 3/3========================#.~~~~~~..~~#AC: 2Str: 11#~~~...~~..~#EV: 11Int: 14#~~..~..~~.~#SH: 0Dex: 9#~..~~~.~~.~#XL:  1 Next:  0% Place: Dungeon:1#~.~~@<.~~.~#Noise: ---------  Time: 5.0 (0.0)#~.~~.~~~..~#a) +0 dagger#~.~w0izS~..~..~~#Cast: Soul Splinter#~..~~...~~~#Zot (5995) #~~..~~~~~~.###~~.......ß.######++###...###.. _Found a staircase leading out of the dungeon. _c - a +0 leather armour  There is a staircase leading out of the dungeon here. _Found a stone staircase leading down. _d - a fuming brown potion _Okay, then.w0iXw0iq` _w0i1ew0imw0ise6.0 (14w0ixw0i~w0ie7.0 (23w0iw0i&w0i[O8.0 (32w0iw0iw0iw0ie9.0 (41w0ikw0ixw0i5i10.0 (5.0)0w0iNw0ig& w0i0 _You start removing your armour. You continue removing your +0 robe. x5w0i{w0iw0iN  You finish removing your +0 robe.  w0i'AYou start putting on your armour.w0iwf1.0 (689w0i&w0iw0i(e2.0 (78w0iw0iw0ime3.0 (87w0iSw0iw0ie4.0 (96w0iw0i:w0i /5.0 (10.0)w0i":5w0iw0i3 30 w0i2[_You continue putting on your +0 leather armour. x5w0ir w0i9 w0i w0iU_You finish putting on your +0 leather armour.x0ix0ib x0i x0i2 ,x0i 6<.x0i x0i% x0i_ <##.. >..$###++##### #.ß......!~~## #.~~~~~~..~~# #~~~...~~..~# #~~..~..~~.~# #~..~~~.~~.~# #~.~~.@.~~.~# #~.~~.~~~..~# x0i_ #~.~~..~..~~# #~..~~...~~~# ##~~.ß.######++###...###..x0ig x0ish 16.0)x0ih A4 _x0iCo x0i  ##.. >..$###++##### #.ß......!~~## #.~~~~~~..~~# #~~~...~~..~# x0i Y#~~..~..~~.~# #~..~~~@~~.~# #~.~~.<.~~.~# #~.~~.~~~..~# #~.~~..~..~~# x0iU #~..~~...##~~..~~~~~~.###~~.......ß.######++###...#x0i `##..There is a staircase leading out of the dungeon here.x0i x0ie +7.0 (2x0i A3 _x0i[ x0iI M##.. >..$###++##### #.ß......!~~#.~~~~~~..~~...~~.~..~..~~~..<.~~x0i ~~~..#~.~~..~..~~######++###...x0i x0i e8.0 (32x0i{ x0i; ##.. >..$###++##### #.ß......!~~## #.~~~~~~..~~# #~~~...~@..~# #~~..~..~~.~# #~..~~~.~~.~# #~.~~.<.~~.~# x0i< X#~.~~.~~~##~.~~..~~~##~..~~...##~~..~~~~~~.###~~.......ß.#x0i`E  You enter the shallow water.9.6 (4.60) Water x0i!I x0iŀ  x0iW M##.. >..$###++##### #.ß......!~~#.~~~~~~@.~~...~~.~..~..~~~.#~.~~.<.~~.~#~~..~~~~~~.# _Moving in this stuff is going to be slow.x0iO x0i l20.6 (579) x0i] x0i% "M##.. >..$###++##### #.ß......@~~##.~~~~~~..~~...~~.~..~.#~..~~~.~~.~#~..~~...~~~#x0i {1.6 (68x0i x0i x0i e2.6 (77x0i? x0i W _f - a fizzy ruby potiony0i7y0iڨy0ity0i۴y0iy0iy0iY.~...<y0i ##.. >..$###++##### #.ß.~~## #.~~~~~~..~~# #~~~...~~..~# #~~..~..~~.~# #~..~~~.~~.~# y0i_ _#~.~~.<.~~.~# #~.~~.~~~..~# #~.~~..~..~~#  #~..~~...~~~#y0iy0ig3.6 (1.06y0iO9y0i)+ ##.. >..$###++##### #.ß.~~###.~~~~~~..~~# #~~~...~~..~# #~~..~..~~.~#  #~..~~~.~~.~#  #~.~~.<.~~.~#  #~.~~.~~~..~#  #~.~~..~..~~#  #~..~~...~~~#y0i4.6 (25y0i ) ##.. >..$###++##### #.ßy0iL %.~~## ##.~~~~~~..~~# #~~~...~~..~# #~~..~..~~.~#  #~..~~~.~~.~#  #~.~~.<.~~.~#  #~.~~.~~~..~#  #~.~~..~..~~#  #~..~~...~~~#y0i {5.6 (34y0i) y0i \ )##...>..$###++##### #.ß.~~## ##.~~~~~~..~~# #~~~...~~..~# #~~..~..~~.~# #~..~~~.~~.~# #~.~~.<.~~.~# #~.~~.~~~..~# #~.~~..~..~~#  #~..~~...~~~#y0if {6.6 (43y0ih y0i ##...>..$###++##### #.ß.~~## ##.~~~~~~..~~# #~~~...~~..~# #~~..~..~~.~# #~..~~~.~~.~# #~.~~.<.~~.~# #~.~~.~~~..~# #~.~~..~..y0i e~#  #~..~~...~~~#y0iӱ {7.6 (52y0iݷ y0i8  ####...>..$###++##### #.ß.~~## ##.~~~~~~..~~# #~~~...~~..~# #~~..~..~~.~# #~..~~~.~~.~# #~.~~.<.~~.~# #~.~~.~~~.~# #~.~~..~..~~#  #~..~~...~~~#y0i; {8.6 (61y0i y0iW9  ###############..$....# ....>..@###++#########.ß.......~~###.~~~~~~..~~# #~~~...~~..~# #~~..~..~.~# #~..~~~.~.~# #~.~~.<.~~.~# #~.~~.~~~..~# #~.~~..~..~~#y0iX $9.6 (7030.6 (869y0i   ######### ######..@....# ....>...###++##### ######.ß.......~~## ##.~~~~~~..~~# #~~~...~~..~##~~..~..~~.~##~..~~~.~~.~##~.~~.<.~~.~##~.~~.~~~..~# _You now have 12 gold pieces.1.6 (98y0ij 2.6 (10.0)7y0iک y0i  ###############.......# ....>..@###++##### ######.ß.......~~## ##.~~~~~~..~~# #~~~...~~..~# #~~..~..~~.~# #~..~~~.~~.~# #~.~~.<.~~.~# #~.~~.~~~..~# #~.~~..~..~~# _You now have 20 gold pieces (gained 8).3.6 (116y0i0  ##.......#.>.@.###++######.ß.~~## ##.~~~~~~..~~# #~~~...~~..~# #~~..~..~~.~# #~..~~~.~~.~# #~.~~.<.~~.~# #~.~~.~..~#  #~.~~..~..~~#y0i6 |4.6 (125y0i< y0iw  ##.#.......#.>@..###++######.ß.~~## ##.~~~~~~..~~# #~~~...~~..~# #~~..~.~~.~# #~..~~~.~~.~# #~.~~.<.~~.~# #~.~~.y0i{ ~~..~# y0i K #~.~~..~..~~#y0i |5.6 (134y0i y0i y0i  ###.#.......##......@...###++######.ß.~~## ##.~~~~~~..~~# #~~~...~~..~# #~~..~..~~.~# #~..~.~~.~# #~.~~.<.~~.~# #~.~~.~~~..~#  #~.~~..~..~~#y0im |6.6 (143y0iy y0ig a  ##########..#.......# #>...###++##### #.ß.~~## ##.~~~~~~..~~# #~~~...~~..~# #~~..~..~~.~# #~..~~~.~~.~# #~.~~.<.~~.~#  #~.~~.~~~..~#  #~.~~..~..~~#There is a stone staircase leading down here.7.6 (152 _y0i9 Q ######### #..#.......# #....@.>...###++##### #.ß.~~## ##.~~~~~~..~~# #~~~...~~..~# y0i w #~~..~..~~.~# #~..~~~.~~.~#  #~.~~.<.~~.~#  #~.~~.~~~..~#  #~.~~..~..~~# 8.6 (161y0iY #... ######### #..#.......# #...@..>...###++##### #.ß.~~ ##.~~~~~~..~~ #~~~...~~..~ #~~..~..~~.~ #~..~~~.~~.~ #~.~~.<.~~.~ #~.~~.~~~..~ #~.~~..~..~~9.6 (170y0i> ### .... # #..#.......# #..@...>...###++ #.ß.~~ ##.~~~~~~.. #~~~...~~.. #~~..~..~~. #~..~~~.~~. #~.~~.<.~~. #~.~~.~~~.. #~.~~..~..40.6 (1859y0iz  ##### ....# # #..#.......# #.@....>...###++ #.ß. ##.~~~~~~.. #~~~...~~ #~~..~..~~ #~..~~~.~~ #~.~~.<.~~ #~.~~.~~~ #~.~~..~..1.6 (198y0i y0i  ##### ....## # #..#.......# #@.....>...###++ #.ß. ##.~~~~~~ #~~~...~~ #~~..~.. #~..~~~. #~.~~.<. #~.~~.~~~ #~.~~..~y0i y0i %2.6 (20y0i $7y0iS y0i y0i M#######.......## #########.@#######.......# ##......>...###++###########.ß.......##.~~~~~~.#~~~...~~3.6 (216y0iu.##.## # #@.#######.......# ##......>...###++ ##.ß ##.~~~~~~ #~~~... #~~..~.. #~..~~~. #~.~~.<. #~.~~.4.6 (225y0i2M########.......@## ########.######..#######.......##......>...###++##########.ß......##.~~~~~~5.6 (234y0iy0iVI.#.## .######..#######....... ##......>...###++y0i! #########.ß ##. #~~~... #~~..~y0i-" #~..~~~ #~.~~.<y0i'y0iY(f6.6 (243z0i` z0iK .#.## .######..#######... ##......>...### #########.ß ##. #~~~ #~~..~ #~.. #~.~~.7.6 (252z0i~pz0i b##...##.## #...######..#######...# ##......>...### #########.ß ##. #~~~ #~~.. #~.. #~.~~8.6 (261z0iz0i #. #...# #.##  #...######..#######... #. ##......>... #########.ß ##. #~~~ #~~ #~.. #~.z0i f9.6 (270z0iz0i:T##. #.. #...# #.##  #...######..#######... #.. ##......>...#. #.ß# ##. # #~~ #~ #~.50.6 (2849z0iÑ< #### #... #... #...# #.##  #...######..#.. #... ##......>... #..$ #.ß #### ##. # # #~ #~1.6 (298z0ibz0i       #####   #...#   #...#   #...#   #.##   #...######..#   #.... ##......>   #..$.# #.   ####.. ##  #.. #  ## #   #   #z0i|2.6 (307z0i z0iUk #####...#######........## ########..#######..# ##......>..$.# #########.Zot (5947) ..#.  # 3.6 (316z0iݡa #####...#######........## ########..#######..# ##......>..$.# #########.###..# ## #...  ##.#.  # z0i0|4.6 (325z0iz0ic #####...#######........## ########..#######..# ##......>.. #########.###..# ## #...#  ##.#...  # z0i:$5.6 (3346.6 (343z0ii  #####  #...#  #...#  #...##  #..........## # #...######..#. #....# ##......>. #...@# #.ß ####..# ##. ##...# #~ ##.# #~ .# #~ . #~ . #~ ..#~ #~ _You now have 36 gold pieces (gained 16).z0iz0i}f7.6 (352z0iz0i #####...#######........## #########..#######...# ##......>...z0i;.## #########.ß####@.# ##. ##...# #~ ##.# .....#~ z0i8.6 (361z0iyA*##### #...# #...# #...# #....## ##...######..#...#....# ##......>...##....## #.ß.####.@# ##.~##...# #~###.# #~.# #~.. #~... #~.z0iA.. #~.#.##~.#~z0ib|9.6 (370z0igz0i .....########........## ##########..#######....# ##......>...##....## #########.ß.####..### ##.~ ##@..# #~ ### .. .....#.###~ 60.6 (3839z0iJ#...# #...# #...# #....## ##...######..#....#....# ##......>...##....## #.ß.####..### ##.~##.@.# #~###.# #~~..# #~... #~.~#.. #~.~#.. #~.~#.# #~...#~~.##~z0if1.6 (398z0i z0i]Y#...# #...# #...# #....## ##...######..#....#....# ##......>...##....## #.ß.####..### ##.~##..@# #~~~.###.# #~~.#.# #~..~#.. #~.~##.. #~.~#.. #~.~#.# #~..~.. #~~.##~~.2.6 (407z0i> #...########..........## ######..######..#######.......# ##......>...####....## #########.ß...###..### ##.~~~ ##... #~~~. ###. ..~.~#....#...##### 3.6 (416z0i ########..........## #######...######..#######.....#....# ##......>...####....## #########.ß...###..### ##.~~~ ##... #~~~. ###. ..~.#~#..# #..#[#z0iY|4.6 (425z0iz0i|"? ........## ######...######..#######........# ##......>...###..## #########.ß...###..### ##.~~~ ##... #~~~. ###. #.##..~.#~#..# #..# #.#z0i)z0i:*f5.6 (434z0i8z0ib#...## ##...######..#....#....# ##......>...###+z0i #....## #.ß.####..### ##.~##...# #~~~.###.# #~~..~#.## #~..~#.@# #~.~~.##..# #~.~~.##..# #~.~~.#.# #~..~..# #~~..~#.# ##~~.[# #..6.6 (443z0i z0iN ######..#######.........# ##......>...###+..## #########.ß....###..### ##.~~~~ ##... #~~~.. ###..~ #.##..~.##~~.##@.# ##..# #.~~ ..#~..#...z0i|7.6 (452z0iz0i#...######..#....#....# ##......>...###+#....## #.ß.####..### ##.~##...# #~~~.###.# #~~..~.#.## #~..~#..## #~.~~.<##.@# #~.~~.~##..# #~.~~.##.# #~..~~...# #~~..~#.# ##~~.[# #####+.....z0i3$|8.6 (461z0i`*z0iwy .# ##......>...###++..## #########.ß.....###..### ##.~~~~~ ##... #~~~... ###...~ #.##..~~~.##~~.<##..##~ ##@.#. ##.~~ ..#~..~~#.##~~...z0iYx%...z0iT|9.6 (470z0iz0i#....# ##......>...###++##....## #.ß.####..### ##.~##...# #~~~...~###.# #~~..~.#.## #~..~~~.#..## #~.~~.<.##..## #~.~~.~##.@# #~.~~..~##.# #~..~~.#..# #~~..~##.# ##~~.[# #####+ ......z0i~z0i'h70.6 (4829z0iqz0i# .## #########.ß......###..### ##.~~~~~~ ##... #~~~... ###...~.. #.##..~~~.##~~.<##..##~~ ##... ##.~~.. #..#~..~~~#.##~~.... [ #####++.....1.6 (498z0ia'z0itb###..### ##.~~~~~~ ##... #~~~... ###...~.. #.##..~~~#..##~~.<##..##~~ ##... ##.##.~~.. #@.#~..~~~##~~.... [ #####++.. ......:...#z0ihi|2.6 (507z0isz0i{####..### ##.~~~~~~.##...# #~~~...~###.# #~~..~..~#.## #~..~~~.~#..## #~.~~.<.~##..## #~.~~.~##..# #~.~~..~.##.## #~..~~.#.@# #~~..~##.# ##~~.#[# #####++#... .................#...:...#z0i |3.6 (516z0iz0iF  ##... #~~~...~~ ###...~.. #.##..~~~#..##~~.<##..##~~ ##...~. ##.##.~~.. #..~..~~~~###~~..... #[ #####++#... .....#......#........##.....#..z0i} 4.6 (525z0iI   ###..~.. #.##..~~~#..##~~.<#..##~~ ##...~. ##.##.~~.. #..~..~~~~###~~.....  #####++##......# #......##.......###.....#.#.z0iRR |5.6 (534z0iX z0i=g z0i)k f6.6 (543z0ir z0idv - _d - a +0 pair of gloves{0i {0i Gear: 4/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a +0 dagger (weapon) Armour (go to first with [)  c - a +0 leather armour (worn)b - a +0 robe  d - a +0 pair of gloves{0i8d - a +0 pair of gloves. A pair of gloves. They are worn on the hands, and cover all but the largest claws. Base armour rating: 1 It can be maximally enchanted to +2. If you switch to wearing this armour: Your AC would increase by 1.0 (3.0 -> 4.0). Your EV would remain unchanged. You found it on level 1 of the Dungeon. Stash search prefixes: {inventory} {gloves armour} {gloves armor} {auxiliary armor} {auxiliary armour} Menu/colouring prefixes: identified armour (w)ear, (d)rop, (=)adjust, or (i)nscribe.|0iB|0iI|0iXP###.##~~..~..~ dossy the Grave Robber#.###~..~~~.~ Revenant#..###~.~~.<.~ Health: 14/14 ========================##..###~.~~.~~~ Magic: 3/3========================##..##~.~~..~. AC: 3Str: 11##.##|0iP6#~..~~... EV: 10Int: 14#..##~~..~~~~ SH: 0Dex: 9|0iP##.###~~..... XL:  1 Next:  0% Place: Dungeon:1|0iQ#@######++# Noise: ---------  Time: 76.6 (0.0)#......#a) +0 dagger#......#Cast: Soul Splinter#.......#Zot (5923) #.......##...:...##.....#..|0iR#.....#.#. _f - a fizzy ruby potion _You now have 12 gold pieces. _You now have 20 gold pieces (gained 8). _There is a stone staircase leading down here. _You now have 36 gold pieces (gained 16). _d - a +0 pair of gloves|0i~@  You start putting on your armour.7.6 (12|0i{8.6 (21|0iC|0ie9.6 (30|0i|0iK|0iyg80.6 (419|0i|0io|0ie1.6 (58|0i|0i# 4 _You continue putting on your +0 pair of gloves. x5|0i|0ig|0i c _You finish putting on your +0 pair of gloves.|0i(|0i(!|0i(|0i^.|0i_2|0ij;............|0i;|0i}L|0iz #.##..~~~..##~~.<#..##~~ ##...~. ##.##.~~.. #..~..~~~~##~~.....###.#### #####++##..@...# .#:..#...#.###.##. ...|0i“2.6 (17 _|0i q#.#~.~~.<.~##.#~.~~.~~~...# #~.~~..~..#.##~..~~...~..# #~~..~~~~~##.# ##~~......###.#######++###......# #...@..# #.#.# #...:...# #.....#...|0i#.....#.#.#g   hobgoblin (asleep)###.##. ...gg   goblin (asleep) #. . .g|0iv  You encounter a hobgoblin and a goblin.|0i|0ikl3.6 (26 _|0i|0in~0iG~0i; Spells (Memorise)TypeFailure Level  a - Grave ClawNecromancy9% 2  b - Vampiric DrainingNecromancy~0i:19% 3  c - Animate DeadNecromancy52% 4  d - Curse of AgonyNecromancy~0iZ$86% 5 ~0iw-3 spell levels left ~0i][Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit0i] 0i 0i` #..###~.~~.<.~~ dossy the Grave Robber##..###~.~~.~~~. Revenant##..##~.~~..~.. Health: 14/14 ========================##.###~..~~...~ Magic: 3/3========================#..##~~..~~~~~ AC: 4Str: 110i ##.###~~...... EV: 10Int: 14###.#### #####++## SH: 0Dex: 9#......#0i XL:  1 Next:  0% Place: Dungeon:1#...@..#0i$ Noise: ---------  Time: 83.6 (0.0)#.......#a) +0 dagger0i^ [#.......#Cast: Soul Splinter#...:...#Zot (5916) #.....#...0i #.....#.#.#g   hobgoblin (asleep)0i ###.##. ...gg   goblin (asleep)0i #. . .g.. _You now have 36 gold pieces (gained 16). 0i P_d - a +0 pair of gloves  You start putting on your armour. 0i5 _You continue putting on your +0 pair of gloves. x5 _You finish putting on your +0 pair of gloves. _You encounter a hobgoblin and a goblin.0iq P  Okay, then.0i 0iN D _0iČm#..##~~~. ##...~. ##.##.~~...~ #..~..~~~~##~~......###.#### #####++##......# ....##.#:..#...#.###.##. ...g0im #. . .g... ..0i l bThe hobgoblin shouts!0io:.b0iu g.0i0i/g.0iǦfggb   bat (wandering)==4.6 (1Soul Splinter50i0i̬T _You encounter a bat.0i9{ U  ##...~. ##.##.~~...~ #..~..~~~~##~~......###.#### #####++##......# #.:..#...#.#.###.##. g.g......0i{ N#. .#.0ih} I.b0iH~ .0i .0ia Lgb...0i --5Soul Splinter40i 0i 0io   ##.##.~~...~ #..~..~~~~##~~......###.#### #####++##......# #...#...#.#0i p ##.##. gg.....#.... ..#0it 1g0iz eg   hobgoblin0i)} --6Soul Splinter30i 0i& f _You see here a parchment of Volatile Blastmotes.0iJ g.  You pick up a parchment of Volatile Blastmotes and begin reading...0iP0iQ`720iV0i%YL _You add the spell Volatile Blastmotes to your library.0i6 p##.## #~..~~...~#..# #~~..~##.# ##~~.###.#### #####++##......# #......## #.# #.# #....@g.# #.....#...# #.....#.#.# ###.##. gg.. #. ..b....#. ..... #. .#.... ##..#b.g0iL sg   goblin0i _2----=80iK :10i 0i _The hobgoblin hits you. The bat leaves your sight. _You take 2 damage, and have 12/14 hp.0ii0im9dossy the Grave Robber (Revenant Necromancer) Turns: 90, Time: 00:00:41 Health: 12/14AC:  4 Str: 11 XL: 1 Next: 0% Magic: 3/3EV: 10 Int: 14 God: Gold: 360i a) +0 dagger#.....#.#.#0i^ Cast: Soul Splinter###.##. gg..Zot (5911) 0i #. ..b....#. .....g   hobgoblin0i #. .#..g   goblin0i d.. ##..# _You encounter a bat. _You see here a parchment of Volatile Blastmotes.  You pick up a parchment of Volatile Blastmotes and begin reading... _You add the spell Volatile Blastmotes to your library. 0i _The hobgoblin hits you. The bat leaves your sight. _You take 2 damage, and have 12/14 hp.0ic 0iH 0i= 0ir?1b0i@4b.0iB%g.0iK b   bat (wandering)You hit the hobgoblin but do no damage.0iM+9.6 (10iM:00i|T0iV@ _The hobgoblin hits you but does no damage.0i I ##.## #~..~~...~~ dossy the Grave Robber #..# #~~..~~~~~~ Revenant ##.# ##~~....... Health: 12/14 ====================---- ###.#### #####++### Magic: 2/3================-------- #......# AC: 4Str: 11 #......##  EV: 10Int: 14 #.......#  SH: 0Dex: 9 #.......#  XL:  1 Next:  0% Place: Dungeon:1 #....@gg#  Noise: =--------  Time: 89.6 (0.0) #.....#...#  a) +0 dagger\I1H #.....#.#.#  Cast: Soul Splinter ###.##. gg.b  Zot (5910)  #. ..b....  #. .....  g   hobgoblin #. .#..  g   goblin .. ##..#  b   bat (wandering)You hit the hobgoblin but do no damage. _The hobgoblin hits you but does no damage.  Aiming: Soul Splinter (safe; 6% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a hobgoblin (chance to affect: 63%)0i{* b##.###~..~~...~~ dossy the Grave Robber#..##~~..~~~~~~ Revenant##.#0i* [##~~....... Health: 12/14 ====================----###.#### #####++### Magic: 2/3================--------#......#AC: 4Str: 11#......##EV: 10Int: 14#.......#SH: 0Dex: 9#.......#XL:  1 Next:  0% Place: Dungeon:1#....@*g#Noise: =--------  Time: 89.6 (0.0)#.....#...#a) +0 dagger0i* W#.....#.#.#Cast: Soul Splinter###.##. gg.bZot (5910) 0i+ 9#. ..b....#. .....g   hobgoblin#. .#..0iC+ g   goblin.. ##..#0i+ b   bat (wandering)You hit the hobgoblin but do no damage. _The hobgoblin hits you but does no damage.  Aiming: Soul Splinter (safe; 6% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a hobgoblin (chance to affect: 63%)0i (weak, ally target, soul-sp…)*   soul wisp (summoned)Aiming: Soul Splinter (safe; 6% risk of failure)  Press: ? - help, Q - select action  Shift-Dir - straight line  Aim: a hobgoblin (chance to affect: 63%)  A fragment of the hobgoblin's soul is dislodged from its body.  The hobgoblin looks weaker.0iʅ b.0i .b0i .0ib  *gb *   soul wisp (summoned)  0i pThe hobgoblin closely misses you.The goblin barely misses your soul wisp.0i 90.6 (1Soul Splinter090i 0ig _Your soul wisp touches the hobgoblin. _You now have 2/3 mp.0i~ b  You hit the hobgoblin but do no damage.0i.0i* . The hobgoblin is moderately wounded.The hobgoblin closely misses you.The goblin barely misses your soul wisp.0iU3==10i$:80i0i V _Your soul wisp touches the hobgoblin. The bat leaves your sight.0i \JgThe goblin barely misses your soul wisp. _Your soul wisp touches the hobgoblin. The bat leaves your sight.  You hit the hobgoblin but do no damage. 0ir\ The hobgoblin is almost dead.  The hobgoblin barely misses you.0iLe gg 2 hobgoblins (1 weak, 1 ally target,  You encounter a hobgoblin.The goblin hits your soul wisp but does no damage.0ii`270io0i,ra _Your soul wisp barely misses the hobgoblin.0iK .  You hit the hobgoblin.0iQb0iL.0ig.0iK g   goblin (ally target)b   bat (wandering)You kill the hobgoblin!0i==163Soul Splinter60i0i^ _Your soul wisp barely misses the goblin.0i .0iL b*   soul wisp (summoned)  You closely miss the goblin. The goblin closely misses you.0i`450i0i1 W _Your soul wisp misses the goblin.0i1b0i<i b   bat (wandering)*   soul wisp (summoned)You closely miss the goblin. The goblin hits you but does no damage.0ij4==540i:0iN _Your soul wisp completely misses the goblin. _Health restored: 140i b.  You hit the goblin.b.b.g0i )The goblin is moderately wounded.The goblin hits you but does no damage. Your soul wisp touches the goblin.0ih g   hobgoblinbally target)0i 5/15==25630i 0i u _The goblin dies! _Health restored: 150i$ "b.0iq( ^)bg.0i- %  0i- sYou barely miss the bat. The bat barely misses you.0i. `720i3 0i4 [ _Your soul wisp barely misses the bat.0i  You hit the hobgoblin but do no damage. The bat closely misses your soul wisp.x3The hobgoblin hits you but does no damage.81 _Your soul wisp misses the bat.0i=  You hit the hobgoblin.  The hobgoblin is lightly wounded.  The bat barely misses your soul wisp. x3; The hobgoblin barely misses you.0i &90i :00i 0i \ _Your soul wisp closely misses the bat.0iFIThe bat barely misses your soul wisp. x3; The hobgoblin barely misses you. closely misses the bat.You hit the hobgoblin but do no damage.closely misses your soul wisp.  The bat hits your soul wisp but does no damage. x20iFG3----100.6 (1.0)8990i+M0iO _The hobgoblin hits you. Your soul wisp barely misses the bat. _You take 2 damage, and have 13/15 hp.0i . _The hobgoblin hits you. Your soul wisp barely misses the bat. _You take 2 damage, and have 13/15 hp.  0iU dYou hit the hobgoblin.  The hobgoblin is heavily wounded.  The bat misses your soul wisp. The batyour soul wisp. x2  The hobgoblin closely misses you. Your soul wisp touches the bat.0i N (ally target)0i# *   soul wisp (summoned)0i| ----33180i 0iH C _The bat dies!0i_ §You hit the hobgoblin but do no damage.The hobgoblin is heavily wounded.   Your soul wisp disappears in a puff of smoke!0i3========270i _The hobgoblin hits you but does no damage. _MP restored: 30i8 ##.## #~..~~...~~ dossy the Grave Robber #..# #~~..~~~~~~ Revenant ##.# ##~~....... Health: 13/15 ====================---- ###.#### #####++### Magic: 2/3================-------- #......# AC: 4Str: 11 #......##  EV: 10Int: 14 #.......#  SH: 0Dex: 9 0i9X#.....§.#  XL:  1 Next: 33% Place: Dungeon:1 #....@g.#  Noise: =--------  Time: 102.6 (0.0) #.....#...#  a) +0 dagger #.....#.#.#  Cast: Soul Splinter ###.##. gg..  Zot (5897)  #. ..b....  0i:#. .....  g   hobgoblin #. .#b.  .. ##..#  _The hobgoblin hits you but does no damage. _MP restored: 30io:Aiming: Soul Splinter (safe; 6% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a hobgoblin (heavily wounded, chance to affect: 63%)0i<##.###~..~~...~~ dossy the Grave Robber#..##~~..~~~~~~ Revenant##.###~~....... Health: 13/15 ====================----###.#### #####++### Magic: 2/3================--------#......#AC: 4Str: 11#......##EV: 10Int: 14#.......#0iM3SH: 0Dex: 9#.....§.#XL:  1 Next: 33% Place: Dungeon:1#....@*.#Noise: =--------  Time: 102.6 (0.0)#.....#...#a) +0 dagger#.....#.#.#Cast: Soul Splinter###.##. gg..Zot (5897) #. ..b....#. .....g   hobgoblin#. .#b.0i.. ##..# _The hobgoblin hits you but does no damage. _MP restored: 30iAiming: Soul Splinter (safe; 6% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight line0iyAim: a hobgoblin (heavily wounded, chance to affect: 63%)0i(weak, ally target, soul-sp…)*   soul wisp (summoned)  Aiming: Soul Splinter (safe; 6% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight line  Aim: a hobgoblin (heavily wounded, chance to affect: 63%)  A fragment of the hobgoblin's soul is dislodged from its body.  The hobgoblin looks weaker.0i~ §.g* The hobgoblin hits you but does no damage.0i]0i$3.6 (10i$Soul Splinter0i[:60i 0i. _Your soul wisp touches the hobgoblin. _You now have 2/3 mp.0i .  You hit the hobgoblin but do no damage.The hobgoblin is almost dead.The hobgoblin barely misses you.0i 4==450id 0i N _Your soul wisp touches the hobgoblin but does no damage.0iܪ )You hit the hobgoblin.*.0iz*   soul wisp (summoned)0i==50540i:0iDM _You kill the hobgoblin!0i ##.## #~..~~...~#..# #~~..~~~~~~.##.# ##~~.ß###.#### #####++###.0i *#......# ##......## #.# #.0i # #....*@.# #.....#...# #.....#.#.# ###.##.$.g.. #. .......#. ..... ..#. .#.... ... ##..###0iP 0iv h-630i 0i P _You swap places with your soul wisp.  Things that are here:0i _a +0 dagger; a hobgoblin corpse; a goblin corpse0iJ?..# #~~..~~~~~~.###.# ##~~.......ß###.#######++###..#......####......# #. #.# #....*).####.....#@..##.....#.#.# ###.##.$.g.. #. .........#.#...... #....#...###..### #..> ##.*0i z-720i0i; _Found a stone staircase leading down.0i0 ##~~.......ß.###.#### #####++###.#......####......## #.......#....0i ,#.....*.####.....#...#.###.##.$......# #.#..........#.............#.......###..#####0i ..> ##..#. 0i K)*0i;& 0i) `810i5/ 0iR1 0i ###.#### #####++###.......####......## #.......#.....#.....).###0i O#.....#*..#.....#.#.###.###.##.@......# #.#........#...###..#####0i ....> #.# ...#. ... 0i$ N.*0i 0i0 5==900ik 0i 0iٞ g10.6 (2890i^ 0i l _You now have 40 gold pieces (gained 4). _Health restored: 150i 0i60i 0iQ0iޘ0i0iզ:0it0i0il1.6 (18 _0i¶0i[0iȼ+2.6 (20i:70i0i0i$==0i^3.6 (360i0iD0i>3========0i^4.6 (450i0iH #......####......# #.......# #.......# #.....).####.....#...# #.....#*#.###.#0i ###.##........# #.#...#.#.#....##...###..######....> ###...#. .# ...  0iq.. _Magic restored.0i".0i/*0i0i#e5.6 (540i0iLVA# ..............).### #.....#...# .......#.#.###.#0iV##.##..*.....## #.#...........#....##...###..######....> ##.# .#. ..  ..#0iXQ.*0i^0iF_e6.6 (630iGe0iA...........).### #.....#...# .....#.#.###.# ##.##........## #.#...*...........##...###..######....> ##.# ..#. ..  ..0iӝ1# ..0iM.*0i0ie7.6 (720i0iQ....).### ##...#...# .....#.#.###.# ##.##........## #.#...........#...*...#.#...###@.######....> ##.# #.  0iYf ..# ..#0i.0i.*0i0iY========8.6 (810i?0i-m#.# #.....).### ## #.....#...# ... #.....#.#.###.# ###.##........##.#.....[#.#.....#0i.#....#*.##...###.@###### ....> ##.# ...#. #.# 0i.... #.# #..##. .. 0i81§0i?(0il?e9.6 (900iD0i} ).### ##0i3~...#...# .....#.#.###.# ##.##........### #.#...........[0iu~#...........#...#§.......##...###..###### ....> ##@# 0i~6#.   0i~ 0i~0#...0i~V.. _Your soul wisp disappears in a puff of smoke!0i8.0i1k20.6 (10.0)790i0iKM..# ...).### ##..#...# ........#.#.###.# ###.##........####...........[0i#...........# #....#........# #...###.@######.> ##.#....#0i9#.....0i0i0if1.6 (1180i0i ,#.# #.......# #.....).### ## #.....#...# ...#.....#.#.###.# ###.##........#####.#.....0i W[.#.#.....# .#..@.....##...###..#######....> ##.# ...#. #.# 0i^ R... #.##..##....#0i 0i> ,2.6 (120ic :70i5 0iM M#......## #.......# #.......# #.....).### ### #.....#...# ...#.....#.#.###.# ###.##........######.#.....[..#.#.....# ...#........# #...###..#######....> ##.# ...#. #.#... #.##..0i@M X##...0iT 0iZ |3.6 (1360i #......# ##..#......## #.......# #.......# #.....).### ### #.....#...# ...#.....#.#.###.# ###.##........#######.#.....[...#.#.....0i Q####..#........# #...###..#######....> ##.#...#. #.#... #.##..0i -##.0iМ |4.6 (1450iâ 0i #......# ##.. #......## #.......# #.......# #.....).### #### #.....#...# #... #.....#.#.###.# ###.##........##.#........@..[.#.#...........##....#........# #...###..# ....> ##.#...#. #.# 0i |5.6 (1540i` 0i# #......# ##.. #......## #.# #.# #.....).### #### #.....#...# #... 0i$ #.....#.#.###.# ###.##........##.#.........@.[.#.#...........#0i)$ #....#........# #...###..# 0iI$ 0ii$ 0i$ 0i*+ |6.6 (1630i/ 0if #......# ##..  #......##  #.#  #.0iag #  #.....).### ####  #.....#...# #...  #.....#.#.###.#  ###.##........##.#..........@[.#.#...........##....#........# #...###..#0ig   ....> ##.# 0ig &0in 0i-o f7.6 (1720it 0i  #......# ##.. #......## #.# #.# #.....).### #### #.....#...# #... #.....#.#.###.# ###.##........#.#.#...........@.#.#...........#.#....#........#  #...###..####### ....> ##0i [.# 0iij |8.6 (1810i 0i 0iq f9.6 (1900i 0ia   #......# ##..  #......##  #.#  #.#  #.....).### ####  #.....#...# #...  #.....#.#.###.#  ###.##........#. #.#..........@..0i 3 #.#...........#. #....#........# #...###..#######  ....> #.#  ...#. #.# 0i  ... #.#  #..  ##. _e - a +0 scale mail0i 0i` h30.6 (20690i8 0i7 o  #......# ##.. #......## #.# #.# #.....).### #### #.....#...# #... #.....#.#.###.#0iP7  ###.##........#. #.#.........@... #.#...........#.0ix7  #....#........#0i7 U #...###..#0i7  ....> ##.# 0i7 S ...#. #.# 0i7 [ ... #.# 0i7 ] #..  ##.0i7 0i> 0i ? _1.6 (2180i!C 0i{  ###.#### #####++###...# #......##.. ## 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0iЙ #.# .. # #.##.# # ##....# ).### #####.@# #...# #.....## #.#.###.##### .##........#. 0i. /0iz 0i a40.6 (30590i 0i> HM ~~..~.. .#..~~...~~~ .~~..~~~~~~.#  ##~~.......ß.# #.#### #####++###...#0i K ..# ##..# .. #.##..# ##@...#0i ).### #####..####..# #.....## ....#.#.###.#####0i OZot (5859) 0i 0i f1.6 (3180i 0i!M#~~~.. ~~..~.. .#..~~...~~~ .0i4"?~~..~~~~~~.#  ##~~.......ß.# #.#### #####++###...# ..# ##..#0i" .. #@##.#..# ##....).### #####..####..# #.....## ....#.#.###.#####0i"0ih(0i(f2.6 (3270i50iacM <.~~ #~~~.. ~~..~.. .#..~~...~~~ .~~..~~~~~~.# 0ic ##~~.......ß.# #.#### #####++###...# #..# ##..# .. #.##.#0ic-..# ##....#).### #####..#### ....#...# #.....##0id(#0ii0iiP3.6 (3360ii0im0iM #~..~~~ # <.~~ #~~~.. ~~..~.. .#..~~...~~~ .0ik~~..~~~~~~.#  ##~~.......ß.# #.#### #####++###...# #.@# ##..###.# ..0i #.##..# ##.... 0iw....).### #####..#####0i0it0iժ,4.6 (340i:50is0i #~~.<#~~~. ..~..~#.~~...~ ..~..~~~~~~. ##~~.......ß.#0iv"### #####++###...# .....# #..# ##..###@# .. . #.##.# ##...0i).### #####..#### #.#...........#######.0i0i0i_5.6 (3540i0i#) #~~~. ..~..~#.~~...~ ..~..~~~~~~. ##~~.......ß.#### #####++###...# 0i).....# #..# ##..###.# .. . #@##.# ##....#).### #####..####0i)#...# #.....## # #....#........#0i/0i/f6.6 (3630im40iA(  #~.~~..~..~~# ##~..~~...~~~#  #~~..~~~~~~.# # ##~~.......ß .#######++###...#. ....# #..# ##.. ###.# ..  #.##.# # ##.@..# ).### #####..#### 0i(#...# #.....## #.#.###.##### ##........#########. .#................... .#...........#######. 0i(....#........# ..###..######0i(!#0iC.0i.f7.6 (3720i30iii #~.~~..~..~~#  #~..~~...~~~# # #~~..~~~~~~.# # ##~~.ß.# . #### #####++###...#.## #..# ###.. ## 0iMj_##.# ... # #.##.# # ##..@.# 0iej).### #####..#### 0izj#...# #.....## #.#.###.##### 0ij 0ij0ij0iqr|8.6 (3810iMu0iZ#~.~~..~..~~#  #~..~~...~~~#  #~~..~~~~~~.#  ##~~.0iß.# .  #####++###...#.# 0i'# 0iǭY#..#####.. 0iح(## 0im##.##... 0i'# 0i #.##.# # 0i2M##...@# 0iZ).### #####..#### #...# #.....## 0ipR#.#.###.##### 0i 0i0iî0i|0if9.6 (3900iu0iOM~~~..~~..~....~~...~~~~~..~~~~~~.#  ##~~.......ß.# .. ### #####++###...#.# ..#####...###0i;##.##........ #.##..# ##....).### #####..####0i..# #.....## .#.#.###.#####0iN0iR50.6 (40490i0ij0i#35M0i^3Z<.~~~~~..~~..~....~~...~~~0i32~~..~~~~~~.#  0i3##~~.......ß.# .. ### #####++###...#.# 0i3b ..#####...##0i3e###.##@.......0i3f #.##.#......0i4..# ##....# ##...).### #####..#### . 0i?4_.#...# #.....#####0i_40i:0i;P1.6 (4180i$;0iI?0ifv#~.~~.<.~~.~# #~.~~.~~~..~# #~.~~..~..~~# #~..~~...~~~# #~~..~~~~~~.# .##~~.ß.# ..  #####++###...#.# 0iv# #..#####...### ##.##.## 0iv#.##.#.# ##....#.##...# 0iw).### #####..####.# ..# 0iqw#...# #.....## .# # #.#.###.##### .# 0iwl........#.#0iw`................. 0iq~0i~f2.6 (4270i0i(#~.~~.<.~~.~# #~.~~.~~~..~# #~.~~..~..~~# #~..~~...~~~# ##~~..~~~~~~.# #.##~~.ß.## ..  #####++###...#.# 0ip# #..#####...### ## ##.##.# # #.##.#.# 0ic##....#.##...#. .### #####..####.# ..# 0i...# #.....## #.# #0i# .#.###.##### #0iA.# 0i)@.......##0i<.#...............0iM.. 0i0if3.6 (4360i:0ij#~..~~~.~~.~# #~.~~.<.~~.~# #~.~~.~~~..~# #~.~~..~..~~#  #~..~~...~~~# ##~~..~~~~~~.# #.. 0i\ ##~~.......ß.## ..  #####++###...#.#  #..#####@..### # ##.##........# # 0i.##.#........ # ##....#.##...#.. ### #####..####.# ...# .0i.# #.....## #.# #### 0ir[#.###.##### #.#.....#########.# ................0i 0it f4.6 (4450i 0iC #~~..~..~~.~# #~..~~~.~~.~# #~.~~.<.~~.~# #~.~~.~~~..~# #~.~~..~..~~#  #~..~~...~~~# #. #~~..~~~~~~.## #..~~.......ß.## .. 0iC# #####++###.@.#.#  #..#####...### ###.##........# .# #.##.#......... 0iD0.# ##....#.##...#.. .### #####..####.# ...# . 0i8D...# #.....## #.# #####.###.##### #0iaDH.#...#########.#0i;H0iHf5.6 (4540iZK0iʃ#~..~~~.~~.~# #~.~~.<.~~.~# #~.~~.~~~..~# #~.~~..~..~~# #~..~~...~~~# #.#~~..~~~~~~.## #.. ##~~.......ß.## .. ###++###...#.#  #..#####@..#####.##........# 0iF .##.#......... # ##....#.##...#.. ### #####..####.# ...# ..# #.....## #.# #### #.###.##### #.#.....#########.#.............0i0iRf6.6 (4630i=0iƽ#~..~~~.~~.~# #~.~~.<.~~.~# #~.~~.~~~..~# #~.~~..~..~~# l#~..~~...~~~# #.#0i#~~..~~~~~~.## ###.. ##~~.......ß.##... #####++###...#.# #..#####.@.###  ##.##........# 0i #.##.#.# 0i1##....#.##...#.0iCw #####..####.# ...# .# #.....## #.# #### .0i&l   frilled lizard (asleep) .###.##### #.#.#.# 0i%  0iIYou encounter a frilled lizard.0i20iZm7.6 (472 _0i0i|X _MP restored: 30iN0iGear: 5/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a +0 dagger (weapon) Armour (go to first with [)  c - a +0 leather armour (worn) 0iN d - a +0 pair of gloves (worn)b - a +0 robe  0ie - a +0 scale mail0i20iQ80i:>D #~..~~~.~~.~#0id>dossy the Grave Robber#~.~~.<.~~.~#Revenant0i>#~.~~.~~~..~#Health: 15/15 ========================0i ?#~.~~..~..~~#lMagic: 3/30i.?========================#~..~~...~~~#0iF?W#.#AC: 40iX?-Str: 110ij?#~~..~~~~~~.## ###..0i{?ZEV: 10Int: 140i?##~~.......ß.##...SH: 00i?,Dex: 90i@`#####++###...#.#XL:  1 Next: 50% Place: Dungeon:1#..#####.@.###Noise: ---------  Time: 157.6 (0.0)##.##........#0i4@,a) +0 dagger0i|@i#.##.#.........#Cast: Soul Splinter##....#.##...#...Zot (5842) 0i@## #####..####.# ...# .. .# #.....## #.# #### .l   frilled lizard (asleep) 0iA|.###.##### #.# .....#########.# ................ _Health restored: 15 _Magic restored. _Your soul wisp disappears in a puff of smoke! _e - a +0 scale mail 0i7A:_You encounter a frilled lizard. 0iIAK_MP restored: 30iBF0iJ0i7P0iR0i;.0i%>  c - a +0 pair of gloves (worn) {ac:1 enc:0}  d - a +0 leather armour (worn) {ac:3 enc:4}0iB>{d:3}0i8H0iKG _Inventory tidied.0i'T0iVGear: 5/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a +0 dagger (weapon) {d:3} Armour (go to first with [) 0iW c - a +0 pair of gloves (worn) {ac:1 enc:0}  d - a +0 leather armour (worn) {ac:3 enc:4}b - a +0 robe {ac:2 enc:0}  e - a +0 scale mail {ac:6 enc:10}0i{e - a +0 scale mail {ac:6 enc:10}. A leather suit covered with metal plates attached to each other in overlapping rows to provide full protection, but at the cost of reduced freedom of movement.Base armour rating: 6 Encumbrance rating: 10 It can be maximally enchanted to +6. If you switch to wearing this armour: Your AC would increase by 3.0 (4.0 -> 7.0). Your EV would decrease by 2.7 (10.5 -> 7.8). Your spell failure would worsen by up to 22% (press '!' for details). You found it on level 1 of the Dungeon. Stash search prefixes: {inventory} {body armour} {body armor} Menu/colouring prefixes: identified armour _________________ “Nought can Deform the Human race  Like to the Armours iron brace” (w)ear, (d)rop, (=)adjust, or (i)nscribe.0if If you equipped this item, your spell failure would worsen: Soul Splinter6%-> 28% (w)ear, (d)rop, (=)adjust, or (i)nscribe.0i=Gear: 5/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a +0 dagger (weapon) {d:3} Armour (go to first with [)  c - a +0 pair of gloves (worn) {ac:1 enc:0}  d - a +0 leather armour (worn) {ac:3 enc:4}  b - a +0 robe {ac:2 enc:0}  e - a +0 scale mail {ac:6 enc:10}0i7 0i3 0i & #~..~~~.~~.~#dossy the Grave Robber#~.~~.<.~~.~#Revenant#~.~~.~~~..~#Health: 15/15 ========================#~.~~..~..~~#lMagic: 3/3========================#~..~~...~~~##.#AC: 40i4 mStr: 11#~~..~~~~~~.## ###..EV: 10Int: 14##~~.......ß.##...SH: 0Dex: 9#####++###...#.#XL:  1 Next: 50% Place: Dungeon:1#..#####.@.###0i{ TNoise: ---------  Time: 157.6 (0.0)##.##........#a) +0 dagger {d:3}#.##.#.........#Cast: Soul Splinter##....#.##...#...0i Zot (5842) ## #####..####.# ...# .. 0i .# #.....## #.# #### .l   frilled lizard (asleep) .###.##### #.# .....#########.# 0i. ................ _e - a +0 scale mail _You encounter a frilled lizard. _MP restored: 30if c - a +0 pair of gloves (worn) {ac:1 enc:0}  d - a +0 leather armour (worn) {ac:3 enc:4} _Inventory tidied.0i 0ix 0i 0i 0i]=0i A0iR0i 0i0ilT #~~..~..~~.~#  #~..~~~.~~.~#  #~.~~.<.~~.~#  #~.~~.~~~..~#   #~.~~..~..~~#  l#~..~~...~~~# #.##~~..~~~~~~.######...###~~.......ß.##....#0iO#####++###...#@# #..#####...### ##.##........# .##.#.........#  ##....#.##...#... 0i0# #####..####.##...# .. # #.....## #.###### . ###.##### #.#.#########.#0iA!0i$l8.6 (11 _0i(0i+0i_0i0i>b #~~~...~~..~# #~~..~..~~.~# #~..~~~.~~.~# #~.~~.<.~~.~# #~.~~.~~~..~#  #~.~~..~..~~#  l #~..~~...~~~# #.# #~~..~~~~~~.######...# ##~~.......ß.##.@..######++###...#.#####..#####...### ##.##........# .##.#.........# ##....#.##...#...  #####..####.##...# ..  #.....## #.###### . ##.##### #.#0i0iMx9Soul Splinter00i0i&0i"0i0i0i0i 0iR' ~~~...~~..~# ~~..~..~~.~# ~..~~~.~~.~# . ~.~~.<.~~.~# .# ~.~~.~~~..~# .# ~.~~..~..~~# l# ~..~~...~~~# ##.# ~~..~~~~~~.######...# ~~.0i'ß.##..@.# #####++###...#.#### #..#####...### ##.##........# #.##.#....##....#.##...#... #####..####.##. #.....## #.### 0i7+0in,b60390i.0iS00i40i60i!;0i>0i<@0iRF~~~..~~# .~~..~# ..~~.~# # ..~~~.~~.~# . .~~.<.~~.~# .~~.~~~..~# . .~~..~..~~# l ..~~...~~~# ###.# ~..~~~~~~.######@..# ~~.......ß.##....#....# ####++###...#.#### ...##..#####...### .#⌠#0iF ##.##........# ....##.#.........# ß.  ##....#.##...#... ß ####..####.##...# .. .....## #.###### .0i L0iMN`180iQ0iUR0i 0i 0i 0i: 0i 0i` ..~~# ...~~..~# ..~..~~.~# ###.~~~.~~.~# #... 0i ~~.<.~~.~# #..# ~~.~~~..~# #..# ~~..~..~~# >l# ~~...~~~# ###.# ..~~~~~~.######.@.# .0i ß.##....#....# ++###...#.####....# 0ip #..#####...### ...#⌠# ##.##........# ..#...##.##.#...##.ß.##....#.##...#... .ß.0i F..####.##...# .. .. 0i& 0i:' `270i* 0i- ; _Found a stone staircase leading down.0i0iv0iu0i0i0i .....~~## ~~~..~~# .~~..~#  ..~~.~# ##~.~~.~# ..<.~~.~# .~~~..~# ##.. ~..~..~~# #>l ~~...~~~# ###@# 0ik.~~~~~~.######...# .......ß.##....#....# ##++###...#.####....#  #..#####...####...#⌠#  0i##.##........##..#...# .##.#.........##.ß.. 0i ##....#.##...#... .ß. ##..####.##...# .. ..0i0i`360i0ie0il 0i 0i7 0iִ 0i 0i .  The helpless frilled lizard fails to defend itself.  You hit the frilled lizard.0i (0iK 84Soul Splinter50i0 0i R _You kill the frilled lizard!0i'|0iU}0i)0i0i0i׊0i50i0i:&M#++##### .....~~# ~~~~..~ ..~~. . .~. ###..~~ #...<.~~ #..#~~~..#..#..~.. #@.# ~~...~~~# ###.##~~~~~~.######...# .......ß.##....#... ##++###...#.####....#..0iZ#..... .0i%0iJ540i0i0i  ++##### ~~## ..~~# .~~..~# . ~..~~.~# ###.. .~~.~# #... .<.~~.~# ##..# .~~~..~# ##..# ..~..~~# #>@# ...~~~# ###.## ~~~~~~.######...# 0irß.##....#....# ++###...#.####....# #..#####...####...#⌠# ##.##.##..#...#  #.##.#...##.ß..  There is a stone staircase leading down here.0i1 0i l6.6 (23 _0i0iD]M..# ++##### ....~~# ~~~..~ ..~~. ... ###... ~~ #....<.~~ ##..#~~~..##@.# ..~.. #>.##...~~~# ###.## 0iE~~~~~~.######...# ......ß.##....#....##.#...0iJ0i Ke7.6 (320iaM0i  # ##### ~~## K..~~# .$~~..~# . ..~~.~# ###... .~~.~# ##.... <.~~.~# ##..# ~~~..~# ##.@# ~..~~# #>.## 0iAl...~~~# ###.## .######...# ß.##....#....# ++###...#.####....# K   kobold (missile, asleep) ..#####...####...#⌠#.##.##. 0iv  You encounter a kobold. It is wielding a +0 short sword and quivering stones.0i+g bThe kobold shouts!0iUJ0iU KJ   endoplasmb   bat (wandering)0iK   kobold (missile)You encounter a bat. You encounter an endoplasm.0i$A((((((0i^0i'E......0iH*4--==8.6 (4Soul Splinter10i\.0iN2 _The kobold throws a stone. The stone hits you. _You take 1 damage, and have 14/15 hp.0iS0iU0i`[0i_0i6d0iWn # # ##### . ..~~## K. ~..~~# J ~~..~#  .... .~~.~# ##.b... .~~.~# 0in6...... .~~.~# . ~~..~# ##.. ~..~~# #>. ..~~~# ###.# ~~~~.######...# ....ß.##....#....# 0io+###...#.####....# .#####...####...#⌠# .##........##..#...#0i$p6b.0ip4b.0i%q.0iqCJ$0ir.0ix00i9|u--9.6 (10 _0i݀0i0i0i:8--0i 0i0i 0i # #### # .~~## ..# ..~~# J$.# ~..~#  ....# ~~.~# 0iG##.....# ~~.~# ......#~# .....## ##..## ###### #> .~~~# ###.# 0i|~~~.######...# ...ß.##........# ###...#.####....0i^# #####...####...#⌠#0i*0b0i.0iq#.0iJ.0ij,K0i.K   kobold (missile)0iRb70290iw0i0 _The bat leaves your sight.0i8:0i=0iB0iE0iG0iN).....#...$)#  .∩...# ~~## 0iNG...K.# ~~# .b.$.# ..~# .J...# 0i;O.~# ####.....# .~# ##.# .~# ##..##.....# 0ifO..~# ##..## ###### 0iO~~# #>.## ~~~# ###.##0iO.######...# ß.##....#....# b   bat (wandering0iO)...#.####....# K   kobold (missile) 0iO!0iS).b.0iS&.b0i?U, .0ijUUJ  Found 15 gold pieces and a dagger. Found Qess's Magic Scroll Boutique.0iUK.K0iZNb0i[h=180i_0iVa: _The bat hits you but does no damage.0iQ 0i 0iį 0iò 0i 0iz b.  You hit the bat.  The bat is moderately wounded.0i !b0i .0iq &.J.0i! 2.K0iN 0i! 8 0i A--20i :70i 0il : _The bat hits you but does no damage.0iT1 Y  dossy the Grave Robber .....#  Revenant ...$)#  Health: 14/15 ======================-- ###.∩...#  Magic: 2/30i1 ================-------- ~~## .....#  AC: 4Str: 11 .~~# .b.$.#  EV: 10Int: 14 ..~# .K...#  SH: 00i1 Dex: 9 ~.~# ####.....#  XL:  1 Next: 58% Place: Dungeon:1 ~.~# ##..@J....#  Noise: =--------  Time: 172.6 (0.0) ~.~# ##..##.....#  a) +0 dagger {d:3} 0i2 &..~# ##..## ######  Cast: Soul Splinter .~~# #>.##0i72  Zot (5827) ~~~# ###.## 0iK2 g~~.######...# J   endoplasm 0i^2 (..ß.##....#....#0iq2 q b   bat ##...#.####....#0i2  K   kobold (missile) 0i2 W####...####...#⌠#The bat is moderately wounded. 0i2 B_The bat hits you but does no damage.  0i2 Aiming: Soul Splinter (safe; 6% risk of failure)  0i2 aPress: ? - help, Q - select action0i3 fShift-Dir - straight lineAim: an endoplasm (chance to affect: 63%)0idossy the Grave Robber.....#Revenant...$)#Health: 14/15 ======================-- ###.∩...#Magic: 2/3================-------- ~~##.....#AC: 40iStr: 11 .~~#.b.$.#EV: 10Int: 14 ..~#.K...#SH: 0Dex: 9 ~.~#####.....#XL:  1 Next: 58% Place: Dungeon:1 ~.~###..@*....#Noise: =--------  Time: 172.6 (0.0) ~.~###..##.....#a) +0 dagger {d:3} ..~###..## ######Cast: Soul Splinter .~~##>.##Zot (5827) ~~~# ###.## ~~.######...#J   endoplasm ..ß.##....#....#b   bat ##...#.####....#K   kobold (missile) ####...####...#⌠#The bat is moderately wounded. 0i_The bat hits you but does no damage.  Aiming: Soul Splinter (safe; 6% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: an endoplasm (chance to affect: 63%)0i 0iZc@.b _The bat hits you but does no damage.  Aiming: Soul Splinter (safe; 6% risk of failure)  Press: ? - help, Q - select action  Shift-Dir - straight line  Aim: an endoplasm (chance to affect: 63%)  The endoplasm resists with significant effort..0iQdb0id+K.0ii"J.0ij65==0iNj^3.6 (160im0ir _The bat hits you but does no damage. The endoplasm barely misses you.Health restored: 15 _You now have 2/3 mp.0i   dossy the Grave Robber .....#  Revenant ...$)#  Health: 15/15 ======================== ###.∩...#  Magic: 1/3========---------------- ~~## .....#  AC: 4Str: 11 .~~# ...$.#  EV: 10Int: 14 ..~# K....#  SH: 0Dex: 9 0iH ~.~# ####b....#  XL:  1 Next: 58% Place: Dungeon:1 ~.~# ##..@J....#  Noise: =--------  Time: 173.6 (0.0) ~.~# ##..##.....#  a) +0 dagger {d:3} ..~# ##..## ######  Cast: Soul Splinter .~~# #>.## Zot (5826) ~~~# ###.## ~~.######...# J   endoplasm ..ß.##....#....# b   bat ##...#.####....#0i  K   kobold (missile) ####...####...#⌠#Health restored: 15 _You now have 2/3 mp.Aiming: Soul Splinter (safe; 6% risk of failure)  0i Press: ? - help, Q - select actionShift-Dir - straight lineAim: an endoplasm (chance to affect: 63%)0i ]dossy the Grave Robber.....#Revenant...$)#Health: 15/15 ======================== 0i 4###.∩...#Magic: 1/3========---------------- ~~##.....#AC: 4Str: 11 .~~#...$.#EV: 10Int: 14 0i k..~#K....#SH: 0Dex: 9 ~.~#####b....#XL:  1 Next: 58% Place: Dungeon:1 ~.~###..@*....#Noise: =--------  Time: 173.6 (0.0) 0i ~.~###..##.....#a) +0 dagger {d:3} 0i z..~###..## ######0i Cast: Soul Splinter .~~##>.##0i Zot (5826) ~~~# ###.## 0iA ~~.######...#J   endoplasm ..ß.##....#....#0i_ hb   bat ##...#.####....#0i K   kobold (missile) ####...####...#⌠#Health restored: 15 0i _You now have 2/3 mp.Aiming: Soul Splinter (safe; 6% risk of failure)  0i Press: ? - help, Q - select actionShift-Dir - straight lineAim: an endoplasm (chance to affect: 63%)0i(weak, soul-splintered)(ally target)*   soul wisp (summoned)Aiming: Soul Splinter (safe; 6% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight line  Aim: an endoplasm (chance to affect: 63%)  A fragment of the endoplasm's soul is dislodged from its body.  The endoplasm looks weaker.0iwFb.b.0i *J  The bat closely misses you.The endoplasm hits you but does no damage.0i\ ?((0i 0i 0iy.0iة@0im 0i۪6ally target, soul-sp…)0i70iXThe kobold throws a stone. The stone closely misses you.0iz0i0i$4.6 (10iV$50i0i0i9 0i 0i,_Your soul wisp touches the endoplasm. 0i^D_You now have 1/3 mp.0i0io .  You hit the endoplasm..b0i'.b.0iR b   batK   kobold (missile, ally target)*   soul wisp (summoned)  You kill the endoplasm!The bat barely misses you.The kobold completely misses your soul wisp.0ic 6/167554 0if_Your soul wisp barely misses the kobold.0i 0i  Your Fighting skill increases to level 1! _Health restored: 160il  dossy the Grave Robber .....#  Revenant 0i...$)#  Health: 16/16 ======================== ###.∩...#  Magic: 0/3------------------------ ~~## .....#  AC: 40i$Str: 11 .~~# ...$.#  EV: 10Int: 14 0iQ..~# K....#  SH: 0Dex: 9 0i~.~# ####b*...#  XL:  1 Next: 75% Place: Dungeon:1 0i~.~# ##..@.....#  Noise: =--------  Time: 175.6 (0.0) ~.~# ##..##.....#  a) +0 dagger {d:3} 0i&..~# ##..## ######  Cast: Soul Splinter .~~# #>.##0i  Zot (5824) ~~~# ###.## 0ip~~.######...# b   bat ..ß.##....#....# K   kobold (missile, ally target) ##...#.####....# *   soul wisp (summoned) ####...####...#⌠#0ihYour Fighting skill increases to level 1! _Health restored: 160iAiming: Soul Splinter (safe; 6% risk of failure)  0iPress: ? - help, Q - select actionShift-Dir - straight lineAim: a bat (moderately wounded, chance to affect: 63%)0irdossy the Grave Robber.....#Revenant...$)#Health: 16/16 ======================== ###.∩...#Magic: 0/3------------------------ ~~##.....#AC: 4Str: 11 .~~#0ids@...$.#EV: 10Int: 14 ..~#K....#SH: 0Dex: 9 ~.~#####**...#XL:  1 Next: 75% Place: Dungeon:1 ~.~#0is##..@.....#Noise: =--------  Time: 175.6 (0.0) ~.~#0is##..##.....#a) +0 dagger {d:3} 0is..~###..## ######Cast: Soul Splinter 0is.~~##>.##Zot (5824) 0it~~~# ###.## ~~.######...#0i;tb   bat ..ß.##....#....#0i]tK   kobold (missile, ally target) ##...#.####....#*   soul wisp (summoned) 0it]####...####...#⌠#Your Fighting skill increases to level 1! 0it_Health restored: 16Aiming: Soul Splinter (safe; 6% risk of failure)  0i uPress: ? - help, Q - select actionShift-Dir - straight lineAim: a bat (moderately wounded, chance to affect: 63%)0iJ§0iRR(weak, ally target, soul-splinter…))Aiming: Soul Splinter (safe; 6% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight line  Aim: a bat (moderately wounded, chance to affect: 63%)  Your soul wisp disappears in a puff of smoke!A fragment of the bat's soul is dislodged from its body.0i#< b.  The bat looks weaker.b.* (The bat closely misses you. The kobold throws a stone.0ia9*.0ih.0i{i6.6 (1Soul Splinter30io0iq _The stone hits you but does no damage. _You now have 0/3 mp.0i L#.....# #.....#  #...$)# ## #.∩...# ~## ......# ~~# 0i$ #..b$.# .~#  #K....# .~# ###@*...# .~# ......# ~# ##.....# # ##..########## #># ###.# ~.######...# 0iT p.ß.##....#....# ...#.####....#0i ).b.0i3 §§  The bat closely misses you. x2  The kobold hits you with a +0 short sword.0iɡ 4---720ig 0i- _Your soul wisp touches the bat. _You take 2 damage, and have 14/16 hp.0i<&.b0i=b§0i §....§  You closely miss the kobold. The bat hits you but does no damage.0iFz81) Cloud 0i 0i _The kobold hits you but does no damage. Your soul wisp barely misses the bat.0i!t b.  You barely miss the kobold. The bat hits you but does no damage.0iu 3*§0i$~ O... 0i~ &90i~ ?0) 0i 0i*  0i _The bat barely misses your soul wisp. The kobold closely misses you.0iʾ  You miss the kobold. The bat closely misses your soul wisp. x30iXb80190i0i/ _The kobold hits you but does no damage. Your soul wisp barely misses the bat.0iP  miss the kobold. The bat closely misses your soul wisp. x3hit the kobold but do no damage. The bat closely misses your soul wisp.  misses your soul wisp.  The bat hits your soul wisp but does no damage.  with a +0 short sword.0iP n11--------10iP :80iV 0iY 5 _Your soul wisp touches the bat. 0iY k_You take 3 damage, and have 11/16 hp.0i  You closely miss the kobold. The bat closely misses your soul wisp. x3  The kobold hits you with a +0 short sword.0i9/16 --------270iY#0i& _Your soul wisp touches the bat. _You take 2 damage, and have 9/16 hp.0i   #.....#  #.....#  #...$)#  #.∩...#  ......#  #.b.$.# 0i  #K*...#  ####@....#  ##........#  ##..##.....#  ##..#########  #>.## ###.##..# You hit the kobold.  The kobold is severely wounded.The bat hits your soul wisp but does no damage. x30io , #.....#  #.....#  #...$)#  #.∩...#  ......#  #.b.$.#  #K*...#  ####@....#  ##........#  ##..##.....#  ##..#########  #>. ###.##..#0i  The kobold hits you with a +0 short sword.  * * * LOW HITPOINT WARNING * * *0i 7------360i 0i3 _Your soul wisp closely misses the bat. _You take 2 damage, and have 7/16 hp.0i . _You take 2 damage, and have 7/16 hp.You hit the kobold but do no damage.  The kobold is severely wounded.  The bat hits your soul wisp but does no damage.  The bat closely misses your soul wisp. The bat barely misses your soul wisp. 0i e The kobold hits you but does no damage. Your soul wisp touches the bat.0i K   kobold (missile, ally target)*   soul wisp (summoned)0i ---83450i] 0iѼ C _The bat dies!0i1  #.....#  #.....#  #...$)# 0ie2 #.∩...#  ......#  #...$.#  #K*...#  ####@....#  ##........#  ##..##.....#  ##..######### 0i2z #>.## ###.##..#0i20i2lYou closely miss the kobold.The kobold is severely wounded.0i]B #.....#  #.....#  #...$)#  #.∩...#  ......#  #...$.#  #K*...# 0i ####@....#  ##........#  ##..##.....#  ##..#########  #>. ###.##0iBC..#0i\  The kobold hits you with a +0 short sword.  * * * LOW HITPOINT WARNING * * *0i4----1========5Soul Splinter40im0i0i _Your soul wisp barely misses the kobold. _You take 3 damage, and have 4/16 hp.0i!   dossy the Grave Robber #.....#  Revenant0iu  #.....#  Health: 4/16======------------------ #...$)#  Magic: 0/30i ------------------------ ## #.∩...#  AC: 40i Str: 11 ~## ......#  EV: 10Int: 14 ~~# #...$.#  SH: 0Dex: 9 0i .~# #K*...#  XL:  1 Next: 83% Place: Dungeon:1 0i? .~# ####@....#  Noise: =--------  Time: 185.6 (0.0) .~# ##........#  a) +0 dagger {d:3} 0ib .~# ##..##.....#  Cast: Soul Splinter 0i .~# ##..#########  Zot (5814) ~~# #>.## 0i ~~# ###.##0i  K   kobold (missile, ally target) ~.######...#0i  *   soul wisp (summoned) .ß.##....#....# 0i d#...#.####....# _You take 3 damage, and have 4/16 hp.0i1 Aiming: Soul Splinter (safe; 6% risk of failure)  Press: ? - help, Q - select action0iS Shift-Dir - straight line0it Aim: a kobold, wielding a +0 short sword and quivering stones (severelywounded, ally target, chance to affect: 63%)0iO5dossy the Grave Robber#.....#Revenant#.....#Health: 4/160iLP======------------------#...$)#Magic: 0/3------------------------ ##0iqP#.∩...#AC: 4Str: 11 0iPe~##......#EV: 100iP@Int: 14 ~~#0iP#...$.#SH: 0Dex: 9 0i.Q@.~##**...#XL:  1 Next: 83% Place: Dungeon:1 .~#####@....#0iQQNoise: =--------  Time: 185.6 (0.0) .~###........#0isQKa) +0 dagger {d:3} .~#0iQ^##..##.....#0iQCast: Soul Splinter .~###..#########0iQZot (5814) ~~##>.## 0iR~~# ###.##K   kobold (missile, ally target) 0i4R~.######...#*   soul wisp (summoned) 0iXR5.ß.##....#....# #...#.####....# 0iR_You take 3 damage, and have 4/16 hp.Aiming: Soul Splinter (safe; 6% risk of failure)  0iRPress: ? - help, Q - select actionShift-Dir - straight line0iRAim: a kobold, wielding a +0 short sword and quivering stones (severelywounded, ally target, chance to affect: 63%)0i*3§0ir1jweak, ally target, s…) Press: ? - help, Q - select action  Shift-Dir - straight line  Aim: a kobold, wielding a +0 short sword and quivering stones (severelywounded, ally target, chance to affect: 63%)  Your soul wisp disappears in a puff of smoke!  A fragment of the kobold's soul is dislodged from its body.0iʸ *KThe kobold looks weaker.  The kobold closely misses you.0i55=6.6 (1Soul Splinter30i0i _Your soul wisp closely misses the kobold. _You now have 0/3 mp.0iP h )You hit the kobold.0iG N.*0iP .*   soul wisp (summoned)0i_ =91720i 0ia  0i <_You kill the kobold!0i0i30i0iQX10i0idB00i0i 0iN;090i0i0io6==80i|0iiX70i0i 0i B60iB 0iCB50i0it0io0iJ7===0i:40i930i1========20i0iF0iB10i0i'!0ij!T=00i"0i$%0is%{8==7990i&0i(0i([========80i*0i-,0ic,B70i-0i/0i 0B60i[10i30i49===50iG50iS70i7B40i80i:0i:B30i;0i =X20i=0i4?j=10ieC10/16==00ibE0iEz2========890iF0iLh § _You start resting.0i$O0iOB80i/P0i{QX70iAR0iZ1===60i[0i]0ip][========50i^0i_0i `B40ia0idX30ie0i`g0igT=20i+i0ij0iBjy2==10ij0i#lX00il0imY790in0ioX80ip0is _Your soul wisp disappears in a puff of smoke!13===30isT========70i.u0i"w0iCwB60ix0iWz0izB50i_{0i|0i|B40i}0ij0im=========30iG0iN4==20i0iՄ0iB10i0i߆0iB00i0i0iC690i50i;950ik===80i0i0iB70i-0iϒX60i0i0iB50ik0ij=40ik0iH _Magic restored.  HP restored.0iK)-0i1235.6 (48.0)0iP6==-6.6 (493 _0i;0i 0i>_Health restored: 16; MP restored: 30i####### #.....# #.....#  #...$)# # ###.∩...# ## .......# ~# #...$.# ~#  #)@...# ~# 0i###.....# ~# #........# ~# #..##.....# # ##..#########0i# #># ###.# .######0iW...# ß.##....0i0iRr7.6 (1.0)2 _0i0i0i>####### #.....# #.....#  #...$)#  #####.∩...# # ..........# # #..@$.# #  #)....# # ##.....# # ........# # #..##.....# # ##..######### # #> # ###.# ######...#0i0i`810i0i0i`}# #.....# #.....# #...$)# #####.∩...#  .#  #...@.#  #)....#  ####.....#  ##..#  ##. ##. #>.## 0i0i`900i0i0i;==40.6 (2590i0i= _You now have 47 gold pieces (gained 7).0iz 3M#####.. #...$)#####.∩.....####. #) ######........#.0i> 0i0 e1.6 (180i 0i 0i=8@M0i}8#####.. #...$)#####.∩0i8b.....####.0i8g #)####.....#0i8"...0i80i"?0i^C`270i2T0i####### #.....# 0iA#.....#  #...$@# #####.∩...# ..........# 0if####.....#  #)....#0i7##.0i{##.....###..#########0iב0i0i`360i 0iGO _You see here a +0 dagger.0i # #.....# #.....# #...@)# #####.∩...# .#0iB ####.....#  #)....#  ####.....#  ##........#  ##..##.....#  ##..#0i0i|g45 _0i0i30i*5.6 (24 _You now have 62 gold pieces (gained 15).0i2=####### #.....# #.....# #....)######.∩@..# # ..........# # #####.....# # #)....# #####.....# #........# ###.....# ########## # #>##0i80i<e6.6 (130i(?0i;@0isU  # #.....# #.....# #....)# # #####.@...##.# ~##.....# ~# #)....# ~# ####.....# ~# ##........# ~# ##..0iU ##.....# ~# ##..### ~# #>.##0iP\ 0ig` `720iRe 0i|h p _There is an entrance to Qess's Magic Scroll Boutique here.0iB0iWelcome to Qess's Magic Scroll Boutique! What would you like to do?  a -  130 gold a parchment of Eringya's Surprising Crocodileb -  418 gold a parchment of Infestation  c -  95 gold a scroll of blinking (unknown)0iHd -  20 gold a scroll of identify (unknown)  e -  20 gold a scroll of identify (unknown)  f -  20 gold a scroll of identify (unknown)  g -  10 gold a scroll of noise (unknown)  h -  30 gold a scroll of teleportation (unknown)  i -  30 gold a scroll of teleportation (unknown) You have 62 gold pieces. [Esc] exit[!] buy|examine items0iR[a-i] mark item for purchase [/] sort (type)[A-I] put item on shopping list0i   a -  10 gold a scroll of noise (unknown)  b -  20scroll of identify (unknown)  c -  20 gold a scroll of identify (unknown)  e -  30 gold a scroll of teleportation (unknown)  f -  30 gold a scroll of teleportation (unknown)  g -  95 gold a scroll of blinking (unknown)  h -  130 gold a parchment of Eringya's Surprising Crocodile  i -  418 gold a parchment of Infestation0i< price)0ibuy|examineexamine item[Enter] describe0i4 A parchment of Infestation. A brief text on magic, perhaps excerpted from some larger work. It contains knowledge of one spell. Stash search prefixes: {in_shop} {book} Menu/colouring prefixes: identified spellbook book  SpellsType LevelKnown  a - InfestationNecromancy8no0i/ Infestation Calls forth a plague of scarabs, infesting affected creatures for a duration depending on power and causing death scarabs to grow and burst from them upon death. Level: 8 School: Necromancy Fail: 100% Power: 6% Range: 7 Noise: Loud Miscasting this spell causes magic contamination and also deals up to 96 draining damage. You aren't experienced enough to cast this spell.0i  A parchment of Infestation. A brief text on magic, perhaps excerpted from some larger work. It contains knowledge of one spell. Stash search prefixes: {in_shop} {book} Menu/colouring prefixes: identified spellbook book  Spells TypeLevelKnown  a - InfestationNecromancy8no0i Welcome to Qess's Magic Scroll Boutique! What would you like to do?  a -  10 gold a scroll of noise (unknown)  b -  20 gold a scroll of identify (unknown)  c -  20 gold a scroll of identify (unknown)  d -  20 gold a scroll of identify (unknown)  e -  30 gold a scroll of teleportation (unknown)  f -  30 gold a scroll of teleportation (unknown)  g -  95 gold a scroll of blinking (unknown)  h -  130 gold a parchment of Eringya's Surprising Crocodile  i -  418 gold a parchment of Infestation You have 62 gold pieces. [Esc] exit[!] buy|examine items[a-i] examine item [/] sort (price) [Enter] describe[A-I] put item on shopping list0i4i $  You are short 356 gold pieces for the purchase.0iv M A scroll of noise. A prank scroll that creates a loud noise when read. It is an uncommon scroll. Stash search prefixes: {in_shop} {scroll} Menu/colouring prefixes: identified dangerous_item scroll _________________ “The nature of the place where the Library was founded—a sanatorium rumored to  harbor the pitiably deformed—had proven a lure to people with no desire at all  for ‘regular human communication.’ I remember the case of a man who was normal 0iww  in every respect, in words, in reasoning, in the practice of his profession,  but strayed from this ‘normalcy’ in only one way: his inexplicable need to fill thousands of sheets of foolscap paper with seemingly meaningless words,  phonemes close to wailing sounds, cries of fury and pain in relentless  successions, fragments of sentences and pleas addressed to God-knows-whom.”  -Giorgio de Maria, _The Twenty Days of Turin_, 1975. trans. Ramon Glazov, 20160i{` $Welcome to Qess's Magic Scroll Boutique! What would you like to do?  a -  10 gold a scroll of noise (unknown)  b -  20 gold a scroll of identify (unknown)  c -  20 gold a scroll of identify (unknown)  d -  20 gold a scroll of identify (unknown)  e -  30 gold a scroll of teleportation (unknown)  f -  30 gold a scroll of teleportation (unknown)  g -  95 gold a scroll of blinking (unknown) 0ijb  h -  130 gold a parchment of Eringya's Surprising Crocodile  i $  418 gold a parchment of Infestation You have 62 gold pieces. You are short 356 gold pieces for the purchase. [Esc] exit[!] buy|examine items[a-i] examine item [/] sort (price) [Enter] describe[A-I] put item on shopping list0iq. A scroll of noise. A prank scroll that creates a loud noise when read. It is an uncommon scroll. Stash search prefixes: {in_shop} {scroll} Menu/colouring prefixes: identified dangerous_item scroll _________________ “The nature of the place where the Library was founded—a sanatorium rumored to  harbor the pitiably deformed—had proven a lure to people with no desire at all  for ‘regular human communication.’ I remember the case of a man who was normal  in every respect, in words, in reasoning, in the practice of his profession,  but strayed from this ‘normalcy’ in only one way: his inexplicable need to fill thousands of sheets of foolscap paper with seemingly meaningless words,  phonemes close to wailing sounds, cries of fury and pain in relentless  successions, fragments of sentences and pleas addressed to God-knows-whom.”  -Giorgio de Maria, _The Twenty Days of Turin_, 1975. 0iq/trans. Ramon Glazov, 20160iWelcome to Qess's Magic Scroll Boutique! What would you like to do?  a -  10 gold a scroll of noise (unknown) 0i3 b -  20 gold a scroll of identify (unknown)  c -  20 gold a scroll of identify (unknown)  d -  20 gold a scroll of identify (unknown)  e -  30 gold a scroll of teleportation (unknown)  f -  30 gold a scroll of teleportation (unknown)  g -  95 gold a scroll of blinking (unknown)  h -  130 gold a parchment of Eringya's Surprising Crocodile  0idri $  418 gold a parchment of Infestation 0i 0iƞYou have 62 gold pieces. You are short 356 gold pieces for the purchase. [Esc] exit0i[!] buy|examine items[a-i] examine item 0i[/] sort (price) [Enter] describe[A-I] put item on shopping list0i~ A scroll of noise. A prank scroll that creates a loud noise when read. 0iIt is an uncommon scroll. Stash search prefixes: {in_shop} {scroll} Menu/colouring prefixes: identified dangerous_item scroll _________________ “The nature of the place where the Library was founded—a sanatorium rumored to  harbor the pitiably deformed—had proven a lure to people with no desire at all  for ‘regular human communication.’ I remember the case of a man who was normal  in every respect, in words, in reasoning, in the practice of his profession,  but strayed from this ‘normalcy’ in only one way: his inexplicable need to fill thousands of sheets of foolscap paper with seemingly meaningless words,  phonemes close to wailing sounds, cries of fury and pain in relentless  successions, fragments of sentences and pleas addressed to God-knows-whom.”  -Giorgio de Maria, _The Twenty Days of Turin_, 1975. trans. Ramon Glazov, 20160i8Welcome to Qess's Magic Scroll Boutique! What would you like to do?  a -  10 gold a scroll of noise (unknown)  b -  20 gold a scroll of identify (unknown)  c -  20 gold a scroll of identify (unknown)  d -  20 gold a scroll of identify (unknown)  e -  30 gold a scroll of teleportation (unknown)  f -  30 gold a scroll of teleportation (unknown)  g -  95 gold a scroll of blinking (unknown)  h -  130 gold a parchment of Eringya's Surprising Crocodile  i $  418 gold a parchment of Infestation You have 62 gold pieces. You are short 356 gold pieces for the purchase. [Esc] exit[!] buy|examine items[a-i] examine item [/] sort (price) [Enter] describe[A-I] put item on shopping list0ibuy|examinemark item for purchasebuy shopping list0ig+ After the purchase, you will have 52 gold pieces.0iZ(marked items 0iWc  a +  10 gold a scroll of noise (unknown)  b +  20 gold a scroll of identify (unknown)30ikX Purchase items for 30 gold? (y/N)0iB  a -  20 gold a scroll of identify-  c -  30 gold a scroll of teleportation (unknown)  d -  30 gold a scroll of teleportation (unknown)  e -  95blinking  f -  130 gold a parchment of Eringya's Surprising Crocodile 0i Du g $  418 gold a parchment of Infestation 3 You are short 386 gold pieces for the purchase.gshopping listG0ida $ b $ 420i da - b - 380i;da $ b $ 420iߕ4  b $  20 gold a scroll of identify  c + 30 gold a scroll of teleportation (unknown)d -  After the purchase, you will have 2 gold pieces.marked items 0iWX Purchase items for 30 gold? (y/N)0i Yc - d -  95blinking  e -  130 gold a parchment of Eringya's Surprising Crocodile  f $  418Infestation 0i 2 gold pieces. You are short 456 gold pieces for the purchase.fshopping listF0igg Oc $ 80iQHQd $ 5810is 0i 0i dossy the Grave RobberRevenantHealth: 16/16 ========================Magic: 3/3========================#######AC: 4Str: 11#.....#EV: 100i VInt: 14#.....#SH: 0Dex: 9#....)#XL:  1 Next: 91% Place: Dungeon:1 ######.@...#Noise: ---------  Time: 247.6 (0.0) 0i ##...........#a) +0 dagger {d:3} ~#######.....#0i Cast: Soul Splinter ~##)....#Zot (5752) 0i ~#####.....# ~###........# 0i ~###..##.....# ~###..######### ~##>.## _HP restored. _Health restored: 16; MP restored: 3 _You now have 47 gold pieces (gained 7). 0i _You see here a +0 dagger. _You now have 62 gold pieces (gained 15). _There is an entrance to Qess's Magic Scroll Boutique here.0i~ You now have 47 gold pieces (gained 7). _You see here a +0 dagger.6215). _There is an entrance to Qess's Magic Scroll Boutique here.  N - a scroll of noise; i - a scroll of identify; t - a scroll of teleportation  Thank you for shopping at Qess's Magic Scroll Boutique!0iY 0iQ 0i h _You can access your shopping list by pressing '$'.0iR0i40iX0i0i0i0i>0i0i####### #.....# #.....# #....)# #########.∩...# ~##.......@....# ~~########.....# .~# #)....# .~#0i####.....# .~#........# .~###.....# .~#########~# #>~# ###0i0isl8.6 (11 _0i%0i7 q #######.....) #########.∩... ~##.........~####### .0i8  #)####.##... ~.######...#0ig= 0i= e9.6 (200iA 0i{ G #######.....) #########.∩... ~##.........~0i{ ####### . ####.##...##..## .ß.##....#....#0i }50.6 (3490i 0i 1  f - 2 stones0i` O1.6 (480i 0i 0i=  M#####. #....) ## #######.∩#....... ~###### #) #### ##... .~###..##.....# _You see here a +0 short sword.0i 0i0 e2.6 (570iV 0i%  ####### #.....# #.....# #....)# #########.∩...## .......@.....#~# ########.....#.~# #)....# ~.~# ####.....# ~.~# ##........# ~.~# ##..##.....# ..~# ##..######### .~~# #>.## ~~~# ###.##3.6 (660i_1 0i<^  ####### #.....# #.....# #....)###.∩...# .~~##.....#.~~#0i^ 7#.....# ~..~# #)....#~.~# ####.....#~.~# ##........#~.~# ##..##.....# ~..~# ##..######### 0i6_ ..~~# #>.## .~~~# ###.##0iLe 0ie e4.6 (750i i 0i  ####### #.....# # 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#)....# ~# ####.....# ~# ##........# ~# ##..##.....# ~# ##..######### 0iz~# #>.## ### ### # ###.## #.###.# .######...######@..#.# ß.##....#....##⌠.ß..## 0it..#.####....###..ß.# #...####...#⌠#_#...## .......##..#...#∩#⌠# #0i4W..##.ß..###### #.##...#...#..ß.⌠#0iVA #.##...#.#.. #0i0.#######....###.###0i0i_f2.6 (1770i8_0i)  #)####.##...##..####..########>.## ### ######.## #.###.## .######...######...#.# ß.##....#....##⌠@ß..# 0i)=...#.####..ß.# ##..#⌠#_#...##.Zot (5687) ..#####...#.... #.# #.### ##0i/0i/f3.6 (1860i[58_0ik # ####.....# # ##........# # ##..##.....# # ##..######### # #>.## ### ### # ###.## #.###. 0ik######...######...#.# ....#....##⌠.ß..## ..#.####....###.@ß.# 0il$#...####...#⌠#_#...## ......##..#...#∩#⌠#.# 0inl..##.ß..###### .##...#...#..ß.⌠# .##...##...#...#.. 0il0.#######....###.### .# #.### ## .# #.0ir0isP4.6 (1950is0iw0i ##...##..####..########>.## ### ######.## #.###.#######...######...#. 0isS.##....#....##⌠.ß..## ..#.#####..ß.# #..#⌠#_#@..## 0i......##..#...#∩#⌠#.#...##.ß..###### .0i##...#...#..ß.⌠# #0iҮ/.# 0iO.. #0i0i-,5.6 (200iA:40i7_0i\ ~###.....# ~######## ~# #>.## ### ### ~# ###.## #.###.## .######...######...#.# ß.##....#....##⌠.ß..## .0i9..#.####....###..ß.# ##...####...#⌠#_#...## .......##..#...#@#⌠#.# #.........##.ß..###### #.##...#...#..ß.⌠# #.##...##...#...#.. #.#######....###.### 0i)#.# #.### ## #.# #... # #.0io0i_6.6 (2130i7_0ix3 .~######## ~~# #>.## ### ###~# ###.## #.###.##.######...######...#.#ß.##....#....##⌠.ß..## #...#.####....###..ß.# ###...####...#⌠#_#...## 0i3........##..#...#∩#⌠#.# .#.........##.ß.@###### .#.##...#...#..ß.⌠# #.##...##...#...#..  #.#######....###.###  #.# #.### #0i3~##.# #. 0i4e.... # ##.  0i)4-There is an empty arch of ancient stone here.0i90iH:m7.6 (222 _0i@>0is ~# #>.## ### ### # ###.## #.###.## .######...######...#.# ß.##....#....##⌠.ß..## ..#.####....###..ß.# #...####...#⌠#_#...## 0is.......##..#...#∩#⌠#.# #..##.ß..###### #.##...#...#..ß.@# #.##...##...#...#..#.#######....###.### #.# #.### ## #.# #. ... # 0is5#. 0iw0ixf8.6 (2310iz0i,  There is a dry fountain here.0i3 # ###.## #.###. ######...######...#.# ....#....##⌠.ß..## ..#.####....###..ß.# #...####...#⌠#_#...# ......##..#...#∩#⌠#.# ..##.ß..###### 0i.##...#...#..ß.⌠#.# .##...##...#...#@.# .#######....###.### .# #.### ### .# #. .. #0i 0iԶYou see grey graffiti signed by Tihomir talking about how everyone is mistakenand the Orb of Zot is really the Egg of Zot on the fountain.0i0iT,9.6 (240i|A0 _0i0i}\ ~# #>.## ### # ~# ###.## #.###.######...######...#.# ß.##....#....##⌠.ß..## ...#.####....###..ß. 0i##...####...#⌠#_#...####..#...#∩#⌠#.# #.........##.ß..###### #.##...#...#..ß.@#.# #.##...##...#...#..# 0i#.#######....###.### #.# #.### ### 0i.~#.# #. ... # #.0i 0i h20.6 (25790i 0i<  ~# ###.## #.###.## ~.######...######...#.# .ß.##....#....##⌠.ß..## #...#.####....###..ß. 0i< $###...####...#⌠#_#...## ........##..#...#∩#⌠#.# .#.........##.ß..###### .#.##...#...#..ß.⌠#.# 0i= #.##...##...#..@#..#  #.#######....###.### 0i==  #.# #.### ### #.# #. 0i]= \.... # ##. 0i~= & There is a dry fountain here.0i0C 0iC ,1.6 (260iC A8 _0iH 0i<~ ~# ###.## #.###.## ~~.######...######...#.# ..ß.##....#....##⌠.ß..## ##...#.####....###..ß.##...####...#⌠#_#...## 0i~ #.##..#...#∩#⌠#.# #.#.##.ß..###### ..#.##...#...#..ß.⌠#.##.##...##...#.@.#..#0i~  #.#######....###.###0i~  #.# #.### ####.# #. 0i~ R..... # ###.0iDŽ 0i P2.6 (2770i. 0i 0i  .~~~# ###.## #.###.##~.######...######...#.#.ß.##....#....##⌠.ß..###...#.####....###..ß.##...####...#⌠#_#...## ##.##..#...#∩#⌠#.# ##.#0i f.##.ß..######.#.##...#...#..ß.⌠#.##.##...##...#@..#..# # #.#######....###.### #.# #.### ###0i& #.# #. ...... # ####.0i 0i f3.6 (2860i 0i  ~~~~.######...######...#.# ....ß.##....#....##⌠.ß..## +###...#.####....###..ß. .#####...####...#⌠#_#...## .##........##..#...#∩#⌠#.# .##.#.........##.ß..###### ....#.##...#...#..ß.⌠#.# 0i  k####.##...##...#...#..# #.#######...@###.### #.# #.#### ### #####.# #. ....... # #####. 0i 4.6 (2950iH 8~.######...######...#.#.ß.##....#....##⌠.ß..## ++###...#.####....###..ß.# ..#####...####...#⌠#_#...## #.##.##..#...#∩#⌠#.# #.##.#.........##.ß..###### 0isH #....#.##...#...#..ß.⌠#.# ..####.##...##...#...#..# .## #.#######..@.###.### ## #.# #.#### ####.# #.. # 0iH $######.0iWN 0iN f5.6 (3040iR 0i` ~.######...######...#.#.ß.##....#....##⌠.ß..## #++###...#.####....###..ß.# #..#####...####...#⌠#_#...## ##.##........##..#...#∩#⌠#.#  #.##.#.........##.ß..###### ##....#.##...#...#..ß.⌠#.# #..####.##...##...#...#..# ..## #.#######.@..###.#### #.# #.#### ####.# #.. #.#.#. ##.g   goblin (asleep) ##g#.  You encounter a goblin. It is wielding a +0 dagge0i r.0i &g.0i Rg0i 5==6.6 (310i RSoul Splinter30i 7_0i ( _The goblin shouts!0iK0i90id 0i0iS0i$5*0i" (weak, ally target, soul-splin…)*   soul wisp (summoned)A fragment of the goblin's soul is dislodged from its body.0iqy&g.0iy1*0i_0i2---------7.6 (1.0)Soul Splinter20iH0in _The goblin looks weaker. _You now have 2/3 mp.0i-.......ß.##....#....##⌠.ß..## ##++###...#.####....###..ß.  #..#####...####...#⌠#_#...##  ##.##........##..#...#∩#⌠#.#  #.##.#.........##.ß..#######....#.##...#...#..ß.⌠#.# ####.##...##...#...#..# ...## #.#######....###.### #### #.# #@#### ### #####.# #.# .......... #.######## #g# .#  #*## #.# #.# ..#g.*.0iu5--81 _0i50i70iz^##++###...#.####..ß.#  #..#####..#⌠#_#...###.##........##..#...#∩#⌠#. #.##.#0i{U...##.ß..#####0i{##....#.##...#...#..ß.⌠#.# ##..####...#...#. 0i{...## #.#######....###.## #### #.# #.#### ### ### ..........g#######. * . # #.##0i8 0i)h=900i0i` _The goblin hits you but does no damage. Your soul wisp touches the goblin.0i  You hit the goblin.  The goblin is severely wounded.The goblin barely misses you.0i" b30690i( 7_0i* ^ _Your soul wisp barely misses the goblin.0i  )You closely miss the goblin.The goblin is severely wounded.The goblin hits you but does no damage. Your soul wisp touches the goblin.0i!*   soul wisp (summoned)0iv0i##++###...#.####....###..ß.#dossy the Grave Robber#..#####...####...#⌠#_#...##Revenant##.##........##..#...#∩#⌠#.#0iL`Health: 16/16 ========================#.##.#.........##.ß..######Magic: 2/3================--------##....#.##...#...#..ß.⌠#.#AC: 4Str: 11 ##..####.##...##...#...#..#0i~EV: 10Int: 14 ...## #.#######....###.###SH: 00iDex: 9 #### #.# #.#### ###0iXL:  1 Next: 100% Place: Dungeon:1 ########.# #@#0i2Noise: =--------  Time: 331.6 (1.0) .......... #)#a) +0 dagger {d:3} .#######.0iK#*#Cast: Soul Splinter .##.#Zot (5668) ###.##.#0iH*   soul wisp (summoned)..####The goblin is severely wounded.The goblin barely misses you. 0ip _Your soul wisp barely misses the goblin.You closely miss the goblin.The goblin is severely wounded.The goblin hits you but does no damage. Your soul wisp touches the goblin.0iI _The goblin dies!You have reached level 2!0i/  --more--0i m23/233/5--2 0% 0i 0i S _Health restored: 230i0i Spells (Memorise)TypeFailure Level  a - Grave ClawNecromancy9% 2  b - Vampiric DrainingNecromancy19% 3  c - Animate DeadNecromancy52% 4 0ie d - Volatile Blastmotes Fire/Translocation 67% 3  e - Curse of AgonyNecromancy86% 5 4 spell levels left 0iӋ][Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit0i 0iA 0i !##++###...#.####....###..ß.#dossy the Grave Robber#..#####...####...#⌠#_#...##Revenant##.##........##..#...#∩#⌠#.#Health: 23/23 ========================#.##.#.........##.ß..######Magic: 3/5==============----------##....#.##...#...#..ß.⌠#.#AC: 4Str: 11 ##..####.##...##...#...#..#0iQ EV: 10Int: 14 ...## #.#######....###.###SH: 0Dex: 9 #### #.# #.#### ###XL:  2 Next:  0% Place: Dungeon:1 ########.# #@#0i Noise: =--------  Time: 331.6 (0.0) .......... #)#a) +0 dagger {d:3} .#######.#*#Cast: Soul Splinter .##.#0i KZot (5668) ###.##.#*   soul wisp (summoned)..#0ii `###You closely miss the goblin.The goblin is severely wounded.The goblin hits you but does no damage. Your soul wisp touches the goblin. _The goblin dies!You have reached level 2! _Health restored: 230i 0iZ Memorise Grave Claw, consuming 2 spell levels and leaving 2? Y - Yes 0i ' N - No0i0i##++###...#.####....###..ß.#dossy the Grave Robber#..#####...####...#⌠#_#...##Revenant##.##........##..#...#∩#⌠#.#Health: 23/23 ========================#.##.#.........##.ß..######Magic: 3/5==============----------##....#.##...#...#..ß.⌠#.#AC: 4Str: 11 ##..####.##...##...#...#..#EV: 10Int: 14 ...## #.#######....###.###SH: 0Dex: 9 #### #.# #.#### ###XL:  2 Next:  0% Place: Dungeon:1 ########.# #@#Noise: =--------  Time: 331.6 (0.0) .......... #*#a) +0 dagger {d:3} m0;10m.#######.#.#Cast: Soul Splinter .##.#Zot (5668) ###.##.#*   soul wisp (summoned)..####You closely miss the goblin.The goblin is severely wounded.The goblin hits you but does no damage. Your soul wisp touches the goblin. _The goblin dies!You have reached level 2! _Health restored: 230it-2.6 (17 _0iz%_0i0ie-3.6 (260iV0iQe4.6 (350i7_0i _You start memorising the spell. You continue memorising. x20i0i0ic _You finish memorising. Spell assigned to 'b'.0i30iF0i0i0i 0i 0i~0i0i5.6 (14 __0inV r   rat (wandering)r*   soul wisp (summoned)You encounter a rat.0i0iKL)*0i]&rally target)r6.6 (23 _0i>(7_0iR)0iM 0i:" Spells (Memorise)TypeFailure Level  a - Vampiric DrainingNecromancy0iw"19% 3  b - Animate DeadNecromancy52% 4 0i" c - Volatile Blastmotes Fire/Translocation 67% 3  d - Curse of AgonyNecromancy0i"$86% 5 0i"-2 spell levels left 0i"![Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help0i7#<[Esc] exit0i0i^0i˿%##++###...#.####....###..ß.#dossy the Grave Robber#..#####...####...#⌠#_#...##Revenant##.##........##..#...#∩#⌠#.#Health: 23/23 ========================0i5#.##.#.........##.ß..######Magic: 3/5==============----------##....#.##...#...#..ß.⌠#.#AC: 4Str: 11 ##..####.##...##...#...#..#EV: 10Int: 14 ...## #.#######....###.###SH: 00iDex: 9 #### #.# #.#### ###XL:  2 Next:  0% Place: Dungeon:1 ########.# #@#Noise: ---------  Time: 336.6 (0.0) .......... #)#a) +0 dagger {d:3} .#######.0i#*#Cast: Soul Splinter .##.#0iZot (5663) ###.##.#0i r   rat (ally target)r.#*   soul wisp (summoned)0iZ### _The goblin dies!You have reached level 2! _Health restored: 23 0i| _You start memorising the spell. You continue memorising. x2 _You finish memorising. Spell assigned to 'b'. _You encounter a rat.0iP  Okay, then.0i0i0iz. _0iφ0i90i0iz0iX0iژE  #..#####..#⌠#_#...##0i U#.##........##..#...#∩#⌠#. #.##.#...##.ß..#######....#.##...#...#..ß.⌠#.# ##..###0iG#...#...#. ...## #.#######....###.## 0is6#### #.# #.#### ### ### .......... .#######. 0ix* . # 0i9r## 0i6r.0iP.*0iu0i'l7.6 (12 _0i0i$  Things that are here:0iҩr _a +0 dagger; a goblin corpse0i• 0i I0iΥ 0i #.##........##..#...#∩#⌠#. #.##.#...##.ß..#######....#.##...#...#..ß.⌠#.# ##..####...#...#. ...## #.#######....###.## 0i #### #.# #.#### ### ### ..........)#######.  * #0i? j. #r..##0i_ !0i 5r.0iC 0i 4=====810ig 0i$ \ _Your soul wisp closely misses the rat.0i~*30i-0i10iG40iD=Y  #.##.#...##.ß..#######....#.##...#...#..ß.⌠#.# ##..####...#...#. ...## #.#######....###.## 0i=O#### #.# #.#### ### ### ..........)#######. 0i=Q* #0i=Wr #.0i><.##0iD0ipEF=9Soul Splinter0iE:00iJ0iMu _You swap places with your soul wisp. The rat barely misses you.0i 30i 0i,0ii †You hit the rat.0i)5 0i340Soul Splinter590i0iCG _You kill the rat!0i0i0i0iU0i0i 0i 0i0i*0ih-180i0i 0iXA=====-0iy^2.6 (270i!0i&0i&e3.6 (360i+0i0{4.6 (450i40iL90i9e5.6 (540i;B0iG0iGe6.6 (630iK0ilP0iP^7.6 (720iAU0i\1§0ig. 8.6 (810i8jr _Your soul wisp disappears in a puff of smoke!0i|j5=====9.6 (900il0iע ##....#.##...#...#..ß.⌠#.# ##..####...#...#. ...## #.#######....###.## #### #.# #.#### ### ### ..........)#######. . . # #..### 0iѦ50.6 (10.0)490iP0i=V ##..####...#...#. ...## #.#######....###.## #### #.# #.#### ### ### ..........)#######. . . #†#...#..####. #You see here a rat corpse.0i{0i8m1.6 (118 _0i0i," ...## #.#######....###.## #### #.# #.#### ### ### ..........)#######. . . #† ####.#...#..###. # 0i%0iH&f2.6 (1270i(0i%`.## #.#....###.#### #.# #.#### ####.# #.#. #)#.#. #.#.# #.## #†# ####.# #..@.# #..#### #. #0iKf=====3.6 (1360i=x0i#.## #.#....###.### .##### #.# #.#### ### .#.# #.#. #)#.#. #.#.# #.## #†# ####.# #.@..# #..#### #.# #.#0i0if4.6 (1450i0i$ #.....## #.#....###.### #.##### #.# #.#### ### ..#.# #.#. #)#.#. #.#.# #.## #†# ####.# #@...# #..#### #.## #. #.#.#...0i`|5.6 (1540i~ 0i< N ##### #.# #.#### ### .### ...........)#######. . . ####†# ####.###...#.@######  b   bat (asleep)b.0iA c  You encounter a bat.0iH 0i5J m6.6 (163 _0ibO 0i>R X _MP restored: 50iA30i;G0iK0iN0ibX ...#########.# #.# ............ #)######## #.#.#  #.# ###### #†# ####.#....# #..#### #@##  #. . #.# # #.# . #.# ... b.KK   kobold (asleep) ...0i`0ick7.0)20ii0ilq _You encounter a kobold. It is wielding a +0 club.0i0i0ik 0i$0i'0i07...........)0i0#######. . #####† 0i0c####.###....#0i0b..##### 0i1 .#0i(1$. 0iD1b...b.K....0iV1 ....0i3$b.0i3$b.0i 40i#4b.0i=b8Soul Splinter10iA0iB0i\(30i|,0i(10i20i:#######. . #####† ####.##.....#####  .#0i;b .. ...K.................0i=O.b.b.0iKC0iDh=900iI0igKP _The bat barely misses you.0i0i0i*0i0i0i0iqQ #####† ####.##.....#####  .#. b.....Kg......l........#g   goblin (asleep).........#bb 2 bats (1 asleep)#...:....b#0iK   kobold (asleep)l   frilled lizard (asleep)0i$ b.  You encounter a bat, a goblin and a frilled lizard.0iFb..0i. .0i_b  The goblin shouts! The kobold shouts! You hear a shout! You hear an angry hiss.0i"g.0iq g  The bat barely misses you.0i4l.0i1K.0i lgg 2 goblins   batKlYou encounter a goblin. It is wielding a +0 dagger.The frilled lizard hisses angrily.0i====60390i0i20 _The bat leaves your sight.0i1(V######. ...... ###### #† #####.....##### .#.#.# .bg  g.K.l .......    goblin ........# .........##...:.....#b.b.g.glK......g 2 goblinsl   frilled lizard=---18 _The bat hits you but does no damage.0iAF.........)######. ...... ###### #† #####.....##### .. #b .0iF#g# gKl .....  .......  ........ ....0ixH#b.0i Ig.0iI1K.0iP.g0iX0i]X----270i^0ik`0ix#########.#..........)######. ...... ###### #†# ####.#0iNx#.....##### #. .b 0iqxX#g .#K#0ix .gl  ..... 0ixY .......  0iz#b.0iW}%.b0i0iʅh=360i<0ik` _The bat attacks as it pursues you! The bat hits you but does no damage. x20iIn#.##### #.# #.#### ############.# #.# .......#)# #######.#.# ....# #.# ##### #†# ##.# 0iI=##....# #.@#####.# #.#  0iI#b#  #g##K# 0iJc.gl .... 0iJ$b.0i,K$b.0iK$g.0i L1K.0iRL*l0iP.l   frilled lizard0ipQh-450iNU0ihV0i`.....## #.#######....###.### .##### #.# #.#### ### .#########.# #.# .......#)# #######.#.# ...# #.# #### #†# ##.# ##.@..# #..#####b##.# #g##K# b   bat#l#g.0i%b.0iӥ&.b.0i_g0i.g   goblinb   bat0i]2--=50iȮ:40i0i _The bat hits you. _You take 1 damage, and have 22/23 hp.0i2## #.#....###.### ##### #.# #.#### ### #.# #.#  #)# #. #.# # #.#  #†# ####.# ##..@.# #..#### #b## #g# #.##K# b   bat#l# b.b.0ig3g0i9.g   goblinb   bat0i;3==-63 _0i @0i9S _Health restored: 230ibLy-0iP0iW0*0i*" (weak, ally target, soul-splinter…)*   soul wisp (summoned)A fragment of the bat's soul is dislodged from its body.0ic g.  The bat looks weaker. The bat closely misses you.The bat hits your soul wisp but does no damage.0ia*b 0i0#40it-----=7Soul Splinter20i0iK _The bat barely misses your soul wisp. Your soul wisp touches the bat. _You now have 4/5 mp.0iFp KYou closely miss the bat.The bat is moderately wounded.The bat hits you but does no damage.0i{ †  The bat hits your soul wisp but does no damage. x2  The goblin hits your soul wisp with a +0 club.  Your soul wisp touches the bat.0iɃK   kobold0iʇ==68Soul Splinter10i$0iuC _The bat dies!0il.## #.#....###.### .##### #.# #.#### ### .#.# #.#. #)#.#. #.#.# #.## #†# ####.# ##*@..# #.g#### #K## #l# #.# #K# #l# .g.l   frilled lizard .....*   soul wisp (summoned)K.l.0iMox (ally target)The goblin barely misses you.0ip`900i/w0i:yX _Your soul wisp closely misses the kobold.0i{p _You see here a bat corpse.0i g  You hit the goblin.  The goblin is heavily wounded.0i g 2 goblinsThe kobold hits your soul wisp but does no damage.  The goblin barely misses your soul wisp.0ip b70290iF 0i _ _Your soul wisp closely misses the kobold.0iY  The goblin barely misses your soul wisp. _Your soul wisp closely misses the kobold.You hit the goblin.  The goblin is severely wounded.kobold closely misses your soul wisp.  The goblin barely misses you.0i~-----180i0ia_ _Your soul wisp closely misses the kobold.0i J )  You hit the goblin.0ie } l.  You kill the goblin!0i 0i    goblin  The kobold hits your soul wisp with a +0 club.0i# i10270i)* 0i@, 8 _Your soul wisp touches the kobold.0i: 0i5 0i 0i 0i 0i 4*0i 0iY q g.  The frilled lizard resists with significant effort.0ic lThe kobold closely misses your soul wisp.The frilled lizard bites you.0i5e 1---3-----360iUi 0i)l  0iQl _Your soul wisp barely misses the kobold. _You take 2 damage, and have 21/23 hp. You now have 3/5 mp.0i 0i 0iY 0i 0ix 0i F  You miscast Soul Splinter.0i~ /  --more--0it  ) _You take 2 damage, and have 21/23 hp. You now have 3/5 mp.You miscast Soul Splinter.  Nothing appears to happen.  The kobold hits your soul wisp but does no damage.  The frilled lizard bites you but does no damage.r soul wisp touches the kobold.0iy l   frilled lizard (ally target)*   soul wisp (summoned)0i| ---2----------Contam: 10% 30i| C450i 0i 0 _The kobold dies! 0i Z_You now have 2/5 mp.0iER )  You hit the frilled lizard.0i g.0i' (ally target)*   soul wisp (summoned)  You kill the frilled lizard!0i+2=7540i 30i5^ _Your soul wisp barely misses the goblin.0i*.....## #.#######....###.###  dossy the Grave Robber .##### #.# #.#### ###  Revenant .#########.# #.#  Health: 22/23 ======================-- ............ #)#  Magic: 1/5====-------------------- ...#######. #.#  AC: 4Str: 11 ...# #.#  EV: 10Int: 14 Contam: 10% #### #†#  SH: 0Dex: 9 ####.#  XL:  2 Next: 17% Place: Dungeon:1 ##*@..#  Noise: =--------  Time: 375.6 (0.0) #)g####  a) +0 dagger {d:3} #.## Cast: 0ib+[37mSoul Splinter #.# Zot (5624)  #.# #K# g   goblin (ally target) #l# *   soul wisp (summoned) .g. .....You kill the frilled lizard! _Your soul wisp barely misses the goblin.Aiming: Soul Splinter (safe; 6% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a goblin, wielding a +0 dagger (ally target, chance to affect: 63%)0i$ @.....## #.#######....###.###dossy the Grave Robber .##### #.# #.#### ###Revenant .#########.# #.#Health: 22/23 ======================-- ............ #)#Magic: 1/5====-------------------- ...#######.#.#AC: 4Str: 11 ...##.#EV: 10Int: 14 Contam: 10% #####†#SH: 0Dex: 9####.#XL:  2 Next: 17% Place: Dungeon:1##*@..#Noise: =--------  Time: 375.6 (0.0)#)*####a) +0 dagger {d:3}#.##Cast: Soul Splinter#.#0iȶ Zot (5624) #.##K#g   goblin (ally target)#l#*   soul wisp (summoned).g......You kill the frilled lizard! _Your soul wisp barely misses the goblin.Aiming: Soul Splinter (safe; 6% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a goblin, wielding a +0 dagger (ally target, chance to affect: 63%)0iT 3§0i: weak, ally target, soul-splin…) Aiming: Soul Splinter (safe; 6% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a goblin, wielding a +0 dagger (ally target, chance to affect: 63%)  Your soul wisp disappears in a puff of smoke!A fragment of the goblin's soul is dislodged from its body.0i *g  The goblin looks weaker.  The goblin hits you but does no damage.0i 6.6 (1Soul Splinter30i5$ 0i'' _Your soul wisp completely misses the goblin. _You now have 1/5 mp.0i )You closely miss the goblin. The goblin hits you but does no damage.  Your soul wisp touches the goblin.  The goblin dies!0i*   soul wisp (summoned)0i2=====20720iE0i _You have harvested enough death to cast Grave Claw an additional time.0i~#.##### #.# #.#### ### .#########.# #.# ............ #)######## #.#.#  #.# ##### #†# ####.#§†..# #*@#### #.##  #. #.# #.# #.# .........0i.0ih-810i 0i$  Things that are here:0i} _a +0 dagger; a +0 club; a goblin corpse0is30iu0i{3==00i}0i}C190i0i/=====8% 80i<0i860i1:70i0i0iay==460i30id _You start resting. HP restored.0i^5-l   frilled lizard (wandering)*   soul wisp (summoned)l0i5,83.6 (50iO)*0iiilally target)l0i924.6 (650i0i _You encounter a frilled lizard. _Health restored: 231i1i1i{ _A frilled lizard is nearby!1ilc#.##### #.# #.#### ###.#.# #.#. #)#.#. #.#.# #.## #†# ####.# ##.†..# #@)#### #*## #.# . #.# #1icW #.# . #.# ... .l...  .1ie6l.1i7fP.*1il1in15.6 (14 _1ils1ivM _You see here a +0 club.1ih^ ..### ...........)#######. . #####†# ####.##.†..#))####1iC_ ## *# .. #. l...............#1ia 6l.1i0b P.*1ilj 1ik j631i$r 1i*u K _Your magical contamination has completely faded away.1iwx...........)#######. .1iO #####† ####.###.†..#))###.## 1iY .* #. .l 1iz........b   bat (wandering1i).......l   frilled lizard (ally target)1i..b.....#*   soul wisp (summoned)1i(.1i%b.1i#b.1iɹ$b.1i&5l.1ibb 1i=`721i1i@ _Your soul wisp touches the frilled lizard.1i7$b.1im@w  The frilled lizard bites your soul wisp.1iA3======811iH1iJ_ _Your soul wisp misses the frilled lizard.1i  †The frilled lizard barely misses your soul wisp.Your soul wisp touches the frilled lizard.1ia(ally target)*   soul wisp (summoned)1ih4901i1iјN _The frilled lizard dies!1i/#b.1i}9†b1i9.*1i,1i11ib90091i1iE _The bat hits your soul wisp but does no damage.1iuT&.b1iTb.1iZb  The bat hits your soul wisp but does no damage.-181ie1ig\ _Your soul wisp closely misses the bat.1i #######. . #####† ####.1i ##.†.))###.##  .#1iq Y* .b .......................#.........#...:1i (.b.1iS .1io *   soul wisp (summoned)1i ======271i [ _The bat hits your soul wisp but does no damage.1i [cbb.b.1i;ab   bat (ally target)*   soul wisp (summoned)1i.bh-361if1ih[ _Your soul wisp barely misses the bat.1iE  #####† ####.##.†.))###.##  .* #.b .......................#.........##...:.....# 1im &.b1i #.1iC b1iԸ 1iu #21i R--=4Soul Splinter1i :51i+ 1i E _You swap places with your soul wisp. The bat hits you.1i  1i  You see here a frilled lizard corpse. _You take 1 damage, and have 22/23 hp.1iQb.b.541iW1iY: _The bat hits you but does no damage.1iS(.b.1i\T .b1i^1i)``631iGi1izk 1ikn_You hit the bat but do no damage. The bat hits you but does no damage.1im5#####† ####.##.†.))###.## 1i0 .* #† . #.....b...##.........##.........##..##.#...:.1iS(.b.1iz(.b1i϶N.*1i޼1i˽y3==721i1i1i  _The bat hits you but does no damage. _Health restored: 231ixq ####.# #.†..# 1iʸA# #))#### . #.## . #.# ..1ir #.## #*# ..######.#### #....@....#1i\ #.# #.....b...# #.........#  #.# #...:.....# #.........#  #.#1i §1i $b.1i' 1iM.b  Your soul wisp disappears in a puff of smoke!1i 1iF1i$`811iu1i): _The bat hits you but does no damage.1iQ ).b1i b.1i %b.1i 5†1i{ R-901i 1iK 1i 1iY#####.#  dossy the Grave Robber ###.†..#  Revenant ##))####  Health: 23/23 ======================== .1i#.##  Magic: 2/5=========--------------- .#.# AC: 4Str: 11 ..#.# EV: 10Int: 14 .##†# SH: 01i/<Dex: 9 .. ######.####  XL:  2 Next: 24% Place: Dungeon:1 1ig#....@....#  Noise: ---------  Time: 399.6 (0.0) #....b....#  a) +0 dagger {d:3} 1i#.........#  Cast: Soul Splinter 1i#.........#  Zot (5600)  1iW#.........#  1i#...:.....#  b   bat1i( #.........#  1i'#.........# 1i3Your soul wisp disappears in a puff of smoke! 1i#B_The bat hits you but does no damage.  1i6Aiming: Soul Splinter (safe; 6% risk of failure)  1icPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line1ix@Aim: a bat (chance to affect: 63%)1iV >#####.#dossy the Grave Robber ###.†..#Revenant ##))####1i8W Health: 23/23 ======================== .#.##Magic: 2/5=========--------------- .#.#AC: 4Str: 11 ..#.#1iW oEV: 10Int: 14 .##†#SH: 0Dex: 9 ..######.####XL:  2 Next: 24% Place: Dungeon:1#....@....#Noise: ---------  Time: 399.6 (0.0)1iW C#....*....#a) +0 dagger {d:3}#.........#Cast: Soul Splinter#.........#1iX Zot (5600) #.........##...:.....#b   bat1ilX s#.........##.........#Your soul wisp disappears in a puff of smoke! _The bat hits you but does no damage.  Aiming: Soul Splinter (safe; 6% risk of failure)  1iX Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line1iaY 8Aim: a bat (chance to affect: 63%)1i- A(weak, ally target, soul-splinter…)*   soul wisp (summoned)Aiming: Soul Splinter (safe; 6% risk of failure) 1i-  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a bat (chance to affect: 63%)  A fragment of the bat's soul is dislodged from its body.  The bat looks weaker.1i Jb..b1i׹ } †  The bat hits you but does no damage. Your soul wisp touches the bat.1i **   soul wisp (summoned)1i 3=====7=400.6 (1Soul Splinter5991i 1i C _The bat dies! 1icC7 ##.†..#  #))####  #.##  #.# #.# # #†#  ######.#### #.........# #.....@†..# #.....*...# #.........# #.# #...:#.........#  1izL 1i`Ph-18 1i0W 1ilX 1iCS # #))#### . #.## . #.# .. #.## #†# ..######.#### #.........# #†..# #....@*...# #.........# #.# #...:.....# #.........# #.#  #.#  #.#-27 1i1V  1iXW  1i&..##  .#†.######.#### #.........†*..:.######### 1i 1i`36 1i 1ib 1i[ .#†.######.#### 1i1\#.........†*..:.#########  1i]U.* 1id 1ij=====45 1ip 1iq 1i~C .. #.#  .# #†#  ..######.#### #.........# #†..# #.........# #....*....# #.........# #.# #.........# #.# #.#  #.# ########### .* 1iV 1i`54 1ic 1ik  You pick up a parchment of Summon Horrible Things and begin reading... 1iO6.6 (23 1i 1i 1i  1iA_You add the spell Summon Horrible Things to your library. 1iT 1iVT Spells (Memorise)TypeFailure Level  a - Vampiric DrainingNecromancy19% 3  b - Animate DeadNecromancy52% 4  c - Volatile Blastmotes Fire/Translocation 67% 3  d - Curse of AgonyNecromancy86% 5  e - Summon Horrible Things Summoning 1iSW100% 8 2 spell levels left [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit1i Spell Library Tab or ! : Cycle forward through Memorise, Describe, Hide, and Show pages. Shift-Tab : Cycle backward through these pages. Ctrl-F : Filter the list of spells shown with a regex. 1iH? : Show this help. By default, the spell library opens to the Memorise page; to begin memorising a spell, just press its letter. To read a spell's description, first switch to the Describe page by pressing Tab, then press the spell's letter. Most characters will not be interested in memorising the majority of spells thataccumulate in their spell library; this is where the Show and Hide pages come in1i|handy. To hide a spell from the Memorise and Describe pages, press its spell letter from the Hide page. Hidden spells can be shown again from the Show page. The auto_hide_spells option can be useful; when enabled, all newly discovered 1ispells are hidden by default. Ctrl-F can be used to filter the list of spells. Any filter set in this way will1ipersist until the spell library is closed and reopened, or until a new filter isset with Ctrl-F. If Enter is pressed at the prompt without entering any text, 1i[that will reset the filter to none. You can filter spells by name and by spell school.1i@ Spells (Memorise)TypeFailure Level  a - Vampiric DrainingNecromancy19% 3  b - Animate DeadNecromancy52% 4  c - Volatile Blastmotes Fire/Translocation 67% 3  d - Curse of AgonyNecromancy1i@86% 5  e - Summon Horrible Things Summoning100% 8 1i@~2 spell levels left 1i3AG[Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit1i{N DescribMemorise|Describe1iW Summon Horrible Things Opens a gate to the Abyss and calls through two or more hideous abominations from that dreadful place. While powerful, brushing one's mind against the fabricof the Abyss in this manner invites Doom upon the caster and may eventually costthem greatly. 1i\Level: 8School: SummoningFail: 100% Power: 0% Range: N/A Noise: Loud Miscasting this spell causes magic contamination and also summons a nameless horror. You can sustain at most eight creatures summoned by this spell. You aren't experienced enough to cast this spell.01i Spells (Describe)TypeFailure Level  a - Vampiric DrainingNecromancy19% 3  b - Animate DeadNecromancy52% 4  c - Volatile Blastmotes Fire/Translocation 67% 3  d - Curse of AgonyNecromancy86% 5  e - Summon Horrible Things Summoning100% 8 2 spell levels left [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit11iOk11i\r11iz# ..#.#dossy the Grave Robber.##†#Revenant..######.####Health: 23/23 ========================#.........#Magic: 3/5==============----------#......†..#AC: 4Str: 11#.........#EV: 1011i"{OInt: 14#.........#SH: 0Dex: 9#...*.....#XL:  2 Next: 27% Place: Dungeon:1#...@.....#Noise: ---------  Time: 406.6 (0.0)#.........#a) +0 dagger {d:3}#.........#Cast: Soul Splinter11i{:#.........#Zot (5593) #.........############*   soul wisp (summoned)11i{A fragment of the bat's soul is dislodged from its body.  The bat looks weaker.  The bat hits you but does no damage. Your soul wisp touches the bat. 11i@|_The bat dies!You pick up a parchment of Summon Horrible Things and begin reading... _You add the spell Summon Horrible Things to your library.11iuThe bat looks weaker.hits you but does no damage. Your soul wisp touches the bat. _The bat dies!  You pick up a parchment of Summon Horrible Things and begin reading... _You add the spell Summon Horrible Things to your library.  Okay, then.11i]11i11i. _11i!11i11io11i11i11is:11i11i11i(l7.6 (12 _11i!11i11ie8.6 (2111i#11i 11iT O9.6 (3011i 11iN 11i 11ih ,10.6 (411i ;8911i 11i  1§11i" (11i2# ;4=====11ib# ^1.6 (5811i' 11i+ §.§ _Your soul wisp disappears in a puff of smoke!11iZ, e2.6 (6711i. 11i2 L.§.11ia2 e3.6 (7611i4 11i7 ,.11i$8 ^4.6 (8511i@ =====5.6 (9411i@ 11iF 11iSF i6.6 (10.0)311iI 11iM 11i?N f7.6 (11211iP 11i+S 11i`S f8.6 (12111iU 11iX 11i-Y f9.6 (13011iY\ 11i` 11i` h20.6 (147911i,c 11ie 11ie f1.6 (15811i7h 11ik 11iTk 5=====2.6 (16711i n 11iY  . #.# .. #.# .#  #†# ..######.#### #.11i ..# #......†..# #.# #.# #.# #.........# #.# #.# #.........11i+ m############ _Magic restored.11i 11iL f3.6 (17611i^ 11i  #.# #.#  #.# #  #†# .######.#### 11i! >#...# #......†..# #.# #.# #.# #.........# #.11iU # #.........############11i 11i 11i/ _4.6 (18511i 11ih+ M))##### .. # #†# .#####.###.†....11i+ x.#.........############11i{0 11i0 f5.6 (19411i4 11iHp #.†..))##### .. # #†# .#####.###.†11ip v..............11ix 11iy =====6.6 (20311i~ 11i  #####.†..))##### .. # #†# .#####.###11io .†.....11i 11i _7.6 (21211i 11i8 S ###### #† #####.†..))##### .. # #†# .######@####.†..11i G...11io 11i f8.6 (22111i 11iH f ...... ###### #† #####.†..))##### .. # #@# .######.#####.........##......†..##..##......#......11i1N 11iN f9.6 (23011iS 11i@  ######. ...... ###### #† #####.†..))##### .#11i:  #†# .#####.###.........†..........#.........##.........#.You see here a frilled lizard corpse.11iW 11i o30.6 (2469 _11i 11i M.........)######. ...... ######11i  #† #####.†..))##### .. # #†# .11i #####.####.........#............11i |1.6 (25811i 11i hM#########.#..........)######. ...... ###### #†# ####.##.†..11i! ))##### .. # #†# .######.####.....11iB 11i f2.6 (26711i& 11ia  #.##### #.# #.#### ############.# #.# .......#)# #######.#.# ....# #.# #####11iOb  #†# ##.# ##.†..# #)@#####.# #.# 11ib B #.#  #†#######.#####.........#11ib #......†..# 11isx |3.6 (27611i :  Things that are here:11i  .....## #.#######....###.### .##### #.# #.#### ### .#########.# #.# .......#)# #######.#.# ...# 11ia #.# #### #†# ##.# ##.@..# #))#####.##.# #.11i # #†#######.###11iϿ ##.........##......†..#  11i3 Ga +0 dagger; a +0 club; a goblin corpse11i 11i O4.6 (285 11i _11i 11i  ## #.#....###.### ##### #.# #.#### ### #.# #.#  #)# #. #.# 11i1 W# #.#  #†# ####.# ##.†@.# #))#### #.## #.# 11i| [#.# 11i D You see here a bat corpse.11ix 11iE 11il f5.6 (294 _11i 11iT = ##..####.##...##...#...#..# ...## #.#######....###.### #.# #.#### ### ########.# #.# .......#)# #######.11iOU #.# .# #.# ## #†# ###@# ##.†..# #))####11iU #.##.##.# #†11iU S#######.###11iU j##.........#11i^` 11i` ,6.6 (3011i` :311ig 11i3 M ##.......#..ß.⌠# ##..####.##...##...#...#.. ...## #.#######....###.### ### ### ########.#..........)######. .. ##  ####.##.†..#))#####.###11i |7.6 (31211i 11i  M #.##.#.........##.ß..######  ##.......#..ß.⌠# ##..####.##...##...#...#.. ...## #.#######....###.### ### ### ########.#..........)######. .## #† ####.11i` #.†..#))####You see here a rat corpse.11i 11i' m8.6 (321 _11iG 11i1M##.##..##..#...#∩#⌠#. #.##.#.........##.ß..######  ##.......#..ß.⌠# ##..####.##...##...#...#.. ...## #.#######....###.### ### ### ########.#..........)11i2######. .. ## #† ####.##.†..#11i}911i9f9.6 (33011i@11iyxM..#####...####...#⌠#_#...###.##..##..#...#∩#⌠#. #.##.#.........##.ß..######  ##.......#..ß.⌠# ##..####.##...##...#...#.. ...## #.#######....###.### 11iZz;### ### ########.#..........######. .. ## #†####.#11iހ~40.6 (345911i+%_11ia$  Things that are here:11is M##++###...#.###..ß.# ..#####...####...#⌠#_#...###.##..##..#...#∩#⌠#. #.##.#.........##.ß..######  ##.......#..ß.⌠# ##..####.##...##...#...#.. 11i...## #.#######....###.### ### ### ########.# ..........)######. .11iO. ###†#11iXThings that are here:  a +0 dagger; a goblin corpse11i311i11i8,1.6 (3511ijA8 _11i11i=M.......ß.##....⌠.ß..## ##++###...#.###..ß.# ..#####...####...#⌠#_#...###.##..##..#...#∩#⌠#.11i #.##.#.........##.ß..######  ##.......#..ß.⌠# ##..####.##...##...#...#.. ...## #.#######....###.### ### ### ########.#11iC]..........)######. .#11ii=#.####11i11iM11if2.6 (36711i!7_21iM~~~~~~.######...######...#. .......ß.##....#....##⌠.ß..## ##++###...#.###..ß.# ..#####...####...#⌠#_#...###.##........##..#...#∩#⌠#. #.##.#.........##.ß..###### 21i ##.......#..ß.⌠# ##..####.##...##...#...#.. ...## #.#######@...###.###21iNX ### ### 21iJ########.#..........) 21i_.#######.#.#..#21i21i!21i$"f3.6 (37621i'21i1]M~~...~~~# ###.## #.###.# .~~~~~~.######...######...#. .......ß.##....#....##⌠.ß..## ##++###...#.####....###..ß.# 21i]D..#####...####...#⌠#_#...###.##........##..#...#∩#⌠#. #.##.#.........##.ß..######  ##....#...#..ß.⌠# 21i ^E##..####.##...##@..#...#.. ...## #.#######....###.### ### ### ########.#21i1^. .......... #)##.#21iV^21ic21icf4.6 (38521ig21iq8~..~~# #>.## ### #...~~~# ###.## #.###.##~~~~~~.######...######...#.# ~.......ß.##....#....##⌠.ß..## ###++###...#.####....###..ß. #..#####...####...#⌠#_#...###.##........##..#...#∩#⌠#.# #.##.#.........##.ß..######  ##....#.##...ß.⌠#.# ###..####.##...##...#...#..# ....## #.#######....###.###21i #.# #.#### ### #########.# #.#.......... #)#.#######. #.# ..# #.# 21iBo### #†#21ig21iP5.6 (39421i٤21iҩ21i .~~.~~~..~# ##..#########~..~~# #>.## ### #...~~~# ###.## #.###.##~~~~~~.######...######...#.# ~~.......ß.##....#....##⌠.ß..## ####++###...#.####....###..ß. #..#####...####...#⌠#_#...###.##.##..#...#∩#⌠#.# #.##.#......@..##.ß..######  ##....#.##...ß.⌠#.# 21i####..####.##...##...#...#..# .....## #.#######....###.### .##### #.# #.#### ### .#########.# #.#.......... #)#.#######. #.# ...# #.#21i^21if6.6 (40321i521i' ~.~~.~~~..~# ##..# ~.~~..~..~~# #>.## ### ### ~..~~...~~~# ###.## #.###.## ~~..~~~~~~.######...######...#.# #~~.ß.##....#....##⌠.ß..###++###...#.####....###..ß.# #..#####...####...#⌠#_#...## ##.##21i1(|.##..#...#∩#⌠#.# #.##.#...##.ß..###### ##....#.##...#...#..ß.⌠#.##..####.##...##...#...#..# #.....## #.#######....###.### #.##### #.# #.#### ### 21iz(..#.# #.# . #)# ....21i)#. #.# ....# 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#~..~~...~~~# ###.## #.###. #~~..~~~~~~.######...######...# ##~~.......ß.##....#....##⌠.ß.. #####++###...#.####....###..ß. #..#####...####...#⌠#_#... ##.##.##..#...#∩#⌠# #.##.#...##.ß.. ##....#.##...#...#..ß.⌠#.# #21i # #####..####.##...##...#...#..# .# #.....## #.#######....###.### .###.##### #.# #.#### ### .....#.# #.# . #)# .#. #.# 21iy c.# #.#21i21i{h50.6 (444921i21iMD #~.~~.~~~..~# ##.. #~.~~..~..~~# #>.## ###  #~..~~...~~~# ###.## #.### #~~..~~~~~~.######...######...21iN> ##~~.ß.##....#....##⌠.ß #####++###...#.####....###..ß #..#####...####...#⌠#_# # ##.##.##..#...#∩#⌠ #21iiN #.##.#...##.ß.. # ##....#.##...#...#..ß.⌠#.# #####..####.##...##...#...#.. .21iN.# #.....## #.#######....###. #.###.##### #21iN.# #.#### ###.#.# #.#21iNw... #)#.#21iNR. #.# .#21i(OU #.#21iV21ibVf1.6 (45821iI[21i #~.~~..~..~~# #>.## ###  #~..~~...~~~# ###.## #.# #~~..~~~~~~.######...######.. ##~~.......ß.##....#....##⌠.ß # #####++###...#.####....###. # #..#####...####...#⌠#_#. ##21iy ##.##........##..#...#∩# .# #.##.#.........##.ß..## .##....#@##...#...#..ß.⌠ .### #####..####.##...##...#... ...# #.....## #.#######....###.# .#.###.##### #.# #.#### # .......#########.# #.#............ #)########.. #21i.# #.# #.. #.# #..####### #21i۔5†#21i21iP2.6 (46721i421iD21iq .~~...~###.## #.##~..~~~~~~.######...######..#~~.......ß.##....#....##⌠.ß # #####++###...#.####.. #..#####...##⌠#_# ###.##........##..#...#∩# . #.##.#.........##.ß..###....#.##...#...#..ß.⌠## #####..####...#...#. ...# #.....## #.#######....###.# .#.###.##### #.# #.#### ##Zot (5547) #..# ##.#####.#21if3.6 (47621i21i ~..~~~~~~.######...######..#~~.......ß.##....#....##⌠.ß # #####++###...#.####.. #..#####...##⌠#_# ###.##........##..#...#∩# .21i #.##.#.........##.ß..###....#.##...#...#..ß.⌠## #####..####...#...#. ...# #.....## #@#######....###.# .#.###.##### #.# #.#### ## ......### Zot (5546) #S   ball python (constriction, asleep)21iS..##.###.†..#21iz#k  You encounter a ball python.21i-21ip/m4.6 (485 _21iI421i(7X _MP restored: 531i31i31iU31i31iK31i#~~.......ß.##....#....##⌠.ß # #####++###...#.####..31i #..#####..#⌠#_# ###.##........##..#...#∩# 31iZ. #.##.#...##.ß..#31i##....#.##...#...#..ß.⌠## #####..####.31i:#...#...#. ...# #.....## #.#######....###.# .31iX#.###.##### #@# #.#### ## ......###31iuV.# ...........31i])#######... #. 31i# #..## #.######31i†31i#.# S..# ####.  31i~.#####.†..))###31i31i'31ir5.6 (1.0)4 _31i31i31iwY 31i.[ 31iQb 31iAf 31ii 31i  # #####++###...#.####.. #..#####..#⌠#_# ###.##........##..#...#∩# . #.##.#...##.ß..###....#.##...#...#..ß.⌠## #####..####...#...#. .31i _..# #.....## #.#######....###.# .#.###.##### #.# #.#### ## ......### ...............##)#######...$####. # #..######### #†#.# S..# ####. 31i  .#####.†.# #))###..31i "##31i 31i x6Soul Splinter331iЗ 31iߘ 41iE41i]H41iL41iQ41i_V41ih] #..#####..#⌠#_# ###.##........##..#...#∩# . #.##.#...##.ß..###....#.##...#...#..ß.⌠## #####..####...#...#. .41i]..# #.....## #.#######....###.# .#.###.##### #.# #.#### ## .......#########.#######.# .........@.....##)41i]#######...$####. ## #..### ######41i]' #†#.# S..# ####.  .#####.†.41i]# #))###. #.##41i^4##41i'd41ih`7241im!_41io41iL41i41i41i 41iZ41i_N ##.##........##..#...#∩# . #.##.#...##.ß..###....#.##...#...#..ß.⌠## #####..####...#...#. .41i..# #.....## #.#######....###.# .#.###.##### #.# #.#### ## .......#########.#######.# ...............##)41i#######@..$####. #41i# #..### ###### #†41i #.# S..# ####.  .#####.†.41i<.# #))###.# #.41i[V####  41ix+ ..41i 41i `8141i&41i41iy 41i} 41i 41i; 41i 41i . #.##.#...##.ß..###....#.##...#...#..ß.⌠## #####..####...#...#. .41i 5..# #.....## #.#######....###.# .#.###.##### #.# #.#### ## .41i3 o.....####.#######.# 41iE W...............##)41ia w#######...$####. #41i  #@.### ######41i 9 #†41i #.# S..# ####.  ..#####.†.41iؔ ..# #))###.41i ### #.## # #  ..#41i1 *†41i 41i `9041i' 41i 51iI351i51i51i51ie##....#.##...#...#..ß.⌠## #####..####...#...#. ...# #.....## #.#######....###.# .#.###.##### #.# #.#### ## ......####.#######.# ...............##)#######...$####. # #..### ######51i #†#.# #.S..# ####.  #...#####.†.....# #))###. ..?### #.###.#   ..#†.51iJ(######.####51iS  SS)The ball python hisses angrily.  The ball python bites you but does no damage.51iY2--  0  ===6039) Constr 51i_51i _The ball python grabs you. The ball python constricts you. _You take 1 damage, and have 22/23 hp.51i51i 51iy51i51i&51in The ball python grabs you. The ball python constricts you. _You take 1 damage, and have 22/23 hp.You hit the ball python.  The ball python is severely wounded. 51i?A bite  The ball python bites you but does no damage.51if19-------1851i51i _The ball python constricts you. _You take 3 damage, and have 19/23 hp.61i=|  --61il61i61i61i; †61i.6You hit the ball python.61i})61i20=--10 312Soul Splinter61i ?7) 61if61iO _You kill the ball python!61izM# .##.#.........##.ß..## # ##....#.##...#...#..ß.⌠ ### #####..####.##...##...#...#.. ..# #.....## #.#######....###. #.###.##### #.# #.#### ############.#######.# ............##)# .61i{S#######...$####.# ........# #.@### #.# ..####### #..# #†# #.# #.†..# ####.# #.# #...#####.†..# 61i.{#.# ....# #))#### 61iJ{#.. ..?### #.# ##. .#.. 61it{#.#.#  #†#61i)61ih-3661i61i71in ##.##........##..#...#∩#⌠71i7B #.##.#.........##.ß..#### ##....#.##...#...#..ß.⌠#.# ## #####..####.##...##...#...#.. .# #.....## #.#######....###.### .71ia###.##### #.# #.#### ############.#######.# 71iZ............##)# #######..@$####.# .....# #..### #.# .####### #..# #†# 71i.# #.†..# ####.# .# 71i)#...#####.†..# .# ....# #))#### 71iR.. ..?### #.# #. .#  71iyX.. #.#71ii71iz-4571i 71i`71iY##.##.##..#...#∩#⌠#.#.##.#.##.ß..###....#.##...#...#..ß.⌠#.#  #####..####.##...##...#...#..# # #.....## #.#....###.### ###.##### #.# #.#### ### #.#######.# ##)# #######...@####.# # #..### #.# # #..# #†# # #.†..# ####.# # #...## # ....# ..?### 541==6.6 (2371i?71i< 71i71i0_You now have 14 gold pieces (gained 12).71ikk 71iKm 71i-t 71ix 71iq| 71iƄ 71i 71i( 71i 71i6 e7.6 (1271i 71i 71i O8.6 (2171i 71ip 71i 71i e9.6 (3071ik 71i% 71io =70.6 (42971i 71i 71i 2=1.6 (5871i 71i 71ih ^2.6 (6771i 71i8 71i e3.6 (7671i 71i 71i +4.6 (871i :571i. 71i 71iL #371i~ ===5.6 (9471i 71i(  ##.##.##..#...#∩#⌠# #.##.#.##.ß.. ##....#.##...#...#..ß.⌠#.# #71ip) # #####..####.##...##...#...#..# .# #.....## #.#....###.### .###.##### #.# #.#### ###.#.#######.#71i) .##)#.#######..@.####.#.# #..### #.# .71i* z# #..# #†# .# #.†..# ####.# .# #...#71iH* \####.†..# .# ....71ig* # #))#### .. ..?##71i* ]# #.## #. .#71i*  #.#  .. #.#71i* 71i2 71il3 i6.6 (10.0)371iI: 71ix [ # #.##.#.........##.ß..## ##....#.##...#...#..ß.⌠#. ### #####..####.##...##...#...#.. ..# #.....## #.#######....###.# #.###.##### #.# #.#### ### 71i(y e.....#########.#######.# ................##)########....####.#.# #.@### #.######## #..# #†# #.# #.†..# ####.# #.##...#####.†..# 71i^y #.#....# #))#### #.. ..?### #.71iy ## ##. .# #.  .. 71i z 71i{ #.# .# #†#71i 71i ,7.6 (1171iD :271i[ 71i  .##....#.##...#...#..ß.⌠ .### #####..####.##...##...#... ...# #.....## #.#######....###.# .#.###.##### #.# #.#### # .......#########.#######.# ................##)########....####.# #.# #..### #.# 71in #..####### #@.# #†# ##.# #.†..# ####.#  #.##...#####.†..#  #.#....# #))####  #.. ..?### #.71i ##  ##. .# #.  ..  #.# .# #†# ..######.####71i 71iy f8.6 (12171i 71i  ## #####..####...#...#. ...# #.....## #.#######....###.# .#.###.##### #.# #.#### ## ......####.#######.# ...............##)#######....####. #71i K #..### ####### ###..# #†#.# #.†@.# ####.  #...#####.†.#.....# #))###Zot (5521) #.........#71i! 71i " ==9.6 (13071is( 71i9a j ).### #####..####.##...##...#...# #...# #.....## #.#######....###. #.#.###.##### #.# #.#### .##.#######.#........##)#.#######....####.# .#71ia .# #..### #.# ##..# ###..# #†#  ##.# #.@..# ####.# #.#71ia 0 #...#####.†..# #.# #.....## #))#### #.. #..?### #.## ##.71ia S..# #.#71i#b e ..# #.# 71icb  .# #†#  .. ######.#### 71ib Q #.#71ih 71i5i a80.6 (141971iyo 71is  .#...# #.....## #.#######....## .#.#.###.##### #.# #.#### #.......#########.#######.# ................##)########....####.##.# #..### #.# 71i ###..####### ###..# #†#  ##.# ##.†..# ####.# #.#71iЪ ^.#####.†..#71i  #.# #.....## #))####71i  #.. #..?#### #.## 71i ##. ...# #. .. ## 71i2 71iD e #.# .#  #71iV †#71i > ..######.####71i . #........71i˫ .#71iګ ' #71i -†..#71i XYou see here a ball python corpse.71i 71i ,1.6 (1571i: A8 _71i) 71i  .#.#.###.##### #.# #.#### ##........#########.#######.# ................##)# ########....####.##.# #..### #.# .###..####### ###..# #†# 71i > ##.# ##.†..# ####.# . #.# ####...#####.†..# #.# #...@.## #))####71i  #..?#### #.## 71i ##. ....# #. .. ### 71i2 e #.# .#  #71iM P†# ..######71iq E.#### #.........#71i } #†..# #......71i !...#71ik 71i f2.6 (16771i 71i= .#.#.###.##### #.# #.#### .##.#.#######.# .#.....##)# .#.#....####.#.#.# #..### #.# ..###..71i> X# ###..# #†# .> ##.# ##.†..# ####.# #. #.# ####...#####.†..# #.# #..@..## #))####71i5> 6 #.. #..?#### #.## ##. .....#. #.#71i>  ...### .. #.# .# #.# #†# .. #. ######.#####$ #.#.71i? I. #......†..# 71i? I #.#71iQG 71iG f3.6 (17671iM 71i .#.#.###.##### #.# #. #.##.#.71iS C#.# #.#....##)# #.#.71i #....####.# #....#.# #..### #.#71i .###..71i # ###..# #†# .71iĄ I.> ##.#71iք  ##.†..# ####.# 71i .#. #.# ####...#####.†..# 71i . #.# #.@...## #))####71i@  #.. #..?#### #.##71i^  ##. .....#.# #.#71i  ...####..# #.#71i j .# #.#71i J# #†# 71iƅ  .. #. ######.#### 71iօ c #$ #71i .# 71i a .. #......†..# 71i I #.#71iB 71i ,4.6 (1871i :571iA 71iu  #.##.......####.#######.# ................##)#######....####....# #..### ...###..####### ###..# #†71i1 > ##.# ##.†..# ####. .#. ####...#####.†. . ##.....## #))### #.. #..@#### #.## #.#.....#.#   ...####.# #.#†..71i\ 2#.........#71i` 71i f5.6 (19471i 71iw 71i f6.6 (20371i 71i _c - a scroll labelled SAUHOO VOQYU _Health restored: 2381i81i 81i 81i ,81iJ 81iy M....81i =†.....81i 81i" 81i,\ i ................##)#######....####....# #..### ...###..####### ###..# #†81ik\ > ##.# ##.†..# ####. .#. 81i\ ####...#####.†. . 81i\ ##.....## #))### 81i ] #.. #...#### #.## #.#.....#@# 81i/] D  ...####.81iW] o# #.#†81i] Zot (5513) #..#.........#81i d 81id r7.6 (1.0)2 _81iKj 81i{ Z  #.########....####.#  #....#.# #..### #.####..####### ###..# #†#> ##.# ##.†..# ####.##. #.# ####...#####.†..# .. #.#.....## #))#### #..#####...#### #.##  ##.#.....#.# #. ...####@.# #.#81i Z .# #.## #†# .. #.# ######.#### #$# #.........# ... #†..# ... #......81i j...##... #.# ####81i5 ;# #.# 81iU I #.#81i e8.6 (2181iݭ 81i 81i  ...# #..### #...###..####### ###..# #† ...> ##.# ##.†..# ####.#. ####...#####.†. ##.....## #))### #..#####...#### #.## 81i1 d#.#.....#.#   ...####..# #@##†. ######.####81i  #$# #............†#...##.........#81iU {9.6 (3081i 81iCK 2 #...###..####### ###..# #† ...> ##.# ##.†..# ####.#. ####...#####.†. ##.....## #))### #..#####...#### #.## #.#.....#.#   ...####..## #.##81iK †. ######.#### #$# #............†g...#.##...####81iK g   goblin (asleep)81iW  You encounter a goblin. It is wielding a +0 dagger.81ic 81if 90.6 (4Soul Splinter09 _81im 81ip 91i91i91iT91iS91i91i` ...> ##.# ##.†..# ####.#. ####...#####.†. 91i##.....## #))### 91i##..#####...#### #.## #.#.....#.#  91i9 ...####..## #.#†91iY. #.# ######.#### 91i/.........#....#†#g...#.## ####91i91ie1.6 (1891ix 91i R _You see here 10 gold pieces.91i 91i 91iL 91i 91i 91i #. #.# ####...#####.†..#. #.#91i$ .....## #))#### 91iF #..#####...#### #.## 91ic ##.#.....#.# #. ...####..# #.#91i c..#### #.## #†# .....##.# ######.####91i  #.?#$## #.........#91i *#.@..# #†..# #g...# #.........#91i  ##...# #.# ##### #.#91i4 b #.# #91iR :.#  #91ip J.#  #.# 91i I #.#91i- 91i g27 _91i1 91i} :1i:1i:1it:1it:1i:1i )The helpless goblin fails to defend itself.  You puncture the goblin!:1i):1i43Soul Splinter6:1i:1i :1i+D_You kill the goblin!:1ip:1i:1iF:1i:1i=:1i::1iX:1i0 > ##.# ##.†..# ####.# #. #.# ##...#####.†..# .. #.# ##.....## #))#####..#####...#### #.###.#.....#.# #.# ...####..# #.# ..#### #.## #†# .....##.# ######.#### #.?#@## #...# :1i[1 #....# #......†..# #)...# #.# ##...# #.# ##### :1iy8 :1i8 `45:1iI> :1iD :1iSQ  You now have enough gold to buy a scroll of identify on this level.  You can access your shopping list by pressing '$'.:1ijS e5.6 (24:1iCY :1i][ > _You now have 24 gold pieces (gained 10).:1iW/:1i1:1i@7:1ip;:1i>;1i".;1i;1i ;1i{B#. #.# ####...#####.†..#. #.#.....## #))#### #..#####...#### #.##  ##.#.....#.# #. ...####..# #.#;1iB..#### #.## #†# .....##.# ######.#### #.?#.## #.........# #.@..# #;1iC†..# #)...# #.........# ##...# #.# ##### #.# #;1iC:.#  #;1i3C:.#  #;1iDC:.#  #;1iUC.# ;1iiCI #.#;1iI;1iIe6.6 (13;1ieO;1i  ....> ##.# ##.†..# ####.  ...#. #.# ####...#####.†..... #.# ##.....## #))### #..#####...#### #.####.#.....#.# #.## ...####..# #.##..#### #.## #†# .......##.# ######.#####.## #.........##....# #†..# #)...# #;1iP.#...# #.###### #.# #.#  #.#  #.#  #.#;1ihD ;1i;1ie7.6 (22;1i;1i;1ie8.6 (31;1i ;1ia _e - a scroll labelled JORU ENWYKE;1iE;1ib ;1i ;1iU ;1i ;1is =..;1i ;1i; ;1iN   ....> ##.# ##.†..# #### ...#. #.# ####...#####.†  ... #.# ##.....## #)) #..#####...#### #.## ##.#.....#.# #.#;1i`N  # ...####..# #.##..######.## #†#.##.# ######. #@.#.## #.;1iN ! ##....# #......†.. #)...# #.;1iN M ##...# #. ##### #. #. #.;1iN { #. #.;1iT ;1iU e9.6 (10;1i [ ;1i ~M #...###..####### ###..# .> # ##.†..# #####. ####...#####.†....# ##.....## #))##..#####...#######.#.....# # ...####...##..######.## #†# .......@##.# ######.###..#####..#.##.##....#†;1i )##...# #.........;1i 500.6 (2499;1iz ;1i # #...###..# ###..#  ....> ##.# ##.†..#  ...#. #.# ####...#####.† ... #.# ##.....## #)) #..#####...#### #.## ##.#.....#.# #.# # ...####..# #.##..######.## #†#;1i8 .##.# ######..#####..#.## # ##....# #......† #)...# # ##...# # ##### # #;1if h # #;1i~ ;1i e1.6 (38;1i ;1i < #...###..# ###..# ....> ##.# ##.†..#  ...#. #.# ####...#####. ... #.# ##.....## #)) #..#####...#### #. ##.#.....#.# #.# ##...####..# #.#.###..######.## #†#.##.# ######..#####..#.## #. ##....# #......† #)...# # ##...# # ##### # # # #;1i ;1iH e2.6 (47;1i ;1i~V  #...###..# ###..# ....> ##.# ##.†..#  ...#. #.# ####...##### ... #.# ##.....## #) #..#####...#### #. ##.#.....#.# #. ##...####..# #.#.###..######.## #†.##.# ######..#####..#.## #.. ##....# #....... #)...# # ##...# # ##### # # # #;1iZ ;1i/[ e3.6 (56;1i` ;1ig S #....#........# #..## #...###..####### ###..#  ....> ##.# ##.†..#  ...#. #.# ####...####... #.## ##.....## # #..#####...#### # ##.#.....#.# # ##...####..# # #.###.@######.## #.......##.# ######...#####..#.## #K..... ##....# #r.... #)...# #;1i ........# #K   kobold (asleep)....##### #r   rat (asleep).... # #;1ic p  You encounter a rat and a kobold.;1i A.r;1i 6K.;1ip sKr;1iP n==4.6 (65;1i ;1i @ _The rat squeaks loudly. The kobold shouts!<1ir<1iv<1i,|<1i<1i<1ix ###..####### ###......> ##.# ##.†..# ...#. #.# ####...### ... #.## ##.....##  <1i#..#####...####  ##.#.....#.#  ##...####..# ###.###..######.## <1id#......@.....##.# #####.K....#####..#.## #....#...... ##....# ##.r.... #)...# ##...... ##...# ##...... ##### ##...... ##...... # #<1iY9r.<1i^?.K<1i<1i=--5.6 (1Soul Splinter4<1ib<1i<1i@I <1iJ 8--<1iP <1i)U <1iY <1ibb M #...###..# ###.. ....> ##.# ##.†.. ...#. #.# ####... ... #.## ##.....## #..#####...#### ##.#.....#.# ##...####..#<1ib  ###.###..######.## #.##.#  #..K...#####..#.## # #..r...# ##....# # #......# #)...# #<1ib  #......# ##...# # #......# ##### # #......# #<1iuc  #......# # #<1id 8r.<1i7e 5K.<1ik <1iEl `63<1iDr <1i#t =1i=1i=1i=1i<=1i=1iA- #...###..# ### ....> ##.# ##.† ...#. #.# ####... ... #.## ##.....## #..#####...#### ##.#.....#.## ##...####..# ###.###..######.## #...K.##.# =1iu #...r..#####..#.## # #......# ##....# # #......# #)...# # #......# ##...# #=1i #......# ##### # #......# # #......# #=1iç? #=1ip=1i6h=72=1i=1iRz _The rat bites you but does no damage. The kobold closely misses you.=1iu #...###..####### ###. dossy the Grave Robber ....> ##.# ##.†. Revenant ...#. #.# ####...# Health: 23/23 ======================== ... #.## ##.....## Magic: 4/5===================----- #..#####...####  AC: 4Str: 11 ##.#.....#.#  EV: 10Int: 14 # ##...####..#  SH: 0Dex: 9 =1i$###.###..######.##  XL:  2 Next: 34% Place: Dungeon:1 #...K@.......##.# ### Noise: =--------  Time: 507.6 (0.0) #...r..#####..#.## #.. a) +0 dagger {d:3} #......# ##....# #.. Cast: Soul Splinter #......# #)...# #.. Zot (5492)  #......# ##...# #.. #......# ##### #.. K   kobold #......# #.. r   rat =1i#N#......# #.. #.. _The rat squeaks loudly. The kobold shouts! _The rat bites you but does no damage. The kobold closely misses you.Aiming: Soul Splinter (safe; 6% risk of failure)  =1iP-Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a rat (chance to affect: 63%)>1i}Krkobold, wielding a +0 whip (chance to affect: 63%)>1iV $ #...###..####### ###. dossy the Grave Robber ....> ##.# ##.†. Revenant >1i W T...#. #.# ####...# Health: 23/23 ======================== ... #.## ##.....## Magic: 4/5===================----->1inW  #..#####...####  AC: 4Str: 11 ##.#.....#.#  EV: 10Int: 14 # ##...####..#  SH: 0>1iW <Dex: 9 >1iX ###.###..######.##  XL:  2 Next: 34% Place: Dungeon:1 #...K@.......##.# ### Noise: =--------  Time: 507.6 (0.0) #...r..#####..#.## #.. a) +0 dagger {d:3}>1i5X  #......# ##....# #.. Cast: Soul Splinter >1i_X #......# #)...# #.. Zot (5492)  >1iX #......# ##...# #.. #......# ##### #.. K   kobold>1iX  #......# #.. r   rat >1iX ,#......# #.. #.. >1iY l_The rat bites you but does no damage. The kobold closely misses you.>1i=Y Aiming: Soul Splinter (safe; 6% risk of failure)  >1ieY Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line>1iY wAim: a kobold, wielding a +0 whip (chance to affect: 63%)  You miscast Soul Splinter.>1iE` /  --more--?1i E    ....> ##.# ##.† ...#. #.#  ... #.##  #..####  ##.#.....#.#  # ##...#  ####.##  ..##.#  #..#.##      #)...#     ?1iQ % #####  #......#  #......#   Aiming: Soul Splinter (safe; 6% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a kobold, wielding a +0 whip (chance to affect: 63%)  You miscast Soul Splinter.  Nothing appears to happen.?1i Contam: 10% 8.6 (11?1i ?1iNJ _The rat closely misses you. The kobold hits you but does no damage. _You now have 4/5 mp.?1iJp #...###..####### ###. dossy the Grave Robber ....> ##.# ##.†. Revenant ...#. #.# ####...# Health: 23/23 ======================== ... #.## ##.....## Magic: 3/5==============---------- #..#####...####  AC: 4Str: 11 ##.#.....#.#  EV: 10Int: 14 Contam: 10%  # ##...####..#  SH: 0Dex: 9 ###.###..######.##  XL:  2 Next: 34% Place: Dungeon:1 #...K@.......##.# ### Noise: =--------  Time: 508.6 (0.0) #...r..#####..#.## #.. a) +0 dagger {d:3} #.....?1ip.# ##....# #.. Cast: Soul Splinter #......# #)...# #.. Zot (5491)  #......# ##...# #.. #......# ##### #.. K   kobold #......# #.. r   rat #......# #.. #.. _The rat closely misses you. The kobold hits you but does no damage. _You now have 4/5 mp.Aiming: Soul Splinter (safe; 6% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold, wielding a +0 whip (chance to affect: 63%)@1i3 #...###..####### ###. dossy the Grave Robber ....> ##.# ##.†. Revenant ...#. #.# ####...# Health: 23/23 ======================== ... #.## ##.....## Magic: 3/5@1iD==============---------- #..#####...####  AC: 4Str: 11 ##.#.....#.#  EV: 10Int: 14 Contam: 10%  @1i# ##...####..#  SH: 0Dex: 9 ###.###..######.##  XL:  2 Next: 34% Place: Dungeon:1 #...K@.......##.# ### Noise: =--------  Time: 508.6 (0.0) @1iw#...r..#####..#.## #.. a) +0 dagger {d:3} #......# ##....# #.. Cast: Soul Splinter@1i #......# #)...# #.. Zot (5491) @1i(i #......# ##...# #..@1iR #......# ##### #.. K   kobold @1i|#......# #.. r   rat @1i,#......# #.. #.. @1iB_You now have 4/5 mp.@1iAiming: Soul Splinter (safe; 6% risk of failure)  @1iPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line@1i$wAim: a kobold, wielding a +0 whip (chance to affect: 63%)  You miscast Soul Splinter.@1i/  --more--A1iDu   ....> ##.# ##.† ...#. #.#  ... #.##  #..####  ##.#.....#.#  # ##...# A1iUva ####.##  ..##.#  #..#.##      #)...#      #####  #......# #......##..A1iwC#..  Aiming: Soul Splinter (safe; 6% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight line: a kobold, wielding a +0 whip (chance to affect: 63%)  You miscast Soul Splinter.  Nothing appears to happen.A1i/x29.6 (10A1id~A1i7 _The rat bites you but does no damage. The kobold closely misses you. _You now have 3/5 mp.A1iGA1iVHA1iNA1iMSA1iUA1i']0*A1i2" (weak, ally target, soul-splin…)*   soul wisp (summoned)A fragment of the kobold's soul is dislodged from its body.A1i *K The kobold looks weaker. The rat bites you. The kobold misses you.2--2-----1089A1iA1i. _Your soul wisp touches the kobold. _You take 1 damage, and have 22/23 hp. You now have 2/5 mp.B1ie )You hit the kobold.  You kill the kobold!B1ig .*You have harvested as much death for Grave Claw as you can hold at once.B1i2 #####(ally target)#......##..B1iǷ --718 _The rat closely misses you.B1iB1ivh _Your Stealth skill increases to level 3!C1i37....> ##.# ##.†#. ####...# # ##.....# #..#####...#### # ##.#.....#.# #. ##...####.###.###..######.#...*........##.# ###r@.#####..#.## #.....# ##.... #)# #### ^C1i<;C1i<`27C1i\AC1iC _The rat bites you but does no damage. Your soul wisp barely misses the rat.C1i&E .  You hit the rat.C1i*   soul wisp (summoned)C1i.413Soul Splinter6C1iC1iG _You kill the rat!D1iD1i%D1ifD1iD1i#D1i*D1i*D1i/D1i4D1i 83==------45D1i:D1iJ?D1iv?!-D1i?^5.6 (24D1iCD1iHD1iHF186.6 (3D1i I:3D1iLD1iPD1iQE67.6 (4D1i&Q:2D1i_TD1iWD1i'X==3=====48.6 (5D1iKX:1D1iV[D1i^29.6 (60D1iaD1idD1id020.6 (779D1igD1ikD1i=l8% 1.6 (88D1i?pD1itD1ipuA=====6D1iu^2.6 (97D1iyD1iF~D1i~=43.6 (1D1i~F0.0)6D1iD1imD1iÇF24.6 (11D1i:5D1iD1i}D1i15.6 (124D1iD1iUD1iD1i/6.6 (13D1i:3D1i;D1ik § _Your magical contamination has completely faded away.D1iqRD1i4f7.6 (142D1iD1i@r _Your soul wisp disappears in a puff of smoke!D1if8.6 (151D1iuD1i7)D1i$;4=====D1i8_9.6 (160D1i(D1iD1iOh30.6 (1769D1iVD1iD1iZP1.6 (188D1i|D1ipD1iD1ihf2.6 (197D1iKD1iD1iL=====3.6 (20D1i4:6D1iD1iD1i-P4.6 (215D1iLD1iD1iD1i2P5.6 (224D1iRD1iRD1i D1i ,6.6 (23D1i :3D1ixD1iD1i P7.6 (242D1i!D1i-D1i~D1i,8.6 (25D1i:1D1i D1i$D1i%,9.6 (26D1i"%:0D1i/)D1i.D1in.#5D1i.a=====40.6 (2759D1i.D1i2D1ip- #...###..####### ### ....> ##.# ##.† ...#.# #.# ####...... .. #.## ##.....# #. #..#####...#### #. ##.#.....#.# #. ##...####..# ###.###..######.##  #...@........##.# ## #......#####..#.## #D1ip #......# ##....# # #......# #)...# # #......#...# # #......# ##### # #......# # #......# ##.....^#D1ip? #D1ivD1ivD1i wI1.6 (288D1i9wD1i{D1im}$  Things that are here:D1i~  #...###..#  ....> ##.# ##. ...#.## #.# ####D1i۲ ... ..# #.## ##..... #.# #..#####... #.# ##.#.....#.# #.# ##...####..# ###.###..######.## #..@).##.# D1i2 #......#####..#.## # #......# ##....# # #......# #)...# # #......# ##...# # #......# ##### # #......# # #......# #D1iT #.....^# #a +0 whip; a kobold corpseD1iθD1im2.6 (297 _D1i#D1iM #....#........#  #...###..####### ##.> # ###.## #.# ####... ..# #.## ##.......#####...####.....# #.# ##...####..D1i###@###..######.## .)........##.# ..#####..#.###.#......# #)...# #D1i0#......#D1iD1if3.6 (306D1iD1i>M#...##### #....#........#  #...###..####### ##.> # ###.## #.# ####... ..# #.## ##.......#####...####.....# #@# ##...####..###.###..######.## #...)........##.# #......#####..#.##......# ##....# #D1i+?0#......#D1i{DD1iD'=====D1iE_4.6 (315D1i%JD1iM......#...##### #....#........#  #...###..####### ##.> # ###.## #.# ####... ..# #.## ##.....D1iX..#####...####.....# #.# ##...####..##.###..######.## ...)........##.# #......#####..#.## ##...... D1i}\#......###......#D1i|D1i׋_5.6 (324D1iD1ijM###.###########......#...#######....#........#  #...###..####### ##.> # ###.## #.# ####D1i...#..# #.## ##.......#####...####.....# #.# ##...####..##.###..######.## #...)........##.# #D1i5Q.....#......D1iD1iPf6.6 (333D1i3D1iM M.....#.#.### ###.###########...... #.#...#######....#........#  #...###..####### ##D1i ..> # #### #.# ####...#.@# #.## ##.....##.# #..#####...####.....#D1i  #.# ##...####..###.###..######.##D1i -.....D1iD1i_7.6 (342D1idD1i4M: #.....#.#.###.##### ###.##.. #.#. #.#.. ##....#.# #...###..D1iM#  ....># ##.# ## ...#.## #.# #### ...#@.# #.## ##D1iM ##.# #..#####... #.# ##.#.....#.#D1iM #.# ##...####..# ##D1iM6#.###..######.##D1iMe #...).##.#D1iMh #......#####..#.##D1iN #......# ##....# #......# #)...#D1i)S|8.6 (351D1ipWD1iՍM..# #.....##.....#.#.### ###.##.########....... #.#...######....#........# ####...###..####### D1i)c#.....># # #### #.# ####...#..# #.## ##....##.# #..#####...###.....##.# ##...####..#..D1iD1iNf9.6 (360D1iID1iX #.....).### #####..# #.....#...# #.....## #.....#.#.###.##### ###.##........###### #.#............... #.#.....#### ##....#........#  ####...###..####### #....@># ##.# ##....#.## #.# #####....#..# #.## ##...D1i#....##.# #..#####...###### #.# ##.#.....#.# #.# ##...####..#  ###.###..######.##  #...)........##.# D1i #......#####..#.## D1iD1i@-50.6 (37D1i`;49D1iD1iT #.....).### #####.. #.....#...# #..... #.....#.#.###.##### ###.##. #.#D1ihO #.#........... ##....#.# ####...###..# #...@.># ##.#  #....#.## #.#  #....#..# #.## ## #....##.# #..#####... #######.# ##.#.....#.D1i #.# ##...####.. ###.###..######. #...).##.#D1ib #......#####..#.D1iD1ikf1.6 (388D1i#D1ix\#.....).### #####..##.....#...# #.....##.....#.#.###.##### ###.##.##.#.#.#...........###....#.# D1i\U####...###..# #....@># ##.# ##....#.## #.# ##....#..# #.## ##.D1i-]#....##.# #..#####...########.# ##.#.....#.##.# ##...####..####.###..######.##...).##.# #......#####..#.#D1idD1iZdf2.6 (397D1iiD1i@#.....#...# #.....## #.....#.#.###.##### ###.##........####### #.#................#.#...........#######....#..# ####...###..####### ##.....># ##.# ##D1ia#....#@## #.# ####.#....#..# #.## ##....#....##.# #..#####...##D1in#######.# ##.#.....#.#  D1iɢo#.# ##...####..#D1iܢ[###.###..######.##D1i#...)........##.##......#####..#.##D1i]#......# ##....#D1i D1iwD1iĩ,3.6 (40D1i:6D1iaD1i #.....#.#.###.##### ###.##........######## #.#..........#.#...########....## ####...###..####### ##D1ijc#.....># ##.# ##.#....#.## #.# ####..#....#.@# #.## ##....#....##.# #..#####...##########.# ##.#.....#.# D1in #.# ##...####..# ###.###..######.###...)........##.# # D1i^#......#####..#.## #D1i #......# ##....# #D1i #......# #)...# # D1i"D1iMD1iD1i_4.6 (415D1i.D1i$ ##.##.......### #.#.........#########....# ####...###..####### ##D1iV%a.....># ##.# ##..#.## ####..# #.## ##...##@# #..#####...#########.# ##.#.....#.#  ..####.###.###..######.#.....#......# ##...# # D1i*D1i+f5.6 (424D1iy/D1ib  #.#.........#########....# ####...###..####### ##.....># ##.# ##..#.## ####.#..# #.## ##...D1iYb##.# #..#####...########.#.....#.#  ..####.###.###..######.#Zot (5444) .....#......#......# ##### # D1iVfD1ifP6.6 (433D1ifD1i^jD1in ########....# ####...###..####### ##.....># ##.# ##..#.## ####.#..# #.## ##...#.# #..#####...########.#.....#.#  ..####.###.###..######.#...)........##.# #......#####..#.###......#......###......##......## D1i D1iLP7.6 (442D1ijD1i6D1i  ##....# ####...###..####### ##.....># ##.# ##..#.## ####..# #.## ##...#.# #..#####...########.#.....#.# D1i ..####.###@###..######.##...)........##.# ##......#####..#.###......# ##....D1i#......##......## D1iD1iVD1iP8.6 (451D1iD1iTD1i$! ####...###..####### ##.....># ##.# ##..#.## ####..# #.## ##...#.# #..#####...###D1i%#####.#.....#.#  ..####.###.###..######.##..@)........##.# #....#####..#.##..# ##.... #)#......##.....^## D1ic+D1i+f9.6 (460D1ih0D1ih? .....># ##.# ##..#.## ####..# #.## ##...#.# #..#####...########.#.....#.#  D1i.i...####.###.###..######.#...)........##.# #...#####..#.##..# ##.... #)D1iFi4#D1igiO#.....^##D1iiD D1i,pD1ikph60.6 (4739D1iquD1iu .#.## D1i$>####..# #.## ##...#.# #..#####...########.#.....#.#  D1iE...####.###.###..######.#...)........##.# #D1id...#####..#.##..# ##.... #)D1i`# ####D1iS######### D1iD1iD1i7,1.6 (48D1i:8D1iD1iD1iD1i  D1iDone exploring. _Health restored: 23; MP restored: 5E1iȮE1iE1i=E1iE1iSE1iN......E1i.....E1ieE1iE1i0.0) _Done exploring.E1i E1iT E1i. O#....#.## #.# ####.. dossy the Grave Robber#....#..# #.## ##..... Revenant#....##.# #..#####...### Health: 23/23 ========================#######.# ##.#.....#.#Magic: 5/5========================#.# ##...####..#AC: 4E1i Str: 11###.###..######.##EV: 10Int: 14#...)........##.# # SH: 0Dex: 9#......#####..#.## # XL:  2 Next: 41% Place: Dungeon:1#..@...# ##....# # Noise: ---------  Time: 561.6 (0.0)#......# #)...# # a) +0 dagger {d:3}#......# ##...# # Cast: Soul SplinterE1i; V#......# ##### # Zot (5438) #......###......#E1i # #.....^## ######### #E1i   _Your soul wisp disappears in a puff of smoke!E1i Things that are here: _a +0 whip; a kobold corpseDone exploring. E1i _Health restored: 23; MP restored: 5 _Done exploring.E1i E1i# E1i)b %M.># # #### #.# ####E1i[b ..# #.## ##...........#####...#########E1i|b .#.....# #.# ##...####..E1ib ##.###..######.## )........##.# E1ib >####..#.#.##.E1ib ))##...E1ic #......# ##### #########E1ii E1i-j +2.6 (1E1iNj A7 _E1io E1i cM###...###..####### ##.># # #### #.# ####E1iΦ ..# #.## ##...........#####...#########.#.....#E1i  #.# ##...####..##.###..######.## E1i )........##.# ####..#.#.E1i2 &##.)E1iW #......# ##...# ##.....^#E1i E1i= O3.6 (26E1i^ E1iƱ E1i; M ##....#........# ###...###..####### ##.># # #### #.# ####..# #.## ##...........#####...##########.....# #.# ##...####..###@###..######.## )........##.# E1i ####..#.#.##.#......# #)...# ##......#E1i E1i ^4.6 (35E1i E1i $ M #.#...##### ##....#........# ###...###..####### ##.># # ##E1ig$ ## #.# ####..# #.## ##...........#####...##########.....#E1i$ + #@# ##...####..###.###..######.## #...)........##.# E1i$ c#......#####..#.#E1i$ #......# ##....# ##......#E1i7* {5.6 (44E1i.- E1ita M...... #.#...##### ##....#........# ###...###..####### ##.># # ###.## #.# ####..# #.## ##...........#####...##########.....# #.# ##...####..##.###..######.## ...)........##.# #......#####..#.## ##...... E1ia \#......###......#E1ik {6.6 (53E1iOo E1i SM###.###########...... #.#...##### ##....#........# ###...###..####### ##.># # ###.## #.# #####..# #.## ##.....E1i^ y......#####...##########.....# #.# ##...####..##.###..######.## #...)........##.# #E1i q.....#......E1iש E1i e7.6 (62E1iĮ E1i Z #.....#.#.###.##### E1i `###.##.E1i #######E1i2 b #.#.E1iR ......E1iu n #.#..E1i .#####E1i u ##....#........# E1i[ s ####...###..####### #E1i  #.....># ##.# ##E1i  #....#.## #.# ####E1i_  #....#@.# #.## ##....E1i ~ #....##.# #..#####...##E1i #######.# ##.#.....#.# #.# ##...####..# ###.###..######.## #...)........##.# #......#####..#.## #......# ##....# #......# #)...#E1i A8.6 (7E1i :1E1i E1iH. M..# #.....##.....#.#.### ###.##.########....... #.#...#### ##....#........# ####...###..####### E1i. #.....># # #### #.# ####..# #.## ##........##.# #..#####...#########.....##.# ##...####..#..E1i4 {9.6 (80E1i8 E1i[o M).### #####..###...# #.....##.....#.#.### ###.##........########........ #.#...#### ##....#........# ###...###..####### #.....@# # ###....#.## #.# #####....#..# #.## ##....#....##.# #..#####...##E1i p #######.# ##.#.....#.#..E1is E1i-t g70.6 (929E1ix E1i0{ Y  There is a stone staircase leading down here.E1iS E1iN E1i R1.6 (10.0)8 E1i _E1i E1i 211428) You climb downwards.E1iJ h  .....  ######.#...  ........... .......... ........  #......... ...###......... E1i K......S ....##..#..#### . #.#. .#  .. .. ..  g.. ... ..#... ##.. .. S   adder (asleep)E1iٿ .... ... . g   goblin..... ...  You encounter an adder and a goblin.E1i E1i r===3.1 (11.56E1i4 E1i* {  .....  ######.#...  E1ii |...........  ..........  #.........  #.........  E1i $...###.........  E1i #.....@......S  ....##..#..####  . #.#. .#  .. .. ..  E1iH g.. ... ..  #... ##.. ..  .... ... .  ..... ...  _The goblin shouts!  There is a stone staircase leading up here.E1iz .....  ######.#...  ...........  ..........  #.........  #.........  ...###.........  #.....@......S  ....##..#..#### E1izH . #.#. .#  .. .. ..  g.. ... .. #... ##.. ..  .... ... .  E1i{ ..... ... E1iϊ5Soul SplinterE1i^E1iɑd _There are monsters nearby!F1i F1ix! F1iA& F1iZ. F1iL3 F1i(9 ....######.#..F1iQ9 V.#.#.F1ij9 ...###.#.....<F1i{9 3S.F1i9 }....##..#..#F1i9 . #.#...# F1i9 ... ..... #g.. .F1i9 #..F1i9 #... ##........ .....F1i9 5..... ......F1i; 'g.F1ir1i!Aa _There is a stone staircase leading up here.s1is1i!7-s1i's1i{,s1i1s1i9:s1iY>s1iNFs1iIg18 _s1i{Ls1iSs1i:Te2.1 (27s1i#Ys1i`s1ia2=3.1 (36s1i(fs1in{4.1 (45s1iss1i\zs1ize5.1 (54s1is1i8{6.1 (63s1iSs1i193s1iғ==7.1 (72s1is1is1iϢ5=====8.1 (81s1is1iа4 _Magic restored.s1i|e9.1 (90s1i@s1i̾600.1 (10.0)399s1iBs1i=1.1 (118s1is1is1i#4s1ik======2.1 (127s1is1i ........ .######.# ........ s1i #....## #.....<*....##.@#..#####s1i-". #)#...#  ... .......#... .......#... ##..s1iKD........ ....s1irX..... .... _HP restored.s1iZ s1i f3.1 (136s1i%s1i]\######.#.... ........... .... #... . #... ...###... #.....<*....... ....##..#..##### . #)#@..#  ...#........#.....#...###.... ...... ....... ..... .)s1i`2*s1ig†*   soul wisp (summoned)s1i#hf4.1 (145s1ins1i........... . #.......... . #.......... ...###.......... #.....<†....... ....##.*#..##### . #)#...#####. ...#.@.......#.....#...###..... ...... .s1io...... .... ..) ....s1i=M.*s1i=s1i}f5.1 (154s1is1i5. .... #.......... . #.... ...###.......... #.....<†....... ....##..#..##### . #)#*..#####....#..#.#...###...... #.w..... ........ ..w   dart slug (asleep)... ...).*   soul wisp (summoned)[..<s1i' s1iV<You encounter a dart slug.s1iM.*s1i3, ally target)s1i=6.1 (163s1i)s1i  _Found a leather armour. Found a stone staircase leading up. _Health restored: 24; MP restored: 5u1i5. ........... #.......... . #.......... ...###.......... #.....<†....... ....##..#..##### . #)#...#####....#.*.#.#...###...... #.u1i-w...... ....... ..... ....)..[.<.u1i,§u1i4)u1ik7.0)2u1i"u1i%c _Your soul wisp disappears in a puff of smoke!u1il J. ........... #.......... . #.......... ...###.......... #.....<†....... ....##..#..##### .. #)#...#####....#.§.#.#...###...... #.w...... ....... .... .....)...[.<.u1it ...u1iIv x8Soul Splinter1u1iF| u1i6~ v1iI v1i   Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting1.9   1.7  +1   o - Spellcasting   2.0   3.6  -1  v1iw          b - Maces & Flails   0.0   1.2  -1   p - Conjurations   0.0   1.2  -1   c - Axes   0.0   1.2  -1   q - Hexes   0.0   1.4  -2   d - Polearms   0.0   1.2  -1   r - Summonings   0.0   1.2  -1  v1i  e - Staves   0.0   1.2  -1   s - Necromancy   4.0   5.0   0  v1i  f - Unarmed Combat   0.0   0.8  +1   t - Forgecraft   0.0   1.4  -2  v1i'  g - Throwing   0.0   1.2  -1   u - Translocations   0.0   1.2  -1      v1iK v - Alchemy   0.0   1.2  -1  v1i B h - Short Blades   0.0   1.2  -1   w - Fire Magic   0.0   1.4  -2   i - Long Blades   0.0   1.2  -1   x - Ice Magic   0.0   0.8  +1  v1i&  j - Ranged Weapons   0.0   1.7  -3   y - Air Magic   0.0   1.4  -2       z - Earth Magic   0.0   0.8  +1   k - Armour   0.0   1.2  -1       l - Dodging   1.7   2.4  -1   0 - Invocations   0.0   0.8  +1   m - Shields   0.0   1.2  -1   1 - Evocations   0.0   1.2  -1  n + Stealth3.2   2.8  +2 1iK s0m     The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Helpv1io *[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsw1it w1iH| w1i B............dossy the Grave Robber...........Revenant#..........Health: 24/24 ========================. #..........Magic: 5/5========================...###..........AC: 4Str: 11#.....<†.......EV: 10Int: 14....##..#..##### .SH: 0w1i Dex: 9. #)#...#####....XL:  2 Next: 89% Place: Dungeon:2...#....@.......Noise: ---------  Time: 608.1 (0.0)#................a) +0 dagger {d:3}#...###..........Cast: Soul Splinter..... #.......w..Zot (11391) ..... ................. ............w   dart slug (asleep)... .....).........[........<.. _Magic restored. _HP restored.  You encounter a dart slug. _Found a leather armour. Found a stone staircase leading up. _Health restored: 24; MP restored: 5 w1i$ d_Your soul wisp disappears in a puff of smoke!w1iX w1i w1i w1i3 w1i/. . #. . #.. ...###... #.....<†. #....##..#..##### ..#. #)#...#####....#.#.##...###.#..... #.w..#..... ............. ......).#..[.<..#w1i7w.w1iDww1i"e9.1 (10w1i w1ix1ia. . #. . #. ...###. #.....<†. .# x1i....##..#..##### #..#.. #)#...#####....#.#.##...###......w...# ..... #.# ..... .#.......x1iB... ......).#..x1ix1ib1089x1ix1ix1i% #.......  . #.... ...  ...###.......#.....<†x1iG....# .  ....##..#..#####.#..#.#. #)#...#####......# ...#.........#.....x1iy## #...###w...# x1iX..... #....# ..... ........... )# ..[........<..# K   kobold (missile, asleep) ..K...x1i K.  You encounter a kobold. It is wielding a +0 short sword and quivering stones.x1iK)=18x1i x1iO _The dart slug misses you.y1iO  You hit the dart slug but do no damage. The dart slug closely misses you.y1iT(((((y1iB.....y1i`27y1iWy1iW _The kobold throws a stone. The stone hits you but does no damage.y1i L ........... dossy the Grave Robber #.................  Revenant  . #............. ...  Health: 24/24 ========================  ...###................  Magic: 4/5===================-----  #.....<†...........# .  AC: 4Str: 11  ....##..#..#####.#..#.#  EV: 10Int: 14 y1i|  . #)#...#####......#  SH: 0Dex: 9 ...#...............  XL:  2 Next: 89% Place: Dungeon:2  #...........@....##  Noise: =--------  Time: 612.1 (0.0)  #...###......w...#  a) +0 dagger {d:3} y1i  ..... #..........#  Cast: Soul Splinter y1i  ..... .............#  Zot (11387)  .....................#  ... ......).......#..  w   dart slug ..[.......K<..# .  K   kobold (missile) ............. y1i  You hit the dart slug but do no damage. The dart slug closely misses you. _The kobold throws a stone. The stone hits you but does no damage.  y1i? RAiming: Soul Splinter (safe; 6% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycley1i\ fShift-Dir - straight lineAim: a dart slug (chance to affect: 63%)z1i...........dossy the Grave Robber#.................Revenant. #............. ...Health: 24/24 ========================...###................Magic: 4/5z1i===================-----#.....<†...........# .AC: 4Str: 11  ....##..#..#####.#..#.#EV: 10Int: 14  z1i*1. #)#...#####......#SH: 0Dex: 9...#...............z1iZXL:  2 Next: 89% Place: Dungeon:2#...........@....##z1iNoise: =--------  Time: 612.1 (0.0)#...###......*...#z1ia) +0 dagger {d:3}..... #..........#Cast: Soul Splinterz1i1..... .............#Zot (11387) .....................#... ......).......#..w   dart slug..[.......K<..# .K   kobold (missile)z1i.............  You hit the dart slug but do no damage. The dart slug closely misses you. _The kobold throws a stone. The stone hits you but does no damage.  Aiming: Soul Splinter (safe; 6% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a dart slug (chance to affect: 63%)z1i/!(weak, ally target, soul-sp…)*   soul wisp (summoned)Aiming: Soul Splinter (safe; 6% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight line  Aim: a dart slug (chance to affect: 63%)  A fragment of the dart slug's soul is dislodged from its body.  The dart slug looks weaker.z1i*KSw*z1i_OT(((((z1i .....  The kobold throws a stone. The stone hits you but does no damage.  Your soul wisp touches the dart slug.z1i ``The dart slug launches a dart at you.z1igK.@z1in3.1 (1Soul Splinter6z1ivz1iy9 _The slug dart misses you. z1iJyX_You now have 4/5 mp.z1iaa  You hit the dart slug.  The dart slug is moderately wounded.z1ig T(((((z1i ..... The kobold throws a stone. The stone hits you but does no damage.z1i `45z1i z1i ; _Your soul wisp touches the dart slug.{1iYi^  You hit the dart slug but do no damage.{1iiLThe dart slug is severely wounded.{1io ``The dart slug launches a dart at you.{1i8K.{1ig^.@ {1i@x5Soul Splinter4{1i{1iu _The slug dart misses you. Your soul wisp touches the dart slug.{1i3 M .  You hit the dart slug.{1iP 6K.{1i T.*{1ih K   kobold (missile, ally target)*   soul wisp (summoned){1i {1iU B...........dossy the Grave Robber#.................Revenant. #............. ...{1i Health: 24/24 ========================...###................Magic: 4/5===================-----#.....<†...........# .AC: 4Str: 11  ....##..#..#####.#..#.#EV: 10{1i $Int: 14  . #)#...#####......#SH: 0Dex: 9{1i& 0...#...............XL:  2 Next: 103% Place: Dungeon:2#...........@....##{1iT Noise: =--------  Time: 616.1 (1.0)#...###..........#a) +0 dagger {d:3}..... #..........#Cast: Soul Splinter{1i ..... ........*....#Zot (11383) {1i ...............K.....#... ......).......#..K   kobold (missile, ally target)..[........<..# .{1i *   soul wisp (summoned).............  You hit the dart slug but do no damage.The dart slug is severely wounded.{1iK The dart slug launches a dart at you. _The slug dart misses you. Your soul wisp touches the dart slug.  You hit the dart slug. _You kill the dart slug!{1iJ b  The dart slug launches a dart at you. _The slug dart misses you. Your soul wisp touches the dart slug.  You hit the dart slug. _You kill the dart slug!Your Fighting skill increases to level 2!{1i 6You have reached level 3!{1i /  --more--}1i  Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? }1i1iM9/2963 1% Soul SplinterMemories (1) Your experience leads to an increase in your attributes!  Increase (S)trength, (I)ntelligence, or (D)exterity?  feel clever. x2  You remember the chill of winter seizing you.  (You can now cast Freeze.)  1i Spell assigned to 'f'.1i1i  Your flames flicker hungrily. _Health restored: 291ii#...........##....  #.....<†# .  ....##..#..#####.#..#.# #)#...#####.....  ...#........1i.#....## ### ..... ..*....#.......K.....# ... ).......#..1i ..[........<..#  ..... ##########1i4K.1i1iߵ-7Soul Splinter21i31i b _Your soul wisp completely misses the kobold.1i...##.  #.....<†..# .  ....##..#..#####.#..#.# #)#...#####.....  ...#.........#....## ### ..... .......K*....#..............# ... )#.. ..[........<..#  ...... ##########.1iO  The kobold hits you with a +0 short sword.1iV5----=1i?C811i 1i/ _Your soul wisp barely misses the kobold. _You take 4 damage, and have 25/29 hp.1i%  1iHdYou closely miss the kobold. The kobold hits you but does no damage.1iJ`901i1ik^ _Your soul wisp barely misses the kobold.1ie  . #.................  dossy the Grave Robber  ...###................  Revenant  #.....<†...........# .  Health: 25/29 ====================----  ....##..#..#####.#..#.#  Magic: 3/5==============----------  . #)#...#####......#  AC: 4Str: 11 ...#...............  EV: 10Int: 16  #................##  SH: 0Dex: 9  #...###..........#  XL:  3 Next:  1% Place: Dungeon:2  ..... #.....@....#  Noise: =--------  Time: 619.1 (0.0)  ..... .......K*....#  a) +0 1i dagger {d:3}  .....................#  Cast: Soul Splinter  ... ......).......#..  Zot (11380) Memories (1)  ..[........<..# .  ..............  K   kobold (missile, ally target) ....##########.  *   soul wisp (summoned) .... _Your soul wisp barely misses the kobold.Aiming: Soul Splinter (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold, wielding a +0 short sword and quivering stones (ally target,  chance to affect: 64%)1i% . #.................dossy the Grave Robber...###................1i &Revenant#.....<†...........# .Health: 25/29 ====================----....##..#..#####.#..#.#1ic&Magic: 3/5==============----------. #)#...#####......#AC: 4Str: 11...#...............EV: 101i&Int: 16#................##SH: 01i&yDex: 9#...###..........#1i&XL:  3 Next:  1% Place: Dungeon:2..... #.....@....#1i&Noise: =--------  Time: 619.1 (0.0)..... .......**....#1i'a) +0 dagger {d:3}.....................#Cast: Soul Splinter1iM'... ......).......#..Zot (11380) Memories (1) 1ir'..[........<..# ...............K   kobold (missile, ally target)1i'....##########.*   soul wisp (summoned).... 1i'_Your soul wisp barely misses the kobold.Aiming: Soul Splinter (safe; 5% risk of failure)  1i'Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line1i(~Aim: a kobold, wielding a +0 short sword and quivering stones (ally target,  chance to affect: 64%)1i2§1ifzweak, ally target, s…) Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a kobold, wielding a +0 short sword and quivering stones (ally target,  chance to affect: 64%)  Your soul wisp disappears in a puff of smoke!  A fragment of the kobold's soul is dislodged from its body.1ix §K.*The kobold looks weaker.1i:20.1 (1Soul Splinter791i^1ii _The kobold hits you but does no damage. Your soul wisp misses the kobold. 1iX_You now have 3/5 mp.1i< )You barely miss the kobold. The kobold hits you but does no damage.  Your soul wisp touches the kobold.1i; .*   soul wisp (summoned)1i h3181i 1i F _The kobold dies!1iI00..##  #.....<†.#..  ....##..#..#####.#..#.# #)#...#####.....  ...#........1i0.#....## ### ..... ##...#........*.....# ... 1i0).......#.. ..[........<..# .1i0d ......##########.1i18##.1i:1iB6=-271iF1iRY  f - 5 stones (gained 3)  Things that are here:1i"W4=====-3.1 (261i^W1i(^1i`W _a +0 short sword; a kobold corpse1i #.....<†#......##..#..#####.#..#.# #)#...#####.....  1iw ...#.........#....## ### ..... ##1i.......).....##.......*.....# ... 1ic).......#.. ..[........<..# . .......##########. ##1iN. #1i1i[ e4.1 (151ir'1i(1i=e1ii1i)n1iq1iu1i~:1i!1i1ir`541iE1i1i#71i4==6.1 (231i1i=====7.1 (321i1i61ie8.1 (411iT1i[1ie9.1 (501i1i[1i8==30.1 (6691i1i1ie1.1 (781i1i1i2e2.1 (871iP1i3.1 (961iB9==4.1 (10.0)51i 1i1i^5=====5.1 (111i :41i%1iv....##..#..#####.#..#.# . #)#...#####......# ...#.........#....## #...###.#......##.## .......).....##...*.....# ... ).@.....#.. ..[........<..# . ........##########..### # 1iNU.*1i#1i#%f6.1 (1231i*1ieH . #)#...#####......# ...#.........#.....## #...###.#......##.## .......).....##........# ... )..*....#.. ..[....@...<..# . .........##########.. ### #.  #1igU.*1ip1iqf7.1 (1321iv1i ...#.........#.....## #...###.......##.## .......).....##........# )#.. ...[.....*..<..# ......@..........##########.. ###.. #.. #.. #..#..1i}U.*1i.1i=8.1 (1411i1itT ...#. #......## #...###.# ......##.## .).....## ........# .).......#...[........<..# ..*..#....###....#. #...... #.....# #...... #....#.>1i3*.1i 1i?=====9.1 (1501i1i _Found an escape hatch in the floor. _Health restored: 29; MP restored: 51i1i11i1i'1i1i3...1i#1i1iL\{#....## ### ......##.......).....##........ 1i\\)#.. ....[........<..# ....*.........##########.># ###....##. #.....#. 1i2]# .h   jackal (asleep)#.>*   soul wisp (summoned)h..##..1iff  You encounter a jackal.1iRsH*.0.0)1i{E, ally target)1i"g40.1 (1591i1i; _Found a stone staircase leading down.1i+ 1i1 1i8 1i> 1iEG 1i^R h### ......#..##.......).....##........ ).......#.. ....[........<..# ...*...........##########.># ###....#. #.....#.   ..#.>#h..##..#...... ...1i[ N.*1ig 1i9o `181i*v 1iLx 1i']1ia1i%h1iam1iZu1i......#.......).....##......... ).......#.. ....[........<..# ..............*##########1ir..># ...###.@..#. #.....#.   ..#.>#h..##..#h 2 jackals (asleep, 1 ally target)...... ...1i#..h.## ##1i# §You encounter a jackal.The jackal barks!1i6h.1i05h.1i.hh1 wandering)1i>===2Soul Splinter71i1idc _Your soul wisp disappears in a puff of smoke!1iB 1iC 1iK 1iP 1i0W 1ia X.......).....##.........1ia  ).#.. ....[........<..# ........1ia ##########.........># ...###....##1i b #. #.@...#.   1iHb k....h..#.>##1ilb ...##..#..h... ...1ib #....## #######1i f 5h.1ig 6h.1ig 6h.1i1i*8h.1i^1ii--451i1iU _You hit the jackal but do no damage. The jackal barely misses you.1i;LH .............).....##  dossy the Grave Robber .....................#  Revenant ..........).......#..  Health: 29/29 ======================== ....[........<..# .  Magic: 4/5===================----- ...................  AC: 41iLStr: 11 ........##########.  EV: 10Int: 16 .........>#  SH: 0Dex: 9 ...###....##  XL:  3 Next:  3% Place: Dungeon:2 #. #.@...#  Noise: =--------  Time: 644.1 (0.0) . #.h...#  a) +0 dagger {d:3} 1iM#.h.......  Cast: Soul Splinter #....#.>##  Zot (11355) Memories (1)  #....##..#  ...... ...  hh 2 jackals #....## ##  ######  1iM'_The jackal barks! _You hit the jackal but do no damage. The jackal barely misses you.Aiming: Soul Splinter (safe; 5% risk of failure)  1iM0Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a jackal (chance to affect: 64%)1ix .............).....##dossy the Grave Robber.....................#Revenant..........).......#..Health: 29/29 ========================....[........<..# .Magic: 4/5===================-----...................AC: 4Str: 11........##########.EV: 10Int: 16.........>#SH: 01i bDex: 9...###....##XL:  3 Next:  3% Place: Dungeon:2#. #.@...#Noise: =--------  Time: 644.1 (0.0). #.*...#a) +0 dagger {d:3}#.h.......Cast: Soul Splinter#....#.>##Zot (11355) Memories (1) #....##..#...... ...hh 2 jackals#....## ######## _The jackal barks! _You hit the jackal but do no damage. The jackal barely misses you.Aiming: Soul Splinter (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line1i ;Aim: a jackal (chance to affect: 64%)1iB '(1 weak, 1 ally target, 1 s…)*   soul wisp (summoned)  Aiming: Soul Splinter (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight line  Aim: a jackal (chance to affect: 64%)  A fragment of the jackal's soul is dislodged from its body.  The jackal looks weaker.1i 7h.1i *hThe jackal bites you but does no damage.1i4 e5.1 (141i, 1i{ _Your soul wisp closely misses the jackal. _You now have 4/5 mp.1ip _Your soul wisp closely misses the jackal. _You now have 4/5 mp.  You hit the jackal.  The jackal is moderately wounded.  The jackal closely misses you. The jackal barely misses you.  The jackal completely misses you. The jackal bites you.1i&6---631iT1i _Your soul wisp barely misses the jackal. _You take 3 damage, and have 26/29 hp.1i  You closely miss the jackal.The jackal is moderately wounded.The jackal completely misses you. The jackal barely misses you.1i7=--721ik1i^ _Your soul wisp barely misses the jackal.1iy0... ).......#..  ....[........<..# . 1i1................... ........##########. .........># ...###....##. #..*..# . #hh@..#  #..........#....#.>###1ie?#....##..# ...... ....##....## ######### 1iĻ4h.1ip †The jackal bites you but does no damage.  1iThe jackal completely misses you. The jackal bites you.  Your soul wisp touches the jackal.1idq   jackal1i6-7811i!1i _The jackal dies! _You take 1 damage, and have 26/29 hp.1imV .# ....).#..1iV ....[........<..# . .......... ........####. .........>#1iW ...###....## #. #.h*..# . #.@...# #.1iNW #....#.>### #....##..# ...... .... ##....## ### ######1iW1iaW (ally target)1i(b`901ig1imih _The jackal misses you. Your soul wisp touches the jackal.1iks _You see here a jackal corpse.1i  You barely miss the jackal.The jackal is heavily wounded.1ib50491i1iL _The jackal barely misses you. Your soul wisp misses the jackal.1i4  You barely miss the jackal.The jackal is heavily wounded.The jackal barely misses you. The jackal closely misses you.7=181i>1i^ _Your soul wisp barely misses the jackal.1i  You barely miss the jackal.The jackal is heavily wounded.The jackal bites you but does no damage.1i `271iȗ 1iϙ ^ _Your soul wisp barely misses the jackal.1iThe jackal bites you but does no damage.hit the jackal but do no damage.The jackal barely misses you.  The jackal bites you but does no damage.1ih`361i1is^ _Your soul wisp barely misses the jackal.1i q  The jackal barely misses you.  The jackal bites you but does no damage. _Your soul wisp barely misses the jackal.You barely miss the jackal.  The jackal is heavily wounded.  The jackal bites you.1ir U5--41i :51i 1iw _Your soul wisp touches the jackal but does no damage. _You take 2 damage, and have 25/29 hp.1iQ† _Your soul wisp touches the jackal but does no damage. _You take 2 damage, and have 25/29 hp.  You barely miss the jackal. 1i The jackal is heavily wounded.  The jackal closely misses you. Your soul wisp touches the jackal.1i*   soul wisp (summoned)1i6=-5=====105Soul Splinter1i:41i(1iz _The jackal dies! _MP restored: 51i % ).....#........#..........).......#.....[<..# 1i; ........................##########.......># ...###....##.*.†...# 1io .......>####....##..# ...... ....1i ##....## #########1i 1i o-63 _1i 1i s _You see here a jackal corpse.1i0{1i}7-1i1i1i 1i1i1i1i71iug72 _1ij1iz1iԲ+8.1 (21i:11i߶1i1i-#71ic=======9.1 (301i1iM1i,60.1 (41i;391id1i1iW+1.1 (51i:81i1i1iI+2.1 (61iy:71i1i3§1iK§§.1ik=3.1 (761i1iv1i| .. _Your soul wisp disappears in a puff of smoke!1i=58=1ip^4.1 (851if1i 1i +5.1 (91i :41i1i#1ie$i6.1 (10.0)31i,1ih41i4f7.1 (1121i:1izA1iB#91iYB==8.1 (1211ifG1i... ).......#..  ....[........<..# . ................... ........##########. .........># ...###....##. #.†...# . #.†@..#  #..........#....#.>### #....##..# ...... ....##....## ######### 1i|9.1 (1301iv1iC)#..  ....[........<..# . ................... ........##########. .># ...###....##. #.†...# . #.†...###### #...@.......#....#.>#####....##..# ....... ....###....## ######## 1ih70.1 (14291i@1i1i.).#.. ....[........<..# . .. ........####. .........># ...###....## #. #.†...# . #.†...##....#....#.>#1i\#....##..# ........ .... ###....## ##########1i"1if1.1 (1581iS 1i/?e.).#.. ....[........<..# . .. .###. .........># ...###....## #. #.†...# . #.†...##....#....#.>##....##..# 1i?........ .... ###....#############1iKG1iG=2.1 (1671iOM1iy ....[........<..# . ........... .##########. .># ...###....##. #.†...# 1i5. #.†...######### #..............#....#.@###### #....##..# .............###....####### ###### 1iu1if3.1 (1761i1i ......##########.># ###....###. #.†.... #.†...######### #..............#....#.>###### ##@.# .................###....########## ###### 1i There is an escape hatch in the floor here.4.1 (185 _1i.##########. .># ...###....##. #.†...# . #.†...######### #.............. #....#.>###### 1it#....##..#######..........@.......###....########### ###### 1i1inf5.1 (1941i1i4RO.#. .># ...###....## #. #.†...# . #.†...### #........1iR #....#.>###### #....##..#..####....####### 1iYf6.1 (2031i Z1i^1i  ............ ##########. .........> ...###....## #. #.†...# . #.†...#########1iD #.............. #....#.>######  #....##.@######## ..................####....##################1ii1if7.1 (2121i͢1i ....[<..# . ............ ##########. .........> ...###....## #. #.†...# . #.†...######### #.............. #....#.1i8#  #....##..######## ..................####....##################1i1i(f8.1 (2211iQ1i  ..........).......#.. ....[........<..# . ................... ........##########..........># ...###....## 1iF#. #.†...# . #.†...##########.......@.......#....#.>#######.  #....##..######## ..................# ###....############1iN######There is an escape hatch in the floor here.1i 1i!m9.1 (230 _1i~&1i^ .).#.. ....[.<..# . . .#. .># ...###....## #. #.†...# . #.†...#.##........#....#.>#.w#....##..#1i_] ..........# ###....######### w   ribbon worm (asleep)1i]dk  You encounter a ribbon worm.1iuo1i ro80.1 (2419 _1inv1iyS _Health restored: 291iH1i@1i1i1i: 1i 1i/$ 1i' 1i+ 1i3 A).#..  ....[.<..# .  .  .#.  .1iI4 z>#  ...###....##  #. #.†...#  . #.†...#.#1ir4 #.........#....#.>#1i4 .w.#....##..# ........# 1i4 .###### 1i8 4w.1ib= Xw1iA 1.1 (1.0)Soul Splinter8 _1i?F 1i H 1im;).#.. ....[.<..# . . .#. .1in># ...###....## #. #.†...# . #.†...#.##.#....#.>#w.1iqn#....##..# ..# ###### 1io6w.1iu1iv`271i{1ia}1iu ).#.. [.<..# .  #. ># ###....## . #.†...#  #.†...#.##.w....)#....#.>#.#....##..#1i ...# . ###### 1ir /w.1i 1i `361ia 1i 1i=  You hit the ribbon worm.1ih=451i1i9 _The ribbon worm is lightly wounded.1i>.......).......#.. dossy the Grave Robber ...[........<..# . Revenant .................. Health: 29/29 ======================== .......##########. Magic: 4/5===================----- ........># AC: 4Str: 11 ..###....## EV: 10Int: 16 . #.†...# SH: 01i@GDex: 9  #.†...#########.####  XL:  3 Next: 10% Place: Dungeon:2  #...........@w.....)  Noise: =--------  Time: 684.1 (0.0)  #....#.>#######.....  a) +0 dagger {d:3}  #....##..########...  Cast: Soul Splinter  ..................# .  Zot (11315) Memories (1)  ###....############  ###### w   ribbon wormYou hit the ribbon worm. _The ribbon worm is lightly wounded.  Aiming: Soul Splinter (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a ribbon worm (lightly wounded, chance to affect: 55%)1i! 0.......).......#..dossy the Grave Robber ...[........<..# .Revenant ..................Health: 29/29 ======================== .......##########.Magic: 4/5===================----- ........>#AC: 4Str: 11 ..###....##EV: 101io" Int: 16 . #.†...#SH: 0Dex: 9#.†...#########.####XL:  3 Next: 10% Place: Dungeon:2#...........@*.....)Noise: =--------  Time: 684.1 (0.0)#....#.>#######.....a) +0 dagger {d:3}#....##..########...Cast: Soul Splinter..................# .Zot (11315) Memories (1) 1i # ###....##################w   ribbon wormYou hit the ribbon worm. _The ribbon worm is lightly wounded.  Aiming: Soul Splinter (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a ribbon worm (lightly wounded, chance to affect: 55%)1i (weak, ally target, soul-…)*   soul wisp (summoned)Aiming: Soul Splinter (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a ribbon worm (lightly wounded, chance to affect: 55%)  A fragment of the ribbon worm's soul is dislodged from its body.  The ribbon worm looks weaker.1iτ `w* 1i 5.1 (1Soul Splinter41ir 1i _The ribbon worm barely misses you. Your soul wisp touches the ribbon worm. _You now have 4/5 mp.1ip-.).#...[.<..# ...#..>#.###....## #. #.†...# . #.†...#.#### #.w*....) #....#.>#..... #....##..#... .# .  ###....# ######1i Ocatching breath, weak, a1iS `The ribbon worm expels a string of sticky webbing.The stream of webbing hits you but does no damage.1i%"F .  You are caught in a web!1i#  5  -63Held 1i)1iC,c _Your soul wisp barely misses the ribbon worm.1iX /w.1i -*.1i&b weak, ally target, soul-1i(10 -721i?@E _You disentangle yourself.1i  You hit the ribbon worm.  The ribbon worm is moderately wounded.Your soul wisp closely misses the ribbon worm.1i58-1ia=811i( 1i _The ribbon worm bites you. _You take 1 damage, and have 28/29 hp.1i   1i7  You hit the ribbon worm.  The ribbon worm is moderately wounded.1iW T9=91iΣ :01i 1iϮ = _Your soul wisp touches the ribbon worm. 1i E_Health restored: 291i 1imcatching breath, weak, aYou hit the ribbon worm.  The ribbon worm is heavily wounded. `````The ribbon worm expels a string of sticky webbing.1i]....@ 1iub90091ih1i _The stream of webbing misses you. Your soul wisp touches the ribbon worm.1i †  The ribbon worm expels a string of sticky webbing. _The stream of webbing misses you. Your soul wisp touches the ribbon worm.  The ribbon worm is almost dead.  The ribbon worm bites you but does no damage. 1i *   soul wisp (summoned) 1i =7181iۓ 1i K _The ribbon worm dies!1i).#.. [.<..# .  #. ># ###....## . #.†...#  #.†...#.#### #.*.....) #....#.>#..... #....##..#... .# . ###### 1i 1i_h-271i1iʰx _You see here a ribbon worm corpse.1i).#.. [.<..# .  #. ># ###....##  #.†...# ##.†...#.##.*@.....).1i\5#....#.>#.#....##..##.  .# ..  ###....# .###### 1i1i|z-361i+ 1i_ : _You swap places with your soul wisp.1i 1i  Spells (Memorise)TypeFailure Level  a - Vampiric DrainingNecromancy16% (2%) 3  b - Animate DeadNecromancy45% 4  c - Volatile Blastmotes Fire/Translocation 63% (16%) 3  d - Curse of AgonyNecromancy1i 82% 5  e - Summon Horrible Things Summoning100% 8 2 spell levels left [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit1im1in 1i......).......#..dossy the Grave Robber ..[........<..# .Revenant .................Health: 29/29 ======================== ......##########.1i/Magic: 4/5===================----- .......>#AC: 4Str: 11 .###....##EV: 10Int: 16#.†...##SH: 01i\Dex: 9#.†...#########.#####XL:  3 Next: 17% Place: Dungeon:21is#...........*@.....).Noise: ---------  Time: 693.1 (0.0)#....#.>#######......1ia) +0 dagger {d:3}#....##..########....1iCast: Soul Splinter..................# ...Zot (11306) Memories (1) 1i###....############ .######*   soul wisp (summoned)1i?The ribbon worm is almost dead.The ribbon worm bites you but does no damage.  Your soul wisp touches the ribbon worm. _The ribbon worm dies! 1iq_You see here a ribbon worm corpse. _You swap places with your soul wisp.1iH1iE1i3 1i"g _You can't memorise that many levels of magic yet!1i1ih1i1iH1i1i 1i1i1iS1il4.1 (15 _1it1iu 1i5=====5.1 (241i1iP).#.. [.<..# .  #. ># ## ###....## .##.†...# .# #.†...#.##.*.@....).#....#.>#1ixQ .#....##..########. .# . ###....# ..###### ...1iS@†*1iY1iWZe6.1 (331i_1i).#.. [.<..##. . #.#1id># .## ....## ..#  #.†...# #.#  #.†...#.##.†*.@...)..##....#.>#.##....##..########.....#1i/#.....#....# ....####### ....#...#...#1iF.*1iw1iɢe7.1 (421i1iM...# ....).......#.. [<..##........... ##########.# .....># ..# ##....#. #.# †...#########@#######1i .......†.*....).>#######..  #....##..######## .................#.....#.r   rat (asleep)r...#1i9c  You encounter a rat.1i^O.*1i*F, ally target)1i~l8.1 (51 _1i01iX _MP restored: 51iP H.*1iW 1i[ =====9.1 (10 _1ieb 1ic 1iS.*1i)1id7002991i1i1i S.*1i 1i@ `181i 1i 1iS.*1iR1i`271iJ1iZ1iO §  The rat squeaks loudly.1i6r.1i Vr1i i==361i1ilc _Your soul wisp disappears in a puff of smoke!1i 8r.1i'1i--4Soul Splinter51i_1i1i8r§1i.1i{--541iY1i1i2 8r.1iQ: 1i_< `631iHM 1iN 1i7r.1iw1iZ`721iο1is1i4r.1i1iL`811i01iK1im% ..............# dossy the Grave Robber ....).......#.. Revenant [........<..##. Health: 29/29 ======================== ............... Magic: 4/5===================----- ....##########.# AC: 4Str: 11 .....># ..## EV: 10Int: 16 ##....## ..# SH: 0Dex: 9 1i&  #.†...# #.# XL:  3 Next: 17% Place: Dungeon:2  #.†...#########@#######  Noise: ---------  Time: 708.1 (0.0)  #...........†..r...)..#  a) +0 dagger {d:3}  #....#.>#######.......#  Cast: Soul Splinter  #....##..########.....#  Zot (11291) Memories (1) .................#.....# ##....############.....#  r   rat  ###### ....#  ....#  ...# The rat squeaks loudly. _Your soul wisp disappears in a puff of smoke!Aiming: Soul Splinter (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a rat (chance to affect: 64%)1iE?..............#dossy the Grave Robber ....).......#..Revenant [........<..##.Health: 29/29 ======================== ...............Magic: 4/5===================----- ....##########.#AC: 4Str: 11 .....>#..##EV: 101i@Int: 16 ##....##..#SH: 0Dex: 9  #.†...##.#XL:  3 Next: 17% Place: Dungeon:2  #.†...#########@#######Noise: ---------  Time: 708.1 (0.0)  #...........†..*...)..#a) +0 dagger {d:3}#....#.>#######.......#Cast: Soul Splinter  #....##..########.....#Zot (11291) Memories (1) .................#.....# ##....############.....#r   rat######....#....#...#1i|@The rat squeaks loudly. _Your soul wisp disappears in a puff of smoke!Aiming: Soul Splinter (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a rat (chance to affect: 64%)1iT1ir _Your soul wisp disappears in a puff of smoke!  Aiming: Soul Splinter (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a rat (chance to affect: 64%)  The rat struggles to resist.1i&m=9.1 (101i1i _The rat barely misses you. _You now have 4/5 mp.1iGh ,..............# dossy the Grave Robber ....).......#.. Revenant [........<..##.1ii  Health: 29/29 ======================== ............... Magic: 3/5==============---------- ....##########.# AC: 4Str: 11 .....># ..## EV: 10Int: 16 ##....## ..# SH: 0Dex: 9 1ipi  #.†...# #.# XL:  3 Next: 17% Place: Dungeon:2  #.†...#########@#######  Noise: =--------  Time: 709.1 (0.0)  #...........†..r...)..#  a) +0 dagger {d:3} 1ii  #....#.>#######.......#  Cast: Soul Splinter 1ii  #....##..########.....#  Zot (11290) Memories (1) .................#.....# 1ii ##....############.....#  r   rat  ###### ....#  ....# 1ij Y ...# _The rat barely misses you. 1iBj _You now have 4/5 mp.Aiming: Soul Splinter (safe; 5% risk of failure)  1irj -Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a rat (chance to affect: 64%)1i(6,..............#dossy the Grave Robber ....).......#..Revenant [........<..##.Health: 29/29 ======================== ...............Magic: 3/51i6==============---------- ....##########.#AC: 4Str: 11 .....>#..##EV: 10Int: 16 ##....##..#SH: 01i7pDex: 9  #.†...##.#XL:  3 Next: 17% Place: Dungeon:2  #.†...#########@#######1i:7wNoise: =--------  Time: 709.1 (0.0)  #...........†..*...)..#a) +0 dagger {d:3}1ik7+#....#.>#######.......#Cast: Soul Splinter  #....##..########.....#Zot (11290) Memories (1) 1i7_.................#.....# ##....############.....#r   rat######....#....#...# 1i8_The rat barely misses you. _You now have 4/5 mp.1i98Aiming: Soul Splinter (safe; 5% risk of failure)  1ia8%Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a rat (chance to affect: 64%)1iM(weak, ally target, soul-splinter…)*   soul wisp (summoned)Aiming: Soul Splinter (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight line: a rat (chance to affect: 64%)  A fragment of the rat's soul is dislodged from its body.  1iThe rat looks weaker.1iZSr*1i]10.1 (1Soul Splinter891ind1ig _Your soul wisp closely misses the rat. The rat misses you. _You now have 3/5 mp.1iS g .You hit the rat.1ic 2*.1i *   soul wisp (summoned)1i h9181i 1i G _You kill the rat!1iJ1i&1i1i1i1iy#..1iD1i1i1ih-271i1i2!1i!x-3.1 (261i(1iv11i%2e4.1 (351iX91i9A1iBe5.1 (441iWI1iRe6.1 (531iS1iY1ia{7.1 (621ih1io1iBp^8.1 (711iv1i~1i 4=====9.1 (801i1ix1ig20.1 (9791ik1iٜ1ib1.1 (10.0)81i)1if2.1 (1171iN1i1i1iU=====3.1 (1261iy1iA1if4.1 (1351i21iF1if5.1 (1441i1i1iSf6.1 (1531i1i|7.1 (1621im1i1i8f8.1 (1711i 1i#1iI$_9.1 (1801i*1i11i25=====30.1 (19691il71ipm).....#...# ....).......#.. [<..##........... ##########.# 1i-r.....># #..# ##....##. #@# †...#########.#######.......†..*...)..#1irY.>#######.......#  #....##..########.....# .................#.....# ##....############.....########.1ir1iuL*.1i}1i~f1.1 (2081iՅ1i?3 ##..........## ).....#..........# ....).......#.. [<..##.1iH@........... ##########.# .....># #..# ##....##. ##.# †...#########*######.......†......).>#1i@,....  #....##..########... .................#.... ##....############.....######1iBL*.1iU2.1 (2171ic .##.##.).....##......#.).......#.. .[.<..##......##.##.># #..###....## #@.# #.†...# ##*# #.†...##.####### #.†......)..# #....#.>#######.......#1i@F #....##..########.....#.#.....##....#.....#  ###### ....#1iw3.1 (2261i # ##..........## ).....##..........#....).......#.[<..##........... ##########.## ......># #.@## ###....###.. ##*# 1i†...#########.######.......†......).>#....  #....##..########... ..................#.... ###....############.1i\2§1i)1i=====4.1 (2351i1ih- .###.# ..##.##.).....##.......##.).......#..#.[.<..##.##......##.##.># #@.## .###....## ##..# #.†...# ##§# #.†...1iO.#.####### #.†......)..# #....#.>#.......# #....##..########.....#  .#.....#  ###....#.....# _Your soul wisp disappears in a puff of smoke!1i7.5.1 (2441i'?1iM...# .# ##..........## ).....## ..........#....).......#..# [..<..##.#####....................##########@## ......># ..## .###....###. ##.# #.†...#########.#######1iԀJ.#...1i`|6.1 (2531i1ik #.. .............# ###....# ##....## ).....## .........## ...).......#..# [<..##.#####..........@.......##########.#####........># #..## ###....## ##..# #.†...# ##.##.†...#########.########...........†......)..#1i#....#.>#######.......#  #....##..#######1iu|7.1 (2621iF1i . ...## ...# ##..## ).....## ...## ).......#..# . [.<..##.#####..#.#####.># #..## .....## ##..# 1i)$|8.1 (2711i^*1ic{ ## ...# ...## ).....## ..## .).#..# .. .<..##.#####..#.#####.># #..## ..@....## ##..# . #.†...#.# @   Terence (asleep) 1if1iw1i (..............dossy the Grave Robber ...........##Revenant #..........#Health: 29/29 ======================== #..........##Magic: 5/5======================== ......).....##AC: 4Str: 11 .............##.EV: 10Int: 16 ...).......#..#...SH: 0Dex: 9 ........<..##.#####.....XL:  3 Next: 19% Place: Dungeon:2 ................@.......Noise: ---------  Time: 738.1 (27.0) ...##########.#####.....a) +0 dagger {d:3} 1iV$....>##..## ..@Cast: Soul Splinter #....## ##..#.Zot (11261) Memories (1) #.†...###.# #.†...#########.#######@   Terence (asleep) #...........†......)..# #....#.>#######.......# #....##..########.....# _Your soul wisp closely misses the rat. The rat misses you. _You now have 3/5 mp.You hit the rat. _You kill the rat! _Your soul wisp disappears in a puff of smoke!You encounter Terence the Veteran. He is wielding a +0 hand axe.1i/  --more--1i̜ 1iN  9.1 (280 __You now have 3/5 mp.  You hit the rat. _You kill the rat! _Your soul wisp disappears in a puff of smoke! _MP restored: 51i4s..## ##...# ##...##.).....##...## ..).#..# ... [.<..##.#####.......1i..#.#####......># #..## ..@ ##....## ##..# .  #.†...# ##.#  #.†...#.#  #.†......)..#  #....#.>#1iI[.#  #....##..#.....#1i^1i|t40.1 (1.0)59 _1i1i71i,...............dossy the Grave Robber ............##Revenant ##..........#Health: 29/29 ======================== ##..........##Magic: [39;49m5/5======================== .......).....##AC: 4Str: 11 ..............##.EV: 10Int: 16 ....).......#..#...SH: 0Dex: 9 [........<..##.#####.....XL:  3 Next: 19% Place: Dungeon:2 ................@........Noise: ---------  Time: 740.1 (0.0) ....##########.#####.....a) +0 dagger {d:3} .....>##..## ..@Cast: Soul Splinter ##....## ##..#1i..Zot (11259) Memories (1) #.†...###.##.†...#########.########...........†......)..##....#.>#######.......##....##..########.....# _You kill the rat! _Your soul wisp disappears in a puff of smoke! _You encounter Terence the Veteran. He is wielding a +0 hand axe. _MP restored: 5Press: ? - help, v - describe, . - travelThe floor.1i M@...1i\ ;....1is.   You can't see that place.1iE . 1ih8 7  1ij_ d @  [the floor.]1iW s.........................1i...............dossy the Grave Robber ............##Revenant ##..........#Health: 29/29 ======================== ##..........##Magic: 5/5======================== .......).....##AC: 41iStr: 11 ..............##.EV: 10Int: 16 ....).......#..#...SH: 0Dex: 9 [........<..##.#####.....XL:  3 Next: 19% Place: Dungeon:2 ................@........Noise: ---------  Time: 740.1 (0.0) ....##########.#####.....a) +0 dagger {d:3} .....>##..## ..@Cast: Soul Splinter ##....## ##..#.Zot (11259) Memories (1) #.†...#1i2##.##.†...#########.########...........†......)..##....#.>#######.......##....##..########.....# 1ia_You encounter Terence the Veteran. He is wielding a +0 hand axe. _MP restored: 5Press: ? - help, . - travel1i^You can't see that place.  [the floor.]  Placed new exclusion.1i;1i1i. _1i 1ij 1i 1i 1i1i1i}1i_MP restored: 5  Press: ? - help, . - travelYou can't see that place.  [the floor.] _Unknown command.1i=31i?1iYJ1iS #.....###...# .##..##.).....##....## ..).......#..# ... .[.<..##.#####......1iT s..#.#####......># #..## ..@#....## ##..# .  #.†...# ##.#  #.†...#.#  #.†......)..#  #....#.>#.#  #....##..#.....#1iq] 1i,a l1.1 (18 _1ig 1i$i 1it,$.#......## .###..........# ..##..........##.).....##.......## ..).......#..# ...1i(-Z.[.<..##.#####........#.#####......># #..## ..@ .###....## ##..# . #.†...# ##.# #.†...#.1i-####### #.†......)..# #....#.>#.......#  #....##..#.....#1iP81ia;`271ifB1iD1iV .## ###....# ......##.......).....##.......##.1i,W).......#....[........<..##.#####..............##########@#####.># #..## ..@ .###....###..# .  #.†... ##.# #..  ..................#.....#1i7^1i_`361i?f1ih1iB 1i 1ig ,1i 1i< 1i 1i 1iuY  #### .#......).......)#..# ... 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#....##..########...#  ..................#..####....############.....#1i |4.1 (1151i1iRL7M...# .# ##..........## ).....##  ..........# ....).......#..# [..<..##.#####................##########@#####...........># ..## ..@ 1iSMR.###....###.. ##.# #.†...#########.#######.#...1iHV1iVf5.1 (1241id1iM#... ........## .#.....# ##..........## ).....##  ..........# 1i....).......#..# [<..##.#####..........@.....##########.#####.....1i......># ..## ..@ 1i t.###....###..#.#.†...#1i4R##.##..1i1i?f6.1 (1331i%1i)M)#...###### .#........ ..............## .#.....# ##..........## ).....##  ..........# 1i 4....).......#..# [..<..##@#####................##########.#####...........># ..## ..@ 1ir.###....## ##..#.##..1iv|7.1 (1421iv1i,p #..#..#####.#..#.# #)#...#####......##..... .....###.##.......)..1iQ-L ...........## ......).......#@.# ...[........<..##.#####...........................##########.#####............>1i-8 #..## ..@ ..###....##.#. . #.†...# ##.1i-~# #.†...#########.#######1i- #...........†.)..#1i!61io6_8.1 (1511iB=1i} ...<†...........#.. ##..#..#####.#..#.#  #)#...#####......##........###.##.....) .........@.## ......).......#..# ...[........<..##.#####...........................##########.#####............> #..## ..@ ...###....###..#. #. #.†...# ##.# . #.†...#########.#######1i;1i΂f9.1 (1601iш1iO ###... ....<†...........#.. .##..#..#####.#..#.#  #)#...#####......#  ...#.... #......## #...###.##.....) .1i ...## ......).......#..# ...  ....[<..##.#####.....  ......................  ##########.#####.....  .........>1i #..## ..@  ...###....##.#. 1ix #. #.†...# ##.#1iV~60.1 (17391i1ibM . ###....................<†...........#.. .##..#..#####.#..#.  #)#...######  ...#......# #...# ##.........@## ).....##  .1ij..## .........).......#..#  ....[........<..##.#####......#1i|1.1 (1881i&1iu`M ..... ###.....................<†...........#.. .##..#..#####.#..#.# #)#...#####......#  ...#......# #...# ##..........## ).....##  .1i`..## .........).......#..#...1ii|2.1 (1971i'p1iڷM. ..  ............. ###.....................<†...........#.. 1iQ.##..#..#####.#..#.# #)#...#####......##  ...#...#...# #...# ##..........## ).....## 1i|| ...................##..1iy.#..##########.##1i1iH_3.1 (2061i1i ..  .. ..  #........  #... ##............<†...........#.. ##..#..#####.#..#.#  #)#...####### ...#1i..# ........##.####..# ###....## ).....##...##  . 1iA........).......#..# ... ....[<..##.#####1id..... .....................1i|4.1 (2151i1iwN .......... #......... #....... .......... <†...........#.. ..#..#####.#..#.# #)#...#####......## #..@.# .##.# ###..# .# ##...##..1iNE).....####....).......[........<.. 1iU1i[f5.1 (2241i/b1iy ............ ........... ......... ....... 1i`<†...........#.. ..#..#####.#..#.# )#...#####......## #...@# .##.# ###.1i..##.# ##..........##.. 1iѡr).....####.1iX).. 1i*1i1iU_6.1 (2331i1iW .............. ......... ....... <†.....#.. .#..#####.#..#.# )#......## .#.....................#####..........# .......##.........).....#### ......##########.#####.....1i&f7.1 (2421i1i8  .......... ......... <†.....#.. .#..#####.#..#.# )#.#......## .#.....................##### .....#.......).....####............## ##.. . .......>##..## ..@1ioB|8.1 (2511iI1iG  .. <†...#.. .#..#####.#..#.# )#......## .#.................########....#.......).....####............## ##.. .)#..# .. .###....## ##..#.1i|9.1 (2601iW1i ....... <†...#.. #..#####.#..#.# #...#####......## #....# .##.# ###..##.#### ##..##.@..# ).....####.....#..## ##... . ).#..# ... 1ig~70.1 (27291i1i$ ...... †..#.. #..#####.#..#.# ...#####......## ....# .##.# ..##.#### ##..##..@.# ).....####.....# ..## ###..... ).#..# .... 1i 1i$|1.1 (2881i 1iZ  .#.. ..#####.#..#.# #####......## ...# .##.# ..##.#### ..##...@# ).....####.....# ..######..... ).#..# .... 1i{c1idf2.1 (2971iij1i  #.. #####.#..#.#.....##.............## ##.####...##### ......).....####@....#.......######.....)#..# .....<..##.#####. #.†...###.#1i2|3.1 (3061iQ1i....... †...........#.. #..#####.#..#.#####......##.....# ...##.# #..##.#### ##..........##..@.#####).....####.....# ....######.....).......#..# .... [<..##.#####...........................##########.#####..... .....> #..## ..@ ##....##.#.1iD1if4.1 (3151i1i8........ <†..#.. .#..#####.#..#.# #...#####......## #....#..##.##..##.#### .##..##.@..#####.).....####.....#...######......).#..# .... .[.<..##.#####..... ..... .....#.#####..... ......># #..## ..@ ###....## ##..# .1iI5.1 (3241i ........ ....... .<†...........#.. ..#..#####.#..#. )#...#####......###.....# .....##.# #..##@#### ##..........##....#####).....####.....# .1iO...######..........).......#..# ....[<..##.#####...........................##########.#####..... .......> #..## ..@1iq|6.1 (3331iˏ1iCM...................... ............ .<†...........#.. ..##.#..#.# )#...#####......##.......... ##### ##..........##....####1i).....####.....# ................######.....1i|7.1 (3421i1ih .......... #......... #....... #............<†...........#.. #..#..#####.#..#. #)#...#####......###.......@.#..............##.# #..........##.#### 1i##..........##....#####.).....####.....#...........######..........).......#..# ....[<..##.#####...........................1iC|8.1 (3511i$1i_M#####.#.... .... ............................... #.................. ..<†...........#....#..#####.#..#.# #)#...#####.....@###.......##.# #..##.#### ...##..........##....#####.......1ih1iif9.1 (3601iw1iQM .. #####.#......#####....... ......................<.............g.. #................. ..<†...........#.....#..##.#..#@# #)#...#####......###1i....#...##.# ..###..........##.####.g   goblin (asleep)#.....1i <You encounter a goblin. It is wielding a +0 dagger.1i1i 80.1 (37Soul Splinter191il1iK9 _Found a stone staircase leading up.1iu  ...........)..# ####.#.....######... ...... ......< .1i[m...........g...................... 1ip.<†...........#.@...# ..#..#####.#..#.##### )#...#####......## #1i........# ...##.####.##.#### ##1i ....##....#####).....####.....#.1i26.######.....1i).g.1iQg1iu===1.1 (1.0)81i-1i( _The goblin shouts!1i.)..# .#.###<..##g....# <†.#..@..# #..#####.#..#.##### #...#####......## #.......# .##.# ###...##.#### ##...)... 1i;2w1i5).g.1iܬw   ribbon worm (wandering)g   goblin1ipj---271i1i\ _You encounter a ribbon worm.1i+ .......  ...w.)..# ##.######## # ..# <..# # .........@.....# †...........#...g.##########.#..#.##### 1i...#####......## ..# ...##.# ##.##.#### ##....##....#####).....####.....#1iQ.w1iWw1i8-=--361i1i1 _The goblin hits you with a +0 dagger. _You take 1 damage, and have 28/29 hp.1i 1i 9=451iA 1i} _You barely miss the goblin. The goblin hits you but does no damage. _Health restored: 291ihQ.w1i1i[`541i1i# _You hit the goblin but do no damage. The goblin barely misses you.1i Q.w1iD 63 _You barely miss the goblin. The goblin hits you but does no damage.1i@w .wYou hit the goblin.1ilF  The goblin is severely wounded.1iG6---721ibL1iN _The goblin hits you with a +0 dagger. _You take 3 damage, and have 26/29 hp.1iw   dossy the Grave Robber ....... Revenant  ...........)..# Health: 26/29 =====================--- ##.#............#######  Magic: 4/5===================----- ......................#  AC: 4Str: 11 ......................#  EV: 10Int: 16 ...............w...<..#  SH: 0Dex: 9 ......................#  XL:  3 Next: 19% Place: Dungeon:2 1iw k................@.....#  Noise: =--------  Time: 787.1 (0.0) †...........#...g.#####  a) +0 dagger {d:3} #..#####.#..#.##### Cast: Soul Splinter ...#####......## Zot (11212) Memories (1) 1ix b...............# ............##.#1iFx $ w   ribbon worm ##..........##.#### g   goblin ##..........##....##### 1itx .......).....####.....# _The goblin hits you with a +0 dagger. _You take 3 damage, and have 26/29 hp.  1ix Aiming: Soul Splinter (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a goblin, wielding a +0 dagger (severely wounded, chance to affect: 64%)1iER *g1iI 6*.1iy 7w*1i\y YAim: a ribbon worm (chance to affect: 55%)1ifadossy the Grave Robber1ig.......Revenant...........)..#1i$gHealth: 26/29 =====================--- ##.#............#######Magic: 4/51iGg===================----- ......................#AC: 4Str: 11 1ijg......................#EV: 10Int: 16 1ig...............*...<..#SH: 0Dex: 9 ......................#1igXL:  3 Next: 19% Place: Dungeon:2 ................@.....#1igNoise: =--------  Time: 787.1 (0.0) †...........#...g.#####1iga) +0 dagger {d:3} #..#####.#..#.#####Cast: Soul Splinter 1i5h...#####......##Zot (11212) Memories (1) 1i|h...............# ............##.#w   ribbon worm ##..........##.####1ihg   goblin ##..........##....##### .......).....####.....# 1ih_The goblin hits you with a +0 dagger. _You take 3 damage, and have 26/29 hp.  Aiming: Soul Splinter (safe; 5% risk of failure)  1ii-Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a ribbon worm (chance to affect: 55%)1i?G (weak, ally target, soul-…)*   soul wisp (summoned)A fragment of the ribbon worm's soul is dislodged from its body.  The ribbon worm looks weaker.1iq.w*1i1ie8.1 (111i31i= _The goblin barely misses you. _You now have 4/5 mp.1ij )You hit the goblin.1i *   soul wisp (summoned)  You kill the goblin!1i7=219Soul Splinter01iL 1i5 = _Your soul wisp touches the ribbon worm.1i 3 catching breath, weak, aYou hit the ribbon worm but do no damage.The ribbon worm is lightly wounded.1i_=  The ribbon worm expels a string of sticky webbing.The stream of webbing hits you but does no damage.1iG 9 1i   5  9009Held 1i 1i V _You are caught in a web! Your soul wisp touches the ribbon worm.1i'  You struggle to detach yourself from the web.  The ribbon worm bites you but does no damage.1is181i1i= _Your soul wisp touches the ribbon worm.1iyR  You struggle to detach yourself from the web.1i6-271i 1i _The ribbon worm bites you. Your soul wisp touches the ribbon worm. _You take 1 damage, and have 26/29 hp.1iȜ  You disentangle yourself. Your soul wisp touches the ribbon worm.1i 5--10 361i4 1iQ _The ribbon worm bites you. _You take 1 damage, and have 25/29 hp.1i%  You hit the ribbon worm.  The ribbon worm is severely wounded.1ia(`451i-1i.P _Your soul wisp touches the ribbon worm but does no damage.1i †The ribbon worm is severely wounded. _Your soul wisp touches the ribbon worm but does no damage. 1i6 You hit the ribbon worm but do no damage.The ribbon worm is severely wounded.The ribbon worm bites you but does no damage.  1i^ .1i8 *   soul wisp (summoned)1i -8541i 1if K _The ribbon worm dies!1i..................)..# ##.#...####### ..........<*†..... †...#...@.##### #..#####.#..#.##### ......## ...............## ##...##.####....##### .......).....####............######......*1ih-631i1iO _You see here a +0 dagger.1i .......  ...)..# #.######## # ..# ..<..# 1ix†.....# .......*@....# ...........#...).#####1i6#####.#..#.##########......## .....# ..1ib^##.# .##.#### 1i#....##....#####).....####.....#1i>1iV6=-72 _1i 1i1i/o ....  ....... ...)..# ######## # ..# ..<..# 1io†.@...# ...*.....# ........#...).##########.#..#.##### .#####......##....# .##.# .##.####....##....####1io!#1ixq4*.1iiy1i|X5=====81i|:11i;1i 1iJ_MP restored: 51i,d` ....  ....... .)..# ######## 1itd;# ..# ..@..# †*....# .........# 1id........#...).##### #####.#..#.##### 1id6####### .1idR.###.#1id1##.####1i]f4*.1iEn1isqg90 _1iew1iTza _There is a stone staircase leading up here.1i3 : .   ....... .)..# ########.#.@...#...*<..#†.....#...........# 1i4 b..........#...).##### .#####.#..#.##### .#####......##....#.##.#1i}< 1i@ k800199 _1i[P 1iTR 1i   .......  .)..# #.########.#.....#...*<..#†.....#...........#..........#...).#####.#####.#..#.##########......##....#1i6*.1i&1i7==181i11i^1i`1i1i1i1i1i[1i1i1i_ .........)............ .......  .)..# ##.#.#.#.*....#.<..#.†.....#.# †.#...).##### #..#####.#.1i8` .#.#####.#####......## .#1ij 1io =====271iu 1i w 1iC(##.....#)...#.#.## $........  .)..# ###.########......#*....#1iD....<..#†.....# ............# <†...........#...).#####1iAD#..#####.#..#.##### #...#######1icF9*.1iM1iXS`361i]Y1iZ1i51i91i@1iwF1iZ1iDf:1i n1iuv451iS{1i>1i8==5.1 (241i1i{6.1 (331i1i §1i=7.1 (421i1i| . _Your soul wisp disappears in a puff of smoke!1ije8.1 (511i1i1ia9==9.1 (601iƻ1i..#.....#)...#..###### .$.............  .)@.# ####.#.#######....#....#....<..#†.....# .............# .1i<†...........#...).##### ..#..#####.#..#.#####1iV1ig10.1 (7891i1iE2##...##.....###.........#)...##.# #.###### ..$....@........ .1iF0)..##### #####.#.#######....#....# #....<.# #1i9Fa†.# #............1iZFx.#<†...........#...).#####1iF1i5O1iRPe1.1 (881iV1iɒ.##...##...#. #.###.#.)...# #.#.#.#######..$...@.. .)..######.#..#######.....#  ....#  #.<..#  #.†..# ##..# ...<†.#...).#####1io1i|e2.1 (971i1i .##...##...# .. #1irV.##.##.##.)...# #.#[.#1i.###### #..$..@..1i6. . 1i.)..##### .######.#..####### 1i 1i K.....# ...#1iJ #.<..# #.†...#1imA#...# ....<†1iO.#...).#####1i*=3.1 (10.0)61i1i/ .##...##...# ..# #.##.##.# #.)...# #.#.[.#1i0.###### #..$.@.... .. .)..#####  .######.#..####### .# ....# #.<..# #.†....# .###1i0....# .....<†.#...).#####1id:1i:f4.1 (1151i?1iz .##...##...# ..# # #.## ..##.# #.)...#. #.#.[.#.######1iX{ #..$@.....  .. .)..##### .######.#..####### .# 1i{.....# #..<..# #.†1i{g.....# ..###.....# #.....<†1i{O.#...).#####1i&1if5.1 (1241i1i .##...##...# ..# # #.## ..##.# #.......)...#.# #.##..[.#.###### #..@......1ih .. #.)..##### .######.#..# .# ......# #...<..# . #....†.....#1i .###......# 1iB #.....<†.#...).#####1i1i$f6.1 (1331i1i.1i  You now have enough gold to buy a scroll of teleportation on D:1.  You can access your shopping list by pressing '$'.1if7.1 (1421i1i2  _You now have 37 gold pieces (gained 13). _Health restored: 291iI1iN1iJV1i\1io1ix{'.....1i{..1ic|1it1i[ .... ..  .##...##...# ...# # ##..##.........# #.)...# ..# #.# #..[.#######1iq #................. #..)..##### ######.########...# ........# #....<..#  . #†.....#...###............1i.#1i1i#81i.0)1iA1 _1in1i M#.  .... .. ##...##1i f .....## #...##...... #.......)..#  1i #..[.#..###### 1i #.................. #...)1i; g .######.#............#######..1i[ 3................1i1ie9.1 (201i01i;PM.#.  .... .. ##...## .....## #.....##......1iP@ #..@....)..##. #..[.#..###### 1iPg#.. #.................. #...........)..######.#...................1iX1i[Yg20.1 (3791i^1i ...#.. ...#.. ....... .##...##...#. ...##..## #.##.##.# #.@.....)...# ..##.#..# #..[.#..###### #..##.... .. #...........)..##### .######.#....#  ............#  ...........#  #.<..# 1i1iGe1.1 (481i1ia ...#.. ...#.. ....... .##...##...#. ##.....#.#..##. #..##.##.# #@......)...# ..##.#..# #..[.#..###### #..##.... .. #.......1i....)..##### .######.#............ ................. .......... #.<..1i{2.1 (571i"1i&0 ...#..###...# .. ....... # .##...##...##.. ##...........##.#..##..#........##.......@##.........#...#.###.......)...# ..##.#..#  #..[.###### 1iv'i#..##................ #....)..######.#....#####....... .1i).{3.1 (661i31iQt ...#.. ######...#..  .... ....... # ..##...##...# #.. ##...........# #.#..##.@#.## ........##.........# ...#.###.......)...# #..##.#.........# #..[.#.........###### #..##................1it.. #...........)..##### .######.#.....######..1i|{4.1 (751i1i\M ...#.##########...#..  ......... .......  #.....##...##. ##@..........#.#..##..#........#.......##.........#.###.......)#..##.#.........#.. .1i1i'e5.1 (841i1ivM# .#  ...#.##########...#..  .........K.......  #....@##...##....###...#.#..##..#.#.....##.........#.###.......)...##..K   kobold (missile, asleep).....1i   You encounter a kobold. It is wielding a +0 club and quivering stones.1i1K.1iNK)1i====6.1 (9Soul Splinter31iX1iX#( _The kobold shouts!1i7b  dossy the Grave Robber  Revenant  Health: 29/29 ======================== #  Magic: 4/5===================----- .#  AC: 4Str: 11 ...#..  EV: 10Int: 16 ##########...#..  SH: 0Dex: 9 ........K........  XL:  3 Next: 28% Place: Dungeon:2 1i9# #....@##...##...#  Noise: ====-----  Time: 826.1 (0.0) #....###...........#  a) +0 dagger {d:3} #.#..##..#........##  Cast: Soul Splinter ........##.........#  Zot (11173) Memories (1)  ...#.###.......)...#  #..##.#.........#  K   kobold (missile) #..[.#.........###### #..##................ 1iJ98.. #...........)..##### You encounter a kobold. It is wielding a +0 club and quivering stones. _The kobold shouts!  Aiming: Soul Splinter (safe; 5% risk of failure)  1i9XPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold, wielding a +0 club and quivering stones (chance to affect: 64%)1i\ Jdossy the Grave RobberRevenantHealth: 29/29 ========================#Magic: 4/5===================-----.#AC: 4Str: 11...#..EV: 101i ,Int: 16##########...#..SH: 0Dex: 9........*........XL:  3 Next: 28% Place: Dungeon:2# #....@##...##...#1i :Noise: ====-----  Time: 826.1 (0.0)#....###...........#a) +0 dagger {d:3}#.#..##..#........##Cast: Soul Splinter........##.........#Zot (11173) Memories (1) ...#.###.......)...#1i] #..##.#.........#K   kobold (missile)#..[.#.........#######..##.................. #...........)..#####1i You encounter a kobold. It is wielding a +0 club and quivering stones. _The kobold shouts!  Aiming: Soul Splinter (safe; 5% risk of failure)  1i QPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold, wielding a +0 club and quivering stones (chance to affect: 64%)1i 1i4 K _The kobold shouts!  Aiming: Soul Splinter (safe; 5% risk of failure)  1i15 Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a kobold, wielding a +0 club and quivering stones (chance to affect: 64%)  The kobold struggles to resist.1i6 85----1i7 =---7.1 (121i@ 1i_A  1iA _The kobold hits you with a +0 club. _You take 4 damage, and have 25/29 hp. You now have 4/5 mp.1i5  dossy the Grave Robber  Revenant  Health: 25/29 ====================---- 1in5#  Magic: 3/5==============---------- .#  AC: 4Str: 11 ...#..  EV: 10Int: 161i5 ##########...#..  SH: 0Dex: 9 ........K........  XL:  3 Next: 28% Place: Dungeon:2 # #....@##...##...#  Noise: =--------  Time: 827.1 (0.0)1i 6 #....###...........#  a) +0 dagger {d:3} 1in7#.#..##..#........##  Cast: Soul Splinter ........##.........#  Zot (11172) Memories (1)  ...#.###.......)...#  #..##.#.........#  K   kobold (missile) #..[.#.........###### #..##................ .. #...........)..##### _The kobold hits you with a +0 club. _You take 4 damage, and have 25/29 hp. You now have 4/5 mp.Aiming: Soul Splinter (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold, wielding a +0 club and quivering stones (chance to affect: 64%)1ii dossy the Grave RobberRevenantHealth: 25/29 ====================----#1i Magic: 3/5==============----------.#AC: 4Str: 11...#..EV: 10Int: 16##########...#..SH: 01i8 pDex: 9........*........XL:  3 Next: 28% Place: Dungeon:2# #....@##...##...#1i Noise: =--------  Time: 827.1 (0.0)#....###...........#a) +0 dagger {d:3}#.#..##..#........##Cast: Soul Splinter........##.........#Zot (11172) Memories (1) ...#.###.......)...##..##.#.........#K   kobold (missile)#..[.#.........#######..##................1i .. #...........)..##### _The kobold hits you with a +0 club. 1i _You take 4 damage, and have 25/29 hp. You now have 4/5 mp.Aiming: Soul Splinter (safe; 5% risk of failure)  1i Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line1i. dAim: a kobold, wielding a +0 club and quivering stones (chance to affect: 64%)1iARM, weak, ally target, s…)*   soul wisp (summoned)Aiming: Soul Splinter (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight line: a kobold, wielding a +0 club and quivering stones (chance to affect: 64%)  A fragment of the kobold's soul is dislodged from its body.  The kobold looks weaker.1iqf K*Your soul wisp barely misses the kobold.1ih8.1 (1Soul Splinter11im1iFo> _The kobold closely misses you. 1iooX_You now have 3/5 mp.1i}  You hit the kobold but do no damage. Your soul wisp touches the kobold.1i`901iE1i= _The kobold hits you but does no damage.1iQ h )You hit the kobold.1i* -*.1i *   soul wisp (summoned)1i 6=3030691i# 1ig% J _You kill the kobold!1i\31i1i1i31i>q.........1i?1iF1iN;-1iRC181iT1i[1i\-2.1 (271iea1ikf1ife3.1 (361ik1iq1i r1i-r7==4.1 (451iKr1iw1i|1iR|e5.1 (541i1i1iB+6.1 (61i:31i1i1i84=====7.1 (721iӑ1iA1i=8.1 (811i1i_1i8=9.1 (901i1iN1id40.1 (10.0)591iҮ1i1iZL=====1.1 (111i:81iQ1i1§1i(1i.f2.1 (1271i1i )§ _Your soul wisp disappears in a puff of smoke!1i#91i ==3.1 (136Cloud 1i1i%.1iq4.1 (1451i1ib1i_5.1 (1541i1i/1iwf6.1 (1631i 1i'1is=7.1 (1721i1i[1i5=====8.1 (1811i1i=#  .#  1i5>...#.. ##########...#.. ........@........ # .#.....##...##...# 1ij> #....###.... #.#..##..#........## 1i>[........##.......1i>..#...#.###.......)..#1i>>#..##.#......#1i>p#..[.#.........###### #..##1i?%........1iJ1i[Kf9.1 (1901i8R1i}]<  f - 9 stones (gained 4)1i]-50.1 (201i^;491id1i #### ...# ...#.. #...#..) # .#.....##...##...# #....###.....# #.#..##..#........## ..##.........#...#.###.......)...#1ii#..##.#.........##..[.#........ _You see here a +0 club.1iY1if1.1 (2181iJ1i8##### #...# #...#.. .#...#..).# .#.....##...##...# #....###...........# #.#..##..#..## .##..#...#.###.......)...##..##.#..##..[.#.. 1i1i#=====2.1 (2271i91i 3.0). Your EV would increase by 0.5 (10.5 -> 11.0). Your spell failure would improve by up to 5% (press '!' for details). Stash search prefixes: {inventory} {body armour} {body armor} Menu/colouring prefixes: identified armour _________________ “CLEOPATRA: Give me my robe, put on my crown; I have  Immortal longings in me” (w)ear, (d)rop, (=)adjust, or (i)nscribe.1i1i1iw!dossy the Grave RobberRevenantHealth: 29/29 ========================###############Magic: 4/5===================-----#...#.........#AC: 4Str: 11#...#.........#EV: 10Int: 16  1i##########...#.........#SH: 0Dex: 9  ........).....*..........XL:  3 Next: 32% Place: Dungeon:2 # .#.....##...##@..#######Noise: ---------  Time: 868.1 (0.0) #....###...........#a) +0 dagger {d:4} #.#..##..#........##1i9mCast: Soul Splinter ........##.........#Zot (11131) Memories (1) ...#.###.......)...##..##.#.........#1i*   soul wisp (summoned)#..[.#.........#######..##................#...........)..#####f - a +0 leather armour (worn) {ac:3 enc:4}  e - a +0 pair of gloves (worn) {ac:1 enc:0}  g - a +0 scale mail {ac:6 enc:10} _Inventory tidied. 1i@_Inventory tidied. _Inventory tidied.1i+1ie9.1 (101i1i  epair of gloves1 enc:0  gscale mail {ac:6 enc:10} _Inventory tidied. _You drop a +0 robe {ac:2 enc:0}.1i1iv]Gear: 6/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a +0 dagger (weapon) {d:4}  c - a +0 dagger of venom {d:4 venom} 1iMissiles (go to first with ()d - 9 stones {d:2} Armour (go to first with [)  e - a +0 pair of gloves (worn) {ac:1 enc:0}  f - a +0 leather armour (worn) {ac:3 enc:4}g - a +0 scale mail {ac:6 enc:10}1ic - a +0 dagger of venom {d:4 venom}. A double-edged fighting knife with a sharp point. Base accuracy: +6 Base damage: 4 Base attack delay: 1.0 This weapon's minimum attack delay (0.5) is reached at skill level 10.  Your skill: 0.0; use (s) to set 10.0 as a target for Short Blades.  At 100% training you would reach 10.0 in about 5.5 XLs.  Current attack delay: 1.0. Damage rating: 4 (Base 4 x 97% (Dex) x 103% (Skill)). Venom: It poisons victims. This weapon falls into the 'Short Blades' category. It is extremely good for stabbing helpless or unaware enemies. It is a one-clawed weapon. It can be maximally enchanted to +9. You took it off a goblin on level 2 of the Dungeon. Stash search prefixes: {inventory} {ego} {branded} {Short Blades} {one-handed} {venom} {melee weapon} (w)ield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.1ig  g - a +0 scale mail {ac:6 enc:10} _Inventory tidied. _Inventory tidied. _Inventory tidied. _You drop a +0 robe {ac:2 enc:0}.  Adjust to which letter? (? for menu, Esc to quit)1i1i1i !dossy the Grave RobberRevenantHealth: 29/29 ========================###############Magic: 4/5===================-----#...#.........#AC: 4Str: 11#...#.........#EV: 10Int: 16  1id ##########...#.........#SH: 0Dex: 9  ........).....*..........XL:  3 Next: 32% Place: Dungeon:2 # .#.....##...##@..#######Noise: ---------  Time: 869.1 (0.0) #....###...........#c) +0 dagger {d:4} #.#..##..#........##Cast: Soul Splinter ........##.........#1i Zot (11130) Memories (1) ...#.###.......)...##..##.#.........#1i v*   soul wisp (summoned)1i #..[.#.........#######..##................#...........)..#####1i _g - a +0 scale mail {ac:6 enc:10} _Inventory tidied. 1i 0_Inventory tidied. _Inventory tidied. 1i6 _You drop a +0 robe {ac:2 enc:0}.  Adjust to which letter? (? for menu, Esc to quit)1i 1i 1iN 1i  z _a - a +0 dagger of venom {d:4 venom}; c - a +0 dagger (weapon) {d:4}1i 1i ]Gear: 6/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  c - a +0 dagger (weapon) {d:4}  a - a +0 dagger of venom {d:4 venom} 1i Missiles (go to first with ()d - 9 stones {d:2} Armour (go to first with [)  e - a +0 pair of gloves (worn) {ac:1 enc:0}  f - a +0 leather armour (worn) {ac:3 enc:4}g - a +0 scale mail {ac:6 enc:10}1i6 a - a +0 dagger of venom {d:4 venom}. A double-edged fighting knife with a sharp point. Base accuracy: +6 Base damage: 4 Base attack delay: 1.0 This weapon's minimum attack delay (0.5) is reached at skill level 10.  Your skill: 0.0; use (s) to set 10.0 as a target for Short Blades.  At 100% training you would reach 10.0 in about 5.5 XLs.  Current attack delay: 1.0. Damage rating: 4 (Base 4 x 97% (Dex) x 103% (Skill)). Venom: It poisons victims. This weapon falls into the 'Short Blades' category. It is extremely good for stabbing helpless or unaware enemies. It is a one-clawed weapon. It can be maximally enchanted to +9. You took it off a goblin on level 2 of the Dungeon. Stash search prefixes: {inventory} {ego} {branded} {Short Blades} {one-handed} {venom} {melee weapon} (w)ield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.1i 1i 1i dossy the Grave RobberRevenantHealth: 29/29 ========================###############Magic: 4/5===================-----#...#.........#AC: 4Str: 11#...#.........#EV: 10Int: 16  ##########...#.........#1i SH: 0Dex: 9  ........).....*..........XL:  3 Next: 32% Place: Dungeon:2 # .#.....##...##@..#######Noise: ---------  Time: 869.1 (0.0) #....###...........#a) +0 dagger (venom) {d:4 venom} #.#..##..#........##Cast: Soul Splinter ........##.........#Zot (11130) Memories (1) ...#.###.......)...##..##.#.........#1i+ *   soul wisp (summoned)#..[.#.........######1iQ #..##................#...........)..##### _Inventory tidied. 1is >_You drop a +0 robe {ac:2 enc:0}.  1i qAdjust to which letter? (? for menu, Esc to quit) _a - a +0 dagger of venom {d:4 venom}; c - a +0 dagger (weapon) {d:4}  You unwield your +0 dagger {d:4}.  Your +0 dagger of venom {d:4 venom} begins to drip with poison!1i 1iK g70.1 (1291i< 1ia  _You drop a +0 robe {ac:2 enc:0}.  Adjust to which letter? (? for menu, Esc to quit) _a - a +0 dagger of venom {d:4 venom}; c - a +0 dagger (weapon) {d:4}  You unwield your +0 dagger {d:4}.  Your +0 dagger of venom {d:4 venom} begins to drip with poison! _a - a +0 dagger of venom (weapon) {d:4 venom}1i 1iPaGear: 6/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a +0 dagger of venom (weapon) {d:4 venom}c - a +0 dagger {d:4} 1iMissiles (go to first with ()d - 9 stones {d:2} Armour (go to first with [)  e - a +0 pair of gloves (worn) {ac:1 enc:0}  f - a +0 leather armour (worn) {ac:3 enc:4}g - a +0 scale mail {ac:6 enc:10}1i   c - a +0 dagger {d:4}. A double-edged fighting knife with a sharp point. Base accuracy: +6 Base damage: 4 Base attack delay: 1.0 This weapon's minimum attack delay (0.5) is reached at skill level 10. 1iL { Your skill: 0.0; use (s) to set 10.0 as a target for Short Blades.  At 100% training you would reach 10.0 in about 5.5 XLs.Current attack delay: 1.0. Damage rating: 4 (Base 4 x 97% (Dex) x 103% (Skill)). This weapon falls into the 'Short Blades' category. It is extremely good for stabbing helpless or unaware enemies. It is a one-clawed weapon. It can be maximally enchanted to +9. Stash search prefixes: {inventory} {Short Blades} {one-handed} {melee weapon} Menu/colouring prefixes: identified melee weapon _________________ 1it “He drew his dagger, that was sae sharp, (w)ield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.1i*x1i`}1iidossy the Grave RobberRevenantHealth: 29/29 ========================###############Magic: 4/5===================-----#...#.........#AC: 4Str: 11#...#.........#EV: 10Int: 16  ##########...#.........#SH: 0Dex: 9  ........).....*..........XL:  3 Next: 32% Place: Dungeon:2 # .#.....##...##@..#######Noise: ---------  Time: 870.1 (0.0) #....###...........#a) +0 dagger (venom) {d:4 venom} #.#..##..#........##1iCast: Soul Splinter ........##.........#Zot (11129) Memories (1) ...#.###.......)...##..##.#.........#*   soul wisp (summoned)#..[.#.........#######..##................#...........)..##### _You drop a +0 robe {ac:2 enc:0}.  Adjust to which letter? (? for menu, Esc to quit) _a - a +0 dagger of venom {d:4 venom}; c - a +0 dagger (weapon) {d:4}  You unwield your +0 dagger {d:4}.  Your +0 dagger of venom {d:4 venom} begins to drip with poison! _a - a +0 dagger of venom (weapon) {d:4 venom}1i>1ie1.1 (181i1iQ1 _You drop a +0 dagger {d:4}.1i 1i/ 1i~ 1i 1i 1i_ :1i 1i 1i 5=====271i 1i7M############### #...#.#  #...#.# ##########...#..# ........).....*.@........  .#.....##...##)..####### ....###...... #..##..#..## ....##...# ..#.###.......)...# #..##.#.##..[.#######..##........1i9J.*1i@1i Ae3.1 (261iG1i##### #...#.# #...#.# ...#.#)......*.1i .#.....##...##)..# ###...........# #..##..#........## ##..##.###.1iχ)...#  #..##.#..##..[.#..#1i/##### 1ii4.*1i1i%1iw+4.1 (31i:51iF1i-##### #...#.# #...#.# ...#.#).*. #.....##...##)..####...........# ..##..#.## ##.. #.###.)...# #..##.#...#  #..[.#.. .*1iX1ie5.1 (441i1i##### #...#.# #...#.# ...#.###.)..*. .....##...##)..#>###..# ##..#..## ##.........# .###.)...# ..##.#.........# #..[.#....... 1iF.*1i"1i%=====6.1 (531i(+1i.; _Found a stone staircase leading down. 1i.J_MP restored: 51i91iU;1iA1i(D1iG1iQO"..1iO1iU1i?##### #...#.# #...#.# ...#.1if###.).*.##...##)..#>. ###...# ##..#........## ##.........# 1i###.......)...# ##.#.... 1iݓJ.*1i7.1 (12 _1iV1iq# #...#.# #...#.# ...#.###.).*.##...##)..#>.....# ..#........## .)...# 1iF.*1i1iRO8.1 (211i1i1i # #...#.# #...#.# ....#.###.)..*.##...##)..#>.....# . ..#.## .)...# 1i F.*1i$ 1i$ e9.1 (301iR* 1ie ## #...#.# ##...#.# .....#.###.)...*.##...##)..#>. .# ..#.## . .)...# 1ig F.*1ibq 1iq g80.1 (4191iw 1i #####  #...#...# ####...#..# .....#.###. )....*. ##...##)..#>.# .. #.## ....# ...)...# ## 1iT F.*1i' 1iy e1.1 (581i 1i)  ####### #...#.........# ### #...#...# .....#.###. .....*....##)..#>.# .. .## ... .# ....)...# ..### .# 1i v.## .###### .# 1i 1§1i^ <.1i e2.1 (671i. 1iyD   ...#.........# ## ...#.........# #. ...#.###.. ...##)..#>.# #.## #.# #.)...# #..## #.######## ..# _Your soul wisp disappears in a puff of smoke!1iJ 1ixJ +3.1 (71iJ :61iO 1i- ? #.# ##.........# #.#.###..##)..#>.# #.## #.# #.)...# #..# ###### ..# 1iْ {4.1 (851i 1ie & #.# ##.# #.##.###.#.1i ###)..#>.## #.### #.## #.#)...# #..## #.##  1is 1i e5.1 (941ig 1i!  1i& ############# ..#.........# ########### ..#...# #.........# ..#...###.# ..................###)..########>.# .......# #.## #.#..# #.#)...# #..########.....# ###.###### ......... .#)..#####1iJ, 1i, i6.1 (10.0)31i1 1i5k  ############## ...#.........# ###########.#.# #.........#.#.........###.#.................###)..########>.#1i l ......# #.## #.#..# #.#)...# #..########.....# #.###### ......... .##)..##### ....#######1i*r 1ir f7.1 (1121iu 1i  ############## ...#.........# ###########.........#................##)..########>.......# #..#.)#######.## ..............#1i) 1io f8.1 (1211i 1i  ############## ...#.........# ###########.........#................##)..########>.......# #..#.)#######.## ##### ..# # ..............#1i 1i! f9.1 (1301i 1i7 " ...#.........# ###########.........#................##)..########>.......# #..#.)#######.## ##### ..# ........## ...........<..#1i; 1i%< h90.1 (14091i%? 1iv H .........#................##)..########>.......# #..#.......)#######.## ######..# ........#)..######## ........†.....#1i~ |1.1 (1581iv 1i0  #.....................##)..########>............# #........#........1i )#######.##.## ######.@# ........#)..######## .### ..............#1i 1iR f2.1 (1671i 1i] a #...#.###.#.................# #...##)..##>........#.# #.........#.## #.........#.# #.........#.)...# #..##.# ##.##.#######@.#.##.)..##.# .# .# .<..# .†.....# .#1ix 1i f3.1 (1761i 1iZ c )....................# ##...##)..########>..# ..........# #...# ## #.........# #..# #..#)...# #..######## #.........##.## #.#######..#.......@.##1i[ Q)..#######....####### .......# .#<..#†.....#.......##...).#####1ib 1ic f4.1 (1851ij 1i~  .)........# .##...##)..#>........#.# #.........# .#.## #.........# ##1i .# #.........#.)...# #..## .#.# ##.## .#.#..# #..##1i. E.)..#.1i #.# .# .<..# .†.....# 1i I.# .#...).#####1iX 1iݮ f5.1 (1941iL 1iA i .)........# .1i} .##...##)..#>..# #.# #.........# ..#1i .## #.........# .##.# #.........# #1i .)...# #..# #.#.# ##.## [.#.1iI #..##..##.)..#.#.# 1i .# .<..# .†.....# .# 1i =.#...).#####1i |6.1 (2031it 1i9W9.)........#.##...##)..#>..# ##.# #..# #..#.## #..# ..##.# #..# ##.)...# #..# ##.#.........# ##.## .[.#.#..# .##..##.)..# #....#.# .# .<..# .†.....# .# .#...).#####7.1 (2121i.)........#.##...##)..#>..##.# #..# ##..#.## #..#.##.# #..##.)...# #..# .##.#.........# ##.## ..[.#.#..#.##..##.)..1iXR# .#....#..# .# .<..# .†.....# .# .#...).#####1i|8.1 (2211ih1i.)........#.##...##)..#>..# .###...........# #..# .##..#........## #..#.##.........# #..# .###.)...# #..# ..##.#...# ##.## #..[.#.1iR#..# #..##..## #.)..# #.#...#....#....#...<..#......†.....# .# .#...).#####1i\1i&f9.1 (2301i1iV{.)........ #.....##...##)..#>.. ..###...........# #.. ..##..#........## #...##.........# #.. 1ib#.###.)...# #.. #..##.#..# ##.##  #..[.#.1i#..#  #..##..##  #1i?.)..# ##.#1i ..#.........#..........#....1i2 I....<..#.....1iZ .†.....#.............# †1i| O.#...).#####1i)1iN*j900.1 (240991i01i'.).. .#.....##...##)..#>..###..# #. #..##..#.## #..##.# #. .#.###.)...# #..  #..##.#.# ##.## #..[.#.#..# #..##..## #.)..1ie(##.#.#######.......#.......#....<..#.†.....#.......# <†.#...).#####1i/3|1.1 (2581i;:1i^v.)..  .#.....##...##)..#>..###..# #. .#..##..#.## #..##.# #..#.###.)...# #.. #..##.#.# ##.## #..[.#.#..# #..##..## #.)..##.#.#######......#......#..<..#.†.....#....# .<†.#...).#####1i|1i;}f2.1 (2671i1iVV  .).. # .#.....##...##)..#>. #....###.# #. #.#..##..#.## #..##.# #..#.###.)...# #.. #..##.#.# ##.## #..[.#.#..# #..##..## #.)..##.#.#######......#.....# #.<..# #.†...1i..# #..# ..<†.#...).#####1i1i?f3.1 (2761i1i G  .)..  # .#.....##...##)..##>.  #....###.# #.  #.#..##..#.## #.  .##.# #.  ...#.###.)...# #.. #..##.#.# ##.## #..[.#.#..# #..##1i ..## #.)..##.#.#######.....#  ....#  #.<..#  #.†..# ##..# ...<†.#...).#####1ii1i1iP%4.1 (281i$51it1iL=1is6 .).. # .#.....##...##)..##>. #....###..# #. #.#..##..#1iDtE.## #. .##.# #. ...#.###.)...# #.. #..##.#.# ##.##1it #..[.#.#..# #..##..## . #.)..# .######.#.#######  .....# ...# #.<..# #1i. #....###..# #. #.#..##..#.## #. .##.# #. ...#.###.)...# #.. #..##.#1i`d.# ##.## #..[.#.#..# #..##..## .. #.)..#  .######.#.####### 1i!.# ....# #.<..# #.†....# .###....# .....<†.#...).#####1i|6.1 (3031i1i m .). # .#.....##...##)..##>. #....###..# #. #.#..##..#.## #. ........##.# #. ...#.###1i4 C.)...# #.. #..##.#.# ##. #..[.#.#..# #..##..## 1ia  .. #.)..# .######.#1i .####### .# .....#1i  #..<..# #.†1i 7.....# ..###.....# 1i #.....<†.#...).#####1i|7.1 (3121ir1iT} .). # .#.....##...##)..#> #....###..# #. #.#..##..#.## #. ..##.# #. ...#.###.......)...# #. #..##.#.# ##. #..[.#.#.. #..##.. .. #.)..# .######.#.# 1iU.# ......# #...<..# . #....†.....#.###......#  #.....<†.#...).#####1il|8.1 (3211it1i .). # .#.....##...##)..# #....###..# # #.#..##..#.## # .##.# # ...#.###.......)...# # #..##.#.# ## #..[.#.# #..##.. .. #.).. .######.#.# .......# .# #....<..#  . #.†.....#  ...###.#  #.....<†.#...).#####1i|9.1 (3301i21i .). # .#.....##...##).. #....###...#  #.#..##..#.##  .##.#  ...#.###.......)...#  #..##.#.#  #..[.#.# #..##. .. #.).. .######.#.# .......# .....# #.<..#  . #.†.....#  ...###.#  #.....<†.#...).##### 1i1iEa10.1 (34891i]1i5 ##########...#.........# ........)............... # .#.....##...##)..###### #....###...........# #.#..##..#........## ........##.........#...#.###.......)...# ##.#.........#  #..[@#.........###### #..##................. #....)..######.#..#####....... ............. #............<.. . #........†........###.............1i;|1.1 (3581i@1irz  #...#. .).......... # .#.....##...##).. #....###...........# #.#..##..#........## ........##.........# ...#.###.......)...# #..##.#.# #..@.#. #..## .. #...........).. .######.#............. .............. #.....................<. #..................†....  ...###S{m1i1if2.1 (3671i`1i1iE% 1i 1i 1i#...#1if[ ........)..........1i ##.#.....##...##)..1i\ #....###....1i  .#1iYq #.#..##..#.1i .##1i| ........##.........#1i ...#.###.......)...#1i,o #..##.#1i[.#1il #.@[.#1i.1iM #..##1i? .. #...........)..1i .######.#............1iT............1i!1i^ ..............1i .1iX 1iQ#...........1i" ....<1iz. #..................†...1i. 1i6[ ...###You see here a +0 robe.1i1i1i7%3.1 (371iv#6 1i_1i&1ie$M #...############...#....... ........)............ ##.#.....##...##)..### #....###...........# #.#..##..#..#1i$ ........##.........#...#.###.)...###.#.# #..[.#.........### 1i$#..##.............. #...........)..1i%######.####.... ......1i:%\. #.....1i\%a. . #1ix%4†1iM,1i,f4.1 (3851iA31it #...# #...############...#...... ........)........... ##.#.....##...##)..## #....###...........#####.#..##..#1i u#...........##.........#...#@###.)...# #..##.#1i7u!.# 1iJu|#..[.#.........## 1iu#..##............. #.)..######.###..1iuI ..... 1iu#.1iu1i#~1iq~f5.1 (3941i1iпX ########## #...# #...############...#..... ........).......... ##.#.....##...##)..# #....###.1i ..######.#..##..##.......@....##.........###.)...#.###.......)...##.....#..##.#1i@........##..[.#.........#1ia6..>#.## #..##................ #.1io)... .######.##1iP.......... 1i1iYf6.1 (4031ii1i; _Found a stone staircase leading down.1i 1i 1i 1i1i 1in...[............1i1im1iZj #...#.... #...############...# ........)....##.#.....##...##) #....###...........######.#..##..#1i[.............##.. ##.)..@#.###.)... #.....#..##.#.................##..[.#.1il[R>#.####..#..... #...) .######.#...............1i[q ... #1iq1iqk7.1 (1.0)21i|1iz########## ........).....##.#.....##...##)....###.........######.#..##..##.............##. ##.)...#.###.......) #....@#..##.#......1iݷ{...#..[>#.####..##.... #....)...######.#...........1i X.. .. #.1iB1i^8.1 (211iz1iD ########## ........).....##.#.....##...##)....###.........######.#..##..##.............#. ##.)...#.###.......)1i###.....#..##.#.........#..[>#.####..##...... #....)....######.#..1i`.....###.................. 1i1i1iPe9.1 (301i1i 1ic  1i #...#1i  ........)1i$ m ##.#.....##...##)1iY Z #....###1i u ######.#..##..#1i .1i ' .1iF 9......##1i p ##.)...#.###1i .)1i _J###.....#..##.#1iC B.##..[.#1i .>#.####..##1i gS...... #1i< .)1iI.....######.#1i ..1i .. 1i1gS   adder (asleep)1i^.. #1ihJ   endoplasm (asleep)1i /... #1iC!1iq ...###1i 1i 1ij 1i<You encounter an adder and an endoplasm.1i1i*1iS-,20.1 (41i-B79 _1i61i8 1iW8 1i-@ 1iE 1iHL 1i,V  ........)....##.#.....##...##) #....###........######.#..##..#1idV  .............## ##.)...#.###.)1iV .J###.....#..##.#...............##..[.#1iV  ....>#@####..#S......# #...1iW )......######.#............. ^ #. #1i&W ..### #.....<†1i7W #1izW 1i_ 1ic e1.1 (181ij 1iVl 1if61i;1i#B1iF1iGN1iW##.#.....##...## #....###........######.#..##..#. .............##1iW.. ##.)...#.###.)..J###.....#..##.#...............##..[.#>#.####..#1iX..S....@.# #.........######.#1i XY.......... 1i?X@^. #1i]X..# #..######.....<†1izXM#....##..#..#####.#..#1i\ bThe endoplasm quivers.1i\.1i\$b1i,].1i]".1i]J1id 1ie*J1ie1i.e>You encounter a bat.1i$f&21i6f<Soul Splinter71iFf1i[l1i3n 1iFn"_The bat leaves your sight.1iP 31iNU 1iZ 1iD\ 1i?g q ##.#.....##... #....###. ######.#..##..#. .....##. ##.)...#.###.#...###.....#..##.#1ig .J.......##..[.#.>#.####..##1ig b..S...@..# #.######.#..1ih .#..^.##..###...###...1i1h #..###.....<÷.1iZh . b   bat (wandering) ....##..#..#####.#..1ij Ab[1ik 7b.1i]l C.b1im #.J1iu 1itv &31iv :61i~ 1iL 1iF##.#.....##...##....###.. ######.#..##..#... .....##.... ##.)...#.###.)#...###.....#..##.#......##..[.#....b.J.>#.####..##.[..S....@.# #..######.#.....#........^.##...###....###....#..###.....<÷..#....##..#..#####.#..#1iK.b1i5".1i%b1i%0b.1i'.J1i1i`451i?1i1i+t .bb..J1irt .1ih| Cb1i} `541i 1i 1i (very poisoned)You hit the endoplasm but do no damage. The endoplasm is poisoned.  The endoplasm freezes you.8-=631i1i _You are frozen. You resist. _You take 1 damage, and have 28/29 hp.1iL1i1i5"1ip%1i(1i/10*1i  , weak, ally …)*   soul wisp (summoned)A fragment of the endoplasm's soul is dislodged from its body.1i .  The endoplasm looks weaker. The endoplasm closely misses you.Your soul wisp touches the endoplasm.1i8 **   soul wisp (summoned)1i -4-----3721i+ 1iy _The endoplasm dies! _You now have 4/5 mp.1iC ##.#.....##... #....### . ######.#..##..# .. .....## ... ##.)...#.###. #...###.....#..##.# .....##..[.# ......*>#.####..## [..S...@..# # .######.# .. .#. ......^.##. .###.. .###... #..###.....<÷.. ....##..#..#####.#..1iDG.S1iEU.*1iYKMSlly target)1izN8Soul Splinter11ieU1iV/ _The adder hisses angrily.1i ##.#.....##...... #....###.. ######.#..##..#.. .............##.. ##.)...#.####...###.....#..##.#....##..[.#.>#.####..##.[...S*@...# #.######.#...#....^.##.....###.....###....#..###.....<÷. ....##..#..#####.#  The adder bites your soul wisp.  The adder bites your soul wisp but does no damage.901ii] _Your soul wisp barely misses the adder.1i  ##.#.....###.... #....####.... ######.#..##..##.........## ..... ##.)...#.####...###.....#..##.#...##..[.#.>#.####..##.[...S@*...# #1i6 %.######.#...#.....^.##<.###..###...##..###.....<÷ ....##..#..#####.#1iƜ .*You swap places with your soul wisp. Found an escape hatch in the ceiling.1i 1b1i bb   bat (wandering)*   soul wisp (summoned)1iS 9=30Soul Splinter691iԩ 1iܫ p _The adder misses you. _Health restored: 291iCb..b1i{ b.  You closely miss the adder. The adder bites you but does no damage.1io;1i0D-----11iV:81iĥ1i*] _Your soul wisp barely misses the adder.1if !.b1iQg %b.1ih 4 .b  1ii mYou closely miss the adder. The adder bites you but does no damage. x21ir 1is `271i{ 1iN} ^ _Your soul wisp closely misses the adder.1izb. .b  You miss the adder. The bat hits you but does no damage. The adder bites you.1ij6---361i1in  _Your soul wisp closely misses the adder. _You take 3 damage, and have 26/29 hp.1iJ m b.  You hit the adder..b1iO  The adder is lightly wounded.  The adder bites you but does no damage. Your soul wisp touches the adder.1i P #71i3P w=--451iX 1i [ P _The bat barely misses you.1i\ ##.#.....##.. dossy the Grave Robber #.... #....###..... Revenant #.... ######.#..##..#... Health: 27/29 ======================-- #..................##... Magic: 3/5==============---------- ..... ##.)...#.###..... AC: 4Str: 11 ###...###.....#..##.#... EV: 10Int: 16 ..............##..[.#... SH: 0Dex: 9 .........>#.####..##.... XL:  3 Next: 33% Place: Dungeon:21i ..[...S@....# #........ Noise: =--------  Time: 934.1 (0.0) ......b*..######.#...... a) +0 dagger (venom) {d:4 venom}  ........................ Cast: Soul Splinter 1iҭ..........#............. Zot (11065) Memories (1)  1i........^.##............ 1i<........###............ S   adder (ally target) 1iFr.........###............ b   bat 1io.##..###.....<÷......... *   soul wisp (summoned) ....##..#..#####.#1ieThe adder bites you but does no damage. Your soul wisp touches the adder. 1i_The bat barely misses you.Aiming: Soul Splinter (safe; 5% risk of failure)  1iPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line1iAim: an adder (heavily wounded, ally target, chance to affect: 55%)1i| ##.#.....##.. dossy the Grave Robber#....#....###..... Revenant#.... ######.#..##..#... Health: 27/29 ======================--#..................##... Magic: 3/5==============----------..... ##.)...#.###..... AC: 4Str: 11###...###.....#..##.#... EV: 10Int: 16..............##..[.#... SH: 0Dex: 91i} .........>#.####..##.... XL:  3 Next: 33% Place: Dungeon:2..[...*@....# #........ Noise: =--------  Time: 934.1 (0.0)......b*..######.#...... a) +0 dagger (venom) {d:4 venom} ........................ Cast: Soul Splinter..........#............. Zot (11065) Memories (1) ........^.##............1i2} <........###............ S   adder (ally target).........###............ b   bat1i]} 4.##..###.....<÷......... *   soul wisp (summoned)1iv} ....##..#..#####.#The adder bites you but does no damage. Your soul wisp touches the adder. 1i} ,_The bat barely misses you.1i} Aiming: Soul Splinter (safe; 5% risk of failure)  1i} Press: ? - help, Q - select action, ( or ) - cycle1i} Shift-Dir - straight line1i} Aim: an adder (heavily wounded, ally target, chance to affect: 55%)1i U 4§1i] weak, ally target, soul-splint…) Aiming: Soul Splinter (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  1i^ %Aim: an adder (heavily wounded, ally target, chance to affect: 55%)  Your soul wisp disappears in a puff of smoke!A fragment of the adder's soul is dislodged from its body.1i9 4 b.  1iy The adder looks weaker.1i# b.  The bat hits you. The adder barely misses you. Your soul wisp misses the adder.1i S@§*..§1i 6-5.1 (1Soul Splinter41iQ 5Cloud 1i 1i? _The adder bites you but does no damage. _You take 1 damage, and have 26/29 hp. You now have 3/5 mp.1ix .b  You completely miss the adder.1i,%.b1i( §§.§.§.  1iӏThe adder is heavily wounded.The adder bites you but does no damage.  Your soul wisp closely misses the adder.1i6Soul Splinter31iV1iէI _The bat misses you.1i .b  You hit the adder. The adder is poisoned.  The adder is severely wounded.1i b.  The bat barely misses you. The adder bites you but does no damage.1ity... very poisoned, weak, ally targ1i^`721iF1ia _Your soul wisp completely misses the adder.1iF = .b  You completely miss the adder.The adder is severely wounded. b.  The bat closely misses you. The adder bites you.1iM 1iP 5--4=====81i(Q $11i%R 1i\ 1ia  1irb 1ib 9_Your soul wisp closely misses the adder. 1ic M_You take 1 damage, and have 25/29 hp.1iy .b  You barely miss the adder.The adder is severely wounded.1i{ .b  The bat closely misses you. The adder barely misses you.1i4|1iZ1i6=901iߋ1i _The adder bites you but does no damage. Your soul wisp barely misses the adder.1i9 p b.  You barely miss the adder.1i b.1ie /  The bat closely misses you. The adder barely misses you. _The adder bites you but does no damage. Your soul wisp barely misses the adder.You barely miss the adder.  The adder is severely wounded.  The adder closely misses you.r soul wisp closely misses the adder.1i b40591i 1iǝ : _The bat hits you but does no damage.1i ........) #?.... ##.#.....## #..... #....###. #.....######.#..##..##..................## ..... ##.)...#.###.####...###.....#..##.#......##..[.#.....@..>#.####..##1ix{[...S.b...# #.*....######.#........#.^.##<.###.........###...##..###.....<÷........1i2†1i- b.1i߭ *.  You kill the adder!The bat attacks as it pursues you! The bat barely misses you.1ib   bat (ally target)*   soul wisp (summoned)1i7/30=55181i>1i': _The bat hits you but does no damage.1i.b.b†*1i1i=====271i'1i _You closely miss the bat. The bat barely misses you.1iQ .).#?.... ##.#.....##.#..... #....###.#.....######.#..##..#.#...........##.#..... ##.)...#.###.####...###.....#..##.#..##..[.#..>#.####..##....[...†.....# #..*b.######.#....#.....^.##..<.###...###....##..###.....<÷.1i-S "b.1in  The bat hits you but does no damage. The bat barely misses you.1ip 8=361i{ 1iS~ 5 _Your soul wisp touches the bat.1i("  b.  You barely miss the bat.The bat is moderately wounded.b.*.1iG+9 1iS-`451i51i7 1i7J_The bat barely misses you.1i .  You hit the bat. The bat is poisoned.  The bat is severely wounded.1i *   soul wisp (summoned)1i =75Soul Splinter41iI 1i G _You kill the bat!1iџG .) #?.... ##.#.....## #..... #....### #.....######.#..##..# #...........## #..... ##.)...#.### ####...###.....#..##.# .##..[.# .>#.####..## ...[...†*....# # .######.# . .#... .^.## .<.###. .###.. .##..###.....<÷1i'1iLh-631i)1i?1i \ .) #?....# ##.#.....## #.....# #....### #.....######.#..##..# #............## #.....###.)...#.####...###.....#..##.#.##..[.#.>#.####..##.[...†*....# #.######.#1i} ...#.^.##.<.###..### .##..###.....<÷1ii 4*.1i 1i 9=-721i! 1i 1iz  .) #?....# ##.#..... #.....# #....### #.....######.#..##..# #............## #.....###.)...#.####...###.....#..##.##.##..[.#.*..>#.####..##.[...†.....# #.######.#.#.^.##.<.###.### .##..###.....<÷1i} /*.1i 1i `811iˑ 1i 1i: . #?....# ##.#..... #.....# #....### #.....######.#..##.. #....... #.....###.)...#.### ######...###.....#..##..#.##..[..*...>#.####..##.[...†.....# #.######.#.#.^.##.<.###.### .##..###.....<÷1i/*.1i1i5=====901i 1iX _MP restored: 51i#?....# ##.# #.....# #....### #.....######.#.. #................ #.....###.)...#.########...###.....#..###.#................##..[#.*....>#.####..##...†.....# #...#..............######.##........##^.##<..###.1i!.#####..###.....<÷ ....##..#..##1iZU.*1i$1i*i5049 _1iK21iM@1ieD30==1.1 (281iI1iKq _b - a +0 pair of boots _Health restored: 301iy1i1i1iN _There are no items here.1iґ1ikGear: 6/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a +0 dagger of venom (weapon) {d:4 venom} Missiles (go to first with ()d - 9 stones {d:2} Armour (go to first with [)  e - a +0 pair of gloves (worn) {ac:1 enc:0} 1i f - a +0 leather armour (worn) {ac:3 enc:4}b - a +0 pair of boots  g - a +0 scale mail {ac:6 enc:10}1ib - a +0 pair of boots. A pair of boots. They are worn on the feet, and cover all but the largest hoovesand talons. Base armour rating: 1 It can be maximally enchanted to +2. If you switch to wearing this armour: Your AC would increase by 1.0 (4.0 -> 5.0). Your EV would remain unchanged. You found it on level 2 of the Dungeon. Stash search prefixes: {inventory} {boots armour} {boots armor} {auxiliary armor} {auxiliary armour} Menu/colouring prefixes: identified armour (w)ear, (d)rop, (=)adjust, or (i)nscribe.1i 1i 1i7 #?....# ##.#.... dossy the Grave Robber#.....# #....### Revenant#.....######.#..##. Health: 30/30 ========================#.................. Magic: 5/5========================#.....###.)...#.### AC: 4Str: 111i ######...###.....#..## EV: 10Int: 16#.#................##..[ SH: 0Dex: 9#.............>#.####..# XL:  3 Next: 57% Place: Dungeon:2#......@*..†.....# #... Noise: ---------  Time: 951.1 (0.0)#..............######.#. a) +0 dagger (venom) {d:4 venom} #....................... Cast: Soul Splinter#..............#........ Zot (11048) Memories (1) .............^.##............<........###....... *   soul wisp (summoned)..............###.............##..###1i| .....<÷........##..#..##The bat is severely wounded. _You kill the bat! _MP restored: 5 _b - a +0 pair of boots _Health restored: 30 _There are no items here.1i) 1i  _1i 1i f  You start putting on your armour.1i e2.1 (171i 1i 1i6 {3.1 (261i8 1iD 4.1 (355.1 (441i § _You continue putting on your +0 pair of boots. x51i R1iT e6.1 (531i 1i & 1i] ]5 _Your soul wisp disappears in a puff of smoke!1iѶ 1i 1i b _You finish putting on your +0 pair of boots.1iGear: 6/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a +0 dagger of venom (weapon) {d:4 venom} Missiles (go to first with ()d - 9 stones {d:2} Armour (go to first with [)  b - a +0 pair of boots (worn)  e - a +0 pair of gloves (worn) {ac:1 enc:0}  f - a +0 leather armour (worn) {ac:3 enc:4}g - a +0 scale mail {ac:6 enc:10}1i 1i 1iC( +1i( #?....# ##.#.... dossy the Grave Robber#.....# #....### Revenant#.....######.#..##. Health: 30/30 ========================#.................. Magic: 5/51i( ========================#.....###.)...#.### AC: 5Str: 11######...###.....#..## EV: 10Int: 16#.#................##..[ SH: 01id) Dex: 9#.............>#.####..# XL:  3 Next: 57% Place: Dungeon:2#......@§..†.....# #... Noise: ---------  Time: 956.1 (0.0)#..............######.#. a) +0 dagger (venom) {d:4 venom} #....................... Cast: Soul Splinter1i* #..............#........ Zot (11043) Memories (1) .............^.##............<........###....... ..............###....... ......##..###.....<÷.... ....##..#..##  _Health restored: 30 _There are no items here.  You start putting on your armour. _You continue putting on your +0 pair of boots. x5 _Your soul wisp disappears in a puff of smoke! _You finish putting on your +0 pair of boots.1iN7 1i< 1iE 1i=G 1id ....#?....# ##.#.....#.....# #....##.....######.#..###.................. #.....###.)...#.###. ######...###.....#..##.#.#....##..[.#......>#.####..##1i#.§..†.....# #...#.######.##..#.#.........^.##......<###.........###..........##..###.....<÷.....1iǎ1il7.1 (12 _1ia1iD1iܱ ################# ........)#?....# ##.#.....##.....# #....##.....######.#..###..................##1i  #.....###.)...#.###. ######...###.....#..##.##.#....##..[.#......>#.####..###.§..†.....# #...#.######.##..#.#.........^.##......<###.........###....1i !.1i `811i7 1i_ 1i5 M ################ ........)?#.#.....# #....###..######.#..##..#..................## #.....###.)...#.###.. ######.@.###.....#..###.....##..[.#...>#.####..##†.....# #..#..............######.#......<........##1i> 1iC `901iK 1iL 1ik1i1i1i1iO1i:1i81i[Z ######### ####### ........ #?....# ##.#... #.....# #....###. #.....######.#..##.. #..................# #..@..###.)...#.###. ######...###.....#..##. #.#..........##..[ #.............>#.####..## #....1i-[†.....# #. #...######.# #... #....# .....^.##1ibx60391ii1iz  ######## ####### .. #?....# ##.#... #.....# #....### #.....######.#..##. #.@............... #.....###.)...#.### ######...###.....#..## #.#................##..[ #.............>#.####..# #..........†.....# #. #.......######.# #........ #...1iɫ1i7e1.1 (281iN1i ####### ####### .. #?....# ##.#... #.....# #....## #@....######.#..## #................. #.....###.)...# ######...###.....#..# #.#................##.. #.......>#.#### #....†.....# #. #..######.# #.1i{2.1 (371i1iK2M ############# ...?#.#... #.......######.#..##................ #.....###.)...#.#######...###.....#..#......1i81i8e3.1 (461i=1it[M ############# ...#.#... #.......######.#..##................#.....###.)...#.##.....†..1iz{4.1 (551i(1i1i:e5.1 (641i1it ############### .......#.....# ##.##.@...# #....####.....######.#..##.#..................#.....###.)...#.#########...###.....#.#.#................##..[#.............>#.####..##....†.....# #.#....######.# 1io_c - 2 scrolls labelled SAUHOO VOQYU (gained 1)1i41ie6.1 (731i1iJ################ ........#.....# ##.##.....# #....####..@..######.#..##..#..................##.....###.)...#.#########...###.....#..##.#.#................##..[.#.............>#.####..###..........†.....# #....#..............######.##.........1i1ie7.1 (821i|1iSS ################ .............# ##.#.....###....######.#..##...@...............#....###.)...#.###.1iT######...###.....#..#.#...........#..[....#...........#..............#......... 1i]{8.1 (911i{`1it ################ .............# ##.#.....###....######.#..##...................#.@..###.)...#.###.######...###.....#..#.#...........#..[......>#.####..##..................#.............^.##........ 1i1ii9.1 (10.0)01i1iT ################ .............# ##.#.....###....######.#..##...................#....###.)...#.###.######@..###.....#..#.#................##..[1i......>#.####..##..........†.....# #......................^.#.....<........###........ 1i1ih70.1 (11291ih1i%[############### ....... #.....# ##.# #.....# #....### #.....######.#.. #................ #.....###.)...#.########...###.....#..###.#....@...........##..[ #.>#.####..#1iF& #†.....# #... #.....######.# #........ ## ^.## .....<..### ......###1i,1i-f1.1 (1281i-21ii/####### ...... #.....# ##.# #.....# #....## #.....######.#.. #................ #.....###.)...#.########...###.....#..#.#................##.. #.>#.####.. #†.....# #.. #.....######.#1iJjD #........ ##.^.##<..###..###1icj\ ##..###.....<÷1i*r|2.1 (1371iw1i* #  #.....# ##.# #.....# #.... #.....######.#.. #....... #.....###.)...#. ######...###.....#.. #.#......## #....@..>#.#### #.†.....# # #.######. # #.# .^.##.<.###.### ......##..###.....<÷1i3f3.1 (1461i1i1i( #  #.....# ##.# #.....# #.... #.....######.#.. #..... #.....###.)...#. ######...###.....# #.#......## #...@...>#.#### #1iF.†.....# # #.######1i]S # #1iq>.# .1i.^.## .......<1i5.### 1i.###1i] ......##..###.....<÷1iS 1i f4.1 (1551i1i[ #  #.....# ##.# #.....# ### #.....######.##.. #........ #.....###.)...#.. ######...###.....# #.#...... #..@....>#. #.†.....#  #. # #.# ..^.##... .......<.###... .###... ......##..###.....<÷5.1 (1641i #  #.....# ##. #.....# # ### #.....######.# #..## #... ....# #.....###.)...1i ...######...###..... #.#...... #.@.....>#. #1i .†.....# #.1i* # #.# .1iH\.^.##.. 1in .......<.###..  ..###..  ......##..###.....< 1i=1iǙf6.1 (1731i-1i ## #######  #.....# ## #.....# #. ### #.....#######..## #.........#....## #.....###.)#...######...### #@#............... #.............>#.# #†..... #### #. #... ......^.## .......<.###..........###.1i|7.1 (1821i1iE! M ######## ..# #.....# ## #.....######## #..........1i! ?#....## #.....###.)#..@######...######.#...........................>#.......†.....#..............###...1i! @ ...1i! :.....<...1i) 1ic) f8.1 (1911i< 1iv   #  #.....#  #.....# # ### #.....###### #..### #...1iv U #....## #.....###.) #.@.######...### ###.#..... #.......>#. #..........†..... #........ #....... #.......1i(w .# ........^.## .<.###1i} 1i} f9.1 (2001i 1im       1i  #######   #.....#   1i #.....#   ### #.....#####  1i M #..### #.........  #..@.## #.....###.) 1i  ###...######...###  1i> ###.#............   #.............>#  1ij  #..........†....   #.# 1i r  #...   #..1i ...   ......^.1i ~80.1 (21191if 1i       #   #.....#   #.....#   #### #.....   #..### #...  #.@..## #.....###.   ###...######...###   ###.#.....  #.......>  #..........†  #....   #....   #......   .^.1i |1.1 (2281i 1ijZ !    #######   #.....#  #.....#  #### #.....#####   #..### #..........   1iZ #....## #.....###.) ###@..######...###.    ###.#............    #.............>#   #..........†....   #....#   1i[ #.   #.#   ...1i/[ ^.#   .......<##1ib B2.1 (231ic :71ig 1i 6 # #  #.....# # #.....# # #### #.....# #..### #.... #....## #.....###.). ###.@.######...###. ###.#...... 1ir #.......>#. #..........†. #....# #..... #......#. ..............^.# .<.#1iʧ 1i f3.1 (2461i 1i ######### .#.....# ###.....# #.#### #.....######.#..### #............#....## #.....###.)###...######...###... ###@#............ #.............>#.##..........†.....##..............####...1iW #.#...^.#.......<###...###.1i |4.1 (2551i} 1i 0 G ####### ......# ##..####....######..### #...........#....## #.....###.)###...######...###.. ###.#........... #@............>#.#.........†........##...1i0 ...............##..###..... 1i8 1iX8 f5.1 (2641i? 1ix ; .....# ##..####....#####..### #..............## #.....###.)##...######...###.. ###.#........... #.......>#.#1iy &.........†........##...#.......##. ....##. 1i 1i f6.1 (2731iޅ 1i%  ..####....#####..### #..............## #.....###.)##...######...###.. ###.#........... #.......>#.#.........†........##...#..^.##.1i j.......... #)1i| |7.1 (2821i+ 1i  ####....#####..### #..............## #.....###.)##...######...###.. ###.#........... #.......>#.#.........†........##...#..^.##.......<.#... #. #..........#1i v ... 1i 1i[ f8.1 (2911in 1ixI ..### #..............## #.....###.)##...######...###.. ###.#........... #.......>#.#.........†........##...##....^.###........<.##...#.##..###....#.. ....#### . #)1iI \## ...#1iPN 1iS f9.1 (3001iY 1i& F ...## #.....###.)##...######...###.. ###.#........... #.......>#.#.........†........##...##g###....^.##<1iz N.#.##..###....g   goblin (launcher, asleep)#..........1i 6#...1iϛ  You encounter a goblin. It is wielding a +0 dagger and carrying a +0 sling.1iS 1i E90.1 (31Soul Splinter1i@ B09 _1iT 1io 1i - #....## #.....###.) ###...######...### ###.#.... #......>#. #.†..... #.1i # # ##g##.# #.^.## #1iJ g.<.### #1is .### #.##..### #. ....##1i  #.## . # #1i [.##  #1i n. # #1iH 1i= "1.1 (1ie I1.0)81i 1iC 1i  #....## #.....###.)   ###...######...###  #####.#...  #.# #.....>#  #.. #...1i8.†  .. #...   #. #.   ##g##.# 1i\s  #.^.  1i{N #.<1iD.   #1iD.   #1iзk.##..###   #1ik. ....   #1iy.## .  1iz, #.##   #. #   #1i1i`271i1i*1i! )The helpless goblin fails to defend itself.  You puncture the goblin!1i*1i(1iЫ83Soul Splinter61ib1iijJ _You kill the goblin!1i ,  #..### #.........   #....## #.....###   ###...######...###   #####.#.....   #.###.............> #..##..........†...   ..##.....   #.##......   ##@##.....1id,...   #.^.   #<.   #.........#   ###..###..  1i, #.. ....   #..## .  1i, ###  #.......... #1i,1i11ia5`451i:1i;$  Things that are here:1ij=R _a +0 dagger; a +0 sling {=f}1i0 1im2 1ip6 1i9 1iJ= 1iSC 1iC 1iG 1i M### ####### .......## #..1i ###...######...#######.#.#...>#†1i9 7#. 1i+ ##)##......#.........^.....<  #.................#......#.........##1i6 <51il A4 _1i 1i M  ### ####### .......## #..###...######...#######.#.#...>†#.##.#)##1i_ .#.........^.  #........<........#.....#........1i 1i O6.1 (231i 1iW 1i q #######..###......#######...###########.#............###..>.†.....####)....^#........<.#1i ^.....#........ 1i0 = #.........##1i 1i2 +7.1 (31iQ :21i ! 1i#Z  ..###......#######...###########.#...........1i`Z .###..>.†...1iZ <#...1iZ U###.........^1iZ U#........<.#1iZ 7..........1iZ L .1iB[ #.........  #..........# 1ia 1id e8.1 (411iug 1ij $  Things that are here:1i  ..#######...###########.#............###..>#..†...#.........1i #.##.....##)##.....#.@.......^<.#.##..###..#.........  #1i ` a +0 dagger; a +0 sling {=f}1i 1i٨ +9.1 (51i A0 _1i 1i8  ##...###########.#...........#.###.....>#..##..........†....##...........#.##....##)##......^<.#.##..###.... ..#####..###  .. 1i ;1000.1 (1i; I6.0)09991i 1i#  ##.#...........#.###.....>.##....†....##....#.##..1i# ##)##.....^<.#1i+$ f.##..###.... ..1ih$ ## . #.#  .. 1i$ 1i4, 1i, e1.1 (781i62 1iv L  #.###...>#   #..##...†....   #..##......#   ##.##.. ##)##.1iv #   #.....^.#   #........<##   #....#   #.1iv n##..###...   #.1iv . ....#   #.1iv ## .  #.1iw ## .   #.1i9w #.   #####..###. 1iXw 2#.   1ixw #.# ...   1iw <.. .   1iw )..1i} 1iF} e2.1 (871ib 1i  #..##.†..... #..##....## ##.##.. ##)##.1i5 # #.....^.# #........<## #....# 1i\ #.##..###.... #.. ....## #.1i ## .  #.## .. 1i #. #. #####..###.##.1i  #.# ... .. 1i+ v. ##..1iv 1iѼ e3.1 (961i 1i #..##....#####.##...##)##.1i ##.....^.##........<###.1i O#....1i3 >###.#.1ia ##..###.....#... ....###.1i ## . #)#.1i ## ...#. #.1i #####..###.# #. ##.# 1i ..... # .##.1i *.. 1i<  1i 1i i4.1 (10.0)51i 1iD  #...##)##....^.##<.#......##..###.............. ....##.......## . #)## ....#####..### ##.# .# ..#...... 1ipG 1iG _5.1 (1141iL 1i]  )#....^.##<.#......##..###.............. ....##.......## . #)## ....######..### ##.# .# .. .. #.[... 6.1 (1231iR 1i e ....^.##<........#......##..###.............. ....##.......## . #)## ....######@.###.# ##.# .# .. ... ##.# .1il ...... 1i |7.1 (1321i 1iQ #...^.##.#........<........###.#..........###.#.........##..###.....<#..... ....##.#..........## . #)##.........## ...##..........# #.#####.@###.# #...###.# .# .#... # .1i  ###.# ..# .. ..[ ... ..1i-$ 1i$ P8.1 (1411i$ 1i* 1ic & <.#.....##..###.....<.......... ....##.........## . #)##.## ...#..........##....#####..###.## ##@# .# ...... #...# ##.# . .# .!....# 1i j 1i7| |9.1 (1501i  ...##..###.....<#............ ....##..#..........## . #)##.........## .............#....####..#### ##.### .# ...... #@..# ##.# . . 1iY * . ....!.#.1i 1i h10.1 (16891iҶ 1i t#...###.#.........##..###.....<÷#............ ....##..##..........## . #)#.#.........## ...#.#..........# #.#####..###.# #...#1i ##.### .# ......##.@.# # .1i ^###.# .1i >.# 1i) U... ....[1iE R..[ .1i_ 3.... .1i ^...!. .1i v.....# ...# 1i |1.1 (1781i 1iW5J#...###.#.........##..###.....<÷.#............ ....##..#.#..........## . #)#.#.........## ...#.#..........# #.#####..###.# #...###.### .# ......##..@# # .###.# .#.# .... ....[....[ .#..... . #....!. .1i6% #......# ...### #. # 1i<1i<f2.1 (1871iH1iJ{ ..##..###.....<÷............ ....##..#.........## . #)#..........## ............#....####..###### ##.### .# ...... #...# ..###@# . 1i{ ... ....[#...[...1i{.#####..... # 1i{1iy|3.1 (1961i1in.......... ....##..#..........## . #)#.1i.........## ......#....####..######1ik ##.### .# ...... #...# ..###.# .  #......... ....[#...[.........#..1i5`!.....#..1iS######.... # #. 1ina ..### .  1i1if4.1 (2051i1iW  .......## . #)#.........## ...........#....####..###### ##.### .# ...... #...# ..##.# # . ##.##.?#.. #.@....... ....[[....#!...#...# 1iP|5.1 (2141i,1i #.........## ...#.#..........# #.....#####..###.# #...### ##.### ......##....# # ...###.# .## ..##.##.?#...#.......... ....[#..@[......#......#... .#....!..... .1i* #......#... ...#######.....## #. #. ..#### . #.... #.###.#.1i71if6.1 (2231i1iy[#..........# #.....#####..###.## #...### ##.### .# ......##....# .# ....###.# .## ...##.##.?#...#........... ....[#...[......#...@..#... .#....!...... .#......#.... ...#######.....### #. #.† #..#### . #.†.... #..##..#.. .. #.....1iHc7.1 (2321i#####..###.##...### ##.###..# #......##....##.# #....###.##.###..##.##.?#..)#................[#...[..............1i#......#......##.......#......#........#######.....#####. #.† #..#### . #.†..... #...1if ..##..#... .. #.... .. ....###1i1iDf8.1 (2411iͥ1i'1if9.1 (2501i1i\ _j - 2 bubbling clear potions1ijM..........# ...#####..###.## .#...###.###..# ###...##.# ####.##.###.#.##.?#.............).......[[....#.....#..........#........###..####.....#####.1iej#..#### . #.†..... ..1ir1ivm20.1 (1.0)791i|1i~1iM# ...#..........# #......#####..###.## .#...###.###..# ###...##.# ####.##.###.#.##.?#....).[1i.[@........##............#........###..####.....#####. #.†.# .. .1i2!1i%`181i*1iD,1i]YM.## . #)#...##.# ...#..........# #......#####..###.## .#...###.###..# #......##...##.# #..###.##.###..#.##.?#....).[[....#..#............#......#........###...### #.##.1i'1ic`271i 1i1i#.. ....##..#..##....## . #)#...####...## ...##..........# #.......#####..###.## .#...###.##.###..# #......###...##.# #....###.##.###......##.##.@#.............)#.....[#...[.....#......#..###.........>#......#........###...####.....#####. #.†.#..#### . #.†.. #.1ir1i`361i1i 1ie4.1 (251i1iIi _t - 3 scrolls of teleportation (gained 1)1i

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1iY/ Welcome to Pusonn's Magic Scroll Shoppe! What would you like to do?  a -  114 gold a scroll of blinking (unknown)  b -  48 gold a scroll of fog (unknown)c -  24 gold a scroll of identify  d -  24 gold a scroll of identify  e -  24 gold a scroll of identify  f -  24 gold a scroll of identify  g -  24 gold a scroll of identify  1i/ h -  24 gold a scroll of identify  i -  48 gold a scroll of poison (unknown)  j -  114 gold a scroll of torment (unknown) You have 37 gold pieces. [Esc] exit[!] buy|examine items1i0 R[a-j] mark item for purchase [/] sort (type)[A-J] put item on shopping list1i   a -  24 gold a scroll of identify  b -  24 gold a scroll of identify  g -  48 gold a scroll of fog (unknown)h -  48poison (unknown)  i -  114 gold a scroll of blinking (unknown)price)1i(  a -  114 gold a scroll of blinking (unknown)  b -  48 gold a scroll of fog (unknown)  g -  24 gold a scroll of identify  h -  24identify  i -  48 gold a scroll of poison (unknown)name) 2iF>&typ2i   a -  24 gold a scroll of identify  b -  24 gold a scroll of identify  g -  48 gold a scroll of fog (unknown)h -  48poison (unknown)  i -  114 gold a scroll of blinking (unknown)price)2iia $ b $ c $ d $ e $ f $  You are short 107 gold pieces for the purchase.2ijf[Enter] buy shopping list2i a - b - c - d - e - f - 2i6{ba + b - c - d - e - f - 2il{ After the purchase, you will have 13 gold pieces.[Enter] buy marked items2iX Purchase items for 24 gold? (y/N)2ibya - b - c - d - e - f -  482ib;poison (unknown)  h -  114 gold a scroll of blinking (unknown)  i -  114 gold a scroll of torment (unknown) i2ib[I2it!a $ b $ c $ d $ e $  You are short 107 gold pieces for the purchase.[Enter] buy shopping list 2iRPf $ 55 2if Qg $ 203 2i0Qh $ 317 2i:Ri $ 431 2ibuy|examineexamine itemdescribe 2ipQ A scroll of identify. A useful magic scroll which identifies the properties of any unknown object. It is a very common scroll. Stash search prefixes: {in_shop} {scroll} Menu/colouring prefixes: identified scroll _________________ “This, what is it in itself, and by itself, according to its proper  constitution? What is the substance of it? What is the matter, or  proper use? What is the form or efficient cause? What is it for in  this world, and how long will it abide? Thus must thou examine all  things, that present themselves unto thee.”  -Marcus Aurelius, _Marcus Aurelius Antoninus - His Meditations concerning himselfe_, Book VIII, X. trans. Meric Casaubon, 1634.2i Welcome to Pusonn's Magic Scroll Shoppe! What would you like to do?  a $  24 gold a scroll of identify 2i  b $  24 gold a scroll of identify  c $  24 gold a scroll of identify  d $  24 gold a scroll of identify  e $  24 gold a scroll of identify  f $  48 gold a scroll of poison (unknown) 2i  g $  48 gold a scroll of fog (unknown)  h $  114 gold a scroll of blinking (unknown)  i $  114 gold a scroll of torment (unknown) You have 13 gold pieces. You are short 431 gold pieces for the purchase. [Esc] exit2iP [!] buy|examine items[a-i] examine item [/] sort (price) [Enter] describe[A-I] put item on shopping list2i%s A scroll of torment. A scroll that calls on the powers of darkness to inflict great pain on any nearby creature — including the reader! This halves the resilience of all livingcreatures and cuts down all holy creature resilence by about a third, although it is never directly fatal. It is a rare scroll. Stash search prefixes: {in_shop} {scroll} Menu/colouring prefixes: identified good_item scroll _________________ “To drift with every passion till my soul  Is a stringed lute on which all winds can play,  Is it for this that I have given away  Mine ancient wisdom, and austere control?  Methinks my life is a twice-written scroll  Scrawled over on some boyish holiday.”  -Oscar Wilde, _Helas_. 1881.2iML Welcome to Pusonn's Magic Scroll Shoppe! What would you like to do?a $  24 gold a scroll of identify  b $  24 gold a scroll of identify  c $  24 gold a scroll of identify  d $  24 gold a scroll of identify  e $  24 gold a scroll of identify  f $  48 gold a scroll of poison (unknown)  g $  48 gold a scroll of fog (unknown)  h $  114 gold a scroll of blinking (unknown)  i $  114 gold a scroll of torment (unknown) You have 13 gold pieces. You are short 431 gold pieces for the purchase. [Esc] exit[!] buy|examine items[a-i] examine item [/] sort (price) [Enter] describe[A-I] put item on shopping list!2i|w!2i~!2i##......#......... dossy the Grave Robber#................ Revenant#......#........# Health: 30/30 ========================####.....#####..# Magic: 5/5========================###..#######.... AC: 5Str: 11##.....###.....#. EV: 10Int: 16## #...##..##.###... SH: 0Dex: 9#...###.............##. XL:  3 Next: 58% Place: Dungeon:2#...@................ Noise: ---------  Time: 1085.1 (7.0)!2i[##...###..........### a) +0 dagger (venom) {d:4 venom} #..## ############Cast: Soul Splinter###Zot (10914) Memories (1) _t - 3 scrolls of teleportation (gained 1)  Things that are here: _a +0 dagger; a +0 sling {=f} _c - a +0 sling {=f} !2ie_Found Pusonn's Magic Scroll Shoppe.  There is an entrance to Pusonn's Magic Scroll Shoppe here.!2iJG _a +0 dagger; a +0 sling {=f} _c - a +0 sling {=f} _Found Pusonn's Magic Scroll Shoppe.  There is an entrance to Pusonn's Magic Scroll Shoppe here.  i - 2 scrolls of identify (gained 1)ank you for shopping at Pusonn's Magic Scroll Shoppe!!2iU!2iPh _You can access your shopping list by pressing '$'."2ic "2i+ Shopping list: 9 items, total cost 911 gold pieces  a - [D:1] 20 gold a scroll of identify  b - [D:2] 24 gold a scroll of identify  c - [D:1] 30 gold a scroll of teleportation  d - [D:2] 48 gold a scroll of poison (unknown)  e - [D:2] 48 gold a scroll of fog (unknown)  f - [D:1] 95 gold a scroll of blinking (unknown)  g - [D:2] 114 gold a scroll of blinking (unknown)  h - [D:2] 114 gold a scroll of torment (unknown)  i - [D:1] 418 gold a parchment of Infestation You have 13 gold pieces [!] travel|examine|delete items [a-i] choose item[Esc] exit#2i #2i #......#......... dossy the Grave Robber#................ Revenant#......#........# Health: 30/30 ========================####.....#####..# Magic: 5/5========================###..#######.... AC: 5Str: 11##.....###.....#. EV: 10Int: 16## #...##..##.###... SH: 0Dex: 9#...###.............##. XL:  3 Next: 58% Place: Dungeon:2#...@................ Noise: ---------  Time: 1085.1 (0.0)##...###..........### a) +0 dagger (venom) {d:4 venom} [4#2i7 0m#..## ############Cast: Soul Splinter###Zot (10914) Memories (1) _c - a +0 sling {=f} _Found Pusonn's Magic Scroll Shoppe.  There is an entrance to Pusonn's Magic Scroll Shoppe here.  i - 2 scrolls of identify (gained 1)  Thank you for shopping at Pusonn's Magic Scroll Shoppe! _You can access your shopping list by pressing '$'.$2iw $2ioz $2i1~ $2i $2i= $2ia 0.......$2i $2i $2i7  #...... ## ####.....#####.. ###..##.#.....###.....##### #...##..##.###.$2i I #...###.............## #...∩.. ##.@.###...## #..## ############  #### $2i $2iz l6.1 (13 _$2i $2ip  ## #...... #......#.....###.....##### ###..#######.. ##.....###... #### #...##..##.###.#...#### #.@.∩.......#...###..........# #..## ################$2i@ $2i e7.1 (22$2i $2i(N %   #......#   #   #......#   ####.....#####   ###..#   ##.....###   ##### #...##..##.###   #...###.   #@..∩   ##...###.   #..##   ####      $2iS {8.1 (31$2i#W $2i [...#.......#......####.....##### ###..####### ##.....###....#### #...##..##.####..@###....###...∩...##...###............## ###############$2i $2i e9.1 (40$2iI $2i Y #......# #.. #......# ####.....##### ###..#######.. 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_Partly explored, can't reach some places. _Partly explored, can't reach some places..2i#.2iݨ.2i >#.####..##...........# #...)..######### .######.######## .# .#....# ...<..# ###........# .2iK\###.............# ..<÷..........@#...).#####..#..#####.#..#.##### ###)#...#####......## ...#........# #........2iu##.# #...###.##.#.2i;#####....##....#####).....####.....#.2i G..######.......2i .2iK.2iu^3.1 (16.2iv.2i#,  ....##..[.#######..# #.####..##.......... ..# #...)..######### ######.######## .# #....# .<..# ..2i, P# ##.............# ..<÷...........#...).#####..#..#####.#..#.##### ##)#...#####......## ...#...............# .......##.####.##.######....##....#####.2i, X).....####.....#.2i07 {4.1 (25.2i&8 .2il #..##.#.# ##.# ...##..[.#######..# ####..##.......... .# #...)..######### #####.######## .# ....# .<..# .# #.....2irm .........# ..<÷...........#...).##### #..#..#####.#..#.##### #)#...#####......###.........#.....##..2im ####...##.######....##....####.2in !#.2iu .2iFv e5.1 (34.2i#{ .2i 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#..# ##.#.........# ##.## [.#.........#..# ##...## )..# #.# # # .....@..# ..# ..# .#...).##### #####......##.2i A...# .2i {1.1 (98.2i! .2i\: .2iI= .2i$@ a _There is a stone staircase leading up here./2ix/2ic|/2i…/2i/2isl2.1 (17 _/2iT/2i@Y%1/2i\P ####..## ...######## .## ###############..#######.......# ##### ##......@...###++#####..### #########.ß.......~~##.. ###..### ##.~~~~~~..~~### /2i8] ##...# #~~~...~~..~#  ###.# #~~..~..~~.~# #.## #~..~~~.~~.~# #..## #~.~~.<.~~.~# ##..## #~.~~.~~~..~# ##..# #~.~~..~..~~#/2iɪg3.6 (2.56/2i/2i! _You climb upwards./2ic _There is a stone staircase leading down here./2i<02it<Level 1 of the Dungeon <>>>∩_∩(Press ? for help)02i  #####  #...#  #...########  #...#########.....#  #..........## ##########.....#  #...######..#######.......# #####....)#  #....# ##......@...###++#####..############.∩...#  02i9#....## #########.ß.......~~##..................#  ####..#####.~~~~~~..~~##############.....#  ##...#02ier#~~~...~~..~##)....#  ###.##~~..~..~~.~#####.....# 02iS #.###~..~~~.~~.~###........#  #..##02i_#~.~~.<.~~.~###..##.....#  ##..##02i9#~.~~.~~~..~###..#########  ##..#02i#~.~~..~..~~##>.## ### ###  02i{##.###~..~~...~~~# ###.## #.###.##  02i:n#..##~~..~~~~~~.######...######...#.#  ##.###~~.......ß.##....#....##⌠.ß..## 02iW 02i}###.#### #####++###...#.####....###..ß.#  #......##..#####...####...#⌠#_#...##  #......####.##........##..#...#∩#⌠#.#  #.......##.##.#.........##.ß..######  #.......###....#.##...#...#..ß.⌠#.#02iuO@>02i4 02i] dossy the Grave RobberRevenant ####Health: 30/30 ======================== ...#Magic: 5/5======================== ...#AC: 5Str: 11 ...########EV: 10Int: 16 ..........## #########SH: 0Dex: 9 02i c...######..#######.......# #### XL:  3 Next: 58% Place: Dungeon:1 ....# ##......@...###++#####..# Noise: ---------  Time: 1173.6 (0.0) 02i ....## #########.ß.......~~##.. a) +0 dagger (venom) {d:4 venom} ###..#####.~~~~~~..~~### Cast: Soul Splinter##...##~~~...~~..~#02il pZot (10826) Memories (1) ###.##~~..~..~~.~##.###~..~~~.~~.~##..###~.~~.<.~~.~###..###~.~~.~~~..~###..##~.~~..~..~~# 02i _Partly explored, can't reach some places. _Partly explored, can't reach some places. _Partly explored, can't reach some places. 02i _There is a stone staircase leading up here. _You climb upwards. _There is a stone staircase leading down here.02io 02i 02iS5T # # # ## ### ######..#.02i6&# #### # ##......>@..###++#####..### #.ß.~~##...### ##.~~~~~~..~~###...# #~~~...~~..~# ###.# #~~..~.#.## 02il6#~..~~~#..## #~.~~##..## #~.~~.~02i6+ 02iU=02i>l4.6 (15 _02inB02i4~' ## .# # ########......######### .######..#######.......# #### ##......>...###++#####..###########@ß.......~~##.... #..### ##.~~~~~~###.# ~~~...~~..~# #.# #~~..~..~~.~#  #.##~..~~~~.~##.#~.~~.<.~~.~###~.~~.~~~..~# #~.~~..~..~~#02i=##~..~~...~~~#02i02ie5.6 (2402i܈02iXj # # ######## .......######### ######..#######.......# #### ##......>...###++#####..#### .########.ß.......~~##.....# ##@~~~~~~02i####.# ~~~...~~..~# #.# 02i##~~..~..~~.~#  #.#02iF#~..~~~.~~.~# #.02i#~.~~.<.~~.~###~.~~.~~~..~# #~.~~..~..~~#02iE##~..~~...~~~# # ..# #~~..~~~~~~.###### 02ia{6.6 (3302i02iW8###### ......######### #####..#######.......# #### # ##......>...###++#####..##### ########.ß.......~~##......# ##.~~~~~~#####.# #~@~...~~..~# #.# 02i#~~..~..~~.~#  #.##~..~~~.~~.~#  #.#~.~~.<.~~.~#  ##~.~~.~~~..~# #~.~~..~..~~# ##~..~~...~~~# ##..# #~~..~~~~~~.######.##.# ##~~.......ß.##....02i A  You enter the shallow water.02i 8.2 (4.61Water 02i912i  ###### .....######### ####..#######.......# ####  ##......>...###++#####..#############.ß.......~~##.......# ##.~~~~~~###### ..# #~~~...~~..~# #.# #~~@.~..~~.~# .##~..~~~.~~.~# #.#~.~~.<.~~.~# ##~.~~.~~~..~# # #~.~~..~..~~# ##12i. #~..~~...~~~# ###..# #~~..~~~~~~.######..##.# ##~~.......ß.##....####.#######++###...#.#### _Moving in this stuff is going to be slow.12iq9.2 (5012i212iS; ##### ....######### ###..#######.......# ####  ##......>...###++#####..##############.ß.......~~##........ ## ##.~~~~~~####### .# #~~~...~~..~# # #~~..~..~~.~# .##~..@~~.~~.~# .#~.~~.<.~~.~# ##~.~~.~~~..~# ## #~.~~..~..~~# #>#12iTf#~..~~...~~~# ###...# #~~..~~~~~~.######...##.# ##~~.......ß.##....####.#######++###...#.####.#......# #..#####...####.12i]  You enter the shallow water.80.8 (7.219Water 12ib12iP ...######### ##..#######.......# ####  ##......>...###++#####..########12i,#######.ß.......~~##......... # ##.~~~~~~######## # #~~~...~~..~# # #~~..~..~~.~# ##~..~~~.~~.~# ##~.~~@<.~~.~# ##12ip#~.~~.~~~..~# ##. #~.~~..~..~~# #>.##~..~~...~~~# ###.#..# #~~..~~~~~~.######...###.# ##~~.......ß.##....# 12ii/###.#######++###...#.####. #......# #..#####...####. #......###.##........##. _Moving in this stuff is going to be slow.12i12ip1.8 (8812i12ibI ##..#######.......# ####  ##......>...###++#####..######## #########.ß.......~~##......... # ##.~~~~~~..~~##########12iZ #~~~...~~..~# ~..~..~~#..~~~# .##~~.<# ..##~~~.##. #...~..~>#.##.~~...~###.#  #..~..~~~~~~.######..# #.......##.##.#.........#12iD 12iC12ie2.8 (9712i@12i*....>...###++#####..################.ß.......~~##.......... ##.~~~~~~..~~########### #~~~...~~..~#  #~~..~..~~.~# ##~..~~~.~~.~# ###~.~~.<.~~.~# ##.#~.~~.~~~..~# ##.. #~.~~.@~..~~# #>.###~..~~...~~~# ###.## #..# #~~..~~~~~~.######...# ##.# ##~~.......ß.##....#... ##12iN+.#######++###...#.####. ......# #..#####...####. ......###.##........##..# . .##.#..## .# ##....#.##...#12i012i.1i3.8 (10.2)612i612ip#######.ß.......~~##........... ##.~~~~~~..~~#############~~~...~~..~# #~~..~..~~.~# ###~..~~~.~~.~# ##.#~.~~.<.~~.~# ##..#~.~~.~~~..~# ##..# #~.~~..~..~~# #>.## .##~..~~.@.~~~# ###.## ..# #~~..~~~~~~.######...## ##~~.......ß.##....#.... #.####12i@q ###++###...#.####. .....# #..#####...####...####.##........##..# .##.#..##.# ##....#.##...#...#.).### #####..####.##...#12iw12ixf4.8 (11512i|12i  ##.~~~~~~###########~~~...~~..~# #~~..~..~~.~# ####~..~~~.~~.~# ##..#~.~~.<.~~.~# ##..##~.~~.~~~..~# ##..## # 12i6#~.~~..~..~~# #>.## ##~..~~...~~~# ###.##  #~~..~~~@~~.######...#### .# ##~~.......ß.##....#.... .#######++###...#.####....# ....# #..#####...####...#⌠###.##........##..#..12i" .##.#..##.ß# ##....#.##...#...#.12iE).### #####..####.##...##...# #.....## #.#######.12iA  You enter the shallow water.12i6.4 (12.83Water 12i12i:~~~...~~..~# #~~..~..~~.~# #####~..~~~.~~.~# ##...#~.~~.<.~~.~# ##..###~.~~.~~~..~# ##..## #~.~~..~..~~# #>.## #~..~~...~~~# ###.## # # #~~..~~~~~~.######...##### # ##~~.....@.ß.##....#.... #######++###...#.####....# ...# #..#####...####...#⌠###.##........##..#... 12if.##.#.........##.ß# ##....#.##...#...#.).### #####..####.##...##...# #.....## #.#######....###.#.###.##### #.# #.####  You enter the shallow water. _Moving in this stuff is goi12ing to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.12i12iq7.4 (13212iK12i ;#~~~...~~..~# #)#~~..~..~~.~# ####.#~..~~~.~~.~# ##.#~.~~.<.~~.~# ##..##.#~.~~.~~~..~# ##..#12i;#~.~~..~..~~# #>.## # #~..~~...~~~# ###.## #. #~~..~~~~~~.######...# ##~~......@ß.##....#....##⌠ #####++###...#.####....## #..#####...####...#⌠#_## ##.##........##..#...## #.##.#.........##.ß.12i<# ##....#.##...#...#..ß.  .).### #####..####.##...##...#...  .#...# #.....## #.#....###  .#.#.###.##### #.# #.#### # 12iC|8.4 (14112iI8_12i#~~..~..~~.~# ####..#~..~~~.~~.~# ##....12i.#~.~~.<.~~.~# ##..###~.~~.~~~..~# ##..######~.~~..~..~~# #>.## #~..~~...~~~# ###.## #.#~~..~~~~~~.######...#######~~.......ß.##....#....##⌠. #####++###@..#.####....###. 12i.# #..#####...####...#⌠#_ .###.##........##..#...#∩ .##.#..##.ß# ##....#.##...#...#..ß.⌠ ).### #####..####.##...#.# #...# #.....## #.#######....###. 12i#.#.###.##### #.# #.#### .......#########.#######.#12i|12if9.4 (15012iӎ12i(#~~..~..~~.~# ####.#~..~~~.~~.~# ##.#~.~~.<.~~.~# ##..##.#~.~~.~~~..~# ##..#12il#~.~~..~..~~# #>.## ### #~..~~...~~~# ###.## #.##~~..~~~~~~.######...######.##~~.......ß.##....#....##⌠.ß #12i #####++###.@.#.####....###. # 12i|#..#####...####...#⌠#_#. ## 12i##.##........##..#...#∩# .# 12i;#.##.#.........##.ß..# .# ##....#.##...#...#..ß.⌠# 12iZq.### #####..####.##...##...#...#. 12iy...# #.....## #.#######....###.# .#.###.##### #.# #.#### # 12i!12ic~90.4 (160912i}12i+#~..~~~.~~.~# ##....#~.~~.<.~~.~# ##..###~.~~.~~~..~# ##..########~.~~..~..~~# #>.## ### #~..~~...~~~# ###.## #.###12ir#~~..~~~~~~.######...######...##~~.......ß.##....#....##⌠.ß###++###...#.####....###. #..#####@..####...#⌠#_##.##........##..#...#∩#⌠ # 12i.##.#.........##.ß..## # ##....#.##...#...#..ß.⌠#. ### #####..####.##...##.#.. .12iR.# #.....## #.#######....###.## #.###.##### #.# #.#### 12i#.....#########.#######.#12i/P..............##)#12i12i,1.4 (1712i:812i12iU#~..~~~.~~.~# ##.#~.~~.<.~~.~# ##..##.#~.~~.~~~..~# ##..##~.~~..~..~~# #>.## ### ##~..~~...~~~# ###.## #.###.#~~..~~~~~~.######...######...#12iV##~~.......ß.##....#....##⌠.ß.#####++###...#.####....###..ß.#..#####.@.####...#⌠#_#. ##.##.##..#...#∩#⌠# #.##.#.##.ß..# ##....#.##...#...#..ß.⌠#.# #####..####.##...##...#...#..# .# #.....## #.#######....###.# 12iVn.###.##### #.#.12iV+ 12i]|2.4 (18712iYa12iEr #~~..~..~~.~# ##.....##~..~~~.~~.~# ......##~.~~.<.~~.~# .....#~.~~.~~~..~# ##..########~.~~..~..~~# #>.## ### ####~..~~...~~~# ###.## #.####~~..~~~~~~.######...######...#12i##~~.......ß.##....#....##⌠.ß..######++###...#@####....###..ß.##..#####...####...#⌠#_#...##.##........##..#...#∩#⌠#..##.#.........##.ß..#### ##....#.##...#...#..ß.⌠#.# 12i* # #####..####.##...##...#...#..# # #.....## #.#######....###.### ###.##### #.# #.#### ############.#######.#12iy12if3.4 (19612ii12i #~~~...~~..~#  #)....# #~~..~..~~.~# ##.....# #~..~~~.~~.~# ......# #~.~~.<.~~.~# 12i.....# #~.~~.~~~..~# ##..######### #~.~~..~..~~# #>.## ### ### #~..~~...~~~# ###.## #.###.## #~~..~~~~~~.######...######...# 12i###~~.......ß.##.@..#....##⌠.ß..#12iS9#####++###...#.####....###..ß.# #..#####...####...#⌠#_#...####.##........##..#...#∩#⌠#.12i.##.#.........##.ß..###### 12i,##....#.##...#...#..ß.⌠#.#  #####..####.##...##...#...#..12i#  #.....## #.#######....###.### 12i##.##### #.# #.#### ###12i|4.4 (20512i]&_12i ~~~...~~..~# #)....# ~~..~..~~.~# ####.....# ~..~~~.~~.~# ##..# ~.~~.<.~~.~# ##..##.....# ~.~~.~~~..~# ##..# ~.~~..~..~~# #>.## ### ### ~..~~...~~~# ###.## #.###.## 12iX~~..~~~~~~.######...######...#.# ~~.......ß.##..@.#....##⌠.ß..## #####++###...#.####....###..ß.# 12iV#..#####...####...#⌠#_#...## ##.##........##..#...#∩#⌠#.# #.##.#....12i##....#.##. #####..####.##.12i #.....## #.### 12ij$12i$_5.4 (21412i(12i\Q ~~~~~..~~##############.....# ~~...~~..~#  #)....# ..~..~~.~# ##.....# ..~~~.~~.~# ......# .~~.<.~~.~# .....# 12iM].~~.~~~..~# ##..######### .~~..~..~~# #>.## ### ### ..~~...~~~# ###.## #.###.## ~..~~~~~~.######@..######...#.# 12iv]^~~.......ß.##....#....##⌠.ß..# ####++###...#.####....###..ß.# 12i]+#..#####...####...#⌠#_#...## ##.##........##..#...#∩#⌠#.#.##.#.........##.ß..######  ##....#.##...#...#..ß.⌠#12i^.####..####.##...##...#...#..# .....## #.#######....###.###12iC^12id12idP6.4 (22312ie12iFj12iB..~~#.....# ~...~~..~# #)....# ..~..~~.~# ####.....# ~~~.~~.~# ##........# ~~.<.~~.~# 12iT##..##.....# ~~.~~~..~# ##..## ~~..~..~~# #>.## ### ### ~~...~~~# ###.## #.###.## ..~~~~~~.######.@.######...#.# 12i.......ß.##....#....##⌠.ß..## 12ic++###...#.####....###..ß.# #..#####...####...#⌠#_#...## 12i3##.##........##..#...#12iF#.##.#..12iY^.##.ß..12ik 12i|w##....#.##...#...#..ß.12i0⌠#.#12iU..####.##...##...#...12i8#..# 12i12i2P7.4 (23212iO12iQ8_12i3 .....~~##..................# ~~~..~~##############.....# ...~~..~#  #)....# ~..~~.~# ##.....# ~~~.~~.~# ......# .<.~~.~# .....# .~~~..~# ##..######### 12i~..~..~~# #>.## ### ### ~~...~~~# ###@## #.###.## .~~~~~~.######...######...#.# .......ß.##....#....##⌠.ß..# ##++###...#.####....###..ß.#  #..#####...####...#⌠#_#...##  ##.##........##..#...#∩#⌠#.12i)#.##.#.........##.ß..######  ##....#.##...#...#..ß.⌠#.# 12i!E##..####.##...##...#...#..#12i8.4 (241_12i1M#++#####..############.∩ .....~~##............. ~~~~..~~##############.. ...~~. #). .~. ####.. ~~~ ##...<.~~12i&2 ##..##..... ~.~~~..#..###### ~..~.. #@.## ### ### 12iH2~~...~~~# ###.## #.###.# .12i2~~~~~~.######...######...#. .......ß.##....#....##⌠.ß..## ##++###...#.####....###..ß.#..#.....#..12iM712i7f9.4 (25012i;8_12iiC12i?F12iJH _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water12iH. _Moving in this stuff is going to be slow. _There is a stone staircase leading down here.12iB 12i{ 12i7 12i 12i v200.4 (1.0)799 _12i 12i7 I 2  You climb downwards.12iH  ..###)#.......## .#...............# ..#................##.# #.#...###..........##.#### 12i #......##..........##....##### ..............).....####.....# .....................######...... ...........).......#..# ..... 12inj .......[........@..##.#####...... .................................12i ..........##########.#####......12i .......># #..## ..@. ......###....## ##..# . 12i2 ####..###.÷...# ##.# ###....##.†...#########.####12iR V### .....#.##.....†......)12i{ c..# .###...##....#.>#######.......#12i g1.9 (2.5812i2 12i  12i D_Level annotation: Terence12i+ a _There is a stone staircase leading up here.32i6.....#.........# #..#...##.# ##.#...###.##.#### ##......##.##....#####..).....####.....#........######.....32i)#..# [........<..##.#####.........##########.#####....># #..## ..@###....## ##..# #####..###.÷...# ##.#..##.†...#########.####### #.....#.##...........†......)..# #.###...##....#.>#######.......# .....##.##....##..########.....#32i2.9 (1.07 _32iG32iK32iQ32iR32i##.#.# ##..#......##.#  ##.#...###.##.####  ##......##.##....##### ##.).....####.....# #.######32il$s.).#..# .[.<..##.#####..#.#####.....># #..## ...###....## ##..# 32i$.#####..###.÷...# ##.##....##.†...#.#32i$  ##.....#.##.†......)..#32i$N  ##.###...##....#.>32i %@#.# 32iA%^.##.##....##..#.....# 32i,32i/`3632i532i732i <#.#.#  ##..#......##.# ##.#...###.##.#### ##......##.##....#####  ##.).....####.....# ##32id .###### #.).#..# .[.<..##.#####. #.#.#####.....># #..## #.###....## ##..# ..#####..###.÷...# ##.##....##.†...#.#.....#.##.†......).. .##.###...##....#.>#..##.##....##..#.....32i1 32i" `4532i( 32i2 32i[ #.#.# ##..#......##.# # ##.#...###.##.#### # ##......##.##.... # ##.).....####.....#.###### .#.).#..# .[.<..##.#####. .#.#.#####....># #..## .#.###....## ##..# ...#####..###.÷...# ##.##....##.†...#. .###.....#.##.†......).##.###...##....#.>#.##.##....##..#32i4 32i `5432i 32iV 42ib#.#.# # ##..#......##.# ## ##.#...###.##.#### .# ##......##.##.... .# ##.).....####.. .###.###### ..#42i.).#..# .[.<..##.#####. ..#.#.#####...># #..## ..#.###....## ##..#.#####..###.÷...# ##.# .#....##.÷...#. ..###.....#.##...†......) #..##.###...##....#.>#.##.##....##..42i#42i(42iu`6342i42i42i_#.#.# .# ##..#......##.# .## ##.#...###.##.#### ..# ##......##.##.... #.# ##.).....####.. #.###.###### #..#.).#..#.[.<..##.##### [..#.#.#####..># #..##.#.###....## ##..#.#####..###.÷...# ##.# ..#....##.÷...##..###.....#.##...........†...... ##..##.###...##....#.>#.##.##....##..#42i42iE`7242i42i42i0 .# ##..#....### ##.#...###### .......#...## #.# ##........).....####...##.42i.......######.#.)#..# ....[........<..##.##### [............ ...###########.#####..># #..## ####....###....#####..###.÷...# ##.#....##.. ..............................#.. 42i42i42i`8142iE42i42i; g # ##.#...###### .......#..##....## #.# ##........).....####...##........######.#.).......#..# ....[........<..##.##### 42i2< [.................... ...###########.#####..># #..## ####....###....#####..###.÷...# ##42iU< j#######....########.###.##42it< .......... ..........#####....############.. 42iMD 42iuG `9042iL 42iM 42i w .........## #.# ##........).....####...##.........######.#.).......#..# ....[........<..##.##### [.................... ...###########.#####..># #..## #........###.@..###....#####..###.÷...# #########....########.###.###.....#.##...........†......#....##### ########### #######.. 42i} 42i* b108942i0 42i 42i" #.# ##........).....####...##.........######.#.).42i"#..# ....[........<..##.##### [............ 42i"#D...#.......##########.#####42i^# ...............># #..## #........###....###....#####42i}#w.# #########....########.###42i#.###.....#.##...........†...... ##..##.###..42i#F#.>#######42i#*#42i $>.########..42i@$D 42i+42iV0`1842i(942i; 42i.;o_You see here a jackal skeleton.52i.# ##.).....####... .###....######. ..#.).#..# [........<..##.#####. ....#.............####.#####.......># #..## #.52i-###....## ##..# #####..###.÷@..# ##.# #....##.÷...##.####.....#.##....†......)..##.###...##....#.>#######.##.##....##..##52i?..........#.#####....#####. ###### #.#.52i52i g27 _52i#52i$52ij# ##.).....####... ###...######.#..).#..# .[........<..##.#####.52ik..#.####.#####.52i.......># #..## #.52i z###....## ##..# 52i&#####..###.÷.@.# ##.# 52i7V#....##.÷...##52iV .# .52ij2###.....#.##.52izY....†......). 52iw..##.###...##....#.>#######.52iq##.##....##..##.52iY................#.52if#####....####.52iH ###### 52i #.#.52i52i52i)`3652i52i52iM ####..........##....#### # ##52i.B.....).....####... ###.....######.#....).......#..# [........<..##.##### ..52iSx................###########.#####...52iv.......># ..# .#........@## ##. 52iE...#####..# ##.# #######....##.÷...#########.##### .###.....#.......†......) ..##.###...##....#.>#######......# .###########52i52iL`4552i52i52iM#...#####  ##......##..........##....#### # ##........).....####... ###.......######.#....).......#..# [........<..##.##### ...................###########.#####..........@# ..# .#........###....## ##. ...#####..## ##.# #######....##.÷...#########.##### .###.....#.##...........†......)...##....######52i52i`5452il52i.c _There is a stone staircase leading down here.72iA72isE72iL72iR72i{T&672iTA3 _72iZ82i@`3682i H ##....# ..#.. #####.#.. ......^. #.....# #.....# #.....# #  #.###.#  ...   ###.. #.. ... .### # 82iɌg8.4 (2.5182iX82iH# _You climb downwards.82ia _There is a stone staircase leading up here.:2i:2iR Spells (Memorise)TypeFailure Level  a - Vampiric DrainingNecromancy16% (2%) 3  b - Animate DeadNecromancy45% 4  c - Volatile Blastmotes Fire/Translocation 63% (16%) 3  d - Curse of AgonyNecromancy82% 5  e - Summon Horrible Things Summoning:2iQ100% 8 2 spell levels left [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit;2iP ;2iSdossy the Grave Robber##....#Revenant..#..;2iFSHealth: 30/30 ========================#####.#..Magic: 5/5========================......^.AC: 5;2igSStr: 11#.....#EV: 10Int: 16#.....#;2iSISH: 0Dex: 9#.....#XL:  3 Next: 58% Place: Dungeon:3#....@#;2iS6Noise: ---------  Time: 1218.4 (0.0)#.###.#a) +0 dagger (venom) {d:4 venom} ...;2iSCast: Soul Splinter###..Zot (16781) Memories (1) ;2iSK#......###;2i T# _Level annotation: Terence _There is a stone staircase leading up here. ;2i@T_You see here a jackal skeleton. _There is a stone staircase leading down here. _You climb downwards. ;2i\TL_There is a stone staircase leading up here.;2iXP  Okay, then.;2iZ;2i\;2i]. _;2i;2il  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting;2iC2.4   2.5  +1   o - Spellcasting   2.0   3.6  -1           b - Maces & Flails   0.0   1.2  -1   p - Conjurations   0.0   1.2  -1  ;2ie@ c - Axes   0.0   1.2  -1   q - Hexes   0.0   1.4  -2   d - Polearms   0.0   1.2  -1   r - Summonings   0.0   1.2  -1  ;2i e - Staves   0.0   1.2  -1   s - Necromancy   4.0   5.0   0  ;2iX f - Unarmed Combat   0.0   0.8  +1   t - Forgecraft   0.0   1.4  -2   g - Throwing   0.0   1.2  -1   u - Translocations   0.0   1.2  -1  ;2iЂ     v - Alchemy   0.0   1.2  -1  ;2i h - Short Blades   0.0   1.2  -1   w - Fire Magic   0.0   1.4  -2   i - Long Blades   0.0   1.2  -1   x - Ice Magic   0.0   0.8  +1   j - Ranged Weapons   0.0   1.7  -3   y - Air Magic   0.0   1.4  -2  ;2iA     z - Earth Magic   0.0   0.8  +1   k - Armour   0.0   1.2  -1       l - Dodging   1.7   2.4  -1   0 - Invocations   0.0   0.8  +1  ;2iix m - Shields   0.0   1.2  -1   1 - Evocations   0.0   1.2  -1  n + Stealth3.6   2.8  +2  ;2i    The relative cost of raising each skill is in cyan.  The species aptitude is in white.  ;2iN[?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets;2iփ>2i TargetTarget6.0  --  --  --  --  --  --  --  --  --  --  --  --  --  --  --  --  --  --  --  --  --  --  --  --  --  --  6.0  a-z] set[-] clear selected targetcost|targets>2iÜ<[?25h[?0c6.0 ?2iq 1 [?25l[?1c?2iu 2.5 current training targets, if any.=] set aall targetsA2i  A2iudossy the Grave Robber##....#Revenant..#..Health: 30/30 ========================#####.#..Magic: 5/5========================......^.AC: 5Str: 11#.....#EV: 10Int: 16#.....#SH: 0Dex: 9#.....#XL:  3 Next: 58% Place: Dungeon:3#....@#Noise: ---------  Time: 1218.4 (0.0)#.###.#a) +0 dagger (venom) {d:4 venom} ...Cast: Soul Splinter###..Zot (16781) Memories (1) #......#### _There is a stone staircase leading up here. _You see here a jackal skeleton. _There is a stone staircase leading down here. _You climb downwards. _2i_mThere is a stone staircase leading up here. _Okay, then.A2i  #. ...##....### ..#....#####.#.........^. #.....# #.....# #...@.# #....<##.###.##. .# ### ....####A2i 9.4 (10 _A2i A2i B2i ... ... #.>... ##....###. B2i6G..#.....######.#...#.......^..# #.....# #..@..# #.....# #....<#B2i_ #.###.# #.. .B2ik### ### ...B2i+.###B2iTB2ib2079B2iB2i+; _Found a stone staircase leading down.B2iÑ| #.#.  ....... #.>... ##....###. ..#.....########.#...##.........^..# #.@...# #.....# #.....# #....<# #.###.# #.. .### #### ...B2i&1B2i:8B2iPB2iB2i '  #.#.  ....... #.>... ##....###. ..#..... ########.#...##.....@...^..##.####.....#.#B2ig'  #.....# #.....# #....<# #.###.# #... .########B2ig+ B2i- `27B2iB0 B2i1 C2iC2i 3C2i,C2iC2i3C2i).#..#.#.#....... #.>... ##....###. ..#..... #.#...# #......@..^..# #.####.....#.# C2i#.....# #.....# #... ...#######.. C2i C2i Y36C2ibC2iC.# ##.#.. ##.#.# ....#.>... .######....###....?....#.....########@#...# #.........^..# #.####.....#.#C2iD #.....# #.....##....<##.###.##... ...#######..C2iJC2iGJe4.4 (25C2iSC2iπ ..  .# ### .#... ##.#.##. ........ #.>.....#.######....###. #...?..@.#..... ########.#...#C2i+N #.........^..##.####.....#.# #.....# #.....# #....<# #.###.# #... .C2iC2iC2i!e5.4 (34C2iC2i9 .. .# ### .#... ##.#.##. ........ #.>..... #.######....###. #...?.@..#..... #.#...# #.........^..# #.####.....#.# #.....# #.....# #....<# #.###.#  #... ...6.4 (43C2iC2iXd    ..   .# ###   .#...   ##.#.##.   ........  C2i #.>.....   #.######....###.   #...?@...#.....   #.#...#  C2i #.........^..#   #.####.....#.# C2i@  #.....#  C2i7 #.....#  C2i<y #....<#   #.###.# C2i\o  #... ...C2iC2i!e7.4 (52C2iC2i*6    ..   .# ###   .#...   ##.#.##.   ........   #.>.....   #.######....###.   #...@....#.....  C2i6 #.#...#   #.........^..#   #.####.....#.#   #.....#   #.....#   #....<#  C2i7 #.###.#   #... ...C2i<C2ir=e8.4 (61C2i@C2iEC2iFe9.4 (70C2iTHC2i+ C2iC2i C2iA C2iŁ) ..C2i  C2ilM .# ###C2i C2iւ, .#...C2i C2i5/ ##.#.##.C2iT C2iu C2i.C2i C2i؃m# #.>.....C2i C2i,w #.######....###.C2iJ C2ij' #C2iC..#.....C2i C2ī C2i6#.#...#C2i# C2iX #.........^..#  #.####.....#.# C2i  #.....#   #.....#   #....<# C2i  #.###.#   #... ... C2iWX_N - 2 scrolls of noise (gained 1)C2iC2iQ30.4 (869C2iCC2iC2ik   ..  .# ### C2i .#... ## ##.#.##. #. .C2i C2i #. #.>..... C2i #.######....###.  #..#.....  C2i(?#.#...# C2iY #.........^..#  #.####.....#.#  C2i: #.....#  C2i: #.....#  C2iN #....<#  C2i: #.###.#  C2if #... ...C2iC2ie1.4 (98C2iC2iG   ..  .# ###  .#...  ### ##.#.##.  #.. .  #.# #.>.....  #.######....###.  #..#.....  #.#...#  #.........^..# C2i #.####.....#.#   #.....#   #.....#   #....<#   #.###.#   #... ...C2iC2i?i2.4 (10.0)7C2ieC2i9<M .  ### .#... ### ##.#.##. ... #.>..... ######....###.........#.....C2i<########.#.........^. #.####.....#.#C2i^AC2iAP3.4 (116C2igBC2iEC2i|>M .  ### .#... ########.#.##........ #.>..... ######....###.........#.....########.#. C2i}S#.........^..#C2iǂC2iXP4.4 (125C2iC2iC2iQ!M .  ### .#... ########.#.##........C2it6#####.>..... ######....###.........#..... ########.#...#C2iC2iP5.4 (134C2iC2iC2i     ..  .# ###  .#...  #.#.##.  #.  C2i#.######.>.....  #.######....###.  #........#.....  ### C2iC2iGf6.4 (143C2iC2i"8[     ..  .# ###  .#...  #.#.##.  C2i8#.  #.######.>.....  #.######....###.  #........#.....  ## C2i=C2i>C2i:>_7.4 (152C2i|AC2i@uk     ..  C2iuJ.# ###  .#...  #.#.##.  #.  C2i.v#.######.>.....  #.######....###.  #..#..... C2iX{C2i{f8.4 (161C2iIC2i      ..  .# ###  C2is?.#...  #.#.##.  #.  #.######.>.....  #.######....###.  #.C2ii.#..... C2iC2i˹C2i,9.4 (17C2i/:0C2iJC2i/C2i  C2i/..  C2i.# ###  .#...  C2i#.#.##.  C2iA#.  C2i#.######.>.....  C2i #.######....###.  #.C2ie.#.....  #C2i0`.#...# C2iK#.........^..# #.####.....#.#C2i^!  C2i~40.4 (1859C2i@C2i+.. .# ### .#... #.#.##. #. #.######.>..... #.######....###. #.C2i+.#..... #.#...##.........^..##.####.....#.##.....#.. C2i0C2i0f1.4 (198C2i3C2id##.#.#.. .# ### .#... #.#.##.#C2ibe#.##.######.>.#.######....###. #........#..... ###.......#.####.....#.##.. C2iYiC2iif2.4 (207C2imC2i### #.# #.# #.. #.# ### #.#... #.#.##.# #.# #.######.>.#.######....###.C2in#........#..... ########.#...###.........^..##.####....#.##.....#C2io,.. C2i/C2i,3.4 (21C2i٩:6C2iЭC2iCv### #.# #.# #.. #.##### #.#... #.#.##.# #.# #.######.>.##.######....###..##........#..... #########.#...###.........^..##.####....#.##.....#.. C2i@C2if4.4 (225C2i]C2i1) ;### #.# #.# #.. #.###### #.#....# #########.#@##.# #..............# C2i) #.######.>.......# #.######....###..# #........#..... .#########.#...## ##.........^..##.####.....#.##.....#..C2i/ C2i/ P5.4 (234C2i0 C2i3 C2iji ####.# #.# #.. #.#######.#....# C2ii #########.#.##.# #...........@..# #.######.>.......##.######....###..# #........#..... .# ########.#...## ##.........^..#C2ii #.####.....#.# #.....#..#.....#C2im C2im P6.4 (243C2in C2i]p C2ix (####.# #.# #.. #.#######.#....# #########.#.##.# #..............#.##.######.>...@...#C2i #.######....###..# #........#..... .# ########.#...## # #.........^..##.####.....#.# #.....#..#.....##....<#C2iU C2i f7.4 (252C2iϬ C2iR ### #.# #.# #.. #.###### #.#....# #.#.##.# ##.C2i ....#.# #.######.>....@..# #.######....###..# #..#.......# #C2i #.#...###.# #.........^..# ..#.####.....#.# ...C2i% 6#.....#.. ...C2iG A#.....# .... C2i C2i f8.4 (261C2i C2iR ### #.# .##.# .##.. .##.######.##.#....#.##C2i .#.##.#.#  #.....#.#  #.######.>.....@.#  #.######....###..#  #..#.......#  #C2i .#...###.# #.....#.. ....C2is d#.....# ..... C2i" C2i" ,9.4 (27C2i# :0C2i& C2id H#.# .#C2id g#.# #.# C2id Q#.. ..# C2id o#.######.# C2i3e #.#....#.# C2i`e #########.#.##.#.# C2ie #..............#.# C2ie #.######.>.......# C2ie #.######....###.@# C2if w#........#.......# C2i1f ########.#...###.# C2i[f #.........^..# #.. C2if #.####.....#.# #...C2if Z #.....#.. .....C2if V#.....# ~....C2if 9#....<# .....C2ig C2i@g #.###.C2iag !#C2iNl C2iBm C2im &50.4 (28C2im %49C2i......C2iR N...###..C2i H.......#.....C2i̯ T#######.#...###C2i .........^..# #..C2iE ####.....#C2ix .C2i .C2i ..C2i+ ##C2i 1§§§....C2i 9#... ...C2i& C2i C2iI C2i C2i` %1.4 (29C2i $8C2i C2ij C2i5  C2i C2i '_Found a stormy altar of Qazlal.D2i .............................D2i]O . .######.... #########.#.##.............######.>.........###.......#.......#######.#...###.........^..# #........####.....#...... . ......... ~........<# ......##.####.# §§§.... ##... ... ..§......######..2.4 (1.0)7D2i| D2i| ######D2i+} .... D2ib} (#########.#.##D2i} 3.............D2i} c######.>......D2i*~ i...###..# ####D2iX~ f.......#.......# .....D2i~~ [#######.#...###.#......D2i~ |.........^..# #@.......D2i~ ####.....#D2i~  D2i D2i$ +. .D2iD  .~D2ih i<# .......##.#D2i [###.#.§§§§.... D2i }#... ......§......D2i 9######.........D2i +#..D2i  D2i, #..D2iH D2io D2i §D2i߆ D2i D2i $3.4 (2D2iׇ $6D2i D2i D2iX §D2i D2i D2i 9#.######.# D2i< q#.#....#.# D2ix y.#.##.#.# D2i .D2i a..#.# D2iW .######.>.......# D2i W.######....###..#### D2i .D2i Q#.......#..D2i= N.#...###.#. D2ir .D2i K^..# #. D2iT W.####.....#.# #.D2i 2#.....#....D2i S#.....#...~.D2i4 #....<#....§...##.#D2im #.###.#D2i !D2i G#... ..D2i  D2iU D2i D2i D2i D2i< $4.4 (3D2is $5D2i D2iM D2i §D2i D2i D2i' 0 #.#....#.# D2iw b#########.#.##.#.#D2i `..............#.# D2i o#.######.>.......# D2i\ f#.######....###..######## D2i h#........#.......#....... D2i 5########.#...###.#D2i! . #D2iU! T.........^..# #..D2i! . D2i! 7#.####.....#.# #D2i! .D2i2"  D2ic" <#.....#...D2i" .D2ic# ^ #.....#...~D2i# .D2iE$  #....<#....§...##.##D2i$ ~ #.###.#.§§§§..... D2i$ y.. ......§.......D2i5% 9 #######.......D2i% ...#...D2i-&  D2iu& ##D2i& M.#..#D2i&  D2i6'  ...D2in' D2i. D2i/ ..D2i/ .D2i0 D2i1 $5.4 (4D2iV1 $4D2i1 D2i6 D2i 7 §D2iB7 D2iCv D2iv $ D2imw #########.#.## #D2iw .............D2iHx Y######.>......D2ix J...###..########D2iy g.......#.......#....... #D2iiy #######.#...###D2iy _.........^..# #..D2i+z j####.....#.###..D2iz  D2i{ D2ip{ +#....D2i{ ~D2i | <#....§...##.##D2iN| ###.#..§§§..... # D2i| .D2i| U......##.# ..D2i} ###D2i8} D2i D2if §D2i D2iӆ D2i? $6.4 (5D2i $3D2iˇ D2i D2ij §D2iÍ -§§§D2i  D2iq  D2i #.#.##.#.# D2i ) #D2i *..#.# D2i&  #.######.>.......# D2iN } #.######....###..######## D2in ' #D2i #.#.......#D2i . D2i  D2i .#.#...###.#D2i . D2i* ) #D2iK L.^..# #..D2ik . D2i k #.####.....#.###.D2i .D2i \ #.....#...@.D2i .D2i ^ #.....#...~D2i\ .D2i  #....<#...§§...##.##D2i  #.###.#..§§§.....c#D2i+ O #... .D2i] .D2i : #######D2i M.#...D2i }c   centaur (launcher, asleep)D2i* ( ##D2i W.#..#D2i t ......##.# .. D2i D2i+ , .###D2iW D2i  D2i  D2i2 JYou encounter a centaur. It is carrying a +0 shortbow.D2i_ D2i D2i §D2i- D2i D2i $7.4 (6D2i #2 D2i4 _D2i D2i §D2i D2i& F2i~  #########.#.##.#.#dossy the Grave Robber#..............#.#Revenant#.######.>.......#Health: 30/30 ========================#.######....###..########Magic: 5/5========================F2iP~ #........#.......#.......AC: 5Str: 11  ########.#...###.#.......F2it~ ZEV: 10Int: 16  F2i~ #.........^..# #.........SH: 0Dex: 9  F2i~ ~#.####.....#.###.........F2i~ XL:  3 Next: 58% Place: Dungeon:3#.....#...@.........F2i~ Noise: ---------  Time: 1257.4 (0.0)#.....#.§.~.........F2i a) +0 dagger (venom) {d:4 venom} #....<#...§§...##.##F2i@ Cast: Soul Splinter#.###.#..§§§.....c#F2ie Zot (16742) Memories (1) #... ...............F2i #######.........#...c   centaur (launcher, asleep)F2i ##........#..#......##.# ...### F2i _Found a stone staircase leading down. _N - 2 scrolls of noise (gained 1) F2i3 _Found a stormy altar of Qazlal. _You encounter a centaur. It is carrying a +0 shortbow.Press: ? - help, v - describe, . - travelThe floor.G2i$+@.G2i+..G2iB9..G2ie?..G2i&)?..G2i9..G2i! S.#A rock wall.G2ik V#.The floor.G2iG 9..G2i?..H2i89..H2ic. _N - 2 scrolls of noise (gained 1) _Found a stormy altar of Qazlal. _H2iYou encounter a centaur. It is carrying a +0 shortbow.  Press: ? - help, v - describe, . - travel  Here: a centaur, carrying a +0 shortbow (asleep)H2i................................~...........##.H2i@...................#........#....##.# ..H2iYI2iZO #########.#.##.#.#dossy the Grave Robber#..............#.#Revenant#.######.>.......#Health: 30/30 ========================I2iOO#.######....###..########Magic: 5/5========================#........#.......#.......AC: 5I2iOStr: 11  ########.#...###.#.......EV: 10I2iOInt: 16  #.........^..# #.........SH: 0I2i$P2Dex: 9  #.####.....#.###.........XL:  3 Next: 58% Place: Dungeon:3I2iHP#.....#...@.........Noise: ---------  Time: 1257.4 (0.0)I2igP#.....#.§.~.........I2iPa) +0 dagger (venom) {d:4 venom} #....<#...§§...##.##I2iPVCast: Soul Splinter#.###.#..§§§.....c#Zot (16742) Memories (1) #... ...............I2iP#######.........#...c   centaur (launcher, asleep)I2iQ##........#..#......##.# ..I2i?Q.### _Found a stormy altar of Qazlal. _You encounter a centaur. It is carrying a +0 shortbow.I2i`QPress: ? - help, v - describe, . - travelHere: a centaur, carrying a +0 shortbow (asleep)  I2iQ&The floor.  Placed new exclusion.I2iQWI2i[I2i]. _I2i  #.#.##.#.# #.#.# #.######.>.......# #.######....###..######## #.#.......#. #.#...###.#. #.^..# #... #.####.....#.###......... #.....#..@.......... #.....#.§.~......... #....<#...§§...##.##I2i-  #.###.#..§§§.....c# #... ....... #######.........#... I2iZ  ##........#..# I2ir  ......##.# ..  .###I2i I2iX l8.4 (11 _I2i 9§I2ia J2i  #..............#.# #.######.>.......# #.######....###..######## #........#.......#....... ########.#...###.#. #.........^..# #... #.####.....#.###......... #.....#.............J2i= c #.....#.@.~......... #....<#...§§...##.## #.###.#..§§§.....c.. ............... #######....#... ##........#..# ......##.# .. #.####. .# #J2i 3§J2i 90Cloud J2i" 9§J2it L2i5p #.######.>.......# #.######....###..######## #........#.......#....... ########.#...###.#. #.........^..# #... #.####.....#.###......... #.....#.............L2i5f #.....#.§.~§........ #....<#@..§§...##.## #.###.#..§§§.....c.. ............... #######.........#... ##........#..#L2i>6i ......##.# .. #.####. .# ..# .# L2i6<9§L2i5@m6039L2iqDE§§L2iEL2ir{  ...###..########.......#.......#.......#######.#...###.#.........^..# #..####.....#.###... .......§.~§........<#...§§...##.##L2i{ ###.#@.§§§.....c# #...................######.....§...# ##........#..#.#L2i{ E.## .L2i 8§L2ie `18L2i 8§L2iu M2iN  #........#.......#....... ########.#...###.#. #.........^..# #... #.####.....#.###......... #.....#............. #.....#.§.~§........ #....<#...§§...##.####.###.#..§§§.....c#......@..§......... #######.....§...#... ##........#..# ......##.# .. #.####...# .2i ;49m.# .# .## . M2i\M2iS`27M2i.8§M2iM2iW  #######.#...###.........^..# #..####.....#.###... #........#.....#.§.~§............<#...§§...##.####.###.#..§§§.....c# .........§.........M2iPW y#######@....§...# ##........#..# ......##.# ..M2iqW t#.####...# M2i9^ M2ig `36M2il 8§M2i_n N2i+>#.........^..# #... #.####.....#.###.  #.....#..... #.....#.§.~§.. #....<#...§§...##.## ##.###.#..§§§.....c# N2i>I#.........§......... #######.....§...#...  ##@.......#..# ............##.# .. .######.####...# ..# .## .## .......N2i]D8§N2iG`45N2i>KU§§§§N2iLN2i}####.....#.###... #............#.§§~§..........<#...§§...##.####.###.#..§§§.....c# .........§.........######.....§...# #######........#..#.......@....##.# ..######.####...#  ..# .## ..## . ...........N2iN2i`54N2iQ§§§§N2i_SN2iXN2ia]N2i#_N2iI  ...........#.§§~§..........<#...§§...##.##N2i ##.###.#..§§§.....c# .........§.........######.....§...# #######........#..#N2i ............##.# ...######@####...# N2i .......# .## .......## . ....... N2i .......N2i< 4..#######N2i N2i `63N2i |§§§§§§§N2i N2i*i #.....#.§§~§........ #....<#...§§...##.###.###.#..§§§.....c #.........§......... #######.....§...#...N2i*H #######........#..# ............##.# ..######.####...# .......@.# .## ..# ..N2iL+l.#..######### N2i08§N2iM2`72N2ij5A§§N2iv6O2i7O2iO2iO2iO2iO2ilO2iO2i8O2ig <#...§§...##.####.###.#.§§§§.....c# .........§.........######.....§...# #........#..#............##.# ....######.####...# .......# .## ## .  .##O2iO2i0`81O2i]8§O2iT ##.###.#.§§§§.....c# .........§.........######.....§...# #........#..#.............##.# ....######.####...# .......# .## ## .  .......#######. O2i[O2i[e9.4 (20O2i_O2i.........§.........######.....§...# #........#..#.............##.# ...######.####...# .......# .## ## . ######.......#######. ########## O2iۜO2i;g70.4 (329O2i1O2iw#.§. #.....§...#... #........#..# ......##.# .. ..######.####...# ...# .## ..## . ..#...#.. ### O2i {1.4 (48O2iO2ib #######.....§...#... #######........#..#.............##.# .. ..######.####...#  .........# .# ..## . ..######## .......... .@######## ....... #############l. l   frilled lizard (asleep)_You encounter a centaur. It is carrying a +0 shortbow.Press: ? - help, v - describe, . - travel  Here: a centaur, carrying a +0 shortbow (asleep)  The floor.  You encounter a frilled lizard.l.l2.4 (5Soul Splinter7 _The frilled lizard hisses angrily.P2i T.....#..# .............##.# .. ..######.####...# .........# .## .## . .########......... .######## ....l.# #############...P2i"/l.P2i'P2i(e3.4 (16P2i,P2i*.P2iFy#........#..# ...##.# .. ..######.####...# .........# .## ........## . ........# .P2iG.. .## .l..# #P2i9GF. #P2iqI-l.P2itOP2iGP`45P2imTP2iUP2i   (very poisoned)You hit the frilled lizard. The frilled lizard is poisoned.  The frilled lizard is heavily wounded.P2i h=54P2i} P2i  P2iQ 8_The frilled lizard bites you but does no damage.Q2i #######........#..#  dossy the Grave Robber .............##.# ..  Revenant ..######.####...#  Health: 30/30 ======================== .........# .##  Magic: 4/5===================----- ........## .  AC: 5Str: 11 ........########  EV: 10Q2iInt: 16 ................  SH: 0Dex: 9 Q2i........########  XL:  3 Next: 58% Place: Dungeon:3 Q2i<,.........@l...#  Noise: =--------  Time: 1275.4 (0.0) Q2i_#############....  a) +0 dagger (venom) {d:4 venom}  Q2iz#  Cast: Soul Splinter  Zot (16724) Memories (1) Q2iT  l   frilled lizard (very poisoned)The frilled lizard is heavily wounded. _The frilled lizard bites you but does no damage.  Q2iAiming: Soul Splinter (safe; 5% risk of failure)  Q2i!Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineQ2i8Aim: a frilled lizard (heavily wounded, very poisoned, chance to affect: 64%)Q2i l#######........#..#dossy the Grave Robber.............##.# ..Revenant..######.####...#Q2iqHealth: 30/30 ========================.........# .##Magic: 4/5===================-----........## .AC: 5Str: 11........########EV: 10Int: 16................SH: 0Dex: 9........########Q2i+XL:  3 Next: 58% Place: Dungeon:3.........@*...#Noise: =--------  Time: 1275.4 (0.0)#############....a) +0 dagger (venom) {d:4 venom} #Q2i>6Cast: Soul SplinterZot (16724) Memories (1) l   frilled lizard (very poisoned)The frilled lizard is heavily wounded. Q2i~_The frilled lizard bites you but does no damage.  Aiming: Soul Splinter (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleQ2iShift-Dir - straight lineAim: a frilled lizard (heavily wounded, very poisoned, chance to affect: 64%)Q2i:, weak, …)*   soul wisp (summoned)Aiming: Soul Splinter (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a frilled lizard (heavily wounded, very poisoned, chance to affect: 64%)  A fragment of the frilled lizard's soul is dislodged from its body.  The frilled lizard looks weaker.Q2i M.*Q2iD 4 Q2i! 606.4 (1Soul Splinter3Q2i$ Q2i( _You kill the frilled lizard! _You now have 4/5 mp.R2i+#........#..# ...##.# .. ..######.####...# .........# .## ........## . ........# ........ .## .*@...# #. ##R2i 0R2i1h-72R2i9P _You swap places with your soul wisp.R2i R2i 7-R2i R2i R2i R2i$ R2i% R2i( R2id, R2i. `81R2in0 R2i5 R2i6 e9.4 (20R2i9 R2i> R2iB? g80.4 (319R2iB R2iG R2i H e1.4 (48R2iK R2iP R2iQ O2.4 (57R2iGQ R2iT R2iY R2i0Z +3.4 (6R2i`Z :6R2i] R2iYb R2ib +4.4 (7R2ib :5R2ie R2ij R2ij e5.4 (84R2iKn R2is R2it 95=====R2it ^6.4 (93R2ix R2iH  #........#..# ...##.# .. ..######.####...# .# .## .## . ........# R2i ,....... .## .*.@..# #R2i T.## _Magic restored.R2i J.*R2i 7.4 (10.0)2R2i R2i #........#..# ...##.# .. ..######.####...# .# .## .## . .R2i0 -# ...... .## .*.@.# #R2ie F.##R2i= F.*R2i |8.4 (111R2i! R2i< #........#..# ...##.# .. ..######.####...# .# .## .## . .# .R2i<  .## ..*.@# R2i= D#.##R2i0= R2i? F.*R2iMF R2iF P9.4 (120R2iF R2iGK R2i V.............##.# ..######.####...# .......# .## ## . ######..........########....*.####################@.......R2i A #########R2i R2i M=====90.4 (13R2i ;09R2i3 R2ir ...##.# .. ..######.####...# .# .## .## . .# . .######## ...*.###.#R2i5 M.*R2i} R2i; f1.4 (148R2i R2i  p ...##.# ..  ..######.####...#  .# .##  .## .  .#R2i= \  .  .R2ig |########  .....##R2i c#*.#R2ix F.*R2i R2i f2.4 (157R2i R2iT  ...##.# .. ..######.####...# .# .## .## . .# . .######## .....# ##.*.#R2i_ 1§R2i7d :. R2id f3.4 (166R2ih R2i q ..##.# .. ######.####...# # .## ## . #  ######## ....##.# _Your soul wisp disappears in a puff of smoke!R2iJ |4.4 (175R2i R2iD 2..##.# .. ######.####...# # .## ## . #  ######## ....#.#.#.R2i |5.4 (184R2ii R2i}! ..##.# .. .####...# # .## ## . #  # ....#.#.#R2i! .R2i( R2i4( f6.4 (193R2i:, R2ie ..##.# .. .####...# # .## ## . #  # ....#.R2if C.#.R2im R2i^m f7.4 (202R2iq R2iN ..##.# .. .####...# # .## ## . #  # #....#..#. .8.4 (211R2iv R2i 2..##.# .. .####...# # .## ## . R2i #  # ##....#..#. ...R2i R2iP f9.4 (220R2i R2i# ..##.# .. .####...# # .## ## . ## .# ..# .###.....#..#......###R2i) 300.4 (23699R2i- R2ine ..##.# .. .####...# # .## # ## . .# # ###.#  .#.. # ..###.....#..#......#......#......#..##..#..####R2ik R2ivl f1.4 (248R2io R2i ..##.# .. ####...# #. # .## ..#  . .. .#  .#####.#  ...#.. # ...###..#....#.#.#......#........# ........# .........#.......####...###R2i R2iާ f2.4 (257R2iz R2iI M...#..# ....##.# ..###...# #.  .## #..  . #.. .# ####### #.#####.# ...........#.. # ####### #...### .....############ ####...................#############. ........#.....###...###R2iG R2i f3.4 (266R2i R2i$..§...#.........#..# .....##.# ... .####...# #.# .# .## #. # ... .# ######## #####.#####.##. ........ .........#.....# ######## #@..###..# ......###########.# #####....................#############......#. .......# ........# ....##### ......# .......#R2iz+R2i+f4.4 (275R2i/R2icVM§......§...#......#..# ....##.# ... ###...# #.# .# .## #..  . #.. .# ######## #####.#####.##. ........ .......@.#... ######## #######...###.. ......###########.......# #####...................#############......#...#R2iYiR2iif5.4 (284R2imR2is.§...§...#... #........#..#...##.# ... #.####...# #.#.# .## #..# # .## . #.. .# .#######.#####.##....#.....# .##...###..#R2iϧH.....###.......##... #......#. .......#R2i ........# .....#####  ......#R2iR2i hh   hound (wandering)You encounter a hound.R2i8R2i9R2itm6.4 (293 _R2i n _MP restored: 5T2i6.§...#... .....#..# .....##.# ...####...# #.# .# .## #..#T2iT# ## . #.. .# ##############.#####.##..................#.....# ################@..###..# .....###########.......# #####.................h..  #############......#.  T2iL.......#........# .....#####......#T2i$,.T2i'7h.T2iT2i I7.4 (1.0)Soul SplinterT2iJ A2 _T2iU2i '.....#..# ..##.# ... ####...# #.# # .## #..## # . #.. .# ###########.#####.##. .................#.....# ###############...###..# ......h..# ####....................  #############......#.  .......# .......##### ......#.......####...###U2i /h.U2i -h.U2i7 U2iB `81U2i U2i V2iB A.....#..# ..##.# ... ...# #.#  .## #..# #  . #.. .# ##.#####.##. .....#.....# #...###..# ##.@h....# .#......#..# ......##### ......#.. V2iM | hhThe hound barks!V2i,N ====90V2iS V2iU = _The hound bites you but does no damage.W2i l......#..#W2iù  dossy the Grave Robber ...##.# ...W2i y Revenant ###...# #.#W2i' " Health: 30/30 ========================  .## #..# #  Magic: 4/5W2i ===================-----  . #.. .#  AC: 5Str: 11 ############.#####.##.  EV: 10Int: 16 W2i ................#.....#  SH: 0Dex: 9 ##############...###..#  XL:  3 Next: 60% Place: Dungeon:3 W2i 3....###########.@h....#  Noise: ====-----  Time: 1309.4 (0.0) W2iD o###.....................  a) +0 dagger (venom) {d:4 venom}  #############......#..  Cast: Soul SplinterW2iݻ  .......#  Zot (16690) Memories (1)  ........#  .....#####  h   hound ......# .......#W2i  ###...###W2i [The hound barks! _The hound bites you but does no damage.  W2i+ Aiming: Soul Splinter (safe; 5% risk of failure)  W2iM Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineW2i AAim: a hound (chance to affect: 55%)X2iH{{......#..#dossy the Grave Robber ...##.# ...Revenant ###...# #.#Health: 30/30 ========================.## #..##Magic: 4/5===================-----. #.. .#AC: 5Str: 11 ############.#####.##.EV: 10Int: 16 ................#.....#SH: 0Dex: 9 ##############...###..#XL:  3 Next: 60% Place: Dungeon:3 ....###########.@*....#X2i{Noise: ====-----  Time: 1309.4 (0.0) ###.....................a) +0 dagger (venom) {d:4 venom} #############......#..Cast: Soul Splinter.......#Zot (16690) Memories (1) ........#.....#####h   hound......#.......####...###The hound barks! _The hound bites you but does no damage.  X2i|Aiming: Soul Splinter (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hound (chance to affect: 55%)X2iBR(weak, ally target, soul-splint…)*   soul wisp (summoned)Aiming: Soul Splinter (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a hound (chance to affect: 55%)  A fragment of the hound's soul is dislodged from its body.  The hound looks weaker.X2i h*The hound bites you but does no damage.  Your soul wisp touches the hound but does no damage.X2i=---10.4 (1Soul Splinter89X2iX2i _The hound bites you but does no damage. _You now have 4/5 mp.Y2i very poisoned, weak, ally targYou hit the hound. The hound is poisoned.  The hound is lightly wounded.Y2i |---18Y2i!Y2i$ _The hound misses you. Your soul wisp misses the hound.Y2i  Casting: Soul Splinter (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Z2is Z2ix Z2i} Z2i< P _You don't know that spell.[2iN  You closely miss the hound.The hound is lightly wounded.  The hound bites you. Your soul wisp touches the hound.[2i2S29-27[2iYZ[2iO\ _The hound closely misses you. _You take 1 damage, and have 29/30 hp.\2i5t  You barely miss the hound.The hound is heavily wounded.\2ix`36\2i\2iΉ~ _The hound bites you but does no damage. Your soul wisp misses the hound.\2i"  You closely miss the hound.The hound is heavily wounded.The hound completely misses you. Your soul wisp barely misses the hound.\2i'`45\2i,\2i.= _The hound bites you but does no damage.]2i*  Casting: Soul Splinter (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.]2iB ......#..# dossy the Grave Robber ...##.# ... Revenant ###...# #.# Health: 29/30 =======================-  .## #..# #  Magic: 2/5=========---------------  . #.. .#  AC: 5Str: 11 ]2i ############.#####.##.  EV: 10Int: 16 ................#.....#  SH: 0Dex: 9 ]2i ##############...###..#  XL:  3 Next: 60% Place: Dungeon:3 ]2i  ....###########.@h*...#  Noise: =--------  Time: 1314.4 (0.0) ###.....................  a) +0 dagger (venom) {d:4 venom}  #############......#..  Cast: Soul Splinter ]2i, .......#  Zot (16685) Memories (1)  ]2i ........#  .....#####  h   hound (very poisoned, weak, ally targ…) ......# *   soul wisp (summoned) .......# ]2i ###...###Casting: Soul Splinter (safe; 5% risk of failure)  ]2i Confirm with . or Enter, or press ? or * to list all spells.Aiming: Grave Claw (safe; 8% risk of failure) (3/3 uses available)  ]2i* 3Press: ? - help, Dir - move target]2i[ Aim: a hound (heavily wounded, very poisoned, weak, ally target,  soul-splintered)^2im......#..#dossy the Grave Robber ...##.# ...Revenant ###...# #.#^2iZHealth: 29/30 =======================-.## #..##Magic: 2/5=========---------------. #.. .#AC: 5Str: 11 ^2i############.#####.##.EV: 10Int: 16 ^2i................#.....#SH: 0Dex: 9 ^2iͦ##############...###..#XL:  3 Next: 60% Place: Dungeon:3 ^2i....###########.@**...#^2iNoise: =--------  Time: 1314.4 (0.0) ###.....................a) +0 dagger (venom) {d:4 venom} ^2iB##############......#..Cast: Soul Splinter.......#Zot (16685) Memories (1) ^2i`c........#.....#####^2i9h   hound (very poisoned, weak, ally targ…)......#*   soul wisp (summoned)^2i.......####...###Casting: Soul Splinter (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Grave Claw (safe; 8% risk of failure) (3/3 uses available)  Press: ? - help, Dir - move target^2iAim: a hound (heavily wounded, very poisoned, weak, ally target,  soul-splintered)^2i)~9.onfirm with . or Enter, or press ? or * to list all spells.Aiming: Grave Claw (safe; 8% risk of failure) (3/3 uses available)  Press: ? - help, Dir - move target  Aim: a hound (heavily wounded, very poisoned, weak, ally target,  soul-splintered)  You unleash the spiteful dead! The jagged bones skewer the hound!^2i**   soul wisp (summoned)^2i-*.^2i ^2i` j 30==5.4 (1 ^2i k_You kill the hound!Training target 2.5 for Fighting reached!^2i/  --more--_2iN_2i.U......#..#dossy the Sneak ...##.# ...Revenant ###...# #.#Health: 30/30 ========================_2iU:.## #..##Magic: 2/5=========---------------. #.. .#AC: 5Str: 11 ############.#####.##._2iUEV: 10Int: 16 ................#.....#SH: 0Dex: 9 _2iV##############...###..#XL:  3 Next: 135% Place: Dungeon:3 _2iPVP....###########.@*....#Noise: ==-------  Time: 1315.4 (1.0) ###....................._2iyVa) +0 dagger (venom) {d:4 venom} #############......#..Cast: Soul Splinter_2iV.......#Zot (16684) Memories (1) ........#.....#####*   soul wisp (summoned)......#.......####...###Press: ? - help, Dir - move target_2iWAim: a hound (heavily wounded, very poisoned, weak, ally target,  soul-splintered)  You unleash the spiteful dead! The jagged bones skewer the hound! _2i=Wd_You kill the hound!Training target 2.5 for Fighting reached!_2iX&  _2iXoYour Stealth skill increases to level 4!You have reached level 4!_2i]`/  --more--a2ibi7/376-420% a2ifa2ik  Health restored: 37 _You now have 2/6 mp.a2i...##.# ... ####...# #.# # .## #..## # . #.. .# #############.#####.##. .................#.....# ###############...###..# .....###########..*....# ####............@........ a2iWY ##############.. .# .######.# .####...#a2i(## a2iQ.*a2i2a2i? p--63 _a2ib2ih'...##.# ... .####...# #.# .# .## #..# ## . #.. .##.#####.##.b2i[i....#.....##...###..#.#.......##.*. #......#..b2ii .......# ........# .....##### ......# .......# ###...###b2ik/*.b2iqb2iu{--72b2iMzb2ip|b2i F...##.# ... #.####...# #.# ..# .## #..# # .## . #.. .# .#.#####.##...#.....# .#...###..#.#.......##.*b2if . #......#.. .......# ........# .....##### ......# .......# ###...###b2i% /*.b2i b2ii `81b2i b2i c2ic2ic2ic2iec2i!3====079c2iR"c2i#c2i#B8c2ir$c2i%c2i%,7c2i &c2i&c2i)c2iT)W====6c2i *c2iV+c2i+B5c2i,c2i3h § _You start resting.c2i4c2i%5B4c2i6c2i7c2i)8B3c2i8c2iT;c2i;B2c2i<c2iO>c2i>B1c2i ?c2i@c2i@%4c2iAP====0c2iAc2i\Cc2iCC69c2i,Dc2iEX8c2iFc2iGc2iHB7c2iHc2irJc2iJW====6c2i{Kc2i(Mc2iMB5c2iMc2iqOc2iOB4c2i"Pc2iQc2iRB3c2iRc2iTc2iuTB2c2iUc2iVc2iVB1c2iWc2iXc2iY;5====c2i4Y:0c2i{Yc2iZc2i=[C59c2i[c2i"]c2ii],8c2i]c2i^c2i_X7c2ik`c2iac2ibW====6c2ibc2i(dc2isdB5c2i^ec2iqfc2ifB4c2iTgc2iic2iPiB3c2iic2ikc2inkB2c2ikc2ilc2ilB1c2imc2imnd _Your soul wisp disappears in a puff of smoke!c2in%Magic restored.c2ias1.c2ix048.4 (30.0)c2iy6====9.4 (310 _c2iq|c2i~X _MP restored: 6c2i˦ c2i c2i, ,c2iS c2i c2ib c2i c2i t..##.# ... .####...# #.# # .## #..# # ## . #.. .# #.#####.##. .#.....# #...###..# #c2ik .......# .. #......#.. .......# ........# .....#####......#.......####...###c2ib c2iB t50.4 (1.0)49 _c2i= c2ih O ####...# #.# # .## #.# # . #.. .# ###########.#####.##.# .................#.....# ###############...###..# .....###########.......# ####.....................  ##############..  .............# .............# .........##### .........#.........#.###...### #...1.4 (28c2iV  c2i/ z.# .## #..#c2i # #c2i # . #.. .# #c2i G#############.#####.##.# c2i 8..................#.....# ################...###..# ......##.......# c2i #####.....................  #############......#.. ........# .######.# c2iޙ .####...#### #...# #...#c2i c2i $2.4 (3c2i $7c2iJ c2iG c2i? c2i # . #.. .# c2i I.##############.#####.##.# c2iJ @...................#.....# .c2i~ ^################...###..# c2i .......c2i O##.......# c2i K######.....................c2i  c2i3 Z#############......#..c2iU  c2ix -b.......c2i *.# c2i .#c2i !#####c2i !c2i+ C.# c2iL .#c2im '###...#c2i ##c2i i## #...# c2i eb   bat (asleep)c2i  c2i 7#...#c2i@ # .....c2i  c2i  c2i1 (You encounter a bat.c2iT c2i c2i c2iG c2i ====c2i $3.4 (4c2i #6 c2i _c2iS c2i d2i.## . #.. .# ..#.#####.##.#.#.....# ..#...###..#.#.......##..... #......#..#b..#d2i8.##.######!.##.#....###...###.### #...#  #...#  .....d2ijd2ie4.4 (15d2iUd2id2i .## . #.. .#.#.#####.##.#.#.....#.#...###..#.d2i, #.......##.. ####......#..#bd2ij .#.##.##### #!.# #d2i .#.....###...###.### #...#d2i # #...# .....d2i# d2i b5Soul Splinter4d2iS d2i d2iv e2iTI.## . #.. .#.#.#####.##.#.#.....#.#...###..#.#.......##... ####......#..#b.#%.##.##### #!.# #.#  .....###...###.### #...##. #...## .....e2i[e2ig`63e2ihle2iwme2i.## . #.. .#.#.#####.##.#.#.....#.#...###..#.#.##.. ####......#..#b.#.%.##.##### #!.# #.# .....###...### ...### #...#.##. #...# # .....e2ie2i'J72e2iOe2ie2i?e2i* .## . #.. .#.#.#####.##.#.#.....#.#...###..#.#.##. ####......#..#b.#.%.##.##### #!.# #.# .....###...## ...#### #...# .##. #...# #. .....e2i0 e2i1 `81e2i6 9%e2i7 f2ia=.## . #.. .#.#.#####.##.#.#.....#.#...###..#.#.##. ###f2ixah#......#..#b.#.%.##.##### #!.# #.#f2ia  .....###...### ...#### #...#f2ia .##. #...# #. .....f2iif2iHk`90f2io9%f2iSpf2i z .  The helpless bat fails to defend itself.  You puncture the bat!f2iw<.f2i160Soul Splinter39f2iu9%f2i1 _You kill the bat!f2iYg2iIJ.##############.#####.##.#...................#.....#################...###..#.......##.......# #############............. #####################.........# ....%..g2iJ.# ########### #!.#  #.#g2iJ,.....###...###..#### #...###. #...#g2iJ #. ..... #.g2iQg2iDU`18g2iaXg2i:Yg2iG) ..................#....################...###......#..... #############............. #####################......... ....%... ##########  ......###...##...#### #...# ##.g2ieLg2i:P`27g2ijT9%g2iE[g2i^e3.4 (26g2ib9%g2idR _k - a black potiong2iDM##############.#####.##..................#...######...### ..............############ #############............. #############.#######.....%......######### #........... .....###...###...#### #...###.g2ie4.4 (15g2i"9%g2ih2io .## . #.. .#  ##############.#####.##.  ...................#.....  ########..  ..............########################............ #############......#########..#h2i,.....%......#.#######.##### #.# #...........# .....###.### ...#### #...#h2iX.##. #...# #. .....  #.h2i&h2i`54h2i 7%h2iFh2iwh2ih2i:h2ih2ih2iHh2ih2ih2iC .##############.#####.##.# ..................#.....# .################...###..# ..........# #############............. ######################...............# .....%....# .############  #.# #.# .....###...### ...#### #.#.##.  #. .....#. h2iOh2i`63h2i h2i?& ..................#....################...###......#..... #############............. ######################......... .....%...#######.####  .....###...##...#### #...# ##.h2iEh2iFe7.4 (22h2iJ9%h2i################...###......#..... #############............. ######################......... .....%...#######.####  h2i#.....###...##?....#### #...# ##.##. .. .....##h2iOA8.4 (3h2i:1h2i'9%h2i ......#..... #############............. ######################......... .....%...#######.#### ..  #.#..@..###...##..?....#### #...# ###.##. .. .....##.h2i;{9.4 (40h2i)7%h2ik  .#.  # #####......# ##..# .....%...# .#######..##### ...#..# #.#..#h2i #.@...###...###.?....#### #...##.##.# #...# .. #.# .....h2iq ## #.#h2iC #.# #.# #.#h2i h2iB g70.4 (529h2i9%h2iE9  #############........... #####################......... .....%...h2iE. .#######.### #. ...#..# h2iF.. #.#..#..###.#.....###...###h2i FJ....?..@.#### #...# ####.##.# #...#h2idF .. #.# .....## #.#  #.# #.# h2iFV#.# ..h2iLh2i&Me1.4 (68h2iQ7%h2i # ############# #.... .....%..... .#######... #.....#..# ...#.#..##..###.#.....###...####....?.@..#### #...##.####.##.# #...# ... #.# ..... #### #.# #.# #.# #.# ..h2ieh2ie2.4 (77h2i3h2iR # # #.... .....%...... .#######....h2i #.....#..# ...#.#..#h2i2 #..###.#.....###...###h2iD #....?@...#### #...#h2i! #.####.##.# #...# ...##.# ..... ######.#  #.#  #.#  #.# h2i@ ..h2i`h2ie3.4 (86h2iV9%h2i  # # # .....%.. .#######.... #.....#...## ...#.#..# #..###.#.....###...### #....@....#### #...# #.####.##.# #...# ...##.# ..... ######.#  #.#  #.# h2i r #.#  ..h2i{4.4 (95h2i>9%h2ih2iri5.4 (10.0)4h2i#9%h2i]   # 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.... #.#   ...##h2i ` #.#  ....#h2i  ..   ....#  h2i 5......  h2i" U ###  h2i |4.4 (295h2i 9%h2ik    #.....%.. #. ####.#.  #. #....#.....#.  #. #.#..#...#.#.  #.#####.#..###.#...  #.....#.#..   #.#.....#.####.##.#   #.##.##.#......##.#  h2i  #.@.....#.#.#   #.##.###### #.#   #. .... #.#  #. ...##h2i m #.#  #.....#h2i 3 ..  h2i# x#.....#  .......  h2iB V#. ###  h2i" B5.4 (30h2i5# :4h2i& 5%h2i`   #.....%..  #.# ####.# h2ia > #.# #....#.....#  #.# #.#..#...#.# h2i"a  #.#####.#..###.#.  #.....#.#h2iGa ..  #.#.....#.####.##. h2ia  #.##.##.#......##.  #@......#.#.  #.##.###### #. h2i~b  #...... #.  #.....## #.  #.....#   #.....#  .......  #..##### h2ig h2i h f6.4 (313h2in 5%h2i  #.# ####.#######....#......######.#..###.#......#.#.........#.....#.####.###.##.#............#.#######.###### ....... ...###..#  #<##..#  h2i 9<h2iڭ f7.4 (322h2i h2iղ 9 _Found a stone staircase leading up.i2i i2i i2iq i2i i2i i2i P...#..#..i2i .#............#.....i2iB i2i i2i$  ....#.....#######.#......#.#.......#.....#.####.###.##.#...........#.#####.##.###### i2i %....... ###i2i ,   i2i ^#..#  i2i i2iQ k8.4 (1.0)1i2i@ i2i'  #######.#......#.#.......#.....#.####.###.##.#...........#.#####.##.###### ....... ###   .......<.#..#  i2i- i2i- e9.4 (20i2i0 i2ic #####.#......#.#.......#.....#.####.###.##.#...........#.#####.##.###### ....... ###   .......<..#..#########..#.i2ig 400.4 (3599i2ij i2i  ....#.#.......#.....#.####.###.##.#...........#.#####.##.###### ....... ###   #........<.#.#..#########..# S   ball python (constriction, asleep)#S##  i2iQ k  You encounter a ball python.i2iP i2i l1.4 (48 _i2i i2i6 j2i@ #.....#.####.###.##.#...........#.#######.###### ........ .....#### #.....#  #.#.....### #..@.....<.#..########..#  .#S#..j2iCG j2iK e2.4 (17j2ieO j2iP k2i#.##.#...........#.#####k2i##.###### ....... ####k2i6#.  k2ig.## .......<.k2i#.#@.#########..# k2i5 .k2iTs#S#..##k2i%k2iOx3Soul Splinter6k2i}k2ink2i1......#.#######.###### ....... ####.  ### #........<.#.#..########@.#  .#S#.. ##k2i1k2i+`45k2ibk2ik2i, ##.###### ....... #####.#  #.#.....### ........<.#..########..# k2is .##S#..##k2i k2i `54k2i k2i l2i....... ####.#.....#  .### .......<.#..########..#  #......#.#####S# #.. ## l2il2ij`63l2il2i0l2id####.#.....#  ..### .......<.#..########..#  #######......#####S# #.. ###.l2i[l2i`72l2il2il2i| .  The helpless ball python fails to defend itself.  You puncture the ball python!l2iO )l2iz 28Soul Splinter1l2i l2it O _You kill the ball python!m2i ... #.....####..# .#.....###.......<..#..######m2i)&## #######.......#.#####.##.. ####m2i v90m2i m2im2ir5wM##.###### ... #.....####.# .#.....###.......<..#..######## ########........m2i5#.#####.##  #..m2i;9m2i*<b1089m2iQ?m2i@m2i  #.......#.#######.# #.##.###### #.#  #........ #.# # #.....####.# #.#.....# .. #.#.....###  #........<.  #.#..###### ###.@#   #..#  #######..#  #........#  #.#####.## m2i #.. ####  m2i m2i `18m2i' m2i m2i{Q m2i8T m2iX m2icY n2i-M##.##.#............#.########.###### ...# ####.#.#.....# ..n2i>.M#.#.....#####........<...#.@######## ###### n2i_.V #........#n2iK<27n2i<n2i  #.#.....#.####.##.#  #.##.##.#......##.#  #.......#.#######.#  #.##.###### #.#  n2i  #........ #.#  # #.....####.#  #.#.....# ..   #.#.....##### n2ik#....@...<... #.#..######## ###..#   #..# n2i #######..# #........#n2i̻t #.#####.##   n2i#.. ####n2i\n2i`36n2i9n2iPn2i{  #.#.....#.####.##.#  #.##.##.#......##.#  #.......#.#.#  #.##.###### #.#  #........ #.#  # #.....### #.#  #.#.....# ..  n2i{ #.#.....# #.<. #.#..# ###..#  #..#  #..# n2i{ #........# #.#####.## #.n2i| 2. n2i{ n2i `45n2i n2i n2i+#.#.....#.####.##.# #.##.##.#......##.# #.......#.#.# #.##.###### #.# #........ #.# # #.....### #.# #.#.....# .. #.#.....######.#.<.#.#..#.###..# n2i,Z#..# n2i1n2i5`54n2i9n2i;o2icZ3o2i_]o2i’#.#.....#.####.##.# #.##.##.#......##.# #.......#.#.# #.##.###### #.# #........ #.# # #.....### #.# #.#.....# .. #.#.....######.S#.......@<.#.#..#o2i43.###..# #..# #.# S   adder (asleep) o2i*o2io2ij&0o2ice6.4 (13o2io2iRW _You encounter an adder.o2i|s   #.##.  #....  #.##.###### #.#  #........ #.#  # #.....### #.#  #.#.....# ..  #.#.....######.S  #.......@<......  #.#..#########..  o2ism #..#      o2iTt@ #.. ####o2i   #.##.  #....  #.##.###### #.#  #........ #.#  # #.....### #.#  #.#.....# ..  #.#.....######.S  #.......@<......  #.#..#########..   #..#       #.. ####o2iQ o2i% o2io2iK] _An adder is nearby!o2i #.#.....#.####.##.# ##.##.##.#......##.# .#.......#.#.# #.##.###### #.# #........ #.# # #.....### #.# #.#.....# .. o2i #.#.....######.S.#..@.#.#..#.###..# #..# #.# o2i o2i ! g72 _o2i$ o2i& a _There is a stone staircase leading up here.p2iH#.#.....#.####.##.# #.#.##.##.#......##.# .#.#.#.# #.##.###### #.# #........ #.# # #.....### #.# #.#.....# . .. p2i@I#.#.....######.S.#.<#.#..#.###..# .#..#  #.# p2iMU.Sp2iN3S.p2iRESp2iSx8Soul Splinter1p2iKVp2ihXG _The adder hisses angrily. You hear an angry hiss.p2i[W#.#.....#.####.##.# #.p2i#.##.##.#......##.# .#.#.#.# #.##.###### #.# #. #.# # #.....### #.# #.#.....# p2i..... #.#.....######.#.p2i9<.@.S.#.#..#.###..# ..#..# . p2iB #.# p2ip2i</S.p2i,lp2iTl   frilled lizard (wandering)p2i`90p2i~p2i_ _You encounter a frilled lizard.p2iC .lYou hit the adder but do no damage. The adder is poisoned.p2iO /(poisoned)p2i j=2079p2iH p2iJ = _The adder bites you but does no damage.q2ia4 l.  You hit the adder.  The adder is lightly wounded.q2i9q2i:`18q2i5=q2iz>= _The adder bites you but does no damage.q2i .lYou barely miss the adder.The adder is lightly wounded.  The frilled lizard hisses angrily.q2i Mlq2i 6-27q2i _The adder bites you but does no damage. The adder bites you. _You take 1 damage, and have 36/37 hp.r2i,5} #.#.....#.####.##.# #.. dossy the Sneak #.##.##.#......##.# ... Revenant #.......#.#######.#  Health: 36/37 =======================- #.##.###### #.#  Magic: 5/6====================---- #........ #.#  AC: 5Str: 11 # #.....### #.#  EV: 10Int: 16 #.#.....# .....  SH: 0Dex: 9 r2i5 #.#.....######.l...  XL:  4 Next: 22% Place: Dungeon:3 #........<.@S......  Noise: =--------  Time: 1422.4 (0.0) #.#..#########.....  a) +0 dagger (venom) {d:4 venom} r2i5 ###..# ...  Cast: Soul Splinter r2i5Y#..# .  Zot (16577) Memories (1)  #######..#  #........# S   adder (poisoned)  #.#####.##r2i6 l   frilled lizard #.. #### r2i66_The adder bites you but does no damage. The adder bites you. _You take 1 damage, and have 36/37 hp.r2iN6RAiming: Soul Splinter (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycler2ik6}Shift-Dir - straight lineAim: an adder (lightly wounded, poisoned, chance to affect: 55%)r2i#.#.....#.####.##.# #.. dossy the Sneak#.##.##.#......##.# ... Revenant#.......#.#######.#Health: 36/37 =======================-#.##.###### #.#Magic: 5/6====================----#........#.#AC: 5Str: 11r2iY# #.....####.#EV: 10Int: 16#.#.....#.....SH: 0Dex: 9#.#.....######.l...XL:  4 Next: 22% Place: Dungeon:3#........<.@*......Noise: =--------  Time: 1422.4 (0.0)#.#..#########.....r2ia) +0 dagger (venom) {d:4 venom} ###..#...Cast: Soul Splinter#..#.Zot (16577) Memories (1) #######..##........#S   adder (poisoned)  #.#####.##l   frilled lizard#..#### _The adder bites you but does no damage. The adder bites you. r2ib_You take 1 damage, and have 36/37 hp.Aiming: Soul Splinter (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycler2ivShift-Dir - straight lineAim: an adder (lightly wounded, poisoned, chance to affect: 55%)r2iȴ, weak, ally target, s…)*   soul wisp (summoned)  Aiming: Soul Splinter (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an adder (lightly wounded, poisoned, chance to affect: 55%)  A fragment of the adder's soul is dislodged from its body.  The adder looks weaker.r2ia8 K.lr2i= _S* r2i? 3.4 (1Soul Splinter6r2i D r2iG _The adder closely misses you. Your soul wisp touches the adder. _You now have 5/6 mp.s2iw&  s2iYou miss the adder.The adder is heavily wounded.The adder bites you but does no damage. Your soul wisp barely misses the adder.s2ig`45s2its2ij s2iK_The frilled lizard bites your soul wisp but does no damage.s2i  The adder bites you but does no damage. Your soul wisp barely misses the adder._The frilled lizard bites your soul wisp but does no damage.  You hit the adder.  The adder is severely wounded.x2  Your soul wisp barely misses the adder.s2i`54s2ie s2i  Q _The frilled lizard bites your soul wisp but does no damage.t2i  The adder bites you but does no damage. x2  Your soul wisp barely misses the adder. _The frilled lizard bites your soul wisp but does no damage.  t2i You barely miss the adder.  The adder is severely wounded.  The adder bites you but does no damage. Your soul wisp barely misses the adder.t2i7=63t2it2i _The frilled lizard barely misses your soul wisp. _Health restored: 37t2i\ .  You barely miss the adder.The adder is almost dead.You kill the adder!t2i]Y *.  t2i]yYou have harvested as much death for Grave Claw as you can hold at once.t2icl   frilled lizard*   soul wisp (summoned)t2idhi3472t2ilt2i.of _The frilled lizard barely misses your soul wisp.t2iM#.#.....#.####.##.# #.#.##.##.#......##.# .#.#.#.# #.##.###### #.# #. #.# # #.....### ###.# #.#.....# ...... #.#.....######.#.t2i<.*@.l.#.#..#.###..# ..#..# ... #..# ... #.# .. #.#####.## # t2iQ-l.t2imD(ally target)t2i-8Soul Splinter1t2i8t2i*: _You swap places with your soul wisp.u2iu2i76-=90u2iu2i _You miss the frilled lizard. The frilled lizard bites you. _You take 1 damage, and have 36/37 hp.u2i #.#.....#.####.##.# # #.##.##.#......##.#  #.#.#.# #.##.###### #.# #. #.# # #.....### ###.# #.#.....# ...... #.#.....######...... #.<.@*l...... #.#..#...... ###..# ..... #..# ....  #..# ...  #.# ..  #.#####.## #  #..  ####u2i   You swap places with your soul wisp.  The frilled lizard barely misses your soul wisp.u2if7=30Soul Splinter69u2iu2i _Your soul wisp barely misses the frilled lizard. _Health restored: 37v2i/E .  The frilled lizard barely misses your soul wisp.Your soul wisp touches the frilled lizard.v2iL *   soul wisp (summoned)v2iqP h518v2iU v2iW N _The frilled lizard dies!w2imh#.#.....#.####.##.# #.#.##.##.#......##.# .#.#.#.# #.##.###### #.# #. #.# # #.....### ###.# #.#.....# ...... #.#.....######...... #.<.*@. #.#..#w2i...... ###..# ..... #..# .... #..# ... #.# .. #.#####.## # w2iw2i6====-27w2iw2i _You swap places with your soul wisp. _MP restored: 6w2iS #.#.....#.####.##.# #...##.##.##.#......##.# .#.#.#.# #.##.###### #.# #. #.# # #.....### #####.# #.#.....# ....... #.#.....######.#.<.*.#.#..#.###..# ..#..# .....# .... .w2i # ..... .#####.## ###### w2i E.*w2is w2iv -36 _w2i? w2iO x2iE'#.....#.#.........#### #...# #.#.....#.####.##.# #...# #.##.##.#......##.# .....#.......#.#######.# #.##.###### #.#  #........ #.# # #.....###.#######.###.#.....# #....#.#.....######x2i{#........<..*..#.#..#########.###..# #.  #..# #. #####..# #.......# #........ #####.############..x2iJ.*x2ix2ib=45x2ix2i $#####.#..###.#.....###...##....#.#.........####.....#.#####...###.##.#.................#.########.###### ... #.#  ##.#######.## #...#.....######.......<...*.#..##########  ##### ............... #####.###########x2i 8*.x2i x2i `54x2i& y2iGy2iJy2iOy2i~Ry2i%Yy2i_y2i `y2i dy2i˛ #.#####.#..###.#.....###... #.....#.#.#### #...# #.#.....#.####.##.# #...# #.##.##.#......##.# ..... #.#.y2i9#.# #.##.###### #.# #.. #.# # #.....###.#.##y2iZ #.#.....# #..@..y2i #.#.....######*. #.<..... #.#..y2iǜ###.y2iۜ, ###..#y2i./ #.y2iDQ #..# #y2iV.#..#y2i #..# #. .#####.## #y2iy2iX====63y2iy2iUn #.#####.#..###.#.....###... #.....#.#.#### #... #.#.....#.####.##.# #... #.##.##.#......##.#  #y2i.#.#.# #.##.###### #.# #......... #.# # #.....###.#.## #.#.....# #.@... #.#.....######*. #y2i (.<......y2i*^ #.#..#........y2iJ_ ###..# #.....y2ij{ #..# #........y2i;#..# #....... y2i<#.# #........ y2iV#.#####.## #y2i8*.y2iy2ike7.4 (22y2iy2iY$ #.#####.#..###.#.....### #.....#.#.#### # #.#.....#.####.##.# # #.##.##.#......##.#  #.#.#.# #.##.###### #.#y2i$ #.........# #.# # #.....###.#.## #.#.....# #@.*.. #.#.....######.y2i% #.<............ #.#..y2i]%#........ ###..# #........ #..# #........  y2i%j#..# #........  #y2i%5.# #. y2i%w #.#####.## #y2i(E*.y2iL-y2i-e8.4 (31y2iZ2y2iTo#.#####.#..###.#.....###.#.....#.#.#### #.#.#.....#.####.##.# #.#.##.##.#......##.# .#.#.#.# y2io#.##.###### #.# #.........# #.# # #.....###.#.## #.#.....# #*@... y2ioW#.#.....######. #.y2ipw<............ #.#..#y2ipF........ y2i0pS###..# #......y2iCpV..#..# y2iep_#........ #y2ixpF..# #......y2ip+.. y2ipy2iavy2iv^9.4 (40y2iuzy2i! #.#####.#..###.#.....###...##.....#.#.#### #...##.#.....#.####.##.# #...##.##.##.#......##.# .#.y2i#.#.# #.##.###### #.# #.........# #.# # #.....###.#.## y2i#.#.....# #*.@.. y2iش#.#.....######. #.<......y2if #.#..#........ y2iT###..# #.......y2iAU.#..# y2i #........ ..# #........ .# #.......y2iX. _You swap places with your soul wisp.y2i?F.*y2iy2i^y2i`40.4 (559y2isy2i#.#####.#..###.#.....###...##.....#.#.#### #...# #.#.....#.####.##.# #...# #.##.##.#......##.# ..... #.#.#.# y2i;$#.##.###### #.# #...# #.# # #.....###.#.## #.#.....# #.*.@. #.#.....######.y2iV #.<..... y2iq#.#..###. ###..# y2i#.#..# #.y2iX ..# #.y2il# #. y2ir0.*y2iy2iy2i^1.4 (68y2i*y2iC>#.#####.#..###.#.....###...##.....#.#.#### #...# #.#.....#.####.##.# #...# #.##.##.#......##.# ..... #.#.#.# #.##.###### #.# #.# #.#  # #.....###.#.#y2i>#.#.....# #..*.#.#.....######.  #.<....  #.#..#########.  ###..# #.#..# #...# #.# #. y2i,@F.*y2iDy2iEe2.4 (77y2iIy2i#.#####.#..###.#.....###...### #.....#.#.#### #...# #.#.....#.####.##.# #...# #.##.##.#......##.# ..... #.#.#.# #.##.###### #.# #.# #.# # #.....###.#y2i.###. #.#.....# #...*. #.#.....######. #.y2is<... #.#..#########. y2i###..# #.#..# y2i.R#...# y2iMx#.# #. y2ij y2iQF.*y2iy2iIe3.4 (86y2iy2if #.#####.#..###.#.....###...###  #.....#.#.#### #...#  #.#.....#.####.##.# #...#  #.##.##.#......##.# .....  #.#.#.#  #.##.###### #.#  #.# #.#  #.....###.#.###. .#.....# #....*. .#.....######. .<.. .#..#########...# #.  #..# #...# y2i#.# #. y2iF.*y2iMy2ie4.4 (95y2iy2i #.#####.#..###.#.....###...### #.....#.#..#### #...# #.#.....#.####.##.# #...# #.##.##.#......##.# ..... #.#.#.# #.##.###### #.# #.# #.# #.....###.#.###..$ #.....# #.....*. #.....######.$<. #..#...# y2i'#. #..# #...# #.# #. y2i1§y2i@#(y2i#i5.4 (10.0)4y2i()y2ic .#####.#..###.#.....###...### .....#.#...#### #...# .#.....#.####.##.# #...# .##.##.#......##.# ..... .#.#######.# .##.###### #.# .# #.# . .....###.#.###..$. .....# #.....§. .....######.$#<. ..#.# ..# #.# ..# #.y2idE# ..# #.## #.# _Your soul wisp disappears in a puff of smoke!y2ii.6.4 (113y2iHny2i{ y2iK#####.#..###.#.....###...### y2i#.#.y2i%h..#### #...# y2i#.....#.####.##.# #...# y2iݧ##.##.#......##.# ..... y2i[#.#######.# y2iT~##.###### #.# .y2iu# #.# ..y2iǨ###.#y2iy.###..$.Jy2i?# #.y2i9######.y2i/$#y2i+<. .y2i[ #y2i.y2i# y2iB!y2i'# y2i*#.y2i*# y2i0iJ   endoplasm (asleep) y2ify2i y2iެ y2ia y2iԴ y2i/You encounter an endoplasm.y2i=y2iy2iO7.4 (122 y2i._y2iy2iwz2ih.#..###.#.....###...### #.#..#### #...# .....#.####.##.# #...# .##.#......##.# ..... #.#.# ....###### #.# ...# #.# ..###.#.###..$.J.# #..........######.$#<. #.# # # # #.# # # # # z2iik8.0)1z2imz2iGoz2i2y .#..###.#.....###...### #.#.#### #...# #.####.##.# ###...# .##.#......##.# ....... #.#.# .... .###### #.# ...# #.# ..###.#.###..$.J.# #.#######.$#<..# #. #.#  #. #. .J.z2i} QJz2ie~ >9Soul Splinterz2i~ :0z2i9 z2iw ^ _The endoplasm quivers.{2i.#..###.#.....###...### #.#.#### #...# #.####.##.# ####...# ##.#......##.# #.#{2iZ#.#.# #.# ###### #.# #.## #.# #.{2i%####.#{2i0.###..$....## #.{2iD[J..# ######.{2ilg$#### <.{2ik. .#### #..{2i޵#.# #..{2i8#.. {2iƷJ.{2i {2ixL5049{2i{2i{2i|2i$[##.#..###.#.....###...###  dossy the Sneak .#.#.........#### #...#  Revenant ...#.####.##.# ####...##  Health: 37/37 ======================== ##.#......##.# #.......#  Magic: 5/6|2i׈====================---- ...#.#######.# #.......#  AC: 5Str: 11 ###### #.# #.......#  EV: 10Int: 16 .....# #.# #.......#  SH: 0Dex: 9 .###.#######.###..$....#  XL:  4 Next: 35% Place: Dungeon:3 .# #............@*J...#  Noise: ---------  Time: 1450.4 (0.0) .######...........$####  a) +0 dagger (venom) {d:4 venom} ..<....................  Cast: Soul Splinter |2iT:#######............####  Zot (16549) Memories (1)  #............#  #............#  J   endoplasm #............#  #............#  ######### _You encounter an endoplasm. _The endoplasm quivers.Aiming: Soul Splinter (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line|2iuFAim: an endoplasm (chance to affect: 64%)|2iG##.#..###.#.....###...###dossy the Sneak .#.#.........#### #...#Revenant ...#.####.##.# ####...##Health: 37/37 ======================== ##.#......##.# #.......#|2iMagic: 5/6====================---- ...#.#######.# #.......#AC: 5Str: 11 ###### #.# #.......#EV: 10|2iInt: 16 .....# #.# #.......#SH: 0|2itDex: 9 .###.#######.###..$....#XL:  4 Next: 35% Place: Dungeon:3 .# #............@.*...#|2iNoise: ---------  Time: 1450.4 (0.0) .######...........$####|2ia) +0 dagger (venom) {d:4 venom} ..<....................Cast: Soul Splinter |2i#######............####Zot (16549) Memories (1) |2i#............##............#|2iWJ   endoplasm|2i>#............##............########## |2i`_You encounter an endoplasm. _The endoplasm quivers.|2iAiming: Soul Splinter (safe; 5% risk of failure)  |2i,Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an endoplasm (chance to affect: 64%)|2i|2iwIJ. _The endoplasm quivers.  Aiming: Soul Splinter (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an endoplasm (chance to affect: 64%)  The endoplasm struggles to resist.|2iO|2iPt=1.4 (18 _|2iV|2iXp _You now have 5/6 mp.}2iA.##.#..###.#.....###...###  dossy the Sneak .#.#.........#### #...#  Revenant ...#.####.##.# ####...##  Health: 37/37 ======================== ##.#......##.# #.......#  Magic: 4/6================-------- ...#.#######.# #.......#  AC: 5Str: 11 ###### #.# #.......#  EV: 10Int: 16 .....# #.# #.......#  SH: 0Dex: 9 .###.#######.###..$....#  XL:  4 Next: 35% Place: Dungeon:3 .# #............@J....#  Noise: =--------  Time: 1451.4 (0.0) .######...........$####  a) }2iC/>[40m+0 dagger (venom) {d:4 venom} ..<....................  Cast: Soul Splinter #######............####  Zot (16548) Memories (1)  #............#  #............#  J   endoplasm #............#  #............#  ######### _The endoplasm struggles to resist. _You now have 5/6 mp.Aiming: Soul Splinter (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an endoplasm (chance to affect: 64%)}2i##.#..###.#.....###...###dossy the Sneak .#.#.........#### #...#Revenant ...#.####.##.# ####...##Health: 37/37 ======================== ##.#......##.# #.......#Magic: 4/6================-------- }2iI...#.#######.# #.......#AC: 5Str: 11 ###### #.# #.......#EV: 10Int: 16 .....# #.# #.......#SH: 0Dex: 9 .###.#######.###..$....#XL:  4 Next: 35% Place: Dungeon:3 .# #............@*....#Noise: =--------  Time: 1451.4 (0.0) .######...........$####a) +0 dagger (venom) {d:4 venom} ..<....................Cast: Soul Splinter }2is#######............####Zot (16548) Memories (1) #............#}2i#............#J   endoplasm}2it#............##............#}2iƩX######### _The endoplasm struggles to resist. }2iߩ_You now have 5/6 mp.Aiming: Soul Splinter (safe; 5% risk of failure)  }2iPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line}2i(?Aim: an endoplasm (chance to affect: 64%)}2ipz}2idJ  Aiming: Soul Splinter (safe; 5% risk of failure) }2i Press: ? - help, Q - select action, ( or ) - cycle}2iV9Shift-Dir - straight line  }2iAim: an endoplasm (chance to affect: 64%)  The endoplasm struggles to resist.  The endoplasm freezes you.}2i5}2i[--}2i$2.4 (1}2iP7}2i  }2i  }2i "_You are frozen. You resist. }2i_You take 2 damage, and have 35/37 hp. You now have 4/6 mp.}2i&}2iL3}2i:R}2iU}2iY}2i a2*}2i\<" (weak, ally target, soul-sp…)*   soul wisp (summoned)A fragment of the endoplasm's soul is dislodged from its body.~2i?| *J The endoplasm looks weaker. The endoplasm barely misses you.~2i6=-3----3Soul Splinter6~2iz~2iʅ _Your soul wisp touches the endoplasm. _You now have 3/6 mp.~2i K .  You hit the endoplasm.~2iK *   soul wisp (summoned)~2i h745~2i ~2i- M _You kill the endoplasm!2iO.#..###.#.....###...### #.#.#### #...# #.####.##.# ####...## .#......##.# #.# #.#.# #.#  #.# #.# # #.# #.# ###.#.###*.$....# # #.# ######.$#### <... 2i.#### #...#.# #...#... 2i2ih-542i2iO2i>.#..#...#.#...........# .#..###.#.....###...### .#.........#### #...# .#.####.##.# ####...## #......##.# #.# .#.#######.# #.# #### #.# #.# ...# #.# #.......# #.#######.###*  #....... #####$#### <........ #####.#####.# #....#....#............#2i?E.*2iqD2iGz-632iCK2ia  You now have enough gold to buy a scroll of identify on D:1, buy a scroll of  identify on D:2, or buy a scroll of teleportation on D:1.  You can access your shopping list by pressing '$'.2i:e7==----7.4 (222ih2ij _You now have 31 gold pieces (gained 18). _Health restored: 372i ##.#.....###...##.......#### #...# ####.##.# ####...##...........##### #### ... ##.#######.###.*  #..............@...## #####$#### <......... #####2i |####  ########2i_ 2i@ l8.4 (11 _2i 2i 2if>.......#### #...# ####.##.# ####...##...........##### #### ... ##.#######.###.*  #..................## ######### <............ ############   ############ 2iMO.*2i]2iO`902i2ia2iB4====60.4 (2392i2i= _You now have 35 gold pieces (gained 4).2io!2i9$2i)2iH-2i12i52i&62i.92ic>2iA=1.4 (182iDC2iF2i0Ge2.4 (272iYI2i;M2i}Me3.4 (362iRP2i0S2iS====4.4 (452iU2iX2i(Ye5.4 (542i\2i_2iZ`e6.4 (632ic2ii1§2io(2iqoe7.4 (722ir2irz . _Your soul wisp disappears in a puff of smoke!8.4 (812i}2i5{9.4 (902iЄ2i5====70.4 (10.0)292i2iB1.4 (112i:82iI2i2if2.4 (1272i2iT2if3.4 (1362i2i%2i====4.4 (1452iD2i2i f5.4 (1542i2i2i,f6.4 (1632i2i2i)f7.4 (1722ia2i2if8.4 (1812iZ2i*2if9.4 (1902i2i]2i6====80.4 (20192iR2irb #.####.##.# ####...# #......##.# #.......# #.#######.# #.......# ### #.# #.......# ..# #.# #.......# #.#######.###.......# ..................## ####.#######. ............ ###########  #.# #.# #.##.############### _Magic restored.2i|1.4 (2182i2i7L? .####.##.# ####...## ......##.# #.......# .#.# #.......#  #.# #.......# # #.# #.......# .#.###.......# .....## ..#...#.##..# #...# #....##.....########2iP2iPf2.4 (2272iT2iXF ####.##.# ####...## ##.# #.# #.# #.#  #.# #.# # #.# #.# #.###.......# .....## ..#...#.##...#  #.2iՋ....#  #......#  #......#  #2i2if3.4 (2362iT2id.##.# ####...## ##.# #.# .# #.#  #.# #.#  #.# #.# .###.# ......## ...#...#.##. #....# #.....# 2i2i"====4.4 (2452iZ2i[.##.# ####...## ##.# #.# .# #.# #.# #.# #.# #.# .###.# .......## .. ..#.. .#.##. ....# .#  2i2if5.4 (2542i2iN .##.# ####...## ##.# #.# .# #.2iO8# ##.# #.# .##.# #.# ..#.###.# ...### ....#.#..#.##.# 2iP## ## 2iU2i-Vf6.4 (2632iZ2i^H .##.# ####...## ##.# #.# .....#.# #.# .....# #.# #.# .....# #.# #.# .....# .###.2i2# .....# ## .....#.#..#.##.# ## .# ## 2i2if7.4 (2722i>2i~ ##.# ####...## ##.# #.# #.....# .# #.# #.....#  #.# #.# #.....#  #.# #.# #.....# .###.# #.....# ## #.....#2iD.#..#.##.# ### ..# ### 2i2i;,8.4 (282iq:12if2i M...#### #...# ###...## #!..... # #.# ##.###. ....## ###.#######..........#######.##..### .... .........##.##2iv2if9.4 (2902i"2iSYM#.....###...### ...#### #...# ##....#####...## #!..... # 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Health: 37/37 ======================== #.#### Magic: 5/6====================---- #.#  AC: 5Str: 11 #############.#### EV: 10Int: 16 2ipO?#.............#... SH: 0Dex: 9 ################.##............## XL:  4 Next: 37% Place: Dungeon:3 ..............l*@..............#. Noise: ---------  Time: 1697.4 (0.0) ........########.#.............#. a) +0 dagger (venom) {d:4 venom} ........ #.#.............#. Cast: Soul Splinter ........ #.#............... Zot (16302) Memories (1) ........########.........#####.#. .......................#.# #.#. l   frilled lizard 2iOB..##.#########...........# #.## ....c# ###.#######.### #.# ...... #...# #....### #.## _The frilled lizard hisses angrily. _The frilled lizard hisses.2iOZAiming: Soul Splinter (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle2iOjShift-Dir - straight lineAim: a frilled lizard (chance to affect: 64%)2i p Fdossy the Sneak###### Revenant#..... Health: 37/37 ========================2ip #.#### Magic: 5/6====================----#.#AC: 5Str: 11#############.#### EV: 10Int: 16#.............#... SH: 0Dex: 9 2ip ?################.##............## XL:  4 Next: 37% Place: Dungeon:3 ..............*.@..............#. Noise: ---------  Time: 1697.4 (0.0) ........########.#.............#. a) +0 dagger (venom) {d:4 venom} ........2iq #.#.............#. Cast: Soul Splinter ........2iSq \#.#............... Zot (16302) Memories (1) ........########.........#####.#. 2izq .......................#.# #.#. l   frilled lizard 2iq ..##.#########...........# #.## 2iq ....c# ###.#######.### #.# ...... #...# #....### #.## 2iq }_The frilled lizard hisses angrily. _The frilled lizard hisses.2i r Aiming: Soul Splinter (safe; 5% risk of failure)  2i4r 0Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a frilled lizard (chance to affect: 64%)2iI (weak, ally target, so…)*   soul wisp (summoned)  Aiming: Soul Splinter (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a frilled lizard (chance to affect: 64%)  A fragment of the frilled lizard's soul is dislodged from its body.  The frilled lizard looks weaker.2i l*The frilled lizard closely misses your soul wisp.2i {=8.4 (1Soul Splinter12iP 2iC 2ie  2i _Your soul wisp barely misses the frilled lizard. _You now have 5/6 mp.2i> ## # # # #. #2i  #.# # #############. # #.......##.##. 2i `#......l@*2i .# #2iׅ E.#.#2i .# .2i h. #.#..2i .# .2iK .. #.#...........2ib e##.........#####.# .......2iv .........#.# #.#.##.2i #...........# #..c# ###.#######.### #.#2iÆ . #...# #....### #.2i I  You swap places with your soul wisp.2iT `902i 2i F _The frilled lizard bites you but does no damage.2i & 2i_L†You hit the frilled lizard.2iV*   soul wisp (summoned)2il87002992i`2i 2iD_You kill the frilled lizard!2ij  # #. #.# 2ik ,#.#  #############.# #.......#..##.# ......†*@.#. .#.#.2ik #. . #.#...2ik >#. .. 2il y#.#...........#2i1l #.........#####.#. .......2iNl ........#.# #.#.##.#2ill ...........# #.#c# ###.#2il  #...# #....### #.#2i...............2i}#.# #.#... ##.#########....2i### ..c# ###.#######.##2i .....# #....####### 2iE#... #####...####.##...### #.....# ...................>########2ilO.*2iı2i!&42iI:52i 2i2io###### #############.#######.............#..... ##############.##..#### ............†.......########.#*## #.#......########..#####.#.## ...............#.# #.#... ##.#########...### ..c# ###.#######.###.....# #....###### #... #####...####.##...### #.....# ...................>######## # ...#####...#.##.#..........#.*542iG  #############.######.............#..... ##############.##..#### ............†.......########.### #.#*.#.#.....########..#####.#.## ..............#.# #.#... ##.#########.### ..c# ###.#######.## .....# #....####### #... #####...####.##...### #.....# ...................>######## # ...#####...#.##.#..........# #.# #######.###.*632i#############.##### #.............#.... ###############.##2i...### .............†....#..########.#.#.#. #.#.#.. #.#*... .......########..#####.#.# ..............#.# #.#.. .##.#########...# #.### ...c# ###.#######.### #.# 2iJ... #...# #....### #.####... #####...####.##...### #.... 2i<.#..# ...................>####### .# ...#####...#.##.#..........# .# #.# ###.#.##.#.####.###.#2id #..# #.#.##.#.# #.# #.#2i$.2i&1*2ic2i6====722iI"2i#X _MP restored: 62i/' #.............#... ################.##...## ..............†.....#.########.#.#. #.#.#. .. #.#... ........########.*#####.# .................#.# #.#. 2i/~..##.#########...# #.##...c# ###.#######.### #.# 2i0w... #...# #....### #.###... #####...####.##...### #....#..# ...................>###### #.# ...#####...#.##.#..........# 2i1.# #.# ###.#.##.#.####.###.# ## 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. #.. #.#..#.#.# #.#.#####.##.#.#.# #..#.....#.#.####.#...###..#.#.#.#.######..*m452i|.# #... #.# 2i]#.###.... #.# #..............#.. 2ifD#.§§~§...............#.# #...§§...##.#...# #.§§§§.....c# ###.#.###.§. #...# #....###..§...#....#####...####.##... #........#..#...@.*....##.##...#####...#.##.# #.####...##.#.# ###.#.##.#.#### ..# .## #..# #.#.##.#.# # .## . #.. #.#..#.#.# # .#.#####.##.#.#.# #.#.....#.#.#### .#...###..#.#.#.#.######*.2i2i`542i8$ 2i& 2iv<H..# #..........#.#........ dossy the Sneak #.###..........#.#........ Revenant 2i<i#..............########.........# Health: 37/37 ======================== #.§§~§........................#.# Magic: 6/6======================== #...§§...##.#########...........# AC: 52i =Str: 11 #.§§§§.....c# ###.#######.### EV: 10Int: 16 2i/=...§......... #...# #....### SH: 0Dex: 9 2ie=3.....§...#....#####...####.##...# XL:  4 Next: 38% Place: Dungeon:3 2i=D#........#..#...@*............... Noise: ---------  Time: 1715.4 (0.0) ......##.##...#####...#.##.#..... a) +0 dagger (venom) {d:4 venom} 2i.>#.####...##.#.# ###.#.##.#.#### Cast: Soul Splinter ..# .## #..# #.#.##.#.# # Zot (16284) Memories (1) .## . #.. #.#..#.#.# # .##############.#####.##.#.#.# # *   soul wisp (summoned) ...................#.....#.#.#### 2i>.################...###..#.#..... .......###########.......#.######You hit the frilled lizard. _You kill the frilled lizard! _You swap places with your soul wisp. _MP restored: 6Press: ? - help, v - describe, . - travelThe floor.2igV#@A rock wall.2i7##2iO p #  You can't see that place.2i -  2iMX 6  2ii -  2iid #  [a rock wall.]2i6Qc#the floor.]2ih A centaur. A hybrid with the torso of a human atop the body of a horse. It is highly skilled in archery. Max HP: ~22 Will: + AC: + EV: ++ Threat: Lethal Class: Natural Size: Large Int: Human Speed: 150% (normally travels faster than you) You have about 98% to hit with your +0 dagger of venom (while incapacitated). It has about 61% to hit you. Attacks Max Damage Hit 7 Kick 3 It has a 18% chance to notice you each turn. It can open doors. [!]: Description|Statuses|Quote2i+..# #..........#.#........ dossy the Sneak #.###..........#.#........ Revenant #..............########.........# Health: 37/37 ======================== #.§§~§........................#.# Magic: 6/6======================== #...§§...##.#########...........# AC: 5Str: 11 #.§§§§.....c# ###.#######.### EV: 10Int: 16 ...§......... #...# #....### SH: 0Dex: 9 .....§...#....#####...####.##...# XL:  4 Next: 38% Place: Dungeon:3 #........#..#...@*............... Noise: ---------  Tim2i,e: 1715.4 (0.0) ......##.##...#####...#.##.#..... a) +0 dagger (venom) {d:4 venom} #.####...##.#.# ###.#.##.#.#### Cast: Soul Splinter ..# .## #..# #.#.##.#.# # Zot (16284) Memories (1) .## . #.. #.#..#.#.# # .##############.#####.##.#.#.# # *   soul wisp (summoned) ...................#.....#.#.#### .################...###..#.#..... .......###########.......#.###### _You kill the frilled lizard! _You swap places with your soul wisp. _MP restored: 6Press: ? - help, . - travelYou can't see that place.  [the floor.]2i@ Oc#a rock wall.]2itS # 2i3 ..# #..........#.#........ dossy the Sneak #.###..........#.#........ Revenant #..............########.........# Health: 37/37 ======================== 2iT4#.§§~§........................#.# Magic: 6/6======================== #...§§...##.#########...........# AC: 5Str: 11 #.§§§§.....c# ###.#######.### EV: 10Int: 16 ...§......... #...# #....### SH: 0Dex: 9 2i}4f.....§...#....#####...####.##...# XL:  4 Next: 38% Place: Dungeon:3 #........#..#...@*............... Noise: ---------  Time: 1715.4 (0.0) 2i4......##.##...#####...#.##.#..... a) +0 dagger (venom) {d:4 venom} 2i4#.####...##.#.# ###.#.##.#.#### Cast: Soul Splinter ..# .## #..# #.#.##.#.# # Zot (16284) Memories (1) 2i5.## . #.. #.#..#.#.# # 2i,5(.##############.#####.##.#.#.# # *   soul wisp (summoned) ...................#.....#.#.#### .################...###..#.#..... 2iO5.......###########.......#.###### _You kill the frilled lizard! _You swap places with your soul wisp. 2it5_MP restored: 6Press: ? - help, . - travelYou can't see that place.2i72iu<2i=. _2i# #... #.#. .###.... #.#. ..............#..# .§§~§...............#.# ...§§...##.#...# .§§§§.....c# ###.#.### §. #...# #....### .§...#....#####...####.##...# ........#..#...*@.>2i..##.##...#####...#.##.#. .####...##.#.# ###.#.##.#.####. .# .## #..# #.#.##.#.# #. ## . #.. #.#..#.#.# #. #.#####.##.#.#.# #.#.....#.#.####. #...###..#.#.#.#.######.2i*2ie6.4 (132i_2i2 _You swap places with your soul wisp.2i\ # #... #.#. ###.... #.#............#..# §§~§........2i 3........#.# §§...##.#....# §§§§.....c# ###.#######.### §. #...# #....### 2i .§...#....#####...####.##...#.....#..#...*.2i% >#..##.##...#####...#.##.#. 2iI ####...##.#.# ###.#.##.#.####.# 2io # 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§§.....c# ###*#######.### # ......... #...# #....### #§...#....#####...####.##...### ....#..#..............>### ..##.##...#####...#.##.#........ ##...##.#.# ###.#.##.#.####.##### #..# #.#.##.#.# #.# #2iЗ L*.2i 2i$ e3.4 (562i 2i  .#.# #..# #. #..#.##.#......†#.#.#.#  #... #.#.. ##....2i>  #.#. ............#. §~§.........#.# .§§...##.#*.# §.....c# ###.#.### §. #...# #....### 2it 3..§...#....#####...####.##...### ......#..#..........> 2i ...##.##...#####...#.##.##...##.#.# ###.#.##.#.####. .## #..# #.#.##.#.# #.#2i J*.2iY {4.4 (652i 2ic" .#.# #.# # ##..#.##.#......†#.#.#.# # #... #.##.... #.#. .............#.§~§........*.#.# ..§§...##.#..#§.....c# ###.#######.### .§. #...# #....### ...§...#....#####...####.##...### .......#..#.......2i".>...##.##...#####...#.##.##...##.#.# ###.#.##.#.####. # .## #..# #.#.##.#.# #.#2ie,1§2i1R2iQ2e5.4 (742i72ip} .#.# .# ##..#.##.#......† .###.#.#.# .# #... #.# .###.... #.#............#. .§§~§........§2i*q`.#.#.§§...##.#..# .§§§§.....c# ###.#######.### ..§. #...# #....###..§...#....#####...####.##.........#..#.......2iWq.>...##.##...#####...#.##.# .####...##.#.# ###.#.##.#.####. 2iq.# .## #..# #.#.##.#.# #. _Your soul wisp disappears in a puff of smoke!2iy{6.4 (832i}2i.#.# .# # 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####.#.##### # #....#.....#.#2ijs2isf7.4 (3922iHx:%2i  #.§. #...#  #.....§...#....#####... #........#..#.........  ...##.##...#####...#.  ..######.####...##.#.# ###.#.  .# .## #..## #.#. 2iu  .## . #..# #.#..  .#.#####.##.  .#.....  .#...###..  2i?.#.  2ii# #......# 2i±#.2iԱ] #.....%. 2i8.# ####.#2id.##### .# #....#.....#.#2i2i{f8.4 (4012iE:%2i)  #.§. #...# #.....§...#....#####... #........#..#......... ...##.##...#####...#. ..######.####...##.#.# ###.#. .# .## #..## #.#. .## . #..# #.# .#.#####.## .#. .#...### .# # #...... #. #.....%. #.# ####.#. #.# #....#.....#.#2i2if9.4 (4102i2i< #.§. #...# #.....§...#....#####... #........#..#......... ...##.##...#####...# ..######.####...##.#.# ###.# 2i=.# .## #..## #.# .## . #..# #.# .#.#####. 2iA=.#. .#...### 2i=k.# # 2i=E# #2i= #.....%  #.# ####.#.  #.# #....#.....#.#2iD~60.4 (42392i H8%2iZ- #.§. #... #.....§...#....#####... #........#..#......... ...##.##...#####... ..######.####...##.#.# ###. .# .## #..## #. .## . #..# #. .#.#####. .#. .#... .2i7# # # # #.....% #.# ####.#. 2i߀{ #.# #....#.....#.#2i2iIf1.4 (4382i:%2ir #.§. #.. #.....§...#....#####. #........#..#........ ...##.##...#####.. ..######.####...##.#.# ### 2i.# .## #..## # ........## . #..# # .#.##### .#. .#... ......# # # 2i5#  #.....%  #.# ####.#2ij.#  #.# #....#.....#.# 2iw2i_2.4 (4472i_:%2i  #.§. # #.....§...#....#####. #........#..#....... 2i 2...##.##...##### ..######.####...##.#.#  .........# .## #..##  ........## . #..# 2i .#.2i ; .#2i % .2i( a#... ......2iA .#2iR I #####2ib 2 #2ir 2 #2i  #.....% #.# ####.2i #.2i c #.# #....#.....#.2i 2i 2i f3.4 (4562iD 8%2i P f #.§. # #.....§...#....##### #........#..#......2iP H ...##.##...##### ..######.####...##.#.#  .........# .## #..## ........## . #..#2iP  .#. . .2iQ #.. ........# ####### 2i #.§. #....~§...#..... #........#..#..........##.##....######.####...##.#.#.# .## #...## . #...#........####  # #.....% #.# ####.# #.# #....#.....#2i4 2i f7.4 (4922i~ :%2iN L #.§.2i&9c - a +2 dagger of venom {d:6 venom}. A double-edged fighting knife with a sharp point. Base accuracy: +6 Base damage: 4 Base attack delay: 1.0 This weapon's minimum attack delay (0.5) is reached at skill level 10.  Your skill: 0.0; use (s) to set 10.0 as a target for Short Blades.  At 100% training you would reach 10.0 in about 4.7 XLs.  Current attack delay: 1.0. Damage rating: 6 (Base 4 x 97% (Dex) x 104% (Skill) + 2 (Ench)). Venom: It poisons victims. This weapon falls into the 'Short Blades' category. It is extremely good for stabbing helpless or unaware enemies. It is a one-clawed weapon. It can be maximally enchanted to +9. You took it off a goblin on level 3 of the Dungeon. Stash search prefixes: {inventory} {ego} {branded} {Short Blades} {one-handed} {venom} {melee weapon} (w)ield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.2iKp  f - a +0 pair of gloves (worn) {ac:1 enc:0}  i - a +0 leather armour (worn) {ac:3 enc:4} 2iG g - a +0 leather armour (worn) {ac:3 enc:4}  i - a +0 scale mail {ac:6 enc:10} _Inventory tidied.  Adjust to which letter? (? for menu, Esc to quit)2iA2iG2iN #....<#...§§.. dossy the Sneak  #....#.##.###.#.§§§§.. Revenant  2ihO.#....#.........§.... Health: 37/37 ========================   # .....#######....~§.. Magic: 6/6========================   #.###....########....... AC: 5Str: 11   #....!................## EV: 102iOInt: 16  #........######.####.. SH: 0Dex: 9  #...............# .# XL:  4 Next: 39% Place: Dungeon:3 2iO> #....@.........## . Noise: ---------  Time: 1778.4 (0.0)  2iTP,####...........####### c) +0 dagger (venom) {d:4 venom}  #.................... Cast: Soul Splinter  #.#...........####### Zot (16221) Memories (1)  2iP.....................#  ##..#################..  2iPx #..###  2iPh #.########  2iQn ##.....%. 2i%Qi - a +0 leather armour (worn) {ac:3 enc:4}  g - a +0 leather armour (worn) {ac:3 enc:4}  i - a +0 scale mail {ac:6 enc:10} 2iHQ_Inventory tidied.Adjust to which letter? (? for menu, Esc to quit)2iQ:a - a +2 dagger of venom {d:6 venom}2i;W2i\2ib2iRd  g2idleather armour (worn) {ac:3 enc:4}  i - a +0 scale mail {ac:6 enc:10} _Inventory tidied.  2id4Adjust to which letter? (? for menu, Esc to quit)a - a +2 dagger of venom {d:6 venom} _c - a +0 dagger of venom (weapon) {d:4 venom}2i1 2ir5 0Gear: 9/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  c - a +0 dagger of venom (weapon) {d:4 venom} 2i5  a - a +2 dagger of venom {d:6 venom}d - a +0 sling {=f d:7} Missiles (go to first with ()e - 9 stones {d:2} 2i5 Armour (go to first with [)  b - a +0 pair of boots (worn) {ac:1 enc:0}  f - a +0 pair of gloves (worn) {ac:1 enc:0}  g - a +0 leather armour (worn) {ac:3 enc:4}2i66 ]h - a +0 ring mail {ac:5 enc:7}  i - a +0 scale mail {ac:6 enc:10}2ima - a +2 dagger of venom {d:6 venom}. A double-edged fighting knife with a sharp point. Base accuracy: +6 Base damage: 4 Base attack delay: 1.0 This weapon's minimum attack delay (0.5) is reached at skill level 10.  Your skill: 0.0; use (s) to set 10.0 as a target for Short Blades.  At 100% training you would reach 10.0 in about 4.7 XLs.  Current attack delay: 1.0. 2imBDamage rating: 6 (Base 4 x 97% (Dex) x 104% (Skill) + 2 (Ench)). Venom: It poisons victims. This weapon falls into the 'Short Blades' category. It is extremely good for stabbing helpless or unaware enemies. It is a one-clawed weapon. It can be maximally enchanted to +9. You took it off a goblin on level 3 of the Dungeon. Stash search prefixes: {inventory} {ego} {branded} {Short Blades} {one-handed} {venom} {melee weapon} (w)ield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.2i2i2i #....<#...§§.. dossy the Sneak  2iJ#....#.##.###.#.§§§§.. Revenant  .#....#.........§.... Health: 37/37 ========================   # .....#######....~§.. Magic: 6/62iK========================   #.###....########....... AC: 5Str: 11 2i  #....!................## EV: 10Int: 16  #........######.####.. SH: 0Dex: 9  2i2#...............# .# XL:  4 Next: 39% Place: Dungeon:3  2iT+#....@.........## . Noise: ---------  Time: 1778.4 (0.0)  2ix####...........####### a) +2 dagger (venom) {d:6 venom}  2i#.................... Cast: Soul Splinter  2i#.#...........####### Zot (16221) Memories (1)  2iϟ.....................#  ##..#################..2ix   #..###2i-   #.########  2i[n ##.....%. 2i}Adjust to which letter? (? for menu, Esc to quit)a - a +2 dagger of venom {d:6 venom} 2iU_c - a +0 dagger of venom (weapon) {d:4 venom}  2i7You unwield your +0 dagger of venom {d:4 venom}.  2iȠYour +0 dagger of venom {d:4 venom} stops dripping with poison.  Your +2 dagger of venom {d:6 venom} begins to drip with poison!2i2ie9.4 (102i@:%2i}  a - a +2 dagger of venom {d:6 venom} _c0(weapon) {d:4 venom} 2i You unwield your +0 dagger of venom {d:4 venom}.r +0 dagger of venom {d:4 venom} stops dripping with poison.26begins to drip! 2iҴ8_a - a +2 dagger of venom (weapon) {d:6 venom}2ir{2iGear: 9/52 gear slots (Left/Right/Tab to switch category) 2iHand Weapons (go to first with ))  a - a +2 dagger of venom (weapon) {d:6 venom}  c - a +0 dagger of venom {d:4 venom}d - a +0 sling {=f d:7} 2ivMissiles (go to first with ()e - 9 stones {d:2} Armour (go to first with [)  b - a +0 pair of boots (worn) {ac:1 enc:0}  f - a +0 pair of gloves (worn) {ac:1 enc:0}  g - a +0 leather armour (worn) {ac:3 enc:4}2i]h - a +0 ring mail {ac:5 enc:7}  i - a +0 scale mail {ac:6 enc:10}2i c - a +0 dagger of venom {d:4 venom}. A double-edged fighting knife with a sharp point. Base accuracy: +6 Base damage: 4 Base attack delay: 1.0 This weapon's minimum attack delay (0.5) is reached at skill level 10.  Your skill: 0.0; use (s) to set 10.0 as a target for Short Blades.  At 100% training you would reach 10.0 in about 4.7 XLs. 2i  Current attack delay: 1.0. Damage rating: 4 (Base 4 x 97% (Dex) x 104% (Skill)). Venom: It poisons victims. This weapon falls into the 'Short Blades' category. It is extremely good for stabbing helpless or unaware enemies. It is a one-clawed weapon. It can be maximally enchanted to +9. You took it off a goblin on level 2 of the Dungeon. Stash search prefixes: {inventory} {ego} {branded} {Short Blades} {one-handed} {venom} {melee weapon} 2im Z(w)ield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.2iJ2i2i #....<#...§§.. dossy the Sneak  #....#.##.###.#.§§§§.. Revenant  2i.#....#.........§.... Health: 37/37 ========================   # .....#######....~§.. Magic: 6/6======================== 2i  #.###....########....... AC: 5Str: 11 2i1  #....!................## EV: 10Int: 16 2iF 2i[#........######.####.. SH: 0Dex: 9 2iq 2i#...............# .# XL:  4 Next: 39% Place: Dungeon:3 2i 2i#....@.........## . Noise: ---------  Time: 1779.4 (0.0) 2iV? ####...........####### a) +2 dagger (venom) {d:6 venom}  #.................... Cast: Soul Splinter  #.#...........####### Zot (16220) Memories (1)  2ik<.....................# 2iT ##..#################..2i6   2iB#..###2i-  2i; #.########2i-  2i@ ##.....%.2i. 2iWa - a +2 dagger of venom {d:6 venom} _c - a +0 dagger of venom (weapon) {d:4 venom}  2iu7You unwield your +0 dagger of venom {d:4 venom}.  2iYour +0 dagger of venom {d:4 venom} stops dripping with poison.  Your +2 dagger of venom {d:6 venom} begins to drip with poison! 2i._a - a +2 dagger of venom (weapon) {d:6 venom}2i2i g80.4 (1192i^2i@ _You drop a +0 dagger of venom {d:4 venom}.2iv {  #.....#.§§~§  # ##.#.##....<#...§§ #....#.##.###.#.§§§§  .#....#.........§.  # .....####2iw @.~§  #.###....########......  #....!................#  #######.####.  #..#  #....).##  ##########  #........  #.######2iSx n  ................... ##..#################.  #..   #. #######2i~ 2i `182io 2iU 2i5M..... ....#.§§~# ##...<#...#....#.##.###.#.§§§§ .#....#.........§..# .....#######....~§###....########......#....!................#######.####..# .....) ########## 2i]\#...................2iZ2ih`272i!2i2iOM#.#######.##..... ....#.§§~2i###...<#...#....#.##.###.#.§§§§ #.#....#.........§..# ......#######....~§2i###....########......#....!@...............#2i1########.####2i..# .....)2i0  2iL####...........######2i#########2i*2i2i`362i2i2ic  #.........^..# #  #.####.....#.###  #.####.....#.....  ....##.....#.§§~§ 2i  ####.#.##....<#...§§  #....#.##.###.#.§§§§  #.#....#.........§.  # 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 #.# #.# ####.  #.# #.# #....#  #.# #.# #.#..# 2iI #.#####.#..2i~10.4 (19892i2iN  #.................... ###........######.### #...............#  #....)##  ####...#### #.......... ###.#...#### #.....2i ... ##.@################ ..# #... ##### #.####.... 2i w#.# #.# ####.### #.# #.# #....#.. #.# #.# #.#..#. #. #.#####.#..### #.....#.#.....2i f1.4 (2082iP 2i 2iI k ##.######.###2i J  #.........# ...).........#2i.J ###......## #.................2iRJ ###.#...........####...................2iwJ ##..################ #.@#2iJ +....######2iJ ####.#....# #.# ####.###2iJ K## 2iK R#.#.....#.#### 2iP 2i]Q f2.4 (2172iU 2ix   #.........# ...)...####....## #.........###.#..#####.........##..################ #..##### ....##########....# #.# ####.###....#.. #.##.##.#..... 2i |3.4 (2262iƕ 2i S  #....)#  ####...###  #....... ###.#.###  #........  ##..###############  #..#####   #......#####  #@####.# #... 2i k #.# #.# ####.##  #.# #.# #....#.  #.# #.# #.#..#  #.. #.#####.#..##  ### #.....#.#....  #.#.....#.###  #.##.##.#....  #.......#.###2i 2i f4.4 (2352i| 2i 0 ###..# #.......###.#.###........#..###############  ....#####.####.#... ####.##....#.#. #.##### #.##.######2i |5.4 (2442ij 2iS   #......###.####.......#..############### #..##### ....####.####... ####.##....#.#. #.######## #.....#.#.... #.........#2iX 2iY f6.4 (2532i[ 2i  ###.####.......#..############### #..##### ....####.####... ####.##....#.#...#.########.#.....#.#.... #.#.....#.### # #.....###.### 2iΛ 2i= f7.4 (2622iW 2i " .......#..###############  ....####.####... ####.##....#.####...#.########.#.....#.#.... #.#.....#.####.##.##.#.... #.#.....# #.... 2i+ |8.4 (2712i 2i  #.... ##..# #..#####  #......# # #.####.# #. #.# #.# ####.# #.# #.# #....#. #.####.# #.#..#.2il < #.@..#.#####.#..# ####.#.....#.#. #.#.....#.# 2i K#.##.##.#. #.2i )#.# 2i <#.##.######  2i #.2i #  # #.....###.# 2i S#.#.....# #.2i 2i f9.4 (2802i4" 2iW  #.... ##..# #..##### # #......# # 2iW #.####.# #. #.# #.# ####.# 2iW #.# #.# #....#. 2iX |#.####.# #.#..#. 2i2i; `902if 2i T _You encounter a rat.2i7 .#. <. .#.##..... #.# ### #.... #.# .#.# #.# #.# #.# .)....[.r..2i /r.2iҲ Jr2iz ==60Soul Splinter392i7 2iy - _The rat squeaks loudly.2iHb .#. . .#.##..... #.# ### #.... #.# .#.# #.# #.# #.# .#)....[.r..#2inc /r.2isi 2i&j i--182ip 2ip 2ii.#.  .#.##..... 2i#.# ### #.... #.# .#.# #.# 2iɉ#.# #.# .#.2i)....[.r..#.2i-r.2i)--272i!2ilE .  You hit the rat.2i 3=3Soul Splinter62i02iՒG _You kill the rat!2i.#.  .#.##.....  #.# ### #....  #.# .#.#  #.# #.#  #.# .#.#)....[..#.#2i2i7h-452im2iU2i\.#.  .#.##..... #.# ### #.... #.# .#.# #.# #.# #.# .#.#)....[.2it#.#.#2i2iêz-542i2i2i1.#.  .#.##..... .# ### #.... .# .#.# .# #.# .# #.#.## )....[.# .#.## #2i2i[`632i2i72i}u#.  #.##..... # ### #.... # .. .#.# # .# #.# # .# .#.## )....[.# .#.## .# .#..##2ii{2i~`722iȂ2i2io #.  #.##..... # #### #.... 2i # #.. .#.# # #.# #.# # #.# #.#.## ....[.2i x# .#.## 2i #.# ..#.# ###2i2 O..###2ir 2if `812iO 2i 2iA2i2i2i2i2iX2i2iW2iu x#.  #.##..... # #### #.... # #.. .#.# # #.### #.# # #.#.# .#.## [..@..# .#.## #.#... #.##### 2i(!#..###2iw'<92i':02i,2im%.......2im 2in6#######.##..... 2i*nv# #### #.... 2iPnv# #.. .#.# 2in# #.### #.# 2in# #.#.# 2i0ok##############.#.# 2ino..[...............# 2iod##############.#@## 2io 2ipD#.#....#2i;p$#.######2i{p0#.. 2ip,### 2i q 2i:v2iw2ix%70.4 (22i.x%292ix2i|2iaW#######.##..... # #### #.... # #.. .#.# # #.### #.# # #.#.# 2iź0#############.#.## .[...............# # #############.#.##.# #.#.@..##.###### #.. 2iS4### 2iA2ie1.4 (382iO2ilr#.##..... # #### #.... # #.. .#.# # #.### .#.# # #.#.# .##.#.##.# [.....#.# .#.##.# #.#..@.# #.###### #.. ### 2i\2ie2.4 (472iZ2i@.............. #######.##..... # #### #.... # #.. ..#.# # #.####.#.# .....# #.#.##.# ###########.#.##.# ...............#.# ###########.#.##@# #.#....# #.#######.. ###2i{E2iEe3.4 (562iG2iчM#######..........######.##.### #..... .###.#.# .....# ###########.#.# ............... ###########.#.##.#....#######..2iX{4.4 (652iX2iM...## ### .########...........######.##.### #..... .###.#.# .....# ###########.#.# ............... ###########.#.##.....#.######2i{5.4 (742i 2i<M##. #...## #.....### .########...............######.##.#####..... .###.#.# .....# ###########.#.# ............... ###########.#.##.#.#....#2ig2ie6.4 (832iA2i]JM ##.# #.....# #.#...## #.....####.########........................######.##....######....#.....###@#.# .....# ###########.#.# 2iJ............... ###########.#.##.#2iP2iQe7.4 (922iT2iЌ # #.# #.....####.########## # #.# #.....# #.# ###.......# #.....# #.#....## #.....####.########...............................#######.##.........# ######........# #....@.#.#.# #.####.#.# ......# #.#.##.# ############.#.##.# [...............#.# ############.#.##.# #.#....# #.###### #..2i2i[i8.4 (10.0)12it2i  #.# #.....##............#  #.# #.....####.##########  #.# #.....# #.# ## #.....# #.# ..## #.....####.#########................h#######.##..# ######@......g# #......#.###### #.####.#.# .....# #.#.##.# ###########.#.##.# ...............#.# h   jackal (asleep) ###########.#.##.# g   goblin (asleep)#.#....#2i%#.######2is  You encounter a jackal and a goblin.2i2i m9.4 (110 _2i2i2i#.# #.....##.# #.# #.....####.# #.# #.....# #.# .2i[# #.....# #.# ## #.....####.########...h.#.##.2i# ######.g.2i7# #......#.## #.####.#.# 2i# #.#.##.#.#.#.##.#.#2i...#.#.#.#.##.#.##.#....2i>T#.# 2iQ2i m80.4 (1.0)192i#2i4%2i F.# #.....##.# .# #.....####.# .# #.....# #.# .# #.....# #.# 2i &## #.....####.########...h.#.##.# ######.g.# #......#.#2i H# #.####.#.# # #.#.##.#.# .#.##.#2i .##.#.# .#.##.#.# 2iQ h#.#....#.# 2i( 2iV x1Soul Splinter82i 2i 2iI# #.....##.# # #.....####.# # #.....# #.# # #.....# #.# ## #.....####.##.hh.#.##.# ######.2i’g..h# #......#.## #.####.#.# # #.#.##.#.# .#.##.#.##.#.# hh 3 jackals (asleep).#.##.#.# 2ih#.#....#.# 2i h.  You encounter 2 jackals.2iuG.h2i hThe jackal barks! The goblin shouts! The jackal barks!2i0h.2ig.2i`hhhh 4 jackals (2 wandering)g2i j===272i2iϫW _You encounter a jackal.2i}y# #.....##.# # #.....####.## # #.....# #.# # #.....# #.# 2i## #.....####.##.h.#.##.h..h.# ######....@.g..h.# #......#.## #.####.#.# 2i2 '# #.#.##.#.# .#.##.#.##.#.# .#.##.#.# #.#....#.# 2i /h.2ik 6h.2i6 6h.2i 1h.2i g.2i 2i /h.2iJ.h2i0h.2i0h.2iDhhh2i;j---362i2iQ2iI h..h.h.h2iO 2iQ =--452iV 2ilX z _You closely miss the goblin. The goblin hits you but does no damage.2i )  You hit the goblin. The goblin is poisoned.  The goblin is severely wounded.2iښ+h.2i*5h.2i,.h2iɛ2i1h.2i#(2ih4542ir2iJ _You kill the goblin!2iK >.....# #.....##............#  dossy the Sneak .....# #.....####.##########  Revenant .....# #.....# #.# Health: 37/37 ======================== .....# #.....# #.# Magic: 5/6====================---- ....## #.....####.######  AC: 5Str: 11 .#######.............h..  EV: 102i 3Int: 16 ........................  SH: 0Dex: 9 .#######.##......h...h..  XL:  4 Next: 44% Place: Dungeon:3 .# ######....@h......  Noise: =--------  Time: 1885.4 (0.0) .# #......#.#########  a) +2 dagger (venom) {d:6 venom} .# #.####.#.# Cast: Soul Splinter .# #.#.##.#.# Zot (16114) Memories (1) #######.#.##.#.# ...........#.#.# hhhh 4 jackals (2 wandering) #######.#.##.#.# #.#....#.# #.######2i )The goblin is severely wounded. _You kill the goblin!Aiming: Soul Splinter (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a jackal (chance to affect: 64%)2i=.....# #.....##............#dossy the Sneak .....# #.....####.##########Revenant .....# #.....# #.#Health: 37/37 ======================== .....# #.....# #.#Magic: 5/6====================---- ....## #.....####.######AC: 5Str: 11 .#######.............h..EV: 10Int: 16 ........................2i@SH: 0Dex: 9 .#######.##......h...h..XL:  4 Next: 44% Place: Dungeon:3 .# ######....@*......Noise: =--------  Time: 1885.4 (0.0) .# #......#.#########a) +2 dagger (venom) {d:6 venom} .# #.####.#.#Cast: Soul Splinter .# #.#.##.#.#Zot (16114) Memories (1) #######.#.##.#.# ...........#.#.#hhhh 4 jackals (2 wandering) #######.#.##.#.##.#....#.##.######The goblin is severely wounded. _You kill the goblin!2i^rAiming: Soul Splinter (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line2i;Aim: a jackal (chance to affect: 64%)2i*Z2ih. _You kill the goblin!  Aiming: Soul Splinter (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a jackal (chance to affect: 64%)  The jackal struggles to resist.h.2iI.h2i/ h.  The jackal bites you. The jackal misses you. The jackal closely misses you.2i7h2iNY6-6.4 (12il:32ie2i 2i._The jackal barely misses you. 2i_You take 1 damage, and have 36/37 hp. You now have 5/6 mp.2iԠ =.....# #.....##............#  dossy the Sneak .....# #.....####.##########  Revenant .....# #.....# #.# Health: 36/37 =======================- .....# #.....# #.# Magic: 4/6================-------- ....## #.....####.######  AC: 5Str: 11 .#######...........h....  EV: 10Int: 16 ........................  SH: 0Dex: 9 2in .#######.##......h.h....  XL:  4 Next: 44% Place: Dungeon:3 .# ######....@h......  Noise: =--------  Time: 1886.4 (0.0) .# #......#.#########  a) +2 dagger (venom) {d:6 venom} .# #.####.#.# Cast: Soul Splinter .# #.#.##.#.# Zot (16113) Memories (1) #######.#.##.#.# ...........#.#.#2i  hhhh 4 jackals (2 wandering) #######.#.##.#.# #.#....#.# #.###### _The jackal barely misses you. _You take 1 damage, and have 36/37 hp. You now have 5/6 mp.2i Aiming: Soul Splinter (safe; 5% risk of failure)  2i+ /Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a jackal (chance to affect: 64%)2iM 5.....# #.....##............#dossy the Sneak .....# #.....####.##########Revenant .....# #.....# #.#Health: 36/37 =======================- .....# #.....# #.#Magic: 4/62i-N `================-------- ....## #.....####.######AC: 5Str: 11 .#######...........h....EV: 10Int: 16 ........................SH: 0Dex: 9 2iQN .#######.##......h.h....XL:  4 Next: 44% Place: Dungeon:3 2iuN '.# ######....@*......Noise: =--------  Time: 1886.4 (0.0) 2iN @.# #......#.#########a) +2 dagger (venom) {d:6 venom} .# #.####.#.#2iN Cast: Soul Splinter .# #.#.##.#.#Zot (16113) Memories (1) 2iO #######.#.##.#.# ...........#.#.#hhhh 4 jackals (2 wandering) #######.#.##.#.##.#....#.##.###### _The jackal barely misses you. 2iMO _You take 1 damage, and have 36/37 hp. You now have 5/6 mp.Aiming: Soul Splinter (safe; 5% risk of failure)  2ixO (Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a jackal (chance to affect: 64%)2i$ , 1 weak, 1 a…)*   soul wisp (summoned)  Aiming: Soul Splinter (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight line  Aim: a jackal (chance to affect: 64%)  A fragment of the jackal's soul is dislodged from its body.  The jackal looks weaker.2i̧ K.h2i0 > hh*hh1 weak, 1 ally target, 1The jackal barely misses you. The jackal closely misses you.The jackal closely misses your soul wisp.2i: e7.4 (122i` 2i׼ _Your soul wisp misses the jackal. _You now have 4/6 mp.2iS31h.2iK6; .hYou miss the jackal. The jackal closely misses you. The jackal bites you.  The jackal misses your soul wisp. Your soul wisp touches the jackal.2i>  The jackal closely misses you.The jackal bites your soul wisp but does no damage.2iG@`812iIT _The jackal bites you but does no damage.2i%h )You hit the jackal.2i$A  3 jackals (1 ally target)You kill the jackal!The jackal bites you but does no damage.  The jackal misses your soul wisp. The jackal closely misses you.2ih6902iΕ2i8 _Your soul wisp touches the jackal.2izG. _Your soul wisp touches the jackal.  You closely miss the jackal.The jackal is severely wounded.closely misses your soul wisp.  The jackal bites you. Your soul wisp touches the jackal.2iL 22i߭5-890092i2iƵ _The jackal dies! _You take 1 damage, and have 35/37 hp.2i.*. _You take 1 damage, and have 35/37 hp.You hit the jackal.  2i.The jackal is severely wounded. but does no damage.  The jackal bites your soul wisp but does no damage.  The jackal bites you but does no damage.2i<7 182iXAL _The jackal bites your soul wisp.2i9KH .  You hit the jackal.2iLI.h2iT    jackal (You kill the jackal!2i]W6=50272i[2i]8 _Your soul wisp touches the jackal.2i # #.....##.# # #.....####.## # #.....# #.# # #.....# #.# ## #.....####.# #.## #.##......*......# # ######.....@h.....# # #......#.# # #.####.#.# # #.#.##.#.# #.#.# .#.##.#.# 2i  The jackal bites you but does no damage.  Your soul wisp barely misses the jackal.2iP`362i2i _The jackal bites you but does no damage.  Things that are here: _a +0 club; a jackal corpse2i@" poisoned, ally target)You hit the jackal but do no damage. The jackal is poisoned.  The jackal is moderately wounded.The jackal bites you but does no damage.2i`452iS2i_ _Your soul wisp closely misses the jackal.2i2 †You hit the jackal. The jackal looks even sicker.  The jackal is almost dead.2i* *   soul wisp (summoned)2i} 7==5====25Soul Splinter42i 2i y _You kill the jackal! _Health restored: 372iS32i2i)2iW2i:2i;2i2izo-63 _2i2i2i=-7.4 (222iA2i2ie8.4 (312i2i=====9.4 (402i2i`"900.4 (50992i'2iP-2i22iQ5^1.4 (682i:2inD§2i\J*.2iJe2.4 (772iP2i'Y _Your soul wisp disappears in a puff of smoke!3.4 (862i\2im{4.4 (952i-{6====5.4 (10.0)42i2i(.# #.....##.#.# #.....####.##.# #.....# #.#.# #.....# #.#.## #.....####.# .#.#.# .#.##.# .# ######....@)†.....# .# #......#.# .# #.####.#.# .# #.#.##.#.# #.#.##.#.# .#.#.# #.#.##.#.#  #.#....#.#  #.######2iV2if6.4 (1132i2i.# #.....##.#.# #.....####.##.# #.....# #.#.# #.....# #.#.## #.....####.# ..#.#.# ..#.##.# ..# ######...@.)†.....# ..# #......#.# ..# #.####.#.# ..# #.#.##.#.##.#.##.#.#.#.#.##.#.##.#.# #.#....#.#  #.######2ib 2i f7.4 (1222i12iUV.# #.....####.##########.# #.....# #.# .# #.....# #.## #.....####.##############................#..........########.##.#.# ######.....)†.....#2i_6.# #......#@##########.# #.####.#.# .# #.#.##.#.# #########.#.##.#.# .............#.#.# #########.#.##.#.# #.#....#.# #.######.# #..2iB8.4 (132i:12i+2iB*  #.# ### #.....####.##############..............................#######.##........... ######.....)†.........#.#############.#@# . ######## ...............####2i2i====9.4 (1402i2i, ## #.....####.##############..................................#######.##....... ######.....)†......#.#############.#.# . ######## ............. #########.#.##.#2i=22i2h10.4 (15892i*82isV ####.#######2is#######................................#######.##......2i6t, ######.....)†......#.#############.#.# . ######## 2iIt'............. #########.#.#2iZt 2ikt,#.#...###2i{t2itz2iz,1.4 (162i {:82i2i ######...........................#######.## ######.....)†......#.#############.#.# . ######## ............. #########.#.# #.#...####2.4 (1772i2i2ia$ 2i.......2i#######.##2i{x ######.....)†2iJ......#.#########2iL####.#.# 2i5. 2iW ######## 2iv............. 2i#########.#.#2i 2i#.#...2i ####2ih#. .2ib2i%2iQ%3.4 (182iu$62i2i> 2i|C #######.## ######.....)†......#.#############.#.# . ######## ............. #########.#.# 2iC#.#...####. .## ##2izJ2iJf4.4 (1952iO2i^ ######.....)†......#.#############.#.# . ######## ............. #########.#.# #.#...####.......####### ## 5.4 (2042i.# #......#.##########.# #.####.#.# .# #.#.##.#.# ##########.#.##.#.# ..............#.#.# ##########.#.##.#.#2i  #.#....#.# #.######.# #......@.# ########.# ###2i2i(f6.4 (2132i2i? .# #......#.#.# #.####.#.#.# #.#.##.#.##.#.##.#.#.#.#.##.#.##.#.# #.#....#.# #.######.# #..# #.# ###2iG |7.4 (2222iJH 2i 2iD R.# #......#.2i #2i J.# #.####.#.#2i+ K.# #.#.##.#.#2ig ##.#.##.#.# 2i [2iڄ +.#.#.#2i %#.#.##.#.#2iV F #.#....#.#2i? f #.######.#2i ' #2iņ 5..#2i  2ii 5#.#2i + ###2i 2ȉ 2i 2i` %8.4 (232i $12i‘ 2i 2i .# #......#.#.# #.####.#.#.# #.#.##.#.##.#.##.#.# .[.#.#.##.#.##.#.# #.#....#.# #.######.# #..# #.# ###2iP 2i f9.4 (2402iw 2i '.# #......#.#.# #.####.#.#.# #.#.##.#.##.#.##.#.# ..[.#.#.##.#.##.#.# #.#....#.# #.######.# #..# #.# ###2i" 2i## h20.4 (25792i& 2ib .# #......#.#.# #.####.#.#.# #.#.##.#.##.#.##.#.#.[.....#.#.##.#.##.#.# #.#....#.# #.######.# #..# #.# ###2ih 2i2j f1.4 (2682iyn 2in .# ######.....)†......# #......#.#########.# #.####.#.# ..........# #.#.##.#.# ################.#.##.#.# ....[...............#.#.# ################.#.##.#.# #.#....#.# #@######.# #........#########.####2i |2.4 (2772iA 2i6 <######.##........#####.....)†..........#.########### ..........# #.#.# ################.#.# ....[............... ################.#.##.....######.........########.###2i |3.4 (2862i; 2i2 UM..........######.##........#####.....)†..........#.########## ..........# #.#.# ################.#.## ....[...............# ################@#.##.....######........########.#2i7 2i8 f4.4 (2952i< 2it Q#######...........#######.##........# ######.....)†.....# #......#.########.# #.####.#.# ...........# #.#.##.#.# #################.#.##.#.# )....[..........@....#.#.# #################.#.##.#.# #.#....#.# #.######.# #........#########.####2iy 2i@z f5.4 (3042i  2i %.#.#.##.# ######.....)†.# #......#..# #.####.#.#.# #.#.##.#.##.#.##.#.# .)....[.....#.#.##.#.##.#.# #.#....#.# #.######.# #........# ##2i W######.#  ###2i |6.4 (3132i 2i  #.# #.#.## #.# ######.....)† #.# #......#. #.# #.####.#.# #.# #.#.##.#.##.#.##.#.# ..)....[.....#.#.##.#.##.#.# #.#....#.# #.######.#  #........#  #.#  ###2i |7.4 (3222i 2iFK  #.# ##.#.##  #.# ######.....)†  #.# #......#.  #.# #.####.#.#  #2iK a.# #.#.##.#.##.#.##.#.#.)....[.....#.#.##.#.##.#.# #.#....#.# #.######.# 2iK U #........# 2iK 7 #.# 2i+L A ###2iT 2iT P8.4 (3312iU 2iz[ 2i #.##.#.## #.# ######.....)† #.# #......#. #.# #.####.#.# #.# #.#.##.#.##.#.##.#.#.)....[.....#.#.##.#.##.#.# #.#....#.# #.######.#  #........#  #.#  ###2i |9.4 (3402i 2iG #.##.#.## #.# ######.....) #.# #......#. #.# #.####.#.# #.# #.#.##.#.##.#.##.#.#.)....[.....#.#.##.#.##.#.# #.#....#.#2i & #.######.#  #........#  #.#  ###2i C30.4 (352i9 ;692i 2i #.# <#.#.## #.# ######..... #.# #......#. #.# #.####.#.# #.# #.#.##.#.##.#.##.#.#.)....[2ib .....#.#.##.#.##.#.# #.#....#.# #.######.#  #........#  #.# 2i A ###2i" B1.4 (362i" :82i2' 2i` #.# .<#.#.## #.# ######... #.# #......#. #.# #.####.#.# #.# #.#.##.#.#2iM` y#.#.##.#.#.)....[.....#.#.##.#.##.#.# #.#....#.# #.######.#  #........#  #.#  ###2ivd 2id f2.4 (3772ig 2iҟ  .######.# ..<#.#.## #.# ######... #.# #......#. #.# #.####.#. #.# #.#.##.#.#.#.##.#..)....[.....#.#.#.#.##.#. #.#....#. #.######. #........ #. 2i 2iF f3.4 (3862i 2iJ w .######.#.<#.#.## #.# ###### #.# #......# #.# #.####.# #.# #.#.##.##.#.##.#.)....[.....#.##.#.##.# #.#....# #.###### #....... # 2i# 2i| f4.4 (3952i] 2i6R.######.#.<#.#.## # #.# ###### # #.# #...... # #.# #.####. # #.# #.#.##.#.#.##..)....[.....#.#.#.##. #.#.... #. #. 2i#2i#f5.4 (4042i'2i\:.######.#.< .#.#.## .# #.# ###### .# #.# # .# #.# #.#### .# #.# #.#.###.#.##.).........##.#.## #.# #. #. 2i`2iaf6.4 (4132ie2i .######.#.<.#.#.## ..# #.# .# #.# # ..# #.# #. ..# #.# #.#. .#.#..)...@[.....#.#. #.# #. #.  You see here a +0 leather armour.2iB2i{7.4 (422 _2i j #.....######.#.< #..#.#. #..# #.# #..# #.# # #..# #.# #..# #.# #.#. #.#.#. #.)..@.[.2iz#.#. #.# #. #. 2iG2if8.4 (4312i2i2 .#.....######.#.< .#..#.#. ##..# #2i 3.#  #..# #.# # #2i03#..# #.# #..# #2i{3.# #.# ##.#.#  #.).@..[.  #.#2i3u #.# #.2i3I #. 2i92i:f9.4 (4402i>2i64o #.#.....######.# #.< #.#..#.##..# #.#  #..# #.# ##..# #.# #..# #.# #.#.#. #.)@...[. #. #. #. #. 2i82i8h40.4 (45592iP<2iq  #.#.....######.  #.<  #.#..#.  ###..# #.#  #..# #.# ##..# #.# #.# #.# ##.# #.@....[. #2ir # # # 2iv2iDwf1.4 (4682iZ|2i?  #.#.....######. #.< #.#..#. ###..# #.#  #..# #.# #..# #.# .# #.# #. #)....[   You see here a +0 hand axe.2i2i,2.4 (472i A7 _2i22i2i #.#.....######. #.< #.#..#. ###..# #.# #..# #.##..# #.#.# #.# .#####. #.)....[ 2i( 2i f3.4 (4862i2iFn #.#.....######. #.< #.#..#. ###..# #.# #..# #.##..# #.# #.# #.# #.#####. #.)....[ 2i M2iwMf4.4 (4952iQ2i #.#.....######. #.< #.#..#. ###..# #.# #..# #.#  #..# #.#  #2ih.# #.#  #.#####. #.)....[ 2i^2iƐf5.4 (5042i2ih #.#.....######. #.< #.#..#. ###..# #.# #..# #.# #..# #.# #.# #.# #.#####. #.)....[ 2i2i#f6.4 (5132i 2i3 #.#.....######. #.< #.#..#. ###..# #. #..# #. #..# #. #.# #. #.#####. #.)....[ 2i2iCf7.4 (5222i92iT #.#.....###### #.< #.#..# ###..# # #..# # #..# # #.# # #.#####. #.)....[ 2iZ2iZf8.4 (5312iV_2i #.#.....###### #.< #.#..# ###..# # #..# # #..# # #.# # #.#####. #.)....[ 2i2if9.4 (5402iZ2i #.#.....###### #.< #.#..# ###..# # #..# # #..# # #.# # #.#####. #.)....[ 2iy2ih50.4 (55492iu2i    #.#.....######   #.<   #.#..2i i#   ###..# #  2i3 Q #..# # 2i{ q  #######..# # 2i }  #........# # 2i   #.#####.   #2i H.)....[  2i  2i   2i   2i 2i%  2i2i,f1.4 (5682i2i(N&   #.#.....######   #........<  #.#..#   ###..# #   #..# #  2iNO  #######..# #   #........# #   #.#####.  #.)....[         2iU|2.4 (5772iZ2iҍ  #.#.....# #..  #.#.....######  #........<...  #.#..######### 2i Y###..# #  #..# #  #######..# #2iN  #........# #...... #.#####@################  #............).... ##################   2io,   2iS2if3.4 (5862iЖ2iOi  #.#.....###.#######  #.#.....# #..  #.#.....######  #........<...  #.#..######### ###..# #  #..# #  #######..# #  #.....@..# #..... #.#####.###############  #............)... #################     2i2if4.4 (5952i)2i y  #.#.....###.  #.#.....# #  #.#.....######  #........<  #.#..# 2i2  ###..# #  #..# #  #..# #  #....@...# #2iw a  #.#####.##  #....)  #####     2iF2if5.4 (6042i2iCGY  #.#.....###. 2iG #.#.....# #  #.#.....######  #.<  #.#..# 2iG ###..# #  #..# #2iG  #..# #  #...@....#2i4H #  #.#####.##  #...) 2iHf ####     2i)M2iMf6.4 (6132iQQ2iV  #.#.....###.  #.#.....# #  #.#.....######  #.<  #.#..#  ###..# #  #..# #  #..# #  #..@.....# #  #.#####.## # #..)   2i݆3    2i|7.4 (6222i2i  #.#.....###.  #.#.....# #  #.#.....######  #.<  #.#..#  ###..#2i #  #..# #  #..# #  #.@......# #  #.#####.##  #. #.. 2i0v#.  #. 2iYb#. #.2iv9 #.2i( 2i"2if8.4 (6312i2i6  #.#.....###.  #.#.....# #  #.#.....######  #.<  #.#..#  ###..# #  #..# #  #..# #  #@.......#2i #  #.#####.  #.# #.  #.#   #.#  #.#  #..  #.# 2i 2i f9.4 (6402i2iTAJ  #...2iA?#####.......<....#..###########..#  #######........#####.######### #...........2iA########### #.#2iA2iL60.4 (65392i  #####.......<....#..###########..#  ######........#####.######### #...........########### ###2iʆ2i P1.4 (6682i(2i2ij .......<....#..###########..#  ######......#####.######### #...........2iuz########### .2i2ilP2.4 (6772i2i2iq #..###########..#  ######......#####.#########2i #...........########### .##2i]2if3.4 (6862i2i6e ##..#  ######......#####.######### #...........########### .....K.####### K   kobold (asleep)2i<=  You encounter a kobold. It is wielding a +0 dagger.2iC2iD,4.4 (692iEA5 _2iH2i(MX _MP restored: 62i3_2i82i=a  #..# #.2iC= #######..# #. #........# 2ie=p#. #.#####.##########2i= #.# #............ #.# #############2i= #.# #.########2i=; #.@....K.. #.######## #.# 2i=J ###  2i>   2i2i:5.4 (1.0)Soul Splinter4 _2if2id2i0 2i$1 2i5 2i8 2iY; 2iC " 2iC #..# #. #######..# #.2iD ] #..# #.2i5D  #.#####.# #.# #.2iD ) #.# # #.#  #.#. #..@...K. #.#2iD  #.#  ### 2iD    2iD   2i0[ 632i&2i2i2i"2i.%2i) #..# #. #..# #. #.2i)# #. #.#####.# #.# #.).2i) #.# # #.# 2i)` #.#.#2i) #...@..K...# #.#2i*x #.#  ### 2i*  2i)*  2i9* 2iP.2i.`722iX12ik22iU2i2i2i2i2i #..# #. #..# #. #.2iP# #. #.#####.# #.# #.).2io #.# # #.# 2iw #.#.# 2i$ #....@.K...#  #.#  #.# 2i8 ###  2i   2i- 2i2i`812i>2iR2i2i2i2i[2iB2iJ #..# #. #..# 2i{n#. #.# #.2i #.#####.# #.# #.).2i #.# # #.# 2iw #.#.# 2i# #.....@K...#  #.#  #.# 2iC8 ###  2ia    2i2ig&92i:02i62i2iE 2iNF 2iK 2iO 2i-Q 2i:\ )The helpless kobold fails to defend itself.  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#.#....#########@#.##.#.............#.######.>.......# ######....###..##########........#.......#........# .....#..2i |3.4 (7062i2i.......# #.######....###..#########2iJ#....#.#2iP2i+Qf4.4 (7152iT2i+M#  ######........#### #.#...########.#.##.............##.######.>.......## .#...^..#2i|5.4 (7242iP2i ### #.# .# #.######.# #.@......# #.######.#  #.#....#.# #########.#.##.#.# #..............#.##.######.>.......# #.######....###..###########........#.......#.########.#...###.#.#2i2i|f6.4 (7332i82iO ### #.# .# #.######.# #..# #.######.# #.#....#.# #.#.##.#.# #..#.######.>.# #.######....###..#2i#..#.......#..#.#...###.#.#2i2iCf7.4 (7422i2i Z### #.# .# #.######.# #..# #.######.# #.#....#.# #.#.##.#.# #.######.>.# #.######....###..##.#.......#..#.#...###.#.#2ie[2i[f8.4 (7512i\_2iȓ0### #.# .# #.######.# #..2i7# #.######.# #.#....#.# #.#.##.#.# #.######.>.# #.######....###..##.#.......#..#2isV.#...###.#.#2i֙2i,9.4 (762i;:02ig2i.### #.# .# #.######.# #..# #.######.# #.#....#.# #2i.#.##.#.#  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#.####.....#.###...2i.# 2i#####.####.....#..............### 2ia........##.....#................. .2i####.#.##....<#....§...##.###### 2i.#....#.##.###.#.§~§§~....c# 2i.#.#....#..........§§....... 2im.#......#######...~.~...#....###2i2i=2i 2iJ %1.4 (882i $82i 2i2iZX .######....2iX#########.#.##.............######.>.......##....###..############.......#.......#...........#######.#...###.####2iX.........^.@# #.. ####.....#.###... ####.#..............### ........##.....#..~................##2i YH§..§§...§.. .###....########........#..#..... 2i^|2.4 (8972ic9§2i 7 ....#########.#.##.............######.>.......#....###..############.......#.......#...........#######.#...######.........^..# #.. ####.....#@###... #####.####.....#..............### 2iaW........##.....#..~§............. .####.#.##....<#........##.#######..#........ .....................##.##...#### 2i~3.4 (9062iNE§§2i#########.#.##.#.# #..............#.# #.######.>.......# #.######....###..##############........#.......#............########.#...###.#.#####.........^..# #...# #.####.....#.###...# ####.####.....#.@............#### .......##.....#..~~........ ####.#.##....<#........##.####### #....#.##.###.#.§~§.~....c# #.#....#..........§§§...... # #......#######...§.....#....##### ###....########........#..#...... .........2i...........##.##...##### #.######.####...##.#.# 2i;§§2itf4.4 (9152iK§§2i .............######.>...........###..#############.......#.......#............#######.#...#######.........^..# #.. 2ib ####.....#.###... ###..............#### .......~~.............. ####.#<#........##.####### #...###.#.§~§§§....c# #....#..........§§§......#.####...# 2i #...............# .## #..##2i'.5.4 (9242i(O§§§2i^#.######.>.......# #.######....###..###############........#.......#.............########.#...###.#.######.........^..# #...# #.####.....#.###..2i>_# ###.####.....#......##### ......##.....#..~~......... ###.#.##....<#..@.....##.######## 2is_B....#.##.###.#.§~§§§....c# .#....#..........§.§...... #. 2i_......#######...§.....#....#####. #2i_#....########........#..#....... 2i_...................##.##...#####2i_.######.####...##.#.# .2i `........# .### #.# 2i(`....).........## . #..#2iUh|6.4 (9332ik9§2iq ...###..##############.......#.......#.............#######.#...###.#####.........^..# #.. ####.....#.###... ##..............##### ......~~............... ###.#<#........##.######## ...###.#.§@§§§....c# #....#..........§.§....... ......#######...§.....#....#### ######........#..#....... #..## .. ###...........##############.#### 2il| §.You enter the shallow water.2i8.0 (94.62Water 2i/8§2iU _Moving in this stuff is going to be slow.2i9c2iw_ _Partly explored, can't reach some places.2iL# .......#.......#.............#######.#...########.........^..# #.. ####.....#.###... ##.#..............##### ......2i9M.#..~~.§............. ###.#<#........##.######## ...###.#.§~§§§....c# 2ibM#....#.........@§......... ......#######...§.....#....#### ##2iMp#####........#..#...... ...................##.##...#####.####..2iM..........## #...............................# 2i\U7§2iY}9.0 (1.0)1 _2i^?§§2i2`2i~;  #######.#...########.........^..# #.. ####.....#.###... ##.............##### ......##..~§.§............. ###.#.##....<#........##.######## ...###.#.§~§§§....c# #....#..........§......... ......#######...@.....#....#### #######........#..#...... ...................##.##...###########.####...##.#.# ####.... #.#...........################... 2iEB k §You enter the shallow water.2iE 70.6 (1.629Water Cloud 2iK c§~§§§2i!M ? _Moving in this stuff is going to be slow.2i?. .........^..# #.. ####.....#.###... ##....#..............##### ......##.....#..~§.§............. ###.#.##....<#...§....##.######## ...###.#.§~§§§....c# #....#..........§......... .2iK.....#######...§.....#....#### ####.#..#...... ...................##.##...###########.####...##.#.# ##.......# .### #..## ...## ....#......... 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........##.....#..~§.§...........###2i...<#..§§....##.######2i5...#.##.###.#.§~§§§....c##....#..........§........ ..2i#.@.§.§...#....#### .2i###....########........#..#..... 2i"..2i2............##.##...#### #2iX######.####...##.#.#  2ih#...............# .### #..##2i{(....2i8§2i<`452iͳ8§2iڴ2i՜ #........#.......#... ########.#...###.#.## #.........^..# #.# #.####.....#.###..# 2i&######.####.....#........## .........##.....#..~§.§.......... #.####.#.##....<#..§§.§..##.##### 2iXR#.#....#.##.###.#.§~§§§....c# #.#.#....#......@...§........ 2i{#.#......#######...§.§...#....### #.###....########........#..#.... #2iݝ.............##.##...### #########.####...##.##  #.......# .### #..##2i #....)..## .. #..2iQ###...##############.#  #.2i=-................2iv2iU`542iU§§§2i2iDW #.######....###..########## #........#.......#.. ########.#...###.#.# #.........^..# #...# #.####.....#.###.... #######.####.....#..............# ..........##.....#..~§.§......... ##.####.#.##....<#..§§.§..##.####  #.#....#.##.###@#.§~§§§....c#  #.#.#....#..........§........  #.#......#######...§.§...#....##  #.###....########........#..#...  #.............##.##...#####2iD######.####...##.#.#  #......# .### #.. #....).## .. #..#################2iJJ~§2icM`632iQ2i.......# ######....###..##########........#......2i.#######.#...###.#........^..# #... ###.......... #######.##............# .........2i.#..~§.§......... ##.####.#.##....@#..§§.§..##.####2i...#.##.###.#.§~§§§....c#2iw#....#..........~........ ..2i0o###...§§§...#....##2iC#.###....########........#..#...#2iT8 #.2if2i 2i `722i 2iU a _There is a stone staircase leading up here.2i.2i12i 72i =2iA&82i@AA1 _2i;a2i\G 2  You climb upwards.2ip # ##.#...###...#.#### # ##......##..........##.... # ##..............).....####.. ###......................######.. .#.............).......#..# . ...........[........<..##.#####.. 2i.................................#......##########.#####.. ............ #..## .#........###....## ##..# ...#####..###.÷...# ##.# #######....##.÷...#########.### .###.....#.##...........†......). ..##.###...##....#.>#######...... ........##.##....##..########.... ....................#.... ........#####....############...2i ti80.1 (2.5192ivy2izR _Level annotation: Terence2iU|c _There is a stone staircase leading down here.2i> ........######..............).....####.....##................###### .#.....)#..# .[........<..##.#####.....................#2ia(.##########.##### ...># #..## #.###...@###.. .2iv{..#####..###.÷...# ## #######....2i)#########.##### 2i.###.....#.##...........†......).2i'.2iY.##....###### 2i######### #######.... 2iv2i;n1.1 (1.08 _2i2i2i( ##........).....####.....##.............###### .#...)#..# .[........<..##.#####.....................#2i(##########.##### ...># #..## #.###....###.. ...#####÷.@.# ## 2i)#######....########.##### .###.....#.##...........†......). ..##.###..#.>#######.....#.############.... 2i12i5`272i >2iU?2i 2 ##........###### .#..)#..# .[........<..##.#####.............###########.##### .........># #..## 2i #.###....###.. ...#####÷... ## #######....########.##### 2iC .###.....#.##...........†......). ..##.###..#.>#######.....2ik ......###..########.2i f##.... 2i' 2iR- `362i3 2i85 2if  .#.)#..# .[........<..##.#####.............#......##########.##### ..2iŽ +.......># #..## ####....###.. ...#####÷... ## #######....2i ########.##### .###.....#.##...@.......†......). .2i X.##.###..#.>#######.....2i ......###..########....................2i@ 9######2i` D 2iO 2i֝ `452ix 2i 2i@ #.).#..# .[........<..##.#####... #......####.#####......># #..## . 2iA E#.###....## ##..# #####..###.÷...# ##.# ....##.÷...#.# ###.....#.##.......). .##.###...##....#.>#.2iA ##.##....##..##...................#.2iA #####....############. ###### #.2iA 0#.#.#2i/H 2iL `542iQ 2iR 2iբ2i2ig2iF .).#..# .[........<..##.#####... .###2iV.#####......># #..## . .###....## ##..# #####..###.÷...# ##.# ....##.÷...#.#.....#.##.....2i)..# ##.###...##....#.>#.###.##....##..##.....#2i.............#.....######....############.....# ###### #.....##.....#2i-#.....##2iX32i2i^'&62i)2i@/2i02ie2iʱLevel 2 of the Dungeon <<<<>>>>∩(Press ? for help)#.........#####.......#...............##..........# ##..#................##.######..###.## ##.#...###..........##.######.###..# ##......##..........##....######...##.# ##..............).....####.....# ###.##.###......................######...... ##.##..#.............).......#..#  ..... #................[........<..##.#####...... #...[...................................... #......#.............##########.#####...... #.....................>##..##  ..@. #......#........###....## ##..#  . ####.....#####..###.÷...###.#  ###..#######....##.÷...#########.#########.....###.....#.##.....@............)..###### #...##..##.###...##....#.>#######.......##...###.............##.##....##..########.....####...∩.................................#.....#2i##...###..........#####....############.....##..## ############ #######.....######.....##.....########2i :@.2i":..2i_^:. 2is=  2ii. 2iI 6  2iu . 2i<:  2io;  2i&7. 2i!7..2i7;..2i} ;.@2i [ Terence the Veteran A veteran of a war against the armataurs' elephant-riders. He has recently retired to make a new home in the dungeon. Max HP: ~20Will: + AC: ++ EV: ++ Threat: High Class: Natural Size: Medium Int: Human 2ik You have about 98% to hit with your +2 dagger of venom (while incapacitated). He has about 61% to hit you. AttackMax Damage Hit: +0 hand axe 11 He has a 13% chance to notice you each turn. He can open doors. [!]: Description|Statuses2i  Level 2 of the Dungeon <<<<>>>>∩(Press ? for help)#.........#####.......#...............# #..........# ##..#................##.# #####..###.## ##.#...###..........##.######.###..# ##......##..........##....##### #...##.# ##..............).....####.....#  ###.##.###......................######...... ##.##..#.............).......#..#  ..... #................[........<..##.#####......  #...[......................................  #......#.............##########.#####...... #.....................>##..##  ..@.  #......#........###....## ##..#  .  ####.....#####..###.÷...###.#  ###..#######....##.÷...#########.####### ##.....###.....#.##.....@............2i \)..# ##### #...##..##.###...##....#.>#######.......##...###.............##.##....##..########.....# ###...∩.................................#.....###...###..........#####....############.....##..## ############ #######.....######.....##.....########2ie 2i.............).......#..# ... dossy the Sneak .........[........<..##.#####.... Revenant ................................. Health: 37/37 ======================== .............##########.#####.... Magic: 6/6======================== ..............>##..## .. AC: 5Str: 11 ........###....## ##..#2ijEV: 10Int: 16 .#####..###.÷...###.#SH: 0Dex: 9 #####....##.÷...#########.####### XL:  4 Next: 53% Place: Dungeon:2 ##.....#.##.....@............)..# Noise: ---------  Time: 2086.1 (0.0) ##.###...##....#.>#######.......# a) +2 dagger (venom) {d:6 venom} 2i -......##.##....##..########.....# Cast: Soul Splinter ..........................#.....# Zot (15913) Memories (1) ......#####....############.....# ####### #######.....# #.....# #.....# ####### 2i] 2You enter the shallow water. _Moving in this stuff is going to be slow. _There is a stone staircase leading up here.  You climb upwards. _Level annotation: Terence _There is a stone staircase leading down here.2i2i2i2i1n).#..# .[........<..##.#####......###.#####..># #..## ..@###....## ##..# . #####..###.÷...# ##.# ....##.÷...#.# .....#.##......)..# .###...##....#.>#.# ##.##....##..##.....# ...............#.....# #####....####### ###### #.....##.....##.....##2i\2i7e7.1 (122i2i@2iJ).#..# .[.<..##.#####.....#.#####....># #..## ..@.###....## ##..# . ..###.÷...# ##.# ....##.÷...#.# .....#.##.....)..# .###...##....#.>#.# ##.##....##..#.....# ...............#.....# #####....###### 2iK2ib2iCe`812iQ{2ii~2i@ b).#..# ..... [.<..##.#####...... . #.#####...... ># #..## ..@. ###....## ##..# . ..###.÷...# ##.# ....##.÷...#.#2i  #.##.....)..# ###...##....#.>#.# ##.##....##..#.....# ..#.....# #####....### 2i 2i 2i 2io `902i 2i 2ic ;).#..# ..... [.<..##.#####...... . #.#####...... ># #..## ..@. ###....## ##..# . ..###.÷...# ##.# ....##.÷...#2id .# #.##.....)..# ...##....#.>#.# ##.##....##..#.....# #.....# 2im 2ino b90092iv 2i^w 2iT).#..# ..... [.<..##.#####...... . #.#####...... ># #..## ..@. ###....## ##..# . ..###.÷...# ##.# ....##.÷...#.# #.##.....)..# ...##....#.>#.# ##.##....##..#2i&U.....# #.....# 2i]2it_`182i e2if2i|).#..# ..... [.<..##.#####...... . #.#####...... ># #..## ..@. ###....## ##..# . 2i..###.÷...# ##.# ##.÷...#.# #.##.....)..# ...##....#.>#.# 2i|##.##....##..#.....# #.....# 2i2iV`272i2i92iE9).#..# ..... [.<..##.#####...... . #.#####...... ># #..## ..@. ###....## ##..# . ###.÷...# ##.# ##.÷...#.# #.##.....)..# ##....#.>#.# .##....##..##.....# #.....# ....#.....# 2i@2iB`362iI2iJ2i).#..# ..... [.<..##.#####...... . #2ic.#####...... ># #..## ..@. 2i###....## ##..# . ###.÷...# ##.# ##.÷...#.#2i .##.....)..# ##....#.>#.2i# .##....##..########.....# #.....# 2i>]....#.....#2i###### #.....##.....# 2i2i`452ig2i2i ).#..# ..... [.<..##.#####...... .... #.#####...... 2i# ># #..## ..@. ....## ##..# . .÷...# ##.# ##.÷...#.# ##.2iX ...)..# ##....#.>#.# 2i ##....##..########.....# #.....# ....#2i .....#  ###### #.....#2i #.....##.....# 2i 2iѱ `542i 2i 2if).#..# ..... .<..##.#####...... ..... ##.#####...... ># #..## ..@. 2i....## ##..# . .÷...# ##.# .÷...#.# ..@..)..# ....#.>#.2i# ....##..########.....# #.....# ....#2is.....# ###### #.....##.....##.....# 2i־2i<`632i2i+2if...).......#..# .....dossy the Sneak ........<..##.#####......Revenant .........................Health: 37/37 ======================== ...##########.#####......Magic: 6/6======================== ....>##..## ..@.AC: 5Str: 11 #....## ##..#.EV: 102igInt: 16 #.÷...###.#SH: 0Dex: 9 #.÷...#########.#######XL:  4 Next: 53% Place: Dungeon:2 #...............@..)..#Noise: ---------  Time: 2096.1 (0.0) #....#.>#######.......#a) +2 dagger (venom) {d:6 venom} #....##..########.....#Cast: Soul Splinter ................#.....#Zot (15903) Memories (1) #....############.....# #######.....##.....##.....######## _There is a stone staircase leading up here.  2igYou climb upwards. _Level annotation: Terence _There is a stone staircase leading down here.  Press: ? - help, v - describe, . - travelThe floor.2iL+@.2iM9..2iY L#.  A rock wall.2i p #  You can't see that place.2iQ 9  2i9  2i{6  2i39  2ib9  2ig .  [the floor.]2iI5.@2i) ?@.2iv{7@.2i............................@..2iw @Reduced exclusion size to a single square.  Removed exclusion.2i99...).......#..# .....dossy the Sneak ........<..##.#####......Revenant .........................Health: 37/37 ======================== ...##########.#####......Magic: 6/6======================== ....>##..## ..@.AC: 5Str: 11 #....## ##..#.EV: 102iInt: 16 #.÷...###.#SH: 0Dex: 9 #.÷...#########.#######XL:  4 Next: 53% Place: Dungeon:2 2iم#...............@..)..#Noise: ---------  Time: 2096.1 (0.0) 2i.#....#.>#######.......#a) +2 dagger (venom) {d:6 venom} #....##..########.....#Cast: Soul Splinter 2iF................#.....#Zot (15903) Memories (1) #....############.....# ######2ihh#.....##.....#2iP#.....######## 2iÆ_There is a stone staircase leading down here.  Press: ? - help, . - travelYou can't see that place.  [the floor.]  2iCReduced exclusion size to a single square.  Removed exclusion.2i2iD _2i....######......).......#..# ..... [<..##.#####.......................##########.#####...... .....> #..## ..@. ##....###..#. ##.÷...# ##.# 2ic#.÷...#########@####### ##..................)..##....#.>#######.......# ##....##..########.....# .................#.....#....############.....####### #.....# #.....# #.....#2iS2il7.1 (12 _2i12iB2i AM).....####.....# ...######. ....).......#..# [<..##.#####................##########.#####..... .....># #..## ..@....###.. ##@# 2i ÷...#########.#######..............)..#.>#######.......# ##....##..########.....#..#.##....#2i$ 2i `812i 2i 2iJM##..........##....####).....####.....# ..........######. ....).......#..# [<..##.#####................##########.#####..... .....># #..## ..@....###.. ##.# ÷...#########.######..............) ##....#.>#######.......#.........2iO2iP`902iT2icU2iAA#.##.#### ##..........##....#####).....####.....# ....######...... .....).......#..# ..... .[<..##.#####......................2iA=.##########.#####...... ......> #.@## ..@.#....##.#.2iA?#.÷...# ##.# .##.÷...#########.####### .##................2iA)..# .##....#.>#######.......# .##....##..#######2iB>#.....# .................2iBd.#.....# ###....############.....#2i I2ibKd1008992iUO2iTP2i....##.# #.##.#### ##..........##....#####).....# ....######...... ......).......#..# .....[..<..##.#####.............................2i}w##########@#####...... .......> #..## ..@. .###....##.#.#.÷...# ##.# .##.÷...#########.####### #.##...............)..# .2iס.##....#.>#.......# #.##....##..########.....# ...................#.....#2iΩ2i+`182i2i2iM#.. ........##.# #.....##.#### ##..........##....####).....####.....# ..........######.....).......#..# .[<..##.#####..........@.......##########.#####..... .......># ..## ..@....###..#. .###.÷...#2i^##.##..2iQ2is`272i"2i(2iG`#.# ....##.# ###..........##.#### ##..........##....##### ).....####.....# ......######...... ).......#..# ..... [.<..##.#####...... 2iH( #.#####...... ># #..## ..@. ###....## ##..# . ###.÷...# ##.###.÷...#.# .##..##....#.>#.......# 2iCX2i~[`362iM`2ia2i.# ...##.# ...##.#### ##..##....##### ).....####.....# ...######...... ).......#..# ..... [.<..##.#####...... 2iD #.#####...... ># #..## ..@. ....## ##..# . 2iz2i2iG`452i2i2i # ##.# ...##.#### ...##....##### ).....####.....# ..######...... ).#..# ..... .2iza<..##.#####......  #.#####...... ># #..## ..@. ....## ##..# . .÷...#2i.# @   Terence (asleep) 2i32i2i`542i2i;2i| E# ##.# .##.#### .##....##### ).....####.....##########...... ).#..# ..... <..##.#####......  #.#####...... ># #..## ...@. ....## ##..# ... .÷...# ##.# ... .÷...#.### 2iZ} 2i: 2i `632i` 2is 2i[ I# ##.# ##.#### ##....##### ).....####.....########...).#..# ..<..##.#####.#.#####.2i t># #..## ....@.## ##..# ... ÷...# ##.# .... ÷...#.######## 2i 32i# 9@.2imP@2iQx7Soul Splinter22iv2i12i............# dossy the Sneak .........##.# Revenant .........##.#### Health: 37/37 ======================== .........##....#####  Magic: 5/6====================---- ....).....####.....#####  AC: 5Str: 11 ...........######.......  EV: 10Int: 16 .).......#..# .......  SH: 0Dex: 9 2i2......<..##.#####.......  XL:  4 Next: 53% Place: Dungeon:2 ................@**.....  Noise: ---------  Time: 2107.1 (0.0) .##########.#####..*@...  a) +2 dagger (venom) {d:6 venom} 2i..># #..## .......  Cast: Soul Splinter ...## ##..# .......  Zot (15892) Memories (1) ÷...# ##.# ....... ÷...#########.##########  @   Terence .................)..# ...#.>#######.......# ...##..########.....# _Removed exclusion.  Aiming: Soul Splinter (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line2i=|Aim: Terence, wielding a +0 hand axe and wearing a +0 scale mail (chance to  affect: 55%)2iy............#dossy the Sneak .........##.#Revenant .........##.####Health: 37/37 ======================== .........##....#####2iRMagic: 5/6====================---- ....).....####.....#####AC: 5Str: 11 ...........######.......EV: 10Int: 16 .).......#..# .......SH: 0Dex: 9 ......<..##.#####.......XL:  4 Next: 53% Place: Dungeon:2 2i................@.......Noise: ---------  Time: 2107.1 (0.0) .##########.#####...*...a) +2 dagger (venom) {d:6 venom} ..>##..## .......2iFoCast: Soul Splinter ...## ##..# .......Zot (15892) Memories (1) ÷...###.# ....... ÷...#########.##########2i@   Terence .................)..# ...#.>#######.......# ...##..########.....# _Removed exclusion.  Aiming: Soul Splinter (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Terence, wielding a +0 hand axe and wearing a +0 scale mail (chance to  affect: 55%)2iW(weak, ally target, soul-spli…)*   soul wisp (summoned)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: Terence, wielding a +0 hand axe and wearing a +0 scale mail (chance to  affect: 55%)  A fragment of Terence's soul is dislodged from his body.  Terence looks weaker.2iFl 8@.2il 7*2is 2iVy =8.1 (1Soul Splinter1 _2i 2iW p _You now have 5/6 mp.2i)&# ##.# ##.#### ##....##### ).....####.....#######. ).#..# #.<..##.#####..@*. #.#####.># #..## #.2i*`## ##..# #. ...# ##.# #. ...#.####)..# 2i+/@.2iI--*.2ig22i36o-90 _2ih<2i=2i.^ _Terence looks weaker. _You now have 5/6 mp.  You hit Terence.  Terence is lightly wounded.  Terence closely misses you.  Terence hits your soul wisp with a +0 hand axe.2i1j=10892i 72ip9H _Your soul wisp touches Terence but does no damage.2i  Casting: Soul Splinter (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.2i...........# dossy the Sneak ........##.# Revenant ........##.#### Health: 37/37 ======================== ........##....##### Magic: 3/6============------------ ...).....####.....######  AC: 5Str: 11 ..........######........  EV: 10Int: 16 ).......#..# #........  SH: 0Dex: 9 .....<..##.#####........  XL:  4 Next: 53% Place: Dungeon:2 ................@@*.....  Noise: =--------  Time: 2110.1 (0.0) ##########.#####........  a) +2 dagger (venom) {d:6 venom} .># #..## #........  Cast: 2iq)[40mSoul Splinter ..## ##..# #........  Zot (15889) Memories (1) ...# ##.# #........ ...#########.###########  @   Terence (weak, ally target, soul-spli…)................)..#  *   soul wisp (summoned) ..#.>#######.......# ..##..########.....# Casting: Soul Splinter (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Grave Claw (safe; 8% risk of failure) (3/3 uses available)  Press: ? - help, Dir - move targetAim: Terence, wielding a +0 hand axe and wearing a +0 scale mail (lightly  wounded, weak, ally target, soul-splintered)2iLz...........# dossy the Sneak ........##.# Revenant ........##.####2i{ Health: 37/37 ======================== ........##....##### Magic: 3/6============------------ ...).....####.....######  AC: 5Str: 11 ..........######........  EV: 10Int: 16 ).......#..# #........  SH: 0Dex: 9 .....<..##.#####........  XL:  4 Next: 53% Place: Dungeon:2 ................@@*.....  Noise: =--------  Time: 2110.1 (0.0) ##########.#####........  a) +2 dagger (venom) {d:6 venom} .># #..## #........  Cast: Soul Splinter ..## ##..# #........  Zot (15889) Memories (1) ...# ##.# #........ ...#########.#######2i{####  @   Terence (weak, ally target, soul-spli…)................)..#  *   soul wisp (summoned) ..#.>#######.......# ..##..########.....# Confirm with . or Enter, or press ? or * to list all spells.Aiming: Grave Claw (safe; 8% risk of failure) (3/3 uses available)  Press: ? - help, Dir - move targetAim: Terence, wielding a +0 hand axe and wearing a +0 scale mail (lightly  wounded, weak, ally target, soul-splintered)  You miscast Grave Claw.2i%/  --more--2i ####)###### #........ ) #........ <..##.#####........ ...... #.#####........ ># #..## #........  ##..# #........  ##.# #........#########  )..# >  Aiming: Grave Claw (safe; 8% risk of failure) (3/3 uses available)  Press: ? - help, Dir - move target  Aim: Terence, wielding a +0 hand axe and wearing a +0 scale mail (lightly  wounded, weak, ally target, soul-splintered)  You miscast Grave Claw.  Nothing appears to happen. Terence hits you but does no damage.Contam: 11% 1.1 (182i2i _Terence barely misses your soul wisp. Your soul wisp touches Terence. _You now have 3/6 mp.2ia  Casting: Grave Claw (safe; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.2iG...........# dossy the Sneak ........##.# Revenant ........##.#### Health: 37/37 ======================== ........##....##### Magic: 1/6====-------------------- ...).....####.....######  AC: 5Str: 11 ..........######........  EV: 10Int: 16 Contam: 11% ).......#..# #........  SH: 0Dex: 9 .....<..##.#####........  XL:  4 Next: 53% Place: Dungeon:2 2i................@@*.....  Noise: =--------  Time: 2111.1 (0.0) ##########.#####........  a) +2 dagger (venom) {d:6 venom} .># #..## #........  Cast: Soul Splinter ..## ##..# #........  Zot (15888) Memories (1) ...# ##.# #........ ...#########.###########  @   Terence (weak, ally target, soul-spli…)................)..#  *   soul wisp (summoned) ..#.>#######.......# ..##..########.....# Casting: Grave Claw (safe; 8% risk of failure)  2iSConfirm with . or Enter, or press ? or * to list all spells.Aiming: Grave Claw (safe; 8% risk of failure) (3/3 uses available)  Press: ? - help, Dir - move targetAim: Terence, wielding a +0 hand axe and wearing a +0 scale mail (moderatelywounded, weak, ally target, soul-splintered)2i=...........#dossy the Sneak ........##.#Revenant ........##.####2i|>tHealth: 37/37 ======================== ........##....#####Magic: 1/6====-------------------- ...).....####.....######AC: 5Str: 11 ..........######........EV: 10Int: 16 Contam: 11% 2i>H).......#..# #........SH: 0Dex: 9 .....<..##.#####........XL:  4 Next: 53% Place: Dungeon:2 ................@**.....Noise: =--------  Time: 2111.1 (0.0) ##########.#####........2i%?a) +2 dagger (venom) {d:6 venom} .>##..## #........Cast: Soul Splinter 2i[?T..## ##..# #........Zot (15888) Memories (1) ...###.# #........ ...#########.###########2i C@   Terence (weak, ally target, soul-spli…)................)..#*   soul wisp (summoned) ..#.>#######.......# ..##..########.....#Casting: Grave Claw (safe; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Grave Claw (safe; 8% risk of failure) (3/3 uses available)  Press: ? - help, Dir - move targetAim: Terence, wielding a +0 hand axe and wearing a +0 scale mail (moderatelywounded, weak, ally target, soul-splintered)2i bound, soAiming: Grave Claw (safe; 8% risk of failure) (3/3 uses available)  Press: ? - help, Dir - move target: Terence, wielding a +0 hand axe and wearing a +0 scale mail (moderatelywounded, weak, ally target, soul-splintered)  You unleash the spiteful dead! The jagged bones skewer Terence!  Terence is severely wounded.2iޗ§Terence is severely wounded.  Terence is pinned in place! You hit Terence. Terence is poisoned.  Terence is severely wounded.  Terence hits you with a +0 hand axe.  Terence hits your soul wisp with a +0 hand axe.  Your soul wisp returns to where it belongs.2i@.very poisoned, bound)2i 5--=2.1 (1Soul Splinter72i2iv _Terence is no longer weakened. _You take 2 damage, and have 35/37 hp. You now have 1/6 mp.2i15%  extremely poisoned)You hit Terence but do no damage. Terence looks as sick as possible!  Terence is severely wounded.2i 7h-362i;2i=Q _Terence closely misses you.2i( )You hit Terence.  You kill Terence!2i (2iF 89-4Soul Splinter2i 52 _You devour the vestiges of Terence's existence in your flames.2i\ 2i@ h _Your Stealth skill increases to level 5!2iM# ##.# ##.#### ##....##### ).....####.....#######. 2iQ.#..# #.<..##.#####...#####. ># #..## #.## ##..# #.2io# ##.# #.#.### 2i2i6=--54 _2it2i$  Things that are here:2imT _a +0 hand axe; a +0 scale mail2i2i=2iv32====22i9% 12i$ 2i<3_You start resting.2i#72i|==702i2i0852i`;792i2i?2i&====2iU382i2if2i\172iۡ2i1 _HP restored.2iI8-2iȵ,23.1 (82i ~=62i^2i _Your magical contamination has completely faded away. _Health restored: 372i22i32iL42i52i9542i92i9B32i:2i;2i<{3====22i<2i=2i#>B12i>2i?2i?B02i@2iY692i02i!2i`W====82i2ikX72i2iX62i2iB X52in 2iS X42iI2i2iFB32i2iv2iu4====22i%2iX12iO2i2i$B02i2iO2iC592i2i W====82i9!2io"2i#2i-$B72i02i 12iM1B62i 32i 42iX4B52i62i82i8B42i-:2ig=2i=B32i?2iA2iAu5====22iKC2i'E2imEB12iF2iH2iHB02iI2iK2iLC492iM2iO2i2PW====82iQ2ibS2iSB72i#U2iZ652i{[2i]X42i^2i_X32ix`2ibn _You start resting.Magic restored.2ik2is056.1 (33.0)2iz6====7.1 (342 _2iV2iX _MP restored: 62i2i1 2i2i2i-2iT2i2i"2iah# ##.# ##.#### ##....##### ).....####.....#######.#..# #.<..##.#####.)g.#####. # #..## #. ## ##..# #.# ##.# #.#.###g   hobgoblin (asleep) 2i{hi  You encounter a hobgoblin.2ias,0.0)2iSyl8.1 (11 _2i~2i2iW# ##.# ##.#### ##....##### ).....####.....#######.##..# #.#<..##.#####.#).g#.#####.# #..## #.#2i~] ##..# #.# # ##.# #.# #.### 2i2i]`902i 2i 2iT # ##.# ##.#### ##....##### .....####.....# ######.# #..# #.2ieU # <..##.#####.# ).g# .#####.# #..## #.#  2iU ##..# #.#  .### 2iU 2i{` /g.2iJa Mg2ia ===60Soul Splinter392ij A _The hobgoblin shouts!2i # ##.# ##.#### ##....##### ####.....# ######.# #..# #.# <..##.#####.# )...@..g.# .#####.# #..## #.# ##..# #.# .### 2i /g.2i2i[====---182iv2i2iH# ##.# ##.#### ##....##### ####.....# ######.# #..# #.# ..##.#####.# )....@g..# .#####.# #..## #.# ##..# #.# .### 2iT2iP=--22i:72i2iW _The hobgoblin closely misses you.2i d  You closely miss the hobgoblin.2i߼ `362i 2i @ _The hobgoblin hits you but does no damage.2iZ.....# dossy the Sneak ..##.# Revenant ..##.#### Health: 37/37 ======================== ..##....#####2i[ Magic: 5/6====================---- ...####.....#########  AC: 5Str: 11 ....######..........#  EV: 10Int: 16 ..#..# #..........#  SH: 0Dex: 9 2i[..##.#####..........#  XL:  4 Next: 89% Place: Dungeon:2 ...........)....@g..#  Noise: =--------  Time: 2163.1 (0.0) ####.#####..........#  a) +2 dagger (venom) {d:6 venom}  #..## #..........#  Cast: Soul Splinter  ##..# #..........#  Zot (15836) Memories (2)  ##.# #..........# 2i\h######.##############  g   hobgoblin ..........)..# ######.......# ########.....#You closely miss the hobgoblin. _The hobgoblin hits you but does no damage.  2i;\Aiming: Soul Splinter (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hobgoblin (chance to affect: 64%)2iA.....#dossy the Sneak ..##.#Revenant ..##.####Health: 37/37 ======================== ..##....#####Magic: 5/6====================---- ...####.....#########2iAAC: 5Str: 11 ....######..........#EV: 10Int: 16 ..#..# #..........#SH: 0Dex: 9 ..##.#####..........#XL:  4 Next: 89% Place: Dungeon:2 ...........)....@*..#2i=BNoise: =--------  Time: 2163.1 (0.0) ####.#####..........#a) +2 dagger (venom) {d:6 venom} #..## #..........#Cast: Soul Splinter##..# #..........#Zot (15836) Memories (2) ##.# #..........# ######.##############2iTBg   hobgoblin ..........)..# ######.......# 2ijB########.....#You closely miss the hobgoblin. _The hobgoblin hits you but does no damage.  2i~BAiming: Soul Splinter (safe; 5% risk of failure)  2iBPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line2iB>Aim: a hobgoblin (chance to affect: 64%)2i52i+gg _The hobgoblin hits you but does no damage.  Aiming: Soul Splinter (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a hobgoblin (chance to affect: 64%)  The hobgoblin struggles to resist.2ie4.1 (152iy2iQ _The hobgoblin barely misses you. _You now have 5/6 mp.2iM .....# dossy the Sneak ..##.# Revenant ..##.####2i Health: 37/37 ======================== ..##....##### Magic: 4/6================-------- ...####.....#########  AC: 5Str: 11 ....######..........#  EV: 102i1 Int: 16 ..#..# #..........#  SH: 0Dex: 9 ..##.#####..........#  XL:  4 Next: 89% Place: Dungeon:2 ...........)....@g..#  Noise: =--------  Time: 2164.1 (0.0) 2i`m####.#####..........#  a) +2 dagger (venom) {d:6 venom}  #..## #..........#  Cast: Soul Splinter 2i ##..# #..........#  Zot (15835) Memories (2)  ##.# #..........# 2i######.##############  g   hobgoblin ..........)..# ######.......# 2i`########.....# _The hobgoblin barely misses you. 2i_You now have 5/6 mp.Aiming: Soul Splinter (safe; 5% risk of failure)  2iA2Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hobgoblin (chance to affect: 64%)2i= g.2i2i g.  Aim: a hobgoblin (chance to affect: 64%)2i2i?E _Done exploring.2iR#....#.##.# .##.#### ....##### .....#########...######.#2i}.#..# #.# <..##.#####.....@....# ............).....†..# #####.#####.#2i #..## #.#..# #.#2i ##.# #..........# #######.############## ......)..#.......#2i2i@l4.1 (15 _2i2i 2i2iF2i~.....##dossy the Sneak ......#Revenant ...##.#Health: 37/37 ======================== ...##.####Magic: 6/6======================== ...##....#####AC: 5Str: 11 ....####.....#########EV: 102iInt: 16 .....######..........#SH: 0Dex: 9 ...#..# #..........#XL:  4 Next: 91% Place: Dungeon:2 <..##.#####.....@....#Noise: ---------  Time: 2184.1 (0.0) 2iQ............).....†..#a) +2 dagger (venom) {d:6 venom} #####.#####..........#Cast: Soul Splinter2il#..## #..........#Zot (15815) Memories (2) ##..# #..........###.# #..........# 2i5#######.############## ...........)..# #######.......#You hit the hobgoblin. _You kill the hobgoblin! 2iX_You start resting. _Magic restored. _MP restored: 6 _Done exploring.2i2i2iA)..###.#2iGA.##.####.##....#####..####.....#########..######..........#2ikAa#..# #.#2iAy<..##.#####..........# 2iA.............)..@..†..# ######.#####..........#2iB #..## #.# ##..# #.# ##.# #.# ########.############## 2i7B............)..# >#######.......# ..#######2i^B$#.....#2i/J2iJe5.1 (142i0P2i6.#.##.#.##.####.##....##### ).....####.....#.######.#.#..# #.#.<..##.#####..........#.).@...†..##.#####.# #..## #.# # ##..# #.# # ##.# #.# #.### .)..# 2i T.>#.# #..#.....#2i2iБ+6.1 (22i:32i2i&H.#.##.#.##.####.##....##### .).....####.....#.######.#.#..# #.#2i.<..##.#####..........#.)@....†..##.#####.# # #..## #.# ## ##..# #.# .# ##.# #.# 2i $.#.### 2i9.)..# 2iO"#.>#2ie.# ##..2iz$#.....#2i2iO7.1 (322iB2iT2i.#.##.#.##.####.##....#####.).....####.....#.######.#.#..# #.#.<..##.#####..........#.@.....†..##.#####.# ># #..## #2i}.# .## ##..# #.# ..# ##.# #.# ..#.#### .)..# .#.>#.# .##..#.....#2i'{8.1 (412i7-2i0$  Things that are here:2ik< .#.##.#.##.####.##....#####.).....####.....#.######.# ).#..# #2ibl4.#.<..##.#####..........#).....†..##.#####.# .># #..## #.# ..## ##..# #.#2il.# ##.# #..#.#.##### 2il3.)..# ..#.>2il1#.# ..##..#.....#2i0m4a +0 hand axe; a +0 scale mail2i=s2isl9.1 (50 _2iw2i.#.##.#.##.####.##....#####.).....####.....#.######.# .).#..# #.#.<..##.#####..........#.).....†..# .2i#.#####.# ..># #..## #.#.## ##..# #.# ÷...# ##.# #...# ÷...#.####### 2if.)..# ...#.>#.# ...##..#.....#2i2ig90.1 (6092i2ib2il.#.##.#.##.####.##....#####.).....####.....##.######...# ..).#..# #..#2i.<..##.#####..........#.).....†..# ..#.#####.#.># #..## #..#.## ##..# #...# .÷...# ##.# #...2iG....# .÷...#.#######2i<H##### .)..# ....#.>2i_%#.# ....##..2i$#.....#2i2i?e1.1 (782i* 2iF2ieK.#.##.# #.##.#### #.##....#####.).....####.....#########.######..........#.).#..# #...#.<..##.#####..........#.).....†..#.#.#####.#.># #..## #...# #....## ##..# #..........# #.÷...# ##.# #..........# #.÷...#.######## #.)..# #....#.>#.# #....##..#.....#2i&R{2.1 (872iX2i@.#.##.# ##...##.#### ##...##....#####.).....####.....#...######..........#.).#..# #....# [.<..##.#####..........#.).....†..#.#.#####.#.># #..## #....# ##....## ##..# #..........# ##.÷...# ##.# #.# ##.÷...#.# ##.)..# ##....#.>#.# ##....##..#.....#2i{3.1 (962i2i #.#....##.##...##.#### .##..##....#####.).....####.....#....######.#.).......#..# #....# .[.<..##.#####..........#.).....†..#.#.#####.#.># #..## #....##....## ##..# #.# ###.÷...# ##.# #.# .##.÷...#.# .##.)..# .##....#.>#.# .##....##..#.....#2iE4.1 (10.0)2iG:52i2i .#.#.....##.# .###..........##.#### ..##..........##....#####.).....####.....#.......######.#.).......#..# #.# ..[.<..##.#####..........#.).....†..#.#.#####.#2iH.># #..## #.# .###....## ##..# #.# .###.÷...# ##.# #.# ..##.÷...#.## #.##....)..# ..##....#.>#.......# #.##....##..#.....#2i615.1 (1142ipql .#.#.....##.# ..###..........##.####.##..........##....#####.).....####............######..).......#..# #..[.<..##.#####...........).....†...#.#####..># #..## #. ..###....## ##..# #. ..###.÷...# ##.# #..##.÷...#.# .#.##.....)..# ...##....#.>#.......# ##.##....##..#.....#2iz2i?{f6.1 (1232iЃ2i.#.#.......##.#.###..........##.####.##..........##....#####.).....####..........######.).......#..# #.[.<..##.#####.......).....†.#.#####.># #..## #.###....## ##..# # #..###.÷...# ##.# #.##.÷...#. .2i4.#.##....)..# #...##....#.>#.......# .##.##....##..#.....#2i2in_7.1 (1322i2iH.#.# #.##.# #...###.##.####.##.##....#####.).....####........######.)2i.#..# #.[.<..##.#####.......).....†.#.#####.># #..## #2i].###....## ##..# # #2i#..###.÷...# ##.# # #....##.÷...2i #. ...#.##2i!.)..# 2i7-##...##....#.>#2iL.# ..##.##....##..2ia$#.....#2i<|8.1 (1412iR2iM.#.# .#.##.# .#...###.##.####.##.##....#####.).....####.......######.).#..# #.[.<..##.#####.......)......2iVNf#.#####.># #..## #.###....## ##..# ##..###.÷...# ##.# # ##....##.÷...#. ....#.##.)..# ###...##....#.>#.# ...##.##....##..#.....#2iS2iTf9.1 (1502iX2i.#.# ..#.##.# #.#...###.##.#### #......##.##....#####.).....####.......######.).#..# #.[.<..##.#####......2ie?.)....#.#####.># #..## #.###....## ##..# ##..###.÷...# ##.# ##....##.÷...#. .....#.##.)..# .###...##....#.>#.# ....##.##....##..#.....#200.1 (167992i&.#.# 2i #..#2i.##.# ##.#...###.##.#### ##......##.##....##### #2i6a.).....####.....2i~..######2i'.)2iY.#..# #2iZ.[2i.<..##.#####.....2i+.)...2i$.2iaC#.#####2ik.># #..## #2iH].###....## ##..# #2i"#..###.÷...# ##.# #2iA5#....##.÷...2i#. 2i#.....#.##2i%.)..# 2ia #.###...##....#.>2i#2i.# 2i.....##.##....##..2if#.....#2i2i82i^2i%1.1 (172i:82i 2iW< g #.#.# ##..#......##.#  ##.#...###.##.####  ##......##.##....##### ##.).....####..... #.######.).#..# #.[.<..##.#####.).#.#####.....># #..## #.###....## ##..# # .#####..###.÷...# ##.# ##....##.÷...#.  ##.....#.##.)..#  ##.###...##....#.>#.# .##.##....##..#.....# 2iA |2.1 (1872inJ 2i  #.#.#  ##..#......##.# ##.#...###.##.#### ##......##.##....#####  ##.).....####..... ##.###### #.).#..# #.[2i 2.<..##.#####.) #.#.#####.....># #..## # #.###....## ##..# # ..#####..###.÷...# ##.# ##....##.÷...#.#.....#.##.).. .##.###...##....#.>#..##.##....##..#.....2i |3.1 (1962i 2i= w#.#.# ##..#......##.# # ##.#...###.##.#### # ##......##.##.... # ##.).....####.....#.###### .#.)2iS .#..# #.[.<..##.#####.) .#.#.#####....># #..## # .#.###....## ##..# #.#####..###.÷...# ##.# ##....##.÷...#. .###.....#.##.).##.###...##....#.>#.##.##....##..#2i 2i f4.1 (2052i 2ip L#.#.# # ##..#......##.# ## ##.#...###.##.#### .# ##......##.##.... .# ##.).....#### .###.###### ..#.).#..# #.[.<..##.#####2i ..#.#.#####...># #..## # ..#.###....## ##..# #.#####..###.÷...# ##.# # .#....##.÷...#. ..###.....#.##...) 2iU #..##.###...##....#.>#.##.##....##..#2i " 2i" f5.1 (2142i) 2ic 8 .# ##..#...##.# .## ##.#...###.##.#### ..# ##......##.##....## #.#..).....####... #.#........###### #..)#..# #.[........<..##.##### [.....................###########.#####.2id ..># #..## #####....## ##..# #...#####..###.÷...# ##.# ########....##.÷...#########.### ...###.....#.##.................. ##..##.###...##....#.>#######.... ..........##.##....##..########.....................#2ij 2i6k f6.1 (2232ip 2iͭ & ##...###2i1 7##.#### ##......##..........##....### .# ##........).....####.... .###..........## ..#..2i ).......#..# #. ....[........<..##.#####.2i .................... ..#.##########.#####..2i ># #..## #.####....## ##..# #.2iQ .#####..###.÷...# # #. .#######....##.÷...#########.###2iz .....#.##..................) #..##.###...##....#.>####### 2i .........##.##....##..#...................#.2iů 3#####....############.2iB 2i ,7.1 (232i :22i 2i/ %  ##.#...###.##.#### # ##......##...##....# # ##..............).....####. ###.2i ;.....######. .#....).#..# #.[........<..##.#####...)#..####.#####..@# #..## #. .#.###....## ##..# #.2i$ (#####..###.÷...# ##.# #. #....##.÷...##.# .###.....#.##.......2iQ ). ..##.###...##....#.>#.2i ##.##....##..#.................#.#####....#.2i 2i f8.1 (2412i 2i Y  There is a stone staircase leading down here.2if& 2i/ 2i0 m9.1 (250 _2i6 2im I 3  You climb downwards.2i  ' #.######.>  #.######....###..###### #........#.......#......... ########.#...###.#........# 2i #.........^..# #..........# #.####.....#.###..........# #######.####.....#..............# ...##.....#..~§.§....... ##.####.#.##....@#..§§.§..##.#### 2i  #.#....#.##.###.#.§~§§§....c#  #.#.#....#..........~........  #.#......#######...§§§...#.... 2i ( #.###....########........#..#...  #.....................##.##...## 2i\  ###........######.####...##.#.#  #.......# .### #..#  #....).........## .. #.2i j10.6 (26.5892ic 2ic ] _Level annotation: exclusion: centaur2iG 2i 2iD a _There is a stone staircase leading up here.2iX M.............###.>.......# ######....###..##########........#.......#######.#...###.#........^..# #... ###.......... #######.##............# .........~§.§......... ##.####...<#..§§.§..##.####...#.##.###.#.§~§§§....c##....#..........~........  #.#......#######...§§§...#....##. ..###2if 2ij r1.6 (1.0)8 _2i~ 2i 2idM########.#.##.............###.>.......# ######....###..##########2i2........#.......#######.#...###.#........^..# #... ###.......... #######.##............# .........2id.#..~§.§......... ##.####...<#..§§.§..##.####...#.##.###.#.§~§§§....c#2i(#.#.#....#..........~........#...#2i2i`272i2i2i1 #.#....#.# #########.#.##.#.# #..............#.# #.######.>.......#  #.######....###..######### #........#.......#. ########.#...###.#2i}27. #.........^..# #. #.####...@.#.###.. ########.####.....#....... ...........##.....#..~§.§........ ###.####.#.##....<#..§§.§..##.### #.#....#.##.###.#.§~§§§....c# #.#.#....#..........~........ #.#......#######...§§§...#....# 2i2v #.###....########........#..#..  #.............##.##...# 2i92i=`362iB2iwC2i #.######.# #.#....#.# #########.#.##.#.# #..............#.# #.######.>.......#  #.######....###..######## #........#.......# ########.#...###.# #.......@.^..# # #.####.....#.###. #########.####.....#..................##.....#..~§.§....... ####.####.#.##....<#..§§.§..##.## #.#....#.##.###.#.§~§§§....c# #.#.#....#..........~.......2iq.  #.#......#######...§§§...#.. #.###....########........#..#.2i"2i'`452i/2i zM......#### #.#...########.#.##.............#2i ##.>.......# .######....###..########........#......#######@#...###.#........^..# #... #.###.###....########.##2iG ........... #...........##.....#..~§.§.......#######..2iu 2iδ 2i `542i 2i: 2i,M######......#### #.#....#########.#.##.#.............#.######.>.......# ######....###..########.......@#......#######.#...###.#.........^..# #... #.####.....#.###.... #########.####.....#.............2i.-b.......2iM22i07`632i:2i;2iTDYM ######......##### #.#....########.#.##.............#.######.>.......# 2i7E.######@...###..########........#......#######.#...###.#........^..# #...#.####.....#.###.........#.....##.....##.###.#2i.K2iAO`722iS2i3U2iݵ\M## ######......##### #.#....#########.#.##..............#>.......# .######....###..########........#......#######.#...###.##.........^..# #.........#. .....#.. .. #....<# 2iw2i`812i`2i*2i1 7### ### #.# #.# #.######.# #........# #.######.# #.#....#.# #.#.##.#.# #.#.# #.######.@.# #.######....###..##........#.......#.########.#...###.#.2i، '#.........^..# #...#.####.....#.###.....####.....#.............. .##.....#...§.§........####.#.##....<#..§§.§..##.#2i2 2i `902i< 2i c _There is a stone staircase leading down here.2i2iE2i2i9§2ii2079 _2ie 2ia4212i   .......#....  ...........  ...........  2i3..........  .........#   .........# .#   #...##  2ipa .ß.>.∩.@.ß....#   ...............  2i# ...............   ............#..   ............# #  2iB ..#####.....#   . ###....   ....#  2iD  2i&g2.1 (2.572iv,2i.l _You climb downwards.  Found Yroturo's Distillery. Found a stone staircase leading down.2ii3a _There is a stone staircase leading up here.2i3!x .#..... .. . . .# .# .# .#...## 2i!.ß.>.∩@<.ß....# . . .#.. .# # .#####.....# .. ###....# .. ....#2iB"%  2i0(2i$-n3.1 (1.06 _2i/2ih12i;.#..... .. .. .. .# .# .# .#...## .ß.>.@.<.ß....# . . .#.. .# #.#####.....#. ###....#. ....# 2i2i`452i2ih _There is an entrance to Yroturo's Distillery here.2io 2ir oWelcome to Yroturo's Distillery! What would you like to do?  a -  56 gold a potion of brilliance (unknown)  b -  42 gold a potion of curing (unknown)  c -  42 gold a potion of curing (unknown)  d -  140 gold a potion of haste (unknown)  e -  14 gold a potion of moonshine (unknown)  f -  14 gold a potion of moonshine (unknown) 2irs  g -  140 gold a potion of resistance (unknown) You have 50 gold pieces. [Esc] exit[!] buy|examine items[a-g] mark item for purchase [/] sort (type)[A-G] put item on shopping list2i  a -  14 gold a potion of moonshine (unknown)  b -  14 gold a potion of moonshine (unknown)d -  42curing (unknown)  e -  56 gold a potion of brilliance (unknown)  f -  140 gold a potion of haste (unknown)price)2i+c -  d -  After the purchase, you will have 36 gold pieces.[Enter] buy marked items2i X Purchase items for 14 gold? (y/N)3iD-  b -  42 gold a potion of curing (unknown)c -  d -  56 gold a potion of brilliance (unknown)  e -  140 gold a potion of haste (unknown)resistance (unknown) 3iiEfF3iKb $ c $  You are short 48 gold pieces for the purchase.[Enter] buy shopping list3iYb - c - 3iYT b $ c $  You are short 48 gold pieces for the purchase.[Enter] buy shopping list3iVod $ 104 gold pieces for the purchase.3i Pe $ 243iPf $ 383iJ 3iP 3i]W dossy the Sneak.........#.....Revenant...............Health: 37/37 ========================..............Magic: 6/6========================.............AC: 5Str: 11...........#EV: 10Int: 16...........# .#SH: 0Dex: 9...........#...##XL:  4 Next: 91% Place: Dungeon:4...ß.>.@.<.ß....#Noise: ---------  Time: 2224.1 (0.0).................3i.X a) +2 dagger (venom) {d:6 venom} .................Cast: Soul Splinter..............#..Zot (21775) Memories (2) ..............# #....#####.....#.... ###....#.......# _There is a stone staircase leading up here. _There is a stone staircase leading down here. _You climb downwards.  Found Yroturo's Distillery. Found a stone staircase leading down. _There is a stone staircase leading up here. _There is an entrance to Yroturo's Distillery here.3iQa n_You climb downwards.  Found Yroturo's Distillery. Found a stone staircase leading down. _n entrance to Yroturo's Distillery here.  o - a potion of moonshine  Thank you for shopping at Yroturo's Distillery!3ii 3iqm 3i~p h _You can access your shopping list by pressing '$'.3i3i<3i3i3iU3i:3i 3i,z .....# .#.....# .. . .. .#  .# .#  ........@..#...##  ...ß.>.∩.<.ß....#  .  ...  .#..  ..............# #  ....#####.....#   .###....#   .......#  3i13i2l5.1 (14 _3i83iq   .....#  ......#  .#.....## ... .. .. .#  .# .#  ...........#...##  ...ß.>.∩.<.ß....#  .3ir..  ...  .#..  ..............# # ....#####.....#  .###....#  3i z3ize6.1 (233i3i ......  .....#  .....#  .#.....### ..# ...o. ....... .#  .# .#  ...........#...##  ...ß.>.∩.<.ß....#  ......  .....  3i¹o   orc (asleep)..#..  ..............# # ....#####.....#  3i  You encounter an orc. It is wielding a +0 flail.3i3i>l7.1 (32 _3iO3i3i_p3iue8.1 (113iI{3i} 3i < .  #  .....#  .#.....###  .##  .o . 3is.......  ..#.....##  ...#...### ...........#...##  ...ß.>.∩.<.ß....#  .......# .......# ....#... ..............# #  3i5 3iպx9Soul Splinter0 3iY 3i; _Found an escape hatch in the ceiling. 3iE6 n ......<......  ......  ......#  ..#  .#.....###  .# .o. .#  .#.....# ..#...###  ...#...##  ...ß.>.∩.<.ß....#  ...........#  .................#   3i6 ..............#...  .# #   3i/>  3i@ b3069 3iC  3iWE  3iu@ ......<......  .....  .......#  .......#  .#.....###  .# .o. .#  .#.....###  ...#...###  .....#...##  ...ß.>.∩.<.ß....#  .................#  .................#  ......#...  .# #   3i 3i`18 3i( 3i 3i=S ......<......  .  .#  .#  .#.....###  .# .o....#  . 3i#  .#.....###  ....#...###  .....#...##  ...ß.>.∩.<.ß....#  ........#  .........#  .......#...  .# #   3i3U.o 3iTo 3ik====27 3i 3i% _The orc shouts! 3i2=---36 3i7 3i: _You barely miss the orc. The orc misses you. 3i  dossy the Sneak ......<...... Revenant ............. Health: 37/37 ========================  .............# Magic: 5/6====================----  ..............# AC: 5Str: 11  .........#.....###  EV: 10Int: 16  .................#####  SH: 0Dex: 9  .....................#  XL:  4 Next: 91% Place: Dungeon:4  ..............@o...#  Noise: =--------  Time: 2233.1 (0.0)  ...........#.....###  a) +2 dagger (venom) {d:6 venom}  ...........# 3i(...###  Cast: Soul Splinter  ...........#...## Zot (21766) Memories (2)  ...ß.>.∩.<.ß....#  .................#  o   orc  .................#  ..............#...  ..............# # _You barely miss the orc. The orc misses you.Aiming: Soul Splinter (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 flail and wearing a +0 ring mail (chance to affect:  64%) 3i^ g  dossy the Sneak......<......  Revenant............. 3i   Health: 37/37 ========================.............#  Magic: 5/6====================----..............#  AC: 5Str: 11.........#.....###  EV: 10Int: 16.................#####   SH: 0Dex: 9.....................#   XL:  4 Next: 91% Place: Dungeon:4..............@*...#   Noise: =--------  Time: 2233.1 (0.0)...........#.....###   a) +2 dagger (venom) {d:6 venom} ...........#...###  Cast: Soul Splint 3i er...........#...##  Zot (21766) Memories (2) ...ß.>.∩.<.ß....# .................#  o   orc.................# ..............#... ..............# # _You barely miss the orc. The orc misses you.Aiming: Soul Splinter (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 flail and wearing a +0 ring mail (chance to affect:  64%) 3i \(weak, ally target, soul-splinter…)*   soul wisp (summoned)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an orc, wielding a +0 flail and wearing a +0 ring mail (chance to affect:  64%)  3i WA fragment of the orc's soul is dislodged from its body.  The orc looks weaker. 3iu K*o 3i6z 4.1 (1Soul Splinter5 3i  3i _Your soul wisp misses the orc. The orc hits you but does no damage. _You now have 5/6 mp. 3i R  very poisoned, weak, ally targetYou hit the orc but do no damage. The orc is poisoned. 3iS`54 3id _Your soul wisp closely misses the orc. The orc barely misses you. 3i  You completely miss the orc.The orc is heavily wounded.Your soul wisp touches the orc but does no damage. 3i`63 3i 3iII _The orc misses you. 3iu  extremely poisoned, weak, ally You hit the orc but do no damage. The orc looks as sick as possible!  The orc is heavily wounded. 3iHYour soul wisp touches the orc but does no damage. 3i`72 3i 3iP _The orc barely misses you. 3i-  You closely miss the orc.The orc is severely wounded. 3i3`81 3i: 3i< _The orc barely misses you. Your soul wisp closely misses the orc.3i8e )You hit the orc.3iD9Q.*3iVB*   soul wisp (summoned)3iJh3903iO3iUG _You kill the orc!3i 3iu  Spells (Memorise)TypeFailure Level  a - Vampiric DrainingNecromancy3i 16% (2%) 3b - Volatile BlastmotesFire/Translocation63% (16%) 3  c - Animate DeadNecromancy45% 4  d - Curse of AgonyNecromancy82% 5  e - Summon Horrible Things Summoning3i& U100% 8 3 spell levels left 3iX ][Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit3i 3i 3i Y  dossy the Sneak......<......  Revenant.............  Health: 37/37 ========================.............#  Magic: 5/6====================----..............#  AC: 5Str: 11.........#.....###  EV: 10Int: 16.................#####   SH: 0Dex: 93ik .....................#   XL:  4 Next: 93% Place: Dungeon:4..............@*...#   Noise: =--------  Time: 2239.1 (0.0)...........#.....###   a) +2 dagger (venom) {d:6 venom} ...........#...###  Cast: Soul Splinter...........#...##  Zot (21760) Memories (2) ...ß.>.∩.<.ß....#3i  .................#  *   soul wisp (summoned).................#3i ..............#... ..............# #3i _The orc barely misses you.You closely miss the orc.The orc is severely wounded. 3iz _The orc barely misses you. Your soul wisp closely misses the orc.You hit the orc. _You kill the orc!3iw 3i Memorise Vampiric Draining, consuming 3 spell levels and leaving 0? Y - Yes 3id ' N - No3iU3i  dossy the Sneak......<......  Revenant.............  Health: 37/37 ========================.............#  Magic: 5/63ie====================----..............#  AC: 5Str: 11.........#.....###  EV: 10Int: 16.................#####   SH: 0Dex: 9.....................#   XL:  4 Next: 93% Place: Dungeon:43i..............@*...#   Noise: =--------  Time: 2239.1 (0.0)...........#.....###   a) +2 dagger (venom) {d:6 venom} ...........#...###3i  Cast: Soul Splinter...........#...##  Zot (21760) Memories (2) 3i...ß.>.∩.<.ß....# 3i1.................#  *   soul wisp (summoned).................#3iYs ..............#... 3i..............# # _The orc barely misses you.3i You closely miss the orc.The orc is severely wounded. _The orc barely misses you. Your soul wisp closely misses the orc.You hit the orc. 3i2_You kill the orc!3io-40.1 (1593i*3iu _This spell is quite dangerous to cast!3iK -1.1 (283ih3i3ie2.1 (373i!3il' _You start memorising the spell. You continue memorising. x33i,\6====3.1 (43i-:63i13i4< _Magic restored.3i73i<3i@  You finish memorising. Spell assigned to 'c'. _MP restored: 63i Z......<...... .......... .# .......# #.....###  .........#####  .....#  *...# 3i  .....#.@...###  .....#...###  .....#...##  ...ß.>.∩.<.ß....#  .................#  ..#  #... 3i>y .###..  ....#####.....#  3iQ)*3iI3i[!l4.1 (15 _3io(3i-3i<....... .....#.........###........#####...............)...# .....#..*..###.### # 3i=Cß.>.∩.<.ß....#..............#....#........#.....##..##### #.. ###....#3ipG3iL`543iqS3iU3iX C.#...............###...........#####...............)...# .#..*..###.###  ß.>.∩.<.ß....#..............#..3iY k#...###..###### #..# ###....# ##. 3i[ U.*3ijb 3ig `633im 3io 3i.# ...#.....###  .................#####  .....................#  ...............)...#  ...........#.....###  ...........#.*.###  ...........#...##  ...ß.>.∩.<.ß@...# 3i  .................#  .#  #...#  .###..#  ....#####.....# #..#  .... ###....# ##.   .....# 3i  3i@1§3i# §§.§§3if====72 _Your soul wisp disappears in a puff of smoke!3i u#.....###  .................#####  .....................#  .........)...#  ....#.§...###  ...#§.§###  ..#..§##  ...ß.>.∩.<.ß....##  ...........@.....#  .#  #...#  .###..#  ....#####.....# #..#  .... ###....# ##.   .....#  +###.#  3i x..§.§.3i `813i 3i 3i ........#####....)...# #.....##§.### #.§.## ß.>.∩.<.ß....##3ic..............#...###..###### #..###  3iQ..§3i`903i3i#3i  ....)...# #.....##### #...## ß.>.∩.<.ß..§.##..............#...###..###### #..# ###....# ##.  3i %.3i b50493i 3iҖ 3i*  )...# #.....##### #...## ß.>.∩.<.ß....##..............##...###..###### #..# ###....# ##. .   3i 3iw `183i 3iS 3iz #.....##### #...## ß.>.∩.<.ß....##..............#.##...###..###### #..# ###....# ##. .  #+###  3ii3ib`273i3i=3i2.#.....###  .#...###  .#...##  ...ß.>.∩.<.ß....##  ..#  ...#  .#...#  .###..#  ....#####...@.# #..#  .... ###....# ##.  ... #.....#  #+###.#  ##      3i3iC`363i3iU3iy.#.....###  .#...###  .#...##  ...ß.>.∩.<.ß....##  ...#  ...#  .#...#  .3iyN###..#  ....#####....@# #..#  .... ###....# ##.  ... #.....#  #+###.#  3i>zb##      3in3i`453iP3iV3i` ###  ß.>.∩.<.ß....##..............#...###..####### #..# ###..@.# ##. #.  #+### ##3i1f 3ij `543im 3io 3i{ E.#...##  ...ß.>.∩.<.ß....# .................#  ....#  .#. .### ....#####.....##  3i| .... ###....# ##.  ... #....@#   #+###.#   ###   3i9|    3i[|    3iz| 3i] 3i `633iT 3i 3i3i3i3i3i؝h .#...##  ...ß.>.∩.<.ß....##  ....#  ....#  .#...#  .###..#  ....#####.....## #..#  .... ###....# ##.  ... #...@.#  #+###.#  ###3i42       3i3i˧`723iV3i3i-N .#...##  ...ß.>.∩.<.ß....##  ...#  3i~N...#  .#...#  ........###..# 3iN( ....#####.....## #..#  .... ###....# ##. 3iN ... #..@..# 3iN6 #+###.# 3iO0 ### 3i.O 3iRO   3itO  3iX3i\`813i`3ic3i . .#...##  ...ß.>.∩.<.ß....##  .........#  ..........#  ..............#...#  ........###..#  ....#####.....## #..#  .... ###....# ##.  ... #.@...#  #+###.#  ###       3i~ 3i `903iV 3i*j  .#...##  ...ß.>.∩.<.ß....##  .................#  ...........#  .......#...#  ......###..#  ....#####.....## #..#  .... ###....# ##.  ... #@....#  #+###.#  ###       3iOq 3is b60393ix 3iz 3iY'$$......⌠.....⌠....ß....#._.###._.##### ####3i3i_`183i>3i! _You open the door.3ii] _Found 20 gold pieces. Found two altars.3iu ß.>.∩.<.ß....##...............#...###..####### #..# ###....# ##. #.  #@###.#3iYv#.$$..####.........##..⌠.....⌠..##.....ß.....###  3i\3ig27 _3ia3isQ _There is an open door here.3iTn _ ...............#...###..######.....## #..# ###....# ##.3in  #.....#  ###'###.##.$@..###.........##..⌠.....⌠..#...ß... 3io D 3idv 3i{ g36 _3ip 3i  You now have enough gold to buy a potion of curing on this level.  You can access your shopping list by pressing '$'.3i e4.1 (253i 3im = _You now have 43 gold pieces (gained 7).3i_ .#  .......#  ....#...#  ....###..#  ....#####.....## #..#  .... ###....# ##.  ... #.....#  ###'###.#  #.@...###  #.#  #..⌠.....⌠..#  #.....ß.....#  ##._.###._.##  #### ####    3iug3iTle5.1 (143ip3i{  You now have enough gold to buy a scroll of poison on D:2, buy a scroll of fog  on D:2, or buy a potion of brilliance on this level.  You can access your shopping list by pressing '$'.3ie6.1 (233i3i> _You now have 56 gold pieces (gained 13).3is ...#...#...###..######.....## #..# ###....# ##. #.....#  ###'######.....####...@.....##..⌠.....⌠..#...ß...#._.###._.#  3i 3ie7.1 (123iB3i#3ig #...#  ....###..#  ....#####.....## #..#  .... ###....# ##.   #.....#  ###'###.# ###.....### .........# ⌠@....⌠..#  #.....ß.....#  ##._.###._.##  ##### ##    3ij3ijn`813iUr3iRt3i ##..######.....## #..# ###....# ##. #.....#  ###'######.....#####.........3i̘ z..⌠.....⌠..#.@.ß...#._.###._.# ##### #### 3i 3i{ 3iM `903i 3iU 3i% 5 ....#####.....## #..#  .... ###....# ##.   #.....#  ###'###.# ###.....### .........#  #..⌠.....⌠..#  #.....ß.....#  ##.@.###._.##  ##### ###  3i$ 3i& b70293iq.  _There is a glowing golden altar of the Shining One here.3il@ ..............###..#  ....#####.....## #..#  .###....# ##.  ... #.....#   ###'###.#  #.....###  ##.........#  3idA T#..⌠.....⌠..#  #...@.ß.....#  ##._.###._.# ##### ####    3iF 3iJ g18 _3i7M 3iN 3i| .#...#  ..............###..#  ....#####.....## #..#  .###....# ##.  ... #.....#   ###'###.#  #.....###  ##.........##  #..⌠.@...⌠..#  #.....ß.....#  ##._.###._.# ##### ####  3i̱ 0  3i 3iQ `273i 3i 3i `+.#...#  ....###..#  ....#####.....## #..#  .... ###....# ##.  ... #.....#  ###'###.#  ###.....###  ##.##  #..⌠..@..⌠..#  #.....ß.....#  ##._.###._.##  ##### ####      3i*d3if`363ii3ik3ia.#...#  ...###..#  ....#####.....## #..#  .... ###....# ##.  ... #.....#  ###'###.#  ###.....###  ##.##  #..⌠...@.⌠..#  #.....ß.....# 3i$ ##._.###._.##  ##### ####      3i`3i `453ip3iS3i\i.### ....#####.....##  .... ###....# ##.  ... #.....#   ###'###.#  ###.....###  ##......... #..⌠.....⌠..#  #.....ß.@...#  ##._.###._.##  #### #####       3i3i``543i3i3i- L....#####.....##  .... ###....# ##.  ... #.....#   ###'###.#  ###.....###  ##......... #..⌠.....⌠..#  #.....ß.....#  ##._.###.@.##  #### #####       3iը v633i 3i k _There is an ancient bone altar of Kikubaaqudgha here.3isT  You kneel at the altar of Kikubaaqudgha.3i5y/  --more--3i 3i Kikubaaqudgha Kikubaaqudgha is a terrible Demon-God, served by those who wish to indulge in the powers of death. An evil god, Kikubaaqudgha requires worshippers to cause the death and destruction of as many creatures as possible. In exchange, Kikubaaqudgha offers great assistance to the aspiring necromancer: a supply of useful bodies, knowledge of dark magic, and protection against necromantic 3i backlash. Favour - Kikubaaqudgha is neutral towards you. Granted powers:(Cost)You can bring forth the wretched and dying.(3 MP, Piety--)3i= Kikubaaqudgha protects you from necromantic miscasts and death curses. Kikubaaqudgha protects you from unholy torment. You can invoke the sign of ruin.(5 MP, Piety-)3i_ zKikubaaqudgha will grant you forbidden knowledge or bloody your weapon with pain... once.(Torment) 3i [!]: Overview|Powers|Wrath [J/Enter]: join religion@3ib@3ifg@3ik  ....#####.....## #..#   dossy the Sneak.... ###....# ##.   Revenant...#.....#@3ik  Health: 37/37 ========================###'###.#  Magic: 6/6========================###.....###  AC: 5Str: 11@3il##.........##  EV: 10Int: 16#..⌠.....⌠..#  SH: 0@3i7l1Dex: 9#.....ß.....#  XL:  4 Next: 93% Place: Dungeon:4@3iZl##._.###.@.##  Noise: ---------  Time: 2276.1 (0.0)##### #####  a) +2 dagger (venom) {d:6 venom} @3il'  Cast: Soul Splinter  Zot (21723) Memories (2)     @3il     @3il|on D:2, or buy a potion of brilliance on this level.  You can access your shopping list by pressing '$'. _You now have 56 gold pieces (gained 13). _There is a glowing golden altar of the Shining One here. _There is an ancient bone altar of Kikubaaqudgha here.  You kneel at the altar of Kikubaaqudgha.@3imq  Kikubaaqudgha welcomes you!@3i`u/  --more--A3i  of Kikubaaqudgha ......7.1 (12 _D3iKikubaaqudgha Kikubaaqudgha is a terrible Demon-God, served by those who wish to indulge in the powers of death. An evil god, Kikubaaqudgha requires worshippers to cause the death and destruction of as many creatures as possible. In exchange, Kikubaaqudgha offers great assistance to the aspiring necromancer: a supply of useful bodies, knowledge of dark magic, and protection against necromantic backlash. Title - Purveyor of Pain Favour - Kikubaaqudgha is noncommittal. Granted powers:(Cost)You can bring forth the wretched and dying.(3 MP, Piety--)Kikubaaqudgha protects you from necromantic miscasts and death curses. Kikubaaqudgha protects you from unholy torment. You can invoke the sign of ruin.(5 MP, Piety-)Kikubaaqudgha will grant you forbidden knowledge or bloody your weapon with pain... once.(Torment) [!]: Overview|Powers|WrathF3i(F3iF3i6 ....#####.....## #..#   dossy the SneakF3i.... ###....# ##.   Revenant of Kikubaaqudgha .........#.....#  Health: 37/37 ========================###'###.#  Magic: 6/6========================###.....###  AC: 5F3iStr: 11##.........##  EV: 10Int: 16F3iL#..⌠.....⌠..#  SH: 0Dex: 9#.....ß.....#F3iV  XL:  4 Next: 93% Place: Dungeon:4##._.###.@.##  Noise: ---------  Time: 2277.1 (0.0)##### #####  a) +2 dagger (venom) {d:6 venom}   Cast: Soul Splinter  Zot (21722) Memories (2)          You can access your shopping list by pressing '$'. _You now have 56 gold pieces (gained 13). _There is a glowing golden altar of the Shining One here. _There is an ancient bone altar of Kikubaaqudgha here.  F3iatYou kneel at the altar of Kikubaaqudgha. _Kikubaaqudgha welcomes you!F3iF3i;F3iF3iF3iF3i"  Ability - do what?CostFailure  f - EnkindleInstant0%  Invocations -X - Renounce ReligionNoneF3i]o0% [?] toggle between ability selection and description.H3iZ)Nescribe what?I3iD Enkindle Stokes your ghostly flames to a fever pitch, greatly enhancing your spellcastingat the cost of burning away all accumulated memories. While in this state, your damage-dealing spells cost no MP, are unaffected by encumbrance, and you receive a bonus to their spell success and power (the latter of which increases with your experience level). Any spellclaw attack madewhile Enkindled inflicts bonus damage proportional to the level of spell cast, and heals you for a percentage of the damage dealt. Each spell you cast while Enkindled consumes a memory, and the state will end once you have no more left (or after a short period of time, regardless). At your current experience level, you can hold enough memories to cast a maximumI3iWtof 3 spells in a row this way. Range: N/A This ability costs: nothing. This ability is instantaneous.g3i , Ability - describe what? CostFailure  f - EnkindleInstant0%  Invocations -  X - Renounce ReligionNone g3iR <0% g3i [?] toggle between ability selection and description.h3ih3ih3i ....#####.....## #..#   dossy the Sneak.... ###....# ##.   Revenant of Kikubaaqudgha .........#.....#  Health: 37/37 ========================###'###.#  Magic: 6/6========================###.....###  AC: 5Str: 11##.........##  EV: 10Int: 16h3i, #..⌠.....⌠..#  SH: 0Dex: 9#.....ß.....#  XL:  4 Next: 93% Place: Dungeon:4##._.###.@.##  Noise: ---------  Time: 2277.1 (0.0)##### #####  a) +2 dagger (venom) {d:6 venom} h3i\   Cast: Soul Splinter  Zot (21722) Memories (2)  h3i i    h3i 9   h3i | You can access your shopping list by pressing '$'. h3i _You now have 56 gold pieces (gained 13). _There is a glowing golden altar of the Shining One here. _There is an ancient bone altar of Kikubaaqudgha here.  h3i( tYou kneel at the altar of Kikubaaqudgha. _Kikubaaqudgha welcomes you!h3iy  Zot (21722) Memories (2)   Okay, then.h3iIh3ih3i. _i3i* ..............##  ....#####.....## #..#  .... ###....# ##. ... #.....#  ###'###.#i3i*p  ###.....#  ##.........## i3iF+_ #..⌠.....⌠..#  #.....ß.@...# #._.###._.## i3il+E##### #####   i3i+ i3iV0i3i4l8.1 (11 _i3i7i3iQ9j3i8...# .....#..# #####.....## #..#. #####.... #.... ###'###.# ###.....### #.........#⌠....@⌠.....ß.....##._.###._.####### #####j3i`90j3ij3ij3i x .  .#.  ..............##  ....#####.....## #..#  .... ###....# ##. ... #.....#  ###'###.#  ###.....#  ##.....@...##  #..⌠.....⌠..#  #.....ß.....# ._.###._.## ##### #####    j3i j3i b8019j3i j3iZ j3i j3ivj3i~j3ij3ij3ij3ij3i.j3iW .#  ....  ...#.  ..............##  ....#####.....## #..#  .... ###....# ##. ... #.....#  ###'###.#  ###..@..##  ##.........##  #..⌠.....⌠..#  #.....ß.....# ._.###._.## ##### #####    j3i j3iJ18j3ij3ij3iG=YMß.>.∩.<.ß....#....# ...# ..........###..# #####.....## #..#. ###....# ##.... #.....# ###@###. ###.....### ##.........##⌠.....⌠#.....ß.....# 2.1 (27k3iik3i8 ...........#...##  ...ß.>.∩.<.ß....##  .................#  ...........#  k3i8.......#...#  ..............###..#  ....#####.....## #..#  .###....# ##.  k3i8%... #.@...#   ###'###.# k3i9 ##.....###  ##.........##  #..⌠.....⌠..#  #.....ß.....#  k3iD9##._.###._.## ##### #####k3ib9@  There is an open door here.k3i@k3iA+3.1 (3k3i2AA6 _k3iYEk3i.#...# ...........#...##  ...ß.>.∩.<.ß....##  ........#  ...........#  ..............#...#  ..............###..#  ....#####.....## #..#  .###.@..# ##.  ... #.....#   ###'###.#  #.....###  ##.........##  #..⌠.....⌠..#  #.....ß.....#  ##._.###._. ##### ##### 3i237m4.1 (45k3i.#.....###  .#...### ...........#...##  ...ß.>.∩.<.ß....##  ...#  ...#  .#...#  ..............###..#  ....#####....@## #..#  .k3i###....# ##.  ... #.....#   ###'###.#  #.....###  ##.........##  #..⌠.....⌠..#  #.....ß.....#  k3iW##._.###._. k3ik3i+5.1 (5k3i':4k3ik3ifM....).....####........#...## ß.>.∩.<.ß....#....# ...# .....k3i#..# #####.....## #..#. ###....# ##.... #....###'###.# . ..⌠.....k3i-k3ie6.1 (63k3ik3iYN5M......#.....)....#.....#####........#...## k3iN8ß.>.∩.<.ß....##..#...# ...# .....#..# #####.....## #..#k3i0OQ. ###....# ##....#.....# ...k3iUk3idVe7.1 (72k3i[k3ism.#####  ...............#  ........)...#  ...#.....###  ..#...### ...........#...##  ...ß.>.∩.<.ß....##  .#  k3i...#  ..#...#  ..............###..#  ....#####.....## #..#  .###....# ##..  ... #.....# .   ###'###.#  k3i@#.....###  ##.........##  k3iΠ{8.1 (81k3iCk3iDI ....#  .)...#  .#.....###  .#...###  .#...##  ...ß.>.∩.<.ß. .................#  ....# .......# .......### ....#####.....## # 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## ####..### #..# .........##  #..........#l3iI|2.1 (827l3iSl3i4M # #. ## ####..### ##l3i.........#  ..........#l3i|3.1 (836l3il3idZM# .## #.. #.. ##.. ####..### ###.........#  ..........l3i$ l3i f4.1 (845l3il3iHM  #  .## #..# #..# ##..# ####..#.### ##.........#  ..........l3ib #.#  #..  ..  #.##  ..#  #.#  #.##  ##.@#  ##..##  ##..##  ####..##  .###....##  ........#  ..##  .........#  ...#  l3i>l3iC|3.1 (936l3iGl3ix  ..  #.# #..  .. #.##  ..#  #.#  #@##  ##..#  ##..##  ##..##  ####..##  .###....##  ........  ........##  ...# l3il3if4.1 (945l3ixl3iM..#.. ##.. #.##.  #.## ##..# ##..####..##  . ........l3ip ll   iguana (wandering)  You encounter an iguana.l3i*l3il3im5.1 (954 _l3il3iCm3iL +  .. ..#  l.  #.## #..#  ..#  #.## .# #.#  #.##  ##..#  ##..##  ##..##  ####..##  .###....##  .. m3i ?.lm3i> m3iO 6.1 (1.0)Soul Splinter3m3i m3i, n3i###.. ..#.l ###..# ##.##.#  #.# ##..# ##..## ##..##n3ilX ####..#####....##n3i0l.n3i n3i`72n3in3i<n3i) S####.. ..#l. ##.@# ##.##..###.#  #.# ##..#n3iݫ  ##..## ##..## ####..##n3i߬ .n3i <n3iV n3iٳ 8Soul Splinter1n3iݶ n3i o3i/  ### #.. ##  ..#  #.##  #@.#  #..# #.##  #..# ##.#  #.##   #..# o3iB0 ..## .## o3im5o3i7`90o3i);o3i<o3i @M####.. ##...##.....# ##..# ##.##..#  .##o3i$ o3i b8019o3i o3i p3igx #### p3ig3 ##.. p3igG ##...## #...@.# #...##.## p3ih....l #..# .... #..# p3iMh=... ##.## .. #..# l   iguana (wandering).#.#  #.##  ##..# p3ik8l.p3inXlp3io==1Soul Splinter8p3i+sp3iu0 _The iguana hisses angrily.p3ioX   dossy the Sneak  Revenant of Kikubaaqudgha ......  Health: 37/37 ========================  Magic: 5/6====================----  AC: 5Str: 11 #### EV: 10Int: 16 ##..# SH: 0Dex: 9 ##...## XL:  4 Next: 93% Place: Dungeon:4 #..*@.# Noise: ==-------  Time: 2381.1 (0.0) #..l##.##  a) +2 dagger (venom) {d:6 venom}  ..... #..#  Cast: Sp3iX oul Splinter .... #..#  Zot (21618) Memories (2)  ... ##.##  .. #..#  l   iguana . ##.#  #.##  ##..# _You encounter an iguana. _The iguana hisses angrily.  Aiming: Soul Splinter (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an iguana (chance to affect: 55%)p3i"0  dossy the Sneak  Revenant of Kikubaaqudgha ......  Health: 37/37 ========================  Magic: 5/6====================----  AC: 5Str: 11####  EV: 10Int: 16##..#  SH: 0Dex: 9##...##   XL:  4 Next: 93% Place: Dungeon:4#...@.#   Noise: ==-------  Time: 2381.1 (0.0)p3ir#..*##.##   a) +2 dagger (venom) {d:6 venom} ..... #..#   Cast: Soul Splinter.... #..#   Zot (21618) Memories (2) ... ##.##  ..#..#   l   iguana.##.#  #.##  ##..#  _You encounter an iguana. _The iguana hisses angrily.  Aiming: Soul Splinter (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an iguana (chance to affect: 55%)q3i0(weak, ally target, soul-splin…)*   soul wisp (summoned)  Aiming: Soul Splinter (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an iguana (chance to affect: 55%)  A fragment of the iguana's soul is dislodged from its body.  The iguana looks weaker.q3i8l.q3iNR* q3i͸-2.1 (1Soul Splinter7q3i q3i _Your soul wisp touches the iguana. _You now have 5/6 mp.q3i  You hit the iguana.  The iguana is heavily wounded.Your soul wisp touches the iguana but does no damage.q3iܖ 2-----36q3i q3iR _The iguana bites you. _You take 5 damage, and have 32/37 hp.r3i( r3iCvery poisoned, weak, ally tarYou hit the iguana. The iguana is poisoned.  The iguana is heavily wounded.The iguana barely misses you.r3iM3=---45r3ir3iK _Your soul wisp touches the iguana but does no damage.r3i A  extremely poisoned, weak, allYou hit the iguana. The iguana looks as sick as possible!  The iguana is severely wounded.The iguana bites you but does no damage.r3iG `54r3i{ r3i( K _Your soul wisp touches the iguana but does no damage.s3i †You hit the iguana but do no damage. The iguana looks as sick as possible!  The iguana is almost dead.You kill the iguana!s3iE.*s3i *   soul wisp (summoned)s3iws3i   dossy the Sneak  Revenant of Kikubaaqudgha ...... s3ir Health: 33/37 =====================---  Magic: 5/6====================----  AC: 5Str: 11####  EV: 10Int: 16##..#s3iĮ  SH: 0Dex: 9##...##   XL:  4 Next: 131% Place: Dungeon:4#..*@.#   Noise: =--------  Time: 2386.1 (1.0)#...##.##   a) +2 dagger (venom) {d:6 venom} s3i.,..... #..#   Cast: Soul Splinter.... #..#   Zot (21613) Memories (2) ... ##.##  ..#..#   *   soul wisp (summoned).##.#  #.##  s3iů##..#  The iguana is severely wounded.The iguana bites you but does no damage. _Your soul wisp touches the iguana but does no damage.  You hit the iguana but do no damage. The iguana looks as sick as possible!  The iguana is almost dead.You kill the iguana!s3iO _Kikubaaqudgha accepts your kill.You have reached level 5!s3i[/  --more--u3i+r8/427---256% u3iD/u3i$3  You feel stronger. _You regained 5 hp, and now have 38/42 hp.v3i  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   2.5   2.5  +1   o - Spellcasting   2.0   3.6  -1           b - Maces & Flails   0.0   1.2  -1   p - Conjurations   0.0   1.2  -1   c - Axes   0.0   1.2  -1   q - Hexes   0.0   1.4  -2   d - Polearms   0.0   1.2  -1   r - Summonings   0.0 3im  1.2  -1   e - Staves   0.0   1.2  -1   s - Necromancy   4.0   5.0   0   f - Unarmed Combat   0.0   0.8  +1   t - Forgecraft   0.0   1.4  -2   g - Throwing   0.0   1.2  -1   u - Translocations   0.0   1.2  -1       v - Alchemy   0.0   1.2  -1   h - Short Blades   0.0   1.2  -1   w - Fire Magic   0.0   1.4  3i.40m-2   i - Long Blades   0.0   1.2  -1   x - Ice Magic   0.0   0.8  +1   j - Ranged Weapons   0.0   1.7  -3   y - Air Magic   0.0   1.4  -2       z - Earth Magic   0.0   0.8  +1   k - Armour   0.0   1.2  -1       l - Dodging   1.7   2.4  -1   0 - Invocations   0.0   0.8  +1   m - Shields   0.0   1.2  v3igm[0;10;1m-1   1 - Evocations   0.0   1.2  -1  n + Stealth5.6   4.2  +2      The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsw3iw3igw3i+  dossy the Sneak  Revenant of Kikubaaqudgha ......  Health: 38/42 =====================---  Magic: 5/7=================-------w3i  AC: 5Str: 12####  EV: 10Int: 16##..#  SH: 0Dex: 9##...##   XL:  5 Next: 16% Place: Dungeon:4w3iQ#..*@.#   Noise: =--------  Time: 2386.1 (0.0)#...##.##   a) +2 dagger (venom) {d:6 venom} ..... #..#   Cast: Soul Splinter.... #..#   Zot (21613) Memories (2) ... ##.##  ..w3iu#..#   *   soul wisp (summoned).w3i##.#  #.##  w3i7##..#  w3iaThe iguana is almost dead.You kill the iguana! w3i(_Kikubaaqudgha accepts your kill.You have reached level 5!You feel stronger. w3iET_You regained 5 hp, and now have 38/42 hp.w3i6 w3iQ w3iw3iw3ixw3iyw3iyw3i|w3i~X2w3iw3iB1w3iw3iEw3igB0w3iw3i.9=09w3iw3i9w3i86===w3iɆ:8w3iw3i*X7w3i֊w3iތw3iA40=w3ii06w3iw3iw3izB5w3iw3i<w3iV===4w3iw3i› § _You start resting.w3iw3iSB3w3iŞw3iw3ip1=2w3iFw3ihw3iB1w3i&w3iw3iB0w3i{w3iw3iZ599w3i _Your soul wisp disappears in a puff of smoke!HP restored. Magic restored.w3i2==†-w3i_1400.1 (14.0)w3i7====-1.1 (158 _w3iw3i _Health restored: 42; MP restored: 7x3i-x3i  Spells (Memorise)TypeFailure Level  a - Animate DeadNecromancy45% 4  b - Volatile Blastmotes Fire/Translocation 61% (16%) 3  c - Curse of AgonyNecromancy80% 5  d - Summon Horrible Things Summoning100% 8 1 spell level left [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exity3iy3iy3i  dossy the Sneak  Revenant of Kikubaaqudgha ......  Health: 42/42 ======================== y3i  Magic: 7/7========================  AC: 5Str: 12####  EV: 10Int: 16##..#y3i  SH: 0Dex: 9##...##   XL:  5 Next: 16% Place: Dungeon:4#..†@.#   Noise: ---------  Time: 2401.1 (0.0)#...##.##   a) +2 dagger (venom) {d:6 venom} y3iX..... #..#   Cast: Soul Splinter.... #..#   Zot (21598) Memories (2) ... ##.##  ..y3ia#..#   .##.#   #.##   y3i##..#   You feel stronger. y3i}_You regained 5 hp, and now have 38/42 hp. _You start resting. y3i_Your soul wisp disappears in a puff of smoke! _HP restored. Magic restored. _Health restored: 42; MP restored: 7y3ixy3iy3iy3ig _You can't memorise that many levels of magic yet!z3iz3iz3iz3iF _Unknown command.z3i_ z3ia z3i9f z3iHj z3il z3it z3i u z3i| z3iG   ####  ##..#  ##...##  #..@..#  #...##.## z3i .# #..# .. #..# .. ##.## ... #..# ... ##.# .... #.##  ##..# z3iݵ z3i l2.1 (17 _z3iW z3i(    ####  ##..#  ##...##  #.@†..#  #...##.##  ......###..# #...... #..# #.....# ##.## #..... #..# #....# ##.# . #.##  ##..#  You see here an iguana corpse.z3i z3i% l3.1 (26 _z3i z3iH. ######..##...####..†..#..@##.##.......###..z3i. #...... # ##.##....###..##   z3i4z3i5e4.1 (35z3i:z3iLs  ####  ##..#  ##...##  ##..†..#  #.@.##.## .###..# .#......# #..#  #.....## ##.##  #..... #..#  #....# ##.# #..... #.## #....# ##..#  ##..## z3i9yz3iye5.1 (44z3i~z3iܶx ######..##...##### ##..†..##....#...##.##.......@###..#  ## ##.## #..#....##..##   z3iz3ie6.1 (53z3i[z3iZs#### ..# #.## ####.##..†..# ....#...##.## .........###..#  .#....@.# #..#  ## ##.##  #.....# #..#  #....## ##.# . #.##  #....##..#  #....#  ..... ## z3iz3ie7.1 (62z3i0 {3i  ######..## ##...######.##..†..##....#...##.##.........###.. .#......#  ## ##.## #..## ###..... #.##......#.###....##   8.1 (71{3i{3i7I#### ..# ## ##...## ####.##..†..# ....#...##.##  .........###..#  .#......# #..#  #.....## ##.##  #...@.# #..#  #....## ##.# .# #.##  #....## ##..#  #....# ...... # ##{3iI .###..  ........ {3itP{9.1 (80{3iT{3iEV ##..## ##...######.##..†..##....#...##.##.........###.. .#......#  ## ##.##..# #..## ##{3iЋ_#.....# #.#### ##.. ##..#.............#  #{3iB10.1 (9{3iϑ;89{3iڔ{3i## ##...## ####.##..†..# ##....#...##.##  .........###..#  .#......# #..#  #.....## ##.##  #.....# #..# #....## ##.# .# #.##  #....## ##..#  #....# ......# .#### .###.. ........ #.......##  ..# {3i{3i[i1.1 (10.0)8{3i{3i  ####.##..†..##....#...##.##.........###.. .#......#  ## ##.##..# #..##....## ##.....# #.#### ##.. ##..#....##..## .......######..## ##.............#   {3i[{3if2.1 (117{3iH{3iY....#...##.##  .........###..# {3if .#......# #..#  #.....## ##.##  #.....# #..# #....## ##.#  #.....# #.##  #....## ##..#  #..@.## .........# ### .###.. ........ #.............##  ##.............#  ##............#  .# 3.1 (126{3i#y .........###..#  .#......# #..#  #.....## ##.##  #.....# #..# #....## ##.#  #.....# #.## # #....## ##..# ....##....## .......@..# ### .###.. ©........ #.......##  ##.............#  ##............#  #............#  .# {3i{3i f4.1 (135{3iS{3i ..###..#  .#......# #..#  #.....## ##.##  #.....# #..#  ##....## ##.#  #.....# #.## #. #....## ##..# .##....# ##..## {3i<#...# ##..## #.######..## #.###....## #©.......# #..#{3ii......###. ##......## ##.....# #{3i{....# .#{3il{3if5.1 (144{3iV{3i$% ..###..# .#......# #..# #.....## ##.### #.....# #..##. ##....## ##.##. #.....# #.###.. #....## ##..#.##....# ##..###...# ##..##ß#.######..##.#.###....##©#©{3i$......#.#..#.....##ß#.###....##. ##....#.. #....#  {3ij%).#{3i--|6.1 (153{3i 2{3ioN ..###..##$. .#......# #..#.. #.....## ##.##{3io #.. #.....# #..#{3i9pv #.. ##....## ##.# #.. #.....# #.###..# #....## ##..#.##....# ##..###...# ##..##Pß#{3ip.######..##$.#.###....##.©#©......#$.#..#....##Pß#.###.....##. ##.....#. #{3ip\.....#  .#{3iy{3izf7.1 (162{3i2{3iM ..###..# #$.. .#......# #..# ... #.....## ##.## #.. #.....# #..# #..# ##....## ##.# #.. #.....# #.{3i #..###....## ##...##....# ##..#...# ##..###Pß#.######..###$.#{3iӺ.###....##+.©#©.##$.#..#.....###Pß#.###......##. ##......#.. #......#  {3i).#{3i{3i_8.1 (171{3i{3iaM##....#...##.#..# .........##{3i#$.. ..# #..# ...## ##.#{3ix#.. #.....# #.{3i*#..# ##....## # #.. #.....# #.#{3ilN#####..###....## ##.........@##....# ##..###..........# ##..##Pß#####..###$.#.###....##+.©#©...............#..... #......{3iN{3if9.1 (180{3i{3iB*,{3i. {3i.{3i.F_Key pressed, stopping explore.{3iDC{3iHt20.0)79 _{3iN{3iQP|3iO! ####.##..†.. ##....#...##.## ..## .........###..##$.. .#......# #.. ... #.....## ## #.. #.....# #..|3i## ##....## ##. #..# #.....# # #####.@###....## ##.|3ij.........##....# ##..|3id####....# ##..#|3i͚\~#Pß#|3iޚ.######..##~#$.#|3i-###....##|3i7~+.©#©..~#$.#..##|3iL~#Pß#.#.#|3i`5 ####.##|3ip.#|3is|3iz`18|3iO|3i<|3iCM ## ##...#... ####.##..†..# ..# ##....#...##.#|3iD-..## ...##$.. ..# #.#.# ##.#|3iDS #.....# #.#..## ##....## # #.@# #.....#  #####..### ##.........## ##..|3iD####.....# ##..~#Pß#.........######..##|3iD..#..|3iD)~.~#Pß#.###......|3iE|3i~O|3iS`27|3icY|3i[|3i9s  ##..#..# ## ##...##. ####.##..†.. ####....#...## ..##...........###.. #$......#......# #.....# #.....## ## #...# #.....# # ##....## ## ##..# #.....# # #####..###....## ## .........##....# ##. #####..# ##..|3is @ ~#Pß#.######..#  ~#$.####....## |3is W ~+.©#©..#  ~#$.#..# |3iB{ |3i~ `36|3i |3i |3i ` M ####.  ##..# |3iR` _#..# ## ##...##... ####.##..†....# ####....#...##.#|3iv` #..##...........##$......#......# #.#.....#|3i` # #.# #.....# #.|3i` ..## ##....## # ##..# #.....# |3i` #####..## ##.........##....# ##.|3i3a #.......#©.......|3ip v45|3is |3iCu }3i ## #### ##. ##.. #..# ## ##.#... ####.##..†.....# ####....#...##..##...........### #$......#......# ..# #.....## ###...## #.....#  #..## ##....## ##..# #.....#  #####..###....## # .........##....# ##  #####..........# ##.  ~#Pß#.........######..  ~#$.####....# }3iʂ}3i`54}3iL}3i!}3iRg ## ## ##. ##.. #..# ## ##.#... ####.##..†...## ####....#...##..##...........### #@......#......#  #.....###.....###...## #.....#  #..## ##....## ##..# #.....# #####..###....##  .........##....# # #####...# ## ~#Pß#.######.}3i}3i`63}3i}3ij}3ie7.1 (22}3i}3i> _You now have 70 gold pieces (gained 14).}3i8 }3i9 }3i{= }3igA }3iC }3iH }3i)I }3ibL }3i M ## ####.  ### ## ##..#.#... ####.##..†.#.....## ####....#...#.@##.....###.............#### ###...## #.....#..## ##....##....}3i {8.1 (11}3i8 }3i 7 ## ##  ##. #. ## #..#.# ## ## #.#.... ####.##..† #.....## ####....#... #@.##. ##.......#......#  #.....###.....##  ##...## #.....#  #..## ##....## ##..# #.....# #####..###....## .........##....#  #####.# }3i }3i e9.1 (20}3i }3i5 M ## ## ###. #. ## #..#.# ## ##..#....# ####.##..†#....@## ####....#...#...###..##.....#. ##.......}3i ......#####...## #.....#...}3i}3ig30.1 (369}3i.}3iEI ### ##  ##.##.# ## #..#.# ## ## #.#....# ####.##.. #...@.## ####....#... #...###..##.#.. ##.......#......#. #.....###.....## ##...## #.....# }3iI #..## ##....## ##..# #.....#  #####..###....##  .##....#}3iN}3iAOO1.1 (48}3isO}3iS}3iG` ### ## # ##.##.# #. #..#.# ## ## #.#....# ####.## #..@..## ####....# #...###..##. #..# ##.......#........ #.....###...... ##...# #.....# #..## ##....## ##..# #.....# #####..###....##  .##....#}3i#{2.1 (57}3i}3i{ ### ## ## ##.##.#  #.##..#.# ##  #.#....# ####.## #.@...## ####....# #...###..## #..## ##.......##... #.....###.....}3iS.. ##...## #....... #..## ##..... ##..# #.....#  #####..###....##  .##....#}3i3.1 (66}3i K ### ## ## ##.##.# #.##..#.# ##  #.#....# ####. #@....## ####....# #...###..## #..### ##.......# #...# #.....###.. ##...## #.. #..## ##.... .. ##..# #..... ... #####..###....#  .##....# }3iA4.1 (7}3i':5}3i>~3i ### #### ##.##.##.##..#.# ## #.#...####.####.....## ####...#..@###..##.........#..### ##.......##...# #.....##..... #...## ..~3iW^..#####..........# ~3i ~3i e5.1 (84~3i~3iL ### ## ## ##.##.# #.##..#.# ## #.#....# ####. ###.....## ####.... #.@.###..## #..### ##.......# #...# #.....###.. ##...## #.. #..## ##~3i`M#... ##..# #... #####..###........ .##.... #####.~3iS~3i6Te6.1 (93~3iW~3iwg ### ## ## ##.##.# #.##..#.#  #.#....# #### ###.....## #### #@..###..## #..### ##.......# #...## #.....### ...... ##...## #.. #..## ##.. ##..# #... #####..###... .## #####~3i~3ii7.1 (10.0)2~3i ~3im ### #### ##.##..##..#.# # #.#...######.....## ####...##...###..##....#.@### ##.......#~3i#...## #.....##....... ##...## .. #..## ########~#Pß#......... ~3i~3if8.1 (111~3i>~3i ### ## ## ##.##.#~3i #.##..#.#  #.#....# ~3ih ###.....## #### ##...###..## #@.### ##.......# #...## #.....### ........ ##...## #..# #..## ##~3i..# ##..# #... #####..###... ~3i1.##.~3i{######### ~#Pß#~3i |9.1 (120~3i5!~3iW~ ### #### ##.##..##..#.#  #.#...###~3iqX###.....## ####..##...###..##....###..### ##.......##..@## #.....##.........#...## ..~3iX# #..## ##..# #..~3i7Y.#ßP#~~~~~~~~#$.#........ ~3i^~3i*_R40.1 (1359~3iL_~3id~3i~_### #### ##.##.# #.##.. #.#....# #####.....## ####....###..##.....# ###..### ##.......#.....#...## #.....###.......@..# ##...## #.# ##.# ##..# ..# #####..###...........###.###############.....~3i;#.#ßP#~~~~~~~#Pß#.#..#..~~~~~#$.# ~+.©#©~3i~~3i7f1.1 (148~3iq~3i9 ### ## ## ##.##.# #.##..#.# #.#....#  ###.....## ####~3i_l. ##...###..##~3i~1.## ###..### ##........#...## #.....~3i...# ##...## #.# #..## .# ##..# #.# #####..###..###.~3i#### #.#ßP#~3i:F~#Pß#~3i2 ..#..#..~~~~~#$.# ~+.©#©~3i~3if2.1 (157~3i~3i" ### ## ## ##.##.#~3iD" #.##..#.# #.#....# .~3ia"[ ###.....## ~3i~"5r.# ##...###..##.######..### ##.~3i" .#...## #........# ##...##.#~3i #+.# #..## .# ##..# .# #####....~3iH#.##.#r   quokka (asleep)~3if# #.#ßP#~#Pß#~3i#!~3i#+ ..#..#..~~~~~#$.# ~+.©#©....~3id-f  You encounter a quokka.~3i6R.r~3i:_r~3i3>m3.1 (166 _~3iB~3iE3i[3iI_3i[e3ii3in3iw ### ## ## ##.##.###..#.#3ix #.#....# .  ###.....## ##3i4xr# ##...###..########..### ##.....3iTx#...## #.......# ##...##3isx.# #..## ##..3ix# #####..................#.##.###############3ix#. #.#ßP#~~~~~~~#Pß#..#..#..~~~~~#$.#3izY.r3ì3ie4.0)Soul Splinter53i3i, ### ## ## ##.##.# #.##..#.#. #.#....#.. ###.....## .# ##...###..###...r.######..### ###.#...## #.# ##....#.# #....# ##..).# #####..#.##.# #. #.#ßP#~#Pß# ..#..#..~~~~~#$.#3iY.X.r3i53i;6`543i<3i=3iz ### ##. ## ##.##.#.. #.##..#.##.. #.#....##... ###.....## #....## ##...###..## #.....######..### ##3it #....r@..#...## ##.# ###...#.# #..#..# ##S).# #####3i9.##.##.#S   ball python (constriction, asleep)3i? #. #.#ßP#~#Pß# ..#..#..~~~~~#$.#3iNk  You encounter a ball python.3i)h=633i3i> _The quokka bites you but does no damage.3i +  dossy the Sneak ### ## Revenant of Kikubaaqudgha ...... . ## ##.##.# Health: 42/42 ======================== 3iE+p.. #.##..#.#  Magic: 6/7====================---- #.. #.#....#  AC: 5Str: 12 3i^+#... ###.....##  EV: 10Int: 16 3iv+#....## ##...###..## SH: 0Dex: 93i+ #.....######..### ##... XL:  5 Next: 16% Place: Dungeon:43i+ 3i+)#....r@..#...## #... Noise: =--------  Time: 2446.1 (0.0) 3i+#..............# ##.. a) +2 dagger (venom) {d:6 venom}  3i+#...#..........# #.. Cast: Soul Splinter 3i,#..............# ##. Zot (21553) Memories (2)  S)..............# #####.3i, 3i(,........................ r   quokka 3iG,.##.##.###############.. S   ball python (constriction, asleep) 3i[,%#. #.#ßP#~~~~~~~#Pß#.. 3il,P..#..#..~~~~~#$.#..You encounter a ball python. 3i,F_The quokka bites you but does no damage.  3i,Aiming: Soul Splinter (safe; 4% risk of failure)  3i,/Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a quokka (chance to affect: 64%)3idossy the Sneak### ## Revenant of Kikubaaqudgha .......## ##.##.# Health: 42/42 ========================..#.##..#.# Magic: 6/7====================----#..#.#....# AC: 5Str: 12#...###.....## EV: 10Int: 16#....## ##...###..## SH: 0Dex: 9#.....######..### ##... XL:  5 Next: 16% Place: Dungeon:43iB#....*@..#...## #... Noise: =--------  Time: 2446.1 (0.0)#..............# ##.. a) +2 dagger (venom) {d:6 venom} #...#..........# #.. Cast: Soul Splinter3if?#..............# ##. Zot (21553) Memories (2) S)..............# #####.3i........................ r   quokka3i).##.##.###############.. S   ball python (constriction, asleep)3i#. #.#ßP#~~~~~~~#Pß#..3iv..#..#..~~~~~#$.#..You encounter a ball python. 3iF_The quokka bites you but does no damage.  3i Aiming: Soul Splinter (safe; 4% risk of failure)  3ip (Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a quokka (chance to affect: 64%)3i(weak, ally target, soul-splin…)*   soul wisp (summoned)Aiming: Soul Splinter (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a quokka (chance to affect: 64%)  3i]A fragment of the quokka's soul is dislodged from its body.  The quokka looks weaker.3in *r The quokka bites you.  The quokka bites you but does no damage.3iRs0--7.1 (1Soul Splinter23iy3i~} _Your soul wisp touches the quokka. _You take 2 damage, and have 40/42 hp. You now have 6/7 mp.3i C† _You take 2 damage, and have 40/42 hp. You now have 6/7 mp.  You closely miss the quokka.The quokka is almost dead.The quokka closely misses you. Your soul wisp touches the quokka.  The quokka dies!  Kikubaaqudgha accepts your kill.3i "S   ball python (constriction, asleep)*   soul wisp (summoned)3i h7813i 3i _You have harvested as much death for Grave Claw as you can hold at once.3im3i&3iR3iC3iQ3iWA.## ### #.. ## ##.##.#... #.##..#.# #... #.#....# #...# ###.....## #....### ##...###.. #....*######..### ## #....@...#...## # #.# ## #...#.# # #....# ##.S)..# #####..##.##.# #. #.#ßP#~#Pß# ..#..#..~~~~~#$.#3iQ.*3i?, al…)3i1=--903i3i]s _You see here a quokka corpse.3i\ 3ii  Your spells (describe)TypeFailure Level  a + Soul SplinterNecromancy4% 1 b - Grave ClawNecromancy8% (1%)2  c - Vampiric DrainingNecromancy16% (2%) 3  f - FreezeIce3i 26% (4%) 1 Select a spell to describe [?] help [!]/[I] toggle spell headers3i#'Power Damage Range Noise 56% N/A5 Almost silent28% 2d94 Quiet14% 2d71 Quiet4% 1d31 Almost silent3i TypeFailure LevelNecromancy  4% 1 Necromancy  8% (1%)2Necromancy  16% (2%) 3Ice  26% (4%) 13i_0 Grave Claw Calls forth the spite of the recently dead to skewer a targeted enemy with shards of bone. This spell never misses, and will pin its target in place for several turns, but casting it rapidly consumes the remnants of death that lingerupon the caster. You can stockpile enough malice to cast this spell at most three times, and this3i0"can only be replenished by causing the death of a sufficient number of living beings. Level: 2School: NecromancyFail: 8% (1%)Power: 28% Damage: 2d9 (max 2d14)  Range: 4  Noise: Quiet Miscasting this spell causes magic contamination. Kikubaaqudgha supports the use of this spell. This spell is empowered while you are enkindled. This spell would have no effect right now because you can't see any hostile targets that would be affected. 3i+  Your spells (describe)TypeFailure Level a + Soul SplinterNecromancy4%1  b - Grave ClawNecromancy8% (1%) 2  c - Vampiric DrainingNecromancy16% (2%) 3  f - FreezeIce3i , d26% (4%) 1 3i8, (3iY, 3ix, Select a spell to describe [?] help [!]/[I] toggle spell headers3i.3i53i&>dossy the Sneak.##### # Revenant of Kikubaaqudgha ......#..## ##.##. Health: 41/42 =======================-#...#.##..#.# Magic: 6/7====================----#...#.#....# AC: 5Str: 12#...####.....## EV: 10Int: 16#....### ##...###..# SH: 0Dex: 9#.....######..### ##.. XL:  5 Next: 17% Place: Dungeon:4#...*@...#...## #.. Noise: ---------  Time: 2449.1 (0.0)#..............# ##. a) +2 dag3i>ger (venom) {d:6 venom} #...#..........# #. Cast: Soul Splinter#..............# ## Zot (21550) Memories (2) 3i@.S)..............# #####........................ S   ball python (constriction, asleep, al…)..##.##.###############. *   soul wisp (summoned)#. #.#ßP#~~~~~~~#Pß#...#..#..~~~~~#$.#.The quokka is almost dead.The quokka closely misses you. Your soul wisp touches the quokka.  The quokka dies!Kikubaaqudgha accepts your kill. _You have harvested as much death for Grave Claw as you can hold at once. _You see here a quokka corpse.3i9G3iWL3iR3iS3i= ##  ## ###  #..# ## ##.##..#. #... #.#.... #...# ###...### ##...# #...@.######..### ## #...*†...#...##  #....# ## #...#.#  #. 3i >  .S)# ####.........................##.##.################. #.#ßP#~~~~~~~#Pß#3i{@ 2*.3i^H 3iEN n50.1 (149 _3i8` 3ih 3i  ## #.## ### #..# ## ##. #...# #.##..# #... #.# #...## ###.....3i< #....### ##...### #..@..######..### ## #..*.†...#...## # #.#  #...#.#  #.....# .S)....# 3ie ....... ...##.##. #. #.#ßP#3i"~#Pß3iT.*3i3ix1Soul Splinter83i&3i'3i ## #.#### #..### ##.3i #...## #.##.. #...# #.#.. #...#####. #....###3i3...### #.....######..### #3i\k #.@..†...#...## *...........#  #...#3io.#  #....#3i.S)......# ##..........3i ...##.##.#############3i #..#.#ßP#~~~~~~~#P ..#..#..~~~~~#$3iuT.*3i@3i`273i3ip3i} #.### #..#### #...## #. #...# #.# #...##3i~###. #....###...## #.....######..### #....†...#...## 3iD~..........# #.*.#.#3il~W #.......#3i~y.S)........# #3i~:..........3i~ ...##.##.############3i~ #..#.#ßP#~~~~~~~3i  #...#..#..~~~~~# 3i+)~+3iT.*3iE3i2=3Soul Splinter63i 3i-S _Health restored: 423i4 #..#### #...## #. #...# #.# #...#####. #....###...# #.....######..##....†...#...##  #..............# #@..#..........# #*...#.S)....3ix..#...... ...##.##.########### #..#.#ßP#~~~~~~~ #...#..#..~~~~~ ..© ~ ~3iї& SS  lly targetYour soul wisp touches the ball python.==453i3i95 _The ball python hisses angrily.3i.##.# #... #.####...### ##...# #.....######..####....†...#...## ..............*..#...........S).#.................##.##.###########......# #..#.#ßP#~~~~~~~.....# #...#..#..3i....# ..© .... #..#3i SYou swap places with your soul wisp.3ie S.  You encounter an adder.3idQ.*3i{S   adder (wandering)S   ball python (constriction, ally target)*   soul wisp (summoned)3iə-5Soul Splinter43i3iB _The ball python barely misses you.3i 3iF †You hit the ball python.  You kill the ball python!3ir.3i2*   soul wisp (summoned)3il7====8-6Soul Splinter33iO3i _Kikubaaqudgha accepts your kill. _MP restored: 73i #...# #. #...#####. #....###. #.....######..#3ixN#....†...#...## . #..............#...## #...#...#......##.*..#.......@)3i5..#..3i..##.##.##########3i«\#..#.#ßP#~~~~~~S3iޫg #...#..#..#3i ..©# S   adder (wandering)3i1. #..#3i *   soul wisp (summoned)3i(B!.... 3i.3i$.3iϮ1*3i+*   soul wisp (summoned)3i#n=-723i^3i3i+ _The adder leaves your sight.3ij 3ij_You see here a ball python corpse.3iCP  #...##### #....###. #.....######..###....†...#...# #..............#...### #...#..#....##....#..†*....##.##.#########S#..#.#ßP#~~~~~ #...#..#..## ..©#. #..#S   adder (wandering)!.... *   soul wisp (summoned)...##.S.*)S., ally target)-81 _3i #...##  #....### ## #.....######...# ##....†...#....## #...3i0R.#####...#..##..*).S.##.##..###..#.#ßP##.## #...#..#..#....#3ie2# ..©# #..... #..#.!........##.3i8S.3iG*†3i3i^`903it3i 3iA  #...##  #....### ##. #.....######.## ##....†...#....## #....#####...#.##.S......*†)3iB .##.##..###..#.#ßP##.## #...#..#..  ###....## ..©# #...... #..# ..!..... ....#..3igH Q.S3iI 1*.3i%T GS3iU ^====60Soul Splinter3i3V ;393ir^ 3iGa G _The adder hisses angrily. You hear an angry hiss.3ieU #...## .. #....### .# #.....######.## ##....†...#.## #...S......#####...#.##.*.†).S.##.##.#.###..#.#ßP##.## #...#..#..  ###....## ..©# #...... #..# ..!.....S   ball python (constriction, wandering) ....##...*   soul wisp (summoned).S3iRVG.S3iWU.*3ib)183io3ibt\ _You encounter a ball python.3i c #...##. #....### .# #......## ##....†...#.### #.#####...#.S.##.†)3i Q.S@.*.##.##.#.###..#.#ßP# ###.## #...#..#  ###....## ..©# #...... #..# ..!.....# ....##...3i G.S3i 3*.3i6 3i h=273i  3iR @ _The adder bites you but does no damage. x23i~ #...##  dossy the Sneak ... #....###  Revenant of Kikubaaqudgha ...... ...# #.....##### Health: 42/42 ======================== ....## ##....†...#. Magic: 6/7====================---- ......### #........... AC: 5Str: 12 ........#####...#....... EV: 10Int: 16 ...........##........... SH: 0Dex: 9 ...S........†).......... XL:  5 Next: 18% Place: Dungeon:4 ......S@*............... Noise: =--------  Time: 2462.1 (0.0) .............##.##.##### a) +2 dagger (venom) {d:6 venom} 3iC ##..........###..#.#ßP#~ Cast: Soul Splinter ###.......## #...#..#. Zot (21537) Memories (2)  ###....## ..©#  #...... #..#  S   adder (ally target) ..!.....#  S   ball python (constriction) ....##...  *   soul wisp (summoned) _You encounter a ball python. _The adder bites you but does no damage. x2  Aiming: Soul Splinter (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (ally target, chance to affect: 55%)3igU #...##dossy the Sneak...#....###Revenant of Kikubaaqudgha .........##.....##### Health: 42/42 ========================....##3iU ##....†...#. Magic: 6/7====================----......### #........... AC: 5Str: 12........#####...#....... EV: 10Int: 16...........##........... SH: 0Dex: 9...S........†).......... XL:  5 Next: 18% Place: Dungeon:4......*@*............... Noise: =--------  Time: 2462.1 (0.0)3iV =.............##.##.##### a) +2 dagger (venom) {d:6 venom} ##..........###..#.#ßP#~ Cast: Soul Splinter###.......## #...#..#. Zot (21537) Memories (2) ###....## ..©##...... #..#S   adder (ally target)3iV ..!.....#S   ball python (constriction)....##...*   soul wisp (summoned) _You encounter a ball python. _The adder bites you but does no damage. x2  Aiming: Soul Splinter (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (ally target, chance to affect: 55%)3i* 1§3i<3 weak, ally target, soul-splint…) Aiming: Soul Splinter (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an adder (ally target, chance to affect: 55%)  Your soul wisp disappears in a puff of smoke!A fragment of the adder's soul is dislodged from its body.3i q .SThe adder looks weaker.3ib =.S3i! §S@.*§3iA 3.1 (1Soul Splinter6Cloud 3i 3i _The adder closely misses you. Your soul wisp barely misses the adder. _You now have 6/7 mp.3iJ S.  You hit the adder. The adder is poisoned.  The adder is moderately wounded.3iLR .. very poisoned, weak, ally targ  The adder barely misses you.3iS4Soul Splinter53in_t _Your soul wisp closely misses the adder.3id Your soul wisp clos  You barely miss the adder.The adder is severely wounded.  The adder closely misses you. The ball python bites you.  The ball python grabs you. The ball python constricts you.  The adder bites you but does no damage.1-  0  54Constr 3ilf3iej _Your soul wisp closely misses the adder. _You take 1 damage, and have 41/42 hp.3i .  You hit the ball python.  You kill the ball python!3i .  Kikubaaqudgha accepts your kill.The adder misses you. Your soul wisp touches the adder.  The adder dies!3i:*   soul wisp (summoned)3i(3i10 256Soul Splinter33i3i` _Kikubaaqudgha accepts your kill.3ia3i b3ic3ie3ii2=23ij3ijB13il3i4rn03iFt3itC293i6v3ix3iIxT=83iJz3i}{ _You start resting. HP restored.  Magic restored.3i&-3i,71.1 (53i7====-2.1 (67 _3iu3i _Health restored: 42; MP restored: 73iDT#...#  #...## ... #....### ...# .....######3iEZ....## ##....†...#......### #......#####...#.##...†)...................*.##.########...3iE#..#.#ßP#~~###...#...#..#..###....## ..©# #...... #..#..!.....#....##...3iF9*.3iJ3iOl3.1 (16 _3iXU3i W3i#....### #.# #.....#####.####....†...#....### #............#####...#...##.....†)*@.....3i>......##.##.###########..#.#ßP#~~ ##### #...#..#.. ###....## ..© #...... #..3ii..!#....##... 3i43i`453iX3i3ids....### ## #.....#####.####....†...#....### #............#####...#...##.....†)3ied:*.......@....##.##.###########..#.#ßP#~~ ##### #...#..#.. ###....## ..©#  #...... #....!.....# ....##......## #..#3ij3im`543ir3is3i>|# #.....#####.##3i+##....†...#....### #............#####...#...##.....†)*............##.##.########3i?###..#.#ßP#~~ ##### #...#..#.. ###....## ..©#  #...... #....!.....#3i(.....##.......## #..#..## ....*3iK3i====633i3i3ix3i.##3i4D##....†...#..3ij..### #..........3i\..#####...#3iP...##....3i5.†)3i1..3ibU*....##.##.######3i##3iB....###..#.#ßP#~~3i3 ###3i@## #...#..#..3iM ###....## ..©# 3i|b #......# #..3iy..!.....# 3i%3......##...3i|^....## #..#3i(## ...3i< #..#3i3i3i.3i3*3i^3i`3i`723iF3i3io t ......### #......... ........#####...# ....##... ..†) .. ##.##.##### ##*...###..#.#ßP#~ ###.......## #...#..#. ### ..©# 3i m #......# #..##..!.....# .......##...### #..##..## ...##.. #..## #..3i U.*3i 3i߰ `813i 3i 3ih ........#####...# ....##... ...†) .... ...##.##.#### ##..#..#.#ßP ###...*...## #...#..#3i ###....## ..©#  #.@....# #..##..!.....# ........##...##.....### #..###..## 3i' ...# #.. #..# # #.. .3iɒU.*3i`3i`903i3i3ik~ ....##... ............†)3i~  ............. ......##.##.### ##....#..#.#ßP ###.. #...#..3i~j ###*...## ..©# ###......# #..##.3i.# #........##...#3i?##.....### #..# ##..## ...#3id #.. #..# #3iV #.. ..3i9U.*3i|3ibb80193i93i3ire1.1 (283iZ3i 3iءK_p - a puce potion3if 3i 3iy 3iI 3i 3i 3i 3i 3if0 4 ..†) ............. .......##.##.## ##....#..#.#ß ###.. #...#.. ###....## ..©# ... ###*.....# #..#.....#........# #.....@..##...# ##.....### #..# ##..### ...# #.. #..# #3i0 h #.. .. ..3i2 U.*3i9 {2.1 (173i> 3iqv ...##.##.####..........###..#.#ß. ##### #...#...# ###....## ..©# ... ###......# #....#.*......# 3iv } #........##...###....@### # ##..### ...# #.. #.  #...... ... 3ix #.3ix .*3i} 3i9~ e3.1 (263ix 3i   .............##.##.. ##..........###..#.#. ###.......## #...#.## ###....## ..©#.####......# #..##.....#........# #.....*..##...# ##...@.### #..# ##..### ...# #.. #..# #.. #.. ..#3i ; ... .........3i 3i e4.1 (353if 3i q .. .......##.##..# ##..........###..#..# ###.......## #....## ###....## ..©.####......# #.. #.....#........#3i4  #.....*..##...# ##..@..### #..# ##..### ...# #..# #..# #..# #.. ..## ... 3iX Y.... .....3iH Q.*3i 3io O5.1 (443i 3i 3iI ..##.### ##..........###...# ###.......## #...## ###....## ..©..####......# #.. #.....#...  #........##...#3iJ c##...*.### # ##.@### ...# #..# # #....# ......#####3iR 3iTR e6.1 (533izW 3iE  ..# ###..# ...# ### #. ....## ###  ......####......# #. #.....#........#  #........##...#3i  ##...*.### #..# ##..### ...# #@.# #..# #..# #.. ..## .3iܖ b.#..#####..3i% / #..3iJ Q.*3iQ 3i e7.1 (623i 3iI .# ##### #......## ###....## .....####......# # #.....#......  #........##...##.....### # ##.*### ...# #..# # #..#..# J...# ............#######J   jelly (asleep) *   soul wisp (summoned).  You encounter a jelly..*3i 1, ally target)3iT 3iU 3i $8.1 (73i Soul Splinter3i; #1 3iq _3i 3i 3i? ....## ###  ......####......# # #.....#..#  #........##...# ##.....### #..# ##..### ...# #.*# #..##..# #..# 3i#.J............#....#######..# #..# #... #..#3i?z §  The jelly quivers.3i K.J3iΩ[J3iWe9.1 (103i3iM _Your soul wisp disappears in a puff of smoke!3i3i 38---You hit the jelly. The jelly is poisoned. Your hands burn!  3i GThe acid corrodes you!3i /  --more--3i (very poisoned)The jelly is lightly wounded.3i (32------ 1 =90-2 dagger (venom) {d:6 venom} 09Corr (-4) 3i&3i0* _The jelly hits you. You are splashed with acid. _You take 10 damage, and have 32/42 hp. MASSIVE DAMAGE!!3i= n ....## ###....## . dossy the Sneak ......####......# # Revenant of Kikubaaqudgha ...... #.....#........#  Health: 32/42 ==================------ #........##...#  Magic: 6/73iC> s====================---- ##.....### #..#  AC:  1  Str: 12 ##..### ...#  EV: 10Int: 16 #.§# #..#  SH: 03i{> 4Dex: 9 ##..# #..  XL:  5 Next: 25% Place: Dungeon:4 3i> w#@.##  Noise: =--------  Time: 2490.1 (0.0) #..J..#3i>  a) -2 dagger (venom) {d:6 venom}  .........# Cast: Soul Splinter3i>  .......... Zot (21509) Memories (2) Corr (-4) 3i? h .#######..#  3i=? #..#  J   jelly (very poisoned) #... 3i`? % #..#  3i? _The jelly hits you. You are splashed with acid. _You take 10 damage, and have 32/42 hp. MASSIVE DAMAGE!!3i? Aiming: Soul Splinter (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a jelly (lightly wounded, very poisoned, chance to affect: 55%)3i....## ###....## . dossy the Sneak......####......# # Revenant of Kikubaaqudgha ......#.....#........#Health: 32/42 ==================------#........##...#Magic: 6/7====================----##.....### #..#AC:  1  Str: 12##..### ...#EV: 10Int: 163i?#.§##..#SH: 0Dex: 9##..##..XL:  5 Next: 25% Place: Dungeon:4#@.##Noise: =--------  Time: 2490.1 (0.0)#..*..#a) -2 dagger (venom) {d:6 venom} 3ia.........#Cast: Soul Splinter..........Zot (21509) Memories (2) Corr (-4) .#######..##..#3iJ   jelly (very poisoned)#...#..# 3i@V_The jelly hits you. You are splashed with acid. _You take 10 damage, and have 32/42 hp. MASSIVE DAMAGE!!Aiming: Soul Splinter (safe; 4% risk of failure)  3iGPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a jelly (lightly wounded, very poisoned, chance to affect: 55%)3i=/, weak, ally targ…)*   soul wisp (summoned)  Aiming: Soul Splinter (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight line  Aim: a jelly (lightly wounded, very poisoned, chance to affect: 55%)  A fragment of the jelly's soul is dislodged from its body.  The jelly looks weaker.3i,k    ####......#  #.....#...  #......  ##.....### #..#  ##..### ...#  #.§# #..#  ##..# #..  #@.##  #..*..# .........# ..........3i, .#######..#  #..#  #...  #..# 3i1    ####......#  #.....#...  #......  ##.....### #..#  ##..### ...#  #.§# #..# 3i ##..# #..  #@.##  #..*..# .........# .......... 3i.#######..# #..#  3i#...  #..# 3ic§The jelly looks weaker.  The jelly hits you. You are splashed with acid!  * * * LOW HITPOINT WARNING * * *Your soul wisp touches the jelly.  Your soul wisp is burned by acid!  Your soul wisp returns to where it belongs.3i|.J )3ie20-------1.1 (183i 3ip _The jelly is no longer weakened. _You take 12 damage, and have 20/42 hp. MASSIVE DAMAGE!! You now have 6/7 mp.3i     ####......#  #.....#...  #......3isw  ##.....### #..#  ##..### ...#  #..# #..#  ##..# #..  #@.##  #..J§.#3i^ .........# ..........3i> .#######..#  3id#..#  #...  3i5#..# 3i!kYou barely miss the jelly.The jelly is moderately wounded.3i    ####......#  #.....#...  #......  ##.....### #..#  ##..### ...#  #..# #..#  ##..# #..  #@.##  #..J§.# .........# .......... .#######..# #..#  #... #..# 3iY     3iX####......#  #.....#...  #......  ##.....### #..#  ##..### ...#  #..# #..#  ##..# #.. 3i #@.##  #..J§.#3i&c .........# .......... 3iAk.#######..#  #..#  3i`g#...  #..# 3i~pThe jelly hits you.  * * * LOW HITPOINT WARNING * * *3iLh    ####......#  #.....#...  #......  ##.....### #..#  ##..### ...#  #..# #..#  ##..# #..  #@.##  #..J§.# .........# .......... .#######..# #..#  #... #..#  8/42 --------------You are splashed with acid!  * * * LOW HITPOINT WARNING * * *The acid corrodes you!3im/  --more--3iT 3iU k 27 _3iJ[ 3i^ _You take 12 damage, and have 8/42 hp. MASSIVE DAMAGE!!3i|  Casting: Soul Splinter (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.3iW 2 ....## ###....## . dossy the Sneak ......####......# # Revenant of Kikubaaqudgha ...... 3i #.....#........#  Health: 8/42====-------------------- #........##...#  Magic: 4/7=============----------- ##.....### #..#  AC:  1  Str: 12 ##..### ...#  EV: 10Int: 16 #..# #..#  SH: 0Dex: 9 3i }##..# #..  XL:  5 Next: 25% Place: Dungeon:4 #@.##  Noise: =--------  Time: 2492.1 (0.0) #..J§.# a) -2 dagger (venom) {d:6 venom}  .........# Cast: Soul Splinter ..........3iG  Zot (21507) Memories (2) Corr (-4)  .#######..#  #..#  J   jelly (very poisoned) #...  #..#  _You take 12 damage, and have 8/42 hp. MASSIVE DAMAGE!!Casting: Soul Splinter (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Grave Claw (safe; 8% risk of failure) (3/3 uses available)  3it Press: ? - help, Dir - move targetAim: a jelly (moderately wounded, very poisoned)3iy....## ###....## . dossy the Sneak......####......# # Revenant of Kikubaaqudgha ......#.....#........#Health: 8/42====--------------------#........##...#Magic: 4/7=============-----------##.....### #..#AC:  1  Str: 12##..### ...#EV: 10Int: 16#..##..#SH: 0Dex: 9##..#3izL#..XL:  5 Next: 25% Place: Dungeon:4#@.##Noise: =--------  Time: 2492.1 (0.0)#..*§.#a) -2 dagger (venom) {d:6 venom} .........#Cast: Soul Splinter..........Zot (21507) Memories (2) Corr (-4) .#######..##..#J   jelly (very poisoned)#...3iQ{#..# _You take 12 damage, and have 8/42 hp. MASSIVE DAMAGE!!Casting: Soul Splinter (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Grave Claw (safe; 8% risk of failure) (3/3 uses available)  Press: ? - help, Dir - move targetAim: a jelly (moderately wounded, very poisoned)3iRS.  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Grave Claw (safe; 8% risk of failure) (3/3 uses available)  Press: ? - help, Dir - move target: a jelly (moderately wounded, very poisoned)  You unleash the spiteful dead! The jagged bones skewer the jelly!  You kill the jelly!3iVG*3i..3i=u 9==3.1 (1 3i}_Kikubaaqudgha accepts your kill.Training target 6.0 for Stealth reached!3i/  --more--3i0 48  Your Stealth skill increases to level 6!You need to enable at least one skill for training.3i/  --more--3i$3iFM  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   2.5   2.5  +1   o - Spellcasting   2.0   3.6  -1      3i     b - Maces & Flails   0.0   1.2  -1   p - Conjurations   0.0   1.2  -1  3iߢ c - Axes   0.0   1.2  -1   q - Hexes   0.0   1.4  -2   d - Polearms   0.0   1.2  -1   r - Summonings   0.0   1.2  -1   e - Staves   0.0   1.2  -1   s - Necromancy   4.0   5.0   0   f - Unarmed Combat   0.0   0.8  +1   t - Forgecraft   0.0   1.4  -2   g - Throwing   0.0   1.2  -1   u - Translocations   0.0   1.2  -1T49m       v - Alchemy   0.0   1.2  -1  3i) h - Short Blades   0.0   1.2  -1   w - Fire Magic   0.0   1.4  -2  3iM i - Long Blades   0.0   1.2  -1   x - Ice Magic   0.0   0.8  +1  3ir j - Ranged Weapons   0.0   1.7  -3   y - Air Magic   0.0   1.4  -2       z - Earth Magic   0.0   0.8  +1  3i k - Armour   0.0   1.2  -1       l - Dodging   1.7   2.4  -1   0 - Invocations   0.0   0.8  +1  3iߣj m - Shields   0.0   1.2  -1   1 - Evocations   0.0   1.2  -1   n - Stealth   6.0   4.9  +2      You need to enable at least one skill.[?] Help3i*[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets3iT> s + Necromancy 4.03iBaTargetTarget--  --  --  --  --  3ial--  --  --  --  --  --  3ia$--  --  3ia--  3i"b&--  --  3iEb&--  --  3ihb--  -- 3ib --  3ib--  -- 3ib --  3ib--  -- 3ic& --  -- 3i8cs a-z] set3ifc[-] clear selected targetcost|targets3i) [?25h[?0c3i *0 3iQ [?25l[?1c6.0   The current training targets, if any.  The species aptitude is in white.=] set aall targets3iB 3i=& ....## ###....## . dossy the Sneak......####......# # Revenant of Kikubaaqudgha ......#.....#........#Health: 9/42=====-------------------#........##...#Magic: 4/7=============-----------##.....### #..#AC:  1  Str: 12##..### ...#EV: 10Int: 16#..##..#SH: 0Dex: 9##..##..XL:  5 Next: 48% Place: Dungeon:4#@.##Noise: ==-------  Time: 2493.1 (1.0)#.....#a) -2 dagger (venom) {d:6 venom} .........#Cast: Soul Splinter..........Y' HZot (21506) Memories (2) Corr (-4) .#######..##..##...#..#You unleash the spiteful dead! The jagged bones skewer the jelly!  You kill the jelly! _Kikubaaqudgha accepts your kill.Training target 6.0 for Stealth reached!  Your Stealth skill increases to level 6!You need to enable at least one skill for training.3i) ISoul Splinter3i^- 3i0 p _You now have 4/7 mp.3i3io3i3i3i543iAB33i3i3i-v10/4223i3i3i,B13i3in03iR3iw5====4993i3i3in1=83i3i3i-B73i3i3iMB63i3i3i2=====53i3i3i%B43i3i3iSB33i3i3iB23il3i73in3=13i.3i3i{B03i3i3iYs6===893i3i3i B83i 3is 3i 4==73ih 3iP 3i B63i 3i 3is V===53i 3i  W _You start resting.3i '--3i 1514.1 (21.0)3i  5 --5.1 (22+2 dagger (venom) {d:6 venom} 43iU 3i;!  _You are no longer corroded.You regained 5 hp, and now have 14/42 hp. _You regained 2 mp, and now have 6/7 mp.3iw3i3i3i^3i 5=33iRB23i3i3iB13i3i6=03i3iBW _You start resting.3it7====793iS3iK3iB83i&3iB3iB73iQ3i3ipn7=63i3i3ihW====53i3i3i B43i3i3iB33ie3i[3iy18=23iG3i3inB13i3i3iB03i3i3i g9=693i3iX83iM3i63iB73i3i3i:B63i3ig3iy20=53iQ3i"3ioB43i3i3i$B33i3ii3iB23iR3iX3i1==13id3it3iB03iR3i3iTC593i3i3iXf2=83i3i3i8B73i3i3iB63i3i3iB53iz3ie3i3=433iN3iZ3iB23i#3i,3iB13i3i3i_f4=03i3i@Y493i3ir 3i B83iN 3i& 3ix B73i 3i 3i@ x5=63i 3i3iB53i3i3iB43ic3ip3ig26=33i3i^3iB23i23i3iaB13i3i3i B03iM3i3i5y7=393i3i3iB83i3i3iB73iu3ii3iB63i4 3iB03i>3i @3iV@C193i@3iB3iBB83iB3iC3iADd3=73iD3iE3i&FB63iF3iG3iGB53iH3iI3iIB43ilJ3iK4=33iL3iM3iMB23isN3iO3iOB13iP3iQ3iDRB03iR3iS3i T35==093iT3iU3i+VB83iV3iW3iWB73ipX3iY3iYp6=63ieZ3i[X53iD\3iB]3i]B43i5^3i _3i{_B33i_3ia3iap7=23ib3i(c3icB13ic3id3i1eB03ie3if3i@gD3993ig3ih3i,ip8=83ii3ij3ikB73ik3il3ilB63icm3iUn3io69=3i'o:53io3ip3ifqB43iq3ir3irB33iys3it3itB23iqu3ijv3ivq40=13i}w3iox3ixB03iQy3iRz3izC893i{3i|3i|B83i}3i,~3i~p1=73iD3i93iB63i@3i?3iB53i3i3ifB43i3iΆH _Magic restored.  HP restored.3iE3i16100.0)3i2==613 _3i3iq _Health restored: 42; MP restored: 73i7...# ###...#.....## ###....## ........##### #.#.....#........# #........##...# ##.....### #..# ##..### ...# ..# #..# ##@.# #.. #..# #.....# ...# ..........3i8 .#######..##..##...#..#3iW=3i?r7.1 (1.0)2 _3iC3i~E3i~M# ##...###..#...# ###.......## #...## ###....## .......####....#.#.....#........# ........##.##.....### #..# 3i##..### . #..###..#.. #..## #...........#...###...3i? 3i `813i%3i\3i3i3i 3i3i M ...##.#...# ##..........###..#....# ###.......## #.....## ###....## .......#####.#.....#........# #........##.##.....### #..# 3io ##@.### . #..##..#.. #..###.....#...###..3i 3i= `903iF 3i! 3io ...... .............##..........## ###.......## #......### ###....## .###......# ##.....#..... ...##...#...### ##..### ...# #..## ##..##.. #..## #.....# .........# ...........#######..#3iA3i~=20793i3i3i †). ..... ...##..........##3i6 ###.......## #.......### ###....## #.###......##.....#..... ...##...#...### ##..### ...# #..## ##..##.. #..##3i #.....# ..# ..........3i23i`183i3i3ig  ##. †). ... ...##...## ###.......##........### ###....###.###......##.@...#.....#...##...#...### ##..### ...# #..## ##..##.. #..## #.....# #3im 3iq `273iv 3izx 3i #####. ##. †). ... ......## ###.......##.........### ###....###.###......####.....#.....##...##...#...### ##..### ...# #..## ##..##.. #..## #.....#3iP3i`363iV3i3iZ3i`\ Spells (Memorise)TypeFailure Level  a - Animate DeadNecromancy43% 4  b - Volatile Blastmotes Fire/Translocation 61% (16%) 3  c - Curse of AgonyNecromancy78% 5  d - Summon Horrible Things Summoning100% 8 1 spell level left [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit3i^3iOe3in ........#####. dossy the Sneak....... ...........##. Revenant of Kikubaaqudgha ............. ............†) Health: 42/42 ========================....... .............. Magic: 7/7========================....... .............# AC: 5Str: 12.......## ##..........## EV: 10Int: 16........## ###.......## SH: 0Dex: 9.........### ###....##XL:  5 Next: 48% Place: Dungeon:4#..@...####......#Noise: ---------  Time: 2623.1 (0.0)###.....#........#a) +2 dagger (venom) {d:6 venom} 3io###........##...# Cast: Soul Splinter##.....### #..# Zot (21376) Memories (2) ##..### ...##..##..###..##..#..###.....#You regained 5 hp, and now have 14/42 hp. _You regained 2 mp, and now have 6/7 mp. _You start resting. _Magic restored. _HP restored. _Health restored: 42; MP restored: 73ivP  Okay, then.3i{3i3iQ. _3iq3iu3i|3io3i3i~3i3i3i, ### #....#####... ##... 3iI†.. ... ......# ###.......##.......@..### ###....##3i....##......####......#. ###.....#.....##...##...#...### ##..### ...3i #..# ##..##.3i'F #..##3i03il4.1 (15 _3iO3i&$M## ......### ...###..##..†.. ...## ##...## ###.......##......### ###....#...##......####... ###.....#........# ####........##...#.# 3i3i)e5.1 (243i3i@Y#  ####.B.## ....### .......###....##...†...# ...## ##...## ###.......##......### ###....#.##......####... ###.....#........##. ###........##.B   clockroach (asleep, warded)###.....### #..###..### ... #..3iaj  You encounter a clockroach.3iMp3ivl6.1 (33 _3i\|3i2~3iJ  # ##.#  ####.B## ### ###..##....†.......# ....## ##.....## ###.......##......### ###....#.##......####...# ###.....#........# 3iK.. ###........##.#)##.....### #..###..### .3i%R3iUe7.1 (123iY3iSZ3i ##..#.## ##.#  ####.B## ### #####†.......##.....## ##...## ###.......##......### ###....#.##......####...# ###.....#........#.. ###........##.#)##.....### #..#3i3i*x8Soul Splinter13i13i 3i  #..._..# ##..#.## ##.#  ####.B## ### #####†...##....## ##...## ###.......##......### ###....#.##......####...# ###.....#........#.. ###........##.3iQ 3i{ `903i 3i" 8 _Found a broken altar of Ashenzari.3i) ..##.###   #..._..#.#  ##..#.#...# ##  ####.B## ### ##.#....##..## ##....## ###.......#.......### ###....###....##......####......# ...# ###.....#.....3i3ib30693ie3i3i 3## #..##.###  #..._..#3i ##..#.# ##.# ####.B## ### ####...##..3i## ##...## ###..................### ###....#3i.#....##......####3i3i `183i&3i(3i^ ,#.# ### . #..##.###  #..._..# ##..#.# ##.# ####.B## ### ####...##..## ##...## ###..................### ###....#3ifc 3ie `273iu 3i .  The helpless clockroach fails to defend itself.  You puncture the clockroach!  You kill the clockroach!3iߞ R3i 63Soul Splinter63i0 3ib ` _Kikubaaqudgha accepts your kill.3i M# #.# ### .# #3i ;..##.###  #..._..# ##..#.# ### .###### ### ####3i r..................................3is 3ih `453i 3i` 3i qM## #..# ## .# #..##.###  #..._..#. ##..#.# ### .###### ..### ###3i .......................#.........## ##.3i 3i `543i% 3i 3iȃX## ## #.# #.#..# # #.#..## .# #.#..##.### #..._..#.# ##.#...# # # .###### #...### .####.3i##.†.......3iF3i3`633i3iĖ3i5## ## #.# #.###..# ## #.#..## .# #..#..##.### #.#..@_..#.# #.#.#...# #. ##.........# .####...........## #....### #...#####...##...†).3iб..3iҷ3i`723i3i3ix ;## ## #.# #.## #..# #### #..##..##..# #.#..##.### #.3iy #...@..#.# #.##..#.#...# #.##.........# #..####...........## ##...................### #.....................#####..................##.......†)..3iH 3i& `813i 3ir ` _There is a broken altar of Ashenzari here.3i P  You kneel at the altar of Ashenzari.3i /  --more--3iK3irNAshenzari the Shackled While it seems inconceivable that the divine could be shackled, Ashenzari is just that: bound to the sky for eternity, the unbudging god is all-knowing, all-seeing. Devoted worshippers are allowed to grasp shreds of this knowledge and foresight, but be warned: to Ashenzari, power and blessing and curse are allthe same thing. Favour - Ashenzari is neutral towards you. Granted powers:(Cost)Ashenzari warns you of distant threats and treasures. Ashenzari shows you where magical portals lie. 3iNAshenzari identifies your possessions. Ashenzari reveals the unseen. Ashenzari keeps your mind clear. Ashenzari protects you from the dungeon's malevolent forces. Ashenzari reveals the structure of the nearby dungeon. [!]: Overview|Powers|Wrath [J/Enter]: join religion3i= 3i~D 3i3M   dossy the Sneak  Revenant of Kikubaaqudgha ......  Health: 42/42 ========================####Magic: 7/7========================#.##.## AC: 5Str: 12#..# #####..# EV: 10Int: 16#..##..##... SH: 0Dex: 9#..##.####.. XL:  5 Next: 68% Place: Dungeon:4#...@..#.##.. Noise: ---------  Time: 2638.1 (0.0)##..#.#...##.. a) +2 dagger (venom) {d:6 venom} ##.........##.HN k37m Cast: Soul Splinter.####...........####. Zot (21361) Memories (2) ..................### #......................#####.. .......................##.. ........................†). ........................... The helpless clockroach fails to defend itself.  You puncture the clockroach!  You kill the clockroach! _Kikubaaqudgha accepts your kill. _There is a broken altar of Ashenzari here.  You kneel at the altar of Ashenzari.3i`U 3iZY 3i^ 3i` . _3iq3iwu3iJz3i~3i3iv3iދ3iŐ3iCw## ## #.# #.## #..# #### #..##..##..# #...##..##.### #.#..._@.#.# #.##..#.#...# #.##.........# #..####...........## ##.............### #.....................#####.3i.......................##.............†)..3i3i_l9.1 (10 _3ij3i #### #.#.###..# ####.###..# #.#..##.### #._..#.##...###..#.#@..# #.##.........# .####...........####...................### #.....#####...#....##...†).....####.#3i3i`40.1 (2593iM 3i Y## ## #.# #.## #..# #### ###..## #..##..# .##...## #..##.###.# #...# #..._..#.# #...###..#.#.@.# #....###.# #..####.## ##..### #...#####...#..##.3ilZo.†)...##.##.#3i_3i`e1.1 (383ie3i## ## #.##.## #..# #### ### #..## #..##..# #.# #...## #..##.###.# #...# ..._..#@# #...## ..#.#...# #....## ##...# ..###### ##....†.3i..### #.........#####...#.......##.........†)........3i{2.1 (473i3i  #### .#.##.# #### ### #..## #..##..# #..## #..##.## #... #..._..#.###..#.#...####........ #.....3i.####.....####....†......### #...................................##.............##.##. 3iM3ie3.1 (563i93i1f  #### .#.##.# #### ### #..## #..##..# #..## #..##.## #... #..._..#.###..#.#..3i1.####........ #......####..####....†....3i;2..### #.........#####...#.....3i^2....##...................## ##..........###..#.3i~2D 3i:{4.1 (653i?3iv  #### .#.##.# #### ### #..## #..##..# #..## #..##.## #... #..._..#.###..#.#...##3iXv##.........## #......####..####....†......### #........#####...#...##.............#####..........###..#. .## ##### #..3i{3i{e5.1 (743i3i3#.#.###..# #### ###.###..# #.# #.##.###.#  ._..#.# 3i#...###..#.#...# #....#####.........#..####....### ##....†......3i'.### #.........#####...#3iHB...##......3ihX†)....##3iQ##.##.#.########..#.#3i3...## ###3i## #...#.# ###....## ..©#3i3{6.1 (833i3i # ##  #.# ##  #### ### ###..# #.####.###.# #... #..._..#.# #...##  ##..#.#...# 3i;##..## #.... .####3i/### ##....† ...### #... #####...# ## †) ......... ..##.3iv..##.##. ..#####.3i..###..#.  ###.......## #...3i3ie7.1 (923i3iX # ##  #.# ##  #### ### #.##..# #.##.##.###.# #...3iX #..._..#.# # ##..#.#...# ##.## #.... .####3iY### ## ...### #... 3i;Yu#####...# ## 3iYYH†) ..3izY..... ..##...##.## 3iY8###...###..#3i&a8.1 (10.0)13i9f3ij$ # ##  #.# ##  #### ### ##..# #.###..##.###.# #... #..._..#.# # ##..#.#@..# ##.## # .####3i֟### ## ...### #... #####...# ## †) ....... 3i8..##...##3io3if9.1 (1103i3iE # ##  #.# ##  #### ### ##..##..# #.###.###.# #... #..._@.#.# # ##..#.#...# ##.........## # .####...........### ## .......### #... .##### .## .†) ......3i C50.1 (123iM;493i3iy& * ## ## #.# #.## #..# #### ### #.. #..##..# #.# #... #..##.###.# # #...@..#.# # ##..#.#...# #3i&  ##.........## # .####...........### ## 3i& /............### # ....................#####3i'  .......................## .....3i@' N.......†) 3i- 3i. f1.1 (1383i3 3in   ## ## #.# #.## #..# #### ### #.. #..##..# #.# # #..##.###.# #3i|n  #..@_..#.# # ##..#.#...# # ##.........## # .####...........### ##3in  ..................### # ....................##### .................##3in k .....3io r.†)  There is a broken altar of Ashenzari here.3i~ 2.1 (147 _3i n ## ## #.# #. #..# #### ### # #..##..# #.# # #..##.###.# # #.@._..#.# # ##..#.#...# #3i]  ##.........##  .####...........###  ..................### # ..............##### ........## ...† 3i |3.1 (1563i: 3i B # # #.#  #### ### ##..# #.###.###.#  ##..._..#.#  ##..#.#... ##..##  .####.### ........###  .....## ....# 3i 3io f4.1 (1653i 3iTA  ##  #.# # #..###### ###  #..##..# #.#  #@.##.###.# ##..._..#.# ##..#.#...# ##.........## .####...........### ..................### ..............3iA } ......... 3iF B5.1 (173iG :43iI 3i M# # ##..###### ###.@##..# ##..##.###.##..._..# ##..#.#...# ##.........##...........3i 3i f6.1 (1833iA 3i  ##  #.##  #..###### ### #@.##..# #.# ##..##.###.# ##..._..#.# ##..#.#...# ##.........## .####...........### ............### ........ 3i |7.1 (1923i 3i M# ## #.@###### ####..##..# ##..##.###.#..._..###..#.#...#..............3i& |8.1 (2013i 3iJ    ###   #.##   #@.###### ###   ##..##..# #.#   ##..##.###.#   ##..._..#.#   ##..#.#...#   ##.........##   .####...........###   ...........###   .3iO 3iO f9.1 (2103iR 3iݐ  ### #. #..###### ### ##@.##..# #.#  ###.#  ##..._..#.#  ##..#.#...#  ##.........# .####.....### ...........### ...... ..3i ~60.1 (22393i 3i 1 #####.##..###### #####..##..# #.# ###.# ..._..#.# ##..#.#...# ##.........#.####...........###..........###........###.......3i 3ir f1.1 (2383i 3i   ######.#.#..###### #####..##..# #.# ##.###.# ._..#.# ##..#.#...# ##.........#.####...........###................###............####...................3i3! |2.1 (2473i+& 3i^ |  #####.##.#..###### ### ###..##..# #. ##..##.###  ##..._..#..#.#..##.........##.####...........###.........###.............................##............ 3if 3i}f f3.1 (2563ik 3i  #### #.##  #..###### ###  ##..##..# #.#  ##..##.###.#  ##..._..#.# ##..#.#...#.......##.##....### .........### ........###.......## ###3i |4.1 (2653ig 3i > ### #.##  #..###### ###  ##..##..# #.# ##..##.###.# ##..._..#.# ##..#.#...#.......##.##....###...........###..........##.....##### ..## ###5.1 (2743i 3i). N   #.##   #..###### ###   ##..##..# #.#   ##..##.###.#   ##..._..#.#   ##..#.#...#  ........##  ....##3i. ....###  ............###  ......#  ..    ##  ###  3i. v..## ###   3i. P..### ###3i5 |6.1 (2833iZ; 3is    #.##   #..###### ###   ##..##..# #.#   ##..##.###.#  3iOt  ##..._..#.#  . ##..#.#...#  .. ##.........##  .####....###  .....  .     .##  #.#####  .## ###   .### ###3iWz B7.1 (293iz :23i- 3iڶ   #.##  #..###### ### . ##..##..# #.# .. ##..##.###.# ... ##..._..#.# ... ##..#.#...# .. ##.........## 3i- .####....### .....    3iN _# #.##3il P #.#####3i f  .## ### 3i n .### ###3i 3iL f8.1 (3013i 3i =  #.##  ... #..###### ### ..# ##..##..# #.# ... ##..##.###.# .. ##..._..#.# .. ##..#.#...# .# ##.........## 3iW .####.... .....  O   #3iw q #  #.##3i O   ogre (asleep)  ##3i .#####....  .## ###..  3i R.### ###3ih  You encounter an ogre. It is wielding a +0 giant club.3ib3im9.1 (310 _3i#3i(3i~ #.##  ... #..###### ###  ...# ##..##..# #.#  ..... ##..##.###.#  ..... ##..._..#.#  ...... ##..#.#...#  ......# ##.........##  .####...# ......# O. . #. ##. #.##. ##.#####.....  .## ###...  .### ###. 3im70.1 (1.0)293i3i3i}O  #.##dossy the Sneak   ...#..###### ###Revenant of Kikubaaqudgha ......   ...# ##..##..# #.#Health: 42/42 ========================   ..... ##..##.###.#Magic: 7/7========================   .....##..._..#.#AC: 5Str: 12   ...... ##..#.#...#EV: 10Int: 16 3iP   ......# ##.........##SH: 0Dex: 9   .......####...........### XL:  5 Next: 68% Place: Dungeon:4   ........@...............# Noise: ---------  Time: 2670.1 (0.0)   O........................ a) +2 dagger (venom) {d:6 venom}   ......................... Cast: Soul Splinter   #........................ Zot (21329) Memories (2)   ##.......................  #..............##.......   ##............#####.....3iQ    ..............## ###...   ...........### ###.  _There is a broken altar of Ashenzari here. _You kneel at the altar of Ashenzari. _There is a broken altar of Ashenzari here. _You encounter an ogre. It is wielding a +0 giant club.Press: ? - help, v - describe, . - travelThe floor.3iq-.@3i~N-..3i -..3i ?..3ie -..3i-..3i?..3iE-..3i-..3im7..3i0 } O. _You kneel at the altar of Ashenzari. _There is a broken altar of Ashenzari here. _You encounter an ogre. It is wielding a +0 giant club.Press: ? - help, . - travelYou can't see that place.  [the floor.]3iU9x...............................................3i9T.....................................3i9..3iR9 #.##dossy the Sneak   ...#..###### ###Revenant of Kikubaaqudgha ......   ...# ##..##..# #.#Health: 42/42 ========================   ..... ##..##.###.#Magic: 7/7========================   .....3i8##..._..#.#AC: 5Str: 12   ...... ##..#.#...#EV: 10Int: 16   ......# ##.........##SH: 03iɡADex: 9   .......####...........### XL:  5 Next: 68% Place: Dungeon:4 3i   ........@...............# Noise: ---------  Time: 2670.1 (0.0) 3in  O........................ a) +2 dagger (venom) {d:6 venom}   ......................... Cast: Soul Splinter   #........................ Zot (21329) Memories (2) 3i@  ##.......................  #..............##.......3ia   ##............#####.....3i~   ..............## ###...3i   ...........### ###.  _There is a broken altar of Ashenzari here. _You encounter an ogre. It is wielding a +0 giant club.Press: ? - help, . - travelYou can't see that place.  [the floor.]  3iPlaced new exclusion.3i3i3i. _3i  #.##  ... #..###### ###  ...# ##..##..# #.#  ..... ##..##.###.# 3iҾ  ..... ##..._..#.#  ...... ##..#.#...#  ......# ##..## 3i .####.###  ..#3i8 i O.. .3i[ \. #..3i ##....... #.......##.3i ~ ##......#####.3i̿  .......## ###.3i  ...### ###.3i} 3i l1.1 (18 _3ih 3i i #.##  ... #..###### ###  ...# ##..##..# #.#  ..... ##..##.###.#  ..... ##..._..#.#  ...... ##..#.#...# 3i@  ......# ##.##  .####.###  ..#   O..#  3i  .. #.. ##....... #.......##.   ##......#####.  3i  .......## ###.   ...### ###.3i? 3i 3i `273i0 3i$ 3io^ #.##  ... #..###### ###  ...# ##..##..# #.#  ..... ##..##.###.#  3i..... ##..._..#.#  ...... ##..#.#...#  ......# ##.##  .3ik####.###  .3i"i.###  O.3i>L.# 3il3.. 3i9#..3iD ##....... 3if#.......##. 3iX##......#####.3i#Q .......3i@s## ###. ...3iE### ###.3io$3i=+`363i03i23i?#.## #... #..###### ### ...# ##..##..# #.# ..... ##..##.###.# 3ix..... ##..._..#.# ...... ##..#.#...# ......# ##.## .####.### ..3iw### O..#3iI..#.3iX.##.......3i7#.......3i6a##.##......3iT#####........## ###.3ish...### ###....#3i3i`453i3i3ix#.## #.... #..###### ### #...# ##..##..# #.# #3i'};..... ##..##.###.# ..... ##..._..#.# ...... ##..#.#...# ......# ##.## .####.### ..### O..#..##..##.......#.......##.##......#####........## ###.#...### ###....#3i3iG`543i3i3ir#.## #.#... #..###### ### #.3i...# ##..##..# #.# #...... ##..##.###.# #3iʬ..... ##..._..#.# #3i...... ##..#.#...# 3i#3i^......# ##.3i2o## .####.3iI### #..### #3i`BO..#3iqA..#3i0#..3i†##.......#.......3iǭ##.##......#####.#.......3i## ###.##...### ###....##3i53i`633i3iԿ3i[ #.## #.#... #..###### ### #....# ##..##..# #.# #...... ##..##.###.# #...... ##..._..#.# #....... ##..#.#...# #.......# ##.## #.####.### #..### #.O..#####...##.#..†)##.......#.......##.###......#####.#3i[ [16;4H........## ###. 3i3c 3ig `723ik 3il 3i 9#.## #.## ... #..###### ### #..# ...# ##..##..# #.# #. ..... ##..##.###.# #. ..... ##..._..#.# #. ...... ##..#.#...# #. ......# ##.## #. 3i .####.### ##. ..### #. 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##.....#####3iW ##..### ...#3iS #..# #3is##..#3i3iL #..#3i!..#3if 3i ....3i0#.....# 3i ?.... 3i....3i  3iJ ....3i.3i3i3i3i$5.1 (53i$43iN3i<3ir]3i^^5÷).3i^ ...3i^ ##.3i _...##.##.#3iH_b#####..........###..#.#ßP#~3i_## ###.......## #...#..#..~3i `### ###....## ..©# 3i`......####......# #..# 3iaz###.....#........## 3i8a###.3iaX##.@.# 3iTba##.....#####..# 3ibw##..### #...# 3ibv#..# ##..# 3ic+##..# 3iKcN#..#3ic+#..## 3ic.....3ic0#.....# 3i7d/?....3ijd*# 3id.3id....3id 3im3in3i1n$6.1 (63iVn$33iun3iu3i3i..3i ##3i...##.##.#########3i& #####3itE....###..#.#ßP#~~~~~3i) ###3i5.## #...#..#..3i# ###....## ..©# 3i.####......# #..# 3i#3i5m........## 3i[m ###........##...# 3iz 3id#####.@# 3i÷O### #.3iu..# ##..# 3i.##..# 3i(#3iH!#..## 3ij....3i$#.....# 3i? 3iȸ1.......# 3i.....3i 3i" 3i@. 3i^######..#3iz3iѾ3i3iF$7.1 (73i$23i3i3i3i$ 3i.##3id##.##.#########3i #####3iE....###..#.#ßP#~~~~~3i .## ###.......## #...#..#..3i.### ###....## ..©# 3i..####......# #.. 3it##.....#........## 3i<K ###........##...  3itV ##.....#####..##3i ##..### #.@.#3iS #..# ##3i#3iRM ##..#3i..#3i! ....3i.3i! ..3iO  .3i @.>.....3i #..#3i 3i3iI3iF3i$8.1 (83i&$13iU3i3i"3i#3iI#3i#R_You encounter an ogre. It is wielding a +0 giant club.3i#4Press: ? - help, . - travel3i#6You can't see that place.  3i($[the floor.] 3iV$-_Found a stone staircase leading down.3i ########..#.#ßP#~~~~~.## ###.......## #...#..#...### ###....## ..©# ..####......# #.. ##.....#........##  ###........##...  ##.....#####..## ##..### #... #..# ### ##..#..# .....  #.....# ?.............#...3iF3i e9.1 (103i3i3i\ ##### #...#..#..# ###....## ..©# .####......# #..# #........## #........##...#  #####..#### #...# ..# ##..###..# #..## ........ #.....# #?....... ......# #.. #. #####..##.>  #..# #...#... ..#3i3i3(7003iO<2993i3i 3iU .### ###....## ..©# ..####......# #.. #.....#........## 3iV##........##...  ##.....#####..## ##..### #... #..# ##..## .# ##..##!.....#3i(V #@....... #.....# ? .3iKVW...........3i`]3ia`183iNg3ii3ir 3 3is ..####......# #.. #.....#........## 3iKs ##........##...  ##.....#####..## ##..### #...3i{s #3is  #..# ##..## #..#3is  ##..##!....#3is  #..... #.....# .3i t .. #####..#>.........3iz 3i `273i 3iȊ 3iI e3.1 (263i 3iC : _i - 4 scrolls of identify (gained 2)3iv####......# #..# ~ .....#........## ~.##...#  ##.....#####..## ##..### #...# ##..# ##..## #.##..# ##..##!.#..## 3i7$#. .....# #.# #. #...# 3ia#.>.#..# #.#... 3iC.#..# ...3i3ie4.1 (153i73i3ip{####......# #..# ~#3ip!#........## ~# #.##...# # ##.....#####..## 3iq9.##..### #...# ##..# ##..## ##.  3i>q##..# ##..##!.  #..## #.3i^q# #.# #. 3iq#...# #.>.#..# #.3iqn#... .#..# ....3i8v3i z`543i}3iC3ik |### ## ..©# ~+.####......# #..#~#$ ...#........## 3i ~#P ........##...# ## #.....#####..## .. 3iƀ ~##..### #...# ####3i ..# ##..## ## 3i ##..# ##..##! #..##.3i- w# #.# 3iL S#. .... 3ij U#... ##..# 3i #.>#..# #3i C#... #..#3iā *.............3i} 3i `633i 3i 3i`  ###...#...#..#..~~~~~#$ ## ## ..©# ~+.©####......# #..#~#$.#........## ~#Pß .......##...# ### .....#####..## ... #..### #...# ####..# ##..##### ##..####.# #.# 3i #. ... #... #..# #.> #..# # #...  #..#3iJ 3i `723i$ 3i; 3i e8.1 (213i 3i X _q - a fuming blue potion3i03i3Read which item? Scrolls  t - 4 scrolls of teleportation3ia4i - 4 scrolls of identify  N - 2 scrolls of noise  c - 2 scrolls labelled SAUHOO VOQYU  e - a scroll labelled JORU ENWYKE [!] read|quaff[?] describe selected3i3i3i ###.......## #...#..#..~~~~~#$. dossy the Sneak ## ###....## ..©#~+.© Revenant of Kikubaaqudgha ...... .####......# #..#~#$. Health: 42/42 ======================== ..#........##3i;~#Pß Magic: 7/7======================== .......##...#### AC: 5Str: 12 .....#####..##3i M... EV: 10Int: 16 #..### #...# ####.SH: 0Dex: 9 3i,B#..# ##..#####......XL:  5 Next: 68% Place: Dungeon:4 #..###..##@.......3iLNoise: ---------  Time: 2708.1 (0.0) ..###............a) +2 dagger (venom) {d:6 venom} 3in..##............Cast: Soul Splinter ..##............3i Zot (21291) Memories (2) ...#............ #..##.>.......... 3i#..##............ #................  #..# .............You can't see that place.  3i[the floor.] _Placed new exclusion. _Found a stone staircase leading down. _i - 4 scrolls of identify (gained 2) 3iC_q - a fuming blue potion3iZ3i1Identify which item? (\ to view known items) Scrolls (select first with ?) 3iX  c - 2 scrolls labelled SAUHOO VOQYU  e - a scroll labelled JORU ENWYKE Potions (select first with !)  d - a fuming brown potion 3i) f - a fizzy ruby potion  j - 2 bubbling clear potions  k - a black potion  l - a green potion  n - a bubbling white potion  p - a puce potion  q - a fuming blue potion[?] describe selected3i} 3ia9 ###.......## #...#..#..~~~~~#$. dossy the Sneak ## ###....## ..©#~+.© Revenant of Kikubaaqudgha ...... .####......# #..#3is~#$. Health: 42/42 ======================== ..#........##~#Pß Magic: 7/7======================== .......##...#3i### AC: 5Str: 12 .....#####..##3i... EV: 10Int: 16 #..### #...# ####.3iSH: 0Dex: 9 #..# ##..#####......3i4XL:  5 Next: 68% Place: Dungeon:4 #..#3iT?##..##@.......3irNoise: ---------  Time: 2708.1 (0.0) ..###............3ia) +2 dagger (venom) {d:6 venom} ..##............3irCast: Soul Splinter ..##............3ibZot (21291) Memories (2) ...3iF#............ #..#3i#.>.......... #..##............ 3i3=#................  3iS#..# .............You can't see that place.  [the floor.] 3iqH_Placed new exclusion. _Found a stone staircase leading down. 3in_i - 4 scrolls of identify (gained 2) _q - a fuming blue potion3i ]  As you read the scroll of identify, it crumbles to dust.3i$e9.1 (103i)3i+ 3i+K_c -> V - 2 scrolls of vulnerability3iC 3i =Read which item? Scrolls  t - 4 scrolls of teleportationi - 3 scrolls of identify  N - 2 scrolls of noise  V - 2 scrolls of vulnerability  e - a scroll labelled JORU ENWYKE [!] read|quaff[?] describe selected3i_S3iY3ig` ###.......## #...#..#..~~~~~#$. dossy the Sneak ## ###....## ..©#~+.© Revenant of Kikubaaqudgha ...... .####......# #..#~#$. Health: 42/42 ======================== ..#........##3i`;~#Pß Magic: 7/7======================== .......##...#### AC: 5Str: 12 .....#####..##3i`... EV: 10Int: 16 #..### #...# ####.3i`SH: 0Dex: 9 #..# ##..#####......3iaXL:  5 Next: 68% Place: Dungeon:4 #..#3i1a##..##@.......Noise: ---------  Time: 2709.1 (0.0) 3iOaH..###............3imaa) +2 dagger (venom) {d:6 venom} ..##............3iaCast: Soul Splinter ..##............Zot (21290) Memories (2) 3ia[...#............ #..#3iax#.>.......... #..#3iaF#............ #...3ibp.............  #..# ............. 3i'b^_Placed new exclusion. _Found a stone staircase leading down. 3iCb__i - 4 scrolls of identify (gained 2) _q - a fuming blue potion3i]bAs you read the scroll of identify, it crumbles to dust. _c -> V - 2 scrolls of vulnerability3iwb3ie3ihlIdentify which item? (\ to view known items) Scrolls (select first with ?)  e - a scroll labelled JORU ENWYKE Potions (select first with !) 3i+i d - a fuming brown potion  f - a fizzy ruby potion  j - 2 bubbling clear potions  k - a black potion  l - a green potion  n - a bubbling white potion  p - a puce potion  q - a fuming blue potion3iVi][?] describe selected3i\ 3is 3ig " ###.......## #...#..#..~~~~~#$. dossy the Sneak ## ###....## ..©#~+.© Revenant of Kikubaaqudgha ...... .####......# #..#~#$. Health: 42/42 ======================== ..#........##~#Pß Magic: 7/7======================== .......##...#### AC: 5Str: 12 3i l.....#####..##... EV: 10Int: 16 #..### #...# ####.SH: 0Dex: 9 3i #..# ##..#####......XL:  5 Next: 68% Place: Dungeon:4 3i R#..###..##@.......3i Noise: ---------  Time: 2709.1 (0.0) ..##3i6 #............a) +2 dagger (venom) {d:6 venom} ..#3iU r#............Cast: Soul Splinter ..#3iw #............Zot (21290) Memories (2) ...3i F#............ #..#3i x#.>.......... #..#3i p#............ #................  3i #..# ............. _Placed new exclusion. _Found a stone staircase leading down. 3i* __i - 4 scrolls of identify (gained 2) _q - a fuming blue potion3iM As you read the scroll of identify, it crumbles to dust. _c -> V - 2 scrolls of vulnerability3i ]  As you read the scroll of identify, it crumbles to dust.3iK g10.1 (1893i3i^ 3i(_j -> b - 2 potions of brilliance3iPY 3iE\ *Read which item? Scrolls  t - 4 scrolls of teleportationi - 2 scrolls of identify  N - 2 scrolls of noise  V - 2 scrolls of vulnerability 3i\  e - a scroll labelled JORU ENWYKE [!] read|quaff[?] describe selected3i 3i 3i  ###.......## #...#..#..~~~~~#$. dossy the Sneak ## ###....## ..©#~+.© Revenant of Kikubaaqudgha ...... .####......# #..#~#$. Health: 42/42 ======================== ..#........##~#Pß Magic: 7/7======================== .......##...#### AC: 5Str: 12 .....#####..##... EV: 10Int: 16 #..### #...# ####.SH: 0Dex: 9 #..# ##..#####......XL:  5 Next: 68% Place: Dungeon:4 #..###..##@.......Noise: ---------  Time: 2710.1 (0.0) ..###............a) +2 dagger (venom) {d:6 venom} ..# H#............Cast: Soul Splinter ..##............Zot (21289) Memories (2) ...#............ #..##.>.......... #..##............ #................  #..# ............. _i - 4 scrolls of identify (gained 2) _q - a fuming blue potionAs you read the scroll of identify, it crumbles to dust. _c -> V - 2 scrolls of vulnerabilityAs you read the scroll of identify, it crumbles to dust. _j -> b - 2 potions of brillianceIdentify which item? (\ to view known items) Scrolls (select first with ?)  e - a scroll labelled JORU ENWYKE Potions (select first with !)  d - a fuming brown potion  f - a fizzy ruby potion  k - a black potion  l - a green potion  n - a bubbling white potion  p - a puce potion  q - a fuming blue potion[?] describe selected3i 3i3i ###.......## #...#..#..~~~~~#$. dossy the Sneak 3i]## ###....## ..©#~+.© Revenant of Kikubaaqudgha ...... .####......# #..#3iߓ~#$. Health: 42/42 ======================== ..#........##~#Pß Magic: 7/73i======================== .......##...#### AC: 53i(Str: 12 .....#####..##... EV: 10Int: 16 3iF#..### #...# ####.SH: 0Dex: 9 3ij#..# ##..#####......XL:  5 Next: 68% Place: Dungeon:4 #..#3i##..##@.......Noise: ---------  Time: 2710.1 (0.0) ..##3iŔ#............a) +2 dagger (venom) {d:6 venom} ..##............3irCast: Soul Splinter ..##............3ibZot (21289) Memories (2) ...3it#............ #..##.>.......... #..##............ #................  #..# ............. _i - 4 scrolls of identify (gained 2) 3i_q - a fuming blue potionAs you read the scroll of identify, it crumbles to dust. _c -> V - 2 scrolls of vulnerabilityAs you read the scroll of identify, it crumbles to dust. 3iЕ!_j -> b - 2 potions of brilliance3i-]  As you read the scroll of identify, it crumbles to dust.3ie1.1 (183i3i2 _e -> x - a scroll of amnesia3i93isRead which item? Scrolls 3i t - 4 scrolls of teleportationi - a scroll of identify  x - a scroll of amnesia  N - 2 scrolls of noise 3i V - 2 scrolls of vulnerability [!] read|quaff3i%G[?] describe selected3if3ir ###.......## #...#..#..~~~~~#$. dossy the Sneak ## ###....## ..©#~+.© Revenant of Kikubaaqudgha ...... .####......# #..#~#$. Health: 42/42 ======================== ..#........##~#Pß Magic: 7/7======================== .......##...#### AC: 5Str: 12 .....#####..##... EV: 10Int: 16 #..### #...# ####.SH: 0Dex: 9 #..# ##..#####......XL:  5 Next: 68% Place: Dungeon:4 #..###..##@.......Noise: ---------  Time: 2711.1 (0.0) ..###............a) +2 dagger (venom) {d:6 venom} ..#T1;12H#............Cast: Soul Splinter ..##............Zot (21288) Memories (2) ...#............ #..##.>.......... #..##............ #................  #..# .............As you read the scroll of identify, it crumbles to dust. _c -> V - 2 scrolls of vulnerabilityAs you read the scroll of identify, it crumbles to dust. _j -> b - 2 potions of brilliance  As you read the scroll of identify, it crumbles to dust. _e -> x - a scroll of amnesiaIdentify which item? (\ to view known items) Potions (select first with !)  d - a fuming brown potion  f - a fizzy ruby potion  k - a black potion  l - a green potion  n - a bubbling white potion  p - a puce potion  q - a fuming blue potion[?] describe selected3i63i<3iC ###.......## #...#..#..~~~~~#$. dossy the Sneak ## ###....## ..©#~+.© Revenant of Kikubaaqudgha ...... .####......# #..#~#$. Health: 42/42 ======================== ..#........##3iC~#Pß Magic: 7/7======================== .......##...#### AC: 5Str: 12 .....#####..##... 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Strong-willed foes can resist the necromantic visions of pain and suffering, and mindless creatures are unaffected. Level: 4Schools: Hexes/NecromancyFail: 71% Power: 4% Range: 7 Noise: A bit loud Miscasting this spell causes magic contamination and also either slows you or deals up to 29 draining damage. Kikubaaqudgha supports the use of this spell. This spell would have no effect right now because you can't see any hostile targets that would be affected.3i` Spells (Describe)TypeFailure Level  a - Animate DeadNecromancy36% 4  b - Volatile Blastmotes Fire/Translocation 61% (16%) 3  c - AnguishHexes/Necromancy 71% 4  d - Curse of AgonyNecromancy73% 5 3i e - Eringya's Surprising Crocodile Summoning95% 4  f - Summon Horrible Things Summoning100% 8 1 spell level left [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit3i 3i 3i\......... dossy the Sneak?......... ... ........ Revenant of Kikubaaqudgha ............... ...... ....... Health: 42/42 ========================......... ....... ...... Magic: 7/7========================.........#........ ..... AC: 5Str: 12........##......... ..3i-EV: 10Int: 16........#..............# SH: 0Dex: 9.......................# XL:  5 Next: 75% Place: Dungeon:4.......@................ Noise: ---------  Time: 2933.1 (0.0)...............## ..... a) +2 dagger (venom) {d:6 venom} ................# ##... Cast: Soul Splinter................####.... Zot (21066) Memories (2) 3iY.................#.................................#######...........##....3i##.....###..#####...## ##.#3iYou puncture the adder!  You kill the adder! _Kikubaaqudgha accepts your kill. 3i_Found an escape hatch in the floor.  You pick up a parchment of Anguish and begin reading... _You add the spell Anguish to your library.3i  ##...## ##.#Okay, then.3i&3ik,3i.. _3i\2 / ..#.. ?....................#......##. .. #.......# ........# ##.###......#..... 3i 3 @..................... .#######...........## .....###..## 3i= 3i>J l4.1 (15 _3iP 3i^R 3iJnM .##. .#.. ?..............#.....##...3iJ  #.........# ...................# ##..####.. 3iK8.#.#####......3ib3i~i`543i v3i(x3i+  .. .##. .#.. ?........#3i, .## g#.........# ..# ## g   hobgoblin (asleep)###.#...........3i4 3i< `633iuD 3iF Z _You encounter a hobgoblin.3i  . .. .##. .#.. ?.....#..## g#......# ..# #####3i 3i' `723i- 3i/ 3iR+............... . ##. .#.. ?...... ... .. #.. #.g......##..# .###..#. .3iZ3i^x8Soul Splinter13i e3if3ib3 . ###. .#.. ?...... ... .. #.#.g.#...## #..##.####.. #. ....#######3iT; 3i< `903iLC 3iD 3i)  .  .#.##.  .#..  .?.  .  .  .#  .##  .g3i&-.#   #  #.##  #.#   #.   ##3iPU.   #  3ivH ....#3ia3ib40593iݬ3iI3iUJ  .  .#.##.  .#..  .?.  .   .#  .##  .g.#  # # 3i #.   ##.   #.   ##  #  ....#3i3i `183iv3i3i,/  .  .#.##.  #.#..  #.?.   .# .## .g.# .#  ##  #.  ##  # 3i ##  #  ....#3i/3i`273i3i3i+P .  The helpless hobgoblin fails to defend itself.  You impale the hobgoblin!!  You kill the hobgoblin!3iUR3ic63Soul Splinter63ij3ik` _Kikubaaqudgha accepts your kill.3iE RM #. ...##.#.. #?..#.#.#.#  #.....................#..........3i~K 3iQ `453iX 3iiZ 3i^oM# ###. ...##.#.. #?..#.#.#.  ##.....................##..........3i3i`543i]3i_    . .#  . ..##. . ...###. . #..#..  #?3in  . .. .. .# ...# .#.. ##. #..# ##. #..3i3i`633i-3i3i  .    .   .# # .   ..##. .   ...###. .  3ijq #..#.. ..   #?  .  ..   .3i.   .#   ...#  3iλ .#.. ##.3iY.   #..3iD##   ##.3i1#3i3i`723i3iu3iHqM#   ## # ###. ...##.#.. .# . ..  .................##.......#..............3ix3i`813i3iv3i^e9.1 (203i3i\c _c - a scroll labelled ZOUMUO ADIHOL3iT3i33i,3i&3i'3i#-3iyVM .#   ## # ###. ...##3i@z#.. .#. . .  ..................#.......#..............3i}50.1 (1493i|3iM.# .#   ## # ###. ...###.. .#. .  .........................................3i{1.1 (283i3ibXM.#.# .#   ## # ###. ...###.. .#. .  .........................3i7...............3i3iGe2.1 (373i3i\M#######... .#.# .#   ## # ###. ...###.. .  #....................... ................3i]3iKe3i fe3.1 (463il3ibM# .... ########... ...#..#3i,?..#   ## # ###. ...##  3i.#..................#.. .................3i{4.1 (553i^3i?M#.<.### # .... .########... ...#...##..#   ## # ###.  ...#...............##. ..3i8,...............3i8<3ie5.1 (643i\ 3i9 _Found a stone staircase leading up.3ig 3i 3iܸ 3iԿ 3i 3i G......3i 3i 3i     .##  3i> <.####  .......  ########.......  .##...  3i2...#....  ..  3i\ ##.   #.....3i{h   ##3i   .# ##3i.   ..##.. 3i  ...#.##.   #..3i[#..   #.  3i/$  3i 3i !e6.1 (133i*&3i^#       .##   <.####  ....... ########....... .##... ....3i3_#.... #.. ##.  #.....   ##   .# ##.  ..##..   ...#3if_.##.   #..#..   #3ie3i fe7.1 (223ij3i    .##  # <.####  #. .......  #..#.  #.##... .#....  #.@..  ###...  #....3il..  ##..  .# ##........  ..##....  ...#....##.3i  #.......#..  #3i{8.1 (313i3i     .##  # <.####  #.3i?< .......  #..#.  .#.##... .#....  #@...  ###...  #.....  ##....  .# ##......  ..##........3i  ...#.........##.  #..................#..  #3is3ie9.1 (403i+3iM#..#  .## # <.####  .. #..########....##.......@......#..#####....###... #.... ##..................3iv3ig60.1 (5393i 3iLB1  #..    .##  # <.####  #. .......  #..#.  ..#.##...  #3iBi.......#....  #..#####....  ###...  #.....  ##........  .# ##......  ..##........3iC  ...#.........##  #.#3i J{1.1 (683iO3iј  #.      .##   # <.####  #. .......  #..########.......  ..#...@..##...3i   #..............#....  #..#####...  #.##.  #..........  ##   .# ##.  ..##..  ...#.#3i3ie2.1 (773i3i  #  #r. #  #.∩  #..  #.. .##  #.. <.####  #.. .  #..3id#.  ..#..@..##...  #..............#....  #..#####....  #. ###..3i.  #. #....3i;.  #3i1 ##....3ir   quokka (asleep)  .# ##.....3i%]  ..##3iA~  ...#.3ijf  You encounter a quokka.3i3iCe3.1 (863i:3i^3 _Found Ciycit's Armour Shoppe.3iP  #  #..#  #r.#  #.∩#  #..# 3iQ  #..# .##   #..# <.####  #..# .  #.@########.......3iQ4  ..#......##...  #..............#....  #..#####...3iQ.  #.. ###...3i R  #... #.  ##. ##3i3R  ## .# ##3iTRH  ..##3i^3ih{4.1 (153in3iR.######..#r.∩ .## <.####   #..########......#............###..............##..#####.... ####..#... ##.. #### .# ##5Soul Splinter43i3i .........######..#r.3i ∩ .## <.####   #..########....3i ?..#....#.......##..#####.. #####. ##.. ##3it !3is 3i~ `633i! 3im'    .#### .......  .....#####  #...   #..#  #r.#  #.∩#  #..#   #@.# .##   #..# <.####  #..# .  #..########.......  ..#....##...  #......#....  #..#####..  #.. ###.  #... #.3i'3iU/3i/`723iy;3i=3i ## ####............######..r.∩ .## <.####   #..########......#....#.....######.. ####813i3iGA #  ## #####............######..r.∩ .## <.####   #..########......##.....######..903i=H3iIK3iw  .  The helpless quokka fails to defend itself.  You puncture the quokka!  You kill the quokka!3i\ %73iU i70Soul Splinter293iW v _Kikubaaqudgha accepts your kill.4i 4iG  Spells (Memorise)TypeFailure Level  a - Animate DeadNecromancy36% 4 4i  b - Volatile Blastmotes Fire/Translocation 61% (16%) 3  c - AnguishHexes/Necromancy 71% 4  d - Curse of AgonyNecromancy73% 5  e - Eringya's Surprising Crocodile Summoning95% 4  f - Summon Horrible Things Summoning4i U100% 8 1 spell level left 4i ][Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit4iuw 4i} 4ig  # dossy the Sneak #... Revenant of Kikubaaqudgha ......  #....... Health: 42/42 ========================  .##### ....... Magic: 7/7========================  ......###### AC: 5Str: 12  #...EV: 10Int: 16  #..#SH: 0Dex: 9  #..#XL:  5 Next: 77% Place: Dungeon:4  #@∩#Noise: ---------  Time: 2970.1 (0.0)  #..#a) +2 dagger (venom) {d:6 venom}   #..#.##Cast: Soul Splinter 4i  #..#<.#### Zot (21029) Memories (2)   #..#.......  #..########.......   ..#............##...   #..............#....   #..#####............ You encounter a quokka. _Found Ciycit's Armour Shoppe.  The helpless quokka fails to defend itself.  You puncture the quokka!  You kill the quokka! _Kikubaaqudgha accepts your kill.4iD P  Okay, then.4i 4io 4ib . _4ikO #. #.#. .# . ..##### . ..... .# #... # #..# # #..#  #.@#  #..#  #..# .##  #..# 4i|l<.####  #..##. ..#....##... #......#.... #..#####.4iLr4iul1.1 (18 _4i }4i~ 4i~\_There is an entrance to Ciycit's Armour Shoppe here.4ig 4i#o Welcome to Ciycit's Armour Shoppe! What would you like to do?  a -  369 gold the +0 chain mail "Keschuetz" {rElec rN+ Str+2}  b -  344 gold a +1 helmet of icec -  26 gold a +0 leather armour  d -  214 gold a +1 pair of boots of rampaging4io fe -  58 gold a +0 pair of gloves  f -  11 gold a +0 robe  g -  11 gold a +0 robe  h -  52 gold a +0 scale mail You have 79 gold pieces. 4io *[Esc] exit[!] buy|examine items[a-h] mark item for purchase [/] sort (type)[A-H] put item on shopping list4iAiU  a -  11 gold a +0 robe  b -  11 gold a +0 robe  d -  52 gold a +0 scale mail  f -  214 gold a +1 pair of boots of rampaging  g -  344 gold a +1 helmet of ice  h -  369 gold the +0 chain mail "Keschuetz" {rElec rN+ Str+2}price) 4iEh $  You are short 290 gold pieces for the purchase.[Enter] buy shopping list 4iQg $ 634 4iURQf $ 8484i4iq #. dossy the Sneak  #.#.... Revenant of Kikubaaqudgha ......  .#........ Health: 42/42 ========================  ..##### ........ Magic: 7/7========================  ......####### AC: 5Str: 12  #...# EV: 10Int: 16  #..## SH: 0Dex: 9  #..#XL:  5 Next: 77% Place: Dungeon:4  #.@#Noise: ---------  Time: 2971.1 (0.0)  #..#a) +2 dagger (venom) {d:6 venom}  4i\ #..#.##Cast: Soul Splinter  #..#<.####Zot (21028) Memories (2)   #..#.......  #..########.......  ..#............##...  #..............#....  #..#####............The helpless quokka fails to defend itself.  You puncture the quokka!  You kill the quokka! _Kikubaaqudgha accepts your kill. _Okay, then. _There is an entrance to Ciycit's Armour Shoppe here. _You can access your shopping list by pressing '$'.4iU[Gear: 8/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a +2 dagger of venom (weapon) {d:6 venom}d - a +0 sling {=f d:7} Missiles (go to first with ()e - 9 stones {d:2} Armour (go to first with [)  b - a +0 pair of boots (worn) {ac:1 enc:0}  f - a +0 pair of gloves (worn) {ac:1 enc:0}  g - a +0 leather armour (worn) {ac:3 enc:4}h - a +0 ring mail {ac:5 enc:7}  i - a +0 scale mail {ac:6 enc:10}4i_V4i+\4ib #. dossy the Sneak  #.#.... Revenant of Kikubaaqudgha ......  .#........ Health: 42/42 ========================  ..##### ........ Magic: 7/7========================  ......####### AC: 54i>cStr: 12  #...# EV: 10Int: 16  #..## SH: 0Dex: 9 4ijc #..#XL:  5 Next: 77% Place: Dungeon:4 4ic #.@#Noise: ---------  Time: 2971.1 (0.0) 4icH #..#a) +2 dagger (venom) {d:6 venom}   #..#.##Cast: Soul Splinter 4i"d #..#<.####Zot (21028) Memories (2) 4iHdu  #..#.......4ildr  #..########....... 4id ..#............##...  #..............#....4idC  #..#####............4idYYou puncture the quokka!  You kill the quokka! 4id_Kikubaaqudgha accepts your kill. _Okay, then. 4i 7.0). Your EV would decrease by 1.0 (10.5 -> 9.5). Your spell failure would worsen by up to 17% (press '!' for details). You found it on level 3 of the Dungeon. 4i Stash search prefixes: {inventory} {body armour} {body armor} Menu/colouring prefixes: identified armour _________________ 4i 3“Nought can Deform the Human race 4i q Like to the Armours iron brace” (w)ear, (d)rop, (=)adjust, or (i)nscribe.4i~ If you equipped this item, your spell failure would worsen: Freeze26%-> 43% Vampiric Draining4iL12%-> 22% Grave Claw  6%-> 11% Soul Splinter4%-> 7% (w)ear, (d)rop, (=)adjust, or (i)nscribe.4i/( mGear: 8/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a +2 dagger of venom (weapon) {d:6 venom}  d - a +0 sling {=f d:7} Missiles (go to first with ()  e - 9 stones {d:2} Armour (go to first with [)  b - a +0 pair of boots (worn) {ac:1 enc:0}  f - a +0 pair of gloves (worn) {ac:1 enc:0}  g - a +0 leather armour (worn) {ac:3 enc:4}  h - a +0 ring mail {ac:5 enc:7}i - a +0 scale mail {ac:6 enc:10}4i= 4i 4iϢ  #. dossy the Sneak  #.#.... Revenant of Kikubaaqudgha ......  .#........ Health: 42/42 ========================  ..##### ........ Magic: 7/7========================  ......####### AC: 5Str: 12  #...# EV: 10Int: 16  #..## SH: 0Dex: 9  #..#4i XL:  5 Next: 77% Place: Dungeon:4  #.@#Noise: ---------  Time: 2971.1 (0.0)  #..#a) +2 dagger (venom) {d:6 venom}   #..#.##Cast: Soul Splinter  #..#<.####Zot (21028) Memories (2)   #..#.......  #..########.......  ..#............##...  #..............#....  #..#####............You puncture the quokka!  4i UYou kill the quokka! _Kikubaaqudgha accepts your kill. _Okay, then. _There is an entrance to Ciycit's Armour Shoppe here. _You can access your shopping list by pressing '$'.4iL 4iT 4i- 4i԰ 4i1q4i t4ijw4i+z4i=|4i4i"4i 4i0 M## ##.  ##.# ..#####.............######.#∩ .##   #..#<.####....  You puncture the quokka!  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#..# #..## ##....###)4i" #..# #.<.#####...### ##)4i)4isf5.1 (214)4iƓ)4ih#..# #).# ##.....##### #..## #..# ##..### ##.## #..# #..# # #..# ##.##..# #.## #.## ####..##  #.. #..####..... ####.## #...........## #.....##### ##............# #.###.....########..# ### ##.........### #..## #..####...#)4i~y #...# # #..# ###..# ##..#####. #.∩# #..## #...... #..# ##..## #..# #..##### #..# #.<.#####...### ##### #..# ##..........# ##)4i|6.1 (223)4i})4i "   ##..# #).# ##.....   #..## #..# ##..###   ##.## #..# #..#   #..# ##.# ##..#   ##.## #.## ####..##   #..# #..####.....#  ####.## #.....##  #.....##### ##............#  #.###.....###..@.#######..#  ### ##.### #..##   #..####...## #...# )4i   #..# ###..# ##..#####   #.∩# #..## #   #..# ##..# ##   #..# #..## ##....###   #..# #.<.#####...### ##   ### #..# ##.# )4iC |7.1 (232)4id )4iT .   #..## #..# ##..###   ##.## #..# #..#   #..# ##.##..#   ##.## #.## ####..##   #.. #..####.....  ####.## #...........##  )4iU t #.....##### ##............#  #.###.....###....#######..#  ### ##........@### #..##   #..####...## #...#   #..# ###..# ##..###   #.∩# #..## #......   #..# ##..##   #..# #..#####  #..# #.<.#####...### #  ### #..# ##..........#)4iV   #.###..########.#)4iF\ )4i\ f8.1 (241)4iPa )4i  ##.##  #..# ..# #####.## #.## ####..#..# .####.....# ####.#.........##.....##### ##............###.....###....######### ##.........### #..##)4i|  #..####..@## ..# ###..##..####∩# #..## #.......#..#....   ##..#............##......##)4iy |9.1 (250)4i )4i   #..# ##.# ##..#  ##.## #.## ####..##  #..# #..####.....# ####.## #...........#  #.....##### ##............# #.###.....###....#######..# ### ....### #..#   #..####...## #...# #  )4i  #..# ###.@# ##..#####   #.∩# #..##.......   #..# ##..# ##.   #..# #..## ##....###   #..# #.<.#####...###  ### #..# ##..........#  #.###..######## ##..#............##......#   ##...)4i )#..#)4im )4i h80.1 (2619)4i` )4i("  ##.## #.## ####..#..# .####.....# ####.#.........##.....##### ##............###.....###....######### ##.........### #..##   #..####...## .# # ###..#..####∩# #.@## #........#..# # #..## ##....###<.#####...### ##....#...   #..#####................#)4iV' )4i' f1.1 (278)4i&, )4id   #..# #..####.....# ####.## #...........# #.....##### ##............# #.###.....###....#######..# ### ##.........### #..# #..####...## #...# ## #..# ###..# ##..#####. #.∩# #..#)4i\d ........ #..# ##.@# ##. #..# #..## ##....### )4id C#..# #.<.#####...###  ### #..# ##..........# )4ie  #.###..########.#  ##..#............#### #   ##......#..  #..#####.........#  ##..# ###### # )4i]k |2.1 (287)4io )4i\  ####.#.........## #.....##### ##............###.....###....####### ### ##.........### #..## #..####...## .# ## ###..#..#####.∩# #..## #........# ##..# #.@## ##....###<.#####...### #####)4i #..........# ##.###..########...... ................#...# #.................#### )4i |3.1 (296)4i̭ )4i G .....##### ##............###.....###....####### ### ##.........### #..## #..####...## .# ## ###..#..#####.∩# #..## #........# ##..# #..## ##....###.#####...### ######..........# ##.###..########........ )4i c#..#............##......##...........##..## ##..................... )4i |4.1 (305)4i$ )4i< )4i+ )4ib ja ball python skeleton. _There is an entrance to Ciycit's Armour Shoppe here. _You see here a +0 dagger. _Partly explored, unvisited transporter and can't reach some places. __There is a stone staircase leading up here.*4i *4i*4i*4i*4i9"r5.1 (1.0)4 _*4i&*4ixeG 3  You climb upwards.*4ikk  #.#.............#.#..##.# #.#.....................##...#####.#.######## .............#.# #.#........# ####...........# #.########.#  ###.#######.### #.# #.#  *4ik#...# #....### #.########.# ##...####.##...### #..........# ................@############## ##...#.##.#..........# ##.#.##.#.####.###.#  *4ikD #.#.##.#.# #.# #.#  #.#..#.#.# #.# #.# *4itl####.##.#.#.# #.# #.# ..#.....#.#.####.###.# ...###..#.#........#.# #.......#.######.#.#.#*4i=6.6 (2.53 _Level annotation: exclusion: centaur _There is a stone staircase leading down here.,4iv,4iLevel 3 of the Dungeon <<<>>>^_(Press ? for help) #.######....###..#################.##............######### #........#.......#..............†................#.......# ########.#...###.#........########.#.............#.#####.# #.........^..# #..........##.#.............#.#..##.# #.####.....#.###..........##.#.....................#  #########.####.....#..............########.........#####.#.########  #...........##.....#.§.§.§.......................#.# #.#........#  ####.####.#.##....<#..§§.§..##.#########...........# #.########.# ,4i؀ #.#....#.##.###.#.§~§§§....c#  ###.#######.### #.##.#  #.#.#....#..........~........  #...# #....### #.########.# ,4i #.#......#######...§§§...#....#####...####.##...### #..........#  #.###....########........#..#....................@##############,4i  #.....................##.##...#####...#.##.#..........# ,4i= ###........######.####...##.#.#  ###.#.##.#.####.###.# ,4ir#...............#  .### #..## #.#.##.#.# #.# #.# ,4i#....).........##  ..   #..# #.#..#.#.# #.# #.# ####...........##############.#####.##.#.#.# #.# #.# #...............................#.....#.#.####.###.# ###.#...........################...###..#.#........#.# #.....................###########.......#.######.#.#.# ##..#################................................# ,4i#..#####,4i3#############......#..######.#.### #......##########...............##...## #.#.#,4iX.@,4igV F..-4iF#.-4i}8 G.#.4iaI7...4i:...4ii:...4i :...4il ;.c.4iA  A centaur. A hybrid with the torso of a human atop the body of a horse. It is highly skilled in archery. Max HP: ~22 Will: + AC: +  EV: ++ Threat: Lethal Class: Natural Size: Large Int: Human Speed: 150% (normally travels faster than you) You have about 98% to hit with your +2 dagger of venom (while incapacitated). It has about 61% to hit you. Attacks Max Damage Hit 7 Kick 3 It has a 14% chance to notice you each turn. It can open doors. [!]: Description|Statuses|Quote04i_ Level 3 of the Dungeon <<<>>>^_(Press ? for help) #.######....###..#################.##............#########  #........#.......#..............†................#.......#  ########.#...###.#........########.#.............#.#####.# #.........^..# #..........#04i` #.#.............#.#..##.#  #.####.....#.###..........##.#.....................#  #########.####.....#..............########.........#####.#.########  #...........##.....#.§.§.§.......................#.# #.#........#  ####.####.#.##....<#..§§.§..##.#########...........# #.########.# 04i|`  #.#....#.##.###.#.§~§§§....c#  ###.#######.### #.# #.#  #.#.#....#..........~........  #...# #....### #.########.#  #.#......#######...§§§...#....#####...####.##...### #..........#  #.###....########........#..#....................@############## 04i`  #.....................##.##...#####...#.##.#..........# 04i`  ###........######.####...##.#.#  ###.#.##.#.####.###.# 04i` #...............#  .### #..## #.#.##.#.# #.# #.# 04i5a V #....).........##  ..   #..# #.#..#.#.# #.# #.# 04iqa X ####...........##############.#####.##.#.#.# #.# #.# #...............................#.....#.#.####.###.#  ###.#...........################...###..#.#........#.# 04ia #.....................###########.......#.######.#.#.# ##..#################................................# 04ia #..##################......#..######.#.### #......##########...............##...## #.#.#14iu14ik}#.#.............#.#..##.#dossy the Sneak#.#.....................#Revenant of Kikubaaqudgha ...... ######.........#####.#.########Health: 42/42 ======================== .............#.# #.#........#Magic: 7/7======================== ####...........# #.########.#AC: 514i}Str: 12  ###.#######.### #.##.#EV: 10Int: 16  #...# #....### #.########.#SH: 0Dex: 9 ##...####.##...### #..........#XL:  5 Next: 77% Place: Dungeon:3 ................@##############Noise: ---------  Time: 3386.6 (0.0) ##...#.##.#..........#a) +2 dagger (venom) {d:6 venom} ###.#.##.#.####.###.#14i}uCast: Soul Splinter#.#.##.#.# #.# #.#Zot (20613) Memories (2) #.#..#.#.# #.# #.# 14i~$####.##.#.#.# #.# #.# ..#.....#.#.####.###.# ...###..#.#........#.# #.......#.######.#.#.# 14iC~_Partly explored, unvisited transporter and can't reach some places. _Partly explored, unvisited transporter and can't reach some places. _There is a stone staircase leading up here.  You climb upwards. 14ie~_Level annotation: exclusion: centaur _There is a stone staircase leading down here.14i14iބ14iȅ24i 24i 24i 24i 24i$ l7.6 (12 _24i' 24i( I 4  You climb downwards.24iE. { #.....##### ##.....# #.###.....###....#######..#  ...### #..##  #..####...## #...# ## #..# ###..# ##..#####. #.∩# #..## #........ #..# ##..# ##........ #..# #..## ##....###.. #..# #.@.#####...### ##. 24i/  ### #..# ##..........# ##.###..########..........# ###..#............##......## ###..............#........#  #..#####................#  ##..# ###..............### #   #...# #.................####   ##..## ##..................... 24i g9.1 (2.5024iO 24i{ j _Level annotation: 2 transporters, exclusion: ogre24i. a _There is a stone staircase leading up here.44i444iLevel 4 of the Dungeon <<<<>>>>___∩∩(Press ? for help)##.## #.## ####..###..........................## #..........##..##..####.....##...........................###..........# ####.###...........###........................................## #.....##### ##............#44i#.........................................### #.###.....###....#######..##.>.........................<.............#.# ### ##.........### #..## ##..............................##...........##..####...##44i^z#...# ###...............................###..........###..# ###..###..#####.................................# ##..........##.∩# #..###........................................## #.........###..# ##..# ##.......................).................# #.........#44iV#..# #..## ##....###...................................# #.........##..# #.@.#####...### ##..................................###.........#44i### #..# ##..........# ##.........................[.......##..........##.###..########..........# #.................................##..........####..#............##......## ##................................##...........#44iї##..............#........# #................................<......#####.##..#####................# #..÷...................................## #.###..# ###..............### ##.....................................## ###44i(#...# #.................####......................................###..## ##...................................>.................#.....#####..####...............#..............................................#######..##................#..................................................##...#...............##............................................)...###44i\>@54i54ie #.....##### ##............#dossy the Sneak #.###.....###....#######..#Revenant of Kikubaaqudgha ...... ### ##.........### #..##Health: 42/42 ========================#..####...###...# ## Magic: 7/7========================54ie#..# ###..###..#####. AC: 5Str: 12#.∩# #..###........ EV: 10Int: 16#..# ##..# ##........ SH: 054ifaDex: 9#..# #..## ##....###.. XL:  5 Next: 77% Place: Dungeon:4#..# #.@.#####...### ##. Noise: ---------  Time: 3389.1 (0.0)  ### #..# ##..........# ## a) +2 dagger (venom) {d:6 venom} #.###..########..........# # Cast: Soul Splinter##..#............##......## # Zot (20610) Memories (2) 54ify##..............#........##..#####................###..# ###..............### #54if #...# #.................#### ##..## ##.....................54i%g You climb upwards. _Level annotation: exclusion: centaur 54iUg_There is a stone staircase leading down here.  You climb downwards. _Level annotation: 2 transporters, exclusion: ogre 54ig[_There is a stone staircase leading up here.54ioh54i{m54i .###.....###....#######..# # ....### #..##  #..####...## #...# ####..# ###..# ##..#####..#.∩# #..#........#..# ##..# ##.#..# #..## ##....####..# #.<.#####...### ### #..# ##.@........# #.###..########.# #. ##..#............#### #............#.. ..#####.........# ###..# ###.......### ###...# #.........####.##..## #54iOo[33m#.......##..#54iE54in90.1 (109 _54iM54i4 ###.....###....#..# # # ##.........### #..## ##..####...## #...# ###.#..# ###..# ##..#####.#.∩# #..## #.#..# ##..# ##.#..# #..## ##....###.54i*#..# #.<.#####...### ##. #..# ##..# ##. .###..##.# #. #..#......##......## ##. ##........#........# #.#..#####..........# #. ##..# ###..............### ##. 54i?#...# #.................####. ##..## ##..............  ##..####.#.54i54ie1.1 (2854i54i;.....###....#..# #.  ##...### #..## ##.#..####...## #...# ###.#..# ###..# ##..#####.54i<q#.∩# #..## #.#..# ##..# ##.#..# #..## ##....###.#..# #.<.#####...### ##. # #..# ##..# ##. ###..##.# #. ..#............##......## ##. #.#..54i<# #. #..#####................# #. #..# ###..............### ##. ...# #...........####. #54i<..## ##........... ##..####.#.54iA54iAe2.1 (3754i{E54i| .....###....#..# #.> ##.### #..## ##.#..####...## #...# ###.#..# ###..# ##..#####.#.∩# #..## #.#..# ##..# ##...  #..# #..## ##....###.#..# #.<.#####...### ##.  #..# ##..# ##...##.# #. .#.##......## ##. ..#..# #. 54ie}^..#####..........# #..÷ ..# ###........### ##.# #.........####. ..## ##...........####.#.54i{3.1 (4654i54iX .....###....#..# #.>. #.### #..## ##. #..####...## #...# ###. #..# ###..# ##..#####. #.∩# #..## #.... #..# ##..# ##... #..# #..## ##....###. #..# #.<.#####...### ##. #..# ##..# ##. #..##.# #. #.##......## ##..#.# #. .#####.........54iM# #..÷. .# ###......### ##. .# #.......####. .## ##...... ..####.#.54i54i1e4.1 (5554i54i ^###....#..# #.>. .### #..## ##. ..####...## #...# ###. ..# ###..# ##..#####. .∩# #..## #.. ..# ##..# ##. ..# #..## ##....###. ..# #.<.#####...### ##. ..# ##..# ##. ..##.# #. .##......## ##...#.# #. #####........54i\# #..÷. # ###.....### ##. # #......####. ## ##..... .####.#.54i54iGe5.1 (6454i54iU| #### ........# #...###....#######..# .>......##..## ####...## #...# ### .# ###..# ##..##### ∩# #..## .# ##..# ... .# #..## ##....###.. .# #.<.#####@..### ##.. .# ##..........# ##. .########..........# #...### ##. .....## #.... ####...# #..÷  ##54iV###  #..#### # .54i]54iz]e6.1 (7354ib54i  #.## #. ### ........# #...###....#######..# .>......##..## ####...## #...# ### # ###..# ##..##### # #..## . # ##..# ... # #..## ##@...###.. 54iP# #.<.#####...### ##.. # ##..........# ##. ########..........# #..### ##. ....## #.... ###...# #..÷##### 54i|8 #.####54i54i+7.1 (854im:254i#54i#..####.....# #.  #...## #. ## ........# #... .###....#######..# .> ......##..## ##...## #...# ###  ###..# ##..#####  #..## .  ##..# .... #..## ##....###.. #.<.#####...### ##.. ##..........# ##. #######..........# #..### ##. ...## #.... ##...54i~# #..÷  ##### 54i54ie8.1 (9154i54i-#.## ####..##.#..####.....# #.  #....## #. # ........# #... ###....#######..# .> .....##..## ##...## #...# ######..# ##..######..## #.##..# ...#..## ##....###...54i.E#.<.#####...### ##..  ##..........# ##. ######..........# #..### ##. ..#.# #.... #...# #..÷54i#554i5i9.1 (10.0)054i:54iu~#.## ####..## #.#..####.....# #.#....## #.  ##....# #.....#######..# #.>.### #..## ##. #...## #...# ###. ###..# ##..#####.#..## #..##..# ##..54iyvD#..## ##....###.#.<.#####...### ##..##..........# ##............# #.##......## ##.#........# #. .# #..÷.54i}400.1 (1159954i>54ik #.## ####..## #.#..####.....# #.#...## #. ##...# #. #....#######..# #.>.### #..## ##. 54i...## #...# ###....# ##..#####.  #..## #..##..# ##..#..## ##....###.#.<.#####...### ##.54i ##..........# ##....# #...54i/E##......## ##..#........# #.# #..÷.54i;|1.1 (12854i54iw #.## ####..## #. #..####.....# #. #.## #. #.# #. ....#..# #.>.### #..## ##..## #...# ###....# ##..#####. #..## #.. ##..# ##..  #..## ##....###.  #.<.#####...### ##.  ##..........# ##....# #..##......## ##..#........# #...54is# #..÷.54i 54i; f2.1 (13754ik54iHm .## ####..## #. 54i6I..####.....# #. .## #. .# #.#54iXIe..# #.>.54izI### #..## ##..## #...# ###. 54iI..# ##..#####. ..## #..54iI..# ##.. #..## ##....###. 54iI:#.<.#####...### ##. ##..........# ##.54i JW...# #.54icJ###......## ##.#.# #..# #..÷.54iQ54i@R,3.1 (1454iYR:654iX54i ## ####..## #. .####.....# #.## #....# #....#..# #.>. ### #..## ##. ## #...# ###.# ##..#####.## #.. ..# ##.. 54i:<..## ##....###. .<.#####...### ##...........# ##....# #.##......## ##.#.# #.# #..÷.54i54if4.1 (15554i54i ##..# ##..## # ####..##. ####.....# 54iG#.## #.........# #... .#######..# .>#..## ## # #...# ### # ##..##### ## .......# ...)## ##....###.. <.#####...### ##.. ..........# ##........# #..#54iN## ##.## #....54i54if5.1 (16454i54i$S##..# ##..##.  ####..## #...........# #.....## #....# #... #..# #.>. #..## ##. #...# ###. ##..#####. #........ # ##..). ## ##....###. .#####...### ##. .........# ##.# #.##......## ##.#.# #.54iF+54i+f6.1 (17354i154iN..# ##..##### ##..# ##..##  ####..##... ##.....# #..## #.. ........# #...#####..# .>#..## #...# ### ##..#####.. #........ ...) # ##....###.. #####...### ##.. ........# ##........# #.. ### ##.7.1 (18254igx##..### #...# ######..# ##..##### ##..# ##..####..#54ie#. #.....# #.## #. .......# #... #####..# .>#..## #...# #####..#####..........  ...)  ##....###.. ####...### ##.. .......# ##. 54iW.......# #..54i´54igf8.1 (19154i54ieR ##.....#####..## #......##..### #...# ######..# ##..##### 54i> ##..# ##..####..##.# #.## #. ......# #... ####..# #.#..## 54i@#...# #####..#####.............)  ##....###.. ###...### ##.. ......# ##.54i54if9.1 (20054i54i 54i54ic _There is a stone staircase leading down here.64iG64ii64i 64i=64iHt10.1 (1.0)89 _64i64i; 56You climb downwards.64i/64iD4 # #. #.#########  #####..O  64ie....$..@# #########  O   ogre (asleep) 64i701.6 (2.5Soul Splinter864i664i;o _You encounter an ogre. It is wielding a +0 giant club.64ik=a _There is a stone staircase leading up here.;4i+  dossy the Sneak  Revenant of Kikubaaqudgha ......  Health: 42/42 ========================  Magic: 6/7====================----;4iGa # AC: 5Str: 12 #. EV: 10Int: 16;4ip #.#########  SH: 0;4i;Dex: 9 ;4i#####..O.......  XL:  5 Next: 77% Place: Dungeon:5 ;4i ....$..@# Noise: ---------  Time: 3411.6 (0.0);4i 9 #########;4i* a) +2 dagger (venom) {d:6 venom}  ;4iKd Cast: Soul Splinter ;4ii| Zot (26588) Memories (2) ;4i ;4i O   ogre (asleep);4i  ;4i_You encounter an ogre. It is wielding a +0 giant club. _There is a stone staircase leading up here.  ;4i+Aiming: Soul Splinter (safe; 4% risk of failure)  ;4iiPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line;4icAim: an ogre, wielding a +0 giant club (asleep, chance to affect: 48%)<4i׉dossy the SneakRevenant of Kikubaaqudgha ......Health: 42/42 ========================Magic: 6/7====================----#AC: 5Str: 12#.EV: 10Int: 16#.#########SH: 0Dex: 9#####..*.......XL:  5 Next: 77% Place: Dungeon:5<4id....$..@#Noise: ---------  Time: 3411.6 (0.0)#########a) +2 dagger (venom) {d:6 venom} Cast: Soul SplinterZot (26588) Memories (2) O   ogre (asleep) _You encounter an ogre. It is wielding a +0 giant club. <4iՊ)_There is a stone staircase leading up here.  Aiming: Soul Splinter (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an ogre, wielding a +0 giant club (asleep, chance to affect: 48%)<4igc8Oweak, ally target, soul-splinte…)*   soul wisp (summoned)  Aiming: Soul Splinter (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an ogre, wielding a +0 giant club (asleep, chance to affect: 48%)  A fragment of the ogre's soul is dislodged from its body.  The ogre looks weaker.<4iy O*The ogre shouts!<4i33------====2.6 (1Soul Splinter7<4il<4igA _The ogre hits you with a +0 giant club! Your soul wisp touches the ogre. _You take 9 damage, and have 33/42 hp. MASSIVE DAMAGE!! You now have 6/7 mp.=4i\  Casting: Soul Splinter (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.=4i@ G  dossy the Sneak  Revenant of Kikubaaqudgha ......  Health: 33/42 ==================------  Magic: 4/7=============----------- # AC: 5Str: 12 #. EV: 10Int: 16 #.#########  SH: 0Dex: 9 =4i> `#####..O.......  XL:  5 Next: 77% Place: Dungeon:5 ....$.*@# Noise: ====-----  Time: 3412.6 (0.0) ######### a) +2 dagger (venom) {d:6 venom}   Cast: Soul Splinter  Zot (26587) Memories (2)   O   ogre (weak, ally target, soul-splinte…)=4i L  *   soul wisp (summoned)Casting: Soul Splinter (safe; 4% risk of failure)  =4i Confirm with . or Enter, or press ? or * to list all spells.Aiming: Grave Claw (safe; 6% risk of failure) (2/3 uses available)  =4i Press: ? - help, Dir - move targetAim: an ogre, wielding a +0 giant club (lightly wounded, weak, ally target,  soul-splintered)>4idossy the SneakRevenant of Kikubaaqudgha ......Health: 33/42 ==================------Magic: 4/7=============-----------#AC: 5>4iAStr: 12#.EV: 10Int: 16#.#########SH: 0Dex: 9#####..*.......XL:  5 Next: 77% Place: Dungeon:5....$.*@#>4iNoise: ====-----  Time: 3412.6 (0.0)#########a) +2 dagger (venom) {d:6 venom} Cast: Soul SplinterZot (26587) Memories (2) O   ogre (weak, ally target, soul-splinte…)*   soul wisp (summoned)Casting: Soul Splinter (safe; 4% risk of failure)  >4iMConfirm with . or Enter, or press ? or * to list all spells.>4i Aiming: Grave Claw (safe; 6% risk of failure) (2/3 uses available)  Press: ? - help, Dir - move target>4i*xAim: an ogre, wielding a +0 giant club (lightly wounded, weak, ally target,  soul-splintered)>4i}N bound, soul-Aiming: Grave Claw (safe; 6% risk of failure) (2/3 uses available)  Press: ? - help, Dir - move target: an ogre, wielding a +0 giant club (lightly wounded, weak, ally target,  soul-splintered)  You unleash the spiteful dead! The jagged bones skewer the ogre!  The ogre is heavily wounded.>4i + O very poisoned, weak, ally targeThe ogre is pinned in place! You hit the ogre. The ogre is poisoned.  The ogre is heavily wounded.>4ij ==--3.6 (16>4i)>4iv _Your soul wisp touches the ogre. _You now have 4/7 mp.>4iK  Casting: Grave Claw (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.>4i   dossy the Sneak  Revenant of Kikubaaqudgha ......  Health: 33/42 ==================------  Magic: 2/7======------------------ # AC: 5>4i Str: 12 #. EV: 10Int: 16 #.#########  SH: 0Dex: 9 #####..O.......  XL:  5 Next: 77% Place: Dungeon:5 ....$.*@# Noise: ==-------  Time: 3413.6 (0.0) >4i ######### a) +2 dagger (venom) {d:6 venom}   Cast: Soul Splinter>4i   Zot (26586) Memories (2) >4i'   O   ogre (very poisoned, weak, ally targe…) >4iH  *   soul wisp (summoned)>4ig >4i Casting: Grave Claw (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.>4i Aiming: Grave Claw (safe; 6% risk of failure) (1/3 uses available)  Press: ? - help, Dir - move target>4i Aim: an ogre, wielding a +0 giant club (severely wounded, very poisoned, weak,  ally target, bound in place, soul-splintered)?4i:dossy the SneakRevenant of Kikubaaqudgha ......Health: 33/42 ==================------?4i ;pMagic: 2/7======------------------#AC: 5Str: 12#.EV: 10Int: 16?4iC;#.#########SH: 0Dex: 9#####..*.......?4if;XL:  5 Next: 77% Place: Dungeon:5?4i;....$.*@#Noise: ==-------  Time: 3413.6 (0.0)#########a) +2 dagger (venom) {d:6 venom} Cast: Soul Splinter?4i;Zot (26586) Memories (2) O   ogre (very poisoned, weak, ally targe…)?4i<l*   soul wisp (summoned)?4i<<Casting: Grave Claw (safe; 6% risk of failure)  ?4iZ<MConfirm with . or Enter, or press ? or * to list all spells.?4iy<Aiming: Grave Claw (safe; 6% risk of failure) (1/3 uses available)  Press: ? - help, Dir - move target?4i<Aim: an ogre, wielding a +0 giant club (severely wounded, very poisoned, weak,  ally target, bound in place, soul-splintered)?4ic')  Aim: an ogre, wielding a +0 giant club (severely wounded, very poisoned, weak,  ally target, bound in place, soul-splintered)  You unleash the spiteful dead! The jagged bones skewer the ogre!  You kill the ogre!  Kikubaaqudgha accepts your kill.  You devour the vestiges of the ogre's existence in your flames.?4i,g *?4i)?4i?4idossy the SneakRevenant of Kikubaaqudgha ......Health: 33/42 ==================------Magic: 2/7======------------------#AC: 5Str: 12#.EV: 10Int: 16#.#########?4i SH: 0Dex: 9#####..).......XL:  5 Next: 142% Place: Dungeon:5....$.*@#Noise: ==-------  Time: 3414.6 (1.0)#########?4i a) +2 dagger (venom) {d:6 venom} Cast: Soul SplinterZot (26585) Memories (3) ?4i-v*   soul wisp (summoned)?4iJally target, bound in place, soul-splintered)  You unleash the spiteful dead! The jagged bones skewer the ogre!  ?4iwYou kill the ogre!Kikubaaqudgha accepts your kill.You devour the vestiges of the ogre's existence in your flames. ?4iq_You have harvested enough death to cast Grave Claw an additional time.?4i"  You kill the ogre!  Kikubaaqudgha accepts your kill.  You devour the vestiges of the ogre's existence in your flames. ?4i]_You have harvested enough death to cast Grave Claw an additional time.Your Necromancy skill increases to level 5!You have reached level 6!?4iK/  --more--@4i@g40/50=2/8622% @4im@4iq  You regained 7 hp, and now have 40/50 hp. _You now have 2/8 mp.A4i/cA4izcA4idA4ifA4iiX4A4ijA4ijB3A4ijkA4ilA4i mq41=2A4i nA4i_oA4ioB1A4ipA4irA4itsB0A4ijtA4iwA4i_wC79A4ixA4iyA4iz52=A4i3zs3===8A4izA4i}A4i}B7A4iϋ63=5===43A4iA4iZ 24=1A4iݞ § _You start resting.0A4iaA4iA4i1#4A4iOx===69Cloud A4i A4iTA4iȥ#5A4iX=8A4iƦA4i'A4id-7A4i5Cloud A4iA4iA4iM6A4iȭA4iA4i@===5A4iA4i°A4iA4iҲ#6A4iM=4A4iٳA4iA4i,3A4iA4isA4iA4iB2A4iIA4iAA4i@7=A4i01A4i#A4iڻA4i+%5A4iKO===0A4iA4iA4i;C59A4iA4iA4iB8A4iA4iA4i68=A4i:7A4iA4iRA4i&===A4i06A4iA4iuA4i,5A4iA4iA4iA4iB4A4iA4iA4iA4i9A4iM=3A4iA4i@A4i,2A4iA4iYA4iA4it6===1A4i_A4i r _Your soul wisp disappears in a puff of smoke!A4i750=A4i:0A4iA4i6A4ioC49A4i6A4iZA4iB8A4i}A4i$A4iV===7A4iA4iSA4iNT=6A4iA4i+A4iB5A4i!A4i%A4igB4A4iA4ieA4i:3A4iA4iJA4i87===A4i:2A4i,A4iX1A4i>A4iA4i.B0A4iA4iRA4iC39A4i A4il===8A4iA4iA4iB7A4iA4iA4i,6A4iA4itA4iA4i B5A4iA4i{A4iB4A4iA4iH _HP restored.  Magic restored.A4i8.-- A4i065.6 (51.0)A4ie8===--6.6 (52A4i$A3 _A4iA4i _Health restored: 50; MP restored: 8A4iA4i@C  Skill  Level Cost  Apt Skill  Level Cost  Apt A4it  a - Fighting   2.5   2.5  +1   o - Spellcasting   2.0   3.6  -1      A4iS    A4iÑ b - Maces & Flails   0.0   1.2  -1   p - Conjurations   0.0   1.2  -1  A4i c - Axes   0.0   1.2  -1   q - Hexes   0.0   1.4  -2  A4il4 d - Polearms   0.0   1.2  -1   r - Summonings   0.0   1.2  -1   e - Staves   0.0   1.2  -1   s + Necromancy5.2   6.0   0  A4i f - Unarmed Combat   0.0   0.8  +1   t - Forgecraft   0.0   1.4  -2  A4iג  g - Throwing   0.0   1.2  -1   u - Translocations   0.0   1.2  -1      A4i v - Alchemy   0.0   1.2  -1  A4i' h - Short Blades   0.0   1.2  -1   w - Fire Magic   0.0   1.4  -2  A4i i - Long Blades   0.0   1.2  -1   x - Ice Magic   0.0   0.8  +1   j - Ranged Weapons   0.0   1.7  -3   y - Air Magic   0.0   1.4  -2      A4i z - Earth Magic   0.0   0.8  +1   k - Armour   0.0   1.2  -1      A4i8 l - Dodging   1.7   2.4  -1   0 - Invocations   0.0   0.8  +1  A4iZ m - Shields   0.0   1.2  -1   1 - Evocations   0.0   1.2  -1  A4i|8 n - Stealth   6.0   4.9  +2      A4ipThe relative cost of raising each skill is in cyan.  A4iThe species aptitude is in white.  [?] HelpA4i G[=] set a skill target  A4iD[/] auto|manual mode [*] useful|all skills [!] training|cost|targetsC4i $dossy the SneakRevenant of Kikubaaqudgha ......Health: 50/50 ========================Magic: 8/8========================#AC: 5Str: 12#.EV: 10Int: 16#.#########SH: 0Dex: 9#####..).......XL:  6 Next: 22% Place: Dungeon:5....$..@#Noise: ---------  Time: 3466.6 (0.0)#########a) +2 dagger (venom) {d:6 venom} Cast: Soul SplinterZot (26533) Memories (3) _You now have 2/8 mp. _You start resting. _Your soul wisp disappears in a puff of smoke! _HP restored. _Magic restored. _Health restored: 50; MP restored: 8D4i+#...... #. #. #.##..)..$.@<##D4ieX7.6 (12 _D4iK  #... ... ... #.# #.# #.##..)..$@.<##D4iS D4i `81D4iW D4i| E4i%K #... ... ... #.# #.# #.##..)..@..<#.#E4iN,E4i1/`90E4iE4E4ia<E4i>g70.6 (229E4iaCE4iE> _You now have 94 gold pieces (gained 15).E4iX#... ... ... #.# #.# #.# #..). .<# .# E4iE4i{1.6 (18E4iE4iawF#... ... ... #.# #.# #.# #..). .<# .# E4iE4i`27E4iE4iE4i #... ... ... #.# #.# #.# #..). .# .# E4il E4i `36E4iC E4i a _There is a stone staircase leading up here.E4i#...#..#  #.#################..@................<#######.###########E4iE4i#g45 _E4iޛE4i͟s _You see here a +0 giant club.F4iq{#... #.##..#################..).................@################## F4iF4ig54 _F4iF4ia _There is a stone staircase leading up here.H4i)H4iH4iH4i/H4i H4iH4iH4i$H4iy ##+#... ... ... #.# #.#  #.######### ########.@)....... ..........<#######.###########H4iH4ilg63 _H4iH4i ##+###.... ... ... #.# #.#  #@######### ########..)....... ..........<#######.###########H4i {7.6 (22H4i H4i%E=. .#H4iE#+###>#.....#.......  #.#################..)................<#######.###########H4iOH4i=Re8.6 (31H4iKVH4iX; _Found a stone staircase leading down.H4iExM . . # .#..#+###>........#.........#..........#  #.#################..).................<#######H4i#H4i H4i e9.6 (10H4iH4i!I4iuM .  . # .#I4ihu#+###>#.@.......##.#####..  #.#################..).......I4iu#I4iZ}I4ib8019I4iڄI4i(I4i!  ## .###+###>#.#.#........##.#####...#.# . I4iyt #.#################..).................<#######.###########I4iI4i`18I4iI4iJ4i'  ### .###+###>#.#.#........##.#####...#.# ... J4ii'/#.#################..).................<#######.###########J4i.J4iG2`27J4i27J4i?9J4iA  . . ### .#....J4iA  ##+###>..... #.J4iYB 9 #. #. ##.#####.... #.# ... #.### ##..)J4ivB /. .J4iB -..<# J4iB . .J4iB #J4iI J4iL `36J4ikS J4iU J4iȰ . . ### .#.... ##+###>..... #. #J4i. #. ##.#####.... #.# ... #.#######J4iAY## ##..)J4igQ. ...J4iP.<#  .J4i#J4iJ4i`45J4iPJ4iK4iF)..##..#.##:##.##.#'K4ig0K4i3======54K4i9K4i3<= _As you open the door, it creaks loudly!K4i7 M#..#..# :# . K4i28  . ### #.# .#..##@###>..........##.#####.......K4i? K4i;C ------63K4i`H K4iK Q _There is an open door here.K4iX sM.#..#K4iZX ..# :# .  . ###K4iX  #@# .###'###>...#..............K4iX Z#...........#...#..K4iX K4i]` K4ig ------72 _K4i+i K4iak L4iRM##..#..#..# :# .  . ### #.# .##'###>#....#............###.#L4iL4i`81L4iL4iL4iUHM ##..#..##..#  .  . ### #.# .##'###>#...........#....#.#L4iOL4iQ`90L4iJVL4iZ _You see here a parchment of Sublimation of Blood.L4ii  You pick up a parchment of Sublimation of Blood and begin reading...L4ib9009L4iL4iG _Unfortunately, you learned nothing new or useful.M4ięM4iLM4iM4i΢M4ixM4i?PM4icM ##..##.# ..###..# .# .  . ### #.# .###'###>.....##.##M4iv18M4iM4i'M# ##. .#######.# ........##..#.# .# # . M4i( . ####.# .#.......M4i-M4i-e2.6 (27M4i 1M4if..# . . ###. ..# #.# .### #.@.# #.#.# M4icg#.#.# . #.#.# . ### #.#..##'####...#... M4inM4inO3.6 (36M4ioM4isM4i .# .# .# .###. ..# #######.# .......@##########...#M4if  #.#.#  #.#.# .  #.#.# . ### #.#...#.... ##'###>..... #....  #M4i.M4i;M4i^4.6 (45M4iθM4i0 .# .# .# .# ###. ..##.#.####...# #.#.#M4i #.#.# . #.#.# . ### #.#...#.... ##'###>..... #....  #.M4iKM4ice5.6 (54M4iM4i5.. ..# ...# ... .# .... .#.....###. ........# ########@# .........### M4i6########...# #.#.# #.#.# #.#.# . ####.#...#....##'###>M4i6A..... M4i>M4i ?e6.6 (63M4iDM4i|  .. .# .# .# .########...... .......@.# ########.#  .........###########...#M4i-}l #.#.# #.#.# . #.#.# . ### #.#...#.... ##'###>.....M4iiM4ie7.6 (72M4iM4i>... .. .. .# ... .# .... .# ..... .#####.......###...@# #.# .M4i!..### ########...# #.#.##.#.# .#.#.## M4iOM4ie8.6 (81M4iM4io#..  ... . ... .. #.# ... #.# .... #.# ..... #.#####......###@.......M4i.........####....########.# ..........### ########...##.#.##.#.# M4i#.#.# . ###.#...#....M4ibM4ie9.6 (90M4iKM4ibP#.. ... . ... .. #.# ... #.# .... #.# M4iPS..... #.#####..#......###....####.#.# ...M4i+Q..### S##...##.#.# M4iQS   adder (asleep)#.M4iS7#. M4iSif  You encounter an adder.M4ioM4irt500.6 (10.0)499 _M4iwM4i$zN4i #.. ... . ... .. #.# ... #.# .... #.# ..... #.#####..#......###...N4i( x.####.##.# ....### ..S.#...# ####.#.# #. N4i] N4i N4i k1.0)8N4ii" N4i7 O4i9#.. ... . ... .. #.# ... #.# .... #.# .#..... #.#####..#......###..O4iw####.########.# ...### ....S.#...# ##.##.#.# .#O4i#.#.# . # O4iO4ix2Soul Splinter7O4iO4i O4iբ #..... .... .#.# ###..O4iP _#.# .....#.# #..#.#.#####..####......###..............####O4iz m#########.# #.#O4iף .........####....S..#########...####.##### #.#.# .##.#.# .## #.#.# . ###O4i #.#...#....##'###>....O4i$ O4i `36O4iİ O4i P4isC... .... .#.# ####..#.# .... .#.# #..# .#.#####..####......###...........# ...##### ########.# #.# .........####....S..# ########...####.#####  #.#.# .# #.#.# .###.#.# . ####.#...#....##'###>....#...........P4i FP4iG`45P4iJP4iNLP4i 6....  .#.# ####..#.# ....  .#.# ##..#  .#.#####..####......###...........#  ...#####  ########.# #.#  .........####..@.S..#  ########...####.#####  #.#.# ..# #.#.# #.## #.#.# ..####.#...#.... ##'###>.....#........... P4i P4i `54P4i P4i" P4i`zw. ... .. #.# .####. ... #.# ..... .... #.# ##..# ..... #.#####..#### P4izF......###...# .####.# #.# #.# .P4iz####...@S..# #P4i{...####.##### #.#.# #..# P4iJ{#.#.# #.## P4i{B#.#...#.... ##'###>.....#........P4i{-... P4iƁP4iAJ63P4icP4iP4i}Q4i .  The helpless adder fails to defend itself.  You impale the adder!!  You kill the adder!Q4i1(Q4i 57Soul Splinter2Q4iQ4i` _Kikubaaqudgha accepts your kill.Q4i?  .. #.# .####.  ... #.# ....  .... #.# ##..#  ..... #.#####..####  ......###...........#  .........####Q4in@ .#  ########.# #.#  .........####.#  ########...####@##### #.#.# #..#  #.#.# #.## #.#.# ..###Q4i@ * #.#...#....#'###>..... #.......Q4i@ h.... #........... Q4i@ L #.Q4iH Q4i/M `81Q4itQ Q4i*T R4ihv ..... .##..# .####..####.###...........#...####.#R4i########.# #.......#.........####.......#########...####.##### #.#.# #.@# #...###...#....##.......##.#####....R4i90R4iR4i?a .... #.# ##..# ..... #.#####..#### ......###...........# .........####.......# ########.# #.......# .........####.......# ########...####.##### #.#.# #..# R4ia7 #.#.# #@## #.#.#...### #.#...#....#'###>..... #........... #............ #............. ##.#####....... #.# ...R4i*hR4iblb1089R4ipR4i)rR4iE  ..... #.#####..#### ......###...........# .........####.......# ########.# #.......# .........####.......# ########...####.##### #.#.# #..#  #.#.###.## #.#.#.@.### #.#...#.......#'###>........ #.............. #.............. #.......... ##.#####....... #.# . #.#########R4iF R4iL `18R4i#Q R4i^S R4iA5R4i:R4iF>R4ig@S4iuS4i{S4iS4iS4i@}......###...........# ...####.......# ########.# #.......# .........####.......# S4i{A########...####.#####  #.#.# #..# #.#.###.## #.#.#...########.#...#@.......##'###>..#........#........#........S4iA##.#####.#.# #.S4iA*#.#############S4iA\########..).......S4iwIS4iO`27S4iUS4iWS4i/ j...#####  ########.# #.......#  .........####.......#  ########...####.#####  #.#.# #..# #.#.###.## #.#.#...#########.#...#........##'###>..+#.......#S4i-0 #...##.###.######.# #.#S4iN0 #.######################..).......  ..........<#######S4i7 S4i= `36S4iD S4iF T4iz .####.# #.# #.# .####.# #...####.##### T4i #.#.# #..# #.#.###.## #.#.#...#T4iڭt #.#...#.T4i# ##'###>.+ T4iQ#.# #.T4in# #.# ##. T4iT4iT4i}`45T4iT4iKT4i, T4i" T4i T4ig T4i T4i1 T4i T4i T4i]7 ####.# .# #.# ####.# ...####.##### #.#.# #..# #.#.###.## #.#.#...# T4i7 #.#...#.# ##'###>....@....+ #.# #.# #.T4i7 `# ##.# T4i7 T4i1? T4i? `54T4irD T4i_{ ####.# .# #.# ####.# ...####.##### #.#.# #..# #.#.###.## #.#.#...#T4i{ b #.#...#.# ##'###>.....@...+ #.# #.T4i{ u# #.# ##.##T4i{ 2 T4i| T4i T4iN e6.6 (23T4iڇ T4i ####.# .# #.# ####.# ...####.##### #.#.# #..# #.#.###.## #.#.#...# T4i #.#...#.# ##'###>......@..+ #.T4it # #.# #.# ##.### T4i T4i< e7.6 (32T4iQ T4i -####.# .# #.# ####.# ...####.##### #.#.# #..# #.#.###.## #.#.#...# #.#...#.# T4iK =##'###>.......@.+ #.# #.# #.# ##.####T4i} ; T4i T4i T4i +8.6 (4T4i :1T4i T4irJ ####.# .# #.# ####.# ...####.##### #.#.# #..# #.#.###.## #.#.#...# #.#...#.T4i#K x#  ##'###>........@+  #.#  #.#  #.#  ##.#####T4iJK #.# ##.#####T4iK 4 T4iQ T4iUR +9.6 (5T4ixR :0T4iDW T4i2 ###.#'....#.....................T4i T4i Q20.6 (679T4i T4i T4i  T4i T4i8 ####.T4im # T4i 5.# #.T4i # T4i ####.T4iS # T4i 4...####.#####  T4i Q#.#.# #..#  T4i 1#.#.###.##  T4i= "#.#.#...#T4i (#  T4i #.#...#.T4i L####.# T4i> h##'###>....T4i B....# T4iD #.T4i 8#......# T4i #.T4iX .#......# T4i #.T4i .#......# T4i ##.#####.T4iM /#......#T4i 7#.# #.T4i /#......#T4i #.#T4iQ /#......#T4i 3..).T4i 2 ......# T4i T4i. _You open the door.T4i {1.6 (78T4i6 T4ia* _ ####.# .# #.# ####.# ...####.##### #.#.# #..# T4i* 6#.#.###.## #.#.#...######## #.#...#.####.# '###>.........'@...# .#......# ..#......# T4i+ L...#......# .#####........# #.# #........# T4ib+ #.######..). .  There is an open door here.T4i3 T4i4 N2.6 (87 T4i4 _T4iI9 T4ir  ####.# .# #.# ####.# ...####.##### .#.# #..# # .#.###.## .# .#.#...######## .. .#...#.T4is ####.# '###>.........'.@..# #......# ..#......# T4i+s ....#......# .#####..... .# #....T4iOs Q .# T4ios T4iz T4i){ e3.6 (96T4i$ T4i" ? ####.# # #.# ...... ####.# .....####.##### .... #.# #..# ...# #.###.## ...# #.#...######## ... #...#.T4i ####.# ###>.........'..@.# #......# ...#......# ....#......# T4i T4i T4iI i4.6 (10.0)5T4i T4i .#  #.# #........ .# #....... ####.##### #.K.... .# #..# #.....# .###.## .....# .#...######## .... ...#.####.# >.........'...@# #......# T4ip ...#......# #......#  #.#......# K   kobold geomancer (asleep) T4i 3T4i4  You encounter a kobold geomancer. It is wielding a +0 dagger.T4iS T4i! 5.6 (11Soul Splinter4 _T4i' T4i+ U4io$ ... ##.  . ###.......# #.......###.##### #.K.... #..#.....###.## #.....##...#########.....# ...#........#### ##>'....# ....## U4i% .... ###  #........ ############# )....... .......#U4iv, U4i1 k6.6 (1.0)3U4iB7 U4i\9 V4i4#####..### .... ##.(  ... ###.......# #........###.##### #.K..... #..##.## #...#########..@..# ...#........####.### ##>...'....# #......#......# ....# ####  #........ #############V4in?V4iB`72V4i;IV4iKV4i 3 ##..# #####..#### #.[ .... ##(  .. ###.......# #..........###.##### #.K...... #..##.## #...#########..... ...#####.### ##>'....# ..#...... ....#...... #####  #........V4i) E.KV4iݚ WKV4i՜ ====81V4iߣ V4ig 2 _The kobold geomancer shouts!W4i, (very poisoned)You hit the kobold geomancer. The kobold geomancer is poisoned.  The kobold geomancer is lightly wounded.49-=---90W4i. _The kobold geomancer hits you with a +0 dagger. _You take 1 damage, and have 49/50 hp.W4if  Casting: Grave Claw (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.X4iа# ##..# dossy the Sneak #####..#### #.[........  Revenant of Kikubaaqudgha ...... ..........# #..........  Health: 49/50 =======================- ###.......# #.........(  Magic: 6/8==================------ X4i"9 #.......# #..........  AC: 5Str: 12 ###.......# #..........  EV: 10Int: 16 .####.##### #........  SH: 0Dex: 9 X4iP .# #..# #..K..#  XL:  6 Next: 25% Place: Dungeon:5 X4i.###.## #..@..#  Noise: =--------  Time: 3529.6 (0.0) .#...#########.....#  a) +2 dagger (venom) {d:6 venom} X4i...#........####.###  Cast: Soul Splinter ##>.........'....# Zot (26470) Memories (3) ............#......# X4i............#......#  K   kobold geomancer (very poisoned) X4i............#......# ####........#......#  #........#......# X4iE]Casting: Grave Claw (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Grave Claw (safe; 4% risk of failure) (1/3 uses available)  X4ipPress: ? - help, Dir - move targetAim: a kobold geomancer, wielding a +0 dagger and wearing a +0 robe (lightly  wounded, very poisoned)X4in# ##..#dossy the Sneak #####..#### #.[........Revenant of Kikubaaqudgha ...... ..........# #..........Health: 49/50 =======================- ###.......# #.........(Magic: 6/8==================------#.......# #..........AC: 5Str: 12 X4io###.......# #..........EV: 10Int: 16 .####.##### #........SH: 0Dex: 9 .# #..##..*..#XL:  6 Next: 25% Place: Dungeon:5 .###.###..@..#Noise: =--------  Time: 3529.6 (0.0) .#...#########.....#X4ioa) +2 dagger (venom) {d:6 venom} ...#........####.###Cast: Soul Splinter ##>.........'....#Zot (26470) Memories (3) ............#......# ............#......#K   kobold geomancer (very poisoned) X4iTpo............#......# ####........#......##........#......#Casting: Grave Claw (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.X4ip@Aiming: Grave Claw (safe; 4% risk of failure) (1/3 uses available)  Press: ? - help, Dir - move targetAim: a kobold geomancer, wielding a +0 dagger and wearing a +0 robe (lightly  wounded, very poisoned)X4iG , bound)Press: ? - help, Dir - move target  Aim: a kobold geomancer, wielding a +0 dagger and wearing a +0 robe (lightly  wounded, very poisoned)  You unleash the spiteful dead!  The jagged bones skewer the kobold geomancer!  The kobold geomancer is moderately wounded.X4iKThe jagged bones skewer the kobold geomancer!  The kobold geomancer is moderately wounded.  The kobold geomancer is pinned in place!  The last of your harvested death is exhausted.You barely miss the kobold geomancer.X4ix=30.6 (169-GClaw X4iX4ij _The kobold geomancer hits you but does no damage. _You now have 6/8 mp.Y4iy:# ##..# dossy the Sneak #####..#### #.[........  Revenant of Kikubaaqudgha ...... ..........# #..........  Health: 49/50 =======================- ###.......# #.........(  Magic: 5/8===============---------  #.......# #..........  AC: 5Str: 12 ###.......# #..........  EV: 10Int: 16 Y4i.####.##### #........  SH: 0Dex: 9 .# #..# #..K..#  XL:  6 Next: 25% Place: Dungeon:5 Y4i-.###.## #..@..#  Noise: ==-------  Time: 3530.6 (0.0) Y4i..#...#########.....#  a) +2 dagger (venom) {d:6 venom} ...#........####.###  Cast: Soul Splinter Y4i_##>.........'....# Zot (26469) Memories (3) -GClaw ............#......# Y4i............#......#  K   kobold geomancer (very poisoned, bound)............#......# ####........#......#  #........#......# _You now have 6/8 mp.Y4iAiming: Soul Splinter (safe; 3% risk of failure)  Y4iPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineY4iOAim: a kobold geomancer, wielding a +0 dagger and wearing a +0 robe (moderatelywounded, very poisoned, bound in place, chance to affect: 49%)Y4i&# ##..#dossy the Sneak #####..#### #.[........Y4iSRevenant of Kikubaaqudgha ...... ..........# #..........Health: 49/50 =======================- ###.......# #.........(Magic: 5/8===============---------#.......# #..........AC: 5Str: 12 ###.......# #..........EV: 10Int: 16 .####.##### #........SH: 0Dex: 9 .# #..##..*..#XL:  6 Next: 25% Place: Dungeon:5 .###.###..@..#Noise: ==-------  Time: 3530.6 (0.0) .#...#########.....#a) +2 dagger (venom) {d:6 venom} ...#........####.###Cast: Soul Splinter ##>.........'....#Zot (26469) Memories (3) -GClaw ............#..Y4iF....# ............#......#K   kobold geomancer (very poisoned, bound)............#......# ####........#......##........#......# _You now have 6/8 mp.Aiming: Soul Splinter (safe; 3% risk of failure)  Y4iPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold geomancer, wielding a +0 dagger and wearing a +0 robe (moderatelywounded, very poisoned, bound in place, chance to affect: 49%)Y4i> weak…*   soul wisp (summoned)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a kobold geomancer, wielding a +0 dagger and wearing a +0 robe (moderatelywounded, very poisoned, bound in place, chance to affect: 49%)  A fragment of the kobold geomancer's soul is dislodged from its body.  The kobold geomancer looks weaker.Y4iX. K*The kobold geomancer barely misses you.Y4i2C 50=-1.6 (1Soul Splinter8Y4i9I Y4iZN _Your soul wisp touches the kobold geomancer.  Health restored: 50 _You now have 5/8 mp.Z4i  You barely miss the kobold geomancer.The kobold geomancer is heavily wounded.The kobold geomancer hits you with a +0 dagger.Z4iB49--27Z4i1Z4i _Your soul wisp closely misses the kobold geomancer. _You take 1 damage, and have 49/50 hp.Z4i>  extremely poisoned, _Your soul wisp closely misses the kobold geomancer. _You take 1 damage, and have 49/50 hp.You hit the kobold geomancer but do no damage.looks as sick as possible!  The kobold geomancer is heavily wounded.  The kobold geomancer hits you with a +0 dagger.Z4iWC 6--36Z4iI Z4iBN _Your soul wisp closely misses the kobold geomancer. _You take 3 damage, and have 46/50 hp.[4i  You hit the kobold geomancer.  The kobold geomancer is severely wounded.The kobold geomancer barely misses you.[4ic`45[4i[4iB _Your soul wisp touches the kobold geomancer.[4iSn )  The kobold geomancer barely misses you. _Your soul wisp touches the kobold geomancer.  The kobold geomancer looks as sick as possible!  The kobold geomancer is almost dead.  You kill the kobold geomancer![4iuv *   soul wisp (summoned)[4i~ 7-6354[4i [4i ` _Kikubaaqudgha accepts your kill.\4iG/####..#### #.[........ ..........# #.. ###(  . ##.. .####.####\4i.  #..# #..)..# \4iG##.#*.\4iM(...#########....#........####.## ##>.'....# ...\4i#......#..#...... #####......  ## ############\4i$\4i)h-63\4i/\4i1\4idž ..........# #.. ###(  .. ##... .####.####.. \4i  #..# #..)..# ##.#*....#########....#........####@### ##>.........'....# ...\4i= ...#......##......#......# ####\4iY 2#  \4in -# ############ \4i j)....... .\4i O.*\4ii \4i֓ z-72\4i \4i ]4ih)m###(  .. ##. .####.####..  #..# #..)..# ##.##.....#...#########..*..# ...#........####.### ##>.........'...@# ...#......#....## ####  ############ )....... . <#######.*]4ik,]4iN08=6===81]4i8]4iFZ+ . ##.. .####.##### #........  #..# #..)..# ##.##.....#...#########..... ...#........####*## ##>.'....### ......#...@..#... ####  ############ )....... . <####### ## ##]4i\N.*]4ib]4if`90]4ik]4iUm]4i## .####.##### #........  #..# #..)..# ##.#........######## ...#........####.## ##>.'...*### ...]4i K...#...... ####  ############ )....... . <####### ## ## ]4i N.*]4i]4ib4059]4i]4ik]4i5 .####.####  #..# #..)..# ##.#....######## ...#........####.## ##>.........'....### ......#...*... ####  ############ )....... .. <####### ### ## ]4i= 0§]4iD (]4iI `18]4iM ]4iQ c _Your soul wisp disappears in a puff of smoke!]4i   #..# #..)..# ##.#.]4i} ...######## ...#........####.## ##>.........'....### ....#...§... ####  ]4i e############ )....... ..]4i /########]4ih .]4i 9====27]4i\ ]4i ^4iq ##.#....######## ...#........####.## ##>...'....### ....#...... ####  ############ )....... .... <####### ####^4i^4ic`36^4iQ^4iş^4i3 C#.###.## #.....# #.#...#########.....# #...#..####.####>.'....###.#......#.#......#.#......##^4i p.#......# # #.#..@...###......# .). ..# .<# ####......# ### #......# ^4iH  #......#  #^4iD ^4i@% `45^4i) ^4i+ ^4i .#.#...#########.....# .#...#........####.### '###>..'....### .....#......#.#......#.#......######.#......# .# #.#......# .##############.@....# ..)............#.<############......# #### #......# #......# ######## ^4iξ ^4i ^4i{ `54^4i ^4i _4iS#.#...#........####.### #'###>.'....### ......#......#.#......#.#......# #.#####.#......# #.# #.#......# #.##############......# #..)............#.<############......# ##### #......# #......# ######## _4i_4i850=63_4i_4iS _Health restored: 50_4i)S #.#...#.####.### ##'###>.'....### #.#......# #.#......# #.#......##.#####.#......# _4iSv #.# #.#......#  #.#......##..).#.<#......## #......# #......# ##_4i[_4i`7===72 __4i(e_4ig_4i:  #.#...#.####.###  ##'###>.'....###  #.#......#  #.#......#  #.#......#  ##.#####.#......#_4i: h #.# #.#......# #.#......##..).#.<#......##_4i;  #......# #......# ########_4iA _4i\D `81_4iH _4iJ `4i`4i1`4i`4iO #.#...#.####.### ##'###>.'....### #.#......# #.#......# #.#......# ##.#####.#......# #.# #.#......# #.#......##..).`4iPQ.#.<#......## #......# #......# ########`4iV`4iV,0`4iV`4if[`4i #.#...#.####.### ##'###>.'....### #.#......# #.#......# #.#......# ##.#####.#......# #.# #.#......# #.#......##..)..#.<#......## #......# #......#  #`4i`4i?U=49`4i`4i #.#...#.####.### ##'###>.'....### #.#......# #.#......# #.#......# ##.#####.#......# #.# #.#......# #.#......##..).`4i.#.<#......## #......# #......#  #`4il===8`4i`4i #.#...#.####.### ##'###>.'....### #.#......# #.#......# #.#......# ##.#####.#......# #.# #.#......# #.#......##..)..#.<#......## #......#`4i{ #......#  #`4iX7`4i"`4iW #.#...#.####.### ##'###>.'....### #.#......# #.#......# #.#......# ##.#####.#......# #.# #.#......# #.#......##..)..#.<#......# .# #......# #......#  #`4i]X6`4ib`4i #.#...#.####.### ##'###>.'....### #.#......# #.#......# #.#......# ##.#####.#......# #.# #.#......# #.#......#  #..)..#  .<#......#  .# #......# #......#  #`4i`4iB5`4i`4in #.#...#.####.### ##'###>.'....### #.#......# #.#......# #.#......# ##.#####.#......# #.# #.#......# #.#......# #..)..# .<#......# .##### #......# #......#  #`4i X4`4iC`4i #.#...#.####.### ##'###>.'....### #.#......# #.#......# #.#......# ##.#####.#......# #.# #.#......# #.#......# ##..)..# .<#......# .##### #......# #......#  #`4ij"`4iq#B3`4iq'`4ia #.#...#.####. ##'###>.'.... #.#...... #.#...... #.#...... ##.#####.#...... #.# #.#...... #.#...... ##..).. .<#...... .#### #...... #...... `4ic`4id88===`4id:2`4i!i`4i{  #.#...#.####. ##'###>.'.... #.# #.# #.# ##.#####.# #.# #.# #.# ##..). .<# .### # # _Magic restored.`4i `4iB1`4i`4i&/50.0)`4i,`4i`4iX _MP restored: 8`4ia J..........`4i `4iC `4i_  #.#...#.####. ##'###>.'.... #.# #.# #.# ##.#####.# #.# #.# #.# ##..@. .<`4i # .## # # `4ip `4i I0 _`4i `4i `4i% `4i- 9.0)`4ix s _You see here a +0 giant club.a4it.a4iua4iMya4i6#'###>.'.. #......# #...# #...# ##.#####.# #.# #.#a4i #.######################..)........... .........@<############ .########### # #a4iK #### a4i8a4iJ39 _a4i a4i'60a4ia4ia4ia4iG#)a4ia4i4a4i[ ##'###>.' #....# #....# #....# ##.#####.# #.# #.# #.a4i(# #..) .<## .# # #a4i a4ia4i@===8a4iCa4ia4iv2&1a4i4a4iy9a4i;a4i@.a4i3Aa4iFa4i' ##'###>.' #....# #....# #....# ##.#####.# #.# #.# #.# #..) ..<## .# # # a4iqa4iB7a4ia4i ##'###>.' #...# #...# #...# ##.#####.# #.# #.# #.##..)a4iU..<###.# # # a4i'a4iB6a4i=a4i  ##'###>. #. #. #. ##.#####. #.# #.a4i<  #.##..)#..<##.# a4i* a4i B5a4iv a4iS { ##'###> # # # ##.##### #.# # #.## #..) #..<# ##.#a4i[ a4im[ a4i[ :4a4i` a4iΗ  ##'###> # # # ##.##### #.# # #.## #..)a4ig #..< ##.#a4i9 a4i B3a4i a4i  ##'###> # # # ##.##### #.# # #. #..) #..< ##.##.#a4i a4i B2a4i= a4io  ##'###> # # # ##.##### #.# # #. a4i I#..) #..< ##.# #.. ###a4iw$ a4i$ B1a4i( a4i` +8.6 (7a4ib a4if a4ii b4iPiD.......b4imb4i #..... # # ##.##### #.# # #.##################..)...... #...........<###### ##@###########  #.........  ##########b4ib4imB0b4ib4i+9.6 (1b4ib4ib4ib4iv #.b4i b4i^ b4i* #.##### #.# #################..)......#...........<#######.########### #.@....... #########b4i b4i? 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#.#.@..........####..#.##########...####.# #.#.# #.#.# #.#.####.# #.#.#...#.# .#...##.# ##'###>#.# i4iHT\#.#.# #.i4i[i4ir[B7i4i^i4iܘ+2.6 (1i4ii4iXi4i=j4i .j4ij4i}j4i;. ... .. #.# .... #.# ..... #.# #..... #.#####.......###..####.#.# #.#..####.#.#...####.#.# #.#.# #.#.# #.#.###.##.# #.#.#...##.# #.#...#.#.# ##'###>.#.# #.#.# #.j4iLX6j4imj4i(. ... .. #.# .#... #.# ..... #.# ##...... #.#####.......###..####.#.# #.#..####.#.#...####.##.# #.#.# #..##.# #.#.###.##.# #.#.#...##.# #.#...#.#.# ##'###>.#.# #.#.# #.j4i.j4i/B5j4i2j4i9j . ... .. #.# .#... #.# ..... #.# ##...... #.#####..#......###..####.#.# #.#..####.#.#...####.##.# #.#.# #..# #.# #.#.###.## #.# #.#.#...##.# #.#...#.#.# ##'###>.#.# #.#.# #.j4ipj4imqB4j4iuj4i. ... .. #.# .#... #.# .j4i.... #.# ##..#..... #.#####..#......###..####.#.# #.#..####.#.#...####.##.# #.#.# #..# #.# #.#.###.## #.# #.#.#...##.# j4i[#.#...#.#.# ##'###>.#.# #.#.# #.j4iKj4iB3j4ij4i1:. ... .. #.# .#... #.# ..... #.# ##..# ..... #.#####..#......###..####.#.# 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#.#.4iU8Hj4ip X8j4i j4iC ,41.6 (9j4i3E j4iI j4iJ k4idk4iޥk4iOk4iЮk4iܲk4i?T.........k4ik4i; ... . ... .. #.# .####... #.# ......... #.# ##..# k4il..... #.#####..#### #.......###.....# #. .........####.# #.############@# #.# #.#............####.......# #.k4iO#.##########...####.##### #.#.# #.#.# #..# #.#.# k4i#.#.###.## #.#.# #.#.#...#########.#.# #.#...#####.# k4i_##'###>'.#.# #.#.k4ikk4ie2.6 (17k4ik4iK> #.. ...  ...   #.# .####.  #.# .....  #.# ##..#  ..... #.#####..#### # ###...........# # .......@.####.# # ############.# #.# # #............####.......# # #.##########...####.##### # #.# #.#.# #..# # #.# #.#.###.## # #.# #.#.#...###### #.# #.#...#k4i-?.## #.# ##'###>.'k4iEk4iHFe3.6 (26k4iJk4i  #...... ...... ...... #.# .####... #.# ....... #.# ##..#.# #.#####..#### .###.# ..####.#  #.# #.#  #...####.#  #.#...####.#####  #.# #.#.# #..# #.# #.#.###.##  #.# #.#.#... #.# #.#...#. #.# ##'###>.'k4iWk4ie4.6 (35k4ik4i #..... ...... ..... #.# .####... #.# ...... #.# ##..#.## #.#####..####.###.#..####.# #.# #.# #...####.# #.#...####.##### k4i6 #.# #.#.# #..# #.# #.#.###.## #.# #.#.#... #.# #.#...#. #.# ##'###>.k4i k4ie5.6 (44k4ik4i M#... ####. ..... #.# ##..# ## #.#####..######.... ...........##############.# ...........####.......#.##########...####.#####k4iGk4ie6.6 (53k4iKk4iS.. #.... ....# ....# #.# .####..# #.# ......# #.# ##..#5.## #.#####..####.###.#.....####.# #.# #.# #...####.#  #.#...####.##### #.# #.#.# #..#k4itT5   white imp (asleep) #.# #.#.###.## #.# #.#.#... #.# #.#...#k4i ]i  You encounter a white imp.k4iik4iml7.6 (62 _k4iLrk4itl4iu#. #... ....# ...#.# #.# .#####.# #.# .....#.# #.# ##..##5.## #.#####..#..###.#.....####.l4iu #.# #. #...####. #.#...####. #.# #.#.# #..#  #.# #.#.###.## #.#l4i #.#.#... #.# #.#...#l4icl4ie8.6 (11l4il4il4ix z.#.. #... ...#.# ... #.# #.# . #.# #.#  #.# #.# ##..# #5.## #.#####.. #.### #.#### #.# # #.#### #.#...####. #.# #.#.# #..#  #.# #.#.###.## #.# #.#.#... #.# #.#...#l4i% l4i( x9Soul Splinter0l4i- l4i/ m4i2#.#. #..#. ... #.# ... #.# #.# . #.# #.#  #.# #.# ##.. #5m4i2v.## #.#####.. #.### #.#### #.# # #.#### #.#...####. #.# #.#.# #..# m4i3 #.# #.#.###.## #.# #.#.#...m4i>3n #.# #.#...#m4i:m4i=b5049m4iBm4iDm4i #.#. #.. #. ... #.# ... #.# #.# . #.# #.#  #.# #.# ## #5.## #.#####.. #.### #.#### #.# # #.#### #.#...####. #.# #.#.# #..#  #.# #.#.###.## #.# #.#.#... #.# #.#...#m4im4iS`18m4im4iwm4iզ  #.#. #.. #.$ ... #.# ... #.# #.# . #.# #.#  #.# #.# ## #5.## #.##### #.### #.#### #.# # #.#### #.m4ip #...####. #.# #.#.# #.. #.# #.#.###. #.# #.#.#... #.# #.#...#m4i W.5m4iֳ M5m4i۴ ====27m4il m4iV \ _The white imp shouts, "Succumb, thou baffled flap-mouthed bum-bailey!"n4i7d  You hit the white imp.  The white imp is lightly wounded.n4i=---36n4in4iV _The white imp barely misses you.n4id  You hit the white imp.  The white imp is lightly wounded.n4i|---45n4in4i4+  You hit the white imp.  The white imp is lightly wounded. _The white imp barely misses you.  You hit the white imp.  The white imp is lightly wounded. _The white imp barely misses you.o4idB _The white imp barely misses you.You hit the white imp.  The white imp is lightly wounded. _The white imp barely misses you.You hit the white imp but do no damage.  The white imp is lightly wounded.o4im  The white imp gestures at you.o4io4i۠49-=54o4io4i8= _The puff of frost hits you. You resist. o4ioa_You take 1 damage, and have 49/50 hp.p4i  dossy the Sneak #.#.......... #..  Revenant of Kikubaaqudgha ...... #...........$ ...  Health: 49/50 =======================- #.........# ...  Magic: 7/8=====================--- #........# #.# . AC: 5Str: 12 #........# #.# . EV: 10Int: 16 #........# #.# ## SH: 0Dex: 9 #........## #.#####. XL:  6 Next: 63% Place: Dungeon:5 p4i\ #.5@......###....... Noise: ==-------  Time: 3655.6 (0.0) #............####... a) +2 dagger (venom) {d:6 venom}  ############.# #... Cast: Soul Splinter #............####... Zot (26344) Memories (3) -GClaw  #.##########...####. #.# #.#.# #.. 5   white imp #.# #.#.###.# #.# #.#.#...# p4iq#.# #.#...#.. _The puff of frost hits you. You resist. _You take 1 damage, and have 49/50 hp.Aiming: Soul Splinter (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a white imp (lightly wounded, chance to affect: 58%)p4iqdossy the Sneak#.#.......... #..Revenant of Kikubaaqudgha ......#...........$ ...Health: 49/50 =======================-#.........# ...Magic: 7/8=====================---#........# #.# . AC: 5Str: 12#........# #.# . EV: 10Int: 16#........# #.# ## SH: 0Dex: 9#........## #.#####. XL:  6 Next: 63% Place: Dungeon:5#.*@......###....... Noise: ==-------  Time: 3655.6 (0.0)#............####...p4i/r a) +2 dagger (venom) {d:6 venom} ############.# #... Cast: Soul Splinter#............####... Zot (26344) Memories (3) -GClaw #.##########...####.#.##.#.# #.. 5   white imp#.##.#.###.##.##.#.#...##.##.#...#.. _The puff of frost hits you. You resist. _You take 1 damage, and have 49/50 hp.Aiming: Soul Splinter (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a white imp (lightly wounded, chance to affect: 58%)p4iD (weak, ally target, soul-sp…)*   soul wisp (summoned)  Aiming: Soul Splinter (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a white imp (lightly wounded, chance to affect: 58%)  A fragment of the white imp's soul is dislodged from its body.  The white imp looks weaker.p4i h*5 p4i 50=-6.6 (1Soul Splinter3p4i p4i^  _The white imp closely misses you. Your soul wisp touches the white imp.  Health restored: 50 _You now have 7/8 mp.q4i  You hit the white imp but do no damage.The white imp is severely wounded.The white imp completely misses you.q4iz-72q4iq4ipN _Your soul wisp touches the white imp but does no damage.q4i`  very poisoned, weak, ally  You hit the white imp but do no damage. The white imp is poisoned.  The white imp is severely wounded.The white imp barely misses you.q4iX`81q4i5q4ib _Your soul wisp closely misses the white imp.r4i .  You hit the white imp.  You kill the white imp!r4iE.*r4i*   soul wisp (summoned)r4i 9 _Kikubaaqudgha accepts your kill.Training target 6.0 for Necromancy reached!r4i'/  --more--s4i D 6  Your Necromancy skill increases to level 6!You need to enable at least one skill for training.s4i{I/  --more--t4i7t4i  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   2.5   2.5  +1   o - Spellcasting   2.0   3.6  -1           b - Maces & Flails   0.0   1.2  -1   p - Conjurations   0.0   1.2  -1   c - Axes   0.0   1.2  -1   q - Hexes   0.0   1.4  -2   d - Polearms   0.0   1.2  -1   r - Summonings   0.0  4i36m 1.2  -1   e - Staves   0.0   1.2  -1   s - Necromancy   6.0   7.0   0   f - Unarmed Combat   0.0   0.8  +1   t - Forgecraft   0.0   1.4  -2   g - Throwing   0.0   1.2  -1   u - Translocations   0.0   1.2  -1       v - Alchemy   0.0   1.2  -1   h - Short Blades   0.0   1.2  -1   w - Fire Magic   0.0   1.4  -t4iÐ2   i - Long Blades   0.0   1.2  -1   x - Ice Magic   0.0   0.8  +1   j - Ranged Weapons   0.0   1.7  -3   y - Air Magic   0.0   1.4  -2       z - Earth Magic   0.0   0.8  +1   k - Armour   0.0   1.2  -1       l - Dodging   1.7   2.4  -1   0 - Invocations   0.0   0.8  +1   m - Shields   0.0   1.2  4i0;1m-1   1 - Evocations   0.0   1.2  -1   n - Stealth   6.0   4.9  +2      You need to enable at least one skill.[?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsw4i 4= a + Fighting 2.5{4i%> o + Spellcasting 2.0}4i  o * Spellcasting   2.0~4iL p o - Spellcasting   2.04i q> o + Spellcasting 2.04izwQTargetTarget--  --  --  --  --  --  --  --  --  --  --  --  --  --  --  --  --  --  --  --  --  --  --  --  --  --  --  --  a-z] set[-] clear selected targetcost|targets4ix<[?25h[?0c0 4i_/[?25l[?1c3.0   The current training targets, if any.  The species aptitude is in white.=] set aall targets4ia-z] setselected target 4i<[?25h[?0c0 4i3 [?25l[?1c4i4.0  +1 =] set aall targets4i 4iu 4i7 Adossy the Sneak#.#.......... #..Revenant of Kikubaaqudgha ......#...........$ ...Health: 50/50 ========================#.........# ...4i [Magic: 7/8=====================---#........# #.# . AC: 5Str: 12#........# #.# . EV: 10Int: 164i #........# #.# ## SH: 0Dex: 94i 5#........## #.#####. XL:  6 Next: 66% Place: Dungeon:5#.*@......###....... Noise: =--------  Time: 3659.6 (1.0)4i #............####... a) +2 dagger (venom) {d:6 venom} 4i& H############.# #... Cast: Soul Splinter#............####... Zot (26340) Memories (3) -GClaw #.##########...####.4i U#.##.#.# #.. *   soul wisp (summoned)#.##.#.###.##.##.#.#...##.##.#...#..You hit the white imp.  4i yYou kill the white imp! _Kikubaaqudgha accepts your kill.4i Training target 6.0 for Necromancy reached!  Your Necromancy skill increases to level 6!4i IYou need to enable at least one skill for training.4i 4i\ 4i . _4iPZ 4i] 4ic 4ig 4ie P4i 4i 4i q-6039 _4iH 4i~ 4i E-1.6 (24i% :84i 4iߥ 4i e2.6 (374i 4i 4i e3.6 (464i$ 4ir 4i( #84iV r===4.6 (554i 4i  #.##########.. #.#.#.. #..$ ... #..# ... #.# #.# .##.# #.# ..#.# #.# #...@....## #.#####4i #.*.###.....#............####.############.# #.#............####...#.##########...####.##.# #.#.# #.#.# #.#.###.##.# 4i @#.#.#...## _Magic restored.4id :*.4i 4i1 e5.6 (644i 4iE n .#.##########... #.#.#.. #..$ ... #..# ... #.# #.# .###.# #.# ..#....@...# #.# #..*.....## #.#####..##...4idF ###.....#............####.############.# #.#............####.....#.##########...####.##.# #.#.# #..##.# #.#.###.##4iG :*.4iK 4iL e6.6 (734iP 4i ## .#.##########...# #.#.#.. #..$ ... #..# ... #.4i # #.# .####.....@..# #.# ..#...*....# #.# #.## #.#####..###...###.....#............####.4io )############.# #.#............####......#.##########...####.####.# #.#.# #..#4i :*.4im 4i׏ e7.6 (824iU 4i  .o## .#.##########...# #.#4id .#.. #..$ ... #..# ... #......@.# #.# .#####....*...# #.# .....#.# #.# ##..# #.## #.#####..####...###.....4i #............####.o   orc wizard (asleep)############.# #.4i *   soul wisp (summoned)#............####.......#.##########...####.####4iq  You encounter an orc wizard. It is wielding a +0 dagger.4i K.*4i H, ally target)4i I===8.6 (94i A1 _4i 4i_ X _MP restored: 84i;4.o.##.. ....# #.##########...# #.#...........#..4iq<#...$ ... # ... # #.# .####.#.....*.@# #.# ..... #........# #.# ##..# #........## #.#####..####4i<#.........###...........#............#################.# #.4i<# *   soul wisp (summoned)#............####.4i<K##.##########...####.#####4i=u#.# #.#.# #..#4i?/.*4i@4iF4iLl9.6 (10 _4iLT4ifV4i0.odossy the Sneak.##..Revenant of Kikubaaqudgha ..........#Health: 50/50 ========================#.##########...#Magic: 8/8========================#.#...........#..AC: 5Str: 124i%1#...........$ ...EV: 10Int: 16#.........# ...SH: 0Dex: 9#........# #.# .####. XL:  6 Next: 66% Place: Dungeon:54ih1#......*@# #.# ..... Noise: ---------  Time: 3669.6 (0.0)#........# #.# ##..#a) +2 dagger (venom) {d:6 venom} 4i1t#........## #.#####..#### Cast: Soul Splinter#.........###...........# Zot (26330) Memories (3) -GClaw 4i1#............####.......#############.# #.......# *   soul wisp (summoned)4i1#............####.......##.##########...####.######.##.#.# #..# _You need to enable at least one skill for training. 4i2i_Magic restored. _You encounter an orc wizard. It is wielding a +0 dagger. 4i=2_MP restored: 8Press: ? - help, v - describe, . - travelThe floor.4iN@#A rock wall.4iL@##4ij< @##4iK h#   You can't see that place.4i- $ , g - get item[Stash: 18 gold pieces]  [the floor.]4io v $ 4iR .[the floor.]4iX#.a stone wall.]4ihX.#the floor.]4iP.#a stone wall.]4i$X.#the floor.]4iP.#a stone wall.]4i[ X.#the floor.]4i.I @o.4i..##....................4i/r&.odossy the Sneak.##..Revenant of Kikubaaqudgha ..........#Health: 50/50 ========================#.##########...#Magic: 8/8========================[0;10m#.#...........#..AC: 5Str: 12#...........$ ...EV: 10Int: 16#.........# ...4irZSH: 0Dex: 9#........# #.# .####. XL:  6 Next: 66% Place: Dungeon:5#......*@# #.# ..... Noise: ---------  Time: 3669.6 (0.0)#........# #.# ##..#4ira) +2 dagger (venom) {d:6 venom} #........## #.#####..#### Cast: Soul Splinter#.........###...........# Zot (26330) Memories (3) -GClaw 4isG#............####.......#############.# #.......# *   soul wisp (summoned)#............####.......#4i-s[#.##########...####.######.##.#.# #..# 4i_s_You encounter an orc wizard. It is wielding a +0 dagger. _MP restored: 8Press: ? - help, . - travel4is^You can't see that place.  [the floor.]  Placed new exclusion.4ix4i|4i}. _4i. .##......##.##########...# ...........#...4ix/ ...$ . ##  ##.# .####.*...... .##..# 4i/ # #.#####..####.###..............###############.# ............###4i/ ##########...####.#### #.#.# #..#4i/ +##.#4iW6 4i8 n70.6 (129 _4i> 4iA 4i24i4i4iF _Unknown command.4i 4i2 4i4iy 4i 4i4i4i4ili .o .##.. ....# #.##########...#4ii #.#...........#......$ ......# ...  #........# #.# .#### #.# #.# ..... #4ij*# #.# ##..#  ### #.#####..## ####.... #............####. ############.# #. #............####....... #.##########...####.#### #.# #.#.# #..#4iSr4is`184ix4iR  .o4i .##.. ....# #.##########...# #.#...........#......$#...4i@...# ...  #..# #.# .###4ie #..# #.# .... #4i*# #.# ##.. #4iٴ## #.#####..## ####... #............#### ############.# # #............####......4iy #.##########...####.### _You swap places with your soul wisp.4i^K*.4i4i|e2.6 (274i4i .o .##.. 4i....# #.##########...# #.#...........#......$#......# ... 4iY#........# #.# .## #*.# #.# ... #.# #.# ##.. ### #.#####..# ####...4i #............#### ############.# # #............####.....4i#5*.4i_4i4ie3.6 (364ia 4ic .o .##.. ....# #.#...# #.#.....#.. #4i L....$#... #....@....# ... ##.....*..# #.# . #........# #.#  #..# #.# ## #.## #.#####.. #.### #...####4i> #.# # #.####4iJ*.4i 4i e4.6 (454iu4iX .o .##.. ....# #.#...# #.#.....#.. #....$#... #...@.*...# ... ##........# #.# . #........# #.#  #..# #.# ## #.## #.##### #.### #.#### #.# # #.####4i^E*.4ia4ia+5.6 (54ib:44ih4i R .o .##.. ....# #.#...# #.#.....#.. #....$#... #..@.*....# ... ##........# #.#  #........# #.#  #..# #.#  #.## #.##### #.### #.#### #.# # #.####4iE*.4i4ie6.6 (634i 4iU8 .o .##..# ....# #.#...# #.#.....#.. #....$#...4i  #.@.*.....# ... ##........# #.# #........# #.# #..# #.#  #.## #. #.### #.#### #.# # #.####4iE*.4i4i+7.6 (74i#:24i4i2#.#. .o#. .##.. #. ....# #.##...# #.#.....#.. #....$#...4iI3 #@.*......# ... ##........# #.# #........# #.# #..# #.# #.## #. #.### #.#### ##.# # #.####4iL=1§4iiDR4i"Ee8.6 (814iMJ4ic M  .o.##.. ....###########...# #.....##.@.........$#4i##..§......# ...##..........#........# #.######## _Your soul wisp disappears in a puff of smoke!4i§§.§.....4ice9.6 (904i4i #.# #.# #.# .o #.# .##.. #.# ....# #.###...# #.#.....#..4iZ= #@...§......$#... ##.§.......# ... ##.§......# #.# #........# #.# #........# #.# #........## #.## #.........###... #............###4iW #.#4i0T...4ik80.6 (10.0)194i4i%)gM.  .o.##.. ....##########...# #...........#...........$###.........# ...##........#........# #.#. . ....4i)D 4iZ/4i/f1.6 (1184iZ44ilM.  .o.##.. ....##########...# #...........#...........$###.........# ...##........# #.#... ........4it4itf2.6 (1274iy4iM.  .o.##.. ....##########...# #.....#...........$###.........# .... ........4i|3.6 (1364iȽ4iuM#.  .o.##.. ....##########...# #.....##...........$#.......4i!|4.6 (1454i4i8M##.  .o.##.. ....##########...# #.#...........#..4i?4i@f5.6 (1544iD4i}zM##.  .o.##.. ....##.##########...##4i)4if6.6 (1634i4iq4il&M4io4iE3#B####4i#......  .o.##..#.#....#B   bombardier beetle (asleep)o   orc (asleep)##.4i5|  You encounter a bombardier beetle and an orc.4i4im7.6 (172 _4i84ic4ip ##.# o..# #..# #..# #..# #..# #B####..##.....@.########.#4imd #.#  #.# .o #.# .##.. #.# ....# #.##########...# #.#...........#.. #...........$#...4im4i@8.0)Soul Splinter14i4i 4i ##.# o..# #..#4i[ #..# #..# #..# #B####..# #.# 4it5#.#4i #.# #.# .4i #.# .## #.#4i .... #.#...#4iғ #.#4iI.....# #4iS....$#4i4i`904i%4i4ic    ##.#   o..#   #..#   #..#   #..#   #..#   #B####..#   #.#   #.#   #.#   #.#   #.# .##   #.# .  4id  #.#...   #.#.....#   #....$#4inj 4il b90094iq 4ifs 4im   ##.#   o..#   #..#   #..#   #..#  # #..#  #B####..#  #.#  #.#  #.#  4i=n #.#   #.# .  #.# .   #.#   #.#.....  #....$#4iv4iw`184i|4in4i   .. ##.# .o o..# .. #..# #. #..# #. #..#  #. #..#  #B####..#  #.#  #.#  #.#  #.#  #.# . 4i  #.# .  #.#. o   orc (asleep)  #.#.  #....$4if 4i `274i 4i v _You encounter an orc. It is wielding a +0 short sword.4i BB  very poisoned)The helpless bombardier beetle fails to defend itself.  You puncture the bombardier beetle! The bombardier beetle is poisoned.  The bombardier beetle is almost dead.4i,h=364i4i_ _The bombardier beetle closely misses you.4i .  You hit the bombardier beetle.  You kill the bombardier beetle!4iϼo   orc (asleep)4i794Soul Splinter54i4i` _Kikubaaqudgha accepts your kill.4if   .. ##.#  .o o..#  .. #..#  #. #..#  4i #. #..#  #. #..#  #.####..#  #.#  #4i }.#  #.#  4i+ }#.#  #.# .#4iO f #.# ..4ix T #.#..4i `  #.#.4i [....  4i #....$# 4i 4i! h-544i(& 4id( 4i  .. ##.#  .o o..#  .. #..#  #. #..#  #. #..#  #. #..#  #.####..#  #.#  #.#  #.#  #.#  #.# .#   #.# 4i8.. #.#. #.#.....#   #....$#.4i$4iP'z-634i?*4i,4i34i4i  .. ##.#  .o o..#  .. #..#  #. #..# 4i  #. #..#  #. #..#  #.####..#  #.#  #.#  4i #.#  #.# . #.# 4i .##. #.# .. #.#4iG p...# #.#.....#.4iz  #....$#.4i. 4i `724i 4i 4i' .. .. ##.# .o o..# .. #..# #. #..# #. #..# #. #..# #.####@.# #.......# 4i(#######.# #.#  #.#  .o#.# .##o   orc (asleep)#.# .#.###########.#.4ig04i4x8Soul Splinter14i/:4ia<4iC Z ... ##o o.. #.#####......####### .o.##.. ....##########...#4i `904iN 4ij 4i>.. ... ##4iKo o.. ####......#######  .o.##.. ....#4iV4iڒd7002994i[4i; _Found a stone staircase leading down.4i  ..##>..# ..4iw C. ###o o.. ####......#######4i a .o.##..4i# 4i&% `184i) 4i+ 4i)f## ..##>..#.o ......####..o...o4iG.. ####......oo 3 orcs (asleep)####### .o4iE4i`274iL4io _You encounter an orc. It is wielding a +0 whip.4ijT )The helpless orc fails to defend itself.  You puncture the orc!  You kill the orc!4i]L 24i4bi80364ivh4i k` _Kikubaaqudgha accepts your kill.4iaq .##.##>.. ..#.o ....####.#..o...).4ih .. ##.###.....# #.#.##.. 4i4i4Soul Splinter54i!4iP4i: .##>.. ..#.o ...####.#o...). .. ##.4i;###.....##.#....# 4iC4iF`544ioK4iM4i >.. ..#.o 4i...####.#o...). .. ##.###....4iS######.##.##########...#4i74iA`634i_4i4ix 2 ..#.o ...####.#o...). .. ##.4iɧ ####.....####### #.#4i  #.#...........#.. 4i 4i 4ik `724i 4iO 4iO4i.o .. ....####.# ..o...)..# .. #..# #. #..# #. #..# #. #..# #.####..# #....@..# #######.# #.# #.#. #.#.##. #.# .. #.########## #.#...........#. #.$4iv814ip4i4i'K  .o ..   ....####.#   ..o...)..#   .. #..#   #. #..#   #. #..#   #. #..#   #.####..#   #.#   #.#   #.#   #.#   #.# .##   #.# .   #.#...   #.#.....#   #....$#4i4i`904ik4i4i9   .o ..   ....####.#   ..o...)..#   .. #..#   #. #..#   #. #..#   #. #..#  #.####..#  #.#  #.#  #.#   #.#   #.# .  #.# .   #.#   #.#.....  #....$#10894i   .o ..  ....####.#  ..o...)..#  .. #..#  #. #..#  #. #..#  #. #..#  #.####..#  #.#  #.#  #.#  #.#  #.# .  #.#4iƩ . o   orc (asleep)  #.#  #.#.  #....$4i4i=`184i4i$4iM#e   ..#  .o.. ..  ....####.# ..o...)..#  ..# #..#  #.# #..#  #.# #..#  #.# #..#  #@####..#  #.......# #######.#  #.#  #.#  #.# oo 2 orcs (asleep)  #.#  #.##########  #.#.........4i_*4im+x2Soul Splinter74i04i24ii>.......# ..#.o.. ......####..o...). ####..#.......################4if v364i4iK4iX ..###....)# >..#.....# ..##o.o... .......####..o...). ####......######4iX no 3 orcs (asleep)4ie .oYou encounter an orc. It is wielding a +0 hand axe.4if Q.o4i"g P.o4iu ooo====454iy 4i| ; _The orc shouts! x3; You hear a shout!4i V$## #..... . ..##)#. >..#. ..##...... ..#o.o..####.####......).......o ####......######4i9ZQ.o4iZ.4iZ/o4ia4ib=---544i:b4iLg4i~j: _The orc hits you but does no damage.4i, P.o4i{1 (1 very poisoned)You hit the orc but do no damage. The orc is poisoned.4i2 J49----4i2 Y634i9 4iU= _The orc hits you with a +0 short sword. _You take 1 damage, and have 49/50 hp.4i5 ext4i5remely poisoned)You hit the orc. The orc looks as sick as possible!  The orc is heavily wounded.4iw!-4i74i:24ik4iq _The orc hits you with a +0 short sword. The orc misses you.4i,  .##  dossy the Sneak 4i, ,##..... . ..##  Revenant of Kikubaaqudgha ...... #....)#. >..  Health: 49/50 =======================- 4i- #.....#. ..#  Magic: 7/8=====================--- 4i=- #...... ..  AC: 5Str: 12 4i- #.....####.#  EV: 10Int: 16 .####..o...)..#  SH: 04i- ;Dex: 9 4i- ......oo# #..#  XL:  6 Next: 80% Place: Dungeon:5 4i- #@# #..#  Noise: =--------  Time: 3717.6 (0.0) 4i. #.# #..#  a) +2 dagger (venom) {d:6 venom}  4i7. #.# #..#  Cast: Soul Splinter 4iV. #.####..#  Zot (26282) Memories (3) -GClaw  #.......# 4iz.  #######.#  ooo 3 orcs (1 extremely poisoned)4i. 7 #.#  #.#  4i. H#.# The orc is heavily wounded. 4i. _The orc hits you with a +0 short sword. The orc misses you.Aiming: Soul Splinter (safe; 2% risk of failure)  4iL/ EPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 hand axe (chance to affect: 67%)4i@ .##dossy the Sneak  ##..... . ..##Revenant of Kikubaaqudgha ......  #....)#. >..Health: 49/50 =======================-  4i#.....#. ..#Magic: 7/8=====================---  #...... ..AC: 5Str: 12  #.....####.#4iEV: 10Int: 16   .####..o...)..#4i6XSH: 0Dex: 9 4iX+  ......*o# #..#XL:  6 Next: 80% Place: Dungeon:5  4iz#@# #..#Noise: =--------  Time: 3717.6 (0.0) 4iq #.# #..#4ia) +2 dagger (venom) {d:6 venom}  #.# #..#4iֶOCast: Soul Splinter  4i#.####..#Zot (26282) Memories (3) -GClaw  4ij#.......#  #######.#4i-kooo 3 orcs (1 extremely poisoned)  4iJ#.#  #.# 4ijK #.#The orc is heavily wounded. 4ic_The orc hits you with a +0 short sword. The orc misses you.4iAiming: Soul Splinter (safe; 2% risk of failure)  4iPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line4iطQAim: an orc, wielding a +0 hand axe (chance to affect: 67%)4i4igo _The orc hits you with a +0 short sword. The orc misses you.  Aiming: Soul Splinter (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an orc, wielding a +0 hand axe (chance to affect: 67%)  The orc struggles to resist.4iZe8.6 (114iZ4i _The orc hits you but does no damage. The orc closely misses you. _You now have 7/8 mp.4i )You hit the orc.  You kill the orc!Kikubaaqudgha accepts your kill.4i .oYou have harvested enough death to cast Grave Claw an additional time.4iP 2 orcs4iHs1904i4iP _The orc barely misses you.4i;W .##  dossy the Sneak ##..... . ..##  Revenant of Kikubaaqudgha ...... #....)#. >..  Health: 49/50 =======================- #.....#. ..#  Magic: 6/8==================------ #...... ..  AC: 5Str: 12 #.....####.#  EV: 10Int: 16 .####......)..#  SH: 0Dex: 9 ......oo# #..#  XL:  6 Next: 81% Place: Dungeon:5 #@# #..#  Noise: =--------  Time: 3719.6 (0.0) #.# #..#  a) +2 dagger (venom) {d:6 venom} 4iW #.# #..#  Cast: Soul Splinter #.####..#  Zot (26280) Memories (3)  #.......#  #######.#  oo 2 orcs #.#  #.#  #.# You have harvested enough death to cast Grave Claw an additional time. 4iX _The orc barely misses you.Aiming: Soul Splinter (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 hand axe (chance to affect: 67%)4i .##dossy the Sneak  ##..... . ..##Revenant of Kikubaaqudgha ......  #....)#. >..Health: 49/50 =======================-  #.....#. ..#Magic: 6/8==================------  #...... ..AC: 5Str: 12  #.....####.#EV: 10Int: 16   .####......)..#SH: 0Dex: 9   ......*o# #..#XL:  6 Next: 81% Place: Dungeon:5  #@# #..#Noise: =--------  Time: 3719.6 (0.0)  #.# #..#a) +2 dagger (venom) {d:6 venom} 4i  #.# #..#Cast: Soul Splinter  #.####..#Zot (26280) Memories (3)  #.......#  #######.#oo 2 orcs  #.#  #.#  #.#You have harvested enough death to cast Grave Claw an additional time. _The orc barely misses you.Aiming: Soul Splinter (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 hand axe (chance to affect: 67%)4iY(1 weak, 1 ally target, 1 soul…)*   soul wisp (summoned)Aiming: Soul Splinter (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an orc, wielding a +0 hand axe (chance to affect: 67%)  A fragment of the orc's soul is dislodged from its body.  The orc looks weaker.4i *oThe orc barely misses you. The orc barely misses your soul wisp.4ig20.6 (1794i+4i _The orc misses you. Your soul wisp closely misses the orc. _You now have 6/8 mp.4i  You barely miss the orc. The orc hits you but does no damage.  The orc hits your soul wisp but does no damage.4iG`184i.4i V _The orc hits you with a +0 whip. Your soul wisp touches the orc.4iJ0  You closely miss the orc. The orc hits you but does no damage.  The orc hits your soul wisp but does no damage.274iyLp _The orc barely misses you. Your soul wisp touches the orc.4i ^  You closely miss the orc.4iس | MM  #######.#M   Menkaure (wandering)  You encounter Menkaure, Prince of Dust.4i: /  --more--4i(4i56 )The orc closely misses you. The orc barely misses your soul wisp.The orc barely misses you. Your soul wisp touches the orc.  The orc dies!4i>   orc (ally target)4izH`364iJ4iN` _Kikubaaqudgha accepts your kill.4i .##  dossy the Sneak ##..... . ..##  Revenant of Kikubaaqudgha ...... #....)#. >..  Health: 49/50 =======================- #.....#. ..#  Magic: 5/8===============--------- 4i#...... ..  AC: 5Str: 12 #.....####.#  EV: 10Int: 16 4i.####*..M..)..#  SH: 0Dex: 94i; ......)o# #..#  XL:  6 Next: 81% Place: Dungeon:5 4ii#@# #..#  Noise: =--------  Time: 3723.6 (0.0) #.# #..#  a) +2 dagger (venom) {d:6 venom}  4i#.# #..#  Cast: Soul Splinter 4i#.####..#  Zot (26276) Memories (3)  4i#.......#  #######.#  M   Menkaure4i #.#  o   orc (ally target) 4i#.#  *   soul wisp (summoned) 4i10#.# The orc dies! 4ie_Kikubaaqudgha accepts your kill.Aiming: Soul Splinter (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle4iShift-Dir - straight lineAim: an orc, wielding a +0 whip (ally target, chance to affect: 67%)4id+[ .o4io.MAim: Menkaure (not susceptible)4iCe4im .##dossy the Sneak  ##..... . ..##Revenant of Kikubaaqudgha ......  #....)#. >..Health: 49/50 =======================-  #.....#. ..#Magic: 6/84i!n==================------  #...... ..AC: 5Str: 12  #.....####.#EV: 10Int: 16   .####*..M..)..#SH: 0Dex: 9   ......)o# #..#4ijn~XL:  6 Next: 81% Place: Dungeon:5  #@# #..#Noise: =--------  Time: 3723.6 (0.0) 4in #.# #..#a) +2 dagger (venom) {d:6 venom}  4io#.# #..#Cast: Soul Splinter  #.####..#Zot (26276) Memories (3)  #.......#  #######.#4i`oM   Menkaure  #.#o   orc (ally target)  #.#*   soul wisp (summoned)  4ioy#.#The orc dies! _Kikubaaqudgha accepts your kill.4ioZAiming: Soul Splinter (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle4isUShift-Dir - straight lineAim: Menkaure (not susceptible)4i.xP  Okay, then.4iy4i4i. _4ii { M.  You hit the orc. The orc is poisoned.4ik G .*4il 8The orc is lightly wounded.4iEt Rvery poisoned, ally target)4i'u e4.6 (154i| 4i 6 _The orc hits you with a +0 whip.4iv  You barely miss the orc.The orc is lightly wounded.4i3 :*4i/ (fast)Menkaure mumbles some strange words.4i_ M Menkaure seems to speed up. The orc hits you but does no damage.4ia i==544ig 4ij 5 _Your soul wisp touches the orc.4i )You hit the orc.  You kill the orc!4i D.M4i ) t, ally target)*   soul wisp (summoned)  Kikubaaqudgha accepts your kill.4iB 7======2--6Soul Splinter34i 4i I _Your soul wisp touches Menkaure but does no damage.4i  Casting: Soul Splinter (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.4iv 4i= .##  dossy the Sneak ##..... . ..##  Revenant of Kikubaaqudgha ...... #....)#. >..  Health: 49/50 =======================- #.....#. ..#  Magic: 5/8===============--------- #...... ..  AC: 5Str: 12 #.....####.#  EV: 10Int: 16 .####......)..#  SH: 0Dex: 9 ......*M# #..#  XL:  6 Next: 82% Place: Dungeon:5 #@# #..#  Noise: =--------  Time: 3726.6 (0.0) 4i>#.# #..#  a) +2 dagger (venom) {d:6 venom}  #.# #..#  Cast: Soul Splinter #.####..#  Zot (26273) Memories (3)  #.......#  #######.#  M   Menkaure (fast, ally target) #.#  *   soul wisp (summoned) #.# 4i> 4i>c#.# _Your soul wisp touches Menkaure but does no damage.  4i?Casting: Soul Splinter (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.4i3?Aiming: Grave Claw (safe; 3% risk of failure) (1/3 uses available)  Press: ? - help, Dir - move target4i`?>Aim: Menkaure (fast, ally target)4i5  .##dossy the Sneak  ##..... . ..##Revenant of Kikubaaqudgha ......  #....)#. >..4i Health: 49/50 =======================-  #.....#. ..#Magic: 5/8===============---------  #...... ..AC: 5Str: 12  4ib #.....####.#EV: 10Int: 16   .####......)..#SH: 0Dex: 9   ......**# #..#XL:  6 Next: 82% Place: Dungeon:5  4i S#@# #..#Noise: =--------  Time: 3726.6 (0.0)  #.# #..#4i a) +2 dagger (venom) {d:6 venom}  #.# #..#Cast: Soul Splinter 4i6 #.####..#Zot (26273) Memories (3) 4i^  #.......#  #######.#4i M   Menkaure (fast, ally target)  #.#4i *   soul wisp (summoned)  #.#  4i Z#.# _Your soul wisp touches Menkaure but does no damage.  4i Casting: Soul Splinter (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.4i` Aiming: Grave Claw (safe; 3% risk of failure) (1/3 uses available)  Press: ? - help, Dir - move target4iP 7Aim: Menkaure (fast, ally target)4i| , bound)  Confirm with . or Enter, or press ? or * to list all spells.4ihAiming: Grave Claw (safe; 3% risk of failure) (1/3 uses available)  Press: ? - help, Dir - move target: Menkaure (fast, ally target)  You unleash the spiteful dead! The jagged bones skewer Menkaure!  4iIMenkaure is heavily damaged.4i,+MMenkaure is heavily damaged.  Menkaure is pinned in place!  The last of your harvested death is exhausted.You hit Menkaure but do no damage.Menkaure is heavily damaged.  Menkaure barely misses you.4iB=7.6 (12-GClaw 4ir _Your soul wisp touches Menkaure but does no damage. _You now have 5/8 mp.4i  Casting: Grave Claw (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.4ic 4ir  .##dossy the Sneak  ##..... . ..##Revenant of Kikubaaqudgha ......  #....)#. >..Health: 49/50 =======================-  #.....#. ..#Magic: 5/8===============---------  #...... ..AC: 5Str: 12  #.....####.#EV: 10Int: 16   .####......)..#SH: 0Dex: 9   ......*M# #..#XL:  6 Next: 82% Place: Dungeon:5  #@# #..#Noise: ==-------  Time: 3727.6 (0.0)  #.# #..#a) +2 dagger (venom) {d:6 venom} 4iLs   #.# #..#Cast: Soul Splinter  #.####..#Zot (26272) Memories (3) -GClaw  #.......#  #######.#M   Menkaure (fast, ally target, bound)  #.#*   soul wisp (summoned)  #.#  #.#Menkaure is heavily damaged.Menkaure barely misses you. _Your soul wisp touches Menkaure but does no damage. _You now have 5/8 mp.Casting: Grave Claw (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.4i 4it 4i 4i  4i j_You must harvest more living souls to recharge this spell.4i0  Casting: Grave Claw (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.4ih4iԫ4i4iH _You can't see any susceptible monsters within range! (Use Z to cast anyway.)4i  You hit Menkaure.  Menkaure is heavily damaged.Menkaure draws the symbol "Udjat" in the dust.4i'50=-8.6 (114iL4i  _Menkaure barely misses you. Your soul wisp closely misses Menkaure. _Health restored: 504iy  You hit Menkaure.  Menkaure is severely damaged.Menkaure hits you. Your soul wisp barely misses Menkaure.49--904ir~4i _Menkaure closely misses you. _You take 1 damage, and have 49/50 hp.4iJ )You hit Menkaure but do no damage.Menkaure is severely damaged.Menkaure hits you!40-----=4iE30694i4i _Your soul wisp completely misses Menkaure. _You take 9 damage, and have 40/50 hp.4i-_Your soul wisp completely misses Menkaure. _You take 9 damage, and have 40/50 hp.  You hit Menkaure but do no damage.  Menkaure is severely damaged.  Menkaure barely misses you.4i/941----4i..  #.....#. ..#  #...... ..  #.....####.#  .####......)..#  4i}D......§M# #..#  #@# #..#  4iDa#.# #..#  #.# #..# 4iD2 #.# 4i Et #..  ###  4i6E< #.#  #.# 4i\EF #.# You hit Menkaure.  4iEGMenkaure is almost destroyed.4i9 I.##  ##..... . ..##  #....)#. >..  #.....#. ..#  #...... ..  #.....####.#  .####......)..# 4i  ......§M# #..#  #@# #..#  #.# #..#  #.# #..#  #.#  #.. ###4i| l 4i' a )Menkaure hits you!!4i7 22---------==364i9 _* * * LOW HITPOINT WARNING * * * _You take 19 damage, and have 22/50 hp. MASSIVE DAMAGE!!4iP  You hit Menkaure.  Menkaure is almost destroyed.4i. u--454i 4i w _Menkaure barely misses you. Menkaure hits you but does no damage.4i  .##  ##..... . ..##  #....)#. >..  #.....#. ..#  #...... ..  #.....####.#  .####......)..# 4iM ......)M# #..#  #@# #..#  #.# #..#  4ie#.# #..#  #.#  4ix#..  ###  #.# 4i>_ #.#  #.# You hit Menkaure.  4iaGMenkaure is almost destroyed.4iX8.##  ##..... . ..##  #....)#. >..  #.....#. ..#  #...... ..  #.....####.#  .####......)..#  ......)M# #..#  #@# #..# 4iQ1 #.# #..#  #.# #..#  #.#  #.. ### 4iȴ7  Menkaure hits you.4i20----------6===--544io4i _* * * LOW HITPOINT WARNING * * * _You take 2 damage, and have 20/50 hp.4ih  Casting: Grave Claw (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.4iK4i .##dossy the Sneak  ##..... . ..##Revenant of Kikubaaqudgha ......  #....)#. >..4iHealth: 20/50 =========---------------  #.....#. ..#Magic: 6/8==================------  #...... ..AC: 5Str: 12  #.....####.#EV: 10Int: 16   .####......)..#SH: 0Dex: 9   ......)M# #..#XL:  6 Next: 82% Place: Dungeon:5  #@# #..#4iSNoise: =--------  Time: 3735.6 (0.0)  #.# #..#a) +2 dagger (venom) {d:6 venom} 4i0 #.# #..#Cast: Soul Splinter  4iOE#.####..#4ioZot (26264) Memories (3) -GClaw  #.......#  4i#######.#M   Menkaure (fast) 4i3 #.#  4i#.#  #.#4iMenkaure is almost destroyed.Menkaure hits you. _* * * LOW HITPOINT WARNING * * * _You take 2 damage, and have 20/50 hp.Casting: Grave Claw (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.4is4i4i+ _You must harvest more living souls to recharge this spell.4iu  .##  ##..... . ..##  #....)#. >..  #.....#. ..#  #...... ..  #.....####.#  .####......)..#  ......)M# #..#  #@# #..#  #.# #..#  #.# #..#  #.#  #..  ###  #.#  #.#  #.# You hit Menkaure but do no damage.Menkaure is almost destroyed.4i̩I.##  ##..... . ..##  #....)#. >..  #.....#. ..#  #...... ..  #.....####.#  .####......)..# 4ie ......)M# #..#  #@# #..#  #.# #..#  #.# #..#  #.#  #.. ###4i9l 4i7  Menkaure hits you!4iF1-----=6.6 (134i4i _* * * LOW HITPOINT WARNING * * * _You take 10 damage, and have 10/50 hp.4i%  You hit Menkaure but do no damage.Menkaure is almost destroyed.4ih-724i4iPR _Menkaure closely misses you.4iX g .##  dossy the Sneak ##..... . ..##  Revenant of Kikubaaqudgha ...... #....)#. >..  Health: 10/50 ====-------------------- #.....#. ..#  Magic: 5/8===============--------- #...... ..  AC: 5Str: 12 #.....####.#  EV: 10Int: 16 4iX u.####......)..#  SH: 0Dex: 9 ......)M# #..#  XL:  6 Next: 82% Place: Dungeon:5 #@# #..#  Noise: =--------  Time: 3737.6 (0.0) #.# #..#  a) +2 dagger (venom) {d:6 venom} 4i.Y p #.# #..#  Cast: Soul Splinter #.####..#  Zot (26262) Memories (3) -GClaw 4iTY N #.......#  4izY #######.#  M   Menkaure (fast) #.#  #.# 4iY  #.# 4iY {Menkaure is almost destroyed. _Menkaure closely misses you.4iY kAiming: Soul Splinter (safe; 2% risk of failure)  4iZ Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line4i 4i  .##dossy the Sneak  ##..... . ..##Revenant of Kikubaaqudgha ......  #....)#. >..Health: 10/50 ====--------------------  #.....#. ..#Magic: 6/8==================------  #...... ..AC: 5Str: 12  #.....####.#EV: 10Int: 16   .####......)..#SH: 0Dex: 9   ......)M# #..#4i XL:  6 Next: 82% Place: Dungeon:5  #@# #..#Noise: =--------  Time: 3737.6 (0.0)  #.# #..#a) +2 dagger (venom) {d:6 venom}  #.# #..#Cast: Soul Splinter  #.####..#Zot (26262) Memories (3) -GClaw  #.......# 4i #######.#M   Menkaure (fast)  #.#  4i V#.#  #.#Menkaure is almost destroyed. 4iU _Menkaure closely misses you.Aiming: Soul Splinter (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line4ip :Okay, then.4i 4if 4i . _4i;g )You hit Menkaure.  4i<You destroy Menkaure!4i(4i4iJ .##dossy the Sneak  ##..... . ..##Revenant of Kikubaaqudgha ......  #....)#. >..Health: 11/51 =====-------------------  #.....#. ..#Magic: 6/94i================--------  #...... ..AC: 5Str: 12  #.....####.#EV: 10Int: 16   .####......)..#SH: 0Dex: 9   ......))# #..#4i+XL:  6 Next: 131% Place: Dungeon:5  #@# #..#4iTNoise: =--------  Time: 3738.6 (1.0)  #.# #..#4ia) +2 dagger (venom) {d:6 venom}  #.# #..#4ivCast: Soul Splinter  #.####..#Zot (26261) Memories (3) -GClaw  #.......#  #######.#  #.#  4i #.#  #.#Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line 4i<_Okay, then.You hit Menkaure.  You destroy Menkaure! _Kikubaaqudgha accepts your kill.4imm _Okay, then.  You hit Menkaure.  You destroy Menkaure! _Kikubaaqudgha accepts your kill.Your Fighting skill increases to level 3!You have reached level 7!4i/  --more--4i_2/57=10----76% 4if4i_j} _You regained 2 hp, and now have 12/57 hp.4ir4i s4it4iy4i}X04i-~4i]3594i4i]4iB84i4i4iЉ#--4i:74iȋ4i4i%74i'N==64i-4i4iFF454im4i4i4ibB44i4in34i 4i35=4iƣN==24i`4iި4iB14iԪ4i4iB04iJ4iD4i'6=494i24iB84i4i~4i`t8===74iC4i4imB64i4i4in7=54i34i4i^B44i:4i4i(4ifO===34il4iT4i>8=4i024ii4i4iB14iC4i4imB04i4i4ir9==394i4i<4i49=4i:84i4i4iBB74i4i4iB64i 4iL4i"204i`===54i4i4iB44i4i4iB34i4i 4i B24i"4ib- _You start resting.110/10===14i04i1B04i-34i)8Y294i94iR?4i?n2=84iA4i1E4iE&===4iE074iG4iK4i)LB64ipN4iQ4iQB54iS4iZ3=44i\4iM\B34iE]4i _4iG_B24i`4ia4iac24=14i!b4i c4iCe4ieB04if4ih4i8iC194iTk4im4iYmf5=84iUn4igpX74i&r4it4itB64iv4iHy4iyB54iq{4i}4iP~>644iv~4iC4iׂ4iB34iՄ4iه4i B24ỉ4i4iԍx7=14i4i4iÒB04i4i=4iC094iO4i4ig:84iP4i4iXP8=74i4ij4i4iB64ir4i4i׵B54i@4i4ix9=44iU4i4i!B34i~4i04ih,24i4i:4i4iB14i4i4iQ30=04i?4iX4i74ihD1994iO4iQ4iB84i4iH914iU=74iN4i8X64i4i/4ih,54i4iP4i4iH,44im4iW4in4i4f2=34i4i4i/B24i4i4i:14i4i`4i4iM304ix4ipY894i4i4i9B84i4i/4ix4=74i4ih 4i B64iX 4i4iB54ii4i&4iB44i4i>4ig35=34ib4i4iB24i 4iT#4i#B14i>%4iR)4i)x6=04iK+4i7.4i~.C794i*04i34i4B84i54i84i-9B74i:4i<974i<C=64i=4i?4i @B54i@4iB4iBB44iC4iF4iTF#84ixFU=34iUH4i K4iiKB24iM4i`P4iPB14ixR4i9U4iUB04iV4imX4iX69=4iX1694ikZ4iX]4i]B84if_4i0b4itbB74i=d4if4igU4064ig4iv4iQwB54iCz4i~4ih~B44iU4iX34ig4i:4ix1=24iC4iKX14i 4i4ixB04i64i4iܙg2=594i4ir4iB84i4iڣX74ix4i54iB64ik4i4iv3=54iJ4iX44ih4iy4iŷB34i~4if4i44=4iѼ024i4i4iKB14ig4iyX04i4i4irU5494i44iL4i:84i_4iZ4iB74i4i4i,64i4i4i4iBv6=54i4i34iB44i4iu4iB34id4i 4i $474iH M=24i. 4i4ifB14iL4i4i,04i4i$4i4iBC394i\4iR4ip8=84i!4i($4it$B74i &4i(4i)B64i*4i-4i-@9=4i .054i/4i 34iy3B44i554io84i8B34i:4i =4iX=B24iu?4iA4iUB750=4iB:14i(D4iF4i)GB04iI4iAK4iLC294iHM4irP4iP#14iPM=84iR4irU4iUB74i=X4iZ4iZB64i\4i_4i`:54ioa4iBp4ip`244iBs4iWw4ixB34iz4i~B24i94ip4i,4i#34iƃM=14iv4iA4iB04i.4i4iC194iF4ic4iʒ@4=4i084i4iT4i×B74io4i4iB64i4ia4iګB54iT4i4i65=4i:44i4iC4iB34i4iA4iyB24i_4iV4i$p6=14i4i>4iB04ik4i4ihC094i*4i-n84iH _Magic restored.  HP restored.4iG&-4i289153.0)4i>7=-247 _4i24i _Health restored: 57; MP restored: 104iVpM  ###... ...## #..... . ..##)#.# >..#. ..#. .. #.....####.#####......)..#......)######  #.####..#4iU_4idr3.0)6 _4ij4im$  Things that are here:4i/pQ _a +0 whip; a +0 short sword4i7    ###.......##  ##..... . ..##  #....)#.# >..  #.....#.# ..#  #......: ..  #.....####.#  #.####......)..# .@)# #..# #.# #..# 4i { #.# #..#  #.# #..#  #.####..#  #.......#  #######.#   #.#   #.#4iq 4i g45 _4i 4iR $  Things that are here:4i r _a +0 hand axe; an orc corpse4i!-  ###.......##  ##..... . ..##  #....)#.# >..  #.....#.# ..#  #......: ..  #.....####.#  #.####......)..#  .)@# #..#  #.# #..#  #.# #..#  #.# #..#  # # # 54 _  Things that are here: _a +0 whip; a +0 short sword4iY|1   +... ..  #.......##  ##..... . ..## #....)#.# >..  #.....#.# ..# #......: ..  #.....####.#  #.####...@..)..#  .......))####..#  ########.# #..#  #.# #..#  #.# #..# #.####..# #.......# #######.# 4i4i{=63 _4i>4i 4i0@M#.... ..# +... ..  ###.......## #..... . ..##)#.# >..#.##..#.:..... #....@####.##.####......).......))####..#########  #.# #..###4im94i?>`724iD4i G4iV   ### #####  #.......#  +.......  #.......##  ##....... ..## #....)#.# >..  #.....#.##..## 4i #.....@:...... #.....####.#.# #.####......)..#  .......))####..#  #######  #.# #..# #.####..# #.......#4i)4i/`814ib64i=84ii   #########  #.......#  +.......  ###.......##  ##....... ..### #....)#.# >.... #.....#.##..# #.. #.....####.#.# #.####......)..#  .4iF ))####..#  ##. #. # 4i 4iL `904i 4iK  You pick up a parchment of Slow and begin reading...  You add the spell Slow to your library.4i i900.6 (20994i 4i . _c - a +5 ring of evasion4ij &   #########  #.......#  +.......  ###.......##   ##....... ..###   #....)#.# >....  4i P #.....#.##..###   #.   #.....####.#.##   #.####......)..#   .))####..#   ##.# #..#   #.# #..#  4i  #.# #..#   #.####..#   #.#4i 4iX 4i e1.6 (184i 4i@ 4i4iGear: 9/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a +2 dagger of venom (weapon) {d:6 venom}d - a +0 sling {=f d:7} Missiles (go to first with ()e - 9 stones {d:2} 4ihArmour (go to first with [)  b - a +0 pair of boots (worn) {ac:1 enc:0}  f - a +0 pair of gloves (worn) {ac:1 enc:0}  g - a +0 leather armour (worn) {ac:3 enc:4}h - a +0 ring mail {ac:5 enc:7}  i - a +0 scale mail {ac:6 enc:10} Jewellery (go to first with "=)c - a +5 ring of evasion4i*c - a +5 ring of evasion. A ring that makes its wearer more capable of avoiding attacks. It affects your evasion (+5). You found it on level 5 of the Dungeon. Stash search prefixes: {inventory} {EV+5} {jewellery} Menu/colouring prefixes: identified jewellery _________________ “A ring of gold and a milk-white dove  Are goodly gifts for thee,  And a hempen rope for your own love  To hang upon a tree.”  -Oscar Wilde, “Chanson”. 1881. (p)ut on, (d)rop, (=)adjust, or (i)nscribe.4i+4i 24i9 dossy the Sneak  #########Revenant of Kikubaaqudgha ......  #.......#Health: 57/57 ========================  +.......4i#;Magic: 10/10 ========================  ###.......##AC: 5Str: 12  ##....... ..###EV: 15Int: 16  #....)#.# >....SH: 0Dex: 9  #.....#.##..###XL:  7 Next: 16% Place: Dungeon:5  #.....@........Noise: ---------  Time: 3901.6 (0.0)  #.....####.#.##a) +2 dagger (venom) {d:6 venom}   #.####......)..#Cast: Soul Splinter   .......))####..#Zot (26098) Memories (3) -GClaw   ########4i;H[m.# #..#  #.# #..#  #.# #..#  #.####..#  #.......# _a +0 hand axe; an orc corpseThings that are here: _a +0 whip; a +0 short sword  You pick up a parchment of Slow and begin reading...  You add the spell Slow to your library. _c - a +5 ring of evasion4iB4iFg2.1 (0.574iM4iP5 _c - a +5 ring of evasion (worn)4i 4i+ 3e - a +0 pair of gloves (worn) {ac:1 enc:0}  f - a +5 ring of evasion (worn)  f - a +0 leather armour (worn) {ac:3 enc:4}  g - a +5 ring of evasion (worn); g - a +0 ring mail {ac:5 enc:7}  h(worn); h - a +0 scale mail {ac:6 enc:10}  i4i 4i4iG _Inventory tidied.4i.4i16Gear: 9/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a +2 dagger of venom (weapon) {d:6 venom}c - a +0 sling {=f d:7} Missiles (go to first with ()d - 9 stones {d:2} Armour (go to first with [)  b - a +0 pair of boots (worn) {ac:1 enc:0}  e - a +0 pair of gloves (worn) {ac:1 enc:0}  f - a +0 leather armour (worn) {ac:3 enc:4}g - a +0 ring mail {ac:5 enc:7}  4i2h - a +0 scale mail {ac:6 enc:10} Jewellery (go to first with "=)  i - a +5 ring of evasion (worn) {EV}4iU 4i* dossy the Sneak  #########Revenant of Kikubaaqudgha ......  4i#.......#Health: 57/57 ========================  +.......Magic: 10/10 ========================  ###.......##4i%AC: 5Str: 12  ##....... ..###EV: 15Int: 16  #....)#.# >....SH: 04i7Dex: 9  #.....#.##..###4i^XL:  7 Next: 16% Place: Dungeon:5  #.....@........4iNoise: ---------  Time: 3902.1 (0.0)  #.....####.#.##4iNa) +2 dagger (venom) {d:6 venom} 4iH  #.####......)..#Cast: Soul Splinter   .......))####..#Zot (26097) Memories (3) -GClaw   ########.# #..#  #.# #..#  4i#.# #..#  #.####..#  #.......#f - a +5 ring of evasion (worn)  4if - a +0 leather armour (worn) {ac:3 enc:4}  g - a +5 ring of evasion (worn); g - a +0 ring mail {ac:5 enc:7}  h - a +5 ring of evasion (worn); h - a +0 scale mail {ac:6 enc:10}  i - a +5 ring of evasion (worn) _Inventory tidied.4i4iQ4i4i4i 1     #########  #.......#  +.......   ###.......##   ##....... ..###  #....)#.# >....  #....@#.##..###  #..............  #.....####.#.##  #.####......)..#  .......))####..#  ########.# #..#  #.# #..#  #.# #..#  #.####..#4im3.1 (16 _4ioM #########.......# +.......#  ###.......## #..........### >....4ie#.##..###......... #.....####.#.##   #.####......)..#.##.4i4i`454i4iXS _You see here a +0 long sword.4i=4i0C`544iH4iK) _j - a +0 long sword4i #########.......#+.......####.......####..........###.....#.# >....4i |#..###.........####.#.###.####......)..# .##.  #.####..#4i4i`634i4"4it #########.......+......###.......##4iuW##..........###.....#.# >.....##..###.........4i@u####.#.###.####......)..# 4i`u.......))#####.  4i~u&#.......#4i}4i`724i94i4i #########.......#+.......###.......####..........###.....#.# >.....##..###.........4i####.#.###.####......)..# .......))####..#########.# #..##.  #######.#4im4i`814i4i4i .......+.......####.......##4i@z##..........###.....#.# >....##..###.........####.#.##4i#.####...@..)..# .......))############.# #..# ###  #.#4i4i 4iB%`904i%,4i.4io 0  +.# ###.......## ..........###  4i [#.# >....  #.....#.##..###  #.............. 4i  #.....####.#.##4i 7  #.####......)..#   .......)@####..#4i>  ########.# #..#4i[  #.# #..#  #.# #..#4iw X  #.##4i [##..#  #....4i E...#  ######4i /#.#  4i a #.#   #.#4i 4i b10894ir4i$  Things that are here:4iQ _a +0 whip; a +0 short sword4iS?K  +.#  ###.......##  ##..........###  #.....#.# >....  #.....#.##..###  #........  #.....####.#.##  #.####......)..#  .@)####..#  #.# #..#  #.# #..#  #.# #..#  #.####..#  #.......#  #######.#   #.#   #.#4i0G4iKg18 _4iQ4iS$  Things that are here:4iFUr _a +0 hand axe; an orc corpse4ikI4iNo4i4t4i|4iT}4i4iI  +.#  ###.......##  ##..........###  #.....#.# >....  #.....#.##..###  #.. 4iD #.....####.#.##  ##.####......)..# ))####..# 4ic#.# #..# 4i #.# #..#  #.# #..#4iC  #.####..# 4i,] #.......#  ##4iR#####.#   #.#   #.#4iA4iI27 4i_4i4i9 4i  4i ' +4i .#4iX  4i ] ###.......##4i  4i V ##..........###4iS  4i  #.....#.# >....4i  4i'  #.....#.##..###4iu  4i V #..............4i  4i ` #.....####.#.##4i  ###.####......)..#4i  )  #4iM C.))####..#4i 4i Z#.# #..#4i 4iT Q #.# #..#4i 4i P #.# #..# 4i 4i 4i  0 #.####..# 4iC 4i 4i ' #4i .# 4iq 4i 4i<  4i} #.# 4i 4i 4i' * #.# 4iE N  #.#4i {3.1 (264i$ 4i^   +.#  ###.......##  ##..........###  #.....#.# >....  #.....#.##..###  #...4i_ .  #.....####.#.##  ###.####......)..#  #.))####..#  4i@_ #.# #..#  #.# #..# 4il_ ] #.# #..#  4i_ d #.####..#   #4i_ 1.#   4i_ #.#  4i_ 7 #.#  4iw` A #.#4ih 4ii e4.1 (354i[o 4iէ   +.#  ###.##  ##.###  #.....#.# >....  #.....#.##..###  #......  # #.....####.#.##  ###.####......)..#  #4iA .))####..#  #.# #..#  #.# #..#  #.# #..#   #.####..#  4ip [ #.#   4i M#.#   #.# 4i Q  #.#4i* 4iv +5.1 (44i :44i 4i%   +.#  #. ###.##  #. ##.###  #. #.....#.# >....  #. #.....#.##..###  #. #......  #. #.....####.#.##  ###.####......)..#  #.))####..#  4i a#.# #..#  #.# #..#  #.# #..#   #.####..#  4i o #.#   #.# 4i# w  #.#   #.#4iO 4i 4i e6.1 (534i 4i7   +.#  #.# ###.##  #.# ##.  #.# #.....#.# >  #.# #.....#.##..4iK8   #.# #  #.# #.....####.#.  ###.####......)..#  #.))####..#  #.# #..#  #.# #..# 4iv8 a #.# #..#  4i8 A #.####..#  4i8 7 #.# 4i8 %  4i8 #.# 4i9 3  #.# 4i19 R  #.#4ixB 4iB e7.1 (624iH 4i8 M# +  ##### #..........## >...#.##..##........ #.# #.....####.#.####@####......)4i ........))#############. #.# #..#4i3 4i e8.1 (714i 4i M######## +  ##### #..........## >...#.##..##........ #@# #.....####.#.####.####......)4iC #........))############ #.# #..#4iF 4i e9.1 (804i' 4i% mM ######## +  ##### #..........## >...#.##..##........4i  #.# #.....####.#.###.####......)........))###  ##########.# #..#4i 4iY ,20.1 (94i ;794i7! 4i{X 5M ######## +  ##### #..........## >...#.##..##........ #.# #.....####.#.###.####......) 4iY  #........))####..#4ie` 4i` S1.1 (10.0)84i` 4if 4i۝ M ######## +  ##### #..........## >...#.##..##........ #.# #.....####.#.#4iQ   ###.####......)..#4ir 4iҥ f2.1 (1174i 4i uM ######## +  ##### #..........## >...#.##..##........ 4i  #.# #.....####.#.#4i 4iD f3.1 (1264iG 4i+ [M... ######## +  ##### #..........## >...4i+, #.##..##  #.# #.............###4i4 4i4 f4.1 (1354i: 4i-s GM#.#... ######## +  ##### #..........## >...  #.# #.....#.##..##...4i+{ 4i{ f5.1 (1444i] 4i5 4ik aM##.#4i H... #######4i 4# +4i w  ##### #..........## 4i#  #.# #.....#.# >...#.#4i& 4i P6.1 (1534i 4ie 4ii IM ##.#... ######## +  ##### 4i   #.# ##..........###.# 4i 4iS f7.1 (1624i 4iC AM ##.#... ######## + 4i....4iW4iĘ,3.1 (224i:64i4iP ######.####.....###.#. #########....... 4iE #.# #.....#.##..###4i4iif4.1 (2354i4iP ######.###.....##.#. #########4i........ +  #.# #..............4i4if5.1 (2444i-4iF  ######.###.....##.#. #########........ +######  #.# #.....####.#.##4ir4if6.1 (2534iP4iiPh ######.###.....##.#. #########..........+######4iQ# ##...###  ###.####......)..#4iW4iKX4iaX_7.1 (2624iJ^4iҕT ######.###.....##.#. ############..........+4i28####### ##...###.....#.# >....  #........))####..#4i24if8.1 (2714i4i ###  ###.###  #.....#  ###.#.#  #.#.#  #.#.#  #.#.# #  #.#.####.#  #.#.@..+.#  #.######.4iZ##  #.# ##.###  #.# #.....#.# >.... 4iA4i74i,9.1 (284i:04i 4iB  ###  ###.###  #.....#  ###.#.#  #.#.#  #.#.#  #.#.# #  #.#.####.#  #.#..@.+.4iB#  #.######.##  #.# ##.###  #.# #.....#.# >.... 4iC&4iK4iKh40.1 (29594iQ4i ###  ###.###  #.....#  ###.#.#  #.#.#  #.#.#  #.#.# #  #.#.####.# 4iE #.#...@+.#  #.######.##  #.# ##.### 4i: #.# #.....#.# >.... 4i4iF4if1.1 (3084i4i#####......'.................#.#<#4i8<4i,2.1 (314iF:74i4i) _You open the door.4iE 4ihK_Found a stone staircase leading up.4i ###  ###.###  #.....#  ###.#.#  #.#.#  #.#.#  #.#.# ###  #.#.####.#  #.#....@.#  #.######.##  #.# ##....###  #.# #.....#.#<>....  #.# #.....#.##..### #.# #...... #.# #.....## ###.####......)..# #........4ir3.1 (1.0)6 _4i!g _There is an open door here.4i4i4i4i4i< P4i 4i5D  ###.### #.....#  ###.#.#  #.#.#  #.#.#  #.#.# ######### #.#.####.......#  #.#....'.#  #.####### #.# ##...#4iD #.# #.....#.#<>....  #.# #.....#.##..###  #.# #.............. #.# #.....####.#.## ###.####......)..# #........))####4iE..# ##########.# #..#4iM4i Ng45 _4i6R4i' #.....#  ###.#.#  #.#.#  #.#.#  #.#.# ######### #.#.####.......#  #.#....'.#  #.######.# #.# ##...# #.# #.....#.#<>....  #.# #.....#.##..###  #.# #..............  #.# #.....####.#.## ###.###.)..# #........))####..# ##########.# #..# 4i4ile5.1 (244i˕4iT #.....#  ###.#.#  #.#.#  #.#.#  #.#.# #  #.#.####.#  #.#....'.#  #.######.......##  #.# ##....###  #.# #.....#.#<>....  #.# #.....#.##..###  #.# #........ 4i #.# #.....####.#.## ###.####......)..# #........))####..# 4iV4ie6.1 (334i94i  #.....#  ###.#.#  #.#.#  #.#.#  #.#.# #  #.#.####.#  #.#....'.#  #.######.......##  #.# ##....###  #.# #.....#.#<>....  #.# #.....#.##..### 4i0 #.# #..............  #.# #.....####.#.## ###.####......)..# .. #.4iZ.))####..# # ####. 4it!{7.1 (424i(4i_  #.....#  ###.#.#  #.#.#  #.#.#  #.#.# #  #.#.####.#  #.#....'.#  #.######.......##  #.# ##....###  #.# #.....#.#<>.  #.# #.....#.##..#  #.# #..............  #.# #.....####.#.## 4i`> ###.####......)..#...  #.))####..# ##  ###. 4it8.1 (514i}H ###.#.#  #.#.# #.#.# #.#.# ##########.#.####.......# #.#....'.# #.######.##.# ##..........######.# #.....#.#@>......#.# #.....#.##..#####.# #.............. #.# #.....####.#.###4i###.####......)..#...  #........))####..# #############.# #..# #.# #..# 4iޮ4i@e9.1 (604i̴4i}  #.#.# #.#.# #.#.# ##########.#.####.......# #.#....'.# #.######.##.# ##..........#######.# #.....#.#<>......#.# #.....#.##@.####. #.# #................##.# #.....####.#.###.# 4i~###.###.)..#... #........))####..# ### ##########.# #..# #.# #..##.# #..##.####..#  There is a stone staircase leading up here.4i4in50.1 (749 _4i4ir2g #.#.#  #.#.# ##########.#.####.......#  #.#....'.#  #.######.......##.# ##..........#######.# #.....#.#<>......#  #.# #.....#.##..####.#  #.# #..........@.....##.# #.....####.#.###.# ##.####......)..#... 4i2m........))####..#############.# #..# #.# #..##.# #..##.####..##.......#4i;{1.1 (884i@4i;v #.#.# ######### #.#.####.......# #.#....'.# #.######.......# #.# ##..........###### #.# #.....#.#<>......# #.# #.....#.##..####.# #.# #................# #.# #.....####.#@###.# #.####......)..#.......# 4iv.......))####..#######.. ########.# #..#  #.# #..##.# #..##.####..##.......4ivT########.#4i~4ie2.1 (974i4i .#.####.......# .#....'.# .######.# .# ##..........###### .# #.....#.#<>......# .# #.....#.##..####.# .# #................# .# #.....####.#.###.### .###.)..#.@.....# 4iD......))####..#######... #######.# #..#  #.# #..# #.####..##.......########.# #.#4i54ii3.1 (10.0)64iO4ir #.####.# #....'.......# ######.......## # ##..........###### # #.....#.#<>......# # #.....#.##..####.# # #........# # #.....####.#.###.### ####......)..#..@....# ))####..#4i| ...#.# #..# ##.# #..# 4i( |4.1 (1154i4iH{ .####.# ....'.# .......##  ##..........######  #.....#.#<>......#  #.....#.##..####.#  #.......# 4iBI  #.....####.#.###.### ......)..#...@...# ))####..#...# .# #..# .# 4iIk#.# #..# 4iI 4ikJ 4iRB5.1 (124iS:44iX4iWJ ####.# '.# .......## ##..........###### #.....#.#<>......# #.....#.##..####.# #.......# #.....####.#.###.### ......)..#....@..# ))####..#...# .# #..# 4iC#.# #.# #..# ..#.# #..# . 4iv4if6.1 (1334i4i.x.# '.# .......## ..........###### .....#.#<>......# .....#.##..####.# .......# 4i.....####.#.###.### ......)..#.....@.# ))####..#...# .# #..# ##.# #.# #..# .. #.# #..# ..#.####..# ..#.# . 4i4iif7.1 (1424i4i4.# '.# .......## ..........###### #.#<>......# #.##..####.# ......# 4i$5l####.#.###.### ......)..#......@# ))####..#...# 4i5.# #..# ###.#  #.# #..# ...  #.# #..# #...  #.####..# #.  #.# 4i5C#.#.# 4i53#. 4i<|8.1 (1514iB4im{^ .' ##.# ..........######.#.#<>......#..####...........4i{%####.#.###.###..)..#.......###))####..#######@..# ##.# #..# ###   ... #...#4i{6###.#.o4i&|4ig4iP9.1 (1604iЃ4i4i '.# .......## .......###### #.#<>......# #.##..####.# ......# 4i9####.#.###.### )..#.......### ))####..#######.@.# .# #..# ###.# 4i]#.# #..# ... #.# #..# 4i[.#... #.####..# 4idl.#...# #.# 4i.. #..#l   iguana (asleep) 4i5#.# 4iC... #.o4iVuo   orc priest (asleep)#.# ... #oo   orc (asleep) 4i  You encounter an iguana, an orc and an orc priest.4i.4i60.1 (17Soul Splinter39 _4i4iB4i (##.# .'. ##.......## .......######.#.#<>......##.##..####.#............# ####.#.###.### ......)..#......@### .))####..#######...##.# #..# ###.#  #.# #..# ...  #.# #..# .#...  #.####..# l.#...#  #.......# .. #..#  #######.# ... #.o #.#... #o4iK 4iɇ 11.0)4i ^Soul Splinter84i 4iq 4iK#.# ..'.##.## #4i.######.#.#<>......#.#.##..####.#....#4i.####.#.###.### #......)..#4i<a.### ..))####..4in#...##.# #..# ###.#4i #.# #..# ...  #.# #..#4if .#...  #.####..#4iF l.#.#4i. #.#4iQ .. #.#4i- #.#4it ... #.o  #.# ... #o4i4i`274i4i4i&#.#.'.##.## ##.###### #.....#.#<>......# #.....#.##..####.# 4iy#....# #.....####.#.###.####......)..#.###.))####..#...#4i"#.# #..# ###.# #.# #..#4iC ... #.# #..# .#...4ig #.####..# l.#...# #4is.# .. #..#  4ig#.# ... #.o 4iǡ #.# ... #o4i4i`364iU4i,4i .####.#.'.##.##  ##.###### 4i  #.....#.#<>......#  #.....#.##..####.#  #...#  #.....####.#.###.###4i m#......)..#.###4i b.))####..#...#4i0 #.# #..# ###.#4iZ  #.# #..# ... #.# #..#4iw h .#...  #.####..#4i l l.#...#  #4i U.# .. #..# 4i 1 #.#4i@  ... #.o  #.#4i e ... #o4i( 4i `454i2 4i 4i:#.####.# #....'.##.......## # ##..........###### 4iz?# #.....#.#<>......# # #.....#.##..####.# # #.......# 4i# #.....####.#.###.####......)..#4ia.###.))####..4i6#...#4i#.# #..# ###.# #.# #..#4iS ...  #.# #..# .#... 4i~u #.####..# l.#...# 4i2 #.#4in .. #..#  4i`#.# ... #.o 4i #.# ... #o4i}4i J544i=4i/4i4i,u.#.####.# .#....'.......# .######.......## .# ##..........###### .# #.....#.#<>......# 4iz.# #.....#.##..####.# .# #........# .# #.....####.#.###.### .####......)..#4i.###.))####..#...#4i#.# #..# ###.# #.# #..#4i ...  #.# #..#4i .#...  #.####..# l.#...# 4i$3 #.#4iF .. #..#  #.#4i ... #.o  #.# ... #o4ii4iJ634i44i4i<4i W#.#.# ######### #.#.####4i g.# #.#....'. #.######4i ## #.# ##..........###### 4i #.# #.....#.#<>......# 4i5 7#.# #.....#.##..####.# #.# #................# 4i\ #.# ####.#@###.### 4i #.####......)..#.......### .......))####..#######...# 4i ########.# #..# ###.# #.# #..#4i  ... #.# #..#4i o  #.####..# l.4i9 D...# #.......#4if  .. #..########.# ....o4i 4i `724iS 4i M  ############....'.......# #####.......## #..........#####.#.#<>......##.##..####.......@....#  #.....####.#.###.### #.####......)..#.......## .......))####..#######.. ########.# #..# ###.#4i 4i `814iy 4i 4i  #.#.#  #.#.# ##  #.#.####.#  #.#....'.#  #.######.......##  #.# ##..........######  #.# #.....#.#<>......#  #.# #.....#.##..####.#  #.# #.# 4i҂V #.# #.....####.#.###.### ##.####......)..#.......###.))####..#######...##.# #..# ###.# #.# #..# ... #.# #..# .#... #.####..# l.#...#  #4i.#4i$e .. #..#4i%4iT`904i4i%4iL4i4i-4iYO4iS4iY4i[4i  #.#.# #.#.# ### #.#.####.......# #.#....'.......# #.######.......## #.# ##..........###### #.# #.....#.#<>......# #.# #.....#.##..####.# #.# #.# #.# #.....####.#.###.####.####......)..#.......### #.))####..#######...##.# #..# ###.# #.# #..# ... #.# #..# .#... #.####E E9;49m..# l.#...#  #.# .. #..# 4i 4i b70294i" 4i 4iJI P ############..........'....#####.......## ##..........######.....#.#<>.........#.##..####.#..........4iI g...####@#.###.### ###.####......)..#.......### #........))####..#######... ##########.# #..# ###...########.#... #.o 4i6T 4iGX `184i^ 4iM` 4i.  #.#.# #########dossy the Sneak#.#.####.......#Revenant of Kikubaaqudgha ......#.#....'.......#Health: 57/57 ========================#.######.......##Magic: 10/10 ========================#.# ##..........######AC: 54i Str: 12#.# #.....#.#<>......#EV: 15Int: 16#.# #.....#.##..####.#SH: 0Dex: 9#.# #................#XL:  7 Next: 16% Place: Dungeon:5#.# #.....####@#.###.###4i Noise: ---------  Time: 3971.1 (0.0) ###.####......)..#.......###4i a) +2 dagger (venom) {d:6 venom} #........))####..#######...#4i% Cast: Soul Splinter ##########.# #..# ###.#4iC Zot (26028) Memories (3) -GClaw #.# #..#4ie ...#.# #..#.#...4i #.####..#l.#...# #.......#4i q.. #..# #######.#4i ^... #.o  4i _Found a stone staircase leading up. _There is an open door here. _There is a stone staircase leading up here. 4i_You encounter an iguana, an orc and an orc priest.Press: ? - help, v - describe, . - travel4i$'The floor.4i{N@#A rock wall.4i7 { #.There is an open door here. _There is a stone staircase leading up here. _You encounter an iguana, an orc and an orc priest.Press: ? - help, . - travelYou can't see that place.  [the floor.]4is Q.###a rock wall.]4iEY # 4i3a ##[a rock wall.]4izZ # 4iD9  4i ?  4i1 S .[the floor.]4i<;.l4iO ..4iO-.....4il. stone staircase leading up here. _You encounter an iguana, an orc and an orc priest.  Placed new exclusion.4i7p .#a stone wall.]4i> Q#.the floor.]4i 5..4i3 ;..4i5..4i\Q.#a stone wall.]4iW#othe floor.]4iY*....4iY...4i .......Placed new exclusion.  Reduced exclusion size to a single square.4i2 4i` I.......4i #.#.# #########dossy the Sneak#.#.####.......#Revenant of Kikubaaqudgha ......#.#....'.......#Health: 57/57 ========================#.######.......##Magic: 10/10 ========================#.# ##..........######AC: 5Str: 12#.# #.....#.#<>......#EV: 15Int: 16#.# #.....#.##..####.#SH: 0Dex: 9#.# #................#4iWXL:  7 Next: 16% Place: Dungeon:5#.# #.....####@#.###.###Noise: ---------  Time: 3971.1 (0.0) ###.####......)..#.......###a) +2 dagger (venom) {d:6 venom} #........))####..#######...#Cast: Soul Splinter 4i##########.# #..# ###.#Zot (26028) Memories (3) -GClaw #.# #..#...#.# #..#.#...#.####..#l.#...# 4i#.......#.. #..# #######.#... #.o4iZ Press: ? - help, . - travel4i.IYou can't see that place.  [the floor.]  4iNMPlaced new exclusion.  Reduced exclusion size to a single square.  4ii(Removed exclusion. Placed new exclusion.4i4i4i. _4i" 4iE, 7Level 5 of the Dungeon<<>>(Press ? for help)  ###.#.#  #.#.#  #.#.#  #.#.# #########  #.#.####.......#  #.#....'.......#  #.######.......##  #.# ##..........###### 4i, I #.# #.....#.#<>......#  #.# #.....#.##..####.#  #.# #................#  #.# #.....####@#.###.###  ###.####......)..#.......### 4i, & #........))####..#######...#  ##########.# #..# ###.#  4i, ^#.# #..# ...  4i- s#.# #..# .#...  4i- u#.####..# l.#...# #.......# .. #..#  #######.# ... #.o  #.# ... #o  #.#4i- .o  #.# .##.. 4iO@.4iJ:. 4i9  4i ?  4i1E 9  4i2: o4i/ oo #.# ....# 4in *o4i 4i #.#.# #########dossy the Sneak#.#.####.......#Revenant of Kikubaaqudgha ......#.#....'.......#Health: 57/57 ========================#.######.......##Magic: 10/10 ========================#.# ##..........######AC: 5Str: 12#.# #.....#.#<>......#EV: 15Int: 16#.# #.....#.##..####.#SH: 0Dex: 9#.# #................#4iGUXL:  7 Next: 16% Place: Dungeon:5#.# #.....####@#.###.###Noise: ---------  Time: 3971.1 (0.0) ###.####......)..#.......###a) +2 dagger (venom) {d:6 venom} #........))####..#######...#Cast: Soul Splinter ##########.# #..# ###.#Zot (26028) Memories (3) -GClaw #.# #..#...4i#.# #..#.#...#.####..#l.#...# #.......#.. #..# #######.#... #.o 4iBPress: ? - help, . - travelYou can't see that place.  [the floor.]  Placed new exclusion.  Reduced exclusion size to a single square. _Removed exclusion. Placed new exclusion.4i4i^4i4i5 4i 4i4i4iL 4iM4i4i4iZ!###..........'....#####.......## ##..........######.....#.#<>......#.##..####..............#####.#.###.### ###.####......).@#.......### #........))####..#######...#########.# #..# ###  ....#...##l.#...#...... #######. #.o  #o4in4iol2.1 (17 _4iz4iҶ ...'#####.......## ##...######.....#.#<>......#..####................####.#.###.### 4iP###.####......)..#.......### #........))####.@#######...#########.# #..# ###  ...#...4iiH#.#4ii#.#.o4iA4ie3.1 (264i/4i ###### ##...######.....#.#<>......#..####.............####.#.###.### ###.####......)..#.......### #........))####..#######...#########.# #.@# ###  ...#...##l.#...#4i##.##.#.##..4i A4.1 (34iW :54iK4i J  ##...######.....#.#<>......#..####..........####.#.###.### ###.####......)..#.......### #........))####..#######...#########.# #..# ###  ...#...##l.#...#...... ##.##.#....#4i{5.1 (444i4iXn .....#.#<>......#..####..........####.#.###.### ###.####......)..#.......### #........))####..#######...#########.# #..# ###  ...#...##l.#...#....4iY.. #######. #.o#.##.##########...#4i*a4iae6.1 (534if4i\ #..####..........####.#.###.### ###.####......)..#.......### #........))####..#######...#########.# #..# ###  ...#...##l.#...##....... ########. #.o  ##.##.#...........#..4i4iXe7.1 (624i{4i ..........####.#.###.### ###.####......)..#.......### #........))####..#######...#########.# #..# ###  ...#...#.###l.#...##....... #######. #.o  #4i .o #.##...........$#...4i{8.1 (714iG4i <@ ####.#.###.### ###.####......)..#.......### #........))####..#######...#########.# #..# ###  ...#...#.###l.#...#...... ########. #.o  # 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##.#...####.##### ##.# #.#.# #..#4i] ##.# #.#.###.## ##.# #.#.#...##.# #.#...#.##.# 4iJg##'###>.'.4is|7.1 (2624i44i#.#.....#.. #...........$#... ##.........# ... ##........# #.# .####. #........# #.# ..... #........# #.# ##..# #........## #.#####..#### #.#.........###.# #.#...........@####.# #.#.# #.# #.#...####.# #.4i#.###...####.##### #.#.# #.#.# #..# #.#.# #.#.###.## #.#.# #.#.#...#.#.# #.#...#.##.# ##'###>.'.4i 4if8.1 (2714i.4iM0 #.##########...#  #.#..#..  #...........$#...  ##.........# ... ##........# #.# .####4i0#........# #.# .....#........# #.# ##..# #........## #.#####..#### #.[#.........###@..........# #.#............####.......# #.############.# #.......# #.#............####.......# #.#.##########...####.##### #.#.# 4ih1#.#.# #..# #.#.# #.#.###.## #.#.# #.#.#...#########..#.# .#...#####4i:4im;4i;_9.1 (2804iB4ij~*M ....##########...#.$.#.....#....$#..  ##...... ##.........####... ..........# #.# ##..# 4i~....## #@#####..#### #.[....###................####...###########.# #....4i~#............####.......# #..#.4iو4iK/4000.1 (294i~=59994i4iM##.. ....#o#########...#.$.#.....#..#...4i(.$#..  ##...... ##.........####... ..........# #@# ##..# 4iN....## #.#####..#### #.[....###....................####....############.# #.......# #..o   orc (asleep)#4i`#.4i  You encounter an orc. It is wielding a +0 flail.4i4i?m1.1 (308 _4iS4i4i+4i8:I4iK?4iF4iH4iO4i=QR _No reachable target in view!4i< 4i, 4i 4ir 4i  ....#o.##########...#.$.#...........#..#.....$#... #.# .. ##.#.# .####. #............. .##..# .....## #@#####..#### #.[.....###...........# #.........####....###########.# #................#### #. #.##.#.#...#########.. 4ih 4iM r2.1 (1.0)7 _4i 4i 4iv #.##########...#.$ #.#...........#..# #...........$#... #..# ... ..# #.# .####...# #.# ..... #.# #.# ##..# #.4i ## #.#####..#### #.[.#.#.@.........# #...#............##### #.############.# #.......# #.#............####.......# #.#.##########...####.##### #.#.# #.#.# #..# #..)#.# #.#.###.## #.4i< a#.# #.#.#...#########.#.# 4iY :#.#...#........####4i.4i/`364i&4i4i.#...#.$ .#.....#..# ....$#... ...# ... ##........# #.# .####.  #.# #.# .....  #.# #.# ##..#  #.## #.#####..#### #.[.#.###.# #.#.####.4ik# #.##.# #.......# #.#.####.......# #.#.#...####.##### #.#.# #.#.# #..# #..).#.# #.#.###.## #.4i #.# #.#.#...#.#.# #.#...#.####.#4i4i`454i4i4i*4iw4i4i #...#.$ #.....#..# ...$#... ...# ... ........# #.# .####. #.# #.# ..... #.# #.# ##..# #.## #.#####..#### #.[. #.###...# #. #.####.# #. ###.# #.......# #. #.####.......# #. #.#...####.##### #. #.# #.#.# #..# #..). #.# #.#.###.## #. #.# #.#.#...#4if`. #.# #.#...#.####.#4iW4iB44i<4i#! &54i$ 4i) 4i* 4iv\...#.$ .....#..# ...$#... ..# ... ........# #.# .####. .# #.# ..... .# #.# ##..# .## #.#####..#### #.[. .###....# #. .####.# #.##.# #.# #. .####.# #. .#...####.##### #. .# #.#.# #..# #..)..# .# #.#.###.## #.....# .# #.#.#...#.....# .# #.#...#.####.#4ic4i3g`634im4io4iI...#.$ ....#..# ...$#... ..# ... ...# #.# .####.# #.# ..... # #.# ##..# ## #.#####..#### #.[.###.# #.####.# #..# #.# #.####.# #. #...####.##### #. # #.#.# #..# #..)..# # #.#.###.## #.....# # #.#.#...#.....# # #.#...#.####4i$.###4i!4i'`724i|-4i/4i 4i 4iw 4i 4i" 4i7 4i 4i 4i4 < ....#o #######...#.$ .#..#...$#... #..# ... .#..# #.# .####..## #.# ......# #.# ##..# ## #.#####@.#### #.[###...........# #. ..........####.# #. #########.# #.# #. ..........####.......# #. #4i! ########...####.##### #........ #.#.# #..# #..)..# #.#.###.##  #.#.#...#########.....#4i) v814i/ 4im .##..  ....#o.# ######...#.$..#.#..##..# ...$#... ...# ..# ... .. .# ..# #.# #.####..## #.# #......## #.# ##@.### #.#####..#### #.[###...........# #. .........####.......# #. ########.# #.4im d# #. .........####.......# #.o   orc (asleep) ########...####.##### #........#.#.# #..# #..)..##.#.###.## 4i5u f  An orc comes into view.4i 4i l9.1 (20 _4iw 4iX 4ic .o .##..  ....#o.# #####...#.$..# .#..##..#  4id...$#... #... # ..# ... ... .# ..# #.# #.##### #.# #..@...#4iRd# #.# ##..#### ## #.#####..#### #.[###...........# #. 4id........####.......# #.( #######.# #.......# #. ........####.......# #.4id . #######...####.##### #........#.#.# #..# #..)..#4im4iog10.1 (1894i w4i_.o .##.. ....#o.# ...#.$..# ....#..##..# ...$#... #... # ..# ... ... .# ..# #.# #.####..# 4iN# #.# #...@..# # #.# ##..#### ## #.#####..#### #.[. ###...........# #. ####.....# #....####.......####.#4i{+ 4i4iq`184i94i 4i.o .##.. ....#o.# #...#.$..# :#....#..##..# . ...$#... #... .# ..# ... ... #.# ..# #.# #.####..# # #.# #....@.# # #.# ##..#### ## #.#####..#### #.[. ###...........# #. ####....# #...####.....#### 7H4i4i `274i4i4i 4i 4iƻ 4iB 4i 4i :4i 4i Y.o .##.. ......#o.# .# ...#.$..# #:# ....#..##..# .. $#... #... .# # ... ... ##.# # #.# #.####..# # #.# #.....@# # #.# ##..#### 4i ## #.#####..#### #.[. ###...........# #. ####...# #.#### 4i, v364i( 4ie M... #o .o#+##.. .  ....#o.#  . ##...#.$..# #:#..#..##..#..$#... # ... ... ## .#.####@.#......## #.# ##..#### ## #.#####..#### #.[ ..###...........# #.............4i'o {4.1 (254iu 4i  ... #o .o #+  .##.. ..  ....#o.# .# ...#.$..# ##:# #..##..# #.. $#... #... #.# # ... ... ##.# # #.# #.####.@# # #.# #......## # #.# ##..#### ## #.#####..#### #.[.4i  ###.......####...# #. 4iI 4iR e5.1 (344i 4i M#. ... #o  .o#+##.. .  ....#o.# .# #...#.$..# ##:#..#..##..#. .$#... # ... ... ###.####..4i& #......## #.# ##..#### ## #.#####..#### #.[..........4i {6.1 (434i4iEM #..##. ... #o4iE  .o#+###.. .  ....#o.# . #...#.$..# ##:#..#..##..#4iBFL.# .$#... # ... ... ##.####..4iF......## # #.# ##..#####.....4iO{7.1 (524i W4iMl.#. #..##. ... #o  .o#+###.. .  ....#o.# . #...#.$..# ##:..#..##..#.# 4i$.$#... # #.##... ... ##.####.. # #.# #......###4i{8.1 (614ih4i .#...#  #..#  #.o  #o .o ##+# .##.. #.. ....#o.# #.# ...#.$..# ##:# #..##..# #.@# $#... #... #.##  ... ... ##.#  #.# #.####..#  #.# #......##  #.# ##..#### 4iI{9.1 (704i,4iM#... #. #..##. .. #o  .o#+###.. ..#o.# #..#.$..# ## ..#..##..#. $#... # #.##... ... ###.# #.####..##4i4ilg20.1 (8794i&4iz2f  You pick up a parchment of Sandblast and begin reading...4il4e1.1 (984i:4i=B _You add the spell Sandblast to your library.4iI 4iK 4iP 4iOT 4ipW 4i!_ I........4i_ 4i:d 4if M.. #... #. #..##. .. #o  .o#+###.. .#.#o.# .#.$..# ##. ..#..##..# #.. $#... # #.##... ... ##.#.4i 4i e2.1 (174iP 4ib uM# .. #... #. #..##. .. #o  .o#+##.. .#.#o.# #.##.#.$..# ##. ..#..##..# #.. $#... #... #.####4i 4iv e3.1 (264i 4i1  ... #...#  #..#  #.o  #o .o ##+# ##.. #.@# #o.# #.## 4iT2 ,#.$..# ##.# #..##..# #..# #... #... #.## 4i8 4i9 e4.1 (354il= 4i6~ ##########........#..o....ooo.....'o   orc priest (asleep)ooo 3 orcs (asleep)4i  You open the door.  You encounter 3 orcs and an orc priest.An orc is wielding a +2 vampiric short sword.4i؇ Q.o4iш M.o4i M.o4i; u oThe orc priest shouts!4iu oooooo 4 orcs (2 wandering)4i) ====5.1 (4Soul Splinter44i 4i8 s _You encounter an orc. It is wielding a +0 hand axe.4i1'4izN.o4i;.o4iE.o4i{Eoo4iY----6.1 (134i4i:F _You close the door. An orc breaks down the door.4iz.. #...###########...# ........# . #..# ....... .. #.o .oo. #o4i ooo  .##'# .##.. #..# ....#o.# #@##4i#.$..# ##...##..# #..# 4i\S$#... #... #.##  ... ... ##.  4iu #.# #.####..#4i #.# #......## 2 orcs4iˢ #.# ##..## # #.###4iN#.[........4i]Q.o4iD.o4i,o4i.o 3 orcs (1 wandering)4i}----724i:4i4i3 .. dossy the Sneak #... ##########  Revenant of Kikubaaqudgha ...... .#...# ........#  Health: 57/57 ======================== . #..# .......  Magic: 9/10=====================--- .. #.o ..o..  AC: 5Str: 12 .. #o ooo EV: 15Int: 16  .o ##o# SH: 0Dex: 9 .##.. #.*# XL:  7 Next: 16% Place: Dungeon:5 ....#o.# #@## Noise: ---------  Time: 4027.1 (0.0) ...#.$4 31m..# ##.# a) +2 dagger (venom) {d:6 venom} ..#..##..# #..# Cast: Soul Splinter $#... #... #.## Zot (25972) Memories (3) -GClaw  ... ... ##.#  #.# #.####..# o   orc priest  #.# #......## ooo 3 orcs (1 wandering)  #.# ##..#### # #.#####..#### #.[........ _You close the door. An orc breaks down the door.  Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 war axe and wearing a +0 chain mail (chance to  affect: 67%)4i..dossy the Sneak #...##########Revenant of Kikubaaqudgha ...... .#...#........#Health: 57/57 ======================== . #..#.......Magic: 9/10=====================--- .. #.o..o..AC: 5Str: 12 .. #o4ioooEV: 15Int: 16.o##*#SH: 0Dex: 9 .##..#..#XL:  7 Next: 16% Place: Dungeon:5 ....#o.##@##Noise: ---------  Time: 4027.1 (0.0) ...#.$..# ##.#a) +2 dagger (venom) {d:6 venom} ..#..##..# #..#Cast: Soul Splinter $#... #... #.##Zot (25972) Memories (3) -GClaw 4ia... ... ##.##.# #.####..#o   orc priest4iS#.# #......##ooo 3 orcs (1 wandering)#.# ##..#### 4iw# #.#####..#### #.[........ _You close the door. An orc breaks down the door.  4iRAiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle4iˮShift-Dir - straight lineAim: an orc, wielding a +0 war axe and wearing a +0 chain mail (chance to  affect: 67%)4iׅ, 1 weak, 1 ally …)*   soul wisp (summoned)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an orc, wielding a +0 war axe and wearing a +0 chain mail (chance to  affect: 67%)  A fragment of the orc's soul is dislodged from its body.  The orc looks weaker.4i .4ir 'oThe orc priest invokes the aid of Beogh against you.4i  * 2 orcs (1 weak, 1 ally target, 1 soulBeogh smites you! Your soul wisp barely misses the orc.4i43------==8.1 (1Soul Splinter14i#4i=(  _You hear a shout! _You take 14 damage, and have 43/57 hp. MASSIVE DAMAGE!! You now have 9/10 mp.4i .oYou hit the orc. The orc is poisoned.4i)very poisoned, 1 weak, 1 a You hit the orc. The orc is poisoned.  The orc is lightly wounded.  The orc closely misses you.  The orc hits your soul wisp with a +0 war axe.  The orc priest mumbles some strange prayers to Beogh against you.  Beogh smites you!4i+32-----------=904ix34i^6 _Your soul wisp touches the orc but does no damage. _You take 11 damage, and have 32/57 hp.4i]> oYou barely miss the orc.The orc is heavily wounded.4iB§  You barely miss the orc.  The orc is heavily wounded.  The orc hits your soul wisp with a +2 vampiric short sword.  The orc misses you.  The orc hits your soul wisp with a +0 war axe.  Your soul wisp returns to where it belongs.4iD.4i+N.ooo 3 orcs (1 very poisoned)4iO3-------30Soul Splinter694i^W4iY4 _The orc is no longer weakened.4i .. dossy the Sneak #... ##########  Revenant of Kikubaaqudgha ...... .#...# ........#  Health: 33/57 =============----------- . #..# .......  Magic: 8/10===================----- .. #.o ..o..  AC: 5Str: 12 .. #o o.. EV: 15Int: 16  .o ##o# SH: 0Dex: 9 .##.. #o.# XL:  7 Next: 16% Place: Dungeon:5 ....#o.# #@## Noise: =--------  Time: 4030.1 (0.0) n 31m...#.$..# ##.# a) +2 dagger (venom) {d:6 venom} ..#..##..# #..# Cast: Soul Splinter $#... #... #.## Zot (25969) Memories (3) -GClaw  ... ... ##.#  #.# #.####..# ooo 3 orcs (1 very poisoned)  #.# #......##  #.# ##..#### # #.#####..#### #.[........ _The orc is no longer weakened.  Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 war axe and wearing a +0 chain mail (heavilywounded, very poisoned, chance to affect: 67%)5i~..dossy the Sneak #...##########Revenant of Kikubaaqudgha ...... .#...#........#Health: 33/57 =============----------- . #..#.......Magic: 8/10===================----- .. #.o5i"..o..AC: 5Str: 12 .. #oo..EV: 15Int: 16.o##o#SH: 0Dex: 9 .##..#*.#XL:  7 Next: 16% Place: Dungeon:5 ....#o.##@##Noise: =--------  Time: 4030.1 (0.0) ...#.$..# ##.#a) +2 dagger (venom) {d:6 venom} ..#..##..# #..#Cast: Soul Splinter $#... #... #.##Zot (25969) Memories (3) -GClaw ... ... ##.##.# #.####..#5izooo 3 orcs (1 very poisoned)#.# #......###.# ##..#### # #.#####..#### #.[........ 5ij_The orc is no longer weakened.  Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 war axe and wearing a +0 chain mail (heavilywounded, very poisoned, chance to affect: 67%)5i)Y, 1 weak, 1 a…)*   soul wisp (summoned)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an orc, wielding a +0 war axe and wearing a +0 chain mail (heavilywounded, very poisoned, chance to affect: 67%)  A fragment of the orc's soul is dislodged from its body.  The orc looks weaker.5i* )You kill the orc!'5ioo.o5i.o5iz.*o   orc priestooo 3 orcs*   soul wisp (summoned)5i_e1.1 (185i5iJ _Kikubaaqudgha accepts your kill. _You now have 8/10 mp.5iBD .oYou hit the orc.  The orc is heavily wounded.5iE.5iKPj)You hit the orc.  The orc is heavily wounded.  The orc hits you with a +2 vampiric short sword.  The orc priest hits your soul wisp but does no damage.r soul wisp touches the orc.  The orc dies!5iXo(ally target)   orc5i]|2275ie5ih _Kikubaaqudgha accepts your kill. _You take 1 damage, and have 32/57 hp.5i[ o.o5i F'o5i . o 2 orcs5i `365i 5i < _Your soul wisp touches the orc priest.5iI  Casting: Soul Splinter (safe; 1% risk of failure)  5i \Confirm with . or Enter, or press ? or * to list all spells.5iX..dossy the Sneak #...##########Revenant of Kikubaaqudgha ...... .#...#........#Health: 32/57 =============----------- . #..#.......Magic: 8/10===================----- .. #.o.....AC: 5Str: 12 .. #o.ooEV: 15Int: 16.o##'#SH: 0Dex: 9 .##..#o*#XL:  7 Next: 16% Place: Dungeon:5 ....#o.##@##Noise: =--------  Time: 4033.1 (0.0) ...#.$..# ##.#a) +2 dagger (venom) {d:6 venom} 5iL..#..##..# #..#Cast: Soul Splinter $#... #... #.##Zot (25966) Memories (3) -GClaw ... ... ##.##.# #.####..#o   orc priest (ally target)#.# #......##oo 2 orcs#.# ##..####*   soul wisp (summoned) # #.#####..#### #.[........The orc dies! _Kikubaaqudgha accepts your kill. _You take 1 damage, and have 32/57 hp. _Your soul wisp touches the orc priest.  Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.5i5i5i5i'p _You must harvest more living souls to recharge this spell.5ir   5i Casting: Grave Claw (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.5i@F..5iZ dossy the Sneak #... ##########  Revenant of Kikubaaqudgha ...... .#...# ........#  Health: 32/57 =============----------- . #..# .......  Magic: 5/10============------------ .. #.o .....  AC: 55iStr: 12 .. #o .oo EV: 155iInt: 16  .o ##'# SH: 05iDex: 9 .##.. #o*#5i XL:  7 Next: 16% Place: Dungeon:5 ....#o.# #@##5i? Noise: =--------  Time: 4033.1 (0.0) 5ia...#.$..# ##.# a) +2 dagger (venom) {d:6 venom} 5i..#..##..# #..# Cast: Soul Splinter 5iQ$#... #... #.##5i Zot (25966) Memories (3) -GClaw  ... ... ##.#  #.# #.####..# o   orc priest (ally target) 5i= #.# #......## oo 2 orcs  #.# ##..#### *   soul wisp (summoned) 5i # #.#####..#### #.[........ Casting: Grave Claw (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.5i+vAiming: Vampiric Draining (dangerous; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc priest, wielding a +0 club and wearing a +0 leather armour  5iR(moderately wounded, ally target)5i ..dossy the Sneak #...##########Revenant of Kikubaaqudgha ...... .#...#........#Health: 32/57 =============----------- . #..#.......Magic: 5/10============------------ .. #.o5iR .....AC: 5Str: 12 .. #o.ooEV: 15Int: 16.o##'#SH: 0Dex: 9 .##..5i *#**#XL:  7 Next: 16% Place: Dungeon:5 ....#o.##@##5i Noise: =--------  Time: 4033.1 (0.0) 5i ...#.$..# ##.#a) +2 dagger (venom) {d:6 venom} 5i ..#..##..# #..#Cast: Soul Splinter 5i $#... #... #.##5i0 Zot (25966) Memories (3) -GClaw ... ... ##.#5iT #.# #.####..#o   orc priest (ally target)5i} #.# #......##oo 2 orcs#.# ##..####5i u*   soul wisp (summoned) 5i # #.#####..#### #.[........5i Casting: Grave Claw (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.5i=! Aiming: Vampiric Draining (dangerous; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc priest, wielding a +0 club and wearing a +0 leather armour  (moderately wounded, ally target)5i  onfirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (dangerous; 6% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an orc priest, wielding a +0 club and wearing a +0 leather armour  (moderately wounded, ally target)  You draw life force from the orc priest!5i{ .oYou feel life coursing into your body. You barely miss the orc priest.5i$| -o.5iT B  ##########  ........#  #..# .......  #.o ..... 5i· m #o .o.  .o ##o# #**# #@##$..# ##.# #..# $#... #... #.##  ... ... ##.# 5i < #.# ..#  #.# 5i [.##  #.# ##..#### # 5i1  #.[ 5iP The orc priest is almost dead.The orc priest mumbles some strange prayers to Beogh against you.5i\] ##########  ........#  #..# .......  #.o ..... 5i] #o .o.  .o ##o# #**# #@##$..# ##.# #..# $#... #... #.## 5iW^ ... ... ##.  #.# ..#  #.# .##  #.# ##..####5i^U  #.[5ih oodistracted, ally target)Beogh smites you!  * * * LOW HITPOINT WARNING * * *5ii26---==4.1 (155in5iuq _Your soul wisp touches the orc priest. _You take 6 damage, and have 26/57 hp. You now have 5/10 mp.5i޴ _) _Your soul wisp touches the orc priest. _You take 6 damage, and have 26/57 hp. You now have 5/10 mp.  You strike the helpless orc priest from behind!  You puncture the orc priest!  You kill the orc priest!  Kikubaaqudgha accepts your kill..'o5i  oo   orc (ally target)*   soul wisp (summoned)  You have harvested enough death to cast Grave Claw an additional time.5i 7 --5 5i [_Your soul wisp touches the orc.  Training target 3.0 for Spellcasting reached!5i /  --more--5i38---22--45i45im7m _Your Spellcasting skill increases to level 3!5iϓO  Casting: Vampiric Draining (dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.5i.. dossy the Sneak #... ##########  Revenant of Kikubaaqudgha ...... .#...# ........#  Health: 26/58 ==========-------------- . #..# .......  Magic: 2/10====-------------------- .. #.o .....  AC: 5Str: 12 .. #o o.. EV: 15Int: 16  .o ##'# SH: 0Dex: 9 .##.. #o*# XL:  7 Next: 22% Place: Dungeon:5 ....#o.# #@## Noise: =--------  Time: 4035.1 (0.0) ...#.$..# ##.# 5i@[33ma) +2 dagger (venom) {d:6 venom} ..#..##..# #..# Cast: Soul Splinter $#... #... #.## Zot (25964) Memories (3)  ... ... ##.#  #.# #.####..# o   orc (ally target)  #.# #......## *   soul wisp (summoned)  #.# ##..#### # #.#####..#### #.[........ _Your Spellcasting skill increases to level 3!Casting: Vampiric Draining (dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (dangerous; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 hand axe (severely wounded, ally target)5i..dossy the Sneak #...##########5iYRevenant of Kikubaaqudgha ...... .#...#........#Health: 26/58 ==========-------------- . #..#.......5iMagic: 2/10====-------------------- .. #.o5i.....AC: 5Str: 12 .. #o5iʣzo..EV: 15Int: 165ii.o##'#SH: 05iDex: 9 .##..#**#5i3XL:  7 Next: 22% Place: Dungeon:5 ....#o.#5ij#@##Noise: =--------  Time: 4035.1 (0.0) 5i...#.$..# ##.#5ia) +2 dagger (venom) {d:6 venom} ..#..##..# #..#5iӤCast: Soul Splinter $#... #... #.##5i:!Zot (25964) Memories (3) ... ... ##.##.# #.####..#o   orc (ally target)#.# #......##5i^*   soul wisp (summoned)#.# ##..#### 5i# #.#####..#### #.[........ _Your Spellcasting skill increases to level 3!5i0Casting: Vampiric Draining (dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.5iAiming: Vampiric Draining (dangerous; 6% risk of failure)  5iCPress: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 hand axe (severely wounded, ally target) 5i8)  Confirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line: an orc, wielding a +0 hand axe (severely wounded, ally target)  You draw life force from the orc!  You kill the orc! 5iQ? **   soul wisp (summoned)  Kikubaaqudgha accepts your kill. 5i? 5i\2o 5i~0.)o   orc (ally target)*   soul wisp (summoned) 5i9==3===3=6.1 (1 5i!:3 5i? 5ii _You feel life coursing into your body. Your soul wisp touches the orc.  You regained 3 hp, and now have 29/58 hp. _You now have 3/10 mp. 5i g'o 5i .-7 5i :2 5i  5i [ _Your soul wisp barely misses the orc. 5iD  5iqE?Casting: Vampiric Draining (dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. 5i.. dossy the Sneak #... ##########  Revenant of Kikubaaqudgha ...... .#...# ........#  Health: 29/58 ============------------ . #..# .......  Magic: 0/10------------------------ .. #.o .....  AC: 5Str: 12  5i.. #o ... EV: 15Int: 16  .o ##'# SH: 0Dex: 9 .##.. #o*# XL:  7 Next: 23% Place: Dungeon:5 ....#o.# #@## 5i> Noise: =--------  Time: 4037.1 (0.0)  5i]...#.$..# ##.# a) +2 dagger (venom) {d:6 venom}  5i|..#..##..# #..# Cast: Soul Splinter  5i$#... #... #.## Zot (25962) Memories (3)  5i ... ... ##.#  #.# #.####..# 5i o   orc (ally target)  #.# #......## 5i *   soul wisp (summoned)  #.# ##..####  5i(# #.#####..#### #.[........  5iCasting: Vampiric Draining (dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (dangerous; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 hand axe and wearing a +0 leather armour (severely 5i2wounded, ally target) 5i$ 5iU..dossy the Sneak #...########## 5im9Revenant of Kikubaaqudgha ......  5ik.#...#........# 5iHealth: 29/58 ============------------  5io. #..#....... 5i;Magic: 0/10 5iժr------------------------ .. #.o 5iO.....AC: 5 5i,Str: 12  5i.. #o...EV: 15 5i&-Int: 16 5i:i.o##'#SH: 0 5iN+Dex: 9  5iao.##..#**# 5i}XL:  7 Next: 23% Place: Dungeon:5  5ih....#o.##@## 5iNoise: =--------  Time: 4037.1 (0.0)  5iΫ...#.$..# ##.# 5iDa) +2 dagger (venom) {d:6 venom}  5i..#..##..# #..# 5i /Cast: Soul Splinter  5i $#... #... #.## 5i3NZot (25962) Memories (3)  5iK... ... ##.# 5iò|#.# #.####..#o   orc (ally target)#.# #......##*   soul wisp (summoned)#.# ##..#### # #.#####..#### #.[........Casting: Vampiric Draining (dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (dangerous; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 hand axe and wearing a +0 leather armour (severelywounded, ally target) 5ih)Aim  Press: ? - help, Shift-Dir - straight line: an orc, wielding a +0 hand axe and wearing a +0 leather armour (severelywounded, ally target)  You draw life force from the orc.  You kill the orc! 5iÈ **   soul wisp (summoned)  5iJKikubaaqudgha accepts your kill. 5iS )30=8.1 (1Soul Splinter1 5i  5i _You feel life coursing into your body. _You now have 0/10 mp. 5i( 5i 5i 5i`F _Unknown command.5ie 35iB 5ix5ij105i 5i4!C595iz%,5i&B85i'5i+2=75iT-5i/5i/B65i615i35i3!15i48==55i45i=65i85ib9B45ig:5is<5i<63=5iJ=035i\>5i~A5iA,25iA5iB5iE5iTE?==15imE5iHF5iI5iIx4=05iJ5i6R& 5ikRB§ _You start resting.5iT5iTC495iU5i9=5iN:25ia5i5iB15i5iϑ5i#45i@V==05i5i5i740=5i1295iڕ5i?5iB85i5i5iЛB75iޜ5i5i'g1==65iB5i!5ibB55iW5i5iQ,45i5il5i5iE,35ig5i'5i5iȫ=2=5is5===25i5ix5iB15i5i5iB05i5i5i[Q3=195i5iY5i15ikV===85i5i 5ilB75i5i»5iB65iq5iѽ5i v4=55i5i5iB45iv5it5i96==5i:35iI5i\5i5i]5=25i5i5i!:15i5i5i-B05i5i5i@==095i5i|5i5i!65iU=85it5ia5iB75i5ix5i,65i,5i5i5i$475ir=7==55i25i 5i5iFB45i5i5i?B35i5i5iIB25i5i5is8==15i5i5iB05i5i5iD8995im5i5i#95iM=85i5i)5idt8===75i5i\5iB65i 5ia5iA50=5i055i)5iK5iB45ii5iO5i{@===35i5i 5iF5iqB25i5i5i.p1=15i5iX05iF5i5i;895iE5i{5i?2=5ij9==85ii5i5iB75iE5iN5iB65i_5i/5i[B55i5i6Y3==5i045i5iX35i5i5iB25iJ5ig5iZ4=15i5i55iM r _Your soul wisp disappears in a puff of smoke!5i v10/10===05i! 5i 5i C795iN 5i]5iB85i 5i5i3#55iVM=75i5i5i@===65i5ix5iX55i 6=435i$n25i$5i%%B15i%5i'5ir'p7=05i'5i?)5iz)C695i)5i*5i\+B85i+5i-H _Magic restored.  HP restored.5i6:.--5iN<1131.1 (93.0)5i=8=--2.1 (947 _5iA5i@E _Health restored: 58; MP restored: 105iVK5iO  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting3.7   3.4  +1   o - Spellcasting   3.0   4.8  -1          5iOP6 b - Maces & Flails   0.0   1.2  -1   p - Conjurations   0.0   1.2  -1   c - Axes   0.0   1.2  -1   q - Hexes   0.0   1.4  -2  5iP d - Polearms   0.0   1.2  -1   r - Summonings   0.0   1.2  -1   e - Staves   0.0   1.2  -1   s - Necromancy   6.0   7.0   0   f - Unarmed Combat   0.0   0.8  +1   t - Forgecraft   0.0   1.4  -2  5iQ  g - Throwing   0.0   1.2  -1   u - Translocations   0.0   1.2  -1      5i*Q v - Alchemy   0.0   1.2  -1  5iTQ h - Short Blades   0.0   1.2  -1   w - Fire Magic   0.0   1.4  -2  5i~Q i - Long Blades   0.0   1.2  -1   x - Ice Magic   0.0   0.8  +1  5iQ j - Ranged Weapons   0.0   1.7  -3   y - Air Magic   0.0   1.4  -2  5iQ     z - Earth Magic   0.0   0.8  +1   k - Armour   0.0   1.2  -1  5i RT    5iMR l - Dodging   1.7   2.4  -1   0 - Invocations   0.0   0.8  +1  5iqR m - Shields   0.0   1.2  -1   1 - Evocations   0.0   1.2  -1  5iR n - Stealth   6.0   4.9  +2      The relative cost of raising each skill is in cyan.  5iRThe species aptitude is in white.  [?] Help[=] set a skill target  5i S[/] auto|manual mode [*] useful|all skills [!] training|cost|targets5i3 5i9 5i? U..dossy the Sneak #...##########Revenant of Kikubaaqudgha ...... .#...#........#Health: 58/58 ======================== . #..#.......Magic: 10/10 ======================== .. #.o.....AC: 5Str: 12 5i@ .. #o...EV: 15Int: 16.o##'#SH: 0Dex: 9 .##..#).#XL:  7 Next: 23% Place: Dungeon:5 ....#o.##@##Noise: ---------  Time: 4132.1 (0.0) ...#.$..# ##.#a) +2 dagger (venom) {d:6 venom} ..#..##..# #..#5iA Cast: Soul Splinter $#... #... #.##Zot (25867) Memories (3) ... ... ##.##.# #.####..##.# #......###.# ##..#### # #.#####..#### #.[........ _Unknown command. _You start resting. _Your soul wisp disappears in a puff of smoke! _Magic restored. _HP restored. _Health restored: 58; MP restored: 105iE 5iF 5iLK 5i]M 5i5ixGear: 10/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a +2 dagger of venom (weapon) {d:6 venom}c - a +0 sling {=f d:7}  j - a +0 long sword Missiles (go to first with ()d - 9 stones {d:2} Armour (go to first with [)  b - a +0 pair of boots (worn) {ac:1 enc:0}  e - a +0 pair of gloves (worn) {ac:1 enc:0}  f - a +0 leather armour (worn) {ac:3 enc:4}g - a +0 ring mail {ac:5 enc:7}  h - a +0 scale mail {ac:6 enc:10} 5i'Jewellery (go to first with "=)  i - a +5 ring of evasion (worn) {EV}5ie) 5i0 5iG8 ..dossy the Sneak #...##########Revenant of Kikubaaqudgha ...... .#...#........#Health: 58/58 ======================== . #..#.......Magic: 10/10 ======================== .. #.o.....AC: 5Str: 12 .. #o...EV: 15Int: 16.o##'#SH: 0Dex: 9 .##..#).#XL:  7 Next: 23% Place: Dungeon:5 5i9 .....#o.##@##Noise: ---------  Time: 4132.1 (0.0) ...#.$..# ##.#a) +2 dagger (venom) {d:6 venom} ..#..##..# #..#Cast: Soul Splinter $#... #... #.##Zot (25867) Memories (3) ... ... ##.##.# #.####..##.# #......###.# ##..#### # #.#####..#### #.[........ _Unknown command. _You start resting. _Your soul wisp disappears in a puff of smoke! _Magic restored. _HP restored. _Health restored: 58; MP restored: 105iC 35iI 5i 5i3  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting3.7   3.4  +1   o - Spellcasting   3.0   4.8  -1           b - Maces & Flails   0.0   1.2  -1   p - Conjurations   0.0   1.2  -1  5i, c - Axes   0.0   1.2  -1   q - Hexes   0.0   1.4  -2   d - Polearms   0.0   1.2  -1   r - Summonings   0.0   1.2  -1   e - Staves   0.0   1.2  -1   s - Necromancy   6.0   7.0   0  5iS f - Unarmed Combat   0.0   0.8  +1   t - Forgecraft   0.0   1.4  -2  5i g - Throwing   0.0   1.2  -1   u - Translocations   0.0   1.2  -1       v - Alchemy   0.0   1.2  -1  5iB h - Short Blades   0.0   1.2  -1   w - Fire Magic   0.0   1.4  -2   i - Long Blades   0.0   1.2  -1   x - Ice Magic   0.0   0.8  +1  5i' j - Ranged Weapons   0.0   1.7  -3   y - Air Magic   0.0   1.4  -2       z - Earth Magic   0.0   0.8  +1   k - Armour   0.0   1.2  -1  5iG     l - Dodging   1.7   2.4  -1   0 - Invocations   0.0   0.8  +1  5i m - Shields   0.0   1.2  -1   1 - Evocations   0.0   1.2  -1   n - Stealth   6.0   4.9  +2      The relative cost of raising each skill is in cyan.  The species aptitude is in white.  5id[?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets5i2y5i5iȈT..dossy the Sneak #...##########Revenant of Kikubaaqudgha ...... .#...#........#5idHealth: 58/58 ======================== . #..#.......Magic: 10/10 ======================== .. #.o.....AC: 5Str: 12 .. #o...EV: 15Int: 16.o5i##'#SH: 0Dex: 9 .##..5i#).#XL:  7 Next: 23% Place: Dungeon:5 ....#o.#5iى#@##Noise: ---------  Time: 4132.1 (0.0) 5i...#.$..# ##.#5i: a) +2 dagger (venom) {d:6 venom} ..#..##..# #..#Cast: Soul Splinter 5i$#... #... #.##Zot (25867) Memories (3) 5iӊ... ... ##.##.# #.####..#5i#.# #......###.# ##..#### 5i# #.#####..#### #.[........ _Unknown command. _You start resting. 5iA_Your soul wisp disappears in a puff of smoke! _Magic restored. _HP restored. 5ihy_Health restored: 58; MP restored: 105ib5i]5i 5iy5i5i6 Spells (Memorise)TypeFailure Level  a - Animate DeadNecromancy21% 4b - SandblastEarth5i24% (4%) 1  c - SlowHexes24%1  d - Searing RayConjuration5i+z34% (7%) 2  e - Curse of AgonyNecromancy5i50% 5  f - Volatile BlastmotesFire/Translocation56% (14%) 3  g - AnguishHexes/Necromancy56% 4  h - Eringya's Surprising Crocodile Summoning93% 4  i - Summon Horrible Things Summoning5iU100% 8 5 spell levels left 5i][Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit5iz 5i 5i̋ f..dossy the Sneak #...##########Revenant of Kikubaaqudgha ...... .#...#........#Health: 58/58 ======================== . #..#.......Magic: 10/10 ======================== .. #.o.....AC: 5Str: 12 .. #o...EV: 15Int: 16.o##'#SH: 0Dex: 9 .##..#).#XL:  7 Next: 23% Place: Dungeon:5 ....#o.##@##Noise: ---------  Time: 4132.1 (0.0) 5i H...#.$..# ##.#a) +2 dagger (venom) {d:6 venom} ..#..##..# #..#Cast: Soul Splinter $#... #... #.##Zot (25867) Memories (3) ... ... ##.##.# #.####..##.# #......###.# ##..#### # #.#####..#### #.[........ _Unknown command. _You start resting. _Your soul wisp disappears in a puff of smoke! _Magic restored. _HP restored. _Health restored: 58; MP restored: 105i 5i Memorise Animate Dead, consuming 4 spell levels and leaving 1? Y - Yes 5ir ' N - No 5i'  5iB ..dossy the Sneak #...##########Revenant of Kikubaaqudgha ...... .#...#........#Health: 58/58 ======================== . #..#.......Magic: 10/10 ======================== .. #.o.....AC: 5Str: 12 .. #o...EV: 15Int: 16 5izC .o##'#SH: 0Dex: 9 .##..#).#XL:  7 Next: 23% Place: Dungeon:5 ....#o.##@##Noise: ---------  Time: 4132.1 (0.0) ...#.$..# ##.#a) +2 dagger (venom) {d:6 venom} ..#..##..# #..#Cast: Soul Splinter $#... #... #.## 5ioD Zot (25867) Memories (3) ... ... ##.##.# #.####..##.# #......###.# ##..#### # #.#####..#### #.[........ _Unknown command. _You start resting. _Your soul wisp disappears in a puff of smoke! _Magic restored. _HP restored. _Health restored: 58; MP restored: 10 5iFH e3.1 (16 5ijL  5iT u _This spell is quite dangerous to cast! 5iX e4.1 (25 5i[  5i"e {5.1 (34 5ivj  5it  5iv e6.1 (43 5i]}  5i!  5i5 e7.1 (52 5i  5i _You start memorising the spell. You continue memorising. x4 5i  5i  5i c _You finish memorising. Spell assigned to 'd'."5ii"5i]k Spells (Memorise)TypeFailure Level  a - SandblastEarth24% (4%) 1b - SlowHexes24%1  c - Searing RayConjuration34% (7%) 2  d - Curse of AgonyNecromancy"5idlW50% 5  e - Volatile Blastmotes Fire/Translocation 56% (14%) 3  f - AnguishHexes/Necromancy 56% 4  g - Eringya's Surprising Crocodile Summoning93% 4  h - Summon Horrible Things Summoning100% 8 1 spell level left [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit"5i!Y "5ih_ "5iDf $..dossy the Sneak #...##########Revenant of Kikubaaqudgha ...... .#...#........#Health: 58/58 ======================== . #..#......."5if Magic: 10/10 ======================== .. #.o.....AC: 5Str: 12 .. #o...EV: 15"5if *Int: 16.o##'#SH: 0Dex: 9 .##..#).#"5if XL:  7 Next: 23% Place: Dungeon:5 ....#o.##@##"5ig ~Noise: ---------  Time: 4137.1 (0.0) "5iNg ...#.$..# ##.#a) +2 dagger (venom) {d:6 venom} ..#..##..# #..#"5iwg Cast: Soul Splinter $#... #... #.##"5ig Zot (25862) Memories (3) ... ... ##.#"5ig #.# #.####..##.# #......##"5ih x#.# ##..#### # #.#####..#### #.[........ _Magic restored. _HP restored. _Health restored: 58; MP restored: 10 "5i/h =_This spell is quite dangerous to cast! _You start memorising the spell. You continue memorising. x4 _You finish memorising. Spell assigned to 'd'."5ign P  Okay, then."5i6p "5i4u "5iv . _"5i[ Your spells (describe)TypeFailure Level a - Soul SplinterNecromancy1%1  b - Grave ClawNecromancy3% (1%)2  c + Vampiric DrainingNecromancy6% (1%) 3 d - Animate DeadNecromancy21%4  f - FreezeIce24% (4%) 1 Select a spell to describe [?] help [!]/[I] toggle spell headers*5i*5i*5i..dossy the Sneak #...##########Revenant of Kikubaaqudgha ...... .#...#........#Health: 58/58 ======================== . #..#.......Magic: 10/10 ======================== .. #.o.....AC: 5Str: 12 .. #o...EV: 15Int: 16.o##'#SH: 0Dex: 9 .##..#).#XL:  7 Next: 23% Place: Dungeon:5 *5iJ....#o.##@##Noise: ---------  Time: 4137.1 (0.0) ...#.$..# ##.#a) +2 dagger (venom) {d:6 venom} ..#..##..# #..#Cast: Soul Splinter $#... #... #.##Zot (25862) Memories (3) ... ... ##.##.# #.####..##.# #......###.# ##..#### # #.#####..#### #.[........ _HP restored. _Health restored: 58; MP restored: 10 _This spell is quite dangerous to cast! _You start memorising the spell. You continue memorising. x4 _You finish memorising. Spell assigned to 'd'. _Okay, then.[*5i&39;49m*5i+5i5= Spells (Memorise)TypeFailure Level  a - SandblastEarth24% (4%) 1b - SlowHexes24%1  c - Searing RayConjuration34% (7%) 2  d - Curse of AgonyNecromancy50% 5  e - Volatile Blastmotes Fire/Translocation 56% (14%) 3  f - AnguishHexes/Necromancy 56% 4  g - Eringya's Surprising Crocodile Summoning93% 4  h - Summon Horrible Things Summoning100% 8 1 spell level left [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit/5i/5i ..dossy the Sneak #...##########Revenant of Kikubaaqudgha ...... .#...#........#Health: 58/58 ======================== . #..#.......Magic: 10/10 ======================== .. #.o.....AC: 5Str: 12 .. #o...EV: 15Int: 16.o##'#SH: 0Dex: 9 .##..#).#XL:  7 Next: 23% Place: Dungeon:5 ....#o.##@##Noise: ---------  Time: 4137.1 (0.0) ...#.$..# ##.#a) +2 dagger (venom) {d:6 venom} ..#..##..# #..#Ca/5i st: Soul Splinter $#... #... #.##Zot (25862) Memories (3) ... ... ##.##.# #.####..##.# #......###.# ##..#### # #.#####..#### #.[........ _HP restored. _Health restored: 58; MP restored: 10 _This spell is quite dangerous to cast! _You start memorising the spell. You continue memorising. x4 _You finish memorising. Spell assigned to 'd'. _Okay, then.  Okay, then./5i. _/5i /5i dossy the Sneak (Revenant Necromancer)Turns: 4132, Time: 00:19:57 Health: 58/58/5is9AC:  5 Str: 12 XL: 7 Next: 23% Magic: 10/10EV: 15 Int: 16 God: Kikubaaqudgha [......] Gold: 94SH:  0 Dex:  9 Spells: 1/12 levels left rFire . . . (100%) a - +2 dagger (venom) {d:6 venom} rCold + . . (50%) (no offhand) rNeg + + + (0%) f - +0 leather armour {ac:3 enc:4} rPois ∞ (0%) (no helmet) rElec .(100%) (no cloak) rCorr .(100%) e - +0 pair of gloves {ac:1 enc:0} SInv .b - +0 pair of boots {ac:1 enc:0} Will .....(no amulet) Stlth +++i - +5 ring of evasion {EV} HPRegen 0.29/turn(no ring) MPRegen 0.12/turn /5iN%: no passive effects @: no status effects A: claws 1, cold resistance 1, low MP 2, negative energy resistance 3, torment resistance 2, mnemnophage, spellclaws, accursed05i{<05iK..dossy the Sneak #...##########Revenant of Kikubaaqudgha ...... .#...#........#Health: 58/58 ======================== . #..#.......Magic: 10/10 ======================== .. #.o.....AC: 5Str: 12 .. #o...EV: 15Int: 16.o##'#SH: 0Dex: 9 .##..#).#05ibL!XL:  7 Next: 23% Place: Dungeon:5 ....#o.##@##Noise: ---------  Time: 4137.1 (0.0) ...#.$..# ##.#a) +2 dagger (venom) {d:6 venom} ..#..##..# #..#Cast: Soul Splinter $#... #... #.##Zot (25862) Memories (3) 05iL.... ... ##.##.# #.####..##.# #......###.# ##..#### # #.#####..#### #.[........ 05iM_Health restored: 58; MP restored: 10 _This spell is quite dangerous to cast! _You start memorising the spell. You continue memorising. x4 _You finish memorising. Spell assigned to 'd'. 05i N\_Okay, then. _Okay, then.05iP05iTX05iY05iKikubaaqudgha Kikubaaqudgha is a terrible Demon-God, served by those who wish to indulge in the powers of death. An evil god, Kikubaaqudgha requires worshippers to cause the death and destruction of as many creatures as possible. In exchange, Kikubaaqudgha offers great assistance to the aspiring necromancer: a supply of useful bodies, knowledge of dark magic, and protection against necromantic backlash. Title - Purveyor of Pain Favour - Kikubaaqudgha is noncommittal. Granted powers:(Cost)You can bring forth the wretched and dying.(3 MP, Piety--)Kikubaaqudgha protects you from necromantic miscasts and death curses. Kikubaaqudgha protects you from unholy torment. You can invoke the sign of ruin.(5 MP, Piety-)Kikubaaqudgha will grant you forbidden knowledge or bloody your weapon with pain... once.(Torment) [!]: Overview|Powers|Wrath25i 25i 25i ..dossy the Sneak #...##########Revenant of Kikubaaqudgha ...... .#...#........#Health: 58/58 ======================== . #..#.......Magic: 10/10 ======================== .. #.o.....AC: 5Str: 12 .. #o...EV: 15Int: 16.o##'#SH: 0Dex: 9 .##..#).#25i XL:  7 Next: 23% Place: Dungeon:5 ....#o.##@##Noise: ---------  Time: 4137.1 (0.0) ...#.$..# ##.#a) +2 dagger (venom) {d:6 venom} ..#..##..# #..#Cast: Soul Splinter $#... #... #.##Zot (25862) Memories (3) ... ... ##.##.# #.####..##.# #......###.# ##..#### # #.#####..#### #.[........ _Health restored: 58; MP restored: 10 _This spell is quite dangerous to cast! _You start memorising the spell. You continue memorising. x4 _You finish memorising. Spell assigned to 'd'. _ MmOkay, then. _Okay, then.25i 25i 25i3 25i 35iZ35i Spells (Memorise)TypeFailure Level  a - SandblastEarth24% (4%) 1b - SlowHexes24%1  c - Searing RayConjuration34% (7%) 2  d - Curse of AgonyNecromancy50% 5  e - Volatile Blastmotes Fire/Translocation 56% (14%) 3  f - AnguishHexes/Necromancy 56% 4  g - Eringya's Surprising Crocodile Summoning93% 4  h - Summon Horrible Things Summoning100% 8 1 spell level left 35i][Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit;5i΃;5i;5i..dossy the Sneak #...##########Revenant of Kikubaaqudgha ...... .#...#........#Health: 58/58 ======================== . #..#.......Magic: 10/10 ======================== .. #.o.....AC: 5Str: 12 .. #o...EV: 15;5iΣInt: 16.o##'#SH: 0Dex: 9 .##..#).#XL:  7 Next: 23% Place: Dungeon:5 ....#o.##@##Noise: ---------  Time: 4137.1 (0.0) ...#.$..# ##.#a) +2 dagger (venom) {d:6 venom} ..#..##..# #..#Cast: Soul Splinter $#... #... #.##Zot (25862) Memories (3) ... ... ##.##.# #.####..##.# #......##;5i#.# ##..#### # #.#####..#### #.[........ _Health restored: 58; MP restored: 10 _This spell is quite dangerous to cast! _You start memorising the spell. You continue memorising. x4 _You finish memorising. Spell assigned to 'd'. _Okay, then. _Okay, then.;5iƮP  Okay, then.;5i;5i;5i. _;5i\ ;5i  Your spells (describe)TypeFailure Level a - Soul SplinterNecromancy1%1  b - Grave ClawNecromancy3% (1%);5i¾ E2  c + Vampiric DrainingNecromancy6% (1%) 3 d - Animate DeadNecromancy21%4  f - FreezeIce24% (4%) 1 Select a spell to describe [?] help [!]/[I] toggle spell headers<5iX, <5i2 <5i; ..dossy the Sneak #...##########Revenant of Kikubaaqudgha ...... .#...#........#Health: 58/58 ======================== . #..#.......Magic: 10/10 ======================== <5i< .. #.o.....AC: 5Str: 12 .. #o...EV: 15Int: 16.o##'#SH: 0Dex: 9 .##..#).#XL:  7 Next: 23% Place: Dungeon:5 ....#o.##@##Noise: ---------  Time: 4137.1 (0.0) ...#.$..# ##.#<5i< a) +2 dagger (venom) {d:6 venom} ..#..##..# #..#Cast: Soul Splinter $#... #... #.##<5i< Zot (25862) Memories (3) ... ... ##.#<5i= #.# #.####..##.# #......###.# ##..#### <5i== # #.#####..#### #.[........ _This spell is quite dangerous to cast! <5id= _You start memorising the spell. You continue memorising. x4 _You finish memorising. Spell assigned to 'd'. _Okay, then. <5i= \_Okay, then. _Okay, then.<5iD <5iF <5iCM <5iO <5ic<5i) Spells (Memorise)TypeFailure Level  a - SandblastEarth24% (4%) 1b - SlowHexes<5iX24%1  c - Searing RayConjuration34% (7%) 2  d - Curse of AgonyNecromancy50% 5  e - Volatile Blastmotes Fire/Translocation 56% (14%) 3 <5i| f - AnguishHexes/Necromancy 56% 4  g - Eringya's Surprising Crocodile Summoning93% 4  h - Summon Horrible Things Summoning100% 8 1 spell level left [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help<5i<[Esc] exit=5iH =5i$Q =5iX $..dossy the Sneak #...##########Revenant of Kikubaaqudgha ...... .#...#........#Health: 58/58 ======================== . #..#.......=5iX vMagic: 10/10 ======================== .. #.o.....AC: 5Str: 12 .. #o...EV: 15Int: 16.o##'#SH: 0Dex: 9 =5iX .##..#).#XL:  7 Next: 23% Place: Dungeon:5 =5i#Y h....#o.##@##=5iFY 0Noise: ---------  Time: 4137.1 (0.0) ...#.$..# ##.#=5iiY Da) +2 dagger (venom) {d:6 venom} =5iY ..#..##..# #..#Cast: Soul Splinter =5iY $#... #... #.##Zot (25862) Memories (3) =5iY ... ... ##.##.# #.####..#=5iZ #.# #......###.# ##..#### =5i@Z # #.#####..#### #.[........ _This spell is quite dangerous to cast! =5i`[ n_You start memorising the spell. You continue memorising. x4 _You finish memorising. Spell assigned to 'd'. _Okay, then. _Okay, then. _Okay, then.=5ib P  Okay, then.=5i^e =5i+l =5in . _>5i1 Your spells (describe)TypeFailure Level a - Soul SplinterNecromancy1%1  b - Grave ClawNecromancy3% (1%)2  c + Vampiric DrainingNecromancy6% (1%) 3 d - Animate DeadNecromancy21%>5iG4  f - FreezeIce24% (4%) 1 Select a spell to describe [?] help [!]/[I] toggle spell headers?5i#?5i+?5i4..dossy the Sneak #...##########Revenant of Kikubaaqudgha ...... .#...#........#Health: 58/58 ======================== . #..#.......Magic: 10/10 ======================== .. #.o.....AC: 5Str: 12 .. #o?5i5...EV: 15Int: 16.o##'#SH: 0Dex: 9 .##..#).#XL:  7 Next: 23% Place: Dungeon:5 ....#o.##@##Noise: ---------  Time: 4137.1 (0.0) ...#.$..# ##.#a) +2 dagger (venom) {d:6 venom} ?5i5..#..##..# #..#Cast: Soul Splinter $#... #... #.##Zot (25862) Memories (3) ... ... ##.##.# #.####..#?5i6#.# #......###.# ##..#### # #.#####..#### #.[........ _You start memorising the spell. You continue memorising. x4 _You finish memorising. Spell assigned to 'd'. _Okay, then. _Okay, then. _Okay, then. _Okay, then.?5i<=?5i??5iE?5iH?5i ?5iP  Spells (Memorise)TypeFailure Level  a - SandblastEarth24% (4%) 1b - Slow?5i |Hexes24%1  c - Searing RayConjuration34% (7%) 2  d - Curse of AgonyNecromancy50% 5  e - Volatile Blastmotes Fire/Translocation 56% (14%) 3  f - Anguish?5i Hexes/Necromancy 56% 4  g - Eringya's Surprising Crocodile Summoning93% 4  h - Summon Horrible Things Summoning?5i1 U100% 8 1 spell level left ?5i` ][Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitB5iB5iB5i7..dossy the Sneak #...##########Revenant of Kikubaaqudgha ...... .#...#........#Health: 58/58 ======================== . #..#.......Magic: 10/10 ======================== .. #.o.....AC: 5Str: 12 .. #o...EV: 15Int: 16.o##'#SH: 0Dex: 9 .##..#).#XL:  7 Next: 23% Place: Dungeon:5 ....#o.##@##Noise: ---------  Time: 4137.1 (0.0) ...#.$..# ##.#a) +2 dagger (venom) {d:6 venom} ..#..##..# #..#Cast: B5i6Soul Splinter $#... #... #.##Zot (25862) Memories (3) ... ... ##.##.# #.####..##.# #......###.# ##..#### # #.#####..#### #.[........ _You start memorising the spell. You continue memorising. x4 _You finish memorising. Spell assigned to 'd'. _Okay, then. _Okay, then. _Okay, then. _Okay, then.B5i4P  Okay, then.B5i B5i3B5i). _B5ii B5il  Spells (Memorise)TypeFailure Level  a - SandblastEarth24% (4%) 1b - SlowHexes24%1  c - Searing RayConjuration34% (7%) 2  d - Curse of AgonyNecromancy50% 5  e - Volatile Blastmotes Fire/Translocation 56% (14%) 3  f - AnguishHexes/Necromancy 56% 4  g - Eringya's Surprising Crocodile Summoning93% 4  h - Summon Horrible Things Summoning100% 8 1 spell level left B5il ][Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitC5i3C5i<C5iD..dossy the Sneak #...##########Revenant of Kikubaaqudgha ...... .#...#........#Health: 58/58 ======================== . #..#.......Magic: 10/10 ======================== .. #.o.....AC: 5Str: 12 .. #o...C5i;ElEV: 15Int: 16.o##'#SH: 0Dex: 9 .##..#).#XL:  7 Next: 23% Place: Dungeon:5 ....#o.##@##Noise: ---------  Time: 4137.1 (0.0) ...#.$..# ##.#C5iE a) +2 dagger (venom) {d:6 venom} ..#..##..# #..#Cast: Soul Splinter $#... #... #.##Zot (25862) Memories (3) C5iE... ... ##.##.# #.####..##.# #......###.# ##..#### C5iG# #.#####..#### #.[........ _You finish memorising. Spell assigned to 'd'. _Okay, then. _Okay, then. _Okay, then. _Okay, then. _Okay, then.C5iNLOkay, then.  C5i0QC5iXC5iZ. _C5imC5ies  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting3.7   3.4  +1   o - Spellcasting   3.0   4.8  -1  C5isG         b - Maces & Flails   0.0   1.2  -1   p - Conjurations   0.0   1.2  -1  C5it c - Axes   0.0   1.2  -1   q - Hexes   0.0   1.4  -2  C5i?t d - Polearms   0.0   1.2  -1   r - Summonings   0.0   1.2  -1  C5iit e - Staves   0.0   1.2  -1   s - Necromancy   6.0   7.0   0  C5it f - Unarmed Combat   0.0   0.8  +1   t - Forgecraft   0.0   1.4  -2  C5itu g - Throwing   0.0   1.2  -1   u - Translocations   0.0   1.2  -1       v - Alchemy   0.0   1.2  -1   h - Short Blades   0.0   1.2  -1   w - Fire Magic   0.0   1.4  -2  C5iLu i - Long Blades   0.0   1.2  -1   x - Ice Magic   0.0   0.8  +1  C5i{u j - Ranged Weapons   0.0   1.7  -3   y - Air Magic   0.0   1.4  -2  C5iuR    C5iu z - Earth Magic   0.0   0.8  +1   k - Armour   0.0   1.2  -1      C5i1v l - Dodging   1.7   2.4  -1   0 - Invocations   0.0   0.8  +1  C5igv m - Shields   0.0   1.2  -1   1 - Evocations   0.0   1.2  -1   n - Stealth   6.0   4.9  +2      C5ivKThe relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  C5iv[/] auto|manual mode [*] useful|all skills [!] training|cost|targetsH5iO H5i..dossy the Sneak #...##########Revenant of Kikubaaqudgha ...... .#...#........#Health: 58/58 ======================== H5i. #..#.......Magic: 10/10 ======================== .. #.o.....AC: 5Str: 12 .. #o...EV: 15Int: 16.o##'#SH: 0Dex: 9 H5iN.##..#).#XL:  7 Next: 23% Place: Dungeon:5 ....#o.##@##H5i"0Noise: ---------  Time: 4137.1 (0.0) ...#.$..# ##.#H5iKa) +2 dagger (venom) {d:6 venom} ..#..##..# #..#H5irCast: Soul Splinter $#... #... #.##H5iZot (25862) Memories (3) ... ... ##.#H5i(N#.# #.####..##.# #......###.# ##..#### # #.#####..#### #.[........ _Okay, then. _Okay, then. _Okay, then. _Okay, then. _Okay, then. H5iz6_Okay, then.H5igH5iH5iH5i5I5il[ Your spells (describe)TypeFailure Level a - Soul SplinterNecromancy1%1  b - Grave ClawNecromancy3% (1%)2  c + Vampiric DrainingNecromancy6% (1%) 3 d - Animate DeadNecromancy21%4  f - FreezeIce24% (4%) 1 Select a spell to describe [?] help [!]/[I] toggle spell headersJ5iy RPower Damage Range Noise J5i 84% N/A5 Almost silent42% 2d104 Quiet21% 2d71 Quiet 21% N/AN/A A bit loud8% J5i %1d31 Almost silentK5iK5i K5i!..dossy the Sneak #...##########Revenant of Kikubaaqudgha ...... .#...#........#Health: 58/58 ======================== . #..#K5i.......Magic: 10/10 ======================== .. #.o.....AC: 5Str: 12 .. #o...EV: 15Int: 16.o##'#SH: 0Dex: 9 .##..K5iT#).#XL:  7 Next: 23% Place: Dungeon:5 ....#o.##@##Noise: ---------  Time: 4137.1 (0.0) ...#.$..# ##.#K5i7a) +2 dagger (venom) {d:6 venom} ..#..##..# #..#Cast: Soul Splinter $#... #... #.##Zot (25862) Memories (3) ... ... ##.##.# #.####..##.# #......###.# ##..#### # #.#####..#### #.[........ _Okay, then. _Okay, then. _Okay, then. K5iq_Okay, then. _Okay, then. _Okay, then.K5iNK5iLK5iK5iL5iL5i Your spells (describe)TypeFailure Level a - Soul SplinterNecromancy1%1  b - Grave ClawNecromancyL5i3% (1%)2  c + Vampiric DrainingNecromancy6% (1%) 3 d - Animate DeadNecromancy21%4  f - FreezeIce24% (4%) 1 L5iSelect a spell to describe [?] help [!]/[I] toggle spell headersL5igPower Damage Range Noise 84% N/A5 Almost silent42% 2d104 Quiet21% 2d71 Quiet 21% N/AN/A A bit loud8% 1d31 Almost silentM5i M5i M5i ..dossy the Sneak #...##########M5i tRevenant of Kikubaaqudgha ...... .#...#........#Health: 58/58 ======================== . #..#.......M5i6 1Magic: 10/10 ======================== .. #.o.....AC: 5Str: 12 M5iɩ +.. #o...EV: 15Int: 16.o##'#SH: 0Dex: 9 .##..#).#XL:  7 Next: 23% Place: Dungeon:5 M5i ....#o.##@##Noise: ---------  Time: 4137.1 (0.0) ...#.$..# ##.#M5i@ Da) +2 dagger (venom) {d:6 venom} M5iz z..#..##..# #..#Cast: Soul Splinter $#... #... #.##M5i LZot (25862) Memories (3) ... ... ##.##.# #.####..#M5i #.# #......###.# ##..#### M5i # #.#####..#### #.[........ _Okay, then. _Okay, then. M5i[ _Okay, then. _Okay, then. _Okay, then. _Okay, then.M5i PN5ilN5iVn Spells (Memorise)TypeFailure Level  a - SandblastEarth24% (4%) 1b - SlowHexes24%1  c - Searing RayConjuration34% (7%) 2  d - Curse of AgonyNecromancyN5in50% 5  e - Volatile Blastmotes Fire/Translocation 56% (14%) 3  f - AnguishHexes/Necromancy 56% 4  g - Eringya's Surprising Crocodile Summoning93% 4  h - Summon Horrible Things Summoning100% 8 N5i*o1 spell level left [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitR5i!R5iR5ic..dossy the Sneak #...R5i##########Revenant of Kikubaaqudgha ...... .#...#........#Health: 58/58 ======================== . #..#.......Magic: 10/10 ======================== R5i%.. #.o.....AC: 5Str: 12 .. #o...R5i@ZEV: 15Int: 16R5i.o##'#SH: 0Dex: 9 R5iN.##..#).#XL:  7 Next: 23% Place: Dungeon:5 ....#o.##@##R5i70Noise: ---------  Time: 4137.1 (0.0) ...#.$..# ##.#R5i_a) +2 dagger (venom) {d:6 venom} ..#..##..# #..#R5iCast: Soul Splinter $#... #... #.##R5iZot (25862) Memories (3) ... ... ##.#R5i#.# #.####..##.# #......###.# ##..#### R5i# #.#####..#### #.[........ _Okay, then. R5i.r_Okay, then. _Okay, then. _Okay, then. R5iS\_Okay, then. _Okay, then.R5i  R5iR5iR5i. _R5iWR5i[l  Skill  Level Cost  Apt Skill  Level Cost  Apt a + FightingR5i ]3.7   3.4  +1   o - Spellcasting   3.0   4.8  -1           b - Maces & Flails   0.0   1.2  -1   p - Conjurations   0.0   1.2  -1   c - Axes   0.0   1.2  -1   q - Hexes   0.0   1.4  -2   d - Polearms   0.0   1.2  -1   r - Summonings   0.0   1.2  -1   e - Staves   0.0   1.2  -1   s - Necromancy 5i]37m  6.0   7.0   0   f - Unarmed Combat   0.0   0.8  +1   t - Forgecraft   0.0   1.4  -2   g - Throwing   0.0   1.2  -1   u - Translocations   0.0   1.2  -1       v - Alchemy   0.0   1.2  -1   h - Short Blades   0.0   1.2  -1   w - Fire Magic   0.0   1.4  -2   i - Long Blades   0.0   1.2  -1   x - Ice Magic   0.0   0.8 5i0^m +1   j - Ranged Weapons   0.0   1.7  -3   y - Air Magic   0.0   1.4  -2       z - Earth Magic   0.0   0.8  +1   k - Armour   0.0   1.2  -1       l - Dodging   1.7   2.4  -1   0 - Invocations   0.0   0.8  +1   m - Shields   0.0   1.2  -1   1 - Evocations   0.0   1.2  -1   n - Stealth   6.0  5i^m 4.9  +2      The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsT5i? x + Ice Magic 0.0T5i[ TargetTarget4.0  --  --  --  --  --  -- T5i u --  --  --  --  --  --  T5iI _--  --  --  --  --  T5i B--  --  --  -- T5i 0 --  --  T5i --  -- T5i  --  T5i --  T5i, ia-z] setT5iF [-] clear selected targetcost|targetsT5i T5i =[?25h[?0c0 W5iE" W5i [?25l[?1cW5iX j2.0 current training targets, if anyW5i \.=] set aall targets[5iڛ[5iģ[5i۫..dossy the Sneak #...##########Revenant of Kikubaaqudgha ...... .#...#........#Health: 58/58 ======================== . #..#.......Magic: 10/10 ======================== .. #.o.....AC: 5Str: 12 .. #o...EV: 15Int: 16.o##'#SH: 0Dex: 9 .##..[5iZ#).#XL:  7 Next: 23% Place: Dungeon:5 ....#o.##@##Noise: ---------  Time: 4137.1 (0.0) ...#.$..# ##.#a) +2 dagger (venom) {d:6 venom} ..#..##..# #..#Cast: Soul Splinter $#... #... #.##Zot (25862) Memories (3) ... ... ##.##.# #.####..##.# #......###.# ##..#### # #.#####..#### #.[........ _Okay, then. _Okay, then. _Okay, then. _Okay, then. [5i֭\_Okay, then. _Okay, then.[5i[5i[5i?[5i3[5i![5i"[5it&[5i)[5i+[5i 2[5i2[5i5[5ii # ..  #... ##########..##. #..#.......>..#........ .. #o ....  .o#'##.. .#.#o.# #.##.#.$..# ## ..#..##..# #.. $#... # #.##... ... ##.####........## [5ikjp #.# ##..####[5i~t[5iue8.1 (11[5iy[5iQ _Found a stone staircase leading down.  k - a +2 vampiric short sword; l - a +0 chain mail[5iie9.1 (20[5i[5iW _Items here: )))) [[ ††††.\5i2\5iK4\5i9\5i=\5iA\5iI#.\5iI\5ikN\5i .  .. . ########## # #...# #.#........##.#  #..# ...<.......>... #.o #.........#.. . ##............  .o ##@# ##.. \5i<F#).# o.# #.#.$..# ##.# .#..##..# #..# #... #... #.#... ... ##.#  #.# #.####..#  #.# #......\5i @<0\5i1g40.1 (159\5i\5i2 _Found a stone staircase leading up.\5i0h _There is a broken door, spattered with blood here.\5iBQ \5iT \5i1[ \5i` \5i'e \5ijm \5im \5iVs \5iM M  ... . ########## #.#.#.##.#  #..# ...<>.#.# . #o#....@.......  .o#####'######. ##.. #)..#o.# #.## ..#.$..# ##.##..\5i \5i g18 _\5i \5ij [ . # # ...# #.#.##.#. #..# ...<.>.  #.o #.#.  #o #......o #####'######.#.. #).# #o.# #.## ... #... #.## \5i {2.1 (27\5i \5irT e . ########## # ..# #.#..##.#.# \5iT ..# ...<>.. #.o #......@..#...  ##.............. .o \5iPU #####'######.#. #).# o.# #.# #.$..# ##\5iU .#.##..# #..#\5iU #... #.# .. ... \5iV ,.#\5iy^ {3.1 (36\5ig \5i ; . ########## # # #.#..##.#.## .# ...<>...... .o #.........# ##..............h o \5i X#####'######.#.. #).# #o.# #.#h   howler monkey (asleep) .$..# ##.# .##..# #..# #... #.#\5i, m  You encounter a howler monkey.\5i* \5iþ l4.1 (45 _\5i \5i ]5iT f#. ########## .# # #.#........##.#.##+ # ...<>....... o #..#..... o #........h #####'######.#... #).# # o.##.## $.##.# ###..#  #... #.##  ... ##.#]5i_ ]5i e5.1 (14]5i ]5i ^5iPA.....# #. ########## .#.##.#........##.#.##+#  ...<>........^5iR( #..# #.....h.. #####'######.#... #).# # .##.##  .##.# ##..# ... #.##  ... ##.##.####..#^5iW^5iBYx6Soul Splinter3^5iI_^5i7a_5i_(... _5im`k... ##.#.# . #####.#.# #.#..##.#.##+#...<.>..#.#.#._5i`h.#####'######.#.#).# .# .. # #.## .# ._5i`2# ##.# .# ..# #..# .# ... #.## .# _5iOa... ##.# .# _5iov72_5ip_5iw_5i56....#...$# #.#.# . ###########.#.# #.#........##.#.##+#...<.......>.#.#.#.h.#####'######.#.#).# #.# .. _5it7#.## #.# $.. # ##.# #.# #### #..# #.#  #.## #.# ##.# #.# _5i?_5iz@`81_5iF_5iH_5i U....# ...$# #.#.#  . ###########.#.#  #.#........##.#.##+#...<.......>.#.#.#.h.#####'######.#.#).# #.#..#.## #.#..$. ##.# #.##### # #..# #.#  #.## #.# ##.# #.# _5i| _5i `90_5i _5i6 `5im2....# ...$# #.#.# . ####.#.# #.#.##.#.##+# ...<.......>.#.#.#.h.#####'######.#.#).# #.#.#.## #.#..$.##.# #.##  #..# #.#  #.## #.#  ##.# #.# `5it`5itb5049`5iy`5if{`5iOI | hh  very poisoned)The helpless howler monkey fails to defend itself.  You puncture the howler monkey! The howler monkey is poisoned.  The howler monkey is severely wounded.`5i&J S7-=`5ioJ C18`5iKQ `5iIV _The howler monkey hits you. _You take 1 damage, and have 57/58 hp.a5iV4  , catchin…)You hit the howler monkey.  The howler monkey is severely wounded.The howler monkey hoots and howls with incredible vigour!a5in=========27a5ia5iC _You hear a shout! x2; You hear an angry hiss.a5i )You barely miss the howler monkey.The howler monkey is almost dead.a5i 6-=--------36a5iԛ a5i _The howler monkey hits you. _You take 1 damage, and have 56/58 hp.b5io †You hit the howler monkey.  You kill the howler monkey!b5iv(b5ipx (59)31--------4 _Kikubaaqudgha accepts your kill.Training target 4.0 for Fighting reached!b5i/  --more--f5i?77/59 Soul Splinter5f5iQ=f5i$@i _Your Fighting skill increases to level 4!g5i*g5i$g5i;g5iyAg5iJg5i}T:g5iTYg5ibg5iDn-54 _g5iqM8-g5iq^6.1 (23g5ixg5i BB   bombardier beetle (wandering)You encounter a bombardier beetle.g5ig5i <g5iC7.1 (3Soul Splinterg5ijA2 _g5iBg5i֭g5ig5ig5ig5iUh5i;H ....# ...$# #.#.#  . ####B#.#  #.#.##.#.##+#####  ...<.......>. #.#. #.†...... #####'######.#. #).# #.#.h5i, #.## #.#..$..... ##.# #.## # #..# #.# . #.## #.# . ##.# #.# .####..#h5iܞh5ie8.1 (11h5ih5ih5i ....# ...$# #.#.#. ###########B#.# #.#........##.#.##+##### ...<.>............ #.........#. #......†...... #####'######@#........ #).# #.#........ #.## #.#..$..... ##.# #.######### .# #..# #. .. #.## #.#. ##. #.# #.####..# #.h5i <# #......##h5i h5i   The bombardier beetle sprays incendiary fluid at you.The burning spray hits you.  You are covered in liquid fire! Move or burn!h5i /  --more--j5i% I****j5i 7....j5iR ===90Fire _j5im j5i3 j5i%G$#.#.. ###########B#.#........##.#.##+#####...<.......>............ #.........#...................†....####'######.#...... #).# .#$ # ##.# ######## .# #.j5i& .###.# #.####. #......# ##..####j5ic( 9=You shake off some of the fire as you move.  The liquid fire burns you!j5i4/  --more--k5iƣQ.Bk5ik5i 5-----6039 _k5ik5io _You take 3 damage, and have 55/59 hp.k5i #.#.. ###########.#........##B#.##+#####...<>............ #.k5in" V.#..........†####'######.#.. #).# .#$ # ##.# ######## .# #. .###.# #.####. #......# ##..#### .....#### #.[........k5iZ+ k5i- ---1Soul Splinter8k5io4 k5i+6 ^ _You shake off the liquid fire.k5i}. ###########.#........##B#.##+#####...<>............ #..#.........†####'######.#.. #).# .#$ # ##.# ######## .# #.k5i .###.# #.####. #......# ##..#### .....#### #.[........ ......# #..k5iQ.Bk5ik5iF`27k5i/k5i k5ik5iök5ik5i\F _Unknown command.l5iDP#.#........#+#####...<>..B......... #..#.......†####'######.#.. #).# .#$ # ##.# ######## .# #. .l5i6u###.# #.####. #......# ##..#### .....#### #.[........ ......# #..(l5i&l5i6--36 _l5il5il5i݊  ...<>..B......... #..#.......†####'######.#.. #).# .#$ # ##.# ######## .# #.l5iߋ 4 .###.# #.####. #......# ##..#### ........ ......# #..........l5i /Bl5i .B   bombardier beetlel5i `45l5i l5i*r  #..#.B.....†####'######.#.. #).# .#$ # ##.# ######## .# #. .###.# #.####. #......# ##..#### l5ir .....#### #.[........ ......# #.........r   quokka (wandering).....(...r...l5i v ;r.l5iv 2Bl5i<~ .B   bombardier beetler   quokka (wandering)l5i `54l5ḯ l5i~ W _You encounter a quokka.m5iv..B..†####'######.#.. #).# .#m5i$ # ##.# ######## .# #. .m5i]###.# #.####. #m5i2;......# ##..#### ...m5is..#### #.[........ ......# #...............r.(.r   quokka (wandering)..............m5iD... #.####m5i!;r.m5i06Soul Splinter3m5i 1m5i3m5i####'######.#.. #).# .#$ # ##.# ######## .# #. .###.# #.####. #......# ##..#### #...........#### #.[............ ......# #........r.....#.........(....#.......#... #.##### #!.. ..# #..)..#m5i:r.m5im5i7=72m5im5im5i7 #).# .#$ # ##.# ######## .# #. .###.# #.####. #......###.#######m5i#..#### #.@.........#### #.[......r ......# #.........#.(. #.####! ..# #..)..#+########.m5i7r.m5im5i`81m5i]m5in5i7C r#.## #.#..$..... ##.# #.######### #..# #.#  #.## #.#  ##.# #.# n5iC ####..# #.# ......## ##.############ #####...r..... ..#### #.[.....@......# .....# #...## #.n5iC h(....## #.....## #.###### #.!..# n5iD .# #..)..#+######## n5i@D ## #.....# ########n5iR frrn5iAU 2--=90n5i\ n5ina _The quokka bites you. x2 _You take 5 damage, and have 52/59 hp.o5i   (very poisoned)You hit the quokka. The quokka is poisoned.  The quokka is lightly wounded.o5i3--7029o5io5iT _The quokka closely misses you.o5i(  You miss the quokka.The quokka is moderately wounded.o5i `18o5i o5i, > _The quokka bites you but does no damage.p5iP †You hit the quokka.  You kill the quokka!p5i2Bp5iB   bombardier beetlep5ih2Soul Splinter7p5i)p5iE` _Kikubaaqudgha accepts your kill.q5ivH #.## #.#..$..... # ##.# #B## q5iH.# #..# #.#. #.## #.#. ##.# #.# #.####..# #.# q5ikI#......## ##.# ##..#####...†.....# #..#### #.[.#.# #.#.# #.(....#.# #.#.# #.# #.##### #.!..# ..# #..)..#+# q5iI.## #.....# .#.....#q5iSq5iYh-36q5iaq5iKcq5i# #.## #.#..$..... .# ##.# #B##.# #..# #.#. #.## #.#. ##.# #.#  #.####..# #.#  #......## ##.#  ##..#### ######...†.....# ##..#### #.[.#.# #.#.# #.(....#.# #.#.# #.# ##.##### #.!..# #..# #..)..#+## #.## #.....# ..#.....#q5i:#.q5ie.Bq5iǽq5i4-45q5iq5i8q5i 5.# #.## #.#..$......# ##.# #.# #..# #..# #B# #... #.## #.#  ... ##.# #.# #.####..# #.# #......## ##.# ##..#### ######...†.....#q5it n#..#### #.[.#.# #.# #.# #.(....# #.# #.# #.# #..##.##### #.!..#  #..# #..)..#+### ##.## #.....# ...#.....#q5i% q5i v54q5ie r5iH[r5i``63r5iir5iJkr5i* r5i- 5=72r5ic5 r5i7 s5is5iy`81s5is5is5ib 2Bs5ir B   bombardier beetles5it x9Soul Splinter0s5i| s5i} u5iOf  #).# #.#........ # .## #o#..$..... .# ##.# #.######### ..# #..# #.# ... #.##.# ... ##.# #.#  #.####..# B#  #......## ##.########  ######@..†.....# ##..#### #.[# .# #.....# .# #.(....# .# #..# .......# #...# #u5iOg #.##### #...........!..# o   orc wizard (wandering)..# #..)..#+######## #.## u5ik G.ou5io O.Bu5ix <u5i}z 6=8019u5i u5i v5ij #).# #.#........  dossy the Sneak # #.## #.#..$.....  Revenant of Kikubaaqudgha ...... .# ##.# #o#########  Health: 56/59 ======================-- ..# #..# #.# Magic: 9/10v5ik=====================--- ... #.## #.# AC: 5Str: 12 ... ##.# #.# EV: 15Int: 16 v5ik #.####..# #.# SH: 0Dex: 9  #......## ##B########  XL:  7 Next: 31% Place: Dungeon:5 v5ik ##..#### ######@..†.....#  Noise: ---------  Time: 4180.1 (0.0) ##..#### #.[............#  a) +2 dagger (venom) {d:6 venom} v5il.......# #..............#  Cast: Soul Splinter v5i"l.......# #.........(....#  Zot (25819) Memories (3) .......# #..............# v5iDl.......# #..............#  B   bombardier beetle v5ifl##.##### #...........!..#  o   orc wizard #..# #..)..#+######## #.## #.....#v5ilvYou kill the quokka! _Kikubaaqudgha accepts your kill.v5ilAiming: Soul Splinter (safe; 1% risk of failure)  v5il:Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bombardier beetle (chance to affect: 50%)v5iQ1#).# #.#........dossy the Sneak ##.## #.#..$.....Revenant of Kikubaaqudgha ...... v5i1.# ##.# #o#########Health: 56/59 ======================-- ..# #..# #.#Magic: 9/10v5i1=====================--- ... #.## #.#AC: 5Str: 12 v5i#2X... ##.##.#EV: 15Int: 16  #.####..##.#SH: 0Dex: 9  v5i<2h#......## ##*########v5iN2XL:  7 Next: 31% Place: Dungeon:5  v5ia2##..#### ######@..†.....#v5iv2~Noise: ---------  Time: 4180.1 (0.0) v5i2##..#### #.[............#v5i2a) +2 dagger (venom) {d:6 venom} .......# #..............#v5iD3^Cast: Soul Splinter .......# #.........(....#Zot (25819) Memories (3) .......# #..............# .......# #..............#B   bombardier beetle ##.##### #...........!..#o   orc wizard #..#v5i3#..)..#+######## #.###.....#You kill the quokka! _Kikubaaqudgha accepts your kill.v5i3Aiming: Soul Splinter (safe; 1% risk of failure)  v5i3Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linev5i3FAim: a bombardier beetle (chance to affect: 50%)w5iw5iJ.o _Kikubaaqudgha accepts your kill.  Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a bombardier beetle (chance to affect: 50%)  The bombardier beetle resists with some effort.w5iS4Bw5iqUt=1.1 (18 _w5i]w5iaq _You now have 9/10 mp.w5i{  #).# #.#........  dossy the Sneak # #.## #.#..$.....  Revenant of Kikubaaqudgha ...... .# ##.# #.#########  Health: 56/59 ======================-- ..# #..# #o# Magic: 8/10===================----- ... #.## #.# AC: 5Str: 12 ... ##.# #.# EV: 15Int: 16  #.####..# #.# SH: 0Dex: 9  #......## ##B########  XL:  7 Next: 31% Place: Dungeon:5  ##..#### ######@..†.....#  Noise: =--------  Time: 4181.1 (0.0) w5i{ N##..#### #.[............#  a) +2 dagger (venom) {d:6 venom} .......# #..............#  Cast: Soul Splinter .......# #.........(....#  Zot (25818) Memories (3) .......# #..............# .......# #..............#  B   bombardier beetle ##.##### #...........!..#  o   orc wizard #..# #..)..#+######## w5i)| #.## #.....# _The bombardier beetle resists with some effort. _You now have 9/10 mp.w5iw| Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bombardier beetle (chance to affect: 50%)w5i #).# #.#........dossy the Sneak ##.## #.#..$.....Revenant of Kikubaaqudgha ...... .# ##.# #.#########Health: 56/59 ======================-- ..# #..# #o#Magic: 8/10===================----- ... #.## #.#AC: 5Str: 12 ... ##.##.#EV: 15Int: 16  #.####..##.#SH: 0Dex: 9  #......## ##*########XL:  7 Next: 31% Place: Dungeon:5  ##..#### ######@..†.....#Noise: =--------  Time: 4181.1 (0.0) ##.w5i .#### #.[............#a) +2 dagger (venom) {d:6 venom} .......# #..............#Cast: Soul Splinter .......# #.........(....#Zot (25818) Memories (3) .......# #..............# .......# #..............#B   bombardier beetle ##.##### #...........!..#o   orc wizard #..##..)..#+######## #.###.....# _The bombardier beetle resists with some effort. _You now have 9/10 mp.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bombardier beetle (chance to affect: 50%)w5i w5i; LM.o w5i`< ~_You now have 9/10 mp.  Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a bombardier beetle (chance to affect: 50%)  The bombardier beetle resists with some effort.w5iE 4Bw5i\G O2.1 (17w5iG w5iO w5iS _The bombardier beetle closely misses you. _You now have 8/10 mp.x5ir/ #).# #.#........  dossy the Sneak # #.## #.#..$.....  Revenant of Kikubaaqudgha ...... .# ##.# #.#########  Health: 56/59 ======================-- ..# #..# #.# Magic: 7/10================-------- ... #.## #o#x5iPs AC: 5Str: 12 ... ##.# #.# EV: 15Int: 16  #.####..# #.# SH: 0x5is`Dex: 9  #......## ##B########  XL:  7 Next: 31% Place: Dungeon:5  ##..#### ######@..†.....#  Noise: =--------  Time: 4182.1 (0.0) x5is5##..#### #.[............#  a) +2 dagger (venom) {d:6 venom} .......# #..............#  Cast: Soul Splinter .......# #.........(....#  Zot (25817) Memories (3) x5is(.......# #..............# .......# #..............#  B   bombardier beetle x5iDt##.##### #...........!..#  o   orc wizard #..# #..)..#+######## #.## #.....# _The bombardier beetle closely misses you. _You now have 8/10 mp.x5itAiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bombardier beetle (chance to affect: 50%)x5i^q#).# #.#........dossy the Sneak ##.## #.#..$.....Revenant of Kikubaaqudgha ...... .# ##.# #.#########Health: 56/59 ======================-- x5iq..# #..# #.#Magic: 7/10================-------- ... #.## #o#AC: 5Str: 12 ... ##.##.#EV: 15Int: 16  #.####..#x5i.ri#.#SH: 0Dex: 9  #......## ##*########XL:  7 Next: 31% Place: Dungeon:5  x5i^r##..#### ######@..†.....#Noise: =--------  Time: 4182.1 (0.0) ##..#### #.[............#x5ira) +2 dagger (venom) {d:6 venom} .......# #..............#Cast: Soul Splinter .......# #.........(....#Zot (25817) Memories (3) .......# #..............# x5ir|.......# #..............#B   bombardier beetle ##.##### #...........!..#x5i$so   orc wizard #..##..)..#+######## x5isa#.###.....# _The bombardier beetle closely misses you. _You now have 8/10 mp.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bombardier beetle (chance to affect: 50%)x5i4K#M(weak, ally target,…)*   soul wisp (summoned)Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight line: a bombardier beetle (chance to affect: 50%  A fragment of the bombardier beetle's soul is dislodged from its body.  The bombardier beetle looks weaker.x5iJ*Bx5i §The orc wizard casts a spell at you.The puff of flame hits your soul wisp!  Your soul wisp returns to where it belongs.x5iB^*x5iu 6§.x5iXx e3.1 (16x5iM x5iX _The bombardier beetle is no longer weakened. _You now have 7/10 mp.y5i   Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.y5i֨ #).# #.#........  dossy the Sneak # #.## #.#..$.....  Revenant of Kikubaaqudgha ...... .# ##.# #.#########  Health: 56/59 ======================-- ..# #..# #.# Magic: 5/10============------------ ... #.## #o# AC: 5Str: 12 ... ##.# #§# EV: 15Int: 16  #.####..# #.# SH: 0y5i7BDex: 9  #......## ##B########  XL:  7 Next: 31% Place: Dungeon:5  ##..#### ######@..†.....#  Noise: =--------  Time: 4183.1 (0.0) y5iȩ##..#### #.[............#  a) +2 dagger (venom) {d:6 venom} .......# #..............#  Cast: Soul Splinter .......# #.........(....#  Zot (25816) Memories (3) .......# #..............# .......# #..............#  B   bombardier beetle ##.##### #...........!..#  o   orc wizard #..# #..)..#+######## y5i_#.## #.....# _You now have 7/10 mp.y5iCasting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.y5i-Aiming: Grave Claw (safe; 3% risk of failure) (1/3 uses available)  y5iThPress: ? - help, Dir - move targetAim: a bombardier beetley5i#).# #.#........dossy the Sneak ##.## #.#..$.....Revenant of Kikubaaqudgha ...... .# ##.# #.#########Health: 56/59 ======================-- ..# #..# #.#Magic: 5/10============------------ y5i ... #.## #o#AC: 5Str: 12 ... ##.##§#EV: 15Int: 16  #.####..##.#SH: 0Dex: 9  #......## ##*########XL:  7 Next: 31% Place: Dungeon:5  ##..#### ######@..†.....#Noise: =--------  Time: 4183.1 (0.0) ##..#### #.[............#y5i2 a) +2 dagger (venom) {d:6 venom} .......# #..............#Cast: Soul Splinter .......# #.........(....#Zot (25816) Memories (3) .......# #..............# .......# #..............#B   bombardier beetle ##.##### #...........!..#o   orc wizard #..#y5ip#..)..#+######## #.###.....# _You now have 7/10 mp.y5i`Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Grave Claw (safe; 3% risk of failure) (1/3 uses available)  y5iaPress: ? - help, Dir - move targetAim: a bombardier beetley5i  (bound)  Aiming: Grave Claw (safe; 3% risk of failure) (1/3 uses available)  y5i >Press: ? - help, Dir - move target  Aim: a bombardier beetle  You unleash the spiteful dead!  The jagged bones skewer the bombardier beetle!  The bombardier beetle is heavily wounded.y5iX .oThe bombardier beetle is heavily wounded.  The bombardier beetle is pinned in place!  The last of your harvested death is exhausted.You hit the bombardier beetle but do no damage.bombardier beetle is poisoned.y5i` B very poisoned, bou…)y5ib 7==4.1 (15-GClaw y5i"} y5i> _The bombardier beetle closely misses you. _You now have 5/10 mp.z5iFrPM. _The bombardier beetle closely misses you. _You now have 5/10 mp.looks as sick as possible!  The bombardier beetle is severely wounded. z5ir] You kill the bombardier beetle!z5it0oz5ivE.oz5i^o   orc wizardo   orcz5iʊ 8-54 _Kikubaaqudgha accepts your kill.z5i z5i/T _Your Ice Magic skill increases to level 1!z5i`{5i #).# #.#........  dossy the Sneak # #.## #o#..$.....  Revenant of Kikubaaqudgha ...... .# ##.# #.#########  Health: 57/59 =======================- ..# #..# #.# Magic: 4/10=========--------------- ... #.## #.# AC: 5Str: 12 ... ##.# #.# EV: 15Int: 16  #.####..# #o# SH: 0Dex: 9 {5ij #......## ##*########  XL:  7 Next: 38% Place: Dungeon:5  ##..#### ######@..†.....#  Noise: =--------  Time: 4185.1 (0.0) ##..#### #.[............#  a) +2 dagger (venom) {d:6 venom} .......# #..............#  Cast: Soul Splinter .......# #.........(....#  Zot (25814) Memories (3) -GClaw .......# #..............# .......# #..............#  o   orc wizard ##.##### #...........!..#  o   orc #..# #..)..#+######## #.## #.....# {5i'_Your Ice Magic skill increases to level 1!Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (chance to  affect: 50%){5i #).# #.#........dossy the Sneak ##.## #o#..$.....Revenant of Kikubaaqudgha ...... {5i d.# ##.# #.#########Health: 57/59 =======================- ..# #..# #.#Magic: 4/10=========--------------- ... #.## #.#AC: 5Str: 12 ... ##.##.#EV: 15Int: 16  #.####..##*#SH: 0Dex: 9  #......## ##.########XL:  7 Next: 38% Place: Dungeon:5  ##..#### ######@..†.....#Noise: =--------  Time: 4185.1 (0.0) ##..#### #.[............#a) +2 dagger (venom) {d:6 venom} {5i o.......# #..............#Cast: Soul Splinter .......# #.........(....#Zot (25814) Memories (3) -GClaw .......# #..............# .......# #..............#o   orc wizard ##.##### #...........!..#o   orc #..##..)..#+######## #.###.....# _Your Ice Magic skill increases to level 1!Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (chance to  affect: 50%){5iu (weak, ally target, soul-s…)*   soul wisp (summoned)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (chance to  affect: 50%)  A fragment of the orc wizard's soul is dislodged from its body.  The orc wizard looks weaker.{5iQ.o{5iE.o{5i/*{5iM {5i$6.1 (1Soul Splinter3 _{5i8.{5i-1 {5ie1[_You now have 4/10 mp.|5iS .oo|5i o 2 orcsYou closely miss the orc wizard.The orc wizard hits you but does no damage.|5iW h872|5i% |5i( < _Your soul wisp touches the orc wizard.}5i9  Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.}5i }5i, W#).# #.#........dossy the Sneak ##.## #o#..$.....Revenant of Kikubaaqudgha ...... .# ##.# #.#########Health: 58/59 =======================- ..# #..# #o#Magic: 4/10=========--------------- ... #.## #.#AC: 5Str: 12 ... ##.##.#EV: 15Int: 16  #.####..##*#SH: 0Dex: 9  #......## ##o########}5i XL:  7 Next: 38% Place: Dungeon:5  ##..#### ######@..†.....#Noise: =--------  Time: 4187.1 (0.0) ##..#### #.[............#a) +2 dagger (venom) {d:6 venom} .......# #..............#Cast: Soul Splinter .......# #.........(....#Zot (25812) Memories (3) -GClaw .......# #..............# .......# #..............#o   orc wizard (weak, ally target, soul-s…)##.##### #...........!..#oo 2 orcs #..##..)..#+########*   soul wisp (summoned) #.###.....# _You now have 4/10 mp.You closely miss the orc wizard.The o}5i <rc wizard hits you but does no damage. _Your soul wisp touches the orc wizard.  Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.}5i 3}5i }5i p _You must harvest more living souls to recharge this spell.~5i  Casting: Grave Claw (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.~5i?$ #).# #.#........  dossy the Sneak # #.## #o#..$.....  Revenant of Kikubaaqudgha ...... .# ##.# #.#########  Health: 58/59 =======================- ..# #..# #o# Magic: 1/10==---------------------- ... #.## #.# AC: 5Str: 12 ... ##.# #.# EV: 15Int: 16  #.####..# #*# SH: 0Dex: 9  #......## ##o########  XL:  7 Next: 38% Place: Dungeon:5  ##..#### ######@..†.....#  Noise: =--------  Time: 4187.1 (0.0) ~5ik##..#### #.[............#  a) +2 dagger (venom) {d:6 venom} .......# #..............#  Cast: Soul Splinter .......# #.........(....#  Zot (25812) Memories (3) -GClaw .......# #..............# .......# #..............#  o   orc wizard (weak, ally target, soul-s…)##.##### #...........!..#  oo 2 orcs #..# #..)..#+########  *   soul wisp (summoned) #.## #.....#Casting: Grave Claw (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (dangerous; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (lightly  wounded, weak, ally target, soul-splintered)5i#).# #.#........dossy the Sneak ##.## #o#..$.....Revenant of Kikubaaqudgha ...... .# ##.# #.#########Health: 58/59 =======================- ..# #..# #o#Magic: 1/10==---------------------- ... #.## #.#AC: 5Str: 12 ... ##.##.#EV: 15Int: 16  #.####..##*#SH: 0Dex: 9  #......## ##*########XL:  7 Next: 38% Place: Dungeon:5  ##..#### ######@..†.....#5iNoise: =--------  Time: 4187.1 (0.0) ##..#### #.[............#a) +2 dagger (venom) {d:6 venom} .......# #..............#Cast: Soul Splinter .......# #.........(....#Zot (25812) Memories (3) -GClaw .......# #..............# .......# #..............#o   orc wizard (weak, ally target, soul-s…)##.##### #...........!..#oo 2 orcs #..##..)..#+########*   soul wisp (summoned) #.###.....#Casting: Grave Claw (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (dangerous; 6% risk of failure)  Press: ? - help, Shift5i/-Dir - straight lineAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (lightly  wounded, weak, ally target, soul-splintered)5i5l onfirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (dangerous; 6% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (lightly  wounded, weak, ally target, soul-splintered)  You draw life force from the orc wizard!5i}> .oYou feel life coursing into your body. You miss the orc wizard.5i@, .5i@\oThe orc wizard is severely wounded.5iNw oThe orc wizard hits you with a +0 dagger.5iR2===8.1 (115iM^5i&a _Your soul wisp touches the orc wizard but does no damage. _You now have 2/10 mp.5if O  Casting: Vampiric Draining (dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.5i 5i 5iǣ 5i e _You don't have enough magic to cast this spell.5iw5ii{5iՅ5i1F _Unknown command.5iM) _You don't have enough magic to cast this spell.Unknown command.  You hit the orc wizard. The orc wizard is poisoned.  The orc wizard is almost dead.  You kill the orc wizard!  Kikubaaqudgha accepts your kill.5iY.o5iYO.o5iO.o5iݘO.*5io   orc priest (distracted)5i -9 _You have harvested enough death to cast Grave Claw an additional time.Training target 2.0 for Ice Magic reached!5i[/  --more--5i 43-Your Ice Magic skill increases to level 2!You need to enable at least one skill for training.  --more--5if  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   4.0   4.2  +1   o - Spellcasting   3.0   4.8  -1           b - Maces & Flails   0.0   1.2  -1   p - Conjurations   0.0   1.2  -1   c - Axes   0.0   1.2  -1   q - Hexes   0.0   1.4  -2   d - Polearms   0.0   1.2  -1   r - Summonings   0.0 m  1.2  -1   e - Staves   0.0   1.2  -1   s - Necromancy   6.0   7.0   0   f - Unarmed Combat   0.0   0.8  +1   t - Forgecraft   0.0   1.4  -2   g - Throwing   0.0   1.2  -1   u - Translocations   0.0   1.2  -1       v - Alchemy   0.0   1.2  -1   h - Short Blades   0.0   1.2  -1   w - Fire Magic   0.0   1.4  T40m-2   i - Long Blades   0.0   1.2  -1   x - Ice Magic   2.0   2.5  +1   j - Ranged Weapons   0.0   1.7  -3   y - Air Magic   0.0   1.4  -2       z - Earth Magic   0.0   0.8  +1   k - Armour   0.0   1.2  -1       l - Dodging   1.7   2.4  -1   0 - Invocations   0.0   0.8  +1   m - Shields   0.0   1.2  5i|[0;10;1m-1   1 - Evocations   0.0   1.2  -1   n - Stealth   6.0   4.9  +2      You need to enable at least one skill.[?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets5iB> l + Dodging 1.75i}QTargetTarget--  --  --  --  --  --  --  --  --  --  --  --  --  --  --  --  --  --  --  --  --  --  --  --  --  --  --  --  a-z] set[-] clear selected targetcost|targets5iR=[?25h[?0c0 5i% [?25l[?1c5iS* U2.0  -1  The current training targets, if any.  The species aptitude is in white.=] set aall targets5iӲ5i)5i }#).# #.#........dossy the Sneak ##.## #o#..$.....Revenant of Kikubaaqudgha ...... 5iQ.# ##.# #.#########Health: 58/59 =======================- ..# #..# #o#Magic: 2/105iu====-------------------- ... #.## #.#AC: 55iStr: 12 ... ##.##o#5iPEV: 15Int: 16  5i#.####..##.#SH: 0Dex: 9  5i$#......## ##*########XL:  7 Next: 43% Place: Dungeon:5  ##..#### ######@..†.....#5iE*Noise: =--------  Time: 4189.1 (1.0) ##..#### #.[............#5ia) +2 dagger (venom) {d:6 venom} .......# #..............#5iCast: Soul Splinter .......# #.........(....#Zot (25810) Memories (3) 5i.......# #..............# .......# #..............#o   orc priest (distracted) ##.##### #...........!..#oo 2 orcs #..##..)..#+########5i2*   soul wisp (summoned) #.###.....#5iTcYou kill the orc wizard!Kikubaaqudgha accepts your kill. 5iv_You have harvested enough death to cast Grave Claw an additional time.Training target 2.0 for Ice Magic reached!  5iYour Ice Magic skill increases to level 2!You need to enable at least one skill for training.5i5imD _5i)q.# #.## #o#..$..... ..##.# #.######### #..# #..# #o# #... #.## #.#  ... ##. #o# 5i #.####..# #.# #......###*######## ##..#### ######...†.....# # #.[..@.........# ........# #.5i.# #.# #(....# #.# #......# #.# #5i..# ###.##### #!..#*   soul wisp (summoned) 5i #..# #..)..#+#########.## #.....# ...#########.....#o5i.o   orc (ally target)*   soul wisp (summoned)5iBj-90095i5id5 _Your soul wisp touches the orc.5iuom$..##.# #.######### ##..# #..# #o#  #... #.## #.# 5io ... ##. #.# #.####..# #o# #......###*########5ip ##..#### ######...†.....# ##5i$p #.[............# .........# #..# 5iCp_##.# #(....# 5ibpS #.# #5ip`......# ##.# #5ipG.# ####.##### #5ip1!..# #5ip #..# #..)..#+######## 5ip###.## #.....# ...#######5iqR##.....##........####.#5i,q##5i{{  The orc hits your soul wisp with a +0 flail.5i~9=-185ic5iى _Your soul wisp closely misses the orc. _Health restored: 595i ##..# #.o#  #...#. ##.# # #.####.o......#5i5 &##*#########..#### ######...†..... ####..#### #.[....... .........# #.. ##(  . ####.####!5i  #..# #..)..#+####### ###.#...# ...######## ..#........####.## #>.'...5i §  The orc hits your soul wisp with a +0 flail!  Your soul wisp is destroyed!5i Q)5i|&x2Soul Splinter75i>5i@c _Your soul wisp disappears in a puff of smoke!5iB #...#. ##.# o# #.####.o......###)#########..#### ######...†..... ####..#### #.[....... .........# #.. ##(  . ####.####! #..# #..)..#+####### ###.#....########o 2 orcs ..#........####.## #>.'....### ..#......5iDM.o5iL5iP`365iY5ia[5i  ##.# o #.####........###o#########..#### ######...†..... ####..#### #.[....... .........# #.. ##(  . ####.####!5iX  #..# #..)..#+####### ###.#...# ...######## ..#........####.##   orc #>.'....### ..#......o)o5i z.o 2 orcs5iJ `455if% 5i& 5iS #.####.o......###)#########..#### ######.o.†..... ####..#### #.[....... .........# #.. ##(  . ####.####!5i>T #..# #..)..#+####### ###.#...# ...######## ..#........####.## #>.'....###   orc ..#.......5iRVU.o5i?W/o5i`y.o 2 orcs5ie|=545ian5io5i ......###o#########..#### ######...†..... ####..#### #.[...o... .........# #...... ##(  . ####.####! #..# #..)@.#+####### ###.#...# ...######## ..#........####.## #>.'....### ..#......   orc5i O.. ###5i U.o5i /o5i x)o 2 orcs5i `635i! 5i 5i3?# ##..#### ######o..†.....# ### #.[............# ..........# #....o.# ###.# #.........(....#  #.# #......# ###.# #5i?.# .####.##### #...!..# .# #..# #..)..#+######## .###.## #..@..# .#...#########.....# ...#........####.### ##>.'....### ...#......#.#......#   orc.#....5i?..# ####.#......#  #.#......#5i?5iA2o5iBP.o5i,Jy.o 2 orcs5iM3===725i@T5ijU5i(####..#### #.[...o... ..........# #...... ###o....( 5ix ...... ##.. .####.####....! #..# #..)..#+#########.#...# ...######## .5i..#........####.## ##>.'....### 5iA...#........#......5iv   orc #####......  #5i:# ############5i 2o5iֶP.o5iy.o 2 orcs5i`815ie5i5i:..........# #.....o ###....(  o..... ##...... .####.####.....! #..# #..)..#+#########.#...# ...######## ...#........####@### ##>.........'....### ......#......#......#......# #####   orc  # ############ )............o5iO.o5iʾy.o 2 orcs5i`905i5i5i#T1####.# #....o....(....# # #.# #..............# ####.# #....o.# ..####.##### #....!..# #.# #..# #..)..#+######## #.###.## #.....# #.#...#########.....# #...#........####.### ###>.........'..@.### ....#......#...#......#.#......# #####.#......# #.#......#   orc ##############......# .)............# .<############......#5iU2o5i(WS.o5iG_z.o 2 orcs5ibd2007995ij5il5i o..... ###.... ..####.####o.......! #.# #..# #..)..#+#########.#...# ...#########.....#..#........####.## ###>.5i'....### .............#..@...#..... ##### # ############   orc .)............<############ ### 5iٽ2o5iO.o5iy.o 2 orcs5i6~===185i^5i5iz ##o ..####.####........! #.# #..# #..)o.#+#########.#...# ...#########.......#........####.## ###>.........'....### .............#...... ##### #5i 0 ############ .)............   orc .<############ ###  5i 2o5i S.o5i^ z.o 2 orcs5iˣ `275i٪ 5ip 5i@ ...####.##### #...o!..# .#.# #..# #..)..#+######## .#.###.## #..o..# .#.#...#########.....# .#...#........####.### '###>.........'....### .......#......#.#......#.#.@....######.#......# 5iA .# #.#......# .##############......# ..)............#.<############......#   orc #### #......# .#  #......# .# ########5iC 2o5ivD O.o5iL y.o 2 orcs5iO `365iU 5iW 5i;#.#.# #..# #..o..#+######## #.#.###.## #.....# #.#.#...#########...o.# #.#...#........####.### #'###>..'....### ......#......#.#......#.#......# #.#####.#@.....# #.# #.#......# #.##############......# #..)...........5i.#.<############......# ##### #......#   orc ..#  #......# #.# ######## #.#5iU.o5i>5i`455i5i55i*##.#...# ...#########.......#........####o## #'###>.'....### ......#...... #.##### ############.)............ ...<############ ##### ..# #######5i2o5i3O.o5ibo 2 orcs5i4==545i5iF5ihJ35iUO5i8Q5i zP5i@X P...#########..o..#........####.## #'###>.'...o### ......#...... #.##### ############.)............ ...<############ ##### 5iX ..# #######   orc5iY 2o5ifZ O.o5iR_ z.o 2 orcs5ia `635i.'....###......#...o..# #.#......# #.#......# ##.#####.#......#  #.# #.#......#  #.##############......##..)............# ....<############......# 5i =###### #......# ...#  #......# ##.# ########  #.#    orc  #.#  #.#  #.#5i8 2o5i y.o 2 orcs5i 7Soul Splinter25i 5iǣ 5ix #.#...#.####.###  ##'###>.'...o###  #.#...o..#  #.#......#  #.#......#  ##.#####.#......#5i #.# #.#......# #.#......##..).#.<#......## #......#.# #......##.# ######## #.# 5i #.#  #.#  #.#5ihv815i5i~n #.#...#.####.### ##'###>.'...o### #.#...o..# #.#......# #.#......# ##.#####5in.#......# #.# #.#......# #.#......##..).#.<#......## #......#5i6o.# #......##.# ########  #.# 5izo #.#  #.#  #.#5iPx5iqzz==905i5i5i G #.#...#.####.### ##'###>.'...o### #.#...o..# #.#......# #5i y.#......# ##.#####.#......# #.# #.#......# #.#......##..).#.<#......## #......#.# #......# #####.# # 5i  #.#  #.#  #.# 5i D #.#5iu 5i\ b10895i 5i~ 5i0 g #.#...#.####.### ##'###>.'...o### #.#...o..# #.#......# #.#......# ##.#####.#......# #.# #.#......# #.#......##..).#.<#......## #......#.# #......# ######.# #  #.#  #.#  #.#  #.#5i~ }185iAG #.#...#.####.### ##'###>.'...o### #.#...o..# #.#......# #5i.#......# ##.#####.#......# #.# #.#......# #.#......##..).#.<#......#5ir# #......#.# #......# 5i<#.# # 5i! #.#  #.#  #.# 5iDF #.#5i2o5io   orc5i `275i5i5ix #.#...#.####.### ##'###>.'...o### #.#...o..# #.#......# #.#......# ##.#####.#......# #.# #.#......# #.#o.....##..)5i.#.<#......# .# #......#.# #......# #.# # #.#  #.#  #.#  #.#5iU.o5i,o5i3o.5ihbo 2 orcs5im5===3Soul Splinter65i5iN  #.#...#.####.### ##'###>.'...o### #.#...o..# #.#......# #.#......# ##.#####.#......#5i K #.# #.#......# #.#o.....##..).o.#.<#......# #.# #......#.# #......# #.# # #.#5i"    orc  #.#  #.# 5iH A #.#5iɞ 0o5i /o.5ir {.o 2 orcs5ib `455i 5iT 5i 1# #.#...#.####.### # ##'###>.'...o### # #.#...o..# # #.#......# # #.#......# # ##.#####.#......# # #.# #.#......# # #.#......##..).o.o......# #.<#......# ##.##### #......# #.# #......# #.# # # #.#   orc # #.# # #.# # #.#5iZ 0o5iau.o 2 orcs5i5Soul Splinter45i5i5i/@.# #.#...#.####.### .# ##'###>.'...o### .# #.#...o..# .# #.#......# .# #.#......# .# ##.#####.#......# .# #.# #.#......# ## #.#......# .##..).oo.# .#.<#......# .##.##### #......# .#.# #......# .#.# # .# #.#   orc .# #.# .# #.# .# #.#5i01o.5iD1,o5iU8u.o 2 orcs5ix9`635iI?5i@5i!#.# #.#...#.####. #.# ##'###>.'...o #.# #.#...o.. #.# #.#...... #.# #.#...... #.# ##.#####.#...... ..# #.# #.#......# #.#...... ..##..).oo. #.#.<#...... #.##.#### #...... #.#.# #...... #.#.# #.# #.#   orc #.# #.# #.#5i|"s #.# #.# #.#5if#1o.5i#,o5i,u.o 2 orcs5i/~===725iE65i685iU I #.# #.#...#.####.  #.# ##'###>.'...o  #.# #.#...o  #.# #.#  #.# #.# ##.# ##.#####.#.# #.# #.## #.#.##..).oo ##.#.<#  #.##.### #  #.#.#5iV  #  #.#.#  #.# #.#   orc  #.# #.#  #.# #.#  #.# #.#5iY 1o.5i>Z ,o5iGw .o 2 orcs815iׯ L #.# #.#...#.####. #.# ##'###>.'...o #.# #5i .#...o #.# #.# #.# #.##.# ##.#####.#.# #.# #.## #.#.##..5iǰ .oo#.#.<# #.##.5i s## # #.#.#5i } # #.#.#  5i> #.# #.#   orc 5ie T #.# #.# 5i ~ #.# #.#  #.#5i A #.#5i 1o.5i ,o5i u.o 2 orcs5i `905is 5i s _You see here a +0 giant club.5iZ1o.5i-o.5i5i20Soul Splinter79 _5i 5i 5i 1o.5ia -o.5i 5i `185i 5iӣ 5iD? #.# #.#...#........####. dossy the Sneak  #.# ##'###>.........'...o Revenant of Kikubaaqudgha ......  #.# #...............#...o Health: 59/59 ========================  #.# #...............#.... Magic: 4/10=========---------------  #.# #...............#.... AC: 5Str: 12 5iNE###.# ##.#####........#.... EV: 15Int: 16 ....# #.# #........#.... SH: 0Dex: 9 ##### #.##############.... XL:  7 Next: 43% Place: Dungeon:5 ....##########..@***oo........... Noise: ---------  Time: 4221.1 (0.0) 5iEN###.#...........<############.... a) +2 dagger (venom) {d:6 venom}  #.##.########### #.... Cast: Soul Splinter  #.#..........# #.... Zot (25778) Memories (3)  #.##########.# #####  #.# #.# oo 2 orcs  #.# #.#  #.# #.#  #.# #.# _You see here a +0 giant club.  5iFAiming: Soul Splinter (safe; 1% risk of failure)  5i;FhPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 flail and wearing a +0 leather armour (chance to  affect: 67%)5iR  #.##.#...#........####. dossy the Sneak#.###'###>.........'...o Revenant of Kikubaaqudgha ......#.##...............#...o Health: 59/59 ========================#.##...............#.... Magic: 4/10=========---------------#.##...............#.... AC: 5Str: 12 ###.###.#####........#.... EV: 15Int: 16 ....##.# #........#.... SH: 0Dex: 9 #####5iR 6#.##############.... XL:  7 Next: 43% Place: Dungeon:5 ....##########..@...*o........... Noise: ---------  Time: 4221.1 (0.0) ###.#...........<############.... a) +2 dagger (venom) {d:6 venom} #.##.############.... Cast: Soul Splinter#.#..........##.... Zot (25778) Memories (3) #.##########.#5i`S U######.##.#oo 2 orcs#.##.##.##.##.##.# _You see here a +0 giant club.  Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle5iS Shift-Dir - straight lineAim: an orc, wielding a +0 flail and wearing a +0 leather armour (chance to  affect: 67%)5ip, (1 weak, 1 ally target, 1 soul…)*   soul wisp (summoned)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an orc, wielding a +0 flail and wearing a +0 leather armour (chance to  affect: 67%)  A fragment of the orc's soul is dislodged from its body.  The orc looks weaker.5i! *o The orc hits your soul wisp with a +0 flail.5i 5====2.1 (1Soul Splinter75io 5i T _Your soul wisp misses the orc.5i( #.# #.#...#.####.##.# ##'###>.'...o##.# #.#...o.5i*#.# #.#.#.# #.#..# ##.#####.#.# #.# #.#. 5i#.#.##..)@.*oo.5i S.#.<#.#.##.#5iX3# #.5i?#.#.# #.5i #.#.# ##.# #.#  #.# #.# 5iQ  The orc hits your soul wisp with a +0 flail.5ihh-365iӡ5iT _Your soul wisp misses the orc.5i V#.# #.#...#.####.# 5iu #.# ##'###>.'...o# #.# #.#...o. #.# #.#. #.# 5i Y#.#. #.# ##.#####.#.5iף \# #.# #.#.5i i #.#.#5i, #..).@*oo..#.<#. 5i_ m#.##.### #. #.#.# 5i #. #.#.# # #.# #.# 5i g#.# #.# 5i˧ §The orc hits your soul wisp with a +0 flail. _Your soul wisp misses the orc. 5i I Your soul wisp returns to where it belongs.5i U.5i F=4Soul Splinter5iʱ Z5Cloud 5iK 5i׹ 4 _The orc is no longer weakened.5iL .# #.#...#.####.# .# ##'###>.'...o# .# 5iL #.#...o..# .# #.#......# .# #.#......# .# ##.#####.#......# .5i@M # #.# #.#......# #.#5i\M ......# .##..).§@oo.5itM # .#.5iM 5<#......# 5iM O.##.#### #......# .#.5iM B# #......# .#5iM 2.# # 5iM H.# #.# 5iN 5iN 5iY .5i[ k545i:a 5ib P _The orc barely misses you.5ig% (1 very poisoned)You hit the orc. The orc is poisoned.  The orc is lightly wounded.===635iUk5imP _The orc barely misses you.5iϐ.# #.#...#........####.### dossy the Sneak .# ##'###>.........'...o### Revenant of Kikubaaqudgha ...... .# #...............#...o..# Health: 59/59 ======================== .# #...............#......# Magic: 4/10=========--------------- .# #...............#......# AC: 5Str: 12 .# ##.#####........#......# EV: 155iFInt: 16 .# #.# #........#......# SH: 0Dex: 9 ## #.##############......# XL:  7 Next: 43% Place: Dungeon:5 .##########..)..@oo.............# Noise: =--------  Time: 4226.1 (0.0) 5ia.#...........<############......# a) +2 dagger (venom) {d:6 venom} .##.########### #......# Cast: Soul Splinter 5i`,.#..........# #......# Zot (25773) Memories (3) .##########.# ######## .# #.# oo 2 orcs (1 very poisoned) .# #.# .# #.# .# #.# _The orc barely misses you.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle5iShift-Dir - straight lineAim: an orc, wielding a +0 short sword and wearing a +0 ring mail (chance to  affect: 67%)5i .##.#...#........####.### dossy the Sneak .###'###>.........'...o### Revenant of Kikubaaqudgha ...... .##...............#...o..# Health: 59/59 ======================== .##...............#......# Magic: 4/10=========--------------- .##...............#......# AC: 5Str: 12 .###.#####........#......# EV: 15Int: 16 .##.# #........#......# SH: 0Dex: 9 ###.##############......# XL:  7 Next: 43% Place: Dungeon:5 .##########..)..@*o.............# Noise: =--------  Time: 4226.1 (0.0) .#...........<############......# a) +2 dagger (venom) {d:6 venom} .##.############......# m Cast: Soul Splinter .#..........##......# Zot (25773) Memories (3) .##########.######### .##.#oo 2 orcs (1 very poisoned) .##.# .##.# .##.# _The orc barely misses you.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 short sword and wearing a +0 ring mail (chance to  affect: 67%)5i{ #  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  5i Aim: an orc, wielding a +0 short sword and wearing a +0 ring mail (chance to  affect: 67%)  There's no room for the soul wisp to form!  The orc is unaffected.5i_ :o5i` 7-7.1 (125ij 5iQn _The orc hits you with a +0 flail. _You take 2 damage, and have 57/59 hp. You now have 4/10 mp.5i1f#.# #.#...#.####. #.# ##'###>.'...o #.# #.#...o.. #.# #.#...... #.# #.#...... #.# ##.#####.#...... ..# #.# #.#......# #.#...... ..##..).@.oo. #.#.<#...... #.##.#### #...... #.#.# #...... #.#.# #.# #.# #.# #.# #.# #.# #.# #.#o.o.5i=5i>h-81 _5i G5iI5i )You hit the orc.  You kill the orc!5i -o.5ii n   orc5i 8-=905i v _Kikubaaqudgha accepts your kill.5iEdU5===5id[30695ij5imt _You closely miss the orc. The orc hits you but does no damage.5ir 5i-s `185iq{ 5i* _You barely miss the orc. The orc closely misses you.5i 9=275i5i _You barely miss the orc. The orc misses you. _Health restored: 595i#5i^$`365i#,5i/t _You closely miss the orc. The orc hits you but does no damage.5ilK <===45 _You hit the orc but do no damage. The orc barely misses you.5i%5i&7-545i.5i2 _You closely miss the orc. The orc hits you with a +0 short sword. _You take 2 damage, and have 57/59 hp.5i   orc (very poisoned)You hit the orc. The orc is poisoned.  The orc is moderately wounded.5itz-635i5i= _The orc hits you with a +0 short sword.5i=  You hit the orc.  The orc is severely wounded.5i`725i5iT _The orc completely misses you.5ir  extremely poisoned)You hit the orc but do no damage. The orc looks as sick as possible!  The orc is heavily wounded.5ia55-5i6==815i$5iڷ _The orc hits you with a +0 short sword. _You take 2 damage, and have 55/59 hp.5iB )You barely miss the orc.The orc is severely wounded.You kill the orc!5i\J (5iO 6-49Soul Splinter05iU 5iW ` _Kikubaaqudgha accepts your kill.5i 4.# #.#...#.####.# .# ##'###>.'...o# .# #.#...o..# .# #.5iđ#......# .# #.#......# .# ##.#####.#......# .# #.# #.#......# #.#......# .##..)..@.5i}# .#.<#......# .##.#### 5iE[#......# .#.# #......# 5id.#.# # 5i5iN5iJj-40595i(5il _Items here: )) [[ †.5i8==77=65i6n55iQ5iB45i:5i 5i4 p8=35i  5i 5i 97==5i( :25i 5i 5i3 B15ib 5i W _You start resting.5i p9=05i 5i 5i" C495i 5i 5i5 N==85i 5i 5iT B75iP 5iY 5i T=65i 5iR! 5i! B55i" 5iJ$ 5i$ :8===5i$ :45iT% 5i$' 5ia' B35i-) 5i+ 5i", 5iB, :25i9- 5i>/ 5i/ B15i0 5i83 <===5i3 005im4 5i7 5if7 C395in8 5i: 5iA: B85i: 5i.> 5i> :75i? 5iA 5i?B #95igB N==65iC 5i\F 5iF B55iH 5iJ 5iJ B45iK 5i/N 5iN B35iO 5iQ 5iR U==25ijS 5iU 5iU B15i.'...o### # #.#...o..# # 5i<#.#......# # #.#......# # ##.#####.#......# # #.# #.#......#  #.#5i<......# ##..)..)# #.<#5i=......# ##.##### #......# 5i<=c#.# #......# 5it=/5iD5iGr3.1 (1.0)6 _5iK5iuM5iM #.#...#.####.###  ##'###>.'...o###  #.#...o..#  #.#......#  5i#.#......#  ##.#####.#......#  #.# #.#......#  #.#......# ..)..).# .5i<#......# .##### 5ib#......# .# 5i?#......#  5iv;   5i5i`455i5i;5i?#.#...#.####.### ##'###>.'...o### #.#...o..# #.#......# #.#......# ##.#####.#......# #.# #.#......# 5i#.#......# ..)..).B.....# <#......# .# #......# # #......# 5i#.# B   clockroach (wandering, warded) 5i35i/B.5i5iY`545i5i[ _You encounter a clockroach.5ic #.#...#.####.### ##'###>.'...o### #.#...o..# #.5i #......# #.#......# ##.#####.#......# #.# #.#......# #.#......# ..)..).B......# 5i <#......# # 5i< #......# # #......# 5ic G#.# 5iv /B.5i 5i ===6Soul Splinter35i 5i 5i; 3#.#...#.####.### ##'###>.'...o### #.#...o..# #.#......# #.#......# ##.#####.#......# #.# #.#......# #.#......# ..)..).B.# <#......#  #......# # #......# #.# 5i< /B.5iaC 5iD `725iJ 5irL 5i#.#...#.####.### ##'###>.'...o### #.#...o..# #.#......# #.#......# ##.#####.#......# #.# #.#......# #.#......# ..)..).....@B.# <#......#  #......# # #......# #.# 5iv]BB5ijh=815i(5iW _The clockroach barely misses you.5i   very poisoned, warded)You hit the clockroach but do no damage.The clockroach is poisoned. The clockroach barely misses you.5ir `905i 5ik B _The clockroach bites you but does no damage.5i.  The clockroach is poisoned. The clockroach barely misses you.The clockroach bites you but does no damage.  You hit the clockroach.  The clockroach looks as sick as possible!  The clockroach is heavily wounded.  You kill the clockroach!5iK (5i k 80 _Kikubaaqudgha accepts your kill.5iL ETraining target 2.0 for Dodging reached!5i$/  --more--5i 9  Your Dodging skill increases to level 2!You need to enable at least one skill for training.5i/  --more--5iP05i5  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   4.0   4.2  +1   o - Spellcasting   3.0   4.8  -1           b - Maces & Flails   0.0   1.2  -1   p - Conjurations   0.0   1.2  -1   c - Axes   0.0   1.2  -1   q - Hexes   0.0   1.4  -2  5i86 d - Polearms   0.0   1.2  -1   r - Summonings   0.0   1.2  -1   e - Staves   0.0   1.2  -1   s - Necromancy   6.0   7.0   0   f - Unarmed Combat   0.0   0.8  +1   t - Forgecraft   0.0   1.4  -2  5i6  g - Throwing   0.0   1.2  -1   u - Translocations   0.0   1.2  -1      5i(7 v - Alchemy   0.0   1.2  -1   h - Short Blades   0.0   1.2  -1   w - Fire Magic   0.0   1.4  -2   i - Long Blades   0.0   1.2  -1   x - Ice Magic   2.0   2.5  +1   j - Ranged Weapons   0.0   1.7  -3   y - Air Magic   0.0   1.4  -2      5i7r z - Earth Magic   0.0   0.8  +1   k - Armour   0.0   1.2  -1       l - Dodging   2.0   3.6  -1   0 - Invocations   0.0   0.8  +1   m - Shields   0.0   1.2  -1   1 - Evocations   0.0   1.2  -1   n - Stealth   6.0   4.9  +2      5i8You need to enable at least one skill.[?] Help[=] set a skill target  5in8[/] auto|manual mode [*] useful|all skills [!] training|cost|targets5i> l + Dodging 2.05ic^ TargetTarget--  --  --  --  --  -- 5iA_ --  --  --  --  --  --  --  --  --  --  -- 5io_  --  5i_ 9--  --  --  5i_ &--  --  5i_ &--  --  5i ` --  -- 5i3`  --  5iY` ia-z] set5i` [-] clear selected targetcost|targets5ih [?25h[?0c5i *0 5i [?25l[?1c5iU3.0  -1  The current training targets, if any.  The species aptitude is in white.=] set aall targets5iK 5iH%5i) #.#...#........####.###dossy the Sneak##'###>.........'...o###Revenant of Kikubaaqudgha ......#...............#...o..#Health: 59/59 ========================#...............#......#Magic: 10/10 ========================#...............#......#AC: 55i*Str: 12##.#####........#......#EV: 15Int: 16#.# #........#......#SH: 0Dex: 9#.##############......#XL:  7 Next: 49% Place: Dungeon:5 #####..)..).....@.........#5i1*Noise: =--------  Time: 4280.1 (1.0) .......<############......#a) +2 dagger (venom) {d:6 venom} ##########......#Cast: Soul Splinter 5iN*......##......#Zot (25719) Memories (3) #####.#5i*;#########.##.##.##.#The clockroach is heavily wounded.You kill the clockroach! _Kikubaaqudgha accepts your kill.Training target 2.0 for Dodging reached!  5i*Your Dodging skill increases to level 2!You need to enable at least one skill for training.5io.ISoul Splinter5i!25i3. _5iܴ#.#...#.####.### ##'###>.'...o### #.#...o..# 5iu#.#......# #.#......# ##.#####.#......# #.# #.#......# #.#......# ..)..).# <#......#  #......# 5iѵ# #......# 5iL5i.-15i"A8 _5i5i5i.#.#...#.####.###  ##'###>.'...o###  #.#...o..#  #.#......#  #.#......#  ##.#####.#......# #.# #.#......# #.#......# ..)..).# <#......#  #......# # #......# .# ########  #.#  #.#  #.# 5i/ #.#5i<5i>z-275i5i5i$I#.#...#.####.### ##'###>.5iI'....### #.#......# #.#......# #.#......# ##.#####.#......#  5iI|#.# #.#......#  5iI#.#......# ..)..).5icPz# <#......#  #......# # #......# .# ########  #.#  #.#  #.#  #.#5iQ5iTJ365iU5iY5i[5ig #.#...#.####.### '###>.'....### .#......# .#......# .#......# .#####.5i \#......# #.# #.#......# #.#......# ..)..).# <#......#  #......# 5i! # #......# .# #5i  #.# #.# #.# #.#5i 5iz `455i` 5i 5iAF.#.#...#########.....# .#...#####.### '###>'....### #......# #......# .......#......# .#####.5i#......# .# #........#......# .############### )..)...............# ..<############......# #####......# .# #......# .# ######## .# .# .#5i5i`545i5i5ixRM##.## #...#########..... .#...#####.### '###>'....##.....### #........ .##############)..)......... ..<########### 5i e#####......#5i-5iX`635i5i5iM #..o..#+##########.## #.....#...#########..... .#...#.####.### '###>'....##.....5iI4### #........ .##############)..)......... ..<############......#5i5iV`725i.5i5iJ M..####.##### #...........!.. #..)..#+########5i z##.## #.....#...#########..... .#...#.####.### '###>'....##.....###5i Q #........ .############## 5i ..)..)...............#########5i 5iP `815i 5if 5i RM####........ ...####.##### #...........!.. #..)..#+########5ir -##.## #.....#...#########..... .#...#........####.### '###>.'....##.....### #........ .##############......###......#5i 5i `905i 5i| 5iM ####................ ...####.##### #...........!.. #..)..#+##########.## #.....##...#########..... .#...#........####.### '###>.........'....##.....### .# #........#......##......#5i5imb90095i5i)5iM##( ... .####............... ...####.##### #...........!.. #..)..#+##########.## #.....##...#########..... .#...#####.### '###>.........'.@..###5i................. .#####........#......##......#5i5i`185i05i5i5i 5i5i5i5i t Spells (Memorise)TypeFailure Level  a - SandblastEarth24% (4%) 1b - SlowHexes24%1  c - Searing RayConjuration5iרh34% (7%) 2  d - Curse of AgonyNecromancy50% 5  e - Volatile Blastmotes Fire/Translocation 56% (14%) 3  f - AnguishHexes/Necromancy 56% 4  g - Eringya's Surprising Crocodile Summoning93% 4  h - Summon Horrible Things Summoning100% 8 1 spell level left 5i][Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit5iAm5it5i|q.####.......# #.........(....#dossy the Sneak .# #.......# #..............#Revenant of Kikubaaqudgha ...... .####.......# #..............#Health: 59/59 ======================== ...####.##### #...........!..#Magic: 10/10 ======================== .#.# #..##..)..#+########AC: 5Str: 12 .#.###.###.....#EV: 15Int: 16 5i}.#.#...#########.....#SH: 0Dex: 9 .#...#........####.###XL:  7 Next: 49% Place: Dungeon:5 '###>.........'.@..###Noise: ---------  Time: 4291.1 (0.0) ..............#......#a) +2 dagger (venom) {d:6 venom} ..............#......#Cast: Soul Splinter ..............#......#Zot (25708) Memories (3) .#####........#......# .# #........#......# 5i}.##############......# ..)..)...............# ..<############......#The clockroach is heavily wounded.You kill the clockroach! _Kikubaaqudgha accepts your kill.5iG~Training target 2.0 for Dodging reached!  Your Dodging skill increases to level 2! _You need to enable at least one skill for training.5i)P  Okay, then.5iۈ5i15i. _5i(5i.t Spells (Memorise)TypeFailure Level  a - SandblastEarth24% (4%) 1b - SlowHexes24%1  c - Searing RayConjuration5i34% (7%) 2  d - Curse of AgonyNecromancy50% 5  e - Volatile Blastmotes Fire/Translocation 56% (14%) 3  f - AnguishHexes/Necromancy 56% 4  g - Eringya's Surprising Crocodile Summoning93% 4  h - Summon Horrible Things Summoning5i100% 8 1 spell level left [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit5i5i5i~.####.......# #.........(....#dossy the Sneak .# #.......# #..............#Revenant of Kikubaaqudgha ...... .####.......# #..............#Health: 59/59 ======================== ...####.##### #...........!..#Magic: 10/10 ======================== .#.# #..##..)..#+########AC: 5Str: 12 .#.###.###.....#EV: 15Int: 16 .#.#...#########.....#SH: 0Dex: 9 .#...#........####.###5iXL:  7 Next: 49% Place: Dungeon:5 '###>.........'.@..###Noise: ---------  Time: 4291.1 (0.0) ..............#......#a) +2 dagger (venom) {d:6 venom} ..............#......#Cast: Soul Splinter ..............#......#Zot (25708) Memories (3) .#####........#......# 5i.# #........#......# .##############......# ..)..)...............# ..<############......#You kill the clockroach! _Kikubaaqudgha accepts your kill.Training target 2.0 for Dodging reached!  Your Dodging skill increases to level 2! _You need to enable at least one skill for training. _Okay, then.5iP  Okay, then.5i 5i{5i. _5i2l####.# #.(....# # #.# #........# ####.# #.......# ####.##### #...........!..# #.# #..# #..)..#+# #.###.## #.....# #.#...#########.....# #...#.####.### ###>.'..@.### #......# 5i...#......# ....#......# 5i!5iEl2.1 (17 _5i5iQ5i1= Spells (Memorise)TypeFailure Level  a - SandblastEarth24% (4%) 1b - SlowHexes24%1  c - Searing RayConjuration34% (7%) 2  d - Curse of AgonyNecromancy50% 5  e - Volatile Blastmotes Fire/Translocation 56% (14%) 3  f - AnguishHexes/Necromancy 56% 4  g - Eringya's Surprising Crocodile Summoning93% 4  h - Summon Horrible Things Summoning100% 8 1 spell level left [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit5i~5i5ind####.......# #.........(....#dossy the Sneak # #.......# #..............#Revenant of Kikubaaqudgha ...... ####.......# #..............#Health: 59/59 ======================== 5i%..####.##### #...........!..#Magic: 10/10 ======================== #.# #..##..)..#+########AC: 5Str: 12 #.###.###.....#EV: 15Int: 16 #.#...#########.....#SH: 0Dex: 9 5i7#...#........####.###XL:  7 Next: 49% Place: Dungeon:5 ###>.........'..@.###Noise: ---------  Time: 4292.1 (0.0) 5ic$.............#......#a) +2 dagger (venom) {d:6 venom} .............#......#5ioCast: Soul Splinter .............#......#5i Zot (25707) Memories (3) #####........#......# # #........#......# 5i##############......# .)..)...............# .<############......# 5i_Kikubaaqudgha accepts your kill.Training target 2.0 for Dodging reached!  Your Dodging skill increases to level 2! _You need to enable at least one skill for training. _Okay, then. _Okay, then.5iP  Okay, then.5i5i5i. _5iE ....# #.....# ##.# #...(....#  #.# #...# ###.......# #.....# 5i .####.##### #...........!..# .# #..# #..)..#+######## .###.## #.....# .#...#########.....# ...#........####@### ##>'....### 5i ..#......# #......# ....##5iE w  #........ #############5io l )..).........5i 5i$ l3.1 (16 _5i+ 5ip- 5i[9M#####..#### #.[ .... ##.(  ... ###.............###.##### #...........!.. #..)..#+##########.## #...#########..@..# ...#........####.### ##>...'....###...... ............#......####......#5i5i`455i5i5i7M ##..#### ######...† #####..#### #.[ .... ##(  .. ###............5i.8###.##### #...........!.. #..)..#+##########.## #...#########..... ...#####.### ##>'....## ............#......#.#......5ip8,##......#5i A5iE`545iI5iK5i M......## ##)####### # ##..#### ######...† #####..#### #.[ .... ##(  ###...........###.##### #...........!.. #..+########5i a##.## #...#########..... ...#####.### ##>.........'....###.......5i 5i `635i 5i $  Things that are here:5i0 L _a +0 dagger; a +0 robe5i #.####..# .#  #......## ##)########  ######...†.....# ####..#### #.[# ...# #.....# ##.5iq# #.(....#  #.# #.# ##.......# #...# ####.##### #...@.......!..# # #..# #..)..#'######## ###.## #.....# #...#########.....# ..#####.### #>'....####.....5in.##......# ...5i5icg72 _5i5i45i> #.####..# #.# #......## ##)# ##..#### ######...†.....# ..#### #.[.# # #.# .# #.(....# #.# #.# .# #.# .##### #.!..#  #..# #..)..#'# .## #.....# # ...##.....# #......##. 5iF 5iL `815iS 5i0U 5i #.####..# #.#  #......## ##)#  ##..#### ######...†.....# ..#### #.[.# # #.# .# #.5i(....# .# #.# .# #.# .##### #.!..# #..# #..)..#'# .## #.....#.# ##.....#.# #.5ie%####.###.# .'....###.##......#.#5i{#......#.# 5i5i`905i.5i5ig#.####..# #.# #......## ##)# ##..#### ######...†.....# ..#### #.[.5i# # #.# # #.(....# # #.# # #.# .##### #.!..# 5ifr..# #..)..#'# .## #.....#.# #5i#.....#.# .####.##.#5i$'....###.##......#.##......#.# 5i 5i d3006995i" 5i$ 5ia .####..# #.# ......## ##)# ..#### ######...†.....# ..#### #.[.# # #.# 5ib e# #.(....# # #.# # #.# .##### #.!..# # #..)..#'# ## #.....#.# 5ib #.....#.# ####.###.#5i c '....###.##......#.#5i3c h#......#.# 5il 5ir `185iy 5iz 5iH####..# #.# ## ##)# ..#### ######...†.....# #### #.[.# # #.# # #.(....# # #.# # #.5i3# ##### #.!..# # #..)..#'#  #.....#.# .....#.# ####.###.#'....###.##......#.##......#.5i+# 5i5i`275im#5i3%5i[}..# #.# ## ##)# #### ######...†.....# #### #.[.5i}# # #.# # #.(....# # #.# # #.#  #.5i!~!..#  #..)..#'#  5iN~r#.....#.# .....#.# 5iz~5i25i`365i'5iR5imn..# #.# ## ##)# #### ######...†.....#  #.[.# # #.# # #.(....# # #.# # #.#  #.!..# #..)..#'# #.....#.# .....#.# 5is5ix`455i5i 5i..# #.# ## ##)#  ######...†.....#  #.[.# # #.# # #.(....# # #.# # #.#  #...# #..)..#'# #.....#.# .....#.# 5i5i`545i5i5iOe6.1 (235i5iY _j - a viscous ruby potion5i " ##.# #.# ##..# #.# ...## ##)########## ######...†.....# ### #.[.#.# #......#.# #(....#.# #5ij +.# ..# #.# ### #..............# #..)..#'######## #.....#.# ######.....#.#.####.###.#.'....###.# ....#......#.#.#......#.#5i 5i e7.1 (125il 5i 5iF' #.## #.#  ##.# #.# ###..# #.# ....## ##)######## .#### ######...†.....# #### #.[.#.# #......#.# #(....#.# #.# ...# #.# #### #..............# #..)..#'######## #.....#.# #######.....#.#.####.###.#.'....###.# .....#......#.#5ik5i`815i5iν5i #..# #o# #.## #.#  ##.# #.# ####..# #.# ....## ##)######## ..#### ######...†.....##### #.[.#.# #......#.# #(....#.# #.# ....# #.# ##### #..............# # #..)..#'######## #.....#.# ########.....#.#.####.###.#.'....###.#5i5iŨ`905i>5i5iOl ##.# #.######### # #..# #.# . #.## #.# . ##.# #.# .####..# #.# ....## ##)######## #..#### ######...†.....##### #.[.#.# #......#.# #(....#.# #.# .....# #.# .##### #..............# .# #..)..#'######## #.....#.# #########.....#.#.####.###.#5iW5i]b10895i6e5ih5ir  #.## #o#..$..... ##.# #.########## #..# #.#. #.## #.#. ##.# #.# #.####..# #.# ....## ##)######## ##..#### ######...†.....# #..#### #.[.#5i2 .# #......#.# #(....#.# #.# ......# #.# #.##### #..............# ..# #..)..#'######## .## #.....#.##########....5i !.#.#5i 5i `185iO 5i 5i  #).# #.#........ #.## #.#..$..... ##.# #.########## #..# #.#. #.## #.# ... ##.# #.# 5i ' #.####..# #.#  #......## ##)########  ##..#### ######@..†.....# ##..#### #.[.#.# #......#.# #(....#.# #5i .# .......# #.# ##.##### #..............# 5i #..# #..)..#'######## #.## #.....#.#5i 5i `275iX 5i 5i#####'######.#.  #).# #.#........  #.## #.#..$..... # ##.# #.########## #..# #.#  #.##.# .. ##.# #.# #.####..# .# #......## ##@######## ######...†.....# #..#### #.[.# # #.....# # #.5i(....## #.# ......# #.###### #..............# ..# #..)..#'########5i5i`365il5i$  Things that are here:5iL _a +0 dagger; a +0 robe5iP4SM...........B..†#####'#####).. #.##..$..... # ###########5i)5B. #.## .. ##..####.. #@# ......## ##)####### ##..#### ######...†..... #..#### #.[............ ......# #..............##.....#...#.#..............5i?5iCg45 _5iK5iM5iX M#...................†#####'#####).. 5i \#.##..$..... # ###########. #.## .. ## #.####.. #.# ......## ##)####### ##..#### ######...† #..#### #.[............#...........................5i 5i `545i" 5iI$ 5i M...<>.#...................†#####'#####5ibP).. #.##..$..... # ###########. #.## .. ##.5i.####.. #.# ......## ##)####### 5i##..#### ######...†.....#............5i5i'`635i|5ic5iM#.#.##.#.##+#####...<>.#...................†#####'#####).. 5i"#.##..$..... # ###########. #.## .. ##..####.. #.# #......## ##)########.....5i5i`725i%5i5i#M. ######### #.#.##.#.##+#####...<>.#...................†#####'#####).. #.##..$..... # ###########. #.## .. ##. #.####..##.#...5i)5i`815i5i5ivuM. ###########.#.# #.#.##.#.##+#####5iw...<>.....#...................†#####'#####).. #.##..$..... # ###########5iw. #.## .. ##.##.#...5i*5iZ`905i5i5itj KM...$. ###########.#.# #.#.##.#.##+#####...<>......#...................†#####'#####).. #.##..$..... # ###########. .. #.## #.#...5imn 5i 20795iM....$. ###########.#.# #.#........##.#.##+#####...<.......>...............#.......................†....#####'#####).5it. #.##..$..... # ########## .# #..# #.##)#5iF5iG `185iu5iS5i.iFM....$. ###########.#.# #.#........##.#.##+#####...<.>.#................@..†....5ii#####'######.#......)...... #.##..$..... # ##.# #.##########.#5iEo5iq`275i)v5iv5i ....# ...$# #.#.#  . ###########.#.#  #.#........##.#.##+#####  ...<.......>. #.#. #.†...... #####'######.#. #).# #.#.. #.## #.#..$.....  ##.# #.######### # #..# #.# #.## #.# ##.# #.#  d5i> 5i `365i6 5i 5iu V....# ...$# #.#.# . #5i) ###.#.# #.#.##.#.##+##### ...<.......>. #.#. #.†...... #####'######.#. #).# #.#. 5i #.## #.#..$..... ##.# #.##  #..# #.#  #.## #.# 5i d ##.# #.# 5i 5i `455i 5iM 5i&....#...$# #.#.#  ###########.#.# #........##.#.##+###### ..<5ib>.............  #..##.....†#####'######.#.@. #).# #.#.#.## #.#..$##.# #.###########..# #.##.###.#  ###.5i ....## ##)########5iI5i`545i35i5i<@...$# #.#.# ###########.#.# #........##.#.##+#######<>............. #...## #.......†# #####'######.#...# #).# #.#.##.## #.#..$###.# #.############..# #.# #.#  ##.#  ##. ...## ##)######## #### ######...†.....#5iF5i3`635i5i5i=: #.#. ###########.........##.#.##+####### .<>............. #..#.....†5i>;####'######.#..  #).# .###.# #########.# # ### #.[............#5iC5iG`725iN5iW  You now have enough gold to buy a scroll of blinking on D:1.  You can access your shopping list by pressing '$'.5i[e8.1 (215ia5id? _You now have 105 gold pieces (gained 11).5i 5i? 5iR 5iY 5iD 5i) 5iƹ 5i 5iL  ...$# #.#.#  ###########.#.# #.##.#.##+####### ..<>.#  #5i #.....#  #..............†.######'######.#.#5i B #).# #.#.# #.## #.#.........#5i5  ##.# #.########### #..# #.#5iW w #.## #.#  #5ix #.# #.# ###..# #.# 5i ....## ##)######## .#### ######...5i T†.....#5i 5iq+9.1 (15i:05i 5iE ....# ...$# #.#.#5iE ###########.#.# #.#..##.#.##+####### ...<>.# #...#.....# #..............†.######'######.#.# #).# #.#.#5iF #.## #.#.........# ##.# #.########### #..# #.# #.#5i'F# #.#  ##.# #.# 5iFF####..# #.#....## ##)######5ifF##5iN5iOQ30.1 (2695iO5iHU5iL ....# ...$# #.#.#  . ###########.#.#  #.#........##.#.##+#######...<.......>.# #5iZ#.....# #............@.†.######'######.#.# #).# #.#.# #.## #.#.........# ##.# #.########### # #..# #.# . #.## #.# . ##.# #.# .####..# #.#5i5ie1.1 (385i5i<M .......$ #.. ###########.#.#  #.#........##.#.##+######...<5i>.....#..@................†#####'######.#..)...#.## #.#.........##.5i5i"^2.1 (475i^5ip4M. .....$ #.. ###########.#.#  #.#.##.#.##+######5i4...<.......>.#...................†#####'######.#..#).# #.#.........##.5ib=5i=e3.1 (565i5i=M...... ......$ #. ###########.#.#  #.#........##.#@##+######5i\=...<>....#...................†#####'######.#.........##.5i=5iF5iF^4.1 (655iM5iM#.....♣♣.................$  . #########  5iG#.#........##.#.##+######...<.......>...............#..........#..............†.......##...5it8...#.########5i5iwe5.1 (745i5iJM♣ #.....♣♣#.......#..5i#...#......#.....$  . #########5iU  #.#.##.#.##+######...<>......#.........#............#.....†.###.#......#.#......5i5iW+6.1 (85iy:35i5i+ M###. ♣ ♣♣..#..... 5i####.  . ###########.#.#  #.#.##.#.##+######...<.......>.............#.5i7#.#...5i5i!e7.1 (925i!5i?(5i6  You now have enough gold to buy a scroll of blinking on D:2, or buy a scroll oftorment on D:2.  You can access your shopping list by pressing '$'.5iY:i8.1 (10.0)15i?5iB? _You now have 117 gold pieces (gained 12).5i_5iz5i,..5i™....5i...5ix5i 5ioM ###. ♣ ♣♣....... ####.  . ###########.#.#  5i#.#........##.#.##+########.#..5i5iU9.0)05i5i65i M ###. ♣ 5i.#5i5ie3.1 (565i5iW7 zM ###. ♣♣ ♣♣#♣....#♣#......##.#.#5is9 5i: +4.1 (65i^: :55if> 5i | #.# #.# #.♣ #.♣ #.. ####.♣ #....♣♣ #...@.♣♣#♣5i  #........♣ #......##♣ #......#  #......#  #......# 5i4  ####.#.# . ##.5i\ #.#  #.#.##.#.##+5i #5iň 5i ^5.1 (745i 5i KM.#5i3 ♣♣♣♣~ #..###.♣ 5iV m♣♣ ..♣♣#♣5iy X....♣#♣5i p#......##.#.#5i 5i e6.1 (835i 5i M#.# 5iC d♣♣♣♣~♣♣~~~ #..~~.~~~####@♣ ♣♣ 5it ..♣♣#....#......##♣5i %####.#.#5i+ {7.1 (925i, 5id M #.# ♣♣♣ ♣~♣♣ #@.~~.~~~####.♣♣~~♣~~5ie b#....♣♣ ♣#.....♣♣##........♣###......#5ih 5ii i8.1 (10.0)15i]l 5i 5i? 1. 5ii 5##. 5i K#.. 5i K#.# 5iؤ K#.# 5i m#.♣♣♣ ♣5i# \#.♣~♣♣~5iE M#.@~~.~5i q####.♣♣~~♣~5ic /#....♣♣ ♣♣ #.....♣♣#♣ #........♣#......##♣#......#5i p#......# 5iY 5i f9.1 (1105i1 5i] . ##. #.. #.# #.# #.♣♣♣ .♣♣#.♣~♣♣~#..@~.~####.♣♣~~♣~#....♣♣♣♣♣ ♣#.....♣♣#♣ #........♣5i #......##♣#......##......# 5i  You enter the shallow water.50.7 (12.649Water 5i1  .##. !♣#.. ~♣#.# ~~♣#.# ~~~♣#.♣♣♣ ♣~.♣♣♣#.♣~♣♣~~~~~♣#..~~.~####.♣♣@~♣~~~~ 5i\2 /#....♣♣♣♣♣ ♣ #.....♣♣#♣ #........♣ #......##♣#......# ####.#.# _Moving in this stuff is going to be slow.5i9 5i: h2.3 (14.275ih> 5iOw $ . .. ##. !♣ #.. ~~♣ 5iw #.# ♣ #.# ~~~♣ #.♣♣♣ ♣~.♣♣♣ 5iw #.♣~♣♣~~~~~♣ #..~~@~~~~~~~5iw E####.♣♣~~♣~~~~♣♣#....♣♣♣♣♣ ..♣♣5i!x #.....♣♣#♣ ♣♣#........♣5iHx u#......##♣ #......5ikx +#5i 5i ,3.3 (155i E65i 5i . ... ##. .!♣ #.. ~~♣ #.# ♣~~♣ #.# ~~~♣ #.♣♣♣♣♣~.♣♣♣ 5i S#.♣~♣♣~~~~~♣~#..~~.####.♣♣~~♣~~~~♣♣#....♣♣♣♣♣♣..♣♣ #.....♣♣#♣ ~♣♣ #........♣ ♣ 5i 5i A  You enter the shallow water.5iW .4.9 (16.85i R5Water 5iy 5i X  #### . ... ##. .!♣ #.. ~~♣ 5iH q#.# ♣♣~~♣ #.# ♣~~~♣ #.♣♣♣♣♣~.♣♣♣ #.♣~♣♣~@~~~♣~~  #..~~.~~~~~~~~.5iq ####.♣♣~~♣~~~~♣♣♣~5i #....♣♣♣♣♣♣..♣♣#.....♣♣#♣ ~♣5i `#........♣ .♣5i h#......##♣ ~♣5i r#......# .♣ 5i *_Moving in this stuff is going to be slow.5i) 5ij .6.5 (18.45i :35i  5iT  ##### . .... ##. ♣.!♣ #.. P~~♣ #.# ♣♣~~♣ #.# ♣~~~♣ #.♣♣♣♣♣~@♣♣♣ #.♣~♣♣~~~~~♣~~  #..~~.~~~~~~~~. ####.♣♣~~♣~~~~♣♣♣~##....♣♣♣♣♣♣..♣♣#.....♣♣#♣~~♣#........♣♣.♣#......##♣♣~♣#......# .♣5i[ 5i`[ ,7.5 (195i[ E25iz` 5i I ######5id 1 . .... ##. ♣♣.!♣ #.. ♣P~~♣ #.# ♣♣~~♣ #.# ♣~~@♣ 5i #.♣♣♣♣♣~.♣♣♣ #.♣~♣♣~~~~~♣~~ 5iƗ  #..~~.~~~~~~~~. ####.♣♣~~♣~~~~♣♣♣~#5i #....♣♣♣♣♣♣..♣♣5i #.....♣♣#♣~~♣♣#........♣♣.♣#......##♣♣~5i, #♣5iD A  You enter the shallow water.5iѡ S9.1 (21.005i -Water 5i 5i PM ###### . ....#. ♣♣.!. ♣P♣♣~@♣# ♣~~~♣ ♣♣♣♣~.♣♣♣ .♣~♣♣~~~~~♣~~ #..~~.~~~~~~~~.♣.You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is goi5i dng to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.5iU 5i j60.7 (22.6395i+ 5i! 5M5i"  ####### . .....5i:" h#. ♣♣.!5iR" @. ♣P5ir" .♣~~♣5i" ~# ♣~~~♣ 5i" ♣♣♣♣~.♣♣♣ #.♣~♣♣~~~~~♣~~5i" ~♣5i" ~~5i( 5io) .2.3 (24.25i) :75i. 5id M############# ............##. ♣♣.. ♣P♣~~♣# ♣~~~♣ 5i e #.♣♣♣♣♣~.♣♣♣♣♣♣♣♣.5ij 5isj q3.3 (2565imm 5iq 5i5r f4.3 (2655iHt 5i M############ .......@....##.###♣♣..♣##.#. ♣P♣♣~~♣#.# ♣~~~♣~~♣~~ _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow. _g - 2 potions of magic (gained 1)5i 5i f5.3 (2745i 5i~ 7# ..@...# ##.###♣♣..♣##.# #.. ♣P~~♣ #.# ♣♣~~♣ #.# ♣~~~♣#.♣♣♣♣♣~.♣♣♣ 5iu|6.3 (2835i5iM# ...@..# ##.###♣♣..♣##.# #.. ♣P~~♣ ##.# ♣♣~~♣ #.# ♣~~~♣#.♣♣♣♣♣~.♣♣♣#.♣~♣♣~~~~~♣~~#..~~.~~~ 5i?T|7.3 (2925iX5i # ....@.# 5iw=##.###♣♣..♣##.# #.. ♣P~~♣ .# #.# ♣♣~~♣ ..#.# ♣~~~♣ #..5i%#.♣♣♣♣♣~.♣♣♣ ♣.##.♣~♣♣~~~~~♣~~ .##..~~.~~5iJ..# 5i15if8.3 (3015i5i=   #  .....@#  ##.###♣♣..♣##.#  #.. ♣P~~♣ #.#  #.# ♣♣~~♣ #..  #.# ♣~~~♣ ♣#..  #.♣♣♣♣♣~.♣♣♣ ♣.#   5ie #.♣~♣♣~~~~~♣~~ .#   #..~~.~~..#    ####.♣♣~~♣~~~~♣♣♣~#   5i 5if9.3 (3105i5ig M #############............##.###♣♣..♣##.. ♣P~~♣ 5i # ♣♣.~~~♣ ♣#..# ## #....♣♣♣♣♣♣..♣♣  5i~70.3 (32295i;5iI #############............##.###♣♣..♣##.. ♣P~~♣ # ♣♣.#~~~♣ ♣#..#♣♣♣♣♣~.♣♣♣ ♣.# #.....♣♣#♣~~♣♣  5i,5if1.3 (3385i5i|Tf #############............##.###♣♣..♣##.. ♣P~~♣ #.### ♣♣.#~~~♣ ♣#..#♣♣♣♣♣~.♣♣♣ ♣~♣♣~~~~~♣~~ . # #........♣♣.♣ 5iTD 5iZ|2.3 (3475i^5i   #####  ......#  ##.###♣♣..♣##.#  #.. ♣P~~♣ #.##  #.# ♣♣~~♣ #.@#  #.# ♣~~~♣ ♣#..#  #.♣♣♣♣♣~.♣♣♣ ♣♣.#  #.♣~♣♣~~~~~♣~~ .#  #..~~.~~..# 5i .♣♣~~♣~~~~♣♣♣~##  ....♣♣♣♣♣♣..♣♣  .....♣♣#♣~~♣♣  ........♣♣.♣  5iO5i؜f3.3 (3565iĠ5i #############............##.###♣♣..♣##.. ♣P~~♣ #.### ♣♣.##~~~♣ ♣#@.#♣♣♣♣♣~.♣♣♣ ♣♣~♣♣~~~~~♣~~ ..~~.~~~~~~~~. ......##♣♣~♣  5i5if4.3 (3655i5iK7   #####  ......#  ##.###♣♣..♣##.#  #.. ♣P~~♣ #.##  #.# ♣♣~~♣ #..##  #.# ♣~~~♣ ♣#.@#  #.♣♣♣♣♣~.♣♣♣ ♣♣.#  #.♣~♣♣~~~~~♣~~♣.#  #..~~.~~..#  .♣♣~~♣~~~~♣♣♣~##  .♣♣♣♣♣♣..♣♣ ♣♣ ..♣♣#♣~~♣♣  5i7....♣♣.♣  .##♣♣~♣  5iF>5ilG5iL_5.3 (3745iM5i #############............##.###♣♣..♣##... ♣P~~♣ #.### ♣♣.##~~~♣ ♣#..5iCE♣♣♣♣♣~.♣♣♣ ♣♣~♣♣~~~~~♣~~♣..~~.~~~~~~~~. ##.♣♣~~♣~~~~♣♣♣~# .....# .♣  5i{5i֢f6.3 (3835i5i #############............##.###♣♣..♣##.. ♣P~~♣ #.### ♣♣~~♣ #..##~~~♣ ♣#..♣♣♣♣♣~.♣♣♣ ♣♣~♣♣~~~~~♣~~♣..~~.~~~~~~~~. ##.♣♣~~♣~~~~♣♣♣~# ...♣♣♣♣♣♣..♣♣ ♣♣  .....#  5i!|7.3 (3925i5i`#############  ............# ##.###♣♣..♣##.#  #.. ♣P~~♣ #.##  #.# ♣♣~~♣ #..##  #.# ♣~~~♣ ♣#..#  #.♣♣♣♣♣~.♣♣♣♣♣♣.#  #.♣~♣♣~~~~~♣~~♣.#  #..~~.~~~~~~~~@.# ###.♣♣~~♣~~~~♣♣♣~## ....♣♣♣♣♣♣..♣♣ ♣♣ 5i...♣♣#♣~~♣♣  ......♣♣. ...##♣♣~♣ ..# .♣ ..#  ..# 5i<$5i$f8.3 (4015i(5idj #  ......#  ##.###♣♣..♣##.#  #.. ♣P~~♣ #.##  #.# ♣♣~~♣ #..##  #.# ♣~~~♣ ♣#..#  #.♣♣♣♣♣~.♣♣♣♣♣♣.# 5ij #.♣~♣♣~~~~~♣~~♣.#  #..~~.~..# #.♣♣~~♣~~~~♣♣♣~## #....♣♣♣♣♣♣..♣♣ ♣♣# #.....♣♣#♣~~♣♣ #........♣♣.♣5iEk| #......##♣♣~♣ #......# .♣ #......# #......# 5iuA  You enter the shallow water.5iu9.9 (41.80Water 5icz5i;  #  ......#  ##.###♣♣..♣##.#  #.. ♣P~~♣ #.##  #.# ♣♣~~♣ #..##  #.# ♣~~~♣ ♣#..#  #.♣♣♣♣♣~.♣♣♣♣♣♣.# 5i?M #.♣~♣♣~~~~~♣~~♣.#  #..~~.~~..#  ####.♣♣~~♣~~~~♣♣♣~##  #....♣♣♣♣♣♣..♣♣ ♣♣#  #.....♣♣#♣~~♣♣  #........♣♣.♣  #......##♣♣~♣  #......# .♣  #......#  #......# _Moving in this stuff is going to be slow.5i5i@j81.5 (43.4185i5i # ......# ##.###♣♣..♣##.# #.. ♣P~~♣ #.## #.# ♣♣~~♣ #..## #.# ♣~~~♣ ♣#..# #.♣♣♣♣♣~.♣♣♣♣♣♣.# #.♣~♣♣~~~~~♣~~♣.# #..~~.~~..#5iH ####.♣♣~~♣~~~~♣♣♣~## #....♣♣♣♣♣♣..♣♣ ♣♣# #.....♣♣#♣~~♣♣ #........♣♣.♣ #......##5i+♣~♣  #......# .♣  #......#  #......#5iS5ih3.1 (45.065i5i2H ............###.###♣♣..♣##.# #.. ♣P~~♣ #.## #.# ♣♣~~♣ #..## #.# ♣~~~♣ ♣#..# #.♣♣♣♣♣~.♣♣♣♣♣♣.# #.♣~♣♣~~~~~♣~~♣.#5i 3 #..~~.~~~~~~~~..#####.♣♣~~♣~~~@♣♣♣~## #....♣♣♣♣♣♣..♣♣ ♣♣# #.....♣♣#♣~~♣♣ 5i%3 #........♣♣. #......##♣♣~♣ #......# 5i>3.♣5iQ3 #......#  #......#5ib3F ####.#.#5i(:5i:h4.7 (46.655iT?5iwF##.###♣♣..♣##.# #.. ♣P~~♣ #.## #.# ♣♣~~♣ #..## #.# ♣~~~♣ ♣#..# #.♣♣♣♣♣~.♣♣♣♣♣♣.#5ix` #.♣~♣♣~~~~~♣~~♣.# #..~~.~~~~~~~~..#####.♣♣~~♣~~~~♣♣♣~## #....♣♣♣♣♣♣.@♣♣ ♣♣ #.....♣♣#♣~~♣♣ 5i5xV #........♣♣.5iKx #......##♣♣~♣ #......# ♣5iax+.♣5isx| #......# #!5ix~ #......# #.5ix ####.#.# #. ########.#.#5iҀ5iq5.7 (4745iʅ5i* #.. ♣P~~♣ #.## #.# ♣♣~~♣ #..## #.# ♣~~~♣ ♣#..# #.♣♣♣♣♣~.♣♣♣♣♣♣.# #.♣~♣♣~~~~~♣~~♣.# #..~~.~~~~~~~~..#####.♣♣~~♣~~~~♣♣♣~## #....♣♣♣♣♣♣..♣♣ ♣♣ #.....♣♣#♣~@♣♣  #........♣♣. #......##♣♣~♣ #......# ♣.♣ #......# #!# 5iͿq#......# #.# ####.#.# #.# #########.#.# #.. .......##.#.##+#######5iA  You enter the shallow water.5i7.3 (49.22Water 5i$5i% w # ♣♣5i] .##~~~♣ ♣#..♣♣♣♣♣~.♣♣♣♣♣♣~♣♣~~~~~♣~~♣..~~.~~~~~~~~..5iy 3####.♣♣~~♣~~~~♣♣♣~#....♣♣♣♣♣♣..♣♣ ♣♣# 5i .♣♣#♣~~♣♣ .....♣♣@♣ 5i ..##♣♣~♣ ♣.#!#5i ### .......>.............# _Moving in this stuff is going to be slow.5ib r   quokka (wandering)rYou encounter a quokka.5iR5i5ie x8.3 (501 _5i$5i&5i!u~~~♣ ♣#..♣♣♣♣♣~.♣♣♣♣♣♣.~♣♣~~~~~♣~~♣..~~.~~~~~~~~..####.♣♣~~♣~~~~♣♣♣~#....♣♣♣♣♣♣..♣♣ ♣♣# ..♣♣#♣~~♣♣ 5il.....♣♣.♣ ..##♣♣@♣.# ♣..# #!#.# #.###.#. 5iF#####r .......5ip#+#######>..............#5i5i r.  You enter the shallow water.5i9r.5ia5i19.9 (1.6)5i9jSoul Splinter0Water 5it5i? _Moving in this stuff is going to be slow.5i_]♣♣♣♣♣~.♣♣♣♣♣♣~♣♣~~~~~♣~~.~~.~~~~~~~~.####.♣♣~~♣~~~~♣♣♣~#....♣♣♣♣♣♣..♣♣ ♣♣# 5i_t.♣♣#♣~~♣♣ ...♣♣.♣ ##♣♣~♣ #!#r5i_###.#.# #. #####. 5i_:.......#+#######5i`>..............#.....†5iaP.r5ig5ihS900095ih 5im5io5i0 ~♣♣~~~~~♣~~.~~.~~~~~~~~.####.♣♣~~♣~~~~♣♣♣~#....♣♣♣♣♣♣..♣♣ ♣♣# .♣♣#♣~~♣♣ ...♣♣.♣ 5i ##♣♣~♣ ♣.#@#.###.#.# #r #####.. .......#+#######>..............#5i _.....† ###'######.#..5i P.r5i: 5i `185i 5i& | _You see here 2 pink potions.5iH.~~.~~~~~~~~.####.♣♣~~♣~~~~♣♣♣~#....♣♣♣♣♣♣..♣♣ ♣♣# .♣♣#♣~~♣♣ ...♣♣.♣ ##♣♣~♣5iM ♣.#!####.# #####r. .......#+#######>.............5i.#.....† ###'######.#..  #).# 5iH.r5i.5i)5i2Soul Splinter7 _5it 5i5ivc ####.♣♣~~♣~~~~♣♣♣~#....♣♣♣♣♣♣..♣♣ ♣♣# .♣♣#♣~~♣♣ ...♣♣.♣ ##♣♣~♣ ♣.#!#.###.# #####.r..... .......#+#########>.............r   quokka (wandering)#.## #.#.........#.r5ik5i5lx3Soul Splinter65iys5it5i #..~~.~~~~~~~~..###.♣♣~~♣~~~~♣♣♣~##♣♣♣♣♣♣..♣♣ ♣♣#♣♣#♣~~♣♣..♣♣.♣#♣♣~5i]♣.♣!..... # 5i####### #...r....##.#.##+#########>.#.....5i .............† ###'#####).5i5i4Soul Splinter55i5i5i9M♣~♣♣~~~~~♣~~♣ #..~~.~~~~~~~~..###.♣♣~~♣~~~~♣♣♣~##♣♣♣♣♣♣..♣♣ ♣♣#♣♣#♣~~♣♣..♣♣.♣#♣♣~♣.♣..... # 5i9####### #...r.... .......##.#.##+#########5iG5ioI`545iP5iY5iD]e6.9 (235i lh _l - 2 pink potions5i6 5i 5i_ 5id N _There are no items here.5i v .~~.~~~~~~~~.####.♣♣~~♣~~~~♣♣♣~#....♣♣♣♣♣♣..♣♣ ♣♣# .♣♣#♣~~♣♣ ...♣♣.♣ ##♣♣~♣ ♣.#.####.# #####..r.... .......#+##########).# #.#.........#5i 5i l7.9 (12 _5i 5i 5i* ####.♣♣~~♣~~~~♣♣♣~#....♣♣♣♣♣♣..♣♣ ♣♣# .♣♣#♣~~♣♣ ...♣♣.♣ ##♣♣~♣ ♣.#.####.# #####.r..... .......#+#########>.............# r   quokka (wandering)#.## #.#.........#5i4r.5iU5ix8Soul Splinter15i5i5is7hrr5i8h=905i;5i"> _You closely miss the quokka. The quokka barely misses you.5iV . _There are no items here. _You closely miss the quokka. The quokka barely misses you.  You hit the quokka. The quokka is poisoned.  The quokka is almost dead.  You kill the quokka!  Kikubaaqudgha accepts your kill.5i8 )5i 400Soul Splinter5995i 5i _You have harvested enough death to cast Grave Claw an additional time.5ia#....♣♣♣♣♣♣..♣♣ ♣♣# #.#♣~~♣♣ #........♣♣.♣ #......##♣♣~♣ 5i$b#......# ♣.♣ #......# #.# #......# #.# ####.#.# #.######## 5iFb~########.#.# #.@....... 5ieb......##.#.##+##########>.............# ## 5ibE....† 5ib##'######.#..).#  #.#5ib #.# #.###########5ij5ikh-185iep5ir5i}5i^7-5i5iЇ5i 5i;5i5i5i#....♣♣♣♣♣♣..♣♣ ♣♣# #.....♣♣#♣~~♣♣ #.♣♣.♣ #......##♣♣~♣ #......# ♣.♣ 5i4#......# #.# #......# #.# ####.#.# #.#5iV.#.# #..##.#.##+#>.5iu3# #.5i9# 5i5iU5i`275i5i #....♣♣♣♣♣♣..♣♣ ♣♣# #.....♣♣#♣~~♣♣ #.♣♣.♣ #......##♣♣~♣ #......# ♣.♣ #......# #.# #......# #.# ####.#.# #.#.#.# #...##.#.##+#.>.# #.# 5i^ 5i e3.9 (265i 5iV M #....♣♣♣♣♣♣..♣♣ ♣♣#  #.....♣♣#♣~~♣♣  #.♣♣.♣  #......##♣♣~♣  #......# ♣.♣  #......# #.#  #......# #.#  ####.#.# #.#.#.# #...###.#.##+#.#5i5W >.# #.#  5iA] 5i] e4.9 (355iLa 5ix c #....♣♣♣♣♣♣..♣♣ ♣♣#  #.....♣♣#♣~~♣♣  #.♣♣.♣  #......##♣♣~♣  #......# ♣.♣  #......# #.#  #......# #.#  5iԗ ####.#.# #.#  .#.# #...#  ##.#.##+#.#  >.5i \#[37m  #.# 5i a †.# 5i4 = .#.# 5iP 8   5ip [ #.#.#  5i    #.#.#  5i X #.# 5iŘ O  5iW 5i e5.9 (445i' 5i  ....♣♣♣♣♣♣..♣♣ ♣♣#  .....♣♣#♣~~♣♣  .♣♣.♣  5i ......##♣♣~♣  ......# ♣.♣  ......# #.#  ......# #.#  .#.# #.#  5i .#.# #...#  .##.#.##+#.# 5i' | .>.#  5iG #.#  †.# 5ig { .#.#  #.#.# 5i z #.#.#  #.# 5i ( 5i 5iJ O6.9 (535i 5i- 5i <♣♣♣♣♣♣..♣♣ ♣♣#  ♣♣#♣~~♣♣  ♣♣.♣  ##♣♣~♣  5i q# ♣.♣  # #.#  # #.#  .#.# #.# 5i  .#.# #...# 5i c ##.#.##+#.# 5i0  5iI j>.#  .5if <#.#  5i O†.# 5i  .#.5i 2#  5i #.#.#  #.#.#  #.# 5i ( 5i" 5i'# +7.9 (65iH# :25i' 5i^ ♣♣♣♣♣♣..♣♣ ♣♣#  ♣♣#♣~~♣♣  ♣♣.♣  ##♣♣~♣  # ♣.♣  # #.#  5it^ M# #.#  #.#.# #.#  #.#.# #...#  #.#.##+#5i^ .#  .# #5i^ M #.#  5i _ l†.#  .#.5i-_ ^#  #.#.# 5iK_ > #.#.# 5ij_ N #.#  5i_ 5ibf 5if e8.9 (715ij 5iJ  ♣♣♣♣♣♣..♣♣ ♣♣#  ♣♣#♣~~♣♣  ♣♣.♣  ##♣♣~♣  # ♣.♣  # #.#  # #.#  .#.# #.# 5iʫ  .#.# #...#  .#.##+#.#  # .#  .# .# †.5i h# =# #.#.5i @# .# 5i ;#.#.# .#5i  #.#.5i- /# .#5i> ; #.# 5iP ( 5i` 5i +9.9 (85iɲ :05i 5iG  ♣♣♣♣♣♣..♣♣ ♣♣#  .♣♣#♣~~♣♣  ♣♣.♣  ##♣♣~♣  # ♣.♣  5i h# #.#  # #.#  #.# #.#  #.# #..# 5i s #.##+#.#  5i # #.#  # #.# 5i& A †.5iI # #=#  .#.5ik # #.#  .#.5i # #.#  .#.5i # #.#  .#5i G  5ir 5i ,10.9 (95i ;895if 5i^5 h .♣♣#♣~~♣♣ ...♣♣.♣ ##♣♣~ ♣.#.# ###########..........#+########### ...........# 5i5 †=#...#########. 5i< 5i7= i1.9 (10.0)85iB 5ijz  ...♣♣.♣ ##♣♣~ ♣.#.# ###########..........#+########### 5iz ...........# †=#...### .#  5iJ 5i f2.9 (1175i> 5i  ##♣♣~ ♣.#.# ###########..........#+########### ...........# †=#... .# 5i D 5i> 5i f3.9 (1265i] 5i   ♣.#.# ###########..........#+########### ...........# †#... .#  5i 5iF f4.9 (1355i 5iF 5i5 f5.9 (1445i 5i 1 _m - a +4 ring of protection5iKm5iq}Gear: 13/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a +2 dagger of venom (weapon) {d:6 venom}c - a +0 sling {=f d:7}  j - a +0 long sword 5iGqa k - a +2 vampiric short sword Missiles (go to first with ()d - 9 stones {d:2} Armour (go to first with [)  b - a +0 pair of boots (worn) {ac:1 enc:0} 5igq e - a +0 pair of gloves (worn) {ac:1 enc:0}  f - a +0 leather armour (worn) {ac:3 enc:4}g - a +0 ring mail {ac:5 enc:7}  5iqh - a +0 scale mail {ac:6 enc:10}  l - a +0 chain mail Jewellery (go to first with "=) 5iqq i - a +5 ring of evasion (worn) {EV}m - a +4 ring of protection5iʸ m - a +4 ring of protection. A ring that protects its wearer from most sources of damage. It affects your AC (+4). You found it on level 5 of the Dungeon. Stash search prefixes: {inventory} {AC+4} {jewellery} Menu/colouring prefixes: identified jewellery _________________ “A ring of gold and a milk-white dove  Are goodly gifts for thee,  And a hempen rope for your own love  To hang upon a tree.”  -Oscar Wilde, “Chanson”. 1881. (p)ut on, (d)rop, (=)adjust, or (i)nscribe.5i 5i 5i ..# ♣.♣  dossy the Sneak ..# #.#5i2  Revenant of Kikubaaqudgha ...... ..# #.#5i  Health: 59/59 ======================== #.# #.###########5i   Magic: 10/10 ======================== 5iĬ i#.# #...........#5i٬   AC: 9Str: 12 #.##+###########.#5i   EV: 15Int: 16 5i W...........# #.#5i)   SH: 0Dex: 9 ...........# #.#5i? 0  XL:  7 Next: 49% Place: Dungeon:5 ...†.......# #@#5i_   Noise: ---------  Time: 4415.9 (0.0) .#.........# #.#5i   a) +2 dagger (venom) {d:6 venom} .#.........# #.#5i \  Cast: Soul Splinter 5i Z.#.........# #.#5iǭ   Zot (25584) Memories (3) .########### #..5iڭ  .#5i %### 5i =  .# 5iB   .#   .#  5iS HYou hit the quokka. The quokka is poisoned.  5ib 5The quokka is almost dead.5ir -You kill the quokka!5i Kikubaaqudgha accepts your kill. _You have harvested enough death to cast Grave Claw an additional time. 5i 2_m - a +4 ring of protection5i 5i< g6.4 (0.535i} 5i׺ 8 _m - a +4 ring of protection (worn)5iH35i]55iz95i2=5iU.............5i7#.# ###########..........#+########### ...........# †.#..#########. ### )########7.4 (1.025if5i5 ###########..........#+########### ...........# †.#..#########. #### ..†.....#  5ie8.4 (215i5i5iF( ###########..........#+########### ...........# †.#..#########....... #######.#  ........#  5i{9.4 (305i5i@ ..........#+########### ...........# †.#..###############....... #######.# 5in ........#  5i5ig20.4 (4795i 5iX? .# #.#  .##+##.#  # #.#  # #.#  †.# #.#  #.# #.#  #.# #.#  #.# #.# # #.#  # #.##  #  #  #  # 5iY .†.....#  #  #  5i`5i`e1.4 (585ind5i  # #.#  ##+#.#  # #.#  # #.#  .†.# #.#  .# #.#  .# #.#  .# #.#   #.#   5ij#.##          5i†.....#  # 5iZ #  5iծ{2.4 (675iQ5i  #.#  #+#.#  # #.#  # #.#  †.# #.# 5i8 # #.#  # #.#  # #.#   #.#  5i@S#.##       .....#  #  #  5iq5ie3.4 (765i5iG- #.#  +#.#  # #.#  # #.#  .# #.#  # #.#  # #.#  # #.#   #.#  #.##  #      #  #  5i-H#  5i25i*3e4.4 (855i65il #.#  #.#  # #.#  # #.#  # #.#  # #.#  # #.#  # #.#   #.#  #.##  5im.#  .#  .#   .#  # .#  # 5i;m.#  #  5i&r5ilre5.4 (945iu5i]Q .#  .#  # #.#  # #.#  # #.#  # #.#  # #.#  # #.#   #.#  #.##  #.#  #.#  #.#   #.#  # #.#  # #.#  #  5i5ii6.4 (10.0)35i5i ########## .....# .#.######## #####....... #######@## #.# 5i#.# ..#  5i~|7.4 (1125i^5in0 .....# .####### ###### #........# #######.## #@# ### ..!5i55i/6f8.4 (1215i95ip> .####### #####.......# #######.# #.# ### ..#.# ..#  5i&w5iwf9.4 (1305i{5i .####### #####....... #######.# #.# ### ..#.# ..#  5i5ih30.4 (14695ip5i  ####### #####....... #######.# #.# ### ..#.# ###  5i5if1.4 (1585i5i0####### #####....... #######.# #.# ### ..!. ##5i55id6f2.4 (1675i:5iZ ####### #####....... #######.# #.# ### ..!.#.#  3.4 (1765iC #####....... #######.# #.# ### ..!.#.#  5i5if4.4 (1855i5i  #######.# #.# ### ...#.#  5io5if5.4 (1945i!5i5if6.4 (2035i5iF  #.# ### .. ## _k - 2 black potions (gained 1)5i K5iKf7.4 (2125ikN5i^R ### .. ##5i5i6f8.4 (2215i5iR ### .. ##5ic5if9.4 (2305i5i"M ### .. ##5i~40.4 (24595iZ5i87D .. ##5i;|1.4 (2585i>?5iStA ##5ix5iTxf2.4 (2675i {5iگA ##5iԳ5if3.4 (2765i5iA ##5i5if4.4 (2855ir5iv4J ##.5i85i@9f5.4 (2945i!<5iQpJ ##.5it5iuf6.4 (3035ix5i%r ##.##5i85i{f7.4 (3125i5i ##  5i5iP8.4 (3215i75i5i&q.###5i+5iT+f9.4 (3305i.5i!d .#  5ih~50.4 (34495i@l5i#oB...#'#####o   orc priest (wandering)B   clockroach (asleep, warded)5i0j  You encounter a clockroach.5i5i1.4 (35Soul Splinter8 _5i5i5i #.#  #.#  #.#  #.#  #.#  #.#  #.# ######.# #oB..@.#  #'###..#  #### 5i^$     5id <.B5it ;.o5ioB5iu===2.4 (1.0)75iH5i, _The orc priest shouts!5iB #.#  #.#  #.#  #.#  #.#  #.#  #.#  ######.#  #.oB@..#  #'###..# 5iBc ####       5iJQ  The clockroach bites you but does no damage.5iKi--365iP5iV[ _The clockroach completely misses you.5iؕ  very poisoned, warded)You hit the clockroach but do no damage.5iܖ 8---455i 5i K _The clockroach is poisoned. The clockroach bites you. 5iݝ a_You take 1 damage, and have 58/59 hp.5i`  You hit the clockroach but do no damage.The clockroach is heavily wounded.5i``545i'f5iuh[ _The clockroach completely misses you.5iG  You completely miss the clockroach.The clockroach is heavily wounded.5iL  The clockroach sprays sand from its hourglass at you.5i5 5i 59=5iC Y635iE 5i _The blast of sand hits you but does no damage. _Health restored: 595i@* _Health restored: 59  You hit the clockroach.  You kill the clockroach!  Kikubaaqudgha accepts your kill.  You can now bring forth the wretched and dying.  Kikubaaqudgha grants you a gift!5iB/  --more--5iT2†5i;.o5iˌ(5ii55725i5i> _You add the spell Gloom to your library.5io #.#  dossy the Sneak #.#  Revenant of Kikubaaqudgha *..... #.#  Health: 59/59 ======================== #.#  Magic: 9/10=====================--- #.#  AC: 9Str: 12 #.#  EV: 15Int: 16 #.#  SH: 0Dex: 9 ######.#  XL:  7 Next: 55% Place: Dungeon:5 #..o@..#  Noise: =--------  Time: 4457.4 (0.0) #'###..#  a) +2 dagger (venom) {d:6 venom}  ####  Cast: Soul Splinter 5iY Zot (25542) Memories (3)   o   orc priest _You add the spell Gloom to your library.  Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc priest, wielding a +0 club and wearing a +0 leather armour (chance  to affect: 50%)5i, #.#   dossy the Sneak#.#   Revenant of Kikubaaqudgha *.....#.#   Health: 59/59 ========================#.#   Magic: 9/10=====================---#.#   AC: 9Str: 12#.#   EV: 15Int: 16#.#   SH: 0Dex: 9######.#   XL:  7 Next: 55% Place: Dungeon:5#..*@..#   Noise: =--------  Time: 4457.4 (0.0)#'###..#   a) +2 dagger (venom) {d:6 venom} 5i- L####   Cast: Soul Splinter  Zot (25542) Memories (3)    o   orc priest   _You add the spell Gloom to your library.  Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc priest, wielding a +0 club and wearing a +0 leather armour (chance  to affect: 50%)5i (weak, ally target, soul-s…)*   soul wisp (summoned)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an orc priest, wielding a +0 club and wearing a +0 leather armour (chance  to affect: 50%)  A fragment of the orc priest's soul is dislodged from its body.  The orc priest looks weaker.5i  *oodistracted, weak, ally taThe orc priest mumbles some strange prayers to Beogh against you.Beogh smites you!48-----==8.4 (1Soul Splinter15i _Your soul wisp touches the orc priest but does no damage. _You take 11 damage, and have 48/59 hp. You now have 9/10 mp.5iP# oo  very poisoned, weak, allyYou hit the orc priest. The orc priest is poisoned.  The orc priest is moderately wounded.The orc priest barely misses you.9-------905iQO _Your soul wisp touches the orc priest but does no damage.5iextremely poisoned, weak,  The orc priest barely misses you. _Your soul wisp touches the orc priest but does no damage.  You hit the orc priest but do no damage.  The orc priest looks as sick as possible!  The orc priest is moderately wounded.  The orc priest barely misses you.5iV}--60395ip5ib _Your soul wisp barely misses the orc priest.5i   Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.5i'6 #.#  dossy the Sneak #.#  Revenant of Kikubaaqudgha *..... #.#  Health: 49/59 ===================----- #.#  Magic: 8/10===================----- #.#  AC: 9Str: 12 #.#  EV: 15Int: 16 #.#  SH: 0Dex: 9 5i$(######.#  XL:  7 Next: 55% Place: Dungeon:5 #.*o@..#  Noise: =--------  Time: 4460.4 (0.0) #'###..#  a) +2 dagger (venom) {d:6 venom} 5i(G ####  Cast: Soul Splinter  Zot (25539) Memories (3)   o   orc priest (extremely poisoned, weak,…)  *   soul wisp (summoned)5i(5i)HCasting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 11% risk of failure)  5i:)%Press: ? - help, Shift-Dir - straight lineAim: an orc priest, wielding a +0 club and wearing a +0 leather armour (heavilywounded, extremely poisoned, weak, ally target, soul-splintered, 100% to hit)5i#.#   dossy the Sneak#.#   Revenant of Kikubaaqudgha *.....#.#   Health: 49/59 ===================-----#.#   Magic: 8/10===================-----#.#   AC: 9Str: 12#.#   EV: 15Int: 16#.#   SH: 0Dex: 9######.#   XL:  7 Next: 55% Place: Dungeon:55iA#.*o@..#   Noise: =--------  Time: 4460.4 (0.0)#'###..#   a) +2 dagger (venom) {d:6 venom} ####   Cast: Soul Splinter  Zot (25539) Memories (3)    o   orc priest (extremely poisoned, weak,…)  *   soul wisp (summoned) 5i You freeze the orc priest.  The orc priest is severely wounded.You hit the orc priest but do no damage.The orc priest looks as sick as possible!  The orc priest is severely wounded.The orc priest misses you.5ie1.4 (185ie5is MYou hit the orc priest but do no damage.The orc priest looks as sick as possible!  The orc priest misses you. 5i _Your soul wisp touches the orc priest but does no damage. _You now have 8/10 mp.5im) _Your soul wisp touches the orc priest but does no damage. _You now have 8/10 mp.  You hit the orc priest.  The orc priest looks as sick as possible!  The orc priest is almost dead.  You kill the orc priest!.*5iqf  5ivS61275i@v5iz5iJ}` _Kikubaaqudgha accepts your kill.5i6 Your spells (describe)TypeFailure Level a - Soul SplinterNecromancy1%1  b - Grave ClawNecromancy3% (1%)5i)2  c - Vampiric DrainingNecromancy6% (1%)3  d - Animate DeadNecromancy21%4  f + FreezeIce5iڎ<11% (1%) 1 5iSelect a spell to describe [?] help [!]/[I] toggle spell headers5i 5iE#.#   dossy the Sneak#.#   Revenant of Kikubaaqudgha *.....5i#.#   Health: 49/59 ===================-----#.#   Magic: 8/10===================-----#.#   AC: 9Str: 12#.#   EV: 15Int: 165i#.#   SH: 0Dex: 9######.#   XL:  7 Next: 61% Place: Dungeon:55iK#..*@..#   Noise: =--------  Time: 4462.4 (0.0)5i8#'###..#   a) +2 dagger (venom) {d:6 venom} ####   Cast: Soul Splinter5iY  Zot (25537) Memories (3)  5iz  *   soul wisp (summoned) 5i"  5iw_You now have 8/10 mp.You hit the orc priest.  5iiThe orc priest looks as sick as possible!  The orc priest is almost dead.5iYou kill the orc priest! _Kikubaaqudgha accepts your kill.5i5i5iI5i5ia5id7 Spells (Memorise)TypeFailure Level  a - SandblastEarth24% (4%) 1b - SlowHexes24%1 5iOd c - GloomHexes/Necromancy 21% 3  d - Searing RayConjuration34% (7%) 2  e - Curse of Agony5iud=Necromancy50% 5 5id f - Volatile Blastmotes Fire/Translocation 56% (14%) 3  g - Anguish5idHexes/Necromancy 56% 4  h - Eringya's Surprising Crocodile Summoning93% 4 5i e i - Summon Horrible Things Summoning100% 8 1 spell level left 5i@e][Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit5inDescrib  a - SandblastEarth24% (4%) 1  c - GloomHexes/Necromancy 21% 3Memorise|Describe5im4 Gloom 5i nEmits a wave of pernicious gloom which attempts to smother the light around nearby creatures. Any living, demonic or holy creature caught in the effect may briefly lose their eyesight and be left stumbling blindly. 5i7ntWillpower is useless against this spell, but stronger creatures may still shrug off its effects. 5i\nvLevel: 3 Schools: Hexes/Necromancy Fail: 21% Power: 24% Range: 2/3 Noise: Silent 5ixnxMiscasting this spell causes magic contamination and also either slows you or deals up to 13 draining damage. 5in3Kikubaaqudgha supports the use of this spell. 5inpThis spell would have no effect right now because you can't see any hostile targets that would be affected.5ihC Spells (Describe)TypeFailure Levela - SandblastEarth24% (4%) 1  b - SlowHexes24% 1  c - Gloom5i,Hexes/Necromancy 21% 3  d - Searing RayConjuration34% (7%) 2  e - Curse of AgonyNecromancy50% 5 5i@ f - Volatile Blastmotes Fire/Translocation 56% (14%) 3  g - AnguishHexes/Necromancy 56% 4  h - Eringya's Surprising Crocodile Summoning5i93% 4  i - Summon Horrible Things Summoning100% 8 5i">5i@5i`-1 spell level left 5i~][Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit5iO 5iS 5i #.#   dossy the Sneak#.#   Revenant of Kikubaaqudgha *.....#.#   Health: 49/59 ===================-----#.#   Magic: 8/10===================-----#.#   AC: 9Str: 12#.#   EV: 15Int: 16#.#   SH: 0Dex: 9######.#   XL:  7 Next: 61% Place: Dungeon:55i z#..*@..#   Noise: =--------  Time: 4462.4 (0.0)#'###..#   a) +2 dagger (venom) {d:6 venom} ####   Cast: Soul Splinter  Zot (25537) Memories (3)    *   soul wisp (summoned)   _You now have 8/10 mp.5iǘ .You hit the orc priest.  The orc priest looks as sick as possible!  The orc priest is almost dead.You kill the orc priest! _Kikubaaqudgha accepts your kill.5i" P  Okay, then.5i 5ia 5i] . _5i5i Spells (Memorise)TypeFailure Level  a - SandblastEarth24% (4%) 1b - SlowHexes24%1  c - GloomHexes/Necromancy 21% 3  d - Searing RayConjuration34% (7%) 2  e - Curse of AgonyNecromancy50% 5  f - Volatile Blastmotes Fire/Translocation 56% (14%) 3  g - AnguishHexes/Necromancy 56% 4  h - Eringya's Surprising Crocodile Summoning93% 4  i - Summon Horrible Things Summoning100% 8 1 spell level left [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit5i 5i 5i #.#   dossy the Sneak#.#   Revenant of Kikubaaqudgha *.....#.#   Health: 49/59 ===================-----#.#   Magic: 8/10===================-----5i #.#   AC: 9Str: 12#.#   EV: 15Int: 16#.#   SH: 0Dex: 95i ######.#   XL:  7 Next: 61% Place: Dungeon:55i* 4#..*@..#   Noise: =--------  Time: 4462.4 (0.0)#'###..#   a) +2 dagger (venom) {d:6 venom} 5iL ####   Cast: Soul Splinter  Zot (25537) Memories (3) 5i    *   soul wisp (summoned)   5i \You hit the orc priest.  The orc priest looks as sick as possible!  The orc priest is almost dead.You kill the orc priest! _Kikubaaqudgha accepts your kill. _Okay, then.5i P  Okay, then.5io 5i% 5i . _6iVP6iXy _Unknown command.6iW+6i/  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   4.0   4.2  +1   o - Spellcasting   3.0   4.8  -1          6ib/6 b - Maces & Flails   0.0   1.2  -1   p - Conjurations   0.0   1.2  -1   c - Axes   0.0   1.2  -1   q - Hexes   0.0   1.4  -2  6i/@ d - Polearms   0.0   1.2  -1   r - Summonings   0.0   1.2  -1   e - Staves   0.0   1.2  -1   s - Necromancy   6.0   7.0   0  6i/ f - Unarmed Combat   0.0   0.8  +1   t - Forgecraft   0.0   1.4  -2  6i/  g - Throwing   0.0   1.2  -1   u - Translocations   0.0   1.2  -1      6i`0  v - Alchemy   0.0   1.2  -1   h - Short Blades   0.0   1.2  -1   w - Fire Magic   0.0   1.4  -2   i - Long Blades   0.0   1.2  -1   x - Ice Magic   2.0   2.5  +1  6i0 j - Ranged Weapons   0.0   1.7  -3   y - Air Magic   0.0   1.4  -2       z - Earth Magic   0.0   0.8  +1  6i0a k - Armour   0.0   1.2  -1      l + Dodging6i0 2.7   3.6  -1   0 - Invocations   0.0   0.8  +1   m - Shields   0.0   1.2  -1   1 - Evocations   0.0   1.2  -1  6i81 n - Stealth   6.0   4.9  +2      The relative cost of raising each skill is in cyan.  6i1The species aptitude is in white.  [?] Help[=] set a skill target  6i1[/] auto|manual mode [*] useful|all skills [!] training|cost|targets6i_TargetTarget--  --  --  --  --  --  --  --  --  --  --  --  --  --  --  --  -- 6ie --  --  --  --  --  --  3.0  --  --  6i--  --  current training targets, if any. [-] clear all targetscost|targets6i+rain rain               6i׾                                100%         percentage of incoming experience used to train each skill is in brown.trainingtargets6i Cost Cost  4.2  4.8  1.2  1.2  1.2  1.4  1.2 6i Z 1.2  1.2  7.0  0.8  1.4 6i" % 1.2  1.2 6iA & 1.2  1.2 6i` & 1.4  1.2 6i~ & 2.5  1.7 6i & 1.4  0.8 6iپ & 1.2  3.6 6i & 0.8  1.2 6i( s 1.2  4.9 relative cost of raising each skill is in cyan6iL .] training|cost6i`#.#   dossy the Sneak#.#   Revenant of Kikubaaqudgha *.....#.#   Health: 49/59 ===================-----#.#   Magic: 8/10===================-----#.#   AC: 9Str: 12#.#   EV: 15Int: 16#.#   SH: 0Dex: 9######.#   XL:  7 Next: 61% Place: Dungeon:5#..*@..#   Noise: =--------  Time: 4462.4 (0.0)#'###..#   a) +2 dagger6i (venom) {d:6 venom} ####   Cast: Soul Splinter  Zot (25537) Memories (3)    *   soul wisp (summoned)   The orc priest is almost dead.You kill the orc priest! _Kikubaaqudgha accepts your kill. _Okay, then. _Okay, then. _Unknown command.6i l #.#  #.#  #.#  #.#  #.#  #.#  #.#  ######.#  #..@*..#  #'###..# .. #### #. #     6i!6i50=-3.4 (166i6iy&  You kill the orc priest! _Kikubaaqudgha accepts your kill. _Okay, then.Unknown command. _You swap places with your soul wisp.6im _Items here: ) [ ††.6ir6  #.#  #.#  #.#  #.#  #.# 6i6  #.#  #.#  ######.#  #.@)*..#  #'###..# 6i6 ... ####  #...  #... '..> 6i6 ##.ß. #...6i7   6i9 /*.6im= 6i? z-456iC 6iI A _Found a staircase to the Ecumenical Temple.6itM# #.# # #.#  #.#  #.#  #.#  #.# ######.#  #..*...#  #@###..# #.....#### #.....#  #...ß.#  '..>..# ##.ß...#  #.....#  #.....#  6iD*)6i6i 9==546iT6itQ _There is an open door here.6i^cx#####.*)...####'###..##..@..### ß.'..>.###.ß. #..#####6idU.*6ij6in1=63 _6it6i9v6i W#####..)..###*###.....### ß..'..>.#.###.ß. #..#####6i N'*6i 6iA `726i 6i! 6i #####..)..###'###6iV ..*..###...# ß6i #...'..>.#.###.ß.6i f #..#####6iڅ N.*6i\ 6i `816i 6i 6iq#####..)..###'###6iq.....###*..# #..##...ß6iq#...'..@.###.ß.6i rf #..#####6i6tN.*6iy6ir|}==906í6ii _There is a staircase to the Ecumenical Temple here.6i6i56iX6i6i2=7029 _6ip6ipl §  You climb downwards. Welcome to the Ecumenical Temple!6i1=Temple6000#._.+...+._.# #...#...#...# #####...##### #...#...#...#  #._.+...+._.#  #...#...#...#  ######+######  #.......#...#  #.@.....+._.#  #.......#...#  ######+######  #...#...#...#  #._.+...+._.##...#...#...######...######...#...#...##._.+...+._.#6i}$j1.9 (2.559986i)R__6i + 6i=+2_Your mindless puppet stays behind to rot.6i, 6i,^_There is a staircase back to the Dungeon here.6iI6i6iOn2.9 (1.07 _6i4:_6iz Dungeon:525529) Memories (3) You climb upwards. Welcome back to the Dungeon!6i #.#   #.#   ######.#   #..)...#  ###'###..#  6i##.....####  #.....#  #..##...ß.#  #...'..@..#  #.###.ß...#  #.....#  #.....#  #######  6iۮ            6i=310/10===4.4 (2.586i6i} _Level annotation: exclusions: iguana, orc, orc priest and orc wizard6i  There is a staircase to the Ecumenical Temple here. _MP restored: 106izU 6iX 6i^_ 6iSd 6ih 6i8r 6ir 6iux 6i`~ 6i n5.4 (1.07 _6i҃ 6i 6i e6.4 (266i 6i 6iQ m47.4 (356i8 6i ===8.4 (446i 6iҸ {9.4 (536i} 6iA 6i 5=80.4 (626iK 6i A1.4 (76iT :16iD 6iP 6i +2.4 (86i :06i 6ik 6i 6i 6=3.4 (9196i 6i 6i i4.4 (10.0)86i; 6iV 6i f5.4 (1176i 6i 6i ,6.4 (126i# :66i 6i 7=7.4 (1356i 6i 6i P8.4 (1446i' 6i 6i`$ 6i$ P9.4 (1536i$ 6iQ) 6i. 6i]/ #86i/ |=90.4 (1626i3 6i$9 6i5: f1.4 (1716i? 6iHE 6iE f2.4 (1806iK 6iQ 6i R g3.4 (19096iW 6i_ 6i` Z9=4.4 (206iE` :86i6f 6ip   #.#  #.#  ######.#  #..)...#  ###'###..#  #.....####  #.....#  #..##...ß.#  #...'.@>..#  #.###.ß...#  #.....#  #.....#  #     _HP restored.5.4 (2176i  # #.# # #.# # ######.# # #..)...# # ###'###..# # #.....#### ## #.....#  #..##...ß.# 6i % #...'@.>..#  #.###.ß...#  #.....#  #.....#  #     6i 6i6 f6.4 (2266i 6i> ! .# #.# .# #.# .# ######.# 6i> .# #..)...# .# ###'###..# .## #.....#### # #. #.....#  #..##...ß.#  #...@..>..#  #.###.ß...#  #.....#  #.....#  #######  6i ?    6iF 6iiF ,7.4 (236iF :56iUL 6i  .# #.# .# #.# .# ######.# .# #..)...# .## ###'###..# .# #. #.....#### #6i  #.# #.....#  #..##...ß.#  #..@'..>..#  #.###.ß...# # #.....#  #.....#  #######      There is an open door here.6i 6iՏ =8.4 (244 _6i 6i/ &.# #.# .# #.# .# ######.# .#6i ## #..)...# .# #. ###'###..# .# #. #.....#### # #.###.....#  #..##...ß.# 6i ) #.@.'..>..#  #.###.ß...# 6i #. #.....# #. #.....# 6iG #. ####### #. .. 6i 9#.  6iC 6i f9.4 (2536i 6i" .# #.# .# #.# .# ######.# .# ### #..)...# .# #.. ###'###..# .# #.# #.....#### # #.###.....#  #..##...ß.#  #@..'..>..#  #.###.ß...# 6i# r #.# #.....#  #.# #.....#  #.# #  #.#  ..#  #.#  6i* 6i+ h500.4 (2626i_0 6ih  ######## #..).... ###'#### #.....### ####6ih e##.....#  #..##...ß...'..>.###.ß.. #.....#####6ih A### 6ih D 6iSo 6io ,1.4 (276io :16i t 6i8 M  ######## #..).. ###'###.. 6i~ .... #.....#### ########......##...ß6i ..'..>..###.ß...6i̹ z.....#.# ####### 6i +###6i) 6iV 6iv _2.4 (2806iY 6i M  ######## #..).. ###'###.. ....6iT #.....#### ########.....##...ß..'..>.###.ß....#.# #.....# #.#6i#6iB3.4 (296id<4996i 6iHGM  ######### #..).6iG . ###'###.. .... ### ########.....##...ß..'..>.6iG.###.ß..#.# #.....# 6iGK. #6iG*..#6iN6iCOP4.4 (3086ijO6i T6izM.#  ########## #..)...###'###.. .... ### ########.....##...ß6iь..'..>#.###.ß...# ... ..##.#6iٓ6i6f5.4 (3176i6i<MM.#  ########## #..)...###'###.. ....##### ########.....##...ß#...'..>..# # #.#6i6i"P6.4 (3266iP6im6i5'  ########## #..).....###'######.....### ######  #..##...ß..'..>.# #.##.#  6i+6i5,P7.4 (3356iW,6i0 6i$'=  ########## #..).....###'######.....### ####  6i'|#..##...ß..'..>.###.ß.... ..##.#..# 6i'D  6i/ 6i50P8.4 (344 6ie0 6i5 6iߛ ########## #..).....###'######.....### #####  #@.##...ß..'..>.###.ß...# #..... #..##.#  9.4 (353 6i ########## #..).....###'######.....### #### 6i:##.....#  #..##...ß..'..>.###.ß..# #...... 6iZ#.####   6i+}10.4 (362 6iE 6i ########## #..).....###'######.....### ######.....#  #..##...ß 6ihE..'..>.###.ß...# #.....########   6i~$ 6i%f1.4 (371 6i) 6i_ ########## #..).....###'######.....### #####  #..##...ß..'..>.###.ß.. #.. 6ic_#####    6iXf 6if,2.4 (38 6if:0 6il 6iΤ ##### #..).....###'######.....### #####  #..##...ß..'..>.###.ß. #..##### 6i .   6i3.4 (3989 6id6 ...###'######.....### ####  #..##...ß..'..>.###.ß. #..##### .##   6i|4.4 (408 6i 6i*###.....### ####  #..##...ß..'..>.###.ß. #..##### .......####### ## 6id+M 6i 1 6i[1,5.4 (41 6i}1:7 6i6 6ivl ####  #..##...ß..'..>.###.ß. #..############.# .......####### 6il| ## 6igs 6isf6.4 (426 6ix 6iT# #.###.....#  #..##...ß.#  #...'..>..#  #.###.ß...#  #.# #.....#  #.# #.....#  #.# # #.# .# #.# 6ir  ###   6i 6if7.4 (435 6i 6i# #.###.....# #..##...ß.# #...'..>..# #.###.ß...# #.# #.....# #.# #.....# 6i0 #.# ##.#.# 6iVv#.# ### 6iS 6if8.4 (444 6i  6iE+# #.###.....# #..##...ß.# #...'..>..# #.###.ß...# #.# #.....# #.# #.....# #.# ##.#.##.# ### 6iG 6iGf9.4 (453 6iL 6i3$  # #.###.....# #..##...ß.# #...'..>..# #.###.ß...# #.# #.....# #.# #.....# 6i5 #.# #.#.#.##.# ### 6i\ 6i_g20.4 (462 6i 6i  # #.###.....# #..##...ß.# #...'..>..# #.###.ß...# #.# #.....# #.# #.....# #.# ##.#.##.# 6il#.# ### 6i 6iKf1.4 (471 6iM 6i}. # #.###.....# #..##...ß.# #...'..>..# #.###.ß...# #.# #.....# #.# #.....# #.# # #.#.# # 6i..# #.# ### 6iv2.4 (480 6i # #.###.....# #..##...ß.# #...'..>..# #.###.ß...# #.# #.....# #.# #.....# #.# # #.#.# #.# #.# ### 6i 6iYg3.4 (4979 6iڭ 6i # #.###..... #..##...ß. #...'..>.. #.###.ß... #.# #..... #.# #..... #.#  #.#.# 6i_ #.# #.# ### 6i 6i$,4.4 (50 6iF:8 6i 6i( # #.### #..##...ß 6iF( #...'..> #.###.ß #.# # 6i(D #.# ## #.#  #.#.# # 6i(R.# #.# 6i )A ### 6iVV5.4 (517 6i7s # #.####. #..##...#. #...'..>#. #.###.ß#. #.# ##. #.# # #. #.#  #.#.# #.# #.# ### 6i6v 6iv,6.4 (52 6iw:6 6i{ 6ia2 # 6iM #.### #.# #..## #.# #...'.. 6iҳ #.# #.###.ß 6i #.# #.# # 6i #.# #.# # 6i0I #.# 6iO #.#  #.#.# 6isf #.#  6iV#.# ### 6ip 6iUf7.4 (535 6iu 6i......########.##....'..##.ß.. #.# #############............############.### 6i 6iB_8.4 (544 6iP 6iUK..###......########.##....'..##.ß.. #.# #############............############.### 6iQB9.4 (55 6iQ:3 6iU 6i"M############ ..###......########.##....'..##.ß.. #.# #############............ 6iJ############.# 6i 6ig30.4 (562 6i  6i 6i M......... ############ ..###......########.##.. 6iB6..'..##.ß.. 6if #.# ##############............# 6i1  6i 6i|1.4 (571 6i:7M######### ......... ############ ..###......########.##....'.. 6ic;##.ß.. #.# ####.##########.# 6i@ 6imAf2.4 (580 6iBE 6i}EM........ ######### ......... ############ ..###......########.##....'.. 6iz~##.ß..#.##.# ### 6id 6ig3.4 (5969 6i 6iM........ ######### ......... ############ ..###......########.##....'..##.ß#.##.# #..###4.4 (608 6i[M........ ######### ......... ############ ..###......####### 6i#.##....'..##.ß#.##.# #..#.. 6i B5.4 (61 6i:7 6i[ 6iRXM.# ........ ######### ......... ############ ..###......########.##....'..#.##.###.ß#.# 6i{^ 6i^f6.4 (626 6iyc 6iM........ ######### ......... ############ ..###......########.##..#.##...'..#.#  6i~7.4 (635 6i M'....## ........ ######### ......... ############ ..###......#########.##..##..#.# 6i  6i  f8.4 (644 6i  6iR M####'....## ........ ######### ......... ############ ..###......########.##.###..#.# 6iY |9.4 (653 6i^  6i֚ M#########.....####'....## ........ ######### ......... ############ ..####......#.##.###..#.# 6i }40.4 (662 6i  6i M #########.....####'....## ........ ######### ......... ############ #......#.##...####.# 6iI |1.4 (671 6i  6i+ M.)..#'######## #########.....####'....## ........ ######### ......... #########......#.###### ##.# 6ik3  6i3 f2.4 (680 6i19  6iv M#.##### #.............. ..)..#'######## #########.....####'....## ........ ######### ...............#.###.# 6i} B3.4 (69 6i~ ;59 6i  6iѿ M...... #.##### #.............. ..)..#'######## #########.....####'....## ........ #########......#.##.# 6i |4.4 (708 6i  6i_ M...... #.##### #.............. ..)..#'######## #########.....####'....## ........#......#.##.# 6i  6iG f5.4 (717 6i  6i%Q M( ...... #.##### #.............. ..)..#'######## #########.....####'....## ........#......#.##.# 6iW  6i{X f6.4 (726 6i-^  6i M......( ...... #.##### #.............. .. 6iš 4)..#'######## #########.....####'....## ........#......#.##.# 6i  6iE ,7.4 (73 6i~ :5 6i  6iO M#..#### #.[............(..... ...... #.##### #.............. ..)..#'######## #########.....####'....## ........#......#.##.# 6i  6i  6i %8.4 (74 6ib $4 6i  6i  6i<  #..#### ######...† #..#### #.[............... 6ik< .......(........ ........... #.##### #.............. ..)..#'######## 6i<  #########.....####'....## ........ 6ifD  6iE f9.4 (753 6i,L  6i h ......## ##)####### ##..#### ######...÷..... #..#### #.[..#.. 6i@ b.....#...(....#...........l.. ......# #.............. #.##### #............... 6iq )..#@######## #########.....#### 6i '....##l   iguana (wandering) 6i %  6i2 DAn iguana comes into view. 6iJ 5.l 6i  6il Wl 6is E50.4 (76Soul Splinter 6i :2 6i  6iH ) _The iguana hisses angrily. 6i v  There is an open door here. _Health restored: 59 6i.####..# .# ......## ##[######## ######...÷.....# #### #.[# # #.....# # #.(....# # #....# .....# #. 6iXl...# ##### #.......@......#  #..[..#'######## ## #.....#.# #########.....#.#  6i####.###.#'....###.# #......#.# 6i#......#.##......#.# 6iK.l 6it 6i r1.4 (1.0)1 _ 6i 6iY 6im"F.####..# #.# dossy the Sneak ......## ##[########  Revenant of Kikubaaqudgha *..... #..#### ######...÷.....#  Health: 59/59 ======================== ..#### #.[............#  Magic: 9/10=====================--- .....# #..............#  AC: 9 6i"|Str: 12 .....# #.........(....#  EV: 15Int: 16 .....# #..............#  SH: 0 6i"Dex: 9 .....# #..............#  XL:  7 Next: 61% Place: Dungeon:5  6i#).##### #.......@*l....#  Noise: ---------  Time: 4551.4 (0.0)  6ix#.# #..[..#'########  a) +2 dagger (venom) {d:6 venom} ## #.....#.# Cast: Soul Splinter #########.....#.# Zot (25451) Memories (3) .......####.###.#  6i#.......'....###.# l   iguana .......#......#.#  6i#9.......#......#.# .......#......#.# 6i#\There is an open door here. _Health restored: 59 6i#Aiming: Soul Splinter (safe; 1% risk of failure)  6i$Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line 6i/$CAim: an iguana (chance to affect: 58%) 6i.####..##.#dossy the Sneak ......## ##[########Revenant of Kikubaaqudgha *..... #..#### ######...÷.....# 6i  Health: 59/59 ======================== ..#### #.[............#Magic: 9/10=====================--- .....# #..............#AC: 9Str: 12  6i>D.....# #.........(....#EV: 15Int: 16 .....# #..............#SH: 0 6ipDex: 9 .....# #..............# 6i&XL:  7 Next: 61% Place: Dungeon:5 .##### #.......@.*....# 6iNoise: ---------  Time: 4551.4 (0.0) .# 6i#..[..#'########a) +2 dagger (venom) {d:6 venom}  6is###.....#.# 6irCast: Soul Splinter #########.....#.#Zot (25451) Memories (3) .......####.###.# .......'....###.#l   iguana .......#......#.# .......#......#.#  6it.......#......#.#There is an open door here. _Health restored: 59 6iAiming: Soul Splinter (safe; 1% risk of failure)  6i0Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line 6i[<Aim: an iguana (chance to affect: 58%) 6i 6i3[l. _Health restored: 59  Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an iguana (chance to affect: 58%)  The iguana resists with significant effort. 6i:d 6iet=2.4 (10 _ 6iJl 6inq _You now have 9/10 mp. 6i .####..# #.# dossy the Sneak ......## ##[########  Revenant of Kikubaaqudgha *..... #..#### ######...÷.....#  Health: 59/59 ======================== ..#### #.[............#  Magic: 8/10===================----- .....# #..............#  AC: 9Str: 12 .....# #.........(....#  EV: 15Int: 16 .....# #..............#  SH: 0Dex: 9 .....# #..............#  XL:  7 Next: 61% Place: Dungeon:5  6ie .##### #.......@l.....#  Noise: =--------  Time: 4552.4 (0.0) .# #..[..#'########  a) +2 dagger (venom) {d:6 venom} ## #.....#.# Cast: Soul Splinter #########.....#.# Zot (25450) Memories (3)  6i .......####.###.# .......'....###.# l   iguana .......#......#.# .......#......#.# .......#......#.# _The iguana resists with significant effort. _You now have 9/10 mp.Aiming: Soul Splinter (safe; 1% risk of failure)  6iH0Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an iguana (chance to affect: 58%) 6iL.####..##.#dossy the Sneak ......## ##[########Revenant of Kikubaaqudgha *..... #..#### ######...÷.....#Health: 59/59 ======================== ..#### #.[............#Magic: 8/10===================-----  6i+M.....# #..............#AC: 9Str: 12 .....# #.........(....#EV: 15Int: 16 .....# #..............#SH: 0 6iKMDex: 9 .....# #..............# 6i`MXL:  7 Next: 61% Place: Dungeon:5 .##### #.......@*.....# 6iMNoise: =--------  Time: 4552.4 (0.0) .# 6iM#..[..#'########a) +2 dagger (venom) {d:6 venom}  6iMs###.....#.# 6iNCast: Soul Splinter #########.....#.#Zot (25450) Memories (3) .......####.###.# .......'....###.#l   iguana  6i2NS.......#......#.#  6i~NX.......#......#.# .......#......#.#  6iN_The iguana resists with significant effort. _You now have 9/10 mp. 6iNAiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an iguana (chance to affect: 58%) 6i, 6iMl _You now have 9/10 mp.  Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an iguana (chance to affect: 58%)  The iguana resists with significant effort. 6if3.4 (149 6i- 6i _The iguana bites you but does no damage. _You now have 8/10 mp. 6iٜ 6iw 6i 6iT 6iQ 6iϹ2* 6ik " (weak, ally target, soul-splin…)*   soul wisp (summoned)A fragment of the iguana's soul is dislodged from its body. 6i& *lThe iguana looks weaker. The iguana closely misses you. 6ix* 7---4Soul Splinter8 6i.1  6iL4 8 _Your soul wisp touches the iguana.  6i4 c_You now have 7/10 mp.6i  You barely miss the iguana.The iguana is lightly wounded.6iS8-576iw6iT _The iguana bites you. Your soul wisp touches the iguana. _You take 1 damage, and have 58/59 hp.6i'  You barely miss the iguana.The iguana is moderately wounded.The iguana misses you.6i+ 9=666i5 6iq9 _Your soul wisp barely misses the iguana. _Health restored: 596i"k  You closely miss the iguana.The iguana is moderately wounded.6i%o`756i~ _The iguana misses you. Your soul wisp touches the iguana.6i_  You closely miss the iguana.The iguana is heavily wounded.The iguana bites you but does no damage.6i |---846i 6i K _Your soul wisp touches the iguana but does no damage.6iUU:  very poisoned, weak, ally tarYou hit the iguana. The iguana is poisoned.  The iguana is severely wounded.The iguana barely misses you.6iZ8===936ib6i)eK _Your soul wisp touches the iguana but does no damage.6iY extremely poisoned, weak, allYou hit the iguana but do no damage. The iguana looks as sick as possible!  The iguana is severely wounded.The iguana closely misses you.6i=}=6026i$6iU^ _Your soul wisp barely misses the iguana.6i-.closely misses you.Your soul wisp barely misses the iguana.  You kill the iguana!  Kikubaaqudgha accepts your kill.6i*   soul wisp (summoned)6i? 1 _You devour the vestiges of the iguana's existence in your flames.  Training target 3.0 for Dodging reached!6i/  --more--6i 66  Your Dodging skill increases to level 3!You need to enable at least one skill for training.6i;/  --more--6i6i  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   4.0   4.2  +1   o - Spellcasting   3.0   4.8  -1           b - Maces & Flails   0.0   1.2  -1   p - Conjurations   0.0   1.2  -1   c - Axes   0.0   1.2  -1   q - Hexes   0.0   1.4  -2   d - Polearms   0.0   1.2  -1   r - Summonings   0.0  [6i36m 1.2  -1   e - Staves   0.0   1.2  -1   s - Necromancy   6.0   7.0   0   f - Unarmed Combat   0.0   0.8  +1   t - Forgecraft   0.0   1.4  -2   g - Throwing   0.0   1.2  -1   u - Translocations   0.0   1.2  -1       v - Alchemy   0.0   1.2  -1   h - Short Blades   0.0   1.2  -1   w - Fire Magic   0.0   1.4  -6i`2   i - Long Blades   0.0   1.2  -1   x - Ice Magic   2.0   2.5  +1   j - Ranged Weapons   0.0   1.7  -3   y - Air Magic   0.0   1.4  -2       z - Earth Magic   0.0   0.8  +1   k - Armour   0.0   1.2  -1       l - Dodging   3.0   4.8  -1   0 - Invocations   0.0   0.8  +1   m - Shields   0.0   1.2  [0;16i0;1m-1   1 - Evocations   0.0   1.2  -1   n - Stealth   6.0   4.9  +2      You need to enable at least one skill.[?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets6ii> q + Hexes 0.06íVTargetTarget--  --  --  --  --  --  --  --  --  --  --  --  --  --  --  --  6i--  --  --  --  --  --  --  --  --  --  --  --  a-z] set[-] clear selected targetcost|targets6i5&[?25h[?0c0 6i6i4x [?25l[?1c6iN} $3.0   The current training targets, if any.  The species aptitude is in white.=] set aall targets6i 6i6i .####..##.#dossy the Sneak ......## ##[########Revenant of Kikubaaqudgha *..... 6i#..#### ######...÷.....#Health: 59/59 ======================== ..#### #.[............#Magic: 8/10===================----- .....# #..............#AC: 9Str: 12 6iD.....# #.........(....#EV: 16Int: 16 .....# #..............#SH: 06i9Dex: 9 .....# #........*.....#6ihXL:  7 Next: 66% Place: Dungeon:5 .##### #.......@......#6iVNoise: =--------  Time: 4561.4 (1.0) .##..[..#'########a) +2 dagger (venom) {d:6 venom} 6iݺ###.....#.#Cast: Soul Splinter #########.....#.#6i,PZot (25441) Memories (4) .......####.###.# .......'....###.#*   soul wisp (summoned) 6iw.......#......#.# .......#......#.# .......#......#.#6ioYou kill the iguana!Kikubaaqudgha accepts your kill. _You devour the vestiges of the iguana's existence in your flames.  Training target 3.0 for Dodging reached!  Your Dodging skill increases to level 3!You need to enable at least one skill for training.6i6i6i. _!6i!6i Spells (Memorise)TypeFailure Level  a - SlowHexes!6iַ22% 1b - SandblastEarth24% (4%) 1  c - Gloom!6iHexes/Necromancy 21% 3  d - Searing RayConjuration34% (7%) 2 !6i\ e - Curse of AgonyNecromancy50% 5 !6iK f - Volatile Blastmotes Fire/Translocation 56% (14%) 3  g - AnguishHexes/Necromancy 56% 4  h - Eringya's Surprising Crocodile Summoning!6imc93% 4  i - Summon Horrible Things Summoning!6iU100% 8 1 spell level left !6i][Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit"6i) "6i "6ix .####..##.#dossy the Sneak ......## ##[########Revenant of Kikubaaqudgha *..... #..#### ######...÷.....#Health: 59/59 ======================== ..#### #.[............#Magic: 8/10===================----- .....# #..............#AC: 9Str: 12 .....# #.........(....#EV: 16Int: 16 .....# #..............#SH: 0Dex: 9 .....# #........*.....#XL:  7 Next: 66% Place: Dungeon:5 .##### #.......@......#Noise: =--------  Time: 4561.4 (0.0) .##..[..#'########a) +2 dagger (venom) {d:6 venom} "6i0!  ###.....#.#Cast: Soul Splinter #########.....#.#Zot (25441) Memories (4) .......####.###.# .......'....###.#*   soul wisp (summoned) .......#......#.# .......#......#.# .......#......#.#You kill the iguana!Kikubaaqudgha accepts your kill. _You devour the vestiges of the iguana's existence in your flames.  Training target 3.0 for Dodging reached!  Your Dodging skill increases to level 3! _You need to enable at least one skill for training."6iX# "6i) "6i1 "6i"4 g _You can't memorise that many levels of magic yet!$6i$6i Spells (Memorise)TypeFailure Level  a - SlowHexes22% 1b - SandblastEarth24% (4%) 1  c - GloomHexes/Necromancy 21% 3  d - Searing RayConjuration$6i&34% (7%) 2  e - Curse of AgonyNecromancy50% 5  f - Volatile Blastmotes Fire/Translocation 56% (14%) 3  g - AnguishHexes/Necromancy 56% 4  h - Eringya's Surprising Crocodile Summoning93% 4  i - Summon Horrible Things Summoning$6i100% 8 1 spell level left [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit%6ir%6i{%6iv.####..##.#dossy the Sneak ......## ##[########Revenant of Kikubaaqudgha *..... #..#### ######...÷.....#Health: 59/59 ======================== ..#### #.[............#Magic: 8/10===================----- .....# #..............#AC: 9%6i>Str: 12 .....# #.........(....#EV: 16Int: 16 .....# #..............#SH: 0Dex: 9 .....# #........*.....#XL:  7 Next: 66% Place: Dungeon:5 .##### #.......@......#%6iVVNoise: =--------  Time: 4561.4 (0.0) .##..[..#'########a) +2 dagger (venom) {d:6 venom} %6i|###.....#.#Cast: Soul Splinter %6i#########.....#.#Zot (25441) Memories (4) %6i.......####.###.# .......'....###.#%6iׇu*   soul wisp (summoned) %6i.......#......#.# .......#......#.# %6iR.......#......#.#Kikubaaqudgha accepts your kill. %6i׈r_You devour the vestiges of the iguana's existence in your flames.  Training target 3.0 for Dodging reached!  Your Dodging skill increases to level 3! _You need to enable at least one skill for training. _You can't memorise that many levels of magic yet!%6ihP  Okay, then.%6iߘ%6i%6i . _%6i %6i F Spells (Memorise)TypeFailure Level  a - SlowHexes22% 1b - SandblastEarth24% (4%) 1  c - GloomHexes/Necromancy 21% 3  d - Searing RayConjuration34% (7%) 2  e - Curse of AgonyNecromancy50% 5  f - Volatile Blastmotes Fire/Translocation 56% (14%) 3  g - AnguishHexes/Necromancy 56% 4  h - Eringya's Surprising Crocodile Summoning93% 4  i - Summon Horrible Things Summoning100% 8 1 spell level left %6i ][Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit&6i" &6i".####..##.#dossy the Sneak ......## ##[########Revenant of Kikubaaqudgha *..... #..#### ######...÷.....#Health: 59/59 ======================== ..#### #.[............#&6iMagic: 8/10===================----- .....# #..............#AC: 9Str: 12 .....# #.........(....#EV: 16Int: 16 &6iͱ.....# #..............#SH: 0Dex: 9 .....# #........*.....#XL:  7 Next: 66% Place: Dungeon:5 &6i.##### #.......@......#Noise: =--------  Time: 4561.4 (0.0) .##..[..#'########a) +2 dagger (venom) {d:6 venom} &6i###.....#.#Cast: Soul Splinter #########.....#.#Zot (25441) Memories (4) .......####.###.# .......'....###.#*   soul wisp (summoned) .......#......#.# .......#......#.# .......#......#.# &6i _You devour the vestiges of the iguana's existence in your flames.  Training target 3.0 for Dodging reached!  Your Dodging skill increases to level 3! _You need to enable at least one skill for training. &6i_You can't memorise that many levels of magic yet! _Okay, then.&6iP  Okay, then.&6iZ&6i"&6i7. _&6i. &6i C  Skill  Level Cost  Apt Skill  Level Cost  Apt &6i  a - Fighting   4.0   4.2  +1   o - Spellcasting   3.0   4.8  -1           b - Maces & Flails   0.0   1.2  -1   p - Conjurations   0.0   1.2  -1   c - Axes   0.0   1.2  -1   q + Hexes0.0   1.4  -2   d - Polearms   0.0   1.2  -1   r - Summonings   0.0   1.2  -1   e - Staves   0.0   1.2  -1   s - &6i, Necromancy   6.0   7.0   0   f - Unarmed Combat   0.0   0.8  +1   t - Forgecraft   0.0   1.4  -2   g - Throwing   0.0   1.2  -1   u - Translocations   0.0   1.2  -1       v - Alchemy   0.0   1.2  -1   h - Short Blades   0.0   1.2  -1   w - Fire Magic   0.0   1.4  -2   i - Long Blades   0.0   1.2  -1   x - Ice Magic   2.0 &6i\   2.5  +1   j - Ranged Weapons   0.0   1.7  -3   y - Air Magic   0.0   1.4  -2       z - Earth Magic   0.0   0.8  +1   k - Armour   0.0   1.2  -1       l - Dodging   3.0   4.8  -1   0 - Invocations   0.0   0.8  +1   m - Shields   0.0   1.2  -1   1 - Evocations   0.0   1.2  -1   n - Stealth   6.&6i $0   4.9  +2      The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets(6i1> o + Spellcasting 3.0(6i! TargetTarget--  --  --  --  --  3.0 --  (6i" c--  --  --  --  --  --  --  --  --  --  --  --  --  --  --  --  --  --  --  (6i7# =--  --  a-z] set[-] clear selected targetcost|targets(6i} [?25h[?0c(6i}10 *6iJ* " *6iK [?25l[?1c*6iN 4.0 current training targets, if any.=] set aall targets-6i+ q * Hexes   0.0-6i-6i-6i.####..##.#dossy the Sneak ......## ##[########Revenant of Kikubaaqudgha *..... #..#### ######...÷.....#Health: 59/59 ======================== ..#### #.[............#Magic: 8/10===================----- -6i{.....# #..............#AC: 9Str: 12 .....# #.........(....#EV: 16Int: 16 .....# #..............#SH: 0Dex: 9 .....# #........*.....#XL:  7 Next: 66% Place: Dungeon:5 .##### #.......@......#-6inNoise: =--------  Time: 4561.4 (0.0) .##..[..#'########a) +2 dagger (venom) {d:6 venom} ##-6i=#.....#.#Cast: Soul Splinter #########.....#.#Zot (25441) Memories (4) -6i;N.......####.###.# .......'....###.#*   soul wisp (summoned) .......#......#.# -6i.......#......#.# .......#......#.#Training target 3.0 for Dodging reached!  Your Dodging skill increases to level 3! -6i_You need to enable at least one skill for training. _You can't memorise that many levels of magic yet! _Okay, then. _Okay, then.-6i-6i-6ig-6ic-6i0-6ii-6i-6i-6i-6iY-6i-6i -6i-6iat-2.4 (10 _-6i-6i^-6iE-3.4 (2-6i ;39-6i>"-6i)-6i *O4.4 (38-6i8*-6iZ1-6i9-6i:e5.4 (47-6iA.6i(.6ie6.4 (56.6iD.6i"9==7.4 (65.6i%.6i@+.6i+e8.4 (74.6i1.6iG6.6i6e9.4 (83.6ip:.6i A.6iiAf70.4 (92.6iG.6i"P.6iPp==1.4 (10.0)1.6iP.6il.6i||2.4 (110.6i~.6i .6iE,3.4 (12.6ii;29.6ix.6i|4.4 (138.6i3.6iڡ.6i~.6iY10/10===5.4 (14.6i*:7.6i.6i{ . ##.# #.# #.####..# #.# ....## ##[######## ##..#### ######...÷.....# #..#### #.[.#.# #......#.# #(....#.# #.......# ......# #.*.....# #.##### #..............# ..# #..[..#'######## .## #.....#.##########.....#.#.####.###.#.'....###.#.#......#.# .#......#.# _Magic restored..6i3§.6i(.6if6.4 (156.6iV .6iC M #.## .. ##..####...6iOD #.# ......## ##[########..#### ######...÷ #..#### #.[.(. .......6i}D..§ #.##### #................6iDo[..#'######## .##.6iD#.....#.#......#.# .6iEd_Your soul wisp disappears in a puff of smoke!.6iOW§.§§7.4 (165.6ivM#.## #.## .. ##..####.. #.# ......## ##[#######.6i.#..#### ######...÷ #..#### #.[..(§. .........§ #.##### #.......§...... ..##..[..#'#########..###.#.6i.§.§..§.6i=f8.4 (174.6iz.6i!M# ############ #.#.## #.## .. ##..####.. #.# ......## ##[########..#### ######...÷ #..#### #.[.(... ......§. #.##### #........§.....####.###.#.6i§§§.§...6i===9.4 (183.6i.6i!M #.##......... # 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Partly explored, can't reach some items and places. _MP restored: 1016i D ###..#.o #...#..  .#o #....#... #.o #..##.#####'# .....##..##..##.# #[....#..#....# #.#16i L#########...#.$..#...# ##.# ...........#..##..#..# #......$#...##...#.# #.####.@........# ##.#  #####.#####.####.. ..# #.# #......#.# ##..#### ##.#####........#............####.......# #. 16i 16iM T2.0)0 16i _16i 16i 16i|16i16ia16i 26iV #.# .o #....#.#.# ...... #.o #..##.#####'###.# ##..##..##.# #[.#  #.# ........#..#....# #.##  #.##########...#.$..#...# ##.#  #.#...........#..##..#..# #..#  26i#...........$#...##...#.# #.##  #...##..........# ##.# ..####@#####.####..# ..# #.# #......## 26i #.# #.# ##..#### ####.## #.#####..#### #.[#.#...........# #.#...####26i## #.############.# #.26i@c# #.#............####.26iYp# #.#.##########...####.##### #.26ip26i֘26i͚a36926i26iˠ26i  #.o #..##.#####'## .....##..##..##.# #[.# ...#..#....# #.##########...#.$..#...# ##.# 26iJ...........#..##..#..# #...........$#...##...#.# #.##26i###..........# ##.#  ##26i6y###.#####.####. 26iY..# #@# #......##..#### ###26iz# #.#####..#### #.[26i.###...........# #..26i>#.#.#26iɖ2#.#.# #..##..26iD 26i26iˠ&426i:826i26i26i6  .....##..##..##.# #[.# ...#..#....# #.##########...#.$..#...# ##.# ...........#..##..#..# #.26i6....$#...##...#.# #.####..........# ##.#  ####.#####.####. 26i 7..# #.# #......##..#### ###26i&7# #.#####..#### #.[.###...........# #..26iA7Z...####26i[7E.#.#.#26i|7V#.#.###.###.. 26iH5726i ...#..#....# #.##########...#.$..#...# ##.# ...........#..##..#..# #.....$#...##...#.# #.####..........# ##.#  ####.#####.####. 26i1..# #.# #......##..#### #### #@#####..#### #.[.###...........# #.....####....###########.# #....##.#.##.#.#...#########.. 26i;26i`6626iy26i26inT  #########...#.$..#...# ##.# ...........#..##..#..# #..26iT ...$#...##...#.# #.####..........# ##.#  ####.#####.####. 26iT ..# #.# #......##..#### ###26iT 2# #.#####..#### #.[.###@..........# #..26iU 2.......####26i^U ###########.# #...............####....26i~U r#.#.##.#...#........####26iU D 26i*\ 26i] `7526ia 26itc 36i36iLevel 5 of the Dungeon <<<>>>>(Press ? for help)#.#  ...... #.o #..##.#####'######.#.........# #.##.#  .....##..##..##.# #[.# #.#.........# #.##.#  ........#..#....# #.## #.#.........# #.#########.##########...#.$..#...# ##.# #.########### #........##.#...........#..##..#..# #..# #.########.###...........$#...##...#.# #.## #.##.###.........##..........# ##.##.##.###........####.#####.####..##.##.##...36i.....# #.# #......## ##[#########.##........# #.# ##..#### ######...÷.....##.##........## #.#####..#### #.[............##.##.........###@..........# #..............##.##............####.......# #.........(....##.#############.# #.......# #..............##.##............####.......# #..............##.##.##########...####.##### #..............##.##.##.#.# #..##..[..#'#########.##.##.#.###.###.....#.##.##.##.#.#...#########.....#.##.##.##.#...#........####.###.##.##.###'###>.........'....###.##.##.##...............#......#.##.##.#36i0@#...............#......#.##.#36i0 #........# #.# ##..#### ######...÷.....# #.# #........## #.#####..#### #.[......# #.#36i #.........###@..........# #........# #.# #............####.......# #.........(....# #.# ############.# #.......# #..............# # #......####.......# #..............# #.##########...####.##### #..............# #.# #.#.# #..# #..[..#'######### #.#.###.## #.....#.# 36i<# #.#.#...#########.....#.# # #.#...#........####.###.# # ##'###>36i..'....###.# # #........#......#.# 36i.# #........#......#.# # #........#......#.# 36i#######.# ##.#####........#......#.# #......36i  #........#......#.# #.###################.36i#.......##########..)..)..........############.#...........<############......36i1##### #..)..#.########### #......36iAh#...###'###...........# #.###.....###36iRr#########.# ########.###.....#36i  #.##########...#.$..#...# ##.#dossy the Sneak#.#...........#..##..#..# #..#Revenant of Kikubaaqudgha *.....#...........$#...##...#.# #.##Health: 59/59 ========================##.........##..........# ##.#Magic: 10/10 ========================##........####.#####.####..#AC: 9Str: 12#........# #.# #......##EV: 16Int: 16#........# #.# ##..#### ### SH: 0Dex: 9#........## #.#####..#### #.[ XL:  7 C mNext: 66% Place: Dungeon:5#.........###@..........# #.. Noise: ---------  Time: 4737.4 (0.0)#............####.......# #.. a) +2 dagger (venom) {d:6 venom} ############.# #.......# #.. Cast: Soul Splinter#............####.......# #.. Zot (25265) Memories (4) #.##########...####.##### #..#.##.#.# #..##.. #.##.#.###.###.. #.##.#.#...#########.. #.##.#...#........####  _Items here: )))) [[ ÷÷÷÷. 36i7 N_There is a broken door, spattered with blood here. _There is a broken door, spattered with blood here. _Items here: )))) [[ ÷÷÷÷.  Partly explored, can't reach some items and places. _MP restored: 1036i 36it  36i  #.#...........#..##..#..# #..#36i< * #.36i $#...##...#.# #.##36i ( ##36i ...##..........# ##.36i  ##........####.#####.####..#36i  #........# #.# #......##36i?  #........# #.# ##..#### ##36i  #........## #.#####.36i  #.36i  #.........###...........# #.36iO  #...........@####.......# #36i  ############.# #.......# #36iB  #............####.......# #36i  #.##########...####.##### #36i0  #.# #.#.# #..# #36i ) #.#36i  #.#.###.## #36i$ ) #.#36i' c #.#.#...#########36i ) #.#36i> d #.#...#........###36it , #.#36i *#'###>36i .'..36i 36ie 36i 36i $8.4 (136i $436ib 36i! 36in 36io $ 36io .36i7p ...$#...##...#.# #.#36iqp #36ip ##..........# ##.# 36iq ##........####.#####.####.36i r  #........# #.# #......#36iar ...36i6s ;#..#### ##36is ...## #.#####..#### #.36i8t K..###...........36iyt D...####...36it J###########@# 36iu J............###36iQu G##########...####.####36iu  #.#.# #..# 36iz .#36iz !36i{ #36iw| *#'#36i} i#.##...............#.. 36i* 36iB e9.4 (2336i' 36i' > ###..........# ##.#  ####.#####.####. #........# #.# #......#..#..#### ##....## #.#####..#### #......###...................###############.# ...........@#############...####.#### #.#.# #..# ###.#...#.##...............#.. 36i 36iR 36i %40.4 (336i $236i 36i 36i   ####.#####.####. ..# #.# #......## ##..#### ### #.#####..#### #..###..............###############.# ............#############@..####.#### #.#.# #..# .###.#.#...########...#.##...............#.. 36i 1.4 (4136ixP   ..# #.# #......## ##..#### ### #.#####..#### #..###..............####36iP ###########.# ............#############...####.#### #@#.# #..# .###.#36iP *#...########..#........###36iP *... 36iP )#####.###.#####........#..36iQ D 36i#W 36iuW e2.4 (5036i[ 36i"  #..#### ### #.#####..#### #..###..............###############.# ............#############...####.#### #.#.# #..# ##.#...########..#........#####'###>.'..##.## ......#36iu v#.# #........#.. 36i 36i֗ +3.4 (636i ;5936iY 36iz  # #.#####..#### #..###..............###############.# ............#############...####.#### #.#.# #..# ##.#36i ...########..#........#####'###>.'........##....#.# ########.##############.. 36i 36i 36i e4.4 (7836i 36ic .###..............###############.# ............#############...####.#### #.#.# #..# ##.#...########..#........###36i##'###>.'........##.....###.# ......##########..)..)........... 36i1 36i e5.4 (8736iV%36iX^ ...###############.# ............#############...####.#### #.#.# #..# ##.#...########..#........#####@###>.'..#.........36i^=##..............#...#.. #####.#...........<############.. 36i+f36ife6.4 (9636i{36ik ###########.# ............#############...####.#### #.#.# #..# ##.#...########..#........#####'###>...36iK'..#.@.......# #####.#####...#.##.############.. There is a broken door, spattered with blood here. _Items here: )))) [[ ÷÷÷÷36iq.  Partly explored, can't reach some items and places. _MP restored: 10 36i There is an open door here.36i36iR/7.4 (10.0)36iA5 _36i36i ............#############...####.#### #.#.# #..# ##.#...########..#........#####'###>..'........# #####.##### ..... #.# #..####.#..........##.. 36i 36iF f8.4 (11436i46i K ##########...####.#### #.#.# #..# ##.#...########..#........#####'###>.'........# ####46i #.##### ..... #.# #.. ##################46i, q#.##########.#### 46iQ 46i46if9.4 (12346i46iS  #.#.# #..# ##.#...########..#........#####'###>.'........# ######@#####.. .....46iT} #.# #.. ##################Zot (25253) Memories (4) ##.##.#46i\C50.4 (1346i\:246ia46iϚ ##.#...########..#........#####'###>...'...........#.....#......... ######.#####.. ..... #@# ######46i" ############ ......##########..)..).........Zot (25252) Memories (4) ##.##.#46i46iUP1.4 (14146ik46i46iGa ...########..#........#####'###>.'........##.....#.... #####.##### ..... #.# 46i################## ......##########..)..[......... #####.#...........<#############Zot (25251) Memories (4) #.##.#46i746if2.4 (15046i946io*#.# #.#...#........#####.# ##'###>..'...#.# #.......#.#.# #.....#.#.# 46i+#....#. ####.# ##.######. .....# #.# #.#. ###### #.##############. .....##########.@)..[.......... ####.#...........<############  #.##.########### #.#.#..........# #.46i+#.##########.# #####.# #.# 46i246i2,3.4 (1646i03;4946iV946i)s#.# ##'###>..'....#.# #.......#.#.# #...#.#.# #...#. ###.# ##.######. 46i}s....# #.# #.#. ##### #.##############. ....##########..)..[.......... ###.#...........@############ 46is #.##.########### #.#.#..........# #.#.##########.# 46isl######.# #.# 46is46i}46iI}f4.4 (17846iC46i46i46ika _There is a stone staircase leading up here.46iT 46i:U 46iZ 46ig 46ill r5.0)7 _46i1q 46i{ G 4  You climb upwards.46i+  ##.....#####..## #.#..### #...# ######... #..##..#####........#..# ##..##..........46ir i.## #...............# #.............. .....## #................# #.....46iͤ o#..# #.@............ #..## ##.............. #...# ###............... ##..#####..................... #............................46i  ##.......................).... #....###......................46i   ###...### ##.....................46i/   ......# ##.................... 46iY 46i"g6.9 (2.5546i)46i* 46i*\_Level annotation: 2 transporters, exclusion: ogre46i, 46i,U_There is a stone staircase leading down here.56i 56i RLevel 4 of the Dungeon <<<<>>>>___∩∩(Press ? for help)####....#....##......####......# ##..#..#..~~~~~#$.#..#.............####..##...#####.....#........## ##.#ßP#~~~S~~S#Pß#.###.............#56i V#..####..# ###........##...# #.###############.# ##............###..# #).# ##.....#####..## #.................# #............##..## #..###..### #...# ######............## ##...........#56i ##.## #..##..# ##..#####..................## ##..........###..# ##.#56i@ [##..###..##.....................## ##..........#56id ##.## #.## ####..###..........................## #..........##..#56i E#..####.....##...........................###..........# 56i ####.###...........##56i #........................................## #.....##### ##............##.........................................### 56i B#.###.....###....#######..##.@.........................<.............#.# ### ##.........### #..## ##..............................##...........##..####...##56ia #...# ###...............................###..........###..# ###..###..#####.................................# ##..........##.∩# #..###........................................## #.........##56i #..# ##..# ##.......................).................# #.........##..# #..## ##....###...................................# #.........#56i #..# #.<.#####...### ##..................................###.........#56i Q### #..# ##..........# ##.........................[.......##..........##.###..########..........# #.................................##..........##56i ##..#............##......## ##................................##...........###..............#........# #................................<......#####.[?7l#[?7h56i].O@<66i!66i)^ ##.....#####..## #............ dossy the Sneak##..### #...# ######....... Revenant of Kikubaaqudgha *.....#..# ##..#####............ Health: 59/59 ========================##..###..##.............. Magic: 10/10 ======================== ###..###.................. AC: 9Str: 12 .....##.................. EV: 16Int: 16 66i*.....###.................. SH: 0Dex: 9 ......#66iW*#.................. XL:  7 Next: 66% Place: Dungeon:4 ####..##.@................ Noise: ---------  Time: 4756.9 (0.0)66i+#..## ##.................. a) +2 dagger (venom) {d:6 venom} #...# ###................... Cast: Soul Splinter##..#####..................... Zot (25245) Memories (4) #............................##.......................).... ##....###......................  ###...### ##.....................  ......# ##....................  66io+l_MP restored: 10 _There is an open door here. _There is a stone staircase leading up here.  You climb upwards. _Level annotation: 2 transporters, exclusion: ogre _There is a stone staircase leading down here.66ix,66i9266iun  ##..### #...# ###### #..# ##..#####....#..# ##..##. ####..## #........ #.## #..# # #####..# #.>  #..## ## #...# # ##..#####. #......#.....66iچ)###. ####...### ## .......# ##.# #66iŒ66iFl7.9 (14 _66i66iQ #..# ##..#####....#..# ##..##.  ####..## #........ # .......## #..# # ######..# #.> #..##66i#. #...# # ##..#####. #......#....) ####. #####...### ## ........# ##66i.# # ##......## ##66ie8.9 (2366i 66i_66i9#..# ##..##.####..## #... ###..... #.. ........## #...# #. #######..# #.> #..###. #...# #66i ##..#####. # #...... ##...) #####. .#####...### ## .........# ##.# #66il##......## ## ...# #66i66ie9.9 (3266iu$66i ^1 # ####..## #... ####..... #.. .........## #....# #. .#######..# #.> #..###. #...# ## # ##..#####. ## #...... .##) .#####66iS^. <.#####...### ##.........# ##.# #66i^##......## ##...# # ...# #..÷66iCe66ief60.9 (4166iYj66i, .####..... # ..........## #....# ########..# #.> ### #..###. #...# ## 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#.........# #..# #..#)...# #..######## #.........##.## #.#######..#.......@.##)..#######....####### .......# .#<..#....# .##...).#####=6i=6i^e3.9 (78=6i=6iq .).# .##...##)..#>........#.# #.........# .#.## #.........# ##.# #.........#.)...# #..## .#.# ##.## .#.#..# #..##=6i.)..#.#.# .# .<..# .# .# .#...).#####=6i=6iRe4.9 (87=6i*=6i` .).# ..##...##)..#>.# #.# #.........# ..#.## #.........# .##.# #.........# #.)...# #..# #.#.# ##.## [.#.#..##..##.)..#.#.# .# .<..# .# .# .#...).#####=6iae5.9 (96=6ig=6ix.).#.##...##)..#>.# ##.# #..# #..#.## #..# ..##.# #.=6i%.# ##.)...# #..# ##.#.........# ##.## .[.#.=6i#..# .##..##.)..=6i7M# #....=6iX#.# =6iw.# =6i/.<..# .# =6i.# =6iѢ=.#...).#####=6i=6i/6.9 (10.0)=6i:5=6i=6iy.).#.##...##)..#>.##.# #..# ##..#.## #..#.##.# #.=6ih.##.)...# #..# .##.#.........# ##.## ..[.#.#..#.##..##.)..# .#....#.=6i*.# .# =6i/.<..# .# =6i7.# =6in=.#...).#####=6iA=6if7.9 (114=6i'=6i4.).#.##...##)..#>.# .###...........# #..# .##..#........## #..#.##.........# #..# .###.)...# #..=6i25g# ..##.#...# ##.## #..[.#.#..# #..##..## #.)..=6i\5u# #.#...#...=6i5I.#....#=6i5g...<..#.=6i5".# .# =6i5E.#...).#####=6i>=6iw>f8.9 (123=6iD=6iҏ>.). #.....##...##)..#>. ..###...........# #.. ..##..#........## #...##.........# #.. #.###=6i2l.)...# #.. #..##.#..# ##.## ##..[.#.#..# ##..##=6iY..##  #.)..=6iǐ/# ##.#..#.........#..........#........<..#............#=6iT.............# ÷=6i G.#...).#####=6ii=6i›f9.9 (132=6iD=6i #.....##...##)..########> ...###...........# #. #..##..#.## #.....##..# #.#.###.)...# #..###### .#..##.#.........##.## .##..[.#.#######..=6i'#..#.........##  #...).@####### ###.#....####### ...........#.......#....<..#=6iS^.......#.......# =6ix<÷#...).##### .#..#####.#..#=6i!=6i%=6ig40.9 (141=6i=6i*" ..###...........# #. #..##..### ......#.#.###.......)=6i*######.##.#......##.## #..[######..# ###..##.=6i+,........# =6i+, #....=6iA+)..######### ###.#. =6ih+F...........#=6i+.....#.<..#..#=6i+(.#=6i+ #=6i,.#..#.##### #...#####......##=6i5=6io5,1.9 (15=6i5:0=6i==6i=~"##..### #.. .....##.# #.. #.###.......)...# #..####### #..##.#...# ##.## ##..[.#.#######..# ##..##..........##  #.....)..######### ##.#..####### ..........# # <..# ..# # ÷#...).##### #..#####.#..#..#####......## .........#=6i'=6i=6i`2.9 (1659=6i=6iu..##. #..# .###.......)...# #..######## ..##.#...# ##.## [.#..#######..# ..##..=6i.........## .....)..######### #.#..####### .........# # =6i<..# ..# # #...).####=6i# ..#####.#..# ..#####......##=6i...........###.#=6i=6iof3.9 (178=6iI=6i  ###.......)...# #..######## .#...# ##.## [.#...#######..# ..##...........## .....)..######### .#..####### ........# # <..# ..# # #...).##### #####.#..#.##########......##...........###.###.####=6i=6i(f4.9 (187=6i(=6iMj.)...# #..# ##.#.........# ##.## [.#.........#..# ##.....## )..# #..# ......# .....# .@..# # =6i5N># #...).##### #####......##...# =6ilU|5.9 (196=6iY=6i`=6id=6i=fa _There is a stone staircase leading up here.>6i4t>6i}>6i>6i4>6ir6.0)5 _>6i>6i1 ####..## ...######## .## ###############..#######.......# ##### ##......@...###++#####..### #########.ß.......~~##.. ###..### ##.~~~~~~..~~###  ##...# #~~~...~~..~#  ###.# #~~..~..~~.~# #.## #~..~~~.~~.~# #..## #~.~~.<.~~.~# ##..## #~.~~.~~~..~# ##..# #~.~~..~..~~#>6ig8.4 (2.54>6i`>6i _There is a stone staircase leading down here.up _You climb upwards. _There is a stone staircase leading down here.up>6i  _You climb upwards.up _You climb upwards. _There is a stone staircase leading down here.up _You climb upwards. _There is a stone staircase leading down here.@6iGdossy the SneakRevenant of Kikubaaqudgha *..... ####Health: 59/59 ======================== ...#Magic: 10/10 ======================== ...#AC: 9Str: 12 ...########EV: 16Int: 16 ..........## #########SH: 0Dex: 9 ...######..#######.......# #### XL:  7 Next: 66% Place: Dungeon:1 ....# ##......@...###++#####..# Noise: ---------  Time: 4848.4 (0.0) ....## #########.ß.......~~##.. a) +2 dagger (venom) {d:6 venom} ###..#####.~~~~~~..~~### Cast: Soul Splinter##...##~~~...~~..~#Zot (25154) Memories (4) ###.##~~..~..~~.~##.###~..[@6iH36m~~~.~~.~##..###~.~~.<.~~.~###..###~.~~.~~~..~###..##~.~~..~..~~# _There is a stone staircase leading down here. _There is a stone staircase leading up here. _You climb upwards. _There is a stone staircase leading down here.  Press: ? - help, v - describe, . - travelA stone staircase leading down.B6i9dossy the SneakRevenant of Kikubaaqudgha *..... ####Health: 59/59 ======================== ...#Magic: 10/10 ======================== ...#AC: 9Str: 12 ...########EV: 16Int: 16 ..........## #########SH: 0B6i~Dex: 9 ...######..#######.......# #### XL:  7 Next: 66% Place: Dungeon:1 ....# ##......@...###++#####..# Noise: ---------  Time: 4848.4 (0.0) ....## #########.ß.......~~##.. a) +2 dagger (venom) {d:6 venom} ###..###B6i##.~~~~~~..~~### Cast: Soul Splinter##...##~~~...~~..~#Zot (25154) Memories (4) ###.##~~..~..~~.~##.###~..~~~.~~.~##..###~.~~.<.~~.~#B6i##..###~.~~.~~~..~###..##~.~~..~..~~# _There is a stone staircase leading down here. B6i_There is a stone staircase leading up here. _You climb upwards. _There is a stone staircase leading down here.  Press: ? - help, v - describe, . - travelB6i(5A stone staircase leading down.B6iB6iPB6iv. _B6iB6iHB6iB6iB6ibB6i]B6iB6iB6iB6iB6iE _Done exploring.C6i-C6i:.C6i3C6i$8C6i;l9.4 (13 _C6i>C6i4/%2C6iu5 ##.......)...##..######## ##.#.........# ##.## .[.#.........#######..# .##..................##.......)..######### #............#######..........# C6i5................# ......# ...............# ...................# C6i5R.........#...).##### #####.#..#.##### #####......## C6i6L............# .........##.C6i6Z# .........##.####C6ih50.9 (2.51C6iPC6i# _You climb downwards.C6iئa _There is a stone staircase leading up here.D6iJD6iR3D6i5VD6iZD6i b$D6iwbD6igD6id'0.0D6izD6i D6i7_Done exploring.E6i GE6iJE6iPE6iSE6iVE6ie\E6i\E6i`E6i4uE6iÀE6iE _Done exploring.F6i F6i ##.......)...##..########dossy the Sneak ##.#.........# ##.##Revenant of Kikubaaqudgha *..... .[.#.........#######..#Health: 59/59 ======================== .##..................##Magic: 10/10 ======================== ..........)..#########AC: 9Str: 12 #............#######EV: 16Int: 16 ...................#SH: 0Dex: 9 ...................#F6i XL:  7 Next: 66% Place: Dungeon:2 ................@..#Noise: ---------  Time: 4850.9 (0.0) ...................#a) +2 dagger (venom) {d:6 venom} ...................#Cast: Soul Splinter .........#...).#####F6iT Zot (25151) Memories (4) #####.#..#.##### #####......## ............# .........##.# .........##.#### F6i %_A stone staircase leading down. _Done exploring. _You climb downwards. _There is a stone staircase leading up here. _Done exploring. _Done exploring.F6iJ F6i# F6i  F6id X...##.........# #.........#F6i #.F6i P)...# #..######## .F6i ##.#F6ih 2.# ##.## .F6i .[.#F6i #######..#F6i ##F6i] 3............## F6i .F6iU 2)..######### .F6ir d########.#.#<..#.#...........# ..........#...).##### .#####.#..#.##### .#####......##....#.##.#F6i F6i[ N1.9 (10 F6i _F6i! F6i X b ##..## #.# ....##.........# #.........##.)...# #..##########.#.# ##.## #..[.########..# F6i[X #..##............## #.)..######### #.########.#....#<..#.#...........#F6iX 3..........#...).#####.#####.#..#.##########......##..F6iX ..#F6iV_ F6i_ f2.9 (249F6i~e F6i  .##..#.## #..##.........# #. #.###.......)...# #.. #..##.#.........# ##.## ##..[.#.........#..# ##..##....##  #.)..# ##.#.#.....#F6i F.....#.<..#.#.# ÷...#...).##### #..#####.#..#.#####.#####......## F6i4 .#F6i F6iu e3.9 (38F6i F6i .###...# # #..##..### # ......##.........# #........ .#.###.)...# #..###### .#..##.#.# ##.## .##..[.#F6i G.#######..# ###..##............##  #.)..######### ###.########......#F6i? m....#<..#F6iU 0.# F6i ............# <÷...........F6i #...).######..#####.#..#.##### #...#######F6i, F6i +4.9 (4F6i :7F6iR F6i* M#.....##...##)..########> ...###...# #..##..#.....##............###.......) #..######..## ##.## .##..[.#F6i+ $#######.. ###..##...........##  #..)## ###.#.#######......#F6iB+ s....# ....................<..#..#F6id+ 9.##.#..#.#####F6i3 F6i4 O5.9 (56F6i&4 F6i: F6igt  .....)................... #.....##...##)..########> ..###....# #.##..#.## #. .....##...# #......... F6it J#.###.......)...# ..####### #..##.#.# ##.#..[.#######..# ##..##F6it ..@.......  #...)..######### ##.#F6iu .####### ......# ....F6inu 4..#...<..#......# ...........# ÷...........#...).#####F6iu F6i} F6i~ e6.9 (65F6i0 F6i; ).# .....##...##)..#>.# .###...........# #.# .##..#........## #.###.........# #.# F6i, N.###.)...# #..# ..##.#..# ##.## ..[.#.#..# ..##.F6iU .## #.)..#F6iu N .#..#F6i r ........# ...F6i a.........F6iտ R...... F6i F6i F6i e7.9 (74F6i F6i).# ##...##)..#>.# ###...........# #.# ##..#........## #.# ##.........# #.# ###.)...# #..# ##.#...# ##.## ..[.#.F6i#..# ..##..## .)..# .#...# ..........# ...F6iLa# F6iM F6i e8.9 (83F6iF6iLGV).# ##...##)..#>.# .# #.# ..#.## #.F6iG[# ##.# #.# .)...# #..# ##.#.........# ##.## [.#.#..# ##..## )..#F6iHm #....# F6i,HO..........# F6iCH F6iTH*#F6ifH5# F6iiNF6iN+9.9 (9F6iN:2F6ieTF6is).# ##...##)..#>.# .F6iŌ # #.# ..#.## #.# ##.# #.# .F6iH)...# #..#F6i .#.........# ##.## F6i/[.#.#F6i"S..# ##.F6i4.F6iEU## )..#F6iW0 .F6ix...#F6iW ......# F6i F6i6#F6iÍ*# F6i֍ F6i:F6ij60.9 (10.0)1F6iJF6i4 ).# ##...##)..#>.# .# #.........# #.## #.........# ##.# #.........# F6i<.)...# #..# .#.# ##.## .#.#F6ib..# ..F6iT## )..#F6ig .# ......# F6i|T## F6i F6imF6if1.9 (110F6i7F6i, ).# ##...##)..#>........# # #.........# #.## #.........# .F6i -# #.........# )...# #..## #.# ##.## #.#F6i$-a..# ..F6iX-^## )..#F6i~-Y .# F6i-M......# F6i-_## F6i^6F6i6g2.9 (1239F6is<G6i2) #...####G6iH2}# ....................# G6im2#...##)..########>..# . #.........# G6i2}.## #..# G6i2...# #.........# .....)...# ..######## .G6i3v# ##.#########@.# ..........)..#########.####### ...G6iI3...#....#<..#G6is3_#.........#G6i:G6ie:,3.9 (13G6i::8G6is@G6i0x ...#.# #.# ####.# ..................# ##)..########>#  #.........# G6ix## #.........# ...# #.........# )...# ..######### ##@#########..# ..........)..#########.#######......#..G6ix[..#<..#G6ix+#G6iHG6iiP4.9 (147G6i}G6i(G6i&M######### ####..............##)..########>...#............) #@.########G6isZ ##.#########.............## .....)..#########G6iG6if5.9 (156G6iG6iM############## ######### ####..............##)..########>.#........) #..######## ##.#########.. ................###G6i G6i f6.9 (165G6iG6iG_M ############## ######### ####..............##)..########>G6igH.#........) #..######## ##.## ........#######..##G6iMG6iNf7.9 (174G6iRG6iM ############## ######### ####..............##)..########>.#........)G6i+ #..######## ........# ##.##G6iّG6i$,8.9 (18G6iM:3G6i*G6iVM ############## #########....# #.........###..............##)..#######.#G6i........ ....)...##..#########G6iG6iLf9.9 (192G6iG6iY  There is a stone staircase leading down here.G6iG6iG6iP70.9 (201 G6i_G6iG6iI 3  You climb downwards.G6i#.#.#.....#.####.##.# #####.#.##.##.#......##.# #...#.#.......#.#######.# #... G6il#.#.##.###### #.# #... #.#.........# #.# #... #.#.....###.#######.###... G6i#.#.....# #............... G6i#.#.....######............ #................G6i=! #.#..#########............ ###..# #............ #..# #............  #######..# #............  #........# #............G6is   #.#####.######################  G6i #.# #............)....[.....   #.# ################G6iD G6ivh2.4 (21.50G6iG6ip G6iO_Level annotation: exclusion: centaurG6iIG6iG6i:a _There is a stone staircase leading up here.G6iA IG6i֯ G6iư G6i G6i` G6i G6i +0.0)G6i G6i_ _ _Partly explored, can't reach some places.I6i #.#.#.....#.####.##.# #### dossy the SneakI6iU #.#.##.##.#......##.# #... Revenant of Kikubaaqudgha *.....#.#.......#.#######.# #... Health: 59/59 ========================#.#.##.###### #.# #... Magic: 10/10 ========================I6i #.#.........# #.# #... AC: 9Str: 12#.#.....###.#######.###... EV: 16I6i Int: 16#.#.....# #............... SH: 0Dex: 9I6i #.#.....######............ XL:  7 Next: 66% Place: Dungeon:3I6i #........@................ Noise: ---------  Time: 4872.4 (0.0)I6ie #.#..#########............ a) +2 dagger (venom) {d:6 venom} ###..##............ Cast: Soul Splinter#..##............ Zot (25130) Memories (4) #######..##............I6i J#........##............ I6i #.#####.###################### #.# #............)....[.....I6iǍ l #.# ########################I6i ^ You climb downwards. I6i _Level annotation: exclusion: centaur _There is a stone staircase leading up here. _Partly explored, can't reach some places.  I6i; tPress: ? - help, v - describe, . - travelA stone staircase leading up.K6i2#.#.#.....#.####.##.# #### dossy the Sneak#.#.##.##.#......##.# #... Revenant of Kikubaaqudgha *.....#.#.......#.#######.# #... Health: 59/59 ========================K6i#.#.##.###### #.# #... Magic: 10/10 ========================#.#.........# #.# #... AC: 9Str: 12#.#.....###.#######.###... EV: 16Int: 16#.#.....# #............... SH: 0Dex: 9#.#.....######............ XL:  7 Next: 66% Place: Dungeon:3#........@................ Noise: ---------  Time: 4872.4 (0.0)K6i>#.#..#########............ a) +2 dagger (venom) {d:6 venom} ###..##............ Cast: Soul Splinter#..##............ Zot (25130) Memories (4) K6i2#######..##............#........##............ #.#####.###################### #.# #............)....[..... #.# ######################## You climb downwards. _Level annotation: exclusion: centaur K6i_There is a stone staircase leading up here. _Partly explored, can't reach some places.  Press: ? - help, v - describe, . - travelA stone staircase leading up.K6iK6i3K6iT. _K6iM#3K6i&K6i*K6iw-K6i5K6iT6K6i:L6iL6itL6iq_ _Partly explored, can't reach some places.M6i'Q M6iIR M6i0W M6iQX M6io M6i+r M6iw M6ix N6ia #.#.#.....#.####.##.#  #.#.##.##.#......##.# # #.#.......#.#.# #N6ia #.#.##.###### #.# # #.#.........# #.# # #.#.....###.#.### #.#.....# # #.#.....######N6ia; #<N6ibv #.#..#N6i'b, ###..#N6i# ####.#.....#.#.........# #.#.#.....#.####.##.# # #.#.##.##.#......##.# # #.#.......#.#######.# #N6i# o #.#.##.###### #.# # #.#.........# #.# # #.#.....###.#######.### #.#.....# #...N6i# x #.#...@.###### #........<... #.#..#########N6i/$ ###..# # #..# # #######..# # #........# #.........N6i[$  #.#####.################### #.# #............)....[..N6i3* N6im* B7N6i- N6ic w   #....#.#####.#..###.#....  ####.#.....#.#.........#   #.#.#.....#.####.##.#   #.#.##.##.#......##.#   #.#.......#.#######.#   #.#.##.###### #.#  N6icd  #.#.........# #.#   #.#.....###.#######.##   #.#..@..# #..   #.#.....######   #........<...  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O6i7 7....#..#####O6i O6i B1O6iP O6i_L M#### ....########## #.....%..###.###### ..####.# ...#.#....#.#####.#..###.#####.#.....#.#.............#.######.##.#.............#.########.#####  #.#.........# #.## ......O6iR O6iWR B0O6iTV O6i +2.4 (2O6i O6i O6i O6i [..O6iJ2 !M#############...#### ....########## #.....%..###.###### ..####.# #.#..#...#.#....#.#####.#..###.#O6i(3 1####.#@....#.#.........#.....#.######.##.#............#.######  #.#.##.###### #.#...O6i8 O6i9 C19O6iz= 9%O6it +3.4 (1O6imw O6iV{ O6i| O6i= O6i*G Level 3 of the Dungeon <<<>>>^_(Press ? for help) #...............................#.....#.#.####.###.# ###.#...........################...###..#.#........#.#O6iG  #.....................###########.......#.######.#.#.# ##..#################................................# #..##################......#..######.#.### #......#O6iG b#########...............##...## #.#.# #.####.#O6i H [#.....%.................####..###.#.# O6iAH #.# #.# ####.#######...........##### ##..##.#.# O6icH h#.# #.# #....#.....#...........#O6iH ##..#.#.###### O6iH #.####.# #.#..#...#.#...........# #######............# O6iH x#....#.#####.#..###.#.....###...### #....##..>.........# O6iH ####.#@....#.#.........#### #...# ##....##............#O6i I  #.#.#.....#.####.##.# ####...## #...................#O6i)I  O6iKI #.#.##.##.#......##.# #.......# #.....##............# O6ikI #.#.......#.#######.# #.......# #.....##............# O6iI i#.#.##.###### #.# #.......# #.....####.########## #.#.........# #.# #.......# #.....# #.# O6iI #.#.....###.#######.###.......# #.....# #.# #.#.....# #..................## #.....####.####### O6iVJ #.#.....######............#######................# #........<.......................................# #.#..#########............#######.##.............# ###..#O6iwJ #............# ######.....)†.....#P6i:@#P6i:#.P6iX?G#.P6ip:##R6igS6i T6izT6iT6iW T6iH*U6i. The floor.U6i ; Level 3 of the Dungeon <<<>>>^_(Press ? for help) #...............................#.....#.#.####.###.# ###.#...........################...###..#.#........#.# #.....................###########.......#.######.#.#.# ##..#################................................# #..#####U6i #############......#..######.#.### #......##########...............##...## #.#.# #.####.##.....%.................####..###.#.# #.# #.# ####.#######...........##### ##..##.#.# #.# #.# #....#.....#...........###..#.#.###### #.####.# #.#..#...#.#...........# #######............# #....#.#####.#..###.#.....###...### #....##..>.........# ####.#@....#.#.........#### #...# ##....##............# #.#.#.....#.####.##.# ####...## #...................# #.#.##.##.#......##.# #.......# #.....##............# #.#.......#.#######.# #.......# #.....##............# #.#.##.###### #.# #.......# #.....####.########## #.#.........# #.# #.......# #.....# #.# #.#.....###.#######.###.......# #.....# #.# #.#.....# #..................## #.....####.####### #U6ii r.#.....######............#######................# #........<.......................................# #.#..#########............#######.##.............# ###..##............# ######.....)†.....#V6i3V6i.V6i W6i\W6i^W6ii ##..#################... dossy the Sneak W6i  #..######### Revenant of Kikubaaqudgha *.....  #......########## Health: 59/59 ========================  #.####.##.....%.. Magic: 10/10 ========================  W6i[#.# #.# ####.####### AC: 9Str: 12  #.# #.# #....#.....# EV: 16Int: 16 W6i #.####.# #.#..#...#.# SH: 0Dex: 9  W6iͧ#....#.#####.#..###.#.. XL:  7 Next: 66% Place: Dungeon:3  W6i####.#@....#.#......... Noise: ---------  Time: 4883.4 (0.0)  #.#.#.....#.####.##. a) +2 dagger (venom) {d:6 venom}  W6i#.#.##.##.#......##. Cast: Soul Splinter W6in= #.#.......#.#######. Zot (25119) Memories (4)  #.#.##.###### #.  #.#.........# #.   #.#.....###.#######.   #.#.....# #.........   #.#.....######......  _Level annotation: exclusion: centaur _There is a stone staircase leading up here. _Partly explored, can't reach some places.  Press: ? - help, v - describe, . - travel _A stone staircase leading up. _Partly explored, can't reach some places.W6i W6i Level 3 of the Dungeon <<<>>>^_(Press ? for help) #...............................#.....#.#.####.###.# ###.#...........################...###..#.#........#.# #.....................###########.......#.######.#.#.# ##..#################................................# #..##################......#..######.#.### #......##########...............##...## #.#.# #.####.##.....%.................####..###.#.# #.# #.# ####.#######...........##### ##..##.#.# #.# #.# #....#.....#...........###..#.#.###### #.####.# #.#..#...#.#...........# #######............# #....#.#####.#..###.#.....###...### #....##..>.........# ####.#@....#.#.........#### #...# ##....##............# #.#.#.....#.####.##.# ####...## #...................# #.#.##.##.#......##.# #.......# #.....##............# #.#.......#.#######.# #.......# #.....##............# #.#.##.######W6i [37m #.# #.......# #.....####.########## #.#.........# #.# #.......# #.....# #.# #.#.....###.#######.###.......# #.....# #.# #.#.....# #..................## #.....####.####### #.#.....######............#######................# #........<.......................................# #.#..#########............#######.##.............# ###..##............# ######.....)†.....#Y6iG#@Y6i`   #.###....########........#..#....................>##############  #.....................##.##...#####...#.##.#..........#  ###........######.####...##.#.#  ###.#.##.#.####.###.# #...............#  .### #..## #.#.##.#.# #.# #.# #....).........##  ..   #..# #.#..#.#.# #.# #.# ####...........##############.#####.##.#.#.# #.# #.##Z6i [6io[6i \6iN\6iU ]6i]6ii3^6i2q :.._6iy@.._6i   #.#......#######...§§§...#....#####...####.##...### #..........#.._6i 5..`6i5..`6i5.#`6i95##`6i5##`6i5##`6i5##`6iF5##`6iئ 5#.`6i 5.#`6i 5##`6i` 5##`6ip5##a6iʤ5#.a6i~?..a6iS*?..a6igs?.#a6i5##a6iF5#.a6i}B5.#a6i 5#.a6i 5.#a6i 5# a6iV 5  a6iM9  b6i9 #b6iw^5##b6i5##c6iTF   #.#.#....#..........~........  #...# #....### #.########.#.#d6i E   #.#....#.##.###.#.§~§§§....c#  ###.#######.### #.##.#..e6ie6if e6i< C ##..#################... dossy the Sneak  #..######### Revenant of Kikubaaqudgha *.....  e6i>= #......########## Health: 59/59 ========================  #.####.##.....%.. Magic: 10/10 ========================  #.# #.# ####.####### AC: 9e6i]= Str: 12  #.# #.# #....#.....# EV: 16e6is= >Int: 16  e6i= #.####.# #.#..#...#.# SH: 0e6i= =Dex: 9  e6i= #....#.#####.#..###.#.. XL:  7 Next: 66% Place: Dungeon:3  e6i= ####.#@....#.#......... Noise: ---------  Time: 4883.4 (0.0)  e6i> #.#.#.....#.####.##. a) +2 dagger (venom) {d:6 venom}  e6i6> #.#.##.##.#......##. Cast: Soul Splinter  e6i> #.#.......#.#######. Zot (25119) Memories (4)  #.#.##.###### #.  #.#.........# #.e6i> 8   e6i> >#.#.....###.#######.e6i> 8   e6i> #.#.....# #.........  e6i>  #.#.....######......e6i>   _Level annotation: exclusion: centaur e6i? Z_There is a stone staircase leading up here. e6i#? 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Press: ? - help, v - describe, . - travel _A stone staircase leading up. _Partly explored, can't reach some places.  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.### #..## #.#.##.#.# #.# # .. #..# #.#..#.#.# #.##.#####.##.#.#.# #.#.#.....#.#.####.#...###..#.#.#.#.######.#36i@^12;46H79g6iH .# #...# #.# .###....# #.#............#.. .§.§.§...............#.# ..§§.§..##.#....# g6i|I >.§~§§§....c# ###.#######.###.~. #...# #....### ..§§§...#....#####...####.##.........#..#....>...##.##...#####...#.##.# .####...##.#.# ###.#.##.#.####. .# .### #..## #.#.##.#.# #. ## .. #..# #.#..#.#.# #.#.#####.##.#.#.# #..#.....#.#.####.#...###..#.#.g6iI -#.#.######.g6iN g6iQ `48g6i%V g6iW g6i !.# #...# #.# #.###....# #.# #..............#.. g6i #.§.§.§..............#.# #..§§.§..##.#...# #.§~§§§....c# ###.#.###.~. #...# #....###.§§§...#....#####...####.##... g6i #........#..#.......##.##...#####...#.##.# g6iڀ #.####...##.#.# ###.#.##.#.#### .g6i .# .### #..## #.#.##.#.# # g6i' .## .. #..# #.#..#.#.# # .#.#####.##.#.#.# #.#.....#.#.#### g6iL +.#...###..#.#.#g6i &.#.######g6i g6i }57k6ik6iLevel 3 of the Dungeon <<<>>>^_(Press ? for help) #.######....###..#################.##............######### #........#.......#..............†................#.......#k6i ########.#...###.#........########.#.............#.#####.# #.........^..# #..........##.#.............#.#..##.# #.####.....#.###..........##.#.....................#  #########.####.....#..............########.........#####.#.########  #...........##.....#.§.§.§.......................#.# #.#........# k6i ####.####.#.##....<#..§§.§..##.#########...........# #.########.#  #.#....#.##.###.#.§~§§§....[35mc#  ###.#######.### #.#k6i#.#  #.#.#....#..........~........  #...# #....### #.########.#k6i%  #.#......#######...§§§...#....#####...####.##...### #..........# k6iK #.###....########........#..#...@................>############## k6ir #.....................##.##...#####...#.##.#..........# k6i ###........######.####...##.#.#  ###.#.##.#.####.###.# k6i#...............#  .### #..## #.#.##.#.# #.# #.# k6i4#....).........##  ..   #..# #.#..#.#.# #.# #.# k6iR####...........##############.#####.##.#.#.# #.# #.# #...............................#.....#.#.####.###.# ###.#...........################...###..#.#........#.# k6i}#.....................###########.......#.######.#.#.# ##..#################................................# k6iU#..##################......#..######.#.### #......#k6ic#########...............##...## #.#.#l6i2| I.@l6i 7..l6im7..m6il7#.m6iu$A.#m6io7..m6iA A..n6iwAc.n6iXj ...........................................§.......§..##.....~...........#.........#..#.....##.##......##.#.......n6ijo6i2*co6io6i$o6i}?..# #..........#o6iR#.#........ dossy the Sneak o6i5#.###..........##.#........ Revenant of Kikubaaqudgha *..... #..............########.........# Health: 59/59 ======================== o6i\#.§.§.§.......................#.# Magic: 10/10 ======================== #..§§.§..##.#########...........# AC: 9Str: 12 o6i#.§~§§§....c# ###.#######.### EV: 16Int: 16 ....~........ #...# #....### SH: 0o6iNDex: 9 ...§§§...#....#####...####.##...# XL:  7 Next: 66% Place: Dungeon:3 o6it #........#..#...@................ Noise: ---------  Time: 4925.4 (0.0) ......##.##...#####...#.##.#..... a) +2 dagger (venom) {d:6 venom} o6i#.####...##.#.# ###.#.##.#.#### Cast: Soul Splinter o6i"..# .### #..## #.#.##.#.# # Zot (25077) Memories (4) o6i.## .. #..# #.#..#.#.# # .##############.#####.##.#.#.# #  o6i...................#.....#.#.####  .################...###..#.#.....  .......###########.......#.######  _There is a stone staircase leading up here. _Partly explored, can't reach some places.  o6iAPress: ? - help, v - describe, . - travel _A stone staircase leading up. _Partly explored, can't reach some places. _You see here a scarab talisman.o6io6imo6iq6iʺ^..# #.# #.# .#.###.# #.# .#.#. .#.§.§.§.#. <#..§§.§..##.#. .#.§~§§§....c# ###.q6iia#..~.. #...# #.... #...§§§...#....#####...####.##... ##.#..#.##.##...#####...#.##.# ##.####...##.#.# ###.#.##.#..# .#### #..## #.#.##.#.# .## .. #..# #.#..#.#.#q6i.#.#####.##.#.#.# c   centaur (launcher, asleep).#.....#.#.###.#...###..#.#.....#.#.q6iq6i=}6.4 (1Soul Splinter6q6iq6ir6il].^..# #.# #.# ..#.###..........# #.# ..#......# ..#.§.§.§.....# .<#..§§.§..##.# #.#.§~§§§....c# ###.r6i5#..~.# #...# #.... ##...§§§...#....#####...####.###.#..#.##.##...#####...#.##.##.####...##.#.# ###.#.##.#..# .#### #..## #.#.##.#.#.## .. ##..# #.#..#.#.#.#.#####.##.#.#.#.#.....#.#..#...###..#.#.r6i&#.#.r6ir6i`75r6ir6is6iZw#...###.#.########.#^..# #..........# #.#.#.###..........# #.#.#..............########. ...#.§.§............... ..<#..§§....##.#########......... ##.#.§~§§.....c# ###.#######. .......~.§.. #...# #..§§§...#...@#####...####.## ####........#..#.............. .........##.##...#####...#.##.#.. ####.####...##.#.# ###.#.##.#.#..# .####.#..## #.#.##.#.#.## .. . ##..# #.#..#.#.###############.#####.##.#.#....................#.....#.#.#########..#.#..s6i cc)The centaur shouts!s6iφ )The centaur wields a +0 shortbow. The centaur shoots an arrow.s6i &.s6i26--====84s6is6i _The arrow hits you. _You take 3 damage, and have 56/59 hp.u6i|h.#.......#.......†.. #.#...###.#........########.#^..# #..........# #.#.#.###..........# #.#.#..............########..#.§.§§.............. ...<#..§§§...##.#########....... ###.#.§~§c## ###.####### ........~§§.. #...# #..§§....#....#####...####.## #####........#..#.............. ..........##.##...#####...#.##.#. #####.####...##.#.# ###.#.##.#...# .####.#..## #.#.##.#..## .. ..##..# #.#..#.#.##############.#####.##.#.#....................#.....#.#u6imx  The centaur unwields a +0 shortbow.  The centaur hits you but does no damage.u6in=---93u6iru6it? _The centaur closely misses you.u6iEtu6i ..#.......#..............†....... dossy the Sneak #.#...###.#........########.#.... Revenant of Kikubaaqudgha *..... ...^..# #..........# #.#.... Health: 56/59 ======================-- u6i n....#.###..........# #.#.... Magic: 9/10=====================--- ....#..............########...... AC: 9Str: 12 ....#.§.§§....................... EV: 16Int: 16 u6iN ...<#..§§§...##.#########........ SH: 0Dex: 9 ###.#.§~§§.....c## ###.####### XL:  7 Next: 66% Place: Dungeon:3 u6i} ........~§§.....@## #...# #... Noise: =--------  Time: 4929.4 (0.0) u6ig ####...§§....#....#####...####.## a) +2 dagger (venom) {d:6 venom} #####........#..#................ Cast: Soul Splinter ..........##.##...#####...#.##.#. Zot (25073) Memories (4) #####.####...##.#.# ###.#.##.#. ......# .####.#..## #.#.##.#. c   centaur (launcher) .....## .. ..##..# #.#..#.#. .....##############.#####.##.#.#. .......................#.....#.#.The centaur hits you but does no damage. _The centaur closely misses you.u6i RAiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleu6i {Shift-Dir - straight lineAim: a centaur, carrying a +0 shortbow (chance to affect: 50%)v6iR..#.......#..............†....... dossy the Sneak #.#...###.#........########.#.... Revenant of Kikubaaqudgha *..... ...^..# #..........##.#.... Health: 56/59 ======================-- ....#.###..........#v6iRu#.#.... Magic: 9/10=====================--- ....#..............########...... AC: 9Str: 12 ....#.§.§§....................... EV: 16Int: 16 ...<#..§§§...##.#########........ SH: 0Dex: 9 ###.#.§~§§.....*## ###.####### XL:  7 Next: 66% Place: Dungeon:3 v6iR8........~§§.....@## #...# #... Noise: =--------  Time: 4929.4 (0.0) ####...§§....#....#####...####.## a) +2 dagger (venom) {d:6 venom} v6i Sq#####........#..#................ Cast: Soul Splinter ..........##.##...#####...#.##.#. Zot (25073) Memories (4) #####.####...##.#.# ###.#.##.#. v6i(S8......# .####.#..## #.#.##.#. c   centaur (launcher) v6iRS.....## .. ..##..# #.#..#.#. v6ilS.....##############.#####.##.#.#. .......................#.....#.#.v6iSuThe centaur hits you but does no damage. _The centaur closely misses you.v6iSAiming: Soul Splinter (safe; 1% risk of failure)  v6iSPress: ? - help, Q - select action, ( or ) - cyclev6iStShift-Dir - straight lineAim: a centaur, carrying a +0 shortbow (chance to affect: 50%)v6i7&v6i3hcAiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a centaur, carrying a +0 shortbow (chance to affect: 50%)  The centaur resists with some effort.  The centaur hits you but does no damage.v6iSn530.4 (12v6i/v6iw" _The centaur kicks you. The centaur closely misses you. x2 _You take 1 damage, and have 55/59 hp. You now have 9/10 mp.w6i..#.......#..............†....... dossy the Sneak #.#...###.#........########.#.... Revenant of Kikubaaqudgha *..... w6i3...^..# #..........# #.#.... Health: 55/59 ======================-- ....#.###..........# #.#.... Magic: 8/10===================----- ....#..............########...... AC: 9Str: 12 ....#.§.§§....................... EV: 16w6iInt: 16 ...<#..§§§...##.#########........ SH: 0Dex: 9 ###.#.§~§§.....c## ###.####### XL:  7 Next: 66% Place: Dungeon:3 ........~§§.....@## #...# #... Noise: =--------  Time: 4930.4 (0.0) ####...§§....#....#####...####.## a) +2 dagger (venom) {d:6 venom} w6i#####........#..#................ Cast: Soul Splinter w6i&k..........##.##...#####...#.##.#. Zot (25072) Memories (4) #####.####...##.#.# ###.#.##.#. w6i]......# .####.#..## #.#.##.#. c   centaur (launcher) .....## .. ..##..# #.#..#.#. .....##############.#####.##.#.#. .......................#.....#.#. w6i_The centaur kicks you. The centaur closely misses you. x2 _You take 1 damage, and have 55/59 hp. You now have 9/10 mp.w6i Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a centaur, carrying a +0 shortbow (chance to affect: 50%)w6i>..#.......#..............†....... dossy the Sneak w6iu?;#.#...###.#........########.#.... Revenant of Kikubaaqudgha *..... ...^..# #..........##.#.... Health: 55/59 ======================-- ....#.###..........##.#.... Magic: 8/10===================----- ....#..............########...... AC: 9w6i?Str: 12 ....#.§.§§....................... EV: 16Int: 16 ...<#..§§§...##.#########........ SH: 0Dex: 9 w6i@|###.#.§~§§.....*## ###.####### XL:  7 Next: 66% Place: Dungeon:3 ........~§§.....@## #...# #... Noise: =--------  Time: 4930.4 (0.0) w6iE@####...§§....#....#####...####.## a) +2 dagger (venom) {d:6 venom} w6iv@#####........#..#................ Cast: Soul Splinter ..........##.##...#####...#.##.#. Zot (25072) Memories (4) w6i@#####.####...##.#.# ###.#.##.#. w6i@`......# .####.#..## #.#.##.#. c   centaur (launcher) .....## .. ..##..# #.#..#.#. .....##############.#####.##.#.#. w6i@.......................#.....#.#. _The centaur kicks you. The centaur closely misses you. x2 w6i!A"_You take 1 damage, and have 55/59 hp. You now have 9/10 mp.Aiming: Soul Splinter (safe; 1% risk of failure)  w6iHAPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linew6iATAim: a centaur, carrying a +0 shortbow (chance to affect: 50%)w6iw6iZ~c w6i_You take 1 damage, and have 55/59 hp. You now have 9/10 mp.w6iHAiming: Soul Splinter (safe; 1% risk of failure)  w6i Press: ? - help, Q - select action, ( or ) - cycle w6iY Shift-Dir - straight line w6iYf Aim: a centaur, carrying a +0 shortbow (chance to affect: 50%)  w6i(The centaur resists with some effort.w6iw6ij4w6i-w6i$1.4 (1w6i5$1w6iw6i<w6iث§w6iw6i w6i w6if\_The centaur barely misses you. The centaur kicks you. w6iɱ_You take 1 damage, and have 54/59 hp. You now have 8/10 mp.w6iw6ib ..#.......#..............†....... dossy the Sneak #.#...###.#........########.#.... Revenant of Kikubaaqudgha *..... w6i /...^..# #..........# #.#.... Health: 54/59 =====================--- ....#.###..........# #.#.... Magic: 7/10================-------- ....#..............########...... AC: 9Str: 12 ....#.§.§~....................... EV: 16Int: 16 w6i ...<#..§§§...##.#########........ SH: 0Dex: 9 w6i ###.#.§~§§.....c## ###.####### XL:  7 Next: 66% Place: Dungeon:3 ........~§§.....@## #...# #... Noise: =--------  Time: 4931.4 (0.0) ####...§§....#....#####...####.## a) +2 dagger (venom) {d:6 venom} w6i ;#####........#..#................ Cast: Soul Splinter ..........##.##...#####...#.##.#. Zot (25071) Memories (4) #####.####...##.#.# ###.#.##.#. w6i= ......# .####.#..## #.#.##.#. c   centaur (launcher) .....## .. ..##..# #.#..#.#. .....##############.#####.##.#.#. .......................#.....#.#. _The centaur barely misses you. The centaur kicks you. _You take 1 damage, and have 54/59 hp. You now have 8/10 mp.w6ix RAiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cyclew6i {Shift-Dir - straight lineAim: a centaur, carrying a +0 shortbow (chance to affect: 50%)x6i#*..#.......#..............†....... dossy the Sneak #.#...###.#........########.#.... Revenant of Kikubaaqudgha *..... ...^..# #..........##.#.... Health: 54/59 =====================--- ....#.###..........#x6i*t#.#.... Magic: 7/10================-------- ....#..............########...... AC: 9Str: 12 ....#.§.§~....................... EV: 16Int: 16 ...<#..§§§...##.#########........ SH: 0Dex: 9 ###.#.§~§§.....*## ###.####### XL:  7 Next: 66% Place: Dungeon:3 x6i*(........~§§.....@## #...# #... Noise: =--------  Time: 4931.4 (0.0) ####...§§....#....#####...####.## a) +2 dagger (venom) {d:6 venom} #####........#..#................ Cast: Soul Splinter x6i}+..........##.##...#####...#.##.#. Zot (25071) Memories (4) #####.####...##.#.# ###.#.##.#. ......# .####.#..## #.#.##.#. c   centaur (launcher) .....## .. ..##..# #.#..#.#. .....##############.#####.##.#.#. x6i+.......................#.....#.#. _The centaur barely misses you. The centaur kicks you. _You take 1 damage, and have 54/59 hp. You now have 8/10 mp.Aiming: Soul Splinter (safe; 1% risk of failure)  x6i+APress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a centaur, carrying a +0 shortbow (chance to affect: 50%)x6i~x6iGkM~§cAiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight line: a centaur, carrying a +0 shortbow (chance to affect: 50%)  x6iThe centaur resists with some effort.  The centaur closely misses you. x2; The centaur misses you.x6i5=2.4 (10x6iXI§§x6iO _The centaur barely misses you. _You now have 7/10 mp.x6i -..#.......#..............†....... dossy the Sneak #.#...###.#........########.#.... Revenant of Kikubaaqudgha *..... ...^..# #..........# #.#.... Health: 55/59 ======================-- ....#.###..........# #.#.... Magic: 6/10==============---------- ....#..............########...... AC: 9Str: 12 ....#.§.§~....................... EV: 16Int: 16 ...<#..§§~§..##.#########........ SH: 0Dex: 9 x6ig ###.#.§~§§.....c## ###.####### XL:  7 Next: 66% Place: Dungeon:3 ........~§§.....@## #...# #... Noise: =--------  Time: 4932.4 (0.0) ####...§§....#....#####...####.## a) +2 dagger (venom) {d:6 venom} #####........#..#................ Cast: Soul Splinter ..........##.##...#####...#.##.#. Zot (25070) Memories (4) #####.####...##.#.# ###.#.##.#. ......# .####.#..## #.#.##.#. c   centaur (launcher) .....## .. ..##..# #.#..#.#. .....##############.#####.##.#.#. .......................#.....#.#. _The centaur barely misses you. _You now have 7/10 mp.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Q6i 0m - select action, ( or ) - cycleShift-Dir - straight lineAim: a centaur, carrying a +0 shortbow (chance to affect: 50%)y6i E..#.......#..............†....... dossy the Sneak #.#...###.#........########.#.... Revenant of Kikubaaqudgha *..... ...^..# #..........#y6iE#.#.... Health: 55/59 ======================-- ....#.###..........##.#.... Magic: 6/10==============---------- ....#..............########...... AC: 9Str: 12 ....#.§.§~....................... EV: 16Int: 16 ...<#..§§~§..##.#########........ SH: 0Dex: 9 ###.#.§~§§.....*## ###.####### XL:  7 Next: 66% Place: Dungeon:3 ........~§§.....@## #...# #... Noise: =--------  Time: 4932.4 (0.0) y6ifFP####...§§....#....#####...####.## a) +2 dagger (venom) {d:6 venom} #####........#..#................ Cast: Soul Splinter ..........##.##...#####...#.##.#. Zot (25070) Memories (4) #####.####...##.#.# ###.#.##.#. y6iF......# .####.#..## #.#.##.#. c   centaur (launcher) .....## .. ..##..# #.#..#.#. y6iF.....##############.#####.##.#.#. .......................#.....#.#. _The centaur barely misses you. y6iG_You now have 7/10 mp.Aiming: Soul Splinter (safe; 1% risk of failure)  y6i>GAPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a centaur, carrying a +0 shortbow (chance to affect: 50%)y6i5 , weak, ally target,…)*   soul wisp (summoned)  Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a centaur, carrying a +0 shortbow (chance to affect: 50%)  A fragment of the centaur's soul is dislodged from its body.  The centaur looks weaker.y6i *cThe centaur closely misses you. x2y6i3.4 (1Soul Splinter69y6i 8§y6i? _Your soul wisp closely misses the centaur. _You now have 6/10 mp.z6iYou hit the centaur.  The centaur is lightly wounded.  The centaur closely misses you.The centaur kicks you but does no damage. z6ipk The centaur misses you.  The centaur kicks you but does no damage.z6iƎ`48z6iz6i_ _Your soul wisp barely misses the centaur.z6iT  You closely miss the centaur.z6i"The centaur is lightly wounded.  The centaur completely misses you. The centaur misses you.z6ih657z6iΣ8§z6i&` _Your soul wisp closely misses the centaur.{6iƫEThe centaur completely misses you. The centaur misses you.closely misses the centaur.You hit the centaur.barely  The centaur kicks you but does no damage.66§ _The centaur closely misses you. x2; Your soul wisp touches the centaur.|6iX  Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.}6i+..#.......#..............†....... dossy the Sneak #.#...###.#........########.#.... Revenant of Kikubaaqudgha *..... ...^..# #..........# #.#.... Health: 56/59 ======================-- ....#.###..........# #.#.... Magic: 3/10=======----------------- ....#..............########...... AC: 9Str: 12 ....#.§.§~....................... EV: 16}6i`Int: 16 ...<#..§§~§..##*#########........ SH: 0Dex: 9 ###.#.§~§§.....c## ###.####### XL:  7 Next: 66% Place: Dungeon:3 ........~§§.....@## #...# #... Noise: =--------  Time: 4936.4 (0.0) ####...§§....#....#####...####.## a) +2 dagger (venom) {d:6 venom} #####........#..#................ Cast: Soul Splinter ..........##.##...#####...#.##.#. Zot (25066) Memories (4) #####.####...##.#.# ###.#.##.#. ......# .####.#..## #.#.##.#. c   centaur (launcher, weak, ally target,…).....## .. ..##..# #.#..#.#. *   soul wisp (summoned) }6iT,.....##############.#####.##.#.#. .......................#.....#.#.Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.}6iAiming: Vampiric Draining (dangerous; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a centaur, carrying a +0 shortbow (lightly wounded, weak, ally target,  soul-splintered)}6i ..#.......#..............†....... dossy the Sneak #.#...###.#........########.#.... Revenant of Kikubaaqudgha *..... ...^..# #..........##.#.... Health: 56/59 ======================-- ....#.###..........#}6i3 #.#.... Magic: 3/10=======----------------- ....#..............########...... AC: 9Str: 12 ....#.§.§~....................... EV: 16Int: 16 ...<#..§§~§..##*#########........ SH: 0Dex: 9 ###.#.§~§§.....*## ###.####### XL:  7 Next: 66% Place: Dungeon:3 }6i ........~§§.....@## #...# #... Noise: =--------  Time: 4936.4 (0.0) ####...§§....#....#####...####.## a) +2 dagger (venom) {d:6 venom} #####........#..#................ Cast: Soul Splinter ..........##.##...#####...#.##.#. Zot (25066) Memories (4) #####.####...##.#.# ###.#.##.#. ......# .####.#..## #.#.##.#. c   centaur (launcher, weak, ally target,…).....## .. ..##..# #.#..#.#. *   soul wisp (summoned) .....##############.#####.##.#.#. .......................#.....#.#.Casting: Soul Spli}6iy &nter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (dangerous; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a centaur, carrying a +0 shortbow (lightly wounded, weak, ally target,  soul-splintered)}6i 9 }6i3 cAim: a centaur, carrying a +0 shortbow (lightly wounded, weak, ally target,  soul-splintered)  You draw life force from the centaur! You feel life coursing into your body.  You barely miss the centaur.  The centaur is heavily wounded.  The centaur completely misses you. The centaur misses you.}6i6 9===7.4 (15}6i7 }6i"= @§§}6i@ _Your soul wisp barely misses the centaur.Health restored: 59 _You now have 3/10 mp.~6i? ~~6i fvery poisoned, weahit the centaur but do no damage. The centaur is poisoned.  The centaur hits you but does no damage.  The centaur kicks you but does no damage.  The centaur barely misses you.  The centaur kicks you but does no damage.~6i 4==-84~6i ~6i 8§~6i _ _Your soul wisp barely misses the centaur.6i/  You hit the centaur.  The centaur is severely wounded.The centaur completely misses you. The centaur barely misses you.6iz-936i "8§6i$c _Your soul wisp completely misses the centaur.6i .extremely poisoned _Your soul wisp completely misses the centaur.  You hit the centaur but do no damage. The centaur looks as sick as possible!  The centaur is severely wounded.The centaur closely misses you. x2  The centaur hits you but does no damage.  The centaur kicks you but does no damage.6ia4026iT6i` _Your soul wisp closely misses the centaur.6i O  Casting: Vampiric Draining (dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.6ip$ ..#.......#..............†....... dossy the Sneak #.#...###.#........########.#.... Revenant of Kikubaaqudgha *..... ...^..# #..........# #.#.... Health: 59/59 ======================== ....#.###..........# #.#.... Magic: 1/10==---------------------- ....#..............########...... AC: 9Str: 12 ....#.§.§~....................... EV: 166i]% Int: 16 ...<#..§§~§..##*#########........ SH: 0Dex: 9 ###.#.§~§......c## ###.####### XL:  7 Next: 66% Place: Dungeon:3 ........~§~.....@## #...# #... Noise: =--------  Time: 4940.4 (0.0) ####...§§....#....#####...####.## a) +2 dagger (venom) {d:6 venom} #####........#..#................ Cast: Soul Splinter ..........##.##...#####...#.##.#. Zot (25062) Memories (4) #####.####...##.#.# ###.#.##.#. ......# .####.#..## #.#.##.#. c   centaur (launcher, extremely poisoned…).....## .. ..##..# #.#..#.#. *   soul wisp (summoned) .....##############.#####.##.#.#. .......................#.....#.#.6i% 0Casting: Vampiric Draining (dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.6i& Aiming: Vampiric Draining (dangerous; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a centaur, carrying a +0 shortbow (severely wounded, extremely poisoned,  weak, ally target, soul-splintered)6i..#.......#..............†....... dossy the Sneak 6iME#.#...###.#........########.#.... Revenant of Kikubaaqudgha *..... ...^..# #..........##.#.... Health: 59/59 ======================== ....#.###..........##.#.... Magic: 1/10==---------------------- ....#..............########...... AC: 96iStr: 12 ....#.§.§~....................... EV: 16Int: 16 ...<#..§§~§..##*#########........ SH: 0Dex: 9 6ip###.#.§~§......*## ###.####### XL:  7 Next: 66% Place: Dungeon:3 ........~§~.....@## #...# #... Noise: =--------  Time: 4940.4 (0.0) 6i####...§§....#....#####...####.## a) +2 dagger (venom) {d:6 venom} #####........#..#................ Cast: Soul Splinter ..........##.##...#####...#.##.#. Zot (25062) Memories (4) #####.####...##.#.# ###.#.##.#. ......# .####.#..## #.#.##.#. c   centaur (launcher, extremely poisoned…).....## .. ..##..# #.#..#.#. *   soul wisp (summoned) .....##############.#####.##.#.#. .......................#.....#.#.Casting: Vampiric Draining (dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (i0;10;1mdangerous; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a centaur, carrying a +0 shortbow (severely wounded, extremely poisoned,  weak, ally target, soul-splintered)6ik)Press: ? - help, Shift-Dir - straight line  Aim: a centaur, carrying a +0 shortbow (severely wounded, extremely poisoned,  weak, ally target, soul-splintered)  You draw life force from the centaur!  You kill the centaur!  Kikubaaqudgha accepts your kill.**   soul wisp (summoned)6iN.*6i29§6iO 82=1.4 (11 _You have harvested as much death for Grave Claw as you can hold at once.6iO6iF  Your Hexes skill increases to level 1! 6ic_You now have 1/10 mp.6i8 6i 6i] 6i 6i X06i o596iɦ 6i B86i 6i 6i B76i 6i 6i o2==66iI 6i@ 6i B56iV 6i 6iI B46i 6i 6i۴ B36i 6i 6i U==26i 6i 6ip B16iG 6i] X06i 6i# 6i] C496iƿ 6i 3===876i 6i B66i 6i 6i B56i 6iA § _You start resting.===46i 6im 6i B36i 6i1 6i B26i 6i 6iK B16iq 6iF 6i} B06i 6i; 6i 6i ]4==396i 6i 6i X86i 6i X76i 6iD6iB66i6id6iU==56i6ip6iB46iw 6i 6i B36ij 6i 6i B26iq6i6id5===16i56i6i6iB06i6i6iC296i`6iX6iB86i6i!6i_V===76i6i6i"B66i"6i6ifB56i6i6iB46i 6i!6i"96==6i7":36iL#6i*%6iv%6i%:26i&6ik(6i(B16i*6i&+6ij+B06i+6i2-6iu-6i-O==196i).6i!/6i[/,86iz/6im06i16i1B76i26i36i3B66ia46ik56i5B56i366i76i,8%76i[8N==46ic96i:6i:B36i;6i<6i<B26iB=6if>6i>B16iF?6i3@6i@U==06ijA6i*B6igBC096icC6iE6iEE,86iuE6iQF6i H6ieHB76iI6iJ6iJt8===66iK6iL6iLB56iKM6idN6iNB46iO6ieQ6iQB36ixR6iS6iTV===26iT6iU6iVB16i7W6iX6i}YB06iY6i [6iU[E49996i[6i\6i]q9==86i]6i`X76i$a6i2b6ibB66i c6id6iOdB56id6i#i==436ii6ijB26ij6ik6ilB16il6im6imB06in6i q _Your soul wisp disappears in a puff of smoke!Magic restored.6iz..§.....).--.6i2{)6i25012.4 (71.0)6iŃ10/10===--3.4 (7289 _6ï8§6iY _MP restored: 106iw 6i |Kikubaaqudgha Kikubaaqudgha is a terrible Demon-God, served by those who wish to indulge in the powers of death. An evil god, Kikubaaqudgha requires worshippers to cause the death and destruction of as many creatures as possible. In exchange, Kikubaaqudgha offers great assistance to the aspiring necromancer: a supply of useful bodies, knowledge of dark magic, and protection against necromantic backlash. Title - Pupil of Sorrows Favour - Kikubaaqudgha is aware of your devotion. Granted powers:(Cost)You can bring forth the wretched and dying.(3 MP, Piety--)Kikubaaqudgha protects you from necromantic miscasts and death curses. Kikubaaqudgha protects you from unholy torment. You can invoke the sign of ruin.(5 MP, Piety-)Kikubaaqudgha will grant you forbidden knowledge or bloody your weapon with pain... once.6iܳ (Torment) [!]: Overview|Powers|Wrath6i:6iQ@6iF_..#.......#..............†....... dossy the Sneak #.#...###.#........########.#.... Revenant of Kikubaaqudgha *..... ...^..# #..........##.#.... Health: 59/59 ======================== 6iYGi....#.###..........##.#.... Magic: 10/10 ======================== ....#..............########...... AC: 9Str: 12 ....#.§.§........................ EV: 166iHInt: 16 ...<#..§§~...##.#########........ SH: 0Dex: 9 ###.#.§~§§.....)## ###.####### XL:  7 Next: 82% Place: Dungeon:3 ........~§......@## #...# #... Noise: ---------  Time: 5013.4 (0.0) ####...§§....#....#####...####.## a) +2 dagger (venom) {d:6 venom} #####........#..#................ Cast: Soul Splinter ..........##.##...#####...#.##.#. Zot (24989) Memories (4) #####.####...##.#.# ###.#.##.#. 6iFH......# .####.#..## #.#.##.#.  .....## .. ..##..# #.#..#.#.  6iuH.....##############.#####.##.#.#.  .......................#.....#.#.6iH Your Hexes skill increases to level 1! _You now have 1/10 mp. 6iH_You start resting. _Your soul wisp disappears in a puff of smoke! _Magic restored. _MP restored: 106i~M6iwO6iS6iS6i"[ Ability - do what?CostFailure  f - EnkindleInstant0%  Invocations -X - Renounce ReligionNone0%  a - Unearth Wretches3 MP, Piety--1% [?] toggle between ability selection and description.6ieescribe what?  f - EnkindleInstant0%  a - Unearth Wretches3 MP, Piety--1% 6irh Unearth Wretches Bring forth those near death from Kikubaaqudgha's necropolis, providing ample fodder for all kinds of necromancy. Their number and quality is dependent on Necromancy skill. Range: N/A This ability costs: MP : 3 Piety : -- (about 4% of your maximum possible piety)6i Ability - describe what? CostFailuref - EnkindleInstant0%  Invocations -  X - Renounce ReligionNone0%  a - Unearth Wretches3 MP, Piety--1% [?] toggle between ability selection and description.6ih..#.......#..............†....... dossy the Sneak #.#...###.#........########.#.... Revenant of Kikubaaqudgha *..... 6i...^..# #..........##.#.... Health: 59/59 ======================== ....#.###..........##.#.... Magic: 10/10 ======================== ....#..............########...... AC: 9Str: 12 ....#.§.§........................ EV: 16Int: 16 ...<#..§§~...##.#########........ SH: 0Dex: 9 ###.#.§~§§.....)## ###.####### XL:  7 Next: 82% Place: Dungeon:3 ........~§......@## #...# #... Noise: ---------  Time: 5013.4 (0.0) ####...§§....#....#####...####.## a) +2 dagger (venom) {d:6 venom} #####....6i9....#..#................ Cast: Soul Splinter ..........##.##...#####...#.##.#. Zot (24989) Memories (4) #####.####...##.#.# ###.#.##.#. ......# .####.#..## #.#.##.#.  .....## .. ..##..# #.#..#.#.  .....##############.#####.##.#.#.  .......................#.....#.#. Your Hexes skill increases to level 1! _You now have 1/10 mp. _You start resting. _Your soul wisp disappears in a puff of smoke! _Magic restored. _MP restored: 106i-P  Okay, then.6i6i6ig. _6i 6i 6i 6iC 6i 6i :6i 6ic  #...###.#.########.# ..^..# #..........# #.#.#.###..........# #.#.#..............########...#.§.§...................<#..§§~...##.######### ##.#.§~§§.....)## ###.####### .......~§.......## #...# #.... ###...§§....####...####.##.....#..#................. .........##.##...#####...#.##.# ####.####...##.#.# ###.#.##.#.# .....# .####.#..## #.#.##.#.### .. ..##..# #.#..#.#.###############.#####.##.#.#.#.................#.....#.#.#################...###..#.#.6ij 6ij l4.4 (18 _6ip 6i  .^..# #.. .#.###...................########..§.§..................<#..§§~...##.######### ##.#.§~§§.....)## ###.####### .......~..## #...# #... ###...§§....#....#####...####.###........#..#@............... .........##.##...#####...#.##.# ####.####...##.#.# #### .....# .####.#..## 6i ..## ..........###########.......#.### 6i& {5.4 (276i\ 6ij  .#.##.......#######..§.§..................<#..§§~...##.######### ##.#.§~§§.....)## ###.####### .......~§.......## #...# #... ###...§§....#....#####...####.###....#................ .........##.##..@#####...#.##.# ####.####...##.#.# #### .....# .####.#..## ## .. ..##...######.#..#. #########........................ 6i' 6i e6.4 (366iJ 6i:D c ...#######..§.§..................<#..§§~...##.######### ##.#.§~§§.....)## ###.####### .......~§.......## #...# #... ###...§§....#....#####...####.###.....#................ .........##.##...#####...#.##.# ####.####...##.#@# #### .....# .####.#..## 6i"E }## .. ..##..#.############.#####.##..#############......#..### 6ifM {7.4 (456iT 6iV  §.§........<#..§§~...##.######### ##.#.§~§§.....)## ###.####### .......~§.......## #...# #... ###...§§....#....#####...####.###........#..#................ .........##.##...#####...#.##.# ####.####...##.#.## #### .....# .####.#@.## ## .. ..##..#.############.#####.##..................#....##.......#########...............##...# 6iԗ {8.4 (546i 6i mM...########.#.§.§................ ..<#..§§~...##.#########........ ##.#.§~§§.....)## ###.####### .......~§.......## #...# #......§§....#....#####...####.## ####........#..#............... .........##.##...#####... ####.####...##.#@## ##.# .####.#..###6i  .. ..##..# #.#.##############.#####.## ......................#.....#.#.###.. .....6i 6i e9.4 (636i 6i2.#.###.# #.#.#..............########..#.§.§............... ...<#..§§~...##.#########....... ###.#.§~§§.....)## ###.####### ........~§.......## #...# #..§§....#....#####...####.## #####........#..#.............. ..........##.##.@.#####...#.##.#. #####.####...##.#.## ###.#.##.#...# .####.#..## #.#.##.#..## .. ..##..# #.#..#.#.##############.#####.##.#.#....................#.....#.######6i3###..#.#. ...........############.## ##########.................6ip@|20.4 (726iK6i܃.#....########..#.§.§.................<#..§§~...##.######### .###.#.§~§§.....)## ###.###### 6i{.........~§.......## #...# #.. #####...§§....#....#####...####.###........#..#............... .....##.##...#####...#.##.# ######.####...##@#.## ###.#.##.# .......# .####.#..## #.#.##.## .. ..##..# #.#..#.#6i|.##############.#####.##.#.#...................#.....#.#################...###..#.#6i".......###.......#.# 6iE###########................ ##############..#6i6iBe1.4 (816iN6i!l §.§........<#..§§~...##.######### .###.#.§~§§.....)## ###.###### .........~§.......## #...# #.. #####...§§....#....#####...####.##........#..#............... ...........##.##...#####...#.##.# ######.####...##.#.## ### .......# .####@#..## ## #......##...6i############.#####.##..................#....#########...............##.. 6i6ie2.4 (906i6is #....<#..§§~...##.######### #.###.#.§~§§.....)## ###.##### ..........~§.......## #...# #. ######...§§....#....#####...######........#..#.............. ......##.##...#####...#.## .######.####...##.#.## ###.#.##. ........# #.####.#..## #.#.##.# #....@.##..# #.#..#..##############.#####.##.#....................#.....#.6i@################...###..#........##.......#. ############.............. #######################.........##. #.....%..###6i|93.4 (16iG0.0)796i$6i=6i6i,E _Done exploring.6i6ib6iR6iC6i6i......#..#.6iX +0.0)6i6iE _Done exploring.6io6i6iP#....<#..§§~...##.#########...... dossy the Sneak #.###.#.§~§§.....)## ###.##### Revenant of Kikubaaqudgha *..... ..........~§.......## #...# #. Health: 59/59 ======================== ######...§§....#....#####...####. Magic: 10/10 ======================== #######........#..#.............. AC: 9Str: 12 6i$............##.##...#####...#.##. EV: 16Int: 16 .######.####...##.#.## ###.#.##. SH: 0Dex: 9 ........# #.####.#..## #.#.##. XL:  7 Next: 82% Place: Dungeon:3 6i.......## #....@.##..# #.#..#. Noise: ---------  Time: 5023.4 (0.0) .......##############.#####.##.#. a) +2 dagger (venom) {d:6 venom} .........................#.....#. Cast: Soul Splinter .......################...###..#. Zot (24979) Memories (4) .............###########.......#. ############..................... #############......#.. 6i#########...............##. #.....%.................###  6i<L_Your soul wisp disappears in a puff of smoke! _Magic restored. _MP restored: 10 _Okay, then. _Done exploring. _Done exploring.6iH6i<6i #....<#..§§~...##.# ##.###.#.§~§§.....)## ###. #.~§.......## #...# ##...§§....#....#####...#####.#..#.##.##...#####...#.## ..######.####...##.#.## ###.#.##.# #.####.#..## #.#.##.## #...@..##..# #.#..#.#######.#####.##.#.#.....#.#...###..#.#.## #6i #......# # #.## # #.....%.6iQ%6i%+4.4 (16i(A8 _6i"+8%6ib[ .##....<#..§§~...##.# .##.###.#.§~§§.....)## ###. .#.~§.## #...# .#...§§....#....#####... .#.#..#.##.##...#####...#.6ib..######.####...##.#.## ###.#..# #.####.#..## #.#..## #..@...##..# #.#...#######.#####.##..#......#...###...#.# ##6icp #......# .# #6i?cp. .# #.....%.6i2j6ije5.4 (276in:%6i1 #.##....<#..§§~...##.# #.##.###.#..§§§.....)## ###. ..#..§§.## #...# 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##6i #.####.#.##....<#..~.§...##.### #.#....#.##.###.#.§§§~§....)1.4 (181§6iD _M## ######......##### #.#....#########.#.##.#..............#.....# ######....###..#########........#.......#######.#...###.##.........^..# #..........# . #....<#..~. 6i0G 6i9H f2.4 (1906i$L 9§6iN Y  There is a stone staircase leading down here.6iFS 6iW 6imX n3.4 (2059 _6i[ 9§6iW I 4  You climb downwards.6i^  ......................#  ................#.....## ........................#####  ............................#  ......................)...###  ..................#.....###  ..................#...## ........#...##  ..........ß.>.∩.@.ß....# ........................#  ........................##  .....................#...##  .....................###..##  #..........#####.....####..###  6i^ '.........# ###....# ###..#   ### #.....# ##.#  .......# ###'###.# ##.#  6i`_ h4.9 (21.576i"e 6ig j _Level annotation: 2 transporters, exclusion: ogre6iC 6i 6iƆ a _There is a stone staircase leading up here.6im1.# .#.....### .....##### ..# ....)...### .#.....### .#...### .#...## 6i.ß.>.∩@<.ß....## .# .## .#...## .###..## #6i%J.#####.....####..###  ##..# ###....# ###..#  6i[J ###.......# #.....# ##.#  ###.# ###'###.# ##.# 6i&6ir5.9 (1.0)6 _6i6iJ6i.# >.#.....### ....##### ...# ....)...### .#.....### .#...### .#...## .ß.>.@.<.ß....## .# .## .#...## #.###..###.#####.....####..###  ##.# ###....# ###..# ###.......# #.....# ##.#  ###.# ###'###.# ##.#6i6i`656i6ih _There is an entrance to Yroturo's Distillery here.6im6ipWelcome to Yroturo's Distillery! What would you like to do?  a $  56 gold a potion of brilliance  b $  42 gold a potion of curing (unknown)  c $  42 gold a potion of curing (unknown)  d $  140 gold a potion of haste (unknown)  e -  14 gold a potion of moonshine 6ip  f $  140 gold a potion of resistance (unknown) You have 117 gold pieces. You are short 303 gold pieces for the purchase. [Esc] exit[!] buy|examine items[a-f] mark item for purchase 6iq[/] sort (type) [Enter] buy shopping list [A-F] put item on shopping list6ig   a $  56 gold a potion of brilliance  b $  42 gold a potion of curing (unknown) You don't have enough money.6iSb + c -  After the purchase, you will have 75 gold pieces.marked items 6ig X Purchase items for 42 gold? (y/N)6i6A-6ivc $  140haste  d -  14 gold a potion of moonshine 6i e $  140 gold a potion of resistance (unknown) 6i75 gold pieces. You are short 261 gold pieces for the purchase.eshopping list6i8E6iZxQb $ 3036i 6i 6i N........................#6i dossy the Sneak >.................#.....###Revenant of Kikubaaqudgha *..... ..........................#####Health: 59/59 ======================== ..............................#Magic: 10/10 ======================== ........................)...###6i AC: 9Str: 12 ....................#.....###EV: 166i< Int: 16 ....................#...###SH: 06i` Dex: 9 ....................#...##6i uXL:  7 Next: 82% Place: Dungeon:4 ............ß.>.@.<.ß....##6i Noise: ---------  Time: 5046.9 (0.0) ..........................#6i ;a) +2 dagger (venom) {d:6 venom} ..........................##Cast: Soul Splinter .......................#...##Zot (24955) Memories (4) #......................###..## ###..........#####.....####..###6iD S##.........# ###....# ###..####.......# #.....# ##.#6ii ###........# ###'###.# ##.# _Done exploring. _There is a stone staircase leading down here.  6i You climb downwards. _Level annotation: 2 transporters, exclusion: ogre _There is a stone staircase leading up here. 6i S_There is an entrance to Yroturo's Distillery here.6i;  k -> c - 3 potions of curing (gained 1)  Thank you for shopping at Yroturo's Distillery!6i- 6i 6iq h _You can access your shopping list by pressing '$'.6iK6iS6iW6i^6iTd6i/k6ik6iMq6i6i|6iy _Partly explored, unvisited transporter and can't reach some places.6i86i6iA6i6i6i6i96iJ6i$6i)6i+ 6i,k_Partly explored, unvisited transporter and can't reach some places.6iB6iMLevel 4 of the Dungeon <<<<>>>>___∩∩(Press ? for help)##..............#........# #................................<......#####.##..#####................# #..÷...................................## #.###..# ###..............### ##.....................................## ####...# #.................####......................................###..## 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#.............................÷)..............#######..###....## ##..#.6ir} #########  #.###.##########.##### ...  #..###### #####..#######.##.###.##..# ...#  ##..##..# #.##...###.##..#.####.##...## .....  ##..##.###.###...###.#....# ####.##..÷..# .....#  ##..._..#.##...#####.....#######....#...##.##.6i]0<#.6i| 7..6i;..6iF7O.6i............................................................................................6iL~*O6i6itFA........................#dossy the Sneak >.................#.....###Revenant of Kikubaaqudgha *..... ..........................#####Health: 59/59 ======================== ..............................#6iFMagic: 10/10 ======================== ........................)...###AC: 9Str: 12 ....................#.....###EV: 16Int: 16 6iF....................#...###SH: 06i_GDex: 9 ....................#...##XL:  7 Next: 82% Place: Dungeon:4 ............ß.>.@.<.ß....##Noise: ---------  Time: 5046.9 (0.0) 6izG..........................#a) +2 dagger (venom) {d:6 venom} 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O   ogre (asleep)  ####.## ###..  #..6i'.### ###  ####....#....##......####.6i0  k -> c - 3 potions of curing (gained 1)  Thank you for shopping at Yroturo's Distillery! _You can access your shopping list by pressing '$'.Partly explored, unvisited transporter and can't reach some places. _ An ogre comes into view.6i]>6iYEm7.9 (514 _6iJ6iK6i)-  ... #..###### ###  #...## ##..##..# #.#  #..... ##..##.###.#  #.....# ##..._..#.#  #...... ##..#.#...#  #......## ##..##  #.####.   .O.......... .  ##.  ##.  #.##...  ##.#####..  ####.## ###.  #...###   ####....#....##......####6i6i5k8.9 (1.0)36i.6i6i4 ^  ... #..###### ###  #...## ##..##..# #.#  #..... ##..##.###.#  #.....## ##..._..#.#  #......# ##..#.#...#  #......## ##..  ##.####.  #  ..O  #  ###  ##  #.##  ##.#####  ####.## ###  #...###   ####....#....##......6i 6i™ x9Soul Splinter26i 6i 6i$:  ... #..######   #...### ##..##..# #.  #...... ##..##.###.  #.....## ##..._..#.  #......# ##..#.#...  #......## ##.  ##.####  ##  ...O  ##6i%  ###  ##  #.##  ##.#####  ####.##   #....###  ####....#....##......6iT*6i&+b10016iZ/6i,16i  ... #..######   #...### ##..##..# #  #...... ##..##.###  #.....## ##..._..#  #......# ##..#.#  #......## ##  ##.####  ###  ....O6i8.  ###  ###  ##  #.##  ##.#####  ####.##   #.........###  ####....#....##......6i 6i" `106iz 6i~ 6i2  ... #..######   #...###. ##..##..#   #...... ##..##.  #.....## ##..._..  #......# ##..#.#  #......## ##  ##.#### #### #....O ####  ###  ##  #.##  ##.  ####..##  #.....  ####....#....##......6i6ib28996i6i6i"  ... #..######  #...###. ##..##..#  #...... ##..##.  #.....## ##..._  #......# ##..#.#  #......## ##  ##.#### #### #....O ####  ###  ##  #.##6i"  ##.  ####..##  #.....  ####....#....##6i(6i)`386i-6i)/6i] OO  extremely poisoned)The helpless ogre fails to defend itself.  You puncture the ogre! The ogre looks as sick as possible!  The ogre is heavily wounded.6iʣh=476in6iR _The ogre closely misses you.6iO  Casting: Vampiric Draining (dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.6i:2 ... #..###### dossy the Sneak #...###. ##..##..# Revenant of Kikubaaqudgha *..... #...... ##..##.# Health: 59/59 ======================== #.....## ##..._. Magic: 8/106iy===================----- #......# ##..#.# AC: 9Str: 12 #......## ##...... EV: 16Int: 16 ##.......####....... SH: 0Dex: 9 6i####................... XL:  7 Next: 82% Place: Dungeon:4 6i#....O@................ Noise: =--------  Time: 5104.9 (0.0) ####................... a) +2 dagger (venom) {d:6 venom} 6i ###................. Cast: Soul Splinter 6i<##................ Zot (24897) Memories (4)  #..............##6i^ ##............### O   ogre (extremely poisoned) 6iB####..............## #..................# 6i^####....#....##..... _The ogre closely misses you.6i Casting: Vampiric Draining (dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Grave Claw (safe; 3% risk of failure) (3/3 uses available)  Press: ? - help, Dir - move targetAim: an ogre, wielding a +0 giant club (heavily wounded, extremely poisoned)6i ... #..###### dossy the Sneak #...###. ##..##..# Revenant of Kikubaaqudgha *..... #...... ##..##.# Health: 59/59 ======================== #.....## ##..._. Magic: 8/10===================----- #......# ##..#.# AC: 9Str: 12 #......## ##...... EV: 16Int: 16 ##.......####....... SH: 0Dex: 9 ####................... XL:  7 Next: 82% Place: Dungeon:4 #....O@................ Noise: =--------  Time: 5104.9 (0.0) ####................... a) +2 dagger (venom) {d:6 venom}  ###................. Cast: Soul Splinter ##6i................ Zot (24897) Memories (4)  #..............## ##............### O   ogre (extremely poisoned) ####..............## #..................# ####....#....##.....Casting: Vampiric Draining (dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Grave Claw (safe; 3% risk of failure) (3/3 uses available)  Press: ? - help, Dir - move targetAim: an ogre, wielding a +0 giant club (heavily wounded, extremely poisoned)  You miscast Grave Claw.6i/  --more--6iX ...  #...###.  #......  #.....## ##..._6i}P ##  ###  ##.######...#....####...6iY ###........ ##....... #....... ##...... ####....... #.......... 6iContam: 10% 5.9 (166i_ 6i[ s  Aiming: Grave Claw (safe; 3% risk of failure) (3/3 uses available)  Press: ? - help, Dir - move target: an ogre, wielding a +0 giant club (heavily wounded, extremely poisoned)  You miscast Grave Claw. _Nothing appears to happen. The ogre closely misses you. _You now have 8/10 mp.6ib  Casting: Grave Claw (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.6i ... #..###### dossy the Sneak #...###. ##..##..# Revenant of Kikubaaqudgha *..... #...... ##..##.# Health: 59/59 ======================== #.....## ##..._. Magic: 6/10==============---------- 6i@(#......# ##..#.# AC: 9Str: 12 #......## ##...... EV: 16Int: 16 Contam: 10%  ##.......####....... SH: 0Dex: 9 ####................... XL:  7 Next: 82% Place: Dungeon:4 6ik#....O@................ Noise: =--------  Time: 5105.9 (0.0) ####................... a) +2 dagger (venom) {d:6 venom}  6i3###................. Cast: Soul Splinter ##................ Zot (24896) Memories (4) 6i' #..............## ##............### O   ogre (extremely poisoned) ####..............##6i@ #..................# ####....#....##..... 6i_You now have 8/10 mp.Casting: Grave Claw (safe; 3% risk of failure)  6iConfirm with . or Enter, or press ? or * to list all spells.Aiming: Grave Claw (safe; 3% risk of failure) (3/3 uses available)  Press: ? - help, Dir - move targetAim: an ogre, wielding a +0 giant club (heavily wounded, extremely poisoned)6i  ...#..###### dossy the Sneak  #...###. ##..##..# Revenant of Kikubaaqudgha *.....  #...... ##..##.# Health: 59/59 ========================  #.....## ##..._. Magic: 6/10==============----------  #......# ##..#.# AC: 9Str: 12  #......## ##...... EV: 16Int: 16 Contam: 10%   ##.......####....... SH: 0Dex: 9 ####................... XL:  7 Next: 82% Place: Dungeon:4 #....*80m@................ Noise: =--------  Time: 5105.9 (0.0) ####................... a) +2 dagger (venom) {d:6 venom}   ###................. Cast: Soul Splinter  ##................ Zot (24896) Memories (4)  #..............## ##............### O   ogre (extremely poisoned)  ####..............##  #..................#  ####....#....##..... _You now have 8/10 mp.Casting: Grave Claw (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Grave Claw (safe; 3% risk of failure) (3/3 uses available)  Press: ? - help, Dir - move targetAim: an ogre, wielding a +0 giant club (heavily wounded, extremely poisoned)6io d, bound)6iConfirm with . or Enter, or press ? or * to list all spells.Aiming: Grave Claw (safe; 3% risk of failure) (3/3 uses available)  Press: ? - help, Dir - move target  Aim: an ogre, wielding a +0 giant club (heavily wounded, extremely poisoned)  You unleash the spiteful dead! The jagged bones skewer the ogre!  6i,EThe ogre is almost dead.6ig )  The ogre is pinned in place! You hit the ogre.  You kill the ogre!6imR6in6i[u  ...#..###### dossy the Sneak  #...###. ##..##..# Revenant of Kikubaaqudgha *.....6iu6  #...... ##..##.# Health: 59/59 ========================  #.....## ##..._. Magic: 6/10==============---------- 6iu #......# ##..#.# AC: 9Str: 12  #......## ##...... EV: 166iQvInt: 16 Contam: 10%   ##.......####....... SH: 0Dex: 9 ####................... XL:  7 Next: 100% Place: Dungeon:4 #....)@................ Noise: ==-------  Time: 5106.9 (1.0) ####................... a) +2 dagger (venom) {d:6 venom} 6iv  ###................. Cast: Soul Splinter  ##................ Zot (24895) Memories (4) 6ivW #..............## 6iv##............###   ####..............##  6i>w# #..................#   ####....#....##..... Press: ? - help, Dir - move target6ihw Aim: an ogre, wielding a +0 giant club (heavily wounded, extremely poisoned)  You unleash the spiteful dead! The jagged bones skewer the ogre!  The ogre is almost dead.6iw}The ogre is pinned in place! You hit the ogre.  You kill the ogre!6ix% 6iy_Kikubaaqudgha accepts your kill.You have reached level 8!6i/  --more--6i66/661-8 0% Soul Splinter6i6i7  Health restored: 66 _You now have 6/11 mp.6i 6iu 6i 6i F _Unknown command.6iJ  ... #..  #...###. ##..##..  #...... ##..##.  #.....## ##..._  #......# ##..#.  #......## ##  ##.####6iA #### #.... ####  ###  ##  #.  ##.  ####..  #.....  ####....#....##6i 6iIp--74 _6iu _You see here a +0 giant club.6i% 36i` 6i 6i 326i 6i. r-16i 6i 6i B06i 6i 6i ~7==8% 896i 6i 6i \686i 6iM 6i \476i 6i` 6i \266i 6i~ 6i0 y==156iY 6i W _You start resting.6i 9--6ib /10.0)6im b46iB 6iq K _Your magical contamination has completely faded away.6ic$36i%6i&6i`*326i)+6im,6i,s8==16ip-6i/6i/B06i06i26i2-796i36i36i56i6B86i+76i86i19?==76iP96ix:6i=n66i>6i"?B56iX@6iAB6iBB46iD6iE6iEB36iF6iH6i*I6iRIj9==26iJ6iaL6iLB16iM6iO6iOB06i1Q6i(S6iSC696iT6i|V6iWU==86iNX6i5Z6ikZB76iq[6iU]6i]B66i^6il`6i`B56ia6ic6i!du10/11==46id6if6iHfB36if6ig6ihB26i(i6ij6iBk,16idk6iXl6in6in?==06in6io6iq6iq;596i?s6it6i0u,86iLu6iXv6ix6iXxB76iy6iy|n _You start resting.Magic restored.6i(6i-44.9 (276i1===5.9 (286 _6i6iqY _MP restored: 116i6i6i6i16i 6i^6iI6i)6i#.##  ....# ## #..###### #...###. ##..##..# #...... ##..##.# #.....## ##..._ #......# #.#6i #......##  #########....)####... ###.. ##.. #.. ##.## ####..## #..................#6i+ 6i$6ix%16.9 (1.0)6i%A5 _6i(*6ij% 6ij,### 6i9k_ .##### #.## 6iRl ....# ## #..###### 6il #...###. ##..##..# 6iBmI #...... ##..##.##6iq" #.....## ##..._.. #......# #.#6itq #......##  ########...#....)####... ###.. ##.6iq.. #... ##.#### ####6iq"##6i5x6iye7.9 (246i}6i ## ###  .##### #.##  ....# ## #..###### # #...###. ##..##..#  #...... ##..##.### #.....## ##..._..# #......# #.# #...@..##  ########...#....)####... ###..  ##....  #....6iִ  ##### 6i46ie8.9 (336i6iW ## ###  #.##### #.##  .....# ## #..###### # #...###. ##..##..# #. #...... ##..##.###. #.....## ##..._..# #....@.# #.# #......##  ####.6i|####......#....)..####... ###.. ##... #.....6i6i[===9.9 (426ip6i6M# ## #.##### #.## ......# ##.#..###### #####.. ##..##..# .# ##..##.####._..#...# ##..#.# #......## ## ##.......#### ####....................... ...##..........6i7=6i=f50.9 (516iA6iy- ## ###  #.##### #.##  ......# ##.#..###### ### #...###..###..##..# #.# #. ##..##.###.# #.....## ##..._..#.# #......# #.#...# #......## # ..########...........#....)..........####............. ###..6i~6ide1.9 (606i6i ## ###  #.##### #.##  ......# ###.#..###### ###  #...###@.###..##..# #.#  #.# ##..##.###.#  #.....## ##..._..#.#  #......# #.#...# 6i{ #......## ## ...#########.......#....).....####...6i6if2.9 (7496i 6i ## ###  #.##### ##.##  ......# ###.#..###### ###  #...###.@###..##..# #.#  #......### ##..##.###.#  #.....## ##..._..#.#  #......# ##..#.#...#  #.... ##.......####.#####.....#....)...####.6iE!{3.9 (886il%6i[6i[6i\o ## ### 6i\\l #.##### ###.## 6i\ ......# ###@#..###### ### 6i2] #...###..###..##..# #.# 6i] #......### ##..##.###.# 6i,bP #.....## ##..._..#.#  #......# #.#...# #......## ##  ###########...##....)6ie6i_e^4.9 (976i[h6i  ## ###   #.##### ###.##  ......# ###.#..###### ###  #...###.@###..##..# #.#  #......### ##..##.###.#  #.....## ##..._..#.#  #......# ##..#.#...#  #......##.......##  ##.......##..## ##....... #....). ####.6i6i6ii5.9 (10.0)66i66ia  ## ###  #.##### ###.##  ......# ###.#..###### ###  #...###@.###..##..# #.#  #......### ##..##.###.#  #.....## ##..._..#.#  #......# ##..#.#...#  #......## ##6i].##  ##.......####. ####....6i| #....).. ####6i6iqf6.9 (1156i6io% ## ###   #.##### ###.##6i&&)  ......# ###.#..###### ###  #...###..###..##..# #.#  #.....@### ##..##.###.#  # ##..._..#.#  #......# ##..#.#...#  #......##.......#  ##.......##.. ##6i`& ........ #....).... ####......  ###6io-|7.9 (1246i16ih  ## ###  #.##### ###.##  ......# ###.#..######   #...###..###..##..# #.  #....@.### ##..##.###.  #.....## ##..._..#.  #......# ##..#.#...  #......## ##.  ##.......#### ####.........6ii #....)....... ####..........  ###6iUo|8.9 (1336ir6i)  ## ###  ##.##### ###.##  #......# ###.#..######   #...###..###..##..# #  #...@..### ##..##.###  #.....## ##..._..#  #......# ##..#.#  #......## ##6i#  ##.......#### ####......... #....).. ####..  ###6i|9.9 (1426i6i[  ## #  ##.##### ###.##   #......# ###.#..######   #..@###..#.#   #......### ##..##.#  #.....## ##..._  #......# ##..#.#6i  #......## ##  ##.......#### ####... #....) ####.6i}60.9 (1516i6ib'  ## #  ##.##### ###.##   #....@.# ###.#..######  ####...###..#.  #......### ##..##.#6iD(  #.....## ##..._  #......# ##..#.#  #......## ##  ##.......#### ####... #....)6i,6iN-f1.9 (1606i/06ivN6iQ6i&S] _Partly explored, unvisited transporter.6i 6i6i6iL6i6i..###.........6i .)6i 6i#6iC+0.0)6iF6iG] _Partly explored, unvisited transporter.6i6isLevel 4 of the Dungeon <<<<>>>>___∩∩(Press ? for help)## ###########.##### ###.###.##########.######....@.# ###.#..###### #####..#######.##.###.##..#6i####...###..###..##..# #.##...###.##..#.####.##...###......### ##..##.###.###...###.#....# ####.##..÷..##.....## ##..._..#.##...#####.....#######....#...##.###......# ##..#.#...##....### ##...###..##...........###..##......## ##.........####.....######..### ##.......#......# #..###.......####...........### ##....÷...#...## #.....###.....## ##.## ####.........................### #..............# ##...## #.....# #..# #....).........................#####...#..........# #..## ##....## ##.# ####..............................##..............## ##..# #.....# #.#####.............................÷)..............#######..###....## ##..#6i W##......................................................##....# ##..###..............##.............##.##.###############..........# ##..####............#####..........###..#.#ßP#~~~~~~~#Pß#.........######..######..............## ###.......## ##...#..#..~~~~~#$.#.........###....###..................### ###....## #..©#©/+..~⌠~~~+.©#©...............#####....#....##......####......# ##..#..#..~~~~~#$.#..#.............####..##...#####.....#........## ##.#ßP#~~~S~~S#Pß#.###.............##..####..# ###........##...# #.###############.# ##............###..# #).# ##.....#####..## #.................# #............##..## #..###..### #...# ######............## ##...........#6iM@.6iG :..6i :..6i- =..6i  .##.## #..#   #..# ##..#####..................## ##..........###..# ##.###..###..##.....................## ##..........###.## #.## ####..###..........................## #..........##..##..####.....##...........................###..........#6iȷ>  6iW> .6i:..6i`I..6i6i)  dossy the Sneak  Revenant of Kikubaaqudgha *.....  Health: 66/66 ========================  Magic: 11/11 ========================  AC: 9Str: 12  EV: 16Int: 16  #####SH: 0Dex: 9  ##.##### ###.##XL:  8 Next:  0% Place: Dungeon:4 6i? #....@.# ###.#..###### Noise: ---------  Time: 5161.9 (0.0)  ####...###..###..##..# a) +2 dagger (venom) {d:6 venom}   #......### ##..##.# Cast: Soul Splinter  #.....## ##..._. Zot (24840) Memories (4)   #......# ##..#.#  #......## ##......   ##.......####.......  ####................... 6i24 #....).................  _Your magical contamination has completely faded away. _You start resting. _Magic restored. _MP restored: 11 6i_Partly explored, unvisited transporter. _Partly explored, unvisited transporter.6iz6i6iH ## ###  ##.##### ###. #......# ###.#..###### ####..@###..###..##..#  #......### # #.....## ##..._.. #. ##..#.# #......## ##....... ##.####..####......6iHR#....)####...6i:N6i Om2.9 (139 _6iS6i ## ###  ##.##### ###. #......# ###.#..###### # ####...###..###..##..# # #...@..### ### #.....## ##..._.. #. ##..#.# #......## ##....... ##.####..####......#....)####... ###6im{3.9 (286iҚ6i8 ## ###  ##.##### ###. #......# ###.#..###### ## ####...###..###..##..# #. #......### ###. #....@## ##..._..#. #. ##..#.#... #......## ##....... ##.####..####......#....)####... ### 6i6i/e4.9 (376i6iw ## ###  ##.##### ###. #......# ###.#..###### ### ####...###..###..##..# #. #......### 6iY!###.# #.....## ##..._..#.# #. ##..#.#...# #......## ##.........# ##.####..####......#....)####... ###  .##6i8{5.9 (466iS$6icV  ## ### ##.##### ###.##......# ###.#..###### ######...###..###..##..# #. #......### ##..##.##..## ##..._....#.#..# ##......#.####..####.........)6ie.........#........... ##............#####.. 6iSj6ije6.9 (556io6i/ ## ###  ##.##### ###. #......# ###.#..###### ### ####...###..###..##..# #.#  #......### ###.#  #.....## ##..._..#.#  #......# ##..#.#...# 6i3 #......## ##.........# ##.##..####........#....)6i C....####.....6iI ###  6i1K.## #6ia##### ####.. ###6i({7.9 (646i6i ##.##### ###. #......# ###.#..###### ### ####...###..###..##..# #.#  #......### ###.#  #.....## ##..._..#.#  #......# ##..#.#...# 6i #......## ##.........# ##.##....####..........#....)####... ###  .## ###### ####..6iZ ### #....# ###6i 6i\ e8.9 (736i 6iE m #......# ###.#..###### ### ####...###..###..##..# #.#  #......### ##..##.###.#  #.....## ##..._..#.#  #. ##..#.#...#  #......## ##.........# ##.###....#####......6iSF h.#....)####... ###  .## ###### ####.. ###6ivF  #....# ### ####....#....##......####..6ixL {9.9 (826iO 6i  ####...###..###..##..# #.#  #......### ##..##.###.#  #.....## ##..._..#.#  #. ##..#.#...#  #......## ##.........# ##.###..#####.......#....).####... ###  .## ###### ####.. ### #....# ###6i  ####....#....##......####.. ##..##...#####...6i܎ 6i; f70.9 (916iؒ 6i   #......### ###.#  #.....## ##..._..#.#  #. ##..#.#...#  #......## ##.........#   ##.###..#  ####.......###  #....).  ####...   ###  6iT u  .## ######   ####..# ###   #....# ###  6i~ 2 ####....#....##......####..   ##..##...#####6i ...   #..####..# ###........##6i 6i i1.9 (10.0)06iC 6i   #.....## ##..._..#.#  #. ##..#.#...#  #......## ##.........#  ##.###..# ####.......### #....). ####.... 6i | ###  #.## ######  ####..# ###  #....# ### 6i; ; ####....#....##......####.. ##..##...#####6i\ /... 6i 7#..####..# ###........## ##..# #).# ###6i 6i! 6ip g2.9 (11296i+$ 6iga H#.....## ##..._..#.# #......# ##..#.#...# #......## ##.## ##.......####.### ...### ....)...#...###...##..#.##.##.6ia #####.####.## ###.#.### ###....#####....#....##......####.##..##...#####.....#.#..####..# ###.##.##..# #).# ##.....#####.6idi 6ii f3.9 (1286io 6ij v#.....## ##..._..#.# #......# ##..#.#...# 6i #......## ##.##  ##.......####.### .6i ..### )...6i B#...6i X####...##.6i! 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###.## ##...#..#..~~~~~# .### ###....## #..©#©/+..~⌠~~~+####......# ##..#..#..~~~~~#6il#........## ##.#ßP#~~~S~~S# #.##...# #.### ##.....#####..## #.6i6isf3.9 (3286i7 6iEG #...# #....### ##...### ....###.....######..### # ##....÷...#...## .### #..............# .#####...#6i]F# ..##.....#÷)## ................... #.............##@##.##############....###..#.#ßP#~~~~~~~#P #6iFy ###.......## ##...#..#..~~~~~#$# ###....## #..©#©/+..~⌠~~~+. .6iF.####......# ##..#..#..~~~~~#$6i G........##ßP#~~~S~~S#P6iGR....##...# #.#################..## #..............### #...# ######6iO6iPf4.9 (3376iV6i ...###.....######..### # ##....÷...#...## .### #..............# #.#####...#..........# ..##..............#...÷)..........### ................................. .............##.##.############## #####.@#.#ßP#~~~~~~~#Pß  ###6iL2## ##...#..#..~~~~~#$. ## ###....## #..©#©/+..~⌠~~~+.© .####......# ##..#..#..~~~~~#$........##ßP#~~~S~~S#Pß....##...# #.###################..## #...............6iÑ### #...# ######..# ##..#####......6iJ|5.9 (3466i76i'# ##....÷...#...## #..### #..............# #.#####...#..........# ..##..............## #..÷)..............###### ................................. ............##.##.############### #6i6###..#.#ßP#~~~~~~~#Pß### ##.@.#..#..~~~~~#$.# # ###....## #..©#©/+..~⌠~~~+.©###......# ##..#..#..~~~~~#$.#........##ßP#~~~S~~S#Pß#....##...# #.####################..## #................### #...# ###### 6iw..# ##..#####...... ..# ...6i3S6iS   electric eel (wandering)6i/f6.9 (3556i6iC ### ##....÷...#...## #.### #......# ##.#####...#..# #.##......## #÷).....#......##.##.#. .6i ###..#.#ßP#~#Pß#..## ##..@#..#..~~~~~#$.#.  ###....## #..©#©/+..~⌠~~~+.©#©......# ##..#..#..~~~~~#$.#. #.6i!## ##.#ßP#~S~S~~S#Pß#.##...# #.#.#####..## #.### #...# ######.# ##..#####......# ##..##.6iC#FS~6i)6i)f7.9 (3646iU16i76ij>6i?6i16i>;Level 4 of the Dungeon <<<<>>>>___∩∩(Press ? for help)#.....## ##..._..#.##...#####.....#######....#...##.###......# ##..#.#...##....### ##...###..##...........###..##......## ##.........####.....######..### ##.......#......# #..###.......####...........### ##....÷...#...## #.....###.....## ##.## 6i)?####.........................### #..............# ##...## #.....# #..# #....).........................#####...#..........# #..## ##....## ##.# ####..............................##..............## ##..# #.....# #.#####.............................÷)..............#######..###....## ##..###......................................................##....# ##..##6i?#..............##.............##.##.###############..........# ##..####............#####..........###..#.#ßP#~~~~~~~#Pß#.........######..######..............## ###.......## ##..@#..#..~~~~~#$.#.........###....###..................### ###....## #..©#©/+..~⌠~~~+.©#©...............#6i @####....#....##......####......# ##..#..#..~~~~~#$.#..#.............####..##...#####.....#........## ##.#ßP#S~~S~~S#Pß#.###.............##..####..# ###........##...# #.###############.# ##............#6i7@##..# #).# ##.....#####..## #.................# #............##..## #..#6ib@##..### #...# ######............## ##...........###.## #..#6i@#..# ##..#####..................## ##..........###..# ##.#6i@ ##..#6i@##..##.....................## ##..........###.## #.## ####..##6i@Q#..........................## #..........#6i AN#..##..####.....##...........................###..........# 6i9AR####.###...........###........................................##6i[A6iѮ =@.6ii:..6i 6i/ ..### ##....÷...#...## #.. dossy the Sneak ....### #..............# ##. Revenant of Kikubaaqudgha *..... ......#####...#..........# #. Health: 66/66 ======================== .........##..............## ## Magic: 11/11 ======================== 6i# @..........÷)..............####### AC: 9Str: 12 ................................. EV: 16Int: 16 ...........##.##.###############. SH: 0Dex: 9 ..........###..#.#ßP#~~~~~~~#Pß#. XL:  8 Next:  0% Place: Dungeon:4 ##.......## ##..@#..#..~~~~~#$.#. Noise: ---------  Time: 5197.9 (0.0)  ###....## #..©#©/+..~⌠~~~+.©#© a) +2 dagger (venom) {d:6 venom} 6i_ m###......# ##..#..#..~~~~~#$.#. Cast: Soul Splinter #........## ##.#ßP#S~~S~~S#Pß#. Zot (24804) Memories (4) 6i .....##...# #.###############. ...#####..## #................. S   electric eel (wandering) 6i %.### #...# ######............ .# ##..#####................. .###..##................... 6i P_Your magical contamination has completely faded away. _You start resting. _Magic restored. _MP restored: 11 _Partly explored, unvisited transporter. _Partly explored, unvisited transporter.6i 6iG( 6ii* 6iq6isdossy the Sneak (Revenant Necromancer)Turns: 5181, Time: 00:26:52 Health: 66/66AC:  9 Str: 12 XL: 8 Next: 0% Magic: 11/11EV: 16 Int: 16 God: Kikubaaqudgha [*.....] Gold: 756im@SH:  0 Dex:  9 Spells: 2/13 levels left rFire . . . (100%) a - +2 dagger (venom) {d:6 venom} rCold + . . (50%) (no offhand) rNeg + + + (0%) f - +0 leather armour {ac:3 enc:4} 6imrPois ∞ (0%) (no helmet) rElec .(100%) (no cloak) rCorr .(100%) e - +0 pair of gloves {ac:1 enc:0} 6iSInv .b - +0 pair of boots {ac:1 enc:0} Will .....6i(no amulet) Stlth +++i - +5 ring of evasion {EV} HPRegen 0.31/turn6iCm - +4 ring of protection MPRegen 0.12/turn %: no passive effects 6i@: no status effects A: claws 1, cold resistance 1, low MP 2, negative energy resistance 3, torment resistance 2, mnemnophage, spellclaws, accursed6iT[ 6igb ..### ##....÷...#...## #.. dossy the Sneak ....### #..............# ##. Revenant of Kikubaaqudgha *..... ......#####...#..........# #. Health: 66/66 ======================== 6ib .........##..............## ## Magic: 11/11 ======================== ..........÷)..............####### AC: 9Str: 12 ................................. EV: 16Int: 16 6ic }...........##.##.###############. SH: 0Dex: 9 ..........###..#.#ßP#~~~~~~~#Pß#. XL:  8 Next:  0% Place: Dungeon:4 ##.......## ##..@#..#..~~~~~#$.#. Noise: ---------  Time: 5197.9 (0.0)  ###....## #..©#©/+..~⌠~~~+.©#© a) +2 dagger (venom) {d:6 venom} 6iy ###......# ##..#..#..~~~~~#$.#. Cast: Soul Splinter #........## ##.#ßP#S~~S~~S#Pß#. Zot (24804) Memories (4) .....##...# #.###############. ...#####..## #................. S   electric eel (wandering) .### #...# ######............ .# ##..#####................. .###..##................... _Your magical contamination has completely faded away. _You start resting. _Magic restored. _MP restored: 11 _Partly explored, unvisited transporter. _Partly explored, unvisited transporter.6i,..### ##....÷...#...## #.. dossy the Sneak ....### #..............# ##. Revenant of Kikubaaqudgha *..... ......#####...#..........# #. Health: 66/66 ======================== .........##..............## ## Magic: 11/11 ======================== 6i.V..........÷)..............####### AC: 9Str: 12 ................................. EV: 16Int: 16 ...........##.##.###############. SH: 0Dex: 9 ..........###..#.#ßP#~~~~~~~#Pß#. XL:  8 Next:  0% Place: Dungeon:4 ##.......## ##..@#..#..~~~~~#$.#. Noise: ---------  Time: 5197.9 (0.0)  ###....## #..©#©/+..~⌠~~~+.©#© a) +2 dagger (venom) {d:6 venom} 6i>.C###......# ##..#..#..~~~~~#$.#. Cast: Soul Splinter 6id.*#........## ##.#ßP#S~~S~~S#Pß#. Zot (24804) Memories (4) 6iy......##...# #.###############. 6i....#####..## #................. S   electric eel (wandering) 6i..### #...# ######............ 6i..# ##..#####................. .###..##................... _Magic restored. 6i.*_MP restored: 11 6i /V_Partly explored, unvisited transporter. 6i //_Partly explored, unvisited transporter.  6i3/:Press: ? - help, v - describe, . - travel6iF/'The floor.6inx [@#A translucent stone wall.6ic Y#.The floor.6ii.©A transporter landing site.6iZJ©/MP restored: 11 _Partly explored, unvisited transporter. _ Press: ? - help, v - describe, . - travel, g - get itemItem here: a wand of flame (16).  The floor.6i ," 6i,A wand of flame (16). A magical device which throws little puffs of flame. Damage: 2d5 Noise: Quiet 6i,-Stash search prefixes: {wand} 6i,SMenu/colouring prefixes: identified wand _________________ 6i4“[The principle of selection] is the magician's wand, by means of which he may  summon into life whatever form and mould he pleases.”  -William Youatt, _Sheep: their breeds, management, and diseases; to which is added the Mountain Shepherd's Manual_, ch. III. 1837. (g)o to location.6id..### ##....÷...#...## #.. dossy the Sneak ....### #..............# ##. Revenant of Kikubaaqudgha *..... ......#####...#..........# #. Health: 66/66 ======================== .........##..............## ## Magic: 11/11 ======================== ..........÷)..............####### AC: 9Str: 12 ................................. EV: 16Int: 16 6iƲy...........##.##.###############. SH: 0Dex: 9 ..........###..#.#ßP#~~~~~~~#Pß#. XL:  8 Next:  0% Place: Dungeon:4 6i5q##.......## ##..@#..#..~~~~~#$.#. Noise: ---------  Time: 5197.9 (0.0)  ###....## #..©#©/+..~⌠~~~+.©#© a) +2 dagger (venom) {d:6 venom} ###......# ##..#..#..~~~~~#$.#. Cast: Soul Splinter #........## ##.#ßP#S~~S~~S#Pß#. Zot (24804) Memories (4) 6is.....##...# #.###############. ...#####..## #................. S   electric eel (wandering) .### #...# ######............ .# ##..#####................. 6i2.###..##................... _MP restored: 11 _Partly explored, unvisited transporter. _Partly explored, unvisited transporter.  Press: ? - help, v - describe, . - travel, g - get item6iOItem here: a wand of flame (16).  The floor.6i&7..### ##....÷...#...## #.. dossy the Sneak ....### #..............# ##. Revenant of Kikubaaqudgha *..... ......#####...#..........# #. Health: 66/66 ======================== .........##..............## ## Magic: 11/11 ======================== ..........÷)..............####### AC: 9Str: 12 ................................. EV: 16Int: 16 ...........##.##.###############. SH: 0Dex: 9 6iB8..........###..#.#ßP#~~~~~~~#Pß#. XL:  8 Next:  0% Place: Dungeon:4 ##.......## ##..@#..#..~~~~~#$.#. Noise: ---------  Time: 5197.9 (0.0)  ###....## #..©#©/+..~⌠~~~+.©#© a) +2 dagger (venom) {d:6 venom} ###......# ##..#..#..~~~~~#$.#. Cast: Soul Splinter #........## ##.#ßP#S~~S~~S#Pß#. Zot (24804) Memories (4) .....##...# #.###############. ...#####..## #................. 6i8/S   electric eel (wandering) .### #...# ######............ .# ##..#####................. .###..##................... _MP restored: 11 _Partly explored, unvisited transporter. 6i 9_Partly explored, unvisited transporter.  Press: ? - help, v - describe, . - travel, g - get itemItem here: a wand of flame (16).  The floor.6i=6i Y6i[. _6it v  You aren't carrying any items that you can evoke.6i 6i 6iQ . _6iv6i6i6i 6i7@_Unknown command.6icO..### #..............#..#####...# ...##....# ##.÷)....#####........... ...........##.##.###############6i d###..#.#ßP#~~~~~~~#Pß #### ##...#..#..$.  ###....## #..@#©/+..~⌠~~~+.©#© 6i9d###......# ##..#..#..~~~~~#$.#. #..6iZd?# ##.#ßP#S~~S~~S#Pß .....##...# #.##############6i{dd#####..## #................ .6id### #...# ###### ##..#####.....6idg ##..##........ # #....6id6i.gG~S6in6iDsl8.9 (13 _6i z6i}R _There is a transporter here.6iJ ..#####...# ...##....# ##.÷)..#####...........##.##.###############6i ###..#.#ßP#~~~~~~~#Pß #### ##...#..#..$.  ###....## #..©#©/+..~⌠~~~+.©#© ###......# ##.@#..#..~~~~~#$.#. #..6i # ##.#ßP#~S~S~~S#Pß 6i3 .....##...# #.###################..## #................ .6iV ### #...# ###### ##..#####......6ix i ##..##......... # #....6i '.. # 6i JS~6i 6i8 g92 _6i' 6i) 6i k...##....# ##.÷)...#####...........##.##.###############6i+ ###..#.#ßP#~~~~~~~#Pß #### ##...#..#..$.  ###....## #..©#©/+..~⌠~~~+.©#© 6iY ###......# ##..#..#..S~~~~#$.#. #..6i # ##@#ßP#~~~S~~S#Pß 6i .....##...# #.##############6i 4#####..## #................ .### #...# ###### ##..#####...... ##..##... #6i 6 #..... #6i E #6i 0~6i SS6i] b20016i) 6i 6ipk .÷).#####.........##.##.##################..#.#ßP#~~~~~~~#Pß #### ##...#..#..$.  ###....## #..©#©/+..~⌠~~~+.©#© ###......# ##..#..#..~S~~~#$.#. #..# ##.#ßP#~~~S~~S#Pß .....##...# #@##############6ik#####..## #................ .### #...# ###### ##..#####........ .##....................... 6iq6it`106i\x6iy6i(6im6i6i6ib6i)e6irk6il6iH6iK6iQ6iR6i > 6i:@ 6i[F 6iZG 6i  .........##.##.##################..#.#ßP#~~~~~~~#Pß #### ##...#..#..$.  ###....## #..©#©/+..~⌠~~~+.©#© ###......# ##..#..#..~S~~~#$.#. #..# ##.#ßP#~~~S~~S#Pß .....##...# #.###################..## #@............... .### #...# ###### ##..#####........ ##..##... .##.>..................... 6iD 6iI b27996i' 6i 6i˛'##.##.##.###..#.#ßP#~~~~~~~#Pß#. #.## ##...#..#..~~~~~#$.#. ###....## #..©#©/+..~⌠~~~+.©#©.......# ##..#..#..~~~~~#$.#. .6i## ##.#ßP#~~~S~~S#Pß#.###...# #.#.######..## #.# 6i;### #...# ######.# 6i[R# ##..#####.. 6izm# ##..##. # #.6i/ #.6iS   electric eel (asleep) #.6i  # #. # #.>.6iS6i1`386i6i&6i<##.##.#.###..#.#ßP#~#Pß#. .## ##...#..#..~~~~~#$.#.....## #..©#©/+..~⌠~~~+.©#©. #6i......# ##..#..#..~~~~~#$.#..### ##.#ßP#~~~S~~S#Pß#.###...# #.#.# #####..## #.6i*#  #...# ######.#6iKT ##..#####...6ijF# ##..##.6i#. 6i#.#.6i. #.6iI #. 6i?#.>.6i:6i&46i,:76i"6i$6i@##.##.#.###..#.#ßP#~~~~~~~#Pß#.## ##...#..#..~~~~~#$.#. #....## #..©#©/+..~⌠~~~+.©#©. ......# ##..#..#..~~~~~#$.#..#.6i## ##.#ßP#~~~S~~S#Pß#.###...# #.#.# # #####..## #.#  #...# ######.## ##..#####........###..##.6i93...#6iZ>#....#.6izQ..#..6iH#.#.>.6i6i&56i׎:66ix6i6i`###.##.####.###..#.#ßP#~#Pß#.## ##...#..#..~~~~~#$.#. 6i....## #..©#©/+..~⌠~~S+.©#©.# ##..#..#..~~~~~#$.#..#.6iH## ##.#ßP#~~~S~~~#Pß#.###. .##...# #.#6i.# #..## #.# # 6i4p #...# ######.6iA## ###..#####.......## ##..##....##.....##......6iS 2 electric eels (1 wandering, 1 asleep)#.......#........6i?#.>.6iES~6iM~S6iPS)6i`656i! 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AC: 9Str: 12 ##.#ßP#~~~~~SS#Pß#.###........... EV: 16Int: 16  #.###############.# ##.......... SH: 0Dex: 9  6i6J #.................# #.......... XL:  8 Next:  0% Place: Dungeon:4  ######.........@..## ##......... Noise: ---------  Time: 5218.9 (0.0) ##..................## ##........ a) +2 dagger (venom) {d:6 venom} 6iJ .....................## ##....... Cast: Soul Splinter ......................## #....... Zot (24783) Memories (4) .......................###....... 6iJ ................................. 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Revenant of Kikubaaqudgha ......#.##.......... Health: 66/66 ========================#.##.......... Magic: 11/11 ========================#######.###.#####... AC: 9Str: 12#.......##.# #... EV: 16Int: 16#.########.######## SH: 0Dex: 9#.......##########..)..[... XL:  8 Next:  0% Place: Dungeon:5#######.#.@.........<###### Noise: ---------  Time: 5250.4 (0.0)#.##.###########a) +2 dagger (venom) {d:6 venom} #.#..........#Cast: Soul Splinter#.##########.# 0mZot (24752) Memories (4) #.##.##.##.##.##.##.##.##.##.# _You can no longer bring forth the wretched and dying. _There is a stone staircase leading down here.  You climb downwards. _Level annotation: exclusions: iguana, orc, orc priest and orc wizard _There is a stone staircase leading up here. _Partly explored, can't reach some items and places.6i 6ig8 #.# ##'###>.6i8 .#.# #.#.# #.#.# #.#.# ##.#####.#.# #.# #.6i09 #.# #.##.#..)..[.#6i9 e.#..<##.##.# #.#....# #.##########.# 6i9 6iN 6iO e1.4 (116iU 6iK M#.# ##'###>.#.# #.#.# #.#.# #.#.# ##.#####.#.# #.# #.#.# #.##.#..)..[.#.#..<##.##.# #.#...# 6i w#.####.# 6iN 6i e2.4 (206i 6ia #.# ##'###>.#.# #.#.# #.#.# #.#.# ##.#####.#.# #.# #.#.# #.##.#..)..[.#.#..<##.##.# #.#..# #.##.# 6i 6i f3.4 (3496i 6i #.# ##'###>.#.# #.#.# #.#.# #.#.# ##.#####.#.# #.# #.#.# #.####.#..)..[.#.#..<##.##.# #.#.# #.#.# 6i_ 6i e4.4 (486i 6iV #.# ##'###>.#.# #.#.# #.#.# #.#.# ##.#####.#.# #.# #.#.# #.####.#..)..[.#.#..<###.##.#6i X  #.#.# #.#.# 6i] 6i4^ e5.4 (576i]c 6i #.# ##'###>.'#.# #.##.# #.##.# #.# #.# ##.#####.# #.# #.# #.6i # #.# #.## #.#..)..[. #.#..<###.##.# ##.#.# ##.#.# # 6ij 6i O6.4 (666i= 6ij 6i #.# ##'###>.'.#.# #...#.#.# #...#.#.# #...#..# ##.#####.#. .# #.# #.#. .# #.#. .6i\ #..)..[..#..<##.#.##.# #.#.#.# #.#.#.# # 6i 6i e7.4 (756i 6i*C#.# .#...#####.# ##'###>'.#.# #....6il+X#.#.# #....#.  #.# #........#. #####.# ##.#####.#. ......# #.# #........#. ####### #.############## ......##########@.)..[.......... #####.#...........<############.#.##.###########6i+#.#.#..........# #..#.##########.# ### 6i!26im2^8.4 (846il76iBpM#...#########. #.#...######'###>'#....  ....... #######.#### ...... #........ ####### #@############## ......##########..)..[......... #####.#...........<############.############.#..........##..6it6ibue9.4 (936iz6ifsM##.## #...#########. #.#...#####'###>'#.....#....  ....... #######.#### ...... #........ ####### #.############## ......##########..)..[......... 6i״#####.#...........<############.##.############..6iP6ij60.4 (10.0)26i6iM #..##.## #...#########. #.#...#..####'###>...'.....#.........  #......... #####6i'##@#### ...... #........ ####### #.############## ......##########..)..[......... #####.#...........<############..#6i6i@f1.4 (1116i6i8M#########...####.##### #..##.## #...#########. #.#...#####'###>'  #.@....... #######.#####.. ...... #........ ####### #.############## ......##########..)..[...........# 6i96iz=6i=f2.4 (1206i~A6i6M...........####.......#########...####.##### #..##.## #...#########. #.#...#6i6####'###>'  ....... #####6i 7##.#####.. ...... #........ ########.##############..6i7 6iY=6i=g3.4 (13396iWB6i{M###########.# ...........####.......#########...####.##### #..##.## #...#########. #.#...#.####'###>'  ....... #####6i|##.#####.. ......##.# #........#..###6i06if4.4 (1486i6i_}M............##############.# ...........####.......#########...####.##### #..##.## #...#########. #.#...#..#####@###>...'  ....... #####.###.#####........#.....6iE6if5.4 (1576i6iCM###................##############.# ...........####.......#########...####.##### #..##.## 6i{#...#########. #@#...######'###>...'#..............#.##...............#..#.. .#..There is a stone staircase leading down here.  You climb downwards. 6i5_Level annotation: exclusions: iguana, orc, orc priest and orc wizard _There is a stone staircase leading up here. _Partly explored, can't reach some items and places.  There is an open door here.6in 6.4 (166 _6iu6iFM## #.#####..######................##############.# ...........####.......#########...####.#####6iZG^ #..##.## #...#########. #.#...#####'###>'#....#.##...............#... ###.#6iL6iMf7.4 (1756icP6iM #.# ##..#### #### #.#####..######................##############.# ...........####.......#########...####.##### #..##.## #...#########. #.#...#####'###>'#.#6i#...............#..#....#.#6iЋ6if8.4 (1846i!6i+M......##  #.# ##..#### #### #.#####..######................##############.# ...........####.......#########...####.##### #..##.## #...#########. #.#...#####.#6i##'###>.........'..##.##6it|9.4 (1936il6idM#..####.#####.####..# #......##  #.# ##..#### #### #.#####..######................##############.# ...........####.......#########@..####.#####.# #..###.## #...#########.#.##.#...#........###...6i70.4 (2026i>M##...........# ###..####.#####.####..# #......##  #.# ##..#### #### #.#####..######................##############.# 6i>..........@####.......#########...####.#####.# #...###.## #.##.#.#...#########....6iB6i(Cf1.4 (2116iF6iyM..$#...##...#.# #.####.6izT..........# ####........####.#####.####..........## ....# #.# ##..#### ##....## #.#####..###.....###................##############@# 6iz...........####.......#########...####.###### #..#.##.#.###.###....6iI6iрf2.4 (2206i>6iAEM#.....#..##..#..# #....$#...##...#.# #.####.........##..........# ####........####.#####.####...........## ...# #.# ##..#### ##.## #.#####..######..................@##############.# ...........####.......#########...####.######.#6iĹ#.#.# #..##..# ##'#6i*}3.4 (23296i6i #.##########...#.$..#...# ##.#  #.#.#..##..#..# #..#  #.....$#...##...#.# #.###.........##..........# ##.# ##........####.#####.####..# #........# #.# #......## #........# #.# ##.####........## #.#####..#### #.[#.........###@..........# #.#............####.......# #.############.# #.......# #.#............####.......# #.#.##########...####.##### #.#.#G;49m #.#.# #..# #.#.# #.#.###.## #.#.# #.#.#...#########..#.# .#...#####6ip|4.4 (2486i6i<M ........#..#....# #.###########...#.$..#...# ###.....#..##..#..# #....$#...##...#.# #.####...........# ###..####.#####.####........##  #.# ##..#### ##### #@#####..#### #.[....###....6i<u............####...###########.# #....#............####.......# #..#.6iCB5.4 (256iqD:76iO6iuM##..##..##.# #[. ........#..#....# #.###########...#.$..#...# ###.....#..##..#..# #....$#...##...#.# #.####...........# ###..####.#####.####........##  #@# ##..#### ##### #.#####..#### #.[###....................####....############.# #.......# #..6i /##.6iy|6.4 (2666i`6icM...... #.o #..##.#####'####..##..##.# #[. ........#..#....# #.###########...#.$..#...# ###.....#..##..#..# #....$#...##...#.# #.####...........# ###6i..####.#####.####........##  #.# ##..#### ##### #.#####..#### #.[###....#............####.......# #...#.6i6if7.4 (2756i6i6i6i6i M...#o #....#............. #.o #..##.#####'####..##..##.# #[. ........#..#....# #.###########...#.$..#...# ###...........#..##..#..# #....$#...##...#.# #.####.#..........# ###..####@#####.####...# #......##  #.# ##..#### ##### #.#####..#### #.[#.........###...........# #... ..#. H6i- 6ir k8.4 (1.0)46i 6i 6iK Y#.# .#.o #...#. #.# ...#o #....#........ #.# ...... #.o #..##.#####'### #.# .....##..##..##.# #[.# #.# ........#..#....# #.# 6iXL O#.##########...#.$..#...# ##.# #.#.....#..##..#..# #..# #.....$#...##...#.# #.# ##.........##...@......# ##.#  ##........####.#####.####..# #.# #.# #......## 6iL $#.# #.# #####.## #.#####..#### #.[6iL #.###.....# #.#............####.6iL # #.############.# #.6i"M # #.#............####.......# #.6iT 6ijX `936i_ 6in` 6i3.# .#.o #...#. .# .#o #....#. .# ...... #.o #..##.#####'# .# .....##..##..##.# #[.# .# .#..#....# #.## .###...#.$..#...# ##.# .#.....#..##..#..# #..# .6i...$#...##...#.# #.## ...##....# ##.# ##........####.#####.####..#  #.# #.# #......##  #.# #.# ##..#### ##.## #.#####..#### #.[.#.###..# #.#.####.# #.#.# #.# #.#.####.# #.6i6ia8026iW6i_6iwU .# .##..#...< #.# #.o #...# #.# .........#o #....#........ #.#. #.o #..##.#####'### #.# .....##..##..##.# #[.# #.# ........#..#....# #.## 6iU Y#.##########...#.$..#...# ##.# #.#...........#..##..#..# #..#....$#..@##...#.# #.##...##..........# ##.##..####.#####.####..# #.# #.# #......##  #.# #.# ##..#### #### # #.#####..#### #.[ #6ijV ###....# # #............####.# # ############.# #.# #6i ] 6i` `116i'g 6ih 6iM l.#..#.#. . #..##..#...<#.o #......#o #....#.............. #.o #..##.#####'#####..##..##.# #[. ........#..#....# #.###########...#.$..#...# ###.....#.@##..#..# #.. #..$#...##...#.# #.## ##.#..........# ###..####.#####.####..#........# #.# #......##.#6i6ii`206i}!6i"6i 6i Really walk into a travel-excluded area? Y - Yes  N - No6i>< 6iS '..#l.#...##...#.#........ dossy the Sneak ..# ......#..##..#...<....... Revenant of Kikubaaqudgha ...... #.# ........#.o #...#........ Health: 66/66 ======================== #.# .........#o #....#........ Magic: 11/11 ======================== 6i0T #.# ...... #.o #..##.#####'### AC: 9Str: 12 #.# .....##..##..##.# #[.#EV: 16Int: 16 #.# ........#..#....# #.##SH: 0Dex: 9 #.##########...#.$..#...# ##.#XL:  8 Next:  0% Place: Dungeon:5 #.#...........#.@##..#..# #..#6ifT 1Noise: ---------  Time: 5282.4 (0.0) #...........$#...##...#.# #.##6iT a) +2 dagger (venom) {d:6 venom} ##.........##..........# ##.#6iT Cast: Soul Splinter##........####.#####.####..#Zot (24720) Memories (4) 6i U +#........# #.# #......###........# #.# ##..#### ####6i/U  #........## #.#####..#### #.[. 6iU J#.........###...........# #... #............####.......# #... You climb downwards. _Level annotation: exclusions: iguana, orc, orc priest and orc wizard _There is a stone staircase leading up here. _Partly explored, can't reach some items and places. _There is an open door here.  6i$V +Okay, then.6ir[ 6ii 6ik . _6i}..#l.#...##...#.#........ dossy the Sneak ..# ......#..##..#...<....... Revenant of Kikubaaqudgha ...... 6iկj#.# ........#.o #...#........ Health: 66/66 ======================== #.# .........#o #....#........ Magic: 11/11 ======================== #.# ...... #.o #..##.#####'### AC: 96i OStr: 12 #.# .....##..##..##.# #[.#EV: 166i(,Int: 16 6iC&#.# ........#..#....# #.##SH: 0Dex: 9 6iu#.##########...#.$..#...# ##.#6iXL:  8 Next:  0% Place: Dungeon:5 6i#.#...........#.@##..#..# #..#6i~Noise: ---------  Time: 5282.4 (0.0) 6iװ#...........$#...##...#.# #.##6iNa) +2 dagger (venom) {d:6 venom} 6i##.........##..........# ##.#Cast: Soul Splinter6i##........####.#####.####..#Zot (24720) Memories (4) #........# #.# #......###........# #.# ##..#### #### #........## #.#####..#### #.[. #.........###...........# #... 6i#............####.......# #...  _There is a stone staircase leading up here. 6i _Partly explored, can't reach some items and places. _There is an open door here. _Okay, then.6i&WPress: ? - help, v - describe, . - travelThe floor.6i..#l.#...##...#.#........ dossy the Sneak ..# ......#..##..#...<....... Revenant of Kikubaaqudgha ...... 6i#.# ........#.o #...#........ Health: 66/66 ======================== #.# .........#o #....#........ Magic: 11/11 ======================== #.# ...... #.o #..##.#####'### AC: 9Str: 12 #.# .....##..##..##.# #[.#EV: 16Int: 16 #.# ........#..#....# #.##6i<XSH: 0Dex: 9 6izN#.##########...#.$..#...# ##.#XL:  8 Next:  0% Place: Dungeon:5 6i=#.#...........#.@##..#..# #..#Noise: ---------  Time: 5282.4 (0.0) 6i #...........$#...##...#.# #.##a) +2 dagger (venom) {d:6 venom} ##.........##..........# ##.#Cast: Soul Splinter6i2##........####.#####.####..#Zot (24720) Memories (4) 6iX+#........# #.# #......###........# #.# ##..#### ####6i}. 6i#........## #.#####..#### #.[. 6i#.........###...........# #... 6i#............####.......# #...  _There is a stone staircase leading up here. 6i%\_Partly explored, can't reach some items and places. _There is an open door here. 6iLw_Okay, then.Press: ? - help, v - describe, . - travelThe floor.6i6i6i.. _6i66iNLevel 5 of the Dungeon <<<>>>>(Press ? for help)##########.# #..# ###.#  #... #......##.#.##.# #..# ... ###...## ####.#.##.#.############.# #..#6i .#..........############.#.##.#...........##.####..#  l.#...##...#.#........##.#.##'###########.##.......#  ......#..##..#...<.......>.............# #.########.#  ........#.o #...#.........#............# #.##.#  .........#o #....#..............÷.......# #.##.#  ...... #.o #..##.#####'######.#.........# #.##.#  .....##..##..##.# #[.# #.#.........# #.#6i3#.#  ........#..#....# #.## #.#.........# #.#########.##########...#.$..#...# ##.# #.########### #........##.#...........#.@##..#..# #..# #.########.###...........$#...##...#.# #.## #.##.###.........##..........# ##.##.##.###........####.#####.####..##.##.##........# #.# #......## ##[########6i#.##........# #.# ##..#### ######...÷.....##.##........## #.#####..#### #.[............##.##.........###...........# #..............##.##............####.......# #.........(....##.#############.# #.......# #..............##.##............####.......# #..............##.##.##########...####.##### #..............##.#6i S.@6im~A#.6iA.#6i Ao.6i:Z....... ###....#..........l.#...##.........#..##..........#.o.........#o #.......... #.o #..##......##..##..##.........#..#.......#.$..#.......#.@##..#........#.........6ip6i..#l.#...##...#.#........ dossy the Sneak ..# ......#..##..#...<....... Revenant of Kikubaaqudgha ...... #.# ........#.o #...#........ Health: 66/66 ======================== #.# .........#o #....#........ Magic: 11/11 ======================== #.# ...... #.o #..##.#####'### AC: 9Str: 12 #.# .....##..##..##.# #[.#EV: 166iw6Int: 16 #.# ........#..#....# #.##SH: 0Dex: 9 #.##########...#.$..#...# ##.#XL:  8 Next:  0% Place: Dungeon:5 #.#...........#.@##..#..# #..#Noise: ---------  Time: 5282.4 (0.0) #...........$#...##...#.# #.##a) +2 dagger (venom) {d:6 venom} ##.........##..........# ##.#Cast: Soul Splinter##........####.#####.####..#6iZot (24720) Memories (4) #........# #.# #......###........# #.# ##..#### #### #........## #.#####..#### #.[. #.........###...........# #... #............####.......# #...  _There is a stone staircase leading up here. 6i_Partly explored, can't reach some items and places. _There is an open door here. _Okay, then.Press: ? - help, v - describe, . - travel _The floor.6i<6iF6i6i..#..........########## l.#..#.#. .6id. ......#..##..#...<......#.o #..........#o #....#.............. #.o #..##.#####'#####..##..##.# #[.6i. ........#..#....# #.###########...#@$..#...# ###6i.a..#..##..#..# #.. #.6i.C.$#...##...#.# #.## ##.#..........# ######.#####.####..6i /......##  #.# ##..#### ####6i0/## #.#####..#### #.[###....6i96i6<m3.4 (119 _6iB6iD6i # ... ###...## # ..#..........########### .# ...#...##...#.#..# .# ....#..##..#...<> .# ........#.o #...#. .# .........#o #....#......... .# ...... #.. #..##.#####'#### .# .....##..##..##.# #[.# .# ........#@.#....# #.# .##########...#.$..#...# ##.# .#.#..##..#..# #..# ..$#...##...#.# #.# #..##..........# .# ##.####.#####.####..#  #.# 6i  #.# #......##  #.# #.# ##..#### ######.## #.#####..#### #.[6i 6it `486i 6i_ 6i.# ###.# #...  #. ..#... ###...## .#.......######### ..# .##...#.#. ..# ......#..##..#...< #.# ........#... #...# #.# .........#. #....#........ #.#. #..##..##.#####'### 6i"#.# .....##.@##..##.# #[.# #.# ........#.# #.## #.##########...#.$..#...# ##.# #.#.....#..##..#..# #..#...$#...##...#.# #.##..##..........# ##.##..####.#####.####..# #6i9.# #.# #......##  #.# #.# ##..#### ####6i6iD `576i6iE6iI# ..... ###...##### .# ...#..........######### .# .##...#.#........ .# ..##..#...<># .....6iJ. #...#.. .# .........#. #....#. .# ...... #..##..##.#####'#### .# ##..##..##.# #[.# .# ........#@.#....# #.## .##########...#.$# ##.# 6iJ.#...........#..##..#..# #..# ...6iJ%..$#...##...#.# #.## .##..........# ##.#6iJ.####.#####.####..# .6i$K.# #.# #......##  #.6iIKI# #.# ##..#### ######.## #.#####..#### #.[..6iK6iHR6iV`666iW\6i_]6izv #..........########...#...##...#.#..............##...<>6iMwL........#... #...#......#. #....... #..##..##.#####'#### .....##..##..##.# #[.# ......#..#....# #.##########...#.@..#...# ##.# 6iw...........#..##..#..# #. ..$#...##...#.# #.# 6iwz###..........# ##.# 6iw#.6iw3..6iw ..6i xs#.  #.........###...........# #....6i'xD 6i|6iY`756i 6i'6i e8.4 (246i6i 6i8_You now have 92 gold pieces (gained 17).6i .# ...#. ..# ....#...##...#.#. ..# ......#..##..#...<. #.# ........#... #...# #.# 6iח a...#. #....# #.# ...... #..##..##.#####' #.# .....##..##..##.# #[.# #.# .#..#....# #.## #.6i #...#@...#...# ##.# #.#.#..##..#..# #..# #6ie `.$#...##...#.# #.## ##.##..........# ##.#  ##.####.#####.####..# #.# #.# #......## #.# #.# ##..####  #.## #.#####..#### #.[6i x #.###.# #6i, 6i e9.4 (136i@ 6i 6i}5#..# ..... ###...## #..# ...#..........######### #..# ....#...##...#.# ...# .##..#...<#.# 6iF..#... #...#  #.# .........#. #....#.......  #.#.. #..##..##.#####'## 6i? #.# .....##..##..##.# #[.#  #.# .......@#..#....# #.## 6i4 #.##########...#....#...# ##.#  #.#...........#..##..#..# #..# 6i ....$#...##...#.# #.##6i<...##..........# ##.#6ihr#........####.#####.####..#6i #........# #.# #......## 6iE #6i.# #.# ##..#### ### #6i #.#####..#### #.[6i6ia9026i6i6i{2  #..# ...#..........####### ##..# ......#...##...#.#...... ....# .......#..##..#...< ###.# ........#... #...# 6i2  #.# .........#.# #.# ...... #..##..##.#####'# #.# ......##..##..##.# #[.6i2  #.#....#..#....# #.## #.##########6i 3 ..#...# ##. #.#........##..#..# #..#6i-3  #.$#...##...#.# #.## ##6i^3 ##..........# ##. ##6i3 D.####.#####.####..#6i3  #.# #.# #......## #6i4 X.# #.# ##..#### ## #.## #.### #.6i84 k #..###...........# #.6iY4 6i; 6i@ `116iF 6ieG 6i$R###..# ......#...##...#.#..... .....#....#..##..#...< ####.#.....#... #...#  #.#.....#.# #.#.. #..##..##.#####'6i% #.# ......##..##..##.# #[. #.# .........#..#....# # #.##########..#...# ##.6iZ% #.#........##..#..# #..# #.$#...##...#.# #.## ####..........# ##.6i|% ##.####.#####.####..# #6i%z.# #.# #......##6i% #.# #.# ##..#### #6i% #.## #.### 6i&v #..###...........# # #6i#&O....####.# #6ii-6i2`206i}76i96iY\......#..#..##..#...< #####.# .........#... #...#  #.# ..........#6id.# #.# .......##..##..##.##### #.# ......##..##..##.# #[6i #.# .........#..#....# # #.##########6i..#...# ##. #.#........6i##..#..# #.. #..##...#.# #6i + ##6i>##..........# ##. ##6id.####.#####.####..# #.# #.# #......##6i~ #.# #.# ##..##6ix #.## #.###6i #..###...........# #....####.# ############.# #6iW".#6i\6ia3096iX6i/  You now have enough gold to buy a scroll of blinking on D:1.  You can access your shopping list by pressing '$'.6ie4.4 (286i~6i,? _You now have 110 gold pieces (gained 18).6ic M#### #..#.#. ......# ........#..##..#...< ####........#....#........#..#....#...........######...##..##..##.# #[ .........#..#....# 6ic #########...#....#...# ###.##..# #.....#...##...#.# ##..##..........# ##6id h#..####.#####.####..6i0d #........# #.# #......##....6iMd ...6ik 6iHp e5.4 (176iSu 6iw 6i86ic 6ic%6i(6i}+6i1:6iP56is&M  ...#..........###### ####..# .#...##...#.#. ......# ..#..##..#...< #####.# ...#....#...........#..#....#....?.......##.####6i^s........##..##..##.# #[ h..........#..#....# #########@..#....#...# ###..##..# #..6is...#...##...#.# ##.6isR##..........# ####........####.#####.####..#.# #.#6ish   hound (asleep)#.....6iye  You encounter a hound.6i\06.4 (16 _6iR6i6i.# #..# ..... ###...## .# #..# o.........##### .####..# o#...##...#.# 6iKy.......# o.#..##..#...< ######.#..#....#...# #.# .....#..#....#... #.# .?6iiO.##..##..##.#### #.# .##..##..##.# # #.# .h.....@....#6i.# # #.##########...#....#...# ##6ih #.#...........#..##..#..# #. #............#...##...#.# #........##..........# ##.6i_#........####.#####.####..6i #........# #.# #......# ooo 3 orcs (asleep) #........# #.# ##..#### #6iK #.#####..####6i$.oo2 asleep)756iU _You encounter 3 orcs.6iP# #..# o.......#..........###### ####..# ..6iQ..##...#.#.... ......# oo#..##..#...< 6i!Q#####.# ....#....#...#.. 6ixQY #.# ...#..#....#.#.# .?##..##..##.######.# ...6iQ##..##..##.# #[#.# .h..#..#....# #.6iQw#.##########@..#..# ##.6iQd#.#...........#..##..#..# #..6iQ #............#...##...#.# #.###.........##..........# ##.#6iR}......####.#####.####..#6i0R........# #.# #......##6i S#........# #.# ##..#### o   orc#........## #.####.#...........#6iSJ.o6i[6ia`846ixl6i&.####..# ..#...##...#.#... .......# o.o.......#..##..#...< ######.# ...........#..# #.# ............#.#6i/'* #.# .?.......##..##..##.#### #.# .........##..##..##.#  #.# .h..........#..#....# # #.##########6iR'..#...# ## #.#........6iv'##..#..#  #..##...#.# #6i' ####..........# ##.6i') ##6i'.####.#####.####.. #6i'.# #.# #....6iO(} #.# #.# ##..#### #..## #.### #...###..........6ip(:.# #....###6i(%#.#6i`06i5`936i;6ij=6i 6i b30026i$ 6i 6iC6iG`116iM6i:O6iq6ibs`206ihw6ix6i֨36996iɳ 1o6iA o   orc6i7 x4Soul Splinter86i 6i 6iq.####..# .........#...##...#.#... dossy the Sneak .......# o.o.......#..##..#...<.. Revenant of Kikubaaqudgha ...... ######.# ...........#....#...#... Health: 66/66 ======================== #.# ............#..#....#... Magic: 10/11 =====================--- #.# .?.......##..##..##.#### AC: 9Str: 12 #.# .........##..##..##.# # EV: 16Int: 16 #.# .h..........#..#....# # SH: 0Dex: 9 #.##########o..#....#...# ## XL:  8 Next:  0% Place: Dungeon:5 6i#.#........@..#..##..#..# #. Noise: ---------  Time: 5304.4 (0.0) #............#...##...#.# #. a) +2 dagger (venom) {d:6 venom}  ##.........##..........# ##. Cast: Soul Splinter 6i>##........####.#####.####.. Zot (24698) Memories (4)  #........# #.# #......# #........# #.# ##..#### o   orc #........## #.#####..####  #.........###...........#  #............####.......# _You encounter 3 orcs.Aiming: Soul Splinter (safe; 1% risk of failure)  6icPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 club and wearing a +0 scale mail (chance to affect:  67%)6iq .####..# .........#...##...#.#... dossy the Sneak .......# o.o.......#..##..#...<.. Revenant of Kikubaaqudgha ...... ######.# ...........#....#...#... Health: 66/66 ========================#.# ............#..#....#... Magic: 10/11 =====================---#.# .?.......##..##..##.#### AC: 96i Str: 12#.# .........##..##..##.# # EV: 16Int: 16#.# .h..........#..#....# # SH: 0Dex: 96i ;#.##########*..#....#...# ## XL:  8 Next:  0% Place: Dungeon:5#.#........@..#..##..#..# #. Noise: ---------  Time: 5304.4 (0.0)6il [#............#...##...#.# #. a) +2 dagger (venom) {d:6 venom} ##.........##..........# ##. Cast: Soul Splinter##........####.#####.####.. Zot (24698) Memories (4) #........# #.# #......#6i Y#........# #.# ##..#### o   orc#........## #.#####..####6i #.........###...........##............####.......# _You encounter 3 orcs.6i Aiming: Soul Splinter (safe; 1% risk of failure)  6i Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line6i/ oAim: an orc, wielding a +0 club and wearing a +0 scale mail (chance to affect:  67%)6iȤ (weak, ally target, soul-splinter…)*   soul wisp (summoned)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an orc, wielding a +0 club and wearing a +0 scale mail (chance to affect:  67%)  A fragment of the orc's soul is dislodged from its body.  The orc looks weaker.6if. o*odistracted, weak, ally target, sThe orc barely misses you.6i#0=5.4 (1Soul Splinter76i>56i8 _Your soul wisp touches the orc but does no damage. _You now have 10/11 mp.7iP oo  very poisoned, weak, ally targetYou hit the orc. The orc is poisoned.  The orc is heavily wounded.The orc misses you.7ic`667i7iH _Your soul wisp touches the orc but does no damage.7ij/ )You hit the orc but do no damage.The orc is heavily wounded.You kill the orc!.*7iQo*   soul wisp (summoned)7iv`757i}7i` _Kikubaaqudgha accepts your kill.7i;# #..# o#..........###### ####..# .........#...##...#.#.. ......# o.........#..##< #####.# ...........#..#.#.# ............#..#....#....#.# .?.......##..##..##.#####.# .........##..##..##.# #[#.# .h..........#..#....# #.#.##########@..#....#...# ##.#*.#..##..#..# #.#...#...##...#.# #.###..##..........# ##.###.####.#####.#####.7iR# #.# #......h   hound (asleep)#..# #.# *   soul wisp (summoned)#..## #.#####..#####.###....7i9h.7i|F.h7i4*.7iaNhlly target)7i=8Soul Splinter47i7iN _The hound barks! You hear a shout!  Things that are here:7iP _a +0 club; a +0 scale mail7i^c.####..# ..#...##...#.#... .......# o.........#..##..#...< ######.# ...........#..# #.# ............#.# #.# .?.......##..##..##.#### #.# ...h.....##..##..##.#  #.# ............#..#....# # #.##########*..#....#...# ## #.#........##..#..#  #....#...##...#.# # ####..........# ##. ##.####.#####.####.. #7i d.# #.# #.... #.# #.# ##..##*   soul wisp (summoned) #..## #.### #...###...........# #....####.#7ik7icp--9Soul Splinter37i#v7ix: _You swap places with your soul wisp.7i3 7i |--1027i 7i 7in!7i$`117i9*7i!+7iio  Something misses your soul wisp.7i~h=207i7ih _Something closely misses your soul wisp.7i^ 7ipc 1===3897i\i 7il _Something bites your soul wisp but does no damage. _MP restored: 117iz; §Something bites your soul wisp but does no damage.Your soul wisp is smitten.  Your soul wisp is destroyed!7i =,h7i+F h   hound  Your soul wisp disappears in a puff of smoke!7iGx4Soul Splinter87iM7iO' _You hear a shout!7ii= t  You hit the hound.  The hound is lightly wounded.  You hear a shout!7i.? i==577iD 7iF S _The hound closely misses you.7i`.####..# .........#...##...#.#... dossy the Sneak .......# o.........#..##..#...<.. Revenant of Kikubaaqudgha ...... ######.# ...........#....#...#... Health: 66/66 ======================== #.# ............#..#....#... Magic: 10/11 =====================--- 7i!#.# .?.......##..##..##.#### AC: 9Str: 12 #.# ...h.....##..##..##.# # EV: 16Int: 16 #.# ............#..#....# # SH: 07iЪ;Dex: 9 7i#.##########h..#....#...# ## XL:  8 Next:  0% Place: Dungeon:5 7i#.#........@..#..##..#..# #. Noise: ===------  Time: 5315.4 (0.0) 7i#............#...##...#.# #. a) +2 dagger (venom) {d:6 venom}  7iT##.........##..........# ##. Cast: Soul Splinter ##........####.#####.####.. Zot (24687) Memories (4) 7iri #........# #.# #......# 7i #........# #.# ##..#### h   hound #........## #.#####..####  #.........###...........#  7iɫN#............####.......# You hear a shout! 7i_The hound closely misses you.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hound (lightly wounded, chance to affect: 58%)7iM.####..# .........#...##...#.#... dossy the Sneak .......# o.........#..##..#...<.. Revenant of Kikubaaqudgha ...... ######.# ...........#....#...#... Health: 66/66 ========================#.# ............#..#....#... Magic: 10/11 =====================---7i #.# .?.......##..##..##.#### AC: 9Str: 12#.# ...h.....##..##..##.# # EV: 16Int: 16#.# ............#..#....# # SH: 0Dex: 97i#.##########*..#....#...# ## XL:  8 Next:  0% Place: Dungeon:57i5#.#........@..#..##..#..# #. Noise: ===------  Time: 5315.4 (0.0)7i)#............#...##...#.# #. a) +2 dagger (venom) {d:6 venom} 7iS##.........##..........# ##. Cast: Soul Splinter7iu##........####.#####.####.. Zot (24687) Memories (4) #........# #.# #......#7i#........# #.# ##..#### h   hound7i#........## #.#####..#####.........###...........##............####.......#You hear a shout! _The hound closely misses you.Aiming: Soul Splinter (safe; 1% risk of failure)  7i 8Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hound (lightly wounded, chance to affect: 58%)7i](weak, ally target, soul-splint…)*   soul wisp (summoned)Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a hound (lightly wounded, chance to affect: 58%)  A fragment of the hound's soul is dislodged from its body.  The hound looks weaker.7i *hThe hound misses you. The hound bites you.7i?4---6.4 (1Soul Splinter67i[7i _Your soul wisp barely misses the hound. _You take 2 damage, and have 64/66 hp. You now have 10/11 mp.7iߔ }  You miss the hound.The hound is lightly wounded.7i) 5---757ij 7i t _The hound barely misses you. Your soul wisp touches the hound.7i&  You miss the hound.The hound is lightly wounded.  The hound closely misses you. The hound barely misses you.7ig*`847iK27i\4V _Your soul wisp misses the hound.7ih oYou hit the hound.  The hound is moderately wounded.7iZt   o   orc priest*   soul wisp (summoned)You encounter an orc priest. It is wielding a +0 dagger.Something hits your soul wisp. The hound misses you.7ijx `937is 7i V _Your soul wisp misses the hound. 7iThe hound bites you but does no damage.  The orc priest barely misses your soul wisp.  Something misses your soul wisp. The hound bites you but does no damage. 7i^6=202 7i@ 7i| _Your soul wisp touches the hound. _Health restored: 66 7ivs  _Health restored: 66  You closely miss the hound.  The hound is heavily wounded.hits your soul wisp.  The orc priest hits your soul wisp with a +0 dagger.  Something closely misses your soul wisp. 7i`w`11 7ik 7iu _The hound closely misses you. Your soul wisp touches the hound. 7i0 )§  Something closely misses your soul wisp. _The hound closely misses you. Your soul wisp touches the hound.  You barely miss the hound.  7i0 The hound is severely wounded.  The hound completely misses you. Something hits your soul wisp.  Your soul wisp returns to where it belongs. 7ir2 D.o 7i4 0o 7iE Wo   orc (wandering)3--2Soul Splinter0 7iK  7iP _The hound is no longer weakened. The hound bites you. _You take 3 damage, and have 63/66 hp. 7i .oYou barely miss the hound.The hound is severely wounded. 7i ooThe orc shouts! 7i 4=-1=======379 7i  7io } _The hound barely misses you. _MP restored: 11 7i.####..# .........#...##...#.#... dossy the Sneak .......# o.........#..##..#...<.. Revenant of Kikubaaqudgha ...... ######.# ...........#....#...#... Health: 64/66 =======================- #.# ............#..#....#... Magic: 10/11 =====================--- #.# .?.......##..##..##.#### AC: 9Str: 12 #.# ...h.....##..##..##.# # EV: 16Int: 16 #.# ........o...#..#....# # SH: 0Dex: 9 #.##########ho.#....#...# ## XL:  8 Next:  0% Place: Dungeon:5 #.#........@..#..##..#..# #. Noise: ====-----  Time: 5323.4 (0.0) #............#...##...#.# #. a) +2 dagger (venom) {d:6 venom}  7i ##.........##..........# ##. Cast: Soul Splinter ##........####.#####.####.. Zot (24679) Memories (4)  #........# #.# #......# #........# #.# ##..#### h   hound #........## #.#####..####  o   orc priest #.........###...........#  o   orc #............####.......# _The hound barely misses you. _MP restored: 11Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hound (severely wounded, chance to affect: 58%) 7i .####..# .........#...##...#.#... dossy the Sneak .......# o.........#..##..#...<.. Revenant of Kikubaaqudgha ...... ######.# ...........#....#...#... Health: 64/66 =======================-#.# ............#..#....#... Magic: 10/11 =====================---#.# .?.......##..##..##.#### AC: 9Str: 12 7i 9#.# ...h.....##..##..##.# # EV: 16Int: 16#.# ........o...#..#....# # SH: 0Dex: 9#.##########*o.#....#...# ## XL:  8 Next:  0% Place: Dungeon:5#.#........@..#..##..#..# #. Noise: ====-----  Time: 5323.4 (0.0)#............#...##...#.# #. a) +2 dagger (venom) {d:6 venom} ##.........##..........# ##. Cast: Soul Splinter 7i' ##........####.#####.####.. Zot (24679) Memories (4) #........# #.# #......##........# #.# ##..#### h   hound#........## #.#####..#### o   orc priest#.........###...........# o   orc#............####.......# _The hound barely misses you. _MP restored: 11 7ij Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hound (severely wounded, chance to affect: 58%) 7i K(weak, soul-splintered)(ally target)*   soul wisp (summoned)  Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a hound (severely wounded, chance to affect: 58%)  A fragment of the hound's soul is dislodged from its body.  The hound looks weaker. 7in h.o§ 7iWx 9o.h*ally target, soul-splint…)*   soul wisp (summoned) 7iy =---4.4 (18 7i΀  7iS _The hound misses you. x2; Your soul wisp misses the hound. _You now have 10/11 mp. 7iT oYou hit the orc priest but do no damage. 7i  . (very poisoned)o   orc*   soul wisp (summoned)The orc priest is poisoned. The orc priest closely misses you. 7i? |---57 7i  7i _ _The hound bites you but does no damage. Your soul wisp touches the hound.7i  You closely miss the orc priest.The orc priest is lightly wounded.  The hound barely misses you.7i  7i .7i  )The orc priest looks satisfied for a moment.The hound bites you but does no damage. Your soul wisp touches the hound.  The hound dies!7i 1oo   orc priest (very poisoned, ally target*   soul wisp (summoned)7i 366 _Kikubaaqudgha accepts your kill.7iI 7i f _Your Hexes skill increases to level 2!7iV  You closely miss the orc priest.The orc priest is moderately wounded.7ix7i2o7ik .o   orc*   soul wisp (summoned)The orc priest looks satisfied for a moment.7ih5757i#7i}&< _Your soul wisp touches the orc priest.7i extremely poisoned)(ally target)  You hit the orc priest but do no damage.  The orc priest looks as sick as possible!  7i< The orc priest is heavily wounded.The orc priest hits you but does no damage.  The orc barely misses you.  The orc hits your soul wisp but does no damage.7i `847i/ ^ _Your soul wisp touches the orc but does no damage.7i՚w hits your soul wisp but does no damage. _Your soul wisp touches the orc but does no damage.  You barely miss the orc priest.The orc priest barely misses you. The orc misses you.r soul wisp.7ițJ937i7i"7iH _Your soul wisp touches the orc but does no damage.7i>  The orc barely misses your soul wisp. _Your soul wisp touches the orc but does no damage.  You hit the orc priest.  The orc priest looks as sick as possible!  The orc priest is almost dead.  The orc priest barely misses you. The orc hits you but does no damage.7i^U6=307i:27in7iJ _The orc barely misses your soul wisp. Your soul wisp barely misses the orc. _Health restored: 667iž ) _Health restored: 66  You closely miss the orc priest.  You kill the orc priest!  Kikubaaqudgha accepts your kill.  You can now bring forth the wretched and dying.7i  o   orc (ally target)*   soul wisp (summoned)  You have harvested as much death for Grave Claw as you can hold at once.The orc closely misses you.The orc hits your soul wisp with a +0 war axe.7i ?*17i u===6117iK 7i _Your soul wisp touches the orc but does no damage. _MP restored: 117ig  You closely miss the orc. The orc hits you with a +0 war axe.  The orc barely misses your soul wisp.7iy3--207i7 7i&7i* _Your soul wisp touches the orc but does no damage. _You take 3 damage, and have 63/66 hp.7iҎ oYou hit the orc but do no damage. The orc misses you.7i& 7iGoo 2 orcs (1 ally target)The orc closely misses your soul wisp.7i@4=-7iЙZ3697i7i?H _Your soul wisp touches the orc but does no damage.7iL)o7iLN.o7iԸ^  You closely miss the orc.7i`487i 7i' 7iMB_Your soul wisp touches the orc but does no damage.7i2very poisoned, 1 ally target) You closely miss the orc. _Your soul wisp touches the orc but does no damage.  You hit the orc. The orc is poisoned.  The orc is lightly wounded7i.  The orc completely misses you. The orc misses your soul wisp.  The orc barely misses you.7i~===577iA 7iW  7i B_Your soul wisp touches the orc but does no damage.7i= §You barely miss the orc.The orc is moderately wounded.7i, .§#§..#...#)  Your soul wisp disappears in a puff of smoke!7i6 5=667i 7i. _The orc closely misses you. The orc completely misses you.7iC .#...#...#You barely miss the orc. The orc hits you with a +0 war axe.7iD1-757iK7iIQ _The orc hits you with a +0 dagger. _You take 4 damage, and have 61/66 hp.7iF.####..# .........#...##...#.#... dossy the Sneak .......# o.........#..##..#...<.. Revenant of Kikubaaqudgha *..... ######.# ...........#....#...#... Health: 61/66 ======================-- #.# ............#..#....#... Magic: 10/11 =====================--- 7i G\#.# .?.......##..##..##.#### AC: 9Str: 12 #.# ...h.....##..##..##.# # EV: 16Int: 16 #.# ............#..#....# # SH: 0Dex: 9 7i@G #.##########o..#....#...# ## XL:  8 Next:  6% Place: Dungeon:5 7ieG$#.#........@o.#..##..#..# #. Noise: =--------  Time: 5337.4 (0.0) 7iG#............#...##...#.# #. a) +2 dagger (venom) {d:6 venom}  7iG##.........##..........# ##. Cast: Soul Splinter 7iG##........####.#####.####.. Zot (24665) Memories (4)  7iGZ#........# #.# #......# 7iH#........# #.# ##..#### oo 2 orcs (1 very poisoned) 7i?HG#........## #.#####..####  #.........###...........# 7i`Hf #............####.......# _You take 4 damage, and have 61/66 hp.7iHAiming: Soul Splinter (safe; 1% risk of failure)  7iHfPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 war axe and wearing a +0 scale mail (chance to  affect: 67%)7i?.####..# .........#...##...#.#... dossy the Sneak .......# o.........#..##..#...<.. Revenant of Kikubaaqudgha *..... 7i######.# ...........#....#...#... Health: 61/66 ======================--#.# ............#..#....#... Magic: 10/11 =====================---#.# .?.......##..##..##.#### AC: 9Str: 12#.# ...h.....##..##..##.# # EV: 167i&Int: 16#.# ............#..#....# # SH: 0Dex: 97ie#.##########o..#....#...# ## XL:  8 Next:  6% Place: Dungeon:5#.#........@*.#..##..#..# #. Noise: =--------  Time: 5337.4 (0.0)7i#............#...##...#.# #. a) +2 dagger (venom) {d:6 venom} 7i##.........##..........# ##. Cast: Soul Splinter7i8x##........####.#####.####.. Zot (24665) Memories (4) #........# #.# #......##........# #.# ##..#### oo 2 orcs (1 very poisoned)7iX#........## #.#####..#####.........###...........##............####.......# _You take 4 damage, and have 61/66 hp.7iAiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 war axe and wearing a +0 scale mail (chance to  affect: 67%)7i7iC fo  Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an orc, wielding a +0 war axe and wearing a +0 scale mail (chance to  affect: 67%)  The orc struggles to resist.7iD e8.4 (147i,L 7iAP _The orc closely misses you. The orc hits you but does no damage. _You now have 10/11 mp.7ic.####..# .........#...##...#.#... dossy the Sneak .......# o.........#..##..#...<.. Revenant of Kikubaaqudgha *..... ######.# ...........#....#...#... Health: 61/66 ======================-- #.# ............#..#....#... Magic: 9/11===================----- #.# .?.......##..##..##.#### AC: 9Str: 12 7iy#.# ...h.....##..##..##.# # EV: 16Int: 16 #.# ............#..#....# # SH: 0Dex: 9 #.##########o..#....#...# ## XL:  8 Next:  6% Place: Dungeon:57i3 #.#........@o.#..##..#..# #. Noise: =--------  Time: 5338.4 (0.0) 7i#............#...##...#.# #. a) +2 dagger (venom) {d:6 venom}  7iB##.........##..........# ##. Cast: Soul Splinter 7i##........####.#####.####.. Zot (24664) Memories (4)  #........# #.# #......# #........# #.# ##..#### oo 2 orcs (1 very poisoned) #........## #.#####..####  7iF#.........###...........#  #............####.......# 7iD_You now have 10/11 mp.7i.RAiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle7iRShift-Dir - straight lineAim: an orc, wielding a +0 war axe and wearing a +0 scale mail (chance to  7itaffect: 67%)7i=poodagger (moderately wounded, very poisoned, chance to7i .####..# .........#...##...#.#... dossy the Sneak .......# o.........#..##..#...<.. Revenant of Kikubaaqudgha *..... ######.# ...........#....#...#... Health: 61/66 ======================--#.# ............#..#....#... Magic: 9/11===================-----7i %#.# .?.......##..##..##.#### AC: 9Str: 12#.# ...h.....##..##..##.# # EV: 16Int: 16#.# ............#..#....# # SH: 0Dex: 9#.##########*..#....#...# ## XL:  8 Next:  6% Place: Dungeon:57i< #.#........@o.#..##..#..# #. Noise: =--------  Time: 5338.4 (0.0)#............#...##...#.# #. a) +2 dagger (venom) {d:6 venom} 7i ##.........##..........# ##. Cast: Soul Splinter##........####.#####.####.. Zot (24664) Memories (4) 7i B#........# #.# #......##........# #.# ##..#### oo 2 orcs (1 very poisoned)#........## #.#####..#####.........###...........##............####.......# 7i, _You now have 10/11 mp.Aiming: Soul Splinter (safe; 1% risk of failure)  7iU Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 dagger (moderately wounded, very poisoned, chance to7ix affect: 67%)7i 7iA o  Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an orc, wielding a +0 dagger (moderately wounded, very poisoned, chance toaffect: 67%)  The orc struggles to resist.9.4 (13 _The orc barely misses you. The orc hits you but does no damage. _You now have 9/11 mp.7i۲.####..# .........#...##...#.#... dossy the Sneak .......# o.........#..##..#...<.. Revenant of Kikubaaqudgha *..... ######.# ...........#....#...#... Health: 61/66 ======================-- #.# ............#..#....#... Magic: 8/11=================------- #.# .?.......##..##..##.#### AC: 9Str: 12 7im#.# ...h.....##..##..##.# # EV: 16Int: 16 #.# ............#..#....# # SH: 0Dex: 9 #.##########o..#....#...# ## XL:  8 Next:  6% Place: Dungeon:5 #.#........@o.#..##..#..# #. Noise: =--------  Time: 5339.4 (0.0) #............#...##...#.# #. a) +2 dagger (venom) {d:6 venom}  ##.........##..........# ##. Cast: Soul Splinter ##........####.#####.####.. Zot (24663) Memories (4)  #........# #.# #......#7i #........# #.# ##..#### oo 2 orcs (1 very poisoned) #........## #.#####..####  #.........###...........# 7idz #............####.......# _You now have 9/11 mp.Aiming: Soul Splinter (safe; 1% risk of failure)  7iPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 dagger (moderately wounded, very poisoned, chance toaffect: 67%)7i| {oowar axe and wearing a +0 scale mail (7i{~.####..# .........#...##...#.#... dossy the Sneak .......# o.........#..##..#...<.. Revenant of Kikubaaqudgha *..... ######.# ...........#....#...#... Health: 61/66 ======================--7i):#.# ............#..#....#... Magic: 8/11=================-------#.# .?.......##..##..##.#### AC: 9Str: 12#.# ...h.....##..##..##.# # EV: 16Int: 16#.# ............#..#....# # SH: 0Dex: 9#.##########o..#....#...# ## XL:  8 Next:  6% Place: Dungeon:57i]?#.#........@*.#..##..#..# #. Noise: =--------  Time: 5339.4 (0.0)7i#............#...##...#.# #. a) +2 dagger (venom) {d:6 venom} ##.........##..........# ##. Cast: Soul Splinter7i##........####.#####.####.. Zot (24663) Memories (4) #........# #.# #......##........# #.# ##..#### oo 2 orcs (1 very poisoned)#........## #.#####..####7i'#.........###...........##............####.......# _You now have 9/11 mp.Aiming: Soul Splinter (safe; 1% risk of failure)  7i _Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 war axe and wearing a +0 scale mail (chance to  affect: 67%)7i, 1 weak, 1 al…)*   soul wisp (summoned)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an orc, wielding a +0 war axe and wearing a +0 scale mail (chance to  affect: 67%)  A fragment of the orc's soul is dislodged from its body.  The orc looks weaker.7i" o*poisoned, 1 weak, 1 ally taThe orc closely misses you. The orc closely misses your soul wisp.The orc barely misses you.7i۠n240.4 (127iŨ7i5 _Your soul wisp touches the orc but does no damage. _You now have 8/11 mp.7i ~ _You now have 8/11 mp.  You hit the orc.  The orc is moderately wounded.completely misses you.  The orc hits your soul wisp  The orc barely misses you.7i) `117i! 7i$  7iF$ :_Your soul wisp touches the orc but does no damage.7i M_Your soul wisp touches the orc but does no damage.  You barely miss the orc.  The orc hits you with a +0 dagger.7i59-207i7i _Your soul wisp completely misses the orc. _You take 3 damage, and have 59/66 hp.7iqU very poisoned, You hit the orc but do no damage. The orc is poisoned.  The orc is moderately wounded.The orc misses you. The orc barely misses your soul wisp.7i#60-3597i?7it _The orc completely misses you. Your soul wisp touches the orc.7i]; )You hit the orc.  You kill the orc!7iFE    orc (veryweak, ally targetKikubaaqudgha accepts your kill.The orc completely misses you. The orc barely misses your soul wisp.7iN4Soul Splinter87i"V7i YH _Your soul wisp touches the orc but does no damage.7i   The orc barely misses your soul wisp. _Your soul wisp 7i touches the orc but does no damage.  You closely miss the orc.The orc is almost dead.  The orc hits you but does no damage. 7i 2 The orc hits your soul wisp with a +0 war axe.7isJ577i7i7iQ_ _Your soul wisp completely misses the orc.7i )You hit the orc.  You kill the orc!7i*   soul wisp (summoned)7i1=9==667i}7i` _Kikubaaqudgha accepts your kill.7irM7iM7i5P7itS7iWX57iX7iXB47i[7i]7i.^p2=37i`7ib7ihcU==27iEe7i]hX17inj7il7i#m,07iJm7io7i r7iirK3497ir7iwt7iRw7iw'10/117iwN==87iy7i|7i}B77i~7i7i7i;i4=67i 7i7iB57iƈ7i7i?==47iE7in7i;7iz@5=7i037i`7i.7ilB27iO7i7iJ,17i7iڛ7i{ _You start resting.HP restored. Magic restored.7iT6=-7i0615.0)7iɺ1===-2.4 (160 _7i7i 7i_Health restored: 66; MP restored: 117iH}.....# o##..#...< #####.# ...........#....#...#..  #.# ............#..#....#.#.# .?.......##..##..##.######.# ...h.....##..##..##.# #[#.# ............#..#....# #.#.##########)..#..# ##.7i}#.#........*).#..##..#..# #..#...#...##...#.# #.####..........# ##.#.####.#####.####..#........# #.# #......###........# #.# ##..#####........## #.#####..#### #.........###...........##............####7i}\############.# 7i7il3.0)397iX7i: _You swap places with your soul wisp.7iU ####..# .#..#.#. ......# o.........#..##..#...< ####........#....#...........#..#....#....?.......######7i h.....##..##..##.# #[ ............#..#....# #########)..#....#...# ###*@.##..# #.....#...##...#.# ##..##..........# ###7i ..####.#####.####..........##....# #.# ##..####.....## #.#####..###.......###................###7i +§7iS B§7i+ `487i 7i \ _Your soul wisp disappears in a puff of smoke!7i  7i Z_Items here: )) [[.7iZM #..# o#..........###### ####..# ..#...##...#.#. ......# o..#..##..#...< #####.# ....#....#7iü;...........#..#....#....?.......##.####........##..##..##.# #[ ............#..#....# #########@..#....#...# ###).#7i/#..# #...§.#...##...#.# ##.##..........# ##7i##........####.#####.####..#.#7i@4#....7i7i=57 _7i!7i$  Things that are here:7i] _a +0 dagger; a +0 club; a +0 scale mail 7iU'.# #..# ..... ###...## .# #..# .........##### .####..# #...##...#.# .......# .#..##..#...< ######.# ..#....#...# 7i( #.# .....#..#....#... #.# .?.##..##..##.#### #.# ##..##..##.# # #.# .......@....#.# # #.##########)..#....#...# ## #.#........§).#..##..#..# #. #..........§.#...##...#.# #........##..........# ##.#........####.#####.####.. #........# #.# #..... 7i ).# #........# #.# ##..#### # #.#####..#### 7i7 7i'====66 _ 7iD 7iF 7i@} #.# #..# ###.# #... #.# #..##....###...## #.# #..##.......#### #.####..##.##...#.# #.......###..##..#...< #######.##..#....#...# #.##.....#..#....#.. #.##.?.##..##..##.## 7i}  #.####..##..##.#  #.##............#..#....#  #.##########)..#....#...# # #.#.§).#..##..#..# # .§.#...##...#.# #.##..........# ## #.####.#####.####.  #.# #.# #...... 7i`~   #.# #.# ##..###  7i  7i `75 7iO  7ie !7i#.# #..# ###.# #...  #.# #..##.###...##  #.# #..##!7iK.#....  #.####..##.#...##...#.#  #.##.#..##..#...< !7isk #.##.#....#...#!7i #.##.#..#....# #.##.?!7ih.##..##..##. #.##!7i.##..##..##.# #.##.#..#....# #.#!7is#)..#....#...#  #.#!7i".§).#..##..#..#  #.§.#...##...#.!7iD@# ##.##..!7ig].#  ##.####.#####.####!7i #.# #.# # #!7ik.# #.# ##..!7iU'!7i-`84!7i3!7i5!7i,#.# #..# ###.# #... #.# #..##.###...## #.# #..##.#... #.####..##.#...##...#.# #.##.#..##..#... #.##.#....#...# #.##.#..#....# #.##.?.##..##..##. #.##.##..##..##.# #.##.#..#....# #.##)..#....#...# #.#.§).#..##..#..# #.§.#...##...#.# ##.##....#  ##.####.#####. #.# #.# # #.# #.# ##..93!7iH#.# #..# ###.# #... #.# #..##.###...## #.# #..##.#.. #.####..##.#...##...#. #.##.#..##..# #.##.#....#... #.##.#..#.... #.##.?.##..##..##. #.##.##..##..##. #.##.#..#.... #.##)..#....#... #.#.§).#..##..#.. #.§.#...##...#. ##.##.# ##.####.#####. #.# #.# # #.# #.# ##..702!7i....))####..#######...# #... #####.# #..#########.## #...  #.# #..##....###...# #.# #..##...... #.####..##.##...# #.......##!7i.##..########.##..# #.##.....#..#.. #.##.?.##..##..## #.####..##..## #.##............# #.##########)..#.. #.#.§).#..## .§.#...##.##..........!7i#.####.#####.# #.# #.# !7i!7i`11!7i!7iO"7il/f.))####..#...# #...#.# #..##.## #... #.# #..##"7i/.###... #.# #..##.# #.####..##.#...##... #.##.#..##..# #.##.#....# #.##.#..#"7i70 #.##..##..##.. #.##.##..##.. #.##.#..# #.##)..#....# #.#.§).#..##..# #.§.#...##... ##.## ##.####.#####. #"7i0h.# #.# #"7i5"7i7`20"7i;"7iYB"7iNFf3.4 (229"7i#K"7i3Mi _t - 5 scrolls of teleportation (gained 1)"7ib8 "7iY< "7iB "7iF "7iJ "7iwR "7i=S "7iyX "7i / ###......)..#.......### #... ....))####..#######...# #... #####.# #..#########.## #... #.# #..##...###...###.# #..##.#.......#.####..##.#...##.#.......##."7i #..#########.##.#..#.##...#..#...#.##..##..##..##.##.##..##..###.##............#..#..#.##########)..#....#..#.#§).#..##..##..§.#...##...###..##.........##.####.#####.#"7i "7i "7i e4.4 (18"7iD "7i  .....####.#.###.### #.. ##......)..#.......### #... ...))####..#######...# #... ####.# #..#########.### #... #.# #..##...###...## #.# #..##.#.......#.####..##.#...##."7if ##.......##.#..#########.##.#..#.##...#..#....#.##..##..##..##.#.##.##..##..###.##............#..#..#.##########)..#....#.."7i #.#§).#..##..#..#..§.#...##...#"7i 1##..##........."7i "7i +5.4 (2"7i :7"7i "7i~3  ................#  .....####.#.###.### #.. #......)..#.......### #... ..))####..#######...# #... ###.# #..#########.### #... #.# #..##...###...## #.# #..##.#..........##"7i,4 #.####..##.#...##...#.##.......##.#..#########.##.#..##.##...#..#....##.##..##..##..##.##.##.##..##..##.##.##............#..#....##.##########)..#....#...##.#§).#..##..#..##..§.#...##...#"7i8 "7i9 e6.4 (36"7iK "7ip #.##..####.# ..........#  ....####.#.###.### #.. ....)..#.......### #... .))####..#######...# #... 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"7i#..#"7i[.#### #...#"7i#..##."7iY###...##  "7i@#..##."7i})#."7i#"7i a..##.........#...##...#.#."7iV##..........#..##..#...<."7i.##...........#....#...#."7i#.##............#..#....#."7iN#.##.........##..##..##.#####'#"7i#.##.........##..##..##.# #[.#"7i@#.##............#..#....# #.##"7i} "7i#.#"7if)..#....#...# ##.#"7i"7i*"7i$2.4 (9"7i$0"7i["7i #7i #7ir#<>......# #7i-# #7i}(##..####.# #7i##7i# #7iD##7iQ.#.###.### #.. #7i# #7i )..#.......### #... #7iL# ##7i..##7ij...# #... #7i## #7ia #..##7i.#### #...# #7i# #7i0 #..##.#7ixN###...## #7i# #7i #..##.#7i))#.#7io# ##7ia..##.........#...##...#.#.#7i##..........#..##..#...<.#7iCj.##...........#....#...#.#7i#.##............#..#....#.#7iz#.##.........##..##..##.#####'##7iV#.##.........##..##..##7iS!  #7i7#.##.........#7i  #7iV #7i$#7i%#7i>&3.4 (1#7i|& 0.0)#7i&%19#7i&#7i-#7ik #7ilg<>......# #7il#. ##7i*m&..####.# #7ifm#.#7im# #7i&n#. ##7inQ.#.###.### #.. #7in#. #7ioG..#.......### #...##7iHo#. #7io..##7ioT...# #...##7ip#. #7ip ..##7iq.#### #...# #7iPq#. #7iq ..##.#7iq8###...##7ir# #7iOr ..##.#7ir)#.#7ir# #7i[sU..##.........#...##...#.#.#7is##..........#..##..#...<. ##7iits.##...........#....#...#. #7itt#.##............#..#....#. #7iIu#.##.........##..##..##.#####'# #7iuu#.##.........##..##..#7iu  #7iv`#.##............#..#..#7i_v  #7iv #7i8~#7i#7i%4.4 (11#7i,$8#7id#7i#7i3$ >......# #. ..####.# .....#.# #....#. .#.###.### #....#. .#.### #...# #. .#...# #...# #. .#.#### #...# #. .##.#7i"###...### # .##.#.## .##.........#...##...#.#.# .##..........#..##..#...<.> .##...........#....#...#. .##............#..#....#. .##.........##..##..##.#####'# .##...##..##..##.# #7i#7i}f5.4 (127#7i"#7i * .###### ####....# .#. .####.# .#. ......# ###. #.###.### #.... #. #.......### #...# #. #...# #...# #. #########.#### #...# #... ##...###@..### ##........#..........########### ##.........#...##...#.#..## ##.#..##..#...<> ##....#....#...#.# ##......#..#....#.......... ##..##..##..##.#####'##### ##.##..##..##.# #[# #7i c##............#..#....# #.##7i#7if6.4 (136#7i#7iMv ###### ####.# #...... #. ####.# #..... #.# ##.... #. .###.### #.... #. .### #...# #7iN#....# #...# #..#### #...# #. #.###.@.### ####. #.#..........##. ##7i"Nc.........#...##...#.#.##. ##7iN3..........#..##..#...<.>. #.....#....#...#..#. ##7iN............#..#....#.  #...#7iN##..##..##.#####'#  #.#7i!O.##..##..##.# #[.# #  #.#..#....# #.## ##7iuOD #7iU#7i'Vf7.4 (145#7if[#7il #. ##### #..... ####.♣ ....# #.....#....♣ ###.# .....#. ....# ##....#. ###.### #.... #. ......### #...# #....# #...# #. #######.#### #..@# #.... ...###...### ####.# ........#..........############.# #7i.........#...##...#.#..##.# .#..##..#...<.......>.. .#....#...#.# ...#..#....#............ ..##..##..##.#####'######. .##..##..##.# #[.# #.#7i#7if8.4 (154#7i#7iM♣ ... #.. ####...### .....#7i:♣ ### #..... ....# #.... ###.### . ......##...# #######.#### #...# .....#7ie...###...### ...#..........########## #7i.........#...##...#.#........##.#.#.. ##7ia..##..##.##7iq#7if9.4 (163#7i#7i5M#♣ .# #.. ####..# #### ......#♣ ### #........# #7iF6|....# #........# ###.### .....f# ......##...# #######.#### #...# ........###...### ........#..........############.#.f   sleepcap (dormant)#......#..#....#7i;h  You encounter a sleepcap.#7iC#7iEn90.4 (172 _#7i I#7irJ#7i"#.# #.# #.♣#.# #.♣~ #.# #..~ #### #.# ####.♣ ...# #.# #....♣♣ ##.# .# #.....♣ ...# ##7i# #. ##.### #...@....f# #. .....### #...####### #....# #...# #. ######.#### #...# #........###...### ####.#...#..........############.#.....#...##...#.#..##.#......#..##..#...<>...#..#.##7i /f.#7iCf#7iZk1.0)1#7i#7i$7i#.# #.# #.♣#.# #.♣~♣#.# #..~ #.# ####.♣♣~# #.# #....♣ #.# #.# #.....♣# ##.# #. #.### #.$7i f.# #......#### #...# #......#...# #...# #......#.#### #...# #......####...### ####.#.##..........#.#.##...##...#.#.##.#.##..##..#...<.>.#....#...#.#.$7i/f.$7iR$7i`20$7iy$7i%7i& #.#  dossy the Sneak #........# #.♣♣♣ Revenant of Kikubaaqudgha *..... %7im5#........# #.♣~♣ Health: 66/66 ======================== #........# #..~~ Magic: 10/11 =====================--- ### #........# ####.♣♣~ AC: 9Str: 12 ..# #........# #....♣♣♣ EV: 16Int: 16 %7i#.# #........# #.....♣♣ SH: 0Dex: 9 %7iپ7..# ##........# #....... XL:  8 Next:  6% Place: Dungeon:5 #.### #....@.f..# #......# Noise: ---------  Time: 5392.4 (0.0) %7i....### #...####### #......# a) +2 dagger (venom) {d:6 venom} %7ih###...# #...# #......# Cast: Soul Splinter #####.#### #...# #......# Zot (24610) Memories (4) .........###...### ####.#.# ......#..........############.#.# f   sleepcap .......#...##...#.#........##.#.# ........#..##..#...<.......>..... .........#....#...#.........#.... _t - 5 scrolls of teleportation (gained 1) %7i_You encounter a sleepcap.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line%7iё%7i"#.#dossy the Sneak#........#%7iv#.♣♣♣ Revenant of Kikubaaqudgha *.....#........##.♣~♣ Health: 66/66 ========================#........##..~~ Magic: 11/11 ======================== ####........# ####.♣♣~ AC: 9Str: 12 ..#%7i#........# #....♣♣♣ EV: 16Int: 16 #.##........# #.....♣♣ SH: 0Dex: 9 ..#%7i̘M##........# #....... XL:  8 Next:  6% Place: Dungeon:5 #.####....@.f..# #......# Noise: ---------  Time: 5392.4 (0.0) %7i ....### #...####### #......# a) +2 dagger (venom) {d:6 venom} ###...# #...##......# Cast: Soul Splinter #####.#### #...#%7i?#......# Zot (24610) Memories (4) .........###...#######.#.# ......#..........############.#.# f   sleepcap %7i.......#...##...#.#........##.#.# ........#..##..#...<.......>..... .........#....#...#.........#.... _t - 5 scrolls of teleportation (gained 1) _You encounter a sleepcap.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineThat would be overly suicidal.%7i\SYou encounter a sleepcap. %7ir Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  %7iҠSThat would be overly suicidal.  Okay, then.%7iL%7i%7iA. _%7io  #.#  dossy the Sneak #........# #.♣♣♣ Revenant of Kikubaaqudgha *..... #........# #.♣~♣ Health: 66/66 ======================== #........# #..~~ Magic: 10/11 =====================--- ### #........# ####.♣♣~ AC: 9Str: 12 ..# #........# #....♣♣♣ EV: 16Int: 16 #.# #........# #.....♣♣ SH: 0Dex: 9 ..# ##........# #....... XL:  8 Next:  6% Place: Dungeon:5 #.### #....@.f..# #......# Noise: ---------  Time: 5392.4 (0.0) ....### #...####### #......# a) [40%7i= m+2 dagger (venom) {d:6 venom} ###...# #...# #......# Cast: Soul Splinter #####.#### #...# #......# Zot (24610) Memories (4) .........###...### ####.#.# ......#..........############.#.# f   sleepcap .......#...##...#.#........##.#.# ........#..##..#...<.......>..... .........#....#...#.........#....That would be overly suicidal. _Okay, then.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line%7i%5@*&7i+w*fAim: a sleepcap (not susceptible)&7i&7i#.#dossy the Sneak#........##.♣♣♣ Revenant of Kikubaaqudgha *.....#........##.♣~♣ Health: 66/66 ========================#........##..~~ Magic: 11/11 ======================== ####........# ####.♣♣~ AC: 9Str: 12 ..#&7i*#........# #....♣♣♣ EV: 16Int: 16 #.##........# #.....♣♣ SH: 0Dex: 9 ..###........# #....... XL:  8 Next:  6% Place: Dungeon:5 #.####....@.f..# #......# Noise: ---------  Time: 5392.4 (0.0) ....### #...####### #......# a) +2 dagger (venom) {d:6 venom} ###...# #...##......# Cast: Soul Splinter #####.#### #...##......# Zot (24610) Memories (4) .........###...#######.#.# &7i5......#..........############.#.# f   sleepcap .......#...##...#.#........##.#.# ........#..##..#...<.......>..... .........#....#...#.........#....That would be overly suicidal. _Okay, then.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a sleepcap (not susceptible)&7iOP  Okay, then.&7i&7i_&7i. _'7iwF  Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.'7iGp '7it '7i?z '7i} _You can't see any susceptible monsters within range! (Use Z to cast anyway.))7i  Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.)7ij)7iD: Your spells (cast)TypeFailure Level  a + Soul SplinterNecromancy1% 1 b - Grave ClawNecromancy)7iq&3% (1%)2  c - Vampiric DrainingNecromancy6% (1%) 3 d - Animate DeadNecromancy19%4 )7i f - FreezeIce10% (1%) 1 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit+7iv +7i& +7i. l#.#dossy the Sneak+7i. g#........##.♣♣♣ Revenant of Kikubaaqudgha *.....#........##.♣~♣ Health: 66/66 ========================#........##..~~ Magic: 11/11 ======================== ###+7i. #........# ####.♣♣~ AC: 9Str: 12 ..##........# #....♣♣♣ EV: 16+7i. @Int: 16 #.#+7i%/ #........# #.....♣♣ SH: 0Dex: 9 ..#+7iY/ ##........# #....... XL:  8 Next:  6% Place: Dungeon:5 #.###+7i/ #....@.f..# #......# Noise: ---------  Time: 5392.4 (0.0) ....### #...####### #......# a) +2 dagger (venom) {d:6 venom} ###...# #...##......# Cast: Soul Splinter +7i/ #####.#### #...##......# Zot (24610) Memories (4) .........###...#######.#.# +7i20 '......#..........############.#.# f   sleepcap .......#...##...#.#........##.#.# ........#..##..#...<.......>..... +7id0 .........#....#...#.........#.... _Okay, then.Casting: Soul Splinter (safe; 1% risk of failure)  +7i0 xConfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Soul Splinter (safe; 1% risk of failure)  +7i1 \Confirm with . or Enter, or press ? or * to list all spells.+7i`1 +7i8 +#.#dossy the Sneak#........##.♣♣♣ Revenant of Kikubaaqudgha *.....#........##.♣~♣ Health: 66/66 ========================#........#+7i@9 ~#..~~ Magic: 11/11 ======================== ####........# ####.♣♣~ AC: 9Str: 12 ..##........# #....♣♣♣ EV: 16Int: 16 #.#+7i9 #........# #.....♣♣ SH: 0Dex: 9 ..#+7i9 ##........# #....... XL:  8 Next:  6% Place: Dungeon:5 #.###+7i9 8#....@.f..# #......# Noise: ---------  Time: 5392.4 (0.0) +7i: ....### #...####### #......# a) +2 dagger (venom) {d:6 venom} +7i8: ###...# #...##......# Cast: Soul Splinter #####.#### #...##......# Zot (24610) Memories (4) +7ic: .........###...#######.#.# ......#..........############.#.# f   sleepcap +7i: .......#...##...#.#........##.#.# ........#..##..#...<.......>..... +7i: D.........#....#...#.........#.... _Okay, then.+7i: Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. +7i; _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  +7i&; Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.+7iC P  Okay, then.+7iG +7iK +7iM . _,7i  Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.,7io1f.,7iwu,7iOx7/11 ---------===3.4 (109Reap ,7i{,7io~ _You call upon the dead to rise. _You now have 7/11 mp.-7i K  Casting: Animate Dead (dangerous; 19% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells..7i{ #.#  dossy the Sneak #........# #.♣♣♣ Revenant of Kikubaaqudgha *..... #........# #.♣~♣ Health: 66/66 ======================== .7i #........# #..~~ Magic: 4/11========---------------- ### #........# ####.♣♣~ AC: 9Str: 12 ..# #........# #....♣♣♣ EV: 16Int: 16 #.# #........# #.....♣♣ SH: 0Dex: 9 ..# ##........# #....... XL:  8 Next:  6% Place: Dungeon:5 .7i \#.### #....@f...# #......# Noise: ===------  Time: 5393.4 (0.0) ....### #...####### #......# a) +2 dagger (venom) {d:6 venom} ###...# #...# #......# Cast: Soul Splinter #####.#### #...# #......# Zot (24609) Memories (4) Reap .........###...### ####.#.# ......#..........############.#.# f   sleepcap .......#...##...#.#........##.#.# ........#..##..#...<.......>..... .........#....#...#.........#.... _You now have 7/11 mp..7i!kCasting: Animate Dead (dangerous; 19% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (dangerous; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a sleepcap/7i#.#dossy the Sneak#........##.♣♣♣ Revenant of Kikubaaqudgha *.....#........##.♣~♣ Health: 66/66 ========================#........##..~~ Magic: 4/11========---------------- ####........# ####.♣♣~ AC: 9Str: 12 ..#/7i#........# #....♣♣♣ EV: 16Int: 16 #.##........# #.....♣♣ SH: 0Dex: 9 ..###........# #....... XL:  8 Next:  6% Place: Dungeon:5 #.####....@*...# #......# Noise: ===------  Time: 5393.4 (0.0) ....### #...####### #......# a) +2 dagger (venom) {d:6 venom} ###...# #...##......# Cast: Soul Splinter #####.#### #...##......# Zot (24609) Memories (4) Reap .........###...#######.#.# ......#..........############.#.# f   sleepcap .......#...##...#.#........##.#.# /7i 7........#..##..#...<.......>..... .........#....#...#.........#.... _You now have 7/11 mp.Casting: Animate Dead (dangerous; 19% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (dangerous; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a sleepcap/7iZ9 /7ia\f  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (dangerous; 6% risk of failure)  /7i5Press: ? - help, Shift-Dir - straight line: a sleepcap  You draw life force from the sleepcap! You hit the sleepcap but do no damage.The sleepcap is moderately damaged./7im-4.4 (18/7i/7i _The sleepcap releases spores at you but does no damage. _You now have 4/11 mp./7i. O  Casting: Vampiric Draining (dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells./7i  #.#  dossy the Sneak #........# #.♣♣♣ Revenant of Kikubaaqudgha *..... #........# #.♣~♣ Health: 66/66 ======================== #........# #..~~ Magic: 1/11==---------------------- ### #........# ####.♣♣~ AC: 9Str: 12 ..# #........# #....♣♣♣ EV: 16Int: 16 #.# #........# #.....♣♣ SH: 0Dex: 9 ..# ##........# #....... XL:  8 Next:  6% Place: Dungeon:5 #.### #....@f...# #......# Noise: ==-------  Time: 5394.4 (0.0) ....### #...####### #......# a) +2 dagger (venom) {d:6 venom} ###...# #...# #......# Cast: Soul Splinter #####.#### #...# #......# Zot (24608) Mem/7i _ories (4) Reap .........###...### ####.#.# ......#..........############.#.# f   sleepcap .......#...##...#.#........##.#.# ........#..##..#...<.......>..... .........#....#...#.........#.... _You now have 4/11 mp.Casting: Vampiric Draining (dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (dangerous; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a sleepcap (moderately damaged)/7iD #.#dossy the Sneak#........##.♣♣♣ Revenant of Kikubaaqudgha *.....#........##.♣~♣ Health: 66/66 ========================#........##..~~ Magic: 1/11==---------------------- ####........# ####.♣♣~ AC: 9Str: 12 ..##........# #....♣♣♣ EV: 16Int: 16 #.#/7i 9#........# #.....♣♣ SH: 0Dex: 9 ..###........# #....... XL:  8 Next:  6% Place: Dungeon:5 #.####....@*...# #......# Noise: ==-------  Time: 5394.4 (0.0) ....### #...####### #......# a) +2 dagger (venom) {d:6 venom} ###...# #...##......# Cast: Soul Splinter #####.#### #...##......# Zot (24608) Memories (4) Reap .........###...#######.#.# ......#..........############.#.# f   sleepcap .......#...##...#.#........##.#.# ........#..##..#...<.......>..... /7iR .........#....#...#.........#.... _You now have 4/11 mp.Casting: Vampiric Draining (dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells./7iy wAiming: Vampiric Draining (dangerous; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a sleepcap (moderately damaged)/7i /7i6@0f(very poisoned)  Aiming: Vampiric Draining (dangerous; 6% risk of failure)  /7i@Press: ? - help, Shift-Dir - straight line  Aim: a sleepcap (moderately damaged)  You draw life force from the sleepcap. You hit the sleepcap but do no damage.The sleepcap is poisoned.  The sleepcap is heavily damaged./7iLEe5.4 (17/7iJ/7iZN _The sleepcap closely misses you. _You now have 1/11 mp.07iO  Casting: Vampiric Draining (dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.07i?07i}07i 07i"e _You don't have enough magic to cast this spell.07i07iK07i07iF _Unknown command.17i;  You hit the sleepcap.  The sleepcap is heavily damaged.17i{<h-6617i@17iBM _The sleepcap releases spores at you but does no damage.27in|  You hit the sleepcap but do no damage.The sleepcap is severely damaged.27i~z-7527iҁ27iN _The sleepcap misses you.27iRM  You hit the sleepcap.  The sleepcap is almost destroyed.27i*R 59---8427iV 27iZ _The sleepcap releases spores at you! _You take 7 damage, and have 59/66 hp.37i( 37iextremely poisoned)  You hit the sleepcap. The sleepcap looks as sick as possible!  The sleepcap is almost destroyed.37i45----9337i37ij _The sleepcap releases spores at you. _You take 4 damage, and have 55/66 hp.37im / .  37iAn \You hit the sleepcap.  You destroy the sleepcap!37i|t R37i| j9400237iL 37i ` _Kikubaaqudgha accepts your kill.57im #.# #.# #. #.# #.♣~ #.# #..# #.# ####.♣♣.# #.# #.... ##.# #.# #......# ##.# # ##.### #.# #.......### #...57i7# #......#...# #...# #......#.#### #...# #.......###...### ####.#..#..........#.#..#...##...#.#.##.#..#..##..#...<.>.#....#...#.#57i57i16-2==-1157iq57i57i FI57i?Hn057iKg59978==757iBL57iO657i8Pi8=557iP57iZRX457iR57i)T57iTy3==357iYU57iuV57iVB257iW57iX57iY57iTYi9=157i Z57iJ[57i[B057iC\57i|]57i]V==8957i^57i_57iX`Z60857i`57ibX757ic57id57ifeB657i....#....#...#..#..#67i1(.#.67i567i:2=20.0)2 _67i>67i?77if377iB77i77iU==177in077iQ77i 77i5 a37977i877i6W _You start resting.77i77i +4.4 (477i$p5.4 (5777iq)77i+Z _Your reaping aura expires.87ip87iwq87i!r87is87iw+5==64=587iyx87ixB487iy87iz87iT{:387i{87iT}87i}?5=87i}D==287i~87i87i]B187i+87iX087ik87iW _You start resting.87i~#687iN=6987i87i!87it6===887ik87i87i,787i87i87i0B687iz87i87i87i$=87i0587iv87i87iْ@===487i[87i87i87iD:387i87ig87iB287ic87i87iB187i87i`87is7==087i87i87iC5987i[87iܝ87iB887iu87i^87iB787i87i87iU==687iq87i 87i7B587i87i<87i,487iģ87i87iƥ87i,387i/87i87i]87iB287i87i87iJ%887inN==187iH87iq87iӭB087i87iǯ87iC4987i87i?87i{B887iz87i87i3?==787i`87i87i87iط87i:687iи87i287iB587i87i87iB487i87i87iT87ij9==387iG87i87iB287i87i87iqB187ii87i87iB087i87i87i&V==3987i87i87iB887i87iO87iB787ij87i87iB687i87i"10/11==587i87i87iYB487i!87it87iB387i{87i87iB287i87i87i5U==187i87i"87izB087i287i>87iC2987i\87iB887i 87is87i87i B787i87iYH _HP restored.  Magic restored.87i87i/70.0)87i A1===6.4 (516 _ _Health restored: 66; MP restored: 1187i: 87i$; 87i< 87ie= 87i@ 5487iyD 387iD V===287iE 87i,F 87i^F B187iF 87iiG 87iG B087i H 87iH 87iH C1987iRI 87iI 87iI B887inJ 87iJ 87i+K B787iK 87i8L 87igL B687iL 87ieM 87iM B587iM 87iN 87iN B487i O 87iO 87iO B387iKP 87iP 87i Q B287i{Q 87iR 87i>R B187iR 87icS 87iS B087iT 87iT 87i U C0987iU 87iV 87i5W B887i,X 87i'Y 87i`Y B787i3Z 87i[ 87i3[ B687i[ 87iH\ 87i|\ B587i\ 87iy] 87i] B487i^ 87i^ 87i^ B387iN_ 87i` 87i` ,287i(a 87ib 87ic 87iEd B187i e 87ie 87i f B087ijf 87i g 87iJg D49987ig 87i4h 87ih B887ih 87ici 87ii B787ii 87ij 87ij B687i)k 87iqo J54387ip 87ip B287iBr 87iAs 87is B187it 87iu 87iu B087i=v 87iv 87i w C8987ihw 87ix 87i0x B887ix 87i8y 87igy ,787iy 87iy 87iyz 87iz B687i{ 87i{ 87i| B587i| 87i&} 87iR} B487i} 87if~ 87i~ B387i~ 87i 87i B287im 87i 87i% B187i 87i X087i 87i 87i* Y7987i 87i B887iW 87i 87i' B787i 87i 87i\ B687iԇ 87iG 87i B587i܈ 87is 87i B487i 87iƊ 87i B387i^ 87i 87i# B287i 87i% 87iO B187i 87iR 87i| B087i 87i 87i C6987i 87iː 87i B887i 87i' 87i] B787iʒ 87is 87i B687i 87i 87iɔ B587i3 87iŕ 87i B487ib 87i 87i% B387i 87if 87i ,287i 87i 87i 87iƙ B187i1 87iš 87i ,087i 87i` 87i 87i# -5987i? 87i 87i! 87iO ,887ij 87i 87iK 87i B787i 87i~ 87i B687i 87i 87i B587iZ 87i 87i: B487i 87iE 87iz B387iģ 87iU 87i B287i 87i 87i B187i& 87i 87i B087iG 87iا 87i C4987im 87i 87i( B887i 87i/ 87iY B787iɪ 87iu 87i B687i 87i 87i B587iC 87iĭ 87i B487iZ 87i 87i; B387i 87in 87i B287i 87i 87iܱ B187iR 87i 87i. B087iu 87i 87i9 C3987i 87i 87iQ ,887im 87i 87iO 87i ,787i 87i 87i 87i B687i6 87i 87i` B587i 87i3 87ig B487i޺ 87it 87i B387i 87i 87iؼ ,287i 87iD 87i 87i# B187i 87iE 87iq B087i̿ 87i 87i C2987i ,87i B887iN 87i 87iC B787i 87i A _You start waiting.87i 87i .575.4 (9987iP j6.4 (100.0)687i: 9 _Done waiting.97i97if97iy97i 97i97i97i97i97iTM #.#♣  #.. ####### ...♣ ### ....# # 97iyU###.### ......# ......##.#######...# #######.#### #...# ..... ...........###...#######.#.#....#.97i[97i[k7.0)597i"`97icM#########♣  #.. ####### ...♣ ### ....# ## ###.### 97iA!...... ......##.#######...# #######.#### #...##.......##..#97i97ime8.4 (2497i^97i ##########........♣. #########.♣ ....... ###. ...##.. ###.###97i#. ......######### #####....# ##.####..##..# ...........#....#...#.........#.. 97i97i[+9.4 (397i:397i97ib(  ........♣. #########.♣ ....... ###. ...##.. ###.###. ......###97i( ####### #####....# ##.#### ...........###...######.#97i(.#....#. ............#..#....#............ 97i.97i/f80.4 (4297iD497iykO #. #####.# ####.♣ ......# #... ###...#. ...##........# ###.###97i%lj.........# ......########## #####... ##.#### ...........###...######.##..........########.#......#..#.... .........##..##..##.#####'######. 97iq97i$re1.4 (5197iv97ip~ . #####...# ####.♣ .......... ###... ...##..... ###.###..... ......###97i###### #####... ##.#### ...........###...######.#97i#..........########.#...##...#.#.........#..#....97i1##..##.# .........##..##..##.# #[.# #. 97i97iԸe2.4 (6097i97i. #########.♣ ........ ###.. ...97i##.... ###.###. ......######### #####... ##.#### 97i...........###..@######.##..........########97iG.#...##...#.#........97i.#..##..#...<>.....97iV......#.97i04#...97ia#.# ............#..#....# #.## #.97iD 97i97iI+3.4 (797im;1997i97i; ...# #.# #....♣ ##.# #........# #. ...# ##........# #. ##.####.........# #. .....### #...####### #. 97iS<:####...# #...# #.#.#### #...# #. ..........###...#######.##........@.############.#.##...#.#........##.#.#..##..#...<>.....#....#...#...#97i<#..#....#..##..##..##.#####'######.#97i<S##..##..##.# #[.# #.#..#..#....# #.## #.# 97i<#######)..#..# ##.# #.#97iC97iC+4.4 (897iZD:897iI97i ##. ..##... ##.###. .....######### ####... ##.#### ..........###...######.##..........########.#...##..@#.#.........#..##..#...<.......>....#....#...#.........#..#..#....#..........##97i...# ......§).#..##..#..# #..# #.# 97i97iQe5.4 (9797i,97i, ..# ##..# #....... #.####.........# #......# ....### #...####### #......# ###...# #...# #......##.#### #...# #......# .........###...#######.#.#97i#..........############.#.#..##...#.#........##.#.###..#@..<.......>......#...#..#..#....#...##..##..##.#####'######.###..##..##.# #[.# #.#...#..#....# #.## #.#. ######)..#....#...# ##.# #.## 97iA.....§).#..##..#..# #..# #.#§.#...##...#.# #.## #.#97i97i/6.4 (10.0)97i:697i)97i9 ####.........# #......## ...### #...####### #......# ##...# #...# #......##.#### #...# #......# ........###...#######.#.##..........############.#.#.##...#.#........##.#.###..#...<>........#..@#.........##....#..............÷##..##..##.#####'######.###..##..##.# #[.# #.#...#..#....# #.## #.#. #####)..#....#...# ##.# #.### ....§).#..##..#..# #..# #.#40m§.#...##...#.# #.###..........# ##.# 97i(97iK(f7.4 (11597i197it ..######### ##....# 97iz##.#### #... ........###...######.##..........########.#...##...#.#.........#..##..#...<.......>.......#....#...#.........#.#..#......÷##..##..##.#####'######.#....##.# #[.# ...#..#....# #.#...##..#..## ....####.#####.####..##.#97iX97iI,8.4 (1297i:497i97i_97i97iE _Done exploring.:7iU:7iٜ:7i:7i:7iǪ:7iQ......:7iز ..:7i:7i:7i+0.0):7ix:7iRE _Done exploring.>7ie >7iu...### #...####### #......## dossy the Sneak ##...# #...##......## Revenant of Kikubaaqudgha *..... ####.#### #...##......## Health: 66/66 ======================== ........###...#######.#.## Magic: 11/11 ======================== .....#..........############.#.## AC: 9Str: 12 ......#...##...#.#........##.#.## EV: 16Int: 16 .......#..##..#...<.......>...... SH: 0Dex: 9 ........#....#...#.........#..... XL:  8 Next:  9% Place: Dungeon:5 .........#..#...@#..............÷ Noise: [4>7i>0m---------  Time: 5588.4 (0.0) ......##..##..##.#####'######.#.. a) +2 dagger (venom) {d:6 venom} ......##..##..##.# #[.# #.#.. Cast: Soul Splinter .........#..#....# #.## #.#.. Zot (24414) Memories (4) #####)..#....#...# ##.# #.### ....§).#..##..#..# #..# #.# ....§.#...##...#.# #.## #.# ....##..........####.##.# ....####.#####.####..##.# _Magic restored. _Health restored: 66; MP restored: 11 _You start waiting. _Done waiting. _Done exploring. _Done exploring.>7i>7iU>7iC.LM### ...... ...##.#######...# #... ####.#### #...# ........###...### #..........###########...##...#.#........##.#.###..##..#...<.......>.#....#>7i.#........#..#....#..............÷..##.#####'#######..##..##.# #[. .........#..#....# #.## #.#..>7i.@...##..#..##>7i.>7iJ4>7i4l9.4 (13 _>7i^:>7ir # ## #..♣ ### #.........# #......##♣ ..### #...####### #......##♣ #...# #...# #......##. ###.#### #...# #......##...###...### ####.#.##.#..........############.#.##.#...##...#.#..##.#.##'>7i-s9#..##<.......>..#....#...#.........#........#..#....#..............÷##..##..##.#####'######.#.##..##..##.# #[.# #.#. ........#..#....# #.## #.#... >7iRs####)..#....#...# ##.# #.####>7i~s§).#..##..#..# #..§.#...##...#.# #.##>7iz>7i{f90.4 (22>7iɀ>7i( ##.# #.♣ #.# #......##♣ .### #...# #......##♣ ...# #...# #......##.#.#### #...# >7i\#......##.####...### ####.#.##.##..........###.#.##.##...##...#.#.##.#.##'#>7iؼ#..##..#...@.>.#....#...#.>7iy#.#..#....#.÷.>7i=##..##..##.#####'######.#.##..##..##.# #[.# #.#.>7ia~#..#....# #.## #.#.>7i)..#....#...# ##.# #.#§).#..##..#.. >7i >7ik>7ie1.4 (31>7i>7i@X ##.# #.♣♣. # #.# #......##♣♣~ ### #...# #......##♣♣.# #...# #......##.#. #.#### #...# #......##.#.###...### ####.#.##.#.#..........##.#.##.#.#...##...#.#.##.#.##'##..##..#...<>.#....#...#.#.#..#....#.÷.##..##..##.#####'######.#.##..##..##.# #[.# #.#.#..#....# #.## #.#.)..#....#...# ##.# #.#  There is a stone staircase leading up here.>7i>7il2.4 (40 _>7i >7iA ##.# #.♣♣.♣ #.# #......##♣♣~♣ #...# #......##♣♣.♣ .# #...# #......##.#.# .#### #...# #......##.#.####...### ####.#.##.#.# .#.###.#.##.#.#...##...#.#.##.#.##'##..##..#...<.>7i;Bn>.#....#...#.#.#..#....#.÷.##..##..##.#####'######.#.>7i_B##..##..##.# #[.# #.#.>7iB#..#....# #.## #.#. #)..#....#...# ##.# #.# >7i?I|3.4 (509>7i2O>7iv##.# #.♣♣.♣ #.# #......##♣♣~♣  #...# #......##♣♣.♣ # #...# #......##.#.# #### #...# #......##.#.# ###...### ####.#.##.#.# #.###.#.##.#. .#...##...#.#.##.#.##'##..##..#...<.>.>7i%#....#...#.#.#..#....#.÷. .##..##..##.#####'######.#. .##..##..##.# #[.# #.#.#..#....# #.## #.#. )..#....#...# ##.# #.# >7iD>7ie4.4 (68>7i>7i##.# #.♣♣.♣ #.# #......##♣♣~♣  #...# #......##♣♣.♣  #...# #......##.#.#  #...# #......##.#.# ###...### ####.#.##.#.# .###.#.##.#. #...##...#.#.##.#.##'# .#..##..#...<.>.#....#...#.#.#..#....#.÷. ##..##..##.#####'######.#. ##..##..##.# #[.# #.#.#..#....# #.## #.#. ..#....#...# ##.# #.# .#..##..#..# #.. >7i0>7ie5.4 (77>7i>7i!##.# #.♣♣.♣ #.>7i="T# #......##♣♣~♣ >7ir"#...#>7i"S #......##♣♣.♣ >7il#-#...# >7i#4#......##.#.# >7i $. #...# >7iL$4#......##.#.# >7i$/###...### >7i$####.#.##.#.#>7i$##>7i%#.#.##.#. >7i&G...##...#.#.>7i'/##.#.##'# #..##..#...<.>.#....#...#.#.#..#....#.÷. #..##..##.#####'######.#. #..##..##.# #[.# #.#.#..#....# #.## #.#. .>7i/#....#...# ##.# #.# 6.4 (8>7iY1$6>7i1>7iI>7iwp##.# #.♣♣.♣ >7i/x/#.# #......##♣♣~♣ #...# #......##♣♣.♣ #...# #......##.#.# >7iSxa #...# #......##.#.# >7itxx###...### ####.#.##.#.####.#.##.#.>7ix##...#.#.##.#.##'# >7ixj..##..#...<.>.>7ixx# #....#...#.#.>7ixN# .#..#....#.>7ix;..÷.# >7iyo..##..##.#####'######.#.# >7i.y..##..##.# #[.# #.#.# .>7iSy#..#....# #.## #.#.# >7iwy#....#...# ##.# #.# >7i~>7i0e7.4 (95>7i,>7i`p ##.# #.♣♣.♣  >7i#.# #......##♣♣~♣  #...# #......##♣♣.♣  #...# >7iڼ#......##.#.#  #...# #......##.#.# ...### ####.#.##.#.###.#.##.#. .>7i##...#.#.##.#.##'# .##..#...<.>7i&>.# ....#...#.#.>7i# #..#....#....÷.# >7i##..##.#####'######.#..# ##..##.# # >7i۽#..#....# #.# ....#...# ##.>7ia##..#..# #.. >7iH>7iS8.4 (10.0)4>7i>7i>7i% ##.# #.♣♣.♣ #.# #......##♣♣~♣ #...# #......##♣♣.♣ #...# #......##.#.# #...# #......##.#.# ...### >7i####.#.##.#.####.#.##.#. ##...#.#.##.#.##'# ##..#...<..>7i'# #...#.#.>7iGW# ..#....#.>7if....÷.# ##..##.#####'######.#..>7i# ##..##.# #[.# #.#...>7i ..#....# #.## #.#...>7i]#...# ## >7i>7i >7i f9.4 (113>7i)>7ieY  There is a stone staircase leading down here.>7iA>7i%>7iQ600.4 (122 >7i_>7i >7ix 67000You climb downwards.>7i[   #.#  #.#  #.#  #.#  >7i "#S# #.# #.#######  #  >7i A######### >7i  >7i  >7i oS   water moccasin >7i &>7i*  >7i; IYou encounter a water moccasin.>7i t==1.9 (13.56998>7i >7i"  #.# #.# #.# #.# >7iP #S# #.# #.#######  #@.......  >7ik *######### >7i} >7i  >7i k_The water moccasin hisses angrily.  There is a stone staircase leading up here.>7iz@  #.# #.# #.# #.# #S# #.# #.#######  #@....... >7i@ w #########   >7iA >7iD 5Soul Splinter>7iWI >7iL e _A water moccasin is nearby!A7it.S# #######<.......#########A7i9D.SA7iA7i$ {--2.9 (1.0)7 _A7iA7i]B7i  dossy the Sneak #.# Revenant of Kikubaaqudgha *..... #.# Health: 66/66 ======================== #.#B7ioq Magic: 10/11 =====================--- #.# AC: 9Str: 12 #.# EV: 16Int: 16 #.#B7i] SH: 0Dex: 9 #S# XL:  8 Next:  9% Place: Dungeon:6B7iț #@#######  Noise: ---------  Time: 5602.9 (0.0)B7i #<.......  a) +2 dagger (venom) {d:6 venom}  B7i#########  Cast: Soul Splinter B7iA  Zot (26997) Memories (4)   S   water moccasinB7ip/B7i~There is a stone staircase leading up here. _A water moccasin is nearby!B7iAiming: Soul Splinter (safe; 1% risk of failure)  B7i7Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a water moccasin (chance to affect: 50%)B7i.dossy the Sneak#.#Revenant of Kikubaaqudgha *.....B7ih@#.#Health: 66/66 ========================#.#Magic: 10/11 =====================---B7i#.#AC: 9Str: 12B7i#.#EV: 16Int: 16B7i#.#SH: 0Dex: 9B7i#*#XL:  8 Next:  9% Place: Dungeon:6B7if#@#######Noise: ---------  Time: 5602.9 (0.0)#<.......a) +2 dagger (venom) {d:6 venom} #########B7i61Cast: Soul SplinterB7iIOZot (26997) Memories (4) B7imS   water moccasinThere is a stone staircase leading up here. B7i_A water moccasin is nearby!Aiming: Soul Splinter (safe; 1% risk of failure)  B7iPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineB7iCAim: a water moccasin (chance to affect: 50%)B7ii(weak, ally target, so…)*   soul wisp (summoned)Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a water moccasin (chance to affect: 50%)  A fragment of the water moccasin's soul is dislodged from its body.  The water moccasin looks weaker.B7i|L3kB7iO k.  You encounter a wyvern.The water moccasin completely misses you.B7iU>*Sk   wyvern (wandering)*   soul wisp (summoned)B7iW=3.9 (1Soul Splinter6B7i\B7i` _Your soul wisp closely misses the water moccasin. _You now have 10/11 mp.C7i! k.  You hit the water moccasin. The water moccasin is poisoned.  The water moccasin is lightly wounded.C7i *  very poisoned, weak, The water moccasin closely misses you.The water moccasin bites you but does no damage.C7i,x4Soul Splinter5C7i}1C7i 4@ _Your soul wisp touches the water moccasin.C7iX k.  You barely miss the water moccasin.The water moccasin is moderately wounded.C7i k.  The wyvern hisses angrily.  The water moccasin closely misses you.C7iک PkC7iҪ `54C7iR C7i _ _Your soul wisp misses the water moccasin.D7i? D7i{k.  You hit the water moccasin.  The water moccasin is moderately wounded.D7iҙ  The water moccasin bites you but does no damage.  Your soul wisp misses the water moccasin.D7i,`63D7i̡D7iߺF _The water moccasin bites you but does no damage.D7izv k.  You miss the water moccasin.D7i|  The water moccasin is moderately wounded.The water moccasin barely misses you.Your soul wisp touches the water moccasin.D7iz 1--72D7iڂ D7iA _The wyvern bites you. _You take 5 damage, and have 61/66 hp.E7i[  Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.F7ij  You call upon the dead to rise. The water moccasin barely misses you.The wyvern barely misses you.6/11 --------==81Reap F7i _Your soul wisp touches the water moccasin but does no damage. _You now have 6/11 mp.H7iF _You now have 6/11 mp.  You barely miss the water moccasin.  The water moccasin is severely wounded.ater moccasin misses you. The wyvern closely misses you.  The water moccasin bites you H7iQ Your soul wisp barely misses the water moccasin.H7i_51-------90H7i@H7i _The wyvern bites you! _You take 10 damage, and have 51/66 hp.H7i o D  poisoned, weak, allyYou miss the water moccasin.The water moccasin is severely wounded.The water moccasin barely misses you. The wyvern bites you!H7io 4--------7==-------1089H7iu H7iIy _Your soul wisp touches the water moccasin. _You take 10 damage, and have 41/66 hp.I7iAW  #.# #.# #.# #.# #.# #*# I7i#S# #@#  #<k......  ######### I7i?  I7iuYou closely miss the water moccasin.The water moccasin is almost dead.I7i>I7i  #.# I7ihK#.# #.# #.# #.#I7i_ #*# I7i4#S# I7i=R#@#  I7i]]#<k......  I7i}:######### I7iȨK  SI7i I7i,  #.# #.# #.# #.# #.# #*# #S# #@#  #<k......  #########   The wyvern bites you!  * * * LOW HITPOINT WARNING * * *I7i #.# #.# #.# #.# #.# #*# #S# #@#  #<k......  #########   S I7iʑ2  #.# #.# #.# #.# #.# #*# #S# #@#  #<k......  I7iG#########      The water moccasin bites you.  * * * LOW HITPOINT WARNING * * *Your soul wisp barely misses the water moccasin.I7ie #.# #.# #.# #.# #.# #*# #S# #@# I7ie #<k......  #########   SI7if4 I7im  The wyvern completely misses you. The water moccasin bites you.I7in26---------18I7isI7iw _* * * LOW HITPOINT WARNING * * * _You take 15 damage, and have 26/66 hp. MASSIVE DAMAGE!!J7ib .  You barely miss the water moccasin.The water moccasin is almost dead.You kill the water moccasin!J7i, .J7ifc*Kikubaaqudgha accepts your kill.J7i–s (ally target)J7iDq20-27J7iJ7iLW _The wyvern completely misses you.J7i^ . *#######<k......#########J7i § _The wyvern completely misses you.  You swap places with your soul wisp.  The wyvern barely misses your soul wisp.Your soul wisp touches the wyvern but does no damage.  The wyvern bites your soul wisp!  Your soul wisp is destroyed!J7i F J7i 7------36J7i$ J7iR' c _Your soul wisp disappears in a puff of smoke!L7i  dossy the Sneak #.# Revenant of Kikubaaqudgha *..... #.# Health: 27/66 =========--------------- #.# Magic: 6/11=============----------- #.# AC: 9Str: 12 #.# EV: 16Int: 16 #.# SH: 0Dex: 9 #.# XL:  8 Next: 20% Place: Dungeon:6 #@# Noise: =--------  Time: 5613.9 (0.0) #*#######  a) +2 dagger (venom) {d:6 venom}  #<k...... 7is0m Cast: Soul Splinter #########  Zot (26986) Memories (4) Reap   k   wyvernYour soul wisp is destroyed! _Your soul wisp disappears in a puff of smoke!Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleL7icShift-Dir - straight lineAim: a wyvern (chance to affect: 50%)L7idossy the Sneak#.#Revenant of Kikubaaqudgha *.....#.#Health: 27/66 =========---------------#.#Magic: 6/11=============-----------#.#AC: 9Str: 12#.#EV: 16Int: 16#.#SH: 0Dex: 9#.#XL:  8 Next: 20% Place: Dungeon:6#@#Noise: =--------  Time: 5613.9 (0.0)#§#######a) +2 dagger (venom) {d:6 venom} #<*......Cast: Soul Splinter#########Zot (26986) Memories (4) Reap L7ik   wyvernYour soul wisp is destroyed! _Your soul wisp disappears in a puff of smoke!Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a wyvern (chance to affect: 50%)L7iZ(weak, ally target, soul-splin…)*   soul wisp (summoned)Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a wyvern (chance to affect: 50%)  A fragment of the wyvern's soul is dislodged from its body.  The wyvern looks weaker.L7i9k.L7i0*L7ie4.9 (1Soul Splinter5L7i~L7i  _Your soul wisp touches the wyvern. _You now have 6/11 mp.M7i,  You hit the wyvern but do no damage.The wyvern is lightly wounded.  The wyvern closely misses you. x2M7ic`54M7iM7iS^ _Your soul wisp barely misses the wyvern.M7id  Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.N7i  dossy the Sneak #.# Revenant of Kikubaaqudgha *..... #.# Health: 27/66 =========--------------- #.# Magic: 3/11======------------------ #.# AC: 9Str: 12 #.# EV: 16Int: 16 #.# SH: 0Dex: 9 #.# XL:  8 Next: 20% Place: Dungeon:6 #@# Noise: =--------  Time: 5615.9 (0.0) #k#######  a) +2 dagger (venom) {d:6 venom}  #*.......  Cast: Soul Splinter #########  Zot (26984) Memories (4) Reap 7id,33H  k   wyvern (weak, ally target, soul-splin…)  *   soul wisp (summoned) _Your soul wisp barely misses the wyvern.Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (dangerous; 5% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a wyvern (lightly wounded, weak, ally target, soul-splintered)N7idossy the Sneak#.#Revenant of Kikubaaqudgha *.....#.#Health: 27/66 =========---------------#.#Magic: 3/11======------------------#.#AC: 9Str: 12#.#EV: 16Int: 16#.#SH: 0Dex: 9#.#XL:  8 Next: 20% Place: Dungeon:6#@#Noise: =--------  Time: 5615.9 (0.0)#*#######a) +2 dagger (venom) {d:6 venom} #*.......Cast: Soul Splinter#########Zot (26984) Memories (4) Reap k   wyvern (weak, ally target, soul-splin…)*   soul wisp (summoned) _Your soul wisp barely misses N7iQthe wyvern.Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (dangerous; 5% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a wyvern (lightly wounded, weak, ally target, soul-splintered)N7i9 N7iQOkvery poisoned, weak, ally tar  Press: ? - help, Shift-Dir - straight lineAim: a wyvern (lightly wounded, weak, ally target, soul-splintered)  You draw life force from the wyvern. You feel life coursing into your body.  You hit the wyvern but do no damage. The wyvern is poisoned.  The wyvern is moderately wounded.  The wyvern closely misses you.N7i%S29==6.9 (13N7iXN7i] _Your soul wisp closely misses the wyvern.You regained 2 hp, and now have 29/66 hp. _You now have 3/11 mp.N7iO  Casting: Vampiric Draining (dangerous; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.O7iJ|y  dossy the Sneak #.# Revenant of Kikubaaqudgha *..... #.# Health: 29/66 ==========-------------- #.# Magic: 0/11------------------------ #.#O7i| AC: 9Str: 12 #.# EV: 16Int: 16 O7i|#.# SH: 0Dex: 9 O7i|,#.# XL:  8 Next: 20% Place: Dungeon:6 #@#O7i}z Noise: ==-------  Time: 5616.9 (0.0) #k#######  a) +2 dagger (venom) {d:6 venom}  O7i"~:#*.......  Cast: Soul Splinter #########  Zot (26983) Memories (4) Reap O7i~^  k   wyvern (very poisoned, weak, ally tar…)  *   soul wisp (summoned)Casting: Vampiric Draining (dangerous; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (dangerous; 5% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a wyvern (moderately wounded, very poisoned, weak, ally target,  soul-splintered)O7idossy the Sneak#.#Revenant of Kikubaaqudgha *.....#.#Health: 29/66 ==========--------------#.#Magic: 0/11------------------------#.#AC: 9Str: 12#.#O7i EV: 16Int: 16#.#SH: 0Dex: 9#.#XL:  8 Next: 20% Place: Dungeon:6#@#O7i6Noise: ==-------  Time: 5616.9 (0.0)#*#######a) +2 dagger (venom) {d:6 venom} O7i]#*.......Cast: Soul SplinterO7i#########Zot (26983) Memories (4) Reap O7ik   wyvern (very poisoned, weak, ally tar…)*   soul wisp (summoned)O7iX0Casting: Vampiric Draining (dangerous; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.O7iAiming: Vampiric Draining (dangerous; 5% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a wyvern (moderately wounded, very poisoned, weak, ally target,  O7isoul-splintered)O7iO7iW?k soul-splintered)  You draw life force from the wyvern! You feel life coursing into your body.  You closely miss the wyvern.  The wyvern is heavily wounded.  The wyvern closely misses you.  Your soul wisp barely misses the wyvern.34==7.9 (12O7iBO7i!F _The wyvern bites you but does no damage.  You regained 5 hp, and now have 34/66 hp. _You now have 0/11 mp.O7i7  Casting: Vampiric Draining (dangerous; 5% risk of failure)  O7i \Confirm with . or Enter, or press ? or * to list all spells.O7i O7i O7i] O7iա e _You don't have enough magic to cast this spell.P7iBP7iiCP7iGP7iJF _Unknown command.P7i O  Casting: Vampiric Draining (dangerous; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.P7i P7ik P7i P7i| e _You don't have enough magic to cast this spell.Q7iA  extremely poisoned, weak, allYou hit the wyvern. The wyvern looks as sick as possible!  The wyvern is severely wounded.The wyvern misses you.Q7iK[1==-8Q7i:1Q7iQ7i_ _Your soul wisp closely misses the wyvern.Q7i  #.# #.# #.# #.# #.# #.# #.# #@# Q7i$#k#  #*.  #########   Q7i:qYou barely miss the wyvern.The wyvern is almost dead.R7iDx #.# #.# #.# #.#R7i #.# #.# #.# #@# #k#  #*.  R7i$n#########  kR7iM3 R7iG  The wyvern bites you!  * * * LOW HITPOINT WARNING * * *The wyvern barely misses you.27----90R7iR7i _Your soul wisp closely misses the wyvern. _You take 7 damage, and have 27/66 hp.R7i .  You hit the wyvern.  You kill the wyvern!R7i ZZ   wyvern zombie (minion)Kikubaaqudgha accepts your kill.R7iH 28=--20 _The dead are flying!  Training target 3.0 for Hexes reached!R7iC/  --more--V7i[ 35  Training target 4.0 for Spellcasting reached!  --more--W7ir 2==Your Spellcasting skill increases to level 4!W7i}Your Hexes skill increases to level 3!You need to enable at least one skill for training.W7i/  --more--W7ic W7ig M  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   4.0   4.2  +1   o - Spellcasting   4.0   5.9  -1      W7i`h      b - Maces & Flails   0.0   1.2  -1   p - Conjurations   0.0   1.2  -1  W7ih @ c - Axes   0.0   1.2  -1   q - Hexes   3.0   5.7  -2   d - Polearms   0.0   1.2  -1   r - Summonings   0.0   1.2  -1  W7ih  e - Staves   0.0   1.2  -1   s - Necromancy   6.0   7.0   0  W7i"i  f - Unarmed Combat   0.0   0.8  +1   t - Forgecraft   0.0   1.4  -2  W7iUi  g - Throwing   0.0   1.2  -1   u - Translocations   0.0   1.2  -1      W7ii v - Alchemy   0.0   1.2  -1  W7ii  h - Short Blades   0.0   1.2  -1   w - Fire Magic   0.0   1.4  -2  W7ii  i - Long Blades   0.0   1.2  -1   x - Ice Magic   2.0   2.5  +1  W7i3j  j - Ranged Weapons   0.0   1.7  -3   y - Air Magic   0.0   1.4  -2  W7ij T     z - Earth Magic   0.0   0.8  +1   k - Armour   0.0   1.2  -1      W7ik  l - Dodging   3.0   4.8  -1   0 - Invocations   0.0   0.8  +1  W7i2k  m - Shields   0.0   1.2  -1   1 - Evocations   0.0   1.2  -1  W7iNk  n - Stealth   6.0   4.9  +2  W7ikk     You need to enable at least one skill.W7ik P[?] HelpW7ik G[=] set a skill target  W7ik [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsc7iJ= a + Fighting 4.0d7iArTargetTarget--  --  --  --  --  --  --  --  --  --  --  --  --  --  --  --  --  -- d7ikB --  --  --  --  --  --  --  --  --  --  a-z] set[-] clear selected targetcost|targetsd7iZ<[?25h[?0c0 d7i [?25l[?1cd7iU6.0  +1  The current training targets, if any.  The species aptitude is in white.=] set aall targetse7i@e7i e7ivdossy the Sneak#.#Revenant of Kikubaaqudgha *.....#.#Health: 28/66 ==========--------------#.#Magic: 1/12==----------------------#.#AC: 9Str: 12#.#EV: 16Int: 16#.#e7i,SH: 0Dex: 9#.#XL:  8 Next: 35% Place: Dungeon:6#@#Noise: =--------  Time: 5620.9 (1.0)#Z#######e7iZa) +2 dagger (venom) {d:6 venom} #*.......Cast: Soul Splinter#########e7iZot (26979) Memories (4) Reap Z   wyvern zombie (minion)e7i*   soul wisp (summoned) _The dead are flying!  e7iTraining target 3.0 for Hexes reached!  Training target 4.0 for Spellcasting reached!  Your Spellcasting skill increases to level 4!e7ivYour Hexes skill increases to level 3!You need to enable at least one skill for training.e7i%7e7ie7i)". _h7iڪh7i@h7ih7ih7iX8h7iδh7iT97h7ih7ih7iB6h7iah7iyh7iX5h7ih7i\U304h7i h7io § _You start resting.h7iWh7io2==3h7iuh7ih7i B2h7ih7ih7iux1=1h7i h7ivX0h7ih7ih7iL%==h7iv169h7ih7ih7iaf2=8h7iCh7i@h7iB7h7ih7i-X6h7ih7ih7i<o3==5h7ih7i%r _Your soul wisp disappears in a puff of smoke!h7ivt3-< h7i 0344.0)h7i-5.9 (154Reap h7ih7i _Your reaping aura is weakening.You regained 5 hp, and now have 33/67 hp. _You regained 2 mp, and now have 3/12 mp.i7i9ci7ici7ici7iei7ii32i7ium4===1i7ioi7ipB0i7ipi7iysY59i7i+ti7i@vW _You start resting.i7i{L5=i7i240.9 (5.0)i7ip1.9 (68i7iyi7i _Your reaping aura expires. _You regained 2 hp, and now have 35/67 hp.i7i]4i7i4i7ip5i7i8i7i8y4==7i7i;,i7iY<B6i7i<i7iG?j65i7i?i7i@X4i7i"Ai7iC==3i7iEi7i;Fx7=2i7i%Gi7iHi7iIB1i7iIi7iuKi7iLy5==0i7iLi7iNY49i7i7Oi7iPi7iPf8=8i7i6Qi7iRi7iRB7i7iSi7iUi7i2VU==6i7iVi7iXi7i!YT95i7iYi7i\W _You start resting.i7ib:.i7i h055.9 (14.0)i7i_iB4i7iLmi7iq+ _You can no longer bring forth the wretched and dying.You regained 4 hp, and now have 39/67 hp. _You regained 2 mp, and now have 5/12 mp.i7i 3i7i i7i@i7im4340=6==2i7iai7iB1i7ii7ii7iB0i7ii7iwi7ih41=39i7i i7ii7iN==8i7i"i7i4!i7i|!B7i7i"i7i$i7iX$B6i7i%i7i&i7i$'x2=5i7i.i7i1i7i197==i7i1:4i7i2i7i5i7i6B3i7i6i7iv9i7i:f3=2i7i:i7i<i7i8=,1i7iZ=i7i=i7i@i7i@%==i7i@00i7ipAj7ij7i[$4j7i~129j7ij7ij7iB8j7i 8==7j7i j7i x5=6j7i j7ij7i,5j7i?j7ij7ij7iB4j7ij7ij7i]#6j7iU===3j7ij7i7j7itB2j7ij7i]j7iB1j7iAj7ij7i B0j7i j7iq#j7i#T79==j7i$;19j7i$j7ir'j7i',8j7i'j7iS(j7ik*j7i*B7j7i+j7i-j7i->8=j7i.:6j7i.j7i0j7i0U==5j7i"1j7i2j7i2B4j7i3j7i5j7i+669=j7iV603j7i6j7iO:j7i:j7i::2j7iO;j7i=j7i>j7i7>n10/12==1j7i>j7iAj7izA?500j7iAj7iBj7iDj7iEC09j7iEj7iZHj7iHB8j7iIj7ibKj7iK?==7j7iKj7iLj7iAOj7i~Ov1=6j7i/Pj7i*Rj7ikRB5j7iRj7iSj7i&TB4j7i|Tj7iUj7iU!2j7iV|=1==3j7i]Vj7iXj7iYB2j7iYj7i(\j7i\B1j7i ]j7iB_j7iy_T30j7i_j7iaj7i`aW==899j7iaj7ibj7i cB8j7iTcj7idj7id!4j7idU=7j7i.ej7ihW _You start resting.j7inij7iij2==6j7i\jj7ilj7ilB5j7imj7ipj7iLpB4j7ipj7i(sj7iasq55=3j7isj7iuj7iauU==2j7iuj7i2xj7ixB1j7iyj7i{j7iI|#6j7ip|M=0j7i|j7i9j7iqC89j7ij7ij7iCB8j7ij7ij7iZ#7j7iM=7j7ij7i(j7iB6j7ij7i,j7i]B5j7ij7ij7i&8j7iD:4j7i‹j7isj7iB3j7ij7i;j7iB2j7ij7ij7i#9j7i?M=1j7ij7ij7iOB0j7ij7i j7iqC79j7ij7ij7iמB8j7ifj7ij7i$60j7i<M=7j7iɢj7i6j7iB6j7i-j7ixn5j7i(v14j7izj7ij7ij7i$3j7ij7ij7ij7ij7i$2j7i1j7i j7i2=10j7ij7ij7iC69j7iRj7i#j7i`#3j7iM=8j7i"j7ij7iB7j7ij7i@j7izB6j7i*j7iX5j7ioj7ij7i`44j7ij7ij7iB3j7ij7ij7iB2j7i7j7ioj7i#5j7iM=1j7ij7ij7iSB0j7ij7ij7iC59j7ivj7iNj7ii6=8j7iPj7iX7j7ij7i,j7ivB6j7i`j7iH _Magic restored.  HP restored.j7iHj7iZj7iS'743.9 (88j7i:j7i7j7iR=j7i%4.9 (89j7i#5 j7i!_j7ij7i  _Health restored: 67; MP restored: 12k7iV.# Z#######<.......#########k7iX7Z.k7ix]k7i^r5.9 (1.0)4 _k7i]bk7idl7iz.Z# .#######<.......#########l7i]|7Z.l7il7ia`63l7i\l7il7i 2.Z .#######<.......#########Z.l7ii l7i `72l7i l7i m7idossy the Sneak#.#Revenant of Kikubaaqudgha ......#.#Health: 67/67 ========================#.#Magic: 12/12 ========================#.#AC: 9Str: 12m7il#.#EV: 16Int: 16#.#SH: 0Dex: 9#.#XL:  8 Next: 35% Place: Dungeon:6#@#m7iNoise: ---------  Time: 5747.9 (0.0)#Z#a) +2 dagger (venom) {d:6 venom} #.#Cast: Soul Splinter#.#Zot (26852) Memories (4) #.########<.......Z   wyvern zombie (minion)m7i(######### _You start resting. _Magic restored. _HP restored. _Health restored: 67; MP restored: 12m7iZiPress: ? - help, v - describe, . - travelThe floor.m7i @ZMagic restored. _HP restored. _Health restored: 67; MP restored: 12Press: ? - help, v - describe, . - travelHere: a wyvern zombie (minion, friendly)  The floor.m7iRA wyvern zombie. A corpse raised to undeath by necromancy. Max HP: ~42 Will: +AC: + EV: +  rF: ...  rC: ++.rPois: ∞ rNeg: ∞ rElec: . Threat: High Class: Undead Size: Large Int: Mindless Regen: None Speed: 130% (normally travels faster than you) You have about 81% to hit with your +2 dagger of venom. It has about 42% to hit you. Attack Max Damage m7i*Bite 16 It is immune to torment; and resistant to miasma and drowning. It can fly. It is incapable of using stairs. This monster has been created by magic and is temporary. Killing it yields no experience or items. [!]: Description|Statuses|Quoteo7idossy the Sneak#.#Revenant of Kikubaaqudgha ......#.#Health: 67/67 ========================#.#Magic: 12/12 ========================#.#AC: 9Str: 12#.#EV: 16Int: 16#.#SH: 0Dex: 9#.#XL:  8 Next: 35% Place: Dungeon:6#@#Noise: ---------  Time: 5747.9 (0.0)#Z#a) +2 dagger (venom) {d:6 venom} #.#Cast: Soul Splinter#.#Zot (26852) Memories (4) #.########<.......Z   wyvern zombie (minion)######### _Magic restored. _HP restored. _Health restored: 67; MP restored: 127i21;2HPress: ? - help, v - describe, . - travelHere: a wyvern zombie (minion, friendly)  The floor.o7is @ZThe floor.o7ir# 6.@o7iq6..p7iRdossy the Sneak#.#Revenant of Kikubaaqudgha ......#.#Health: 67/67 ========================#.#Magic: 12/12 ========================#.#AC: 9Str: 12#.#EV: 16Int: 16p7iD#.#SH: 0Dex: 9#.#XL:  8 Next: 35% Place: Dungeon:6#@#Noise: ---------  Time: 5747.9 (0.0)#Z#a) +2 dagger (venom) {d:6 venom} #.#Cast: Soul Splinter#.#Zot (26852) Memories (4) #.########<.......Z   wyvern zombie (minion)p7i$######### _Magic restored. _HP restored. _Health restored: 67; MP restored: 12Press: ? - help, v - describe, . - travelThe floor.p7ip7ip7ik. _p7iP .Z.#######<.......#########p7iaQ 7Z.p7iV p7ikX l8.9 (11 _p7if[ p7i\ p7im .Z .#######<.......#########Z.p7ix p7i `90p7i p7i q7i#..Z.#######<.......q7i$7Z.q7i*q7i,b5049q7i/q7i1q7i#..Z.#######q7i7Z.q7iq7i@`18q7iq7i q7i#..Zq7i 7Z.q7ixq7i{`27q7iq7i8q7ic] t#..Zq7i^ 7Z.q7ib q7id `36q7iIh q7ii q7iqt#..Zq7i7Z.q7iq7i`45q7iq7i/r7io;..##..ZZ.r7i>r7ix@`54r7iDr7ieEr7iݩ#. #####...#......#.Zr7i7Z.r7ir7i`63r7iPr7i^r7iZ.. #.# ..# #.# #.# #.# ## #.###...# #.@.....##.###...##Z# ###.# #.##.# r7i#.##.# r7i8Z.r7ir7il`72r7ir7is7iv.. #.# ..# #.# #.# #.# ### #.###...# #.# #Z###...# #.# .## #.# ##.##.# #.s7iY##.# s7i4Z.s7i@s7i`81s7iSs7is7iʫ >.. #.# ..# #.# #.# #.# #### #.###...# #.Z.@...# #.###...# #.# #.## #.# .# #.# ##.# .Zs7i8 s7iְ `90s7i s7i s7i.. #.# ..# s7i#.# #.# #.# ##### #.###...# #..Z.@..# s7i2#.###...# #.# ##.## s7iI#.# .# #.# .#s7i^t#.# .##.# .#s7ir9#.# .. s7iёs7iC.Zs7is7ișb6039s7i̝s7it7i6t7i..#.#..# #.# #.# #.# ######.###...# #...Z...# #.###.@.# #.# ##.## #.# #.# #.# #.# #.# #.##.# #.# #.# #..#.# ### .Z18t7i?#.#.#########...#.....#.###Z. ##@## #.# .##t7iEt7iFt7iG$2.9 (2t7i;G$7t7itGt7iKt7it7i.t7i#t7i#####t7i6"##...t7i`5....t7i^###Z..#t7iU ##.##t7i܁V #@# t7i.t7i&##t7iH t7it7i.t7i*Zt7iKt7it7iۉt7i!$3.9 (3t7iJ$6t7imt7iZt7i%t7iz#t7i#####t7i6##...t7iB......#t7i!N###...#t7iN\ ##Z#t7ixV #.# t7i.t7i##t7i  t7it7i^.t7iZt7it7iEt7int7i$4.9 (4t7i$5t7iQt7itt7i7t7iS8#####t7i~87##...#t7i88......#t7i8,###..t7i8J ##.#t7i 9h #Z# t7iF9.t7il9.t7i9###t7i9 t7ir;t7i;.t7i<Zt7iw<t7iAt7iB+5.9 (5t7iB$4t7iCt7iZt7iut7i #####t7iM##...#....###.. ##.# #.# Z........######## ######t7i.Z6.9 (63t7iTp##.......###..t7ia ##.# #.# Zt7i.#######.......######## ######<.......t7it7i.t7i.Zt7ift7ipe7.9 (72t7it7i6#.###...# #.......# #.###...# t7i6o#.# ##.## t7i+7d#.# #.# t7i7d#.# #.# t7i7d#.# #.# t7iD8_#.# #Z#t7i|8C#.# #.t7i88#.# #t7i8,#.# t7i-96#.# t7i:G#.# t7iBt7iCe8.9 (81t7i?Ht7it7i8#.###...# t7i#.......# #.###...# t7i#.# ##.## #.# #.# t7ic#.# #.# t7i:#.# #.# #.# #Z##.# #.#.# #t7iu`#.# #.# t7i*#.# t7i t7iHt7i.t7ir/Zt7iFt7iKt7iؓ$9.9 (9t7i3:0t7iat7i #.###...# #.......# t7iD#.###...# t7i0#.# ##.## #.# #.# t7ic#.# #.# t7i#.# #.# #.# #.#t7iB#.# #.Z.#.# #t7iU#.# #.# t7i5#.# t7iEt7iF.Zt7it7ik70.9 (10.0)29t7it7i# t7i>) #.###...# #.......# #.###...# t7i) #.# ##.## #.# #.# t7i;* #.# #.# #.# #.# t7i* L#.# #.#t7i* k#.# #..Z.t7iF+ b#.# ##.# t7i+ 5#.# t7i, *#.# t7iU, t7i, t7ih. 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v7i# v7i" W#.# #..##>##  #.# #.. ...#.#  #.# #.. ...... .## #.# ...#.# ).# #.# #.##.# ..# #.# #.##.# # ....# #.# #.##.###...# v7i *.##.#####.###.##....". .##.Z.@# .#.# .# #####.####.### .# #.# .# .# #.# # .# v7i 5..# v7i5 E.Zv7iq v7i `36v7i* v7iX w7i+#.# #.# #..##>### #.# #.. ...#.# .# #.. ...... #.## #.# ...#.# .).# #.# #.##.# #..# #.# #.##.# ## w7ip..# #.# #.##.###...## ##.#####.###.##.@..".... ##............Z.#.#.#.## ########............# # #####.####.### # #.# .# # w7i#.# .# # ..# .# .### .#w7i 4Z.w7i(w7i+`45w7iN1w7iQ3w7i3.# w7iшe.# #..##>### .# #.. ...#.# .# #.. ...... .## #.# ...#.# ).# #.# #.##.# w7i..# #.# #.##.# ### # #.# #.##.###...#.#####.###.##Z.@."..#.#.#.#......#  #####.####.###  #.# #.# #.# #.# w7i ..# #.# ### #.#w7i͋E.Zw7i3w7i&5w7i:4w7iޙw7iw7iZ\# # #..##>### .# # #.. ...#.# .. # #.. ...... .# ## #.# ...#.# .# .# #.# #.##.# .## #.# #.##.# .### w7iӿ# #.# #.##.###...# .#####.###.##.Z.@".....( .#.#.#.#............# #####.####.### #.# #.##.# #.# ..# #.#### #.#w7i/E.Zw7iw7iz`63w7iTw7iw7ig   #..##>### #.#  #.. ...#.# #..  #.. ...... #.#  #.# ...#.# #.# # #.# #.##.# #.# # #.# #.##.# #.### w7ivh # #.# #.##.###...# #####.###.##..Z.@.....(.#.#.#.#............# ######.####.### #.# #.# ..# #.w7ih p#### #.#w7i| E.Zw7i| w7i `72w7i w7i۔ w7i e8.9 (21w7i7 w7i_ 3 _n - an amulet of regenerationy7iȕy7i(Gear: 14/52 gear slots (Left/Right/Tab to switch category) y7i<Hand Weapons (go to first with ))  a - a +2 dagger of venom (weapon) {d:6 venom}c - a +0 sling {=f d:7}  j - a +0 long sword  k - a +2 vampiric short sword Missiles (go to first with ()d - 9 stones {d:2} Armour (go to first with [)  b - a +0 pair of boots (worn) {ac:1 enc:0}  e - a +0 pair of gloves (worn) {ac:1 enc:0}  f - a +0 leather armour (worn) {ac:3 enc:4}g - a +0 ring mail {ac:5 enc:7}  h - a +0 scale mail {ac:6 enc:10}  l - a +0 chain mail Jewellery (go to first with "=)  i - a +5 ring of evasion (worn) {EV}  m - a +4 ring of protection (worn)n - an amulet of regenerationz7i܁ n - an amulet of regeneration. An amulet that increases the wearer's rate of health regeneration. In order to function, it must first attune itself to the wearer's body at full health. You found it on level 6 of the Dungeon. Stash search prefixes: {inventory} {Regen} {jewellery} Menu/colouring prefixes: identified jewellery _________________ “Gringoire put out his hand for the little bag, but she drew back. ‘Do not  touch it! It is an amulet, and either you will do mischief to the charm, or it  will hurt you.’”  -Victor Marie Hugo, _Notre Dame de Paris_, Book II, chapter VII “A Wedding Night”. 1831. (p)ut on, (d)rop, (=)adjust, or (i)nscribe.z7i|dossy the Sneak#..##>### #.#Revenant of Kikubaaqudgha ......#.. ...#.# #..Health: 67/67 ========================#.. ...... #.#Magic: 12/12 ======================== # #.# ...#.# #.#AC: 9Str: 12 # #.# #.##.# #.#EV: 16Int: 16 # #.# #.##.# #.###SH: 0Dex: 9 # #.# #.##.###...#####XL:  8 Next: 35% Place: Dungeon:6 #####.###.##...Z@.....(.Noise: --------- z7i Time: 5808.9 (0.0) .............#.#.#.#####a) +2 dagger (venom) {d:6 venom} #####............# #Cast: Soul Splinter#####.####.###Zot (26791) Memories (4) #.# #.##.# #.#Z   wyvern zombie (minion)..# #.#### #.#Press: ? - help, v - describe, . - travel _The floor. _You see here a +0 rapier. _You swap places with your wyvern zombie. _Found a stone staircase leading down. _n - an amulet of regenerationz7iyz7i3z7imz7iZf  You start putting on your amulet.z7iQe9.9 (10z7idz7iz7igg10.9 (289z7iz7iuz7ie1.9 (38z7i&z7i;z7i$e2.9 (47z7iz7iz7ie3.9 (56z7iz7i _You continue putting on your amulet of regeneration. x5  You finish putting on your amulet of regeneration.  n - an amulet of regeneration (worn)z7iz7i0z7it _The amulet throbs as it attunes itself to your uninjured body.{7iU3{7iX{7i[{7i`{7ig{7ig{7iJl{7i#..##>### #.# #.. ...#.# #.. #.. ...... #.#  #.# ...#.# #.#  #.# #.##.# #.# {7i #.# #.##.# #.###  #.# #.##.###...#####..###.##...Z.@....(.#.#.#.#............#.# #####.####.###.##.# #.# ..{7iB#.# #.# ## {7i;J.Z{7iͯ{7il4.9 (15 _{7is{7i{7i#..##>### #.# #.. ...#.# #.. {7i#.. ...... #.# #.# ...#.# #.# #.# #.##.# #.# {7i*G#.# #.##.# #.### #.# #.##.###...#####.#{7i.###.##....Z.@...(..##.#.#.#....#.# #####.####.###.# #.# #.# #{7i..#.# #.# ### {7i{7iF.Z{7io{7iO5.9 (24{7i{7i{7iw5#..##>### #.#  #.. ...#.# #..  #.. ...... #.#  #.# ...#.# #.#  #.# #.##.# #.#  #.# #.##.# #.###  #.# #.##.###...#####.# .###.##.....Z.@..(..# #.#.#.#{7i6 ...#.#  #####.####.###.# #.# #.# #..#.# #.# ### {7i7F.Z{7i9>{7i>e6.9 (33{7iC{7i{ #..##>### #.# #.. ...#.# #.. #.. ...... #.# #.# ...#.# #.# #.# #.##.# #.# #.# #.##.# #.### #.# #.##.###...#####.# .###.##......Z.@.(..# {7i}#.#.#.# .#.# #####.####.###.# #.# #.# #..#.# #.# ### {7i}F.Z{7i|{7iƄe7.9 (42{7i {7i ..##>### #.# .. ...#.# #.. .. ...... #.# .# ...#.# #.# .# #.##.# #.# .# #.##.# #.### .# #.##.###...#####.# .###.##.......Z.@(..# #.#.#.# .#.# {7i.####.###.# #.# #.# ### {7iDF.Z{7i{7ie8.9 (51{7i{7i H##>### #.#  ...#.# #..  ...... #.# # ...#.# #.# # #.##.# #.# # #.##.# #.### # # #.##.###...#####.# ###.##........Z.@..# #.#.#.#{7i}  #.# .####.###.#  #.# #.# ### {7i {7iT ?.Z{7i{7i\e9.9 (60{7i{7i {7i!g20.9 (779{7i%{7i (* _o - 5 poisoned darts|7i&"|7ih$CFire/throw/use which item? |7i$Missiles (go to first with ()  d - 9 stones {d:2}|7i%o - 5 poisoned darts Scrolls (go to first with ?) |7iF%? V - 2 scrolls of vulnerability|7i(|7i4dossy the Sneak .##>### #.#Revenant of Kikubaaqudgha ...... . ...#.# #..Health: 67/67 ======================== . ...... #.#Magic: 12/12 ======================== # ...#.# #.#|7i4AC: 9Str: 12 # #.##.# #.#EV: 16Int: 16 # #.##.# #.### #SH: 0Dex: 9 # #.##.###...#####.#XL:  8 Next: 35% Place: Dungeon:6 ###.##.........Z@..#|7i4PNoise: ---------  Time: 5820.9 (0.0) .......#.#.#.#######a) +2 dagger (venom) {d:6 venom} ...........#.#|7ix5Cast: Soul Splinter ###.####.###.#Zot (26779) Memories (4) #.# #.# #..#.# #.# ###Z   wyvern zombie (minion)..# #.#### #.# _You continue putting on your amulet of regeneration. x5  |7i5You finish putting on your amulet of regeneration.  n - an amulet of regeneration (worn) _The amulet throbs as it attunes itself to your uninjured body. _o - 5 poisoned darts  Okay, then.|7ig7|7i~;|7i=. _}7i  ##>### #.# .#  ...#.# #.. .#  ...... #.# .#  ...#.# #.# .#  #.##.# #.# .#  #.##.# #.### .#  #.##.###...#####.# .##.........Z.@.# #.#.#.#}7i{  #.# .####.###.#  #.# #.# ### }7i E.Z}7i }7i l1.9 (18 _}7i }7i ~7iD~7i CFire/throw/use which item? ~7i Missiles (go to first with ()  d - 9 stones {d:2}o - 5 poisoned darts Scrolls (go to first with ?) ~7i ? V - 2 scrolls of vulnerability~7i ~7i dossy the Sneak ##>### #.#.#Revenant of Kikubaaqudgha .........#.# #...#~7i" Health: 67/67 ========================...... #.#.#Magic: 12/12 ========================...#.# #.#.#~7i| AC: 9Str: 12  #.##.# #.#.#EV: 16Int: 16  #.##.# #.### .#SH: 0~7i Dex: 9  #.##.###...#####.#~7i }XL:  8 Next: 35% Place: Dungeon:6 ~7i ##.##..........Z@.#~7i Noise: ---------  Time: 5821.9 (0.0) ......#.#.#.#######~7i& a) +2 dagger (venom) {d:6 venom} ..........#.#Cast: Soul Splinter ##.####.###.#~7iJ Zot (26778) Memories (4) #.# #.# #..~7iu #.# #.# ###Z   wyvern zombie (minion)..# #.#~7i /### #.#~7i OYou finish putting on your amulet of regeneration.  ~7i *n - an amulet of regeneration (worn) ~7i E_The amulet throbs as it attunes itself to your uninjured body. ~7i 8_o - 5 poisoned darts _Okay, then.~7i !Okay, then.~7i ~7i ~7im . _~7i3  ... #>### #.# #.# ...#.# #.. #.# ...... #.# #.# ...#.# #.# #.# #.##.# #.# #.# #.##.# #.### #.# .##.###...#####@# #.##..........Z..# #.#.#.####### ~7iC .........#.# #.####.###.# #.# #.# #.. #.# #.# ### .. ### #.#~7i J.Z~7id ~7i N2.9 (17 ~7i _~7i 7i+#.# ... #>### #.##.# #..... ... 7iR* #.### ###...##### #.##...........Z.#.#.#.####### .........###.###.#.. ## ### 7i|..7i_8Z.7ip7i`367iD7i7iD7iE7iH7iJ7iM7iR7i,S7i-V7i;#.# ... #>### #.##.# #..... ...  #.### #.###...#####Z 7i#.##.............#.#.#.####### .........###.###.#.. ## ###7i:Z.7i'7i`457ik7i^...#.# ... #>### #.##.# #..... ... #.7iH; #.### #Z###...##### #.##.............#.#.#.####### .........###.###.#..7i6Z.7iB7i{5.9 (247i7i v#.#...#.# ... #>### #.##.# #..... ....7iQ b #Z #.### #.###...##### #.##.............#.#.#.####### .........###.###.#7iLZ.7i7ie6.9 (337i7iL#.#...##.## ... #>### #.##.# #...... ...Z 7i`M #.### #.###...##### #.##.............#.#.#.####### .........7i OLZ.7iS7i!Te7.9 (427imV7iڊ&...## #.# #..? ... ...#. #.# ..#..##.##.# #........# #>### #.##.# #......Z ... 7i_ #.### #.###...##### #.##.............#.#.#.#######7iLZ.7i7ie8.9 (517ib7iX#.#...  ## #.# #..? ... .... #.# ..##.## 7i!t#....@...# #>### #.# #.###.##<##.# #..Z... ...  #.### #.###...##### #.##.............7i7i7LZ.7iH9<7iXs9.9 (60  n - an amulet of regeneration (worn) _The amulet throbs as it attunes itself to your uninjured body. _o - 5 poisoned darts _Okay, then. _Found a stone staircase leading up.7i, #.# ... #.# ## #.## #. .? ... ... #. #.# .. #..##.##.# #7iz.##>### #.# #.###Z##<#  ...#.# #.. #.#  ...... #.# #.#  ...#.# #.# #.#  #.##.# #.# #.# 7i #.##.# #.### #.#  #.##.###...#####.# 7i 6##.##.#7i7i~g30.9 (1697ie7i7ivJ ### #.#... ...#.. #.# ###.$ #.## #. .?.. ... ... #.. #.# .. #..##.##.# #.# .##>### #.# #.###Z##<# 7i9K . ...#.# #.... #.# . ...... #.## #.# # ...#.# #.# #.# # #.##.# #.# #.# # #.##.# #.### #.# # #.##.###...#####.# ###.##.#7iM 4Z.7i~R 7iU `187iX 7i### #.# #.###.##<#. ...#.# #..... #.# .. ...... #.#### #.# .# ...#.# #.# #.# .# #.##.# #.# #.# .# #.##.# #.### #.# .# #.##.###...#####.#7i44Z.7i277i: #####.# ....... #..##.# 7i:/#####.$##.##. #.#...?........ ... #@.##.# .. #..##.##.# #..Z.....# #..##>### #.# #.###.##<# 7i:6#.. ...#.# #.....# #.# #.. ...... #.##### #.# 7i:#.# ...#.# #.# #.# #.# #.##.# #.# 7iU; #.# #.# #.##.# #.### #.#7iO=9Z.7iE7i}I`367iO7iQ7i[  # #####.# ....... #..##.#  #####.$##.##. #.#...@........ ...#>###..##.## .. #.Z##.##.# #........#  #..##>### #.# #.###.##<#  #.. ...#.# #.....# #.#  #.. ...... #.##### #.#  #.# ...#.# #.# #.#  #.# #.##.# #.# #.#Z.\ 249m45 _Found a stone staircase leading down.5.9 (247i 7i9 . _i - a scroll of identify7i ` # ######.# .......  #..##.# #####@$##.##. #. #............ ...#>###Z.##.##...#..##.##.#  #........# #..##>### #.# #.###.##<# #.. ...#.# #.....# #.# #.. ...... #.##### #.# #.# ...Z.7i7ie6.9 (137i}%7iT&7iE0# #######.# ........ #..##.# #####.@##.##. #. #....Z.... #>###..##.##... #..##.##.# ..##>### #.# #.###.##<# .. ...#.# #.....# #.# .. ...... #.##### #.# 727i7ia  You now have enough gold to buy a scroll of blinking on D:2, or buy a scroll oftorment on D:2.  You can access your shopping list by pressing '$'.7ie8.9 (217i7i> _You now have 114 gold pieces (gained 4).7if7iRead which item? Scrolls  t - 5 scrolls of teleportationi - a scroll of identify  x - a scroll of amnesia  N - 2 scrolls of noise  V - 2 scrolls of vulnerability  c - a scroll labelled ZOUMUO ADIHOL  e - a scroll labelled UTOOSO OPLU [!] read|quaff[?] describe selected7i7i7i dossy the SneakRevenant of Kikubaaqudgha ......Health: 67/67 ========================Magic: 12/12 ========================#AC: 9Str: 12#######.#EV: 16Int: 16........SH: 0Dex: 9#..##.#XL:  8 Next: 35% Place: Dungeon:6#####.@##.##. #.Noise: ---------  Time: 5838.9 (0.0)#....Z...........a) +2 dagger (venom) {d:6 venom} #>###..##.##...Cast: Soul Splinter#..##.##.#Zot (26761) Memories (4) #........# ..##>### #.# #.###.##<#Z99;49m   wyvern zombie (minion) .. ...#.# #.....# #.# .. ...... #.##### #.# .# ...#.# #.# #.# _Found a stone staircase leading down. _i - a scroll of identify  You now have enough gold to buy a scroll of blinking on D:2, or buy a scroll oftorment on D:2.  You can access your shopping list by pressing '$'. _You now have 114 gold pieces (gained 4).7i7irqIdentify which item? (\ to view known items) 7i@Scrolls (select first with ?)  c - a scroll labelled ZOUMUO ADIHOL  e - a scroll labelled UTOOSO OPLU Potions (select first with !) 7i- d - a fuming brown potion  f - a fizzy ruby potion  j - a viscous ruby potion  l - 2 pink potions  n - a bubbling white potion  p - a puce potion 7i~ q - a fuming blue potion[?] describe selected7ij7i!7i"(dossy the SneakRevenant of Kikubaaqudgha ......7i(Health: 67/67 ========================Magic: 12/12 ========================#AC: 9Str: 12#######.#EV: 16Int: 16........SH: 0Dex: 9#..##.#XL:  8 Next: 35% Place: Dungeon:6#####.@##.##. #.Noise: ---------  Time: 5838.9 (0.0)#....Z...........a) +2 dagger (venom) {d:6 venom} 7i!)E#>###..##.##...Cast: Soul Splinter#..##.##.#Zot (26761) Memories (4) #........# ..##>### #.# #.###.##<#Z   wyvern zombie (minion) .. ...#.# #.....# #.# .. ...... #.##### #.# 7i).# ...#.# #.# #.# _Found a stone staircase leading down. _i - a scroll of identify  You now have enough gold to buy a scroll of blinking on D:2, or buy a scroll oftorment on D:2.  You can access your shopping list by pressing '$'. _You now have 114 gold pieces (gained 4).7i]  As you read the scroll of identify, it crumbles to dust.7ie9.9 (107i7i [ _l -> h - 2 potions of haste7i7i7i 7i7i7iI 7i 7i7iM ##.########.####............. #@.##.#  #####..##.##. #. #....Z...........#>###..##.##... #..##.##.# #........# #..##>### #.# #.###.##<# #.. ...#.# #.....# #.# #.. ...... #.##### #.#7i O:Z.7iW7i$Yb40597i\7iI# # ########.####.....@.......######..##.##. ####Z.##.##. #................#>###..##.##...##.## #........##>### #.# #.####<##.# #.....Z.1.9 (28# #.#.##......#######Z.##.##.######..##.##. #. #........ #>###..###..#7i$J#.##.# 7i22.9 (377icgb# #.#.#### #......# ######Z.##.##.# #####..##.##. #. 7iCh[#........ #>###..##..##.##.# #...##>### #.# #.## 7iiLZ.7is7ise3.9 (467ix7iQ##..#.# #.#.#### 7i߲#......Z.@....# ######..##.##.# #####..##.##. #. #.......... #>###..##.##...7i[#..##.##.# #........# ##>### #.# #.###.#7iTK#<# 7iF.Z7ipA4.9 (57i:57i7i# # .#. #.# #.# #.#.#### #.......Z.@...# ######..##.##.# #####..##.##. #. #................ #>###..##.##...#..##.##.# #........#>### #.# #.###7im.##<# 7ipF.Z7i{5.9 (647i27if~# #.#. #.# ########@####........Z...######..##.##.# ####..##.##.# #................#>##..##.## #........ #>### #.# #.###.##<#6.9 (737i## ##.#. #@# ########.####........Z....#######..##.##.# ####..##.##.# #................#>##..##.## #........7iMZ.7iP7ide7.9 (827i~7i ######## ##.#.......#...# #.# ########Z###............######..####..##.##.# #................#>##..##.##Z.8.9 (917i7iBg###.#.7ifC#.  #. # #######.##.# .......#@..##.#### #Z# #.########.#### #.............#######..##.##.# 7iC5#####..##.##.# #.#................#>###..##.##...7iFLZ.7i?N7iNb9.9 (10.0)07iS7i: ### #.. #.# #.#  #.# # #######@##.#.......#...########Z#### #.#  #.########.####7idS #.............##..##.##.# #####..##.##.# #. #................7iN3Z7i:.Z   wyvern zombie (minion)7ih50.9 (11497iR7iiA####.. #.# #.# #.# ########.##.# ......Z#@..# #######.####  #.# #.########.#####.............7i"#######..##.##.#..##.##.# #.#................#>###..##.##...7i3Z7i.Z   wyvern zombie (minion)1.9 (1287i7i-6.#.### ...#.. ..#.# ..#.# .##.# .# #######.##.# .#.@.# #######Z#### #.# #.#.#### #.............#######..##.##.# #####..##.#.. 7ie/LZ.7i 87i8f2.9 (1377i&=7i ..#.  ####...  #.....  #.##..  #.##.#  #.##.#  #######.##.#  .#Z.@#  #######.####  #.#  #.#.####  #.............#  ######..##.##.#  #####..##.##.# #.  #.  #>###..##.##...  .Z7i|3.9 (1467iؓ7i ####. ..#.###....... #.########.##.......#.Z.#######.#### #.# ########.###............######.. ####..##.##.# #................7i|4.9 (1557il7i*$9 .#####.## ..#...###.......... #.#######.##.......#.Z.#######.#### #.# ########.###............######.. ####..##.##.# #7i%MZ.7i-|5.9 (1647i[37iz* .# ####.## ..#...#####......##...............# #.##.#######.##Z.......#...#######.#### #.# ########.###............######.. 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The sleepcap is lightly damaged.7i]uh=637i{7i~V _The sleepcap closely misses you.7i......# ##.##.###.##.# .....###.........##.##.###.#### ....... ###.##<# #... #### #Zf  # ###.. ....### #####7i  You swap places with your wyvern zombie.  Your wyvern zombie bites the sleepcap. x27i`727i7ilI _The sleepcap releases spores at your wyvern zombie.7ij  Your wyvern zombie bites the sleepcap!81 _The sleepcap releases spores at your wyvern zombie but does no damage.7iNu  Your wyvern zombie bites the sleepcap.7iTv907iZWI _The sleepcap releases spores at your wyvern zombie.7i-]  Your wyvern zombie bites the sleepcap.  Your wyvern zombie completely misses the sleepcap.7i_ b90097ic 7ie \ _The sleepcap releases spores at your wyvern zombie but does no damage.7ifw  Your wyvern zombie completely misses the sleepcap.7iڲ`187i7iI _The sleepcap releases spores at your wyvern zombie.7i^  Your wyvern zombie bites the sleepcap but does no damage.7iT`277i7iیI _The sleepcap releases spores at your wyvern zombie.7iu  Your wyvern zombie bites the sleepcap!7ib `367i%7i(I _The sleepcap releases spores at your wyvern zombie.7ih .  Your wyvern zombie bites the sleepcap!  The sleepcap is destroyed!7imZ   wyvern zombie (minion)7isp7-457i[v7ix` _Kikubaaqudgha accepts your kill.7i##.##.## ..............######.##...###.#####......# #.# ###.##< #.# .Z7iS##   #. ##. ...## #### 7i7iz-547i7i> _You swap places with your wyvern zombie.7iwv# ..............######.##...###.#####......# #.# ###.##< #.# .Z### #.   ##. ...## #### 7iyN.Z7i~7iw`637i7i"7i g.............#### .##.##...###.#####......# #.# ###.##< #.# .### #Z   #. ##. ...### #### 7i N.Z7i 7i `727iR 7i> 7i###.##...###.#####......# #.# ###.##< #.# .##   #Z. ##....... .....>##### ####7i- 7iN.Z7iװ7i`817i7i; _Found a stone staircase leading down.7i.##.##.###.#####.# .......# #.# #.# ###.##<# #.# #.# .# #.# ..# #.# # #.# ### #.#  #.# #.#  #.# . #Z#  #.# ....####.# ####.# .......@.# .....#>###### ###### .    7ih  7ijQ.Z7i7i`907iT7i #..##.##.###.#####.# #.# #.# #.# #.###.##<# #.# #.# .# #.# ..# #.# # #.# ### #.#  #.# . #.#  #.# ... #.# # #.#.####Z# #.#.# .# ....>###### # ... #. # . #   7i U.Z7i 7i d9006997i 7iY 7i #..##.##.###.#####.#  #.# #.# #.#  #.###.##<# #.# #.# .# #.# # 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 .)...#  .######.# 7i ..#####.# #.#  #.# #.#  #.# #.#  #.######.##  #.....#...##  #####....@.###  #.Z.#  #.##......#.#  #.##.#...##.#  #.##.##.###.#7i #.##.##.# #.# .#...##.###.# .#.#####..##.# .# #.# ##.##.# 7iJZ.7i7ih90.9 (15097i 7ig  #  .)...#  .######.#  ..#####.# #.#  #.# #.#  #.# #.#  #.######.##7i  #.....#...##  #####...@.Z###  #...#  #.##......#.#  #.##.#...##.#  #.##.##.###.# #.##.##.# #.# #.#...##.###.# #.#.#####..##.# 7i#.# #.# ##.##.# 7iEZ.7i#7i$f1.9 (1687i)7id #  .)...#  .######.#  ..#####.# #.#  #.# #.#  #.# #.#  #.######.##7ifw  #.....#...##  #####..@.Z.###  #...#  #.##......#.#  #.##.#...##.#  #.##.##.###.#  #.##.##.# #.#  #.#...##.###.#  #.#.#####..##.#  #.# #.# ##.##.#7if 7i hEZ.7in7iof2.9 (1777it7if #  .)...#  .######.#  ..#####.# #.# 7ic #.# #.#  #.# #.#  #.######.##  #.....#...##  #####.@.Z..###  #...#  #.##......#.#  #.##.#...##.#  #.##.##.###.#  #.##.##.# #.#  #.#...##.###.#7i9  #.#.#####..##.#  #.# #.# ##.##.# 7inEZ.7iw7if3.9 (1867i7i ################  ....)...#  ........######.# ..#####.# #.#  #.# #.#  #.# #.#  #.######.## 7id #....@#...##  ####..Z...###  #.....#  #.##......#.#  #.##.#...##.#  #.##.##.###.#  ##########.##.##.# #.#  #.........#...##.###.#  #.########.#####..##.# 7iHFZ.7i>7if4.9 (1957i: 7iD+ #  .)...#  .######.#  ..#####.# #.#  #.# #.#  #.# #.#7i F  #.######.##  #...@.#...##  #####.Z....###  #...........#  #.##......#.#  #.##.#...##.# #.##.##.###.#  #.##.##.# #.# #.#...##.###.# #.#.#####..##.#7iHJZ.7iO7iDPf5.9 (2047iqV7is # .)...# .######.# ..#####.# #.# #.# #.# #.# #.# #.######.## #..@.Z#...## #####......###7iHG #...........# #.##......#.# #.##.#...#.# #.##.##.###.# #.##.##.# #.# #.#...##.###.#  #.#.#####..##.#7i,EZ.7ir7if6.9 (2137i7i ### .....)...# ..######.# ..#####.# #.# #.# #.# #.# #.# #.######.## #.@.Z.#...## #####......###7iB$ #...........# #.##......#.# #.##.#...##.# #.##.##.###.#  #.##.##.# #.#  #.#...##.###.#  #.#.#####..##.#7iEZ.7i7i\f7.9 (2227ib7iZ ################ ...........)...# ........######.#..#####.# #.# #.# #.# #.# #. #@###### #..Z..#...## #####......###7i3 #...........# #.##......#.# #.##.#...##.# #.##.##.###.# ##########.##.##.# #.# #.........#...##.###.#7iFZ.7i7itf8.9 (2317i"7i4Z###############...)........#####..#### #.# .######.## .Z...#...## #####......##............ #7ix[/#########.##.##.# 7i\KZ.7iYd7ief9.9 (2407ij7iz###############......)........#####..####.# #.# Z######.## .....#...## #####......##....7i%m........ #7iLZ.7i7ij100.9 (254997i7i###############...........)..........#####..####.Z# #.# .######.## .....#..#######......##.........7i& ...7i1LZ.7i7iqf1.9 (2687i7i93H################....)...#.......@.######.#...#####.# #.# #Z# #.# #.# #. #.###### #.....#...## ####......### #.....# #.##......#.#7iI4LZ.7i:7iX;f2.9 (2777i??7i!u.#.)...#..######.#.#####Z# #.#. #.# #.# #.# #.# #.######.## #.....#...## #####......###  #...#  #.##......#.#7itvJZ.7i}7id~f3.9 (2867i߂7iI#.#.)...#.Z.######.#.#####.# #.#5.. #.# #.#. #.# #.#  #.######.## #.....#...##5   white imp (asleep) #####......### Z   wyvern zombie (minion)  #...# 7iS #.##......#.#7ii  You encounter a white imp.7i{EZ.7iHZ.7iAE, ally target)7ivm4.9 (295 _7i7i7i.##.#.Z......)...#....######.#.#####.# #.#.5... #.# #.##... #.# #.##.. #.######.#### #.....#...## #####......### #...#  #.##......#.#7i/Z.7i7ik5.9 (1.0)47ix7i7i #$.##.#.Z.)...#.######.#.#####.# #.#.5.... #.# #.##...## #.# #.# #... #.######.## ### #.....#...## #####...... #. #.##......#.7iU /Z.7i 7im x6Soul Splinter37i] 7i 7i=  dossy the Sneak  Revenant of Kikubaaqudgha ......  Health: 69/69 ========================  Magic: 11/12 ======================-- # AC: 9Str: 12 $.## EV: 16Int: 16 .....################  SH: 07iDex: 9 .......Z........)...#  XL:  8 Next: 45% Place: Dungeon:6 ......*@.....######.#  Noise: ---------  Time: 6106.9 (0.0) ....**.#####.# #.#  a) +2 dagger (venom) {d:6 venom}  ..5*... #.# #.#  Cast: Soul Splinter ##...## #.# #.#  Zot (26493) Memories (4)  #... #.######.##  ### #.....#...##  5   white imp (asleep, ally target) #####......## Z   wyvern zombie (minion) #........... #.##......#. _You swap places with your wyvern zombie. _You encounter a white imp.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, 37mQ - select action, ( or ) - cycleShift-Dir - straight lineAim: a white imp (asleep, ally target, chance to affect: 59%)7ivH dossy the SneakRevenant of Kikubaaqudgha ......Health: 69/69 ========================Magic: 11/12 ======================--#AC: 9Str: 12$.##EV: 16Int: 16.....################SH: 0Dex: 9.......Z........)...#XL:  8 Next: 45% Place: Dungeon:6.......@.....######.#Noise: ---------  Time: 6106.9 (0.0).......#####.# #.#a) +2 dagger (venom) {d:6 venom} ..*.... #.# #.#Cast: Soul Splinter##...## #.# #.#Zot (26493) Memories (4) #...#.######.######.....#...## 5   white imp (asleep, ally target)#####......##NJ m Z   wyvern zombie (minion)#...........#.##......#. _You swap places with your wyvern zombie. _You encounter a white imp.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a white imp (asleep, ally target, chance to affect: 59%)7i 5weak, ally target, soul-sp…)*   soul wisp (summoned)  Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a white imp (asleep, ally target, chance to affect: 59%)  7i cA fragment of the white imp's soul is dislodged from its body.  The white imp looks weaker.7i9 { .ZThe white imp shouts!7i 3Z.7i C5.7i *The white imp shouts, "Slither hence, thou mammering knotty-pated erk!"7i) ===7.9 (1Soul Splinter27i 7i` _Your soul wisp touches the white imp but does no damage. _You now have 11/12 mp.7i!U Q.Z7i` ]  Your soul wisp touches the white imp but does no damage.7if  The white imp gestures at you.The puff of frost hits your wyvern zombie.7iJ 7i j---817i 7i < _Your wyvern zombie completely resists.7i+ 55  distracted, weak, ally tarYour wyvern zombie bites the white imp but does no damage.  The white imp hits your wyvern zombie but does no damage.7i|---907i7iT; _Your soul wisp touches the white imp.7i=A .  Your wyvern zombie bites the white imp!  The white imp dies!7iB 9Z.7iC 8*.7i@J Z   wyvern zombie (minion)*   soul wisp (summoned)7i%Q j610897iU 7iW ` _Kikubaaqudgha accepts your kill.7i& 7iA* 7id2 7iI7 7i> 7iLB 7iC 7iFH 7iI 7isJ C.Z7imK F.*7iR 7i3T `187iZ 7i)] J.*7i 42.9 (27.*3.9 (362==4.9 (457i ## $.##.################.....)...#.Z......######.#*#####.# #.#.......# #.# #.####...### #.# #. #... #.########## #.....###### #...7i ;*.7iW 7i e5.9 (547i 7i# !##.$.###.#..)...#.Z*.....######.#.#####.# #.##.# #.# #.#  ###...### #.# #.# #... #.######.## #### #.....#... #####...... #7i 7i C*.7i+ 7i e6.9 (637i # 7iPp a#.$.####.#.*.)...#.Z......######.#.#####.# #.##.# #.# #.#  ###...### #.# #.# #...# #.######. ##### #.....#... ##### #Z..*7.9 (727iܪ ##### $.#####.###############.Z....)...#*.......######.....#####.# #.####.......# #.# #.7i̲ ###...### #.# #. #...# #.########### #.....#####Z.*.7iη 7i ==8.9 (817i 7i i##.$.#### #.Z# #.*...) #.......######.#####.# ##.# #.# # ###...### #.# #7i  #...# #.###### ##### #.....# #####7i 3Z.7i E*.7i 7i e9.9 (907i 7iB ##.$.#### #....@.Z.# #......*....) #........#####.# .#####.# #.# ###...### #.#  #...# #.7i>D  ##### #.....# #####7i-E EZ.7iF 3*.7ibM 7iPN k20.9 (10.0)797iT 7i ########## .......@.#### ####.....Z..############ #.....*.......) #.......#### ......###7i ##.#.#####.......# #.## ###...### #.#  #...# #.######## #...7i JZ.7in 3*.7i 7i֝ f1.9 (1187i 7iկ ; s7i s   scorpion (wandering)Z   wyvern zombie (minion)*   soul wisp (summoned)You now have 139 gold pieces (gained 8).  You encounter a scorpion.7i 7i S.*7i Rdistracted, ally target)7i m2.9 (127 _7i_ 7i Y _MP restored: 127i I.##########.........Z#### ####..@.....########### #...*............... #.........###...#####.#  s#####.# #.## ###...### #.# #...# #.### ##### #.... #####.Zs.*.7i Hs7i, 3.0)Soul Splinter6 _7i 7ih5.########## ..........#### ####...Z....########## #.@*............... #..##.s#####.# #.#####.# #.## ###...### #.# #...# #.##7i6 ##### #... #### #..7i7?/§7i@Q.Z7i0BK.s7i9CK§Z7iGJC§7iL45Cloud 7iS7iBVc _Your soul wisp disappears in a puff of smoke!7i  dossy the Sneak  Revenant of Kikubaaqudgha ......  Health: 69/69 ========================  Magic: 11/12 ======================--  AC: 9Str: 127iת .##########  EV: 16Int: 16 ..........####  SH: 0Dex: 9 ####.§......########## XL:  8 Next: 46% Place: Dungeon:6 #.@§............... Noise: ---------  Time: 6124.9 (0.0) #*Z..............## a) +2 dagger (venom) {d:6 venom}  ..s..........#####.#  Cast: Soul Splinter #.#####.......# #.#  Zot (26475) Memories (4) Cloud  # ###...### #.#  #...# #.## s   scorpion (ally target) ##### #... Z   wyvern zombie (m7iinion) #### #.. _MP restored: 12 _Your soul wisp disappears in a puff of smoke!Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a scorpion (ally target, chance to affect: 50%)7i~dossy the SneakRevenant of Kikubaaqudgha ......Health: 69/69 ========================Magic: 11/12 ======================--AC: 9Str: 12.##########EV: 16Int: 16..........####7i SH: 0Dex: 9####.§......########## XL:  8 Next: 46% Place: Dungeon:6#.@§............... Noise: ---------  Time: 6124.9 (0.0)#.Z..............## a) +2 dagger (venom) {d:6 venom} ..*..........#####.# Cast: Soul Splinter#.#####.......# #.# Zot (26475) Memories (4) Cloud # ###...### #.##...# #.## s   scorpion (ally target)##### #... Z   wyvern zombie (minion)#####.. _MP restored: 12 7i _Your soul wisp disappears in a puff of smoke!Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a scorpion (ally target, chance to affect: 50%)7i weak, ally target, soul-spl…)*   soul wisp (summoned)  Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a scorpion (ally target, chance to affect: 50%)  A fragment of the scorpion's soul is dislodged from its body.  The scorpion looks weaker.7icW.Z7iHj .*sThe scorpion barely misses your soul wisp.7im=5.9 (1Soul Splinter47ip7ir _Your soul wisp touches the scorpion but does no damage. _You now have 11/12 mp.7iP8 .  The scorpion stings your soul wisp but does no damage.  Your wyvern zombie barely misses the scorpion.The scorpion misses your soul wisp.7i@<k637iA7iCa _Your soul wisp closely misses the scorpion.7i  Your wyvern zombie bites the scorpion.  The scorpion barely misses your soul wisp.Your wyvern zombie barely misses the scorpion.7i `727i 7i8 ` _Your soul wisp barely misses the scorpion.7i  The scorpion stings your soul wisp.  Your wyvern zombie completely misses the scorpion.7iu`817i-7i` _Your soul wisp barely misses the scorpion.7i ssdistracted, weak, ally targYour wyvern zombie barely misses the scorpion.The scorpion stings your soul wisp.7iE`907i c _Your soul wisp touches the scorpion but does no damage.7i0 ssweak, ally target, soul-spl Your wyvern zombie barely misses the scorpion.The scorpion stings your soul wisp.  Your wyvern zombie barely misses the scorpion.3069 _Your soul wisp barely misses the scorpion.7i%  The scorpion stings your soul wisp but does no damage.  Your wyvern zombie barely misses the scorpion.The scorpion closely misses your soul wisp.7i(`187i/7il<: _Your soul wisp touches the scorpion.7ic  Your wyvern zombie bites the scorpion. The scorpion stings your soul wisp.7i2==277i7i _Your soul wisp touches the scorpion but does no damage. _MP restored: 127i  †Your wyvern zombie bites the scorpion!  The scorpion dies!7iFZ   wyvern zombie (minion)*   soul wisp (summoned7i7-)7i870/705237i:67i!7i$ 7i!%_Kikubaaqudgha accepts your kill. _Health restored: 707iJNZ.7iBo-45 _7i7iF7i#I7iʪn47iA7i1k==37i7iP27i#7iB17i7i7iX07i^7i#C597i7i7iB87iT7i7i<B77ii7iP7i):67i7i § _You start waiting.7i7iX57iB47i,7iP7i)P37i7i<B27i7i.7iB17iP7i7iB07i7i7iZC497i7in 7i> B87i 7i& 7i B77iU 7i 7i B67iQ 7i 7i B57io 7i 7i B47iS 7i 7i B37i 7i  7i B27is 7ic 7i B17i 7i\" 7i" B07i# 7i& 7i=' C397i( 7i+ 7iS, B87i, 7i. 7iv/ B77i 0 7iH3 7i3 B67i4 7i|7 7iw8 B57i9 7i; 7ig< B47i< 7i? 7iJ@ B37i@ 7i`D 7iD B27iE 7iH 7iI B17iI 7iM 7iM B07iiN 7imQ 7iQ C297iR 7iYV 7iW B87i X 7iZ 7ij[ B77i\ 7i_ 7id` B67iSa 7iid 7i e B57ie 7ii 7i*j B47i0k 7in 7in B37i0o 7ir 7i6s B27is 7iRw 7iw B17ix 7i| 7i} B07iT~ 7i 7i C197i 7il 7i( B87iى 7i 7iO B77i 7i X67i֒ 7i X57i 7i 7iD B47i9 7i 7iE B37i 7i X27i 7i{ B17i) 7i 7i 7i B07i? 7i} 7i C097i 7i` X87i] 7i X77i 7i 7iR B67i 7ik 7i B57i 7i 7i B47i 7i 7i B37i 7i/ 7i X27i. 7i B17iR 7i 7i B07i= 7i 7i D3997iM 7i 7i B87i 7i1 7i B77i 7i n67i` 7il B57i 7iQ 7i B47i 7i 7i+ B37i 7iz X27i 7i 7i B17i 7i 7if B07i  7i o897i n87i# X77i 7i3 7i P67i 7i< X57iV 7i; B47i; 7i, 7i B37i 7i $ 7i$ P27i8& 7i& X17i* 7i* B07i+ 7i. 7i. C797ia/ 7i2 7iN3 X87i5 X77i5 7i38 7i8 B67i9 7i< 7i= B57i? 7iS 7iUU X47i/X 7iBY X37i] X27i^ 7iGb 7ic X17ibf 7ig B07ig 7i~j 7isk C697i=l 7in 7io X87iJr 7i s B77it 7i\v 7iw B67iw 7i\~ . _Your soul wisp disappears in a puff of smoke!7i͉ 1233.9 (99.0)7i6 -4.9 (100.0)57i 7i # _Done waiting.7i)##.########## ......#### ############# #... #.Z.......# ..†...#####.# #.#####.......# #.## ###...### #. #...# #.###### #..##7i6Z.7i+7i%5.0)47i6 ###.########## .......#### .##.############ #Z. #.......7i 8 ; ..†...#####. #.#####.......# #.# ###...### #. #...# ###### #.7i9 :Z.7i'@ 7iB `637iM 7i7i97i7i7i/7i7i7iP7i)S#.##......#####.##.####Z. #. #.. ..†....##### #.#####.......# #7i/+Y # ###...### # #...# # ##### #7iL,8Z.7iz4v727i+:7i5K##.. ####.# #.Z.....#### #.##.####.# #.. #.... ..†.......... #.#####.......#  # ###...### #...# #####7i8EZ.7i[?7i@e8.9 (217iJL7i #### ... ####.# #....@.Z......#### #.##.####. #! #...#. #...... ..†.###.#####.#  # ###...###  #...#  #####7iCEZ.7iԋA9.9 (37i:07i7i  ##### ...# ####.# #...@.Z.......#### #.##.####. #!# #... #.. # .....†. ###.#####.# #7i. ###...###.# #...#  #####Z.7i}40.9 (4597i27i"j##### ...####.##########....Z........#####.##@####........#### #!# #...................†##7in###.###### #.# ###...## .# # ### 7i7ie1.9 (587i##7i]##### ...####.###########....Z........#####.##.####........#### #@# .......#.....†.##.###.##### .. #.# ###...###. .# #...# .. ####.7i^Q.Z7i{f7ige2.9 (677i\l7iue3.9 (767iv7iz7i ##### ...####.##########.............######Z####........#### #.###......#...........†...##......###.##### 5.5#.. #.# ###...##.. #. .# #.. ####55 2 ufetubi (asleep)7i#.Z   wyvern zombie (minion) _n - 2 bubbling white potions (gained 1)7i3g  You encounter 2 ufetubi.7i9M.Z7iAK.Z7iG, 1 ally target)7i4.9 (8Soul Splinter5 _7iD7iy7iKI  dossy the Sneak  Revenant of Kikubaaqudgha ...... ##### Health: 70/70 ======================== ...# Magic: 11/12 ======================-- ####.##########  AC: 9Str: 12 #.............####  EV: 16Int: 16 #.##.####........#### SH: 0Dex: 9 #.####............ XL:  8 Next: 52% Place: Dungeon:6 #@Z.##............ Noise: ---------  Time: 6244.9 (0.0) 7iKl.....**....†..........## a) +2 dagger (venom) {d:6 venom}  ...**.###.#####.......#  Cast: Soul Splinter 5.5#.. #.# ###...###  Zot (26355) Memories (4)  .. #. .# #...#  .. # #####  55 2 ufetubi (asleep, 1 ally target) #. Z   wyvern zombie (minion) #. _n - 2 bubbling white potions (gained 1) _You encounter 2 ufetubi.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an ufetubus (asleep, ally target, chance to affect: 59%)7i7idossy the SneakRevenant of Kikubaaqudgha ......#####Health: 70/70 ========================...#Magic: 12/12 ========================####.##########AC: 9Str: 12#.............####EV: 16Int: 16#.##.####........#### SH: 0Dex: 9#.####............ XL:  8 Next: 52% Place: Dungeon:6#@Z.##............ Noise: ---------  Time: 6244.9 (0.0)7i...........†..........## a) +2 dagger (venom) {d:6 venom} ......###.#####.......# Cast: Soul Splinter5.5#.. #.# ###...### Zot (26355) Memories (4) .. #. .# #...#.. # #####55 2 ufetubi (asleep, 1 ally target)#.Z   wyvern zombie (minion)#. _n - 2 bubbling white potions (gained 1) _You encounter 2 ufetubi.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an ufetubus (asleep, ally target, chance to affect: 59%)7if pYou encounter 2 ufetubi.  Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an ufetubus (asleep, ally target, chance to affect: 59%)  Okay, then.7iy 7ia7i. _7i2?##### ...#####.########### #.............####... #.##.####........###....# #.####..........##.Z.##.........@....†..####.#####.5.5#.. #.# ###...###... #.. .# #...# # ... # ######.#. #.#. #.#.7iR;5.7in5.Z.7i:5.7i3F.57i Z557i n==5.9 (147iQ7i* _The ufetubus shouts!7iZ:##### ...# ####.## # #......#### ... #.##.####.#....# #.####.......##Z..##......5..@...†.#...5...###.#####.# ....#.. #.# ###...### 7i[... #.. .# #...# # ...#.#. #.#. #.#..7i]{Z.57i<^K.57id7iGg--6Soul Splinter37il7in7i?G65.7i:I7iJ7iHK .5Your wyvern zombie misses the ufetubus. The ufetubus hits your wyvern zombie.  x27iR7iuU=-727iD[7iK]d _Your wyvern zombie barely misses the ufetubus.7i. _Your wyvern zombie barely misses the ufetubus.  The ufetubus hits your wyvern zombie.  hits your wyvern zombie but does no damage.  The ufetubus barely misses your wyvern zombie.  The ufetubus hits your wyvern zombie. Your wyvern zombie bites the ufetubus!  The ufetubus dies!7i   ufetubus ( 7i==3817i7i` _Kikubaaqudgha accepts your kill.7i  dossy the Sneak ##### Revenant of Kikubaaqudgha ...... ...# Health: 70/70 ======================== ####.##########  Magic: 11/12 ======================-- # #.............####  AC: 9Str: 12 ... #.##.####........#### EV: 167iRInt: 16 ....# #.####............ SH: 0Dex: 9 ......##...##............ XL:  8 Next: 53% Place: Dungeon:6 .......Z@...†..........## Noise: =--------  Time: 6248.9 (0.0) ......5###.#####.......#  a) +2 dagger (venom) {d:6 venom}  ....#.. #.# ###...###  Cast: Soul Splinter ... #.. .# #...#  Zot (26351) Memories (4)  # ... # #####  #.#. 5   ufetubus (ally target) #.#. Z   wyvern zombie (minion) #.#.The ufetubus dies! _qmKikubaaqudgha accepts your kill.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line7i; 7iKfdossy the Sneak#####Revenant of Kikubaaqudgha .........#Health: 70/70 ========================####.##########Magic: 12/12 ========================# #.............####AC: 9Str: 12... #.##.####........#### EV: 16Int: 16....# #.####............ SH: 0Dex: 9......##...##............ XL:  8 Next: 53% Place: Dungeon:6.......Z@...†..........## Noise: =--------  Time: 6248.9 (0.0)7iq......5###.#####.......# a) +2 dagger (venom) {d:6 venom} ....#.. #.# ###...### Cast: Soul Splinter... #.. .# #...#Zot (26351) Memories (4) # ... # ######.#.5   ufetubus (ally target)#.#.Z   wyvern zombie (minion)#.#.The ufetubus dies! _Kikubaaqudgha accepts your kill.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line7i:Okay, then.7i;7i>$7i%. _7ie .  The ufetubus hits your wyvern zombie. x2  Your wyvern zombie bites the ufetubus!  The ufetubus dies!7ilq  #.#.7ise9.9 (107ix7iz` _Kikubaaqudgha accepts your kill.7i37iʜ7io497i7i2B87i!7i7iyU==77i47iX67i7i>7isB57ir7i_X47iB7iպ7iB37i޻7id7iB27i7i7i6B17iA7i7iB07i7i:7iC397i`7i7iB87i7iAX77i7i7iB67i7i7iB57i7i7iB47i7i7iB37i7i7i@B27i7iW _You start waiting.7in6-55   ufetubus (distracted)Z   wyvern zombie (minion)7i0678.0)7i0s7ihIM. _Kikubaaqudgha accepts your kill. _You start waiting.You encounter an ufetubus. You encounter a scorpion.  7i^ ss   scorpion7i*4=8.9 (1917i7io _You can now bring forth the wretched and dying.7ip  dossy the Sneak ##### Revenant of Kikubaaqudgha *..... ...# Health: 70/70 ======================== ####.##########  Magic: 11/12 ======================-- # #.............####  AC: 9Str: 12 .s. #.##.####........#### EV: 16Int: 16 ....# #.####............ SH: 0Dex: 9 ......##...##............ XL:  8 Next: 54% Place: Dungeon:6 7i.......Z@...†..........## Noise: =--------  Time: 6268.9 (0.0) .......###.#####.......#  a) +2 dagger (venom) {d:6 venom}  ....#.. #.# ###...###  Cast: Soul Splinter 7i... #.. .# #...#  Zot (26331) Memories (4)  # ... # #####  #.#.7ik s   scorpion #.#. Z   wyvern zombie (minion) #.#.Kikubaaqudgha accepts your kill. 7i_You can now bring forth the wretched and dying.Aiming: Soul Splinter (safe; 1% risk of failure)  7iPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line7iyZ 7iAc dossy the Sneak#####Revenant of Kikubaaqudgha *........#Health: 70/70 ========================####.##########Magic: 12/12 ========================# #.............####AC: 9Str: 12.s. #.##.####........#### EV: 16Int: 16....# #.####............ SH: 0Dex: 9......##...##............ XL:  8 Next: 54% Place: Dungeon:6.......Z@...†..........## Noise: =--------  Time: 6268.9 (0.0).......###.#####.......# a) 7ic +2 dagger (venom) {d:6 venom} ....#.. #.# ###...### Cast: Soul Splinter... #.. .# #...#Zot (26331) Memories (4) # ... # ######.#.s   scorpion#.#.Z   wyvern zombie (minion)#.#.Kikubaaqudgha accepts your kill. _You can now bring forth the wretched and dying.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line7iel :Okay, then.7im 7iQs 7iVu . _7in ##### ...# ####.## # #......#### .s. #.##.####. ....# #.#### ......##...## .@Z...†. 7i.###.#####.# ....#.. #.# ###...### ... #.. .# #...# # ... # ##### #.#. #.#. #.#.7i7Z.7iJ.s7iLF(ally target)7i-9.9 (1Soul Splinter07i7i@> _You swap places with your wyvern zombie.7i   dossy the Sneak ##### Revenant of Kikubaaqudgha *..... ...# Health: 70/70 ======================== ####.##########  Magic: 11/12 ======================-- # #.............####  AC: 9Str: 12 ..s #.##.####........### EV: 16Int: 16 ...*# #.####........... SH: 0Dex: 9 ....**##Z..##........... XL:  8 Next: 54% Place: Dungeon:6 ......*@....†..........# Noise: ---------  Time: 6269.9 (0.0) .......###.7iN r#####.......# a) +2 dagger (venom) {d:6 venom}  ....#.. #.# ###...### Cast: Soul Splinter ... #.. .# #...#  Zot (26330) Memories (4)  # ... # #####  #.#. s   scorpion (ally target) #.#. Z   wyvern zombie (minion) #.#. _Okay, then. _You swap places with your wyvern zombie.  Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a scorpion (ally target, chance to affect: 50%)7idossy the Sneak#####Revenant of Kikubaaqudgha *........#Health: 70/70 ========================####.##########Magic: 11/12 ======================--# #.............####AC: 9Str: 12..* #.##.####........### EV: 16Int: 16....# #.####........... SH: 0Dex: 9......##Z..##........... XL:  8 Next: 54% Place: Dungeon:6.......@....†..........# Noise: ---------  Time: 6269.9 (0.0).......###.#####.......# a) +2 dagger (venom) {d:6 venom} ....#.. #.# ###...###7i\m[40m Cast: Soul Splinter... #.. .# #...#Zot (26330) Memories (4) # ... # ######.#.s   scorpion (ally target)#.#.Z   wyvern zombie (minion)#.#. _Okay, then. _You swap places with your wyvern zombie.  Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a scorpion (ally target, chance to affect: 50%)7i7ip.Z _You swap places with your wyvern zombie.  Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a scorpion (ally target, chance to affect: 50%)  The scorpion resists with some effort.7imqQ.s7izrk5Z.7iAx 5   ufetubus (wandering)Z   wyvern zombie (minion)7izo=70.9 (1297i}7i _You encounter an ufetubus. _You now have 11/12 mp.7iF u  dossy the Sneak ##### Revenant of Kikubaaqudgha *..... ...# Health: 70/70 ======================== ####.##########  Magic: 10/12 ====================---- # #.............####  AC: 9Str: 12 ... #.##.####........### EV: 16Int: 16 ...s# #.####........... SH: 0Dex: 9 ....**##Z..##........... XL:  8 Next: 54% Place: Dungeon:6 7i ......*@....†..........# Noise: =--------  Time: 6270.9 (0.0) .......###.#####.......# a) +2 dagger (venom) {d:6 venom}  ....#.. #.# ###...### Cast: Soul Splinter ... #.. .# #...#  Zot (26329) Memories (4)  7i # ... # #####  #.#. s   scorpion (ally target) #.#. 5   ufetubus (wandering) #5#. Z   wyvern zombie (minion) 7i? _You encounter an ufetubus. _You now have 11/12 mp.7i_ Aiming: Soul Splinter (safe; 1% risk of failure)  7i >Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a scorpion (ally target, chance to affect: 50%)7iƤdossy the Sneak#####Revenant of Kikubaaqudgha *........#Health: 70/70 ========================####.##########Magic: 10/12 ====================----# #.............####AC: 9Str: 12... #.##.####........### EV: 16Int: 16...*# #.####........... SH: 0Dex: 9......##Z..##........... XL:  8 Next: 54% Place: Dungeon:67i1U.......@....†..........# Noise: =--------  Time: 6270.9 (0.0).......###.#####.......# a) +2 dagger (venom) {d:6 venom} ....#.. #.# ###...### Cast: Soul Splinter... #.. .# #...#Zot (26329) Memories (4) 7il# ... # ######.#.s   scorpion (ally target)#.#.5   ufetubus (wandering)#5#.Z   wyvern zombie (minion) _You encounter an ufetubus. _You now have 11/12 mp.7iܥAiming: Soul Splinter (safe; 1% risk of failure)  7i7Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a scorpion (ally target, chance to affect: 50%)7iZy7i?.s _You now have 11/12 mp.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight line: a scorpion (ally target, chance to affect: 50%)  The scorpion resists with some effort.7i:5.7ivQ.Z7i:5.7iqQ.s7it^557il1.9 (18 _7iS7ir _You now have 10/12 mp.7i>  dossy the Sneak ##### Revenant of Kikubaaqudgha *..... ...# Health: 70/70 ======================== ####.##########  Magic: 9/12==================------ # #.............####  AC: 9Str: 12 ... #.##.####........### EV: 16Int: 16 ....# #.####........... SH: 0Dex: 9 ......##...##........... XL:  8 Next: 54% Place: Dungeon:6 .....s*@Z...†..........# Noise: =--------  Time: 6271.9 (0.0) 7iw.......###.#####.......# a) +2 dagger (venom) {d:6 venom}  ....#.. #.# ###...### Cast: Soul Splinter ... #.. .# #...#  Zot (26328) Memories (4)  # ... # #####  #5#. s   scorpion (ally target) #.#. 5   ufetubus #.#. Z   wyvern zombie (minion) _The scorpion resists with some effort. _You now have 10/12 mp.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a scorpion (ally target, chance to affect: 50%)7i. dossy the Sneak#####Revenant of Kikubaaqudgha *.....7i*/ `...#Health: 70/70 ========================####.##########Magic: 9/12==================------7i/ # #.............####AC: 9Str: 12... #.##.####........### EV: 16Int: 16....# #.####........... SH: 0Dex: 9......##...##........... XL:  8 Next: 54% Place: Dungeon:6.....*.@Z...†..........# Noise: =--------  Time: 6271.9 (0.0)7i/ .......###.#####.......# a) +2 dagger (venom) {d:6 venom} ....#.. #.# ###...### Cast: Soul Splinter... #.. .# #...#7i/ Zot (26328) Memories (4) # ... # ######5#.s   scorpion (ally target)7i/ #.#.5   ufetubus#.#.Z   wyvern zombie (minion) 7i0 _The scorpion resists with some effort. _You now have 10/12 mp.Aiming: Soul Splinter (safe; 1% risk of failure)  7i00 7Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a scorpion (ally target, chance to affect: 50%)7i 7i M5. _You now have 10/12 mp.  Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a scorpion (ally target, chance to affect: 50%)  The scorpion resists with some effort.7i G.s7i 7iF l2.9 (17 _7i 7ia q _You now have 9/12 mp.7it#####  ...#  ####.########## # #.............#### ... #.##.####.####....# #.####.........##@..##..........s.Z...†....#.......###.#####.......# ....#.. #.# ###...###... #.. .# #...## .5. # ######.#. 7ix#.#. #.#.7i):5.7it4Z.7il7i3Soul Splinter67iӲ7iݴd _The scorpion barely misses your wyvern zombie.7ia  dossy the Sneak  Revenant of Kikubaaqudgha *..... ##### Health: 70/70 ======================== ...# Magic: 8/12================-------- ####.##########  AC: 9Str: 12 # #.............####  EV: 167iInt: 16 ... #.##.####........#### SH: 0Dex: 9 ....# #.####............ XL:  8 Next: 54% Place: Dungeon:6 ......##@..##............ Noise: =--------  Time: 6273.9 (0.0) ......sZ....†..........## a) +2 dagger (venom) {d:6 venom}  .......###.#####.......#  Cast: Soul Splinter ....#.. #.# ###...###  Zot (26326) Memories (4)  ... #5. .# #...#  # ... # #####  s   scorpion (ally target) #.#. 5   ufetubus7i. #.#. Z   wyvern zombie (minion) #.#. _You now have 9/12 mp. _The scorpion barely misses your wyvern zombie.Aiming: Soul Splinter (safe; 1% risk of failure)  7i]Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line7iM 7iT dossy the SneakRevenant of Kikubaaqudgha *.....#####Health: 70/70 ========================...#Magic: 9/12==================------####.##########AC: 9Str: 12# #.............####EV: 16Int: 16... #.##.####........#### SH: 0Dex: 9....# #.####............ XL:  8 Next: 54% Place: Dungeon:6......##@..##............ Noise: =--------  Time: 6273.9 (0.0)......sZ....†..........## a) +2 dagger (venom) {d:6 venom} .......###.#####.......# Cast: Soul Splinter...7iU .#.. #.# ###...### Zot (26326) Memories (4) ... #5. .# #...## ... # #####s   scorpion (ally target)#.#.5   ufetubus#.#.Z   wyvern zombie (minion)#.#. _You now have 9/12 mp. _The scorpion barely misses your wyvern zombie.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line7ix[ :Okay, then.7i] 7ic 7i2f . _7in`P##### ...####.########### #.............####... #.##.####........####...# #.###.........##...##........sZ@...†...##.###.##### #.. #.# ###...##. #5. .# #...# # ... #### #.#.#.Z   wyvern zombie (minion)#.#. 7ia357i*iM.  Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight line _Okay, then.  Your wyvern zombie closely misses the scorpion.  The scorpion stings your wyvern zombie.7i'j:5.7iBp.5   ufetubus7i;q}4.9 (1Soul Splinter57iEw7iyV _Your wyvern zombie is destroyed!7im `  dossy the Sneak ##### Revenant of Kikubaaqudgha *..... ...# Health: 70/70 ======================== ####.##########  Magic: 8/12================-------- # #.............####  AC: 9Str: 12 7iin ... #.##.####........#### EV: 16Int: 16 ....# #.####............ SH: 0Dex: 9 ......##...##............ XL:  8 Next: 54% Place: Dungeon:6 7in 8......s*@...†..........## Noise: =--------  Time: 6274.9 (0.0) ......5###.#####.......#  a) +2 dagger (venom) {d:6 venom}  ....#.. #.# ###...###  Cast: Soul Splinter 7in j... #.. .# #...#  Zot (26325) Memories (4)  # ... # #####  #.#. s   scorpion7i"o  #.#. 5   ufetubus 7iEo #.#.The scorpion stings your wyvern zombie. _Your wyvern zombie is destroyed!7ito Aiming: Soul Splinter (safe; 1% risk of failure)  7io 1Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a scorpion (chance to affect: 50%)7if7ildossy the Sneak#####Revenant of Kikubaaqudgha *........#Health: 70/70 ========================####.##########Magic: 9/12==================------# #.............####AC: 9Str: 12... #.##.####........#### EV: 16Int: 167iFm....# #.####............ SH: 0Dex: 9......##...##............ XL:  8 Next: 54% Place: Dungeon:6......s.@...†..........## Noise: =--------  Time: 6274.9 (0.0)......5###.#####.......# a) +2 dagger (venom) {d:6 venom} 7im....#.. #.# ###...### Cast: Soul Splinter... #.. .# #...#Zot (26325) Memories (4) # ... # ######.#.s   scorpion#.#.5   ufetubus#.#.The scorpion stings your wyvern zombie. _Your wyvern zombie is destroyed!7i nRAiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle7i7n]Shift-Dir - straight lineAim: a scorpion (chance to affect: 50%)7iQun _Your wyvern zombie is destroyed!  Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a scorpion (chance to affect: 50%)  Okay, then.7iAv7i {7i|. _7iU  Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.7i :5.7iq 7i 5--------==5.9 (14Reap 7i 7i _You call upon the dead to rise. _You now have 5/12 mp.7ie  dossy the Sneak ##### Revenant of Kikubaaqudgha *..... ...# Health: 70/70 ======================== ####.##########  Magic: 4/127ir========---------------- # #.............####  AC: 9Str: 12 ... #.##.####........#### EV: 16Int: 167i ....# #.####............ SH: 07i;Dex: 9 7i*......##...##............ XL:  8 Next: 54% Place: Dungeon:6 7iW......s5@...†..........## Noise: ===------  Time: 6275.9 (0.0) 7i7.......###.#####.......#  a) +2 dagger (venom) {d:6 venom}  7id....#.. #.# ###...###  Cast: Soul Splinter 7i... #.. .# #...#  Zot (26324) Memories (4) Reap  # ... # #####  #.#.7i. 7 s   scorpion #.#. 5   ufetubus #.#. _You call upon the dead to rise. _You now have 5/12 mp.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle7iq dShift-Dir - straight lineAim: a scorpion (chance to affect: 50%)7i4 dossy the Sneak#####Revenant of Kikubaaqudgha *........#Health: 70/70 ========================####.##########Magic: 4/12========----------------# #.............####AC: 9Str: 12... #.##.####........#### EV: 16Int: 16....# #.####............ SH: 0Dex: 97i ^......##...##............ XL:  8 Next: 54% Place: Dungeon:6......s*@...†..........## Noise: ===------  Time: 6275.9 (0.0).......###.#####.......# a) +2 dagger (venom) {d:6 venom} ....#.. #.# ###...### Cast: Soul Splinter... #.. .# #...#Zot (26324) Memories (4) Reap # ... # ######.#.s   scorpion#.#.5   ufetubus#.#. _You call upon the dead to rise. 7iD _You now have 5/12 mp.Aiming: Soul Splinter (safe; 1% risk of failure)  7iw *Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a scorpion (chance to affect: 50%)7iz (weak, ally target, soul-spl…)*   soul wisp (summoned)Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a scorpion (chance to affect: 50%)  A fragment of the ufetubus's soul is dislodged from its body.  The ufetubus looks weaker.7i$ .sThe ufetubus slips past you! The ufetubus misses you.7i R *57i The ufetubus hits you but does no damage.  The ufetubus barely misses you. The ufetubus closely misses you.The scorpion misses you.7i 5==--6.9 (137iB 7i M _Your soul wisp touches the ufetubus but does no damage.7i-  You barely miss the ufetubus. The ufetubus misses you. x2--727iR7is _The scorpion misses you. Your soul wisp touches the ufetubus.7i You barely miss the ufetubus. The ufetubus misses you. x2 _The scorpion misses you. Your soul wisp touches the ufetubus.  You closely miss the ufetubus.  The ufetubus is moderately wounded.  7i The ufetubus completely misses you. The ufetubus barely misses you.  closely misses you. The ufetubus misses you. x27iߔ `817i] 7i% Y _Your soul wisp misses the ufetubus.7i #####  ...#  ####.########## # #.............#### ... #.##.####.#####....# #.####..........##*@.##.......s.5..†....###.......###.#####.......# ....#.. #.# ###...###... #.. .# #...## ... .# ######.#. .##.#. .##.#.7i  The ufetubus barely misses you.The ufetubus hits you but does no damage.  The scorpion stings your soul wisp.7i( `907ih 7i a _Your soul wisp closely misses the ufetubus.7i 8very poisoned, weak, ally t _Your soul wisp closely misses the ufetubus.  You hit the ufetubus. The ufetubus is poisoned.  The ufetubus is heavily wounded.The ufetubus closely misses you. The ufetubus misses you. but does no damage.  The ufetubus completely misses you. The ufetubus misses you.7ib~==80197i^7i` _Your soul wisp barely misses the ufetubus.7i .  You hit the ufetubus. The ufetubus looks as sick as possible!  The ufetubus is severely wounded.You kill the ufetubus!7i (ally target)*   soul wisp (summoned)  Kikubaaqudgha accepts your kill.The scorpion stings your soul wisp.  The scorpion barely misses your soul wisp.7i`187i7iM _Your soul wisp touches the scorpion but does no damage.7i8p ##### ...#####.########### #.............#### ... #.##.####........#### ....# #.####..... ......##*..##... .......s@...†...## .###.#####.#  ....#.. #.# ###...###7iq e ... #.. .# #...#  # ... .# ##### #.#. .#  #.#. .# #.#. 7i0{ ]  The scorpion misses you.7i{ `277iρ 7i M _Your soul wisp touches the scorpion but does no damage.7i%  7i}You barely miss the scorpion. The scorpion barely misses you.7i`367i]7iY _Your soul wisp misses the scorpion.7i<  dossy the Sneak ##### Revenant of Kikubaaqudgha *..... ...# Health: 70/70 ======================== ####.##########  Magic: 4/12========---------------- # #.............####  AC: 9Str: 12 ... #.##.####........#### EV: 16Int: 16 ....# #.####............ SH: 0Dex: 9 ......##*..##............ XL:  8 Next: 54% Place: Dungeon:6 .......s@...†..........## Noise: =--------  Time: 6283.9 (0.0) .......###.7ii[33m#####.......#  a) +2 dagger (venom) {d:6 venom}  ....#.. #.# ###...###  Cast: Soul Splinter ... #.. .# #...#  Zot (26316) Memories (4) Reap  # ... .# #####  #.#. .#  s   scorpion (ally target) #.#. .#  *   soul wisp (summoned) #.#.You barely miss the scorpion. The scorpion barely misses you. _Your soul wisp misses the scorpion.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a scorpion (ally target, chance to affect: 50%)7i :dossy the Sneak#####Revenant of Kikubaaqudgha *........#Health: 70/70 ========================####.##########Magic: 4/12========----------------7i # #.............####AC: 9Str: 12... #.##.####........#### EV: 16Int: 16....# #.####............ SH: 0Dex: 9......##*..##............ XL:  8 Next: 54% Place: Dungeon:6.......*@...†..........## Noise: =--------  Time: 6283.9 (0.0).......###.#####.......# a) +2 dagger (venom) {d:6 venom} 7i3 ....#.. #.# ###...### Cast: Soul Splinter... #.. .# #...#Zot (26316) Memories (4) Reap # ... .# ######.#. .#s   scorpion (ally target)#.#. .#7ii :*   soul wisp (summoned)#.#.You barely miss the scorpion. The scorpion barely misses you. _Your soul wisp misses the scorpion.7i RAiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle7iƃ jShift-Dir - straight lineAim: a scorpion (ally target, chance to affect: 50%)7iLY §7ij` weak, ally target, soul-spl…) Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a scorpion (ally target, chance to affect: 50%)  Your soul wisp disappears in a puff of smoke!A fragment of the scorpion's soul is dislodged from its body.7i s* The scorpion looks weaker.7i 5==4.9 (1Soul Splinter57i 7i { _The scorpion closely misses you. Your soul wisp touches the scorpion.7iZ<  You barely miss the scorpion.The scorpion is moderately wounded.7i>`547iD7iF{ _The scorpion closely misses you. Your soul wisp touches the scorpion.7i4 .§  The scorpion is moderately wounded.    The scorpion stings you but does no damage.7i063Cloud 7i7i` _Your soul wisp barely misses the scorpion.7i[.  The scorpion stings you but does no damage. _Your soul wisp barely misses the scorpion.You barely miss the scorpion.  The scorpion is moderately wounded.  The scorpion stings you but does no damage.7ik727i*v _Your soul wisp barely misses the scorpion.7i` The scorpion is moderately wounded.  The scorpion stings you but does no damage. _Your soul wisp barely misses the scorpion.You closely miss the scorpion.  The scorpion is moderately wounded.  The scorpion closely misses you.7i "==7i Y817i 7id a _Your soul wisp closely misses the scorpion.7iP   very poisoned, weak, ally tYou hit the scorpion. The scorpion is poisoned.  The scorpion is heavily wounded.7is `907ij 7i z _The scorpion barely misses you. Your soul wisp touches the scorpion.7i=  Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.7i z  dossy the Sneak ##### Revenant of Kikubaaqudgha *..... ...# Health: 70/70 ======================== ####.##########  Magic: 2/12====-------------------- 7iK # #.............####  AC: 9Str: 12 ... #.##.####........#### EV: 16Int: 16 ....# #.####............ SH: 07ik ;Dex: 9 7i ......##...##............ XL:  8 Next: 54% Place: Dungeon:6 7i .......s@...†..........## Noise: =--------  Time: 6289.9 (0.0) 7i ......*###.#####.......#  a) +2 dagger (venom) {d:6 venom}  7i k....#.. #.# ###...###  Cast: Soul Splinter 7i* ... #.. .# #...#  Zot (26310) Memories (4) Reap  # ... .# ##### 7iI  #.#. .#  s   scorpion (very poisoned, weak, ally t…)7ih  7i #.#. .#  *   soul wisp (summoned) #.#.7i Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.7i Aiming: Vampiric Draining (dangerous; 5% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a scorpion (severely wounded, very poisoned, weak, ally target,  soul-splintered)7idossy the Sneak#####Revenant of Kikubaaqudgha *........#Health: 70/70 ========================####.##########7i?Magic: 2/12====--------------------# #.............####AC: 9Str: 12... #.##.####........#### EV: 16Int: 16....# #.####............ SH: 0Dex: 97i%......##...##............ XL:  8 Next: 54% Place: Dungeon:67iH.......*@...†..........## Noise: =--------  Time: 6289.9 (0.0)7i......*###.#####.......# a) +2 dagger (venom) {d:6 venom} 7i....#.. #.# ###...### Cast: Soul Splinter7i/ ... #.. .# #...#Zot (26310) Memories (4) Reap 7iO# ... .# ######.#. .#7ivMs   scorpion (very poisoned, weak, ally t…)#.#. .#*   soul wisp (summoned)7i#.#.7iCasting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.7iAiming: Vampiric Draining (dangerous; 5% risk of failure)  Press: ? - help, Shift-Dir - straight line7iAim: a scorpion (severely wounded, very poisoned, weak, ally target,  soul-splintered)7irt.  Aiming: Vampiric Draining (dangerous; 5% risk of failure)  Press: ? - help, Shift-Dir - straight line: a scorpion (severely wounded, very poisoned, weak, ally target,  soul-splintered)  You draw life force from the scorpion!  You kill the scorpion!7i| *.##.#.7iB( *.  Kikubaaqudgha accepts your kill.7i.ZZ   scorpion zombie (minion)*   soul wisp (summoned)7i/Z =90.9 (1 _The dead are crawling!  7i00Training target 6.0 for Fighting reached!7i:/  --more--7i$T 60  Your Fighting skill increases to level 6!You need to enable at least one skill for training.7i Z /  --more--7i97iF>C  Skill  Level Cost  Apt Skill  Level Cost  Apt 7i|> a - Fighting   6.0   5.9  +1   o - Spellcasting   4.0   5.9  -1           b - Maces & Flails   0.0   1.2  -1   p - Conjurations   0.0   1.2  -1  7i> c - Axes   0.0   1.2  -1   q - Hexes   3.0   5.7  -2  7i>@ d - Polearms   0.0   1.2  -1   r - Summonings   0.0   1.2  -1   e - Staves   0.0   1.2  -1   s - Necromancy   6.0   7.0   0  7i?X f - Unarmed Combat   0.0   0.8  +1   t - Forgecraft   0.0   1.4  -2   g - Throwing   0.0   1.2  -1   u - Translocations   0.0   1.2  -1  7i7iD7iJdossy the Sneak#####Revenant of Kikubaaqudgha *........#Health: 70/70 ========================####.##########Magic: 2/12====--------------------# #.............####AC: 9Str: 12... #.##.####........#### EV: 16Int: 167iKa....# #.####............ SH: 0Dex: 9......##...##............ XL:  8 Next: 60% Place: Dungeon:6......*Z@...†..........## Noise: ==-------  Time: 6290.9 (1.0).......###.#####.......# a) +2 dagger (venom) {d:6 venom} ....#.. #.# ###...### Cast: Soul Splinter7i%K... #.. .# #...#Zot (26309) Memories (4) Reap # ... .# #####7iGK#.#. .#Z   scorpion zombie (minion)#.#. .#7ilK*   soul wisp (summoned)#.#.You kill the scorpion!7iKnKikubaaqudgha accepts your kill. _The dead are crawling!  7iKTraining target 6.0 for Fighting reached!  Your Fighting skill increases to level 6!You need to enable at least one skill for training.7i Q?Trooper7iV7iX 7iXc_You now have 2/12 mp.7id7iױ7i7in87iݹ7iMo3==77ic7i7i:B67i7i4W _You start resting.7i'--7i{+3.9 (37i--4.9 (45Reap 7is7i_ _Your reaping aura is weakening.7i7i?7i7i7iX47i7iU==37i7ij7iB27i27il7iB17i7i7iy4==07i[7iW _You start resting.7i7i+9.9 (57iRt300.9 (62997i%7iZ _Your reaping aura expires.7i*7iǨ7i7iݬ7i:X87ii7iB77iƲ7i7i8U==67i,7iѺB57i7iv7iB47i7i § _You start resting.7iB37i7i7i7i^y5==27i]7i7i4B17i7i7i-:07iH7i=7i~C897i_7i7iU==87i7i7iB77i7iY7iB67i[7iX57i7i7iy6==47i7i+7iB37i7iX27i7i7iB17i7i7i{U==07i7i7iC797i17i7i:87il7iT7is7==77i7i 7i. B67i 7i 7i B57i 7i7i0B47i 7i7iU==37i7iT7iB27i7iV7iB17i7i#f08==6987i*767i-7ia-U==57i&.7i207i0B47ih17i3X37i47io67i6B27i77i97i9]9==17i97i^:7i<7i<B07i=7i?7i?C597i@7iB7iBB87iC7i{E7iEU==77iF7iH7iIB67i J7i~K7iKB57iO47iR7iXRu10/12==37iS7i)U7i{UB27ieV7i X7iWXB17iY7iZ7i<[B07i\7i]7i^V==497i^7i`7i`B87ia7i5c7icB77isd7if1==67ig7i2i7iziB57ij7iDl7irlB47i+m7io7iQoB37ivp7iq7iMrU==27i1s7i>u7iuB17iov7ibx7ixB07iry7io{7i{C397iN}7i~% 7i d_Your soul wisp disappears in a puff of smoke!Magic restored.7ia.Z@....7i/60.0)7i#27iRy==1.9 (618 _7i7iėY _MP restored: 127iH7i7i37i@7i7i37i7i.7iN ##### ...# ####.## # #......#### ... #.##.####. ....# #.#### ......##...## .@Z. .###.#####.#7i@ ....#.. #.# ###...### ... #.. .# #...# # ... .# ##### #.#. .# #.#. .# #.#.7i"2.9 (1.0)77iO"  #####. ...##. ####.##. #.....####7iOE#... #.##.####..#. #.####.##...##.Z..###.#####..#..# #.# ###...7i/P. #..# .# #...### ...# .# ##### #.#.# .# #.#.# .# #.#.# _You swap places with your scorpion zombie.7iQ;Z.7iU7iUe3.9 (267iZ7i#####.. ...#.. ####.###########.# #.............####...##.##.####........##.....#. #.###....##...##..Z.....###.######..# #.# ###...##. #..# .# #...# ### .### #.##.7i{4.9 (357i7ix## #####... ...#  #.. ####.##########  ##.# #.......###...##.##.######.....#.##.####.##...##.Z...........###.#####......#.....#..# #.# ###...#.....##..# .# #...###### ...# .# ##### #.#.# .# #.#.# .# #.#.##.#..Z.==5.9 (447i[m7ir## ##### .... ...# #.. ####.########### ##.# #.............###..#...##.##.####........##.....#.##.####....##...###.Z.......###.######.....#..# #.# ###.7i#..# .# #...##### ...# .# ### #.#.# .# #.#.# .# #.#.# #.#.. 7i/!G.Z7i'7iL'e6.9 (537i+7iod .... ...## #.. ####.############.##.# #.............## ..#...##.##.####....... ##.....#.##.#### ...##...###........Z.###.##### .#....@#..# #.# ###.#..# .# ##.##### ...# .# ### #.#.# .#  #.#.# .# #.#.#  #.#.. 7id(#7idf1Z.7iNl7ile7.9 (627iq7i .... ...# # 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#..##.##.#.##.# #.#.# .#7i C.Z7i |2.9 (5877ie 7iX n##### ######## #...####...#.######.#........#  #.#.........####...#######  ##.#####.#.###...........##.# #.#.# #.#...#####.####### ....# #.#.###.##Z###........... ##### #.#.....#...##.##.####  ######.#.####@....#.##.#### #.. .....# ...##...##7iA! #.####.#.###....... #...........###.##### ###..####.#.##.#.....#..# #.# # ...............#..# .# ##..##.##.#.##.######...# .#  #..##.##.#.##.# #.#.# .# ##..##.##....#.# #.#.# .#7i" G.Z7i( 7iO) f3.9 (5967i- 7i|  ##### ##### ### #...####...# ##.######.#........#  #.#.........####...####### 7i| r ##.#####.#.###...........# ####.# #.#.# #.#...#####.###### .....# #.#.###.##.###....... ###### #.#....@#Z..##.##.#### ######.#.####.....#.##.####7io} 3 #.. .....# #.##...## ##.####.#.###..........  #.....................###.### ####..####.#.##.#.....#..# #.# .....................##..# .# ###..##.##.#.##.######...# .# # #..##.##.#.##.# #.#.# .#7ic WW   phantom (distracted)You encounter a phantom.7i 7ib 1Z7iޑ .WWally target)Z   scorpion zombie (minion)7iϔ m4.9 (605 _7i 7i' 7i`##### ######## #...####...#  ##.######.#........#  #.#.........####...#########.#####.#.###...........# ###.# #.#.# #.#...#####.####### ....# #.#.###.##.###........... ##### #.#....Z#...##.##.####  ######.#.####@....#.##.####.#.. .....# #........##...##.##.####.#.###.........#..............###.##### ###..####.#.##.#.....#W.# #.# ....................##..# .# ##..##.##.#.##.######...# .#  #..##.##.#.##.# 7i``#.##..##.##....7i4a7W.7if7iGik5.9 (1.0)47im7io@ _You swap places with your scorpion zombie.7i̎### #...####...# ##.######.#........# #.#.........####...####### ##.#####.#.###...........# ##.# #.#.# #.#...#####.######## ...# #.#.###.##.###............ 7im #### #.#....Z#...##.##.####  ######.#.####.....#.##.####.#.. .....# #..@.....##...##.##.####.#.###........#..................W..###.##### ##..####.#.##.#.....#..# #.# ...................##..# .7i# #..##.##.#.##.######...# .# ..##.##.#.##.# #.#.# .# #..##.##....#. 7ib...##.##.##.#.# #.#.#7i~2W.7iG.Z7i7iv637ip7i& ##.######.#..... #.#.........####...####### ##.#####.#.###........... #.#.# #.#...#####.######## ..##.##.###............ ###....#...##.##.####  ######.#.####Z....#.#.. .....# #........##...##.####.#.##........................W...###.##### ##..####.#.##.#.....#..# #.# ## 7iz' r...................##..# .# #..##.##.#.##.######...##.##.# #.#.#...#. .##.#.# #..##)##.# .7iy( 4W.7i( G.Z7i. 7i3 `727iG8 7iy9 7i&##.######.#........#  dossy the Trooper #.#.........####...#######  Revenant of Kikubaaqudgha *..... ##.#####.#.###...........#  Health: 70/70 ======================== ##.# #.#.# #.#...#####.######## Magic: 11/12 ======================-- ...# #.#.###.##.###............ AC: 9Str: 12 #### #.#.....#...##.##.####.... EV: 16Int: 16  ######.#.####.....#.##.####.... SH: 0Dex: 9 7ię #.. .....# #..Z.....##...##.... XL:  8 Next: 60% Place: Dungeon:6  ##.####.#.###..@.W.............. Noise: ---------  Time: 6477.9 (0.0)  #.....................###.#####. a) +2 dagger (venom) {d:6 venom} ##..####.#.##.#.....#..# #.# ## Cast: Soul Splinter ...................##..# .#  Zot (26122) Memories (4) #..##.##.#.##.######...# .# #..##.##.#.##.# #.#.# .#  W   phantom (ally target) 7i#..##.##....#.# #.#.# .#  Z   scorpion zombie (minion) ...##.##.##.#.# #.#.# #..##)##.# .#.# #.#.. _You encounter a phantom. _You swap places with your scorpion zombie.  7i4nAiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line7iT 5@*7i7ic##.######.#........#dossy the Trooper #.#.........####...#######Revenant of Kikubaaqudgha *..... ##.#####.#.###...........#Health: 70/70 ======================== ##.# #.#.# #.#...#####.######## Magic: 12/12 ======================== ...# #.#.###.##.###............ AC: 9Str: 12 #### #.#.....#...##.##.####.... EV: 16Int: 16######.#.####.....#.##.####.... SH: 07ibDex: 9#.. .....# #..Z.....##...##.... XL:  8 Next: 60% Place: Dungeon:6  ##.####.#.###..@.W.............. Noise: ---------  Time: 6477.9 (0.0)  #.....................###.#####. a) +2 dagger (venom) {d:6 venom} ##..####.#.##.#.....#..# #.# ## Cast: Soul Splinter ...................##..# .#Zot (26122) Memories (4) #..##.##.#.##.######...# .# #..##.##.#.##.# #.#.# .#W   phantom (ally target) #..##.##....#.# #.#.# .#Z m  scorpion zombie (minion) ...##.##.##.#.# #.#.# #..##)##.# .#.# #.#.. _You encounter a phantom. _You swap places with your scorpion zombie.  Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line7iT:Okay, then.7i7ii7io. _7i} ##.######.#.#  #.#.####...#######  ##.#####.#.###...........##.# #.#.# #.#...#####..# #.#.###.##.#### #.#.....#...##.##.#### ######.#.####.....#.##.####7i) #.. .....# #..Z.....##...## ##.####.#.###.@..W #.###.######..####.#.##.#.....#..# #.# .........##..# .# ##..##.##.#.##.######...# .#  #..##.##.#.##.# #.#.# .# ##..##.##....#.# #.#.# .# 7ip....##.##.##.#.# #.#.# ##..##)##.# .#.# #.#..7i/W.7i7iFe8.9 (117i7io^ _Your scorpion zombie misses the phantom.7i v907i 7iA e _Your scorpion zombie barely misses the phantom.7iH-W.7iN7i.R/=807iZR;197iW7iYf _Your scorpion zombie closely misses the phantom.7i 9  You hit the phantom.  The phantom is lightly damaged.  The phantom closely misses you.==187i e _Your scorpion zombie barely misses the phantom.7i  You hit the phantom but do no damage.The phantom is lightly damaged.  The phantom hits you.7iu69-277iH67i/m _Your scorpion zombie completely misses the phantom. _You take 1 damage, and have 69/70 hp.7i& _Your scorpion zombie completely misses the phantom. _You take 1 damage, and have 69/70 hp.  You hit the phantom but do no damage.  The phantom is lightly damaged.  The phantom closely misses you.7i 70=367i 7i _Your scorpion zombie closely misses the phantom. _Health restored: 707iq  You barely miss the phantom.The phantom is lightly damaged.  The phantom misses you.7iTt`457ix7iyf _Your scorpion zombie closely misses the phantom.7i~  You closely miss the phantom.The phantom is lightly damaged.  The phantom closely misses you.7i`547i7ie _Your scorpion zombie barely misses the phantom.7i  You barely miss the phantom.The phantom is lightly damaged.  The phantom hits you but does no damage.7i `637i 7i < _Your scorpion zombie hits the phantom.7id  You hit the phantom.  The phantom is moderately damaged.The phantom hits you.7ig65--727i7i  _Your scorpion zombie closely misses the phantom. _You take 5 damage, and have 65/70 hp.7iD&IMfYour scorpion zombie closely misses the phantom. _You take 5 damage, and have 65/70 hp.You barely miss the phantom.The phantom completely misses you.  7i:,f   sleepcap (wandering)Z   scorpion zombie (minion)7i@06--817i57i7Y _You encounter a sleepcap.8i|  Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.8i8iy8i8is 8iЊ_You can't see any susceptible monsters within range! (Use Z to cast anyway.)8in  Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.8iA8iB Your spells (cast)TypeFailure Level  a + Soul SplinterNecromancy1% 1 b - Grave ClawNecromancy2% (1%)2  c - Vampiric DrainingNecromancy5% (1%) 3 d - Animate DeadNecromancy19%4  f - FreezeIce10% (1%) 1 8izCSelect a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit8im 8i& 8i8/ G ##.######.#........#dossy the Trooper#.#.........####...#######Revenant of Kikubaaqudgha *.....##.#####.#.###...........#Health: 66/70 ======================-- ###.# #.#.# #.#...#####.####### Magic: 12/12 ======================== ....# #.#.###.##.###........... AC: 9Str: 12 ##### #.#.....#...##.##.####... EV: 16Int: 16######.#.####.....#.##.####... SH: 0Dex: 98i@0 #.. .....# #..Z.....##...##... XL:  8 Next: 60% Place: Dungeon:6##.####.#.###.@W............... Noise: =--------  Time: 6488.9 (0.0)#......f..............###.##### a) +2 dagger (venom) {d:6 venom} ###..####.#.##.#.....#..# #.# # Cast: Soul Splinter ....................##..# .#Zot (26111) Memories (4) ##..##.##.#.##.######...# .##..##.##.#.##.# #.#.# .#W   phantom (ally target) ##..##.##....#.# #.#.# .#f   sleepcap (wandering) 8i0 ....##.##.##.#.# #.#.#Z   scorpion zombie (minion) ##..##)##.# .#.# #.#.. _You encounter a sleepcap.Casting: Soul Splinter (safe; 1% risk of failure)  8i1 Confirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.8iT1 8i9  ##.######.#........#dossy the Trooper#.#.........####...#######Revenant of Kikubaaqudgha *.....##.#####.#.###...........#Health: 66/70 ======================-- ###.# #.#.# #.#...#####.####### Magic: 12/12 ======================== ....# #.#.###.##.###........... AC: 9Str: 12 ##### #.#.....#...##.##.####... EV: 16Int: 16######.#.####.....#.##.####... SH: 0Dex: 9#.. .....# #..Z.....##...##... XL:  8 Next: 60% Place: Dungeon:68i: ##.####.#.###.@W............... Noise: =--------  Time: 6488.9 (0.0)#......f..............###.##### a) +2 dagger (venom) {d:6 venom} ###..####.#.##.#.....#..# #.# # Cast: Soul Splinter ....................##..# .#Zot (26111) Memories (4) ##..##.##.#.##.######...# .##..##.##.#.##.# #.#.# .#W   phantom (ally target) ##..##.##....#.# #.#.# .#f   sleepcap (wandering) ....##.##.##.#.# #.#.#Z   scorpion zombie (minion) ##..##)##.# .#.# #.#.. _You encounter a sleepcap.Casting: 8i|; +Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.8iV  ##.######.#........#  dossy the Trooper  #.#.........####...#######  Revenant of Kikubaaqudgha *.....  ##.#####.#.###...........#  Health: 66/70 ======================-- ###.# #.#.# #.#...#####.####### Magic: 11/12 ======================-- ....# #.#.###.##.###........... AC: 9Str: 12 ##### #.#.....#...##.##.####... EV: 16Int: 16  ######.#.####.....#.##.####... SH: 0Dex: 9  #.. .....# #..Z.....##...##... XL:  8 Next: 60% Place: Dungeon:6  ##.####.#.###.@W............... Noise: =--------  Time: 6488.9 (0.0)  #......f..............###.##### a) +2 dagger (venom) {d:6 venom} ###..####.#.##.#.....#..# #.# # Cast: Soul Splinter ....................##..# .#  8iW O[37mZot (26111) Memories (4) ##..##.##.#.##.######...# .#  #..##.##.#.##.# #.#.# .#  W   phantom (ally target) ##..##.##....#.# #.#.# .#  f   sleepcap (wandering) ....##.##.##.#.# #.#.#  Z   scorpion zombie (minion) ##..##)##.# .#.# #.#.. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 10% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a phantom (moderately damaged, ally target, 100% to hit)8iq ##.######.#........#  dossy the Trooper  #.#.........####...#######  Revenant of Kikubaaqudgha *.....  ##.#####.#.###...........#  Health: 66/70 ======================-- 8ir###.# #.#.# #.#...#####.####### Magic: 11/12 ======================-- ....# #.#.###.##.###........... AC: 9Str: 12 ##### #.#.....#...##.##.####... EV: 16Int: 16 8i}s ######.#.####.....#.##.####... SH: 0Dex: 9 8it #.. .....# #..Z.....##...##... XL:  8 Next: 60% Place: Dungeon:6 8ist ##.####.#.###.@W............... Noise: =--------  Time: 6488.9 (0.0) 8iu #.....................###.##### a) +2 dagger (venom) {d:6 venom} 8i xL###..####f#.##.#.....#..# #.# # Cast: Soul Splinter ....................##..# .#  Zot (26111) Memories (4) ##..##.##.#.##.######...# .# 8ix\ #..##.##.#.##.# #.#.# .#  W   phantom (ally target) ##..##.##....#.# #.#.# .#  f   sleepcap (wandering) 8iy....##.##.##.#.# #.#.#  Z   scorpion zombie (minion) ##..##)##.# .#.# #.#.. 8i#zAiming: Freeze (safe; 10% risk of failure)  Press: ? - help, Shift-Dir - straight line8izAim: a phantom (moderately damaged, ally target, 100% to hit)  You freeze the phantom but do no damage.8i{The phantom completely resists. You hit the phantom.  The phantom is moderately damaged.8i{8i.   ###...#######  #...... 8i #.#.# #.#... .##.##8it .#...##  8iv##.....#.#  #..  #..Z.....# 8i˃ #.@W......  8i..............8iiE#.##.#.....#..# #.# ........##..# .# 8ie.##.######...#   8iG#.##.# #.#.# .# 8iY #.#.# .# 8iօ8 #.#.# 8i])##.# .#.# 8i   8iӆ;Press: ? - help, Shift-Dir - straight line8iDAim: a phantom (moderately damaged, ally target, 100% to hit)  8iRYou freeze the phantom but do no damage.  8i6;The phantom completely resists. You hit the phantom.  8iThe phantom is moderately damaged.  The phantom barely misses you.8im79.9 (108i8iy _Your scorpion zombie closely misses the phantom. _You now have 11/12 mp.8iB  Casting: Freeze (safe; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.8i15  ##.######.#........#  dossy the Trooper  #.#.........####...#######  Revenant of Kikubaaqudgha *.....  ##.#####.#.###...........#  Health: 67/70 ======================-- ###.# #.#.# #.#...#####.####### Magic: 10/12 ====================---- 8i5 ....# #.#.###.##.###........... AC: 9Str: 12 ##### #.#.....#...##.##.####... EV: 16Int: 16  ######.#.####.....#.##.####... SH: 0Dex: 9  #.. .....# #..Z.....##...##... XL:  8 Next: 60% Place: Dungeon:6  ##.####.#.###.@W............... Noise: =--------  Time: 6489.9 (0.0)  #.....................###.##### a) +2 dagger (venom) {d:6 venom} ###..####f#.##.#.....#..# #.# # Cast: Soul Splinter ....................##..# .#  Zot (26110) Memories (4) ##..##.##.#.##.######...# .#  #..##.##.#.##.# #.#.# .#  W   phantom (ally target) ##..##.##....#.# #.#.# .#  f   sleepcap (wandering) ....##.##.##.#.# #.#.#  Z   scorpion zombie (minion) ##..##)##.# .#.# #8i7 W.#.. _You now have 11/12 mp.Casting: Freeze (safe; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 10% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a phantom (moderately damaged, ally target, 100% to hit)8i ##.######.#........#  dossy the Trooper  #.#.........####...#######  Revenant of Kikubaaqudgha *.....  ##.#####.#.###...........#  Health: 67/70 ======================-- ###.# #.#.# #.#...#####.####### Magic: 10/12 ====================---- ....# #.#.###.##.###........... AC: 9Str: 12 ##### #.#.....#...##.##.####... EV: 16Int: 16  ######.#.####.....#.##.####... SH: 0Dex: 9  #.. .....# #..Z.....##...##... XL:  8 Next: 60% Place: Dungeon:6  ##.####.#.###.@W............... Noise: =--------  Time: 6489.9 (0.0)  #.......f.............###.##### a) +2 dagger (venom) {d:6 venom} ###..####.#.##.#.....#..# #.# # Cast: Soul Splinter ....................##..# .#  [408imZot (26110) Memories (4) ##..##.##.#.##.######...# .#  #..##.##.#.##.# #.#.# .#  W   phantom (ally target) ##..##.##....#.# #.#.# .#  f   sleepcap (wandering) ....##.##.##.#.# #.#.#  Z   scorpion zombie (minion) ##..##)##.# .#.# #.#.. Aiming: Freeze (safe; 10% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a phantom (moderately damaged, ally target, 100% to hit)  You freeze the phantom but do no damage.The phantom completely resists. You hit the phantom.  The phantom is heavily damaged.8iN:   8i###...#######  #......  #.#.# #.#... .##.## .#...## 8i ##.....#.#  #..  #..Z.....# 8iBO #.@W......  .f.............#.##.#.....#..# #.# ........##..# .# .##.######...# 8il  #.##.# #.#.# .#  8i #.#.# .# f #.#.# 8ix)##.# .#.# 8=90.9 (1098i8ij: a phantom (moderately damaged, ally target, 100% to hit)  You freeze the phantom but do no damage.  8idThe phantom completely resists. You hit the phantom.  The phantom is heavily damaged. _The phantom closely misses you. Your scorpion zombie hits the phantom. _You now have 10/12 mp.8i  Casting: Freeze (safe; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.8i[z ##.######.#........#  dossy the Trooper  #.#.........####...#######  Revenant of Kikubaaqudgha *.....  ##.#####.#.###...........#  Health: 68/70 =======================- ###.# #.#.# #.#...#####.####### Magic: 9/12==================------ 8i){....# #.#.###.##.###........... AC: 9Str: 12 ##### #.#.....#...##.##.####... EV: 16Int: 16  ######.#.####.....#.##.####... SH: 0Dex: 9  #.. .....# #..Z.....##...##... XL:  8 Next: 60% Place: Dungeon:6  ##.####.#.###.@W............... Noise: =--------  Time: 6490.9 (0.0)  #.......f.............###.##### a) +2 dagger (venom) {d:6 venom} ###..####.#.##.#.....#..# #.# # Cast: Soul Splinter ....................##..# .#  Zot (26109) Memories (4) ##..##.##.#.##.######...# .# 8i{ #..##.##.#.##.# #.#.# .#  W   phantom (ally target) ##..##.##....#.# #.#.# .#  f   sleepcap ....##.##.##.#.# #.#.#  Z   scorpion zombie (minion) ##..##)##.# .#.# #.#.. _You now have 10/12 mp.Casting: Freeze (safe; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 10% risk of failure)  Press: ? - help, Shift-Dir - straight line8i5|Aim: a phantom (severely damaged, ally target, 100% to hit)8i[ ##.######.#........#  dossy the Trooper  #.#.........####...#######  Revenant of Kikubaaqudgha *.....  ##.#####.#.###...........#  Health: 68/70 =======================- ###.# #.#.# #.#...#####.####### Magic: 9/12==================------ ....# #.#.###.##.###........... AC: 9Str: 12 ##### #.#.....#...##.##.####... EV: 168iB\Int: 16  ######.#.####.....#.##.####... SH: 0Dex: 9  #.. .....# #..Z.....##...##... XL:  8 Next: 60% Place: Dungeon:6  ##.####.#.###.@W............... Noise: =--------  Time: 6490.9 (0.0)  #........f............###.##### a) +2 dagger (venom) {d:6 venom} ###..####.#.##.#.....#..# #.# # Cast: Soul Splinter 8i\....................##..# .#  Zot (26109) Memories (4) ##..##.##.#.##.######...# .#  #..##.##.#.##.# #.#.# .#  W   phantom (ally target) ##..##.##....#.# #.#.# .#  f   sleepcap ....##.##.##.#.# #.#.#  Z   scorpion zombie (minion) 8i\m##..##)##.# .#.# #.#.. Press: ? - help, Shift-Dir - straight line8i\Aim: a phantom (severely damaged, ally target, 100% to hit)  You freeze the phantom but do no damage.8i]The phantom completely resists. You hit the phantom.  The phantom is severely damaged.The phantom hits you but does no damage.8id{   ###...#######  #......  #.#.# #.#...8i{dW .##.## .#...##  ##.....#.#  #.. 8id #..Z.....#  #.@W......  8id}..f.............#.##.#.....#..# #.# ........##..# .# 8iee.##.######...#   8iCe#.##.# #.#.# .#  #.#.# .#  #.#.# )##.# .#.# 8i{i670=8ii^1.9 (188io8i?rZ  The phantom completely resists. You hit the phantom.  The phantom is severely damaged.  The phantom hits you but does no damage. _Your scorpion zombie barely misses the phantom.  Health restored: 70 8irf_You now have 9/12 mp.8i0  Casting: Freeze (safe; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.8isb ^ ##.######.#........#  dossy the Trooper  #.#.........####...#######  Revenant of Kikubaaqudgha *.....  ##.#####.#.###...........#  Health: 70/70 ======================== ###.# #.#.# #.#...#####.####### Magic: 8/12================-------- ....# #.#.###.##.###........... AC: 9Str: 12 ##### #.#.....#...##.##.####... EV: 16Int: 16  ######.#.####.....#.##.####... SH: 0Dex: 9  #.. .....# #..Z.....##...##... XL:  8 Next: 60% Place: Dungeon:6 8ib = ##.####.#.###.@W............... Noise: =--------  Time: 6491.9 (0.0)  #........f............###.##### a) +2 dagger (venom) {d:6 venom} ###..####.#.##.#.....#..# #.# # Cast: Soul Splinter ....................##..# .#  Zot (26108) Memories (4) ##..##.##.#.##.######...# .#  #..##.##.#.##.# #.#.# .#  W   phantom (ally target) ##..##.##....#.# #.#.# .#  f   sleepcap ....##.##.##.#.# #.#.#  Z   scorpion zombie (minion) ##..##)##.# .#.# #.#.. _You now have 9/12 mp.Casting: Freeze (safe; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.8iMc 2Aiming: Freeze (safe; 10% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a phantom (severely damaged, ally target, 100% to hit)8i ##.######.#........#  dossy the Trooper  #.#.........####...#######  Revenant of Kikubaaqudgha *.....  ##.#####.#.###...........#  Health: 70/70 ======================== ###.# #.#.# #.#...#####.####### Magic: 8/12================-------- ....# #.#.###.##.###........... AC: 98iStr: 12 ##### #.#.....#...##.##.####... EV: 16Int: 16  ######.#.####.....#.##.####... SH: 0Dex: 9  #.. .....# #..Z.....##...##... XL:  8 Next: 60% Place: Dungeon:6  ##.####.#.###.@W............... Noise: =--------  Time: 6491.9 (0.0)  #.........f...........###.##### a) +2 dagger (venom) {d:6 venom} ###..####.#.##.#.....#..# #.# # Cast: Soul Splinter 8iٛj....................##..# .#  Zot (26108) Memories (4) ##..##.##.#.##.######...# .#  #..##.##.#.##.# #.#.# .#  W   phantom (ally target) 8iE##..##.##....#.# #.#.# .#  f   sleepcap ....##.##.##.#.# #.#.#  Z   scorpion zombie (minion) ##..##)##.# .#.# #.#.. Press: ? - help, Shift-Dir - straight lineAim: a phantom (severely damaged, ally target, 100% to hit)  You freeze the phantom but do no damage.The phantom completely resists. You barely miss the phantom.8iThe phantom is severely damaged.The phantom closely misses you.8iۣ   ###...#######  #......  #.#.# #.#... .##.##8i|  .#...##  ##.....#.#  #..  #..Z.....#  #.@W......  ...f...........8i.#.##.#.....#..# #.# ........##..# .# .##.######...#   8iw#.##.# #.#.# .#  #.#.# .#  #.#.# )##.# .#.# 8i 8ie2.9 (178i8i  You freeze the phantom but do no damage.  The phantom completely resists. You barely miss the phantom.The phantom is severely damaged.  8i<The phantom closely misses you. _Your scorpion zombie closely misses the phantom. _You now have 8/12 mp. 8i  Casting: Freeze (safe; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. 8i ##.######.#........#  dossy the Trooper  #.#.........####...#######  Revenant of Kikubaaqudgha *.....  8iM ##.#####.#.###...........#  Health: 70/70 ======================== ###.# #.#.# #.#...#####.####### Magic: 7/12==============---------- ....# #.#.###.##.###........... AC: 9Str: 12 ##### #.#.....#...##.##.####... EV: 16Int: 16  ######.#.####.....#.##.####... SH: 0Dex: 9  #.. .....# #..Z.....##...##... XL:  8 Next: 60% Place: Dungeon:6  ##.####.#.###.@W............... Noise: =--------  Time: 6492.9 (0.0)  8i2 #.........f...........###.##### a) +2 dagger (venom) {d:6 venom} ###..####.#.##.#.....#..# #.# # Cast: Soul Splinter  8ij....................##..# .#  Zot (26107) Memories (4) ##..##.##.#.##.######...# .#  #..##.##.#.##.# #.#.# .#  W   phantom (ally target)  8i##..##.##....#.# #.#.# .#  f   sleepcap ....##.##.##.#.# #.#.#  Z   scorpion zombie (minion) ##..##)##.# .#.# #.#..  8i"_You now have 8/12 mp.Casting: Freeze (safe; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. 8i@Aiming: Freeze (safe; 10% risk of failure)  Press: ? - help, Shift-Dir - straight line 8i^Aim: a phantom (severely damaged, ally target, 100% to hit) 8i  ##.######.#........#  dossy the Trooper  #.#.........####...#######  Revenant of Kikubaaqudgha *.....  8ia @ ##.#####.#.###...........#  Health: 70/70 ======================== ###.# #.#.# #.#...#####.####### Magic: 7/12==============---------- ....# #.#.###.##.###........... AC: 9Str: 12 ##### #.#.....#...##.##.####... EV: 16Int: 16  ######.#.####.....#.##.####... SH: 0Dex: 9  8i  #.. .....# #..Z.....##...##... XL:  8 Next: 60% Place: Dungeon:6  ##.####.#.###.@W............... Noise: =--------  Time: 6492.9 (0.0)  #..........f..........###.##### a) +2 dagger (venom) {d:6 venom} ###..####.#.##.#.....#..# #.# # Cast: Soul Splinter ....................##..# .#  Zot (26107) Memories (4)  8iD 5##..##.##.#.##.######...# .#  #..##.##.#.##.# #.#.# .#  W   phantom (ally target) ##..##.##....#.# #.#.# .#  f   sleepcap ....##.##.##.#.# #.#.#  Z   scorpion zombie (minion)  8i ##..##)##.# .#.# #.#.. Press: ? - help, Shift-Dir - straight lineAim: a phantom (severely damaged, ally target, 100% to hit)  8i You freeze the phantom but do no damage.The phantom completely resists. You hit the phantom.  The phantom is severely damaged. 8i RThe phantom completely misses you. 8i('    ###...#######  8i' ` #......  8i' #.#.# #.#... .##.##  8i' .#...##  ##.....#.#  8i%(  #..  #..Z.....#  #.@W......  8i(  ....f...........#.##.#.....#..# #.# ........##..# .# .##.######...#  8i)   #.##.# #.#.# .#  #.#.# .#  #.#.# )##.# .#.#  8i+ e3.9 (16 8i/  8i1  You freeze the phantom but do no damage.  The phantom completely resists. You hit the phantom.  8i1 The phantom is severely damaged.  The phantom completely misses you. _Your scorpion zombie hits the phantom but does no damage.  8i2 f_You now have 7/12 mp. 8i]3# #...####...# ##.######.#........# #.#.........####...####### .#####.#.###...........# ##.# #.#.# #.#...#####.######## ...# #.#.###.##.###......... #### #.#.....#...##.##.####.######.#.####.....#.##.####. 8i3.. .....# #..@.....##...####.####.#.###.ZW.........  #..........f..........###.#####. ##..####.#.##.#..# #.# ## ...................##..# 8i4 .# #..##.##.#.##.######...# .#  8iC46..##.##.#.##.# #.#.# .# #..##.##....#.# #.#.# .#  8io4X...##.##.##.#.# #.#.# 8i-7 .fYou swap places with your scorpion zombie.  8i7JThe phantom completely misses you. 8i; 8i?`45 8ivD 8iKe _Your scorpion zombie barely misses the phantom. 8i f.  You closely miss the phantom.The phantom is severely damaged. 8i' 8i)`54 8i- 8i/{ _The phantom barely misses you. Your scorpion zombie hits the phantom. 8ih f.  You hit the phantom.  The phantom is almost destroyed. 8i~o w  The phantom barely misses you. 8it W8==6 8it :3 8i|  8i~ f _Your scorpion zombie closely misses the phantom. 8ix  You hit the sleepcap but do no damage.The phantom hits you but does no damage.  The sleepcap barely misses you. 8i~`72 8i 8i^ _Your scorpion zombie misses the phantom.8ip ### #...####...#  dossy the Trooper ##.######.#........#  Revenant of Kikubaaqudgha *..... #.#.........####...#######  Health: 70/70 ======================== ##.#####.#.###...........#  Magic: 7/12==============---------- ##.# #.#.# #.#...#####.######## AC: 9Str: 12 ...# #.#.###.##.###............ EV: 16Int: 16 #### #.#.....#...##.##.####.... SH: 0Dex: 9  ######.#.####.....#.##.####.... XL:  8 Next: 60% Place: Dungeon:6 8i #.. .....# #.f@.....##...##.... Noise: =--------  Time: 6497.9 (0.0)  ##.####.#.###.ZW................ a) +2 dagger (venom) {d:6 venom}  #.....................###.#####. Cast: Soul Splinter ##..####.#.##.#.....#..# #.# ## Zot (26102) Memories (4) ...................##..# .# #..##.##.#.##.######...# .#  W   phantom (ally target) #..##.##.#.##.# #.#.# .#  f   sleepcap #..##.##....#.# #.#.# .#  Z   scorpion zombie (minion) ...##.##.##.#.# #.#.# The sleepcap barely misses you. _Your scorpion zombie misses the phantom.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or )[8i1M36m - cycleShift-Dir - straight line8inw 8i#  ### #...####...#dossy the Trooper ##.######.#........#Revenant of Kikubaaqudgha *..... #.#.........####...#######Health: 70/70 ======================== ##.#####.#.###...........#Magic: 8/12================-------- ##.# #.#.# #.#...#####.######## AC: 9Str: 12 ...# #.#.###.##.###............ EV: 168i Int: 16 #### #.#.....#...##.##.####.... SH: 0Dex: 9######.#.####.....#.##.####.... XL:  8 Next: 60% Place: Dungeon:6#.. .....# #.f@.....##...##.... Noise: =--------  Time: 6497.9 (0.0)  ##.####.#.###.ZW................ a) +2 dagger (venom) {d:6 venom} #.....................###.#####. Cast: Soul Splinter ##..####.#.##.#.....#..# #.# ## Zot (26102) Memories (4) 8i ...................##..# .# #..##.##.#.##.######...# .#W   phantom (ally target) #..##.##.#.##.# #.#.# .#f   sleepcap #..##.##....#.# #.#.# .#Z   scorpion zombie (minion) ...##.##.##.#.# #.#.#The sleepcap barely misses you. _Your scorpion zombie misses the phantom.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line8ie 4That would be overly suicidal.8i 0 _Your scorpion zombie misses the phantom.  Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  That would be overly suicidal.  Okay, then.8i 8i/ 8i- . _8i` ### #...####...#  dossy the Trooper ##.######.#........#  Revenant of Kikubaaqudgha *..... #.#.........####...#######  Health: 70/70 ======================== ##.#####.#.###...........#  Magic: 7/12==============---------- ##.# #.#.# #.#...#####.######## AC: 9Str: 12 8ia...# #.#.###.##.###............ EV: 16Int: 16 #### #.#.....#...##.##.####.... SH: 0Dex: 9  ######.#.####.....#.##.####.... XL:  8 Next: 60% Place: Dungeon:6  #.. .....# #.f@.....##...##.... Noise: =--------  Time: 6497.9 (0.0)  ##.####.#.###.ZW................ a) +2 dagger (venom) {d:6 venom}  #.....................###.#####. Cast: Soul Splinter ##..####.#.##.#.....#..# #.# ## Zot (26102) Memories (4) ...................##..# .# 8ib#..##.##.#.##.######...# .#  W   phantom (ally target) #..##.##.#.##.# #.#.# .#  f   sleepcap #..##.##....#.# #.#.# .#  Z   scorpion zombie (minion) ...##.##.##.#.# #.#.# That would be overly suicidal. _Okay, then.8i^bdAiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line8iQgnf@Aim: a sleepcap (not susceptible)8ib= ### #...####...#dossy the Trooper ##.######.#........#Revenant of Kikubaaqudgha *..... #.#.........####...#######Health: 70/70 ======================== ##.#####.#.###...........#Magic: 7/12==============---------- 8i>##.# #.#.# #.#...#####.######## AC: 9Str: 12 ...# #.#.###.##.###............ EV: 16Int: 16 #### #.#.....#...##.##.####.... SH: 0Dex: 9######.#.####.....#.##.####.... XL:  8 Next: 60% Place: Dungeon:6#.. .....# #.*@.....##...##.... Noise: =--------  Time: 6497.9 (0.0)  ##.####.#.###.ZW................ a) +2 dagger (venom) {d:6 venom} #.....................###.#####. Cast: Soul Splinter ##..####.#.##.#.....#..# #.#[398i?0;49m ## Zot (26102) Memories (4) ...................##..# .# #..##.##.#.##.######...# .#W   phantom (ally target) #..##.##.#.##.# #.#.# .#f   sleepcap #..##.##....#.# #.#.# .#Z   scorpion zombie (minion) ...##.##.##.#.# #.#.#That would be overly suicidal. _Okay, then.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a sleepcap (not susceptible)8ih8iifPress: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight line: a sleepcap (not susceptible)  The sleepcap is unaffected.  The phantom hits you but does no damage.  The sleepcap closely misses you.8ime8.9 (118i&s8imv _Your scorpion zombie hits the phantom but does no damage. _You now have 7/12 mp.8iZ  Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.8i  ### #...####...#  dossy the Trooper ##.######.#........#  Revenant of Kikubaaqudgha *..... #.#.........####...#######  Health: 70/70 ======================== 8is ##.#####.#.###...........#  Magic: 6/12============------------ ##.# #.#.# #.#...#####.######## AC: 9Str: 12 ...# #.#.###.##.###............ EV: 16Int: 16 #### #.#.....#...##.##.####.... SH: 0Dex: 9  ######.#.####.....#.##.####.... XL:  8 Next: 60% Place: Dungeon:6  #.. .....# #.f@.....##...##.... Noise: =--------  Time: 6498.9 (0.0) 8i O ##.####.#.###.ZW................ a) +2 dagger (venom) {d:6 venom}  #.....................###.#####. Cast: Soul Splinter ##..####.#.##.#.....#..# #.# ## Zot (26101) Memories (4) ...................##..# .# #..##.##.#.##.######...# .#  W   phantom (ally target) #..##.##.#.##.# #.#.# .#  f   sleepcap 8i0 #..##.##....#.# #.#.# .#  Z   scorpion zombie (minion) ...##.##.##.#.# #.#.# _You now have 7/12 mp.Casting: Soul Splinter (safe; 1% risk of failure)  8i 7Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 10% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a sleepcap (100% to hit)8iE ### #...####...#dossy the Trooper ##.######.#........#Revenant of Kikubaaqudgha *..... #.#.........####...#######Health: 70/70 ======================== 8iԽ##.#####.#.###...........#Magic: 6/12============------------ ##.# #.#.# #.#...#####.######## AC: 9Str: 12 ...# #.#.###.##.###............ EV: 16Int: 16 #### #.#.....#...##.##.####.... SH: 0Dex: 9######.#.####.....#.##.####.... XL:  8 Next: 60% Place: Dungeon:68iV{#.. .....# #.f@.....##...##.... Noise: =--------  Time: 6498.9 (0.0)  ##.####.#.###.ZW................ a) +2 dagger (venom) {d:6 venom} #.....................###.#####. Cast: Soul Splinter ##..####.#.##.#.....#..# #.# ## Zot (26101) Memories (4) ...................##..# .# #..##.##.#.##.######...# .#8i^W   phantom (ally target) #..##.##.#.##.# #.#.# .#f   sleepcap 8i:#..##.##....#.# #.#.# .#Z   scorpion zombie (minion) ...##.##.##.#.# #.#.#8i׾Aim: a sleepcap (100% to hit)  You freeze the sleepcap.  The sleepcap is lightly damaged.  You hit the sleepcap.  8iThe sleepcap is lightly damaged.  The phantom completely misses you. The sleepcap releases spores at you.8i69-9.9 (108ix8i  The sleepcap is lightly damaged.hit  The phantom completely misses you. The sleepcap releases spores at you. _Your scorpion zombie hits the phantom. 8iA_You take 1 damage, and have 69/70 hp. You now have 6/12 mp.8i\.  You hit the sleepcap.  The sleepcap is moderately damaged.The phantom barely misses you.  The sleepcap releases spores at you but does no damage.   The phantom is destroyed!8i@f   sleepcap (ally target)Z   scorpion zombie (minion)8i671/71=85000998i.8i _Kikubaaqudgha accepts your kill. _Health restored: 718ix  You hit the sleepcap.  The sleepcap is moderately damaged.The sleepcap misses you.8i{`188if8iP _Your scorpion zombie hits the sleepcap but does no damage.8iLo x  You hit the sleepcap.  The sleepcap is heavily damaged.27 _The sleepcap misses you. Your scorpion zombie hits the sleepcap.8iR  You completely miss the sleepcap.The sleepcap is heavily damaged.The sleepcap misses you.8i?7==368iN8ij _Your scorpion zombie completely misses the sleepcap.8i$  very poisoned, ally target)  You hit the sleepcap but do no damage. The sleepcap is poisoned.  The sleepcap is heavily damaged.8i67--458i8i _The sleepcap releases spores at you. Your scorpion zombie hits the sleepcap. _You take 4 damage, and have 67/71 hp.8iܐ  You hit the sleepcap but do no damage. The sleepcap looks even sicker.  The sleepcap is severely damaged.8i8--548iږ8il _The sleepcap completely misses you. Your scorpion zombie hits the sleepcap.8i extremely poisoned, ally ta…)You hit the sleepcap. The sleepcap looks as sick as possible!  The sleepcap is almost destroyed.The sleepcap misses you.8i9=638i 8i7P _Your scorpion zombie hits the sleepcap but does no damage.8iT , .  You hit the sleepcap.  You destroy the sleepcap!Z   scorpion zombie (minion)8i 70===71728ip 8iQ  8i R_Kikubaaqudgha accepts your kill.8i;>8i>8i?8i@8iDAp1=18iDn08iE8iF8iCFC898iF8i H8iWHs8==88i)I8iHJ8iJ$=8iJ078ijK8iNL8iLB68iL8iM8iN,58iBN8iN8iO8iO?==48i-P8iP8iQ8i4RB38iS8iW28i%XB18i Y8iZ8i$[99==8iO[:08i[8i^8i^-798i^8iC_8iy`8i`:88iMa8ib8i`cB78iId8if8ifU==68ig8iXi8iiB58i7j8iVk8ik,48ik8il8i@n8in'10/128inN==38io8i{q8iq,28iq8ir8it8it,18iu8iv8iw8i#x,08iTx8iy8iz8i {%==8i:{1698i|8i}8i~B88i~8i|8iހB78i8ie8iB68i8i8iO<1==5432==18i)8i8iB08i8i 8iIC598i8iԞn88iǟ{ _You start resting. HP restored.  Magic restored.8iv&-8i41.9 (34.0)2==-2.9 (357 _8i8i _Health restored: 71; MP restored: 128i 8i 8i/ 8i 8i 8i 8iΫ 8iJ 8iP .######.#........#  #.#.........####...#######  ##.#####.#.###...........##.# #.#.# #.#...#####.####### ....# #.#.###.##.###........... ##### #.#.....#...##.##.####  ######.#.####.....#.##.#### #.. .....# #..Z.....##...###.####.#.###....... #.............###.##### 8i} ###..####.#.##.#.....#..# #.# # ...............#..# .# ##..##.##.#.##.######...# .#  #..##.##.#.##.# #.#.# .# ##..##.##....#.# #.#.# .# ....##.##.##.#.# #.#.# ##..##)##.# .#.# #.#..8iO 8i k3.9 (1.0)68ic 8iM%  #.#.........####...####### ##.#####.#.###...........# 8i%####.# #.#.# #.#...#####.###### .....# #.#.###.##.###.......... ###### #.#.....#...##.##.####  ######.#.####.....#.##.#### #.. .....# #..Z.....##...##8i+&#.####.#.###.............. #...........###.#### ####..####.#.##.#.....#..# #.# 8i^&.....................##..# .# ###..##.##.#.##.######...# .# # #..##.##.#.##.# #.#.# .# 8i&###..##.##....#.# #.#.# .#S   adder (wandering) .....##.##.##.#.# #.#.# Z   scorpion zombie (minion) ###..##)##.# .#S# #.#.. #8i' #..##.##.# <#.# _You swap places with your scorpion zombie.8i-f  You encounter an adder.8im2:S.8i/3G.Z8ip7E, ally target)8i9l4.9 (25 _8i<8iD>8iX, ##.#####.#.###...........# #####.# #.#.# #.#...#####.##### ......# #.#.###.##.###......... ####### #.#.....#...##.##.#### ######.#.####.....#.##.#### #.. .....# #........##...###.####.#.###.Z............ #.............###.### #####..####.#.##@#.....#..# #.# .................#..# .# .###..##.##.#.##.######...# .# .# #..##.##.#.##.# #.#.# .# .###..##.##....#.# #.#.# .# ......##.##.##.#S# #.#.# ###..##)##.#8i,a .#.# #.#.. .# #..##.##.# <#.# .####.##.##.# .#.#8i-7S.8i>.K.Z8i55.9 (1Soul Splinter48i;8iA<8iζo#####.# #.#.# #.#...#####.##### .....##.##.###......... ######....#...##.##.#### ######.#.####....... .....# #........##...##.####.#.###...........................Z.###.### #####..####.#.##.#.....#..# #.# ................@.....##..# ###..##.##.#.##.######. ##.#.##.# #.##...#S...##.#..####..##)##.# . #..##.##.# < ###. ........ 8i7S.8iH.Z8ijYS8ig}==638i8i8iZ .....##.##.###......... ######....#...##.##.#### ######.#.####....... .....# #........##...##.####.#.###..............................###.### #####..####.#.##Z#.....#..# #.# 8i[ ......................##..# ###..##.##.#.##@######. ##.#.##S# #.##...#....## ###..##)##.# . #..##.##.# < ###. ........ #8ia^ D.Z8if 8if 68--=728i=m 8i/p _The adder bites you. The adder barely misses you. _You take 3 damage, and have 68/71 hp.8i8i 9=-818i_8i _You miss the adder. The adder closely misses you.8il ......# #.#.###.##.###......... dossy the Trooper ####### #.#.....#...##.##.####. Revenant of Kikubaaqudgha *..... ######.#.####.....#.##.####. Health: 69/71 =======================- #.. .....# #........##...##. Magic: 11/12 ======================--  ##.####.#.###................ AC: 9Str: 12  #.....................###.### EV: 16Int: 16 8i #####..####.#.##.#.....#..# #.#  SH: 0Dex: 9 ................Z.....##..# .#  XL:  8 Next: 71% Place: Dungeon:6 .###..##.##.#.##@######...# .#  Noise: =--------  Time: 6548.9 (0.0) .# #..##.##.#.##S# #.#.# .#  a) +2 dagger (venom) {d:6 venom} .###..##.##....#.# #.#.# .#  Cast: Soul Splinter ......##.##.##.#.# #.#.#  Zot (26051) Memories (4) .###..##)##.# .#.# #.#.. .# #..##.##.# <#.# S   adder (ally target) .####.##.##.# .#.# Z   scorpion zombie (minion) .........##.# #.# #........ _You take 3 damage, and have 68/71 hp. _You miss the adde8i r. The adder closely misses you.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (ally target, chance to affect: 59%)8ik......# #.#.###.##.###......... dossy the Trooper ####### #.#.....#...##.##.####. Revenant of Kikubaaqudgha *.....######.#.####.....#.##.####. Health: 69/71 =======================-8ilN#.. .....# #........##...##. Magic: 11/12 ======================--##.####.#.###................ AC: 9Str: 12#.....................###.### EV: 16Int: 16 #####..####.#.##.#.....#..# #.#SH: 0Dex: 9 ................Z.....##..# .#XL:  8 Next: 71% Place: Dungeon:6 .###..##.##.#.##@######...# .#Noise: =--------  Time: 6548.9 (0.0) 8iYmm.# #..##.##.#.##*# #.#.# .#a) +2 dagger (venom) {d:6 venom} .###..##.##....#.# #.#.# .#Cast: Soul Splinter ......##.##.##.#.# #.#.#Zot (26051) Memories (4) .###..##)##.# .#.# #.#.. .# #..##.##.# <#.#S   adder (ally target) .####.##.##.# .#.#Z   scorpion zombie (minion) .........##.# #.# 8im#........ _You take 3 damage, and have 68/71 hp. _You miss the adder. The adder closely misses you.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (ally target, chance to affect: 59%)8iEweak, ally target, soul-splint…)*   soul wisp (summoned)  Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an adder (ally target, chance to affect: 59%)  A fragment of the adder's soul is dislodged from its body.  The adder looks weaker.8i* S*The adder barely misses you.709.9 (1Soul Splinter08i8i _Your soul wisp closely misses the adder. _You now have 11/12 mp.8i/  You barely miss the adder. The adder bites you but does no damage.8i 1=50498i 8i _Your soul wisp closely misses the adder. _Health restored: 718if%  You barely miss the adder. The adder barely misses you.8i9)`188iI/8iu1h _The adder bites you but does no damage. Your soul wisp misses the adder.8i1 8i)  You hit the adder.  The adder is lightly wounded. 8i+`27 8i1 8i2m _The adder misses you. Your soul wisp touches the adder. 8i### _Your soul wisp disappears in a puff of smoke!"8iq C.Z"8ix +§"8iy i6.9 (10.0)3"8i~ "8i J ## )##.# ..##.# < ##. ....#§######.##"8i )........Z....... #.#####.......#.##### ..# #########..#.P# #.# ##@.# ######## ##...#######...########.#... #.# #.##.# #..#...#. "8i 0Z"8i .Z   scorpion zombie (minion)"8iy f7.9 (112"8i "8i  ##.##.##.#.# #.#.# ##)##.# .#.# #.#.. ##.##.# <#.# .##.##.##.#.# ##.##.#§######.## .§Z......# .#####."8i #.###### # #"8i #..#.P# .# ##.@# "8i. 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#.# #.# ##.##.# .^^# #.########.#### #.##.# _P.# #.......Z.....# #.##.# ..P# ######..##.##.# #.##.# ...# #####@.##.##.###.##.# ####### #...................## #.#...# #>###..##.##.... ...##.# #.# #..##.##.###.##### #..##.# #.# #........# #.# # +8i!#..##>#### #.###.###.##<###.# # #..#...#.###.....# #.##.#...# # #.........##.##### #.##.#.#### # +8i!~#.##...#.###.# #.#.......# #+8i\#G.Z+8is(+8i)f9.9 (460+8ij.+8iof  #.#.# ##########.##.##.# #.#  #.#.# #.........#...##.###.# ###### #.########.#####..##.# ^...+8i$gM #.# #.# ##.##.#^^# #.########.#### #.##.# ._P.# #.............# #.##.# P..P# ######.Z##.##.# #.##.#..# #####..##.##.###.##.# ######## #...@...............#.#...# #>###..##.##.. +8ig7....##.# #.# #..##.##.###.#### ##..##.# #.# #........# #.#  #..##>#### #.###.###.##<###.# +8ig  #..#...#.###.....# #.##.#...#  #.........##.##### #.##.#.#### +8ig #.##...#.###.# #.#.......#  #.###.##.# #.# #.#)......#+8iiG.Z+8io+8i.ph80.9 (4719+8iu+8iV  #.#.# #.##.##.# #. #.#.# #.#...##.###.# #.#.#####..##.^...# #.# #.# ##.##..^^# #.########.#### #.##. .._P.# #.............# #.##. .P..P# ######..##.##.# #.##..# #####Z.##.##.###.##.# #..@..#.#...# #>###..##.##.##.# #.# #..##.##.###.+8ilu#..##.# #.# #........# #.# #..##>#### #.###.###.##<###.# #..#...#.###.....# #.##.#...# #.##.##### #.##.#.####  #.##...#.###.# #.#.#  #.###.##.# #.# #.#)......#+8i`G.Z+8i+8if1.9 (488+8i+8iD #.#.# #.##.##.# # # #.#.# #.#...##.#### #.#.#####..## #^^...# #.# #.# ##.## #...^^# #.##.#### #.##._P.# #.......# #.## +8iv#.P..P# ######..##.##.# #.## #.....# #####..##.##.###.### #.@.Z#.#...# #>###..##.##.##.# #.# #..##.##.###.#..##.# #.# #........# #.# #..##>#### #.###.###.##<###.# #..#...#.###.....# #.##.#...# #.##+8i.##### #.##.#.#### #.##...#.###.# #.#.#  #.###.##.# #.# #.#)......#+8i;Z.+8il+8if2.9 (497+8i@+8i`9 ## #.#.# #.........#...##.# .######## #.########.#####..^^...+8i\: #.# #.# ##. ##...^^# #.########.#### #. ...._P.# #.............# #. ##.P..P# ######..##.##.# #. ##.....# #####..##.##.###.  ########## #..Z...............#...# #@###..##.## .......##.# #.# #..##.##.###.# #####..##.# #.# #........# #.  #..##>#### #.###.###.##<###.# #..#...#.###.....# #.##.#...# #.........##.##### #.##.#.### # #.##...#.###.# #.#....... # #.###.##.# #.#+8i:[40m #.#)...... # #.# #.##.# #.### #.#.+8i;;Z.+8i/A+8iAf3.9 (506+8izF+8iHY  There is a stone staircase leading down here.+8iKL+8i:P+8iP,4.9 (51+8iPA5 _+8i$U+8icI .  You climb downwards.+8i! 77000Your mindless puppet stays behind to rot.+8i) ###.. ..#..##   ....... .  ......5 ..  .......#####..?  .....).........  ...............  .......@.......  .###########... +8i  5   white imp (asleep) +8ivk6.4 (52.56998+8i1+8i##  ###.. ..#..## ....... .  ......5 ..  .......#####..?  .....).........  ...............  .......@.......  .###########...  _You encounter a white imp.+8i~AThere is a stone staircase leading up here.+8iTX ###.. ..#..## ....... .  ......5 ..  .......#####..?  .....).........  +8iXU...............  .......@.......  .###########...   +8i/`5Soul Splinter+8iLj+8io` _A white imp is nearby!-8iF-8iAHC Ability - do what?CostFailure  f - EnkindleInstant0%  Invocations -X - Renounce ReligionNone0%  a - Unearth Wretches-8iH3 MP, Piety--1% [?] toggle between ability selection and description.-8i!?-8i&D-8iuIsdossy the Trooper###..Revenant of Kikubaaqudgha *.......#..##Health: 71/71 ========================........Magic: 12/12 ========================......5..AC: 9Str: 12.......#####..?EV: 16Int: 16.....).........SH: 0Dex: 9...............XL:  8 Next: 72% Place: Dungeon:7.......@.......-8iIINoise: ---------  Time: 6686.4 (0.0).###########...a) +2 dagger (venom) {d:6 venom} Cast: Soul SplinterZot (26998) Memories (4) 5   white imp (asleep) _There is a stone staircase leading down here.  You climb downwards.  Your mindless puppet stays behind to rot. _You encounter a white imp.There is a stone staircase leading up here. _A white imp is nearby!-8iNP  Okay, then.-8iQ-8icU-8iV. _/8iZ  Ability - do what?CostFailure  f - EnkindleInstant0%  Invocations -X - Renounce ReligionNone0%  a - Unearth Wretches3 MP, Piety--1% [?] toggle between ability selection and description.18i e18iSk18iqdossy the Trooper###..Revenant of Kikubaaqudgha *.......#..##Health: 71/71 ========================........Magic: 12/12 ========================......5..AC: 9Str: 12.......#####..?EV: 16Int: 16.....).........SH: 0Dex: 9...............18iqXL:  8 Next: 72% Place: Dungeon:7.......@.......Noise: ---------  Time: 6686.4 (0.0).###########...a) +2 dagger (venom) {d:6 venom} Cast: Soul SplinterZot (26998) Memories (4) 5   white imp (asleep)You climb downwards.  Your mindless puppet stays behind to rot. _You encounter a white imp.There is a stone staircase leading up here. _A white imp is nearby! _Okay, then.18iwP  Okay, then.18i9|18iG18i. _28ie  Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.38i .5You call upon the dead to rise.38i _538i 8/12 --------===7.4 (17Reap 38iO 38i  38i 38i _The white imp shouts! 38in M_You now have 8/12 mp.38i 58i o ...###.. #..### .# ...# ....5#####..?#.....).#.#.......<.......#.###########....558i ---86 _58i4% 58i& 68id  You hit the white imp.  The white imp is lightly wounded.68i3=--9568iܨ68i 68iQ_The white imp closely misses you.68ii   dossy the Trooper ... Revenant of Kikubaaqudgha *.....68i/  .###.. Health: 71/71 ======================== ...#..### Magic: 7/12==============---------- ........# .  AC: 9Str: 12 ........# ..  EV: 16Int: 1668i  ........#####..?  SH: 0Dex: 9 #.....)5........  XL:  8 Next: 72% Place: Dungeon:7 68i #......@........  Noise: =--------  Time: 6689.4 (0.0) #.......<.......  a) +2 dagger (venom) {d:6 venom} 68i4 5 #.###########...  Cast: Soul Splinter  Zot (26995) Memories (4) Reap 68i   5   white impThe white imp is lightly wounded. _The white imp closely misses you.Aiming: Soul Splinter (safe; 1% risk of failure)  68i1 CPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a white imp (lightly wounded, chance to affect: 59%)68ix2 dossy the Trooper...Revenant of Kikubaaqudgha *......###..Health: 71/71 ========================...#..###Magic: 7/12==============----------68i63 E........#.AC: 9Str: 12........# ..EV: 16Int: 16........#####..?SH: 0Dex: 9#.....)*........XL:  8 Next: 72% Place: Dungeon:7#......@........Noise: =--------  Time: 6689.4 (0.0)68i3 #.......<.......a) +2 dagger (venom) {d:6 venom} #.###########...Cast: Soul SplinterZot (26995) Memories (4) Reap 5   white imp68i4 The white imp is lightly wounded. _The white imp closely misses you.Aiming: Soul Splinter (safe; 1% risk of failure)  68i\4 <Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a white imp (lightly wounded, chance to affect: 59%)68i (weak, ally target, soul-sp…)*   soul wisp (summoned)Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a white imp (lightly wounded, chance to affect: 59%)  A fragment of the white imp's soul is dislodged from its body.  The white imp looks weaker.68iĨ Z 5*68i U Your soul wisp touches the white imp.68i m  The white imp gestures at you.68i<68i@=90.4 (1Soul Splinter468iG68i|K _The puff of frost hits you but does no damage. _You now have 7/12 mp.78i6  You hit the white imp but do no damage.The white imp is moderately wounded.Your soul wisp completely misses the white imp.78iL<m  The white imp gestures at you.78i78i0-1378i78i _The puff of frost hits you. You resist. _You take 1 damage, and have 70/71 hp.88ir  Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.88iZ88i{88i88i _You can't see any susceptible monsters within range! (Use Z to cast anyway.)98io  98iCasting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:8i:8i:8i`:8i®P _You don't know that spell.:8iX  You hit the white imp but do no damage.The white imp is moderately wounded.:8i[1=-22:8iD`:8iWd _Your soul wisp touches the white imp. The white imp barely misses you. _Health restored: 71;8i   You closely miss the white imp.The white imp is moderately wounded.Your soul wisp touches the white imp but does no damage.;8iz-31;8i;8i-@ _The white imp hits you but does no damage.;8i  You hit the white imp.  The white imp is heavily wounded.Your soul wisp touches the white imp.;8i: m  The white imp gestures at you.;8i^ ;8i2b 66--8===40;8i_h ;8iVl _The puff of frost hits you. You resist. _You take 5 damage, and have 66/71 hp.=8i3  Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.=8i0D  dossy the Trooper ... Revenant of Kikubaaqudgha *..... .###.. Health: 66/71 ======================-- ...#..### Magic: 6/12============------------ =8iE........# .  AC: 9Str: 12 ........# ..  EV: 16Int: 16 ........#####..?  SH: 0Dex: 9 #.....)5........  XL:  8 Next: 72% Place: Dungeon:7 #......@*.......  Noise: ==-------  Time: 6694.4 (0.0) #.......<.......  a) +2 dagger (venom) {d:6 venom}  #.###########...  Cast: Soul Splinter  Zot (26990) Memories (4) Reap   5   white imp (weak, ally target, soul-sp…)  *   soul wisp (summoned)=8iF _You take 5 damage, and have 66/71 hp.Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Grave Claw (safe; 2% risk of failure) (3/3 uses available)  Press: ? - help, Dir - move targetAim: a white imp (severely wounded, weak, ally target, soul-splintered)>8iF >8iN "dossy the Trooper...Revenant of Kikubaaqudgha *......###..Health: 66/71 ======================--...#..###Magic: 8/12================--------........#.AC: 9Str: 12........# ..EV: 16Int: 16........#####..?SH: 0Dex: 9#.....)5........XL:  8 Next: 72% Place: Dungeon:7#......@*.......Noise: ==-------  Time: 6694.4 (0.0)#.......<.......a) +2 dagger (venom) {d:6 venom} #.###########...>8ijO Cast: Soul SplinterZot (26990) Memories (4) Reap 5   white imp (weak, ally target, soul-sp…)*   soul wisp (summoned)Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Grave Claw (safe; 2% risk of failure) (3/3 uses available)  Press: ? - help, Dir - move targetAim: a white imp (severely wounded, weak, ally target, soul-splintered)  Okay, then.>8iT >8iOX >8i\ >8i^ . _?8i  You hit the white imp but do no damage.The white imp is severely wounded.Your soul wisp touches the white imp.?8iv7-5.4 (189?8i ?8i&@ _The white imp hits you but does no damage.?8iD  You hit the white imp.  The white imp is severely wounded.Your soul wisp touches the white imp but does no damage.?8iG 9=-68?8iSM ?8i9Q _The white imp closely misses you. _You regained 2 hp, and now have 69/71 hp.@8i  You closely miss the white imp.The white imp is severely wounded.Your soul wisp touches the white imp but does no damage.@8i770=77@8i@8iZ _The white imp completely misses you.@8izo 7 55  distracted, weak, ally tarYou barely miss the white imp.The white imp is severely wounded.Your soul wisp touches the white imp.@8is 1=====86@8icy @8iH} _The white imp barely misses your soul wisp. _Health restored: 71A8ie+/ .  A8i+You hit the white imp but do no damage. The white imp is poisoned.  The white imp is almost dead.You kill the white imp!A8i24 A8i:|=95A8iAv _Kikubaaqudgha accepts your kill.B8i .# ...#.###.. #..### #.# .#.# .....#####..? #.B8i8 . #.*. #.......<.......#.###########...#B8iu 4*.B8iz B8iT j-7004B8i B8i O _You see here a +0 rapier.E8iE8iz-13E8iE8i% _r - a +0 rapierE8iwJ 3E8iK E8iN E8iR 9==2E8iR E8iR B1E8iS E8i\ § _You start resting.E8i^ E8i_ B0E8i_ E8ia E8ia C79E8ib E8izd E8ie U==8E8ie E8ig X7E8ijh E8i*j E8iXj B6E8iRk E8iem r _Your soul wisp disappears in a puff of smoke!E8i;v /. E8i5 +8.4 (7E8i 9.4 (85Reap E8iň E8i* _ _Your reaping aura is weakening.G8iG8iG8i G8iEG8iHG8iPG8iG8iQ"G8i2(G8i,10/12==10.4 (14G8i-G8i3G8i 4e1.4 (23G8i8G8i>G8i>e2.4 (32G8iBG8iGG8i f - EnkindleInstant\8i< 0% \8iXS Invocations -X - Renounce Religion\8ijNone0%  \8iza - Unearth Wretches\8i3 MP, Piety--\8io1% [?] toggle between ability selection and description.]8ivD]8iK]8iT#...dossy the Trooper.. #. .#.#o#Revenant of Kikubaaqudgha *.....#.# #. ...#} .Health: 71/71 ========================...#.###.#.# #.Magic: 8/12================--------#.#.#... . ..AC: 9Str: 12$....F ######EV: 16Int: 16]8iT.... #.#.##......SH: 0Dex: 9# ... #...........]8iTXL:  8 Next: 72% Place: Dungeon:7#.###.. ##@..######]8i UNoise: ===------  Time: 6748.5 (0.0)....#..### #...#]8i@Ua) +2 dagger (venom) {d:6 venom} #........# #...#]8iUCast: Soul Splinter#........# #...#Zot (26936) Memories (4) Reap #........#####...######....................#F   sky beast]8iU#.................[....#.......<............##]8iUi#.###########...######Confirm with . or Enter, or press ? or * to list all spells. ]8iU_You call upon the dead to rise. _You now have 8/12 mp.]8iJV+Casting: Animate Dead (dangerous; 19% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. ]8iuV_You can't see any susceptible monsters within range! (Use Z to cast anyway.)]8i^P  Okay, then.]8i`]8i0f]8i h _]8ih]8i+  #...  dossy the Trooper .. #. .#.#o#  Revenant of Kikubaaqudgha *.....]8i ,  #.# #. ...#} .  Health: 71/71 ======================== ...#.###.#.# #.  Magic: 7/12==============---------- #.#.#... . ..  AC: 9Str: 12 ]8iU, $....F ######  EV: 16Int: 16 .... #.#*##......  SH: 0Dex: 9  # ... #..*........  XL:  8 Next: 72% Place: Dungeon:7 ]8io, r #.###.. ##@..######  Noise: ===------  Time: 6748.5 (0.0)  ....#..### #...#  a) +2 dagger (venom) {d:6 venom}  #........# #...#  Cast: Soul Splinter ]8i,  #........# #...#  Zot (26936) Memories (4) Reap  #........#####...#####  #....................#  F   sky beast  #.................[....  #.......<............##  #.###########...###### _You can't see any susceptible monsters within range! (Use Z to cast anyway.) ]8i, _Okay, then.Aiming: Soul Splinter (safe; 1% risk of failure)  ]8i, CPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a sky beast (lightly wounded, chance to affect: 50%)^8i#...dossy the Trooper.. #. .#.#o#Revenant of Kikubaaqudgha *.....#.# #. ...#} .Health: 71/71 ========================...#.###.#.# #.Magic: 7/12==============----------#.#.#... . ..AC: 9Str: 12$....* ######EV: 16^8igInt: 16.... #.#.##......SH: 0Dex: 9# ... #...........XL:  8 Next: 72% Place: Dungeon:7#.###.. ##@..######Noise: ===------  Time: 6748.5 (0.0)....#..### #...#^8ia) +2 dagger (venom) {d:6 venom} #........# #...#Cast: Soul Splinter#........# #...#^8i)Zot (26936) Memories (4) Reap #........#####...######....................#F   sky beast#.................[....#.......<............###.###########...###### _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _Okay, then.^8i^HAiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle^8ioShift-Dir - straight lineAim: a sky beast (lightly wounded, chance to affect: 50%)^8i^8i}.FOkay, then.  Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a sky beast (lightly wounded, chance to affect: 50%)  The sky beast resists with some effort.^8i^8iu--9.5 (15 _^8i$ ^8i"q _You now have 7/12 mp.^8ij  #...  dossy the Trooper .. #. .#.#o#  Revenant of Kikubaaqudgha *..... #.# #. ...#} .  Health: 71/71 ======================== ...#.###.#.# #.  Magic: 6/12============------------ #.#.#... . ..  AC: 9Str: 12 $..... ######  EV: 16Int: 16 ^8i .... #.#F##......  SH: 0Dex: 9  # ... #..*........  XL:  8 Next: 72% Place: Dungeon:7 ^8i r #.###.. ##@..######  Noise: =--------  Time: 6749.5 (0.0)  ....#..### #...#  a) +2 dagger (venom) {d:6 venom}  #........# #...#  Cast: Soul Splinter ^8i  #........# #...#  Zot (26935) Memories (4) Reap ^8i; Y #........#####...##### ^8iZ #....................#  F   sky beast  #.................[.... ^8iq ' #.......<............## ^8i k #.###########...###### _The sky beast resists with some effort. ^8i M_You now have 7/12 mp.^8i Aiming: Soul Splinter (safe; 1% risk of failure)  ^8i߷ Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line^8i VAim: a sky beast (lightly wounded, chance to affect: 50%)_8iu(#...dossy the Trooper.. #. .#.#o#Revenant of Kikubaaqudgha *....._8i#.# #. ...#} .Health: 71/71 ========================...#.###.#.# #.Magic: 6/12============------------_8i#.#.#... . ..AC: 9Str: 12_8ib$..... ######EV: 16Int: 16.... #.#*##......_8i@SH: 0Dex: 9# ... #..........._8ikXL:  8 Next: 72% Place: Dungeon:7#.###.. ##@..######_8i;Noise: =--------  Time: 6749.5 (0.0)....#..### #...#a) +2 dagger (venom) {d:6 venom} #........# #...#Cast: Soul Splinter#........# #...#Zot (26935) Memories (4) Reap _8i#........#####...######....................#_8i!kF   sky beast_8i@#.................[....#.......<............##_8i_`#.###########...###### _The sky beast resists with some effort. _8i_You now have 7/12 mp.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line_8iOAim: a sky beast (lightly wounded, chance to affect: 50%)_8iޢ_8i, M.F _You now have 7/12 mp.  Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a sky beast (lightly wounded, chance to affect: 50%)  The sky beast resists with some effort._8ic'_8i(O50.5 (14 _8i(__8i`._8i1i _You now have 6/12 mp._8i _8i_8i ,_8i _8iJ5*_8i1" (weak, ally target, soul-sp…)*   soul wisp (summoned)A fragment of the sky beast's soul is dislodged from its body.`8i1 *FThe sky beast looks weaker. Your soul wisp misses the sky beast.`8i2o65---5--`8i 3}1Soul Splinter3`8i8`8im< _The sky beast hits you. The air twists around and strikes you. _You take 6 damage, and have 65/71 hp. You now have 5/12 mp.`8i  You hit the sky beast.  The sky beast is lightly wounded.  Your soul wisp closely misses the sky beast.`8i 6=--22`8i `8i0  `8iI `8i] H_The sky beast barely misses you.a8iR@B poisoned, weak, ally targeYou hit the sky beast but do no damage. The sky beast is poisoned.  The sky beast is lightly wounded.  Your soul wisp closely misses the sky beast.a8iC57---31a8iYa8iA\ _The sky beast hits you. The air twists around and strikes you! _You take 9 damage, and have 57/71 hp.a8i  You barely miss the sky beast.The sky beast is lightly wounded.  Your soul wisp touches the sky beast but does no damage.a8i858---a8iY40a8i a8io - _The sky beast hits you.c8i6H  Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.c8iT" #...  dossy the Trooper .. #. .#.#o#  Revenant of Kikubaaqudgha *..... #.# #. ...#} .  Health: 58/71 ===================----- ...#.###.#.# #.  Magic: 2/12====-------------------- #.#.#... . ..  AC: 9Str: 12c8iUZ $..... ######  EV: 16Int: 16 .... #.#*##......  SH: 0Dex: 9 c8iUU% # ... #.F.........  XL:  8 Next: 72% Place: Dungeon:7  #.###.. ##@..######  Noise: =--------  Time: 6754.5 (0.0) c8iU2 ....#..### #...#  a) +2 dagger (venom) {d:6 venom}  #........# #...#  Cast: Soul Splinter c8iU #........# #...#  Zot (26930) Memories (4) Reap  #........#####...#####  #....................#  F   sky beast (poisoned, weak, ally targe…) #.................[....  *   soul wisp (summoned)  #.......<............##  #.###########...###### c8i(VCasting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.c8iuVAiming: Vampiric Draining (dangerous; 5% risk of failure)  Press: ? - help, Shift-Dir - straight linec8iVsAim: a sky beast (lightly wounded, poisoned, weak, ally target,  soul-splintered)c8i#...dossy the Trooper.. #. .#.#o#Revenant of Kikubaaqudgha *.....#.# #. ...#} .Health: 58/71 ===================-----...#.###.#.# #.c8iTMagic: 2/12====--------------------#.#.#... . ..AC: 9Str: 12$..... ######EV: 16c8i{Int: 16.... #.#*##......SH: 0Dex: 9c8i# ... #.*.........XL:  8 Next: 72% Place: Dungeon:7c8iW#.###.. ##@..######Noise: =--------  Time: 6754.5 (0.0)....#..### #...#c8ia) +2 dagger (venom) {d:6 venom} #........# #...#Cast: Soul Splinterc8i#........# #...#Zot (26930) Memories (4) Reap #........#####...#####c8i|#....................#F   sky beast (poisoned, weak, ally targe…)#.................[....*   soul wisp (summoned)#.......<............###.###########...######Casting: Soul Splinter (safe; 1% risk of failure)  c8i%Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (dangerous; 5% risk of failure)  c8iPress: ? - help, Shift-Dir - straight lineAim: a sky beast (lightly wounded, poisoned, weak, ally target,  c8isoul-splintered)c8i9 d8i-FPress: ? - help, Shift-Dir - straight line  Aim: a sky beast (lightly wounded, poisoned, weak, ally target,  soul-splintered)  You draw life force from the sky beast! You feel life coursing into your body!  You barely miss the sky beast.  The sky beast is severely wounded.d8it166===3===5.5 (129d8i8d8i0< _Your soul wisp touches the sky beast. The sky beast barely misses you.You regained 8 hp, and now have 66/71 hp. d8il<[_You now have 3/12 mp.d8iB  extremely poisoned, weak, You regained 8 hp, and now have 66/71 hp. _You now have 3/12 mp.  You hit the sky beast.  The sky beast looks as sick as possible!  The sky beast is almost dead.  Your soul wisp closely misses the sky beast.d8i%G 54-----68d8iM d8ia _The sky beast hits you. The air twists around and strikes you! _You take 12 damage, and have 54/71 hp.e8iO  Casting: Vampiric Draining (dangerous; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.e8i #...  dossy the Troopere8i$[ .. #. .#.#o#  Revenant of Kikubaaqudgha *..... #.# #. ...#} .  Health: 54/71 ==================------ e8ir<...#.###.#.# #.  Magic: 0/12------------------------ #.#.#... . ..  AC: 9Str: 12 e8i$..... ######  EV: 16Int: 16e8i .... #.#*##......  SH: 0e8i7Dex: 9  # ... #.F.........  XL:  8 Next: 72% Place: Dungeon:7 e8i #.###.. ##@..######  Noise: =--------  Time: 6756.5 (0.0) e8i" ....#..### #...#  a) +2 dagger (venom) {d:6 venom} e8i5 #........# #...#  Cast: Soul Splinter e8iI #........# #...#  Zot (26928) Memories (4) Reap e8id9 #........#####...##### e8i #....................#  F   sky beast (extremely poisoned, weak, …)e8i #.................[....  *   soul wisp (summoned) e8iY #.......<............##  #.###########...###### e8iCasting: Vampiric Draining (dangerous; 5% risk of failure)  e8iMConfirm with . or Enter, or press ? or * to list all spells.e8iAiming: Vampiric Draining (dangerous; 5% risk of failure)  e8i;Press: ? - help, Shift-Dir - straight linee8i%Aim: a sky beast (almost dead, extremely poisoned, weak, ally target,  soul-splintered)e8i#...dossy the Trooper.. #. .#.#o#Revenant of Kikubaaqudgha *.....#.# #. ...#} .Health: 54/71 ==================------...#.###.#.# #.Magic: 0/12------------------------#.#.#... . ..AC: 9Str: 12$..... ######EV: 16Int: 16.... #.#*##......SH: 0Dex: 9# ... #.*.........XL:  8 Next: 72% Place: Dungeon:7#.###.. ##@..######Noise: =--------  Time: 6756.5 (0.0)....#..### e8i #...#a) +2 dagger (venom) {d:6 venom} #........# #...#Cast: Soul Splinter#........# #...#Zot (26928) Memories (4) Reap #........#####...######....................#F   sky beast (extremely poisoned, weak, …)#.................[....*   soul wisp (summoned)#.......<............###.###########...######Casting: Vampiric Draining (dangerous; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (dangerous; 5% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a sky beast (almost dead, extremely poisoned, weak, ally target,  soul-splintered)e8iG.  Aim  Press: ? - help, Shift-Dir - straight line: a sky beast (almost dead, extremely poisoned, weak, ally target,  soul-splintered)  You draw life force from the sky beast!  You kill the sky beast!e8i4 **   soul wisp (summoned)  Kikubaaqudgha accepts your kill.e8iQQ.*e8iXYZZ   sky beast zombie (minion)*   soul wisp (summoned)e8i[a 6/71 (73)e8i^[=7.5 (1 _You feel life coursing into your body. The dead are flying!  Training target 7.0 for Fighting reached!e8ic/  --more--g8iu 8/73 =8  Your Fighting skill increases to level 7!You need to enable at least one skill for training.g8i /  --more--h8ir^ h8i%c M  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   7.0   6.7  +1   o - Spellcasting   4.0   5.9  -1      h8ic      b - Maces & Flails   0.0   1.2  -1   p - Conjurations   0.0   1.2  -1   c - Axes   0.0   1.2  -1   q - Hexes   3.0   5.7  -2  h8ic  d - Polearms   0.0   1.2  -1   r - Summonings   0.0   1.2  -1  h8ic  e - Staves   0.0   1.2  -1   s - Necromancy   6.0   7.0   0  h8iBd  f - Unarmed Combat   0.0   0.8  +1   t - Forgecraft   0.0   1.4  -2   g - Throwing   0.0   1.2  -1   u - Translocations   0.0   1.2  -1      h8id  v - Alchemy   0.0   1.2  -1   h - Short Blades   0.0   1.2  -1   w - Fire Magic   0.0   1.4  -2   i - Long Blades   0.0   1.2  -1   x - Ice Magic   2.0   2.5  +1  h8i$e  j - Ranged Weapons   0.0   1.7  -3   y - Air Magic   0.0   1.4  -2      h8iPe  z - Earth Magic   0.0   0.8  +1   k - Armour   0.0   1.2  -1  h8ie T    h8ie  l - Dodging   3.0   4.8  -1   0 - Invocations   0.0   0.8  +1  h8ie  m - Shields   0.0   1.2  -1   1 - Evocations   0.0   1.2  -1  h8i.f  n - Stealth   6.0   4.9  +2      You need to enable at least one skill.[?] Help[=] set a skill target  h8if [/] auto|manual mode [*] useful|all skills [!] training|cost|targets8i > o + Spellcasting 4.08i2 TargetTarget--  --  --  --  --  --  --  --  --  --  --  8iO3 ]--  --  --  --  --  8ii3 --  8i3 &--  --  8i3 --  8i3 --  8i3 --  8i3 --  8i3 --  8i3 --  8i4 --  8i4 --  8i'4 --  8i:4 ia-z] set8iN4 K[-] clear selected target8ia4 ccost|targets8iU <[?25h[?0c0 8iY [?25l[?1c8iN $5.0   The current training targets, if any.  The species aptitude is in white.=] set aall targets8iO8iU8i-^#...dossy the Trooper.. #. .#.#o#Revenant of Kikubaaqudgha *.....#.# #. ...#} .Health: 58/73 ===================-----...#.###.#.# #.Magic: 0/12------------------------#.#.#... . ..AC: 9Str: 12$..... ######EV: 168i_tInt: 16.... #.#.##......SH: 0Dex: 9# ... #.Z*........XL:  8 Next: 82% Place: Dungeon:7#.###.. ##@..######Noise: ==-------  Time: 6757.5 (1.0)....#..### #...#a) +2 dagger (venom) {d:6 venom} #........# #...#Cast: Soul Splinter#........# #...#Zot (26927) Memories (4) Reap #........#####...######....................#Z   sky beast zombie (minion)#.................[....*   soul wisp (summoned)8iV_#.......<............###.###########...######You kill the sky beast!Kikubaaqudgha accepts your kill. _You feel life coursing into your body. The dead are flying!  Training target 7.0 for Fighting reached!  Your Fighting skill increases to level 7!8ix_IYou need to enable at least one skill for training.8iQc8ii8il_  You regained 4 hp, and now have 58/73 hp. 8imc_You now have 0/12 mp.8i# 8i C  Skill  Level Cost  Apt Skill  Level Cost  Apt 8iC  a - Fighting   7.0   6.7  +1   o + Spellcasting 4.4   5.9  -1           b - Maces & Flails   0.0   1.2  -1   p - Conjurations   0.0   1.2  -1   c - Axes   0.0   1.2  -1   q - Hexes   3.0   5.7  -2  8i  d - Polearms   0.0   1.2  -1   r - Summonings   0.0   1.2  -1   e - Staves   0.0   1.2  -1   s - Necromancy   6.0   7.0   0   f - Unarmed Combat   0.0   0.8  +1   t - Forgecraft   0.0   1.4  -2   g - Throwing   0.0   1.2  -1   u - Translocations   0.0   1.2  -1       v - Alchemy   0.0   1.2  -1   h - Short Blades   0.0  ;49m  1.2  -1   w - Fire Magic   0.0   1.4  -2   i - Long Blades   0.0   1.2  -1   x - Ice Magic   2.0   2.5  +1   j - Ranged Weapons   0.0   1.7  -3   y - Air Magic   0.0   1.4  -2       z - Earth Magic   0.0   0.8  +1  8i\  k - Armour   0.0   1.2  -1       l - Dodging   3.0   4.8  -1   0 - Invocations   0.0   0.8  +1   m - Shields   0.0   1.2  -1   1 - Evocations   0.0   1.2  -1   n - Stealth   6.0   4.9  +2      8i .The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets8i8i!8i#...dossy the Trooper.. #. .#.#o#Revenant of Kikubaaqudgha *.....#.# #. ...#} .Health: 58/73 ===================-----...#.###.#.# #.8ipMagic: 0/12------------------------#.#.#... . ..AC: 9Str: 12$..... ######EV: 16Int: 16.... #.#.##......SH: 0Dex: 9# ... #.Z*........XL:  8 Next: 82% Place: Dungeon:7#.###.. ##@..######Noise: ==-------  Time: 6757.5 (0.0)....#..### #...#a) +2 dagger (venom) {d:6 venom} #........# #...#8iWCast: Soul Splinter#........# #...#Zot (26927) Memories (4) Reap #........#####...######....................#8iDZ   sky beast zombie (minion)#.................[....*   soul wisp (summoned)8i#.......<............###.###########...###### _You feel life coursing into your body. The dead are flying!  8ijTraining target 7.0 for Fighting reached!  Your Fighting skill increases to level 7!8iYou need to enable at least one skill for training.  You regained 4 hp, and now have 58/73 hp. 8i!\_You now have 0/12 mp.8im#8i#8i'8i(8i 8iU Gear: 18/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a +2 dagger of venom (weapon) {d:6 venom}c - a +0 long sword {d:10}  d - a +0 rapier {d:7}  e - a +2 vampiric short sword {d:7 vamp}f - a +0 sling {=f d:7} Missiles (go to first with ()g - 4 boomerangs {d:7}  8iK ch - 5 poisoned darts {d:0 poison}  i - 8 stones {d:2} Armour (go to first with [)  b - a +0 pair of boots (worn) {ac:1 enc:0}  k - a +0 pair of gloves (worn) {ac:1 enc:0}  l - a +0 leather armour (worn) {ac:3 enc:4}j - a +0 chain mail {ac:8 enc:14}  m - a +0 ring mail {ac:5 enc:7}  n - the +0 robe of the Griffon {Rampage Regen+ Slay+6, ac:2 enc:0}o - a +0 scale mail {ac:6 enc:10} Jewellery (go to first with "=)  p - an amulet of regeneration (worn) {Regen}  q - a +5 ring of evasion (worn) {EV}  r - a +4 ring of protection (worn) {AC}8iP 8i 8i #...dossy the Trooper.. #. .#.#o#Revenant of Kikubaaqudgha *.....#.# #. ...#} .Health: 58/73 ===================-----...#.###.#.# #.Magic: 0/12------------------------#.#.#... . ..AC: 9Str: 12$..... ######8i ]EV: 16Int: 16.... #.#.##......SH: 0Dex: 9# ... #.Z*........XL:  8 Next: 82% Place: Dungeon:7#.###.. ##@..######Noise: ==-------  Time: 6757.5 (0.0)....#..### #...#a) +2 dagger (venom) {d:6 venom} #........# #...#Cast: Soul Splinter#........# #...#Zot (26927) Memories (4) Reap #........#####...######....................#8i zZ   sky beast zombie (minion)#.................[....*   soul wisp (summoned)#.......<............###.###########...###### _You feel life coursing into your body. The dead are flying!  Training target 7.0 for Fighting reached!  Your Fighting skill increases to level 7!You need to enable at least one skill for training.  You regained 4 hp, and now have 58/73 hp. _You now have 0/12 mp.8i 8i 8i 8i 8i ]8iE^ Your spells (describe)TypeFailure Level a - Soul SplinterNecromancy1%1  b - Grave ClawNecromancy8i^b2% (1%)2  c + Vampiric DrainingNecromancy5% (1%) 3 d - Animate DeadNecromancy17%4  f - FreezeIce9% (1%)8i^1 Select a spell to describe [?] help [!]/[I] toggle spell headers8i 8i 8iT #...dossy the Trooper.. #. .#.#o#8i /Revenant of Kikubaaqudgha *.....#.# #. ...#} .Health: 58/73 ===================-----8i ...#.###.#.# #.Magic: 0/12------------------------#.#.#... . ..AC: 9Str: 128i> 8$..... ######EV: 16Int: 16.... #.#.##......SH: 0Dex: 9# ... #.Z*........8ia XL:  8 Next: 82% Place: Dungeon:7#.###.. ##@..######8i Noise: ==-------  Time: 6757.5 (0.0)....#..### #...#a) +2 dagger (venom) {d:6 venom} 8i u#........# #...#Cast: Soul Splinter8iʜ #........# #...#Zot (26927) Memories (4) Reap 8i #........#####...######....................#Z   sky beast zombie (minion)#.................[....*   soul wisp (summoned)8i; #.......<............###.###########...###### _You feel life coursing into your body. The dead are flying!  8i\ jTraining target 7.0 for Fighting reached!  Your Fighting skill increases to level 7!8i~ You need to enable at least one skill for training.  You regained 4 hp, and now have 58/73 hp. 8i \_You now have 0/12 mp.8ig 8i 8iѩ 8i 8iU8iWh Spells (Memorise)TypeFailure Level  a - SlowHexes6% 1b - GloomHexes/Necromancy10% 3  c - SandblastEarth8iX21% (3%) 1  d - Searing RayConjuration30% (5%) 2  e - AnguishHexes/Necromancy32% 4  f - Volatile BlastmotesFire/Translocation52% (12%) 3  g - Eringya's Surprising Crocodile Summoning8iUX90% 4  h - Curse of AgonyNecromancy43% 5  i - Summon Horrible Things Summoning100% 8 8iX4 spell levels left [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit8ir8i{ 8iDP#...dossy the Trooper.. #. .#.#o#Revenant of Kikubaaqudgha *.....#.# #. ...#} .Health: 58/73 ===================-----...#.###.#.# #.Magic: 0/12------------------------#.#.#... . ..AC: 9Str: 12$..... ######EV: 16Int: 16.... #.#.##......SH: 08iDex: 9# ... #.Z*........XL:  8 Next: 82% Place: Dungeon:7#.###.. ##@..######Noise: ==-------  Time: 6757.5 (0.0)....#..### #...#a) +2 dagger (venom) {d:6 venom} #........# #...#Cast: Soul Splinter#........# #...#Zot (26927) Memories (4) Reap #........#####...######....................#8iZ   sky beast zombie (minion)#.................[....*   soul wisp (summoned)#.......<............###.###########...###### _You feel life coursing into your body. The dead are flying!  Training target 7.0 for Fighting reached!  Your Fighting skill increases to level 7!You need to enable at least one skill for training.  8iYou regained 4 hp, and now have 58/73 hp. _You now have 0/12 mp.8imP  Okay, then.8i8i0"8in$. _8ir m.. #. .#.#o##.#..#} . ...#.###.#.# # #.#.#... . ..  $..... ######.... #.#.##......# #.Z*.......#####...###### ....#..### #@..# #........#####...#####8i b #.............#.[....<...#############...###### ....#8iX U.*8i 8i P9--8.5 (18i A6 _8iH 8i& 8ix #.#..#} . ...#.###.#.# #8iy  #.#.#... . ..  $..... ######.... #.#.##......# #.Z........####*..###### ....#..### #...# #........#####...##### #.............#.[....<...8iy ...#############...######  ....# ##8i | N.Z8i9} O.*8ip 8i |60--958i 8i 8i 8ir  Spells (Memorise)TypeFailure Level  a - SlowHexes6% 1b - GloomHexes/Necromancy10% 3  c - SandblastEarth21% (3%) 1  d - Searing RayConjuration8i c30% (5%) 2  e - AnguishHexes/Necromancy32% 4  f - Volatile BlastmotesFire/Translocation52% (12%) 3  g - Eringya's Surprising Crocodile Summoning90% 4  h - Curse of AgonyNecromancy43% 5  i - Summon Horrible Things Summoning8i 100% 8 4 spell levels left [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit8i&8i-8i2#.# #. ...#} .dossy the Trooper...#.###.#.# #.Revenant of Kikubaaqudgha *.....#.#.#... . ..Health: 60/73 ===================-----8i2$..... ######Magic: 0/12------------------------.... #.#.##......AC: 9Str: 12# ... #...........EV: 16Int: 168i3#.###.. ##.Z.######SH: 0Dex: 9....#..### #*..#XL:  8 Next: 82% Place: Dungeon:78i03Y#........# #@..#8iR3Noise: ---------  Time: 6759.5 (0.0)#........# #...#8ir3a) +2 dagger (venom) {d:6 venom} #........#####...#####Cast: Soul Splinter8i3#....................#Zot (26925) Memories (4) Reap #.................[....#.......<............##Z   sky beast zombie (minion)#.###########...######8i4*   soul wisp (summoned)#....#8i"4]##...#Training target 7.0 for Fighting reached!  8iB4Your Fighting skill increases to level 7!You need to enable at least one skill for training.  8i`4You regained 4 hp, and now have 58/73 hp. _You now have 0/12 mp. 8i4B_Okay, then.8i\Memorise Gloom, consuming 3 spell levels and leaving 1? Y - Yes  N - No8i 8i y#.# #. ...#} .dossy the Trooper...#.###.#.# #.8i 'Revenant of Kikubaaqudgha *.....#.#.#... . ..Health: 60/73 ===================-----$..... ######Magic: 0/128i ------------------------.... #.#.##......AC: 9Str: 128i+ x# ... #...........EV: 16Int: 16#.###.. ##...######SH: 08i_ Dex: 9....#..### #*Z.#8i `XL:  8 Next: 82% Place: Dungeon:7#........# #@..#Noise: ---------  Time: 6759.5 (0.0)8i #........# #...#a) +2 dagger (venom) {d:6 venom} 8i #........#####...#####Cast: Soul Splinter8i #....................#Zot (26925) Memories (4) Reap 8if #.................[....#.......<............##Z   sky beast zombie (minion)#.###########...######*   soul wisp (summoned)8i M#....###...#8i Training target 7.0 for Fighting reached!  Your Fighting skill increases to level 7!8i You need to enable at least one skill for training.  You regained 4 hp, and now have 58/73 hp. 8i _You now have 0/12 mp. _Okay, then.8iA 1=60.5 (148i 8ie Y _This spell is dangerous to cast!8i 8i 2=1.5 (238i 8i" 8i3% 8i[% w4=1==2.5 (38i% :28i* 8i.2 _You start memorising the spell. You continue memorising. x38i4 #58i5 e=3.5 (418i5 4Reap 8i$: 8i> v _Your reaping aura is weakening.8iB 8iG 8iJ  You finish memorising. Spell assigned to 'g'. _You regained 5 hp, and now have 65/73 hp.8iMO  Casting: Vampiric Draining (dangerous; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.8i1R Your spells (cast)TypeFailure Level  a - Soul SplinterNecromancy1% 1  b - Grave ClawNecromancy2% (1%) 2  c + Vampiric DrainingNecromancy5% (1%) 3  d - Animate DeadNecromancy17% 4  f - FreezeIce9% (1%) 1  g - GloomHexes/Necromancy 10% 3 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit8i! ! Gloom Emits a wave of pernicious gloom which attempts to smother the light around nearby creatures. Any living, demonic or holy creature caught in the effect may briefly lose their eyesight and be left stumbling blindly. 8i" Willpower is useless against this spell, but stronger creatures may still shrug off its effects. Level: 3Schools: Hexes/NecromancyFail: 10% Power: 34% Range: 2/3 Noise: Silent 8iO" Miscasting this spell causes magic contamination and also either slows you or deals up to 11 draining damage. Kikubaaqudgha supports the use of this spell. You don't have enough magic to cast this spell.8i  Your spells (cast)TypeFailure Level  a - Soul SplinterNecromancy1% 1  b - Grave ClawNecromancy2% (1%) 2  c + Vampiric DrainingNecromancy8iv 5% (1%) 3  d - Animate DeadNecromancy17% 4  f - FreezeIce9% (1%) 1  g - GloomHexes/Necromancy 10% 3 8i 7Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit8i1 Gloom 8iEmits a wave of pernicious gloom which attempts to smother the light around nearby creatures. Any living, demonic or holy creature caught in the effect may briefly lose their eyesight and be left stumbling blindly. Willpower is useless against this spell, but stronger creatures may still shrug off its effects. Level: 3Schools: Hexes/Necromancy8i0BFail: 10% Power: 34% Range: 2/3 Noise: Silent 8iTxMiscasting this spell causes magic contamination and also either slows you or deals up to 11 draining damage. 8iwKikubaaqudgha supports the use of this spell. You don't have enough magic to cast this spell.8iSw Your spells (cast)TypeFailure Level  a - Soul Splinter8iwNecromancy1% 1  b - Grave ClawNecromancy2% (1%) 2 8i|x< c + Vampiric DrainingNecromancy5% (1%) 3  d - Animate DeadNecromancy17% 4  f - FreezeIce9% (1%) 1 8ixm g - GloomHexes/Necromancy 10% 3 8ix68ix 8iy8iySelect a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit8iH Gloom Emits a wave of pernicious gloom which attempts to smother the light around 8iH 8nearby creatures. Any living, demonic or holy creature caught in the effect may briefly lose their eyesight and be left stumbling blindly. Willpower is useless against this spell, but stronger creatures may still shrug off its effects. Level: 3Schools: Hexes/Necromancy8iI BFail: 10% Power: 34% Range: 2/3 Noise: Silent 8i#I xMiscasting this spell causes magic contamination and also either slows you or deals up to 11 draining damage. 8iKI Kikubaaqudgha supports the use of this spell. You don't have enough magic to cast this spell.8iZr  Your spells (cast)TypeFailure Level  a - Soul SplinterNecromancy1% 1 8ir  b - Grave ClawNecromancy2% (1%) 2  c + Vampiric DrainingNecromancy5% (1%) 3  d - Animate DeadNecromancy17% 4  f - FreezeIce9% (1%) 1  g - Gloom8is iHexes/Necromancy 10% 3 8i#s 8i@s 8i\s 8i|s Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit8i2 Freeze Freezes an adjacent creature, dealing damage that bypasses any armour the targetmay have. This may temporarily slow cold-blooded creatures. Level: 1 School: Ice Fail: 9% (1%)  8iK2Power: 36% Damage: 1d5 (max 1d10)  Range: 1  Noise: Almost silent Miscasting this spell causes magic contamination. This spell is empowered while you are enkindled. This spell would have no effect right now because you can't see any hostile targets that would be affected.8iT.  Your spells (cast)TypeFailure Level  a - Soul SplinterNecromancy1% 1  b - Grave ClawNecromancy2% (1%) 2   c + Vampiric DrainingNecromancy5% (1%) 3  d - Animate Dead8i.Necromancy17% 4  f - FreezeIce9% (1%) 1  g - GloomHexes/Necromancy 10% 3 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit8iy 2 Freeze 8iy ,Freezes an adjacent creature, dealing damage that bypasses any armour the targetmay have. This may temporarily slow cold-blooded creatures. Level: 1 School: Ice Fail: 9% (1%)  Power: 36% Damage: 1d5 (max 1d10)  8iy )Range: 1  Noise: Almost silent 8iz mMiscasting this spell causes magic contamination. This spell is empowered while you are enkindled. 8iaz pThis spell would have no effect right now because you can't see any hostile targets that would be affected.8i1% Your spells (cast)TypeFailure Level  a - Soul SplinterNecromancy1% 1  b - Grave ClawNecromancy8ic1+2% (1%) 2   c + Vampiric DrainingNecromancy5% (1%) 3  d - Animate DeadNecromancy17% 4  f - FreezeIce9% (1%) 1  g - GloomHexes/Necromancy 10% 3 8i1=8i18i1Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit8iAnimate Dead For some time after casting this, living creatures killed by the caster will rise as zombies. The chance of reanimating a monster and the duration of the effect increase with spell power. Re-casting this spell will return zombies to dust, as will leaving the floor. Level: 4School: NecromancyFail: 17% Power: 22% Range: N/A Noise: A bit loud 8iMiscasting this spell causes magic contamination and also deals up to 17 draining damage. Kikubaaqudgha supports the use of this spell. You don't have enough magic to cast this spell. _________________ “Remember, I am not recording the vision of a madman. The sun does not more  certainly shine in the heavens, than that which I now affirm is true. Some  miracle might have produced it, yet the stages of the discovery were distinct 8i5 and probable. After days and nights of incredible labour and fatigue, I  succeeded in discovering the cause of generation and life; nay, more, I became8i y Your spells (cast)TypeFailure Level 8is  a - Soul SplinterNecromancy1% 1  b - Grave ClawNecromancy2% (1%) 2  c + Vampiric DrainingNecromancy8i l5% (1%) 3  d - Animate Dead8i Necromancy17% 4  f - FreezeIce9% (1%) 1  g - Gloom8i {Hexes/Necromancy 10% 3 8i9 8i[ 8i{ 8i 8i 8i Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit8ij Freeze Freezes an adjacent creature, dealing damage that bypasses any armour the targetmay have. This may temporarily slow cold-blooded creatures. 8izLevel: 1 School: Ice Fail: 9% (1%)  Power: 36% Damage: 1d5 (max 1d10)  Range: 1  Noise: Almost silent Miscasting this spell causes magic contamination. This spell is empowered while you are enkindled. This spell would have no effect right now because you can't see any hostile 8itargets that would be affected.8i Your spells (cast)TypeFailure Level  a - Soul SplinterNecromancy1% 1  b - Grave ClawNecromancy2% (1%) 2   c + Vampiric DrainingNecromancy5% (1%) 3  d - Animate DeadNecromancy17% 4  f - FreezeIce9% (1%) 1  g - GloomHexes/Necromancy 10% 3 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit8iLAnimate Dead For some time after casting this, living creatures killed by the caster will rise as zombies. The chance of reanimating a monster and the duration of the effect increase with spell power. Re-casting this spell will return zombies to dust, as will leaving the floor. Level: 4School: NecromancyFail: 17% Power: 22% 8iRange: N/A Noise: A bit loud Miscasting this spell causes magic contamination and also deals up to 17 draining damage. Kikubaaqudgha supports the use of this spell. You don't have enough magic to cast this spell. _________________ “Remember, I am not recording the vision of a madman. The sun does not more  certainly shine in the heavens, than that which I now affirm is true. Some  miracle might have produced it, yet the stages of the discovery were distinct  and probable. After days and nights of incredible labour and fatigue, I  succeeded in discovering the cause of generation and life; nay, more, I became8iq  Your spells (cast)TypeFailure Level  a - Soul SplinterNecromancy1% 1  b - Grave ClawNecromancy2% (1%) 2  c + Vampiric DrainingNecromancy5% (1%) 3  d - Animate DeadNecromancy17% 4  f - FreezeIce9% (1%) 1 8i g - GloomHexes/Necromancy 10% 3 8i (8i# Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit8i8i Vampiric Draining Steals the life of an adjacent living creature and grants it to the caster. Level: 3 School: Necromancy Fail: 5% (1%)  Power: 22% Damage: 2d7 (max 2d13)  Range: 1  Noise: Quiet Miscasting this spell causes magic contamination and also deals up to 9 drainingdamage. Kikubaaqudgha supports the use of this spell. This spell is empowered while you are enkindled. You don't have enough magic to cast this spell.8i/i Your spells (cast)TypeFailure Level  a - Soul SplinterNecromancy1% 1  b - Grave ClawNecromancy2% (1%) 2  c + Vampiric DrainingNecromancy5% (1%) 3  d - Animate DeadNecromancy17% 4  f - FreezeIce9% (1%) 1  g - GloomHexes/Necromancy 10% 3 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit8i Grave Claw Calls forth the spite of the recently dead to skewer a targeted enemy with shards of bone. This spell never misses, and will pin its target in place for several turns, but casting it rapidly consumes the remnants of death that lingerupon the caster. You can stockpile enough malice to cast this spell at most three times, and thiscan only be replenished by causing the death of a sufficient number of living beings. Level: 2School: NecromancyFail: 2% (1%)Power: 44% Damage: 2d10 (max 2d14)  Range: 4  Noise: Quiet Miscasting this spell causes magic contamination. Kikubaaqudgha supports the use of this spell. This spell is empowered while you are enkindled. You don't have enough magic to cast this spell. You have harvested enough death to cast this spell 3 times. (Maximum of 3.)8i}, Your spells (cast)TypeFailure Level  a - Soul SplinterNecromancy1% 1  b - Grave ClawNecromancy2% (1%) 2  c + Vampiric DrainingNecromancy5% (1%) 3  d - Animate DeadNecromancy8i9~17% 4   f - FreezeIce9% (1%) 1  g - GloomHexes/Necromancy 10% 3 8i~Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit8ib  Vampiric Draining Steals the life of an adjacent living creature and grants it to the caster. 8i Level: 3 School: Necromancy Fail: 5% (1%)  Power: 22% Damage: 2d7 (max 2d13)  Range: 1  Noise: Quiet Miscasting this spell causes magic contamination and also deals up to 9 drainingdamage. 8i iKikubaaqudgha supports the use of this spell. This spell is empowered while you are enkindled. 8i OYou don't have enough magic to cast this spell.8i Your spells (cast)TypeFailure Level  a - Soul SplinterNecromancy1% 1  b - Grave ClawNecromancy2% (1%) 2  c + Vampiric DrainingNecromancy5% (1%) 3  d - Animate DeadNecromancy17% 4  f - FreezeIce9% (1%) 1  g - GloomHexes/Necromancy 10% 3 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit8i^Grave Claw Calls forth the spite of the recently dead to skewer a targeted enemy with shards of bone. This spell never misses, and will pin its target in place for 8iH_several turns, but casting it rapidly consumes the remnants of death that lingerupon the caster. You can stockpile enough malice to cast this spell at most three times, and thiscan only be replenished by causing the death of a sufficient number of living beings. Level: 2School: NecromancyFail: 2% (1%)Power: 44% 8in_?Damage: 2d10 (max 2d14)  Range: 4  Noise: Quiet 8i_Miscasting this spell causes magic contamination. Kikubaaqudgha supports the use of this spell. This spell is empowered while you are enkindled. 8i_You don't have enough magic to cast this spell. You have harvested enough death to cast this spell 3 times. (Maximum of 3.)8iYw, Your spells (cast)TypeFailure Level  a - Soul SplinterNecromancy1% 1  b - Grave ClawNecromancy2% (1%) 2  c + Vampiric DrainingNecromancy5% (1%) 3  d - Animate DeadNecromancy8ix17% 4   f - FreezeIce9% (1%) 1  g - GloomHexes/Necromancy 10% 3 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit8iD 8i; 8i #.# #. ...#} .dossy the Trooper...#.###.#.# #.Revenant of Kikubaaqudgha *.....#.#.#... . ..Health: 65/73 =====================---$..... ######Magic: 1/12==----------------------.... #.#.##......AC: 9Str: 12# ... #...........EV: 16Int: 16#.###.. ##...######SH: 0Dex: 9....#..### #*Z.#XL:  8 Next: 82% Place: Dungeon:7#........# #@..#Noise: ---------  Time: 6763.5 (8i 0.0)#........# #...#a) +2 dagger (venom) {d:6 venom} #........#####...#####Cast: Soul Splinter#....................#Zot (26921) Memories (4) Reap #.................[....#.......<............##Z   sky beast zombie (minion)#.###########...######*   soul wisp (summoned)#....###...# _You start memorising the spell. You continue memorising. x3 _Your reaping aura is weakening.You finish memorising. Spell assigned to 'g'. _You regained 5 hp, and now have 65/73 hp.  Casting: Vampiric Draining (dangerous; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.8i #.# #. ...#} .dossy the Trooper...#.###.#.# #.Revenant of Kikubaaqudgha *.....8i #.#.#... . ..Health: 65/73 =====================---$..... ######Magic: 1/12==----------------------.... #.#.##......AC: 9Str: 12# ... #...........EV: 16Int: 16#.###.. ##...######SH: 0Dex: 9....#..### #*Z.#XL:  8 Next: 82% Place: Dungeon:7#........# #@..#Noise: ---------  Time: 6763.5 (0.0)#........# #...#a) +2 dagger (venom) {d:6 venom} #........#####...#####Cast: Soul Splinter#....................#Zot (26921) Memories (4) Reap  34m#.................[....#.......<............##Z   sky beast zombie (minion)#.###########...######*   soul wisp (summoned)#....###...# _You start memorising the spell. You continue memorising. x3 _Your reaping aura is weakening.You finish memorising. Spell assigned to 'g'. _You regained 5 hp, and now have 65/73 hp.  Casting: Vampiric Draining (dangerous; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.8i, >Your reaping aura is weakening.  You finish memorising. Spell assigned to 'g'. _You regained 5 hp, and now have 65/73 hp.  Casting: Vampiric Draining (dangerous; 5% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Okay, then.8i 8i D _8i.. #.#o# #.# #. ...#} 8i...#.###.#.# #.#.#.#... . ..  $..... ###### .#.#.##.... ............#.###.. ##...######....#..##Z* #...# #.#####...##### ....#....[..........<............##.###########...####### .8i8i1m64.5 (108i8i: _You swap places with your soul wisp.8ixA #... .. #.#o# #.# #. ...#} ...#.###.#.# #.#.#.#... . ..  $..... ###### .#.#.##.... .#...........#.###.. ##@..######....#..### #.Z8i~* #...# #.#####...#####....# .[..........<............##.###########...######8i7*.8i8iB7=5198i8i8i!Q## ### #... .. #.. .#.#o##.# #.# ...#} ....#.###.#.# #.#.#.#...#. .. $......###### . #.#.##...... # ... #@.......... #.###.. ##...###### ....#..### #*Z.# #.# #...# #.# #...######...#### #..........# #...........[.... #.......<............##8ig4Z.*.8=688ih8i.## ### #... ... #.. .#.#o# 8i#.# #.# ...#} .. ...#.###.#.# #.....#.#.#...#....  #..$......###### .#.##... ............#.###.. ##Z*.######....#..### #...# #.#####...##### ....#.[....8i6Z.8iU5*.8i8ih9778ih8i8ie#.## ### #...... #.. .#.#o## #.###.# ...#} .#.. ...#.###.#.# #.#....#.#.#...#.... #..$@.....######8ifI . #.#.#.#.##...... # ... ...#Z*......... #.###.. ######...###### ....#..### #...# #.# #...# #.# #...# #####...#### #....#8ith:Z.8ih-*.8io8is70=868iz8i{8i) ## .## ### #...[. ... #.. .#.#o# #.##.###.# ...#} . #..>...#.###.#.# #. #....#.#.#...#.... #...###### .... #.#.#Z#.##...... # ........#*... #.###..#######...###### ....#..### #...# #........# #...# #.# #...# #.#####...#####  #.#8irB Z.  Found a shiny orb. Found a stone staircase leading down.8ivK8isO1=958iV8ic§ _You swap places with your soul wisp.  Found a shiny orb. Found a stone staircase leading down. _Your reaping aura expires.  You now have enough gold to buy a potion of haste on D:4, or buy a potion of  resistance on D:4.  You can access your shopping list by pressing '$'.8ig3=2==70.5 (248io8is _You now have 154 gold pieces (gained 15). _Health restored: 738i.  ## .### ### #... [. ... #.. .#.#o# #.##.###.# ...#} .8i  #..>...#.###.#.# #. #....#.#.#...#.... #.@.Z.....###### .... #.#.#§#.##...... # ........#*.. #.###..#######...###### ....#..### #...# #........# #...# #........# #...#  #.#####...#####  #.#8i  /Z.8i[ .8i " l1.5 (13 _8i. 8i_ ### .#### ### #...[. ...# #.. .#.#o# #.##.###.# ...#} . #..>...#.###.#.# #.#...@#.#.#...#........#.#..Z......###### ..... #.#.#.#.##......8i # ?........#*.......... #.###..#######...###### ....#..### #...# #........# #...# #.# #...######...####8iz4Z.8i8i`228iX8iP8i ~ # ###.#### ### #... [.....# #.. .#.#o# #.##.###.# ...#} . #..>...#.###.#.# #. #..@.#.#.#...#.....#.#.Z.######......#.#.#.#.##...... #. ?........#*. #.###..#####8i ##...###### ....#..### #...# #........# #...# #........# #...#  #.#####...#####8i߁ 4Z.8i 8iO `318i9 8i 8iY#.#. #. ###.#### ### #... [.....# #.. .#.#o# #.##.###.# ...#} . #..>...#.###.#.# #. #.@.Z#.#.#...#.....#.#.#######.......#.#.#.#.##...... #.#?........#*. #.###..#######...###### ....#..### #...#  #........# #...#  #........# #...#  #.#####...#####8i/Z.8i8i===408iE8i,8il( 4 #.# #.# #.# #.# ###.#### ### #...[.....# #.. .#.#o# #.##.###.# ...#}  #@.>...#.###.#.# # #..Z.#.#.#...#.... ......#.#.........##### #.......#.#.#.#.## #.#?........#*......... #.###..#######...###### ....#..#8i8) ## #...# #......# #...# #.# #...#8i* 4Z.8i3 8i4 a5098i; 8i@ 8i Q8iAS8i\Z8i[8i8... #.#8iJ####.#### ### #... #.[.....# #.. .#.#o###.###.# ...#} Z>...#.###.#.# # #....#.#.#...#..........#.#.........#####......#.#.#.#.###?........#*.........#.###..#######...######8iF....#..##8i8iJ`688i8i8i .. ... #.# #.# #.# #.#  ####.#### ### #...#.[@....# #.. .#.#o#.##.##.###.# ...#}# #.Z>...#.###.#.#  #....#.#.#...#... ......#.#.........#### #.......#.#.#.#.## #.#?........#*........ #.###..#######..8i/~.##### ....#..### #...#8i9Z.8iP8ie`778i~8i8i .. ... #.# #.# #.# #.# ####.#### ### # #.@.....# #.. .#.# #.##Z##.###.# ...# #. #..>...#.###.#.##. #....#.#.#...# ......#.#......... #.......#.#.#.#.## #.#?........#*8i #.###..#######...  ....#..### #...#8i4Z.8i8i3==868it8i8ie9.5 (258iv8iL _s - an orb of stardust8iT8igo - the +0 robe of the Griffon {Rampage Regen+ Slay+6, ac:2 enc:0}  s - a +0 scale mail {ac:6 enc:10}; p - a +0 scale mail {ac:6 enc:10}  s - an amulet of regeneration (worn) {Regen}  q - an amulet of regeneration (worn) {Regen}  s - a +5 ring of evasion (worn) {EV}; r - a +5 ring of evasion (worn) {EV}  s - a +4 ring of protection (worn) {AC}8iG8i8i"G _Inventory tidied.8is 8i 2Gear: 19/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a +2 dagger of venom (weapon) {d:6 venom}8i gc - a +0 long sword {d:10}  d - a +0 rapier {d:7}  e - a +2 vampiric short sword {d:7 vamp}f - a +0 sling {=f d:7} Missiles (go to first with ()g - 4 boomerangs {d:7}  h - 5 poisoned darts {d:0 poison}  i - 8 stones {d:2} Armour (go to first with [)  b - a +0 pair of boots (worn) {ac:1 enc:0}  k - a +0 pair of gloves (worn) {ac:1 enc:0} 8i O l - a +0 leather armour (worn) {ac:3 enc:4}j - a +0 chain mail {ac:8 enc:14}  m - an orb of stardust {ac:0 enc:0 Stardust}n - a +0 ring mail {ac:5 enc:7}  o - the +0 robe of the Griffon {Rampage Regen+ Slay+6, ac:2 enc:0}8i2 p - a +0 scale mail {ac:6 enc:10} Jewellery (go to first with "=)  q - an amulet of regeneration (worn) {Regen} 8i`  r - a +5 ring of evasion (worn) {EV} [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit8i 7[top]8i4 s - a +4 ring of protection (worn) {AC}. A ring that protects its wearer from most sources of damage. It affects your AC (+4). You found it on level 5 of the Dungeon. Stash search prefixes: {inventory} {AC+4} {jewellery} Menu/colouring prefixes: identified equipped jewellery _________________ 8i5“A ring of gold and a milk-white dove  Are goodly gifts for thee,  And a hempen rope for your own love  To hang upon a tree.”  -Oscar Wilde, “Chanson”. 1881. (r)emove, (d)rop, (=)adjust, or (i)nscribe.8iGear: 19/52 gear slots (Left/Right/Tab to switch category)  a - a +2 dagger of venom (weapon) {d:6 venom}  c - a +0 long sword {d:10}  d - a +0 rapier {d:7}  e - a +2 vampiric short sword {d:7 vamp}f - a +0 sling {=f d:7} Missiles (go to first with ()  g - 4 boomerangs {d:7}  h - 5 poisoned darts {d:0 poison}  i - 8 stones {d:2} Armour (go to first with [)  b - a +0 pair of boots (worn) {ac:1 enc:0}  k - a +0 pair of gloves (worn) {ac:1 enc:0}  l - a +0 leather armour (worn) {ac:3 enc:4}  j - a +0 chain mail {ac:8 enc:14}  m - an orb of stardust {ac:0 enc:0 Stardust}  n - a +0 ring mail {ac:5 enc:7}  o - the +0 robe of the Griffon {Rampage Regen+ Slay+6, ac:2 enc:0}  p - a +0 scale mail {ac:6 enc:10} Jewellery (go to first with "=)  q - an amulet of regeneration (worn) {Regen}  r - a +5 ring of evasion (worn) {EV}  s - a +4 ring of protection (worn) {AC} [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[bot]8ixo - the +0 robe of the Griffon {Rampage Regen+ Slay+6, ac:2 enc:0}. A large, loose-fitting, wide-sleeved outer garment made of light cloth. It offers little protection against physical harm, but does not hinder evasion or spellcasting. Base armour rating: 2 Encumbrance rating: 0 Rampage: It causes one to take an extra step when moving towards enemies, 8i lbriefly stunning them if this results in an attack. Regen+: It increases your rate of health regeneration. Slay+6: It affects your accuracy & damage with ranged weapons and melee (+6).It cannot be enchanted further. If you switch to wearing this armour: Your AC would decrease by 1.0 (9.0 -> 8.0). Your EV would increase by 0.4 (16.0 -> 16.4). Your spell failure would improve by up to 3% (press '!' for details). This ancient artefact cannot be changed by magic or mundane means. You found it on level 6 of the Dungeon. 8icL(w)ear, (d)rop, (=)adjust, or (i)nscribe.8i'8ij8idossy the Trooper..Revenant of Kikubaaqudgha *........Health: 73/73 ========================#.#Magic: 3/12======------------------#.#AC: 9Str: 12#.#EV: 16Int: 16#.#SH: 0Dex: 9####.#### ### #.. XL:  8 Next: 82% Place: Dungeon:7#.@Z....# #.. .#.# Noise: ---------  Time: 6779.5 (0.0)#.##.##.###.# ...# a) +2 dagger (venom) {d:6 venom} #. #..>...#.###.#.# Cast: Soul Splinter#. #....#.#.#...#.. Zot (26905) Memories (4) ......#.#.........####.......#.#.#.#.##... 9m Z   sky beast zombie (minion)#.#?........#*.......#.###..#######...####....#..### #...#s - a +0 scale mail {ac:6 enc:10}; p - a +0 scale mail {ac:6 enc:10}  s - an amulet of regeneration (worn) {Regen}  q - an amulet of regeneration (worn) {Regen}  s - a +5 ring of evasion (worn) {EV}; r - a +5 ring of evasion (worn) {EV}  s - a +4 ring of protection (worn) {AC} _Inventory tidied.8i8i  _8i8id  You start removing your armour.8if80.5 (148i8i\"8i $e1.5 (238i(8i-8ih/e2.5 (328id48i78i9e3.5 (418i=8iC8i}Ee4.5 (508iH8iAI 6 _You continue removing your +0 leather armour {ac:3 enc:4}. x58iFJ8iM8iR  You finish removing your +0 leather armour {ac:3 enc:4}.  You start putting on your armour.8iT4==5.5 (68998iV8i \8i=^e6.5 (788i`8i%e8i+fe7.5 (878ih8ion8i pe8.5 (968ir8iw8izy==9.5 (10.0)58i~8i8  You start putting on your armour.  You continue putting on the +0 robe of the Griffon {Rampage Regen+ Slay+6, ac:2_enc:0}. x5  You finish putting on the +0 robe of the Griffon {Rampage Regen+ Slay+6, ac:2  enc:0}.  You feel ready to rampage towards enemies.8i8iÄ8iD _The robe of the Griffon throbs as it attunes itself to your uninjured body.8iW8iGear: 19/52 gear slots (Left/Right/Tab to switch category) 8iÊHand Weapons (go to first with ))  a - a +2 dagger of venom (weapon) {d:6 venom}c - a +0 long sword {d:10}  d - a +0 rapier {d:7} 8ik e - a +2 vampiric short sword {d:7 vamp}f - a +0 sling {=f d:7} 8iMissiles (go to first with ()g - 4 boomerangs {d:7}  8i@h - 5 poisoned darts {d:0 poison}  i - 8 stones {d:2} 8i+Armour (go to first with [)  b - a +0 pair of boots (worn) {ac:1 enc:0} 8iD k - a +0 pair of gloves (worn) {ac:1 enc:0}  o - the +0 robe of the Griffon (worn) {Rampage Regen+ Slay+6, ac:2 enc:0}8i[>j - a +0 chain mail {ac:8 enc:14}  8ishl - a +0 leather armour {ac:3 enc:4}  m - an orb of stardust {ac:0 enc:0 Stardust}8icn - a +0 ring mail {ac:5 enc:7}  p - a +0 scale mail {ac:6 enc:10} 8ibJewellery (go to first with "=) 8ir q - an amulet of regeneration (worn) {Regen}  r - a +5 ring of evasion (worn) {EV} 8i[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]8i } m - an orb of stardust {ac:0 enc:0 Stardust}. A sphere of crystal, carried in place of a shield. Magic scintillates within its8i"~ dinterior. 'Of stardust': It conjures a barrage of shooting stars the first time you spend MP to use a spell or ability each battle, recharging only when your MP is restored and no more enemies remain. Your Evocations skill increases the number and damage of the stars and MP spent further increases damage. Base shooting star damage: 4d1 (max 4d10) + 25% per MP spent Shooting stars conjured: 1 + 1 per visible enemy, up to 3 (16 at max skill) You found it on level 7 of the Dungeon. Stash search prefixes: {inventory} {ego} {branded} {Stardust} {offhand armour} {offhand armor} {auxiliary armor} {auxiliary armour} Menu/colouring prefixes: identified ego armour (w)ear, (d)rop, (=)adjust, or (i)nscribe.8i" 8i() 8iR> dossy the Trooper..Revenant of Kikubaaqudgha *........Health: 73/73 ========================#.#Magic: 4/12========----------------#.#AC: 8Str: 12#.#EV: 16Int: 168i> :#.#SH: 0Dex: 9####.#### ### #.. XL:  8 Next: 82% Place: Dungeon:7#.@Z....# #.. .#.# Noise: ---------  Time: 6789.5 (0.0)#.##.##.###.# ...# a) +2 dagger (venom) {d:6 venom} #. #..>...#.###.#.# Cast: Soul Splinter#. #....#.#.#...#.. Zot (26895) Memories (4) ......#.#.........####.......#.#.#.#.##... Z   sky beast zombie (minion)#.#?........#*.......8i$? #.###..#######...####....#..### #...#You continue putting on the +0 robe of the Griffon {Rampage Regen+ Slay+6, ac:2_enc:0}. x5  8iX? You finish putting on the +0 robe of the Griffon {Rampage Regen+ Slay+6, ac:2  enc:0}.  You feel ready to rampage towards enemies. _The robe of the Griffon throbs as it attunes itself to your uninjured body.8iE 8isH  _8iAN 8iT f  You start putting on your armour.8iY f90.5 (148i\ 8i.b 8ic e1.5 (238ii 8io 8iq e2.5 (328iBw 8i ~ 8i <5==8i ^3.5 (418ii 8i؊ 8i e4.5 (508i 8i _You continue putting on your orb of stardust {ac:0 enc:0 Stardust}. x58i 8i 8iK w _You finish putting on your orb of stardust {ac:0 enc:0 Stardust}.8iA8i GGear: 19/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with )) 8iSG a - a +2 dagger of venom (weapon) {d:6 venom}c - a +0 long sword {d:10}  d - a +0 rapier {d:7}  e - a +2 vampiric short sword {d:7 vamp}f - a +0 sling {=f d:7} Missiles (go to first with ()g - 4 boomerangs {d:7}  h - 5 poisoned darts {d:0 poison}  8ipGi - 8 stones {d:2} Armour (go to first with [)  b - a +0 pair of boots (worn) {ac:1 enc:0}  k - a +0 pair of gloves (worn) {ac:1 enc:0} 8iG m - an orb of stardust (worn) {ac:0 enc:0 Stardust}  o - the +0 robe of the Griffon (worn) {Rampage Regen+ Slay+6, ac:2 enc:0}j - a +0 chain mail {ac:8 enc:14}  8iGxl - a +0 leather armour {ac:3 enc:4}  n - a +0 ring mail {ac:5 enc:7}  p - a +0 scale mail {ac:6 enc:10} 8iGJewellery (go to first with "=)  q - an amulet of regeneration (worn) {Regen} 8iG r - a +5 ring of evasion (worn) {EV} [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit8iH7[top]8ij - a +0 chain mail {ac:8 enc:14}. A suit of armour made entirely out of tiny metal rings. Base armour rating: 8 Encumbrance rating: 14 It can be maximally enchanted to +8. If you switch to wearing this armour: Your AC would increase by 6.0 (8.0 -> 14.0). Your EV would decrease by 5.9 (16.4 -> 10.5). Your spell failure would worsen by up to 85% (press '!' for details). 8i.You took it off an orc on level 5 of the Dungeon. Stash search prefixes: {inventory} {body armour} {body armor} Menu/colouring prefixes: identified armour _________________ “Nought can Deform the Human race  Like to the Armours iron brace”  -William Blake, “Auguries of Innocence”, 99-100. 1803. (w)ear, (d)rop, (=)adjust, or (i)nscribe.8i 8irdossy the Trooper..Revenant of Kikubaaqudgha *........Health: 73/73 ========================#.#Magic: 5/12==========--------------#.#8i.AC: 8Str: 12#.#EV: 16Int: 16#.#SH: 0Dex: 9####.#### ### #.. XL:  8 Next: 82% Place: Dungeon:78i#.@Z....# #.. .#.# Noise: ---------  Time: 6794.5 (0.0)#.##.##.###.# ...# a) +2 dagger (venom) {d:6 venom} #. #..>...#.###.#.# Cast: Soul Splinter#. #....#.#.#...#.. Zot (26890) Memories (4) ......#.#.........####.......#.#.#.#.##... Z   sky beast zombie (minion)#.#?........#*.......#.###..#######...####....#..### #...#enc:0}.  You feel ready to rampage towards enemies. 8ii_The robe of the Griffon throbs as it attunes itself to your uninjured body.  You start putting on your armour. _You continue putting on your orb of stardust {ac:0 enc:0 Stardust}. x5 _You finish putting on your orb of stardust {ac:0 enc:0 Stardust}.8i8if5.5 (1898i#8i&  You feel ready to rampage towards enemies. _The robe of the Griffon throbs as it attunes itself to your uninjured body.  You start putting on your armour. 8i& _You continue putting on your orb of stardust {ac:0 enc:0 Stardust}. x5 _You finish putting on your orb of stardust {ac:0 enc:0 Stardust}. _You drop a +0 chain mail {ac:8 enc:14}.8i[8ibGear: 18/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a +2 dagger of venom (weapon) {d:6 venom}c - a +0 long sword {d:10}  d - a +0 rapier {d:7}  e - a +2 vampiric short sword {d:7 vamp}8ibf - a +0 sling {=f d:7} Missiles (go to first with ()g - 4 boomerangs {d:7}  h - 5 poisoned darts {d:0 poison}  i - 8 stones {d:2} Armour (go to first with [)  b - a +0 pair of boots (worn) {ac:1 enc:0}  k - a +0 pair of gloves (worn) {ac:1 enc:0}  m - an orb of stardust (worn) {ac:0 enc:0 Stardust} 8ib o - the +0 robe of the Griffon (worn) {Rampage Regen+ Slay+6, ac:2 enc:0}l - a +0 leather armour {ac:3 enc:4}  n - a +0 ring mail {ac:5 enc:7}  p - a +0 scale mail {ac:6 enc:10} 8ibJewellery (go to first with "=)  q - an amulet of regeneration (worn) {Regen}  r - a +5 ring of evasion (worn) {EV} 8ic> s - a +4 ring of protection (worn) {AC}8iZMp - a +0 scale mail {ac:6 enc:10}. A leather suit covered with metal plates attached to each other in overlapping rows to provide full protection, but at the cost of reduced freedom of movement.Base armour rating: 6 Encumbrance rating: 10 It can be maximally enchanted to +6. If you switch to wearing this armour: Your AC would increase by 4.0 (8.0 -> 12.0). Your EV would decrease by 3.1 (16.4 -> 13.3). Your spell failure would worsen by up to 44% (press '!' for details). You found it on level 1 of the Dungeon. Stash search prefixes: {inventory} {body armour} {body armor} Menu/colouring prefixes: identified armour _________________ “Nought can Deform the Human race  Like to the Armours iron brace” 8i[I(w)ear, (d)rop, (=)adjust, or (i)nscribe.8i8i8i;dossy the Trooper..Revenant of Kikubaaqudgha *........Health: 73/73 ========================#.#Magic: 5/12==========--------------#.#AC: 8Str: 12#.#EV: 16Int: 16#.#SH: 0Dex: 9####.#### ### #.. XL:  8 Next: 82% Place: Dungeon:78i#.@Z....# #.. .#.# Noise: ---------  Time: 6795.5 (0.0)#.##.##.###.# ...# a) +2 dagger (venom) {d:6 venom} #. #..>...#.###.#.# Cast: Soul Splinter#. #....#.#.#...#.. Zot (26889) Memories (4) ......#.#.........####.......#.#.#.#.##... Z   sky beast zombie (minion)8i+#.#?........#*.......#.###..#######...####....#..### #...#You feel ready to rampage towards enemies. _The robe of the Griffon throbs as it attunes itself to your uninjured body.  You start putting on your armour. _You continue putting on your orb of stardust {ac:0 enc:0 Stardust}. x5 _You finish putting on your orb of stardust {ac:0 enc:0 Stardust}. _You drop a +0 chain mail {ac:8 enc:14}.8i*8i^ e6.5 (188i? 8i _The robe of the Griffon throbs as it attunes itself to your uninjured body.  You start putting on your armour. _You continue putting on your orb of stardust {ac:0 enc:0 Stardust}. x5 _You finish putting on your orb of stardust {ac:0 enc:0 Stardust}. _You drop a +0 chain mail {ac:8 enc:14}.scale608i>f 8ij 2Gear: 17/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a +2 dagger of venom (weapon) {d:6 venom}8ij c - a +0 long sword {d:10}  d - a +0 rapier {d:7}  e - a +2 vampiric short sword {d:7 vamp}f - a +0 sling {=f d:7} Missiles (go to first with ()g - 4 boomerangs {d:7}  h - 5 poisoned darts {d:0 poison}  i - 8 stones {d:2} Armour (go to first with [)  b - a +0 pair of boots (worn) {ac:1 enc:0}  k - a +0 pair of gloves (worn) {ac:1 enc:0}  m - an orb of stardust (worn) {ac:0 enc:0 Stardust}  o - the +0 robe of the Griffon (worn) {Rampage Regen+ Slay+6, ac:2 enc:0}l - a +0 leather armour {ac:3 enc:4}  n - a +0 ring mail {ac:5 enc:7} Jewellery (go to first with "=)  q - an amulet of regeneration (worn) {Regen} 8ij i r - a +5 ring of evasion (worn) {EV}  s - a +4 ring of protection (worn) {AC}8iu 8iw 3dossy the Trooper..Revenant of Kikubaaqudgha *........Health: 73/73 ========================8i(x #.#Magic: 5/12==========--------------#.#AC: 8Str: 12#.#EV: 16Int: 16#.#SH: 0Dex: 9####.#### ### #.. XL:  8 Next: 82% Place: Dungeon:78iUx w#.@Z....# #.. .#.# Noise: ---------  Time: 6796.5 (0.0)#.##.##.###.# ...# a) +2 dagger (venom) {d:6 venom} #. #..>...#.###.#.# Cast: Soul Splinter8ix #. #....#.#.#...#.. Zot (26888) Memories (4) ......#.#.........####.......#.#.#.#.##... Z   sky beast zombie (minion)8ix /#.#?........#*.......#.###..#######...####....#..### #...# _The robe of the Griffon throbs as it attunes itself to your uninjured body.  8ix You start putting on your armour. _You continue putting on your orb of stardust {ac:0 enc:0 Stardust}. x5 8iy _You finish putting on your orb of stardust {ac:0 enc:0 Stardust}. _You drop a +0 chain mail {ac:8 enc:14}. _You drop a +0 scale mail {ac:6 enc:10}.8iX~ 8i: 8ḯ 8iv 8i8idossy the Trooper (Revenant Necromancer) Turns: 6781, Time: 00:35:39 Health: 73/738iAC:  8 Str: 12 XL: 8 Next: 82% Magic: 5/12EV: 16 Int: 16 God: Kikubaaqudgha [*.....] Gold: 154SH:  0 Dex:  9 Spells: 1/15 levels left rFire . . . (100%) a - +2 dagger (venom) {d:6 venom} 8ifrCold + . . (50%) m - orb {Stardust} {ac:0 enc:0 Stardust} rNeg + + + (0%) o - +0 robe of the Griffon {Rampage Regen+ Slay+6, ac:2 8i_rPois ∞ (0%) (no helmet) rElec .(100%) (no cloak) rCorr .(100%) k - +0 pair of gloves {ac:1 enc:0} SInv .8i/b - +0 pair of boots {ac:1 enc:0} Will .....q - amulet of regeneration {Regen} Stlth +++8ir - +5 ring of evasion {EV} HPRegen 1.92/turn8is - +4 ring of protection {AC} MPRegen 0.13/turn %: rampage 8i@: no status effects A: claws 1, cold resistance 1, low MP 2, negative energy resistance 3, torment 8i/resistance 2, mnemnophage, spellclaws, accursed8i8idossy the Trooper..Revenant of Kikubaaqudgha *........Health: 73/73 ========================#.#Magic: 5/12==========--------------#.#AC: 8Str: 12#.#EV: 16Int: 16#.#SH: 0Dex: 9####.#### ### #.. XL:  8 Next: 82% Place: Dungeon:7#.@Z....# #.. .#.# Noise: ---------  Time: 6796.5 (0.0)#.##.##.###.# ...# a) +2 dagger (venom) {d:6 venom} #. #..>...#.###.#.# Cast: Soul Splinter#. #....#.#.#...#.. Zot (26888) Memories (4) ......#.#.........####.......#.#.#.#.##...8ilj Z   sky beast zombie (minion)#.#?........#*.......#.###..#######...####....#..### #...# _The robe of the Griffon throbs as it attunes itself to your uninjured body.  You start putting on your armour. _You continue putting on your orb of stardust {ac:0 enc:0 Stardust}. x5 _You finish putting on your orb of stardust {ac:0 enc:0 Stardust}. _You drop a +0 chain mail {ac:8 enc:14}. _You drop a +0 scale mail {ac:6 enc:10}.8i8imGear: 17/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a +2 dagger of venom (weapon) {d:6 venom}c - a +0 long sword {d:10}  d - a +0 rapier {d:7}  e - a +2 vampiric short sword {d:7 vamp}f - a +0 sling {=f d:7} Missiles (go to first with ()g - 4 boomerangs {d:7}  h - 5 poisoned darts {d:0 poison}  i - 8 stones {d:2} Armour (go to first with [)  b - a +0 pair of boots (worn) {ac:1 enc:0}  k - a +0 pair of gloves (worn) {ac:1 enc:0}  m - an orb of stardust (worn) {ac:0 enc:0 Stardust}  o - the +0 robe of the Griffon (worn) {Rampage Regen+ Slay+6, ac:2 enc:0}l - a +0 leather armour {ac:3 enc:4}  n - a +0 ring mail {ac:5 enc:7} Jewellery (go to first with "=)  q - an amulet of regeneration (worn) {Regen}  r - a +5 ring of evasion (worn) {EV}  s - a +4 ring of protection (worn) {AC}8i+8i8iRdossy the Trooper..Revenant of Kikubaaqudgha *........Health: 73/73 ========================#.#Magic: 5/12==========--------------#.#AC: 8Str: 12#.#8i6EV: 16Int: 16#.#SH: 0Dex: 9####.#### ### #.. XL:  8 Next: 82% Place: Dungeon:7#.@Z....# #.. .#.# Noise: ---------  Time: 6796.5 (0.0)#.##.##.###.# ...# a) +2 dagger (venom) {d:6 venom} #. #..>...#.###.#.# Cast: Soul Splinter8i_#. #....#.#.#...#.. Zot (26888) Memories (4) ......#.#.........####.......#.#.#.#.##... Z   sky beast zombie (minion)#.#?........#*.......8iP#.###..#######...####....#..### #...# _The robe of the Griffon throbs as it attunes itself to your uninjured body.  You start putting on your armour. _You continue putting on your orb of stardust {ac:0 enc:0 Stardust}. x5 _You finish putting on your orb of stardust {ac:0 enc:0 Stardust}. _You drop a +0 chain mail {ac:8 enc:14}. _You drop a +0 scale mail {ac:6 enc:10}.8i8i8i8i8i8i~  k - a +0 leather armour {ac:3 enc:4}  l - an orb of stardust (worn) {ac:0 enc:0 Stardust}  m - a +0 ring mail {ac:5 enc:7}  n - the +0 robe of the Griffon (worn) {Rampage Regen+ Slay+6, ac:2 enc:0}  o - an amulet of regeneration (worn) {Regen}  p - a +5 ring of evasion (worn) {EV}; q - a +4 ring of protection (worn) {AC}8iB12 venom}8i8iG _Inventory tidied.8iE8i Gear: 17/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a +2 dagger of venom (weapon) {d:12 venom}c - a +0 long sword {d:16}  d - a +0 rapier {d:13}  e - a +2 vampiric short sword {d:13 vamp}f - a +0 sling {=f d:13} Missiles (go to first with ()g - 4 boomerangs {d:13}  8i!h - 5 poisoned darts {d:6 poison}  i - 8 stones {d:8} Armour (go to first with [)  b - a +0 pair of boots (worn) {ac:1 enc:0}  j - a +0 pair of gloves (worn) {ac:1 enc:0}  l - an orb of stardust (worn) {ac:0 enc:0 Stardust}  n - the +0 robe of the Griffon (worn) {Rampage Regen+ Slay+6, ac:2 enc:0}k - a +0 leather armour {ac:3 enc:4}  m - a +0 ring mail {ac:5 enc:7} Jewellery (go to first with "=)  o - an amulet of regeneration (worn) {Regen}  p - a +5 ring of evasion (worn) {EV}  q - a +4 ring of protection (worn) {AC}8i1Hd - a +0 rapier {d:13}. A slender, sharply pointed sword, with an uncommonly elegant design. Base accuracy: +4 Base damage: 7 Base attack delay: 1.2 8iQIThis weapon's minimum attack delay (0.5) is reached at skill level 14.  Your skill: 0.0; use (s) to set 14.0 as a target for Short Blades.  At 100% training you would reach 14.0 in about 2.9 XLs.  Current attack delay: 1.2. Damage rating: 13 (Base 7 x 97% (Dex) x 111% (Skill) + 6 (Slay)). This weapon falls into the 'Short Blades' category. It is good for stabbing helpless or unaware enemies. It is a one-clawed weapon. It can be maximally enchanted to +9. You found it on level 7 of the Dungeon. Stash search prefixes: {inventory} {Short Blades} {one-handed} {melee weapon} Menu/colouring prefixes: identified melee weapon _________________ (w)ield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.8iw8iO}8idossy the Trooper..Revenant of Kikubaaqudgha *........Health: 73/73 ========================#.#Magic: 5/12==========--------------#.#AC: 8Str: 12#.#EV: 16Int: 16#.#SH: 08i@Dex: 9####.#### ### #.. XL:  8 Next: 82% Place: Dungeon:7#.@Z....# #.. .#.# Noise: ---------  Time: 6796.5 (0.0)#.##.##.###.# ...# a) +2 dagger (venom) {d:12 venom} #. #..>...#.###.#.# Cast: Soul Splinter#. #....#.#.#...#.. Zot (26888) Memories (4) 8i߄i......#.#.........####.......#.#.#.#.##... Z   sky beast zombie (minion)#.#?........#*.......#.###..#######...####....#..### #...#l - an orb of stardust (worn) {ac:0 enc:0 Stardust}  8i^.m - a +0 ring mail {ac:5 enc:7}  n - the +0 robe of the Griffon (worn) {Rampage Regen+ Slay+6, ac:2 enc:0}  o - an amulet of regeneration (worn) {Regen}  p - a +5 ring of evasion (worn) {EV}; q - a +4 ring of protection (worn) {AC} _Inventory tidied.8i^8i.e7.5 (178ic8i2 _You drop a +0 rapier {d:13}.8i8i Gear: 16/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a +2 dagger of venom (weapon) {d:12 venom}c - a +0 long sword {d:16}  e - a +2 vampiric short sword {d:13 vamp}f - a +0 sling {=f d:13} Missiles (go to first with ()g - 4 boomerangs {d:13}  h - 5 poisoned darts {d:6 poison}  i - 8 stones {d:8} Armour (go to first with [) 8iƞz b - a +0 pair of boots (worn) {ac:1 enc:0}  j - a +0 pair of gloves (worn) {ac:1 enc:0}  l - an orb of stardust (worn) {ac:0 enc:0 Stardust}  n - the +0 robe of the Griffon (worn) {Rampage Regen+ Slay+6, ac:2 enc:0}k - a +0 leather armour {ac:3 enc:4}  m - a +0 ring mail {ac:5 enc:7} Jewellery (go to first with "=)  o - an amulet of regeneration (worn) {Regen}  p - a +5 ring of evasion (worn) {EV}  q - a +4 ring of protection (worn) {AC}8i 8i8i^Rdossy the Trooper..Revenant of Kikubaaqudgha *........Health: 73/73 ========================#.#Magic: 5/12==========--------------#.#AC: 8Str: 12#.#8iΥEV: 16Int: 16#.#SH: 0Dex: 9####.#### ### #.. XL:  8 Next: 82% Place: Dungeon:78i#.@Z....# #.. .#.# Noise: ---------  Time: 6797.5 (0.0)#.##.##.###.# ...# a) +2 dagger (venom) {d:12 venom} #. #..>...#.###.#.# Cast: Soul Splinter#. #....#.#.#...#.. Zot (26887) Memories (4) ......#.#.........####.......#.#.#.#.##... Z   sky beast zombie (minion)8i+#.#?........#*.......#.###..#######...####....#..### #...#8iVm - a +0 ring mail {ac:5 enc:7}  n - the +0 robe of the Griffon (worn) {Rampage Regen+ Slay+6, ac:2 enc:0}  8io - an amulet of regeneration (worn) {Regen}  p - a +5 ring of evasion (worn) {EV}; q - a +4 ring of protection (worn) {AC} _Inventory tidied. _You drop a +0 rapier {d:13}.8i8iL8ik8i8i8i3jleather armour {ac:3 enc:4}  k - an orb of stardust (worn) {ac:0 enc:0 Stardust}  l - a +0 ring mail {ac:5 enc:7}  m - the +0 robe of the Griffon (worn) {Rampage Regen+ Slay+6, ac:2 enc:0}  n - an amulet of regeneration (worn) {Regen} 8i,N o - a +5 ring of evasion (worn) {EV}; p - a +4 ring of protection (worn) {AC}8i8iK8i~G _Inventory tidied.8i)... #.# #.# #.# #.#####.#### ### #. #.)Z....# #.. .# #@##.##.###.# ... #.##..>...#.###.#. #.##....#.#.#...#.......#.#.........## #.......#.#.#.#.##.. #.#?........#*... #.###..#######...### ....#..### #...8i*|# #........# #...#8i-2Z.8i58i-8l8.5 (16 _8i>8i@8i !.#.#####.#### ### #..Z.....# #.. .##.##.###.# ...>...#.###.#..#.#.#........#.#.........###.......#.#.#.#.##..#.#?........#*....#.###..#######...###....#..### ###........)Z8ib 8i v958i 8ivu#.#####.#### ### #..).....# #.. .Z##.##.###.# ...##..>...#.###.#..#.#.#............#.#.........####<##.......#.#.#.#.##..#.#?........#*....##..#######...###....#..### #...# ##........ #.####...###8iGyN.Z8i8ib80048is8i̎; _Found an escape hatch in the ceiling.8i]####.#### ### #..).....# #.. .##.##.###.# ..Z##..>...#.###.###.####.##....#.#.#.........@..#.#.........##8iL^##<##.......#.#.#.#.##.. #.#?........#*....##..#######...###....#..### ###........ #............#####...### #...........8iz^8i_N.Z8i#g8ii6==138ip8ir8i8?####.#### ### #..).....# #.. .##.##.###.# ...>...#.###.###.####Z##....#.#.#..8i9..........#.#.........####<##..@....#.#.#.#.##.. #.#?........#*.....###..#######...###....#..### #...# ##........ #........#...#####...### #..................[8i>N.Z8iB8i F`228iYJ8iK8iϰ S####.#### ### #..).....# #.. .##.##.###.# ..#..>...#.###.###.####.##....#.#.#.........Z..#.#.........####<##.......#.#.#.#.##.. #.#@........#*....#.###..#######...###....#..### #...# ##........ ...#...#####...### #.....................[<.8i> N.Z8iӼ 8i `318i 8iy 8i e4.5 (208i 8iX W _N - 3 scrolls of noise (gained 1)8i: 8i> 8idD 8iH 8i'N 8iU :8iZ 8i_ 8i'` ==5.5 (1798id 8ih 8ii e6.5 (288ik 8iyp 8ip e7.5 (378iu 8iz 8iU{ 7==8.5 (468i 8i 8i e9.5 (558i 8i” 8i f10.5 (648iۙ 8iՠ 8ie e1.5 (738i 8iŨ ==2.5 (828i 8i- 8i e3.5 (918i} 8i 8i̼ i4.5 (10.0)08i 8i 8i g5.5 (11698iv 8i 8i 8==6.5 (1288i 8i 8i f7.5 (1378i 8i |8.5 (1468i 8i 8ig f9.5 (1558i 8ip8i==20.5 (1648i8i' 8i f1.5 (1738i8i8if2.5 (1828i8i!8ig!f3.5 (1918i%8iL+8i+9==4.5 (2008i08i58i6g5.5 (21598i:8i@|6.5 (2288i*E8iJ8iUKf7.5 (2378iUO8iT==8.5 (2468iEU8iY8i\8i;]f9.5 (2558i0a8iLf8ifg30.5 (2648ik8in|1.5 (2738iwq8it8it10/12==2.5 (2828iuw8iz8i-{f3.5 (2918i}8i_8if4.5 (3008i~8ic8i‰g5.5 (31498iN8is:==8i_6.5 (3288i8iH|7.5 (3378i8i8i7f8.5 (3468i8id8iG1==9.5 (3558iN8i8ig40.5 (3648i78i|1.5 (3738i 8ijf2.5 (3828i 8iZ8i8iU==3.5 (3918i&8i8iKf4.5 (4008i8iv8ig5.5 (41398i8i8iOf6.5 (4288i8i(8i2==7.5 (4378i8i@ #.#  #.# ####.#### ### #.#.).....# #.. .#.# #.##.##.###.# ...# #.##..>...#.###.#.###.####.##....#.#.#...#............#.#.........#####<##..Z@...#.#.#.#.###.#.........#*.......#.###..#######...####....#..### #...# ##........##........# #...# #........#####...#####.........#..[8i`|8.5 (4468i 8iG#.# #.#  #.#####.#### ### #...#.).....# #.. .#.#o #.##.##.###.# ...#} #.##..>...#.###.#.# ##.####.##....#.#.#...#...8iGU.........@#.#.........######<##..Z....#.#.#.#.###.#.........#*........#.###..#######...#####....#..####........# #...# #........# #...##........#####...######..8iI:Z.8icM8iMf9.5 (4558iQ8i#.# #.# #.#  #.#####.#### ### #... #.).....# #.. .#.#o# #.##.##.###.# ...#} #.##..>...#.###.#.# ###.####.##@...#.#.#...#............Z.#.#.........#######<##.......#.#.#.#.###.#.........#*.........#.###..#######...######....#..### #...# ##.......#........# #...##..#####...#####8ipK.Z8i}8ig50.5 (4648i8i7#.# #.# #.# #.# ####.#### ### #... #.).....# #.. .#.#o# #.##.##.###.# ...#} .# #.##..>...#.###.#.# #.8ii##.####.##.@..#.#.#...#.... .Z#.#.###<##.......#.#.#.#.##.#.#.........#*.#.###..###....#..### #...# ##......#...... 8iLZ.8i==1.5 (4738i8i T#.# #.# #.# #.# ####.#### ### #... #.).....# #.. .#.#o# #.##.##.###.# ...#} . # #.##..>...#.###.#.# #. ##.####.##Z.@.#.#.#...#.... ..#.#.###### ##<##.......#.#.#.#.##...... #.#.........#*. #.###..#####8i!....#..### #...# 8i#F.Z8i*8ii+f2.5 (4828io18imk#.# #.# #.# ####.#### ### #...#.).....# #.. .#.#o##.##.##.###.# ...#} .# #.##..>...#.###.#.# #. ##.####.##.Z..#.#.#...#.... ..........#.#@........########<##.......#.#.#.#.##......  #.#.........#*.......... #.###..#######...###### ....#..### #...###........# #...# ......8imr#........#####...#####............8inF.Z8ikv8iwf3.5 (4918i}8i7#.# #.# #.# ####.#### ### #... #.).....# #.. .#.#o# #.##.##.###.# ...#} . # #.##..>...#.###.#.# #. 8i##.####.##..Z.#.#.#...#.... ..#.#.###### ##<##.......#.#.#.#.##...... #.#.........#*. #.###..#######...###### ....#.##........# #...# #... 8iBM.Z8i8if4.5 (5008i8i#.# #.# #.# ####.#### ### #... #.).....# #.. .#.#o# #.##.##.###.# ...#} . # #.##..>...#.###.#.# #.  ##.####.##....#.#.#...#....  ..#.#Z.######  ##<##.......#.#.#.#.##...... 8il#.#.........#*.. #.###..#######...###### ....#..### #...###........# #...# #... 8iqF.Z8iW 8i1g5.5 (51298i8iN#.# #.# #.# ####.#### ### #... #.).....# #.. .#.#o# #.##.##.###.# ...#} .  # #.##..>...#.###.#.# #. ##.####.##....#.#.#...#.... ..#.#.Z.###### ##<##.......#.#.#.#.##...... 8iO#.#.........#.... #.###..#######...###### ....#..### #...###........# #...# #.# #...##.#####...##### 8iQF.Z8ij8ikf6.5 (5288iov8iTy#.# #.# #.# ####.#### ### #... #.).....# #.. .#.#o# #.##.##.###.# ...#} . 8i,# #.##..>...#.###.#.# #. .####.##....#.#.#...#.... 8i.#.#..Z.@....###### <##.......#.#.#.#.##...... #.#.........#..... #.###..#######...###### ....#..### #...###.# #...# #.# #...##.#####. 8iʹF.Z8i8iJf7.5 (5378i^8if #.# #.# #.# #####.#### ### #... #.).....# #.. .#.#o# #.##.##.###.# ...#} .  #.##..>...#.###.#.#o#. .####.##....#.#.#...#.... .#.#...Z.@...###### 8iJ<##.......#.#.#.#.##...... #.#.........#........... #.###..#######...###### ....#..### #...#  ##.# #...# o   orc wizard (asleep)#.# #...# o   orc (asleep)#.#####...##### 8iZ   sky beast zombie (minion) 8iv~  You encounter an orc. It is wielding a +0 mace.8iFF.Z8i#8is'm8.5 (546 _8i18i9Y _MP restored: 128iu#.# #.# ..#.# ########.#### ### #..#.).....# #.. .#.#o# #.##.##.###.# ...#}#. #.##..>...#.###.#.#o#. ####.##....#.#.#...#.... #.#....Z.@..###### ##.......#.#.#.#.##......  8i5#.#..#...........  #.###..#...######  ....#..### #...# ##.# #...#  #.# #...# Z   sky beast zombie (minion)#.#####...##### 8itE.Z8i8ir9.5 (1.0)5 _8iM8i8i= #.# #.# .. ###.# .. .. . #.# .##########.#### ### .#.....#.).....# #.. .#.#o# #.##.##.###.# ...#}#.  #.##..>...#.###.#.#o# ###.##....#.#.#.@.#.... ......#.#.....Z...###### #.......#.#.#.#.##...... #.#.........#........... #.###..#######...####### ....#..### #...# #.# #...# o   orc (asleep) #.# #...# Z> m   sky beast zombie (minion) #..#####...#####8i@ 4Z.8iI 8i|L a6048iS 8iU 8i .... #.# ...# #.# ... ###.# ... .. .. #.# ##.###########.#### ####..#.....#8i #.).....# #.....#.#o#  #.##.##.###.##....#}#.o  #.##..>...#.###@#.#o#.# ##.##....#.#.#Z..#.....# .....#.#.........####### .......#.#.#.#.##...... .#.........#...........###..#######...#######. ...#..### #...# o 2 orcs (asleep) .# #...# .# #...#8i1 J.Z8in 8i `138i 8i o _You encounter an orc. It is wielding a +0 club.8iL  ... .... #.# ....# #.# .... ####.# ... .. ...  #.# ##.#######. ####.#### ####..#.....#. #.).....# #.....#.#o#.#. #.##.##.###.##..@.#}#.o .##..>...#.###.#.#o#.#. #.##....#.#.#.Z.#.....#.#.#.........#######......#.#.#.#.##.......# #.........#............ ###..#######...#### 39;49m###..   orc#..### #...# 8iN 3Z.8ia 8i `228i$ 8i| 8i ..... ..... ##.# ....# .##.# .... ### ..##.# ... .. ...#  #.# ##.#######.###.#### ####..#.....#.# .).....# #.....#@#o#.#.. .##.##.###.##....#}#.o. 8i.##..>...#.###Z#.#o#.#.###....#.#.#...#.....#. #.#.........####### .....#.#.#.#.##.......## .........#............. ##..#######...#######..#..##8iׅ9Z.8i8i`318i}8i8i ...  ......   ... >..... #  #.# ......# .#  #.# ......#### ..#  #.# #....... ...#  #.# ##.#######.# ##.#### ####..#.@...#.# ).....# #.....#.#o#.#..# ##.##.###.##..Z.#}#.o... 8i##..>...#.###.#.#o#.#.## ##....#.#.#...#.....#.##.#.........#######.# #.#.#.#.##.......##o 2 orcs (asleep) ........#............. #..#######...#######..8i^9Z.8i4, ally target)8ix4Soul Splinter08i8i9 _Found an escape hatch in the floor.8i! )The helpless orc wizard fails to defend itself.  You puncture the orc wizard!  You kill the orc wizard!8i" 8Z.8iV. oo 2 orcs (asleep, 1 ally target)Z   sky beast zombie (minion)8i<5 i45198iO> 8i A ` _Kikubaaqudgha accepts your kill.8id ......... >.....#  #.# ......# .#  #.# ......#### ..#  #.# #....... ...#  #.# ##.#######.# ###.#### ####..#Z....#.# .).....# #.....#@#)#.#..# .##.##.###.##....#}#.o... .##..>...#.###.#.#o#.#.## .##....#.#.#...#.....#.# ...#.#.........#######.#...#.#.#.#.##..? m.....##   orc (asleep).....#............. ##..#######...#######.. .#..### #...#8i <68i{ ^Soul Splinter88i 8i 8iP.. .......>.##.# ......# #.###...# #......... ##.#######. ###.#### ####..#Z....# .).....# #.....#.#)#.#..# .##.##.###.##...@#}#.o....>...#.###.#.#o#.#.##..#.#.#...#.....#.# ..#.#.........#######.#..#.#.#.#.##.......##....#....... ##..#######...#######...8iQ . #...# #........Z8i/Z8i]`778idf8ig8i.>.##.# ......# #.#.....####... #...........# ##.#######.# ###.#### ####..#.....#.# .).....# #.....#Z#)#.#..# .8i##.##.###.##....#}#.o....>...#.###.#@#o#.#.##..#.#.#...#.....#.# ..#.#.........#######..#.#.#.#.##.......#....#.............. 8ik##..#######...#######...o 2 orcs (asleep) . #...# #. ......# #..8i 8i .8i.Z8iK8i`868i8i8i #.# ......# #.#  8if #.# ......####...#  #.# #...........#  #.# ##.#######.# ##.#### ####..#.....#.## ).....# #.....#.#)#.#..# ##.##.###.##...Z#}#.o... ##..>...#.###.#.#o#.#.## 8i ##....#.#.#...#.@...#.# .#.#.........#######.# .#.#.#.#.##.......## 8i B...#.............. #..#######...#######..### #...# # .....# #...# 8i # #...######...#####8i O.Z8i! G, 1 ally target)8i b9Soul Splinter58i 8i 8i 8ih )The helpless orc fails to defend itself.  You puncture the orc!  You kill the orc!8iqw   orc (asleep)8i6v570Soul Splinter48ip|8i~` _Kikubaaqudgha accepts your kill.8i (#.# ......# #.# #.# ......####...# #.# #...........# #.# 8i ##.#######.# .#### ####..#.....#.## .....# #.....#.#)#.#..#.##.###.##....#}#.o...>...#.###.#Z#)#.#.## 8i T....#.#.#...#..@..#.# #.#.#######.# 8i #.#.#.#.##.......## #.............. 8i Z..#...#######.. 8i7 ..### #...# #..# #...# 8i\ m...# #...# ... 8i 7Z.8iD 8i x1Soul Splinter38iP 8i 8i.# ......# #.# .# ......####...# .# #...........# .# ##.#######.# .#### ####..#.....#.## # #.....#.#)#.#..# .##.###.##...Z#}#.o. ..>...#.###.#.#)#.#.## ....#.#.#...#...@.#.# #.#.#######.# #.#.#.#.##.......8i0## #.............. #...#######.....### #...# #.... # #...# .... 8iU.o8iZO.Z8i_olly target)8i6 ====228i'8iO)% _The orc shouts!8i< )You hit the orc. The orc is poisoned.  The orc is almost dead.You kill the orc!.Z8iFZ   sky beast zombie (minion)8i=---3Soul Splinter18iV8i\` _Kikubaaqudgha accepts your kill.8i.. >..... .# #.# ......# ##.# #.# ......####...# #.##...........# #.# ##.#######. #.#### ####..#.....#.## ....# #.....#.#)#.#..### #.##.###.##....#}#....... #..>...#.###.#.#@#)#.##...#.#.#...#.Z...#.##.#.........#######.##.#.#.#.##...8i![34m....##......#...............#######...#######.....### #...##.....# #...#..# #...# ...----408i8i$  Things that are here:8icT _a +0 mace; a +0 leather armour8i . ... >..... .#.....# ##.......####...##........... ##.#######.# #.#### ####..#.....#.## .....# #.....#.#)#.#..#####.###.##....#@#.......8i >...#.###.#.#)#)#.## #....#.#.#...#.Z...##.#.........#######.##.#.#.#.####.....#.............. ####...#######..##..#.8io8iB-509 _8i 8i ;Z.8i_ 8iC e6.5 (288i. 8i \ _g - a +0 lightning rod (4/4)8i,t ...  .. . ... >..... ....# ##.#......####...#...........#8i ##.#######.# #.#### ####..#.....#.## .....# #.....#.#@#.#..#####.###.##....#.#.......>...#.###.#.#Z#)#.### #....#.#.#...#.....#.##.#.........#######.#.#.#.#.####8i].....#..............####...#######....###8i4 IZ)8iE8i5e7.5 (178i58i$  Things that are here:8iL _a +0 dagger; a +0 robe8i  ... # ......  .. >..... .# .# ......# ##.# .# ......####...# .# #...........# 8i.# ##.#######.# #### ####..#...@.#.## ....# #.....#.#)#.#..### .##.###.##....#Z#....... ..>...#.###.#.#)#)#.####...#.#.#...#.....#.# 8i%+#.#.........#######.# #.#.#.#.##.......##....#..............#######...#######.....8iO8Z.8i8ig86 _8i8iC8i...# . ........  >..... .# 8iY# ......# ##.# # ......####...# # #...........# # #.#######.# #### ####..#.....#.#..# #.....#.#Z#@#..### ##.###.##....#.#........>...#.###.#.#)#)#.####.#.#.#...#.....#.# #.........#######.# .#.#.#.#.##.......## ...#........8ib[m...... #######...#######..... ### #...# ....8iWHZ)8i8i`958i88iU8i? . ........ >....# # ......# ##.#...####...# #...........8i@c ##.#######.#### ####..#...Z.#.## ...# #.....#.#)#.#..#### ##.###.##....#.#@....... .>...#.###.#.#)#)#.####..#.#.#...#.....#.# #.........########.#.#.##.......# .....#........ #######...#######....8i\A #...# #.. .. 8i?BO.Z8i-J8iMa8048iV8iW8ii ...... ..  >..... .#  ......# ##.#  ......####...#  #...........#  ##.#######.#  ####..#.....#.## 8i 0# #.....#.#)#Z#..#.###.##....#.#.# >...#.###.#.#)#)#.####.##.#.#...#.....#.# #.#######.# #.#.#.#.##.......###.............. ...#######..... #...# #.... 8i8i`138it8i8iF9...... .. >..... #.# ......# ##.# ......####...# #...........# ##.#######.# 8ifG8 ####..#.....#.## # #.....#.#)#Z#..##### .###.##....#.#.# ...#.###.#.#)#)#.####.# #.#.#...#.....#.# .#######.# .#.#.#.##.......###........ 8iG...#######..... #...# ##.... 8iHO.Z8iO8idT`228iPZ8i\8i8i8i8i8i8i8iC8i8iy ...  #....>..... .# ###......####.#.......... ##.#######.# ## ####..#.....#.##  #.....#.#)#.#@.##### .###.##....#.#.Z.......#.###.#.#)#)#.####.##.#.#...#.....#........#######.#.#.#.##.......## ...#.............####...#######.##8i"v318i&8ia{...... ... >..... #.# ......# ###.# ......####...# #...........# #.#######.# # ####..#.....#.# #.....#.#)#.#..##### ###.##....#.#.Z.@....# 8ib.#.###.#.#)#)#.####.# #.#.#...#.....#.# .......#######.# #.#.#.##.......##.#.............. ####...#######.....  #...# ##....  #...# ....8idJ.Z8ik{4.5 (208iQo8i...... ... >..... #.# ......# ###.# ......####...# #...........# ##.#######.#  ####..#.....#.##  #.....#.#)#.#..##### 8in.##....#.#..Z.@...# #.###.#.#)#)#.####.# .#.#...#.....#.# #######.# .#.#.##.......###........ ...#######.....#...# ##.... 8iEF.Z8iL8iܯg5.5 (37998i8i& ...... ...  >..... #.#  ......# ###.#  ......####...# #.....# ##.#######.# ####..#.....#.## #.....#.#)#.#..##### .##....#.#...Z.@..# #.###.#.#)#)#.####.# #.#...#.....#.# ..#######.# ?# #.#.##.## .. #. .#...#..... # .Z8i#{6.5 (488io8i(1Q ...... ... >..... #.# ......# ###.# ......####...#  #....# ##.#######.# ..#.....#.## .....#.#)#.#..##### .##....#.#....Z.@.# .###.#.#)#)#.####.# .#...#.....#.# ... #######.# ..?# .#.##.## ..... . ####.# ...#..... .# #...# ##.... . 8i52F.Z8i68i67e7.5 (578ii:8io ... ..... #.# # ###.# ####...# #.#  ##.#.# ..#.....#.## #.#)#.#..##### ##....#.#.....Z.@# 8ip###.#.#)#)#.####.# #...#.....#.# #... #.# #..?# #.##.## ...... #####.# 8i'rF.Z8i{w{8.5 (668i{8i#.## #####.. #........  ##.####### ##..#.....#.## ....#.#)#.#..##### ##....#.#......Z.8ih#.#.#)#)#.####...#.....#.# #...# ....######?# #.##.......## ...... ...... #####.########..... .# ## .  # 8i{9.5 (758i:8i# #####.. #........  ##.####### ##..#.....#.## ....#.#)#.#..##### ##....#.#......Z.#.#.#)#)#.####.###...#.....#.# #@..# ....######? #.##.......## ......# ...... .#####.########..... .8i ##... . ... ##....####8iM.Z8i8iEf90.5 (848i 8iZE####...# ......# #.#######.# #..#.....#.# ...#.#)#.#..##### #....#.#........# #.#)#)#.####Z### ...#.....#.# #...# ...#######.# #.@?# ##.......###.......# ..............#####.# #######..... .# # ##.... # #.... ## #....#####....8iZGM.Z8iM8iNe1.5 (938iS8i####...# # .#.# ..#.....#.## #.#)#.#..##### ....#.#........# .#.#)#)#.####.### #.....#.# #.Z.# #.# #..@# ##.###.# #####.# #..... .# # ##.... .8iT# #.... ## # #.... #8i2.5 (10.0)28i<8ih8if3.5 (1118iJ8ib. _i - a scroll of identify8iq, ...####...#dossy the Trooper ..........#Revenant of Kikubaaqudgha *..... #.#######.#Health: 73/73 ======================== ..#.....#.##Magic: 12/12 ======================== 8i!- ..#.#)#.#..#####AC: 8Str: 12 ....#.#........#EV: 16Int: 16 #.#.#)#)#.####.###SH: 0Dex: 9 ..#.....#.# #.Z.#XL:  8 Next: 85% Place: Dungeon:7 ..#######.# #..@#Noise: ---------  Time: 6893.5 (0.0) 8i- ##.......###.......#a) +2 dagger (venom) {d:12 venom} .............#####.#Cast: Soul Splinter .#######..... .#Zot (26791) Memories (4) .# ##..... .##....##Z   sky beast zombie (minion) .#8i. #.... .##### ......# _g - a +0 lightning rod (4/4)Things that are here: _a +0 dagger; a +0 robe 8iO. _i - a scroll of identify  Press: ? - help, v - describe, . - travelThe floor.8i 6.@8iA Z.  Things that are here: _a +0 dagger; a +0 robe _i - a scroll of identify  Press: ? - help, v - describe, . - travelHere: a sky beast zombie (minion, friendly)  The floor.9iA sky beast zombie. A corpse raised to undeath by necromancy. Max HP: ~51 Will: +AC: + EV: ++  rF: ...  rC: ++.rPois: ∞ rNeg: ∞ rElec: . Threat: Low Class: Undead Size: Large Int: Mindless Regen: None Speed: 80% (normally travels slower than you) You have about 77% to hit with your +2 dagger of venom. It has about 45% to hit you. Attack Max Damage Hit 4 It is immune to torment; and resistant to miasma and drowning. It can fly. It is incapable of using stairs. This monster has been created by magic and is temporary. Killing it yields no experience or items. [!]: Description|Statuses|Quote9if S...####...#dossy the Trooper ..........#Revenant of Kikubaaqudgha *..... #.#######.#Health: 73/73 ======================== 9i ..#.....#.##Magic: 12/12 ======================== ..#.#)#.#..#####AC: 8Str: 12 ....#.#........#EV: 16Int: 16 #.#.#)#)#.####.###SH: 0Dex: 9 ..#.....#.# #.Z.#XL:  8 Next: 85% Place: Dungeon:7 ..#######.# #..@#9i Noise: ---------  Time: 6893.5 (0.0) ##.......###.......#a) +2 dagger (venom) {d:12 venom} .............#####.#Cast: Soul Splinter .#######..... .#Zot (26791) Memories (4) .# ##..... .##....##Z   sky beast zombie (minion) .##.... .##### ......#Things that are here: _a +0 dagger; a +0 robe _i - a scroll of identify  Press: ? - help, v - describe, . - travelHere: a sky beast zombie (minion, friendly)  The floor.9i r Z.  The floor.9iu'...####...#dossy the Trooper ..........#Revenant of Kikubaaqudgha *..... #.#######.#Health: 73/73 ======================== ..#.....#.##Magic: 12/12 ======================== ..#.#)#.#..#####AC: 8Str: 12 ....#.#........#EV: 16Int: 16 #.#.#)#)#.####.###SH: 0Dex: 9 ..#.....#.# #.Z.#XL:  8 Next: 85% Place: Dungeon:7 ..#######.# #..@#Noise: ---------  Time: 6893.5 (0.0) ##.......###.......#a) +2 dagger (venom) {d:12 venom} .............#####.#Cast: Soul Splinter .#######..... .#Zot (26791) Memories (4) .# ##..... [9iV(40m.##....##Z   sky beast zombie (minion) .##.... .##### ......#Things that are here: _a +0 dagger; a +0 robe _i - a scroll of identify  Press: ? - help, v - describe, . - travelThe floor.9i3*9i/9i1. _9i.... #.####### ..#.....#.###)#.#..#####..#.#........ #.#.#)#)#.####.### ..#.....#.# #.Z.######.####...### 9i##.......###....@..# ......############..... . ##... . #.## ####.....#[....9iWO.Z9i 9i~l4.5 (10 _9i9i(9i9i9i9iF9i9i*9i9i9i# .#.# #.....#.## #.#)#.#..##### #.#........# .#.#)#)#.####.### 9i#.....#.# #...# #.####..Z### .###.....@.# #####.# #..... .# # ##.... .. # #.... .## # #.... .# ##### ..# .. 9i"9i#a5899i*9ie# #.# #.....#.## #.#)#.#..##### #.#........# #.#)#)#.####.### #.....#.# #...# #.####..Z### .###......@# #####.# 9igZ..... #.#  ##.... #..  #.... #.## #.... #.#  ...# ... 9i.hQ.Z9ioA6.5 (29io:89it9i!C ####### #.....#.###)#.#..##### ..#.#........ #.#)#)#.####.###....#.# #...######.####...### .......###.....Z.....##### ######.....  ##. ## #### ...o   orc (wand, wandering) ....#Z   sky beast zombie (minion)[....o...##9ipHAn orc comes into view.9iõF.Z9i:o.9iRdistracted, ally target)9il7.5 (37 _9i9i9iT.....#.###)#.#..##### ..#.#........ #.#)#)#.####.###....#.# #...######.####...### .......###......Z....#####. ######.....  ##....^.# ####### #### ... ....#o9i"[........###.... #####9iN.Z9i7o.9iRo9iO}8.5 (1Soul Splinter69i@ 9i 9i|#)#.#..##### ..#.#........ #.#)#)#.####.###....#.# #... #######.####...### .......###...........#####Z ######..... #.#####.# ##....^.# ###### #### .o. ....#.[............###.... ##### ..... 9ik..#.#........ #.#)#)#.####.###....#.# #... #######.####...### .......###...........#####Z ######..... #.#####.# ##....^9i[ ####### #### .o. ....##....[.............##.#.....# ##### .#.....# # #######9iDN.Z9iR8o.9iӘ9iř`959i9iR2 _You rampage towards the orc!9i1N.Z9i:9iZ;j=90049iA9iBt _You closely miss the orc. The orc hits you but does no damage.9i3 $You puncture the orc!  You kill the orc!9i Z   sky beast zombie (minion)9i 1Soul Splinter39iZ 9i ` _Kikubaaqudgha accepts your kill.9i1#.#)#)#.####.###....#.# #... #######.####...### .......###...........##### ######..... #.#####.# ##Z....^.#9i2 .####### #### #..........# ....# ##.###.....#[..........#...##.#.....# ##### # # ###### 9i3:9i=h-229iB9i0L .ZYou now have 161 gold pieces (gained 7).9iRR9iU-3.5 (219iZ9i ] 9iV]d_q - a +1 hand axe of electrocution; a - a wand of flame (32)9ii.#.....#.# #...# .#######.####...###.......###.......#.....#####.# #######..... #.#####.# # ##.... #.....^.# # #.... #Z####### # #....#####.#### ##### #.....@....# .....# ##.###.....#[.... ......#....###.....# #####.#.....#  # ####### ##..Z9iP9ie4.5 (109iV9i 9i(:Innate Abilities, Weirdness & MutationsYou are immune to poison.a - You have sharp fingernails.b - You are cold resistant. (rC+) 9i/c - Your magical capacity is very low. (-20% MP)d - You are immune to negative energy. (rN+++)e - You are immune to unholy pain and torment.f - You can enhance your damage-dealing spells by burning harvested memories.g - You perform a melee attack whenever you cast damage-dealing spells.h - You recover more slowly from Doom and Banes. 9iz8 9i=< 9iC.#.....#.# #...#dossy the Trooper .#######.####...###Revenant of Kikubaaqudgha *..... #.......###.......#Health: 73/73 ======================== ............#####.#Magic: 12/12 ======================== #######..... #.#####.#AC: 8Str: 12 # ##.... #.....^.#EV: 16 9i+D5Int: 16 ##.... #.#######SH: 0Dex: 9 ##....#####Z####XL:  8 Next: 85% Place: Dungeon:7 ##### #.....@....# 9ikD?Noise: ---------  Time: 6904.5 (0.0) .....# ##.###.....#a) +2 dagger (venom) {d:12 venom} ..[.... 9iD......#Cast: Soul Splinter .....##.#.....# 9iDZot (26780) Memories (4) #######.#.....# # 9i E# #######Z   sky beast zombie (minion) ## 9i:E._You closely miss the orc. The orc hits you but does no damage.  You puncture the orc!  9ilEYou kill the orc! _Kikubaaqudgha accepts your kill.You now have 161 gold pieces (gained 7). _q - a +1 hand axe of electrocution; a - a wand of flame (32) 9iJ 9i^O 9iT 9i!V 9it  9iO Kikubaaqudgha Kikubaaqudgha is a terrible Demon-God, served by those who wish to indulge in the powers of death. An evil god, Kikubaaqudgha requires worshippers to cause the death and destruction of as many creatures as possible. In exchange, Kikubaaqudgha offers great assistance to the aspiring necromancer: a supply of useful bodies, knowledge of dark magic, and protection against necromantic backlash.  9i Title - Pupil of Sorrows Favour - Kikubaaqudgha is aware of your devotion. Granted powers:(Cost)You can bring forth the wretched and dying.(3 MP, Piety--)Kikubaaqudgha protects you from necromantic miscasts and death curses. Kikubaaqudgha protects you from unholy torment. You can invoke the sign of ruin.(5 MP, Piety-)Kikubaaqudgha will grant you forbidden knowledge or bloody your weapon with pain... once.(Torment) [!]: Overview|Powers|Wrath9i-will enhance servants' necromantic prowess with gifts of Necromancy spells. Kikubaaqudgha will protect followers from the effects of necromantic miscasts and death curses, and may even shield them from unholy torment. Followers can unearth dying wretches as necromantic fodder, and may invoke the sign of ruin to harm their enemies. Kikubaaqudgha will eventually allow followers to either receive knowledge of the most forbidden necromantic magic, or to have their weapon imbued with pain. 9i=sKikubaaqudgha likes it when you kill living beings, you destroy the undead, you kill demons, you kill holy beings and you destroy nonliving beings. Kikubaaqudgha's powers are based on Necromancy instead of Invocations skill. Overview|Powers9iXdoes not appreciate abandonment, and will call down fearful punishments on disloyal followers! Kikubaaqudgha's wrath brings forth all the dread powers of necromancy. Victims may witness the devastating Sign of Ruin form upon themselves, or both doomed and drained without any respect for their negative energy resistance. 9ilFurthermore, Kikubaaqudgha's gifts become tainted: the dead rise again as foes, and those that attempt to use necromantic magic to fend off wrath will find it backfiring on them when least expected. Kikubaaqudgha's wrath lasts for a relatively short duration. Powers|Wrath9i$is a terrible Demon-God, served by those who wish to indulge in the powers of death. An evil god, Kikubaaqudgha requires worshippers to cause the death and destruction of as many creatures as possible. In exchange, offers great assistance to the aspiring necromancer: a supply of useful bodies, knowledge of dark magic, and protection against necromantic backlash. Title - Pupil of Sorrows Favour - Kikubaaqudgha is aware of your devotion. Granted powers:(Cost)You can bring forth the wretched and dying.(3 MP, Piety--)Kikubaaqudgha protects you from necromantic miscasts and death curses. Kikubaaqudgha protects you from unholy torment. You can invoke the sign of ruin.(5 MP, Piety-)Kikubaaqudgha will grant you forbidden knowledge or bloody your weapon with pain... once.(Torment)OverviewWrath9i<^9im.#.....#.# #...#dossy the Trooper .#######.####...###Revenant of Kikubaaqudgha *..... #.......###.......#Health: 73/73 ======================== ............#####.#Magic: 12/12 ======================== #######..... #.#####.#AC: 89ipStr: 12 # ##.... #.....^.#EV: 16Int: 16 ##.... #.#######SH: 0Dex: 9 ##....#####Z####XL:  8 Next: 85% Place: Dungeon:7 ##### #.....@....#Noise: ---------  Time: 6904.5 (0.0) .....# ##.###.....#a) +2 dagger (venom) {d:12 venom} ..[..........#Cast: Soul Splinter .....##.#.....#Zot (26780) Memories (4) #######.#.....# ## #######Z   sky beast zombie (minion) ##._You closely miss the orc. The orc hits you but does no damage.  You puncture the orc!  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You rampage towards the scorpion!  The helpless scorpion fails to defend itself. 9i( You puncture the scorpion! The scorpion looks as sick as possible!  The scorpion is severely wounded.  You kill the scorpion!9iͱ1Z.9iZ   sky beast zombie (minion) 9i3--914Soul Splinter09i'9i` _Kikubaaqudgha accepts your kill.9iH 9iK 9iQ 9iU 9i|Y 9i` 9i` 9i>e 9i,f 3Z.9i"k 9in a5699iZp 9ihq 3Z.9i= {6.5 (289i- 7.5 (379i 9i --8.5 (469i( 9i 9i? 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#.@...^.# /9i2....# #.####### #....#####.#### #########..........# ...##.####.###.....# [......###.#.......# ..##......#.#.....# #####..#####.#.....#  #..# #.#######/9i3M.Z/9i&9/9i9f4.5 (300/9i:?/9iv  #)#.#..##### #.#........# #)#)#.####.### #.# #...# .####...### ###.......# /9iox#####.# .....# #Z#####.# ##....# #..@..^.# #....# #.# #....#####.#### ..........# ##.####.###.....# ......###.#.......# ##......#.#.....#..#####.#.....# /9iyM.Z/9iU/9i g5.5 (3129/9i/9i^& )#.#..##### .#........# )#)#.####.### #.# #...# .####...### ###.......# #####.# .....# #.#####.# ##....# #.Z.@.^.# /9i#....# #.# #....#####.#### .# ###.#.# /9iyF.Z/9i.|6.5 (328/9i/9i #.#..##### #........# #)#.####.### #.# #...# #.####...### ..###.......# #.######.# .......# #.#####.#  ##....# #..Z.@^.# #....# #.# #....#####.#### .# ###.#.# /9iQ.Z/9i" f7.5 (337/9i\ /9i /9ie? U .#..#####  ........#  )#.####.###  .#.# #...# # .####...### ..  ###.......# ###.#  #####.# ...  #.....# #.#####.#  ##....# #...Z.@.# /9iA A #....# #.#  #....#####.####  .#  #.####.###.....#  ###.#.#  #......#.#.....#  #..#####.#.....#  #..# #.#  /9iB F.Z/9iF /9ieG f8.5 (346/9i2K /9id  #..#####  ....#  #.####.###  #.# #...# ##  #.####...### ..  .###.......# ####.#  #####.# #...  /9i 1.....# #.#####.#  #....# #....Z^@#  #....# #.#  #....#####.####  .#  .####.###.....#  ###.#.#  ......#.#.....#  ..#####.#.....#  ..# #.#  There is a shaft here./9iH F.Z/9i /9i m9.5 (355 _/9i /9i' 9 .## #..#### .......# ###.##  #...#  ## #.####...### ..###.......# ####.#####.# #....# .#.#####....Z. #.#######....#####.### ####..... .####.######.#......####.#...../9i /9ii }60.5 (364/9ie /9i~ Z .## #..#### .......# ###.##  #...#  ## /9i i#.####...### .. .###.......# ########.# #@...# .#.#####.##.##.....Z. #.#######....#####.### ####..... .####.######.#....../9i /9i* f1.5 (373/9ig /9iU  .#  .##  ..#####  ....#  .####.###  .# #...# ##  .####...### ..  ###.......# ####.#  #####.# #.@..# /9iW  # #.#####.##.#  ....# #.....Z.# .. ....# #.####### .# ....#####.#### # .#  ####.###.....#  .###.#.#  #.#.....#  /9iX MZ^/9i\ /9iq] f2.5 (382/9i` /9iɝ  #  ##  .#####  .....#  ####.###  # #...# ####  ####...### ... /9i  .......# ####.#  #####.# #..@.#  # #.#####Z##.#  # #.....^.# ...  # #.####### ...#  #####.#### ...#  .# ...# .###.....# #.## ###.#.# .# #.#.....#  /9i LZ./9i\ /9i f3.5 (391/9i! /9i   #  #####  ....#  .###   #...# #####  ...### #...  #.......# ####.#  #####.# #.Z.@#  # #.#####.##.#  # #.....^.##...  # #.########...#  #####.#### #...#  #.# #...#  .###.....# ##.##  .#.# .#  #.#.....#  .Z4.5 (400/9ix#  #### ....# ###.## /9i$ n #...# ########...### #.....# #.......# ########.# #..Z..#####.##.# ....^.##...  #.########...# ..#####.#### #........#####.## ##.#...#/9iR+ }5.5 (4119/9i0 /9ign N #### ....# ###.##  #...# #######...### #@....# #.......# ####.###.#####.# #..Z..#####.##.# ....^.##... /9io ####... ..#####.###. #........#####.##/9ip MZ./9iu /9iJv f6.5 (428/9ikz /9i$        .#  .###  #...# #  ...### #.@...#  /9i r.......# ####Z###.#  .#####.# #....#  .# #.#####.##.#  .# #.....^.##...  .# #.########...#  .#####.#### #...#  .# #...#  #.###.....# ##.##  /9i. /9iA f7.5 (437/9i /9i %      .#  #.###  #...# #  #...### #..@..#  .# ####Z###.#  /9i$ #####.# #....# # # #.#####.##.#  # #.....^.##...  # #.########...#  #####.#### #...#  # #...#  .###.....# ##.##  /9i LZ./9i  /9i f8.5 (446/9i /9ir< >      .#  .###  ...# #  ...### #.Z.@.#  .# ####.###.#  /9i> &.# #....# .#   #.#####.##.# l#  #.....^.##... .#  #.########...### l   iguana (asleep).#### #...#  Z   sky beast zombie (minion)# #...#  ###.....# ##.##  /9iWC g  You encounter an iguana./9i H F.Z/9iL 3, ally target)/9iO 9.5 (45Soul Splinter5 _/9iT /9iV 09i:   # #09i4Z  ### ..# ####### ..####..Z..#  ....# ####.###@#  ###.# #....# #.#   #.#####.##.# #l#  #.....^.##.....#  #.########...###  ###.#### #...#  .......# #...#  ##.....# ##.##  .......# .#  09iH.Z09iZ09il70.5 (1.0)409i09i19i#Y` ### ..##########...Z...# ####.### ###....#  #.#####.##.# #l....^.##.....########...## ## #...# .......# #.. ####.# .. #.# # 19i].ZThere is a shaft here. _You encounter an iguana.  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#.......# #Z.79i3 B3.5 (3079i@5 :179i9 79iGq u .#.#.##### .###..#######...#.....# #.#..### #...# ##....# #.# #...# #....# #.# #...# #....#####.#####...########### #.##.####.### #79is .[......###.# #.<.Z..##......#.# #.#...#######..#####.# #.# ##.....# #..# #. #.# ##.##...# #..#####.# #.# ##.###...# #..# #.# #.## #....# ##. #.######.# ...#.# #.# # .<.###.###.# #.#####.#.####...##. ## #.......#79i t EZ.79iz 79i{ f4.5 (31079i 79i  #.###..#######...#######.....# ...#..### #...# ##....# #........# #...# #....# #.# #...# #....### #.#####...###########..... ##..............##.####.###  #[......###.#.  #<.Z...##......#.#  #.###########..@#######..#####.#  #.# ##.....# #..# #.#  #.###...# #..#####.  #.# ##.###...# #........#  #.# #.## #....# ##.####### ##.######.# ...#.# #.# #.. ..<.......###.###.# #.#####.# ###.####...##. ## #.......  m #...#.# #########Z.79i9 79ii g5.5 (324979i` 79i [ .... #...# ## #........ ########...###########..... ##.............##.####.###  [......###.#..<.Z....##......#.############...#######..#### ##....@# #..# ##.#######.##......## #....# ##.###### ##.######.# ...# #.# #.. ..<.......###.###.#####.# ###.####...##. ##...... 79i  #.###.....#.# #######...........Z79i_ 79i f6.5 (33879i 79iD  #........ ########...###########..... ##.............##.####.###  ...[......###.#..<............##......#.############..Z#######..#### ##.....# #..# ##.#######.##......## #....# ##.###### 79i`F F##.######.# #...#.# #.# #.. ..<.......###.###.#####.# ###.####...##. #......  #.###.....#.# #######..........###79irG M.Z79iM |7.5 (34779i~R 79i #######...###########..... ##.............##.####.###  ....[......###.#..<............##......#.############...#######..#### ##....Z# #..# ##.##...#####.#......## #....# ##.###### ##.######.# #...#.# #.# #.. 79i ..<.......###.#######.# ###.####...##. #......  #.###.....#.# #######..........#####.Z79il 79iԓ f8.5 (35679i 79i 79iI /####...###########..... #79im #79i =.............##.####.### 79i^  79i2 .79i =[......###.#..79i< z<............##......#.#79i K###########...#######..#### ##.....# #..# ##.##..Z#####.###...##......## #..@.# ##.###### 79i6 q##.######.# #...# #.# #.. ..<.......###.#######.# ###.####...##. #......  #.###.....#.# #######.......... #####.......#79iS 79i .79i@ .Z79iU 79ix 79i %9.5 (3679i $579i 79i 79iC: 2 .#####...#. #............##.####.###. #........[......###.#. #.<............##......#.#. #.####...#######..#####.#. #.# ##.....# #..# #.# #.# ##.##...# #..#####.# 79iK< #.# ##.###..Z## #..# #.# #.## #...@# ##.# #.######.# #...#.# #.# #.<.###.###.# #.#####.#.####...##. .## #.......#  #.###.....#.# #  #.##. 79iR 79iS g40.5 (37479i{Z 79iG  #.............##.####.###.[......###.#..<............##......#.############...#######..#### ##.....# #..# #.####.######.# ##.###..Z##......## #....#.#############.# #...# #.# #... .<.......###.######.## ##.####...##. .#.......# 79ip A #.###.....#.#.# #######..........#####.......##.#..###..Z79i] 79i f1.5 (38379i 79i [......###.#..<............##......#.############...#######..#### ##.....# #..# #.####.######.# ##.###...##......## #...Z#.#############.# #...#.# #.# #... .<.......###.######.## ##.####...##. #.#.......#  #.###.....#.#.# #######..........  .####.....# .......##.#..###. #.#.## #79io M.Z79it 79i f2.5 (39279i 79i[* ?  #<.....##......#.#  #.###########...#######..#####.#  #.# ##.....# #..# #.#  #.###...# #..#####.  #.##...## #........#  #.# #.## #....# ##.####### ##.######.# #...#Z# #.# #.. ..<.......###.###.# #.#####.# ###.####...##. #@## #.......  #...#. ######### #......  79i, , #.##.......###  #.##.#.....#  #........#.# ##.#..##..# #.#.## #.# #.#.# ....Z79i1 79i 3 f3.5 (40179in6 79iLw i # #.###########...#######..#####. # #.# ##.....# #..# #. # #.###...# #..#####. #.##...## #........79ix r #.# #.## #....# ##.##### ###.######.# #...#.# #.# #. ...<.......###.###Z# #.##### ####.####...##.##.## #.......  #...#. ####### #.##...........oo#  #.##.......#####.# #.##.#.....# # #....#.# ##.#..###..#oo 2 orcs (asleep) #.#.## #.#Z   sky beast zombie (minion) #.#.# ... #.#.# ..79i, d  You encounter 2 orcs.79i Q.Z79i G, 1 ally target)79i܋ 4.5 (41Soul Splinter0 _79i! 79iݖ 99in ##.....# #..# ##.##.....####  ##.###...## #........## #....# ##.###### ###.######.# #...#.# #.# #. ...<.......###.###.#.#####. ####.####...##.##Z##.......  #.###.....#.#.#### ########.........@.oo# #####.#.....# #.......# #.#..###. #.#.## # ... #..Z99iغtoo1 asleep, 1 ally target)99il5.5 (1.0)3999i99i99iH #.# ##.....# #..# #.#  #.# ##.##...# #..#####.##.# ##.###...## #.##.# #.## #....# ##.#.######.# #...#.# #.# #.<.99i###.###.# #.#####.#.####...##.##.## #.##.###.....#.#Z#### ##.##.oo# #.##.#####.# #.##.#.....# # #........#.# #.#.## #.# #.#.# ... 99iz,g)o - 3 potions of moonshine2 _You encounter 2 orcs.rampage towards the orc!  The helpless orc fails to defend itself.  You impale the orc!!  You kill the orc!99i.-o.99i 0Q.Z99i4o   orc (99ih9J6899i_:99i?99iAJ _Kikubaaqudgha accepts your kill.99iB99in 99ip h=7799i(u 99imw t _You closely miss the orc. The orc hits you but does no damage.:9i7  :9ivery poisoned, ally target)You hit the orc but do no damage. The orc is poisoned.86:9i:9iP _The orc barely misses you.:9iC  extremely poisoned, ally target)You hit the orc but do no damage. The orc looks as sick as possible!  The orc is moderately wounded.:9i `95:9i@ :9i : _The orc hits you but does no damage.;9iij )You puncture the orc!  You kill the orc!;9iiZ   sky beast zombie (minion);9i50Soul Splinter4;9i;9i` _Kikubaaqudgha accepts your kill.;9i#.# ##.....# #..# #.# #.# ##.##...# #..#####.# #.# ##.###...## #.# #.# #.## #....# ##.# #.######.# #...#.# #.# #. .<.###.###.# #.#####.#.####...##.##.## #.#  #.###.....#.#.#### #  #.##.;9iZ.@.#  #.##.#####.#  #.##.#.....# o#  #.#.# o.  ##.#..###..# .###.#.## #.# .#o   orc warrior (asleep)#.#.# ... .#o   orc wizard (asleep)#.#.# .. ##Z   sky beast zombie (minion) ;9iE.Z;9iG, ally target);9i-1Soul Splinter3;9i;9id ;9i Z_You encounter an orc warrior and an orc wizard.;9iP ;9i]_Items here: )) [ †.<9ia0.# ##.##...# #..#####.# .# ##.###...## #........# # .# #.## #....# ##.######### .######.# #...#.# #.# #.... <.......###.###.# #.#####.### #.####...##.##.## #.......# <9i1.###.....#.#.#### ######### # #.##..........Z).## #.##.......#####@# # #.##.#.....# #o# #........#.# #o. ##.#..###..# #.##.#.## #.# #.#  #.#.# ... [.#  #.#.#  .##  #.##. .  #.. .<9i>9 .ZThe orc warrior shouts! The orc wizard shouts! You hear a shout!<9i?oooo<9i@60-----====22<9iD<9iG _The orc warrior hits you with a +0 flail! _You take 13 damage, and have 60/73 hp.<9i  oYou hit the orc warrior. The orc warrior is poisoned.  The orc warrior is lightly wounded.  The orc warrior closely misses you.<9i .very poisoned, ally targ…)o   orcZ   sky beast zombie (minion)<9iH 2=----=---31<9iJ <9i9 _You encounter an orc. It is wielding a +0 mace. _You regained 2 hp, and now have 62/73 hp.=9iL )ZYou hit the orc warrior.  The orc warrior looks as sick as possible!=9i"  extremely poisoned, allyThe orc warrior is moderately wounded.The orc warrior hits you with a +0 flail!=9i9*=9i o   orcZ   sky beast zombie (minion)  #.. .  The orc wizard gestures wildly while chanting.The orc wizard flickers and vanishes!=9i 9{=9iy 49----==-40=9i^=9i _Deactivating autopickup; reactivate with Ctrl-A. _You take 13 damage, and have 49/73 hp.=9iP  You hit the orc warrior but do no damage.The orc warrior looks as sick as possible!  The orc warrior is moderately wounded.=9i֭ 51------529=9i =9iq _The orc warrior closely misses you. _You regained 2 hp, and now have 51/73 hp.>9i6k  You closely miss the orc warrior.The orc warrior is moderately wounded.>9il2=--68>9ir>9iuB _The orc warrior hits you but does no damage.?9i3  You hit the orc warrior but do no damage.The orc warrior looks as sick as possible!  The orc warrior is heavily wounded.?9iz54=77?9i9?9i; _The orc warrior barely misses you. _You regained 2 hp, and now have 54/73 hp.@9iU#.# ##.....# #..# #.# #.# ##.##...# #..#####.# #.# ##.###...## #........# #.# #.## #....# ##.######## #.######.# #...#.# #.# #... .<.......###.###.# #.#####.# ##.####...##.##.## #.......#  #.###.....#.#.#### #########  #.##...........@Z#  #.##.......#####.#  #.##.#.....# #o#  #........#.# #{o#.#..###..# #.##  @9iV #.#.## #.# #.#  #.#.#. [.#  #.#.# .. .##  #.##..o.@9iY o.  The orc warrior attacks as it pursues you!@9iJZf.o@9ib@9ic6=86@9inj@9ilR _The orc warrior closely misses you.@9i#p  Items here: )) [ †. _You regained 2 hp, and now have 56/73 hp.@9ia  Items here: )) [ †.6  You hit the orc warrior.  The orc warrior looks as sick as possible!  The orc warrior is almost dead.  Your sky beast zombie hits the orc warrior but does no damage.@9i3-95@9i@9im _The orc warrior hits you with a +0 flail. _You take 3 damage, and have 53/73 hp.A9ia  You closely miss the orc warrior.The orc warrior is almost dead.Your sky beast zombie completely misses the orc warrior.A9i5=604A9iuA9i _The orc warrior closely misses you. _You regained 2 hp, and now have 55/73 hp.A9i  _The orc warrior closely misses you. _You regained 2 hp, and now have 55/73 hp.  You hit the orc warrior.  The orc warrior looks as sick as possible!  The orc warrior is almost dead.  Your sky beast zombie hits the orc warrior.A9i 7=13A9i A9iO _The orc warrior misses you. _You regained 2 hp, and now have 57/73 hp.B9i  )You barely miss the orc warrior.The orc warrior is almost dead.You kill the orc warrior!B9i B9i<3o.B9i! o   orc (ally target)Z   sky beast zombie (minion)  Kikubaaqudgha accepts your kill.B9iu 9=2 _Your sky beast zombie barely misses something.  Training target 5.0 for Spellcasting reached!B9i$/  --more--D9i@ 107%  Your Spellcasting skill increases to level 5!You need to enable at least one skill for training.D9iG/  --more--D9i D9i0   Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   7.0   6.7  +1   o - Spellcasting   5.0   7.1  -1  D9i          b - Maces & Flails   0.0   1.2  -1   p - Conjurations   0.0   1.2  -1   c - Axes   0.0   1.2  -1   q - Hexes   3.0   5.7  -2   d - Polearms   0.0   1.2  -1   r - Summonings   0.0   1.2  -1   e - Staves   0.0   1.2  -1   s - Necromancy   6.0   7.0   0   f - Unarmed Combat   0.0   0.8  +1   tD9i$  - Forgecraft   0.0   1.4  -2   g - Throwing   0.0   1.2  -1   u - Translocations   0.0   1.2  -1       v - Alchemy   0.0   1.2  -1   h - Short Blades   0.0   1.2  -1   w - Fire Magic   0.0   1.4  -2   i - Long Blades   0.0   1.2  -1   x - Ice Magic   2.0   2.5  +1   j - Ranged Weapons   0.0   1.7  -3   y - Air Magic   0.0 D9i# [40m  1.4  -2       z - Earth Magic   0.0   0.8  +1   k - Armour   0.0   1.2  -1       l - Dodging   3.0   4.8  -1   0 - Invocations   0.0   0.8  +1   m - Shields   0.0   1.2  -1   1 - Evocations   0.0   1.2  -1   n - Stealth   6.0   4.9  +2      You need to enable at least one skill.[?] Help[=D9i ] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsI9igQ> s + Necromancy 6.0J9ih_TargetTarget--  --  --  --  --  --  --  --  --  --  --  --  --  --  --  --  -- J9i --  --  --  --  --  --  --  --  --  --  --  a-z] set[-] clear selected targetcost|targetsJ9iQ <[?25h[?0c0 K9i"sQ [?25l[?1c7.0   The current training targets, if any.  The species aptitude is in white.=] set aall targetsK9iIn K9io K9i$u K9i} #.###.....# #..# #.## dossy the Trooper #.# ##.##...# #..#####.# Revenant of Kikubaaqudgha *..... #.# ##.###...## #........# Health: 59/73 ===================----- #.# #.## #....# ##.######## Magic: 13/13 ======================== #.######.# #...#.# #.# #... AC: 8Str: 12 K9i4 .<.......###.###.# #.#####.## EV: 16Int: 16 ##.####...##.##.## #.......# SH: 0Dex: 9  #.###.....#.#.#### ######### XL:  8 Next: 107% Place: Dungeon:7  #.##...........@Z#Noise: =--------  Time: 7262.5 (1.0)  #.##.......#####)#a) +2 dagger (venom) {d:12 venom} #.##.#.....# #o#Cast: Soul Splinter  #........#.# #..Zot (26422) Memories (4) ##.#..###..# #.###.#.## #.# #.#o   orc (ally target)#.#.# ... [.#Z   sky beast zombie (minion)#.#.# K9ik  .. .###.##..You kill the orc warrior!Kikubaaqudgha accepts your kill. _Your sky beast zombie barely misses something.  Training target 5.0 for Spellcasting reached!  Your Spellcasting skill increases to level 5!You need to enable at least one skill for training.K9i #.###.....# #..# #.## dossy the Trooper #.# ##.##...# #..#####.# Revenant of Kikubaaqudgha *..... #.# ##.###...## #........# Health: 59/73 ===================----- #.# #.## #....# ##.######## Magic: 13/13 ======================== #.######.# #...#.# #.# #... AC: 8Str: 12 .<.......###.###.# #.#####.## EV: 16Int: 16 ##.####...##.##.## #.......# SH: 0Dex: 9  #.###.....#.#.#### ######### XL:  8 Next: 107% Place: Dungeon:7  #.##...........@Z#Noise: =--------K9i [40m  Time: 7262.5 (1.0)  #.##.......#####)#a) +2 dagger (venom) {d:12 venom} #.##.#.....# #o#Cast: Soul Splinter  #........#.# #..Zot (26422) Memories (4) ##.#..###..# #.###.#.## #.# #.#o   orc (ally target)#.#.# ... [.#Z   sky beast zombie (minion)#.#.# .. .###.##..You kill the orc warrior!Kikubaaqudgha accepts your kill. _Your sky beast zombie barely misses something.  Training target 5.0 for Spellcasting reached!  Your Spellcasting skill increases to level 5!You need to enable at least one skill for training.  You have reached level 9!K9i /  --more--N9i  Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? R9i_M64/794/1489 3% R9i$R9i  You feel clever. x2  You regained 7 hp, and now have 64/79 hp. _MP restored: 14R9iU9i[U9i~]6=31U9ibU9i;e _Something barely misses your sky beast zombie. _You regained 2 hp, and now have 66/79 hp.V9ix  You miss something.  Your sky beast zombie hits something but does no damage.V9i8=40V9iV9i _Something hits you but does no damage. _You regained 2 hp, and now have 68/79 hp.W9i0_  You hit something. Your sky beast zombie misses something.W9i=70=519W9iW9i _Something barely misses you. _You regained 2 hp, and now have 70/79 hp.X9iΓ You closely miss something.  Your sky beast zombie closely misses something.X9iT2=68X9i/X9iv _Something hits your sky beast zombie. _You regained 2 hp, and now have 72/79 hp.X9i{ ^#.# ##.....# #..# #.## dossy the Trooper #.# ##.##...# #..#####.#  Revenant of Kikubaaqudgha *..... #.# ##.###...## #........#  Health: 72/79 =====================--- #.# #.## #....# ##.######## Magic: 13/14 ======================-- #.######.# #...#.# #.# #... AC: 8Str: 12 .<.......###.###.# #.#####.## EV: 16Int: 18 ##.####...##.##.## #.......#  SH: 0X9i Dex: 9  #.###.....#.#.#### #########  XL:  9 Next:  3% Place: Dungeon:7  #.##...........@Z# Noise: =--------  Time: 7266.5 (0.0)  #.##.......#####*# a) +2 dagger (venom) {d:12 venom}  #.##.#.....# #o# Cast: Soul Splinter  #........#.# #.. Zot (26418) Memories (4)  ##.#..###..# #.##  #.#.## #.# #.# o   orc  #.#.# ... [.# Z   sky beast zombie (minion)  #.#.# .. .##  #.##. . _Something hits your sky beast zombie. _You regained 2 hp, and now have 72/79 hp.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Q - selectX9ic action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 mace (chance to affect: 68%)Y9i2Y o.Y9i/Mo#.Y9i 7##Y9i8 -*#Z9i#.###.....# #..# #.## dossy the Trooper #.# ##.##...# #..#####.# Revenant of Kikubaaqudgha *..... #.# ##.###...## #........# Health: 72/79 =====================--- Z9iO#.# #.## #....# ##.######## Magic: 13/14 ======================-- #.######.# #...#.# #.# #... AC: 8Str: 12 .<.......###.###.# #.#####.## EV: 16Int: 18 ##.####...##.##.## #.......# SH: 0Dex: 9  #.###.....#.#.#### ######### XL:  9 Next:  3% Place: Dungeon:7  #.##...........@Z#Noise: =--------  Time: 7266.5 (0.0)  #.##.......#####*#a) +2 dagger (venom) {d:12 venom} #.##.#.....# #o#Cast: Soul Splinter  #........#.# #..Zot (26418) Memories (4) ##.#..###..# #.##9i4m#.#.## #.# #.#o   orc#.#.# ... [.#Z   sky beast zombie (minion)#.#.# .. .###.##.. _Something hits your sky beast zombie. _You regained 2 hp, and now have 72/79 hp.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineZ9iZ9i0Fvvv) _You regained 2 hp, and now have 72/79 hp.  Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  There's no room for the soul wisp to form!  Your orb unleashes a flurry of shooting stars!Z9iRT4=7.5 (17-Star Z9i\Z _Something hits your sky beast zombie.You regained 2 hp, and now have 74/79 hp. _You now have 13/14 mp.[9i^ ^○v[9ig 3○[9i;j 5=86[9is [9iy e _Something hits your sky beast zombie.\9i̮0○\9iK,v\9i(\9iH6=95\9i\9io _You closely miss something. Something hits you.]9i 1○]9i$ +v]9i+ ]9i 7=704]9i ]9i. f _You hit something. Something hits you.^9i2○^9i,v^9i8 ^9i9=13^9iQ^9iC _You barely miss something. Something hits your sky beast zombie. _Health restored: 79^9i 2○^9iYi vYou closely miss something.^9iUR  You hear some strange, mumbled words.  ^9i-A puff of flame appears from out of thin air!^9i+2v^9i>○{^9i]5--=2^9iޟ:2^9iG _The puff of flame hits you. ^9iua_You take 4 damage, and have 75/79 hp._9iR )You closely miss something.  Kikubaaqudgha accepts your kill._9i ○Reactivating autopickup._9i lo.v_9i D(ally target)_9i o7=-4==_9i i5-31_9in _9i p _You feel a bit more experienced.  You regained 2 hp, and now have 77/79 hp. _9i K_MP restored: 14`9i@ ○You hit the orc. The orc is poisoned.  The orc is moderately wounded.`9iJ )Your shooting star dissipates.Your sky beast zombie hits the orc.  The orc dies!`9iS°Z   sky beast zombie (minion)`9iY9==-4Soul Splinter0`9i``9ic _Kikubaaqudgha accepts your kill. _Health restored: 79d9i 3d9i d9i Kv○d9i ;○vd9i P○vd9id9iC09d9iZd9i1d9id9id9iX8d9id9iB"d9i!$d9i&d9is(d9i*d9i+U==7d9i3/d9i6=6d9iO8d9iN9d9iDW _You start waiting.d9iMlvv°°°-d9iU9.5 (5-5d9i[N°°d9i]k _Your orb has finished recharging its magic.e9ie9i{3e9iS○ve9i○vv○e9i@v○e9ie9iX4e9iEe9iF,e9i6e9ie9iB3e9ie9i_e9ie9i: ○ _You start waiting.e9ire9ie9ixB2e9ie9i3○e9i~e9iB1e9i e9ipn0e9ipe9iD399e9ie9i e9i B8e9i e9i X7e9ite9ie9iB6e9ie9iEX5e9ie9iX4e9ie9iX3e9i/,e9i0B2e9i2e9i5e9i5B1e9iR8e9i ;e9i;B0e9i<e9i?e9i BY89e9i4J87e9iKe9i Me9iNB6e9iNe9iQe9iRB5e9i`Se9iUe9iVB4e9iWe9iZe9im[B3e9iS\e9i^e9i6_B2e9iO`e9ice9icB1e9ide9i\ge9ivhB0e9i%ie9i4lY79e9ime9i8pe9i3qB8e9i,te9ive9iwB7e9i ye9i%{e9i|B6e9i|e9ie9iـB5e9iЁe9i X4e9ie9ie9i[B3e9ie9iue9i-B2e9i͎e9iސe9iB1e9iܒe9ie9iB0e9ie9iљe9iC69e9ie9iYe9iaB8e9i=e9iQe9itB7e9ize9ie9iB6e9ie9ie9iB5e9ie9iXe9i?B4e9i*e9i4e9ijB3e9i`e9i4e9iB2e9ie9iMe9i B1e9ie9in0e9i$e9i=C59e9ie9i e9i B8e9ie9ie9iB7e9ie9ie9iB6e9ive9iXX5e9ie9ie9iB4e9ie9iX3e9ie9iX2e9ire9iIe9iB1e9i+e9iX0e9iH,e9i#C49e9ie9iX8e9ice9ite9iB7e9i e9i&e9i<B6e9ipe9iPe9igB5e9ie9ie9iB4e9ige9ie9iB3e9ie9ie9i B2e9i!e9iM$e9i%B1e9i%e9i$(e9i(B0e9i)e9ih,Y39e9i-e9i/e9i}0B8e9i-2e9i4e9i5B7e9i6e9i6:X6e9i>Be9iEe9iFB5e9iGe9iIe9iJB4e9iKe9i_Pn3e9iQe9i?SB2e9i;Te9ivVe9iSWB1e9i&[,e9i3\B0e9i)]e9i0`e9i`C29e9iae9ide9idB8e9iee9ife9igB7e9ixhe9iie9iiB6e9ije9iFlX5e9ime9ine9ioB4e9i6re9i?te9i'uB3e9ive9iCxe9i'yB2e9ize9ig|e9in}B1e9i~e9ie9iB0e9i?e9ie9iC19e9iue9iшe9iB8e9ie9i e9iB7e9ie9iޒe9i˓B6e9ie9iX5e9ie9i2e9iB4e9ie9ie9iѡB3e9ie9i7e9iB2e9iIe9ie9i>B1e9iae9ie9iB0e9iѯe9ie9iGC09e9ie9iwe9iwB8e9iSe9ie9iB7e9ie9ie9ieB6e9ie9i$ .#.......... _Your shooting star dissipates. x2378.5 (99.0)9.5 (100.0)5e9ie9iF# _Done waiting.g9iG{.# ##.##...# #..#####.# .# ##.###...## #........# # .# #.## #....# ##.######### .######.# #...#.# #.# #.... <.......###.###.# #.#####.### #.####...##.##○## #.......# .###.....#.#.#### ######### # #.##...........)Z## #.##.......#####@# # #.##.#.....# #.# g9i#........#.# #.. ##.#..###..# #.##.#.## #.# #.#  #.#.# ... [.#  #.#.#  .##  #.##. .  #.. .g9ig9i7l80.0)4g9iO%g9i78  r - a +0 chain mailg9i8e1.5 (23g9ij?g9iAO _Items here: ))) [ ††.h9iSN h9i8S C  Skill  Level Cost  Apt Skill  Level Cost  Apt h9iU  a - Fighting   7.0   6.7  +1   o - Spellcasting   5.0   7.1  -1           b - Maces & Flails   0.0   1.2  -1   p - Conjurations   0.0   1.2  -1   c - Axes   0.0   1.2  -1   q - Hexes   3.0   5.7  -2   d - Polearms   0.0   1.2  -1   r - Summonings   0.0   1.2  -1   e - Staves   0.0   1.2  -1  h9iU  s + Necromancy6.3   7.0   0   f - Unarmed Combat   0.0   0.8  +1   t - Forgecraft   0.0   1.4  -2   g - Throwing   0.0   1.2  -1   u - Translocations   0.0   1.2  -1       v - Alchemy   0.0   1.2  -1   h - Short Blades   0.0   1.2  -1   w - Fire Magic   0.0   1.4  -2   i - Long Blades   0.0   1.2  -1   x - Ice Magic   2.0 9iEW 40m  2.5  +1   j - Ranged Weapons   0.0   1.7  -3   y - Air Magic   0.0   1.4  -2       z - Earth Magic   0.0   0.8  +1   k - Armour   0.0   1.2  -1       l - Dodging   3.0   4.8  -1   0 - Invocations   0.0   0.8  +1   m - Shields   0.0   1.2  -1   1 - Evocations   0.0   1.2  -1   n - Stealth  h9iRX ' 6.0   4.9  +2      The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsj9i. j9i!5 j9i> .# ##.##...# #..#####.# # dossy the Trooper .# ##.###...## #........# # Revenant of Kikubaaqudgha *..... .# #.## #....# ##.######### Health: 79/79 ======================== .######.# #...#.# #.# #.... Magic: 14/14 ======================== <.......###.###.# #.#####.### AC: 8Str: 12 #.####...##.##○## #.......# # EV: 16Int: 18 #.###.....#.#.#### ######### # SH: 0Dex: 9 #.##...........)Z## XL:  9 Next:  5% Place: Dungeon:7 #.##.......#####@j9i@ [m## Noise: ---------  Time: 7381.5 (0.0) #.##.#.....# #.#a) +2 dagger (venom) {d:12 venom} #........#.# #..Cast: Soul Splinter ##.#..###..# #.##Zot (26303) Memories (4) #.#.## #.# #.#  #.#.# ... [.#Z   sky beast zombie (minion)#.#.# .. .##  #.##..  #.. . _Your orb has finished recharging its magic. _You start waiting. _Your shooting star dissipates. x2 _Done waiting.  r - a +0 chain mail _Items here: ))) [ ††.j9iB j9iE j9iH j9iI k9ik9i&k9iYk9i,k9iC:k9i6k9i ##.##......## #....#.#############.# #...# #.# #.... <.......###.######.### #.####...##.##○#......# .....#.#.#### ########...........)Z# ..#####)#  .......#k9i $.......#.#..###.#####..  #.#.## #  ... [ .. .##. .. .#.Zk9ik9ie2.5 (12k9ik9iJW.## #....#.#############.# #...# #.# #.... <.......###.######.### #.####...##.##○#......# .....#.#.#### ########...........).# k9i)Y#####Z# #.#####.[ .......#.......#.#..###.#####  #.#.## #  ... [ .. .##. .. . .#. k9iZM)Zk9ibk9ide3.5 (21k9ijk9i # #.## #....# ##.#> ######.# #...#.# #.# #. .###.###.# #.#####.###. .####...##.##○## #.# #. .###.....#.#.#### # #. .##.).# k9i#. .##.#####)# # .##.#.....# #Z#####.[. .#.# #..#..###..# #.#####. #.#.## #.# #.# #.#.# ... [.# #.#.# .. ..## #.##. ... #.. . .... ##. . .....k9iVk9i[e4.5 (30k9ik9iv .######.#.# #.# #.... <.......###.###.# #.#####.### #.####...##.##○## #.......# # #...#.#.#### ######### # #.......).## #.#######)# # #.##.#.....# #Z#####.[.k9io* #........#.# #......... ##.#..###..# #@#####...  #.#.## #.# #.#  #.#.# ... [.#  #.#.# .. ..##  #.##. ...  #.. ..  ##. ...... #.....k9ik9ig5.5 (4299k9iCk9iI <.......###.######.### #.####...##.##○#......# .....#.#.#### ########...........).# #####)# #Z#####.[. .......#k9iK ........ ##.#..###.#####..  #.#.## #  #.....[#......##. .#..... . . #..##. ####.:k9idMM.Zk9iUk9i}We6.5 (58k9i]k9i  #.####...##.##○#......# .....#.#.#### ########...........).# #####)# #.#####.[. .......#Z....... #k9i#.#..###..#####  #.#.## #.#####.#  #.....[.##. .#..... . . # ####.: #.#k9i0M.Zk9itk9i!e7.5 (67k9iѮk9ik9 #.####...##.##○## #.#  #.###.....#.#.#### #  #.##.).#  #.##.#####)#  #.##.#.....# #.#####.[.  #.#.# #...  ##.#..###..# #Z#####... #.#.## #.#####.#  #.#.# #.....@.#  #.#.# #......##  #.##. #.#.....#  #.. . #.....#  ##. . #.....# #.....# ####.:. #.##k9iM.Zk9ik9ie8.5 (76k9iHk9i`  #.###.....#.#.#### ########...........).# #####)# #.#####.[........#.......#.#..###.##### #.#.## #.#####Z#  #.....[.###. #.# . . # ####.:. #.##  You see here a +0 ring mail.k9ibQ.Zk9ijk9ikl9.5 (85 _k9iok9iŦ...........).# #####)# #.#####.[........#.......#.#..###.##### #.#.## #.#####.#  #.....Z.#.###. #.# k9i. . # ####.:. #.##k9i7M[Zk9ik9if90.5 (94k9ik9if#####)# #.#####.[........#.......#.#..###.##### #.#.## #.#####.#  #.....[.#Z##. #.#.....# . . # ####.:. #.## k9iM.Zk9ik9i i1.5 (10.0)3k9ik9i9%# #.#####.[........#.......#.#..###..##### #.#.## #.#####.#  #.....[.##. #.#....Z# . . #.....# ####.:. #.####k9i;M.Zk9i'Bk9iCf2.5 (112k9iEIk9i.......#.......#.#..###..##### #.#.## #.#####.#  #.....[.##. #.# . . #....Z#. ####.:...# #.###.# ..### k9i܇M.Zk9ik9i2f3.5 (121k9ik9i#.#..###.##### #.#.## #.#####.#  #.....[.#k9i#. #.# . . #Z #.....########.@...# #.### .. ### k9iM.Zk9ik9if4.5 (130k9ik9i%  k9iHYou pick up a parchment of Lesser Beckoning and begin reading...k9ig5.5 (1489k9i'k9iI _You add the spell Lesser Beckoning to your library.l9i l9iM   Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   7.0   6.7  +1   o - Spellcasting   5.0   7.1  -1           b - Maces & Flails   0.0   1.2  -1   p - Conjurations   0.0   1.2  -1   c - Axes   0.0   1.2  -1   q - Hexes   3.0   5.7  -2  l9i  d - Polearms   0.0   1.2  -1   r - Summonings   0.0   1.2  -1   e - Staves   0.0   1.2  -1   s + Necromancy6.3   7.0   0   f - Unarmed Combat   0.0   0.8  +1   t - Forgecraft   0.0   1.4  -2   g - Throwing   0.0   1.2  -1   u - Translocations   0.0   1.2  -1       v - Alchemy   0.0   1.2  -1   h - Short Blades   0.0 9i 0m  1.2  -1   w - Fire Magic   0.0   1.4  -2   i - Long Blades   0.0   1.2  -1   x - Ice Magic   2.0   2.5  +1   j - Ranged Weapons   0.0   1.7  -3   y - Air Magic   0.0   1.4  -2       z - Earth Magic   0.0   0.8  +1   k - Armour   0.0   1.2  -1       l - Dodging   3.0   4.8  -1   0 - Invocations   0.0 l9i   0.8  +1   m - Shields   0.0   1.2  -1   1 - Evocations   0.0   1.2  -1   n - Stealth   6.0   4.9  +2      The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsm9ih? 1 + Evocations 0.0n9ixTargetTarget--  --  --  --  --  n9iy--  --  --  --  7.0 --  --  --  --  --  --  --  --  --  --  --  --  --  --  n9izc--  --  --  --  a-z] set[-] clear selected targetcost|targetsn9i=[?25h[?0c0 o9i  [?25l[?1co9i3.0 current training targets, if any.=] set aall targetsq9i5=  1 * Evocations   0.0r9iTWr9i]r9icm ##.#..###..# #.#####...dossy the Trooper#.#.## #.#####.#Revenant of Kikubaaqudgha *.....#.#.# #.....[.#Health: 79/79 ========================#.#.# #......##r9i$eMagic: 14/14 ========================#.##. #.#.....#AC: 8Str: 12#.. . #.....#EV: 16Int: 18##. . #.....#SH: 0Dex: 9#....Z####XL:  9 Next:  5% Place: Dungeon:7####.@...#Noise: ---------  Time: 7395.5 (0.0)#.###.#a) +2 dagger (venom) {d:12 venom} #. ..Cast: Soul Splinter#. ##Zot (26289) Memories (4) #.##Z   sky beast zombie (minion) _Done waiting.  r9iRfr - a +0 chain mail _Items here: ))) [ ††. _You see here a +0 ring mail.  You pick up a parchment of Lesser Beckoning and begin reading... _You add the spell Lesser Beckoning to your library.r9ijr9i3nr9iC}r9i^?r9ifBr9iHr9iNr9ihRr9i@Z..[.....r9i[r9i`r9iq  ##.#..###..# #.#####... #.#.## #.#####.# #.#.# #.....[.# #.#.# #......## #.##. #.#.....# #.. . #.....# ##. . #.....# #....Z#### ####@....# #.###.#r9iz #.# .. #.# ## #.. ###r9i<{6.5 (18r9ir9i} ##.#..###..# #.#####... #.#.## #.#####.# r9i{#.#.# #.....[.# #.#.# #......## #.##. #.#.....# #.. . #.....# ##. . #.....# #....Z#### ####.@...# #.###.# #.# .. #.# ## #..### r9iGr9ie7.5 (27r9iWr9i= ##.#..###..# #.#####...  #.#.## #.#####.#  #.#.# #.....[.#  #.#.# #......##  #.##. #.#.....#  #.. . #.....#  ##. . #.....# #....Z#### ####..@..# #.###.# #.# .. r9i @#.# ## #..### r9iSFr9iGe8.5 (36r9iLr9i4 .#..###..# #.#####... #.#.## #.#####.# #.#.# #.....[.# #.#.# #......## #.##. #.#.....# #.. . #.....# ##. . #.....# #....Z#### ####...@.# #.###.# #.# ... #.# .### #.. .#### ##r9i e9.5 (45r9i(r9i .#..###..# #.#####... .#.## #.#####.# .#.# #.....[.# .#.# #......## .##. #.#.....# .. . #.....# . . #.....# #....Z#### ####....@# #.###.# #.# #... #.# #.### #.. ..#r9iB### ### .Zr9ir9ig400.5 (54r9ir9i ## #.#####.#  #.....[.....##. #.#.....# . . #... #... #.....#######..Z.. #.####.# #....#####. ..# r9iV ?## ##r9i ?.Zr9i} r9ik e1.5 (63r9iY r9i,Z  #.....[.##. #.#.....# . . #.. #... #.....#######...Z. #.###.##.# #@...####. ..# ##.## #.#r9iU\ M.Zr9i]` r9ia e2.5 (72r9ie r9i  #.# #.....[.# #.# #......## ##. #.#.....#  . #.....# . . #.....# #.....#### ####.....# ##.###Z##.# #.# #.@..# #.# #.#### #.....# ###.### # r9iѣ r9ij e3.5 (81r9i r9in  .# #.....[.# .# #......## .. #.#.....# #.  . #.....# ..  . #.....# .##.....#### .#####.....# .# #.###Z##.# #.# #..@.# #.# #.#### #.....# ###.### #.# r9iH M.Zr9i r9i e4.5 (90r9i r9is=  # #.....[.# # #......## . . #.#.....# ##. . #.....# #.. . #.....# #.# #.....#####.# ####.....##.# #.###.##.# #.# #.Z.@# #.# #.#### #.....# ###.### #.# r9i? 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#.#####.# #[#.# # #.....[.# ##.## .## #Z# . #.# ##. .## ####.# ###..... #.### #....###....###.##r9ik8 #..Zr9i>|2.5 (272s9is9iB s9iJE....#s9iG ....... .s9ieHy###.#####... ## #.#####.# #[#.# # #.....[.# ##.## s9iJ.## #.# . #.# ##Z ..### ####@# ###..... #.### #....###....# ##.##s9iLK #. s9iWOs9iTJ.Zs9iZs9i]f3.5 (281s9iLds9iߡ} ###.#####.. ## #.#####.# #[#.# # #.....[.# ##.## .## #.# . #.# ##.# Z.#.# ####.# ###..... #.###s9iݣT #....###....###.## #. .Zs9is9if4.5 (290s9is9i: ## #.#####.# #[#.# # #.....[.# ##.## .## #.# . #.# ##.# .Z# ####.# ###..... #.### #...#.###....# ##.## #.  .Z5.5 (3059s9i29 .# #.....[.# # .# #......## #.. #.#.....# ##.#  . #.....# #..#  . #.....# #.## #.....#####Z# ####.....##.# #.###.##.# #.# #..@.# #.# #.#### #.....#  ###.### #. # .Zs9i#H6.5 (318s9iz #.# #.....[.# ##.## #.# #......## #.# ##. #.#.....# ##.# . . #.....# #..# . . #.....# #.##s9i{ #.....#####.# ####.....##Z# #.###.##.# #.# #.@..# #.# #.#### #.....# ###.### #. #s9i}2Zs9i.Z   sky beast zombie (minion)s9iAf7.5 (327s9is9iݿ .#.# #......## #. .##. #.#.....# ##.# .. . #.....# #..# #. . #.....# #.## #.....#####. ####.....##.# #.###.##Z# #.# #....# #.# #@#### #.....#  ###.### #.  #s9iQ.Zs9is9if8.5 (336s9i^s9i^#. #.# # .. . . ## ####.# ###..... #.###.##.# #..Z.##.###.#####....@# s9iK##.## #. #   s9i2Zs9i ..Z   sky beast zombie (minion) 9.5 (345s9is9iH #.##. #.#.....# ##.# #.. . #.....# #..# ##. . #.....# #.## #.....#####.# ####.....##.#s9ifJ #.###.##.# #.# #.Z..# #.###.#### #...@.# ###.### #. #...##s9iKQ.Zs9iFT}30.5 (354s9imWs9i$  #.##. #.#.....# ##.#  #.. . #.....# #..#  ##. . #.....# #.## #.....#####.# ####.....##.# #.###.##.# #.# #....# #.###Z#### #..@..# ###.###s9i #.# #.# ..# ###.Zs9is9if1.5 (363s9iQs9i . . .## ####.# ###.....##.# #.###.##.##.# #....#.###.###..Z.# s9i###@### #.# .##s9is9iVf2.5 (372s9iQs9iyKA## s9iL####.# ###..... #.###.##.#.# #....#.###.####...Z.# ###.### #@# .### s9i/NQ.Zs9iRs9iSf3.5 (381s9iDWs9i ####.# ###..... #.####.# #...s9iZ#.###.###.....# ##Z## #.# .........######s9iM.Zs9i|4.5 (390s9is9i###..... #.### #...###.###....# ##.## #Z# s9if...####........######s9iM.Zs9iYs9iCg5.5 (4049s9iqs9i# ####.....##.# #.###.##.# #.# #....# #.###.#### #.....# ###.###. #.#.####Z#.#.#s9i=s9iTf6.5 (418s9i s9i_ ####.....##.# #.###.##.# #.# #....# #.###.#### #.....# ###.####.# #.#.####Z##.#s9iah.##.Zs9ies9iff7.5 (427s9iis9i ####.....##.# #.###.##.# #.# #....# #.###.#### #.....## ###.###.#.#. #.#?.....####.# #.Z.#.###s9iVEZ.s9iƦs9iͧf8.5 (436s9is9i_ ####.....##.#.. #.###.##.##. #.# #....####. #.###.####.<. #.....## #.. ###.###.#.#.. #.#.?.....####.# #....@.Z..#.###s9iEZ.s9i!7<s9if9.5 (445s9i~s9i9 _Found a stone staircase leading up.s9iGs9is9i,s9i s9i$.....##..##...............s9i1s9is9i/w ####.....##.# ..##.###.##.# #.##.# #....# ###.##.###.#### .<.##.....#. # #..####.####..#.#..# #.##.?.....####.# #...@.Z...##......###s9i3Z.s9is9i.l40.5 (1.0)4s9is9i9Y #.....#####.# ####.....##.# ..##.###.##.# #.##.# #....####.##.###.#### .<.##.....# . # #..####.### #..#.#..# #.##.?...@.####.# #.##....Z....#s9i: #......############### Z.s9i?s9iSAe1.5 (23t9it9ig:R #.....#####.# ####.....##.## ..##.###.##.##. #.##.# #....#.####.##.###.####.[.<.##.....##. #.#..####.### #..#.#..# #.# #.?..@.Z####.# #.##.........# #......# ##t9i<3Z.t9iCt9ijD^2.5 (32t9iGt9i #.....#####.# ####.....##.# # ..##.###.##.# #. #.##.# #....# .####.##.###.###### .[.<.##.....# #.. #.#..####.### #..#.#..# #.#t9i #.?.@.Z.####.# #.##.........# #......# ########Z.t9it9iDe3.5 (41t9iut9i50 #.....#####.## ## ####.....##.##. #. ..##.###.##.#.##. #.##.# #....#.#.####.##.###.#### ##...[.<.##.....# #...#.#..####.### #..#.#..# #.# #.?@.Z..####.#t9i8 #.##.........# #......# ########Z.t9iRe4.5 (50t9it9ilt9i #.....#####.# # ### ####.....##.# #. #.. ..##.###.##.# .##.# #.##.# #....# .#.####.##.###.#### ##...[.<.##.....# #...#.#..####.### #..#.#..# #.# #.@.Z...####.# #.##.........# #......# ########t9iU EZ.t9it9if5.5 (639t9it9i?t9ie6.5 (78t9i t9i a _l - a scroll labelled REASCH BUSKt9it9i\:u9ibz#.....#####.# # ### ####.....##.# #. #.. ..##.###.##.# .##.# #.##.# #....# u9iRd.#.####.##.###.#### ##...[.<.##.....# #...#.#..####.### #..#.#..# #.# #.Z@....####.# #.##.........# #......# ######## u9iiu9i;me7.5 (17u9i(ru9iZtA _You swap places with your sky beast zombie.u9iXC ###. . #.....# #.# #.....#####.# # ### ####.....##.# #. #.. ..##.###.##.# .##.# #.##.# #....# .#.####.##.###.######...[.<.##.....# #...#.#..####.####..#@#..# #.# #.Z.....####.# #.##.........# #......###############u9iI u9iL `86u9iQ u9i/S u9it cM..##. . #.## #.....### ### ####....#. #.. ..##.###.##.##.# #.##.# #....#.#.####.##.###.####u9i7 #...[.<.##.....#.###.####..#.#..# #.Z.....#####.##.........#......#######u9i 1Zu9i .Z   sky beast zombie (minion) u9i `95u9i u9i} u9i2 S##. #.#..##. . #.## #.....### ### ####....#. #.. ..##.###.##.##.# #.##.# #....#.#.####.##.###.####u9i3 C#...@.<.##.....#...#.#..####.####.#..#.#..# #..Z....######...............############### u9i6 8Z.u9i[: u9ip= a504u9i1B u9iD #Zu9iE .u9i;H u9iJ e1.5 (23u9iL u9iN $ _s - a +0 cloakv9i_v9i)v9iMv9iN _There are no items here.w9iw9ihGear: 19/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a +2 dagger of venom (weapon) {d:12 venom}c - a +0 long sword {d:16}  d - a +2 vampiric short sword {d:13 vamp}e - a +0 sling {=f d:13}  q - a +1 hand axe of electrocution Missiles (go to first with ()w9i2f - 4 boomerangs {d:13}  g - 5 poisoned darts {d:6 poison}  h - 8 stones {d:8} Armour (go to first with [)  b - a +0 pair of boots (worn) {ac:1 enc:0}  i - a +0 pair of gloves (worn) {ac:1 enc:0}  k - an orb of stardust (worn) {ac:0 enc:0 Stardust}  m - the +0 robe of the Griffon (worn) {Rampage Regen+ Slay+6, ac:2 enc:0}j - a +0 leather armour {ac:3 enc:4}  l - a +0 ring mail {ac:5 enc:7}  r - a +0 chain mail  s - a +0 cloak Jewellery (go to first with "=)  n - an amulet of regeneration (worn) {Regen}  o - a +5 ring of evasion (worn) {EV} [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]w9iDC s - a +0 cloak. A cloth cloak. Base armour rating: 1 It can be maximally enchanted to +2. w9iE If you switch to wearing this armour: Your AC would increase by 1.0 (8.0 -> 9.0). Your EV would remain unchanged. You found it on level 7 of the Dungeon. Stash search prefixes: {inventory} {cloak armour} {cloak armor} {auxiliary armor} {auxiliary armour} Menu/colouring prefixes: identified armour _________________ “O Bell my wife, why dost thou flyte?  Now is now, and then was then:  Seek now all the world throughout, (w)ear, (d)rop, (=)adjust, or (i)nscribe.x9i x9iS#.##. #.#.....# ##.# dossy the Trooper#.. . #.....# #..# Revenant of Kikubaaqudgha *.....##. . #.....# #.## Health: 79/79 ========================x9i#.....#####.#Magic: 14/14 ========================# ### ####.....##.#AC: 8Str: 12#. #.. ..##.###.##.#EV: 16Int: 18.##.# #.##.# #....#SH: 0Dex: 9#.#.####.##.###.####XL:  9 Next:  5% Place: Dungeon:7##...@.<.##.....#Noise: ---------  Time: 7451.5 (0.0)#...#Z#..####.###a) +2 dagger (venom) {d:12 venom} #.#..#.#..# #.#Cast: Soul Splinter#.......####.#Zot (26233) Memories (4) #.##.........##......#######Z   sky beast zombie (minion)x9i######## _You swap places with your sky beast zombie. _Found a stone staircase leading up. _l - a scroll labelled REASCH BUSK _You swap places with your sky beast zombie. _s - a +0 cloak _There are no items here.x9i#x9iK% _x9i(x9i,x9i2e2.5 (12x9i3x9i7x9i:e3.5 (21x9i=x9iBx9iDe4.5 (30x9iHx9iMx9iOf5.5 (429x9iHSx9iRWx9iPYe6.5 (58x9i\x9i(_ 9 _You start putting on your armour. You continue putting on your +0 cloak. x5x9iax9icx9ie x9ifL_You finish putting on your +0 cloak.y9i0 y9iȉ Gear: 19/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a +2 dagger of venom (weapon) {d:12 venom}c - a +0 long sword {d:16}  d - a +2 vampiric short sword {d:13 vamp}e - a +0 sling {=f d:13}  q - a +1 hand axe of electrocution y9i] Missiles (go to first with ()f - 4 boomerangs {d:13}  g - 5 poisoned darts {d:6 poison}  h - 8 stones {d:8} Armour (go to first with [)  b - a +0 pair of boots (worn) {ac:1 enc:0}  i - a +0 pair of gloves (worn) {ac:1 enc:0}  k - an orb of stardust (worn) {ac:0 enc:0 Stardust}  m - the +0 robe of the Griffon (worn) {Rampage Regen+ Slay+6, ac:2 enc:0}  s - a +0 cloak (worn)j - a +0 leather armour {ac:3 enc:4}  l - a +0 ring mail {ac:5 enc:7}  r - a +0 chain mail Jewellery (go to first with "=)  n - an amulet of regeneration (worn) {Regen}  o - a +5 ring of evasion (worn) {EV} [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]{9iy{9i1{9i#.##. #.#.....# ##.# dossy the Trooper#.. . #.....# #..# Revenant of Kikubaaqudgha *.....##. . #.....# #.## Health: 79/79 ========================{9i#.....#####.#Magic: 14/14 ========================# ### ####.....##.#AC: 9Str: 12#. #.. ..##.###.##.#EV: 16Int: 18.##.# #.##.# #....#SH: 0Dex: 9#.#.####.##.###.####XL:  9 Next:  5% Place: Dungeon:7##...@.<.##.....#Noise: ---------  Time: 7456.5 (0.0)#...#Z#..####.###a) +2 dagger (venom) {d:12 venom} #.#..#.#..# #.#Cast: Soul Splinter#.......####.#Zot (26228) Memories (4) #.##.........##......#######Z   sky beast zombie (minion)########{9i= _l - a scroll labelled REASCH BUSK _You swap places with your sky beast zombie. _s - a +0 cloak _There are no items here. _You start putting on your armour. You continue putting on your +0 cloak. x5 _You finish putting on your +0 cloak.{9i {9i}{9i^{9i{9iY{9i  o - a +0 ring mail {ac:5 enc:7}; q - a +5 ring of evasion (worn) {EV}  p - the +0 robe of the Griffon (worn) {Rampage Regen+ Slay+6, ac:2 enc:0}  r4 ring of protection (worn) {AC}  q - an amulet of regeneration (worn) {Regen}  s - a +5 ring of evasion (worn) {EV}; r - a +5 ring of evasion (worn) {EV}  s - a +4 ring of protection (worn) {AC}{9i {9iٺ{9i߼G _Inventory tidied.|9iՕ |9i |9i} |9i |9ig |9i} |9iq |9i. |9iv  #.##. #.#.....# ##.# #.. . #.....# #..# ##. . #.....# #.## #.....#####.# # ### ####.....##.# #. #.. ..##.###.##.# .##.# #.##.# #....# #.#.####.##.###.####|9i<  ##..@..<.##.....# #...#Z#..####.### #.#..#.#..# #.## #.......####.# #.##.........# #......####### ########|9i |9iR l7.5 (17 _|9i |9i9)  #.#.# .## #. #.##. #.#.....# ##. #.. . #.....# #..##. . #.....# #.# #.....#####.# # #### ####.....##.##. #.. ..##.###.##.# .##.# #.##.# #....# #.#@####.##.###.#### ##.....<.##.....# 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_You now have 177 gold pieces (gained 16).9i9igf70.0 (979i+9iX #..###..... #. #.#.## #.#9i.. .######.#./ 9iU....#.9i.......### #.######.####..>.9i #..# ### 9iP(#9i39i/1.0 (10.0)9i:69i 9iV #..###...... ... #.#.#.. #.#. ##.#.. #.# .....######.#9iW ./........... #..............### #.######.####..>. #..# ###9i6WG #9i\9i\f2.0 (1159i_9i...###..###.##### #..# #..###.....9iӓ . ...# #.......... #.#..# #.########.###.#..# #.# 9il[.....######.########9i./..............................###9i8 #@######.####..>.9iY #........# ############# 9iz9iy9i,3.0 (129i4:49i٢9i.........# #. ?.....######.# ####. ......... #######.####.#..# #.# ..[.....######.#########./........#.@............#####.######.####..>.........# #############9i9iGf4.0 (1339i9iA ##.####.##### # #..............# #. ?.....###..###.#### #..# #..### . ...# #........ #.#..# #.#############.#..# #.# ...[.....######.#########./..........9i###..............####.######.####..>. #........# #############9i!9iM"f5.0 (1429i,9iU_  ##.####.##### # ###.....# #.#.?.....###..###. .#.#..# #..### .....# # #.#..# #.#.#..# #.#?...[.....######. #.@.... ###..............9i$`Y ##.######.####..> #........#  ##########9ih9i?if6.0 (1519io9iE}9if7.0 (1609i9im0 _c - a wand of warping (10)9i] 9i` 9if 9ij 9io 9iw .......9iw V.......9ix 9i^} 9i F. #.#  ..###.####.##### # ###..............# #.#.?.....###..###.###.#.#..# #..###.....# #.........9i F #.#..# #.##############.#..# #.# ?...[...@.######.#############.....9i ###..............#####.######.####..>.#.......9iA l.# #############9i 9il #89i I.0)499i 9i =M #. #.#  ..###.####.#### ###..............# 9i ,#.#.?.....#####.#.####........... #.#######9i ;######.#@.# #.# ?...[.....######.########9i i#####.............9i; F###..............###9in ##.######.####..>.#9i 9i 9i e9.0 (289i 9i_G M###.##### #.# #.# #.#  ..###.####.#### ###..............# #.#.?.....######.#.#####............9iG  #############.#..# #.# 9iG ?...[.....######.#############...........9iG O###..............#####9iG 9iN |80.0 (379iX 9iu 5M.....#. #. ###.##### #. #.# #.#  ..###.####.#### ###..............# 9iښ #.#.?.....######.#####............ ###.#############.#..# #.# 9iD :?...[.....######.#############...................####9i 9iե e1.0 (469i{ 9i M###.##.#.#.###.....#. #. ###.###9i #.## #.# #.# #.#  ..###.####.#### ###..............# 9i #.#.?.....######.#.#9i ###............ ###.9i; #############.#..# #.# 9i] ?...[.....######.##########9i  ##.... 9i Y.. 9ii 9i +2.0 (59i :59i4 9i* # #........<.... ###.##.#.#.### #. #. #.....# #. #. ###.####.## #.# #.#9i2+ , ..# #.# #.#  ..###.####.##### # ###..............#  #.#.@.....###..###.## #.#.#..#### #..### #......# #........ ###.#..# #.#######9i/  ######.#..# #.#?...[.....######.############........###..............###.######.####..>9i3 9i3 e3.0 (649i: 9i@ 9iB e4.0 (739i F 9i1   ###.##.#.#.####. #. #.....#  #. #. ###.### #.## #.# #.#  ..# #.# #.# ..###.####.###### ###..............# #.#.......###..###.# #.#@#..#### #..###.. #......# #.... ###.#..# #.############.#..# #.#  ?...[.....######.###### #####................. ###....# ##.######.####..9iф  #........# # _c - 2 scrolls labelled ZOUMUO ADIHOL (gained 1)9iވ 9i< e5.0 (829i 9i  #. #. #.....# ##.#### #.# #.#  ..# #.#.###.####.###### ###..............#.#.......###..####.#.#..#### .#..@...# #.....##.#############.#. ?...[.....######.######......#.###9it ]##########9i {6.0 (919i 9i! ##.#### #.# #.#  ..# #.###.####.###### ###..............#.#.......###..###.#.#..#### ......# #.....###@#..#############.#..# ?...[.....######.###### #####...................#..##9i9ii7.0 (10.0)09i9i{R ## #.# #.#  ..###.####.###### ###...............#.......###..####.#.#..#### .#......# #.....###.#..########## .?...[.....######.#############................. ###......####9iYB8.0 (119iY;399i`9i 1 ..# #.# #.# ..###.####.##### ###.............. #.#.......###..###. #.#.#..#### #..###. #......# #.... ###.#..# #.#############.#..# #.# ..?...[@....######.#############................ 9iB### ##.######.####. #........# ########## 9i|9.0 (1289i9i_9it ..# #.# #.#9i3 ..###.####.9iXO # ###..9iN #.#.......###..###9i #.#.#..#### #..###9i } #......# #9iM~ ###.#..# #.9i.#.#..# #.#9i>..?...@.....######.#..9iN ### ##.######.#### #..9iW......# ##########9i9i9i59i&90.0 (139i($79iQ9i9is 9i9i$_Found an escape hatch in the floor.9i0N _You see here a +0 cloak.9iRX9iZ9iX`9ib9ig9i!oR..#.....#.9iVoS.#......9i p9iu9i ..# #.# #.# ..###.####. # ### #.#.###.. #.#.#..#### #.. #......# # ###.#..# #.#.#.#..# #.##>..?..@[.....######.#9iB ### ##.######.  #.#  #9is9i:11.0)9ihA6 _9iZ9i2 ..# #.# #.# ..###.####. # ### #.#.###.. #.#.#..#### #.. #......# # ###.#..# #. #.#.#..# #.# #>..?.@.[.....######. 9i# ###. ##.######.  #.#  #9i9i+2.0 (29i:59i 9i5 p   ..# #.# #.   ..###.####.   # ###   #.#.###..   #.#.#..#### #..   #......# #   ###.#..# #.  9i!6  #.#.#..# #.#   #>..?@..[.....######.   #   ###.   ##.######.  9i6  #.#   #    9i= 9i= +3.0 (39i> :49iuC 9i|    ..# #.# #   ..###.####   # ###   #.#.###   #.#.#..#### #   #......# #  9iV|   ###.#..# #.   #.#.#..# #.  9ix|  #>..@...[.....######.   #9i| G  ###  9i| b ##.######.   #9i| /.   9i} 6   9i@ 9i e4.0 (439i 9i 9iS e5.0 (529i 9if c _m - a scroll labelled RYK MANIMNINT9i]9in9i9i9i9iN%X...[9i%9i*9ib  ..# #.#   ..###.  # ###  #.#.###  #.#.#..#### #9i!cq  #......# # # ###.#..# #  #.#.#..# # 9irc #>.@....[.....######  # 9ic ###  ##.######  #   9ic%  9ij9i$k+6.0 (19i9k:19io9iY  ..# #.# #. ..###. #. # ### #. #.#9i. #. #.#.#..####  #? #......#   #. ###.#..#   #.9iŨ#.#..#   #>@.....[..... 9i1 #9i G  ### 9i+4 ##. 9iLP #  9ij    9i9i;9i+7.0 (29i:09iV9i  ..# #.#  #.# ..###.  #.# # ###  #.# #.#.  #.# #.#.#..####  #?# #......# 9iE #.# ###.#..#  #.#.#..#  #@......[.....  #  ###  ##.  #     9i|9if8.0 (3299ib 9iND M#.##  ..###.# ###.............#.#..####?.... ##########.#..# 9iE>......[.....##############..###...... ##.####There is an escape hatch in the floor here.9iVK9i3Ll9.0 (48 _9i1Q9iˆbM #. 9i#.##  ..###.# ###............9ijr.#.#..####?.... .########.#..# >......[.....##############..9i3 ###......9i_9i1g600.0 (579iɕ9i?M...9i #. #.##  ..###.# ###............9iB.#.#..####....9io .########.#..# 9iy{>......[.....#### 9i"f##########........9i{1.0 (669i9i;9ie2.0 (759iJ9ic _o - a scroll labelled VYGRAL RINUME9i/9i19i69iz:9i<9iuCw..>...9i;D9iDH9i8M ###.#$... #. #.##  ..###.# ###............#.#..####..... .########.#..#  #>......[.....####9i9i^3.0 (149i9iRM# #..... ###.#$... #. #.##  ..###.# ###............#.#..####.....  #.########.#..#9i 9i9iSe4.0 (239ir9iM.##.###....# #..... ###.#$... #. #.##  ..###.# ###............9i#.#..####..... #.# ###.#..#9i{5.0 (329i9i5YM.....##.###....# #....#.... ###.#$... #. #.##  ..###.# ###............#.#..#### #.# #......####9i\9i(]+6.0 (49iL]:19ib9iM...<.##.###....# #.##.##9i X.# # #....#..... ###.##.$..... #. #.##9iE  ..###.# ###............ 9i#.# #.#.#..#####>.9i{7.0 (509i9i}9i&M9i*##...##9idB .# 9i*...<.9i6##.##9i1...9ip .##.##9i^# # #....9iX....# ###.#9i8b#.$...#9i#...>.# #. 9i(#.##  ..###.# ###......9i #.# #.#.......#9i@#.#9i9i|8.0 (6199i9iC; _Found a stone staircase leading down.9i)Z9i]9ia9ie9ipi9i'pG......9ip9it9i=M ##.###...## .# ...<.##.##....##.### #..... ###.#$..#.@.>.# #. ##.#### #.##  ..###.#9i #.# # ###......#.#9i{9.0 (189i+9iM #.... ##.###...## .# ...<.##.##....##.### #..... ###.#....>. #. ##.#### #.##  #.#9i;9..###.##.#9i'|10.0 (279ib9i9ie1.0 (369i39i06  ####.# #.# .... #.#  ##.## #.# ###...###  #.# #....<..# ###.### #.#...#.# #.....# #.##.##.# #.....# # #..... #..@..# ###.## #.....# #. #. # #...>.# #. #.  9i6c##.#### #.## #.#  #.# ..# #.# #.# ..###.## #.# # ###. #.# #.#....... #.# #.#.#..#### _You now have 187 gold pieces (gained 10).9i:9i:e2.0 (459i>9i"wM ##### #.... ##.###...## #.# ...<.##.##....##.##.## #....... ###.#....>. #. #  ##.#### #.## #.##. 9i?y9iye3.0 (549iF}9i95M  ##### #.... ##.###...## #.# ...<.##.##....##.##.## #....... ###.#9iѳU.  #...>.# #. #. ##.9i&9iue4.0 (639i9iM  ##### #.... ##.###...## #.# ...<.###@###....##.##.## #....... ###.#  #.....# #. #. ##.5.0 (729i`9i;4tM  ##### #.... ##.###...## #@# ...<.###.###...#.....# #.##.##.##.....# # #.....  #.....####.###.9i7{6.0 (819i>9i`q_M  ##### #.... ##.###...## #.# ...<.##.##.........##.##.#  #.....# # #.....#.....##.....###.####9iu9i9ve7.0 (909i7y9ijfM%  ##### #.... ##.###...## #.# ...<.##.##...  #.....# #.##.##.#..... #...>.# 9i9iŶj8.0 (10.0)099is9iyM..% 9i ##### #.... ##.###...##9i; #.# ...<.  9i###.### #.#...#.#.....9i9isf9.0 (1189i.9i5-M##..%  ##### #.... ##.###...##  #.##....<..#...9i+29i2g20.0 (1279i59inM ##..%  ##### #.... ##.#  #.####...###...9i?t9itf1.0 (1369iNy9ihM ##..%  ##### #....  #.###.####...9ir9i f2.0 (1459i9iXM ##..%  #####  #.##....##.#9i|3.0 (1549i9i42OM ###..%  ##  #.#####.##.#9ib79i7f4.0 (1639i;9is;M ######.#........  #.#####.#9iy9iyy_5.0 (1729iE}9iڸ M ######.#.......%#######  #.##.#You see here a rimehorn talisman.9i"9iɾm6.0 (181 _9i9i        #.# #. #%# #.#  #.#  #.# 9ig#.# ### #.# ####.# #.# #....# #.# ##.####9i 9i9if7.0 (1909i9iA=        #.# #. #%#. #.#  #.#  #.# #.# ### #.# ####.# #.# #....# #.# ##.#### # 9iAh8.0 (208999iE9i|         #.# #.# #%#. #.#  #.#  #.# ###  #.# ####.#  9ik}#.# #....#  #.# ##.#### #.9i|9.0 (2189ij9i # #.####  #.#  #%#..# #.#  #.#   #.# ###  #.# ####.#  #.# #....#  #.# 9izR##.#### #.#9i}30.0 (2279i19im##..<#.#.#9i$# #.#### #.# #%#..# #.# #.# 9i4#.# ####.# ####.##.# #....##.# ##.#### #.#9i9i f1.0 (2369i]9i; _Found an escape hatch in the ceiling.9iAN 9i(P 9iU 9iY 9i5\ 9ib .....%.......9igc 9ig 9iI M### #.. #<# #.# #.# #$# #.#### #......@...# #%#..# #.# .o%#.# . #.# ### o   orc (asleep) 9i)  You encounter an orc. It is wielding a +0 falchion.9iB ,0.0)9i. l2.0 (15 _9iV 9i2 9i ##..<. #$# #######@####..........# #%########..# ..o%##.  ##### #....#9i 9i  `349i 9ic 9i-#(9iw#B##..<. #@# #######.#####..........# 9i#%########..# ..o%##. #####9iA19i1`439i89iC?9i@e5.0 (229i9i? _You now have 207 gold pieces (gained 20).9i  ###..<#.#######@#####..........##%########..#.# ..o%##.9i o   orc (asleep)#.##....#9i 9i e6.0 (119i 9i 9i9iR9i9ix9i'####.. #<# #.# #.# #.# #######.#####.......@..# #%########..##.# ..o%#.# ##..#.#  #.# ####.# ####.##.# #....##.# ##.#### #.#9i9ix7Soul Splinter09i\9i9iE ### #.. #<# #.# #.# #.# #.#### 9iF #.# #%#..# #.# 9iF z#..o% #.# ###.#.# .#.# ### 9iM 9iO a8899i1U 9iV 9iha+### #.. #<# #.# #.# #.# #.#### #.# #%#..# 9ia#.# ##..o% #.# ###... #.# ..##.# ### 9ih9ij&99ik:89i p9iq9i7 c####.. #<# #.# #.# #.# #######.#####..........###%########.@##.# ##..o%_.##.# ##...##.#  ..##.# ####.# ####.# #.# #....##.# ##.#### #.##.# ###...o.9iK: Uo9i: a4079i> :_9iA 6 _Found a shimmering altar of Xom.9if9i>hh=169im8_9io _You barely miss the orc. The orc completely misses you.9i )You puncture the orc!  You kill the orc!9i )9i 2Soul Splinter59i 8_9i ` _Kikubaaqudgha accepts your kill.9i1 o#.. #<# #.# #.# #.# #######.#### ###..........## ..##%########..##.oo##.# ##.@.%_.##.# ##...# #.#  ..# #.# ### #.# ####.##.# #....# o   orc warrior (asleep)#.# ##.#### #.#o   orc (asleep)#.# ###...#.# #....<..###.###9i 9i -3Soul Splinter49i 7_9i@  You encounter an orc warrior and an orc. _The orc warrior is wearing a +0 chain mail of willpower.Things that are here:9i S _a +0 falchion; a +0 ring mail9iiL #.. #<# #.# #.# #.# #######.#### #### #..........## ...# 9iL #%##..##.oo# 9iL #.# ##.)@%_.# #.# 9i  vv@ov, ally targ…)You call upon the dead to rise.  Your orb unleashes a flurry of shooting stars!9i?0-------==6.0 (11Reap -Star 9iE9iI _The orc misses you. The orc warrior misses you. _You now have 10/14 mp.9i  extremely poisoned, ally _The orc misses you. The orc warrior misses you. _You now have 10/14 mp.hit the orc warrior.  The orc warrior looks as sick as possible9i _!  The orc warrior is lightly wounded.  The shooting star hits the orc warrior.9iË 4○9i  The orc warrior is moderately wounded.The orc warrior is knocked back. The shooting star hits the orc warrior.9i{ 2○9i °°The orc warrior is moderately wounded.9ii--709i9i$j _The orc warrior is knocked back. The orc misses you.9i;& f ._  You closely miss the orc warrior.9i{& PThe orc warrior is moderately wounded.9iL* |--8799i- 9_9i/ I _The orc misses you.9i$ The orc warrior is moderately wounded. _The orc misses you.  You hit the orc warrior.  The orc warrior looks as sick as possible!  The orc warrior is severely wounded.  The orc warrior hits you with a +0 dire flail.9ix8-989iE9i 9_9iJ _The orc misses you. _You take 1 damage, and have 78/79 hp.9i J The orc warrior hits you with a +0 dire flail. _The orc misses you. _You take 1 damage, and have 78/79 hp.You hit the orc warrior. 9i ~ The orc warrior looks as sick as possible!  The orc warrior is almost dead.9i 9=-------5079iS 9_9i+ _The orc warrior misses you. The orc hits you but does no damage. _Health restored: 799i )You hit the orc warrior.  You kill the orc warrior! Zo   orc (ally target)Z   orc warrior zombie (minion)Kikubaaqudgha accepts your kill. 1016 _The dead are walking! The orc misses you.9i9i2_9i 9i9iG_Your Evocations skill increases to level 1!9i99iH  very poisoned, ally target)You hit the orc. The orc is poisoned.  The orc is heavily wounded.9i1=259i 7_9i#I _The orc misses you.9i )  You hit the orc. The orc looks as sick as possible!  The orc is severely wounded.9iYAYou kill the orc!9i ZZ   orc zombie (minion)Kikubaaqudgha accepts your kill.9i3Soul Splinter49i 9_9i+ _The dead are walking!9iLq### #.. #<# #.# #.#  #.# #######.########## #..........##ß...# #%########..##@..# 9i%M#.# ##.v.Z_.# #.# ####Z..# #.# ß...# #.# ######.# ####.# #.# 9iXM....# #.#  ##.##.# ###...### #.9iM!#9i5P@○v9iW-°9iZ=-439i1`9i:b9i@ 9i 7-9i2 9i' 9i 9i :9i 9i2 9Z)9i 7)9i; `529i 9i I○v9i" F○v9i1 J°°9i =6.0 (219i T°°9i A○v9ib E○v9i R.)°°9ip e7.0 (309id =°°9i# Ev○9i F○v9i3 x°v.°9i f8.0 (4699i$ T°°9i Ov○9i8 Jv○9i! e°)°.9i{! 2==9.0 (589i4% V°°9i% ?v○9i+ C°..9iK, f60.0 (679i1 :°9i2 Mv○9iZ3 K○v9i7 C°°9i7 e1.0 (769i= J°°9i,G 4○9iO N..°9imP e2.0 (859inV 8°9i ^ l . _Your shooting star dissipates.9iO_ ==3.0 (949ic 9i5k 4.0 (10.0)39ip 9i| 5.0 (1129i˃ 9ih 63==9i _6.0 (1219i 9i& 9i f7.0 (1309i 9i 9i g8.0 (14599ib 9i; 9i ,9.0 (159iɪ :89ia 9i 9i@ $==9i^ `70.0 (1679i 9i |1.0 (1769iI 9i 9i f2.0 (1859i 9i 9i 4==3.0 (1949i 9i14 _Magic restored.9i,4.0 (209i:39i_9i8M5.0 (2126.0 (221  Your reaping aura is weakening.==7.0 (230Reap 9iq ..<#.#######.##########..........##ß...%########..##Z.# ##.).@Z ####). ß.#########.#...##.#### #.####.......<..###.9iCru### _Your orb has finished recharging its magic.9i!|}8.0 (24499i9ii _You swap places with your orc warrior zombie.  t - a +0 chain mail of willpowerThings that are here:9if9.0 (2589i9i _a +0 dire flail; a rimehorn talisman _MP restored: 149i 9i 9i 9i 9i 9i 9i" 9i- 9i5  #.. #<# #.# #.# #.# #.########## #..........##ß...# #%9iM6 W##..##Z..# #.# ##.)@)Z.# #.# ####)..# #.# ß...# #.#9iq6  ######  #.# ####.# #.#9i6  #....# #.# ##.#### #.#  #.# ###...### #.#  #.# #....<..###.###9i? 9i6@ 280.0 (1.0)9ip@ A7 _9iCF 9i}  #.. #<# #.# #.# #.# #######.########## #..........##ß...# #%##..##Z..# #.# ##.@.)Z.# #.# ####)..# #.#9iU~  ß...# #.# ######  #.# ####.# #.# #....# #.# ##.#### #.#  #.# ###...### #.#  #.# #....<..###.###9i EZ_9i ".9i 'Z9iȅ 9i +1.0 (29i) :69id 7_9i< $  Things that are here:9i   ### #.. #<# #.# #.# #.#  #######.##########9it  #..........##ß...# #%########.@##...# #.#.)ZZ_.# #.#####)..# #.# ß...# #.# ###### #.#9i  ####.# #.# #....#  #.# ##.#### #.#9i  #.# ###...### #.#  a +0 falchion; a +0 ring mail9ic 1)9i@ 7Z.9i iZ warrior zombie (minion)9i p2.0 (359i :_9i I  ### #.. #<# #.# #.# #.#  #######.########## #.........@##ß...# #%########..##Z..# #.#.Z.)_.# #.#####)..# #.# ß...# #.# ###### #.# ####.# #.# #....# #.# ##.#### #.# _Your reaping aura expires.Z9iN ?Z)9i: .Z   orc warrior zombie (minion)9i e3.0 (449iO &_9i### # #.. .# #.###. #.!.$ #..# ####..# #...@.# #Z##.##Z######.#.# ..##.# ##.# Z<9i=*Z9i.Z   orc warrior zombie (minion)9iZf4.0 (1539iB_9iA### # #.. .##.###.#.!.$ #..# ####.@# #.Z...# #Z##.......# #.######.... #.# ..#9iB #.# # #######.########## #..........##ß...##%########Z.##...#9iC=.Z9iD<Z<9i|J|5.0 (1629i _You now have 216 gold pieces (gained 9).9i#9i3%9ie*9iZ/9iI19i7......<....9iU89i2<9iuG######## #.. ...## #.###...##.ZZ.#..##...#####..###.## #.....# .# #<##.......##.######.... #.# ..## 9iNv#.# #.# 9iw@.Z9iw;.Z9i[}9i!~k2.0 (1.0)59i9i######## .....## #.###@..#####ZZ........ #..##...########..###.##.....# .#<##.......######.... ..## #.# #.9i9i.e3.0 (249i9i#########......#.###...#####.#..ZZ.@.......#..##...#########..###.## #.....# #.# #<##.......##.######.... #.# ...###.# ###.#  #######.##########9i<.Z9iU 9i e4.0 (339i)9iH########......###.###...#####..Z.Z.......#..##.@.#####.####..###.## .....# #.# <##.......#.######.... #...#####.#  #######.##########..........##ß...9iJ@.Z9i!P9iPe5.0 (429iT9i########......#####...#####.#...ZZ........#..##...#####.####..###@## .....# #.# <##.......#.######.... #...####.#  #######.##########..........##ß...#%########Z.##9iC.Z9i9iۓe6.0 (519i֗9i,########......#####...#####....Z.......##Z..#########..###.## .....# #@# <##.......#.######..... #...#####.#  #######.##########..........##ß...#%########Z.##.# ##.).)_9ipC.Z9iE.Z9iP9ie7.0 (609id:_9i########......#####...#####............##.Z.#########..###Z## .....###.##<##.....@.#.######......... #...########.#  #######.##########..........##ß...#%########Z.##.# ##.).)_ ####).9iC.Z9i 9i f8.0 (7199i%'8_9i/bp######## #......## #.###...#####. #............. #..##.Z.#####. ####..###.## #.....###Z## #<##......@# #.######.#.# #...##.# ###.# #.#### #.##ß...# 9ibq#%#Z.##...# 9idC.Z9ik9ile9.0 (889ir:_9i{p########......#####...#####............##...#########..###Z## .....###Z##<##.......#######.######..@....... #...#########.# #######.##########..........##ß...# #%########Z.## #.# ##.).)_ ####). ß.9ixC.Z9i9if10.0 (979i9i"L# #......## #.###...#####. #....... #..##...#####. ####..###Z## #.....###.## #<##......Z##.######...#.# #...##.# ###.# .#### %#Z.##...# 9i.# ##.).)_.# 9iC.Z9i~1.0 (10.0)69ir8_9iS9iT#9i U 9i]U0#......## 9iUI#.###...#####. 9iU+#.......9iV 9iQVI#..##...#####. 9iWQ####..###.## 9iWg#.....###Z## 9iWd#<##......Z#9iEXF#.######...9iX]#.# #...#9iX^#.# ###.# 9iX.#9i2Y## 9igY 9iZ#9i@Z%Z.##...# 9iZ# ##.).)_.# 9iZ 9iE[ 9i]9ix^.9i^Z9i^9i3`9i`.9i`Z9i`9ih9ii9i/j%2.0 (119ifj$59ij9iqp9i;q_9iq9i# #......## #.###...#####. #....... #..##...#####. ####..###.## #.....###.## 9iBf#<##.....Z.##.######...Z.#.# #...##.# ###.# .# Z.##...#  ##.).)_.#  9ig 9i]C.Z9i<.Z9i9i,3.0 (129i):49iK8_9iJ # 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##### 9i###..# #ß...# ..# 9iZ##...# ?# 9i).)_.# ..9iCZ.9i|9if3.0 (2249i9i#... #.... ##### ###$[.## ....## ....?. .# ##...#####. . 9i2 ............###....#..#...#####..S...$.....# ###.## #....#..# .....##########Z........ ##...........Z...#.........##########.##.##.## 9iV  ###.....# #9il S   water moccasin (asleep)####9i ?###..#ß9i =.. ##..?#9i 9in  You encounter a water moccasin.9i1Z9i)?Z.9i., ally target)Z   orc warrior zombie (minion)9i-#4.0 (23Soul Splinter3 _9i*9i+9iX v #..[.. #.#... #.... . #######$[.##.# .....## ....?...# ###...#####. #....#..# 9iӴ .............###....#..# .##...#####..S..@$.....# .###.## ######....#..####.## #Z...#..# ......##########......... ###............Z..#...... #...##########.##.##.## 9i6  ###.# #....# ##########..#ß...#..#9iQ 6Z.9i 5Z.9i* 9if k5.0 (1.0)29i 9iJ 9i #..[.. #.#.... #....[ .# ###$[.##.#.## ....?...# .###...#####. #....#..#.###....#..# ..##...#####..S.@.$.....# ..###.## ######Z...#..# ..###.## #....#..#.##Z........#....#.. #...##.##.##.## ###.# #....# ## ###..# .##ß...# ..# #..[.. #.#....4m #....[ .# ###$[.##.# #......## # 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The helpless water moccasin fails to defend itself.  You impale the water moccasin!!  The water moccasin is severely wounded.Z.9i5 1.S9i6 aS  9im7 h=709i ? 9i@B \ _The water moccasin closely misses you.9i[ †You puncture the water moccasin!  You kill the water moccasin!9iHZ   orc zombie (minion) warrior zombie (minion)9in58Soul Splinter7999i9i` _Kikubaaqudgha accepts your kill.9im9i9i 9ia 9ip 9i 9i 9iR 9iu #..[.. #.#.... #....[ .  ###$[.##.# ......## # ....?...# .###...#####. #....#..# ..###....#..# ..##...#####..†Z@.$.....# ..###.## ######.Z..#..# ###.## #....#..# .#... ...#......#...#.##.##.## ###.# #....# #  ###..#-x ;49m Z.-989i 9i #..[.. #.#.... 9iʹ #....[ .  ###$[.##.# 9i A## # ....?...# ###...#####. #....#..# 9i 0.###....#..# ##...#####..†ZZ@$.....# 9i ###.## ######....#..# ###.## #....#..# ##......... ....#......#...##.##.##.## ###.# #....# #  ###..# _You swap places with your orc warrior zombie.9i 9i -30.0 (279i 9i   ##..[.. #.#.... .#....[ . ###$[.##.# ## # ....?...# ...#####. #....#..# .###....#..# ##...#####..†ZZ.@.....# ###.## ######....#..# ###.## #....#..# ##......... ....#......  #...###.##.##.##  ###.# #....# .#  ###..# # 9i A_You swap places with your orc zombie.9it <.Z9i {1.0 (369iZ 9i <.Z9i 9i e2.0 (459i# 9i^ 7  #$.. ##..[.. #.#.... .# #....[ .. #### #####$[.##.# ...## # ......?...# 9i^ #...#####. #....#..# ...........###..@.#..# ...#####..†.ZZ......# .## ######....#..# ##.## #....#..# ....##########......... #...............#....... #...##########.##.##.##..# 9i_ #....# .##### ###..# # 9i,_ ?_You now have 225 gold pieces (gained 9).9i a BZ.9i/b AZ.9iHj {3.0 (549iq 9i& ...  ##$.. ###..[.. ..#.#.... .# #....[ .. ### #####$[.##.# 9iέ @..## # .......?...# #####. #...@#..# ..........###ZZ..#..# ...#####..†.........# 9i .## ######....#..# #.## #....#..# ...##########......... ...............#....... ...##########.##.##.##..# #....# .#Z.Z.9i A4.0 (69iC :39i_ 9i n$..### .....  ##$... ##..[.. ..#.... .# #....[ .. ### #####$[.##9iQ ## # .......@...######..###.ZZ.#..#.......###....#..# ...#####..†.........######.. #.## #....#..# ##########......... ............#....... ...##########.##.##.##.9i~ 8Z.9i( 9i e5.0 (729i 9i 9i. e6.0 (819i 9ik c _u - a scroll labelled EBONUTH POCEQ9i9i9i9i9ip9i:......9i'9i9i  ####  $..### .....# ##$....## ##..[...... #.#......# #....[...# #### #####$@.##.# #.......Z....# #...#####..###..Z.#..#........###....#..#..#####..†.........##.## ######....#..# ##.## #....#..###########....... #...............#.......9iP{7.0 (109im9i e}  #### $..### .....# ##$....## ##..[...... #.#......# #....[...## #####@[.##.#.## #.Z....##...#####..###..Z.#..#.###....#..##...#####..†.........##.## ######....#..##.## #....#..#.##.......9ieX.. ##.#.You see here a +0 robe.9ig7Z.9io9i5pm8.0 (289 _9iv9i9i~e9.0 (389i/9i #### $..###  .....#  ##$....## ##..[......9il>#.#......#  #.@..[...# #### #####.[.##.### ...## #......ZZ....# #...#####..###....#..# ...........###....#..#...#####..†.........# .## ######....#..# ##.## #....#..# ....##########.. 9i)_You now have 232 gold pieces (gained 7).9i9Z.9iX9if40.0 (479i9im #### $..###  .....# #$....## ##..[......#.#@.....#  #....[...# ### #####.Z.##.### ..## #.......Z....# #####..###....#..# ..........###....#..# 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It is wielding a +0 dagger and quivering boomerangs.9ijAZ.9i oolly target)The orc shouts!9iE(((((((9is.@.>...9iX8Z.9i9in==3.0 (249i"9iȜr _The orc throws a boomerang. The boomerang barely misses you.9iV ###.######.##.................##.#.#######9i$ # #.# ######....... ## #.##.# ######.##@#####.o ..... ..Z..>....# ##### .#####Z########..# #.##### .9i R<.....Z   orc zombie (minion)#.### warrior zombie (minion)..## #.# 9i1 3o9i 6Z.9i .o   orc (missile, ally target)9i Z   orc warrior zombie (minion)9i n--4.0 (139iy 9i 9i 4o.9iV >.Z9i/ 9iX {--529i; 9i 9i6o..Z9i`619i9i>9iGZ .Zo.o9i] oo   orc wizardo   orc (missile, ally target)Z   orc warrior zombie (minion)9iH` `709if 9i=n x _You encounter an orc wizard. It is wielding a +0 dagger.9i>.Z9i )Your orc warrior zombie hits the orc!  The orc dies!9i Z   orc zombie (minion) warrior zombie (minion)  Kikubaaqudgha accepts your kill.9ia9*9i 9iܯ"9ilZ   orc zombie (minion)9i warrior zombie (minion)9iر   9i)8The orc wizard casts a spell.9i;The orc wizard flickers and vanishes!9i? {Deactivating autopickup; reactivate with Ctrl-A.9iDj=85999i K9i5L' _You hear a shout!9iQ  oYou hear a shout!.oo   orc (ally target)Z   orc warrior zombie (minion)9iB h=989i  _You encounter an orc. It is wielding a +1 mace of protection.9i&6.9ioZ   orc zombie (minion) warrior zombie (minion)9ij--3079ix8{9i9i03o9i;D.o   orc (ally target)Z   orc warrior zombie (minion)9iB *A magic dart appears from out of thin air!9i oThe magic dart hits your orc warrior zombie.9i)o 2 orcs (1 ally target)9i"{--169i9i'p _You encounter an orc. It is wielding a +0 flail.9iU..o   orc (9i/`259ix8{9i9i#4o.9i,o9i.o 2 orcs (1 ally target) 9i`349i99igg _Something hits your orc warrior zombie.9i v439i 9iԲ g _Something hits your orc warrior zombie.9iד9iɕ`529i9i8g _Something hits your orc warrior zombie.9i 9i `619i 9i q _Something closely misses your orc warrior zombie.9iIP .........##.#.#########.## # #.   #  ####......9i####### .# #.##.#####.. .....#...@ZZ{oo.# #########.######## .. #.# #.###### .<...... .#.#### ...# ##9iaG ##.####9i9i`709i9ip _Something barely misses your orc warrior zombie.9i#..##.##.# .#........# ##.#.######.#.###.##.# # #. #.#. #.##.# # #.#. #.##.# #####... #.##.# .## #.##.# #####. # #.##.#####... . # #...Z@Z{oo.# # ### ###.# # #.# #.###### #.# <......# #.# #.####.# #.# # #.# #.# ### #.# #.# 9i8 9ii=8899iv9i _You swap places with your orc zombie. Something hits your orc warrior zombie.9imE#..##.##.# .#..# ##.#.######.##.###.##.# # #. #.##. #.##.# # #.##. #.##.# #####... #.##.# .9i=## #.##.# # #####. #.##.#####.... ......# #...ZZ@{oo.# # ###.# # .# #.# .###### #.# .####.# #.# # #.# #.# 9ić_ #.# #.# 9i9R  You swap places with your orc warrior zombie.9iDb9Soul Splinter89iӓ9is9iI _Something hits you but does no damage.9i 9i<c _There is a stone staircase leading down here.9i_9iYa4079i9iX!N _You rampage towards the orc! You closely miss something.9iPd9ie`169isi9ik 9ik~_You rampage towards the orc! You hit something. Something barely misses you.9ic9id`259i]k9i1nF _You rampage towards the orc! You miss something.9i< \  You rampage towards the orc! You barely miss something.9iO `349i 9i&  9i X_Something hits you but does no damage.9i9i`439it9iE _You rampage towards the orc! You hit something.9i #..##.##.# ............. dossy the Trooper #........# ##.#.######.# Revenant of Kikubaaqudgha *..... #.###.##.# # #. #.# Health: 79/79 ======================== #. #.##.# # #.# Magic: 13/14 ======================-- #. #.##.# #####.. AC: 9Str: 12 .. #.##.# ....... EV: 16Int: 18 ## #.##.# # #####.. SH: 0Dex: 99i #.##.#####.... ......# XL:  9 Next: 15% Place: Dungeon:8 #...ZZ@*oo.# ####### Noise: =--------  Time: 7944.0 (0.0) ## ###.######## # a) +2 dagger (venom) {d:12 venom} .# #.# Cast: Soul Splinter .###### #.# Zot (26583) Memories (4) ......# #.# .####.# #.# oo 2 orcs (1 ally target) .# #.# #.# Z   orc zombie (minion) ## #.# #.# Z   orc warrior zombie (minion)  ##.#### #.# _You rampage towards the orc! You hit something.  Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Q - select action, (9i or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 flail and wearing a +0 ring mail (chance to affect:  68%)9i1 oo1 mace of protection and wearing a +0 ring mail (ally  target, not susceptible)9i0^ *o9i#..##.##.# ............. dossy the Trooper#........# ##.#.######.# Revenant of Kikubaaqudgha *.....#.###.##.# # #. #.# Health: 79/79 ========================#. #.##.###.# Magic: 13/14 ======================--#. #.##.######.. AC: 99iStr: 12.. #.##.#....... EV: 16Int: 18## #.##.## #####.. SH: 0Dex: 9#.##.#####.... ......# XL:  9 Next: 15% Place: Dungeon:8#...ZZ@*oo.# ####### Noise: =--------  Time: 7944.0 (0.0) #####.######### a) +2 dagger (venom) {d:12 venom} .##.#Cast: Soul Splinter 9iL .###### #.#Zot (26583) Memories (4) ......# #.# .####.# #.#oo 2 orcs (1 ally target) .# #.# #.#Z   orc zombie (minion) ## #.# #.#Z   orc warrior zombie (minion)##.#### #.# _You rampage towards the orc! You hit something.  Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line9i9iZvvZZ@{vNothing appears to happen.  Your orb unleashes a flurry of shooting stars!9i'\}5.0 (12-Star 9ib9i9f _Something closely misses you. _You now have 13/14 mp.9i #..##.##.# ............. dossy the Trooper #........# ##.#.######.# Revenant of Kikubaaqudgha *..... #.###.##.# # #. #.# Health: 79/79 ======================== #. #.##.# # #.# Magic: 12/14 ====================---- #. #.##.# #####.. AC: 99iStr: 12 .. #.##.# ....... EV: 16Int: 18 ## #.##.# # #####.. SH: 0Dex: 9 #.##v#####.... ......# XL:  9 Next: 15% Place: Dungeon:8 #..vZZ@*oo.# ####### Noise: =--------  Time: 7945.0 (0.0) ## ###v######## # a) +2 dagger (venom) {d:12 venom} .# #.# Cast: Soul Splinter .###### #.#9i, Zot (26582) Memories (4) -Star ......# #.# .####.# #.# oo 2 orcs (1 ally target) .# #.# #.# Z   orc zombie (minion) ## #.# #.# Z   orc warrior zombie (minion)  ##.#### #.# 9i_You now have 13/14 mp.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line9ivAim: an orc, wielding a +0 flail and wearing a +0 ring mail (chance to affect:  68%)9iBoo1 mace of protection and wearing a +0 ring mail (ally  target, not susceptible)9i ^ *o9i7Z7@{9i5@*9i]#..##.##.# ............. dossy the Trooper#........# ##.#.######.# Revenant of Kikubaaqudgha *.....#.###.##.# # #. #.# Health: 79/79 ========================#. #.##.###.# Magic: 12/14 ====================----#. #.##.######.. AC: 9Str: 12.. #.##.#....... EV: 16Int: 18## #.##.## #####.. SH: 0Dex: 9#.##v#####.... ......# XL:  9 Next: 15% Place: Dungeon:8#..vZZ@*oo.# ####### Noise: =-------- 0m Time: 7945.0 (0.0) #####v######### a) +2 dagger (venom) {d:12 venom} .##.#Cast: Soul Splinter .###### #.#Zot (26582) Memories (4) -Star ......# #.# .####.# #.#oo 2 orcs (1 ally target) .# #.# #.#Z   orc zombie (minion) ## #.# #.#Z   orc warrior zombie (minion)##.#### #.# _You now have 13/14 mp.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line9i9iYQ{Nothing appears to happen.9iZe6.0 (119ia9i/dMAiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  9idNothing appears to happen. _Something hits you but does no damage. _You now have 12/14 mp.9i #..##.##.# ............. dossy the Trooper 9i#........# ##.#.######.# Revenant of Kikubaaqudgha *..... #.###.##.# # #. #.# Health: 79/79 ======================== #. #.##.# # #.# Magic: 11/14 ==================------ #. #.##.# #####.. AC: 9Str: 12 .. #.##.# ....... EV: 16Int: 18 ## #.##.# # #####.. SH: 0Dex: 9 9i(#.##v#####.... ......# XL:  9 Next: 15% Place: Dungeon:8 #..vZZ@*oo.# ####### Noise: =--------  Time: 7946.0 (0.0) ## ###v######## # a) +2 dagger (venom) {d:12 venom} .# #.# Cast: Soul Splinter .###### #.# Zot (26581) Memories (4) -Star ......# #.# .####.# #.# oo 2 orcs (1 ally target) .# #.# #.# Z   orc zombie (minion) 9i## #.# #.# Z   orc warrior zombie (minion)  ##.#### #.# _You now have 12/14 mp.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line9ivAim: an orc, wielding a +0 flail and wearing a +0 ring mail (chance to affect:  68%)9iÆoo1 mace of protection and wearing a +0 ring mail (ally  target, not susceptible)9i  9i 9i{ 8*o9i 7@{9i5@*9i 9i( X#..##.##.# ............. dossy the Trooper#........# ##.#.######.# Revenant of Kikubaaqudgha *.....9i) #.###.##.# # #. #.# Health: 79/79 ========================#. #.##.###.# Magic: 12/14 ====================----#. #.##.######.. AC: 9Str: 12.. #.##.#....... EV: 16Int: 18## #.##.## #####.. SH: 0Dex: 9#.##v#####.... ......# XL:  9 Next: 15% Place: Dungeon:8#..vZZ@{oo.# ####### Noise: =--------  Time: 7946.0 (0.0) 9i7 #####v######### a) +2 dagger (venom) {d:12 venom} .##.#Cast: Soul Splinter .###### #.#Zot (26581) Memories (4) -Star ......# #.# .####.# #.#oo 2 orcs (1 ally target) .# #.# #.#Z   orc zombie (minion) ## #.# #.#Z   orc warrior zombie (minion)##.#### #.# _You now have 12/14 mp.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineOkay, then.9i: 9iA< . _9i  9iCasting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.9i9i 9i9i  _You can't see any susceptible monsters within range! (Use Z to cast anyway.)9i1!  Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.9iGO #..##.##.# ............. dossy the Trooper #........# ##.#.######.# Revenant of Kikubaaqudgha *..... #.###.##.# # #. #.# Health: 79/79 ======================== #. #.##.# # #.# Magic: 9/149i===============--------- #. #.##.# #####.. AC: 9Str: 12 .. #.##.# ....... EV: 16Int: 18 ## #.##.# # #####.. SH: 0Dex: 9 #.##v#####.... ......# XL:  9 Next: 15% Place: Dungeon:8 #..vZZ@{oo.# ####### Noise: =--------  Time: 7946.0 (0.0) ## ###v######## # a) +2 dagger (venom) {d:12 venom} .# #.# Cast: Soul Splinter .###### #.# Zot (26581) Memories (4) -Star ......# #.# .####.# #.#9iu oo 2 orcs (1 ally target) .# #.# #.# Z   orc zombie (minion) ## #.# #.# Z   orc warrior zombie (minion)  ##.#### #.# _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (mildly dangerous; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line9iI 5@*9iAk#..##.##.# ............. dossy the Trooper#........# ##.#.######.# Revenant of Kikubaaqudgha *.....#.###.##.# # #. #.# Health: 79/79 ========================#. #.##.###.# Magic: 9/14===============---------#. #.##.######.. AC: 9Str: 12.. #.##.#....... EV: 16Int: 18## #.##.## #####.. SH: 0Dex: 9#.##v#####.... ......# XL:  9 Next: 15% Place: Dungeon:89i5m#..vZZ@*oo.# ####### Noise: =--------  Time: 7946.0 (0.0) #####v######### a) +2 dagger (venom) {d:12 venom} .##.#Cast: Soul Splinter .###### #.#Zot (26581) Memories (4) -Star ......# #.# .####.# #.#oo 2 orcs (1 ally target) .# #.# #.#Z   orc zombie (minion) ## #.# #.#Z   orc warrior zombie (minion)##.#### #.# _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (mildly dangerous9im; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line9iaC)  Casting: Soul Splinter (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (mildly dangerous; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line  You draw life force from something!  Kikubaaqudgha accepts your kill.9iHJz *Reactivating autopickup.9iu3o.9i-o.9i9i9u7=7.0 (109iG9i _You feel a bit more experienced. _You now have 9/14 mp.9ilw very poisoned, 1 ally target)You hit the orc but do no damage. The orc is poisoned.9iQxi-8799in~9i: _The orc hits you but does no damage.9i? )You hit the orc.  You kill the orc!9i -o.9i o   orc (ally target)9i z-989i v _Kikubaaqudgha accepts your kill.9i9O  very poisoned, ally target)You hit the orc. The orc is poisoned.  The orc is moderately wounded.5079iF>9i@I _The orc misses you.9iĉ   extremely poisoned, ally target)You hit the orc but do no damage. The orc looks as sick as possible!  The orc is heavily wounded.9i 7-169i 9i _The orc hits you with a +0 flail. _You take 2 damage, and have 77/79 hp.9i  You closely miss the orc.The orc is severely wounded.9i6-10/14==259i79i{ _The orc hits you with a +0 flail. _You take 1 damage, and have 76/79 hp.9iq )You puncture the orc!  You kill the orc!9is Jv○9iy °Z   orc zombie (minion)  orc warrior zombie (minion)9i} 83Soul Splinter49i_ ;°9i^ _Kikubaaqudgha accepts your kill. _You regained 2 hp, and now have 78/79 hp.9i9i9i9i[Cv○9iE○v9iZ9i9=39iX29i9i9i9i9i9i9i@U==19ig9ih9i9iB09i9i% 9i 9i9i9iU=699i9i)9im9i 9ij#19iM=89i9i49i 9i!B79i"9in$9iV- ○ _You start resting. HP restored.9i.9i09i29i%3B69i49i69i79i099i9B59i:9iN<9iJ=9i[?9iA9iBT=49iB9iD9i&G9iGB39iH9iO.9iqV.9iHY9iYB29i.[9i\9ig]j2==19i]9i_X09i`9ib9ib;599ib9ird9idB89i6e9if9ifU==79i_g9ih9ihB69i;i9iCj9ijB59ik9il9i0mq3==49im9in9iXoB39ip9i]q9irB29iv19iv9i4wU==09iw9ix9iPyC499iy9i|9i*}B89i}9i } _Your shooting star dissipates. x3  Magic restored.9iy<..-.9iz079.0 (26.0)9id4==-80.0 (279iA7 _9iѪ9i _Health restored: 79; MP restored: 149i039i19i59i8X69i:9i;B59i[<9i?X49i@9i=D9iDU==39iE9iIW _You start waiting.9i.Q9iX15.0 (5.0)9iZ9i_[29iak _Your orb has finished recharging its magic.9iHq #..##.##.# .#.# ##.#.######.#.9i'r #.###.##.# # #. #.#.#. #.##.# # #.#.#. #.##.# #####... #.##.# .## #.##.# .## #####.#.##.#####..... ......#.#...ZZ>@...# #. # ###.# 9is # # #.# # ###### #.# ## #.# # ####.# #.# # # #.# #.# # # #.# #.# ###.#### #.# #9iz 9i[| e6.0 (119i΁ 9i .Zu - a +1 mace of protection; g - 7 boomerangs {d:13} (gained 3)9i 9i e7.0 (209i 9i R _Items here: ))) [[[[ ††.9i#..##.##.# .##.# ##.#.######.#.##.###.##.# # #. #.#.##. #.##.# # #.#.##. #.##.# #####... #.##.# # .## #.##.# #.########.#.##.#####............#.##...Z.Z)@..# #. ###.# ##. #.# #. #.# #.# #.# #..# #.# #.  #.# #.# #.  #.# #.# #.##.#### #.# #.9i{>Z.Z9i9i@f8.0 (1399i9i9iC#..##.##.# .#.#.# ##.#.######.#.#.#.###.##.# # #. #.#.#.#. #.##.# # #.#.#.#. #.##.# #####... #.##.# 9iu# .## #.##.# ##.#....##.##.#####.#.##....Z>Z.@.# #..####.# ##.##.# #.# #.# #.## #.# #.#.# #.# #.##.# #.# #.##.# #.# #.# ##.#### #.# #.#9i7)Z9iL<.Z9i9i`989i9i!9iŒ #..##.##.# .#.##.# ##.#.######.#.#.##.###.##.# # #. #.#.#.##. #.##.# # #.#.#.##. #.##.# # #####.....#.. #.##.# .# .### #.##.# ###.#....##.##.#####.9i 5#.## #.....Z)Z.@# #..# ###.# ##.# #.# #.#  #.# #.# .# #.# #.# #.# #.# #.# 9i8 ;.Z9i J>Z9i 9i a9079i; 9i 9iP#..##.##.####.####..#.#.#  #..##.##.# ..............#.#  #........# ##.#.######.#.#.#  #.###.##.# #.#. #.#.#.#  9iQ~#. #.##.# .# #.#.#.#  #. #.##.# :# #####.....#  .. #.##.# .# ..........#  ## #.##.# ###.########...#.##.#####.@..........#.## #.....>Z.Z.#.##########..# ###.########.###.#  #.# .##.# ## #.# .# .# #.# .##.# .# #.# ..#.# 9i5R.# #.# ## .# 9iMS2Z.9i U8)Z9i]9i_`169ih9i6j9ik9i9i9i;9i9i9iT9i9i& #..##.##.####.##......##..#.#.# #..##.##.# .....#.# #.# ##.#.######.#.#.# #.###.##.# #.#. #.#.#.# #. #.##.# #.# #.#.#.# 9ip(#. #.##.# #:# #####.....# .. #.##.# #.# .# ## #.##.# ###.#....## #.##.#####Z.#.## #.....>)Z..#.#..# ###.########.# ##.# #.# #.# #.#  #.# # # #.# #.# #.# # #.# #.. #.# # #.# # 9ij*.Z.Z9i2v259im89in.....####.##.##.####.####..###.##...................##.#.#######..# #.#.# #:# ##### .. #.# .......... ## ###@########....####.#####.Z..........#.#9ioc.....>).Z.#.##########.###.#########..###9ip9Z.9iz9iM{e3.0 (249i9i9F .##### ........####.##.##.####.####..###.##...................##.#.#######.9iX.# #.#.# #:# ##### .. #@# .......... ## ###.########....####.#####ZZ..........#.#.....>)...#.##########.###.########   warrior zombie (minion)#..9iCZ.9ij9ie4.0 (339i9it ####..... .##### #........####.##.##.####.####..###.##9iS...................##.#.#######..# #.#.# ###### .. #.# .......... ## ###Z########....####.#####Z...........#.#.....>)...#.##########.###.#########9iBZ.9i[0Z9i .  orcZ   orc warrior zombie (minion)9ie5.0 (429i9i0 Z.You pick up a parchment of Static Discharge and begin reading...  You add the spell Static Discharge to your library.9i]#9i$e6.0 (519i*9i&-$ _v - 2 javelins9i9ij Spells (Memorise)TypeFailure Level  a - SlowHexes3% 1b - Dispel UndeadNecromancy9% (1%)4  c - SandblastEarth13% (2%) 1  d - AnguishHexes/Necromancy19% 4  e - Lesser BeckoningTranslocation21%2  f - Searing Ray9iDConjuration21% (4%) 2  g - Static DischargeConjuration/Air21% (4%) 2  h - Volatile BlastmotesFire/Translocation36% (10%) 3  i - Eringya's Surprising Crocodile Summoning78% 4  j - Olgreb's Toxic RadianceAlchemy78% (34%) 4  k - Curse of AgonyNecromancy24% 5  l - Summon Horrible Things Summoning100% 8 4 spell levels left [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit9i~Describ  a - SlowHexes3% 1 9i d - AnguishHexes/Necromancy 19% 4Memorise|Describe9iqwHide) Describe|Hide9io\Describe)Describe|Hide9i& Anguish Afflicts nearby foes with supernatural anguish, causing all damage they deal to 9i' `rebound on them for the duration of the effect. Strong-willed foes can resist the necromantic visions of pain and suffering, and mindless creatures are unaffected. Level: 4 Schools: Hexes/Necromancy Fail: 19% Power: 10% Range: 7 Noise: A bit loud Miscasting this spell causes magic contamination and also either slows you or deals up to 18 draining damage. Kikubaaqudgha supports the use of this spell. This spell would have no effect right now because you can't see any hostile targets that would be affected.9i]  Spells (Describe)TypeFailure Levela - SlowHexes3%1  b - Dispel UndeadNecromancy9% (1%) 4  c - SandblastEarth13% (2%) 1  d - AnguishHexes/Necromancy 19% 4  e - Lesser BeckoningTranslocation21%2  f - Searing RayConjuration21% (4%) 2 9i  g - Static DischargeConjuration/Air 21% (4%) 2  h - Volatile BlastmotesFire/Translocation36% (10%) 3  i - Eringya's Surprising Crocodile Summoning78% 4  j - Olgreb's Toxic RadianceAlchemy78% (34%) 4  k - Curse of AgonyNecromancy24% 5  l - Summon Horrible Things Summoning100% 8 4 spell levels left [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit9ip]MemorisMemorise|Describe9i 9iH 9iK ##.##.##..########.##.##......dossy the Trooper ...##.##..##### #.##.##.#....#Revenant of Kikubaaqudgha *..... #..##.##......####.##.##.##.#.#Health: 79/79 ======================== #..##.##.####.##......##..#.#.#Magic: 14/14 ======================== 9i #..##.##.# ..............#.#AC: 9Str: 12 #........# ##.#.######.#.#.#EV: 16Int: 18 #.###.##.# #.#. #.#.#.#SH: 0Dex: 9 #. #.##.# #.##.#.#.#XL:  9 Next: 17% Place: Dungeon:8 #. #.##.# #@# #####.....#Noise: ---------  Time: 7996.0 (0.0) .. #.##.# #Z# ..........#a) +2 dagger (venom) {d:12 venom} ## #.##.# ###Z########....##Cast: Soul Splinter#.##.#####............#.##Zot (26531) Memories (4) #.....>)...#.##########..####.########.#9i: [14;27H##.#Z   orc zombie (minion)#.##.##.#Z   orc warrior zombie (minion) # #.##.##.# # #.##.##.# _Your orb has finished recharging its magic.u - a +1 mace of protection; g - 7 boomerangs {d:13} (gained 3) _Items here: ))) [[[[ ††.  You pick up a parchment of Static Discharge and begin reading...  You add the spell Static Discharge to your library. _v - 2 javelins9i 9iS Memorise Anguish, consuming 4 spell levels and leaving 0? Y - Yes 9i ' N - No9i9i7##.##.##..########.##.##......dossy the Trooper ...##.##..##### #.##.##.#....#Revenant of Kikubaaqudgha *..... #..##.##......####.##.##.##.#.#Health: 79/79 ======================== #..##.##.####.##......##..#.#.#Magic: 14/14 ======================== #..##.##.# ..............#.#AC: 9Str: 12 #........# ##.#.######.#.#.#EV: 16Int: 18 #.###.##.# #.#. #.#.#.#SH: 0Dex: 9 #. #.##.# #.##.#.#.#XL:  9 Next: 17% Place: Dungeon:8 9ia#. #.##.# #@# #####.....#Noise: ---------  Time: 7996.0 (0.0) .. #.##.# #Z# ..........#a) +2 dagger (venom) {d:12 venom} ## #.##.# ###Z########....##Cast: Soul Splinter#.##.#####............#.##Zot (26531) Memories (4) #.....>)...#.##########..####.########.###.#Z   orc zombie (minion)#.##.##.#Z   orc warrior zombie (minion) # #.##.##.# # #.##.##.# _Items here: ))) [[[[ ††.  You pick up a parchment of Static Discharge and begin reading...  You add the spell Static Discharge to your library. _v - 2 javelins  This spell is dangerous to cast!Okay, then.9iҷ9iw9i. _9i9i> Spells (Memorise)TypeFailure Level  a - SlowHexes3% 1b - Dispel UndeadNecromancy9% (1%)9i4  c - SandblastEarth13% (2%) 1  d - AnguishHexes/Necromancy19% 4  e - Lesser BeckoningTranslocation21%2  f - Searing RayConjuration21% (4%) 2  g - Static DischargeConjuration/Air21% (4%) 2  h - Volatile BlastmotesFire/Translocation36% (10%) 3  i - Eringya's Surprising Crocodile Summoning78% 4  j - Olgreb's Toxic RadianceAlchemy78% (34%) 4  k - Curse of AgonyNecromancy24% 5  l - Summon Horrible Things Summoning100% 8 4 spell levels left [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help9i><[Esc] exit9i QDescrib  a - SlowHexes3% 1  k - Curse of AgonyNecromancy24% 5Memorise|Describe9i  Curse of Agony Curses a foe, halving their remaining health after each of the next two times that the caster strikes them in melee. Level: 5 School: Necromancy Fail: 24% Power: 28% Range: 4 Noise: A bit loud Miscasting this spell causes magic contamination and also deals up to 24 draining damage. Kikubaaqudgha supports the use of this spell. 9i This spell would have no effect right now because you can't see any hostile targets that would be affected. _________________ “Unbearable, isn't it? The suffering of strangers, the agony of friends. There  is a secret song at the center of the world, Joey, and its sound is like  razors through flesh.”  -Pinhead, _Hellraiser 3: Hell on Earth_. 1992. 9i/L  Spells (Describe)TypeFailure Levela - SlowHexes3%1  b - Dispel UndeadNecromancy9% (1%) 4  c - SandblastEarth13% (2%) 1  d - AnguishHexes/Necromancy19% 4  e - Lesser Beckoning9iOM )Translocation 21%2  f - Searing RayConjuration21% (4%) 2  g - Static DischargeConjuration/Air21% (4%) 2  h - Volatile BlastmotesFire/Translocation36% (10%) 3  i - Eringya's Surprising Crocodile Summoning78% 4  j - Olgreb's Toxic Radiance Alchemy78% (34%) 4  k - Curse of AgonyNecromancy24% 5  l - Summon Horrible Things Summoning100% 8 4 spell levels left [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit9iS) qMemoris  d - AnguishHexes/Necromancy 19% 4  k - Curse of AgonyNecromancy24% 5Memorise|Describe9im ##.##.##..########.##.##......dossy the Trooper ...##.##..##### #.##.##.#....#Revenant of Kikubaaqudgha *..... #..##.##......####.##.##.##.#.#Health: 79/79 ======================== #..##.##.####.##......##..#.#.#Magic: 14/14 ======================== #..##.##.# ..............#.#AC: 9Str: 12 #........# ##.#.######.#.#.#EV: 16Int: 18 #.###.##.# #.#. #.#.#.#SH: 0Dex: 9 #. #.##.# #.##.#.#.#XL:  9 Next: 17% Place: Dungeon:8 #. #.##.# #@# #####.....#Noise: ---------  Time: 7996.0 (0.0) .. #.##.# #Z# ..........#9ip a) +2 dagger (venom) {d:12 venom} ## #.##.# ###Z########....##Cast: Soul Splinter#.##.#####............#.##Zot (26531) Memories (4) #.....>)...#.##########..####.########.###.#Z   orc zombie (minion)#.##.##.#Z   orc warrior zombie (minion) # #.##.##.# # #.##.##.# _Items here: ))) [[[[ ††.  You pick up a parchment of Static Discharge and begin reading...  You add the spell Static Discharge to your library. _v - 2 javelins  This spell is dangerous to cast! _Okay, then.Memorise Anguish, consuming 4 spell levels and leaving 0? Y - Yes  N - No9i9iY##.##.##..########.##.##......dossy the Trooper ...##.##..##### #.##.##.#....#Revenant of Kikubaaqudgha *..... #..##.##......####.##.##.##.#.#9iHealth: 79/79 ======================== #..##.##.####.##......##..#.#.#Magic: 14/14 ======================== #..##.##.# ..............#.#AC: 9Str: 12 #........# ##.#.######.#.#.#EV: 16Int: 18 #.###.##.# #.#. #.#.#.#SH: 0Dex: 9 #. #.##.# #.##.#.#.#XL:  9 Next: 17% Place: Dungeon:8 #. #.##.# #@# #####.....#Noise: ---------  Time: 7996.0 (0.0) .. #.##.# #Z# ..........#a) +2 dagger (venom) {d:12 venom} ## #.##.# ###Z########....##9ixCast: Soul Splinter#.##.#####............#.##Zot (26531) Memories (4) #.....>)...#.##########..####.########.###.#Z   orc zombie (minion)#.##.##.#9iZ   orc warrior zombie (minion) # #.##.##.# # #.##.##.# _Items here: ))) [[[[ ††.  9i{You pick up a parchment of Static Discharge and begin reading...  You add the spell Static Discharge to your library. _v - 2 javelins  This spell is dangerous to cast! _Okay, then.9i3e7.0 (109io9ip  You pick up a parchment of Static Discharge and begin reading...add the spell Static Discharge to your library. _v - 2 javelins  This spell is dangerous to cast! _Okay, then. _This spell is dangerous to cast!9if8.0 (2299i9iB9ie9.0 (389i( 9i 9iLh8000.0 (479i9i!9i=#e1.0 (569i)9iu- _You start memorising the spell. You continue memorising. x49iq/9i{49i47c _You finish memorising. Spell assigned to 'e'.9i(L Spells (Memorise)TypeFailure Level  a - SlowHexes3% 1  b - Dispel UndeadNecromancy9% (1%) 4  c - SandblastEarth13% (2%) 1  d - Lesser BeckoningTranslocation 21%2  e - Searing RayConjuration21% (4%) 2  f - Static DischargeConjuration/Air 21% (4%) 2  g - Curse of AgonyNecromancy24% 5  h - Volatile Blastmotes Fire/Translocation 36% (10%) 3  i - Eringya's Surprising Crocodile Summoning78% 4  j - Olgreb's Toxic Radiance Alchemy78% (34%) 4  k - Summon Horrible Things Summoning100% 8 0 spell levels left [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit9isf9ij9io##.##.##..########.##.##......dossy the Trooper ...##.##..##### #.##.##.#....#Revenant of Kikubaaqudgha *..... #..##.##......####.##.##.##.#.#Health: 79/79 ======================== #..##.##.####.##......##..#.#.#9iCpMagic: 14/14 ======================== #..##.##.# ..............#.#AC: 9Str: 12 #........# ##.#.######.#.#.#EV: 16Int: 18 #.###.##.# #.#. #.#.#.#SH: 0Dex: 9 #. #.##.# #.##.#.#.#XL:  9 Next: 17% Place: Dungeon:8 #. #.##.# #@# #####.....#Noise: ---------  Time: 8001.0 (0.0) .. #.##.# #Z# ..........#a) +2 dagger (venom) {d:12 venom} ## #.##.# ###Z########....##Cast: Soul Splinter#.##.#####............#.##Zot (26526) Memories (4) 9iq#.....>)...#.##########..####.########.###.#Z   orc zombie (minion)#.##.##.#Z   orc warrior zombie (minion) # #.##.##.# # #.##.##.# _v - 2 javelins  This spell is dangerous to cast! _Okay, then. _This spell is dangerous to cast! _You start memorising the spell. You continue memorising. x4 _You finish memorising. Spell assigned to 'e'.9iu%  9iu+Okay, then.9iv9i9{9i|. _9iT Your spells (describe)TypeFailure Level a - Soul SplinterNecromancy1%1  b - Grave ClawNecromancy1% (1%)2  c + Vampiric DrainingNecromancy2% (1%) 3 d - Animate DeadNecromancy9%4  e - AnguishHexes/Necromancy19%4  f - FreezeIce6% (1%)1  g - GloomHexes/Necromancy5%3 Select a spell to describe [?] help [!]/[I] toggle spell headers9i 9ip##.##.##..########.##.##......dossy the Trooper 9i...##.##..##### #.##.##.#....#Revenant of Kikubaaqudgha *..... #..##.##......####.##.##.##.#.#Health: 79/79 ======================== #..##.##.####.##......##..#.#.#Magic: 14/14 ======================== #..##.##.# ..............#.#AC: 9Str: 12 #........# ##.#.######.#.#.#EV: 16Int: 18 #.###.##.# #.#. #.#.#.#SH: 0Dex: 9 #. #.##.# #.##.#.#.#XL:  9 Next: 17% Place: Dungeon:8 #. #.##.# #@# #####.....#Noise: ---------  Time: 8001.0 (0.0) .. #.##.# #Z# ..........#a) +2 dagger (venom) {d:12 venom} ## #.#9i>#.# ###Z########....##Cast: Soul Splinter#.##.#####............#.##Zot (26526) Memories (4) #.....>)...#.##########..####.########.###.#Z   orc zombie (minion)#.##.##.#Z   orc warrior zombie (minion) # #.##.#9i 1#.# # #.##.##.#This spell is dangerous to cast! _Okay, then. _This spell is dangerous to cast! _You start memorising the spell. You continue memorising. x4 _You finish memorising. Spell assigned to 'e'. _Okay, then.9i 9iQ 9i~9i9i9iM Spells (Memorise)TypeFailure Level 9i: a - SlowHexes3% 1  b - Dispel UndeadNecromancy9% (1%) 4  c - SandblastEarth13% (2%) 1  d - Lesser BeckoningTranslocation 21%2  e - Searing RayConjuration21% (4%) 2  f - Static DischargeConjuration/Air 21% (4%) 2  g - Curse of AgonyNecromancy9i*24% 5  h - Volatile Blastmotes Fire/Translocation 36% (10%) 3  i - Eringya's Surprising Crocodile Summoning78% 4  j - Olgreb's Toxic Radiance Alchemy78% (34%) 4  k - Summon Horrible Things Summoning100% 8 0 spell levels left 9iH][Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit9i9i$9i##.##.##..########.##.##......dossy the Trooper ...##.##..##### #.##.##.#....#Revenant of Kikubaaqudgha *..... #..##.##......####.##.##.##.#.#Health: 79/79 ======================== 9i19#..##.##.####.##......##..#.#.#Magic: 14/14 ======================== #..##.##.# ..............#.#9iAC: 9Str: 12 #........# ##.#.######.#.#.#EV: 169iInt: 18 #.###.##.# #.#. #.#.#.#SH: 0Dex: 9 #. #.##.# #.##.#.#.#XL:  9 Next: 17% Place: Dungeon:8 #. #.##.# #@# #####.....#Noise: ---------  Time: 8001.0 (0.0) .. #.##.# #Z# ..........#a) +2 dagger (venom) {d:12 venom} ## #.##.# ###Z########....##Cast: Soul Splinter#.##.#####............#.##Zot (26526) Memories (4) #.....>)...#.##########..####.########.###.#Z   orc zombie (minion)#.##.##.#Z   orc warrior zombie (minion) # Yp0m#.##.##.# # #.##.##.#This spell is dangerous to cast! _Okay, then. _This spell is dangerous to cast! _You start memorising the spell. You continue memorising. x4 _You finish memorising. Spell assigned to 'e'. _Okay, then.9iP  Okay, then.9i9i9i. _9i9i4!  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   7.0   6.7  +1   o - Spellcasting   5.0   7.1  -1          9i"" b - Maces & Flails   0.0   1.2  -1   p - Conjurations   0.0   1.2  -1   c - Axes   0.0   1.2  -1   q - Hexes   3.0   5.7  -2   d - Polearms   0.0   1.2  -1   r - Summonings   0.0   1.2  -1   e - Staves   0.0   1.2  -1   s + Necromancy6.6   7.0   0   f - Unarmed Combat   0.0   0.8  +1   t - Forgecraft   0.0   1.4  -2 "0m  g - Throwing   0.0   1.2  -1   u - Translocations   0.0   1.2  -1       v - Alchemy   0.0   1.2  -1   h - Short Blades   0.0   1.2  -1   w - Fire Magic   0.0   1.4  -2   i - Long Blades   0.0   1.2  -1   x - Ice Magic   2.0   2.5  +1   j - Ranged Weapons   0.0   1.7  -3   y - Air Magic   0.0   1.4  -2    "m   z - Earth Magic   0.0   0.8  +1   k - Armour   0.0   1.2  -1       l - Dodging   3.0   4.8  -1   0 - Invocations   0.0   0.8  +1   m - Shields   0.0   1.2  -1   1 * Evocations   1.8   2.4  -1   n - Stealth   6.0   4.9  +2      The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=R#0m] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets9iW 9i\##.##.##..########.##.##......dossy the Trooper 9i\P...##.##..##### #.##.##.#....#Revenant of Kikubaaqudgha *..... #..##.##......####.##.##.##.#.#Health: 79/79 ======================== #..##.##.####.##......##..#.#.#Magic: 14/14 ======================== #..##.##.# ..............#.#AC: 9Str: 12 #........# ##.#.######.#.#.#9iX]gEV: 16Int: 18 #.###.##.# #.#. #.#.#.#SH: 0Dex: 9 #. #.##.# #.##.#.#.#XL:  9 Next: 17% Place: Dungeon:8 9i]*#. #.##.# #@# #####.....#Noise: ---------  Time: 8001.0 (0.0) .. #.##.# #Z# ..........#a) +2 dagger (venom) {d:12 venom} ## #.##.# ###Z########....##Cast: Soul Splinter#.##.#####............#.##9i>^8Zot (26526) Memories (4) #.....>)...#.##########..####.########.###.#9i^nZ   orc zombie (minion)#.##.##.#Z   orc warrior zombie (minion) # #.#9i^#.##.# # #.##.##.# _Okay, then. _This spell is dangerous to cast! 9i0_H_You start memorising the spell. You continue memorising. x4 _You finish memorising. 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##.# #.# :i@:0Z:i:9.Z:iRB.Z   orc warrior zombie (minion):iOCg10.0 (367:iH:iā #.##.# #.#.# #.##.# ###.#....## #.##.#####....#.## #.....>)...#.#..# ###.#.# ##.# #.# #.# :iY#.# #.# #.# #.# #.# #Z# #.# #.# #..Z.@....# #.# #.# #.# #.# #.# #.#  #.# #.#  ##.# #.#  #). #.# :ivC.Z:i<.Z:iy:i f1.0 (376:i:ir  .##.# #.#.# .##.# ###.#....## .##.#####....#.## .....>)...#.#..# .#.# :i##.#  #.# #.# #.#  #.# #.# #.#  #.# #.# #.#  #.# #.Z.Z.@...# #.#  #.# #.# #.#  #.# #.#  #.# #.# ##.# #.# #). #.# :i'<.Z:iL8.Z:i:if2.0 (385:iA:i# ##.# #.#.# ##.# ###.#....## ##.#####....#.## >)...#.#..# .#.# :i ##.# #.# #.# #.# #.# #.# #.# #.# #.# #.# #.# #..Z.Z.@..# #.# #.# #.# #.# #.# # #.# #.# #.# .# #.# ). #.# :i<.Z:iv8.Z:i:i<f3.0 (394:i$:i_ .# #.#.# .# ###.#....## .#####....#.## >)...#.#..# .#.# ##.# .# #.# #.# .# #.# #.# .# #.# #.# .# #...Z.Z.@.# #.# .# #.# #.# .# .# #.# .# .# #.# .# .# #.# .# .# #.# . .# #.# # ## #.#:i`b .Z:ia8.Z:ig:ihf4.0 (403:im:i .# #.#.# .# ###.#....## .#####....#.## >)...#.#..# #.# ##.# # #.# #.# # #.# #.# # #.# #.# # #....Z.Z.@# #.# # #.# #.# # #.# #.# # #.# #.# # # # #.# #.#  ..# #.# # # :i2<.Z:i8.Z:i:i9,5.0 (41:i:2:i:i###.########....#####............#.## .>)...#.##########.. ########.# ## #  #########:i....Z.Z.######## ####### ......... ##########  #########.Z:i|6.0 (421:i$:i]####............#.## .>)...#.##########.. ########.# ## #  ########.....ZZ.######## ####### ......... :i_##########  ######### #.........:i;f:i%gf7.0 (430:ik:i!t .>)...#.##########.. ########.# ## #  ########.....ZZ.######## ####### ......... ##########  ######### #.........:izi#########.Z:i1*Z:i.Z   orc warrior zombie (minion):ig8.0 (4409:i:i:i:iPT _Key pressed, stopping explore.:iRead which item? Scrolls  t - 5 scrolls of teleportation:isi - 5 scrolls of identify  x - a scroll of amnesia  N - 3 scrolls of noise  V - 2 scrolls of vulnerability  c - 3 scrolls labelled ZOUMUO ADIHOL  e - a scroll labelled UTOOSO OPLU  h - a scroll labelled JARUHO MUMUWK  k - a scroll labelled ILOGHA HUKH  l - a scroll labelled REASCH BUSK  m - a scroll labelled RYK MANIMNINT  o - a scroll labelled VYGRAL RINUME  u - a scroll labelled EBONUTH POCEQ [!] read|quaff|evoke[?] describe selected:i!:i:i..>)...#.##########..#dossy the Trooper ########.###.#Revenant of Kikubaaqudgha *..... ##.##.#Health: 79/79 ======================== ##.##.#Magic: 14/14 ======================== ##.######### #.#AC: 9Str: 12 ##.......Z.# #.#EV: 16:ixInt: 18 ##########Z# #.#SH: 0Dex: 9 ##.# #.#XL:  9 Next: 18% Place: Dungeon:8 ##@# #.#Noise: ---------  Time: 8218.0 (0.0) ##.# #.#a) +2 dagger (venom) {d:12 venom} #########.# #.#Cast: Soul Splinter ..........# #.#Zot (26309) Memories (4) ########### #.# ##.#Z   orc zombie (minion) ###########.#Z   orc warrior zombie (minion)#..........##.########## _You swap places with your orc warrior zombie. _You swap places with your orc zombie. _Found a stone staircase leading up. _You start waiting. _Done waiting. _Key pressed, stopping explore.:i!:i&=Identify which item? (\ to view known items) Scrolls (select first with ?)  c - 3 scrolls labelled ZOUMUO ADIHOL  e - a scroll labelled UTOOSO OPLU  h - a scroll labelled JARUHO MUMUWK  k - a scroll labelled ILOGHA HUKH  l - a scroll labelled REASCH BUSK  m - a scroll labelled RYK MANIMNINT  o - a scroll labelled VYGRAL RINUME  u - a scroll labelled EBONUTH POCEQ :iPotions (select first with !)  d - a fuming brown potion  f - a fizzy ruby potion  j - 2 viscous ruby potions  n - 2 bubbling white potions  p - a puce potion  q - 2 fuming blue potions[?] describe selected:ia :ipiE..>)...#.##########..#dossy the Trooper ########.###.#Revenant of Kikubaaqudgha *..... ##.##.#Health: 79/79 ======================== ##.##.#Magic: 14/14 ======================== ##.######### #.#AC: 9Str: 12 ##.......Z.# #.#EV: 16Int: 18 ##########Z# #.#SH: 0Dex: 9 ##.# #.#XL:  9 Next: 18% Place: Dungeon:8 ##@# #.#Noise: ---------  Time: 8218.0 (0.0) ##.# #.#a) +2 dagger (venom) {d:12 venom} :ik#########.# #.#Cast: Soul Splinter ..........# #.#Zot (26309) Memories (4) ########### #.# ##.#Z   orc zombie (minion) ###########.#Z   orc warrior zombie (minion)#..........##.########## _You swap places with your orc warrior zombie. _You swap places with your orc zombie. _Found a stone staircase leading up. _You start waiting. _Done waiting. _Key pressed, stopping explore.:i ]  As you read the scroll of identify, it crumbles to dust.:iL!:i +0....:iL,S..........Z:i-O9.0 (18:iS.:i3:i52 _c -> p - 3 scrolls of poison:iL}:i9Read which item? Scrolls  t - 5 scrolls of teleportationi - 4 scrolls of identify  p - 3 scrolls of poison  x - a scroll of amnesia  N - 3 scrolls of noise  V - 2 scrolls of vulnerability  e - a scroll labelled UTOOSO OPLU  h - a scroll labelled JARUHO MUMUWK  k - a scroll labelled ILOGHA HUKH :iU l - a scroll labelled REASCH BUSK  m - a scroll labelled RYK MANIMNINT  o - a scroll labelled VYGRAL RINUME  u - a scroll labelled EBONUTH POCEQ [!] read|quaff|evoke[?] describe selected:i:i:i\..>)...#.##########..#dossy the Trooper ########.###.#:icRevenant of Kikubaaqudgha *..... ##.##.#Health: 79/79 ======================== ##.##.#Magic: 14/14 ======================== ##.######### #.#AC: 9Str: 12 ##.........# #.#EV: 16Int: 18 ##########Z# #.#SH: 0Dex: 9 ##Z# #.#XL:  9 Next: 18% Place: Dungeon:8 :i<##@# #.#Noise: ---------  Time: 8219.0 (0.0) ##.# #.#a) +2 dagger (venom) {d:12 venom} #########.# #.#Cast: Soul Splinter ..........# #.#Zot (26308) Memories (4) ########### #.# ##.#Z   orc zombie (minion) ###########.#Z   orc warrior zombie (minion)#..........##.########## _Found a stone staircase leading up. _You start waiting. _Done waiting. _Key pressed, stopping explore.  As you read the scroll of identify, it crumbles to dust. _c -> p - 3 scrolls of poison:i:iIdentify which item? (\ to view known items) Scrolls (select first with ?)  e - a scroll labelled UTOOSO OPLU  h - a scroll labelled JARUHO MUMUWK  k - a scroll labelled ILOGHA HUKH  l - a scroll labelled REASCH BUSK  m - a scroll labelled RYK MANIMNINT  o - a scroll labelled VYGRAL RINUME  u - a scroll labelled EBONUTH POCEQ Potions (select first with !)  d - a fuming brown potion  f - a fizzy ruby potion  j - 2 viscous ruby potions  n - 2 bubbling white potions  p - a puce potion  q - 2 fuming blue potions[?] describe selected :i..>)...#.##########..#dossy the Trooper ########.###.#Revenant of Kikubaaqudgha *..... ##.##.#Health: 79/79 ======================== ##.##.#Magic: 14/14 ======================== ##.######### #.#AC: 9Str: 12 ##.........# #.#EV: 16Int: 18 ##########Z# #.#SH: 0Dex: 9 ##Z# #.#XL:  9 Next: 18% Place: Dungeon:8 ##@# #.#Noise: ---------  Time: 8219.0 (0.0) ##.# #.#a) +2 dagger (venom) {d:12 venom} #########.# #.#Cast: Soul Splinter ..........# #.#[3 :i"7mZot (26308) Memories (4) ########### #.# ##.#Z   orc zombie (minion) ###########.#Z   orc warrior zombie (minion)#..........##.########## _Found a stone staircase leading up. _You start waiting. _Done waiting. _Key pressed, stopping explore.  As you read the scroll of identify, it crumbles to dust. _c -> p - 3 scrolls of poison :i",]  As you read the scroll of identify, it crumbles to dust. :i8.f20.0 (17 :i2 :iJ4C _j -> L - 2 potions of lignification :i5 :i :isRead which item? Scrolls  :i t - 5 scrolls of teleportationi - 3 scrolls of identify  p - 3 scrolls of poison  x - a scroll of amnesia  N - 3 scrolls of noise  V - 2 scrolls of vulnerability  e - a scroll labelled UTOOSO OPLU  h - a scroll labelled JARUHO MUMUWK  k - a scroll labelled ILOGHA HUKH  l - a scroll labelled REASCH BUSK  m - a scroll labelled RYK MANIMNINT  o - a scroll labelled VYGRAL RINUME  u - a scroll labelled EBONUTH POCEQ [!] read|quaff|evoke[?] describe selected :i  :iW  :i $ :i }..>)...#.##########..#dossy the Trooper ########.###.#Revenant of Kikubaaqudgha *..... ##.##.#Health: 79/79 ======================== ##.##.#Magic: 14/14 ======================== ##.######### #.#AC: 9Str: 12 ##.........# #.#EV: 16Int: 18 ##########Z# #.#SH: 0Dex: 9 ##Z# #.#XL:  9 Next: 18% Place: Dungeon:8 ##@# #.# :iѳ Noise: ---------  Time: 8220.0 (0.0) ##.# #.#a) +2 dagger (venom) {d:12 venom} #########.# #.#Cast: Soul Splinter ..........# #.#Zot (26307) Memories (4) ########### #.# ##.#Z   orc zombie (minion) ###########.#Z   orc warrior zombie (minion)#..........##.########## _Done waiting. _Key pressed, stopping explore.  :i[ As you read the scroll of identify, it crumbles to dust. _c -> p - 3 scrolls of poison  As you read the scroll of identify, it crumbles to dust. _j -> L - 2 potions of lignification :i׹  :i qIdentify which item? (\ to view known items)  :i wScrolls (select first with ?)  e - a scroll labelled UTOOSO OPLU  h - a scroll labelled JARUHO MUMUWK  k - a scroll labelled ILOGHA HUKH  l - a scroll labelled REASCH BUSK  m - a scroll labelled RYK MANIMNINT  o - a scroll labelled VYGRAL RINUME  :iY  u - a scroll labelled EBONUTH POCEQ Potions (select first with !)  d - a fuming brown potion  f - a fizzy ruby potion  n - 2 bubbling white potions  p - a puce potion  q - 2 fuming blue potions[?] describe selected :i>C :i=J :iPD..>)...#.##########..#dossy the Trooper ########.###.#Revenant of Kikubaaqudgha *..... ##.##.# :ijQxHealth: 79/79 ======================== ##.##.#Magic: 14/14 ======================== ##.######### #.#AC: 9Str: 12 ##.........# #.#EV: 16Int: 18 ##########Z# #.#SH: 0Dex: 9 ##Z# #.# :iQXL:  9 Next: 18% Place: Dungeon:8 ##@# #.#Noise: ---------  Time: 8220.0 (0.0) ##.# #.#a) +2 dagger (venom) {d:12 venom} #########.# #.#Cast: Soul Splinter  :ioR ..........# #.#Zot (26307) Memories (4) ########### #.# ##.# :iRZ   orc zombie (minion) ###########.#Z   orc warrior zombie (minion)#..........##.########## _Done waiting. _Key pressed, stopping explore.  As you read the scroll of identify, it crumbles to dust.  :iXS_c -> p - 3 scrolls of poison  As you read the scroll of identify, it crumbles to dust. _j -> L - 2 potions of lignification :iL_]  As you read the scroll of identify, it crumbles to dust. :iz`e1.0 (16 :id :ilea _n -> w - 2 potions of heal wounds :i :iRead which item? Scrolls  t - 5 scrolls of teleportation :ii - 2 scrolls of identify  p - 3 scrolls of poison  x - a scroll of amnesia  N - 3 scrolls of noise  V - 2 scrolls of vulnerability  e - a scroll labelled UTOOSO OPLU  h - a scroll labelled JARUHO MUMUWK  k - a scroll labelled ILOGHA HUKH  l - a scroll labelled REASCH BUSK  m - a scroll labelled RYK MANIMNINT  o - a scroll labelled VYGRAL RINUME  u - a scroll labelled EBONUTH POCEQ [!] read|quaff|evoke[?] describe selected :i :i :i\..>)...#.##########..#dossy the Trooper ########.###.#Revenant of Kikubaaqudgha *..... ##.##.#Health: 79/79 ======================== ##.##.# :iGMagic: 14/14 ======================== ##.######### #.#AC: 9Str: 12 ##.........# #.#EV: 16Int: 18 ##########Z# #.#SH: 0Dex: 9 ##Z# #.#XL:  9 Next: 18% Place: Dungeon:8 ##@# #.#Noise: ---------  Time: 8221.0 (0.0) ##.# #.#a) +2 dagger (venom) {d:12 venom} #########.# #.#Cast: Soul Splinter ........ :i..# #.#Zot (26306) Memories (4) ########### #.# ##.#Z   orc zombie (minion) ###########.#Z   orc warrior zombie (minion)#..........##.##########As you read the scroll of identify, it crumbles to dust. _c -> p - 3 scrolls of poison  As you read the scroll of identify, it crumbles to dust. _j -> L - 2 potions of lignificationAs you read the scroll of identify, it crumbles to dust. _n -> w - 2 potions of heal wounds :iC  :iTIdentify which item? (\ to view known items) Scrolls (select first with ?)  e - a scroll labelled UTOOSO OPLU  h - a scroll labelled JARUHO MUMUWK  k - a scroll labelled ILOGHA HUKH  l - a scroll labelled REASCH BUSK  m - a scroll labelled RYK MANIMNINT  o - a scroll labelled VYGRAL RINUME  u - a scroll labelled EBONUTH POCEQ Potions (select first with !)  d - a fuming brown potion  f - a fizzy ruby potion  :iH p - a puce potion  q - 2 fuming blue potions[?] describe selected :i :i :i..>)...#.##########..#dossy the Trooper  :i########.###.#Revenant of Kikubaaqudgha *..... ##.##.#Health: 79/79 ======================== ##.##.#Magic: 14/14 ======================== ##.######### #.#AC: 9Str: 12 ##.........# #.#EV: 16Int: 18 ##########Z# #.#SH: 0 :iDex: 9 ##Z# #.#XL:  9 Next: 18% Place: Dungeon:8 ##@# #.#Noise: ---------  Time: 8221.0 (0.0) ##.# #.#a) +2 dagger (venom) {d:12 venom} #########.# #.#Cast: Soul Splinter ..........# #.# :i 9Zot (26306) Memories (4) ########### #.# ##.#Z   orc zombie (minion) ###########.#Z   orc warrior zombie (minion)#..........##.##########As you read the scroll of identify, it crumbles to dust.  :i7_c -> p - 3 scrolls of poison  As you read the scroll of identify, it crumbles to dust. _j -> L - 2 potions of lignificationAs you read the scroll of identify, it crumbles to dust. _n -> w - 2 potions of heal wounds :i]  As you read the scroll of identify, it crumbles to dust. :iHe2.0 (15 :i8 :iT _q -> M - 2 potions of mutation :i\ :iJ?Read which item? Scrolls  t - 5 scrolls of teleportationi - a scroll of identify  p - 3 scrolls of poison  x - a scroll of amnesia  N - 3 scrolls of noise  :i?5 V - 2 scrolls of vulnerability  e - a scroll labelled UTOOSO OPLU  h - a scroll labelled JARUHO MUMUWK  k - a scroll labelled ILOGHA HUKH  l - a scroll labelled REASCH BUSK  m - a scroll labelled RYK MANIMNINT  o - a scroll labelled VYGRAL RINUME  u - a scroll labelled EBONUTH POCEQ [!] read|quaff|evoke[?] describe selected :i=X :if] :i^dD..>)...#.##########..#dossy the Trooper ########.###.#Revenant of Kikubaaqudgha *..... ##.##.# :iVe,Health: 79/79 ======================== ##.##.#Magic: 14/14 ======================== ##.######### #.#AC: 9Str: 12 ##.........# #.#EV: 16Int: 18 ##########Z# #.#SH: 0Dex: 9 # :ie#Z# #.#XL:  9 Next: 18% Place: Dungeon:8 ##@# #.#Noise: ---------  Time: 8222.0 (0.0) ##.# #.#a) +2 dagger (venom) {d:12 venom} #########.# #.# :isfBCast: Soul Splinter ..........# #.#Zot (26305) Memories (4) ########### #.# ##.#Z   orc zombie (minion) ###########.#Z   orc warrior zombie (minion) :if#..........##.##########As you read the scroll of identify, it crumbles to dust. _j -> L - 2 potions of lignificationAs you read the scroll of identify, it crumbles to dust. _n -> w - 2 potions of heal woundsAs you read the scroll of identify, it crumbles to dust. _q -> M - 2 potions of mutation :ij :i+nIdentify which item? (\ to view known items) Scrolls (select first with ?)  :ink e - a scroll labelled UTOOSO OPLU  h - a scroll labelled JARUHO MUMUWK  k - a scroll labelled ILOGHA HUKH  l - a scroll labelled REASCH BUSK  m - a scroll labelled RYK MANIMNINT  o - a scroll labelled VYGRAL RINUME  u - a scroll labelled EBONUTH POCEQ Potions (select first with !)  d - a fuming brown potion  f - a fizzy ruby potion  p - a puce potion[?] describe selected:iW :i :i ..>)...#.##########..#:i dossy the Trooper ########.###.#Revenant of Kikubaaqudgha *..... ##.##.#Health: 79/79 ======================== ##.##.#Magic: 14/14 ======================== ##.######### #.#AC: 9Str: 12 ##.........# #.#EV: 16Int: 18 ##########Z# #.#SH: 0:i Dex: 9 ##Z# #.#XL:  9 Next: 18% Place: Dungeon:8 ##@# #.#Noise: ---------  Time: 8222.0 (0.0) ##.# #.#a) +2 dagger (venom) {d:12 venom} #########.# #.#Cast: Soul Splinter ..........# #.#:i< Zot (26305) Memories (4) ########### #.# ##.#Z   orc zombie (minion) ###########.#Z   orc warrior zombie (minion)#..........##.##########As you read the scroll of identify, it crumbles to dust. _j -> L - 2 potions of lignificationAs you read the scroll of identify, it crumbles to dust. :i _n -> w - 2 potions of heal woundsAs you read the scroll of identify, it crumbles to dust. _q -> M - 2 potions of mutation:i ]  As you read the scroll of identify, it crumbles to dust.:i e3.0 (14:i_ :i Y _k -> f - a scroll of fear:i?:iCRead which item? Scrolls  f - a scroll of fear  t - 5 scrolls of teleportationp - 3 scrolls of poison  x - a scroll of amnesia :i.E3 N - 3 scrolls of noise  V - 2 scrolls of vulnerability  e - a scroll labelled UTOOSO OPLU  h - a scroll labelled JARUHO MUMUWK  l - a scroll labelled REASCH BUSK  m - a scroll labelled RYK MANIMNINT  o - a scroll labelled VYGRAL RINUME  u - a scroll labelled EBONUTH POCEQ [!] read|quaff|evoke[?] describe selected:iĄ:iʷ:i:i,..>)...#.##########..#dossy the Trooper ########.###.#Revenant of Kikubaaqudgha *..... ##.##.#Health: 79/79 ======================== ##.##.#Magic: 14/14 ======================== ##.######### #.#AC: 9:i@Str: 12 ##.........# #.#EV: 16Int: 18 ##########Z# #.#SH: 0Dex: 9 ##Z# #.#XL:  9 Next: 18% Place: Dungeon:8 ##@# #.#Noise: ---------  Time: 8223.0 (0.0) ##.# #.#a) +2 dagger (venom) {d:12 venom} #########.# #.#Cast: Soul Splinter ..........# #.#Zot (26304) Memories (4) ########### #.# ##.#Z   orc zombie (minion) ###########.#Z   orc warrior zombie (minion)#..........##.##########As you read the scroll of identify, it crumbles to dust. _n -> w - 2 potions of heal wounds:i0As you read the scroll of identify, it crumbles to dust. _q -> M - 2 potions of mutationAs you read the scroll of identify, it crumbles to dust. _k -> f - a scroll of fear:iP  Okay, then.:i:ia:ii. _:i :i Drink which item? Potions  c - 3 potions of curing  g - 3 potions of magic  h - 2 potions of haste  w - 2 potions of heal woundsb - 2 potions of brilliance  m - 2 potions of might :i  o - 3 potions of moonshine  L - 2 potions of lignification  M - 2 potions of mutation  d - a fuming brown potion  f - a fizzy ruby potion  p - a puce potion [!] read|quaff|evoke[?] describe selected:iaL - 2 potions of lignification. A potion which transforms the imbiber into an animated tree with sap for blood and branches capable of holding weapons. Such a tree has minimal evasion but increased health and natural armour, and is resistant to poison, and immune to torment and drowning. However, it is rooted in place while the transformation lasts, and cannot teleport. This potion is completely useless to you: your unliving flesh cannot be transformed in this way. It is an uncommon potion. Stash search prefixes: {inventory} {rPois rTorment rDrown} {potion} {resist poison} {poison resistance} Menu/colouring prefixes: identified useless_item potion _________________ “Before her prayer was ended, torpor seized  on all her body, and a thin bark closed  around her gentle bosom, and her hair  became as moving leaves; her arms were changed  to waving branches, and her active feet  as clinging roots were fastened to the ground—:iDrink which item? Potions  c - 3 potions of curing  g - 3 potions of magic  h - 2 potions of haste  w - 2 potions of heal wounds  b - 2 potions of brilliance  m - 2 potions of might  o - 3 potions of moonshine :i L - 2 potions of lignification  M - 2 potions of mutation  d - a fuming brown potion  f - a fizzy ruby potion  p - a puce potion [!] read|quaff|evoke[?] describe selected:i  M - 2 potions of mutation. A potion which mutates the drinker, removing several mutations then granting a few random mutations, which are likely (but not guaranteed) to be beneficial. This potion is completely useless to you: you cannot mutate. It is an uncommon potion. Stash search prefixes: {inventory} {potion} Menu/colouring prefixes: identified useless_item potion:i Drink which item? Potions  c - 3 potions of curing  g - 3 potions of magic  h - 2 potions of haste  w - 2 potions of heal wounds  b - 2 potions of brilliance  m - 2 potions of might :i  o - 3 potions of moonshine  L - 2 potions of lignification  M - 2 potions of mutation  d - a fuming brown potion  f - a fizzy ruby potion  p - a puce potion [!] read|quaff|evoke[?] describe selected:i :im :i< ..>)...#.##########..#dossy the Trooper ########.###.#Revenant of Kikubaaqudgha *..... ##.##.#Health: 79/79 ======================== ##.##.#Magic: 14/14 ======================== ##.######### #.#AC: 9Str: 12 ##.........# #.#EV: 16Int: 18 ##########Z# #.#SH: 0Dex: 9 ##Z# #.#XL:  9 Next: 18% Place: Dungeon:8 ##@# #.#Noise: ---------  Time: 8223.0 (0.0) ##.# #.#a) +2 dagger (venom) {d:12 venom} #########.# #.#Cast: Soul Splinter ..........# #.#Zot (:i5 `26304) Memories (4) ########### #.# ##.#Z   orc zombie (minion) ###########.#Z   orc warrior zombie (minion)#..........##.########## _n -> w - 2 potions of heal woundsAs you read the scroll of identify, it crumbles to dust. _q -> M - 2 potions of mutationAs you read the scroll of identify, it crumbles to dust. _k -> f - a scroll of fear _Okay, then.:i% w  As you read the scroll of identify, it crumbles to dust. _q -> M - 2 potions of mutation  As you read the scroll of identify, it crumbles to dust. _k -> f - a scroll of fear _Okay, then.  :i# :i9! :iU" . _ :iXr  :is  :iy  :i~  :i%  :i  :i  :i͋  :iz _ ########.# ## #  ########........########Z .####### ......... ###########  ######### #.........######### :ix  :i e4.0 (13 _ :i  :i+    ########........########Z .####### ........ ....... ######## ########  ######### #.........######### :i #. :iA hZ.Z :i"  :i# e5.0 (22 :i0(  :ia .########........######## #Z.####### ###### ........ ....... ######## ################# #.........#########  :ic o##.##.Z :id D.Z :ii  :iej e6.0 (31 :iZo  :i r .# #.# #.# .# #.######### #.# .# #...# #.# .#  :ic ##.# #.# .# #.# #.# .# #Z# #.# .# #Z# #.# .##.# #.#..# #.# .## #.# .# #.# ## #.# # #.# #.# #.#  #.#  ##.## :i C.Z :i @.Z :i.  :i e7.0 (40 :i  :iN #.# #.# #.# #.# #.### #.# #.# #..# #.# #.# #.# #.# #.# #.# #.# #.# #.# #.# #.# :im #Z# #.# #.#Z# #.# ).# #.# ..# #.# ..# #.# .## #.# ## #.# # #.# # #.# # #.# # ##.## :ir . :i'Z :i*Z :iz .Z   orc warrior zombie (minion) :i g8.0 (5299 :i :iO  #.# #.# #.#  #.# #.# #.#  #.# #.# #.#  #.# #.# #.#  #.# #.# #.#  #.# #.# #.#  #.# #.# #.# ##.#Z# #.# #).Z.# #.# #..# #.#.# #.# . :i]Qk.## #.# .## #.# .# #.# .# #.# .# #.# .# ##.## :iiR;Z. :iSC.Z :iX :iYe9.0 (68 :i)^ :i  #.# #.# #.# #.# #.# #.# #.# #.# #.# #.# #.# #.# #.# #.# #.# #.# #.# #.# :i6 #.# #.# #.#  ##.#.# #.#  #).ZZ.# #.# ##..# #.#.# #.#.## #.# #.## #.# #.# #.# #.# #.# #.# #.# #.# ##.## :ik;Z. :i05Z. :iE :if30.0 (77 :i :i #.# #.# #.# #.# #.# #.# #.# #.# #.# #.# #.# #.# #.# #.# #.# # #.# #.# #.#  :iv# #.# #.# #.# # ##.#.# #.# # #).ZZ..# #.##..# #.#.# #.#.## #.# ##.## #.# ##.# #.# ##.# #.# ##.# #.# ##.# ##.## :iv;Z. :i%5Z. :im :i:e1.0 (86 :i :i1  #.# #.# #.# #.# #.# #.# #.# #.# #.# #.# #.# #.# #.# #.# #.# ## 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&:i? e5.5 (85&:i9C &:i|   #......######......# ...........# ...........# ##+##......# #...#### #...#  #...# #.@.# #...# #...# #...# #.### #.  #. .. _You now have 293 gold pieces (gained 7).&:ie &:iǁ e6.5 (94&:i &:i #####......# ...........# ...........# ##+##......# #...#### #...#  #...# #...# #@..#&:i  #...# #...# #.### #.# #.# ..# ..#&:i &:i i7.5 (10.0)3&:i &:i ......##+##..... #...### ....## .##&:i  &:iE f8.5 (112&:i &:iZB  ##+##..... #...### ....## &:iG &:idH f9.5 (121&:iL &:iC s##+## #...### ....### .### &:i ~400.5 (130&:iM &:i4 W #...### .....#.#### ..#### &:i$ &:ia g1.5 (1469&:i &:i . ..#...#.#.## .............######## &:i &:i f2.5 (158&:i &:iC M..#....## ##+###.......########&:iI |3.5 (167&:iEM &:i  #...# #...# #...# #...# #...# #.### #.##+####.#.#.##&:i &:iC f4.5 (176&:i &:i  #...# #...# #...# #...# #...# #.### #.#.###+####.#.#.##&:i" &:i f5.5 (185&:i &:i   #...# #...# #...# #...# #...# #.### #.##.###+####.##.##.##&:i B6.5 (19&:i\ :4&:i &:i5K L #...# #...# #...# #...# #...#&:iK  #.### #.# #.###+####.# #.# #.# #&:iP &:i!Q f7.5 (203&:iS &:i #...#...#...#...#......'&:i &:i6 f8.5 (212&:i^ &:if Q  #...#&:i  #......#...# #......#...# #......#...# #......#...#&:i  #...?. #.### .... #.#&:ia | #.###'####.# #.# #.# # _You open the door.&:i &:i f9.5 (221&:i &:i I....&:if ##......#...#...?..#.### #......#.##.###@####.#......&:i [..........############&:i&:i`g10.5 (230&:i&:iW #...#####......#...# #......#...# #......#...# #......#...# #......#...# #......#...# #...?..#.### #...@..#.# #.###'####.# #..........# #..........# ############There is an open door here.1.5 (2459 _&:i]&:i5M&:ii##+##......###....&:iJ...#...##&:i= #......###'####&:idF..........&:iŖ]#..........###&:i}&:i,2.5 (25&:iD:8&:iڣ&:i&:i,3.5 (26&:i :7&:ia&:i #......#...#### #......#...#  #......#...# #......#...# #......#...# #......#...#&:i[ #......#...# #......#.### #..@...#.# #.###'####.# #..........# #..........# ############ _o - 2 scrolls labelled VYGRAL RINUME (gained 1)&:i9&:i,4.5 (27&:i :6&:i4&:i];a ....&:i;m...#.##. #.###@#####..........##..........############# &:iA':ilP5.5 (285':i':iS ':i3B  #......#...# #......#...#':irB #......#...# #......#...# #......#...# #......#.###':iB #......#.# #.###'####.#':iB #...@......# #..........# ############':iB<  There is an open door here.':iuH':i]I,6.5 (29':iIA4 _':iSM':i #......#...# #......#...# #......#...# #......#...# #......#...# #......#.#### #......#.# #.###'####.# #.# #.# ':iԄ(#':i':if7.5 (303':i':iI #......#...##.#......#...##.#......#...##.#......#...#+.#......#...##.#......#.###':i #.#......#.# #.###'####.# #.# #.# #':i5':if8.5 (312':i':i57 #......#...# #.#......#...# #.#......#...#':im< #.#......#...# #.#......#...# +.#......#...#':i #.#......#.### #.#......#.#':i #@###'####.# #..........#':i #..........#############':i ':i f9.5 (321':i':ijI###....#+.#......#....##......':iI.###'####...................############':iN':iMO-20.5 (33':itO:0':iU':iM ##+##......###....#+.#......#....##.......###'####.........#..........##':i1.5 (3449':i#...#.......#..#...#...#...'':i':i f2.5 (358':i ':i M..... #.# ##+##.........####... ....... ...##...'@#......#...#...#.#...###.. #.#......#. #.###'##### #..........## _You open the door.':i!':iK"f3.5 (367':i&':iSa .....##..^..#.# ##+##......# #.....#.#......#...#### #.....#.#......#...# .....#.#......#...# #...#.#......#...# #...#.#......#...# #...#.#......#...# #...@.#......#...# #...#.#......#.### #...#.#......#.# #...#.###'####.# #...#...##...#...##...[3':iaX4m######...':iMf':iff4.5 (376':iUk':ij   .....   ......# ...........   #..^..#.# ##+##......   #.....#.#......#...###  #.....#.#......#...#  .....#.#......#...#   #...#.#......#...#   #...#.#......#...#   #..@#.#......#...#   #...'.#......#...#   #...#.#......#.###   #...#.#......#.#   #...#.###'####.#   #...#..........#   #...#..........#  [3':i9;49m #...############  #...There is an open door here.':i':i6m5.5 (385 _':iY':iu   #####... ####...+ ..  ......# ........  #..^..#.# ##+##.....   #.....#.#......#...##  #.....#.#......#...#  .....#.#......#...#   #...#.#......#...#   #.@.#.#......#...#  ':i\ #...#.#......#...#   #...'.#......#...#   #...#.#......#.###   #...#.#......#.#  ':i #...#.###'####.#   #...#..........#   #...#..........#   #...############':i2':if6.5 (394':iW':iS+  #  #...# #####... ####...+ ..  ......# ........  #..^..#.# ##+##....  #.....#.#......#...# #.....#.#......#...# #.....#.#......#...#  #@..#.#......#...#  #...#.#......#...#  #...#.#......#...# ':i+E #...'.#......#...#  #...#.#......#.###  #...#.#......#.#  #...#.###'####.#  #...#..........#  #...#..........#':iC2':i2f7.5 (403':i27':ioM#..[ #... #...# #########...+......# .....^..#.# ##+##....#....###.......#.  #...'.#......#...###...#':iv':imvf8.5 (412':i{':i̴  #.## #..  >..#. #..[  #...# #  #...# #####... ####...+ ..  ......# ........  #..^..#.# ##+##...  #.....#.#......#...  #.@...#.#......#...  #.....#.#......#... 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(:ik (:i (:i (:i (:i( (:i(:i(:i2%8.5 (29(:ip$2(:i(:i(:i*(:is+(:i0(:ia1%9.5 (30(:i1$1(:i1(:i6(:i: (:iX;(:i;8_j - a bubbling purple potion(:i;(:iv (:i; (:i (:i (:i (:i ..............(:ia (:in (:i; T#.....##.....# #.....# #.....# #.#.....# ####. #.....# .....#######.....#####.# .......................# .##### .#..##+#####...#####....#.........# .# #....#.# #...##<#...#..(:i = (:i60.5 (1.0)0(:i (:imB#.....# #.....# #.....# #.....# #. #.....# . #.....# #.....#####.# ..# ####....# #..##+#####...# (:iB####....#.(:i9E# .# #....#.# (:iI(:iJf1.5 (209(:i\P(:ip$#.....# #.....# #.....# #.....#  #. #.....# . #.....# #(:i-#.....#####.# ..# ####....# #..##+#####...# ....#.# ..# #....#.# .##...##<.# .#(:iXc#...#.# # (:iϋ(:i(:ik+2.5 (3(:i:8(:i(:i#.....# #.....# #.....# #.....# #. #.....# . #.....# # #.....#####.# ..(:ic# ####....# #..##+#####...# ....#.#...#  #....#.#...#  (:i#...##<.#....#  #...#.(:i^#....#  #...#.(:i#....##...#.#....# (:i (:if+3.5 (4(:i:7(:i(:ib\#.....# #.....# #.....# # .#.....# .# . #.....# .# .#######.....#####.# .................# ####..........# #..##+#####@..# #....#.........#...# ....#.#...# #...##<#. #...#...#....# #...#.#....# #...#.#....# #...#.#..... #...#..####....#(:iEe4.5 (56(:i):im#.....# #.....# ..):iT#.....# .# ):iR ):iT#.....# .# ):i ):i"T#.....# .# ):i+ ):is#.....# .# ):iz#######.....#####.# ):i8u.............# ):i####........@.# ):i....#..##+#####...# ):i ....#.):i L#...# ):i ....#..):i0!M#...# ):iu!"...##<):i!O#....# ):i" ):iU" ):i"...#.):i"O#....# ):i#%...#..........#.....):i\#):i+{5.5 (65):iA.):ie#.....# #.. #.....# #.. #.....# #.# #.....# #.# #.....# #.#  #.....# #.# ######.....#####.# ):ikf............@# ####..........# #..##+#####...# #.#...# ..#...###<#....##.#....#):if#.#....##.#....#):il):im+6.5 (7):i5m:4):iwq):i0M. #.....# ######.....#####..............###.........##+#####. ...#.........#...##....):i):iO7.5 (83):i):i ):if=M.):i.  ######.....#####..............):i###......... ...#..##+#####...#):i,#....):i7):iBe8.5 (92):i):id M...... #....  ######.....#####.............. ...####..........####....):i ):ir%):iM&i9.5 (10.0)1):i*):i.bM.........# #....):ib..  ######.....##### .................#.#...#):ig):i/hg70.5 (110):i/l):i.M........# #....#..####.......  ):im######.....#####.#...#):iN):ih1.5 (12899):ix):i M.....#.......  ####.......##+###):i}#.....# #.#..#):ib):if2.5 (138):i):i3X.. ... ..# ....... #....# #....# ):i4#.....# #....##.....# #.#.....# #.###+##.....# #.# #.....# #.# #.....# #.#.....#####.#........#####..........# ):i!:):i:f3.5 (147):i.B):iyj ....<......... ...........# ....... #....# #....#  #.....# #@...##### #.....# #......... #.....# #.###+#### #.....# #.# #.....# #.# #.....# #.# ######.....#####.#...............#.####........#):i8<):if4.5 (156):i):iܑ9 _Found a stone staircase leading up.):i]c ):i{g ):ik ):io ):is ):i{ ...............):i%| ):i ):i nM..############......<.......#.......#  ....#####........##+#####.....# #.#..#):i #5):i H.0)5):i ):it M### ...#############.......<#...#......#.....#............#  ....#####........#.....# #.###+#####.#):i ):i e6.5 (24):i ):iQ |M### ...############<..#......@.....#..####+#):iQ   ....######.....# #.........#.#):iSX ):iX ^7.5 (33):iB] ):ip l#.# #.<...... #. #. #.# #......#.#####....#+#):i K #....# #.....# #....##### #.....# #......... #.....# #.###+#### #.....# ):i #.# #.....# #.#  #.....# #.#):i= ):i ):i e8.5 (42):i ):i5 d##### ....############ #<...... #. #... #....@.......# #............#):i ....#####....#+# ... #....#  #.....# #....##### #.....# #......... #.....# #.###+#### #.....# #.# ):i q. #.....# #.#):i ):i& e9.5 (51):i0 ):ih" W##### ....############ #<...... #. #... #............# #............# ....#####....#+# ..... #....#):i" K #.....# #....##### #.....# #......... #.....# #.###+#### #.....# #.#):iQ) ):i) f80.5 (60):ik. ):id ..##### .....############ #<......):ie ^ #. #... #............# #............# ....#####....#+# ..... #....):ie # #.....# #....##### #.....# #......... #.....# #.###+####):im |1.5 (789):iq ):iڧ _ ...###### ........############ #<...... #. #... #............# #............#):iq  ....#####..#+# ..... #....# #.....# #....##### #.....# #.........):i ):i% O2.5 (88):i[ ):i ):iQ ,M. ###### .......@##################.......<......#............#.....):iU {3.5 (97):i ):i0 h...######.###.......<...... #.... #..... #.........# #.......):i1 ....# ....#####...#+# .....# #...#  #.....# #....#####):i 7 ):iy7 i4.5 (10.0)6):iv; ):iVr .....######.##.):ir #.......<...... #.... #..... #..........# #............# ....#####....#+# .....# #.):ir ...#  #.....# #....#####):iy ):ijz f5.5 (115):i} ):i ####...#....#.....#######.##.#.......<...... #...):i . #..... #...........# #............# ....#####....#+# .....# #....#):i  #.....# #....##### ):i] ):i f6.5 (124):i ):i  ###### #..... #.....):iA g #.....###### #):id 0.##):i .#.......<......):i J #....):i - #..... #......# #............# ....#####....#+#):i`  .....# #....# #.....# #....):i ):i P7.5 (133):iJ ):i ):i>  ####### #.....# #.....# #.....###### #.#.#.......<.):ih> . #... #....  #......# #............# ....#####....#+# .....# #....# #.....# #....):ibE ):iF f8.5 (142):i2J ):i* M###### ######  #..........###########...#######.......<..D...#.............D   acid dragon (asleep)):i ):i ):i' dossy the TrooperRevenant of Kikubaaqudgha *.....Health: 79/79 ========================Magic: 14/14 ========================AC: 9Str: 12#######EV: 16Int: 18#.....#SH: 0Dex: 9):i I#.....#XL:  9 Next: 18% Place: Dungeon:9#....@######Noise: ---------  Time: 8488.5 (14.0)#..........########### a) +2 dagger (venom) {d:12 venom} ....#######.......<..... Cast: Soul Splinter..D):i #............. Zot (26882) Memories (4) .#.............#............# D   acid dragon (asleep)#............#....#####....#+#.....# #....# _There is an open door here. ):i- _Found a stone staircase leading down. _u - 2 scrolls labelled EBONUTH POCEQ (gained 1) _j - a bubbling purple potion ):i] _Found a stone staircase leading up.  You encounter an acid dragon.):iu /  --more--+:i +:iq( +:i- 9.5 (15Soul Splinter1 _+:iL2 +:iV4 ,:i_b########.....# #.....# #.....#######.....@....############....#######.......<........D #.......... ,:i,#.... #.....##......# ....#####....#+# .....# #....#,:iw#.....# #....#### ,:i,:i=90.0)Soul Splinter0,:i,:i-:iF ####### #.....# #.....# #.....###### #.# ....#.< ..D #... .-:i #....  #.# #.# ....#####....#+# .....# #....# #.....# #....-:i-:ia179-:i-:i! -:ia  # #.....# #.....# #.....###### #.#.#.<..D #..... # #. #. ....#####....#+ .....# #....# #.....# #....-:if -:ij `28-:inn -:ip .:i # #.....# #.....# #.....###### #.#.....#.<#...D ##... ##.. ##. #.:iSD   acid dragon (asleep)# ....#####....# .....# #....# #.....# #....#.:i|.:i x3Soul Splinter7.:i .:i0.:iz  .:iVCasting: Vampiric Draining (mildly dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells./:i  0-------You call upon the dead to rise.  Your orb unleashes a flurry of shooting stars!  The acid dragon spits acid at you./:i/  --more--0:i@ ~vvDDcatching breath, ally ta…) 50---------The splash of acid hits you!!  The acid corrodes you!0:i /  --more--2:i B**2:i ...2:i 3 5 =====4-2 dagger (venom) {d:12 venom} 6Corr (-4) Reap -Star 2:i 2:iE ! _You hear a shout! _You take 29 damage, and have 50/79 hp. MASSIVE DAMAGE!! You now have 10/14 mp.4:iM34:iFT4:i8U0 _Unknown command.4:ifU6:iJ  Casting: Animate Dead (dangerous; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.6:iI  dossy the Trooper  Revenant of Kikubaaqudgha *.....  Health: 50/79 ===============---------  Magic: 8/14=============----------- #######  AC:  5  Str: 126:i,J~ #.....#  EV: 16Int: 18 #.....#  SH: 0Dex: 9 6:i[J#..vv.######  XL:  9 Next: 18% Place: Dungeon:9 6:iJ#..@.......######### Noise: =====----  Time: 8494.5 (0.0) 6:iJ#.....#######.......<... a) -2 dagger (venom) {d:12 venom}  #...D #........... Cast: Soul Splinter #... #........... Zot (26876) Memories (4) Corr (-4) Reap  #.. #........... -Star  6:iK#. #........... D   acid dragon (catching breath, ally ta…) # ....#####....# 6:i9K2.....# #....# #.....# #....# 6:iZK_Unknown command.6:izK+Casting: Animate Dead (dangerous; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.6:iKAiming: Grave Claw (safe; 1% risk of failure) (3/3 uses available)  6:iKPress: ? - help, Dir - move targetAim: an acid dragon (catching its breath, ally target)7:i udossy the TrooperRevenant of Kikubaaqudgha *.....Health: 50/79 ===============---------Magic: 8/14=============-----------#######AC:  5  Str: 12#.....#EV: 167:i Int: 18#.....#SH: 0Dex: 9#..vv.######XL:  9 Next: 18% Place: Dungeon:9#..@.......######### Noise: =====----  Time: 8494.5 (0.0)#.....#######.......<... a) -2 dagger (venom) {d:12 venom} 7:i #...*#........... Cast: Soul Splinter#...7:iA #........... Zot (26876) Memories (4) Corr (-4) Reap #..7:id #........... -Star #.7:i y#........... D   acid dragon (catching breath, ally ta…)#....#####....#.....# #....##.....# #....# _Unknown command.7:i +Casting: Animate Dead (dangerous; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.7:i Aiming: Grave Claw (safe; 1% risk of failure) (3/3 uses available)  Press: ? - help, Dir - move target7:i5 LAim: an acid dragon (catching its breath, ally target)7:i ! 7:i  Aiming: Grave Claw (safe; 1% risk of failure) (3/3 uses available)  Press: ? - help, Dir - move target  Aim: an acid dragon (catching its breath, ally target)  You unleash the spiteful dead!  7:i# The jagged bones skewer the acid dragon!  The acid dragon is moderately wounded.7:iXM Kv○7:iM ○7:iM 'v7:iN S○v7:iwO H○v7:iIU u°°°°D7:iZ 2==---5.5 (157:i_ [°°°7:i d _The acid dragon is pinned in place!  You regained 2 hp, and now have 52/79 hp. 7:i?d k_You now have 8/14 mp.9:isd_ # #.....# #..°..# #.v°°.###### #.. #....v#.< #...D. # #..... # #..... # #.K... #K   kobold geomancer (wandering) #..... ....#####.... D   acid dragon (catching breath, ally ta…)#..... .....# #.... #.....# #....9:imO○v9:is  You encounter a kobold geomancer. It is wielding a +0 dagger.The shooting star hits the acid dragon.9:ik3○9:i K.  The acid dragon is moderately wounded.9:ic6○v9:i9:iB.°..°°.D9:i49:i"3=-----649:i8°9:i6 _The acid dragon is knocked back.<:ix ####### #.....# #.....# #.°...###########°.........########...v@#######.......<. #.....# #. #..D..# # #.K...# #<:i v #.....# #<:i3  #...... ....##### #.......# # #.##### #.....# # #.....# #<:i/    #######   #.....# <:i   #.....#   #.°...######  <:i W#####°.........######  <:i؉  #...v°#######.......<  <:i  #...@.# #.  <:i2  #..D..# #  <:iU  #.K...# #  <:iw } #.....# #  <:i c #...... ....#####  <:i  #....... .....# #  <:iފ  #.#######.....# #  <:i  #. #.....# #   #.....# #.#<:iA <:i O○v<:i .KYou rampage towards the acid dragon! The acid dragon bites you.<:iC Q ally target)<:i rThe acid dragon barely misses you. The shooting star hits the acid dragon.<:i# 2○<:i#% ..°.°The acid dragon is heavily wounded.<:il' L==-<:i' Y73<:i- L°°<:i0 6 _The acid dragon is knocked back.>:iI  Casting: Grave Claw (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.>:i8a  dossy the Trooper  Revenant of Kikubaaqudgha *..... #######  Health: 53/79 ================-------- #.....#  Magic: 6/14==========-------------- #.....#  AC:  5  Str: 12 >:iw9#.....######  EV: 16Int: 18 #####..........###### SH: 0Dex: 9 #...°.#######.......< XL:  9 Next: 18% Place: Dungeon:9 #..°@.# #........ Noise: =--------  Time: 8497.5 (0.0) #..D..# #........ a) -2 dagger (venom) {d:12 venom}  #..K..# #........ Cast: Soul Splinter #.....# #........ Zot (26873) Memories (4) Corr (-4) Reap  >:i9#...... ....#####.. -Star  #....... .....# #.. K   kobold geomancer #.#######.....# #.. D   acid dragon #. #.....# #.. >:i9Q#.....# #.# _The acid dragon is knocked back.  >:i9]Casting: Grave Claw (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Grave Claw (safe; 1% risk of failure) (2/3 uses available)  >:i:Press: ? - help, Dir - move targetAim: an acid dragon (heavily wounded)>:ip|  dossy the Trooper  Revenant of Kikubaaqudgha *.....  #######Health: 53/79 ================--------  #.....#Magic: 6/14==========--------------  #.....#AC:  5  Str: 12  #.....######EV: 16Int: 18  #####..........###### SH: 0>:iU} Dex: 9  #...°.#######.......< XL:  9 Next: 18% Place: Dungeon:9  #..°@.# #........ Noise: =--------  Time: 8497.5 (0.0)  #..*..# #........ a) -2 dagger (venom) {d:12 venom}  #..K..# #........ Cast: Soul Splinter  #.....# #........ Zot (26873) Memories (4) Corr (-4) Reap  >:i} #...... ....#####.. -Star  #....... .....# #.. K   kobold geomancer  #.#######.....# #.. D   acid dragon  >:i} #.#.....# #..  #.....# #.# >:i~ 3_The acid dragon is knocked back.  Casting: Grave Claw (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Grave Claw (safe; 1% risk of failure) (2/3 uses available)  Press: ? - help, Dir - move targetAim: an acid dragon (heavily wounded)>:ifQ> (bound)  Aiming: Grave Claw (safe; 1% risk of failure) (2/3 uses available)  Press: ? - help, Dir - move target  >:iRAim: an acid dragon (heavily wounded)  You unleash the spiteful dead!  The jagged bones skewer the acid dragon!  The acid dragon is almost dead.>:i K.  The acid dragon is pinned in place! You closely miss the acid dragon.>:iN..D>:i5=8.5 (12>:i>:i _The acid dragon is almost dead.You regained 2 hp, and now have 55/79 hp. _You now have 6/14 mp.?:i   ?:i] Casting: Grave Claw (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.@:i<  dossy the Trooper  Revenant of Kikubaaqudgha *..... #######  Health: 55/79 ================-------- #.....#  Magic: 3/14=====------------------- #.....#  AC:  5  Str: 12 #.....######  EV: 16Int: 18 #####..........###### SH: 0Dex: 9 #.....#######.......< XL:  9 Next: 18% Place: Dungeon:9@:iK  #...@.# #........ Noise: ==-------  Time: 8498.5 (0.0) #..DK.# #........ a) -2 dagger (venom) {d:12 venom}  #.....# #........ Cast: Soul Splinter #.....# #........ Zot (26872) Memories (4) Corr (-4) Reap  #...... ....#####.. -Star  #....... .....# #.. K   kobold geomancer@:i #.#######.....# #.. D   acid dragon (bound) #. #.....# #.. #.....# #.# _You now have 6/14 mp.Casting: Grave Claw (safe; 1% risk of failure)  @:iConfirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (mildly dangerous; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an acid dragon (almost dead, bound in place)@:iW0 dossy the Trooper  Revenant of Kikubaaqudgha *.....  #######Health: 55/79 ================--------  #.....#Magic: 3/14=====-------------------  #.....#AC:  5  Str: 12  #.....######EV: 16Int: 18  #####..........###### SH: 0Dex: 9  @:i#.....#######.......< XL:  9 Next: 18% Place: Dungeon:9  #...@.# #........ Noise: ==-------  Time: 8498.5 (0.0)  #..*K.# #........ a) -2 dagger (venom) {d:12 venom}  #.....# #........ Cast: Soul Splinter  #.....# #........ Zot (26872) Memories (4) Corr (-4) Reap  #...... ....#####.. -Star  #....... .....# #.. K   kobold geomancer  #.#######.....# #.. D   acid dragon (bound)  @:i,#.#.....# #..  #.....# #.# _You now have 6/14 mp.Casting: Grave Claw (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (mildly dangerous; 2% risk of failure)  @:iPress: ? - help, Shift-Dir - straight lineAim: an acid dragon (almost dead, bound in place)@:iR.  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (mildly dangerous; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line: an acid dragon (almost dead, bound in place)  You draw life force from the acid dragon!  You kill the acid dragon!@:i8 *  Kikubaaqudgha accepts your kill.@:i3 t Z(ally target)Z   acid dragon zombie (minion)You feel life coursing into your body. You barely miss the kobold geomancer.The dead are flying!@:i_9 8=249.5 (11@:i8> @:i3C _The kobold geomancer hits you but does no damage.  You regained 3 hp, and now have 58/79 hp. _You now have 3/14 mp.A:i f  Casting: Vampiric Draining (mildly dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.A:iR]  dossy the Trooper  Revenant of Kikubaaqudgha *..... #######  Health: 58/79 =================-------A:i] #.....#  Magic: 0/14------------------------ #.....#  AC:  5  Str: 12 #.....######  EV: 16Int: 18 A:i]#####..........###### SH: 0Dex: 9A:i] A:i^#.....#######.......< XL:  9 Next: 24% Place: Dungeon:9 A:iT^H#...@.# #........ Noise: ==-------  Time: 8499.5 (0.0) #..ZK.# #........ a) -2 dagger (venom) {d:12 venom}  #.....# #........ Cast: Soul SplinterA:ik^ A:i^#.....# #........ Zot (26871) Memories (4) Corr (-4) Reap  A:i^h#...... ....#####.. -Star  A:i^#....... .....# #.. K   kobold geomancer (ally target)A:i^ A:i^#.#######.....# #.. Z   acid dragon zombie (minion) A:i_#. #.....# #..A:i_ #.....# #.#A:ie_GCasting: Vampiric Draining (mildly dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.A:i_Aiming: Vampiric Draining (mildly dangerous; 2% risk of failure)  A:i_;Press: ? - help, Shift-Dir - straight lineA:i_uAim: a kobold geomancer, wielding a +0 dagger and wearing a +0 robe (ally  target)B:i$k dossy the Trooper  Revenant of Kikubaaqudgha *.....  #######Health: 58/79 =================-------  #.....#Magic: 0/14------------------------  #.....#AC:  5  Str: 12  #.....######B:ikSEV: 16Int: 18  #####..........###### SH: 0Dex: 9  #.....#######.......< XL:  9 Next: 24% Place: Dungeon:9  #...@.# #........ Noise: ==-------  Time: 8499.5 (0.0)  #..Z*.# #........ a) -2 dagger (venom) {d:12 venom}  #.....# #........ Cast: Soul Splinter  #.....# #........ Zot (26871) Memories (4) Corr (-4) Reap  B:i_l8#...... ....#####.. -Star  #....... .....# #.. K   kobold geomancer (ally target)  #.#######.....# #.. Z   acid dragon zombie (minion)  #.#.....# #..  #.....# #.#Casting: Vampiric Draining (mildly dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (mildly dangerous; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold geomancer, wielding a +0 dagger and wearing a +0 robe (ally  target)B:iO onfirm with . or Enter, or press ? or * to list all spells.  Aiming: Vampiric Draining (mildly dangerous; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a kobold geomancer, wielding a +0 dagger and wearing a +0 robe (ally  target)  You draw life force from the kobold geomancer!B:i; KYou feel life coursing into your body. You closely miss the kobold geomancer.B:iUThe kobold geomancer is moderately wounded.B:i63==1=500.5 (10B:i.B:i@B:i< _The kobold geomancer hits you with a +0 dagger.  You regained 5 hp, and now have 63/79 hp. _You now have 1/14 mp.C:i]f  Casting: Vampiric Draining (mildly dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.C:iC:iٔC:iC:i:e _You don't have enough magic to cast this spell.D:iD  Confirm with . or Enter, or press ? or * to list all spells. _You don't have enough magic to cast this spell. D:ilE You hit the kobold geomancer.  The kobold geomancer is heavily wounded.  Your acid dragon zombie bites the kobold geomancer.  Your acid dragon zombie claws the kobold geomancer.D:ilG65==-169D:iOD:iP D:iP_The kobold geomancer hits you but does no damage. _You regained 2 hp, and now have 65/79 hp.E:i0#_ _The kobold geomancer hits you but does no damage. _You regained 2 hp, and now have 65/79 hp.  The kobold geomancer is almost dead. but does no damage.E:i%7=-28E:i+E:i/ _The kobold geomancer barely misses you. _You regained 2 hp, and now have 67/79 hp.E:i:] )You hit the kobold geomancer.  You kill the kobold geomancer!E:isd Z   acid dragon zombie (minion)E:il 9=93Soul Splinter7E:itr E:iv _Kikubaaqudgha accepts your kill. _You regained 2 hp, and now have 69/79 hp.G:iKG:iaLG:i.NG:iUQG:iT71==6G:i/UG:iU#3G:i Vj==5G:i6WG:i ZG:ieZp5=4G:i(\G:iu^G:i^#7G:i^r=2==3G:i:`G:icW _You start resting.G:i9d#9G:imdj==2G:ieG:ibh1 _HP restored.G:ip&-G:i3y+8.5 (5G:ib} 9 -9.5 (6+2 dagger (venom) {d:12 venom} 1Reap -Star G:i} G:iG:i+ G:ie_You are no longer corroded. _Health restored: 79G:i0==59=87G:ip6G:i G:i!53==G:iI!:5G:iR"G:i$G:i$B4G:i%G:i'G:iA(B3G:iu)G:i+G:i+B2G:i-G:i>/G:i/G:i/N==1G:i0G:i2G:i63B0G:i24G:iC6G:i6C49G:i7G:i":G:ix:x4=8G:i;G:iq=G:i=B7G:i>G:iAG:iEAB6G:iJBG:iKDB5G:iDG:iEG:iGG:i HT=4G:iIG:iKG:i^K,3G:iKG:iLG:iNG:iNB2G:iPG:ifRG:iR?5==G:iR:1G:iTG:iUG:iV,0G:iuVG:i^WG:iYG:iZ-39G:i2ZG:i[G:i]W _You start resting.G:idG:ik031.5 (22.0)G:iKm2.5 (238Reap G:ipG:iDs _Your reaping aura is weakening. _You regained 3 mp, and now have 5/14 mp.H:i3H:iH:i==7H:iH:iB6H:ixH:i/j56==4 _You start resting.H:iR1H:i-<16.5 (4.0)H:i=@q7.5 (53H:iGH:iIZ _Your reaping aura expires.I:i dossy the Trooper  Revenant of Kikubaaqudgha *.....  #######Health: 79/79 ========================  #.....#Magic: 6/14I:iE)==========--------------  #.....#AC: 9Str: 12  #.....######EV: 16Int: 18  #####..........###### SH: 0Dex: 9 I:i #.....#######.......< XL:  9 Next: 29% Place: Dungeon:9  I:i #...@.# #........ Noise: ---------  Time: 8537.5 (0.0)  I:i#..Z).# #........ a) +2 dagger (venom) {d:12 venom}  #.....# #........ Cast: Soul Splinter  I:i=I#.....# #........ Zot (26833) Memories (4) -Star  #...... ....#####..  I:ik#....... .....# #.. Z   acid dragon zombie (minion)  I:i#.#######.....# #..  #.#.....# #.. I:i$ #.....# #.# _Your reaping aura is weakening. _You regained 3 mp, and now have 5/14 mp. _You start resting. I:i6_Your reaping aura expires.Press: ? - help, v - describe, . - travelThe floor.I:i2 @Z _You regained 3 mp, and now have 5/14 mp. _You start resting. _Your reaping aura expires.Press: ? - help, v - describe, . - travelHere: an acid dragon zombie (minion, friendly)  The floor.I:i>~YAn acid dragon zombie. A corpse raised to undeath by necromancy. Max HP: ~42 Will: +AC: + EV: + rF: ...  rC: ++. rPois: ∞ rNeg: ∞ rElec: . Threat: Low Class: Undead Size: Large Int: Mindless Regen: None Speed: 80% (normally travels slower than you) You have about 85% to hit with your +2 dagger of venom. It has about 41% to hit you. Attacks Max Damage I:i~Bite 12 Claw 4 It is immune to torment; and resistant to miasma and drowning. It can fly. It is incapable of using stairs. This monster has been created by magic and is temporary. Killing it yields no experience or items. [!]: Description|Statuses|QuoteS:i5  dossy the Trooper  Revenant of Kikubaaqudgha *.....  #######Health: 79/79 ========================  #.....#S:i 6 9Magic: 6/14==========--------------  #.....#AC: 9Str: 12  #.....######EV: 16Int: 18  #####..........###### SH: 0S:i6 mDex: 9  #.....#######.......< XL:  9 Next: 29% Place: Dungeon:9  #...@.# #........ Noise: ---------  Time: 8537.5 (0.0)  S:i6 #..Z).# #........ a) +2 dagger (venom) {d:12 venom}  #.....# #........ Cast: Soul Splinter  S:i6 #.....# #........ Zot (26833) Memories (4) -Star  S:i6 N#...... ....#####..  S:i7 #....... .....# #.. Z   acid dragon zombie (minion)  S:i7 x#.#######.....# #..  S:i/7 m#.#.....# #..  S:iE7 3#.....# #.# S:i[7 M_You regained 3 mp, and now have 5/14 mp. S:ip7 _You start resting. _Your reaping aura expires.S:i7 BPress: ? - help, v - describe, . - travelS:i7 ]Here: an acid dragon zombie (minion, friendly)  The floor.S:i dossy the Trooper  Revenant of Kikubaaqudgha *.....  S:i!#######Health: 79/79 ========================  #.....#Magic: 6/14==========--------------  #.....#AC: 9Str: 12  S:iI#.....######EV: 16Int: 18  S:ik#####..........###### SH: 0Dex: 9  S:i0#.....#######.......< XL:  9 Next: 29% Place: Dungeon:9  #...@.# #........ Noise: ---------  Time: 8537.5 (0.0)  S:i#..Z).# #........ a) +2 dagger (venom) {d:12 venom}  S:i#.....# #........ Cast: Soul Splinter  S:i6I#.....# #........ Zot (26833) Memories (4) -Star  #...... ....#####..  S:i[#....... .....# #.. Z   acid dragon zombie (minion)  S:i#.#######.....# #..  #.S:i#.....# #..  #.....# #.# _You regained 3 mp, and now have 5/14 mp. S:i_You start resting. _Your reaping aura expires.S:iPress: ? - help, v - describe, . - travelHere: an acid dragon zombie (minion, friendly)  The floor.S:iS:iNS:i. _T:iT:iyT:iT:iT:i6B2T:iT:i#n1T:i\#T:i#B0T:i$T:i'T:i'-29T:i.(T:i?)T:ii+T:i+B8T:id-T:i/T:i/y7==7T:i(1T:i#3T:i3B6T:i4T:i6T:i67:5T:i8T:i3:T:i:B4T:i;T:i>T:i|>U==3T:i>C2T:iET:iFB1T:iGT:iHT:i)Ir8=0T:iBJT:i^LT:iMC19T:i)NT:i8PT:iPB8T:iQT:iTX7T:ib=6549==3T:ien2T:ihT:ihB1T:iiT:immn0T:inT:ioV==09T:ilpT:irX8T:i^tT:ivX7T:iUwT:iyT:ioyB6T:i{T:iO|T:i|=10/14==T:i|:5T:i~T:iT:ifB4T:ieT:iT:i B3T:i6T:i T:ibB2T:irT:iT:iU==1T:iT:iT:iB0T:iLT:iT:iސD799T:iVT:i?T:ip1=8T:iڞT:iT:iB7T:iͣT:izT:i.B6T:i#T:i-T:i:5T:iT:ij=4T:i6T:i3X3T:iT:iX2T:i/T:iT:iٸq2==1T:i{T:iT:i2:0T:iջT:iT:iAC89T:i 8T:iT:i+U==7T:iT:iT:i?B6T:i'T:i X5T:iT:iR3==4T:iX3T:iJT:iX2T:iT:iT:iB1T:iT:iT:iU==0T:iT:i7Y79T:iT:i3T:iB8T:iT:in _You start resting.Magic restored.T:iT:i+092.5 (55.0)T:i4==3.5 (567 _T:ieT:i0Y _MP restored: 14U:ihU:iU:i"U:i&U:i-U:i5U:ii6U:i;U:iBU:i Ir4.5 (1.0)6 _U:iKU:iU{5.5 (25U:i~ZU:i`U:iae6.5 (34U:i{fU:in==7.5 (43U:irU:i  ####### #.....#  #.....#  #.....###### #####..........####### #.....#######.......<. #.....# #.. #..Z)@# #. #.....# #. #.....# #. #...... ....##### #....... .....# #. #.#######.....# #. #. #.....# #.U:i # #.....# #.## _Your orb has finished recharging its magic.U:i4J.ZU:i U:iٿe8.5 (52U:iU:ix j#######.........##########.....#######.....#######.......<...# .Z.... ....#####. .....# #######  ## ##.9.5 (61U:i0B......#########.....#######.....#######.......<...# .Z...........#####V:i.......# #######..... #....# ..## #....##.###V:i~M)ZV:iL V:i g600.5 (70V:iV:iPd#########.....#######.....#######.......<...# .)..Z.#######........##### #######. #.# ..## #.... #..###.....#########.ZV:iSV:iyTf1.5 (869V:iZV:iX   #.....######  #####..........######   #.....#######.......<   #.....# #.   #...).# #   #.....# #   #....Z#######  V:iV #.............#####   #.# #   #.#######.....# #   #. #.....# #   # #.....# #.#    #.....# #.  #. #.....# #.#  ####. #.....# #.#   .....#######.....#####.#   .......................#V:iQ.ZV:itV:ie2.5 (98V:iŦV:i> V:i  V:i3 #.....######  V:iN V:iC #####..V:i.  V:i6 V:i|] #.....#######V:i.  V:i V:il #.....# #  V:i V:i3 #...).# #  V:i V:i~ #.....# #  V:iF V:iL #.....V:i#  V:i V:iOh #...Z.V:i.#####  V:i V:i,M #..@.V:i7.# #  V:i V:iC #.#.....# #  V:i  #. #.....# #   #V:i/6 #.....# #.   #.....# #.   #. #.....# #.  V:i  ####. #.....# #.   .....#.....#####.   V:iA(.V:iV:ivi3.5 (10.0)7V:iV:ir:G  #.....######  #####...  #.....#######  #.....# #  #...).# # V:i; #.....# #  #.....#  #...Z..#####  #.@...# #  #.#.....# #  #. #.....# #  #. #.....# # #. #.....# #  #. #.....# #  ####. #.....# #  .....#.....#####  V:iDV:i5Ef4.5 (116V:iJV:i  #.....######  #####...  #.....####### V:iM #.....# #  #...).# #  #.....# #  #.....#V:iw  #...Z..V:ik  #@....# V:i†  #.#.....#  V:i #.+ #.....#  V:i #.+ #.....#   #.# #.....V:iJ4# V:ir #.# #.....#  V:i ####.# #.....# V:i .....#######.....  V:iU.ZV:iV:iKf5.5 (125V:iV:i####.....###.....#######.......# )..#####........####..Z.. #######+ #####.....##########................####V:i,EZ.V:inV:if6.5 (134V:i:V:is&<'.....#'.....#.....#.....#.S...#S   water moccasin (asleep)#####Z   acid dragon zombie (minion)V:i6  You open the large door.  You encounter a water moccasin.Z.V:i?G, ally target)V:i@7.5 (14Soul Splinter3 _V:iGV:isIW:ih  #.....#######...... #.....# #. W:ii /#...).# #. #.....# #. #.....#######. #.............##### #Z............#  W:ii r#.#######.....# # #.@.....#.....# # #.'.....#.....# # #.#.....#.....# # W:ii e#.#.....#.....# # ####.#.S...#.....# #W:ii  .....#######.....##### W:iYj ...................... .........#### .#..##+#####W:ik O.ZW:i0v 8.0)2W:i{ W:i~ V _There is a large open door here.X:iԊ  #.....# #. #...).# #. #.....# #. #.....#######. #.............##### #..# #. #Z#######.....# #. #.'.....#.....# #. #.'@....#.....# #. #.#.....#.....# #. #.#.....#.....# #. ####.#.S...#.....# #.X:i q .....#######.....#####. ....................... .........#### .........#..##+##### ####....#.........#.X:iȌ P.ZX:iL X:iؗ g91 _X:i X:i Y:i]| #...).# #.   #.....# #.   #.....#######.   #.............#####   #.# #.   #.#######.....# #.   #.Z.....#.....# #.   #.'.....#.....# #.#   #.#.@...#.....# #.#   Y:i^#.#.....#.....# #.#   ####.#.S...#.....# #.#   .....#######.....#####.#   .......................#   .#####   .#..##+#####...#   ####....#.........#...#    #....#.#...#Y:if`P'ZY:i&hY:iBja100Y:ioY:iSrY:i ..#######.............#####. #######'.....#.'Z##.#.####.#.S.....######Y:iv ###.................####..##+##### ####....... ##<.Y:i= . _You encounter a water moccasin.There is a large open door here.  You rampage towards the water moccasin!  The helpless water moccY:i asin fails to defend itself.  You impale the water moccasin!!  You kill the water moccasin!Y:i- P.ZY:i q..Z   acid dragon zombie (minion) 1 _Kikubaaqudgha accepts your kill.Training target 3.0 for Evocations reached!Y:i /  --more--[:ia 34  Training target 7.0 for Necromancy reached![:i/  --more--\:i  Your Necromancy skill increases to level 7!Your Evocations skill increases to level 3!You need to enable at least one skill for training.\:i(/  --more--]:ixW]:iE\C  Skill  Level Cost  Apt Skill  Level Cost  Apt ]:i\ a - Fighting   7.0   6.7  +1   o - Spellcasting   5.0   7.1  -1           b - Maces & Flails   0.0   1.2  -1   p - Conjurations   0.0   1.2  -1  ]:i\@ c - Axes   0.0   1.2  -1   q - Hexes   3.0   5.7  -2   d - Polearms   0.0   1.2  -1   r - Summonings   0.0   1.2  -1  ]:i-] e - Staves   0.0   1.2  -1   s - Necromancy   7.0   8.0   0  ]:i[] f - Unarmed Combat   0.0   0.8  +1   t - Forgecraft   0.0   1.4  -2  ]:i]  g - Throwing   0.0   1.2  -1   u - Translocations   0.0   1.2  -1      ]:i] v - Alchemy   0.0   1.2  -1  ]:ih^ h - Short Blades   0.0   1.2  -1   w - Fire Magic   0.0   1.4  -2   i - Long Blades   0.0   1.2  -1   x - Ice Magic   2.0   2.5  +1   j - Ranged Weapons   0.0   1.7  -3   y - Air Magic   0.0   1.4  -2       z - Earth Magic   0.0   0.8  +1  ]:i^8 k - Armour   0.0   1.2  -1      ]:i^ l - Dodging   3.0   4.8  -1   0 - Invocations   0.0   0.8  +1  ]:i^ m - Shields   0.0   1.2  -1   1 - Evocations   3.0   4.8  -1   n - Stealth   6.0   4.9  +2  ]:i_    You need to enable at least one skill.]:iC_[?] Help[=] set a skill target  ]:i_[/] auto|manual mode [*] useful|all skills [!] training|cost|targetsb:i- > s + Necromancy 7.0e:iTargetTarget--  --  --  --  --  --  --  --  --  --  e:ij--  --  --  --  --  --  --  --  --  --  --  --  --  --  --  --  --  --  a-z] set[-] clear selected targetcost|targetse:i<[?25h[?0c0 e:iB[ [?25l[?1ce:i7^$8.0   The current training targets, if any.  The species aptitude is in white.=] set aall targetsf:i f:iN f:i  #.....# #........ dossy the Trooper  #.....#######........ Revenant of Kikubaaqudgha *.....  #.............#####.. Health: 79/79 ========================  f:ip /#.............# #.. Magic: 14/14 ========================  #.#######.....# #.. AC: 9Str: 12  #.'.....#.....# #.. EV: 16Int: 18  #.'.....#.....# #.# SH: 0Dex: 9  #.#.Z...#.....# #.# XL:  9 Next: 34% Place: Dungeon:9  #.#.@...#.....# #.# Noise: ---------  Time: 8611.5 (1.0)  f:i d####.#.....#.....# #.# a) +2 dagger (venom) {d:12 venom}  .....#######.....#####.# Cast: Soul Splinter  .......................# Zot (26759) Memories (4)  .........####..........#  .........#..##+#####...# Z   acid dragon zombie (minion)  ####....#.........#...#  #....#.........#...#  f:i #...##<........#.... _Kikubaaqudgha accepts your kill.Training target 3.0 for Evocations reached!  Training target 7.0 for Necromancy reached!  Your Necromancy skill increases to level 7!Your Evocations skill increases to level 3!You need to enable at least one skill for training.f:ik% _Soul Splinterf:i' . _h:i[Xh:iVb  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   7.0   6.7  +1   o - Spellcasting   5.0   7.1  -1           b - Maces & Flails   0.0   1.2  -1   p - Conjurations   0.0   1.2  -1   c - Axes   0.0   1.2  -1   q - Hexes   3.0   5.7  -2   d - Polearms   0.0   1.2  -1   r - Summonings   0.0  :i+h36m 1.2  -1   e - Staves   0.0   1.2  -1   s + Necromancy7.0   8.0   0   f - Unarmed Combat   0.0   0.8  +1   t - Forgecraft   0.0   1.4  -2   g - Throwing   0.0   1.2  -1   u - Translocations   0.0   1.2  -1       v - Alchemy   0.0   1.2  -1   h - Short Blades   0.0   1.2  -1   w - Fire Magic   0.0   1.4  -2:iim   i - Long Blades   0.0   1.2  -1   x - Ice Magic   2.0   2.5  +1   j - Ranged Weapons   0.0   1.7  -3   y - Air Magic   0.0   1.4  -2       z - Earth Magic   0.0   0.8  +1   k - Armour   0.0   1.2  -1       l - Dodging   3.0   4.8  -1   0 - Invocations   0.0   0.8  +1   m - Shields   0.0   1.2  :iijm-1   1 - Evocations   3.0   4.8  -1   n - Stealth   6.0   4.9  +2      The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsi:ii:i #.....# #........ dossy the Trooper  #.....#######........ Revenant of Kikubaaqudgha *.....  #.............#####.. Health: 79/79 ========================  #.............# #.. Magic: 14/14 ========================  #.#######.....# #.. AC: 9Str: 12  #.'.....#.....# #.. EV: 16Int: 18  #.'.....#.....# #.# SH: 0Dex: 9  #.#.Z...#.....# #.# XL:  9 Next: 34% Place: Dungeon:9  #.#.@...#.....# #.# Noise: ---------  :iQ0mTime: 8611.5 (0.0)  ####.#.....#.....# #.# a) +2 dagger (venom) {d:12 venom}  .....#######.....#####.# Cast: Soul Splinter  .......................# Zot (26759) Memories (4)  .........####..........#  .........#..##+#####...# Z   acid dragon zombie (minion)  ####....#.........#...#  #....#.........#...#  #...##<........#.... _Kikubaaqudgha accepts your kill.Training target 3.0 for Evocations reached!  Training target 7.0 for Necromancy reached!  Your Necromancy skill increases to level 7!Your Evocations skill increases to level 3! _You need to enable at least one skill for training.i:iPi:i  Your spells (describe)TypeFailure Level a - Soul SplinterNecromancy1%1  b - Grave ClawNecromancy1% (1%)2  c + Vampiric DrainingNecromancy2% (1%) 3 d - Animate DeadNecromancy7%4  e - AnguishHexes/Necromancy17%4  f - FreezeIce6% (1%)1  g - GloomHexes/Necromancy4%3 Select a spell to describe [?] help [!]/[I] toggle spell headersk:i@ Power Damage Range Noise 100% N/A5 Almost silent60% 2d114 Quiet30% 2d81 Quietk:iaA 30% N/AN/A A bit loud11% N/A 7 A bit loud44%1d61 Almost silent44% N/A 2/3 Silentl:i5TypeFailure LevelNecromancy  1% 1Necromancy  1% (1%)2Necromancy  2% (1%)3Necromancy  7% 4Hexes/Necromancy 17% 4Ice  6% (1%) 1Hexes/Necromancy 4% 3m:iɏm:im:iH #.....# #........ dossy the Trooper  #.....#######........ Revenant of Kikubaaqudgha *.....  #.............#####.. Health: 79/79 ========================  #.............# #.. Magic: 14/14 ========================  #.#######.....# #.. AC: 9Str: 12  m:i#.'.....#.....# #.. EV: 16Int: 18  #.'.....#.....# #.# SH: 0Dex: 9  m:iӜz#.#.Z...#.....# #.# XL:  9 Next: 34% Place: Dungeon:9  #.#.@...#.....# #.# Noise: ---------  Time: 8611.5 (0.0)  m:iT####.#.....#.....# #.# a) +2 dagger (venom) {d:12 venom}  .....#######.....#####.# Cast: Soul Splinter  .......................# Zot (26759) Memories (4)  .........####..........#  .........#..##+#####...# Z   acid dragon zombie (minion) m:i\ ####....#.........#...#  #....#.........#...#  m:i#...##<........#.... _Kikubaaqudgha accepts your kill.Training target 3.0 for Evocations reached!  m:iTraining target 7.0 for Necromancy reached!  Your Necromancy skill increases to level 7!Your Evocations skill increases to level 3! m:iT_You need to enable at least one skill for training.m:im:im:i\m:im:iErm:iv  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   7.0   6.7  +1   o - Spellcasting   5.0   7.1  -1          m:iAwj b - Maces & Flails   0.0   1.2  -1   p - Conjurations   0.0   1.2  -1   c - Axes   0.0   1.2  -1   q - Hexes   3.0   5.7  -2   d - Polearms   0.0   1.2  -1   r - Summonings   0.0   1.2  -1   e - Staves   0.0   1.2  -1   s + Necromancy7.0   8.0   0  m:iw f - Unarmed Combat   0.0   0.8  +1   t - Forgecraft   0.0   1.4  -2   g - Throwing   0.0   1.2  -1   u - Translocations   0.0   1.2  -1       v - Alchemy   0.0   1.2  -1   h - Short Blades   0.0   1.2  -1   w - Fire Magic   0.0   1.4  -2  m:iZx i - Long Blades   0.0   1.2  -1   x - Ice Magic   2.0   2.5  +1   j - Ranged Weapons   0.0   1.7  -3   y - Air Magic   0.0   1.4  -2      m:ix z - Earth Magic   0.0   0.8  +1   k - Armour   0.0   1.2  -1       l - Dodging   3.0   4.8  -1   0 - Invocations   0.0   0.8  +1  m:i yI m - Shields   0.0   1.2  -1   1 - Evocations   3.0   4.8  -1   n - Stealth   6.0   4.9  +2      The relative cost of raising each skill is in cyan.  m:iyThe species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsn:iR > q + Hexes 3.0o:i)mTargetTarget--  --  --  --  --  --  --  --  --  8.0 --  --  --  --  --  --  --  --  --  --  --  --  --  --  --  --  --  --  a-z] set[-] clear selected targetcost|targetso:i;[?25h[?0co:iS<*0 p:i [?25l[?1c4.0 current training targets, if any.=] set aall targetsq:i q * Hexes   3.0q:iGq:iEq:i #.....# #........ dossy the Trooper  #.....#######........ Revenant of Kikubaaqudgha *.....  #.............#####.. Health: 79/79 ========================  q:i_#.............# #.. Magic: 14/14 ========================  #.#######.....# #.. AC: 9Str: 12  q:i#.'.....#.....# #.. EV: 16Int: 18  #.'.....#.....# #.# SH: 0Dex: 9  q:iƐF#.#.Z...#.....# #.# XL:  9 Next: 34% Place: Dungeon:9  q:i4#.#.@...#.....# #.# Noise: ---------  Time: 8611.5 (0.0)  q:i(####.#.....#.....# #.# a) +2 dagger (venom) {d:12 venom}  .....#######.....#####.# Cast: Soul Splinter  q:if.......................# Zot (26759) Memories (4)  .........####..........#  .........#..##+#####...# Z   acid dragon zombie (minion)  ####....#.........#...#  q:i#....#.........#...#  #...##<........#.... _Kikubaaqudgha accepts your kill.Training target 3.0 for Evocations reached!  Training target 7.0 for Necromancy reached!  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.....#.#......#...####s:iM.Zs:izs:if7.5 (563s:is:i....#....#....#....##........'s:i[ s:i^ f8.5 (572s:iKs:i I #....#.#...# #....#.........#...## #...##<........#....# #...#..........#....# #...#..........#....# #...#..........#....#### #...#..........#...........#..####....#........ #...#..#..####Z#@#### ....#..#.....#......# #...#.##.....#......# s:i)J#>..#.'......#..[...# #...#.#.........#.######### #...'.....#.........^..#.#####+##......# _You open the door.s:iGL3Zs:ihS.Z   acid dragon zombie (minion)s:iTf9.5 (581s:iYs:i ....#..##+#####...# ....#.#...# ....#..#...## ...##<#....# ...#.s:i#....# ...#.#....# ...#..........#....##### ...#..........#. ...#..####....#.@....... ...#..#..####.#'####.#+# ...#..#.....#.Z....# ...#.##.....#......# >..#.'......#..[...# ...#.#......#......# ...#.########......#.'.......#..#.........s:i<  There is an open door here.s:i?MZ.s:is:in70.5 (590 _s:is:i@#..##+#####...# #.#...# #.#...## ##<.#....# #.#....# #.#....# 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'...#...#...#..####s:i(s:if5.5 (645s:iws:i1P .#...# <#....# ..#....# #....# #....#######.. .........#............. .####....#....Z........ .#..####.#'####.#+###. .#.....#......#.@...# ##.....#......#.#...# '......#..[...#.#...# #......#......#.#...# ########......#.####s:iPr#.............#.. .#.. #####+###. #......#...#### _You open the door.s:iVs:iwWf6.5 (654s:i[s:iǕ #<.#....# ..#....#.#....#.#....#######..........#.............####....#....Z........ ..#..####.#'####.#+### ..#.....#......#.'...##.....#......#@#...# .'......#..[...#.#...# .#......#......#.#...# .########......#.##### .........#.....#.. .#####+##......#.. .#......#...####... s:iR.#......#...#  There is an open door here.s:iM.Zs:is:ižm7.5 (663 _s:is:i .....#######.............. ..####....#.......####.#'####Z#+###. ...#......#.'...# .#.....#.#...#'.[#..######### .......... ... .#####+##.......#...###... ....#.Zs:i%s:if8.5 (672s:iBs:i$#######............. ..####....#.......####.#'####.#+###. ...#......#Z'...# .#.....#.#'.[#..######### .......... .... .#####+##s:i$.+......#...####...# ....#s:i%Q.Zs:i^+s:i+f9.5 (681s:i/s:ih######............. ..####....#.......####.#'####.#+###. ...#......#.'...# .#.....#Z#'.[...#.#..######### ................ ....##### .#####+##+......#...####...# .$s:ijM.Zs:iyps:iqg80.5 (690s:ivs:iۭ  ........#............. .####....#............. .#..####.#'####.#+###. .#.....#......#.'...# ##.....#......#.#...# '......#..[...#Z#...# #......#......#.#...# ########......#.#####................#.@....... .s:i ^#...#####+ #####+###...+ #......#...####...# #......#...# ....# #......#...# .....# #......#...# .....$ #......#...#....... s:iM.Zs:is:ig1.5 (7089s:iks:i' ####....#..... #..####.#'####.#+###. #.....#......#.'...# #.....#......#.#...# ......#..[...#.#...# ......#......#Z#...# ..######......#.#####.... .............#.......#..@#####+ ####+###...+ ......#...####...# ......#...# .....# ......#...#..s:i*....# ......#...#......$ ......#...#.. ......#...# s:iQM.Zs:is:iaf2.5 (718s:is:i\8 ..####.#'####.#+###. ...#......#.'...# .....#.# .[...#. .....#... ######Z#####.... ................. ...#####+ ####+##+ ......#...####...#...#.#$..##s:i9M.Zs:i?s:i0@f3.5 (727s:iEs:i{4...#......#.'...# .....#.# .[...#. .... ###########.. s:i@|........Z.... ...#####+ ####+##+ ......#...####..@##...#$.$s:i|p.##$.s:i]~M.Zs:ibs:i˅P4.5 (736s:is:is:iE.....#.# .[ .... ###########.. ............. ..Z#####+ ####+##.+ ......#...####...##...$..$....##s:i<..$... ....>........ ##'###s:iM.Zs:is:if5.5 (745s:is:i _There is an open door here. _You open the door. _There is an open door here. _You open the door. _There is an open door here. _Found a stone staircase leading down.t:iut:i Spells (Memorise)TypeFailure Level  a - SlowHexes3% 1  b - Dispel UndeadNecromancy7% (1%) 4  c - SandblastEartht:i13% (2%) 1  d - Lesser BeckoningTranslocation 21%2  e - Searing RayConjuration21% (4%) 2  f - Static DischargeConjuration/Air 21% (4%) 2  g - Curse of AgonyNecromancy21% 5  h - Volatile Blastmotes Fire/Translocation 36% (10%) 3  i - Brom's Barrelling Boulder Conjuration/Earth 78% (34%) 4  j - Eringya's Surprising Crocodile Summoning78% 4  k - Olgreb's Toxic Radiance Alchemy78% (34%) 4  l - Summon Horrible Things Summoning100% 8 0 spell levels left [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitt:iyt:i#.....#......#.#...#dossy the Trooper ......#..[...#.#...#Revenant of Kikubaaqudgha *..... ......#......#.#...# ..Health: 79/79 ======================== #######......#.#####....Magic: 14/14 ======================== .............#..........AC: 9Str: 12 .............#...#####+EV: 16Int: 18 ####+##......#..Z+SH: 0Dex: 9 ......#...####...#XL:  9 Next: 34% Place: Dungeon:9 ......#...#.....@#Noise: ---------  Time: 8685.5 (0.0) ......#...#......#a) +2 dagger (venom) {d:12 venom} ......#...#......$Cast: Soul Splinter ......#...:irm#........Zot (26685) Memories (4) ......#...#.......$. ......#...#..........Z   acid dragon zombie (minion) ......#.###.......$... ......#.# ....>........ ##'####.# _There is an open door here. _You open the door. _There is an open door here. _You open the door. _There is an open door here. _Found a stone staircase leading down.t:i:  Okay, then.t:it:it:it:iΗ. _u:iS u:ilu:i8u:i+u:i u:i\(. ..... ...u:i(u:i,u:id .[... ###########.. ............#####+ ####+##Z+ ......#...####...#......$.............$..#+#.....##$....#u:ie'.....>........# ##'####.#....####.$....# .......u:ifQ.Zu:i8mu:iml6.5 (14 _u:iru:i... ###########.. ............#####+ ####+##+ ......#...####..Z#......######$.......$..#+#.....##$....#.....>.... u:it##'#######.$ ....... ..u:i.Q.Zu:iiu:i e7.5 (23u:iu:iu%#......#.#...# .. ......#.#####.... #.......... #...#####+ +##......#...+ #...####...# #...#.....Z# #...#......#.#...#......@.#...#.#...#.$..#+#.#...#.# #.#.....>.u:i# '####.#.#.... .#u:iM.Zu:i^u:ie8.5 (32u:iu:iu:ie9.5 (41u:iu:i=; #####......#.#####.... ...........#.......... #...#####+ ##+###...+ ....#...####...# #...#......# 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'#######.$ u:i!......#.... ... ..$ ######.##.## u:iM.Zu:iu:if1.5 (679u:iu:iu:i]e2.5 (78u:iu:iw #####+ ##+##.+ ....#...####...#.......#######..........Z..........#+#....# ##$.....>.... '#######.$ ......#.... ... ...$ ######.##.##u:i ## .$. ... _You now have 317 gold pieces (gained 1).u:iM.Zu:i;u:ie3.5 (87u:iAu:i! ##+##+ ....#...####...#.......#######....................Z..#+#.....# ##.....>.... '#######.$ u:i"......#.... ... ...$ ######..##.## ### .$. ... $.$....u:i<$M.Zu:i1+u:i+e4.5 (96u:ic1u:i8u:i+9i5.5 (10.0)5u:i=u:i}x ....#...####...#.......#######...................#+#Z....# ##......> '#######.$ u:i^y......#.... .... #....$ ####### #..##.## ### .$. .... $.$.....ß_ß .... _You now have 318 gold pieces (gained 1).u:iXM.Zu:iu:if6.5 (114u:i:_u:iS6 _Found an opulent altar of Gozag.v:i:v:i]Av:iGv:iOv:i7Uv:i`^.......v:i ev:i ....#######.........#+#..# ##Z.....>.... 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.......#####+ ####+##......#..@+#### #......# Z#######........ ......#+..#.........##........w:ix LZ.w:i w:i f8.5 (922w:i. w:i: ####+#'.....#.....#....#####w:i LZ.w:ik w:i2 f9.5 (931w:i w:iW g ..####.#'####.#+###. .....#......#.'...# .....#......#.#...# #..[...#.#...# #......#.#...# .. ......#.#####.... #.......... #...#####+# +##......#...@.....# w:i2X #...####..Z#.....# #...#......#.....# . #...#......#######.. #...#.......#...#........ #...#.......#...#........ _You open the door.w:i_ w:i_ g90.5 (940w:ic w:i  ####....#............. #..####.#'####.#+###. #.....#......#.'...# #.....#......#.#...#.#..[...#.#...# ......#......#.#...# .. #######......#.#####.....#.......... .......#..@#####+# ####+##......#...'.....#.#...####..Z#.....# .#...#......#.....# ..#...#......#######...#...#.........#...#................#...#..........#+#....#.#...#.....w:i .#....#There is an open door here.Z.w:i w:iF n1.5 (9579 _w:i5 w:i  .......#. ##....#............ ..####.#'####.#+###. .....#......#.'...# 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####......#....# x:ihF.Zx:ix:ig6.5 (1104x:ix:it .#...#.....# .#...#.....# .# _o> .#####.....# .# o. ...........# .# .. ...#####+#.### .ßo.⌠. ...'.....#...# .+... ...#.....#...# .ß. x:i.#.....#...####.# .#######....Z.@.# ....#......#+#....# ...#....# ..#....# oo 2 orc priests (asleep) >........#....# o   orc (asleep)......#....# Z   acid dragon zombie (minion) x:iv  You encounter 2 orc priests and an orc.x:i .ZFound a roughly hewn altar of Beogh. Found a staircase to the Orcish Mines.x:ii* oThe orc shouts! You hear a shout! The orc priest shouts! You hear a shout! x5  The orc priest invokes the aid of Beogh against you.Beogh smites you!x:i oYou encounter an orc. It is wielding a +0 dagger.x:i oYou encounter an orc. It is wielding a +0 short sword.x:i oYou encounter an orc. It is wielding a +0 hand axe.x:i&ß._o..ooo'oooooooo 6 orcs (1 wandering, 2 distracted…)x:i_ .oYou encounter an orc. It is wielding a +0 club.An orc opens the door.x:i oYou encounter an orc. It is wielding a +0 whip.x:iWE.ox:ioooo 3 orc priestsooooo 6 orcs (1 ally target)x:i66----===71Soul Splinter3x:i="x:i) _You encounter an orc priest. It is wielding a +0 whip. _You take 13 damage, and have 66/79 hp.}:i#.#...#.....# #.#...#.....# .#ß.oo> #.#####.....# .#..... #...........# .#..o.. #...#####+#.### .ßoo⌠.. #...'.....#...# .'ooo #...#.....#...# .ßo..#.....#...####.#..#######.....@Z.#....}:ip#.........#+#....# . ...#....# ..#....#   orc priest .>........#....#5#......#....# #.........#....#}:iפ9Z.}:i0o}:i.}:iQ.o}:iN.o}:iG.o}:i.oo 2 orc priests 4 orcs (1 ally target)}:iк8-------8.5 (1.0)Soul Splinter2}:ib}:i+ _You swap places with your acid dragon zombie. _You regained 2 hp, and now have 68/79 hp.~:il.#...#.....# .#...#.....# .#ßo_.> .#####.....# .#..oo. .# .#..... ...#####+#.### .ßoo⌠.. ...'.....#...# .oooo ...#.....#...# .ßo #.....#...####Z# #######.#  #... ~:i;#+#....# . #....##....# o 3 orc priests >.#....# o 7 orcs (2 wandering, 1 ally target)......#....# ~:iQK.o~:iZ8Z.~:iK.o~:iDS.o~:i+ You encounter an orc. It is wielding a +0 club.~:i70=---91~:i~:i _The orc hits your acid dragon zombie but does no damage. _You regained 2 hp, and now have 70/79 hp.:ie .#...#.....# dossy the Trooper .#...#.....# .#ß._.>  Revenant of Kikubaaqudgha *..... .#####.....# .#o....  Health: 70/79 =====================--- ...........# .#.oo..  Magic: 13/14 ======================-- ...#####+#.### .ßoo⌠..  AC: 9Str: 12 ...'.....#...# .oooo  EV: 16Int: 18 ...#.....#...# Zßo  SH: 0Dex: 9 ...#.....#...####.# XL:  9 Next: 34% Place: Dungeon:9 ...#######......@.# Noise: ---------  Time: 8809.5 (0.0) ....................:iu &....  a) +2 dagger (venom) {d:12 venom} ..............#######...  Cast: Soul Splinter .......#+#....# .  Zot (26561) Memories (4) .........#....# .........#....# ooo 3 orc priests >........#....# ooooo 7 orcs (1 ally target) ###......#....# Z   acid dragon zombie (minion) .........#....# _The orc hits your acid dragon zombie but does no damage. _You regained 2 hp, and now have 70/79 hp.  Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line:i:iE2.#...#.....#dossy the Trooper .#...#.....# .#ß._.>Revenant of Kikubaaqudgha *..... .#####.....# .#o....Health: 70/79 =====================--- ...........# .#.oo..Magic: 14/14 ======================== ...#####+#.### .ßoo⌠..AC: 9Str: 12 ...'.....#...# .ooooEV: 16Int: 18 ...#.....#...# Zßo:izXSH: 0Dex: 9 ...#.....#...####.#XL:  9 Next: 34% Place: Dungeon:9 ...#######......@.#Noise: ---------  Time: 8809.5 (0.0) ........................a) +2 dagger (venom) {d:12 venom} ..............#######...Cast: Soul Splinter .......#+#....#.Zot (26561) Memories (4) .........#....# .........#....#ooo 3 orc priests >........#....#ooooo 7 orcs (1 ally target) ###......#....#Z   acid dragon zombie (minion) .........#....# _The orc hits your acid dragon zombie but does no damage. _You regained 2 hp, and now have 70/79 hp.  Aiming: Soul Splinter (safe; 1% risk of failure)  :ikPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line:i:Okay, then.:i:i%:i(. _:i #...#.....# #...#.....#.. #.#..o..# #...#.....#... ..#ß._.># #####.....# .. ..#o....#.......# ..#.#.oo..######+#.### .#.ßoo⌠..#'.....#...# ..oooo..##.....#...# #Zßooo..##.....#...####@# #######:i F# ......... ......#######... #+#....# .#....# .#....# 10 orcs (3 wandering, 1 ally target)........#....# ##:ir G.o:i O.o:iN .:iН -o.:i 1o.:i: O.o:i oYou encounter 3 orcs.An orc is wielding a +2 short sword of electrocution.The orc hits your acid dragon zombie with a +0 dagger.:i { Mo ........#....#o   orc warrior (polearm).. 9 orcs ( :i l##You encounter an orc warrior. It is wielding a +0 trident.:i v2=10.5 (10:iP :iM _The orc leaves your sight. _You regained 2 hp, and now have 72/79 hp.:i#  Health: 72/79 =====================--- #####.....# .. ..#.....#  Magic: 13/14 ======================-- ..........# ..#.#oo...#  AC: 9Str: 12 ..#####+#.### .#.ßooo..#  EV: 16Int: 18 ..'.....#...# ..oooo..#  SH: 0Dex: 9 :i4u..#.....#...# #Zßoo...#  XL:  9 Next: 34% Place: Dungeon:9 ..#.....#...####@# Noise: =--------  Time: 8810.5 (0.0) ..#######........# a) +2 dagger (venom) {d:12 venom} .......................  Cast: Soul Splinter .............#######...  Zot (26560) Memories (4) ......#+#....# . ........#....# o   orc warrior (polearm) ........#....# ooo 3 orc priests ........#....# oooo 9 orcs (1 ally target) ##......#....# Z   acid dragon zombie (minion) _The orc leaves your sight. _You regained 2 hp, and now have 72/79 hp.Aiming: Soul Splinter (safe; 1% risk of failure)  Press::i v ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line:i :i #...#.....#dossy the Trooper #...#.....#.. #.#o....#Revenant of Kikubaaqudgha *..... #...#.....#... ..#ß.o.>#Health: 72/79 =====================--- #####.....# .. ..#.....#Magic: 14/14 ======================== ..........# ..#.#oo...#:i AC: 9Str: 12 ..#####+#.### .#.ßooo..#EV: 16Int: 18 ..'.....#...# ..oooo..#SH: 0Dex: 9 ..#.....#...# #Zßoo...#XL:  9 Next: 34% Place: Dungeon:9 ..#.....#...####@#Noise: =--------  Time: 8810.5 (0.0) ..#######........#a) +2 dagger (venom) {d:12 venom} .......................Cast: Soul Splinter .............#######...Zot (26560) Memories (4) :i k......#+#....#. ........#....#o   orc warrior (polearm) ........#....#ooo 3 orc priests ........#....#oooo 9 orcs (1 ally target) ##......#....#Z   acid dragon zombie (minion) _The orc leaves your sight. _You regained 2 hp, and now have 72/79 hp.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line:i :Okay, then.:i  :iS :iT . _:i) )Your acid dragon zombie bites the orc!  The orc dies!:i,M_o:i-7o.:i.O.o:i888:i=3=-1.5 (159:iD:iSG` _Kikubaaqudgha accepts your kill.:iX .oYour acid dragon zombie bites the orc but does no damage.:ioYE⌠o:i^Z& :iZzoYour acid dragon zombie closely misses the orc.:i\3o.:i_ oYou encounter an orc. It is wielding a +0 short sword.The orc hits your acid dragon zombie with a +0 hand axe.:i`Coo:ia:iPkoo 2 orc warriors (1 polearm) 9 :iVm5==28:i=u:i{ _You encounter an orc warrior. It is wielding a +0 long sword. _You regained 2 hp, and now have 75/79 hp.:i .oYour acid dragon zombie closely misses the orc.:i U.o:i , .:i _oYour acid dragon zombie claws the orc.:i Coo:iǬ :ik :i 7=37:i 9_:i _The orc hits your acid dragon zombie with a +0 hand axe. _You regained 2 hp, and now have 77/79 hp.:iS )Your acid dragon zombie bites the orc!  The orc dies!Kikubaaqudgha accepts your kill.:i-o.:iXN.o:iD.o:iQ.o:izT.o:iEoo:i :iNoo:i:i|88:i9====-46:i*7_:i. _You have harvested enough death to cast Grave Claw an additional time. _Health restored: 79:iq1.o:ir:itO.o:iwB o:ixUThe orc hits your acid dragon zombie but does no damage.:iB}Eoo:i~:i~T.o:i1Ioo:i:i o 3 orc warriors (1 polearm, 1 launcher):iޒh=55:i:i  You encounter an orc warrior. It is wielding a +0 dire flail and carrying a +0 _orcbow.:it .oYour acid dragon zombie bites the orc warrior!:i U.o:i Eoo:iܣ :i f  Your acid dragon zombie claws the orc warrior but does no damage.:i% `64:iK 9_:iW X _The orc warrior barely misses you.:i#& :i$o.  Your acid dragon zombie barely misses the orc warrior.:i+!.:i:,1o:i,!o:iP-$o:i-:i< :iv=` Your acid dragon zombie claws the orc warrior but does no damage.:i?`73:i0L7_:iN :iNOS_The orc warrior closely misses you.:i.ooo:iN  Your acid dragon zombie closely misses the orc warrior. x2:i{7-82:i:i~ _The orc warrior hits you from afar with a +0 trident. _You take 2 damage, and have 77/79 hp.:iu:i? o:ieS.  Your acid dragon zombie bites the orc warrior.:iDoo:i:i\Q.o:i oYour acid dragon zombie barely misses the orc warrior.The orc warrior closely misses you.:iNo9:i9=91:i:i' _You encounter an orc. It is wielding a +2 devious dagger. _Health restored: 79:iɰMoo:i:iU.o:il:ioa200:iN9_:iX _The orc warrior barely misses you.:iA ooYour acid dragon zombie completely misses the orc warrior.:iS :i .oYour acid dragon zombie misses the orc warrior.:i :i\ a149:i :i Y _The orc warrior closely misses you.:i  Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:i B:iE:ibQ:iT _You can't see any susceptible monsters within range! (Use Z to cast anyway.):i6 :iw :is :i F _Unknown command.:i#...#.....# dossy the Trooper #...#.....#.. #.#.....#  Revenant of Kikubaaqudgha *..... #...#.....#... ..#ß._.>#  Health: 79/79 ======================== #####.....# .. ..#ooo..#  Magic: 13/14 ======================-- ..........# ..#.#ooo..#  AC: 9:iStr: 12 ..#####+#.### .#.ßooo..#  EV: 16Int: 18 ..'.....#...# ..oooo..#  SH: 0Dex: 9 ..#.....#...# #Zßoo...#  XL:  9 Next: 34% Place: Dungeon:9 ..#.....#...####@# Noise: =--------  Time: 8821.5 (0.0) ..#######........# a) +2 dagger (venom) {d:12 venom} .......................  Cast: Soul Splinter .............#######...  Zot (26549) Memories (4) ......#+#....# . :iX........#....# ooo 3 orc warriors (1 polearm, 1 launcher)........#....# ooo 3 orc priests ........#....# oo 9 orcs (1 ally target) ##......#....# Z   acid dragon zombie (minion) _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _Unknown command.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line:i#:ith#...#.....#dossy the Trooper #...#.....#.. #.#.....#Revenant of Kikubaaqudgha *..... #...#.....#... ..#ß._.>#Health: 79/79 ======================== :iZ#####.....# .. ..#ooo..#Magic: 14/14 ======================== ..........# ..#.#ooo..#AC: 9Str: 12 ..#####+#.### .#.ßooo..#EV: 16Int: 18 ..'.....#...# ..oooo..#SH: 0Dex: 9 ..#.....#...# #Zßoo...#XL:  9 Next: 34% Place: Dungeon:9 ..#.....#...####@#Noise: =--------  Time: 8821.5 (0.0) ..#######........#a) +2 dagger (venom) {d:12 venom} .......................Cast: Soul Splinter :i .............#######...Zot (26549) Memories (4) ......#+#....#. ........#....#ooo 3 orc warriors (1 polearm, 1 launcher)........#....#ooo 3 orc priests ........#....#oo 9 orcs (1 ally target) ##......#....#Z   acid dragon zombie (minion) _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _Unknown command.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle:i/Shift-Dir - straight line:i :Okay, then.:i#:i60:i2. _:i-:i.4Gear: 23/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a +2 dagger of venom (weapon) {d:12 venom}  c - a +1 hand axe of electrocution {d:15 elec}d - a +0 long sword {d:16}  e - a +2 vampiric short sword {d:13 vamp}f - a +0 sling {=f d:13}  u - a +1 mace of protection  w - a +0 devious dagger Missiles (go to first with ():iU5g - 7 boomerangs {d:13}  h - 5 poisoned darts {d:6 poison}  i - 8 stones {d:8}  v - 8 javelins Armour (go to first with [)  b - a +0 pair of boots (worn) {ac:1 enc:0}  k - a +0 cloak (worn) {ac:1 enc:0}  l - a +0 pair of gloves (worn) {ac:1 enc:0}  n - an orb of stardust (worn) {ac:0 enc:0 Stardust}  p - the +0 robe of the Griffon (worn) {Rampage Regen+ Slay+6, ac:2 enc:0}j - a +0 chain mail {ac:8 enc:14}  m - a +0 leather armour {ac:3 enc:4}  o - a +0 ring mail {ac:5 enc:7} [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]:iu :i :i! C#...#.....#dossy the Trooper #...#.....#.. #.#.....#Revenant of Kikubaaqudgha *..... :ig #...#.....#... ..#ß._.>#Health: 79/79 ======================== #####.....# .. ..#ooo..#Magic: 14/14 ======================== ..........# ..#.#ooo..#AC: 9Str: 12 ..#####+#.### .#.ßooo..#EV: 16Int: 18 ..'.....#...# ..oooo..#SH: 0Dex: 9 ..#.....#...# #Zßoo...#XL:  9 Next: 34% Place: Dungeon:9 ..#.....#...####@#Noise: =--------  Time: 8821.5 (0.0) ..#######........#a) +2 dagger (venom) {d:12 venom} .......................Cast: Soul Splinter :i `.............#######...Zot (26549) Memories (4) ......#+#....#. ........#....#ooo 3 orc warriors (1 polearm, 1 launcher)........#....#ooo 3 orc priests ........#....#oo 9 orcs (1 ally target) ##......#....#Z   acid dragon zombie (minion) _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _Unknown command.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line _Okay, then.:i :i :i :i :iC:iM  v - a +4 ring of protection (worn) {AC} :iP5 t - the +0 robe of the Griffon (worn) {Rampage Regen+ Slay+6, ac:2 enc:0}  w - an amulet of regeneration (worn) {Regen}  u - an amulet of regeneration (worn) {Regen}  w - a +5 ring of evasion (worn) {EV}; v - a +5 ring of evasion (worn) {EV}  w - a +4 ring of protection (worn) {AC}:i:i:iG _Inventory tidied.:i6 :i 6 Your spells (describe)TypeFailure Level  a + Soul SplinterNecromancy1% 1 b - Grave ClawNecromancy1% (1%):i 2  c - Vampiric DrainingNecromancy2% (1%)3  d - Animate DeadNecromancy7%4  e - AnguishHexes/Necromancy17%4  f - FreezeIce6% (1%)1  g - GloomHexes/Necromancy4%3 Select a spell to describe [?] help [!]/[I] toggle spell headers:i:is:ib#...#.....#dossy the Trooper #...#.....#.. #.#.....#Revenant of Kikubaaqudgha *..... #...#.....#... ..#ß._.>#Health: 79/79 ======================== #####.....# .. ..#ooo..#Magic: 14/14 ======================== ..........# ..#.#ooo..#AC: 9Str: 12 :i..#####+#.### .#.ßooo..#EV: 16Int: 18 ..'.....#...# ..oooo..#SH: 0Dex: 9 ..#.....#...# #Zßoo...#XL:  9 Next: 34% Place: Dungeon:9 ..#.....#...####@#Noise: =--------  Time: 8821.5 (0.0) ..#######........#a) +2 dagger (venom) {d:12 venom} .......................Cast: Soul Splinter .............#######...Zot (26549) Memories (4) ......#+#....#. ........#....#ooo 3 orc warriors (1 polearm, 1 launcher)........#....#ooo 3 orc priests ........#....#oo 9 orcs (1 ally target) ##......#....#Z   acid dragon zombie (minion):ij[40mt - the +0 robe of the Griffon (worn) {Rampage Regen+ Slay+6, ac:2 enc:0}  w - an amulet of regeneration (worn) {Regen}  u - an amulet of regeneration (worn) {Regen}  w - a +5 ring of evasion (worn) {EV}; v - a +5 ring of evasion (worn) {EV}  w - a +4 ring of protection (worn) {AC} _Inventory tidied.:i:iе:i:ih:i:i Spells (Memorise)TypeFailure Level  a - SlowHexes3% 1  b - Dispel UndeadNecromancy7% (1%) 4  c - SandblastEarth:i5i13% (2%) 1  d - Lesser BeckoningTranslocation 21%2  e - Searing RayConjuration21% (4%) 2  f - Static DischargeConjuration/Air 21% (4%) 2  g - Curse of AgonyNecromancy21% 5  h - Volatile Blastmotes Fire/Translocation 36% (10%) 3  i - Brom's Barrelling Boulder Conjuration/Earth 78% (34%) 4  j - Eringya's Surprising Crocodile Summoning78% 4  k - Olgreb's Toxic Radiance Alchemy78% (34%) 4  l - Summon Horrible Things Summoning100% 8 0 spell levels left [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help:i<[Esc] exit:i :iq:iJ%@#...#.....#:i2&dossy the Trooper #...#.....#.. #.#.....#Revenant of Kikubaaqudgha *..... #...#.....#... ..#ß._.>#Health: 79/79 ======================== #####.....# .. ..#ooo..#Magic: 14/14 ======================== ..........# ..#.#ooo..#AC: 9Str: 12 ..#####+#.### .#.ßooo..#EV: 16:i&iInt: 18 ..'.....#...# ..oooo..#SH: 0Dex: 9 ..#.....#...# #Zßoo...#XL:  9 Next: 34% Place: Dungeon:9 ..#.....#...####@#Noise: =--------  Time: 8821.5 (0.0) ..#######........#a) +2 dagger (venom) {d:12 venom} .......................Cast: Soul Splinter .............#######...:i'Zot (26549) Memories (4) ......#+#....#. ........#....#ooo 3 orc warriors (1 polearm, 1 launcher)........#....#ooo 3 orc priests ........#....#oo 9 orcs (1 ally target) ##......#....#Z   acid dragon zombie (minion)t - the +0 robe of the Griffon (worn) {Rampage Regen+ Slay+6, ac:2 enc:0}  w - an amulet of regeneration (worn) {Regen}  u - an amulet of regeneration (worn) {Regen}  :i@(w - a +5 ring of evasion (worn) {EV}; v - a +5 ring of evasion (worn) {EV}  w - a +4 ring of protection (worn) {AC} _Inventory tidied.:if5P  Okay, then.:i8:ilF:iH. _:i:iS Your spells (describe)TypeFailure Level  a + Soul SplinterNecromancy1% 1 b - Grave ClawNecromancy1% (1%)2  :iڼc - Vampiric DrainingNecromancy2% (1%)3  d - Animate DeadNecromancy7%4  e - AnguishHexes/Necromancy17%4  f - FreezeIce6% (1%)1  g - GloomHexes/Necromancy4%:i3 Select a spell to describe [?] help [!]/[I] toggle spell headers:iU Anguish Afflicts nearby foes with supernatural anguish, causing all damage they deal to rebound on them for the duration of the effect. Strong-willed foes can resist :iT the necromantic visions of pain and suffering, and mindless creatures are unaffected. Level: 4 Schools: Hexes/Necromancy Fail: 17% Power: 11% Range: 7 Noise: A bit loud Miscasting this spell causes magic contamination and also either slows you or deals up to 17 draining damage. Kikubaaqudgha supports the use of this spell.:i R Your spells (describe)TypeFailure Level a + Soul SplinterNecromancy1%1  b - Grave ClawNecromancy1% (1%) 2  c - Vampiric DrainingNecromancy2% (1%) 3  d - Animate DeadNecromancy7% 4  e - Anguish:i+ 1Hexes/Necromancy 17% 4 f - FreezeIce6% (1%)1  g - GloomHexes/Necromancy 4%3 Select a spell to describe [?] help [!]/[I] toggle spell headers:i5}= Anguish Afflicts nearby foes with supernatural anguish, causing all damage they deal to rebound on them for the duration of the effect. Strong-willed foes can resist the necromantic visions of pain and suffering, and mindless creatures are unaffected. :iN~#Level: 4 Schools: Hexes/Necromancy Fail: 17% Power: 11% Range: 7 Noise: A bit loud Miscasting this spell causes magic contamination and also either slows you or deals up to 17 draining damage. Kikubaaqudgha supports the use of this spell.:iV  Your spells (describe)TypeFailure Level a + Soul SplinterNecromancy1%1  b - Grave ClawNecromancy1% (1%) 2  c - Vampiric DrainingNecromancy2% (1%) 3  d - Animate DeadNecromancy7% 4  e - AnguishHexes/Necromancy 17% 4 f - FreezeIce6% (1%)1 :ix g - GloomHexes/Necromancy 4%3 Select a spell to describe [?] help [!]/[I] toggle spell headers:i :iu :i #...#.....#dossy the Trooper #...#.....#.. #.#.....#Revenant of Kikubaaqudgha *..... #...#.....#... ..#ß._.>#Health: 79/79 ======================== #####.....# .. ..#ooo..#Magic: 14/14 ======================== ..........# ..#.#ooo..#AC: 9Str: 12 ..#####+#.### .#.ßooo..#:i EV: 16Int: 18 ..'.....#...# ..oooo..#SH: 0Dex: 9 ..#.....#...# #Zßoo...#XL:  9 Next: 34% Place: Dungeon:9 ..#.....#...####@#Noise: =--------  Time: 8821.5 (0.0) ..#######........#a) +2 dagger (venom) {d:12 venom} .......................Cast: Soul Splinter .............#######...Zot (26549) Memories (4) ......#+#....#. ........#....#ooo 3 orc warriors (1 polearm, 1 launcher)........#....#ooo 3 orc priests ........#....#oo 9 orcs (1 ally target) ##......#....#Z   acid dragon zombie (minion)w - an amulet of regeneration (worn) {Regen}  u - an amulet of regeneration (worn) {Regen}  w - a +5 ring of evasion (worn) {EV}; v - :i a +5 ring of evasion (worn) {EV}  w - a +4 ring of protection (worn) {AC} _Inventory tidied. _Okay, then.:i :i2 :iD :i :iV  Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:iznC#...#.....#dossy the Trooper #...#.....#.. #.#.....#Revenant of Kikubaaqudgha *..... :ip#...#.....#... ..#ß._.>#Health: 79/79 ======================== #####.....# .. ..#ooo..#Magic: 10/14 =================------- ..........# ..#.#ooo..#AC: 9Str: 12 ..#####+#.### .#.ßooo..#EV: 16Int: 18 ..'.....#...# ..oooo..#SH: 0Dex: 9 ..#.....#...# #Zßoo...#XL:  9 Next: 34% Place: Dungeon:9 ..#.....#...####@#Noise: =--------  Time: 8821.5 (0.0) ..#######........#a) +2 dagger (venom) {d:12 venom} .......................Cast: Soul Splinter .............######[:iOq40m#...Zot (26549) Memories (4) ......#+#....#. ........#....#ooo 3 orc warriors (1 polearm, 1 launcher)........#....#ooo 3 orc priests ........#....#oo 9 orcs (1 ally target) ##......#....#Z   acid dragon zombie (minion) _Inventory tidied. _Okay, then.Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Anguish (dangerous; 17% risk of failure)  Press: ? - help, Dir - look around, f - activate:i #...#.....#dossy the Trooper #...#.....#.. #.#...o.#Revenant of Kikubaaqudgha *..... #...#.....#... ..#ß._.>#Health: 79/79 ======================== #####.....# .. ..#ooo..#Magic: 10/14 =================------- :i ..........# ..#.#ooo..#AC: 9Str: 12 ..#####+#.### .#.ßooo..#EV: 16Int: 18 ..'.....#...# ..oooo..#SH: 0Dex: 9 ..#.....#...# #Zßoo...#XL:  9 Next: 34% Place: Dungeon:9 ..#.....#...####@#Noise: =--------  Time: 8821.5 (0.0) ..#######........#a) +2 dagger (venom) {d:12 venom} .......................Cast: Soul Splinter .............#######...Zot (26549) Memories (4) ......#+#....#. ........#....#ooo 3 orc warriors (1 polearm, 1 launcher)........#....#ooo 3 orc priests ........#....#:i Z[40moo 9 orcs (1 ally target) ##......#....#Z   acid dragon zombie (minion)The orc is haunted by guilt! x2; The orc priest is haunted by guilt!  The orc priest resists with some effort. x2  The orc is haunted by guilt! x5  Your orb unleashes a flurry of shooting stars!  Your acid dragon zombie bites the orc warrior!  Your acid dragon zombie barely misses the orc warrior.:i ovvvv…(1 anguished)10 orcs (1 ally target, 9 anguished)priest resists with some effort. x2is haunted by guilt! x5  Your orb unleashes a flurry of shooting stars!acid dragon zombie bites the orc warrior  Your acid dragon zombie barely misses the orc warrior.You encounter an orc. It is wielding a +0 falchion.8-==2.5 (18-Star :i 7_:it! _The orc warrior hits you from afar with a +0 trident. _You take 1 damage, and have 78/79 hp. You now have 10/14 mp.:iG○v:i>○v:i .oYour acid dragon zombie bites the orc warrior.:iMv○:i3 )Your acid dragon zombie claws the orc warrior but does no damage.  The shooting star hits the orc warrior!  You kill the orc warrior!:i5  2 orc warriors (1 launcher, ally targooo 10 orcs (1 ally target, 9 anguished):i=-○:ik0o.:iܔ@v○:i:i̥[°°°:iZPupil of Sorrows9=9---37:i_°°°:i :iO_Kikubaaqudgha accepts your kill. _Health restored: 79:iK=:inD:i U.o:iX{_o.o:iJ:i- .:igoThe orc priest looks satisfied for a moment.Your acid dragon zombie barely misses the orc warrior.:i-o.:i;o⌠:iu .:i.o:i  Your acid dragon zombie claws the orc warrior but does no damage.  The orc warrior unwields a +0 dire flail.:i5i  The orc warrior wields a +0 orcbow. The orc warrior shoots an arrow.:i.o...===46:i}:id _The arrow hits your acid dragon zombie! The orc warrior is wracked by anguish!:i" 3o.:i:ij---55:i/*:i0,:iHThe orc warrior wields a +0 orcbow. The orc warrior shoots an arrow. _The arrow hits your acid dragon zombie! The orc warrior is wracked by anguish!  The orc warrior unwields a +0 orcbow. The orc warrior wields a +0 dire flail.  The orc warrior barely misses your acid dragon zombie.Your acid dragon zombie completely misses the orc warrior. :iI[ Your acid dragon zombie closely misses the orc warrior.:iM:i:i=--64:i6:ib _The orc priest miscasts a cantrip.:i N  The orc warrior unwields a +0 dire flail.:i  The orc warrior wields a +0 orcbow. The orc warrior shoots an arrow.:id   The arrow hits your acid dragon zombie! The orc warrior is wracked by anguish!  Your acid dragon zombie bites the orc warrior!  Your acid dragon zombie barely misses the orc warrior.:ik :i :i ===73:i 9_:i l _The orc priest looks satisfied for a moment.:i:i )The orc warrior shoots an arrow.  The arrow barely misses your acid dragon zombie.:if:ihZ:iiorc warrior shoots an arrow.  The arrow barely misses your acid dragon zombie.The arrow hits you but does no damage. :ij Your acid dragon zombie barely misses the orc warrior.Your acid dragon zombie closely misses the orc warrior.:iQk^The orc priest invokes the aid of Beogh against you.:i&oV64-----1:ioU=82:ip:iL~:iɅ :i_Beogh smites you! :iJX_You take 15 damage, and have 64/79 hp.:i:iA8 :i4 )The orc warrior shoots an arrow. The arrow hits your acid dragon zombie!  The orc warrior is wracked by anguish!  The orc warrior dies!:i26xo..o:i9 o.  Kikubaaqudgha accepts your kill.Your acid dragon zombie closely misses the orc.:ij:Q.o:i;L⌠o:io<N.o:i==oo:it>:iM   orc warrior (ally target, anguished)oooo 10 orcs (1 ally target, 9 anguished):iS6=----4491:i`7_:ic :i|d_Your acid dragon zombie claws the orc. _You regained 2 hp, and now have 66/79 hp.:iMF○v:iV .oThe orc priest mumbles some strange prayers to Beogh against you.:i_ .  Beogh smites you!  The orc warrior hits your acid dragon zombie with a +0 long sword!:iHaY o.  :ibLYour acid dragon zombie is destroyed!:ibHv○:ip°55-----30Soul Splinter0:ix9_:i| _The orc warrior is wracked by anguish. _You take 11 damage, and have 55/79 hp.:i F  Casting: Anguish (dangerous; 14% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:i I○v:i D  You call upon the dead to rise.:iU :ieDq  The orc priest miscasts a cantrip.:iK:i^T)o:i}.o.o:i+o.:iHv○:i>Ko⌠:im9°:i 7=---7/14 ------=139Reap -Star :i9°:i  _The orc priest looks satisfied for a moment.You regained 2 hp, and now have 57/79 hp. _You now have 7/14 mp.:iF .oYou puncture the orc warrior! The orc warrior is poisoned.  :i The orc warrior is heavily wounded.The orc priest mumbles some strange prayers to Beogh against you.:i] o)Beogh smites you!  The orc warrior hits you with a +0 long sword.:i ;.o:iv :i T.o:iˉ D.o:im |o..o:i` . very poisoned, ally targ…):iә _45-----:iF C28:i 7_:i _The orc warrior is wracked by anguish. _You take 12 damage, and have 45/79 hp.:iM  o.  You barely miss the orc warrior.The orc warrior is heavily wounded.The orc warrior hits you with a +0 long sword!:i 8 :i t0-------:if Y37:i{ 9_:i _The orc warrior is wracked by anguish! _You take 5 damage, and have 40/79 hp.:it W#.. #.#.....# ... ..#ß._.>#  .. ..#.o...#  ..#.#oo...#  .#.ßooo..#  .ooooo..#  #oßoo...# #@#......vv#.......v...... ....#######... ....# . ....# ....# _The orc warrior is wracked by anguish! _You take 5 damage, and have 40/79 hp.  You barely miss the orc warrior.  The orc warrior is severely wounded.  The orc priest invokes the aid of Beogh against you.:i4':i#.. #.#.....# ... ..#ß._.>#  .. ..#.o...#  ..#.#oo...#  .#.ßooo..#  .ooooo..#  #oßoo...# #@#......vv#.......v...... ....#######... ....# ....#....#:i) #.. #.#.....# ... ..#ß._.>#  .. ..#.o...#  ..#.#oo...#  .#.ßooo..#  .ooooo..#  #oßoo...# #@#......vv#.......v...... ....#######... ....# . ....#....#Beogh smites you!  * * * LOW HITPOINT WARNING * * *:i)%#.. #.#.....# ... ..#ß._.>#  .. ..#.o...#  ..#.#oo...#  .#.ßooo..#  .ooooo..#  #oßoo...# #@#......vv#.......v...... ....#######... ....# ....#....#:i)  Beogh smites you!  * * * LOW HITPOINT WARNING * * *The orc warrior hits you with a +0 long sword!  * * * LOW HITPOINT WARNING * * *  The orc warrior is wracked by anguish!  The orc warrior dies!:i o.  Kikubaaqudgha accepts your kill.The dead are walking!:i Zooo 3 orc priests (1 anguished)ooooo 10 orcs (2 ally target, 9 anguished)Z   orc warrior zombie (minion)The orc barely misses your orc warrior zombie.The orc hits your orc warrior zombie with a +0 hand axe.:i23-------9=4Soul Splinter6:i}:iX _The orc is wracked by anguish. _You take 17 damage, and have 23/79 hp. MASSIVE DAMAGE!!:i_ ) _The orc is wracked by anguish. _You take 17 damage, and have 23/79 hp. MASSIVE DAMAGE!!The orc hits your orc warrior zombie with a +0 hand axe.is wracked by anguish.  The orc dies!  Kikubaaqudgha accepts your kill.:i 5Z9 orcs (2 ally target, 8  orcZ   orc warrior zombie (minion)You have harvested as much death for Grave Claw as you can hold at once.The dead are walking!  priest hits your orc zombie with a +0 whip.  The orc priest is wracked by anguish.club.:i' 5=-----8=------55:i2 :i6 _The orc priest closely misses your orc zombie. _You regained 2 hp, and now have 25/79 hp.:ik o  The orc completely misses your orc zombie.:ip :*:iG  The orc priest calls upon Beogh to heal the orc priest.:i )The orc completely misses your orc zombie.  The orc priest calls upon Beogh to heal the orc priest.  The orc priest's wounds heal themselves! :i The orc barely misses your orc warrior zombie.priest closely misses your orc zombie.The orc priest hits your orc zombie with a +0 whip.:in o1 warrior zombie (minion)  Your orc zombie is destroyed!:i 7===64:iY 7_:i1 _The orc priest is wracked by anguish. _You regained 2 hp, and now have 27/79 hp.:i4[.:if.#...#.....#.. #.#.....# .#...#.....#... ..#ß._.># .#####.....# .. ..#o....# ...........# ..#.#oo...######+#.### .#.ßooo..#.'.....#...# .o)ooo..#:ih.#.....#...# #Zßoo...#.#.....#...####.# .#######......@v#........v......#######...#+#....# ....#....#.#....# >.#....#o 87 ###......#....# ...#....#:iiDv○:iiGv○:i&r )  Your shooting star dissipates!Your orc warrior zombie hits the orc!  The orc dies!:it o.  Kikubaaqudgha accepts your kill.:iuG.o:ivAo⌠:iw.:iZ°lly target, 1 angu…)ooo 65  orcZ   orc warrior zombie (minion):i‰9=--73:i;°:i _The dead are walking! _You regained 2 hp, and now have 29/79 hp.:i    ..#ß._.>#  .. ..#o....#  ..#.#oo...#  .#.ßoo⌠..#  .Zooo...# #...# #Zß #...####v##......@v#........°...... .....#######... #....# . #....##....# :i: >#....# _The dead are walking! _You regained 2 hp, and now have 29/79 hp.Your orc warrior zombie barely misses the orc.The orc hits your orc warrior zombie with a +0 whip.  The orc is wracked by anguish.  The orc priest invokes the aid of Beogh against you.:iR    ..#ß._.>#  .. ..#o....# :i > ..#.#oo...#  .#.ßoo⌠..#  .Zooo...# #...# #Zß #...####v##......@v#........°...... .....#######... #....# . #..#....# >#....#:ik @ .  Beogh smites you!:i3 16----=-82:i :i _* * * LOW HITPOINT WARNING * * * _You take 13 damage, and have 16/79 hp.:i oYour orc zombie barely misses the orc.The orc hits your orc warrior zombie with a +0 whip.:i+ )The orc is wracked by anguish. Your orc warrior zombie hits the orc!  The orc dies!:i Z24 2 orc zombies (minion)Kikubaaqudgha accepts your kill.:i 7=---=-91:i. 9_:i + _The dead are walking!:i!6Z):i.:i )The orc priest hits your orc zombie with a +0 club.  The orc priest hits your orc zombie with a +0 hand axe.:ioG.o:iQ.o:iTo5  orc zombie:i9=-400:i7_:id _Your orc zombie is destroyed! _You regained 2 hp, and now have 19/79 hp.:i{ .oYour orc warrior zombie closely misses the orc priest.:ia  Your orc zombie closely misses the orc priest.The orc priest hits your orc warrior zombie with a +0 whip.:i21=129:iV:iN _The orc priest is wracked by anguish. _You regained 2 hp, and now have 21/79 hp.:i& .:i .:i  1  Your shooting star dissipates. x2  Your orc warrior zombie hits the orc priest.  The orc priest barely misses your orc warrior zombie.:i 3=28:i :i _Your orc zombie hits the orc priest but does no damage. _You regained 2 hp, and now have 23/79 hp.:is :i     ..#ß._.>#  .. ..#.....#  ..#.#oo...#  .#Zßoo⌠..#  .)ooo...# #...# #Zß #...####.##......@.#............... .....#######... #....# . #....##....# >#....#The orc priest invokes the aid of Beogh against you.:iL    ..#ß._.>#  .. ..#.....#  ..#.#oo...#  .#Zßoo⌠..#  .)ooo...# #...# #Zß #...####.##......@.#............... :i] .....#######... #....# . #..#....# >#....#:iu  Beogh smites you!  * * * LOW HITPOINT WARNING * * *Your orc warrior zombie hits the orc priest but does no damage.:i :ic:ig15--9===37:io9_:i#q _The orc priest miscasts a cantrip. _You take 8 damage, and have 15/79 hp.:iV\  Your orc zombie hits the orc priest but does no damage.:i[:i|  The orc priest looks encouraged for a moment.:i7=--46:i7_:i _Your orc warrior zombie hits the orc priest but does no damage. _You regained 2 hp, and now have 17/79 hp.:ic )Your orc warrior zombie hits the orc priest but does no damage.You regained 2 hp, and now have 17/79 hp.The orc priest hits your orc warrior zombie with a +0 whip!  The orc priest is wracked by anguish!  The orc priest dies!:i+ Z 2 orc priests1 ally target, 4 anguished) 3 zombies  Kikubaaqudgha accepts your kill.The dead are walking!  The orc hits your orc priest zombie with a +0 club.:iq9=51-55:i##:i& _The orc is wracked by anguish. _You regained 2 hp, and now have 19/79 hp.:i @Z):ii) _You regained 2 hp, and now have 19/79 hp.The orc priest hits your orc priest zombie with a +0 club.  The orc priest barely misses your orc priest zombie.   The orc dies!:i  Kikubaaqudgha accepts your kill.The dead are walking!  The orc hits your orc zombie with a +2 devious dagger!:i )Your orc zombie is destroyed!The orc is wracked by anguish!  The orc dies!:i((ally target)oo 3 orcs (2ZZZ 3 zombies (minion):i/21=64:i99_:i> _Kikubaaqudgha accepts your kill. _You regained 2 hp, and now have 21/79 hp.:io. o.  Your orc priest zombie hits the orc priest.:iT oThe orc priest hits your orc priest zombie with a +0 club.:i.ooo 4 orcs (3 anguished):iҒ3===73:iu:ib _The orc priest hits your orc priest zombie with a +0 hand axe. _You regained 2 hp, and now have 23/79 hp.:i`  )The orc closely misses your orc priest zombie.Your orc priest zombie barely misses the orc priest.The orc priest hits your orc priest zombie with a +0 club.:i%b ;)Z:ib M)o:iHq &    orc zombie (minion)Z   orc warrior zombie (minion)Your orc priest zombie is destroyed!:itt 5=82:i} :i _The orc priest barely misses your orc warrior zombie. _You regained 2 hp, and now have 25/79 hp.:iG.Z:i o.  The orc closely misses your orc warrior zombie.The orc priest hits your orc warrior zombie with a +0 club.:i1o.:i% ooYour orc warrior zombie hits the orc priest.:is)7==91:i3:i6 _The orc priest completely misses your orc warrior zombie. _You regained 2 hp, and now have 27/79 hp.:i&pJ  Casting: Animate Dead (dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:iz .#...#.....#.. #.#.....#dossy the Pupil of Sorrows .#...#.....#... ..#ß._.>#Revenant of Kikubaaqudgha *..... .#####.....# .. ..#.....#Health: 27/79 ========---------------- ...........# ..#.#o....#Magic: 5/14========---------------- ...#####+#.### .#.ßoo⌠..#AC: 9Str: 12 ...'.....#...# .ZZoo...#EV: 16Int: 18 ...#.....#...# #)ßo.o..#SH: 0Dex: 9 ...#.....#...####.#XL:  9 Next: 51% Place: Dungeon:9 ...#######[39:i| ;49m......@.#Noise: ---------  Time: 8849.5 (0.0) ........................a) +2 dagger (venom) {d:12 venom} ..............#######...Cast: Soul Splinter .......#+#....#.Zot (26521) Memories (4) Reap -Star .........#....# .........#....#oo 2 orc priests (ally target) >........#....#oooo 4 orcs (3 anguished) ###......#....#Z   orc zombie (minion) .........#....#Z   orc warrior zombie (minion) _The orc priest completely misses your orc warrior zombie. _You regained 2 hp, and now have 27/79 hp.Casting: Animate Dead (dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Anguish (dangerous; 13% risk of failure)  Pre:i=} Jss: ? - help, Dir - look around, f - activate:iD .#...#.....#.. #.#.....#dossy the Pupil of Sorrows .#...#.....#... ..#ß._.>#Revenant of Kikubaaqudgha *..... .#####.....# .. ..#.....#Health: 27/79 ========---------------- ...........# ..#.#o....#Magic: 5/14========---------------- ...#####+#.### .#.ßoo⌠..#AC: 9:i Str: 12 ...'.....#...# .Z)oo...#EV: 16Int: 18 ...#.....#...# #)ßo.o..#SH: 0Dex: 9 ...#.....#...####.#XL:  9 Next: 51% Place: Dungeon:9 ...#######......@.#Noise: ---------  Time: 8849.5 (0.0) ........................a) +2 dagger (venom) {d:12 venom} ..............#######...Cast: Soul Splinter .......#+#....#.Zot (26521) Memories (4) Reap -Star .........#....# .........#....#oo 2 orc priests (ally target) >........#....#oooo 4 orcs (3 anguished) ###......#....#:i ^Z   orc zombie (minion) .........#....#Z   orc warrior zombie (minion)Press: ? - help, Dir - look around, f - activateThe orc is haunted by guilt!  The orc priest resists with some effort.  The orc priest is haunted by guilt!  The orc hits your orc warrior zombie with a +2 short sword of electrocution.  Lightning courses through your orc warrior zombie!!:i )ZThe orc is haunted by guilt!priest resists with some effort.is haunted by guilt!hits your orc warrior zombie with a +2 short sword of electrocution.  Lightning courses through your orc warrior zombie!!  Your orc warrior zombie is destroyed!:id . 1 ally target, 1 angui…) .........#....#  The orc is wracked by anguish.  The orc priest hits your orc zombie with a +0 club.  The orc priest is wracked by anguish.:i 96=====50.5 (10:iC :i _The orc priest barely misses your orc zombie.You regained 2 hp, and now have 29/79 hp. _You now have 6/14 mp.:ib   ..#ß._.>#  .. ..#.....#  ..#.#o....#  .#.ßoo⌠..#  .)Zoo...# #...# #)ß #...####.##......@.#............... .....#######... #....# . #....##....# >#....#  _You now have 6/14 mp.The orc barely misses your orc zombie.Your orc zombie hits the orc priest but does no damage.  The orc priest invokes the aid of Beogh against you.:i75  :i8P ..#ß._.>#  .. ..#.....#  ..#.#o....#  .#.ßoo⌠..#  .)Zoo...# #...# #)ß #...####.##......@.#............... .....#######... #....# . #..#....# >#....#:i9:iF6  Beogh smites you!:iBK18-----119:iV:ia[ :i4\_* * * LOW HITPOINT WARNING * * * _You take 11 damage, and have 18/79 hp.:i )The orc hits your orc zombie with a +2 short sword of electrocution.  Lightning courses through your orc zombie!!:i>} o.Your orc zombie is destroyed!:ieHo.:i   orc priest (anguished)oooo 5 orcs (4 anguished):i20=-----2Soul Splinter8:i:i _The orc is wracked by anguish. _You regained 2 hp, and now have 20/79 hp.:iEG)o:iۗs.oo.:iN.o:iK)o:iۦEoo:i 1=-37 _:i&:i:iQ)o:i9C)o:i7o.:i6o.:iFooo:i3==46:i7_:i } _You regained 2 hp, and now have 23/79 hp.:iF, )oYou hit the orc priest. The orc priest is poisoned.:i. o.  The orc priest is almost dead.:i/*o:iE1K)o:i<o 2 orc priests (1 very poisoned, 1 ang…)ooooo 5 orcs (4 anguished):i:B5==55:iJ:iN _The orc priest completely misses you. _You regained 2 hp, and now have 25/79 hp.:i: )You hit the orc priest.  You kill the orc priest!Kikubaaqudgha accepts your kill.:i= )oKikubaaqudgha is now protecting you from necromantic miscasts and death curses.:i> 7o.:i? Q)o:i@ ?o.:iA .:iAB K)o:ieK ooooo 5 orcs (4 anguished):i Q Merchant of Misery*7==264Reap :i4k :i%p _Your reaping aura is weakening. _You regained 2 hp, and now have 27/79 hp.:i )You puncture the orc!  You kill the orc!:ibM)o:iM)o:iM)o:i/o:i+Co.:iho5 orcs (3 anguished):i 9=7==373:i:i _Kikubaaqudgha accepts your kill. _You regained 2 hp, and now have 29/79 hp.:i <.#...#.....#.. #.#.....#  dossy the Merchant of Misery .#...#.....#... ..#ß._.>#  Revenant of Kikubaaqudgha **.... .#####.....# .. ..#.....#  Health: 29/79 ========---------------- ...........# ..#.#)....#  Magic: 6/14==========-------------- ...#####+#.### .#.ßo.⌠..#  AC: 9Str: 12 ...'.....#...# .)o.....#  EV: 16Int: 18 ...#.....#...# #oßo.o..#  SH: 0Dex: 9 ...#.....#...####o# XL:  9 Next: 53% Place: Dungeon:9 ...#######......@.# Noise: =--------  Time: 8857.5 (0.0) :i=........................  a) +2 dagger (venom) {d:12 venom} ..............#######...  Cast: Soul Splinter .......#+#....# .  Zot (26513) Memories (4) Reap -Star .........#....# .........#....# ooooo 5 orcs (3 anguished) >........#....# ###......#....# .........#....# _Kikubaaqudgha accepts your kill. _You regained 2 hp, and now have 29/79 hp.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 hand axe (chance to affect: 68%):i .#...#.....#.. #.#.....#dossy the Merchant of Misery .#...#.....#... ..#ß._.>#Revenant of Kikubaaqudgha **.... .#####.....# .. ..#.....#Health: 29/79 ========---------------- ...........# ..#.#)....#Magic: 6/14==========-------------- ...#####+#.### .#.ßo.⌠..#AC: 9Str: 12 ...'.....#...# .)o.....#EV: 16:i Int: 18 ...#.....#...# #oßo.o..#SH: 0Dex: 9 ...#.....#...####*#XL:  9 Next: 53% Place: Dungeon:9 ...#######......@.#Noise: =--------  Time: 8857.5 (0.0) ........................a) +2 dagger (venom) {d:12 venom} ..............#######...Cast: Soul Splinter .......#+#....#.Zot (26513) Memories (4) Reap -Star .........#....# .........#....#ooooo 5 orcs (3 anguished) >........#....# ###......#....# .........#....# _Kikubaaqudgha accepts your kill. _You regained 2 hp, and now have 29/79 hp.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Q:i  - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 hand axe (chance to affect: 68%):i) 1 weak, 1 ally target, 3 a…)*   soul wisp (summoned)  Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an orc, wielding a +0 hand axe (chance to affect: 68%)  A fragment of the orc's soul is dislodged from its body.  The orc looks weaker.:iM\ M)o:i] Eo):iR` o.  The orc is no longer haunted by guilt. The orc barely misses your soul wisp.:i`a *o:im o*o   orc priestooooo 5 orcs (1 weak, 1 ally target, 2 a…)*   soul wisp (summoned):ip 31=8.5 (1Soul Splinter2:iz :i  _The orc barely misses you. Your soul wisp closely misses the orc.You regained 2 hp, and now have 31/79 hp. _You now have 6/14 mp.:i, )You puncture the orc!  You kill the orc!:iO )  Kikubaaqudgha accepts your kill.:i o)The dead are walking!:ip  oZ 3 orcs (1 ally target, 1 anguished)Z   orc zombie (minion)*   soul wisp (summoned)The orc completely misses your orc zombie.:i:i:i33==91:ix:i _The orc priest looks braver for a moment. _You regained 2 hp, and now have 33/79 hp.:iEo.:i )The orc hits your orc zombie with a +0 hand axe!:i):igV.*.:iž oo 2 orcs (1 ally target, 1 anguished)*   soul wisp (summoned):i5=600:i:i _Your orc zombie is destroyed! _You regained 2 hp, and now have 35/79 hp.:i Eo):iϐ §Your reaping aura expires.The orc hits your soul wisp with a +0 hand axe.  Your soul wisp is destroyed!:i /o:i o   orc priestoo 2 orcs (1 anguished):i9 7=1Soul Splinter09:if :ia _Your soul wisp disappears in a puff of smoke! _You regained 2 hp, and now have 37/79 hp.:i  Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:i%.#...#.....#.. #.#.....#dossy the Merchant of Misery .#...#.....#... ..#ß._.>#Revenant of Kikubaaqudgha **.... .#####.....# .. ..#.....#Health: 37/79 ===========------------- ...........# ..#.#)....#Magic: 2/14===--------------------- ...#####+#.### .#.ß).⌠..#AC: 9Str: 12 ...'.....#...# oo).....#EV: 16Int: 18 ...#.....#...# #oßo.o..#SH: 0Dex: 9 ...#.....#...####§#XL:  9 Next: 53% Place: Dungeon:9 ...#######......@.:i/'#Noise: =--------  Time: 8861.5 (0.0) ........................a) +2 dagger (venom) {d:12 venom} ..............#######...Cast: Soul Splinter .......#+#....#.Zot (26509) Memories (4) -Star .........#....# .........#....#o   orc priest >........#....#oo 2 orcs (1 anguished) ###......#....# .........#....# _Your soul wisp disappears in a puff of smoke! _You regained 2 hp, and now have 37/79 hp.Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Anguish (dangerous; 13% risk of failure)  Press: ? - help, Dir - look around, f - activate:ic .#...#.....#.. #.#.....#dossy the Merchant of Misery .#...#.....#... ..#ß._.>#Revenant of Kikubaaqudgha **.... .#####.....# .. ..#.....#Health: 37/79 ===========------------- ...........# ..#.#)....#Magic: 2/14===--------------------- ...#####+#.### .#.ß).⌠..#AC: 9Str: 12 ...'.....#...# oo).....#:io EV: 16Int: 18 ...#.....#...# #)ßo.o..#SH: 0Dex: 9 ...#.....#...####o#XL:  9 Next: 53% Place: Dungeon:9 ...#######......@.#Noise: =--------  Time: 8861.5 (0.0) ........................a) +2 dagger (venom) {d:12 venom} ..............#######...Cast: Soul Splinter .......#+#....#.Zot (26509) Memories (4) -Star .........#....# .........#....#o   orc priest >........#....#oo 2 orcs (1 anguished) ###......#....# .........#....# _You regained 2 hp, and now have 37/79 hp.Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spe:i lls.Casting: Anguish (dangerous; 13% risk of failure)  Press: ? - help, Dir - look around, f - activateThe orc priest resists with some effort.)o:i .:i oo 2 orcs (1 anguished):i? 9==2.5 (18:iBF _  Casting: Anguish (dangerous; 13% risk of failure)  Press: ? - help, Dir - look around, f - activate  The orc priest resists with some effort. _The orc resists with almost no effort.  You regained 2 hp, and now have 39/79 hp. _You now have 2/14 mp.:i §You puncture the orc!  You kill the orc!:i:0o:i׏K)o:i,o:iߚ.o   orc priestoo 2 orcs (1 anguished):i\41=-37:i7_:i3 _Kikubaaqudgha accepts your kill. _You regained 2 hp, and now have 41/79 hp.:i| )oYou puncture the orc!o:i~h)o.:i~ooo 3 orcs (1 anguished):iE3==3==--46:iȑ:i _The orc is almost dead. _You regained 2 hp, and now have 43/79 hp.:i )You puncture the orc!  You kill the orc!:i0o:i=))ooo   orc priesto   orc5=-55_:i{ _Kikubaaqudgha accepts your kill. _You regained 2 hp, and now have 45/79 hp.:i Z .  You hit the orc. The orc is poisoned.:i .o:i .oo 2 orcs (1 very poisoned)  The orc is lightly wounded.:iҿ 7=64:i :i _The orc completely misses you. _You regained 2 hp, and now have 47/79 hp.:ir )You hit the orc. The orc looks as sick as possible!  The orc is almost dead.You kill the orc!:iJ)o:i,o:ilo   orc priesto   orc:io$49=73:i-:i1 _Kikubaaqudgha accepts your kill. _You regained 2 hp, and now have 49/79 hp.:ił .  You hit the orc.  The orc is severely wounded.:io   orc:i[50===:iBY82:i:i T _The orc completely misses you.:il oYou closely miss the orc.The orc is severely wounded.:iݎo   orc priesto   orc:i2=91:i:i _The orc closely misses you. _You regained 2 hp, and now have 52/79 hp.:iW )You hit the orc.  You kill the orc!:i[X.:iEb0:ii4=70Soul Splinter0:i[r:iu _Kikubaaqudgha accepts your kill. _You regained 2 hp, and now have 54/79 hp.:i ##...#.....# #...#.....#.. #.#.....# #...#.....#... ..#ß._.># #####.....# .. ..#.....# .......# ..#.#)....# #####+#.### .#.ß).⌠..# '.....#...# .)).....# :i #.....#...# #)ß.....##.....#...####@# #######)# ......... ......#######... #+#....# .#....# .#....# .. ##:iI 0o:i- eo   orc priest:iJ0 6==4=-1499 _:i9 :i>  Items here: )))))) [[ ††††. _You regained 2 hp, and now have 56/79 hp.:i>' #.. #.#........#.ß._.> #####.....#... ..#.........#....#.#)..:i#####+#.###..#.ß).⌠'#...)). #@ßo....#.....#...####)#.....########.......)# #####..................#######..#+#.... ..:iF  The orc priest calls down the wrath of Beogh upon you.:i(48---==28:iX:i;= _Beogh smites you!  Things that are here::i  a +0 long sword; a +0 plate armour _You take 8 damage, and have 48/79 hp.:ie+###...### ...#.....#....+. ..⌠..# ...#.....#....#.#.....# ...#.....#....#.#.....# ...#.....#...:..#ß._.># ####.....#... ..#.....# .......#....#.#)....# :i#####+#.###..#.ß).⌠..# '.....#...#...)@.....# #.....#...#..#)ßo....# #.....#...####)#.....# #######)#######...............#######... #+#....# . :iƦ:i50=---3Soul Splinter7:iU7_:i߶ _The orc priest closely misses you.There is an open door, spattered with blood here.:i-  Items here: )))))))) [[[[[ ††. _You regained 2 hp, and now have 50/79 hp.:ib  (very poisoned)  You hit the orc priest. The orc priest is poisoned.  The orc priest is lightly wounded.:i48--46:i9_:ip _The orc priest hits you with a +0 hand axe. _You take 2 damage, and have 48/79 hp.:i{  You barely miss the orc priest.The orc priest is moderately wounded.:i}50==55:i7_:i _The orc priest misses you. _You regained 2 hp, and now have 50/79 hp.:i +###...### dossy the Merchant of Misery ...#.....#....+. ..⌠..#  Revenant of Kikubaaqudgha **.... ...#.....#....#.#.....#  Health: 50/79 ===============--------- ...#.....#....#.#.....#  Magic: 3/14=====------------------- ...#.....#...:..#ß._.>#  AC: 9Str: 12 ####.....#... ..#.....#  EV: 16Int: 18 .........#....#.#)....#  SH: 0Dex: 9 .#####+#.###..#.ß).⌠..#  XL:  9 Next: 53% Place: Dungeon:9 .'.....#...#...)@.....# :i z  Noise: =--------  Time: 8875.5 (0.0) .#.....#...#..#)ßo....#  a) +2 dagger (venom) {d:12 venom} .#.....#...####)#.....#  Cast: Soul Splinter .#######.......)#######  Zot (26495) Memories (4) -Star ...................... ............#######...  o   orc priest (very poisoned) .....#+#....# . .......#....# .......#....# _You regained 2 hp, and now have 50/79 hp.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc priest, wielding a +0 hand axe and wearing a +0 leather armour  (moderately wounded, very poisoned, chance to affect: 50%):iz +###...###dossy the Merchant of Misery ...#.....#....+. ..⌠..#:i{ eRevenant of Kikubaaqudgha **.... ...#.....#....#.#.....#Health: 50/79 ===============--------- ...#.....#....#.#.....#Magic: 3/14=====------------------- ...#.....#...:..#ß._.>#AC: 9Str: 12 ####.....#... ..#.....#EV: 16Int: 18 .........#....#.#)....#SH: 0Dex: 9 .#####+#.###..#.ß).⌠..#XL:  9 Next: 53% Place: Dungeon:9 :i| s.'.....#...#...)@.....#Noise: =--------  Time: 8875.5 (0.0) .#.....#...#..#)ß*....#a) +2 dagger (venom) {d:12 venom} .#.....#...####)#.....#Cast: Soul Splinter .#######.......)#######Zot (26495) Memories (4) -Star ...................... ............#######...o   orc priest (very poisoned) .....#+#....#:i}} . .......#....# .......#....# _You regained 2 hp, and now have 50/79 hp.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc priest, wielding a +0 hand axe and wearing a +0 leather armour  (moderately wounded, very poisoned, chance to affect: 50%):i^P :i o  Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  :i Aim: an orc priest, wielding a +0 hand axe and wearing a +0 leather armour  (moderately wounded, very poisoned, chance to affect: 50%)  The orc priest resists with significant effort.:i6 26.5 (14:i 9_:i _The orc priest hits you but does no damage.  You regained 2 hp, and now have 52/79 hp. _You now have 3/14 mp.:i?  extremely poisoned)  You hit the orc priest.  The orc priest looks as sick as possible!  :irLThe orc priest is heavily wounded.:i4=73:i7_:iu _The orc priest completely misses you. _You regained 2 hp, and now have 54/79 hp.:i0{ )You barely miss the orc priest.The orc priest is severely wounded.You kill the orc priest!:iw ):iń h 6==:ia 4=8 _Kikubaaqudgha accepts your kill.Training target 4.0 for Hexes reached!:i /  --more--:i%n5Soul Splinter2:i.':il;:i?  Your Hexes skill increases to level 4! _You regained 2 hp, and now have 56/79 hp.:i; 3:i~ :i :i |8=1:i :i w60=0:i% :i :iq e2=89:i :i :i# 3==8:iE :i :i@ q65=7:i :i :iP p7=6:i :is :i 9=5==5:i :i% :i q71=4:i :in :i 3==3:ic :i :im i5=2:i :iQ :i S7===:i> 01:i :im W _You start resting.:i w9==0:i :iB :i :iO C79:i :i :i B8:i :i :i? y6==7:i :iy :i T=6:i~ :iA :i B5:i :ii :it B4:i :i6 ==32:i7 :i\= X1:i? :iC :iD y7==0:iKG :iK :iL C69:iO :iR :iT B8:iU :iIY :iZ B7:iG_ :iVd :iDe U==6:ig :il X5:ir :is X4:iu :iz :i { r8=3:i} :i} :i B2:i :iq X1:ie :i% :i B0:i[ :i :if U=59:iĚ :iF X8:i :i :i B7:i :iմ :i s9==6:i :i7 :i B5:i! :i :i B4:iZ :iP X3:iy :i :ia U==2:i :i :i} B1:is :i :i B0:i :iH :i x10/14==49:i` :i X8:iI ,:iv1 76==54:i2 :i; n3:i? 1=2:i]A :iE :iF B1:iT :iZ :i[ B0:iG^ :ic :ic C39:if :ij :i_k T=8:im :ir :iLs B7:iu :ioy :i z B6:i| :i :í q2==5:iD :iC X4:ip :i :i- B3:i :iV :i- B2:i :i^ k==1:iœ :i8 :i B0:iܣ :iϧ :i~ C29:i :i\ :i B8:i :iC :i q3==7:iM :i@ X6:i :iu :i :5:i@ :i% :i B4:iC :i :iV U==3:i: :i :i B2:i! :i :i B1:i :i H _HP restored.  Magic restored.:i &-:iK 1949.5 (71.0):i 4==-50.5 (720 _:i :i _Health restored: 79; MP restored: 14:i? :i   Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   7.0   6.7  +1   o - Spellcasting   5.0   7.1  -1           b - Maces & Flails   0.0   1.2  -1   p - Conjurations   0.0   1.2  -1   c - Axes   0.0   1.2  -1   q - Hexes   4.0   7.1  -2   d - Polearms   0.0   1.2  -1   r - Summonings   0.0  [:i 36m 1.2  -1   e - Staves   0.0   1.2  -1   s + Necromancy7.4   8.0   0   f - Unarmed Combat   0.0   0.8  +1   t - Forgecraft   0.0   1.4  -2   g - Throwing   0.0   1.2  -1   u - Translocations   0.0   1.2  -1       v - Alchemy   0.0   1.2  -1   h - Short Blades   0.0   1.2  -1   w - Fire Magic   0.0   1.4  -2[39;49:id m   i - Long Blades   0.0   1.2  -1   x - Ice Magic   2.0   2.5  +1   j - Ranged Weapons   0.0   1.7  -3   y - Air Magic   0.0   1.4  -2       z - Earth Magic   0.0   0.8  +1   k - Armour   0.0   1.2  -1       l - Dodging   3.0   4.8  -1   0 - Invocations   0.0   0.8  +1   m - Shields   0.0   1.2  [39;49:i jm-1   1 - Evocations   3.0   4.8  -1   n - Stealth   6.0   4.9  +2      The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets:ix:i:i+###...###dossy the Merchant of Misery ...#.....#....+. ..⌠..#Revenant of Kikubaaqudgha **.... ...#.....#....#.#.....#Health: 79/79 ======================== ...#.....#....#.#.....#Magic: 14/14 ======================== ...#.....#...:..#ß._.>#AC: 9Str: 12 ####.....#... ..#.....#EV: 16Int: 18 :i.........#....#.#)....#SH: 0Dex: 9 .#####+#.###..#.ß).⌠..#XL:  9 Next: 55% Place: Dungeon:9 .'.....#...#...)@.....#Noise: ---------  Time: 8950.5 (0.0) .#.....#...#..#)ß)....#a) +2 dagger (venom) {d:12 venom} .#.....#...####)#.....#Cast: Soul Splinter .#######.......)#######Zot (26420) Memories (4) -Star ...................... ............#######... .....#+#....#. .......#....# .......#....#Your Hexes skill increases to level 4! _You regained 2 hp, and now have 56/79 hp. _You start resting. _HP restored. _Magic restored. _Health restored: 79; MP restored: 14:i):i:i:i]:i:i Your spells (describe)TypeFailure Level  a + Soul SplinterNecromancy1% 1 b - Grave ClawNecromancy1% (1%)2  c - Vampiric DrainingNecromancy1% (1%)3  d - Animate DeadNecromancy6%4  e - AnguishHexes/Necromancy13%4  f - FreezeIce6% (1%):iW1  g - GloomHexes/Necromancy3%3 Select a spell to describe [?] help [!]/[I] toggle spell headers:i :i+###...###dossy the Merchant of Misery ...#.....#....+. ..⌠..#Revenant of Kikubaaqudgha **.... ...#.....#....#.#.....#Health: 79/79 ======================== ...#.....#....#.#.....#Magic: 14/14 ======================== ...#.....#...:..#ß._.>#AC: 9Str: 12 ####.....#... ..#.....#EV: 16:iInt: 18 .........#....#.#)....#SH: 0Dex: 9 .#####+#.###..#.ß).⌠..#XL:  9 Next: 55% Place: Dungeon:9 .'.....#...#...)@.....#Noise: ---------  Time: 8950.5 (0.0) .#.....#...#..#)ß)....#a) +2 dagger (venom) {d:12 venom} .#.....#...####)#.....#Cast: Soul Splinter .#######.......)#######Zot (26420) Memories (4) -Star ...................... ............#######... .....#+#....#. .......#....# .......#....#Your Hexes skill increases to level 4! _You regained 2 hp, and now have 56/79 hp. _You start resting. _HP restored. _Magic restored. _Health restored: 79; MP restored: 14:i:iߧ:i+:i:iu:i  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   7.0   6.7  +1   o - Spellcasting   5.0   7.1  -1           b - Maces & Flails   0.0   1.2  -1   p - Conjurations   0.0   1.2  -1   c - Axes   0.0   1.2  -1   q - Hexes   4.0   7.1  -2  :i d - Polearms   0.0   1.2  -1   r - Summonings   0.0   1.2  -1   e - Staves   0.0   1.2  -1   s + Necromancy7.4   8.0   0   f - Unarmed Combat   0.0   0.8  +1   t - Forgecraft   0.0   1.4  -2   g - Throwing   0.0   1.2  -1   u - Translocations   0.0   1.2  -1       v - Alchemy   0.0   1.2  -1   h - Short Blades   0.0 [4:i0m  1.2  -1   w - Fire Magic   0.0   1.4  -2   i - Long Blades   0.0   1.2  -1   x - Ice Magic   2.0   2.5  +1   j - Ranged Weapons   0.0   1.7  -3   y - Air Magic   0.0   1.4  -2       z - Earth Magic   0.0   0.8  +1   k - Armour   0.0   1.2  -1       l - Dodging   3.0   4.8  -1   0 - Invocations   0.0 :ii  0.8  +1   m - Shields   0.0   1.2  -1   1 - Evocations   3.0   4.8  -1   n - Stealth   6.0   4.9  +2      The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets:i7k :it :i} $+###...###dossy the Merchant of Misery ...#.....#....+. ..⌠..#Revenant of Kikubaaqudgha **.... :ix ...#.....#....#.#.....#Health: 79/79 ======================== ...#.....#....#.#.....#Magic: 14/14 ======================== ...#.....#...:..#ß._.>#AC: 9Str: 12 ####.....#... ..#.....#EV: 16Int: 18 .........#....#.#)....#SH: 0Dex: 9 .#####+#.###..#.ß).⌠..#XL:  9 Next: 55% Place: Dungeon:9 .'.....#...#...)@.....#Noise: ---------  Time: 8950.5 (0.0) .#.....#...#..#)ß)....#a) +2 dagger (venom) {d:12 venom} .#...:i ..#...####)#.....#Cast: Soul Splinter .#######.......)#######Zot (26420) Memories (4) -Star ...................... ............#######... .....#+#....#. .......#....# .......#....#Your Hexes skill increases to level 4! _You regained 2 hp, and now have 56/79 hp. _You start resting. _HP restored. _Magic restored. _Health restored: 79; MP restored: 14:i :i# :i= :im Your spells (describe)TypeFailure Level  a + Soul SplinterNecromancy1% 1 b - Grave ClawNecromancy1% (1%)2  c - Vampiric DrainingNecromancy1% (1%)3  d - Animate DeadNecromancy6%4  e - AnguishHexes/Necromancy13%4  f - FreezeIce6% (1%)1  g - GloomHexes/Necromancy3%3 Select a spell to describe [?] help [!]/[I] toggle spell headers:iq :i +###...###dossy the Merchant of Misery ...#.....#....+. ..⌠..#Revenant of Kikubaaqudgha **.... ...#.....#....#.#.....#Health: 79/79 ======================== ...#.....#....#.#.....#Magic: 14/14 ======================== ...#.....#...:..#ß._.>#AC: 9Str: 12 ####.....#... ..#.....#EV: 16Int: 18 .........#....#.#)....#SH: 0Dex: 9 .#####+#.###..#.ß).⌠..#XL:  9 Next: 55% Place: Dungeon:9 .'.....#...#...)@.....#:i Noise: ---------  Time: 8950.5 (0.0) .#.....#...#..#)ß)....#a) +2 dagger (venom) {d:12 venom} .#.....#...####)#.....#Cast: Soul Splinter .#######.......)#######Zot (26420) Memories (4) -Star ...................... ............#######... .....#+#....#. .......#....# .......#....#Your Hexes skill increases to level 4! _You regained 2 hp, and now have 56/79 hp. _You start resting. _HP restored. _Magic restored. _Health restored: 79; MP restored: 14:i :i :i :i :i9:if>  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   7.0   6.7  +1   o - Spellcasting   5.0   7.1  -1          :i? b - Maces & Flails   0.0   1.2  -1   p - Conjurations   0.0   1.2  -1   c - Axes   0.0   1.2  -1   q - Hexes   4.0   7.1  -2   d - Polearms   0.0   1.2  -1   r - Summonings   0.0   1.2  -1   e - Staves   0.0   1.2  -1   s + Necromancy7.4   8.0   0   f - Unarmed Combat   0.0   0.8  +1   t - Forgecraft   0.0   1.4  -2 [4:i@0m  g - Throwing   0.0   1.2  -1   u - Translocations   0.0   1.2  -1       v - Alchemy   0.0   1.2  -1   h - Short Blades   0.0   1.2  -1   w - Fire Magic   0.0   1.4  -2   i - Long Blades   0.0   1.2  -1   x - Ice Magic   2.0   2.5  +1   j - Ranged Weapons   0.0   1.7  -3   y - Air Magic   0.0   1.4  -2    [:iAm   z - Earth Magic   0.0   0.8  +1   k - Armour   0.0   1.2  -1       l - Dodging   3.0   4.8  -1   0 - Invocations   0.0   0.8  +1   m - Shields   0.0   1.2  -1   1 - Evocations   3.0   4.8  -1   n - Stealth   6.0   4.9  +2      The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/:i2] auto|manual mode [*] useful|all skills [!] training|cost|targets:iG :i:^ :il +###...###dossy the Merchant of Misery ...#.....#....+. ..⌠..#Revenant of Kikubaaqudgha **.... ...#.....#....#.#.....#Health: 79/79 ======================== ...#.....#....#.#.....#Magic: 14/14 ======================== :i n ...#.....#...:..#ß._.>#AC: 9Str: 12 ####.....#... ..#.....#EV: 16Int: 18 .........#....#.#)....#SH: 0Dex: 9 .#####+#.###..#.ß).⌠..#XL:  9 Next: 55% Place: Dungeon:9 .'.....#...#...)@.....#Noise: ---------  Time: 8950.5 (0.0) .#.....#...#..#)ß)....#a) +2 dagger (venom) {d:12 venom} .#.....#...####)#.....#Cast: Soul Splinter .#######.......)#######:i0o Zot (26420) Memories (4) -Star ...................... ............#######... .....#+#....#. .......#....# .......#....#Your Hexes skill increases to level 4! _You regained 2 hp, and now have 56/79 hp. _You start resting. _HP restored. _Magic restored. _Health restored: 79; MP restored: 14:iv :iK{ :i :iڅ :i):i3, Your spells (describe)TypeFailure Level  a + Soul Splinter:iX-MNecromancy1% 1 b - Grave ClawNecromancy1% (1%)2  c - Vampiric DrainingNecromancy1% (1%)3  d - Animate DeadNecromancy6%4  e - AnguishHexes/Necromancy13%4  f - FreezeIce6% (1%)1  g - GloomHexes/Necromancy3%:i.3 Select a spell to describe [?] help [!]/[I] toggle spell headers:iuPower Damage Range Noise 100% N/A5 Almost silent62% 2d114 Quiet31% 2d81 Quiet31% N/AN/A A bit loud12% N/A 7 A bit loud44%1d61 Almost silent50% N/A 3/3 Silent:i4 :i>+###...###dossy the Merchant of Misery ...#.....#....+. ..⌠..#Revenant of Kikubaaqudgha **.... ...#.....#....#.#.....#Health: 79/79 ======================== ...#.....#....#.#.....#Magic: 14/14 ======================== ...#.....#...:..#ß._.>#AC: 9Str: 12 ####.....#... ..#.....#EV: 16Int: 18 .........#....#.#)....#SH: 0Dex: 9 :i@.#####+#.###..#.ß).⌠..#XL:  9 Next: 55% Place: Dungeon:9 .'.....#...#...)@.....#Noise: ---------  Time: 8950.5 (0.0) .#.....#...#..#)ß)....#a) +2 dagger (venom) {d:12 venom} .#.....#...####)#.....#Cast: Soul Splinter .#######.......)#######Zot (26420) Memories (4) -Star ...................... ............#######... .....#+#....#. .......#....# .......#....#Your Hexes skill increases to level 4! _You regained 2 hp, and now have 56/79 hp. _You start resting. _HP restored. _Magic restored. _Health restored: 79; MP restored: 14:iQI:iN:i X:iY:i:iNi Spells (Memorise)TypeFailure Level  a - SlowHexes2% 1  b - Dispel UndeadNecromancy6% (1%) 4 :i c - SandblastEarth13% (2%) 1  d - Curse of AgonyNecromancy17% 5  e - Lesser BeckoningTranslocation 21%2  f - Searing RayConjuration21% (4%) 2  g - Static DischargeConjuration/Air 21% (4%) 2  h - Volatile Blastmotes Fire/Translocation 36% (10%) 3  i - Brom's Barrelling Boulder Conjuration/Earth 78% (34%) 4  j - Eringya's Surprising Crocodile Summoning78% 4  k - Olgreb's Toxic Radiance Alchemy78% (34%) 4  l - Summon Horrible Things Summoning:i100% 8 0 spell levels left [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit:iG::iD:iCIy+###...###dossy the Merchant of Misery :ihJ6...#.....#....+. ..⌠..#Revenant of Kikubaaqudgha **.... ...#.....#....#.#.....#Health: 79/79 ======================== ...#.....#....#.#.....#Magic: 14/14 ======================== ...#.....#...:..#ß._.>#AC: 9Str: 12 ####.....#... ..#.....#EV: 16Int: 18 .........#....#.#)....#SH: 0Dex: 9 .#####+#.###..#.ß).⌠..#XL:  9 Next: 55% Place: Dungeon:9 .'.....#...#...)@.....#:iFKNoise: ---------  Time: 8950.5 (0.0) .#.....#...#..#)ß)....#a) +2 dagger (venom) {d:12 venom} .#.....#...####)#.....#Cast: Soul Splinter .#######.......)#######Zot (26420) Memories (4) -Star ...................... ............#######... .....#+#....#. .......#....# .......#....#Your Hexes skill increases to level 4! _You regained 2 hp, and now have 56/79 hp. :iPL_You start resting. _HP restored. _Magic restored. _Health restored: 79; MP restored: 14:i%SP  Okay, then.:iV:i `:i8b. _:i:i` Your spells (describe)TypeFailure Level :iE a + Soul SplinterNecromancy1% 1 b - Grave ClawNecromancy1% (1%)2  c - Vampiric DrainingNecromancy1% (1%)3  d - Animate DeadNecromancy6%4  e - AnguishHexes/Necromancy13%4  :iūf - FreezeIce6% (1%)1  g - GloomHexes/Necromancy3%3 Select a spell to describe [?] help [!]/[I] toggle spell headers:iak :i`r+###...###dossy the Merchant of Misery ...#.....#....+. ..⌠..#Revenant of Kikubaaqudgha **.... ...#.....#....#.#.....#Health: 79/79 ======================== :i9t...#.....#....#.#.....#Magic: 14/14 ======================== ...#.....#...:..#ß._.>#AC: 9Str: 12 ####.....#... ..#.....#EV: 16Int: 18 .........#....#.#)....#SH: 0Dex: 9 .#####+#.###..#.ß).⌠..#XL:  9 Next: 55% Place: Dungeon:9 .'.....#...#...)@.....#Noise: ---------  Time: 8950.5 (0.0) .#.....#...#..#)ß)....#a) +2 dagger (venom) {d:12 venom} .#.....#...####)#.....#Cast: Soul Splinter .#######.......)#######[:i3u~0;10;1mZot (26420) Memories (4) -Star ...................... ............#######... .....#+#....#. .......#....# .......#....# _You regained 2 hp, and now have 56/79 hp. _You start resting. _HP restored. _Magic restored. _Health restored: 79; MP restored: 14 _Okay, then.:i}:i:is:i:i:in Spells (Memorise)Type:iFailure Level  a - SlowHexes2% 1  b - Dispel UndeadNecromancy6% (1%) 4  c - SandblastEarth13% (2%) 1  d - Curse of AgonyNecromancy17% 5  e - Lesser BeckoningTranslocation 21%2  f - Searing RayConjuration21% (4%) 2  g - Static DischargeConjuration/Air 21% (4%) 2  h - Volatile Blastmotes Fire/Translocation 36% (10%) 3  i - Brom's Barrelling Boulder Conjuration/Earth 78% (34%) 4  j - Eringya's Surprising Crocodile Summoning78% 4  k - Olgreb's Toxic Radiance Alchemy78% (34%) 4  l - Summon Horrible Things Summoning100% 8 0 spell levels left [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit:i~:í:i:i+###...###dossy the Merchant of Misery ...#.....#....+. ..⌠..#Revenant of Kikubaaqudgha **.... ...#.....#....#.#.....#Health: 79/79 ======================== ...#.....#....#.#.....#Magic: 14/14 ======================== ...#.....#...:..#ß._.>#AC: 9Str: 12 ####.....#... ..#.....#EV: 16Int: 18 .........#....#.#)....#SH: 0Dex: 9 .#####+#.###..#.ß).⌠..#XL:  9 Next: 55% Place: Dungeon:9 .'.....#...#...)@.....#Noise: ---------  T:izime: 8950.5 (0.0) .#.....#...#..#)ß)....#a) +2 dagger (venom) {d:12 venom} .#.....#...####)#.....#Cast: Soul Splinter .#######.......)#######Zot (26420) Memories (4) -Star ...................... ............#######... .....#+#....#. .......#....# .......#....# _You regained 2 hp, and now have 56/79 hp. _You start resting. _HP restored. _Magic restored. _Health restored: 79; MP restored: 14 _Okay, then.:iP  Okay, then.:i:i:i. _:iR  Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:i:i* Your spells (cast)TypeFailure Level  a + Soul SplinterNecromancy1% 1  b - Grave Claw:iNecromancy1% (1%) 2  c - Vampiric DrainingNecromancy1% (1%) 3 d - Animate DeadNecromancy6%4  e - AnguishHexes/Necromancy 13% 4  f - FreezeIce6% (1%) 1  g - GloomHexes/Necromancy 3% 3 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit:iS(! Gloom Emits a wave of pernicious gloom which attempts to smother the light around nearby creatures. Any living, demonic or holy creature caught in the effect may briefly lose their eyesight and be left stumbling blindly. :i)Willpower is useless against this spell, but stronger creatures may still shrug off its effects. Level: 3Schools: Hexes/NecromancyFail: 3% Power: 50% Range: 3/3 Noise: Silent Miscasting this spell causes magic contamination and also either slows you or deals up to 8 draining damage. Kikubaaqudgha supports the use of this spell. This spell would have no effect right now because you can't see any hostile targets that would be affected.;i( Your spells (cast)TypeFailure Level  a + Soul SplinterNecromancy1% 1  b - Grave ClawNecromancy1% (1%) 2  c - Vampiric DrainingNecromancy1% (1%) 3  d - Animate DeadNecromancy6%4  e - AnguishHexes/Necromancy 13% 4  f - FreezeIce6% (1%) 1  g - GloomHexes/Necromancy 3% 3 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit ;i  ;i  ;it ?+###...### ;i dossy the Merchant of Misery ...#.....#....+. ..⌠..#Revenant of Kikubaaqudgha **.... ...#.....#....#.#.....#Health: 79/79 ======================== ...#.....#....#.#.....#Magic: 14/14 ======================== ...#.....#...:..#ß._.>#AC: 9Str: 12 ####.....#... ..#.....#EV: 16Int: 18 .........#....#.#)....#SH: 0Dex: 9 .#####+#.###..#.ß).⌠..#XL:  9 Next: 55% Place: Dungeon:9 .'.....#...#...)@.....#Noise: ---------  Time: 8950.5 (0.0) .#.....# ;io ...#..#)ß)....#a) +2 dagger (venom) {d:12 venom} .#.....#...####)#.....#Cast: Soul Splinter .#######.......)#######Zot (26420) Memories (4) -Star ...................... ............#######... .....#+#....#. .......#....# .......#....# _Magic restored. _Health restored: 79; MP restored: 14 _Okay, then. _Okay, then.Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. ;ig* +###...###dossy the Merchant of Misery ...#.....#....+. ..⌠..#Revenant of Kikubaaqudgha **.... ...#.....#....#.#.....#Health: 79/79 ======================== ...#.....#....#.#.....#Magic: 14/14 ========================  ;i+ ...#.....#...:..#ß._.>#AC: 9Str: 12 ####.....#... ..#.....#EV: 16Int: 18 .........#....#.#)....#SH: 0Dex: 9 .#####+#.###..#.ß).⌠..#XL:  9 Next: 55% Place: Dungeon:9 .'.....#...#...)@.....#Noise: ---------  Time: 8950.5 (0.0) .#.....#...#..#)ß)....#a) +2 dagger (venom) {d:12 venom}  ;ij- .#.....#...####)#.....#Cast: Soul Splinter .#######.......)#######Zot (26420) Memories (4) -Star ...................... ............#######... .....#+#....#. .......#....# .......#....# _Magic restored. _Health restored: 79; MP restored: 14 _Okay, then. _Okay, then.Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. ;i7M P  Okay, then. ;iR  ;ic  ;ibe . _ ;i' ;i ;i:% ;iw(F _Unknown command. ;i>3 ;igB ;iG ;iHC19 ;iN ;ipTn8 ;iX ;iYB7 ;i\ ;icX6 ;i_e ;ikW _You start waiting. ;iPx:_ ;ip+5.5 (5 ;i"M5 ;ij ;i_k _Your orb has finished recharging its magic.;i_;in;i;i!;i;i5"s  x - a +0 plate armour  There is an open door, spattered with blood here.;i'e6.5 (14;i7:7_;i ......# ###...### '.....# #.....#....+.ß..⌠..# #.....#....#.#.....# #.....#....#.#.....# ..#.....#...:..#ß._.># ###.....#......#.....# .......#....#.#)....# #####+#.###..#.ß@.⌠..# '.....#...#...)).....# #.....#...#..#)ß)....# #.....#...####)#.....# #######)#######...............#######...#+#....# . _Items here: [4;i-0m)))))))) [[[[ ††.;i+;ibe7.5 (23;i09_;i$  Things that are here:;igJ M......# ß ###...### '.......+.ß..⌠......#.#..... ..;i^:..#ß._.> ###..#. ........#....#.#@.. #####+#.###..#.ß).⌠ '#...))...#)ß) #.....#...####)#.....##a +0 club; a +0 leather armour;i;il8.5 (32 _;iC;i 9.5 (41;i. 7_;i M _y - a +2 devious dagger;i )Gear: 25/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a +2 dagger of venom (weapon) {d:12 venom}  c - a +0 devious dagger {d:10 devious}  d - a +1 hand axe of electrocution {d:15 elec}e - a +0 long sword {d:16}  f - a +1 mace of protection {d:16 protect}  g - a +2 vampiric short sword {d:13 vamp}h - a +0 sling {=f d:13}  y - a +2 devious dagger Missiles (go to first with ()i - 7 boomerangs {d:13}  j - 5 poisoned darts {d:6 poison}  k - 8 javelins {d:17}  l - 8 stones {d:8} Armour (go to first with [)  b - a +0 pair of boots (worn) {ac:1 enc:0}  o - a +0 cloak (worn) {ac:1 enc:0}  p - a +0 pair of gloves (worn) {ac:1 enc:0}  r - an orb of stardust (worn) {ac:0 enc:0 Stardust}  t - the +0 robe of the Griffon (worn) {Rampage Regen+ Slay+6, ac:2 enc:0}  m - a +0 chain mail of willpower {ac:8 enc:14 Will+}n - a +0 chain mail {ac:8 enc:14} [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top];i;iB;i¼......#dossy the Merchant of Misery ......#ß.....#Revenant of Kikubaaqudgha **.... ###...###'.....#Health: 79/79 ======================== ..#.....#....+.ß..⌠..#Magic: 14/14 ======================== ..#.....#....#.#.....#AC: 9Str: 12 ..#.....#....#.#.....#EV: 16Int: 18 ..#.....#...:..#ß._.>#SH: 0Dex: 9 ###.....#......#.....#XL:  9 Next: 55% Place: Dungeon:9 ........#....#.#@....#Noise: ---------  Time: 8959.5 (0.0) #####+#.###..#.ß).⌠..#a) +2 dagger (venom) {d:12 venom} '.....#...#...)).....[3;i6m#Cast: Soul Splinter #.....#...#..#)ß)....#Zot (26411) Memories (4) #.....#...####)#.....# #######.......)####### ..................... ...........#######... ....#+#....#.x - a +0 plate armour  There is an open door, spattered with blood here. _Items here: )))))))) [[[[ ††.  Things that are here: _a +0 club; a +0 leather armour _y - a +2 devious dagger;i6;i;i;iy;i;i Nuring mail {ac:5 enc:7}  y - an amulet of regeneration (worn) {Regen}  v - the +0 robe of the Griffon (worn) {Rampage Regen+ Slay+6, ac:2 enc:0}  x - a +5 ring of evasion (worn) {EV}  w - an amulet of regeneration (worn) {Regen}  y - a +4 ring of protection (worn) {AC};i ;i ;if G _Inventory tidied.;ii ;i Gear: 25/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a +2 dagger of venom (weapon) {d:12 venom}  c - a +2 devious dagger {d:12 devious}  d - a +0 devious dagger {d:10 devious}  e - a +1 hand axe of electrocution {d:15 elec}f - a +0 long sword {d:16}  g - a +1 mace of protection {d:16 protect}  h - a +2 vampiric short sword {d:13 vamp}i - a +0 sling {=f d:13} Missiles (go to first with ()j - 7 boomerangs {d:13}  k - 5 poisoned darts {d:6 poison}  l - 8 javelins {d:17}  m - 8 stones {d:8} Armour (go to first with [)  b - a +0 pair of boots (worn) {ac:1 enc:0}  p - a +0 cloak (worn) {ac:1 enc:0}  q - a +0 pair of gloves (worn) {ac:1 enc:0}  s - an orb of stardust (worn) {ac:0 enc:0 Stardust}  v - the +0 robe of the Griffon (worn) {Rampage Regen+ Slay+6, ac:2 enc:0}  n - a +0 chain mail of willpower {ac:8 enc:14 Will+}o - a +0 chain mail {ac:8 enc:14} ;iS [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top];iac - a +2 devious dagger {d:12 devious}. A double-edged fighting knife with a sharp point. Base accuracy: +6 Base damage: 4 Base attack delay: 1.0 This weapon's minimum attack delay (0.5) is reached at skill level 10.  Your skill: 0.0; use (s) to set 10.0 as a target for Short Blades. ;i5c At 100% training you would reach 10.0 in about 1.5 XLs.  Current attack delay: 1.0. Damage rating: 12 (Base 4 x 97% (Dex) x 111% (Skill) + 8 (Ench + Slay)). Devious: It has an increased chance to perform stab attacks against vulnerable targets, and temporarily increases the wielder's EV and slaying each time they do so. This weapon falls into the 'Short Blades' category. It is extremely good for stabbing helpless or unaware enemies. It is a one-clawed weapon. It can be maximally enchanted to +9. You found it on level 9 of the Dungeon. (w)ield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.;iP  v - the +0 robe of the Griffon (worn) {Rampage Regen+ Slay+6, ac:2 enc:0}  x - a +5 ring of evasion (worn) {EV}  w - an amulet of regeneration (worn) {Regen}  y - a +4 ring of protection (worn) {AC} _Inventory tidied.Adjust to which letter? (? for menu, Esc to quit);iDF;iQ;i]......#dossy the Merchant of Misery ......#ß.....#Revenant of Kikubaaqudgha **.... ###...###'.....#Health: 79/79 ======================== ;i_..#.....#....+.ß..⌠..#Magic: 14/14 ======================== ..#.....#....#.#.....#AC: 9Str: 12 ..#.....#....#.#.....#EV: 16Int: 18 ..#.....#...:..#ß._.>#SH: 0Dex: 9 ###.....#......#.....#XL:  9 Next: 55% Place: Dungeon:9 ........#....#.#@....#Noise: ---------  Time: 8959.5 (0.0) #####+#.###..#.ß).⌠..#c) +2 dagger (venom) {d:12 venom} '.....#...#...)).....#Cast: Soul Splinter #.....#...#..#)ß)....#Zot (26411) Memories (4) #.....#...####)#.....# #######......[4;iaT0m.)####### ..................... ...........#######... ....#+#....#.x - a +5 ring of evasion (worn) {EV}  w - an amulet of regeneration (worn) {Regen}  y - a +4 ring of protection (worn) {AC} _Inventory tidied.Adjust to which letter? (? for menu, Esc to quit)a - a +2 devious dagger {d:12 devious};ij;iOo;ix;i>{F  w - an amulet of regeneration (worn) {Regen}  y - a +4 ring of protection (worn) {AC} _Inventory tidied.  Adjust to which letter? (? for menu, Esc to quit);i|a - a +2 devious dagger {d:12 devious} _c - a +2 dagger of venom (weapon) {d:12 venom};i;iGear: 25/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  c - a +2 dagger of venom (weapon) {d:12 venom}  a - a +2 devious dagger {d:12 devious}  d - a +0 devious dagger {d:10 devious}  e - a +1 hand axe of electrocution {d:15 elec}f - a +0 long sword {d:16}  g - a +1 mace of protection {d:16 protect}  h - a +2 vampiric short sword {d:13 vamp}i - a +0 sling {=f d:13} ;i Missiles (go to first with ()j - 7 boomerangs {d:13}  k - 5 poisoned darts {d:6 poison}  l - 8 javelins {d:17}  m - 8 stones {d:8} Armour (go to first with [)  b - a +0 pair of boots (worn) {ac:1 enc:0}  p - a +0 cloak (worn) {ac:1 enc:0}  q - a +0 pair of gloves (worn) {ac:1 enc:0}  s - an orb of stardust (worn) {ac:0 enc:0 Stardust}  v - the +0 robe of the Griffon (worn) {Rampage Regen+ Slay+6, ac:2 enc:0}  n - a +0 chain mail of willpower {ac:8 enc:14 Will+}o - a +0 chain mail {ac:8 enc:14} [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top];iEta - a +2 devious dagger {d:12 devious}. A double-edged fighting knife with a sharp point. Base accuracy: +6 Base damage: 4 Base attack delay: 1.0 This weapon's minimum attack delay (0.5) is reached at skill level 10.  Your skill: 0.0; use (s) to set 10.0 as a target for Short Blades.  At 100% training you would reach 10.0 in about 1.5 XLs.  Current attack delay: 1.0. Damage rating: 12 (Base 4 x 97% (Dex) x 111% (Skill) + 8 (Ench + Slay)). Devious: It has an increased chance to perform stab attacks against vulnerable targets, and temporarily increases the wielder's EV and slaying each time they do so. This weapon falls into the 'Short Blades' category. It is extremely good for stabbing helpless or unaware enemies. It is a one-clawed weapon. It can be maximally enchanted to +9. You found it on level 9 of the Dungeon. (w)ield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.;iq;iq;ij......#dossy the Merchant of Misery ......#ß.....#Revenant of Kikubaaqudgha **.... ###...###'.....#Health: 79/79 ======================== ..#.....#....+.ß..⌠..#Magic: 14/14 ======================== ..#.....#....#.#.....#AC: 9Str: 12 ..#.....#....#.#.....#EV: 16Int: 18 ..#.....#...:..#ß._.>#SH: 0Dex: 9 ###.....#......#.....#XL:  9 Next: 55% Place: Dungeon:9 ........#....#.#@....#Noise: ---------  Time: 8959.5 (0.0) #####+#.###..#.ß).⌠..#a) +2 dagger (devious) {d:12 devious} '.....#...#...)).....[3;i=?6m#Cast: Soul Splinter #.....#...#..#)ß)....#Zot (26411) Memories (4) #.....#...####)#.....# #######.......)####### ..................... ...........#######... ....#+#....#.Adjust to which letter? (? for menu, Esc to quit)a - a +2 devious dagger {d:12 devious} _c - a +2 dagger of venom (weapon) {d:12 venom}  You unwield your +2 dagger of venom {d:12 venom}.  Your +2 dagger of venom {d:12 venom} stops dripping with poison.  You feel a baleful cunning.;i;if60.5 (10;iE9_;i0^  a - a +2 devious dagger {d:12 devious} _cagger of venom (weapon) {d:12 venom}  You unwield your +2 dagger of venom {d:12 venom}.r +2 dagger of venom {d:12} stops dripping with poison. feel a baleful cunning. _a - a +2 devious dagger (weapon) {d:12 devious};i` ;i =Gear: 25/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a +2 devious dagger (weapon) {d:12 devious}  c - a +2 dagger of venom {d:12 venom}  d - a +0 devious dagger {d:10 devious}  e - a +1 hand axe of electrocution {d:15 elec}f - a +0 long sword {d:16}  g - a +1 mace of protection {d:16 protect}  h - a +2 vampiric short sword {d:13 vamp}i - a +0 sling {=f d:13} Missiles (go to first with ()j - 7 boomerangs {d:13}  k - 5 poisoned darts {d:6 poison}  l - 8 javelins {d:17}  m - 8 stones {d:8} Armour (go to first with [)  b - a +0 pair of boots (worn) {ac:1 enc:0} ;i* L p - a +0 cloak (worn) {ac:1 enc:0}  q - a +0 pair of gloves (worn) {ac:1 enc:0}  s - an orb of stardust (worn) {ac:0 enc:0 Stardust}  v - the +0 robe of the Griffon (worn) {Rampage Regen+ Slay+6, ac:2 enc:0}  n - a +0 chain mail of willpower {ac:8 enc:14 Will+}o - a +0 chain mail {ac:8 enc:14} [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top];iD70c - a +2 dagger of venom {d:12 venom}. A double-edged fighting knife with a sharp point. Base accuracy: +6 Base damage: 4 Base attack delay: 1.0 This weapon's minimum attack delay (0.5) is reached at skill level 10.  ;i8H Your skill: 0.0; use (s) to set 10.0 as a target for Short Blades.  At 100% training you would reach 10.0 in about 1.5 XLs.  Current attack delay: 1.0. Damage rating: 12 (Base 4 x 97% (Dex) x 111% (Skill) + 8 (Ench + Slay)). Venom: It poisons victims. This weapon falls into the 'Short Blades' category. It is extremely good for stabbing helpless or unaware enemies. It is a one-clawed weapon. It can be maximally enchanted to +9. You took it off a goblin on level 3 of the Dungeon. Stash search prefixes: {inventory} {ego} {branded} {Short Blades} {one-handed} {venom} {melee weapon} (w)ield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.;iTd _c - a +2 dagger of venom (weapon) {d:12 venom}  You unwield your +2 dagger of venom {d:12 venom}.  Your +2 dagger of venom {d:12 venom} stops dripping with poison.  You feel a baleful cunning. _a - a +2 devious dag;ieger (weapon) {d:12 devious}  Adjust to which letter? (? for menu, Esc to quit);iB;i@;iR%S......#dossy the Merchant of Misery ......#ß.....#Revenant of Kikubaaqudgha **.... ###...###'.....#Health: 79/79 ======================== ..#.....#....+.ß..⌠..#Magic: 14/14 ======================== ..#.....#....#.#.....#AC: 9Str: 12 ..#.....#....#.#.....#EV: 16Int: 18 ..#.....#...:..#ß._.>#SH: 0Dex: 9 ###.....#......#.....#;i8'XL:  9 Next: 55% Place: Dungeon:9 ........#....#.#@....#Noise: ---------  Time: 8960.5 (0.0) #####+#.###..#.ß).⌠..#a) +2 dagger (devious) {d:12 devious} '.....#...#...)).....#Cast: Soul Splinter #.....#...#..#)ß)....#Zot (26410) Memories (4) #.....#...####)#.....# #######.......)####### ..................... ...........#######... ....#+#....#.You unwield your +2 dagger of venom {d:12 venom}.  Your +2 dagger of venom {d:12 venom} stops dripping with poison.  You feel a baleful cunning. _a - a +2 devious dagger (weapon) {d:12 devious}  Adjust to which letter? (? for menu, Esc to quit)b - a +2 dagger of venom {d:12 venom};i^.;i3;i*;;i[=  Your +2 dagger of venom {d:12 venom} stops dripping with poison.  You feel a baleful cunning. _a - a +2 devious dagger (weapon) {d:12 devious}  ;i@>2Adjust to which letter? (? for menu, Esc to quit)b - a +2 dagger of venom {d:12 venom} _c - a +0 pair of boots (worn) {ac:1 enc:0};i5 ;iF 3Gear: 25/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a +2 devious dagger (weapon) {d:12 devious} ;i(H V b - a +2 dagger of venom {d:12 venom}  d - a +0 devious dagger {d:10 devious}  e - a +1 hand axe of electrocution {d:15 elec}f - a +0 long sword {d:16}  g - a +1 mace of protection {d:16 protect}  h - a +2 vampiric short sword {d:13 vamp}i - a +0 sling {=f d:13} Missiles (go to first with ()j - 7 boomerangs {d:13}  k - 5 poisoned darts {d:6 poison}  l - 8 javelins {d:17}  m - 8 stones {d:8} Armour (go to first with [)  c - a +0 pair of boots (worn) {ac:1 enc:0}  p - a +0 cloak (worn) {ac:1 enc:0}  q - a +0 pair of gloves (worn) {ac:1 enc:0}  s - an orb of stardust (worn) {ac:0 enc:0 Stardust}  v - the +0 robe of the Griffon (worn) {Rampage Regen+ Slay+6, ac:2 enc:0}  n - a +0 chain mail of willpower {ac:8 enc:14 Will+}o - a +0 chain mail {ac:8 enc:14} [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top];i\ ;ifd V......#dossy the Merchant of Misery ......#ß.....#Revenant of Kikubaaqudgha **.... ###...###'.....#;if Health: 79/79 ======================== ..#.....#....+.ß..⌠..#Magic: 14/14 ======================== ..#.....#....#.#.....#AC: 9Str: 12 ..#.....#....#.#.....#EV: 16Int: 18 ..#.....#...:..#ß._.>#SH: 0Dex: 9 ###.....#......#.....#XL:  9 Next: 55% Place: Dungeon:9 ........#....#.#@....#Noise: ---------  Time: 8960.5 (0.0) #####+#.###..#.ß).⌠..#a) +2 dagger (devious) {d:12 devious} '.....#...#...)).....#Cast: Soul Splinter #.....#...#..#)ß)....#Zot (26410) Memories (4) #.....#...####;ig )#.....# #######.......)####### ..................... ...........#######... ....#+#....#.Your +2 dagger of venom {d:12 venom} stops dripping with poison.  You feel a baleful cunning. _a - a +2 devious dagger (weapon) {d:12 devious}  Adjust to which letter? (? for menu, Esc to quit)b - a +2 dagger of venom {d:12 venom} _c - a +0 pair of boots (worn) {ac:1 enc:0};in ;ir ;ia{ ;i} ;i # ß.....# ##...###'.....# .#.....#....+.ß..⌠..# #.....#....#.#.....# #.....#....#.#.....# #.....#...:..#ß._.># ##.....#......#.....# .......#....#.#.....# ;i҆ ####+#.###..#.ß)@⌠..# .....#...#...)).....# .....#...#..#)ß)....# .....#...####)#.....# #####.......)####### .....................#######...#+#....# ..#....#;i ;i m1.5 (109 _;i 7_;i ;i;#...###'.....# .....#....+.ß..⌠..# #.....#....#.#.....# #.....#....#.#.....# #.....#...:..#ß._.># #.....#......#.....# ......#....#.#.....# ###+#.###..#.ß).⌠..# ....#...#...))..@..# #...#..#)ß)....# #...####)#.....# #####.......)####### ...................#######...#+#....# .;i;.#....# ;i;i5`28;i9_;i/;i ..#....+.ß..⌠#.#.....:..#ß._.>....#..... ..#. ###+#.###..#.ß).⌠ ....#...#...)).....#)ß)###)#. #####.......)###### ................... ....#....#;i ;i`37;iߜ7_;iʞ;i  #.#.....:..#ß._.>....#..... ...#. ###+#.###..#.ß).⌠ ....#...#...)).....#)ß)###)#. #####.......)###### ............ ####### ....#....#;ik ;iK `46;i% ;iv ;ihU;i^Drop what? (Left/Right/Tab to switch category) 25/52 gear slots (_ for help) Hand Weapons (select all with ))  a - a +2 devious dagger (weapon) {d:12 devious}  b - a +2 dagger of venom {d:12 venom}  d - a +0 devious dagger {d:10 devious}  e - a +1 hand axe of electrocution {d:15 elec}f - a +0 long sword {d:16} ;it_ g - a +1 mace of protection {d:16 protect}  h - a +2 vampiric short sword {d:13 vamp}i - a +0 sling {=f d:13} Missiles (select all with ()j - 7 boomerangs {d:13}  k - 5 poisoned darts {d:6 poison}  l - 8 javelins {d:17}  m - 8 stones {d:8} Armour (select all with [) ;i_* c - a +0 pair of boots (worn) {ac:1 enc:0}  p - a +0 cloak (worn) {ac:1 enc:0}  q - a +0 pair of gloves (worn) {ac:1 enc:0}  s - an orb of stardust (worn) {ac:0 enc:0 Stardust}  v - the +0 robe of the Griffon (worn) {Rampage Regen+ Slay+6, ac:2 enc:0} ;i_ n - a +0 chain mail of willpower {ac:8 enc:14 Will+} [Up|Down] select [PgDn|>] page down [PgUp|<] page up;i ` [Esc] exit Letters toggle [.|Space] toggle selected[top] ;i) 1 i a - a +2 devious dagger (weapon) {d:12 devious}  d + a +0 devious dagger {d:10 devious}[Enter] accept (1 chosen)$;i{$;i#.....#....#.#.....#dossy the Merchant of Misery #.....#....#.#.....#Revenant of Kikubaaqudgha **.... #.....#...:..#ß._.>#Health: 79/79 ======================== #.....#......#.....#Magic: 14/14 ======================== ......#....#.#.....#$;iֻAC: 9Str: 12 ###+#.###..#.ß).⌠..#EV: 16Int: 18 ....#...#...)).....#SH: 0Dex: 9 ....#...#..#)ß)....#XL:  9 Next: 55% Place: Dungeon:9 ....#...####)#..@..#Noise: ---------  Time: 8964.5 (0.0) #####.......)#######a) +2 dagger (devious) {d:12 devious} ...................$;ilCast: Soul Splinter .........#######...Zot (26406) Memories (4) ..#+#....#. ....#....# ....#....# ....#....# ....#....#You feel a baleful cunning. _a - a +2 devious dagger (weapon) {d:12 devious}  $;i@Adjust to which letter? (? for menu, Esc to quit)b - a +2 dagger of venom {d:12 venom} $;ih]_c - a +0 pair of boots (worn) {ac:1 enc:0}  Okay, then.$;i$;io$;i. _%;i%;i%;i%;i_a - a +2 devious dagger (weapon) {d:12 devious}  Adjust to which letter? (? for menu, Esc to quit)  b2 dagger of venom {d:12 venom} _c - a +0 pair of boots (worn) {ac:1 enc:0} _Char dumped successfully.&;i\2 &;i4 Innate Abilities, Weirdness & MutationsYou are immune to poison.a - You have sharp fingernails.b - You are cold resistant. (rC+)c - Your magical capacity is very low. (-20% MP)&;i4 d - You are immune to negative energy. (rN+++)e - You are immune to unholy pain and torment.f - You can enhance your damage-dealing spells by burning harvested memories.g - You perform a melee attack whenever you cast damage-dealing spells.&;i05 ph - You recover more slowly from Doom and Banes.';i ';i 3#.....#....#.#.....#dossy the Merchant of Misery #.....#....#.#.....#Revenant of Kikubaaqudgha **.... ';i A#.....#...:..#ß._.>#Health: 79/79 ======================== ';i m#.....#......#.....#';i% Magic: 14/14 ======================== ......#....#.#.....#';iB YAC: 9Str: 12 ';i^ ###+#.###..#.ß).⌠..#EV: 16';iz Int: 18 ....#...#...)).....#';i XSH: 0Dex: 9 ';i n....#...#..#)ß)....#';i XL:  9 Next: 55% Place: Dungeon:9 ....#...####)#..@..#';i Noise: ---------  Time: 8964.5 (0.0) #####.......)#######a) +2 dagger (devious) {d:12 devious} ';i6 z...................Cast: Soul Splinter .........#######...';iQ Zot (26406) Memories (4) ..#+#....#. ....#....# ';in 0....#....# ....#....# ....#....# ';i M_a - a +2 devious dagger (weapon) {d:12 devious}  ';i Adjust to which letter? (? for menu, Esc to quit)b - a +2 dagger of venom {d:12 venom} ';i W_c - a +0 pair of boots (worn) {ac:1 enc:0} _Okay, then. ';i :_Char dumped successfully.';i# ';i' ';iR0 ';i2 5;iQ 5;ieZ Gear: 25/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a +2 devious dagger (weapon) {d:12 devious}  b - a +2 dagger of venom {d:12 venom}  d - a +0 devious dagger {d:10 devious} 5;iZ  e - a +1 hand axe of electrocution {d:15 elec}f - a +0 long sword {d:16}  g - a +1 mace of protection {d:16 protect}  h - a +2 vampiric short sword {d:13 vamp}i - a +0 sling {=f d:13} Missiles (go to first with ()j - 7 boomerangs {d:13}  k - 5 poisoned darts {d:6 poison}  l - 8 javelins {d:17}  5;iZ ym - 8 stones {d:8} Armour (go to first with [) 5;i[ n c - a +0 pair of boots (worn) {ac:1 enc:0}  p - a +0 cloak (worn) {ac:1 enc:0} 5;i [ l q - a +0 pair of gloves (worn) {ac:1 enc:0}  s - an orb of stardust (worn) {ac:0 enc:0 Stardust} 5;i1[ P v - the +0 robe of the Griffon (worn) {Rampage Regen+ Slay+6, ac:2 enc:0} 5;iC[  n - a +0 chain mail of willpower {ac:8 enc:14 Will+}o - a +0 chain mail {ac:8 enc:14} 5;i|[ [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]6;i 6;ii 6;i D#.....#....#.#.....#dossy the Merchant of Misery #.....#....#.#.....#Revenant of Kikubaaqudgha **.... #.....#...:..#ß._.>#Health: 79/79 ======================== #.....#......#.....#Magic: 14/14 ======================== 6;i3 ......#....#.#.....#AC: 9Str: 12 ###+#.###..#.ß).⌠..#EV: 16Int: 18 6;iZ ....#...#...)).....#SH: 0Dex: 9 6;i n....#...#..#)ß)....#6;i XL:  9 Next: 55% Place: Dungeon:9 ....#...####)#..@..#6;i Noise: ---------  Time: 8964.5 (0.0) #####.......)#######6;i( Xa) +2 dagger (devious) {d:12 devious} ...................Cast: Soul Splinter .........#######...Zot (26406) Memories (4) ..#+#....#. ....#....# ....#....# 6;iI ....#....# ....#....# 6;ii _a - a +2 devious dagger (weapon) {d:12 devious}  Adjust to which letter? (? for menu, Esc to quit)6;i b - a +2 dagger of venom {d:12 venom} _c - a +0 pair of boots (worn) {ac:1 enc:0} _Okay, then. _Char dumped successfully.6;i 6;i 6;i 6;i 7;izV7;idZ~Drop what? (Left/Right/Tab to switch category) 25/52 gear slots (_ for help) Hand Weapons (select all with ))  a - a +2 devious dagger (weapon) {d:12 devious}  b - a +2 dagger of venom {d:12 venom} 7;iZ d - a +0 devious dagger {d:10 devious}  e - a +1 hand axe of electrocution {d:15 elec}f - a +0 long sword {d:16}  g - a +1 mace of protection {d:16 protect} 7;iZe h - a +2 vampiric short sword {d:13 vamp}i - a +0 sling {=f d:13} 7;iZaMissiles (select all with ()7;iZ\j - 7 boomerangs {d:13}  k - 5 poisoned darts {d:6 poison}  7;iZl - 8 javelins {d:17}  7;i[xm - 8 stones {d:8} Armour (select all with [) 7;iL[ c - a +0 pair of boots (worn) {ac:1 enc:0}  p - a +0 cloak (worn) {ac:1 enc:0}  q - a +0 pair of gloves (worn) {ac:1 enc:0}  s - an orb of stardust (worn) {ac:0 enc:0 Stardust} 7;io[ v - the +0 robe of the Griffon (worn) {Rampage Regen+ Slay+6, ac:2 enc:0}  n - a +0 chain mail of willpower {ac:8 enc:14 Will+} 7;i[[Up|Down] select [PgDn|>] page down [PgUp|<] page up7;i[[Esc] exit Letters toggle [.|Space] toggle selected7;i[7[top]9;iF 1 i a - a +2 devious dagger (weapon) {d:12 devious}  d + a +0 devious dagger {d:10 devious}[Enter] accept (1 chosen)U;i:2  d + a +0 devious dagger {d:10 devious}U;i;o - a +0 chain mail {ac:8 enc:14}  r - a +0 leather armour {ac:3 enc:4}  t + a +0 plate armour {ac:10 enc:18}237%U;i[U 3  o + a +0 chain mail {ac:8 enc:14}  t + a +0 plate armour {ac:10 enc:18}3W;i}W;i#.....#....#.#.....#dossy the Merchant of Misery #.....#....#.#.....#Revenant of Kikubaaqudgha **.... #.....#...:..#ß._.>#Health: 79/79 ======================== #.....#......#.....#W;i^Magic: 14/14 ======================== ......#....#.#.....#AC: 9Str: 12 ###+#.###..#.ß).⌠..#EV: 16Int: 18 W;i*....#...#...)).....#SH: 0Dex: 9 W;iJn....#...#..#)ß)....#W;ihXL:  9 Next: 55% Place: Dungeon:9 ....#...####)#..@..#W;iNoise: ---------  Time: 8964.5 (0.0) #####.......)#######a) +2 dagger (devious) {d:12 devious} W;iz...................Cast: Soul Splinter .........#######...W;iߍZot (26406) Memories (4) ..#+#....#. ....#....# W;i0....#....# ....#....# ....#....# W;i"M_a - a +2 devious dagger (weapon) {d:12 devious}  W;i@Adjust to which letter? (? for menu, Esc to quit)b - a +2 dagger of venom {d:12 venom} W;ik_c - a +0 pair of boots (worn) {ac:1 enc:0} _Okay, then. _Char dumped successfully.W;iW;iW;iԦW;i+5.5 (1W;iת:5W;iŲW;itQ _You drop a +0 devious dagger {d:10 devious}.W;iWe6.5 (24W;iW;iL _You drop a +0 chain mail {ac:8 enc:14}.W;ie7.5 (33W;iTW;i2W;iV _You drop a +0 plate armour {ac:10 enc:18}.X;iyX;i!~Drop what? (Left/Right/Tab to switch category) 22/52 gear slots (_ for help) Hand Weapons (select all with ))  a - a +2 devious dagger (weapon) {d:12 devious}  b - a +2 dagger of venom {d:12 venom} X;ik e - a +1 hand axe of electrocution {d:15 elec}f - a +0 long sword {d:16}  g - a +1 mace of protection {d:16 protect}  h - a +2 vampiric short sword {d:13 vamp}i - a +0 sling {=f d:13} X;iaMissiles (select all with ()X;ixj - 7 boomerangs {d:13}  k - 5 poisoned darts {d:6 poison}  l - 8 javelins {d:17}  X;ixm - 8 stones {d:8} Armour (select all with [) X;i c - a +0 pair of boots (worn) {ac:1 enc:0}  p - a +0 cloak (worn) {ac:1 enc:0}  q - a +0 pair of gloves (worn) {ac:1 enc:0} X;i(: s - an orb of stardust (worn) {ac:0 enc:0 Stardust} X;iG v - the +0 robe of the Griffon (worn) {Rampage Regen+ Slay+6, ac:2 enc:0}  n - a +0 chain mail of willpower {ac:8 enc:14 Will+}X;il@r - a +0 leather armour {ac:3 enc:4} X;i[Up|Down] select [PgDn|>] page down [PgUp|<] page up[Esc] exit X;iLetters toggle [.|Space] toggle selected[top]Z;ig5 Z;iY t#.....#....#.#.....#dossy the Merchant of Misery #.....#....#.#.....#Revenant of Kikubaaqudgha **.... #.....#...:..#ß._.>#Health: 79/79 ======================== Z;i-Z #.....#......#.....#Magic: 14/14 ======================== ......#....#.#.....#AC: 9Str: 12 Z;iSZ ###+#.###..#.ß).⌠..#EV: 16Z;isZ Int: 18 ....#...#...)).....#SH: 0Z;iZ Dex: 9 ....#...#..#)ß)....#XL:  9 Next: 55% Place: Dungeon:9 ....#...####)#..@..#Noise: ---------  Time: 8967.5 (0.0) #####.......)#######a) +2 dagger (devious) {d:12 devious} ...................Z;i[ Cast: Soul Splinter .........#######...Zot (26403) Memories (4) Z;iB[ C..#+#....#. ....#....# ....#....# Z;ie[ <....#....# ....#....# _Okay, then. Z;i[ s_Char dumped successfully. _You drop a +0 devious dagger {d:10 devious}. Z;i^ _You drop a +0 chain mail {ac:8 enc:14}. _You drop a +0 plate armour {ac:10 enc:18}.  Okay, then.Z;iI_ Z;ii Z;il . _Z;i\ mPick up what? 22/52 gear slots (_ for help) Hand Weapons (select all with ))  a - a +0 devious dagger {d:10 devious} Armour (select all with [)b - a +0 chain mail {ac:8 enc:14}  c - a +0 plate armour {ac:10 enc:18} [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top][;iJ  a + a +0 devious dagger {d:10 devious}[Enter] accept (1 chosen)\;i\;i\;iû#.....#....#.#.....#dossy the Merchant of Misery #.....#....#.#.....#Revenant of Kikubaaqudgha **.... #.....#...:..#ß._.>#Health: 79/79 ======================== #.....#......#.....#Magic: 14/14 ======================== ......#....#.#.....#\;i,AC: 9Str: 12 ###+#.###..#.ß).⌠..#EV: 16Int: 18 ....#...#...)).....#SH: 0Dex: 9 ....#...#..#)ß)....#\;iXL:  9 Next: 55% Place: Dungeon:9 ....#...####)#..@..#Noise: ---------  Time: 8967.5 (0.0) #####.......)#######a) +2 dagger (devious) {d:12 devious} ...................Cast: Soul Splinter .........#######...\;iAZot (26403) Memories (4) ..#+#....#. ....#....# ....#....# \;i....#....# ....#....# _Okay, then. _Char dumped successfully. _You drop a +0 devious dagger {d:10 devious}. \;i_You drop a +0 chain mail {ac:8 enc:14}. _You drop a +0 plate armour {ac:10 enc:18}. _Okay, then.\;i\;i0e8.5 (12\;i9_\;ii_Char dumped successfully.devious dagger {d:10 devious}.chain mail {ac:8 enc:14}. _You drop a +0 plate armour {ac:10 enc:18}. _Okay, then. _d - a +0 devious dagger {d:10 devious}BiBi{Drop what? (Left/Right/Tab to switch category) 23/52 gear slots (_ for help) Hand Weapons (select all with ))  a - a +2 devious dagger (weapon) {d:12 devious}  b - a +2 dagger of venom {d:12 venom}  d - a +0 devious dagger {d:10 devious}  e - a +1 hand axe of electrocution {d:15 elec}f - a +0 long sword {d:16}  g - a +1 mace of protection {d:16 protect}  h - a +2 vampiric short sword {d:13 vamp}i - a +0 sling {=f d:13} Missiles (select all with ()j - 7 boomerangs {d:13}  k - 5 poisoned darts {d:6 poison}  l - 8 javelins {d:17}  m - 8 stones {d:8} Armour (select all with [)  c - a +0 pair of boots (worn) {ac:1 enc:0}  p - a +0 cloak (worn) {ac:1 enc:0}  q - a +0 pair of gloves (worn) {ac:1 enc:0}  s - an orb of stardust (worn) {ac:0 enc:0 Stardust}  v - the +0 robe of the Griffon (worn) {Rampage Regen+ Slay+6, ac:2 enc:0}  n - a +0 chain mail of willpower {ac:8 enc:14 Will+} Bi[Up|Down] select [PgDn|>] page down [PgUp|<] page up[Esc] exit Letters toggle [.|Space] toggle selected[top]Bi4x  1 i a - a +2 devious dagger (weapon) {d:12 devious}  d + a +0 devious dagger {d:10 devious}[Enter] accept (1 chosen)Bik Bi | ~#.....#....#.#.....#dossy the Merchant of Misery #.....#....#.#.....#Revenant of Kikubaaqudgha **.... #.....#...:..#ß._.>#Health: 79/79 ======================== #.....#......#.....#Magic: 14/14 ======================== ......#....#.#.....#AC: 9Str: 12 ###+#.###..#.ß).⌠..#EV: 16Int: 18 ....#...#...)).....#SH: 0Dex: 9 ....#...#..#)ß)....#XL:  9 Next: 55% Place: Dungeon:9 ....#...####)#..@..#Bi| wNoise: ---------  Time: 8968.5 (0.0) #####.......)#######a) +2 dagger (devious) {d:12 devious} ...................Cast: Soul Splinter .........#######...Zot (26402) Memories (4) ..#+#....#. ....#....# ....#....# ....#....# ....#....# _You drop a +0 devious dagger {d:10 devious}. _You drop a +0 chain mail {ac:8 enc:14}. _You drop a +0 plate armour {ac:10 enc:18}. _Okay, then. _d - a +0 devious dagger {d:10 devious}Okay, then.Bi Bi Bi . _BiTBiXADrop what? (Left/Right/Tab to switch category) 23/52 gear slots (_ for help) Hand Weapons (select all with ))  a - a +2 devious dagger (weapon) {d:12 devious} BiY b - a +2 dagger of venom {d:12 venom}  d - a +0 devious dagger {d:10 devious}  e - a +1 hand axe of electrocution {d:15 elec}f - a +0 long sword {d:16}  g - a +1 mace of protection {d:16 protect}  h - a +2 vampiric short sword {d:13 vamp}i - a +0 sling {=f d:13} Missiles (select all with ()j - 7 boomerangs {d:13}  k - 5 poisoned darts {d:6 poison}  l - 8 javelins {d:17}  m - 8 stones {d:8} Armour (select all with [)  c - a +0 pair of boots (worn) {ac:1 enc:0}  p - a +0 cloak (worn) {ac:1 enc:0}  q - a +0 pair of gloves (worn) {ac:1 enc:0}  s - an orb of stardust (worn) {ac:0 enc:0 Stardust} BiZ_ v - the +0 robe of the Griffon (worn) {Rampage Regen+ Slay+6, ac:2 enc:0}  n - a +0 chain mail of willpower {ac:8 enc:14 Will+} [Up|Down] select [PgDn|>] page down [PgUp|<] page up[Esc] exit Bi1[Letters toggle [.|Space] toggle selected[top]Bi7 1 i a - a +2 devious dagger (weapon) {d:12 devious}  d + a +0 devious dagger {d:10 devious}[Enter] accept (1 chosen)BiBi^#.....#....#.#.....#dossy the Merchant of Misery #.....#....#.#.....#Revenant of Kikubaaqudgha **.... #.....#...:..#ß._.>#Health: 79/79 ======================== #.....#......#.....#Magic: 14/14 ======================== ......#....#.#.....#AC: 9BilStr: 12 ###+#.###..#.ß).⌠..#EV: 16Int: 18 ....#...#...)).....#SH: 0Dex: 9 ....#...#..#)ß)....#BiXL:  9 Next: 55% Place: Dungeon:9 ....#...####)#..@..#Bit0Noise: ---------  Time: 8968.5 (0.0) #####.......)#######a) +2 dagger (devious) {d:12 devious} ...................Cast: Soul Splinter .........#######...Zot (26402) Memories (4) ..#+#....#. ....#....# ....#....# ....#....# ....#....# BiڢQ_You drop a +0 devious dagger {d:10 devious}. _You drop a +0 chain mail {ac:8 enc:14}. _You drop a +0 plate armour {ac:10 enc:18}. _Okay, then. _d - a +0 devious dagger {d:10 devious} _Okay, then.Bie9.5 (11Bi7_BiNchain mail {ac:8 enc:14}.plate armour {ac:10 enc:18}. Bi̭_Okay, then. _d - a +0 devious dagger {d:10 devious} _Okay, then. _You drop a +0 devious dagger {d:10 devious}.Bi4 Bi5< "Drop what? (Left/Right/Tab to switch category) 22/52 gear slots (_ for help) Hand Weapons (select all with ))  a - a +2 devious dagger (weapon) {d:12 devious}  b - a +2 dagger of venom {d:12 venom}  e - a +1 hand axe of electrocution {d:15 elec}f - a +0 long sword {d:16}  g - a +1 mace of protection {d:16 protect} Bi<  h - a +2 vampiric short sword {d:13 vamp}i - a +0 sling {=f d:13} Missiles (select all with ()j - 7 boomerangs {d:13}  k - 5 poisoned darts {d:6 poison}  l - 8 javelins {d:17}  m - 8 stones {d:8} Armour (select all with [) Bi<  c - a +0 pair of boots (worn) {ac:1 enc:0}  p - a +0 cloak (worn) {ac:1 enc:0}  q - a +0 pair of gloves (worn) {ac:1 enc:0} Bi< s - an orb of stardust (worn) {ac:0 enc:0 Stardust}  v - the +0 robe of the Griffon (worn) {Rampage Regen+ Slay+6, ac:2 enc:0} Bi=  n - a +0 chain mail of willpower {ac:8 enc:14 Will+}r - a +0 leather armour {ac:3 enc:4} BiB= [Up|Down] select [PgDn|>] page down [PgUp|<] page up[Esc] exit Bil= Letters toggle [.|Space] toggle selected[top]Bi`Bit#.....#....#.#.....#dossy the Merchant of Misery #.....#....#.#.....#Revenant of Kikubaaqudgha **.... #.....#...:..#ß._.>#Health: 79/79 ======================== #.....#......#.....#Magic: 14/14 ======================== ......#....#.#.....#AC: 9Str: 12 ###+#.###..#.ß).⌠..#EV: 16Int: 18 ....#...#...)).....#SH: 0Dex: 9 ....#...#..#)ß)....#XL:  9 Next: 55% Place: Dungeon:9 ....#...####)#..@..#BiNoise: ---------  Time: 8969.5 (0.0) #####.......)#######a) +2 dagger (devious) {d:12 devious} ...................Cast: Soul Splinter .........#######...Zot (26401) Memories (4) ..#+#....#. ....#....# ....#....# ....#....# ....#....# _You drop a +0 plate armour {ac:10 enc:18}. _Okay, then. _d - a +0 devious dagger {d:10 devious} _Okay, then. _You drop a +0 devious dagger {d:10 devious}.  Okay, then.BiBi5Bi. _Bi}VBiGZBi]cBigBisBi:BiABi: .#.....#....+.ß..⌠..# .#.....#....#.#.....# .#.....#....#.#.....# .#.....#...:..#ß._.># ##.....#......#.....# .......#....#.#.....# ####+#.###..#.ß).⌠..#.#...#...)).....#.#...#..#)ß)@...# .....#...####)#..)..# ######)#######...................#######...#+#....#. .....#....# .....#....# .....#....#Bi70.5 (10 _Bi9_BiJ ###...### '.....# ..#.....#....+.ß..⌠..#.#.....#....#.#.....#.#.....#....#.#.....# ..#.....#...:..#ß._.># ###.....#......#.....# ........#....#.#.....# #####+#.###..#.ß).⌠..# '.....#...#...))@....# #.....#...#..#)ß)....#.....#...####)#..)..# #######.......)#######...................#######...#+#....#. ......#....# ......#....#Bi[}1.5 (2399BiaBih +###...### '.....#.#.....#....+.ß..⌠..#.#.....#....#.#.....#.#.....#....#.#.....#.#.....#...:..#ß._.>##.....#......#.....#.#....#.#.....# .#####+#.###..#.ß).⌠..# .'.....#...#...)@.....# .#.....#...#..#)ß)....# .#.....#...####)#..)..# .#.......)#######Bi..............#######....#+#....# . .#....# .#....#Bi2.5 (38 _Okay, then. _d - a +0 devious dagger {d:10 devious} _Okay, then. _You drop a +0 devious dagger {d:10 devious}. _Okay, then.There is an open door, spattered with blood here.BiD '...#.....#....+.ß..⌠..# #...#.....#....#.#.....# #...#.....#....#.#.....# #...#.....#...:..#ß._.># #####.....#......#.....# ..........#....#.#.....#BiE#####+#.###..#.ß).⌠..#.'.....#...#...)).....#.#.....#...#..#@ß)....#.#.....#...####)#..)..#.#######.......)#######...............#######...#+#....# ....#....# .#....# .#....#Items here: )))))))) [[[[ ††.BiRBiRl3.5 (47 _BiU]7_Bi`$  Things that are here:Bib ##.#....#...:..#ß._.>####......#..... ..........#....######+#.###..#.ß).⌠'.....#...#...))...##..#)ß).###@#..)..#######.......)#######..................... ....#######...... ##......#....#a +0 long sword; a +0 plate armourBiBil4.5 (56 _BiBiB  d - a +2 short sword of electrocution5.5 (65BiBiLX _Items here: ))))) [[ ††††.Biu BiS Bi Bi Bit Bi Bi< R..BiJBic*M'+.ß..⌠.#....#.#........#...:..#ß._.> #####.....#.............#....#.#...#####+#.###..#.ß).⌠'#...))...#@ß)....#.....#...####)#..)..########.......)#######........... .............#######...Bid2......BioA6.5 (1BiQp:4Bi{Bir~$  Things that are here:Bi .#+###...### '.....# .'...#.....#....+.ß..⌠..# .#...#.....#....#.#.....# .#...#.....#....#.#.....# .#...#.....#...:..#ß._.># .#####.....#......#.....#.........#....#.#.....#.#####+#.###..#.ß).⌠..#.'.....#...#..@)).....#.#.....#...#..#)ß)....#.#.....#...####)#..)..########.......)#######.......Bi ............#######...#+#....#. .#....# .#....#a +0 long sword; a +0 plate armourBiBil7.5 (23 _BilBi .........#  ß.....# #.#+###...###..... '.....# #.'...#.....#....+.ß..⌠..# #.#...#.....#....#.#.....# #.#...#.....#....#.#.....# #.#...#.....#...:..#ß._.># #.#####.....#......#.....# #...........#....#.#.....# #...#####+#.###.@#.ß).⌠..# #...'.....#...#...)).....# #...#.....#...#..#)ß)....#.#.....#...####)#..)..########.)#######...................#######...#+#....#. .#....#Bi"Bi#e8.5 (32Bi~,9_Bi*rM ..........# .....# ß..#+###...###..... '...'+.ß..⌠.#.#........:..#ß._.>#####..#........#...@#.#...#####+#.###..#.ß).⌠.'.)).... #..#)ß)... ....#.....#...####)#..)..####BiN4Bi4e9.5 (41Bi>Bi}8M#######.. . ... ..........# .....# ß..#+###...###..... '...'+.ß..⌠.#.#........:..#ß._.>#####..#........#....#.#...Bi~#####+#.###..#.ß).⌠'.))... #...#.....#...#..#)ß)....##..).#####BiCB80.5 (5Bi:0Bi 7_BiM #######.. # . ... ..........# .....# ß.#+###...###..... '...'+.ß..⌠.BikW.#.#........ß._.>#####.........#....#.#...Bi#####+#.###..#.ß).⌠ Bi#...'.....#...#...)).....#ßBiI..###Bi+|1.5 (689Bi4BiFj  You pick up a parchment of Summon Forest and begin reading...BiiLe2.5 (78BiT9_BiXF _You add the spell Summon Forest to your library.Bi9#####.. #......# .........#......#.#...# .....#.ß.....# .#+###...###......'.....# .'...#.....#....+.ß..⌠..# .#...#.....#....#.#.....# .#...#.....#....#.#.....# .#...#.....#......#ß._.># .#####.....#....@.#.....# ...........#....#.#.....# ...#####+#.###..#.ß).⌠..# ...'.....#...#...)).....# ...#.....#...#..#)ß)....Bi1# ...#.....#...####)#..)########.......)#######..............#######...Bi!Biv'e3.5 (17BicIBiKBi#........#......#.#...# .....#.ß.....# #+###...###......'.....# '...#.....#....+.ß..⌠..# #...#.....#....#.#.....# #...#.....#....#.#.....# #...#.....#......#ß._.># #####.....#......#.....# BiS$I.........#....#@#.....# #####+#.###..#.ß).⌠..# '.....#...#...)).....# #.....#...#..#)ß)....# #.....#...####)#..)..########.......)#######Bi$....................#######...#+#....# .Bi)/BiR4`46Bi=7_Bi[@BiBi<Bi'Bi)BiO  ß.....# #+###...###......' '...#.....#....+.ß..⌠..# ##....#.#.....##....#BiO#......#ß._.>#####......#.....# ..........#....#.#.....######+#.###..#@ß).⌠..#'.....#...#...))...##..#)ß)BiOl####)#..) ........#....#BiOBiZBi9_`55Big9_BijBi6 T #+###...###......' BiR6 |'...#.....#....+.ß..⌠..# #Bi6 ....#.#.....#....#.#....Bi6 #......#ß._.>###Bi6 r#......#..... Bi6 ..........#....#.#.Bi7 #####+#.###..#.ß).⌠Biu7 '.....#...#...@)...##)ß)###)#..)######.......)####### ........#....#BiB BiXJ `64BiS 7_BiW M _You see here a +0 club.Bi +###...###......'.....# ...#.....#....+.ß..⌠..# ...#.....#....#.#.....# ...#.....#....#.#.....# ...#.....#......#ß._.># .....#......#.....# #....#.#.....# #####+#.###..#.ß).⌠..# '.....#...#...)@.....# #.....#...#..#)ß)....# #.....#...####)#..)..# #.......)# .........#######... Bi Bi &7Bi5 A3 _Bi 9_BiL @  There is an open door, spattered with blood here.Bi w _Items here: )))))))) [[[[ ††.BiTT###...###......'.....# #.....#....+.ß..⌠..# #.....#....#.#.....# #.....#....#.#.....# #.....#......#ß._.># .....#......#.....# BiT#....#.#.....# #####+#.###..#.ß).⌠..# '.....#...#...))@....# #.....#...#..#)ß)....# #.....#...####)#..)..# #.......)####### BiTJ......####BiTQ#+#... BiTBi_Bieg82 _BiBnBipBiU...###......'.....# #.....#....+.ß..⌠..# #.....#....#.#.....# Bi[#.....#....#.#.....# #.....#......#ß._.># Bi.....#......#.....# Bi'#....#.#.....# BiF+#.###..#.ß).⌠..# Bid.....#...#...)).@...# Bi.....#...#..#)ß)....# Bi.....#...####)#..)..# .......)#Bi- ....BiZ###Bi2D#+#... BiBi`91BiBiBi .#.....#....+.ß..⌠...#.#..........#ß._.> #.....#..... Bi.....#. ####+#.###..#.ß).⌠ .....#...#...))...#..#)ß)Bi,####)#..) ######.......)###### Bi@=.................... BiU$.# .....#....#BigBiBia900Bi 7_Bi{ Bi~ #.....#....+.ß..⌠..# #.....#....#.#.....# #.....#....#.#.....# #.....#......#ß._.># .....#......#.....# #....#.#.....# Biۭ +#.###..#.ß).⌠..# #...#...)).....# #...#..#)ß).@..# #...####)#..)..# .Bi @)#  Bi! BiA Bi6 Bi a179Bi߿ Biu BiY  #.#........#ß._.>....#..... ...#. ###+#.###..#.ß).⌠ BiXZ ....#...#...)).....#)ß)###)#. #####.......)###### ............ ####### ....#....#BiLc Big `28Bin Bip $  Things that are here:Bis  a +0 devious dagger {d:10 devious}; a +0 plate armour {ac:10 enc:18}; a +0 _chain mail {ac:8 enc:14}Bi.#.....#....#.#.....# .#.....#....#.#.....# .#.....#......#ß._.>##.....#......#.....#.#....#.#.....##+#.###..#.ß).⌠..#.#...#...)).....#.#...#..#)ß)....#.#...####)#.@)..##.)#..#... Bip...#+#....# . .....#....# .....#....# .....#....# .....#....#BiBig37 _Bi9_BiBi+#.....#....#.#.....# #.....#....#.#.....# Biz#.....#......#ß._.># .....#......#.....# #....#.#.....# +#.###..#.ß).⌠..# Bi#...#...)).....# #...#..#)ß)....# Bi #...####)#..@..# .)#  #... BiBi*Bi`46Bi!Bi&$  Things that are here:BiSings that are here:  a +0 devious dagger {d:10 devious}; a +0 plate armour {ac:10 enc:18}; a +0 _chain mail {ac:8 enc:14}  Things that are here:  a +0 devious dagger {d:10 devious}; a +0 plate armour {ac:10 enc:18}; a +0 _chain mail {ac:8 enc:14}BiBioDrop what? (Left/Right/Tab to switch category) 23/52 gear slots (_ for help) Hand Weapons (select all with ))  a - a +2 devious dagger (weapon) {d:12 devious}  b - a +2 dagger of venom {d:12 venom}  d - a +2 short sword of electrocution  e - a +1 hand axe of electrocution {d:15 elec}f - a +0 long sword {d:16}  g - a +1 mace of protection {d:16 protect}  h - a +2 vampiric short sword {d:13 vamp}i - a +0 sling {=f d:13} Missiles (select all with ()j - 7 boomerangs {d:13}  k - 5 poisoned darts {d:6 poison}  Bim l - 8 javelins {d:17}  m - 8 stones {d:8} Armour (select all with [)  c - a +0 pair of boots (worn) {ac:1 enc:0}  p - a +0 cloak (worn) {ac:1 enc:0}  q - a +0 pair of gloves (worn) {ac:1 enc:0}  s - an orb of stardust (worn) {ac:0 enc:0 Stardust}  v - the +0 robe of the Griffon (worn) {Rampage Regen+ Slay+6, ac:2 enc:0}  n - a +0 chain mail of willpower {ac:8 enc:14 Will+} Bi[Up|Down] select [PgDn|>] page down [PgUp|<] page up[Esc] exit BiLetters toggle [.|Space] toggle selected[top]BiBia^#.....#....#.#.....#dossy the Merchant of Misery #.....#....#.#.....#Revenant of Kikubaaqudgha **.... #.....#......#ß._.>#Health: 79/79 ======================== Bi#.....#......#.....#Magic: 14/14 ======================== Bi......#....#.#.....#AC: 9Str: 12 ###+#.###..#.ß).⌠..#EV: 16Int: 18 ....#...#...)).....#SH: 0BiDex: 9 ....#...#..#)ß)....#Bi=XL:  9 Next: 55% Place: Dungeon:9 ....#...####)#..@..#BiaNoise: ---------  Time: 8994.5 (0.0) #####.......)#######Bi{a) +2 dagger (devious) {d:12 devious} ...................BiCast: Soul Splinter .........#######...Zot (26376) Memories (4) BiǸ3..#+#....#. ....#....# Bi1....#....# ....#....# ....#....#Bi pa +0 devious dagger {d:10 devious}; a +0 plate armour {ac:10 enc:18}; a +0 Bi+<_chain mail {ac:8 enc:14}  Things that are here:  BiMa +0 devious dagger {d:10 devious}; a +0 plate armour {ac:10 enc:18}; a +0 _chain mail {ac:8 enc:14}  Bip+Okay, then.BiBilBi. _BinDBi$q - a +0 leather armour {ac:3 enc:4}  r - an orb of stardust (worn) {ac:0 enc:0 Stardust}  Bi\s - a +0 ring mail {ac:5 enc:7}  t - the +0 robe of the Griffon (worn) {Rampage Regen+ Slay+6, ac:2 enc:0}  u - an amulet of regeneration (worn) {Regen}  v - a +5 ring of evasion (worn) {EV}; w - a +4 ring of protection (worn) {AC}BimBi޶BiιG _Inventory tidied.Bi/ Bi6 Drop what? (Left/Right/Tab to switch category) 23/52 gear slots (_ for help) Hand Weapons (select all with ))  a - a +2 devious dagger (weapon) {d:12 devious}  b - a +2 dagger of venom {d:12 venom}  c - a +1 hand axe of electrocution {d:15 elec}Bi7 d - a +0 long sword {d:16}  e - a +1 mace of protection {d:16 protect}  f - a +2 short sword of electrocution {d:13 elec}  g - a +2 vampiric short sword {d:13 vamp}h - a +0 sling {=f d:13} Missiles (select all with ()i - 7 boomerangs {d:13}  BiF7 \j - 5 poisoned darts {d:6 poison}  k - 8 javelins {d:17}  l - 8 stones {d:8} Bi7 Armour (select all with [)  m - a +0 pair of boots (worn) {ac:1 enc:0}  o - a +0 cloak (worn) {ac:1 enc:0}  p - a +0 pair of gloves (worn) {ac:1 enc:0}  r - an orb of stardust (worn) {ac:0 enc:0 Stardust}  t - the +0 robe of the Griffon (worn) {Rampage Regen+ Slay+6, ac:2 enc:0} Bi7  n - a +0 chain mail of willpower {ac:8 enc:14 Will+} [Up|Down] select [PgDn|>] page down [PgUp|<] page upBi7 B[Esc] exit Bi8 Letters toggle [.|Space] toggle selected[top]Bi{BiZ^#.....#....#.#.....#dossy the Merchant of Misery #.....#....#.#.....#Revenant of Kikubaaqudgha **.... #.....#......#ß._.>#Health: 79/79 ======================== #.....#......#.....#Magic: 14/14 ======================== ......#....#.#.....#AC: 9Str: 12 ###+#.###..#.ß).⌠..#EV: 16Int: 18 ....#...#...)).....#SH: 0Dex: 9 ....#...#..#)ß)....#XL:  9 Next: 55% Place: Dungeon:9 ....#...####)#..@..#BiNoise: ---------  Time: 8994.5 (0.0) #####.......)#######a) +2 dagger (devious) {d:12 devious} ...................Cast: Soul Splinter .........#######...Zot (26376) Memories (4) BiݳC..#+#....#. ....#....# ....#....# Bi]....#....# ....#....#s - a +0 ring mail {ac:5 enc:7}  Bi#t - the +0 robe of the Griffon (worn) {Rampage Regen+ Slay+6, ac:2 enc:0}  u - an amulet of regeneration (worn) {Regen}  BiEv - a +5 ring of evasion (worn) {EV}; w - a +4 ring of protection (worn) {AC} _Inventory tidied.Okay, then.BixBi`Bi. _Bi Biö Bi@ Bi Bi Bi? Bi Bi Bi( ` .#.....#....+.ß..⌠..# .#.....#....#.#.....# .#.....#....#.#.....# .#.....#......#ß._.># ##.....#......#.....# .......#....#.#.....# ####+#.###..#.ß).⌠..#.#...#...)).....#.#...#..#)ß)@...# .....#...####)#..)..# ######)#######...................#######...#+#....#. 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Cik...... Ci +... Ci4 $.. Ci' #.#.....#.....# #.#......#..##... #.............#Y. Ci! :Y. Ci*. Cit@Y. Ci%k...Y.. Ciy?Y> Ci #.#.....#.....# #.#......#..####.. #.............#l> Ci*l CiX  Cig ......#........h...#.... dossy the Merchant of Misery ......#..#........####. Revenant of Kikubaaqudgha **.... ......#..##.......#. Health: 79/79 ======================== #.....#..####.....#. Magic: 14/14 ======================== #.....#...#......##. AC: 9Str: 12 #.....#...+......##. EV: 16Int: 18 #.....#..>+......##. SH: 0Dex: 9 #######...#......# # ####. XL:  9 Next: 55% Place: Dungeon:9 ..........#.....@#.#....#. Noise: ---------  Time: 9249.5 (0.0)  Cih ..........#......#.ß.....# #. a) +2 dagger (devious) {d:12 devious} #.#+###...###......'.....# #. Cast: Soul Splinter #.'...#.....#....+.ß..⌠..# #. Zot (26121) Memories (4) #.#...#.....#....#.#.....# #. #.#...#.....#....#.#.....# #.  #.#...#.....#......#ß._.># #.  #.#####.....#......#.....# ###.  #...........#....#.#.....# #... You can't see that place.  [the floor.]  Placed new exclusion.  Reduced exclusion size to a single square.  Removed exclusion. Placed new exclusion. _Reduced exclusion size to a single square. Cio  Ci v  Ciw Ci#........ ###..## ####.#......#+.>######...## ### ..........#......#.#....ß.....# #.#+###...###......'....'...#.....#....+.ß..⌠.#Ci#.#.....#......#ß._.>###.....# ##.....#..#####+#.###..#.ß).⌠CiCi m50.5 (10 _Cil':_Ci$)Ciq$< ..## ####.#......#+.>######...## ### ..........#......#.#.....ß.....# Ci%U#.#+###...###...@..'....'...#.....#....+.ß..⌠##.#....#..###..# #...'.....#...#...)).....# #... Ci-.Ci74a119Ci:8_Ci2=CiMkB#..##. #. .....#..####.....####. .....#...#......#...#. .....#...+......#..#. .....#..>+......#..#....#......#.# ##.#......#.#.#.#......#.ß.....# #. .#+###...###....@.'.....# #. .'...#.....#....+.ß..⌠..# #. .#...#.....#....#.#.....# #. .#...#.....#....#.#.....# #. .#...#.....#......#ß._.># #. Cil.#####.....#......#.....# ###. .#....#.#.....# #. ...#####+#.###..#.ß).⌠..# #. ...'.....#...#...)).....# #.CitCi@z`28Ci:_CiՂCi Ci Ci Ci Ci;`w#..#.. ####.#..##....... #.#..####.....### #.#...#......#...#.#...+......#.. #. ....#..>+......#.. #. #####...#......#.# ##### #.#......#.#.....# #. .Ci` .......#......#@ß.....# #. #+###...###......'.....# #. '...#.....#....+.ß..⌠..# #. #...#.....#....#.#.....# #. #...#.....#....#.#.....# #. #...#.....#......#ß._.># #. Ci"a#####.....#......#.....# ###.......#....#.#.....# #.#####+#.###..#.ß).⌠..# #.CiPiCin`37CigtCiMvCiM......h........#.###....... ####.....######...... ....#..>+.. #####...#......#.# ######.....# ........#......#.ß #+###...###......'... '#....+.ß..⌠ #...#.....#....#.#.....# #...#. #.#....#.#.....#CiCi`46CiCiCiD^ MY> ......h........#.###....... ####.....#######.....#....# ....#..>+.....# #####...#......#@# #####.....# ........#......#.ß.....# #+###...###......'.....# '...#.....#....+.ß..⌠..# #.......# ...#...##......#.....#Cic` Ci)d `55Cij 8_Ci"l Ci)Ci*Really walk into a travel-excluded area? Y - Yes  N - NoCi  CiK% ....#.......Y>#...... dossy the Merchant of Misery ....#........h...#...... Revenant of Kikubaaqudgha **.... ....#..#........####... Health: 79/79 ======================== ....#..##.......#... Magic: 14/14 ======================== ....#..####.....#######... AC: 9Str: 12 Ci% ....#...#......#.....##... EV: 16Int: 18 ....#...+......#.....##... SH: 0Dex: 9 Ci% ....#..>+......#.....#Ci% #... XL:  9 Next: 55% Place: Dungeon:9 Ci& #####...#......#@# ##### #... Noise: ---------  Time: 9255.5 (0.0) ........#......#.#.....# #... a) +2 dagger (devious) {d:12 devious} Ci& ........#......#.ß.....# #... Cast: Soul Splinter #+###...###......'.....# #... Zot (26115) Memories (4) '...#.....#....+.ß..⌠..# #... #...#.....#....#.#.....# #...  Ci& #...#.....#....#.#.....# #...  #...#.....#......#ß._.># #...  #####.....#......#.....# ###... [the floor.]  Placed new exclusion.  Reduced exclusion size to a single square.  Ci"' Removed exclusion. Placed new exclusion. _Reduced exclusion size to a single square.  Okay, then.Ci+ Ci1 Ci2 . _CiҤv .h...#........ ###..## ##.....######.#......#.....#Ci+.....#>...# #####...#.# ##### ........#......#@#.....ß.....# #+###...###......'.....# '...#.....#....+.ß..⌠..#....#...#...##......#.....# ..........#....#.#.....# #..... CiCiJ+6.5 (1CirA4 _CilCiܶCi:  #........ ###..## ##.....######.#......#.....+....>. #####...#.# ##### ........#......#.#.....#ß.....# #+###...###......' '...#.....#....+.ß..⌠ ##....#.#...Ci #.#.#....#.#.....# ..#####+#.###..#.ß).⌠..# #..... 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Cid l.....#........ .....'..#####.Cin Ci^o f5.5 (175Ciw Ci V .#...#...)).....# #.# #...#..#)ß)....#####...# #...####)#..)..#.....########.# ##.......)#######.....# .# ...............#  ######## +#....# #.# .#....# #.+#....# #.# #....# #.. .#....# #. #....# #. #....#######.####...........#........'..######..#Ci Ci, f6.5 (184Ci Ci  #...#..#)ß)....#####.# #...####)#..)..#.....########.# #.......)#######.....# .# ..............#  ######## #....# #.# #....# #.+ #....# #.## #....# #.. #....# #. #....# #. #....#######.c ####.........Ci> `<..#........c   centaur (launcher, asleep)'..######..# #. Ci <You encounter a centaur. It is carrying a +0 orcbow.Ci}2 Ci9 f7.5 (193Ci2A Ci>G 9 _Found a stone staircase leading up.Ci...####)#..)..#.....########.# .......)#######.....# .# .............#  #######.# # #..# ....# #...+ ....# #....##+ ....# #....... ....# #. Civ)....# #. ....#######.c##.........<. ..#........'..######..# #.#..# #. ###..#Ci Ciy k8.0)2Ci Ci Ci'4V...)#######.....# .# ............#  ######## # #.## #.+ # #.##+## #....# #.# #.#######.c ##.........<.# .#..#'..#####Ci4;##..# #.##..# #. ##..# .############## ....#Ci<Ci@x9Soul Splinter1CiGCiHCiE)#.....# .# # #.# # #.## # #.+ # #.##+#Ci# #.# #.# #.Ci. #.c..<.# #.# '..#####. CiU#..# #.# #..# #. #Cie..# .##CiLw800CiCic............#  ######## # #.## #.+ # #.CiN##+#### #......# #. .# #. .#######.c.......<.### ..# ..###### ..# #.. ..# #.Ci|. ..# .################ ..#Ci+#CiPCia189CiCiCiv # #.# # #.## # #.+ # #.##+# # #. # #. # #. #.c.<.## #####.Ciі # # #...# #.. # .#Ci v###Ci #  .#   #.##   #.+   #.##+####.  #.  #.  #. .c. <.# #  #####.#  # #.#  Ci4 8# #..  # .##  #  #  Ciߧ Ci_ `28Ci Cim 6 _You rampage towards the centaur!Ci}cc  )Found a stone staircase leading up. _You rampage towards the centaur!  The helpless centaur fails to defend itself.  You feel devious.  You impale the centaur!!  The centaur is almost dead.Ci 20  =37Devious CiCi  _The centaur misses you. The centaur closely misses you.Ci )You hit the centaur.  You kill the centaur!Ci 94Soul Splinter6Ci Ci ` _Kikubaaqudgha accepts your kill.CiZO #  .#  #.##  #.+ .CiO  #.##+####. #. #. #. ..@.CiO  <.# # CiP V .#  Ci5P h #.#  CiPP M #.. CilP ?  .#CiP 3##  CiP -  Ci*Q C  CiX Ci_ h-55Cie Cikh $  Things that are here:Ci(k x _a +0 orcbow {=f}; a centaur corpseCiZPM)#######.# ..... ##### ## + ##+####  Ci. #####.).......<.###### .... ####..............# Ci% Ci-64 _Ci8CiCiZ5)#..)..#.....########.#  )#######.....# .# .............#  ####...#  #..##   #..+ . #.##+#### #.# #.#  #...# ####.)....... <.####### ....#  ###.#  #.#  #................  .################ Ci>CiID`73CiLCiMCiv Mß)....#####...........)..####### )#######...# ........... ###....# ...## ..+ ..##+####...  .. ####.)....... ...............<.####### Ci7w &.........CiF Ci `82CiJ Cia Ci #########......##......#......#....Ci/ ...'Ci Cix `91CiCi( _You open the door.CiM)).....# ß)....#####...........)..###### )#######Ci.# ....## ###....#......#....##.....+ Ci|.....+.....# .......##@####...  .. Ciq####...........).......#CiF ........#CiCia900CiCik Q _There is an open door here.CiX Ci U  CiP Ci Ci" Ci, Ci, Ci3 Ciƀ  ß).⌠..# #.#  ).....# #.#  ß)....#####..........#  #..)..#.....########.#  CiA #######.....#......#.# ....#......#  ###.#......#  #.##.....+  #.Civ f+..@..# ..  #..........##'####...  #...................#  Ci #...................#   #.........#  Ciҁ ###.).......#  <.#######Ci N ...#  ##.Ci' H#  Ci Ci z179 _Ci CiB = .....# #.#  ⌠..# #.#  .....# #.#  )....#####..........#  ..)..#.....########.#  ######.....#......#.#Ci ] ...#......#  ##.#......#  #.##...@.+  #.+.....# ..  #.##'####...  #.Ci ..........#  #.............#  Ci4  #.........#  CiN a##.).......#  Cih )<.####### Ci R..#  Ci Ci7 +2.5 (2Ci` :8Ci Ci # #.#  .⌠..# #.#  # #.#  ....#####.#  .)..#.....#.#  Ci_ .....#......#.#  #......#  #.#......#  #.##....@+  Ci #.+.....# ..  #.##'####...  #.Ci .........#  #......Ci @#  #....Ci #  #...).#  Ci9 n...<.#  # CiX ( Ci! 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'CiE V#..#..####.#'####.#+###...###. #..#.....#......#.'...#.....#. #.##.....#......#.#...#.....#. 'CiOF #.'......#..[...#.#...#.....#. #.#......#......#.#...#.....#. #.#......#.#####.....#. '.#..'CikF I#. #.#...#####+#.###.'Ci|M 'CiM B6'CiQ 'Ci +4.5 (2'Ci 'Ci 'Ci (CiY6..(Ci6(Ci<(Cir #..##+#####...#......#..#. #.#...#......#..##. #.#...##.....#..####.<.#....#.....#...#......# .#....#.....#...'......# .(Cir#....#.....#..>'......# .#....#...#......# .(Cir@#.#......# (CisA..####....#.....(Ci's#......# (CiMs..#..####.#'####.#+###...###. (Ci_sQ..#.....#......#.'...#.....#....+ (Ci|sq.##.....#......#.#...#.....#....# (Cis.'......#..[...#.#...#.....#....# .#......#......#.#...#.....#. .#......#.#####.....#. .#...(Cis#....# .(Cit/#...#####+#.###..#(Ciz(Ci%{B5(CiC(Cis+5.5 (1(Ci(Ci(Ci(Ci .(Ci(Ci(CiO ..##+#####...#......#..#.(Ci1P .#...#......#..##. .#...##.....#..####.....# <.#....#.....#...#......#.#....#.....#...'......#.#....#.....#..>'......#.#....#...#......#.#.#......#. .(Ci.####....#......#......#. .#..####.#'####.#+###...###. .#.....#......#.'...#.....#....+. ##.....#......#.#...#.....#....#. '......#..[...#.#...#.....#....#. #......#......#.#...#.....#. #......#.#####.....#.#...#....#.#...#####+#.###..#.(Ci(Ci$4(CiT(Ci(Ci(&6(Ci+(Ci1(Ci`3(Ci.(Civ(Ci(CiU` ##+#####...#......#..#.P.#...#......#..##.#...##.....#..####.....# .#....#.....#...#......#..#....#.....#...'......#.#....#.....#..>'......#.#....#...#......#.##.#......#.# ####....#.......#......#.ß (Ci V#..####.#'####.#+###...###......' #.....#......#.'...#.....#....+.ß #.....#......#.#...#.....#....#.# ......#..[...#.#...#.....#....#.# ......#......#.#...#.....#......#......#.#####.....#......##..#....#.##...#####+#.###..#.ß(Ci\(Ci7]B3(Cib(Cig&7(Cip(Ci(Cig)Ci''...#...#.#...##.#...######)Cif )Ci`82)Ci)Ci( _You open the door.)CicK .........##.###.....##.....#......#.....'.....>.#######...#.#..........#...... ####)Cicß #..####.#'####.#@###...###......'...#......#.'...#.....#....+.ß.#...#....#.# .)Cid[...#.#...#)Ci"dy ####+##......#...'.....#...#...)))Cigl)Cip`91)Civ)CiDyQ _There is an open door here.*Ci##+#####...#......#..#..P. #...#......#..##......... #...##.....#..#######....#.....#...#......#...#....#.....#...'......#...#....#.....#..>'......#...#....#######...#......#.# .......#.#......#.#. ###....#........@.....#......#.ß. ..####.#'####.#'###...###......'. .....#......#.'...#.....#....+.ß.#......#.#...#.....#....#.#.#..[...#.#...#.....#....#.#. .....#......#.#...#.....#......#ß #######.#####.....#......#.#...........#....#.#. ............#...#####+#.###..#.ß*Ci1*CiTh800 _*Ci*Ci-Ci+#####...#......#..#.P. #...#......#..##. #...##.....#..####.....##....#.....#...#......#..#....#.....#...'......#...#....#.....#..>'......#....#....#...#......#.##.-Ci,#......#.#.....#.#......#.ß. .####.#'####.#'###...###......'.#......#.'...#.....#....+.ß.#......#.#...#.....#....#.#.#..[...#.#...#.....#....#.#.#......#.#...#.....#......#ß. ......#.#####.....#......#.. #.-Ci#....#.#.. #...#####+#.###..#.ß). -Ci$-Ci'a189-Ci-+-Ci,-Ci +#####...#......#..#.P. #...#......#..##. #...##.....#..####.....##....#.....#...#......#..#....#.....#...'......#...#....#.....#..>'......#....#....#...#......#.##.#......#.#. #....#.#......#.ß. ####.#'####.#'###...###......'.#......#.'...#.....#....+.ß..⌠#......#.#...#.....#....#.#.#..[...#.#...#.....#....#.#.#......#.#...#.....#......#ß._-Ci ......#.#####.....#......#.#...........#....#.#.#...#####+#.###..#.ß).⌠-Ci -Ciؕ `28-Ci9 8_-CiƝ .CiNp........#......#........h... #####...#......#..#..P. #...#......#..##......... #...##.....#..##########....#.....#...#......#.....##....#.....#...'......#.....##....#.....#..>'......#......Ci#....#######...#......#.##### ....#.#......#.#. ....#..............#......#.ß. ###.#'####.#'###...###......'....#......#.'...#.....#....+.ß..⌠#......#.#...#.....#....#.#.#..[...#.#...#.....#....#.#.... ..#......#.#...#.....#......#ß._ ####.#####.....#......#.#...........#....#.#.....CiD.Ci`37.Ci:_.Ci.Cim)...#......#.Y> .. .......#......#........h... ####...#......#..#..P. #...#......#..##......... #...##.....#..######### #....#.....#...#......#.....# #....#.....#...'......#.....# .CiM#....#.....#..>'......#.....# #....#######.@.#......#.#######.#......#.#. ...#..............#......#.ß. ##.#'####.#'###...###......'.... ..Ciݠr#......#.'...#.....#....+.ß..⌠ ..Cim#......#.#...#.....#....#.#. ..Cic#..[...#.#...#.....#....#.#.... .Ci.#......#.#...#.....#......#ß._.> .CiaJ###.#####.....#......#..Ci.Ciޭ`46.Ci.Ci.Cirm #####.#......#.l..P )...#......#..Cim MY> .. ......#......#........h... ###...#......#..#..P. .Cim #...#......#..##......... #...##.....#..####.Cin ,##### .CiDn 8#....#.....#...#......#.....# #....#.....#...'......#.....# .Ciln #....#.....#..@'......#.....# .Cin #....#######...#......#.########........#......#.#.....# .Cin ..#..............#......#.ß.....# #.#'####.#'###...###......'.....# .Cio #......#.'...#.....#....+.ß..⌠..# .Ci>o a#......#.#...#.....#....#.#.....# #..[...#.#...#.....#....#.#.....# #......#.#...#.....#......#ß._.>#.Cix .CiS `55.Ci 8_.Ci c _There is a stone staircase leading down here./Ci.U##.++./Ci.S.............../Ci2`64/Ci@::_/Ci</ _You close the large door.0Cit R.#####.#......#.l..P.)...#......#.Y> ...#......#.h...#...#......#..#.P..#...#......#..##..#...##.....#..####.....######.#....#.....#...#......#.....#.#....#.....#...+......#.....#.#....#.....#.@>+......#.....#.#....#######...#......#..#.......#......#.#......#........#......#.ß..... ##.#'####.#'###...###......'..... .#......#.'...#.....#....+.ß..⌠.. .#......#.#...#.....#....#.#..... .#..[...#.#...#.....#....#.#..... 0Ci .#......#.#...#.....#......#ß._.>0Ci 0Ciú `730Ci( 0Ci 1Ci.#####.#......#........l..Pdossy the Merchant of Misery ...)...#......#.......Y> ..Revenant of Kikubaaqudgha **.... .......#......#........h...Health: 79/79 ======================== ####...#......#..#........P.Magic: 14/14 ======================== ...#...#......#..##.........AC: 9Str: 12 ...#...##.....#..####.....###### EV: 16Int: 18 1CiJ...#....#.....#...#......#.....# SH: 0Dex: 9 ...#....#.....#...+......#.....# XL:  9 Next: 59% Place: Dungeon:9 ...#....#.....#.@>+......#.....# Noise: ---------  Time: 9487.5 (0.0) 1Ci...#....#######...#......#.###### a) +2 dagger (devious) {d:12 devious} ...#..............#......#.#..... Cast: Soul Splinter ...#..............#......#.ß..... Zot (25883) Memories (4) ##.#'####.#'###...###......'..... .#......#.'...#.....#....+.ß..⌠..  .#......#.#...#.....#....#.#.....  .#..[...#.#...#.....#....#.#.....  1Ci.#......#.#...#.....#......#ß._.>  _You open the door. _There is an open door here. _There is a stone staircase leading down here. _You close the large door.  Press: ? - help, v - describe, . - travel1Ci'The floor.1CiW@>A stone staircase leading down.1Ci?U i>+large closed door.1Ci%4.......#...............#.............#.........###..........#.........#.........#....2Ci++ _There is an open door here. _ stone staircase leading down here. _You close the large door.  Placed new exclusion.2Ci8.2Cim H .......#...............#.............#.........###..........#.........#.........#....Placed new exclusion.  Reduced exclusion size to a single square.3CiIV ++3Cir .#####.#......#........l..Pdossy the Merchant of Misery ...)...#......#.......Y> ..Revenant of Kikubaaqudgha **.... .......#......#........h...Health: 79/79 ======================== ####...#......#..#........P.Magic: 14/14 ======================== ...#...#......#..##.........AC: 9Str: 12 ...#...##.....#..####.....###### EV: 16Int: 18 ...#....#.....#...#......#.....# SH: 0Dex: 9 ...#....#.....#...+......#.....# XL:  9 Next: 59% Place: Dungeon:9 ...#....#.....#.@>+......#.....# Noise: ---------  3Cijs +Time: 9487.5 (0.0) ...#....#######...#......#.###### a) +2 dagger (devious) {d:12 devious} ...#..............#......#.#..... Cast: Soul Splinter ...#..............#......#.ß..... Zot (25883) Memories (4) ##.#'####.#'###...###......'..... .#......#.'...#.....#....+.ß..⌠..  .#......#.#...#.....#....#.#.....  .#..[...#.#...#.....#....#.#.....  .#......#.#...#.....#......#ß._.>  _You close the large door.  Press: ? - help, v - describe, . - travelA large closed door.3Ciw 3Ci| 3Cih . _3Ci~#####.#......#.l..P )...#......#.Y> .. #......#.h... ...#......#..#.P. #...#......#..##. #...##.....#..####.....###### #....#.....#...#......#.....# #....#.....#...+......#.....# #....#.....#..@+......#.....# #....#######...#......#.##.......#......#.#.....##........3Ci2{#......#.ß.....# #.#'####.#'###...###......'.....# #......#.'...#.....#....+.ß..⌠..# #......#.#...#.....#....#.#.....# #..[...#.#...#.....#....#.#.....# #......#.#...#.....#......#ß._.>#3Ci3Cil8.5 (12 _3CiM8_3Ci[ _There is a stone staircase leading down here.4CiU4CiTY4CiF_4Cimf4Cijg91 _4Ci p:_4Cid1070004Ci: #....  #....  #...#  ...#  #..#  #..#  #..#  #.@#  #.........  #..........  #.....#####  #.....# 4CiE#.....# ......# ##.....# 4Ci  You hit the howler monkey.  The howler monkey is moderately wounded.@Ci=-----54@CiG@CiS _The howler monkey misses you.ACi  You puncture the howler monkey!  The howler monkey is almost dead.The howler monkey hits you.ACi 4--=63ACia ACic _The howler monkey hits you but does no damage. _You take 5 damage, and have 74/79 hp.CCiN †You puncture the howler monkey!  You kill the howler monkey!CCiV(CCi]6=-61-7Soul Splinter2CCibCCif _Kikubaaqudgha accepts your kill. _You regained 2 hp, and now have 76/79 hp.CCi = ## ... .... #######.....#..@........#..#'#..........#.#.....CCi |#####.#.#...##..#.#...#.##.##..#..#...#..#CCi ..#._.#..#CCi K #...#.<########CCi CCi 8=--81 _CCi :_CCiX  You see here a howler monkey corpse. _You regained 2 hp, and now have 78/79 hp.DCi*##....#######..... #..†........ #.@#'#............#.#.....#######.#.#...## ..#.#...# .##.##..#.#...#..# ..#._.#..#DCiM+#+.#...#.<######## ##.##..........DCi2DCi4f9=-9DCi5A0 _DCi9DCi{=S _Health restored: 79DCi-t ##....#######...... #..†............###..#'#..........@.#.#.....#######.#.#...## ..#.#... .##.##..#..#...#..# ..#._.#..##+.#...#.<######## ##.##.......... #.#.DCi{ DCi~ i2069 _DCi> :_DCin ECi ## ... ..... #######....... #..†.........###..#'#......#.#......#.#.#...## ..#.#...# .##.##..#  ..#...#..# ..#._.#..# #+.#...#.<#  ##.##.  #.#. ECiFECi`18ECin:_ECiECiϭ> ## ...### ......> #######....... #..†.........###..#'#......#.#......#.#.#...## ..#.#...# .##.##..#  ..#...#..# ..#._.#..# #+.#...#.< ##.## #.#ECiECi`27ECiپ:_ECi#; _Found a stone staircase leading down.ECi70 ## ...#### .....>.. #######....... #..†.........###..#'#......#.#......#.#.#...##. ..#.#...# .##.##..#  ..#...#..# ..#._.#..# #+.#...#.< ##.## #.#ECiECi;|=36ECiVECi3FCi ## ....## .....>..# #######......# #..†...###..#'#......#.#......#.#.#...##..FCig ..#.#...#. .##.##..#  ..#...#..# ..#._.#..# #+.#...#.< ##.## #.#FCi$FCi)`45FCi/FCi:0FCid ` ### ...#.# .....>..# #......# #..†..###..#'#......#.#......#.#.#...##.. ..#.#...#... .##.##..#..FCi?f m. ..#...#..#.< ..#._.#..#. #+.#...#.< ##.## #.#FCin 8<FCims `54FCix FCi>{ 9 _Found a stone staircase leading up.GCi\ ## # ...#.# .....>..# #......# #..†..###..#'#......#.#......#.#.#...##.. ..#.#...#... .##.##..#.... ..#...#..#.<.... ..#._.#..#...... #+.#...#.<....... ##.## #.#GCi~GCi`63GCiGCi+GCiX o###...GCiY ###.########.......>..# ########....# #..†..#.###..#'##......#.#.....########.#.#...###.# ..#.#...#.# .##.##..##.# ..#...#..#<....# ..#._.#..#......# #+.#...#.<##.. ##.##....### #. #.#GCi a GCii `72GCi..# #######   #....# #..†..   #.###..#'#   #HCi......#.#   ########.#.#...#   #.# ..#.#...   #.# .##.##..#   #HCi.# ..#...#..#  <....# ..#._.#..#  HCiK#........# #+.#...#.<#  #.. ##.##...  HCi#### #.  #......  #.#   #.#HCiHCi`81HCiHCiHCiHCiHCiHCiHCin0HCi,C59HCiIHCiHCi B8HCi%HCiHCiB7HCi^HCiHCiSB6HCicHCiW _You start waiting.HCi-_W   wraith (wandering)HCia?WHCi,33.0 (5HCiBHCi e4.0 (65HCiHCiW _You encounter a wraith.ICitG u  #.  ###.########  #.......>..# #######   #....# #..†..   #.###..#'#   #......#.#   ########.#.#   #.# ..#.#...  ICiG  #.# .##.##..   #.# ..#...#..  ICi6H )<....# ..#._.#..   #........# #+.#...#.< ICi`H  #.. ##.##..   ##### #.  ICiH  #..W...#  #.#  ICiH Q #......#ICiH V #.#  #.#'#ICiJK 8W.ICiR ICiX e5.0 (14ICiy^ :_ICi` JCi Ability - do what?CostFailure  f - EnkindleInstant0%  Invocations -X - Renounce ReligionNone0%  a - Unearth Wretches3 MP, Piety--0% [?] toggle between ability selection and description.LCiLCi#LCi2+ #.dossy the Merchant of Misery  ###.########. Revenant of Kikubaaqudgha **....  #.......>..# #######.. Health: 79/79 ========================  #..........# #..†..... Magic: 14/14 ========================  #..........###..#'#... AC: 9Str: 12  #...............#.#... EV: 16LCi+Int: 18  #.......#######.#.#... SH: 0Dex: 9  #.......# ..#.#... XL:  9 Next: 61% Place: Dungeon:10  #....@..# .##.##.. Noise: ---------  Time: 9535.0 (0.0)  #.......# ..#...#.. a) +2 dagger (devious) {d:12 devious}  #...<....# ..#._.#.. Cast: Soul Splinter  #........# #+.#...#.< Zot (26954) Memories (4)  LCi1,c#.........##.##..  #...W..#####.#... W   wraith (wandering)  LCix,#......##.#...  #......##.#...  #.#'#... LCi,_You regained 2 hp, and now have 78/79 hp. _Health restored: 79 _Found a stone staircase leading down. _Found a stone staircase leading up. LCi,{_You start waiting. _You encounter a wraith.LCi95P  Okay, then.LCi;LCiBLCiD. _LCi  Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.MCizp^ W.  You call upon the dead to rise.MCizvvWally target)MCi;0-------===6.0 (13Reap -Star MCiMCi _Your orb unleashes a flurry of shooting stars! _You now have 10/14 mp.OCiS###.########........>..# #######....# #..†....###..#'#.......#.####### .v##.##.@v..#...#...<..._.#+.#...#.<W..... ##.##....##### #.#. #.#'...OCiՔL○vOCiX%○OCi'vOCi%○OCi@'vOCif ○OCi.vOCiOCiW.OCi°OCi`H°@°°OCiq---72 _OCi °°@°°OCi:_OCiPCi;0.......>..# #######....# #..†....###..#'#.......#.####### .°##.####...°.°..#...#...<v@._.vW#+.#...#.<....... ##.##..#####+ #.#. #.#''...####PCiB  You rampage towards the wraith! You puncture the wraith!  The wraith is moderately damaged.The wraith is staggered. The shooting star hits the wraith!PCiG4○PCiZJ ○vThe wraith is heavily damaged.PCiQ  The wraith is knocked back. The shooting star hits the wraith!PCi3○PCiR ....°PCi°.°.WThe wraith is severely damaged.PCi=--81PCip_°°PCi}1 _The wraith is knocked back.PCiu  #...# #..†....   #...###..#'#   #........#.#.   #.#######.#.#...#   #.# ..#.#...#   #.# .##.##..#   ##.# ..#...#..#   #...<°...# ..#._.#..#   #....°.@.# #+.#...#.<#   #.....°.W...... ##.##...   #......#####+#. #.#..   #......# #.#.   #......# #.#.   #......# #.#'#.   #......PCiv ' #.....   ....... #####    #.PCi6 ... You rampage towards the wraith! You hit the wraith.  The wraith is almost destroyed.PCi\ `90PCii 9_PCi+ . _The wraith is staggered.QCi8  You hit the wraith.QCi-------4049QCi#9_QCi_ _The wraith is almost destroyed.QCi  You hit the wraith but do no damage.The wraith is almost destroyed.QCi" `18QCi QCiF S _The wraith barely misses you.RCid .  You puncture the wraith!  You destroy the wraith!RCiYlSRCin 1=2 _Kikubaaqudgha accepts your kill.Training target 8.0 for Necromancy reached!RCiz/  --more--TCi 8  Your Necromancy skill increases to level 8!You need to enable at least one skill for training.TCi/  --more--TCiи   Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   7.0   6.7  +1   o - Spellcasting   5.0   7.1  -1           b - Maces & Flails   0.0   1.2  -1   p - Conjurations   0.0   1.2  -1   c - Axes   0.0   1.2  -1   q - Hexes   4.0   7.1  -2   d - Polearms   0.0   1.2  -1   r - Summonings   0.0 Civ m  1.2  -1   e - Staves   0.0   1.2  -1   s - Necromancy   8.0   9.0   0   f - Unarmed Combat   0.0   0.8  +1   t - Forgecraft   0.0   1.4  -2   g - Throwing   0.0   1.2  -1   u - Translocations   0.0   1.2  -1       v - Alchemy   0.0   1.2  -1   h - Short Blades   0.0   1.2  -1   w - Fire Magic   0.0   1.4  Ci 40m-2   i - Long Blades   0.0   1.2  -1   x - Ice Magic   2.0   2.5  +1   j - Ranged Weapons   0.0   1.7  -3   y - Air Magic   0.0   1.4  -2       z - Earth Magic   0.0   0.8  +1   k - Armour   0.0   1.2  -1       l - Dodging   3.0   4.8  -1   0 - Invocations   0.0   0.8  +1   m - Shields   0.0   1.2  TCi [0;10;1m-1   1 - Evocations   3.0   4.8  -1   n - Stealth   6.0   4.9  +2      You need to enable at least one skill.[?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsWCi > s + Necromancy 8.0XCi TargetTarget--  --  --  --  --  --  --  --  --  --  --  --  --  XCi --  --  --  --  --  --  --  --  --  --  --  --  --  --  -- XCi ! a-z] set[-] clear selected targetcost|targetsYCi <[?25h[?0c0 YCi [?25l[?1cYCi $9.0   The current training targets, if any.  The species aptitude is in white.=] set aall targetsZCi72 ZCi:8 ZCi<  #..........# #..†...... dossy the Merchant of Misery  #..........###..#'#.... Revenant of Kikubaaqudgha **....  ZCi,= l#...............#.#.... Health: 79/79 ========================  #.......#######.#.#...# Magic: 11/14 ==================------  #.......# ..#.#...# AC: 9Str: 12  #.......# .##.##..# EV: 16Int: 18  ##.......# ..#...#..# SH: 0Dex: 9  ZCiu= O#...<....# ..#._.#..# XL:  9 Next: 68% Place: Dungeon:10  #......@.# #+.#...#.<# Noise: =--------  Time: 9542.0 (1.0)  #.............. ##.##... a) +2 dagger (devious) {d:12 devious}  #......#####+#. #.#.... Cast: Soul Splinter  ZCi> D#......##.#.... Zot (26947) Memories (4) Reap -Star  #......##.#....  #......##.#'#....   #......'#........   .......#####....   #.... You puncture the wraith!  You destroy the wraith! _Kikubaaqudgha accepts your kill.Training target 8.0 for Necromancy reached!  Your Necromancy skill increases to level 8!You need to enable at least one skill for training.ZCiE ZCiH ZCiJ . _[Ci ( e  #.###..#'#   #........#.#   ########.#.#   #.# ..#.#...   #.# .##.##..  #.# ..#...#..   #...<....# ..#._.#..   #........#####+.#...#.<  #....... ##.##..   ######+#. #.   #......# #.#   #......# #.#   #......##.#'#   #......' #...  ... #####  #### #   #[CiF -36 _\Cio  #......#.#  ########.#.#  #.# ..#.#  #.# .##.## #.# ..#...# \CiAp #...<....# ..#._.#  #........#####+.#...#  #....... ##.##. \Cipn ######+#. #.  #......# #.#  #......# #.# \Cipj #......##.#'# \Cip` #......' #... \CiqD.... ##### \Ci8qq####. # #..### #.\CiXq[ #  #\Cix\Ci z-45\Ci9_\Ci \CiI ####### .##.###..#......<_.....#####+.#........ ##.######+#. #.#. #.#''.....\Ci#.#...  ... \Ci\Ci&`54\Ci*A_\Ci,\Ci% .##.###..#......<_.....#####+.#......... ##.######+#. #.#. #.#''.........#####......####... #..### #...# ....  #...###\Ci\Ciݒ`63\Ci+9_\CiM\Ciq  ##.###..#......<....#_.....#####+.#......... ##.######+#. #.#. #.#''..... #.........#### #########... #..### #....#.#.  \Ciw \Ci} `72\Ci 9_\Ci \Ci@ #..#......<....#_.....#####+.#......... ##.######+#. #.#. . ........ #.#''..... #.........#### #########..... #..### #.....##  81_]Cir #...<....# ..#._.#. #........#####+.#...#.< #........ ##.##. #......#####+#. #.#.. #......# ....# #.#. #......#.....# #.#. #......#.....# #.#'#. ##......'.....# #..... .....#### ##### ......####...... #. #..### #..... #. #.# ....#. #. #... ..  . ####  .]Ci+[16;3H  ]Cif2==90]Ci]Ci]Ci 5 #...<....# ..#._.#..#   #........#####+.#...#.<#   #........ ##.##.   #......#####+#. #.#.   #......#.....# #.#.   #......#.....# #.#.   #......#.....# #.#'#.  ]Cit ^ ##......'.....# #.   .#### #####.   ......####.#.  ]Ci m #..### #...... #.   #.# ...... #.   #. ]CiF (#.... .   #..> #   .. .. ]Ci ]Ci b5039]Ci 9_]Ci ; _Found a stone staircase leading down.^Cih7^Ci<^Ci'A^CiaG^Ci~O^CiZ^CioZ^Ci^^Cilc^Cic`18^Cig^Ci^j^Cije2.0 (27^Ci$mA_^Cio^Cip==3.0 (36^Cis9_^Ci(y^Ciye4.0 (45^Ci?}9_^CiL^Cie5.0 (54^Ci^Ci}3==6.0 (63_7.0 (72Reap ^CiG9_^Ci2 _Your reaping aura is weakening.8.0 (81^Ci?9_^Cin^Cie9.0 (90^Ci^A_^Ci^Ci0M==60.0 (10.0)^CiT;29^Ci9_^CiȲ^CiP1.0 (118^Ci/^Ci9_^Cil2.0 (127^Ci9_^Ci _Your reaping aura expires.4==3.0 (136^Ci:9_^Ci4 _Magic restored.^Cif4.0 (145^Ci^Cij^Cif5.0 (154^Ci9_^Ci^Cif6.0 (163^CiY^CiQ^Ci==7.0 (172^Ci9_^CiM^Cif8.0 (181^CiT^Cit^Ciq9.0 (190^Ci^CiB  #...<....# ..#._.#..#  #........#####+.#...#.<# #....... ##.##. #......#####+#. #.#. #......#.....# #.#. #......#.....# #.#.^CiC #......#.....# #.#'#. ##......'.....# #. ..@#### #####. ......####.# #. #..### ##......# #. #.# ......# #. #. .#..... . .##..>. # ^CiDd.# . ## . ^CiIDV_Your orb has finished recharging its magic.^CipK^CiKh70.0 (2019^CiP^Ci"z .....#####+.#...#.<##.......... ##.##......#####+#. #.#..#.....# .#.....#..# #.#'#'.....# #....^Ci.....#####.#####...####@......# #..### ##.....# ..... #..... ...^Ci܍^Ci-f1.0 (218^Ci0^Ci{#.#####+.#...#.<##...... ##.##.#......#####+#. #.#.#......#.....# #.#.....##......#.....# #.#.....##......#.....# #.#'#.....#^Ci##......'.....# #.#...#####.#####.....#......####.# #.....##..### ##......# #.#.# #......# #.#. #.#...... .^CiV#.##..>.. ######...# ...## .. ....^Ci^Cif2.0 (227^Ci^Ci ...... ##.##.......#####+#. #.#...#.....# #.#.#'##......'..............#####.#####..####.......# #..### ##@.....# #..... #...... .^Ci #.##..>.. ######... ...^Ci:B3.0 (23^Ci:6^Ci^CilV#......#####+#. #.#..#......#.....# #.#.....###......#.....# #.#.....# #......#.....# #.#'#.....# ##......'.....# #.........# ...........#####.#####.....# ......####.......# #.....# #..### ##......# #.......#.# #.@....# #.#. #.#....... .. #.##..>..# ######..# .....# .#.## ....##. ....#.. ....# .^Cie\^Ci\f4.0 (245^Ci`^Ci#......#.....# #.#.....####......#.....# #.#.....# #......#.....# #.#'#.....# ##......'.....#.#.........# ...........#####.#####.....# ......####.......# #.....# #..### ##......# #........#.# #......#####.#. #.#@......... ^Ci™#.##..>..########..# .....# .#.## .....#  #. .....#.. ......# ......# ......#^Ci^Cilf5.0 (254^Ciҥ^Ci"#......#.....# #.#.....##......#.....#.. #.#.....# #......#.....#.#.#'#.....# ##......'.....#.#.# ....#####.#####.....# ......####.......# #.....# #..### ##......# #. #.# #......#####. #. ^Ci#.#.@. #.##..>..#... ..##.....# ... #.###.....# #. #.. #.# ##^Ci^Cif6.0 (263^Ciy^Ci' .. ##.#'#'...............#####.#########.......# #..### ##........# #......##### #.#......... #.##@.>..########..##.....# #.#  #....#.......^Ci.^Ci.f7.0 (272^Ci2^Cim#......#.....#.#.#'#.....# ##......'.....#.#.........#  ...........#####.#####.....#  ......####.......# #.....#  #..### ##......# #........#.# #......#####.  #. #.#..........  #.##..>..########... ..##.@...# ... #.###.....#  #. #.....# .. #......# #......# #......##.......[^CiAn2K./^Ciu^Ci vf8.0 (281^Ciz^CiR ##......'.....#.#.........# ...........#####.#####.....# ......####.......# #.....# #..### ##......# #........ #.# #......#####. #. #.#...........  #.##..>..########... ..##.....# ... ^Ci>#.###..@..#  #. #.....# .. #......# #......#  #......##......../$...^Ci^CiOf9.0 (290^Ci^CiR ..........#####.#####.....# ####.......# #.....# ### ##......# #........ .# #......#####. . #.#..........  #.##..>..########... ..##.....# ... #.###.....#  #. #...@.# .. #.....^Ci.# #......#  #......# #......../$......^Ci^Ci h80.0 (3009^Ci"^Ci:A####.......# #.....# ### ##......# #........ # #......#####.  #.#..........  #.##..>..########... ..##.....# ... ^CiB#.###.....#  #. #.....#.. #.....# #......#  #......# #....... ../.$.......^Ci I^CiIf1.0 (318^CiO^CiA### ##......# #........ #......#####. . #.#......... #.##..>..########... ..##.....# ...#.###.....#  #. #.....## .. #......# .# #...@..# #......# #.........../............$......^CiA.....######^Ci%^Ciyf2.0 (327^CiL^Ci  #.# #......#####. #. #.#......... #.##..>..########... ..##.....# ...#.###.....#  #. #.....## .. #......# .# #......# #..@...# #............./......$.....######?..#^Cis|3.0 (336^Ci@^Ci  #. #.#......... #.##..>..########... ..##.....# ...#.###.....#  #. #.....## .. #......# .# #......# #......### #.@............../......$.....######?..#....#^Ci!^Ci"f4.0 (345^Ci%^Ci"] #.##..>..########... ..##.....# ...#.###.....#  #. #.....## .. #......# .# #......# ^Ci]y#......###.######..................$.....######?..#....#.#^Cige^Cief5.0 (354^Cibl^Cit^Ciuf6.0 (363^Ciz^Ciܶ  ..##.....# ...#.###.....#  #. #.....## .. #......# .# #......# #......###..######..................$....######?..#....#.###....# _a - a wand of flame (40) (gained 8 charges)^Ci|7.0 (372^Ci+^CiqZ ..##.....#  #.###.....# #. #.....## .. #......# .# #......#. #......####..######.......@.....######.?..#.#.#.##....#^CiO^Ci"f8.0 (381^Cik ^Ci 9.0 (390^CiWT #.###.....#  #. #.....#.. #......# .# #......# .. #......####..######........................... .. . .###### .?..# ...#..##....#ß.ß. ....# _You now have 331 gold pieces (gained 8).^Ci^90.0 (40899^Cic^Cip#. #.....#.. #......# .# #......# .. #......####..######........................... .. . .###### .?..# ...# ...##....#ß.ß. ....#.... .....^Ci^CiQf1.0 (418^Ci^Ci.. #. .# #......# .. #......####..######........................... .. . .^Ci1###### .?..# ...# .# .##....#ß.ß. .... #........ #.^Ci^Cif2.0 (427^Ci^Ci6(.# #......# .. #......#####..######........................... .. .... .###### .# ...# .# .##....# ß.ß. .... #.....^Ci(... #. #......#^Ci/^Ci0f3.0 (436^Ci_5^Ci@^Ci Ef4.0 (445^CiH^CiLy _i - a scroll of identify _MP restored: 14_Ci _Ci# _Ciz' _Ci- _Ci~2 _Ci9 b........._Ci: _Ci> _Ciy k.. #......#### #..######.......... .......... . . .... ###### ...#  .# .# ##....# ...ß.ß. #....# ...... #...... .... _Ciz #....... . #......##  #......#_Ci _Ci. r5.0 (1.0)4 __Ciۆ _Ci  #..######.......... .......... . . .... ###### ...#  .# .# ##....# ...ß.ß. #....# ...... #....... ..... _Ci #........ ### #...... ......#_Ci/ _Ci e6.0 (23_CiS _Ci l #..######. . . . ..... .###### ....# .....# .....# .##....# ...ß.ß. #....#..... #............ #............ #......##..#... #......#...#... ......#_CiJ _Ci e7.0 (32_Ci _Ci\R 5 #..######. . . . . .###### ....# .....# .....# .##....#.ß.ß..#....#......#.............#...........#......##.#....#......#.#....#......#_CigY _CiY e8.0 (41_Ci^ _Ci_  ..........######...# ......##....#ß.ß..#....#.....#............ #....#_Ciɝ _Ci e9.0 (50_CiC _Ci  .....######...# ....#.......###....#ß.ß@.#........##.. ######_Ci ~600.0 (689_Ci{ _Ci;&  ..######...# .#.......##..##....##....ß.ß..#....##......@..#.......#.........#.#.........####....#....#......#....#....#......#_Ci& #... #....##.. #######.._CiJ, _Ci+- e1.0 (78_Ci2 _Ci?j .######...# .#.......#_Cij  #..##....# #....ß.ß..#....# #.........#....... #.....@...#. #.........#_Cik x## #....#....#...... #....#....#......# #... #....# #... ###### #.. #.#_Ciq _Cir e2.0 (87_Ciw _Ci I  ######  ...#  .#   .......#   #..##....#  _Cib  #....ß.ß..#....#   #.........#.......   #.........#.  _Ci  #....@....###   #....#....#......   #....#....#......#  _Ci h #....#....#   #....######   #....  _CiU  #.###   #  _Cik _Ci e3.0 (96_Ci _Ci j  ...#   ..#   ........#   #..##....#   #....ß.ß..#....#   #.........#.......   #.........#.   #.........###   #...@#....#......   #....#....#......#   #....#....#   #....######   #.....  #.#_Ciw ##.  ## .  ## _Ci; _Ci i4.0 (10.0)5_CiQ _Ci6j .. ..... ###ß.ß..#.....#......._Ci`7 ....#.....###.#....#  ####. .  _Ci#>_Ci>f5.0 (114_CiB_Ci~d .... #.##ß.ß.............##.#  ####. ###..# ... ####_Ci_Ciff6.0 (123_Ci_CiR ###ß.ß.............##.#  ####.......###.....### .....# ######_CiB7.0 (13_Ci:2_Ci_Ci  #....ß.ß..#....#  #.........#.......   #.........#.  #.........#......##   #....#....#......#  #....#....#......#  #....#....#  #....######.. #....@....... _CidQ#.###.....### ## #.....#   #######     _Ci |8.0 (141_Ci`Ci $   #....ß.ß..#....#   #.........#.   #.........#.   #.........#......##   #....#....#......#   #....#....#......#   #....#....#   #....######..   #...@..   #.###.....###   ## #.....# `Ci" } #######     `Ci`Ci f9.0 (150`Ci`CiR  #....ß.ß..#....#  #.........#.  #.........#.  #.........#......##  #....#....#......#  #....#....#......#  #....#....# `CiSl #....######..  #..@...  #.###.....###  ## #.....#  #######     `CiEZ~10.0 (1679`Ci^`Cim  #....ß.ß..#....#  #.........#.  #.........#.  #.........#......##  #....#....#......#  #....#....#......#  #....#....#  #....######..  #.@....  #.###.....###  ## #.....#  #######     `Ci(`Cif1.0 (178`Ci@`CiZA  #....ß.ß..#....#  #.........#.  #.........#.  #.........#......  #....#....#......#  #....#....#......#  #....#....#  #....######..  #@.....  #.###.....###  ### #.....#  #######     `Ci`Cif2.0 (187`Ci`CiH....#ß.ß.# ................#....# ...######.............###.....###### #.....#######`Ci^&`Ci&_3.0 (196`Ci+`CifZM........#ß.ß.# .................#....# ...######.............###.....### ### #.....##`Cim`Cimf4.0 (205`Cir`CiM.............#`Ci\ß.ß.# ..`Ciޫ ................#....# ...######`CiF............ #.###.....###.#`Cih`Cif5.0 (214`Ci`CiM...............#ß.ß.# ................#....# ...###### #.............`Cie`Ci.f6.0 (223`Ci`Cir6M ...###...............#ß.ß.# .....`Ci7T..............#....#  #....######.....###`Ci=`CiT>f7.0 (232`Ci C`Ci{GM ... ....###...............#ß.ß.# ..............#......# #....#....#### #...`Ciu`CiP8.0 (241`Ci`Ci`CiM .... ....###................#ß.ß.# ........... #....#....#......#.#.###..`CiQB9.0 (25`Ci:0`Ci`Ci;tM#.............###..................#ß.ß.# ......... #....#....#......##.....`Ci' `Ci h20.0 (2669`Ci`CiHM##....#.....####.....#........#...........#ß.ß.# ..... #.........#......#..#....#`CiN`CiOf1.0 (278`CiS`CipM#..######......###......#.......######........#ß.ß.# .. #.........#.......`CirN#....#...`Cio|2.0 (287`Ci`Ci!CM.. #####..######......###.............######........#ß.ß.#  #.........#.......#....#... `Ci`Cif3.0 (296`Ci|`Ci:M .#  .... #####..######......###.............######........# #....ß.ß..#....##....#...`Ci`Cif4.0 (305`CiI%`Ci&^M.# ....#  .... #####..######......###.............  ######........##....##........`Cie`Cief5.0 (314`Ci`j`CiM### ###..# ....#  .... #####..######......###...... `CiP #...................##........`Ci`Cif6.0 (323`Ci`CiM##  #.### ###..# ....#  .... #####..######......###..`Cix  #...................##........`CiH`Cif7.0 (332`Ci`Ci-M .. #.## #. #.##.# ###..#.# ....# . ....# #####..######......###  #...................##....ß.ß.`Ci5`Ci5f8.0 (341`CiV:`Ciw  #.##..>..#### ..##.....#  #.###.....#  #. # #.# #.....##  #.# "###..# #......#  #..# ##.#......#  #... ....# #......### #...###..###### #.`Cix #....... #....... #.......... #.........#### #.........# #............# #...................# ######........#`Ciŀ`CiKf9.0 (350`Ci`CiyM#...........#.##..>..#### .. #.##  # ### "###..#..####....# ......# #####...###@.######..   #.......................#..............`Ci`Cijh30.0 (3659`Ci`Cij;M#.....######.#..........#.##..>..#### .. #.##  ## ###.# "###..#####....# #......@..# ######..######..............#......   #.......................#..#.##..............`Ci B1.0 (37`Ci! :8`Ci`CiFMM.### # #.....######...........#.##..>..##### .. #$ #.## #[/## #.##.##$["###..##..####@...# ......## ###...###..#######............   #................................................`CiP|2.0 (387`CiV`Ci-   ......##.# #  #..### ##......# #  #.# #......##### #.o#.#.........  #5#.##..>..###  # #)#..##.....#  #$ #[[#.###.....  #.#[/##[:##.# ##  #.##$[@###..# #......#`Ci  #..####....# #......#   #.........## ###  #...###..######  #.......  #......5   drude (asleep)  #......o   orc wizard (asleep)  #..........  #..........###`Civw  You encounter an orc wizard and a drude.`Ci`Ci.3.0 (39Soul Splinter6 _`Ci`Ci\ _You see here an amulet of dissipation.bCi=J  Casting: Animate Dead (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.bCi# .5You call upon the dead to rise.  Your orb unleashes a flurry of shooting stars!bCi jYou hear a shout! x2; You hear a bellow! You hear an angry buzzing noise.bCiG.obCi  jvv5lly target)j   gnoll boudao   orc wizard  You encounter a gnoll bouda. It is wielding a +0 whip.You hear an angry hiss. You hear a shout! x2; You hear a bellow! x2bCi0-------====4.0 (1.0)5Reap -Star bCi bCi" _Your shooting star leaves your sight. _You now have 10/14 mp.cCi3 )5You barely miss the gnoll bouda.cCi3.[5cCi4cCiT6f YYou hear a shout!cCi:: .oYou encounter a yak.cCiG M  #...................... Y   yak........###The gnoll bouda hits you with a +0 whip!cCifJ2---==--54cCiScCi;W _You hear an angry buzzing noise. You hear a shout! _You take 7 damage, and have 72/79 hp.dCiHG.YdCizMA )dCiMaoYou barely miss the gnoll bouda.dCi*WdCiXK-----6dCiX:3dCi6adCic> _The gnoll bouda hits you with a +0 whip.dCi{w ......####.......# # dossy the Merchant of Misery #..### ##......# # Revenant of Kikubaaqudgha **.... #.# #......##### Health: 72/79 =====================--- #. .#.#......... Magic: 9/14===============--------- #Y#.##..>..### AC: 9Str: 12 # #)#..##.....#  EV: 16Int: 18 #$ #o[#.###.....#  SH: 0dCik|Dex: 9 #.#[/##j5##.# #.....##  XL:  9 Next: 68% Place: Dungeon:10 #.##$v@###..# #......#  Noise: ==-------  Time: 9636.0 (0.0) #..####v...# #......#  a) +2 dagger (devious) {d:12 devious}  dCi|#.........## #......## Cast: Soul Splinter dCi|#...###..######........ Zot (26853) Memories (4) Reap -Star  dCi|N#...................... dCi|#...................... Y   yak dCi|#...................... 5   drude (ally target) dCi#}#...................... j   gnoll bouda dCi>}#...................### o   orc wizard dCiY}0_The gnoll bouda hits you with a +0 whip.  dCik}Aiming: Soul Splinter (safe; 1% risk of failure)  dCi}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linedCi}yAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (chance to  affect: 50%)eCi ......####.......# # dossy the Merchant of Misery #..### ##......# # Revenant of Kikubaaqudgha **.... #.##......##### Health: 72/79 =====================--- #..#.#......... Magic: 9/14eCiF===============--------- #Y#.##..>..### AC: 9Str: 12 # #)#..##.....#EV: 16Int: 18 #$ #o[#.###.....#SH: 0Dex: 9  #.#[/##*5##.# #.....## XL:  9 Next: 68% Place: Dungeon:10 eCi~ #.##$v@###..# #......# Noise: ==-------  Time: 9636.0 (0.0)  #..####v...# #......# a) +2 dagger (devious) {d:12 devious}  eCin #.........## #......## Cast: Soul Splinter  #...###..######........ Zot (26853) Memories (4) Reap -Star   #......................eCi  #...................... Y   yak  #...................... 5   drude (ally target)eCi  #...................... j   gnoll bouda  #...................### o   orc wizard _The gnoll bouda hits you with a +0 whip.  eCiAiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (chance to  affect: 50%)eCia  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (chance to  affect: 50%)  There's no room for the soul wisp to form!  The gnoll bouda is unaffected.eCiTK.YeCi^AjeCi_a4=-7.0 (1eCi_:2eCigeCiQl _The gnoll bouda misses you.You regained 2 hp, and now have 74/79 hp. _You now have 9/14 mp.fCi7afCitb7-fCikfCimfCi ......####.......# # dossy the Merchant of Misery #..### ##......# # Revenant of Kikubaaqudgha **.... #.# #......##### Health: 74/79 ======================-- #. .#.#......... Magic: 8/14=============----------- fCiN#.#.##..>..### AC: 9Str: 12 # #Y#..##.....#  EV: 16Int: 18 #$ #o[#.###.....#  SH: 0Dex: 9fCin fCiZ#.#[/##j5##.# #.....##  XL:  9 Next: 68% Place: Dungeon:10 fCi<#.##$v@###..# #......#  Noise: =--------  Time: 9637.0 (0.0) fCi#..####v...# #......#  a) +2 dagger (devious) {d:12 devious}  #.........## #......## Cast: Soul Splinter #...###..######........ Zot (26852) Memories (4) Reap -Star  fCi+N#...................... fCi@#...................... Y   yak fCiuR#...................... 5   drude (ally target) #...................... j   gnoll bouda fCi#...................### o   orc wizard _You now have 9/14 mp.fCiAiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (chance to  fCiaffect: 50%)gCi_oj gnoll boudawhip and wearing a +0 leather armour (not  susceptiblegCiC ......####.......# # dossy the Merchant of Misery #..### ##......# # Revenant of Kikubaaqudgha **.... #.##......##### Health: 74/79 ======================-- #..#.#......... Magic: 8/14=============----------- #.#.##..>..### AC: 9Str: 12 # #Y#..##.....#EV: 16Int: 18 #$ #o[#.###.....#SH: 0Dex: 9  #.#[/##*5##.# #.....## XL:  9 Next: 68% Place: Dungeon:10  #.##$v@gCiD###..# #......# Noise: =--------  Time: 9637.0 (0.0)  #..####v...# #......# a) +2 dagger (devious) {d:12 devious}   #.........## #......## Cast: Soul Splinter  #...###..######........ Zot (26852) Memories (4) Reap -Star   #......................  #...................... Y   yak  #...................... 5   drude (ally target)  #...................... j   gnoll bouda  #...................### oCiEv39;49m   orc wizard _You now have 9/14 mp.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll bouda, wielding a +0 whip and wearing a +0 leather armour (not  susceptible)gCiu  There's no room for the soul wisp to form!  The gnoll bouda is unaffected.gCiboYgCi YThe gnoll bouda barely misses you.gCiL)ogCijY 2 yaksgCi6=8.0 (11gCigCij _You encounter a yak.You regained 2 hp, and now have 76/79 hp. _You now have 8/14 mp.hCi9 1.hCiB ! #..### # #. #.# #......#####. #. Y#.#..........  #.#.##..>..#### # #)#..##.....#  #$ #Yo#.###.....#  #.#[/##j5##.# #.....# #.##$v"###..# #. hCiC  #..####@...# #......#  #.........## #......### #...###..######... #............... #........ #....... #....... #.......#### #.......#hCiE H○vhCiH IjhCiR v°j   gnoll boudahCiT 8=-90hCi] :°hCia _Your shooting star dissipates! _You regained 2 hp, and now have 78/79 hp.iCi #..### ##......# #. dossy the Merchant of Misery #.# #......#####. Revenant of Kikubaaqudgha **.... #. Y#.#.......... Health: 78/79 =======================- #.#.##..>..#### Magic: 7/14============------------ # #)#..##.....#  AC: 9Str: 12 #$ #Yo#.###.....#  EV: 16Int: 18 #.#[/##v5##.# #.....##  SH: 0Dex: 9 #.##$°j###..# #......#  XL:  9 Next: 68% Place: Dungeon:10 #..####@...# #......#  Noise: ---------  Time: 9639.0 (0.0) #.........## #......### a) iCi+2 dagger (devious) {d:12 devious}  #...###..######......... Cast: Soul Splinter #....................... Zot (26850) Memories (4) Reap -Star  #....................... #....................... j   gnoll bouda #....................... #...................#### #...................# _You regained 2 hp, and now have 78/79 hp.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll bouda, wielding a +0 whip and wearing a +0 leather armour (chance  to affect: 50%)iCi;h  #..### ##......# #. dossy the Merchant of Misery  #.##......#####. Revenant of Kikubaaqudgha **....  #.Y#.#.......... Health: 78/79 =======================-  #.#.##..>..#### Magic: 7/14iCii ============------------  # #)#..##.....#AC: 9Str: 12  #$ #Yo#.###.....#EV: 16Int: 18   #.#[/##v5##.# #.....##SH: 0Dex: 9   #.##$°*###..# #......#XL:  9 Next: 68% Place: Dungeon:10   #..####@...# #......#Noise: ---------  Time: 9639.0 (0.0)   #.........## #......### a) +2 dagger (devious) {d:12 devious}   #...###..######......... Cast: Soul Splinter   #.......................iCi3j  Zot (26850) Memories (4) Reap -Star   #.......................   #....................... j   gnoll bouda   #.......................   #...................####   #...................# _You regained 2 hp, and now have 78/79 hp.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleiCirj Shift-Dir - straight lineAim: a gnoll bouda, wielding a +0 whip and wearing a +0 leather armour (chance  to affect: 50%)iCi> iCiB [j  Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a gnoll bouda, wielding a +0 whip and wearing a +0 leather armour (chance  to affect: 50%)  The gnoll bouda resists with significant effort.iCio 9=8==40.0 (149iCi iCiW iCi v _The gnoll bouda misses you. _Health restored: 79jCi" ` _The gnoll bouda misses you. _Health restored: 79  You puncture the gnoll bouda!  The gnoll bouda is heavily wounded.  You hear a bellow!  The gnoll bouda hits you with a +0 whip.jCi 5--====18jCi jCi _You hear an angry buzzing noise. x2 _You take 4 damage, and have 75/79 hp.kCi?  Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.kCi  #..### ##......# #. dossy the Merchant of Misery #.# #......#####. Revenant of Kikubaaqudgha **.... #. Y#.#.......... Health: 75/79 ======================-- #.#.##..>..#### Magic: 5/14========---------------- # #)#..##.....#  AC: 9Str: 12 #$ #Yo#.###.....#  EV: 16Int: 18 #.#[/##v5##.# #.....##  SH: 0Dex: 9 #.##$[j###..# #......#  XL:  9 Next: 68% Place: Dungeon:10 #..####@...# #......#  Noise: ====-----  Time: 9641.0 (0.0) #.........## #......### a) +2 dagger (devious) {d:12 devious}  #...###..######......... Cast: Soul Splinter #....................... Ci ;49mZot (26848) Memories (4) Reap -Star  #....................... #....................... j   gnoll bouda #....................... #...................#### #...................# Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll bouda, wielding a +0 whip and wearing a +0 leather armour (heavilywounded)kCi6 #..### ##......# #. dossy the Merchant of Misery  #.##......#####. Revenant of Kikubaaqudgha **....  #.Y#.#.......... Health: 75/79 ======================--  #.#.##..>..#### Magic: 5/14========----------------  # #)#..##.....#AC: 9Str: 12  #$ #Yo#.###.....#EV: 16Int: 18   #.#[/##v5##.# #.....##SH: 0Dex: 9   #.##$[*###..# #......#XL:  9 Next: 68% Place: Dungeon:10   #..####@...# #......#Noise: ====Ci'0m-----  Time: 9641.0 (0.0)   #.........## #......### a) +2 dagger (devious) {d:12 devious}   #...###..######......... Cast: Soul Splinter   #....................... Zot (26848) Memories (4) Reap -Star   #.......................   #....................... j   gnoll bouda   #.......................   #...................####   #...................#Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll bouda, wielding a +0 whip and wearing a +0 leather armour (heavilywoundedCia 9m)lCi} )Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line: a gnoll bouda, wielding a +0 whip and wearing a +0 leather armour (heavilywounded)  You draw life force from the gnoll bouda!  You kill the gnoll bouda!lCif *  Kikubaaqudgha accepts your kill.lCiZZ   gnoll bouda zombie (minion)lCi9==70===-2.0 (1Soul Splinter7lCi"lCiy' _You feel life coursing into your body. The dead are walking!  Health restored: 79 _You now have 5/14 mp.lCiXlCiw----36 _lCilCimCiN mCiAQ 9---mCiaY mCiZ qCi_  ......##.# #  #..### ##......# #  #.# #......##### #. e#.#.........  #.#.##..>..###  # #Y#..##.....#  #$ #Yo#.###.....  #.#[/##Y5##.# ##  #.##$[@###..# #......#  #..####Z...# #......#   #.........## #qCiI~##  #...###..######  #......  #......e   deep elf pyromancer (wandering)  #......YYY 3 yaks  #.......... 5   drude  #.### o   orc wizard(…)qCi lYou swap places with your gnoll bouda zombie.  You encounter a deep elf pyromancer and a yak.qCi §You encounter a komodo dragon.The deep elf pyromancer gestures wildly while chanting.qCi"M5YqCiu"qCi-$ .l   komodo dragon(1 ally target)The deep elf pyromancer blinks! The yak gores you but does no damage.qCi9/=4Soul Splinter5qCi?7qCi9V _The deep elf pyromancer leaves your sight.  Things that are here:qCi<n _a +0 whip; a +0 leather armour; an amulet of dissipationsCinE$lsCi`{sCi#}`54sCi҆sCiƈx _You completely miss the yak. The yak gores you but does no damage.vCiR #..### vCi0V# #. #.# #......#####. #. .#.#..........  #.#.##..>..#### # #Y#..##.....#  #$ #5o#.###.....#  #.#[l##YY##.# #.....# #.##$[Z###..# #.  #..####@...# #......# vCiy #.........## #......### #...###..######... #............... #.......vCii #....... #.......vCi&Z   gnoll bouda zombie (minion) #.......#### #.#vCiM/lvCi) (ally target)You swap places with your gnoll bouda zombie.  Your gnoll bouda zombie closely misses the komodo dragon.==6Soul Splinter3vCiNvCih _Something gores your gnoll bouda zombie.vCi*7  The komodo dragon barely misses your gnoll bouda zombie.Your gnoll bouda zombie hits the komodo dragon but does no damage.vCi;`72vCiCvCiFh _Something gores your gnoll bouda zombie.wCi. oThe komodo dragon bites your gnoll bouda zombie.  Something gores your gnoll bouda zombie.wCi* o   orc wizard (missile)Z   gnoll bouda zombie (minion)wCie 6==81wCi% wCiy  You encounter an orc wizard. It is wielding a +0 dagger and quivering poisoned _darts.xCi'( )Your gnoll bouda zombie barely misses the komodo dragon.The komodo dragon bites your gnoll bouda zombie!  Something gores your gnoll bouda zombie!xCiYM$oxCiWGxCi=9Soul Splinter0xCiMxCin[ _Your gnoll bouda zombie is destroyed!xCi D[lxCi S/oxCi xCi k--5039xCi xCi yCil  You hit the komodo dragon.  The komodo dragon is lightly wounded.yCi52---=-18yCiyCiD _The komodo dragon bites you! _You take 7 damage, and have 72/79 hp.yCi  Casting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.zCi] #..### ##......# #. dossy the Merchant of Misery #.# #......#####. Revenant of Kikubaaqudgha **.... #. .#.#.......... Health: 72/79 =====================--- #.#.##..>..#### Magic: 3/14=====------------------- # #Y#..##.....#  AC: 9Str: 12 #$ #5o#.###.....#  EV: 16Int: 18 #.#[/##YY##.# #.....##  SH: 0Dex: 9 #.##$ol###..# #......#  XL:  9 Next: 70% Place: Dungeon:10 #..####@...# #......#  Noise: =--------  Time: 9651.0 (0.0) #.........## #......### a) +2 dagger (devious) {d:12 devious}  #...###..######......... Cast: Soul Splinter #....................... CiNW37mZot (26838) Memories (4) Reap -Star  #....................... #....................... l   komodo dragon #....................... o   orc wizard (missile) #...................#### #...................# _You take 7 damage, and have 72/79 hp.Casting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a komodo dragon (lightly wounded)zCiUr #..### ##......# #. dossy the Merchant of Misery  #.##......#####. Revenant of Kikubaaqudgha **....  #..#.#.......... Health: 72/79 =====================---  #.#.##..>..#### Magic: 3/14=====-------------------  # #Y#..##.....#AC: 9zCiUStr: 12  #$ #5o#.###.....#EV: 16Int: 18 zCiIV6  #.#[/##YY##.# #.....##SH: 0Dex: 9   #.##$o*###..# #......#XL:  9 Next: 70% Place: Dungeon:10   #..####@...# #......#zCiVwNoise: =--------  Time: 9651.0 (0.0)   #.........## #......### a) +2 dagger (devious) {d:12 devious}   #...###..######......... Cast: Soul Splinter zCiV  #....................... Zot (26838) Memories (4) Reap -Star   #....................... zCiBW  #....................... l   komodo dragon   #....................... o   orc wizard (missile)   #...................####   #...................# _You take 7 damage, and have 72/79 hp.Casting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.zCiWAiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a komodo dragon (lightly wounded)zCi. _  Casting: Vampiric Draining (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a komodo dragon (lightly wounded)  You draw life force from the komodo dragon!zCi - lYou feel life coursing into your body! You hit the komodo dragon.  The komodo dragon is heavily wounded.The komodo dragon hisses menacingly.zCi 9====2.0 (17zCi zCi) _The komodo dragon closely misses you.Health restored: 79 _You now have 3/14 mp.{CiQ9? #..### ##......# #. dossy the Merchant of Misery #.# #......#####. Revenant of Kikubaaqudgha **.... #. .#.#.......... Health: 79/79 ======================== #.#.##..>..#### Magic: 2/14===--------------------- # #Y#..##.....#  AC: 9Str: 12 #$ #5o#.###.....#  EV: 16Int: 18 #.#[/##YY##.# #.....##  SH: 0Dex: 9 {Ci9#.##$ol###..# #......#  XL:  9 Next: 70% Place: Dungeon:10 #..####@...# #......#  Noise: ==-------  Time: 9652.0 (0.0) #.........## #......### a) +2 dagger (devious) {d:12 devious}  #...###..######......... Cast: Soul Splinter {Ci:#....................... Zot (26837) Memories (4) Reap -Star  #....................... #....................... l   komodo dragon {CiC:#....................... o   orc wizard (missile) #...................#### #...................# {Ciw:_You now have 3/14 mp.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle{Ci;Shift-Dir - straight lineAim: an orc wizard, wielding a +0 dagger, wearing a +0 robe and quivering  poisoned darts (chance to affect: 50%){Ciz/ #..### ##......# #. dossy the Merchant of Misery  #.##......#####. Revenant of Kikubaaqudgha **....  #..#.#.......... Health: 79/79 ========================  {Cii#.#.##..>..#### Magic: 2/14===---------------------  # #Y#..##.....#AC: 9Str: 12  #$ #5o#.###.....#EV: 16Int: 18   #.#[/##YY##.# #.....##SH: 0Dex: 9 {Ci  #.##$o*###..# #......#XL:  9 Next: 70% Place: Dungeon:10   #..####@...# #......#Noise: ==-------  Time: 9652.0 (0.0)   #.........## #......### a) +2 dagger (devious) {d:12 devious} {CiOw  #...###..######......... Cast: Soul Splinter   #....................... Zot (26837) Memories (4) Reap -Star   #.......................   #....................... l   komodo dragon {Cih  #....................... o   orc wizard (missile)   #...................####   #...................# _You now have 3/14 mp.Aiming: Soul Splinter (safe; 1% risk of failure)  {CiyPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc wizard, wielding a +0 dagger, wearing a +0 robe and quivering  poisoned darts (chance to affect: 50%){Ci{Ci_Ol  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an orc wizard, wielding a +0 dagger, wearing a +0 robe and quivering  poisoned darts (chance to affect: 50%)  The komodo dragon easily resists.  The komodo dragon closely misses you.{Cid:*{Ci7   The orc wizard gestures wildly while chanting.The orc wizard flickers and vanishes!{Ci+ {Deactivating autopickup; reactivate with Ctrl-A.{Ci m=3.0 (16{Ci {Ci _You hear a shout! x2 _You now have 2/14 mp.|Ci(  You hit the komodo dragon.  The komodo dragon is heavily wounded.|CiE 56-------45|Ci( |Ci: _The komodo dragon bites you!! _You take 23 damage, and have 56/79 hp. MASSIVE DAMAGE!!}CiU   }Ci Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.}Ci }Ci }Ci }Ci e _You don't have enough magic to cast this spell.}CiX}Ci}Ci }CiF _Unknown command.Cih  Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Ciw P  Okay, then.Ci Ci Ciޢ . _Ci3 F  You hit the komodo dragon.  The komodo dragon is severely wounded.41------------3==54 _The komodo dragon bites you! _You take 15 damage, and have 41/79 hp.Cin  You hit the komodo dragon.  The komodo dragon is severely wounded.CiIpK3=----Cipb--63CiwCiz _The komodo dragon misses you. _You regained 2 hp, and now have 43/79 hp.CiS#  You hit the komodo dragon.  The komodo dragon is severely wounded.Ci% 5=--72Ci, Ci1 _The komodo dragon barely misses you. _You regained 2 hp, and now have 45/79 hp.Ci P?  You barely miss the komodo dragon.The komodo dragon is severely wounded.7=81CiFWCi'Y _The komodo dragon barely misses you. _You regained 2 hp, and now have 47/79 hp.Ci@~     #.#  #.  CiZ@> #   #$   #.#[/##YY##.#  Ci@f #.##${l###..#   Ci@n#@...#   #.........## Ci@0 #...###..## CiAY#......... .....Ci*A; #........... CigB#............ #.............  You barely miss the komodo dragon.The komodo dragon is severely wounded.Ci    #.#  #. > #   #$   #.#[/##YY##.#   #.##${l###..# Ci}  #@...#   #.........##  #...###..## #......... ..... #........... #............CiR #............. Ci%  The komodo dragon bites you!!  * * * LOW HITPOINT WARNING * * *Ci'21--------======90Ci/Ci53 _You hear an angry buzzing noise. _You take 26 damage, and have 21/79 hp. MASSIVE DAMAGE!!Ci  CiCasting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Ci #..### ##......# #. dossy the Merchant of Misery #.# #......#####. Revenant of Kikubaaqudgha **.... #. .#.#.......... Health: 21/79 ======------------------ #.#.##..>..#### Magic: 0/14------------------------ # #Y#..##.....#  AC: 9Str: 12 #$ #5o#.###.....#  EV: 16Int: 18 #.#[*##YY##.# #.....##  SH: 0Dex: 9 #.##**l###*.# #......#  XL:  9 Next: 70% Place: Dungeon:10Ci2 #..####@***# #......#  Noise: ====-----  Time: 9659.0 (0.0) #...******## #......### a) +2 dagger (devious) {d:12 devious}  #...###**######......... Cast: Soul Splinter #.....****.............. Zot (26830) Memories (4) Reap -Star  #....................... #....................... l   komodo dragon Ci4#....................... #...................#### #...................# _You hear an angry buzzing noise. _You take 26 damage, and have 21/79 hp. MASSIVE DAMAGE!!Ci'Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Gloom (dangerous; 3% risk of failure)  Press: ? - help, Dir - look around, f - activateCi<Ci/D #..### ##......# #. dossy the Merchant of Misery  #.##......#####. Revenant of Kikubaaqudgha **....  CiD{#..#.#.......... Health: 21/79 ======------------------  #.#.##..>..#### Magic: 3/14=====-------------------  CiD# #Y#..##.....#AC: 9Str: 12  CiD#$ #5o#.###.....#EV: 16Int: 18 CiaE   #.#[/##YY##.# #.....##SH: 0Dex: 9   #.##${l###..# #......#Ci}EXL:  9 Next: 70% Place: Dungeon:10 CiE  #..####@...# #......#CiENoise: ====-----  Time: 9659.0 (0.0) CiE  #.........## #......### a) +2 dagger (devious) {d:12 devious} CiE  #...###..######......... Cast: Soul Splinter CiF  #....................... Zot (26830) Memories (4) Reap -Star Ci(Fy  #....................... Ci>F  #....................... l   komodo dragon CiF  #.......................   #...................####   #...................# _You take 26 damage, and have 21/79 hp. MASSIVE DAMAGE!!CiFCasting: Soul Splinter (safe; 1% risk of failure)  CiFMConfirm with . or Enter, or press ? or * to list all spells.CiFCasting: Gloom (dangerous; 3% risk of failure)  CiFbPress: ? - help, Dir - look around, f - activateOkay, then.Ci9MCiNCiTCiMV. _CiC  Casting: Gloom (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.CiQP #..### ##......# #. dossy the Merchant of Misery #.# #......#####. Revenant of Kikubaaqudgha **.... #. .#.#.......... Health: 21/79 ======------------------ #.#.##..>..#### Magic: 0/14------------------------ # #Y#..##.....#  AC: 9Str: 12 #$ #5o#.###.....#  EV: 16Int: 18 #.#[*##YY##.# #.....##  SH: 0CiDex: 9 #.##**l###*.# #......#  XL:  9 Next: 70% Place: Dungeon:10 #..####@***# #......#  Noise: ====-----  Time: 9659.0 (0.0) #...******## #......### a) +2 dagger (devious) {d:12 devious}  #...###**######......... Cast: Soul Splinter Ci*#.....****.............. Zot (26830) Memories (4) Reap -Star  #....................... #....................... l   komodo dragonCi #....................... #...................#### #...................# Press: ? - help, Dir - look around, f - activate _Okay, then.Casting: Gloom (dangerous; 3% risk of failure)  Ci#qConfirm with . or Enter, or press ? or * to list all spells.Casting: Gloom (dangerous; 3% risk of failure)  Press: ? - help, Dir - look around, f - activateCi?+Ci~1. #..### ##......# #. dossy the Merchant of Misery  #.##......#####. Revenant of Kikubaaqudgha **....  #..#.#.......... Health: 21/79 ======------------------ Ci2l #.#.##..>..#### Magic: 3/14=====-------------------  # #Y#..##.....#AC: 9Str: 12  #$ #5o#.###.....#EV: 16Int: 18   #.#[/##YY##.# #.....##SH: 0Dex: 9   #.##${l###..# #......#XL:  9 Next: 70% Place: Dungeon:10   #..####@...# #......#CiG2}Noise: ====-----  Time: 9659.0 (0.0)   #.........## #......### a) +2 dagger (devious) {d:12 devious}   #...###..######......... Cast: Soul Splinter Ci2  #....................... Zot (26830) Memories (4) Reap -Star   #.......................   #....................... l   komodo dragon   #.......................   #...................####   #...................# _Okay, then.Ci2ICasting: Gloom (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Gloom (dangerous; 3% risk of failure)  Press: ? - help, Dir - look around, f - activateOkay, then.CiZ7Ci68CiJ<Ci?. _Ci^T  Confirm with . or Enter, or press ? or * to list all spells.CiPress: ? - help, Dir - look around, f - activate _Okay, then.  Casting: Gloom (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.CiA #..### ##......# #. dossy the Merchant of Misery #.# #......#####. Revenant of Kikubaaqudgha **.... Ci.#. .#.#.......... Health: 21/79 ======------------------ #.#.##..>..#### Magic: 1/14=----------------------- # #Y#..##.....#  AC: 9Str: 12 #$ #5o#.###.....#  EV: 16Int: 18 #.#[/##YY##.# #.....##  SH: 0Dex: 9 #.##${l###..# #......#  XL:  9 Next: 70% Place: Dungeon:10 #..####@...# #......#  Noise: ====-----  Time: 9659.0 (0.0)Ci<3 #.........## #......### a) +2 dagger (devious) {d:12 devious}  #...###..######......... Cast: Soul Splinter #....................... Zot (26830) Memories (4) Reap -Star  #....................... #....................... l   komodo dragon #....................... #...................#### #...................# _Okay, then.Casting: Gloom (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Grave Claw (safe; 1% risk of failure) (3/3 uses available)  Press: ? - help, Dir - move targetAim: a komodo dragon (severely wounded)Ciݕ #..### ##......# #. dossy the Merchant of Misery  #.##......#####. Revenant of Kikubaaqudgha **....  #..#.#.......... Health: 21/79 ======------------------  #.#.##..>..#### Magic: 1/14=-----------------------  # #Y#..##.....#AC: 9Str: 12  Ci]#$ #5o#.###.....#EV: 16Int: 18   #.#[/##YY##.# #.....##SH: 0Dex: 9   #.##${*###..# #......#XL:  9 Next: 70% Place: Dungeon:10   #..####@...# #......#Noise: ====-----  Time: 9659.0 (0.0)   #.........## #......### a) +2 dagger (devious) {d:12 devious}   #...###..######......... Cast: Soul Splinter Ci   #....................... Zot (26830) Memories (4) Reap -Star   #.......................   #....................... l   komodo dragon   #.......................   #...................####   #...................# _Okay, then.Casting: Gloom (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Grave Claw (safe; 1% risk of failure) (3/3 uses available)  Press: ? - help, Dir - move targetAim: a komodo dragon (severely wounded)Cih` (bound)  Aiming: Grave Claw (safe; 1% risk of failure) (3/3 uses available)  Press: ? - help, Dir - move target  Aim: a komodo dragon (severely wounded)  You unleash the spiteful dead!  The jagged bones skewer the komodo dragon!  The komodo dragon is almost dead.Ci )The komodo dragon is pinned in place! You hit the komodo dragon.  You kill the komodo dragon!Ci ZZ   komodo dragon zombie (minion)Kikubaaqudgha accepts your kill.Ci _  The dead are walking! A dart appears from out of thin air!Ci Ci. 383==--60.0 (1Soul Splinter29Ci CiT Ci _The dart hits your komodo dragon zombie!  You regained 2 hp, and now have 23/79 hp. _You now have 1/14 mp.Ciy  Something gores your komodo dragon zombie!Ciq:*Ci~ , confused)You hear some strange, mumbled words.Cix:ZCi5=--18Ci~!Ci"A _Your komodo dragon zombie appears confused. Ci#e_You regained 2 hp, and now have 25/79 hp.Cifv oSomething gores your komodo dragon zombie!Ci~ o   orc warriorZ   komodo dragon zombie (minion, confused)You encounter an orc warrior. It is wielding a +1 scimitar of protection.Ci7==2==2Soul SplinterCi=:7CiCi( _Something hits your komodo dragon zombie but does no damage. _You regained 2 hp, and now have 27/79 hp.CiI .oCiwOYour komodo dragon zombie barely misses something.CiCi   Something gores your komodo dragon zombie!A dart appears from out of thin air!CiCi!9Ciѐu=36CiyCi+ _The dart hits your komodo dragon zombie! _You regained 2 hp, and now have 29/79 hp.Ci^    #.#  #.  > #   #$   #.#[/##YY##.#   #.##${Z###..#   #@.o.#   #.........##  #...###..## #......... ..... #........... #............ #.............  CiM    #.#  #. > #   #$  Ci# #.#[/##YY##.#   #.##${Z###..#   #@.o.#   #.........##  #...###..## #......... .....Ci͡ #........... #............ #............. Ci Ci  Your komodo dragon zombie bites you!!  * * * LOW HITPOINT WARNING * * *Your komodo dragon zombie barely misses itself.Ci  Something gores your komodo dragon zombie but does no damage.A dart appears from out of thin air!Ci13o.Ci{7Ci8U13-----=4Ci8:5Ci=Ci?> _The dart hits your komodo dragon zombie! Ci@_You take 16 damage, and have 13/79 hp. MASSIVE DAMAGE!!Ci yYou hit the orc warrior.  The orc warrior is lightly wounded.Ci|     #.#  #.  Ci > #   #y   #.#[/##YY##.#   #.##${Z###..# Ci   Ci6 #@o..#   #.........## Cig ! #...###..##Ci > #.........Ci  ..... #...........(ally target) #............Ci y   killer bee (distracted) #.............Ci1 Z   komodo dragon zombie (minion, confused) Cig You encounter a killer bee.Something gores your komodo dragon zombie!Cikm    #.#  #. > #   #y   #.#[/##YY##.#   #.##${Z###..#   #@o..#   #.........## Ci #...###..## #......... ..... #........... #............ #............. Ci yyThe orc warrior hits you with a +1 scimitar of protection!  * * * LOW HITPOINT WARNING * * *Ci4/79 -------54CiCi _Something hits your komodo dragon zombie but does no damage. _You take 9 damage, and have 4/79 hp.CiCiN  #..### ##......# #. dossy the Merchant of Misery #.# #......#####. Revenant of Kikubaaqudgha **.... #. .#.#.......... Health: 4/79=----------------------- #.#.##..>..#### Magic: 1/14=----------------------- # #Y#..##.....#  AC: 9Str: 12 #y #5o#.###.....#  EV: 16Int: 18Ci  #.#[/##YY##.# #.....##  SH: 0Dex: 9 #.##${Z###..# #......#  XL:  9 Next: 83% Place: Dungeon:10 #..####@o..# #......#  Noise: ===------  Time: 9665.0 (0.0) #.........## #......### a) +2 dagger (devious) {d:12 devious}  #...###..######......... Cast: Soul SplinterCiX 3 #....................... Zot (26824) Memories (4) Reap -Star  #....................... Ci} #....................... o   orc warrior (ally target) Ci #....................... y   killer bee CiŮ #...................#### Z   komodo dragon zombie (minion, confused) #...................# Ci J_You take 9 damage, and have 4/79 hp.Ci Aiming: Soul Splinter (safe; 1% risk of failure)  Ci1 Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineCiX Aim: an orc warrior, wielding a +1 scimitar of protection and wearing a +0  plate armour (lightly wounded, ally target, chance to affect: 50%)CiiCit #..### ##......# #. dossy the Merchant of Misery  #.##......#####. Revenant of Kikubaaqudgha **....  #..#.#.......... Health: 4/79=-----------------------  #.#.##..>..#### Magic: 2/14===---------------------  # #Y#..##.....#AC: 9Str: 12  #y #5o#.###.....#EV: 16Int: 18   #.#[/##YY##.# #.....##SH: 0Dex: 9 Ciu  #.##${Z###..# #......#XL:  9 Next: 83% Place: Dungeon:10   #..####@o..# #......#Noise: ===------  Time: 9665.0 (0.0)   #.........## #......### a) +2 dagger (devious) {d:12 devious}   #...###..######......... Cast: Soul Splinter   #....................... Zot (26824) Memories (4) Reap -Star   #.......................   #....................... o   orc warrior (ally target)   #....................... y  iub0m killer bee   #...................#### Z   komodo dragon zombie (minion, confused)  #...................# _You take 9 damage, and have 4/79 hp.Aiming: Soul Splinter (safe; 1% risk of failure)  CivPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc warrior, wielding a +1 scimitar of protection and wearing a +0  plate armour (lightly wounded, ally target, chance to affect: 50%)Ci  Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an orc warrior, wielding a +1 scimitar of protection and wearing a +0  plate armour (lightly wounded, ally target, chance to affect: 50%)  Okay, then.CiCiCiٝ. _Ci WDrink which item? Potions  c - 3 potions of curing  g - 3 potions of magic  h - 2 potions of haste  w - 2 potions of heal woundsb - 2 potions of brilliance  m - 2 potions of might  o - 3 potions of moonshine  L - 2 potions of lignification  M - 2 potions of mutation  d - a fuming brown potion  f - 2 fizzy ruby potions  j - a bubbling purple potion  p - a puce potion [!] read|quaff|evoke[?] describe selectedCi’ Ci CiǨ  #..### ##......# #. dossy the Merchant of Misery  #.#CiP #......#####. Revenant of Kikubaaqudgha **....  #..#.#.......... Health: 4/79=-----------------------  #.#.##..>..#### Magic: 2/14Ci ===---------------------  # #Y#..##.....#AC: 9Ci Str: 12  #y #5o#.###.....#EV: 16Ci Int: 18   #.#[/##YY##.# #.....##Ciݪ SH: 0Dex: 9   #.##${Z###..# #......#XL:  9 Next: 83% Place: Dungeon:10   #..####@o..# #......#Noise: ===------  Time: 9665.0 (0.0)   #.........## #......### a) +2 dagger (devious) {d:12 devious}   #...###..######......... Cast: Soul Splinter   #....................... Zot (26824) Memories (4) Reap -Star   #.......................   #....................... o   orc warrior (ally target)   #.......................Ci  y   killer bee   #...................#### Z   komodo dragon zombie (minion, confused)  #...................#Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc warrior, wielding a +1 scimitar of protection and wearing a +0  CiH ~plate armour (lightly wounded, ally target, chance to affect: 50%) _Okay, then.Ci $y/yCi͸ y     #.#  #. Ci@  > #   #$   #.#[/##YY##.#   Cir p#.##y{Z###..#   CiĹ f#@o..#   CiM P#.........##  #...###..## #......... ..... #........... #............ #............. Civ z You feel much better.  Something gores your komodo dragon zombie.Ci Ci)     #.#  #. > #   #$   #.#[/##YY##.#   #.##y{Z###..# Ciג f  #@o..#   #.........##  #...###..## #......... ..... #........... #............ #.............Ci5  Ciߣ  The orc warrior hits you with a +1 scimitar of protection!  * * * LOW HITPOINT WARNING * * *Ciͥ 9=-6.0 (13Cii Ci _Something hits your komodo dragon zombie but does no damage. _You regained 5 hp, and now have 9/79 hp.CiH  Ability - do what?CostFailure  f - EnkindleInstant0%  Invocations -X - Renounce ReligionNone0%  a - Unearth Wretches3 MP, Piety--0% [?] toggle between ability selection and description.Ci\ Ci Ci  #..### ##......# #. dossy the Merchant of Misery  #.##......#####. Revenant of Kikubaaqudgha **....  #..#.#.......... Health: 9/79==----------------------  #.#.##..>..#### Magic: 2/14===---------------------  # #Y#..##.....#AC: 9Str: 12  #$ #5o#.###.....#Ci EV: 16Int: 18   #.#[/##YY##.# #.....##SH: 0Dex: 9   #.##y{Z###..# #......#XL:  9 Next: 83% Place: Dungeon:10   #..####@o..# #......#Noise: ==-------  Time: 9666.0 (0.0)   #.........## #......### a) +2 dagger (devious) {d:12 devious}   #...###..######......... Cast: Soul Splinter   #....................... Zot (26823) Memories (4) Reap -Star   #.......................   #................Ci$ ....... o   orc warrior (ally target)   #....................... y   killer bee   #...................#### Z   komodo dragon zombie (minion, confused)  #...................#You feel much better.  Something gores your komodo dragon zombie.The orc warrior hits you with a +1 scimitar of protection!  * * * LOW HITPOINT WARNING * * * _Something hits your komodo dragon zombie but does no damage. _You regained 5 hp, and now have 9/79 hp.Ci :*Ci g*@****CiG *Zo**...***CiQ **{Z###*.**.......****Cif/y{Z###.......CigfEnkindled (4) Reap -Star CipCism _Your flames flare with remembrance!Ci  Casting: Soul Splinter (safe; 1% risk of failure)  Ci\Confirm with . or Enter, or press ? or * to list all spells.Ci,Ci#CiN%Ci'P _You don't know that spell.Ciq  Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Ci #..### ##......# #. dossy the Merchant of Misery #.# #......#####. Revenant of Kikubaaqudgha **.... #. .#.#.......... Health: 9/79==---------------------- Ci~#.#.##..>..#### Magic: 2/14===--------------------- # #Y#..##.....#  AC: 9Str: 12 #$ #5o#.###.....#  EV: 16Int: 18 #.#[/##YY##.# #.....##  SH: 0Dex: 9 #.##y{Z###..# #......#  XL:  9 Next: 83% Place: Dungeon:10Ci #..####@o..# #......#  Noise: ==-------  Time: 9666.0 (0.0) #.........## #......### a) +2 dagger (devious) {d:12 devious}  #...###..######......... Cast: Soul Splinter #....................... Zot (26823) Enkindled (4) Reap -Star  #....................... #....................... o   orc warrior (ally target)Ci #....................... y   killer bee #...................#### Z   komodo dragon zombie (minion, confused)CiuT #...................# Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc warrior, wielding a +1 scimitar of protection and wearing a +0  plate armour (lightly wounded, ally target)Ci #..### ##......# #. dossy the Merchant of Misery  #.##......#####. Revenant of Kikubaaqudgha **....  #.Ci.#.#.......... Health: 9/79==----------------------  #.#.##..>..#### Magic: 2/14===---------------------  # #Y#..##.....#AC: 9Str: 12  #$ #5o#.###.....#EV: 16Int: 18   #.#[/##YY##.# #.....##SH: 0Ci0Dex: 9   #.##y{Z###..# #......#XL:  9 Next: 83% Place: Dungeon:10   #..####@*..# #......#Noise: ==-------  Time: 9666.0 (0.0)   #.........## #......### a) +2 dagger (devious) {d:12 devious}   #...###..######......... Cast: Soul Splinter   #....................... Zot (26823) Enkindled (4) Reap -Star   #.......................   #....................... o   orc warrior (ally target) Ci-  #....................... y   killer bee   #...................#### Z   komodo dragon zombie (minion, confused)  #...................#Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.CiBLAiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc warrior, wielding a +1 scimitar of protection and wearing a +0  plate armour (lightly wounded, ally target)Ci onfirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an orc warrior, wielding a +1 scimitar of protection and wearing a +0  plate armour (lightly wounded, ally target)  You draw life force from the orc warrior!CiRo You feel life coursing into your body! You hit the orc warrior.  The orc warrior is almost dead.  You rip the existence from the orc warrior to re-knit yourself!  Your komodo dragon zombie misses you.  Something gores your komodo dragon zombie.  CiSFThe orc warrior closely misses you.CiV21/79====7.0 (123Ci!\CiD_ Cif_`_Something hits your komodo dragon zombie but does no damage. Ci_x_You regained 12 hp, and now have 21/79 hp.Ci  Casting: Vampiric Draining (safe; 1% risk of failure)  Ci \Confirm with . or Enter, or press ? or * to list all spells.Ci  #..### ##......# #. dossy the Merchant of Misery #.# #......#####. Revenant of Kikubaaqudgha **.... #. .#.#.......... Health: 21/79 ======------------------ #.#.##..>..#### Magic: 2/14===--------------------- # #Y#..##.....#  AC: 9Ci Str: 12 #$ #5o#.###.....#  EV: 16Int: 18 #.#[/##YY##.# #.....##  SH: 0Dex: 9 #.##y{Z###..# #......#  XL:  9 Next: 83% Place: Dungeon:10 #..####@o..# #......#  Noise: ==-------  Time: 9667.0 (0.0) Ci #.........## #......### a) +2 dagger (devious) {d:12 devious}  #...###..######......... Cast: Soul Splinter #....................... Zot (26822) Enkindled (3) Reap -Star Ci) ; #....................... Ci #....................... o   orc warrior (ally target) #....................... y   killer bee #...................#### Z   komodo dragon zombie (minion, confused) #...................# Casting: Vampiric Draining (safe; 1% risk of failure)  Ciϧ nConfirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc warrior, wielding a +1 scimitar of protection and wearing a +0  Ci Xplate armour (almost dead, ally target)Ci  #..### ##......# #. dossy the Merchant of Misery  #.##......#####. Revenant of Kikubaaqudgha **....  #..#.#.......... Health: 21/79 ======------------------  #.#.##..>..#### Magic: 2/14===---------------------  # #Y#..##.....#AC: 9Str: 12  CiS j#$ #5o#.###.....#EV: 16Int: 18   #.#[/##YY##.# #.....##SH: 0Dex: 9   #.##y{Z###..# #......#XL:  9 Next: 83% Place: Dungeon:10   #..####@*..# #......#Noise: ==-------  Time: 9667.0 (0.0)   #.........## #......### a) +2 dagger (devious) {d:12 devious}   #...###..######......... Cast: Soul Splinter Ci f  #....................... Zot (26822) Enkindled (3) Reap -Star   #.......................   #....................... o   orc warrior (ally target)   #....................... y   killer bee   #...................#### Z   komodo dragon zombie (minion, confused)  #...................#Casting: Vampiric Draining (safe; 1% risk of failure)  Cii Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc warrior, wielding a +1 scimitar of protection and wearing a +0  plate armour (almost dead, ally target)Ci)Aim  Press: ? - help, Shift-Dir - straight line: an orc warrior, wielding a +1 scimitar of protection and wearing a +0  plate armour (almost dead, ally target)  You draw life force from the orc warrior!  You kill the orc warrior!Ci *y   killer beeZ   komodo dragon zombie (minion, confused)  Kikubaaqudgha accepts your kill.Ci$~ Z(ally target) Z   orc warrior zombie (minion)You feel life coursing into your body. The dead are walking!  Your komodo dragon zombie bites something.  Something gores your komodo dragon zombie!Ci4=88.0 (1Soul Splinter12CiCi _Something hits your komodo dragon zombie but does no damage. _You regained 3 hp, and now have 24/79 hp.Ci  Casting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Ci ICi  CiH _You can't see any susceptible monsters within range! (Use Z to cast anyway.)CiCiCiXCi?F _Unknown command.CiK # ### .#.#......... #.#.##..>..####Ciۓ# #Y#..##.....# #$ #5o#.##.#[/##YY##.# ###y{Z###...#..####.Z..# #......@..##CiM#####..#####Ci.................#.......................Ci>'.......Ci^y..............   #...................#CiK)ZCi@*YCi[YY   yakZ   komodo dragon zombie (minion)Z   orc warrior zombie (minion)CiW6=3CiA_==--90CiWCiCiW _Your komodo dragon zombie seems less confused. _You regained 2 hp, and now have 26/79 hp.CiCih  Casting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Ci.jCiUn8--CivCiy _You can't see any susceptible monsters within range! (Use Z to cast anyway.)Ci+ #.# #......#####. #. .#.#. Cizh#.#.##..>..# # #Y#..##.....#  #$ #5o#.###.....# Ci #.#[/##[Y##.# #.....## Ci #.##y{Y###..# #......#  #..####ZZ..# #......#  #.## #......#Ci #...###..######. #...........Ci# #............. #........ #...CiDr... #........#Cibr #......# Ci CiC)ZCi] .  The yak gores your komodo dragon zombie!Ci{(ally target)Z   orc warriorCi38=Ciå{=70Soul Splinter19CiCi) _Your komodo dragon zombie is destroyed! _You regained 2 hp, and now have 28/79 hp.Ciͬ3Z.Ci5Ci;30==1Soul Splinter8CiCii Ci_The yak barely misses your orc warrior zombie. _You regained 2 hp, and now have 30/79 hp.CiN ,.### # # #......######. .#.#........... #.#.##..>..###### #Y#.. #$ #5o#.## #[/##[Y###.##y{Y###..#..####Z@..# ......## ####...###..######.................................... y   killer bee....#### Z   orc warrior zombie (minion)Ci  Your orc warrior zombie hits the yak but does no damage.Ci 2==27Ci Ci' R _The yak gores your orc warrior zombie!  Things that are here:Ci  a +1 scimitar of protection; a +0 plate armour _You regained 2 hp, and now have 32/79 hp.Ci]  #..### ##......# #  #.# #......#####  #. .#.#  #.#.##..>..  # #Y#..##.....#  #$ #5o#.###.....#  #.#[/##[Y##.# #.....##  #.##y{Y###..# #......#Ci  #..####@Z..# #......#  #.## #......  #...###..######  #.........  #..........  #...........Ci  #............  #............   #.#Ci )ZYou swap places with your orc warrior zombie.Ci Ci34===-3Soul Splinter6CiCi3 _The yak barely misses you. _You regained 2 hp, and now have 34/79 hp.Cih~  Casting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.CiZ #..### ##......# #. dossy the Merchant of Misery #.# #......#####. Revenant of Kikubaaqudgha **.... #. .#.#.......... Health: 34/79 ==========-------------- #.#.##..>..#### Magic: 3/14=====------------------- # #Y#..##.....#  AC: 9Str: 12 #$ #5o#.###.....#  EV: 16Int: 18 #.#[/##[Y##.# #.....##  SH: 0Dex: 9 #.##y{Y###..# #......#  XL:  9 Next: 88% Place: Dungeon:10 #..####@)..# #......#  Noise: =--------  Time: 9673.0 (0.0) #......Z..## #......### a) +2 dagger (devious) {d:12 devious}  #...###..######......... Cast: Soul Splinter #.......................i39;49m Zot (26816) Enkindled (2) Reap -Star  #....................... #....................... Y   yak (ally target) #....................... y   killer bee #...................#### Z   orc warrior zombie (minion) #...................# _You regained 2 hp, and now have 34/79 hp.Casting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a yak (lightly wounded, ally target)Ci  #..### ##......# #. dossy the Merchant of Misery  #.#Ci >#......#####. Revenant of Kikubaaqudgha **....  #..#.#.......... Health: 34/79 ==========--------------  CiD #.#.##..>..#### Magic: 3/14=====-------------------  Cis # #Y#..##.....#AC: 9Str: 12 Ci  #$ #5o#.###.....#EV: 16Ci ,Int: 18 Ci   #.#[/##[Y##.# #.....##SH: 0Ci Dex: 9   #.##y{*###..# #......#Ci XL:  9 Next: 88% Place: Dungeon:10 Ci;   #..####@)..# #......#Ci] Noise: =--------  Time: 9673.0 (0.0) Ci~   #......Z..## #......### a) +2 dagger (devious) {d:12 devious} Ci   #...###..######......... Cast: Soul Splinter CiG   #....................... Zot (26816) Enkindled (2) Reap -Star   #.......................   #....................... Y   yak (ally target)   #....................... y   killer bee   #...................#### Z   orc warrior zombie (minion)   #...................# Ciw _You regained 2 hp, and now have 34/79 hp.Casting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Ci Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineCi ?Aim: a yak (lightly wounded, ally target)Ciи # Ci CiJ rY  Press: ? - help, Shift-Dir - straight lineCiXK >Aim: a yak (lightly wounded, ally targetCiK )  CiK OYou draw life force from the yak! You feel life coursing into your body.  CiL KYou hit the yak but do no damage.  CibL RThe yak is moderately wounded.  CiL 7You rip the existence from the yak to re-knit yourself!CiN CiOO 9CiO =CiO =CiO 4.0 (1Ci*P %5Ci\P 1CiP CiX Ci ]  Cib] Ci] ,_The yak gores you but does no damage. Ci] O_You regained 5 hp, and now have 39/79 hp.Ci^ CiB  Casting: Vampiric Draining (safe; 1% risk of failure)  CiB\Confirm with . or Enter, or press ? or * to list all spells.Ci #..### ##......# #. dossy the Merchant of Misery #.# #......#####. Revenant of Kikubaaqudgha **.... #. .#.#.......... Health: 39/79 ===========------------- #.#.##..>..#### Magic: 3/14=====------------------- # #Y#..##.....#  AC: 9Str: 12 #$ #5o#.###.....#  EV: 16Int: 18 #.#[/##[Y##.# #.....##  SH: 0Dex: 9 #.##y{Y###..# #......#  XL:  9 Next: 88% Place: Dungeon:10 #..####@)..# #......#  Noise: ==-------  Time: 9674.0 (0.0) Ci #......Z..## #......### a) +2 dagger (devious) {d:12 devious}  #...###..######......... Cast: Soul Splinter #....................... Zot (26815) Enkindled (1) Reap -Star  #....................... #....................... Y   yak (ally target) #....................... y   killer bee Ci1#...................#### Z   orc warrior zombie (minion) #...................# CiTE_You regained 5 hp, and now have 39/79 hp.Ci~Casting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineCisAim: a yak (moderately wounded, ally target)Ci` Y #..### ##......# #. dossy the Merchant of Misery  #.##......#####. Revenant of Kikubaaqudgha **....  #..#.#.......... Health: 39/79 ===========-------------  #.#.##..>..#### Magic: 3/14=====-------------------  # #Y#..##.....#Ci` AC: 9Str: 12  #$ #5o#.###.....#EV: 16Int: 18   #.#[/##[Y##.# #.....##SH: 0Dex: 9   #.##y{*###..# #......#XL:  9 Next: 88% Place: Dungeon:10   #..####@)..# #......#Noise: ==-------  Time: 9674.0 (0.0) Ci`   #......Z..## #......### a) +2 dagger (devious) {d:12 devious}   #...###..######......... Cast: Soul Splinter   #....................... Zot (26815) Enkindled (1) Reap -Star   #....................... Cia   #....................... Y   yak (ally target)   #....................... y   killer bee CiQa i  #...................#### Z   orc warrior zombie (minion)   #...................# _You regained 5 hp, and now have 39/79 hp.Casting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Cia &Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a yak (moderately wounded, ally target)Ciq2CiZ.  You draw life force from the yak! You feel life coursing into your body.  You puncture the yak!  The yak is severely wounded.  You rip the existence from the yak to re-knit yourself!  Your flames quiet as the last of your memories are burnt away.Reactivating autopickup.Ci-oY o   orc wizard (missile)Z   orc warrior zombie (minion)Ci54=====5.0 (14) Memories (0) CiCi( _An orc wizard appears from thin air! The yak barely misses you. _You regained 15 hp, and now have 54/79 hp.Ci]  Casting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Ci  #..### ##......# #. dossy the Merchant of Misery #.# #......#####. Revenant of Kikubaaqudgha **.... #. .#.#.......... Health: 54/79 ================-------- #.#.##..>..#### Magic: 0/14------------------------ Ci 3# #Y#..##.....#  AC: 9Str: 12 #$ #5o#.###.....#  EV: 16Int: 18 Ci. #.#[/##[Y##.# #.....##  SH: 0Dex: 9 CiO #.##yoY###..# #......#  XL:  9 Next: 88% Place: Dungeon:10 Ci| #..####@)..# #......#  Noise: ==-------  Time: 9675.0 (0.0) Ci !#.....Z...## #......### a) +2 dagger (devious) {d:12 devious}  #...###..######......... Cast: Soul Splinter #....................... Zot (26814) Memories (0) Reap -Star  #....................... Ci #....................... Y   yak (ally target) Ci/ F#....................... y   killer bee #...................#### o   orc wizard (missile)CiO  Cio #...................#  Z   orc warrior zombie (minion) _You regained 15 hp, and now have 54/79 hp.Ci Casting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Ci Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineCi qAim: a yak (severely wounded, ally target)Cio #..### ##......# #. dossy the Merchant of Misery  #.#Ci#......#####. Revenant of Kikubaaqudgha **....  #.CiN.#.#.......... Health: 54/79 ================--------  #.#.##..>..#### Magic: 0/14Cih------------------------  # #Y#..##.....#Ci YAC: 9Str: 12 Ci$ Ci6#$ #5o#.###.....#EV: 16CiH,Int: 18 Ciq  #.#[/##[Y##.# #.....##SH: 0Ci+Dex: 9 Ci  #.##yo*###..# #......#CiXL:  9 Next: 88% Place: Dungeon:10 Ci_  #..####@)..# #......#Noise: ==-------  Time: 9675.0 (0.0)   #.....Z...## #......### a) +2 dagger (devious) {d:12 devious} Ci!  #...###..######......... Cast: Soul Splinter CiJ  #....................... Zot (26814) Memories (0) Reap -Star Cihy  #....................... Ci  #....................... Y   yak (ally target) Ci  #....................... y   killer bee Ci8  #...................#### o   orc wizard (missile)   #...................#CiZ   orc warrior zombie (minion) _You regained 15 hp, and now have 54/79 hp.CiCasting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Ci:Aiming: Vampiric Draining (safe; 1% risk of failure)  CibPress: ? - help, Shift-Dir - straight lineAim: a yak (severely wounded, ally target)Ci)  Confirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line: a yak (severely wounded, ally target)  You draw life force from the yak!  You kill the yak!Ci *.................### Ci  #...................#Kikubaaqudgha accepts your kill.CiA.ZCi3 Z, ally target)Z   yakZ   orc warrior zombie (minion)You feel life coursing into your body. The dead are walking!  Something gores your yak zombie.Ci 60==1=Ci6_6.0 (1 _The orc wizard hits your yak zombie with a +0 dagger.  CiJ2Training target 9.0 for Necromancy reached!Ci/  --more--CiU 95  Your Necromancy skill increases to level 9!You need to enable at least one skill for training.Cis!/  --more--Ci   Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   7.0   6.7  +1   o - Spellcasting   5.0   7.1  -1  Ci '         b - Maces & Flails   0.0   1.2  -1   p - Conjurations   0.0   1.2  -1   c - Axes   0.0   1.2  -1   q - Hexes   4.0   7.1  -2   d - Polearms   0.0   1.2  -1   r - Summonings   0.0   1.2  -1   e - Staves   0.0   1.2  -1   s - Necromancy   9.0  10.5   0  Ci  f - Unarmed Combat   0.0   0.8  +1   t - Forgecraft   0.0   1.4  -2   g - Throwing   0.0   1.2  -1   u - Translocations   0.0   1.2  -1      Ci  v - Alchemy   0.0   1.2  -1   h - Short Blades   0.0   1.2  -1   w - Fire Magic   0.0   1.4  -2   i - Long Blades   0.0   1.2  -1   x - Ice Magic   2.0   2.5  +1   j - Ranged Weapons   0.0   1.7  -3   y - Air Magic   0.0   1.4  -2       z - Earth Magic   0.0   0.8  +1  Ci  k - Armour   0.0   1.2  -1       l - Dodging   3.0   4.8  -1   0 - Invocations   0.0   0.8  +1  Ci5  m - Shields   0.0   1.2  -1   1 - Evocations   3.0   4.8  -1   n - Stealth   6.0   4.9  +2      Ci You need to enable at least one skill.[?] Help[=] set a skill target  Ci [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsCig= a + Fighting 7.0Ci&,|TargetTarget--  --  --  --  --  --  --  --  --  --  --  --  --  --  --  --  --  --  Cid,_--  --  --  --  --  Ci,&--  --  Ci-P--  --  --  a-z] set[-] clear selected targetcost|targetsCi<[?25h[?0c0 Ciz [?25l[?1cCiU8.0  +1  The current training targets, if any.  The species aptitude is in white.=] set aall targetsCi"VCi ]Cig #..### ##......# #. dossy the Merchant of Misery  #.##......#####. Revenant of Kikubaaqudgha **....  #.Ci%h.#.#.......... Health: 60/79 ==================------  #.#.##..>..#### Magic: 1/14=-----------------------  # #Y#..##.....#AC: 9CighStr: 12  #$ #5o#.###.....#EV: 16Int: 18 Cih  #.#[/##[Y##.# #.....##SH: 0CihDex: 9   #.##yoZ###..# #......#XL:  9 Next: 95% Place: Dungeon:10   #..####@)..# #......#Noise: ==-------  Time: 9676.0 (1.0) Ci`i  #......Z..## #......### a) +2 dagger (devious) {d:12 devious}   #...###..######......... Cast: Soul Splinter   #....................... Zot (26813) Memories (0) Reap -Star Ciiy  #....................... Cii  #....................... y   killer bee   #....................... o   orc wizard (missile, ally target) Cii  #...................#### Z   yak zombie (minion) Cii  #...................#Z   orc warrior zombie (minion)CijYYou feel life coursing into your body. The dead are walking!  Ci(jSomething gores your yak zombie. _The orc wizard hits your yak zombie with a +0 dagger.  CiJjTraining target 9.0 for Necromancy reached!  Your Necromancy skill increases to level 9!You need to enable at least one skill for training.CipISoul SplinterCi7yCi}  You regained 6 hp, and now have 60/79 hp. _You now have 1/14 mp.Ci d #..### ##......# #. #.# #......#####. #. .#.#. #.#.##..>..# # #Y#..##.....#  #$ #5o#.###.....#  #.#[/##[Y##.# #.....##  #.##yoZ###..# #......# Ci  #..####.@..# #......#  #......Z..## #......# #...###..######. #.......... #........... #............ #............. #............# #.# Cip 1Z.Ci 9 Ci  Something gores your yak zombie! The orc wizard throws a dart.Cix Ci« |272Ci CiƲ J _The dart hits your yak zombie!  Things that are here:Ci  a +1 scimitar of protection; a +0 plate armour _You regained 2 hp, and now have 62/79 hp.CiMCi,rPick up what? 23/52 gear slots (_ for help) Hand Weapons (select all with ))  a - a +1 scimitar of protection Armour (select all with [)Cib - a +0 plate armour [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]Ci#  a + a +1 scimitar of protection[Enter] accept (1 chosen)Ci Ci Ci j #..### ##......# #.. dossy the Merchant of Misery  #.##......#####.. Revenant of Kikubaaqudgha **....  #..#.#........... Health: 62/79 ==================------  #.#.##..>..##### Magic: 1/14=-----------------------  # #Y#..##.....#AC: 9Str: 12  #$ #5o#.###.....#EV: 16Ci֧ Int: 18   #.#[/##[Y##.# #.....##SH: 0Dex: 9   #.##yoZ###..# #......#XL:  9 Next: 95% Place: Dungeon:10   #..####Z@..# #......#Noise: ==-------  Time: 9677.0 (0.0)   #.........## #......#### a) +2 dagger (devious) {d:12 devious}   #...###..######.......... Cast: Soul Splinter   #........................ Zot (26812) Memories (0) Reap -Star   #........................ Ci&   #........................ y   killer bee   #........................ o   orc wizard (missile, ally target)   #...................##### Z   yak zombie (minion)   #...................#Z   orc warrior zombie (minion) Cio _You now have 1/14 mp.Something gores your yak zombie! The orc wizard throws a dart. _The dart hits your yak zombie!  Things that are here:  a +1 scimitar of protection; a +0 plate armour _You regained 2 hp, and now have 62/79 hp.Ci .Zx - a +1 scimitar of protectionCiɶ  Your yak zombie gores the orc wizard. Something gores your yak zombie!CiȺ Ci< yThe orc wizard throws a dart. The dart hits your yak zombie!CizFsyy 2 killer beesCiI64=-8.0 (1Soul Splinter1CioQCiU _You encounter a killer bee. _You regained 2 hp, and now have 64/79 hp.Ci!  #..### ##......# #  #.# #......#####  #. .#.#  #.#.##..>..  # #Y#..##.....#  #$ #5o#.###.....#  #.#[/##[Y##y# #.....##  #.##yoZ###..# #......#  #..####@[..# #......#  #.....Z...## #......  #...###..######  #.........  #..........  #...........   killer bee  #............  #...ivm.........  #.#y.Z.y .y 2 killer bees  Your yak zombie gores the orc wizard! Something gores your yak zombie!Ci)%6===90Ci.Ci2 _The orc wizard throws a dart. The dart hits your yak zombie! _You regained 2 hp, and now have 66/79 hp.Ci/ #..### ##......# #. #.# #......#####. #. Ci.#.#. #.#.##..>..# # #Y#..##.....#  CiAx#$ #5o#.###.....# Cig #.#[/##[Y##.# #.....## Cim #.##yoZ###..# #......#  #..####.@y.# #......# Ci  #......Z..## #......# #...###..######.Ci3 #.......... #...........CiV #............ #.............Civ #............# #.# Ci 8 ZCi s.  You rampage towards the killer bee! You closely miss the killer bee.Ci The killer bee is staggered.  Your reaping aura is weakening.CiK )The killer bee stings you. Your yak zombie gores the orc wizard!  The orc wizard dies!Ci!e Z(1 ally target)Ci!Z   yak zombie (minion)Z   orc warrior zombie (minion)izardCiY"Kikubaaqudgha accepts your kill.The dead are walking! Something gores your yak zombie!Ci&o7=7-80Ci&Z09Reap Ci=.Ci`/< _The killer bee stings your orc wizard zombie!Ci0U _You see here a +0 plate armour.Ci/y  #..### ##......# #.. dossy the Merchant of Misery #.# #......#####.. Revenant of Kikubaaqudgha **.... #. .#.#........... Health: 67/79 ====================---- #.#.##..>..##### Magic: 0/14------------------------ # #Y#..##.....#  AC: 9Str: 12 #$ #5o#.###.....#  EV: 16Int: 18 #.#[/##[Y##.# #.....##  SH: 0Dex: 9 #.##yZZ###..# #......#  XL:  9 Next: 97% Place: Dungeon:10 #..####Z@y.# #......#  Noise: =--------  Time: 9680.0 (0.0) #.........## #......#### a) +2 dagger (devious) {Ciy Kd:12 devious}  #...###..######.......... Cast: Soul Splinter #........................ Zot (26809) Memories (0) Reap -Star  #........................ #........................ yy 2 killer bees (1 ally target) #........................ Z   yak zombie (minion) #...................##### Z   orc warrior zombie (minion) #...................#  Z   orc wizard zombie (minion) _The killer bee stings your orc wizard zombie! _You see here a +0 plate armour.  Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a killer bee (ally target, chance to affect: 60%)CiCiz: #..### ##......# #.. dossy the Merchant of Misery  #.##......#####.. Revenant of Kikubaaqudgha **....  #..#.#........... Health: 67/79 ====================----  #.#.##..>..##### Magic: 1/14=-----------------------  # #Y#..##.....#AC: 9Str: 12  #$ #5o#.###.....#EV: 16CiE.Int: 18   #.#[/##[Y##.# #.....##SH: 0Dex: 9   #.##yZZ###..# #......#XL:  9 Next: 97% Place: Dungeon:10   #..####Z@y.# #......#Noise: =--------  Time: 9680.0 (0.0)   #.........## #......#### a) +2 dagger (devious) {d:12 devious} Ci  #...###..######.......... Cast: Soul Splinter   #........................ Zot (26809) Memories (0) Reap -Star   #........................   #........................ yy 2 killer bees (1 ally target)   #........................ Z   yak zombie (minion)   #...................##### Z   orc warrior zombie (minion)   #...................#CiCtZ   orc wizard zombie (minion) _The killer bee stings your orc wizard zombie! _You see here a +0 plate armour.  Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineCi|LAim: a killer bee (ally target, chance to affect: 60%)CiFn _You see here a +0 plate armour.  Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a killer bee (ally target, chance to affect: 60%)  Okay, then.CiCiCiV. _Cii )  You miss the killer bee.  The killer bee stings you but does no damage.  The killer bee stings your orc wizard zombie!  The killer bee barely misses you.The killer bee stings your orc wizard zombie!  Something gores your yak zombie!Ci E.ZCi-Z   orc warrior zombie (minion) izardCi.m91.0 (18Ci8Ci; _Your yak zombie is destroyed! _You regained 2 hp, and now have 69/79 hp.Ci@ #..### ##......# #.. dossy the Merchant of Misery #.# #......#####.. Revenant of Kikubaaqudgha **.... CiK#. .#.#........... Health: 69/79 ====================---- #.#.##..>..##### Magic: 0/14------------------------ Cilo# #Y#..##.....#  AC: 9Str: 12 #$ #5o#.###.....#  EV: 16Int: 18 Ci #.#[/##[Y##.# #.....##  SH: 0Dex: 9 Ci)#.##yZ)###..# #......#  XL:  9 Next: 97% Place: Dungeon:10 Ci#..####.@y.# #......#  Noise: =--------  Time: 9681.0 (0.0) #.......Z.## #......#### a) +2 dagger (devious) {d:12 devious} CiL #...###..######.......... Cast: Soul Splinter Ci#........................ Zot (26808) Memories (0) Reap -Star  #........................ #........................ yy 2 killer bees (ally target) Cii#........................ Z   orc warrior zombie (minion) #...................##### Z   orc wizard zombie (minion) Ci#...................# _Your yak zombie is destroyed! _You regained 2 hp, and now have 69/79 hp.  Ci?Aiming: Soul Splinter (safe; 1% risk of failure)  Cin@Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a killer bee (ally target, chance to affect: 60%)Ci˔ #..### ##......# #.. dossy the Merchant of Misery  #.##......#####.. Revenant of Kikubaaqudgha **....  #..#.#........... Health: 69/79 ====================----  #.#.##..>..##### Magic: 0/14Ci?------------------------  # #Y#..##.....#AC: 9Str: 12  #$ #5o#.###.....#EV: 16Int: 18 Cirg  #.#[/##[Y##.# #.....##SH: 0Dex: 9 Ci  #.##yZ)###..# #......#CiÕ?XL:  9 Next: 97% Place: Dungeon:10   #..####.@*.# #......#CiNoise: =--------  Time: 9681.0 (0.0) Ci  #.......Z.## #......#### a) +2 dagger (devious) {d:12 devious} Ci[  #...###..######.......... Cast: Soul Splinter   #........................ Zot (26808) Memories (0) Reap -Star   #........................   #........................ yy 2 killer bees (ally target) Ci  #........................ Z   orc warrior zombie (minion) Ci  #...................##### Z   orc wizard zombie (minion)   #...................# _Your yak zombie is destroyed! Ci_You regained 2 hp, and now have 69/79 hp.  Aiming: Soul Splinter (safe; 1% risk of failure)  CiE9Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a killer bee (ally target, chance to affect: 60%)Ci%p1 weak, ally target, 1…)*   soul wisp (summoned) Ciup Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a killer bee (ally target, chance to affect: 60%)  CipeA fragment of the killer bee's soul is dislodged from its body.  The killer bee looks weaker.Ci& )The killer bee barely misses you.The killer bee stings your orc wizard zombie.Ci YYour orc wizard zombie is destroyed!Ci B$yCi qy*Y   yakyy 2 killer bees (1 weak, 1 ally target,…) arrior zombie (minion)Cid Z71=2.0 (1Ci ^Soul Splinter7Ci Ci : _The killer bee barely misses you. Your soul wisp misses the killer bee.You regained 2 hp, and now have 71/79 hp. _You now have 0/14 mp.Ci)Y _You now have 0/14 mp.  You puncture the killer bee!  The killer bee is severely wounded.  The killer bee stings you but does no damage.  Your orc warrior zombie barely misses the killer bee.  The killer bee misses you.Ci7)yCi<Ci.#2Citf=1==Ci!3Soul SplinterCi:6Ci# Ci f _Your soul wisp completely misses the killer bee.Ci BThe killer bee misses you. _Your soul wisp completely misses the killer bee.You closely miss the killer bee.x2completely misses the killer bee.Ci> 69--45Ci Ci _Your soul wisp touches the killer bee. The yak gores you. _You take 3 damage, and have 69/79 hp.CiRu .  You puncture the killer bee!  You kill the killer bee!Kikubaaqudgha accepts your kill.Ciz" .*You have harvested as much death for Grave Claw as you can hold at once.The dead are flying!  Your reaping aura expires.Ci[ Z(ally target)   killer beeZ 2 zombiesYour orc warrior zombie barely misses the yak.Ci^71=9-5CiF4CiCi _The yak gores you but does no damage. _You regained 2 hp, and now have 71/79 hp.Cis *.  You puncture the yak!  The yak is lightly wounded.Ci9 CiR3==63CiCiCi _The yak closely misses you. Your orc warrior zombie hits the yak. _You regained 2 hp, and now have 73/79 hp.Ci  You hit the yak.  The yak is moderately wounded.CiE5==72CiCi _Your soul wisp touches the yak. The yak completely misses you. _You regained 2 hp, and now have 75/79 hp.Ci  You puncture the yak!  The yak is severely wounded.Your orc warrior zombie hits the yak but does no damage.7=81CixCi _The yak gores you but does no damage. Your soul wisp touches the yak. _You regained 2 hp, and now have 77/79 hp.CiBM† _The yak gores you but does no damage. Your soul wisp touches the yak.7almost dead..  The yak dies!CiA)yCi_ y   killer bee (ally target)Z   killer bee zombie (minion)   orc warrior zombie (minion)Kikubaaqudgha accepts your kill.CiݥCire #..### ##......# #.. dossy the Merchant of Misery  #.##......#####.. Revenant of Kikubaaqudgha **.... CiƯ #..#.#........... Health: 79/79 ========================  #.#.##..>..##### Magic: 1/14=----------------------- Ci # #Y#..##.....#AC: 9Str: 12 Ci #$ #5o#.###.....#EV: 16Ci5,Int: 18 CiW<  #.#[/##[Y##.# #.....##SH: 0Cix+Dex: 9 Ci[  #.##$))###..# #......#XL:  9 Next: 106% Place: Dungeon:10 Ci t  #..####y@Z.# #......#Noise: =--------  Time: 9689.0 (1.0)   #......*Z.## #......#### a) +2 dagger (devious) {d:12 devious}   #...###..######.......... Cast: Soul Splinter Ci7   #........................ Zot (26800) Memories (0) -Star CiWy  #........................ Ci  #........................ y   killer bee (ally target)   #........................ Z   killer bee zombie (minion) CiʱF  #...................##### Z   orc warrior zombie (minion)   #...................#Ci*   soul wisp (summoned) _You regained 2 hp, and now have 77/79 hp.CidYou puncture the yak!  The yak is almost dead.Ci/Your orc warrior zombie hits the yak.  The yak dies!Kikubaaqudgha accepts your kill.Ci% Ciг_Your soul wisp barely misses the killer bee.You have reached level 10!Ci/  --more--Ci2i86/86=53Ci_210 3% CiK<@killer bee (ally target)Cil>w  You feel stronger. _Health restored: 86CiL05Ci 5   drudey   killer bee (ally target)Z 2 zombiesYou closely miss the killer bee. The killer bee stings you.  Your orc warrior zombie hits the killer bee.  Your soul wisp closely misses the killer bee.Ci8p4-2==90Cim<799Ci#Ci  _The killer bee closely misses you. _You take 2 damage, and have 84/86 hp.CizYou take 2 damage, and have 84/86 hp.miss the killer bee.  The killer bee is moderately wounded.  The killer bee misses you.  Your soul wisp completely misses the killer bee.  Your orc warrior zombie barely misses the killer bee.Ci<6=18CiCi _The killer bee stings you but does no damage. _Health restored: 86CiI  You miss the killer bee.The killer bee is moderately wounded.The killer bee stings you. Your soul wisp touches the killer bee.Ci\K1--27Ci*_Cia _The killer bee closely misses you. _You take 5 damage, and have 81/86 hp.Ci You take 5 damage, and have 81/86 hp.You hit the killer bee.  The killer bee is severely wounded.  The killer bee completely misses you.  Your orc warrior zombie barely misses the killer bee.  Your soul wisp barely misses the killer bee.Ci*3=-36Ci'Ciz _The killer bee barely misses you. _You regained 2 hp, and now have 83/86 hp.Ci. ) _The killer bee barely misses you. _You regained 2 hp, and now have 83/86 hp.You miss the killer bee.The killer bee stings you but does no damage.closely misses the killer bee.5===45Ci Ci _Your soul wisp touches the killer bee. The killer bee closely misses you. _You regained 2 hp, and now have 85/86 hp.Ci †You puncture the killer bee!  You kill the killer bee!CixK)5Ci YKikubaaqudgha accepts your kill.CipG Y   yak5   drud  Your orc warrior zombie hits the drude. The drude barely misses you. x2Ci8/88=454CiCi{ _Your soul wisp misses the drude. _Health restored: 88CiT  You hit the drude.  The drude is moderately wounded.The drude hits you but does no damage. x2; Your soul wisp touches the drude.Ci%`63CiCiP_ _Your orc warrior zombie misses the drude.Cii  #..### ##......# #.. dossy the Merchant of Misery #.# #......#####.. Revenant of Kikubaaqudgha **.... #. .#.#........... Health: 88/88 ======================== #.#.##..>..##### Magic: 1/15=----------------------- # #Y#..##.....#  AC: 9Str: 13 #$ #5o#.###.....#  EV: 16Int: 18 #.#[/##[Y##.# #.....##  SH: 0Dex: 9 #.##$)Y###..# #......#  XL: 10 Next:  4% Place: Dungeon:10 #..####5@Z.# #......#  Noise: =--------  Time: 9696.0 (0.0) #......*Z.##i 40m #......#### a) +2 dagger (devious) {d:12 devious}  #...###..######.......... Cast: Soul Splinter #........................ Zot (26793) Memories (0) -Star  #........................ #........................ Y   yak #........................ 5   drude (ally target) #...................##### ZZ 2 zombies (minion) #...................#  *   soul wisp (summoned)The drude hits you but does no damage. x2; Your soul wisp touches the drude. _Your orc warrior zombie misses the drude.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a drude (heavily wounded, ally target, chance to affect: 33%)CiQ!. #..### ##......# #.. dossy the Merchant of Misery  #.##......#####.. Revenant of Kikubaaqudgha **....  #..#.#........... Health: 88/88 ========================  Ci!T#.#.##..>..##### Magic: 1/15=-----------------------  # #Y#..##.....#AC: 9Str: 13  #$ #5o#.###.....#EV: 16Int: 18 Ci!g  #.#[/##[Y##.# #.....##SH: 0Dex: 9 Ci!"[  #.##$)Y###..# #......#XL: 10 Next:  4% Place: Dungeon:10 CiE"  #..####*@Z.# #......#Cif"Noise: =--------  Time: 9696.0 (0.0) Ci"  #......*Z.## #......#### a) +2 dagger (devious) {d:12 devious}   #...###..######.......... Cast: Soul Splinter   #........................ Zot (26793) Memories (0) -Star   #........................ CiD#  #........................ Y   yak   #........................ 5   drude (ally target)   #...................##### ZZ 2 zombies (minion)   #...................#Civ#*   soul wisp (summoned)The drude hits you but does no damage. x2; Your soul wisp touches the drude. _Your orc warrior zombie misses the drude.Ci#Aiming: Soul Splinter (safe; 1% risk of failure)  Ci#oPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a drude (heavily wounded, ally target, chance to affect: 33%)Ci §Ci,weak, ally target, soul-splint…)Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a drude (heavily wounded, ally target, chance to affect: 33%)  Your soul wisp disappears in a puff of smoke!A fragment of the drude's soul is dislodged from its body.CiF 5*The drude looks weaker.  The drude barely misses your orc warrior zombie. x2Ci7.0 (1Soul Splinter2CizCi/J _Your soul wisp touches the drude but does no damage. Ciac_You now have 1/15 mp.Ci 5Y _Your soul wisp touches the drude but does no damage. _You now have 1/15 mp.  You hit the drude.  The drude is severely wounded.  The drude misses you. The drude hits you but does no damage.  Your orc warrior zombie barely misses the drude.CiQ CiQ M. Ci; 2==8Soul Splinter1Cit Ci ` _The drude hits you but does no damage. x2; Your soul wisp touches the yak.CiР  You hit the yak but do no damage.The yak is lightly wounded.  Your orc warrior zombie hits the yak. The yak gores you but does no damage.CiX`90CiשCil[ _Your soul wisp barely misses the yak.Ci  You hit the yak.  The yak is moderately wounded.Your orc warrior zombie hits the yak. The yak gores you!Ci7---=70089Cis Ci _Your soul wisp closely misses the yak. _You take 10 damage, and have 78/88 hp.Ci  _Your soul wisp closely misses the yak. _You take 10 damage, and have 78/88 hp.  You hit the yak.  The yak is heavily wounded.  The yak gores you but does no damage. Your soul wisp touches the yak.Ci 80----18Ci Ci _Your orc warrior zombie hits the yak. _You regained 2 hp, and now have 80/88 hp.Cic  You barely miss the yak.The yak is severely wounded.Ci1===-27CiCio _The yak gores you. Your soul wisp closely misses the yak.Ci!e  You barely miss the yak.The yak is severely wounded.Your orc warrior zombie hits the yak. The yak barely misses you.Cif3=36CipCit _Your soul wisp closely misses the yak. _You regained 2 hp, and now have 83/88 hp.Ci ]  You hit the yak.  The yak is almost dead.Your orc warrior zombie completely misses the yak.Ci] 5=45Cif Ci_k _The yak misses you. Your soul wisp touches the yak. _You regained 2 hp, and now have 85/88 hp.Ci;3Ci~;Gear: 24/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a +2 devious dagger (weapon) {d:12 devious}  b - a +2 dagger of venom {d:12 venom}  c - a +1 hand axe of electrocution {d:15 elec}d - a +0 long sword {d:16} Ci; e - a +1 mace of protection {d:16 protect}  f - a +2 short sword of electrocution {d:13 elec}  g - a +2 vampiric short sword {d:13 vamp}h - a +0 sling {=f d:13}  x - a +1 scimitar of protection Missiles (go to first with ()i - 7 boomerangs {d:13}  j - 11 poisoned darts {d:6 poison}  Ci<k - 8 javelins {d:17}  l - 8 stones {d:8} Armour (go to first with [) Ci@< m - a +0 pair of boots (worn) {ac:1 enc:0}  o - a +0 cloak (worn) {ac:1 enc:0}  p - a +0 pair of gloves (worn) {ac:1 enc:0} Cia< r - an orb of stardust (worn) {ac:0 enc:0 Stardust}  t - the +0 robe of the Griffon (worn) {Rampage Regen+ Slay+6, ac:2 enc:0} Ci<M n - a +0 chain mail of willpower {ac:8 enc:14 Will+} Ci<[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]Ci{gg - a +2 vampiric short sword {d:13 vamp}. A personal stabbing weapon with a short grip. Base accuracy: +4 Base damage: 5 Base attack delay: 1.0 This weapon's minimum attack delay (0.5) is reached at skill level 10.  Your skill: 0.0; use (s) to set 10.0 as a target for Short Blades.  At 100% training you would reach 10.0 in about 1.3 XLs.  Current attack delay: 1.0. CignDamage rating: 13 (Base 5 x 97% (Dex) x 112% (Skill) + 8 (Ench + Slay)). Vamp: It occasionally heals you for a portion of the damage dealt when it wounds a living creature. This weapon falls into the 'Short Blades' category. It is good for stabbing helpless or unaware enemies. It is a one-clawed weapon. CihIt can be maximally enchanted to +9. You took it off an orc on level 5 of the Dungeon. Stash search prefixes: {inventory} {ego} {branded} {Short Blades} {one-handed} CiDh](w)ield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.Ci*  You hit the yak.  The yak is almost dead.  Your orc warrior zombie completely misses the yak. _The yak misses you. Your soul wisp touches the yak. _You regained 2 hp, and now have 85/88 hp.  Adjust to which letter? (? for menu, Esc to quit)CiQCiCi #..### ##......# #.. dossy the Merchant of Misery  #.##......#####.. Revenant of Kikubaaqudgha **....  #..#.#........... Health: 85/88 =======================-  #.#.##..>..##### Magic: 2/15===---------------------  # #Y#..##.....#AC: 9Str: 13 Ci.A #$ #5o#.###.....#EV: 16Int: 18   #.#[/##[Y##.# #.....##SH: 0Dex: 9   #.##$)5###..# #......#XL: 10 Next:  4% Place: Dungeon:10   #..####Y@Z.# #......#Noise: =--------  Time: 9704.0 (0.0)   #.....*.Z.## #......#### a) +2 dagger (devious) {d:12 devious} CiV  #...###..######.......... Cast: Soul Splinter   #........................ Zot (26785) Memories (0) -Star Ciyc  #........................   #........................ Y   yak   #........................ 5   drude (weak, ally target, soul-splint…)Cic  #...................##### ZZ 2 zombies (minion)   #...................#*   soul wisp (summoned)The yak is almost dead.Your orc warrior zombie completely misses the yak. _The yak misses you. Your soul wisp touches the yak. _You regained 2 hp, and now have 85/88 hp.Adjust to which letter? (? for menu, Esc to quit)Ci ?b - a +2 vampiric short sword {d:13 vamp}CiCiCiCiO  Your orc warrior zombie completely misses the yak. _The yak misses you. Your soul wisp touches the yak. _You regained 2 hp, and now have 85/88 hp.  Adjust to which letter? (? for menu, Esc to quit)b - a +2 vampiric short sword {d:13 vamp} _g - a +2 dagger of venom {d:12 venom}CiCiOGear: 24/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a +2 devious dagger (weapon) {d:12 devious}  b - a +2 vampiric short sword {d:13 vamp}  c - a +1 hand axe of electrocution {d:15 elec}d - a +0 long sword {d:16}  e - a +1 mace of protection {d:16 protect}  f - a +2 short sword of electrocution {d:13 elec} Ci%* g - a +2 dagger of venom {d:12 venom}h - a +0 sling {=f d:13}  x - a +1 scimitar of protection Missiles (go to first with ()i - 7 boomerangs {d:13}  j - 11 poisoned darts {d:6 poison}  k - 8 javelins {d:17}  l - 8 stones {d:8} Armour (go to first with [)  m - a +0 pair of boots (worn) {ac:1 enc:0} Cib o - a +0 cloak (worn) {ac:1 enc:0}  p - a +0 pair of gloves (worn) {ac:1 enc:0}  r - an orb of stardust (worn) {ac:0 enc:0 Stardust}  t - the +0 robe of the Griffon (worn) {Rampage Regen+ Slay+6, ac:2 enc:0} Ci? n - a +0 chain mail of willpower {ac:8 enc:14 Will+} [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]Cig - a +2 dagger of venom {d:12 venom}. A double-edged fighting knife with a sharp point. Base accuracy: +6 Base damage: 4 Base attack delay: 1.0 This weapon's minimum attack delay (0.5) is reached at skill level 10.  Your skill: 0.0; use (s) to set 10.0 as a target for Short Blades.  At 100% training you would reach 10.0 in about 1.3 XLs.  Current attack delay: 1.0. Damage rating: 12 (Base 4 x 97% (Dex) x 112% (Skill) + 8 (Ench + Slay)). Venom: It poisons victims. This weapon falls into the 'Short Blades' category. It is extremely good for Cistabbing helpless or unaware enemies. It is a one-clawed weapon. It can be maximally enchanted to +9. You took it off a goblin on level 3 of the Dungeon. Stash search prefixes: {inventory} {ego} {branded} {Short Blades} {one-handed} {venom} {melee weapon} (w)ield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.Ci _The yak misses you. Your soul wisp touches the yak. _You regained 2 hp, and now have 85/88 hp.  Adjust to which letter? (? for menu, Esc to quit)  b - a +2 vampiric short sword {d:13 vamp} _g - a +2 dagger of venom {d:12 venom}  Adjust to which letter? (? for menu, Esc to quit)CiCi CiV #..### ##......# #.. dossy the Merchant of Misery  #.##......#####.. Revenant of Kikubaaqudgha **....  #..#.#........... Health: 85/88 =======================-  #.#.##..>..##### Magic: 2/15===---------------------  # #Y#..##.....#AC: 9Str: 13  #$ #5o#.###.....#EV: 16Ci{MInt: 18   #.#[/##[Y##.# #.....##SH: 0Dex: 9   #.##$)5###..# #......#XL: 10 Next:  4% Place: Dungeon:10   #..####Y@Z.# #......#Noise: =--------  Time: 9704.0 (0.0) Ci-  #.....*.Z.## #......#### a) +2 dagger (devious) {d:12 devious}   #...###..######.......... Cast: Soul Splinter Ci  #........................ Zot (26785) Memories (0) -Star   #........................ Ci  #........................ Y   yak Ci-   #........................ 5   drude (weak, ally target, soul-splint…)CiD  #...................##### ZZ 2 zombies (minion)   #...................#CiZu*   soul wisp (summoned) CipE_You regained 2 hp, and now have 85/88 hp.CiAdjust to which letter? (? for menu, Esc to quit)Cib - a +2 vampiric short sword {d:13 vamp} _g - a +2 dagger of venom {d:12 venom}  CiAdjust to which letter? (? for menu, Esc to quit)b - a +2 dagger of venom {d:12 venom}Ci"3Ci,*Cie,p  Adjust to which letter? (? for menu, Esc to quit)  bvampiric short sword {d:13 vamp} _g - a +2 dagger of venom {d:12 venom}  Adjust to which letter? (? for menu, Esc to quit)b - a +2 dagger of venom {d:12 venom} _g - a +2 vampiric short sword {d:13 vamp}CiM _ _g - a +2 vampiric short sword {d:13 vamp}  You unwield your +2 devious dagger {d:12 devious}.  You feel guileless.  Your +2 dagger of venom {d:12 venom} begins to drip with poison! (weapon) {d:12 venom}  Your orc warrior zombie barely misses the yak.76---3==5.0 (1bvenom) {d:12 venom} 4CiFV CiZ _The yak gores you! Your soul wisp closely misses the yak. _You take 9 damage, and have 76/88 hp.Di'T †You hit the yak.  You kill the yak!Di]V K)5DiW *oDigc  5   drude (weak, ally target, soul-splint…)o   orc wizard  Kikubaaqudgha accepts your kill.Your soul wisp closely misses the drude.Dige 8=---6 _Your orc warrior zombie completely misses the drude.Training target 8.0 for Fighting reached!Di7q /  --more--Di8j =8-Your Fighting skill increases to level 8!You need to enable at least one skill for training.Dip/  --more--DiDi  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   8.0   7.6  +1   o - Spellcasting   5.0   7.1  -1  Di8G         b - Maces & Flails   0.0   1.2  -1   p - Conjurations   0.0   1.2  -1  Di c - Axes   0.0   1.2  -1   q - Hexes   4.0   7.1  -2   d - Polearms   0.0   1.2  -1   r - Summonings   0.0   1.2  -1   e - Staves   0.0   1.2  -1   s - Necromancy   9.0  10.5   0  Di f - Unarmed Combat   0.0   0.8  +1   t - Forgecraft   0.0   1.4  -2  Diz  g - Throwing   0.0   1.2  -1   u - Translocations   0.0   1.2  -1      Di v - Alchemy   0.0   1.2  -1  Di h - Short Blades   0.0   1.2  -1   w - Fire Magic   0.0   1.4  -2  Di i - Long Blades   0.0   1.2  -1   x - Ice Magic   2.0   2.5  +1  Di%  j - Ranged Weapons   0.0   1.7  -3   y - Air Magic   0.0   1.4  -2      Dic z - Earth Magic   0.0   0.8  +1   k - Armour   0.0   1.2  -1  DiT    Di l - Dodging   3.0   4.8  -1   0 - Invocations   0.0   0.8  +1  Di m - Shields   0.0   1.2  -1   1 - Evocations   3.0   4.8  -1  Di8 n - Stealth   6.0   4.9  +2      DiYou need to enable at least one skill.[?] HelpDiKG[=] set a skill target  Diw[/] auto|manual mode [*] useful|all skills [!] training|cost|targets Di(> n + Stealth 6.0 Di)TargetTarget--  --  --  --  --  --  --  --  --  --  --  --  --  --  --  --  --  --  --  --  --  --  --  --  --  --  --  --  The current training targets, if any.[-] clear all targetscost|targets Dia-z] setselected target Di3}=[?25h[?0c0 Di; [?25l[?1cDiA &9.0  +2  The species aptitude is in white.=] set aall targetsDiDiDi{6 Di/#..### ##......# #.. dossy the Merchant of Misery  #.##......#####.. Revenant of Kikubaaqudgha **.... Di #..#.#........... Health: 78/88 =====================---  Di!#.#.##..>..##### Magic: 3/15DiE====--------------------  # #Y#..##.....#AC: 9DiiStr: 13  #$ #5o#.###.....#DiYEV: 16Int: 18 Di¡g  #.#[/##[Y##.# #.....##SH: 0Dex: 9 Di[  #.##$)o###..# #......#XL: 10 Next:  8% Place: Dungeon:10 Di   #..####5@Z.# #......#DiJNoise: =--------  Time: 9706.0 (1.0)   #.....*.Z.## #......#### b) +2 dagger (venom) {d:12 venom} Di  #...###..######.......... Cast: Soul Splinter Di~  #........................ Zot (26783) Memories (0) -Star   #........................   #........................ 5   drude (weak, ally target, soul-splint…)Div   #........................ o   orc wizard   #...................##### ZZ 2 zombies (minion)   #...................#*   soul wisp (summoned)Kikubaaqudgha accepts your kill.Your soul wisp closely misses the drude. _Your orc warrior zombie completely misses the drude.Training target 8.0 for Fighting reached!  Your Fighting skill increases to level 8!You need to enable at least one skill for training.Di1ISoul SplinterDiDi| Dic_You regained 2 hp, and now have 78/88 hp.Di,   Di, Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Di  #..### ##......# #.. dossy the Merchant of Misery #.# #......#####.. Revenant of Kikubaaqudgha **.... #. .#.#........... Health: 78/88 =====================--- #.#.##..>..##### Magic: 1/15=----------------------- # #Y#..##.....#  AC: 9Str: 13 #$ #5o#.###.....#  EV: 16Int: 18 #.#[/##[Y##.# #.....##  SH: 0Dex: 9 #.##$)o###..# #......#  XL: 10 Next:  8% Place: Dungeon:10 #..####5@Z.# #......#  Noise: =--------  Time: 9706.0 (0.0) Di #.....*.Z.## #......#### b) +2 dagger (venom) {d:12 venom}  #...###..######.......... Cast: Soul Splinter #........................ Zot (26783) Memories (0) -Star  #........................ #........................ 5   drude (weak, ally target, soul-splint…) #........................ o   orc wizard #...................##### ZZ 2 zombies (minion) #...................#  *   soul wisp (summoned) _You regained 2 hp, and now have 78/88 hp.  Casting: Soul Splinter (safe; 1% risk of failure)  Di Confirm with . or Enter, or press ? or * to list all spells.Aiming: Grave Claw (safe; 1% risk of failure) (3/3 uses available)  Press: ? - help, Dir - move targetAim: a drude (severely wounded, weak, ally target, soul-splintered)Di8 #..### ##......# #.. dossy the Merchant of Misery  #.##......#####.. Revenant of Kikubaaqudgha **....  #..#.#........... Health: 78/88 =====================---  #.#.##..>..##### Magic: 1/15=-----------------------  # #Y#..##.....#AC: 9Str: 13  #$ #5o#.###.....#EV: 16Int: 18   #.#[/##[Y##.# #.....##SH: 0Dex: 9 Did  #.##$)o###..# #......#XL: 10 Next:  8% Place: Dungeon:10   #..####*@Z.# #......#Noise: =--------  Time: 9706.0 (0.0)   #.....*.Z.## #......#### b) +2 dagger (venom) {d:12 venom}   #...###..######.......... Cast: Soul Splinter   #........................ Zot (26783) Memories (0) -Star   #........................   #........................ 5   drude (weak, ally target, soul-splint…)Di/  #........................ o   orc wizard   #...................##### ZZ 2 zombies (minion)   #...................#*   soul wisp (summoned) _You regained 2 hp, and now have 78/88 hp.  Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Grave Claw (safe; 1% risk of failure) (3/3 uses available)  Press: ? - help, Dir - move targetAim: a drude (severely wounded, weak, ally target, soul-splintered)DiVu†  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Grave Claw (safe; 1% risk of failure) (3/3 uses available)  Press: ? - help, Dir - move target: a drude (severely wounded, weak, ally target, soul-splintered)  You unleash the spiteful dead! The jagged bones skewer the drude!  You kill the drude!Di]u*o   orc wizardZ   killer bee zombie (minion)   orc warrior zombie (minion)DiA)oDi (ally target)  Kikubaaqudgha accepts your kill.DiG809=7.0 (1Soul Splinter2DiDi _Your soul wisp touches the orc wizard.  You regained 2 hp, and now have 80/88 hp. _You now have 1/15 mp.Di 2 You regained 2 hp, and now have 80/88 hp. _You now have 1/15 mp.You barely miss the orc wizard.  The orc wizard is lightly wounded.  Your orc warrior zombie hits the orc wizard.  The orc wizard misses you.Di332=-81Di=Di/@ _Your soul wisp barely misses the orc wizard. _You regained 2 hp, and now have 82/88 hp.Di| )You puncture the orc wizard!  You kill the orc wizard!Di74*.Di@' ..................####   #...................#Dia+4=-9Soul Splinter0Di3Di5 Di5_Kikubaaqudgha accepts your kill. _You regained 2 hp, and now have 84/88 hp.!Di !Di& 6=-1079 _!Di !Di i _You regained 2 hp, and now have 86/88 hp."Di C8==-18 _ _Health restored: 88#Di̩ L  #..### ##......# #  #.# #......#####  #. .#.#  #.#.##..>..  # #Y#..##.....#  #$ #5o#.###.....#  #.#[/##[Y##.# #.....###Di   #.##$))###..# #......#  #..####@*Z.# #......#  #.Z.## #......  #...###..######  #.........  #..........  #...........  #............  #............   #.##Dif #Di8 2==27#Di #Dik P _You swap places with your soul wisp.  Things that are here:#Di z _a +0 dagger; a +0 robe; a yak corpse$DiN  ......##.# #  #..### ##......# #  #.# #......##### #. .#.#.........  #.#.##..>..###  # #)#..##.....#  #$ #[[#.###.....  #.#[/##[:##.# ##  #.##$)@###..# #......#$DiO[  #..####)*Z.# #......#   #.......Z.## ###  #...###..######  #......  #......$DibO  #......  #..........  #.###$DiUR7Z.$DiRH.Z$DiTE[*$DiU^$Dia`g36 _$Dii$Di2p Z.  y - an amulet of dissipation  Things that are here:$Dimr.$DiY{>*$Di~e4.0 (25$Di$Diӈ4 _a +0 whip; a +0 leather armour%Di=   ......####.#   #..### ##......#   #.# #......  #. .#.# . #.#.##..>..  #. #)#..##.....#  #$# #[[#.###.....#  #.#[/##[:##.# #.....##  #.##$@)###..# #......#  #..####ZZ..# #......#  #.....*...## #......  #...###..######  #........  #.........  #..........  #...........  #.%DiF 3[%DiG ?Z)%Di=H *Z%DiR %DiT =5.0 (14%Di [ %Di^ )j - 14 poisoned darts {d:6 poison} (gained 3)  Things that are here:%Di` ,*%Dih Z  orc warrior zombie (minion)*   soul wisp (summoned)%Dij ==6.0 (23%Divs %Diu 7 _a +0 dagger; a +0 robe; a +0 robe&Die  ...........#####.###  ......##.#  #..### ##......#   #.# #......### #. .#.#.......  .# #.#.##..>..#  #. #)#..##.....#  #$## #[[#.###.....  #.#[@##[:##.# #  #.##$)Z###..# #......&Did  #..####*[..# #......  #.....Z...## #  #...###..######  #  #  #  #..&DiF1Z&Di;Z)&DiȇD*)&Di!M  #.................... Z   killer bee zombie (minion)&Dihe7.0 (12&Div&DiFZ[&Dia+)&Die   #....................&Die8.0 (21&Di&DiC _c - a wand of warping (15) (gained 5 charges)&DiE d  ##'.....#.#.  ...........#####.##  ......##.#  #..###. ##......#   #.##.. #......## #. .. .#.#...... &DiF / .#. #.#.##..>..  #.# #)#..##.....  #@## #[[#.###.....  #.#[.##[:##.# #  #.##$Z*###..# #  #..####)[..# #  #.....Z...## #&DiF  #...###..######  #  #  #&DiH 1Z&DiyI *)&DiL 0K&DiM AZ)&DiN ?*)&Di)W / &DinW M  #...###..######..... K   kobold brigand (wand, missile, wander…)...........You encounter a kobold brigand. It is wielding a +0 dagger, quiveringcurare-tipped darts and carrying a wand of flame.&DiZ 3=9.0 (1Soul Splinter0&Did &Dij 8 _Your killer bee zombie leaves your sight.&Di7l R _You see here 24 gold pieces.)Di  ##......'.....#.#. dossy the Merchant of Misery ...........#####.## Revenant of Kikubaaqudgha **.... ......####.......#  Health: 88/88 ======================== #..###K ##......#  Magic: 2/15===--------------------- #.##.* #......## AC: 9Str: 13 #. .* .#.#...... EV: 16Int: 18 .#* #.#.##..>.. SH: 0Dex: 9 #*# #)#..##..... XL: 10 Next:  9% Place: Dungeon:10 #@## #[[#.###..... Noise: ---------  Time: 9719.0 (0.0) #.#[Z[39;49)DiIm##[:##.# #..... b) +2 dagger (venom) {d:12 venom}  #.##$*)###..# #..... Cast: Soul Splinter #..####)[..# #..... Zot (26770) Memories (0) -Star  #.....Z...## #..... #...###..######..... K   kobold brigand (wand, missile, wander…) #................... Z   orc warrior zombie (minion) #................... *   soul wisp (summoned) #...................Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold brigand, wielding a +0 dagger, wearing a +0 robe, quivering  curare-tipped darts and carrying a wand of flame (wandering, ally target,  hasn't noticed you, chance to affect: 50%)*Di ##......'.....#.#. dossy the Merchant of Misery ...........#####.## Revenant of Kikubaaqudgha **.... ......####.......# Health: 88/88 ======================== #..###* ##......# Magic: 2/15===--------------------- #.##.. #......## AC: 9Str: 13 #. .. .#.#...... EV: 16Int: 18 .#. #.#.##..>.. SH: 0Dex: 9 #.# #)#..##..... XL: 10 Next:  9% Place: Dungeon:10 *DiR#@## #[[#.###..... Noise: ---------  Time: 9719.0 (0.0)  #.#[Z##[:##.# #..... b) +2 dagger (venom) {d:12 venom}   #.##$*)###..# #..... Cast: Soul Splinter  #..####)[..# #..... Zot (26770) Memories (0) -Star   #.....Z...## #.....  #...###..######..... K   kobold brigand (wand, missile, wander…)  #................... Z   orc warrior zombie (minion)  #................... *   soul wisp *Di(summoned)  #...................Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold brigand, wielding a +0 dagger, wearing a +0 robe, quivering  curare-tipped darts and carrying a wand of flame (wandering, ally target,  hasn't noticed you, chance to affect: 50%)*Di2§*DiKeak, Shift-Dir - straight line  Aim: a kobold brigand, wielding a +0 dagger, wearing a +0 robe, quivering  *Diccurare-tipped darts and carrying a wand of flame (wandering, ally target,  hasn't noticed you, chance to affect: 50%)  Your soul wisp disappears in a puff of smoke!  A fragment of the kobold brigand's soul is dislodged from its body.*DiOw ZThe kobold brigand looks weaker.*Did] K*.  killer beeZ   orc warrior zombie (minion)*   soul wisp (summoned)Your soul wisp touches the kobold brigand but does no damage.*Di_ §The kobold brigand zaps a wand. The puff of flame hits your soul wisp.  Your soul wisp returns to where it belongs.*DifJally t*Di?Z)*Di 2Z.*Dif2)*Di5o=20.0 (169*Di*DiB _The kobold brigand is no longer weakened. _You now have 2/15 mp.-DiO  ##......'.....#.#. dossy the Merchant of Misery ...........#####.## Revenant of Kikubaaqudgha **.... ......####.......#  Health: 88/88 ======================== #..###K ##......#  Magic: 1/15=----------------------- #.##.* #......## AC: 9Str: 13-Di  #. .* .#.#...... EV: 16Int: 18 .#* #.#.##..>.. SH: 0Dex: 9 -Di #*# #)#..##..... XL: 10 Next:  9% Place: Dungeon:10 #@## #[[#.###..... Noise: =--------  Time: 9720.0 (0.0) #.#Z.##[:##.# #..... b) +2 dagger (venom) {d:12 venom}  #.##$)Z###..# #..... Cast: Soul Splinter #..####)[..# #..... Zot (26769) Memories (0) -Star  #.........## #..... #...###..######..... K   kobold brigand (wand, missile, ally t…)-Di:  #................... Z   killer bee zombie (minion) #................... Z   orc warrior zombie (minion) #...................Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold brigand, wielding a +0 dagger, wearing a +0 robe, quivering  curare-tipped darts and carrying a wand of flame (ally target, chance to  affect: 50%).Di ##......'.....#.#. dossy the Merchant of Misery ...........#####.## Revenant of Kikubaaqudgha **.... ......####.......# Health: 88/88 ======================== #..###* ##......# Magic: 1/15=----------------------- #.##.§ #......## AC: 9Str: 13 #. .. .#.#...... EV: 16Int: 18 .#. #.#.##..>.. SH: 0Dex: 9 #.# #)#..##..... XL: 10 Next:  9% Place: Dungeon:10 #@## #[[#.###..... Noise: .Di=--------  Time: 9720.0 (0.0)  #.#Z.##[:##.# #..... b) +2 dagger (venom) {d:12 venom}   #.##$)Z###..# #..... Cast: Soul Splinter  #..####)[..# #..... Zot (26769) Memories (0) -Star   #.........## #.....  #...###..######..... K   kobold brigand (wand, missile, ally t…)  #................... Z   killer bee zombie (minion)  #................... Z   orc warrior zombie (minion)  #...................Aiming: Soul Splinter .Di [37m(safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold brigand, wielding a +0 dagger, wearing a +0 robe, quivering  curare-tipped darts and carrying a wand of flame (ally target, chance to  affect: 50%).Diweak, *   soul wisp (summoned)Shift-Dir - straight line  Aim: a kobold brigand, wielding a +0 dagger, wearing a +0 robe, quivering  curare-tipped darts and carrying a wand of flame (ally target, chance to  affect: 50%)  A fragment of the kobold brigand's soul is dislodged from its body.  The kobold brigand looks weaker..Di5<Z).Di6 K*Your soul wisp touches the kobold brigand..Di9 §The kobold brigand zaps a wand. The puff of flame hits your soul wisp.  Your soul wisp returns to where it belongs..Di8NJally t.Di..Die1.0 (18.Di.Div _The kobold brigand is no longer weakened. _You now have 1/15 mp./Di ##......'.....#.#. dossy the Merchant of Misery ...........#####.## Revenant of Kikubaaqudgha **.... ......####.......#  Health: 88/88 ======================== #..###K ##......#  Magic: 0/15------------------------ #.##.* #......## AC: 9Str: 13 #. .* .#.#...... EV: 16Int: 18 /Diu.#* #.#.##..>.. SH: 0Dex: 9 #*# #)#..##..... XL: 10 Next:  9% Place: Dungeon:10 #@## #[[#.###..... Noise: =--------  Time: 9721.0 (0.0) #.#Z.##[:##.# #..... b) +2 dagger (venom) {d:12 venom}  #.##$Z)###..# #..... Cast: Soul Splinter #..####)[..# #..... Zot (26768) Memories (0) -Star  #.........## #..... #...###..######..... K   kobold brigand (wand, missile, ally t…)/Di #................... Z   killer bee zombie (minion) #................... Z   orc warrior zombie (minion) #.................../DirAiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line/DiAim: a kobold brigand, wielding a +0 dagger, wearing a +0 robe, quivering  curare-tipped darts and carrying a wand of flame (lightly wounded, ally target,chance to affect: 50%)/Di\ $ ##......'.....#.#. dossy the Merchant of Misery ...........#####.## Revenant of Kikubaaqudgha **.... ......####.......# Health: 88/88 ======================== #..###* ##......# Magic: 0/15------------------------ #.##.. #......## AC: 9Str: 13/Di7]  #. .. .#.#...... EV: 16Int: 18 .#. #.#.##..>.. SH: 0Dex: 9 #.# #)#..##..... XL: 10 Next:  9% Place: Dungeon:10 #@## #[[#.###..... Noise: =--------  Time: 9721.0 (0.0)  #.#Z.##[:##.# #..... b) +2 dagger (venom) {d:12 venom}   #.##$Z)###..# #..... Cast: Soul Splinter  #..####)[..# #..... Zot (26768) Memories (0) -Star /Dih]   #.........## #.....  #...###..######..... K   kobold brigand (wand, missile, ally t…) /Di]  #................... Z   killer bee zombie (minion)  #................... Z   orc warrior zombie (minion)  #.................../Di] Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold brigand, wielding a +0 dagger, wearing a +0 robe, quivering  /Di^ lcurare-tipped darts and carrying a wand of flame (lightly wounded, ally target,chance to affect: 50%)/Di7/ /Di XZ)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a kobold brigand, wielding a +0 dagger, wearing a +0 robe, quivering  curare-tipped darts and carrying a wand of flame (lightly wounded, ally target,hance to affect: 50%)  The kobold brigand resists with significant effort./Di U.K/DiW /Di 2.0 (1Soul Splinter7 _/Di /Di q _You now have 0/15 mp.0DiT  You don't have enough magic to cast this spell.0Di0Di0Dis. _2Di .....#####.### ......####.......#  #..###. #  #.##.K #......### #. .. .#.#....... .#. #.#.##..>..# 2Di#.# #)#..##.....# #Z## #[[#.###.....# #.#Z@##[:##.# #.....#2Di& #.##$))###..# #. #..####)[..# #. #.........## #.2Di^. #...###..######. #...............Z   killer bee zombie (minion) #.2Di  orc warrior zombie (minion) #.2Di. #.2Di%2Di%h-362Di02Di43B _You swap places with your killer bee zombie.2Di3 2Di !-2Di Y452Di 2DiX 3Dig 0K3Di? 8M  #.................... K   kobold brigand (wand, missile)3Di1 `543Di 3Di 4Di+B , ally t…) Your killer bee zombie hits the kobold brigand.4DiD 1==634DiTO 4DiR V _The kobold brigand hits your killer bee zombie with a +0 dagger.5Dib  Your killer bee zombie hits the kobold brigand.  Your killer bee zombie hits the kobold brigand but does no damage.5Dig (((The kobold brigand throws a dart. The dart misses your killer bee zombie.5DibZ@$5Di$`725Di,5Di< _The dart closely misses you.5Di6Di)  Your killer bee zombie hits the kobold brigand but does no damage.  Your killer bee zombie closely misses the kobold brigand.6Di 6Di$6Di$`816Di+6Di.] _The kobold brigand throws a dart. The dart hits your killer bee zombie.6DiN  Your killer bee zombie hits the kobold brigand.  Your killer bee zombie misses the kobold brigand.6Di V n  The kobold brigand zaps a wand.6Di 6DiU h=906Di 6Dim D _The puff of flame hits your killer bee zombie!7Di  Your killer bee zombie barely misses the kobold brigand. x27Di=-30597Dig7DiV _The kobold brigand hits your killer bee zombie with a +0 dagger.8Di.T  Your killer bee zombie hits the kobold brigand.8DiG (8Di((The kobold brigand throws a dart. The dart misses your killer bee zombie.8DiubZ@$8Diwz-188Diւ8Di8R _The dart closely misses you.9Dii. $Your killer bee zombie hits the kobold brigand!  Your killer bee zombie misses the kobold brigand.The kobold brigand hits your killer bee zombie with a +0 dagger.9Di   orc warrior zombie (minion)9Dix2Soul Splinter79DiA$9Di&Z _Your killer bee zombie is destroyed!9Di` =Z[9Dim 9Di_o 2==3Soul Splinter69Diwx 9Diwz W _The kobold brigand hits your orc warrior zombie with a +0 dagger.:Di KKdistraYour orc warrior zombie hits the kobold brigand.:Di# `45:Di`) :Di|. W _The kobold brigand hits your orc warrior zombie with a +0 dagger.;Diޕ KKally tYour orc warrior zombie hits the kobold brigand.;Di'n  The kobold brigand zaps a wand.;Dio(;Di *h=54;Di3;DiC6E _The puff of flame hits your orc warrior zombie!Di9 $>DicYou hit the kobold brigand.  You kill the kobold brigand!Kikubaaqudgha accepts your kill.>DiƠR>Di2=--11-9Soul Splinter01>DiT>Di _You devour the vestiges of the kobold brigand's existence in your flames. _You regained 2 hp, and now have 82/88 hp.>Di#Q 3>DiU >Di[ >Di_ 4=3=49>Di` >Dig >Didh p6=8>Dik >DiPr W _You start resting.>Dir 8==7>Di~v >Di3| >Diu| B6>Di >Di2 >Di T=5>Di+ >Di >Di B4>Dit >Dih >Di˨ T=3>Di' >Di 1 _HP restored.>Di *c--Soul Splinterc   centaur (launcher, wandering)>Di" +46.0 (7>Di A.c>Di >Di -7.0 (82>Di >DiV _You encounter a centaur. It is carrying a +0 shortbow. _Health restored: 88@Di1 ......####.......#  #..###. #  #.##.K #......#### #c .. .#.#........ .#. #.#.##..>..## @Di1#.# #)#..##.....#  #$## #[[#.###.....#  #.#[.##[:##.# #.....# #.##$@)###..# #. #..####)[..# #......# #.........## #......# #...###..######. #...............@Di1 #. #. #.@Di2N #.##@Dix3G.c@Di>@DiA4==8.0 (11 _@DiK@DiPM @DiM Things that are here:@DiBPW _a +0 dagger; a +0 robe; a +0 robeADi< ......####.# # #..###. ##......# # #.##.K #......# #. .. .#.#. c#. #.#.##..>..# #.# #)#..##.....#  ADi#$## #[[#.###.....#  #.#[.##[:##.# #.....##  #.##$)@###..# #......#  #..####)[..# #......# ADiکV #.........## #......# #...###..######. #......... #..........ADiKY #...........  #............  #.### ADiPADi9Soul Splinter0 _ADiADi$  Things that are here:ADihT _a +0 whip; a +0 leather armourBDiB .....#####.#####. ......####.......# #. #..###. ##......# #. #.##.K #......##### #.#.. .#.#.......... c#c## #.#.##..>..#### #.#.. #)#..##.....#  #$##.#[[#.###.....#  #.#[.##@:##.# #.....## BDi #.##$))###..# #......#  #..####)[..# #......#  #.........## #......### #...###..###### #.....c   centaur (launcher, wandering) #...... #....... #....BDi 6c.BDi/BDi50Soul Splinter39 _BDiBDi R _You see here a +0 ring mail.CDi   ####.......# #  #..###. ##......# #  #.##.K #......#####  #.#c. .#.#........  c#.## #.#.##..>..###  #.#.. #)#..##.....#   #$##.#[[#.###.....#  #.#[.##[:##.# #.....##  #.##$)@###..# #......#  #..####)[..# #......#  #.........## #......##  #...###..######........CDi   #.............  #....  #.....   #......   #### CDi CDi 1Soul Splinter8 _CDiCDi$  Things that are here:CDiT _a +0 whip; a +0 leather armourDDii3DDilDDiqDDiIvk==7DDi|{DDi{B6DDi~DDi<X5DDidDDiȌDDiy5==4DDiDDDiDDi%B3DDiDDi DDiB2DDiDDi7DDiB1DDi,DDiDDiU==0DDiDDiY29DDiDDiDDiB8DDiaDDiDDix6=7DDiDDiRDDiB6DDi}DDiDDiB5DDi)DDiX4DDi DDiDDiT=3DDiDDi DDi!B2DDiDDioDDiB1DDiDDi$!DDi!y7==0DDiQ1DDi9DDip9C19DDiV>DDiBB8DDi:CDDi0GDDiLDDiMB7DDi QDDiV;==DDiV06DDiZDDicX5DDi`dDDijDDi0kB4DDinDDisDDiNtr8=3DDi6xDDib~DDi~B2DDiXDDicDDiB1DDi/DDiDDiB0DDi-DDiDDiU=09DDiЛDDiDDi\B8DDiDDiX7DDiDDiDDis9==6DDi<DDi|DDiB5DDiDDiDDiB4DDiDDiDDiAB3DDiDDiDDiU==2DDiDDiDDiB1DDi"DDiDDi B0DDiDDi.10/15==699DDimDDiDDiB8DDiDDilX7DDiiDDi DDiJB6DDi DDiA DDi U==5DDi} DDid DDi B4DDi DDi # X3DDi' DDi+ DDi+ B2DDi. DDiC3 DDi3 r1=1DDin7 DDi< DDi= B0DDiV@ DDiE DDi=F ;89DDiI DDiN DDiFO B8DDiR DDiW DDiX T=7DDi[ DDia DDiXa B6DDie DDii X5DDim DDiMs DDis q2==4DDi~w DDij{ DDi{ B3DDi5 DDi X2DDi• DDiX X1DDi DDi DDi- U==0DDiף DDiE Y79DDi DDiа DDi B8DDi DDi޸ DDi( p3=7DDi- DDi DDi B6DDi DDi DDi+ B5DDij DDi DDi B4DDi| DDi =3DDi DDi\ B2DDi0 DDi X1DDi% DDi DDiV q4==0DDi6 DDi" Y69DDi DDi X8DDi DDi DDi B7DDi DDiG DDi U==6DDi DDih DDi B5DDi DDi% DDi[& B4DDi]) DDi. n _You start resting.Magic restored.DDi: DDiE 1825.0 (74.0)DDiG 5==6.0 (753 _DDiUM DDi#O Y _MP restored: 15FDi>0  ......####.#   #..###. ##......#   #.##.K #......  #.#c. .#.#  .#.## #.#.##..>..  #.#.. #)#..##.....#  #$##.#[[#.###.....#  #.#[.##[:##.# #.....##  #.##$@)###..# #......#  #..####)[..# #......#FDi?  #.........## #......  #...###..######  #........  #.........  #..........  #...........  #.FDiZ7.0 (1.0)2 _  Things that are here:FDi\W _a +0 dagger; a +0 robe; a +0 robeGDii  ......####.#  #..###. ##......#  #.##.K #......  #.#c. .#.#  .#.## #.#.##..>..  #.#.. #)#..##.....#  #$##.#[[#.###.....#GDi2jY  #.#[.##[:##.# #.....  #.##@))###..# #......  #..####)[..# #......  #...## #......  #...###..######  #  #GDidj  #  #  #.GDi8GDiug81 _GDiWGDi  You now have enough gold to buy a +1 helmet of ice on D:4.  You can access your shopping list by pressing '$'.GDiזe9.0 (20GDiGDiB? _You now have 348 gold pieces (gained 17).GDi  ...........#####.##  ......##.#  #..###. ##......#   #.##.K #......## #.#[40m.. .#.#......  .#.## #.#.##..>.. GDiR5 #.#.. #)#..##.....  #$##.#[[#.###.....  #.#@.##[:##.# #  #.##.))###..# #  #..####)[..# #  #.........## #  #...###..######  #GDi  #  #  #.GDi)GDi",==30.0 (159GDiE3GDis4d _Your orb has finished recharging its magic.GDi5M _You see here a +0 robe.GDiM ##'.....#.#......#####.##......####..###. # #.##.. #......###.#.. .#.#.....#.## #.#.##..>.#.. #)#.. #@##.#[[#.##[.##[:####.))###..#GDi1<####)[..  #.........## #.....# GDiMGDig18 _GDiGDi  on D:4.can access your shopping list by pressing '$'.now have 372 gold pieces (gained 24).  z - a curare-tipped dart  a - a wand of flame (53) (gained 13 charges)  Things that are here:GDie2.0 (27GDiB _a +0 dagger; a +0 robeHDiKM ####'.....#.#......#####.##......####..###.. # #..# #......####.#..# .#.#....#..#.## #.#.##..>.. #)#.. #)##.#[[#.##[.##[:####.))###..#  #..####)[..# #.......# ##HDiHDi'e3.0 (16HDi@HDi$HDi  #......#.....#.. #  #......#.....#.#.# ###'.....#.#.. ...........#####.### ......####.......#  #..###.. ##......#  #.###......### ##.#..# .#.#..... #..#@## #.#.##..>..# HDi #.#..##)#..##.....# #)##.#[[#.###.....# #.#[.##[:##.# #.....# #.##.))###..# #. #..####)[..# #.HDi  #.........## #. #...###..######HDi9 D #.HDi HDiE `45HDi HDiW IDi` #......#.....# #. #......#.....#.. #.  #......#.....#.#.#' ###'.....#.#... .....#####.#### ......####.......#  #..###.. ##......#  .##......#### ##.#.@# .#.#........ #..#.## #.#.##..>..# IDiH#.#..##)#..##.....#  #)##.#[[#.###.....#  #.#[.##[:##.# #.....## #.##.))###..# #......# #..####)[..# #......# #.........## #......# #...###..######IDi|IDix`54IDiIDi/IDi{  #......#####+#. #.# #......#.....# #.# #......#.....#.. #.#  #......#.....#.#.#'# ###'.....#.#.... .....#####.##### ......####.......# # #..###...##......#  .##......#####IDi| P ##.#..#:# .#.#......... #..#.##..#.#.##..>..### #.#..##)#..##.....#  #)##.#[[#.###.....# #.#[.##[:##.# #.....## IDi|  #.##.))###..# #......#  #..####)[..# #......# IDi| c #.........## #......##IDi IDir `63IDiԔ IDih JDi^ #........ ##.# #......#####+#. #.#. #......#.....# #.#. #......#.....#.. #.#.  #......#.....#.#.#'# ####......'.....#.#..... #...........#####.#####. #......####.......# #.JDi #..###@..##......# #. .##..##..#......##### ##.#..#:# .#.#.......... #..#.##..#.#.##..>..#### #.#..##)#..JDiDU #)##.#[[#.###.....# #.#[.##[:##.# #.....## #.##.))###..# #......# #..####)[..# #......#JDi(JDi`72JDi;JDi)JDiOD #. ##.##. #......#####+#. #.#. #......#.....# #.#. #......#.....#.. #.#. #......#.....#.#.#'#. ####......'.....#.#. #...........#####.#####. #......####.# #. #..###.@.##......# #. #.##..##..#......#####. ##.#..#:##.#.#.JDiDZ #..#.##..#.#.##..>..# #.#..##)#. #)##.#[[#.# #.#[.##[:##.# JDiKJDiM`81JDiRJDiSKDi #......#####+#. #.#.. #......#.....# #.#. #......#.....#.. #.#. #......#.....#.#.#'#. ####......'.....#.#..... #.....#####.##### #......####.......# #. ..###...# #. #.##..##@.#......#####. ##.#..#:##.#.#.......... #..#.##..#.#.##..>..###### #.#..##)#..##.....#  #)##.#[[#.# #.#[.##[:##.# #.....#KDiu #.##.))###..# #.# #..####)[..#  #.........## #......####KDi1KDi)`90KDiKDiKDi H #......#.....# #.#.   #......#.....#.. #.#.   #......#.....#.#.#'#.   ####......'.....#.#.....   #.....#####.#####   #......####.......# #.   ###...# #.   #.##..##..#......#####.  KDik ~ ##.#..#:##@#.#..........   #..#.##..#.#.##..>..#######   #.#..##)#..##.....#  #)##.#[[#.###.....# KDi; ] #.#[.##[:##.# #.....#   #.##.))###..# #.# #..####)[..# #.........## #......#KDi g###   #...###..######....KDi KDi b4049KDid KDi KDixbi ..#.#'####'...KDib...........#####.#####....####.......#  #..###...####..##..#####.#..#:##.#.#...........#.##..#@#.##..>..#######KDic9 #.#..##)#..##.....# )##.#[[#.##KDi(c#.#[.##[:##.# ## KDiFcg  #.........................KDi|KDi&~`18KDiƉKDiLDip  #......#.....#.#.#'#   ####......'.....#.#...   #.....#####.#####   #####.......# #   #..###...##......# #   #.##..##..#......#####  #.#..#:##.#.#........   #..#.##..#.#.##..>..######   #.#..##@#..##.....#   #)##.#[[#.###.....#  LDi'q  #.#[.##[:##.# #.....##   #.##.))###..# #......#   #..####)[..## #......#   #.........## #......####    #...###..######..........    #...............    #. LDiLDiX`27LDiԏLDiS _You see here a +0 long sword.LDi   ####......'.....#.#...  #.....#####.#####  #####.......# #  #..###...##......# #  #.##..##..#......##### #.#..#:##.#.#........  #..#.##..#.#.##..>..#####  #.#..##)#..##.....#   #)##.#@[#.###.....#LDim  #.#[.##[:##.# #.....##  #.##.))###..# #......#  #..####)[..## #......#  #.........## #.####  #...###..######..........  #..............  #  #LDiLDig36 _LDi5LDi!S _You see here a +0 scale mail.MDiR .....#####.#########.......# MDi #..###...####..##..######.#..#:##.#.#.........MDiL..#.##..#.#.##..>..##### #.#..##)#..##.....# MDi)##.#[[#.#MDi#.#[.##[@##.# ##.))###..MDi.####)[..#.......## MDi###   #........................ MDiMDi*&4MDiOA5 _MDiEMDi\  You pick up a parchment of Petrify and begin reading...MDie5.0 (24MDi!MDiK@ _You add the spell Petrify to your library.MDi/   #.#####.#####  #......####.# #  #..###...##......# #  #.##..##..#......#####  ##.#..#:##.#.#  #..#.##..#.#.##..>..  #.#..##)#..##.....#  #)##.#[[#.###.....#  #.#[.##@.##.# #.....##  #.##.))###..# #......#  #..####)[..## #......#  #.## #......  #...###..######  #  #  #  #MDi6 MDi: e6.0 (13MDiA MDiwE R _You see here a +0 ring mail.NDi W  #####.......# #  #..###...##......# #  #.##..##..#......##### #.#..#:##.#.#........  #..#.##..#.#.##..>..###  #.#..##)#..##.....#   #)##.#[[#.###.....#  #.#[.##[.##.# #.....##NDil  #.##.)@###..# #......#  #..####)[..## #......#  #.........## #......##  #...###..######........  #.............  #....  #.....  #......  #NDi ###NDiTNDig72 _NDi3NDiQ$  Things that are here:NDiPT _a +0 whip; a +0 leather armourNDi  ###...# #. #.##..##..#......#####. ##.#..#:##.#.#..........NDi #..#.##..#.#.##..>..#### #.#..##)#..##.....#  NDi4t#)##.#[[#.###.....# NDiZ #.#[.##[.##.# #.....#NDim #.##.))###..# #.NDi~ NDi #..####@[..## #......# NDin #.........## #......###NDi #...###..######...NDi #............... #....... #.......NDi(I #.......NDiG| #.......#### #.NDib!#NDi{NDiCg81 _NDi$NDi8&$  Things that are here:NDi(z _a +0 dagger; a +0 robe; a yak corpseODiːi ....##.# #  #..###...##......# #  #.##..##..#......#####  ##.#..#:##.#.#.........  #..#.##..#.#.##..>..###  #.#..##)#..##.....#  #)##.#[[#.###.....ODiC  #.#[.##[.##.# ##  #.##.)@###..# #......#  #..####)[..## #......#   #.........## ###  #...###..######  #......  #......   #......   #.......... ODi\w  #.### ODiODig90 _ODiODi?$  Things that are here:ODiT _a +0 whip; a +0 leather armourODit {  #......####.#   #..###...##......#   #.##..##..#......  ##.#..#:##.#.#  #..#.##..#.#.##..>..ODilt   #.#..##)#..##.....#  #)##.#[[#.###.....#  #.#[.##[.##.# #.....##ODit d  #.##.@)###..# #......#  #..####)[..## #......#ODit  #.........## #......ODi u {  #...###..######  #........  #.........  #..........  #...........  #.ODi ODiy '50ODi B39 _ODi ODi+ $  Things that are here:ODiՏ W _a +0 dagger; a +0 robe; a +0 robePDiU  #...........#####.### ....##.#  #..###...##......#   #.##..##..#......###  ##.#..#:##.#.#.......  #..#.##..#.#.##..>..#  #.#..##)#..##.....#PDi"VD  #)##.#[[#.###.....  #.#[@##[.##.# #  #.##.))###..# #......  #..####)[..## #......  #.........## #PDiYV   #...###..######  #  #  #  #PDi|V..PDibPDi:eg18 _PDidnPDi,pPDis  ####'.....#.#.  #...........#####.##PDi  #......##.#  #..###...##......#   #.##..##..#......##PDi  ##.#..#:##.#.#......PDi)  #..#.##..#.#.##..>.. PDiJ_ #.#..##)#..##.....PDie  #@##.#[[#.###.....PDi  #.#[.##[.##.# #  #.##.))###..# #  #..####)[..## #PDi  #.........## #  #...###..######PDi\  #  #PDiD  #PDi PDiO `27PDiPDi$  Things that are here:PDiB PDiXF_a +0 dagger; a +0 robePDi@ M ####'.....#.#......#####.###......####..###...#  #.##..##..#......####.#..#:##.#.#....#..#.##..#.#.##..>..##)#.. #)##.#[[#.##[.##[.####.))###..  #..####)[..## #.......# ##PDi }36 _PDi PDi PDi B #......#.....#.. # #......#.....#.#.# ####'.....#.#.. #...........#####.### #......####.......#  #..###...##......#  #.##..##..#......###PDi  ##.#..#:##.#.#..... #..#@##..#.#.##..>..# #.#..##)#..##.....#PDi f #)##.#[[#.###.....# #.#[.##[.##.# #.....#PDir  #.##.))###..# #. #..####)[..## #. #.........## #. #...###..######PDi D #.PDi PDi `45PDiM PDi QDi #......#.....#.#.#' ####......'.....#.#... #.....#####.#### #......####.......#  ###...##  #.##..##..#......####QDi]s ##.#..#:##.#.#........ #..#.##..#.#.##..>..## #.#@.##)#..##.....#  #)##.#[[#.###.....# QDiz9 #.#[.##[.##.# #.....# #.##.))###..# #.QDi #..####)[..## #......# #.........## #......#QDi #...###..######. #............... #.QDiQDiQDi`54QDiQDiQDi}s ! #......#.....#.#.#'# ####......'.....#.#. #.#####.# #......####.# #QDis N #..###...##......# # #.##..##..#......# ##.#..#:##.#.#.QDis  #..#.##..#.#.##..>..# QDi%t 2#.#.@##)#..##.....#  #)##.#[[#.###.....# QDi|t  #.#[.##[.##.# #.....##  #.##.))###..# #......#  #.## #......# #...###..######. #.QDit D #.QDi QDi' &6QDiT :3QDi" QDiƎ RDi #......#.....#.. #.#. #......#.....#.#.#'# ####'.....#.#..... #.....#####.#####. #......####.......# #. #..###...##......# #. .##..##..#......##### ##.#..#:##.#.#.......... #..#.##@.#.#.##..>..#### RDi#.#..##)#..##.....#  #)##.#[[#.###.....#  #.#[.##[.##.# #.....## RDiZ #.##.))###..RDi? #..####)[..## #......#  #.........## #......###RDii #...###..###### #.RDiRDiRDi`72RDi[RDiRDiM . #. ##'####'.....#.#.........#####.#####......####..###...#RDi'>  #.##..##..#......######.#..#@##.#.#..........#..#.##..#.#.##..>..####.#..##)#.. #)##.#[[#.##RDi   #.#[.##[.##.# #.....##RDiRDi `81RDiRDi" d  You pick up a parchment of Momentum Strike and begin reading...RDi"e9.0 (20RDi ,RDiK.H _You add the spell Momentum Strike to your library.SDiH -  #......#####+#. #.#  #......#.....# #.#  #......#.....#.. #.#  #......#.....#.#.#'#  ####'.....#.#...  #...........#####.##### ....####SDiwI o.# #  #..###...##......# #  #.##.@##..#......#####  ##.#..#.##.#.#.........  #..#.##..#.#.##..>..###  #.#..##)#..##.....#  #)##.#[[#.###.....SDiI j  #.#[.##[.##.# ##  #.##.))###..# #......#  #..####)[..## #......#   #.........## ###SDi J SDiT SDiV g60.0 (129SDij^ SDi_ TDi #........ ##.# #......#####+#. #.#. #......#.....# #.#. #......#.....#.. #.#. #......#.....#.#.#'# ####......'.....#.#..... #...........#####.#####. #......####.......# #. #..###@..##......# #. .##..##..#......##### ##.#..#.##.#.#.......... #..#.##..#.#.##..>..#### #.#..##)#.. #)##.#[[#.###.....# #.#[.##[.##.# #.....## #.##.))###..# #......# TDiD #..####)[..## #......#c.c18 _The centaur leaves your sight.TDiV)   #..#####+.#...  #..c........... ##.#  #......#####+#. #.#  #......#.....# #.# TDi)  #......#.....#.. #.#  #......#.....#.#.#'#  ####......'.....#.#...  #...........#####.#####  #.....@###.# #  ##..###...##......# #  #.##..##..#......#####  ##.#..#.##.#.#.........  #..#.##..#.#.##..>.###TDiF*   #.#..##)#..##.....#c   centaur (launcher, wandering)  #)##.#[[#.###.....  #.#[.##[.##.# ###  #.##.))###..# #......#TDi+ =.cTDi~1 TDi&4 `27TDi9 TDix: UDi #...c.......... ##.## #......#####+#. #.#. #......#.....# #.#. #......#.....#.. #.#. #......#.....#.#.#'#. ####......'.....#.#..... #...........#####.#####UDi< #......####.......# #. ##..###@..## #. #.##..##..#......#####.UDix6 ##.#..#.##.#.#.......... #..#.##..#.#.##..>..####UDi #.#..##)#..##.....# UDiw#)##.#[[#.###.....#UDi #.#[.##[.##.# #.....# #.##.))###..# #.# #..####)[..#UDi UDi#`36UDi+UDi-UDi_  #........#####+.#... UDi  #.............. ##.#  #......#####+#. #.# UDi& #....c.#.....# #.#  #......#.....#.. #.#  #......#.....#.#.#'#UDiec  ####......'.....#.#...  #...........#####.#####  #.....@###.# #  ##..###...##......# #  #.##..##..#......#####UDi  ##.#..#.##.#.#.........  #..#.##..#.#.##..>.### UDiu #.#..##)#..##.....#c   centaur (launcher, wandering)  #)##.#[[#.###.....UDi4  #.#[.##[.##.# ###  #.##.))###..# #......#UDiG.cUDix!UDi&x4Soul Splinter5UDi,UDil.VDiW #........#####+.#... dossy the Merchant of Misery #.............. ##.# Revenant of Kikubaaqudgha **.... #......#####+#. #.# Health: 88/88 ======================== #......#.....# #.# Magic: 14/15 ======================-- #.....c#.....#.. #.# AC: 9Str: 13 #....*.#.....#.#.#'# EV: 16Int: 18VDiOX0 ####...*..'.....#.#.... SH: 0Dex: 9 #......*....#####.##### XL: 10 Next: 11% Place: Dungeon:10 #.....@####.......# # Noise: ---------  Time: 9864.0 (0.0) ##..###...##......# # b) +2 dagger (venom) {d:12 venom}  #.##..##..#......##### Cast: Soul Splinter ##.#..#.##.#.#......... Zot (26625) Memories (1)  VDiX#..#.##..#.#.##..>..### #.#..##)#..##.....#  c   centaur (launcher, wandering) #)##.#[[#.###.....#  #.#[.##[.##.# #.....##  #.##.))###..# #......# _The centaur leaves your sight.  VDi YAiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a centaur, carrying a +0 shortbow (wandering, hasn't noticed you, chance  to affect: 50%)VDix  #........#####+.#... dossy the Merchant of Misery #.............. ##.# Revenant of Kikubaaqudgha **.... #......#####+#. #.# Health: 88/88 ======================== VDiE #......#.....# #.# Magic: 14/15 ======================-- #.....*#.....#.. #.# AC: 9Str: 13 #......#.....#.#.#'# EV: 16Int: 18  ####......'.....#.#.... SH: 0Dex: 9  #...........#####.##### XL: 10 Next: 11% Place: Dungeon:10 VDi E #.....@####.......# # Noise: ---------  Time: 9864.0 (0.0)  ##..###...##......# # b) +2 dagger (venom) {d:12 venom}  VDi #.##..##..#......##### Cast: Soul Splinter  ##.#..#.##.#.#......... Zot (26625) Memories (1)  VDi8  #..#.##..#.#.##..>..### #.#..##)#..##.....#VDic c   centaur (launcher, wandering) VDi c#)##.#[[#.###.....# VDi  #.#[.##[.##.# #.....##  #.##.))###..# #......# VDi _The centaur leaves your sight.  Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineVDia yAim: a centaur, carrying a +0 shortbow (wandering, hasn't noticed you, chance  to affect: 50%)VDiu Yc)VDiV scvv, ally target)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a centaur, carrying a +0 shortbow (wandering, hasn't noticed you, chance  to affect: 50%)  The centaur resists with significant effort.  Your orb unleashes a flurry of shooting stars!VDi] )))The centaur wields a +0 shortbow. The centaur shoots an arrow.VDi 3...VDiq ==5.0 (14-Star VDi^ VDi _The arrow hits you but does no damage. _You now have 14/15 mp.WDi +WDi+  WDip j#........#####+.#... dossy the Merchant of MiseryWDi  WDi i#.............. ##.# Revenant of Kikubaaqudgha **....WDi  WDiT #......#####+#. #.# Health: 88/88 ========================WDi  WDi #......#.....# #.# Magic: 13/15 ====================----WDi-  WDii #.....c#.....#.. #.# AC: 9WDi .Str: 13WDi  WDi #....*.#.....#.#.#'# EV: 16WDiH .Int: 18WDi{  WDi ####...*..'.....#.#.... SH: 0WDi -Dex: 9WDi  WDi #......*....#####.##### XL: 10 Next: 11% Place: Dungeon:10WDi  WDi ##....v@####.......# # Noise: ==-------  Time: 9865.0 (0.0)WDi}  WDi ##..###v..##......# # b) +2 dagger (venom) {d:12 venom} WDi+  WDi #.##..##..#......##### Cast: Soul SplinterWDi<  WDi ##.#..#.##.#.#......... Zot (26624) Memories (1) -Star WDi  WDi ?#..#.##..#.#.##..>..###WDiJ  WDi #.#..##)#..##.....#  c   centaur (launcher, ally target)WDi  WDi #)##.#[[#.###.....# WDi  WDiP #.#[.##[.##.# #.....## WDi  WDi #.##.))###..# #......# WDi C_The arrow hits you but does no damage. WDi+ N_You now have 14/15 mp.WDij Aiming: Soul Splinter (safe; 1% risk of failure)  WDi Press: ? - help, Q - select action, ( or ) - cycleWDi Shift-Dir - straight lineWDi hAim: a centaur, wielding a +0 shortbow (ally target, chance to affect: 50%)XDiXDiʓ #........#####+.#... dossy the Merchant of Misery #.............. ##.# Revenant of Kikubaaqudgha **.... #......#####+#. #.# Health: 88/88 ======================== XDi`#......#.....# #.# Magic: 14/15 ======================-- #.....c#.....#.. #.# AC: 9Str: 13 #......#.....#.#.#'# EV: 16Int: 18 XDi ####......'.....#.#.... SH: 0Dex: 9 XDiܔ #...........#####.##### XL: 10 Next: 11% Place: Dungeon:10  #....v@####.......# # Noise: ==-------  Time: 9865.0 (0.0) XDig ##..###v..##......# # b) +2 dagger (venom) {d:12 venom}  #.##..##..#......##### Cast: Soul Splinter  ##.#..#.##.#.#......... Zot (26624) Memories (1) -Star  XDi #..#.##..#.#.##..>..### #.#..##)#..##.....#XDic   centaur (launcher, ally target) #)##.#[[#.###.....#XDi  #.#[.##[.##.# #.....## XDi+ #.##.))###..# #......# _The arrow hits you but does no damage. XDiX_You now have 14/15 mp.Aiming: Soul Splinter (safe; 1% risk of failure)  XDiNPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a centaur, wielding a +0 shortbow (ally target, chance to affect: 50%)XDir _You now have 14/15 mp.  Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a centaur, wielding a +0 shortbow (ally target, chance to affect: 50%)  XDie.Okay, then.XDiXDiXDi. _XDiڝ <....# ..#._.#####+.#........... #####+#..#.....# c#.....#.. #. ##'####'.....#.#.....@.....#####.####....v.####...##..###v..##  #.##..##..#......######.#..#.##.#.#.........#..#.##..#.#.##..>..###.#..##)#..XDiž  #)##.#[[#.###[.##[.###XDi XDi ))))The centaur shoots an arrow. The arrow closely misses you.XDi. Mv○XDi/ 7v○XDi#/ XDiP0 5.cXDi0 XDi(1 7v○XDiL1 XDi1 vXDi2 +○XDiG y.°@°°°XDiI e6.0 (13XDi5S S_°XDiT Z _The arrow misses your shooting star.YDi < ##.......# ..#...# #...<....# ..#._.# #.#####+.#.. #........ ##.# #......#####+#. #.#. #......#.....# #.#. YDiH `#......#.....#.. #.#. #....c.#.....#.#.#'# ####..v@..'.....#.#..... #....°.v....#####.#####. #....°°####.......# #. ##..###°..##......# #. #.##..##..#......#####YDi  ##.#..#.##.#.#.......... #..#.##..#.#.##..>..#### #.#..##)#.. #)##.#[[#.###.....#YDi v○You rampage towards the centaur! You closely miss the centaur.YDi YDi Cv○YDi   The centaur is staggered. The centaur unwields a +0 shortbow.  The centaur hits you. The centaur misses you.The shooting star hits the centaur.YDi 4○YDi  The centaur is moderately wounded.The centaur is knocked back. The shooting star hits the centaur.YDie 4○YDi!3  c°.°@°..°..)The centaur is heavily wounded.3---72YDib= ?_°°@°° _The centaur is knocked back. _You take 5 damage, and have 83/88 hp.ZDi)  .# .##.##. ##.......# ..#...#. #...<....# ..#._.#. #.#####+.#...#. #........ ##.# #......#####+#. #.#. #.....c#.....# #.#. ZDi* #......#.....#.. #.#. #...°@.#.....#.#.#'# ####..°.°.'.....#.#..... #......°....#####.#####. #......####.......# #. ##..###°..##......# #. #.##..##..#......##### ##.#..#.##.#.#........... #..#.##..#.#.##..>..##### #.#..##)#..ZDi{2 ......ZDi]7 5=---8ZDi7 A1 _ZDi< 9_ZDi@ i _You regained 2 hp, and now have 85/88 hp.[Din.#.#.  .##.##.......#.<....# ..#._.#####+.#........... ##.##[Dimok.#####+#.c . #. #.....#.#.#'####'.....#.#.........#####.####[Dio......####.....##..###°..##......# [Dio #.##..##..#......######.#..#.##.#.#...........[Diog#..#.##..#.#.##..>#####[Diw[Dixp7====[DixC90[Di|9_[Di~v _The centaur barely misses you. The centaur misses you. [DiQ_You regained 2 hp, and now have 87/88 hp.[Di\  You puncture the centaur!  The centaur is almost dead.The centaur hits you. The centaur completely misses you.4-7019 _The centaur barely misses you. The centaur kicks you. _You take 3 damage, and have 84/88 hp.[Di,' )You hit the centaur.  You kill the centaur![Di'[DiE([Di/R[Di96=5==31Soul Splinter8[Dip?\Dio _Kikubaaqudgha accepts your kill.You regained 2 hp, and now have 86/88 hp. _MP restored: 15\Di y  #.# .##.## #.# ..#...#  #...<....# ..#._.#  #........#####+.#...#  #....... ##.##\Dik  ######+#. #.  #.....)#.....# #.#  #......#.....#.. #.#\Di  #...@..#.....#.#.#'#  ####......'.....#.#...\Diī  #.....#####.#####  #\DiW####.......# #\Di -  ##..###°..##......# #  #.##..##..#......#####.\Did  ##.#..#.##.#.#..........  #..#.##..#.#.##..>..####\Di  #.#..##)#..##.....#\Di~\Diº8==-27 _\DiA_\Di)S _Health restored: 88\Diw  #.# ..#...  #...<....# ..#._.  #........#####+.#...  #....... ##\Di   ######+#. #.  #.....)#.....# #.# \Di  #......#.....#.. #.#  #......#.....#.#.#'#\Di(  ####..@...'.....#.#...  #..\DiJ U...#####.#####  #\Dio ####.......# #  ##..###...##......# #\Di  #.##..##..#......#####  ##.#..#.##.#.#........\Di   #..#.##..#.#.##..>..###  # #.#..##)#..##.....\Di 1# \Di  #)##.#[[#.###.....#\Di& \Di`* -36 _\Dip0 \DiV2 \Di  #...<....# ..#._  #........#####+.#.  #....... ##  #\Di/#####+#. #.  #.....)#.....# #.  #......#.....#.. #.  #......#.....#.#.#'  ####......'.....#.#...  #.....#####.####  #####.......#   ##..###...##......#   #.##..##..#......###\Di  ##.#..#.##.#.#........  #..#.##..#.#.##..>..##   # #.#..##)#..##.....#\Di@   #)##.#[[#.###.....# \Dim  #.#[.##[.##.# #.....## \Di\Dia`45\Di65_\Di~]Di!w{ .....#####+.#......... #######+#. )#.....# .#.....#.......#.#.#']Diw###'.......#####.########.......# #..###...##. #.##..##..######.#..#.##.#.#.........#]Diw8# ]Diw #.##.))###..# #......# ]Di:]Di}==54]Di`]DiT^DiV^Dic^Di^Di^Di) n #.#####+.#. #.. ##.# #......#####+#. #.# #.....)#.....# #.# #......#.....#.. #.# #......#.....#.#.#'# ####......'.....#.#. #.#####.# #.....@####.# #^Din  ##..###...##......# # #.##..##..#......# ##.#..#.##.#.#. #..#.##..#.#.##..>..#^Di ' # #.#..##)#..##.....# #)##.#[[#.###.....#^Di #.#[.##[.##.# #.....##^Di #.##.))###..# #......#^Di ^Dik |=63^Di ^Di2 ^Di  #...... ##.## #......#####+#. #.#. #.....)#.....# #.#. #......#.....#.. #.#. #......#.....#.#.#'#. ####......'.....#.#..... #...........#####.##### #......####.......# #. ##..###@..## #. #.##..##..#......#####. ##.#..#.##.#.#.......... #..#.##..#.#.##..>..#### # #.#..##)#..##.....# #)##.#[[#.# #.#[.##[.##.# #.....# #.##.))###..# #.#[3^Dih 9;49m #..####)[..#^Di ^Di k72^Dif ^DiV k _Your orb has finished recharging its magic._Di|_Di_Di_DiT_Dio0  ######+#. #.  #.....)#.....# #.#  #......#.....#.. #.#  #......#.....#.#.#'#  ####......'.....#.#...  #...........#####.#####  #......####.......# #  ##..###...##......# #  #.##.@##..#......##### #.#..#.##.#.#........  #..#.##..#.#.##..>..###  # #.#..##)#..##.....#   #)##.#[[####.....#  #.#[.##[.##.# #.....##   #.##.))###..# #......#   #..####)[..## [3_Di04m#......#   #.........## #......## _Di3;_Di(=`81_DiF_DiG_DiL}   #.....)#.....# #.  #......#.....#.. #.  #......#.....#.#.#'  ####......'.....#.#...  #.....#####.####  #####.......# _Di} O  ##..###...##......#   #.##..##..#......### #.#.@#.##.#.#........_Di}  #..#.##..#.#.##..>..##_Di}  # #.#..##)#..##.....# _Di}   #)##.#[[#.###.....#_Di~  #.#[.##[.##.# #.....##_Di~   #.##.))###..# #......#  #..####)[..## #......#  #.........## #......#  #...###..######......._Di( _Di `90_Di _Di `Di95  #......#.....#.. #  #......#.....#.#.#  ####......'.....#.#..  #.....#####.###  #####.......#   ##..###...##......#  #.##..##..#......### #.#..#.##.#.#.......`Di5  #..#@##..#.#.##..>..#  # #.#..##)#..##.....  #)##.#[[#.###.....#  #.#[.##[.##.# #.....#  #.##.))###..# #......  #..####)[..## #......`Di6  #.........## #......  #...###..######......  #.............`Di->`Dil@b8009`DiH`DiJ`Die `DiNg `Di@{ `Di!| `DijT  #......#.....#.#.  ####......'.....#.#.  #.....#####.##  #......####.......#   ##..###...##......#  #.##..##..#......##  ##.#..#.##.#.#......  #..#.##..#.#.##..>`DiTH  # #@#..##)#..##.....  #)##.#[[#.###.....  #.#[.##[.##.# #.....  #.##.))###..# #.....  #..####)[..## #`Di# #.#..##)#..##... #@##.#[[#.#aDi#.#[.##[.##.# #.))###..####)[..#..###  #................... aDi=aDi`27aDitaDig$  Things that are here:aDiL _a +0 dagger; a +0 robeaDiW .....#####.######.......# #..###...## #.##..##..#aDiחg##.#..#.##.#.#........#.##..#.#.##..> #.#..##)#..##... #)##.#[[#.##.#@.##[.##.# #.))###.aDif.####)[..#aDi/.......## #  #................... aDivaDiXg36 _aDiaDiM _You see here a +0 robe.cDi 2 #......####.......#  ##..###...#  #.##..##..#......### ##.#..#.##.#.#....... #..#.##..#.#.##..>..# # #.#..##)#..##.....# #)##.#[[#.###.....#cDic #.#[.##[.##.# #.....# #.##@))###..# #. #..####)[..## #. #.........## #.cDi #...###..######. #............... #.cDi #. #. #.#cDi!cDig45 _cDiPcDicDi  #......####.#  ##..###...##......#  #.##..##..#......# ##.#..#.##.#.#. #..#.##..#.#.##..>..# # #.#..##)#..##.....# cDi  #)##.#[[#.###.....#  #.#[.##[.##.# #.....# #.##.@)###..# #......#cDi%  #..####)[..## #......# #.cDi ..## #......# #...###..######. #. #. #. #. #.#cDi cDi `54cDi cDii" $  Things that are here:cDi$ W _a +0 dagger; a +0 robe; a +0 robedDi #......####.# # ##..###...##......# # #.##..##..#......# ##.#..#.##.#.#. #..#.##..#.#.##..>..# # #.#..##)#..##.....#  #)##.#[[#.###.....#  #.#[.##[.##.# #.....##  #.##.)@###..# #......#  #..####)[..## #......#  #.........## #......# #...###..######. #......... #.......... #........... #............ #.#dDi)dDi1g63 _dDi>dDin$  Things that are here:dDiT _a +0 whip; a +0 leather armourdDi#  #.....#####.#####. #......####.......# #.dDi$  ##..###...##......# #. .##..##..#......##### ##.#..#.##.#.#.......... #..#.##..#.#.##..>..####dDi<$  # #.#..##)#..##.....# dDi$ I #)##.#[[#.###.....#  #.#[.##@.##.# #.....##  #.##.))###..# #......#  #..####)[..## #......#  #.........## #......### #...###..######dDi$ c #..... #.dDi$ t..... #....... #.dDi$ ...dDi/ dDi\2 g72 _dDi9 dDi< R _You see here a +0 ring mail.eDi6 ####'.....#.#..... #.....#####.#####. #......####.......# #. ##..###...##......# #. .##..##..#......##### ##.#..#.##.#.#........... #..#.##..#.#.##..>..##### # #.#..##)#..##.....#  #)##.#@[#.###.....#  #.#[.##[.##.# #.....##  #.##.))###..# #......#  #..####)[..## #......#  #.........## #......#### #...###..###### #. #. #.eDieDi|g81 _eDieDiS _You see here a +0 scale mail.fDiݡ #......#.....#.#.#'# ####'.....#.#..... #.....#####.#####. #......####.......# #. ##..###...##......# #. .##..##..#......##### ##.#..#.##.#.#............ #..#.##..#.#.##..>..###### # #.#..##@#..##.....#  #)##.#[[#.###.....# fDiY  #.#[.##[.##.# #.....##  #.##.))###..# #......#  #..####)[..## #.# #.........## #......####  #...###..######  #. #.fDifDig90 _fDi$i _You see here a +0 long sword.fDi  ###'........#####.#########.......# #..###...## #.##..##..#####.#..#.##.#.#...........#.##..#.#.##..>..###### #.#..##)#..##.....#  #)##.#[@#.##.#[.##[.##.# fDi ##.))###...####)[..#   #......................... fDi fDi} j90599 _fDi fDi M _You see here a +0 robe.gDiM ##'####'.....#.#.........#####.####......####.##..###...#  #.##..##..#......######.#..#.##.#.#..............#.##..#.#.##..>..####### #.#..##@#.. #)##.#[[#.## [.##[.#####.))###..   #..####)[..## #......#gDigDig18 _gDigDiS _You see here a +0 long sword.gDi   #......#.....#.. #.#  #......#.....#.#.#'#  ####'.....#.#...  #...........#####.#####  #......####.# # #..###...##......# #  #.##..##..#......#####  ##.#..#.##.#.#...........  #..#.##.@#.#.##..>..#####gDiR 4  # #.#..##)#..##.....#  #)##.#[[#.###.....  #.#[.##[.##.# ##  #.##.))###..# #......#  #..####)[..## #......#   #.........## #####  #...###..######  #gDib gDi g27 _gDi! gDi# gDi}3gDigDin6gDiMgDiB5gDigDiCgDiB4gDi)3gDiP+gDi+$2gDi!,gDiM1gDi6gDi^8gDi8$1gDi39hDihDiw hDi hDi $0hDiW hDi9hDiDhDikhDi%89hDihDihDil!hDi#hDi#$8hDi#hDiI'hDi0,hDi-hDi".$7hDih.hDi1hDiK7hDi8hDi8$6hDi<9hDi(>hDi4ChDidDhDiD$5hDiEhDiZHhDi4OhDiPhDiP$4hDi&QhDidThDiiYhDiZhDiZ$3hDi8[hDi^hDishDithDi(u$2hDi}uhDizhDi hDi(B1hDiIhDihDi$B0hDi/hDihhDiC79hDi١hDihDiuB8hDihDi"X7hDihDihDi,6hDihDihDihDi`B5hDihDihDiB4hDi]hDihDiB3hDiwhDid X2hDi hDiohDi,1hDihDiDhDihhDiB0hDi8(hDiQ/hDi/;69hDi23hDi8hDi8B8hDi?<hDi@hDiAB7hDiChDiHhDiHB6hDiLhDifPhDiQB5hDiShDiXhDiXB4hDi[hDi*`hDij`B3hDichDiPjX2hDilhDiphDipB1hDishDi.xhDirxB0hDiy~hDihDiہC59hDi hDiDhDiB8hDiˍhDihDiVB7hDi~hDi۩hDi/B6hDi,hDiٱhDi0,5hDiRhDiahDihDitB4hDi hDi]hDiB3hDihDiUhDi,2hDihDihDihDiB1hDi!hDiAhDiB0hDihDihDi-49hDihDihDiXhDiB8hDihDihDi5B7hDihDiBhDiy,6hDihDiDhDihDieB5hDi hDihDiB4hDi,hDihDijB3hDi\"hDi'hDiD'B2hDi)hDi/hDi/B1hDi3hDi7hDi8B0hDi=hDi@hDi@C39hDiDhDiHhDiHB8hDi3LhDiLc4765hDichDiiX4hDiolhDijrhDisB3hDi`vhDi/{hDi{B2hDihDieX1hDihDihDi^:0hDihDithDiC29hDihDihDi B8hDi hDihDi:7hDi hDiX6hDiDhDihDi!B5hDihDihDiB4hDi@hDi;X3hDihDipX2hDi{hDihDiB1hDi"hDiX0hDihDiY19hDihDiX8hDizhDihDi}B7hDi hDi hDi,6hDi6hDihDihDi$:5hDin4hDihDiz!hDi!:3hDi$$hDi.'hDig'B2hDi)hDi-hDi-B1hDip0hDi4hDi5B0hDi*8hDi>hDi)?C09hDi%BhDiFhDiFB8hDi(JhDiRX7hDi`hDiiX6hDimhDifrhDirB5hDiuhDihzhDizB4hDi~hDihDi,3hDihDi>hDi̊hDi 2104998hDi+ _You start waiting.991.0 (99.0)2.0 (100.0)7 _Done waiting.iDiJ  #.....)#.....# #.#  #......#.....#.. #.#  #......#.....#.#.#'#  ####'.....#.#...  #...........#####.#####  #......##iDi.# # #..###...##......# #  #.##..##..#......#####  ##.#..#@##.#.#..........  #..#.##..#.#.##..>..####  # #.#..##)#..##.....#iDi  #)##.#[[#.###.....  #.#[.##[.##.# #iDi5##  #.##.))###..# #......#  #..####)[..## #......#   #.........## #iDi\###  #...###..######iDiiDiPk3.0)6iDigiDiiDi  ...#.#'###'........#####.#########.......# #..###...## #.##..##..#####.#..#.##.#.#...........#.##@.#.#.##..>..#### #.#..##)#..##.....#  #)##.#[[#.##.#[.##[.##.# #   #....................... iDio iDi `45iDi iDi iDi^iDi_iDigjjDifQjDiRjDi[jDi]jDi] #......#.....#.. #.#. #......#.....#.#.#'#. ####......'.....#.#. #.#####.#####. #......####.jDil# #. ##..###...##......# #. #.##..##..#......#####. ##.#..#.##.#.#.jDi #..#.##.@#.#.##..>..#jDiA # #.#..##)#..##.....#  jDi`#)##.#[[#.###.....# jDi #.#[.##[.##.# #.....## jDi #..####)[..## #......#  #.jDi## #......# #...###..######. #.jDijDis`54jDijDibjDi  #......#.....#.#.#'#. ####......'.....#.#..... #.....#####.##### #......####.......# #. ##..###...### #. .##..##..#......#####. ##.#..#.##.#.#..........jDi 8 #..#.##..#.#.##..>..###### # #.#..##@#..##.....#  #)##.#[[#.###.....#  #.#[.##[.##.# #.....# #.##.))###..# #.jDiM   #..####)[..#jDim #.........## #......#### #...###..######.... jDi٠ T #............... #.jDi jDi jDi `63jDi jDi  jDi E_You see here a +0 long sword.jDi @ ###'........#####.#########.......# #..###...## #.##..##..jDi! #####.#..#.##.#.#...........#.##..#.#.##..>..###### #.#..##)#..##.....#  #)##.#[@#.#jDiM #.#[.##[.##.# #jDij c#.))###..jDi .####)[..#   #.........................jDi D jDi( <7jDi~) A2 _jDiG5 jDi5 M _You see here a +0 robe.kDif?kDiAkDiRJkDiKkDi:%  #.....#####.#####  #####.......# #  ##..###...##......# #  #.##..##..#......##### #.#..#.##.#.#........  #..#.##..#.#.##..>..#####kDip%s  # #.#..##)#..##.....#   #)##.#[[#.###.....#  #.#[.##[@##.# #.....##kDi%  #.##.))###..# #......#kDi%  #..####)[..## #......#  #.........## #......####kDi%  #...###..######..........  #..............kDi%\  #  #kDi%D  #kDi/kDiy1g81 _kDi&7kDi8kDiOkDihkDikDikDi   #.#####.#####  #......####.# #  ##..###...##......# #  #.##..##..#......#####  ##.#..#.##.#.#kDiP )  #..#.##..#.#.##..>..  # #.#..##)#..##.....#  #)##.#[[#.###.....#kDiu  #.#[.##@.##.# #.....##kDi   #.##.))###..# #......#  #..####)[..## #......#  #.## #......  #...###..######  #  #  #  #kDiD kDiD kDi( `90kDi& kDi* R _You see here a +0 ring mail.kDic   #####.......# #  ##..###...##......# #  #.##..##..#......##### #.#..#.##.#.#........  #..#.##..#.#.##..>..###  # #.#..##)#..##.....# kDi o  #)##.#[[#.###.....#  #.#[.##[.##.# #.....##  #.##.)@###..# #......#  #..####)[..## #......#  #.........## #......##kDi,  #...###..######........  #.............kDiM M  #....kDi X  #.....kDi   #......  ####kDikDi t10000.0 (1.0)89 _kDiMkDi$  Things that are here:kDi T _a +0 whip; a +0 leather armourlDilDilDilDi ##..###...# #. .##..##..#......#####. ##.#..#.##.#.#.......... #..#.##..#.#.##..>..#### # #.#..##)#..##.....#  #)##.#[[#.###.....#  #.#[.##[.##.# #.....# #.##.))###..# #.  #..####@[..## #......# lDi5 #.........## #......### #...###..######... #............... #....... #....... #....... #.......#### #.#lDi5lDig18 _lDilDi $  Things that are here:lDi| _a +0 dagger; a +0 robe; a yak skeletonlDi_  #.##..##..#####.#..#.##.#.#...........#.##..#.#.##..>..#### #.#..##)#..##.....#  #)##.#[[#.##.#[.##[.##.# #lDi@[##.))###...#..####)[..###......@..## ##lDiU###..#####.................lDiF#..................lDi1................... lDie  #...................#lDilDib g27 _lDi3lDilDi  ##.#..#.##.#.#...........#.##..#.#.##..>..#### #.#..##)#..##.....#  #)##.#[[#.##.#[.##[.##.# ##.))###..#..####)[..##.......## ###...###@.#####............................#......#..#.##..............   #...................#lDio lDiٳ `36lDi lDi] oDi2RoDiu  x - an amulet of regeneration (worn) {Regen}  v - the +0 robe of the Griffon (worn) {Rampage Regen+ Slay+6, ac:2 enc:0}  z - a +5 ring of evasion (worn) {EV}  w - an amulet of dissipation {Dissipate}  y - a +4 ring of protection (worn) {AC}; y - a +5 ring of evasion (worn) {EV}  z - a +4 ring of protection (worn) {AC}oDi3 oDioDiG _Inventory tidied.oDiCoDiloDiOoDi;oDioDi]G _Inventory tidied.oDi< oDiv Drop what? (Left/Right/Tab to switch category) 26/52 gear slots (_ for help) Hand Weapons (select all with ))  b - a +2 dagger of venom (weapon) {d:12 venom}  a - a +2 devious dagger {d:12 devious}  c - a +1 hand axe of electrocution {d:15 elec}d - a +0 long sword {d:17}  e - a +1 mace of protection {d:16 protect}  f - a +1 scimitar of protection {d:20 protect}  g - a +2 short sword of electrocution {d:13 elec} oDi h - a +2 vampiric short sword {d:13 vamp}i - a +0 sling {=f d:13} Missiles (select all with ()j - 7 boomerangs {d:13}  oDi k - 14 poisoned darts {d:6 poison}  l - a curare-tipped dart {d:6 curare}  m - 8 javelins {d:18}  n - 8 stones {d:8} Armour (select all with [) oDi  o - a +0 pair of boots (worn) {ac:1 enc:0}  q - a +0 cloak (worn) {ac:1 enc:0}  r - a +0 pair of gloves (worn) {ac:1 enc:0} oDi : t - an orb of stardust (worn) {ac:0 enc:0 Stardust} oDi4 V[Up|Down] select [PgDn|>] page down [PgUp|<] page up[Esc] exit Letters toggle [.|Space] toggle selectedoDi 7[top]uDiAB uDiT   ##.#..#.##.#.#.......... dossy the Merchant of Misery   #..#.##..#.#.##..>..#### Revenant of Kikubaaqudgha **....   # #.#..##)#..##.....#Health: 88/88 ========================  #)##.#[[#.###.....#Magic: 15/15 ======================== uDimT :  #.#[.##[.##.# #.....##AC: 9Str: 13   #.##.))###..# #......#EV: 16Int: 18 uDiT $  #..####)[..## #......#SH: 0Dex: 9 uDiT 7  #.........## #......### XL: 10 Next: 13% Place: Dungeon:10 uDiT   #...###@.######......... Noise: ---------  Time: 10003.0 (0.0)   #....................... b) +2 dagger (venom) {d:12 venom} uDi8U   #....................... Cast: Soul Splinter   #....................... Zot (26486) Memories (1)   #....................... uDi\U  #...................####   #...................# uDiU   #...................#   #...................#w - an amulet of dissipation {Dissipate}  y - a +4 ring of protection (worn) {AC}; y - a +5 ring of evasion (worn) {EV}  z - a +4 ring of protection (worn) {AC} _Inventory tidied. uDiW D_Inventory tidied.Okay, then.uDi\ uDi#u uDiv . _vDi] page down [PgUp|<] page upDil [Esc] exit Letters toggle [.|Space] toggle selectedDil 7[top]Di 1 i b - a +2 dagger of venom (weapon) {d:12 venom}  f + a +1 scimitar of protection {d:20 protect}Dif[Enter] accept (1 chosen)Di2  c + a +1 hand axe of electrocution {d:15 elec}  f + a +1 scimitar of protection {d:20 protect}2Diy `1-1Di 2  c - a +1 hand axe of electrocution {d:15 elec}  e + a +1 mace of protection {d:16 protect}2Di1  e + a +1 mace of protection {d:16 protect}  f - a +1 scimitar of protection {d:20 protect}1Dit2  d + a +0 long sword {d:17}  f - a +1 scimitar of protection {d:20 protect}2DiT 3  d + a +0 long sword {d:17}  h + a +2 vampiric short sword {d:13 vamp}3DiDi/  ##.#..#.##.#.#.......... dossy the Merchant of Misery   #..#.##..#.#.##..>..#### Revenant of Kikubaaqudgha **....   # #.#..##)#..##.....#Health: 88/88 ========================  #)##.#[[#.###.....#Magic: 15/15 ========================   #.#[.##[.##.# #.....##AC: 9Str: 13   #.##.))###..# #......#EV: 16Int: 18   #..####)[..## #......#SH: 0Dex: 9   #.........## #......### XL: 10Di Next: 13% Place: Dungeon:10   #...###@.######......... Noise: ---------  Time: 10003.0 (0.0)   #....................... b) +2 dagger (venom) {d:12 venom}   #....................... Cast: Soul Splinter   #....................... Zot (26486) Memories (1)   #.......................   #...................####   #...................#   #...................#   #...................#y - a +4 ring of protection (worn) {AC}; y - a +5 ring of evasion (worn) {EV}  z - a +4 ring of protection (worn) {AC} _Inventory tidied. _Inventory tidied. _Okay, then. _Char dumped successfully.Di Di^DiLDie4.0 (15DiDipE _You drop a +0 long sword {d:17}.Di\e5.0 (24DinDilU _You drop a +1 mace of protection {d:16 protect}.Die6.0 (33DidDiDDi"#Diy$E _You drop a +2 vampiric short sword {d:13 vamp}.Di&VDi\Drop what? (Left/Right/Tab to switch category) 23/52 gear slots (_ for help) Hand Weapons (select all with ))  b - a +2 dagger of venom (weapon) {d:12 venom}  a - a +2 devious dagger {d:12 devious}  c - a +1 hand axe of electrocution {d:15 elec}  f - a +1 scimitar of protection {d:20 protect}  g - a +2 short sword of electrocution {d:13 elec}i - a +0 sling {=f d:13} Missiles (select all with ()Di]j - 7 boomerangs {d:13}  k - 14 poisoned darts {d:6 poison}  l - a curare-tipped dart {d:6 curare}  m - 8 javelins {d:18}  n - 8 stones {d:8} Armour (select all with [)  o - a +0 pair of boots (worn) {ac:1 enc:0}  q - a +0 cloak (worn) {ac:1 enc:0} Di/] r - a +0 pair of gloves (worn) {ac:1 enc:0}  t - an orb of stardust (worn) {ac:0 enc:0 Stardust}  v - the +0 robe of the Griffon (worn) {Rampage Regen+ Slay+6, ac:2 enc:0} DiZ] p - a +0 chain mail of willpower {ac:8 enc:14 Will+}s - a +0 leather armour {ac:3 enc:4} Di]w[Up|Down] select [PgDn|>] page down [PgUp|<] page up[Esc] exit Letters toggle [.|Space] toggle selected[top] Ei Ei7j  ##.#..#.##.#.#.......... dossy the Merchant of Misery   #..#.##..#.#.##..>..#### Revenant of Kikubaaqudgha **....   # #.#..##)#..##.....#Health: 88/88 ========================  #)##.#[[#.###.....# EiqMagic: 15/15 ========================   #.#[.##[.##.# #.....##AC: 9Str: 13   #.##.))###..# #......#EV: 16 Eiɔ,Int: 18  Ei$  #..####)[..## #......#SH: 0Dex: 9  EiA7  #.........## #......### XL: 10 Next: 13% Place: Dungeon:10  Eio  #...###@.######......... Noise: ---------  Time: 10006.0 (0.0)   #....................... b) +2 dagger (venom) {d:12 venom}  Ei  #....................... Cast: Soul Splinter  Ei9  #....................... Zot (26483) Memories (1)   #.......................  Eig  #...................####  Eib  #...................#   #...................#   #...................# _Okay, then. _Char dumped successfully. _You drop a +0 long sword {d:17}. _You drop a +1 mace of protection {d:16 protect}. _You drop a +2 vampiric short sword {d:13 vamp}.  Ei+Okay, then. Ei Eiv Ei. _EiEi Drop what? (Left/Right/Tab to switch category) 23/52 gear slots (_ for help) Hand Weapons (select all with ))  b - a +2 dagger of venom (weapon) {d:12 venom}  a - a +2 devious dagger {d:12 devious}  c - a +1 hand axe of electrocution {d:15 elec}  f - a +1 scimitar of protection {d:20 protect}  g - a +2 short sword of electrocution {d:13 elec}i - a +0 sling {=f d:13} Missiles (select all with ()j - 7 boomerangs {d:13}  k - 14 poisoned darts {d:6 poison}  l - a curare-tipped dart {d:6 curare}  m - 8 javelins {d:18}  n - 8 stones {d:8} Armour (select all with [) Ei o - a +0 pair of boots (worn) {ac:1 enc:0}  q - a +0 cloak (worn) {ac:1 enc:0}  r - a +0 pair of gloves (worn) {ac:1 enc:0}  t - an orb of stardust (worn) {ac:0 enc:0 Stardust}  v - the +0 robe of the Griffon (worn) {Rampage Regen+ Slay+6, ac:2 enc:0}  p - a +0 chain mail of willpower {ac:8 enc:14 Will+}s - a +0 leather armour {ac:3 enc:4} [Up|Down] select [PgDn|>] page down [PgUp|<] page up[Esc] exit Letters toggle [.|Space] toggle selectedEi7[top]Ei8Ei   ##.#..#.##.#.#.......... dossy the Merchant of Misery   #..#.##..#.#.##..>..#### Revenant of Kikubaaqudgha **....   # #.#..##)#..##.....#Health: 88/88 ========================  #)##.#[[#.###.....#Magic: 15/15 ========================   #.#[.##[.##.# #.....##AC: 9Str: 13 Ei  #.##.))###..# #......#EV: 16Int: 18   #..####)[..## #......#SH: 0Dex: 9   #.........## #......### XL: 10 Next: 13% Place: Dungeon:10   #...###@.######......... Noise: ---------  Time: 10006.0 (0.0)   #....................... b) +2 dagger (venom) {d:12 venom}   #....................... Cast: Soul Splinter   #....................... Zot (26483) Memories (1)   #.......................   #...................#### EiB  #...................#   #...................#   #...................# _Char dumped successfully. Ei_You drop a +0 long sword {d:17}. _You drop a +1 mace of protection {d:16 protect}. _You drop a +2 vampiric short sword {d:13 vamp}. EiH_Okay, then.Okay, then.Ei}Ei Ei. _EiKk _You drop a +2 vampiric short sword {d:13 vamp}. _Okay, then. _Okay, then.  You unwield your +2 dagger of venom {d:12 venom}.  Your +2 dagger of venom {d:12 venom} stops dripping with poison.  You feel a baleful cunning.EiR7.0 (1adevious) {d:12 devious}2Ei\Ei_E _a - a +2 devious dagger (weapon) {d:12 devious}EiaEicfEi'pEitEi}EiӈEi EiEi  #.##..##..#......#####  ##.#..#.##.#.#.........  #..#.##..#.#.##..>..###  # #.#..##)#..##.....#  #)##.#[[#.###.....  #.#[.##[.##.# ##  #.##.))###..# #......#  #..####)[..## #......#   #.....@...## ###  #...###).######  #.............Eiy  #......  #......  #..........  #.......###  #............#   #.#Eiv81EiEi$  #.##..##..#......  ##.#..#.##.#.#  #..#.##..#.#.##..>..  # #.#..##)#..##.....#  #)##.#[[#.###.....#  #.#[.##[.##.# #.....##  #.##.))###..# #......#  #..####)[..## #......#  #....@....## #......  #...###).######  #...........  #........  #.........  #..........  #............  #.............# Ei%S  #.#EiAA9.0 (2Ei1B:0Ei-KEi|[  #.##..##..#......  ##.#..#.##.#.#  #..#.##..#.#.##..>..  # #.#..##)#..##.....#  #)##.#[[#.###.....#  #.#[.##[.##.# #.....  #.##.))###..# #......  #..####)[..## #......  #...@.....## #......  #...###).######  #...........  #..........  #...........  #.....   #...Eidž7..#   #....#   #.# Ei@Eig10.0 (379EiEi?  #.##..##..#......  ##.#..#.##.#.#  #..#.##..#.#.##..>..  # #.#..##)#..##.....  # #)##.#[[#.###.....  #.#[.##[.##.# #.....EiN  #.##.))###..# #  #..####)[..## #  #..@......## #  #...###).######  #..........  #..........Ei  #......  #.......  #.........Ei  #..........  #.EiAEiEi+1.0 (4Ei;:8EiXEi$4 #..###...##......  #.##..##..#......#  ##.#..#.##.#.#...  #..#.##..#.#.##..>  #.#.#..##)#..##  #.#)##.#[[#.###  #.#[.##[.##.# #  #.##.))###..# #  #.@####)[..## #  #.........## #  #...###).######  #  #  #  #  #  #2.0 (57Ei;Eik7 .##..##..#......# ##.#..#.##.#.#...... #..#.##..#.#.##..> #.#.#..##)#..##.... #.#)##.#[[#.###. #.#[.##[.##.# #. #.##.))###..# #. #..####)[..## #. #..@......## #. #...###).######. #............... #. #. #.Ei #. #. #.Ei{3.0 (66EiEiJ #.##..##..#......# ##.#..#.##.#.#. #..#.##..#.#.##..>..# #.#.#..##)#..##.....# #.#)##.#[[#.###.....# #.#[.##[.##.# #.....# #.##.))###..# #. #..####)[..## #. #...@.....## #.Ei #...###).######. #........... #........... #....... #........ #.........# #..........# #.#EiA4.0 (7Ei :5EiEi5> #.##..##..#......# ##.#..#.##.#.#. #..#.##..#.#.##..>..# #.#.#..##)#..##.....#  #.#)##.#[[#.###.....#  #.#[.##[.##.# #.....# #.##.))###..# #......# #..####)[..## #......# #....@....## #......# #...###).######.EiH6E #............ #........... #............ #...... #.....## #....# #.#EiB{5.0 (84EiKEipD #.##..##..#......# ##.#..#.##.#.#. #..#.##..#.#.##..>..# #.#.#..##)#..##.....#  #.#)##.#[[#.###.....#  #.#[.##[.##.# #.....##  #.##.))###..# #......#  #..####)[..## #......#  #.....@...## #......# #...###).######.Ei #............ #......... #.......... #........... #............# #............. EiEi|e6.0 (93Ei'EiL ##.#..#.##.#.#.......... #..#.##..#.#.##..>..#### #.#.#..##)#..##.....#  #.#)##.#[[#.###.....#  #.#[.##[.##.# #.....# #.##.))###..# #.  #..####)[..## #......#  #.........## #......### #...###@.######... #............... #.............. #....... #....... #.......#### #.......# #....... Ei{Eii7.0 (10.0)2EiEi$  Things that are here:EiB/  #..#.##..#.#.##..>..##### #.#.#..##)#..##.....#  #.#)##.#[[#.###.....#  #.#[.##[.##.# #.....# #.##.))###..# #.  #..####)[..## #......#  #.........## #......#### #...###).######....EiMC #.......@....... #. #. #. #.##### #.# #.....# #.....# ########....#  EiCa +2 vampiric short sword {d:13 vamp}; a +1 mace of protection {d:16 protect};  a +0 long sword {d:17}EiNEi0Om8.0 (111 _EiXEiO #.#.#..##)#..##.....#  #.#)##.#[[#.###.....#  #.#[.##[.##.# #.....# #.##.))###..# #. Eiw^ #..####)[..## #......#  #.........## #......#### #...###).######..........  #...............Ei #. #. #. #.######Ei$ #.# #....# #....# ########...#Ei>A #....ß.ß..EiϠ|9.0 (120EiEi   #.#)##.#[[#.###.....#  #.#[.##[.##.# #.....#   #.##.))###..# #.  #..####)[..## #......#  #.........## #......####   #...###).######.......... Ei #............... #.  #.  #.  #.######  #.#  #...# #...# ########..# #....ß.ß..#....# Ei9#.........#.......EiEifh20.0 (1369EiEih6= #.#[.##[.##.# #.....# #.##.))###..# #......#  #..####)[..## #......#  #.........## #......#### #...###).######..........  #............... #.  #.Ei6  #.  #.######  #.#  #.#  #..# ########.# Ei$7#....ß.ß..#....# EiQ7#.........#....... Ei@EioAf1.0 (148EiHEi8#.##.))###..# #. #..####)[..## #......# #.........## #......#####...###).######.... #...............#. #. #. #.###### #.# #.# #.# #########Ei  #....ß.ß..#....# e   deep elf pyromancer (wandering)#.........#.......#.........#...e...#.#......##Eiu  A deep elf pyromancer comes into view.Ei.EiPeEif2.0 (157EiEiӷ@ _The deep elf pyromancer leaves your sight.Ei)|#..####)[..## #......# #.........## #......#####...###).######.......... #...............#.. #.. #.. #..###### #.# #.# #.# ########....#  #....ß.ß..#....##.........#.......e   deep elf pyromancer (wandering)#.........#...Ei#.........#..e...###....#....#......#Ei9e.EiD'Ei/k3.0)6Ei5Ei7Ei&< #..####)[..## #......#  dossy the Merchant of Misery  #.........## #......####  Revenant of Kikubaaqudgha **....  #...###).######..........  Health: 88/88 ========================  #.........................  Magic: 14/15 ======================--  #.........................  AC: 9Str: 13  #.........................  EV: 16Int: 18  #.........................  SH: 0Dex: 9  #...................######  XL: 10 Next: 13% Place: Dungeon:10  #............@......#  Noise: ---------  Time: 10023.0 (0.0)  #...................#  a) +2 dagger (devious) {d:12 devious}  #...................# [40Ei<5m Cast: Soul Splinter  ######........##....#  Zot (26466) Memories (1)  #....ß.ß..#....#  #.........#.......  e   deep elf pyromancer (wandering) #.........#...e...  #.........#......##  #....#....#......# A deep elf pyromancer comes into view. _The deep elf pyromancer leaves your sight.  Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineEiEio #..####)[..## #......#dossy the Merchant of Misery#.........## #......####Revenant of Kikubaaqudgha **....#...###).######..........Health: 88/88 ========================#.........................Magic: 15/15 ========================#.........................AC: 9Ei)wStr: 13#.........................EV: 16Int: 18#.........................SH: 0Dex: 9#...................######XL: 10 Next: 13% Place: Dungeon:10#............@......#Noise: ---------  Time: 10023.0 (0.0)#...................#EiWa) +2 dagger (devious) {d:12 devious} #...................#Cast: Soul Splinter######........##....#EivZot (26466) Memories (1) #....ß.ß..#....#Ei#.........#.......e   deep elf pyromancer (wandering)Ei#.........#...e...Ei#.........#......###....#....#......#Ei@A deep elf pyromancer comes into view. Ei_The deep elf pyromancer leaves your sight.  Aiming: Soul Splinter (safe; 1% risk of failure)  EiIPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineEieEi:Okay, then.EilEiEi. _EiP  Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.EiEiG Your spells (cast)TypeFailure Level Ei a + Soul SplinterNecromancy1% 1  b - Grave ClawNecromancy1% (1%) 2  c - Vampiric DrainingNecromancy1% (1%) 3 d - Animate DeadNecromancyEi|3%4  e - AnguishHexes/Necromancy9%Ei=4  f - FreezeIce6% (1%) 1  g - GloomEi^Hexes/Necromancy 2% 3 Ei-Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exitEiPc Anguish Afflicts nearby foes with supernatural anguish, causing all damage they deal to rebound on them for the duration of the effect. Strong-willed foes can resist the necromantic visions of pain and suffering, and mindless creatures are unaffected. Level: 4 Schools: Hexes/Necromancy Fail: 9% Power: 13% Range: 7 Noise: A bit loud Miscasting this spell causes magic contamination and also either slows you or deals up to 14 draining damage. Kikubaaqudgha supports the use of this spell.$Eib Your spells (cast)TypeFailure Level  a + Soul Splinter$EiCcNecromancy1% 1  b - Grave ClawNecromancy1% (1%) 2  c - Vampiric DrainingNecromancy1% (1%) 3 $EigcI d - Animate DeadNecromancy$Eic3% 4  e - AnguishHexes/Necromancy 9% 4 $Eice f - FreezeIce6% (1%) 1 $Eic g - GloomHexes/Necromancy 2% 3 $Eid$Ei3dSelect a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit'Ei  Gloom Emits a wave of pernicious gloom which attempts to smother the light around nearby creatures. Any living, demonic or holy creature caught in the effect may briefly lose their eyesight and be left stumbling blindly. Willpower is useless against this spell, but stronger creatures may still shrug off its effects. Level: 3Schools: Hexes/NecromancyFail: 2% Power: 54% Range: 3/3 'Eil -Noise: Silent Miscasting this spell causes magic contamination and also either slows you or deals up to 7 draining damage. Kikubaaqudgha supports the use of this spell. This spell would have no effect right now because you can't see any hostile targets that would be affected.*EiZ Your spells (cast)TypeFailure Level  a + Soul SplinterNecromancy*Eit[l1% 1  b - Grave ClawNecromancy1% (1%) 2  c - Vampiric DrainingNecromancy1% (1%) 3  d - Animate DeadNecromancy3%*Ei[F4  e - AnguishHexes/Necromancy*Ei[X9%4  f - Freeze*Ei[nIce6% (1%) 1  g - Gloom*Ei \jHexes/Necromancy 2% 3 *Ei3\*EiV\*Eiz\*Ei\Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit*Ei *EiK *Ei:"  #..####)[..## #......#dossy the Merchant of Misery#.........## #......####Revenant of Kikubaaqudgha **....*Ei" >#...###).######..........Health: 88/88 ========================#.........................Magic: 15/15 ========================#.........................AC: 9Str: 13#.........................EV: 16Int: 18#.........................*Ei" SH: 0Dex: 9#...................######*Ei# XL: 10 Next: 13% Place: Dungeon:10#............@......#*Ei<# Noise: ---------  Time: 10023.0 (0.0)#...................#*Ei^# a) +2 dagger (devious) {d:12 devious} #...................#*Ei# Cast: Soul Splinter######........##....#*Ei# Zot (26466) Memories (1) #....ß.ß..#....#*EiJ$ #.........#.......e   deep elf pyromancer (wandering)#.........#...e...*Eiu$ #.........#......###....#....#......#Aiming: Soul Splinter (safe; 1% risk of failure)  *Ei$ Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line *Ei$ _Okay, then.Casting: Soul Splinter (safe; 1% risk of failure)  *Ei$ \Confirm with . or Enter, or press ? or * to list all spells.*Ei% *Ei0  #..####)[..## #......#dossy the Merchant of Misery#.........## #......####Revenant of Kikubaaqudgha **....#...###).######..........Health: 88/88 ========================#.........................Magic: 15/15 ========================#.........................AC: 9Str: 13#.........................EV: 16Int: 18#.........................*Ei<1 SH: 0Dex: 9#...................######XL: 10 Next: 13% Place: Dungeon:10#............@......#Noise: ---------  Time: 10023.0 (0.0)#...................#a) +2 dagger (devious) {d:12 devious} #...................#Cast: Soul Splinter*Eii1 ######........##....#Zot (26466) Memories (1) *Ei1 #....ß.ß..#....##.........#.......*Ei1 Le   deep elf pyromancer (wandering)#.........#...e...*Ei$2 #.........#......###....#....#......#Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line _Okay, then.*EiH2 Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.*Ei; P  Okay, then.*EiBE *EicM *EiO . _+EiX{#.........## #......#####...###).######.......... #...............#. #. #. #.+Ei{x###### #.# #.# #.# ########....#  #....ß.ß..#....# #.........#.......+Ei|#.........#...e... #.........#......###....#....#......+EiA|5# +Eiu#...###).######....  #...............  #.  #.  #.....  #.######  +Ei#.#  #.#  #.#  ########....#  #....ß.ß..#....# #.........#.......#.........#...e#.........#......##+Ei+#....#....#......##....#....#......##....#....#+EiK9e.+Ei+Ei}4.0 (1Soul Splinter5+Ei+Ei6B _You rampage towards the deep elf pyromancer!,Ei^  ,EiCasting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.-Ei-Eio Your spells (cast)Type-EiFailure Level  a + Soul SplinterNecromancy1% 1  b - Grave ClawNecromancy-Eim1% (1%) 2  c - Vampiric DrainingNecromancy-Ei1% (1%) 3 d - Animate DeadNecromancy3%-Ei F4  e - AnguishHexes/Necromancy-EiBg9%4  f - FreezeIce-EibK6% (1%) 1  g - Gloom-Ei^Hexes/Necromancy 2% 3 -Ei-Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit/Ei Gloom Emits a wave of pernicious gloom which attempts to smother the light around nearby creatures. Any living, demonic or holy creature caught in the effect may briefly lose their eyesight and be left stumbling blindly. /EiGWillpower is useless against this spell, but stronger creatures may still shrug off its effects. Level: 3Schools: Hexes/NecromancyFail: 2% Power: 54% Range: 3/3 Noise: Silent Miscasting this spell causes magic contamination and also either slows you or deals up to 7 draining damage. Kikubaaqudgha supports the use of this spell. This spell would have no effect right now because you can't see any hostile targets that would be affected.0EiZ Your spells (cast)TypeFailure Level a + Soul SplinterNecromancy1%1  b - Grave ClawNecromancy0Ei|ZL1% (1%) 2  c - Vampiric DrainingNecromancy1% (1%) 3  d - Animate DeadNecromancy3%4  e - AnguishHexes/Necromancy0EiZ(9%4  f - FreezeIce6% (1%) 1  g - GloomHexes/Necromancy 2% 3 0Ei[0Ei([0EiI[0Ei[Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit0Ei;0Ei$0EiQ,5 #...###).######..........dossy the Merchant of Misery#.........................Revenant of Kikubaaqudgha **....#.........................Health: 88/88 ========================#.........................0Ei,Magic: 15/15 ========================#.........................AC: 9Str: 13  #...................######EV: 16Int: 18  #...................#SH: 0Dex: 9  #...................#0Ei,XL: 10 Next: 13% Place: Dungeon:10  #..............@....#0Ei-"Noise: ---------  Time: 10024.0 (0.0)  ######........##....#a) +2 dagger (devious) {d:12 devious} 0Ei<-#....ß.ß..#....#Cast: Soul Splinter0Ei[-#.........#....e..Zot (26465) Memories (1) 0Ei{-#.........#.......#.........#......##0Ei-e   deep elf pyromancer (wandering)0Ei-#....#....#......##....#....#......#0Ei-#....#....#Casting: Soul Splinter (safe; 1% risk of failure)  0Ei-rConfirm with . or Enter, or press ? or * to list all spells. _Okay, then. 0Eix.,_You rampage towards the deep elf pyromancer!  Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.0Ei.0Ei6 #...###).######..........dossy the Merchant of Misery#.........................Revenant of Kikubaaqudgha **....#.........................Health: 88/88 ========================0Ei6Y#.........................Magic: 15/15 ========================#.........................AC: 9Str: 13  #...................######EV: 16Int: 18  #...................#0Ei07SH: 0Dex: 9  #...................#0EiY7XL: 10 Next: 13% Place: Dungeon:10  #..............@....#Noise: ---------  Time: 10024.0 (0.0)  ######........##....#0Ei{7a) +2 dagger (devious) {d:12 devious} #....ß.ß..#....#0Ei7Cast: Soul Splinter#.........#....e..0Ei7Zot (26465) Memories (1) #.........#.......0Ei7#.........#......##e   deep elf pyromancer (wandering)0Ei8#....#....#......##....#....#......##....#....#0Ei(8Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. 0EiI8p_Okay, then. _You rampage towards the deep elf pyromancer!  0Eik8Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.0Ei?P  Okay, then.1EiE1Ei1Ei;. _1Ei- #...###).######. #. #. #.... #..... #.###### #.# 1Ei #.# #.# ######.##....# #....ß.ß..#....# #.........#....e.. #.........#.#.........#......## #....#....#1Ei k#....#....# 1Ei 2e.1Ei_ Xe1Ei o===5.0 (141Ei 1Ei 5 _The deep elf pyromancer shouts!3Ei ............... .... ..... .3EiB ..... .###### .# .# .# ####........##.@..# 3Eir #....ß.ß..#....# #.........#...e...3Ei Y#.........#.........#.3Ei ;#......###3Ei m#....#....#......# 3Ei ?#....######..3EiR  ..... ..... ###### # # ..# ####........##....#  #....ß.ß..#..@.# #.........#...e......#.#..........#.#......#####....#....#.##....#....#......# 3Ei #....######.....<##............3Ei ~  You rampage towards the deep elf pyromancer!  Found an escape hatch in the ceiling.3Ei0 6---633Ei 3Eic M _The deep elf pyromancer hits you with a +0 morningstar. 3Ei a_You take 2 damage, and have 86/88 hp.4EiO   4EiCP Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.5Ei5Ei7 Your spells (cast)TypeFailure Level  a + Soul Splinter5EivNecromancy1% 1 b - Grave ClawNecromancy1% (1%)2  c - Vampiric DrainingNecromancy5EiJ1% (1%)3  d - Animate Dead5Ei,Necromancy3%5Eia4  e - AnguishHexes/Necromancy9%5EiN4  f - FreezeIce6% (1%)5EiD1  g - GloomHexes/Necromancy5Ei7#2%5EiS3 5EiqSelect a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit6Ei6Ei6Ei........................dossy the Merchant of Misery ........................Revenant of Kikubaaqudgha **.... ........................Health: 86/88 =======================- ..................######Magic: 15/15 ======================== ..................#AC: 9Str: 13 ..................#EV: 16Int: 18 ..................#SH: 0Dex: 9 ####........##....#XL: 10 Next: 13% Place: Dungeon:10#....ß.ß..#..@.#Noise: =--------  Time: 10026.0 (0.0)#.........#...e......a) +2 dagger (devious) {d:12 devious} #.........#..........Cast: Soul Splinter#.........#......####Zot (26463) Memories (1) #....#....6Ei #......##....#....#......#e   deep elf pyromancer#....#....#......##....######.....<##............You rampage towards the deep elf pyromancer!  Found an escape hatch in the ceiling. _The deep elf pyromancer hits you with a +0 morningstar. _You take 2 damage, and have 86/88 hp.Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.6EiR........................dossy the Merchant of Misery ........................6EiRevenant of Kikubaaqudgha **.... ........................6EiHealth: 86/88 =======================- ..................######6EiMagic: 15/15 ======================== ..................#6EiOAC: 9Str: 13 6Eig..................#EV: 166Ei1pInt: 18 ..................#6EiONSH: 0Dex: 9 6Ei|####........##....#XL: 10 Next: 13% Place: Dungeon:10#....ß.ß..#..@.#Noise: =--------  Time: 10026.0 (0.0)#.........#...e......a) +2 dagger (devious) {d:12 devious} 6Ei#.........#..........Cast: Soul Splinter#.........#......####6EiNZot (26463) Memories (1) 6Ei#....#....#......##....#....#......#e   deep elf pyromancer6Ei.U#....#....#......#6EiNk#....######.....<##............6EiYou rampage towards the deep elf pyromancer!  Found an escape hatch in the ceiling. _The deep elf pyromancer hits you with a +0 morningstar. _You take 2 damage, and have 86/88 hp.6EiCasting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.6Ei........................  dossy the Merchant of Misery ........................  Revenant of Kikubaaqudgha **.... ........................  Health: 86/88 =======================- ..................######  Magic: 12/15 ===================----- ..................# AC: 9Str: 13 .............*****# EV: 16Int: 18 .............*****# SH: 06Ei74Dex: 9 ####........##****# XL: 10 Next: 13% Place: Dungeon:10  #....ß.ß..#**@*# Noise: =--------  Time: 10026.0 (0.0) 6Ei`i #.........#***e**....  a) +2 dagger (devious) {d:12 devious}  #.........#******....  Cast: Soul Splinter 6Ei  #.........#******####  Zot (26463) Memories (1)  #....#....#......#  #....#....#......#  e   deep elf pyromancer  #....#....#......#  #....######.....<#  #............ 6Ei_The deep elf pyromancer hits you with a +0 morningstar. _You take 2 damage, and have 86/88 hp.6Ei Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.6EiJ;Casting: Gloom (mildly dangerous; 2% risk of failure)  Press: ? - help, Dir - look around, f - activate7Ei........................dossy the Merchant of Misery ........................Revenant of Kikubaaqudgha **.... ........................Health: 86/88 =======================- 7EiwA..................######Magic: 12/15 ===================----- ..................#AC: 9Str: 13 .............######EV: 16Int: 18 .............######SH: 0Dex: 9 ####........#######XL: 10 Next: 13% Place: Dungeon:107Ei#....ß.ß..###@##Noise: =--------  Time: 10026.0 (0.0)#.........#######....a) +2 dagger (devious) {d:12 devious} #.........#######....7EiCast: Soul Splinter#.........###########Zot (26463) Memories (1) #....#....#......#7Eie#....#....#......#e   deep elf pyromancer#....#....#......##....######.....<#7EiB#............ _The deep elf pyromancer hits you with a +0 morningstar. _You take 2 damage, and have 86/88 hp.Casting: Soul Splinter (safe; 1% risk of failure)  7Ei~Confirm with . or Enter, or press ? or * to list all spells.Casting: Gloom (mildly dangerous; 2% risk of failure)  Press: ? - help, Dir - look around, f - activate7EiHY .............v..@...ve.........EE...(ally target)7EiIEE 2 fire elementals (summoned) _You take 2 damage, and have 86/88 hp.Soul Splinter (safe; 1%  Confirm with . or Enter, or press ? or * to list all spells.Casting: Gloom (mildly dangerous; 2% risk of failure)  Press: ? - help, Dir - look around, f - activate7Ei?IDYour orb unleashes a flurry of shooting stars!7EiK8===7.0 (12-Star 7EiIRkEEEE7EiV _The deep elf pyromancer gestures wildly while chanting.Health restored: 88 _You now have 12/15 mp.8Ei  You closely miss the deep elf pyromancer.The shooting star hits the deep elf pyromancer!8Ei]3○8Ei^B ○8Ei^gvThe deep elf pyromancer is moderately wounded.8Ei`ME○8Ei` E8Ei`☼8Eini EThe deep elf pyromancer is knocked back.  The shooting star hits the deep elf pyromancer.8Ei74○8Ei- °°°..e☼°The deep elf pyromancer is moderately wounded.8EiCi--818Eiy°°°EEEE8Ei> _The deep elf pyromancer is knocked back.:Ei= ..... ..... ###### # # ..# .##...°# #....ß.ß..#...@# #.#..°.#.#.EE..e.#.#.☼°...#  #....#....#......# #....#....#......# E☼E☼:Ei7e.:Ei.○○.EE:Ei---90:EiiEEEE:Ei@;EiC○○○The deep elf pyromancer is moderately wounded. _The deep elf pyromancer is knocked back.  You hit the deep elf pyromancer.  The deep elf pyromancer is heavily wounded.  The fire elemental hits you. The fire elemental burns you!  The fire elemental closely misses you.;EiA67------;Eid==3059;EiCEE;Ei _The deep elf pyromancer hits you with a +0 morningstar! _You take 21 damage, and have 67/88 hp. MASSIVE DAMAGE!!Ei Unequip which item? Hand Weapons (go to first with ))  a - a +2 devious dagger (weapon) {d:12 devious} Armour (go to first with [)  o - a +0 pair of boots (worn) {ac:1 enc:0}  q - a +0 cloak (worn) {ac:1 enc:0}  r - a +0 pair of gloves (worn) {ac:1 enc:0}  t - an orb of stardust (worn) {ac:0 enc:0 Stardust}  v - the +0 robe of the Griffon (worn) {Rampage Regen+ Slay+6, ac:2 enc:0} Jewellery (go to first with "=)  x - an amulet of regeneration (worn) {Regen}  y - a +5 ring of evasion (worn) {EV}  z - a +4 ring of protection (worn) {AC}[?] describe selected [!] unequip|take off|remove[tab] equip|unequip>Eig >Ein.......................dossy the Merchant of Misery .......................Revenant of Kikubaaqudgha **.... >Eiooy.......................Health: 26/88 =======----------------- .................######Magic: 9/15==============---------- .................#AC: 9Str: 13 .................#EV: 16>Eio Int: 18 .................#SH: 0Dex: 9 ###........##....#>EioXL: 10 Next: 13% Place: Dungeon:10#....ß.ß..#...@#>EioNoise: ====-----  Time: 10031.0 (0.0)#.........#..EEe......>Ei pa) +2 dagger (devious) {d:12 devious} #.........#.○°........>Ei+pCast: Soul Splinter#.........#.°....#####>EiKp Zot (26458) Memories (1) -Star #....#....#......##....#....#......#>Eijpe   deep elf pyromancer#....#....#......#>EipEE 2 fire elementals (summoned)#....######.....<#>Eipu#............The fire elemental hits you. The fire elemental burns you!  >Ei2qThe fire elemental hits you. The fire elemental burns you!  The deep elf pyromancer points at you and mumbles some strange words.The bolt of fire hits you!! _* * * LOW HITPOINT WARNING * * * _You take 41 damage, and have 26/88 hp. MASSIVE DAMAGE!! You now have 9/15 mp.>Eiy:°>Eih{^75---->Ei{#5 (0.5>Ei>EiA _You remove your +4 ring of protection {AC}.AEi  Casting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.AEi].......................  dossy the Merchant of Misery .......................  Revenant of Kikubaaqudgha **.... .......................  Health: 27/88 =======----------------- .................######  Magic: 6/15=========--------------- .................# AC: 5Str: 13 .................# EV: 16Int: 18 .................# SH: 0AEiZDex: 9 ###........##....# XL: 10 Next: 13% Place: Dungeon:10  #....ß.ß..#...@# Noise: ---------  Time: 10031.5 (0.0) AEi~9 #.........#..EEe......  a) +2 dagger (devious) {d:12 devious}  #.........#.°°........  Cast: Soul Splinter AEi #.........#.°....#####  Zot (26458) Memories (1) -Star  #....#....#......# AEiĝ #....#....#......#  e   deep elf pyromancer AEi #....#....#......#  EE 2 fire elementals (summoned)  #....######.....<# AEi #............Casting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.AEifAiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a deep elf pyromancer, wielding a +0 morningstar and wearing a +0 robe  (severely wounded)AEiך .......................dossy the Merchant of Misery .......................Revenant of Kikubaaqudgha **.... .......................Health: 27/88 =======----------------- AEiR P.................######Magic: 6/15=========--------------- .................#AC: 5Str: 13 .................#EV: 16Int: 18 .................#SH: 0AEi Dex: 9 ###........##....#XL: 10 Next: 13% Place: Dungeon:10AEiʛ #....ß.ß..#...@#Noise: ---------  Time: 10031.5 (0.0)#.........#..EE*......a) +2 dagger (devious) {d:12 devious} AEi #.........#.°°........Cast: Soul Splinter#.........#.°....#####AEi hZot (26458) Memories (1) -Star AEi) #....#....#......##....#....#......#AEi@ ue   deep elf pyromancerAEiV V#....#....#......#AEim EE 2 fire elementals (summoned)#....######.....<#AEi #............AEi Casting: Vampiric Draining (safe; 1% risk of failure)  AEi̜ Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  AEi Press: ? - help, Shift-Dir - straight lineAim: a deep elf pyromancer, wielding a +0 morningstar and wearing a +0 robe  (severely wounded)AEiIr- onfirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a deep elf pyromancer, wielding a +0 morningstar and wearing a +0 robe  (severely wounded)  You draw life force from the deep elf pyromancer.AEiHe..  You draw life force from the deep elf pyromancer.  You feel life coursing into your body. You hit the fire elemental.  The fire elemental is lightly damaged.  The fire elemental barely misses you. The fire elemental closely misses you.The deep elf pyromancer misses you.The fire elemental completely misses you.AEi31===2.5 (17AEiYEEEEAEi  _The fire elemental misses you.You regained 4 hp, and now have 31/88 hp. _You now have 6/15 mp.BEi+J  Casting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.BEi>N .......................  dossy the Merchant of Misery .......................  Revenant of Kikubaaqudgha **.... .......................  Health: 31/88 ========---------------- .................######  Magic: 3/15====-------------------- .................# AC: 5Str: 13 .................# EV: 16Int: 18 .................# SH: 0Dex: 9 ###........##....# XL: 10 Next: 13% Place: Dungeon:10  #....ß.ß..#...@# Noise: ==-------  Time: 10032.5 (0.0)  #.........#..EEe......  a) +2 dagger (devious) {d:12 devious}  #.........#.°.........  Cast: Soul Splinter  #.........#......##### EiN m Zot (26457) Memories (1) -Star  #....#....#......#  #....#....#......#  e   deep elf pyromancer  #....#....#......#  EE 2 fire elementals (summoned)  #....######.....<#  #............Casting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineBEiaO Aim: a deep elf pyromancer, wielding a +0 morningstar and wearing a +0 robe  (almost dead)CEi.......................dossy the Merchant of Misery .......................Revenant of Kikubaaqudgha **.... .......................Health: 31/88 ========---------------- .................######Magic: 3/15====-------------------- .................#AC: 5Str: 13 .................#EV: 16Int: 18 CEi .................#SH: 0Dex: 9 ###........##....#XL: 10 Next: 13% Place: Dungeon:10#....ß.ß..#...@#Noise: ==-------  Time: 10032.5 (0.0)#.........#..EE*......a) +2 dagger (devious) {d:12 devious} #.........#.°.........Cast: Soul Splinter#.........#......#####Zot (26457) Memories (1) -Star #....#....#......##....#....#......#e   deep elf pyromancer#....#....#......#CEitEE 2 fire elementals (summoned)#....######.....<##............Casting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a deep elf pyromancer, wielding a +0 morningstar and wearing a +0 robe  (almost dead)CEixonfirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a deep elf pyromancer, wielding a +0 morningstar and wearing a +0 robe  (almost dead)  You draw life force from the deep elf pyromancer.CEi f  .............. .............. ........###### ........#........#........##....#  #...@#  #..EE*......  #.°.........  #......#####  #......#  #......#  #......#  #.....<#  You feel life coursing into your body. You closely miss the fire elemental.The fire elemental barely misses you. The fire elemental hits you.CEiCEi .............. .............. ........###### ........#........#........##....#  #...@#  #..EE*......  #.°.........  #......#####  #......#  #......#  #......#  #.....<#   e.  The fire elemental burns you!  * * * LOW HITPOINT WARNING * * *23--4==3.5 (16CEiiN _The deep elf pyromancer completely misses you. CEi_You take 8 damage, and have 23/88 hp. You now have 4/15 mp.CEiG  Casting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.CEi% L.......................  dossy the Merchant of Misery .......................  Revenant of Kikubaaqudgha **.... .......................  Health: 23/88 ======------------------ .................######  Magic: 1/15=----------------------- .................# AC: 5Str: 13 .................# EV: 16Int: 18 .................# SH: 0Dex: 9 ###........##....# XL: 10 Next: 13% Place: Dungeon:10  #....ß.ß..#...@# Noise: ==-------  Time: 10033.5 (0.0)  #.........#..EEe......  a) +2 dagger (devious) {d:12 devious} CEi& d #.........#...........  Cast: Soul Splinter  #.........#......#####  Zot (26456) Memories (1) -Star  #....#....#......#  #....#....#......#  e   deep elf pyromancer  #....#....#......#  EE 2 fire elementals (summoned)  #....######.....<#  #............Casting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a deep elf pyromancer, wielding a +0 morningstar and wearing a +0 robe  (almost dead)DEi.......................dossy the Merchant of Misery .......................Revenant of Kikubaaqudgha **.... .......................Health: 23/88 ======------------------ .................######Magic: 1/15=----------------------- .................#DEi7!AC: 5Str: 13 .................#EV: 16Int: 18 .................#SH: 0Dex: 9 ###........##....#XL: 10 Next: 13% Place: Dungeon:10#....ß.ß..#...@#Noise: ==-------  Time: 10033.5 (0.0)DEi9#.........#..EE*......a) +2 dagger (devious) {d:12 devious} #.........#...........Cast: Soul Splinter#.........#......#####Zot (26456) Memories (1) -Star #....#....#......##....#....#......#e   deep elf pyromancerDEi#....#....#......#EE 2 fire elementals (summoned)#....######.....<#DEi7#............DEi0Casting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a deep elf pyromancer, wielding a +0 morningstar and wearing a +0 robe  (almost dead)DEi §  Press: ? - help, Shift-Dir - straight line  Aim: a deep elf pyromancer, wielding a +0 morningstar and wearing a +0 robe  (almost dead)  You draw life force from the deep elf pyromancer.  You kill the deep elf pyromancer!  Kikubaaqudgha accepts your kill.DEi2*§DEi))DEi *  The fire elemental disappears in a puff of smoke! x2DEisT.§)DEi} 7=244.5 (1Soul Splinter5 _You feel life coursing into your body.DEiDEi  Your Stealth skill increases to level 7!You regained 4 hp, and now have 27/88 hp. _You now have 1/15 mp.FEiFEiGear: 23/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a +2 devious dagger (weapon) {d:12 devious}  b - a +2 dagger of venom {d:12 venom}  c - a +1 hand axe of electrocution {d:15 elec}  f - a +1 scimitar of protection {d:20 protect}  g - a +2 short sword of electrocution {d:13 elec}FEiP6i - a +0 sling {=f d:13} Missiles (go to first with ()j - 7 boomerangs {d:13}  k - 14 poisoned darts {d:6 poison}  l - a curare-tipped dart {d:6 curare}  m - 8 javelins {d:18}  n - 8 stones {d:8} Armour (go to first with [)  o - a +0 pair of boots (worn) {ac:1 enc:0}  q - a +0 cloak (worn) {ac:1 enc:0}  r - a +0 pair of gloves (worn) {ac:1 enc:0}  t - an orb of stardust (worn) {ac:0 enc:0 Stardust}  v - the +0 robe of the Griffon (worn) {Rampage Regen+ Slay+6, ac:2 enc:0}  p - a +0 chain mail of willpower {ac:8 enc:14 Will+}s - a +0 leather armour {ac:3 enc:4}  u - a +0 ring mail {ac:5 enc:7} [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exitFEip7[top]HEi% z - a +4 ring of protection {AC}. A ring that protects its wearer from most sources of damage. HEi It affects your AC (+4). You found it on level 5 of the Dungeon. Stash search prefixes: {inventory} {AC+4} {jewellery} Menu/colouring prefixes: identified jewellery _________________ HEi X“A ring of gold and a milk-white dove  Are goodly gifts for thee, HEiҽ * And a hempen rope for your own love HEi 7 To hang upon a tree.” HEi  -Oscar Wilde, “Chanson”. 1881. (p)ut on, (d)rop, (=)adjust, or (i)nscribe.IEiD[ IEiaa.......................dossy the Merchant of Misery .......................Revenant of Kikubaaqudgha **.... .......................Health: 27/88 =======----------------- .................######Magic: 1/15IEi5b=----------------------- .................#AC: 9Str: 13 .................#EV: 16Int: 18 .................#SH: 0Dex: 9 IEi`b####........##....#XL: 10 Next: 24% Place: Dungeon:10#....ß.ß..#...@#IEibNoise: ==-------  Time: 10034.5 (0.0)#.........#...§)......a) +2 dagger (devious) {d:12 devious} #.........#...........Cast: Soul SplinterIEib#.........#......#####Zot (26455) Memories (1) -Star IEibU#....#....#......#IEi c#....#....#......##....#....#......#IEi"cM#....######.....<#IEi9cY#............Kikubaaqudgha accepts your kill.IEi[cbThe fire elemental disappears in a puff of smoke! x2 IEiscg_You feel life coursing into your body.  Your Stealth skill increases to level 7!IEic9You regained 4 hp, and now have 27/88 hp. IEic\_You now have 1/15 mp.IEijIEip8--5.0 (0.54IEiuIEiy  The fire elemental disappears in a puff of smoke! x2 _You feel life coursing into your body.  Your Stealth skill increases to level 7! regained 4 hp, and now have 27/88 hp. _You now have 1/15 mp. _z - a +4 ring of protection (worn) {AC}JEiJEiq - an orb of stardust (worn) {ac:0 enc:0 Stardust}  r - a +0 ring mail {ac:5 enc:7}  s - the +0 robe of the Griffon (worn) {Rampage Regen+ Slay+6, ac:2 enc:0}  t - an amulet of dissipation {Dissipate}  u - an amulet of regeneration (worn) {Regen}  v5evasion (worn) {EV}; w - a +4 ring of protection (worn) {AC}JEi8--JEiJEi G _Inventory tidied.JEiGear: 23/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a +2 devious dagger (weapon) {d:12 devious}  b - a +2 dagger of venom {d:12 venom}  c - a +1 hand axe of electrocution {d:15 elec}  d - a +1 scimitar of protection {d:20 protect}  e - a +2 short sword of electrocution {d:13 elec}f - a +0 sling {=f d:13} Missiles (go to first with ()g - 7 boomerangs {d:13}  h - 14 poisoned darts {d:6 poison}  i - a curare-tipped dart {d:6 curare}  j - 8 javelins {d:18}  k - 8 stones {d:8} Armour (go to first with [)  l - a +0 pair of boots (worn) {ac:1 enc:0}  n - a +0 cloak (worn) {ac:1 enc:0}  o - a +0 pair of gloves (worn) {ac:1 enc:0}  q - an orb of stardust (worn) {ac:0 enc:0 Stardust}  s - the +0 robe of the Griffon (worn) {Rampage Regen+ Slay+6, ac:2 enc:0}  m - a +0 chain mail of willpower {ac:8 enc:14 Will+}p - a +0 leather armour {ac:3 enc:4}  r - a +0 ring mail {ac:5 enc:7} [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]MEinL u - an amulet of regeneration (worn) {Regen}. An amulet that increases the wearer's rate of health regeneration. In order to function, it must first attune itself to the wearer's body at full health. You found it on level 6 of the Dungeon. Stash search prefixes: {inventory} {Regen} {jewellery} Menu/colouring prefixes: identified equipped jewellery _________________ “Gringoire put out his hand for the little bag, but she drew back. ‘Do not  touch it! It is an amulet, and either you will do mischief to the charm, or it  will hurt you.’”  -Victor Marie Hugo, _Notre Dame de Paris_, Book II, chapter VII “A Wedding Night”. 1831. (r)emove, (d)rop, (=)adjust, or (i)nscribe.MEic [?25h[?0cMEi Replace inscription with what?  Regen REiz [?25l[?1cXEi] [?25h[?0cYEi, y[?25l[?1c[?25h[?0c[?25l[?1c[?25h[?0c[?25l[?1c[?25h[?0c[?25l[?1c[?25h[?0c[?25l[?1c[?25h[?0c[?25l[?1cYEib- n[?25h[?0c[?25l[?1c[?25h[?0c[?25l[?1c[?25h[?0c[?25l[?1c[?25h[?0c[?25l[?1c[?25h[?0c[?25l[?1cYEi- ,[?25h[?0c[?25l[?1c[?25h[?0c[?25l[?1cYEi- [?25h[?0c[?25l[?1cYEi- [?25h[?0c[?25l[?1cYEi- [?25h[?0c[?25l[?1cYEi. [?25h[?0c[?25l[?1cYEi<. ![?25h[?0c[?25l[?1c[?25h[?0cYEi`. ![?25l[?1c[?25h[?0c[?25l[?1cYEi. ,[?25h[?0c[?25l[?1c[?25h[?0c[?25l[?1cYEi. ![?25h[?0c[?25l[?1c[?25h[?0cYEi. ,[?25l[?1c[?25h[?0c[?25l[?1c[?25h[?0cYEi/ ,[?25l[?1c[?25h[?0c[?25l[?1c[?25h[?0cYEi4/ ![?25l[?1c[?25h[?0c[?25l[?1cYEiZ/ ,[?25h[?0c[?25l[?1c[?25h[?0c[?25l[?1cYEi{/ [?25h[?0c[?25l[?1cYEi/ [?25h[?0c[?25l[?1cYEi80 n[?25h[?0c[?25l[?1c[?25h[?0c[?25l[?1c[?25h[?0c[?25l[?1c[?25h[?0c[?25l[?1c[?25h[?0c[?25l[?1cYEi0 X[?25h[?0c[?25l[?1c[?25h[?0c[?25l[?1c[?25h[?0c[?25l[?1c[?25h[?0c[?25l[?1cYEi0 ,[?25h[?0c[?25l[?1c[?25h[?0c[?25l[?1cYEi1 ![?25h[?0c[?25l[?1c[?25h[?0cYEi91 ![?25l[?1c[?25h[?0c[?25l[?1cYEiY1 [?25h[?0c[?25l[?1cYEi1 ,[?25h[?0c[?25l[?1c[?25h[?0c[?25l[?1cYEi1 ,[?25h[?0c[?25l[?1c[?25h[?0c[?25l[?1cYEi1 [?25h[?0c[?25l[?1cYEi1 ![?25h[?0c[?25l[?1c[?25h[?0cYEi2 ![?25l[?1c[?25h[?0c[?25l[?1cYEi%2 [?25h[?0c[?25l[?1cYEiC2 [?25h[?0c[?25l[?1cYEic2 [?25h[?0c[?25l[?1cYEi2 [?25h[?0c[?25l[?1cYEi2 ,[?25h[?0c[?25l[?1c[?25h[?0c[?25l[?1cYEi2 [?25h[?0c[?25l[?1cYEi2 ![?25h[?0c[?25l[?1c[?25h[?0cYEi"3 ![?25l[?1c[?25h[?0c[?25l[?1cYEi3 ![?25h[?0c[?25l[?1c[?25h[?0cYEi3 B[?25l[?1c[?25h[?0c[?25l[?1c[?25h[?0c[?25l[?1c[?25h[?0cYEi4 ![?25l[?1c[?25h[?0c[?25l[?1cYEi>4 [?25h[?0c[?25l[?1cYEi`4 [?25h[?0c[?25l[?1cYEi4 ,[?25h[?0c[?25l[?1c[?25h[?0c[?25l[?1cYEi4 B[?25h[?0c[?25l[?1c[?25h[?0c[?25l[?1c[?25h[?0c[?25l[?1cYEi4 ,[?25h[?0c[?25l[?1c[?25h[?0c[?25l[?1cYEi4 ,[?25h[?0c[?25l[?1c[?25h[?0c[?25l[?1cYEi5 7[?25h[?0c[?25l[?1c[?25h[?0c[?25l[?1c[?25h[?0cYEiO5 [?25l[?1c[?25h[?0cYEi5 [?25l[?1cYEi7 [?25h[?0cYEi\7 [?25l[?1cYEi#9 [?25h[?0cYEiN< [?25l[?1cYEiED .......................dossy the Merchant of Misery .......................Revenant of Kikubaaqudgha **.... .......................Health: 28/88 =======----------------- YEiD .................######Magic: 1/15=----------------------- .................#AC: 9Str: 13 .................#EV: 16Int: 18 .................#SH: 0Dex: 9 ###........##....#YEi+E LXL: 10 Next: 24% Place: Dungeon:10#....ß.ß..#...@#Noise: ---------  Time: 10035.0 (0.0)YEieE E#.........#...§)......a) +2 dagger (devious) {d:12 devious} #.........#...........Cast: Soul SplinterYEiE #.........#......#####Zot (26454) Memories (1) -Star YEiE #....#....#......##....#....#......##....#....#......#YEiE k#....######.....<##............YEiF s - the +0 robe of the Griffon (worn) {Rampage Regen+ Slay+6, ac:2 enc:0}  t - an amulet of dissipation {Dissipate}  u - an amulet of regeneration (worn) {Regen}  YEiF v - a +5 ring of evasion (worn) {EV}; w - a +4 ring of protection (worn) {AC} _Inventory tidied.u - an amulet of regeneration {Regen}YEiL YEiS YEiX YEi[  t - an amulet of dissipation {Dissipate}  uregeneration (worn) {Regen}  v - a +5 ring of evasion (worn) {EV}; w - a +4 ring of protection (worn) {AC} YEi[ _Inventory tidied.  u - an amulet of regeneration {Regen} _ !*}ZEi9 ZEiJ: ZEi< ZEi> ZEi=C 30=3ZEiD ZEiE !2ZEiHE M=2ZEi;G ZEiI ZEirJ n4=1ZEiK ZEiN ZEiN !6ZEi!O M=0ZEiP ZEiS ZEiS $38ZEiS V=49ZEiT ZEiV ZEiV $40ZEi.W z=2==8ZEiX ZEi[[ ZEi[ #2ZEi[ U=7ZEi@] ZEiF` ZEi` 4==6ZEia ZEie ZEie #6ZEie C=5ZEig ZEij ZEi k 8===4ZEil ZEio ZEip g50=3ZEip ZEir ZEir x2=2ZEis ZEiu :54ZEiou y=3=1ZEi)v ZEix ZEix x5=0ZEiz ZEi| ZEi+} g7=39ZEi`~ ZEi| ZEi x9=8ZEiL ZEi ZEi y61==7ZEi ZEi͈ ZEi >3=ZEi1 :6ZEi3 ZEi ZEis f5=5ZEi{ ZEiԑ ZEi: ZEiu 7=4==4ZEi> ZEi ZEiJ d9=3ZEib ZEi ZEi? ZEih p71=2ZEi֜ ZEie ZEi q73=1ZEiD ZEi ZEiX S5===ZEi 00ZEi^ ZEi ZEir 7==29ZEi ZEi ZEi6 p9=8ZEi ZEi ZEi 681=ZEi5 r5==7ZEi ZEi> ZEi p3=6ZEi ZEiC ZEi i5=5ZEiA ZEi ZEi6 @6=ZEi 04ZEi ZEi޺ W _You start resting.ZEi' 8===3ZEi ZEi ZEi= B2ZEi ZEi ZEiR B1ZEi& ZEim ZEi5 ZEi* ZEi x6=0ZEi ZEi ZEiV U=19ZEi ZEi ZEiA ZEi ZEi B8ZEi ZEi BZEi ZEi1 B7ZEio ZEi ZEi ZEi T=6ZEi) ZEi~ ZEi ZEi ZEi0 ZEif ,5ZEi ZEi/ ZEi ZEi B4ZEi| ZEiA ZEi0 ZEi~ ?7==ZEi :3ZEi ZEi ZEiV ZEi ZEi) ZEi B2ZEi ZEi ZEi. ZEi ZEiZEi{B1ZEiZEiZEi31 _HP restored.ZEi'.ZEi 78.0 (43.0)  Something hits you.Deactivating autopickup; reactivate with Ctrl-A.ZEiG$79---=9.0 (440ZEi)7{ZEi- _Something hits you.You regained 51 hp, and now have 79/88 hp. _You regained 6 mp, and now have 7/15 mp.\Eiq3{.\Eihw\Ei|7---==80.0 (1.0)09\Eiy\EiQ _You miss something. Something hits you. \Ei__You take 2 damage, and have 77/88 hp.^Ei4  Casting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^Ei `Ei P  Okay, then.`EiC`Ei`Ei8. _`EiX  Casting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.`Ei/H .......................  dossy the Merchant of Misery .......................  Revenant of Kikubaaqudgha **.... .......................  Health: 77/88 =====================--- `EiI .................######  Magic: 6/15=========--------------- .................# AC: 9Str: 13 .................# EV: 16Int: 18 ...............{.# SH: 0Dex: 9 ###........##....# XL: 10 Next: 24% Place: Dungeon:10  #....ß.ß..#...@#`EicI  Noise: =--------  Time: 10080.0 (0.0)  #.........#....)......  a) +2 dagger (devious) {d:12 devious}  #.........#...........  Cast: Soul Splinter  #.........#......#####  Zot (26409) Memories (1) -Star `EiI ? #....#....#......#  #....#....#......#    #....#....#......#    #....######.....<#    #............`EiI   _Okay, then.Casting: Vampiric Draining (safe; 1% risk of failure)  `Ei*J Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight line`EiaJ aEik aEijr .......................dossy the Merchant of Misery .......................Revenant of Kikubaaqudgha **.... .......................Health: 77/88 =====================--- .................######Magic: 7/15===========------------- .................#aEir HAC: 9Str: 13 .................#EV: 16Int: 18 ...............{.#SH: 0Dex: 9 ###........##....#XL: 10 Next: 24% Place: Dungeon:10#....ß.ß..#...@#Noise: =--------  Time: 10080.0 (0.0)#.........#....)......a) +2 dagger (devious) {d:12 devious} #.........#...........aEis Cast: Soul Splinter#.........#......#####Zot (26409) Memories (1) -Star #....#....#......##....#....#......##....#....#......##....######.....<##............ _Okay, then.Casting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineOkay, then.aEi _Your soul wisp closely misses something.gEiy 4.gEiD  You hit something. Something hits you but does no damage.gEi& 2=7==36gEi gEip _Your soul wisp touches something! _You regained 2 hp, and now have 82/88 hp.iEij \......#####. iEik Y..........* ###........#ß.ß# )............####.....######.....<#iEiv §  Something hits your soul wisp!iEi`{ 4=45iEi&  _Your soul wisp returns to where it belongs. _You regained 2 hp, and now have 84/88 hp.kEi"....................######.#.#.§##.##..@.# #....ß.ß..#....# #.#....)......kEin #.#........... #.#......#####  #....#....#......#  #....#....#......#  #....#....#......#  #....######.....<#kEiikEi 7kEi]kEi76=-54 _kEiykEii _You regained 2 hp, and now have 86/88 hp.mEi`mEiamEibmEi8fd  You start resting. HP restored.mEiMq{8==-mEipuA0mEi |"§.mEim=6.0 (13mEimEi _Something barely misses you. _Health restored: 88mEih 3mEi0 mEiS mEi3 {mEi W  You start resting.mEiY mEi @{0mEiz ==7.0 (12mEi mEi f _Something hits you but does no damage.nEi  Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.oEifP  Okay, then.oEi?joEipoEir. _oEiw  Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.oEi6b ........................  dossy the Merchant of Misery ........................  Revenant of Kikubaaqudgha **.... ........................  Health: 88/88 ======================== ........................  Magic: 6/15=========--------------- ..................######  AC: 9Str: 13 ..................# EV: 16Int: 18 ..................# SH: 0Dex: 9 oEic ................{.# XL: 10 Next: 24% Place: Dungeon:10 ####........##..@.# Noise: =--------  Time: 10087.0 (0.0)  #....ß.ß..#....# a) +2 dagger (devious) {d:12 devious}  #.........#....)......  Cast: Soul Splinter  #.........#...........  Zot (26402) Memories (1) -Star  #.........#......#####  #....#....#......#    #....#....#......#    #....#....#......#   oEiZc  #....######.....<#   _Okay, then.Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 6% risk of failure)  oEic QPress: ? - help, Shift-Dir - straight linepEi pEiV ........................dossy the Merchant of Misery ........................Revenant of Kikubaaqudgha **.... ........................Health: 88/88 ======================== ........................Magic: 7/15===========------------- ..................######AC: 9Str: 13 ..................#EV: 16Int: 18 ..................#pEii _SH: 0Dex: 9 ................{.#XL: 10 Next: 24% Place: Dungeon:10 ####........##..@.#Noise: =--------  Time: 10087.0 (0.0)#....ß.ß..#....#a) +2 dagger (devious) {d:12 devious} #.........#....)......Cast: Soul Splinter#.........#...........Zot (26402) Memories (1) -Star #.........#......######....#....#......##....#....#......##....#....#......##....######.....<#Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineThat would be overly suicidal.  Okay, then.pEi pEi! pEi# pEiA% . _qEi   Aiming: Freeze (safe; 6  Press: ? - help, Shift-Dir - straight line  That would be overly suicidal. _Okay, then.  Casting: Freeze (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.qEiz qEi2 L........................  dossy the Merchant of Misery ........................  Revenant of Kikubaaqudgha **.... ........................  Health: 88/88 ======================== ........................  Magic: 6/15=========--------------- ..................######  AC: 9Str: 13 qEiL ..................# EV: 16Int: 18 ..................# SH: 0Dex: 9 ................{.# XL: 10 Next: 24% Place: Dungeon:10 ####........##..@.# Noise: =--------  Time: 10087.0 (0.0)  #....ß.ß..#....# a) +2 dagger (devious) {d:12 devious}  #.........#....)......  Cast: Soul Splinter  #.........#...........  Zot (26402) Memories (1) -Star  #.........#......#####  #....#....#......#    #....#....#......#   qEi { #....#....#......#    #....######.....<#   _Okay, then.Casting: Freeze (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.qEi Aiming: Freeze (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight linerEiL@*@rEio........................  dossy the Merchant of Misery ........................  Revenant of Kikubaaqudgha **.... ........................  Health: 88/88 ======================== ........................  Magic: 6/15=========--------------- ..................######  AC: 9Str: 13 ..................# EV: 16rEiGInt: 18 ..................# SH: 0Dex: 9 ..................# XL: 10 Next: 24% Place: Dungeon:10 ####........##..@.# Noise: =--------  Time: 10087.0 (0.0)  #....ß.ß..#....# a) +2 dagger (devious) {d:12 devious}  #.........#....)......  Cast: Soul Splinter  #.........#...........  Zot (26402) Memories (1) -Star  #.........#......#####  #....#....#......#    #....#....#......#    #....#....#......#    #....######.....<#   _Okay, then.Casting: Freeze (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight linerEiYou freeze something. You hit something. Something hits you!rEi ............... ............... ............... .........###### .........#.........#rEi.........##..@.#  #....#  #....)......  rEi<#...........  #......###  rEie#......#  #......# rEiu #......#  <rEi rEi77---=8.0 (11rEirEi` 6  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze  Press: ? - help, Shift-Dir - straight line  You freeze something. You hit something. Something hits you! _Something hits you. _You take 11 damage, and have 77/88 hp. You now have 6/15 mp.tEi   tEie Casting: Freeze (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.uEiOs Your spells (cast)TypeuEiOFailure Level  a - Soul SplinterNecromancy1% 1  b - Grave ClawNecromancy1% (1%) 2  c - Vampiric DrainingNecromancy1% (1%) 3 d - Animate DeadNecromancy3%4  e - AnguishHexes/Necromancy 9% 4  f + FreezeIce6% (1%) 1  g - GloomuEiOHexes/Necromancy 2% 3 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exitvEi@c vEivj........................dossy the Merchant of Misery ........................Revenant of Kikubaaqudgha **.... ........................Health: 77/88 =====================--- ........................Magic: 6/15=========--------------- ..................######AC: 9Str: 13 ..................#EV: 16Int: 18 ..................#SH: 0Dex: 9 ..................#XL: 10 Next: 24% Place: Dungeon:10 ####........##..@.#vEikUNoise: ==-------  Time: 10088.0 (0.0)#....ß.ß..#....#a) +2 dagger (devious) {d:12 devious} #.........#....)......Cast: Soul Splinter#.........#...........Zot (26401) Memories (1) -Star #.........#......######....#....#......##....#....#......##....#....#......##....######.....<#Press: ? - help, Shift-Dir - straight lineYou freeze something. You hit something. Something hits you! _Something hits you. _You take 11 damage, and have 77/88 hp. You now have 6/15 mp.Casting: Freeze (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.vEi$lvEis........................dossy the Merchant of Misery ........................Revenant of Kikubaaqudgha **.... ........................Health: 77/88 =====================--- ........................Magic: 6/15=========--------------- ..................######AC: 9Str: 13 ..................#vEiTuEV: 16Int: 18 ..................#SH: 0Dex: 9 ..................#XL: 10 Next: 24% Place: Dungeon:10 ####........##..@.#Noise: ==-------  Time: 10088.0 (0.0)#....ß.ß..#....#a) +2 dagger (devious) {d:12 devious} #.........#....)......Cast: Soul Splinter#.........#...........Zot (26401) Memories (1) -Star #.........#......######....#....#......##....#....#......##....#....#......##....######.....<#Press: ? - help, Shift-Dir - straight lineYou freeze something. You hit something. Something hits you! _Something hits you. _You take 11 damage, and have 77/88 hp. You now have 6/15 mp.Casting: Freeze (safe; 6% risk of failuvEiufre)  Confirm with . or Enter, or press ? or * to list all spells.vEi{P  Okay, then.vEiHvEi)vEiˇ. _wEiH  Casting: Freeze (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.xEi#L........................  dossy the Merchant of Misery ........................  Revenant of Kikubaaqudgha **.... ........................  Health: 77/88 =====================--- ........................  Magic: 5/15========---------------- ..................######  AC: 9Str: 13 ..................# EV: 16Int: 18 ..................# SH: 0Dex: 9 ..................# XL: 10 Next: 24% Place: Dungeon:10 ####........##..@.# Noise: ==-------  Time: 10088.0 (0.0)  #....ß.ß..#....# a) +2 dagger (devious) {d:12 devious}  #.........#....)......  Cast: Soul Splinter  #.........#...........  EiLV39;49mZot (26401) Memories (1) -Star  #.........#......#####  #....#....#......#    #....#....#......#    #....#....#......#    #....######.....<#   _Okay, then.Casting: Freeze (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight linexEi@*@yEiz........................  dossy the Merchant of Misery ........................  Revenant of Kikubaaqudgha **.... ........................  Health: 77/88 =====================--- ........................  Magic: 5/15========---------------- ..................######  AC: 9Str: 13 ..................# EV: 16Int: 18 ..................# SH: 0Dex: 9 ..................# XL: 10 Next: 24% Place: Dungeon:10 ####........##..@.# Noise: ==-------  Time: 10088.0 (0.0)  #....ß.ß..#....# a) +2 dagger (devious) {d:12 devious}  #.........#....)......  Cast: Soul Splinter  #.........#........... Eiim Zot (26401) Memories (1) -Star  #.........#......#####  #....#....#......#    #....#....#......#    #....#....#......#    #....######.....<#   _Okay, then.Casting: Freeze (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight line.yEi ............... ............... ............... .........###### .........#.........#.........##..@.#  #....#  #....)......  #...........  yEik#......###  #......#  #......#  #......#  <yEi3---9.0 (10yEiɥyEiWt  Casting: Freeze (safe; 6% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight line _There's nothing close enough! Something hits you. _You take 4 damage, and have 73/88 hp. You now have 5/15 mp.zEi M###).###### zEiS Q.........##### .............. ####........#ß.ß# )...#.........#...........##zEi %#......#zEi zEiw zEi] zEiu 4=--90399zEi" zEiP# S _Something hits you.{Ei(C###).######. .... ..... ..... ..... ###### # # # .##....# #....ß.ß..#....# #.#....)...... #.#...........#.#......######....#....#......# {Eič{Ei{Ei{Ei՛3-6=18{Eie{Ei  _Something hits you. _You take 1 damage, and have 73/88 hp.{Ein  .............###### ###..##  #....ß.ß.....)........###......##....######.....<#{EiF {Ei {EiĦ {Ei {Ei 5=-27 _{Ei {Ei i _You regained 2 hp, and now have 75/88 hp.|Eiր .............######.# .#...# ####........##....#  #....ß.ß..#..@.# #.........#....)...... #.#........... #.#......##### #....#....#......#  #....#....#......#  #....#....#......# #....######|Ei( W<# #............|Ei |Ei߁ |Ei= |Ei 69--==36|EiY |Ei _Something hits you! _You take 6 damage, and have 69/88 hp.~Ei5~Ei~Eiz 7---45~Ei~Ei _You hit something. Something hits you. _You take 2 damage, and have 67/88 hp.Ei  Casting: Freeze (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Ei>........................  dossy the Merchant of Misery ........................  Revenant of Kikubaaqudgha **.... ........................  Health: 67/88 ==================------ Ei?..................######  Magic: 5/15========---------------- ..................# AC: 9Str: 13 ..................#Ei?E EV: 16Int: 18 ..................# SH: 0Dex: 9 ####........##....# XL: 10 Next: 24% Place: Dungeon:10  #....ß.ß..#..@.# Noise: =--------  Time: 10094.0 (0.0)  #.........#....)......  a) +2 dagger (devious) {d:12 devious}  #.........#...........  Cast: Soul Splinter Ei@ #.........#......#####  Zot (26395) Memories (1) -Star  #....#....#......#  #....#....#......# Ei7@   #....#....#......#    #....######.....<# EiX@w   #............  Eix@_You take 2 damage, and have 67/88 hp.  Casting: Freeze (safe; 6% risk of failure)  Ei@MConfirm with . or Enter, or press ? or * to list all spells.Ei@Aiming: Freeze (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineEi@*@Ei}........................  dossy the Merchant of Misery ........................  Revenant of Kikubaaqudgha **.... ........................  Health: 67/88 ==================------ ..................######  Magic: 5/15========---------------- ..................# AC: 9Str: 13 ..................#Ei EV: 16Int: 18 ..................# SH: 0Ei)tDex: 9 ####........##....#EiI XL: 10 Next: 24% Place: Dungeon:10 Ei #....ß.ß..#..@.# Noise: =--------  Time: 10094.0 (0.0)  #.........#....)......  a) +2 dagger (devious) {d:12 devious} Einj! #.........#...........  Cast: Soul Splinter  #.........#......#####  Zot (26395) Memories (1) -Star EiZ #....#....#......#  #....#....#......# Ei    #....#....#......#    #....######.....<# Ei6w   #............  EiZ_You take 2 damage, and have 67/88 hp.  Casting: Freeze (safe; 6% risk of failure)  EiuMConfirm with . or Enter, or press ? or * to list all spells.EiAiming: Freeze (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineEiEi ............... ............... .........###### .........#.........#.......##....#  #..@.#  #....)...... Ei7 #...........  #......#####  #......#  #......#  #......# EiUq #.....<#  EiU95.0 (14EikEiH6  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze  Press: ? - help, Shift-Dir - straight line _There's nothing close enough! Something barely misses you.EipYou regained 2 hp, and now have 69/88 hp. _You now have 5/15 mp.Ei!WM.......#####.. .............. ####........#ß.ß# )..........#.........#......######.....<#EiWEiX!EiYEi>]EiB`Z5-6Eio`:3EieEi i _Something hits you. _You take 4 damage, and have 65/88 hp.Ei&W...................######.#.#.#Ei5'#.##.@..# #....ß.ß..#....# #.#....)...... #EiN';.#.... Eis't #.#......##### Ei' #....#....#......#  #....#....#......# Ei' #....#....#......#  #....######.....<#Ei'EiK)Ei)Eip2EiF959--=72Ei}>EiB _Something hits you! _You take 6 damage, and have 59/88 hp.Eit  EiuCasting: Freeze (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.EiaREiWEi\Ei^P _You don't know that spell.Ei .... ..... ..... ###### # # # .##..@.# EiX#....ß.ß..#....# #.#....)...... #.#.... EiEiEiEi@Ei61-6=--81 _EiEi} _You regained 2 hp, and now have 61/88 hp.Ei=M###).###### .........##### .............. ####........#ß.ß# )...Eiw#.........#...........###......#EiM6k2=-90 _Something hits you but does no damage.Ei  ...............###### ####........##  #....ß.ß..Ei ...)..........###......##....######.....<#EiK :Ei Ei 4=10089Ei Ei _Something barely misses you. _You regained 2 hp, and now have 64/88 hp.Ei[ .###### Ei.. ####........##  #....ß.ß.....)............Eix######.....<##............EiEiEiYEiAEi5=18Ei18{Ei S _Something hits you.EiO  Casting: Freeze (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Ei;@)........................  dossy the Merchant of Misery ........................  Revenant of Kikubaaqudgha **.... EiJD........................  Health: 65/88 =================------- ..................######  Magic: 5/15========---------------- ..................# AC: 9Str: 13 ..................# EV: 16Int: 18 ..................# SH: 0Dex: 9 ####........##....# XL: 10 Next: 24% Place: Dungeon:10  #....ß.ß..#..@.# Noise: =--------  Time: 10101.0 (0.0)  #.........#.{..)......  a) +2 dagger (devious) {d:12 devious}  #.........#...........  Cast: Soul Splinter  #.........#EiD][m......#####  Zot (26388) Memories (1) -Star  #....#....#......#  #....#....#......#    #....#....#......#    #....######.....<#    #............  _Something hits you.Casting: Freeze (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineEi <@*Ei1........................dossy the Merchant of Misery ........................Revenant of Kikubaaqudgha **.... ........................Health: 65/88 =================------- ..................######Magic: 5/15========---------------- ..................#Ei2bAC: 9Str: 13 ..................#EV: 16Int: 18 ..................#SH: 0Dex: 9 ####........##....#XL: 10 Next: 24% Place: Dungeon:10#....ß.ß..#..@.#Noise: =--------  Time: 10101.0 (0.0)#.........#.*..)......a) +2 dagger (devious) {d:12 devious} #.........#...........Cast: Soul Splinter#.........#......#####Zot (26388) Memories (1) -Star Ei2<#....#....#......##....#....#......##....#....#......##....######.....<#Ei3#............ _Something hits you.Casting: Freeze (safe; 6% risk of failure)  Ei*3MConfirm with . or Enter, or press ? or * to list all spells.EiC3aAiming: Soul Splinter (safe; 1% risk of failure)  Ei3JPress: ? - help, Shift-Dir - straight lineEi*   soul wisp (summoned)Ei.{A fragment of something's soul is dislodged from its body..{*EiREi7=2.0 (17EiEib _Something hits you but does no damage.You regained 2 hp, and now have 67/88 hp. _You now have 5/15 mp.Ei ..... ###### # # ..# #####....#  #....ß.ß..#....######'Ei0#.........#.*.@)......#.#..{........ #.#......##### #....#....#......#  #....#....#......# #....######.....<##...........##.###.....###Ei:6.Eiu  Something hits you but does no damage.Ei9=36EiEiu _Your soul wisp closely misses something. _You regained 2 hp, and now have 69/88 hp.Ei7EiJP.*EiEi871=45EiEi _You barely miss something. Something hits you but does no damage. _You regained 2 hp, and now have 71/88 hp.Ei\####### ... #####  #....ß.ß..#####'...)......EiD*@.....###### ####<............###.....#####...EiɸS## #EiEi˼l.*EiEi73=6=54EioEi _Something hits you but does no damage. _You regained 2 hp, and now have 73/88 hp.Ei8*k...######...#........#.......##.##....# #....ß.ß..#....######' #.#....)...... #Ei*}.#. #.#..*...##### #....#....#......# #....#....#......#  #....#....#......# #....######.....<#  #Ei*...# Ei* #.###.....#####...  ### #.....#Ei+Eiy,Ei59 Ei ;5=63Ei@Ei _Something hits your soul wisp. Your soul wisp barely misses something. _You regained 2 hp, and now have 75/88 hp.Ei~* ######.........# ........#.......# #######....#  #....ß.ß..#....######' #.........#....)...... #.#..... #Ei* I.#.@*...##### #....#....#......#  #....#....#......# #....#....#......# #....######<# #................#Ei+  #.###.....#####... ### #.....# .... #######Eif7  Something hits you. x2  Something closely misses your soul wisp.Ei< 4=72EiHB Ei$F _Your soul wisp misses something. _You take 1 damage, and have 74/88 hp.Ei5<Ei  You hit something but do no damage. Something hits you.Eim3-81Eiz8{Ei _Your soul wisp touches something but does no damage. _You take 1 damage, and have 73/88 hp.EishO# ......# .....# ######....#  #....ß.ß..#....######'#.........#....)...... #.#........... #.Eih#..*...##### #....#....#..@{..# #....#....#......# #....#....#......# Eih#....######.....<# #...........Eii##.###.....#####... Ei9i### #.....# . ####### . EijH.{EiIk6.{EipkEikS.*Ei8sEi y5==90Ei~Ei _Something hits you but does no damage. _You regained 2 hp, and now have 75/88 hp.Ei;. ###### Ei #....ß.ß..#####'...)............#####Eia#*....# Ei".{EiBo#####.....<............Ei\X###.....#####....Eix## #.....# ..... ######EiV...... ######Ei.  Something hits you but does no damage. Something barely misses your soul wisp.Ei7==1079Ei7{Ei 7 _Your soul wisp touches something. Ei8[_You regained 2 hp, and now have 77/88 hp.Ei  Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Ei..................# dossy the Merchant of Misery ..................# Revenant of Kikubaaqudgha **.... ####........##....# Health: 77/88 =====================---  #....ß.ß..#....######'  Magic: 5/15========----------------  #.........#....)......  AC: 9Str: 13  #.........#...........  EV: 16Ei[Int: 18  #.........#......#####  SH: 0Dex: 9  #....#....#.*....#  XL: 10 Next: 24% Place: Dungeon:10  #....#....#.{@...#  Noise: =--------  Time: 10110.0 (0.0) Ei  #....#....#......#  a) +2 dagger (devious) {d:12 devious}  #....######.....<#  Cast: Soul Splinter  #................#  Zot (26379) Memories (1) -Star  #.###.....#####.... EiW ### #.....# .....  *   soul wisp (summoned) ####### ......  ######  _You regained 2 hp, and now have 77/88 hp.  EiE~Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineEi8~7*@Eix ..................# dossy the Merchant of Misery ..................# Revenant of Kikubaaqudgha **.... ####........##....# Health: 77/88 =====================---  #....ß.ß..#....######'  Magic: 5/15========----------------  #.........#....)......  AC: 9Str: 13  #.........#...........  EV: 16Int: 18  #.........#......#####  SH: 0Dex: 9  #....#....#.*....#  XL: 10 Next: 24% Place: Dungeon:10  #....#....#..@...#  Noise: =--------  Time: 10110.0 (0.0)  #....#....#{.....#  a) +2 dagger (devious) {d:12 devious}  #....######.....<#  Cast: Soul Splinter  #................#  Ei:  Zot (26379) Memories (1) -Star  #.###.....#####....  ### #.....# .....  *   soul wisp (summoned) ####### ......  ######  _You regained 2 hp, and now have 77/88 hp.  Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight line{.Eib .....##....#  #....######'  #....)......  #...........  #......#####  #.*....#  #{.@...#  #......#  #.....<#  ........#  ..#####....  ### #.....# .....  ####### ...... ######  You freeze something. You hit something. Something hits you.5-1.0 (18Ei  _Your soul wisp touches something but does no damage. _You take 2 damage, and have 75/88 hp. You now have 5/15 mp.Ei%A i.#......##.##....# #....ß.ß..#....######' #.#....)...... #.#.... #.#......##### #....#....#.*....# #....#....#{@....#EiA  #....#....#......# #....######.....<# #...# #.###.....#####.... ### #.....# ..... ####### ...... ######EiED .Ei"O  Something hits you but does no damage. Something barely misses you.EiT 7=6=27Ei[ Ei_ _Your soul wisp touches something. _You regained 2 hp, and now have 77/88 hp.EiD#.# #......##.##....# #....ß.ß..#....######' #.#....)...... #.#. #.#......##### #....#....#.*....# #....#....#@.....# #....#....#......# #....######.....<# #..# #.###.....#####.... ### #.....# ..... ####### ... ######Ei]f*.EigEiљ9=36EiEi _Something hits you but does no damage. _You regained 2 hp, and now have 79/88 hp.EioU....... ######........# ß.ß######')................#*####.....######.....<...............#.#######.... ### #.....# .....####### ......######Eis9EilEi(81=45 _Something barely misses your soul wisp. Your soul wisp barely misses something._You regained 2 hp, and now have 81/88 hp.Eic.# ......# ......# .##....# #....ß.ß..#....######' #.#....)...... #.#. #.#*.....##### #....#....#.@....# #....#....#......# #....#....#......# #....######.....<# #.###.....#####.... ### #.....# .....####### ...... =54Eiݎu _Something hits you. Your soul wisp touches something.EiJq { #######  #....ß.ß..#####'...).......*.....######....#. ####<............###.....#####....## #.....# ..... ####### ...... ###### Eit 7Ei %  Something hits you but does no damage.3=63EiC  Ei EiJ 2_Your soul wisp completely misses something. Ei E_You regained 2 hp, and now have 83/88 hp.Eiۘ Ei~O#.# ########....# #....ß.ß..#....######' #.........#....)...... #.#..... #.#*.....#####EiBf #....#....#......#  #....#....#......# #....#....#@.....# #....######.....<# #................# #.###.....#####....Ei ### #.....# ..... ####### ...... ###### EiEiREiEiӏ5=72EiŖEi _Something hits you but does no damage. Your soul wisp touches something. _You regained 2 hp, and now have 85/88 hp.Ei ....... ######........# ß.ß######')................#*####.....######.....<...............# .###.....#####....### #.....# ..... ####### ......######  Something hits you.Something closely misses your soul wisp.Ei! 2-81Ei, 7{Ei= _Something barely misses your soul wisp. Your soul wisp touches something. _You take 3 damage, and have 82/88 hp.Ei&  Casting: Freeze (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Ei #...................#  dossy the Merchant of Misery #...................#  Revenant of Kikubaaqudgha **.... ######........##....#  Health: 82/88 ======================-- #....ß.ß..#....######'  Magic: 5/15========---------------- #.........#....)......  AC: 9Str: 13 #.........#...........  EV: 16Int: 18 #.........#*.....#####  SH: 0Dex: 9 #....#....#{.....#  XL: 10 Next: 24% Place: Dungeon:10 #....#....#@.....#  Noise: =--------  Time: 10118.0 (0.0) #....#....#......#  a) +2 dagger (devious) {d:12 devious}  #....######.....<#  Cast: Soul Splinteri7";5H #................#  Zot (26371) Memories (1) -Star  #.###.....#####....  ### #.....# .....  *   soul wisp (summoned) ####### ......  ######  _You take 3 damage, and have 82/88 hp.Casting: Freeze (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineEi@*@EiI #...................#dossy the Merchant of Misery #...................#Revenant of Kikubaaqudgha **.... ######........##....#Health: 82/88 ======================--#....ß.ß..#....######'Magic: 5/15========----------------#.........#....)......AC: 9Str: 13#.........#...........EV: 16Int: 18#.........#*.....#####SH: 0Ei Dex: 9#....#....#{.....#XL: 10 Next: 24% Place: Dungeon:10#....#....#@.....#Noise: =--------  Time: 10118.0 (0.0)#....#....#......#a) +2 dagger (devious) {d:12 devious} #....######.....<#Cast: Soul Splinter#................#Zot (26371) Memories (1) -Star #.###.....#####....### #.....# .....*   soul wisp (summoned)EiO ####### ......######Casting: Freeze (safe; 6% risk of failure)  Ei Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineEi You freeze something. You hit something but do no damage.Something hits you but does no damage. Something hits you.Ei 6=9.0 (10Ei Ei onfirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineYou freeze something. You hit something but do no damage.Something hits you but does no damage. Something hits you. _Your soul wisp closely misses something.EiI  Casting: Freeze (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Eiل#...................#  dossy the Merchant of Misery #...................#  Revenant of Kikubaaqudgha **.... ######........##....#  Health: 82/88 ======================-- Eib)#....ß.ß..#....######'  Magic: 3/15====-------------------- #.........#....)......  AC: 9EiStr: 13 #.........#****.......  EV: 16Int: 18 #.........#****..#####  SH: 0Dex: 9 #....#....#****..#  XL: 10 Next: 24% Place: Dungeon:10 Eiυ#....#....#@***..#  Noise: =--------  Time: 10119.0 (0.0) #....#....#****..#  a) +2 dagger (devious) {d:12 devious}  EiU#....######****.<#  Cast: Soul Splinter #.........*****..#  Zot (26370) Memories (1) -Star  Ei(#.###.....#####....  EiD### #.....# .....  *   soul wisp (summoned) ####### ......  Eie######  EiF_Your soul wisp closely misses something.  EiCasting: Freeze (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Ei!Casting: Gloom (mildly dangerous; 2% risk of failure)  Press: ? - help, Dir - look around, f - activateEiEi?#...................#dossy the Merchant of Misery #...................#Revenant of Kikubaaqudgha **.... ######........##....#Health: 82/88 ======================--#....ß.ß..#....######'Magic: 6/15=========---------------#.........#....)......AC: 9Ei Str: 13#.........#...........EV: 16Int: 18#.........#*.....#####SH: 0Dex: 9#....#....#{.....#XL: 10 Next: 24% Place: Dungeon:10#....#....#@.....#Noise: =--------  Time: 10119.0 (0.0)#....#....#......#a) +2 dagger (devious) {d:12 devious} #....######.....<#Cast: Soul Splinter#................#Zot (26370) Memories (1) -Star Ei֘)#.###.....#####....### #.....# .....*   soul wisp (summoned)EiH####### ......###### _Your soul wisp closely misses something.  Casting: Freeze (safe; 6% risk of failure)  Ei?MConfirm with . or Enter, or press ? or * to list all spells.Eib,Casting: Gloom (mildly dangerous; 2% risk of failure)  Press: ? - help, Dir - look around, f - activateOkay, then.EigEiEi<Ei. _Eih Z  Casting: Gloom (mildly dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Eid#...................#  dossy the Merchant of Misery #...................#  Revenant of Kikubaaqudgha **.... ######........##....#  Health: 82/88 ======================-- #....ß.ß..#....######'  Magic: 3/15EiKf====-------------------- #.........#....)......  AC: 9Str: 13 #.........#...........  EV: 16Int: 18 #.........#*.....#####  SH: 0Dex: 9 #....#....#{.....#  XL: 10 Next: 24% Place: Dungeon:10 #....#....#@.....#  Noise: =--------  Time: 10119.0 (0.0) Ei #....#....#......#  a) +2 dagger (devious) {d:12 devious}  #....######.....<#  Cast: Soul Splinter #................#  Zot (26370) Memories (1) -Star  #.###.....#####.... Ei ### #.....# .....  *   soul wisp (summoned) ####### ......  ######  _Okay, then.EiCasting: Gloom (mildly dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  EiCQPress: ? - help, Shift-Dir - straight lineEiB@*@EiP#...................#dossy the Merchant of Misery #...................#Revenant of Kikubaaqudgha **.... ######........##....#Health: 82/88 ======================--#....ß.ß..#....######'Magic: 3/15====--------------------#.........#....)......AC: 9Str: 13#.........#...........EiEV: 16Int: 18#.........#*.....#####SH: 0Dex: 9#....#....#*.....#XL: 10 Next: 24% Place: Dungeon:10#....#....#@.....#Noise: =--------  Time: 10119.0 (0.0)#....#....#......#a) +2 dagger (devious) {d:12 devious} #....######.....<#Cast: Soul SplinterEi#................#Zot (26370) Memories (1) -Star #.###.....#####....EiI### #.....# .....*   soul wisp (summoned)Eie####### ......###### Ei_Okay, then.EiCasting: Gloom (mildly dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineEi.  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1%  Press: ? - help, Shift-Dir - straight line  You draw life force from something!  Kikubaaqudgha accepts your kill.  You devour the vestiges of something's existence in your flames.Ei3z *Reactivating autopickup.EiYUQ.*Ei[Eie 6=31=20.0 (1692 _You feel a bit more experienced. You feel life coursing into your body.EikEip  Your Stealth skill increases to level 8!You regained 4 hp, and now have 86/88 hp. _You now have 3/15 mp.EiEiEi:Ei,8==8EiEi\B7EiEi" § _You start resting. HP restored.Ei%Eiy%B6Ei&EiN(Ei(B5Ei)Ei,j=4Ei-Ei/EiF0y4==3Eis1Ei3Ei3B2Ei4Ei6Ei7B1Ei7Ei:EiU:B0Ei;Ei=Ei=V==59Ei>Ei@EibAB8EiBEi-DEiDB7EivG,EiGy5==6Ei3HEijIX5Ei9JEiLEiDMB4EiMNEiXPX3Ei/QEiwREiRU==2EiXSEiTEiTB1EiOUEiVEiVB0EiWEiXEiYC49EipYEiZEiZx6=8Ei[Ei\Ei]B7EiX^Ei`X6EiaEibEibB5EicEidEi3eT=4EieEifEi]gB3EigEihEi iB2EiiEi@l7==1EilEinn0Ei{oEioC39EipEirEisB8EisEiuEiauU==7EiuEixEi`xB6EikyEi{Ei{B5Ei#}EiEir8=4EiEiEi_B3EiHEiX2EiEiNEiB1EiEiEiFT=0EiŌEiLEiC29EiEiEiB8EiEiEi-s9==7EiEiiEiB6Ei,Ei<EiߙB5Ei9EiEiB4EiEiҟEiIU==3EiEiӣEiB2EiEiEi1B1Ei,Ei10/15==0EiЫEieEiC19EiEiX8EiEiEi,B7EiEirk==6EiEiEiB5EiEiʹEi%B4EiEiEi9r1=3EiƼEiEi2B2EiƾEi EiB1EiEihEi:0EiEiNEiU=09EiEi6EiB8EiEiYEiB7EiFEiEiq2==6EiEi~EiB5Ei=Ei{EiB4Ei"EiEiB3EiEi-k==2EiEi9X1EiEiEi$B0EiEiEiD299Ei^EiBEip3=8EiuEi7EivB7Ei=EiX6EibEi X5EiEiBEiT=4EiAEiX3Ei^EiEi/B2EihEiEi(q4==1EiEiX0Ei=Ei0EiC89EiPEiEiHB8EiEi(EiyU==7EirEiEiB6EiqEiEiB5EiOEi _Your soul wisp disappears in a puff of smoke!Magic restored.Ei :.--Ei1204.0 (84.0)Ei5==--5.0 (854 _EiEi _Health restored: 88; MP restored: 15Ei x.# ......# .##....# #....ß.ß..#....######' #.#....)...... #.#. #.#......##### #....#....#......# #....#....#.@....# #....#....#......# #....######.....<# #..Ei # #.###.....### #.....# .....####### ......######Ei Ei r6.0 (1.0)3 _Ei^ Ei EiNfI# .....# .##....# #....ß.ß..#....######' #.Eif#....)...... #.#.... #.#......##### #....#....#......# #....#....#..@...# #....#....#......# #....######.....<# Ei2g#...# #.###....### #...EiVg[####### ......Eig0######EinEit`72EizEi{Ei# .....# .##....# #....ß.ß..#....######' #.#....)...... #.#.... #.#......##### #....#....#......# Ei6#....#....#...@..# #....#....#......# #....######.....<# #..# #.###.....#####....### #.....# .....####### ...... Ei81Eih# .....# .##....#  #....ß.ß..#....######'  #.#....)......  #.#.....  #.#......#####  #....#....#......#  #....#....#....@.#  #....#....#......#  Eiuic#....######.....<#  #...#  #.###...  ### #.....# #.....####### #......#######EirEi?w}==90Ei|Ei~Ei u# ###....# ....ß.ß..#....######' #.........#....)...... #.#........... #.#......##### #....#....#......# #....#....#......# #....#....#.....@# EiË s#....######.....<# #................# #.###.....#####.... ### #.....# #.... ####### #..... ####### Ei Ei b1079Ei/ EiM Ei# ###ß.ß..#....######'...)........###### ####............###.....#####.... ### #.....# #......##Ei-EiX2k18Ei"8Ei9d _Your orb has finished recharging its magic.Ei:<c _There is an escape hatch in the ceiling here.EiM j Your spells (describe)TypeFailure Level a - Soul SplinterNecromancy1%1  b - Grave ClawNecromancy1% (1%)2  c + Vampiric DrainingNecromancy1% (1%) 3 d - Animate DeadNecromancy3%4  e - AnguishHexes/Necromancy9%Ei 4  f - FreezeIce6% (1%)1  g - GloomHexes/NecromancyEi @2%3 Ei؍ Select a spell to describe [?] help [!]/[I] toggle spell headersEi\jPower Damage Range Noise 100% N/A5 Almost silent72% 2d124 Quiet36% 2d81 Quiet 36% N/AN/A A bit loud13% N/A 7 A bit loudEia\Y44%1d61 Almost silent54% N/A 3/3 SilentEiz EiEitR#........##....#dossy the Merchant of Misery #....ß.ß..#....######'Revenant of Kikubaaqudgha **.... #.........#....)......Health: 88/88 ======================== #.........#...........EiMagic: 15/15 ======================== #.........#......#####AC: 9Str: 13 #....#....#......#EV: 16Int: 18 Ei#....#....#......#SH: 0Dex: 9 Ei#....#....#......#XL: 10 Next: 31% Place: Dungeon:10 Ei #....######.....@#Noise: ---------  Time: 10211.0 (0.0) #................#a) +2 dagger (devious) {d:12 devious} #.###.....#####....Cast: Soul Splinter ### #.....# #.....Zot (26278) Memories (2) ####### #......Eis####### _You start resting. HP restored. Eij_Your soul wisp disappears in a puff of smoke! _Magic restored. Ei_Health restored: 88; MP restored: 15 _Your orb has finished recharging its magic. Ei V_There is an escape hatch in the ceiling here.Ei?Ei.#Ei(Ei)Ei}EiEiVEi}F _Unknown command.EiݾEiGear: 23/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a +2 devious dagger (weapon) {d:12 devious}  b - a +2 dagger of venom {d:12 venom}  c - a +1 hand axe of electrocution {d:15 elec}  d - a +1 scimitar of protection {d:20 protect} Ei* e - a +2 short sword of electrocution {d:13 elec}f - a +0 sling {=f d:13} Missiles (go to first with ()g - 7 boomerangs {d:13}  h - 14 poisoned darts {d:6 poison}  Ei=,i - a curare-tipped dart {d:6 curare}  Eiyj - 8 javelins {d:18}  k - 8 stones {d:8} Armour (go to first with [)  l - a +0 pair of boots (worn) {ac:1 enc:0} Ei n - a +0 cloak (worn) {ac:1 enc:0}  o - a +0 pair of gloves (worn) {ac:1 enc:0}  q - an orb of stardust (worn) {ac:0 enc:0 Stardust} Ei s - the +0 robe of the Griffon (worn) {Rampage Regen+ Slay+6, ac:2 enc:0}  m - a +0 chain mail of willpower {ac:8 enc:14 Will+}Eifp - a +0 leather armour {ac:3 enc:4}  r - a +0 ring mail {ac:5 enc:7} Ei%[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]EiEi - a curare-tipped dart {d:6 curare}. A thin piece of metal, typically coated in some harmful substance. When thrown it can deliver its toxins into the bloodstream of a living or demonic being. It is tipped with a substance that causes asphyxiation, dealing direct damage aswell as poisoning and slowing those it strikes. It is twice as likely to be destroyed on impact as other darts. Base damage: 0 Base attack delay: 1.0 This projectile's minimum attack delay (0.7) is reached at skill level 6.  Your skill: 0.0; use (s) to set 6.0 as a target for Throwing.  At 100% training you would reach 6.0 in about 0.5 XLs.  Current attack delay: 1.0. EiIt has a 1/6 chance to be destroyed on impact. Stash search prefixes: {inventory} {throwable} {ego} {branded} {Throwing} {curare} {missile} (q)uiver, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.EiDGear: 23/52 gear slots (Left/Right/Tab to switch category)  e - a +2 short sword of electrocution {d:13 elec}  f - a +0 sling {=f d:13} Missiles (go to first with ()  g - 7 boomerangs {d:13}  h - 14 poisoned darts {d:6 poison}  i - a curare-tipped dart {d:6 curare}  j - 8 javelins {d:18}  k - 8 stones {d:8} Armour (go to first with [)  l - a +0 pair of boots (worn) {ac:1 enc:0}  n - a +0 cloak (worn) {ac:1 enc:0}  o - a +0 pair of gloves (worn) {ac:1 enc:0}  q - an orb of stardust (worn) {ac:0 enc:0 Stardust}  s - the +0 robe of the Griffon (worn) {Rampage Regen+ Slay+6, ac:2 enc:0}  m - a +0 chain mail of willpower {ac:8 enc:14 Will+}p - a +0 leather armour {ac:3 enc:4}  r - a +0 ring mail {ac:5 enc:7} EiλSJewellery (go to first with "=)  u - an amulet of regeneration (worn) {Regen !*}  v - a +5 ring of evasion (worn) {EV}  w - a +4 ring of protection (worn) {AC}t - an amulet of dissipation {Dissipate} [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[bot]Ei1 s - the +0 robe of the Griffon (worn) {Rampage Regen+ Slay+6, ac:2 enc:0}. A large, loose-fitting, wide-sleeved outer garment made of light cloth. It offers little protection against physical harm, but does not hinder evasion or spellcasting. Base armour rating: 2 Encumbrance rating: 0 Rampage: It causes one to take an extra step when moving towards enemies, Ei@2 bbriefly stunning them if this results in an attack. Regen+: It increases your rate of health regeneration. Slay+6: It affects your accuracy & damage with ranged weapons and melee (+6).It cannot be enchanted further. If you take off this armour: Your AC would decrease by 2.0 (9.0 -> 7.0). Your EV would remain unchanged. This ancient artefact cannot be changed by magic or mundane means. You found it on level 6 of the Dungeon. (t)ake off, (d)rop, (=)adjust, or (i)nscribe.Ei@ [?25h[?0cEiA Replace inscription with what?  ac:2 enc:0  Ei/[?25l[?1c[?25h[?0c[?25l[?1c[?25h[?0c[?25l[?1c[?25h[?0c[?25l[?1c[?25h[?0c[?25l[?1c[?25h[?0c[?25l[?1c[?25h[?0c[?25l[?1cEisn[?25h[?0c[?25l[?1c[?25h[?0c[?25l[?1c[?25h[?0c[?25l[?1c[?25h[?0c[?25l[?1c[?25h[?0c[?25l[?1cEi[?25h[?0c[?25l[?1cEi,[?25h[?0c[?25l[?1c[?25h[?0c[?25l[?1cEi[?25h[?0c[?25l[?1cEi$B[?25h[?0c[?25l[?1c[?25h[?0c[?25l[?1c[?25h[?0c[?25l[?1cEiE,[?25h[?0c[?25l[?1c[?25h[?0c[?25l[?1cEit,[?25h[?0c[?25l[?1c[?25h[?0c[?25l[?1cEi,[?25h[?0c[?25l[?1c[?25h[?0c[?25l[?1cEi,[?25h[?0c[?25l[?1c[?25h[?0c[?25l[?1cEiB[?25h[?0c[?25l[?1c[?25h[?0c[?25l[?1c[?25h[?0c[?25l[?1cEi [?25h[?0c[?25l[?1cEi* [?25h[?0c[?25l[?1cEih X[?25h[?0c[?25l[?1c[?25h[?0c[?25l[?1c[?25h[?0c[?25l[?1c[?25h[?0c[?25l[?1cEi ,[?25h[?0c[?25l[?1c[?25h[?0c[?25l[?1cEi ,[?25h[?0c[?25l[?1c[?25h[?0c[?25l[?1cEi [?25h[?0c[?25l[?1cEi ,[?25h[?0c[?25l[?1c[?25h[?0c[?25l[?1cEi![?25h[?0c[?25l[?1cEiF!B[?25h[?0c[?25l[?1c[?25h[?0c[?25l[?1c[?25h[?0c[?25l[?1cEi!X[?25h[?0c[?25l[?1c[?25h[?0c[?25l[?1c[?25h[?0c[?25l[?1c[?25h[?0c[?25l[?1cEi!,[?25h[?0c[?25l[?1c[?25h[?0c[?25l[?1cEi![?25h[?0c[?25l[?1cEi![?25h[?0c[?25l[?1cEi",[?25h[?0c[?25l[?1c[?25h[?0c[?25l[?1cEi!"[?25h[?0c[?25l[?1cEi="[?25h[?0c[?25l[?1cEiW"[?25h[?0c[?25l[?1cEip",[?25h[?0c[?25l[?1c[?25h[?0c[?25l[?1cEi"[?25h[?0c[?25l[?1cEi"[?25h[?0c[?25l[?1cEi"[?25h[?0c[?25l[?1cEi"[?25h[?0c[?25l[?1cEi",[?25h[?0c[?25l[?1c[?25h[?0c[?25l[?1cEi#[?25h[?0c[?25l[?1cEi,#[?25h[?0c[?25l[?1cEiF#,[?25h[?0c[?25l[?1c[?25h[?0c[?25l[?1cEiq#[?25h[?0c[?25l[?1cEi#![?25h[?0c[?25l[?1c[?25h[?0cEi$[?25l[?1cEiI% [?25h[?0cEi% [?25l[?1cEi' [?25h[?0cEi*[?25l[?1cEi31#........##....#dossy the Merchant of Misery #....ß.ß..#....######'Revenant of Kikubaaqudgha **.... #.........#....)......Health: 88/88 ======================== #.........#...........Magic: 15/15 ======================== #.........#......#####AC: 9Str: 13 #....#....#......#EV: 16Int: 18 #....#....#......#SH: 0Dex: 9 Ei1#....#....#......#XL: 10 Next: 31% Place: Dungeon:10 #....######.....@#Noise: ---------  Time: 10211.0 (0.0) #................#a) +2 dagger (devious) {d:12 devious} #.###.....#####....Cast: Soul Splinter Ei1-### #.....# #.....Zot (26278) Memories (2) ####### #......Ei2C####### _Magic restored. Ei*2_Health restored: 88; MP restored: 15 _Your orb has finished recharging its magic. Eit2_There is an escape hatch in the ceiling here. _Unknown command.s - the +0 robe of the Griffon {Rampage Regen+ Slay+6, ac:2 enc:0}Ei}8Ei=EiVEi_Y _Health restored: 88; MP restored: 15Your orb has finished recharging its magic. _There is an escape hatch in the ceiling here.Unknown command.  s - the +0 robe of the Griffon {Rampage Regen+ Slay+6, ac:2 enc:0} _ !*}EidEiGear: 23/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a +2 devious dagger (weapon) {d:12 devious}  b - a +2 dagger of venom {d:12 venom}  c - a +1 hand axe of electrocution {d:15 elec}  d - a +1 scimitar of protection {d:20 protect} Eib* e - a +2 short sword of electrocution {d:13 elec}f - a +0 sling {=f d:13} Missiles (go to first with ()g - 7 boomerangs {d:13}  h - 14 poisoned darts {d:6 poison}  Ei`i - a curare-tipped dart {d:6 curare}  j - 8 javelins {d:18}  k - 8 stones {d:8} EiArmour (go to first with [)  l - a +0 pair of boots (worn) {ac:1 enc:0}  n - a +0 cloak (worn) {ac:1 enc:0}  o - a +0 pair of gloves (worn) {ac:1 enc:0}  q - an orb of stardust (worn) {ac:0 enc:0 Stardust}  s - the +0 robe of the Griffon (worn) {Rampage Regen+ Slay+6, ac:2 enc:0 !*}  m - a +0 chain mail of willpower {ac:8 enc:14 Will+}p - a +0 leather armour {ac:3 enc:4}  Ei%r - a +0 ring mail {ac:5 enc:7} EiI[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]EiN Ei) Ei #........##....#dossy the Merchant of Misery #....ß.ß..#....######'Revenant of Kikubaaqudgha **.... #.........#....)......Health: 88/88 ======================== #.........#...........Magic: 15/15 ======================== Ei #.........#......#####AC: 9Str: 13 #....#....#......#EV: 16Int: 18 #....#....#......#Ei= SH: 0Dex: 9 #....#....#......#Eib ~XL: 10 Next: 31% Place: Dungeon:10 Ei W#....######.....@#Ei Noise: ---------  Time: 10211.0 (0.0) #................#Ei a) +2 dagger (devious) {d:12 devious} #.###.....#####....Ei Cast: Soul Splinter ### #.....# #.....Ei, Zot (26278) Memories (2) ####### #......EiM ####### Eiz _Health restored: 88; MP restored: 15 _Your orb has finished recharging its magic. Ei _There is an escape hatch in the ceiling here. _Unknown command.s - the +0 robe of the Griffon {Rampage Regen+ Slay+6, ac:2 enc:0} Ei f_s - the +0 robe of the Griffon {Rampage Regen+ Slay+6, ac:2 enc:0 !*}Eig EiO EiH Ei~ Ei Ei Ei Ei Eio fEir ß.ß..#####'...)........###### ####<......###.....#####........### #.....# #........#  ######....# ########## Ei Ei l2.0 (17 _Ei' EiF_ Ei` ...EiY` ")......Ei` ..EiXa #####Eia #Eia  Eib ####EiDb <Eib c............#####..Eib q###.....#####.@......#Ei`c S## #.....# Eic  ######Eic  EiEd ######### Eivd Ein Eio Ei`p $3.0 (2Eip $6Eip Ei| Ei+  .#....)...... .#........... .#......##### ....#....#......# ....#....#......# ....#....#......# ....######.....<# ..#####. .###.....#####..#  #.....# #.# # #.# # Ei Ei e4.0 (35Ei5 Ei #....)...... #........... #......##### #....#......# #....#......# #....#......# ######.....<# ..#####. ###.....#####..#  #.....# #.# # #.Eie [# # Ei Ei e5.0 (44Ein EiS #....)...... #. #......##### #....#......# #....#......# #....#......# #######.....<# ..#.#####......#####..#  #.....# #.#  # #.# # Eid 6.0 (53Ei #....)...... #. #......##### #....#......# ##....#......# .##....#......# ..# ######.....<# ...#.#####.....>.....#####..# #.....# #.# # #.# # Ei Ei e7.0 (62Ei EiB ; _Found a stone staircase leading down.Ei"EiC%EiV*Ei.Ei42Ei9?<.....Ei_:Ei-?EiC@#....)...... #.....##......#####....# #....#......# ....# #....#......# ....# #....#......# ....# ######.....<# ....#EiE#####.....>. .....#####......@.# .....# #.#  #.# # Ei KEiOe8.0 (11EiQEiŋ|#....)...... #......# #......#####....# ....#......# #....# ....#......# #....# ....#......# #....# EiA'.....<# #....######.....>.#####.......@# # #.#  #.# # EiѓEi?e9.0 (20EihEi% ß######').....### ..... #####.....<# #....####.......#####@....>..###...###.... ..... ##### #........##########20.0 (369 ß..#....######' #....)..........# #......# #......#####....# #......# #....# #......# #....# #......# #....# .....<# #....######.@...>.#####........###.# #.# .. #.# .Ei&.[40m##Eip*Ei$+e1.0 (48Ei0Ei gR ..#....######' #....)..........# #......# #......#####....# #......# #....# #......# #....# Eig|#......# #....# .....<# #....######..@..>.#####........###.# #..# .. #........# ...Eigv########## ...##EimEim+2.0 (5Ei(n:7EiHrEi #....######' #....)..........# #......# #......#####....# #......# #....# #......# #....# #......# #....# .....<# #....######...@.>.Ei>#####........###.# #........# .. #........# ...########## ....#####EiEiO3.0 (66EiEi*Ei #....######' #....)..........# EiZ-#......# #......#####....# #......# #....# Ei|#......# #....# #......# #....# Eit.....<# #....#Ei#####....@>. #####........###. Ei# #........# #. #........# #.Ei f# #.##Ei4EiEiae4.0 (75EiEi= ....######' ....)..........# .....# ......#####....# ......# #....# ......# #....# ......# #....# .....<# #....#.Eil>#####.....@.........###.  #........# #.  #.# #.# #.#EiDEiE+5.0 (8Ei6E:4EiBIEiU ######' ).# # #####....# # #....# # #....# # #....# <# #....#.Eix#####.....>........###.#.# #.#.# #.# #.EiEU#There is a stone staircase leading down here.EiEil6.0 (93 _Ei;Ei\######' ).# # #####....# # #....# # #....# # #....# <# #....#.#####.....>.........###.  #.# #.  #.# #.  # #.##EiEi$7.0 (10.0)2EiEi=J ######' ).# # #####....# # #....# # #....# # #....# .<# #....#.Ei#####.....>.........###. #.# #. #.# #. # #.# EiEEif8.0 (111EiEiM ######' ).# # #####....# # #....# # #....# .# #....# ...EiNT<# #....#.....#####.....>. ........###. .# #. EiN.# #. #.# EiUEi*Vf9.0 (120Ei[Ei,' .# # .#####....# ..# #....# ...# #....# ....Ei˖# #....# ....ß <# #....#Ein.....#####.....>.WEi....###.# #.Eih# #. #.## EiW   shadowghast (dormant)Eik  You encounter a shadowghast.EioEi޸o30.0 (1359 _EigEiEiq Ei_ Eiٱ Ei Ei\ Ei G _Inventory tidied.Ei? ' # .....# ....# #####....# ##....# # #....# ....... # #....# ...... # #....# .....ß. # #....#....... #####.....>.....W...###.# #.# #. #.## Eio D' # ..... # ....# ....# ###....#  #....# #.......#  #....# #...... Ei  #....# #.....ß.  #....#............>.W.####.# #.# #.Ei! n #.## Ei Ei k1.0)8Ei Ei : _You rampage towards the shadowghast!Eiø ' # ..... # ....# ....# ###....## #....# #.......##....# #........##....# #.....ß..##....#........#.....>.W.# ###.# #.# #. #.## Eiֽ ' # #..... # #....# ....# ###....##  #....# #.......##  Ei 0#....# #........#  #....# #.....ß..#  #....#........# .....>.W.# ###.# #.# #. #.#.## Ei Ei` `27Ei Ei : _You rampage towards the shadowghast!Eig .....##.....# #....# #....# ###....#....# #....... #....# #........# #....# #.....ß..# #....########........# #.....>...........W.#### ..###........# #.# #. ### #.####### Ei?h t ############ Ei0j K.WEio WWEiu `36Eiz Ei{ Ei[h  You hit the shadowghast.  The shadowghast is lightly damaged.Eiah=45EifEidi0 _The shadowghast claws you.Ei&  Casting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Ei2Ei4Ei:Ei>= _You can't see any susceptible monsters within range! (Use Z to cast anyway.)Ei Ability - do what?CostFailure  f - EnkindleInstant0%  Invocations -X - Renounce ReligionNone0%  a - Unearth Wretches3 MP, Piety--0% [?] toggle between ability selection and description.Ei#EinEi}.....##.....dossy the Merchant of Misery .....##....#Revenant of Kikubaaqudgha **.... #....####....##Health: 88/88 ======================== Ei#....##.......##Magic: 15/15 ======================== #....##........#AC: 9Str: 13 #....##.....ß..#EiEV: 16Int: 18 #....########........#Ei;XSH: 0Dex: 9 Ei^h#.....>.............####XL: 10 Next: 31% Place: Dungeon:10 ..###...........@W......EiNoise: =--------  Time: 10234.0 (0.0) ..# #...................Eia) +2 dagger (devious) {d:12 devious} ..# #...................EiِCast: Soul Splinter ### #..........#######..Ei NZot (26255) Memories (2) Ei8N############.Ei[W   shadowghastYou hit the shadowghast.  The shadowghast is lightly damaged. Ei~"_The shadowghast claws you.  EiCasting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. Ei‘_You can't see any susceptible monsters within range! (Use Z to cast anyway.)EiP  Okay, then.EiEimEiͧ. _EiF.....# #.....  dossy the Merchant of Misery .....# #....#  Revenant of Kikubaaqudgha **.... #....# ###....##  Health: 88/88 ======================== #....# #.......##  Magic: 14/15 ======================-- #....# #........#  AC: 9Str: 13 #....# #.....ß..#  EV: 16Ei=GInt: 18 #....########........#  SH: 0Dex: 9 #.....>.............####  XL: 10 Next: 31% Place: Dungeon:10 ..###...........@W......  Noise: =--------  Time: 10234.0 (0.0) ..# #...................  a) +2 dagger (devious) {d:12 devious} ..# #...................  Cast: Soul Splinter ### #..........#######..  Zot (26255) Memories (2)  ############ . Ei{G  W   shadowghast EiG#_You can't see any susceptible monsters within range! (Use Z to cast anyway.) _Okay, then.Aiming: Soul Splinter (safe; 1% risk of failure)  Ei8HPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineEi EiM .....##.....dossy the Merchant of Misery .....##....#Revenant of Kikubaaqudgha **.... #....####....##Health: 88/88 ======================== #....##.......##Magic: 15/15 ======================== #....##........#AC: 9Str: 13 #....##.....ß..#EV: 16Int: 18 #....########........#SH: 0Dex: 9 #.....>.............####XL: 10 Next: 31% Place: Dungeon:10 ..###...........@W......Noise: =--------  Time: 10234.0 (0.0) ..# #...................a) +2 dagger (devious) {d:12 devious} ..# #....Ei ![40m...............Cast: Soul Splinter ### #..........#######..Zot (26255) Memories (2) ############.W   shadowghast _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _Okay, then.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineThat would be overly suicidal.Ei% Okay, then.  Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  That would be overly suicidal.  Okay, then.Ei? Ei Ei . _EiLt.....# #.....  dossy the Merchant of Misery .....# #....#  Revenant of Kikubaaqudgha **.... #....# ###....##  Health: 88/88 ======================== #....# #.......##  Magic: 14/15 ======================-- #....# #........#  AC: 9Str: 13 #....# #.....ß..#  EV: 16Int: 18 #....########........#  SH: 0EitDex: 9 #.....>.............####  XL: 10 Next: 31% Place: Dungeon:10 ..###...........@W......  Noise: =--------  Time: 10234.0 (0.0) ..# #...................  a) +2 dagger (devious) {d:12 devious} ..# #...................  Cast: Soul Splinter ### #..........#######..  Zot (26255) Memories (2)  ############ .  EiDu W   shadowghastThat would be overly suicidal. _Okay, then.Ei~udAiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineEi@WAim: a shadowghast (lightly damaged, not susceptible)EidxEij.....##.....dossy the Merchant of Misery .....##....#Revenant of Kikubaaqudgha **.... #....####....##Health: 88/88 ======================== EiH#....##.......##Magic: 15/15 ======================== #....##........#AC: 9Str: 13 #....##.....ß..#EV: 16EiY]Int: 18 #....########........#SH: 0Dex: 9 #.....>.............####XL: 10 Next: 31% Place: Dungeon:10 ..###...........@W......EiCNoise: =--------  Time: 10234.0 (0.0) ..# #...................a) +2 dagger (devious) {d:12 devious} Eih..# #...................EiCast: Soul Splinter ### #..........#######..EìNZot (26255) Memories (2) EiN############.EiW   shadowghastThat would be overly suicidal. Ei)'_Okay, then.Ei;aAiming: Soul Splinter (safe; 1% risk of failure)  Ei{8Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a shadowghast (lightly damaged, not susceptible)EiiP  Okay, then.EiaEi=Ei. _EiZ  Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Ei8 Ei> EiC EiF _You can't see any susceptible monsters within range! (Use Z to cast anyway.)Ei1  Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Ei Ei +  Casting: Soul Splinter (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Soul Splinter (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)Ei\ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)Ei4] asting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)asting: Soul Splinter (safe; 1% risk of failure) Ei]] ` Confirm with . or Enter, or press ? or * to list all spells.EiH   Casting: Soul Splinter (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Soul Splinter (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Okay, then.Ei\ Ei EiN . _Ei/ .....##.....dossy the Merchant of Misery .....##....#Revenant of Kikubaaqudgha **.... #....####....##Health: 88/88 ======================== Ei"0 t#....##.......##Magic: 15/15 ======================== #....##........#AC: 9Eip0 qStr: 13 #....##.....ß..#EV: 16Int: 18 #....########........#Ei0 SH: 0Dex: 9 #.....>.............####Ei0 XL: 10 Next: 31% Place: Dungeon:10 ..###...........@W......Ei1 [Noise: =--------  Time: 10234.0 (0.0) ..# #...................a) +2 dagger (devious) {d:12 devious} ..# #...................Cast: Soul Splinter ### #..........#######..Zot (26255) Memories (2) ############.W   shadowghast Ei1 _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.Ei2 WPress: ? - help, v - describe, . - travelThe floor.Ei@W  Casting: Soul Splinter (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _Okay, then.  Press: ? - help, v - describe, . - travelHere: a shadowghast (lightly damaged)Ei{A shadowghast. A skulking apparition that disguises itself as a harmless shadow. Attuned to thedim light of the dungeon, it can slip in and out of sight at will, moving swiftly from one pool of shade to the next before striking unerringly at the blind spots of those who cannot see it. Max HP: ~24 Will: +AC: ++ EV: ++  rF: ...  rC: ∞rPois: ∞ rNeg: ∞ rElec: . Threat: High Class: Undead Size: Small Int: Animal EiYou have about 72% to hit with your +2 devious dagger. It has about 45% to hit you. Attack Max Damage Bonus Claw 14Increased damage when unseen It is immune to torment; and resistant to miasma and drowning. Ei9It can see invisible. It is insubstantial and immune to ensnarement. It covers ground more quickly when invisible. EiX[!]: Description|QuoteEi.....##.....dossy the Merchant of Misery .....##....#Revenant of Kikubaaqudgha **.... #....####....##Health: 88/88 ======================== #....##.......##Magic: 15/15 ======================== EigU#....##........#AC: 9Str: 13 #....##.....ß..#EV: 16Int: 18 #....########........#SH: 0Dex: 9 #.....>.............####XL: 10 Next: 31% Place: Dungeon:10 ..###...........@W......Noise: =--------  Time: 10234.0 (0.0) Ei..# #...................a) +2 dagger (devious) {d:12 devious} ..# #...................Cast: Soul Splinter ### #..........#######..Zot (26255) Memories (2) ############.W   shadowghastCasting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.EiPress: ? - help, v - describe, . - travelHere: a shadowghast (lightly damaged)  The floor.EiB.....##.....dossy the Merchant of Misery .....##....#Revenant of Kikubaaqudgha **.... #....####....##Health: 88/88 ======================== #....##.......##Magic: 15/15 ======================== #....##........#AC: 9Str: 13 #....#Ei#.....ß..#EV: 16Int: 18 #....########........#SH: 0Dex: 9 #.....>.............####XL: 10 Next: 31% Place: Dungeon:10 ..###...........@W......Noise: =--------  Time: 10234.0 (0.0) Eiΐ..# #...................a) +2 dagger (devious) {d:12 devious} ..# #...................EiE?Cast: Soul Splinter ### #..........#######..Zot (26255) Memories (2) ############.W   shadowghastCasting: Soul Splinter (safe; 1% risk of failure)  EigsConfirm with . or Enter, or press ? or * to list all spells. _Okay, then.Ei|Press: ? - help, v - describe, . - travelHere: a shadowghast (lightly damaged)  The floor.EiʗEiEi". _EiZ .....##.....dossy the Merchant of Misery .....##....#Revenant of Kikubaaqudgha **.... #....####....##Health: 88/88 ======================== #....##.......##Magic: 15/15 ======================== #....##........#Ei AC: 9Str: 13 #....##.....ß..#EV: 16Int: 18 #....########........#SH: 0Dex: 9 #.....>.............####XL: 10 Next: 31% Place: Dungeon:10 ..###...........@W......Noise: =--------  Time: 10234.0 (0.0) Ei ..# #...................a) +2 dagger (devious) {d:12 devious} ..# #...................Cast: Soul Splinter ### #..........#######..Ei!Zot (26255) Memories (2) ############.W   shadowghast Ei+!_Okay, then.Press: ? - help, v - describe, . - travelHere: a shadowghast (lightly damaged) _The floor.  EiM!aPress: ? - help, v - describe, . - travelThe floor.EiM.....##.....dossy the Merchant of Misery .....##....#Revenant of Kikubaaqudgha **.... #....####....##Health: 88/88 ======================== #....##.......##EicMagic: 15/15 ======================== #....##........#AC: 9Str: 13 #....##.....ß..#EV: 16Int: 18 #....########........#EiSH: 0Dex: 9 #.....>.............####XL: 10 Next: 31% Place: Dungeon:10 ..###...........@W......EiNoise: =--------  Time: 10234.0 (0.0) ..# #...................EiBa) +2 dagger (devious) {d:12 devious} ..# #...................Cast: Soul Splinter Eid### #..........#######..Zot (26255) Memories (2) Ei############.W   shadowghast Ei_Okay, then.Press: ? - help, v - describe, . - travelHere: a shadowghast (lightly damaged) Eil_The floor.  Press: ? - help, v - describe, . - travelEi The floor.EiEiEiv. _Ei2$   Here: a shadowghast (lightly damaged) _The floor.  Press: ? - help, v - describe, . - travelCasting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Ei  Your spells (cast)TypeFailure Level  a + Soul SplinterNecromancy1% 1 b - Grave ClawNecromancy1% (1%)2  c - Vampiric DrainingNecromancy1% (1%) 3 d - Animate DeadNecromancy3%4  e - AnguishHexes/NecromancyEi =9%4  f - FreezeIce6% (1%) 1  g - GloomHexes/Necromancy 2% 3 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exitEi c Anguish Afflicts nearby foes with supernatural anguish, causing all damage they deal to rebound on them for the duration of the effect. Strong-willed foes can resist the necromantic visions of pain and suffering, and mindless creatures are unaffected. Level: 4 Schools: Hexes/Necromancy Fail: 9% Power: 13% Range: 7 Noise: A bit loud Miscasting this spell causes magic contamination and also either slows you or deals up to 14 draining damage. Kikubaaqudgha supports the use of this spell.EiZ Your spells (cast)TypeFailure Level  a + Soul SplinterNecromancyEi[r1% 1  b - Grave ClawNecromancy1% (1%) 2  c - Vampiric DrainingNecromancy1% (1%) 3  d - Animate DeadNecromancyEi[3% 4  e - AnguishHexes/Necromancy 9% 4 Ei[0 f - FreezeIceEi[6% (1%) 1  g - GloomHexes/Necromancy 2% 3 Ei?\FEi\Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exitEin Ei u Ei| H.....##.....EiQ| dossy the Merchant of Misery .....##....#Revenant of Kikubaaqudgha **.... Eit| W#....####....##Ei| Health: 88/88 ======================== #....#Ei| #.......##Magic: 15/15 ======================== Ei| #....##........#AC: 9EiT} @Str: 13 #....##.....ß..#EV: 16Int: 18 #....########........#SH: 0Dex: 9 #.....>.............####Eiw} XL: 10 Next: 31% Place: Dungeon:10 Ei} ..###...........@W......Noise: =--------  Time: 10234.0 (0.0) Ei} H..# #...................a) +2 dagger (devious) {d:12 devious} ..# #...................Cast: Soul Splinter Ei} ### #..........#######..Zot (26255) Memories (2) Ei#~ N############.EiF~ W   shadowghastHere: a shadowghast (lightly damaged) _The floor.  Eih~ 9Press: ? - help, v - describe, . - travel Ei~ _The floor.  Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Ei~ Ei, Ei .....##.....dossy the Merchant of Misery Ei˅ .....##....#Revenant of Kikubaaqudgha **.... #....#Ei ###....##Health: 88/88 ======================== Ei #....##.......##Eio 3Magic: 15/15 ======================== #....##........#AC: 9Str: 13 #....#Ei ]#.....ß..#EV: 16Int: 18 #....########........#SH: 0Ei Dex: 9 #.....>.............####Ei߆ XL: 10 Next: 31% Place: Dungeon:10 ..###...........@W......Ei0 Noise: =--------  Time: 10234.0 (0.0) ..# #...................a) +2 dagger (devious) {d:12 devious} ..# #...................Cast: Soul Splinter EiR ### #..........#######..Zot (26255) Memories (2) ############Eit .W   shadowghastEi Here: a shadowghast (lightly damaged) _The floor.  Ei kPress: ? - help, v - describe, . - travel _The floor.  Eiه Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Ei P  Okay, then.Ei EiC EiD . _Ei%  You barely miss the shadowghast.The shadowghast is lightly damaged.Ei e5.0 (14EiH Ei \ _The shadowghast completely misses you.Fi Fi rEvoke which item? Wands Fim  a - a wand of flame (53)c - a wand of warping (15) Miscellaneous  g - a +0 lightning rod (4/4) Fi [!] read|quaff|evoke[?] describe selectedFi Fi' Fi$ .....##.....dossy the Merchant of Misery .....##....#Revenant of Kikubaaqudgha **.... #....####....##Health: 88/88 ======================== #....##.......##Magic: 15/15 ======================== #....##........#AC: 9Str: 13 #....##.....ß..#EV: 16Int: 18 #....########........#SH: 0Dex: 9 #.....>.............####XL: 10 Next: 31% Place: Dungeon:10 ..###...........@W......Noise: =--------  Time: 10235.0 (0.0) ..# #...................a) +2 dagger (devious) {d:12 devious} ..# #....Fi% [40m...............Cast: Soul Splinter ### #..........#######..Zot (26254) Memories (2) ############.W   shadowghastCasting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.You barely miss the shadowghast.The shadowghast is lightly damaged. _The shadowghast completely misses you.FiM> .....# #.....  dossy the Merchant of Misery .....# #....#  Revenant of Kikubaaqudgha **.... #....# ###....##  Health: 88/88 ======================== #....# #.......##  Magic: 15/15 ======================== #....# #........#  AC: 9Str: 13 #....# #.....ß..#  EV: 16Int: 18 #....########........#  SH: 0Dex: 9 #.....>.............####  XL: 10 Next: 31% Place: Dungeon:10 ..###...........@W......  Noise: =-------- [4Fi:? 0m Time: 10235.0 (0.0) ..# #...................  a) +2 dagger (devious) {d:12 devious} ..# #...................  Cast: Soul Splinter ### #..........#######..  Zot (26254) Memories (2)  ############ .   W   shadowghastYou barely miss the shadowghast.The shadowghast is lightly damaged. _The shadowghast completely misses you.Aiming: Throw FlamePress: ? - help, Shift-Dir - straight lineAim: a shadowghast (lightly damaged, 71% to hit)FiWS W*Fi W.  Aim: a shadowghast (lightly damaged, 71% to hit)Fi ?.....##.....dossy the Merchant of Misery .....##....#Revenant of Kikubaaqudgha **.... #....####....##Health: 88/88 ======================== #....##.......##Magic: 15/15 ======================== #....##........#AC: 9Str: 13 #....##.....ß..#EV: 16Int: 18 Fi #....########........#SH: 0Dex: 9 #.....>.............####XL: 10 Next: 31% Place: Dungeon:10 ..###...........@W......Noise: =--------  Time: 10235.0 (0.0) ..# #...................a) +2 dagger (devious) {d:12 devious} ..# #...................Fi Cast: Soul Splinter ### #..........#######..Zot (26254) Memories (2) Fi ############.W   shadowghastFi wThe shadowghast is lightly damaged. _The shadowghast completely misses you.Fi@ Aiming: Throw FlamePress: ? - help, Shift-Dir - straight lineAim: a shadowghast (lightly damaged, 71% to hit)  Okay, then.Fi' Fi Fi . _Fi.....##.....dossy the Merchant of Misery .....##....#Revenant of Kikubaaqudgha **.... #....####....##Health: 88/88 ======================== #....##.......##Magic: 15/15 ======================== #....#FiD:#........#AC: 9Str: 13 #....##.....ß..#EV: 16Int: 18 #....########........#SH: 0Dex: 9 #.....>.............####XL: 10 Next: 31% Place: Dungeon:10 Fi..###...........@W......Noise: =--------  Time: 10235.0 (0.0) ..# #...................a) +2 dagger (devious) {d:12 devious} ..# #...................Cast: Soul Splinter ### #..........#######..Zot (26254) Memories (2) ############.W   shadowghastAiming: Throw FlamePress: ? - help, Shift-Dir - straight lineAim: a shadowghast (lightly damaged, 71% to hit) _Okay, then.FiWPress: ? - help, v - describe, . - travelThe floor.Fik@WPress: ? - help, Shift-Dir - straight lineAim: a shadowghast (lightly damaged, 71% to hit) _Okay, then.  Press: ? - help, v - describe, . - travelHere: a shadowghast (lightly damaged)Fiآ A shadowghast. A skulking apparition that disguises itself as a harmless shadow. Attuned to thedim light of the dungeon, it can slip in and out of sight at will, moving Fia swiftly from one pool of shade to the next before striking unerringly at the blind spots of those who cannot see it. Max HP: ~24 Will: +AC: ++ EV: ++  rF: ...  rC: ∞rPois: ∞ rNeg: ∞ rElec: . Threat: High Class: Undead Size: Small Int: Animal Fi qYou have about 72% to hit with your +2 devious dagger. It has about 45% to hit you. Fi SAttack Max Damage Bonus Claw 14Increased damage when unseen Fi It is immune to torment; and resistant to miasma and drowning. It can see invisible. It is insubstantial and immune to ensnarement. Fi It covers ground more quickly when invisible. [!]: Description|QuoteFi}v M.....##.....dossy the Merchant of Misery .....##....#Revenant of Kikubaaqudgha **.... #....####....##Health: 88/88 ======================== #....##.......##Fi>w Magic: 15/15 ======================== #....##........#AC: 9Str: 13 #....##.....ß..#EV: 16Int: 18 #....########........#SH: 0Dex: 9 #.....>.............####XL: 10 Next: 31% Place: Dungeon:10 ..###...........@W......Noise: =--------  Time: 10235.0 (0.0) Fipw ..# #...................a) +2 dagger (devious) {d:12 devious} ..# #...................Cast: Soul Splinter ### #..........#######..Zot (26254) Memories (2) Fiw ############.W   shadowghastPress: ? - help, Shift-Dir - straight lineFiw Aim: a shadowghast (lightly damaged, 71% to hit) _Okay, then.Press: ? - help, v - describe, . - travelFiw SHere: a shadowghast (lightly damaged)  The floor.Fi .....##.....dossy the Merchant of Misery .....##....#Revenant of Kikubaaqudgha **.... Fi #....####....##Health: 88/88 ======================== #....##.......##Magic: 15/15 ======================== Fi= #....##........#AC: 9FiV AStr: 13 #....#Fil #.....ß..#EV: 16Fi ,Int: 18 Fi #....########........#SH: 0Fi Dex: 9 #.....>.............####XL: 10 Next: 31% Place: Dungeon:10 ..###...........@W......Fi Noise: =--------  Time: 10235.0 (0.0) ..# #...................Fi a) +2 dagger (devious) {d:12 devious} ..# #...................Fi* 2Cast: Soul Splinter Fi> v### #..........#######..FiS }Zot (26254) Memories (2) ############Fih .Fi| mW   shadowghastFi CPress: ? - help, Shift-Dir - straight lineFi sAim: a shadowghast (lightly damaged, 71% to hit) _Okay, then.Fi 0Press: ? - help, v - describe, . - travelFi LHere: a shadowghast (lightly damaged)  The floor.Fiz Fi8 Fi . _FiFiK#Evoke which item? Wands  a - a wand of flame (53)c - a wand of warping (15) Miscellaneous  g - a +0 lightning rod (4/4) Fi[!] read|quaff|evoke[?] describe selectedFiYFiWFiH.....##.....Fi dossy the Merchant of Misery .....##....#Revenant of Kikubaaqudgha **.... #....####....##FiHealth: 88/88 ======================== #....#Fi%#.......##Magic: 15/15 ======================== Fi]#....##........#AC: 9Str: 13 #....#Fi#.....ß..#EV: 16Int: 18 Fi#....########........#SH: 0Dex: 9 Fih#.....>.............####XL: 10 Next: 31% Place: Dungeon:10 ..###...........@W......Fi[Noise: =--------  Time: 10235.0 (0.0) ..# #...................a) +2 dagger (devious) {d:12 devious} ..# #...................Cast: Soul Splinter ### #..........#######..Zot (26254) Memories (2) ############Fi.W   shadowghastFiPress: ? - help, Shift-Dir - straight lineAim: a shadowghast (lightly damaged, 71% to hit) _Okay, then.FiqPress: ? - help, v - describe, . - travelHere: a shadowghast (lightly damaged) Fi+_The floor.Fi.O.....# #.....  dossy the Merchant of Misery .....# #....#  Revenant of Kikubaaqudgha **.... #....# ###....##  Health: 88/88 ======================== #....# #.......##  Magic: 15/15 ======================== Fi#/#....# #........#  AC: 9Str: 13 #....# #.....ß..#  EV: 16Int: 18 #....########........#  SH: 0Dex: 9 FiL/#.....>.............####  XL: 10 Next: 31% Place: Dungeon:10 ..###...........@W......  Noise: =--------  Time: 10235.0 (0.0) Fi/..# #...................  a) +2 dagger (devious) {d:12 devious} Fi/..# #...................  Cast: Soul Splinter Fi`0#### #..........#######..  Zot (26254) Memories (2)  ############ .   W   shadowghastPress: ? - help, v - describe, . - travelFi0Here: a shadowghast (lightly damaged) _The floor.  Aiming: Throw FlameFi0Press: ? - help, Shift-Dir - straight lineAim: a shadowghast (lightly damaged, 71% to hit)Fi S W*FiaW.  Aim: a shadowghast (lightly damaged, 71% to hit)FiDh.....##.....dossy the Merchant of Misery .....##....#Revenant of Kikubaaqudgha **.... #....####....##Fi'EHealth: 88/88 ======================== #....##.......##Magic: 15/15 ======================== #....##........#AC: 9Str: 13 FiRE#....##.....ß..#EV: 16FiE]Int: 18 #....########........#SH: 0Dex: 9 #.....>.............####XL: 10 Next: 31% Place: Dungeon:10 ..###...........@W......Fi%FCNoise: =--------  Time: 10235.0 (0.0) ..# #...................a) +2 dagger (devious) {d:12 devious} FiPF..# #...................Cast: Soul Splinter ### #..........#######..Fi~FZot (26254) Memories (2) ############.FiFW   shadowghastHere: a shadowghast (lightly damaged) FiFr_The floor.  Aiming: Throw FlameFi.............####  XL: 10 Next: 31% Place: Dungeon:10 Fi0 \..###...........@{......  Noise: =--------  Time: 10237.0 (0.0) ..# #...................  a) +2 dagger (devious) {d:12 devious} ..# #...................  Cast: Soul Splinter ### #..........#######..  Zot (26252) Memories (2)  ############ .      Fi %    _You regained 2 hp, and now have 86/88 hp.Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineFisP 5@*FiZ.....##.....dossy the Merchant of Misery .....#FiI[#....#Revenant of Kikubaaqudgha **.... #....####....##Health: 86/88 =======================- #....##.......##Magic: 12/15 ===================----- #....##........#AC: 9Str: 13 Fi[#....##.....ß..#EV: 16Int: 18 Fi[@#....########........#SH: 0Dex: 9 #.....>.............####Fi[XL: 10 Next: 31% Place: Dungeon:10 ..###...........@*......Fi\Noise: =--------  Time: 10237.0 (0.0) ..# #...................Fi1\a) +2 dagger (devious) {d:12 devious} ..# #...................Cast: Soul Splinter FiT\v### #..........#######..Fiw\Zot (26252) Memories (2) ############. Fi\E_You regained 2 hp, and now have 86/88 hp.Fi\Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Fi!]Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineFi0FivWvW   shadowghast (ally target)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Nothing appears to happen. You closely miss something.  Your orb unleashes a flurry of shooting stars!  The shadowghast strikes at you from the darkness!Fi!8==8.0 (11-Star Fi\Fin _Reactivating autopickup.Health restored: 88 Fid_You now have 12/15 mp.Fi ○vYou hit the shadowghast.Fi>○vFij  The shadowghast is moderately damaged.The shooting star hits the shadowghast.Fi'4○Fi) ○vThe shadowghast is severely damaged.Fi)Fie0°°.°°vWFi6h-90Fi;m°°°°Fi<>6 _The shadowghast is knocked back.FiTO# #..... # #....# ....# ###....## FiT....# #.......## ....# #........# ....# #.....ß..# ....#........# .....>.°°...#FiT###. .# #.°°vW.FiT# #. #.#.FiAU>## ..Fi \_  The shooting star hits the shadowghast but does no damage.Fi5○Fi| ....°.WThe shadowghast is severely damaged.Fi--4049FiFiZ6 _The shadowghast is knocked back.Fi## #..... # #....# # ###....## # #.......## # #........# # #.....ß..# #........# >.Fi#####. ###. # #.°.W. # #. # #.#.### Fi...FiFi6*Fi   The shadowghast slips into darkness.The shadowghast flickers and vanishes!Fi-I..{Fi3z-18Fi9Fi< _Deactivating autopickup; reactivate with Ctrl-A.Fi WW   shadowghastYou hit something.  The shadowghast strikes at you from the darkness!Fiu4--=27FiFi _Reactivating autopickup. _You take 4 damage, and have 84/88 hp.Fi9FiA  You hit the shadowghast but do no damage.The shadowghast is severely damaged.Fi 9*FiSY   The shadowghast slips into darkness.The shadowghast flickers and vanishes!Fi 9{Fi 6=-36Fi Fi: _Deactivating autopickup; reactivate with Ctrl-A. _You regained 2 hp, and now have 86/88 hp.Fiu WW   shadowghastYou hit something.  The shadowghast strikes at you from the darkness!Fi{64------3=====45FiFi _Reactivating autopickup. _You take 22 damage, and have 64/88 hp. MASSIVE DAMAGE!!Fiy  You hit the shadowghast but do no damage.The shadowghast is almost destroyed.Fi~6=-----=---54Fi Fi _The shadowghast barely misses you. _You regained 2 hp, and now have 66/88 hp.Fi| l  You hit the shadowghast but do no damage.The shadowghast is almost destroyed.8=---63Fi _The shadowghast claws you. _You regained 2 hp, and now have 68/88 hp.Fi=  You hit the shadowghast.  The shadowghast is almost destroyed.Fi@;*Fi2   Fi{The shadowghast slips into darkness.The shadowghast flickers and vanishes!Fiu9{FiƠ70=72FiFi/ _Deactivating autopickup; reactivate with Ctrl-A. _You regained 2 hp, and now have 70/88 hp.Fi .  You puncture something!  Kikubaaqudgha accepts your kill.FiGg  Reactivating autopickup.FiS72==581Fi.$Fir' _You feel a bit more experienced. _You regained 2 hp, and now have 72/88 hp.Fiw # #....# # ###....## #.......# #........# # #.....ß..# ########........# >.............#####.. ##........  #.  #.  #.#######  ############ #FiP} Fi w3-90 _Fi Fi+ Fig Fih FiXi Fij Fim Y5=397==4==8Fim Fio Fico p9=7Fip Fiq Fir FiAr j81=6Fis Fiu Fiu p3=5Fiv Fix Fiy #5FiMy `===4Fiz Fi{ Fi| Fi8| i7=3Fi} Fi W _You start resting.FiY #8Fi M=2Fih FiC H _HP restored.  Magic restored.Fi 8-Fi6 ,57.0 (8Fi% 5==8.0 (91 _Fi= Fi _Health restored: 88; MP restored: 15Fi=)Fi/Fi3Fi9Fi=FiCFi?DFiGFiLFi)Ql9.0 (10 _FiQFi_VFiVg60.0 (229FijZFi^Fi_=1.0 (38FibFiBhFih==2.0 (47FilFi # ###....# .# #.......## .# #........# # #.....ß..# .Fip########........# ..>.............#####... #.......... #. #.Fi[####### ############ Fip## _Your orb has finished recharging its magic.FiFiFiue3.0 (56FiOFi$3 # ###....## # #.......## # #........# . # #.....ß..# . #Fip........# .>.#####. .... .. .#.Fi& .........Fi,#####Fi2Fie4.0 (65FiMFi2T ###....##  Fi2#.......## ... #........# .. #.....ß..# ..........# .. Fi2d>.#####.Fi3:...Fia3#. #.#.#.##Fi?5.0 (74FiwV .......## .......# ..ß. ######...# . FiQx6>.............##### ...........####### ########## Fi$FioO6.0 (83FiFiFi###....## #.......## .#........# . #.....ß..# . ######........# .#####............. ........#######. ######### #.#.Fi*c#.........##########FiFi3+7.0 (9FiH:2FiFi #....# ###....## ....####.......## ..#........# .  #.....ß..# . #####........# .#####......Fi-N....... .......#######. ######## #.#.#..........###########FiFi/8.0 (10.0)FiA:1Fi Fi<#.....  #....# ...... ###....## #....#####.## #.##........# #.#  #.....ß..# #. ####........# #.#####.Fi$=z............ ......#######. ####### #.#.#...........############FiAFiBf9.0 (110FiFFi{M.#.  ...... ##....## ####.Fi|#  ß ####........# ..#####.............Fi?|9......... 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You can access your shopping list by pressing '$'.Fi(f1.0 (118FiFiS? _You now have 423 gold pieces (gained 11).Fi!z#.#'#.....# #.##.....# # #.....###### ....(.. # #.... .#... ......# #..######....##.. ..#......#....#...##.. # ..#Fi:"A#......@....#......# .. ..##......$∩.#.##.. ..## #......$$......##.... ..# #......#.####.##..#.##...# #Fi".........# ....#.#### #.........##....## ........ . .).......####...##....##Fi # . ....<.. #.....##....# Fii*Fi0k2.0 (1.0)7Fi!5Fi;Fi@e3.0 (26FiFFiH? _You now have 441 gold pieces (gained 18).Fi_ ... ##### # #.....######....(........ ...... ##### # .....Fix######....##..#########....#...##.. # .....#......# ..∩.......#.##.. #Fie$##.... ..Fi#.####.##..#.##...........# ....#Fi'.Fim#......<..# Fi(........ ....... #..##..#.##.. FiFiFi^4.0 (15FiFi<Fie5.0 (24FiFi=? _You now have 451 gold pieces (gained 10).Fi V #### # #.....######....(........ ...... ##### # .....Fisv######....##..#########....#...##.. # .....#......# ..∩.......#.##.. #Fie$##.... ..FiB#.####.##..#.##.Fi..........# ....####......##....#Fi>...............# ........#...##....# . Fi`Fi+ Fiw e6.0 (13Fi Fi Fi% e7.0 (22FiJ- Fia0 ? _You now have 462 gold pieces (gained 11).Fih .....#  #.....###### ....(..  #.. . . ......# # ######....##.. #......#....#...##.. # # #.Fih #......# .. # #.∩.#.##.. ## #.......##.... . Fi i # #......#.####.##..#.##.. # #................# ....# #### #...............##....##.FiAi  ...............Fiki V .).......####...##....##  ......<..# #.....##....# Fii ...# #..##..#.##..# #...##....# .Fii Fi߄ Fin e8.0 (11Fi8 FiN Fi6 e9.0 (20Fiݦ Fie ? _You now have 477 gold pieces (gained 15).FiM.... ####  ###### ....(  ... ####. ......# # .........#####....##.. #######....#...##.. #....#......# .. .#.##.. #........##.... .#.####.##..#.##.. Fi#............# ....# ..#### #...............##....##... ......####........#Fiy,Fi;20.0 (169 _There is an entrance to Wuttoishru's Distillery here.Fi5FiöjWelcome to Wuttoishru's Distillery! What would you like to do?  a -  186 gold a potion of ambrosia (unknown)  b -  70 gold a potion of curing  c -  233 gold a potion of haste  d -  233 gold a potion of hastee -  186 gold a potion of invisibility (unknown)  f -  70 gold a potion of lignificationg -  93 gold a potion of might  h -  373 gold 2 potions of mutation  i -  186 gold a potion of mutation FiD]You have 477 gold pieces. [Esc] exit[!] buy|examine items[a-i] mark item for purchase [/] sort (type)[A-I] put item on shopping list Fi  a -  70 gold a potion of curing  b -  70 gold a potion of lignification  c -  93 gold a potion of might  d -  186 gold a potion of ambrosia (unknown)186mutation  g -  233 gold a potion of haste  h -  233 gold a potion of haste3732s of mutationprice)!FiAa $  After the purchase, you will have 407 gold pieces.[Enter] buy shopping list#FiQc $ 314$FiQd $ 128$Fie $  You are short 58 gold pieces for the purchase.%FiFof $ 244 gold pieces for the purchase.&Fi!m Tf - 58'Fiixg $ h $ 24 gold pieces for the purchase.'Fi:r]g - h - 8'Fi5 xg $ h $ 24 gold pieces for the purchase.+Fif +Fi'g ?.........#+FiIg ]dossy the Merchant of Misery ####.....#+Fihg qRevenant of Kikubaaqudgha **....#.....######+Fig ....(..Health: 88/88 ========================+Fig #........... ........Magic: 15/15 ======================== +Fig ####........... ......# #AC: 9Str: 13 +Fig {...............######....##..EV: 16+Fih Int: 18 .########......#....#...##.. #+Fi'h hSH: 0Dex: 9 .#+FiDh \#...........#......# ..+Fih XL: 10 Next: 35% Place: Dungeon:10 .##.......@.......#.##..Noise: ---------  Time: 10320.0 (0.0) .## #..............##.... . a) +2 dagger (devious) {d:12 devious} ..# #......#.####.##..#.##.. 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20 poisoned darts {d:6 poison} (gained 6)-Fi-e-Fi\h-Fim-Fiq-Fiu-Fis{F.....-Fi{J∩....-Fi5|-Fi-FiN{  ... .... ##.. ... #..... ... .... #..... .. #.....#..... ..-Fi. #..... .... #.....# #.....###'##...@...#  .##  .#.## ######....##... #....#...##..#.##......##...∩.......#.##..#......# -Fi-Fi2.0 (-Fi51.0)-Fii$7-Fi-Fi-Fi  ..... ... ##.... ... #..... ...... #..... ..#.....#..... .#..... .....#.....##.....###'##....@..#  .##  .#.## -Fi=S######....##... #....#...##..#.##......##...∩.......#.##..#...##.... .. -Fi-Fi7-FiOH3.0 (26-Fib-Fi -FiA M ####...## ..... . ....## #### #.. .... #....#..... .......'.....#.....##  #.....###'##@....... -FiA|#####.....#.......## . ..........#.## ....######....##.....-FiPH-FiHe4.0 (35-Fi9M-Fiz ............# ........ ##...... #.....#..... #.....#.#.....#.....#.#.....'.....#.....##.....###'##.......#. .## .. .#.## .######....##...#....#...##..#.##......##...∩.......#. -Fi}-Fie5.0 (44-FiF-FifM ...###.# ###.### ....... ...##..... ### #... .... #....#........'.....#@....###  ###'##.... ####..............#..........## ... ... ..........#.## .#.#...#.#-Fi-FiFe6.0 (53-Fi_-Fiw ...###.# ##............#### .. .......... ##....... ## #.....#  .... #.....#.#.....#.....#.#.....'.....#.....####.....###'##..@....... ###..............#.....# .. .............## ....#-FiD ..........#.## .#######....##... # #....#...##..#.#....#......##...∩.......#.##..#......##.... ..-Fi%-Fit&e7.0 (62-Fi*-Fib...###.#  ............# ........ ##..... #.....#..... #.....#.  #.....#.....#..  #.....'.....#.....###.  -Fi`c#.....###'##.......#.....#. .##.....#  .#.## .#.#..#######....##... ##.# .#....#...##..#.# . .#......##... .-Fic∩.#.##..#.. .# -Fi#j-Fije8.0 (71-Fin-Fi%............##### ................  ##........  #.....#..  .... #.....#.... #.....#.....#......... #.....'.....#.....###... #.....###'##.......... #..............#@....#. -Fi" ......##.....#  ...#.##..#.# ######....##....##.# ... #....#...##..#.# . .#....#......##... ..∩.......#.##..#.. .#......##....  #.####.##..#.##..-Fi-FiKe9.0 (80-Fi-Fi"r  .....##.............#.......... #.....#.....'.....#.....###..###'##..................#.....#.  ....# #.##..#.#..# ######....##....##.# ... #....#...##..#.# . .#.....#..##.##.# ..........# ....# .-Fi -Fi> g40.0 (949-Fi<-Fi!Gv .##. # #.....#........ #.....#...........#.....#.....#....  #.....'.....#.....###...  #.....###'##............ ##..............#.....#. . .....##.....# . #.##@.#.#..# .######....##....##.# ... .#....#...##..#.## . .# ......#......##... .. ∩.......#.##..#.. .# ..##....# .. .# .#.####.##..#.##..-FiG ...........##....# .#....##-FiyM-FiMi1.0 (10.0)8-FiR-Fi ..  ##.........  #.....#..........  .... #.....#.... #.....#.....#........... #.....'.....#.....###... .....###'##............ #......#.....#.  ...##@....#  ..........#.##..#.#..# ######....##....##.# ... #....#...##..#.## . .#...#......##... ..-Fi∩#.##..#.......##....# .. .# #.####.##..#.##.. -Fic-FiƗf2.0 (117-Fiz-FiT@. ##........ #.....#.......... . .... #.....#........... .....#.....#.......... .....'.....#.....###...# .....###'##..... ......#.....#. .##.@...# .#.##..#.#..# ....##....##.# .... ....#...##..#.## .. .#.#......##... ... ∩.-Fi#.##..#.....###....# .....# .####.##..#.##.. .#.. -Fi-Fif3.0 (126-Fic-Fi g## #.....#............. ... #.....#............#.....#...........'.....#.....###...# ###'##............. ........#.....#. ...##.....# #.##..#@#..# ####....##....##.# .... ...#...##..#.##... .#. #......##....... ...#.##..#.....# ......##....##.....# ####.##..#.##..#.#.......##....##.###....##.-Fi -Fi1 f4.0 (135-Fi -Fi#R u.....#... .....#.....-FiZR '.....#.....###...# ###'##......................#.....#. ....##.....# #.##..#.#..# -FiR ####....##....##@# .... ...#...##..#.##...# .#...##........ -FiR ....#.##..#.....#..##....#... ####.##..#.##..#.#.. .# -FiR O........##....##.##.. ###....##... #..........-FiZ |5.0 (144-Fi] -Fi ] ....#.....'.....###...# ###'##......................#.....#. ....##.....# #.##..#.#..# ####....##....##.##.... ...#...##..#.##.@.# .#...##.........# ....#.##..#.....#..###....# ....-Fi .##........ ... ####...##....##-Fi -FiW f6.0 (153-Fi -FiL  #.....#. #.....#...... 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The helpless wraith fails to defend itself.  You feel devious.  You impale the wraith!!  The wraith is almost destroyed.2Fi< 2FiB g 20  =2FiwC e36Devious 2FimH 2FiL L _The wraith misses you.3FiRX  You barely miss the wraith.The wraith is almost destroyed.3Fi7^q453Fic3FifS _The wraith barely misses you.4Fi7-The wraith is almost destroyed. _The wraith barely misses you.  You hit the wraith but do no damage.The wraith is almost destroyed.The wraith hits you. The wraith drains your vigour!  You feel yourself slow down.4Fi/  --more--5Fi5Fi 54Slow Devious _5Fi5Fi!o _You take 1 damage, and have 87/88 hp.6FiS .  You hit the wraith.  You destroy the wraith!6Fi8=96.5 (1.536Fi 6Fi _Kikubaaqudgha accepts your kill. _Health restored: 886FiC  16FirFX06FiF6Fi/IY186Fi{I6FivK6Fi*LT=76FiL6FiN6FiNB56FiO6Fi,RA _You start waiting.6FiSR6Fi]&-6Fig,74.0 (76Fiqj16 -5.5 (9.046Fi\m6Fin@ _You feel less devious.6FiCo7Fi |21 _You start waiting.7Fi 7Fi؟+8.5 (37Fit80.0 (4.5097Fi7Fiw[ _You feel yourself speed up.7Fi 7FiJ 7Fi 7Fi 7Fi> 7Fi& 7Fi& 7FiW+ 7Fin ##.....# ... .. 7Fi o  #..#.#..##.#.........  ##.##....# ....#..  7Fi/o z.##...##.#..##...#.# 7FiNo  .7Fiio x##......#.#  .7Fio #.....#..##.#.....###  7Fio ##.....##....# ......#  #7Fio ..#.#..##.#..##.....#  7Fio ##.##....##...@....#  .##...##....##.7Fio Y#  ..7Fip 8#  .7Fi4p ##...##....##.#  7FiRp ##.##....##.#  #7Fip ..#.#..##.#..##.#####  7Fip # .....# ....# ..#  .7Fip t#.....#..##. ..#  .7Fip # .. .#  7FiBx 7Fix -1.0 (1.07Fix :87Fi} 7Fi M.. ... #.....# ........ ... #..#.#..##.#..........##.##....# ....#..##...##.#..##........##......#.# ...##.#.....###.....##....##. #..#.#..##.#..##.##.##....##....##...##....##7FiZ ............. .##...##....##.......#  ##. ..#7Fig 7Fi +2.0 (27Fi :77Fi 7Fi;  ........... ... ..#.....#. ........ .##.....# ........ ... ##..#.#..##.#......... ..##.##....# ....#.. #.##...##.#..##...#.# #.........##......#.# ..#.....#..##.### .##.....##..7Fi .# ##..#.#..##.#..##.....# ..####........# ##...##....##.......# 7Fi .....................# ..##....##.......# 7Fi c...##.##....##........# 7Fi #..#.#..##.#..##.#####  .....# ....# ..#7Fi'  7Fi cc   centaur (launcher, wandering)7Fi ! .# .....# ....# ..#  You encounter a centaur. It is carrying a +0 orcbow.7Fi  7Fi 7Fi( ,c.7Fi& 7Fi+ l3.0 (36 _7Fic1 7Fi7 8Fi .###...# ###..................... .....c... .##.....# ............ ##..#.#..##.#......... ...##.##....# ....#..##...##.#..##...#.# #.........##......#.# .8FiK <..##.#.@...### .##.....##....##.. ##..#.#..##.#..##..##.##....##.##...##....##.............##...##....## 8Fiu p...##.##....##........ ##..#.#..##.#..##.#####8Fi \........ ###...########..##............................c.... .##.....# ............ ##..#.#..##.#......... ...##.##....##....#..##...##.#..##...#.# #.........##....@.#.# .8Fi' ..##.#.....### .##.....##....##. ##..#.#..##.#..##.##.##....##.##...##....##.............8FiO F##...##....## ...##.##....##........8Fi /c.8Fi 8Fi }4.0 (1Soul Splinter58Fi 8Fi 6 _You rampage towards the centaur!9Fi(B........ ..# ###...########..##....................##.......c.....!.# .##.....# ............ 9Fi(=##..#.#..##.#......... ...##.##....##....#..##...##.#..## #.........##......#.# .9Fi(^..##.#.....### 9Fi^)M.##.....##....##......# ##..#.#..##.#..##.##.##....##.##...##....##.............##...##....##9Fi)9Fi+0c.9Fi,-c.9FiA49Fi<`549FiG9Fip0#. #. .# #............. .. #.....###...######## .....................## ..#.....#....c.......!.# ..##.....# ...... ##..#.#..##.#.......... ....##.##...#.. .#.##...##.#..##...#.#9Fi q ##.........##......#.# #..#.....#..##.### ..##.....##.....# ##..#.#..##.#..##.....# ..##.##....##........# ##...##....##.......# .............9Fis1c.9Fiz9Fig{`639Fij9Fiڀ:Fi .  .#.  .#. .# .#............. .. #.....###...######## :Fi R#.................## ..#.....#...c........!.# ..##.....##..... #.##..#.#..##.#.@........ :FiD #....##.##...#... ..#.##...##.#..##...#.#:Fi  .##.........##......#.# ##..#.....#..##.#.....### ..##.....##...# #.##..#.#..##.#..##.....# #....##.##..:Fi ......# ##...##....##.# :Fi . ...  .#.  .#. .# .#............. .. ..#.....###...######## ##.................## ..#.....#...c........!.# ....##.....##..... .#.##..#.#..##.#.......... ##....##.##....#... #..#.##...##.#..##...#.# ..##.........##......#.# :Fi ##..#.....#..##.#.....### ....##.....##....##......# .#.##..#.#..##.#..##.....# ##....##.# :Fiy /c.:FiD -c.:FiR :Fi `72:FiW :FiI 6 _You rampage towards the centaur!;Fi ##### .. ...  .#....  .#. .# .#............. .. ...#.....###...######## '##...............## ..#.....#.c....!.# ....##.....##... ..#.##..#.#..##.#.......... .##....##.##....##....#... ##..#.##...##.#..##...#.# ..##.........##......#.# #.##..#.....#..##.#.....### #....##.....##....##......# ..#.##..#.#..##.#..##.....# ;Fi 4c.;Fi ;Fi `81;FiY ;Fir FiK>Fif<>Fi>p 18 _>Fi >Fio _You take 1 damage, and have 83/88 hp.?FiD.........##### dossy the Merchant of Misery .........O.... Revenant of Kikubaaqudgha **.... .............. Health: 83/88 ======================-- ...#............. Magic: 14/15 ======================-- ...#............. .#  AC: 9Str: 13 ...#............. ..#  EV: 16Int: 18 ?Fi...#.....###...########..##  SH: 0Dex: 9 '##............c..........##  XL: 10 Next: 39% Place: Dungeon:10 ......#.....#...@........!.#  Noise: =--------  Time: 10391.0 (0.0) ?Fi7 .....##.....##.............  a) +2 dagger (devious) {d:12 devious} ..#.##..#.#..##.#..........  Cast: Soul Splinter ?Fik w.##....##.##....##....#...  Zot (26098) Memories (2) ##..#.##...##.#..##...#.# ?Fi ...##.........##......#.#  O   two-headed ogre #.##..#.....#..##.#.....###  c   centaur (launcher) ?Fi `#....##.....##....##......# ..#.##..#.#..##.#..##.....# ?Fi!9_You encounter a two-headed ogre. It is wielding two +0 giant clubs. _You take 1 damage, and have 83/88 hp.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line?Fia!Aim: a centaur, carrying a +0 orcbow (heavily wounded, chance to affect: 50%)?Fi' k.........#####  dossy the Merchant of Misery .........O....  Revenant of Kikubaaqudgha **.... ..............  Health: 83/88 ======================-- ...#.............  Magic: 14/15 ======================-- ...#..............#  AC: 9?Fi tStr: 13 ...#...............#  EV: 16Int: 18 ...#.....###...########..##   SH: 0Dex: 9 '##............*..........##   XL: 10 Next: 39% Place: Dungeon:10 ......#.....#...@........!.#   Noise: =--------  Time: 10391.0 (0.0) ?Fi t.....##.....##.............   a) +2 dagger (devious) {d:12 devious} ..#.##..#.#..##.#..........   Cast: Soul Splinter .##....##.##....##....#...?Fi3 }  Zot (26098) Memories (2) ##..#.##...##.#..##...#.# ...##.........##......#.#?Fij   O   two-headed ogre #.##..#.....#..##.#.....###   c   centaur (launcher) ?Fi #....##.....##....##......#  ..#.##..#.#..##.#..##.....#  _You encounter a two-headed ogre. It is wielding two +0 giant clubs. _You take 1 damage, and have 83/88 hp.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a centaur, carrying a +0 orcbow (heavily wounded, chance to affect: 50%)?Fi< ?FiHK.O  Press: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight line: a centaur, carrying a +0 orcbow (heavily wounded, chance to affect: 50%)  The centaur resists with significant effort.  Your orb unleashes a flurry of shooting stars!  ?FiKHThe centaur barely misses you.?FiTc.vv@v, ally target)?FiuW5=2.0 (17-Star ?FiR^?Fi7b _The centaur kicks you but does no damage.  You regained 2 hp, and now have 85/88 hp. _You now have 14/15 mp.@Fi v○You puncture the centaur!@Fi< >v○@Fi۬ ) _You now have 14/15 mp.  You puncture the centaur!  The centaur is almost dead.  The shooting star hits the centaur.  You kill the centaur!  Kikubaaqudgha accepts your kill.@Fij (@Fi2 0○@FiY5 Dv○@Fin6 ;.O@Fi6 @Fi= °°@°(ally target)@FiqD 7=4136@FiUJ k°°@°@Fi.N _You have harvested as much death for Grave Claw as you can hold at once. _You regained 2 hp, and now have 87/88 hp.BFi`  Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.CFiKPCFi+RCFiWCFiY _You can't see any susceptible monsters within range! (Use Z to cast anyway.)CFi6  Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.DFiDFiw Your spells (cast)TypeFailure Level  a + Soul SplinterNecromancy1% 1  b - Grave ClawNecromancy1% (1%) 2  c - Vampiric DrainingNecromancy1% (1%) 3 d - Animate DeadNecromancy3%4  e - AnguishHexes/Necromancy9%DFi!4  f - FreezeIce6% (1%) 1  g - GloomHexes/Necromancy 2% 3 DFiP-Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exitFFi׌ FFix.........#####  dossy the Merchant of Misery ..............  Revenant of Kikubaaqudgha **.... ..............  Health: 87/88 =======================- ...#.......O.....  Magic: 14/15 ======================-- ...#..............#  AC: 9Str: 13 ...#...............#FFiґ8  EV: 16Int: 18 ...#.....###...########..##   SH: 0Dex: 9 '##............v°v........##   XL: 10 Next: 41% Place: Dungeon:10 ......#.....#..°@°.......!.#   Noise: =--------  Time: 10393.0 (0.0) .....##.....##.............   a) +2 dagger (devious) {d:12 devious} FFi.r..#.##..#.#..##.#..........   Cast: Soul Splinter .##....##.##....##....#...  Zot (26096) Memories (2) -Star ##..#.##...##.#..##...#.# ...##.........##......#.#  O   two-headed ogre (ally target) #.##..#.....#..##.#.....###  FFiN #....##.....##....##......#  ..#.##..#.#..##.#..##.....#  _You regained 2 hp, and now have 87/88 hp.FFinxCasting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  FFiCasting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.FFiFFi .........#####  dossy the Merchant of Misery ..............  Revenant of Kikubaaqudgha **.... ..............  Health: 87/88 =======================- FFiM...#.......O.....  Magic: 14/15 ======================-- ...#..............#  AC: 9Str: 13 FFi...#...............#  EV: 16Int: 18 ...#.....###...########..##   SH: 0Dex: 9 FFi՚V'##............v°v........##   XL: 10 Next: 41% Place: Dungeon:10 FFi......#.....#..°@°.......!.#   Noise: =--------  Time: 10393.0 (0.0) FFi'.....##.....##.............   a) +2 dagger (devious) {d:12 devious} FFiI..#.##..#.#..##.#..........   Cast: Soul Splinter FFij.##....##.##....##....#...  Zot (26096) Memories (2) -Star FFi##..#.##...##.#..##...#.# FFiڛ...##.........##......#.#  O   two-headed ogre (ally target) FFi *#.##..#.....#..##.#.....###  #....##.....##....##......#  FFi6..#.##..#.#..##.#..##.....#  _You regained 2 hp, and now have 87/88 hp.Casting: Soul Splinter (safe; 1% risk of failure)  FFi`LConfirm with . or Enter, or press ? or * to list all spells. FFir_You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.FFiFFiKv○FFiCC○vFFiM○vFFi/Kv○FFi Q.OFFi°°.°.@.°FFi 8=0------==4.0 (15Reap -Star FFie°°°FFiش _You call upon the dead to rise.  Health restored: 88 _You now have 10/15 mp.HFi.##### ... ... .#....HFi3 .#.O.... .# .#.........v... ..# .#.....###..°#..## #'##HFi9.°.°........## .#.....#..@..°......!.# .##.....##.....v....... HFib .#.##..#.#..##.#.......... .##....##.##....##....#... HFi.##..#.##...##.#..##...#.#.##...##......#.#HFi .#.##..#.....#..##.#.....###HFi#....##.....##....##......# #..#.##..#.#..##.#..##.....#HFisP  The shooting star hits the two-headed ogre.IFi"4○IFi$ v○The two-headed ogre is lightly wounded.IFi%;v○IFi 0O.°.)...°°IFi?8j---54IFi?8°IFicB: _The two-headed ogre is knocked back.IFiZc  ...###.# ######..... O ...... IFic ....°... ..# ....#.....###...########..## #'##...........#.#.....#............!.#IFic #...##.....##...v°°....#.##..#.#..##.#.......... .IFi'd .##....##.##....##....#... .##..#.##...##.#..##IFiJd ...##.........##......## .#.##..IFikd z..##.#.....## ##....##.....##....##.IFif Ev○IFi\f Q.OIFibg @v○IFio k.°°..IFir |---63IFiy T°°IFis{ $  Things that are here:IFi} x _a +0 orcbow {=f}; a centaur corpseJFi4 v○.OJFi}5 @v○JFis< T°°..JFi? g72 _JFiIF S°°JFiG LFi&P  The shooting star hits the two-headed ogre.LFiЦ2○LFi O.°..The two-headed ogre is lightly wounded.LFi}=1=-----81LFi:°LFiR: _The two-headed ogre is knocked back.MFiP.OMFi; .MFi~`90MFi|MFimNFi#p.........###### .....  ..  #... #.... .# #.O.. ..#  #.....###...########..# '##............)........ ......#.....#..!.#  ##.....#.....  #.##..#.#..##.#  .##....##.##....##....#...  ##..#.##...##.#..##...#.#  ...##.........##......#.#  #.##..#.....#..##.#.....###  #....##.....##....##......#  ..#.##..#.#..##.##  .ONFi*NFi-c40089NFi}4NFie6NFi  ...###.#  ###### ... ...  .#....  .#... .# .#............. ..NFi  ....#.....###..O######## #'##.............## ..#.........!.# ....##.....##... NFiY ..#.##..#.#..##.#.......... ..##....##.##....##....#...##..#.##...##.#..##...#.# NFi ....##.........##......#.# .#.##..#.....#..##.#.....### NFi E##....##.....##...#NFi+  You rampage towards the two-headed ogre!  You hit the two-headed ogre.  The two-headed ogre is lightly wounded.NFi h=18NFiJ NFiL M _The two-headed ogre is staggered.  Things that are here:NFi| x _a +0 orcbow {=f}; a centaur corpseOFi{  You barely miss the two-headed ogre.The two-headed ogre is lightly wounded.  The two-headed ogre misses you.OFiQ B=2OFi :7OFi֖ OFi  OFiΘ Z_The two-headed ogre completely misses you.PFiJ  Casting: Animate Dead (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.PFi- > ...###.# dossy the Merchant of Misery ..........###### Revenant of Kikubaaqudgha **.... ................ Health: 88/88 ======================== ................ Magic: 8/15PFi ============------------ ....#............. AC: 9Str: 13 ....#............. .#  EV: 16Int: 18 ....#............. ..#  SH: 0Dex: 9 PFi˔ ....#.....###..O########..##  XL: 10 Next: 41% Place: Dungeon:10 #'##............@..........##  Noise: =--------  Time: 10402.0 (0.0) PFi 9.......#.....#............!.#  a) +2 dagger (devious) {d:12 devious} ......##.....##.............  Cast: Soul Splinter PFi5 ...#.##..#.#..##.#..........  Zot (26087) Memories (2) Reap -Star ..##....##.##....##....#... .##..#.##...##.#..##...#.#  O   two-headed ogre PFif ....##.........##......#.# .#.##..#.....#..##.#.....### ##....##.....##....##......# _The two-headed ogre completely misses you.PFi +Casting: Animate Dead (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.PFi Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a two-headed ogre, wielding two +0 giant clubs (lightly wounded)QFiAz ...###.#dossy the Merchant of Misery QFi#B$..........######Revenant of Kikubaaqudgha **.... ................Health: 88/88 ======================== QFi9B?................QFiPBtMagic: 8/15============------------ QFicBf....#.............AC: 9QFiB,Str: 13 QFiBw....#..............#EV: 16QFiB,Int: 18 QFiBK....#...............#QFiBXSH: 0Dex: 9 QFiB....#.....###..*########..##QFiCXL: 10 Next: 41% Place: Dungeon:10 QFi#Cn#'##............@..........##QFi7CNoise: =--------  Time: 10402.0 (0.0) .......#.....#............!.#QFiVCNa) +2 dagger (devious) {d:12 devious} QFilC......##.....##.............Cast: Soul Splinter QFiCx...#.##..#.#..##.#..........QFiCvZot (26087) Memories (2) Reap -Star QFiC}..##....##.##....##....#... QFiC.##..#.##...##.#..##...#.#QFiCzO   two-headed ogre QFiD....##.........##......#.# QFiDx.#.##..#.....#..##.#.....### ##....##.....##....##......# QFi8DR_The two-headed ogre completely misses you.QFipD+Casting: Animate Dead (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.QFiDAiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a two-headed ogre, wielding two +0 giant clubs (lightly wounded)QFiH9 QFi~O  Press: ? - help, Shift-Dir - straight lineAim: a two-headed ogre, wielding two +0 giant clubs (lightly wounded)  You draw life force from the two-headed ogre!  You puncture the two-headed ogre!  The two-headed ogre is heavily wounded.  The two-headed ogre hits you with a +0 giant club!QFiզ71-----==3.0 (16QFigQFi6 _The two-headed ogre closely misses you. _You take 17 damage, and have 71/88 hp. You now have 8/15 mp.RFib  RFiHcCasting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.RFi  ...###.# dossy the Merchant of Misery ..........###### Revenant of Kikubaaqudgha **.... ................ Health: 71/88 ===================----- ................ Magic: 6/15=========--------------- ....#............. AC: 9Str: 13 ....#............. .#  EV: 16Int: 18 ....#............. ..#  SH: 0Dex: 9 ....#.....###..O########..##  XL: 10 Next: 41% Place: Dungeon:10 #'##............@..........##  Noise: ===------  Time: 10403.0 (0.0) .......#.....#............!.#  a) +2 dagger (devious) {d:12 devious} ......##.....##......RFi .......  Cast: Soul Splinter ...#.##..#.#..##.#..........  Zot (26086) Memories (2) Reap -Star ..##....##.##....##....#... .##..#.##...##.#..##...#.#  O   two-headed ogre ....##.........##......#.# .#.##..#.....#..##.#.....### ##....##.....##....##......# _You take 17 damage, and have 71/88 hp. You now have 8/15 mp.RFiu #Casting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Grave Claw (safe; 1% risk of failure) (3/3 uses available)  Press: ? - help, Dir - move targetAim: a two-headed ogre, wielding two +0 giant clubs (heavily wounded)SFi*T ...###.#dossy the Merchant of Misery ..........######Revenant of Kikubaaqudgha **.... ................Health: 71/88 ===================----- ................Magic: 6/15=========--------------- ....#.............AC: 9Str: 13 ....#..............#EV: 16Int: 18 ....#...............#SH: 0Dex: 9 ....#.....###..*########..##SFiTXL: 10 Next: 41% Place: Dungeon:10 #'##............@..........##Noise: ===------  Time: 10403.0 (0.0) .......#.....#............!.#a) +2 dagger (devious) {d:12 devious} ......##.....##.............Cast: Soul Splinter ...#.##..#.#..##.#..........SFiUsZot (26086) Memories (2) Reap -Star ..##....##.##....##....#... .##..#.##...##.#..##...#.#SFiQUVO   two-headed ogre ....##.........##......#.# .#.##..#.....#..##.#.....### SFiU##....##.....##....##......# _You take 17 damage, and have 71/88 hp. You now have 8/15 mp.Casting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Grave Claw (safe; 1% risk of failure) (3/3 uses available)  Press: ? - help, Dir - move targetAim: a two-headed ogre, wielding two +0 giant clubs (heavily wounded)SFis*/ (bound)  Aiming: Grave Claw (safe; 1% risk of failure) (3/3 uses available)  Press: ? - help, Dir - move target  Aim: a two-headed ogre, wielding two +0 giant clubs (heavily wounded)  You unleash the spiteful dead!  The jagged bones skewer the two-headed ogre!  SFi*UThe two-headed ogre is severely wounded.SFif O The two-headed ogre is pinned in place! You puncture the two-headed ogre!SFiϹt73-4.0 (15SFiSFiQ _The two-headed ogre is almost dead.You regained 2 hp, and now have 73/88 hp. _You now have 6/15 mp.TFi )You puncture the two-headed ogre!  You kill the two-headed ogre!Kikubaaqudgha accepts your kill.TFixTFiN& TFiZZ   two-headed ogre zombie (minion)You devour the vestiges of the two-headed ogre's existence in your flames.TFi 5=--5 _The dead are walking!  Training target 9.0 for Stealth reached!TFi/  --more--VFiC 56-Your Stealth skill increases to level 9!You need to enable at least one skill for training.VFi/  --more--WFi6WFi:x  Skill  Level Target Apt Skill  Level Target Apt  a - Fighting   8.0  --  +1  o - Spellcasting   5.0  --  -1          WFi: b - Maces & Flails   0.0  --  -1  p - Conjurations   0.0  --  -1   c - Axes   0.0  --  -1  q - Hexes   4.0  --  -2   d - Polearms   0.0  --  -1  r - Summonings   0.0  --  -1   e - Staves   0.0  --  -1  s - Necromancy   9.0  --   0  WFi; f - Unarmed Combat   0.0  --  +1  t - Forgecraft   0.0  --  -2   g - Throwing   0.0  --  -1  u - Translocations   0.0  --  -1  WFi3;     v - Alchemy   0.0  --  -1  WFi`;y h - Short Blades   0.0  --  -1  w - Fire Magic   0.0  --  -2  WFi;y i - Long Blades   0.0  --  -1  x - Ice Magic   2.0  --  +1  WFi<\ j - Ranged Weapons   0.0  --  -3  y - Air Magic   0.0  --  -2       z - Earth Magic   0.0  --  +1   k - Armour   0.0  --  -1 WFi.<T    WFiZ< l - Dodging   3.0  --  -1  0 - Invocations   0.0  --  +1   m - Shields   0.0  --  -1  1 - Evocations   3.0  --  -1  WFi< n - Stealth   9.0  --  +2     WFi<You need to enable at least one skill.[?] HelpWFi<[=] set a skill target [-] clear all targets  WFi=[/] auto|manual mode [*] useful|all skills [!] training|cost|targetskFiLj> s + Necromancy 9.0lFipa-z] setselected target lFi=[?25h[?0c0 lFi[?25l[?1c-- The current training targets, if any.  The species aptitude is in white.=] set aall targetsnFi[y s * Necromancy   9.0nFip s - Necromancy   9.0nFi > s + Necromancy 9.0oFi?a-z] setselected target oFi<[?25h[?0c0 oFi` [?25l[?1coFiƖ o-- =] set aall targetsoFiß ? 0 + Invocations 0.0qFi0pa-z] setselected target qFiP[?25h[?0cqFiP*0 rFi1" rFi4 [?25l[?1crFi_510.0 =] set aall targetswFi: 0 * Invocations   0.0wFiq 0 - Invocations   0.0yFi ? 1 + Evocations 3.0{Fia-z] setselected target {Fi[?25h[?0c{Fi*0 {Fi%  [?25l[?1c{Fi4.0 =] set aall targets|Fi|Fi|Fi^" ...###.#dossy the Merchant of Misery ..........######Revenant of Kikubaaqudgha **.... ................Health: 75/88 ====================---- ................Magic: 6/15|FiL=========--------------- ....#.............AC: 9Str: 13 ....#..............#EV: 16|Fi8Int: 18 ....#...............#SH: 0Dex: 9 ....#.....###..Z########..##XL: 10 Next: 56% Place: Dungeon:10 #'##............@..........##Noise: =--------  Time: 10405.0 (1.0) .......#.....#............!.#a) +2 dagger (devious) {d:12 devious} ......##.....##.............Cast: Soul Splinter ...#.##..#.#..##.#..........Zot (26084) Memories (3) Reap -Star ..##....##.##....##....#... |Fif.##..#.##...##.#..##...#.#Z   two-headed ogre zombie (minion) ....##.........##......#.# .#.##..#.....#..##.#.....### ##....##.....##....##......#Kikubaaqudgha accepts your kill.You devour the vestiges of the two-headed ogre's existence in your flames. _The dead are walking!  Training target 9.0 for Stealth reached!  Your Stealth skill increases to level 9!You need to enable at least one skill for training.|FiISoul Splinter|Fi|Fici _You regained 2 hp, and now have 75/88 hp.~Fi~q 7=7==3~Fiv 9=2~Fi9w ~Fiz ~Fiz ~Fi{ j81=1~Fi|| ~Fi ~Fi p3=0~Fi ~Fi% ~FiÅ 5===79~FiS ~Fi& ~Fi p7=8~Fi ~FiE W _You start resting.~Fi̒ p8=7~FiB ~Fi ~Fid r8=6~Fi ~Fi ~FiF B5~Fi ~Fi ~Fiʢ B4~Fi- ~Fi ~Fi T=3~Fi ~Fi? ~Fi T=2~Fi ~Fi ~Fi׭ B1~Fi ~Fi ~Fi B0~Fi ~Fin ~Fi t9==69~Fig ~Fi ~Fi B8~FiK ~FiR ~Fi B7~Fi ~Fi ~FiX B6~Fi ~Fi ~Fi U==5~Fi ~FiC ~Fi B4~Fi ~Fi ~Fi B3~Fi7 ~Fi ~FiN w10/15==2~Fi ~Fi ~Fi ,1~FiD ~Fi ~Fi ~Fi B0~Fie ~Fi ~Fi0 C59~Fib ~Fi ~Fi U==8~Fih ~Fi ~Fi B7~Fi ~Fi X6~Fi ~Fi[ h1=5432=1~Fi- 0 _HP restored.~FiK &-~Fi$ 039.0 (34.0)~Fiq' -40.0 (3549Reap ~Fiz, ~Fi0 _Your reaping aura is weakening.Health restored: 88 _You regained 5 mp, and now have 11/15 mp.Fiw & Fi  ...###.# ...#######...#....# #....Fi ..).####.#........ .#Fi n........ .#.#.................. .. Fi$ .....#.....###..@######## ##'##............ZFi p..##..#.........!.#....##.....##.....#.##..#.#..##.#.......... .Fi ..##....##.##....##....#...##..#.##...##.#..##...#.# .....##.........##......#.# ..#.##..#.....#..##.###FiFi-2==1.0 (1.0)8Fi"FiQ$ Fi$N_You swap places with your two-headed ogre zombie.  Things that are here:Fi|&v _a +0 giant club; a +0 giant clubFi]  ...###.# ###### .Fi`^..# #.....).####  .......@....... ..# .....#.....###..)########..## ##'##............Z..........#Fi^.#.....#............!.#...##.....##........Fi^.#.##..#.#..##.#...........##....##.##....##....#...##..#.##...##.#..##......##.........##......#.#Fi`HZ)FiiFi!ng27 _FiItFiuFiu+....  #...#  ...###.# #...# ######...# ..# .).######. #.# #.....................# ....#.....###..Z########..## #'##............)..## .....#......!.#..##.....##...... .##..#.#..##.#.........##.##....##....#... .##..#.##...##.#..##FiJZ)FiFi$`36Fi+Fi~-Fi #....  +....   #...#   ...###.# #...#  ######...#  .#  .).######FiI #.  #..#  #...........Z.........#  ...###..)########..##  '##............)##  .....#...!.#  ..##.....##....Fiҷ  .##..#.#..##.#....... ..##.##....##....#... Fi8Z.FiIFi `45FiFi&FiY .#+....  ...###.# ######FiY ...# .######. Z................# ...#.....###..)########..## '##............).#...!.#FiY ...##.....##... ..#.##..#.#..##.#..........Fi b 7Z.FiTj Fio ==54Fiw Fi i _Your reaping aura expires.Fi) e6.0 (23Fi Fi [ _x - a +2 orcbow of electrocution {=f}Fi<FiKe  x - an amulet of dissipation {Dissipate}  u - an amulet of dissipation {Dissipate}  x - an amulet of regeneration (worn) {Regen !*}  v - an amulet of regeneration (worn) {Regen !*}  x - a +5 ring of evasion (worn) {EV}; w - a +5 ring of evasion (worn) {EV}  x - a +4 ring of protection (worn) {AC}FiGQFiVFi~XG _Inventory tidied.FiFi?Gear: 24/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a +2 devious dagger (weapon) {d:12 devious}  b - a +2 dagger of venom {d:12 venom}  c - a +1 hand axe of electrocution {d:15 elec}  d - a +2 orcbow of electrocution {=f d:20 h:2 elec}  e - a +1 scimitar of protection {d:20 protect}  f - a +2 short sword of electrocution {d:13 elec}g - a +0 sling {=f d:13} Missiles (go to first with ()h - 7 boomerangs {d:13}  i - 20 poisoned darts {d:6 poison}  j - a curare-tipped dart {d:6 curare}  k - 8 javelins {d:18}  l - 8 stones {d:8} FiArmour (go to first with [)  m - a +0 pair of boots (worn) {ac:1 enc:0}  o - a +0 cloak (worn) {ac:1 enc:0}  p - a +0 pair of gloves (worn) {ac:1 enc:0}  r - an orb of stardust (worn) {ac:0 enc:0 Stardust}  t - the +0 robe of the Griffon (worn) {Rampage Regen+ Slay+6, ac:2 enc:0 !*}  n - a +0 chain mail of willpower {ac:8 enc:14 Will+}q - a +0 leather armour {ac:3 enc:4} [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]FiFiFi  dossy the Merchant of Misery#.....  Revenant of Kikubaaqudgha **....#....  Health: 88/88 ========================+....  Magic: 12/15 ===================-----#...#  AC: 9Str: 13...###.# #...#Fi  EV: 16Int: 18 .........######...#  SH: 0Dex: 9 ..................#  XL: 10 Next: 56% Place: Dungeon:10 ................@.######  Noise: ---------  Time: 10446.0 (0.0) ...#............Z.......  a) +2 dagger (devious) {d:12 devious} ...#.....................#  Cast: Soul Splinter ...#.....................#Fi  Zot (26043) Memories (3) -Star ...#.....###..)########..##  '##............)..........##   Z   two-headed ogre zombie (minion) ......#.....#............!.#  .....##.....##.............  ..#.##..#.#..##.#..........  Fiau - an amulet of dissipation {Dissipate}  x - an amulet of regeneration (worn) {Regen !*}  v - an amulet of regeneration (worn) {Regen !*}  x - a +5 ring of evasion (worn) {EV}; w - a +5 ring of evasion (worn) {EV}  x - a +4 ring of protection (worn) {AC} _Inventory tidied.Fi}FiFiFixFi Fi Fi;) Fi@+ O _Char dumped successfully.FiZ Fi~ Gear: 24/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a +2 devious dagger (weapon) {d:12 devious}  b - a +2 dagger of venom {d:12 venom}  c - a +1 hand axe of electrocution {d:15 elec}  d - a +2 orcbow of electrocution {=f d:20 h:2 elec}  e - a +1 scimitar of protection {d:20 protect}  f - a +2 short sword of electrocution {d:13 elec}g - a +0 sling {=f d:13} Missiles (go to first with ()h - 7 boomerangs {d:13}  i - 20 poisoned darts {d:6 poison}  j - a curare-tipped dart {d:6 curare}  k - 8 javelins {d:18}  l - 8 stones {d:8} Armour (go to first with [)  m - a +0 pair of boots (worn) {ac:1 enc:0}  o - a +0 cloak (worn) {ac:1 enc:0}  p - a +0 pair of gloves (worn) {ac:1 enc:0}  r - an orb of stardust (worn) {ac:0 enc:0 Stardust}  t - the +0 robe of the Griffon (worn) {Rampage Regen+ Slay+6, ac:2 enc:0 !*}  n - a +0 chain mail of willpower {ac:8 enc:14 Will+}q - a +0 leather armour {ac:3 enc:4} [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]FiFihFiU  dossy the Merchant of Misery#.....  Revenant of Kikubaaqudgha **....#....FiF+  Health: 88/88 ========================+....  Magic: 12/15 ===================-----#...#  AC: 9Str: 13...###.# #...#  EV: 16Int: 18 .........######...#Fi  SH: 0Dex: 9 ..................#  XL: 10 Next: 56% Place: Dungeon:10 ................@.######  Noise: ---------  Time: 10446.0 (0.0) ...#............Z.......  a) +2 dagger (devious) {d:12 devious} ...#.....................#Fi#  Cast: Soul Splinter ...#.....................#  Zot (26043) Memories (3) -Star FiC...#.....###..)########..##  '##............)..........##   Z   two-headed ogre zombie (minion) ......#.....#............!.#  Fi!.....##.....##.............  ..#.##..#.#..##.#..........  x - an amulet of regeneration (worn) {Regen !*}  v - an amulet of regeneration (worn) {Regen !*}  x - a +5 ring of evasion (worn) {EV}; w - a +5 ring of evasion (worn) {EV}  x - a +4 ring of protection (worn) {AC} _Inventory tidied. _Char dumped successfully.FiFi[ Fi(FiFiFioFiFi Fi6FiUG _Inventory tidied.Fi FiB pGear: 24/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a +2 devious dagger (weapon) {d:12 devious}  b - a +2 dagger of venom {d:12 venom} Fi c - a +1 hand axe of electrocution {d:15 elec}  d - a +2 orcbow of electrocution {=f d:20 h:2 elec}  e - a +1 scimitar of protection {d:20 protect}  f - a +2 short sword of electrocution {d:13 elec}Fi g - a +0 sling {=f d:13} Missiles (go to first with ()h - 7 boomerangs {d:13}  i - 20 poisoned darts {d:6 poison}  Fi `j - a curare-tipped dart {d:6 curare}  k - 8 javelins {d:18}  l - 8 stones {d:8} Fi6 Armour (go to first with [)  m - a +0 pair of boots (worn) {ac:1 enc:0}  o - a +0 cloak (worn) {ac:1 enc:0}  p - a +0 pair of gloves (worn) {ac:1 enc:0} FiY r - an orb of stardust (worn) {ac:0 enc:0 Stardust}  t - the +0 robe of the Griffon (worn) {Rampage Regen+ Slay+6, ac:2 enc:0 !*} Fi}  n - a +0 chain mail of willpower {ac:8 enc:14 Will+}q - a +0 leather armour {ac:3 enc:4} FiƟ [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]FiFiq#Fi^+  dossy the Merchant of Misery#.....  Revenant of Kikubaaqudgha **....#....  Health: 88/88 ========================+....  Magic: 12/15 ===================-----#...#  AC: 9Str: 13...###.# #...#  EV: 16Int: 18 .........######...#  SH: 0Dex: 9 ..................#  XL: 10 Next: 56% Place: Dungeon:10 Fi+................@.######  Noise: ---------  Time: 10446.0 (0.0) ...#............Z.......  a) +2 dagger (devious) {d:12 devious} ...#.....................#  Cast: Soul Splinter ...#.....................#Fi6,  Zot (26043) Memories (3) -Star ...#.....###..)########..##  '##............)..........##   Z   two-headed ogre zombie (minion) ......#.....#............!.#  Fi,#.....##.....##.............  ..#.##..#.#..##.#..........  v - an amulet of regeneration (worn) {Regen !*}  x - a +5 ring of evasion (worn) {EV}; w - a +5 ring of evasion (worn) {EV}  x - a +4 ring of protection (worn) {AC} _Inventory tidied. _Char dumped successfully. _Inventory tidied.Fi3Fi7Fi=Fi>Fi#..... #....  +....  #...#  ...###.# #...#  ........######...#  ........#  ######. #Z@....... #..#Fi#G #.#  #.....###..)########..# ##............)........ .....#.....#....!.#  ##.....##...  .#.##..#.#..##.#  FiM]##....##.##....##....#...  Fi=Fi^ l7.0 (12 _Fi[ FiTn#....  +....  #...#  ...###.# #...#  .......######...#  ........#  ######.# .#Z........# .#..# .#.#  .#.....###..)########..# #............)......... ....#.....#....Fi'oP!.#  ##.....##..  #.##..#.#..##.#  #....##.##....##....#...  ..#.##...##.##.#  FioO.ZFiuFix3=81Fi~FiFiR<#.... FiV +....  #...#  ###.# #...#  ######...#  #  ######.#  #.#  #.Z.#  #.#  #.....###..)#..##  ...)...##  #.....#.!.#  ##.....##.  .##..#.#..##.#.  ....##.##....##....#...  .#.##...##.#..##...#.#  .ZFi^Fib`90Fi%iFijFie #....  +....  #...#  .###.# #...#  ######...#  .# # ######.#  .#  .Z.@....#  .Fi/ #  .....###..)#..##  ..)...##  #.....#.!.#  .##.....##..#  ##..#.#..##.#.#  ##.##....##....#...  #.##...##.#..##...#.#  Fi E.ZFi Fi b5039Fi Fi Fiã Q#....  +....  #...#  ###.# #...#  ######...#  .# #  ######.#  #  Fi, ^Z.@...#  #  ###..)#..##  )....##  .#.....#..!.#  ##.....##....#  #..#.#..##.#...#  ##.##....##....#...##  Fi[ X.##...##.#..##...#.#  Fim E.ZFiΫ Fi `18Fi Fi +....  #...#  ##.# #...# # ...######...# .# ........# .# ######.#  ......#  Z....#  .@..#  ###..)########..##  .....)........ #.....#......!.#  #.....#....#  ..#.#..##.#....#  .##.##....##....#...##  ##...##.##.###  ........##......#.#  .ZFiǣ Fi1 |=27Fi` Fi\ Fi >#...#  #.# #...# .# ..######...# .#  ........# .#  ######.#  ......#  #  Z...#  ###..)########@.##  .....)........ #............!.#  .....##.............#  .#.#..##.#..........#  ##.##....##....#...##  #...##.#..##...#.###  .......##......#.#  #..##.#.....###  Fi H.ZFi! Fi `36Fi, Fi Fi.# #...# .# .######...# '.#  ........# '.#  ######.#  ......#  ..#  .....Z..#  .###..)########..# .....)........ #......!.#  #Fiz!.....#  #.#..##.#..#  #.##....##....#...##  ...##.##.###  ......##......#.#  #..##.#.....###  ##....#.#  FiP.ZFiFir`45FiFi2Fi="######...# '.#  .........# '.#  ######.#  ......#  .......#  .....#  ###..)########Z.# ......)......... #......@.#  #.....#  .#..##.#..#  .##....##....#...##  ..##.#.#.###  ..##......#.#  #..##.#.....###  ##....##......#  .#..##.##  .ZFi&Fi `54FijFiFi4==6.0 (23FixFiSZ _M - 3 potions of mutation (gained 1)Fi9Q ..........# '.# .######.# ........# ........# ......# ###..)########..## .......)........Z.## #.......# .##.# #.#..##.#..........# #.##....##....#...## ..##.#..##...#.# ....##......#.# #..##.#.....### .##....##......# #.#..##.#..##.....# #.##....##........# .ZFi-T FiLX e7.0 (12Fi] Fi\_ Fi.######.# ........# .....# .....# ###..)########..## .......)..........## #....Z..# .##....# #.#..##.#......@...# #.##....##....#...## ..##.#..##...#.# ....##......#.# #..##.#.....### .##....##......# #.#..##.#..##.....# Fi%#.##....##........# ..##....##.# Fi5Q.ZFiFim`81FiwFiFio......###..)########..##......)..........###......#.Z..#.#..##.#....... ##.##....##....#@..## #...##.#..##...#.### .......##......#.# #..##.#.....####....##...... .#.#..##.#..##. ##.##....##.......##....##....... .............Z90Fi-###..)########..##......)..........###..............#............#.#..##.#......Z ##.##....##....#...## #...##.#..##...#@### .......##... #..##.#.....####....##...... .#.#..##.#..##. ##.##....##...........##....##....... .............# #...##....##.ZFiR6Fi9==6029Fi>Fi@Fi ###..)########..##......)..........###..............#.......# .#.#..##.#..........# ##.##....##....#Z..## #...##.#..##...#.### .......##... #..##.#.....####....##...... .#.#..##.#..##..... ##.##....##........#...##....##.# ............# #...##....###.##....##..ZFi Fik `18Fi FiH FieFiiFi.nFi,oFil w###..)########..##......)..........###..............##.............# .#.#..##.#.......... ##.##....##....#...# #...##.#..##...#Z### .......##......#.# FiE#..##.#....@####....##......##.#..##.#..##.....# ##.##....##........#...##....##. ............ #...##....###.##....##. .#.#..##.#..##.####FiN.ZFiFi+}27Fix.....)........ #........#  #.....#  #.#..##.#..........#  #.##....##....#...##  ...##.#..##...#.###  ......##......#Z#  #..##.#.....###  Fi##....#.#  #.#..##.##  #.##....##........#  ..##.#  ............FiM#  ##....###  Fisg##....##..#  #Fi.#..##.#..##.#####  ....# ....# ..#  FiFiO.ZFiFit5==36FiiFieY _MP restored: 15Fi, #....#......... #.#..##.#......#....##....#...# ...##.#..##...#.### Fib- ...##......#.# #..##.#....Z####....##...... #.#..##.#..###....##... ...##....##Fi- ........##....## #.##....##.Fi- &..##.#..##.#### ....# ....# ..# ..##. 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#####  #...##  #....# ## ###....# ... #......# ... #.##...# .. #.##..ß# .####.##...#  #....@.Z.##ß.ß#  ###.....###...#  #.....###...#  +...........#  #...#####...#  ...###.# #...#....#.## .######...#....'.# .....#....'.# .######.# Z.Fi#6.0 (10.0)3Fi(Fi: #####  #...##  #....# .###### ###....# .... #......# ... #.##...# .. #.##..ß# .####.##...#  #...@.Z..##ß.ß#  ###.....###...#  #.....###...#  +.....#  #...#####...#  ...###.# #...#....#.## .######...#....'.# .....#....'.# .######.# Z.7.0 (112Fi& #####  #...## . #....# .####### ###....# .# #......# .# #.##...# .# #.##..ß# .####.##...#  #..@.Z...##ß.ß#  ###.....###...#  #.....###...#  +.....#  #...#####...# ...###.# #...#....#.## .######...#....'.#.....#....'.#.######.#Z.8.0 (121Fi####  #...# ####### ###...... #.##..ß.......@####.##....####...Z....##ß.ß####.....###+........ #...#####...  ...###.# #.########Fi,....'Fi\$|9.0 (130Fi%+Fiؤ7#####...##...####### ##......# #....##..ß.####.##....####..@Z....##ß.ß ###.....###... #+........#...#####...###.#....#.# ..........#####'.#......#####60.0 (1429Fi...##....####### ##......# #....##..ß........####.##....####...Z....##ß.ß ###@....###... #+........#...#####...###.#....#.# ..........#####'.# ......######......FiFif1.0 (158FiFi;?.....####### ##........# #.......##.....##..ß........####.##...####...Z....##ß.ß ###.....###... +........#...#####...###.#....#.# ..........#####'.#Fiq......######......FiQ.ZFi FiW!f2.0 (167Fi@'FiB`####### ##.......# #.......##...##..ß....####.##...####........##ß.ß ###Z....###... #.....###+@.......#...#####...###.#....#.# ..........#####'.# ......######.............FicM.ZFiq3.0 (176Fi###..##....#....'#....#...###Fi4.0 (185Fi+j  ..# ###....#Fi7Uj ........# #......# ........# #.##...# ........# #.##..ß# ........####.##...# .####........##ß.ß# #..###.....###...# #....#Z....###...# #....@..# #....#...#####...# ...###.#....#...#....#.##.######...#....'.#.....#....'.# #.....######.#.#............#.#.............# .....#.# _You open the door.5.0 (194Fi .. #....# ..####### ###....# ........# #......# ........# #.##...# ........# #.##..ß# ........####.##...# .####........##ß.ß# #..###.....###...# #....#@....###...# #....Z...........#  #....#...#####...#  ...###.#....#...#....#.####### .....#....'.# .....######.##.......  There is an open door here.Fi'6.0 (203Fi   #...#.. ..####### ###............##...........# #.##..ß.......####.##....####........##ß.ß###....#.....####....Z........ #...####...  ...###.#....#.########....'Fi\q.###### _You swap places with your two-headed ogre zombie.FiMZ'FiB7.0 (21Fiu:2FiFFi4  ### #...##. #....######## ###....#.# #......#.# #.##...#.........# #.##..ß#.........####.##...#.####.@......##ß.ß# #..###.....###...# #....#Z....###...# #....'...........# #....#...#####...#  ...###.#....#...#....#.########...#....'.#.....#....'.# #....######.#FiG Z.8.0 (221FiS ## ### #...##Y... #....######## ###....#.# #......#.# #.##...#..# #.##..ß#.......@..####.##...#...####........##ß.ß# #..###Z....###...# #....#.....###...# #....'.......Fi m....# #....#...#####...#Y   yak (wandering) ...###.#....#...#....#.##Z   two-headed ogre zombie (minion)######...#....'.#  .#....'.#Fiݒ c  You encounter a yak.FiO KZ.Fi. .Fi Z   two-headed ogre zombie (minion)Fiȯ f9.0 (230FiX F _The yak leaves your sight.FiW#######...#....#....# ....####### ###....# ..........# #......# .# #.##...# .# #.##..ß# .Z..####.##...# ...####.@......##ß.ß#  #..###.....###...# #....#.....###...# #....'...........# #....#...#####...#...###.#....#...#....#.## ...........######...#....'.#....... #######.#FiFim70.0 (1.0)19FidFiG _You swap places with your two-headed ogre zombie.Fi a...#....#....# ....####### ###....# ..........# #......# .Fip g# #.##...# .# #.##..ß# .......Z..####.##...# ...####........##ß.ß#  #..###@....###...# #....#.....###...# #....'...........# #....#...#####...# ...###.#....#...#....#.## ..........######...#....'.# .........######.# ....#......#Fi1 Fi `18Fi&$ Fi@% Fi2u ....####### ##........# #.....##....##..ß.....Z..####.##...####........##ß.ß #..###.....###.....#....'........#....#...#####...###.#.......#.# ..........#####'.#......######......FivP.ZFiv27FiFi####### ##.......# #.....##..##..ß....####.##...####.Z......##ß.ßFi #..###.....###...#....###....'@.......#...#####...###.#....#...#....#.# ..........#####'.# ......######.............Fi;O.ZFiFi`36Fi:FiFi'f ....# ###....# ..........# #......# ....# #.##...# ....# #.##..ß# ...####.##...# ...####........##ß.ß# #..###Z....###...# #....#.....###...# #.....#Fi_ #....#...#####...# ...###.#....#...#....#.##.######...#....'.#.....#....'.# #.....######.#.#............#.#.............# .....#.#Fi+Q.ZFi~Fig`45FiFiQ _There is an open door here.FiQ!....# ###....# ..........# #......# ....# #.##...# ....# #.##..ß# ...####.##...# ...####........##ß.ß# #..###.....###...# #....#Z....###...# Fi}#....'# #....#...#####...# ...###.#....#...#....#.## ######...#....'.# . .....######.# #..#... FiLFig54 _Fi~FiFi?c .####### ###.......##.......# #.##..ß.......####.##......####........##ß.ß#..###.....####....#@....###'Z....... #....#...#####...  ...###.#....#.########....'.######.......FiyFiu`63FiFiG _You swap places with your two-headed ogre zombie.Fi86  #.. ..####### ###.........##...........# #.##..ß.......####.##......####........##ß.ß###....#.....####....'Z....... #...Fi7 ####...  ...###.#....#.########....'.######Fi8 7Z.Fi? FiE `72FiJ FiK Fi ## ###  #...## .... #....# ....####### ###....# .# #......# .# #.##...# ....# #.##..ß#Fi ..........####.##...#...####.@......##ß.ß# #..###.....###...# #....#Z....###...# #....'...........# #....#...#####...#  ...###.#....#...#....#.########...#....'.#.....#....'.# #....######.#Fi:Z.Fi#0YFiMY   yak (wandering)Z   two-headed ogre zombie (minion)FiJ`81Fi`FiިT _You encounter a yak.Fiy ## ###  #...## .... #....# ....####### ###....# ..# #......# .Y.# #.##...# .# #.##..ß# .......@..####.##...#...####........##ß.ß# #..###Z....###...#Fi1{( #....#.....###...# #....'...........# #....#...#####...# ...###.#....#...#....#.########...#....'.#  .#....'.#FiJ|9Z.Fi>}G.YFi/YFi YY 2 yaks (1 wandering, 1 ally target)Fix9Soul Splinter0FiFiT _You encounter a yak.FiJ### ### #...##..... #....#Y...####### ###....#.# #......#..# #.##...#Y..Y.# #.##..ß#........####.##...#....####.Z......##ß.ß##+# #..###.....###...# #....#.....###...# #....'...........#Y 3 yaks (2 wandering, 1 ally target) #....#...#####...# ...###.#....#...#....#.########...#....'.#Z.Fi7Y.Fi.Y.YYY1 distracted, 1 ally target)Fib8009Fi=FiŗT _You encounter a yak.Fib### ##### .... #...## ..... #....# ..Y..# ###....# .# #......# .Y.# #.##...# Fi....Y...@..# #.##..ß# .####.##...# ....####Z.......##ß.ß# #+# #..###.....###...# #....#.....##....'..# #....#...#####...# ...###.#....#.. Fi$7Z.Fi@.YFiK@.YFi=.YFiZYYFi`18FipFiDFi5<G.YFiAFiC`27FiGFikIFiZ @.YFiZ @.YFi\ .YYour two-headed ogre zombie hits the yak!Fid Fif h=36FiCk Fi#m ? _Your two-headed ogre zombie hits the yak.Fid ### ##### .... #...## ..... #....# .....# ###....# .# #......# ...Y.Y.....# #.##...# ......Y@...# #.##..ß# Y......Z...####.##...# ....####........##ß.ß# #+# #..###.....###...# #....#.....###...# #....'..#Y 4 yaks (1 wandering, 1 ally target) #....#...#####...# ...###.#....#...#....#.##  .######...#....'.#FiW .YYou rampage towards the yak! You puncture the yak!  The yak is heavily wounded.Fif .YThe yak bellows!Fi|A.YFiZYFigh=45Fi2FiI _The yak misses you.Fi  dossy the Merchant of Misery  Revenant of Kikubaaqudgha **.... FiO### #####  Health: 88/88 ======================== .... #...##  Magic: 14/15 ======================-- ..... #....#  AC: 9Str: 13 .....####### ###....#  EV: 16Int: 18 ...........# #......#  SH: 0Dex: 9 ......Y....# #.##...#  XL: 10 Next: 56% Place: Dungeon:10 ....Y.Y@...# #.##..ß#  Noise: ==-------  Time: 10584.0 (0.0) .Y.....Z...####.##...#  a) +2 dagger (devious) {d:12 devious}  ....####........##ß.ß#  Cast: Soul Splinter #+# #..#i5m##.....###...#  Zot (25905) Memories (3)  #....#.....###...#  #....'...........#  YYYY 4 yaks (1 ally target) #....#...#####...#  Z   two-headed ogre zombie (minion) ...###.#....#...#....#.##  ............######...#....'.# The yak bellows! _The yak misses you.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a yak (chance to affect: 50%)FiZYYheavily wounded, ally target, chance to affect: 50%)FiDtdossy the Merchant of MiseryRevenant of Kikubaaqudgha **....########Health: 88/88 ========================....#...##Magic: 14/15 ======================--.....#....#AC: 9Str: 13.....####### ###....#EV: 16Int: 18...........# #......#SH: 0FiBXDex: 9......Y....# #.##...#XL: 10 Next: 56% Place: Dungeon:10....Y.*@...# #.##..ß#Noise: ==-------  Time: 10584.0 (0.0).Y.....Z...####.##...#a) +2 dagger (devious) {d:12 devious} ....####........##ß.ß#Cast: Soul Splinter#+# #..###.....###...#Zot (25905) Memories (3) #....#.....###...##....'...........#YYYY 4 yaks (1 ally target)Fi"#....#...#####...#Z   two-headed ogre zombie (minion)...###.#....#...#....#.##............######...#....'.#The yak bellows! _The yak misses you.Aiming: Soul Splinter (safe; 1% risk of failure)  FimPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a yak (heavily wounded, ally target, chance to affect: 50%)Fi7 weak, 2 ally target, 1 so…)*   soul wisp (summoned)A fragment of the yak's soul is dislodged from its body.  The yak looks weaker.Fi[ @.YFi^ GYA fragment of the yak's soul is dislodged from its body.  The yak looks weaker.  Your orb unleashes a flurry of shooting stars!  Your two-headed ogre zombie hits the yak.  Your two-headed ogre zombie hits the yak!gores you.Fi^ 7Y.Fi e *vY@vY.....vZvFie Y 5 yaks (1 weak, 2 ally target, 1 sYou encounter a yak.Fig 64--Fi:h v5.0 (14-Star Fim Fip . _The yak completely misses you. Your soul wisp barely misses the yak. _You take 4 damage, and have 84/88 hp. You now have 14/15 mp.Fi  You barely miss the yak.The yak is almost dead.The shooting star hits the yak.FiF 3○Fi v○The yak is lightly wounded.Fi Fi @.YFi  The yak is knocked back. The yak gores you but does no damage.  The shooting star hits the yak.Fi 4○Fi †  Your two-headed ogre zombie hits the yak.  Your two-headed ogre zombie hits the yak!  The yak dies!Fi .YKikubaaqudgha accepts your kill.Fi °°° 4 yaks (1 ally target)FiY 6=-60-63FiG >°°Fi _Your soul wisp touches the yak but does no damage. _You regained 2 hp, and now have 86/88 hp.Fii v○You hit the yak.Fikq .YThe yak is lightly wounded.FikA.YFil.Yv○FimKv○Fiuw°.Z°Fiv8==-72Fi,}@°°Fiր _The yak misses you. Your soul wisp touches the yak. _Health restored: 88Fi v○You barely miss the yak.Fi  The yak is moderately wounded.The shooting star hits the yak.Fi1j2○FiWn& ○vThe yak is moderately wounded.The yak is knocked back. The yak gores you!  Your two-headed ogre zombie closely misses the yak.Fip YYour two-headed ogre zombie hits the yak.FiqA.YFixw°.*°.Fi z74----=81FiJ°°Fi _Your soul wisp touches the yak but does no damage. _You take 14 damage, and have 74/88 hp.FiBjl Y.  You hit the yak.Fikt  The yak is moderately wounded.FikZ.YFil~v○*.FiStE.°Fiv6-----90Fi|:°FiZ _The yak misses you. _You regained 2 hp, and now have 76/88 hp.Fi?7 v○You unwield your +2 devious dagger {d:12 devious}.  You feel guileless.  Your +2 dagger of venom {d:12 venom} begins to drip with poison!Fi: .Yb - a +2 dagger of venom (weapon) {d:12 venom}  The yak gores your soul wisp but does no damage.Fi; Y.  Your two-headed ogre zombie hits the yak. x2Fi-Ar  The yak gores you but does no damage. Your soul wisp touches the yak.  FiAThe shooting star hits the yak.Fi44○Fi °°†@.YThe yak is lightly wounded.Fi8=-90bvenom) {d:12 venom} 899Fi^:°FiS _The yak is knocked back. _You regained 2 hp, and now have 78/88 hp.Fi@= .YYou hit the yak. The yak is poisoned.FiF §The yak is moderately wounded.The yak misses you. The yak gores your soul wisp!  Your soul wisp is destroyed!FiP...very poisoned, 1 ally tar…)FiQo80=5==FiRa=18FiXFi] _Your soul wisp disappears in a puff of smoke!You regained 2 hp, and now have 80/88 hp. _MP restored: 15Fi8y†You barely miss the yak.  The yak is heavily wounded.  The yak gores your two-headed ogre zombie.  Your two-headed ogre zombie hits the yak!  Your two-headed ogre zombie hits the yak.  The yak dies!Fi Y.  Kikubaaqudgha accepts your kill.Fi4Y.Fiu 3 yaks (1 very poisoned, 1 ally targFid 2==2 Fi%u_The yak closely misses you.Training target 4.0 for Evocations reached!Fi/  --more--Fi1`37FiFi  Your Evocations skill increases to level 4! _You regained 2 hp, and now have 82/88 hp.FiV FidX "67FiX ~-----36Fif^ Fia  FiMb _You barely miss the yak. The yak gores you. x2; The yak gores you! _You take 15 damage, and have 67/88 hp.FinXz2You barely miss the yak. The yak gores you. x2; The yak gores you! _You take 15 damage, and have 67/88 hp.  You puncture the yak! The yak is poisoned.  The yak is heavily wounded.  Your two-headed ogre zombie hits the yak.  Your two-headed ogre zombie misses the yak.50----------45 _The yak gores you. The yak gores you! The yak closely misses you. _You take 17 damage, and have 50/88 hp.Fi|;R  ### #####  ....   .....   .....#######   ...........#  Fi<( ......Y....#   ......Y@...#   ......YZ...#  ....####.......  #+# #..###.....  .....  ....  .##  Fi=.#   You puncture the yak!  The yak is lightly wounded.Fi< ### #####  ....   .....   .....#######   ...........#   ......Y....#   ......Y@...#   ......YZ...#  ....####.......  #+# #..###.....  ..... ....  .##  .#  Fi`  The yak gores you but does no damage. The yak gores you. x2Fi$41Fi!-------==-54FiS!FiD+ _* * * LOW HITPOINT WARNING * * * _You take 9 damage, and have 41/88 hp.Fi` \########....#....#....# .....####### ###....# ...........# #......# ......Y....# #.##...# ......Y....# #.##..ß# ......YZ@..####.##...# ....####........##ß.ß# #+# #..###.....###...#  #....#.....###...# #....'...........#FiV p#....#...#####...# ...###.#....#...#....#.## ............######...#....'.#.....Fi † _* * * LOW HITPOINT WARNING * * * _You take 9 damage, and have 41/88 hp.Your two-headed ogre zombie barely misses the yak.Your two-headed ogre zombie hits the yak!  The yak dies!  Kikubaaqudgha accepts your kill.Fi .YYou have harvested as much death for Grave Claw as you can hold at once.FiQ  2 yaks (1 poisoned, 1 ally target)The yak gores your two-headed ogre zombie.Fi" 3--7-63Fiz* Fi- _The yak attacks as it pursues you! The yak closely misses you. _You regained 2 hp, and now have 43/88 hp.Fi|  You barely miss the yak.The yak is lightly wounded.  The yak gores your two-headed ogre zombie!Fi^~\5=7Fi~:2FiօFi; _The yak closely misses you. Fie_You regained 2 hp, and now have 45/88 hp.FiP5  dossy the Merchant of Misery ### #####  Revenant of Kikubaaqudgha **.... .... #...##  Health: 45/88 ============------------ ..... #....#  Magic: 14/15 ======================-- .....####### ###....#  AC: 9Str: 13 ...........# #......#  EV: 16Int: 18 ...........# #.##...#  SH: 0Dex: 9 Fi......†Y...# #.##..ß#  XL: 10 Next: 67% Place: Dungeon:10 ......YZ@..####.##...#  Noise: =--------  Time: 10597.0 (0.0) ....####........##ß.ß#  b) +2 dagger (venom) {d:12 venom}  #+# #..###.....###...#  Cast: Soul Splinter #....#.....###...#  Zot (25892) Memories (3) -Star  #....'...........# FiB #....#...#####...#  YY 2 yaks (1 poisoned, 1 ally target) ...###.#....#...#....#.##  Z   two-headed ogre zombie (minion) ............######...#....'.#  ....................#....'.# _The yak closely misses you. _You regained 2 hp, and now have 45/88 hp.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a yak (lightly wounded, chance to affect: 50%)FiHdossy the Merchant of Misery########Revenant of Kikubaaqudgha **........#...##Health: 45/88 ============------------.....#....#FiMagic: 14/15 ======================--.....####### ###....#AC: 9Str: 13...........# #......#EV: 16Int: 18...........# #.##...#SH: 0Dex: 9......†*...# #.##..ß#XL: 10 Next: 67% Place: Dungeon:10......YZ@..####.##...#Noise: =--------  Time: 10597.0 (0.0)Fi....####........##ß.ß#b) +2 dagger (venom) {d:12 venom} #+# #..###.....###...#Cast: Soul Splinter#....#.....###...#Zot (25892) Memories (3) -Star #....'...........##....#...#####...#YY 2 yaks (1 poisoned, 1 ally target)...###.#....#...#....#.##Z   two-headed ogre zombie (minion) ............######...#....'.#....................#....'.# _The yak closely misses you. Fi_You regained 2 hp, and now have 45/88 hp.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a yak (lightly wounded, chance to affect: 50%)Fi/Sweak, ally targ…)*   soul wisp (summoned)  Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a yak (lightly wounded, chance to affect: 50%)  A fragment of the yak's soul is dislodged from its body.  The yak looks weaker.Fi †Your two-headed ogre zombie hits the yak! x2  The yak dies!Kikubaaqudgha accepts your kill.Fi  ### #####  ....   .....   .....#######   Fi...........#   ...........#   ......†*...#   ......†Z@..#  ....####........  #+# #..###.....#  .....#  .....  ..###  Y   yak (weak, ally target, soul-splinter Fi.# .#   You devour the vestiges of the yak's existence in your flames.Fi ### #####  ....   .....   .....#######   ...........#   ...........#   ......†*...#   ......†Z@..#  ....####........  #+# #..###.....#  .....#  ..... ..###  .# .#  Fi *YYour soul wisp touches the yak. The yak gores you.Fit4718.0 (1Soul SplinterFiU14FiFi@ _* * * LOW HITPOINT WARNING * * * Fi,_You take 1 damage, and have 44/88 hp. You now have 14/15 mp.Fi  You hit the yak.  The yak is moderately wounded.Fi |590Fi Fi [ _The yak gores you but does no damage. Your soul wisp touches the yak.Fi  very poisoned, weak, ally targetThe yak is moderately wounded. _The yak gores you but does no damage. Your soul wisp touches the yak.  You hit the yak but do no damage. The yak is poisoned.  The yak is heavily wounded.Your two-headed ogre zombie hits the yak!  Your two-headed ogre zombie hits the yak but does no damage.FiN 7=60089Fi9 Fi! ^ _Your soul wisp touches the yak. The yak completely misses you. Fim" e_You regained 2 hp, and now have 47/88 hp.Fi †You hit the yak.  You kill the yak!Fi8.*FiFi}!!Z   two-headed ogre zombie (minion)*   soul wisp (summoned)Fi" 9=-1 _Kikubaaqudgha accepts your kill.Training target 10.0 for Necromancy reached!Fiy*/  --more--Fi&/ 4-Your Necromancy skill increases to level 10!You need to enable at least one skill for training.Fi6/  --more--FiFi:  Skill  Level Target Apt Skill  Level Target Apt  a - Fighting   8.0  --  +1  o - Spellcasting   5.0  --  -1           b - Maces & Flails   0.0  --  -1  p - Conjurations   0.0  --  -1   c - Axes   0.0  --  -1  q - Hexes   4.0  --  -2   d - Polearms   0.0  --  -1  r - Summonings   0.0  --  -1   e - Staves Fi  0.0  --  -1  s - Necromancy  10.0  --   0   f - Unarmed Combat   0.0  --  +1  t - Forgecraft   0.0  --  -2   g - Throwing   0.0  --  -1  u - Translocations   0.0  --  -1       v - Alchemy   0.0  --  -1   h - Short Blades   0.0  --  -1  w - Fire Magic   0.0  --  -2   i - Long Blades   0.0  --  -1  x - Ice Magic   2.0  -- Fi[39;49m +1   j - Ranged Weapons   0.0  --  -3  y - Air Magic   0.0  --  -2       z - Earth Magic   0.0  --  +1   k - Armour   0.0  --  -1      l - Dodging   3.0  --  -1  0 - Invocations   0.0  --  +1   m - Shields   0.0  --  -1  1 - Evocations   4.0  --  -1   n - Stealth   9.0  --  +2    i4m You need to enable at least one skill.[?] Help[=] set a skill target [-] clear all targets  [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsFi&Srain rain                               FiW(                          The percentage of incoming experience used to train each skill is in brown.trainingtargetsFiVCost Cost  7.6  7.1  1.2  1.2  1.2 Fi4 7.1  1.2  1.2  1.2 12.0  0.8  1.4  1.2  1.2  1.2  1.2  1.4  1.2 Fih 2.5  1.7  1.4  0.8  1.2  4.8Fi  0.8  1.2  5.9  7.4 relative cost of raising each skill is in cyanFi$.] training|costFi = a + Fighting 8.0FiLQTargetTarget--  --  --  --  --  --  --  --  --  --  --  --  --  --  --  --  --  --  --  --  --  --  --  --  --  --  --  --  a-z] set[-] clear selected targetcost|targetsFiOL<[?25h[?0c0 Fi ~ [?25l[?1c9.0  +1 current training targets, if any.  The species aptitude is in white.=] set aall targetsFiq Fi[dossy the Merchant of Misery########Revenant of Kikubaaqudgha **........#...##Health: 49/88 =============-----------.....#....#Magic: 14/15 ======================--Fi.....####### ###....#AC: 9Str: 13...........# #......#EV: 16Int: 18...........# #.##...#SH: 0Dex: 9......††*..# #.##..ß#XL: 10 Next: 74% Place: Dungeon:10......†Z@..####.##...#Noise: =--------  Time: 10601.0 (1.0)Fiu....####........##ß.ß#b) +2 dagger (venom) {d:12 venom} #+# #..###.....###...#Cast: Soul Splinter#....#.....###...#Zot (25888) Memories (4) -Star #....'...........##....#...#####...#Z   two-headed ogre zombie (minion)...###.#....#...#....#.##Fi*   soul wisp (summoned) ............######...#....'.#....................#....'.#You hit the yak.  You kill the yak! _Kikubaaqudgha accepts your kill.FiBTraining target 10.0 for Necromancy reached!  Your Necromancy skill increases to level 10!You need to enable at least one skill for training.FihFiFi} _You regained 2 hp, and now have 49/88 hp.FiFiFi8Fi}Fi ?517Fi,Fi~Fi!>3=Fi:6FigFiu _You start resting.55==5==5FiFiFiDFi67=FiQ04Fi*Fi;9=3Fi)FiJ61=23===1FiFi3f5=0FiFiG4 _Magic restored.FiZ7=-Fi ,10.0 (9Fi e-79FiAFi _Your orb has finished recharging its magic.You regained 18 hp, and now have 67/88 hp. _MP restored: 15Fir|9=871=7Fi73=6FiFixp5=5Fi#Fi FiJ p6=4Fi4 FiFip8=3FiFiFiA80=Fi02Fi=FiFi|p2=1FiwFi Fip4=0FiFi,h § _You start resting.Fi^56=69FiZ6 _Your soul wisp disappears in a puff of smoke!HP restored.Fi^FiFju8==.FiKk020.0 (10.0)FioH=1.0 (11FipA8 _FiyvFiyS _Health restored: 88Fi" ### ###  #...## ..... #....# .....####### ###....# ...........# #......# ...........# #.##...# ......†@...# #.##..ß# ......†Z...####.##...# ....####........##ß.ß##+# #..###.....###...# #....#.....###...# #....'...........# #....#...#####...# ...###.#....#...#....#.########...#....'.#FiFi2r2.0 (1.0)7 _FiFip _You see here a yak corpse.FiΈ###########...... #...##.. #....#.####### ###....#.......# #......#.....# #.##...#.††...# #.##..ß#.@Z...####.##...#Fiىg####........##ß.ß#+#+# #..####...# #....#.....###...# #....'...........# #....#...#####...#...###.#....#...#....#.##............######...#....'. ..........#....'.#Fi{Fig36 _FiĠFiNp _You see here a yak corpse.Gi###### ##### ...... #...## ...... #....# ......# ###....# .# #......# ......# #.##...# .††...# #.##..ß# .Z@...####.##...# .....####.##ß.ß# +#+# #..###.....###...# #....#.....###...# #....'.....#....#...#####...# GiP Gi`45GiGi^G _You swap places with your two-headed ogre zombie.Gi dossy the Merchant of Misery###########Revenant of Kikubaaqudgha **..........#...##Health: 88/88 ========================......#....#Gi[ Magic: 15/15 ========================......####### ###....#AC: 9Str: 13............# #......#EV: 16Int: 18............# #.##...#SH: 0Dex: 9Gi .......††...# #.##..ß#XL: 10 Next: 74% Place: Dungeon:10.......Z@...####.##...#Noise: ---------  Time: 10624.0 (0.0)Gi .....####........##ß.ß#b) +2 dagger (venom) {d:12 venom} Gi F+#+# #..###.....###...#Cast: Soul Splinter#....#.....###...#Zot (25865) Memories (4) Gi+ o#....'...........##....#...#####...#Gi VZ   two-headed ogre zombie (minion)...###.#....#...#....#.##............######...#....'.#....................#....'.# _Health restored: 88 _You see here a yak corpse. _You see here a yak corpse. _You swap places with your two-headed ogre zombie.  Press: ? - help, v - describe, . - travelGi 'The floor.Gih Z@ _You see here a yak corpse.wap places with your two-headed ogre zombie.  Press: ? - help, v - describe, . - travel, g - get item  Here: a two-headed ogre zombie (lightly damaged, minion, friendly)  Item here: a yak corpse., spattered with blood.Gi  What do you want to examine? Monsters  a - (Z) a two-headed ogre zombie (friendly and minion), lightly damaged Items  b - (†) a yak corpseGi A two-headed ogre zombie. A corpse raised to undeath by necromancy. Max HP: ~85 Will: +AC: +EV: +  rF: ...  rC: ++.Gil rPois: ∞rNeg: ∞rElec: . Threat: High Class: Undead Size: Large Int: Mindless Regen: None Speed: 80% (attack: 53%) (normally travels slower than you) You have about 96% to hit with your +2 dagger of venom. It has about 54% to hit you. Attacks Max Damage Hit16 Hit12 It is immune to torment; and resistant to miasma and drowning. It is incapable of using stairs. This monster has been created by magic and is temporary. Killing it yields no experience or items. [!]: Description|Statuses|Quote Gizdossy the Merchant of Misery###########Revenant of Kikubaaqudgha **..........#...##Health: 88/88 ========================......#....#Magic: 15/15 ========================......####### ###....#AC: 9Str: 13............# #......#EV: 16Int: 18............# #.##...#SH: 0Dex: 9.......††...# #.##..ß#XL: 10 Next: 74% Place: Dungeon:10.......Z@...####.##...#Noise: ---------  Time: 10624.0 (0.0).....####........##ß.ß#b) +2 dagger (venom) {d:12 venom} +#+# #..###.....[40 Gim###...#Cast: Soul Splinter#....#.....###...#Zot (25865) Memories (4) #....'...........##....#...#####...#Z   two-headed ogre zombie (minion)...###.#....#...#....#.##............######...#....'.#....................#....'.# _You see here a yak corpse. _You swap places with your two-headed ogre zombie.  Press: ? - help, v - describe, . - travel, g - get itemHere: a two-headed ogre zombie (lightly damaged, minion, friendly)  Item here: a yak corpse.  The floor, spattered with blood. Git= What do you want to examine? Monsters  a - (Z) a two-headed ogre zombie (friendly and minion), lightly damaged  GiItems  b - (†) a yak corpse  Gi^dossy the Merchant of Misery###########Revenant of Kikubaaqudgha **..........#...##Health: 88/88 ========================......#....#Magic: 15/15 ========================......####### ###....#AC: 9Str: 13............# #......#EV: 16Int: 18............# #.##...#SH: 0Dex: 9.......††...# #.##..ß#XL: 10 Next: 74% Place: Dungeon:10.......Z@...####.##...#Noise: ---------  Time: 10624.0 (0.0).....####........##ß.ß#b) +2 dagger (venom) {d:12 venom}  Gih\+#+# #..###.....###...#Cast: Soul Splinter#....#.....###...#Zot (25865) Memories (4) #....'...........##....#...#####...#Z   two-headed ogre zombie (minion)...###.#....#...#....#.##............######...#....'.#....................#....'.# _You see here a yak corpse. _You swap places with your two-headed ogre zombie.  Press: ? - help, v - describe, . - travel, g - get itemHere: a two-headed ogre zombie (lightly damaged, minion, friendly)  Item here: a yak corpse.  The floor, spattered with blood. GiVdossy the Merchant of Misery###########Revenant of Kikubaaqudgha **..........#...##Health: 88/88 ========================......#....#Magic: 15/15 ========================......####### ###....#AC: 9Str: 13............# #......#EV: 16Int: 18............# #.##...#SH: 0Dex: 9 Gi.......††...# #.##..ß#XL: 10 Next: 74% Place: Dungeon:10.......Z@...####.##...#Noise: ---------  Time: 10624.0 (0.0).....####........##ß.ß#b) +2 dagger (venom) {d:12 venom} +#+# #..###.....###...#Cast: Soul Splinter#....#.....###...#Zot (25865) Memories (4) #....'...........##....#...#####...#Z   two-headed ogre zombie (minion)...###.#....#...#....#.##............######...#....'.#....................#....'.# _You see here a yak corpse. _You swap places with your two-headed ogre zombie.  Press: ? - help, v - describe, . - travel, g - get itemHere: a two-headed ogre zombie (lightly damaged, minion, friendly)  Gi?Item here: a yak corpse.  The floor, spattered with blood. Gidossy the Merchant of Misery###########Revenant of Kikubaaqudgha **..........#...##Health: 88/88 ========================......#....#Magic: 15/15 ========================......####### ###....#AC: 9Str: 13............# #......#EV: 16Int: 18 Gi............# #.##...#SH: 0Dex: 9.......††...# #.##..ß#XL: 10 Next: 74% Place: Dungeon:10.......Z@...####.##...#Noise: ---------  Time: 10624.0 (0.0).....####........##ß.ß#b) +2 dagger (venom) {d:12 venom} +#+# #..###.....###...#Cast: Soul Splinter#....#.....###...#Zot (25865) Memories (4)  Gi#....'...........##....#...#####...#Z   two-headed ogre zombie (minion)...###.#....#...#....#.##............######...#....'.#....................#....'.# _You see here a yak corpse. _You swap places with your two-headed ogre zombie.  Press: ? - help, v - describe, . - travel, g - get itemHere: a two-headed ogre zombie (lightly damaged, minion, friendly)  Item here: a yak corpse.  The floor, spattered with blood. Gi  Gi Gid. _ Gi}  GiT dossy the Merchant of Misery (ReNe)Turns: 10604, Time: 01:04:15 Health: 88/88AC:  9 Str: 13 XL: 10 Next: 74% Magic: 15/15 GiM EV: 16 Int: 18 God: Kikubaaqudgha [**....] Gold: 477SH:  0 Dex:  9 Spells: 1/19 levels left rFire . . . (100%) b - +2 dagger (venom) {d:12 venom} rCold + . . (50%) r - orb {Stardust} {ac:0 enc:0 Stardust} rNeg + + + (0%) t - +0 robe of the Griffon {Rampage Regen+ Slay+6, ac:2 rPois ∞ (0%) (no helmet) rElec .(100%) o - +0 cloak {ac:1 enc:0} rCorr .(100%) p - +0 pair of gloves {ac:1 enc:0} SInv .m - +0 pair of boots {ac:1 enc:0} Will ..... Gi v - amulet of regeneration {Regen !*} Stlth ++++w - +5 ring of evasion {EV} HPRegen 1.94/turnx - +4 ring of protection {AC} MPRegen 0.14/turn %: rampage @: no status effects A: claws 1, cold resistance 1, low MP 2, negative energy resistance 3, torment resistance 2, mnemnophage, spellclaws, accursedGi\Gidossy the Merchant of Misery###########Revenant of Kikubaaqudgha **..........#...##Health: 88/88 ========================......#....#Magic: 15/15 ========================......####### ###....#AC: 9Str: 13............# #......#EV: 16Int: 18............# #.##...#SH: 0Dex: 9.......††...# #.##..ß#XL: 10 Next: 74% Place: Dungeon:10.......Z@...####.##...#Noise: ---------  Time: 10624.0 (0.0).....####........##ß.ß#b) +2 dagger (venom) {d:12 venom} +#+# #..###.....[40Gim###...#Cast: Soul Splinter#....#.....###...#Zot (25865) Memories (4) #....'...........##....#...#####...#Z   two-headed ogre zombie (minion)...###.#....#...#....#.##............######...#....'.#....................#....'.# _You see here a yak corpse. _You swap places with your two-headed ogre zombie.  Press: ? - help, v - describe, . - travel, g - get itemHere: a two-headed ogre zombie (lightly damaged, minion, friendly)  Item here: a yak corpse. _The floor, spattered with blood.GiGiGi/Gi Gi xKikubaaqudgha Kikubaaqudgha is a terrible Demon-God, served by those who wish to indulge in the powers of death. An evil god, Kikubaaqudgha requires worshippers to cause the death and destruction of as many creatures as possible. In exchange, Kikubaaqudgha offers great assistance to the aspiring necromancer: a supply of useful bodies, knowledge of dark magic, and protection against necromantic backlash. Title - Merchant of Misery Favour - Kikubaaqudgha is pleased with you. Granted powers:(Cost)You can bring forth the wretched and dying.(3 MP, Piety--)Kikubaaqudgha protects you from necromantic miscasts and death curses. Kikubaaqudgha protects you from unholy torment. You can invoke the sign of ruin.(5 MP, Piety-)Kikubaaqudgha will grant you forbidden knowledge or bloody your weapon with pain... once.Gi (Torment) [!]: Overview|Powers|WrathGiGZGi`Gigdossy the Merchant of Misery###########Revenant of Kikubaaqudgha **..........#...##Health: 88/88 ========================......#....#Magic: 15/15 ========================......####### ###....#AC: 9Str: 13............# #......#EV: 16Int: 18............# #.##...#SH: 0Dex: 9Gichk.......††...# #.##..ß#XL: 10 Next: 74% Place: Dungeon:10.......Z@...####.##...#Noise: ---------  Time: 10624.0 (0.0).....####........##ß.ß#b) +2 dagger (venom) {d:12 venom} +#+# #..###.....###...#Cast: Soul Splinter#....#.....###...#Zot (25865) Memories (4) #....'...........#Gih#....#...#####...#Z   two-headed ogre zombie (minion)...###.#....#...#....#.##............######...#....'.#....................#....'.# _You see here a yak corpse. _You swap places with your two-headed ogre zombie.  Gi`iFPress: ? - help, v - describe, . - travel, g - get itemHere: a two-headed ogre zombie (lightly damaged, minion, friendly)  Item here: a yak corpse. _The floor, spattered with blood.GicnGinqGitGiuGid Gi Gear: 24/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  b - a +2 dagger of venom (weapon) {d:12 venom}  a - a +2 devious dagger {d:12 devious}  c - a +1 hand axe of electrocution {d:15 elec}  d - a +2 orcbow of electrocution {=f d:20 h:2 elec}  e - a +1 scimitar of protection {d:20 protect}  f - a +2 short sword of electrocution {d:13 elec}g - a +0 sling {=f d:13} Missiles (go to first with ()Gi h - 7 boomerangs {d:13}  i - 20 poisoned darts {d:6 poison}  j - a curare-tipped dart {d:6 curare}  k - 8 javelins {d:18}  l - 8 stones {d:8} Armour (go to first with [)  m - a +0 pair of boots (worn) {ac:1 enc:0}  o - a +0 cloak (worn) {ac:1 enc:0}  p - a +0 pair of gloves (worn) {ac:1 enc:0}  r - an orb of stardust (worn) {ac:0 enc:0 Stardust}  t - the +0 robe of the Griffon (worn) {Rampage Regen+ Slay+6, ac:2 enc:0 !*}  n - a +0 chain mail of willpower {ac:8 enc:14 Will+}q - a +0 leather armour {ac:3 enc:4} [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]7Gif - a +2 short sword of electrocution {d:13 elec}. A personal stabbing weapon with a short grip. Base accuracy: +4 Base damage: 5 Base attack delay: 1.0 This weapon's minimum attack delay (0.5) is reached at skill level 10.  Your skill: 0.0; use (s) to set 10.0 as a target for Short Blades.  At 100% training you would reach 10.0 in about 1.3 XLs.  Current attack delay: 1.0. Damage rating: 13 (Base 5 x 97% (Dex) x 113% (Skill) + 8 (Ench + Slay)). Elec: It sometimes electrocutes victims (1/4 chance, 8-20 damage). This weapon falls into the 'Short Blades' category. It is good for stabbing helpless or unaware enemies. It is a one-clawed weapon. It can be maximally enchanted to +9. You took it off an orc on level 9 of the Dungeon. Stash search prefixes: {inventory} {ego} {branded} {Short Blades} {one-handed} {elec} {melee weapon} (w)ield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.8Gig OGear: 24/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  b - a +2 dagger of venom (weapon) {d:12 venom}  a - a +2 devious dagger {d:12 devious}  c - a +1 hand axe of electrocution {d:15 elec}  d - a +2 orcbow of electrocution {=f d:20 h:2 elec}  e - a +1 scimitar of protection {d:20 protect} 8GiCi  f - a +2 short sword of electrocution {d:13 elec}  g - a +0 sling {=f d:13} Missiles (go to first with ()  h - 7 boomerangs {d:13}  i - 20 poisoned darts {d:6 poison}  j - a curare-tipped dart {d:6 curare}  k - 8 javelins {d:18}  l - 8 stones {d:8} Armour (go to first with [)  m - a +0 pair of boots (worn) {ac:1 enc:0}  o - a +0 cloak (worn) {ac:1 enc:0}  p - a +0 pair of gloves (worn) {ac:1 enc:0}  r - an orb of stardust (worn) {ac:0 enc:0 Stardust}  t - the +0 robe of the Griffon (worn) {Rampage Regen+ Slay+6, ac:2 enc:0 !*}  n - a +0 chain mail of willpower {ac:8 enc:14 Will+}q - a +0 leather armour {ac:3 enc:4} [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]=Gi% f - a +2 short sword of electrocution {d:13 elec}s - a +0 ring mail {ac:5 enc:7} Jewellery (go to first with "=)  v - an amulet of regeneration (worn) {Regen !*}  w - a +5 ring of evasion (worn) {EV}  x - a +4 ring of protection (worn) {AC}83%=Gi6M d - a +2 orcbow of electrocution {=f d:20 h:2 elec}66=Gixu vb - a +2 dagger of venom (weapon) {d:12 venom}. A double-edged fighting knife with a sharp point. Base accuracy: +6 Base damage: 4 Base attack delay: 1.0 This weapon's minimum attack delay (0.5) is reached at skill level 10.  Your skill: 0.0; use (s) to set 10.0 as a target for Short Blades.  At 100% training you would reach 10.0 in about 1.3 XLs.  Current attack delay: 1.0. Damage rating: 12 (Base 4 x 97% (Dex) x 113% (Skill) + 8 (Ench + Slay)). Venom: It poisons victims. This weapon falls into the 'Short Blades' category. It is extremely good for stabbing helpless or unaware enemies. It is a one-clawed weapon. It can be maximally enchanted to +9. You took it off a goblin on level 3 of the Dungeon. Stash search prefixes: {inventory} {ego} {branded} {Short Blades} {one-handed} {venom} {melee weapon} (u)nwield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.?Gi^ [?25h[?0c?Giu! ?GiAReplace inscription with what?  d:12 venom  ?Gi [?25l[?1c?Gi dossy the Merchant of Misery###########?Gi Revenant of Kikubaaqudgha **..........#...##Health: 88/88 ========================......#....#Magic: 15/15 ========================......####### ###....#AC: 9Str: 13............# #......#EV: 16Int: 18............# #.##...#SH: 0?Gi? Dex: 9.......††...# #.##..ß#XL: 10 Next: 74% Place: Dungeon:10.......Z@...####.##...#Noise: ---------  Time: 10624.0 (0.0).....####........##ß.ß#b) +2 dagger (venom) {d:12 venom} +#+# #..###.....###...#Cast: Soul Splinter?Gi #....#.....###...#Zot (25865) Memories (4) #....'...........##....#...#####...#Z   two-headed ogre zombie (minion)...###.#....#...#....#.##............######...#....'.#?Gi9 p....................#....'.#Press: ? - help, v - describe, . - travel, g - get itemHere: a two-headed ogre zombie (lightly damaged, minion, friendly)  Item here: a yak corpse. _The floor, spattered with blood.  ?Gi Wb - a +2 dagger of venom {d:12 venom}  Okay, then.?Gi3 ?GiQ ?Gi6 ?Gi . _?Gi5 ?Gi# ?Gin( ?Gi* n  Magic: 15/15 ========================####### ###AC: 9Str: 13...EV: 16?Gi`+ Int: 18...SH: 0 Dex: 9††...# ßXL: 10 Next: 74% Place: Dungeon:10?Gi, 2..Z@...####.##...Noise: ---------  Time: 10624.0 (0.0).....####........##ß.ßb) +2 dagger (venom) {d:12 venom} +#+# #..###.Cast: Soul Splinter#.....###Zot (25865) Memories (4) '...........# ?GiL, #####...Z   two-headed ogre zombie (minion) ...###.#....#.?Gi, ##.###### ....................#....'.# _Unknown command.?Gi, @Gi@GiGear: 24/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  b - a +2 dagger of venom (weapon) {d:12 venom}  a - a +2 devious dagger {d:12 devious}  c - a +1 hand axe of electrocution {d:15 elec}  d - a +2 orcbow of electrocution {=f d:20 h:2 elec}  e - a +1 scimitar of protection {d:20 protect}  f - a +2 short sword of electrocution {d:13 elec}g - a +0 sling {=f d:13} Missiles (go to first with ()@Gih - 7 boomerangs {d:13}  i - 20 poisoned darts {d:6 poison}  j - a curare-tipped dart {d:6 curare}  k - 8 javelins {d:18}  l - 8 stones {d:8} Armour (go to first with [)  m - a +0 pair of boots (worn) {ac:1 enc:0}  o - a +0 cloak (worn) {ac:1 enc:0}  p - a +0 pair of gloves (worn) {ac:1 enc:0}  r - an orb of stardust (worn) {ac:0 enc:0 Stardust}  t - the +0 robe of the Griffon (worn) {Rampage Regen+ Slay+6, ac:2 enc:0 !*}  n - a +0 chain mail of willpower {ac:8 enc:14 Will+}q - a +0 leather armour {ac:3 enc:4} [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]AGiyf - a +2 short sword of electrocution {d:13 elec}. A personal stabbing weapon with a short grip. Base accuracy: +4 Base damage: 5 Base attack delay: 1.0 This weapon's minimum attack delay (0.5) is reached at skill level 10.  Your skill: 0.0; use (s) to set 10.0 as a target for Short Blades.  At 100% training you would reach 10.0 in about 1.3 XLs.  Current attack delay: 1.0. AGiӃDamage rating: 13 (Base 5 x 97% (Dex) x 113% (Skill) + 8 (Ench + Slay)). Elec: It sometimes electrocutes victims (1/4 chance, 8-20 damage). This weapon falls into the 'Short Blades' category. It is good for stabbing helpless or unaware enemies. It is a one-clawed weapon. It can be maximally enchanted to +9. You took it off an orc on level 9 of the Dungeon. Stash search prefixes: {inventory} {ego} {branded} {Short Blades} {one-handed} {elec} {melee weapon} (w)ield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.AGi  Item here: a yak corpse. _The floor, spattered with blood.  b - a +2 dagger of venom {d:12 venom} _Okay, then. _Unknown command.  Adjust to which letter? (? for menu, Esc to quit)BGiBGi\BGi{dossy the Merchant of Misery###########Revenant of Kikubaaqudgha **..........#...##Health: 88/88 ========================......#....#Magic: 15/15 ========================......####### ###....#AC: 9Str: 13............# #......#EV: 16Int: 18............# #.##...#SH: 0Dex: 9.......††...# #.##..ß#XL: 10 Next: 74% Place: Dungeon:10BGiW.......Z@...####.##...#Noise: ---------  Time: 10624.0 (0.0).....####........##ß.ß#f) +2 dagger (venom) {d:12 venom} +#+# #..###.....###...#Cast: Soul Splinter#....#.....###...#Zot (25865) Memories (4) #....'...........##....#...#####...#Z   two-headed ogre zombie (minion)...###.#....#...#....#.##............######...#....'.#....................#....'.# _The floor, spattered with blood.  b - a +2 dagger of venom {d:12 venom} _Okay, then. _Unknown command.Adjust to which letter? (? for menu, Esc to quit)b - a +2 short sword of electrocution {d:13 elec}BGiBGiBGiGBGi  b - a +2 dagger of venom {d:12 venom}Okay, then. _Unknown command.  Adjust to which letter? (? for menu, Esc to quit)b - a +2 short sword of electrocution {d:13 elec} _f - a +2 dagger of venom (weapon) {d:12 venom}BGiI_BGiLgBGear: 24/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  f - a +2 dagger of venom (weapon) {d:12 venom}  a - a +2 devious dagger {d:12 devious}  b - a +2 short sword of electrocution {d:13 elec}  c - a +1 hand axe of electrocution {d:15 elec}  d - a +2 orcbow of electrocution {=f d:20 h:2 elec}  e - a +1 scimitar of protection {d:20 protect}g - a +0 sling {=f d:13} Missiles (go to first with ()h - 7 boomerangs {d:13}  i - 20 poisoned darts {d:6 poison}  j - a curare-tipped dart {d:6 curare}  k - 8 javelins {d:18}  l - 8 stones {d:8} Armour (go to first with [)  m - a +0 pair of boots (worn) {ac:1 enc:0} BGi'hR o - a +0 cloak (worn) {ac:1 enc:0}  p - a +0 pair of gloves (worn) {ac:1 enc:0}  r - an orb of stardust (worn) {ac:0 enc:0 Stardust}  t - the +0 robe of the Griffon (worn) {Rampage Regen+ Slay+6, ac:2 enc:0 !*}  n - a +0 chain mail of willpower {ac:8 enc:14 Will+}q - a +0 leather armour {ac:3 enc:4} [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]CGięCGiCGidossy the Merchant of Misery###########Revenant of Kikubaaqudgha **..........#...##Health: 88/88 ========================......#....#Magic: 15/15 ========================......####### ###....#AC: 9Str: 13............# #......#EV: 16Int: 18............# #.##...#SH: 0Dex: 9.......††...# #.##..ß#XL: 10 Next: 74% Place: Dungeon:10CGiЩ........Z@...####.##...#Noise: ---------  Time: 10624.0 (0.0).....####........##ß.ß#f) +2 dagger (venom) {d:12 venom} +#+# #..###.....###...#Cast: Soul Splinter#....#.....###...#Zot (25865) Memories (4) #....'...........##....#...#####...#Z   two-headed ogre zombie (minion)...###.#....#...#....#.##............######...#....'.#....................#....'.#b - a +2 dagger of venom {d:12 venom} _Okay, then. _Unknown command.Adjust to which letter? (? for menu, Esc to quit)b - a +2 short sword of electrocution {d:13 elec} _f - a +2 dagger of venom (weapon) {d:12 venom}CGiCGi*CGi!CGiCGiʝ  You unwield your +2 dagger of venom {d:12 venom}.  Your +2 dagger of venom {d:12 venom} stops dripping with poison.  You feel a baleful cunning.CGi5.0 (1adevious) {d:12 devious}4CGiICGiE _a - a +2 devious dagger (weapon) {d:12 devious}DGi@:  You unwield your +2 devious dagger {d:12 devious}.  You feel guileless.  You hear the crackle of electricity.DGi=6b) +2 short sword (elec) {d:13 elec} 3DGiMCDGiEP _b - a +2 short sword of electrocution (weapon) {d:13 elec}EGix  You unwield your +2 short sword of electrocution {d:13 elec}.  Your +2 short sword of electrocution {d:13 elec} stops crackling.  You feel a baleful cunning.EGi}7a) +2 dagger (devious) {d:12 devious}2EGibEGiE _a - a +2 devious dagger (weapon) {d:12 devious}FGi FGiGear: 24/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a +2 devious dagger (weapon) {d:12 devious}  b - a +2 short sword of electrocution {d:13 elec}  c - a +1 hand axe of electrocution {d:15 elec}  d - a +2 orcbow of electrocution {=f d:20 h:2 elec}  e - a +1 scimitar of protection {d:20 protect}  f - a +2 dagger of venom {d:12 venom}g - a +0 sling {=f d:13} Missiles (go to first with ()h - 7 boomerangs {d:13}  i - 20 poisoned darts {d:6 poison}  j - a curare-tipped dart {d:6 curare}  k - 8 javelins {d:18}  l - 8 stones {d:8} Armour (go to first with [)  m - a +0 pair of boots (worn) {ac:1 enc:0}  o - a +0 cloak (worn) {ac:1 enc:0}  p - a +0 pair of gloves (worn) {ac:1 enc:0}  r - an orb of stardust (worn) {ac:0 enc:0 Stardust}  t - the +0 robe of the Griffon (worn) {Rampage Regen+ Slay+6, ac:2 enc:0 !*}  n - a +0 chain mail of willpower {ac:8 enc:14 Will+}q - a +0 leather armour {ac:3 enc:4} [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]HGiCa - a +2 devious dagger (weapon) {d:12 devious}. A double-edged fighting knife with a sharp point. Base accuracy: +6 Base damage: 4 Base attack delay: 1.0 This weapon's minimum attack delay (0.5) is reached at skill level 10.  Your skill: 0.0; use (s) to set 10.0 as a target for Short Blades.  At 100% training you would reach 10.0 in about 1.3 XLs.  HGiEE Current attack delay: 1.0. Damage rating: 12 (Base 4 x 97% (Dex) x 113% (Skill) + 8 (Ench + Slay)). Devious: It has an increased chance to perform stab attacks against vulnerabletargets, and temporarily increases the wielder's EV and slaying eachtime they do so. This weapon falls into the 'Short Blades' category. It is extremely good for stabbing helpless or unaware enemies. It is a one-clawed weapon. It can be maximally enchanted to +9. You found it on level 9 of the Dungeon. (u)nwield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.MGiӓWGear: 24/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a +2 devious dagger (weapon) {d:12 devious}  b - a +2 short sword of electrocution {d:13 elec}  c - a +1 hand axe of electrocution {d:15 elec}  d - a +2 orcbow of electrocution {=f d:20 h:2 elec}  e - a +1 scimitar of protection {d:20 protect}  f - a +2 dagger of venom {d:12 venom}  g - a +0 sling {=f d:13} Missiles (go to first with ()  MGiҔh - 7 boomerangs {d:13}  i - 20 poisoned darts {d:6 poison}  j - a curare-tipped dart {d:6 curare}  k - 8 javelins {d:18}  l - 8 stones {d:8} Armour (go to first with [)  m - a +0 pair of boots (worn) {ac:1 enc:0}  o - a +0 cloak (worn) {ac:1 enc:0}  p - a +0 pair of gloves (worn) {ac:1 enc:0}  r - an orb of stardust (worn) {ac:0 enc:0 Stardust}  t - the +0 robe of the Griffon (worn) {Rampage Regen+ Slay+6, ac:2 enc:0 !*}  n - a +0 chain mail of willpower {ac:8 enc:14 Will+}q - a +0 leather armour {ac:3 enc:4} [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]MGi%m MGiVs 5dossy the Merchant of Misery###########Revenant of Kikubaaqudgha **..........#...##Health: 88/88 ========================......#....#Magic: 15/15 ========================......####### ###....#AC: 9Str: 13............# #......#EV: 16Int: 18............# #.##...#SH: 0Dex: 9.......††...# #.##..ß#MGit RXL: 10 Next: 74% Place: Dungeon:10.......Z@...####.##...#Noise: ---------  Time: 10627.0 (0.0).....####........##ß.ß#a) +2 dagger (devious) {d:12 devious} +#+# #..###.....###...#Cast: Soul Splinter#....#.....###...#Zot (25862) Memories (4) #....'...........##....#...#####...#Z   two-headed ogre zombie (minion)...###.#....#...#....#.##............######...#....'.#....................#....'.#You hear the crackle of electricity. _b - a +2 short sword of electrocution (weapon) {d:13 elec}  You unwield your +2 short sword of electrocution {d:13 elec}.  Your +2 short sword of electrocution {d:13 elec} stops crackling.  You feel a baleful cunning. _a - a +2 devious dagger (weapon) {d:12 devious}MGiy MGi| MGi MGi QGi-########## .# ####### ###......†@...# ß..Z....####.##........####........##ß.ß+#+# #..###.#.....###'........ .#####... ...###.#....#...#....#.QGi15##.######QGiQGie8.0 (11QGiQGi _b - a +2 short swordocution (weapon) {d:13 elec}  You unwield your +2 short sword of electrocution {d:13 elec}.r +2 short sword of electrocution {d:13 elec} stops crackQGi(ling. feel a baleful cunning. _a - a +2 devious dagger (weapon) {d:12 devious} _You see here a yak corpse.QGi ###### ### ...... #...## ...... #....# ####### ###....# ......# #......# .@....# #.##...# .††...# #.##..ß# .......Z....####.##...# .....####........##ß.ß#+#+#.#..###.###...## #....#.....###...# #....'...........# QGi#....#...#####...# ...###.#....#...#....#.##QGiKZ†QGiQGig90 _QGiQGi{QGi ####### ###. #...##. #....######## ###....#.# #......#......# #.##...#.Z†...# #.##..ß#...†....####.##...#......####........##ß.ß##+#+#.#..###.....###...##.#....#.....###...##.#....'...........# #....#...#####...#QGi JZ†QGi QGi b3059QGi QGi RGiW######### ###.# #.# #....####### ###...........# #......Z.....# #.##....††...# #.##..ß...†....####.##..........####........##ß.ß##+#+#.#..###.....###... #.#....#.....###...#.#....'...........RGi!Y6Z.RGiaRGie`18RGikRGimRGiA##############.........# #....# #....####### ###Z......# #.........# #.##.††...# #.##.†....####.##..####........##ß##+#+#.#..####.. #.#....#.....### #.#....'....... #....#...#####RGiKRGiO`27RGi>VRGiWSGi*)##############..........# #...# #.####### ###Z......# #.........# #.##.††...# #.##.†....####.######........##ß##+#+#.#..#### #.#....#.....### #.#....'....... .#....#...#####...###.#....#...#....#SGix+U.ZSGi0SGir5`36SGi:SGi<SGi##############...........# #..# #.####### ###.......# #.Z.......# #.##....††...# #.##.†....####.######........####+#+#.#..####SGi} #.#....#.....###. #.#....'....... .#....#...#####...###.#....#...#... #............######...#....SGiU.ZSGi#SGiU(`45SGiI.SGi0SGiъ##############............###### ##......# #...##Z...††....†....#######.......##+#+#.#..###.....#. #.#..... .#....'........ .#....#...#####...###.#.... #............##### . ......SGiSGiA`54SGi0SGiTSGi8x ##############............###### ##......# #...##Z...††....†....#######.......##+#+#.#..###.....#.. #.#..... .#....'........ .#....#...#####...###.... #............##### . ......######SGiy U.ZSGii SGi `63SGiӈ SGiŊ SGi -'..#...#....#...###.........SGi SGiq `72SGiH SGis ( _You open the door.TGi  # .# #.# #.# ###.# #:......# #..††...# #..Z....†....####..####..##+#'#.#..###........ ..#.#....#..... . ...#.#....' ....#.#....#... ...###.#....#...# ## ............######...# .. ......TGi] X.# .. ##.TGiJ TGiZ `81TGi\ TGi TGiQA'...............TGiB.....................TGiITGiN`90TGiUTGiW( _You open the door.UGiFUGiUGiߖUGiVUGiUGiȮUGiUGiDUGi@############## #.# #.# ######## ###......# #.#:......# #.......††...# #.Z....†....####.........####............##'#'#.#..###.....UGim.... .....#.#....#.....#.......#.#....'................#.#....#...### ........###.#....#...# ###............######...#. .#..UGi3Z.UGiLUGib4049UGiUGi=" ############## #.# #.#  ######## # #......# ###:......# #.......††...# #Z.....†....####........####.........##'#'#.#..###..............#.#....#.........#.#....'...............#.#....#...## .........###.#....#...# ##########...#UGi=?8Z.UGiEUGiEFe1.0 (28UGiKUGi< ############## #.# #.#  ########  #.#  ##:...@.......# Z......††...# ...†....###........####.UGiƄf.##'#'#.#..###.........#.#....#.......#.#....'..............#.#....#...# ###.#....#...#UGi8Z.UGi1{2.0 (37UGi/UGi # #.# # #.# . #.# . #.# . ##:..@.Z.# UGi....††...#........†.........####.##'#'#.#..###......#.#....#.........#.#....'........#.#....#... .###.#....#...UGi3Z.UGiA3.0 (4UGi:6UGiIUGi U # #.# ## #.# .. #.# .. #.# .. ##:.@.Z.# .....††...# .........†.... ......#### #.##'#'#.#..###.....#.#....#.........#.#....'........#.#....# .###.#....#UGi EZ.UGi UGi e4.0 (55UGi UGiZ N # #.#  ## #.#. #.. #.. ##:@.Z......††... ..........†.... .......#### ##.##'#'#.#..### #.....#.#....# #.........#.#....' #........#.#....# # .###.#....#UGi[ EZ.UGia {5.0 (64UGich UGi  # #.# ## #.#  ... #.. #. ##@.Z......††.........†......#### .###.##'#'#.#..### .##.....#.#....# .##.........#.#....' .##........#.#....# .# UGi w.###.#....#Z.UGi UGiħ e6.0 (73UGi UGiA k  You pick up a parchment of Martyr's Knell and begin reading...UGiq e7.0 (82UGi UGi G _You add the spell Martyr's Knell to your library.VGi^VGi Spells (Memorise)TypeFailure Level  a - SlowHexes2% 1b - SandblastEarth13% (2%) 1  c - Dispel UndeadNecromancy2% (1%) 4  d - Curse of AgonyNecromancy6% 5  e - Martyr's KnellNecromancy/Summoning 17% 4  f - Lesser BeckoningVGiTranslocation 21%2  g - Momentum StrikeConjuration/Translocation 21% (4%) 2  h - Searing RayConjuration21% (4%) 2  i - Static DischargeConjuration/Air 21% (4%) 2  j - Volatile Blastmotes Fire/Translocation 36% (10%) 3  k - Brom's Barrelling Boulder Conjuration/Earth 78% (34%) 4  l - Eringya's Surprising Crocodile Summoning78% 4  m - Olgreb's Toxic Radiance Alchemy78% (34%) 4  n - PetrifyAlchemy/Earth 78% 4  o - Summon ForestSummoning/Translocation 98% 5  p - Summon Horrible Things Summoning100% 8 VGig1 spell level left [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit]Gi\]Gi c]Gikgdossy the Merchant of MiseryRevenant of Kikubaaqudgha **....Health: 88/88 ========================]Gi h##############Magic: 15/15 ========================#............#AC: 9Str: 13###............#EV: 16Int: 18  ...#............##### SH: 0Dex: 9 ....#................. XL: 10 Next: 74% Place: Dungeon:10 ....##@Z............... Noise: ---------  Time: 10647.0 (0.0) .... ....................††.. a) +2 dagger (devious) {d:12 devious} ]GiUh .......................†... Cast: Soul Splinter .....................####.. Zot (25842) Memories (4) .###..........##'#'#.#..### .##...............#.#....# Z   two-headed ogre zombie (minion) .#]Gih#...............#.#....' .##...............#.#....# .#.........###.#....# _a - a +2 devious dagger (weapon) {d:12 devious} _You see here a yak corpse. _You open the door. _You open the door.  ]GihvYou pick up a parchment of Martyr's Knell and begin reading... _You add the spell Martyr's Knell to your library.]Gi-r]Gis|Memorise Slow, consuming 1 spell level and leaving 0? ]GitIY - Yes  N - No]Gi ]Gi; 2dossy the Merchant of MiseryRevenant of Kikubaaqudgha **....Health: 88/88 ========================##############Magic: 15/15 ========================#............#AC: 9Str: 13]Gib p###............#EV: 16Int: 18  ...#............##### SH: 0Dex: 9 ....#................. XL: 10 Next: 74% Place: Dungeon:10 ....##@Z............... Noise: ---------  Time: 10647.0 (0.0) .... ....................††.. a) +2 dagger (devious) {d:12 devious} .......................†... Cast: Soul Splinter .....................####.. Zot (25842) Memories (4) .###..........##'#'#.#..### ]Gi .##...............#.#....# Z   two-headed ogre zombie (minion) .##...............#.#....' .##...............#.#....# .#.........###.#....# _You see here a yak corpse. _You open the door. ]Gif _You open the door.  You pick up a parchment of Martyr's Knell and begin reading... _You add the spell Martyr's Knell to your library.  Okay, then.]Gi ]Gi ]Gic . _^Gibv^Giy6 Spells (Memorise)TypeFailure Level  a - SlowHexes2% 1b - SandblastEarth13% (2%) 1 ^Giz` c - Dispel UndeadNecromancy2% (1%) 4  d - Curse of AgonyNecromancy6% 5  e - Martyr's KnellNecromancy/Summoning 17% 4  f - Lesser BeckoningTranslocation 21%2  g - Momentum StrikeConjuration/Translocation 21% (4%) 2  h - Searing RayConjuration^Gi{D21% (4%) 2  i - Static DischargeConjuration/Air 21% (4%) 2  j - Volatile Blastmotes Fire/Translocation 36% (10%) 3  k - Brom's Barrelling Boulder Conjuration/Earth 78% (34%) 4  l - Eringya's Surprising Crocodile Summoning78% 4  m - Olgreb's Toxic Radiance Alchemy^GiR{C78% (34%) 4  n - PetrifyAlchemy/Earth 78% 4  o - Summon ForestSummoning/Translocation 98% 5  p - Summon Horrible Things Summoning^Gi{v100% 8 1 spell level left [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help^Gi{<[Esc] exitaGiEn Spell Library Tab or ! : Cycle forward through Memorise, Describe, Hide, and Show pages. Shift-Tab : Cycle backward through these pages. Ctrl-F : Filter the list of spells shown with a regex. ? : Show this help. By default, the spell library opens to the Memorise page; to begin memorising a aGioo3spell, just press its letter. To read a spell's description, first switch to the Describe page by pressing Tab, then press the spell's letter. Most characters will not be interested in memorising the majority of spells thataccumulate in their spell library; this is where the Show and Hide pages come inhandy. To hide a spell from the Memorise and Describe pages, press its spell letter from the Hide page. Hidden spells can be shown again from the Show page. The auto_hide_spells option can be useful; when enabled, all newly discovered spells are hidden by default. Ctrl-F can be used to filter the list of spells. Any filter set in this way willpersist until the spell library is closed and reopened, or until a new filter isset with Ctrl-F. If Enter is pressed at the prompt without entering any text, that will reset the filter to none. You can filter spells by name and by spell school.aGi  Spells (Memorise)TypeFailure Level  a - SlowHexes2% 1  b - SandblastEarth 13% (2%) 1  c - Dispel UndeadNecromancy2% (1%) 4  d - Curse of AgonyNecromancy6% 5  e - Martyr's KnellNecromancy/Summoning 17% 4  f - Lesser BeckoningTranslocation 21% 2  g - Momentum StrikeConjuration/Translocation 21% (4%) 2  h - Searing RayConjurationaGi 21% (4%) 2  i - Static DischargeConjuration/Air 21% (4%) 2  j - Volatile Blastmotes Fire/Translocation 36% (10%) 3  k - Brom's Barrelling Boulder Conjuration/Earth 78% (34%) 4  l - Eringya's Surprising Crocodile Summoning78% 4  m - Olgreb's Toxic Radiance Alchemy78% (34%) 4  n - PetrifyAlchemy/Earth 78% 4  o - Summon ForestSummoning/Translocation 98% 5  p - Summon Horrible Things Summoning100% 8 1 spell level left  [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] helpaGi7 <[Esc] exitbGiSDescribMemorise|DescribebGit~ Slow Slows the actions of a creature. Level: 1 School: Hexes Fail: 2% Power: 72% Range: 7 Noise: Almost silent Miscasting this spell causes magic contamination. This spell would have no effect right now because you can't see any hostile targets that would be affected.hGi% Spells (Describe)TypeFailure Level  a - SlowhGiHexes2% 1  b - SandblastEarth13% (2%) 1  c - Dispel UndeadNecromancy2% (1%) 4  d - Curse of AgonyNecromancy6% 5  e - Martyr's KnellNecromancy/Summoning 17% 4  f - Lesser BeckoningTranslocation 21%2  g - Momentum StrikeConjuration/Translocation 21% (4%) 2  h - Searing RayConjuration21% (4%) 2  i - Static DischargeConjuration/Air 21% (4%) 2 hGi  j - Volatile Blastmotes Fire/Translocation 36% (10%) 3  k - Brom's Barrelling Boulder Conjuration/Earth 78% (34%) 4  l - Eringya's Surprising Crocodile Summoning78% 4  m - Olgreb's Toxic Radiance Alchemy78% (34%) 4  n - PetrifyAlchemy/Earth 78% 4  o - Summon ForestSummoning/Translocation 98% 5  p - Summon Horrible Things Summoning100% 8 hGi^1 spell level left [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitjGij]MemorisMemorise|DescribepGi7 RDescrib  a - SlowHexes2% 1  e - Martyr's KnellNecromancy/Summoning 17% 4Memorise|DescribeqGi  Martyr's Knell Beckons forth the soul of a long-dead martyr to shield your allies for a time. This soul suffers a portion of the damage your allies would otherwise receive. qGi PIf it is slain (again!), it will transform into a flayed ghost, inflicting illusory wounds on foes. Such wounds are fleeting, and will disappear when the ghost departs - unless you kill its victims first. Level: 4 Schools: Necromancy/Summoning Fail: 17% Power: 22% qGie 3Range: N/A Noise: A bit loud Miscasting this spell causes magic contamination and also either summons a nameless horror or deals up to 17 draining damage. You can sustain at most one martyred shade summoned by this spell. Kikubaaqudgha supports the use of this spell.~Gi Spells (Describe)TypeFailure Levela - SlowHexes2%1  b - SandblastEarth13% (2%) 1  c - Dispel UndeadNecromancy2% (1%) 4  d - Curse of AgonyNecromancy~GiYw6% 5  e - Martyr's KnellNecromancy/Summoning 17% 4  f - Lesser BeckoningTranslocation 21% 2  g - Momentum StrikeConjuration/Translocation 21% (4%) 2  h - Searing RayConjuration21% (4%) 2  i - Static DischargeConjuration/Air 21% (4%) 2  j - Volatile Blastmotes Fire/Translocation 36% (10%) 3  k - Brom's Barrelling Boulder Conjuration/Earth 78% (34%) 4  l - Eringya's Surprising Crocodile Summoning78% 4  m - Olgreb's Toxic Radiance Alchemy78% (34%) 4  n - PetrifyAlchemy/Earth 78% 4  o - Summon ForestSummoning/Translocation 98% 5  p - Summon Horrible Things Summoning~Gi?100% 8 1 spell level left [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitGiկ! Slow Slows the actions of a creature. Level: 1 School: Hexes Fail: 2% Power: 72% Range: 7 Noise: Almost silent Miscasting this spell causes magic contamination. GivThis spell would have no effect right now because you can't see any hostile targets that would be affected.Gi5  Spells (Describe)TypeFailure Level  a - SlowHexes2% 1  b - SandblastEarth13% (2%) 1  c - Dispel UndeadNecromancy2% (1%) 4  d - Curse of AgonyNecromancy6% 5  e - Martyr's KnellNecromancy/Summoning 17% 4  f - Lesser BeckoningGi$6 !Translocation 21%2  g - Momentum StrikeConjuration/Translocation 21% (4%) 2  h - Searing RayConjuration21% (4%) 2  i - Static DischargeConjuration/Air 21% (4%) 2  j - Volatile Blastmotes Fire/Translocation 36% (10%) 3  k - Brom's Barrelling Boulder Conjuration/Earth 78% (34%) 4  l - Eringya's Surprising Crocodile Summoning78% 4  m - Olgreb's Toxic Radiance Alchemy78% (34%) 4  n - PetrifyAlchemy/Earth 78% 4  o - Summon ForestSummoning/Translocation 98% 5  p - Summon Horrible Things Summoning100% 8 1 spell level left [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitGi. Sandblast Blasts a target with high-velocity rock shards. Gathering the rock from ambient grit is slow, making this spell take one-and-a-half times as long to cast as Gi/most. Its damage is strongly reduced by armour. Level: 1 School: Earth Fail: 13% (2%)  Power: 8%  Damage: 2d5 (max 2d20) Accuracy: +++++  Range: 4  Noise: Almost silent Miscasting this spell causes magic contamination. This spell is empowered while you are enkindled. This spell would have no effect right now because you can't see any hostile targets that would be affected.Gi< Spells (Describe)TypeFailure Levela - SlowHexes2%1  b - SandblastEarth13% (2%) 1 Gil c - Dispel UndeadNecromancy2% (1%) 4  d - Curse of AgonyNecromancy6% 5  e - Martyr's KnellNecromancy/Summoning 17% 4  f - Lesser BeckoningTranslocation 21%2  g - Momentum StrikeConjuration/Translocation 21% (4%) 2  h - Searing RayConjuration21% (4%) 2  i - Static DischargeConjuration/Air 21% (4%) 2  j - Volatile Blastmotes Fire/Translocation 36% (10%) 3  k - Brom's Barrelling Boulder Conjuration/Earth 78% (34%) 4  l - Eringya's Surprising Crocodile Summoning78% 4  m - Olgreb's Toxic Radiance Alchemy78% (34%) 4  n - PetrifyGi`Alchemy/Earth 78% 4  o - Summon ForestSummoning/Translocation 98% 5  p - Summon Horrible Things Summoning100% 8 1 spell level left [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitGi,8 Sandblast GiMBlasts a target with high-velocity rock shards. Gathering the rock from ambient grit is slow, making this spell take one-and-a-half times as long to cast as most. Its damage is strongly reduced by armour. Level: 1 School: Earth Fail: 13% (2%)  Power: 8%  Damage: 2d5 (max 2d20) Accuracy: +++++  Range: 4  Noise: Almost silent Miscasting this spell causes magic contamination. This spell is empowered while you are enkindled. This spell would have no effect right now because you can't see any hostile targets that would be affected.Gi]z Spells (Describe)TypeFailure Levela - SlowHexes2%1  b - SandblastEarth13% (2%) 1  c - Dispel UndeadNecromancyGi??2% (1%) 4  d - Curse of AgonyNecromancy6% 5  e - Martyr's KnellNecromancy/Summoning 17% 4  f - Lesser BeckoningTranslocation 21%2  g - Momentum StrikeConjuration/Translocation 21% (4%) 2  h - Searing RayConjuration21% (4%) 2  i - Static DischargeConjuration/Air 21% (4%) 2  j - Volatile Blastmotes Fire/Translocation 36% (10%) 3 Gi k - Brom's Barrelling Boulder Conjuration/Earth 78% (34%) 4  l - Eringya's Surprising Crocodile Summoning78% 4  m - Olgreb's Toxic Radiance Alchemy78% (34%) 4  n - PetrifyAlchemy/Earth 78% 4  o - Summon ForestSummoning/Translocation 98% 5  p - Summon Horrible Things Summoning100% 8 Gip1 spell level left [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitGi  Summon Forest Forcefully intersects a forested plane with this world. It requires open space to succeed. While the spell holds, a spirit of the forest will be called forth, and the trees of the forest will be awakened to deal damage to nearby enemies. Spell power increases the duration, size, and thickness of the intersected plane; as well as the strength of the spirit. Level: 5 Schools: Summoning/Translocation Fail: 98% Power: 2% Range: N/A Noise: Loud Miscasting this spell causes magic contamination and also either summons a nameless horror or anchors you in place.Gi+  Spells (Describe)TypeFailure Levela - SlowHexes2%1  b - SandblastEarth13% (2%) 1  c - Dispel UndeadNecromancy2% (1%) 4  d - Curse of AgonyNecromancy6% 5  e - Martyr's KnellNecromancy/Summoning 17% 4  f - Lesser BeckoningTranslocation 21%2  g - Momentum StrikeConjuration/Translocation 21% (4%) 2  h - Searing RayConjuration21% (4%) 2  i - Static DischargeGi - Conjuration/Air 21% (4%) 2  j - Volatile Blastmotes Fire/Translocation 36% (10%) 3  k - Brom's Barrelling Boulder Conjuration/Earth 78% (34%) 4  l - Eringya's Surprising Crocodile Summoning78% 4  m - Olgreb's Toxic Radiance Alchemy78% (34%) 4  n - PetrifyAlchemy/Earth 78% 4  o - Summon ForestSummoning/Translocation 98% 5  p - Summon Horrible Things Summoning100% 8 1 spell level left [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitGip uPetrify Petrifies a targeted creature and up to two other foes in a chain. Those which do not muster the Will to resist are briefly slowed, and then turned to stone. Until they return to flesh, they are unable to act, but also take half damage. The spell's power is lessened against secondary targets. Level: 4 Schools: Alchemy/Earth Fail: 78% Power: 2% Range: 6 Noise: A bit loud Miscasting this spell causes magic contamination and also either poisons you or deals up to 31 fragmentation damage. Giq This spell would have no effect right now because you can't see any hostile targets that would be affected. _________________ “Any pose held too long calcifies.  A belief believed too long becomes dogma.  Any expression held long enough will harden into a mask.  And who is the _real_ us  that hard exteriorGiTw Spells (Describe)TypeFailure Levela - SlowHexes2%1  b - SandblastEarth13% (2%) 1  c - Dispel UndeadNecromancy2% (1%) 4  d - Curse of AgonyNecromancy6% 5  e - Martyr's KnellNecromancy/Summoning 17% 4  f - Lesser BeckoningTranslocation 21%2  g - Momentum StrikeConjuration/Translocation 21% (4%) 2  h - Searing RayConjuration21% (4%) 2  i - Static DischargeConjuration/Air 21% (4%) 2  j - Volatile Blastmotes Fire/Translocation 36% (10%) 3  k - Brom's Barrelling Boulder Conjuration/Earth 78% (34%) 4  l - Eringya's Surprising Crocodile Summoning78% 4  m - Olgreb's Toxic Radiance Alchemy78% (34%) 4  n - PetrifyAlchemy/Earth 78% 4  o - Summon ForestSummoning/Translocation 98% 5  p - Summon Horrible Things Summoning100% 8 1 spell level left Giye[m [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitGiJGiQGiXdossy the Merchant of MiseryRevenant of Kikubaaqudgha **....Health: 88/88 ========================##############Magic: 15/15 ========================#............#AC: 9Str: 13###............#EV: 16Int: 18  ...#............##### SH: 0Dex: 9 ....#................. XL: 10 Next: 74% Place: Dungeon:10 ....##@Z............... Noise: ---------  Time: 10647.0 (0.0) .... ....................††.. a) +2 dagger (devious) {d:12 devious} ...GiY1....................†... Cast: Soul Splinter .....................####.. Zot (25842) Memories (4) .###..........##'#'#.#..### .##...............#.#....# Z   two-headed ogre zombie (minion) .##...............#.#....' .##...............#.#....# .#.........###.#....# _You see here a yak corpse. _You open the door. _You open the door.  You pick up a parchment of Martyr's Knell and begin reading... _You add the spell Martyr's Knell to your library. _Okay, then.Gilopen the door.  You pick up a parchment of Martyr's Knell and begin reading... _You add the spell Martyr's Knell to your library. _Okay, then.  GiZqGiwGix. _GiGi Spells (Memorise)TypeFailure Level  a - SlowHexes2% 1b - SandblastEarth13% (2%) 1  c - Dispel UndeadNecromancy2% (1%) 4  d - Curse of AgonyNecromancy6% 5  e - Martyr's KnellNecromancy/Summoning 17% 4  f - Lesser BeckoningTranslocation 21%2  g - Momentum StrikeConjuration/Translocation 21% (4%) 2  h - Searing RayConjuration21% (4%) 2  i - Static DischargeConjuration/Air 21% (4%) 2  j - Volatile Blastmotes Fire/Translocation 36% (10%) 3  k - Brom's Barrelling Boulder Conjuration/Earth 78% (34%) 4  l - Eringya's Surprising Crocodile Summoning78% 4  m - Olgreb's Toxic Radiance Alchemy78% (34%) 4  n - PetrifyAlchemy/Earth 78% 4  o - Summon ForestSummoning/Translocation 98% 5 GiL p - Summon Horrible Things Summoning100% 8 1 spell level left [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitGi]GiGidossy the Merchant of MiseryRevenant of Kikubaaqudgha **....Health: 88/88 ========================##############Magic: 15/15 ========================#............#AC: 9Str: 13###............#EV: 16Int: 18  ...Gi#............##### SH: 0Dex: 9 ....#................. XL: 10 Next: 74% Place: Dungeon:10 ....##@Z............... Noise: ---------  Time: 10647.0 (0.0) .... ....................††.. a) +2 dagger (devious) {d:12 devious} .......................†... Cast: Soul Splinter .....................####.. Zot (25842) Memories (4) .###..........##'#'#.#..### .##...............#.#....# Z   two-headed ogre zombie (minion) .##...............#.#....' .##...............#.#....# .#.........###.#....# _You open the door. _You open the dooGir.  You pick up a parchment of Martyr's Knell and begin reading... _You add the spell Martyr's Knell to your library. _Okay, then. _Okay, then.GiP  Okay, then.GiFGiGi$. _GikGi!  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting8.1   7.6  +1   o - Spellcasting   5.0   7.1  -1  Gi'         b - Maces & Flails   0.0   1.2  -1   p - Conjurations   0.0   1.2  -1   c - Axes   0.0   1.2  -1   q - Hexes   4.0   7.1  -2   d - Polearms   0.0   1.2  -1   r - Summonings   0.0   1.2  -1   e - Staves   0.0   1.2  -1   s - Necromancy  10.0  12.0   0  Gi f - Unarmed Combat   0.0   0.8  +1   t - Forgecraft   0.0   1.4  -2   g - Throwing   0.0   1.2  -1   u - Translocations   0.0   1.2  -1       v - Alchemy   0.0   1.2  -1   h - Short Blades   0.0   1.2  -1   w - Fire Magic   0.0   1.4  -2  Gi/ i - Long Blades   0.0   1.2  -1   x - Ice Magic   2.0   2.5  +1   j - Ranged Weapons   0.0   1.7  -3   y - Air Magic   0.0   1.4  -2      Gir z - Earth Magic   0.0   0.8  +1   k - Armour   0.0   1.2  -1       l - Dodging   3.0   4.8  -1   0 - Invocations   0.0   0.8  +1   m - Shields   0.0   1.2  -1   1 - Evocations   4.0   5.9  -1   n - Stealth   9.0   7.4  +2      GiXKThe relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  Gi/[/] auto|manual mode [*] useful|all skills [!] training|cost|targetsGi; Gi Gi dossy the Merchant of MiseryRevenant of Kikubaaqudgha **....Health: 88/88 ========================##############Magic: 15/15 ========================#............#AC: 9Str: 13###............#EV: 16Int: 18  ...#............##### SH: 0Dex: 9 ....#................. XL: 10 Next: 74% Place: Dungeon:10 ....Gi4 ##@Z............... Noise: ---------  Time: 10647.0 (0.0) .... ....................††.. a) +2 dagger (devious) {d:12 devious} .......................†... Cast: Soul Splinter .....................####.. Zot (25842) Memories (4) .###..........##'#'#.#..### .##...............#.#....# Z   two-headed ogre zombie (minion) .##...............#.#....' .##...............#.#....# .#.........###.#....# _You open the door.  You pick up a parchment of Martyr's Knell and begin reading... _You add the spell Martyr's Knell to your library. _Okay, then. Gi \_Okay, then. _Okay, then.Gi Gi Gi Gi GiGi Spells (Memorise)TypeFailure Level  a - SlowHexes2% 1b - SandblastEarth13% (2%) 1  c - Dispel UndeadNecromancy2% (1%) 4  d - Curse of AgonyNecromancyGi6% 5  e - Martyr's KnellNecromancy/Summoning 17% 4  f - Lesser BeckoningTranslocation 21%2  g - Momentum StrikeConjuration/Translocation 21% (4%) 2  h - Searing RayConjuration21% (4%) 2  i - Static DischargeConjuration/Air 21% (4%) 2  j - Volatile Blastmotes Fire/Translocation 36% (10%) 3  k - Brom's Barrelling Boulder Conjuration/Earth 78% (34%) 4  l - Eringya's Surprising Crocodile Summoning78% 4  m - Olgreb's Toxic Radiance Alchemy78% (34%) 4  n - PetrifyAlchemy/Earth 78% 4  o - Summon ForestSummoning/Translocation 98% 5  p - Summon Horrible Things Summoning100% 8 1 spell level left [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitGieGilGiudossy the Merchant of MiseryRevenant of Kikubaaqudgha **....Health: 88/88 ========================##############Magic: 15/15 ========================#............#AC: 9Str: 13###............#EV: 16Int: 18  ...#............##### SH: 0Dex: 9 ....Giu#................. XL: 10 Next: 74% Place: Dungeon:10 ....##@Z............... Noise: ---------  Time: 10647.0 (0.0) .... ....................††.. a) +2 dagger (devious) {d:12 devious} .......................†... Cast: Soul Splinter .....................####.. Zot (25842) Memories (4) .###..........##'#'#.#..### .#Giv7#...............#.#....# Z   two-headed ogre zombie (minion) .##...............#.#....' .##...............#.#....# .#.........###.#....# _You open the door.  You pick up a parchment of Martyr's Knell and begin reading... _You add the spell Martyr's Knell to your library. _Okay, then. _Okay, then. _Okay, then.Gi}P  Okay, then.GiGi,Gi. _GiZGio_J  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting8.1   7.6  +1   o - Spellcasting   5.0   7.1  -1      Gi:`     b - Maces & Flails   0.0   1.2  -1   p - Conjurations   0.0   1.2  -1   c - Axes   0.0   1.2  -1   q - Hexes   4.0   7.1  -2   d - Polearms   0.0   1.2  -1   r - Summonings   0.0   1.2  -1   e - Staves   0.0   1.2  -1   s - Necromancy  10.0  12.0   0  Gi` f - Unarmed Combat   0.0   0.8  +1   t - Forgecraft   0.0   1.4  -2   g - Throwing   0.0   1.2  -1   u - Translocations   0.0   1.2  -1       v - Alchemy   0.0   1.2  -1   h - Short Blades   0.0   1.2  -1   w - Fire Magic   0.0   1.4  -2   i - Long Blades   0.0   1.2  -1   x - Ice Magic   2.0   2.5  +1   j - Ranged Weapons   0.0 ib39;49m  1.7  -3   y - Air Magic   0.0   1.4  -2       z - Earth Magic   0.0   0.8  +1   k - Armour   0.0   1.2  -1       l - Dodging   3.0   4.8  -1   0 - Invocations   0.0   0.8  +1   m - Shields   0.0   1.2  -1   1 - Evocations   4.0   5.9  -1   n - Stealth   9.0   7.4  +2    Gib`   The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsGiGiGidossy the Merchant of MiseryRevenant of Kikubaaqudgha **....Health: 88/88 ========================##############Magic: 15/15 ========================#............#AC: 9Str: 13###............#EV: 16Int: 18  ...#............##### SH: 0Dex: 9 ....#................. XL: 10 Next: 74% Place: Dungeon:10 ....GiE##@Z............... Noise: ---------  Time: 10647.0 (0.0) .... ....................††.. a) +2 dagger (devious) {d:12 devious} .......................†... Cast: Soul Splinter .....................####.. Zot (25842) Memories (4) .###..........##'#'#.#..### .##...............#.#....# Z   two-headed ogre zombie (minion) .##...............#.#....' .##...............#.#....# .#.........###.#....#You pick up a parchment of Martyr's Knell and begin reading... _You add the spell Martyr's Knell to your library. _Okay, then. _Okay, then. _Okay, then. _Okay, then.GiGi0GiGiGi}  Spells (Memorise)TypeFailure Level  a - SlowHexes2% 1b - SandblastEarth13% (2%) 1  c - Dispel UndeadNecromancy2% (1%) 4  d - Curse of AgonyNecromancy6% 5  e - Martyr's KnellNecromancy/Summoning 17% 4  f - Lesser BeckoningTranslocation 21%2  g - Momentum StrikeConjuration/Translocation 21% (4%) 2  h - Searing RayConjuration21% (4%) 2  i - Static DischargeConjuration/Air 21% (4%) 2  j - Volatile Blastmotes Fire/Translocation 36% (10%) 3  k - Brom's Barrelling Boulder Conjuration/Earth 78% (34%) 4  l - Eringya's Surprising Crocodile Summoning78% 4  m - Olgreb's Toxic Radiance Alchemy78% (34%) 4  n - PetrifyAlchemy/Earth 78% 4  o - Summon ForestSummoning/Translocation 98% 5  p - Summon Horrible Things Summoning100% 8 1 spell level left [Tab] Memorise|DGiY escribe|Hide|Show [Ctrl-F] search [?] help[Esc] exitGi@ RDescrib  a - SlowHexes2% 1  e - Martyr's KnellNecromancy/Summoning 17% 4Memorise|DescribeGi/]MemorisMemorise|DescribeGi yDescrib  d - Curse of AgonyNecromancy6% 5  e - Martyr's KnellNecromancy/Summoning 17% 4Memorise|DescribeGiB Curse of Agony Curses a foe, halving their remaining health after each of the next two times that the caster strikes them in melee. Level: 5 School: Necromancy Fail: 6% Power: 40% Range: 4 Noise: A bit loud Gi(ZMiscasting this spell causes magic contamination and also deals up to 17 draining damage. Kikubaaqudgha supports the use of this spell. This spell would have no effect right now because you can't see any hostile targets that would be affected. _________________ “Unbearable, isn't it? The suffering of strangers, the agony of friends. There  is a secret song at the center of the world, Joey, and its sound is like  razors through flesh.”  -Pinhead, _Hellraiser 3: Hell on Earth_. 1992. Gig+ Spells (Describe)TypeFailure Levela - SlowHexes2%1  b - SandblastEarth13% (2%) 1  c - Dispel UndeadNecromancy2% (1%) 4  d - Curse of AgonyNecromancy6% 5  e - Martyr's KnellGihNecromancy/Summoning 17% 4  f - Lesser BeckoningTranslocation 21%2  g - Momentum StrikeConjuration/Translocation 21% (4%) 2  h - Searing RayConjuration21% (4%) 2  i - Static DischargeConjuration/Air 21% (4%) 2  j - Volatile Blastmotes Fire/Translocation 36% (10%) 3  k - Brom's Barrelling Boulder Conjuration/Earth 78% (34%) 4  l - Eringya's Surprising Crocodile Summoning78% 4  m - Olgreb's Toxic Radiance Alchemy78% (34%) 4  n - PetrifyAlchemy/Earth 78% 4  o - Summon ForestSummoning/Translocation 98% 5  p - Summon Horrible Things Summoning100% 8 1 spell level left [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitGi Gil GiΕ udossy the Merchant of MiseryRevenant of Kikubaaqudgha **....Health: 88/88 ========================##############Magic: 15/15 ========================#............#AC: 9Str: 13###............#EV: 16Int: 18  ...#............##### SH: 0Gi Dex: 9 ....#................. XL: 10 Next: 74% Place: Dungeon:10 ....##@Z............... Noise: ---------  Time: 10647.0 (0.0) .... ....................††.. a) +2 dagger (devious) {d:12 devious} .......................†... Cast: Soul Splinter .....................####.. Zot (25842) Memories (4) Gi .###..........##'#'#.#..### .##...............#.#....# Z   two-headed ogre zombie (minion) .##...............#.#....' .##...............#.#....# .#.........###.#....#You pick up a parchment of Martyr's Knell and begin reading... _You add the spell Martyr's Knell to your library. _Okay, then. _Okay, then. _Okay, then. _Okay, then.Gi _You add the spell Martyr's Knell to your library. _Okay, then.  Gi Gi# Gi1 . _Giߒ( _Okay, then.  Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.GiGi Your spells (cast)TypeFailure Level  a + Soul SplinterNecromancy1% 1 Gi= b - Grave ClawNecromancy1% (1%) 2  c - Vampiric DrainingNecromancy1% (1%) 3 d - Animate DeadNecromancy2%4  e - AnguishHexes/Necromancy 8% 4  f - FreezeIce6% (1%) 1  g - GloomHexes/Necromancy 2% 3 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exitGiӟ Gi Gi, dossy the Merchant of MiseryRevenant of Kikubaaqudgha **....Health: 88/88 ========================##############Magic: 15/15 ========================#............#AC: 9Str: 13###............#EV: 16Int: 18  ...#............##### SH: 0Dex: 9 ....#................. XL: 10 Next: 74% Place: Dungeon:10 ....##@Z............... Noise: ---------  Time: 10647.0 (0.0) .... ....................††.. a) +2 dagger (devious) {d:12 devious} .......................†... Cast: Soul Splinter .....................####.. Zot (2584Gi 2) Memories (4) .###..........##'#'#.#..### .##...............#.#....# Z   two-headed ogre zombie (minion) .##...............#.#....' .##...............#.#....# .#.........###.#....# _Okay, then. _Okay, then. _Okay, then. _Okay, then.Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Gi dossy the Merchant of MiseryRevenant of Kikubaaqudgha **....Health: 88/88 ========================##############Magic: 15/15 ========================#............#AC: 9Str: 13###............#EV: 16Int: 18  ...#............##### SH: 0Dex: 9 ....#................. XL: 10 Next: 74% Place: Dungeon:10 ....##@Z............... Noise: ---------  Time: 10647.0 (0.0) .... ....................††.. a) +2 dagger (devious) {d:12 devious} .......................†... Cast: Soul Splinter .....................####.. Zot (2584Gi 2) Memories (4) .###..........##'#'#.#..### .##...............#.#....# Z   two-headed ogre zombie (minion) .##...............#.#....' .##...............#.#....# .#.........###.#....# _Okay, then. _Okay, then. _Okay, then. _Okay, then.Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.GiE P  Okay, then.Gi Gi Gi . _GiR GiU : Spells (Memorise)TypeFailure Level  a - SlowHexes2% 1b - SandblastEarth13% (2%) 1  c - Dispel UndeadNecromancy2% (1%) 4  d - Curse of AgonyNecromancy6% 5  e - Martyr's KnellGi#V Necromancy/Summoning 17% 4  f - Lesser BeckoningTranslocation 21%2  g - Momentum StrikeConjuration/Translocation 21% (4%) 2  h - Searing RayConjuration21% (4%) 2  i - Static DischargeConjuration/Air 21% (4%) 2  j - Volatile Blastmotes Fire/Translocation 36% (10%) 3  k - Brom's Barrelling Boulder Conjuration/Earth 78% (34%) 4  l - Eringya's Surprising Crocodile Summoning78% 4  m - Olgreb's Toxic Radiance Alchemy78% (34%) 4  n - PetrifyAlchemy/Earth 78% 4  o - Summon ForestSummoning/Translocation 98% 5  p - Summon Horrible Things Summoning100% 8 1 spell level left [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitGiL Show) MemoriseShowGi]<Hidea - SlowHexes2%1  b - SandblastEarth13% (2%) 1  c - Dispel UndeadNecromancy2% (1%) 4  d - Curse of AgonyNecromancy6% 5  e - Martyr's KnellNecromancy/Summoning 17% 4  f - Lesser BeckoningTranslocation 21%2  g - Momentum StrikeConjuration/Translocation 21% (4%) 2  h - Searing RayConjuration21% (4%) 2  i - Static DischargeConjuration/Air 21% (4%) 2  j - Volatile Blastmotes Fire/Translocation 36% (10%) 3 Gie k - Brom's Barrelling Boulder Conjuration/Earth 78% (34%) 4  l - Eringya's Surprising Crocodile Summoning78% 4  m - Olgreb's Toxic Radiance Alchemy78% (34%) 4  n - PetrifyAlchemy/Earth 78% 4  o - Summon ForestSummoning/Translocation 98% 5  p - Summon Horrible Things Summoning100% 8Hide|ShowGie`Describe)  c - Dispel UndeadNecromancy2% (1%) 4Describe|HideGi Dispel Undead Harms an adjacent undead creature greatly by interfering with the forces bindingit together. Level: 4 School: Necromancy Fail: 2% (1%)  Power: 40% Damage: 3d16 (max 3d31)  Range: 1  Noise: A bit loud Miscasting this spell causes magic contamination and also deals up to 10 draining damage. Kikubaaqudgha supports the use of this spell. Gi%This spell is empowered while you are enkindled. This spell would have no effect right now because you can't see any hostile targets that would be affected.Gi  Spells (Describe)TypeFailure Levela - SlowHexes2%1  b - SandblastEarthGi 13% (2%) 1  c - Dispel UndeadNecromancy2% (1%) 4  d - Curse of AgonyNecromancy6% 5  e - Martyr's KnellNecromancy/Summoning 17% 4  f - Lesser BeckoningTranslocation 21%2  g - Momentum StrikeConjuration/Translocation 21% (4%) 2  h - Searing RayConjuration21% (4%) 2  i - Static DischargeConjuration/Air 21% (4%) 2  j - Volatile Blastmotes Fire/Translocation 36% (10%) 3  k - Brom's Barrelling Boulder Conjuration/Earth 78% (34%) 4  l - Eringya's Surprising Crocodile Summoning78% 4  m - Olgreb's Toxic Radiance Alchemy78% (34%) 4  n - PetrifyAlchemy/Earth 78% 4  o - Summon ForestGi| MSummoning/Translocation 98% 5  p - Summon Horrible Things Summoning100% 8 1 spell level left [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitGi0Z Curse of Agony Curses a foe, halving their remaining health after each of the next two times that the caster strikes them in melee. Level: 5 School: Necromancy Fail: 6% Power: 40% Gi-[Range: 4 Noise: A bit loud Miscasting this spell causes magic contamination and also deals up to 17 draining damage. Kikubaaqudgha supports the use of this spell. This spell would have no effect right now because you can't see any hostile targets that would be affected. _________________ “Unbearable, isn't it? The suffering of strangers, the agony of friends. There  is a secret song at the center of the world, Joey, and its sound is like  razors through flesh.”  -Pinhead, _Hellraiser 3: Hell on Earth_. 1992. Gi5  Spells (Describe)TypeFailure Levela - SlowHexes2%1  b - SandblastEarth13% (2%) 1  c - Dispel UndeadNecromancy2% (1%) 4  d - Curse of AgonyNecromancy6% 5  e - Martyr's KnellNecromancy/Summoning 17% 4  f - Lesser BeckoningTranslocation 21%2  g - Momentum StrikeConjuration/Translocation 21% (4%) 2  h - Searing RayConjuration21% (4%) 2  i - Static DischargeConjuration/Air 21% (4%) 2  j - Volatile Blastmotes Fire/Translocation 36% (10%) 3  k - Brom's Barrelling Boulder Conjuration/Earth 78% (34%) 4  l - Eringya's Surprising Crocodile Summoning78% 4  m - Olgreb's Toxic Radiance Alchemy78% (34%) 4  n - PetrifyAlchemy/Earth 78% 4  o - Summon ForestSummoning/Translocation 98% 5  p - Summon Horrible Things Summoning100% 8 1 spell level left [Tab] Memorise|i6 9mDescribe|Hide|Show [Ctrl-F] search [?] help[Esc] exitGi  Martyr's Knell Beckons forth the soul of a long-dead martyr to shield your allies for a time. This soul suffers a portion of the damage your allies would otherwise receive. If it is slain (again!), it will transform into a flayed ghost, inflicting illusory wounds on foes. Such wounds are fleeting, and will disappear when the ghost departs - unless you kill its victims first. Gi Level: 4 Schools: Necromancy/Summoning Fail: 17% Power: 22% Range: N/A Noise: A bit loud Miscasting this spell causes magic contamination and also either summons a nameless horror or deals up to 17 draining damage. You can sustain at most one martyred shade summoned by this spell. Kikubaaqudgha supports the use of this spell.GiܠU Spells (Describe)TypeFailure Levela - SlowHexes2%1  b - SandblastEarth13% (2%) 1  c - Dispel UndeadNecromancy2% (1%) 4  d - Curse of AgonyNecromancy6% 5  e - Martyr's KnellNecromancy/Summoning 17% 4  f - Lesser BeckoningTranslocation 21% 2  g - Momentum StrikeGiConjuration/Translocation 21% (4%) 2  h - Searing RayConjuration21% (4%) 2  i - Static DischargeConjuration/Air 21% (4%) 2  j - Volatile Blastmotes Fire/Translocation 36% (10%) 3  k - Brom's Barrelling Boulder Conjuration/Earth 78% (34%) 4  l - Eringya's Surprising Crocodile Summoning78% 4  m - Olgreb's Toxic Radiance Alchemy78% (34%) 4  n - PetrifyAlchemy/Earth 78% 4  o - Summon ForestSummoning/Translocation 98% 5  p - Summon Horrible Things Summoning100% 8 1 spell level left [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitGiq Martyr's Knell Beckons forth the soul of a long-dead martyr to shield your allies for a time. This soul suffers a portion of the damage your allies would otherwise receive. If it is slain (again!), it will transform into a flayed ghost, inflicting illusory wounds on foes. Such wounds are fleeting, and will disappear when the ghost departs - unless you kill its victims first. Gi[Level: 4 Schools: Necromancy/Summoning Fail: 17% Power: 22% Range: N/A Noise: A bit loud Miscasting this spell causes magic contamination and also either summons a nameless horror or deals up to 17 draining damage. You can sustain at most one martyred shade summoned by this spell. Kikubaaqudgha supports the use of this spell.Gi;| Spells (Describe)TypeFailure Levela - SlowHexes2%1  b - SandblastEarth13% (2%) 1  c - Dispel UndeadNecromancy2% (1%) 4  d - Curse of AgonyNecromancy6% 5  e - Martyr's KnellNecromancy/Summoning 17% 4  f - Lesser BeckoningGi} Translocation 21% 2  g - Momentum StrikeConjuration/Translocation 21% (4%) 2  h - Searing RayConjuration21% (4%) 2  i - Static DischargeConjuration/Air 21% (4%) 2  j - Volatile Blastmotes Fire/Translocation 36% (10%) 3  k - Brom's Barrelling Boulder Conjuration/Earth 78% (34%) 4  l - Eringya's Surprising Crocodile Summoning78% 4  m - Olgreb's Toxic Radiance Alchemy78% (34%) 4  n - PetrifyAlchemy/Earth 78% 4  o - Summon ForestSummoning/Translocation 98% 5  p - Summon Horrible Things Summoning100% 8 1 spell level left Gi~][Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitGiGi]Giodossy the Merchant of MiseryRevenant of Kikubaaqudgha **....Health: 88/88 ========================##############Magic: 15/15 ========================#............#AC: 9Str: 13###............#EV: 16Int: 18  ...#............##### SH: 0Dex: 9 ....#................. XL: 10 Next: 74% Place: Dungeon:10 ....##@Z............... Noise: ---------  Time: 10647.0 (0.0) Gik.... ....................††.. a) +2 dagger (devious) {d:12 devious} .......................†... Cast: Soul Splinter .....................####.. Zot (25842) Memories (4) .###..........##'#'#.#..### .##...............#.#....# Z   two-headed ogre zombie (minion) .##...............#.#....' .##...............#.#....# .#.........###.#....# _Okay, then. _Okay, then. _Okay, then.Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.Gi6  Casting: Soul Splinter (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _Okay, then.  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M.ZGi |7.0 (212Gis GieG  . #.......## #.#.....#######.....#.....# .. #.#.....# #.....#.....# .#.#'#.....# #.....#.....# .#.........# #.....'.....# .#####.....# #Z....###'# .# #.....#######..............# .# #...........# .###### .....######....##.. >..########......#....#.#.# #...........#......##...# #.......∩.......#.##..#.## #........#....##..# #......#.####.##..#.# #................##...#### #GiH M.ZGitP GiQ f8.0 (221GiX Gi ! # #.#.....#######.....# #.. #.#.....# #.....#.....# #.#.#'#.....# #.....#.....# #.#.........# #.....'.....# #.#####.....# #.....###'# ..# #.....#######Z......... ..# #.............###### ......######....##.. .>..########......#....## ....# #...........#......##..# #.∩.......#.## #........##....# ##.####.##..#.# #................##...#### #....... .......Gi@ Q.ZGi Gi f9.0 (230Giu Gi  .#.. #.#.....# #.....#.....# .#.#.#'#.....# #.....#.....# .#.#.........# #.....'.....# ##.#####.....# #.....###'# ...# #.....#######...........# #...........Z.#####......#.....######....##..>..########...@..#....## .....# #...........#......##.# #GiV g∩.......#.## #........##....# ##.####.##..#.# #................##...#### #........ ......... .)####...##Gi; Q.ZGi Gi h80.0 (2409Gi Gi1 p .#.#.#'#.....# #.....#.....# ..#.#.........# #.....'.....# ###.#####.....# #.....###'# ....# #.....#######...........# #............#####Z....#..........######....##. #..>..########......#....# #.....# #..@........#.... #.....# #∩.......# #.....## #.#.. #......# ##.####.##..# #......# #................##. #......#### #. #.......... ..Gi%3 ....)####...##. ......<..# #.....##Gi4 Q.ZGiP; Gi< f1.0 (258GiB Gi} z.#.#.........# #.....'..... ####.#####.....# #.....###'# .....# #.....#######...........# #............#####....# #..................Z.######....## ##..>..########......#....# ##.....# #...........#.... ##.....# #∩.......#  #.....## #.Gi #..  #......# ##.####.##..#  #......# #................##  #......#### ##.......... .. .....)####...##........<..# #.....##. .........# #..##..#Gi Q.ZGi Gi8 f2.0 (267Gi> Gi  #####.#####.....# #.....###'# ......# #.....#######...........# #............#####.... .#.............###### .##..>..########...Z..#....# .##.....# #...........#....#.....# #∩.......# # #.....## #.#. # #......# ##.#### # #......# #..............Gio  #......#### # ###.......... .. ......)####...##.......<..# #.....#.....# #..##... #...##.Gi Q.ZGi Gi f3.0 (276Gi Gi  ......# #####...............###..#...........######....##..>..########......#....#...#...# #..Z...... #......∩.......# # #........#.#.####.##...........#  #### ##.... ... ...Gi= ...)####...##.......<..# #.....# l   komodo dragon (asleep)..##.. Z   two-headed ogre zombie (minion)..l #...########.Gi m  You encounter a komodo dragon.Gi) M.ZGi1 G, ally target)Gi6 m4.0 (285 _Gi= Gi? Gi9\# #.....#..# #.......#####........# #........######....# ##..>..##......#....#...##. ##.....# #....#......# #..Z....∩.#.#  #.....## #..##. Gi: #......# #.@....#.####.##..#  #......# #.##......#### #.##.. ...).####...##...<..# #.....#...# #..##..#....l.# #...##.###### #....#.#Gi;Q.ZGiCGi[Gk5.0 (1.0)4Gi&NGi{OGi.......####.....# #.........######....# ##..>..########....#...##....# ...∩.......#.#  #Z.....##.......#.####.##..#..........######. #.... .... ......)####...##...........<..# #.....##...Gi_@.##.......l.##..#########.#.# ....ZGiYGiZ`63GioGiGi"( ;#### #.........######....# ##..>..########....#...##....# ...∩.......#.#  #.##...Z...#.####.##..#..............######. #......... ........)####...##...........<..# #.....##.##..l.##..#########.#.# Gi) 4...##Gi* U.ZGir1 Gi7 x7Soul Splinter2Gi> Gi? Git.#####. .#..######.... .##..>..##......#....#...## .##.....# #.##.....# #.∩.#. # #.....## #.## # #......# #......#.####.##.. # #......# #.Z. #......#### #.###.).####...##.<..# #......# #..##...l.# #...##.#.# #....#..# #.# #.# #....##.ZGi%{Gi`81Gi#Gi? #.#........###### #.##..>..########......#....# ..##.....# #...........#....#.....# #∩.......# .# #.....## #.# .# #......# ##.#### ## #......# #.............. #......#######.Z ####............@.Gi .. ...)####...#......<..# #.........# #..##.l.# #...###########.# #....#.# #.# #.....#  #....#.#.......Gi $.Gi 1ZGiZ 90GiMe#..>..########....#...# ..##.....# .. .#∩.......# #.#.#.####.##. #Gi......... # .######## ###.......Z. ....)####...#.....<..# #......##l.###########.# #.  #.......##Gi>..##.....# .. .#∩.......# #.#.#.####.##. #......... # .######## #Gi~##.......Z. ....)####...#.....<..# #......##l.###########.# #.  #........## ß..#####'GiQ.ZGiGi2c90699Gi{Gi:< _You rampage towards the komodo dragon!Gi#∩.......# #.#.#.####.##. #......... # .######## ###........ ....Z####...#Gi .....<..# #......##l.###########.# #. ...... #........## . .ß..#####' .)..........# ####Gi+)ZYou rampage towards the komodo dragon!  You rampage towards the komodo dragon!  The helpless komodo dragon fails to defend itself. Gi You feel devious.  You impale the komodo dragon!!  The komodo dragon is almost dead.Gi.l#l  Gi61-------- 20  ====18Devious GiGi _The komodo dragon bites you!! _You take 27 damage, and have 61/88 hp. MASSIVE DAMAGE!!Gi6  You hit the komodo dragon but do no damage.The komodo dragon is almost dead.Gi8 3=-------=---27Gi@ GiD _The komodo dragon completely misses you. _You regained 2 hp, and now have 63/88 hp.Hi3  Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Hi .###.....# #.......∩.......# dossy the Merchant of Misery Hi# .# #.....## #..............## Revenant of Kikubaaqudgha **.... .# #......# #......#.####.##. Health: 63/88 =================------- ## #......# #................ Magic: 13/15 ====================---- # #......#######...............# AC: 9Str: 13 ####............................. EV: 20 Int: 18 .................).......####...# SH: 0Dex: 9 ................Z.....<..# #..... XL: 10 Next: 74% Place: Dungeon:10 ................@........# #..##. Noise: =--------  Time: 10792.0 (0.0) ................l........# #...## a) +2 dagger (devious) {d:12 devious} Hi) .........#########.......# #....# Cast: Soul Splinter .........# #.......# #..... Zot (25697) Memories (4) Devious .........# ...... #....# .........# ...... ....... l   komodo dragon (ally target) ...##....# ..... ....... Z   two-headed ogre zombie (minion) .ß..#....######' .... ....... ....#....)..........# ####... _You regained 2 hp, and now have 63/88 hp.  Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Grave Claw (safe; 1% risk of failure) (3/3 uses available)  Press: ? - help, Dir - move targetAim: a komodo dragon (almost dead, ally target)HiHiR(.###.....##.......∩.......# dossy the Merchant of Misery .# #.....## #..............## Revenant of Kikubaaqudgha **.... .# #......# #......#.####.##. Health: 63/88 =================------- Hi)## #......# #................ Magic: 15/15 ======================== # #......#######...............# AC: 9Str: 13 ####............................. EV: 20 Int: 18 .................).......####...# SH: 0Dex: 9 ................Z.....<..# #..... XL: 10 Next: 74% Place: Dungeon:10 ................@........# #..##. Noise: =--------  Time: 10792.0 (0.0) ................l........# #...## a) +2 dagger (devious) {d:12 devious} .........#########.......# #....# Hi*[33mCast: Soul Splinter .........##.......# #..... Zot (25697) Memories (4) Devious .........#...... #....# .........#...... ....... l   komodo dragon (ally target) ...##....#..... ....... Z   two-headed ogre zombie (minion) .ß..#....######' .... ....... ....#....)..........# ####...Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Grave Claw (safe; 1% risk of failure) (3/3 uses available)  Press: ? - help, Dir - move targetAim: a komodo dragon (almost dead, ally target)  Okay, then.Hi3Hi6Hi@HiB. _Hi+  Casting: Grave Claw (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Hi.###.....# #.......∩.......# dossy the Merchant of Misery .# #.....## #..............## Revenant of Kikubaaqudgha **.... .# #......# #......#.####.##. Health: 63/88 =================------- HiG## #......# #................ Magic: 12/15 ===================----- # #......#######...............# AC: 9Str: 13 ####............................. EV: 20 Int: 18 .................).......####...# SH: 0Dex: 9 ................Z.....<..# #..... XL: 10 Next: 74% Place: Dungeon:10 ................@........# #..##. Noise: =--------  Time: 10792.0 (0.0) ................l........# #...## a) +2 dagger (devious) {d:12 devious} .........#########.......# #....# Cast: Soul Splinter .........# #.......# #..... Zot (25697) Memories (4) Devious .........# ...... #....# .........# ...... ....... l   komodo dragon (ally target) ...##....# ..... ....... [0Hi;10;1mZ   two-headed ogre zombie (minion) .ß..#....######' .... ....... ....#....)..........# ####... _Okay, then.Casting: Grave Claw (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a komodo dragon (almost dead, ally target)HiHi'.###.....##.......∩.......# dossy the Merchant of Misery .# #.....## #..............## Revenant of Kikubaaqudgha **.... Hi).# #......# #......#.####.##. Health: 63/88 =================------- ## #......# #................ Magic: 15/15 ======================== # #......#######...............# AC: 9Str: 13 ####............................. EV: 20 Int: 18 .................).......####...# SH: 0Dex: 9 ................Z.....<..# #..... XL: 10 Next: 74% Place: Dungeon:10 ................@........# #..##. Noise: =--------  Time: 10792.0 (0.0) ................l........#Hi*=[39;49m #...## a) +2 dagger (devious) {d:12 devious} .........#########.......# #....# Cast: Soul Splinter .........##.......# #..... Zot (25697) Memories (4) Devious .........#...... #....# .........#...... ....... l   komodo dragon (ally target) ...##....#..... ....... Z   two-headed ogre zombie (minion) .ß..#....######' .... ....... ....#....)..........# ####...Casting: Grave Claw (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a komodo dragon (almost dead, ally target)  Okay, then.HiK1Hi3HiR<Hi=. _HigHiiHi+pHi~ronfirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a komodo dragon (almost dead, ally target) _Okay, then.Unknown command.Hi+  Casting: Vampiric Draining (safe; 1% risk of failure)  HiN-\Confirm with . or Enter, or press ? or * to list all spells.Hi.###.....# #.......∩.......# dossy the Merchant of Misery .# #.....## #..............## Revenant of Kikubaaqudgha **.... .# #......# #......#.####.##. Health: 63/88 =================------- ## #......# #................ Magic: 13/15 ====================---- # #......#######...............# AC: 9Str: 13 ####............................. EV: 20 Int: 18 .................).......####...# SH: 0Dex: 9 ................Z.....<..# #..... XL: 10 Next: 74% Place: Dungeon:10 ................@........# #..##. Noise: =--------  Time: 10792.0 (0.0) ................l........# #...## a) [HiD32m+2 dagger (devious) {d:12 devious} .........#########.......# #....# Cast: Soul Splinter .........# #.......# #..... Zot (25697) Memories (4) Devious .........# ...... #....# .........# ...... ....... l   komodo dragon (ally target) ...##....# ..... ....... Z   two-headed ogre zombie (minion) .ß..#....######' .... ....... ....#....)..........# ####... _Unknown command.Casting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Grave Claw (safe; 1% risk of failure) (3/3 uses available)  Press: ? - help, Dir - move targetAim: a komodo dragon (almost dead, ally target)HiUHih.###.....##.......∩.......# dossy the Merchant of Misery .# #.....## #..............## Revenant of Kikubaaqudgha **.... .# #......# #......#.####.##. Health: 63/88 =================------- ## #......# #................ Magic: 15/15 ======================== # #......#######...............# AC: 9Str: 13 ####............................. EV: 20 HiInt: 18 .................).......####...# SH: 0Dex: 9 ................Z.....<..# #..... XL: 10 Next: 74% Place: Dungeon:10 ................@........# #..##. Noise: =--------  Time: 10792.0 (0.0) ................l........# #...## a) +2 dagger (devious) {d:12 devious} .........#########.......# #....# Cast: Soul Splinter .........##.......# #..... Zot (25697) Memories (4) Devious .........#...... #....# .........#...... ....... l   komodo dragon (ally target) ...##....#..... ....... Hi؜i Z   two-headed ogre zombie (minion) .ß..#....######' .... ....... ....#....)..........# ####...Casting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Grave Claw (safe; 1% risk of failure) (3/3 uses available)  Press: ? - help, Dir - move targetAim: a komodo dragon (almost dead, ally target)  Okay, then.HiXHiqHiëHii. _Hi,MAiming: Grave Claw (safe; 1% risk of failure) (3/3 uses available)  Press: ? - help, Dir - move targetAim: a komodo dragon (almost dead, ally target) _Okay, then.  Casting: Grave Claw (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Hi+.###.....# #.......∩.......# dossy the Merchant of Misery .# #.....## #..............## Revenant of Kikubaaqudgha **.... .# #......# #......#.####.##. Health: 63/88 =================------- ## #......# #................ Magic: 12/15 ===================----- # #......#######...............# AC: 9Str: 13 ####............................. EV: 20 Int: 18 .................).......####...# SH: 0Dex: 9 Hi2-................Z.....<..# #..... XL: 10 Next: 74% Place: Dungeon:10 ................@........# #..##. Noise: =--------  Time: 10792.0 (0.0) ................l........# #...## a) +2 dagger (devious) {d:12 devious} .........#########.......# #....# Cast: Soul Splinter .........# #.......# #..... Zot (25697) Memories (4) Devious .........# ...... #....# .........# ...... ....... l   komodo dragon (ally target) ...##....# ..... ....... Z   two-headed ogre zombie (minion) .ß..#....######' .... ....... ....#....)..........# ####... _Okay, then.Casting: Grave Claw (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a komodo dragon ([0;10;Hi-D1malmost dead, ally target)Hi1HiR:.###.....##.......∩.......# dossy the Merchant of Misery .# #.....## #..............## Revenant of Kikubaaqudgha **.... .# #......# #......#.####.##. Health: 63/88 =================------- ## #......# #................ Magic: 15/15 ======================== # #......#######...............# AC: 9Str: 13 Hi;####............................. EV: 20 Int: 18 .................).......####...# SH: 0Dex: 9 ................Z.....<..# #..... XL: 10 Next: 74% Place: Dungeon:10 ................@........# #..##. Noise: =--------  Time: 10792.0 (0.0) ................l........# #...## a) +2 dagger (devious) {d:12 devious} .........#########.......# #....# Cast: Soul Splinter .........##.......# #..... Zot (25697) Memories (4) Devious .........#...... #....# .........#...... ....... l  Hi< komodo dragon (ally target) ...##....#..... ....... Z   two-headed ogre zombie (minion) .ß..#....######' .... ....... ....#....)..........# ####...Casting: Grave Claw (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a komodo dragon (almost dead, ally target)  Okay, then.HiCHiEHiLHiO. _Hi[  Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line: a komodo dragon (almost dead, ally target) _Okay, then.  Casting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.HiR.###.....# #.......∩.......# dossy the Merchant of Misery .# #.....## #..............## Revenant of Kikubaaqudgha **.... .# #......# #......#.####.##. Health: 63/88 =================------- ## #......# #................ Magic: 13/15 ====================---- HiL# #......#######...............# AC: 9Str: 13 ####............................. EV: 20 Int: 18 .................).......####...# SH: 0Dex: 9 ................Z.....<..# #..... XL: 10 Next: 74% Place: Dungeon:10 ................@........# #..##. Noise: =--------  Time: 10792.0 (0.0) ................l........# #...## a) +2 dagger (devious) {d:12 devious} .........#########.......# #....# Cast: Soul Splinter .........# #.......# #..... Zot (25697) Memories (4) Devious .........# ...... #....# .........# ...... ....... l   komodo dragon (ally target) [HiӞ=34m...##....# ..... ....... Z   two-headed ogre zombie (minion) .ß..#....######' .... ....... ....#....)..........# ####... _Okay, then.Casting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Grave Claw (safe; 1% risk of failure) (3/3 uses available)  Press: ? - help, Dir - move targetAim: a komodo dragon (almost dead, ally target) Hi*# Hi,.###.....##.......∩.......# dossy the Merchant of Misery .# #.....## #..............## Revenant of Kikubaaqudgha **.... .# #......# #......#.####.##. Health: 63/88 =================------- ## #......# #................ Magic: 15/15 ======================== # #......#######...............# AC: 9Str: 13 ####............................. EV: 20  HiT.Int: 18 .................).......####...# SH: 0Dex: 9 ................Z.....<..# #..... XL: 10 Next: 74% Place: Dungeon:10 ................@........# #..##. Noise: =--------  Time: 10792.0 (0.0) ................l........# #...## a) +2 dagger (devious) {d:12 devious} .........#########.......# #....# Cast: Soul Splinter .........##.......# #..... Zot (25697) Memories (4) Devious .........#...... #....# .........#...... ....... l   komodo dragon (ally target) ...##....#..... ....... HiC/i Z   two-headed ogre zombie (minion) .ß..#....######' .... ....... ....#....)..........# ####...Casting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Grave Claw (safe; 1% risk of failure) (3/3 uses available)  Press: ? - help, Dir - move targetAim: a komodo dragon (almost dead, ally target)  Okay, then. Hi6 Hi8 Hi? HiA. _ Hi9i  Aiming: Grave Claw (safe; 1% risk of failure) (3/3 uses available)  Press: ? - help, Dir - move target: a komodo dragon (almost dead, ally target)  HiT:"_Okay, then.  Casting: Grave Claw (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. Hi3.###.....# #.......∩.......# dossy the Merchant of Misery .# #.....## #..............## Revenant of Kikubaaqudgha **.... .# #......# #......#.####.##. Health: 63/88 =================-------  Hi## #......# #................ Magic: 12/15 ===================----- # #......#######...............# AC: 9Str: 13 ####............................. EV: 20 Int: 18 .................).......####...# SH: 0Dex: 9 ................Z.....<..# #..... XL: 10 Next: 74% Place: Dungeon:10 ................@........# #..##. Noise: =--------  Time: 10792.0 (0.0) ................l........# #...## a) +2 dagger (devious) {d:12 devious} .........#########.......# #....# Cast: Soul Splinter .........# #.......# #..... Zot (25697) Memories (4) Devious .........# ...... #....# .........# ...... ....... l   komodo dragon (ally target) ...##....# ..... ....... [0 Hi4;10;1mZ   two-headed ogre zombie (minion) .ß..#....######' .... ....... ....#....)..........# ####... _Okay, then.Casting: Grave Claw (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a komodo dragon (almost dead, ally target) HiKO .###.....##.......∩.......# dossy the Merchant of Misery .# #.....## #..............## Revenant of Kikubaaqudgha **.... .# #......# #......#.####.##. Health: 63/88 =================-------  HiP ## #......# #................ Magic: 12/15 ===================----- # #......#######...............# AC: 9Str: 13 ####............................. EV: 20 Int: 18 .................).......####...# SH: 0Dex: 9 ................Z.....<..# #..... XL: 10 Next: 74% Place: Dungeon:10 ................@........# #..##. Noise: =--------  Time: 10792.0 (0.0) ................*........# #...## a) +2 dagger (devious) {d:12 devious} .........#########.......# #....# Cast:  HiR [39;49mSoul Splinter .........##.......# #..... Zot (25697) Memories (4) Devious .........#...... #....# .........#...... ....... l   komodo dragon (ally target) ...##....#..... ....... Z   two-headed ogre zombie (minion) .ß..#....######' .... ....... ....#....)..........# ####... _Okay, then.Casting: Grave Claw (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a komodo dragon (almost dead, ally target) Hi*†  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Hi ,LPress: ? - help, Shift-Dir - straight line: a komodo dragon (almost dead, ally target)  You draw life force from the komodo dragon.  You kill the komodo dragon! Hi1'  Hix2*Z   two-headed ogre zombie (minion)  Kikubaaqudgha accepts your kill. Hi*=† Hi9/90=81=3.0 (1Soul Splinter6 Hi9 Hi _You feel life coursing into your body.  You regained 6 hp, and now have 69/90 hp. _You now have 12/15 mp.Hi|Hiۡ  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting8.5   7.6  +1   o - Spellcasting   5.0   7.1  -1          Hi( b - Maces & Flails   0.0   1.2  -1   p - Conjurations   0.0   1.2  -1   c - Axes   0.0   1.2  -1   q - Hexes   4.0   7.1  -2   d - Polearms   0.0   1.2  -1   r - Summonings   0.0   1.2  -1   e - Staves   0.0   1.2  -1   s - Necromancy  10.0  12.0   0   f - Unarmed Combat   0.0   0.8  +1   t - Forgecraft   0.0   1.4  -2[HiY40m   g - Throwing   0.0   1.2  -1   u - Translocations   0.0   1.2  -1       v - Alchemy   0.0   1.2  -1   h - Short Blades   0.0   1.2  -1   w - Fire Magic   0.0   1.4  -2   i - Long Blades   0.0   1.2  -1   x - Ice Magic   2.0   2.5  +1   j - Ranged Weapons   0.0   1.7  -3   y - Air Magic   0.0   1.4  -2   Hi2    z - Earth Magic   0.0   0.8  +1   k - Armour   0.0   1.2  -1       l - Dodging   3.0   4.8  -1   0 - Invocations   0.0   0.8  +1   m - Shields   0.0   1.2  -1   1 - Evocations   4.0   5.9  -1   n - Stealth   9.0   7.4  +2      The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [[Hi33m/] auto|manual mode [*] useful|all skills [!] training|cost|targetsHiNs Hi{ Hiu .###.....##.......∩.......# dossy the Merchant of Misery .# #.....## #..............## Revenant of Kikubaaqudgha **.... .# #......# #......#.####.##. Health: 69/90 ==================------ ## #......# #................ Magic: 12/15 ===================----- # #......#######...............# AC: 9Hiل Str: 13 ####............................. EV: 20 Int: 18 .................).......####...# SH: 0Dex: 9 ................Z.....<..# #..... XL: 10 Next: 81% Place: Dungeon:10 ................@........# #..##. Noise: ==-------  Time: 10793.0 (0.0) ................†........# #...## a) +2 dagger (devious) {d:12 devious} .........#########.......# #....# Cast: Soul Splinter .........##.......# #..... Zot (25696) Memories (4) Devious .........#...... #....# .........#...... ....... ZHi    two-headed ogre zombie (minion) ...##....#..... ....... .ß..#....######' .... ....... ....#....)..........# ####...You draw life force from the komodo dragon.  You kill the komodo dragon!Kikubaaqudgha accepts your kill. _You feel life coursing into your body.  You regained 6 hp, and now have 69/90 hp. _You now have 12/15 mp.Hi Hiߐ Hi7 Hiq Hi Hi8_You add the spell Martyr's Knell to your library. _Found an escape hatch in the floor. _You start waiting. _Done waiting. _There is an escape hatch in the floor here. _You encounter a komodo dragon. Hi_You rampage towards the komodo dragon!  You rampage towards the komodo dragon!  The helpless komodo dragon fails to defend itself.  You feel devious.You impale the komodo dragon!!  The komodo dragon is almost dead. _The komodo dragon bites you!!  You take 27 damage, and have 61/88 hp. MASSIVE DAMAGE!!You hit the komodo dragon but do no damage.The komodo dragon is almost dead. _The komodo dragon completely misses you.You regained 2 hp, and now have 63/88 hp.  You draw life force from the komodo dragon.  You kill the komodo dragon!Kikubaaqudgha accepts your kill. _You feel life coursing into your body.  You regained 6 hp, and now have 69/90 hp.  You now have 12/15 mp.Hi( Your soul wisp disappears in a puff of smoke! _HP restored. _Health restored: 88You see here a yak corpse.  You see here a yak corpse. _You swap places with your two-headed ogre zombie.  Item here: a yak corpse.  b - a +2 short sword of electrocution {d:13 elec}  f - a +2 dagger of venom (weapon) {d:12 venom}  You unwield your +2 dagger of venom {d:12 venom}.r +2 dagger of venom {d:12 venom} stops dripping with poison.  Hi rYou feel a baleful cunning. _a - a +2 devious dagger (weapon) {d:12 devious}  You unwield your +2 devious dagger {d:12 devious}.  You feel guileless.  You hear the crackle of electricity. _b - a +2 short sword of electrocution (weapon) {d:13 elec}  You unwield your +2 short sword of electrocution {d:13 elec}.r +2 short sword of electrocution {d:13 elec} stops crackling.  You feel a baleful cunning. _a - a +2 devious dagger (weapon) {d:12 devious}see here a yak corpse. _You open the door. _You open the door."HiZ .###.....##.......∩.......# dossy the Merchant of Misery .# #.....## #..............## Revenant of Kikubaaqudgha **.... .# #......# #......#.####.##. Health: 69/90 ==================------ ## #......# #................ Magic: 12/15 ===================----- # #......#######...............# AC: 9Str: 13 ####............................. EV: 20 Int: 18 .................).......####...# SH: 0Dex: 9 ................Z.....<..# #..... XL: 10 Next: 81% Place: Dungeon:10"Hi  ................@........# #..##. Noise: ==-------  Time: 10793.0 (0.0) ................†........# #...## a) +2 dagger (devious) {d:12 devious} .........#########.......# #....# Cast: Soul Splinter .........##.......# #..... Zot (25696) Memories (4) Devious .........#...... #....# .........#...... ....... Z   two-headed ogre zombie (minion) ...##....#..... ....... .ß..#....######' .... ....... ....#....)..........# ####...You draw life force from the komodo dragon.  You kill the komodo dragon!Kikubaaqudgha accepts your kill. _You feel life coursing into your body.  You regained 6 hp, and now have 69/90 hp. _You now have 12/15 mp."HiX "Hil "Hi (Hig| _You feelcoursing into your body.  You regained 6 hp, and now have 69/90 hp. _You now have 12/15 mp.  You unwield your +2 devious dagger {d:12 devious}.  You feel guileless.  You hear the crackle of electricity.(Hio7116 --4.0 (1b) +2 short sword (elec) {d:13 elec} 5(Hifw(Hi&{ _b - a +2 short sword of electrocution (weapon) {d:13 elec} _You regained 2 hp, and now have 71/90 hp.)HiH  You unwield your +2 short sword of electrocution {d:13 elec}.  Your +2 short sword of electrocution {d:13 elec} stops crackling.  You feel a baleful cunning.)HiO73=--5a) +2 dagger (devious) {d:12 devious}4)HiV)HiX .ß..#....######' .... ....... ....#....)..........# ####... _a - a +2 devious dagger (weapon) {d:12 devious} _You regained 2 hp, and now have 73/90 hp.*Hi2*Hi27% *Hi8 Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting8.5   7.6  +1   o - Spellcasting   5.0   7.1  -1           b - Maces & Flails   0.0   1.2  -1   p - Conjurations   0.0   1.2  -1   c - Axes   0.0   1.2  -1   q - Hexes   4.0   7.1  -2   d - Polearms   0.0   1.2  -1   r - Summonings   0.0   1.2 [37*HiO:m -1   e - Staves   0.0   1.2  -1   s - Necromancy  10.0  12.0   0   f - Unarmed Combat   0.0   0.8  +1   t - Forgecraft   0.0   1.4  -2   g - Throwing   0.0   1.2  -1   u - Translocations   0.0   1.2  -1       v - Alchemy   0.0   1.2  -1   h - Short Blades   0.0   1.2  -1   w - Fire Magic   0.0   1.4  -2  [12*Hik;;2H i - Long Blades   0.0   1.2  -1   x - Ice Magic   2.0   2.5  +1   j - Ranged Weapons   0.0   1.7  -3   y - Air Magic   0.0   1.4  -2       z - Earth Magic   0.0   0.8  +1   k - Armour   0.0   1.2  -1       l - Dodging   3.0   4.8  -1   0 - Invocations   0.0   0.8  +1   m - Shields   0.0   1.2  -1[3*Hiy<N7m   1 - Evocations   4.0   5.9  -1   n - Stealth   9.0   7.4  +2      The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets*Hi *Hi *Hi` .###.....##.......∩.......# dossy the Merchant of Misery *Hi .# #.....## #..............## Revenant of Kikubaaqudgha **.... .# #......# #......#.####.##. Health: 73/90 ===================----- ## #......# #................ Magic: 12/15 ===================----- # #......#######...............# AC: 9Str: 13 ####............................. EV: 16Int: 18 .................).......####...# SH: 0Dex: 9 ................Z.....<..# #..... XL: 10 Next: 81% Place: Dungeon:10 ................@........# #..##. Noise: ---------  Time:[39*Hi6 u;49m 10795.0 (0.0) ................†........# #...## a) +2 dagger (devious) {d:12 devious} .........#########.......# #....# Cast: Soul Splinter .........##.......# #..... Zot (25694) Memories (4) .........#...... #....# .........#...... ....... Z   two-headed ogre zombie (minion) ...##....#..... ....... .ß..#....######' .... ....... ....#....)..........# ####... _You regained 2 hp, and now have 71/90 hp.  You unwield your +2 short sword of electrocution {d:13 elec}.  Your +2 short sword of electrocution {d:13 elec} stops crackling.  You feel a baleful cunning. _a - a +2 devious dagger (weapon) {d:12 devious} _You regained 2 hp, and now have 73/90 hp.*Hi *Hi *Hi *Hi4# +HiS+Hi:V|Gear: 24/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a +2 devious dagger (weapon) {d:12 devious}  b - a +2 short sword of electrocution {d:13 elec} +HiW c - a +1 hand axe of electrocution {d:15 elec}  d - a +2 orcbow of electrocution {=f d:20 h:2 elec}  e - a +1 scimitar of protection {d:20 protect}  f - a +2 dagger of venom {d:12 venom}g - a +0 sling {=f d:13} Missiles (go to first with ()h - 7 boomerangs {d:13}  i - 20 poisoned darts {d:6 poison}  j - a curare-tipped dart {d:6 curare}  k - 8 javelins {d:18}  l - 8 stones {d:8} Armour (go to first with [)  m - a +0 pair of boots (worn) {ac:1 enc:0}  o - a +0 cloak (worn) {ac:1 enc:0}  p - a +0 pair of gloves (worn) {ac:1 enc:0}  r - an orb of stardust (worn) {ac:0 enc:0 Stardust}  t - the +0 robe of the Griffon (worn) {Rampage Regen+ Slay+6, ac:2 enc:0 !*}  n - a +0 chain mail of willpower {ac:8 enc:14 Will+}q - a +0 leather armour {ac:3 enc:4} [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]1Hi9 e - a +1 scimitar of protection {d:20 protect}. A long sword with a wide, curved blade. Base accuracy: +0 Base damage: 12 Base attack delay: 1.4 This weapon's minimum attack delay (0.7) is reached at skill level 14. 1Hi ~ Your skill: 0.0; use (s) to set 14.0 as a target for Long Blades.  At 100% training you would reach 14.0 in about 2.3 XLs.  Current attack delay: 1.4. Damage rating: 20 (Base 12 x 97% (Dex) x 114% (Skill) + 7 (Ench + Slay)). Protect: It grants you temporary protection after it strikes (+7 AC). This weapon falls into the 'Long Blades' category. It is a one-clawed weapon. It can be maximally enchanted to +9. You took it off an orc warrior on level 10 of the Dungeon. Stash search prefixes: {inventory} {ego} {branded} {Long Blades} {one-handed} {protect} {melee weapon} Menu/colouring prefixes: identified enchanted ego melee weapon (w)ield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.2Hi1 2Hi7 2Hiq@ .###.....##.......∩.......# dossy the Merchant of Misery .# #.....## #..............## Revenant of Kikubaaqudgha **.... .# #......# #......#.####.##. Health: 73/90 ===================----- 2HiA ## #......# #................ Magic: 12/15 ===================----- # #......#######...............# AC: 9Str: 13 ####............................. EV: 16Int: 18 .................).......####...# SH: 0Dex: 9 ................Z.....<..# #..... XL: 10 Next: 81% Place: Dungeon:10 ................@........# #..##. Noise: ---------  Time: 10795.0 (0.0) ................†........# #...## e) +1 scimitar (protect) {d:20 protect} .........#########.......# #....# Cast: Soul Splinter 2HiC C.........##.......# #..... Zot (25694) Memories (4) .........#...... #....# .........#...... ....... Z   two-headed ogre zombie (minion) ...##....#..... ....... .ß..#....######' .... ....... ....#....)..........# ####...You feel a baleful cunning. _a - a +2 devious dagger (weapon) {d:12 devious} _You regained 2 hp, and now have 73/90 hp.  You unwield your +2 devious dagger {d:12 devious}.  You feel guileless.  Your +1 scimitar of protection {d:20 protect} hums with potential!2Hi]J 2Hi P 5=6.0 (132Hi"V 2HiY _You regained 2 hp, and now have 73/90 hp.  You unwield your +2 devious dagger {d:12 devious}.  You feel guileless2HiZ .r +1 scimitar of protection {d:20 protect} hums with potential! _e - a +1 scimitar of protection (weapon) {d:20 protect} _You regained 2 hp, and now have 75/90 hp.3HiG3Hif;Gear: 24/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  e - a +1 scimitar of protection (weapon) {d:20 protect} 3HiY a - a +2 devious dagger {d:12 devious}  b - a +2 short sword of electrocution {d:13 elec}  c - a +1 hand axe of electrocution {d:15 elec}  d - a +2 orcbow of electrocution {=f d:20 h:2 elec}  f - a +2 dagger of venom {d:12 venom}g - a +0 sling {=f d:13} Missiles (go to first with ()h - 7 boomerangs {d:13}  i - 20 poisoned darts {d:6 poison}  j - a curare-tipped dart {d:6 curare}  k - 8 javelins {d:18}  l - 8 stones {d:8} Armour (go to first with [)  m - a +0 pair of boots (worn) {ac:1 enc:0}  o - a +0 cloak (worn) {ac:1 enc:0}  p - a +0 pair of gloves (worn) {ac:1 enc:0}  r - an orb of stardust (worn) {ac:0 enc:0 Stardust}  t - the +0 robe of the Griffon (worn) {Rampage Regen+ Slay+6, ac:2 enc:0 !*}  n - a +0 chain mail of willpower {ac:8 enc:14 Will+}q - a +0 leather armour {ac:3 enc:4} [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]4Hime - a +1 scimitar of protection (weapon) {d:20 protect}. A long sword with a wide, curved blade. Base accuracy: +0 Base damage: 12 Base attack delay: 1.4 4HinThis weapon's minimum attack delay (0.7) is reached at skill level 14.  Your skill: 0.0; use (s) to set 14.0 as a target for Long Blades.  At 100% training you would reach 14.0 in about 2.3 XLs.  Current attack delay: 1.4. Damage rating: 20 (Base 12 x 97% (Dex) x 114% (Skill) + 7 (Ench + Slay)). Protect: It grants you temporary protection after it strikes (+7 AC). This weapon falls into the 'Long Blades' category. It is a one-clawed weapon. It can be maximally enchanted to +9. You took it off an orc warrior on level 10 of the Dungeon. Stash search prefixes: {inventory} {ego} {branded} {Long Blades} {one-handed} {protect} {melee weapon} Menu/colouring prefixes: identified enchanted ego melee equipped weapon (u)nwield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.4Hi$  You unwield your +2 devious dagger {d:12 devious}.  You feel guileless.  Your +1 scimitar of protection {d:20 protect} hums with potential! _e - a +1 scimitar of protection (weapon) {d:20 protect} _You regained 2 hp, and now have 75/90 hp.  Adjust to which letter? (? for menu, Esc to quit)4HiU4Hi4Hi>.###.....##.......∩.......# dossy the Merchant of Misery .# #.....## #..............## Revenant of Kikubaaqudgha **.... 4Hi.# #......# #......#.####.##. Health: 75/90 ====================---- ## #......# #................ Magic: 12/15 ===================----- # #......#######...............# AC: 9Str: 13 ####............................. EV: 16Int: 18 .................).......####...# SH: 0Dex: 9 ................Z.....<..# #..... XL: 10 Next: 81% Place: Dungeon:10 ................@........# #..##. Noise: ---------  Time: 10796.0 (0.0) ................†........# #...## ifma) +1 scimitar (protect) {d:20 protect} .........#########.......# #....# Cast: Soul Splinter .........##.......# #..... Zot (25693) Memories (4) .........#...... #....# .........#...... ....... Z   two-headed ogre zombie (minion) ...##....#..... ....... .ß..#....######' .... ....... ....#....)..........# ####...You feel guileless.  Your +1 scimitar of protection {d:20 protect} hums with potential! _e - a +1 scimitar of protection (weapon) {d:20 protect} _You regained 2 hp, and now have 75/90 hp.  Adjust to which letter? (? for menu, Esc to quit)a - a +1 scimitar of protection (weapon) {d:20 protect}4HiK4Hij4Hi4Hi#2  Your +1 scimitar of protection {d:20 protect} hums with potential! _e - a +1 scimitar of protection (weapon) {d:20 protect} _You regained 2 hp, and now have 75/90 hp.  Adjust to which letter? (? for menu, Esc to quit)  a - a +1 scimitar of protection (weapon) {d:20 protect} _e - a +2 devious dagger {d:12 devious}4Hi 4Hi Gear: 24/52 gear slots (Left/Right/Tab to switch category) 4Hi Hand Weapons (go to first with ))  a - a +1 scimitar of protection (weapon) {d:20 protect}  b - a +2 short sword of electrocution {d:13 elec}  c - a +1 hand axe of electrocution {d:15 elec}  d - a +2 orcbow of electrocution {=f d:20 h:2 elec}  e - a +2 devious dagger {d:12 devious}  f - a +2 dagger of venom {d:12 venom}g - a +0 sling {=f d:13} Missiles (go to first with ()h - 7 boomerangs {d:13}  i - 20 poisoned darts {d:6 poison}  j - a curare-tipped dart {d:6 curare}  k - 8 javelins {d:18}  l - 8 stones {d:8} Armour (go to first with [)  m - a +0 pair of boots (worn) {ac:1 enc:0}  o - a +0 cloak (worn) {ac:1 enc:0} 4Hi ) p - a +0 pair of gloves (worn) {ac:1 enc:0}  r - an orb of stardust (worn) {ac:0 enc:0 Stardust}  t - the +0 robe of the Griffon (worn) {Rampage Regen+ Slay+6, ac:2 enc:0 !*}  n - a +0 chain mail of willpower {ac:8 enc:14 Will+}q - a +0 leather armour {ac:3 enc:4} [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]:HiauMb - a +2 short sword of electrocution {d:13 elec}. A personal stabbing weapon with a short grip. :HivBase accuracy: +4 Base damage: 5 Base attack delay: 1.0 This weapon's minimum attack delay (0.5) is reached at skill level 10.  Your skill: 0.0; use (s) to set 10.0 as a target for Short Blades.  At 100% training you would reach 10.0 in about 1.2 XLs.  Current attack delay: 1.0. Damage rating: 13 (Base 5 x 97% (Dex) x 114% (Skill) + 8 (Ench + Slay)). Elec: It sometimes electrocutes victims (1/4 chance, 8-20 damage). This weapon falls into the 'Short Blades' category. It is good for stabbing helpless or unaware enemies. It is a one-clawed weapon. It can be maximally enchanted to +9. You took it off an orc on level 9 of the Dungeon. Stash search prefixes: {inventory} {ego} {branded} {Short Blades} {one-handed} {elec} {melee weapon} (w)ield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.:HiѠ _e - a +1 scimitar of protection (weapon) {d:20 protect} _You regained 2 hp, and now have 75/90 hp.  Adjust to which letter? (? for menu, Esc to quit)  a - a +1 scimitar of protection (weapon) {d:20 protect} _e - a +2 devious dagger {d:12 devious}  Adjust to which letter? (? for menu, Esc to quit)  r - an orb of stardust (worn) {ac:0 enc:0 Stardust}  t - the +0 robe of the Griffon (worn) {Rampage Regen+ Slay+6, ac:2 enc:0 !*}  n - a +0 chain mail of willpower {ac:8 enc:14 Will+}q - a +0 leather armour {ac:3 enc:4} [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]NHitm  b - a +2 short sword of electrocution {d:13 elec}  c - a +1 hand axe of electrocution {d:15 elec}dorcbow of electrocution {=f d:20 h:2 elec}  e2 devious dagger {d:12 devious}fdagger of venom {d:12 venom} NHi˹` g - a +0 sling {=f d:13} Missiles (go to first with ()  h - 7 boomerangs {d:13}  i - 20 poisoned darts {d:6 poison}  j - a curare-tipped dart {d:6 curare}  k - 8 javelins {d:18}  l - 8 stones {d:8} Armour (go to first with [)  m - a +0 pair of boots (worn) {ac:1 enc:0}  o - a +0 cloak (worn) {ac:1 enc:0}  pgloves (worn) {ac:1 enc:0}  r - an orb of stardust (worn) {ac:0 enc:0 Stardust}  t - the +0 robe of the Griffon (worn) {Rampage Regen+ Slay+6, ac:2 enc:0 !*}  n - a +0 chain mail of willpower {ac:8 enc:14 Will+}  q - a +0 leather armour {ac:3 enc:4}  s - a +0 ring mail {ac:5 enc:7} Jewellery (go to first with "=)33%PHiN3.###.....##.......∩.......# dossy the Merchant of Misery .# #.....## #..............## Revenant of Kikubaaqudgha **.... .# #......# #......#.####.##. Health: 75/90 ====================---- ## #......# #................ Magic: 12/15 ===================----- # #......#######...............# AC: 9Str: 13 ####............................. EV: 16Int: 18 .................).......####...# SH: 0Dex: 9 ................Z.....<..# #..... XL: 10 Next: 81% Place: Dungeon:10 ............PHi5....@........# #..##. Noise: ---------  Time: 10796.0 (0.0) ................†........# #...## a) +1 scimitar (protect) {d:20 protect} .........#########.......# #....# Cast: Soul Splinter .........##.......# #..... Zot (25693) Memories (4) .........#...... #....# .........#...... ....... Z   two-headed ogre zombie (minion) ...##....#..... ....... .ß..#....######' .... ....... ....#....)..........# ####... _You regained 2 hp, and now have 75/90 hp.  Adjust to which letter? (? for menu, Esc to quit)a - a +1 scimitar of protection (weapon) {d:20 protect} _e - a +2 devious dagger {d:12 devious}  Adjust to which letter? (? for menu, Esc to quit) _Hi6(6mOkay, then.PHid;PHiAQHiQHiuQHi QHi]@V  c - a +2 dagger of venom {d:12 venom}  f - a +1 hand axe of electrocution {d:15 elec}  d2 devious dagger {d:12 devious}  orcbow of electrocution {=f d:20 h:2 elec}  e - a +1 hand axe of electrocution {d:15 elec}  f - a +2 orcbow of electrocution {=f d:20 h:2 elec}QHiEQHiKQHiFMG _Inventory tidied.QHi QHi dossy the Merchant of Misery (ReNe)Turns: 10776, Time: 01:08:39 Health: 75/90AC:  9 Str: 13 XL: 10 Next: 81% Magic: 12/15EV: 16 Int: 18 God: Kikubaaqudgha [**....] Gold: 477SH:  0 Dex:  9 Spells: 1/19 levels left rFire . . . (100%) a - +1 scimitar (protect) {d:20 protect} QHi 0rCold + . . (50%) r - orb {Stardust} {ac:0 enc:0 Stardust} rNeg + + + (0%) t - +0 robe of the Griffon {Rampage Regen+ Slay+6, ac:2 rPois ∞ (0%) (no helmet) rElec .(100%) o - +0 cloak {ac:1 enc:0} rCorr .(100%) p - +0 pair of gloves {ac:1 enc:0} SInv .m - +0 pair of boots {ac:1 enc:0} Will .....v - amulet of regeneration {Regen !*} Stlth ++++w - +5 ring of evasion {EV} HPRegen 1.95/turnx - +4 ring of protection {AC} MPRegen 0.14/turn %: rampage @: no status effects QHi A: claws 1, cold resistance 1, low MP 2, negative energy resistance 3, torment resistance 2, mnemnophage, spellclaws, accursedSHi?SHiB.###.....##.......∩.......# dossy the Merchant of Misery SHiAC.# #.....## #..............## Revenant of Kikubaaqudgha **.... .# #......# #......#.####.##. Health: 75/90 ====================---- ## #......# #................ Magic: 12/15 ===================----- # #......#######...............# AC: 9Str: 13 ####............................. EV: 16Int: 18 .................).......####...# SH: 0Dex: 9 SHiD................Z.....<..# #..... XL: 10 Next: 81% Place: Dungeon:10 ................@........# #..##. Noise: ---------  Time: 10796.0 (0.0) ................†........# #...## a) +1 scimitar (protect) {d:20 protect} .........#########.......# #....# Cast: Soul Splinter .........##.......# #..... Zot (25693) Memories (4) .........#...... #....# .........#...... ....... Z   two-headed ogre zombie (minion) ...##....#..... ....... .ß..#....######' .... ....... ....#....)..........# ####...f - a +1 hand axe of electrocution {d:15 elec}  d - a +2 devious dagger {d:12 devious}  SHiEe - a +2 orcbow of electrocution {=f d:20 h:2 elec}  e - a +1 hand axe of electrocution {d:15 elec}  f - a +2 orcbow of electrocution {=f d:20 h:2 elec} _Inventory tidied.SHiGSHiKSHiMTHildossy the Merchant of Misery (ReNe)Turns: 10776, Time: 01:08:42 Health: 75/90AC:  9 Str: 13 XL: 10 Next: 81% Magic: 12/15EV: 16 Int: 18 God: Kikubaaqudgha [**....] Gold: 477SH:  0 Dex:  9 Spells: 1/19 levels left rFire . . . (100%) a - +1 scimitar (protect) {d:20 protect} rCold + . . (50%) r - orb {Stardust} {ac:0 enc:0 Stardust} rNeg + + + (0%) t - +0 robe of the Griffon {Rampage Regen+ Slay+6, ac:2 rPois ∞ (0%) (no helmet) rElec .(100%) o - +0 cloak {ac:1 enc:0} rCorr .(100%) p - +0 pair of gloves {ac:1 enc:0} SInv .m - +0 pair of boots {ac:1 enc:0} Will .....v - amulet of regeneration {Regen !*} Hio14dStlth ++++w - +5 ring of evasion {EV} HPRegen 1.95/turnx - +4 ring of protection {AC} MPRegen 0.14/turn %: rampage @: no status effects A: claws 1, cold resistance 1, low MP 2, negative energy resistance 3, torment resistance 2, mnemnophage, spellclaws, accursedTHim THit .###.....##.......∩.......# dossy the Merchant of Misery .# #.....## #..............## Revenant of Kikubaaqudgha **.... .# #......# #......#.####.##. Health: 75/90 ====================---- THi`v ## #......# #................ Magic: 12/15 ===================----- # #......#######...............# AC: 9Str: 13 ####............................. EV: 16Int: 18 .................).......####...# SH: 0Dex: 9 ................Z.....<..# #..... XL: 10 Next: 81% Place: Dungeon:10 ................@........# #..##. Noise: ---------  Time: 10796.0 (0.0) ................†........# #...## a) +1 scimitar (protect) {d:20 protect} .........#########.......# #....# Cast: Soul Splinter THiw 8.........##.......# #..... Zot (25693) Memories (4) .........#...... #....# .........#...... ....... Z   two-headed ogre zombie (minion) ...##....#..... ....... .ß..#....######' .... ....... ....#....)..........# ####...f - a +1 hand axe of electrocution {d:15 elec}  d - a +2 devious dagger {d:12 devious}  e - a +2 orcbow of electrocution {=f d:20 h:2 elec}  e - a +1 hand axe of electrocution {d:15 elec}  f - a +2 orcbow of electrocution {=f d:20 h:2 elec} _Inventory tidied.THi} THi UHi_G,.....#....# ∩.#........## .#.####.## ##.# #UHikI[. # ######## ####..........).......####...#<...Z##........†.############.......#.. #....#......# .ß######' .... ....UHiQUHi|Wm77.0 (12UHi]UHisa _You swap places with your two-headed ogre zombie. _You regained 2 hp, and now have 77/90 hp.VHiO##..>..########......#....#...##.....# #....#..... ###.....# #.∩. VHi# #.....## #....... # #......# #......#.####.###......# #.  #......######### ###...........####...##.....<..# #.....#Z.# #..##........†..# #...##.#########.# #....## #.# #......# ..VHi"#....##.....# ......) .# ..##....# ..... .VHi8Z.VHijVHi59=81 _VHiVHi  You see here a +0 short sword. _You regained 2 hp, and now have 79/90 hp.VHiu #....................######. ##..>..########......#....#...##.....# #....#..... ##.....# #.∩.#  #.....## #.VHi%w ......  #......# #......#.####.###......# #.  #......######### ##.........).......####...##.Z....<..# #.....##..# #..##..#......†..# #...##.#########.# #....#.## #.# #.......# #.# #....##......# VHix k......) .##VHiy 8Z.VHi VHi 81=3=9VHi0 A0 _VHiU VHi i _You regained 2 hp, and now have 81/90 hp.XHiXHiXHiUXHiXHi7XHiK XHiXHiXHiXHi3=80089 _XHi !XHi (5=1.0 (28XHi-XHi87=2.0 (37XHix;XHiBXHi"D9==3.0 (46XHiIXHiNXHiO90=4.0 (55XHiTXHi]1 _HP restored.XHi^e5.0 (64XHi{dXHi;kXHi.l4==6.0 (73XHiErXHizXHiB{e7.0 (82XHiuXHiSXHie=8.0 (91XHiHXHi>XHii9.0 (10.0)0XHiXHiGXHin==10.0 (1179XHiXHiXHif1.0 (128XHi?XHiXHif2.0 (137XHi@XHiXHiA5==3.0 (146XHiXHi- #..>..########....#...##....# ...∩.......#.#  #.##...#.####.##..#..........########. #........Z.. ..)####...##.....<..# #.....##.##...†.##..#########.#.# ...##)........## .## ..... . _Magic restored.XHi 7|4.0 (155XHiiAXHi} ...# ...∩.......#.#  #.##...#.####.##..#..........########. #........Z.. ..XHi).####...##.@...<..# #.....##.##...†.##..#########.#.# ...##)........## .##.. ..#####' . _You swap places with your two-headed ogre zombie.XHiM.ZXHi3XHif5.0 (164XHiAXHio∩.......#.#  #.......##...#.####.##..#..........########. #........... ..)Z####...##.....<..# #.....##.##...†.##..#########.#.# ...##)........## .##.. ..#####'.)..........# ####XHiM.ZXHi@|6.0 (173XHiXHiL  #.##...#.####.##..#..........########. #........... ..)####...##.Z...<..# #.....##.....##...†.##..#########.#.# ...##)........## .##.. ..#####'.)..........##########. #....#XHiW M.ZXHi):==XHi+_7.0 (182XHi1XHi #. #......#.####.##..# #......# #..........##. #......#######.##.. #........... ..).......####...##....<..# #..Z......# #..##..#..†........# #..########## #....#.### #.# #......# #.# #....### #......).... ##....# #.......######' #.. .XHim#....)..........########## .#.........# #....# .#......#####....# ###....#.ZXHi|8.0 (191XHiXHi ......# #..........##. ......#######......##.. .................. .).......####...##....<..# #.........# #..##..#.#...†..Z.....# #..#########.......# #....#.### #.# #......# #.# #....### #......).... #....# #...# #....######' #.. #....)..........########## XHiN#...............# #....# #......#####....# ###....### #......# #....# #...XHi.Q.ZXHiXHif9.0 (200XHi-XHic@#######.##...................).......####...##....<..# #.........# #..##..#.##..†........# #..#########..Z....# #....#.### #.......# #......# #.XHiVB# #....##..#.# #......).....# #...## ....######' #.. ....)..........########## ...............# #....# ......#####....# ###....#### ......# #....# #.......## ......# #....# #.#XHiCQ.ZXHiULXHiMh20.0 (2169XHiTXHi..........).......####...##....#....<..# #.........# #..##..#.##.†........# #...# ########## #....#.### #...Z...# #......# #.......###....##..#.## XHi1#....@.)......# #...########' #..)..........##########..........# #....######....# ###....###### #....# #.......### #....# #.## #....# #.....ß..#XHizQ.ZXHi۞|1.0 (228XHiXHil.).####...##........<..# #.....##..............# #..##..#.##..†........# #...##....##########.......# #....#.##...# #.......# #.......##..#XHiJ #....Z..###....##..#.# #......)........##....# #...@....#.##.######' #....#.)..........##########....# #....#...#####....####....####.# #....# #.......## .# #....# #..#.# #....# #ß..#<# #....########........#XHiU.ZXHi XHiM f2.0 (237XHiB XHiN ......<..# #.....##...........# #..##..#.#.†........# #...##....#########.......# #....#.##..# #.......# #.......##.# #.......###....##..#.# #...Z..)........##. #....#XHi\P M #........#.# #....######' #.... #....)..........##########. #.....# #....# ######....####....### #......# #....# #....... #......# #....# #..# #......# #....# #ß..# #.....<# #....########........#..#####.....>.....##XHiQ U.ZXHikZ XHi[ f3.0 (246XHia XHi ........# #..##..#.†........# #...##...#########.......# #....#.##.# #.......# #.......#.# #.......###....##...# #......)........##. ##....# #..Z.....# .#....######'##..... .#....).........@########## .#.....# #....# .######....####....## .#......# #....# #....... XHi8 8.#......# #....# #.. .#......# #....# #.....ß.. ##.....<# #....########........ ........#####.....>..... .#####........###...XHi U.ZXHi |4.0 (255XHi XHi ........# #..##..#.†........# #...##.##.......# #....#..# #.......# #..# #.......###....##.# #......).## .##....# #.....# ..#....######'##.Z..#....).## ..#.# #....# ..#......#####....# ###.... ..#......# #....# #. ..#......# #....# # ..#......# #....# #.....ß#.....<# #....##.#####.....>. ..#####.###XHi! |5.0 (264XHi XHi= ........# #..##...†........# #...##.#########.......# #....#..#.. #.......# #.#).. #.......###....##.# ... #......). ..##....# .. #..... ß..#....######'##.Z..#....).##.#.# #.....#......#####....# ###.....#......# #....# #.#......# #....# #.#......# #....# #.....ß#.....<# #....##.#####.....>.#####.###XHia@ .Z6.0 (273XHiHF XHic ........# #..##.†........# #...##.#########.......# #....#.#...... #.......# #.#)..... #.......###.....# ..... #......)..##....# ... #.... .ß..#....######'##....#....).Z.##.#.# #XHi .#......#####....# ###.#......# #....# #.#......# #....# #.#......# #....# #.....#.....<# #....##.#####.....>.#####.###XHiÌ EZ.XHi XHi f7.0 (282XHi XHi ........# #..##.†........# #....#########.......# #.....#.......#.......# #.#)......#.......###.....# ......#......).##....# ....#.... ß.ß..#....######'##...XHi .#....).Z..##.#.# #.#......#####....# ### #....#......# #....# # #....#......# #....# # #....#......# #....# ##.....<# #....##.#####.....>.#####.###XHi EZ.XHi+ XHig f8.0 (291XHi XHi) &<...#.......†...##########...#.......# #)......###......#.......#......) ....##....#.......#..... ß.ß.######@##............)......Z...#########..... ...#######....... ######.....<# #....########.......#####.....>XHif2 XHi3 f9.0 (300XHih9 XHi,  .......# #..##†........# #.#########.......# #.#.......#.......# #.#)......#.......###....##.......#......)....##....#.......#........ .ß..#....######Z##...... ....#....)......@...###########...............# #.#......#####....# ###.#......# #....# #... ....#......# #....# #. ....#......# #....# #. #####.....<# #....########. ...........#####.....>.......#####........###...XHi $[37mThere is an open door here.XHi ~30.0 (3159XHi0 XHi  .......# #..##.†........# #...##.#########.......# #....#.#.......#.......# #.#)......#.......###....##.......#......).###....#.......#..... ß..#....######Z##....#....).......@..##.#.# #.#......#####....# ###.#......# #....# #.#......# #....# #.#......# #....# #.....ß.....<# #....##.#####.....>.#####.XHi ###. _You swap places with your two-headed ogre zombie.'ZXHi1 |1.0 (328XHiJ XHi. g....<..# #.....##........# #..##..#......†........# #...##.#########.......# #....#.##.......#.......# #.......#)......#.......###....##......#.......#......)## .##....#.......#.##....######'##@............#....)......Z...##########.#.........#  #....#XHi0 #......#####....# ###....##......# #....# #.#......# #....# #....... ..#......# #....# #.....ß ###.....<# #....########......#####.....>.ZXHi7 XHi9 f2.0 (337XHi@? 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#.# #..†.  #..###..#'#  #.........#.#  #.#######.#.#  #.#.......#.  #.......#......##.##  ##....Z..#......#...#  #...<....#......#._.#  ######+.#...#  #...............##.##  #......#####+#...#.#  #.....)ZHit #.....#...#.#  #......#.....#...#.#Z.ZHi,wZHi7g891ZHil_ZHiCZHiZHi ZHi ZHiS #.# ZHic##.######## ZHi{o>..# #######ZHi]V #..†..ZHix###..#'ZHi........ZHi######...#.#. #...Z.#.###.......#...<....#......#._.#####+.#............##.##.#####+)ZHiTZ.9.0 (1100ZHi:_ZHi #  #.# ##.######## >..# ####### #..†..###..#'............#######Z..#.#. #.....#.##.......#...<....#......#._.#####+.#............##.##.#####+ZHi LZ.ZHi9ZHih10179ZHim:_ZHiEZHiJZHiNM  Done exploring. _Health restored: 90; MP restored: 15ZHi'ZHi.ZHi3ZHi8ZHib:ZHi?..............ZHi@ZHiACZHi}+0.0)ZHiZHiE _Done exploring._Hi;_Hi#)Level 10 of the Dungeon <<<<>>>>_∩(Press ? for help)#######################............##...###.############............##....##.##........##............####### 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#.....#.....#.....................#####......'.....#.#.........# #.....'.....#.....###..)########..###...........#####.#####.....# #.....###'##............)..........###......####.......# #.....#######..............#.....#..............#_Hi&\>@`HiZO><aHiaHiD . dossy the Merchant of Misery  ###Revenant of Kikubaaqudgha **....  #.#aHi!# Health: 90/90 ========================  #.## Magic: 15/15 ========================  ###.######### AC: 9Str: 13  #.......>..# ####### EV: 16Int: 18  #..........# #..†... SH: 0Dex: 9  #..........###..#'#. XL: 10 Next: 81% Place: Dungeon:10  #..@............#.#. Noise: ---------  Time: 10910.0 (0.0)  #..Z....#######.#.#. a) +1 scimitar (protect) {d:20 protect}  #.......#.......#.#. Cast: Soul Splinter  aHi# #.......#......##.## Zot (25579) Memories (4)  ##.......#......#...#  #...<....#......#._.# Z   two-headed ogre zombie (minion)  #........#####+.#...#  #...............##.##  #......#####+#...#.#. _You swap places with your two-headed ogre zombie. _You see here a +0 long sword. _You swap places with your two-headed ogre zombie.  Done exploring. _Health restored: 90; MP restored: 15 _Done exploring.aHie*aHi/aHi1aHiԥaHiDWhere to? (Tab - D:9, ? - help)  D - Dungeon  T - TempleL - LairO - Orcish Mines cHi cHi-[?25h[?0c dossy the Merchant of Misery  ###Revenant of Kikubaaqudgha **....  #.#cHi># Health: 90/90 ========================  #.## Magic: 15/15 ========================  ###.######### AC: 9Str: 13  #.......>..# ####### EV: 16Int: 18  #..........# #..†... SH: 0Dex: 9  #..........###..#'#. XL: 10 Next: 81% Place: Dungeon:10  #..@............#.#. Noise: ---------  Time: 10910.0 (0.0)  #..Z....#######.#.#. a) +1 scimitar (protect) {d:20 protect}  #.......#.......#.#. Cast: Soul Splinter  cHi #.......#......##.## Zot (25579) Memories (4)  ##.......#......#...#  #...<....#......#._.# Z   two-headed ogre zombie (minion)  #........#####+.#...#  #...............##.##  #......#####+#...#.#. _You see here a +0 long sword. _You swap places with your two-headed ogre zombie.  Done exploring. _Health restored: 90; MP restored: 15 _Done exploring.  What level of the Lair of Beasts? (default 1, ? - help) dHih'[?25l[?1c _You swap places with your two-headed ogre zombie.  Done exploring.Health restored: 90; MP restored: 15 _Done exploring.  What level of the Lair of Beasts? (default 1, ? - help) Okay, then.dHi)dHi.dHin0. _dHi dHie Where to? (Tab - D:9, ? - help)  D - Dungeon  T - TempleL - LairO - Orcish Mines eHip;eHic dossy the Merchant of Misery  ###Revenant of Kikubaaqudgha **....  #.## Health: 90/90 ========================  #.## Magic: 15/15 ========================  ###.######### AC: 9Str: 13  #.......>..# ####### EV: 16Int: 18  #..........# #..†... SH: 0Dex: 9  #..........###..#'#. XL: 10 Next: 81% Place: Dungeon:10  #..@............#.#. Noise: ---------  Time: 10910.0 (0.0)  #..Z....###eHie####.#.#. a) +1 scimitar (protect) {d:20 protect}  #.......#.......#.#. Cast: Soul Splinter  #.......#......##.## Zot (25579) Memories (4)  ##.......#......#...#  #...<....#......#._.# Z   two-headed ogre zombie (minion)  #........#####+.#...#  #...............##.##  #......#####+#...#.#. _You swap places with your two-headed ogre zombie.  Done exploring. _Health restored: 90; MP restored: 15 _Done exploring.  What level of the Lair of Beasts? 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You climb upwards.eHiB< a 9  Your mindless puppet stays behind to rot.eHi@  .#......#...####...#.....#...#.. .#......#...#......#.....#...#### .#......#...#......#######...... .#......#...#............. .#......#...#.................### .#......#...#..........#+#....# eHiE .#......#...#............#....# .#......#.###.....#....# .#......#.#......#....# .###'####.#....####......#....# ..........#....#.........#....# ..........#....#.........#....### ###########....#..##.##..####... ...............####...#.....#.... ..................#...#.....'..## ........####......#ß_ß#.....#..# ........# ######.....#..#7.5 (7.52eHiJ _  Level annotation: exclusions: basilisk, black bear, 2 doors, elephant and _staircaseeHic eHij eHi'l c _There is a stone staircase leading down here.gHi~ M####+##......#...'.###.......#...###########..........####+..###.......>..###'####.#....####....#....... ..........#....#.........#....###..#......gHi gHirn8.5 (1.01 _gHixgHi {hHi7(.............#...#####+#.###..# #####+##......#...'.....#...#...) #......#...####...#.....#...#..#) #......#...#......#.....#...####) #......#...#......#######) #......#...#.hHir9... #......#...#.......#### #......#...#.#+#....# #......#...#.#....# #......#.###.....#....# #......#.#.....>........#....# ###'####.#....####......#....# #....#.........#....# .........#....#.........#....####  ##########....#..##.##..####..... ..####...#.....#..... .........#...#.....'..### hHi@hHijH`90hHiNhHi........#....# ##'####.#....####......#....##....#.........#....# ........#....#.........#....##### #########....#..##.##..####.####...#.....#......hHi9hHiAb2069hHimHhHiIhHi'#######.#####.....#......#.#...........#....#.#. ............#...#####+#.###..#.ß ###+##......#...'.....#...#...)).#...####...#.....#...#..#)ß)#...#......#.....#...####)#.#...#......#######)###...#......#...#.......#######...#.#+#....# #...#.#....# #.###.....#....# .....#.#.....>..hHio #'####.#....####......#....# #....#.........#....# .......#....#.........#....###### ########....#..##.##..####.hHihHi_%`18hHi0-hHi /hHiq ....#......#.#...#.....#......#ß ######.#####.....#......#.#...........#....#.#.. ...........#...#####+#.###..#.ß ##+##......#...'.....#...#...))..#...####...#.....#...#..#)ß)#...#......#.....#...####)#..#...#......#######)####...#.......#...#.......########...#.#+#....# ##...#.#....# ##.###.....#....#hHit  # ....#.#.....>........#....# # '####.#....#####....# ##....#...#....# ......#....#.........#....#######hHi{ hHi `27hHiΈ hHi iHi,#......#.#...#.....#......#ß._......#.#####.....#......#.#.#....#.#.#...#####+#.###..#.ß).⌠ #+##......#...'.....#...#...)).iHiS#...####...#.....#...#..#)ß).#...#......#.....#...####)#..)#...#......#.)##...#.#...#.#.#...#.#+#....# #.#...#..#....# #.#.###.#....# #.#.#.....>.#....# #. ####.#....####......#....# #.#....#...#....# #.#....#.#....#.iHi~ iHi`36iHibiHiiHi8iHiiHiiHi~#......#.#...#.....#......#ß._.......#.#####.....#......#.#.#....#.#.#...#####+#.###..#.ß).⌠. +##......#...'.....#...#...)).#...####...#.....#...#..#)ß).#...#......#.....#...####)#..).#...#......#.)##...#..#...#.#iHiG.#...#.#+#....# #.#...#..#....# #.#.###..#....# #.#.#.....>.#....# #..#....####......#....# #.#....#...#....# #.#....#.#....#.iHiGX5iHiiHi P #......#.#...#.....#......#ß._.>......#.#####.....#......#.#.#....#.#.#...#####+#.###..#.ß).⌠. ##......#...'.....#...#...)). .#...####...#.....#...#..#)ß). .#...#......#.....#...####)#..). .#...#......#.)# .#...#..#...#.#. .#...#.#+#....# #. .#...#.iHi \..#....# #. .#.###...#....# #. .#.#.....>........#....# #..#....####......#....# #.#....#.........#....# #.#....#.#....#.iHiD iHi B4iHi- 5_iHiW  #......#.#...#.....#......#ß._.># #......#.#####.....#......#.....##.#....#.#.....##...#####+#.###..#.ß).⌠..# #......#...'.....#...#...)).....# #...####...#.....#...#..#)ß)....# #...#......#.....#...####)#..)..# #...#......#iHiY .)# #...#.. #...#.#. #...#.#+#....# #. #...#...#....# #. #.###....#....# #. #.#.....>........#....# #. #.#....####......#....# #.#....#.........#....# #.#....#.#....#.iHi.^ iHi\_ B3iHid 5_iHi; < ......#.#...#.....#......#ß._.># ......#.#####.....#......#.....# #..#....#.#.....# #...#####+#.###..#.ß).⌠..# ......#...'.....#...#...)).....# ...####...#.....#...#..#)ß)....# ...#......#.....#...####)#..)..#. ...#......#.)#. ...#.. ...#.#. ...#.iHi( #+#....# #. ...#....#....# #. .###.....#....# #. .#.....>........#....# #. .#....####......#....# #. .#....#.........#....# #. .#....#.#....#.iHi iHio B2iHiX iHi +7.5 (4iHi iHiO iHi iHiw iHi BLevel 9 of the Dungeon <<<>>>>>__(Press ? for help)#.........#..#.....#......#.'...#.....#....+.ß..⌠..# #...########...#.##.....#......#.#...#.....#....#.#.....# #...##>..#.'......#..[...#.#...#.....#....#.#.....# #...##...#.#......#......#.#...#.....#......#ß._.># #...#######...#.########......#.#####.....#......#.....# ###........#########...'...............#...........#....#.#.....# #..........##..........#...............#...#####+#.###..#.ß).⌠..# #..........#######..^..#.#####+##......#...'.....#...#...)).....# #..........##.....#.#......#...####...#.....#...#..#)ß)....#####..........##.....#.#......#...#......#.....#...####)#..)..#.....########.##.....#.#......#...#......#######.......)#######.....#......#.####...#.#......#...#............@....................#......#.##...#.#......#...#.................#######.........#......#.###iHi+ #...#.#......#...#..........#+#....# #.........##.....'...##...'.#......#...#............#....# #..........+.....#...##...#.#......#.###............#....# #..........##'####...##...#.#......#.#.....>........#....# #...................###...#.###'####.#....####......#....# #...................##...#..........#....#.........#....# #...................##...#..........#....#.........#....#######...........).......##...############....#..##.##..####...................<.########...................####...#.....#.....................####....................#...#.....'..#####..............#iHiSJ.@jHi@a# #........#.+......#.....# ....#.# .........#.>+......#.....# ....##.# #...#....#....#######...#......#.######....##.#...#..............#......#.#......##.#.####....#..............#......#.ß ....# #.#..#..####.#'####.#'###...###......' #...#jHiVc# ##.....#'...#.....#....+.ß. #...# #######......#...#.....#....#.# #...# #>..#.'[...#.#...#.....#....#.#.....# #...# #...#.#...#.....#......#ß._.># #...##### ########......#.#####.....#......#.....# ##.#####'.........#...........#....#.#.....# #...#..........#.........#...#####+#.###..#.ß).⌠..# #....#######..^..#.#####+##......#...'.....#...#...)).....# #..........##.....####...##..#)ß)....#####..........##....#####)#..)..#.....########.##....#......#######.......)#######.....##.###......#...#............@...........##.###...#........########.#####...#...#+ ##.....'...#'.#......#...#............#....# #+.....#...##.##.###...........jHid.#....# ###'####...#...#.##.#.....>........#....# #......##kHiE##lHi :##lHi{# E##mHic5#.mHi5..mHi 5..mHiI 5..nHi5..nHinHi:......#.#...#.....#......#ß._.># dossy the Merchant of Misery ......#.#####.....#......#.....# Revenant of Kikubaaqudgha **.... ......#...........#....#.#.....# Health: 90/90 ======================== ......#...#####+#.###..#.ß).⌠..# Magic: 15/15 ======================== ......#...'.....#...#...)).....# AC: 9Str: 13 ...####...#.....#...#..#)ß)....## EV: 16Int: 18 ...#......#.....#...####)#..)..#. SH: 0Dex: 9 ...#......#######.......)#######. XL: 10 Next: 81% Place: Dungeon:9 ...#............@................ Noise: --------- nHi<O[37m Time: 10927.5 (0.0) ...#.................#######..... a) +1 scimitar (protect) {d:20 protect} ...#..........#+#....# #..... Cast: Soul Splinter ...#............#....# #..... Zot (25562) Memories (4) .###............#....# #..... .#.....>........#....# #.....  .#....####......#....# #.....  .#....#.........#....# #.....  .#....#.........#....#######.....  _There is a stone staircase leading up here.  You climb upwards.  Your mindless puppet stays behind to rot.  Level annotation: exclusions: basilisk, black bear, 2 doors, elephant and _staircase _There is a stone staircase leading down here.nHiHCnHim [...#.#...#.....#....#.#.....# #.#...#.....#......#ß._.># #.#####.....#......#.....# #...........#....#.#.....# #...#####+#.###..#.ß).⌠..# ..#...'.....#...#...)).....# ####...#.....#...#..#)ß)....####......#.....#...####)#..)..#.#......#######)########..............#.......#######.#.#+#....# #. ..#.nHi+#....# #. ###.....#....# #. #.....>........#....# #. #....#####....# #. #....#.#....# #.nHinHi+e8.5 (11nHinHi [...#.#...#.....#....#.#.....# #.#...#.....#......#ß._.># #.#####.....#......#.....# #...#....#.#.....# #...#####+#.###..#.ß).⌠..# #...'.....#...#...)).....# ####...#.....#...#..#)ß)....# .#......#.....#...####)#..)..#. .#......#######.)#. .#...#.nHi#. .#.#+#....# #. .#....#....# #......#....# #. .....>........#....# #. ....####......#....# #. ....#.#....# #.nHinHie9.5 (20nHipnHi&5 ...#.#...#.....#....#.#.....# #.#...#.....#......#ß._.># #.#####.....#......#.....# ##...#....#.#.....# ##...#####+#.###..#.ß).⌠..# ##...'.....#...#...)).....# # ####...#.....#...#..#)ß)....# #......#.....#...####)#..)..#. #......#######.)#######. #... #.#. #.#+#....# #. #....#....# #. #.....#....# #.>.#....# #.####......#....# #.#.#....# #.nHi/}30.5 (359nHi69_nHi[n#.#...#.....#....#.#.....# #.#...#.....#......#ß._.># #.#####.....#......#.....# ##...#....#.#.....# #.#...#####+#.###..#.ß).⌠..# #.#...'.....#...#...)).....# #....#.....#...#..#)ß)....#####. ......#.....#...####)#..)..#. nHi-pF......#######.)#######. ... .#. .#+#....# #. ....#....# #. .#....# #.>.#....# #.####......#....# #.#.#....# #.nHixnHize1.5 (48nHiK7_nHi7 #.#...#.....#....#.#.....# # .#.#...#.....#......#ß._.># # .#.#####.....#......#.....# # .#..#....#.#.....# #. .#...#####+#.###..#.ß).⌠..# #. .#...'.....#...#...)).....# #....#.....#...#..#)ß)....#####.#.....#...####)#..)..#.....########.)#######.....#..#nHi#.##+#....# #.##....# #.#....# #.>.#....# #. .####......#....# #. .#.#....# #.nHinHife2.5 (57nHinHi$J #.#...#.....#....#.#.....# #. #.#...#.....#......#ß._.># #. #.#####.....#......#.....# ###. #.#....#.#.....# #. #...#####+#.###..#.ß).⌠..# #. #...'.....#...#...)).....# #. #...#.....#...#..#)ß[....#####.#.....#...####)#..)..#.....########.)#######.....#...#.nHi&'#.#.#+#....# #.##....# #.+#....# #.# .>.#....# #. ####......#....# #. #.#....# #.nHiV0nHi&2e3.5 (66nHi<;9_nHi_y .#...#.....#....#.#.....# #. .#...#.....#......#ß._.># #. .#####.....#......#.....# ###. .#....#.#.....# #. ...#####+#.###..#.ß[.⌠..# #. ...'.....#...#...)[.....# #. ...#.....#...#..#[ß[....#####.#.....#...####)#..)..#.....########.)#######.....#...#.nHi${#.#.#+#....# #...##.#....# #.+.#....# #.# >.#....# #.......#....# #. .#....# #.nHiFnHie4.5 (75nHinHi #...#.....#....#.#.....# #. #...#.....#....#.#.....# #. #...#.....#......#ß._.># #. #####.....#......#.....# ###.......#....#.#.....# #.#####+#.###..#.ß[.⌠..# #.'.....#...#...)[.....# #.#.....#...#..#[ß[....#####.....#.....#...####@#..)..#.....###########.......)#######.....#......................#.......#######.........#..#+#....# #.##.#....# #.+.. .#....# #.##' ........#....# #. nHiWP###....# #.nHi$nHie5.5 (84nHinHi~'M'+.ß..⌠.#....#.#........#.ß._.># #####.....#.....##........#....#.#...#####+#.###..#.ß[.⌠'#...)[.....# nHi)..#@ß[....#####..........#...####)#..[..###########.......)#######............ .............#######.........#...... ...  You climb upwards.r mindless puppet stays behind to rot.  Level annotation: exclusions: basilisk, black bear, 2 doors, elephant and _staircase _There is a stone staircase leading down here.  Items here: ))))) [[ ÷÷÷÷.nHi2nHi4l6.5 (93 _nHi<nHi?$  Things that are here:nHi1z .#'###...###......'.....# # .'...#.....#....+.ß..⌠..# # .#...#.....#....#.#.....# # .#...#.....#....#.#.....# # .#...#.....#......#ß._.># # .#####.....#......#.....# ###.........#....#.#.....# #nHi_|.#####+#.###..#.ß[.⌠..# #.'.....#...#..@)[.....# #.#.....#...#..#[ß[....#####.....#.....#...####)#..[..#.....##########.......)#######.....#............#........#######.#+#....# ###.#....# #.+..#....# ###a +0 plate armour; a +0 long swordnHi|nHip7.5 (10.0)2 _nHiF7_nHi| .........#......#.ß.....# # #.#'###...###......'.....# # #.'...#.....#....+.ß..⌠..# # #.#...#.....#....#.#.....# # #.#...#.....#....#.#.....# # #.#...#.....#......#ß._.># # #.#####.....#......#.....# ### #...........#....#.#.....# # #...#####+#.###.@#.ß[.⌠..# # #...'.....#...#...)[.....# # #...#.....#...#..#[ß[....#####....#.....#...####)#..[..#.....#########.......)#######.....#............#........#######.#+#....# ###nHiT.#....# #.+nHinHif8.5 (111nHiT9_nHi#4>.#......#.#.....# # ...........#......#.ß.....# # ##.#'###...###......'.....# # .#.'...#.....#....+.ß..⌠..# # .#.#...#.....#....#.#.....# # .#.#...#.....#....#.#.....# # .#.#...#.....#......#ß._.># # .#.#####.....#......#.....# ### .#...........#..@.#.#.....# # .#...#####+#.###..#.ß[.⌠..# # .#...'.....#...#...)[.....# # nHi6##...#.....#...#..#[ß[....#####...#.....#...####)#..[..#.....########.......)#######.....#............#........#######.#+#....# ##nHi?|9.5 (120nHiInHiޅM#######...#......#.######.#.. ...........#......#.ß. ##.#'###...###......'...'+.ß..⌠.#.#........ß._.># #####..###........#....#.#...#####+#.###..#.ß[.⌠ .#...'.)[.....# ##...#.....#...#..#[ß[....#####.... ##nHinHiHh40.5 (1349nHinHiPM.....#..>+.....# #######...#......#.######..# ...........#......#.ß ##.#'###...###......'...'+.ß..⌠.##.#........ß._.># #####.nHi-##........#....#.#...#####+#.###..#.ß[.⌠ .#...'.....#...#...)[.....# #.... #nHi|1.5 (148nHi7_nHi 15M.......#..>+.....# #######...#......#.######.# ...........#......#.ß ##.#'###...###......'...'+.ß..⌠.#nHiF3#.#........ß._.># #####.##........#....#.#... .#...#####+#.###..#.ß[.⌠..# #... ..#nHi8nHi9f2.5 (157nHi?nHi7yM#.........#..>+.....# #######...#......#.#######.#... ...........#......#.ß. ##.#'###...###......'...'+.ß..⌠#.#........#ß._.># #####.## .#...........#....#.#.....# #...ß[..####)#..nHił|3.5 (166nHi.nHi/cM#####.....######.........#..>+.....# #######...#......#.#######.#... ...........#......#.ß... ##.#'###...###......'...'+.ß..⌠#.#.........#ß._.># .#.#####.....#......#.....# ####..#[ß[.nHinHiWf4.5 (175nHi:_nHi M.......... #####.....######.........#..>+.....# #######...#......#.######.# ...........#......#.ß ##.#'###...###..@...'...'+.ß..⌠...#.#..... .#.#...#.....#......#ß._.># ###...)[.nHi nHi> f5.5 (184nHi 8_nHi_ uM..#.P### #.#......... #####.....######.........#..>+.....# #######...#......#.######.#... ...........#....@.#.ß... ##.#'###...###......'...'+.ß..⌠#.. .#.#...#.....#....#.#.....# #.###..#.ßnHid nHiAf f6.5 (193nHij nHi bM......h... .....#.P### #.#......... #####.....######.........#..>+.....# #######...#......#.####### nHi ...........#......#.ß... ##.#'###...###......'...'+.ß..⌠ .#.#...#.....#....#.#.....# ## #....#.nHi nHiȭ f7.5 (202nHi :_nHi nHi nHi pHia #......#........h...#... dossy the Merchant of Misery #......#..#........P.#### Revenant of Kikubaaqudgha **.... #......#..##.........# Health: 90/90 ======================== ##.....#..####.....######pHi # Magic: 15/15 ======================== .#.....#...#......#.....## AC: 9Str: 13 .#.....#...+......#.....## EV: 16Int: 18 .#.....#..>+......#.....## SH: 0Dex: 9 .#######...#......#.####### # XL: 10 Next: 81% Place: Dungeon:9 ...........#....@.#.#.....# # Noise: ---------  Time: 10947.5 (0.0) ...........#......#.ß.....# # a) +1 scimitar (protect) {d:20 protect} ##.#'###...###......'.....# # Cast: Soul Splinter .#.'...#.....#....+.ß..⌠..# #Hi? 37m Zot (25542) Memories (4) .#.#...#.....#....#.#.....# # .#.#...#.....#....#.#.....# #  .#.#...#.....#......#ß._.># #  .#.#####.....#......#.....# ###  .#...........#....#.#.....# #..  _There is a stone staircase leading down here. _Items here: ))))) [[ ÷÷÷÷.  Things that are here: _a +0 plate armour; a +0 long sword  Press: ? - help, v - describe, . - travelThe floor.sHi@.@sHi@..sHi4 #......#........h...#... dossy the Merchant of Misery #......#..#........P.#### Revenant of Kikubaaqudgha **.... #......#..##.........# Health: 90/90 ======================== ##.....#..####.....####### Magic: 15/15 ======================== .#.....#...#......#.....## AC: 9Str: 13 sHiu6 .#.....#...+......#.....## EV: 16Int: 18 .#.....#..>+......#.....## SH: 0Dex: 9 .#######...#......#.####### # XL: 10 Next: 81% Place: Dungeon:9 ...........#....@.#.#.....# # Noise: ---------  Time: 10947.5 (0.0) ...........#......#.ß.....# # a) +1 scimitar (protect) {d:20 protect} ##.#'###...###......'.....# # Cast: Soul Splinter .#.'...#.....#....+.ß..⌠..# # Zot (25542) Memories (4) .#.#...#.....#....#.#.....# # .#.#...#.....Hi_8 Nm#....#.#.....# #  .#.#...#.....#......#ß._.># #  .#.#####.....#......#.....# ###  .#...........#....#.#.....# #..  _There is a stone staircase leading down here. _Items here: ))))) [[ ÷÷÷÷.  Things that are here: _a +0 plate armour; a +0 long sword  Press: ? - help, v - describe, . - travelThe floor.sHiw< sHiA sHiB . _tHitHi Level 9 of the Dungeon <<<>>>>>__(Press ? for help)#####.#.....#.....# #.#......#..#..P...... #.............##.....#######.....#####.#......#........l..P #....[........###...................)...#......#.......Y> .. #.............##..........####..........#......#........h... #.............##..........#..##+#####...#......#..#........P. ####..........##.#####....#.........#...#......#..##......... #..........##.# #....#.........#...##.....#..####.....#######....########.# #...##<........#....#.....#...#......#.....##....##.# #...#..........#....#.....#...+......#.....##....##.# #...#..........#....#.....#..>+......#.....##....##.# #...#..........#....#######...#......#.####### tHij#....##.# #...#..........#..............#....@.#.#.....# #....##.# #...#..####....#..............#......#.ß.....# #....##.#####...#..#..####.#'####.#'###...###......'.....# #...###.........#..#.....#......#.'...#.....#....+.ß..⌠..# #...########...#.##.....#......#.#...#.....#....#.#.....# #...##>..#.'......#..[...#.#...#.....#....#.#.....# #...##...#.#......#......#.#...#.....#......#ß._.># #...#######...#.########......#.#####.....#......#.....# ###........#########...'...............#...........#....#.#.....# #..........##..........#...............#...#####+#.###..#.ß[.⌠..# #..........#######..^..#.#####+##......#...'.....#...#...)[.....# #..........##.....#.#......#...####...#.....#...#..#[ß[....#####..........#tHi G.@uHi@h.uHi=......uHi #.#.....#.....# #.#......#..##........ #.............#>hvHij8.vHi:AY>vHiEz..................#.....vHiI ?Y>vHi #.#.....#.....# #.#......#..####.....# #.............#l>vHi;[A..............#..P.............l........Y> .........h....#........P.....................#.......#..wHifDl>wHi` D>hwHiA*hxHi@>hxHiWgAY>xHi *YxHi 5Y>xHi xHi>xHi*>yHiJl>yHiS*lyHi yHi #......#........h...#... dossy the Merchant of Misery #......#..#........P.#### Revenant of Kikubaaqudgha **.... #......#..##.........# Health: 90/90 ======================== ##.....#..####.....####### Magic: 15/15 ======================== .#.....#...#......#.....## AC: 9Str: 13 .#.....#...+......#.....## EV: 16Int: 18 .#.....#..>+......#.....## SH: 0Dex: 9 yHi! .#######...#......#.####### # XL: 10 Next: 81% Place: Dungeon:9 ...........#....@.#.#.....# # Noise: ---------  Time: 10947.5 (0.0) ...........#......#.ß.....# # a) +1 scimitar (protect) {d:20 protect} ##.#'###...###......'.....# # Cast: Soul Splinter .#.'...#.....#....+.ß..⌠..# # Zot (25542) Memories (4) .#.#...#.....#....#.#.....# # .#.#...#.....#....#.#.....# #  .#.#...#.....#......#ß._.># Hi m#  .#.#####.....#......#.....# ###  .#...........#....#.#.....# #..  _There is a stone staircase leading down here. _Items here: ))))) [[ ÷÷÷÷.  Things that are here: _a +0 plate armour; a +0 long sword  Press: ? - help, v - describe, . - travel _The floor.yHi yHi yHio {Hi {Hi {HiL{Hi`< _Items here: ))))) [[ ÷÷÷÷.  Things that are here: _a +0 plate armour; a +0 long sword  Press: ? - help, v - describe, . - travel _The floor.Unknown command.|HiwY> ......h.........P### #.#......... #####.....######......#..>+....# ############..#.# |Hi ...........#......#.ß ##.#'###...###......'...'..+.ß..⌠..#.#...h   black bear (asleep)..#.#............#ß._.># #####...##|Hi |Hil8.5 (11 _|Hir|HiHiIEf#......#.......Y> .. #... dossy the Merchant of Misery #......#........h.... #... Revenant of Kikubaaqudgha **.... #......#..#........P. #### Health: 90/90 ======================== #......#..##......... # Magic: 14/15 ======================-- ##.....#..####.....###### # AC: 9Str: 13 .#.....#...#......#.....# # EV: 16Int: 18 .#.....#...+......#.....# # SH: 0Dex: 9 .#.....#..>+......#.....# # XL: 10 Next: 81% Place: Dungeon:9 .#######...#....@.#.####### # Noise: ---------  Time: 10948.5 (0.0) HitG...........#......#.#.....# # a) +1 scimitar (protect) {d:20 protect} ...........#......#.ß.....# # Cast: Soul Splinter ##.#'###...###......'.....# # Zot (25541) Memories (4) .#.'...#.....#....+.ß..⌠..# # .#.#...#.....#....#.#.....# # h   black bear (asleep) .#.#...#.....#....#.#.....# # .#.#...#.....#......#ß._.># # .#.#####.....#......#.....# ### _The floor. _Unknown command.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineHi=Hi#......#.......Y> ..#... dossy the Merchant of Misery #......#........h....#... Revenant of Kikubaaqudgha **.... #......#..#........P.#### Health: 90/90 ======================== #......#..##.........# Magic: 15/15 ======================== ##.....#..####.....####### AC: 9Str: 13 .#.....#...#......#.....## EV: 16Int: 18 .#.....#...+......#.....## SH: 0Dex: 9 .#.....#..>+......#.....## XL: 10 Next: 81% Place: Dungeon:9 .#######...#....@.#.####### # Noise: ---------  Time: 10948.5 (0.0) Hik...........#......#.#.....# # a) +1 scimitar (protect) {d:20 protect} ...........#......#.ß.....# # Cast: Soul Splinter ##.#'###...###......'.....# # Zot (25541) Memories (4) .#.'...#.....#....+.ß..⌠..# # .#.#...#.....#....#.#.....# # h   black bear (asleep) .#.#...#.....#....#.#.....# # .#.#...#.....#......#ß._.># # .#.#####.....#......#.....# ### _The floor. _Unknown command.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineOkay, then.Hi9HiHi4. _HiF2Fire/throw/use which item? Missiles (go to first with ()  h - 7 boomerangs {d:13}i - 20 poisoned darts {d:6 poison}  j - a curare-tipped dart {d:6 curare}  k - 8 javelins {d:18}  l - 8 stones {d:8} Wands (go to first with /)a - a wand of flame (56)  c - a wand of warping (15) Scrolls (go to first with ?)  f - a scroll of fearp - 3 scrolls of poison  V - 2 scrolls of vulnerability Miscellaneous (go to first with })  g - a +0 lightning rod (4/4)Hi Hi #......#.......Y> ..#... dossy the Merchant of Misery #......#........h....#... Revenant of Kikubaaqudgha **.... #......#..#.....*..P.#### Health: 90/90 ======================== #......#..##....*....# Magic: 15/15 ======================== ##.....#..####..*..######Hi # AC: 9Str: 13 .#.....#...#....*.#.....## EV: 16Int: 18 .#.....#...+....*.#.....## SH: 0Dex: 9 .#.....#..>+....*.#.....## XL: 10 Next: 81% Place: Dungeon:9 .#######...#....@.#.####### # Noise: ---------  Time: 10948.5 (0.0) ...........#......#.#.....# # a) +1 scimitar (protect) {d:20 protect} ...........#......#.ß.....# # Cast: Soul Splinter ##.#'###...###......'.....# # Zot (25541) Memories (4) .#.'...#.....#....+.ß..⌠..# # .#.#...#.....#Hi ?....#.#.....# # h   black bear (asleep) .#.#...#.....#....#.#.....# # .#.#...#.....#......#ß._.># # .#.#####.....#......#.....# ###Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line _Okay, then.Throw: 8 stones {d:8}Press: ? - help, Shift-Dir - straight lineAim: a black bear (asleep, 98% to hit)Hi #......#.......Y> ..#... dossy the Merchant of Misery #......#........h....#... Revenant of Kikubaaqudgha **.... #......#..#.....(..P.#### Health: 90/90 ======================== #......#..##....(....# Magic: 15/15 ======================== Hi ##.....#..####..(..####### AC: 9Str: 13 .#.....#...#....(.#.....## EV: 16Int: 18 .#.....#...+....(.#.....## SH: 0Dex: 9 .#.....#..>+....(.#.....## XL: 10 Next: 81% Place: Dungeon:9 .#######...#....@.#.####### # Noise: ---------  Time: 10948.5 (0.0) ...........#......#.#.....# # a) +1 scimitar (protect) {d:20 protect} ...........#......#.ß.....# # Cast: Soul Splinter ##.#'###...###......'.....# # Zot (25541) Memories (4) .#.'...#.....#i m....+.ß..⌠..# # .#.#...#.....#....#.#.....# # h   black bear .#.#...#.....#....#.#.....# # .#.#...#.....#......#ß._.># # .#.#####.....#......#.....# ### _Okay, then.Throw: 8 stones {d:8}Press: ? - help, Shift-Dir - straight lineAim: a black bear (asleep, 98% to hit)  You throw a stone. The stone hits the black bear.  The black bear growls angrily.Hi OY  Throw: 8 stones {d:8}Press: ? - help, Shift-Dir - straight lineAim: a black bear (asleep, 98% to hit)  You throw a stone. The stone hits the black bear.  The black bear growls angrily.is lightly wounded.Hi[ lY.hHiB ......Y   elephant (trample, wandering)Y   yak (wandering)h   black bearHiȓ q==9.6 (1.139Hi 8_Hi T _You encounter a yak.HiD Y.Y...#.....h..P.####........ ####.....###### ..#......#.....+>######...######## .............ß ##.#'###...###......' .#.'...#.....#....+.ß..⌠##.#.....Hifh   black bear#..... .#...........#....#.#.....# #...hHi Hie p--5008Hi:_HipHi *......#..#........P. #### ......#..##....h....  #.#..####.....#######. #.....#...#......#.....# #. #.....#...+......#.....# #. #.....#..>+......#.....# #. #######...#......#.####### #. .Hi .........#......#.#.....# #.#.....@#.ß.....# #. #.#'###...###......'.....# #. #.'...#.....#....+.ß..⌠..# #. #.#...#.....#....#.#.....# #. #.#...#.....#....#.#.....# #. #.#...#.....#......#ß._.># #. #.#####.....#......#.....# ###. #...........#....#.#.....# #... #...#####+#.###..#.ß[.⌠..# #.Hij G.hHiK Hi {--17Hib HiĤ#..#.  #.#..####..h..#######. .....#...#......#.....# #. .....#...+......#.....# #. Hi7.....#..>+......#.....# #. ######...#......#.####### #. .........#......#.#.....# #.#......#.ß.....# #. .#'###...###....@.'.....# #. Hi4c.'...#.....#....+.ß..⌠..# #. .#...#.....#....#.#.....# #. HiC.#...#.....#....#.#.....# #. .#...#.....#......#ß._.># #. .#####.....#......#.....# ###. ...........#....#.#.....# #... ...#####+#.###..#.ß[.⌠..# #. ...'.....#...#...)[.....# #.HidG.hHiDHi`26Hi8_HiHi  Hi+Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Hi<y .hYou call upon the dead to rise.Hiavv(ally target)Hi/1-------===3Soul Splinter5Reap -Star Hi+Hi _Your orb unleashes a flurry of shooting stars! _You now have 11/15 mp.Hi|w.#..##. # #.....#..####.....###### # #.....#...#......#.....# # #.....#...+.....h#.....# # #.....#..>+......#.....# ##...#......#.####### #.#......#.#.....# #.#......#.ß.....# # #.#'###...###...@.v'.....# # #.'...#.....#...v+.ß..⌠..# # #.#...#.....#....#.#.....# # #.#...#.....#....#.#.....# # #.#...#.....#......#ß._.># # #.#####.....#......#.....#Hix ### #.#....#.#.....# # #...#####+#.###..#.ß[.⌠..# # #...'.....#...#...)[.....# #v○v○.hv○v○Hi|f°@°°°Hiq---44 _HiZV°°Hi{HiIv○Hiv○.hHiu  The shooting star hits the black bear.Hii4○Hij v○The black bear is moderately wounded.Hish°°°°.@...Hiav|---53Hi}s°°°_Hi5 _The black bear is knocked back.HiJ......#..##......... #. dossy the Merchant of Misery #.....#..####.....###### #. Revenant of Kikubaaqudgha **.... #.....#...#......#.....# #. Health: 90/90 ======================== #.....#...+......#.....# #. Magic: 10/15 ================-------- #.....#..>+.....h#.....# #. AC: 9Str: 13 Hi#######...#.....v#.####### #. EV: 16Int: 18 ..........#....°*#.#.....# #. SH: 0HiDex: 9 ..........#....°*#.ß.....# #. XL: 10 Next: 81% Place: Dungeon:9 Hi#.#'###...###...@..'.....# #. Noise: ---------  Time: 10955.6 (0.0) Hi#.'...#.....#....+.ß..⌠..# #. a) +1 scimitar (protect) {d:20 protect} #.#...#.....#....#.#.....# #. Cast: Soul Splinter Hi #.#...#.....#....#.#.....# #. Zot (25533) Memories (4) Reap -Star HiBB#.#...#.....#......#ß._.># #. #.#####.....#......#.....# ###. h   black bear (ally target) Hij#...........#....#.#.....# #... #...#####+#.###..#.ß[.⌠..# #... #...'.....#...#...)[.....# #...The black bear is moderately wounded. Hi_The black bear is knocked back.  Aiming: Soul Splinter (safe; 1% risk of failure)  HiPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineHi=Aim: a black bear (moderately wounded, ally target, chance to affect: 50%)Hi Z......#..##.........#. dossy the Merchant of Misery #.....#..####.....#######. Revenant of Kikubaaqudgha **.... #.....#...#......#.....##. Health: 90/90 ======================== #.....#...+......#.....##. Magic: 10/15 ================-------- #.....#..>+.....*#.....##. AC: 9Str: 13 #######...#.....v#.####### #. EV: 16Int: 18 ..........#....°°#.#.....# #. SH: 0Dex: 9 Hi^ ..........#....°°#.ß.....# #. XL: 10 Next: 81% Place: Dungeon:9 #.#'###...###...@..'.....# #. Noise: ---------  Time: 10955.6 (0.0) #.'...#.....#....+.ß..⌠..# #. a) +1 scimitar (protect) {d:20 protect} Hi #.#...#.....#....#.#.....# #. Cast: Soul Splinter Hi /#.#...#.....#....#.#.....# #. Zot (25533) Memories (4) Reap -Star HiÈ #.#...#.....#......#ß._.># #. Hi߈ #.#####.....#......#.....# ###. h   black bear (ally target) #...........#....#.#.....# #... Hii #...#####+#.###..#.ß[.⌠..# #... #...'.....#...#...)[.....# #...The black bear is moderately wounded. _The black bear is knocked back.  Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleHi Shift-Dir - straight lineAim: a black bear (moderately wounded, ally target, chance to affect: 50%)Hijd Hi  Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a black bear (moderately wounded, ally target, chance to affect: 50%)  The black bear resists with significant effort.  The shooting star hits the black bear!Hinz 4○Hi* d h.°....The black bear is severely wounded.=6.6 (12Hi> K°_Hi _The black bear is knocked back. _You now have 10/15 mp.Hii ......#..##......... #. dossy the Merchant of Misery #.....#..####.....###### #. Revenant of Kikubaaqudgha **.... #.....#...#......#.....# #. Health: 90/90 ======================== #.....#...+.....h#.....# #. Magic: 9/15==============---------- Hi #.....#..>+.....*#.....# #. AC: 9Str: 13 #######...#.....*#.####### #. EV: 16Int: 18 ..........#.....*#.#.....# #. SH: 0Dex: 9 Hi ..........#.....*#.ß.....# #. XL: 10 Next: 81% Place: Dungeon:9 #.#'###...###...@..'.....# #. Noise: =--------  Time: 10956.6 (0.0) #.'...#.....#....+.ß..⌠..# #. a) +1 scimitar (protect) {d:20 protect} #.#...#.....#....#.#.....# #. Cast: Soul Splinter #.#...#.....#....#.#.....# #. Zot (25532) Memories (4) Reap -Star #.#...#.....#......#ß._.># #. Hi* 3#.#####.....#......#.....# ###. h   black bear #...........#....#.#.....# #... #...#####+#.###..#.ß[.⌠..# #... HiQ #...'.....#...#...)[.....# #... _The black bear is knocked back. _You now have 10/15 mp.Hit rAiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineHi Aim: a black bear (severely wounded, chance to affect: 50%)Hi6......#..##.........#. dossy the Merchant of Misery #.....#..####.....#######. Revenant of Kikubaaqudgha **.... #.....#...#......#.....##. Health: 90/90 ======================== #.....#...+.....*#.....##. Magic: 9/15==============---------- Hi#.....#..>+......#.....##. AC: 9Str: 13 #######...#.....°#.####### #. EV: 16Int: 18 ..........#......#.#.....# #. SH: 0Dex: 9 Hi..........#......#.ß.....# #. XL: 10 Next: 81% Place: Dungeon:9 #.#'###...###...@..'.....# #. Noise: =--------  Time: 10956.6 (0.0) #.'...#.....#....+.ß..⌠..# #. a) +1 scimitar (protect) {d:20 protect} #.#...#.....#....#.#.....# #. Cast: Soul Splinter Hi#.#...#.....#....#.#.....# #. Zot (25532) Memories (4) Reap -Star #.#...#.....#......#ß._.># #. Hi}#.#####.....#......#.....# ###. h   black bear #...........#....#.#.....# #... HiS#...#####+#.###..#.ß[.⌠..# #... #...'.....#...#...)[.....# #... _The black bear is knocked back. _You now have 10/15 mp.Aiming: Soul Splinter (safe; 1% risk of failure)  HihPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a black bear (severely wounded, chance to affect: 50%)HiHi {h. _You now have 10/15 mp.  Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a black bear (severely wounded, chance to affect: 50%)  The black bear resists with significant effort.Hi~l7.6 (11 _HihHiq _You now have 9/15 mp.Hi0......#..##......... #. dossy the Merchant of Misery #.....#..####.....###### #. Revenant of Kikubaaqudgha **.... #.....#...#......#.....# #. Health: 90/90 ======================== #.....#...+.....h#.....# #. Magic: 8/15============------------ #.....#..>+.....*#.....# #. AC: 9Str: 13 #######...#.....*#.####### #. EV: 16Int: 18 ..........#.....*#.#.....# #. SH: 0Dex: 9 ..........#.....*#.ß.....# #. XL: 10 Next: 81% Place: Dungeon:9 #.#'###...###...@..'.....# #. Noise: =-------- Hii Time: 10957.6 (0.0) #.'...#.....#....+.ß..⌠..# #. a) +1 scimitar (protect) {d:20 protect} #.#...#.....#....#.#.....# #. Cast: Soul Splinter #.#...#.....#....#.#.....# #. Zot (25531) Memories (4) Reap -Star #.#...#.....#......#ß._.># #. #.#####.....#......#.....# ###. h   black bear #...........#....#.#.....# #... #...#####+#.###..#.ß[.⌠..# #... #...'.....#...#...)[.....# #... _The black bear resists with significant effort. _You now have 9/15 mp.Aiming: Soul Splinter (safe; 1% risk of failure)  HioPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a black bear (severely wounded, chance to affect: 50%)Hi......#..##.........#. dossy the Merchant of Misery #.....#..####.....#######. Revenant of Kikubaaqudgha **.... #.....#...#......#.....##. Health: 90/90 ======================== #.....#...+.....*#.....##. Magic: 8/15Hiܯ>============------------ #.....#..>+......#.....##. AC: 9Str: 13 #######...#......#.####### #. EV: 16Int: 18 ..........#......#.#.....# #. SH: 0Dex: 9 Hi..........#......#.ß.....# #. XL: 10 Next: 81% Place: Dungeon:9 #.#'###...###...@..'.....# #. Noise: =--------  Time: 10957.6 (0.0) Hi#.'...#.....#....+.ß..⌠..# #. a) +1 scimitar (protect) {d:20 protect} #.#...#.....#....#.#.....# #. Cast: Soul Splinter #.#...#.....#....#.#.....# #. Zot (25531) Memories (4) Reap -Star #.#...#.....#......#ß._.># #. #.#####.....#......#.....# ###. h   black bear #...........#....#.#.....# #... #...#####+#.###..#.ß[.⌠..# #... #...'.....#...#...)[.....# #... _The black bear resists with significant effort. Hi:_You now have 9/15 mp.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a black bear (severely wounded, chance to affect: 50%)HiHi_ M.h _You now have 9/15 mp.  Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a black bear (severely wounded, chance to affect: 50%)  The black bear resists with significant effort.Hi Hi l8.6 (10 _Hi :_Hi q _You now have 8/15 mp.Hi......#..##......... #. dossy the Merchant of Misery #.....#..####.....###### #. Revenant of Kikubaaqudgha **.... #.....#...#......#.....# #. Health: 90/90 ======================== #.....#...+......#.....# #. Magic: 7/15===========------------- #.....#..>+.....h#.....# #. AC: 9Str: 13 #######...#.....*#.####### #. EV: 16Int: 18 ..........#.....*#.#.....# #. SH: 0Dex: 9 ..........#.....*#.ß.....# #. XL: 10 Next: 81% Place: Dungeon:9 #.#'###...###...@..'.....# #. Noise: =-------- Hi Time: 10958.6 (0.0) #.'...#.....#....+.ß..⌠..# #. a) +1 scimitar (protect) {d:20 protect} #.#...#.....#....#.#.....# #. Cast: Soul Splinter #.#...#.....#....#.#.....# #. Zot (25530) Memories (4) Reap -Star #.#...#.....#......#ß._.># #. #.#####.....#......#.....# ###. h   black bear #...........#....#.#.....# #... #...#####+#.###..#.ß[.⌠..# #... #...'.....#...#...)[.....# #... _The black bear resists with significant effort. _You now have 8/15 mp.Aiming: Soul Splinter (safe; 1% risk of failure)  Hi"oPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a black bear (severely wounded, chance to affect: 50%)Hi[......#..##.........#. dossy the Merchant of Misery #.....#..####.....#######. Revenant of Kikubaaqudgha **.... #.....#...#......#.....##. Health: 90/90 ======================== #.....#...+......#.....##. Magic: 7/15===========------------- #.....#..>+.....*#.....#Hi\#. AC: 9Str: 13 #######...#......#.####### #. EV: 16Int: 18 ..........#......#.#.....# #. SH: 0Dex: 9 ..........#......#.ß.....# #. XL: 10 Next: 81% Place: Dungeon:9 #.#'###...###...@..'.....# #. Noise: =--------  Time: 10958.6 (0.0) #.'...#.....#....+.ß..⌠..# #. a) +1 scimitar (protect) {d:20 protect} #.#...#.....#....#.#.....# #. Cast: Soul Splinter #.#...#.....#....#.#.....# #.Hi\^ Zot (25530) Memories (4) Reap -Star #.#...#.....#......#ß._.># #. #.#####.....#......#.....# ###. h   black bear #...........#....#.#.....# #... #...#####+#.###..#.ß[.⌠..# #... #...'.....#...#...)[.....# #... _The black bear resists with significant effort. _You now have 8/15 mp.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Q - select action, [0;10;1m( or ) - cycleShift-Dir - straight lineAim: a black bear (severely wounded, chance to affect: 50%)Hi.Hi*M.h _You now have 8/15 mp.  Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a black bear (severely wounded, chance to affect: 50%)  The black bear resists with significant effort.Hi0YHiIY   elephant (trample, wandering)h   black bearHim9.6 (129 _Hi8_Hi8i _You now have 7/15 mp.Hi?......#..##......... #. dossy the Merchant of Misery #.....#..####Y....###### #. Revenant of Kikubaaqudgha **.... #.....#...#......#.....# #. Health: 90/90 ======================== #.....#...+......#.....# #. Magic: 6/15=========--------------- #.....#..>+......#.....# #. AC: 9Str: 13 #######...#.....h#.####### #. EV: 16HiInt: 18 ..........#.....*#.#.....# #. SH: 0Dex: 9 ..........#.....*#.ß.....# #. XL: 10 Next: 81% Place: Dungeon:9 #.#'###...###...@..'.....# #. Noise: =--------  Time: 10959.6 (0.0) #.'...#.....#....+.ß..⌠..# #. a) +1 scimitar (protect) {d:20 protect} #.#...#.....#....#.#.....# #. Cast: Soul Splinter #.#...#.....#....#.#.....# #. Zot (25529) Memories (4) Reap -Star #.#...#.....#......#ß._.># #. #.#####.....#......#.....# ###. Y   elephant (trample, wandering) HiI#...........#....#.#.....# #... h   black bear #...#####+#.###..#.ß[.⌠..# #... Hi}E#...'.....#...#...)[.....# #... _The black bear resists with significant effort. _You now have 7/15 mp.Aiming: Soul Splinter (safe; 1% risk of failure)  HioPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a black bear (severely wounded, chance to affect: 50%)Hi$$......#..##.........#. dossy the Merchant of Misery #.....#..####Y....#######. Revenant of Kikubaaqudgha **.... #.....#...#......#.....##. Health: 90/90 ======================== #.....#...+......#.....##. Magic: 6/15=========--------------- #.....#..>+......#.....##. AC: 9Str: 13 Hi%#######...#.....*#.####### #. EV: 16Int: 18 ..........#......#.#.....# #. SH: 0Dex: 9 ..........#......#.ß.....# #. XL: 10 Next: 81% Place: Dungeon:9 #.#'###...###...@..'.....# #. Noise: =--------  Time: 10959.6 (0.0) #.'...#.....#....+.ß..⌠..# #. a) +1 scimitar (protect) {d:20 protect} HiN%3#.#...#.....#....#.#.....# #. Cast: Soul Splinter #.#...#.....#....#.#.....# #. Zot (25529) Memories (4) Reap -Star Hi%}#.#...#.....#......#ß._.># #. #.#####.....#......#.....# ###. Y   elephant (trample, wandering) #...........#....#.#.....# #... h   black bear #...#####+#.###..#.ß[.⌠..# #... HiP&#...'.....#...#...)[.....# #... _The black bear resists with significant effort. _You now have 7/15 mp.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a black bear (severely wounded, chance to affect: 50%)HiHia1M.h _You now have 7/15 mp.  Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a black bear (severely wounded, chance to affect: 50%)  The black bear resists with significant effort..YHitXY)HiQ7===60.6 (18HiiHi}, _The elephant trumpets!HiR......#..##......... #. dossy the Merchant of Misery #.....#..####.....###### #. Revenant of Kikubaaqudgha **.... #.....#...#...Y..#.....# #. Health: 90/90 ======================== #.....#...+......#.....# #. Magic: 6/15=========--------------- #.....#..>+......#.....# #. AC: 9Str: 13 HiwR #######...#......#.####### #. EV: 16Int: 18 ..........#.....h#.#.....# #. SH: 0Dex: 9 ..........#.....*#.ß.....# #. XL: 10 Next: 81% Place: Dungeon:9 HiS[#.#'###...###...@..'.....# #. Noise: ==-------  Time: 10960.6 (0.0) #.'...#.....#....+.ß..⌠..# #. a) +1 scimitar (protect) {d:20 protect} #.#...#.....#....#.#.....# #. Cast: Soul Splinter #.#...#.....#....#.#.....# #. Zot (25528) Memories (4) Reap -Star #.#...#.....#......#ß._.># #. Hi>S#.#####.....#......#.....# ###. Y   elephant (trample) #...........#....#.#.....# #... h   black bear Hi}SR#...#####+#.###..#.ß[.⌠..# #... #...'.....#...#...)[.....# #...The black bear resists with significant effort. _The elephant trumpets!  Aiming: Soul Splinter (safe; 1% risk of failure)  HiSoPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a black bear (severely wounded, chance to affect: 50%)HiWHiԒ@......#..##.........#. dossy the Merchant of Misery #.....#..####.....#######. Revenant of Kikubaaqudgha **.... #.....#...#...Y..#.....##. Health: 90/90 ======================== #.....#...+......#.....##. Magic: 7/15===========------------- #.....#..>+......#.....##. AC: 9Str: 13 #######...#......#.####### #. EV: 16Int: 18 Hi..........#.....h#.#.....# #. SH: 0Dex: 9 ..........#......#.ß.....# #. XL: 10 Next: 81% Place: Dungeon:9 #.#'###...###...@..'.....# #. Noise: ==-------  Time: 10960.6 (0.0) #.'...#.....#....+.ß..⌠..# #. a) +1 scimitar (protect) {d:20 protect} #.#...#.....#....#.#.....# #. Cast: Soul Splinter #.#...#.....#....#.#.....# #. Zot (25528) Memories (4) Reap -Star Hiȓ#.#...#.....#......#ß._.># #. #.#####.....#......#.....# ###. Y   elephant (trample) Hi#...........#....#.#.....# #... h   black bear #...#####+#.###..#.ß[.⌠..# #... Hi\#...'.....#...#...)[.....# #...The black bear resists with significant effort. _The elephant trumpets!  Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a black bear (severely wounded, chance to affect: 50%)HiHM_The elephant trumpets!  Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a black bear (severely wounded, chance to affect: 50%)  Okay, then.HiJHiHim. _Hi7$ u.P### .#......... ####.....######...Y. #.....#..>+....# Hi$ #######.#.######h#.#.... ..........#.....@#.ß....#'###...###......'...'+.ß..⌠.#.Hi$ #.#........ß._.># Hi% l#####..#....##Hi2% ........#....#.#...#####+#.###..#.ß[.⌠Hi) .YYou rampage towards the black bear! You closely miss the black bear.Hi3  The black bear is severely wounded.The black bear misses you. The black bear completely misses you.Hi86 m-1.6 (17Hik= Hi= 2_Hiy@ P _The black bear misses you.Hi= .  You slash the black bear!  Your weapon exudes an aura of protection.  You kill the black bear! .YKikubaaqudgha accepts your kill.l.YHiEalZ, ally target)l   basiliskZ   black bear zombie (minion)HiO16 3=3.0 (1.4Soul Splinter6HiVHiZ+ _The dead are walking!Hiy......#..#........P. ####. dossy the Merchant of Misery ......#..##......l.. #. Revenant of Kikubaaqudgha **.... #.....#..####.....###### #. Health: 90/90 ======================== #.....#...#......#.....# #. Magic: 6/15=========--------------- #.....#...+......#.....# #. AC: 16  Str: 13 #.....#..>+......#.....# #. EV: 16Hi8z Int: 18 #######...#.....Y#.####### #. SH: 0Dex: 9 ..........#.....Z#.#.....# #. XL: 10 Next: 83% Place: Dungeon:9 ..........#.....@#.ß.....# #. Noise: ==-------  Time: 10963.0 (0.0) Hi}z#.#'###...###......'.....# #. a) +1 scimitar (protect) {d:20 protect} #.'...#.....#....+.ß..⌠..# #. Cast: Soul Splinter #.#...#.....#....#.#.....# #. Zot (25526) Memories (4) Reap -Star Hiz=#.#...#.....#....#.#.....# #. #.#...#.....#......#ß._.># #. Y   elephant (trample, ally target) #.#####.....#......#.....# ###. l   basilisk Hiz-#...........#....#.#.....# #... Z   black bear zombie (minion) #...#####+#.###..#.ß[.⌠..# #...Kikubaaqudgha accepts your kill. Hi_{_The dead are walking!  Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineHiP A*@Hi)Hi,1&......#..#........P.####. dossy the Merchant of Misery ......#..##......l..#. Revenant of Kikubaaqudgha **.... #.....#..####.....#######. Health: 90/90 ======================== Hi1#.....#...#......#.....##. Magic: 7/15===========------------- #.....#...+......#.....##. AC: 16  Str: 13 Hi1#.....#..>+......#.....##. EV: 16Int: 18 Hi1#######...#.....Y#.####### #. SH: 0Dex: 9 Hi2*..........#.....Z#.#.....# #. XL: 10 Next: 83% Place: Dungeon:9 HiM2..........#.....@#.ß.....# #. Noise: ==-------  Time: 10963.0 (0.0) #.#'###...###......'.....# #. a) +1 scimitar (protect) {d:20 protect} Hiv2 #.'...#.....#....+.ß..⌠..# #. Cast: Soul Splinter Hi2;#.#...#.....#....#.#.....# #. Zot (25526) Memories (4) Reap -Star Hi2#.#...#.....#....#.#.....# #. Hi2V#.#...#.....#......#ß._.># #. Y   elephant (trample, ally target) Hi?3#.#####.....#......#.....# ###. l   basilisk #...........#....#.#.....# #... Z   black bear zombie (minion) #...#####+#.###..#.ß[.⌠..# #...Kikubaaqudgha accepts your kill. Hib3_The dead are walking!  Aiming: Soul Splinter (safe; 1% risk of failure)  Hi3Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineHi>:Okay, then.Hi]AHisGHiuI. _Hil=#......#..#.P. #### #......#..##......l.. # #Hi=C#.....#..####.....###### # .#.....#...#......#.....# # .#.....#...+......#.....#Hi=' # Hi>.#.....#..>+......#.....# # Hi4>U.#...#.....Y#.HiU>.# #Hi{>|.#.....Z#.#.....# #Hi>.#....@.#.ß.....# # #Hi>p#.#'###...###......'.....# # Hi>.#.'...#.....#....+.ß..⌠..# # Hi?.#.#...#.....#....#.#.....# # Hi#?.#.#...#.....#....#.#.....# # HiE?9.#.#...#.....#......#ß._.># # .#.#####.....#......#.....# ### .#Hif?.#....#.#.....# # .#...#####+#.###..#.ß[.⌠..# #Hi?Hi+AK.lHiBJ.YHiIHiL--4.0 (1Soul Splinter5 _Hi-S8_HiqUHig #......#..#........P. #### dossy the Merchant of Misery #......#..##......... # Revenant of Kikubaaqudgha **.... ##.....#..####...l.###### # Health: 90/90 ======================== .#.....#...#......#.....# # Magic: 6/15=========--------------- Hi .#.....#...+......#.....# # AC: 16  Str: 13 .#.....#..>+......#.....# # EV: 16Int: 18 .#######...#......#.####### # SH: 0Dex: 9 Hi ...........#....YZ#.#.....# # XL: 10 Next: 83% Place: Dungeon:9 Hi ...........#....@.#.ß.....# # Noise: ---------  Time: 10964.0 (0.0) ##.#'###...###......'.....# # a) +1 scimitar (protect) {d:20 protect} Hi< .#.'...#.....#....+.ß..⌠..# # Cast: Soul Splinter Hi` .#.#...#.....#....#.#.....# # Zot (25525) Memories (4) Reap -Star .#.#...#.....#....#.#.....# # Hi .#.#...#.....#......#ß._.># # Y   elephant (trample, ally target) .#.#####.....#......#.....# ### l   basilisk Hi .#...........#....#.#.....# #.. Z   black bear zombie (minion) .#...#####+#.###..#.ß[.⌠..# #..Hi Shift-Dir - straight line _Okay, then.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineHi) RAim: an elephant (ally target, chance to affect: 19%)Hi#......#..#........P.#### dossy the Merchant of Misery #......#..##.........# Revenant of Kikubaaqudgha **.... ##.....#..####...l.####### Health: 90/90 ======================== .#.....#...#......#.....#HiZ# Magic: 6/15=========--------------- .#.....#...+......#.....## AC: 16  Str: 13 .#.....#..>+......#.....## EV: 16HiOInt: 18 .#######...#......#.####### # SH: 0Dex: 9 Hi4...........#....*Z#.#.....# # XL: 10 Next: 83% Place: Dungeon:9 Hi...........#....@.#.ß.....# # Noise: ---------  Time: 10964.0 (0.0) ##.#'###...###......'.....# # a) +1 scimitar (protect) {d:20 protect} Hi.#.'...#.....#....+.ß..⌠..# # Cast: Soul Splinter Hi 9.#.#...#.....#....#.#.....# # Zot (25525) Memories (4) Reap -Star Hi3.#.#...#.....#....#.#.....# # .#.#...#.....#......#ß._.># # Y   elephant (trample, ally target) Hi.#.#####.....#......#.....# ### l   basilisk .#...........#....#.#.....# #.. Z   black bear zombie (minion) .#...#####+#.###..#.ß[.⌠..# #..Hi\Shift-Dir - straight line _Okay, then.Hi{Aiming: Soul Splinter (safe; 1% risk of failure)  HiV8Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an elephant (ally target, chance to affect: 19%)Hif\Hi"N.lPress: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight line: an elephant (ally target, chance to affect: 19%)  The elephant resists with almost no effort.  Your black bear zombie bites the elephant but does no damage.  Your black bear zombie claws the elephant but does no damage.Hi? #. ####.....###### ..#.....l#.....+......HiQK>######...######## ........YZ#.#.......#.ß... ##.#'###...###..@...'... .#.'...#.....#....+.ß..⌠##.#...Hi(#....#ß._.>###.#.....# ##.....#...Hi{#####+#.###..#.ß[.⌠Hi'.....#...#...)[...Your black bear zombie barely misses the elephant.Hi .YThe elephant tramples you! You stumble backwards!Hi78----==5.0 (14HiF:_Hi` _The elephant trunk-slaps you but does no damage. _You take 12 damage, and have 78/90 hp. You now have 6/15 mp.Hi  Casting: Soul Splinter (safe; 1% risk of failure)  Hi\Confirm with . or Enter, or press ? or * to list all spells.HiP  Okay, then.Hi HiHiA. _Hi}#......#..##......... # dossy the Merchant of Misery ##.....#..####.....###### # Revenant of Kikubaaqudgha **.... .#.....#...#.....l#.....# # Health: 78/90 ====================---- .#.....#...+......#.....# # Magic: 5/15========---------------- .#.....#..>+......#.....# # AC: 16  Str: 13 .#######...#......#.####### # EV: 16Int: 18 ...........#.....Z#.#.....# # SH: 0Hi ~Dex: 9 ...........#....Y.#.ß.....# # XL: 10 Next: 83% Place: Dungeon:9 ##.#'###...###..@...'.....# # Noise: ==-------  Time: 10965.0 (0.0) HiM~.#.'...#.....#....+.ß..⌠..# # a) +1 scimitar (protect) {d:20 protect} .#.#...#.....#....#.#.....# # Cast: Soul Splinter Hi~S.#.#...#.....#....#.#.....# # Zot (25524) Memories (4) Reap -Star .#.#...#.....#......#ß._.># # Hi~.#.#####.....#......#.....# ### Y   elephant (trample, ally target) .#...........#....#.#.....# #.. l   basilisk .#...#####+#.###..#.ß[.⌠..# #.. Z   black bear zombie (minion) .#...'.....#...#...)[.....# #..Hi-Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an elephant (ally target, chance to affect: 19%)HiS #......#..##.........# dossy the Merchant of Misery ##.....#..####.....####### Revenant of Kikubaaqudgha **.... .#.....#...#.....l#.....## Health: 78/90 ====================---- .#.....#...+......#.....## Magic: 5/15========---------------- .#.....#..>+......#.....#HiS # AC: 16  Str: 13 .#######...#......#.####### # EV: 16Int: 18 ...........#.....Z#.#.....# # SH: 0Dex: 9 Hi=T ...........#....*.#.ß.....# # XL: 10 Next: 83% Place: Dungeon:9 ##.#'###...###..@...'.....# # Noise: ==-------  Time: 10965.0 (0.0) .#.'...#.....#....+.ß..⌠..# # a) +1 scimitar (protect) {d:20 protect} HicT .#.#...#.....#....#.#.....# # Cast: Soul Splinter HiT c.#.#...#.....#....#.#.....# # Zot (25524) Memories (4) Reap -Star .#.#...#.....#......#ß._.># # .#.#####.....#......#.....# ### Y   elephant (trample, ally target) .#...........#....#.#.....# #.. l   basilisk .#...#####+#.###..#.ß[.⌠..# #.. Z   black bear zombie (minion) Hi U j.#...'.....#...#...)[.....# #..Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.Aiming: Soul Splinter (safe; 1% risk of failure)  Hi+U Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineHiKU KAim: an elephant (ally target, chance to affect: 19%)Hi) Hi A.lPress: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight line: an elephant (ally target, chance to affect: 19%)  The elephant resists with almost no effort.  Your black bear zombie bites the elephant but does no damage.  Your black bear zombie claws the elephant.HiF YYour black bear zombie claws the elephant but does no damage.  The elephant tramples you but does no damage.Hi 80= 9 -6.0 (13HiY Hi+ _The elephant closely misses you.You regained 2 hp, and now have 80/90 hp. _You now have 5/15 mp.His #......#..##......... # dossy the Merchant of Misery ##.....#..####.....###### # Revenant of Kikubaaqudgha **.... .#.....#...#......#.....# # Health: 80/90 =====================--- .#.....#...+.....l#.....# # Magic: 4/15======------------------ .#.....#..>+......#.....# # AC: 9Str: 13 .#######...#......#.####### # EV: 16Int: 18 ...........#.....Z#.#.....# # SH: 0Dex: 9 ...........#....Y.#.ß.....# # XL: 10 Next: 83% Place: Dungeon:9 Hi= ##.#'###...###..@...'.....# # Noise: =--------  Time: 10966.0 (0.0) .#.'...#.....#....+.ß..⌠..# # a) +1 scimitar (protect) {d:20 protect} .#.#...#.....#....#.#.....# # Cast: Soul Splinter .#.#...#.....#....#.#.....# # Zot (25523) Memories (4) Reap -Star .#.#...#.....#......#ß._.># # .#.#####.....#......#.....# ### Y   elephant (trample, ally target) .#...........#....#.#.....# #.. l   basilisk .#...#####+#.###..#.ß[.⌠..# #.. Z   black bear zombie (minion) .#...'.....#...#...)[.....# #..You regained 2 hp, and now have 80/90 hp. _You now have 5/15 mp.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, i$ 00;1mQ - select action, ( or ) - cycleShift-Dir - straight lineAim: an elephant (lightly wounded, ally target, chance to affect: 19%)Hi*#......#..##.........# dossy the Merchant of Misery ##.....#..####.....####### Revenant of Kikubaaqudgha **.... .#.....#...#......#.....## Health: 80/90 =====================--- .#.....#...+.....l#.....## Magic: 4/15======------------------ .#.....#..>+......#.....## AC: 9Str: 13 .#######...#......#.####### # EV: 16Int: 18 HiK...........#.....Z#.#.....# # SH: 0Dex: 9 ...........#....*.#.ß.....# # XL: 10 Next: 83% Place: Dungeon:9 ##.#'###...###..@...'.....# # Noise: =--------  Time: 10966.0 (0.0) .#.'...#.....#....+.ß..⌠..# # a) +1 scimitar (protect) {d:20 protect} .#.#...#.....#....#.#.....# # Cast: Soul Splinter Hi.#.#...#.....#....#.#.....# # Zot (25523) Memories (4) Reap -Star .#.#...#.....#......#ß._.># # .#.#####.....#......#.....# ### Y   elephant (trample, ally target) Hi<.#...........#....#.#.....# #.. l   basilisk .#...#####+#.###..#.ß[.⌠..# #.. Z   black bear zombie (minion) .#...'.....#...#...)[.....# #..Hi܏jYou regained 2 hp, and now have 80/90 hp. _You now have 5/15 mp.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an elephant (lightly wounded, ally target, chance to affect: 19%)HidHi.lAiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an elephant (lightly wounded, ally target, chance to affect: 19%)  The elephant resists with almost no effort.  Your black bear zombie bites the elephant!Hi YYour black bear zombie claws the elephant but does no damage. x2  The elephant barely misses you.Hi25==7.0 (1HiX:2Hi8_Hi. _The elephant trunk-slaps you but does no damage. _You regained 2 hp, and now have 82/90 hp.Hi 0  Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.HiHi Your spells (cast)TypeFailure Level  a + Soul SplinterNecromancy1% 1 b - Grave ClawNecromancy1% (1%)2  c - Vampiric DrainingNecromancy1% (1%)3  d - Animate DeadNecromancyHiN2%4  e - AnguishHexes/Necromancy8%4  f - FreezeIce6% (1%)1  g - GloomHexes/Necromancy2%3 Hi(Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exitHiG_ Anguish Afflicts nearby foes with supernatural anguish, causing all damage they deal to rebound on them for the duration of the effect. Strong-willed foes can resist the necromantic visions of pain and suffering, and mindless creatures are unaffected. Level: 4 Schools: Hexes/Necromancy Fail: 8% Power: 14% Range: 7 Noise: A bit loud Miscasting this spell causes magic contamination and also either slows you or deals up to 14 draining damage. Kikubaaqudgha supports the use of this spell.Hi: - Your spells (cast)TypeFailure Level a + Soul SplinterNecromancy1%1  b - Grave ClawNecromancy1% (1%) 2 Hi  c - Vampiric DrainingNecromancy1% (1%) 3  d - Animate DeadNecromancy2% 4  e - AnguishHexes/Necromancy 8% 4 f - FreezeIceHiպ M6% (1%)1  g - GloomHi <Hexes/Necromancy 2%Hi 53 HiM Hi Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exitHi3HiHiy$#......#..##.........# dossy the Merchant of Misery ##.....#..####.....####### Revenant of Kikubaaqudgha **.... .#.....#...#......#.....## Health: 82/90 =====================--- .#.....#...+......#.....## Magic: 5/15========---------------- .#.....#..>+.....l#.....## AC: 9Str: 13 Hi.#######...#......#.####### # EV: 16Int: 18 ...........#.....Z#.#.....# # SH: 0Dex: 9 ...........#....Y.#.ß.....# # XL: 10 Next: 83% Place: Dungeon:9 ##.#'###...###..@...'.....# # Noise: =--------  Time: 10967.0 (0.0) Hit.#.'...#.....#....+.ß..⌠..# # a) +1 scimitar (protect) {d:20 protect} .#.#...#.....#....#.#.....# # Cast: Soul Splinter .#.#...#.....#....#.#.....# # Zot (25522) Memories (4) Reap -Star .#.#...#.....#......#ß._.># # Hi.#.#####.....#......#.....# ### Y   elephant (trample, ally target) Hi_.#...........#....#.#.....# #.. l   basilisk .#...#####+#.###..#.ß[.⌠..# #.. Z   black bear zombie (minion) Hi .#...'.....#...#...)[.....# #..Your black bear zombie claws the elephant but does no damage. x2  The elephant barely misses you. HiE_The elephant trunk-slaps you but does no damage. _You regained 2 hp, and now have 82/90 hp.HiqCasting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.HiHio#......#..##.........# dossy the Merchant of Misery ##.....#..####.....####### Revenant of Kikubaaqudgha **.... .#.....#...#......#.....#Hi5# Health: 82/90 =====================--- .#.....#...+......#.....## Magic: 5/15========---------------- .#.....#..>+.....l#.....## AC: 9Str: 13 .#######...#......#.####### # EV: 16Int: 18 ...........#.....Z#.#.....# # SH: 0Dex: 9 Hi...........#....Y.#.ß.....# # XL: 10 Next: 83% Place: Dungeon:9 ##.#'###...###..@...'.....# # Noise: =--------  Time: 10967.0 (0.0) .#.'...#.....#....+.ß..⌠..# # a) +1 scimitar (protect) {d:20 protect} .#.#...#.....#....#.#.....# # Cast: Soul Splinter .#.#...#.....#....#.#.....# # Zot (25522) Memories (4) Reap -Star Hi.#.#...#.....#......#ß._.># # .#.#####.....#......#.....# ### Y   elephant (trample, ally target) Hi9.#...........#....#.#.....# #.. l   basilisk .#...#####+#.###..#.ß[.⌠..# #.. Z   black bear zombie (minion) .#...'.....#...#...)[.....# #..HiYour black bear zombie claws the elephant but does no damage. x2  The elephant barely misses you. _The elephant trunk-slaps you but does no damage. _You regained 2 hp, and now have 82/90 hp.Casting: Soul Splinter (safe; 1% risk of failure)  Hi\Confirm with . or Enter, or press ? or * to list all spells.HiP  Okay, then.HiWHiHi. _Hi  Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Hi* Him.  Your spells (cast)TypeFailure Level  a + Soul SplinterNecromancy1% 1 b - Grave ClawNecromancyHi. 1% (1%)2  c - Vampiric DrainingNecromancy1% (1%)3  d - Animate DeadHi/ INecromancy2%4  HiD/ )e - AnguishHexes/NecromancyHij/ I8%4  f - FreezeHi/ =Ice6% (1%)1  Hi/ Jg - GloomHexes/Necromancy2%Hi0 3 HiK0 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exitHiYK HiT Hi` #......#..##.........# dossy the Merchant of Misery ##.....#..####.....####### Revenant of Kikubaaqudgha **.... .#.....#...#......#.....## Health: 82/90 =====================--- .#.....#...+......#.....## Magic: 5/15Hia H========---------------- .#.....#..>+.....l#.....## AC: 9Str: 13 .#######...#......#.####### # EV: 16Int: 18 ...........#.....Z#.#.....# # SH: 0Dex: 9 Hia ...........#....Y.#.ß.....# # XL: 10 Next: 83% Place: Dungeon:9 ##.#'###...###..@...'.....# # Noise: =--------  Time: 10967.0 (0.0) .#.'...#.....#....+.ß..⌠..# # a) +1 scimitar (protect) {d:20 protect} .#.#...#.....#....#.#.....# # Cast: Soul Splinter .#.#...#.....#....#.#.....# # Zot (25522) Memories (4) Reap -Star .#.#...#.....#......#ß._.># # Hi b %.#.#####.....#......#.....# ### Y   elephant (trample, ally target) .#...........#....#.#.....# #.. l   basilisk Hi7b ?.#...#####+#.###..#.ß[.⌠..# #.. Z   black bear zombie (minion) Hi[b .#...'.....#...#...)[.....# #.. _You regained 2 hp, and now have 82/90 hp.Hib Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.Hib Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Hic Him A#......#..##.........# dossy the Merchant of Misery ##.....#..####.....####### Revenant of Kikubaaqudgha **.... .#.....#...#......#.....## Health: 82/90 =====================--- Hin .#.....#...+......#.....## Magic: 5/15========---------------- .#.....#..>+.....l#.....## AC: 9Str: 13 .#######...#......#.####### # EV: 16Int: 18 ...........#.....Z#.#.....# # SH: 0Hin +Dex: 9 Hio w...........#....Y.#.ß.....# # XL: 10 Next: 83% Place: Dungeon:9 Hi4o D##.#'###...###..@...'.....# # Noise: =--------  Time: 10967.0 (0.0) Hi[o .#.'...#.....#....+.ß..⌠..# # a) +1 scimitar (protect) {d:20 protect} .#.#...#.....#....#.#.....# # Cast: Soul Splinter Hio /.#.#...#.....#....#.#.....# # Zot (25522) Memories (4) Reap -Star Hio .#.#...#.....#......#ß._.># # Hio .#.#####.....#......#.....# ### Y   elephant (trample, ally target) Hip .#...........#....#.#.....# #.. l   basilisk Hirp .#...#####+#.###..#.ß[.⌠..# #.. Z   black bear zombie (minion) .#...'.....#...#...)[.....# #.. _You regained 2 hp, and now have 82/90 hp.Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. Hip _Okay, then.Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Hiz P  Okay, then.Hi)} Hi HiӇ . _HiHiEquip or unequip which item?  - - Unarmed Hand Weapons (go to first with ))  a - a +1 scimitar of protection (weapon) {d:20 protect}  b - a +2 short sword of electrocution {d:13 elec}  c - a +2 dagger of venom {d:12 venom}  d - a +2 devious dagger {d:12 devious} Hi_ e - a +1 hand axe of electrocution {d:15 elec}  f - a +2 orcbow of electrocution {=f d:20 h:2 elec}g - a +0 sling {=f d:13} Armour (go to first with [)  m - a +0 pair of boots (worn) {ac:1 enc:0}  o - a +0 cloak (worn) {ac:1 enc:0}  p - a +0 pair of gloves (worn) {ac:1 enc:0}  r - an orb of stardust (worn) {ac:0 enc:0 Stardust} Hi t - the +0 robe of the Griffon (worn) {Rampage Regen+ Slay+6, ac:2 enc:0 !*}  n - a +0 chain mail of willpower {ac:8 enc:14 Will+}q - a +0 leather armour {ac:3 enc:4}  s - a +0 ring mail {ac:5 enc:7} HiJewellery (go to first with "=)  v - an amulet of regeneration (worn) {Regen !*} Hiջ w - a +5 ring of evasion (worn) {EV}[?] describe selected Hi[!] equip|wield|wear|put on[tab] equip|unequip Hi) Hi/ Hi5 #......#..##.........# dossy the Merchant of Misery ##.....#..####.....####### Revenant of Kikubaaqudgha **.... .#.....#...#......#.....## Health: 82/90 =====================--- .#.....#...+......#.....## Magic: 5/15========---------------- .#.....#..>+.....l#.....## AC: 9Hi=6 Str: 13 .#######...#......#.####### # EV: 16Int: 18 ...........#.....Z#.#.....# # SH: 0Dex: 9 ...........#....Y.#.ß.....# # XL: 10 Next: 83% Place: Dungeon:9 ##.#'###...###..@...'.....# # Noise: =--------  Time: 10967.0 (0.0) .#.'...#.....#....+.ß..⌠..# # a) +1 scimitar (protect) {d:20 protect} .#.#...#.....#....#.#.....# # Cast: Soul Splinter .#.#...#.....#....#.#.....# # Zot (25522) Memories (4Hi^6 ) Reap -Star .#.#...#.....#......#ß._.># # .#.#####.....#......#.....# ### Y   elephant (trample, ally target) .#...........#....#.#.....# #.. l   basilisk Hi6 .#...#####+#.###..#.ß[.⌠..# #.. Z   black bear zombie (minion) .#...'.....#...#...)[.....# #..Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.Hi6 Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.Hi2< onfirm with . or Enter, or press ? or * to list all spells. _Okay, then.  Casting: Soul Splinter (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _Okay, then.  Hi= HiA HiC . _HiOX<asting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then. _Okay, then.  Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Hii#......#..##.........# dossy the Merchant of Misery ##.....#..####.....####### Revenant of Kikubaaqudgha **.... .#.....#...#......#.....#Hi# Health: 82/90 =====================--- .#.....#...+......#.....## Magic: 1/15=----------------------- .#.....#..>+.....l#.....#Hiz# AC: 9Str: 13 .#######...#......#.####### # EV: 16Int: 18 Hi8...........#.....Z#.#.....# # SH: 0Dex: 9 Hi]w...........#....Y.#.ß.....# # XL: 10 Next: 83% Place: Dungeon:9 HiM##.#'###...###..@...'.....# # Noise: =--------  Time: 10967.0 (0.0) .#.'...#.....#....+.ß..⌠..# # a) +1 scimitar (protect) {d:20 protect} .#.#...#.....#....#.#.....# # Cast: Soul Splinter .#.#...#.....#....#.#.....# # Zot (25522) Memories (4) Reap -Star Hi4.#.#...#.....#......#ß._.># # .#.#####.....#......#.....# ### Y   elephant (trample, ally target) Hik .#...........#....#.#.....# #.. l   basilisk Hi.#...#####+#.###..#.ß[.⌠..# #.. Z   black bear zombie (minion) .#...'.....#...#...)[.....# #.. _Okay, then. _Okay, then.Hi|Casting: Soul Splinter (safe; 1% risk of failure)  HiConfirm with . or Enter, or press ? or * to list all spells.Casting: Anguish (dangerous; 8% risk of failure)  HiWPress: ? - help, Dir - look around, f - activateHi<HiJ#......#..##.........# dossy the Merchant of Misery ##.....#..####.....####### Revenant of Kikubaaqudgha **.... .#.....#...#......#.....## Health: 82/90 =====================--- .#.....#...+......#.....## Magic: 5/15========---------------- .#.....#..>+.....l#.....## AC: 9Str: 13 .#######...#......#.####### # EV: 16HiTInt: 18 ...........#.....Z#.#.....# # SH: 0Dex: 9 ...........#....Y.#.ß.....# # XL: 10 Next: 83% Place: Dungeon:9 ##.#'###...###..@...'.....# # Noise: =--------  Time: 10967.0 (0.0) .#.'...#.....#....+.ß..⌠..# # a) +1 scimitar (protect) {d:20 protect} .#.#...#.....#....#.#.....# # Cast: Soul Splinter .#.#...#.....#....#.#.....# # Zot (25522) Memories (4) Reap -Star .#.#...#.....#......#ß._.># # Hi%.#.#####.....#......#.....# ### Y   elephant (trample, ally target) .#...........#....#.#.....# #.. l   basilisk Hi.#...#####+#.###..#.ß[.⌠..# #.. Z   black bear zombie (minion) .#...'.....#...#...)[.....# #.. _Okay, then.Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.HiGCasting: Anguish (dangerous; 8% risk of failure)  Hi~bPress: ? - help, Dir - look around, f - activateOkay, then.Hi\HiHi>HiƸ. _Hi   Confirm with . or Enter, or press ? or * to list all spells.Anguish (dangerous; 8%  Press: ? - help, Dir - look around, f - activate _Okay, then.  Hi 5Casting: Anguish (dangerous; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Hi@#......#..##.........# dossy the Merchant of Misery ##.....#..####.....####### Revenant of Kikubaaqudgha **.... .#.....#...#......#.....## Health: 82/90 =====================--- .#.....#...+......#.....## Magic: 1/15=----------------------- Hi|.#.....#..>+.....l#.....## AC: 9Str: 13 .#######...#......#.####### # EV: 16Int: 18 ...........#.....Z#.#.....# # SH: 0Dex: 9 ...........#....Y.#.ß.....# # XL: 10 Next: 83% Place: Dungeon:9 Hi̥$##.#'###...###..@...'.....# # Noise: =--------  Time: 10967.0 (0.0) .#.'...#.....#....+.ß..⌠..# # a) +1 scimitar (protect) {d:20 protect} Hid .#.#...#.....#....#.#.....# # Cast: Soul Splinter .#.#...#.....#....#.#.....# # Zot (25522) Memories (4) Reap -Star .#.#...#.....#......#ß._.># # .#.#####.....#......#.....# ### Y   elephant (trample, ally target) .#...........#....#.#.....# #.. l   basilisk Hi".#...#####+#.###..#.ß[.⌠..# #.. Z   black bear zombie (minion) .#...'.....#...#...)[.....# #..Press: ? - help, Dir - look around, f - activate _Okay, then.HiܦCasting: Anguish (dangerous; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Hi&Casting: Anguish (dangerous; 8% risk of failure)  Press: ? - help, Dir - look around, f - activateHitY@ _Okay, then.  Casting: Anguish (dangerous; 8% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.asting: Anguish (dangerous; 8% risk of failure)  Press: ? - help, Dir - look around, f - activateLook: an elephant (lightly wounded, ally target, chance to affect: 32%)Hi 6 .Hii %YHiH.YLook: an elephant (lightly wounded, ally target, chance to affect: 32%)HiG[ .YHi 6..Hi 6..HiR x.lLook: a basilisk (chance to affect: 67%)HinG X l.Hi .ZLook: a black bear zombie (minion, friendly, not susceptible)Hi T .ZHix.YLook: an elephant (lightly wounded, ally target, chance to affect: 32%)HiaHiYu#......#..##.........# dossy the Merchant of Misery ##.....#..####.....####### Revenant of Kikubaaqudgha **.... .#.....#...#......#.....## Health: 82/90 =====================--- .#.....#...+......#.....## Magic: 5/15========---------------- .#.....#..>+.....l#.....## AC: 9Str: 13 .#######...#......#.####### # EV: 16Int: 18 ...........#.....Z#.#.....# # SH: 0Dex: 9 ...........#....Y.#.ß.....# # XL: 10 Next: 83% Place: Dungeon:9 ##.#'###...###..Hiu@...'.....# # Noise: =--------  Time: 10967.0 (0.0) .#.'...#.....#....+.ß..⌠..# # a) +1 scimitar (protect) {d:20 protect} .#.#...#.....#....#.#.....# # Cast: Soul Splinter .#.#...#.....#....#.#.....# # Zot (25522) Memories (4) Reap -Star .#.#...#.....#......#ß._.># # .#.#####.....#......#.....# ### Y   elephant (trample, ally target) .#...........#....#.#.....# #.. l   basilisk .#...#####+#.###..#.ß[.⌠..# #.. Z iqvm  black bear zombie (minion) .#...'.....#...#...)[.....# #..Casting: Anguish (dangerous; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Anguish (dangerous; 8% risk of failure)  Press: ? - help, Dir - look around, f - activateLook: an elephant (lightly wounded, ally target, chance to affect: 32%)  Okay, then.HiwHi~Hi . _Hi] F  Press: ? - help, Dir - look around, f - activate  Look: an elephant (lightly wounded, ally target, chance to affect: 32%) _Okay, then.  Casting: Anguish (dangerous; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.HiAHiv Your spells (cast)TypeFailure Level a - Soul SplinterNecromancy1%1  Hib - Grave ClawNecromancy1% (1%)2  c - Vampiric DrainingNecromancy1% (1%)3  d - Animate DeadNecromancy2%4 Hi5Z e + AnguishHexes/Necromancy 8% 4 f - FreezeIce6% (1%)1  g - GloomHexes/Necromancy2%3 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exitHi<* ! Gloom Emits a wave of pernicious gloom which attempts to smother the light around nearby creatures. Any living, demonic or holy creature caught in the effect may briefly lose their eyesight and be left stumbling blindly. Hi* Willpower is useless against this spell, but stronger creatures may still shrug off its effects. Level: 3Schools: Hexes/NecromancyFail: 2% Power: 58% Range: 3/3 Noise: Silent Miscasting this spell causes magic contamination and also either slows you or deals up to 7 draining damage. Kikubaaqudgha supports the use of this spell.Hi]* Your spells (cast)TypeFailure Level a - Soul SplinterNecromancy1%1  b - Grave ClawNecromancy1% (1%) 2 HiY c - Vampiric DrainingNecromancy1% (1%) 3  d - Animate DeadNecromancy2%4  e + AnguishHexes/Necromancy8%4  f - FreezeIce6% (1%) 1  g - GloomHexes/Necromancy 2% 3 Hi;Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exitHi 2Hi9HiB#......#..##.........# dossy the Merchant of Misery ##.....#..####.....####### Revenant of Kikubaaqudgha **.... .#.....#...#......#.....## Health: 82/90 =====================--- .#.....#...+......#.....## Magic: 5/15HiwC========---------------- .#.....#..>+.....l#.....## AC: 9Str: 13 .#######...#......#.####### # EV: 16Int: 18 ...........#.....Z#.#.....# # SH: 0HimDDex: 9 ...........#....Y.#.ß.....# # XL: 10 Next: 83% Place: Dungeon:9 ##.#'###...###..@...'.....# # Noise: =--------  Time: 10967.0 (0.0) .#.'...#.....#....+.ß..⌠..# # a) +1 scimitar (protect) {d:20 protect} .#.#...#.....#....#.#.....# # Cast: Soul Splinter .#.#...#.....#....#.#.....# # Zot (25522) Memories (4) Reap -Star .#.#...#.....#......#ß._.># # HiD.#.#####.....#......#.....# ### Y   elephant (trample, ally target) HiD .#...........#....#.#.....# #.. l   basilisk HiD.#...#####+#.###..#.ß[.⌠..# #.. Z   black bear zombie (minion) .#...'.....#...#...)[.....# #..HiCECasting: Anguish (dangerous; 8% risk of failure)  Press: ? - help, Dir - look around, f - activateLook: an elephant (lightly wounded, ally target, chance to affect: 32%) _Okay, then.HinE+Casting: Anguish (dangerous; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.HiEHi-OA#......#..##.........# dossy the Merchant of Misery ##.....#..####.....####### Revenant of Kikubaaqudgha **.... .#.....#...#......#.....## Health: 82/90 =====================--- HiO.#.....#...+......#.....## Magic: 5/15========---------------- .#.....#..>+.....l#.....## AC: 9Str: 13 .#######...#......#.####### # EV: 16Int: 18 ...........#.....Z#.#.....# # SH: 0Dex: 9 HiBP...........#....Y.#.ß.....# # XL: 10 Next: 83% Place: Dungeon:9 ##.#'###...###..@...'.....# # Noise: =--------  Time: 10967.0 (0.0) HiqP.#.'...#.....#....+.ß..⌠..# # a) +1 scimitar (protect) {d:20 protect} .#.#...#.....#....#.#.....# # Cast: Soul Splinter HiP/.#.#...#.....#....#.#.....# # Zot (25522) Memories (4) Reap -Star HiP.#.#...#.....#......#ß._.># # HiP.#.#####.....#......#.....# ### Y   elephant (trample, ally target) HiQ .#...........#....#.#.....# #.. l   basilisk HiwQ.#...#####+#.###..#.ß[.⌠..# #.. Z   black bear zombie (minion) .#...'.....#...#...)[.....# #..Casting: Anguish (dangerous; 8% risk of failure)  Press: ? - help, Dir - look around, f - activateHiQYLook: an elephant (lightly wounded, ally target, chance to affect: 32%) _Okay, then.Casting: Anguish (dangerous; 8% risk of failure)  HiQ\Confirm with . or Enter, or press ? or * to list all spells.HiZP  Okay, then.Hi\HitHiv. _Hiad _Okay, then.  Casting: Anguish (dangerous; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.asting: Anguish (dangerous; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Hi] 2#......#..##......... # dossy the Merchant of Misery ##.....#..####.....###### # Revenant of Kikubaaqudgha **.... .#.....#...#......#.....# # Health: 82/90 =====================--- .#.....#...+......#.....# # Magic: 2/15===--------------------- .#.....#..>+.....l#.....# # AC: 9Str: 13 .#######...#.*****#.####### # EV: 16Hi Int: 18 ...........#.****Z#.#.....# # SH: 0Dex: 9 ...........#.***Y*#*ß.....# # XL: 10 Next: 83% Place: Dungeon:9 ##.#'###...###**@***'.....# # Noise: =--------  Time: 10967.0 (0.0) .#.'...#.....#****+*ß..⌠..# # a) +1 scimitar (protect) {d:20 protect} .#.#...#.....#****#.#.....# # Cast: Soul Splinter .#.#...#.....#****#.#.....# # Zot (25522) Memories (4) Reap -Star .#.#...#.....#......#ß._.># # .#.#####.....#......#.....# ### Y   elephant (trample, ally target) .#...........#....#.#.....# #.. l   basilisk .#...#####+#.###..#.ß[.⌠..# #.. Z   black bear zombie (minion) .#...'.....#...#...)[.....# #HiV ..Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.Casting: Anguish (dangerous; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Gloom (mildly dangerous; 2% risk of failure)  Press: ? - help, Dir - look around, f - activateHiY@ _Okay, then.  Casting: Anguish (dangerous; 8% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Hihasting: Gloom (mildly dangerous; 2% risk of failure)  Press: ? - help, Dir - look around, f - activate  Look: an elephant (lightly wounded, ally target, chance to blind: 48%)HiK [ *YHi~*YLook: an elephant (lightly wounded, ally target, chance to blind: 48%)Hi? [ *YHiPp@**Hi5**Hi{l*Look: a basilisk (chance to blind: 58%)Hi)X l*Hi*ZLook: a black bear zombie (minion, friendly, not susceptible)HimHiv#......#..##.........# dossy the Merchant of Misery ##.....#..####.....####### Revenant of Kikubaaqudgha **.... .#.....#...#......#.....## Health: 82/90 =====================--- .#.....#...+......#.....## Magic: 5/15========---------------- .#.....#..>+.....l#.....## AC: 9Hi!wStr: 13 .#######...#......#.####### # EV: 16Int: 18 ...........#.....Z#.#.....# # SH: 0Dex: 9 ...........#....Y.#.ß.....# # XL: 10 Next: 83% Place: Dungeon:9 Hilw>##.#'###...###..@...'.....# # Noise: =--------  Time: 10967.0 (0.0) .#.'...#.....#....+.ß..⌠..# # a) +1 scimitar (protect) {d:20 protect} .#.#...#.....#....#.#.....# # Cast: Soul Splinter Hiw/.#.#...#.....#....#.#.....# # Zot (25522) Memories (4) Reap -Star Hiw.#.#...#.....#......#ß._.># # Hiw%.#.#####.....#......#.....# ### Y   elephant (trample, ally target) .#...........#....#.#.....# #.. l   basilisk HiUx.#...#####+#.###..#.ß[.⌠..# #.. Z   black bear zombie (minion) .#...'.....#...#...)[.....# #..Casting: Anguish (dangerous; 8% risk of failure)  Hi}xMConfirm with . or Enter, or press ? or * to list all spells.HixCasting: Gloom (mildly dangerous; 2% risk of failure)  Press: ? - help, Dir - look around, f - activateLook: a black bear zombie (minion, friendly, not susceptible)  Hix+Okay, then.HiuHikHiHi. _Hi0......#..#..P. ####. ......#..##......... #. #.....#..####.....###### #. #.....#...#......#.....# #. Hi&#.....#...+......#.....# #. #.....#..>+.....l#.....# #. #######...#......#.####### #.#.....Z#.#.....# #. ..........#....Y@#.ß.....# #. #.#'###...###......'.....# #. #.'...#.....#....+.ß..⌠..# #. #.#...#.....#....#.#.....# #. #.#...#.....#....#.#.....# #. Hi4#.#...#.....#......#ß._.># #. #.#####.....#......#.....# ### #...........#....#.#.....# #. #...#####+#.###..#.ß[.⌠..# #.HiHi1*Hi` *, petrifying)onfirm with . or Enter, or press ? or * to list all spells.Casting: Gloom (mildly dangerous; 2% risk of failure)  Press: ? - help, Dir - look around, f - activate  Look: a black bear zombie (minion, friendly, not susceptible) _Okay, then.The basilisk gazes at you.Hi}d 4=  8 Hi:~ Your black bear zombie begins to petrify.  You are slowing down.Hi/  --more--Hi1])(ally target)Hi Z.  The elephant closely misses you.Hi1@Hiܻ8.0 (11) Petr Memories (4) Reap -Star Hi:_Hi _The elephant trunk-slaps you but does no damage. _You regained 2 hp, and now have 84/90 hp.Hi Z  Casting: Gloom (mildly dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.HiN......#..#........P. ####. dossy the Merchant of Misery ......#..##......... #. Revenant of Kikubaaqudgha **.... #.....#..####.....###### #. Health: 84/90 ======================-- #.....#...#......#.....# #. Magic: 2/15===--------------------- #.....#...+......#.....# #. AC: 9Str: 13 #.....#..>+..***l#.....# #. EV:  8 Int: 18 #######...#..***Z#.####### #. SH: 0Dex: 9 ..........#..****#.#.....# #. XL: 10 Next: 83% Place: Dungeon:9 ..........#..**Y@#.ß.....# #. Noise: =--------  Time: 10968.0 (0.0) #.#'###...###*******.....# #. a) +1 scimitar (protect) {d:20 protect} #.'...#.....#****HiP7+*ß..⌠..# #. Cast: Soul Splinter #.#...#.....#****#*#.....# #. Zot (25521) Petr Memories (4) Reap -Star #.#...#.....#....#.#.....# #. #.#...#.....#......#ß._.># #. Y   elephant (trample) #.#####.....#......#.....# ###. l   basilisk (ally target) #...........#....#.#.....# #... Z   black bear zombie (minion, petrifying) #...#####+#.###..#.ß[.⌠..# #... _The elephant trunk-slaps you but does no damage. _You regained 2 hp, and now have 84/90 hp.Casting: Gloom (mildly dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Gloom (mildly dangerous; 2% risk of failure)  Press: ? - help, Dir - look around, f - activateHiX_ Y@ _You regained 2 hp, and now have 84/90 hp.  Confirm with . or Enter, or press ? or * to list all spells.Casting: Gloom (mildly dangerous; 2% risk of failure)  Press: ? - help, Dir - look around, f - activateLook: an elephant (lightly wounded, chance to blind: 48%)Hizj [ *YHi#@**HiR@**Hi<*lLook: a basilisk (ally target, chance to blind: 58%)Hi Y l*HiD:**Hi*YLook: an elephant (lightly wounded, chance to blind: 48%)Hi[ *YHi@**Hiz *ZLook: a black bear zombie (minion, petrifying slowly, friendly, not  susceptible)Hi lZasilisk (ally target, chance to blind: 58%)Hi Y l*Hi:**Hi+;**HiK;**Hi| 5**Hip Y*Look: an elephant (lightly wounded, chance to blind: 48%)HiD......#..#........P.####. dossy the Merchant of Misery ......#..##.........#. Revenant of Kikubaaqudgha **.... HiM#.....#..####.....#######. Health: 84/90 ======================-- #.....#...#......#.....##. Magic: 2/15===--------------------- #.....#...+......#.....##. AC: 9Str: 13 Hi#.....#..>+..#####.....##. EV:  8 Int: 18 #######...#..#####.####### #. SH: 0Hi+Dex: 9 Hi*..........#..#####.#.....# #. XL: 10 Next: 83% Place: Dungeon:9 HiHQ..........#..###@#.ß.....# #. Noise: =--------  Time: 10968.0 (0.0) #.#'###...##########.....# #. a) +1 scimitar (protect) {d:20 protect} #.'...#.....#####+#ß..⌠..# #. Cast: Soul Splinter Hiu#.#...#.....########.....# #. Zot (25521) Petr Memories (4) Reap -Star #.#...#.....#....#.#.....# #. HiI#.#...#.....#......#ß._.># #. Y   elephant (trample) Hi.#.#####.....#......#.....# ###. l   basilisk (ally target) Hi#...........#....#.#.....# #... Z   black bear zombie (minion, petrifying) #...#####+#.###..#.ß[.⌠..# #...Hi4Casting: Gloom (mildly dangerous; 2% risk of failure)  Hid1Confirm with . or Enter, or press ? or * to list all spells.Casting: Gloom (mildly dangerous; 2% risk of failure)  HiPress: ? - help, Dir - look around, f - activateLook: an elephant (lightly wounded, chance to blind: 48%)HiZ ] ...l...Z......Y......'....+.....#.  The basilisk bites your black bear zombie!  The elephant tramples you. You hold your ground!Hi[ o59.5 (1.50Hi.b 8_Hi"f _The elephant completely misses you. _You now have 2/15 mp.HiZCM  ### ## # ># ## ## ## ### #HiZß..⌠..# #....#.# #....#.# #_.># # #....#  ied)[.⌠..# The basilisk bites your black bear zombie.  The elephant tramples you but does no damage.  The elephant trunk-slaps you but does no damage.!  The elephant trunk-slaps you but does no damage.Hi[e 0-16 Hi5\t 2 You have turned to stone.Hin/  --more--Hib =71.6 (2.117) Stone Memories (4) Reap -Star _HiHiG  Your reaping aura is weakening.The basilisk bites your black bear zombie.  The elephant tramples you but does no damage.Hi 2-The elephant trunk-slaps you but does no damage.Hi)/  --more--Hitv -2.6 (36Reap _Hiv} Hiˉ Hi 9*Hih Hi ZThe basilisk gazes at you.The elephant tramples you but does no damage.Hi 4= 9 -The elephant trunk-slaps you.Hi /  --more--Hi0 3.6 (45 _HihHii7*HiHi]7 ZThe basilisk gazes at you.The elephant tramples you but does no damage.HiW8 =3=The elephant trunk-slaps you.HiC/  --more--Hi5p 4.6 (54 _Hi?HiL? _The elephant trunk-slaps you.  The basilisk gazes at you.  amples you but does no damage. _The elephant trunk-slaps you.basilisk bites your black bear zombie!  amples you! You hold your ground! Hi0M79-The elephant trunk-slaps you but does no damage.HiX/  --more--Hix =5.6 (63 _HinHi  The basilisk bites your black bear zombie!  The elephant tramples you but does no damage.Hi 81-The elephant trunk-slaps you but does no damage.Hi/  --more--Hix -6.6 (72 _HiCHie  Your reaping aura expires.The basilisk bites your black bear zombie!!  The elephant tramples you. You hold your ground!Hi 2-The elephant trunk-slaps you but does no damage.Hi/  --more--Hi =7.6 (81 _Hi Hi  The basilisk bites your black bear zombie!  The elephant tramples you! You hold your ground!Hi e 0  The elephant trunk-slaps you but does no damage.Hi /  --more--HiSx =8.6 (90 _Hi[HiFgD _The elephant trunk-slaps you but does no damage.basilisk bites your black bear zombie!  amples you! You hold your ground! _The elephant trunk-slaps you but does no damage.basilisk bites your black bear zombie!  amples you! You hold your ground!Hih74--  The basilisk bites your black bear zombie!elephant tramples you! You hold your ground! _unk-slaps you but does no damage. Hi\h The basilisk bites your black bear zombie!elephant tramples you! You hold your ground!unk-slaps you but does no damage.His/  --more--Hin } =9.6 (10.1)09 _Hi}x Hid{ .elephant tramples you! You hold your ground! _unk-slaps you but does no damage.  The basilisk bites your black bear zombie!elephant tramples you! You hold your Hi{ rground! _unk-slaps you but does no damage.  The basilisk bites your black bear zombie!Hi| .YHi z  ### ## # ># ## ##Hi  ## ### #ß..⌠..# #....#.# #....#.# #_.># # Y   yak (wandering)HiA #....# l   basilisk[.⌠..#  His Your black bear zombie is destroyed!  ampleelephant trunk-slaps you but does no damage.Hi׌ 6=-16 =--80.6 (118) HiF :_Hi _You turn to flesh and can act again. _You take 9 damage, and have 76/90 hp.Hi#..#Y...  #.#..####.....#######. .....#...#......#.....# #. .....#...+......#.....# #. .....#..>+.....l#.....# #. #Hi#####...#......#.####### #. .........#......#.#.....# #.#....Y.#.ß.....# #. .#'###...###....@.'.....# #. .'...#.....#....+.ß..⌠..# #. .#...#.....#....#.#.....# #. .#...#.....#....#.#.....# #. .#...#.....#......#ß._.># #. .#####.....#......#.....# ###. ...........#....#.#.....# #.... l   basilisk Hi$b...#####+#.###..#.ß[.⌠..# #.... ...'.....#...#...)[.....# #.Hi^Hii  The basilisk gazes at you.Hi4wY.YHi?< #..##......... #.#..####...Y.###### #.#...#......#.....# #.#...+......#.....# #.#..>+.....l#.....# #....#......#.####### #.#......#.#.....# #.#......#.ß.....# #. #'###...###...Y.@'.....# #. '...#.....#....+.ß..⌠..# #. #...#.....#....#.#.....# #. Hi+=#...#.....#....#.#.....# #. #...#.....#......#ß._.># #. #####.....#......#.....# ###.#....#.#.....# #.....#####+#.###..#.ß[.⌠..# #.'.....#...#...)[.....# #.You resist with significant effort. The elephant attacks as it pursues you!HiC .YThe elephant tramples you. You stumble backwards! The elephant trunk-slaps you.HiYE5=4==--1.6 (1.0)7HiKHiN _The yak leaves your sight. _You take 1 damage, and have 75/90 hp.HiH ....#..##......... #... dossy the Merchant of Misery ....#..####...Y.###### #... Revenant of Kikubaaqudgha **.... ....#...#......#.....# #... Health: 75/90 ====================---- ....#...+......#.....# #... Magic: 3/15====-------------------- ....#..>+.....l#.....# #... AC: 9Str: 13 #####...#......#.####### #... EV: 16Int: 18 ........#......#.#.....# #... SH: 0Dex: 9 ........#......#.ß.....# #... XL: 10 Next: 83% Place: Dungeon:9 #'###...###....Y@'.....# #... Noise: =-------- HiRI  Time: 10981.6 (0.0) '...#.....#....+.ß..⌠..# #... a) +1 scimitar (protect) {d:20 protect} #...#.....#....#.#.....# #... Cast: Soul Splinter #...#.....#....#.#.....# #... Zot (25507) Memories (4) -Star #...#.....#......#ß._.># #... #####.....#......#.....# ###... Y   elephant (trample) ..........#....#.#.....# #..... ..#####+#.###..#.ß[.⌠..# #..... ..'.....#...#...)[.....# #..... _The yak leaves your sight. _You take 1 damage, and have 75/90 hp.  Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an elephant (lightly wounded, chance to affect: 19%)HiHip....#..##.........#... dossy the Merchant of Misery ....#..####...Y.#######... Revenant of Kikubaaqudgha **.... ....#...#......#.....##... Health: 75/90 ====================---- ....#...+......#.....##... Magic: 4/15======------------------ ....#..>+.....l#.....##... AC: 9Str: 13 Hi#####...#......#.####### #... EV: 16Int: 18 ........#......#.#.....# #... SH: 0Dex: 9 ........#......#.ß.....# #... XL: 10 Next: 83% Place: Dungeon:9 #'###...###....Y@'.....# #... Noise: =--------  Time: 10981.6 (0.0) '...#.....#....+.ß..⌠..# #... a) +1 scimitar (protect) {d:20 protect} #...#.....#....#.#.....# #... Cast: Soul Splinter #...#.....#....#.#.....# #... Zot (25Hi507) Memories (4) -Star #...#.....#......#ß._.># #... #####.....#......#.....# ###... Y   elephant (trample) ..........#....#.#.....# #..... ..#####+#.###..#.ß[.⌠..# #..... Hi..'.....#...#...)[.....# #..... _The yak leaves your sight. _You take 1 damage, and have 75/90 hp.  Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an elephant (lightly wounded, chance to affect: 19%)Hi~ _You take 1 damage, and have 75/90 hp.  Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an elephant (lightly wounded, chance to affect: 19%)  Okay, then.HilHiHi. _Hil  Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.HifHik Your spells (cast)TypeFailure Level  a + Soul SplinterNecromancy1% 1 b - Grave ClawNecromancy1% (1%)2  c - Vampiric DrainingHiDzNecromancy1% (1%)3  d - Animate DeadNecromancy2%4  e - AnguishHexes/Necromancy8%4  f - FreezeIce6% (1%)1  g - GloomHexes/NecromancyHir@2%3 HiSelect a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exitHi! Hi,) Hi2 ....#..##.........#... dossy the Merchant of Misery ....#..####...Y.#######... Revenant of Kikubaaqudgha **.... ....#...#......#.....##... Health: 75/90 ====================---- ....#...+......#.....#HiT3 #... Magic: 4/15======------------------ ....#..>+.....l#.....##... AC: 9Str: 13 #####...#......#.####### #... EV: 16Int: 18 ........#......#.#.....# #... SH: 0Dex: 9 ........#......#.ß.....# #... XL: 10 Next: 83% Place: Dungeon:9 #'###...###....Y@'.....# #... Noise: =--------  Time: 10981.6 (0.0) '...#.....#....+.ß..⌠..# #... a) +1 scimitar (protect) {d:20 protect} #...#.....#....#.i3 m#.....# #... Cast: Soul Splinter #...#.....#....#.#.....# #... Zot (25507) Memories (4) -Star #...#.....#......#ß._.># #... #####.....#......#.....# ###... Y   elephant (trample) ..........#....#.#.....# #..... ..#####+#.###..#.ß[.⌠..# #..... ..'.....#...#...)[.....# #.....Press: ? - help, Q - select action, ( or ) - cycleHi4 tShift-Dir - straight lineAim: an elephant (lightly wounded, chance to affect: 19%) _Okay, then.Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Hi5 Hi.> v....#..##.........#... dossy the Merchant of Misery ....#..####...Y.#######... Revenant of Kikubaaqudgha **.... ....#...#......#.....##... Health: 75/90 ====================---- ....#...+......#.....##... Magic: 4/15======------------------ Hi> ....#..>+.....l#.....##... AC: 9Str: 13 #####...#......#.####### #... EV: 16Int: 18 ........#......#.#.....# #... SH: 0Dex: 9 ........#......#.ß.....# #... XL: 10 Next: 83% Place: Dungeon:9 #'###...###....Y@'.....# #... Noise: =--------  Time: 10981.6 (0.0) Hi? g'...#.....#....+.ß..⌠..# #... a) +1 scimitar (protect) {d:20 protect} #...#.....#....#.#.....# #... Cast: Soul Splinter #...#.....#....#.#.....# #... Zot (25507) Memories (4) -Star #...#.....#......#ß._.># #... #####.....#......#.....# ###... Y   elephant (trample) ..........#....#.#.....# #..... Hi? ..#####+#.###..#.ß[.⌠..# #..... ..'.....#...#...)[.....# #.....Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineHi'@ TAim: an elephant (lightly wounded, chance to affect: 19%) _Okay, then.Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.HieG P  Okay, then.HiH Hi~N HiQ . _HiD? _Okay, then.  Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.asting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Hi^^....#..##......... #... dossy the Merchant of Misery ....#..####...Y.###### #... Revenant of Kikubaaqudgha **.... ....#...#......#.....# #... Health: 75/90 ====================---- ....#...+......#.....# #... Magic: 2/15===--------------------- ....#..>+.....l#.....# #... AC: 9Str: 13 #####...#......#.####### #... EV: 16Int: 18 ........#......#.#.....# #... SH: 0Him2Dex: 9 ........#......#.ß.....# #... XL: 10 Next: 83% Place: Dungeon:9 #'###...###....Y@'.....# #... Noise: =--------  Time: 10981.6 (0.0) '...#.....#....+.ß..⌠..# #... a) +1 scimitar (protect) {d:20 protect} #...#.....#....#.#.....# #... Cast: Soul Splinter #...#.....#....#.#.....# #... Zot (25507) Memories (4) -Star #...#.....#......#ß._.># #... #####.....#......#.....# ###... Y   elephant (trample) ..........#....#.#.....# #..... ..#####+#.###..#.ß[.⌠..# #..... ..'.....#...#...)[.....# #..... Hi_Okay, then.Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Grave Claw (safe; 1% risk of failure) (3/3 uses available)  Press: ? - help, Dir - move targetAim: an elephant (lightly wounded)HikT *YHir.YAim: an elephant (lightly wounded)Hi....#..##.........#... dossy the Merchant of Misery ....#..####...Y.#######... Revenant of Kikubaaqudgha **.... ....#...#......#.....##... Health: 75/90 ====================---- ....#...+......#.....##... Magic: 2/15===--------------------- ....#..>+.....l#.....##... AC: 9Str: 13 #####...#......#.####### #... EV: 16Int: 18 ........#......#.#.....# #... SH: 0Dex: 9 ........#......#.ß.....# #... XL: 10 Next: 83% Place: Dungeon:9 #'###...##Hii#....*@'.....# #... Noise: =--------  Time: 10981.6 (0.0) '...#.....#....+.ß..⌠..# #... a) +1 scimitar (protect) {d:20 protect} #...#.....#....#.#.....# #... Cast: Soul Splinter #...#.....#....#.#.....# #... Zot (25507) Memories (4) -Star #...#.....#......#ß._.># #... #####.....#......#.....# ###... Y   elephant (trample) ..........#....#.#.....# #..... ..#####+#.###..#.ß[iQ40m.⌠..# #..... ..'.....#...#...)[.....# #..... _Okay, then.Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Grave Claw (safe; 1% risk of failure) (3/3 uses available)  Press: ? - help, Dir - move targetAim: an elephant (lightly wounded)Hix   , bound)You unleash the spiteful dead! The jagged bones skewer the elephant!  The elephant is moderately wounded.Hi?  YThe elephant is pinned in place! You hit the elephant.  Your weapon exudes an aura of protection.  The elephant is moderately wounded.Hi716 =2.6 (16His Hiq 3 _The elephant closely misses you. The elephant barely misses you.You regained 2 hp, and now have 77/90 hp. _You now have 2/15 mp.Hi©#....#..##......... #... dossy the Merchant of Misery ....#..####...Y.###### #... Revenant of Kikubaaqudgha **.... ....#...#......#.....# #... Health: 77/90 ====================---- ....#...+......#.....# #... Magic: 1/15=----------------------- ....#..>+.....l#.....# #... AC: 16  Str: 13 #####...#......#.####### #... EV: 16Int: 18 Hi........#......#.#.....# #... SH: 0Dex: 9 ........#......#.ß.....# #... XL: 10 Next: 83% Place: Dungeon:9 #'###...###....Y@'.....# #... Noise: ==-------  Time: 10982.6 (0.0) '...#.....#....+.ß..⌠..# #... a) +1 scimitar (protect) {d:20 protect} #...#.....#....#.#.....# #... Cast: Soul Splinter #...#.....#....#.#.....# #... Zot (25506) Memories (4) -Star #...#.....#......#ß._.># #... #####.....#......#.....# ###... Y   eHiVMlephant (trample, bound) ..........#....#.#.....# #..... ..#####+#.###..#.ß[.⌠..# #..... ..'.....#...#...)[.....# #.....You regained 2 hp, and now have 77/90 hp. _You now have 2/15 mp.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an elephant (moderately wounded, bound in place, chance to affect: 19%)His=HiUF....#..##.........#... dossy the Merchant of Misery ....#..####...Y.#######... Revenant of Kikubaaqudgha **.... ....#...#......#.....##... Health: 77/90 ====================---- ....#...+......#.....#HiQG#... Magic: 2/15===--------------------- ....#..>+.....l#.....##... AC: 16  Str: 13 #####...#......#.####### #... EV: 16Int: 18 ........#......#.#.....# #... SH: 0Dex: 9 ........#......#.ß.....# #... XL: 10 Next: 83% Place: Dungeon:9 #'###...###....Y@'.....# #... Noise: ==-------  Time: 10982.6 (0.0) '...#.....#....+.ß..⌠..# #... a) +1 scimitar (protect) {d:20 protect} HiH#...#.....#....#.#.....# #... Cast: Soul Splinter #...#.....#....#.#.....# #... Zot (25506) Memories (4) -Star #...#.....#......#ß._.># #... #####.....#......#.....# ###... Y   elephant (trample, bound) ..........#....#.#.....# #..... ..#####+#.###..#.ß[.⌠..# #..... HiH ..'.....#...#...)[.....# #.....You regained 2 hp, and now have 77/90 hp. _You now have 2/15 mp.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an elephant (moderately wounded, bound in place, chance to affect: 19%)HiP _You now have 2/15 mp.  Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  HieQAim: an elephant (moderately wounded, bound in place, chance to affect: 19%)  Okay, then.HiRHiYHi \. _HiE  Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Hi Hi Hir Hi  HiM J_You don't know that spell.HiP  Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Hic3HiLHie _You don't have enough magic to cast this spell.Hi][  Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Hi<P  Okay, then.HiHiB'Hi). _Hi lYou slash the elephant!  The elephant is heavily wounded.The elephant barely misses you.Hi&)l   basiliskHi?(80=4.0 (1.45Hi>8_Hi C _The elephant trunk-slaps you but does no damage. _You regained 3 hp, and now have 80/90 hp.Hip 3 YYou barely miss the elephant.The elephant is heavily wounded.The elephant tramples you but does no damage..lHi[~  Y   yak (wandering)l   basiliskThe elephant closely misses you. The elephant misses you.Hi 3==-5.44Hi Hi Hi _The elephant trunk-slaps you but does no damage. _You regained 3 hp, and now have 83/90 hp.Hio  Y.  You hit the elephant.  The elephant is heavily wounded.The elephant tramples you but does no damage.Hi0 5=-6.82Hi؜ :_Hi _The elephant trunk-slaps you but does no damage. _You regained 2 hp, and now have 85/90 hp.Hi(k Y.  You hit the elephant.Hi3@ #..##. #.#..####...Y.###### #.#...#......#.....# #.Hi[4#...+......#.....# #.#..>+.....l#.....# #....#Y.....#.# #.#......#.#.....# #.#......#.ß.....# #. '###...###...lY.@.....# #...# Hi53...#.....#....+.ß..⌠..# #...# ...#.....#....#.#.....# #...# ...#.....#....#.#.....# #...# ...#.....#......#ß._.># #...#.....#......#.....# ###.#....#.#.....# #.l   basilisk#####+#.###..#.ß[.⌠..# #.'.....#...#...)[.....# #.The elephant is heavily wounded.Hi8 .lThe elephant tramples you. You stumble backwards!HiB #..##. #.#..####...Y.###### #....##...#......#.....# #....#Hi|]#...+......#.....# #....##..>+.....l#.....# #....#...#Y.....#.####### #....##......#.#.....# #....##......#.ß.....# #....# ###...###....lY'@....# #...#Hi)#.....#....+.ß..⌠..# #...# #.....#....#.#.....# #...# #.....#....#.#.....# #...# #.....#......#ß._.># #...#Hi.....#......#.....# ###.#....#.#.....# #. #####+#.###..#.ß[.⌠..# #. '.....#...#...)[.....# #.The elephant trunk-slaps you but does no damage.Hi G.YHi)r76--===HiE8.21Hi8_HiY _The elephant tramples you! You stumble backwards! The elephant misses you. _You take 9 damage, and have 76/90 hp.Hiúu .lYou hit the elephant.HiF  The elephant is severely wounded.Hi9=-3=-Hi&G9.6499HiCHiy _The elephant closely misses you. The elephant misses you. _You regained 3 hp, and now have 79/90 hp.Ii4T  You barely miss the elephant.IiThe elephant is severely wounded.The elephant tramples you but does no damage.IiT81=-91.08Iir Ii _The elephant misses you. _You regained 2 hp, and now have 81/90 hp.Ii2 YYou hit the elephant but do no damage.The elephant is severely wounded.Ii= Y   yak (wandering)l   basiliskThe elephant closely misses you. The elephant barely misses you.Iin?4=2.47IiF:_IiJ _The elephant misses you. The elephant closely misses you. _You regained 3 hp, and now have 84/90 hp.IiQ .YYou hit the elephant.  The elephant is severely wounded.Ii^p YThe yak bellows!  The elephant misses you.7===3.85Ii-b8_Iif _The elephant trunk-slaps you but does no damage. _You regained 3 hp, and now have 87/90 hp.Ii k .YYou hit the elephant.Ii5  #..##. #. .#..####...Y.###### #....# .#...#......#.....# #....# Ii #...+......#.....# #....# #..>+.....l#.....# #....# ...#Y.....#.# #....# #......#.#.....# #....# #......#.ß.....# #....# IiC ...###..Y..lY.@...# #...## #.....#....+.ß..⌠..# #...# #.....#....#.#.....# #...# #.....#....#.#.....# #...# Ii #.....#......#ß._.># #...#.....#......#.....# ###.#....#.#.....# #.Ii I+#.###..#.ß[.⌠..# #. .....#...#...)[.....# #.The elephant is severely wounded.Ii .lThe elephant tramples you. You stumble backwards!Ii =.YIi YThe elephant closely misses you.The elephant tramples you but does no damage.Ii 4-=-5.24IiT :_Ii _The elephant trunk-slaps you but does no damage. _You take 3 damage, and have 84/90 hp.Ii{ q l'  You hit the elephant.Ii7 =.YIi$ #..##. #. #..####...Y.###### #....# #...#......#.....# #....# #...+......#.....# #....# #..>+.....l#.....# #....# Ii+...#Y.....#.# #....# #......#.#.....# #....# #......#.ßl....# #....# ...###....Y.'Y.@..# #...## Ii_w#.....#....+.ß..⌠..# #...# #.....#....#.#.....# #...# Ii#.....#....#.#.....# #...# #.....#......#ß._.># #...# #.....#......#.....# ###.Ii #....#.#.....# #.Ii@+#.###..#.ß[.⌠..# #.#...#...)[.....# #.The elephant is almost dead.Ii G.YIi!73----4===Ii!E6.62Ii *8_Iid. _The elephant tramples you! You stumble backwards! The elephant misses you. _You take 11 damage, and have 73/90 hp.Ii, m .lYou slash the elephant!Ii <.YIi  ..##. #. ..####...Y.###### #....# ...#......#.....# #....# Ii...+......#.....# #....# ..>+.....l#.....# #....# ...#Y.....#.# #....# #......#.#.....# #....# #......#.ß.l...# #....# Iid...###.....Y'.Y.@.# #...## .....#....+.ß..⌠..# #...# .....#....#.#.....# #...# Ii*.....#....#.#.....# #...# .....#......#ß._.># #...# .....#......#.....# ###.#....#.#.....# #.Iil@+#.###..#.ß[.⌠..# #.#...#...)[.....# #.The elephant is almost dead.Ii@.lIi@.YIi7 A.YIi !J67-----Ii]![8.01Ii)Ii, _The elephant tramples you. You stumble backwards! The elephant trunk-slaps you._You take 6 damage, and have 67/90 hp.IiG †You hit the elephant.  You kill the elephant!IiUg Y   yakl   basilisk  Kikubaaqudgha accepts your kill.Ii_]i  The basilisk gazes at you.Ii@'YIiIi 70/90 (91)=-92-9.4 _You resist with significant effort.  Training target 9.0 for Fighting reached!Ii/  --more--Ii 1/91 =-Your Fighting skill increases to level 9!You need to enable at least one skill for training.Ii/  --more-- Ii Ii   Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   9.0   8.8  +1   o - Spellcasting   5.0   7.1  -1           b - Maces & Flails   0.0   1.2  -1   p - Conjurations   0.0   1.2  -1   c - Axes   0.0   1.2  -1   q - Hexes   4.0   7.1  -2   Ii  d - Polearms   0.0   1.2  -1   r - Summonings   0.0   1.2  -1   e - Staves   0.0   1.2  -1   s - Necromancy  10.0  12.0   0   f - Unarmed Combat   0.0   0.8  +1   t - Forgecraft   0.0   1.4  -2   g - Throwing   0.0   1.2  -1   u - Translocations   0.0   1.2  -1   Ii!     v - Alchemy   0.0   1.2  -1   h - Short Blades   0.0   1.2  -1   w - Fire Magic   0.0   1.4  -2   i - Long Blades   0.0   1.2  -1   x - Ice Magic   2.0   2.5  +1   j - Ranged Weapons   0.0   1.7  -3   y - Air Magic   0.0   1.4  -2       z - Earth Magic   0.0   0.8  +1   k - Armour   0.0   1.2  -1   Ii\"[34m     l - Dodging   3.0   4.8  -1   0 - Invocations   0.0   0.8  +1   m - Shields   0.0   1.2  -1   1 - Evocations   4.0   5.9  -1   n - Stealth   9.0   7.4  +2      You need to enable at least one skill.[?] Help[=] set a skill target  Ii"[/] auto|manual mode [*] useful|all skills [!] training|cost|targetsIid > l + Dodging 3.0IisQTargetTarget--  --  --  --  --  --  --  --  --  --  --  --  --  --  --  --  --  --  --  --  --  --  --  --  --  --  --  --  a-z] set[-] clear selected targetcost|targetsIi=[?25h[?0c0 Ii4" Ii2 [?25l[?1cIiU5.0  -1  The current training targets, if any.  The species aptitude is in white.=] set aall targetsIiIi Ii..##.........#........ dossy the Merchant of Misery ..####...Y.#######....#### Revenant of Kikubaaqudgha **.... ...#......#.....##....#Health: 71/91 ==================------ ...+......#.....##....#Magic: 4/15======------------------ ..>+.....l#.....##....#IiHAC: 16  Str: 13 ...#Y.....#.####### #....#EV: 16Int: 18 ...#......#.#.....# #....#SH: 0Dex: 9 ...#......#.ß..l..# #....#XL: 10 Next: 92% Place: Dungeon:9 ...###......'Y.†@.# #...##Noise: =--------  Time: 10999.4 (1.4) .....#....+.ß..⌠..# #...#a) +1 scimitar (protect) {d:20 protect} .....#....#.#.....# #...#Cast: Soul Splinter .....#....#.#.....# #...#Zot (25490) Memories (4) -Star .....#......#ß._Ii[39;49m.># #...##### .....#......#.....# ###........ Y   yak .....#....#.#.....# #.......... l   basilisk ##+#.###..#.ß[.⌠..# #.......... ...#...#...)[.....# #..........Kikubaaqudgha accepts your kill.The basilisk gazes at you. Ii_You resist with significant effort.  Training target 9.0 for Fighting reached!  Your Fighting skill increases to level 9!You need to enable at least one skill for training.Ii IiIii _You regained 4 hp, and now have 71/91 hp.!Ii{' .YYou slash the basilisk!  The basilisk is moderately wounded.!Ii,08 !Ii1g3==1000.8!IiN2;88!Ii`9:_!Ii< _The basilisk misses you. _You regained 2 hp, and now have 73/91 hp."Ii .YYou barely miss the basilisk.The basilisk is moderately wounded."Iih "IiK 67---2.27"Ii "Ii _The basilisk bites you. The basilisk completely misses you. The yak gores you. _You take 6 damage, and have 67/91 hp.#Ii)o  You slash the basilisk!  The basilisk is severely wounded.58----5===3.65#Iiv#IiLz _The basilisk bites you! The yak gores you. _You take 9 damage, and have 58/91 hp.%Ii5U !9 and have 58/91 hp.almost dead.   but does no damage  The yak closely misses you. The basilisk misses you.%Ii761=-5.04%IiY?%IiC _The yak gores you but does no damage. _You regained 3 hp, and now have 61/91 hp.&Ii .You slash the basilisk!  You kill the basilisk!&Iii'{   Kikubaaqudgha accepts your kill.&Ii-2=6-6.43&IiU48_&Ii6( _The yak gores you.'IiX  You hit the yak.  The yak is lightly wounded.'Ii58--7.81'Ii)'Ii _The yak gores you! _You take 4 damage, and have 58/91 hp.'Ii  You closely miss the yak.The yak is lightly wounded.'Ii, >61='Ii x==9.20'Ii/ 'Iiɐ _The yak barely misses you. The yak misses you. _You regained 3 hp, and now have 61/91 hp.(Ii;  You barely miss the yak.The yak is lightly wounded.(Ii> =6=10.678(Ii(IiO( _The yak gores you.)Iif  Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.)Iiì..##......... #........ dossy the Merchant of Misery ..####...Y.###### #....#### Revenant of Kikubaaqudgha **.... ...#......#.....# #....#  Health: 61/91 ================-------- ...+......#.....# #....#  Magic: 3/15====-------------------- )IiNe..>+.....l#.....# #....#  AC: 16  Str: 13 ...#Y.....#.####### #....#  EV: 16Int: 18 ...#......#.#.....# #....#  SH: 0Dex: 9 ...#......#.ß.....# #....#  XL: 10 Next: 96% Place: Dungeon:9 ...###......'..Y@.# #...##  Noise: =--------  Time: 11010.6 (0.0) .....#....+.ß..⌠..# #...#  a) +1 scimitar (protect) {d:20 protect} .....#....#.#.....# #...#  Cast: Soul Splinter )Ii.....#....#.#.....# #...#  Zot (25478) Memories (4) -Star .....#......#ß._.># #...##### .....#......#.....# ###........ Y   yak .....#....#.#.....# #.......... ##+#.###..#.ß[.⌠..# #.......... ...#...#...)[.....# #.......... )Ii+_The yak gores you.  Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a yak (lightly wounded)*Ii..##.........#........ dossy the Merchant of Misery ..####...Y.#######....#### Revenant of Kikubaaqudgha **.... ...#......#.....##....#Health: 61/91 ================-------- ...+......#.....##....#Magic: 3/15====-------------------- ..>+.....l#.....#*Iil#....#AC: 16  Str: 13 ...#Y.....#.####### #....#EV: 16Int: 18 ...#......#.#.....# #....#SH: 0Dex: 9 ...#......#.ß.....# #....#XL: 10 Next: 96% Place: Dungeon:9 ...###......'..*@.# #...##Noise: =--------  Time: 11010.6 (0.0) .....#....+.ß..⌠..# #...#a) +1 scimitar (protect) {d:20 protect} *Ii>.....#....#.#.....# #...#Cast: Soul Splinter .....#....#.#.....# #...#Zot (25478) Memories (4) -Star .....#......#ß._.># #...##### .....#......#.....# ###........ Y   yak .....#....#.#.....# #.......... ##+#.###..#.ß[.⌠..# #.......... ...#...#...)[.....# #.......... _The yak gores you.  Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  *IimPress: ? - help, Shift-Dir - straight lineAim: a yak (lightly wounded)*Iiy9 *Ii4 Y  Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a yak (lightly wounded)  You draw life force from the yak! You feel life coursing into your body.  You hit the yak.  The yak is heavily wounded.*Ii 8==1.6 (17*Ii:_*Ii _The yak completely misses you.You regained 7 hp, and now have 68/91 hp. _You now have 3/15 mp.+Ii4  You hit the yak but do no damage.The yak is heavily wounded.+Ii 5=-3.0 (1.46+Ii+Ii _The yak gores you but does no damage. The yak gores you. _You take 3 damage, and have 65/91 hp.+Ii@  You barely miss the yak.The yak is heavily wounded.+Ii_B 8-4.45+IiH +IiL _The yak gores you but does no damage. _You regained 3 hp, and now have 68/91 hp.,Ii  You hit the yak.  The yak is heavily wounded.,Ii71=5.83,Ii,Ii  _The yak closely misses you. _You regained 3 hp, and now have 71/91 hp.,Ii  You slash the yak!  The yak is severely wounded.,Iib3==4===7.22,Ii,Ii. _The yak misses you. x2 _You regained 2 hp, and now have 73/91 hp.-Ii  You slash the yak!  The yak is almost dead.-Ii76==8.60-Ii-Ii  _The yak gores you but does no damage. _You regained 3 hp, and now have 76/91 hp..Iiۖ †You slash the yak!  You kill the yak!.Ii)R.Ii9=9-20.0Soul Splinter69.Ii8_.Ii< .Ii_Kikubaaqudgha accepts your kill. _You regained 3 hp, and now have 79/91 hp./Iiߙ3/Ii/Ii</Ii81=8/IiĢ/IiV3===7/Ii̤/Ii/Iip5=6/Ii/Ii/Ii7=5== 9 5/Ii/IiE/Iiΰp9=4/Ii˱/IiW _You start resting./Ii91==3/Ii//Ii//IiB2/Ii/IiY/IiU==1/IiF/IiI/IiB0/IiQ/Ii/IiU=59/Ii/Ii/Iikx6=8/Ii/Iio/IiB7/Ii/Ii/IizB6/Ii/Ii/IiB5/Ii/IiK/IiT=4/Ii/Ii/IiB3/Ii/Iih/IiB2/Ii/Ii\/Iiy7==1/Ii /Ii/IiRB0/Ii/Ii /Ii[C49/Ii/Ii5/IiB8/Ii/Ii/IiU==7/Ii/Ii/IiB6/Ii/Ii/IiB5/Ii2/Ii_X4/Ii/Ii/Ii>r8=3/Ii/IiX2/Ii /Ii /IiI B1/Ii /Iie /Ii B0/IiK /IiZ /Ii U=39/Ii /Ii /Ii% B8/Ii /Ii /Ii[ B7/Ii /Iix /Ii s9==6/Ii /IiZ X5/Iio /Iis X4/IiL /Ii  X3/Ii /IiT! /Ii! U==2/Ii" /Ii$ /IiO% B1/Ii|& /Ii3( /Ii( B0/Ii) /Ii+ /Iia, x10/15==29/Ii- /Iip/ /Ii/ B8/Ii0 /Ii2 /Ii3 B7/Ii4 /Iie6 /Ii6 B6/Ii7 /Ii9 /Ii: U==5/Ii; /Ii< /Ii= B4/Ii= /Ii> /Ii"? B3/Ii? /Iif@ /Ii@ r1=2/Ii=A /IihB /IiC B1/IiQC /IiD /IiqD B0/IiE /IioG /IiG C19/Ii(I /IiJ /IiJ T=8/IioK /IiL /IiL B7/IiiM /IiBN /IivN B6/IiO /Ii#P /IimP q2==5/IiQ /IiQ /Ii6R B4/IiR /IiLT /IiT B3/IiU /IiRW /IiW B2/IiX /IiZ /Ii[ N==1/Ii\ /Ii`^ X0/Ii_ /Ii&a /Iia C09/Iib /Iid /Ii^d 63=/Iid :8/Iie /Iig /Ii,h B7/IiIi /Iij /Iij B6/Iil /Iim /Ii}n B5/Iiao /Iip /Iikq T=4/IiWr /IiIt /Iit B3/IiYv /Iiw /Iix B2/Iiy /Ii{ /IiY| q4==1/Ii(} /Ii~ /Ii B0/Ii /Ii# /Ii D399/Ii} /Ii /Ii B8/Ii} /Ii k==7/Ii /Ii /Ii B6/Ii /Ii /Iiݎ B5/Ii /Ii /Ii B4/Ii /Ii! H _HP restored.  Magic restored./Iiܝ G--/Ii 095.0 (75.0)/Ii 5==-6.0 (763 _/Ii2 :_/Ii _Health restored: 91; MP restored: 152Ii]I2IiM2IiU2IiN[2Iid2Iin:2Iiv2Ii~2Iifr7.0 (1.0)2 _2Ii2Ii{8.0 (212Ii}2Ii{9.0 (302Ii"8_2IiA2Ii#==100.0 (4892Ii:_2Ii2Ii p1.0 (582Ii2Ii1 #..##. # #..####...Y.###### #.... #...#......#.....# #....# #...+......#.....# #....# #..>+.....l#.....# #....# #...#Y.....#.# #....#.#......#.#.....# #....#2Ii2.#......#.ß.....# #....# #...###......'..@..# #...## #.....#....+.ß..⌠..# #...# #.....#....#.#.....# #...# #.....#....#.#.....# #...# #.....#......#ß._.># #... #.....#......#.....# ###.#....#.#.....# ##+#.###..#.ß[.⌠..# #.#...#...)[.....# # _Your orb has finished recharging its magic.2Ii=2Ii>e2.0 (672IizD2Ii: .#..##. # .#..####...Y.###### #.... .#...#......#.....# #....# .#...+......#.....# #....# .#..>+.....l#.....# #....# ##...#Y.....#.# #....#.#......#.#.....# #....#.#......#.ß.....# #....# ##...###......'.@†..# #...## 2Ii.#.....#....+.ß..⌠..# #...# .#.....#....#.#.....# #...# .#.....#....#.#.....# #...# .#.....#......#ß._.># #... ##.....#......#.....# ###.#....#.#.....# ##+#.###..#.ß[.⌠..# #.#...#...)[.....# #You see here an elephant corpse.2Ii͖2Iil3.0 (76 _2Iid8_2Ii .#..##. # ..#..####...Y.###### #.... ..#...#......#.....# #....# ..#...+......#.....# #....# ..#..>+.....l#.....# #....##...#Y.....#.# #....#.#......#.#.....# #....#.#......#.ß.....# #....#2Ii[G#...###......'@.†..# #...## ..#.....#....+.ß..⌠..# #...# ..#.....#....#.#.....# #...# ..#.....#....#.#.....# #...# ..#.....#......#ß._.># #...#.....#......#.....# ###.#....#.#.....# ##+#.###..#.ß[.⌠..# # 2IiC'.....#...#...)[.....# #2Ii^{4.0 (852Ii2Ii/.#..##. #.#..####...Y.###### #.....#...#......#.....#2Ii0 #.....#...+......#.....# #.....#..>+.....l#.....# #....#...#Y.....#.####### #.....#......#.#.....# #.....#......#.ß.....# #.... '###...###......@..†..# #....#.....#....+.ß..⌠..# #...#.#.....#....#.#.....# #...#.#.....#....#.#.....# #...#.#.....#......#ß._.># #...#.....#......#.....# ###.#....#.#.....#i1p9m # .#####+#.###..#.ß[.⌠..# # .'.....#...#...)[.....# #2Ii;{5.0 (942IilB2IiZ .#..P.####.#..##.........  #.#..####...Y.###### #.#...#......#.....# #.#...+......#.....# # ....#..>+.....l#.....# # #####...#Y.....#.####### #.#......#.#.....# # ........#......#@ß.....# #... 2Ii#'###...###......'..†..# #... '...#.....#....+.ß..⌠..# #... #...#.....#....#.#.....# #... #...#.....#....#.#.....# #... #...#.....#......#ß._.># # #####.....#......#.....# ### ..........#....#.#.....# # ..#####+#.###..#.ß[.⌠..# #There is an open door, spattered with blood here.2Ii2Iiیp6.0 (10.0)3 _2Ii:_2IiUM.....Y.Y......P###......... ####...Y.######...+......#... ....#..>+.....l#.....# #####...#Y#######.....# ........#......#.ß.... #'###...###......'..†. '#....+.ß..⌠ #...#.....#....#.#.....# #...#. #.#....#.#.....#2IiY|7.0 (1122Ii28_2Ii<M.> .. .....Y........P###......... ####...Y.#######..#..#.....# ....#..>+.....l#.....# #####...#Y######.....# ........#......#.ß.....# #'###...###......'..†..# '...#.....#....+.ß..⌠..# #.......# ...#...##......#.....#2Ii5!2Ii"f8.0 (1212Ii'2Iivb)Ml..P[.>... .....Y...............P###......... ####...Y.######.. ....#..>+.....l#@....# #####...#Y###### ........#......#.ß.... #'###...###......'..†..# #.... ......#ß._.2IiBj2Ii\kf9.0 (1302Ii^p2IiXM#..P.............P[..>... .....................P###......... ####...Y.######.. ....#..>+.....l#.....# #####...#Y###### ........#......#.ß.....# #....#.#..2Ii~10.0 (14792Ii2IiM#..#..P..............P[....>... .....................P###......... ####.....######.. ....#..>+.....l#.....# #####...#Y##### ........#......#.#.....# #...#.#.2Ii2Iif1.0 (1582Ii2IiZC\.#..####.....# #.#..##.........##... #.#..#..P........#... #.....#....P...... #....[.#>......... #.#........ #...#...P..#####.#..##.........#  #.#..####....@###### #.#...#......#.....# #.#...+......#.....#2IiDz # .....#..>+......#.....# # ######...#......#.####### #.#......#.#.....# # .........#......#.ß.....# # .#'###...###......'..†..# # .'...#.....#....+.ß..⌠..# #2Ii L2IiLf2.0 (1672IiS2Ii '####......# ### #...##'#..####.....### ... #.#..##...##.... #.#..#..P..##......#...P#....[#.>.. #.#......... #....#..#..P####.#..##.......@.# #.#..####.....###### 2IiNt#.#...#......#.....# #.#...+......#.....# #. ....#..>+......#.....# #. #####...#......#.####### #.#......#.#.....# #. ........#......#.ß.....# #. #'###...###......'..†..# #.2Ii3.0 (1762IiX< ####......# ### #...##'##..####.....### ..... #.#..##.##..... #.#..#..P.#..... #.#.P.#....[.#.>.. #.#.. #.#..#.P..# ####.#..##..@# #.#..####.....###### #.#...#......#.....# #.#...+......#.....# #.#..>+......#.....# #.2Iir...#......#.# #.#......#.#.....# #.#......#.ß.....# #. 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It is wielding a +0 whip and quivering stones.3Ii:.3Ii:7o40.0 (4449 _3Ii ::_3IiID4Ii :>......4Ii] ".........P..#....:.####..##......... #.....######.###### .....#.....#.. .....#######.#......ß #......'..†4Ii T#+.ß..⌠.##.#...K..#ß._.>#..######.....# ###........4Ii 1.0 (1.0)84Ii 8_4Ii 5IiQi..#.#P..#....:.####.#...##.........#.# ##.....######.#....####### ......#.#....# .#.....#.#....#.#.....#.#....#.#.#######.....#....#.#.#.....#.@...#....#.#.ß.....#.....#....# ##......'..†..#.....#...## 5Iij.#....+.ß..⌠..#.....#... .#....#.#.....#.....#...# .#....#.#.....#.K...#...#K 2 kobolds (1 missile, asleep) .#......#ß._.>#.....#.###### .#......#.....#.K.###........# .#....#.#.....# #..#5Ii92Soul Splinter7_ _You encounter a kobold. It is wielding a +0 whip.5IiOVZP..#....:.####..##......... ##.....############ ......#..... ##.#######.....ß ##......'..†5IikW# .#....+.ß..⌠ #.#...K..#ß._.>#..#####K   kobold brigand (missile, asleep).....#.K.###........KK 2 kobolds (1 missile, asleep)#K.#..##..#.ß[.⌠5Iia% ..##......... ##.....############ ......#.....# #.#######.....ß ##......'..†# 5Iib~.#....+.ß..⌠ #.#...K..#ß._.>#..######.....#.K.###........#K.#..##..#.ß[.⌠..#....#...)[...You rampage towards the kobold!5Iiq5Ii s`365IiL{5Ii}  You encounter a kobold brigand. It is wielding a +0 dagger and quivering _poisoned darts.5Ii {##.....############ ......#.....# .5Ii .#######.....ß ##......'..†# .#....+.ß..⌠ #.#...K..#ß._.>#..#####.....#.K.###........#5Ii /K.#..##..#.ß[.⌠..#....#...)[...#[ß[....####5Ii \......#..... .5Ii #######.....ß ##......'..†# .#....+.ß..⌠ #.#...K..#ß._.>#..#####.....#.K.###........#5Ii K.#..##..#.ß[.⌠..#....#...)[...#[ß[....#######)#..[..#.....########5IiN 5Ii1 `455IiH 8_5Ii$ 5 _You rampage towards the kobold!6Ii D@)poisoned dart6IiE s. _You rampage towards the kobold!  The helpless kobold fails to defend itself.  You slash the kobold!  Your weapon exudes an aura of protection.  You kill the kobold!6Ii}Ov   kobold (6IiT16 5.4 (1.446Ii]6Ii`` _Kikubaaqudgha accepts your kill.8Ii|}#######.....ß ##......'..†# .#....+.ß..⌠ #.#.....#ß._.>#..#####.....#.K.###........#K.#..##..#.ß[.⌠..#....#...)[...#[ß[....#######)#..[..#.....########....)######......8Ii#######.....ß ##......'..†# .#....+.ß..⌠ #.#...)..#ß._.>#####.....#.K.###........#8IiK.#..##..#.ß[.⌠..#....#...)[...#[ß[....#######)#..[..#.....########....)######..............8Ii$8Ii%f6038Ii:.8Ii05 _You rampage towards the kobold!8Ii . ) _Kikubaaqudgha accepts your kill. _You rampage towards the kobold!  The helpless kobold fails to defend itself.  8Ii. You slice the kobold!!  You kill the kobold!  Kikubaaqudgha accepts your kill.8Ii^9 )8IiM> g7.8 (1.418IiG 9_8IiaJ _You have harvested as much death for Grave Claw as you can hold at once.9Ii=#######.....ß ##......'..†# .#....+.ß..⌠ #.#...)..#ß._.>#..#####.....#.@.###........#K.#..##..#.ß[.⌠..#....#...)[...#[ß[....#######)#..[..#.....########....)######..............##########9Ii#I+KK  )  Kikubaaqudgha accepts your kill. _You have harvested as much death for Grave Claw as you can hold at once.rampage towards the kobold brigand!  The helpless kobold brigand fails to defend itself.  You hit the kobold brigand.  The kobold brigand is moderately wounded.9IiKn=8009Ii j7_9Iip 9Iiq 9Iir7_The kobold brigand hits you but does no damage.  9Ii\sThings that are here:9Iiz 9Ii{L_a +0 whip; a kobold corpse9Ii|9Ii?  You slash the kobold brigand!  The kobold brigand is heavily wounded.9Iiq=50.2 (1.4399IiF9IiQT _The kobold brigand misses you.9IiF  You hit the kobold brigand.  The kobold brigand is heavily wounded.The kobold brigand hits you but does no damage.9Ii݄ 0--1.679Ii 9Ii _The kobold brigand hits you with a +0 dagger. _You take 1 damage, and have 90/91 hp.:Iih  You closely miss the kobold brigand.The kobold brigand is heavily wounded.:Ii^i 1=-3.06:Ii j :Iit :Ii6x _The kobold brigand barely misses you. _Health restored: 91;Ii......#.#######.....#....#  dossy the Merchant of Misery ......#.#.....#.....#....#  Revenant of Kikubaaqudgha **.... ......#.ß.....#.....#....#  Health: 91/91 ======================== ##......'..†..#.....#...##  Magic: 14/15 ======================-- .#....+.ß..⌠..#.....#...#  AC: 16  Str: 13 ;Ii.#....#.#.....#.....#...#  EV: 16Int: 18 .#....#.#.....#.)...#...#  SH: 0Dex: 9 .#......#ß._.>#.....#...######  XL: 10 Next: 99% Place: Dungeon:9 .#......#.....#.@.###........#  Noise: =--------  Time: 11153.0 (0.0) .#....#.#.....#.K.#..........#  a) +1 scimitar (protect) {d:20 protect} .###..#.ß[.⌠..#...#..........#  Cast: Soul Splinter ;Ii ...#...)[.....#...#..........#  Zot (25336) Memories (4) ...#..#[ß[....#####..........# ...####)#..[..#.....########.#  K   kobold brigand (missile) .......)#######.....#......#.# ....................#......#.# ....#######.........#......#.### _Health restored: 91Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold brigand, wielding a +0 dagger and quivering poisoned darts  (heavily wounded, chance to affect: 50%);Ii3P......#.#######.....#....#dossy the Merchant of Misery ......#.#.....#.....#....#Revenant of Kikubaaqudgha **.... ......#.ß.....#.....#....#Health: 91/91 ======================== ##......'..†..#.....#...##Magic: 14/15 ======================-- .#....+.ß..⌠..#.....#...#AC: 16  Str: 13 .#....#.#.....#.....#...#EV: 16;Ii,Int: 18 .#....#.#.....#.)...#...#SH: 0Dex: 9 .#......#ß._.>#.....#...######XL: 10 Next: 99% Place: Dungeon:9 .#......#.....#.@.###........#Noise: =--------  Time: 11153.0 (0.0) .#....#.#.....#.*.#..........#a) +1 scimitar (protect) {d:20 protect} .###..#.ß[.⌠..#...#..........#Cast: Soul Splinter ...#...)[.....#...#..........#Zot (25336) Memories (4) ...#..#[ß[....#####..........# ...####)#..[..#.....########.#K   kobold brigand (missile) .......)#######.....#......#.# ....................#......#.# ....#######.........#......#.### _Health restored: 91Aiming: Soul Splinter (safe; 1% risk ;Ii of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold brigand, wielding a +0 dagger and quivering poisoned darts  (heavily wounded, chance to affect: 50%);Ii, weak, ally t…)*   soul wisp (summoned)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a kobold brigand, wielding a +0 dagger and quivering poisoned darts  (heavily wounded, chance to affect: 50%)  A fragment of the kobold brigand's soul is dislodged from its body.  The kobold brigand looks weaker.;IiU v*Kv Your orb unleashes a flurry of shooting stars!  The kobold brigand closely misses you.;IiX4.0 (1Soul Splinter5-Star ;Ii|`9_;Iid _Your soul wisp touches the kobold brigand. _You now have 14/15 mp.#.°...#...######XL: 10 Next: 101% Place: Dungeon:9 .#......#.....#*@.###........#Noise: ==-------  Time: 11155.4 (1.4) IiM &#.....#.......#....# #.#######.....#....# #.#.....#.....#....# >Ii .....#.ß.....#.....#....# #......'..†..#.....#...# #....+.ß..⌠..#.....#...# #....#.#.....#.....#...# #....#.#.....#.v...#...# #......#ß._.>#.°@..#...###### #......#.....#*).#### #....#.#.....#.)v#.# ###..#.ß[.⌠..#...#.# #...)[.....#...#..#[ß[....#####..........# >Ii ####)#..[..#.....########.#)#######.......#......#.#>Ii̚ Bv○>Ii[ Kv○>Ii Kv○>Ii[ Fv○>Iiy 8*.>Ii[ y°°°°>Ii v--603 _>Iiɸ v°°°°>Ii޻ ?Iiav○○vv○○v2?Iih?Ii?IiE?Ii?Ii?Ii4U 9 1?Ii?Ii _You start resting.Magic restored.?Ii°°v..)_.--.°?IiX○v8.4 (2?IiDv○?IiI○v?Iis..°°°.?Ii5==9.4 (30 _?Iih°_°?Ii6Y _MP restored: 15?Ii○v○v○vv○29?Ii, ○ _You start waiting.?Ii؜B8?IiN?Ii?Ii4?IiL?Iiܡ?Ii?B7?Ii?Iiv5○?Ii|?IiU==6?Ii?Ii?IiB5?Ii?Iicf _Your shooting star dissipates. x2?Iiy......)...?Ii,65.4 (6?IiM4?Ii|?Iik _Your orb has finished recharging its magic.CIiLCIiQ}Gear: 24/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a +1 scimitar of protection (weapon) {d:20 protect}  b - a +2 short sword of electrocution {d:13 elec}  c - a +2 dagger of venom {d:12 venom}  d - a +2 devious dagger {d:12 devious}  e - a +1 hand axe of electrocution {d:15 elec}  f - a +2 orcbow of electrocution {=f d:20 h:2 elec}g - a +0 sling {=f d:13} CIiQMissiles (go to first with ()h - 7 boomerangs {d:13}  i - 20 poisoned darts {d:6 poison}  j - a curare-tipped dart {d:6 curare}  k - 8 javelins {d:18}  l - 7 stones {d:8} Armour (go to first with [)  m - a +0 pair of boots (worn) {ac:1 enc:0}  o - a +0 cloak (worn) {ac:1 enc:0}  p - a +0 pair of gloves (worn) {ac:1 enc:0}  r - an orb of stardust (worn) {ac:0 enc:0 Stardust}  t - the +0 robe of the Griffon (worn) {Rampage Regen+ Slay+6, ac:2 enc:0 !*}  n - a +0 chain mail of willpower {ac:8 enc:14 Will+}q - a +0 leather armour {ac:3 enc:4} [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]EIi ) r - an orb of stardust (worn) {ac:0 enc:0 Stardust}. A sphere of crystal, carried in place of a shield. Magic scintillates within itsinterior. 'Of stardust': It conjures a barrage of shooting stars the first time you spend MP to use a spell or ability each battle, recharging only when your MP is restored and no more enemies remain. Your Evocations skill increases the number and damage of the stars and MP spent further increases damage. Base shooting star damage: 4d2 (max 4d10) + 25% per MP spent Shooting stars conjured: 1 + 1 per visible enemy, up to 5 (16 at max skill) You found it on level 7 of the Dungeon. Stash search prefixes: {inventory} {ego} {branded} {Stardust} {offhand armour} {offhand armor} {auxiliary armor} {auxiliary armour} Menu/colouring prefixes: identified ego equipped armour (t)ake off, (d)rop, (=)adjust, or (i)nscribe.HIiKOGear: 24/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a +1 scimitar of protection (weapon) {d:20 protect}  b - a +2 short sword of electrocution {d:13 elec}  c - a +2 dagger of venom {d:12 venom}  d - a +2 devious dagger {d:12 devious}  e - a +1 hand axe of electrocution {d:15 elec}  f - a +2 orcbow of electrocution {=f d:20 h:2 elec}  g - a +0 sling {=f d:13} Missiles (go to first with ()  h - 7 boomerangs {d:13}  i - 20 poisoned darts {d:6 poison}  j - a curare-tipped dart {d:6 curare}  k - 8 javelins {d:18}  l - 7 stones {d:8} Armour (go to first with [)  m - a +0 pair of boots (worn) {ac:1 enc:0}  o - a +0 cloak (worn) {ac:1 enc:0}  p - a +0 pair of gloves (worn) {ac:1 enc:0}  r - an orb of stardust (worn) {ac:0 enc:0 Stardust}  t - the +0 robe of the Griffon (worn) {Rampage Regen+ Slay+6, ac:2 enc:0 !*}  n - a +0 chain mail of willpower {ac:8 enc:14 Will+}q - a +0 leather armour {ac:3 enc:4} [Up|Down] select [PgDn|>] page down [PgUp|<] page up [HIiPmEsc] exit[top]IIi IIi| IIi O.....#.....#.......#....#dossy the Merchant of Misery .....#.#######.....#....#Revenant of Kikubaaqudgha **.... .....#.#.....#.....#....#Health: 97/97 ======================== .....#.ß.....#.....#....#Magic: 15/15 ======================== #......'..†..#.....#...##AC: 9Str: 13 #....+.ß..⌠..#.....#...#EV: 16Int: 18 #....#.#.....#.....#...#SH: 0Dex: 9 #....#.#.....#.)...#...#XL: 11 Next:  0% Place: Dungeon:9 #......#ß._.>#.*@..#...######Noise: ---------  Time: 11165.4 (0.0) IIi #......#.....#.).###........#a) +1 scimitar (protect) {d:20 protect} #....#.#.....#.).#..........#Cast: Soul Splinter ###..#.ß[.⌠..#...#..........#Zot (25324) Memories (4) ..#...)[.....#...#..........# ..#..#[ß[....#####..........#*   soul wisp (summoned) ..####)#..[..#.....########.# ......)#######.....#......#.# ...................#......#.# _You start resting. _Magic restored. _MP restored: 15 _You start waiting. _Your shooting star dissipates. x2 _Your orb has finished recharging its magic.IIi IIiY IIi IIi JIi 7JIi:C  Skill  Level Cost  Apt Skill  Level Cost  Apt JIi; a - Fighting   9.0   8.8  +1   o - Spellcasting   5.0   7.1  -1           b - Maces & Flails   0.0   1.2  -1   p - Conjurations   0.0   1.2  -1   c - Axes   0.0   1.2  -1   q - Hexes   4.0   7.1  -2  JIi<@ d - Polearms   0.0   1.2  -1   r - Summonings   0.0   1.2  -1   e - Staves   0.0   1.2  -1   s - Necromancy  10.0  12.0   0  JIi<t f - Unarmed Combat   0.0   0.8  +1   t - Forgecraft   0.0   1.4  -2   g - Throwing   0.0   1.2  -1   u - Translocations   0.0   1.2  -1       v - Alchemy   0.0   1.2  -1  JIiB h - Short Blades   0.0   1.2  -1   w - Fire Magic   0.0   1.4  -2   i - Long Blades   0.0   1.2  -1   x - Ice Magic   2.0   2.5  +1   j - Ranged Weapons   0.0   1.7  -3   y - Air Magic   0.0   1.4  -2       z - Earth Magic   0.0   0.8  +1   k - Armour   0.0   1.2  -1      l + Dodging3.6   4.8  -1IiCm   0 - Invocations   0.0   0.8  +1   m - Shields   0.0   1.2  -1   1 - Evocations   4.0   5.9  -1   n - Stealth   9.0   7.4  +2      The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsMIipMIiAyMIi......#.....#.......#....#dossy the Merchant of Misery .....#.#######.....#....#Revenant of Kikubaaqudgha **.... .....#.#.....#.....#....#Health: 97/97 ======================== .....#.ß.....#.....#....#Magic: 15/15 ======================== #......'..†..#.....#...##AC: 9Str: 13 #....+.ß..⌠..#.....#...#EV: 16Int: 18 #....#.#.....#.....#...#SH: 0MIiSDex: 9 #....#.#.....#.)...#...#XL: 11 Next:  0% Place: Dungeon:9 #......#ß._.>#.*@..#...######Noise: ---------  Time: 11165.4 (0.0) #......#.....#.).###........#a) +1 scimitar (protect) {d:20 protect} #....#.#.....#.).#..........#Cast: Soul Splinter ###..#.ß[.⌠..#...#..........#Zot (25324) Memories (4) ..#...)[.....#...#..........# MIi..#..#[ß[....#####..........#*   soul wisp (summoned) ..####)#..[..#.....########.# ......)#######.....#......#.# ...................#......#.# _You start resting. _Magic restored. _MP restored: 15 _You start waiting. _Your shooting star dissipates. x2 _Your orb has finished recharging its magic.MIi^MIi(MIiiMIiNIiqNIiNIiNIi:NIi]NIi NIi NIi"NIi+m.#.....#.#....#.#.....#.......#....#.#.#######.....#....#.#.#.....#.....#....# ......#.ß.....#.....#....# ##......'..†..#.....#...## .#....+.ß..⌠..#.....#...# .#....#.#.....#.....#...# .#....#.#.....#.@...#...# .#......#ß._.>#.*...#...###### .#......#.....#.).###.# .#....#.#.....#.).#.# .###..#.ß[⌠..#...#.#.#...)[.....#...#.#NIiKn.#..#[ß[....#####..........#####)#..[..#.....########.#)#######.....#......#.#NIiuNIicve6.4 (13NIig~:_NIiHx _MP restored: 15 _You start waiting. _Your shooting star dissipates. x2 _Your orb has finished recharging its magic.  l - 9 stones {d:8} (gained 2)  Things that are here:NIie7.4 (22NIiܑ8_NIi #######.....ß ##......'..†# .#....+.ß..⌠ #.#...*..#ß._.>#.@.#####.....#.).###........#).#..##..#.ß[.⌠..#....#...)[...NIiC1#[ß[....#######)#..[..#.....########....)######.............. _a +0 whip; a kobold corpseNIiNIiwe8.4 (31NIi9_NIi! #######.....ß ##......'..†# .#....+.ß..⌠ #.#...*..#ß._.>#...#####.....#.@.###........#).#..##..#.ß[.⌠..#....#...)[...NIi"4#[ß[....#######)#..[..#.....########....)######..............########## _You swap places with your soul wisp.NIiM$M)*NIi+NIi,e9.4 (40NIi3NIi5$  Things that are here:NIim .....ß ##......'..†# .#....+.ß..⌠ #.#...)NIinl..#ß._.>#.*...#...######.....#.).###........#..##..#.ß[.⌠..#....#...)[...#[ß[....#######)#..[..#.....########....)######..............########## #.....'...a +0 whip; a kobold corpseNIibw1§NIir§§§.§NIig70.4 (519NIiNIiJ _Your soul wisp disappears in a puff of smoke!i - 24 poisoned darts {d:6 poison} (gained 4)  Things that are here:NIie1.4 (68NIi5NIi@R _a +0 dagger; a kobold corpseOIi`OIi}bOIi}OIi1OIiHOIibI§..OIiOIi%0OIiOIi0E _Done exploring.PIiBxrM###### ......#.ß.... ##......'..†#+.ß..⌠..#.#.....#.§§..#...# ß._.>#§....#...#####.§###....#.#.....#.)###..#.ß[.⌠.)[.....#... ...#..#[ß[....#####..........#PIi@)...PIizl2.4 (17 _PIiFPIin$  Things that are here:PIi7p _a +0 whip; a kobold corpsePIi{fLM....#..###### ......#.ß.... ##......'..†#+.ß..⌠.#.#.....#.) ß._.>#.@...#...#####.).###....#.#.....#.)###..#.ß[.⌠ ...#...)[.....#...#..........#PIiqPIi=ug36 _PIiP7_PIi^PIiWM....#..###### ......#.ß.... ##......'..†#+.ß..⌠.#.#..... ß._.>#.....#...#####.).###....#.#.....#.) .###..#.ß[.⌠..#...#..........#PIiev45PIinPIip$  Things that are here:PIirp _a +0 whip; a kobold corpsePIi[X 3PIiEb PIiG M....#..###### ......#.ß.... ##......'..†#+.ß..⌠#.#.....#.) ß._.>#.....#...#####.).### .#....#.#.....#.).#..........#PIi PIi I4 _PIi :_PIi+ M##.....###########.....#..###### ......#.ß.... ##......'..†#+.ß..⌠.#.#.....#.) ß._.>#.....#...##### .#......#.....#.).###........######PIi PIi B3PIiY 8_PIi: M.........##........ ##.....############......#..###### ......#.ß.... ##......'..†#+.ß..⌠.#.#.....#.) 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You climb downwards. Welcome to the Lair of Beasts!cIi^#.#.########..........###cIi:............#............##.......@.....#..........#.##.....YY...#....Y.......cIi..Y.......#.................YYYY 4 yaks (asleep)cIi..........#...............•...cIi}4.9 (2.5Soul Splinter5998cIicIi| _a +0 whip; a kobold corpsee large door. _You open the door. cIiX_There is a staircase to the Lair here.  You climb downwards. Welcome to the Lair of Beasts! _You encounter 4 yaks.cIid _There is a staircase back to the Dungeon here.eIi  Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.fIi YvYou call upon the dead to rise.  Your orb unleashes a flurry of shooting stars!fIi7 fIi W YYY1 aslefIi hep, 1 ally target)The yak bellows! x2  The shooting star hits the yak.fIi ○ YYThe yak is lightly wounded.Y.fIiM  vv@v.vYYYThe yak is knocked back.fIi 1-------====5.9 (1.07Reap -Star fIi$ fIi( _You hear a croak. _You now have 11/15 mp.hIi  dossy the Merchant of MiseryhIiY  Revenant of Kikubaaqudgha **....  Health: 97/97 ========================hIit$ #hIi Magic: 10/15 ================-------- hIi.#.########  AC: 9Str: 13hIi ..........###  EV: 16hIiϢ<Int: 18 hIi............#  SH: 0Dex: 9hIi hIi .......v....##  XL: 11 Next:  0% Place: Lair:1 hIiN=......v@v....#  Noise: ====-----  Time: 11245.9 (0.0) hIi......*.v.#.##  a) +1 scimitar (protect) {d:20 protect}  hIi....YYY...#  Cast: Soul Splinter hIi............  Zot (5997) Memories (4) Reap -Star  hIiͣQ..Y.......#.. hIi hIi...............  YYYY 4 yaks (1 ally target) hIi$..........#....  hIi ...........•... hIi*8 _You hear a croak. hIiBN_You now have 11/15 mp.hIiZAiming: Soul Splinter (safe; 1% risk of failure)  hIiPress: ? - help, Q - select action, ( or ) - cyclehIi`Shift-Dir - straight lineAim: a yak (chance to affect: 50%)iIiYY _You now have 11/15 mp.  Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a yak (magical condensation, lightly wounded, ally target, chance to jIiidossy the Merchant of MiseryRevenant of Kikubaaqudgha **....Health: 97/97 ========================#jIiiCMagic: 10/15 ================--------.#.########AC: 9Str: 13..........###EV: 16jIiiyInt: 18............#SH: 0jIii|Dex: 9.......v....##jIij|XL: 11 Next:  0% Place: Lair:1jIiju......v@v....#jIiEjNoise: ====-----  Time: 11245.9 (0.0)........v.#.##a) +1 scimitar (protect) {d:20 protect} ....YY*...#jIi^jOCast: Soul Splinter............jIiwjZot (5997) Memories (4) Reap -Star ..Y.......#.................jIij[YYYY 4 yaks (1 ally target)jIij=..........#....jIij...........•... _You now have 11/15 mp.jIijAiming: Soul Splinter (safe; 1% risk of failure)  jIijPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linejIijrAim: a yak (magical condensation, lightly wounded, ally target, chance to  affect: 50%)jIiG?jIi9 ○vThe yak resists with significant effort.○vjIiU○vjIiR○vjIi1FjIi< F   bullfrog  You encounter a bullfrog.The shooting star hits the yak!jIi$N3○jIiT  The yak is heavily wounded.The yak is knocked back. The shooting star hits the yak!jIi5○jIi Y.The yak is severely wounded.jIi]  The yak is knocked back. The shooting star hits the yak!jIim○  The yak is moderately wounded.The yak is knocked back. The shooting star hits the yak.jIi2○jIib Y.The yak is lightly wounded.jIi!°jIi%°@°.°°°Y..°YYjIi=---6.9 (16jIi°°@°°jIi] _The yak is knocked back. _You now have 10/15 mp.kIim  dossy the Merchant of Misery  Revenant of Kikubaaqudgha **....  Health: 97/97 ======================== # Magic: 9/15==============---------- .#.########  AC: 9Str: 13kIi ..........###  EV: 16Int: 18 ............#  SH: 0Dex: 9 kIi .......°....##  XL: 11 Next:  0% Place: Lair:1 kIi......°@°....#  Noise: =--------  Time: 11246.9 (0.0) kIi*......*°°.#.##  a) +1 scimitar (protect) {d:20 protect}  kIiP....Y.*°..#  Cast: Soul Splinter kIi...YYY......  Zot (5996) Memories (4) Reap -Star  ..........#..  ...............  YYYY 4 yaks kIiA..........#....  F   bullfrog ...........F...  _The yak is knocked back. _You now have 10/15 mp.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a yak (severely wounded, chance to affect: 50%)lIidossy the Merchant of MiseryRevenant of Kikubaaqudgha **....Health: 97/97 ========================#Magic: 9/15==============----------.#.########AC: 9Str: 13..........###EV: 16Int: 18............#SH: 0Dex: 9.......°....##XL: 11 Next:  0% Place: Lair:1......°@°....#Noise: =--------  Time: 11246.9 (0.0)......°°°.#.##a) +1 scimitar (protect) {d:20 protect} ....Y..°..#Cast: Soul Splinter...YY*......Zot (5996) Memories (4) Reap -Star ..........#.................YYYY 4 yaks..........#....F   bullfrog...........F... _lIi*RThe yak is knocked back. _You now have 10/15 mp.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a yak (severely wounded, chance to affect: 50%)lIi/Q(1 weak, 1 ally target, 1 so…)*   soul wisp (summoned)  Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  lIi-Aim: a yak (severely wounded, chance to affect: 50%)  A fragment of the yak's soul is dislodged from its body.  The yak looks weaker.lIia }F•Y.lIic 7.YlIik ..@.....Y*lIism e7.9 (15lIit lIiw _Your soul wisp touches the yak but does no damage. _You now have 9/15 mp.oIi  Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.oIioIiN Your spells (cast)TypeFailure Level  a + Soul SplinterNecromancy1% 1 b - Grave ClawNecromancy1% (1%)2  c - Vampiric DrainingNecromancy1% (1%) 3 d - Animate DeadNecromancy2%4  e - AnguishoIiHexes/Necromancy8%4  f - FreezeIce6% (1%) 1 g - GloomHexes/NecromancyoIi@2%3 oIi<Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exitsIieN  Anguish Afflicts nearby foes with supernatural anguish, causing all damage they deal to rebound on them for the duration of the effect. Strong-willed foes can resist the necromantic visions of pain and suffering, and mindless creatures are unaffected. Level: 4 Schools: Hexes/Necromancy Fail: 8% sIiN Power: 14% Range: 7 Noise: A bit loud Miscasting this spell causes magic contamination and also either slows you or deals up to 14 draining damage. Kikubaaqudgha supports the use of this spell.vIi Your spells (cast)TypeFailure Level a + Soul SplinterNecromancy1%1  b - Grave ClawNecromancy1% (1%) 2  c - Vampiric DrainingNecromancy1% (1%) 3  d - Animate DeadNecromancyvIi2% 4  e - AnguishHexes/Necromancy 8% 4  f - FreezeIce6% (1%) 1  g - GloomHexes/Necromancy 2%vIiM3 vIiSelect a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exitwIiJ wIiS wIi^ dossy the Merchant of MiseryRevenant of Kikubaaqudgha **....Health: 97/97 ========================#Magic: 9/15==============----------.#.########AC: 9Str: 13..........###EV: 16Int: 18............#SH: 0Dex: 9............##XL: 11 Next:  0% Place: Lair:1.......@.....#Noise: =--------  Time: 11247.9 (0.0)..........#.##a) +1 scimitar (protect) {d:20 protect} ....YY....#Cast: Soul Splinter....YY......Zot (5995) Memories (4) Reap -Star ......*...#.................YYYY 4 yaks (1 weak, 1 ally target, 1 so…)..........#F...F   bullfrog...........•...*  wIi_  soul wisp (summoned)A fragment of the yak's soul is dislodged from its body.  The yak looks weaker. _Your soul wisp touches the yak but does no damage. _You now have 9/15 mp.Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.wIig dossy the Merchant of MiseryRevenant of Kikubaaqudgha **....Health: 97/97 ========================#Magic: 9/15==============----------.#.########AC: 9Str: 13..........###EV: 16Int: 18............#SH: 0Dex: 9............##XL: 11 Next:  0% Place: Lair:1.......@.....#wIih ONoise: =--------  Time: 11247.9 (0.0)..........#.##a) +1 scimitar (protect) {d:20 protect} ....YY....#Cast: Soul Splinter....YY......Zot (5995) Memories (4) Reap -Star ......*...#.................YYYY 4 yaks (1 weak, 1 ally target, 1 so…)..........#F...F   bullfrog...........•...*   soul wisp (summoned)wIih A fragment of the yak's soul is dislodged from its body.  The yak looks weaker. _Your soul wisp touches the yak but does no damage. _You now have 9/15 mp.Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.wIiG~   dossy the Merchant of Misery  Revenant of Kikubaaqudgha **....  Health: 97/97 ======================== # Magic: 6/15=========--------------- .#.########  AC: 9Str: 13 ....******###  EV: 16Int: 18 ....*******.#  SH: 0Dex: 9 ....*******.##  XL: 11 Next:  0% Place: Lair:1 ....***@***..#  Noise: =--------  Time: 11247.9 (0.0) ....******#.##  a) +1 scimitar (protect) {d:20 protect}  ....YY****#  Cast: Soul Splinter ....YY*****.  Ii 37mZot (5995) Memories (4) Reap -Star  ......*...#..  ...............  YYYY 4 yaks (1 weak, 1 ally target, 1 so…) ..........#F...  F   bullfrog ...........•...  *   soul wisp (summoned) _Your soul wisp touches the yak but does no damage. _You now have 9/15 mp.Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Gloom (mildly dangerous; 2% risk of failure)  Press: ? - help, Dir - look around, f - activateyIi7*@yIi7**yIi+;**yIi  *Y _You now have 9/15 mp.Soul Splinter (safe; 1%  Confirm with . or Enter, or press ? or * to list all spells.Casting: Gloom (mildly dangerous; 2% risk of failure)  Press: ? - help, Dir - look around, f - activateLook: a yak (moderately wounded, chance to blind: 55%)zIi6 XYYlightly wounded{IiWIOYY{Iib YYseverely wounded, weak, ally target, soul-splintered, chance to  blind: 55%)|Ii YYmoderately wounded, chance to blind: 55%)|Ii ] *Y}Ii5Sldossy the Merchant of MiseryRevenant of Kikubaaqudgha **....Health: 97/97 ========================#Magic: 6/15=========---------------.#.########AC: 9Str: 13....#########EV: 16Int: 18....#######.#SH: 0Dex: 9....#######.##}IiSsXL: 11 Next:  0% Place: Lair:1....###@###..#Noise: =--------  Time: 11247.9 (0.0)....#######.##a) +1 scimitar (protect) {d:20 protect} ....#######Cast: Soul Splinter....#######.Zot (5995) Memories (4) Reap -Star ......*...#.................}IiS3YYYY 4 yaks (1 weak, 1 ally target, 1 so…)..........#F...F   bullfrog...........•...}IiSv*   soul wisp (summoned)}IiTCasting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.}Ii@T4Casting: Gloom (mildly dangerous; 2% risk of failure)  Press: ? - help, Dir - look around, f - activate}Ii,8F.}IiުY.Y.}IiY8F.}Ii Y.Y.}Iiʹ.......................@....YY...........}Iim-8.9 (14}Ii }Ii _Your soul wisp barely misses the yak. _You now have 6/15 mp.IiXz F.You hit the yak.  Your weapon exudes an aura of protection.Iiy| J Y.Ii| PThe yak is moderately wounded.Ii/} 7F.Ii} *Ii} ).Ii4~ AY.Ii~ +Y.Ii~ Ii Iiy 16 =50.3 (1.43IiW Ii w _The yak gores you but does no damage. The yak closely misses you.Ii_o F.You slash the yak!Ii`C *Iiac.The yak is almost dead.IiaIib:Y.Iihn  The yak completely misses you. The yak gores you but does no damage.Iixp0--=1.71IiswIi z _The bullfrog misses you. The yak closely misses you. The yak gores you! _You take 7 damage, and have 90/97 hp.Ii" .You slash the yak!  You kill the yak!Ii+' Y.Kikubaaqudgha accepts your kill.The dead are walking! The bullfrog completely misses you.Ii4Z 3 yaks(ally target)Z   yak zombie (minion)*   soul wisp (summoned)  Kikubaaqudgha accepts your kill.  The dead are walking! The bullfrog completely misses you.Your soul wisp misses the bullfrog. The yak gores you.  The bullfrog releases a deep croak.The bullfrog misses you. The yak gores you but does no damage.  Your soul wisp barely misses the bullfrog.Ii989--7==2-3.10Ii@IiE _The yak gores you but does no damage. _You take 1 damage, and have 89/97 hp.IiK The bullfrog is heavily wounded.  The bullfrog misses you. The yak misses you. The yak gores you!  The bullfrog hit  Your soul wisp touches the bullfrog. The yak gores you.  The yak closely misses you.  Your yak zombie completely misses the bullfrog.Iiq7---=4.588IiIi _The yak gores you but does no damage. _You take 10 damage, and have 79/97 hp.Ii .You slash the bullfrog!  You kill the bullfrog!Ii0 Z(ally target)Z   yak zombie (minion)Z   bullfrog zombie (minion)You slash the bullfrog!  You kill the bullfrog!  Kikubaaqudgha accepts your kill.  The dead are hopping! Your soul wisp touches the yak. The yak gores you!  The yak closely misses you. The yak gores you but does no damage.  Your yak zombie gores the yak. Your soul wisp touches the yak!Ii 73----35.97Ii Iiy _The yak closely misses you. _You take 6 damage, and have 73/97 hp.Ii Z.You slash the yak!  The yak is almost dead.Ii%  The yak barely misses you. The yak gores you but does no damage.  Your soul wisp touches the yak. The yak closely misses you.Ii@'6-7.36IiX.Iif3 _Your yak zombie gores the yak. The yak closely misses you. _You regained 3 hp, and now have 76/97 hp.Ii2 .You slash the yak!  You kill the yak!Ii- Z.Kikubaaqudgha accepts your kill.Ii2 F*.Ii ~ Z 2Z 2 yak zombies (minion)The dead are walking! The yak closely misses you.The yak gores you but does no damage. Your bullfrog zombie hits the yak.Ii 3 8===58.74 _Your yak zombie gores the yak! The yak misses you.Ii  Ii  Your Dodging skill increases to level 4! _You regained 2 hp, and now have 78/97 hp.Ii4 *.You slash the yak!  The yak is severely wounded.Ii7A.The yak is severely wounded.  Your bullfrog zombie barely misses the yak.  The yak gores you. The yak misses you. Your yak zombie gores the yak.  Your bullfrog zombie closely misses the yak.r soul wisp touches the yak!  The yak dies!IiC Z.Kikubaaqudgha accepts your kill.IiLZ   yakZ 3 yak zombies (minion)IiR=8=760.13IiYIi]f _The dead are walking! The yak barely misses you.Ii .*You closely miss the yak.The yak is lightly wounded.IiOLZ.Ii   Your bullfrog zombie hits the yak. The yak misses you.Your yak zombie gores the yak!  Your bullfrog zombie barely misses the yak.Ii8 81=1.51IiIi _Your yak zombie barely misses the yak. _You regained 3 hp, and now have 81/97 hp.Ii Z.You slash the yak!  The yak is severely wounded.Ii+ .Your bullfrog zombie hits the yak. The yak barely misses you.Your yak zombie gores the yak. Your yak zombie gores the yak!  The yak dies!Iiq Z.Z 4 yak zombies (minion)#............•...  Kikubaaqudgha accepts your kill.Ii4=792.9Soul Splinter0IiIi[ _The dead are walking! _You regained 3 hp, and now have 84/97 hp.Iik;#.#.########..........###..# ......ZZZ...#.....ZZ<.....# ......*.@.#.## ....# ...#..........#.•.# ...#IiL=J.ZIi0>>.ZIiw>M.ZIi?C.*Ii?J.ZIiIi 6=--3079 _IiCIii _You regained 2 hp, and now have 86/97 hp.Iic^ #Ii^ l.#.########..........###..# ......Z.....##.......ZZ....# Ii_ .....ZZ*..#.## .........@# .IiO_ .#.#............Ii_ #..•# ...#P# ..# Iib L<ZIib K.ZIiEc M.ZIiyd M.ZIiDe I.*Ii?f H.ZIim Iiz 7==--48 _Ii~ Iiiy#.#.########..........###...# ............#.......Z.....# ........ZZ#.## ......ZZ*.#.# ....@.#.Iiz#....#..........#..•.##...#P## ...# # #..# Ii1§IiJ@.ZIi߅C<ZIi†Q.ZIiiM.ZIiF.ZIiY§Z§Ii9=57IiIiĤ _Your soul wisp disappears in a puff of smoke! _You regained 2 hp, and now have 89/97 hp.IiB_.#.########..........###.....# ............##.......<.....# .......§Z§#.## ..ZZ#.# .ZZ...####Ii_<..........#@...#..........#..•.##...#P##.# ...# # .. #..#  ...Ii!cB.ZIicK.ZIiMn.Z.§ZZ 291=9== 9 66 _ _You regained 2 hp, and now have 91/97 hp.IiL..........###.....# ............##.......<.....# .......§.§#.## .........Z#.# .§ZZ.####Iih.ZZ#....####.............@........#....•....##...#P###Ii7##...# #. .#..# ZZ 4 yak zombies (minion)Ii . ...  . ...#Ii.Z.ZIiDL.ZIiF.ZIim@...Ii3=75 _Ii Iii _You regained 2 hp, and now have 93/97 hp.Iie.........##.<........#.#...Z#.# ....Z.####..#Z...####.ZZ.............#.• ..##...#P### ........##...# #  ....... .##Iiqf .... . ... ...# ##Ii}hA.ZIiiK.ZIijK.ZIik..IimF.ZIiueZ 3Iiz5=84 _IiǁIii _You regained 2 hp, and now have 95/97 hp.Ii| | .## .......<.....# ....#.## ..........#.# .Z.#### .#Z...####. ...Z....... Z#Z. ............ ##...#P### .##...# #  . .#..#  .... . ...#Ii}}  .... . ...#Z 4 yak zombies (minion) ## ...# ..#Ii C.ZIi K.ZIi؁ K.ZIi# L.ZIi Ii 7=93 _Ii* Ii  You see here 3 flux baubles. _Health restored: 97Ii> .< ..........#.## ....#.# ...####.#Z...####..Z........ .#ZZ .Z•.. .....##@..#P### .....##...# # ..... .#..# ... .. ..... ... ...#. ..## ...# Ii ... ...# ... .?Iig D.ZIi @.ZIiJ L.ZIi E.ZIiC Ii g==702 Ii[ _Ii" Ii! Ii....#.## ....#.# ...#### #.#....####.#.ZZ.......#..........#Z........ ...........ZZ....... ....##...#P### ##.@.# # #.#..#  .................# . ....##...# .... ##...# ... #.?..  #.^.Ii".Z.Z.Z.ZIiL•ZIi7Ii`11IiIiNIiT .#.# ..#### #.#....####.# ..........# ....#.ZZ...... ...•Z....... ##ZZ.#P### ##...# # #.#.@# ...................# . ....##....#  .... ...#... #.?..  #.^...#...##Ii>V A.ZIi-W K.ZIiX I.ZIi Y 2.ZIi@Y IiZ K.ZIi b Iie `20Iik Iin IiN ...#### # ...#....####.# ..............# ....#......... ...•.ZZ..... .##.Z.#P### ........##.ZZ# #  .......#.#..## .........@..# .#IifU . ....##....# .... ##...# ... #.?.. #.^... #...### #...IiN.ZIiM.ZIi H.ZIiD.ZIi#H.ZIiA$Ii)=10/15==369Ii0Ii^3Ii #....####...........#......... .•..... .........##.ZZ#P### ........##Z..# #  .......#.#ZZ##  ...... ....##IiR .... ##... #.?... #.^......#### Ii !@.ZIi*"K.ZIi #I.ZIi#F.ZIig$K.ZIi-Ii1`48Ii6?IiD.........#......... .....• .........##...#P### ........##.ZZ# #  .#.#Z.##  ...ZZ... ....## .... ##... #.?.... #.^........####. .....Ii@.ZIiJ.ZIiuJ.ZIi{F.ZIiK.ZIi( IiK`57IiIiIi].# .•........ ##...#P### ##...# # #.#ZZ## Ii]..Z..# .........ZZ.# . ....##....#  .... ##.@.# ... #.?....... #.^.......#...####Ii^#...# #...# ..... Ii`A.ZIiaJ.ZIipbJ.ZIi0cJ.ZIicK.ZIimIi%s`66IiJzIi2}Ii:.• ...##...#P### ..##...# #  .#.#..##  .........ZZ.......Z. ....##..ZZ .... ##...#.##.. #.@....... #.^..#### . .....##../..IiR=K.ZIi=@.ZIi>K.ZIiY?H.ZIi?M.ZIi8HIiL}==75Ii TIiVM.ZIi=WI.ZIiWH.ZIi_Iibe8.9 (24Ii{jIilW _N - 4 scrolls of noise (gained 1)Ii #...•.........##...#P###.##...# #....#.#..## ......# ............#. ....##.ZZ.#  .... ##@ZZ#.##..... #.Z. #.^....... #...####.. #...# . #...# .....IiO .....P##../..IipIie9.9 (13Ii4Ii; _You swap places with your yak zombie.Ii4 ..# ...#...........•.........##...#P###.##...# #.....#.#..## ......#Ii ............#. ....##@ZZ.#  .... ##.ZZ#.##..... #.Z. #.^....... #...####.. #...# . #...# ..... .....PIi<Z.IiEZ.IiHZ.Ii3IiG1=802IiIimIi' z #....####.# .......# ...#............•.........##...#P###.##...# ##.#..## ....# .......@.Z..#......##.Z..# ...... ##ZZZ#.##....... #..... #.^......... #...####... #...# . #...# .....Z.Z.Z.Z.Z.Ii. Ii3 `11Ii: Ii= IiIiOIi#IiIi9> .#....####.# .......# ...#......... ...•.Ii ..##...#P### .##...# # .#.#..##.#.ZZ..#Ii5.##Z.Z.#.. ##Z..#.##....^ #..Ii&%.... #.^......... #...####........ #...# .Ii....... #...#  .....Ii#<Z.Ii>Z.Ii&FZ.Ii3Z.IiIi?Z.IiIi`20IiIiIiG * ...........# .#... ..•.. .##...#P### .##...# #  .#.#..##..Z....#.ZZ...###ZZ..#.###...#.##..^# #...........# #.^........# #...####...# #...# .S   water moccasin (asleep)Ii{ .# #...# ZZ 2 yak zombiesS...... .....Z   bullfrog zombie (minion) .....PIi8 2ZIis 8Z.Ii5 J.ZIi -Z.Ii IiD ., ally target)Z 3 yak zombies (minion)Ii a359IiG Ii _ _You encounter a water moccasin.Ii .# .#......... .•........ .##...#P###.##...# #.#.#..##.Z....#.ZZ.Z..#.##Z...#.###...#.##...^# #..# #.^..# #...####...# #...# .#.# #...##..S...... .....  .....PIi EZ.IizD.ZIid?Z.Iiگ,ZIiCZ.Ii_.Z 4 yak zombies (minion)IiB=4Ii :8Ii|IiIif^= .# .#......... .•.........##...#P###.##...# #.#.#..##.Z.....#.ZZZ...#.Z##....#>.###...#.##...^# #..# #.^..# #...####..Ii^~.# #...# .#.# #...# #..S...... .....  .....PIiaF.ZIi f$Z..ZZ..ZIiqIi}`57IiIi IiP-_Found a stone staircase leading down.Ii  #...•.##...#P###Ii$ .##...# # .#.#..#..Z....#ZZ.....#.Z##....#IiQ x>Z.###...#.##...Ii ~..^# #...........# #.^..# #...####...# #...# .Ii ###.# #...#  #..S...... .....F   bullfrog (asleep) .....F..........PZZZZ 4 yak zombies##../..Z   bullfrog zombie (minion)Ii B.ZIi M.ZIi" .IiG 1ZIi !.Ii 'ZIi .Ii 1ZIi5 .IiX 1ZIi Ii `66Ii Iie Y _You encounter a bullfrog.Ii{4..•.##...#P###.##...# # .#.#..#.......#Z....#ZZ##....#>.Z.###...#.##.....^# #.........Ii#5Z..# #.^.....# #...####...# #...# .####.# #...# #..S............ .....F..........P##........###../..IiW74F.Ii!8EZ.Ii8".Ii8'ZIi9N.ZIi:.Ii:.ZIiv;!FIi;.Ii;.Ii <.ZIiCCFIiFU2==7IiKFRSoul Splinter5IiMIiwPIiM8.##...#P####...# # .#..## ......Z..##.>ZZ###...#.##...Z.^# #..........# #.^Z..####. ####...F  #..S.....................P#####../.. P Ii|U # .#..## IiU......Z..##>IiQVRZZ###...#.##...Z.^# #..........# #.^Z..####IiV. ####...F  #..S......................P###IiV###../.. P ##IiYD.ZIiFZQ.ZIi[P.ZIi\.IiM\.ZIid2(ally target)Iil.=8Iil^Soul Splinter4Ii*tIiw_ _You rampage towards the bullfrog! The bullfrog hits your bullfrog zombie.IiF .#.#..#.......#.#Z##....#>.###...#.##...Z^# #........# #.^....# #...####Ii{GZ....# #...# #####...F....# #...#  #..S.................P######../.. P.# ##IiGo.# #.PIiK .ZYour bullfrog zombie completely misses the bullfrog.IiK.IiK1ZIieN .ZThe bullfrog misses you. Your bullfrog zombie hits the bullfrog.IiW SSThe bullfrog barely misses you.IiZx9Soul Splinter3IiaIiae8 _The water moccasin hisses angrily.Ii........##>Z###...#.##..Z.^# #.......Z.# #.^...# #...####Z #####..@F #..S..................Ii-P#######../.. P## P#P##Ii .ZYou rampage towards the water moccasin! You hit the water moccasin.  Your weapon exudes an aura of protection.IiS .ZIiΟCThe water moccasin is lightly wounded.Ii% .ZThe bullfrog misses you. The water moccasin barely misses you.Ii8 Ii16 ==902IiIi%= _Your bullfrog zombie hits the bullfrog!IiOrD .ZYou slash the water moccasin!  The water moccasin is moderately wounded.The bullfrog hits you. The water moccasin misses you.IirM.ZIit .ZYour bullfrog zombie hits the bullfrog.IiNu.Iizu.ZIiZ}  The bullfrog hits you but does no damage.  The water moccasin closely misses you.Iim~6-==--2.3 (1.41Ii+IiЇ _Your bullfrog zombie barely misses the bullfrog. _You take 1 damage, and have 96/97 hp.Ii" .ZYou hit the water moccasin.  The water moccasin is moderately wounded.Ii).You hit the water moccasin.  The water moccasin is moderately wounded.  The bullfrog hits you. The water moccasin misses you.  Your bullfrog zombie barely misses the bullfrog.r yak zombie gores the bullfrog!  The bullfrog dies!Ii+ .ZKikubaaqudgha accepts your kill.Z.Iip,N.ZIi,8Z.Ii5ZZZZZ 4 yak zombies (minion)ZZ 2 bullfrog zombies (minion) IiR:2--10=-3.749Ii@IiE _The dead are hopping! The water moccasin closely misses you. _You take 4 damage, and have 92/97 hp.Ii8I Z.You barely miss the water moccasin.The water moccasin is moderately wounded.IiIC.ZIicJQ.ZIiJ7.ZIiJIiM .ZThe water moccasin bites you but does no damage.  Your bullfrog zombie barely misses the water moccasin.IifNK.ZIiVIiWc5=3=IiWc-5.18Ii\Iid` Ii`_The water moccasin bites you but does no damage. _You regained 3 hp, and now have 95/97 hp.Ii  Z.You miss the water moccasin.The water moccasin is moderately wounded.Your bullfrog zombie hits the water moccasin. x2Ii .ZThe water moccasin is moderately wounded.  Your bullfrog zombie hits the water moccasin. x2  The water moccasin misses you.r bullfrog zombie barely misses the water moccasin.Your bullfrog zombie hits the water moccasin.yak zombie gores the water moccasin but does no damage.Ii\ .Ii /ZIi  7==-6.56Ii Ii#$ _The water moccasin barely misses you. _Health restored: 97Ii? .You slash the water moccasin!  You kill the water moccasin!IiF .ZKikubaaqudgha accepts your kill.The dead are slithering!IiG HZ.IiP ZZ   water moccasin zombie (minion)IiW 17.9Soul Splinter5Reap Ii8^ Iia _ _Your reaping aura is weakening.Ii? e.# .##....# ...>###...#.##.......^# #.........Ii? # #.^.# #...####.ZZ....# #...# #####.ZZZ....#.#...#  #..Z@........... .......Z.Ii? P####........###../..  #P.Ii? u# ##.PIi!@ RP.## IiE@ h###P##.#### IiB A.ZIiE L.ZIiN IixT n-804IiY IiH] ; _You swap places with your yak zombie.Iif.# .##....# ...>.###...#.##.. .^# #. .# #.^. .# #...####.. .Z.....# #...# . #####..ZZZ...#.#...# Ii&#.ZZ. .Z.P ####.###../.. #P.# #.P# P.## ###P##.#### IiT@.ZIiC.ZIiؚ:.ZIiq;Z.IiIi=-93IiqIiʷIi '.# .##....# ...>.###...#.##.. .^# #. .# #.^. .# #...####.. .Z....# #...# . Ii #####..ZZZ...#.#...# #..ZZ. .Z.P ####.###../.. #P.# #.P# #P.## ###P##.#### Ii {.Z.ZIi¤ ;.ZIi Ii> = 9 3002Iin Ii Ii;.# .##....# ...>.###...#.##.. .^# #. .# #.^. .# #...####.. .Z...# #...# . #####..ZZZ...#.#...# #...ZZ. .Z.P ####.###../.. #P.# ###.P# #P.## ###P##.#### Iid=n.Z.ZIi=E.ZIi/?C.ZIipF.Z.Z.ZIiJIiwP4==11IiTIiW IiWL_Your reaping aura expires.Ii_ t.# .##....# ...>.###...#.##.. .^# #. .# #.^. .# #...####.. .Z..# #...# . #####....ZZ..#.#...# #...ZZZ. .Z.P ####.###../.. #P.Ii` i# #####.P# #P.## ###P##.#### Iib @.ZIic 5.ZIid A.ZIid IZ.Ii e C.ZIie C.ZIif N.ZIig =.ZIio Iis `20Ii,{ IiQ} Iih.# .##....# ...>.###...#.##.. .^# #. .# #.^. .# #...####.. .Z.###...# . #####......Z.#.#...##....ZZZ.#Ii+.Z.Z.P ####.###../.. #P.# ###.##.P# #P.## ###P##.#### IiJZ.IigL.ZIi J.ZIiG.ZIi8.ZIi?Z.IiIiMa339Ii IiVIiZ.##....# ...>..###...#.##........^# #......... IiG0..# #.^....... ..# #...####.. .###...# . #####.....ZZZ#.#...##  #......ZZ.............Z.Z.P####Ii..###../..F #P..# #######........# ........P#P........## F   bullfrog (asleep)###P##.#### IiCZ   water moccasin zombie (minion) ZZZZ 4 yakZZ 2 bullfrog zombies (minion)IigM.ZIiFF.ZIif:.ZIiK.ZIisF.ZIi#z.Z.ZIi+3, ally target)Ii/`48Ii 6Ii9Y _You encounter a bullfrog.Ii;n K.##....#  ...>.........###...#.##..  ....^# #.........  ....# #.^.......  ...# #...####..  ..###...# .  #####.......Z#.#...## #.....Z.ZZ......## .Iin -ZZZ.@....P# ####.###../..F.#P........# ######.##........# #........P##P........## ###P##.#### Ii*q }.Z.ZIiq D.ZIir ;.ZIir C.ZIi|s E.ZIi IiN }==57IiĎ Ii Ii.##....# ...>.###...#.##.. ....^# #......... .....# #.^....... ....# #...####.. Ii 0..###...# . #####.......Z#.#...## #......Z.ZZ.....##  .ZZZ.@...P#  ####.Ii6###../..F.#P........# #######.##........# Ii[#P.IiS## ###P##.#### Ii7.ZIi.IiN$ZIi9.ZIi|JZ.IiD.ZIiA.ZIi5Ii]?.ZIiɝIi=.ZIi(<.ZIiCIitx6Soul Splinter6IiIi Iib>###...#.##...^# #......... # #.^....... ...# #...####.. ..###...# . Ii####Z#.#...##  #.ZZZ. .....ZZ.....P#### ####........###Z@/..F..#Ii #P........# #######..###........# .Ii۲2P#P.##Ii@###P##.#### Ii/F.Ii:<.ZIi.Ii.ZIiF.ZIiϸA.ZIi/.ZIi4IiZIi׹!.IiW&.ZIi}IiF.IiIijIi<.ZIiDFIi0===7Ii-:5IiIiU* _The bullfrog croaks.Iir>.###...#.##.. ^# #......... # #.^....... ..# #...####.. .###...# . .#.#...## #.Z.ZZZ...## Z..Z..P#### .IiKss###Z.@F....#  #P.# #..#  ##.# #.P#  ###P##.#### Ii| .ZYou rampage towards the bullfrog! You closely miss the bullfrog.Ii}F.ZIi}.Ii}%ZIiv~.Ii~/ZIi~.Ii /ZIi\#.ZIiIiIi53---84IiIiɒ@ _The bullfrog is staggered. The bullfrog hits you.IiJ  You see here a wand of digging (7). _You take 4 damage, and have 93/97 hp.IiH .Zd - a wand of digging (7).ZIi%J .ZYour bullfrog zombie barely misses the bullfrog.IiJKZ.Ii@KA.ZIiSe  The bullfrog closely misses you.IiX5-5==--93Ii\IiHb _Your bullfrog zombie closely misses the bullfrog.You regained 2 hp, and now have 95/97 hp. _MP restored: 15Ii } .ZYou barely miss the bullfrog. The bullfrog closely misses you..Z.ZZ. 7=11.3 (1.42Ii Ii k _Your bullfrog zombie hits the bullfrog. The bullfrog completely misses you. IiH ;_Health restored: 97IiAZ.Your bullfrog zombie hits the bullfrog. The bullfrog completely misses you. _Health restored: 97  You slash the bullfrog!  Your weapon exudes an aura of protection.  The bullfrog is almost dead.  The bullfrog hits you but does no damage.IiAE.ZIi[M .Your bullfrog zombie closely misses the bullfrog.The bullfrog closely misses you. Your bullfrog zombie hits the bullfrog.  The bullfrog dies!IiNM.ZIi@PJ.ZIiXf ###P##.####Iid^16 2=2.7Soul Splinter0IidIih` _Kikubaaqudgha accepts your kill.Ii>.###...#.##.. ^# #......... # #.^....... # #...####.. Ii"R.###...# . .#.#...##  #.Z.## IiLZZZZP#### .Iio###ZZ.@....# #P.# #IiF..# ##.IiC# ##.Ii(P# Ii3###P##.#### Ii 7.ZIi.Ii$ZIiEZ.Ii F.ZIi M.ZIiIip--3029IiIiIi`.###...#.##.. ^# #......... # #.^....... # #...####.. ###...# . .#.#...## #.Z## IiZZZP#### .###ZZZ.@...# P.# #..# .# Iid## #.P# Ii0P##.#### Ii%JZ.Ii<.ZIi FZ.IiIiv====48IiIiO _Your yak zombie gores the plant! The plant begins to die.Iiv. ###...#.##.. ^# #... # #.^. # #...####.. ###...# . .#.#...## .ZZ## Ii. Z.ZP#### .###.ZZZ.@..# .# #..# .# Ii. a.## .P# Ii/ I.# .## Ii7/ K.#P##.#### IiS/ M.#..#.Iin/ Ii1 @Z.IiS2 8.ZIi3 7.ZIi5 K.ZIiC = 9 -57IisG IiJ 6 _Your yak zombie gores the plant.IiL^# #......... # #.^ # #...####.. Ii1###...# . #.#...## ....ZZIiOZZP#######..ZZZ...# Iim|# #######@.# Iix# #.## PIi#.# ## ..# IiqP##.#### #.#Ii1 ... Ii^##. . Ii~:.ZIi&K.ZIiK.ZIiIi--66Iij Ii#A _Your water moccasin zombie bites the plant.Ii2.# #.^#...######...# .#...## ......Z##...ZZP####Ii2L###..ZZZZ.. ####### #@##P# #. P##.#### .#Ii3i .....## ##Ii:3Z   yak IiS3Z   bullfrog zombie.Ii8A.ZIi9,ZIiD .Z 2 yak zombies (minion)Something bites the plant. Your yak zombie gores the plant!IiF-75IiLIiOk _Your orb has finished recharging its magic.Ii r..######...# .#...## ......Z##ZZP#######..ZZ.Z.. #######Z.# #.##P# ##. P##.#### #.# ......Iiw ### ## ..   yak zombie.#Ii[ D.ZIi @.ZIi] 0ZIi rZ 2 yak zombies (minion)Ii4 `84Ii% Ii* Ii@25##...# .#...## ......Z##ZZP#######..ZZ.ZZ.# #######..# #Z#P# ##.# ##. P##.#### #.# ......###.##.. #. ..## ..##.Z.ZIii3A.ZIi3*ZIim;[Z   water moccasin zombie (minion)ZZ 2 yak zombiesZ   bullfrog zombie (minion)Ii?`93IivLIiPPIi z.#...## ......Z##ZZP####Ii ###..ZZ.ZZ.# ####### #.#P# ##Z# #.. P##.#### #.# ...........#..###.##..## #. ..#  Ii IiP <.ZIi .Ii: .ZIi .IiІ .ZIi !.ZIi IiL ZIi Ii uZ 2 bullfrog zombies (minion)Iia a202Ii Ii Iiq......Z##ZZP#######..ZZ.ZZ. #######Z #Z#Ii1rP# ##.# ## ##.Z P##.#### #.###.#.#### .......@...####.##..# #. ..# #  .ZIirA.ZIit+.ZIi@ua.ZIiu+.ZIi#vIi|Iiq`11IibIiIiIiFIiIiIiVIiy Ii%IiIi.Z##.ZZP####.###..ZZ....#.# #######ZZ#.# #Z##.P# ##Z#.## ##..# #P##.######.###.#Z####.#.###.##..## #. ..# #. ..#.> ..#.. ..#... ..#.#. ..#IiYM.ZIiJ.ZIiIi`20Ii5Ii; _Found a stone staircase leading down.Ii[ZP#### ####..ZZ....# P.# #######ZZ# #.# #.## #.P##Z# P.## ##.Z# ##P##.######.###.#Z####Ii4\ #............# ...###@##..## #.# ..# #.# ..# .># ..# ..# ..#.# ..#Z   yakIi\  .#.# ..#Z   bullfrog zombie (minion)##..#Ii}_G.ZIi`J.ZIic-ZIij.Z 2 yak zombies (minion)Iima319Ii'sIiuIi@ ####..ZZ.... P #######ZZ # #.#P# ##.# P## ##Z. ##P##.######.###.#Z#### #.......Z....# ...###.##..## #@# ..# .>......#.#♣.##..# IiA Z♣ #..IiNC 0.IiwE O.ZIiF E.ZIiG .ZIimP ZZ   water moccasin zombie (minion)Z   yakZ   bullfrog zombie (minion)IiR `48IiX Ii[ Ii 1P #######ZZ # #.#P# ##.# P## ##Z.# ##P##.######.###Z#.#### #........Z... ...###Z##..# #.# ..# .......>♣.......♣♣♣..♣..#.#♣♣.##..#  #.. ###Ii?2ZIiB.ZIiX-.Ii7L.ZIi Z.ZZ 2 yak zombiesZ   bullfrog zombie (minion)Ii#`57Ii(Ii+Iiߦ##.# #.##  #.P##. #PIiD.##..# ###P##.######.###.#Z#### #......ZZ....# #...###.##..###... #Z# ..Ii{##....##.# ..#♣......@># ..#♣♣.......# ..# ♣♣♣.....# ..#Iiާ ♣..#.#.# ..# ♣♣.##..# ♣ #.. ### IiC.ZIiK-ZIiO.ZIi*ZIi$IiP).Ii|.ZZ   water moccasin zombie (minion)Z   yakZZ 2 bullfrog zombies (minion)66IiIi^8 ##.# #.## #.P# ##.#  #P.## ##Z.#  ###P##.######.###.#.#### #.....Z.Z....# #...###Z##..##Ii8 #...# #.# ..# ##....##Z# ..# ♣.># ..# ♣♣.# ..#Ii*9( ♣♣♣.....# ..# ♣..#.#.# ..# ♣♣.##..# ♣♣ #..bullfrog ###.IiP96#.Ii;G.ZIinIi~`75Ii IiIiu #.P##.P.#### ##Z.# ###P##.######.###.#.#### #.....Z.Z....# #...###Z##..## #...###.# ..#....##.# ..# ♣......Z># ..# ♣♣...@...# ..# ♣♣♣.....# ..# ♣..#.#.# ..# ♣♣.##..#  ♣♣ #.. ###. #. Z.ZZ   yakZ   bullfrog zombie (minion)84IiQ #P.#### ##Z.#  ###P##.######.###.#.#### #.....Z......# #...###Z##..## #...###Z# ..# ##....##Z# ..# ♣.......># ..# ♣♣....Z..# ..# ♣♣..@..# ..# ♣..#.#.# ..# ♣♣.##..# ♣♣ #..  ### #Z   water moccasin zombie (minion) ZZ 2 yak zombiesZ   bullfrog zombie (minion).Z.ZIi# ..# ♣♣....Z..# ..# ♣♣♣...@.# ..# ♣..#.#.# ..# ♣♣.##..# ♣♣ #.. ###.#. ..Z 3 yak zombies (minion).#Z 2 bullfrog zombies (minion)Iia C.ZIiGb L.ZIic /ZIic O.ZIid @.ZIie n.Z.Iik Iim a302Iir Iiv 8 _Your yak zombie leaves your sight.Ii[ #P##.######.###.#.#### #.....ZZ.....# #...###.##..## #...###Z# ..# ##....##Z# ..# ♣......Z># ..# ♣♣....ZZ.# ..# ♣♣.....# ..# Iiʋ ..#.#@# ..# ♣♣.##..# ♣♣ ##..  ###  ..#Z 4 yak zombies (minion)# IiĎ K.ZIi7 @.ZIi] K.ZIi) L.ZIi B.ZIi C.ZIi E.ZIi Iib `11Ii( Ii Ii  #......Z.....#...###Z##..#...###.# ..# ##....##Z♣.......♣......Z ♣♣♣...Z ♣..#.#.♣.##.@#  ♣♣ ##........ ###...P## #.$## ..# .#  3IiV>ZIiW@.ZIiB.ZIiJ.ZIiO.ZIi0ZIi.Z 4 yak zombies (minion)Ii `20IitIipIi8###Z##..## ..# ##....##.♣.......Z♣.....Z.# ..# ♣♣♣...ZZ# ..# ♣..#.#Z# ..##♣.##..#..:.#. ♣♣ ##@.......Ii ###...P## #.$##  ..#  . # ZZZ 3Ii:.ZIi\@.ZIiW>ZIiK.ZIi.Ii.ZIi-E.ZIiqZ.ZIi$.Z 4 yak zombies (minion)Ii'a309Ii.Ii[0IiaIiIiIi Iizh#...###.##..## #...###Z# ..# ##....##Z# ..# ♣.......># ..# ♣♣......Z# ..# ♣♣♣...ZZ# ..# ♣..#.#Z##..## ♣♣.##.Z#..:.#.♣♣ ##.###...P##.#.$## ..# .#.# #IilK.ZIiO.ZIiu.Ii.ZIic7.ZIiC.ZIiK.ZIiIi`48IikIimIi;#...###.##..## #...###.# ..# ##....##Z# ..# ♣.......Z# ..# ♣♣.......# ..# ♣♣♣...ZZ# ..# ♣..#.#Z##..## ♣♣.##ZZ#..:.#.♣♣ ##.###...P##.##.$## ..# .Ii.#..# Z   yak./# Z   bullfrog zombie...Ii-A.ZIicH.ZIi`.ZIi2ZIiq..Z   water moccasin zombie (minion)ZZ 2 yak zombiesZ   bullfrog zombie (minion)Ii6`57Ii'IiIiH <#............# #...###.##..##...###.#...# ##....##Z##..# ♣.......Z#...# ♣♣.......##..# ♣♣♣....Z##..# ♣..#Z#.##..## ♣♣.##.Z#.@:.#... ♣♣ ##ZZ.......###...P##...##.$## .PIiH -..##..# Z   yak#..# Z   bullfrog zombie (minion)P./#...IiJ <Z.IiL A.ZIi0N ,ZIiiV .Z 2 yak zombies (minion)IiX `66IiX] Ii&` Ii%l #.# #...###.##..## #...###.#...# ##....##Z##..# ♣.Z#...# ♣♣.##..# ♣♣♣....Z##..# ♣..#Z#.##..## ♣♣.##..#Z.@.#... ♣♣ ##ZZ.###...P##.##.$## ..P..# .##..# #..# Iin7.ZIiqFZ.IiqA.ZIier*ZIizvZ 2 bullfrog zombies (minion)Ii&}`75IiIi Z.You pick up a parchment of Magic Dart and begin reading...IiFZ.Ii*ZIiӍ7Z   water moccasin zombie (minion)ZZ 2 yakZZ 2 bullfrog zombies (minion)Iie8.7 (24IiIitC _You add the spell Magic Dart to your library.IiIiIi&Ii)N _There are no items here.Ii###.##..#...# ##....##Z##♣.......Z#.♣.## ♣♣♣....Z. ♣..#Z#.##Z.## ...Ii♣.##..#ZZ..#..... ♣♣ ##ZZ..@....... ###...P## ##.$## .. P..# .##..# P./Ii<.... IiK.ZIi_L.ZIiG.ZIi,9.ZIiӕrZ 3 yak zombies (minion)Ii͙l9.7 (13 _IifIiyIi ...# ##....##Z##♣.......Z#..♣Ii .##.. ♣♣♣....Z... ♣..#.#.##..## ...♣.##.Z#.ZZ.#..Ii?  ♣♣ ##Z.ZZ... ###..@P##....Iii  ##.$## ...P..# .##Ii V  P./Ii <.....Ii A.ZIi &.ZIi Iip .Ii /ZIi .Ii %ZIi 6.ZIi IiY *.ZIi Ii 0ZIi rZ 4 yak zombies (minion)Iia402IiIiq IiFIiIiIiN _There are no items here.Iiw##....##Z##♣.......Z#...♣.##.. ♣♣♣....Z..Iix ♣..#.#.##..###.♣.##.Z#....#..... ♣♣ ##Z..ZZZ...... ###ZZ.P##.... ##.@## P..# Ii\x#  P./.....S   black mamba (asleep)Iix.Z   water moccasin zombie (minion)P#.S.#IixZZZZ 4 yakZZ 2 bullfrog zombies (minion)Iij|@.ZIi}P.ZIi~B.ZIiրD.ZIiJ.ZIiߌG, ally target)Iim`11IiUIi!U _You encounter a black mamba.IiԝR _You see here 11 gold pieces.Ii_>.ZIi.a@.ZIia7.ZIic .ZYou now have 488 gold pieces (gained 11).IimdA.ZIidmIiph=20Ii1xIi{O _Your yak zombie gores the plant! The plant begins to die.Ii ♣.......Z#...♣.......##... ♣♣♣....Z.... ♣..#.#.##..###....IiC ♣.##..#....#..... ♣♣ ##.Z.Z...... ###ZZZP## ##Z.## #PZ@# #.  Ii P./.......P#.S.##.###.Ii A.ZIi B.ZIi E.ZIi 6 .Ii nZYour bullfrog zombie hits the fungus. The fungus begins to die.Iia 5Z.Ii .Ii $ZIi .Ii /ZIi4& Iif) j-3899Ii1 Ii5 6 _Your yak zombie gores the plant.IiR=♣.##. ♣♣♣....Z... ♣..#.#.##..###..♣.##..#....#..Ii# ♣♣ ##...Z.... ###ZZZP## ##Z.## PZ.# ##.  #Z#P./........Ii`...P#.S.##♣#.###... ....Ii[.Z.ZIiA.ZIiC.ZIiDN.ZIigB.ZIi Ii-4Soul Splinter8IiVIi"IikI ♣♣♣....Z. ♣..#.#.##..###♣.##..#....#. ♣♣ ##...Z... ###.Z.P## ##ZZ## IilrP.Z# ##Z.  #.#PZ/.......♣......P#.S.###♣#.###..# ♣.. ....## Iio@.ZIip?.ZIippD.ZIi@q.Ii]q/ZIiq.Iiq.ZIiFr.Iidr.ZIirIirF.ZIizIi}`57IiτIiIi[ ♣..#.#.##..###♣.##..#....#. ♣♣ ##....... ###..ZP## ##Z.## #PZZ# ##.Z ##Z.#P.......Z......F?♣.................P#.S.###.###♣#.###..# #♣.. ....## F   bullfrog (asleep) #####ZZZZZZ 7 Iih .You encounter a bullfrog.Iir0.Iis.Z.ZIisD.ZIiug.Z.IiVu.ZIiuH.ZIiuJ.ZIi~Ii6`66IiIi _A nearby plant withers and dies. A nearby fungus withers and dies.IiďY _You see here a wand of digging (1).Ii~.Z.ZIi" .Zd - a wand of digging (8) (gained 1 charge).ZIi΂A.ZIi N.ZIikK.ZIi.SS  distracted, ally target)Ii `75IipIiÛG _Your water moccasin zombie bites the black mamba!Ii♣.##..#....#. ♣♣ ##....... ###....## ##..## #..Z# #Z ##Z....##P..####.##......Z@.....F?♣....ZIi .....P#.S.###.###♣#.###..# # ♣.. ....## . #####Ii@S.IiK.ZIiI .ZIiNbYour water moccasin zombie bites the black mamba but does no damage.Ii .ZThe black mamba bites you.Ii: SYour bullfrog zombie closely misses the black mamba.Ii5-=84Ii<Ii _Your water moccasin zombie barely misses the black mamba. _You take 2 damage, and have 95/97 hp.Ii? .Z _You take 2 damage, and have 95/97 hp.  You closely miss the black mamba.  The black mamba is moderately wounded.The black mamba bites you.  Your bullfrog zombie hits the black mamba.  The black mamba misses you.Ii .Z.ZIi .ZYour bullfrog zombie barely misses the black mamba.Ii  .ZYour water moccasin zombie bites the black mamba.  Your bullfrog zombie hits the black mamba.  The black mamba closely misses you.Ii K.ZIi rSSdistracted, ally target)Ii -50.1 (1.43Ii IiV @ _Your bullfrog zombie hits the black mamba.IiX.Z _Your bullfrog zombie hits the black mamba. mis  The black mamba is heavily wounded.  The black mamba bites you!  Your water moccasin zombie closely misses the black mamba.   but does no damage.IiK .ZYour bullfrog zombie completely misses the black mamba.Ii&SSYour bullfrog zombie hits the black mamba but does no damage.  Your bullfrog zombie completely misses the black mamba.  Your bullfrog zombie completely misses the black mamba.  Your yak zombie gores the black mamba but does no damage.Ii(74-----=1.51Iic0Ii5 _Your bullfrog zombie hits the black mamba but does no damage. _You take 21 damage, and have 74/97 hp. MASSIVE DAMAGE!!Ii/.Z _Your bullfrog zombie hits the black mamba but does no damage. _You take 21 damage, and have 74/97 hp. MASSIVE DAMAGE!! closely mis  The black mamba is heavily wounded.  The black mamba closely misses you. x2  Your water moccasin zombie bites the black mamba.Ii .ZYour bullfrog zombie misses the black mamba.Iii  Your water moccasin zombie bites the black mamba.r bullfrog zombie misses the black mamba.Your bullfrog zombie hits the black mamba.  Your yak zombie barely misses the black mamba.  Your water moccasin zombie bites the black mamba but does no damage.Iih7=-----2.90IiIi) _Your bullfrog zombie misses the black mamba. _You regained 3 hp, and now have 77/97 hp.IiE Z  Casting: Gloom (mildly dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Ii ♣♣.##..#....#.....  dossy the Merchant of Misery ♣♣ ##............  Revenant of Kikubaaqudgha **.... ###....##....  Health: 77/97 ===================----- ##..## ...  Magic: 12/15 ===================----- #...# .  AC: 9Str: 13 ##..# EV: 17Int: 18 ##..# SH: 0Dex: 9 ...##P.Z####.##  XL: 11 Next: 12% Place: Lair:1 .....ZZ@Z....F?  Noise: =--------  Time: 11352.9 (0.0) ♣....ZZS.......  a) +1 scimitar (protect) {d:20 protect}  ...P#.Z.###.###  Cast: i"mSoul Splinter ♣#.###..# #  Zot (5890) Memories (4)  ♣.. .... ## ..... S   black mamba (ally target) ##### F   bullfrog (asleep)  ZZZZZZ 7 zombies (minion) _You regained 3 hp, and now have 77/97 hp.  Casting: Gloom (mildly dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a black mamba (severely wounded, ally target)IiD♣♣.##..#....#.....dossy the Merchant of Misery♣♣ ##............Revenant of Kikubaaqudgha **....###....##....Health: 77/97 ===================-----##..## ...Magic: 12/15 ===================-----#...# .AC: 9Str: 13##..#EV: 17Int: 18##..#SH: 0Dex: 9...##P.Z####.##XL: 11 Next: 12% Place: Lair:1.....ZZ@Z....F?Noise: =--------  Time: 11352.9 (0.0)♣....ZZ*.......a) +1 scimitar (protect) {d:20 protect} ...P#.Z.###.###Cast: Soul Splinteriu2m♣#.###..# #Zot (5890) Memories (4) ♣.. ....## .....S   black mamba (ally target)#####F   bullfrog (asleep)ZZZZZZ 7 zombies (minion) _You regained 3 hp, and now have 77/97 hp.  Casting: Gloom (mildly dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a black mamba (severely wounded, ally target)IiH  Casting: Gloom (mildly dangerous; 2% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Ii_Aim: a black mamba (severely wounded, ally target)  You draw life force from the black mamba!Ii   .You feel life coursing into your body. You slash the black mamba!  Your weapon exudes an aura of protection.  You kill the black mamba!Ii@ .ZKikubaaqudgha accepts your kill.Your orb unleashes a flurry of shooting stars!IiC.ZIiF.ZIiK.ZIiivvF   bullfrog (asleep, ally target)Z   water moccasin zombie (minion)ZZZZ 4 yak zombies (minion)IiJiZZ 2 bullfrog zombies (minion)Ii! 84=16 =3.9 (1 _Your yak zombie gores the fungus. The fungus begins to die.  Training target 5.0 for Dodging reached!Ii,/  --more--Ii 6  Your Dodging skill increases to level 5!You need to enable at least one skill for training.IiD/  --more--Ii Ii C  Skill  Level Cost  Apt Skill  Level Cost  Apt IiZ  a - Fighting   9.0   8.8  +1   o - Spellcasting   5.0   7.1  -1           b - Maces & Flails   0.0   1.2  -1   p - Conjurations   0.0   1.2  -1   c - Axes   0.0   1.2  -1   q - Hexes   4.0   7.1  -2  Ii @ d - Polearms   0.0   1.2  -1   r - Summonings   0.0   1.2  -1   e - Staves   0.0   1.2  -1   s - Necromancy  10.0  12.0   0  Ii  f - Unarmed Combat   0.0   0.8  +1   t - Forgecraft   0.0   1.4  -2   g - Throwing   0.0   1.2  -1   u - Translocations   0.0   1.2  -1      Ii$ k v - Alchemy   0.0   1.2  -1   h - Short Blades   0.0   1.2  -1   w - Fire Magic   0.0   1.4  -2  Ii  i - Long Blades   0.0   1.2  -1   x - Ice Magic   2.0   2.5  +1   j - Ranged Weapons   0.0   1.7  -3   y - Air Magic   0.0   1.4  -2      Ii  z - Earth Magic   0.0   0.8  +1   k - Armour   0.0   1.2  -1      Ii  l - Dodging   5.0   7.1  -1   0 - Invocations   0.0   0.8  +1  IiF  m - Shields   0.0   1.2  -1   1 - Evocations   4.0   5.9  -1   n - Stealth   9.0   7.4  +2      Ii You need to enable at least one skill.[?] Help[=] set a skill target  Ii [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsIiր> l + Dodging 5.0Ii8 TargetTarget--  --  --  --  --  --  --  --  --  --  --  --  --  --  --  --  --  --  --  --  --  --  -- Iio  --  --  --  --  --  a-z] set[-] clear selected targetcost|targetsIi =[?25h[?0c0 IiH [?25l[?1cIiU6.0  -1  The current training targets, if any.  The species aptitude is in white.=] set aall targetsIi&> m + Shields 0.0Ii5-  m * Shields   0.0Iip m - Shields   0.0Iie/> n + Stealth 9.0Iim a-z] setselected target Ii?=[?25h[?0c0 Ii:- [?25l[?1cIi:10.0  +2 =] set aall targetsIiH ♣♣.##..#....#.....dossy the Merchant of Misery♣♣ ##............Revenant of Kikubaaqudgha **....###....##....Health: 84/97 ====================----##..## ...Magic: 12/15 ===================-----#...# .AC: 16  Str: 13##..#EV: 17Int: 18##..#SH: 0Dex: 9...##Pv.####.##XL: 11 Next: 16% Place: Lair:1.....ZZ@ZZ...F?Noise: ==-------  Time: 11353.9 (1.0)♣....Z.v.......a) +1 scimitar (protect) {d:20 protect} ...P#..Z###.###Cast:Ii=J  Soul Splinter♣#.###.Z# #Zot (5889) Memories (4) -Star ♣.. ....## .....F   bullfrog (asleep, ally target)#####Z   water moccasin zombie (minion)ZZZZ 4 yak zombies (minion)ZZ 2 bullfrog zombies (minion)Kikubaaqudgha accepts your kill.Your orb unleashes a flurry of shooting stars! _Your yak zombie gores the fungus. The fungus begins to die.  Training target 5.0 for Dodging reached!  Your Dodging skill increases to level 5!You need to enable at least one skill for training.IiL ISoul SplinterIi#\ Ii5d  You regained 7 hp, and now have 84/97 hp. _You now have 12/15 mp.Ii♣♣.##..#....#..... ♣♣ ##............ ###....##.... ##..## ... #...# . ##..# ##..# ...##Pv.####.##.Ii;V.....ZZZ@Z...F?.♣....Z.v....P#..Z###.###.♣#.###.Z# # ♣.. ....## ..... ###### IibF○vIiF○vIiۦ@Z.IiCG.ZIi.Ii%ZIi&A.ZIiA○vIiO°°Ii6=--48Ii;°Ii _You swap places with your yak zombie. _You regained 2 hp, and now have 86/97 hp.Ii♣♣.##..#....#..... ♣♣ ##...... ###....##.... ##..## ... #...# . ##..# ##..# ...##P°v####.##.......ZZZ@...F?.♣.....ZZ°v.Iid...P#.ZZ###.###.♣#.###..# ## ♣.. #....## ...... ####### Iiq F○vIi E.ZIi!C°ZIi"J.ZIi="A.ZIi"@Z.Ii"JZ.Ii\$Nv○Ii;D.°Ii_<8=--5Soul Splinter7Ii;°Ii9 _You swap places with your yak zombie. _You regained 2 hp, and now have 88/97 hp.Ii}}♣♣.##..#....#..... ♣♣ ##. ###....##.... ##..## ... #...# . ##..# ##..# #...##P.v####.##.Ii......ZZZ.@v.F?.♣......ZZZ°....P#...###.###.♣#.###.Z# ## .♣.. #....IiK[## ...... Iip#######    bullfrog zombieIiV1ZIiBZ.Ii@○vIi=.ZIiC°ZIi.Ii /ZIiRAZ.Ii5l .F  Z 2 bullfrog zombies (minion)The shooting star hits the bullfrog!  The bullfrog is heavily wounded.Ii4○Ii3 ○vThe bullfrog gives a loud, deep croak!IiT °°°.FThe bullfrog is knocked back.Ii90= 9 ====66IiW°°°Ii _You hear an angry hiss. _You regained 2 hp, and now have 90/97 hp.Ii p♣♣.##..#....#..... ♣♣ ##. ###....##.... ##..## ... #...# . ##..# ##..# ## #...##P.°####.##.......ZZvZ.@°.F.♣......ZZZZ.#...P#...###.###...#♣#.###..# ### ..#♣.. #.... ### ...... ####### Iib♣♣.##..#....#.....  ♣♣ ##.  ###....##....  ##..## ...  #...# .  ##..#  ##..# ### .# ...##P.°####.##....# ......ZZvZ.°@.F....# ♣......ZZZZ.# ...P#...###.###...#  ♣#.###..# ### ..#  ♣.. #.... ##  ## ......  #    Ii/AF?Ii.ZZ.IiKZ.Iiz8.ZIi<5..IiS2=----75Ii&Iir* _You rampage towards the bullfrog! _You regained 2 hp, and now have 92/97 hp.Iiv .You slash the bullfrog!  Your weapon exudes an aura of protection.  You kill the bullfrog!Ii .Kikubaaqudgha accepts your kill.Ii.Z.ZZ.○vZ..Z.ZIi:.ZIiL.ZIi .## ......####### IiU@5=3=16 7==--9.3 (1.4Soul Splinter4IiIi  _A nearby fungus withers and dies. _You regained 3 hp, and now have 95/97 hp.IiZ ♣♣.##..#....#.....  ♣♣ ##.  ###....##.... # ##..## ... .# #...# . .. ##..# .# ##..# ### ..##  ...##...####.##....#  .ZZ.ZZ.@?....#  ♣......v.ZZZ......##  ...P#...###.###...#  ♣#.###..# ### ...#  ♣.. #.... ###  ## ......  #    Ii{M○vIi64○IiAZ.Ii G.ZIitN°ZIiʘ@Z.IidHZ.IiD.ZIii°v°Iie6=--60Ii6J03 _IiLIiIifM.##..#....#.....  ♣♣ ##......# ###....##.........#  ##..## ........#  #...# ...l..  ##..# ...#  Iif&##..# ### ...##  ...##...####Z##....#  .IifZZZ.Z.@....#  IiQg♣......°.Z.##  ...P#v°.###Z###...#  ♣#.###..# ### ...# Ii{g ♣.. #.... ####  Iig ## ......  l   basilisk (wandering) ####### IigF    IigIik9.ZIil7.ZIiml:.ZIimKZ.IiRoE.ZIioG.lIipM.ZIiqF.ZIirAZ.Iir7.ZIiz`.ally target)IiW}7=--1Soul Splinter2IiIiR _You encounter a basilisk.Iiφ  You see here a scroll labelled CIBLODDUS ZIREHIG. _Health restored: 97Ii >.ZIid FZ.Ii B.ZIiv G.lIi .Ii %ZIie B.ZIi L.ZIi @Z.Ii Ii s 9 21Ii2 IiJ g _c - a scroll labelled CIBLODDUS ZIREHIGIip ♣♣ ##.................#  ###....##.........#  ##..## ........#  #...# ......  ##..# ...#  ##..# ### l..##Ii( ...##...####Z##....#  ..........Z..ZZZ...#  ♣....ZZ@....##  ...P#v..###.###...  ♣#.###..# ### ...#  ♣.. #.... #### IiQ ## ......   ####### Ii  Ii=Z.IiA.ZIi6L.ZIi?Z.Ii .ZYou swap places with your yak zombie.IiD.ZIiUIi =3Soul Splinter0Ii>IiCj _The basilisk completely misses your bullfrog zombie.IiP 9.ZIijQ @.ZIiS Z.Your bullfrog zombie barely misses the basilisk.IiCT KZ.Ii^ Ii%a a479Iii IiHl j _The basilisk completely misses your bullfrog zombie.Ii 6♣♣ ##.#  ###....##.........#  ##..## ........#  #...# ......  ##..# ...#  ##..# ### l..##  ...##...####Z##Z...# Ii [ .ZZZZ...#  ♣...........Z.@...##  ...P#v..###.###...#  ♣#.###..# ### ...#  ♣.. #.... ####  ## ......  #   IiՊ %  Iiʕ o.ZZ. Z.Your bullfrog zombie hits the basilisk..ZIie M  The basilisk bites your bullfrog zombie!Ii ===58IiS Ii = _Your bullfrog zombie hits the basilisk.Ii* .##..#....#.....  ♣ ##.................#  ###....##.........#  ##..## ........# #...# ...... ##..# #...#   ##..# ####l..##  ...##...####Z##ZZ..#  ..IiU+ ....ZZ.@...#  ♣............ZZ...#Ii+  ...P#v..###.###...#  ♣#.###..# ### #...#  ♣.. #.... #####Ii,  ## ......  #######   Ii>. <Z.Ii]3 \ .ZYou swap places with your yak zombie. Your yak zombie misses the basilisk.The basilisk closely misses your bullfrog zombie..ZIik< Ii@ 4==-67IioG IijK f _Your bullfrog zombie barely misses the basilisk.Iit ##..#....#.....   ##...#  ###....##.........#  ##..## ........#  #...# ......  ##..# #...#  ##..# ####l..## Ii ~ ...##...####.##ZZ..#  .ZZZ.@..#  ♣.ZZ...##  ...P#v..###.###...#  ♣#.###..# ### #...#  ♣.. #.... #####  ## ...... IiT m #    Iiz FZ.Ii+ .ZYour bullfrog zombie hits the basilisk. The basilisk bites your yak zombie!Ii| 6.ZIi Iiq 8 Ii h=76Ii Ii) 9 _Your yak zombie gores the basilisk.Ii5Ap  Your bullfrog zombie hits the basilisk. The basilisk bites your yak zombie!IiXC`85IiuKIiMZ _Your yak zombie misses the basilisk.Ii(+♣ ##.................#  ###....##.........#  ##..## ........#  #...# ......  ##..# #...#  ##..# ####l..##  ...##...####.##ZZ..#  .............ZZZ...#  ♣.ZZ@..##IiX  ...P#v..###.###...  ♣#.###..# ### #...#  ♣.. #.... #####  ## ......   #######   Ii!HZ.Ii   Your bullfrog zombie completely misses the basilisk.The basilisk bites your bullfrog zombie!Ii`94IiIi,= _Your bullfrog zombie hits the basilisk.Ii  ##.#  ###....##.........#  ##..## ........#  #...# ......  ##..# #...#  ##..# ####l..##  ...##...####.##ZZ..#  .ZZZZ...#  ♣.Z.@.##  ...P#v..###.###...#  ♣#.###..# ### #...#  ♣.. #.... #####  ## ......  #     Ii6 M.ZIi .ZYour yak zombie closely misses the basilisk.Ii 8 Ii ==--703Ii( Ii a _Your bullfrog zombie hits the basilisk. The basilisk bites your yak zombie.Ii( #..#....#.....  ##...........#  ###....##.........#  ##..## ........# #...# ......Ii(  ##..# #...#   ##..# ####l..##  ##...####.##ZZ..#  .Ii^) oZZZ.@.#  .........Z.Z..# ..P#v..###.###...#  #.###..# ### #...#  .. #.... #####Ii)  # ......  #######   Ii+ A.ZIi. Z.Your bullfrog zombie closely misses the basilisk.Ii50 Z.Your yak zombie barely misses the basilisk.Ii0 7.ZIi9 Ii A i==12IiwE O _The basilisk bites your yak zombie!Iia K.ZIi _  Your bullfrog zombie hits the basilisk but does no damage.Ii :*IiZ *The basilisk gazes at you.Your yak zombie struggles to resist.Iiʻ y , 1 petrifying)You resist with some effort.IioI  .Your yak zombie begins to petrify.  Your yak zombie gores the basilisk! Your bullfrog zombie hits the basilisk.  The basilisk dies!IiR  ZZ # ......####### IicZ p9-21Ii` Iic ` _Kikubaaqudgha accepts your kill.Iitg.#.##..### #..#....#.. ##..........###....##...#..## ..#........ #...#  ##..# ####...###...####.##Z.ZZZ.............ZZ..## ..P#v..###.## #.###..# ### #... Iiqt.. ###### # ......#######Iiw<.ZIixB.ZIiyAZ.IizKZ.IiIiх--30IiWIiIiYr.Z##..# .#.##..#####..#....#. ##........####....##..##..##....#......... #...#  ##..# ####.Z@####...####.##.....ZZZ..............ZZ.## IirX..P#v..###.## #.###..# ### #... .. ###### # ......#######Iiu@Z.Iiv7.ZIiwMZ.IixZ..ZIiIi'5==-469Ii-IiҎY _MP restored: 15Ii . .Z##..#  .#.##..#####..#....#. ##........###....####..##...#...# #.........# #..@#  ##..# ####.Z.####...####.##ZZZ.#.....Z.Z..............Z.## ..P#v..###.## #.###..# ### #... .. ###### # ......Ii˺ CZ.Ii <Z.Ii JZ.Ii IZ.Ii EZ.Ii' Ii g58 _Ii0 Ii IiLtZ#. ..Z##..#  .#.##..#####..#....#. ##........###....###..##....# #......@..######...###  ##..# ####ZZZ#IiXM##...####.##.ZZZ#....Z..#...............## ..P#v..###.## #.###..# ### #... .. ######IiO;.ZIiPIZ.IiQ:Z.IitRBZ.IiSA.ZIi*TDZ.Ii1U>Z.Ii]Iia`67Ii+hIijIi ##Z## Z#...Z##..#  .#.##..#####..#....#.# ##........###....###..##....# #.........#####.ZZ###  ##..# ####ZZZ###...####.##..ZZ......#...............## ..P#v..###.## #.###..# ### #...Iiz @Z.IiQ KZ.Iig FZ.Ii IZ.Iio Iiީ `76Ii Ii Ii #.#...# ##Z##..# #F..# Z#...# #.# ..##..# #.# ..Z##..# #. #.##..#### #....#..# ........# ###....##.#  ##..#....#  #...###......ZZ.#  ##..# #####.ZZ###  ##..# ####..Z## ##...####.##..ZZ# F   blink frog (asleep).......# Z   water moccasin zombie (minion) ♣.................## ZZZZ 4 yak zombies (minion, 1 petrifying) Iiy [40m...P#v..###.###...# ZZ 2 bullfrog zombies (minion)Iiy BZ.IiX JZ.Ii IZ.Ii ;Z.Ii KZ.IiF IZ.Ii2 :Z.Ii  H, ally target)Ii# }==85Ii|, Ii.0 [ _You encounter a blink frog.Iig Q#..## ###.#..##Z##FZ#.. ...Z##..#  .#.##..#### ##..#....#.###........Ii2h "###....##..#..##.......ZZ...###.....ZZ..#####..Z### Ii~h = ##..# ####.Z.###...####.##..Z ..# ♣.................##Iip .FThe blink frog croaks. You hear a croak.Iip BZ.Ii{r FYour yak zombie stops moving altogether!Iis 0FIit -FIiu BZ.Iiu IZ.Iiw AZ.Iiw JZ.Ii.x M.FIix ?Z.Iiy KZ.Iiz M.FIi 2 FFFFF 4 blink frogs (1 4 yak zombies (minion, 1 petrified)You encounter a blink frog. x3Ii& ==9Soul Splinter4Ii Ii , _The blink frog croaks.IiL .#...# #.....FF..# Z##..# #..F......#  ..Z#...# #.........#  ##..# #......F..#  Z##..# #...#  .#.##..###.# .#....#..IiTM   ......Z..#  #....##Z.#   ##..##......ZZ..#  #...#.Z.# IiM  ##..# #####...###  ##..# ####.ZZ##  ..##...####.##....#   2IiM ...............#  .....##  Ii N ZZZZ 4 yak zombies (minion, 1 petrified) ..P#v..###.###...# Ii?N ( IieP 2FIiP -FIi|Q BZ.IiQ ?Z.IiwR M.FIiR GZ.IibS ?Z.IiT M.FIi2U K.FIiU JZ.IiV IZ.Ii)W M.FIiM^ ..FF 4 blink frogs (1 ally target)Iiqb -80Soul Splinter3IiZi Iil IiV.##..##  #.#...# #.#  #Z##..# #.........#  .Z#...# #..F.FF...#  ##..# #...#  .Z##..# #......F..#  ##..##..##  ..#....#Z.. #...............@.# Ii ###..ZZZ..#  ##..##..Z.#  #...###.........#  ##..# #####..Z### Iig ##..# ####.Z.##  .##...####.##....# Ii&x .#  ..............# IiK.FIi@Z.Ii?Z.Ii]M.FIi .FYou swap places with your yak zombie.IiH.FIi%KZ.Ii@Z.IiJ.FIi .ZZ.Z.Ii Ii --1Soul Splinter2Ii Ii^ l _Your bullfrog zombie completely misses the blink frog.IiKRM.FIiSQ .FIiSNYou barely miss the blink frog.IiTH.FIi V5 .Ii3V~FYour bullfrog zombie closely misses the blink frog.IiW9 ZIiWH.The blink frog hits you!IiY6 .Ii$YbFYour bullfrog zombie hits the blink frog!IiZ .FYour bullfrog zombie closely misses the blink frog.Ii"[2Z.Ii@[IicIie"72Iie-------==2.7 (1.40Iio _Your yak zombie gores the blink frog! The blink frog hits you! _You take 25 damage, and have 72/97 hp. MASSIVE DAMAGE!!IivF....§ _Your yak zombie gores the blink frog! The blink frog hits you! _You take 25 damage, and have 72/97 hp. MASSIVE DAMAGE!! slash  Your weapon exudes an aura of protection. Iiv The blink frog is severely wounded.  The blink frog hits your bullfrog zombie.Ii .The blink frog blinks!  Your bullfrog zombie closely misses the blink frog. x2  The blink frog hits your bullfrog zombie.IiJ.FIi §FYour bullfrog zombie is destroyed!IiM.FIi<D.ZIi}N.ZIiR.Iiy'ZIi7K.FIi .ZThe blink frog hits you! The blink frog blinks!Ii6.ZIiIi.'    bullfrog zombieThe blink frog hits you but does no damage.Ii)6---------16 4.159Ii1Ii5 _The blink frog hits your water moccasin zombie! _You take 10 damage, and have 62/97 hp.Iib#.#...# #.........# #Z##..# #.# ..Z#...# #.# ..##..# #.# Z##..# #.# #.##..###.....§...## .#....#..F....FF..# ##.............Z.  ###....##.....Z@.Z#  ##Ii[N.ZZ..#  #...###.....F...#  ##..# #####...###  ##..# ####.Z.## ..##...####.##....#Ii .................# .## P#v..###.###... Ii"1§IiP§FIi' .ZThe blink frog blinks!  The blink frog attacks as it pursues you!IiTMF§Ii Ii.ZThe blink frog barely misses you. The blink frog blinks!  Your water moccasin zombie closely misses the blink frog.Ii Ii .ZThe blink frog hits your water moccasin zombie!Ii... 3ZZZZ 4 yak zombies (minion, 1 petrified)Ii4--508IiIi _Your yak zombie misses the blink frog. _You regained 2 hp, and now have 64/97 hp.Ii ( .FYou slash the blink frog!  The blink frog is moderately wounded..ZIi# .FYou slash the blink frog!  The blink frog is moderately wounded.  The blink frog hits you but does no damage.  The blink frog hits your water moccasin zombie.  Your water moccasin zombie barely misses the blink frog.The blink frog closely misses you.Ii FYour water moccasin zombie barely misses the blink frog.The blink frog closely misses you.  Your bullfrog zombie hits the blink frog.  The blink frog completely misses your water moccasin zombie.yak  Your water moccasin zombie misses the blink frog.Ii .F 4 blink frogs (1 ally target)Ii, 7=6.5 (1.46Ii. _Your yak zombie closely misses the blink frog. _You regained 3 hp, and now have 67/97 hp.Ii F§You closely miss the blink frog.The blink frog is moderately wounded.Ii F§The blink frog misses you. The blink frog blinks!  Your bullfrog zombie barely misses the blink frog.IiBZ.IiM.FIi|KZ.Ii'Q.FIiBZ.IioIiIi.  The blink frog misses you. The blink frog blinks!  Your bullfrog zombie barely misses the blink frog.The blink frog blinks! The blink frog closely misses you.Your yak zombie gores the blink frog.  Your water moccasin zombie bites the blink frog!  The blink frog dies!Ii-F.FIi-... 3ZZZZ 4 yak zombies (minion, 1 petrified)Ii 70==21-7.95IiIi _Kikubaaqudgha accepts your kill. _You regained 3 hp, and now have 70/97 hp.Ii۵.##Z##..# #.# ...Z#...# #.# ..##..# #.# Z##..# #.# #.#.##..###F.## ##..#....F....#  ##.......  ###....##.F..ZZZZ.#  ##..##......@Z..#  #...###.........#  ##..# #####...###  ##..# ####.Z.##Ii> ...##...####.##....# .................# ♣.....## P#v..###.###...# ♣#.###..# ### #...# IiJ.FIi(P.FIi4 .FYou swap places with your yak zombie.Ii?Z.Ii  Your yak zombie barely misses the blink frog.The blink frog hits your yak zombie! Your yak zombie gores the blink frog.IiY2==804IiMIi; _Your yak zombie gores the blink frog! Ii[_You regained 2 hp, and now have 72/97 hp.Ii.##Z##..# #.# .Z#...# #.# .##..# #.# .Z##..# #.# .#.#.##..###.## .##..#....#.F...# IiM♣ ##.FZ..#  ###....##..F.ZZZ..# Ii1 ##..##.Z..#  #...###IiR9.# Iiys ##..# #####...### Ii ##..# ####.Z.##  ...##...####.##....#Ii&  Iiו]......#  ♣Ii=.....## Ii a ...P#v..###.###...# Ii% ♣#.###..# ### #...# IiA Z.Your yak zombie is no longer petrified.IiM.FIi7 F§The blink frog hits your water moccasin zombie.Ii5JZ.Ii .FThe blink frog blinks!IivIZ.Iiע9Z.Iik2 )Ii.4= 9 --93IiöIi _Your water moccasin zombie bites the blink frog. _You regained 2 hp, and now have 74/97 hp.Ii  F§You slash the blink frog!  Your weapon exudes an aura of protection.  The blink frog is moderately wounded.IiM.FIi Z.The blink frog blinks!  Your water moccasin zombie bites the blink frog.  The blink frog hits your bullfrog zombie!!IiAFZ.IiWKZ.IiQ.FIiM.FIiR§FIib@.ZIiDZ.IiY%J. Ii'6=16 ===91.3 (1.42IiA0Iio4 _Your yak zombie gores the blink frog! Your yak zombie gores the blink frog. _You regained 2 hp, and now have 76/97 hp.IiH §FYou hit the blink frog.  The blink frog is severely wounded.Ii, †The blink frog blinks!  Your bullfrog zombie hits the blink frog.  The blink frog dies!Ii2Scholar of Souls *79=  The blink frog dies!  Kikubaaqudgha accepts your kill.The blink frog misses you. Your yak zombie gores the blink frog!  The blink frog dies!  Kikubaaqudgha accepts your kill.  IiE3QKikubaaqudgha grants you a gift!Ii;/  --more--Ii6+4†Ii,M.ZIi-@.ZIi1 .ZYou add the spell Cigotuvi's Putrefaction to your library.Ii2J.ZIi2N§ZIi4H.ZIiM>..   blink frog (Ii8F6-2.7Soul Splinter0IiL _The blink frog hits your yak zombie. Your yak zombie gores the blink frog! _You regained 3 hp, and now have 79/97 hp.Iiiv.Z#...# #.#  ##..# #.#  Z##..# #.#  #.#.##..###.# ##..#....#.....#   ##..........†......#   ###....##...ZZZ...#   ##..##....Z.Z...#  #...#.@...#  IiJj0##..# #####Z..###  ##..# ####F..##  ...##...####.##....#  ...................#  ♣.....##  ...P#v..###.###...#  ♣#.###..# ### #...#  Iij♣.. #.... #####  IilJF.IiamD.ZIiJn8.ZIi oJ.ZIir †ZThe blink frog closely misses you.IirE.ZIiu|IiF~81==--30Soul Splinter49IidžIiP _Your water moccasin zombie barely misses the blink frog. _You regained 2 hp, and now have 81/97 hp.Ii5 .ZYou hit the blink frog.  Ii5 SThe blink frog is heavily wounded.Ii5 Z.The blink frog closely misses you.Ii7 6 .Ii8 xZYour yak zombie barely misses the blink frog.Ii9 & Ii:: x.ZYour water moccasin zombie bites the blink frog.Ii: Ii: >Z.IiE 8 IiZH m4==5.1 (1.4IiH :8IiLP IiV ~ _The blink frog closely misses you. Your yak zombie gores the blink frog! IimW [_You regained 3 hp, and now have 84/97 hp.Ii1u .You slash the blink frog!  You kill the blink frog!Ii+}`Z   water moccasin zombie (minion)ZZZZ 4 yak zombiesZ   bullfrog zombieIiV6=8-6.5Soul Splinter6IiЌIi _Kikubaaqudgha accepts your kill. _You regained 2 hp, and now have 86/97 hp.Ii+P##Z##..# #.#  Z#...# #.#  ##..# #.#  ..Z##..# #.#  .#.##..##.##  #..#....#........ IiN##..........†......#  ###..†....#  ##..##.....ZZ@..#  #...###...ZZ.Z..#  ##..# #####Z..### Ii} ##..# ####...##  ##...####.##....#  .#  ..............## ..P#v..###.###...#  #.###..# ### #...#  Ii)>Z.IiFZ.Ii5.ZIi6Ii&8=--705IivIi _Your orb has finished recharging its magic. _You regained 2 hp, and now have 88/97 hp.Ii .#. ##Z##Z#...Z##..#  .#.##..###..#..#....#...........# ##..........†....###....##....†ZIiJ D#..##.....ZZ....###.....ZZ..#####Z..###  ##..# ####...###...####.##.....................## ..P#v..###.##Ii1 KZ.Ii CZ.Ii( JZ.Iiė Ii 90=-84 _Ii Ii7 i _You regained 2 hp, and now have 90/97 hp.IiK#..## .#. ##Z##Z#...Z##..#  .#.##..###..#..#....#...........# ##..........†...###....##....ZZ.#..##......ZZIi1...###....Z.Z..#####...###  ##..# ####...###...####.##.....................##Ii'Z.Z.Ii<JZ.IikEZ†Ii?DZ.IieIi2=93 _Ii[i _You regained 2 hp, and now have 92/97 hp.Iiy........#..##.#. ##Z##Z#...Z##..#  .#.##..###..#..#....#.......@...# Ii;z##..........†..Z...#####....##....ZZZ#..##.....Z.Z...###.........#####...###  ##..# ####...###...####.##.Ii|?Z.Ii?}7.ZIi}FZ.Ii{~MZ.IiUFZ†IiIi4= 9 4002 _Ii Ii i _You regained 2 hp, and now have 94/97 hp.Ii\ ##.#.### ........#..##.#. ##Z##Z#...Z##..#  .#.##..###..## #..#....#........... Ii q##..........†.ZZZ..#####....##....†ZZZ#..##........###.........#####...###  ##..# ####...###...####.##Ii CZ.Iij A.ZIi MZ.Ii~ MZ.Ii Z.Z.Ii 5Z.Ii Ii 6=11 _Ii Ii i _You regained 2 hp, and now have 96/97 hp.Ii IiF  Spells (Memorise)TypeFailure Level  a - SlowHexes2% 1b - Magic DartConjuration13% (2%) 1  c - SandblastEarth13% (2%) 1  d - Lesser BeckoningTranslocation21%2  e - Momentum StrikeConjuration/Translocation 21% (4%) 2  f - Searing RayConjuration21% (4%) 2  g - Static DischargeConjuration/Air21% (4%) 2  h - Dispel UndeadNecromancy2% (1%) 4  i - Curse of AgonyNecromancyIi 6% 5  j - Cigotuvi's Putrefaction Necromancy/Air 17% (3%) 4  k - Martyr's KnellNecromancy/Summoning 17% 4  l - Volatile Blastmotes Fire/Translocation 36% (10%) 3  m - Brom's Barrelling Boulder Conjuration/Earth 78% (34%) 4  n - Eringya's Surprising Crocodile Summoning78% 4  o - Olgreb's Toxic Radiance Alchemy78% (34%) 4  p - PetrifyAlchemy/Earth 78% 4  q - Summon ForestSummoning/Translocation 98% 5  r - Summon Horrible Things Summoning100% 8 2 spell levels left [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitIim Ii} Ii ##.#.####  dossy the Scholar of Souls ........##.........#  Revenant of Kikubaaqudgha ***... ##.##..###.........#  Health: 96/97 =======================- ##.#...# #.........#  Magic: 15/15 ======================== ##Z##..# #.........#  AC: 9Str: 13 ..Z#...# #.........#  EV: 17Int: 18 ...##..# #.........#  SH: 0Dex: 9 ..Z##..# #.........#  XL: 11 Next: 28% Place: Lair:1 .#.##..###......@..##  Noise: ---------  Time: 11401.5 (0.0) #..#....#......ZZZ..#IiI   a) +1 scimitar (protect) {d:20 protect} ##..........†...Z.Z##  Cast: Soul Splinter###....##....†.Z..#  Zot (5841) Memories (4) ##..##..........# #...###.........#  Z   water moccasin zombie (minion)##..# #####...###  ZZZZ 4 yak zombies (minion)##..# ####...##  Z   bullfrog zombie (minion) ..##...####.##....# _Your orb has finished recharging its magic. _You regained 2 hp, and now have 88/97 hp. _You regained 2 hp, and now have 90/97 hp. _You regained 2 hp, and now have 92/97 hp. _You regained 2 hp, and now have 94/97 hp. _You regained 2 hp, and now have 96/97 hp.Ii IiI) Ii) g _You can't memorise that many levels of magic yet!Ii, Ii  Spells (Memorise)TypeFailure Level  a - SlowHexes2% 1b - Magic DartConjuration13% (2%) 1  c - SandblastEarth13% (2%) 1  d - Lesser BeckoningTranslocation21%2  e - Momentum StrikeConjuration/Translocation 21% (4%) 2  f - Searing RayConjuration21% (4%) 2  g - Static DischargeConjuration/Air21% (4%) 2  h - Dispel UndeadNecromancy2% (1%) 4  i - Curse of AgonyIi| Necromancy6% 5  j - Cigotuvi's Putrefaction Necromancy/Air 17% (3%) 4  k - Martyr's KnellNecromancy/Summoning 17% 4  l - Volatile Blastmotes Fire/Translocation 36% (10%) 3  m - Brom's Barrelling Boulder Conjuration/Earth 78% (34%) 4  n - Eringya's Surprising Crocodile Summoning78% 4  o - Olgreb's Toxic Radiance AlchemyIi C78% (34%) 4  p - PetrifyAlchemy/Earth 78% 4  q - Summon ForestSummoning/Translocation 98% 5  r - Summon Horrible Things SummoningIi 100% 8 2 spell levels left [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitIi Ii;w##.#.####  dossy the Scholar of Souls ........##.........#  Revenant of Kikubaaqudgha ***... ##.##..###.........#  Health: 96/97 =======================- ##.#...# #.........#Iiy  Magic: 15/15 ======================== ##Z##..# #.........#  AC: 9Str: 13 ..Z#...# #.........#  EV: 17Int: 18 ...##..# #.........#  SH: 0Dex: 9 ..Z##..# #.........#Ii>  XL: 11 Next: 28% Place: Lair:1 .#.##..###......@..##  Noise: ---------  Time: 11401.5 (0.0) #..#....#......ZZZ..#  a) +1 scimitar (protect) {d:20 protect} ##..........†...Z.Z##  Cast: Soul Splinter###....##....†.Z..#Iit   Zot (5841) Memories (4) ##..##..........# #...###.........#Ii  Z   water moccasin zombie (minion)##..# #####...###Ii  ZZZZ 4 yak zombies (minion)##..# ####...##  Z   bullfrog zombie (minion) ..##...####.##....# _You regained 2 hp, and now have 88/97 hp. Ii_You regained 2 hp, and now have 90/97 hp. _You regained 2 hp, and now have 92/97 hp. Ii _You regained 2 hp, and now have 94/97 hp. _You regained 2 hp, and now have 96/97 hp. _You can't memorise that many levels of magic yet!IiP  Okay, then.IiIi1Ii. _Iiu( Ii-, ^ Spells (Memorise)TypeFailure Level  a - SlowHexes2% 1b - Magic DartConjuration13% (2%) 1  c - SandblastEarthIi, 13% (2%) 1  d - Lesser BeckoningTranslocation21%2  e - Momentum StrikeConjuration/Translocation 21% (4%) 2  f - Searing RayIi, "Conjuration21% (4%) 2  g - Static DischargeConjuration/Air21% (4%) 2  h - Dispel UndeadNecromancy2% (1%) 4 Ii, 7 i - Curse of AgonyNecromancyIi- :6% 5 Ii- j - Cigotuvi's Putrefaction Necromancy/Air 17% (3%) 4  k - Martyr's KnellIi<- TNecromancy/Summoning 17% 4 IiQ- y l - Volatile Blastmotes Fire/Translocation 36% (10%) 3 Iic- y m - Brom's Barrelling Boulder Conjuration/Earth 78% (34%) 4 Iiw- u n - Eringya's Surprising Crocodile Summoning78% 4 Ii- 9 o - Olgreb's Toxic Radiance AlchemyIi- S78% (34%) 4  p - PetrifyIi- sAlchemy/Earth 78% 4  q - Summon ForestIi- }Summoning/Translocation 98% 5  r - Summon Horrible Things SummoningIi- (100% 8 Ii. -2 spell levels left Ii. ][Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitIi$DescribMemorise|DescribeIie1Hide)  a - SlowHexes2% 1  b - Magic DartConjuration13% (2%) 1Ii1ZDescribe|HideIi> Sandblast Earth Lesser BeckoningTranslocation21% 2Momentum Strike Conjuration/Translocation 21% (4%)Searing Ray tatic Discharge/Air  g - Dispel UndeadNecromancy2% (1%) 4Curse of Agony6% 5igotuvi's Putrefaction/Air17% (3%) 4Martyr's Knell Summoning Volatile BlastmotesFire/Translocation IiB 36% (10%) 3Brom's Barrelling BoulderConjuration/Earth 78% (344Eringya's Surprising Crocodile Summoning  Olgreb's Toxic Radiance Alchemy  (34%) Petrify/Earth Summon ForestSummoning/Translocation 98% 5Horrible Things100% 8 1 spell hiddenIiZLesser BeckoningTranslocation21% 2Momentum Strike Conjuration/Translocation 21% (4%)Searing Ray tatic DischargeIiH[/Air  f - Dispel UndeadNecromancy2% (1%) 4Curse of Agony6% 5igotuvi's Putrefaction/AirIiw[17% (3%) 4Martyr's Knell Summoning Volatile BlastmotesIi[Fire/Translocation 36% (10%) 3Brom's Barrelling BoulderConjuration/Earth Ii[78% (344Eringya's Surprising Crocodile Summoning  Ii[Olgreb's Toxic Radiance Alchemy  (34%) Petrify/Earth Ii\Summon ForestSummoning/Translocation 98% 5Horrible ThingsIi8\I100% 8 IiZ\2s hiddenIiS  b - Lesser BeckoningTranslocation 21% 2  c - Searing RayConjuration21% (4%) 2tatic Discharge/Air  e - Dispel UndeadNecromancyIix2% (1%) 4Curse of Agony6% 5igotuvi's Putrefaction/Air17% (3%) 4Martyr's Knell Summoning Volatile BlastmotesFire/Translocation 36% (10%) 3IiBrom's Barrelling BoulderConjuration/Earth 78% (344Eringya's Surprising Crocodile Summoning Iiخ Olgreb's Toxic Radiance Alchemy  (34%) PetrifyIi/Earth Summon ForestSummoning/Translocation 98% 5Horrible ThingsIi/V100% 8 IiT 3Ii~tatic Discharge/Air  d - Dispel UndeadNecromancy2% (1%) 4Curse of Agony6% 5igotuvi's Putrefaction/Air17% (3%) 4Martyr's Knell Summoning Volatile BlastmotesFire/Translocation 36% (10%) 3Brom's Barrelling BoulderConjuration/Earth 78% (344Eringya's Surprising Crocodile Summoning  Olgreb's Toxic Radiance Alchemy  (34%) Petrify/Earth Summon ForestSummoning/Translocation 98% 5Horrible Things100% 8 4Ii@^  c - Static DischargeConjuration/Air 21% (4%) 2 Ii^b h - Brom's Barrelling Boulder Conjuration/Earth 78% (34%) 4Eringya's Surprising Crocodile Summoning  Olgreb's Toxic Radiance Alchemy  (34%) Petrify/EarthIi^ Summon ForestSummoning/Translocation 98% 5Horrible ThingsIi^R100% 8 5Ji2Ji?3Ji/<*##.#.####  dossy the Scholar of Souls ........##.........#  Revenant of Kikubaaqudgha ***... ##.##..###.........#  Health: 96/97 =======================- Ji<j##.#...# #.........#  Magic: 15/15 ======================== ##Z##..# #.........#  AC: 9Str: 13 ..Z#...# #.........#  EV: 17Ji<Int: 18 ...##..# #.........#  SH: 0Ji<0Dex: 9 ..Z##..# #.........#  XL: 11 Next: 28% Place: Lair:1 Ji=.#.##..###......@..##  Noise: ---------  Time: 11401.5 (0.0) Ji1=#..#....#......ZZZ..#  a) +1 scimitar (protect) {d:20 protect} Ji=B##..........†...Z.Z##  Cast: Soul Splinter###....##....†.Z..#  Zot (5841) Memories (4) ##..##..........#Ji=K #...###.........#Ji=  Z   water moccasin zombie (minion)##..# #####...###Ji=  ZZZZ 4 yak zombies (minion)##..# ####...##Ji>  Z   bullfrog zombie (minion) ..##...####.##....# JiC>_You regained 2 hp, and now have 90/97 hp. _You regained 2 hp, and now have 92/97 hp. Jii>_You regained 2 hp, and now have 94/97 hp. _You regained 2 hp, and now have 96/97 hp. _You can't memorise that many levels of magic yet! Ji>6_Okay, then.JiG@ #####...###ZZZZ 4 yak zombies  ##..# ####...#Z   bullfrog zombie (minion) ..##...####.##....#    Okay, then.JiLJiSJiU. _Jiҧ ##Z.#  ###.#.####..[.# .........##.# #.##..###.# #.#...# #.# ##Z##..# #.# Z#...# #Ji^.# ..##..# #.# ..Z##..# #.# Ji:#.##..###.........## #....#......ZZZ..# ..........†...Z.Z## ###....##....†.Z..#Jiݨ  ##........#  #...###.........# Ji ##..# #####...###  ##..# ####...## Ji^HZ.JiAZ.JiAZ.JiCJZ.JiX:Z.JiܯJZ.JiJi`7=2.5 (10 _JilJiS _Health restored: 97Ji3  ##.#  ##Z.# ##..#P##.### ###.#.####..[.# ..........##.# .###.##..###.# #.#...# #.# ##Z##..# #.# Z#...# #.# ..##..# #.# ....Z##..# #.........# .#.#.##..###.....ZZZ.## .##..#....#......Z....# ♣ ##..........†..Z.Z.## ###....##....†....#  ##..##..........#  #...###.........#  ##..#Ji B[37m #####...### Ji HZ.Ji @Z.Ji ?Z.Ji IZ.Jij KZ.JiN FZ.Ji Ji h339 _Jiջ Ji JiS #.##  ##.# ##### ## # ##Z.# ##..#P##.#####.#.####..[.........#..## .###.#.##Z##Z#........Z##..# #....ZZZ..# .#.##..###....Z....## .##..#....#.....Z..Z.. ♣ ##..........†......#####....##....†#..##........###.........Ji?Z.Ji?Z.JiKZ.Ji|LZ.JiMZ.JiJZ.JiAZ.JiJi`48JiJiuJi F######ZZ #.##  ##.# ##### ## # ##Z.# ##..#P##.#####.#.####..[.........#..## .###.#.##Z##Z#......Jis ZZZZ...Z##..# #.........# .#.##..###....Z..Z.## .##..#....#........... ♣ ##..........†......##Ji ###....##....†#..##.Ji ?Z.JiS JZ.Jie LZ.Ji" LZ.Ji @Z.Ji AZ.Ji Jiy `57Ji Ji JiJi\uJi] .ZZ....#  #####ZZ#  .##   ##.# ##### ##   ##Z.# ##..#P##.###  ###.#.####..[#  .........##.#  ###.##..###.#  ###.#...# #.#  .##Z##..# #.........#  Z#...# #...ZZZ...#  ##..# #..#  ...Z##..# #....Z..Z.#  #.#.##..##.##  ##..#....#...........#  Ji##..........†......# ###..†....#  JiLZ.JiAZ.JiKZ.JiLZ.Ji7.ZJiDZ.JiJiJJi~u=66JiJi ZZP####  ZZ....#  ####ZZ#  .##  .# ##### ###   ##Z.# ##..#P##.###  ##.#.####..[#  ........##.#  .##..###.#  ##.#...# #.........# Jit ##Z##..# #....ZZ...#  Z#...# #....ZZ...#  ##..# #....Z.Z..#  ..Z##..# #.#  .#.##..##.##  #..#....#...........#  ##..........†......# Ji8CZ.JiJZ.JiWJZ.JiKZ.Ji;Z.JiIZ.JiJi#e7.5 (25Ji JiMe .ZZ....# #####ZZ#  #.## #.# ##### ### Z.# ##..#P##.### ###.#.####..[.......# .........##..# ###.##..###Z..# #.#...# #Z..# .##Z##..# #.....ZZ..# ...Z#...# #...Z..Z..# ..##..# #.........#JiMT Z##..# #.# #.#.##..###.## ##..#.......#  ##..........†......##  ###....##....†.... JiOMZ.JiPAZ.Ji[Ji \e8.5 (34JidJi ######ZZ#  #.## #.# ##### ### # ##Z.# ##..#P##.### .###.#.####..[.......# ..........##..# ###.##..###Z..# .###.#...# #.....ZZ..# ..##Z##..# #Z..# ...Z#...# #.....Z...# ..##..# #.........# Z##..# #.# #.#.##..###.## .##..#.......# ♣ ##..........†......##  ###....##....†....  ##......# [2Ji-3d_You swap places with your bullfrog zombie.JiI;Z.Ji"Jie9.5 (43Ji%Ji  #.## #.# ######### ## ##Z.# ##..#P##.### .###.#.####..[.......# ..........##..# ###.##..###.....Z...# .###.#...# #.....ZZ..# ..##Z##..# #.....ZZ..# ...Z#...# #...@.Z...#JiU ..##..# #.........# ♣....Z##..# #.# #.#.##..###.## ♣.##..#.......# ♣♣ ##..........†......##  ###....##....†....  ##..##..........#  #...###.# _You swap places with your yak zombie.JiC.ZJi%F.ZJiO.ZJiDZ.JiyZ.Z.Jif Ji f10.5 (52JiJi] ##.# ######### ### ##Z.# ##..#P##.### .###.#.####..[.......# ............##..# ###.##..###...# .###.#...# #....ZZ...# ..##Z##..# #....ZZ...# ...Z#...# #....ZZ...# ..##..# #..@......# ♣♣....Z##..# #.# #.#.##..###.## ♣♣.##..#.......#  ♣♣ ##..........†......##  ###....##....†....  ##..##..........# Jim #...###.........#  ##..# #####...### .ZZ..Z.Z.Z.Z.ZJine1.5 (61JiJi ### ##Z.# ##..#P##.### .###.#.####..[.......#JiH ............##..# #...###.##..###Ji...# #...###.#...# #....Z....#Ji  JiGC#....##Z##..# #....Z....# ...Z#...# #..ZZ.....# Ji♣.......##..# #...ZZ....# Ji`♣♣♣....Z##..# #.@.......#  ♣..#.#.##..###.##  ♣♣.##..#.......# JiH ♣♣ ##..........†......##  Jio###....##....†.... 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Ji #.#..#. ......# .....### !>.###...#.##..^# #.......^........ #...####..F ....##Z@.# . . ###...#.#ZZZ##  #............ZZ.## ....................### ####.###........#P..# #######..##...# #.##  #P# ##.# #####P........##### ##..# ##..#P## Ji  Ji `66 Ji  Jiu @ _You swap places with your bullfrog zombie. Ji&##...# .#.#..## ......#  .....# . .##....### !.. >###...#.##.... ^# #...........  Ji7'# #.^......... # #..@####..F. ....###Z..# . . ###.#.#ZZZ##  #....ZZ.## ...................#### ###.###........#  #P.# #######..#  ##.# .## .P# ##.# ###### Ji(@Z. Ji*)AZ. Jiw)CZ. Ji)EZ. Ji1 Ji5`75 Ji< Ji? JiPp##...#P#####...# #.#.#..## .......#  ......# . .##....### !.. >###...#.##.... ^# #... # #.^.@....... # #...####..F. ... JiQi###ZZZ# . . ##.#.#ZZZ##  #.## ............#### F   bullfrog (asleep) ##.###........# Z   water moccasin zombie (minion) #P.# #######..# ZZZZ 4 yak zombies ##.# .##Z   bullfrog zombie (minion) JiT@Z. JiU<Z. JiVKZ. Ji)YAZ. 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The bullfrog dies!Ji0?Z.JiF.ZJi6,ZJi2Z.JiJi, ally target)Z   water moccasin zombie (minion)ZZZZ 4 yak zombies (minion)Z   bullfrog zombie (minion)Jiv16 9=4.9 (1.4Soul Splinter8JiVJi=` _Kikubaaqudgha accepts your kill.Jif ##...#P#####..... ##...# # ..#.#..## #.# #.......# #l..##....####.!###...#.##Ji ^# #....Z.....# #.^ZZZ..ZZ@.# #...####..†%###.Z.# #..........#.#...## ###.###.##### ### #.......#### ###........# # #######..# # .## Ji =Z.Ji >Z.Ji IZ.Jid A.ZJi A.ZJi .Ji /ZJi Ji -50Soul Splinter7Ji Jid Ji}.•........ P#####.....####...# # .#.#..#.......# #l.....####.!.###...#.##.^# #...Z..ZZ^.ZZZ.....Ji #...####..†%##.Z.# #..........#.#...## ###.###.##### ### ##........#####......#######..Ji>Z.JiK7.ZJiO.ZJiHZ.JiҼ@Z.JiG.ZJiFZ.Ji*Jiz-66Ji8%JiJi A#..•........ #...### P#####.....####...# # .#.#..#.......# #l.....####Z!.###...#.##.Ji ^# #....ZZ.Z^Z.Z...... #...####..†%##.Z.# #..........#.#...## ###.###.##### ### ##........#####......Jiz <Z.Ji K.lJi/ G.ZJi .ZThe komodo dragon hisses angrily.JiR 0Z.Ji Ji K.ZJi= lYour bullfrog zombie hits the komodo dragon but does no damage.Ji} | 9 ==75Ji :%Ji I _Your water moccasin zombie bites the komodo dragon.Jiͺ .##.. .•........ #...### P#####.....####...# # .#.#..#......# #......####Zl.###...#.##Z^# #.....ZZ^.ZZ...... #...####..†%##.Z.# #..........#.#...## ###.###.##### ### ##........###Ji^ ' Ji Z.The komodo dragon closely misses you.Ji, .ZYour bullfrog zombie hits the komodo dragon.Ji= Ji h-84Ji3 8%Ji \ _Your water moccasin zombie bites the komodo dragon but does no damage.Ji֑.ZYour bullfrog zombie hits the komodo dragon. _Your water moccasin zombie bites the komodo dragon but does no damage.  You slash the komodo dragon!  Your weapon exudes an aura of protection.  The komodo dragon is heavily wounded.  Your bullfrog zombie hit Z.The komodo dragon bites you!.ZJiC ZJik.Your water moccasin zombie bites the komodo dragon.JiG .Your bullfrog zombie hits the komodo dragon but does no damage.  The komodo dragon bites your bullfrog zombie!!  ............####  Your bullfrog zombie is destroyed!83----16 =90.3 (1.43Ji:%Ji Ji/_The komodo dragon hisses angrily. _You take 14 damage, and have 83/97 hp.Ji~U# #....• #...#####...#P#####.....######...# # ............#.#..## #.....# #.# #.##....####.l.Ji###...#.##ZZ.^# #.....ZZ...# #.^.Z....# #...####..†%###.Z.# #.....#.#...## ###.###.####... ### ## ## ###..#Ji|G.ZJiTr.ZZ.Ji&JiE!lJi Z.Your water moccasin zombie barely misses the komodo dragon.Ji|Ji8 JizB5=---JiԒ_102JiJi _Your yak zombie gores the komodo dragon! _You regained 2 hp, and now have 85/97 hp.JiD .ZYou completely miss the komodo dragon..ZJiF Z.The komodo dragon is severely wounded.JiQ  Your water moccasin zombie closely misses the komodo dragon.The komodo dragon bites you but does no damage.JiT8=2.7 (1.40Ji[8%Jif` _Your yak zombie gores the komodo dragon! _You regained 3 hp, and now have 88/97 hp.JiP ...#......... #.... dossy the Scholar of Souls ....•........ #...###  Revenant of Kikubaaqudgha ***... ...##...#P#####.....####  Health: 88/97 =====================--- ...##...# # ............  Magic: 14/15 ======================-- ...#.#..## #...........  AC: 16  Str: 13 .........# #...........  EV: 17Int: 18 .........# #...........  SH: 0Dex: 9 ...##....####.Z.........  XL: 11 Next: 29% Place: Lair:1 ...###...#.##ZZl@.......  Noise: ==-------  Time: 11492.7 (0.0) ..^# #.....Z..Z.........  a) +1 scimiJi tar (protect) {d:20 protect} ...# #.^................  Cast: Soul Splinter ...# #...####..†......%.  Zot (5750) Memories (4) ...###.Z.# #........... ...#.#...## ###.###.####  l   komodo dragon (ally target) ..........## ### ##  Z   water moccasin zombie (minion) ...........#### ZZZZ 4 yak zombies (minion) ...###........# _Your yak zombie gores the komodo dragon! _You regained 3 hp, and now have 88/97 hp.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a komodo dragon (almost dead, ally target, chance to affect: 33%)Ji 4...#......... #....dossy the Scholar of Souls ....•........ #...###Revenant of Kikubaaqudgha ***... ...##...#P#####.....####Health: 88/97 =====================--- ...##...# # ............Magic: 14/15 ======================-- ...#.#..## #...........Ji!VAC: 16  Str: 13 .........# #...........EV: 17Int: 18 .........# #...........SH: 0Dex: 9 ...##....####.Z.........XL: 11 Next: 29% Place: Lair:1 ...###...#.##ZZ*@.......Noise: ==-------  Time: 11492.7 (0.0) ..^# #.....Z..Z.........a) +1 scimitar (protect) {d:20 protect} ...# #.^................JiH"Cast: Soul Splinter ...# #...####..†......%.Zot (5750) Memories (4) ...###.Z.# #........... ...#.#...## ###.###.####l   komodo dragon (ally target) ..........## ### ##Z   water moccasin zombie (minion) ...........####ZZZZ 4 yak zombies (minion) Ji"...###........# _Your yak zombie gores the komodo dragon! _You regained 3 hp, and now have 88/97 hp.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a komodo dragon (almost dead, ally target, chance to affect: 33%)JiJi@.Z  Press: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight line: a komodo dragon (almost dead, ally target, chance to affect: 33%)  The komodo dragon easily resists.  Your orb unleashes a flurry of shooting stars!  Your water moccasin zombie bites the komodo dragon but does no damage.JiL.Your water moccasin zombie bites the komodo dragon but does no damage.  The komodo dragon bites you!!  Your yak zombie barely misses the komodo dragon.  Your water moccasin zombie closely misses the komodo dragon.yak zombie gores the komodo dragon.  The komodo dragon dies!Ji4XvvZ   water moccasin zombie (minion)ZZZZ 4 yak zombiesJid71---- 9 32=3.7 (1Soul Splinter49-Star Jim:%Jiq _Kikubaaqudgha accepts your kill. _You take 17 damage, and have 71/97 hp. You now have 14/15 mp.Ji ,.Ji !#. #.... •. #...### ##...#P#####.....###...# ##.#.#..## #.# #.# #.Ji ##....####.Z..v.###...#.##ZZ..^# #......Z.Z.# #.^.# #...####..†......%.###.Z.# #.#.#...## ###.###.####.## ### ## JiL Cv○Ji G.ZJi LZ.JiQ L.ZJi B!ZJi F○vJi} A°°JiE 3=------48Ji8 8°Ji _Your shooting star dissipates! _You regained 2 hp, and now have 73/97 hp.Ji• #...### .##...#P#####.....########...# ##..............#.#..## .....# #.# #...° .##....####.!Zv°###...#.##.ZZ... ^# #.......ZZ..JiΕ# #.^..# #...####..†%###.Z.# #.....#.#...## ###.###.####.#... ### ## ### ###..#Ji?V# #######..#JiߗN○vJi.Z.ZJi.Z.Z.Z○vJi9..°JiqJic5=---57 _°% _You regained 2 hp, and now have 75/97 hp.Jie ##...#P#####.....###### ##...# ##............... #.#..##  ......# #. # #. ##....####.!.Z ###...#.##...°. Jif ^# #.........ZZv # #.^ZZ... # #...####..†......% ###.Z.# #..... #.#...## ###.###.####.## .... ### ### #  ##  ###..#  Jiwg # #######..#  # #.##  Jii I○vJij M°ZJi]k IZ.Ji l EZ.Jil L.ZJim EZ.Ji,n E○vJiv P.°°Ji~ 7=66 _Jia g°°%Jip i _You regained 2 hp, and now have 77/97 hp.JipJiuqJi5sJitM○vJiuC.ZJivH.ZJidwL.ZJi/xJZ.JixC.ZJiyGv○Ji}Jip79=5JiJiJiJiQJi}JiJiq81=4JiJiW _You start resting.JiJiJiJi-JikJi?3=Jijj5==3JiJia.°ZZvZ9.7 (3†..Z...%.JiDJiNJi% _Magic restored.Ji...# ##............... .#..## # .....# #. # #.# #....####.!.# #.##....#  #...........°ZZ#  #.^vZZ..#Ji  #...####..†..Z.@.%....# ##.Z.# #..............# .#...## ###.###.####.### ... ### ### #  ##  ##..#   #######..#   #.##  ##.# ######### Ji4○JiF.ZJi.Z.ZJiSF.ZJiEZ.Ji#O.°Ji5=500.7 (12JiT°%Ji Ji_Your shooting star dissipates.You regained 8 hp, and now have 85/97 hp. _MP restored: 15Ji ...# ##.  #..## #.# # #.# # #.#  ....####.!..#  #...#.##....#  #.Z.#  #.^.°..ZZ......#  #...####..†..ZZ.@%....#  #.Z.# #.#  #...## ###.###.####.###  ## ### ### #  ####  #.#  #..#  #.##   ##.# #  .Z.ZZJi} d..ZJi 6....Ji 7=11 _Ji Ji i _You regained 2 hp, and now have 87/97 hp.Ji# ##.  ..## #.##  # #.#  # #.#  ####.!..#  ...#.##....#  .Z......#  .^.ZZ......#  ...####..†...ZZ.@....#  .Z.# #.#  ...## ###.###.####.###  ## ### ### ##  ####  .#  ..#  #.##  ##.# #  Ji4@.ZJi .Z.ZJiW?.ZJiC.ZJiJi{w9=20 JiΧ_JiJi   You see here a medusa talisman. _You regained 2 hp, and now have 89/97 hp.JiB1Ji1Jih3Jil4=.ZJir6J.ZJiB9Ji<91===39Ji^AW _You start resting.JiJL3=JiWx4.7 (28JiX]Jia _Your orb has finished recharging its magic. _You regained 4 hp, and now have 93/97 hp.Ji Ji JiJiJi Ji*Ji++Ji#2Jig;Ji9<4=5.7 (17 _JieCJiIJiIJm66.7 (26JiPJidZJi3[7=7.7 (35Jih_Ji .#P#####.....###### .# #. #..## ### .# #..# .# #...# .####.!..# #...#.##....# #........# #.^.............@Z....#Ji}3 #...####..†....ZZZ....# #.Z.# #........Z.....# ####.###.####.###  ### ### ## #### ........# #######..#  #.##  _HP restored.JiťJie8.7 (44JiIJi9 •........ #...###  #...#P#####.....######## .# #. #..## ## .# #..# .# #...# .####.!..# #...#.##....#  #.......# Ji #.^..............Z....#  #...####..†....ZZZ....# #.Z.# #........Z.....# ####.###.####.###  ### ### ## .#### ........#  #######..# _You swap places with your yak zombie.JiKZ.JiJIZ.Ji:Z.JioHZ.JiEZ%JitJi)e9.7 (53JiJix?f #. #....  .•........ #...###  #...#P#####.....######## ##...# #. #.#..## ## .# #..# ......# #...# .####.!..# ###...#.##......@.......# # #.Ji@..Z.....# # #.^............ZZ.....#  #...####..†....ZZ%....# ###.Z.# #..............# #.####.###.####.###  ### ### ## ..#### ###........# Ji\BKZ.Ji4C;Z.JiDIZ.JiDIZ.JiyEJZ.JiNJiOf10.7 (62Ji}UJi ..#  #. #....  ..•........ #...###  .##...#P#####.....######## .##...# #. #.#..## ## .# #..# .......# #...# .##....####.!...@..# .###...#.##.......Z......# ^# #.Ji.ZZ......# .# #.^...........ZZ......# .# #...####..†%....# .###.Z.# #..............# #.####.###.####.###  ### ### ## ...####JiAZ.Ji•JZ.Ji/GZ.JiIZ.JiؗJZ.JiJi~=1.7 (71JiQJi.# ..#. #.....•. #...###JinE.##...#P#####.....# ..##...# ##.# ..#.#..## #.##.# #.#.# #.# ..##....####.!..@.Z.# ..###...#.##.....ZZJi.# .^# #.ZZ.......# ..# #.^.......# ..# #...####..†......%..# ..###.Z.# #JiE.# ..#.#...## ###.###.####.###.## ### ### ## .####JiAZ.Ji6Z.Z.JiHZ.JieJiZe2.7 (80JiJiVW.#.#. #.....•. #...###.##...#P#####.....#.##...# ##.#.#.#..## #.##.# #.#.# #.....Z.#.##....####.!.@.Z.#.###...#.##....ZZ.JiX).# ..^# #.Z........#.# #.^.......#.# #...####..†......%...#.###.Z.# #.#.#.#...## ###.###.####.### .## ### ### ## .####JiYJZ.JivZHZ.JiH\Z..ZJigJigf3.7 (929JicpJiM.#.#. #.....•. #...###.##...#P#####.....#.##...# ##.#.#.#..## #.##.# #.#.# #....Z.#.##....####.!@.ZZ.#.###...#.##....Z...#.^# #.....Z.........#.# #.^.......#.# #...####..†......%....#.###.Z.# #.#.#.#...## ###.###.####.###.## ### ### ## .####JiEZ.JiS;Z.JiDZ.JiVEZ.JiرCZ.JiJiIi4.7 (10.0)8JiJiV.#.#. #.....•. #...###.##...#P#####.....#.##...# ##.#Ji.#.#..## #.##.# #.#.# #...Z.#.##....####.@.ZZ..#.###...#.##...Z....#.^# #..........Z..........#.# #.^........#.# #...####..†......%....#.###...# #Ji<.#.#.#...## ###.###.####.###.## ### ### ## .####Ji@Z.JiDZ.JiP.ZJigJZ.Ji CZ.JiJif5.7 (117JiJiS.ZJi&Ji'f6.7 (126Ji/Jir #....####.#..# ...###. #.... ..•........ #...### .##...#P#####.....########.##...# ##.#.#..## ##.# #....#Jisa.......# #@.Z...#.##....####..ZZ..#..###...#.##..Z.#^# #.........Z.#.# #.^.............#.# #...####..†%....#.###...# #..............##.####.###.####.### ### ### ## _g - 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ZZZ 3 yak zombies (minion)♣+Ji i  You encounter a cane toad.+Ji5 #.Z.Z.Z.Z+Jit; G, ally target)+Ji? p6.3 (10.0)7 _+JiE +JiG -JiTS###............#######...Z#####.#......... ..Z#P.##### .Z..# #P.Z..# ##....# P ......###P#...## ##P##.###...   .. .# ..-JiT♣......#♣♣♣♣♣F♣. )♣ -JiVM.Z-JiWA.Z-JiY.Z.Z-Jia-Ji!gk7.0)6-JiUo-Ji,r-Ji L...........#######.####......#.Z....... ...........#P.##### .........Z...# #P.........Z.# ##........Z..# P ......##....# #P### ##P##.###   .. .# ...♣......#♣♣♣♣♣F♣. )♣ .~~ -Ji C.Z-Ji1 .Z.Z-Ji# K.Z-Ji6 -Ji x8Soul Splinter5-Ji -Ji .Ji.....#......... ..........Z#P.##### .............# #P...Z#...Z..# P ##..Z.# #P### #....# ###P##.###   .. .# ...♣#♣♣♣♣♣F♣. )♣ .~~   .JiC.Z.JiK.Z.JijK.Z.JiK.Z.Ji.Ji`94.Ji.Ji.Ji #.......... ....#P.######..Z...# #P.# .......# ##.# ..Z...# #.P##.Z..# #P.##....## #...Z# ###P##.####.JiZ z.... #....## #. #.#. #.........#.#.♣##.♣♣♣♣♣F♣.. ).♣.~~~~~≈≈♣.Ji ..#P.#######...Z...# #P.# .......# ##.# .Z...# #.P##.Z..# #P.##....## #...Z# ###P##.####.... #....## #.. #.#.##. #..@.......#.#.♣##.♣♣♣♣♣F♣.. ).♣.~~~~♣~~.~≈≈♣≈≈.Ji[ C.Z.Ji; L.Z.Ji .Z.Z.JiOM.Z.Ji.Ji a403.Ji.Ji 8 _You rampage towards the cane toad!/Ji3  .#P.####. .............# #P.#  ...Z...# ##.# ......# #/Ji5 .P# ......##Z...# #P. ....## #..Z.# ###P##. .... #....## # .. #...Z.###.# # #. # #.♣. ## ♣♣♣♣♣F..... ♣ )..... ♣♣ .~~~~ /Ji6 ~~~~~ ♣ ~≈≈~  ≈≈≈≈ /Ji> KF./Ji? M.Z/Ji@ @.Z/Ji@ M.Z/JiA K.Z/JiI FF/Ji[K ====12/JiR /Ji_V O _The cane toad gives a loud, deep croak! You hear a croak.0Jig  ...........#P.####........## dossy the Scholar of Souls .............# #P........#  Revenant of Kikubaaqudgha ***... .............# ##........#  Health: 97/97 ======================== ..........Z..# #........P# Magic: 14/15 ======================-- ......##....# #P........## AC: 9Str: 13 ....## #.Z..# ###P##.##### EV: 17Int: 18 .... #...Z## #. SH: 0Dex: 9 .. #.....###.# #. XL: 11 Next: 33% Place: Lair:1 #.@.Z...... #. Noise: ====-----  Time: 11641.3 (0.0) 0Jii #.♣*F...... ##. a) +1 scimitar (protect) {d:20 protect}  ♣♣♣♣♣...... ♣.. Cast: Soul Splinter )..... ♣♣. Zot (5602) Memories (4)  .~~~~ ♣♣ ~~~~~ ♣ F   cane toad (ally target) ~≈≈~ ♣ Z   water moccasin zombie (minion) ≈≈≈≈  ZZZ 3 yak zombies (minion) _You rampage towards the cane toad! _The cane toad gives a loud, deep croak! You hear a croak.  Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a cane toad (ally target, chance to affect: 50%)1JidnV...........#P.####........## dossy the Scholar of Souls.............# #P........# Revenant of Kikubaaqudgha ***...1Jio.............# ##........# Health: 97/97 ========================..........Z..# #........P# Magic: 14/15 ======================--......##....# #P........## AC: 9Str: 13....## #.Z..# ###P##.##### EV: 17Int: 18.... #...Z###. SH: 0Dex: 9.. #.....###.##. XL: 11 Next: 33% Place: Lair:1#.@.Z......#. Noise: ====-----  Time: 11641.3 (0.0)#.♣.*...... ##. a) +1 scimitar (protect) {d:20 protect} ♣♣♣1Jip♣♣...... ♣.. Cast: Soul Splinter)..... ♣♣. Zot (5602) Memories (4) .~~~~♣♣~~~~~♣ F   cane toad (ally target)~≈≈~♣ Z   water moccasin zombie (minion)≈≈≈≈ZZZ 3 yak zombies (minion) _You rampage towards the cane toad! _The cane toad gives a loud, deep croak! You hear a croak.  Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a cane toad (ally target, chance to affect: 50%)1JiE1weak, ally target, soul-sp…)*   soul wisp (summoned)  Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight line  Aim: a cane toad (ally target, chance to affect: 50%)  A fragment of the cane toad's soul is dislodged from its body.  The cane toad looks weaker.1JiZ|F.Z1Ji SYour orb unleashes a flurry of shooting stars!  Your water moccasin zombie bites the cane toad.1Ji .ZYou encounter a black mamba.1Ji0Q.Z1JiM.Z1Jis9*1JivvS   black mamba (distracted)F   cane toad (weak, ally target, soul-sp…)ZZZZZ 51JiB=---2.3 (1Soul Splinter1-Star 1Ji1Ji( _The cane toad barely misses you. _You now have 14/15 mp.2Ji S.You hit the cane toad but do no damage.Your weapon exudes an aura of protection.2Jių  The cane toad is lightly wounded.  The shooting star hits the cane toad.2Ji24○2JiV5 .ZThe cane toad is moderately wounded.The cane toad is knocked back.2Ji'6P○v2Ji6<S.2Ji7Q.*2Ji: §Your water moccasin zombie barely misses the cane toad.The cane toad stings your soul wisp!  Your soul wisp returns to where it belongs.2Ji;J.Z2Ji<L.Z2Ji>M.Z2Ji1?M.Z2JiWH °°FS2JifI-ally target)   water moccasin zombie (minion)ZZZZ 4 yak zombies (minion)The cane toad is no longer weakened.2Ji~J16 ---3.7 (1.4Soul Splinter5992JiO8°2Ji:Rm _Your water moccasin zombie barely misses the cane toad.5Jik?v○5Jil9S.5JimP○v5JiPn<S.5Jip .ZThe cane toad stings your yak zombie.5JizG.°5Ji}f4085Ji„:°5Jim _Your water moccasin zombie barely misses the cane toad.5Ji{] Gv○5Ji _ E○v5Ji_ M.Z5Ji` L.Z5JiUf Fyak zombie. _Your water moccasin zombie barely misses the cane toad.black mamba bites your water moccasin zombie!  Your yak zombie gores the cane toad. The cane toad stings your yak zombie!  Your water moccasin zombie barely misses the black mamba.  The black mamba bites your water moccasin zombie.5Jir °(ally target)F 2 cane toads (1 ally target) 5Jit h=575Ji| :°5Ji@ Z _You encounter a cane toad.7JiTd ...........#P.####........## dossy the Scholar of Souls .............# #P........#  Revenant of Kikubaaqudgha ***... .............# ##........#  Health: 97/97 ======================== .............# #........P# Magic: 13/15 ====================---- ......##Z...# #P........## AC: 16  Str: 13 ....## #....# ###P##.##### EV: 177JiUInt: 18 .... #..Z.## #. SH: 0Dex: 9 .. #.....###.# #. XL: 11 Next: 33% Place: Lair:1 #°@ZZZ..... #. Noise: ==-------  Time: 11645.7 (0.0) #v♣*FS..... ##. a) +1 scimitar (protect) {d:20 protect}  ♣♣♣♣♣...... ♣.. Cast: Soul Splinter ).F... ♣♣. Zot (5597) Memories (4) -Star  .~~~~ ♣♣ ~~~~~ ♣ S   black mamba (ally target) ~≈≈~ ♣ FF 2 cane toads (1 ally target) ≈≈≈≈  Z  7JiVZ[m water moccasin zombie (minion)  ZZZZ 4 yak zombies (minion)The black mamba bites your water moccasin zombie. _You encounter a cane toad.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a cane toad (moderately wounded, ally target, chance to affect: 50%)7Jiԕ...........#P.####........## dossy the Scholar of Souls.............# #P........# Revenant of Kikubaaqudgha ***................# ##........# Health: 97/97 ========================.............# #........P# Magic: 13/15 ====================----......##Z...# #P........## AC: 16  Str: 13....## #....# ###P##.##### EV: 17Int: 18.... #..Z.###. SH: 0Dex: 9.. #.....###.##. XL: 11 Next: 33% Place: Lair:1#°@ZZZ.....#. Noise: 7Ji|==-------  Time: 11645.7 (0.0)#v♣.*S..... ##. a) +1 scimitar (protect) {d:20 protect} ♣♣♣♣♣...... ♣.. Cast: Soul Splinter).F... ♣♣. Zot (5597) Memories (4) -Star .~~~~♣♣~~~~~♣ S   black mamba (ally target)~≈≈~♣ FF 2 cane toads (1 ally target)≈≈≈≈Z   water moccasin zombie (minion)ZZZZ 4 yak zombies (minion)The black mamba bites your water moccasin zombie. _You encounter a cane toad.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a cane toad (iF[;1mmoderately wounded, ally target, chance to affect: 50%)7Jiqweak, 1 ally target, …)ZZZZ 5 zombies*   soul wisp (summoned)Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a cane toad (moderately wounded, ally target, chance to affect: 50%)  A fragment of the cane toad's soul is dislodged from its body.  The cane toad looks weaker.7JiMv○7JiE○v7JiK.Z7Jiq .ZThe black mamba bites your water moccasin zombie!  The cane toad stings your yak zombie.7Jir\ F.7JiYour water moccasin zombie bites the black mamba but does no damage.  Your yak zombie barely misses the cane toad.7Ji)  °F*Your yak zombie gores the cane toad but does no damage.  The black mamba barely misses your water moccasin zombie.7Ji`  9 -6.7 (1Soul Splinter67Ji 8°7Ji1 _Your soul wisp touches the cane toad. _You now have 13/15 mp.8JiX..# #P.# .......# ##.# ......# #.P##....# #P.##....## #.Z..# ###P##.####.... #....## #.. #...Z.###.##. #°.ZZZ..... #.#v♣@FS..... ##.♣♣♣♣♣*F.... ♣.. )..... ♣.~~~~ ♣~~~~~ .≈≈~ ♣≈≈≈≈ 8Ji/' .The black mamba bites your water moccasin zombie!8Jiz) .ZYour water moccasin zombie is destroyed!8Ji, §The cane toad barely misses you. The cane toad stings your soul wisp!  Your soul wisp returns to where it belongs.8Ji.L.Z8Ji:2 .ally target)ZZZZ 4 yak zombies (minion)  The cane toad is no longer weakened.  Your yak zombie gores the cane toad but does no damage.8Ji===7Soul Splinter58JiE8JiHa _Your yak zombie gores the cane toad. The black mamba bites your yak zombie!8Ji3 F.You slash the cane toad!  Your weapon exudes an aura of protection.  The cane toad is severely wounded.8Ji4M.Z8Ji:§Your weapon exudes an aura of protection.  The cane toad is severely wounded.  The cane toad stings you  The black mamba bites your yak zombie. The cane toad stings your yak zombie!!  Your yak zombie barely misses the cane toad.Your yak zombie gores the black mamba but does no damage.9JiQS.Sdistracted, ally target)   cane toad (9JiP2--4==16 9.1 (1.449Ji=9Ji  _Your yak zombie gores the cane toad! _You take 5 damage, and have 92/97 hp.9Ji  FYou barely miss the cane toad.The cane toad is almost dead.The black mamba completely misses your yak zombie.9Jiv SS  F 2 cane toads (1 ally target)The cane toad is almost dead.  The black mamba completely misses your yak zombie.  The cane toad closely misses you. The black mamba bites your yak zombie.  Your yak zombie gores the black mamba!  Your yak zombie closely misses the cane toad.Your yak zombie gores the cane toad but does no damage.85---50.529Ji 9Ji4 _The cane toad stings you! The black mamba bites your yak zombie!! _You take 7 damage, and have 85/97 hp.:Ji< .You closely miss the cane toad.The cane toad is almost dead.The black mamba bites your yak zombie!.:Ji?R .Z:Ji?LYour yak zombie is destroyed!:JiB FThe cane toad completely misses you.The black mamba completely misses your yak zombie.Your yak zombie closely misses the cane toad.:Ji{L9 .:JiMYour yak zombie barely misses the cane toad.The cane toad stings your yak zombie!!:JikUk 2:Ji_W8- 9 1.91:JiW:Ji^:Jib :Ji%c_Your yak zombie is destroyed! _You regained 3 hp, and now have 88/97 hp.:Jiy i .You barely miss the cane toad.:Jiz OThe cane toad is almost dead.:JiQ  .The black mamba bites your yak zombie but does no damage.  The black mamba bites your yak zombie! Your yak zombie gores the cane toad!  The cane toad dies!:Ji S.Kikubaaqudgha accepts your kill.:Ji1 1F:JiI (ally target)   cane toad:Jiz 91=7-3.30:Jis :Ji՝ _Your yak zombie closely misses the black mamba. _You regained 3 hp, and now have 91/97 hp.;Jivi .............# #P........# # dossy the Scholar of Souls ;Jij.............# ##........#  Revenant of Kikubaaqudgha ***... .............# #........P#  Health: 91/97 ======================-- ......##....# #P........### Magic: 13/15 ====================---- ....## #....# ###P##.###### AC: 9Str: 13 .... #....## #.. EV: 17Int: 18 .. #.....###.# #.. SH: 0Dex: 9 #...ZZ..... #.. XL: 11 Next: 37% Place: Lair:1 #v♣@S...... ##.. Noise: ==-------  Time: 11653.3 (0.0) ♣♣♣♣♣F..... ♣... a) +1 scimitar (protect) {d:20 protect}  )..... ♣♣.. Cast: Soul Splinter ;Jiml.~~~~ ♣♣♣ Zot (5590) Memories (4) -Star  ~~~~~ ♣. ~≈≈~ ♣♣ S   black mamba (ally target) ≈≈≈≈ ♣ F   cane toad  ZZ 2 yak zombies (minion) _Your yak zombie closely misses the black mamba. _You regained 3 hp, and now have 91/97 hp.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a black mamba (moderately wounded, ally target, chance to affect: 50%);Ji .............# #P........# # dossy the Scholar of Souls.............# ##........#Revenant of Kikubaaqudgha ***................# #........P# Health: 91/97 ======================--......##....# #P........### Magic: 13/15 ====================----....## #....# ###P##.###### AC: 9Str: 13.... #....###.. EV: 17Int: 18;Ji[ .. #.....###.##.. SH: 0Dex: 9#...ZZ.....#.. XL: 11 Next: 37% Place: Lair:1#v♣@*...... ##.. Noise: ==-------  Time: 11653.3 (0.0)♣♣♣♣♣F..... ♣... a) +1 scimitar (protect) {d:20 protect} )..... ♣♣.. Cast: Soul Splinter.~~~~♣♣♣ Zot (5590) Memories (4) -Star ~~~~~♣.~≈≈~♣♣ S   black mamba (ally target)≈≈≈≈♣ F   cane toadZZ 2 yak zombies (minion) _Your yak zombie closely misses the black mamba. _You regained 3 hp, and now have 91/97 hp.Aiming: ;Ji< [40mSoul Splinter (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a black mamba (moderately wounded, ally target, chance to affect: 50%);Ji weak, ally target, soul-…)*   soul wisp (summoned)  Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a black mamba (moderately wounded, ally target, chance to affect: 50%)  ;Ji gA fragment of the black mamba's soul is dislodged from its body.  The black mamba looks weaker.;Ji1a F.The black mamba closely misses you.Your yak zombie gores the black mamba but does no damage.;Jik *SYour yak zombie gores the black mamba! The black mamba barely misses you.;Jinn 3=4.3 (1Soul Splinter89;Jiv ;Jif{ _Your soul wisp barely misses the black mamba.You regained 2 hp, and now have 93/97 hp. _You now have 13/15 mp.Jiނ_ 41  Training target 10.0 for Stealth reached!>Ji/  --more--?Jiv  Your Dodging skill increases to level 6!Your Stealth skill increases to level 10!You need to enable at least one skill for training.?Ji"/  --more--@JieO  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   9.0   8.8  +1   o - Spellcasting   5.0   7.1  -1           b - Maces & Flails   0.0   1.2  -1   p - Conjurations   0.0   1.2  -1   c - Axes   0.0   1.2  -1   q - Hexes   4.0   7.1  -2   d - Polearms   0.0   1.2  -1   r - Summonings   0.0 [40@JiOm  1.2  -1   e - Staves   0.0   1.2  -1   s - Necromancy  10.0  12.0   0   f - Unarmed Combat   0.0   0.8  +1   t - Forgecraft   0.0   1.4  -2   g - Throwing   0.0   1.2  -1   u - Translocations   0.0   1.2  -1       v - Alchemy   0.0   1.2  -1   h - Short Blades   0.0   1.2  -1   w - Fire Magic   0.0   1.4  @JiP[40m-2   i - Long Blades   0.0   1.2  -1   x - Ice Magic   2.0   2.5  +1   j - Ranged Weapons   0.0   1.7  -3   y - Air Magic   0.0   1.4  -2       z - Earth Magic   0.0   0.8  +1   k - Armour   0.0   1.2  -1       l - Dodging   6.0   8.3  -1   0 - Invocations   0.0   0.8  +1   m - Shields   0.0   1.2  @JiT-1   1 - Evocations   4.0   5.9  -1   n - Stealth  10.0   8.5  +2      You need to enable at least one skill.[?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsGJi^> o + Spellcasting 5.0GJiyQTargetTarget--  --  --  --  --  --  --  --  --  --  --  --  --  --  --  --  --  --  --  --  --  --  --  --  --  --  --  --  a-z] set[-] clear selected targetcost|targetsGJi <[?25h[?0c0 HJi [?25l[?1cHJiM$6.0   The current training targets, if any.  The species aptitude is in white.=] set aall targetsIJiIJiVIJi.............# #P........# # dossy the Scholar of Souls.............# ##........#Revenant of Kikubaaqudgha ***................# #........P# Health: 97/97 ========================......##....# #P........### Magic: 14/15 ======================--....## #....# ###P##.###### AC: 16  Str: 13.... #....###.. EV: 17Int: 18.. #.....###.##.. SH: 0Dex: 9#..*ZZ.....#.. XL: 11 Next: 41% Place: Lair:1#v♣@F...... ##.. Noise: ==Ji 34m-------  Time: 11657.1 (1.4)♣♣♣♣♣...... ♣... a) +1 scimitar (protect) {d:20 protect} )..... ♣♣.. Cast: Soul Splinter.~~~~♣♣♣ Zot (5586) Memories (4) -Star ~~~~~♣.~≈≈~♣♣ F   cane toad (ally target)≈≈≈≈♣ ZZ 2 yak zombies (minion)*   soul wisp (summoned) _Kikubaaqudgha accepts your kill.Training target 6.0 for Dodging reached!  Training target 10.0 for Stealth reached!  Your Dodging skill increases to level 6!Your Stealth skill increases to level 10!You need to enable at least one skill for training.6-Soul Splinter _Health restored: 97IJiu  The cane toad is severely wounded.he cane toad stings you! Your soul wisp touches the cane toad.  IJi Your yak zombie closely misses the cane toad.Your yak zombie gores the cane toad but does no damage.  The cane toad closely misses you.  Your soul wisp touches the cane toad but does no damage.81----=8.54IJi _Your yak zombie gores the cane toad but does no damage. _You take 16 damage, and have 81/97 hp.JJi .............# #P........# # dossy the Scholar of Souls .............# ##........#  Revenant of Kikubaaqudgha ***... .............# #........P#  Health: 81/97 ====================---- ......##....# #P........### Magic: 13/16 ===================----- ....## #....# ###P##.###### AC: 16  Str: 13 JJi.... #....## #.. EV: 17Int: 18 .. #.....###.# #.. SH: 0Dex: 9 JJiB#..*ZZ..... #.. XL: 11 Next: 41% Place: Lair:1 JJiv#v♣@F...... ##.. Noise: ===------  Time: 11658.5 (0.0) ♣♣♣♣♣...... ♣... a) +1 scimitar (protect) {d:20 protect}  )..... ♣♣.. Cast: Soul Splinter JJi.~~~~ ♣♣♣ Zot (5584) Memories (4) -Star  ~~~~~ ♣.JJi ~≈≈~ ♣♣ F   cane toad (ally target)JJi ≈≈≈≈ ♣ ZZ 2 yak zombies (minion) JJi8 *   soul wisp (summoned) JJiX_Your yak zombie gores the cane toad but does no damage. _You take 16 damage, and have 81/97 hp.  JJiAiming: Soul Splinter (safe; 1% risk of failure)  JJi{Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a cane toad (severely wounded, ally target, chance to affect: 50%)JJi4X .............# #P........# # dossy the Scholar of Souls.............# ##........#Revenant of Kikubaaqudgha ***................# #........P# Health: 81/97 ====================----......##....# #P........### Magic: 13/16 ===================-----....## #....# ###P##.###### AC: 16  Str: 13.... #....###.. EV: 17Int: 18.. #.....###.##.. SH: 0Dex: 9#..*ZZ.....#.. XL: 11 Next: 41% Place: Lair:1#v♣@*...... ##.. Noise: ===------JiX >40m  Time: 11658.5 (0.0)♣♣♣♣♣...... ♣... a) +1 scimitar (protect) {d:20 protect} )..... ♣♣.. Cast: Soul Splinter.~~~~♣♣♣ Zot (5584) Memories (4) -Star ~~~~~♣.~≈≈~♣♣ F   cane toad (ally target)≈≈≈≈♣ ZZ 2 yak zombies (minion)*   soul wisp (summoned) _Your yak zombie gores the cane toad but does no damage. _You take 16 damage, and have 81/97 hp.  Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a cane toad (severely wounded, ally target, chance to affect: 50%)JJiG 2§weak, ally target, soul-sp…) Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a cane toad (severely wounded, ally target, chance to affect: 50%)  Your soul wisp disappears in a puff of smoke!A fragment of the cane toad's soul is dislodged from its body.JJi  .F* The cane toad looks weaker.  Your yak zombie gores the cane toad. The cane toad misses you.JJi# 3--9.5 (1Soul Splinter3JJi^ JJi, _Your soul wisp touches the cane toad.  You regained 2 hp, and now have 83/97 hp. _You now have 13/16 mp.KJia†You regained 2 hp, and now have 83/97 hp. _You now have 13/16 mp.  You barely miss the cane toad.  The cane toad is almost dead.  The cane toad completely misses you. Your yak zombie gores the cane toad!  The cane toad dies!.ZZZ 2 yak zombies (minion)*   soul wisp (summoned) KJi6=5--60.9 (1.42KJiIKJiB KJi_Kikubaaqudgha accepts your kill. _You regained 3 hp, and now have 86/97 hp.MJi3MJiMJiMJi8=4== 9 1MJiMJiR90=0MJi>"MJi"#2MJi"N=79MJi$MJi2(MJi(64=MJi(:8MJi+MJi,.MJi$/5===7MJi2MJi5W _You start resting.MJi<6MJi\6i7=6MJiM8MJi'=X5MJi>MJivE5=4MJiJMJiJB3MJiPMJiSMJiGVT=2MJiWMJi\MJio_B1MJi_MJiFbMJibT=0MJiYeMJiWhMJihC69MJikMJicnMJinB8MJi}pMJisH _HP restored.  Magic restored.MJi(&-MJi074.9 (14.0)MJi6==-5.9 (157 _MJiMJi _Health restored: 97; MP restored: 16OJi"..# #P.# #.......# ##.# ......# #.OJiP# ......##....# #P.#....## #....# ###P##.######..... #....## #... #.....###.##.OJi~#...Z......# #.OJi#v♣Z@*.##.♣♣♣♣♣.OJi M♣.).♣♣.OJi&\..~~~~. ♣♣♣.OJiA.⌠~~~♣.OJi[F~~~≈≈~♣♣.OJizG~~≈≈≈≈~♣OJiJ~~≈≈≈≈~OJiOJidk6.0)6OJi#OJi'Q _You swap places with your yak zombie.  Things that are here:OJiz~ _a cane toad corpse; a black mamba corpsePJiDM.# #P.# #.......# ##.# ......# #.P# PJi-E......##....# #P.#....## #....# ###P##.######.#.... #....## ##... #.....###.## #...##...Z......## #...##v♣Z*@.##.PJiXE♣♣♣♣♣.♣..).♣♣.PJiE....~~~~.. ♣♣♣.P..⌠~~~~~~. ♣..#PJiEP...~~~≈≈~~⌠ ♣♣.#P....~~≈≈≈≈~PJiEo♣P.....~~≈≈≈≈~PJiRPJiW`75PJiaPJi9d: _You swap places with your soul wisp.PJiS # . P# ###P####### ##P##.######. ## # #.... .. .###.###PJi  #...Z......###v♣Z*.. ##....♣♣♣♣♣♣. ♣..)♣♣.....~~~~.. ♣♣♣♣P..⌠~~~~~~. ♣..#PJi+ u.P...~~~≈≈~~⌠♣PJiX ♣P....~~≈≈≈≈~~ ♣♣♣♣P. PJi{ @♣♣~PJi K.ZPJi PJi `84PJiv PJi QJic-= P# ###P####### ##P##.######. #....## ## #.... .. #.....###.### #..........##QJi).#v♣Z*Z....... ##....♣♣♣♣♣.♣. ♣..♣♣.....~~~~.. ♣♣♣♣P..⌠~~~~~~. ♣..#.P...~~~≈≈~~⌠♣♣P....~~≈≈≈≈~~ ♣♣♣♣P. Z   yak zombie♣~QJi^. ♣P.....~~≈≈~~⌠♣♣QJis9M†*QJi:F.ZQJiE<-ZQJi$F.Z 2 yak zombies (minion)QJiK==93QJiTQJiVd _Your orb has finished recharging its magic.QJiZT _You see here a +0 short sword.RJi# ).# #.P# ......##....# #P.##### ....## #....# ###P##.######.#.... #....## ## #... #.....###.## #...##...##. #...##v♣.Z.RJi ♣ ##....#♣♣♣♣♣*Z......♣ ♣.....Z♣..)♣♣.♣.....~~~~..P ♣♣♣.♣P..⌠~~~~~~.. ♣..#.♣.P...~~~≈≈~~⌠. ♣♣.#♣P....~~≈≈≈≈~~. ♣♣♣#♣P.....~~≈≈≈≈~~.RJi ♣♣.....~~≈≈≈~~~.♣P.....~~≈≈~~⌠.♣♣#RJi G†ZRJiRJih802 _RJi'RJiP*RJi].# #.P# ......##....# #P.##### #....## #....# ###P##.######.#.... #....## ## #... #.....###.## # #...##.##.# #...##v♣.†Z.♣ ##....#RJi♣♣♣♣♣*Z......♣♣ ♣.....Z.♣..).♣ ♣♣.♣.....~~~~..P♣ ♣♣♣.♣P..⌠~~~~~~..P ♣..#.#♣.P...~~~≈≈~~⌠.. ♣♣.##.RJi♣P....~~≈≈≈≈~~.. ♣♣♣#♣P.....~~≈≈≈≈~~.#RJi/♣♣.....~~≈≈≈~~~.♣P.....~~≈≈~~⌠. RJi~K.*RJiJ.ZRJi[RJi`11RJiL RJiRJiH= .# #.P# #......##....# #P.##### #....## #....# ###P##.######.###..... #....## ## #... #.....###.## # #...###.#.##.# #...###Z#v♣.†.♣ ##....##.RJi= 9♣♣♣♣♣ZZ......♣♣ ♣.....Z.Z♣..)*.♣ ♣♣......Z♣.....~~~~..P♣ ♣♣♣.♣P..⌠~~~~~~..P♣ ♣..#.#.♣.P...~~~≈≈~~⌠..P ♣♣.##.♣P....~~≈≈≈≈~~... ♣♣♣##.♣P.....~~≈≈≈≈~~.#♣♣.....~~≈≈≈~~~.RJi-> ♣P.....~~≈≈~~⌠. RJiH ,§RJiJ K.ZRJiDV (RJi] `20RJih RJi]k c _Your soul wisp disappears in a puff of smoke!SJiD'# #.P# # ......##....# #P.##### ##. ....## #....# ###P##.######.###.# .... #....## ### #.Z.. #.....###.## # #...###.##.##.# #...###Z##v♣.†.♣ ##....##.#♣♣♣♣♣.Z......♣♣ ♣.....Z.Z#♣..)Z.SJi'♣ ♣♣......Z#♣.....~~~~..P♣ ♣♣♣.....#♣P..⌠~~~~~~..P♣ ♣..#.#.#♣.P...~~~≈≈~~⌠..P♣ ♣♣.##..#♣P....~~≈≈≈≈~~...♣ ♣♣♣##.♣P.....~~≈≈≈≈~~.#♣♣.....~~≈≈≈~~~.#♣P.....~~≈≈~~⌠.SJi(Z#♣♣# #SJiz+L.ZSJi],DZ.SJiJ7SJi6=a359SJiFSJiHSJiQ# #.P# ##.##....# #P.##### ##.## #....# ###P##.######.###.#. #....## ### . #.Z. .. #.....###.## .# #...###.##.##.# #...###Z#.#v♣.†.♣ ##....##.#♣♣♣♣♣..Z.....♣♣ ♣.....Z.Z#.♣..).Z..@...♣ ♣♣......Z#♣.....~~~~..P♣ ♣♣♣.....#♣P..⌠~~~~~~..P♣ ♣..#.#.#♣.P...~~~≈≈~~⌠..P♣ ♣♣.##..#.♣P....~~≈≈≈≈~~...♣ ♣♣♣##.♣P.....~~≈≈≈≈~~....♣ ###.♣♣.....~~≈≈≈~~~..SJiRW..♣#♣P.....~~≈≈~~⌠.#.♣♣# #.Z.ZSJi|48SJi:3N# #.P# ##.###....# #P.##### ##..### #....# ###P##.######.###.#.#SJi4 #....## ### .. #.Z. . #.....###.## .# #...###.##.#.##.# #...###Z#.#v♣.†.♣ ##....##.##.♣♣♣♣♣...Z....♣♣ ♣.....Z.Z#.♣..)..Z..@..♣ ♣♣......Z##.SJiV4♣.....~~~~..P♣ ♣♣♣.....##.SJi4r♣P..⌠~~~~~~..P♣ ♣..#.#.##.SJi4T♣.P...~~~≈≈~~⌠..P♣ ♣♣.##..#.♣P....~~≈≈≈≈~~...♣ ♣♣♣##.SJi4♣P.....~~≈≈≈≈~~....♣ ###.♣♣.....~~≈≈≈~~~....♣ SJi5##.♣P.....~~≈≈~~⌠..... SJi$5H#.Z♣♣# ##.SJiD5SJi7B.ZSJi8C.ZTJiTJi`57TJiTJi TJiY##....# #P.##### ##..# ## #....# ###P##.######.###.#.# . #....## ### .. #.......Z...  #.....###.## .# #...###.##  #..........##.# #...###Z#..#v♣.†.♣ ##....##.#♣♣♣♣♣....Z...♣♣ ♣.....Z.Z#.. ♣..)...Z....♣ ♣TJi3.Z#♣.....~~~~.@P♣ ♣♣♣.....##.♣P..⌠~~P♣ ♣..#.#.##.♣.P...~~~≈≈~~⌠..P♣ ♣♣.##..#..♣P....~~≈≈≈≈~~...♣ ♣♣♣##...♣P.....~~≈≈≈≈~~....♣ ###♣♣.....~~≈≈≈~~~....♣ PTJi]~~⌠..... #.Z .~~≈≈~......P♣ ♣♣# #♣.#####.TJiEL.ZTJiJ.ZTJiTJi`66TJiP TJi UJiUJi Spells (Memorise)TypeFailure Level  a - SlowHexes2% 1b - Lesser BeckoningUJiLTranslocation19%2  c - Static DischargeConjuration/Air19% (4%) 2  d - Dispel UndeadNecromancy1% (1%) 4 UJirn e - Curse of AgonyNecromancy6% 5 UJi f - Cigotuvi's Putrefaction Necromancy/Air 16% (3%) 4  g - Martyr's KnellNecromancy/Summoning 16% 4 UJi h - Brom's Barrelling Boulder Conjuration/Earth 77% (32%) 4  i - Eringya's Surprising Crocodile SummoningUJis77% 4  j - Olgreb's Toxic Radiance AlchemyUJi S77% (32%) 4  k - PetrifyUJi.sAlchemy/Earth 77% 4  l - Summon ForestUJiM}Summoning/Translocation 98% 5  m - Summon Horrible Things SummoningUJi100% 8 3 spell levels left 5 spells hidden UJiG[Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitYJig RDescrib  a - SlowHexes2% 1  g - Martyr's KnellNecromancy/Summoning 16% 4Memorise|DescribeZJit Martyr's Knell Beckons forth the soul of a long-dead martyr to shield your allies for a time. This soul suffers a portion of the damage your allies would otherwise receive. If it is slain (again!), it will transform into a flayed ghost, inflicting illusory wounds on foes. Such wounds are fleeting, and will disappear when the ghost departs - unless you kill its victims first. ZJiuLevel: 4 Schools: Necromancy/Summoning Fail: 16% Power: 22% Range: N/A Noise: A bit loud Miscasting this spell causes magic contamination and also either summons a nameless horror or deals up to 17 draining damage. You can sustain at most one martyred shade summoned by this spell. Kikubaaqudgha supports the use of this spell.^Ji Spells (Describe)TypeFailure Levela - SlowHexes2%1  b - Lesser BeckoningTranslocation 19% 2  c - Static DischargeConjuration/Air 19% (4%) 2  d - Dispel UndeadNecromancy1% (1%) 4  e - Curse of AgonyNecromancy6% 5  f - Cigotuvi's Putrefaction Necromancy/Air 16% (3%) 4  g - Martyr's KnellNecromancy/Summoning 16% 4  h - Brom's Barrelling Boulder Conjuration/Earth 77% (32%) 4 ^Ji i - Eringya's Surprising Crocodile Summoning77% 4  j - Olgreb's Toxic Radiance Alchemy77% (32%) 4  k - PetrifyAlchemy/Earth 77% 4  l - Summon ForestSummoning/Translocation 98% 5  m - Summon Horrible Things Summoning100% 8 3 spell levels left 5 spells hidden [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exityJiuyJi}yJi...##....# #P........##### ##..# dossy the Scholar of Souls .## #....# ###P##.######.###.#.## Revenant of Kikubaaqudgha ***... . #....## ### .. #.......Z... Health: 97/97 ========================#.....###.## .# #...###.##.. Magic: 16/16 ========================#..........##.# #...###Z#... AC: 9yJi؇Str: 13#v♣.†........♣ ##....##.##.. EV: 17Int: 18♣♣♣♣♣........♣♣ ♣.....Z.Z#... SH: 0Dex: 9♣..)....Z...♣ ♣♣......Z##.. XL: 11 Next: 45% Place: Lair:1♣.....~~~Z.@P♣ ♣♣♣.....##.. Noise: ---------  Time: 11686.9 (0.0)♣P..⌠~~~~~~..P♣ ♣..#.#.##.. a) +1 scimitar (protect) {d:20 protect} ♣.P...~~~≈≈~~⌠..P♣ ♣♣.##..#... Cast: Soul Splinter♣P....~~≈≈≈≈~~...♣ ♣♣♣##..... Zot (5556) Memories (4) ♣P.....~~≈≈≈≈~~....♣ ###...♣♣.....~~≈≈≈~~~....♣yJi@##.. ZZ 2 yak zombies (minion)♣P.....~~≈≈~~⌠.....#.Z..~~≈≈~......P♣ ♣♣# ##.Z♣.#####..Things that are here: yJii_a cane toad corpse; a black mamba corpse _You swap places with your soul wisp. _Your orb has finished recharging its magic. _You see here a +0 short sword. _Your soul wisp disappears in a puff of smoke!yJi  ♣P....~⌠..... #.Z..~~≈≈~......P♣ ♣♣# ##.Z ♣.#####..Okay, then.yJiyJiyJi). _zJi  Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.zJi_ zJid  Your spells (cast)TypeFailure Level  a + Soul SplinterNecromancy1% 1 zJi $ b - Grave ClawNecromancy1% (1%) 2  c - Vampiric DrainingNecromancy1% (1%) 3 d - Animate DeadNecromancyzJi a1%4  e - AnguishzJi Hexes/Necromancy 7% 4  f - FreezeIce5% (1%) 1 zJi]  g - GloomHexes/Necromancy 2% 3 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exitJiFJiiJim...##....# #P........##### ##..# dossy the Scholar of Souls .## #....# ###P##.######.###.#.## Revenant of Kikubaaqudgha ***... . #....## ### .. #.......Z... Health: 97/97 ========================#.....###.## .# #...###.##.. Magic: 16/16 ========================#..........##.# #...###Z#... AC: 9Str: 13#v♣.†........♣ ##....##.##.. EV: 17Int: 18♣♣♣♣♣........♣♣ ♣.....Z.Z#... SH: 0Dex: 9♣..)....Z...♣ ♣♣......Z##.. XL: 11 Next: 45% Place: Lair:1i]H♣.....~~~Z.@P♣ ♣♣♣.....##.. Noise: ---------  Time: 11686.9 (0.0)♣P..⌠~~~~~~..P♣ ♣..#.#.##.. a) +1 scimitar (protect) {d:20 protect} ♣.P...~~~≈≈~~⌠..P♣ ♣♣.##..#... Cast: Soul Splinter♣P....~~≈≈≈≈~~...♣ ♣♣♣##..... Zot (5556) Memories (4) ♣P.....~~≈≈≈≈~~....♣ ###...♣♣.....~~≈≈≈~~~....♣##.. ZZ 2 yak zombies (minion)♣P.....~~≈≈~~⌠.....#.Z..~~≈≈~......P♣ ♣♣# ##.Z♣.#####.. _Your orb has finished recharging its magic. _You see here a +0 short sword. _Your soul wisp disappears in a puff of smoke! _Okay, then.Casting: Soul Splinter Jiɞ[37m(safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Ji...##....# #P........##### ##..# dossy the Scholar of Souls .## #....# ###P##.######.###.#.## Revenant of Kikubaaqudgha ***... . #....## ### .. #.......Z... Health: 97/97 ========================#.....###.## .# #...###.##.. Magic: 16/16 ========================#..........##.# #...###Z#... AC: 9Str: 13Ji#v♣.†........♣ ##....##.##.. EV: 17Int: 18♣♣♣♣♣........♣♣ ♣.....Z.Z#... SH: 0Dex: 9♣..)....Z...♣ ♣♣......Z##.. XL: 11 Next: 45% Place: Lair:1♣.....~~~Z.@P♣ ♣♣♣.....##.. Noise: ---------  Time: 11686.9 (0.0)♣P..⌠~~~~~~..P♣ ♣..#.#.##.. a) +1 scimitar (protect) {d:20 protect} Jiڨl♣.P...~~~≈≈~~⌠..P♣ ♣♣.##..#... Cast: Soul Splinter♣P....~~≈≈≈≈~~...♣ ♣♣♣##..... Zot (5556) Memories (4) ♣P.....~~≈≈≈≈~~....♣ ###...♣♣.....~~≈≈≈~~~....♣##.. ZZ 2 yak zombies (minion)♣P.....~~≈≈~~⌠.....#.Z..~~≈≈~......P♣ ♣♣# ##.Z♣.#####.. _Your orb has finished recharging its magic. _You see here a +0 short sword. _Your soul wisp disappears in a puff of smoke! _Okay, then.Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.JiP  Okay, then.Ji)JiJiL. _Ji9Ji&JiJiJiJiXJiJiJi63 .. #P# ## ...#P........##### ##..# ## ###P##.######.###.#.## .## ### ......Z.###.## .##....##.# #...###Z#.#v♣.† ##....##.##♣♣♣♣♣........♣♣ ♣.....Z.Z#. ♣..)....Z.@.♣ ♣♣......Z.....~~~Z..P♣ ♣♣♣....Ji:4 3 ♣P..⌠~~~~~~..P♣ ♣..#.#.##.P...~~~≈≈~~⌠..P♣ ♣♣.##..# ♣P♣ ♣♣♣##..P≈♣ ###.♣♣.....~~≈≈≈~~~....♣#.♣P....~⌠..... #.Z..~~≈≈~......P♣ ♣♣# ##.ZJi5 LZ~Ji6 K.ZJi? Ji@ l7.9 (15 _JiH Ji ## #.##.. #P# ## ...#P........##### ##..# ## ###P##.######.###.#.## .## ### ......Z.###.## .#.##....##.# #...###Z#.#v♣.† ##....##.##♣♣♣♣♣.......@♣♣ ♣.....Z.Z#. ♣..).....Z..♣ ♣♣......Z.....~~~~Z.P♣ ♣♣♣.... ♣P..⌠~~~~~~..P♣ ♣..#.#.##.P...~~~≈≈~~⌠..P♣ ♣♣.##..# ♣P♣ ♣♣♣##..P≈♣ ###.♣♣.....~~≈≈≈~~~....♣#.♣P....~⌠..... #.Z.Jid MZ.Ji9 Ji e8.9 (24Ji3 Ji P#######..## #.##.. #P# ## ...#P........##### ##..# ## ###P##.######.###.#.## .## ### ......Z.###.## .#.##....##.# #...###Z#.#v♣.† ##....##.##♣♣♣♣♣........♣♣ ♣.....Z.Z#.JiX _ ♣..).....ZZ.♣ ♣♣......Z.....~~~~..P♣ ♣♣♣.... ♣P..⌠~~~~~~..P♣ ♣..#.#.##.P...~~~≈≈~~⌠..P♣ ♣♣.##..# ♣P♣ ♣♣♣##..P≈♣ ###.♣♣.....~~≈≈≈~~~....♣#.Ji Z.Z.Jis Ji e9.9 (33Ji Ji* #P.####.###........# # #P........# #######..# # ##........# .#.....# #........P# ##.# .##....# #P........##### ##..# ## #....# ###P##.######.###.#.####....## ### #.. #.......Z..#.....###.###.# #...###.##..##..........##@# #...###Z#...##v♣.†..♣# ##....##.##..#Ji R♣♣♣♣♣......ZZ♣♣ ♣.....Z.Z#...#)........♣ ♣♣......Z##..#♣.....~~~~..P♣ ♣♣♣.....##..# ♣P..⌠~~~~~~..P♣ ♣..#.#.##..#♣.P...~~~≈≈~~⌠..P♣ ♣♣.##..#~~≈≈≈≈~~...♣ ♣♣♣##...♣P.....~~≈≈≈≈~~....♣ ###..Ji#" LZ.Ji" IZ.Jij* Ji* f90.9 (42Ji1 Jipw #.................####P.####........###......P........# #######..##........# #.##.. #P# ## ..#P........##### ##..# ##Jiw k ###P##.######.###.#.##### ### #..# #.......Z....###.#.##..........##.# #...###Z#.#v♣.†......ZZ♣# ##....##.##♣♣♣♣♣........♣♣ ♣.....Z.Z#.Jix _ ♣..)........♣ ♣♣......Z.....~~~~..P♣ ♣♣♣....   yak zombieJipx } ♣P..⌠~~~~~~..P♣ ♣..#.#.##..#.P...~~~≈≈~~⌠..P♣ ♣♣.##..# ♣P♣ ♣♣♣##..Ji4 _You swap places with your yak zombie.JiA JiAb_You see here a yak corpse.JiJ.P...~~~≈≈~~⌠..P♣ ♣♣.##..#....#. P....~~≈≈≈≈~~...♣♣ ♣♣♣##....... ..♣ ###....##~♣ ##..##. P.....~~≈≈~~⌠......Z.### .....°P♣ ♣♣# ##.Z# ## ~~≈≈≈~P..°.P♣♣♣.#####..#  ~~≈≈≈≈°v.†Z.♣♣...##.Z.### ~~≈≈≈°~*@..........♣♣♣≈≈≈vZ..P♣♣♣ ♣≈≈≈~~...♣♣....#...###~P≈≈≈~~S..♣♣♣#.###..####≈~≈~~...♣♣ ♣..##....#~≈~~♣♣.♣♣ ##...♣♣##♣ .#♣itim ######## #JixP....~~≈≈≈≈~~...♣♣ ♣♣♣##....... ..♣ ###....##~♣ ##..##. P.....~~≈≈~~⌠......Z.### Ji 0.....°P♣ ♣♣# ##.Z# ## ~~≈≈≈~P..°.P♣♣♣.#####..#  ~~≈≈≈≈°v.†Z.♣♣...##.Z.### ~~≈≈≈°~*...........♣♣♣≈≈≈vZ@.P♣♣♣ ♣≈≈≈~~...♣♣....#...###~P≈≈≈~~S..♣♣♣#.###..####≈~≈~~...♣♣ ♣..##....# ~≈~~♣♣.♣♣ ##...♣♣##♣ .#♣ ######## Jiw9#JiK○vJiJio@○vJi SYou rampage towards the black mamba! The shooting star hits the black mamba.  The black mamba is lightly wounded.JiOC ○JiC JiE & Ji;E .○vJitE <The black mamba hisses angrily.JiF .Ji6F .ZJi1G 0.*JiWG JiG 6SJiZH 8~ZJiH JiR .JiDS .~°≈°°JiX ==5Soul Splinter7JiJ` S°°Jic 6 _The black mamba is knocked back.Ji1%K○vJi,{  The black mamba bites your yak zombie!! The shooting star hits the black mamba.Jil5○JiCn& Jiqnk.*The black mamba is lightly wounded.Jiw .~°°.SThe black mamba is knocked back. Your yak zombie gores the plant.Ji}= 9 =66JiS°°Ji. _The plant begins to die.JiT>S.JiL.*Ji .ZYour yak zombie closely misses the black mamba.Ji$=~~Ji6==--75JiJi _The black mamba bites your yak zombie! _MP restored: 16JiN P....~~≈≈≈≈~~...♣♣ ♣♣♣##......... dossy the Scholar of Souls .....~~≈≈≈≈~~....♣ ###....##. Revenant of Kikubaaqudgha ***... .....~~≈≈≈~~~....♣♣ ##..##.. Health: 97/97 ======================== P.....~~≈≈~~⌠.....♣ #.Z.###. Magic: 15/16 ======================-- .~~≈≈~......P♣ ♣♣# ##.Z# ## AC: 9Str: 13 ~~≈≈≈~P....P♣♣♣.#####..# # EV: 17Int: 18 ~~≈≈≈≈~..†..♣♣...##.Z.#### SH: 0Dex: 9 ~~≈≈≈≈~....♣♣............ XL: 11 Next: 47% Place: Lair:1 Ji_O ♣♣♣≈≈≈~~@ZP♣♣♣........... Noise: =--------  Time: 11717.9 (0.0) ♣≈≈≈~~Z*.♣♣....#...###. a) +1 scimitar (protect) {d:20 protect}  ~P≈≈≈~~S..♣♣♣#.###..#### Cast: Soul Splinter ~≈~≈~~...♣♣ ♣..##....#  Zot (5525) Memories (4) -Star  Ji P 2~~≈~~♣♣.♣♣ ##.......#  ♣♣##♣ .#♣ #########  S   black mamba (ally target) # ZZ 2 yak zombies (minion)  *   soul wisp (summoned) _The black mamba bites your yak zombie! _MP restored: 16JiP vAiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineJid@ZAim: a yak zombie (almost destroyed, minion, friendly, not susceptible)JiZSblack mamba (lightly wounded, ally target, chance to affect: 50%)JijD JiE Really fire in your yak zombie's direction? Y - Yes  N - NoJi Ji Ji P....~~≈≈≈≈~~...♣♣ ♣♣♣##......... dossy the Scholar of Souls .....~~≈≈≈≈~~....♣ ###....##. Revenant of Kikubaaqudgha ***... .....~~≈≈≈~~~....♣♣##..##.. Health: 97/97 ======================== P.....~~≈≈~~⌠.....♣#.Z.###. Magic: 16/16 ========================.~~≈≈~......P♣ ♣♣# ##.Z# ## AC: 9Str: 13~~≈≈≈~P....P♣♣♣.#####..# # EV: 17Int: 18~~≈≈≈≈~..†..♣♣...##.Z.#### SH: 0Dex: 9~~≈≈≈≈~....♣♣............ XL: 11 Next: 47% Place: Lair:1♣♣♣≈≈≈~~@ZP♣♣♣....JiԳ ....... Noise: =--------  Time: 11717.9 (0.0)♣≈≈≈~~Z*.♣♣....#...###. a) +1 scimitar (protect) {d:20 protect} ~P≈≈≈~~S..♣♣♣#.###..#### Cast: Soul Splinter~≈~≈~~...♣♣ ♣..##....#Zot (5525) Memories (4) -Star ~~≈~~♣♣.♣♣ ##.......#♣♣##♣ .#♣ #########S   black mamba (ally target)#ZZ 2 yak zombies (minion)*   soul wisp (summoned) _MP restored: 16Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a black mamba (lightly wounded, ally target, chance to affect: 50%) Ji0 1 Okay, then.Ji< Ji Jix Jit . _Ji} .The black mamba bites your yak zombie.JiL    yak zombieYour yak zombie is destroyed!JiT}8.9 (1Soul Splinter4Ji~Ji JiJ_Your soul wisp touches the black mamba but does no damage.JiG..♣ ###....##~♣ ##..##. P.....~~≈≈~~⌠......Z.### ......P♣ ♣♣# ##.Z# ## ~~≈≈≈~P....P♣♣♣.#####..#  ~~≈≈≈≈~..†..♣♣...##.Z.### ~~≈≈≈≈~...........Jiw♣♣♣≈≈≈~~.ZP♣♣♣ *.♣♣....#...###~P≈≈≈~~S..♣♣♣#.###..####≈~≈~~...♣♣ ♣..##....# ~≈~~♣♣.♣♣ ##...Ji@♣♣##♣ .#♣ ######## #Ji  Z.You rampage towards the black mamba! You closely miss the black mamba.The black mamba is lightly wounded.Ji  The black mamba misses you.Your soul wisp closely misses the black mamba.Ji&9Ji:3Ji\Ji!Y _The black mamba closely misses you.Ji`Y~~≈≈≈~~~....♣ ##..##..~~⌠.....♣ #.Z.# JiY .~~≈≈~......P♣ ♣♣# ##.Z# ###~~≈≈≈~P....P♣♣♣.#####..# ≈~..†..♣♣...##.Z.####...♣♣.............Ji Z.♣♣♣≈≈≈~~Z.P♣♣ ♣≈≈≈~~.*.♣♣....#...###.#Ji/Z*~P≈≈≈~~S@.♣♣♣#.###..#####~≈~≈~~...♣♣ ♣..##....# JiTZ~~≈~~♣♣.♣♣ ##.......# ♣♣##♣ .#♣ #########  ##JixZ Ji4]K.ZJiVg  The black mamba barely misses you. Your soul wisp misses the black mamba.Jiha202JioJiqC _The black mamba bites you but does no damage.Ji) .You slash the black mamba!  Your weapon exudes an aura of protection.  The black mamba is heavily wounded.Jiq  A nearby plant withers and dies.The black mamba bites you. Your soul wisp touches the black mamba.  Your yak zombie closely misses the black mamba.Ji82----==16 ==2.3 (1.41Ji[ Ji _The black mamba bites you! _You take 15 damage, and have 82/97 hp.Jiw....~~≈≈≈~~~....♣♣ ##..##... dossy the Scholar of Souls .....~~≈≈~~⌠.....♣ #.Z.###.. Revenant of Kikubaaqudgha ***...  .~~≈≈~......P♣ ♣♣# ##.Z# ### Health: 82/97 ====================---- ~~≈≈≈~P....P♣♣♣.#####..# ## Magic: 15/16 ======================-- ~~≈≈≈≈~..†..♣♣...##.Z.####. AC: 16  Str: 13 ~~≈≈≈≈~....♣♣............. EV: 17Ji#-Int: 18 ♣♣♣≈≈≈~~...♣♣♣............ SH: 0Dex: 9 ♣≈≈≈~~Z*.♣♣....#...###.# XL: 11 Next: 47% Place: Lair:1 ~P≈≈≈~~S@.♣♣♣#.###..##### Noise: ===------  Time: 11722.3 (0.0) ~≈~≈~~...♣♣ ♣..##....#  a) +1 scimitar (protect) {d:20 protect}  Ji*~~≈~~♣♣.♣♣ ##.......#  Cast: Soul Splinter ♣♣##♣ .#♣ #########  Zot (5521) Memories (4) -Star  ##  S   black mamba (ally target)  Z   yak zombie (minion) Ji׊ *   soul wisp (summoned) _The black mamba bites you! JiBZ_You take 15 damage, and have 82/97 hp.  Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a black mamba (severely wounded, ally target, chance to affect: 50%)Ji[ `....~~≈≈≈~~~....♣♣##..##... dossy the Scholar of Souls .....~~≈≈~~⌠.....♣#.Z.###.. Revenant of Kikubaaqudgha ***...Ji\ !.~~≈≈~......P♣ ♣♣# ##.Z# ### Health: 82/97 ====================----~~≈≈≈~P....P♣♣♣.#####..# ## Magic: 15/16 ======================--~~≈≈≈≈~..†..♣♣...##.Z.####. AC: 16  Str: 13~~≈≈≈≈~....♣♣............. EV: 17Int: 18♣♣♣≈≈≈~~...♣♣♣............ SH: 0Dex: 9Ji>\ n♣≈≈≈~~Z*.♣♣....#...###.# XL: 11 Next: 47% Place: Lair:1~P≈≈≈~~*@.♣♣♣#.###..##### Noise: ===------  Time: 11722.3 (0.0)Jid\ ~≈~≈~~...♣♣ ♣..##....#a) +1 scimitar (protect) {d:20 protect} Ji\ ~~~≈~~♣♣.♣♣ ##.......#Cast: Soul Splinter♣♣##♣ .#♣ #########Ji\ Zot (5521) Memories (4) -Star ##S   black mamba (ally target)Ji\ Z   yak zombie (minion)*   soul wisp (summoned) Ji] _The black mamba bites you! _You take 15 damage, and have 82/97 hp.  Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineJi:] Aim: a black mamba (severely wounded, ally target, chance to affect: 50%)Jih1 1§Ji7 weak, ally target, soul-…) Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a black mamba (severely wounded, ally target, chance to affect: 50%)  Your soul wisp disappears in a puff of smoke!A fragment of the black mamba's soul is dislodged from its body.Ji  .The black mamba looks weaker.  The black mamba closely misses you. Your yak zombie gores the black mamba!  The black mamba dies!JiB -*Ji 4 Ji  451-3.3 (1Soul Splinter _Kikubaaqudgha accepts your kill.Training target 6.0 for Spellcasting reached!JiX /  --more--Ji] 7--Your Spellcasting skill increases to level 6!You need to enable at least one skill for training.  --more--Jiv5Ji:  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   9.0   8.8  +1   o - Spellcasting   6.0   8.3  -1  Ji:        Ji: b - Maces & Flails   0.0   1.2  -1   p - Conjurations   0.0   1.2  -1  Ji;@ c - Axes   0.0   1.2  -1   q - Hexes   4.0   7.1  -2   d - Polearms   0.0   1.2  -1   r - Summonings   0.0   1.2  -1  Ji.<@ e - Staves   0.0   1.2  -1   s - Necromancy  10.0  12.0   0   f - Unarmed Combat   0.0   0.8  +1   t - Forgecraft   0.0   1.4  -2  JiZ<  g - Throwing   0.0   1.2  -1   u - Translocations   0.0   1.2  -1      Ji~< v - Alchemy   0.0   1.2  -1  Ji< h - Short Blades   0.0   1.2  -1   w - Fire Magic   0.0   1.4  -2  Ji< i - Long Blades   0.0   1.2  -1   x - Ice Magic   2.0   2.5  +1  Ji< j - Ranged Weapons   0.0   1.7  -3   y - Air Magic   0.0   1.4  -2  Ji&=     z - Earth Magic   0.0   0.8  +1   k - Armour   0.0   1.2  -1  Ji}=     l - Dodging   6.0   8.3  -1   0 - Invocations   0.0   0.8  +1   m - Shields   0.0   1.2  -1   1 - Evocations   4.0   5.9  -1  Ji=y n - Stealth  10.0   8.5  +2      You need to enable at least one skill.Ji=[?] Help[=] set a skill target  Ji=[/] auto|manual mode [*] useful|all skills [!] training|cost|targetsJiWw> o + Spellcasting 6.0JiVTargetTarget--  --  --  --  --  --  --  --  --  --  --  --  --  --  --  --  Ji--  --  --  --  --  --  --  --  --  --  Ji--  --  a-z] setJi[-] clear selected targetcost|targetsJi<[?25h[?0c0 Ji+Q [?25l[?1c7.0   The current training targets, if any.  The species aptitude is in white.=] set aall targetsJieJimnJiv....~~≈≈≈~~~....♣♣##..##... dossy the Scholar of Souls .....~~≈≈~~⌠.....♣#.Z.###.. Revenant of Kikubaaqudgha ***....~~≈≈~......P♣ ♣♣# ##.Z# ### Health: 84/97 ====================----~~≈≈≈~P....P♣♣♣.#####..# ## Magic: 15/17 =====================---Jiw~~≈≈≈≈~..†..♣♣...##.Z.####. AC: 16  Str: 13~~≈≈≈≈~....♣♣............. EV: 17Int: 18♣♣♣≈≈≈~~...♣♣♣............ SH: 0Dex: 9JiCw♣≈≈≈~~Z§.♣♣....#...###.# XL: 11 Next: 51% Place: Lair:1~P≈≈≈~~*@.♣♣♣#.###..##### Noise: ==-------  Time: 11723.3 (1.0)Jiiw~≈~≈~~...♣♣ ♣..##....#a) +1 scimitar (protect) {d:20 protect} ~~≈~~♣♣.♣♣ ##.......#JiwCast: Soul Splinter♣♣##♣ .#♣ #########JiwZot (5520) Memories (4) -Star ##Z   yak zombie (minion)Jiw*   soul wisp (summoned)The black mamba closely misses you. Your yak zombie gores the black mamba!  JiwwThe black mamba dies! _Kikubaaqudgha accepts your kill.JixTraining target 6.0 for Spellcasting reached!  Your Spellcasting skill increases to level 6!You need to enable at least one skill for training.JiJiÅJi  You regained 2 hp, and now have 84/97 hp. _You now have 15/17 mp.Ji-dJidJifJiWjJim6= 9 19Ji pJipp8=8JiUrJivJi[wq90=7JixJi{JiH|#2Jiq|M=6Ji}JibJi%p4=5Ji>JiFJi?6=Jii6=4Ji\JiW _You start resting.Jip7=3JiJiԑJi0B2JiuJisJiB1JiJițJiGT=0JiJijJiU=09JiJiH _HP restored.  Magic restored.JiWA.--Ji034.3 (11.0)Ji7==--5.3 (128 _JiJi _Health restored: 97; MP restored: 17Ji΋JiGJi(JiJiJiJiJiJiηJir6.0)7 _JiJi;Jie7.3 (26JiYJiJi4e8.3 (35JiJiVJi==9.3 (44JiJi  P.....~~≈≈~~⌠.....♣ #.Z.### .~~≈≈~......P♣ ♣♣# ##.Z# ## ~~≈≈≈~P....P♣♣♣.#####..#  ~~≈≈≈≈~..†..♣♣...##.Z.## ~~≈≈≈≈~....♣♣........... ♣♣♣≈≈≈~~...♣♣♣ ♣♣≈≈≈~~Z..♣♣....#...###~P≈≈≈~~*..♣♣♣#.###..### ~≈~≈~~.@.♣♣ ♣..##....# Ji!! ~~≈~~♣♣.♣♣ ##.......# ♣♣##♣ .#♣ ######### ## _Your orb has finished recharging its magic.Jid+|40.3 (53Ji52Ji* ......P♣ ♣♣# ##.Z# ## ~~≈≈≈~P....P♣♣♣.#####..#  ~~≈≈≈≈~..†..♣♣...##.Z.### ~~≈≈≈≈~...........♣♣♣≈≈≈~~...♣♣♣ ♣Z..♣♣....#...###Jia*J~P≈≈≈~~*..♣♣♣#.###..####≈~≈~~...♣♣ ♣..##....# ~~≈~~♣♣@♣♣ ##...♣♣##♣♣.#♣ ######## Ji*:##Ji-M.ZJi~-K.*Ji3Ji(4e1.3 (62Ji9JiJi  ~~≈≈≈~P....P♣♣♣.#####..#  ~~≈≈≈≈~..†..♣♣...##.Z.## ~~≈≈≈≈~....♣♣........... ♣♣♣≈≈≈~~...♣♣♣ ♣♣≈≈≈~~...♣♣....#...###Ji4P ~P≈≈≈~~.Z.♣♣♣#.###..### ~≈~≈~~.*.♣♣ ♣..##....# JiZ ~~≈~~♣♣.♣♣ ##.......# ♣♣##♣♣@#♣ ######### ##.# Ji ###≈.ß#.Y:#.Y"#YY 2 catoblepae (asleep)~Fß#JiF   cane toad (asleep)####Z   yak zombie (minion)*   soul wisp (summoned)Ji$M.ZJiL.*JiJie2.3 (71JiJi ≈~..†..♣♣...##.Z.####..♣♣............♣♣♣≈≈≈~~...♣♣≈≈≈~~...♣♣....#...###~P≈≈≈~~...♣♣♣#.###..#~≈~≈~~..Z♣♣ ♣..##....# ~~≈~~♣♣*♣♣ ##.......# ♣♣##♣♣.#♣ #########  ##@#####Ji(≈≈.ß#≈.Y:# ~~.Y"#~~~~Fß# #######  _You encounter 2 catoblepae and a cane toad.JiJie3.3 (80JiJi[~P....P♣♣♣.#####..# †..♣♣...##.Z.### ~~≈≈≈≈~....♣♣≈≈≈~~...♣♣♣......... ♣♣≈≈≈~~...♣♣....#... ~P≈≈≈~~...♣♣♣#.###..### ~≈~≈~~...♣♣ ♣..##....# ~~≈~~♣♣Z♣♣ ##.......#♣♣##♣♣@#♣ ###########.#JiY\s ### ≈≈.ß# #≈.Y:# ~~.Y"# ~~~~Fß########Z   yak zombie (minion) JidKF.JimeQFYJihfJi$iGY|JijyYYYF4.3 (9499JiyJiGJi .~~≈≈~......P♣ ♣♣# ##.Z# ##~~≈≈≈~P....P♣♣♣.#####..# ~~≈≈≈≈~..†..♣♣...##.Z.####~~≈≈≈≈~....♣♣..♣♣♣≈≈≈~~...♣♣♣...........♣♣≈≈≈~~...♣♣....#...###.~P≈≈≈~~...♣♣♣#.###..####~≈~≈~~...♣♣ ♣..##....# ~~≈~~♣♣@♣♣ ##.......# ♣♣##♣♣Z#♣ ###########.# #### ≈≈.ß#Jig#≈YF:# Z   yak zombie (minion)Y|"#~~~~.ß######## _The cane toad croaks. The catoblepas bellows! x2JiJ  You swap places with your yak zombie.Jii5.3 (10.0)8JiJi  ♣P.....~~≈≈~~⌠.....♣ #.Z.#.~~≈≈~......P♣ ♣♣# ##.Z#~P....P♣♣♣.#####..# †..♣♣...##.Z.### ~~≈≈≈≈~....♣♣♣♣≈≈≈~~...♣♣♣.........♣♣≈≈≈~~...♣♣....#...~P≈≈≈~~...♣♣♣#.###..###≈~≈~≈~~@..♣♣ ♣..##....#♣~~≈~~♣♣.♣♣ ##.......#.♣♣##♣♣Z#♣ #########. ### ≈≈.ß# #≈YFJi:# ~~Y|"# ~~~~.ß# _You hear an angry hiss.Ji3ZJiB".Z   yak zombie (minion)Ji5#f6.3 (117Ji+JiCiq  ♣P.....~~≈≈~~⌠.....♣ #.Z. .~~≈≈~......P♣ ♣♣# ##.Z#  ~~≈≈≈~P....P♣♣♣.#####..# ~~≈≈≈≈~..†..♣♣...##.Z. ~~≈≈≈≈~....♣♣ ♣♣♣≈≈≈~~...♣♣♣Jii~♣♣≈≈≈~~...♣♣....#...≈~~P≈≈≈~~...♣♣♣#.###..~≈~≈~≈~@...♣♣ ♣..##....#♣♣~~≈~~♣♣Z♣♣ ##.#♣.♣♣##♣♣.#♣ #Jiie ##.#  #### ≈≈.ß#  #≈YF:#  ~~Y|"# JijF ~~~~.ß#Jidn Z.You enter the shallow water.JiwJi-x7.9 (12.65Water JiJi  .~~≈≈~......P♣ ♣♣# ##.Z ~~≈≈≈~P....P♣♣♣.#####..# ~~≈≈≈≈~..†..♣♣...##.Z.# ~~≈≈≈≈~....♣♣.........♣♣♣♣♣≈≈≈~~...♣♣♣♣~~♣♣≈≈≈~~...♣♣....#...#P≈~~P≈≈≈~~...♣♣♣#.###..JiS≈~≈~≈~~Z..♣♣ ♣..##.... ♣♣~~≈~@♣♣.♣♣ ##....... ♣.♣♣##♣♣.#♣ ####### ##.#  #### ≈≈.ß##≈YF:#Ji ~~Y|"#~~.ß# ####### _Moving in this stuff is going to be slow.JiEZ.JiyJih9.5 (14.23JiJi .~~≈≈~......P♣ ♣♣# ##.Z ~~≈≈≈~P....P♣♣♣.#####.. ~~≈≈≈≈~..†..♣♣...##.Z.Ji\ ~~≈≈≈≈~....♣♣ ♣♣♣♣♣≈≈≈~~...♣♣♣♣~~♣♣≈≈≈~~...♣♣....#...~P≈~~P≈≈≈~~...♣♣♣#.###..Ji"~≈~≈~≈~≈~Z...♣♣ ♣..## ♣♣~~≈@~♣♣.♣♣ ##JiH ♣.♣♣##♣♣.#♣  ##.#Jiif ####  ≈≈.ß#Ji #≈YF:#  ~~Y|"# Ji{ ~~~~.ß#  #Ji Q~ZJiJii51.1 (15.82JioJiWk♣P.....~~≈≈~~⌠.....♣ .~~≈≈~......P♣ ♣♣# ##~P....P♣♣♣.#####†..♣♣...##.Z ~~≈≈≈≈~.... ♣♣♣♣♣≈≈≈~~...♣♣♣...♣♣♣~~♣♣≈≈≈~~...♣♣....~P≈~~P≈≈≈~~...♣♣♣#.###≈~≈~≈~≈@≈~~...♣♣ ♣..##≈♣~♣♣~~≈~Z♣♣.♣♣ ##.....♣.♣♣##♣♣.#♣ #######. ###Ji X' ≈≈.ß# #≈YF:# ~~Y|"# ~~~~.ß#Ji1ZFZ~JibJibh2.7 (17.40JiQhJi .~~≈≈~......P♣ ♣♣# ## 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##.# ##.#  #### #### k~~~# ≈≈.ß#~~~#~~##≈YFJi@:#Y##F~#~~Y|"#≈# ≈~~~~~.ß#JipIZ~JiJih5.3 (30.08JiJio .~~≈≈~......P♣ ♣♣#Ji  ~~≈≈≈~P....P♣♣♣.# ~~≈≈≈≈~..†..♣♣..Ji4B ~~≈≈≈≈~....♣♣Jic♣♣♣ ♣♣♣♣♣≈≈≈~~...♣♣♣Ji♣♣♣~P♣♣♣~~♣♣≈≈≈~~...JiP~~~~~~P≈Z~P≈≈≈~~...♣♣♣#Ji≈≈~≈≈≈~≈~≈~≈~≈~~...♣♣ ♣Ji ~P≈≈≈♣@♣♣~~≈~~♣♣.♣♣ ##Ji1 ♣♣♣♣ ♣♣♣.♣♣##♣♣.#♣ # ##.# ##.#  #### #### k~~~# ≈≈.ß#~~~#~~##≈YF:#JiHY##F~#~~Y|"#≈# ≈~~~~~.ß##### ########JiJi-Q~ZJiWJih6.9 (31.66Ji+Ji*>♣P.....~~≈≈~~⌠.....♣ .~~≈≈~......P♣ ♣♣~P....P♣♣♣†..♣♣ ~~≈≈≈≈~.... ♣♣♣ ♣♣♣♣♣≈≈≈~~...♣♣♣♣♣♣♣~P♣♣♣~~♣♣≈≈≈~~...♣♣.♣P~~~~~~P≈~~P≈≈≈~~...♣♣♣Ji+≈≈≈~≈≈≈@≈Z≈~≈~≈~~...♣♣ ♣≈~~P≈≈≈♣~♣♣~~≈~~♣♣.♣♣~~♣♣♣♣#♣♣♣.♣♣##♣♣.#♣.. #### ### k~~~# ≈≈.ß# ~~~#~~##≈YF:# ~~Y##F~#~~Y|"# ~~≈# ≈~~~~~.ß#JiD.R~ZJiT6Ji6h8.5 (33.24Jig=Jiyh♣≈~~~....♣♣♣P.....~~≈≈~~⌠.....♣ .~~≈≈~......P♣ ♣~P....P♣♣♣†..♣♣ ~~≈≈≈≈~.... ♣♣♣ ♣♣♣♣♣≈≈≈~~...♣♣ ♣♣♣♣~P♣♣♣~~♣♣≈≈≈~~... ♣P~~~~@~P≈~~P≈≈≈~~...♣♣≈≈≈~≈≈≈~≈~≈~≈~≈~~...♣♣ ♣≈~~P≈≈≈♣Z♣♣~~≈~~♣♣.♣♣♣~~♣♣♣♣#♣♣♣.♣♣##♣♣.#♣#+..#Jiz #### ### k~~~# ≈≈.ß# ~~~#~~##≈YF:# ~~Y##F~#~~Y|"#Ji!KZ~Ji݇Ji1i70.1 (34.83JiJi5 _Found a runed translucent door.Ji ♣♣.....~~≈≈≈~~~....♣♣ ♣P.....~~≈≈~~⌠.....♣ .~~≈≈~......P♣  ~~≈≈≈~P....P ~~≈≈≈≈~..†.. ~~≈≈≈≈~.... ♣♣♣♣ ♣♣♣♣♣≈≈≈~~... ♣♣♣♣~P♣♣♣~~♣♣≈≈≈~~... ♣P~~~@~~P≈~~P≈≈≈~~... ♣≈≈≈~≈≈≈Z≈~≈~≈~≈~~...♣♣ ♣≈~~P≈≈≈♣~♣♣~~≈~~♣♣.♣♣ ♣~~♣♣♣♣#♣♣♣.♣♣##♣♣.#♣ #+ ##.# ##.# # #### ####  k~~~# ≈≈.ß#  ~~~#~~##≈YF:# Ji`[40m ~~Y##F~#~~Y|"#JiFZ~JiŒJik1.7 (1.6)1JiJiJi& ♣♣.....~~≈≈≈~~~....♣♣ ♣P.....~~≈≈~~⌠.....♣ .~~≈≈~......P♣ ~~≈≈≈~P....P ~~≈≈≈≈~..†.. ~~≈≈≈≈~....Ji'' ♣♣♣♣ ♣♣♣♣♣≈≈≈~~... ♣♣♣♣~P♣♣♣~~♣♣≈≈≈~~... ♣P~~@~Z~P≈~~P≈≈≈~~... ♣≈≈≈~≈≈≈~≈~≈~≈~≈~~... ♣≈~~P≈≈≈♣~♣♣~~≈~~♣♣.♣♣Ji'! ♣~~♣♣♣♣#♣♣♣.♣♣##♣♣.#♣ #+# ##.# ##.# #P #### #####Ji'C k~~~# ≈≈.ßJi' ~~~#~~##≈YF: ~~Y##F~#~~Y|"Ji,AZ~Ji5Ji8b3.30Jir@JiCK _Something gores the fungus. 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The plant begins to die.JiA B  The plant is lightly damaged.Ji p==5.3 (1.48Ji L _Your yak zombie gores the plant.JikIJi Ji~Ji JiJi 0.0JiJiZ" Ji"Ji#F_Why would you want to do that?JiJi־~Level 1 of the Lair of Beasts <>>>(Press ? for help) ♣P..⌠~~~~~~..P♣♣ ♣..#.#.##..###.........##♣.P...~~~≈≈~~⌠..P♣ ♣♣.##..#....#...........# ♣P....~~≈≈≈≈~~...♣♣ ♣♣♣##..........†......##Ji~$♣P.....~~≈≈≈≈~~....♣ ###....##....†....#♣♣.....~~≈≈≈~~~....♣♣##..##..........#♣P.....~~≈≈~~⌠.....♣#.Z.###.........# .~~≈≈~......P♣ ♣♣# ##.Z# #####...### ~~≈≈≈~P....P♣♣♣.#####..# ####...## ~~≈≈≈≈~..†..♣♣...##.Z.####.##....# ~~≈≈≈≈~....♣♣...................#Ji♣♣♣♣ ♣♣♣♣♣≈≈≈~~...♣♣♣.................##♣♣♣♣~P♣♣♣~~♣♣≈≈≈~~...♣♣....#...###.###...#♣♣P~~~~~@P≈~~P≈≈≈~~...♣♣♣#.###..##### #...#Ji♣≈≈≈~≈≈≈Z≈~≈~≈~≈~~...♣♣ ♣..##....# #####♣≈~~P≈≈≈♣~♣♣~~≈~~♣♣.♣♣ ##.......#Ji3♣~~♣♣♣♣#♣♣♣.♣♣##♣♣.#♣ ##########+##JiW##.# ##.##~F   ####   ####Ji#≈~F   k~~~# ≈≈.ß##~~≈~   ~~~#~~##≈YF:#Ji#≈≈≈##  ~~Y##F~#~~Y|"##k≈≈♣  ~~≈# ≈~~~~~.ß#Ji##### ####   ########Jid2N@≈Ji >≈♣JiI ♣Ji=⌠ Ji|= G.⌠Ji E .JiA> .JiE .Ji\h ; ♣Jiߘ D♣♣Ji6 BP♣Ji-%5P.Ji[5..Jic5..Ji Ji ♣♣.....~~≈≈≈~~~....♣♣dossy the Scholar of Souls♣P.....~~≈≈~~⌠.....♣Revenant of Kikubaaqudgha ***....~~≈≈~......P♣ ♣♣ Health: 97/97 ========================~~≈≈≈~P....P♣♣♣. Magic: 17/17 ========================~~≈≈≈≈~..†..♣♣. AC: 9Str: 13~~≈≈≈≈~....♣♣. EV: 17JiU Int: 18♣♣♣♣ ♣♣♣♣♣≈≈≈~~...♣♣♣ SH: 0Dex: 9♣♣♣♣~P♣♣♣~~♣♣≈≈≈~~...♣♣. XL: 11 Next: 51% Place: Lair:1♣♣P~~~~~@P≈~~P≈≈≈~~...♣♣♣ Noise: ==-------  Time: 11795.3 (0.0)Ji{ >♣≈≈≈~≈≈≈Z≈~≈~≈~≈~~...♣♣ ♣ a) +1 scimitar (protect) {d:20 protect} Ji ♣≈~~P≈≈≈♣~♣♣~~≈~~♣♣.♣♣ # Cast: Soul Splinter♣~~♣♣♣♣#♣♣♣.♣♣##♣♣.#♣Ji Zot (5448) Memories (4) Water #+##Ji m##.# ##.##~F#### ####Ji Z   yak zombie (minion)#≈~Fk~~~# ≈≈.ß#Ji5 #~~≈~ ~~~#~~##≈YF:##≈≈≈## ~~Y##F~#~~Y|"# _Why would you want to do that? Ji] _Your unstable footing causes you to fumble your attack.  You slash the plant! The plant begins to die.  The plant is lightly damaged. 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Ji=E   #P #....# #..... .. #....# # ##. ##....####.♣.÷ #.. #........♣♣♣♣♣ #P..#......♣.♣♣♣..)# #..P#.....♣♣ ♣♣.....#.. #........♣ ♣♣♣P..⌠#...P#.##Z...♣♣ ♣.P...#.....♣ ♣♣P....~~#.#..P#.#.###.♣♣P.....~~ ### ###.# ♣♣♣♣.....~~ #.# ♣P..... #.# ♣♣♣.... #.. ♣.... #.# ♣♣♣... ..JiF y ♣♣♣ _You now have 517 gold pieces (gained 17).JiG Q.ZJiO JinP e8.9 (94Jig Jiq + #P #....# #..... ..# #....# ## ##.###....####.♣.÷#. #..##........♣♣♣♣♣#. #P..#......♣.♣♣♣..) #.. #..P#.....♣♣ ♣♣ #... #........♣ ♣♣♣P..⌠ #...P#.##....♣♣ ♣.P... #Ji@ ~.Z....♣ ♣♣P.... #.#..P#.#.###.♣♣P..... #######.# ♣♣♣♣..... #.# ♣P..... #.# ♣♣♣.... #.. ♣.... #.# ♣♣♣ .. ♣♣♣ Ji~ EZ.Ji JiR i9.9 (10.0)3Ji Ji  #P #....# ##. ..# #....# # ##. ##.###....####.♣.÷ #... #..##........♣♣♣♣♣ #.. #P..#......♣.♣♣♣.. #...#..P#.....♣♣ ♣♣ #...##........♣ ♣♣♣P.. #...P#.##....♣♣ ♣.P... #....@.Z.....♣ ♣♣P.... #.#..P#.#.###.♣♣P..... #######.# ♣♣♣♣..... #.# ♣P #.# ♣♣♣ ik m#.. ♣ #.# ♣♣♣ ..  JiB EZ.Ji Jia g80.9 (112Ji Ji(E z#. ..# #....# ##...##.###....####.♣ #....#..##........♣♣♣♣ #...#P..#......♣.♣♣♣. #...#..P#.....♣♣  #...##........♣ ♣♣♣P #...P#.##....♣♣ ♣. #.....Z......♣ ♣♣ #.#.@P#.#.###. #######.# ♣♣♣♣ #.# ♣P #.# ♣♣♣ #.. ♣ #.# ♣♣♣ .. ♣ ♣♣♣♣♣~PJi9G EZ.JiAN JiO f1.9 (121Ji?U Ji֟ % #P #....# # #...#..# #....# #. ##...##.###....####.#....#..##........♣♣♣ #...#P..#......♣.♣♣♣ #...#..P#.....♣♣ ♣♣ #...##........♣ ♣♣♣P #...P#.##....♣♣ ♣.PJiР / #..@.Z.......♣ ♣♣P#.#..P#.#.###.♣♣P# #######.# ♣♣♣♣ #.# ♣P #.# ♣♣♣ #.. ♣.#.#♣.. ♣♣Ji EZ.Ji 2.9 (130Ji  #P #....# # #...#..# #....# # ##...##.###....####. #....#..##........ #...#P..#......♣. #...#..P#.....♣♣ ♣♣ #...##........♣ ♣♣♣ #...P#.##....♣♣ ♣.P #.@.Z........♣ ♣♣P #.#..P#.#.###.♣♣P #.#######.# ♣♣♣♣#. #.# ♣P.. #.# ♣♣♣.. #.. ♣... #.# ... ..Ji<  Ji EZ.Jij Ji g3.9 (1459Ji~ Ji<9  #...#..# #....# #  ##...##.###....####   #....#..##........♣   #...#P..#......♣.   #...#..P#♣   #...##........   #...P#.##....♣♣ ♣.   #..Z.........♣ ♣♣   #@#..P#.#.###.   #.#######.# ♣♣♣♣  JiK: #.# #.# ♣P   ... #.# ♣♣   ... #..  ... #.#   ..... ..  ....  ♣♣Ji<EZ.JiCJi3Df4.9 (158JiIJiHJi?##...##.###....###JiM....#..##........♣JipL #...#P..JiY♣..P#.....♣♣ #... ♣P#.##....♣♣ ♣.Z..........♣ ♣♣PJi.#..P#.#.###.♣♣P.######.# ♣♣♣♣ #.# ♣PJitx...♣...... ......P #.#......... ...........##...##♣♣♣Ji,♣♣P~Ji.JiPZJiˡJiJiGJiҬ%5.9 (16Ji:$7JiJi5Ji>....#..##........♣ #...#P..♣#..P#.....♣♣ ##... ♣.P#.##....♣♣ ♣............♣ ♣♣PZ#..P#.#.###.♣♣P.Jiw8.#######.# ♣♣♣♣ #.# ♣P..........#♣..........# #.. ..........P# #.#....... .....##. JiY   death yak (asleep)..## .♣♣♣ Z   yak zombie (minion)...Y ♣♣P~≈≈≈Jii  You encounter a death yak.JiR M.ZJiMY.JiXYlly target)Jio==6.9 (176Ji Ji#, _The death yak bellows!JizT @ #....#..##........♣ dossy the Scholar of Souls  #...#P..#......♣.♣ Revenant of Kikubaaqudgha ***...  #...#..P#.....♣♣ ♣ Health: 97/97 ========================  #...##........♣ ♣♣ Magic: 17/17 ========================  #...P#.##....♣♣ ♣. AC: 9Str: 13  #............♣ ♣♣P EV: 17JiU (Int: 18  #.#..P#.#.###.♣♣P. SH: 0Dex: 9  #Z#######.# ♣♣♣♣. XL: 11 Next: 51% Place: Lair:1  #@# #.# ♣P Noise: ==-------  Time: 11886.9 (0.0)  ..........# #.# ♣♣ a) +1 scimitar (protect) {d:20 protect}  ..........# #..Cast: Soul Splinter  ..........P# #.#Zot (5356) Memories (4)  ............. ..  ...........##.Y   death yak (ally target)  ....Y.....## .JiV N♣♣♣ Z   yak zombie (minion)  ..........#♣♣P~  ♣≈≈≈ _You now have 500 gold pieces (gained 12). _You now have 517 gold pieces (gained 17).  You encounter a death yak. _The death yak bellows!  Press: ? - help, v - describe, . - travelThe floor.Ji  Z@You now have 517 gold pieces (gained 17).  You encounter a death yak. _The death yak bellows!  Press: ? - help, v - describe, . - travelHere: a yak zombie (severely damaged, minion, friendly)  The floor.JizA yak zombie. A corpse raised to undeath by necromancy. Max HP: ~59 Will: + AC: + EV: +Ji{p rF: ...  rC: ++. rPois: ∞ rNeg: ∞ rElec: . Threat: Low Class: Undead Size: Large Int: Mindless Regen: None Speed: 80% (normally travels slower than you) You have about 92% to hit with your +1 scimitar of protection. It has about 43% to hit you. Attack Max Damage Gore 14 It is immune to torment; and resistant to miasma and drowning. It is incapable of using stairs. It is currently targeting the death yak. This monster has been created by magic and is temporary. Killing it yields no experience or items. [!]: Description|Statuses|QuoteJio @ #....#..##........♣ dossy the Scholar of Souls  #...#P..#......♣.♣ Revenant of Kikubaaqudgha ***...  #...#..P#.....♣♣ ♣ Health: 97/97 ========================  #...##........♣ ♣♣ Magic: 17/17 ========================  #...P#.##....♣♣ ♣. AC: 9Str: 13  #............♣ ♣♣P EV: 17Jip Int: 18  #.#..P#.#.###.♣♣P. SH: 0Dex: 9  #Z#######.# ♣♣♣♣. XL: 11 Next: 51% Place: Lair:1  #@# #.# ♣P Noise: ==-------  Time: 11886.9 (0.0)  ..........# #.# ♣♣ a) +1 scimitar (protect) {d:20 protect}  ..........# #..Cast: Soul Splinter  ..........P# #.#Zot (5356) Memories (4)  ............. ..  ...........##.Y   death yak (ally target)  ....Y.....## .JiLq ♣♣♣ Z   yak zombie (minion)  ..........#♣♣P~  ♣≈≈≈ _You now have 517 gold pieces (gained 17).  You encounter a death yak. _The death yak bellows!  Press: ? - help, v - describe, . - travelJiq Here: a yak zombie (severely damaged, minion, friendly)  The floor.Ji@ ZJiY2@  The floor.JiI #....#..##........♣ dossy the Scholar of Souls  #...#P..#......♣.♣ Revenant of Kikubaaqudgha ***...  #...#..P#.....♣♣ ♣ Health: 97/97 ========================  #...##........♣ ♣♣ Magic: 17/17 ========================  #...P#.##....♣♣ ♣. AC: 9Str: 13  #............♣ ♣♣P EV: 17Int: 18  #.#..P#.#.###.♣♣P. SH: 0JieKDex: 9  #Z#######.# ♣♣♣♣. XL: 11 Next: 51% Place: Lair:1  #@# #.# ♣P Noise: ==-------  Time: 11886.9 (0.0)  ..........# #.# ♣♣ a) +1 scimitar (protect) {d:20 protect}  ..........# #..Cast: Soul Splinter  ..........P# #.#Zot (5356) Memories (4)  ............. ..  ...........##.Y   death yak (ally target)  ....Y.....## .♣♣♣ Z   yak zombie (minion)  ..........#♣♣P~  ♣≈≈≈ _You now have 517 gold pieces (gained 17).  You encounter a death yak. _The death yak bellows! iL\d Press: ? - help, v - describe, . - travelThe floor.Ji2OJiUJiX. _JiV #...#P..#......♣#..P#.....♣♣ .##........♣ ♣.P#.##....♣♣ ♣..........♣ ♣♣P#..P#.#.###.♣♣P.Z#######.# ♣♣♣♣#######.### #.# ♣P.......@..#♣. P# #.#... ..##.#Y.....## .♣♣♣ YY 2 death yaks (1 wandering, 1 ally tar…). ♣♣P~Y≈≈≈~~.ZY.JiWMY.Jik^`YYJi_YYY 4 death yaks (1 wandering, 1 ally tY..YJiOa--7.9 (1Soul Splinter5JieJiFhU _You encounter a death yak. x3Ji#U6#....#..#.#P...♣..#..P#♣ .##........♣ ♣♣P#.##....♣♣ ♣............♣ ♣♣P..P#.#.###.♣♣P #.#######.# ♣♣♣♣.#######@###PZ# ♣♣# #..P# #.#........ ..Y.....##.#  3 death yaks (1 ally target)....# . ♣♣♣Y..Y♣P~Y.........#≈≈Ji=V.ZY.Ji_WLY.JiW$YJiX).JiZbJii--8Soul Splinter4JinJi%r; _You swap places with your yak zombie.JiNQ.ZJiOMY.JiQJY.JiQ9 YJiCRTThe death yak barely misses your yak zombie.JiXY 4 death yaks (1 distracted, 1 ally …)JiYx9Soul Splinter3Jib_JiUaZ _You encounter a death yak.Ji= #....#..##........♣ dossy the Scholar of Souls #...#P..#......♣.♣ Revenant of Kikubaaqudgha ***... #...#..P#.....♣♣ ♣ Health: 97/97 ======================== #...##........♣ ♣♣ Magic: 16/17 ======================-- #...P#.##....♣♣ ♣. AC: 9Ji2Str: 13 #............♣ ♣♣P EV: 17Int: 18 #.#..P#.#.###.♣♣P. SH: 0Dex: 9 #.#######.# ♣♣♣♣. XL: 11 Next: 51% Place: Lair:1 #######@### #.# ♣P Noise: ---------  Time: 11889.9 (0.0) .......*..# #.# ♣♣ a) +1 scimitar (protect) {d:20 protect}  ......*...# #..  Cast: Soul Splinter Ji .....Z*...P# #.#  Zot (5353) Memories (4)  .....Y....... ..  ..Y.Y......##.#  YYYY 4 death yaks (1 distracted, 1 ally …) ..........## . ♣♣♣ Z   yak zombie (minion)Jio< ...Y......# ♣♣P~ Y.........# ♣≈≈≈ _You swap places with your yak zombie.  The death yak barely misses your yak zombie. _You encounter a death yak.JiAiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineJi&U*.Z.JiY.  The death yak barely misses your yak zombie. _You encounter a death yak.  Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a death yak (ally target, chance to affect: 2%)JiWq Ji~  #....#..##........♣ dossy the Scholar of Souls  #...#P..#......♣.♣ Revenant of Kikubaaqudgha ***...  #...#..P#.....♣♣ ♣ Health: 97/97 ========================  #...##........♣ ♣♣ Magic: 17/17 ========================  #...P#.##....♣♣ ♣. AC: 9Str: 13  #............♣ ♣♣P EV: 17Int: 18  #.#..P#.#.###.♣♣P. SH: 0Dex: 9  #.#######.# ♣♣♣♣. XL: 11 Next: 51% Place: Lair:1  #######@### #.# ♣P Noise: ---------  Time: 11889.9 (0.0)  ..Ji ........# #.# ♣♣ a) +1 scimitar (protect) {d:20 protect}  ..........# #..Cast: Soul Splinter  .....Z....P# #.#Zot (5353) Memories (4)  .....Y....... ..  ..Y.Y......##.#YYYY 4 death yaks (1 distracted, 1 ally …) ..........## .♣♣♣ Z   yak zombie (minion)  ...Y......#♣♣P~  Y.........#♣≈≈≈The death yak barely misses your yak zombie. _You encounter a death yak.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a death yak (ally target, chance to affect: 2%)  Okay, then.i /38HJiO . _Jix  Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.JiwJi Your spells (cast)TypeFailure Level  a + Soul SplinterNecromancy1% 1 Ji~db - Grave ClawNecromancy1% (1%)2  c - Vampiric DrainingNecromancy1% (1%) 3 d - Animate DeadNecromancy1%4  Jie - AnguishHexes/Necromancy7%4  f - FreezeIce5% (1%) 1  g - GloomJi)}Hexes/Necromancy 1% 3 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exitJi  Jib #....#..##........♣ dossy the Scholar of Souls  #...#P..#......♣.♣ Revenant of Kikubaaqudgha ***...  Ji#...#..P#.....♣♣ ♣ Health: 97/97 ========================  #...##........♣ ♣♣ Magic: 17/17 ========================  #...P#.##....♣♣ ♣. AC: 9Str: 13  #............♣ ♣♣P EV: 17Int: 18  #.#..P#.#.###.♣♣P. SH: 0JiDex: 9  #.#######.# ♣♣♣♣. XL: 11 Next: 51% Place: Lair:1  #######@### #.# ♣P Noise: ---------  Time: 11889.9 (0.0)  ..........# #.# ♣♣ a) +1 scimitar (protect) {d:20 protect}  ..........# #..Cast: Soul Splinter  .....Z....P# #.#Zot (5353) Memories (4)  Ji.....Y....... ..  ..Y.Y......##.#YYYY 4 death yaks (1 distracted, 1 ally …) ..........## .Ji♣♣♣ Z   yak zombie (minion)  ...Y......#♣♣P~  JiTY.........#♣≈≈≈Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineJiwAim: a death yak (ally target, chance to affect: 2%) _Okay, then.JiCasting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Ji*JiO #....#..##........♣ dossy the Scholar of Souls  #...#P..#......♣.♣ Revenant of Kikubaaqudgha ***...  #...#..P#.....♣♣ ♣ Health: 97/97 ========================  Ji #...##........♣ ♣♣ Magic: 17/17 ========================  #...P#.##....♣♣ ♣. AC: 9Str: 13  #............♣ ♣♣P EV: 17Int: 18  #.#..P#.#.###.♣♣P. SH: 0Dex: 9  #.#######.# ♣♣♣♣. XL: 11 Next: 51% Place: Lair:1  #######@### #.# ♣P Noise: ---------  Time: 11889.9 (0.0) Jid*.*.Ji>Z.Y.Aim: a death yak (ally target, chance to affect: 2%)JifJik #....#..##........♣ dossy the Scholar of Souls  #...#P..#......♣.♣ Revenant of Kikubaaqudgha ***...  #...#..P#.....♣♣ ♣ Health: 97/97 ========================  #...##........♣ ♣♣ Magic: 17/17 ========================  #...P#.##....♣♣ ♣. AC: 9Str: 13  #............♣ ♣♣P EV: 17Int: 18  #.#..P#.#.###.♣♣P. SH: 0Dex: 9  #.#######.# ♣♣♣♣. XL: 11 Next: 51% Place: Lair:1  #######@### #.# ♣P Noise: ---------  Time: 11889.9 (0.0)  ..Ji&l........# #.# ♣♣ a) +1 scimitar (protect) {d:20 protect}  ..........# #..Cast: Soul Splinter  .....Z....P# #.#Zot (5353) Memories (4)  .....Y....... ..  ..Y.Y......##.#YYYY 4 death yaks (1 distracted, 1 ally …) ..........## .♣♣♣ Z   yak zombie (minion)  ...Y......#♣♣P~  Y.........#♣≈≈≈Casting: Anguish (dangerous; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a death yak (ally target, chance to affect: 2%)  Okay, then.JipJirJiqD _Jif3JiP5Ji ;Ji"=Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a death yak (ally target, chance to affect: 2%) _Okay, then.Unknown command.JiC(#...##.###....#####....#..#.#P...♣.#..P#♣ .##........♣ ♣♣Ji0D.P#.##....♣♣ ♣............♣ ♣♣P..P#.#.###.♣♣P #@#######.# ♣♣♣♣.#######.###P..........# #.# ♣♣..........# #.......Z....P# #.#.....Y....... .. 3 death yaks (1 ally target)JirD5..Y.Y......##.# ....# . ♣♣♣...YJiD"♣P~Ji7FLY.JiGMY.Ji}G1YJiGKY.JiMY 4 death yaks (1 distracted, 1 ally …).JiQm90.9 (12 _JiVJi(XJi  #...#..#  #...##.###....#####....#..#.P...♣...P#♣ ##........♣ ♣♣.P#.##....♣♣ ♣............♣ ♣♣P..P#.#.###.♣♣P #.#######.# ♣♣♣♣.#######.##P.....# ♣♣......# #....ZY...P# #.#   death yak (ally target).YY........ ......##.#Y# . ♣♣♣Ji JY.Ji 1YJi Y 2 death yaks (1 distracted, 1 ally ta…).Ji `11Ji Ji : _Your yak zombie gores the death yak!JiT #P  #...#..#  #...##.###....#####....#..#.P...♣...P#♣ ##........♣ ♣♣P#.##....♣♣ ♣............♣ ♣♣P..P#.#.###.♣♣P #.#######.# ♣♣♣♣.#######.##P.# ♣♣.Y...# #..   death yak..Z....P# #.#YY........ ..Y......##.#JiZJY.Ji[0YJiKbY 2 death yaksY.Jibd`20JijJi(lJir##...#..###...##.####....#..##........♣ #...#P..♣..P♣♣ JiN#... ♣P#.##....♣♣ ♣..........♣ ♣♣P#..P#.#.###.♣♣P.######.# ♣♣♣♣#######.### #.# ♣P.......Y..♣.......P# #.#YYY....... ..........##.### .♣♣♣Ji##...##.####....#..##........♣ #...#P..♣..P♣♣ #... ♣P#.##....♣♣ ♣...........♣ ♣♣PJi3#..P#.#.###.♣♣P.######.# ♣♣♣♣#######.### #.# ♣P.......Y..♣Z..... ......P# #.#..Y....... ..YY 4 death yaks (2 distracted).Y.......##.# Ji|%Z   yak zombie (minion).Y.## .♣♣♣ ♣♣P~Ji YYou rampage towards the death yak!Jin Y.You encounter a death yak.JiBY.JiMY.JiGY.JiYYY 5 death yaks (1 ally target)YJi~~==349JiJiߦb _Your yak zombie barely misses the death yak.Ji{  ##...##.###....#### dossy the Scholar of Souls #....#..##........♣ Revenant of Kikubaaqudgha ***... #...#P..#......♣.♣ Health: 97/97 ======================== #...#..P#.....♣♣ ♣ Magic: 16/17 ======================-- #...##........♣ ♣♣ AC: 9Str: 13 #...P#.##....♣♣ ♣. EV: 17Ji{ Int: 18 #............♣ ♣♣P SH: 0Dex: 9 #.#..P#.#.###.♣♣P. XL: 11 Next: 51% Place: Lair:1 #@#######.# ♣♣♣♣. Noise: ---------  Time: 11893.9 (0.0) #######Y### #.# ♣P a) +1 scimitar (protect) {d:20 protect}  ..........# #.# ♣♣ Cast: Soul Splinter .....Z....# #..  Zot (5349) Memories (4) Ji|  ....Y.Y...P# #.#  ...Y......... ..  YYYYY 5 death yaks (1 ally target) ..Y........##.#  Z   yak zombie (minion) ..........## . ♣♣♣ ..........# ♣♣P~Ji| You encounter a death yak. _Your yak zombie barely misses the death yak.Aiming: Soul Splinter (safe; 1% risk of failure)  Ji} CPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a death yak (lightly wounded, chance to affect: 2%)Ji ##...##.###....#### dossy the Scholar of Souls  #....#..##........♣ Revenant of Kikubaaqudgha ***...  #...#P..#......♣.♣ Health: 97/97 ========================  #...#..P#.....♣♣ ♣ Magic: 16/17 ======================--  #...##........♣ ♣♣ AC: 9Str: 13  #...P#.##....♣♣ ♣. EV: 17Int: 18  #............♣ ♣♣P SH: 0Dex: 9  #.#..P#.#.###.♣♣P. XL: 11 Next: 51% Place: Lair:1  #@#######.# ♣♣♣♣. Noise: ---------  Time: 11893.9 (0.0)  #######*###JiO #.# ♣P a) +1 scimitar (protect) {d:20 protect}  ..........# #.# ♣♣ Cast: Soul Splinter  .....Z....# #..Zot (5349) Memories (4)  ....Y.Y...P# #.#  ...Y......... ..YYYYY 5 death yaks (1 ally target)  ..Y........##.#Z   yak zombie (minion)  ..........## .♣♣♣  ..........#♣♣P~You encounter a death yak. _Your yak zombie barely misses the death yak.Aiming: Soul Splinter (safe; 1% risk of failure)  Ji;Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a death yak (lightly wounded, chance to affect: 2%)JiJih~YAiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleJiiShift-Dir - straight line  Aim: a death yak (lightly wounded, chance to affect: 2%)  The death yak resists with almost no effort.  Your orb unleashes a flurry of shooting stars!JijC YJij.The death yak gores your yak zombie! The death yak barely misses you.JiWkJikJik1.JisxvvvYvYvJi)tiY2 Jiu=4.9 (18-Star Ji`|JiN _Your yak zombie gores the death yak. Your shooting star leaves your sight. _You now have 16/17 mp.Ji2 ○You slash the death yak!  Your weapon exudes an aura of protection.JiX vThe death yak is lightly wounded.  The shooting star hits the death yak!Ji5○Ji .The death yak is moderately wounded.Ji2vJiG.YJi^3YJiKY.Ji! ○Y.1The death yak is knocked back. The death yak gores your yak zombie.Ji#16 =6.3 (1.47Ji#Jid,Ji/ Ji0n_Your yak zombie gores the death yak. The death yak closely misses you.Ji,.Ji>, #...#..#  #...##.###....#####....#..#.P...♣...P#♣ ##........♣ ♣♣...P#.##....♣♣ ♣.vv..........♣ ♣♣P○.P#.#.###.♣♣P #.#######.# ♣♣♣♣.#######Y##PJiwvYY..# ♣♣..Z....# #..YY.....P# #.# 3.Y......... ......##.## . ♣♣♣Ji-○Ji,vJiRKY.Ji!#Ji#o--706Ji(Ji ,T _Your shooting star dissipates!Ji2°Ji  #P #....# #. #...#..# #....# #. ##...##.#####. #....#..##..♣Ji #...#P..#..♣ #...#..P#.....♣ #...##........♣ ♣♣♣ #...P#.##....♣♣ ♣. #v@..........♣  #.#°.P#.#.###.♣♣P. #Y#######.# ♣♣♣♣.. JiI#######.### #.# ♣P. .....vYY..# #.# ♣♣♣ .....Z....# #.. ♣ Ji...YY.....P# #.# ♣ ...Y......... ..JiU ..#  JiP○vJi  Your shooting star dissipates!The shooting star hits the death yak.JiX3○JiXZ9 .JiZVThe death yak is moderately wounded.Jii\A.YJi)]2YJiKf°°#..YYJif,.JiMjA--8Jij:5JirB°°Jicu4 _The death yak is knocked back.Ji n #P #....# #. dossy the Scholar of Souls #...#..# #....# #. Revenant of Kikubaaqudgha ***... ##...##.###....####. Health: 97/97 ======================== #....#..##........♣♣ Magic: 15/17 =====================--- #...#P..#......♣.♣♣ AC: 16  Str: 13 #...#..P#.....♣♣ ♣♣ EV: 17Int: 18 Jiw U#...##........♣ ♣♣♣ SH: 0Dex: 9 #...P#.##....♣♣ ♣.P XL: 11 Next: 51% Place: Lair:1 #°@..........♣ ♣♣P. Noise: ---------  Time: 11898.3 (0.0) #*#..P#.#.###.♣♣P.. a) +1 scimitar (protect) {d:20 protect}  #*#######.# ♣♣♣♣.. Cast: Soul Splinter #######Y### #.# ♣P. Zot (5345) Memories (4) -Star  Ji, ".....v.YY.# #.# ♣♣♣ .....Z....# #.. ♣ YYY 3 death yaks ...Y.Y....P# #.# ♣ ...Y......... ..  ...........##.# ♣The death yak is moderately wounded. _The death yak is knocked back.  Ji Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a death yak (moderately wounded, chance to affect: 2%)Ji Ji #P #....# #. dossy the Scholar of Souls#...#..# #....# #. Revenant of Kikubaaqudgha ***...##...##.###....####. Health: 97/97 ========================#....#..##........♣♣ Magic: 16/17 ======================--#...#P..#......♣.♣♣ AC: 16  Str: 13#...#..P#.....♣♣ ♣♣ EV: 17Int: 18#...##........♣ ♣♣♣ SH: 0Dex: 9Ji m#...P#.##....♣♣ ♣.P XL: 11 Next: 51% Place: Lair:1#°@..........♣ ♣♣P. Noise: ---------  Time: 11898.3 (0.0)#°#..P#.#.###.♣♣P.. a) +1 scimitar (protect) {d:20 protect} #.#######.# ♣♣♣♣.. Cast: Soul Splinter#######Y### #.# ♣P. Zot (5345) Memories (4) -Star .....v.YY.# #.# ♣♣♣.....Z....# #..♣ YYY 3 death yaksJi6 i...Y.Y....P# #.#♣...Y......... .............##.#♣The death yak is moderately wounded. _The death yak is knocked back.  Ji Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a death yak (moderately wounded, chance to affect: 2%)Ji  _The death yak is knocked back.  Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a death yak (moderately wounded, chance to affect: 2%)  Okay, then.JiD Ji Ji . _JiF  JiGCasting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.JivLY.Ji9w2YJitxGY.JixLY.Ji...Y 4 death yaksJi2------ 9 ===9.3 (14Ji<Reap -Star JiVJiǐ _You dismiss your zombies and call upon the dead to rise afresh. _You now have 12/17 mp.Jigr #...#..# #....# #  ##...##.###....####   #....#......♣   #...#P..#Jigb♣.   #...#..P#♣   #...##........   #...P#.##....♣♣ ♣.   #............♣ ♣♣   #@#..P#.#.###.   #Y#######.# ♣♣♣♣  #######Y### #.# ♣P   .....vY.Y.# #.# ♣♣  Jih ......Y...# #..   ...Y......P# #.# Y 5 death yaks   ...Y......... ..   ...........##.# Jiic   .♣♣JijCY.Ji"lJilJiImF.YJixw--9003Ji~JicO _The death yak misses you.Jir a  Casting: Animate Dead (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.JiWJi!YX Your spells (cast)TypeFailure Level a - Soul SplinterNecromancy1%1  b - Grave ClawNecromancy1% (1%)2  c - Vampiric DrainingNecromancyJi#Z1% (1%)3  d + Animate DeadNecromancy1% 4 e - AnguishHexes/Necromancy7%4  f - FreezeIce5% (1%)1  g - GloomHexes/Necromancy1%3 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exitJiJiJi֣; #...#..# #....# # dossy the Scholar of Souls  ##...##.###....#### Revenant of Kikubaaqudgha ***...  #....#..##........♣ Health: 97/97 ========================  #...#P..#......♣.♣ Magic: 12/17 ================--------  Ji#...#..P#.....♣♣ ♣ AC: 9Str: 13  #...##........♣ ♣♣ EV: 17Int: 18  #...P#.##....♣♣ ♣. SH: 0Dex: 9  #............♣ ♣♣P XL: 11 Next: 51% Place: Lair:1  #@#..P#.#.###.♣♣P. Noise: =--------  Time: 11900.3 (0.0)  #Y#######.# ♣♣♣♣. a) +1 scimitar (protect) {d:20 protect}  Ji'#######Y### #.# ♣P Cast: Soul Splinter  .....vYY..# #.# ♣♣ Zot (5343) Memories (4) Reap -Star  .......Y..# #..  JiV...Y......P# #.#YYYYY 5 death yaks  ...Y......... ..  Jif...........##.#  ..........## .Ji♣♣♣Confirm with . or Enter, or press ? or * to list all spells. _You dismiss your zombies and call upon the dead to rise afresh. Ji̥_You now have 12/17 mp. _The death yak misses you.JiQCasting: Animate Dead (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.JimJif #...#..# #....# # dossy the Scholar of Souls  ##...##.###....#### Revenant of Kikubaaqudgha ***...  #....#..##........♣ Health: 97/97 ========================  Ji#...#P..#......♣.♣ Magic: 12/17 ================--------  #...#..P#.....♣♣ ♣ AC: 9Str: 13  #...##........♣ ♣♣ EV: 17Int: 18  #...P#.##....♣♣ ♣. SH: 0Dex: 9  JiM#............♣ ♣♣P XL: 11 Next: 51% Place: Lair:1  #@#..P#.#.###.♣♣P. Noise: =--------  Time: 11900.3 (0.0)  #Y#######.# ♣♣♣♣. a) +1 scimitar (protect) {d:20 protect}  #######Y### #.# ♣P Cast: Soul Splinter  .....vYY..# #.# ♣♣ Zot (5343) Memories (4) Reap -Star Ji .......Y..# #..  ...Y......P# #.#YYYYY 5 death yaks  ...Y......... ..  ...........##.#  ..........## .♣♣♣Confirm with . or Enter, or press ? or * to list all spells. _You dismiss your zombies and call upon the dead to rise afresh. _You now have 12/17 mp. Jic_The death yak misses you.Casting: Animate Dead (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Ji #...#..# #....# # dossy the Scholar of Souls ##...##.###....#### Revenant of Kikubaaqudgha ***... #....#..##........♣ Health: 97/97 ======================== #...#P..#......♣.♣ Magic: 10/17 ==============---------- #...#..P#.....♣♣ ♣ AC: 9Str: 13 #...##........♣ ♣♣ EV: 17Int: 18 #...P#.##....♣♣ ♣. SH: 0Dex: 9 #............♣ ♣♣P XL: 11 Next: 51% Place: Lair:1 #@#..P#.#.###.♣♣P. Noise: =--------  Time: 11900.3 (0.0) #Y#######.# ♣♣♣♣. a) +1 scimitar (protect) {d:20 protect}  Ji#######Y### #.# ♣P Cast: Soul Splinter .....vYY..# #.# ♣♣ Zot (5343) Memories (4) Reap -Star  .......Y..# #..  ...Y......P# #.#  YYYYY 5 death yaks ...Y......... ..  ...........##.#  ..........## . ♣♣♣ _The death yak misses you.Casting: Animate Dead (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Grave Claw (safe; 1% risk of failure) (3/3 uses available)  Press: ? - help, Dir - move targetAim: a death yak (moderately wounded)JiD #...#..# #....# # dossy the Scholar of Souls  ##...##.###....#### Revenant of Kikubaaqudgha ***...  #....#..##........♣ Health: 97/97 ========================  #...#P..#......♣.♣ Magic: 10/17 ==============----------  #...#..P#.....♣♣ ♣ AC: 9JiEStr: 13  #...##........♣ ♣♣ EV: 17Int: 18  #...P#.##....♣♣ ♣. SH: 0Dex: 9  #............♣ ♣♣P XL: 11 Next: 51% Place: Lair:1  #@#..P#.#.###.♣♣P. Noise: =--------  Time: 11900.3 (0.0)  #*#######.# ♣♣♣♣. a) +1 scimitar (protect) {d:20 protect}  #######Y### #.# ♣P Cast: Soul Splinter  JisFW.....vYY..# #.# ♣♣ Zot (5343) Memories (4) Reap -Star  .......Y..# #..  ...Y......P# #.#YYYYY 5 death yaks JiF ...Y......... ..  ...........##.#  ..........## .♣♣♣ Ji3GC_The death yak misses you.Casting: Animate Dead (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Grave Claw (safe; 1% risk of failure) (3/3 uses available)  Press: ? - help, Dir - move targetJivGeAim: a death yak (moderately wounded)JiG){(1 bound)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Grave Claw (safe; 1% risk of failure) (3/3 uses available)  Press: ? - help, Dir - move target: a death yak (moderately wounded)  You unleash the spiteful dead! The jagged bones skewer the death yak!  The death yak is moderately wounded.Jiد YThe death yak is pinned in place! You slash the death yak!  Your weapon exudes an aura of protection.  The death yak is heavily wounded.Ji(KY.Ji޺Y.Y 6 death yaks (1 bound)Ji2--1=16 =1.3 (1JiC:2JiJi _The death yak gores you. _You take 5 damage, and have 92/97 hp. You now have 11/17 mp.Ki  Casting: Grave Claw (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.KiO6 #...#..# #....# # dossy the Scholar of Souls ##...##.###....#### Revenant of Kikubaaqudgha ***... Ki8PY#....#..##........♣ Health: 92/97 ======================-- #...#P..#......♣.♣ Magic: 8/17===========------------- #...#..P#.....♣♣ ♣ AC: 16  Str: 13 #...##........♣ ♣♣ EV: 17Int: 18 #...P#.##....♣♣ ♣. SH: 0Dex: 9 #............♣ ♣♣P XL: 11 Next: 51% Place: Lair:1 #@#..P#.#.###.♣♣P. Noise: ==-------  Time: 11901.3 (0.0) KiPN#Y#######.# ♣♣♣♣. a) +1 scimitar (protect) {d:20 protect}  #######Y### #.# ♣P Cast: Soul Splinter ......YYY.# #.# ♣♣ Zot (5342) Memories (4) Reap -Star  Ki Q|......Y...# #..  ...Y......P# #.#  YYYYYY 6 death yaks (1 bound) ...Y......... ..  ...........##.#  ..........## . ♣♣♣ _You take 5 damage, and have 92/97 hp. You now have 11/17 mp.Casting: Grave Claw (safe; 1% risk of failure)  KiJQConfirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineKiQzAim: a death yak (heavily wounded, bound in place)Kib  #...#..# #....# # dossy the Scholar of Souls  ##...##.###....#### Revenant of Kikubaaqudgha ***...  #....#..##........♣ Health: 92/97 ======================--  #...#P..#......♣.♣ Magic: 8/17===========-------------  #...#..P#.....♣♣ ♣ AC: 16  Str: 13  #...##........♣ ♣♣ EV: 17Int: 18  #...P#.##....♣♣ ♣. SH: 0KiP Dex: 9  #............♣ ♣♣P XL: 11 Next: 51% Place: Lair:1  #@#..P#.#.###.♣♣P. Noise: ==-------  Time: 11901.3 (0.0)  #*#######.# ♣♣♣♣. a) +1 scimitar (protect) {d:20 protect}  #######Y### #.# ♣P Cast: Soul Splinter  ......YYY.# #.# ♣♣ Zot (5342) Memories (4) Reap -Star  ......Y...# #..  ...Y......P# #.#Ki0 YYYYYY 6 death yaks (1 bound)  ...Y......... ..  ...........##.#  ..........## .♣♣♣ _You take 5 damage, and have 92/97 hp. You now have 11/17 mp.Casting: Grave Claw (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a death yak (heavily wounded, bound in place)KiKi.Y  Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a death yak (heavily wounded, bound in place)  You draw life force from the death yak! You feel life coursing into your body.  You hit the death yak but do no damage.  The death yak is heavily wounded.Ki&6YKi(7==2.3 (11Ki5/KiP3: _The death yak misses you.Ki3~Health restored: 97 _You now have 8/17 mp.Ki  Casting: Vampiric Draining (safe; 1% risk of failure)  Ki \Confirm with . or Enter, or press ? or * to list all spells.Ki u #...#..# #....# # dossy the Scholar of Souls ##...##.###....#### Revenant of Kikubaaqudgha ***... #....#..##........♣ Health: 97/97 ======================== #...#P..#......♣.♣ Magic: 5/17=======----------------- #...#..P#.....♣♣ ♣ AC: 16  Str: 13 Ki #...##........♣ ♣♣ EV: 17Int: 18 #...P#.##....♣♣ ♣. SH: 0Dex: 9 #............♣ ♣♣P XL: 11 Next: 51% Place: Lair:1 #@#..P#.#.###.♣♣P. Noise: ==-------  Time: 11902.3 (0.0) #Y#######.# ♣♣♣♣. a) +1 scimitar (protect) {d:20 protect}  #######Y### #.# ♣P Cast: Soul Splinter ......YYY.# #.# ♣♣ Zot (5341) Memories (4) Reap -Star  .......Y..# #..  ...Y......P# #.#  YYYYYY 6 death yaks (1 bound) ...Y......... ..  ...........##.#  Ki r..........## . ♣♣♣ _You now have 8/17 mp.Casting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a death yak (heavily wounded, bound in place)Kib #...#..# #....# # dossy the Scholar of Souls  ##...##.###....#### Revenant of Kikubaaqudgha ***...  #....#..##........♣ Health: 97/97 ========================  #...#P..#......♣.♣ Magic: 5/17=======-----------------  #...#..P#.....♣♣ ♣ AC: 16  Str: 13  Kil#...##........♣ ♣♣ EV: 17Int: 18  #...P#.##....♣♣ ♣. SH: 0Dex: 9  #............♣ ♣♣P XL: 11 Next: 51% Place: Lair:1  #@#..P#.#.###.♣♣P. Noise: ==-------  Time: 11902.3 (0.0)  #*#######.# ♣♣♣♣. a) +1 scimitar (protect) {d:20 protect}  #######Y### #.# ♣P Cast: Soul Splinter  ......YYY.# #.# ♣♣ Zot (5341) Memories (4) Reap -Star  .......Y..# #..  ...Y......P# #.#YYYYYY 6 deaKiDth yaks (1 bound)  ...Y......... ..  ...........##.#  ..........## .♣♣♣ _You now have 8/17 mp.Casting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a death yak (heavily wounded, bound in place)KiKi9Y  Confirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line: a death yak (heavily wounded, bound in place)  You draw life force from the death yak! You slash the death yak!  The death yak is severely wounded.Ki=Kie3.3 (10Ki*$Ki% _The death yak completely misses you. _You now have 5/17 mp.Ki  Casting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Kiz  #...#..# #....# # dossy the Scholar of Souls ##...##.###....#### Revenant of Kikubaaqudgha ***... #....#..##........♣ Health: 97/97 ======================== Ki9 f#...#P..#......♣.♣ Magic: 2/17==---------------------- #...#..P#.....♣♣ ♣ AC: 16  Str: 13 #...##........♣ ♣♣ EV: 17Int: 18 #...P#.##....♣♣ ♣. SH: 0Dex: 9 #............♣ ♣♣P XL: 11 Next: 51% Place: Lair:1 #@#..P#.#.###.♣♣P. Noise: ==-------  Time: 11903.3 (0.0) #Y#######.# ♣♣♣♣. a) +1 scimitar (protect) {d:20 protect}  Ki #######Y### #.# ♣P Cast: Soul Splinter ......YYY.# #.# ♣♣ Zot (5340) Memories (4) Reap -Star  .......Y..# #..  ...Y......P# #.#  YYYYYY 6 death yaks ...Y......... ..  ...........##.#  ..........## . ♣♣♣ _You now have 5/17 mp.Casting: Vampiric Draining (safe; 1% risk of failure)  Kiw 5Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a death yakKiJ #...#..# #....# # dossy the Scholar of Souls  ##...##.###....#### Revenant of Kikubaaqudgha ***...  #....#..##........♣ Health: 97/97 ========================  #...#P..#......♣.♣ Magic: 2/17==----------------------  #...#..P#.....♣♣ ♣ AC: 16  Str: 13  #...##........♣ ♣♣ EV: 17Int: 18  #...P#.##....♣♣ ♣. SH: 0Dex: 9  #............♣ ♣♣P XL: 11 Next: 51% Place: Lair:1  #@#..P#.#.###.♣♣P. Noise: ==-------  Time:[Ki5Fm 11903.3 (0.0)  #*#######.# ♣♣♣♣. a) +1 scimitar (protect) {d:20 protect}  #######Y### #.# ♣P Cast: Soul Splinter  ......YYY.# #.# ♣♣ Zot (5340) Memories (4) Reap -Star  .......Y..# #..  ...Y......P# #.#YYYYYY 6 death yaks  ...Y......... ..  ...........##.#  ..........## .♣♣♣ _You now have 5/17 mp.Casting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a death yakKidKiq6Y  Confirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line: a death yak  KirsYou draw life force from the death yak. You slash the death yak!  The death yak is lightly wounded.3-4.3 (139Ki|Ki|. _The death yak gores you. Ki1_You take 4 damage, and have 93/97 hp. You now have 2/17 mp.Kij  Casting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.KiXKixKiKie _You don't have enough magic to cast this spell.Ki.  Casting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Ki #...#..# #....# # dossy the Scholar of Souls ##...##.###....#### Revenant of Kikubaaqudgha ***... #....#..##........♣ Health: 93/97 =======================- #...#P..#......♣.♣ Magic: 0/17------------------------ #...#..P#.....♣♣ ♣ AC: 16  Str: 13 #...##........♣ ♣♣ EV: 17Int: 18 #...P#.##....♣♣ ♣. SH: 0Dex: 9 #............♣ ♣♣P XL: 11 Next: 51% Place: Lair:1 #@#..P#.#.###.♣♣P. Noise: ==-------  Time: 11904.3 (0.0) #Y#######.# ♣♣♣♣. a) +1 scimitar (protect) {d:20 protect}  #######Y### #.# ♣P Cast: Soul Splinter ......YYY[3KiXT4m.# #.# ♣♣ Zot (5339) Memories (4) Reap -Star  .......Y..# #..  ...Y......P# #.#  YYYYYY 6 death yaks ...Y......... ..  ...........##.#  ..........## . ♣♣♣ _You don't have enough magic to cast this spell.  Casting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Grave Claw (safe; 1% risk of failure) (2/3 uses available)  Press: ? - help, Dir - move targetAim: a death yak (lightly wounded)KiZ < #...#..# #....# # dossy the Scholar of Souls  ##...##.###....#### Revenant of Kikubaaqudgha ***...  #....#..##........♣ Health: 93/97 =======================-  #...#P..#......♣.♣ Magic: 0/17------------------------  #...#..P#.....♣♣ ♣ AC: 16  Str: 13  Kiԉ #...##........♣ ♣♣ EV: 17Int: 18  #...P#.##....♣♣ ♣. SH: 0Dex: 9  #............♣ ♣♣P XL: 11 Next: 51% Place: Lair:1  #@#..P#.#.###.♣♣P. Noise: ==-------  Time: 11904.3 (0.0)  #*#######.# ♣♣♣♣. a) +1 scimitar (protect) {d:20 protect}  #######Y### #.# ♣P Cast: Soul Splinter  ......YYY.# #.# ♣♣ Zot (5339) Memories (4) Reap -Star  Kid .......Y..# #..  ...Y......P# #.#YYYYYY 6 death yaks  ...Y......... ..  ...........##.#  ..........## .KiҊ +♣♣♣ _You don't have enough magic to cast this spell.  Casting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Grave Claw (safe; 1% risk of failure) (2/3 uses available)  Press: ? - help, Dir - move targetAim: a death yak (lightly wounded)Kik K(1 bound)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Grave Claw (safe; 1% risk of failure) (2/3 uses available)  Press: ? - help, Dir - move target: a death yak (lightly wounded)  You unleash the spiteful dead! The jagged bones skewer the death yak!  The death yak is moderately wounded.Ki  YThe death yak is pinned in place! You hit the death yak but do no damage.The death yak is moderately wounded.81---5.3 (1Soul Splinter8Ki= Ki _The death yak gores you! _You take 12 damage, and have 81/97 hp. You now have 0/17 mp. Ki<3  Casting: Grave Claw (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. Ki  Ki  Ki&  KiO) e _You don't have enough magic to cast this spell. Ki  You hit the death yak.  The death yak is moderately wounded. Ki"e3----6.7 (1.4 Ki:6 Ki Ki _The death yak barely misses you. _You regained 2 hp, and now have 83/97 hp. Ki, You slash the death yak!  The death yak is heavily wounded.The death yak gores you but does no damage. Ki-G6=1 Ki.==8.1Soul Splinter5 Ki4 KiL9 _The death yak misses you. _You regained 3 hp, and now have 86/97 hp. Ki2  You hit the death yak.  The death yak is heavily wounded.9 Ki3==-9.53 Ki : Ki@> _The death yak closely misses you. _You regained 3 hp, and now have 89/97 hp. KiFx  You completely miss the death yak.The death yak is heavily wounded.The death yak gores you but does no damage. Kiy 92=-10.92 Ki  KiR _The death yak completely misses you. _You regained 3 hp, and now have 92/97 hp. Ki  You hit the death yak.  The death yak is heavily wounded. Ki4=2.31 Ki Ki)  _The death yak barely misses you. _You regained 2 hp, and now have 94/97 hp. KiՍ &  Ki zYou barely miss the death yak.The death yak is heavily wounded. KiЏ 7==2==3.729 Ki|  Ki { _The death yak barely misses you. _Health restored: 97Kif  You hit the death yak.  The death yak is heavily wounded.Kilib5.18KipKis _The death yak barely misses you. The death yak closely misses you.Ki  You hit the death yak.  The death yak is severely wounded.Ki b6.56KiY Ki V _The death yak barely misses you.Ki  You slash the death yak!  The death yak is severely wounded.Ki78-----==7.95KisKiݾ _The death yak gores you!! The death yak completely misses you. _You take 19 damage, and have 78/97 hp.KiI  You slash the death yak!  The death yak is almost dead.KiJ0-------=-9.34KiTKigY _The death yak gores you! _You take 8 damage, and have 70/97 hp.Ki .You slash the death yak!  You kill the death yak!Kil Z 5 death yaks (1 ally target)Z   death yak zombie (minion)Kikubaaqudgha accepts your kill.The dead are walking!Ki3=-3==8--20.7Soul Splinter2KiKi _The death yak gores your death yak zombie but does no damage. _You regained 3 hp, and now have 73/97 hp.Ki/  --more--Kio  Your Spellcasting skill increases to level 7!You need to enable at least one skill for training.Kiy /  --more--Ki  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   9.0   8.8  +1   o - Spellcasting   7.0   9.5  -1           b - Maces & Flails   0.0   1.2  -1   p - Conjurations   0.0   1.2  -1   c - Axes   0.0   1.2  -1   q - Hexes   4.0   7.1  -2   d - Polearms   0.0   1.2  -1   r - Summonings   0.0 [40Kim  1.2  -1   e - Staves   0.0   1.2  -1   s - Necromancy  10.0  12.0   0   f - Unarmed Combat   0.0   0.8  +1   t - Forgecraft   0.0   1.4  -2   g - Throwing   0.0   1.2  -1   u - Translocations   0.0   1.2  -1       v - Alchemy   0.0   1.2  -1   h - Short Blades   0.0   1.2  -1   w - Fire Magic   0.0   1.4  [Ki40m-2   i - Long Blades   0.0   1.2  -1   x - Ice Magic   2.0   2.5  +1   j - Ranged Weapons   0.0   1.7  -3   y - Air Magic   0.0   1.4  -2       z - Earth Magic   0.0   0.8  +1   k - Armour   0.0   1.2  -1       l - Dodging   6.0   8.3  -1   0 - Invocations   0.0   0.8  +1   m - Shields   0.0   1.2  Kiς[0;10;1m-1   1 - Evocations   4.0   5.9  -1   n - Stealth  10.0   8.5  +2      You need to enable at least one skill.[?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsKi0 > r + Summonings 0.0Ki]TargetTarget--  --  --  --  --  --  --  --  --  --  --  --  --  --  --  --  --  --  --  --  --  --  --  --  --  --  --  --  a-z] set[-] clear selected targetKiccost|targetsKi<[?25h[?0c0  Ki-Q [?25l[?1c4.0   The current training targets, if any.  The species aptitude is in white.=] set aall targets Ki3  Ki=  KiyG  #...#..# #....# # dossy the Scholar of Souls  ##...##.###....#### Revenant of Kikubaaqudgha ***...  #....#..##........♣ Health: 83/97 ====================----  #...#P..#......♣.♣ Magic: 3/18 KiEH ====--------------------  #...#..P#.....♣♣ ♣ AC: 9Str: 13  #...##........♣ ♣♣ EV: 17Int: 18  #...P#.##....♣♣ ♣. SH: 0Dex: 9  #............♣ ♣♣P XL: 11 Next: 66% Place: Lair:1  #@#..P#.#.###.♣♣P. Noise: ===------  Time: 11925.7 (1.0)   KiH #Z#######.# ♣♣♣♣. a) +1 scimitar (protect) {d:20 protect}  #######Z### #.# ♣P Cast: Soul Splinter   KiH ......YYY.# #.# ♣♣ Zot (5317) Memories (4) Reap -Star  .......Y..# #..  ...Y......P# #.# KijI HYYYY 4 death yaks (1 ally target)  ...Y......... ..ZZ 2 death yak zombies (minion)  ...........##.#  ..........## .♣♣♣The death yak dies!Kikubaaqudgha accepts your kill. _The dead are walking!  KiI Training target 7.0 for Spellcasting reached!  Your Spellcasting skill increases to level 7!You need to enable at least one skill for training. KiP  KiiX  Ki5[ i _You regained 2 hp, and now have 83/97 hp."Ki ##...##.####....#..##........♣ #...#P..♣..P♣♣ #... ♣P#.##....♣♣ ♣...........♣ ♣♣PZ#..P#.#.###.♣♣P.######.# ♣♣♣♣#######Z### #.# ♣P......YYY.♣..Y... Y......P# #.#.......... ...........##.# ...## .♣♣♣"Ki N ♣♣P~"Ki 2You swap places with your death yak zombie.  The death yak gores your death yak zombie!  The death yak gores your death yak zombie."Ki5=66"Ki""Ki&A _The death yak gores your death yak zombie!! "Ki'[_You regained 2 hp, and now have 85/97 hp.$Kis  The death yak gores your death yak zombie.  The death yak gores your death yak zombie!  The death yak gores your death yak zombie.$Kiv 7=4=-75$Ki ~ $Ki _Your death yak zombie gores the death yak. _You regained 2 hp, and now have 87/97 hp.%KiN  The death yak gores your death yak zombie!  The death yak gores your death yak zombie. x2%KiN x8-84%Ki %Ki %Ki @ _Your death yak zombie gores the death yak!&Ki .The death yak gores your death yak zombie!! x3&Ki1   death yak zombie&Kit90=====9&KiRSoul Splinter3&Kif&Ki< _Your death yak zombie is destroyed! _You regained 2 hp, and now have 90/97 hp.'Ki1 #...#..#  #...##.###....#####....#..#.P...♣...P#♣ ##........♣ ♣♣.P#.##....♣♣ ♣.............♣ ♣♣P..P#.#.###.♣♣P #Z#######.# ♣♣♣♣.#######.##P.YYY.# ♣♣....Y..# #..Y......P# #.#........... ......##.## . ♣♣♣'KiY.Y.'Ki  You swap places with your death yak zombie.  The death yak gores your death yak zombie!!'Ki2====-30Soul Splinter2'Ki'Ki_ _Your death yak zombie barely misses the death yak. _You regained 2 hp, and now have 92/97 hp.(Ki##...##.####....#..##........♣ #...#P..♣..P♣♣ #... ♣P#.##....♣♣ ♣...........♣ ♣♣PZ#..P#.#.###.♣♣P.(Ki{######.# ♣♣♣♣#######Y### #.# ♣P......YYY.♣...... Y......P# #.#.......... ...........##.# ...## .♣♣♣ ♣♣P~(KiP  You swap places with your death yak zombie.(Ki4==---1Soul Splinter1(Ki-(Kih{ _The death yak barely misses you. _You regained 2 hp, and now have 94/97 hp.(Ki)Ki  You slash the death yak!  Your weapon exudes an aura of protection.  The death yak is lightly wounded.)Kif78----16 )Kii==3.1 (1.40)Ki')Ki _The death yak gores you!! _You take 16 damage, and have 78/97 hp.*Ki  You hit the death yak.  The death yak is lightly wounded.  Your reaping aura is weakening.*Ki 81=---5=--4.508Reap  _The death yak completely misses you. _You regained 3 hp, and now have 81/97 hp.*KiH d  You hit the death yak.  The death yak is lightly wounded.*Ki ?4=*Ki v--5.97*Ki *Ki _The death yak closely misses you. The death yak misses you. _You regained 3 hp, and now have 84/97 hp.+KiJ  You barely miss the death yak.The death yak is lightly wounded.+Kih70---==7.3+Kiz:6+Ki,+Kiܒ _The death yak gores you! _You take 14 damage, and have 70/97 hp.+Kiz  You slash the death yak!  The death yak is moderately wounded.+Ki 64------8.74+KiH +Ki _The death yak gores you! The death yak completely misses you. _You take 6 damage, and have 64/97 hp.,KiT  You hit the death yak.  The death yak is moderately wounded.Your reaping aura expires.,Ki^W7=-6===--40.13,Ki_,Kic _The death yak completely misses you. _You regained 3 hp, and now have 67/97 hp..Kià  Casting: Grave Claw (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.0Kip ##...##.###....#### dossy the Scholar of Souls #....#..##........♣ Revenant of Kikubaaqudgha ***... #...#P..#......♣.♣ Health: 67/97 ================-------- #...#..P#.....♣♣ ♣ Magic: 3/18====-------------------- #...##........♣ ♣♣ AC: 16  Str: 13 #...P#.##....♣♣ ♣. EV: 17Int: 18 #............♣ ♣♣P SH: 0Dex: 9 #Z#..P#.#.###.♣♣P. XL: 11 Next: 66% Place: Lair:1 #@#######.# ♣♣♣♣. Noise: =--------  Time: 11940.1 (0.0) #######Y### #.# ♣P a) +1 scimitar (protect) {d:20 protect}  ......YYY.# #.# ♣♣ Cast: 0Kir Soul Splinter ..........# #..  Zot (5303) Memories (4) -Star  ...Y......P# #.#  ............. ..  YYYY 4 death yaks (1 ally target) ...........##.#  Z   death yak zombie (minion) ..........## . ♣♣♣ ..........# ♣♣P~ _You regained 3 hp, and now have 67/97 hp.Casting: Grave Claw (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a death yak (moderately wounded, ally target)1KiR ##...##.###....#### dossy the Scholar of Souls  #....#..##........♣ Revenant of Kikubaaqudgha ***...  #...#P..#......♣.♣ Health: 67/97 ================--------  #...#..P#.....♣♣ ♣ Magic: 3/18====--------------------  #...##........♣ ♣♣ AC: 16  Str: 13  #...P#.##....♣♣ ♣. EV: 17Int: 18  #............♣ ♣♣P SH: 0Dex: 9  1KiS#Z#..P#.#.###.♣♣P. XL: 11 Next: 66% Place: Lair:1  #@#######.# ♣♣♣♣. Noise: =--------  Time: 11940.1 (0.0)  #######*### #.# ♣P a) +1 scimitar (protect) {d:20 protect}  ......YYY.# #.# ♣♣ Cast: Soul Splinter  ..........# #..Zot (5303) Memories (4) -Star  ...Y......P# #.#  ............. ..YYYY 4 death yaks (1 ally target)  ...........##.#Z   death yak zombie (minion)  ..........## .♣♣♣  ..........#♣♣P~ _You regained 3 hp, and now have 67/97 hp.1KiuTCasting: Grave Claw (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a death yak (moderately wounded, ally target)1Ki,1Ki,1Ki[Y 1Ki Aiming: Vampiric Draining (safe; 1% risk of failure)  1KiTPress: ? - help, Shift-Dir - straight line  1KiIAim: a death yak (moderately wounded, ally target)  1KiUYou draw life force from the death yak! You feel life coursing into your body!  1KiV You hit the death yak.  1KiNThe death yak is heavily wounded.1Ki*1Ki751Kir==1Ki=1Ki?1.1 (11Ki$21KiA1Ki1Ki 1Ki 1Kin _The death yak gores you.  1KiOYou regained 8 hp, and now have 75/97 hp. 1Ki{M_You now have 3/18 mp.1Ki2KiJ  You slash the death yak!  The death yak is severely wounded.2Ki69=-2.5 (1.402Ki2Ki _The death yak gores you! _You take 6 damage, and have 69/97 hp.3KiE  You slash the death yak!  The death yak is almost dead.3Ki 4---3.92993Kim(3Kie- _The death yak completely misses you. The death yak gores you! _You take 5 damage, and have 64/97 hp.3Kita &  3KiLb vYou barely miss the death yak.The death yak is almost dead.3Kic 7=--5.383Kim 3Ki1p _The death yak closely misses you. _You regained 3 hp, and now have 67/97 hp.4Ki  You barely miss the death yak.The death yak is almost dead.4Ki70==4=-6.764Ki4Ki _The death yak barely misses you. The death yak closely misses you. _You regained 3 hp, and now have 70/97 hp.4Ki  You slash the death yak!  The death yak is almost dead.4Ki _69==8.14Ki= :54Ki 4KiW _The death yak gores you. _You take 1 damage, and have 69/97 hp.5KiЯ †You slash the death yak!  You kill the death yak!5KiEY.5KiA.Y5KiW 35KiO 7174-9.53 _Kikubaaqudgha accepts your kill.5Ki5Ki  Your Summonings skill gained 2 levels and is now at level 2! _You regained 2 hp, and now have 71/97 hp.6Ki|  You barely miss the death yak. The death yak gores you!6KiE54----=50.926Ki.6Ki 6Ki>_The death yak gores you. _You take 17 damage, and have 54/97 hp.6Kis2  Casting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.6Ki\y  ##...##.###....#### dossy the Scholar of Souls #....#..##........♣ Revenant of Kikubaaqudgha ***... #...#P..#......♣.♣ Health: 54/97 =============----------- #...#..P#.....♣♣ ♣ Magic: 1/18=----------------------- #...##........♣ ♣♣ AC: 16  Str: 13 #...P#.##....♣♣ ♣. EV: 17Int: 18 #............♣ ♣♣P SH: 0Dex: 9 #Z#..P#.#.###.♣♣P. XL: 11 Next: 74% Place: Lair:1 #@#######.# ♣♣♣♣. Noise: ==-------  Time: 11950.9 (0.0) #######Y### #.# ♣P a) +1 scimitar (protect) {d:20 protect}  .......YY.# #.# ♣♣ Cast: 6Kiz Soul Splinter ..........# #..  Zot (5292) Memories (4) -Star  ...Y......P# #.#  ............. ..  YYY 3 death yaks (1 ally target) ...........##.#  Z   death yak zombie (minion) ..........## . ♣♣♣ ..........# ♣♣P~ _You take 17 damage, and have 54/97 hp.Casting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a death yak (ally target)7Ki> ##...##.###....#### dossy the Scholar of Souls  #....#..##........♣ Revenant of Kikubaaqudgha ***...  #...#P..#......♣.♣ Health: 54/97 =============-----------  #...#..P#.....♣♣ ♣ Magic: 1/18=-----------------------  7KiW#...##........♣ ♣♣ AC: 16  Str: 13  #...P#.##....♣♣ ♣. EV: 17Int: 18  #............♣ ♣♣P SH: 0Dex: 9  #Z#..P#.#.###.♣♣P. XL: 11 Next: 74% Place: Lair:1  #@#######.# ♣♣♣♣. Noise: ==-------  Time: 11950.9 (0.0)  #######*### #.# ♣P a) +1 scimitar (protect) {d:20 protect}  .......YY.# #.# ♣♣ Cast: Soul Splinter  ..........# #..Zot (5292) Memories (4) -Star  ...Y......P# #.7Ki<#  ............. ..YYY 3 death yaks (1 ally target)  ...........##.#Z   death yak zombie (minion)  ..........## .♣♣♣  ..........#♣♣P~ _You take 17 damage, and have 54/97 hp.Casting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a death yak (ally target)7KiRc7Ki9_Y  Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a death yak (ally target)  7KimYou draw life force from the death yak! You feel life coursing into your body!  You barely miss the death yak.  The death yak is moderately wounded.7KiF64==1.9 (117Ki7Ki27Ki# _The death yak closely misses you.You regained 10 hp, and now have 64/97 hp. _You now have 1/18 mp.7Ki  You hit the death yak.  The death yak is moderately wounded.7Ki7===2=-3.3 (1.407Kii 7Ki _The death yak misses you. _You regained 3 hp, and now have 67/97 hp.8Ki  You slash the death yak!  The death yak is moderately wounded.8Ki^ L==4.78Ki ;888KiF 8Ki . _The death yak gores you.9Kikxv  You barely miss the death yak.The death yak is moderately wounded.The death yak gores you but does no damage.70=-6.179Ki{9Ki _The death yak misses you. _You regained 3 hp, and now have 70/97 hp.:Ki  You hit the death yak.  The death yak is heavily wounded.:Ki3==-7.55:Kif:Kiϵ _The death yak barely misses you. _You regained 3 hp, and now have 73/97 hp.:Ki|h  You slash the death yak!  The death yak is heavily wounded.:Kiiw68--3===:KiVjc=8.94:Kip:KiQt _The death yak misses you. The death yak gores you! _You take 5 damage, and have 68/97 hp.;Ki,  You hit the death yak.  The death yak is heavily wounded.The death yak gores you but does no damage.;Ki. 70=--60.33;Ki5 ;Ki: _The death yak snorts and paws the ground. _You regained 2 hp, and now have 70/97 hp. r + Summonings 4.0TKimTargetTarget--  --  --  --  --  --  --  -- TKi --  --  --  --  --  --  --  --  --  --  --  --  --  --  TKi--  --  --  --  --  --  a-z] set[-] clear selected targetcost|targetsTKiUF<[?25h[?0c0 UKix [?25l[?1cUKi}$6.0   The current training targets, if any.  The species aptitude is in white.=] set aall targetsUKi UKi UKi+ U ##...##.###....#### dossy the Scholar of Souls  #....#..##........♣ Revenant of Kikubaaqudgha ***...  UKi #...#P..#......♣.♣ Health: 57/97 ==============----------  #...#..P#.....♣♣ ♣ Magic: 1/18=-----------------------  #...##........♣ ♣♣ AC: 16  Str: 13  #...P#.##....♣♣ ♣. EV: 17Int: 18 UKi!  #............♣ ♣♣P SH: 0Dex: 9  #.#..P#.#.###.♣♣P. XL: 11 Next: 88% Place: Lair:1  UKi ;#@#######.# ♣♣♣♣. Noise: ==-------  Time: 11990.3 (1.0)  #######Z### #.# ♣P a) +1 scimitar (protect) {d:20 protect}  UKi* ........Y..# #.# ♣♣ Cast: Soul Splinter  ..........# #..Zot (5253) Memories (4) Reap -Star  ...Y......P# #.# UKiz  ............. ..Y   death yak (ally target)  ...........##.#Z   death yak zombie (minion) UKi; 7 ..........## .♣♣♣  ..........#♣♣P~You have harvested enough death to cast Grave Claw an additional time.You feel life coursing into your body. The dead are walking! _The death yak gores your death yak zombie!  Training target 4.0 for Summonings reached!  Your Summonings skill increases to level 4!You need to enable at least one skill for training.UKi ISoul SplinterUKi UKi[  You regained 4 hp, and now have 57/97 hp. _You now have 1/18 mp.VKi = n....#..##........♣ #...#P..♣#..P♣♣ ##... ♣.P#.##....♣♣ ♣...........♣ ♣♣PVKi> #..P#.#.###.♣♣P.Z#######.# ♣♣♣♣#######@### #.# ♣P.......Y..#♣..........# #.. ..........P# #.#....... .....##.# ..## .♣♣♣. ♣♣P~Y≈≈≈VKiH P  You swap places with your death yak zombie.VKi=J 3--1Soul Splinter2VKiP VKiS / _The death yak gores you.  VKiS Things that are here:VKiV  a death yak corpse; a death yak corpse _You take 4 damage, and have 53/97 hp.WKis5   #...# #...  #...  #..  #..  #.# WKi+w#Z#  #@### #.#  .......Y..# #.#  ..........# #..  ..........P# #.#  ............. ..  ...........##.#  ..........## .  ..........#   You hit the death yak.  The death yak is lightly wounded.WKi0LQ #...##... #... #.. WKi O#.. #.##Z#  #@### #.#  .......Y..# #.#  ..........# #..  ..........P# #.#  .............  ...........##.#  ..........## .  ..........#   WKiW=  The death yak gores you!WKiYx46---=2.7 (1.4WKi+Z:0WKi`WKipd@ _* * * LOW HITPOINT WARNING * * * WKieW_You take 7 damage, and have 46/97 hp.XKi2  Casting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.XKiXKi XKiHXKie _You don't have enough magic to cast this spell.XKi[,   #...# #...  #...  #..XKiz-  #..  #.# #Z#  #@### #.#  .......Y..# #.#  ..........# #..  ..........P# #.#  ............. ..  ...........##.#  ..........## . XKi/ ..........#   You hit the death yak.  The death yak is lightly wounded.XKi  #...##... #... #.. #.. XKi 5#.##Z#  #@### #.#  .......Y..# #.#  ..........# #..  ..........P# #.#  .............  ...........##.#  ..........## .  ..........#   XKi8 XKi/| The death yak completely misses you. The death yak gores you!XKiH37----4.149XKiXKi!@ _* * * LOW HITPOINT WARNING * * * XKiK"W_You take 9 damage, and have 37/97 hp.YKi  You hit the death yak but do no damage.The death yak is lightly wounded.YKiB 9---5.57YKip YKi_ _The death yak closely misses you. _You regained 2 hp, and now have 39/97 hp.ZKi=   #...# #...  #...  #..  #..  #.# #Z#  #@### #.#  .......Y..# #.#  ..........# #..  ..........P# #.#  ............. ..  ...........##.#   ..........## .  ..........#   You slash the death yak!  The death yak is moderately wounded.ZKiz #...##...ZKi{ #... #.. #.. #.##Z#  #@### #.#  .......Y..# #.#  ..........# #..  ..........P# #.# ZKi| .............  ...........##.#  ..........## .  ..........#   ZKiȄ=  The death yak gores you.ZKiw82==6.96ZKiZKiԓ _* * * LOW HITPOINT WARNING * * * _You take 1 damage, and have 38/97 hp.ZKi22  You hit the death yak.  The death yak is moderately wounded.41=-8.35ZKi9ZKiN? _The death yak barely misses you. The death yak completely misses you. _You regained 3 hp, and now have 41/97 hp.[Ki3  You slash the death yak!  The death yak is moderately wounded.[Ki64==9.73[Ki<[KiA _The death yak barely misses you. _You regained 3 hp, and now have 44/97 hp.\Ki>    #...# #...  #...  #..  #.. \Ki@ #.# #Z#  #@### #.#  .......Y..# #.#  ..........# #..  ..........P# #.#  ............. ..  ...........##.#  ..........## .  ..........#   You hit the death yak but do no damage.The death yak is moderately wounded.\KiR #...##... #... #.. #.. #.##Z#  \Ki0#@### #.#  .......Y..# #.#  ..........# #..  ..........P# #.#  .............  ...........##.#  ..........## .  ..........#   \Ki&$  The death yak gores you!  * * * LOW HITPOINT WARNING * * *\Ki"&38-2001.12\KiT+\Ki/ _The death yak gores you but does no damage. _You take 6 damage, and have 38/97 hp.\Ki  You hit the death yak but do no damage.The death yak is moderately wounded.\Ki41=3===-\KiE2.50\Ki\Ki _The death yak completely misses you. _You regained 3 hp, and now have 41/97 hp.]Ki   #...# #...  #...  #..  ]KiS9#..  #.# #Z#  #@### #.#  .......Y..# #.#  ..........# #..  ..........P# #.#  ............. ..  ...........##.#  ..........## .  ..........#   You slash the death yak!  The death yak is heavily wounded.]Ki; ]KiS#...##... #... #.. #.. #.##Z#  #@### #.#  .......Y..# #.#  ..........# #..  ..........P# #.#  ............. ]KiK ...........##.#  ..........## .  ..........#   ]Ki=  The death yak gores you!]Ki 36--=3.939]KiY]Ki _* * * LOW HITPOINT WARNING * * * _You take 5 damage, and have 36/97 hp.^Ki #...#P..#......♣.♣ #...#..P#.....♣♣ ♣ #...##........♣ ♣♣ #...P#.##....♣♣ ♣.P^KiZ #............♣ ♣♣P #.#..P#.#.###.♣♣P.. #Z#######.# ♣♣♣♣. #######†### #.# ♣P .......Y@.# #.# ♣♣♣ ....# #..  .P# #.# ♣ ... .. ^Ki3 .##.# ♣ .## .. ♣♣♣♣ .# ♣♣P~~ Y# ♣≈≈≈ ♣≈~~P^Ki0 #.  #.  #.^Ki  #.  #. #  #######†### #.#  .......Y@.# #.#  ..........# #..  ..........P# #.#  ............. .. ^Kiz ...........##.#  ..........## ..  ..........# .  Y.........# ^Kiq #.  #.  #.  #.  #. #  #######†### #.#  .......Y@.# #.#  ..........# #..  ..........P# #.#  ............. ..  ...........##.# ^KiG ..........## ..  ..........# .  Y.........# ^Kit .ZThe death yak gores you!^Kix^Ki|29---408^Ki^Ki^Ki7 _* * * LOW HITPOINT WARNING * * * _You take 7 damage, and have 29/97 hp.^Ki> #.  #.  #.  #.  #. #  #######Z### #.#  .......Y@.# #.#  ..........# #..  ..........P# #.#  ............. ..  ...........##.#  ..........## ..   ..........# .  Y.........#  _* * * LOW HITPOINT WARNING * * * _You take 7 damage, and have 29/97 hp.  You slash the death yak!  The death yak is severely wounded.  The death yak completely misses you.  Your death yak zombie gores the death yak!!^Ki #.  #.  #.  #.  #. #  #######Z### #.#  .......Y@.# #.#  ..........# #..  ..........P# #.#  ............. ..  ...........##.#  ..........## ..  ..........# .  Y.........# ^Ki=  The death yak gores you!^Ki4---=6.3 (1.47^Ki ^Ki@ _* * * LOW HITPOINT WARNING * * * ^Kik_You take 5 damage, and have 24/97 hp._Ki^  You hit the death yak but do no damage._KixThe death yak is almost dead.Your death yak zombie gores the death yak!_Ki6=-==-7.75_Ki_Ki _The death yak completely misses you. _You regained 2 hp, and now have 26/97 hp._Ki" .You slash the death yak!  You kill the death yak!_Ki!& ZZZ 2 death yak zombies (minion)  Kikubaaqudgha accepts your kill._Ki+ %9==4=96--9.1Soul Splinter4_Ki0 _Ki5 _The dead are walking! _You regained 3 hp, and now have 29/97 hp.`KiTM31=33=25`KiRB=17== 9 0`Ki+S`KiS9=29`KiVp41=5`Ki`WU=8`KiW`KiZ`KiZf3=7`Ki[`Ki_`KiD`x5=6`KiYa`KiDcW _You start resting.`Kiku7=--`Kiw.17.1 (8.0`Ki{-8.1 (95Reap `Ki`KiN _Your reaping aura is weakening. _You regained 18 hp, and now have 47/97 hp.aKi*aKiKaKi.aKiaKi|Z9==aKi\4aKi751=aKi03aKiaKiaKi$=3=aKi~r6==2aKiaKiaKif5=1aKi_aKi-W _You start resting.aKiT7=aKiW,22.1 (4aKiq3.1 (50aKiaKi _Your reaping aura expires. _You regained 10 hp, and now have 57/97 hp.aKi aKi aKi aKi aKiD g8=19aKi" aKi$ aKi$ 860==aKi.% 08aKi% aKi) aKi* x2=7aKi* aKi1- aKi- 4=7=6aKiC. aKi/ aKid0 x6=5aKi0 aKi2 aKi3 f8=4aKi3 aKiJ6 aKi6 y70=3aKi7 aKi: 2==2aKiU; aKi = aKi= v4=1aKi> aKi? aKiR@ 6=8=0aKi@ aKiC aKiC w8=09aKi%D aKiF aKiF q80=8aKiF aKiUI aKiFJ p2=7aKiJ aKimN aKiN R4==aKi5O 06aKi P aKiS aKi-T p6=5aKiT aKiV aKiW p8=4aKiW aKiY aKiZ 90=9==3aKi[ aKip] aKi] p2=2aKir^ aKia aKib p4=1aKic aKih 6=0aKii aKi H _You start resting.7===199810/18=76=54aKiڅ aKi@ aKi0 j=3aKiF 21=1aKin aKiW B0aKi aKiؗ aKis C89aKi_ aKiN aKi B8aKi aKi aKi T=7aKi aKiB aKi B6aKi0 aKiө aKiE s2==5aKi aKi7 aKi B4aKi aKiʲ aKi: B3aKi aKii aKi B2aKi aKi aKi U==1aKi aKij aKi B0aKi aKi aKiu C79aKi[ aKiw aKi \3=8aKi aKiq aKi8 aKi B7aKi aKif aKi B6aKi. aKi@ aKi B5aKi aKi aKi T=4aKi aKi X3aKi aKii aKi p4=2aKi aKie aKi B1aKi aKi aKi B0aKi aKi aKi" C69aKi% aKi aKi" T=8aKib aKiH aKi B7aKi aKiK aKi  q5==6aKi aKi" aKi B5aKi aKi aKi B4aKi aKi aKi~ B3aKiY aKi aKi U==2[37maKi aKi aKi B1aKik aKi@$ 6=0aKi% aKi}' aKi"( C59aKi( aKi+ aKi, B8aKi- aKi. aKiJ/ B7aKi/ aKi~2 aKi2 M=6aKif6 aKi7 aKi7 B5aKi~8 aKi@ 47=3aKiC aKiC B2aKi)D aKiE aKiF B1aKiF aKiH aKiI B0aKiI aKi+L aKiL ?=49aKi