^:jl Player: dossy Game: DCSS 0.34 Server: crawl.dcss.io Filename: 2026-06-23.15:50:54.ttyrec Time: (1782229854) Tue Jun 23 15:50:54 2026 _:j:# [?1051l[?1052l[?1060l[?1061h_:j4 Z)0[?7h[?25l[?1c_:j8 _:jB Welcome, dossy. Please select your species. SimpleIntermediateAdvanced a - Gnollj - Humans - Coglin b - Minotaurk - Koboldt - Vine Stalker c - Merfolkl - Revenantu - Poltergeist d - Gargoyle m - Demonspawnv - Demigod e - Mountain Dwarfn - Djinniw - Formicid f - Draconiano - Sprigganx - Naga g - Trollp - Tenguy - Octopode h - Deep Elfq - Oniz - Felid i - Armataurr - BarachiA - Mummy Made of living stone, Gargoyles have a preternatural affinity for earth magic. They have low health, but their stone bodies are incredibly tough. + - Recommended species * - Random species # - Recommended character ! - Random character % - List aptitudesSpace - Pick background first ? - Help Tab - Gargoyle Monkԫ:j ԫ:j Welcome, dossy the Coglin. Please select your background. WarriorAdventurerMage a - Fighteri - Artificerq - Hedge Wizard b - Gladiatorj - Shapeshifterr - Conjurer c - Monk k - Wanderers - Summoner d - Hunterl - Delvert - Necromancer e - BrigandWarrior-mageu - Forgewright Zealotm - Warperv - Fire Elementalist f - Berserkern - Hexslingerw - Ice Elementalist g - Cinder Acolyteo - Enchanterx - Air Elementalist h - Chaos Knightp - Reavery - Earth Elementalistz - Alchemist Monks start with a simple weapon of their choice, an orb of light, and a potion of divine ambrosia, and gain additional piety with the first god they worship. + - Recommended background * - Random background # - Recommended character ! - Random character % - List aptitudesSpace - Change species ? - Help Tab - Gargoyle Monk֫:j֫:j֫:jWelcome, dossy the Coglin Monk. You have a choice of weapons.a - short sword(-1 apt)  b - mace (-1 apt)  c - hand axe (+0 apt)  d - spear (-1 apt)  e - falchion (+0 apt)f - unarmed(-1 apt) + - Recommended random choice * - Random weapon % - List aptitudesBksp - Return to character menu ? - HelpTab - mace߫:jx ߫:j~g ߫:j t Adossy the SlasherCoglin **....Health: 18/18 ========================Magic: 1/1========================AC: 2Str: 11EV: 12Int: 9SH: 0Dex: 16XL:  1 Next:  0% Place: Dungeon:1Noise: ---------  Time: 0.0 (0.0)a) +0 falchion {Paramjit}Nothing quiveredZot (6000) Gem (9000) ߫:j ...... ....... ...#. ..... ... .... .... ..).. #.. .#. ....... .. .. #......#.#.#.#...#................#.@.#................#...#.#.#.#......# .. .. ....... .#. ..# ....) .... .... ... $.... .#... ....... ...)..߫:j˓ ߫:jė Welcome, dossy the Coglin Monk.They say the Orb of Zot lies within this dungeon, but they say a lot of things.߫:jf ߫:j Press ? for a list of commands and other information.  Found two slings, 8 gold pieces and a whip.߫:j& ߫:j+ ߫:j0   Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting3.0   4.0   0   o - Spellcasting   0.0   1.4  -2          ߫:j0  b - Maces & Flails   0.0   1.2  -1   p - Conjurations   0.0   1.2  -1   c - Axes   0.0   1.0   0   q - Hexes   0.0   1.2  -1   d - Polearms   0.0   1.2  -1   r - Summonings   0.0   1.0   0  ߫:j0  e - Staves   0.0   1.2  -1   s - Necromancy   0.0   1.0   0  ߫:j0  f - Unarmed Combat   0.0   1.2  -1   t - Forgecraft   0.0   0.7  +2  ߫:j1  g - Throwing   0.0   1.2  -1   u - Translocations   0.0   1.0   0      ߫:j"1 v - Alchemy   0.0   0.8  +1  ߫:jQ1  h - Short Blades   1.5   1.2  -1   w - Fire Magic   0.0   1.2  -1  i + Long Blades߫:j1 k3.0   4.0   0   x - Ice Magic   0.0   1.2  -1  ߫:j1  j - Ranged Weapons   0.0   1.2  -1   y - Air Magic   0.0   1.2  -1       z - Earth Magic   0.0   1.2  -1  ߫:je2  k - Armour   0.0   1.2  -1      l + Dodging2.6   3.6  -1   0 - Invocations   0.0   1.4  -2   m - Shields   0.0   1.7  -3   1 - Evocations   0.0   0.6  +3   n - Stealth   0.0   1.2  -1   2 - Shapeshifting   0.0   1.4  -2  ߫:j3 The relative cost of raising each skill is in cyan.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets:j {dossy the Slasher...... ......Coglin **..... ...#. ..... .Health: 18/18 ========================.. .... .... ..Magic: 1/1========================).. #.. .#. ...AC: 2Str: 11.... .. .. #...EV: 12Int: 9...#.#.#.#...#.SH: 0Dex: 16...............XL:  1 Next:  0% Place: Dungeon:1#.@.#Noise: ---------  Time: 0.0 (0.0)...............a) +0 falchion {Paramjit}.#...#.[:j|m#.#.#...Nothing quivered...# .. .. ....Zot (6000) Gem (9000) ... .#. ..# ....) .... .... ... $.... .#... ....... ...)..  Welcome, dossy the Coglin Monk.They say the Orb of Zot lies within this dungeon, but they say a lot of things.Press ? for a list of commands and other information.  Found two slings, 8 gold pieces and a whip. _Found a staircase leading out of the dungeon.:j]:j 3:j!:jW&:j-:j8::jK@:j;...... ........#..#.......#.... ..)...#....#. ...#.......... #...#.#.#.#...#.#...............#..#.<.#..##......@........#...#.#.#.#...:j,<#...# ........... .#....#....#.) ....#........ $......#.....# ..........).#.#.#.#.#.#.#:jNF:jFx1.0 (159998999 _:j]:jȍ.....#....... .#.......#.......)...#....#...#...........#....#.#.#.#...##.................#..#.<.#..#. #.................#...#@#.#.#..#...#..............#....#..#.).....#.........$......#.#.....)...#.#.#.#.#.#.####### ######:j:j2.0 (288:j z#.......#....... .)...#....#.....##...........#...:jp <#....#.#.#.#...#.##...............#...#..#.<.#..###...............:j #..#...#.#.#.#...:j H #...#.@.........#......#....#....:j ##.).....#.......#...$......#.....:j3"##.....)..#.#.#.#.#.#.#.# ############# :j)*3.0 (377:j>1:jr .)...#....#.....##...........#... #....#.#.#.#...#. ##............... #...#..#.<.#..# ##............... #..#...#.#.#.#... ##...#...........#.....@#....#.... ##.).....#....... #...$......#..... ##.....) ..#.#.#.#.#.#.#.## ############# [40:j]s m:jy:jzn4.0 (466:j:jsg##...........#... #....#.#.#.#...#. ##............... #...#..#.<.#..# ##...............:jԾ #..#...#.#.#.#... ##...#........... #......#....#.... ##.).@...#.......:jwW #...$......#..... ##.....) ..#.#.#.#.#.#.#.## ############# :jmn5.0 (555:j(:j:jm F #....#.#.#.#...#. ##............... #...#..#.<.#..# ##............... #..#...#.#.#.#... ##...#........... #......#....#.... ##.).....#....... #...@......#..... ##.....)...#.#.#.#.#.#.#...## ############# :jA:jn6.0 (644:j:j":jc#n7.0 (733:j(:jf ##............... #...#..#.<.#..# ##............... #..#...#.#.#.#... ##...#........... #......#....#.... ##.).....#....... #..........#..... ##...)......#.#.#.#.#.#.#....## ############## _You now have 8 gold pieces.:jAo:jpn8.0 (822:j=w:j˰U ##. #...#..#.<.#..#. ##........ #..#...#.#.#.#... ##...#...:j2 #......#....#.... ##.).....#. #..........#..... ##@..)..:j{.#.#.#.#.#.#.#..##.#####.# ..###:j9.0 (911:jH:j0 #...#..#.<.#..# ##............... #..#...#.#.#.#... ##...#........... #......#....#.... ##.).....#....... #..........#.....########....)#......@#.#.#.#.#.#.#.##.##############.# ...  ##### :j:js10.0 (10.0)00:j :jHQ#.................#...#.#.#.##...#..............#....#:jpI#.).....#.............#########...........).. .......#.#.#.#.#.#.#.....##@############# #.#............ ....###########.# :jR1.0 (118989:jX:j#..#...#.#.#.#... ##...#........... #......#....#.... ##.).....#....... #..........#..... ########.....).. #.......#.#.#.#.#.#.#. .....##.############# #.#.....@....... ....############.#2.0 (1288:j4:j #..#...#.#.#.#... ##...#... #......#....#.... ##.).....#. #..........#..... ########...).. #.......#.#.#.#.#.#.#. .....##.# #.#....@.. ....# .#:jL3.0 (1377:j:j/ #..#...#.#.#.#... ##...#... #......#....#.... ##.).....#. #..........#..... ########...)..#.......#.#.#.#.#.#.#.#.....##.#:j/ #.#...@....##.#:j9:jn:o4.0 (1466:jW:j #..#...#.#.#.# ##...#.. #......#....# ##.).....# #..........# ########...).. ##.......#.#.#.#.#.#.#. #.....##.# #.#..@.....#.#.#....#SS   ball python (constriction, asleep):j k  You encounter a ball python.:j9S.:jfS)5.0 (1555:j:j#5 _The ball python hisses angrily.:ji :j1 :j7:j:jR, #..#...#.#.#.#.##...#...#......#....#.##.).....#.#..........#.########...).. ##.......#.#.#.#.#.#.#. #.....##.# #.#...@... ......# .#.#. .. S#.:jC 6.0)44:jO :jO :jG-##............... #..#...#.#.#.#... ##...#........... #......#....#.... ##.).....#.......  #..#...######...........).. #..#.#.#.#.#.#.#.#.....##@############# #.#............. ......############.#.#..S#.:j1:j2i733:j88:j :jNM...#..#.<.#..#. #..............#...#.#.#.##...#.............#....##.).....#.. #..........#..... ########...........).#......@#.#.#.#.#.#.#.#.....##.############# #.#..................############.#.#.:j:ji822:j:j:jL##..............#...#..#.<.#..#. ##............... #..#...#.#.#.#... ##...#........... #......#....#.... ##.).....#.......  #..#...:j#######@..........).. #..#.#.#.#.#.#.#.#.....##.############# #.#............. ......############.#.#..S#.:j:ji911:j!!:j#:j#....#.#.#.#...#. ##..............#...#..#.<.#..#. ##............... #..#...#.#.#.#... ##...#........... #......#....#.... ##.).....#.......  #..#...######...........).. ##.......#.#.#.#.#.#.#.#.....##.############# #.#...................############.#.#..S#:j2000:j/,##...........#... #....#.#.#.#...#. ##..............:jo0#...#..#.<.#..#. ##............... #..#...#.#.#.#... ##...#........... #......#....#.... ##.)@....#.......  #..#...:j0######...........).. #..#.#.#.#.#.#.#.#.....##.############# #.#.............:j1a......############.#.#..:j41S:jN;S   ball python (constriction):j;k17979:jB:jD:jn .)...#....#..##...........#..#....#.#.#.#...###...............#...#..#.<.#..#. #..............#...#.#.#.##...#.......#...@..#....##.).....#.. :jES#.#..... ########...........).#.......#.#.#.#.#.#.#.#.....##.############# #.#...S..............############.#.#.:j9S.:j :j i288:j:j:j: .)...#....#..... ##...#... #....#.#.#.#...#. ##.. #...#..#.<.#..#. ##.:jU. #..#...#.#.#.#... ##...#. #..@...#....#.... ##.).....#. #.#..... ########.).. ##.......#.#.#.#.#.#.#. #.....##S############# #.#...... ......##### :jG .#.#.:j7S.:j:ji377:j:jK:j?8V##...........#....#.#.#.#...##..............#...#..#.<.#..#. ##...............#..#...#.#.#.##...#..............#....###.@.....#.............#########..).. ##......S#.#.#.#.#.#.#.....##.############# #.#............. ......#############.#. ..:je;KS.:jUC:jCi466:jXi _You see here a +0 sling {=f}.:jq#JS.:j0555:j2:j5) _d - a +0 sling {=f}:jGr .)...#....#..#...........#..:jVr....#.#.#.#...###...............#...#..#.<.#..#. ##..............#...#.#.#.##...#.......#..@...#....##.......#.. #..S#..... ########...........).#.......#.#.#.#.#.#.#.#.....##.############# #.#..................############.#.#.S.:jW:ji644:j/:j:jN:S #.......#....... .)...#....#..... ##...........#... #....#.#.#.#...#. ##............... #...#..#.<.#..# ##............... #..#...#.#.#.#... ##@..#........... #......#....#.... ##.S.....#....... ##..... ########...........):j)<l.. ##.......#.#.#.#.#.#.#.....##.############# #.#............. ......############:jjVS.  The ball python attacks as it pursues you!  The ball python bites you. The ball python grabs you.  The ball python constricts you. The ball python bites you.13-------  2  =73) Constr Gem (8973) :jz _The ball python constricts you.You take 5 damage, and have 13/18 hp (72%). _MASSIVE DAMAGE!!:ja $ .....#. . #.......#....... .)...#....#..... ##...........#... #....#.#.#.#...#. ##............... #...#..#.<.#..# ##............... #@.#...#.#.#.#... ##...#........... #.S....#....#.... ###....... #.#..... ########...........).. ##.......#.#.#.#.#.#.#.....##.############# #.#.............:j Y12 -:jn S82) Gem (8972) :jS :j 9 _You escape the ball python's grasp.:jl :j 7-:j{ :j* :j0#.......#. .)...#....#..... ##...........#... #....#.#.#.#...#. ##............... #...#..#.<.#..#. ##..............#..#...#.#.#.#... :jÂ##@..#........... #.S....#....#.... ##.......#....... #...#..... ########..):j..##.......#.#.#.#.#.#.#. :ju#.....##.#############:j_#...................############:jΏR  The ball python bites you but does no damage.:jn12--------  2  =91) Constr Gem (8971) :j:j _The ball python grabs you. The ball python constricts you. _You take 1 damage, and have 12/18 hp (67%).:jj  You hit the ball python.  The ball python is moderately wounded.The ball python bites you but does no damage.30.1 (1.1690) Rev :jr:ju_ _The ball python constricts you.:jq †You hit the ball python.:j):j13=12 11.28) Gem (8969) Rev+ :j #:j%O _You kill the ball python!:j"s .)...#....###...........#....#.#.#.#...##.................#..#.<.#..#. :js$##...............#..#...#.#.#.##...#........#.@....#....##.......#...#...#########..).. #:js?##.#.#.:j{:jz{4-20:j{C78:j(:j0x _You see here a ball python corpse.:jMM#.......#.. .)...#....#..#...........#......#.#.#.#...##...............#...#..#.<.#..#. ##..............#...#.#.#.###@..#........†....#....####.. #.#.....########...........)..###-367) Rev  _:j ~ 4M .....#....... #.......#.. .)...#....#..#...........#......#.#.#.#...###...............#...#..#.<.#..#. #............#.@#...#.#.#.##...#.......#.†....#....####..#..........#......:j8 :j i456:j :j :j M ...... ...... ......#....... #.......#.. .)...#....#..#...........#..#....#.#.#.#...###..................#..#.<.#..#. ##@.............#...#.#.#.###...#.......#.†....#....###.......#........#######:jT 4==545:j :j :je4M#....... ......#....... #.......#.. .)...#....#..##...........#..#....#.#.#.#...##...............#.@.#..#.<.#..#. #............#..#...#.#.#.###...#.......:j4#.†....#....#.....#.#.#.#.:jq>634:j|E:j G:jIM.#.#.#.#. #....... ......#....... #.......#.. .)...#....#..##...........#......#.#.#.#...###@.................#..#.<.#..#. ##............#..#...#.#.#.###...#...........#........:j}:jٙn723) :jW:j:jM ###### .#.#.#.#. #....... ......#....... ##.......#.. .)...#....#..#...........#..#.@..#.#.#.#...##...............#...#..#.<.#..#. ##............#..#...#.#.#.#............:j:ji812:j:j:jg:j)hxM  ###### .#.#.#.#. :jSh#.......  ......#....... :j{h##.......#...)...#....#..:jh.##@..........#......#.#.#.#...###...............:jh#...#..#.<.#..#. :jhR##.................:ji&#.......#:jq:j0r=5===:jarb901:jx:j%{:jX CM#  ###### .#.#.#.#. ##....... :jX  ......#....... #.......#..#.@...#....#..#...........#..#....#.#.#.#...###...............#...#..#.<.#..#.:jY d..†....#.:jYb :jb k40590:jh :jl S _You see here a +0 sling {=f}.:j{ :j- T1859:jY :j* :j ) _e - a +0 sling {=f}:j:jX:j:j:j:jE"78==67:j#k _You start resting.HP restored.:j):jN/+3.2 (2:j016=4.2 (356 _:j3@:j4:j9:j:j:j:j>w45:jK34:j:j6:jC23:j!:j:jٝt7==1:j2:j:jߠ:j501:jD:jP:j:j¤.49:j0:j:j?:j}L849:jg:jYk _You start resting.HP restored.:j{:jG,51.2 (7:j8===2.2 (878 _:j:jkS _Health restored: 18:jƐ :j9 :j :jQ :j o _HP and MP is already full. Ctrl-5 to rest for 100 turns.:j7:jt;pGear: 5/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a +0 falchion (weapon) {Paramjit}d - a +0 sling {=f}  e - a +0 sling {=f} :j;Armour (go to first with [)  b - a +0 robe (worn)  c - an orb of light (worn):jid - a +0 sling {=f}. A piece of cloth and leather for launching stones, adequate for hunting small game like rabbits or goblins. Base accuracy: +0 Base damage: 7 Base attack delay: 1.4 This weapon's minimum attack delay (0.7) is reached at skill level 14.  Your skill: 0.0; use (s) to set 14.0 as a target for Ranged Weapons.At 100% training you would reach 14.0 in about 9.5 XLs. Wearing heavy armour would reduce your attack speed with this weapon.Current attack delay: 1.4. :jsDamage rating: 8 (Base 7 x 115% (Dex) x 105% (Skill)). This weapon falls into the 'Ranged Weapons' category. It is a one-graspered weapon. It can be maximally enchanted to +9. You found it on level 1 of the Dungeon. Stash search prefixes: {inventory} {Ranged Weapons} {one-handed} {ranged weapon}Menu/colouring prefixes: identified ranged weapon (w)ield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.:jn _HP restored. _You start resting. _HP restored. _Health restored: 18 _HP and MP is already full. Ctrl-5 to rest for 100 turns.  Adjust to which letter? (? for menu, Esc to quit):j/:j:jdossy the Slasher#.Coglin **.....Health: 18/18 ========================. ######Magic: 1/1========================.#.#.#.#.AC: 2Str: 11##..............EV: 12Int: 9......#....... .SH: 0Dex: 16##.......#.......XL:  1 Next: 10% Place: Dungeon:1#.@...#....#.....Noise: ---------  Time: 52.2 (0.0)##...........#...d) +0 falchion {Paramjit}#....#.#.#.#...#.Nothing quivered##...............Zot (5947) Gem (8:j{948) #...#..#.<.#..#.##...............#..#...#.#.#.#...##...#...........#.†....#....#.... _HP restored. _You start resting. _HP restored. _Health restored: 18 _HP and MP is already full. Ctrl-5 to rest for 100 turns.  Adjust to which letter? (? for menu, Esc to quit):j:j5:j:jp _a - a +0 sling {=f}; d - a +0 falchion (weapon) {Paramjit}:j" :j/Gear: 5/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  d - a +0 falchion (weapon) {Paramjit}a - a +0 sling {=f}  e - a +0 sling {=f} Armour (go to first with [)  b - a +0 robe (worn)  c - an orb of light (worn):jGe - a +0 sling {=f}. A piece of cloth and leather for launching stones, adequate for hunting small game like rabbits or goblins. Base accuracy: +0 Base damage: 7 Base attack delay: 1.4 This weapon's minimum attack delay (0.7) is reached at skill level 14.  Your skill: 0.0; use (s) to set 14.0 as a target for Ranged Weapons.At 100% training you would reach 14.0 in about 9.5 XLs. :jiHEWearing heavy armour would reduce your attack speed with this weapon.Current attack delay: 1.4. Damage rating: 8 (Base 7 x 115% (Dex) x 105% (Skill)). This weapon falls into the 'Ranged Weapons' category. It is a one-graspered weapon. It can be maximally enchanted to +9. You found it on level 1 of the Dungeon. Stash search prefixes: {inventory} {Ranged Weapons} {one-handed} {ranged weapon}Menu/colouring prefixes: identified ranged weapon (w)ield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.:j[ _HP restored. _Health restored: 18 _HP and MP is already full. Ctrl-5 to rest for 100 turns. :j½ Adjust to which letter? (? for menu, Esc to quit) _a - a +0 sling {=f}; d - a +0 falchion (weapon) {Paramjit}  Adjust to which letter? (? for menu, Esc to quit):j+:j1:j8dossy the Slasher#.Coglin **.....Health: 18/18 ========================. ######Magic: 1/1========================.#.#.#.#.AC: 2Str: 11##..............EV: 12Int: 9......#....... .SH: 0Dex: 16##.......#.......:j9[XL:  1 Next: 10% Place: Dungeon:1#.@...#....#.....Noise: ---------  Time: 52.2 (0.0)##...........#...d) +0 falchion {Paramjit}#....#.#.#.#...#.Nothing quivered##...............Zot (5947) Gem (8948) :jE9#...#..#.<.#..#.##...............#..#...#.#.#.#...##...#...........:j9#.†....#....#.... _HP restored. _Health restored: 18 _HP and MP is already full. Ctrl-5 to rest for 100 turns.  Adjust to which letter? (? for menu, Esc to quit) _a - a +0 sling {=f}; d - a +0 falchion (weapon) {Paramjit}  Adjust to which letter? (? for menu, Esc to quit):jd?3:jC:jF_ _b - a +0 sling {=f}; e - a +0 robe (worn):j :j pGear: 5/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  d - a +0 falchion (weapon) {Paramjit}a - a +0 sling {=f}  b - a +0 sling {=f} :j? Armour (go to first with [)  c - an orb of light (worn)  e - a +0 robe (worn):j@a - a +0 sling {=f}. A piece of cloth and leather for launching stones, adequate for hunting small game like rabbits or goblins. Base accuracy: +0 Base damage: 7 Base attack delay: 1.4 This weapon's minimum attack delay (0.7) is reached at skill level 14. :j Your skill: 0.0; use (s) to set 14.0 as a target for Ranged Weapons.At 100% training you would reach 14.0 in about 9.5 XLs. Wearing heavy armour would reduce your attack speed with this weapon.Current attack delay: 1.4. Damage rating: 8 (Base 7 x 115% (Dex) x 105% (Skill)). This weapon falls into the 'Ranged Weapons' category. It is a one-graspered weapon. :j&?It can be maximally enchanted to +9. You found it on level 1 of the Dungeon. Stash search prefixes: {inventory} {Ranged Weapons} {one-handed} {ranged weapon}Menu/colouring prefixes: identified ranged weapon (w)ield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.:j To do this, you must remove one of the following items: Hand Weapons (go to first with ))  d - a +0 falchion (weapon) {Paramjit} Armour (go to first with [)  c - an orb of light (worn):j w W _a - a +0 sling {=f}; d - a +0 falchion (weapon) {Paramjit}  Adjust to which letter? (? for menu, Esc to quit) _b - a +0 sling {=f}; e - a +0 robe (worn)  You don't have any such object.  To do this, you must remove one of the following items: (? for menu, Esc toquit):j  That's the wrong kind of item!  To do this, you must remove one of the following items: (? for menu, Esc toquit):j}:j DThat's the wrong kind of item!  :jN To do this, you must remove one of the following items: (? for menu, Esc toquit):j%dossy the Slasher#.Coglin **.....Health: 18/18 ========================. ######Magic: 1/1========================.#.#.#.#.AC: 2Str: 11##..............EV: 12Int: 9......#....... .SH: 0Dex: 16##.......#.......XL:  1 Next: 10% Place: Dungeon:1#.@...#....#.....Noise: ---------  Time: 52.2 (0.0)##...........#...d) +0 falchion {Paramjit}#....#.#.#.#...#.Nothing quivered##...............Zot (:j05947) Gem (8948) #...#..#.<.#..#.##...............#..#...#.#.#.#...##...#...........#.†....#....#....To do this, you must remove one of the following items: (? for menu, Esc toquit)You don't have any such object.  To do this, you must remove one of the following items: (? for menu, Esc toquit)Okay, then.:j<. _:j 3Gear: 5/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  d - a +0 falchion (weapon) {Paramjit}a - a +0 sling {=f}  b - a +0 sling {=f} Armour (go to first with [)  c - an orb of light (worn)  e - a +0 robe (worn):jVa - a +0 sling {=f}. A piece of cloth and leather for launching stones, adequate for hunting small game like rabbits or goblins. Base accuracy: +0 Base damage: 7 Base attack delay: 1.4 This weapon's minimum attack delay (0.7) is reached at skill level 14.  Your skill: 0.0; use (s) to set 14.0 as a target for Ranged Weapons.At 100% training you would reach 14.0 in about 9.5 XLs. Wearing heavy armour would reduce your attack speed with this weapon.Current attack delay: 1.4. Damage rating: 8 (Base 7 x 115% (Dex) x 105% (Skill)). :jEWThis weapon falls into the 'Ranged Weapons' category. It is a one-graspered weapon. It can be maximally enchanted to +9. You found it on level 1 of the Dungeon. Stash search prefixes: {inventory} {Ranged Weapons} {one-handed} {ranged weapon}Menu/colouring prefixes: identified ranged weapon (w)ield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.:jA To do this, you must remove one of the following items: Hand Weapons (go to first with ))  d - a +0 falchion (weapon) {Paramjit} Armour (go to first with [)  c - an orb of light (worn):jO :jy :j {dossy the Slasher#.Coglin **.....Health: 18/18 ========================. ######Magic: 1/1========================.#.#.#.#.AC: 2Str: 11:j ##..............EV: 12Int: 9......#....... .SH: 0Dex: 16##.......#.......XL:  1 Next: 10% Place: Dungeon:1:jl #.@...#....#.....Noise: ---------  Time: 52.2 (0.0)##...........#...d) +0 falchion {Paramjit}#....#.#.#.#...#.Nothing quivered##...............Zot (5947) Gem (8948) #...#..#.<.#..#.##...............:j #..#...#.#.#.#...##...#...........#.†....#....#....:j To do this, you must remove one of the following items: (? for menu, Esc toquit)You don't have any such object.  :j To do this, you must remove one of the following items: (? for menu, Esc toquit) _Okay, then.:j :j  _:j :j h  You start parting from your weapon.:j 3.2 (167:j :jK n4.2 (256:j" :j( f5.2 (34:j) 5:j- :j4 6.2 (434:j8 :j> A7.2 (5:j.? C23:jC :jF  -) Nothing wielded _You continue parting from your +0 falchion {Paramjit}. x5  You finish parting from your +0 falchion {Paramjit}.:jF :jK :jR  You whisper farewell to Paramjit.  You start attuning to your weapon.:jyS n8.2 (612:jkW :j\ :j] n9.2 (701:jb :jh B60.2 (8:j;i D390:jm :js :j t o1.2 (9839:jx :j~ :j~ r2.2 (10.0)78:j :j؇ F a) +0 sling {=f, Gyeongja} _You continue attuning to your +0 sling {=f}. x5  You finish attuning to your +0 sling {=f}.  You welcome your +0 sling "Gyeongja" into your grasp.:j :jR :j \ _a - a +0 sling (weapon) {=f, Gyeongja}:j3=Gear: 5/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a +0 sling (weapon) {=f, Gyeongja}b - a +0 sling {=f}  d - a +0 falchion {Paramjit} Armour (go to first with [)  c - an orb of light (worn)  e - a +0 robe (worn):jABb - a +0 sling {=f}. A piece of cloth and leather for launching stones, adequate for hunting small game like rabbits or goblins. Base accuracy: +0 Base damage: 7 Base attack delay: 1.4 This weapon's minimum attack delay (0.7) is reached at skill level 14.  Your skill: 0.0; use (s) to set 14.0 as a target for Ranged Weapons.At 100% training you would reach 14.0 in about 9.5 XLs. Wearing heavy armour would reduce your attack speed with this weapon.Current attack delay: 1.4. Damage rating: 8 (Base 7 x 115% (Dex) x 105% (Skill)). This weapon falls into the 'Ranged Weapons' category. It is a one-graspered weapon. It can be maximally enchanted to +9. You found it on level 1 of the Dungeon. Stash search prefixes: {inventory} {Ranged Weapons} {one-handed} {ranged weapon}Menu/colouring prefixes: identified ranged weapon (w)ield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.:jK :j>To do this, you must remove one of the following items: Hand Weapons (go to first with ))  a - a +0 sling (weapon) {=f, Gyeongja} Armour (go to first with [)  c - an orb of light (worn):j;:j.B:j{Wdossy the Slasher#.Coglin **.....Health: 18/18 ========================. ######Magic: 1/1========================.#.#.#.#.AC: 2Str: 11##..............EV: 12Int: 9......#....... .SH: 0Dex: 16##.......#.......XL:  1 Next: 10% Place: Dungeon:1#.@...#....#.....Noise: ---------  Time: 62.2 (0.0)##...........#...a) +0 sling {=f, Gyeongja}#....#.#.#.#...#.Nothing quivered##...............Zot (5937) Gem (:jX8938) #...#..#.<.#..#.##...............#..#...#.#.#.#...##...#...........#.†....#....#....You whisper farewell to Paramjit.  You start attuning to your weapon. _You continue attuning to your +0 sling {=f}. x5  You finish attuning to your +0 sling {=f}.  You welcome your +0 sling "Gyeongja" into your grasp. _a - a +0 sling (weapon) {=f, Gyeongja} _:jR_N  You start removing your armour.:ja:jMfn3.2 (167:jg:jv:jЁn4.2 (256:jb:j:jXn5.2 (345:j:j:j\n6.2 (434:j3:j:jPn7.2 (523:jm:jx _You continue removing your orb of light. x5:j8:j{..............@...............:jս  You finish removing your orb of light.  You start attuning to your weapon.:j߾n8.2 (612:j:j:jn9.2 (701:jM70.2 (82901.2 (9829:j2.2 (10.0)78:j:j$;  b) +0 sling {=f, Min _You continue attuning to your +0 sling {=f}. x5  You finish attuning to your +0 sling {=f}.  You welcome your +0 sling "Minoru" into your grasp.:j+%:j7q _b - a +0 sling (offhand) {=f, Minoru}:jz{ :j} UGear: 5/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a +0 sling (weapon) {=f, Gyeongja}  b - a +0 sling (offhand) {=f, Minoru}:jp~ d - a +0 falchion {Paramjit} Armour (go to first with [)  e - a +0 robe (worn)  c - an orb of light:j-:j:j4dossy the Slasher#.Coglin **.....Health: 18/18 ========================. ######Magic: 1/1========================.#.#.#.#.AC: 2Str: 11##..............EV: 12Int: 9......#....... .SH: 0Dex: 16##.......#.......:jXL:  1 Next: 10% Place: Dungeon:1#.@...#....#.....Noise: ---------  Time: 72.2 (0.0)##...........#...a) +0 sling {=f, Gye b) +0 sling {=f, Min#....#.#.#.#...#.Nothing quivered##...............Zot (5927) Gem (8928) #...#..#.<.#..#.##...............#..#...#.#.#.#...##...#...........#.†....#....#....You finish removing your orb of light.  You start attuning to your weapon. _You continue attuning to your +0 sling {=f}. x5  You finish attuning to your +0 sling {=f}.  You welcome your +0 sling "Minoru" into your grasp. _b - a +0 sling (offhand) {=f, Minoru}:j:j#:jH:j#:jv^ :jL` UGear: 5/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a +0 sling (weapon) {=f, Gyeongja}  b - a +0 sling (offhand) {=f, Minoru}:j` d - a +0 falchion {Paramjit} Armour (go to first with [)  e - a +0 robe (worn)  c - an orb of light:j :jq :j dossy the Slasher#.Coglin **.....Health: 18/18 ========================. ######Magic: 1/1:j ========================.#.#.#.#.AC: 2Str: 11##..............EV: 12Int: 9......#....... .SH: 0Dex: 16##.......#.......XL:  1 Next: 10% Place: Dungeon:1#.@...#....#.....Noise: ---------  Time: 72.2 (0.0):j ##...........#...a) +0 sling {=f, Gye b) +0 sling {=f, Min#....#.#.#.#...#.Nothing quivered##...............Zot (5927) Gem (8928) #...#..#.<.#..#.##...............:j #..#...#.#.#.#...##...#...........#.†....#....#....You finish removing your orb of light.  You start attuning to your weapon. _You continue attuning to your +0 sling {=f}. x5  You finish attuning to your +0 sling {=f}.  You welcome your +0 sling "Minoru" into your grasp. _b - a +0 sling (offhand) {=f, Minoru}:j 3:jP :jH :jU  c - a +0 falchion {Paramjit d:10 s:1.1 dpt:9.1}  d - an orb of light _Inventory tidied.:j :j^Gear: 5/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a +0 sling (weapon) {=f, Gyeongja d:8 s:1.4 dpt:5.7}  b - a +0 sling (offhand) {=f, Minoru d:8 s:1.4 dpt:5.7}c - a +0 falchion {Paramjit d:10 s:1.1 dpt:9.1} Armour (go to first with [)  e - a +0 robe (worn) {ac:2 enc:0} :j7O d - an orb of light {ac:0 enc:0 Light}:j:j:jFGdossy the Slasher#.Coglin **.....Health: 18/18 ========================. ######Magic: 1/1========================.#.#.#.#.AC: 2Str: 11##..............EV: 12Int: 9......#....... .SH: 0Dex: 16##.......#.......XL:  1 Next: 10% Place: Dungeon:1#.@...#....#.....:jNoise: ---------  Time: 72.2 (0.0)##...........#...a) +0 sling {=f, Gye b) +0 sling {=f, Min#....#.#.#.#...#.Nothing quivered##...............Zot (5927) Gem (8928) #...#..#.<.#..#.##...............#..#...#.#.#.#...##...#...........:jj|#.†....#....#....You finish attuning to your +0 sling {=f}.  You welcome your +0 sling "Minoru" into your grasp. _b - a +0 sling (offhand) {=f, Minoru}  c - a +0 falchion {Paramjit d:10 s:1.1 dpt:9.1}  d - an orb of light _Inventory tidied.:j3:jW:j&:jT _:jY :j] :jz^ :jMc :j9 M.##.  ######  .#.#.#.#. ##....... ......#....... ##@......#.......#....#..##...........#..#....#.#.#.#...###................##...#....:jѤ :j u3.2 (167 _:j< :j b# .. #. #. #.. #. ..#.####### ..#.#.#.#.# ##. #..@...#....... . ##.......#....... #.....#....#..... ##...........#... #....#.#.#.#...#.##..............#...#..#.<.#..#.##...............#..#...#.#.#.#...:j 4.2 (256:jz :j0\## .. # .. #. #.#.. #. .#...#.####### .......#.#.#.#.#  ##@..... #......#. . ##.......#....... #.....#....#..... ##...........#... #....#.#.#.#...#. ##............... #...#..#.<.#..# ##...............:j8:j9n5.2 (345:j?:jz .# ###. .... # ... #. #.. #.. #.# #.#...#.####### .......@#.#.#.#.# ..#...##......#.# #......#. ..J ##.......#.......# #.....#....#..... ##...........#... J   endoplasm (asleep) #....#.#.#.#...#. ##............... #...#..#.<.#..#:j^j  You encounter an endoplasm.:jB:ju6.2 (434 _:j:j:jU:jV:j ]:j]:jf:jgp ))))J    You shoot a sling bullet. The sling bullet hits the endoplasm.:jW .  The endoplasm is severely wounded.You shoot a sling bullet. The sling bullet hits the endoplasm.:j ):ju7....:j]3===7.6 (1.423) Rev :j-:jM _You kill the endoplasm!:jz :j :j[ :j :j :j} m....:jQ E#... .##...###.##.......# #....... #...#.. #...#.#.#.#...#.#######.#.#.#.#.#.#...##. #.#.#......#. . .. ..##.......#. ## ##.#.....#...#.....#.##.........#...#.#....#.#.#.#...#.#.##......  #...#..#.<.#..#.---8012:j :j& #... .# #...###.# #.......# #....... #...#.# #...#.##.#.#...#.########.........#.#.#.#.# ...#..@##.............. #.#.#......#.. ..##.......#.....## ##.#.....#....# #.##...........# #.#....#.#.#.#...#  #.##..............  #.#...#..#.<.#..#.  ##.............. :j- :j. ---9.6 (201:j2 :jp M ###..... #.. #.##.#.########.........#.#.#.#.# ...#...##.............. #.#@#......# ........##.......#.......######.#.....#....# #.##...........##.##..#...#.#.#.#.. :jw 80.6 (3190) :j]} :jҵ i #.......# #.......# #...#.#.#...#.##.#.#...#.####### #.........#.#.#.#.# ...#...##...............####.#.##.......@.##.......#.....######.#.....#....# #.##...........# #.#....#.#.#.#. #.##............. #.#...#..#.<.#..# #.##............ .#..#...#.#.#.# ##...#.......:j A1.6 (4:jZ D819:je :j 9 #...###.# #.......# #....... # #...#.. #.#...#.#  #.#.#...#.####### #.........#.#.#.#.#  ...#...##..... ..####@#.#.........##.......#....######.#.....#....#. #.##...........# #.#....#.#.#.# #.##............ #.#...#..#.<.##.##............#..#...#.#.#.#:j:jn2.6 (578:j:j|M ###...# #....... . #.# #.#.#...#.####### #.........#.#.#.#.#  ...#@..##...... ..####.#.#......#............##.......#.....######.#.....#....#..#.##...........#:j:}:j~n3.6 (667:j:j%###.... .##.#...###.#..#.......# #.#....... #.#...#.. #.#...#.#  #.#.#...#.####### #...@.....#.#.#.#.# .......#...##.........####.#.##............##.......#.....######.#....#. #.##......... #.#....#.#.#.# #.##.........:jr #.#...#..#.<.#:j#4.6 (756:j":j ###.... .# #.#...###.# ..#.......# #.#....... #.#...#.. #.#...#.#  #.#@#...#.#######  #.........#.#.#.#.#  .......#...##.......####.#.##............##.......#......######.#....#### #.##......... #.#....#.#.#.# #.##.........:j5.6 (845:j{ :j#.###.... .##.#.#...###.#....#.......##.#.#.#r#.#...##.#.#...#.##.#.#...#.####### #.@.......#.#.#.#.#.........#...##.........#.....####.#.#......#+............##.......##.....######.#..##### #.##......... r   quokka (asleep) #.#....#.#.#. #.##......... #.#...#..#.<:jt f  You encounter a quokka.:jRY.r:j Mr:ju6.6 (934 _:jI:j:j4/:j/:j5:jg9:j::jD ) You shoot a sling bullet. The sling bullet hits the quokka.:j .  The quokka is moderately wounded.You shoot a sling bullet. The sling bullet hits the quokka.:jR:jD^3..:jbTroop5===8.0 (1.422) Rev :jf:jajJ _You kill the quokka!:ji:jk:jvp:juv:jw:jc...........#..:j#.###.... .# #.#.#...###.# ....#.......# #.#.#. #.#.#...# #.#.#...#.# #.#.#...#.##############.........#.#.#.#........@..#...##........:jDJ##.....####.#.## +............##.......# #.....######.#.. ###### #.##.... #.#....#.#.# #.##....... #.#...#..#.< #.##.......:j6:jy---9011:j:j  #.###.... .# #.#.#...###.# ....#.#:j. ] #.#.#.:jY r #.#.#...#.. #.#.#...#.# #.#.#...#.:j :##..:j ^.#.#.#.#...#...##:j #.....####.#.#......# +............##:jP p. #.....######.#.....#:jy  ####### #.## #.#....#.#. #.##:j ` #.#...#..#. #.##:j :j :j ---90.0 (200:j :jd  #.#.#...###.# ....#.......# #.#.#.:jHd D #.#.#...# #.#.#...#.# #.#.#...#.######:jkd .########.........#.#.#.............#...##......:jd  ###...@.####.#.# +............##..... #.....######.# ####### #.##.... #.#....#.#:je  #.##..... #.#...#..# #.##..... .#..#...#:jFe :jt 1.0 (30909) :jv :j5  ....#.......# #.#.#. #.#.#...# #.#.#...#.# #.#.#...#.######.########.........#.#. ............#...##.... ###.....####.#. +..@.........##..... #.....######.#:j  ####### #.##.... #.#....# #.##..... #.#...# #.##..... .#..# ##...#.:j A2.0 (4:j C88:j :j  ....#.# #.#.#. #.#.#...#.. #.#.#...#.# #.#.#...#. #.#...#.#. ............#...## ###.....####.#.# +.@..## #.....######.#..... # #.## #.#....# #.## #.#...# #.## .#..# ##...#:j :j n3.0 (577:j@ :j4X d ....#.# #.#.#. #.#.#...#.. #.#.#...#.# #.#.#...#. #.##...#.# ............#...## ###.....####.#.# +@...## #.....######.# :jaY f# #.## #.#.... #.## #.#...# #.## .#..# ##...:j' 4.0 (666:j:jX:j......:j(:j%0:j:j W _Could not explore, unopened door.:j) g.####......'######g   hobgoblin (asleep)  You open the door.5.0 (155:j :j Z _You encounter a hobgoblin.:j>x 3:j :jۄ :j :jh ))))))g    You shoot a sling bullet. The sling bullet hits the hobgoblin.  The hobgoblin shouts!:j_/ †The hobgoblin is almost dead.You shoot a sling bullet. The sling bullet hits the hobgoblin.:j1 R:j .....'7===6.4 (1.434) Rev :j :jZ M _You kill the hobgoblin!:jN3:jS:jX:jY:j{a:ja:jf:jؠM#.#.#...###...#.....#.  #.#.#...#.###.########.........#.# #............#...##†.#####@....####.#.#.......'............#########.....######.#.#########.#....:j`:jy---7023:j:j_ #.###.... . #.#.#...###.:j ....#. #.#.#....... #.#.#...#.. #.#.#...#.#  #.#.#...#.#:j #.########.........# #...@........#...##:j@t †.#####.....####.#. ......'............#########.....######.####### #.##:jg #. #.##.. #.:j"#.##.:jQ---8.4 (212:jJ29 #.###....  #.#.#...### ....# #.#.## #.#.#...#..#. #.#.#...#.#.. #.#.#...#. #.#.# #..@.:j2=.#...## †.#####.....####.#.# ......'..## #.....######.# ####### #.## #.# #.## #.#:j3B #.##:j|;:j<n9.4 (301:jB:jz #.###...... #. #.#.#.... #. ....#. .. #.#.# #.#. #.#.#...# #.#. #.#.#...#. ... #.#.#...#. #.#. #.@..:j{b.#...## †.#####.....####.#.# ......'...## #.....######.# ####### #.## #.# #.## #.# #.##:jۃ:jXs100.4 (4.0)8990) :j։:j #.###.... .. #.. #.#.#... .# #.# ....# . ..# # #.#.# #.#.#.# #.#.#...# #.#.#. #.#.#...# .... #.#.#...# #.# #@....#... †.#####.....####.#.# ......'.... #.....######.# # #. #.# #. #.# #.:j bb   bat (wandering) #.#:j>You encounter a bat.:j:j":jWP1.4 (58:j'899 _:j:j:j:j:js:j:j:jro †  You shoot a sling bullet. The sling bullet hits the bat.:jg)))):j(r^ )))You kill the bat!:j|r:jH..†....:j8===2.8 (1.478) Rev :j6:j / _You shoot a sling bullet.:jU :jV :j)\ :jb ,:jj T.....:jPk :jp :jĬ M.# #.###...... #.. ##.#.#...#.# #.# .....† ..# # .#.#.#.#.#!.##.#.#....##........# #.#.#...#########........:jy 4 #............#..†.#####.....####.#......'...........#######.....######.#:j :jz y---3067:jܼ :j  .. .#.# # #.#.# #.###.... ..#.#..?. ##.#.#...##.#.#.#.# ......#.† ..#.# .# #.#.#.....#.#.#.#!.# #.#.#...#.#.#.#....# #.#.#...#.#...@....# #.#.#...##.#.########......... #............#...#†.#####.....####.#.#.......'............########.....######.#.####### #.##.#.#.#:j :jI ---4.8 (256:ja& :jޛ  #.#  ..#.#.# # #.#.# #.###.... ..#.#..?. ##.#.#...###.#.#.#.# ......#.† ..#.# .# #.#.#.....#.#.#.#!.# #.#.#...#.#.#.#@...# #.#.#...#.##........# #.#.#...#.##.#.########......... #............#...#†.#####.....####.#.#........'............########.....######.#..####### #.##.#..5.8 (345) :j0 I#.# ..#.# .# # #.#.#### #.###.... ...#.#..?...###.#.#...###..#.#.#.#........#.† ..#.#..# #.#.#.#.#.#.#!.# #.#.#...#.. #.#.#.@..# #.#.#...#.# #........# #.#.#...#.##.#.########.#.#..#...##.†.#####.....####.#.#.......'.##.#.....######.#.# #.##.#.#.:jr 6.8 (434:j :jI  #.#  ..#.#.# # #.#.#### #.###.... .#..#.#..?...###.#.#...###.#.#.#.#.#........#.#† ..#.#..# #.#.#.....#.#.#.#@.# #.#.#...#.. #.#.#....# #.#.#...#.# #........# #.#.#...#.###:j p#.#.########.........#.# #............#...#†.#####.....####.#.#........'............########.....######.#..####### #.#:j :j n7.8 (523:j :j) :jK* n8.8 (612:j1 :jt5 a _d - 2 smoky amethyst potions {!q}:jM3:j T:jT:jY:j^a_.....:ja:jg:jM # ..#.#.# # #.#.#### #.###.... ..#.#..?...###.#.#...###.#.#......#† .....#.#..#.#.:j  #........# #.#.#...#.###.#.########.........#.## :jL:jn9.8 (101:jή:j7xM #. ..#.#.# # #.#.#### #.###.... ..#.#..?...###.#.#...###.#.#:j......#† .##.#.#.......#..#.#. #........# #.#.#...#.#### :j :jp10.8 (2890:jM:j/0## .. #.# ..#.## # #.#.#### #.###.... ..#.#..?@..###.#.#...###..#.#.#.#........#. † ..#.#..###.#.#....... #.#.#.#..# #.#.#...#.. #.#.#....# #.#.#...#.#:j0j #........# #.#.#...#.##.#.########.........# #............#...## †.#####.....####.#.:j7:jw8o1.8 (3889:j>:j4  ### ..### #.#...#.# .# # #.#.#### #.###....  ..#.#..@...###.#.#...### .#.#.#.#..#:j5q †...#.#..###.#.# #.#.#.#..# #.#.#...#.. #.#.#....# #.#.#...#.# #........# #.#.#...#. #.#.########.# #.#...## †.#####.....####.#.#:j<:j_=n2.8 (478:j.B:j|II3.8 (5:jJC67:jO:jQa _c - a scroll labelled OKKITHRYCUW:j;:j:jA:j:jP:jY....:jP:j:jf ### ..# #####.# ...#.# .# # #.#.#### #.###.... ..#.#.@....###.#.#... .#.#.#.#.# †...#.#..###.#.# #.#.#.#..# #.#.#...# #.#.#....# #.#.#...#. #........# #.#.#...#. #.#.########. #..#...## †.#####.....####.#.#:jA:jn4.8 (156:j :jD ### ..#..#######.#........#.# # # #@#.#### #.###.....#.#......###.#.#...#.#.#.#.#........# †...#.#..###.#.#... #.#.#.#..# #.#.#...# #.#.#....# #.#.#...# #........# #.#.#...##.#.########........ #............#...#:j[M5.8 (245:j@R:j@M## .######.......@#.# #.#####.#.#### #.###......#.#......###.#.#...#.#.#.#.#.......†...#.#..###.#.#....#.#:j6.8 (334:j-:j\ ###....#######......#.#####@#.#### #.###.... ..#.#......###.#.#...# .#.#.#.#........#....:jxM †...#.#..###.##.##............#...# :j67.8 (423:j/:jU# ###....#######........#.##.#####.#.#### #.###.... ..#.#@.....###.#.#...# .#.#.#.#........#.... †...#.#..###.##.#.#.#..# ##.##..:j#n†.#####.....####.#.# :j+:jZ,n8.8 (512:j_2:jj ###....#######.#......#.##.#####.#.#### #.###.... ..#.#......###.#.#...# .#.#@#.#........#........†...#.#..###.#....#.#.#.#..# #.. #.#.#..:jTk###......'............# :japn9.8 (601:jp:jv:j\### ..#..#######.# ........#.# #.#####.#.#### #.###... ..#.#......###.#.#...#.#.#.#.#........#........†.@.#.#..###.#.#.#.#.#.#..# #.#.# #.#.#....# #.#.#... #........# #.#.#... #.#.########....... #.#............#†.#####.....####.#. ......'............ #######.....######.:jC:jep20.8 (7790:j:j: #### ..##...#######.#.........#.# #.#####.#.#### #.###. ...#.#......###.#.#.#.#.#.#.#.#.†@..#.#..###.#.#.#.#.#.#..# #.#.#.. #.#.#....# #.#.#..# #........# #.#.##. #.#.### #.#..# †.#####.....####.# ......' #.....######:j1.8 (8879:j":j_= ##:j= ### #. ..# #...#.#:j= .........#.#. #.#####.#.#### #.###:j2>-.. ...#.#......###.#.#.#.#.#.#.#.#.@...#.#..###.#.#.#.#.#.#..# #.#.#..#.#.#....# #.#.#.#..#........# #.#.#:j{>++#. #..#.#.# # ####.#...# †.#####.....####. ......':j>I #.....:j P2.8 (978:jG  ## ### #.. ..##...#######.#:jމ .........#.# #.#.#.#####.#.#### #.###...#.#......###.#.# .....#@#.#.#.#........#.†...#.#..###.#.#.#.#.#.#..# #.#.#....#.#.#....# #.#.#:j$....#..#........# #.#.##+#..#..#.#.########...## ####.#............# †.#####.....#### ......'.........You see here a bat corpse.:j{:j(y3.8 (10.0)67 _:j:j        #### ###   #... ..#  #...#######.#   .........#.#  ##.#.#.#####.#.#### #.#  #......@.#.#......###.#.  ##.#.#.#.#........  :j#..†...#.#..###.#.  #..#.#.#.#..# #.#.  #........#.#.#....# #.#.  :j$....#..#........# #.#  ##+#..#..#.#.########...  :j##.####.#............  :jY †.#####.....###:j34.8 (1156:j:j    ##### ###   #.... ..#   #...#######.#  # #.........#.#  ##.#.#.#####.#.#### #.#   #........#.#......###.   ##.#.#.#.#......  :jR #........†...#.#..###.#   #........#.#.#.#..# #.#   #........#.#.#....# #.#   #$....#..#........# #.#  :j  ##+#..#..#.#.########.  :j  ##.####.#........   .. †.#####.....##  :jL ......'.......:j) gg   hobgoblin (wandering)  You encounter a hobgoblin.:j5*:j1:j2v5.8 (1245 _:j8:j::j:F :jF :jN :jN :jT :j"_ )))))You shoot a sling bullet.:ju  The sling bullet barely misses the hobgoblin.You shoot a sling bullet.:jzk .gThe sling bullet closely misses the hobgoblin.:jl F.g:ju ..g===7.2 (1.4)23) Rev :j| :j + _The hobgoblin shouts!:j 3:j:j,:j )) You shoot a sling bullet. The sling bullet hits the hobgoblin.:jY †The hobgoblin is moderately wounded.You shoot a sling bullet. The sling bullet hits the hobgoblin.:j_R:j*..:jd dossy the Trooper  Coglin **....  ##### ###Health: 18/18 ========================  #.... ..#Magic: 1/1========================  #...#######.#AC: 2Str: 11  # #..†......#.#EV: 12Int: 9  ##.#.#.#####.#.#### #.# SH: 0Dex: 16  #........#.#......###.# XL:  1 Next: 100% Place: Dungeon:1  #.....@#.#.#.#.#....... Noise: ===------  Time: 128.6 (1.4)  #........†...[33:j7Am#.#..###.# a) +0 sling {=f, Gye b) +0 sling {=f, Min  #........#.#.#.#..# #.# Nothing quivered  #........#.#.#....# #.# Zot (5871) Gem (8872) Rev+  #$....#..#........# #.#  ##+#..#..#.#.########..   ##.####.#...........   .. †.#####.....##   ......'....... You shoot a sling bullet.  The sling bullet closely misses the hobgoblin. _The hobgoblin shouts!  You shoot a sling bullet. The sling bullet hits the hobgoblin.  :jThe hobgoblin is moderately wounded.You shoot a sling bullet. The sling bullet hits the hobgoblin.:j _You kill the hobgoblin!You have reached level 2!:j/  --more--:jI v24/242/22 0% :jQ :jLU _Health restored: 24; MP restored: 2 :j :je :j$ :j( :j+ :j5....#.#....#.#.†.. :jV :jjs  ##### ###  #.... ..# # #...#######.#  :js#.#..†......#.# #.#.#.#####.#.#### #.  #........#.#......###.  :jtL #......#.#.#.#.#......  #....@...†...#.#..### :jt-  # :jDt'.#.#.#.#..# #.  #.#.#.#....# #.  :jtG #$....#..#........# #.  ##+#..#..#.#.########.  ##.####.#........J   endoplasm (wandering)  :jug ..J †.#####.....#  #.. ......'......  #######.....# :j+  You encounter an endoplasm.0.0J. :j0 :j҇---9.6 (101 _ :j :j :jO--- :j, :j :j :ju .  You shoot a sling bullet. The sling bullet hits the endoplasm! :j}v))))) :jyw ))You kill the endoplasm! :j3 Q....... :j 8===31.0 (1.46969) Rev*  :j.  :j1 / _You shoot a sling bullet. :j7  :j  :j  :j , :j; A. :jh  :jT  ##### ### #.#.... ..# #.#...#######.#  #.#..†......#.# #.#.#.#####.#.#### #  #........#.#......###  ##.#.#.#.#....  #........†...#.#..###  #.#.#.#.#..# #  #.#.#.#....# #  #$....#..#........# #  ##+#..#..#.#.########  ##.####.#........  ... †.#####  #.. ......'.....  ## :j2 # #######  ##### :j  :j~ y---2088 :j#"  :j[  #.#.... ..#  #.#...#######.#  #.#..†......#.# #.#.#.#####.#.####  #........#.#......#  ##.#.#.#.#....  #........†...#.#..##  #.#.#.#.#..#   #.#.#.#....#   :j\  #$....#..#........#   ##+#..#..#.#.######  ##.####.#........  ... †.#####  #... ......'....  :jK_  ###########....  #####  :jf  :jg ---3.0 (277) Rev+  :jl  :j&   #.#...#######.#  #.#..†......#.# #.#.#.#####.#.####  #........#.#......#  ##.#.#.#.#...  #........†...#.#..#  #.#.#.#.#..  #.#.#.#....#  #$@...#..#........#  ##+#..#..#.#.######  ##.####.#.......  .... †.#####  :j , #..........'  ###########  ####   :j} 4.0 (366 :j  :jA m  #.#...#.#  #.#..†......#.#  ##.#.#.#####.#.  #.#.#......  #......#.#.#.#.#  #........†...#.#..  #........#.#.#.#..  #........#.#.#....  #@....#..#.  ##+#..#..#.#.  ##.####.#  .... †.#####  #....'  #####     :jm 5.0 (455 :j  :j0  :j n6.0 (544 :j  :j  :j1 T _You now have 23 gold pieces (gained 15). :jC3 :j :jZ :j :j-h.... :j%;%0 :jK :jmW _Could not explore, unopened door. :jF?3 :j!D :jE :jJ :jS :juT :jY :jc :jTd :jugW _Could not explore, unopened door. :je '.#...##.#.#.# :j  :j 7.0 (133) Rev  :ju  :j,! ( _You open the door. :jx3 :j>~ :j~ :j :jP :j  #.#...#.#  #.#..†......#.#  ##.#.#.#####.#.# #.#.#......# #......#.#.#.#.#. #.†...#.#..# #.#.#.#.#..# #.#.#.#....# #.@...#..#. :j# ##'#..#..#.#.# ..##.####.#. .#...... †.#####. ..#.##....'. ## #.# #####. #.# # #.#  :jZ :ji822 :j :j†......##.#.#.#####.#.####........#.#......#.#.#.#.#.....†..##.#......#..#....##@#..#..#.#.######...##.####.#.......#.#...... †.#####...#.##..........'.## #.# ############ #.# #### :jn9.0 (211 :j6 :j" :ji  #.#.#.#####.#.###  #........#.#......  #......#.#.#.#.#..  #........†...#.#  #..#.#.#.#..  #........#.#.#....  #.....#..#........ ##'#..#..#.#.#### :jj #.@.##.####.#......  #.#.......†.##### ...#.##..........'  #.####.# ###########  # #.# ###  #.#  #.#  .# :j#kC There is an open door here. :j{{40.0 (300)  _ :j :j  #........#.#.....  #......#.#.#.#.#  #........†...#.#  #........#.#.#.#  #........#.#.#.  #.....#..#... ###'#..#..#.#.####  #...##.####.#.....  #@#.......†.#####  #....#.##..........'  #.####.# ###########  # #.# ##  #.#  #.#  .#  1.0 (45959 :j  #.#.#.#.#..†........#.#.........#..#....###'#.#.####...##.####.#.....####.#.......†.######...@#.##..........'####.# ############ #.# ##  2.0 (588 :j :jP  #......#.#.#.#.#  #........†...#.#  #........#.#.#.#  #........#.#.#  #.....#..#  ###'#..#..#.#.  #...##.####.#  ####.#.†.#####  #..@.#.##.'  #.####.# #  # #.#   #.#   #.#   .#    :jW :jWn3.0 (677 :j\ :j  #......#.#.#.#.  #........†...#.  #........#.#.#.  #........#.#.#  #.....#..#  ###'#..#..#.#.  #...##.####.#  ####.#.†.  #.@..#.##.  #.####.#   #. #.#   #. #.#  #. #.#  #. .#  #.  #. 4.0 (766 :j  #......#.#.#.#  #.†...#  #........#.#.#  #........#.#.#  #.....#..#  ###'#..#..#.#. :j  #...##.####.#  ####.#.†.  #@...#.## :j  #.####.#   #.# #.#  #.# #.#  #. :j$# #.#  #.# .# :j?  #.#  #.#  :jX :jK5.0 (855 :jk :jX- ..†..#.#......#..#....###'##.#...##.####.#..####.#.......†.###....#.##.........####.# ######### #.# #.# :jD5 :j5n6.0 (944 :j; :j? :jdD :jFT _Key pressed, stopping explore. :jU :j{U :jZ :jZ :j_ :jUfW..'...... :jf :jj :jc-#.#..#..#....###'#.#.#...##.####.#..####.#.......†.###....#.##..........####.# ######### #.#  7.0 (133 _ :j~#..#....###'##.#...##.####.#..####.#.......†.###....#.##..........####.# ######### #.#    :j8.0 (222 :j'b#..#....###'##.#...##.####.#..####.#.......†.###....#.##......... :jkb.####.# ######### #.#    :jn9.0 (311 :jt :jn###'##.#...##.####.#..####.#.......†.###....#.##..........####.# ######### #.#    :jB50.0 (4 :jcC00 :j :jY...##.####.#..####.#.......†.###....#.##..........####.# ######### #.#    :j :j@p1.0 (54949 :j^ :j@0####.#.......†.###....#.##..........####.# ######### #.#    :jG :jHn2.0 (688 :jU :jD....#.##..........####.# ######### #.#   ... :j :jg3.0 (777 :j :j; .####.# ######### #.#   ### :jn4.0 (866 :j1 :jF :j  #.#    :jR5.0 (955 :j}4  :j~:   :j :jr6.0 (10.0)44 :jE :jy   ... :j :jLo7.0 (1133 :j :jt n  ...##### :j :jo8.0 (1222 :j  :jbS #.....+#######  :jX :jrYo9.0 (1311 :jna :j;###.### :j#..@..+######  :j60.0 (1400 :j #.#  #.#  #.#  #.#  #.#  #.#  #.#  ###.###  #...@.+  #         :j1.0 (153939 :j :js$ #.#  #.#  #.#  #.#  #.#  #.#  #.#  ###.###  #....@+  #         :j*2.0 (1688 :j/, :j5 :jK :jCL :j3Q :j?V :jV :j]~.......... :jb :joA0.0) :jsW _Could not explore, unopened door. :jyb :j3c :jfg :j!m, :jr :jw3 :j _Could not explore, unopened door. :j5N...#.........l.#.g'..........#....#..# :j.##g   goblin (asleep)l   frilled lizard (asleep) :j7  You open the door. :jn3.0 (177 :j _You encounter a goblin and a frilled lizard. :j53 :j99 :jF= :jq? :jL ))l  You shoot a sling bullet.  The sling bullet hits the frilled lizard.  The frilled lizard hisses angrily. :j< )))))The frilled lizard is heavily wounded.You shoot a sling bullet. :jZ .lThe sling bullet closely misses the frilled lizard.g. :j[ SThe goblin shouts! You hear an angry hiss. :j cH.....'gS   ball python (constriction)l   frilled lizard :jc===4.4 (1.456) Rev  :jai :jl\ _You encounter a ball python. :jK  :j7  )))))))You shoot a sling bullet. :j  The sling bullet closely misses the frilled lizard.You shoot a sling bullet. :jmv l..g.S...g.. 5.845) Rev+  _The sling bullet barely misses the frilled lizard. :j, :j :j :j :jd :j0 †You shoot a sling bullet.  The sling bullet hits the frilled lizard. :j5( :j )))))))You kill the frilled lizard!You shoot a sling bullet. :j .Sg.S. :j g. :jX†.g.S.. :j{127.223) Rev*  :j6 :j` _The sling bullet barely misses the goblin. :js :js :jy :jO :j  :j% )))))))You shoot a sling bullet.  The sling bullet barely misses the goblin. :j  The sling bullet closely misses the ball python.You shoot a sling bullet.  The sling bullet barely misses the goblin. :jD1S. :jg. :j#+S. :j†gS....8.612 :j :ji _The sling bullet completely misses the ball python. :j#3 :j) :j- :j/ :j :'  :jL:)))))))You shoot a sling bullet.  The sling bullet barely misses the goblin. :j )  The sling bullet barely misses the ball python.You shoot a sling bullet. The sling bullet hits the goblin. :j)S   ball python (constriction) :jQ+S. :j\i8†S..... :j>lt670.000 :jq :j uJ _You kill the goblin! :j3 :j :jx :jI :jTu )  You shoot a sling bullet. The sling bullet hits the ball python. :j =) :jUv ))))))You kill the ball python! :j@†)..... :j v201.42829 :j :j/ _You shoot a sling bullet. :jɉ  :j}  :j  :jє , :j : :jw  :j  #.#  #.#  #.# # #.# . #.# . #.# ###. #.# .. ###.###...#. #.....@). #....#.# ....#  ....#  ###.# .# #  ---2078  There is an open door here. :j3 f  #.#  #.#  #.# ## #.# .. #.# .. #.# ####. #.# #....... ###.###...#. #.....†@. #....#.# #....#  #....#  ####.#    You see here a frilled lizard corpse.---3.4 (267 _ :js<  :jq  M  ### . .###.... #.# #....###.###@..#.........†).......######.## #....#.  You see here a +0 club. :j'{  :j{ 4.4 (356) Rev+ _ :j  :j  #.# .# #.#  #.#  #.#   #.# #### #.#  #.# . #.# #### #.# #.@....... ###.###...# #.....†)........ #######....#.### #....# # #....# ####.#  .# :j  :j_ n5.4 (445 :j  :j^  #.# .#  #.#  #.#  #.#  #.# ######. #.# ... #.# .. #.# ####. #.# #.. ###.###...#. #.....†)........? #######....#.###. #....# #  :j# 6.4 (534 :j@$  :j^` 4 #.# .#  #.#  #.#  #.# # #.# #######.# #.# .. #.# #.# #.# ####.# #.# #..# ###.###...#......# #.....†)........?. #######....#.###.#. #....#.# #. #....#.# ####.# # .# .  :j#f  :jvf n7.4 (623 :jl  :j xM#.#  ########.#.. #### #.# #....##.###...#......#.....†)........?.   #######....#.###.#. :j Y.# :jE f8.4 (71 :j 92) Rev  :j2  :j  #.# .#  #.#  #.#  #.# # #.# ########.# #.# .......... #.# ##  #.# ####.#  #.# #....# # ###.###...#......# # #.....†)........?.. #######....#.###.##.. #....#.# # .# #....#.# ####.#.# S  :j^ #.#.# . .# :j 9.4 (801 :j2  :j9  #.#  #.# # #.# .# #.# ########.### #.# ..........  #.# ##  #.# ####.# # 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# #.##. # #.#....#.# # #.##. # #.#...#..###### #.##.##### #...# .#..#...#:j; g...# #...#### ##...#..###......# #.†....#.+ ##. #.......####.....# #. #.......# #.....# #..# ###.#.#.#. .#......# #.....##.#.. #.#.#.###.#####.. ......# 9.4 (1401:j~ :j$3:j~,:jx:j..............:j:jL+0.0):jl:j,W _Could not explore, unopened door.:jX>######'......######200.4 (17990 _You open the door.:j5:j5:j<:j=:jqB:j_P:j # #.##. #.#....#.#. #.##. #.#...#..#.##### #.##.##### #...# .#..#...#....# #...#### ##...#..###......#.#.†....#..@.##. .####.....##. .# #.....# #.# #########.#.#.#.# #......# #.....##.# #.#. .#.###.#####.. ......# :jp :j<1:jE8799:j:j,  # #.##.#.#....#.#.##.##.#.#...#..#.<##### #.##.##### #...# .#..#...#.#...# #...#### ##...#..###......#.#.†....#..'##.#####.....#.# #.....# #.# #########.#.#.#.#. ......# #.....##.# #.#. #.###.#####.. ......#  There is an open door here.:jߋ :j u2.4 (278 _:j7 :jh # #.##.#.#....#.#.#.#.##.#.#...#..#.<.##### #.##.##### #...# .#..#...#.#....# #...#### ##...#..###......#.#.†....#..'.##.#.####.....#.# #.....# #.# #########.#.#.#.#.## #.....##.# :jU :j n3.4 (367:j :j$ # 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#.#### #.###.... .....###.#.#...###.# #......#.......#.#..#.......#..# # .....# #.#.#...#.####### :jN########.........#.#.#.#.# ...........#...##....... ###.....####.#.#......#....... ....##.......#.#:joT:jU{3.0)67 _:jh:jM## . .####.  ..... # #.#### #.###.... .# .....###.#.#...###.# # ......#.......#.#..##.#.#............#..# #.# .....# #.#.#...#.####### ########.........#.#.#.#.# ...........#...##..............#...##..##...4.4 (256:j # .. .# ####. .# ..... ## .#### #.###.... .# ###.#.#...###.# # # .#.#.#.#..# .#..###.#.#.# .#..# #.#.#...#.@.# ....# #.#.#...#.#.# # #.#.#...#.####### ...#.#.#.#.# #...##......####.#.#..'...##......######.#... :j+:jX5.4 (345:j:jN:j62 #  #  .. # ####. # ..... ### #### #.###.... ..# ..###.#.#...###.# # # #........#.#.#..# :j2#..###.#.#......@.....# #..# #.#.#...#...#.##.## #.#.#...#.#.# .S ...# #.#.#...#.####### ######.........#.#.#.#.# .........#...#. S   ball python (constriction, asleep) #.....####.#.#......#....... . '............#..#....... :j43H#.....######.#.....#....#.....:j=k  You encounter a ball python.:jD6.4 (434 _:jTJ:jIL:j:j$:j:j:j\:j˦ )))S  )You shoot a sling bullet. The sling bullet hits the ball python.:j/ )The ball python is moderately wounded.You shoot a sling bullet.:j2S.:j5S.:j%. .:j~===7.8 (1.423) Rev :j%:je _The sling bullet barely misses the ball python.:j 33:j)9:j9:j>:jGIm ))You shoot a sling bullet.:j_  The sling bullet closely misses the ball python.You shoot a sling bullet.:jS6S.:j@U KThe sling bullet barely misses the ball python.:j\K   kobold (wandering):j{\|9.201) Rev+ :j8b:jRex _You encounter a kobold. It is wielding a +0 short sword.:j  )))))You shoot a sling bullet.:jF  The sling bullet barely misses the ball python.You shoot a sling bullet.:je .KThe sling bullet barely misses the ball python.The kobold shouts!:j [ SK...KThe ball python bites you. The ball python barely misses you.The ball python closely misses you. The ball python grabs you.20----  2  ====30.669) Constr Gem (8770) Rev* :j :jq _The ball python constricts you. _You take 4 damage, and have 20/24 hp (83%).:j/:j:j,:j.:j  You shoot a sling bullet. The sling bullet hits the ball python.:j} )The ball python is severely wounded.You shoot a sling bullet.  The sling bullet barely misses the ball python.:j& S The sling bullet hits the kobold but does no damage.  The ball python bites you. The ball python constricts you.:j&n16--------:j'===-2.0868:j-:jh1 _The ball python bites you. The ball python constricts you. _You take 4 damage, and have 16/24 hp (67%).:jh:je  -:j:j,:jA:j0:jL:j^ _You are too injured to fight recklessly!:jv  :j/:j-:j$:j!):j|:j^ _You are too injured to fight recklessly!:j) i  :js :j :jl :j :j 0:j :j ^ _You are too injured to fight recklessly!:j )))))You shoot a sling bullet.  The sling bullet barely misses the ball python.:j2 †The sling bullet barely misses the kobold.You shoot a sling bullet. The sling bullet hits the ball python!:j 7)K   kobold:jLK....----12 53.46) Gem (8767 _You kill the ball python!:j; )You shoot a sling bullet. The sling bullet hits the kobold.:j(:jp )))))You kill the kobold!:jǞ<)....:j17=94.856:j:j٫/ _You shoot a sling bullet.:jk ; ..  ####. ## ..... ####.. #.###.... ..#.####.#.#...###.#.# # .#.#.#..# ..###.#.#.....# :jl ..# #.#.#...#...#.##.# # #.#.#...#.#.#... # #.#.#...#.####### .#...# .....####.#. . :js ---5045:jx :jz $  Things that are here::j | _a +0 short sword; a ball python corpse:jx:jz:jz:j{:j~:jO3423) Rev+ :j:jy:j8==12:jƇ:jta01:j:j!:jqL590:jo859) Rev :j:jd9==78:jÖ:jj:jK67:j:j:j^K56:j:jf45) :jj:j٢:j920==34:jb:jk:jK23:j:j:jK12:jP:jJ:jK01:j:jk _You start resting.HP restored.:j:---:jM0494.0):ju21==50.8 (1549:j%0 _:j:jo _You regained 4 hp, and now have 21/24 hp (88%).:jI:j:j84978:j:jfa67:jc:jN:j2==56:j:jda45:j:j :j K34:j :j0:jwK23:j:jK3==12:j:ja01:j:jb390:jz:jb839:jP:j:j ]=78:j :j[#k _You start resting.HP restored.:j(:j7/-62.8 (12:jQ04=3.8 (1367 _:j5:j!9S _Health restored: 24:jG:j:j:j:jy:j::j@:jD6V.. ####. ### ..... ####..  #.###.... ..#.# ####.#.#...###.#.# .# #.#.#..# ###.#.#.)@...# # #.#.#...#...#.##.# # #.#.#...#.#.#... # #.#.#...#.####### :j@:jA]4.0)56 :jRB_:jZI:ji.. ####. ### ..... ####..  #.###.... ..#.#### ###.#.#...###.#.#..# #.#.#..# ###.#.#.).@..# # #.#.#...#...#.##.# # #.#.#...#.#.#... # # #.#.#...#.####### :j:j:n5.8 (245:j:j` .. ####. ###  ..... ####..  #.###.... ..#.#### ##.#.#...###.#.#..# .....#.......#.#@.# #.#.#.......)....#  #.#.#...#...#.##.# :j$ #.#.#...#.#.#....#  #.#.#...#.######## ##.........#.#.#.#.#..#...#..####.#.#......#....... .......#..#.......:j6.8 (334:jU:jy..####. ### ..... ####.. # #.###.... ..#.#### ###.#.#...###.#.#..# ......#.......#.#..# ###.#.#.......).@..# #.#.#...#...#.##.# # #.#.#...#.#.#....# # #.#.#...#.######## ###.........#.#.#.#.# ......#...##..............####.#.#. .........##.......#.......######.#....#.....:jZ$=7.8 (42:j$3:js*:jgP .. ####. ### ..... ####..  #.###.... ..#.#### .###.#.#...###.#.#..# .......#.......#@#..# .###.#.#.......)....# .# #.#.#...#...#.##.# .# #.#.#...#.#.#....# .# #.#.#...#.####### ####.........#.#.#.#.#....#...##......####.#.#. .........##.......#.......:jj:jPkn8.8 (512:jp:jyM . ####. #### ..... ####.. ## #.###.... ..#.### .###.#.#...###.#@#. .......#.......#.#..##......)....##...#.##.# .# #.#.#...#.#.#....##9.8 (601:jM . ####. ######## ..... ####......# ## #.###.... ..#@### .###.#.#...###.#.#. ......#.#.#....)... .# #.#.#...#...#.##.##.#:j 70.8 (7290:j[=  ..####. ########  ..... ####.@....# # #.###.... ..#.####.# ###.#.#...###.#.#..# .....#.#.#..# :j= ###.#.#.......)....# # #.#.#...#...#.##.# # #.#.#...#.#.#....# #.#.#...#.######## ###.........#.#.#.#.#:jF 1.8 (8829:jM :j] .. ####. # ..... ####..@...#  #.###.... ..#.####.# .#.#...###.#.#..# #.#.#..# .#.#.)....#  #.#.#...#...#.##.#  #.#.#...#.#.#....#  #.#.#...#.######## 2.8 (978:j0 :j .. ####. # ..... ####...@..# #.###.... ..#.####.# .#.#...###.#.#..# ##.#.#..# :j2 :j r3.8 (10.0)67:j :j ..  ####. # ..... ####....@.# .###.... ..#.####.# :jn .#.#...###.#.#..#.# #.#.#..#.# .#.#.)....#.# .#.#...#...#.##.#.# .#.#...#.#.#....#.. .#.#...#.#:j 3## :j :j Y4.8 (1156:j^ :j- :jDc j.. ####. ########..... ####......# ###.... ..#.####@# #.#...###.#.#..#.# .#.......#.#..#.# #.#.)....#.# #.#...#...#.##.#.# #.#...#.#.#....#.. #.#...#.##########.......#.#.#.#.##...##..............:j #  ####......# ###  ..#.####.# #.. :jSP ###.#.#..#.# #.##### #.#..#.# ##.#... )....#.# r... :j~P #...#.##.#.####.# #.#.#....#.....@# #.#:jP _# #.#.#.#.# :jP =##. :jP 8##.#. :jQ r   rat (asleep) :jQ :j_ c  You encounter a rat.:j7d :jd Q5.8 (224:jd %5 _:jw :j"3:j^B:j&: †:j&UYou shoot a sling bullet. The sling bullet hits the rat.:jj,?):jδi )You kill the rat!:j=?†.:j@i33===7.2 (1.4)2:j@63) Rev :jF:jL/ _You shoot a sling bullet.:j:j:jG:j޷:j:j߿r.....####..#..#..#..#.....#.......:jp:ja:jL M ########  ####......# ###. ..#.###:j . #### #.######.#..#.#.##.#...#:j ....)....#.#..†.....#..#.##.#.####:j t.#....#......#.###############:j n..#.#.#.#.# .##..............:j1 ---8012:j :jP M ########  ####......# ###. ..#.####.# #.. #### #.#####.###.#....)....#.#..†@....#..#.##.#.####.#.###.#....#......# ..#.############### .# ...#.#.#.#.#:jP (#:jW ---9.2 (201) :je\ :j 0#  ####......# ###  ..#.####.# #.. ###.#.#..#.# #.##### #.#..#.#.##.#...# )....#.#..†.@...# #...#.##.#.####.#.### #.#.#....#......#... #.######.#.# #.#.#.#.# ...# ##. ## # :jɝ :j5 p90.2 (3090:j :jX ######## ####......# ###..#.####.# #.. ##.#.#..#.# #.##### ...#.#..#.#.##.#...# :j )....#.#..†.....# #.##.#.####.#@### .#.#....#......#....>.# .###############.#.#.... .#.#.#.#.# #...# #? #...............## :j # ......# ..#. :jQ n.....#....#...........#...:j :j o1.2 (4809:j= :j\ ; _Found a stone staircase leading down.:jW :j2X :j5_ :j_ :je :jm S....:jn :jt :jY ######## ###......# ### ..#.####.# #.. #.#.#..#.# #.##### ..#.#..#.#.##.#...# )....#.#..†.....# ##.##.#.####.#.###..# #.#....#......#.@..>.# :jů ###############.#.#..... #.#.#.#.# #...# #?#..............#### .....#..:j c.#....... ....#....#....:j ......#... ...#.#.#.#...#:j4 !.:j A2.2 (1:ja C78:jD :jh # ......# ### #.####.# #.. .#.#..#.# #.##### ###.#..#.#.##.#...# ..)....#.#..†.....# .# #.##.#.####.#.###..# .#....#......#..@.>.# #.#.#. .#.#.#.# #...# ##?##### :jY #..#.......#....#.....#... :jJ :j n3.2 (267:j :jZF $ # ......# ### ### #.####.# #.. .. #.#..#.# #.######.### #.#..#.#.##.#...#.... )....#.#..†.....#?.# #.##.#.####.#.###..# #....#......#...@>.# #.#.#. #.#.#.# #...#.##?#..####.# ##......... r##....... .#r   rat (asleep):jF #....#..... )##... .# :jP c  You encounter a rat.:jU 8r.:j^ Kr:j^ b===4.2 (356:j_ :jg :jbj - _The rat squeaks loudly.:jq3:jkB:jo ))You shoot a sling bullet.:jM †The sling bullet hits the rat but does no damage.  You shoot a sling bullet. The sling bullet hits the rat.:jS):jF)..:j75.6 (1.445) Rev :j:jG _You kill the rat!:jju:jW...:jH###### ......# ### ### :j.####.# #.. .. .#..#.# #.######.### :j7.#..#.#.##.#...#.... ....#.#..†.....#?.# .##.#.####.#.###@.# ....#......#....>.# ###########.#.#....... #.#.# #...#.##?###.........####†# .##... #.# #..#....... #.##....#..... #)#.......#... .#:j:j6---60:jnC34:j:jNFM ####### .....# ### #####. ..  #.######.###.#####.#...#...........#.#..†..... .##.#.####.#.###. ....#......#....>.# ############.#.#....... .#.#.# #...#.##?###....#)#---7.6 (2238.6 (312) :jO:jIV` _h - a scroll labelled YTIFAICHAO:j 3:j :jY :jt :j' H..:jw+ :jh n## ######. .....# ### .### ####.# #.. ... #..#.# #.######.###.## #..#.#.##.#...#........ ..#.#..†.....#..# ##.#.####.#.###.@# ..#......#....>.# :ji ###########.#.#....... #.#.# #...#.##?### ..........####†# .##.. #.# #.# #.# #....#..... #)#:ji Z......#... .#:j) n9.6 (101:j :j :j&  ## ###### . .....# ### .### ####.# #.. ... ..######.###.##.##.#...#........ ..†.....#..# ##.#.####.#.###.. ...#......#....> ###########.#.#........#.#.# #...#.##?###.# ...........####†# .# .#. .#.#.#...#.300.6 (26990:j/ q ###### . :j .....# ### .### ####.# #.. ... ..######.###.###.##.#...#........ .:j .†.....#..# .# :j ##.#.####.#.###..# .. :j ...#......#....>.#.##### :j2 ###########.#.#.@......#.#.# #...#.##?### :jS ...........####†# .# #:js q #.# #:j Z#. ...........:j% :j& p1.6 (38699:j- :jm & . # ### .### .# #.. ... ..#.# #.######.###.### ..#.#.##.#...#........ #.#..†.....#..###.# .#.####.#.###..#... #......#....>.#.##### :jn .#.#..# .#.# #...#.##?###.# ####†# .# #. #.# .# #. #.# .# ....#..... #)# .##... #.# .# #.#.#...#. #. .# :jHw 2.6 (478:j :j  . # ### .### .# #.. ... #.# #.######.###.### #.#.##.#...#........ #.#..†.....#..###.# .#.####.#.###..#... #......#....>.#.##### .#.#..# #.# #...#.##?###.# :j1 4####†##.# . #.##.# #. #.##.##..... #)##.##... #.##.# .#.#...#. #. #.# :j f3.6 (56:j 7:j :j  6 ...# ### .### ##.# #.. ... .######.###.###:j~ .##.#...#........ .†.....#..###.# ###.#.###..#... .....#....>.#.##### #########.#.#.........# #...#.##@###.# :j .........####†##.#  #. .#:j ~..# .<.#..#.:j :j  n4.6 (656:jG& :j6 5.6 (745:j6 :j; _ _j - a scroll labelled MOGGEULYE:j :j :j :j8 :j :jG 6......:j :jI :j. M#### . ...# ### .### #. ...  #.######.###.#####.#...#..........†.....#..###.#####.#.###..#... .#......#....>.#.############.#.#...@....# #.# #...#.##.###.#####†. .#....... #.##.#..#6.6 (134:jh5 :j]y M ## #### . ...# ### .### #. ...  #.######.###.#####.#...#..........†.....#..###.#####.#.###..#...# .#......#....>.#@##### #########.#.#....... #.# #...#.##.###.#####† ......... #.##.##.#:jg 7.6 (223:j :j C ## .. ### . .# ..# ### .### #. #.# #.. ... .. #.# #.######.###.### #.#.##.#...#........ #.#..†.....#..###.# #.####.#.###..#.@.# ......#....>.#.##### #######.#.#........# # #...#.##.###.#####†##.#. #.##.# #....... #.##.##..... #)##.#...#... #.##.#:jJ 8.6 (312:j :j ## #. ..  . . .# # ### .###.#. .# #.. ... ... .# #.######.###.### .#.##.#...#........ .#..†.....#..###.# .####.#.###..#..@# ......#....>.#.##### .#.#........# # #...#.##.###.# ####†##.# #.##.:j # . #.##.##..... #)##.# :j 9.6 (401:jF$ :jVh }M #. ## ## #. .. ## . #. .### .###.#. ... ...  #.######.###.###.##.##.#...#.........g.....†.....#..#######.#.###..#...# ......#....>.#.#### #######.#.#....... :ji # #...#.##.###.#g   goblin (asleep):jt  You encounter a goblin. It is wielding a +0 dagger.:jz g.:jc g===10.6 (5890:jz :j ( _The goblin shouts!:j:j :j+ ))))You shoot a sling bullet.:j)  The sling bullet closely misses the goblin.You shoot a sling bullet.:jg.:jƮg.:jh#.:j2.0 (1.4888) Rev :j:jDJ _The sling bullet hits the goblin but does no damage.:jM u:j g )You shoot a sling bullet.:js  The sling bullet closely misses the goblin.You shoot a sling bullet.:j H g  The sling bullet closely misses the goblin.3.467) Rev+  _The goblin hits you but does no damage.:j{ :j :j :j6 :jN :j )You shoot a sling bullet. 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I:jL`####### ..(..# I:jl###.###.# #.....##.#######.##.#  I:jb   bat (asleep)I:jI#..I:jc  You encounter a bat.I:j˱I:jv7.4 (3723 _I:j+I:j I:j; I:jA   Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting3.3   4.0   0   o - Spellcasting   0.0   1.4  -2           b - Maces & Flails   0.0   1.2  -1   p - Conjurations   0.0   1.2  -1   c - Axes   0.0   1.0   0   q - Hexes   0.0   1.2  -1   d - Polearms   0.0   1.2  -1   r - Summonings   0.0  I:jB  1.0   0   e - Staves   0.0   1.2  -1   s - Necromancy   0.0   1.0   0   f - Unarmed Combat   0.0   1.2  -1   t - Forgecraft   0.0   0.7  +2   g - Throwing   0.0   1.2  -1   u - Translocations   0.0   1.0   0       v - Alchemy   0.0   0.8  +1   h - Short Blades   1.6   1.2  -1   w - Fire Magic   0.0   1.2  :jC m-1  i + Long Blades3.2   4.0   0   x - Ice Magic   0.0   1.2  -1   j - Ranged Weapons   0.0   1.2  -1   y - Air Magic   0.0   1.2  -1       z - Earth Magic   0.0   1.2  -1   k - Armour   0.0   1.2  -1      l + Dodging3.0   4.8  -1   0 - Invocations   0.0   1.4  -2   m - Shields   0.0   1.7  :jkC 9;49m-3   1 - Evocations   0.0   0.6  +3   n - Stealth   0.0   1.2  -1   2 - Shapeshifting   0.0   1.4  -2  The relative cost of raising each skill is in cyan.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  I:jC }[/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targetsJ:j7 > j + Ranged Weapons 0.0K:j i * Long Blades   3.2K:j. p i - Long Blades   3.2R:j:  j * Ranged Weapons   0.0S:j S:jS#.##.#.#.#.#.....####   dossy the Trooper #.##.#.#.#.#.###.#  Coglin **.... #)##.#.#.#.#.# ###  Health: 24/24 ======================== #.##.#.#.#.#.#  Magic: 2/2======================== #.##.#.#.#.#.#########   AC: 2Str: 11 #....#.#.#.#.....†...#   EV: 12Int: 9 ###..#.#.#.########.##   SH: 0Dex: 16 .......#.#....b..##.#   XL:  2 Next: 58% Place: Dungeon:1 ########.# #@##.#   Noise: ---------  Time: 547.4 (0.0) ..(..# :jM34m#.# #.##.#   a) +0 sling {=f, Gye b) +0 sling {=f, Min ####.# #.# #.##.#   Nothing quivered ####.###.# #.##.#   Zot (5452) Gem (8453) #.....##.#######.##.#  #.....##.......#.##.#   b   bat (asleep) #.....########.#....#  ......##.#.#.###  ####'###.#.....#  You kill the rat! _You shoot a sling bullet. _You see here a rat corpse. S:j_l - a scroll labelled JASYCW PEYTYIPS _You now have 52 gold pieces (gained 3). _You encounter a bat.S:jPS:j`v8 )b  You shoot a sling bullet. The sling bullet hits the bat.S:j †  The bat is moderately wounded.You shoot a sling bullet. 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T:jH#T:jbf #†##.#.>.# .# #.##.#.#.#.#.....#### # #.##.#.#.#.#.###.# .# #)##.#.#.#.#.# ### # #.##.#.#.#.#.# .# #.##.#.#.#.#.# # #....#.#.#.#.....†...# .#####..#.#.#.T:jc##.## #.#.#...@†..##.# .#.#.#.##.# #...(..# #.# #.##.# .######.# #.# #.##.# # ####.###.# #.##.# .# #.....##.#.##.# #.....##.#.##.# .#.....#.#....# .#.# #.#.#.###  T:jd:You see here a bat corpse.T:j+mm2.8 (478 T:jm_T:jtT:j .####†##.#.>.# .# #.##.#.#.#.#.....#### .## #.##.#.#.#.#.###.# .# #)##.#.#.#.#.# ### .## #.##.#.#.#.#.# .# #.##.#.#.#.#.# .## #....#.#.#.#.....†...# .#####..#.#.#.##.## .##.#.#..@.†..##.# .#.#.#.##.# .##...(..# #.# #.##.# .######.# #.# #.##.# .## ####.###.# #.##.# .# #.....##.#.##.# .####.....##.#.##.# #...#.....#.#....# #.#.# #.#.#.### 3.8 (567T:j T:j .####†##.#.>.# .# #.##.#.#.#.#.....#### .## #.##.#.#.#.#.###.# .# #)##.#.#.#.#.# ### .## #.##.#.#.#.#.# #..# #.##.#.#.#.#.# .## #....#.#.#.#.....†...# .#####..#.#.#.##.## .##.#.#.@..†..##.# .#.#.#.##.# .##...(..# #.# #.##.# .######.# #.# #.##.# .## 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U:jA5#.#.#.#.#...######.#... #########.#..U:jA #.#.#.# .. #...####'#U:jAu.... ###### #.# U:jSB##.## .....####### +.###U:j2]4.8 (4656U:j'.)...####.....##.#.##. .#.#.#.#.#...#.....#.#....#.#.......# #.#.#.. #...####'## #.## ##### #.# #.###. #.# #...... #.#  ##.# +@.# ####5.8 (4745U:jU:j_U:jͺU:jU:jAGuU:jT`...'.....U:jt0.0) _Could not explore, unopened door.U:j2 ####...#....+....'#....#...#..##6.8 (134 _You open the door.V:jt?3V:jQBV:jMPV:j"t.)...####.....##.#.## #.#.#.#.#.#...#.....#.##.#.......# #.#.#.. #...####'## #.## ##### #.# #.###. ##### #.# # #...> #.#  #....##.# +....@..# #....#### #.... #.... #####07.8 (123 _Found an escape hatch in the floor. _There is an open door here.V:j_V:jjV:jS.V:jKP.)...####.....##.#. .#.#.#.#.#.#...#.....#.##.#.# #.#.#. #...####'## #.## ##### #.# #.### #######.# # #...>##.#  #....##.# +...@'..# #....#### #....# #....# ######V:jTV:jUV:j3VK812 V:jcV_V:j `V:jU.)...####.....##.#. #.#.#.#.#.#.#...#.....#.##.#.# #.#.. #...####'## #.## ##### #.# #. #######.# # #...>##.#  #....##.# +..@.'..# #....#### #....# #....#  ######V:j 9.8 (201V:jV:j+&U.)...####.....##.# .#.#.#.#.#.#.#...#.....#.##.#.# #.#. #...####'## #.## ##### #.# #. #######.# # #...>##.#  #....##.# +.@..'..# #....#### #....# #....#  ######V:jo)600.8 (33990V:j.V:j݊.)...####.....##. #.#.#.#.#.#.#.#...#.....#.#.#.# #.. #...####'## #.# ##### #.# #. #######.# # #...>##.#  #....##.# +@...'..# #....#### #....# #....#  ######1.8 (48399V:jV:j V:j V:jV:j3o...'V:j49V:jL;0V:j] V:jnQ_Could not explore, unopened door.V:j 3V:j" BV:j@ fV:jٔ m _Could not explore, unopened door.W:j8######....'#.###W:jA2.8 (178W:j|.( _You open the door.W:jWuW:j,_:W:jW:j~ #.)...####.....## .#.#.#.#.#.#.#.#...#.....# .#.#.# #. #...####'## ## ##### #.# # #######.# # #...>##.#  ######....##.# #....@....'..# #.####....#### #....# #....# ######W:j"367W:jOz #.)...####.....## ..#.#.#.#.#.#.#.#...#..... #.#.#.# . #...####'## # ##### #.#  #######.#  #...>##.#  ######....##.# #...@'....'..# #.####....#### #....# #....# ######There is an open door here.W:jH4.8 (256 _W:jW:j#.)...####.....##.#.#.#.#.#.#.#.#...#..... ##.#.#.#. #...####'### ##### #.# #######.# #...>##.# ######....##.# #..@.'....'..# #.####....####+. #....## #....# ######W:j<5.8 (345W:jW:j3#.)...####.....##.#.#.#.#.#.#.#.#...#..... .##.#.#.#. #...####'### ##### #.# #######.# #...>##.# ######....##.# #.@..'....'..# #.####....#### +.. #....# ### #....#  ######W:jA6.8 (434W:jQW:j#.)...####.....##.#.#.#.#.#.#.#.#...#..... ..##.#.#.#. #...####'## .# ##### #.# #.# #...>##.# ######....##.# #@...'....'..# #.####....#### +..# #....# #### #....#  ######W:jW:jn7.8 (523W:j8W:jt1 .....#.#.#.#.#.#.#.#...####.###############.#.. ........... #...####'# .################ #.#  ######...>######........'....'.####....###+..# #....# ### ##### 8.8 (612W:jiW:jvW:jW:jT _Key pressed, stopping explore.W:jIW:jW:j6W:jvG....'.W:jW:jF##.###############.#.. ........... #...####'# .################ #.#  ######...>######........'....'.##.####....###+.@#  ### #####9.8 (101 _W:jWW:jI8.##.#.#.# #. #...####'## ..# ##### #.# . #.# #...>##.# ######....##.# #....'....'..# ##.####....#### +@.# #....# #### #....# ######W:jX10.8 (2890W:j,W:jW:j 3W:jE ,W:j W:j #.W:j& .W:j W:j W:j! %0W:j- W:jD W _Could not explore, unopened door.W:j3W:jW:j W:j:W:j:W:jNW:jE _Could not explore, unopened door.X:j###.##....#....'#.b..#...#..##b   bat (asleep)X:j X:jk  You open the door.1.8 (1889 _You encounter a bat.X:j$'3X:j8BX:j~> )))b  You shoot a sling bullet. The sling bullet hits the bat.X:j ))The bat is heavily wounded.You shoot a sling bullet.X:j\[b..b.bX:jf  ...  The sling bullet closely misses the bat.===3.2 (1.467) Rev X:jnX:jn: _The bat hits you but does no damage.X:j. uX:j4 4)))))X:jrq  You shoot a sling bullet. The sling bullet barely misses the bat.You shoot a sling bullet. The sling bullet hits the bat.X:j | b'  The bat is severely wounded.X:j* .b.... 4.656) Rev+  _The bat closely misses you. The bat barely misses you.Y:j)))))Y:jz  You shoot a sling bullet. The sling bullet misses the bat.You shoot a sling bullet.Y:jBb..bY:j+ ...  The sling bullet closely misses the bat.6.044) Rev* Y:j7 _The bat hits you but does no damage. The bat barely misses you.Y:jJuY:jIm '  You shoot a sling bullet. The sling bullet hits the bat.Y:jO& Y:jm )))))You kill the bat!Y:jq*....'Y:jyys67.423Y:jY:jx/ _You shoot a sling bullet.Y:j3Y:jBY:j:Y:jсY:j¿.##.#.#.# .#. #...####'##.# ##### #.# #. #.# . #...>##.# # ######....##.# ##.## #....'....'..# #....##.####....#### #....@..# #....# #....#### #....# #.... ###### #.... ###..#........Y:j---8012Y:jY:jk"  .##.#.#.# #.#. #...####'##.##### ##### #.# .#.Y:j##.. #.# ... #...>##.# # #. ######....##.#Y:j#* ##.####....'....'..# #....##.####....#### #...@'..# #....# #....#### #....# #....# ###### #..... ###... #.... .....Y:j"&) ......  There is an open door here.Y:j1Y:j6l---9.4 (20Y:jqF;1 _Y:j(w #.#............. #...####'# ....################ #.# #. ..  ###### ..  .....> # #. ######.... ##.####....'....'.....##.####....###.'..#  #### #####. ##.... #....(.........##.#######Y:j݅Y:jӆ20.4 (3790) Rev+ Y:jKY:j ....################ #.# #. ...  ###### ..  .....> # #. ######.... ##.####....'....'.....##.####....###.'..#  #### #####....# ##......# #....(.####.Y:j1.4 (4879Y:jY:j  #. ...  ###### ..  ...> # #. ######.... ##.####....'....'.....##.####....###.'..#  ####### #####....# ## #....(........Y:j=2 2.4 (578Y:jE Y:j    #...>##.#  #. ######....##.#  ##.####....'....'..# #....##.####....#### #....'..# #....# #....#### #....# #....##### ###### #........# ####  #....(.# .........# ###.# #.######Y:j% ##...##Y:jK 3.4 (667Y:jE h #. ######....##.# ##.####....'....'..# #....##.####....#### #....'..# #....# #....#### #....# #....##### ###### #........# ####  #...@(.# ..........# ####  #.####### #...## Y:j 4.4 (756) Rev Y:j Y:j Y:jl j _Key pressed, stopping explore.Y:j .'.....Y:j }#. ######....##.# ##.####....'....'..# #....##.####....#### #....'..# #....# #....#### #....# #....##### ###### #.# ###......# #....@.# .# ###.# #.# 5.4 (145 _6.4 (2Throw: 3 darts (poison)34 _f - 3 poisoned dartsZ:j`_Z:jZ:jxZ:jJ.Z:j)g#.####....'....'..# #....##.####....#### #....'..# #....#  #....#### #....# #....##### ###### #........#  ###......#####......#....# ###.# #.####### #.  ..## Z:j>P7.4 (123Z:jr ##.####....'....'..# #....##.####....#### #....'..# #....# #....#### #....# #....##### ###### #.# ###......##......#...#.###.# #.# #. Z:jsq ..  ##Z:jzZ:j~s8.4 (212) Z:jZ:ji- ##.####....'....'..# #....##.####....#### #....'..# #....# #....#### #....# #....##### ###### #..# ###......##......##...##.###.# #.# #. .. ##9.4 (301Z:j=x ##.####....'....'..# #....##.####....#### #....'..# #....# #....#### #....# #....##### ###### #..# ###......# ######......# #...# #.###.# #.# #. .. ###30.4 (4690Z:j@x1 . ##.####....'....'.. #....##.####.... #....'..# #....#Z:jxt #....#### #....# #....##### ###### #........# ###......# ######......# #...#Z:j{ #.###.# #.# #.# ..# ####Z:jA1.4 (5Z:jdD869Z:jَZ:j  #....##.####....###'..#  ####### #####....# ########...............#.###@.... #.###### .Z:ju2.4 (678Z:jZ:jf'..#  ####### #####....# ########.....#..........#.###..... #@####### .### Z:j'3.4 (767Z:j +Z:jhZ:ji###Z:jpjE#### #####Z:jjI....# Z:jk:##......#Z:jokR######......#Z:jkG...........#Z:jkF###.......#Z:j>lR #.#######Z:jzl$ Z:jl.......Z:jl########Z:j6m!Z:jtZ:jFuZ:ju$4.4 (8Z:ju%5Z:ju6Z:j,vZ:j\Z:j;# #####....# ##.....######...............###..... #.#############.# .......########5.4 (945Z:j- #....##### ###### #........# ###......# ######......# #...........# #.###.......# #.########.#.#.#Z:j(6.4 (10.0)34Z:j}} #....##### ###### #........# ###......# ######......# #...........# #.###.......# #.########.##.##.#Z:j~Z:jY7.4 (1123Z:j[,Z:ji #....#####  #.# ###......# ######......# #...........# #.###.......# #.# #.# #.# #.#Z:jZ:jio8.4 (1212Z:jZ:j* #....#####  #.# ###......# ######......# #...........# #.###.......# #.# #.# #.# #.#Z:j;2Z:j2o9.4 (1301Z:j7Z:j #....#####  #.# ###......# ######......# #...........# #.###.......# #.# #.# #.# #.#Z:j40.4 (14590Z:jZ:j  #....#####  #.# ###......# ######......# #...........# #.###.......# #.# #.# #.# #.##Z:j5 Z:j p1.4 (15859Z:jr Z:jg  #....#####  #.# ###......# ######......# #...........# #.###.......# #.# #.# #.# #.# #g#.#.#.g   hobgoblin (asleep)#.#.Z:jo i  You encounter a hobgoblin.Z:ju 8g.Z:jD 5g====2.4 (1678 _The hobgoblin shouts! You hear a loud squeak.[:jN3[:jT[:jY[:j*^[:j*hh )You shoot a sling bullet.[:j  The sling bullet barely misses the hobgoblin.You shoot a sling bullet.[:j#] gThe sling bullet barely misses the hobgoblin.===-3.8 (1.4)67) Rev [:jbO _The hobgoblin misses you.[:j~M-[:j[:jʟ[:je[:j  You shoot a sling bullet. The sling bullet hits the hobgoblin.[:jy  The hobgoblin is moderately wounded.You shoot a sling bullet. The sling bullet hits the hobgoblin.[:j rThe hobgoblin is severely wounded.The hobgoblin barely misses you.r.[:j r   ratYou encounter a rat.[:j`20----5.2[:jT45) Rev+ [:j [:jh# _The hobgoblin hits you. _You take 4 damage, and have 20/24 hp (83%).[:jn[:jn[:jz,[:jw{[:j=}  You shoot a sling bullet.  The sling bullet hits the hobgoblin but does no damage.[:j* †The hobgoblin is severely wounded.You shoot a sling bullet. The sling bullet hits the hobgoblin.[:j=r   rat[:joXr.21=---756.634) Rev*  _You kill the hobgoblin![:jQ [:j [:j: ,[:j [:jy ))) You shoot a sling bullet. The sling bullet hits the rat.[:jQ )The rat is severely wounded.You shoot a sling bullet.[:j 8r.[:jz 6r.[:j 6†[:j k8.022[:j [:j ^ _The sling bullet closely misses the rat.\:j)I\:j_ ))You shoot a sling bullet.\:jm  The sling bullet closely misses the rat.\:jo8r.\:ju\:juk9.401\:j _You shoot a sling bullet. The sling bullet barely misses the rat.\:j53\:j\:j \:j"\:j64)\:j-  You shoot a sling bullet. The sling bullet barely misses the rat.You shoot a sling bullet.\:jY \:jf3rThe sling bullet closely misses the rat.20-50.8490\:jk _The rat bites you. _You take 1 damage, and have 20/24 hp (83%).\:j{3\:j,\:j~ )You shoot a sling bullet.\:jY= †The sling bullet completely misses the rat.You shoot a sling bullet. The sling bullet hits the rat.\:jE =)\:j ,†\:j -92.2748\:j; \:j/ G _You kill the rat!\:j ................\:j \:j +  #....#####  #.# ###......# ######......# #.# #.###.# #.# #.# #@.\:jQe .# #†# #.# #.# #.# #.# #.# #..---3067\:ja a ....#####.....### #.###############.# ........########.# ###---4.2 (256\:j Z #####.....### #.###############.# ........†########  You see here a hobgoblin corpse.21=5.2 (345) Rev+ _\:j{ \:j7 \:jB9 Q ###.....### #.###############.# ........†########.# \:jK \:jN n6.2 (434\:jXp \:j ` .....### #.###############.# ........†########.# .\:j 7.2 (523\:j\:jBb### #.###############.# ........†########.# .### \:jN8.2 (612\:j9U\:jS #.###############.# ........†########.# .....########\:j\:jV2==9.2 (701) Rev \:jN\:jA#########.# ........†########.# ###.#.....#######60.2 (8390]:j'\#.# #...# #†## #.# #.# #.# #.# #.####.# #.@....# # 1.2 (9839]:js_#.# #...# #†#]:j2 #.# #.# #.# #.# #.####.# #..@...# # 2.2 (10.0)78]:j#.# #...# #†# #.# #.# #.# #.# ##.####.# #...@..# # ]:j3==3.2 (1167) ]:jY"#.# #...# #†# #.# ###.# .##.# .##.# .# #.####.# #....@.# # ]:j8*4.2 (1256]:j10]:j2]:js7]:j9T _Key pressed, stopping explore.]:jU3]:jX]:jNY]:j+^]:jf..†.........]:jl]:jT#.# #.# #†# #.# ### #.# #.# #.# #.# #.# #.# #.####.# #.....@# # ]:j]:j&{5.0)45 _]:j6]:j /l #.# #.# #†# #.# ### #.# #.# #.# #.# #.# #.# #.####.# #....@.# #]:jy<6.2 (234]:ju?]:jdy  #.# #.# #†# #.# ### #.# #.# #.# #.# #.# #.# #.####.# #...@..# #]:j^4==7.2 (323]:j̆]:j\ #.# #.# #†# #.# ### #.# #.# #.# #.# #.# #.# #.####.# #..@...# #8.2 (412]:j ]:jK #.# #..# #†# #.# ### #.# #.# #.# #.# #.# #.# #.####.# #.@....# #]:jZ9.2 (501]:j}]]:j ]:jߦ #.####### #########.# #.........# #†######### #.# ### #.# #.# #.# #.# #.# #.# #@####.# #......#########]:j]:j]:jii70.2 (6290]:jg]:j#.###....... #.###############.........†########## .####.#......#########]:j =1.2 (7829]:j]:jw...#.###....... #.###############.........†########## .####.......########]:j2.2 (878]:j ]:j]:jM#####...#.###....... #.###############.........†########## .####.#......#]:jq3.2 (967]:jA>M ]:jJBX#####...#.###....... #.###############.........†########## #.####.#]:j"^4.2 (10.0)56]:jtM.. #####...#.###....... #.###############.........##########.# #.#]:jR5.2 (1145]:jc]:j #....##### ##........#  ###......# ####### #.....# #.###.......#  #.################.# #.@.......# #†##########.# ### #.# #.# #.# #.##.# #.##.####.##......#########You see here a hobgoblin corpse.6.2 (1234 _]:j!Hr#....##### ##.# ]:jH###......# ######......# #.# ]:jHd#.###.# #.# ]:jH#.# #..]:j It# #†# ]:j)I#.# ### #.# #.# #.]:jLIz#.#.#.]:jhI+ ]:j6U7.2 (1323]:jSV]:j^#....##### ##.# ###......# ######......# #.# #.###.# #.# #.# #..# #†# #.# ### #.# #.# ]:j8.2 (1412]:jy^#....##### ##.# ###......# ######......# #.# #.###.# #.# #.# #..# #†# #.# ### #.# #.# ]:j8]:jo9.2 (1501]:j]:jK#....##### ##.# ###......# ######......# #.# #.###.# #.# #.# #..# #†# #.# ### #.# #.# 80.2 (16190]:j#....##### ##.# ###......# ######......# #.# #.###.# #.# #.# #..# #†# #.# ### #.# #.# 1.2 (17819]:jZ#....##### ###### #........# ###......# ######......# #...........# #.###.......# #.####### #.# #..# #†# #.# ### #.# #.# ]:j;@2.2 (1878]:jn#....#### #....# #....##### #######........#  ###......# ####### #.....# #.###.......#  #.################@# #.........# #†##########.# ### ]:jo#.# #.##.####.##......#]:jy3.2 (1967]:j]:jTM'..### #....##### ######........# ###......######......#..........##.###.......# #@###############..........†##########.# ###]:j_4.2 (2056]:j M##.#####'..### #....##### ######.. ##########....#.###@......# #.###############..........#†#########]:j+ 5.2 (2145]:j  . ##.####....'....'. #....##.####....## #....'..# #....# #....#### #....# #....##### ###### #........# ###......# ######......# #....##.###.......# #.####### #########.# #.........# #†######### #.# ###  #.# #.#  #.# #.#]:j> 6.2 (2234]:jS ,]:j ]:j2 T _Key pressed, stopping explore.]:j5 3]:j ]:j ]:j ]:j a..........†]:j/ 6...]:j ]:j ]:j>   . ##.####....'....' #....##.####.... #....'..# #....# #....#### #....# #....##### ###### #........# ###......# ######......# #..@..#]:j81 k #.###.#.. #.# #########.# #..# #†###  #.# ###  #.# #.#  #.# #.#]:j8 ]:jX9 {7.2 (1.0)23 _]:jlA ]:j  . ##.####....'.... #....##.####.... #....'..# #.... #....#### #.... #....#####  #........# ###......# ######......# #.@...#]:j  #.###.# ... #.####### #########.#  #.#  #†#  #.# ###  #.# #.#  #.# #.#]:j 8.2 (212]:jm ]:j F . ##.####....' #....##.#### #....'..# # #....#### # #....#####  #.# ###......# ######......# #@....# #.###.# ...# #.####### #########.#  #.#  #†#  #.# ###  #.# #.#  #.# #.#]:j 9.2 (301]:j w s  #....##.####'..# ##### ####....# ########........###....#...# #.###############.# ........#.# #.#]:j˂ 90.2 (4090]:j| 1 '..# ##### ####....# ####### #........#.#.###....#..@# #.###############.# ........†#########.####.#1.2 (5809]:j ]:j } #....'..# # #....#### # #....#####  #.##+ ###......##.######......# #.#.....# #.#.###.# #.@.# #.# #########.# #.# #†#  #.# ###  #.# #.#  #.# #.#  #.# #.#  #.####.#]:j% 2.2 (678]:j?4 ]:j( C #....##.#### #....'..# # #....#### #. #....##### ## #..# #+# ###......# #.######......# #.#.....# #@#.###.......# #...# #.####### #########.# #.........# #†######### #.# ###  #.# #.#  #.# #.# #.# #.#3.2 (767]:j ]:j$ wM.#.####....'##.###'..# #.##### ## #..+# #####....#.###....... #...# #.################.........#]:j ? 4.2 (856]:js M S# #. ######.#.####....'##.###'..# #.##### ## #..+# #####....#.###....... #...# #.################.#]:j` ]:jS n5.2 (945]:jJ ,]:j" ]:j S _Health restored: 24^:jfC_^:jN^:j^.#.....#...^:j|;0^:j~^:jOW _Could not explore, unopened door.^:j ##+###...##...##...#...'^:jϥ6.2 (134^:j1^:j8( _You open the door.^:j 3^:j ^:jz ^:j ^:j ^:j ^:j ^:j LM ....  S# #. ######. ##.####....'#+###.###'..# #.#...###### ###...# #.. .######...#.###.......#...# #.#######^:j ^:jY i723^:je$ ^:je r M.#.#..# ....  S# #. ######. ##.####....'#+###.###'..# #.##### ###.@.# #..##'## .######...#.#.###.......#There is an open door here.^:jp 8.2 (212 _^:jv ^:j7 ^:j %M^:jl G##.. ......############^:jɺ #^:j .#.#.^:jI .^:j #^:j * ..^:jJ &.. ^:j  S#^:jۼ R #. ######^:j .^:jc 9 ##.####....'^:j 2#+#^:j ##.###^:jA '..#^:j + #.^:j; 0##### ##^:j_ p...# #..^:j B##'## ^:j -.######^:j J#.#...........#^:j ^:jS 9.2 (301^:j( ^:j M.... #.#............... ##.. ......#############.#.#..# ....  S# #. ######. ##.####....'#+###.###'..# #.##### ##...# #..##'## #.######......####^:j3 ^:j r700.2 (42990^:j" ^:jK\ M#### #.....##.###############.# .... #.#............... ##.. ......#############.#.#..# ....  S# #. ######. ##.####....'#+###.###'..# #.##### ##...# #..##'## ###......##..^:jf_ ^:j?` +1.2 (5^:jq` E8299^:jf ^:jYh ^:jr ^:j:__:j_:j=s...'._:jM0 _Could not explore, unopened door._:jyq###...#g.#.##.#'g   hobgoblin (asleep)_:j b  As you open the door, it creaks loudly!  You encounter a hobgoblin.The hobgoblin shouts!.b._:jߧ&.b_:jD.g_:jgb   bat_:jտ======2.2 (178_:j4_:jT _You encounter a bat._:jQT 3_:jgU _:jMY _:j(\ _:j ) You shoot a sling bullet. The sling bullet hits the bat._:j?  )The bat is moderately wounded.You shoot a sling bullet. The sling bullet barely misses the bat.The sling bullet hits the hobgoblin._:j .b 'b  The hobgoblin is lightly wounded..g_:j _:j ===---3.6 (1.467) Rev _:jȣ _:j̦ L _The bat misses you. x2`:j$ @.... #.#............. #.. ##.. ......############## .#.#. ... ...   .. #.. .S# # #. #####. g# ##.####....' ##'## #....##.####..b'..# .##### ##....# #'## ### #.###.....###..# #.###############.#b..b..g-----4056`:ju  `:j٢ 4_The bat hits you but does no damage.`:j ##.. ......############## .#.#. ... ...   .. #.. .S# # #. #####. ##.####....' ##g## #....##.####...'..# b###.# ##....# #'## ### #.###.....###..# #.###############.#.........b'g--545 _The bat misses you.`:j .#.#. ... ...   .. #.. .S# # #. #####. ##.####....' ##'## #....##.####.g.'..# .###b# ##.....# #'## ### #.###.....###..# #.###############.# ........†########.bb..g634)  _The bat barely misses you.a:j% .. #.. .S# # #. #####. ##.####....' ##'## #....##.####...'..# g###b# ##.....# ##@## ### #.###.....###..# #.###############.# ........†########.# ###b..b.b.g-723a:j7(a:j-Q _There is an open door here.a:js}S# # #. #####. ##.####....' ##'## #....##.####...'..# ###g# ###.b.#....# ##'## ### #@###.....###..# #.###############.#........†########.# ###..ba:jr .gThe bat attacks as it pursues you! The bat hits you but does no damage.a:j43-=812a:j*a:j _The bat closely misses you. The bat hits you. _You take 1 damage, and have 23/24 hp (96%).a:j. ##.####....' ##'## #....##.####...'..# ####...## ###.g.#....# a:j#b## ### #.###.....###..# #.###############.# ........†########.# ### .a:j$'ba:juD.ga:ja:jż4=901a:ja:j _The bat hits you but does no damage. _Health restored: 24a:j. a:j Ia:j a:jC m .  You shoot a sling bullet. The sling bullet hits the bat.a:j0 (a:jL )))))))You kill the bat!You shoot a sling bullet.a:j}1 'g '....  The sling bullet closely misses the hobgoblin.=83==10.9 (1.3890) Rev a:jux m _The hobgoblin closely misses you.b:j?&3b:j?Bb:jE )))))))You shoot a sling bullet.b:j †The sling bullet barely misses the hobgoblin.You shoot a sling bullet. The sling bullet hits the hobgoblin.)b:j0P'....'†912.3 (1.4788) Rev+  _You kill the hobgoblin!b:jg3b:jBb:jb:jb:jb:j+M S# #. ######. #.# ##.####....'#'###.###'..#...# #.#...###### ##...# #..##'## #####.#....#.###....... #...# #.################.#b:j=---3067b:jyF M ... ..  S# #. ######. #.# ##.####....'#'###.###'..# #.#...###### ###...# #..##@## †######.#....#.###.......#...# #.#######You see here a hobgoblin corpse.b:j---4.3 (256 _b:jbb:jc M.#.#. ... .# ... ..  S# #. ######. #.# ##.####....'#'###.###'..# #.##### ###.@.# #..##'## †######.#....#.#.###.......#There is an open door here.5.3 (345) Rev  _b:jb:j=% _M##.. ......#############.#.#. ... .# ... ..  S# #. ######. #.# ##.####....'#'###.###b:j% D'..# #.##### ##...# #..##'## †######b:j% T#.#...........#b:ja/ 6.3 (434b:j`3 b:jn M.... #.#............... ##.. ......#############.#.#. ... .# ... ..  S# #. ######. #.# ##.####....'#'###.###b:jio w'..# #.##### ##...# #..##'## #†######......####b:jz b:j| n7.3 (523b:j b:j HM#### #.....##.###############.# .... #.#............... ##.. ......#############.#.#. ... .# ... ..  S# #. ######. #.# ##.####....'#'###.###'..# #.##### ##...# #..##'## ###......##..b:jK  ww   dart slug (wandering)  You encounter a dart slug.8.3 (612)  _c:j|3c:jc:j c:jmc:j# ))))w    You shoot a sling bullet. The sling bullet hits the dart slug.c:j< c:j{_ The dart slug is moderately wounded.c:jTYou shoot a sling bullet. The sling bullet hits the dart slug.c:jY c:jS[ c:j[wc:j:\.c:j\.c:j\.c:j]'  c:jT]5The dart slug is heavily wounded.c:j$_c:ji ````The dart slug launches a dart at you.c:jN...'1---===9.7 (1.401) Rev c:j _The slug dart hits you. _You take 3 damage, and have 21/24 hp (88%).c:j_c:jOc:jn+ )))) You shoot a sling bullet. The sling bullet hits the dart slug.c:jµ †The dart slug is almost dead.You shoot a sling bullet. The sling bullet hits the dart slug.c:j (c:juJ:...'c:jK#### #.....##.###############.# dossy the Trooper .... #.#.............#.. Coglin **.... ##.. ......############### Health: 21/24 =====================---.#.#. ..† ...## Magic: 2/2========================.. #.. ..#. AC: 2Str: 11S##.# #. ######. EV: 12Int: 9.c:jQ#.# ##.####....'. SH: 0Dex: 16##'## #....##.####. XL:  2 Next: 108% Place: Dungeon:1#.@.# #....'..# #. Noise: ===------  Time: 721.1 (1.4)#...# #....#### #. a) +0 sling {=f, Gye b) +0 sling {=f, Min#...# #....##### ## Throw: 3 darts (poison)#...# #........#Zot (5278) Gem (8279) Rev+ ##'## ###......##†######......##.#...........##.#.###.......##...# #.#######The dart slug launches a dart at you. _The slug dart hits you. c:jJR_You take 3 damage, and have 21/24 hp (88%).  You shoot a sling bullet. The sling bullet hits the dart slug.  The dart slug is almost dead.You shoot a sling bullet. The sling bullet hits the dart slug. _You kill the dart slug!You have reached level 3!c:j;]/  --more--d:j$  Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? f:j 6/293/383 4%  You feel agile. x2f:jf#  Increase (S)trength, (I)ntelligence, or (D)exterity?   You feel agile. x2  Your brain swirls with designs for a N-60 medioactuator. You just need some  more time...  You regained 5 hp, and now have 26/29 hp (90%). _MP restored: 3f:jf:jf:juf:jf:jf:ji...'†.f:jf:jf:j+M#####.......#.#.#.#.#.#.#.#.. #### #.....##.###############.# .... #.#............... f:j,##.. ......#############.#.#. ..† .# ... ..  S# #. ######. #.# ##.####....'f:j,D##@####.###.'..# #.##### ###...# #........##.#f:j@f:jB---2078 _f:jKf:j M.....# ########...........)...#######.......#.#.#.#.#.#.#.#.. #### #.....##.###############.# .... #.#............... ##.. ......#############.#.#. ..†. .# ... ..  S# #. ######. #@# ##.####....'##'####.####...#'..#f:j #.#...# #....##### ###.#There is an open door here.f:jf:j7;7=---f:jӓ3.1 (267) Rev  _f:j f:j(M#.#...... #.....# ########...........)...#######.......#.#.#.#.#.#.#.#.. #### #.....##.###############.# .... #.#............... ##.. ......#############.#.#. ..†.....## ......b..  S# #. ######. #.# ##.####....'#'###.####...#'..#...# #....#### #.b   bat (wandering)#†#f:jc  You encounter a bat.f:j Qb..bb.4.1 (356 _f:j 3f:j Bf:j ))))bYou shoot a sling bullet.f:j"[  The sling bullet hits the bat but does no damage.  You shoot a sling bullet. The sling bullet hits the bat.f:j}H.b.b.f:jG6b.b.f:j#.f:j ===5.4 (1.345) Rev+ f:jxf:j ^ _The bat is moderately wounded.g:j%3g:jXg:jg:jVg:j]  You shoot a sling bullet. The sling bullet hits the bat.g:jG{p  The bat is heavily wounded.g:j2NYou shoot a sling bullet. The sling bullet hits the bat.g:jJ1 .b  The bat is severely wounded.b.6.8 (1.434g:jA= _The bat hits you but does no damage. x2g:jWIg:jZg:jg:jm .  You shoot a sling bullet. The sling bullet hits the bat.g:j#(g:jAp ))You kill the bat!g:j-..g:j 8==68.212) Rev* g:j#g:j/ _You shoot a sling bullet.g:j-3g:j9,g:jCg:jyN2.'.g:jPg:jWg:jwM......'.......###.......##.#...... #.....# ########...........)...#######.......#.#.#.#.#.#.#.#.. #### #.....##.###############.# .... #.#............... ##.. ......############.#.#.#.....†.....## .........  S#.#####.# ######. #.# ##.####....'#'###.####...# #....'..# #.#...###'##g:jg:jr---9001g:jLg:j '.##.#.## .....#.#......# .....# #.)...#.#.#.#.#.#.#.#.#. #.....##.#.#. #.#. #. #.. ......# #.#.#.#.....†.....##.. #.#.S# #.#####.## ######.. #.# ##.####....'.##'## #....##.####.#...# #....'..# #.#...# #....#### #.#...# #....##### ##...# ---30.2 (2690g:j g:jM }.#######.#.†....#....#.....#.'.......###.# #.....##...... #.....# ########...........)...########.......#.#.#.#.#.#.#.#. #### #.....##.###############.# .... #.#............. #.. ##.. ......##########.#.#.#....@†.....## ## ....####......... # S# #.#####.## ######. #.# ##.####....' ##'## #....##.#### #...# #....'..# # #...# #....#### #. #...# #....##### ## #...# #..#g:j 1.2 (3869) Rev+ g:j g:jR  #......#.#.†....#....#......'.##.#. ##.....#.#......  #.....# #.)...  #.#.#.#.#.#.#.#.## #.....##.#.. #.#. #g:j? i#.. ......#  .#.#.#...@.†.....##  ....####... #g:j  S# #.#####.## ###### . #.# ##.####....' ##'## #....##.#### #...# #....'..# # #...# #....#### # #...# #....#####  #...# #.#g:j g:j 9g:j ==2.2 (478g:j g:jf:  #......#.#.†....#....#.'.##.#.#.....#.# #.....# #.)... #.#.#.#.#.#.#.#.## #.....##.#. .#.#. ##.. ......#  .#.#.#..@..†.....## .####...  .#. #.#####.##  . #.# ##.####.... ##'## #....##. #...# #....'..# #...# #....#### #...# #....#####  #...# #.#g:jF 3.2 (567g:jP g:j #......#.#.†....#....#.'.##.##.....#.# # #.....# g:j R#.) # #.#.#.#.#.#.#.#.# #.....##.. ..#.#. #.. ......# # .#.#.#.@...†.....## #.####... #.#.# #.#####.## # ... #.# ##.#### #. ##'## #....##. #g:j  #...# #....'..#  #...# #....####  #...# #....#####  #...# #.# g:j$ 4.2 (656g:jb g:j7  .###......#.#.†....#....#.'.##.# .####.....#.# .# #.....# ########.) .# ##.......#.#.#.#.#.#.# .g:j # #.....##.. ...#.#.. .#####...# .# .#.#.#@....†.....## .#.####... .#g:j .#.#. #.#####.## .# ... .# #.# ##.#### .#.. .# ##'## #....##. .### .. #...# #....'..#.. #...# #....#####.. #...# #.... #...# #.g:j 5.2 (745) Rev g:jj! g:jX  ....'.......##.......#..####.....#######...# ..# #.....# ########...).# #########.......#.#.#.#.#.# ..####### ###.....##.########### ......... ...#.#............. #.#####.. .......############ #.# ...#.#.#.....†.....## #.#.......@####......... #.##.#.# #.#####.## ## #.# ... .## #.# ##.####. #.#.#'## #....## #.### .. #...# #....'..  #...# #....###.. #...# #.... # #...# #....... ##'## ###g:j =6.2 (834g:j ^ ####.....#########...#g:j   ########..)########.......#.#.#.#.#.#.##########.....##.############...........#.#............. #.#####....############ ...#.#.#.....†.....##.....####.............#.#@# #.#####.## ##...## #.# ##.####......# ##'## #.....##... #...'. #.. ####.#†######..... g:j g:j| n7.2 (923g:j g:j& .# #.....# ##..# #########.......#.#.#.#.#.#.###########.....##.###########............#.#............. ##.#####..........############  #.# ....#.#.#.....†.....##  #.#......####.........  #.##.#.# #.#####.## #  #.# .......@## #.# ##.##  #.##'## #....##  #.# #.##... #...# #....' #... #...# #....## #... #...# #.... #... #...# #...... #... ##g:j '## ### #### #†###### #.#....g:j' 8.2 (10.0)12g:j] g:j .# #.....# #.# #.......#.#.#.#.#..####.....##....#.#...#.#####..........## # #.# .....#.#.#.....†.....## # #.#g:j4 .......####... # #.# #.....#.#.# #.#####.## # #.# #g:j[ q.## #.# ##. g:j # #.# #.## ##'## #.... #.# ##.##...# #...# #....'g:jЇ  #...# #...# #....g:jȉ 4 #...# #...# #.... #...# #...# #g:jA K #...# ##'## ### ##### #†###### #.#g:jq 9.2 (1101) g:j g:j .# #########.......#.#.#.#.#.###########.....##.#########............#.#............. ###.#####..........############ .# #.# #.....#.#.#.....†.....## .# #.# #..........####......... .# #.# #.....#.#.# #.#####.## .# #.# #........## #.# ##.## .# #.# #.## ##'## #.... . #.# ##.##...# #...# #.... #...# #...# #.... #...# #...#:jr 90m #.... #...# #...# #.... #...# ##'## ### ##### #†###### #.#.... #.#.###g:j 40.2 (12590g:j g:jK .# #.#.#.#.#..##.....##...#.#... #.###.#####..........### #.# #.# #.....#.#.#.....†..... #.# #.# #..........####.. #.# #.# #.....#.#.# #.#####. #.# #.# #........## #.# ##. g:jL #.# #.# #....@..## ##'## # #. #.# ##.##...# #...# # #...# #...# # #...# #...# # #...# #...# # #...# ##'## ### ##### #†###### #.# #.#.###g:jU 1.2 (13859g:j[ g:j .# #.#.#.#.# #......#####.....##..........#.#. .#.###.#####..........## .#.# #.# #.....#.#.#.....†..... .#.# #.# #...####.. .#.# #.# #.....#.#.# #.#####. .#.# #.# #........## #.# ##. g:j p.#.# #.# #...@...## ##'## #  #. #.# ##.##...# #...# #.. #...# #...# #... #...# #...# #### #...# #...# # #...# ##'## ###g:jw  ##### #†###### #.# #.#.###g:j 2.2 (1478g:jb g:j .# #.#.#.#. .#......####.....##...#.#...#.###.#####....#.# #.# #.....#.#.#.....†.#.# #.# #....####.. #.#.# #.# #.....#.#.# #.##### #.#.# #.# #........## #.# ## 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#...##.# ##### # #...##.# # #.>.##.# # #...##.# # +..@'..#  #...#### # ##### #† #.#  #.# #.# #.# #. #There is an open door here.------9.2 (2i:jc6J01 _i:j^;i:jL #.##...# # .###...# # #.## #...# # ######.# #...#  #...##.# #####  #...##.#  #.>.##.#  #...##.#  +.@.'..#  #...#### # #####i:j M #† #. #. #. #. #. #i:jB60.2 (3i:j D390i:jBi:j; #.##...#  .###...#  #.## #...#  ######.# #...#  #...##.# ##### #...##.# #.>.##.# #...##.# +@..'..#  #...#### # ##### #i:jK # # # # # #i:ji:jii:jo1.2 (4839i:j"Ii:j7M_i:j/Si:jW&..'.i:jZi:j\i:jWm%0i:joi:j%rW _Could not explore, unopened door.i:jr3i:j _Could not explore, unopened door.i:jE ###.'#.#i:jG i:jI n2.2 (178i:j4M i:j`O ( _You open the door.i:jU; i:jl> i:jD i:jI i:jI i:js i:jBt i:jy i:jX  #.##...# .###...# #.## #...# ######.# #...# #...##.# ##### #...##.# #.>.##.# ###...##.# #.@...'..#  #.#...####  #.##### #. #.#.#.#. 367i:j   #...# #######.## #...# ######.# #...# #...##.# ##### #...##.#  #.>.##.####...##.# #.'...'..# #@#...#### #.#####  #.#  #.# #.# #.# #.# #.#There is an open door here.i:j6L4.2 (256 _i:jX#######.##  ######.# ...#####.# .>.####...#.'...'...#...#######  i:jb5.2 (345i:jdi:ji  ...####..##.# >.###...'...'..#...#######  i:ji:jn6.2 (434i:jni:j7...### >###...'...'..#...#######  i:jki:jn7.2 (523i:j>j:j >###...'...'..#...#######  .j:j%8.2 (612j:j dI >###...'...'..#...#######  ###j:j fj:jffn9.2 (701j:jlj:j ###...'...'..#...#######  j:j70.2 (8290j:jEj:jj .'...'..#...#######  j:j1.2 (9829j:jj:jDU .#...#######  .j:jZ2.2 (10.0)78j:j#_j:j####  .### j:j(3.2 (1167j:jwj:j ..g....######## g   hobgoblin (asleep)j:j1i  You encounter a hobgoblin.j:jj:jv4.2 (1256 _j:jj:jj:j3j:j ))))gYou shoot a sling bullet.  The sling bullet hits the hobgoblin but does no damage.j:jX  The hobgoblin shouts!  You shoot a sling bullet. The sling bullet hits the hobgoblin.j:j A.gj:jc...===5.5 (1.3)45) Rev j:jw _The hobgoblin is heavily wounded.j:j_   You shoot a sling bullet. The sling bullet hits the hobgoblin. _The hobgoblin is heavily wounded.You're starting to limber up. Your movement speed is average.  Your attack delay is about 1.3.r damage rating with your +0 sling {=f, Gyeongja d:8 s:1.4 dpt:5.7} is about 8 (Base 7 x 120% (Dex) x 106% (Skill)).  Your damage rating with your +0 sling {=f, Minoru d:8 s:1.4 dpt:5.7} is about 8_(Base 7 x 120% (Dex) x 106% (Skill)).m:jm:jm:jBm:j ))) You shoot a sling bullet. The sling bullet hits the hobgoblin.m:j( †The hobgoblin is severely wounded.You shoot a sling bullet. The sling bullet hits the hobgoblin.m:j ...m:j+ 106.9 (1.434) Rev+ m:j4 m:jF M _You kill the hobgoblin!m:j6 3m:j m:jT m:j m:jf- |........m:j- m:jo #######....†...########m:j~u m:ju y---7023m:jz m:j  #.# #.# #.# #.# #.# #.# #.##.#.†..@.##m:jd ---8.9 (212m:j> m:j2    #.#   #.#   #.#   #.#   #.#   #.#   #.#  #.#  .†.@..#  #      m:jR$ m:j$ P9.9 (30m:j% 91) Rev m:jN* m:j    #.#   #.#   #.#   #.#   #.#   #.#   #.#  #.# .†@...# #     80.9 (4190m:jk   #.#  #.#  #.#  #.#  #.#  #.#  #.# #.# .@....# m:j V#     m:j- 1.9 (5819m:j <   #.#  #.#  #.#  #.#  #.#  #.#  #.#  .#.# †....# #m:j_      You see here a hobgoblin corpse.m:j m:jW P2.9 (67m:j} %8 _m:j# m:jl T  #.#  #.#  #.#  #.#  #.#  #.#  #.#  #.#.#  #.†....# #     3.9 (767) m:j   #.#  #.# m:j d #.#  #.# m:j 2 #.# m:j \ #.#  #.#m:j D  #.m:j< R#.#  #m:jX m.†....#  #m:j    m:j %  m:j 4.9 (856m:j   #.#  #.#  #.#  #.# m:j\* #.#m:js$  #.#  #.#  #.#.#  #.†....#  #     m:jf+5.9 (945m:jo.m:jqyY  #.#  #.#  #.#  #.#  #.#  #.#  #.#  #.#.#  #.†....#  #     6.9 (10.0)34m:jB  #.#  #.#  #.#  #.#  #.#  #.#  # #.#  #.#.#  #.†....#  #     m:j7.9 (1123m:jm:j0  #.#  #.#  #.#  #.#  ## #.#  #. #.#  #. #.#  #.#.#  #.†....#  #     m:jm:jU,8.9 (12m:jY12n:j S  #.#  #.#  #.#  #.#  ### #.#  #.. #.#  #.# #.#  #.#.#  #.†....#  #     n:jE9.9 (1301n:j~)n:j[ ###. #.###########........†....###############n:j^n:j_q90.9 (14090n:jdn:j2### ######.#...(..# #.###########........†....###############n:jn:jHp1.9 (15809n:jn:j...### ######...(..#####.# #.###########........†....###############n:jn:j[!o2.9 (1678n:jr3n:jiw #.#...# #.# #.#  #.#  #.#  #.#  #.#  #.# #.#  #.@..(..# #.#  #.#####.# #.#  #.##.#  #........†....#  ###    n:jjo3.9 (1767n:jqtn:j̶ #.#...# #.#####  #.#  #.#  #.#  #.#  #.#  #.# #.#  #..@.(..# #.#  #.#####.# #.#  #.#.#  #..†....#  ##    4.9 (1856n:j #.#...# #.#####  #.#  #.#  #.#  #.#  #.#  #.# #.#  #...@(..# #.#  #.#####.# #.#  #.#.#  #.†....#     n:j-5.9 (1945n:jn:j6 #.#...# #.#####  #.#  #.#  #.#  #.#  # #.#  #.# #.#  #....@..# #.#  #.#####.# #.#  #.###########.#  #.n:j&7k†....#     n:j6>n:j>o6.9 (2034n:jCn:jIn:jJo7.9 (2123n:j|Nn:je  #.#...####  .# #.#####  .# #.#  .# #.#  .# #.#  .# #.#  .# #.#  #.# #.#  #.# #.#  #.#####.# #.#  #.###########.#  #.†....#     _g - a throwing netn:j8.9 (2212n:jQn:j!9 #.#...####  #.# #.#####  #.# #.#  #.# #.#  #.# #.#  #.# #.#  #.# #.#  #.# #.#  #.# #.#  #.#####.# #.#  #.###########.#  #.†....#     9.9 (2301n:jaM'...'.....######## #######......#.#####.# #.###########  #........†....#n:jcn:jds800.9 (241990n:jpn:j[M##...##'...'.....######## ########.......##.# #.  #.###########.#1.9 (258199n:jn:j$M #.>##...##'...'.....######## ######......  #.#####.# #.#n:jn:jo2.9 (2678n:j7n:jPM.... #.>##...##'...'.....######## ######  #.......# #.#n:j2W3.9 (2767n:jn:jM.... #.>##...##'...'.....########   #######.# #.#n:j4.9 (2856n:j^n:jY aM###.... #.>##...##'...'.....######## #.# #.####n:jB5.9 (29n:jbC45n:j=n:jPM####+## ####.... #.>##...##'...'.....######## #.# #.##.#n:jOWn:jWo6.9 (3034n:j/\n:jGAM.........## ####+## ####......... #.>##...##'...'.....######## #.# #.#..#n:jo7.9 (3123n:jӬn:jn:jVbM#..........## #####+### #####.....#......n:j2'... #.>##...##'...'.....######## #.# #.##.#n:jR8.9 (3212n:j n:jE#. #.########..........## ####+### ####n:jQt#.....##.....# #..#.....# #.>##...##'...'.....######## n:jS\9.9 (3301n:jHan:j.#.# #.# #...#. #.########..........## ####+### ####.#..@..# #.>###.### ###...##'...'.....########n:j"C10.9 (34n:jD890n:jn:j5Mn:j#.#.# #.# #...#. #.########..........## ####+### ####......# #.>###.### ###...##'...'.. #.# #.#...#####.#n:j1.9 (35889n:jn:jzM####.#.# #.# #...#. #.########..........## ####+### ####......# #.>###.### ###...## n:jσ%#.# #.'...'..##.#2.9 (3678n:j n:jJn:j3n:j/Un:jUn:j\n:jMan:jdn:jkw........n:jkn:jKvn:jʖn:j$0.0)n:jn:j~W _Could not explore, unopened door.o:jS/.##.#..#.##.##K#'K   kobold (missile, asleep)o:j>  You open the door.3.9 (167o:j4Ao:jL _You encounter a kobold. It is wielding a +0 whip and quivering stones.o:j\ uo:j" )K  )You shoot a sling bullet. The sling bullet hits the kobold.  The kobold shouts!o:jN/ ))))The kobold is severely wounded.You shoot a sling bullet.o:jG.Ko:j ...  The sling bullet closely misses the kobold.o:j7--====5.2 (1.345) Rev o:j _The kobold hits you with a +0 whip. _You take 2 damage, and have 27/29 hp (93%).p:j3p:jp:jp:jwp:j )))))You shoot a sling bullet.p:jIH  The sling bullet closely misses the kobold.You shoot a sling bullet.p:j ....KThe sling bullet closely misses the kobold.===-6.534) Rev+  _The kobold barely misses you.p:jp   The sling bullet closely misses the kobold. _The kobold barely misses you.You're limbering up. Your movement speed is average.r attack delay is about 1.3.  Your damage rating with your +0 sling {=f, Gyeongja d:8 s:1.4 dpt:5.7} is about 8 (Base 7 x 120% (Dex) x 106% (Skill)).p:jr 7-p:jz p:j  Your damage rating with your +0 sling {=f, Minoru d:8 s:1.4 dpt:5.7} is about 8_(Base 7 x 120% (Dex) x 106% (Skill)).r:j 3r:jO# Br:j5 )You shoot a sling bullet. The sling bullet hits the kobold.r:ji: (r:jF )))))You kill the kobold!r:jM ^....)r:jR x27.9 (1.423r:jX r:j[ / _You shoot a sling bullet.s:j=s:jj(M...#.####.# ##.#.# #.# #...s:jjt.#. #.########..........## #.# #####@### ####..s:j*o.....# #.> ###.### ###...##.##.#s:jrs:jsa8=----80s:jtC12s:jNzs:jT  h - 3 stones  There is an open door here.s:jTG---9.9 (2s:jC01s:jls:jK M...#.####.# #.##.#.# #.# #...s:jn.#. #.########..........## #@# #####)### #####.....##.....# #.. #.....# #.>.##.##.# _You see here a +0 whip.s:js:jp20.9 (3790s:js:j"M########.####...#.### #.##.#.# #.# #....#. #.########.s:j".........## #.# ####)### ####..... #.....# #...##.#s:j<##.....####.####.#s:jJ*1.9 (4879) Rev s:j0s:jnM.....†)..............########.####...#.### ##.#.# #.# #....#. #.########..........## #.# ####)### #### s:jo#.....# #...##.#.....#.#s:j}s:j}9==2.9 (578s:jls:jM##.###...##########.....†)..............########.####...#.### ##.#.# #.# #....#. #.######## #..........## #.# ## ###)### ######.###.##3.9 (667s:j0 #.# #..........#  ###.###...#......########## #.....†)............... #######....#.###.#####. #....#.# #.# #. #....#.# #.# #.. ####.#.# #.# #. .#.# #.# #. ##@#.# #.# #.... #..#. #.#######.# #.## # 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###.###...#......##s:jؐ . #.....÷)......# #######....#.###.#####. #....#.# #.# #.....#. #....#.# #.# #.s:j& B7.9 (20s:jW C23s:j s:j   #.# #.# #  #.# #.#  #.# #.#  #.# .#  #.# s:j #####  #.# ##### #...#  #.# ...# #...####  #.# #.###......#  s:jb  #.# #...'.   #.# ###.......####.....#   #.# ####.......# #.....# #  s:j  #.# #..........# #.  s:j u ###.###...#......##.   #.....÷)............#.   #....#.###.#####.   #....#.# #.# #.....#.#   #....#.# #.# #.s:j 8.9 (2112s:j s:jMm   #.# #.# #  #.# #.#  #.# #.#  #.# .#  #.# #####  #.# ##### #...#  #.# ...# #...####  #.# #.###......#  #.# #...'.  #.# ###.......####.....#  #.# ####.......# #.....# #  #.# #..........# #.  ###.###...#......##.  #.....÷)...........#.#  #....:jn 40m#.###.#####. #....#.# #.# #.....#.#. #....#.# #.# #.9.9 (2201s:j #.# #.# # #.# #.# #.# #.# #.# .# #.# ##### #.# ##### #...# #.# ...# #...#### #.# #.###......##.# #...'.#.# ###.......####.....##.# ####.......# #.....# ##.# #..........# #.###.###...#......##.#.....÷)...........#.#.#....#.###.#####.#....#.# #.# #.....#.#.#:j 8H#....#.# #.# #.s:jy 40.9 (23590s:j; #.####.# ###########.....#######.# #.# ####### ##.# #.# ##.# #.# ##.# .# ##.#  ##### ##.# ######### #...# ##.# ..b.....# #...#### #.# #########@###......########.# #..................'......#.# ###.......####.....####.# ####.......# #.....# ##### #.# #..........# ###.###...#......###########..... b   bat (asleep) #.....÷)....................#.#.. :j4 16d#######....#.###.#####..........##....#.# #.# #.....#.#.#.  You encounter a bat.1.9 (24859 _ _Health restored: 29t:jut:jԣ .  You shoot a sling bullet. 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#.#.#.#####.#.#### #........#.#......###.#  #......#.#.#.#.#.............. ........#.u:j#.##.....#..#..You see here a hobgoblin skeleton.u:ju:jX3.2 (3067 u:jO_u:j^&u:jo      ############# #.#...........#  #.#...#######.#  #.#.@÷......#.#  #.#.#.#####.#.#### #.  #........#.#......###.  #......#.#.#.#.#......  #........÷...#.#..###  #........#.#.#.#..# #.  #........#.#.#....# #.  #.....#..#........# #. ##'#..#..#.#.########.u:j4.2 (3156u:j     ############# #.#...........#  #.#...#######.#  #.#..÷......#.# #.#@#.#####.#.#### #  #........#.#......### u:jŻ+ #......#.#.#.#.#....  #........÷...#.#..###  #........#.#.#.#..# #  #........#.#.#....# #  #.....#..#........# # u:jd###'#..#..#.#.########  #...##.####.#........u:ju:jQo5.2 (3245u:ju:j   #. #. #.############# u:j+ _#.#...........#u:j  u:j  #.#...#######.#u:j=  u:jj ? #.#..÷......#.# ##.#.#.#####.#.####  #..@.....#.#......#  #......#.#.#.#.#....u:jb  #........÷...#.#..##  #........#.#.#.#..#   #........#.#.#....#  #.....#..#........# 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'.##.......#.w:j|e Q## ####. #...w:je u#......# #. # #..w:je d)...####........#.#.#.#.#.#.#.#...#.w:je 7.....##.#.#.w:je U#.#......##...####'w:jf #w:jf .###### #. .#.#.#.....†.....## #w:j8f .####.w:jSf I #...>##.w:jjf #.#.# #.#####.## ######....##.## #.# ##.####....'....'.w:jf ## ##'## #....##.####....# w:jf w:jco w:jo o8.2 (2012w:jv w:jQ '#.#..#...#.#.#.#....#.# #.##...#.##...(..#.#.÷....#....#.....######.# .##.......#.## ####.#...#......# #.  #..)...####........#.#.#.#.#.#.#.#...#. #.....##.##.#. .#.#......##...####'##.###### #.# #.#.#.....†.....## #.#####. #...>##.# .#.#.# #.#####.## ######....##.### #.# ##.####....'....'..### ##'## #....##.####....# w:j 9.2 (2101w:jW#.#..#...#.#.#.#....#.##.##...#.##...(..# .#.÷....#....#.....######.# ##.......#.## ####.#...#......# #.....# #..)...####.....# #.......#.#.#.#.#.#.#.#...#.....# .....##.##.#.# #.#......##...####'##.###### #.# .#.#.....†.....## #.# ####. #...>##.# w:j w:jh!q50.2 (22490w:j-6w:jw#.#..#...#.#.#.#....#.##.##...#.##...(..# #.#.÷....#....#.....######.# ###.......#.## ####.#...#......# #.....#..)...####.....# .......#.#.#.#.#.#.#.#...#.....###.##.#.# .#......##...####'## #.###### #.# #.#.....†.....## #.# ####. #...>##.# w:jxp1.2 (23849w:jw:j=#.#..#...#.#.#.#....#.#.#.##...#.##...(..# #..#.÷....#....#.....######.# #.##.......#.## ####.###....w:jd#......# #.....##...)...####.....##..#.#.#.#.#.#.#.#...#.....###.##.#.# #......##...####'## w:j#.###### #.# .#.....†.....## # #w:j .# ####. #...>##.# w:j8$w:j` w:jw:jo2.2 (2478w:jcw:j0W #.#..#...#.#.#.#....#.#.##.##...#.##...(..# #.#.#.÷....#....#.....######.# #.###.......#.## ####.###.#...#......# #.....##.#..)...####.....##..#.#.#.#.#.#.#.#...#.....###.##.#.# ......##...####'## #.###### #.# #.....†.....## b# #.# ####. .# #...>##.# .# #.#####.## #### ## #.# ##.####....'....'..# b   bat (asleep) x:jc  You encounter a bat.x:jx:jv3.2 (2567 _x:j\x:jx:jȒ_x:jx:jq †  You shoot a sling bullet. 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Coglin **....#....#.# #.# #..........### Health: 29/29 ========================####.#.# #.# ##.....#.#.#Magic: 3/3========================#.#.# #.# #........##AC: 2Str: 11##.#.# #.# #.......## # EV: 12Int: 9#..#.# #.#######.##...# # SH: 0Dex: 18#.##.###.........##...# # XL:  3 Next: 16% Place: Dungeon:1#.##......@.....###...# #z:jJ  Noise: ---------  Time: 988.5 (0.0)#.############.## #...# # a) +0 sling {=f, Gye b) +0 sling {=f, Min###)### ######.# #...# # Throw: 3 darts (poison)#.....# #...##.# #####Zot (5011) Gem (8012) #.....# #...##.##.....# #.>.##.####.### ###...##.##.# #.'...'..### #.# #.#...#####. You shoot a sling bullet. The sling bullet hits the bat.  You kill the bat! _You shoot a sling bullet. _You see here a bat corpse. _Done exploring. _Done exploring.z:j z:j* ....#.###.#####.##....#.# #.# #.....#.#.#.#....#.# #.# #.#####.#.# #.# ##.....#.#.# ##.#.# #.# #.## ###.#.# #.# #.## ##..#.# #.#.##...# #.#.##.###.##...# #.#.##.......@....###...# #.#.#.## #...# #.###)### ######.# #...# ##.....# #...##.# ##### ##.....# #...##.# ##.....# #.>.##.# ####.### ###...##.# ##.# #.'...'..# ##.# #.#...#### #.z:j1 9.5 (101 _z:j]t ....#.###.#####.##....#.# #.# #.....#.#.#.#....#.# #.# #.####.####.#.# #.# ##.....#.#.# #.#.#.# #.# #........## #.##.#.# #.# #.......## ##'#..#.# #.#.##...# #.#.##.###.##...# #.#.##........@...###...# #.#.#.## #...# #.###)### ######.# #...# ##'#.....# #...##.# ##### #†#.....# #...##.# #.#.....# #.>.##.# #.###.### ###...##.# #.#.# #.'...'..# #z:j9x #.# #.#...#### #.90.5 (2090z:j" z:jE ....#.###.#####.##....#.# #.# #.....#.#.#.#....#.# #.# #..........####.####.#.# #.# ##.....#.#.# #.#z:j #.#.# #.# #........## #.###.#.# #.# #.......## ##'##..#.# #.#.##...# #.#.##.###.##...# #.#.##.........@..###...# #.#.#z:jO .## #...# #.###)### ######.# #...# ##'##.....# #...##.# ##### #†##.....# #...##.# #.##.....# #.>.##.# z:jջ #.####.### ###...##.# #.#.# #.'...'..# ##.# #.#...#### #.z:j 1.5 (3809z:js ....#.# #.# #.....#.#.#....... #....#.# #.# #..........#### ####.#.# #.# ##.....#.#.# #.## #.#.# #.# #........## #.# ##.#.# #.# #.......## ##'##..#.# #.#######.##...# #...#.##.###.........##...# #...##.##............###...# #...##.############@## #...# #...# ###)### ######.# #...# ##'## #.....# #...##.# ##### #†# #.....# #...##.# #.#. #.....# #.>.#:j] m#.# #.#. ###.### ###...##.# #... #.# #.'...'..# #######.# #.#...#### #.....#.# #.##### #†####z:jz:jX2.5 (478z:jz:jhz:jV .....#### #####.....#.#.# #.##   #........# #....## ##'##.######.##...# #...##.###.........#...........############.## ###)###  #'# #.....# #...#### #† #.#.>#.# #.##.# # z:j!Yz:jYX3.5 (567z:jZz:j_z:j ####.....#.#.# #.##   #........# #.....## ##'##.######.##...# #...##.###.........#...........###########.## ###)###  #'# #.....# #...#### #† #.#.>##.### ###...#.# #.##.# # z:jk4.5 (656z:jz:j5   ...# #......## ##'##.######.##...# #...##.###....................###########.## ###)###  z:jn#'# #.....# #...#### #† #.#.>##.### ###...  #.# #.'...'.######z:j#.# #.##.# # z:j15.5 (745z:j{:jV ### ##'##.######.##...# #...##.###...................###########.## ###)###  #'# #.....# #...#### #† #.#.>##.### ###... {:j7 #.# #.'...'.#######...###.....#.# #.##.# #{:jD {:j+6.5 (834{:j'-{:j/n#.######.##...# #...##.###...................###########.## {:jcn###)###  #'# #.....# #...{:jn=#### #†{:j/p4 #.#.{:j"qo>##.### ###... {:jWq #.# #.'...'.######.#...###.....{:jq##### †#### .# {:jq)##{:j7.5 (923{:j{:j #.##.###.........##...# #... #.##............###...# #... #.############.## #...# #...###)### ######.# #...# ##'  #.....# #...##.# ##### #†  #.....# #...##.# #.  #.....# #.>.##.# #.#  ###.### ###...##.# #.  #.# #.'...'@.###### #.# #.#...#### #.... #.# #.#####  #†### #.# #.#  [3{:j'4m#.#  #.# #.# #.# #.# #.# #.#  #.# #.# #.#  #.# #.# #.## ####.# #.# #....{:j{:jn8.5 (10.0)12{:j4 #.##.###.##...# # #.##............###...# # #.#.## #...# # ###)### ######.# #...# ##' #.....# #...##.# ##### #† #.....# #...##.# #. #.....# #.>.##.# #. ###.### ###...##.# # #.# #.'...@..#  #.# #.#...#### # #.# #.##### #† #.# #.# [4{:j69 0m#.#  #.# #.# #.# #.# #.# #.# #.# #.# #.# #.# #.# #.#.# #.# #9.5 (1101{:jt  #..#.# #.#######.##...# # #.##.###.........##...# # #.##............###...# # #.############.## #...# #. ###)### ######.# #...# ## #.....# #...##.# ##### # #.....# #...##.# # #.....# #.>.##.# ####.### ###..@##.#  #.# #.'...'..# ### #.# #.#...#### #.. #.# #.#####[12;3{:j0H #†#  #.# #.# #.# #.# #.# #.# #.# #.# #.# #.# #.# #. #.# #.# #.#There is an open door here.1000.5 (12.0)49990 _{:j3  ##.#.# #.# #.......## # #..#.# #.#######.##...# # #.##.###.........##...# # #.##............###...# # #.############.## #...#  ###)### ######.# #...# #.....# #...##.# #####  #.....# #...##.#  #.....# #.@.##.# ###.### ###...##.#{:j   #.# #.'...'..# ## #.# #.#...#### #. #.# #.##### #† #.# #.# #.{:j  #.# #.# #. #.# #.#{:j  #. #.# #.# #.{:j(1.5 (1387999  There is a stone staircase leading down here.2.5 (1478 _{:j 210997) Gem (7998) You climb downwards. .. #. #. #.# ##  .. ..#  #. ..  ###.##.#  #...@..#  .......####  ##.#...   #...   ...g. ###... g   hobgoblin (asleep) #... .... 4.0 (15.566{:jX _You encounter a hobgoblin.There is a stone staircase leading up here.{:jR{:j` _A hobgoblin is nearby!{:j 3{:jf {:j {:j {:j  )))g  You shoot a sling bullet. The sling bullet hits the hobgoblin.  The hobgoblin shouts!{:j &  {:j The hobgoblin is almost dead.You shoot a sling bullet.  The sling bullet hits the hobgoblin but does no damage.{:j`ag...{:j===5.3 (1.3)45) Rev {:jj{:j] _The hobgoblin is almost dead.|:jZCu|:j[ †You shoot a sling bullet. The sling bullet hits the hobgoblin.|:j x|:j3C))|:j  )))))You kill the hobgoblin!|:jd KYou shoot a sling bullet...†..K   kobold (wandering)..|:j{206.7 (1.434) Rev+ |:jm |:je_You encounter a kobold. It is wielding a +0 dagger.|:j6 |:j |:j ,|:jQ |:j )))))))You shoot a sling bullet.|:jS KThe sling bullet closely misses the kobold.You shoot a sling bullet.  The sling bullet hits the kobold but does no damage.|:j nK.K.|:j(! 7....|:j # w8.0 (1.322) Rev* |:j- > _The kobold shouts!}:j3}:j,}:j }:j )You shoot a sling bullet. The sling bullet hits the kobold.}:jW))))}:j| )))You kill the kobold!}:jqt/....)..29.4 (1.401 _You shoot a sling bullet.}:jO I}:j }:jO }:jG }:j }:j- }:j& \ .. ###### #. ...K. #. .... #.#..! ## .... ..# #.. .. ###.##.# #..@<..#.####.##.#...#}:j # #.†.. .....# ###..)#K   kobold (missile, asleep) #...# ....$}:jQ$ %  }:jh5 You encounter a kobold. It is wielding a +0 short sword and quivering stones.0.0---10.4 (1890 _}:j]A ~:j~:jy{---~:j> )))))K)You shoot a sling bullet.  The sling bullet hits the kobold but does no damage.~:j ~:j8 Z)The kobold shouts!~:j . K.....  You shoot a sling bullet. The sling bullet misses the kobold.(((((((~:jv^ .....@.===1.8 (1.4889~:j` ~:jcd m _The kobold throws a stone. The stone barely misses you.:j_ )))))You shoot a sling bullet.:j )The sling bullet hits the kobold but does no damage.  You shoot a sling bullet.:j]+G.K:j`9 .....  The sling bullet closely misses the kobold.:jACM((((:jO!...:j7--3.267:jP:j _The kobold throws a stone. The stone hits you. _You take 2 damage, and have 27/29 hp (93%).:j):j'*:j4:j8:j<:jN )))) You shoot a sling bullet. The sling bullet hits the kobold.:j ))The kobold is moderately wounded.You shoot a sling bullet.:j_c .K!...  The sling bullet closely misses the kobold.:jic(((((((:j# ^!...@:jj '..:j k4.656:j :jo n _The kobold throws a stone. The stone closely misses you.:jR/:j/:j-9:jD:jwN:ju )You shoot a sling bullet. The sling bullet hits the kobold.:j|V)))):jr ))You kill the kobold!:jr|.)!...:jͤ8=-55.9 (1.345:j_E _You shoot a sling bullet.:j86 :j6 :jt> :jB :ji e<:jE :j? M#. .. ######..##. ...).# #.#..!..##........# #.......####@##.# #...<..........####.##.#...## #.†......---6034:jA ?#. ..####### #.#.....# #.#...).# #.###.#..!..## ...>...#  #.@.....####.##.##?# #...<..# ........####.##.#...## #.†.......####..)##...#:juI :jgJ G---7.9 (2:jJ C23:jU\ :jX_ ; _Found a stone staircase leading down.:j3:j,:jw:jhG..:j}:j-L#. ..####### #.#.....#  #.#...).# #.###.#..!..## ...>...# #.###.......# ###.##.##?# #...<..# #........####.##.#...## #.†.......####..)#:jJ9==8.9 (112) Rev+ :j #. ..####### #.#.....#  #.#...).# #.###.#..@..## ...>...# #.###.......# ###.##.##?#  #...<.. .#........#### #.##.#...## #.†.....# _HP restored.:j9.9 (201:j*&:j$1:j3p20.9 (3790:j<:j> :jA_f - 2 sedimented emerald potions {!q} _Health restored: 29:j _:j :j _...:j@ A#. ..####### #.#.....#  #.#...@.# #.###.#.....## ...>...# #.###.......# ###.##.##?# #...<..# .#........#### .#.##.#...# .## #.†:jS :j  v1.9 (1879 _:j~ :j/ Y  h - 4 stones (gained 1)  Things that are here::j1 =2.9 (278) Rev :j: :jR{ r #...########.#.....# #.#...).# #.###.#....@##...>.........# #.####  ###.##.##?# #...<..# .#........#### .#.##.#...# .#:jo} # #.†.....# _a +0 short sword; a kobold corpse:jÆ :j+ n3.9 (367:j :jL #...########.#.....# #.#...).# #.###.#.....#...>........@# #.####  ###.##.##?# #...<..##.# ........#####.#.##.#...# #.# # #.†.. ..#.....# ...###..)#:j :j n4.9 (456:jm :j/ 4 #...########.#.....)#.###.#.....##...>......... #.### ###.##.##?...<..##.........###..###...#:j6 :j< n5.9 (545:j)A :j1  #...########.#.....)#.###.#.....##...>......... #.### ###.##.##...<..##.........#####.#...# #.....$:j 6.9 (634) :j :j n7.9 (723:j# v _m - a scroll labelled SAN REACIH:jC 3:jYY.....:jq:j8 #.  ..####### #.#.....# #.#...). #.###.##...>..##.###.....@.# ###.##.##.# #...<..##.# ........#####.#.##.#...# #.## #.†.. ..# .....# ...###..)# .## #...# #.:j$:jn8.9 (112:j:jY/ #. ..# #.#.....# #.#...).# #.###.#.....## ...>.#:jD #.###....@..# ###.##.##.# #...<..##.# ........#####.# .##.#...# #.# # #.†.. ..# .....# ... ###..)# .##  #...# #.:j(:jX9.9 (201:j:jm)#. ..####### #.#.....# #.#...).##.###.#.....## ...>.........# #.###.......# ###.##@##.# #...<..##.#........#####.# .##.#...# #.# # #.†.. ..#:j~w .....# ...###..)# .## #...# #. ....$30.9 (3690:jP#. ..####### #.#.....# #.#...).##.###.#.....## ...>.........# #.###.......# ###.##.##.# #...<@.##.#........#####.# .##.#...# #.# # #.†.. ..# .....# ...###..)# .## #...# #. ....$ :j:jDo1.9 (4869:j%:j1 #.:j- ..####### #.#.....# #.#...).# #.###.#.....## ...>.........# #.###.......# ###.##.##.# #...@..##.# .#####.# .##.#...# #.# # #.†.. ..# .....# ... ###..)# .## #...# #. ....$:j32.9 (578:j,:j j#  ..####### #.#.....# #.#...).##.###.#.....## ...>.........# #.###.......# ###.##.##.####.#...<..##.#.......@#####.# .##.#...# #.# # #.†.. ..# .....## ...###..)# .## #...# #. ....$##....  There is a stone staircase leading up here.:j3.9 (667 _:j #.#.....#.#...)#.###.#.....##...>.........# #.###.......## ###.##.##.###.#...<..##.........####.##.#..@#  # #.†.......##.....####...###..)# .#######:j:jn4.9 (756:jW :jn )#.###.#.....##...>......... #.###......# ###.##.##.###.#...<..##.........###.##.#...#####.# # #.†@......##.....####...##..)# .## #...# #. :jH5.9 (845:j#.##..##...>......... #.###......#.###.##.##.###.#...<..##.........#####.#...#####.# #.#.†......#....@####...##..)# .## #...# #. .....$ ###.... #####. ..?6.9 (934:jW ...>......... #.###.......###.##.##.###.#...<..##.........#####.#...## #.#.†.......#....####...###..@# .## #...# #. ......$ ####..... #####.. ...?<# ..#<7.9 (10.0)23:jo  _Found a stone staircase leading up. _You see here a +0 dagger.:jS:jѻ:j,:j:j ...##.<.....:j``  #.###.###.##.#####.#...<.........#####.# #.#.†..........####...###..)# .## #. ........$....#.####.......## #####...##..#8.0)12 _:j~:j^o ##.#####.#...<.........#####.# #.#.†......#.....####...###..)# .##.####...####.# .......@$....#####.......# #####...#  ...#:jd9.9 (201:jo#.###.##.##.# ###.#...<..##.# ........#####.# :j .##.#...#####.# #.#.†.......# :jZ#.....####... ###..)# .## .####...####.# ..@....# .####.## #####...# ...# .:j ?<#...#^..#...#:j40.9 (3590:j,:j .:j.o1.9 (4859:j8:jw ###.#...<..##.# ........#####.# .##.#...#####.#  #.#.†.......# #.....####... ###..)# .## .####...####.# .............# .####....@..##  #####...#  #...# :jw#.?<# #...##^..##...#..... _You now have 63 gold pieces (gained 11).:j:jn2.9 (578:jǟ:jB........#####.# :j.##.#...#####.#  #.#.†.......# #.....####... :j###..)# .## .####...####.# :j&.............# .####.......## :jF #####.@.#  #...# :jH#.?<# #...# #^..##.:jG..#..... :j;3.9 (667:j) ##.# #.#.†..........####...##..)# .##.####...####.# :j*............#####.......## #####...#  ?<:j:*a..^.......:jS7:j8n4.9 (756:jb?:jK #.#.†...........####...##..)# .##.####...####.# ............#####.......# #####...#  <..^....................###...###:jx5.9 (845:jԺ6.9 (934:j:j  #.....####... ###..)# .## .####...####.# .............# .####.......##  #####...# :jR! #...# #..<# :j!1#..@# #^..# #...# ...... ........:je"...#####...### #...:j"# _m - 2 scrolls labelled SAN REACIH (gained 1):j,:j0.r7.9 (10.0)23:j6:ju##..)# .##.####...####.# ...........####.......# #####...#  <..^................#####...#### :j"{8.9 (1112:j*~:j͹.####...####.# ...........####.......# #####...#  <..^.............................#####...####### #:jf:j.9.9 (1201:j:j ...........####.......# #####...#  <..^#####...#####.........@.......#####...####### #.....:jw:j% q50.9 (13490:j$:jmi.......# .####.......## #####...# #...# #..<# #...# :js#^..# #####...#####...:jt#..######...##...##...##...#.....:j1.9 (14849:j:j.......# .####.......## #####...# #...# #..<# #...# #^..# .#####...#####...# ..######...# #...#.....:j2.9 (1578:j/.......# .####.......## #####...# #...# #..<# #...# ##^..# ..#####...#####...# ..##.#####...# #...##...#.....3.9 (1667:j[C .......#  .####.......## #####...# #...# #..<# #...# ###.#^..# ..:jك#####...#####...# ..:jKq##.#####...# #...##...##...#..:j܄#...:jT:j܋o4.9 (1756:jZ:j .......# .####.......## ...#####...# .>.#...# ..##..<# ..# .#...# ..###.[#^..# ..#####...#####...# ..##..)#####...# .#...##...##...# :j7:j:jEh5.9 (1845:jY:j9 _Found an escape hatch in the floor.:jM3:j:j:j:j _..............:j:jC:jpF 7# ####.## #... #####...# #.>. #...# #..# ##..<# #..# .#...# #..###.[##^..# #.#####...#####...@.# .#.##..).#####...# ..l#...# .#...# l   frilled lizard (asleep)   You encounter a frilled lizard.:jsX ,0.0):j"Z u6.9 (134 _:jd :jf :jn3:jAu:ju:j|:j ))))))l  You shoot a sling bullet.  The sling bullet hits the frilled lizard.  The frilled lizard hisses angrily.:j'  †The frilled lizard is heavily wounded.You shoot a sling bullet.  The sling bullet hits the frilled lizard.:jȩ5......:jb7===8.3 (1.412) Rev :ji:j|R _You kill the frilled lizard!:j?3:jL,:j]Q.:jr:jz ###...####.# .... #### ###.......## #... #####...# #.>. #...# #..# ##..<# #..# ...#...# #..###.[## #^..# #.#####...#####.@........:jp..##...#.....# ...............##..). #####...######## ..†#...# . #...#.....:jz:j;y---9001:j:j]...####.# # #### .## #...  #####...# #.>. .#...# #..# #.##..<# #..# .#...# #..###.[##.#^..# #.  #####...#####.....##...##.  ......#  .##..)..  #####...## ..†.>#...# ..$#...# . :j :j ---60.3 (2390:j :j& ; _Found a stone staircase leading down.:j:ji:j:jU:j:jG...:j:j)< ...####.# # #### #..## #... #. # #####...# #.>. .. .#...# #..# .#.# #..<# #..# ..... #...# #..###.[##.##^..# #. #####...#####... .##...##.# .......# ...##..).. #####...######## ...†.>.#...# .#...$.#...# ..#...##...# .. #..# :jJ31.3 (1839) :j.;:j ........# #### #.## #... ..#.#####...# #.>. ......  #...# #..# ..#.# #..<# #..# .....#...# #..###.[##.#.#^..# #............ ####...#####.... ..............##@..##.# ....# ##..)... ####...#########...†.>..  #...# #.#...$.#...# #..#...###...# #.. #..#..... #.. #.. 2.3 (2[:jއ/37m78:j :j## #... ..#.## ###...# #.>. .......  #...# #..# #..#.## #..<# #..# #.....# ##...# #..###.[##.#.##^..# #............ ###...#####............ .............##...##.# .......@.# ##..)...# ###...#########...†.>...  #...# #.#...$.#...# #..#...##S#...# #.[:j,34m. #..# S   ball python (constriction, asleep)..... #.. #.. .. :j|k  You encounter a ball python.:jD :jM u3.3 (367 _:j:j:j:j:j|:j  †You shoot a sling bullet. The sling bullet hits the ball python.)))))):j !:jχ r )You kill the ball python!:j )..>..†:j 9===4.7 (1.456) Rev :j2 :j / _You shoot a sling bullet.:j̯:j:j,:jy:j(...:jI:j:j8 ##...# #.>. .......  #...# #..# #..#.##  #..<# #..# #.....# #:j#...# #..###.[##.#.#  #^..# #............# ##...#####...... . :j............##...##.#.r$....#.........##..@...# :j,9##...#########...†.>....  #...# #.#...$...$:jRp#...# #..#...##†:jug#...# #.. #..# .  :j..... #.. #.. r   rat (asleep) ... .:j)#::j=#c  You encounter a rat.:j,(0.0:j----5.7 (145 _:j 6:jVGQ _You see here a +0 hand axe.:j6i:j'j9---:js:j:jE:j9U )))))r:j{You shoot a sling bullet.  The sling bullet hits the rat but does no damage.:j) †The rat squeaks loudly.  You shoot a sling bullet. The sling bullet hits the rat.:j3 (:j 0.....:j 31===7.0 (1.333:j :j G _You kill the rat!:j$:jL%:j.:jc/:j8:j):j\1N.:jYe^ ...# #..# #..#.## #..<# #..# #.....#.# #...# #..###.[##.#.# #^..# #............### #...#####......... ...........##...##.#.†$....#.........##..)...# #...#########...@.>........# #.#...$...$ #...# :j4f#..#...##†.. #...# #...#..# .# ..... #.. ..#...# ##:#... ..:jͦ:jBy---8022:j:ju ..<# #..# #.....#.# ...# #..###.[##.#.# :j'c^..# #............#### ...#####.......... ..........##...##.#.†$....#........##..)...#....#########...†.>.....S :jX+...# #.#..@$...$ ...# #..#...##†..# :jp...# #...#..# .# :jY.... #.  :j#..#...## ##:S   ball python (constriction, wandering)#... ..##.  You see here a frilled lizard corpse.:jk  You encounter a ball python.:j6S.:j> :j---9.0 (211 _:j:j:j7:jI:jB †You shoot a sling bullet. The sling bullet hits the ball python.:jJP)))))):jq )You kill the ball python!:j .†...$.:j¤ 3===70.3 (1.3290 _You shoot a sling bullet.:j>:jQ?:j:j :j:j#E)†:j~$:j,:jq <# #..# #.....#.# # #..###.[##.#.# ..# #............#########................###...##.#.†$..##........###..)...#....†###...†.>......## #.#...@...$..## #..#...##†..#.# #...#..# .#. #....#.. #......#..#...##. ##: S   ball python (constriction, asleep)#... S[3:jr9;49m ..##. .. ..:jk  You encounter a ball python.:j(0.0:j---1.3 (1829 _:j:jmQ _You see here 3 gold pieces.:j:j9---:j!:j:j~:j .  You shoot a sling bullet. The sling bullet hits the ball python.))))) ##::jy ))You kill the ball python!:jk-r.......:jP3 5===2.6 (1.378) Rev+ _You shoot a sling bullet.:j;:j>o _Your Ranged Weapons skill increases to level 1!:j 3:j; :jſ :j :j ;.:j :j, :ju ---3067) Rev :jQ, :jw  <# #..# #.....#.# # #..###.[##.#.# # #............##### #####................# ##...##.#.†$..# #........# ##..)...#....†# ##...†.>......# # #.#....@..$..# # #..#...##†..#.# #...#..# .#..# #....#.. .. .#......#.. ..[4:j;x 0m#...##. ##: ..#... #. .. . _You now have 66 gold pieces (gained 3).:jK :j ---4.6 (256:jw :j G # #..# #.....#.# # #..###.[##.#.# # #............##### #####................# ##...##.#.†$..# #........# ##..)...#....†# #...†.>......# # #.#.....@.$..# # :j 6#..#...##†..#. # #...#..# ..#..#  #....#.. .#....##......#..#.... .#...##. ##:. #.#... #. ..# ..##. .. .. ..:jV :j n5.6 (345:j :j 8  #..# #.....#.#  #..###.[##.#.#  #......##### ................# ##...##.#.†$..# #..# ##..)...#....†# ...†.>......#  #.#......@$..#  #..#...##†..#. #...#..##..#..# # #....#....#....# #......#..#......#...##. ##:.##...##... #. ..# ...# :j>6.6 (434:j[L:j#..# #.....#.# #..###.[##.#.# #............##### ...# ##...##.#.†$..# #........# ##..)...#....†# ...†.>......# #.#.......@..# #..#...##†..#.#...#..##..#..###.#....#....#....# #......#..#...:j...#...##..##:.##...#.#... #.. ..# .###. .. .. .:je7.6 (523) :jy:j\8.6 (612:jZ M#.##  #....###.[##.#.#  ......#### ###..............##...##.#.†$.....#........ .....##..)...#....† #######...†.>...@..##..........# #...##†..#......#..##..#..###.#....#....#....#......##:.##...#......... _You now have 80 gold pieces (gained 14).:j n9.6 (701:j:j:j=M>. .......#.##.  #....###.[##.#.#  ......#### ###..............##...##.#.†$.....#........ .....##..)...#..@.† #######...†.>......##..........# #...##†..#....:j#...#..##..#..###.......#...#...#...#:j@80.6 (8190:jZ:jēM.. ..#.##>. ....... .#.##.  #....###.[##.#.#  ......#### ###..............##...##.#.†$.....#.....@.. .....##..)...#....† #######...†.>......##..........# #..#...##†..#......##...##:.##...#:jv1.6 (9819:jߨ:jIM### #. .. ..#.##:jx>. ....... .#.##.  #.....#.###.[##.#.#  ......#### ###..............##...##.#.†.....#........ .....##..)...#....† #######...†.>......##.#..........#.....#..#......:j2.6 (10.0)78:j;:jw:j o3.6 (1167:j:j^Px  #... ..#.###.>. .......  #..# #..#.###..# #.....#.##..###.[##.#.#  #............##### ##....# ....##...##.#.†...# ....#......@.# ##..)...#....†# ######...†.>......#  #.#..........# :jQ5#..#...##†..#.....#...#..##..#..###.#....#....#....##......#..#.......#...##..##:.##...# _You now have 91 gold pieces (gained 11).:jn4.6 (1256:j~ #.>. ....... #..# #..#.## #..# #.....#.# #..###.[##.#.# #............##### #....# ...##...##.#.†...# ....#........# ##..)...#....@# #####...†.>......#  #.#..........# #..#...##†..#.....#...#..##..#..###.#....#....#....##......#..#.......#...##..##:.##...##... #.. ..# ...#:j^5.6 (1345:jy1 .# #..#.##....#.###.[##.#...........#####.... ...##...##.#.†......#.......##..)...#....† #####...†.>.  #.#..........#.#...##†..#......#..##..#..###.#.......###. .. .. ...You see here a ball python corpse.:jVB6.6 (1434 _:j G:ju  ...#.###.[##.#...........#####.... ...##...##.#.†......#.......##..)...#....† #####...†.>......  #.#.........@#.#...##†..#......#.#..##..#..###..#.#....#....# #.....:jђo7.6 (1523:j::j:jp ..###.[##.#.# ............##### ....# ..##...##.#.†...# ....#........# ##..)...#....†# ####...†.>......#  #.#..........#####...#..#...##†..#@.....##...#..##..#..###..# #.:jS..#....# #...#.......#...##..##:.##...##... #.. #..##...###. .. .#..!.... .. ..#.##:j:j8.6 (1612:j:j( #............##### #.....###...##.#.†...#......#........###..)...#....†# #####...†.>......#  #.#..........#####... #..#...##†..#......# #...#..##..#@.###..# #....#....#....# :j)..#.... #...##..##:.##...#.# #... #.. #..##...# # ##. .. .#..!.... ... ..#.### . .#.:j[9:jN9.6 (1701:j #.....# ....##...##.#.†...#......#........###..)...#....†# ######...†.>......# #.#..........#####... #..#...##†..#......# #...#..##..#..###..# #....#....#@...# ..#..... #...##..##:.##...#.# #... #.. #..##...# #:j ##. .. .#..!..... ...# ..#.#### . .#.. #? #:j:j@q90.6 (18090:j:j7 .....##...##.#.†...#......#........###..)...#....†# #######...†.>......# #.#..........#####... #..#...##†..#......# #...#..##..#..###..# #....#....#....##. ..#..... #...##..##:.##...#.# #... #.. #..##...# # ##. .. .#..!..... ...#...#.#####. #..#.#. #? # #:j# ..:j1.6 (19809:j:j&......#........###..)...#....†# ########...†.>......# #.#..........#####... #..#...##†..#......# #...#..##..#..###..# #....#....#....##. ..#..... #...##..##@.##...#.# #... #.. #..##...# # ##. .. .#..!..... ...#...#.#####. #..#.#. #? #...# .. #.### .#:jk2.6 (2078  You pick up a parchment of Tukima's Dance and begin reading...3.6 (2167 _You add the spell Tukima's Dance to your library.:jk 3:jd :j% :j :j s....†...........:j$ ...:j :j] :jq %##..)...#....†# #######...†.>......#  :j 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#...##..##..##...#.# #... #.. #..##...#.# ##. ..#..#........# #....#@..#.####..##..#..#.# ... #?..#...# ... ..... #.## .# ###### .# ## 8.6 (112:j/.b #..#...##†..#......# #...#..##..#..###..# #....#....#....##......#..#...... #...##..##..##...#.# #...##..##..##...#.# ##. ...#..#........# #....#...#.#####.@#..#.# . #?..#...#:j. ... ......#.## .# ######...# #### :ja7A9.6 (2:j7C01:j|>:jؙO #...#..##..#..###..# #....#....#....##.......#..#...... #...##..##..##...#.# #...##..##..##...#.# ##. ...#..#........# #....#...#.####..##..#..#.# . #@..#...##..........#.##..########...# #### :j:jr100.6 (38990:jF:j{:j:jɸ$1.6 (4:jzE8899:j:je _o - a scroll labelled BAAVIEGA RIZECW:j:j:j:j:j:j 2...:j/ :j:jqP+.#....#....##...#......#..#......... ##..##..##...#.#..##..##..#. ...#..#....... #....#...#.##..#..##..#..#.# .#...##...#...##......@...#.#..########...#  ###:jX2.6 (178:j3^:j, . #....#....#....##... #......#..#......... #...##..##..##...#.# #...##..##..##...#.# ##.....#..#........#. 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####...#########...†.>......# #  #...# #.#....##### #...# #..#...##†..#.... #...# #@..#..##..#..### ..... #....#....#....## #......#.. #...##..##..##...# #...##..##..##...#. ##.....#..:j !#........ .....#....#...#.# ##..#..##..#..#.# #.#...##...#...#:j :jK o7.6 (2923:j˰ :j$  ####...####....... ..............##...##.#.†#:j i.....#.....##..)...#....† ####...#########...†.>......  #...# #.#.....###.#...##†..#........#..##..#..###......#....#.... #......#..#.......#...##..##..##...##.#...#....#.#..........#.##:j :j o8.6 (3012:j :j5@ w ..............##...##.#.†#.....#.....##..)...#....† ####...#########...†.>......  #...# #.#..........####.#...##†..#........#..##..#..###:j+F .....:jF ##....#....#.... #.@....#..#.......##..##..##...##..##.....#..#..........#.....#..########...#:jP 9.6 (3101:jX :jM  .....#.....##..)...#....† ####...#########...†.>......  #...# #.#....###.#...##†..#........#..##..#..###.....##....#....#.... #......#..#.......##..##..##...##..##.....#..#....... .....#....#...#.##.#:j M..##########:jͨ :jH s200.6 (327990:j :j4  ##..)...#....† ####...#########...†.>......  #...# #.#.....###.#...##†..#........#..##..#..###.....##....#....#.... #......#..#.......##..##..##...##.....#..#....... .....#....#...#.#####..#..##..#..#.# ..####.#:j :j q1.6 (338799:j :j(> w ####...#########...†.>......  #...# #.#..........####.#...##†..#........#..##..#..###.....##....#....#.... #......#..#.......##..##..##...##..###@....#..#.......#........#....#...#.###r####..#..##..#..#.#  #.#...##...#.....#####r   rat (asleep).#:jE c  You encounter a rat.:jO 2.6 (3478 _:j6X :j:jQ:j,:j:1:jN>:jyg )))r  You shoot a sling bullet. The sling bullet hits the rat.  The rat squeaks loudly.:jx  The rat is moderately wounded.You shoot a sling bullet.  The sling bullet hits the rat but does no damage.:j~ r.  The rat is moderately wounded..r.===4.0 (1.4)66) Rev :j:jƇ' _You hear a shout!:j 3:jc :jU ,:j_ †You shoot a sling bullet. The sling bullet hits the rat.:j <):j j )You kill the rat!:jP †.75.3 (1.345) Rev+  _You shoot a sling bullet.:jX :j :j ,:jV :j ~........:j :j  #...# #.#....### #...# #..#...##†..#.... #...# #...#..##..#..### .....##....#....#....## #......#.. #...##..##..##...# #...##..##..##...######.....#..#......#..†..#...#.# #.####..#..##..#..#. #.#...##...#...# #..........#.###..########... .# ##### .# :j"9---6034:j[k6 #...# #.#. #...# #..#...##†..# #...# #...#..##..#..:jk ..... ##....#....#.... #......#..# #...##..##..##... #...##..##..##... #####.....#..# #..@.....#....#...#. #.####..#..##..#..#.:jhlu# #.#...##...#... #....#. #..########...#  .# #####  .#:jt:jt---7.3 (223) Rev :j|:jO  #...# #.#. #...# #..#...##†..# #...# #...#..##..#.. ..... ##....#....#.... #......#..# #...##..##..## #...##..##..## #####.....#..# #.@†.....#....#...# #.####..#..##..#..# #. #.#...##...#.. #....#..#. #..#...#.#. .# . #. .### #.  You see here a rat corpse.:j K   kobold (wandering)KYou encounter a kobold. It is wielding a +0 dagger.:j :jr8.3 (312 _:jV:j:j3:j,:jI:jŹ  )))))K  You shoot a sling bullet. The sling bullet hits the kobold.  The kobold shouts!:jMS )The kobold is moderately wounded.You shoot a sling bullet.:j9K.:j' :jvrThe sling bullet barely misses the kobold.:ja...r   quokka (wandering)K   kobold:j"===9.7 (1.401) Rev+ :j:jfW _You encounter a quokka.:j :j] :j ,:j :j ))))))You shoot a sling bullet.  The sling bullet barely misses the quokka.:j rThe sling bullet closely misses the kobold.:j /You shoot a sling bullet.:jX2 r.K.....:j2 z11.0 (1.38989) Rev* :j7: :j; J _The sling bullet hits the quokka but does no damage.:j R:jI:j~:j ))You shoot a sling bullet. The sling bullet hits the quokka.:jLS  The quokka is lightly wounded.  You shoot a sling bullet.  The sling bullet hits the quokka but does no damage.:jCCr.:jetK.r.:j:jVk2.378:j:j"4 _The quokka is lightly wounded.:j:jq:jw,:jǿ:jh )You shoot a sling bullet.:jU  The sling bullet closely misses the quokka.You shoot a sling bullet.:jl9K.:j r The sling bullet closely misses the quokka.:jp3.7 (1.467:j:jS _The quokka barely misses you.:jZ :j :j! :jp :j :jE h )You shoot a sling bullet.:jo  The sling bullet barely misses the quokka.You shoot a sling bullet.:j/  rThe sling bullet closely misses the quokka.5.0 (1.355:j~7 :j1E V _The quokka barely misses you. x2:jk I:j$:j0:jFh )You shoot a sling bullet.:jup  The sling bullet closely misses the quokka.:j7s rYou shoot a sling bullet. The sling bullet misses the quokka.:js:jsy7--6.334:jt:jc|:j( _The quokka bites you. _You take 2 damage, and have 27/29 hp (93%).:jA:j9B:jeB:jJ/  You shoot a sling bullet. The sling bullet hits the quokka. )The quokka is moderately wounded.You shoot a sling bullet.:jDP rThe sling bullet barely misses the quokka.23-----7.7 (1.423:j _The quokka bites you. x2 _You take 4 damage, and have 23/29 hp (79%).:j )You shoot a sling bullet.:j' †The sling bullet closely misses the quokka.You shoot a sling bullet. The sling bullet hits the quokka.)K   kobold:jNK.:j 4:j$---419.101:jp :jT:j&_You kill the quokka!:j:j. 3:j ,:jV :jb  You shoot a sling bullet. The sling bullet hits the kobold.:j| : ):j,} The kobold is moderately wounded.You shoot a sling bullet. The sling bullet hits the kobold.:j~ ):j 320.5790 _You kill the kobold!:j&3:jw!:jq$:j1.†.:jU8:j{ #...# #.#. #...# #..#...##†..# #...# #...#..##..#.. ..... ##....#....# #......#..#:jk| #...##..##..## #...##..##..## #####.....#..# #@.†.....#....#... #)####..#..##..#.. #.# #.#...##...# ... #.# .#.# #..#:j|| #.#.# .#  . #.. .# ## #.#:j:jz---10879:j:j .#...##†..#..#..##..#......##....#....#. #......#..#.##..##..#########.....#..#.....†.....#....#####..#..##..#.# #.#..#... #..........#.#.## #..########..#..###..---2.5 (278  Things that are here::jNZC .#..##..#......##....#....#. #......#..#.##..##..#######.....#..#.....†.....#....#)####..#..##..# #.#..##.......:..#..........##.###.#.##.#..########..#.#.# # .# ######a +0 dagger; a kobold corpse; a quokka corpse:j`[25=3.5 (367) Rev+ _:jm:j .....##....#....#. #......#..#.##..##..####.. #####.....#..#...#. #..†.....#....##. #)####..#..##..###.#.#.####.#..##.....@.:..#..........##.###.#.##.#..########.. #.#.# # .# ###. #..  ##:j4.5 (456:j:jd`..... ##....#....#.#......#..#.#...##..##..##.## #...##..##..##... #####.....#..#.#. #..†.....#....#...##. #)####..#..##..#..###.#.#.####.#...##...#.#......@:..#.#.#.###.#.##.#..##.#.#.# # .# #. #.. .# ## #.##..###:jy5.5 (545:j\:j..... ##....#....#....##......#..#.#...##..##..##.## #...##..##..##... #####.....#..#.#. #..†.....#....#...#.#. #)####..#..##..#..#.##.#.#.####.#...##...#.#.......@..#.#.##.###.#.##.#..##...##.#.# .# .# #. #.. .. .# ## #.# .###.. ..### .#.#6.5 (634  You pick up a parchment of Construct Spike Launcher and begin reading...6==7.5 (723) Rev  _You add the spell Construct Spike Launcher to your library. _You regained 2 hp, and now have 26/29 hp (90%).:j 3:jg :jx ,:j- :j+ U.....:j :jc ..... ##....#....#....##......#..#.#...##..##..##...### #...##..##..##...#.. #####.....#..#.#. #..†.....#....#...#.##. #)####..#..##..#..#.###.#.#.####.#...##...#...##..@.#.#.##.###.#.##.#..##...# #.#.##.# .# ##### . #..... .# ## #.##.###.....####.##.#:jGp :jCq u8.5 (112 _:jLJ :j   #......#..#.......##..##..##...####.. .. #####.....#..#....... #. #..†.....#....#...#.# #. #)####..#..##..###.#.#.####.#..#............#..........#.##.###.#.##@#..########...#  #.#.##.# .# ####. #..... .# ## #.##.## ..#:jL n9.5 (201:j :jX  ##..##..##...####..# .. #####.....#..#....... #. #..†.....#....#...#.# #. #)####..#..##..###.#.#.####.#..#............#..........#.##.###.#.##.#..########...#   .# ####. #.......# ## #.##.##.# #..... ####30.5 (3690:j :j h ## .. #####.....#..#....... #. #..†.....#....#...#.# #. #)####..#..##..###.#.#.####.#...##...#............#..........#.##.###.#.##.#..########...#  #.#.##.#..# ####. #...@...# ## #.##.## #..... #####.## :j 7==1.5 (4869) :jj :j ~  .. #####.....#..#.......:je s #. #..†.....#....#...#.# #. #)####..#..##..###.#.#.####.#...##...#............#..........#.##.###.#.##.#..########...#  #.#.##.#..# ####. #..... ## #.##@##.# #......####.####:j d #.# :j 2.5 (578:j$~ #. #..†.....#..#.###)####..#..##..#..#.# ##.#.#.####.#...##...#...# #..........#..........#.## #.###.#.##.#..########...#  #.#.##.#..# ##### . #.......#  ## #.##.##.#  #....@..# ####.####  #.# ..# .####.#3.5 (667:j :j[ #. #)####..#..##..#..#.##.#.#.####.#...##...#...# #..........#..........#.#####.#.##.#..########... #.#.##.#..# ##### . #.......# ## #.##.##.# #.......# ####@#### #.#  ..#####. # 4.5 (756:jAQ ##.#.#.####.#..#............#..........#.##.###.#.##.#..########...#   ####. #..... ## #.##.##.# #.......#####.#### #@# #..#.###. 8==5.5 (845:j)..........#..........#.##.###.#.##.#..########...#   ####. #..... ## #.##.## #......###.### ###.# #..##. # :jo56.5 (934:j[ #....#.#. #.###.#.##.#..#...# #.#.##.#..# ##### . #.......# ## #.##.##.# #.......# ####.#### ###.# #.@.# #.### #. #.#.#.#.#.7.5 (10.0)23:j #....#.#. #.###.#.##.#..#... #.#.##.#..#  . #.......# ## #.##.##.# #.......# ####.#### ###.# #@..# #.### #.# #.# #.# #.# #.# #.#8.5 (1112:j%O[#.###.#.##.#..########..  ####. #..... ## #.##.## #......###.### ###.# ..### .:jVU:jZe=9.5 (1201:jj:j$   ####. #..... ## #.##.## #......###.### ###.# ...#### ###9=40.5 (13590:j$ . #..... ## #.##.## #......###.### ###.# ...## 1.5 (14859:jQ* ## #.##.## #......###.### ###.# ..## 2.5 (1578:j'  #......###.### ###.# ..## .  3.5 (1667:j:j ###.### ###.# ..## ..###..##=4.5 (1756:j1  ###.# ..## .......#####.###.   :jN85.5 (1845:j3::jV ..## ######........#####.## #. . ##  6.5 (1934 #...# #.### #.# #.#####.#..#.# #.#.#.#####.#.#.#.#####.### #. .. ###7.5 (2023:j>-* #...# #.### #.# #.# ####.# ..#.# #.#.##.#####.#.#.##.#####.### #.# ..# ####8.5 (2112:j:vM##..## ####..#.# #.#.##.#####@#.#..........#.#####.####..#9.5 (2201:jM####.######..##:jD #########:j#....S.#.#####.#.#..........##.#####.####.#S   adder (asleep):j  You encounter an adder.50.5 (23490 _:jSS _Health restored: 29:ju 3:j :j :j :j<  )S  You shoot a sling bullet. The sling bullet hits the adder.  The adder hisses angrily.:jm}  The adder is moderately wounded.You shoot a sling bullet. The sling bullet hits the adder.:jE.S  The adder is severely wounded.===1.9 (1.4)849) Rev  _The adder barely misses you.:j _:j:jrg )You shoot a sling bullet.:j\  The sling bullet barely misses the adder.You shoot a sling bullet.:jH SThe sling bullet closely misses the adder.3.367) Rev+ :j:jh{ _The adder closely misses you. The adder bites you but does no damage.:jU_:jѤ:jӵ  You shoot a sling bullet. The sling bullet hits the adder.:jA .  The adder is almost dead.You shoot a sling bullet. The sling bullet hits the adder!:jGR:j{*.:j{684.756) Rev* :jlH_ _You kill the adder!:j u............#....:j"#M.......####.######..## #########......#.#####.#.#####.#..........#.#####.###---5045:jq* ###.### ###.# ..## #########.......#.######.#####..........#.#####.##  ---6.7 (234) Rev+ :jk  ###.# ..## ##########.......#.#####..........##.#####.### #.#   7.7 (323:j/ ..## #########.......#####.#.##.#####.#.#.......@..##.#####.## #.# .  :j8.7 (412:jd ##:jNeC #########:jfM.......#.#:jfX#####.#.#:jAg[#.#####.#.:jg0.........:jgE#.#####@###:j,h :jyhM#.# :jAiH.###:j%t:ju+9.7 (5:juC01:j":j #########.......#.######.#.##.#.#..........##.#####.### #@# #......########:j::je60.7 (6390) Rev :j.:jx#########.......#####.#.#.#..........#.#####.###.#####.# #......#######:j0:j:jgo1.7 (7839:j!:jP #.# #########.# #.......#.# #.#####.#.# #.#####.#.# ..........# #.#####.###:j #.#####.# #.# #:j]2.7 (878:j#:j, #.# ###.# #.......#.# #.#####.#.# #.#####.#.# ....# #.#####.### #.#####.# #.# #:j3.7 (967) :jA:j! #.# 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#....# # #..#.### ######...# #.......#####:j$ o7.7 (3423:j :j&?   .###. ..^#.########..............#####................ #####....#####...#.....#### #####  ##.......##.#.###:j? #.####.## # :jG :j I o8.7 (3512:j Q :j T  ..^#.########..............#####................ #####....#####...#.....#### #####  ##.......##.#.######:jh ....# #.# #..## ## :j^ 9.7 (3601:j :jS ^ #.########..............#####................ #####....#####...#.....#### #####  ##......#......##.#.####.######....#  #..#.###.# ###.###. :j :jW 60.7 (37390:jA :j3 ; .............#####................ #####....#####...#.....#### #####  ########......#......##.#.#########....#  #..#.########...#...##.# ##.#.# 1.7 (38839:j~ ' #.# ..##### ....... #####....#####... #.....#### #... #.##### #... #.# ###... #.# #... #.# ##.#. #.# #....#  #..#. ######...# #....... #.####.##  #.# #..##  #.# ###.### ##.# ##.#.2.7 (3978:jb  #.# ..##### ....... #####....#####.:j  #.....#### #. #.##### #.:j  #.# ###. :j #.# #... #.#:j9 v ##.#. #.:j_ # #....# #..#.:j  ######...# #....... #.####.##:j B #.# #..##  #.# ###. ##.# ##.#:j :j o3.7 (4067:jB:jG #.# ..##### ....... #####....#####. #.....#### #. #.##### #. #.# ###. #.# #... #.# ##.#. #.# #.... #..#. ######...# #....... #.####.## #.# #..## #.# ###. ##.# ##.:jtN:jNo4.7 (4156:jS:j #.# ..##### ....... #####....##### #.....#### # #.##### #:j- #.# ### #.# #..:jMo #.# ##.#:jm #.# #...#:ji #..# ######...:j #....... #.####.##:j  #.# #.. #.# ###. ##.# ##:jl:j5.7 (4245:j :j8| #.# ..##### . #####.... #.....####  #.#####  #.#  #.# # #.# ##.:jtx #.# #:j #. #..#K ######.... #.......##:j #.####.# K   kobold (missile, asleep) #.# #.. #.# ### ##.# :j  You encounter a kobold. It is wielding a +0 whip and quivering stones.:j8K.:jOK):jK====6.7 (43:jC34:j:j( _The kobold shouts!:j3:j,:j:jo ))You shoot a sling bullet.:j~  The sling bullet closely misses the kobold.You shoot a sling bullet. The sling bullet hits the kobold.:jC .KThe kobold is heavily wounded.((:jz8K.:j@===-8.0 (1.3)22) Rev :j:j8m _The kobold throws a stone. The stone barely misses you.:j :j 7-:j :j" :jF% :j2 )You shoot a sling bullet. The sling bullet hits the kobold.:j6 S:j% m )You kill the kobold!:jdZ)709.301) Rev+ :j6w:jx/ _You shoot a sling bullet.:ji3:j,:j:jp.........................:j\:jW #.# ..#####  #####.... #.....#### #.##### #.#  #.# # #@......# ## #)# # #.# # #.# ###### ..# # ### #.####. #.# #. #.#  ##.#---700290:jP2W ..#####....... #####....###.....#### #####  ########.#......########..#  #####......#..#:j;---1.3 (2829:jO:j ^  h - 9 stones (gained 5)2.3 (378) Rev :jua:j8 ..... #####....###.....#### #####  #######.......##)#######.  #####.......######.#  .##.###.###.# _You see here a +0 whip.:j3.3 (467:jF:jph  #####....###.....#### #####  #######......#)######..#  ######.......#.#######.#  #.##.#4.3 (556:j:j7 .....#### ##### . ##. ######.. #......##. #)######.#. #.# #.######.......#######.#  #.# ##:j7)##.#:j>:j[?n5.3 (645:j7E:jk #.....####.# #.#####.. #.#  #.# #######.#  ..# #.......#:j  #.# #)####### #:j҂w #.##.# # #.#.# ###### #.@.#:ju # #.###:j% #.#### #.# #.# # #.#:jM #.#  ..# ##.# ##:js<# #..# :j #.##  #.#  #.#:j':j]:jގP6.3 (73:jF#4) :j:j #.....#### .# #.##### ... #.# #.# #######.# ..# #.......#  #.# #)#  #.##.#  #.#.#  #@..# # #.### #. #.## #.#  #.#:j: #.#  ..# ##.# ### #..#  #.##  #.#  #.#:j07.3 (823:jE:jRM####...... ....####..# ####... #.# #######..# #.......#.# #)########.##.# #.#####...... #.##### #.###.##.#.###8.3 (912:j#...........#b #####....#.. #.....#### #.#####... #.##.# #######.#..# #.......##)#######:jӝ#.# #.#.# #### #...# #... #.### #.## #.## #.# #.# #.# b   bat (asleep) ..# ##.#### #..# #.##:jsc  You encounter a bat.:j:jT9.3 (10.0)0:j%1 _:j:j8:ja:jb:jj:jp:ju:j m .  You shoot a sling bullet. The sling bullet hits the bat.:jY)))))):j7i )You kill the bat!:j~E.......:j=2===80.6 (1.3)190) Rev :j:j/ _You shoot a sling bullet.:j:jh:j:j:jn:ji..)..#....:jڻ:jq:j ..##### ...... # #####...#.. #.....### #.#####... #.###.# #######.##...## #.......##)#######.##.# #.#.# ### #...# #.. #.### #.# #.## #.#  #.# #.#  ..# ##.# ### #..# :j ---10819:j:js   #.#  #. ..#####   ......   # #####..  ##.. #.....#  ...## #.#####   ... #.#   ##.## #######.#  #..@## #.......#  #..###.###)#######  #.##.#  #.#.# ##   #...# #.   #.### #.   #.## #.   #.# #.   ..# ##.:jz---2.6 (278:j:j   #.   #. ..#####   ..  :j\2 #. #####   ##.. #.....   ...### #.   ...# #.#   ##.## #.#  :j=  #.@.## #.#   #..###.###)#   #. ##.##.#  .. ##.#.#  #. #...# #  # #.### #   #.## #  :ji  #.# #   ..# ##:j:jRs3.6 (367) :j:j7RM #. #####........ #. #####.##.. ....#.....######......# ##@## ####### #...## #.......#..###.###)####### #.# ##.##  ..# ##.#.##.. ##:jN4.6 (456:j֭ #. #  #...#####  .. ......  #. ##### #.##.. #...  #.....### #.###  #......# #.#   ##.## #######.#  #@..## #.......# #..###.###)#######  #.# ##.##.#  ..# ##.#.# #.. #...#  ## #.###   ##      .:jb5.6 (545:j:j&  #...### # .. ...... #. #. #### #.##.. #...  #.....### #.##  #......# #.#   #.##.## #######.# #.#...## #.......# #.@###.###)#######  #.## ##.##.#  ..# ##.#.# #.. #...#  ## #.###    ..# ###6.6 (634:j5  #. ..  # ..?#   #. #..#   #.##..# #  #.....### #.  #......# #.#  #.##.## #.#  #.#...## #.#  #@.###.###)#  #.## ##.##.#  ..## ##.#.#  #.. #...#  ##. #.### ## #.##   #.#   ..#   ###:jw[m7.6 (723 # ..?#.... #.. #####..#......#### #......# #.##.## ######...## #........###.###)######## ##.##.# #..## ##.#.. #..####8.6 (812:j-2M #. ### ..?..... #..#####..# .#.....####......# #.## #######.#...## #........###.###)####### #.## ##.##..## ##.##.:jt.. ##.#.###:j:jjg9.6 (901:jg:j7 M  #...#### ..?.....#. ##.##..# .#.....####......# #.## ########...## #........###.###)####### #.## ##.#..## ##.# :j9 S#..#...##:j@ :90.6 (1:jKA P0.0)090:jP :ji M #  #...### ..?.....#. ###.##..# .#.....####......# #.## ########...## #........###.###)####### #.## ##.# :j |#..## ##.#.##:j 1.6 (11809:jߩ :j (  ....#  #.#.#    #...# :j \..#### # ..?# ...... #. #..# ####:j  #.##..# :j5 #...:jW  :ju d#.....### #.#:j  :j #...@..# #.#  :j #.#.##.## #######.#  :j* #.#...## #.......#  :jF #..###.###)####### :je #.## ##.##.# :j #..## ##.#.#:j ] #.. #...:j3 # ##. ### ####:j3 :j Y2.6 (1278:j :j$ :jeG KM.##.##...#  #...##### ..?......#. #####..# ..#....@###:jG ###......# #.#.##.## ######## #.#...## #.......  #..###.###)#########..:jiO :jO o3.6 (1367:j0V :j M. .. .##.##...#  #...#### #..?......#. ####.##.@# .......######......# .#.##.## #######  :j͑ #.#.#...## #.......#####...:j :j` o4.6 (1456:j :j, AM # . .. .##.##...#  #...#### #..?...... ###:j t#.##..# ..#.....#####......#  #.#.##.## #######.#..#.#..## ##.:j 5.6 (1545:j' M  # . .. .###.##$...#  #...#### #.......######..# .......###  ##......##.#.#.:j0 6.6 (1634:j6 :j'P 7.6 (1723:j         ##  ..  ###.### $....#  #.#.#   #.@.#:j  ..###  # #...#.....  #.##..# ###  #.##..#  #..  #.....### #.# ##......# #.#   #.#.##.## #######.#:j:    #.#.#...## #.......# :jb #.#..###.###)#######  :j m_m - 3 scrolls labelled SAN REACIH (gained 1):j* :j o8.6 (1812:j :j~         ###  ...  ###.### #$....#  #@#.#   #...# ..##  # #...#....  #.##..# ##  #.##..#  #.  #.....### #. #......# #.  #.#.##.## #######.  #.#.#...## #.......:js :j :j6 h9.6 (1901:j :jpP xM ##### ... ##.###$.@..##.#.# # #...## #...#.... #.##..###.##.400.6 (205990:j{ :j t     #  #####.#  ....  ###.###  #$@...#  #.#.#.#  #.#...# ..  #.#...#   #.##..#:jQ    #.##..# #  #.....### #  ##......# #  #.#.##.## #:j. :j %1.6 (21:j* %8:jn 599:j :j :j?       #  #####.#  ....  ###.###  #@....# :j i #.#.#.#  #.#...# ..  #.#...#   #.##..#:j E  #.##..#   #.....###   ##......#   #.#.##.## :j 2.6 (2278:jP :j[% 3.6 (2367:j݆      #  #####.#  :jR ....  ###.###  #.@...#  #.#.#.#  #.#...# :j ..# #.#...# :j . #.##..# :j # #.##..# #:j  #.....### :j) # ##......# :jM .# :j #.#.##.## # _You now have 99 gold pieces (gained 8).:j 4.6 (2456:jK :j8  :j  :j  :jf  :j  :j]  :j V # # :j8 _ #.#####.#:j ^ #......[:j  :jl###@###  #.....#  #.#.#.#   #.#...# ..## #.#...# .... #.##..# # #.##..# #. #.....### #. ##......# #.5.6 (2545:jiR          # #  #.#####.# #..@...[# ###.#### :jRw #.....#  #.#.#.#   #.#...# ..#  #.#...#...  #.##..#:jS #  #.##..#  #:jfS  #.....### #:j\:j#]Y6.6 (2634:ji]:jc:j  ## #. #. #. #.  #. #  #.#####.#  #.@....[#  ####.####  #.....#  #.#.#.#  #.#...# ..  #.#...#   #.##..#  #.##..#  #.....###:j˰:jVh7.6 (2723:j:ja   ###  #..  #.#  #.#  #.#  #.# #  #.#####.#  #@.....[#  ####.####  #.....#  #.#.#.#  #.#...#   #.#...#   #.##..#   #.##..#   #.....###8.6 (2812:j7 ##:j\.  ######.#......[####.####......#.#..#..##..#:jA!:j!%9.6 (29:jc"%0:j6#1:j#:j9:jyM ##.  #####.#......[#####.#### #.....#.##:jh10.6 (30890:j:j6:j&M:jj :j##:j0.:j :j :jt"#####.:j@......[:jZ :j:j 9####.####:jY:j:j:j@ :j:j:j*:j%1.6 (31:j%8:j` 89:j:j:jF0M ###.  #####. #......[#:jW:j Y:jeY%2.6 (32:jY%7:jY8:jZ:j `:j˦:j^&M:j :j########:jo_....)>.:j :j :jD :j:j9#.#####.#:j?:j :j] :j73.6 (3367:jQ _Found a stone staircase leading down.:jG$............:j{vM ########....)>..#####.#  #.# #:jy~:jt4.6 (1.0)56:j:j~        # #.@...)>. #.#####.# #.#  #.#  #.# #.# #..:jH ### :jA:j3n5.6 (245:j :jZ        # #..@..)>. #.#####.# #.#  #.#  #. #. #. ## :j`6.6 (334:jf:jv        #. #...@.)>. #.#####.###. #.#  #.# :jĦ :jg:jn7.6 (423:jQ:j5        #. #....@)>. #.#####.###. #.# # #.#  #.#####.# . 8.6 (512:jE:j(u        #. #.....@>.....# #.#####.###..# #.# .#  #.# .# #.# .# #.#####.# . #......[# . ####.#### :j؊9.6 (601:j 7    :j)    # #...< #.....)@.....#  #.#####.###..#  #.# #.#  #.# #.#  #.# #.# #.#####.# ..  #......[# .#  ####.#### .:j4  #.....# # You see here a +0 dagger.:j3h  Found an escape hatch in the ceiling.:jY/  --more--:jln  20.6 (7790 _ _There is a stone staircase leading down here.:j 0   :ja # . .  :j +## #...<. #.....)>@....# :j . #.#####.###..# .:j. ^ #.# #.# .... #.# #.# ~ #.# #.# #.#####.# .. :j֌ p #......[# .# ####.#### . #.....# #.:jZ :jn v1.6 (1879 _:j :j; :j}+   #   .   .#    ## #...<. #.....)>.@...# .#   #.#####.###..# .   #.# #.# .... .#   #.# #.# #.~ #.# #.# .. #.#####.# _ ..  #......[# .#   ####.#### ..#   #.....# #.#:j R  Found a faded altar of an unknown god.:j/  --more--:jm 278 __:jOt # # # . .# # ### #...<..## #.....)>..@..# .# #.#####.###..# . #.# #.# ..... .# #.# #.# .##.~ #.# #.# .# . #.#####.# .. _. ..  #......[# ## . .###  ####.#### ..#  #.....# #.#367:jk#.#.###...##.#.## #.#...<..# ##.....)>...@.# .##.#####.###..# .#.# #.# #..... .##.# #.# #.##.~~~ #.# #.# #.# ~...~#.#####.# #.. ._.~ .. #......[# ### ..~ .### ####.#### ~~. ..# #.....# #.#:j6t:j]ui456:j{8_:j|:j #.##.####.#..##.##.## #.#...<..# ##.....)>....@# .##.#####.###..# .#.# #.# #..... .##.# #.# #.##.~~~ ##.# #.# #.# ~...~#.#####.# #.. ._.~ .. #......[# ### ...~ .### ####.#### ~~. ..# #.....# #.#:jc$ :j% i545:j>; :j...>.#.# #.####.#.......##.#. #.# ######## #...###########..@<..# ###.#.....)>.....##..#.#####.#####.###..# .#......#.# #.# #..... .. .####.#.# #.# #.##.~~~..###.# #.# #.# ~...~.##.#####.# #.. ._.~ ...#......[# ### ...~ .#######.###~~. ..#:j:jyi634:jG&_:j:j...>.#.##.####.#...##.#.#.#.†# #.##...@..# ###.#.....)>.....##..# .####.#.#####.###..# ..# .#.# #.# #........ .####.#.# #.# #.##.~~~.. ##.# #.# #.# ~...~.##.#####.# #.. ._.~....#......[# ### ...~###.### :j:ji723:j8_:j&c _There is an escape hatch in the ceiling here.:j Really go through this one-way escape hatch? Y - Yes  N - No:j:j#+:j%...>.. dossy the Trooper#.### Coglin **....#.### Health: 29/29 ========================###.#.. Magic: 3/3========================....... AC: 2Str: 11.##.#.. EV: 12Int: 9#.#.† SH: 0Dex: 18#########.... XL:  3 Next: 72% Place: Dungeon:2###########...@..####.. Noise: ---------  Time: 1427.6 (0.0)#.....)>.....##..#.####.. a) +0 sling {=f, Gye b) +0 sling {=f, Min#.#####.###..# ..#....... Throw: 3 darts (poison)#.# [34:j(&m#.# #........ .####.. Zot (10572) Gem (7573) #.# #.# #.##.~~~..####.# #.# #.# ~...~.##.#####.# #.. ._.~....#......[# ### ...~###.#######.####~~. ..# _Found a stone staircase leading down.  You see here a +0 dagger. _Found an escape hatch in the ceiling. _There is a stone staircase leading down here. _Found a faded altar of an unknown god. _There is an escape hatch in the ceiling here.:j-:j>8.6 (112 _:j@B:j}%1:jׅa  #.# #.# #  #.# #.#########   #.# #.........#   #.# #########.###  #.# #.....  #.# ###.......### :j҆ #.# ####.......#   #.# #..........#   ###@###...#......###  #.....÷)..........  #######....#.###.###  #....#.# #.#   #....#.# #.#  ####.#.# #.#  #.#.# #.#  ##.#.# #.#:j(  #..#.# #.### :jr30.1 (2.5690:j(:j\ _A mysterious force pulls you upwards. The hatch slams shut behind you.:j :j   #.# #.## dossy the Trooper  #.# #.######### # Coglin **....  #.# #.........# # Health: 29/29 ========================  #.# #########.### Magic: 3/3========================  #.# #............ AC: 2Str: 11  #.# ###.......### EV: 12Int: 9  #.# ####.......#SH: 0Dex: 18  #.# #..........#XL:  3 Next: 72% Place: Dungeon:1[9;11:j aH  ###@###...#......### Noise: ---------  Time: 1430.1 (0.0)  #.....÷)............ a) +0 sling {=f, Gye b) +0 sling {=f, Min  #######....#.###.### Throw: 3 darts (poison) #....#.# #.#Zot (10569) Gem (7570)  #....#.# #.# ####.#.# #.# #.#.# #.# ##.#.# #.# #..#.# #.### You see here a +0 dagger. _Found an escape hatch in the ceiling. _There is a stone staircase leading down here. _Found a faded altar of an unknown god. _There is an escape hatch in the ceiling here. _A mysterious force pulls you upwards. The hatch slams shut behind you.:j+ :j6g  #.# #.######### #. #.# #.........# #. #.# #########.###. #.# #............. #.# ####### #.# ####.......#  #.# #..........# # ###.###...#......#### #...@.÷)....... #######....#.###.#### #....#.# #.#  #....#.# #.#  ####  #.#.# #.#  ##.#.# #.#  #..#.# #.#### #.##.###.....[:j=h 37m:jm :jn o1.1 (1869:jt :jW  #.# #.# #. #.# #.# #. #.# #.###. #.# #..... #.# ###.......####. #.# ####.......# #. #.# #...# # ###.###...#......# #....@÷). #....#.###.# #....#.# #.# # #....#.# #.# # ####.#.# #.# # #.#.# #.#  ##.#.# #.#  #..#.# #.#[:j m #.##.###.2.1 (278:j/ #.# #.# #. #.# #.# #. #.# #########.###. #.# #..... #.# ###.......####. #.# ####.# #. #.# #..# # ###.###...#......# #.....@). #....#.###.#####. #....#.# #.# #. #....#.# #.# #. ####.#.# #.# # #.#.# #.# # ##.#.# #.#[:jm # #..#.# #.# #.##.###.3.1 (367  There is an open door here.:jkc :jm #.# #.# #...# #.# #.# #...# #.# #########.###. #.# #..... #.# ###.......####. #.# ####.# #. #.# #..........# # ###.###...#......# #.....÷@. #....#.###.#####. #....#.# #.# #. #....#.# #.# #. ####.#.# #.# ##. #.#.# #.# #. ##.#.#:ju #.# #. #..#.# #.# #.##.###.You see here a frilled lizard skeleton.4.1 (456 _:j:j= :jc #.# #.# #...#  #.# #.# #...# #.# #########.###. #.# #.... #.# ###.####. #.# ####.......# #. #.# #..........# # ###.###...#......# #.....÷) #....#.###.#####. #....#.# #.# #. #....#.# #.# #. ####.#.# #.# ##. #.#.# #.# #. 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#.##............###...# # #.#.## #...# # ###)### ######.# #...# ##':j8  #.....# #...##.# ##### #† #.....# #...##.# #. #.....# #.>.##.# #. ###.### ###...##.#:j9  # #.# #.'...@..#  #.# #.#...#### # #.# #.#####:j9  #† #.# #.#:j29  #.#  #.# #.#:jK9 } #.# #.# #.#:jb9 } #.# #.# #.#:j}9 } #.# #.# #.#:j9  #.#.# #.# #:j@ :j>C o2.1 (3278:jG :jw i  #..#.# #.#######.##...# # #.##.###.........##...# # #.##............###...# # #.############.## #...# #. ###)### ######.# #...# ## #.....# #...##.# ##### # #.....# #...##.# # #.....# #.>.##.#:j܅  ####.### ###..@##.# :ju l #.# #.'...'..# ### #.# #.#...#### #.. #.# #.##### #†#  #.# #.# #.# #.# #.# #.# #.# #.#:j Y #.# #.# #.# #. #.# #.# #.#There is an open door here.:j :j> v3.1 (3367 _:j :j  ##.#.# #.# #.......## # #..#.# #.#######.##...# # #.##.###.........##...# # #.##............###...# # #.############.## #...#  ###)### ######.# #...# #.....# #...##.# #####  #.....# #...##.#  #.....# #.@.##.# ###.### ###...##.#  #.# #.'...'..# ## #.# #.#...#### #.:j,  #.# #.##### #† #.# #.# #. #.# #.# #. #.# #.# #. #.# #.# #.:jQ 4.1 (3456:j :j Y  There is a stone staircase leading down here.:j :j> :j v5.1 (3545 _:j^ :j' 2 #. ..  #.#.....#  #.#...).#  #.###.#.....##  ...>.........#  #.###.......#  #.###.##.##.# ###.#...@..##.# ........#####.# .##.#...#####.#  #.#.÷.......# ## #.....####... .# ###..)# .## # .# .####...####.## .# .............# ####### ... .####.......##:j [39;49m #.......#6.6 (36.534:j :j # _You climb downwards.:j :j :j! a _There is a stone staircase leading up here.:j:iLevel 2 of the Dungeon <<<<>>>>_(Press ? for help) #.  ..####### #.#.....#  #.#...).# #.###.#.....## ...>.........# #.###.......##.###.##.##.# ###.#...@..##.# ........#####.# .##.#...#####.######### #.#.÷.......# #######......##########.....####... #.......####.############...<..#  ###..)#  .## ####.#####.####.##.....)>.....##..#  .####...####.###.##.##.......#.##.#####.###..# ..#   .............# ########.#......##.##.#.##.# #.# #........   .####.......## #.......#.##.#####.##.#.##.# #.# #.##.~~~..    #####...# #.>..........#####......##.# #.# #.# ~...~.# #...# #..###..#.##.......####.##.#####.# #.. ._.~.... #..<# #..#:jj #.....#.####### #.##......[# ### ...~###.####...# #..###.[##.#.##.#####.####  ~~.   ..##^..# #............##### #.##.....#   #.########...#####................# #.#:j 'X#@:jy :jސ A #:jϛ <  :j L.:jr#:. :jl2 ; .:j7..:j5;.~:j77~~:j;~.:jk/;._:j :jB m#.dossy the Trooper..#######Coglin **....#.#.....#Health: 29/29 ========================#.#...).#Magic: 3/3========================#.###.#.....##AC: 2Str: 11...>.........#EV: 12Int: 9#.###.......#SH: 0:jC Dex: 18#.###.##.##.#XL:  3 Next: 72% Place: Dungeon:2###.#...@..##.#Noise: ---------  Time: 1466.6 (0.0)........#####.#a) +0 sling {=f, Gye b) +0 sling {=f, Min.##.#...#####.#Throw: 3 darts (poison)#.#.÷.......#Zot (10533) Gem (7534) ###.....####... .####..)# .###  .#.####...####.###  .#.............# ########.:jD   ... .####.......## #.......#  _You see here a frilled lizard skeleton. _You see here a +0 club. _There is an open door here. _There is a stone staircase leading down here. _You climb downwards. _There is a stone staircase leading up here.:jE :jlL :j  ..####### #.#.....# #.#...).##.###.#.....## ...>.........# #.###.......# #.###.##.##.####.#...<..##.# .......@#####.# .##.#...#####.# #.#.÷.......# ### #.....####... ..# ###..)# .## ..#.####...####. ..# .............# ###### .... .####.......## #...... ~~~.. #####...# #.>.....:j 7.6 (123 _:j6 :j}  #.#.....#.#...)#.###.#.....##...>.........# #.###.......##.###.##.#####.#...<..#........####.##.# #.#.÷.......# ####.....####... ..###..)# .####### ...~.##...# #..###.. :jH 8.6 (212:ji | )#.###.#.....##...>......... #.####.###.##.#####.#...<.........###.##.#...#####.# #.#.÷@......# ####.....####... ..##..)# .##.####...####.# # 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......# .# #.. .. .####.......## .# #.##.~~~.. #. #####...# .# #.# ~...~.##. #...# .# #.. ._.~.... #..<# [# ### ...~###.### #...# # ~~. #.@.# #^..# # ###.##... # #.#....... # ..#####........ #[39:jK;49m .......... # ######....#####... # #.....#### #...## #.##### #...# ..# #.# ###...###:jW2.6 (2678:j\:j#...<..# ###..)# .## )>.....##..# .####...####.# #.###..# ..# ###......# #.# #........ ..#.####.......## #.# #.##.~~~.. #.#.# #####...# #.# #.# ~...~.##.#. #...# #.# #.. ._.~..... #..<# .[# ### ...~###.### #...## ~~. #@..# #^..# .# ###.##... .# #.#....... .# ..#####.. .# ... .# ######....#####...### :jz .# #.....#### #...# .### #.##### #...#.# #.# ###...### :jݡ:jNo3.6 (2767:j%_:jM #######.....####... #####...< ###..)# .## )>.....##..# .####...####:j##..# ..# ###.................... ..#.####.......###.~~~.. #.#.# ##### ~...~.##.#.#. :j8#.# #.. ._.~......< .[# ### ...~###@###. :j7u###~~. #...# #^..# ###.########...### #.#....... :j.#..#####...................###:j4.6 (2856_:j8< #.#.÷.... ######## #.....####.. ######...<..# ###..)# .# .)>.....##..# .####...####.# ##.###..##..# ###......#  #.# #........ ..#.####.......##  #.# #.##.~~~.. #.#.# #####...#  #.# #.# ~...~.##.#.# #...# ##.# #.. ~._.~..@...# #..<# ..[# ### ~...~###.### #..:j=[[40m.# #### .~~~. #...# #^..# .#.###.########...## #.# #.#........# ..#####.........#..................... ..######....#####...## ..#  #.....#### #...#:j/H:jAIo5.6 (2945:jQ:j #.#.÷. ########## #.....#####...<..##. ###..)# . ..)>.....##..##. .####...####.#.###..##..##. ###...... #.# #... ..#.####....... #.# #.##.~~~.. #.#.# #####...# #.# #.##~...~.##.#.# #...##.# #...~._.~.@....# #..<#.[# ####~...~###.### #...# .#### ..~~~.[:j739;49m #...# #^..#.#... ###.##... .#.# ... #.#........# .. ..#####.. .# . .  #..# ######....#####...#  #..# #.....#### #...# 6.6 (3034:jp:j% #.#.÷. ########### #.....#####...<..##.. ###..)# .)>.....##..##.# .####...#####.###..##..##.####.. #.# #....#.####....... #.# #.##.~~~..##.#.# #####... #.# #.##~...~.##.#.# #...#.# #...~._.~@.....# #..<.[# ####~...~###.### #... #.#### ...~~~. :j1'[34m#...# #^...#... ###.#... #.#.#...# #.#....... #...#.....#####.. #...# ......#..# ......######....#####... ##..# #.....#### #...:j37.6 (3123:j!;:jO} #.#.÷. ########### #.....#...<..##.. ###..)#.)>.....##..##.# .####...#.###..##..##.####.. # #.# #...#.####..... # #.# #.##.~~~..##.#.# #####.. # #.# #.##~...~.##.#.# #..#.# #...~._.@......# #...[# ####~...~###.### #..#.#### ....~~~.#[39;49:jm~m #...# #^..#.# ###.#. .#.#.#.## #.#....... .#...# J.......#####..J   endoplasm (asleep) .#...# !...... .##..#.######....#####.. .##..# #.....#### #..:j1  You enter the shallow water.  Moving in this stuff is going to be slow.  You encounter an endoplasm..JJ:j'9.2 (32.60) Water Gem (7501) :j :j ^ _The endoplasm quivers.:ju:j) )))))You shoot a sling bullet.:jߵ  The sling bullet hits the endoplasm but does no damage.  You shoot a sling bullet. The sling bullet hits the endoplasm.:j%/CJ..J:j8X.~~.:j9===500.5 (1.3)4990) Rev :jfd_ _The endoplasm is severely wounded.:ju % ))) You shoot a sling bullet. The sling bullet hits the endoplasm.:j ))))The endoplasm is almost dead.You shoot a sling bullet.:jJ..~...1.9 (1.48499) Rev+ _ _The sling bullet barely misses the endoplasm.:j|`3:je,:jp:j|u .  You shoot a sling bullet. The sling bullet hits the endoplasm.:jٍd)):j )))))You kill the endoplasm!:j؟f.~...:j..:jU73.36:j7:jw%_:j/ _You shoot a sling bullet.:j #.#.÷ ############ #.....#...<..##.. ###..)#.)>.....##..##.# .####... .#####.###..##..##.####. .# #.# #....#.####.... .# #.# #.##.~~~..##.#.# #####. .# #.# #.##~...~.##.#.# #. .#####.# #...~._@~......# #..[# ####~...~###.### #.#.#### #....~~~.# #...# #^ #.....#[37:jdm #.# ###.# #.#.#.# #.## #.#...... #.#...# #..#####....... #.#...# #!....... #.##..# #.######....##### #.##..# #.....#### #:j*---405) Gem (7496:j2:j4:jDa #.#.÷ ############ #.....#...<..##.. ###..)# #.....)>.....##..##.# .####... #.#####.###..##..##.#### #.# #.# #...#.#### #.# #.# #.##.~~~..##.#.# ##### #.# #.# #.##~...~.##.#.# # #.#####.# #...~.@.~......# # #......[# ####~...~###.### ##.#### #....~~~.# #...# # [4:jeB0m #.....# #.# ###.#  #.#.#.# #.## #.#  #.#...# #.#####  #.#...# #!.  #.##..# #.######....#####  #.##..# #.....#### #:jo---545:j2r:jrd _There is a faded altar of an unknown god here.:j __There is a faded altar of an unknown god here.  This altar belongs to (a) Ru, (b) Uskayaw or (c) Lugonu, but you can't tellwhich.  Press the corresponding letter to learn more about a god, or press enter to  convert or escape to cancel.:jr :je #.#.÷.. dossy the Trooper############ #.....# Coglin **.... ###########...<..##.. ###..)# Health: 29/29 ======================== #.....)>.....##..##.# .####...# Magic: 3/3======================== #.#####.###..##..##.####......... AC: 2Str: 11 #.# #.# #............#.####.... EV: 12Int: 9 #.# #.# #.##.~~~..##.#.# ##### SH: 0Dex: 18 #.# #.# #.##:j ~...~.##.#.## XL:  3 Next: 77% Place: Dungeon:2 #.#####.# #...~.@.~......## Noise: ---------  Time: 1505.3 (0.0) :jV #......[# ####~...~###.#### a) +0 sling {=f, Gye b) +0 sling {=f, Min ####.#### #....~~~.# #...## Throw: 3 darts (poison)#.....# #........# ###.######## Zot (10494) Gem (7495) Rev+ #.#.#.# #.......## #.#.......#.#...# #........#####......... #.#...# #!..................... #.##..# #.......######....##### #.##..##.....#### #  _You shoot a sling bullet. _There is a faded altar of an unknown god here.  This altar belongs to (a) Ru, (b) Uskayaw or (c) Lugonu, but you can't tellwhich.Press the corresponding letter to learn more about a god, or press enter toconvert or escape to cancel.  Lugonu accepts your pr:j vayer!Lugonu welcomes you!  --more--:j.  of Lugonu **....6.3 (134:jKF  _You can now depart the Abyss. You can now banish your foes.:jD :jE AInnate Abilities, Weirdness & Mutationsa - You can wield a second weapon in your off-hand.b - It takes a long time for you to wield or remove held weapons.:jIF c - Your first few attacks do less damage.d - You cannot equip rings or amulets.:j| :jԵ#.#.÷.. dossy the Trooper############ #.....# Coglin of Lugonu **.... ###########...<..##.. ###..)# Health: 29/29 ======================== #.....)>.....##..##.# .####...# Magic: 3/3======================== #.#####.###..##..##.####......... AC: 2Str: 11 #.# #.# #............#.####.... EV: 12Int: 9 #.# #.# #.##.~~~..##.#.# ##### SH: 0Dex: 18 #.# #.# #.[:j33m##~...~.##.#.## XL:  3 Next: 77% Place: Dungeon:2 #.#####.# #...~.@.~......## Noise: ---------  Time: 1506.3 (0.0) #......[# ####~...~###.#### a) +0 sling {=f, Gye b) +0 sling {=f, Min ####.#### #....~~~.# #...## Throw: 3 darts (poison)#.....# #........# ###.######## Zot (10493) Gem (7494) Rev+ #.#.#.# #.......## #.#.......#.#...# #........#####......... #.#...# #!..................... #.##..# #[:jW37m.......######....##### #.##..##.....#### # which.Press the corresponding letter to learn more about a god, or press enter toconvert or escape to cancel.Lugonu accepts your prayer!Lugonu welcomes you! _You can now depart the Abyss. You can now banish your foes.:jS:j:j,:j:jLugonu the Unformed Banished to the chaotic realm of the Abyss, Lugonu the Unformed seeks followers :jhrto spread bloodshed and corruption in the overworld. Those who gain Lugonu's favour will be granted some of the power of the Abyss itself, allowing them to call forth eldritch horrors, and even to travel between the overworld and the Abyss at will. Title - Distorting Goblin Favour - Lugonu is pleased with you. Granted powers:(Cost)Lugonu protects you from the effects of unwielding distortion weapons. Lugonu may banish nearby foes when other gods try to punish you. You can depart the Abyss.(1 MP, Piety---)You can banish your foes.(4 MP, Piety-)You can corrupt the fabric of space.(7 MP, 5 HP, Piety---)You can gate yourself to the Abyss.(10 MP, Piety-------, Injury)Lugonu will corrupt your weapon with distortion... once. [!]: Overview|Powers|Wrath:j(>#.#.÷.. dossy the Trooper############ #.....# Coglin of Lugonu **.... ###########...<..##.. ###..)# Health: 29/29 ======================== #.....)>.....##..##.# .####...# Magic: 3/3======================== #.#####.###..##..##.####......... AC: 2Str: 11 #.# #.# #............#.####.... EV: 12Int: 9 #.# #.# #.##.~~~..##.#.# ##### SH: 0Dex: 18 #.# #.# #:j@[37m.##~...~.##.#.## XL:  3 Next: 77% Place: Dungeon:2 #.#####.# #...~.@.~......## Noise: ---------  Time: 1506.3 (0.0) #......[# ####~...~###.#### a) +0 sling {=f, Gye b) +0 sling {=f, Min ####.#### #....~~~.# #...## Throw: 3 darts (poison)#.....# #........# ###.######## Zot (10493) Gem (7494) Rev+ #.#.#.# #.......## #.#.......#.#...# #........#####......... #.#...# #!..................... #.##..# #[:j3Am.......######....##### #.##..##.....#### # which.Press the corresponding letter to learn more about a god, or press enter toconvert or escape to cancel.Lugonu accepts your prayer!Lugonu welcomes you! _You can now depart the Abyss. You can now banish your foes.:j 3 Ability - do what?CostFailure  f - Invent GizmoNone0%  Invocations -X - Renounce ReligionNone0%  a - Depart the Abyss1 MP, Piety---9%  b - Banish4 MP, Piety-75% [?] toggle between ability selection and description.:jescribe what?  f - Invent GizmoNone0%  b - Banish4 MP, Piety-75% :j Banish Attempts to banish a creature into the Abyss. If the attempt succeeds, you gain some piety and the creature's full experience value. Even creatures that resist are left malmutated and weakened by the brush with the Abyss. Invocations skill makes Banishment harder to resist. Range: 7 This ability costs: MP : 4 Piety : - (about 2% of your maximum possible piety):j Ability - describe what? CostFailure  f - Invent GizmoNone0% :j Invocations -  X - Renounce ReligionNone0%  a - Depart the Abyss1 MP, Piety---9%   b - Banish4 MP, Piety-75% [?] toggle between ability selection and description.:j G :jP#.#.÷.. dossy the Trooper############ #.....# Coglin of Lugonu **.... ###########...<..##.. ###..)# Health: 29/29 ======================== #.....)>.....##..##.# .####...# Magic: 3/3======================== #.#####.###..##..##.####......... AC: 2Str: 11 #.# #.# #............#.####.... EV: 12Int: 9 #.# #.# #.##.~~~..##.#.# ##### SH: 0Dex: 18 #.# #.# #.[:j"Q33m##~...~.##.#.## XL:  3 Next: 77% Place: Dungeon:2 #.#####.# #...~.@.~......## Noise: ---------  Time: 1506.3 (0.0) #......[# ####~...~###.#### a) +0 sling {=f, Gye b) +0 sling {=f, Min ####.#### #....~~~.# #...## Throw: 3 darts (poison)#.....# #........# ###.######## Zot (10493) Gem (7494) Rev+ #.#.#.# #.......## #.#.......#.#...# #........#####......... #.#...# #!..................... #.##..# #[:jQW37m.......######....##### #.##..##.....#### # which.Press the corresponding letter to learn more about a god, or press enter toconvert or escape to cancel.Lugonu accepts your prayer!Lugonu welcomes you! _You can now depart the Abyss. You can now banish your foes.:jVP  Okay, then.:jW:j_:j5b. _:j[ U  Unknown command.:ja :jS :jT _Press < or > to pray at altars.:j|:j3  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting3.5   4.0   0   o - Spellcasting   0.0   1.4  -2           b - Maces & Flails   0.0   1.2  -1   p - Conjurations   0.0   1.2  -1  :jQ c - Axes   0.0   1.0   0   q - Hexes   0.0   1.2  -1   d - Polearms   0.0   1.2  -1   r - Summonings   0.0   1.0   0   e - Staves   0.0   1.2  -1   s - Necromancy   0.0   1.0   0   f - Unarmed Combat   0.0   1.2  -1   t - Forgecraft   0.0   0.7  +2   g - Throwing   0.0   1.2  -1   u - Translocations   0.0   1.0   0[39;:j49m       v - Alchemy   0.0   0.8  +1   h - Short Blades   1.6   1.2  -1   w - Fire Magic   0.0   1.2  -1  :jj  i - Long Blades   3.2   4.0   0   x - Ice Magic   0.0   1.2  -1   j * Ranged Weapons   1.2   2.4  -1   y - Air Magic   0.0   1.2  -1       z - Earth Magic   0.0   1.2  -1   k - Armour   0.0   1.2  -1      l + Dodging:j53.1   4.8  -1   0 - Invocations   0.0   1.4  -2   m - Shields   0.0   1.7  -3   1 - Evocations   0.0   0.6  +3   n - Stealth   0.0   1.2  -1   2 - Shapeshifting   0.0   1.4  -2  The relative cost of raising each skill is in cyan.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  :j}[/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets:j ? 0 + Invocations 0.0:jC  0 * Invocations   0.0¬:j q 0 - Invocations   0.0¬:j:J ? 0 + Invocations 0.0ì:j 0 * Invocations   0.0ì:jRq 0 - Invocations   0.0ì:j+ ? 0 + Invocations 0.0Ĭ:ju0TargetTarget--  --  --  --  --  --  --  --  --  --  --  --  --  --  Ĭ:j94--  --  --  --  --  --  --  --  --  --  --  --  --  --  --  a-z] set[-] clear selected targetcost|targetsĬ:j=[?25h[?0c0 Ĭ:j7  [?25l[?1c3.0 current training targets, if any.=] set aall targetsƬ:j3b 0 * Invocations   0.0Ƭ:j%Kq 0 - Invocations   0.0Ƭ:j Ƭ:j Ƭ:jE #.#.÷.. dossy the Trooper############ #.....# Coglin of Lugonu **.... ###########...<..##.. ###..)# Health: 29/29 ======================== #.....)>.....##..##.# .####...# Magic: 3/3======================== #.#####.###..##..##.####......... AC: 2Str: 11 #.# #.# #............#.####.... EV: 12Int: 9 #.# #.# #.##.~~~..##.#.# ##### SH: 0Dex: 18 #.# #.# #.[Ƭ:jg 33m##~...~.##.#.## XL:  3 Next: 77% Place: Dungeon:2 #.#####.# #...~.@.~......## Noise: ---------  Time: 1506.3 (0.0) #......[# ####~...~###.#### a) +0 sling {=f, Gye b) +0 sling {=f, Min ####.#### #....~~~.# #...## Throw: 3 darts (poison)#.....# #........# ###.######## Zot (10493) Gem (7494) Rev+ #.#.#.# #.......## #.#.......#.#...# #........#####......... #.#...# #!..................... #.##..# #[Ƭ:j 37m.......######....##### #.##..##.....#### # Lugonu accepts your prayer!Lugonu welcomes you! _You can now depart the Abyss. You can now banish your foes. _Okay, then.Unknown command. _Press < or > to pray at altars.Ƭ:jb 3Ƭ:j Ƭ:j Ǭ:j+Ǭ:j,Ǭ:j 4Ǭ:j65Ǭ:j]KǬ:jWǬ:jZǬ:ju`Ǭ:j############ #...###########...<..##.. ###..)  #.....)>.....##..##.# .####...  #.#####.###..##..##.####........  #.# #.# #............#.####  #.# #.# #.##.~~~..##.#.# ####  #.# #.# #.##~...~.##.#.#  #.#####.# #...~._.~......#  #......[# ####~@..~###.###  ####.#### #....~~~.# #...#Ǭ:jƶ|  #.....# #........# ###.###### #.#.#.# ## #.#...... #.#...# #..#####. #.#...# #!.....  #.##..# #######....####  #.##..# #.##.....####  #.....### #.#####7.3 (123) Rev  _Ǭ:j###########...<..##.. ### #.....)>.....##..##.# .####.. #.#####.###..##..##.####....Ǭ:j #.# #.# #............#.#### #.# #.# #.##.~~~..##.#.# ### #.# #.# #.##~...~.##.#.#  #.#####.# #...~._.~......# #......[# ####~...~###.### ####.#### #...@~~~.# #...# #.....# #........# ###.###### #.#.#.# ## #.#..... #.#...# #..#####. #.#...# #!..... #.##..# #######....###  #.##.Ǭ:j~.# #.##.....#### #.....#############.##### ##......# #.# # Ǭ:jW8.3 (212Ǭ:jt #.....)>.....##..##.# .#### #.#####.###..##..##.####.... #.# #.# #............#.#### #.# #.# #.##.~~~..##.#.# ## #.# #.# #.##~...~.##.#.#  #.#####.# #...~._.~......# #......[# ####~...~###.### ####.#### #....~~~.# #...# #.....# #..@.....# ###.##### #.#.#.# ## #.#.... #.#...# #..#####. #.#Ǭ:ju...# #!..... #.##..# #######....## #.##..# #.##.....#### #.....#############.##### ##......# #.# #.#.##.## #######.#Ǭ:j9}Ǭ:j}n9.3 (301Ǭ:j˞Ǭ:j #.#####.###..##..##.####.... #.# #.# #............#.#### #.# #.# #.##.~~~..##.#.# # #.# #.# #.##~...~.##.#.#  #.#####.# #...~._.~......# #......[# ####~...~###.### ####.#### #....~~~.# #...# #.....# #........# ###.#### #.#.#.# ## #.#... #.#...# #..#####. #.#...# #!..... #.##..# #######....# #.##..#[40Ǭ:j*qm #.##.....## #.....#############.##### ##......# #.# #.#.##.## #######.# #.#.#...## #.......#10.3 (4890Ǭ:jX- #.# #.# #............#.###Ǭ:j- #.# #.# #.##.~~~..##.#.#  #.# #.# #.##~...~.##.#.#  #.#####.# #...~._.~......# #......[# ####~...~###.###Ǭ:j- ####.#### #....~~~.# #...#Ǭ:j-N #.....# #........# ###.### #.#.#.# ## #.#..Ǭ:j . #.#...# #..#####. #.#...# #!Ǭ:j.h..... #.##..# ####### #.##..# #.##.....## #.....#############.#Ǭ:j.#### ##......# #.# #.#.##.## #####Ǭ:j/]##.# #.#.#...## #.....Ǭ:j+/|..# #.#..###.###)#######Ǭ:jD1.3 (5889) Ǭ:j| ##.~~~..##.#.# ~...~###..~._.~..........[# ####~...~###.##Ǭ:j}###.#### #....~~~.# #... #.....# #........# ###.####.#......## #.#....# #........#####.......#.######.....###Ǭ:j}....#############.##### #.## ##.##.#Ǭ:j2.3 (678Ǭ:jǬ:j3.3 (767Ǭ:j.n _p - a golden potion {!q}Ǭ:j’ 3Ǭ:j ,Ǭ:j _.....Ǭ:jAS #.# #.# #............#.#####.# #.# #.##.~~~..##.#.# ##.# #.# #.##~...~.##.#.# #.#####.# #...~._.~......# #......[# ####~...~###.### ####.#### #....~~~.# #...# #.....# #. ###.#####.#.#.# #.## #.##.#...# #.######.#...# #.......#.##..# #.######....#.##..# #.......##.....#####.....#############.#######......# #.##.#.##.## #######.##.#.#...## #.....Ǭ:jU ~..##.#..###.###)#######Ǭ:jI` Ǭ:j` n4.3 (156Ǭ:ju Ǭ:jP #.#####.###..##..##.####......#.# #.# #............#.####.#.# #.# #.##.~~~..##.#.# ###.# #.# #.##~...~.##.#.# #.#####.# #...~._.~......# #......[# ####~...~###.### ####.#### #....~~~.# #...# #.....# #. ###.######.#.#.# #.## #.##.#...# #.######.#...# #............#.##..# #.######....#.##..# #.......##.....#####.....#############.#######......# #.##.#.##.## #######.#[1Ǭ:j, =7;6H#.#.#...## #.......# # 5.3 (245Ǭ:j;#.....)>.....##..##.# .#####.#####.###..##..##.####......#.# #.# #............#.####..#.# #.# #.##.~~~..##.#.# ####.# #.# #.##~...~.##.#.# #.#####.# #...~._.~......# #......[# ####~...~###.### ####.#### #....~~~.# #...# #.....# #. ###.#######.#.#.# #.## #.##.#...# #.######.#...# #.............#.##..# #.######....####.##..# #Ǭ:j:<[m.......##.....#####.....#############.#######......# #.# ##.#.##.## #######.# 6.3 (334Ǭ:juM##########...<..##.. ....)>.....##..##.# .########.###..##..##.####................#.####...~~~..##### ##~...~.##.######.# #...~._.~............[# ####~...~###.######.####~~~.# #...# .........# ###.#######......## #.#..######.#...# #....................Ǭ:j7.3 (423Ǭ:jǬ:j> ############ #...###########...<..##.. ###..)#.....)>.....##..##.# .#####.#####.###..##..##.####......#.# #.# #............#.####...#.# #.# #.##.~~~..##.#.# #####.# #.# #.##~...~.##.#.#  #.#####.# #...~._.~......#  #......[# ####~@..~###.###  ####.#### #....~~~.# #...# #.....# #. ###.########.#.#.#Ǭ:j[m #.## #.##.#...# #.######.#...# #..............#.##..# #.######....#####.##..# #.......##.....#####.....#############.#####Ǭ:jǬ:jXn8.3 (512Ǭ:jǬ:ja," Ǭ:j--#.#.÷Ǭ:j . Ǭ:jk/n############ #.....# Ǭ:j/###########...<..##.. ###..)# Ǭ:jT0#.....)>.....##..##.# .####...# Ǭ:j0#.#####.###..##..##.####...... Ǭ:j2#.# #.# #............#.####.... Ǭ:j.3#.# #.# #.##.~~~..##.#.# ##### Ǭ:j3#.# #.# #.##~...~.##.#.# # Ǭ:jh4#.#####.# #...~.@.~......# # Ǭ:j4#......[# ####~...~###.### # Ǭ:j45####.#### #....~~~.# #...#  Ǭ:j6S#.....# #.Ǭ:jQ6 ###.########Ǭ:j7F#.#.#.# #.Ǭ:j289## #.#Ǭ:j|8F#.#...# #.Ǭ:j8#####Ǭ:j8. Ǭ:j;:#.#...# #.Ǭ:j <..............Ǭ:j<. Ǭ:jO=F#.##..# #.Ǭ:j=#######....#####Ǭ:j=. Ǭ:j9>`#.##..# #.......##.....#### #Ǭ:j>. Ǭ:j$?Ȭ:j 9.3 (601Ȭ:jȬ:jR .##.#...## #.#.÷... ############ #.....# ##########...<..##.. ###..)# .....)>.....##..##.# .####...## .#####.###..##..##.####...... .# #.# #............#.####..... Ȭ:jKS.# #.# #.##.~~~..##.#.# #####. .# #.# #.##~..@~.##.#.# #. .#####.# #...~._.~......# #. ......[# ####~...~###.### #. ###.#### #....~~~.# #...# #^ Ȭ:j{S#.....# #. ###.######## #.#.#.# #.Ȭ:jS## #.# #.#...# #.##### Ȭ:jSY#.#...# #................ Ȭ:jSG#.##..# #.######....#####.Ȭ:jS@There is a corrupted altar of Lugonu here.Ȭ:j ]Ȭ:jt20.3 (7790 _Ȭ:j"........#.##.#...### #.#.÷.... ############ #.....### #########...<..##.. ###..)# ...)>.....##..##.# .####...### #####.###..##..##.####...... # #.# #............#.####..... # #.# #.##.~~~@.##.#.# #####. # #.# #.##~...~.##.#.# #. #####.# #...~._.~......# #. .....[# ####~...~###.### #.. ##.#### #....~~~.# [40Ȭ:jm#...# #^ .....# #. ###.######## .#.#.# #.## #.# .#...# #..##### .#...# #................1.3 (8879Ȭ:jO###.#...<..........#Ȭ:j*.##.#...#### #.#.÷..... ############ #.....#### ########...<..##.. ###..)# ...)>.....##..##.# .####...#### ####.###..##..##.####......  #.# #........@...#.####.....  #.# #.##.~~~..##.#.# #####.  #.# #.##~...~.##.#.# #. ####.# #...~._.~......# #..< ....[# ####~...~###.### #.. #.#### #....~~~.# #...# #Ȭ:j N[0;10;1m^...# #.# ###.######## #.#.# #.## #.# #...# #.#####Ȭ:j 2.3 (978Ȭ:jM #.###.#####.#...<.......##.#...#### #.#.÷..... ############ #.....#### ########...<..##.. ###..)# ...)>.....##..##.# .####...#### ####.###..##..##@####................#.####....##.~~~..##.#.# ####  ##~...~.##.#. ####.# #...~._.~......##..<......#Ȭ:j3.3 (10.0)67Ȭ:j*M.... #.###.#####.#...<.......##.#...#### #.#.÷..... ##############.##.....#### ########...<..##......####..)# ...)>... .####...#### ####.###..##..##.####................#.####....#.~~~..##.#.# #####.# #.##~...~.##.#.##.....~ ##........4.3 (1156Ȭ:j;NM...>....... #.###.#####.#...<.......##.#...#### #.#.÷..... ##############.##.....#### ########...<..##@.....####..)# ...)>...###.####...#### ####.###..##..##.####.....Ȭ:j<...........#.####....#.# #.##.~~~..##.#.# #####.... .~...~~~.Ȭ:jDȬ:j[Eh5.3 (1245Ȭ:jWLȬ:j...>.#.###.#.###.##.####.#...<..#.#.##.#...##.#.÷.#######.##.....####....<..##.@....####..)# .)>.....##..##.####.####...####.Ȭ:j:r.###..##..##.####.#.# #......#.####.##.# #.##.~~~..##.#.# #####...##.# #.##~...~.##.#.# #...#.# #...~._.~......# #..<#[# ####~...~###.### #...# .#### #....~~~.# #...# #^..#Ȭ:jȬ:jo6.3 (1334Ȭ:jȬ:jl...>.#.###.#.###.##.##.###.#...<..##..#####..##.#...#####.#.#.÷.#######.##.....####....<..##..@...####..)# .# .)>.....##..##.####.####...####.#.###..##..##.####.##.# #.....#.####.##.# #.##.~~~..Ȭ:jd   #.# #.##~...~.##.#.# #...#.# #...~._.~......# #..<#[# ####~...~###.### #...# #### #....~~~.# #...# #^..#Ȭ:jȬ:jo7.3 (1423Ȭ:jȬ:jj....>.##.###.##.###.##.##.####.#...<..##.#.#####.#Ȭ:j.f.##.#...#####.###.#.÷.########.##.....####....<..##...@..####..)# .# )>.....##..##.####.####...####.# .###..##..##.####...Ȭ:j8/# #.# #.....#.####.## Ȭ:j/Ȭ:jO7Ȭ:j7Y8.3 (1512Ȭ:jE8Ȭ:jCȬ:jF...>.# #.###.# #.###.##.##.# ###.#...<..##.# ..#####.# .##.#...#####.# .##.#.÷.# #######.##.....####... ...<..##....@.####..)# .## Ȭ:j]!>.....##..##.####.####...####.# .###..##..##.####....# .# #.....#.####.## .# #.##.~~~..##.#.# .# #.##~...~.##.#.# .# #...~._.~......# [# ####~...~###.### Ȭ:j]Ȭ:jیY9.3 (1601Ȭ:j Ȭ:jȬ:j...>.# #.###.# #.###.##.##.# ####.#...<..##.# #........#####.# #.##.#...#####.# #.##.#.÷.# #######.##.....####... ...<..##.....@####..)# .## .....##..##.####.####...####.# ###..##..##.####....# # 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#.# #.#...).# #$#.###.#.....## #..@.>.# ####.###.# #.###.##.##.# ####.#...<..##.# #........#####.# #.##.#...#####.#g   hobgoblin (asleep) #.##.#.÷.##.##.....####... #...<..##......####..)# .##Ȭ:j0 Ȭ:j0c You encounter a hobgoblin.Ȭ:jCM40.3 (27590 _Ȭ:jRȬ:jdTȬ:j1PuȬ:j-m )))))gYou shoot a sling bullet.  The sling bullet hits the hobgoblin but does no damage.Ȭ:jI  The hobgoblin shouts!  You shoot a sling bullet. The sling bullet hits the hobgoblin.ɬ:j=>c.g.g....===1.6 (1.3)859) Rev ɬ:j[A] _The hobgoblin is almost dead.ɬ:jɬ:jɬ:j,ɬ:jɬ:j  †You shoot a sling bullet. The sling bullet hits the hobgoblin.  You kill the hobgoblin!ɬ:jJM)))ɬ:j )))Lugonu accepts your kill.ɬ:jS7..†...813.0 (1.477) Rev+  _You shoot a sling bullet.ɬ:j3ɬ:jɬ:jAɬ:jDɬ:j...............ɬ:jɬ:jBɬ:j-#. ###. ..#.##.##.#...†...##.#.. #.#.....# #.#.# #.#...).# #$#.###.#.....## #.@..>.# ####.###.# #.###.##.##.#ɬ:j?/ ####.#...<..##.# #........#####.# #.##.#...#####.# #.##.#.÷.#  #.##.....####... ##...<..##......####..)# .##ɬ:j$<---4066ɬ:j>ɬ:j #..  #.# ## #.. ..  #.##.##.  #...†...####### #.#.. #.#.....# #.#.# #.#...). #@#.###.## #....>..#####.###.......# #.###.##.##.# ####.#...<..##.# #........#####.# #.##.#...#####.# #.##.#.÷.......#  ##############.##.....####...ɬ:jɬ:jH---5.0 (255) Rev ɬ:jN6.0 (344ɬ:j ~ #..#.# ###.. .. #.##.##.#...†...########.#.. #.#.....# #.#.# #.#...).# #.#.###.#.....##.@..>.... ####.####  #.###.##.##.# ####.#...<..##.# #........#####.##.##.##.##.#.÷.......#  ##############.##.....####... ##...<..##......####..)# .## _You now have 108 gold pieces (gained 9).7.0 (433ɬ:j>V2#.. #.# ## #.. .. #.##.##. #...†...####### #.#.. #.#.....# #.#.# #.#...).# #.#@###.#.....## #....>...# ####.###.......#  #.###.##.##.# ####.#...<..##.##.....#.##.#...#####.# #.##.#.÷.......#############.##.....####...8.0 (522ɬ:jؘM. #.# ### #.#.. .. ...##.##.# ..†...######.#..#@# ).# #.#.###.#.....##....>.....####.###......#.###.##.##.#.#ɬ:jɬ:js9.0 (611) ɬ:jɬ:jM#.. .# ### #.#.. .. ..#.##.##.# #...†...######.#..#.##).# .#.###.#.....#....>..####.###.......#.#ɬ:j50.0 (700ɬ:j,ɬ:j18#.. ɬ:j2y##.##### #.##..... .. #.##.##.# #...†...####### #.#.@##.#.....# #.#.###.#...).# #.#.###.#.....## #....>.# ####.#.#####.##..... ɬ:jV=1.0 (84949ɬ:jBɬ:jRM. ##.##### #.##..... ..##.##.# #...@...#######.#..##.#.....#.##).# .#.###.#.....##....>.........#2.0 (988ɬ:jTɬ:j  M#.. # #.#####.##.#.........##.##@##.# ..†...#######.#..##.#....#.#.###.#...).# #.#.###.#.....###You see here a hobgoblin corpse.ɬ:j'3.0 (10.0)77 _ɬ:j: z#.. # # #.#####.##.# #....@.....##.##.##.#### #...†...####### #.#..##.#.....# #.#.###.#...)##.#.###.#.....###....>..####.###.......# #.###.##.##.#4.0 (1166ɬ:j ###.. .# # #.#####.##.# #.....@....# #.##.##.#### #...†...####### #.#..##.#.....# #.#.###.##.#.###.##....>...####.###. 5.0 (1255ɬ:j #### #.. ..# # #.#####.##.# #......@...# #.##.##.#### #...†...####### ɬ:j& #.#..##.#.....# #.#.####.#.####....>.####.## ɬ:j 6.0 (1344ɬ:j ɬ:j& M######### ......# ##.#####@##.#.........#.##.##.#### ..†...#######.#..##.#.....####.ɬ:j0 7.0 (1433ɬ:j k##########.......# ##.#####.##.# #.......@..# #.##.##.#### #...†...########.#..##.#.....# #.#.###.#...).##.#.###.#.....##....>....#####.###. #.###.##.##.#8.0 (1522ɬ:jO g############ ..#.......# .# #.#####.##.# #........@.# #.##.##.#### #...†...# #.#..##.#.....# #.#.###.#.#.###.#....>..####.### ɬ:ju o9.0 (1611ɬ:jw ɬ:j&] #### ##########.. #.......##.# #.#####.##.# #.........@# #.##.##.#### #...†...# #.#..##.#.....# #.#.#.# 60.0 (1700ɬ:j 4M #############........######.##.........##.##.#### ..†...#######.#..##.#.....#.ɬ:j. ɬ:jĥ q1.0 (183939ɬ:j` ɬ:j |M ######...#########......).......#####.##.........##.##.#### #...†...#######..#.2.0 (1988ɬ:j ɬ:j_6 M ######..#########@.....).......##.######.#####.##.........ɬ:j6 Q#.##.##.####ɬ:j+? ɬ:jCD o3.0 (2077ɬ:jG ɬ:jȂ ɬ:j (.######.##.@....).#.##.######.#.#####.##.# #..........# #.##.##.#### ɬ:j ɬ:jΌ o4.0 (2166ɬ:j͗ ɬ:j @...######....###..@...)..##.##.######..##.#####.##.# #..........# #.##.##.#### ɬ:jR ɬ:j o5.0 (2255ɬ:j ɬ:jq X###.....######....# ##...@..)..# #.##.######..# #.#####.##.# #..........# ɬ:j. 6.0 (2344ɬ:j0 ɬ:j ####....######....# ##....@.)..# #.##.######..# #.#####.##.# ##..........# 7.0 (2433ɬ:j^ ɬ:j ###.#.######....#  ##.....@)..#  #.##.######..#  #.#####.##.# .#  #..........# # ɬ:jp o8.0 (2522ɬ:j+ ɬ:j*M ######## ɬ:j+ #........ ######@.#########......)......##.######.#####.##..  #..........#.#..#...ɬ:j0>9.0 (2611ɬ:j)Gɬ:jtN######## #.@....... ######....#..ß. ##########......)..# $ #.......##.######..# #.#####.##.# ..# #..........# ..# #.##.##.#### ... #...†...####### #.#. #.#..##.#.....# ..70.0 (2700ɬ:j M ########### #........ ######....#..ß.#########......)..# ?.$ #.......##.######..# ##.#.ɬ:j1.0 (282929ɬ:jɬ:j&BW############........#..######....#..ß #########......)..# ?.$# .......##.######..# ## ʬ:jew.#####.##.# #..# ..........# #..# .##.##.#### #... ...†...####### ##.#. .#..##.#.....# .ʬ:jʬ:j 2.0 (2988ʬ:jʬ:j]O# ##..##..######....#..ß..#......)..# ?.$###.######..# ### ʬ:j P/ʬ:jQl3.0 (3077ʬ:j,# ##..##..######....#..ß..#.......)..##?.$## ##.######..# #### .##.# #..#......# #..#ʬ:j.##.#### #...†...# ##.#. ʬ:j4.0 (3166ʬ:jʬ:jqz############........#####.............######....#@.ß..#. ######......)..##?.$## ....##.######..# #### ###.##.# #..# .......# #..ʬ:j&# .##.#### #... †...####### ##.# .##.#.....# . ###.#...).#5.0 (3255ʬ:j[O# ##..##......#######....#.@ß..#. ......)..##?.$## ##.######..###### .##.# #..# 6.0 (3344ʬ:jQʬ:j|d ############........######.............######....#..ß..#. #####......)..##@.$## ...##.######..###### ##.##.# #..# ..... ##.#.....##ʬ:jߑʬ:jQo7.0 (3433ʬ:jʬ:jϡʬ:j͢o8.0 (3522ʬ:j^ʬ:jg _q - a scroll labelled HUULOSCH NETEOMEIʬ:j 3ʬ:j Bʬ:ju3 .........#..........##. ......ʬ:jD ʬ:j # ##.##### #....ʬ:jA # ######....#..ß..#. ʬ:j߈ ......)..##.@$## ##.######..###### .##.# #..# # #..# ʬ:jE 9.0 (1.0)11ʬ:jx ʬ:j )# ##.##### #....# ######....#..ß..#. ......)..##..@## ##.######..###### .##.# #..# # #..# ʬ:j~ o80.0 (200ʬ:j ʬ:jm 1.0 (31919ʬ:jJ  ######## ######  #.............#  ######....#..ß.@#. ##......)..##... ##.######..###### ##.# #..# ..# #..# #### #... ####### ##.#. #.....# .. #...)# _You now have 118 gold pieces (gained 10).2.0 (488ʬ:jd ######## ######  #..........@..#####....#..ß..#..#......)..##...##..#.######..###### ..# #.# #..# ..# ..# #..# ..# #... ..###### ##.#. ### .....# ..ʬ:j3 3.0 (577ʬ:j ʬ:j1 #### ##.##### #..@.# ....#..ß..#..# ......)..##...##..# .######..#######..# .# #..# #..## #..# #..# #... ...# ##.#. #### ʬ:jL 4.0 (666ʬ:jq4  ############........#####..... #####....#..ß..# ......)..##...# .######..##### #..# ..).#5.0 (755ʬ:jK9 ʬ:j( _ ############........#####............. #####....#..ß..# ......)..##...# .######..##### #..# ....##6.0 (844ʬ:j  ############........#####..... #####....#..ß..# ......)..##...# .######..##### #..# #. . .....#ʬ:j ʬ:j n7.0 (933ʬ:jQ ʬ:j(-  ############........#####..... #####....#..ß..# ......)..##...# .######..##### #..# #. .### ##.#. #### .....#8.0 (10.0)22ʬ:jx6 ʬ:jq v############........#####..... #####....#..ß..# ......)..##...# .######..##### #..# #.......### ##.#..K.#### ....# .... )#.#..## #K   kobold (missile, asleep). #.##ʬ:j$w  You encounter a kobold. It is wielding a +0 short sword and quivering stones.ʬ:j~ ʬ:jB v9.0 (1111 _ʬ:j ʬ:jي ˬ:j>ˬ:jX?ˬ:jFˬ:jaKˬ:jOˬ:j[ )You shoot a sling bullet. The sling bullet hits the kobold.  ˬ:jx[<You kill the kobold!ˬ:jqL)))ˬ:j1 )))Lugonu accepts your kill.ˬ:jA\..)...ˬ:j3===90.3 (1.3)090) Rev ˬ:jˬ:j>/ _You shoot a sling bullet.ˬ:j_ˬ:jXˬ:j ...#....##...ˬ:jx ˬ:j)ˬ:jl= ############........#####..... #####....#..ß..# ......)..##...# .######..##### #..##..: #..ß..#. #.......### ##.#..).#### ....# .... )#.# # ..##.#---10809ˬ:j3 #ˬ:j5 ##.##### #....#ˬ:jV?#....#..ß..#..# ˬ:ju#......)..##...##..# #.######..#######..# ˬ:j#.# #..##..:##..#ˬ:j.# #..#..ß..#..## #ˬ:j4..#ˬ:j# ##.#..).#####.#..ˬ:j .).# ##.#.## # ˬ:j'$......# ......# ˬ:jA/##.##.# <..##.#ˬ:j[ˬ:jZ---2.3 (278ˬ:j1ˬ:jBH ˬ:j-Q 6 # ##.##### #...#  ######....#..ß..#..# ##......)..##...##..# ##.######..#######..##.# #..##..:##..#.# #..#..ß..#..## #..## ##.#..).##### #.....# #...... #...).# ###.### #.....## # .# .# .##.##.# .<..##.#ˬ:j(V ˬ:jV P3.3 (36ˬ:jW #7) ˬ:jPe ˬ:jT B # ##.##### #.# ######....#..ß..#..##......)..##...##..# .##.######..#######..# .##.# #..##..:##..#.# #..#..ß..#..# .#### #..# .# ##.#..).##### .#.....# #......# .#...).# ###.#### .#.....## #..# . #.# . #.##.##.# #. ..<..##.#4.3 (456ˬ:jɬ ˬ:j ........##### .....#######....#..ß..#..# ####......)..##...##..# ..##.######..#######..# #.##.# #..##..:##..#....# #..#..ß..#..# #.#### #...........#.####### ##.#..@.##### ˬ:j #.#.....# #......# #.#...).# ###.#### #.#.....## #. ........# ##.# .#ˬ:j5 #.##.##.##. ...<..##.# #.#####.#ˬ:j 5.3 (545ˬ:j ˬ:j =  h - 13 stones (gained 4)ˬ:j n6.3 (634ˬ:j ˬ:jA` u ######## ######  #.............#  ######....#..ß..#..# ###......)..##...##..# .##.######..#######..# ##.# #..##..:##..# ....# #..#..ß..#..# #### #......@....# .####### ##.#..).##### .#.....# #......# .#...).# ###.#####.....## # ..# ........# .# #.##.##.# #.<..##.# # _You see here a +0 short sword.7.3 (723ˬ:jm M ########## ##### #...........  ######....#..ß.. ###......)..##...######..#######..# .###..##..:##..# ....# #..#..ß@.#..# #...........###### ##.#..).#####..# #...... ˬ:jY .#...).# ###.######.ˬ:j ˬ:j g8.3 (812ˬ:ji ˬ:j YM ########## ##### #...........  ######....#..ß.. ###......)..##...######..####### .####..@##. ....# #..#..ß..#..#ˬ:jn  #...........####### ##.#..).##### .#.....# #......#..#ˬ:j ˬ:j n9.3 (901ˬ:jy ˬ:jD b  You pick up a parchment of Gloom and begin reading...ˬ:j 1600.3 (10.0)ˬ:j E3990ˬ:j ˬ:jG > _You add the spell Gloom to your library.ˬ:j- ˬ:j. ˬ:j5 ˬ:j: ˬ:j< ˬ:jD ..#.....)ˬ:jxE ˬ:jK ˬ:j  ############........#####.....######....#..ß..# ###......)..##...# ˬ:je .##.######..###### #..##...##..#..ß@.##### #...........#### ##.#..).#####.....# #......# ..# #.##.##.# #.ˬ:jk ˬ:j `1.0)8399ˬ:jJ ˬ:j! ˬ:j ##########........##### .....#######....#..ß..#..# ####......)..##...##..# ..##.######..#######..# #.##.# #..##...##..# .....# #..#..ß..#..# #.#### #.....@.....#ˬ:jY c.####### ##.#..).##### #.#.....# #......# #.#...).# ###.#### #.#.....## #.........# .. ##.# .#ˬ:j} #.##.##.# #. ...<..##.# #ˬ:j ˬ:j* X2.3 (278ˬ:jO ˬ:j ˬ:jjL ........##### .....#######....#..ß..#..# #####......)..##...##..# ...##.######..#######..# ##.##.# #..##...##..# ......# #..#..ß..#..# ##.#### #...........# ...####### ##.#.@).##### ##.#.....# #......# #.#...).# ###.#####.#.....## #. >.........# .. ###.##.#.##.##.# #......<..##.# # .#.#####.#3.3 (367ˬ:j1  .....#######....#..ß..#..# ######......)..##...##..# ....##.######..#######..# ###.##.# #..##...##..# .......# #..#..ß..#..# .##.#### #...........# †...####### ##.#..).##### .##.#.....# #..@...# #.#...).# ###.#####.#.....## #.# .>.........# ..# .###.# .#.# .###.##.##.# #...# .#...<..##.# # .## .....#####.# . .#...#####.#### ˬ:j ˬ:j X4.3 (456ˬ:j ˬ:jc ˬ:j  ######....#..ß..# ######......)..##...# ....##.######..###### ###.##.# #..##...##.. ......#..#..ß..#.##.###........... †...####### ##.#..).#### .##.#.....# #......# #).# ###@####..## #.# .>.........# .###.##...###. .#.÷.......########.. ˬ:j ˬ:j n5.3 (545ˬ:j ˬ:j2 4 ######......)..##...# ....##.######..###### ###.##.# #..##...## ........ß..#.. .##.#### #........... ˬ:j?3 †...####### ##.#..).#### .##.#.....# #......# #).# ###.####..## #@# ˬ:j3 .>.........# #..####.#ˬ:j3 ##.##.# #..#g   goblin (asleep)ˬ:j4 |#g .....####...ˬ:j64 &#.......#ˬ:j^>  You encounter a goblin. It is wielding a +0 club.ˬ:jB &g.ˬ:jI Rgˬ:jJ w==6.3 (634ˬ:jQ ˬ:jU ( _The goblin shouts!̬:j_̬:j ̬:j ))))) You shoot a sling bullet. The sling bullet hits the goblin.̬:j ))The goblin is moderately wounded.You shoot a sling bullet.̬:j;*Jg.g.̬:jH=....=7.6 (1.323) Rev  _The sling bullet barely misses the goblin.̬:jJ 3̬:jP ̬:jU ̬:j'Y ̬:j)j )))))You shoot a sling bullet.̬:j<  The sling bullet barely misses the goblin.You shoot a sling bullet.  The sling bullet hits the goblin but does no damage.̬:j Og.....8.912) Rev+  _The goblin is moderately wounded.̬:j _̬:j8 ̬:j D)))̬:j  )You shoot a sling bullet. The sling bullet misses the goblin.You shoot a sling bullet. The sling bullet hits the goblin.  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[ά:j[40m..# ##.# ##.1.2 (41849ά:jlu  #.#.#.# #.## #.#.......  #.#...# #.#####..  #.#...# #....  #.##..# #.######....#####  #.##..# #.##.....#### #  #.....#.##### #  ##......# #.# ### #.#.##.## #.# # #.#.#...## #..@....# ##.# #.#..###.###)# # #.## ##.##.# #..# #..## ##.#.# ######... #.. #...# #. ##. #.### #.####.## ## #.## #.ά:jw# #.. #.# #.# ###. ..# ##.# ##2.2 (4278  #.#.#.# #.## #.#...... #.#...# #.#####.. #.#...# #.... #.##..# #.######.... #.##..# #.##.....####  #.....#.#####  ##......# #.#  #.#.##.## #.# # #.#.#...## #.@.....# ##. #.#..###.###)# # #.## ##.##.# #.. #..## ##.#.#[ά:j37m ###### #.. #...# #. ##. #.### #.####. ## #.## #.# #.. #.# #.# ### ..# ##.# 3.2 (4367ά:jM9 #.#...# #..#####. #.#...# #............ #.##..# #######....### #.##..# #.##.....####  #.....#############.#####  ##......# #.# # #.#.##.## #######.#  #.#.#...## #.......## #.#..###.###@#######  #.## ##.##.#  ##..## ##.#.####### #.. #...# #.... ##. #.### #.#### ####  #.# #. #.#  #.# ##.#.###[39;49ά:j ;m #..#4.2 (4456ά:jh ............#######....###.....#### ....#############.##### #......# #.# # #.#.##.## ######...## #.......##.###.###)#######. #.## ##.##@# #..## ##.##### #.......#.######.#.#.####.##You see here a +0 whip.5.2 (4545 _ά:j& #######....###.....#### ....#############.##### #......# #.# # #.#.##.## ######...## #.......#.###.###)######. #.## ##.##.# #..## ##.##### #.......##.###### ## #.##  #.##.#ά:j6.2 (4634ά:j8 #.##..# #.##.....####  #.....#############.#####  ##......# #.#  #.#.##.## #######.#  #.#.#...## #.......# #.#..###.###)#######  #.## ##.##.#  ##..## ##.#.####### #.. #.@.# #.... ##. #.### #.#### ###  #.# # #.#  #.# #.#.### ..#[15;2ά:j2]@6H #.## #.  #.#7.2 (4723ά:j^ #.....#############.#####  ##......# #.#  #.#.##.## #######.# #.#.#...## #.......# #.#..###.###)#######  #.## ##.##.#  #..## ##.#.##### #.. #...# #.... ##. #@### #.### ##  #.#  #.#  #.# .#.# ## ..# #.## #.  #.#  #.#8.2 (4812ά:j ##......# #.#  #.#.##.## #######.# #.#.#...## #.......# #.#..###.###)####### #.## ##.##.# #..## ##.#.##### #.. #...# #... ##.#.### #.## ##  #.#   #.#.#.### #..# #.## #.  #.#  #.# ά:jA #.#ά:j)9.2 (4901ά:jR #.#.##.## #######.# #.#.#...## #.......# #.#..###.###)####### #.## ##.##.# #..## ##.#.#### #.. #...# #.. ##.#.### #.# ##  #.ά:jaS  #.##..#.#### #..# #.## #.  #.#  #.#  #.#  #.#ά:j`60.2 (50390ά:jnά:j=   #.#.#...## #.......#   #.#..###.###)#######   #.## ##.##.#  #..## ##.#.###   #.. #...# #.   ##.#.### #   ##  #.   #.# #.  #..#.   ### #..    #   #.   #.#   #.#    #.#    #.#    #.# ά:jT1.2 (51839ά:j:ά:jY   #.#.#...## #.......#   #.#..###.###)#   #.## ##.##.#  #..## ##.#.#   #.. #...# #   ##. ##.### #   ##. ##.## #   #.###.## #   #.@.## ##   ##### #   #.   #.   #.   #.   #.   #.   #.2.2 (5278ά:jޙ  #.#.#...## #.......#  #.#..###.###)# # #.## ##.##.#  #..## ##.#.#   #.. #...#   ##.# ##.###   ##.# ##.##   #.###.##   #@..##   ##### #  #  #  #  #  #  #  #ά:jά:jo3.2 (5367ά:jά:j  #.#.##.## #######.#  #.#.#...## #.......#  #.#..###.###)#######  #.#.## ##.##.#  #..## ##.#.#  #.. #...#  ##.### ##.## ##.## ###.##  ...##  #####        ά:jά:juo4.2 (5456ά:jά:jm #......# #.#  #.#.##.## #######.#  #.#.#...## #.......#  #.#..###.###)#######  #.#.## ##.##.#  #..## ##.#.#  #.. #...#  ##.### ##@## ##.## ###.## ...## #####     5.2 (5545ά:j  #############. ##......# #. ά:j* #.#.##.## #######.  #.#.#...## #.......  #.#..###.###)###### ά:jS #.#.## ##.##.# ά:j #..## ##.#.#  #..# #...#  ##.###  ##.## ###.## ά:jS...## #####ά:j   ά:j0 ά:jά:j o6.2 (5634ά:j P ά:j\ 7_Done exploring.Ϭ:jϬ:jϬ:j!Ϭ:j&Ϭ:j',Ϭ:j/J........).....## ##..###....Ϭ:j0Ϭ:j6Ϭ:jT+0.0)Ϭ:jXϬ:j]E _Done exploring.Ϭ:j Ϭ:j #.....#############. dossy the Trooper ##......##. Coglin of Lugonu **.... #.#.##.## #######. Health: 29/29 ======================== #.#.#...## #....... Magic: 3/3========================Ϭ:jt| #.#..###.###)###### AC: 2Str: 11 #.#.## ##.##.#EV: 12Int: 9 #..## ##.#.#Ϭ:jWSH: 0Dex: 18 #..# #...#XL:  3 Next: 85% Place: Dungeon:2Ϭ:j ##@## ##.###Noise: ---------  Time: 1666.2 (0.0) Ϭ:jH##.## ##.##a) +0 sling {=f, Gye b) +0 sling {=f, Min ##.###.##Throw: 3 darts (poison) ##...##Zot (10333) Gem (7334)  Ϭ:j#####You shoot a sling bullet. The sling bullet hits the goblin.  Ϭ:j1You kill the goblin! _Lugonu accepts your kill. _You see here a +0 whip. _Done exploring. Ϭ:jR0_Done exploring.Ϭ:j3Ϭ:jI M##..# #............##############......# #.## ########...## #.......#..###.###)#######.## ##.## ##.##.@# #...##.## ##.###Ϭ:j, ##.## ##.####.###.## ##...###Ϭ:jϬ:ju7.2 (123 _Ϭ:jϬ:jYM###..# #............##############......# #.## ########...## #.......#..###.###)######Ϭ:jYZ#.## ##.## ##.#..# #...##.## ##.#####.## ##.## ##.###.###.##Ϭ:j`Ϭ:jan8.2 (212Ϭ:j...####.###..##..##.#..........~~~. ##~...~.######.# #...~._.~........[# ####~...~######.####~~~#..@..#.#.#.### #.#...##...#... #.##..# #.......###.##.Ϭ:jG q80.2 (14190Ϭ:jH Ϭ:jM Ϭ:jԒ 5MϬ:j ##########...<..##......)>...####.###..##..##.#..........~~~.#.# #.# #.##~...~.##.#####.# #...~._.~..#......[# ####~...~######@####~~~.....#.#.## #.#...### #.#...# #..........# #...Ϭ:jП 1.2 (15819Ϭ:j? Ϭ:j>   ############ ###########...<..##... #.....)>.....##..##.# #.#####.###..##..##.## #.# #.# #........... #.# #.# #.##.~~~..# #.# #.# #.##~...~.## #.#####.# #...~._.~... #....@.[# ####~...~### ####.#### #....~~~.# # #.....# #. # #.#.#.# #.##  #.#...# #.### #.#...# #.... #.##..# #.#### #.##[44Ϭ:j Im..# #.......##. #.....#############.#2.2 (1678Ϭ:jP\ | # #####...<..##. #.....)>.....##..##.# #.#####.###..##..##.# #.# #.# #. #.# #.# #.##.~~~..##. #.# #.# #.##~...~.##. #.#####.# #...~._.~. #.....@[# ####~...~###. ####.#### #....~~~.# #. Ϭ:j] X#.....# #.# # #.#.#.# #.##  #.#...# #.# #.#...# #. #.##..# #.# #.##..# #.##. #.....#.#Ϭ:jre 3.2 (1767Ϭ:jr Ϭ:j?     ############## ###########...<..##..... #.....)>.....##..##.# #.#####.###..##..##.#### #.# #.# #............# #.# #.# #.##.~~~..##.# #.# #.# #.##~...~.##.# #.#####@# #...~._.~.... #......[# ####~...~###.# ####.#### #....~~~.# #.. #.....# #. ### #.#.#.# #.##  #.#...# #.##### #.#...# #...... #.##Ϭ:j V..# #.###### #.##..# #.......##....4.2 (1856Ϭ:j5 Ϭ:j M  ########################...<..##.........)>...####.###..##..##.###...........~~~. ##~...~.##.##.#####.# #...~._.~.....#......[# ####~...~###.#####.####~~~.# #..  #.....# #........# ####. #Ϭ:j%) 5.2 (1945Ϭ:j1 Ϭ:jt DM  ########################...<..##.........)>...####.###..##..##.###...........~~~. ##~...~.##.######.# #...~._.~...........[# ####~...~###.#  ####.#### #....~~~.# #..Ϭ:j 6.2 (2034Ϭ:j| Ϭ:ji M  ########################...<..##.........)>...####.###..##..##.###...........~~~. ##~...~.##.######.# #...~._.~.....  #......[# ####~...~###.#Ϭ:jϬ:jY7.2 (2123Ϭ:jK Ϭ:jCϬ:jXM   #########################...<..##.....#.....)>.....#####@###..##..##.###..........Ϭ:j ].~~~. ##~...~.##.#  #.#####.# #...~._.~.....Ϭ:jϬ:j h8.2 (2212Ϭ:jϬ:jpM#   ########################...<..##.....#.....)@.....#Ϭ:jf6#.#####.###..##..##.###...........~~~.  #.# #.# #.##~...~.##.#Ϭ:jϬ:j3o9.2 (2301Ϭ:j  There is a stone staircase leading down here.Ϭ:jϬ:jx90.2 (24090 _Ϭ:jvЬ:j`36Ь:j #.# #.#  #.#  #.#  #.#  Ь:j#.# #.# #@# ###Ь:jr1.7 (25.5809Ь:jЬ:jb# _You climb downwards.Ь:j  _There is a stone staircase leading up here.Ь:j4_Ь:j?Ь:jDPЬ:jg<### 2.7 (1.0)78 _Ь:jhЬ:j= i.<###Ь:j 3.7 (267Ь:j Ь:j`Q i.<###Ь:jW Ь:jX n4.7 (356Ь:jo^ Ь:j M.#<#Ь:jߠ 5.7 (445Ь:j Ь:j *M#.# 6.7 (534Ь:j tM#.#Ь:j,( Ь:jN) n7.7 (623Ь:j. Ь:j #M#.####8.7 (712Ь:jC AM...#.##<#9.7 (801Ь:j #.#....Ь:j Ь:j r700.7 (92990Ь:j Ь:jJ y.#.#...Ь:jQ 1.7 (10.0)8299Ь:j V Ь:j ##.#.#...Ь:j Ь:j o2.7 (1178Ь:j Ь:j ##.#.#...Ь:j> Ь:j o3.7 (1267Ь:j Ь:jV, # ####.#...#.##...Ь:j4 4.7 (1356Ь:j 8 Ь:jq  ####.#.. #.#.###$...+Ь:j 5.7 (1445Ь:j ........ ..# ###..#.. .#.###$.@.+###.##Ь:j Ь:ji o6.7 (1534Ь:j Ь:j #+ ...#. ....#. ....#. ..$.. #.###... #.#... #.#.## #$@..+ ###.## #.# #.# #.# #.# #.# #.#  #.#Ь:j Ь:j o7.7 (1623Ь:ji Ь:jJ  #+# ... #.# .... #.# .... #.# ..$.. #.###...Ь:jUP  #.#... #.#.## #@...+ ###.## #.# #.# #.#Ь:j2S  #.# #.# #.#  #.#Ь:jZ 8.7 (1712Ь:j(^ Ь:j?f Ь:jf Y9.7 (1801Ь:jf Ь:jj Ь:j  #+# ... #.# .... #.# .... #.# ..$.. #.###... #.#... #.#.## #.@..+ ###.## #.# #.# #.##.##.##.# _You now have 126 gold pieces (gained 8).Ь:jخ Ь:j [10.7 (19890Ь:jʯ Ь:j Ь:jV  .#+# .#.# .#.# ...#.# ..$...#.###......#.#........#.#@## #....+ ###.##.# #.##Ь:j~ .##.##.# Ь:j Ь:j Q1.7 (208Ь:j 89Ь:jAЬ:jI......# ...#+# ..#.# ..#.# ....#.# ..$#.####.#.@.......#.#.##......#....+ .....###.## ....#.# ####.##.##.# Ь:jLЬ:jYo2.7 (2178Ь:j`Ь:jЛ5.......#..#+# #.#.# #.#.# #.#.# #..$.#.###.#.#..#.#.##.#....+..###.##...#.# #####.##.##.# Ь:j03.7 (2267Ь:jfq.....S..# .##P ..#+# #.#.# #.#.# #....#.# #..$#.###.#.#....#.#.##.#....+.###.##........#.##########S   ball python (constriction, asleep) Ь:jk  You encounter a ball python.Ь:jѬ:j ,v4.7 (2356 _Ѭ:j4Ѭ:jNDѬ:juѬ:j6 .  You shoot a sling bullet. The sling bullet hits the ball python.  You kill the ball python!))))))Ѭ:j/F{ )Lugonu accepts your kill.Ѭ:jE.......7===6.0 (1.3)44) Rev Ѭ:jvѬ:j/ _You shoot a sling bullet.Ѭ:j 3Ѭ:j BѬ:jd ...........Ѭ:jP ...# ...# ...##PP ..##+# #.+#.# #.##.# #.........##.# #.##.###..##.#....##.#.##.##....+.###.##........#.########### ---7033Ѭ:jS Ѭ:jq ---8.0 (222Ѭ:j  ...# .# .##PP .# #+# #.+ #.# #.# #.# #.# #.# #.........# #.###...# #.#...# #.#.### #....+..###.##........# #.###########  #.# _You now have 139 gold pieces (gained 13).Ѭ:j Ѭ:js n9.0 (311Ѭ:j Ѭ:j #..$.#....# .# .##PP .# #+# #.+ #.# #.# #.# #.# #.# #.........# #.###...# #.#...# #.#.### #....+..###.##........# #.###########Ѭ:j 20.0 (400) Ѭ:j? M.#..$##...#.. #... .#....##PP#.....#++.... #...#.###.........#.......Ѭ:jL 1.0 (57979Ѭ:jS Ѭ:j M...#.#######.$#..  .##PP#.....###+##+....Ѭ:j #.# #.........#.......Ѭ:jة Ѭ:j n2.0 (688Ѭ:j Ѭ:jI #####.  ...#.#######.# #...# #..$# #... #.#  #.# . ###PP #.......###+###..+ #.# #.#Ѭ:j  #.# #..# #.# #.....# #.###....# #.#....# #.#.###Ѭ:j Ѭ:jB n3.0 (777Ѭ:j Ѭ:j> ? #.######.#  ...#.#######.# #...#Ѭ:jB N #..$# #... #.#  #.# . ###PP #.......###+###..+ #.# #...# #.# #...# #.# #......# #.###.....# #.#...#Ѭ:j`H 4.0 (866Ѭ:j@M Ѭ:j&  .# #.######.#  ...#.#######.# #...# #..$# #... #.#  #.# . ###PP #.......###+###..+ #.# #....# #.# #.....# #.# #.......# #.###...#5.0 (955Ѭ:j Ѭ:j a.. o. Ѭ:j 9.#####.# ....#.#######.$#.... .. ........##PP.....###+###+o   orc priest (asleep)..... #...Ѭ:j9  You encounter an orc priest. It is wielding a +0 whip.Ѭ:j, Ѭ:j  6.0 (10.0)44 _Ѭ:j- Ѭ:jL4 _Ѭ:j@ Ѭ:jO ))))))oYou shoot a sling bullet.  The sling bullet hits the orc priest but does no damage.Ѭ:j \  The orc priest shouts!  You shoot a sling bullet.Ѭ:j  .oThe sling bullet hits the orc priest but does no damage. oYou hear a shout!Ѭ:j.....o   orc===7.3 (1.3)23) Rev  _You encounter an orc. It is wielding a +0 whip of venom.Ҭ:jU3Ҭ:j'j,Ҭ:j&  )))))) You shoot a sling bullet.  The sling bullet barely misses the orc priest.The sling bullet hits the orc.Ҭ:j|T )The orc is moderately wounded.You shoot a sling bullet.  The sling bullet closely misses the orc priest.Ҭ:j@.o.oҬ:ju  ....8.612) Rev+  _The sling bullet closely misses the orc.Ҭ:j+ IҬ:jE Ҭ:j0n Ҭ:ja ))))You shoot a sling bullet. The sling bullet hits the orc priest.Ҭ:jI )))The orc priest is lightly wounded.  You shoot a sling bullet.  The sling bullet completely misses the orc priest.Ҭ:j MooҬ:jt 9.Ҭ:j1 N.oҬ:j *oҬ:j 7....Ҭ:jo r9.901) Rev* Ҭ:j Ҭ:j ] _The sling bullet barely misses the orc.Ӭ:jג dossy the Trooper..Coglin of Lugonu **......#Health: 29/29 ========================.. #.#Magic: 3/3========================o#####.#AC: 2Str: 11o*..#.#######.#EV: 12Int: 9#*...........#SH: 0Dex: 18#.*$.........#XL:  3 Next: 87% Place: Dungeon:3#..@..........Noise: ===------  Time: 1729.9 (0.0)#...........#a) +0 sling {=f, Gye b) +0 sling {=f, Min#...........# .Throw: 3 darts (poison)#..........Ӭ:j .##PPZot (16270) Gem (7271) Rev* #..............###+###.........+o   orc priest#.# #.........#o   orc#.# #.........##.# #.........#The sling bullet completely misses the orc priest. _The sling bullet barely misses the orc.Fire: a) +0 sling {=f, Gyeongja d:8 s:1.4 dpt:5.7}Press: ? - help, Shift-Dir - straight lineAim: an orc priest, wielding a +0 whip and wearing a +0 chain mail (lightly  wounded, 67% to hit)Ӭ:j/[ .oԬ:jʒ.oAim: an orc priest, wielding a +0 whip and wearing a +0 chain mail (lightly  wounded, 67% to hit)Ԭ:j dossy the Trooper..Coglin of Lugonu **......#Health: 29/29 ========================.. #.#Magic: 3/3========================o#####.#AC: 2Str: 11))..#.#######.#EV: 12Int: 9#)...........#SH: 0Dex: 18#.)$.........#XL:  3 Next: 87% Place: Dungeon:3#..@..........Noise: ===------  Time: 1729.9 (0.0)#...........#a) +0 sling {=f, Gye b) +0 sling {=f, Min#...........# .Throw: 3 darts (poison)#..........Ԭ:j .##PPZot (16270) Gem (7271) Rev* #..............###+###.........+o   orc priest#.# #.........#o   orc#.# #.........##.# #.........#Press: ? - help, Shift-Dir - straight lineAim: an orc priest, wielding a +0 whip and wearing a +0 chain mail (lightly  wounded, 67% to hit)  You shoot a sling bullet.  The sling bullet closely misses the orc.The sling bullet hits the orc priest but does no damage.Ԭ:j k wounded, 67% to hit)  You shoot a sling bullet.  The sling bullet closely misses the orc.The sling bullet hits the orc priest but does no damage.  The orc priest is lightly wounded.  You shoot a sling bullet. The sling bullet hits the orc.Ԭ:jI e..oԬ:jV ...o   orc31.2 (1.36869Ԭ:j[ Ԭ:j_ \ _The orc is severely wounded.լ:jO dossy the Trooper..Coglin of Lugonu **......#Health: 29/29 ========================.. #.#Magic: 3/3========================.#####.#AC: 2Str: 11.o..#.#######.#EV: 12Int: 9#*...........#SH: 0Dex: 18#.*$.........#XL:  3 Next: 87% Place: Dungeon:3#..@..........Noise: ===------  Time: 1731.2 (0.0)#...........#a) +0 sling {=f, Gye b) +0 sling {=f, Min#...........# .Throw: 3 darts (poison)#..........լ:j [40m.##PPZot (16268) Gem (7269) Rev* #..............###+###.........+o   orc#.# #.........##.# #.........##.# #.........#The orc priest is lightly wounded.  You shoot a sling bullet. The sling bullet hits the orc. _The orc is severely wounded.Fire: a) +0 sling {=f, Gyeongja d:8 s:1.4 dpt:5.7}Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 whip of venom (severely wounded, 59% to hit)լ:j\dossy the Trooperլ:j ..Coglin of Lugonu **......#Health: 29/29 ========================.. #.#Magic: 3/3========================.#####.#AC: 2Str: 11.o..#.#######.#EV: 12Int: 9#)...........#SH: 0Dex: 18#.)$.........#XL:  3 Next: 87% Place: Dungeon:3#..@..........Noise: ===------  Time: 1731.2 (0.0)#...........#a) +0 sling {=f, Gye b) +0 sling {=f, Min#...........# .Throw: 3 darts (poison)#...........##PPZot (16268) Gem (7269) Rev* լ:jG[0;10m#..............###+###.........+o   orc#.# #.........##.# #.........##.# #.........#You shoot a sling bullet. The sling bullet hits the orc. _The orc is severely wounded.Fire: a) +0 sling {=f, Gyeongja d:8 s:1.4 dpt:5.7}Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 whip of venom (severely wounded, 59% to hit)  You shoot a sling bullet. The sling bullet hits the orc.լ:j<)Press: ? - help, Shift-Dir - straight line  Aim: an orc, wielding a +0 whip of venom (severely wounded, 59% to hit)  You shoot a sling bullet. The sling bullet hits the orc.  The orc is almost dead.  You shoot a sling bullet. The sling bullet hits the orc.  You kill the orc!֬:j= oLugonu accepts your kill.o..o   orc priesto   orc (wandering)932.6 (1.478 _You encounter an orc. It is wielding a +0 flail.֬:jpdossy the Trooper..Coglin of Lugonu **......#Health: 29/29 ========================o. #.#Magic: 3/3========================.#####.#AC: 2Str: 11o*..#.#######.#EV: 12Int: 9#*...........#SH: 0Dex: 18#.*$.........#XL:  3 Next: 93% Place: Dungeon:3#..@..........Noise: ===------  Time: 1732.6 (0.0)#...........#a) +0 sling {=f, Gye b) +0 sling {=f, Min#...........# .Throw: 3 darts (poison)#.....֬:j`q[37m......##PPZot (16267) Gem (7268) Rev* #..............###+###.........+o   orc priest#.# #.........#o   orc (wandering)#.# #.........##.# #.........#Lugonu accepts your kill. _You encounter an orc. It is wielding a +0 flail.Fire: a) +0 sling {=f, Gyeongja d:8 s:1.4 dpt:5.7}Press: ? - help, Shift-Dir - straight lineAim: an orc priest, wielding a +0 whip and wearing a +0 chain mail (lightly  wounded, 67% to hit)֬:j dossy the Trooper..Coglin of Lugonu **......#Health: 29/29 ========================o. #.#Magic: 3/3========================.#####.#AC: 2Str: 11o)..#.#######.#EV: 12Int: 9#)...........#SH: 0Dex: 18#.)$.........#XL:  3 Next: 93% Place: Dungeon:3#..@..........Noise: ===------  Time: 1732.6 (0.0)#...........#a) +0 sling {=f, Gye b) +0 sling {=f, Min#...........# .Throw: 3 darts (poison)#.....֬:jz [37m......##PPZot (16267) Gem (7268) Rev* #..............###+###.........+o   orc priest#.# #.........#o   orc (wandering)#.# #.........##.# #.........#Fire: a) +0 sling {=f, Gyeongja d:8 s:1.4 dpt:5.7}Press: ? - help, Shift-Dir - straight lineAim: an orc priest, wielding a +0 whip and wearing a +0 chain mail (lightly  wounded, 67% to hit)  You shoot a sling bullet.  The sling bullet hits the orc priest but does no damage.֬:j+ | Aim: an orc priest, wielding a +0 whip and wearing a +0 chain mail (lightly  wounded, 67% to hit)  You shoot a sling bullet.  The sling bullet hits the orc priest but does no damage.  The orc priest is lightly wounded.  You shoot a sling bullet. The sling bullet hits the orc priest.֬:j- g.o oThe orc priest is moderately wounded. oYou encounter an orc. It is wielding a +0 falchion..o..)o. .  You encounter an orc. It is wielding a +0 club.3.9 (1.367֬:j 3 _The orc leaves your sight. x2׬:jndossy the Trooper..Coglin of Lugonu **......#Health: 29/29 ========================.. #.#Magic: 3/3========================.#####.#AC: 2Str: 11.)..#.#######.#EV: 12Int: 9#o...........#SH: 0Dex: 18#.*$.........#XL:  3 Next: 93% Place: Dungeon:3#..@..........Noise: ===------  Time: 1733.9 (0.0)#...........#a) +0 sling {=f, Gye b) +0 sling {=f, Min#...........# .Throw: 3 darts (poison)#..........׬:jpp[40m.##PPZot (16266) Gem (7267) Rev* #..............###+###.........+o   orc priest#.# #.........##.# #.........##.# #.........#You encounter an orc. It is wielding a +0 club. _The orc leaves your sight. x2  Fire: a) +0 sling {=f, Gyeongja d:8 s:1.4 dpt:5.7}Press: ? - help, Shift-Dir - straight lineAim: an orc priest, wielding a +0 whip and wearing a +0 chain mail (moderatelywounded, 67% to hit)׬:jWXdossy the Trooper..Coglin of Lugonu **......#Health: 29/29 ========================.. #.#Magic: 3/3========================.#####.#AC: 2Str: 11.)..#.#######.#EV: 12Int: 9#o...........#SH: 0Dex: 18#.)$.........#XL:  3 Next: 93% Place: Dungeon:3#..@..........Noise: ===------  Time: 1733.9 (0.0)#...........#a) +0 sling {=f, Gye b) +0 sling {=f, Min#...........# .Throw: 3 darts (poison)#..........׬:jYe[40m.##PPZot (16266) Gem (7267) Rev* #..............###+###.........+o   orc priest#.# #.........##.# #.........##.# #.........# _The orc leaves your sight. x2  Fire: a) +0 sling {=f, Gyeongja d:8 s:1.4 dpt:5.7}Press: ? - help, Shift-Dir - straight lineAim: an orc priest, wielding a +0 whip and wearing a +0 chain mail (moderatelywounded, 67% to hit)  You shoot a sling bullet. The sling bullet hits the orc priest!׬:j%)Aim: an orc priest, wielding a +0 whip and wearing a +0 chain mail (moderatelywounded, 67% to hit)  You shoot a sling bullet. The sling bullet hits the orc priest!  The orc priest is severely wounded.You shoot a sling bullet. The sling bullet hits the orc priest.  You kill the orc priest!׬:j(׬:jv.dossy the Trooper..Coglin of Lugonu **......#Health: 30/30 ========================.. #.#Magic: 3/3========================.#####.#AC: 2Str: 11.)..#.#######.#EV: 12Int: 9#)...........#SH: 0Dex: 18#..$.........#XL:  3 Next: 177% Place: Dungeon:3#..@..........Noise: ===------  Time: 1735.2 (1.3)#...........#a) +0 sling {=f, Gye b) +0 sling {=f, Min#...........# .Throw: 3 darts (poison)#.....[39׬:j[;49m......##PPZot (16264) Gem (7265) Rev* #..............###+###.........+#.# #.........##.# #.........##.# #.........#Aim: an orc priest, wielding a +0 whip and wearing a +0 chain mail (moderatelywounded, 67% to hit)  You shoot a sling bullet. The sling bullet hits the orc priest!  The orc priest is severely wounded.You shoot a sling bullet. The sling bullet hits the orc priest.  You kill the orc priest! _Lugonu accepts your kill.You have reached level 4!׬:j}/  --more--ج:j4 ج:j v7/374/49444% ج:j ج:j  You feel agile. _Health restored: 37; MP restored: 4٬:jJ M .. .. ...#####.# ..)..#.#######)..#.... . .#...........##PP........٬:j, ---6034 _٬:j ٬:j{ ---7.2 (223 _You now have 148 gold pieces (gained 9).ڬ:j vW .. ... .# #.#....#####.# .....)..#.#######.# #).# ## #... #.#  #.# . ###PP #.....###+###.+  #.# #.#ڬ:j~}ڬ:j~8.2 (112) Rev+ ڬ:j/ڬ:j*ڬ:j 0. .... .... .#. #.#.#####.#.)..#.#.# #.# #.# #. #.# #...# . #...##PP #......# ##+###......+  #.# #.#ڬ:jz `ooڬ:j oo 2 orcs (wandering)901  Things that are here:ڬ:j, P _a +0 whip; a +0 chain mail۬:jodossy the TrooperCoglin of Lugonu **.......Health: 37/37 ========================....Magic: 4/4========================....#AC: 2Str: 11.... #.#EV: 12Int: 9....o#####.#SH: 0Dex: 19.....o*..#.#######.#XL:  4 Next: 44% Place: Dungeon:3#@...........#Noise: ---------  Time: 1739.2 (0.0)#............#a) +0 sling {=f, Gye b) +0 sling {=f, Min#.............Throw: 3 darts (poison)#...........#Zot (16260) Gem (7261) Rev+ #...........# .#...........##PPoo 2 orcs (wandering)[15;1۬:jZ6H#..............###+###.........+#.# #.........# _You now have 148 gold pieces (gained 9).  Things that are here: _a +0 whip; a +0 chain mail  Fire: a) +0 sling {=f, Gyeongja d:8 s:1.4 dpt:5.7}Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 club (wandering, hasn't noticed you, 59% to hit)۬:j dossy the TrooperCoglin of Lugonu **.......Health: 37/37 ========================....Magic: 4/4========================....#AC: 2Str: 11.... #.#EV: 12Int: 9....o#####.#SH: 0Dex: 19.....o)..#.#######.#XL:  4 Next: 44% Place: Dungeon:3#@...........#Noise: ---------  Time: 1739.2 (0.0)#............#a) +0 sling {=f, Gye b) +0 sling {=f, Min#.............Throw: 3 darts (poison)#...........#Zot (16260) Gem (7261) Rev+ #...........# .#...........##PPoo [40۬:jԼ [m2 orcs (1 wandering)#..............###+###.........+#.# #.........# _a +0 whip; a +0 chain mail  Fire: a) +0 sling {=f, Gyeongja d:8 s:1.4 dpt:5.7}Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 club (wandering, hasn't noticed you, 59% to hit)  You shoot a sling bullet. The sling bullet hits the orc.  The orc shouts!۬:j4 )  Aim: an orc, wielding a +0 club (wandering, hasn't noticed you, 59% to hit)  You shoot a sling bullet. The sling bullet hits the orc.  The orc shouts!  The orc is severely wounded.  You kill the orc!۬:j= o   orc (۬:j  .oLugonu accepts your kill.)o*8====40.5 (1.3590) Rev* ۬:j$ M _The orc shouts! You hear a shout!ܬ:jbVdossy the TrooperCoglin of Lugonu ***......Health: 37/37 ========================....Magic: 4/4========================....#AC: 2Str: 11.... #.#EV: 12Int: 9.....#####.#SH: 0Dex: 19.....o*..#.#######.#XL:  4 Next: 48% Place: Dungeon:3#@...........#Noise: ====-----  Time: 1740.5 (0.0)#............#a) +0 sling {=f, Gye b) +0 sling {=f, Min#.............Throw: 3 darts (poison)#...........#Zot (16259) Gem (7260) Rev* #...........# .#...........##PPo   orc[ܬ:j Z8K#..............###+###.........+#.# #.........#You kill the orc!Lugonu accepts your kill. _The orc shouts! You hear a shout!  Fire: a) +0 sling {=f, Gyeongja d:8 s:1.4 dpt:5.7}Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 falchion (59% to hit)ܬ:jцdossy the TrooperCoglin of Lugonu ***......Health: 37/37 ========================....Magic: 4/4========================....#AC: 2Str: 11.... #.#EV: 12Int: 9.....#####.#SH: 0Dex: 19.....o)..#.#######.#XL:  4 Next: 48% Place: Dungeon:3#@...........#Noise: ====-----  Time: 1740.5 (0.0)#............#a) +0 sling {=f, Gye b) +0 sling {=f, Min#.............Throw: 3 darts (poison)#...........#Zot (16259) Gem (7260) Rev* #...........# .#...........##PPo  [4ܬ:j`0m orc#..............###+###.........+#.# #.........#Lugonu accepts your kill. _The orc shouts! You hear a shout!  Fire: a) +0 sling {=f, Gyeongja d:8 s:1.4 dpt:5.7}Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 falchion (59% to hit)  You shoot a sling bullet. The sling bullet hits the orc.ܬ:j#)Press: ? - help, Shift-Dir - straight line  Aim: an orc, wielding a +0 falchion (59% to hit)  You shoot a sling bullet. The sling bullet hits the orc.  The orc is heavily wounded.  You shoot a sling bullet. The sling bullet hits the orc!  ܬ:j$;You kill the orc!ܬ:jh<(ܬ:j b  Lugonu accepts your kill.)b b   batYou encounter a bat.51===-1.8 (1.3859ܬ:jLܬ:jnQ _The bat closely misses you.ݬ:jB@dossy the TrooperCoglin of Lugonu ***......Health: 37/37 ========================....Magic: 4/4========================....#AC: 2Str: 11.... #.#EV: 12Int: 9.....#####.#SH: 0Dex: 19.....)b..#.#######.#XL:  4 Next: 51% Place: Dungeon:3ݬ:jD#@...........#Noise: ===------  Time: 1741.8 (0.0)#............#a) +0 sling {=f, Gye b) +0 sling {=f, Min#.............Throw: 3 darts (poison)#...........#Zot (16258) Gem (7259) Rev* #...........# .#...........##PPb   bat#..............###+###.........+#.# #.........#Lugonu accepts your kill.You encounter a bat. _The bat closely misses you.Fire: a) +0 sling {=f, Gyeongja d:8 s:1.4 dpt:5.7}Press: ? - help, Shift-Dir - straight lineAim: a bat (44% to hit)ݬ:jdossy the TrooperCoglin of Lugonu ***......Health: 37/37 ========================....Magic: 4/4========================....#AC: 2Str: 11.... #.#EV: 12Int: 9.....#####.#SH: 0Dex: 19.....)b..#.#######.#XL:  4 Next: 51% Place: Dungeon:3#@...........#Noise: ===------  Time: 1741.8 (0.0)ݬ:jb#............#a) +0 sling {=f, Gye b) +0 sling {=f, Min#.............Throw: 3 darts (poison)#...........#Zot (16258) Gem (7259) Rev* #...........# .#...........##PPb   bat#..............###+###.........+#.# #.........#You encounter a bat. ݬ:j-#_The bat closely misses you.Fire: a) +0 sling {=f, Gyeongja d:8 s:1.4 dpt:5.7}Press: ? - help, Shift-Dir - straight lineAim: a bat (44% to hit)  You shoot a sling bullet. The sling bullet hits the bat.ݬ:j]L)Press: ? - help, Shift-Dir - straight line  Aim: a bat (44% to hit)  You shoot a sling bullet. The sling bullet hits the bat.  The bat is moderately wounded.  You shoot a sling bullet. The sling bullet hits the bat.  You kill the bat!ݬ:j_(ݬ:j oo   orc33.1 (1.367 _Lugonu accepts your kill.ݬ:jf dossy the TrooperCoglin of Lugonu ***......Health: 37/37 ========================.o..Magic: 4/4========================..*.#AC: 2Str: 11...* #.#EV: 12Int: 9....*#####.#SH: 0Dex: 19.....**..#.#######.#XL:  4 Next: 53% Place: Dungeon:3#@...........#Noise: ===------  Time: 1743.1 (0.0)#............#a) +0 sling {=f, Gye b) +0 sling {=f, Min#.............Throw: 3 darts (poison)#...........#Zot (16256) Gem (7257) Rev* #...........# .#...........##PPo [3ݬ:jA 0m  orc#..............###+###.........+#.# #.........#You shoot a sling bullet. The sling bullet hits the bat.  You kill the bat! _Lugonu accepts your kill.Fire: a) +0 sling {=f, Gyeongja d:8 s:1.4 dpt:5.7}Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 flail and wearing a +0 leather armour (59% to hit)ݬ:jdossy the TrooperCoglin of Lugonu ***......Health: 37/37 ========================ݬ:j.o..Magic: 4/4========================..).#AC: 2Str: 11...) #.#EV: 12Int: 9....)#####.#SH: 0Dex: 19.....))..#.#######.#XL:  4 Next: 53% Place: Dungeon:3#@...........#Noise: ===------  Time: 1743.1 (0.0)#............#a) +0 sling {=f, Gye b) +0 sling {=f, Min#.............Throw: 3 darts (poison)#...........#Zot (16256) Gem (7257) Rev* #...........# .#...........##PPݬ:jâo   orc#..............###+###.........+#.# #.........#You kill the bat! _Lugonu accepts your kill.Fire: a) +0 sling {=f, Gyeongja d:8 s:1.4 dpt:5.7}Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 flail and wearing a +0 leather armour (59% to hit)  You shoot a sling bullet.ݬ:j?-lFire: a) +0 sling {=f, Gyeongja d:8 s:1.4 dpt:5.7}  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 flail and wearing a +0 leather armour (59% to hit)  You shoot a sling bullet.  The sling bullet hits the orc but does no damage.ެ:jvQ.oެ:jZ..))ެ:jp4.4 (1.356ެ:jެ:jG _The sling bullet hits the orc but does no damage.ެ:jdossy the TrooperCoglin of Lugonu ***......Health: 37/37 ========================....Magic: 4/4========================..o.#ެ:jAC: 2Str: 11...* #.#EV: 12Int: 9....*#####.#SH: 0Dex: 19.....**..#.#######.#XL:  4 Next: 53% Place: Dungeon:3#@...........#Noise: ===------  Time: 1744.4 (0.0)#............#a) +0 sling {=f, Gye b) +0 sling {=f, Min#.............Throw: 3 darts (poison)#...........#ެ:jZot (16255) Gem (7256) Rev* #...........# .#...........##PPo   orc#..............###+###.........+#.# #.........#The sling bullet hits the orc but does no damage.  You shoot a sling bullet. _The sling bullet hits the orc but does no damage.  Fire: a) +0 sling {=f, Gyeongja d:8 s:1.4 dpt:5.7}Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 flail and wearing a +0 leather armour (59% to hit)ެ:j*o dossy the TrooperCoglin of Lugonu ***......Health: 37/37 ========================....Magic: 4/4========================..o.#AC: 2Str: 11...) #.#EV: 12Int: 9....)#####.#SH: 0Dex: 19.....))..#.#######.#XL:  4 Next: 53% Place: Dungeon:3#@...........#Noise: ===------  Time: 1744.4 (0.0)#............#a) +0 sling {=f, Gye b) +0 sling {=f, Min#.............Throw: 3 darts (poison)#...........#Zot (16255) Gem (7256) Rev* #...........# .#...........##PPoެ:jp [40m   orc#..............###+###.........+#.# #.........#You shoot a sling bullet. _The sling bullet hits the orc but does no damage.  Fire: a) +0 sling {=f, Gyeongja d:8 s:1.4 dpt:5.7}Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 flail and wearing a +0 leather armour (59% to hit)  You shoot a sling bullet. The sling bullet hits the orc.ެ:j Press: ? - help, Shift-Dir - straight line  Aim: an orc, wielding a +0 flail and wearing a +0 leather armour (59% to hit)  You shoot a sling bullet. The sling bullet hits the orc.  The orc is moderately wounded.  You shoot a sling bullet.  The sling bullet hits the orc but does no damage.ެ:j؄ Q.oެ:j 8.oެ:j; ެ:j B))ެ:j -5.7 (1.3ެ:jŐ C45ެ:jĚ ެ:jȞ ^ _The orc is moderately wounded.߬:jwdossy the TrooperCoglin of Lugonu ***......Health: 37/37 ========================....Magic: 4/4========================....#AC: 2Str: 11.... #.#EV: 12Int: 9....o#####.#SH: 0Dex: 19.....**..#.#######.#XL:  4 Next: 53% Place: Dungeon:3#@...........#Noise: ===------  Time: 1745.7 (0.0)#............#a) +0 sling {=f, Gye b) +0 sling {=f, Min#.............Throw: 3 darts (poison)#...........#Zot (16254) Gem (7255) Rev* #...........# .#...........##PPo   orc[15;߬:jEz16H#..............###+###.........+#.# #.........#The sling bullet hits the orc but does no damage. _The orc is moderately wounded.Fire: a) +0 sling {=f, Gyeongja d:8 s:1.4 dpt:5.7}Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 flail and wearing a +0 leather armour (moderatelywounded, 59% to hit)߬:j9dossy the TrooperCoglin of Lugonu ***......Health: 37/37 ========================....Magic: 4/4========================....#AC: 2Str: 11.... #.#EV: 12Int: 9....)#####.#SH: 0Dex: 19.....))..#.#######.#XL:  4 Next: 53% Place: Dungeon:3#@...........#Noise: ===------  Time: 1745.7 (0.0)#............#a) +0 sling {=f, Gye b) +0 sling {=f, Min#.............Throw: 3 darts (poison)#...........#Zot (16254) Gem (7255) Rev* #...........# .#...........##PPo   o߬:j=rc#..............###+###.........+#.# #.........#Fire: a) +0 sling {=f, Gyeongja d:8 s:1.4 dpt:5.7}Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 flail and wearing a +0 leather armour (moderatelywounded, 59% to hit)  You shoot a sling bullet. The sling bullet hits the orc.  You kill the orc!))߬:j̼)))))Press: ? - help, Shift-Dir - straight line  Aim: an orc, wielding a +0 flail and wearing a +0 leather armour (moderatelywounded, 59% to hit)  You shoot a sling bullet. The sling bullet hits the orc.  You kill the orc!  Lugonu accepts your kill.߬:jHl....)))߬:j2Nx67.0 (1.333߬:jX߬:j(k/ _You shoot a sling bullet.߬:jfY  .. .. .#. #.#)#####.# ......)@..#.#######.#......##).#..... ##.... #...... #.#.. #.# .. ###PP #.....##+###.+߬:jgZy---8022߬:jmq  i - a +0 whip of venom߬:jn---9.0 (211߬:ju߬:j[yQ _You see here an orc corpse.:jz^W#......#......#...... ..#...... ..#...... .#.. #.#.)#####.#.@†..#.#.#.##).##.....# #..##..... #...#.... #........##.... #.....# . #... #...........##PP #... #.......#  ##+###.+ :ji:jj50.0 (100) Rev+ :j _Items here: )) ††.:j #......# #......# #......#  #......# .. #......# ..##......# .#..# #.######.# .)†..#.#######.#........##).##.....#### #..... #... #..... #.#  #..... #.#  #..... ###P#... #.....:j:jr14949 _:jF  Things that are here: _a +0 flail; a +0 leather armour; an orc corpse:jg#......##......# #......# #......# ..#......# .. ##......# .# ........# #.# .)#####.# .†..#.#######.#.##)...........# ##.....###..# ..... #. #..... #.##..... #.# .#..... #.##PP#... #...# ##+###+:jzr:jtp288 _:j{:jсl _Items here: )) ††.:jI Pick up what? 9/52 gear slots (_ for help) Hand Weapons (select all with ))a - a +0 club  b - a +0 falchion Carrion an orc corpse an orc corpse [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]:j:j&:j!#......#dossy the Trooper#......#Coglin of Lugonu ***...#......#Health: 37/37 ========================#......# ..Magic: 4/4========================#......# ..AC: 2Str: 11##......# .#EV: 12:j3<Int: 9........# #.#SH: 0Dex: 19.......)#####.#XL:  4 Next: 56% Place: Dungeon:3........@†..#.#######.#Noise: ---------  Time: 1752.0 (0.0)........##)...........#a) +0 sling {=f, Gye b) +0 sling {=f, Min##.....###............#:j2'Throw: 3 darts (poison)#..... #.............Zot (16248) Gem (7248) Rev+ #..... #...........##..... #...........# . #..... #...........##PP #... #..............# ##+###.........+  _You see here an orc corpse. _Items here: )) ††.  Things that are here: _a +0 flail; a +0 leather armour; an orc corpse _Items here: )) ††.  Okay, then.:jw3:j:j. _:j  #......# #......# #......#  #......# .. #......# .. ##......# .# ..# #.# #####.#  .)†..#.#######.# ........##).##.....#### #..... #... #..... #.#  #..... #.#  #..... ###P#... #.....:j/ :j4 u3.0 (177 _:j: :j> 0_Items here: )) ††.  Things that are here: _a +0 flail; a +0 leather armour; an orc corpse _Items here: )) ††.  Things that are here::jC _a +0 flail; a +0 leather armour; an orc corpse:jG$pPick up what? 9/52 gear slots (_ for help) Hand Weapons (select all with ))a - a +0 flail Armour (select all with [)b - a +0 leather armour Carrion an orc corpse [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]:jl}  b + a +0 leather armour[Enter] accept (1 chosen):j:jH#:j@dossy the Trooper#......#Coglin of Lugonu ***...#......#Health: 37/37 ========================#......#Magic: 4/4========================#......# ..AC: 2Str: 11#......# ..EV: 12Int: 9##......# .#SH: 0Dex: 19........# #.#XL:  4 Next: 56% Place: Dungeon:3.......@#####.#Noise: ---------  Time: 1753.0 (0.0)........)†..#.#######.# a) +0 sling {=f, Gye b) +0 sling {=f, Min........##)...........# Throw: 3 darts (poison)##.....###............#:jyA Zot (16247) Gem (7247) Rev+ #..... #.............#..... #...........##..... #...........##..... #...........##P #... #.............. Things that are here: _a +0 flail; a +0 leather armour; an orc corpse _Items here: )) ††. _Okay, then.Things that are here: _a +0 flail; a +0 leather armour; an orc corpse4.0 (166) Rev :jI- _j - a +0 leather armour:jݱ:j  d - a +0 whip of venom {d:6 s:1.1 dpt:5.5 venom}  i - an orb of light {ac:0 enc:0 Light}  e - 3 poisoned darts (quivered) {d:0 s:1.0 dpt:0.0 poison}  f - a +0 robe (worn) {ac:2 enc:0}; f - 13 stones {d:2 s:1.1 dpt:1.8}  h - a +0 robe (worn) {ac:2 enc:0}; h - a +0 leather armour {ac:3 enc:4}  robe (worn) {ac:2 enc:0}{d:0 s:1.0 dpt _Inventory tidied.:jō :jf 8Gear: 10/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a +0 sling (weapon) {=f, Gyeongja d:9 s:1.3 dpt:6.9}  b - a +0 sling (offhand) {=f, Minoru d:9 s:1.3 dpt:6.9}c - a +0 falchion {Paramjit d:11 s:1.1 dpt:10.0}  d - a +0 whip of venom {d:6 s:1.1 dpt:5.5 venom} Missiles (go to first with ()  e - 3 poisoned darts (quivered) {d:0 s:1.0 dpt:0.0 poison}f - 13 stones {d:2 s:1.1 dpt:1.8}  g - a throwing net {d:0 s:1.0 dpt:0.0} :j -Armour (go to first with [)  j - a +0 robe (worn) {ac:2 enc:0}h - a +0 leather armour {ac:3 enc:4}  i - an orb of light {ac:0 enc:0 Light}:j-h - a +0 leather armour {ac:3 enc:4}. A suit made from layers of tanned animal hide. It provides basic protection withalmost no hindrance to spellcasting or stealthy movement. :j.Base armour rating: 3 Encumbrance rating: 4 It can be maximally enchanted to +3. If you switch to wearing this armour: Your AC would increase by 1.0 (2.0 -> 3.0). Your EV would decrease by 0.6 (12.9 -> 12.3). You took it off an orc on level 3 of the Dungeon. Stash search prefixes: {inventory} {body armour} {body armor} Menu/colouring prefixes: identified armour _________________ “Nought can Deform the Human race  Like to the Armours iron brace”  -William Blake, “Auguries of Innocence”, 99-100. 1803. (w)ear, (d)rop, (=)adjust, or (i)nscribe.:j :j :jg dossy the Trooper#......#Coglin of Lugonu ***...#......#Health: 37/37 ========================#......#Magic: 4/4========================#......# ..AC: 2Str: 11#......# ..EV: 12Int: 9##......# .#SH: 0Dex: 19........# #.#XL:  4 Next: 56% Place: Dungeon:3.......@#####.#Noise: ---------  Time: 1754.0 (0.0)........)†..#.#######.# a) +0 sling {=f, Gye b) +0 sling {=f, Min........##)...........# Throw: 3 darts (poison) {d:0 s:1.0 dpt:j j##.....###............# Zot (16246) Gem (7246) Rev #..... #.............#..... #...........##..... #...........##..... #...........##P #... #.............. i - an orb of light {ac:0 enc:0 Light}  e - 3 poisoned darts (quivered) {d:0 s:1.0 dpt:0.0 poison}  f - a +0 robe (worn) {ac:2 enc:0}; f - 13 stones {d:2 s:1.1 dpt:1.8}  h - a +0 robe (worn) {ac:2 enc:0}; h - a +0 leather armour {ac:3 enc:4}  j - a +0 robe (worn) {ac:2 enc:0} _Inventory tidied.:j :j 5 _:j.  :j/ !:j50 S:j0 qS   ball python (constriction, wandering):j1 :j]1 :j1   :j2 0You start removing your armour.:jt2 7You continue removing your +0 robe {ac:2 enc:0}.:j2 0You encounter a ball python.:j3 :j6D :jBG $:jnH 2Keep disrobing? :jH #Y - Yes  :jtI N - No:jUW:jZ:jzKeep disrobing? Y - Yes  N - No [Y]es or [N]o only, please.:jmdossy the Trooper#.....S#Coglin of Lugonu ***...#......#Health: 37/37 ========================#......#:j%Magic: 4/4========================#......# ..AC: 2Str: 11:j#......# ..EV: 12Int: 9##......# .#:j0-SH: 0:jC6Dex: 19........# #.#XL:  4 Next: 56% Place: Dungeon:3.......@#####.#Noise: ---------  Time: 1754.0 (0.0)........)†..#.#######.# a) +0 sling {=f, Gye b) +0 sling {=f, Min........##)...........# Throw: 3 darts (poison) {d:0 s:1.0 dpt##.....###............# Zot (16245) Gem (7245) Rev #..... #.............#..... #...........#S   ball python (constriction, wandering)#..... #...........##..... #...........##P#... #..............h - a +0 robe (worn) {ac:2 enc:0}; h - a +0 leather armour {ac:3 enc:4}  j - a +0 robe (worn) {ac:2 enc:0} _Inventory tidied.You start removing your armour.You continue removing your +0 robe {ac:2 enc:0}.You encounter a ball python.:jLQ:j4Y15.0 (1 _:jkc:j2fG.S:jY|6.0 (244.S:j4}F.S:jT:j n7.0 (333:j:jK.S:j:jls8.0 (422) :j:j& .S _You continue removing your +0 robe {ac:2 enc:0}. x4:j0NS):jw==9.0 (511:j:jU 0 _The ball python hisses angrily.:jR:j:jd _You finish removing your +0 robe {ac:2 enc:0}.:jrdossy the Trooper#......#Coglin of Lugonu ***...#......#Health: 37/37 ========================#......#Magic: 4/4========================#......# ..AC: 0Str: 11#......# ..EV: 12Int: 9##....S.# .#SH: 0Dex: 19......*.# #.#XL:  4 Next: 56% Place: Dungeon:3.......@#####.#Noise: ==-------  Time: 1759.0 (0.0)........)†..#.#######.# a) +0 sling {=f, Gye b) +0 sling {=f, Min........##)...........# Throw: 3 darts (poison) {d:0 s:1.0 dpt##[:jm.....###............# Zot (16241) Gem (7241) #..... #.............#..... #...........#S   ball python (constriction)#..... #...........##..... #...........##P#... #.............. _You continue removing your +0 robe {ac:2 enc:0}. x4 _The ball python hisses angrily. _You finish removing your +0 robe {ac:2 enc:0}.  Fire: a) +0 sling {=f, Gyeongja d:9 s:1.3 dpt:6.9}Press: ? - help, Shift-Dir - straight lineAim: a ball python (63% to hit):jdossy the Trooper#......#Coglin of Lugonu ***...#......#Health: 37/37 ========================#......#Magic: 4/4========================#......# ..AC: 0Str: 11#......# ..EV: 12Int: 9##....S.# .#SH: 0Dex: 19......).# #.#XL:  4 Next: 56% Place: Dungeon:3.......@#####.#Noise: ==-------  Time: 1759.0 (0.0)........)†..#.#######.# a) +0 sling {=f, Gye b) +0 sling {=f, Min........##)...........# Throw: 3 darts (poison) {d:0 s:1.0 dpt##[:jim.....###............# Zot (16241) Gem (7241) #..... #.............#..... #...........#S   ball python (constriction)#..... #...........##..... #...........##P#... #.............. _The ball python hisses angrily. _You finish removing your +0 robe {ac:2 enc:0}.  Fire: a) +0 sling {=f, Gyeongja d:9 s:1.3 dpt:6.9}Press: ? - help, Shift-Dir - straight lineAim: a ball python (63% to hit)  You shoot a sling bullet. The sling bullet hits the ball python.:j))))))  Fire: a) +0 sling {=f, Gyeongja d:9 s:1.3 dpt:6.9}  Press: ? - help, Shift-Dir - straight line  Aim: a ball python (63% to hit)  You shoot a sling bullet. The sling bullet hits the ball python.  The ball python is severely wounded.:jG.S:j' ......  The sling bullet completely misses the ball python.:j=60.3 (1.3390) Rev :j/g _The ball python misses you.:jGM dossy the Trooper#......#Coglin of Lugonu ***...:jO #......#Health: 37/37 ========================#......#Magic: 4/4:jRP ========================#......# ..AC: 0Str: 11#......# ..EV: 12Int: 9##......# .#SH: 0Dex: 19.......S# #.#XL:  4 Next: 56% Place: Dungeon:3.......@#####.#Noise: ===------  Time: 1760.3 (0.0)........)†..#.#######.# a) +0 sling {=f, Gye b) +0 sling {=f, Min........##)...........# Throw: 3 darts (poison) {d:0 s:1.0 dpt:jQ B##.....###............# Zot (16239) Gem (7240) Rev #..... #.............#..... #...........#S   ball python (constriction)#..... #...........##..... #...........##P#... #..............You shoot a sling bullet.  :jSQ rThe sling bullet completely misses the ball python. _The ball python misses you.Fire: a) +0 sling {=f, Gyeongja d:9 s:1.3 dpt:6.9}Press: ? - help, Shift-Dir - straight lineAim: a ball python (severely wounded, 63% to hit):j dossy the Trooper#.....)#Coglin of Lugonu ***...#.....)#Health: 37/37 ========================#.....)#Magic: 4/4========================#.....)# ..AC: 0:j SStr: 11#.....)# ..EV: 12Int: 9##.....)# .#SH: 0Dex: 19.......)# #.#XL:  4 Next: 56% Place: Dungeon:3.......@#####.#Noise: ===------  Time: 1760.3 (0.0)........)†..#.#######.# a) +0 sling {=f, Gye b) +0 sling {=f, Min:jz P........##)...........# Throw: 3 darts (poison) {d:0 s:1.0 dpt##.....###............# Zot (16239) Gem (7240) Rev #..... #.............#..... #...........#S   ball python (constriction)#..... #...........##..... #...........##P#... #..............The sling bullet completely misses the ball python. _The ball python misses you.:j Fire: a) +0 sling {=f, Gyeongja d:9 s:1.3 dpt:6.9}Press: ? - help, Shift-Dir - straight lineAim: a ball python (severely wounded, 63% to hit)  You shoot a sling bullet.:j .  Press: ? - help, Shift-Dir - straight line  Aim: a ball python (severely wounded, 63% to hit)  You shoot a sling bullet.  The sling bullet barely misses the ball python.You shoot a sling bullet. The sling bullet hits the ball python.  You kill the ball python!:j T):jp0@.......:jN671.6 (1.3839) Rev+ :j:B:jBY _Lugonu accepts your kill.:jOKEquip or unequip which item?  - - Unarmed Inventory Items Hand Weapons (go to first with ))  a - a +0 sling (weapon) {=f, Gyeongja d:9 s:1.3 dpt:6.9}  b - a +0 sling (offhand) {=f, Minoru d:9 s:1.3 dpt:6.9}c - a +0 falchion {Paramjit d:11 s:1.1 dpt:10.0}  d - a +0 whip of venom {d:6 s:1.1 dpt:5.5 venom} Armour (go to first with [)h - a +0 leather armour {ac:3 enc:4}  i - an orb of light {ac:0 enc:0 Light}j - a +0 robe {ac:2 enc:0} Floor Items ([,] to select) Hand Weaponsa +0 flail[?] describe selected [!] equip|wield|wear[tab] equip|unequip :j:j:jdossy the Trooper#......#Coglin of Lugonu ***...#......#Health: 37/37 ========================#......#Magic: 4/4========================#......# ..AC: 0Str: 11#......# ..EV: 12Int: 9##......# .#SH: 0Dex: 19........# #.#XL:  4 Next: 57% Place: Dungeon:3.......@#####.#Noise: ===------  Time: 1761.6 (0.0)........)†..#.#######.# a) +0 sling {=f, Gye b) +0 sling {=f, Min........##)...........# Throw: 3 darts (poison) {d:0 s:1.0 dpt##.....###.[3:ja7m...........# Zot (16238) Gem (7239) Rev+ #..... #.............#..... #...........##..... #...........##..... #...........##P #... #.............. Aim: a ball python (severely wounded, 63% to hit)  You shoot a sling bullet.  The sling bullet barely misses the ball python.You shoot a sling bullet. The sling bullet hits the ball python.  You kill the ball python! _Lugonu accepts your kill.:j =---:j:j f  You start putting on your armour.:jy%---2.6 (178:j).:ji5:jQ6n3.6 (267:jxM:j(]4.6 (356) Rev :j`:jwi:jjn5.6 (445:j.q:j)z:j{n6.6 (534:j:jv 3 _You continue putting on your +0 leather armour {ac:3 enc:4}. x5:j$:j:j(p _You finish putting on your +0 leather armour {ac:3 enc:4}.:jB :jH WGear: 10/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a +0 sling (weapon) {=f, Gyeongja d:9 s:1.3 dpt:6.9}  b - a +0 sling (offhand) {=f, Minoru d:9 s:1.3 dpt:6.9}c - a +0 falchion {Paramjit d:11 s:1.1 dpt:10.0}  d - a +0 whip of venom {d:6 s:1.1 dpt:5.5 venom} Missiles (go to first with ()  e - 3 poisoned darts (quivered) {d:0 s:1.0 dpt:0.0 poison}f - 13 stones {d:2 s:1.1 dpt:1.8}  g - a throwing net {d:0 s:1.0 dpt:0.0} Armour (go to first with [)  h - a +0 leather armour (worn) {ac:3 enc:4}  i - an orb of light {ac:0 enc:0 Light}j - a +0 robe {ac:2 enc:0}:j?  j - a +0 robe {ac:2 enc:0}. A large, loose-fitting, wide-sleeved outer garment made of light cloth. It offers little protection against physical harm, but does not hinder evasion or spellcasting. Base armour rating: 2 Encumbrance rating: 0 It can be maximally enchanted to +2. If you switch to wearing this armour: Your AC would decrease by 1.0 (3.0 -> 2.0). Your EV would increase by 0.6 (12.3 -> 12.9). Stash search prefixes: {inventory} {body armour} {body armor} Menu/colouring prefixes: identified armour _________________ “CLEOPATRA: Give me my robe, put on my crown; I have  Immortal longings in me”  -William Shakespeare, _Anthony & Cleopatra_, V, ii. ca. 1605. (w)ear, (d)rop, (=)adjust, or (i)nscribe.:jdossy the Trooper#......#Coglin of Lugonu ***...#......#Health: 37/37 ========================#......#Magic: 4/4========================#......# ..AC: 3Str: 11#......# ..EV: 12Int: 9##......# .#SH: 0Dex: 19........# #.#XL:  4 Next: 57% Place: Dungeon:3.......@#####.#Noise: ---------  Time: 1766.6 (0.0)........)†..#.#######.# a) +0 sling {=f, Gye b) +0 sling {=f, Min........##)...........# Throw: 3 darts (poison) {d:0 s:1.0 dpt##.....###....:j........# Zot (16233) Gem (7234) Rev #..... #.............#..... #...........##..... #...........##..... #...........##P #... #.............. You shoot a sling bullet. The sling bullet hits the ball python.  You kill the ball python! _Lugonu accepts your kill.You start putting on your armour. _You continue putting on your +0 leather armour {ac:3 enc:4}. x5 _You finish putting on your +0 leather armour {ac:3 enc:4}.7.6 (123) :j"6 _You drop a +0 robe {ac:2 enc:0}.:jQY:j\5Gear: 9/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a +0 sling (weapon) {=f, Gyeongja d:9 s:1.3 dpt:6.9}  b - a +0 sling (offhand) {=f, Minoru d:9 s:1.3 dpt:6.9}c - a +0 falchion {Paramjit d:11 s:1.1 dpt:10.0}  d - a +0 whip of venom {d:6 s:1.1 dpt:5.5 venom} Missiles (go to first with ()  e - 3 poisoned darts (quivered) {d:0 s:1.0 dpt:0.0 poison}f - 13 stones {d:2 s:1.1 dpt:1.8}  g - a throwing net {d:0 s:1.0 dpt:0.0} Armour (go to first with [)  h - a +0 leather armour (worn) {ac:3 enc:4}  i - an orb of light {ac:0 enc:0 Light}:j dossy the Trooper#......#Coglin of Lugonu ***...#......#Health: 37/37 ========================#......#Magic: 4/4========================#......# ..AC: 3Str: 11#......# ..EV: 12Int: 9##......# .#SH: 0Dex: 19........# #.#XL:  4 Next: 57% Place: Dungeon:3.......@#####.#Noise: ---------  Time: 1767.6 (0.0)........)†..#.#######.# a) +0 sling {=f, Gye b) +0 sling {=f, Min........##)...........# Throw: 3 darts (poison) {d:0 s:1.0 dpt##.....###....:j. ........# Zot (16232) Gem (7233) #..... #.............#..... #...........##..... #...........##..... #...........##P #... #.............. You kill the ball python! _Lugonu accepts your kill.You start putting on your armour. _You continue putting on your +0 leather armour {ac:3 enc:4}. x5 _You finish putting on your +0 leather armour {ac:3 enc:4}. _You drop a +0 robe {ac:2 enc:0}.:j   Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting3.7   4.0   0   o - Spellcasting   0.0   1.4  -2           b - Maces & Flails   0.0   1.2  -1   p - Conjurations   0.0   1.2  -1   c - Axes   0.0   1.0   0   q - Hexes   0.0   1.2  -1   d - Polearms   0.0   1.2  -1   r - Summonings   0.0  :jۢ [36m 1.0   0   e - Staves   0.0   1.2  -1   s - Necromancy   0.0   1.0   0   f - Unarmed Combat   0.0   1.2  -1   t - Forgecraft   0.0   0.7  +2   g - Throwing   0.0   1.2  -1   u - Translocations   0.0   1.0   0       v - Alchemy   0.0   0.8  +1   h - Short Blades   1.6   1.2  -1   w - Fire Magic   0.0   1.2  [39;49:j m-1   i - Long Blades   3.2   4.0   0   x - Ice Magic   0.0   1.2  -1   j * Ranged Weapons   1.9   2.4  -1   y - Air Magic   0.0   1.2  -1       z - Earth Magic   0.0   1.2  -1   k - Armour   0.0   1.2  -1      l + Dodging3.3   4.8  -1   0 - Invocations   0.0   1.4  -2   m - Shields   0.0 [:jx 37m  1.7  -3   1 - Evocations   0.0   0.6  +3   n - Stealth   0.0   1.2  -1   2 - Shapeshifting   0.0   1.4  -2  The relative cost of raising each skill is in cyan.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets:j: o - Spellcasting 0.0  b - Maces & Flails 0.0 p - Conjurations 0.0  c - Axes 0.0 q - Hexes 0.0  d - Polearms 0.0 r - Summonings 0.0  e - Staves 0.0 s - Necromancy 0.0  f - Unarmed Combat 0.0 t - Forgecraft 0.0  g - Throwing 0.0 u - Translocations 0.0 v - Alchemy 0.0  h - Short Blades 1.6 w - Fire Magic 0.0  i - Long Blades 3.2:j x - Ice Magic 0.0  j * Ranged Weapons 1.9 y - Air Magic 0.0 z - Earth Magic 0.0  k - Armour 0.0 0 - Invocations 0.0  m - Shields 0.0 1 - Evocations 0.0  n - Stealth 0.0 2 - Shapeshifting 0.0  Press the letter of a skill to read its description.  Press ? for a general explanation of skilling and the various toggles.Helpa-z] skill descriptions:jA3 Armour Armour skill multiplies the AC gained from wearing armour of all kinds, both :js4from body armour and cloaks, gloves, etc. It also slightly lessens penalties to spellcasting and ranged weapon speed from heavy armour. With your current stats and equipment, training 1 level of this skill would increase your AC by 0.1 and your EV by 0.0.:j   Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting3.7   4.0   0   o - Spellcasting 0.0   1.4  -2             :j  b - Maces & Flails 0.0   1.2  -1   p - Conjurations 0.0   1.2  -1   c - Axes 0.0   1.0   0   q - Hexes 0.0   1.2  -1  d - Polearms0.0   1.2  -1   r - Summonings0.0   1.0   0   e - Staves 0.0   1.2  -1   s - Necromancy 0.0   1.0   0   f - Unarmed Combat 0.0   1.2  -1   t - Forgecraft:jM 0.0   0.7  +2  g - Throwing0.0   1.2  -1   u - Translocations 0.0   1.0   0      v - Alchemy0.0   0.8  +1  h - Short Blades 1.6   1.2  -1   w - Fire Magic0.0   1.2  -1  i - Long Blades3.2   4.0   0   x - Ice Magic0.0   1.2  -1  j * Ranged Weapons 1.9   2.4  -1   y - Air Magic0.0   1.2  -1  [4:jݽ 0m    z - Earth Magic0.0   1.2  -1  k - Armour0.0   1.2  -1      l + Dodging3.3   4.8  -1   0 - Invocations0.0   1.4  -2  m - Shields0.0   1.7  -3   1 - Evocations0.0   0.6  +3  n - Stealth0.0   1.2  -1   2 - Shapeshifting 0.0   1.4  -2  :jz ,Press the letter of a skill to read its description.  Press ? for a general explanation of skilling and the various toggles.  [?] Help[a-z] skill descriptions  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets:j> o - Spellcasting   0.0 b - Maces & Flails   0.0 p - Conjurations   0.0 c - Axes   0.0 q - Hexes   0.0 d - Polearms   0.0 r - Summonings   0.0 e - Staves   0.0 s - Necromancy   0.0 f - Unarmed Combat   0.0 t - Forgecraft   0.0 g - Throwing   0.0 u - Translocations   0.0 v - Alchemy   0.0 h - Short Blades   1.6 w - Fire Magic   0.0 i - Long Blades   3.2 x - Ice Magic   0.0 j * Ranged Weapons   1.9 y - Air Magic   0.0 z - Earth Magic   0.0 k - Armour   0.0 0 - Invocations   0.0 m - Shields   0.0 1 - Evocations   0.0 n - Stealth   0.0 2 - Shapeshifting   0.0The relative cost of raising each skill is in cyan.  Skills enhanced by cross-training are in green.Help:j@Q[22;27H=] set a skill target:j:j:jdossy the Trooper#......#Coglin of Lugonu ***...#......#Health: 37/37 ========================#......#Magic: 4/4========================#......# ..AC: 3Str: 11#......# ..EV: 12Int: 9##......# .#SH: 0Dex: 19........# #.#XL:  4 Next: 57% Place: Dungeon:3.......@#####.#Noise: ---------  Time: 1767.6 (0.0)........)†..#.#######.# a) +0 sling {=f, Gye b) +0 sling {=f, Min........##)...........# Throw: 3 darts (poison) {d:0 s:1.0 dpt##.....###......:j%......# Zot (16232) Gem (7233) #..... #.............#..... #...........##..... #...........##..... #...........##P #... #.............. You kill the ball python! _Lugonu accepts your kill.You start putting on your armour. _You continue putting on your +0 leather armour {ac:3 enc:4}. x5 _You finish putting on your +0 leather armour {ac:3 enc:4}. _You drop a +0 robe {ac:2 enc:0}.:j:j:j":j,:j u:j ::j :j #......# #......# #......# #......# .. #......# ..###......# .#:j ...# #.#[#####.#.)†..#.#######.#.##)...........#####....# #.....# #...... #.....# #....#:j$  #.....# #.....# #.....# #.....## #.....# #... ##+###:j 8.6 (112:jq+  ..###...#[#####..)†..#.#######.###)..........###.....###....  #.....# #.:...##.# #........ :jS 9.6 (201:j  ..###...#[####..)†..#.#######.###)..........###....@###.  .# #.....##.# #........ :jǛ :jD p70.6 (3290:j :j  #......# .. #......# ..####......# .#....# #.#[#####.#..)†..#.#######....##)........... ###.....###. #...@.# #. #.....# ## #.....# #.# #.....# #.#:j  #.....# #.. #.:...# ##+### #.....# #.# # #.....# #.# # #.# #:j 1.6 (4829:j# :j2] x #......# ..#####......# .#.....# #.#[#####.# ...)†..#.####### ..........##)......... ###.....### #.....# # #..@..# # #.....# #. #.....# #. #.....# #.:jb_  #.:...# ##+### #.....# #.# # #.....# #.# # #.....# #.# # #.###:jhj :jj n2.6 (578:jS :j !#####......# .# .....# #.# ...[#####.#:j_ - ....)†..#.###### ..........##)......... ###.....### #.....# # #.....# # #.@...# # #.....# # #.....# # #.:...# ##+### #.....# #.# # #.....# #.# # #.....# #.# # ####### #.### #.#.:j+ 3.6 (667:jK :j9w .....#.[#### ..........)†..#.######.##)......... ###.....###. #.....# ..:j`:..:#+###....# #.# #.#.##.... :jN:jPn4.6 (756:jX:j [#### ..........)†..#.########)......... ###.....###. #.....# ....:#+###:j....# #.# #....+.... :j5.6 (845:jj p  ..)†..#.########)......... ###.....###. #.....# ....#+###....# #.# ###.##.... 6.6 (934:j":j, :j,k You pick up a parchment of Sublimation of Blood and begin reading...:j.r7.6 (10.0)23:jH4:jM _You add the spell Sublimation of Blood to your library.:jg3:j9q,:j}:jM........:j:ji[#####.#  ....)†..#.#####..........##)###.....### #.....# # #.....# # #.....# # #.....# # #@....# #.... #.....# ##+### #.....# #.# # #.....# #.# # #.....# #.# ######## #.### #.#.. #.#.## #....+8.0)12:j?M.# .[#####.# )†..#.#####..........##)###...........# ##+###.....# #.# #....:jm9.6 (201:juM##### ..# .[#####.# )†..#.#####..........##)###...........# ##+###.....# #.# #....80.6 (3190:j5M .##### ..# ....[#####.# )†..#.#####..........##)###..:j5.....#.....# ##+###....#######:j{F1.6 (4819:jArM .##### ...# ....[#####.# .)†..#.#####..........##)####.....# #.........#.....#:j2.6 (578:j:j M  .####### .....# .....[#####.# ......)†..#.#####r............##)####.....# #.........r   rat (asleep)#.....#:jp6   You encounter a rat.3.6 (667 _:je:j7Z  †You shoot a sling bullet. The sling bullet hits the rat.  You kill the rat!)))))):jm { )Lugonu accepts your kill.:jh @†......:j.p 9===5.0 (1.455) Rev :jv :jz / _You shoot a sling bullet.:jbu:j{......:j" #......# #......#  #......# .. :j#......# ..#######......# .#..# #.#[#####.# ..)†..#.####.†.....@......##)########.....###:jV #.....# # #.....# # #.....# #:j #.....# # #.....# #....:jH #.....# ##+### #.....# #.# #:j---6044:j":j+   #......#   #......#   #......# ..  . #......# ..  l.#......# .#  .# #.#  .[#####.#  #.)†..#.  #.†....@.......##)  #.....###  :jG_ #.....# #   #.....# #   #.....# #   #.....# #l   frilled lizard (asleep)   #.....# #   #.....# ##+###..  :j #.....# #.# #..:j*n  You encounter a frilled lizard.:jc:j_---7.0 (233 _:j4L xYou shoot a sling bullet. _You encounter a frilled lizard.  You're starting to limber up. Your movement speed is average.  Your attack delay is about 1.3.  Your damage rating with your +0 sling {=f, Gyeongja d:9 s:1.3 dpt:6.9} is about 9 (Base 7 x 122% (Dex) x 110% (Skill)).:jFM :jIT :jW  Your damage rating with your +0 sling {=f, Minoru d:9 s:1.3 dpt:6.9} is about 9_(Base 7 x 122% (Dex) x 110% (Skill)).:jp  _Unknown command.:ju :j_ :j/ B:jW G _Inventory tidied.:jU U _Unknown command. _Inventory tidied.'re starting to limber up. Your movement speed is average.  Your attack delay is about 1.3.  Your damage rating with your +0 sling {=f, Gyeongja d:9 s:1.3 dpt:6.9} is about 9 (Base 7 x 122% (Dex) x 110% (Skill)).  Your damage rating with your +0 sling {=f, Minoru d:9 s:1.3 dpt:6.9} is about 9_(Base 7 x 122% (Dex) x 110% (Skill)).:jfu:j& .  You shoot a sling bullet.  The sling bullet hits the frilled lizard.  You kill the frilled lizard!)))))):jYW{ )Lugonu accepts your kill.:jPM ....... 60===8.4 (1.412 _You shoot a sling bullet.:juX o _Your Ranged Weapons skill increases to level 2!:j":j:j^:jU:j]..:j:jU   #......#  :j O #......#  :j! :jG!j #......# :j! :j!#:j!u #......# ..  :j-" :jo"#. #......# ..  :j" :j"#..#######......# .#  :j-) :j46#..# #.#  [#####.#   #..)†..#.##   #.†............##) #########.....###   #.....# #   #.....# #   #.....# #   #.....# #   #.....# #....   #.....# ##+###:j::j; ---:j <9:j< 0:j<%0:jH=1 :j=_:jF:j    #......#  #......#   #......#   # #......# ..  #. #......# ..  #..#######......# .#  #..# #.# [#####. #..)†..#.#  #.†............##) #########.....###  #.....# #  #.....# #  #.....# #  #.....# #  #.....# #....---90.4 (2090[39;49:j m:j     #......#  #......#   #......#   # #......#   #. #......# .  #..#######......# .  #..# #.  [#####. #..)†..#  #.†............##) #########.....###  #.....# #  #.....# #  #.....# #  #.....# #:j:jKo1.4 (3809:jG:jt/o    #......#  #......#  #......#  # #......#   #. #......#   #..#......#  :j6= #...@..# #  #.......[#####  ##.......)†..#  #.†......##)  #.....###  #.....# #  #.....# #  #.....# #  #.....# #:jD2.4 (478) :j!3  #. #. #......# #. #......# ##. #......# :j9 #.. #......#  #.. #......#  #..#......# :j`R #..@...#   #.......[  ##......:j .)†..  #.†......##)  :j:#.....###:jM~  #.....# #  #.....# #  #.....# #  #.....# #:j:jӖn3.4 (567:j:jQ   #.#  #.# #......#  #.# #......#  ##.# #......#  #..# #......#  #..# #......#  #..#......#:jn   #.@....#  #.......[  ##.......)†  #.†......##) :j #.....###  #.....# # :j #.....# #  #.....# #  #.....# #:j:j:jRn4.4 (656:j%:j%M.  # ########......# .......[#####.......)†. #.†............##):j<5.4 (745:jCM.  # #######..............# ..............[### ##..............)†.... ##:j6.4 (834:j:jM#.  # #######......#  #..............[###. ..##:j:j`X7.4 (923:j:j?:j-QM ..#.  ## ####### #...............#:jh.+.#####:j6E8.4 (10.0):jEY12:jxM. ..#...  ###  :jey#..#######......##.†.:jЀ:j,9.4 (11:jŁC01:jˇ:jjQM...... ....#.....  ## #..# #......#:jP##.. :j:js800.4 (121990:j:j8XM...... .......#....................  # #..# #......##:j!#...:j 1.4 (138199:j\VM #.......##.###   ##.# #......#:j!]K#...:j]d:jeh2.4 (1478:jj:j  #......> #. #. #. #. . # #.:ja #......... #.###.###.  #.# .##......#  #.# .# ##.# #:j`3 #..# #..#  #..#######:j:j%,3.4 (15:jKC67:j:j9 _Found an escape hatch in the floor.:j u:j ........:j :j  #......>. #.. #. #. #. #. ##. #.. #. :j #.###.### #.# .##......# #.# .#......#  ##.#  :j? #..# #......# #..# #......# #..#######......# #...............# # :j_ :j t4.0)56:j :jL  #......>.  #. #.# #.# #.# #.# ##.# #... #... #.###.###. #.# ..##......#  #.# ...#......#  ##.# ... #..# ...#......# . #..# ..##......# . #..#######......# . #.# #.5.4 (245:jy  #......>.  #.  #.#  #.#  #.#  #.#  ##.# #... #... #.###.###. #.# ...##......#  #.#.....#......#  ##.#.. #..#.....#......# . #..##...##......# . #..#######......# .# #.# #.#:j :jӄ n6.4 (334:jҊ :j | ....###........#.###@###....#.##...##......##.....#....##.#.....#  #..............[#####.# :j :j X7.4 (423:j :j :j%:j!1 #......>.  #.  #.#  #.#  #.#  .#  ##..### #...... #.....@....... #.###.###.....  #.##...##......#  .#.....#......#  ##.#.....#......# #..#.....#......# .. #..##...##......# .. #..######## .# #.# #.#:j68.4 (512:jA9:j)  #......>.  #.  #.#  #.#  #.#  #.#  ##.# #... #... #.###.###. #.##...##......#  #.#.....#......#  ##.#.....#......# #..#.....#......:j #..##...##...... #..#### :j89.4 (601:j:jW #......>.  #.  #.#  #.#  #.#  #.#  ##.# :jN##...# #...# #.###.###......# #.##...##......#  #.#.....#......#  :j"##.#.....#......# #..#.....#......# #..##...##......# :jk#..#......# :j:j$10.4 (7890:jb#......>... #. #.# #.# #.# .# ##..##### #........# #..............# #.###.###......# #.##...##......# .#.....###.#.....#......##..#.....##..##...##......# ..#..######## .#1.4 (8889:j^LqM ####...!...>.  #.#####...............###.###.##...##......##.##......#:jL:j^A2.4 (9:j^C78:jp:j@M ###.....# ####...!...>.....  #.#####.............#.......##.###.###......#...#......#:j:j"r3.4 (10.0)67:j:jM #..### ###.....## ####...!....>.....  #.####.............#..............#.#####.....#......#:j :jo4.4 (1156:jJMJ.  #..####  ###.....#### ####...!.......>........  #.#####..............#J   endoplasm (asleep).......#......#:jGK:jTj  You encounter an endoplasm.:jZWC>J:j^QJ:j_o5.4 (1245:jf:jl; _Found a stone staircase leading down.:jy 3:j :jC :j+I  ))))) You shoot a sling bullet. The sling bullet hits the endoplasm.:j v  The endoplasm is heavily wounded.:jl TYou shoot a sling bullet. The sling bullet hits the endoplasm.:j x.J.J...:jS ===6.7 (1.3)34) Rev  _The endoplasm is almost dead.:j93:jw:j:j:j( !You shoot a sling bullet. The sling bullet hits the endoplasm.  You kill the endoplasm!))):jp ))))Lugonu accepts your kill.:jA>..!...:j#28.1 (1.412) Rev+ :jVM:j̀/ _You shoot a sling bullet.:j3:j............:j')M##>.  #..####  ###.....#### ####...!.......>...............  ##.........#####....##.....---9001:jn M ##>.  #..####  ###.....#### ####...!>......+####.#.........####.###....---20.1 (2790) Rev :j:j_NM ##>.  #..####  ###.....#### ####...!>......+####.#.........#..........:j1.1 (3879:jM ##>.  #..####  ###.....#### ####...>......+#####.........#..........2.1 (4783.1 (567 _s - a red potion {!q}:jJ:jPK:jP:juV:jW:jl....:j>AM ###>.  #..####  ###.@...#### ####....>......#.........#+####.........#4.1 (156) :jzM ########>....... #.@####  ###.....#### ####..........>#........................#5.1 (245:j4:j#. #. #. #. #. #.##########.>@....... #..######## ###.....#### ###........... #......>........#........#..#+#####..# :jn6.1 (334:j :jE#. #. #. #. #. #. #.# #.@.. #..# ###.....#### ####........... #......>........ #............... #.........#+#### #...#  #.#:j7q7.1 (423:jw:j_k  #.# #.# #.# #.# #.# #.# #.# #@>..:j #..# ###.....#### ####........... #......>........ #........ #.........#+#### #..:j&_.......#  #:jNL.#There is a stone staircase leading down here.:j:ju8.1 (512 _:j:j'M #########.>........ #..######## ###.....########.................#......#9.1 (601:jz:jn|&M:j}. :j}%#########:j}0.>........:j~i #..########:j^###.....####:j.:j .:jp.....#+##:jӀ:j30.1 (7690:j:M##. #########.>........#..########.......:j:jo1.1 (8869:jc:jZ1M##. ##########.>..........>...2.1 (978:j9:jX}5M:j~ :j~##:j,.:jmK #.#########:jK....:j>:j3.1 (1:jW 0.0):j%6:j7:j:j:jM##.#.##..:j4.1 (1156:jo:j94 M###.#.##..5.1 (1245:jMc :jȦ M########.......#.##.:j o6.1 (1334:j+ :jz8 M########.......#######.##.#7.1 (1423:j' #.#.B#.#.#.# #.# #.##.# B   clockroach (asleep, warded)#.##.# :j  :j d You encounter a clockroach.:j 8.1 (1512 _:jA :j :j4:j$5:j_::j ?:j?:j[K#.##..B##.#.##.# #.# #.##.# #.##.##.:jSn9.0)01:jp:jK:j:H :jTJ :jSO :jX ,:jW` #.# #.B# #.#.# #.# #.# #.# :j` :jb /B.:jc -B.:jGi XB:jj k40590:jGp :jr :jk&:j(:jV-:j52:j)5:jc >#.# #....@.B..# #.#.# #.# #.# #.# B.:j11859:j:je:j:jT:j:j:j:j@j ))))You shoot a sling bullet.:jń :j The sling bullet closely misses the clockroach.You shoot a sling bullet.:j2 B...  The sling bullet closely misses the clockroach.===2.5 (1.478) Rev :jK*m _The clockroach barely misses you.:jt I:jl   You shoot a sling bullet. The sling bullet hits the clockroach.:j  The clockroach is moderately wounded.You shoot a sling bullet. The sling bullet hits the clockroach.:jM q  The clockroach is heavily wounded.:jʝ 3.8 (1.367) Rev+ :jy :j _The clockroach barely misses you. The clockroach closely misses you.:jnu:j~  You shoot a sling bullet.  The sling bullet hits the clockroach but does no damage.:jhA  The clockroach is heavily wounded.You shoot a sling bullet. The sling bullet hits the clockroach.:jP  The clockroach is almost dead.5.145) Rev*  _The clockroach closely misses you. x2:j03:j9,:j*?:jgd  You shoot a sling bullet. The sling bullet hits the clockroach.:j  ))))The clockroach is almost dead.You shoot a sling bullet.:j^ B...  The sling bullet barely misses the clockroach.:jg ####The clockroach sprays sand from its hourglass at you.:j7...@6.434:jA@i _The blast of sand misses you.:j(n Q .  You shoot a sling bullet. The sling bullet hits the clockroach.  You kill the clockroach!:j ~ ))))Lugonu accepts your kill.:jy)....:jO  dossy the Trooper  Coglin of Lugonu ***...  Health: 37/37 ========================Magic: 4/4========================AC: 3Str: 11EV: 12Int: 9SH: 0Dex: 19#########.#XL:  4 Next: 106% Place: Dungeon:3#....@....#Noise: ===------  Time: 1847.7 (1.3)#.#######.#a) +0 sling {=f, Gye b) +0 sling {=f, Min#.#Throw: 3 darts (poison) {d:0 s:1.0 dpt#.#Zot (16152) Gem (7153) Rev* #.##.##.##.##.#########The sling bullet barely misses the clockroach.The clockroach sprays sand from its hourglass at you. _The blast of sand misses you.You shoot a sling bullet. The sling bullet hits the clockroach.  You kill the clockroach!:j"Lugonu accepts your kill. _You shoot a sling bullet.  You have reached level 5!:jB/  --more-- :j42/425/55 3%  _Health restored: 42; MP restored: 5 :j :j  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting3.8   4.0   0   o - Spellcasting   0.0   1.4  -2           b - Maces & Flails   0.0   1.2  -1   p - Conjurations   0.0   1.2  -1   c - Axes   0.0   1.0   0   q - Hexes   0.0   1.2  -1   d - Polearms   0.0   1.2  -1   r - Summonings   0.0   :j% 1.0   0   e - Staves   0.0   1.2  -1   s - Necromancy   0.0   1.0   0   f - Unarmed Combat   0.0   1.2  -1   t - Forgecraft   0.0   0.7  +2   g - Throwing   0.0   1.2  -1   u - Translocations   0.0   1.0   0       v - Alchemy   0.0   0.8  +1   h - Short Blades   1.6   1.2  -1   w - Fire Magic   0.0   1.2  [37 :jVm-1   i - Long Blades   3.2   4.0   0   x - Ice Magic   0.0   1.2  -1   j * Ranged Weapons   2.2   3.6  -1   y - Air Magic   0.0   1.2  -1       z - Earth Magic   0.0   1.2  -1   k - Armour   0.0   1.2  -1      l + Dodging3.4   4.8  -1   0 - Invocations   0.0   1.4  -2   m - Shields   0.0 [ :j40m  1.7  -3   1 - Evocations   0.0   0.6  +3   n - Stealth   0.0   1.2  -1   2 - Shapeshifting   0.0   1.4  -2  The relative cost of raising each skill is in cyan.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets :j % :j<  dossy the Trooper  Coglin of Lugonu ***...  Health: 42/42 ========================Magic: 5/5========================AC: 3Str: 11EV: 12Int: 9SH: 0Dex: 19#########.#XL:  5 Next:  3% Place: Dungeon:3#....@....#Noise: ===------  Time: 1847.7 (0.0)#.#######.#a) +0 sling {=f, Gye b) +0 sling {=f, Min#.#Throw: 3 darts (poison) {d:0 s:1.0 dpt#.#Zot (16152) Gem (7153) Rev* #.##.##.##.##.######### :j>You shoot a sling bullet. The sling bullet hits the clockroach.  You kill the clockroach!Lugonu accepts your kill. _You shoot a sling bullet.  You have reached level 5! _Health restored: 42; MP restored: 5 :jT :jAV :jT\ :jX_ :j2u :jP :j-#.# #.....@...# #.#.# #.# #.#  :j---8.7 (112 _ :jN- :j6##.# #......@..# #.#.# #.# ##.#  :j :jB---9.7 (201 :ju" :j`##.# #.# #.......@.# #.#.# #.# .# #.# .##.# .##.# .##.# ##  :jt50.7 (3490) Rev+  :j :jA### #.# #.# #........@# #.#.# #.# #.# #.# #.# #.# #.##.# ..##.# ### 1.7 (4849 :j{ ###.########.........######## #.>........ :j2.7 (578 :j' :jQ; ###.########.........####### .#..######## :j\ :j-]n3.7 (667 :j{d :j< ###.########.........####### .######.....#### :js4.7 (756) Rev  :j :j ###.########.........####### #......#.###### ####........... :j< :jqn5.7 (845 :j :jGG ###.########.........####### #######......####### #########......>........ :js6.7 (934 :j ### #.# ##.# #.........# #.#######.# #.# #.# #.# #.# #.#.# #.#.# #.#.# #.# #.#  #.>.  #..#  ###.....####  ####.  #......>. :j :j°r7.7 (10.0)23 :jS :j ### #.# #.# #.........# #.#.# #.# #.# #.# #.# #.#.# #.#.# #.#.# #.# #.#  #.>.  #..#  ###.....####  ####.  #......>. :j :jt8.7 (1112)  :j :j< ### #.# #.# #.........# #.#.# #.# #.# #.# #.# #.#.# #.#.# #.#. :j*Lf# #.# #.#  #.>.  #..#  ###.....####  ####.  #......>.9.7 (1201 :j|Q :j ### #.# #.# #.........# #.#.# #.# #.# #.# #.# #.#.# #.#.# #.#.# #.# #.#  #.>.  #..#  ###.....####  ####.  #......>. :ju60.7 (13390 :j :jrL ### #.# #.# #.........# #.#.# #.# #.# #.# #.# #.#.# #.#.# #.#.# #.#. #.## :je#  #.>.  #.. :j#  ###.....####  ####.  #......>. :j: :jp1.7 (14839 :jz  :j;F6 ### #.# #.# #.........# #.#.# #.# #.# #.# #.# #.#.# #.#.# #.#.# #.#.. :jF: #.#########  #.>.  #..#  ###.....####  #### :jFk.  #......>. :j9U :jrWo2.7 (1578 :jbr :j) .########.........####### #######.#......#######.......########>........#............... :j3.7 (1667 :jı :j#########.# #.........# #.#######.# #.# #.# #.# #.# #.#######.# #.#.......# #.#.#######.#.#.@.......#.##########.>........ #..######## ###.....########...........#......>#.#.#+#### :jx :jo4.7 (1756 :jE :j/#.# #.........# #.#.# #.# #.# #.# #.# #.#######.# #.#.......# #.#.#.##.#..#.#.##.>. #..#  :j_6 :j6o5.7 (1845 :jzK :jJ#.# #.........# #.#.# #.# #.# #.# #.# #.#.# #.#. :jG# #.#.#.##.#..#.#.#.#.>. #..#  :j :jo6.7 (1934 :j# :j#.# #.........# #.#.# #.# #.# #.# #.# #.#.# #.#.# #.#.#.##.#.#..#.#.#.#.>. #..#  :j0 :jo7.7 (2023 :j :j?1#.# #.........# #.#.# #.# #.# #.# #.# #.#.# #.#.# #.#.#.##.#.#..#.#.#. :jh@#.>. #..#  :jeG8.7 (2112 :jM :jC#.# #.........# #.#.# #.# #.# #.# #.# #.#.# #.#.# ##.#.#.##.#.#..#.#.#.#.>. # .#..# 9.7 (2201 :jU :j-#.# #.........# #.#.####.# #.#..#.# #.#.##.#.#.##.#.#.# ##.#.#.##.#.#..#.#.#.#.>..# $.#..#.# .###.....#### .#####. .. #......>. ## 70.7 (23290 :jjM#.# #.........#  :jHR|#.#.### #.# #.#.. #.# #.#.# #.#.#.# #.#.#.# ##.#.#.#.##.#.#..#.#.#.#.>...# .$..##..########.# ...####.....#####.# ... ####.... .. ......>..## . ..  :j7W :jbZp1.7 (24829 :j] :jE#.# #.........# #.#.### #.# #.#.. #.# #.#.# #.#.#.# #.#.#.# ###.##.#.#.##.#.#..#.# :j.#.#.>.........#..$..#.#..########.#.....# ###.....#####.#.............>..##....... ..##...  :jV2.7 (2578 :j  :jh#.........# #.#######.####.# #.#.. #.# #.#.# #.#######.#.# ##.#.......#.# ####.###.#.#######.##.......#.#............#.#########.#!#.>.........#..$..#.##..########.#.....#  ###.....#####.#........ ##...............K ....>##.K   kobold (missile, asleep). #..###+#### #..# .<#  You encounter a kobold. It is wielding a +0 whip and quivering stones. :jo  Found a coppery potion.  Found an escape hatch in the ceiling. :j/  --more--:j! 2K.:j K)==3.7 (2667:j :j ( _The kobold shouts!:j:j:j:jh:j:jn )))))))You shoot a sling bullet.:j  The sling bullet closely misses the kobold.You shoot a sling bullet.:jUK..$.....:j=5.0 (1.3)55) Rev :j)w _The sling bullet closely misses the kobold.:j!3:jE,:j:j/ )You shoot a sling bullet. The sling bullet hits the kobold.  You kill the kobold!:jL)))):jX )))Lugonu accepts your kill.:j: G.$..)..6.334) Rev+  _You shoot a sling bullet.:ja..........................:j):jV*6#.#######.####.# #.#.. .#.# #.#.# .#.#######.#.# .##.#.......#.######.####.#.#######.##.......#.#............##.#########.#.!##.>.........#.@$..#.# #..########.#.....# ###.....#####.#.....)... #..................... ...>##. #..###+#### #..# .<# #..# ...#:j.7---7023:jH:j :j#.#.###  #.# #.#.. ..  #.# #.#.# .  #.#:j;[.#.# .#  #.#.:j#.######.###  #.#.#######.##.#  #.#...#  #.#.#.......!#  #.>.#..@..#.#  #..#.#.....# .....#####.#.....)... ...>..##.... #..##.....?#+#### #..# .<.# #..# .#:j%---8.3 (212:j:jD9.3 (301) Rev :j:j #.# #.#.. .. #.# #.#.# .. #.#######.#.# .# #.#.......#.######.### #.#.#######.##.......# #.#............# #.#########.#.!# #.>.........#.....#.# #..########.#...@.# #.....#####.#.....)..... ........................>..##... #..##.....?#+#### #..# .<.....# #..# ...# ... .# _You now have 158 gold pieces (gained 10).80.3 (4190:j .# #.#.# .. .#######.#.# .# .#.......#.######.### .#.#######.##.......# .#..................# .#########.#.......!# .>.........#.....#.# ..########.#.....#.##### .....#####.#....@)...... ................... >##.. #..##.....?#+#### #..##.<.....# #..##.......[# ... ..# ## #.#####1.3 (58:j519:jo=] # #.#.# .. #.#.# .# #.#.######.### #.#.##.......# #.....# #.#.......!# >.#.....#.# #.#.....#.######.#.....@. .##. #..##.....?.#+#### #..##.<.# #..##.[.# ... .# ## #. :j@:jAs2.3 (678) :jI:j[  f - 17 stones {d:2 s:1.1 dpt:1.8} (gained 4)  Things that are here:3.3 (767:j%_:jB   #.#..  #.#.# #.. #####.#.# #.# .......#.######.### .#######.##.......# ..................# ########.#.......!# .........#.....#.# ########.#.....#@###### #####.#.....)..##................. #..##.....?#+#### #..##.<.# #..##[# ... ..# ## #......... _a +0 whip; a kobold corpse:j`4.3 (856:jM######.### . ....:j} . ######.#.# #.# ......#.######.#########.##... ..................# ########.#.......!# .........#.....#@# ####.....#.###### #####.#.....)........................ ........##..............#..:jY...#...#............:j 5.3 (945:jV(:j4pM.......# ######.### ## . .... . ######.#.# #.# ......#.######.#########.## ............ ########.#......@!# .........#.....#.## ####.....#.###### #####.#.....)... ........................#..........#..##...#.......[.:jg~6.3 (10.0)34:jς:j# .### ## #.#.. .... #.#.# #.. .#.# #.# #.######.### #.##.# # .#.......@# #.....#.## .#.....#.###### #####.#.....)........ ........##.............. #..##.....?.... #+#### #..##.<........ :jQ:j:jJ~7.3 (1123:jV8.3 (1212:jv^:j`Y _t - a coppery potion {!q}:jK######.### ## #.#.. .... #.#.# #. ######.#.# #.# .......#.######.##########.##.......# ...........# ########.#.# .........#.....#@## ########.#.....#.###### ...#####.#.....)..............................:jUL##......... #..##.....?.... .#+#### #..##.<........ .# #..##.......[.. .# ... ....:j~9.0)01:j\  #.#.. ....# #.. ###### .......#.######.##########.##.................... ########.#........# .........#.....#.## ############ ...#.....).............................##..............#.....#...#............ .### #.........:jf:j%qk90090:j':j:jW  # #.. ###### .......#.######.##########.##........................# ########.#........# .........#.....#.# ########.#.....#.######+ ...#.....)@....................## #..##.....?##.......... .#####1809:j{ :j0Zw#####.#.# #.# ......#.######.### #######.##.......# ................# #######.#........# ........#.....#.## #######.#.....#.######+# ..#####.#.....)......................## #..##.....? #+#### #..##.<..... # #..##.......[ # ... ... # ## ## ##### #....#:jsf278:jF}:j3f.....#.######.### ######.##.......# ................# ######.#.# .......#.....#.## ######.#.....#.######+## .#####.#.....)......................#### #..##.....?.....# +#### #..##.<.........# #..##.......[...# .........+ ## .###### #.# ...# ..##367:jh:jl#####.##.......# ...............# #####.#..# ......#.....#.## #####.#.....#.######+##.#.....).........# .............# ###  #..### #### #..##.<.........#  #..##.......[...# .........+ ## .### ###  ..# ..# ...##########456:j:j:j5.3 (245 _h - 3 scrolls labelled YTIFAICHAO (gained 1):j ........# ####.#..# .....#.....#.## ####.#.....#.######+##.#.....).........# .............# ###  #..### ### #..##.<#  #..##.......[...# .........+ ## .### ##  .# ..# ...##########  .###6.3 (134:jB5 F###.## ....#.....#.## ###.#.....#.######+##.#.....).........# ............# ###  #..##:j5 k# ## #..##.<#  #..##...# .........+ ## .##:j5 # # #.#  .. :j5 # ...######### # :j6 n. .## #  :jL6 V## #:j? :j@ i723:jO :j_ 8.3 (212:jc :j'g _j - the -2 hat of the Alchemist {rElec rPois rF+ rC+ rN+ Will+ rMut rCorr}:jGear: 10/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a +0 sling (weapon) {=f, Gyeongja d:9 s:1.3 dpt:6.9}  b - a +0 sling (offhand) {=f, Minoru d:9 s:1.3 dpt:6.9}c - a +0 falchion {Paramjit d:11 s:1.1 dpt:10.0}  d - a +0 whip of venom {d:6 s:1.1 dpt:5.5 venom} Missiles (go to first with ()  e - 3 poisoned darts (quivered) {d:0 s:1.0 dpt:0.0 poison}f - 17 stones {d:2 s:1.1 dpt:1.8}  g - a throwing net {d:0 s:1.0 dpt:0.0} Armour (go to first with [)  h - a +0 leather armour (worn) {ac:3 enc:4}  i - an orb of light {ac:0 enc:0 Light}  j - the -2 hat of the Alchemist {rElec rPois rF+ rC+ rN+ Will+ rMut rCorr}:jij - the -2 hat of the Alchemist {rElec rPois rF+ rC+ rN+ Will+ rMut rCorr}. A dirty hat. It bears signs of surviving many weird explosions, which suggests it may have means of protecting the head inside from the risks involved with alchemy experiments. Base armour rating: 0 rElec: It insulates you from electricity. rPois: It protects you from poison. rF+: It protects you from fire. rC+: It protects you from cold. rN+: It protects you from negative energy. Will+: It increases your willpower. rMut:It protects you from mutation. rCorr: It protects you from acid and corrosion. It cannot be enchanted further. If you switch to wearing this armour: Your AC would decrease by 2.0 (3.0 -> 1.0). Your EV would remain unchanged. (w)ear, (d)rop, (=)adjust, or (i)nscribe.:jy :jЗ :j ###.#........#dossy the Trooper ....#.....#.##Coglin of Lugonu ***... ###.#.....#.######+##Health: 42/42 ======================== ###.#.....).........#Magic: 5/5======================== ....................#AC: 3Str: 11 ...##...............#EV: 12Int: 9 ... #..##...........#SH: 0Dex: 19 ## #..##.<.........#XL:  5 Next:  3% Place: Dungeon:3#..##.......@...#Noise: ---------  Time: 1898.3 (0.0)................+a) +0 sling {=f, Gye b) +0 sling {=f, Min## .##...........#Throw: 3 darts (poison) {d:0 s:1.0 dpt ##:j =...........#Zot (16101) Gem (7102) #.............# #...#########.. #...## ### #f - 17 stones {d:2 s:1.1 dpt:1.8} (gained 4)  Things that are here: _a +0 whip; a kobold corpse _t - a coppery potion {!q} _h - 3 scrolls labelled YTIFAICHAO (gained 1) _j - the -2 hat of the Alchemist {rElec rPois rF+ rC+ rN+ Will+ rMut rCorr}:j$ 3:j̱ :j  :j ` You start putting on your armour.:jc n9.3 (101:j :j :j :j k900.3 (20990:j> :jyJ :jL +1.3 (3:j#M %8:jZM 099:jM :jU :ja :jc +2.3 (4:j=d %7:jd 8:je :j}u :jY :j* :j $3.3 (5:j %6:j_ 7:j\ :j :jV  :j !:jn 1  :j \You continue putting on the -2 hat of the Alchemist {rElec rPois rF+ rC+ rN+ :j T_Will+ rMut rCorr}. x5:j :jݠ :ji :j  :jY  :j PYou finish putting on the -2 hat of the Alchemist {rElec rPois rF+ rC+ rN+ :j :_Will+ rMut rCorr}.:j :j Gear: 10/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a +0 sling (weapon) {=f, Gyeongja d:9 s:1.3 dpt:6.9}  b - a +0 sling (offhand) {=f, Minoru d:9 s:1.3 dpt:6.9}c - a +0 falchion {Paramjit d:11 s:1.1 dpt:10.0}  d - a +0 whip of venom {d:6 s:1.1 dpt:5.5 venom} Missiles (go to first with ()  e - 3 poisoned darts (quivered) {d:0 s:1.0 dpt:0.0 poison}f - 17 stones {d:2 s:1.1 dpt:1.8}  g - a throwing net {d:0 s:1.0 dpt:0.0} Armour (go to first with [)  h - a +0 leather armour (worn) {ac:3 enc:4}  j - the -2 hat of the Alchemist (worn) {rElec rPois rF+ rC+ rN+ Will+ rMut rCor i - an orb of light {ac:0 enc:0 Light}%:j %:j###.#........#dossy the Trooper ....#.....#.##Coglin of Lugonu ***... ###.#.....#.######+##Health: 42/42 ======================== ###.#.....).........#Magic: 5/5======================== ....................#AC: 1Str: 11 ...##...............#EV: 12Int: 9 ... #..##...........#SH: 0Dex: 19 ## #..##.<.........#XL:  5 Next:  3% Place: Dungeon:3#..##.......@...#Noise: ---------  Time: 1903.3 (0.0)................+a) +0 sling {=f, Gye b) +0 sling {=f, Min## .##...........#Throw: 3 darts (poison) {d:0 s:1.0 dpt ##%:j^...........#Zot (16096) Gem (7097) #.............# #...#########.. #...## ### #_j - the -2 hat of the Alchemist {rElec rPois rF+ rC+ rN+ Will+ rMut rCorr}You start putting on your armour.You continue putting on the -2 hat of the Alchemist {rElec rPois rF+ rC+ rN+ _Will+ rMut rCorr}. x5  You finish putting on the -2 hat of the Alchemist {rElec rPois rF+ rC+ rN+ _Will+ rMut rCorr}.&:jh &:jDrop what? (Left/Right/Tab to switch category) 10/52 gear slots (_ for help) Hand Weapons (select all with ))  a - a +0 sling (weapon) {=f, Gyeongja d:9 s:1.3 dpt:6.9}  b - a +0 sling (offhand) {=f, Minoru d:9 s:1.3 dpt:6.9}c - a +0 falchion {Paramjit d:11 s:1.1 dpt:10.0} &:j   d - a +0 whip of venom {d:6 s:1.1 dpt:5.5 venom} Missiles (select all with ()  e - 3 poisoned darts (quivered) {d:0 s:1.0 dpt:0.0 poison}f - 17 stones {d:2 s:1.1 dpt:1.8}  g - a throwing net {d:0 s:1.0 dpt:0.0} Armour (select all with [)  h - a +0 leather armour (worn) {ac:3 enc:4} &:j+ j - the -2 hat of the Alchemist (worn) {rElec rPois rF+ rC+ rN+ Will+ rMut rCor i - an orb of light {ac:0 enc:0 Light} &:jMh[Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected&:jm7[top]&:j5 &:j ###.#........#dossy the Trooper ....#.....#.##Coglin of Lugonu ***... ###.#.....#.######+##Health: 42/42 ======================== ###.#.....).........#Magic: 5/5======================== ....................#AC: 1Str: 11 ...##...............#EV: 12Int: 9 ... #..##...........#SH: 0Dex: 19 ## #..##.<.........#XL:  5 Next:  3% Place: Dungeon:3#..##.......@...#Noise: ---------  Time: 1903.3 (0.0)................+a) +0 sling {=f, Gye b) +0 sling {=f, Min## .##...........#Throw: 3 darts (poison) {d:0 s:1.0 dpt ##&:j ...........#Zot (16096) Gem (7097) #.............# #...#########.. #...## ### #You start putting on your armour.You continue putting on the -2 hat of the Alchemist {rElec rPois rF+ rC+ rN+ _Will+ rMut rCorr}. x5  You finish putting on the -2 hat of the Alchemist {rElec rPois rF+ rC+ rN+ _Will+ rMut rCorr}.  Okay, then.&:j &:j< &:jX . _':ja,#.#.#.#.....#.###.#.....#.######+###.#.....).#.#.##.#. #..##.## #..##.<.# #..##.# .+ ## .##.## #.# .# .# .# ...#... .# .. .### ':jp.# ## .#':j':jz+4.3 (1':jJ56 _':j$':jl'':jv .......# #####.#........# ......#.....#.## #.#.....#.######+## #####.#.....).#...#.##....# ..... #..##..# #### #..##.<.# #..##.# .....+ ## .##.# ### #.#.# .............#.#..#########....#... .### ..###':jI 545(:jN{.##.#........#.#.....#.###.#.....#.######+## .#####.#.....)(:j_O.#.#.##.#. #..##.# +#### #..##.<.# #..##.# .+ ## .##.# #### #.# ...# .#.#.#....#. .## ...# ##(:jIX(:j0^i634(:j_(:jc(:j.##.#........#.#.....#.###.#.....#.######+## ..#####.#.....).#.#.##.#. #..##.# #+#### #..##.<.# # #..##.# # .+ # ##..##.## . #.#.# ..#.# ....#...# .... .### ....# ##(:j?(:jǕi723(:jŜ(:j(:j.##.#..#.#.....#.###.#.....#.######+##.#####.#.....).#.#.##..#. #..##.# .#+#### #..##.<.# .# #..##.# .# ...+ .# ##..##.# .##### #. #.#.# . ..#.# ....#... .....# .... .### .....# ##(:j812(:jD(:j/&(:j 4(:j4#(:j 5.#(:j5[#.#........# (:j"6K>.#.....#.## .#.#.....#.######+##.#####.#.....)(:j6.#...#.##...#. #..##.# ..#+#### #..##..# .(:js7.# #..##.# ..# ....+ ..# ##..##(:j8.# ..##### #. #..#.# .. ...#.# . ....(:j$A#....# .... .### ......# ##(:jD(:j/E9(:jE%0(:jE1(:jF(:j[O(:jV(:j>W(:jW(:jaX] You continue putting on the -2 hat of the Alchemist {rElec rPois rF+ rC+ rN+ (:jXU_Will+ rMut rCorr}. x5 (:jXQ You finish putting on the -2 hat of the Alchemist {rElec rPois rF+ rC+ rN+ (:j8Y9_Will+ rMut rCorr}. (:jwYU_There is an escape hatch in the ceiling here.(:jB Really go through this one-way escape hatch? Y - Yes  N - No):j):j#..................#dossy the Trooper #########.#........#Coglin of Lugonu ***... >.........#.....#.##Health: 42/42 ======================== .########.#.....#.######+##Magic: 5/5======================== ....#####.#.....).........#AC: 1Str: 11 ..........................#EV: 12Int: 9 .........##...............#SH: 0Dex: 19 ......... #..##...........#XL:  5 Next:  3% Place: Dungeon:3 ..#+#### #..##.@.........#):jNoise: ---------  Time: 1909.3 (0.0) ..##..##...........#a) +0 sling {=f, Gye b) +0 sling {=f, Min ..#................+Throw: 3 darts (poison) {d:0 s:1.0 dpt ..###..##...........#Zot (16090) Gem (7091) ..##### #. #...........# ......# .. .............# ......# . ....#########... ......# .....### ......###You continue putting on the -2 hat of the Alchemist {rElec rPois rF+ rC+ rN+ _Will+ rMut rCorr}. x5  You finish putting on the -2 hat of the Alchemist {rElec rPois rF+ rC+ rN+ _Will+ rMut rCorr}. _Okay, then. _There is an escape hatch in the ceiling here.):j):j):j):jw10.3 (1890 _):j,):jK%2):jg #.##.###.#  #.#......##.##.#.# ):jgh ):jhY.#.##.#####.##.#.# ):jh .):j9if.....#####......#  .):jEj#.##.......####.#  #.####### #.#  [##.#.# #.#  ##### #.#  ........# #@#  .):jkP##.#.†...# ##.#####  .#........# #......#  )...#....†# #..###.#  .†.>......# #..###.#  ....#####...##.#    #...##†..#......#.##.#    .#..##..#..###..#.##.#   #....#....##.......#   ):j[q1.8 (2.5889):j}):j\ _A mysterious force pulls you upwards. The hatch slams shut behind you.):j3 3):j% ):j* ):j!, ):j5 ):j5 ):j: ):j-X '0.0):j[ ):j]  ):jK^ ?_Done exploring.*:j *:j *:j( ##.##.##.......#.#  dossy the Trooper #.#......##.##.#.#  Coglin of Lugonu ***... .#.##.#####.##.#.#  Health: 42/42 ======================== ......#####......#  Magic: 5/5======================== .#.##.......####.#  AC: 1Str: 11 ....#.####### #.#  EV: 12Int: 9 [##.#.##.#  SH: 0Dex: 19 ......##### #.#  XL:  5 Next:  3% Place: Dungeon:2 ..........# #@#  Noise: ---------  Time: 1911.8 (0.0) .##.#.†...# [*:je) 34m##.#####   a) +0 sling {=f, Gye b) +0 sling {=f, Min .#........# #......#   Throw: 3 darts (poison) {d:0 s:1.0 dpt )...#....†# #..###.#   Zot (16088) Gem (7089) .†.>......# #..###.#  ..........#####...##.#    #...##†..#......#.##.#    .#..##..#..###..#.##.#    ..#....#....##.......#   You finish putting on the -2 hat of the Alchemist {rElec rPois rF+ rC+ rN+ _Will+ rMut rCorr}. _Okay, then. _There is an escape hatch in the ceiling here. _A mysterious force pulls you upwards. The hatch slams shut behind you. _Done exploring.*:j) [39;49m*:j~. *:jUr  .#......##.## .#.##.### .........#.##.......####...#.####### [##.#.# ......#####.....##.#.†##@#####.....#......# *:j#s )...#....†# #..###.# .†.>......##..... ...#..#...........####   *:ju{ *:jE| u2.8 (178 _*:jo *:j  ..#.##.#####.##.#.# ......#####......# #.##.......####.# ....#.####### #.# [##.#.# #.# .......##### #.# .....# #.# ##.#.†...# ##.##### *:ju *.#........# #@.....# )...#....†# #..###.# ..†.>......# #..###.# #....#####...##.# #...##†..#......#.##.# *:j ..#..##..#..###..#.##.# *:j t..#....#....##.......# ..#*:j .......#### ##..##..##...#.#### *:j *:j n3.8 (267*:j" *:jD"  ........#.##.......####...#.####### [##.#.# ......#####.....##.#.†##.#####...........)...#....†###.# ..†.>......##.# #....####...# .#...##†..#......#.##.#.## .##..##..##...#.#  *:jh% 4.8 (356*:j^3 *:jv  #.##.......####...#.####### [##.#.# ......#####.....*:j w <##.#.†##.#####...........# .)...#....†###.# ..†.>...... #....*:j~w ####...# .#...##†..#......#.#..##..#..###. #. ....#..#........#  *:ja *:j +5.8 (4*:j C45*:jÈ *:j 2 ...#.####### [##.#.# ......#####.....##.#.†##.#####.....*:js =...... .)...#....†### ..†.>......# #....####@..# *:j .#...##†..#......#.#..##..#..###..#.*:j K.#....#....##......##*:j & *:j V.#.###.*:j R.... ...#....#...#.### *:j> D *:j *:j/ n6.8 (534*:j] *:j R #.[##.#.# #.# .......##### #.# .....# #.#*:j.  ##.#.†...# ##.##### .#........# #......# )...#....†# #..###.# *:je ..†.>......# #..###.# *:j 9#..........#####...##.# ..#...##†..#....@.#.##.# *:j ..#..##..#..###..#.##.# ..#....#....##.......# *:j i..#.......#### *:jx ##..##..##...#.#### .##..##..##...#.#  ....#..#........# ..#...#.### #..#..##..#..#.#  *:j *:jp! n7.8 (623*:j( *:jc F #.[##.#.# #.# .##### #.# .# #.# #...##.#.†...# ##.##### .#.# #......# *:j[d #..)...#....†# #..###.# #...†.>......# #..###.# #.#.#####...##.# #..#...##†..#...@..#.##.# *:jd #...#..##..#..###..#.##.# *:jd #....#....#....##.......# *:jd .#..#...........#### .##..##..##...#.####*:jd  *:jd `.##..##..##...#.# *:je E#.....#..#........#*:j(e I .#....#...#.###*:j?e @ #..#..##..#..#.#*:jTe  *:jm *:j%n n8.8 (712*:jv *:j߸ #.[##.#.# #.# .##### #.# .# #.# #...##.#.†...# ##.##### .#.# #......# #..)...#....†# #..###.# #...†.>......# #..###.#  #.#.#####...##.#  #..#...##†..#..@...#.##.#  #...#..##..#..###..#.##.# #....#....#....##.......# #......#..#...........#### *:jr #...##..##..##...#.#### #...##..##..##...#.# #.....#..#..# †.....#....#...#.### #..#..##..#..#.# *:j& 9.8 (801*:j *:jS  .###.[##.#.# #.# .##### #.# ......# #.# .##...##.#.†...# ##.##### .#........# #......# .##..)...#....†# #..###.# #...†.>......# #..###.#  #.#.#####...##.#  #..#...##†..#.@....#.##.#  #...#..##..#..###..#.##.#  ##....#....#....##.......#  #......#..#...........####  #...##..##..##...#.####  #...##..##..##...#.# #....*:j@ N.#..#........# .†.....#....#...#.### #..#..##..#..#.# *:j  *:ji ,20.8 (9*:jr D790*:jE *:j%  .###.[##.#.# #.# ...##### #.# ......# #.# .##...##.#.÷...# ##.##### .#........# #......# .##..)...#....÷# #..###.# #...†.>......# #..###.#  #.#.#####...##.#  #..#...##†..#@.....#.##.#  #...#..##..#..###..#.##.#  ##....#....#....##.......#  #......#..#...........####  #...##..##..##...#.####  #...##..##..##...#.##.....#..#.*:jҌ N.......#.†.....#....#...#.### )####..#..##..#..#.#*:jT 1.8 (10.0)879*:j| *:j  #..# #.....#.####### #.# #..###.[##.#.# #.# ###### #.# #................# #.# ##...##.#.÷...# ##.#####......#........# #......# ...##..)...#....÷# #..###.# #####...†.>......# #..###.# #.#.........@#####...##.# #..#...##÷..#......#.##.# ###..#..###..#.##.# ##...#....##.......# #......#..#......*:j .....#### # #...##..##..##...#.#### # #...##..##..###.# #####.....#..#........# #..†.....#....#...#.###2.8 (1178*:j *:j/T   #..###..#.##.......####.#  #..# #.....#.####### #.#  #..###.[##.#.# #.#  ###### #.# ##................# #.# ##...##.#.÷...# ##.#####......#........# #......# ....##..)...#....÷# #..###.# ######...÷.>....@.# #..###.# #.#..........#####...##.#*:jT 3 #..#...##÷..#......#.##.# #...#..##..#..###..#.##.# ##....#....#....##.......#  #......#..#...........#### ## #...##..##..##...#.#### .# #...##..##..##*:jU Q#.# .#####.....#.....#*:j^ B3.8 (12*:j+_ C67*:j$h *:jɿ  *:j  #..###..#.##.####.# #..# #.....#.# #.# #..###.[##.#.# #.# #....##### #.##..........# #.#.##...##.#.÷...# ##.#####.#.# #......#.##..)...#....÷# #..###.##...÷.>...@..# #..###.# #.#..#####...##.# #..#...##÷..#......#.##.# # #...#..##..#..###..#.##.# # ##....#....#....##.# # #......#..#......##### #...##..[3*:j !9;49m##..##...#.#### ..# #...##..##..##...#.# #.#####.....#..#.#*:j o4.8 (1356*:j *:j1 #..###..#.##.####.# #..# #.....#.# #.# #..###.[##.#.# #.# #............##### #.##....# #.#.##...##.#.÷...# ##.#####.#..# #......#.##..)...#....÷# #..###.##...÷.>..@...# #..###.# #.#..#####...##.#*:j #..#...##÷..#......#.##.# ## #...#..##..#..###..#.##.# .# ##....#....#....##.# .# #......#..#...........#### .### #...##..##..##...#.####.# #...##..##..##...#.# .#.#####.....#..#.#*:j6*:jh5.8 (1445*:j/*:jMn # #..###..#.##.####.# # #..# #.....#.####### #.# # #..###.[##.#.# #.# # #............##### #.##..*:jn.# #.#.##...##.#.÷...# ##.#####.#........# #......#.##..)...#....÷# #..###.##...÷.>.@....# #..###.# # #.#*:joN..#####...##.# # #..#...##÷..#......#.##.## #...#..##..#..###..#.##.# ..# ##....#....#....##.# #.# #......#..#.........#### #.### #...##..##..##...*:jo#.#### #...# #...##..##..##...#.# ..#.#####.....#..#.#*:j|g6.8 (153*:j|4*:jV*:jl .# #..###..#.##.####.# <# #..# #.....#.####### #.# .# #..###.[##.#.# #.# .# #......##### #.# .#####................# #.#.##...##.#.÷...# ##..#........# #......*:j.##..)...#....÷# #..###. .#...÷.>@.....# #..###. .# #.#..#####...##. .# #..#...##÷..#......#.##. *:jh.### #...#..##..#..###..#.##..# ##....#....#....##. ##.# #......#..#.... *:j #.### #...##..##..##...#.#### #*:j#...# #...##..##..##...#.# *:j 7...#.#####.....#..#.#*:jg7.8 (162*:j3*:j*:j2 .# #..###..#.##.####.# .<# #..# #.....#.# #.# ..# #..###.[##.#.# #.# ..# #............##### #.# ..#####................# #.#.##...##.#.÷...# ##..#........# #..##..)...#....÷# #..### ..##...÷.@......# #..### ..# #.#..#####...## .*:j;.# #..#...##÷..#......#.## ..### #...#..##..#..###..#.##.# ##....#....#....###.# #......#..#... # #.### #...##..##..##..#.#####...# #...##..##..##...#.# ....#.#####.....#..#*:jG.#*:j"*:jD#o8.8 (1712*:j+*:j/Y  There is a stone staircase leading down here.*:j&8*:jA+:j,9.8 (18+:j>J01 _+:jt +:jO&%3+:jc," ### #@# #.# #.# #.# #.# #.# #.# #.# +:j-t31.3 (19.56869+:j2+:j4# _You climb downwards.+:j5+:j^w _There is a stone staircase leading up here.+:j 3+:j B+:j +:j +:j +:j J###<+:j +:j {2.3 (1.0)78 _+:j +:jzX Z###<.+:jz 3.3 (267+:j y###<..+:j n4.3 (356+:j +:j W ###<+:j =.###+:j| +:j n5.3 (445+:j +:j[\  ###<.+:j} +:jՉ +:jr g6.3 (534+:j@ +:j:  ###<.+:j +:jY n7.3 (623+:j_ +:jP  ###<..+:jp +:j n8.3 (712+:j$ +:ja <..### +:jo +:j.p n9.3 (801+:j| +:j ...:...#########+:j +:j p40.3 (9590+:j[ +:j6 N####.#..:...########1.3 (10.0)859+:j>O +:jۊ x#.#  #.#  #.#  #.#  #.#  #.#  #.#  #.#####.#  #.@.:...#  #             +:jL +:j o2.3 (1178+:j" +:j #.#  #.#  #.#  #.#  #.#  #.#  #.#  #.#####.#  #..@:...#  #         3.3 (1267+:j +:j'z#.#  #.#  #.#  #.#  #.#  #.#  #.#  #.#####.#  #...@...#  #         +:j.4.3 (1356+:j2+:jN;h  You pick up a parchment of Apportation and begin reading...+:jEo5.3 (1445+:j+:jyD _You add the spell Apportation to your library.,:j,:j,:j,:j6,:j...........,:jM#.#  #.#  #.#  #.#  #.#  #.#  #.# # #.#####.#  #....@..#  #     ,:jN3    ,:jT,:jUV6.0)3,:jU4,:j`_,:jT#.#  #.#  #.#  #.#  #.# ## #.# .# #.# .#  #.#####.#  #.....@.#  #         ,:jϨ,:j7.3 (223,:j[#.#  #.#  #.#  #.#  #.# ###  #.# ..#  #.# #.# ,:j?( #.#####.#  #......@#  #         8.3 (312,:j/ ###.#.# #.#####.......#########,:j39.3 (401,:j~9,:ju1< #.#####.... #.######.......#########,:jx,:j=yp50.3 (5490,:j},:jO2#<# #####....#########.......#########,:j,:jo1.3 (6849,:j-,:j~  ###  #<#  #.#  #.#  #.#  #.#  #.#  #.#.#####  #.#...@.#  #.#####.#  #.#####.#  #.......#  ######### ,:j+     ,:jF"2.3 (778,:j^ ###  #<#  #.#  #.#  #.#  #.#  #.#  #.#.#####  #.#..@..#  #.#####.#  #.#####.#  #.......#  ### ,:j^    ,:jd,:jen3.3 (867,:ji,:jP ### ,:j+ #<#.  #.#.  #.#J ,:jO| #.#.  #.#. ,:jt #.#.  #.#.##### ,:j #.#.@...#  #.#####.#  #.#####.#,:j  #.......#  #  ,:jF J   endoplasm (asleep)      ,:jnj  You encounter an endoplasm.,:j5'.J,:jQJ,:jXn4.3 (956,:j,:jt^ _The endoplasm quivers.-:jI-:j<-:ja ))))You shoot a sling bullet.-:j1  The sling bullet barely misses the endoplasm.You shoot a sling bullet.-:j'.J-:j8&..-:jG===5.6 (1.345) Rev -:j-:jM _The sling bullet hits the endoplasm but does no damage.-:jn-:j5-:j4-:j]-:j-:j: )) You shoot a sling bullet. The sling bullet hits the endoplasm.-:j .  The endoplasm is heavily wounded.You shoot a sling bullet. The sling bullet hits the endoplasm.  You kill the endoplasm!-:jR-:j~>&..-:j8I47.0 (1.433) Rev+ -:j$vo _Lugonu accepts your kill.-:j_ -:jMa -:je -:jj -:jk -:js a.........-:ju -:jy -:j 6 ###  #<#..  #.#.#  #.#.##  #.#..  #.#..  #.#.#  #.#.#####  #.#@....#  #.#####.#  #.#####.#  #.#  #     -:j ---8022-:j[ -:j M####<#.. ###-:j: -.. -:j^ #####....#####.#-:j <######.......# -:j -:j1---9.0 (211) Rev -:j\M####<#.. #######............. #####.....######.#####.# -:j9g-:jgo60.0 (300-:jl-:jΪM####<#.. #######.......####.#####....#.#####.# -:j'-:jZp1.0 (43939-:jҿ-:j   #####  #<#..  #.#.#  #.#.# #.#.-:j #.#. #.#.#####.#. #.#.##### -:j #.#.....#  #.#####.#  -:jJ#.#####.#  #.#  #   -:jW-:jn2.0 (588-:j -:j6    #####  #<#..  #.#.#   #.#.########  #.#.  #.#.........  #.#.#####.#.  #.#.#####  #.#.....#  #.#####.#  #.#####.#  #.......# ######### -:j<-:j=s3.0 (677) .:j.:j::M#####<#.. ########........####.#.#.#.##### .:j@.:j!An4.0 (766.:jF.:jQM########.#<#.......) ########..............#.#.#####.#. .:jO5.0 (855.:jpM########.#<#@......)####.. ########..#.#......... # ###.:j/.:jn6.0 (944.:j.:jW;       ###.# #<#.). #.#.#####. #.#.##  #.#...  #.#...  #.#.#####.#.  #.#.#####  #.#.....#  #.#####.#  .:jH7.0 (10.0)33.:j       ###.# #<#.). #.#.#####. #.#.##  #.#..  .:j#.#...  #.#.#####.#.  #.#.#####  #.#.....#  #.#####.#  .:jN.:j{o8.0 (1122.:j.:j*       ###.# #<#.). #.#.#####. #.#.###.  #.#..  #.#...  #.#.#####.#.  #.#.#####  #.#.....#  .:jyP#.#####.#  .:jD.:j"o9.0 (1211.:j.:jU$      # ###.# #<#.)...<  #.#.#####. #.#.#########.#  #.#..  #.#...  #.#.#####.#.  #.#.#####  #.#.....#  #.#####.#  .:j-<70.0 (1300.:ja3.:j69 _Found a stone staircase leading up..:j-.:j/.:j4.:j:,.:jA~..............:jAB.:jXL.:jt  ## .# .# .# .#  ###.# #<#.....@.)...<#  #.#.#####......#  #.#.#########.##  #.#.  #.#..:j,  #.#.#####.#.  #.#.#####  #.#.....#  #.#####.#  .:j.:jv1.0)2929.:j.:jP  ### .:ji ..#  #.#  #.#  #.#  ###.:j>l.######  #<#......@)...<#  #.#.#####......#  #.#.#########.##  #.#. #  #.#.  #.#.#####.#.  #.#.#####  #.#.....#  #.#####.#  .:j.:jsn2.0 (288.:j.:jх  ### ..#  #.#  #.#  #.#  #########.######  #<#.......)...<#  #.#.#####.@....#  #.#.#########.##  #.#......... #  #.#.  #.#.#####.#.  #.#.#####  #.#.....#  #.#####.#  #.#####.#  3.0 (377.:j:  ###  ..#  #.#  #.#  #.#  #.######  #<#.......)...<#  #.#.#####..@...#  #.#.#########.##  #.#. #  #.#.  #.#.#####.#.  #.#.#####  #.#.....#  #.#####.#  #.#####.#  .:j' .:jD n4.0 (466.:j .:j  ###  ..#  #.#  #.#  #.#  #.######  #<#.......)...<#  #.#.#####...@..#  #.#.#########.##  #.#. .#  #.#. ..  #.#.#####.#. .##  #.#.##### .#  #.#.....# ..  #.#####.# ..  #.#####.#  .:j .:jB n5.0 (555.:j' .:j\ r ###  ..#  #.#  #.#  #.#  #.######  #<#.......)...<#  #.#.#####....@.#  #.#.#########.##  #.#...#  #.#.....  #.#.#####.#.#.##  #.#.##### ..#.#  #.#.....##.....  #.#####.#.. ...  #.#####.#  .:jvk .:jl n6.0 (644.:jNs .:j  ###..###########.######<#.......)...<.#.#####......#####@##..........# .........#####.#.#.####.. #.##.......#  .:j .:j n7.0 (733.:j] .:j4  ..##########.######<#.......)...<.#.#####......########.##.........@# .######.#.#.#####...#.# ##...#. #.########## .:jA D .:j 8.0 (822.:j' .:jA 9 ##########.######<#.......)...<#.#.#####......########.#..........##.######.#.#.####...#.# ....##........:jC #..##.###.#.#  .:jO .:jb 9.0 (911.:jW #.#  #.#  #.#  #.######  #<#.......)...<#  #.#.#####......#  #.#.#.##  #.#..##  #.#..@#  #.#.#####.#.#.##  #.#.#####...#.#  #.#.....##.....  #.#####.#......  #.#####.#..##.##  #.#.. #.#  ### #.#   .:j2 .:j׶ 80.0 (10.0)00.:j  #.#  #.# #########.######  #<#.......)...<#  #.#.#####......#  #.#.#########.##  #.#...........##  #.#...#  #.#.#####.#.#@##  #.#.#####...#.#  #.#.....##.....  #.#####.#......#  #.#####.#..##.##  #.......#.. #.#  ########## #.#  ...  .:j\ .:j q1.0 (111919.:jt .:j  #########.######<#.......)...<.#.#####......####.#..........##[7;10H.........######.#.#.##..#@# ....##.....#####.#......##..##.#####  .:jJ o2.0 (1288.:jT .:jh .:j o #########.######<#.......)...<.#.#####......####.#.................######.#.#.##...#.##....##...@.#####.#..##.#......#.. #.# #  .:j% 3.0 (1377.:j .:j  #<#.......)...<#  #.#.#####......#  #.#.#########.##  #.#...........## .:j m #.#............# .:j(  #.#.#####.#.#.##  #.#.#####...#.## .:jD #.#.....##.....#  #.#####..:j^ A.# .:jv #.#####.#..##.## .:j #.......#.. #.# .:j ########## #.#  .:j! u...  ###  .:jJ!  .:j1 4.0 (1466.:jmi  #<#.......)...<#  #.#.#####......#  #.#.#########.##  #.#...........##  #.#............#  #.#.#####.#.#.##  #.#.#####...#.##  #.#.....##.....#  #.#####.#..@...#  #.#####.#..##.##  #.#.. #.#  #### #.#  ...  ###  .:ji   .:j%v .:jw o5.0 (1555.:jz .:j  #<#.......)...<#  #.#.#####......#  #.#.#########.##  #.#...........##  #.#............#  #.#.#####.#.#.## .:j $ #.#.#####...#.##  #.#.....##.....#  #.#####.#.@....#  #.#####.#..##.##  #.#..##.#  ######.#  ...  ###    .:j .:j Q6.0 (164.:j 4.:j .:j#<#.......)...<#  #.#.#####......#  #.#.#########.##  #.#...........##  #.#............#  #.#.#####.#.#.##  #.#.#####...#.##  #.#.....##.....#  #.#####.#..@...#  #.#####.#..##.##  #.#..##.#  ######.#  ...  ###     .:j)7.0 (1733.:jfU#<#.......)...<#  #.#.#####......#  #.#.#########.##  #.#...........##  #.#............#  #.#.#####.#.#.##  #.#.#####...#.##  #.#.....##.....#  #.#####.#...@..#  #.#####.#..##.##  #.#..##.#  ######.#  ...  ###     .:j=i8.0 (1822.:j#.#.#####......#  #.#.#########.##  #.#...........##  #.#...#  #.#.#####.#.#.##  #.#.#####...#.##  #.#.....##.....#  #.#####.#......#  #.#####.#..##@##  #.......#..##.#  #############.#   ...  ###       .:jժ9.0 (1911.:j####.#...................:jVp#####.#.#.#.:jL#...#.##....##.....####.#......##..##.##..... ########## ...#####90.0 (2000.:j .:j#t.................#####.#.#.#...#.##....##.....#####.#......#.##.#..... ########## .........###########/:j 1.0 (210909/:j /:jS&.#####.#.#.#......##.....#####.#......##.#..... ############.## .......@.##########/:jug2.0 (2288/:j!c #.#...#  #.#.#####.#.#.##  #.#.#####...#.##  #.#.....##.....#  #.#####.#......#  #.#####.#..##.##  #.#..##.#  #.## ..# #        /:j=/:jo3.0 (2377/:j/:jr #.#...#  #.#.#####.#.#.##  #.#.#####...#.##  #.#.....##.....#  #.#####.#......#  #.#####.#..##.##  #.#..##.#  #.## ..# #        4.0 (2466/:j /:j-L #.#...#  #.#.#####.#.#.##  #.#.#####...#.##  #.#.....##.....# /:j?/ #.#####.#......#  #.#####.#..##.##  #.#..##.#  #.## ..# #        /:jb55.0 (2555/:jS8/:j;uP #.#...#  #.#.#####.#.#.##  #.#.#####...#.##  #.#.....##.....#  #.#####.#......#  #.#####.#..##.##  #.#..##.#  #.## ..# >#        /:jy/:jYzo6.0 (2644/:jQ _Found a stone staircase leading down./:j>/:j/:jB/:j%.............../:j' #.#.#  #.#.#####.#.#.##  #.#.#####...#.##  #.#.....##.....#  #.#####.#......#  #.#####.#..##.##  #.#..##.#  #.## #......# .>#        /:j=./:j.t7.0 (1.0)33/:jg/:jm #.#.#  #.#.#####.#.#.##  #.#.#####...#.##  #.#.....##.....#  #.#####.#......#  #.#####.#..##.##  #.#..##.#  ##.##  #......# .>#        8.0 (222/:j/:jx$ #.#.#  #.#.#####.#.#.##  #.#.#####...#.##  #.#.....##.....#  #.#####.#......#  #.#####.#..##.##  #.#..##.#  ##.##  #......# .># #       /:j` 9.0 (311/:jM  #.#.#  #.#.#####.#.#.##  #.#.#####...#.##  #.#.....##.....#  #.#####.#......#  #.#####.#..##.##  #.#..##.#  ##.##  #......# .># ##       /:j|^ 2000.0 (400/:j  #.#.#  #.#.#####.#.#.##  #.#.#####...#.##  #.#.....##.....#  #.#####.#......#  #.#####.#..##.##  #.#..##.#  ##.##  #......# .># .####       /:j^ 1.0 (559996999/:j_  #.#.#  #.#.#####.#.#.##  #.#.#####...#.##  #.#.....##.....#  #.#####.#......#  #.#####.#..##.##  #.#..##.#  ##.##  #......# .># .#####/:j H       /:j 2.0 (688/:jo /:j1  #.#.#  #.#.#####.#.#.##  #.#.#####...#.##  #.#.....##.....#  #.#####.#......#  #.#####.#..##.##  #.#..##.#  ##.##  #......# .># .######     /:j1   /:jh 3.0 (777/:j} #####.#.#.#.....##.....####.#..##.#..... ############.##...####....................@##################  /:j> /:jW n4.0 (866/:jG /:j   #.#.#####.#.#.##  #.#.#####...#.##  #.#.....##.....#  #.#####.#......#  #.#####.#..##.##  #.#..##.# . ###.## .####......# >## .###### .   There is a stone staircase leading down here.5.0 (955 _/:jq /:j;  #.#.#####.#.#.## #.#.#####...#.## #.#.....##.....# #.#####.#......# #.#####.#..##.##. #.#..##.#.. ###/:jF< #.##.####......#.>##.######.../:jJ 6.0 (10.0)44/:j Z #.#.#####.#.#.## #.#.#####...#.### #.#.....##.....##. #.#####.#......##.. #.#####.#..##.###... #.#..##.##.... #####.###.....####......#+.>###.....#######....#...... #.../:j 7.0 (1133/:jZ /:j- G #.#.#####.#.#.###### #.#.#####...#. #..... #.#.....##..... #.$... #.#####.#...... #..... #.#####.#..##. #...r. #.#..##.# #....% ######. #.....####...... +.># #.....###### #..... #..... ....g#..b..g   goblin (asleep)..####b   bat (asleep)..rrr 2 rats (asleep)/:j x  You encounter a bat, a goblin and 2 rats./:j" Jb.b./:j r..r/:j Hg.b./:j( mgb/:jP rr===8.0 (1222 _The goblin shouts! The rat squeaks loudly.0:j:[_0:jIa0:jq ))))))You shoot a sling bullet.0:j  The sling bullet closely misses the rat.You shoot a sling bullet.0:j|&b.0:j} .b  The sling bullet closely misses the rat.0:j~8r.0:jC%r0:j/g.b.g.r.0:j....9.3 (1.3)01) Rev %0:j/ 0:j~_The bat barely misses you. The rat closely misses you.0:j&[ t#.#.#####.#.#.####### #.#.#####...#.##..... #.#.....##.....##.$... #.#####.#......##..... #.#####.#..##.##..... #.#..##.# #....% ######.##....r####.............#+...>###...gb###### #..... #.....  ...r... ....... ...#### ... b.b.r..g.r0:j!a 0:ja 11-0:ja s--1008900:j-m 9%0:j _The bat hits you. _You take 1 damage, and have 41/42 hp (98%).1:jG#.#.#####.#.#.## ###### #.#.#####...#.## #..... #.#.....##.....# #.$... #.#####.#......# #..... #.#####.#..##.## #..... #.#..##.# #....% #####.## #.....####.# +....br.@.>## #....g###### #..... #..r.. ....... ....... ...#### ...    ratb..b.r1:j9I1:jI---1889 _1:jU1:j1:j7-1:j,1:j1:j †You shoot a sling bullet. The sling bullet hits the rat.  You kill the rat!1:jt(1:jp~ )))))))Lugonu accepts your kill.You shoot a sling bullet.1:j'  .b1:j .b1:ju  g.  The sling bullet closely misses the bat.1:j'.....1:j]2=5===2.7 (1.478) Rev+ 1:jX%7%1:j3 _The bat hits you but does no damage. _Health restored: 421:jI+ 1:j&- 1:jG B1:jT HM) _Health restored: 42  You shoot a sling bullet.  The sling bullet closely misses the bat.The sling bullet hits the goblin.1:j  The goblin is severely wounded.You shoot a sling bullet. The sling bullet hits the bat.1:j! rThe bat is heavily wounded.br   rat1-4.0 (1.366% _The bat hits you. The bat closely misses you. _You take 1 damage, and have 41/42 hp (98%).2:j 32:j!B2:j0 )You shoot a sling bullet. The sling bullet barely misses the bat.The sling bullet hits the goblin.  You kill the goblin!2:j3)b   batr   r2:jQ †Lugonu accepts your kill.You shoot a sling bullet. The sling bullet hits the bat.  You kill the bat!)r   r2:j"3r.2:j( )rLugonu accepts your kill.2:j2:j?8-65.4 (1.445) Rev* % _The rat twitches its whiskers.2:j_2:jτ2:j4 †You shoot a sling bullet. The sling bullet hits the rat.  You kill the rat!2:jh(2:jI )))))))Lugonu accepts your kill.2:jn.....)†2=76.8342:j< _You shoot a sling bullet. _Health restored: 422:j 2:j 2:j ,2:j 2:j :2:j 2:j* #.#.#####.#.#.## ###### #.#.#####...#.##2:j+i #..... #.#.....##.....#2:j?, #.$... #.#####.#......#2:j, #..... #.#####.#..##.##2:j,o #..... #2:j>-.#..##.#2:j-~ #....% ####2:jS. #.##2:j. #.....####.# +.....)@..>##2:j/* #.....###### #..... #..... ...2:j;.... # ....... ...####  ...2:j,T---7023 _2:j)v:  Things that are here:2:jK  #.#.#####.#.#. ###### #.#.#####...#. #..... #.#.....##..... #.$... #.#####.#...... #..... #.#####.#..##. #..... #.#..##.# #....% ######. #.....####. +.....@†..># #.....###### #..... #..... . .......# ....... ...#### ...  a rat corpse; a bat corpse; a rat corpse2:j2:jJ---8.8 (212 _2:jI7%2:jb$  Things that are here:2:j  #.#.#####.#.#. # ####### #.#.#####...#. # #.....# #.#.....## # #.$...# #.#####.# # #.....# #.#####.#..##. # #.....# #.#..##. # #....%# ######. # #.....#### + +....@)†..># # #.....###### # #.....# # #.....#. .##.# #.#####.  a +0 club; a goblin corpse2:j9.8 (301) Rev+ _2:jX3:jaM......... ###########...#......##$..#####.# #.......#..%# ############# ##....@####............ ++.....)†..>################ ##.....#....3:j=20.8 (47903:j!+3:jzaM......... ###########...#......##$..#####.# #.......#.. ############# ##.....####............ ++.....)†..>################ ##.....#......#####3:j{o1.8 (58793:j3:j^2.8 (678 _k - a scarab talisman3:j 3:j 3:j 3:j^ ,3:j" ..)†.3:j]>  #.#.######### #.# #.#......... #.#.#####.#.# ## ####### #.#.#####...# .# #.....# #.#.....## .# #.$...# #.#####.#... .# #.....# #.#####.#..## .# #...@.# #.......#..## .# #.....# ############# .# #.....####........... .+ +.....)†..>########## .# #.....###### .# #.....## #.....# ... .......# .### ........#3.8 (167) Rev 3:j } #.#.#####... #.#.######## #.# #.#......... #.#.#####.#. +## ####### #.#.### ..# #.....# #.#.....## ..# #.$...# #.#####.#... ..# #..@..# #.#####.#.. ..# #.....# #.......#.. ..# #.....# ############ ..# #.....####.......... ..+ +.....)†..>######### ..# #.....###### ..# #.....## #.....# #... .#4.8 (2563:j Q #<#.......) #.#.#####.. #.#.####### #.# #.#....... #.#.#####.# #+## ####### #.#.###.# #.....# #.#.....##.# #.@...# #.#####.#...# #.....# #.#####.#...# #.....# #.......#...# #.....# ###########.# #.....####..........+ +.....)3:j t†..>########.# #.....###### ...# #.....# ...# #.....#3:j 3:js g5.8 (3453:j 3:jH 3:j3 n6.8 (4343:j 3:jg+{  #.#.#####. #.#.###### #.#....... #.# #.#.##### ##+######### #.#.#####. ....# #.....# #.#.....##.# #.....# #.#####..#3:jG #@....# #.#####.#.# #.....# #.......#.# #.....# ##########.# #.....####.........+ +.....)†..>#######.# #.....######.# #..... ....# #.....# ###..........# _You now have 169 gold pieces (gained 11).7.8 (523) 3:j*g3:ji #......##### ##+##3:j####### .............##.####.#.......# #........# ##########.####........++.....)†..>#######......#.###........#3:j8.8 (6123:j ......##### ##+######### .............##.####.#.......# #........# ##########.####........++.....)†..>#########.....###### ......###....#####3:jA9.8 (73:joC013:j_4:j | ##### ##+######### .............##.####.#.......# #........# ##########.####........++.....)†..>#########.....######  ..#####....4:jz4:jhp30.8 (86904:j4:jW!4:j(4:jg+4:j!+34:j:,4:jvY.............04:j\W _Could not explore, unopened door.4:j' _......'............#####4:j[ 4:j 4:j o1.8 (18694:j# 4:j? ( _You open the door.5:jQ35:jM5:j ##### ##+######### ....# ..........##..####.#.............S...K#########......#.....####........+ ......'@....)†..>#########.....###### . ##### S   ball python (constriction, asleep)K   kobold (missile, asleep)...#5:jn  You encounter a kobold and a ball python.The kobold is quivering stones.5:j.S0 gThe ball python hisses angrily.K.5:jWtg   goblin (wandering)S   ball python (constriction)K   kobold (missile, wandering)5:j'n2.8 (1785:j 5:js _You encounter a goblin. It is wielding a +0 dagger.5:j 35:j 5:j 5:j& 5:jw6 )))K  )You shoot a sling bullet. The sling bullet hits the kobold.  The kobold shouts!5:jB  )The kobold is severely wounded.You shoot a sling bullet. The sling bullet hits the kobold.  You kill the kobold!5:j (5:jl <.S5:j$m F.g5:j{m G.S5:jۏ .g..'===4.2 (1.456) Rev 5:j Y _Lugonu accepts your kill.6:j[6:j s_6:j~u )))))))You shoot a sling bullet.6:jJU †The sling bullet closely misses the ball python.You shoot a sling bullet. The sling bullet hits the ball python.  You kill the ball python!)6:jy .g  Lugonu accepts your kill.6:jL...†..'g85.5 (1.345) Rev+  _The goblin shouts!6:j)36:j746:jyA6:jF6:j_6:j uB)))))))6:j!&l )You shoot a sling bullet. The sling bullet misses the goblin.You shoot a sling bullet. The sling bullet hits the goblin!  You kill the goblin!)6:jE...)..'96.9 (1.434) Rev*  _Lugonu accepts your kill.6:jڅ 36:j 6:jŠ 6:jf 6:j} #.6:jn 36:j J #.#.######+## ############## #.#.#####.# .......#.....# #.#......# .......#.....# #.#####.#.#....#.....# #.#####.#.#...#.....# #.#.#.)..#.....# .#.†..#.....####.+.@.....)†..>.#.#.....######.#..#.....#.#####.....##... .......# .### ........# ## ....##### ....#6:j#6:jY6---706:jC236:j6:juO  #.#..... #.#. ####+## ############### #.#.###.#.#.....# #.#......#.#.....# #.#####..#6:jO.#.....# #.#####..#....#.....# #........#.)..#.....# ########.#†.@#.....####.......+6:jP.'.....)†..>#####.#6:j6P^.#.....######6:jVP.# ........#.....# ......# .########.....# 6:jrP;#####... ..6:jP.....# .### .......6:jP$.###6:jP$ ...6:jP.#####6:jPG....#There is an open door here.6:jZ6:j[G---8.9 (26:j[=12) Rev+ 6:j[_6:jd6:j # #.# # #.#.... ##.#. #####+## ################ #.#.###.#.#.....# #.#....#.#.....# #.#####.#.#.....# #.#####.#....#.....# #.......#.)@.#.....# #######.#†..#.....####......+.'.....)†..>####.#.#.....######.# .........#.....# .......# ..########.....# ######.... .......# .### ........### .#####6:j6:jn9.9 (3016:j?6:jJ .# #.# .# #.# ## #.#.#+######### #.#..##.#.....# #.#.##.#.....# #..##.#.....# #.6:j?.##.#.....# #.##......@..#.....# .##......†..#.....####.+.'.....)†..>.##.#.....######.##6:jo.#..#.##..#...#6:j4#....# ......# .### ........#  ## ....#####6:j40.9 (45906:j6:j}Q  f - 21 stones {d:2 s:1.1 dpt:1.8} (gained 4)6:jo1.9 (58596:j*7:j'4^ .# #.## #.#.# .######+################### #.#. .........##.........#.....# #.#...##.#.....# #.###.##.#.....# #..##7:jk.#.....# #.....##)..#.....# #####.##7:jl†..#.....####....+....'.....)†..>##.##.#.....###### .##.#.....# .##..########.....# ########....# .......# .##...#7:jl ##  ....##### ....# _Items here: )) ††.7:jvf2.9 (677:j{w98) Rev 7:j7:j} #.## #.# #.######+################### #.#. ).........##.........#.....# #.#..##.#.....# #.##.##.#.....# #..##.#.....# #... <.##)..#.....# ####.##......†..#.....####...+....'.....)†..>#.##.#.....####.##.#.....# .##..########.....# #########....# .......# .##.# ##  ....##### ....# 7:jW7:j3.9 (7677:j{ .#.######+################### #.# .).........##.........#.....# #.# ..##.#.....# #.#.##.#.....# #..##.#.....# #.. .<.##)..#.....# ### ..##......†..#.....####..+....'.....)†..>.##.#.....####.##.#.....# .##..########.....# .#########....# .......# . ..##.####  ....##### ....# 7:j;4.9 (8567:jw6.9 (10.0)34) 7:j7:j| . ##.<)..#.†..# ..+..........'.....)†. ####.........#.....###  ... ..################....## .. #...### . ..### ####7:jO+7.9 (11237:j17:js.##.#.....# .##.#.....# .##.##.#.....# .##.<.##......)..#.....# .##.##......†..#......+..........'.....)† .##.##.........#..... #.##.........#.....#  .##@.##.....#.##....## .#. #...#### .#7:j#..### ....#####.. ....# ..#7:j7:jo8.9 (12127:j7:j.##.#.....###.##.#.....# ..##.<.........##)..#.....# ..##...........##......†..#.....# .........+..........'.....)##...........##.#.....# . #...........##.........#............##..########.....##########..@.## .......#  .... #...##.# #..### ....#####...  ....# # ...# .#7:jO9.9 (13017:jv #.##.#..... #..##...........##.........#..... #..##.<.........##......)..#..... #..##.....##......†..#.........+..........'..... #..##...##.........#..... #. #..##.........#..... . .##..##..... ....##.@..## . .... #...#### . #..### ..... ....##.  ....  ..#  .# #.#7:jxq50.9 (144907:j7:jh+  #..##.##.#  #..##.<...##)..#  #..##...........##......†..#  ................+....'. ##..##...........##.#  #. #...........##...# .. .............##..#################....## . .... #..@### #..### ....###....  ....# ## .. .  ..# .#  #.# ##.#1.9 (158497:jS 7:jT. #..##.##.# #..##.<.........##......)..# #..##...........##......†..# ......+..........'.  ##..##.....##.........# #. #....##.........#  .. ...##..##  . ....#########....##  .... #.@.####  #..### .... ..... ....#.##..# .. .... .. .#.PP .# # ..P #.# #.. 7:jU,###.#7:jt2.9 (16787:j! . #..##.##.# # #..##.<..##......)..# #..##..##......†..# ..+..........'. ##..##..##.........# #. #..##.........# .. ..##..## . ....#########....##  .... #@..####  #..### .... ...... ....# ..##..### .. .... .. 7:jڣk.#.PP .# # ..P. #.# #..P. ####.#7:j 7:j̮o3.9 (17677:j7:j" # <).  ..†.......+..........'.##..####.........#. #. ##...... ...##..####### ....#########....## ..  ##...#### . #.@### #+...........##..##..####.# .. . .... .##>.P. †..#.#######.#7:j7:jo4.9 (18567:j, Q _Found a stone staircase leading down.7:j 37:j]% ..†.......'...........7:jm   #..##..##......†..# .....+....'##..##.##.# # #. #.##...# # .. ..##..######## # #########....## . # .... ##...## # #.####..##### #+.....@.....# .... # #..##..####.# # .. . ..... # .. #.#.PPPP # .# # ..P.... # #.# #..P.P.PP #####.# #>.P.P[397:j2n ;49m.P )†..#.#######.#P.PPP ##)...........#7:j\ 5.0)457:j& 7:jh m .....+....'##..##### # #. #.. ...##..####### ....#########....## ..  ##...#### . #.####..##### +...........#..##.@####.# .. .............##.#.PPPPPPPPP#..P......#PP.PP# ##)...........#P...7:j 7:jz n6.9 (2347:jp 7:j5 #..##.##†..# .....+.' 7:jK6 ##..##.##.# ## #. #..##.........# .# .. .............##..######## .# . ....#########....## .# .... ##...#### .# #.####..##### .# +....@......#... .# #..##..####.# .# .. ..............# .# .. ..##.#.PPPPPPPPP .# .# #...P...... .# #.# ##..P.P.PPP.P [#####.# #>.P.P.P P .)[07:j6;10;1m†..#.#######.#P.PPP .##).#P..7:jF7:jNn7.9 (3237:jZ7:jC #..##.##......†.. .+. ##..##.##.# #. #.##. ..# .. .##.. ..# . ....###....## 7:j}.# .... ##...#### .# #.####..##### .# +...@.......# .# #..##..####.# ..# .. ..............# ..# .....##.#.PPPPPPPPP ..# .### #...P.......# #.# ##..P.P.PPP.P .[#####.# #>.P.P.P P ..)†..#.#######.#P.PP ..##).#P..7:jK7:jn8.9 (4127:ju7:j #..##.##......† .+ ##..##.### #. #.##.# .. .##...# . ....##....## .# ....+ ##...#### .# #.####..##### .# +..@........# .# #..##..####.#.# .. ..............#.# .....##.#.PPP.# .### #...P.......# #.# ##..P.P.P.P ..[#####.# #>.P.P.P P.)†..#.#.#P.PPP ...##).#P..7:jM 9.9 (5018:jL # #..##.##......† # .+ # ##..##.### #. #.##.# .. .##..8:j.# . ....###....##.# ....+. ##...#### 8:jO.# #.####..##### .# +.@.........# .#8:j,( #..##..####.#.# .. ..............#8:jP.# .....##.#.PPPPPPPPP8:jz1.# .#### #...P.......# #.# ##..P.P.P8:jPP.P.[#####.# #>.P.P.P P8:j>.)†..#.#.#P.PPP ....##).#P..8:j360.9 (63908:j'8:jn .# #..##.##...... .# .+ .# ##..##.## .##### #. #.##.# .. .##...# . ....#########....##.# ....+.# ##...####.# #.####..#####.# +@..........#.# #..##..####.#.# .. ..............#.# .....##.#.PPPPPPPPP.# .#### #...P.......# #.# ##..P.P.PPP.P.[#####.# #>.P.P.P P.)†..#.#.#P.PPP 8:joF.....##).#P..8:j{8:j|o1.9 (78398:j8:j .....+.##..######## #. ....# .. ..#### ....#########....##  +.# ##...####  #.####..##### +...........#@.##..####.......................##.#.PPPPPPPPP#.#### #...P...... P8:jP.P.#P.. ....###............#8:j#2.9 (8788:j+*f ##..######## #. ....# .. ..####......#########....##  ......+.# ##...#### .... #.####..##### bB... +.................#..##..####.......@.........##.#.PPPPPPPPP#.#### #...P...... #.# ##..P.P.PPP.P.PB   clockroach (asleep, warded).#P...b   bat (asleep).PP ....# #.............8:j 6t  You encounter a clockroach and a bat.8:jR:D.b.b8:j:=.B8:j;.b8:jUCBb8:j^+3.9 (98:jL`J67 _8:jg8:jvq8:j' 38:jU 8:j\ 8:j_ 8:j t .  You shoot a sling bullet. The sling bullet hits the bat.  You kill the bat!8:j A)))8:j ))))Lugonu accepts your kill.8:jt @.B8:j6 3 .....8:jl "..  You shoot a sling bullet.8:j< ###The clockroach sprays sand from its hourglass at you.8:jK ,...8:j"P 32------===5.3 (1.445) Rev 8:jZ 8:j` _The blast of sand hits you!  You take 10 damage, and have 32/42 hp (76%). _MASSIVE DAMAGE!!9:j 9:j 9:j< B9:jH V .# ##..##.## ..##### ##...#..##.# ........##...# .......#########....##.# .......+.# ##...####.#...#.####..#####.# ....B..+...........#.#.#..##..####.#.#.#.#.##.#.P.# ##.#### #...P.......# #.# ##..P.P.PPP.P.[#####.# #>.P.P.P P.)†..#.#.#P.PPP.##).#P....###.# .PP .....# #.9:jR 9:jS ---6034 _9:j\ 9:j{^ ::j3::j-9---::jh,::j::j'.# .....+.# ##..##...####### ###...#...##.....#...........##..##.#.#########....## #......#.+.# ##...#### #......# ........#.####..##### ::j(i#......#B..+...........# #......##..##..####.# #......#.............# #......# ........##.#.PPPPPPPPP #......# ###.######...P...... ..# #.# ##..P.P.PPP.P[#####.# #>.P.P.P P.)†..#.#######.#P.PPP..##).#P... #.....#### .PP::j6::jS   ##..##.. ###...#.. ......... ........#  ........+.#   ........#  .....B..+  ......#@#  ...............  ........##.#.PP  ###.######...  #.# ##..P. [ #>.P.P.P P )†.PPP )  .PP The clockroach sprays sand from its hourglass at you.::jz$  ##..##.. ###...#.. ......... ........#  ........+.#   ........#  .....B..+  ......#@#  ...............  ........##.#.PP  ###.######... ::j  #.# ##..P.[ #>.P.P.P P )†.) .PP::j%@  The blast of sand hits you!::jC&.::j?17---------------=723::j::j  _* * * LOW HITPOINT WARNING * * *You take 15 damage, and have 17/42 hp (40%). _MASSIVE DAMAGE!!::j! ::j" ::j. ::j2 ::j= ::jK ::jM ::j\V ::jdY ^ _You are too injured to fight recklessly!;:j: .# #..##.##.# ..........+.# ##..##....###########...#....##....#...........##..# ..#.#########....## ##......#.+.# ##...#### ##......#.........#.####..##### .#......#B@.+...........# .#......##..##..####.# .#......#.............# ##......#.........##.#.PPPPPPPPP ##......#####.######...P........# #.# ##..P.P.PPP.P[#####.# #>.P.P.P P.)†..#.#######.#P.PPP ........##).#P...  ......... ##..##...####...#......................#.........+.#  .........# [31;:jZ m......B@.+ .........# ........... .........##.# ####.######...  #.# ##..P [#####.# #>.P.P.P P )† ) ;:jB6   ......... ##..##...####...#......................#.........+.#  .........# ......B@.+ .........# ........... .........##.# ####.######... #.# ##..P [#####.# #>.P.P.P )†);:ja  The clockroach bites you.5----------812) ;:j#j ;:jz _* * * LOW HITPOINT WARNING * * * _You take 2 damage, and have 15/42 hp (36%).<:j>  You shoot a sling bullet.<:j~  The sling bullet hits the clockroach but does no damage.  You shoot a sling bullet.<:jG  The sling bullet hits the clockroach but does no damage.  The clockroach bites you but does no damage.<:jwR ##The clockroach sprays sand from its hourglass at you.<:jr9@.<:j~==9.6 (1.301) Rev <:jG<:jwS _The blast of sand misses you.<:j m )))))))You shoot a sling bullet.<:j~^  The sling bullet closely misses the clockroach.You shoot a sling bullet.<:jX ......BThe sling bullet barely misses the clockroach.<:j 71.0 (1.42929) Rev+ <:jT <:j W _The clockroach barely misses you.=:jd  You shoot a sling bullet. The sling bullet hits the clockroach.=:j" )))))))The clockroach is moderately wounded.You shoot a sling bullet.=:j ......BThe sling bullet barely misses the clockroach.The clockroach bites you but does no damage.=:j6=2.478=:j/=:jW _The clockroach barely misses you.=:j/I m )))))))You shoot a sling bullet.=:j  The sling bullet closely misses the clockroach.You shoot a sling bullet.=:j^U    ......... ##..##...####...#......................#.........+.#  .........# .+ .........# ........... .........##.# ####.######...  #.# ##..P [#####.# #>.P.P.P P =:jU w)† ) The sling bullet completely misses the clockroach.=:j0   ......... ##..##...####...#...=:jo0 ...................#.........+.#  .........# .+ .........# ...........=:j0 h .........##.# =:j0 h####.######...=:j0 #.# ##..P =:j0 [#####.# #>.P.P.P =:j1 ^)†)=:j%1 !=:jV> ......BThe clockroach bites you.  * * * LOW HITPOINT WARNING * * *=:j? 5-3.867) Rev* =:j? =:jLI =:jSN _The clockroach closely misses you. _You take 1 damage, and have 15/42 hp (36%).>:j ~  You shoot a sling bullet.  The sling bullet hits the clockroach but does no damage.>:j7? )))))))The clockroach is moderately wounded.You shoot a sling bullet.>:j ......BThe sling bullet barely misses the clockroach.>:j{   ......... ##..##...####...#......................#.........+.#  .........# ......B@.+ .........# ........... .........##.# ####.######...  #.# ##..P [#####.# #>.P.P.P P )† ) The clockroach sprays sand from its hourglass at you.>:j-  ......... ##..##...####...#......................#.........+.#  .........# ......B@.+ .........# ........... .........##.# ####.######...>:j= #.# ##..P [#####.# #>.P.P.P )†)>:jP@  The blast of sand hits you!>:j@>:jA7/42 -----5.245>:jK>:jP _* * * LOW HITPOINT WARNING * * * _You take 8 damage, and have 7/42 hp (17%).>:j! m )))))))You shoot a sling bullet.>:jZ  The sling bullet closely misses the clockroach.You shoot a sling bullet. The sling bullet hits the clockroach.>:j> * ......BThe clockroach is almost dead.8----6.634>:j>@ >:jC W _The clockroach barely misses you.?:j0 m )))))))You shoot a sling bullet.?:j†The clockroach is almost dead. _The clockroach barely misses you.  The sling bullet completely misses the clockroach.  You shoot a sling bullet. The sling bullet hits the clockroach.  You kill the clockroach!?:j <)?:jT7D......†?:j? 338.022 _Lugonu accepts your kill.?:jG?:jJi _Your Fighting skill increases to level 4!@:jH@:jK3@:jyM@:jR9=11@:jWw00@:ji71919) Rev+ 8810/42=7766@:jp55) Rev @:jFra44@:jx1=33@:j&w22@:jѺ+11) 002=090988773=66@:jлa55@:j@:j@:jK44@:j@:ja33@:j@:jW/4==2211@:j@:ja00@:jq@:j89989915=88@:jjK77@:jJ,@:jw @:j C66@:j6=55@:ja44@:j@:jy'33227=11@:j2@:j)4K00@:jx5@:j_<y8989@:j(?w88@:jH:8=7766@:jXIK55@:jM9=44@:jO@:jQ@:jRK33@:jS@:jU@:jVK22@:jW@:jSg@:jhK11@:jGj@:jm@:jm20=00@:jo@:jq@:jrM7979@:js@:jva88@:jw@:jiz@:j{K77@:j{@:j@:j1==66@:jY@:jȈ@:jK55@:jO@:j@:ja44@:j@:jFK33@:j@:j!@:jp22=22@:j@:j@:jMK11@:j<003=6969@:j@:jK88@:j3@:j@:j?K77@:j@:j=a66@:j¬@:j4=554433@:jD@:jK22@:jC@:j5=11@:j@:j@:j.K00@:j@:jc5959@:j@:j6=88@:j@:j5@:jK77@:j@:j@:jK66@:j@:j1a55@:j@:jpT7=@:jC44@:j>@:jO332211@:j@:j@:ja8==00@:j+'@:jVQ49498877@:j"X@:j\29=66@:jc@:jdK55@:j-g@:jh@:jiK44@:jk@:jl@:jn30=33@:j?q@:jqK22@:j/s@:jt@:jMu-1@:jz41@:j% 001=3939@:jP8877@:ja66@:j@:j@:j2=55@:j@:j*@:jK44@:j˙@:j@:jK33@:j7@:j@:jc3=22@:jĤ@:j@:jK11@:j\@:j@:j!K00@:j@:j2929@:j4=88@:j@:ju@:j'K77@:j@:jSa66@:j=555==443322@:j6=1100@:jSM1919@:j@:ja88@:j@:j _You start resting.HP restored.---182.0 (104.0)37=---3577 _ _You regained 29 hp, and now have 37/42 hp (88%).@:j@:j@:jѐ@:jՑ@:j@:j٢6655448=33@:jң@:jR2211@:jvw00@:j)9=0909887740=66@:j @:jK55@:j4@:j44331=221100@:jc799799 _You start resting.HP restored.201.0 (18.0)2==2.0 (1988 _@:ji _Health restored: 42@:j"@:j>@:ju@:j@:jo _HP and MP is already full. Ctrl-5 to rest for 100 turns.@:jY @:jh @:j5n @:jt @:jc{  @:j } i_HP and MP is already full. 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A:j/ #..####.######+#  ###.....#####.#.....) ####....................>.........##...... ................##..##...........#+# ##A:j.A:jY8.0 (1622A:jÏA:jA:jAlM######.### ## . .... .######.#.# #.# ......#.######.#########.##..........#########...>........  #..########.######+#  ###.....#####.#.....) ####........ ......>.........##..................##.. ######..#.#.9.0 (1711A:j#;M........# ######.### ## . .... .######.#.# #.# ......#.######.#########.##.....................#########...>........  #..########.######+#  ###.....#####.#.....) ####.............................A:j$.A:j .A:j /i20.0 (1800A:j6A:jFRM########........# ######.### ## . .... .######.#.# #.# ......#.######.#########.##........@.......#########.#........>.........#.....#.##  #..########.#.....#.######+####.....#####.#.....)........... .##A:jA:j2q1.0 (197979A:j_A:jOM########........# ######.### ## . .... .######.#.# #.# ......#.######.#########@##...............#########.#........>.........#.. #..########.#.....#.######+#.. ......A:j A:j= o2.0 (2088A:j A:j-O&M#########........# ######.### ## . .... .######.#.# #.# ......#@######.#########.##.....................#########.#........#.>.........#.....#.##..# ...##......A:jTXA:j,Yo3.0 (2177A:jTaA:jM#########........# ######.#### ## . .... .######.#@# #.# ......#.######.#########.##...........#.#########.#........#A:ja...............A:j4.0 (2266A:j|A:j0M#########........# ######.######### .S....... .######.#.# #.# ......#.######.#########.###.#..................#S   adder (asleep)#.#A:jf  You encounter an adder.A:j3S.A:jESA:jv5.0 (2355 _A:j.B:jB:jB:juB:jB:jB:j3  You shoot a sling bullet. The sling bullet hits the adder.B:jk )The adder is moderately wounded.You shoot a sling bullet.B:j- SThe sling bullet completely misses the adder.B:j===6.3 (1.3)34) Rev B:jB:j _The adder misses you. The adder barely misses you.B:jB:jB:j{B:jUB:jB:j$g )You shoot a sling bullet.B:j  The sling bullet closely misses the adder.You shoot a sling bullet.B:j SThe sling bullet completely misses the adder.B:jK 1-7.7 (1.423) Rev+ B:j?$ B:j* _The adder closely misses you. The adder bites you. _You take 1 damage, and have 41/42 hp (98%).B:j<B:j/>B:j-DB:jHB:jMB:jf  You shoot a sling bullet. The sling bullet hits the adder.B:j )The adder is severely wounded.You shoot a sling bullet.C:j/ SThe sling bullet closely misses the adder.C:j'1r9.101) Rev* C:jF _The adder misses you. The adder barely misses you.C:j'IC:j5P  You shoot a sling bullet. The sling bullet hits the adder.C:jo .  The adder is almost dead.You shoot a sling bullet. The sling bullet hits the adder.  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P..# P.PPPPP.....# . ... .......##PP PPP .......# ......+F:jh o ..... .#F:jv 4456F:j F:jO  .+.# #.....# ..#..##..####.######.....#.#........).# ..##.#.PPPPPPPPPPP.P.....##...P.........P.P..#### ##..P.P.PPP.PPP.P..# #>.P.P.P...P...P..##.#P.PPPPP.PPP.P###.#P.....P..@..P#.# .PPP.P#. P.S P..# P P.PPPPP.....# . ... ....##PP PPPP ......S   ball python (constriction, asleep).# .....+ ..... .#:j vm  You encounter a ball python.F:j F:j/ 5545 _ _Health restored: 42G:jG:jG:j G:j"G:jN G:jH  ))))S  )You shoot a sling bullet. The sling bullet hits the ball python.  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P...P........ .# P.PPP.PPPPP...# .P. .... ....##PPP PPPPP.......# ..... #.+.....G:jy G:jSz ---8.7 (212G:j9 G:j M+.# ##...####.... ....#.####..######## .†..+...........# #..##..####.######................#........) ....##.#.PPPPPPPPPPP.P..... ######...P.........P.P..######.PP.PPP #>.P.P.P..@P...P.. #######.#P.PPPPP.PPP.P###P.....P.....P##P.PPP.PPPPPPP# G:jb ......... P...P........P.PPP...G:j  S   ball python (constriction, wandering)SA ball python comes into view.S.)9.7 (301)  _G:j ) H:j1_H:jH:j/ )))) You shoot a sling bullet. The sling bullet hits the ball python.H:j †The ball python is severely wounded.You shoot a sling bullet. The sling bullet hits the ball python.  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I:jI:jp1.1 (20839I:jdI:jI ######...P.........P.P..#### # ##..P.P.PPP.PPP.P..# # #>.P.P.P...P...P..# #.#P.PPPPP.PPP.P### #P.....P.....P# #P.PPP.PPPPPPP# .P...P........ ##P.P.PPP†PPPPP.... ##P.P..P...... ##P.PPP...... ##...... .+.I:jJ #.###. #.# #. #.# #..# #..?).#I:jb2.1 (2178I:j5kI:jڳ)...P.........P.P..####  ##..P.P.PPP.PPP.P..#  #>.P.P.P...P...P..# .#P.PPPPP.PPP.P### #P.....P.....P# #P.PPP.P# .P...P..##P.P.PPP†PPPPP.... ##P.P..P...... ##P.PPP...... ##...... .+. .###. .# #. .# #. .# #..?).#I:jI:jo3.1 (2267I:jKI:jP   ##..P.P.PPP.PPP.P..# >.P.P.P...P...P..# #####.#P.PPPPP.PPP.P### ......#P.....P.....P# #P.PPP.PPPPPPP####..P...P..........##P.P.PPP†PPPPP...##P.P.........P......##PPPPPPPPP@PPP...... ..##................ +....... ### # #.# #.B   bombardier beetle (asleep)# #..?)# #..B..#I:jb  I:jc k You encounter a bombardier beetle.I:js I:j v4.1 (2356 _I:jt I:j( I:jc 3I:jmr I:jw I:jށ I:j6  I:j/ )))))B)You shoot a sling bullet.I:jTF  The sling bullet hits the bombardier beetle but does no damage.  You shoot a sling bullet.  The sling bullet hits the bombardier beetle.I:j ;B.I:j- t.....?I:j= ===5.3 (1.2)45) Rev I:jW ? _The bombardier beetle is lightly wounded.J:jJ:jZJ:jJ:j*J:jJ:j )))))))You shoot a sling bullet.J:j  The sling bullet barely misses the bombardier beetle.You shoot a sling bullet.  The sling bullet hits the bombardier beetle.J:j;B)J:j$..... .)6.6 (1.334) Rev+ J:j^1J:jK4l _The bombardier beetle is moderately wounded.J:j 3J:j) J:jy. J:jT  )))))))You shoot a sling bullet.J:j  The sling bullet hits the bombardier beetle. _The bombardier beetle is moderately wounded.J:jy ;B.J:j G....)..J:j> r7.923) Rev* J:j J:j l _The bombardier beetle is moderately wounded.K:j\3K:jBK:j )))))))You shoot a sling bullet.K:jIThe sling bullet hits the bombardier beetle. _The bombardier beetle is moderately wounded.K:j{...B...K:jGp9.3 (1.401K:j _The bombardier beetle is heavily wounded.K:j >  You shoot a sling bullet.K:j/ x  The sling bullet hits the bush but does no damage.  You shoot a sling bullet.K:jF9 :B.K:jH K:jL r70.6 (1.3290K:jZ K:j] H _The sling bullet hits the bush but does no damage.L:jD#####...P.........P.P..#####..P.P.PPP.PPP.P..# #>.P.P.P...P...P..# ######.#P.PPPPP.PPP.P###.#P.....P.....P# #P.PPP.PPPPPPP####L:j......P...P...........##P.P.PPP†PPPPP.... .##P.P.....@...P......##PPPPPPPPP.PPP......L:j\.##.......+.......L:j....###.....B..# #L:j9..# #.....# #..?)..# #.............L:j6B.L:jL:jrz---10829L:j(L:jq _The bombardier beetle waves its antennae.L:jGO---L:jL:jL:jWL:j )) You shoot a sling bullet.  The sling bullet hits the bombardier beetle.L:j&  L:jThe bombardier beetle is severely wounded.You shoot a sling bullet.  The sling bullet hits the bombardier beetle but does no damage.L:j :B.L:j" 4PL:jh$ z===3.0 (1.477L:j3 L:j^6 j _The bombardier beetle is severely wounded.L:j3L:j3,L:j?M:j ) You shoot a sling bullet.  The sling bullet hits the bombardier beetle.M:j +.  You shoot a sling bullet.  The sling bullet hits the bombardier beetle.  The bombardier beetle is almost dead.  You shoot a sling bullet.  The sling bullet hits the bombardier beetle.  M:jJYou kill the bombardier beetle!M:j)M:jZ\2PM:jby714.2 (1.256M:jsM:jzY _Lugonu accepts your kill.M:j M:j3 M:j ,M:jZ M:j :M:j, M:j}   ##..P.P.PPP.PPP.P..# >.P.P.P...P...P..# #####.#P.PPPPP.PPP.P### ......#P.....P.....P# #P.PPP.PPPPPPP####M:j~ ..P...P.......... ##P.P.PPP†PPPPP.... ##P.P.........P......##PPPPPPPPP@PPP...... ..##................ +....... ### M:j # #.# #.# #..?)# #.....#M:j[ M:j M:j r---5045M:j M:j#* #>.P.P.P...P...P..# ######.#P.PPPPP.PPP.P### .......#P.....P.....P# .#P.PPP.PPPPPPP####....P...P..........##P.P.PPP†PPPPP.....##P.P.........P.......##PPPPPPPPP.PPP..........##.....@...........+..### .# #..# #.M:ji$R.# #..?)..# #.... #.# #$ +..M:j2M:jT3---6.2 (234M:j ZM:j. #######.#P.PPPPP.PPP.P### ........#P.....P.....P# .#P.PPP.PPPPPPP####....P...P..........##P.P.PPP†PPPPP.....##P.P.........P.......##PPPPPPPPP.PPP..........##.......... #.+. #.### #.# #. #.# #. #.# #..?)...# #..... ##.# #$ .+.. . ###M:j7.2 (323M:j~M:j* .........#P.....P.....P# .#P.PPP.PPPPPPP####....P...P..........M:jV##P.P.PPP†PPPPP.....##P.P.........P.......##PPPPPPPPP.PPP..........##.......... ##.+.  #.###  #.# #.  #.# #. ##.# #..?). ..# #...... .##.# #$ M:ja..+.. .##### .###########M:j%M:j%8.2 (412) Rev+ M:j2N:jw9w PPP.PPPPPPP####...P...P..........##P.P.PPP†PPPPP..P.........P......PPPPPPPPP.PP...##.......... ##+.......  ###....  #N:j:?) ....#...?...... .#N:j>IN:jIn9.2 (501N:jVN:jMV ...P...P..........##P.P.PPP†PPPPPP.P.........P......PPPPPPPPP.PP...##.......... ##+.......  ###....  #?) ....##$ ########### .#80.2 (6190N:jN:j ##P.P.PPP†PPPPPP.P.........P......PPPPPPPP.PP...##.......... ##+.......  ###....  #) ....##$ .+.... # .#N:jN:j1.2 (7819) Rev N:j6N:j N:j!n2.2 (878N:j2N:j16 N:jh6U_u - a scroll labelled JISISHR KESEIN:j N:jN:jN:jN:jN:j=.....N:j  ..N:jN:jN:jG .##P.P.........P.......##PPPPPPPPP.PPP..........##.......... ###.+.. # #.### # #.# #. # #.# #. ###.# #...). #..# #.@.. #.##.# #$..+.... #.##### #.########### #...?...... #.# ########### N:jH U#.# #.# #.#N:j~R N:jjS n3.2 (167N:jf\ N:j .##PPPPPPPPP.PPP..........##.......... +###.+.. N:j .# #.### .# #.# #N:jx . .# #.# #. .###.# #...). .#..# #.... .#.##.# # N:j v....+........... ##.##........### N:j ( #.########### #...?......  #.# ########### N:j՞ # #.N:j$ #  #.#  #.#  #.#N:j N:ji n4.2 (256N:jp N:j 5.2 (345) N:j N:jR [ ..##................ ###+.. # #.### # #.# #. # #.# #. ###.# #...) #...# #..... #.##........###...N:j  ..+............ #.##.### .########### #...? N:j  v#.# ########### #.N:j, # N:jL X#.# #.# N:jk ,#.# N:j V#.# _You now have 185 gold pieces (gained 16).N:jZ" N:j`# n6.2 (434N:j* N:j!k 8 ##+..  #.###  #.# #.  #.# #. #.# #...) ...# #..... .##..###... ..+.... ##........### .########### #...? .# ########### .# N:jlk .# .# .# .# .#N:ju 7.2 (523N:jo  .### #.# #. #.# #. #.N:jʸ O# #...) ..# #..... ##.###... N:j. +.... ##..### ########### #. # ############ N:j 6#  # #####N:j N:j n8.2 (612N:j N:j 9.2 (701N:j N:j3 ? .###.N:j3  .# #. .N:j3 # #. .# #...).N:j3 u # #...N:j!4 f .###.. +.N:j@ ...###.... #.... # _l - 2 scrolls labelled JASYCW PEYTYIPS (gained 1)90.2 (8090N:jMG N:j ###. # #. # #. # #...). # #... .###.. ... .###.... #....#N:jF N:jΌ Y1.2 (9809N:j N:jٔ N:j C###. # #.# #.# #...).## #...####..#..####....# #....##N:j N:j( r2.2 (10.0)78N:j N:j/ X###. # #.# #.S# #...).# # #...# ###..# ..# ###....#  #....# # S   ball python (constriction, asleep)N:j.M k  You encounter a ball python.N:jY N:jY v3.2 (1167 _N:jc N:jf O:jO:jyO:jO:j O:j9 ))))))S  )You shoot a sling bullet. The sling bullet hits the ball python.  The ball python hisses angrily.O:jA †The ball python is moderately wounded.You shoot a sling bullet. The sling bullet hits the ball python.  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#.# ##..P.P.PPP.PPP.P..# #####.# #>.P.P.P...P...P..# P:jE>)†..#.#######.#P.PPPPP.PPP.P### ##)...........#P.....P.....P# #.#P@PPP.PPPPPPP#####  #........P...P...........  #....##P.P.PPP†PPPPP  #.##P.P.........P  #...##PPPPPPPPP.PPP  #.......##............  ##+###..+.......  #.# #.###... #.# #.# #..P:jP:jp1.5 (27879P:jP:j .#.............#........) .###.#.PPPPPPPPPPP.P... .#####.######...P.........P.P..## .# #.# ##..P.P.PPP.PPP.P..# [#####.# #>.P.P.P...P...P..# .)†..#.#######.#P.PPPPP.PPP.P### .##)...........#P.....P.....P# #......#P.PPP.PPPPPPP#### # #.......@.P...P.......... # ###P.P.PPP†PPPPP # #..##P.P.........P # #....##PPPPPPPPP.PPP # #........##............ # ##+###..+.............. :j34m# #.# #..###..... # #.# #...# #..... # #.# #.# #..P:j$2.5 (2878P:jAP:j' .#.#. ..#.##.#.PPPPPPPPPPP.P ..#####.######...P.........P.P.. ..# #.# ##..P.P.PPP.PPP.P..# .[#####.# #>.P.P.P...P...P..# ..)†..#.#######.#P.PPPPP.PPP.P### ..##)P:ja..#P.....P.....P# .###.#P.PPP.PPPPPPP .# #..P...P .# #.##P.P.PPP†PPPPP .# #...##P.P.........P .# #.....##PP:jP.PPP .# #..............##...... .# ##+###...+.... .# #.# #..###.. .# #.# #.# #... .# #.# #.# #.P:jP:jo3.5 (2967P:jP:j.##..##..####.######.#.............#.....#.........##.#.PPPPPPPPPPP.P...#####.######...P.........P.P.. ...# #.# ##..P.P.PPP.PPP.P..[#####.# #>.P.P.P...P...P...)†..#.#######.#P.PPPPP.PPP.P## ...##).#P.....P.....P# .####P.PPP.PPPPPPP## ..# #P:j/.....P...P..... ..# #..##P.P.PPP†PPPPP ..# #...##P.P.........P ..# #....##PPPPPPPPP.PPP. ..# #..............##.....# ##+###.........+. ..# #.# #.........### ..# #.# #.# #P:j 4.5 (3056P:j( P:jq M†..+...........# #..##..####.######............#..............##.#.PPPPPPPPPP####.######...P..........# ##..P.P.PPP.PPP[#####.# #>.P.P.P...P...P..)†..#.#######.#P.PPPPP.PPP.P##.##)P:j7s q.....P.....P# #.#P.PPP.PPPPPPP##....P...P......##P.P.PPP†PPPP ..# #...........##P.P.........P..PPP #......P:j P:j o5.5 (3145P:j P:j M...#.####..####†..+...........# #..##..####.######............#..............##.#.PPPPPPPPPP####.######...P..........# P:j ##..P.P.PPP.PPP[#####.# #>.P.P.P...P...P..)†..#.#######@#P.PPPPP.PPP.P##.##).....P.....P# #.#P.PPP.PPPPPPP##....P...P...... P:j ..# #...........##P.P.PPP†PPPPP..P. PP#......P:j P:jz o6.5 (3234P:j P:jW0 #.+.# ##...#.#...#.####..##### #.#......†..+...........# #.#.#..##..####.#######............#......#.........##.#.PPPPPPPPPPP.P.P:j0 g#####.######...P.........P.P..## #.# ##..P.P.PPP.PPP.P..# .[#####.# #>@P.P.P...P...P..)†..#.#######.#P.PPPPP.PPP.P###)...........#P.....P.....P# ###............#P.PPP.PPPPPPP### .# #....P...P....... .# #.P:j&1 ##P.P.PPP†PPPPP. .# #.##P.P.........P. .P:jK1 # #.##PPPPPPPPP.PPP... .# #......P:j1 3##.....P:jG@ P:j A h7.5 (3323P:j'L P:jХ xM#########....##+.# ##...####...#.####..####...+...........# .#..##..####.######............#..............##.#.PPPPPPPPPPP.P...####.######...P......... ..# ##.PP.PPP .[#####.# #>.P.P.P...P...P..P:j I)†..#.#######.#P.PPPPP.PPP.P### ..##).....#P.....P.....P# .###............#P.PPP.PPPPPPP###... .........P:jB P:j o8.5 (3412P:j P:j M..........##..################....##...+.# ##...####..#.####..####...+...........# ..#..##..####.######............#..............##.#.PPPPPPPPPPP.P...####.######..@P......... ..# P:j $##..P.P.PPP.PPP .[#####.# #>.P.P.P...P...P..)†..#.#######.#P.PPPPP.PPP.P### ..##)...........#P.....P.....P#.PPP .P......P:j" P:jW# o9.5 (3501P:j, P:jn M#######...#.................##..################....##...+.# ##...####...#.####..####P:jo -..+...........# ...#..##..####.######...............#..............##.#@PPPPPPPPPPP.P...####.######...P......... ..# ##..P.P.PPP.PPP .[#####.# #>.P.P.P...P...P.. ..)†..#.#######.#P.PPPPP.PPP.P###.P:jo )....#P:j| P:j| q30.5 (36690P:j P:j ..##.##.# ######...###......... .#..........##..######## .#.#########....## #. .#.+.# ##...#P:j #. .#.#.####..##### #. .#...+...........# #. .#.#..##..####.###### .#........@......#........)#.........##.#.PPPPPPPPPPP.P.... .#####.######...P.........P.P..# .# #.# ##..P.P.PPP.PPP.P..# P:j b[#####.# #>.P.P.P...P...P..#)†..#.#######.#P.PPPPP.PPP.P###)..#P.....P.....P# ###....#P.PPP.PPPPPPP#### # #....P...P.......P:j P:j p1.5 (37869P:j` P:jd/  ..........+..'...##.##.#. #####...###.........#. #..........##..######## #.#########....## #. #.+.# ##...##. #.P:j%0 #.####..##### #. #..+...........# #. #..#..##.@####.######..... #............#........) #.........##.#.PPPPPPPPPPP.P..... #####.######...P.........P.P..### # #.# ##..P.P.PPP.PPP.P..# #####.# #>.P.P.P...P...P..# P:jO0 J)†..#.#######.#P.PPPPP.PPP.P###).#P.....P.....P# #.P:j0 m.#P.PPP.PPPPPPP#####P:j< P:j< o2.5 (3878P:jF P:jI P:jd j _Key pressed, stopping explore.P:j k P:j(o YRead which item? Scrolls  c - 2 scrolls labelled OKKITHRYCUW  e - a scroll labelled MISMEL SALOXO  h - 3 scrolls labelled YTIFAICHAO  j - a scroll labelled MOGGEULYE  k - a scroll labelled ILIGAG LOGAHUTS P:jo  l - 2 scrolls labelled JASYCW PEYTYIPS  m - 3 scrolls labelled SAN REACIH  o - a scroll labelled BAAVIEGA RIZECW  q - a scroll labelled HUULOSCH NETEOMEI  u - a scroll labelled JISISHR KESEI [!] read|quaff[?] describe selectedR:jp3R:j@AR:jN....................+..........'. dossy the Trooper #####..##...........##.........#. Coglin of Lugonu ***... #####...#...........##.........#. Health: 42/42 ======================== #...................##..########. Magic: 5/5======================== #.........#########....## #..... AC: 1Str: 11 #.........+.# ##...#### #..... EV: 12Int: 9 #.........#.####..##### #..... SH: 0Dex: 19 R:jqO#.........+...........# #..... XL:  5 Next: 72% Place: Dungeon:3 #.........#..##.@####.######..... Noise: ---------  Time: 2432.5 (0.0) #.....................#........). a) +0 sling {=f, Gye b) +0 sling {=f, Min #.........##.#.PPPPPPPPPPP.P..... Throw: 3 darts (poison) {d:0 s:1.0 dpt #####.######...P.........P.P..### Zot (15567) Gem (6568) # #.# ##..P.P.PPP.PPP.P..# #####.# #>.P.P.P...P...P..# R:jOZ)†..#.#######.#P.PPPPP.PPP.P### ##)...........#P.....P.....P# ##............#P.PPP.PPPPPPP##### The ball python hisses angrily.  The ball python is moderately wounded.R:jPYou shoot a sling bullet. The sling bullet hits the ball python.  You kill the ball python! _Lugonu accepts your kill. R:jFPG_Key pressed, stopping explore.R:jS  As you read the scroll labelled YTIFAICHAO, it crumbles to dust.  It is a scroll of identify.R:j3b/  --more--S:jv/(S:j01Identify which item? (\ to view known items) Scrolls (select first with ?)  c - 2 scrolls labelled OKKITHRYCUW  e - a scroll labelled MISMEL SALOXO  j - a scroll labelled MOGGEULYE  k - a scroll labelled ILIGAG LOGAHUTS  l - 2 scrolls labelled JASYCW PEYTYIPS  m - 3 scrolls labelled SAN REACIH  o - a scroll labelled BAAVIEGA RIZECW S:j5 q - a scroll labelled HUULOSCH NETEOMEI  u - a scroll labelled JISISHR KESEI Potions (select first with !)  d - 2 smoky amethyst potions {!q}  f - 2 sedimented emerald potions {!q}  n - an orange potion {!q}  p - a golden potion {!q}  s - a red potion {!q}  t - a coppery potion {!q}[?] describe selectedT:j̠ T:j $T:j ....................+..........'. dossy the Trooper #####..##...........##.........#. Coglin of Lugonu ***... #####...#...........##.........#. Health: 42/42 ======================== #...................##..########. Magic: 5/5======================== #.........#########....## #..... AC: 1Str: 11 #.........+.# ##...#### #..... EV: 12Int: 9 #.........#.####..##### #..... SH: 0Dex: 19 #.........+...........# #..... XL:  5 Next: 72% Place: Dungeon:3 #.........#..##.@####.######..... Noise: ---------  Time: 2432.5 (0.0) #.....................:j 40m#........). a) +0 sling {=f, Gye b) +0 sling {=f, Min #.........##.#.PPPPPPPPPPP.P..... Throw: 3 darts (poison) {d:0 s:1.0 dpt #####.######...P.........P.P..### Zot (15567) Gem (6568) # #.# ##..P.P.PPP.PPP.P..# #####.# #>.P.P.P...P...P..# )†..#.#######.#P.PPPPP.PPP.P### ##)...........#P.....P.....P# ##............#P.PPP.PPPPPPP##### You shoot a sling bullet. The sling bullet hits the ball python.  You kill the ball python! _Lugonu accepts your kill. _Key pressed, stopping explore.  As you read the scroll labelled YTIFAICHAO, it crumbles to dust.  It is a scroll of identify.T:jO 3.5 (167 _e -> a - a scroll of enchant armour; h -> i - 2 scrolls of identifyV:jĉ V:jw Read which item? Scrolls  a - a scroll of enchant armouri - 2 scrolls of identify  c - 2 scrolls labelled OKKITHRYCUW  j - a scroll labelled MOGGEULYE  k - a scroll labelled ILIGAG LOGAHUTS  l - 2 scrolls labelled JASYCW PEYTYIPS  m - 3 scrolls labelled SAN REACIH  o - a scroll labelled BAAVIEGA RIZECW  q - a scroll labelled HUULOSCH NETEOMEI  u - a scroll labelled JISISHR KESEI [!] read|quaff[?] describe selectedX:jaE X:j] ....................+..........'. dossy the Trooper #####..##...........##.........#. Coglin of Lugonu ***... #####...#...........##.........#. Health: 42/42 ======================== #...................##..########. Magic: 5/5======================== #.........#########....## #..... AC: 1Str: 11 #.........+.# ##...#### #..... EV: 12Int: 9 #.........#.####..##### #..... SH: 0Dex: 19 #.........+...........# #..... XL:  5 Next: 72% Place: Dungeon:3 #.........#..##.@####.######..... Noise: ---------  Time: 2433.5 (0.0) #..............X:j^ [47m.......#........). a) +0 sling {=f, Gye b) +0 sling {=f, Min #.........##.#.PPPPPPPPPPP.P..... Throw: 3 darts (poison) {d:0 s:1.0 dpt #####.######...P.........P.P..### Zot (15566) Gem (6567) # #.# ##..P.P.PPP.PPP.P..# #####.# #>.P.P.P...P...P..# )†..#.#######.#P.PPPPP.PPP.P### ##)...........#P.....P.....P# ##............#P.PPP.PPPPPPP##### You kill the ball python! _Lugonu accepts your kill. _Key pressed, stopping explore.  As you read the scroll labelled YTIFAICHAO, it crumbles to dust.  It is a scroll of identify. _e -> a - a scroll of enchant armour; h -> i - 2 scrolls of identifyX:j` X:j.b Enchant which item? Armour  h - a +0 leather armour (worn) {ac:3 enc:4}[?] describe selectedY:jwK Y:jb Y:j ....................+..........'. dossy the Trooper #####..##...........##.........#. Coglin of Lugonu ***... #####...#...........##.........#. Health: 42/42 ======================== #...................##..########. Magic: 5/5======================== #.........#########....## #..... AC: 1Str: 11 #.........+.# ##...#### #..... EV: 12Int: 9 #.........#.####..##### #..... SH: 0Dex: 19 #.........+...........# #..... XL:  5 Next: 72% Place: Dungeon:3 #.........#..##.@####.######..... Noise: ---------  Time: 2433.5 (0.0) #..............Y:j .......#........). a) +0 sling {=f, Gye b) +0 sling {=f, Min #.........##.#.PPPPPPPPPPP.P..... Throw: 3 darts (poison) {d:0 s:1.0 dpt #####.######...P.........P.P..### Zot (15566) Gem (6567) # #.# ##..P.P.PPP.PPP.P..# #####.# #>.P.P.P...P...P..# )†..#.#######.#P.PPPPP.PPP.P### ##)...........#P.....P.....P# ##............#P.PPP.PPPPPPP##### You kill the ball python! _Lugonu accepts your kill. _Key pressed, stopping explore.  As you read the scroll labelled YTIFAICHAO, it crumbles to dust.  It is a scroll of identify. _e -> a - a scroll of enchant armour; h -> i - 2 scrolls of identify :j ]9m Okay, then.Y:j# Y:j! . _Y:j Y:j Y:jY:jBF _Unknown command.Z:jARead which item? Scrolls  a - a scroll of enchant armouri - 2 scrolls of identify  c - 2 scrolls labelled OKKITHRYCUW  j - a scroll labelled MOGGEULYE  k - a scroll labelled ILIGAG LOGAHUTS  l - 2 scrolls labelled JASYCW PEYTYIPS  m - 3 scrolls labelled SAN REACIH  o - a scroll labelled BAAVIEGA RIZECW  q - a scroll labelled HUULOSCH NETEOMEI  u - a scroll labelled JISISHR KESEI [!] read|quaff[?] describe selected\:j|}\:j~\:j\:jՖ....................+..........'. dossy the Trooper #####..##...........##.........#. Coglin of Lugonu ***... #####...#...........##.........#. Health: 42/42 ======================== #...................##..########. Magic: 5/5======================== \:j#.........#########....## #..... AC: 1Str: 11 #.........+.# ##...#### #..... EV: 12Int: 9 #.........#.####..##### #..... SH: 0Dex: 19 #.........+...........# #..... XL:  5 Next: 72% Place: Dungeon:3 #.........#..##.@####.######..... Noise: ---------  Time: 2433.5 (0.0) #.....................#........). a) +0 sling {=f, Gye b) +0 sling {=f, Min #.........##.#.PPPPPPPPPPP.P..... Throw: 3 darts (poison) {d:0 s:1.0 dpt #####.######...P.........P.P..### Zot (15566) Gem (6567) [\:jX34m# #.# ##..P.P.PPP.PPP.P..# #####.# #>.P.P.P...P...P..# )†..#.#######.#P.PPPPP.PPP.P### ##)...........#P.....P.....P# ##............#P.PPP.PPPPPPP#####  _Key pressed, stopping explore.  As you read the scroll labelled YTIFAICHAO, it crumbles to dust.  It is a scroll of identify. _e -> a - a scroll of enchant armour; h -> i - 2 scrolls of identify _Okay, then. _Unknown command.\:j! ...........##.............##.............##...#########....#.+.#####...####.#.#\:j.#..##.@####.##.##..#####...####.#P.PPPPP.P.....#P.....P..  As you read the scroll labelled OKKITHRYCUW, it crumbles to dust.  You feel aware of your surroundings. It was a scroll of revelation.\:jX4.5 (156\:j\:j\:jT \:j/_c -> r - a scroll of revelation]:j0 Read which item? Scrolls  a - a scroll of enchant armouri - 2 scrolls of identify  r - a scroll of revelation {!r}  j - a scroll labelled MOGGEULYE  k - a scroll labelled ILIGAG LOGAHUTS  l - 2 scrolls labelled JASYCW PEYTYIPS  m - 3 scrolls labelled SAN REACIH  o - a scroll labelled BAAVIEGA RIZECW  q - a scroll labelled HUULOSCH NETEOMEI  u - a scroll labelled JISISHR KESEI [!] read|quaff[?] describe selected^:j^:j^:j)....................+..........'. dossy the Trooper #####..##...........##.........#. Coglin of Lugonu ***... #####...#...........##.........#. Health: 42/42 ======================== #...................##..########. Magic: 5/5======================== #.........#########....## #..... AC: 1Str: 11 #.........+.#####...#### #..... EV: 12Int: 9 #.........#.####..###### #..... SH: 0Dex: 19 #.........+...........## #..... XL:  5 Next: 72% Place: Dungeon:3 #.........#..##.@[^:j*40m####.######..... Noise: ---------  Time: 2434.5 (0.0) #.....................#........). a) +0 sling {=f, Gye b) +0 sling {=f, Min #.........##.#.PPPPPPPPPPP.P..... Throw: 3 darts (poison) {d:0 s:1.0 dpt #####.######...P.........P.P..### Zot (15565) Gem (6566) # #.# ####..P.P.PPP.PPP.P..# #####.# ####>.P.P.P...P...P..# )†..#.#######.#P.PPPPP.PPP.P### ##)...........#P.....P.....P# ##............#P.PPP.PPPPPPP#####  ^:j6+Y_e -> a - a scroll of enchant armour; h -> i - 2 scrolls of identify _Okay, then. _Unknown command.As you read the scroll labelled OKKITHRYCUW, it crumbles to dust.  You feel aware of your surroundings. It was a scroll of revelation. _c -> r - a scroll of revelation_:j.  ...........##.............##............§##...#########§...#.+.#####§§.####.#§####§§######.+§§§§§§§§§§§##.#..##§@####.##§§§§§§§§§§§§§#.§##§#§###§§§P§§§§§§..####§§P§P§PPP§####§§P§P§P...####§#P§PPPPP.P...§§#P§§...P..The air fills with toxic fumes!  As you read the scroll labelled SAN REACIH, it crumbles to dust.  It was a scroll of poison.5.5 (145 _m -> p - 2 scrolls of poison_:jP _:j/ Read which item? Scrolls  a - a scroll of enchant armouri - 2 scrolls of identify  _:jv p - 2 scrolls of poison {!r}  r - a scroll of revelation {!r}  j - a scroll labelled MOGGEULYE  k - a scroll labelled ILIGAG LOGAHUTS  l - 2 scrolls labelled JASYCW PEYTYIPS  o - a scroll labelled BAAVIEGA RIZECW _:j X q - a scroll labelled HUULOSCH NETEOMEI  u - a scroll labelled JISISHR KESEI _:jî [!] read|quaff[?] describe selected`:j `:j....................+..........'. dossy the Trooper `:j4#####..##...........##.........#. Coglin of Lugonu ***... #####...#...........##.........#. Health: 42/42 ======================== #..................§##..########. Magic: 5/5======================== `:j*#.........#########§...## #..... AC: 1Str: 11 `:jL#.........+.#####§§.#### #..... EV: 12Int: 9 `:jo#.........#§####§§###### #..... SH: 0`:jDex: 19 #.........+§§§§§§§§§§§## #..... XL:  5 Next: 72% Place: Dungeon:3 #.........#..##§@####.######..... Noise: ---------  Time: 2435.5 (0.0) #........§§§§§§§§§§§§§#........). a) +0 sling {=f, Gye b) +0 sling {=f, Min `:j#........§##§#§PPPPPPPPPPP.P..... Throw: 3 darts (poison) {d:0 s:1.0 dpt `:j_#####.######§§§P§§§§§§...P.P..### Zot (15564) Gem (6565) `:j# #.# ####§§P§P§PPP§PPP.P..# #####.# ####§§P§P§P...P...P..#`:jː )†..#.#######§#P§PPPPP.PPP.P### `:j##).........§§#P§§...P.....P# ##............#P.PPP.PPPPPPP#####`:j You feel aware of your surroundings. It was a scroll of revelation. `:j2M_c -> r - a scroll of revelation  The air fills with toxic fumes!  `:j]As you read the scroll labelled SAN REACIH, it crumbles to dust.  It was a scroll of poison. _m -> p - 2 scrolls of poison`:j  As you read the scroll labelled JASYCW PEYTYIPS, it crumbles to dust.  It is a scroll of amnesia.`:j/  --more--a:j   You feel forgetful for a moment.6.5 (134a:jH _l -> x - a scroll of amnesiab:jb:jb:jn1 \ _Unknown command.b:jU  _Unknown command.c:jRead which item? Scrolls  a - a scroll of enchant armouri - 2 scrolls of identify  p - 2 scrolls of poison {!r}  r - a scroll of revelation {!r}  x - a scroll of amnesia  j - a scroll labelled MOGGEULYE  k - a scroll labelled ILIGAG LOGAHUTS  o - a scroll labelled BAAVIEGA RIZECW  q - a scroll labelled HUULOSCH NETEOMEI  u - a scroll labelled JISISHR KESEI [!] read|quaff[?] describe selectedd:j6d:jBd:ji....................+..........'. dossy the Trooper #####..##...........##.........#. Coglin of Lugonu ***... #####...#...........##.........#. Health: 42/42 ======================== #..................§##..########. Magic: 5/5======================== #.........#########§...## #..... AC: 1Str: 11 #.........+.#####§§.#### #..... EV: 12Int: 9 #.........#§####§§###### #..... SH: 0Dex: 19 #.........+§§§§§§§§§§§## #..... XL:  5 Next: 72% Place: Dungeon:3 #.........#..##§@####.######..... Noise: ---------  Time:d:jj 2436.5 (0.0) #........§§§§§§§§§§§§§#........). a) +0 sling {=f, Gye b) +0 sling {=f, Min #........§##§#§PPPPPPPPPPP.P..... Throw: 3 darts (poison) {d:0 s:1.0 dpt #####.######§§§P§§§§§§...P.P..### Zot (15563) Gem (6564) # #.# ####§§P§P§PPP§PPP.P..# #####.# ####§§P§P§P...P...P..# )†..#.#######§#P§PPPPP.PPP.P### ##).........§§#P§§...P.....P# ##............#P.PPP.PPPPPPP##### As you read the scroll labelled JASYCW PEYTYIPS, it crumbles to dust.  It is a scroll of amnesia.  You feel forgetful for a mod:j%kment. _l -> x - a scroll of amnesia _Unknown command. _Unknown command.  Okay, then.d:jQkd:jo. _d:jw d:j{ VDrink which item? Potions  a - a potion of ambrosia {!q}  d - 2 smoky amethyst potions {!q}  f - 2 sedimented emerald potions {!q}  n - an orange potion {!q}  p - a golden potion {!q}  s - a red potion {!q}  t - a coppery potion {!q} [!] read|quaff[?] describe selectedf:j f:j....................+..........'. dossy the Trooper #####..##...........##.........#. Coglin of Lugonu ***... #####...#...........##.........#. Health: 42/42 ======================== #..................§##..########. Magic: 5/5======================== #.........#########§...## #..... AC: 1Str: 11 #.........+.#####§§.#### #..... EV: 12Int: 9 #.........#§####§§###### #..... SH: 0Dex: 19 #.........+§§§§§§§§§§§## #..... XL:  5 Next: 72% Place: Dungeon:3 #.........#..##§@####.######..... Noise: ---------  Time:f:j 2436.5 (0.0) #........§§§§§§§§§§§§§#........). a) +0 sling {=f, Gye b) +0 sling {=f, Min #........§##§#§PPPPPPPPPPP.P..... Throw: 3 darts (poison) {d:0 s:1.0 dpt #####.######§§§P§§§§§§...P.P..### Zot (15563) Gem (6564) # #.# ####§§P§P§PPP§PPP.P..# #####.# ####§§P§P§P...P...P..# )†..#.#######§#P§PPPPP.PPP.P### ##).........§§#P§§...P.....P# ##............#P.PPP.PPPPPPP##### It is a scroll of amnesia.  You feel forgetful for a moment. _l -> x - a scroll of amnesia _Unknown command. f:j`G[22d_Unknown command. _Okay, then.f:j*  Okay, then.f:j. _f:j( Read which item? Scrolls  a - a scroll of enchant armouri - 2 scrolls of identify  p - 2 scrolls of poison {!r}  r - a scroll of revelation {!r}  x - a scroll of amnesia  j - a scroll labelled MOGGEULYE  k - a scroll labelled ILIGAG LOGAHUTS  o - a scroll labelled BAAVIEGA RIZECW  q - a scroll labelled HUULOSCH NETEOMEI  u - a scroll labelled JISISHR KESEI [!] read|quaff[?] describe selectedf:j f:j ....................+..........'. dossy the Trooper #####..##...........##.........#. Coglin of Lugonu ***... #####...#...........##.........#. Health: 42/42 ======================== #..................§##..########. Magic: 5/5======================== #.........#########§...## #..... AC: 1Str: 11 #.........+.#####§§.#### #..... EV: 12Int: 9 #.........#§####§§###### #..... SH: 0Dex: 19 #.........+§§§§§§§§§§§## #..... XL:  5 Next: 72% Place: Dungeon:3 #.........#..##§@####.######..... Noise: ---------  Time:f:j  2436.5 (0.0) #........§§§§§§§§§§§§§#........). a) +0 sling {=f, Gye b) +0 sling {=f, Min #........§##§#§PPPPPPPPPPP.P..... Throw: 3 darts (poison) {d:0 s:1.0 dpt #####.######§§§P§§§§§§...P.P..### Zot (15563) Gem (6564) # #.# ####§§P§P§PPP§PPP.P..# #####.# ####§§P§P§P...P...P..# )†..#.#######§#P§PPPPP.PPP.P### ##).........§§#P§§...P.....P# ##............#P.PPP.PPPPPPP##### You feel forgetful for a moment. _l -> x - a scroll of amnesia _Unknown command. _Unknown command. _f:j [40mOkay, then. _Okay, then.Identify which item? (\ to view known items) Scrolls (select first with ?)  j - a scroll labelled MOGGEULYE  k - a scroll labelled ILIGAG LOGAHUTS  o - a scroll labelled BAAVIEGA RIZECW  q - a scroll labelled HUULOSCH NETEOMEI  u - a scroll labelled JISISHR KESEI Potions (select first with !)  d - 2 smoky amethyst potions {!q}  f - 2 sedimented emerald potions {!q}  n - an orange potion {!q}  p - a golden potion {!q}  s - a red potion {!q}  t - a coppery potion {!q}[?] describe selectedh:jhh:jqh:jq$h:j....................+..........'. dossy the Trooper #####..##...........##.........#. Coglin of Lugonu ***... #####...#...........##.........#. Health: 42/42 ======================== #..................§##..########. Magic: 5/5======================== h:j4#.........#########§...## #..... AC: 1Str: 11 #.........+.#####§§.#### #..... EV: 12Int: 9 #.........#§####§§###### #..... SH: 0Dex: 19 #.........+§§§§§§§§§§§## #..... XL:  5 Next: 72% Place: Dungeon:3 #.........#..##§@####.######..... Noise: ---------  Time: 2436.5 (0.0) #........§§§§§§§§§§§§§#........). a) +0 sling {=f, Gye b) +0 sling {=f, Min #........§##§#§PPPPPPPPPPP.P..... Throw: 3 darts (poison) {d:0 s:1.0 dpt #####.######§§§P:jm§§§§§§...P.P..### Zot (15563) Gem (6564) # #.# ####§§P§P§PPP§PPP.P..# #####.# ####§§P§P§P...P...P..# )†..#.#######§#P§PPPPP.PPP.P### ##).........§§#P§§...P.....P# ##............#P.PPP.PPPPPPP##### You feel forgetful for a moment. _l -> x - a scroll of amnesia _Unknown command. _Unknown command. _Okay, then. _Okay, then.h:j  As you read the scroll of identify, it crumbles to dust.7.5 (123h:j> _d -> e - 2 potions of enlightenment {!q}i:j 0Ii:jk _HP and MP is already full. Ctrl-5 to rest for 100 turns.j:jx3j:j&{j:jQj:jra12j:jij:jQ01590859j:jj:jK78j:jj:jj:jO675645j:ja34j:jUj:j@j:jK23j:jj:j%j:jK12j:jj:jLj:jK01j:jpj:jx490j:jPj:j-8j:j49j:jVj:jj:j5K78j:j j:j j:j K67j:j} j:j 5645j:j j:jX K34j:j j:j a23j:jw3 j:j8 j:j59 K12j:jk; j:jRI 01390j:jZ C8j:jZ\ 39j:jd j:jh j:jki K78j:jm j:jz 6756j:jM j:j 4534j:jB K23j:j- j:j 1201j:j8 j:j4 L290j:j j:j 82978j:j4 O675645j:j a34j:j j:j, a23j:j! j:j j:j$ 12011908197867j:j, j:j. w56j:j0 j:ja1 K45j:j3 j:jc< a34j:jkF j:j 123120109080978675645j:jE 34231201499084997867j:j 156453423120189088978j:jO j:jk j:j[ K67j:j j:jm j:j a56j:j j:j K45j:j j:j# a34j:j% j:j( j:j1) K23j:j+ j:j. a12j:j0 j:j 3 j:jd3 K01j:j7G g79087978j:jwN j:j O675645j:j j:j j:j4 K34j:j׍ j:j a23j:j$ j:j a12j:jџ j:j 01690j:j j:jl b869j:jL j:j޾ j:j* a78j:j j:js K67j:j j:j6 j:j K56j:j 4534j:j*  j:j .....####............................##.#....P........P.P.PPP.>.P.P..#P...#P.....#P.PPP. _You start waiting.j:jB& 1536.5 (99.0)j:j' s7.5 (100.0)23j:j8 j:jA # _Done waiting.j:jc 3j:jl j:jMq j:jy j:j' j:j͏ j:j j:j/ ####..####÷..#. .........+..'...##.##.#. ####...###.........#. ..........##..######## .#########....## #. .+.#####...#### #. .#.####..###### #.....# .+......@....## #.....# .#..##..####.######.....# .............#........).# .........##.#.PPPPPPPPPPP.P..... ####.######...P.........P.P..#### j:j0 #.# ####..P.P.PPP.PPP.P..# ####.# ####>.P.P.P...P...P..# †..#.#######.#P.PPPPP.PPP.P###)#P.....P.....P#j:j=j:j>t8.0)12j:jGj:jM<) ####..####÷..# ........+.'## ####...#.##...................##..#################....##+.#####...###j:j{.#.####.@#####+...........## #..##..####.######................#........) .........##.#.PPPPPPPPPPP.P.....#.#.#.#P.j:jѲj:jCn9.5 (201j:jIj:j} .##..##...##...#...##.<.##......)..#. ###..##.##÷..#. .........+..'...##..##...#. ###...#.##.........#..........##..#################....## #.+.#.#### #.......#.####..###### #.....#+...........## #.....# #..##..####.######.....# ...........#........).# ........##.#.PPPPPPPPPPP.P.....# ###.######...P.........P.P..####  #.# ####..P.P.PPP.PPP.P..# ###.# ####>.P.P.P...P...P..#j:jj:jp40.5 (3590j:jk:j@ ##.....##.#...##...........##...#...##.<.........##......)..#. ##..##...........##÷..#. .................+..........'...##...........##.........#. ##...#...........##.........#..........##..#################@...## #.+.#.#### #........#.####..###### #.....###+...........## #.....# #..##..####.######.....#...........#........).# .......##.#.PPPPPPPPPPP.P.....# ##.######...P.........P.P..####  #.# ####..P.P.PPP.PPP.P..#k:jNk:jl1.5 (4859k:j ...##.# .##....##.# .##..##..##.........##..##.<.##......)..# ###..##.##÷..# .......+..........'#..##.##.........# ###...#.##.........#.........@.##..########.#########....## #.+.#####...#### #........#.####..###### #.....##.+...........## #.....##..##..####.######.....#.............#........).# ........##.#.PPPPPPPPPPP.P.....# ###.##.P.........P.P..####2.5 (578k:jM#.#.....)...... ...<) ###..####÷..# .......+.'# ###...#.................##..#################....##+.#####...###.. ........#.####..###### #.....##k:j9!3.5 (667k:jM#.######+################ #.#.....)...... ...<) ###..####÷..# .......+.'# ###...#.................##..#################....## ........+.#####...#### #.......k:jBn4.5 (756k:j"k:jk:j3M. *,*#.######+################ #.#.....)...... ...<) ###..####÷..# .......+.'# ###...#.................##..######## ........#########....## #.......5.5 (845k:jerM#... ..## *,*#.######+################ #.#.....)...... ...<) ###..####÷..# .......+.'# ###...#....... ..................##..########...#k:jkxk:j0n6.5 (934k:j‡k:j[M... #... .k:jp.## *,*#.######+################ #.#.....)...... ...<) ###..####÷..# .......+.'k:jI# ###...#...........##.........#...k:jN## k:j7.5 (10.0)23k:jk:jk:jESM#.## ... #... ..## *,*#.######+################ #.#.....)...... ...<) ###..####÷..# .......+.' ###..##...........##.........#....#8.5 (1112k:jÈM####.######*### ### ### #.## ... #... ..## *,*#.######+################ #.#.....)...... ...<) ###..####÷..# ..................+..........'...########..k:j9.5 (1201k:jk:jM .###.###.###.#######.######*### ### ### #.## ... #... ..## *,*#.######+################ #.#.....)...... ...<) ###..##...........##......÷..#............#k:j?k:jq50.5 (13490k:jk:jKAM#####...#.#.#.#.#.#.#.#..##### .###.###.###.#######.######*### ### ### #.## ... #... ..## *,*#.######+################ k:jB!#.#.....)...... ... ###..##.<.........##......)..#............#k:j`Kk:j9Lp1.5 (14849k:jSk:jUk:jgl:j`####.##.##.##.#'l:jn2.0)78l:jl:j( _You open the door.l:jFl:jGl:jk,l:j........l:j~} .#.# #.####.###.###.###.### .#.######.########## ### ### #.##.......# #.# .....# #.# ##.#.# #.# ...#.....#.## #.# ##.#.....#.######'############### ##.#.....).........##.........#.. ..........##.###.##.# ..##..##.##.# ####..##.<.##)..##..##..##......÷..# ........+....' ####..##.##.##...#.##.# ........##..########l:j367l:jl:j; 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G #..########.#.....#. ###.....#####.#.....) *####.  #......>.## #.##..## #.#+#######..##.< #...#.#..## #.# #.#..##  ##.#...#  #.#  #.#.l:jt6 l:j7 q70.5 (18290l:j> l:j  #.#.#.######. #.#.#.##.# #.#.# #.#.#.# #.>.#.....#.## #..########.#.....#. ###.....#####.#.....) *####. #......>.## #.##..## #.#+#######..##.< #...#.#..## #.........# #l:j1 .#..## ##.#...# #.# #.#.l:jϔ 1.5 (19829l:j l:j " #.#.#.######. #.#.#.##.# #.#.# #.#.#.# #.>.#.....#.## #..########.#.....#. ###.....#####.#.....) *####. #......>.## #.##..## #.#+#######..##.< #..#.#..## #.........# #.........#..## ##.........#...# #.# #.#.l:j 2.5 (2078l:j" l:j6 P #.#.#.######. #.#.#.##.# #.#.# #.#.#.# #.>.#.....#.## #..########.#.....#. ###.....#####.#.....) *####. #......>.## #.##..## #.#+#######..##.< #..#.#..## #...# #.........#..## ##.........#...# #..............# #.#.l:jK 3.5 (2167l:j~V l:jR } #.#.#.######. #.#.#.##. #.#. #.##.#. #.>.#.....#. #..########.#.....#. ###.....#####.#.....) *####. #......>.## #.##..## #.#+#######..##.< #.#.#..## #..# #..#..## ##...#...# #.......# #.#.l:jj l:j o4.5 (2256l:j{ l:j > #.#.#.######. #.#.#.## #.# #.##.#l:j~ K #.>.#.....#. #..########.#.....#. ###.....#####.#.....) *####. #......>.## #.##..## #.#+#..##.< #.#.#..##l:jn  #.# #.##..## ##.##...# #.....# #.#.l:j l:j{ o5.5 (2345l:j l:j|  #.#.#.######. #.#.#.## #.# #.###.# #.>..#.....# #..########.#.....# ###.....#####.#.....) *####. #......>.## #.##..## #.#+#..##.< #.#.#..## #.# #.##..## ##.##...# #....# #.#.6.5 (2434l:j : #.#.#.###### #.#.#.## #.# #.#########.# #.>..#..... #..########.#..... ###.....#####.#..... #####. #.......## #.##..## #.#+#..##. #.#.#..## #.# #.##..## ##.##...# #....# #.#.l:j 7.5 (2523l:jq W  There is an escape hatch in the floor here.l:j l:j" E _Done exploring.m:jo*m:j9m:j?m:j@m:jZHm:j^f................m:jom:j4A0.0)m:jE _Done exploring.n:jj n:j#.#.......#.###### dossy the Trooper#.#.#######.##.... Coglin of Lugonu ***...#.#............... Health: 42/42 ========================#.#########.#..... Magic: 5/5========================#.>.........#..... AC: 1Str: 11#..########.#..... EV: 12Int: 9###.....#####.#..... SH: 0Dex: 19#####................... XL:  5 Next: 72% Place: Dungeon:3#......@.........##..... Noise: ---------  Time: 2577.5 (0.0)#................##..##. a) +0 sling {=f, Gye b) +0 sling {=f, Minn:j #.........#+#######..##. Throw: 3 darts (poison) {d:0 s:1.0 dpt#.........#.#######..##. Zot (15422) Gem (6423) #.........#.............#.........#########..##. ##.........#########...#. #..............#......... #..............#.........  _You start waiting. _Done waiting. _You open the door.  There is an escape hatch in the floor here. _Done exploring. _Done exploring.n:jn:jn:j#.#######.#.# #.#.#.......#.#######.#.#######.###.#...........#.#########.#.#.>.........#.....# #..########.#.....# ###.....#####.#.....)#####..#......>##.....#.......##..##.#.#+#######..##.<#.#.#######..###.#..............##..##.#n:jQ#########...##.#.n:j8.5 (112 _n:jn:jx`M #.#.###########.#.# ......#.#############.###..........#########.>........ #..######## ###.@...#####.#.....)####......>..........#.........#+#######..##.<.........#n:jin:jjn9.5 (201n:jpn:jrM...... #.#.###########.#.# ......#.#############.###..........#########.>........ #.@##### ###.....#####.#.....)####............>..#................##..##...........#n:jn:jp80.5 (3190n:j n:jIDM######.#########...... #.#.###########.#.# ......#.#############.###..........#########......... #..######## ###.....#####.#.....)####..............#......>.........##............ ..##..........#1.5 (4819  There is a stone staircase leading down here.2.5 (578 _n:jOn:jX 421You climb downwards....#...w.....###### ..........# .......@..# ..........# ..........#  .........O#  ###..#....# ##.####..O   ogre (asleep) # #.#w   ribbon worm (asleep) .. 4.0 (6.566  . ..# ...w .....######  ..........#  .......@..#  ..........#  ..........#  .........O#  ###..#....#  ##.####..  # #.#  ..  :j%\m_You encounter a ribbon worm and an ogre.There is a stone staircase leading up here.n:j! . ..# ...w .....######  ..........#  .......@..#  ..........#  ..........#  .........O#  ###..#....# ##.####..  # #.#  ..  _There are monsters nearby!o:jIo:jՑww5.0 (1.055 _o:j%3o:jF#.#######.##########.# #.#........#.# #.#.######. #.#######.#.# #. #.#.......#.######. #.#.#######.##..... #.#................ #.#########.#...... #.@.........#.....# #..########.#.....# ###.....#####.#.....)#####....................#......>.........##......#................##..##..#.........#+#######..##.<#.........#.#######..##.. o:j]#.........#.............. o:jap6.5 (2.534o:jgo:j k! _You climb upwards.o:jkc _There is a stone staircase leading down here.o:j˂ 3o:jΆ o:jڋ F _Unknown command.p:j&3O  #.#........############.#.# .......#.############.##..............#########.#>........############.....####)#####..........................>.........##........##..........##.........#########..##.. p:j/<p:j?w7.5 (1.023 _p:jEp:jHp:j  ############.#.# .......#.############.##..............#########.#>........#.###########.@...#)p:ju 1#####..........................>##.......##.........###.........#########...#..p:j D p:j p:j/ i812p:j p:jU q:jx^q:jۄ Level 3 of the Dungeon <<<<>>>>(Press ? for help)#.........#### ### ### ####.##.##.#######.###########.###.###.###.###################.##.#q:jF"#.# #.#..........#.#.#.#.#.#.#.#..................##.##.# #.#.######...#.#.#.#.#.#.#.#..##################.###### #.#######.#.# #.####.###.###.###.####<#.......)...<# #.#.......#.######.########## ### ###q:j}#.#.#####......# #.#.#######.##.......# #.##.#.#########.## q:j#.#..................# #.##.#...........## #.#########.#........# #.##.#............#q:j! #.>.........#.....#.## #.##.#.#####.#.#.## #..########.#.....#.######'################### #.#.#####...#.##q:j ###.@...#####.#.....).........##.........#.....# #.#.....##.....# q:j#####.............................##.........#.....# #.#####.#......# #......>.........##...............##.........#.....# #.#####.#..##.## #................##..##...........##.........#.....# #.......#..##.# #.........#+#######..##.<.........##......)..#.....# #############.## #.........#.#######..##...........##......÷..#.....####.............# q:j>-#.........#.......................+..........'.....)÷..>############# #.........#########..##...........##.........#.....########.........#########...#...........##.........#.....#q:js#..............#...................##..########.....##..............#.........#########....## #.........#q:j#.###.###......#.........+.#####...#### #.........#r:jgKz4 <      .   ..# r:jKN  ...w    .....######    ..........#  r:jK  .......<..#  r:j L ..........#   ..........# r:j,Lf  .........O# r:jRL  ###..#....#   r:jqLj##.####..   r:jL#   #.#    ..  r:jL     r:jM    r:j?MA r:jqMs  s:j.........#.....# SH: 0Dex: 19#..########.#.....# XL:  5 Next: 72% Place: Dungeon:3t:jpo###.@...#####.#.....) Noise: ---------  Time: 2588.5 (0.0)#####.................... a) +0 sling {=f, Gye b) +0 sling {=f, Min#......>.........##...... Throw: 3 darts (poison) {d:0 s:1.0 dpt#................##..##.. Zot (21411) Gem (6412) #.........#+#######..##.<#.........#.#######..##.. #.........#.............. #.........#########..##.. ##.........#########...#..  _You encounter a ribbon worm and an ogre.There is a stone staircase leading up here. _There are monsters nearby! t:j_You climb upwards. _There is a stone staircase leading down here. _Unknown command.t:jպt:jFt:jt:jPut:jf:t:jyt:jt:jt:jkj  There is a stone staircase leading up here. _There are monsters nearby! _You climb upwards. _There is a stone staircase leading down here. _Unknown command. _Done exploring.v:jQv:j^$v:j_Level 3 of the Dungeon <<<<>>>>(Press ? for help)#.........#### ### ### ####.##.##.#######.###########.###.###.###.###################.##.##.# #.#..........#.#.#.#.#.#.#.#..................##.##.# #.#.######...#.#.#.#.#.#.#.#..##################.###### #.#######.#.# #.####.###.###.###.####<#.......)...<# #.#.......#.######.########## ### ####.#.#####......# #.#.#######.##.......# #.##.#.#########.## #.#..................# #.##.#...........## #.#########.#........# #.##.#............# #.>.........#.....#.## #.##.#.#####.#.#.## #..########.#.....#.######'################### #.#.#####...#.## ###.@...#####.#.....).........##.........#.....# #.#.....##.....# #####.............................##.........#.....# #.#####.#......v:jE`# #......>.........##...............##.........#.....# #.#####.#..##.## #................##..##...........##.........#.....# #.......#..##.# #.........#+#######..##.<.........##......)..#.....# #############.## #.........#.#######..##...........##......÷..#.....####.............# #.........#.......................+..........'.....)÷..>############# #.........#########..##...........##.........#.....########.........#########...#...........##.........#.....##..............#...................##..########.....##..............#.........#########....## #.........##.###.###......#.........+.#####...#### #.........#v:j`W>@v:j <>>w:j& >#.##...##......#.........#.####..###### #.....######.#.....#......#.........+...........## #.....###.#.....#......#.........#..##..####.######.....##..#.....#......#.....................#........).##..##...##......#.........##.#.PPPPPPPPPPP.P.....##..#######......#####.######...P.........P.P..#####...............# #.# ####..P.P.PPP.PPP.P..##..............[#####.# ####>.P.P.P...P...P..###..............)†..#.#######.#P.PPPPP.PPP.P####.†............##)...........#P.....P.....P##########.....###............#P.PPP.PPPPPPP#########w:j+ w:jO6 #.# #.#.######. dossy the Trooper#.#######.#.# #. Coglin of Lugonu ***...#.#.......#.######. Health: 42/42 ========================#.#.#######.##..... Magic: 5/5========================#.#................ AC: 1Str: 11#.#########.#...... EV: 12Int: 9#.>.........#.....# SH: 0Dex: 19#..########.#.....# XL:  5 Next: 72% Place: Dungeon:3###.@...#####.#.....) Noise: ---------  Time: 2588.5 (0.0)#####.................... a) +0 sling {=f, Gye w:j7 3b) +0 sling {=f, Min#......>.........##...... Throw: 3 darts (poison) {d:0 s:1.0 dpt#................##..##.. Zot (21411) Gem (6412) #.........#+#######..##.<#.........#.#######..##.. #.........#.............. #.........#########..##.. ##.........#########...#.. There is a stone staircase leading up here. _There are monsters nearby! _You climb upwards. _There is a stone staircase leading down here. _Unknown command. _Done exploring.w:jzE w:j #.#######.#.# #.##.#.......#.######.##.#.#######.##.....#.#............#.#########.##.>.........#.....#w:jb #..########.#.....#.###.....#####.#.....).#####....@................#......>###..##..##w:j #.#+#######..##.<#.#.#######..##...#.w:j f#.............#.#########..####.w:j 2##...#.#..w:j *...#.........w:jM 9.5 (101 _w:jW g#.#.......#.######.##.#.#######.##.......#.#............#.#########.##.>.........#.....#.##..########.#.....#.####.....#####.#.....).#####.....................#......>###..##..###.#+#######..##.<#.#.#######..##...#.#.............#.#########..####.##...#.#......#.........#.#.###w:jb 90.5 (2090w:jk w:jF |#.#.#######.##.......#.#............##.#########.###.>.........#.....#.###..########.#.....#.####.....#####.#.....)...#####.....................#......>###..##..###.#+#######..##.<#..#.#######..##...#...#.............#.........#########..####.........#...#.#..............#.........#..............#.#####.###.####.+.1.5 (3809w:j y:j'#.##..###y:j\y:jn2.5 (178y:jy:j ( _You open the door.y:j y:j Level 3 of the Dungeon <<<<>>>>(Press ? for help)#.# #.#.######...#.#.#.#.#.#.#.#..##################.###### #.#######.#.# #.####.###.###.###.####<#.......)...<# #.#.......#.######.########## ### ####.#.#####......# #.#.#######.##.......# #.##.#.#########.## #.#..................# #.##.#...........## #.#########.#........# #.##.#............# #.>.........#.....#.## #.##.#.#####.#.#.## #..########.#.....#.######'################### #.#.#####...#.## ###.....#####.#.....).........##.........#.....# #.#.....##.....# #####.............................##.........#.....# #.#####.#......# #......>.........##...............##.........#.....# #.#####.#..##.## #..........@:j 0m.....##..##...........##.........#.....# #.......#..##.# #.........#'#######..##.<.........##......)..#.....# #############.## #.........#.#######..##...........##......÷..#.....####.............# #.........#.......................+..........'.....)÷..>############# #.........#########..##...........##.........#.....########.........#########...#...........##.........#.....##..............#...................##..########.....##..............#.........#########....## #.........##.###.###......#.........+.#####...#### #.........##.##...##......#.........#.####..###### #.....######.#.....#......#.........+...........## #.....###.#.....#......#.........#..##..####.######.....#y:jˤ K>@z:joF>>z:j #..#.....#......#.....................#........).##..##...##......#.........##.#.PPPPPPPPPPP.P.....##..#######......#####.######...P.........P.P..#####...............# #.# ####..P.P.PPP.PPP.P..##..............[#####.# ####>.P.P.P...P...P..#z:j###..............)†..#.#######.#P.PPPPP.PPP.P####.†............##)...........#P.....P.....P##########.....###............#P.PPP.PPPPPPP#########{:jM{:j#.#.#######.##.......# dossy the Trooper#.#..................# Coglin of Lugonu ***...#.#########.#........# Health: 42/42 ========================{:j"#.>.........#.....#.## Magic: 5/5========================#..########.#.....#.## AC: 1Str: 11###.....#####.#.....)... EV: 12Int: 9{:j#####....................... SH: 0Dex: 19#......>.........##......... XL:  5 Next: 72% Place: Dungeon:3#..........@.....##..##..... Noise: ---------  Time: 2592.5 (0.0)#.........#'#######..##.<... a) +0 sling {=f, Gye b) +0 sling {=f, Min{:ju#.........#.#######..##..... Throw: 3 darts (poison) {d:0 s:1.0 dpt#.........#................. Zot (21407) Gem (6408) #.........#########..##.....##.........#########...#..... #..............#............. #..............#.........#### #.###.###......#.........+.##  _There are monsters nearby! _You climb upwards. _There is a stone staircase leading down here. _Unknown command. _Done exploring. _You open the door.{:jw{:j{:j ..........#########.#>........#.#.########.####.....#####.)...#####..........................>##.....##......#@######<......#.######.......#..................#########..####.........###...............#.........#######.###+....#{:j){:jn3.5 (167{:j{:j`e ########.#>........#.#.###########.....#####.#.....)...#####..........................>.........##.............##..##......#'######<............########..#######.  #.#.....#......#.........+... There is an open door here.{:jh{:jiu4.5 (256 _{:jp{:j7#.>.........#.....#.## #..########.#.....#.####.....#####.#.....)....#####.....................#......>.........###..........##..###.#'#######..##.<#.#.#######..##...#.#.@...........#.#########..####.#########...#.#.....#.........#.#.######.###.####.+.#.##...##......#.#.##.#.....#......#.+....##.#.....#......#.#..##{:j{:jMn5.5 (345{:jD{:j=m #.>.#.....#.## #..########.#.....#.####.....#####.#.....).#####........#......>.........##.#.......##..##.#.#'#..##.<.#.#.#..##.#.#..#.#..##.##.#...#.#.#.#.#.##.###.###......#.+.##.##...##......#.#.##.#.....#......#.+.##.#.....#......#.#..##.6.5 (434{:j U#.>.#.....#.## #..#.#.....#.####.....#####.#.....).#####.#......>.##.#.......##..##.#.#'#..##.<.#.#.#..##.#.#..#.#..##.##.#...#.#.#.#.#.##.###.###......#.+.##.##...##......#.#.####.#.#.....#......#.+. ##.#.....#......#.#..##.{:jd 7.5 (523{:j #.>.#.....#.## ##..#.#.....#.####.....#####.#.....).#####.#......>.##.#.......##..##.#.#'#..##.<.#.#.#..##.#.#..#.#..##. ##.#...#. #.#. #.#.# #.###.###......#.+.#####. #.##...##......#.#.####. #.#.....#......#.+. #.#.....#......#.#..##..#8.5 (612{:j[ '#.>.#.....#.## #.#..#.#.....#.######'###.....#####.#.....). #####. #......>.##. #.......##..##. #.{:js\ O#'#..##.<. #.#.#..##. #.#.. #.#..##..#...#. .#. .#.# .###.###......#.+.#####. .##...##......#.#.####..# .#.....#......#.{:j\ E+. .#.....#......#.#..##..#{:jMd A9.5 (7{:jOe C01{:jUk {:jb V#.>.#.....#.## #.##..#.#.....#.######'####.....#####.#.....).. ......>.##. .......##..##. .#'#..##.<. .#.#..##. .#.. .#..##. .#...#.#.........#...#. ###.###......#..+.#####. ##...##......#.#.####..# #.....#......#.+. #.....#......#.#..##..#{:jB 600.5 (83990{:jػ {:j 5#.>.{:j5 #.....#.## #.# #..#.#.....#.######'####.....#####.#.....).#.....#>.##...#......##..##.##'#..##.<.##.#..##.##..+#..##.##...#.##..........##.........##..###......#.........+.#####...# #...##......#.........#.####..# .....#......#.........+. .....#......#.#..##..#{:j {:j p1.5 (98399{:j"$ {:jj #..########.#.....#.######'######.....#####.#.....)......... ##.....................# ....>##.....#.........##..##....##'#######..##.<..##.#######..##....##.............+.#########@.##....###########...#....#...#..........##.........#########... #.####.........+.#####...## ...##......#.........#.####..### ....#......#.........+...........#......#.........#..##..#####......#............{:j 2.5 (10.0)78{:j {:j ###.....#####.#.....).........##. #.....................##. ...>##....{:j 7##..........##..####.#'#######..##.<...##.#.#######..##.....##.#.................+..#########..##.....####.@.#.##....#.............##.#.........#########.... .####...+.#####...### ..##......#..#.####..###......#.+...........#......#.{:j #..##..####.##......#............###......#.##.#.PPPPPPPP{:j 3.5 (1167{:j3  .....................##. ..>##....##..........##..##...........##.#'#######..##.<.........##.#.#######..##...........##.#.......................+..#########..##...........###########...#...........##....#......@............##.#.#########....# ####.{:j4 +.#####...####......#.#.####..###......#.+...........#......#.#..##..####.##......#............#. .##......#.##.#.PPPPPPPPP ###......#####.######...P........{:jc= 4.5 (1256{:jWD {:j  >####..........##..##...........##.#'#######..##.<.........##.#.#######..##.....##.#................+..#########..##...###########...#..##....#.........##..##.#########....## ###.+.#####...#### ......#.#.####..###### ......#.+...........## #......#.#..##..####.# .#......#............#.. ##......#.##.#.PPPPPPPPPP ##......#####.######...P......... ........# #.# P.P.PPP.PP{:j {:jД o5.5 (1345{:j {:jP : .........##..####.#'#######..##.<.........##.#.#######..##...........##.#.......................+..#########..##...........###########...#...........##....#...................##..###.#########....## ##.+.#####...#### ......#.#.####..###### ......#.+...........## #......#.#..##..####.#### #......#............#... #......#.{:j{ ##.#.PPPPPPPPPPP #......#####.######...P......... .......# #.# ####..P.P.PPP.PPP[#####.# ####>.P.P.P...P..{:jQ {:j o6.5 (1434{:j {:jB  #'#####<.#######..##..............................+.########..##.....#####...#........#...........##...#########....## #..+.#####...#### #.####..##+...........#..##..####.####............#...{:j)D # .......)†..#.#######.#P.PPPPP.PPP {:jL {:j4M ,7.5 (15{:jQ C23{:jc B{:jB |:jzQ|:jS|:jy\|:jlM _You can't go down here!|:j g'........##......|:j֎ .#.PP...P...P..P|:j> |:j t8.0)12|:j |:jʾ  |:j "_You open the door.}:j4x#.#..##...##.#.................+..#########..##....#####...#....##....#...........##..####...#########....## #..+.#####...#### ......#.#.####..###### ......#............## ......#.#..##..####.##### ......#.............#.... ......#.##.#.PPPPPPPPPPP }:jx......#####.######...P.........P. ......# #.# ####..P.P.PPP.PPP.[#####.# ####>.P.P.P...P...)†..#.#######.#P.PPPPP.PPP##)...........#P.....P.....}:j}:j@i901}:j}:jQ _There is an open door here.}:jg#.............+.. .#########..##..## .##...#..##....#..........##..#####..#########....## #.+.#####...#### ##.#.####..###### ##.'...........## #}:j:#.........#@.##..####.#######............#.....#.##.#.PPPPPPPPPPP.P#####.######...P.........P.P# #.# ####..P.P.PPP.PPP.P[#####.# ####>.P.P.P...P...P}:jLD)†..#.#######.#P.PPPPP.PPP.P##)...........#P.....P.....P###..#P.PPP.PPPPPPP}:j}:jr10890 _}:j}:j#}:j#########..#### #...#.##. ....#.........##..######..#########....## #.#.+.#####...#### #.#.........#.####..###### #.#...'...........## #.#.#..##..####.######.#...........@.........#......#.##.#.PPPPPPPPPPP.P#####.######...P.........P.P.# #.# ####..P.P.PPP.PPP.P.[#####.# ####>.P.P.P...P...P.)†..#.#######.#P.PPPPP.PPP.P###)...........#P.....P.....P####...#P.PPP.PPPPPPP## #...P...P.......[9;}:j517H}:j!}:j#j1889}:j,}:j/}:j7  . ....#........#####....#########....## #....+.#####...#### ..#.####..##}:jx....'.............#..##..####.#####............#..........##@#.PPPPPPPPPPP.P####.######...P......... #.# ####..P.P.PPP.PP[######>.P.P.P...P..P.P....P ...# #...........##P.P.PPP†PPPPP. }:j}:ji278}:jr}:j}:j2 q ....#........#####....#########....## #......+.#####...#### .....#.####..##.....'................#..##..####.#####}:j 3.................#..........##.#.PPPPPPPPPPP.P####.######@..P......... #.# ####..P.P.PPP.PP[####}:jɠ |##>.P.P.P...P..}:j .)†..#.#######.#P.PPPPP.PPP.P#}:j ]## ...# #...........##P.P.........P.}:j+ D }:j9 }:j> i367}:j }:j }:j0 #.#########....## #..#...+.#####...#### #.#..#.####..###### #.#.'...........## #.#.#..##..####.######.#.}:j t...........#......#.##.#.PPPPPPPPPPP.P#####.######...P.........P.P.# #.# P.P.PPP.PPP.P.[#####.# ####>.P.P.P...P...P.)†..#.#######.#P.PPPPP.PPP.P####)...........#P.....P.....P# ###....#P.PPP.PPPPPPP## #.......P...P........# #...##P.P.PPP†PPPPP# #.}:j1 ...##P.P.........P.# #.##PPPPPPPPP.PPP.}:jI }:j i456}:jf }:j= }:j  +.#####...#### ..#.####..##.'...........#..##..####.#####............#.....##.#.PPPPPPPPPPP.P####.######...P......... #.# ####..P.P.PPP.PP[####...P...)†..#.#######.#P.PPPPP.PPP.P####)...........#P.....P.....P# ###....#P.PPP.PPPPPPP##.P.......... ..# #..............##............ }:j i545}:j y _There is a stone staircase leading down here.~:jI~:jE"~:j'p634 _~:j1~:jE? 4  You climb downwards.  Level annotation: exclusion: ogre~:jK  ###..#....#  ##.####..  # ####.#######   ##..........#   .....)......#   #..........#   #..........#   #..........#   #.....@....#   #..≈.......#   #K.~♣≈.J....#   #.≈♣∩♣≈.....#   # .≈~:jL[32m♣≈......#   #..≈....####   K   kobold brigand (missile, asleep) ## ..#.##   J   endoplasm (asleep) #....#   ~:j&p8.0 (2.522~:j~:j?  You encounter a kobold brigand and an endoplasm. _The kobold brigand is quivering poisoned darts.Found a dagger. Found Utwodil's Magic Scroll Shop.~:ja _There is a stone staircase leading up here.:j:j:j:jٙ:j:jh )JYou shoot a sling bullet. The sling bullet hits the endoplasm.  The endoplasm quivers.:j2  The endoplasm is lightly wounded.  You shoot a sling bullet. The sling bullet hits the endoplasm.:jص &J.:j. :jǾ ===9.2 (1.201) Rev :j| :j a _The endoplasm is heavily wounded.:j@3:j,:jۛ:j  You shoot a sling bullet. The sling bullet hits the endoplasm.:juP :jW.  The endoplasm is almost dead.You shoot a sling bullet. The sling bullet hits the endoplasm.  You kill the endoplasm!:jc):j KK)Lugonu accepts your kill.The kobold brigand shouts!:jW(((((((:jO}...@..≈:jt320.5 (1.3790) Rev+ :j':jt _The kobold brigand throws a dart. The dart closely misses you.:j9 { :j o))))))You shoot a sling bullet.:j  The sling bullet barely misses the kobold brigand.You shoot a sling bullet.  The sling bullet hits the kobold brigand.:jQ ;K.:jV a≈...~:j l1.8879:j" :j  :jٔ 6_The kobold brigand is lightly wounded.:j:j:j,:j-:jL :j)))) You shoot a sling bullet.  The sling bullet hits the kobold brigand!:j ))The kobold brigand is moderately wounded.You shoot a sling bullet.:j<^ ..K.≈.  The sling bullet closely misses the kobold brigand.:jsM((((:j:K.:jo"...≈3.167) Rev* :j.` _The kobold brigand throws a dart. The dart hits you!:js 3:j!  )))You shoot a sling bullet.  The sling bullet hits the kobold brigand.:j>  The kobold brigand is heavily wounded.You shoot a sling bullet.  The sling bullet hits the kobold brigand but does no damage.:j>N :j H.K..4.456 _The kobold brigand is heavily wounded.:j3:j :jH*:jh:j :j))You shoot a sling bullet.  The sling bullet hits the kobold brigand but does no damage.:jS2)))The sling bullet hits the kobold brigand but does no damage. _The kobold brigand is heavily wounded.You shoot a sling bullet.  The sling bullet hits the kobold brigand but does no damage.  The kobold brigand is heavily wounded.You shoot a sling bullet.:j'|.Kw:jB...K.w   ribbon worm5.745:j :j :jgb_The sling bullet barely misses the kobold brigand.:j :j5  )))))You shoot a sling bullet.:j,  The sling bullet closely misses the kobold brigand.You shoot a sling bullet.:j ...K.  The sling bullet barely misses the kobold brigand.(:j4 Q.w:jM  :j ..  The kobold brigand throws a dart. The dart hits you!:j & ===3) Pois Gem (6373) Rev* The kobold brigand throws a dart. The dart hits you.  You are poisoned.:j /  --more--:j; B(:jb u. 7.0 _:j:j:j>.K.w:j.0-----8022:j:jC --3--- _You feel sick.:jK ...#.........+.#####...#### #.. ...#.........#.####..###### #.. ...#.........'...........## #.. ...#.........#..##..####.######.. ...#.....................#....... ...#.........##.#.PPPPPPPPPPP.P.. ...#####.######...P.........P.P.. ...# #.# ####..P.P.PPP.PPP.P.. ..[#####.# ####@.P.P.P...P...P.. ...)†..#.#######.#P.PPPPP.PPP.P## ...##)...........#P.....P.....P# ..###............#P.PPP.PPPPPPP## ..# #...............P...P........ ..# #...........##P.P.PPP†PPPPP.. ..# #...........##P.P........:jf%.P.. ..# #...........##PPPPPPPPP.PPP..  ..# #..............##............ :jG399.5 (2.501:j _You climb upwards. You feel sick.  There is a stone staircase leading down here. _You take 3 damage, and have 39/42 hp (93%).:j-:j:j :j:j:j$8=-690) Rev+ :j:jf-869:j!:j&i _You start resting. You feel sick. x3:j1:joI7=:jh|-310:j}t2.5 (37) Gem (6368:j:ju _You are no longer poisoned. _You take 2 damage, and have 37/42 hp (88%).:jl67856) Rev :j4534239=12) 01590:j85940=78675645:j:j!1=3423:j)12 _You start resting.HP restored.:j1:jN8048.5 (16.0):j>2==9.5 (1701 _:jgD:jG :jME_Health restored: 42:j:jI:j"o _HP and MP is already full. Ctrl-5 to rest for 100 turns.:j)* :jN _Level 3 of the Dungeon <<<<>>>>(Press ? for help)##.........#########...#...........##.........#.....##..............#...................##..########.....##..............#.........#########....## #.........##.###.###......#.........+.#####...#### #.........##.##...##......#.........#.####..###### #.....######.#.....#......#.........'...........## #.....###.#.....#......#.........#..##..####.######.....#:jO >#..#.....#......#.....................#........).##..##...##......#.........##.#.PPPPPPPPPPP.P.....##..#######......#####.######...P.........P.P..#####...............# #.# ####..P.P.PPP.PPP.P..##..............[#####.# ####@.P.P.P...P...P..###..............)†..#.#######.#P.PPPPP.PPP.P####.†............##)...........#P.....P.....P##########.....###............#P.PPP.PPPPPPP##########.....# #...............P...P..............##.....# #...........##P.P.PPP†PPPPP........##.....# #...........##P.P.........P........##.....# #...........##PPPPPPPPP.PPP........#:jO (#.....# #..............##..................##.....# ##+###.........+...................##.....# #.# #.........###.................#:jO #.....# #.# #.........# #.................#:j( #..#.#.....#.######'################### #.#.#####...#.## ###.....#####.#.....).......#.#.....##.....# #####...........##.........##.#####.#......# #......>...##...............##.........##.#####.#..##.## #..........##..##...........##.........#.....# #.......#..##.# #.........#'#######..##.<##......)..#.....# #############.##:jE2 #.........#.#######..##...........##......÷..#.....####.............# #.........#....+..'.....)÷..>#############:jɢ #.........#########..##...........##.........#.....###### ##.........####..#...........##.........#.....# #...................##..########.....# #.#.........#########....## #.........# #.###.####.........+.#####...#### #.........###...##..#.####..###### #.....#####.#......#.'...........## #.....# :j##.#......#.#..##..####.######.....# #..#......#..........#........).# #..##...#.#.##.#.PPPPPPPPPPP# #..######.#####.######...P.........P.P..#### #...............# #.# ####..P.P.PPP.PPP.P..# #..............[#####.# ####@.P.P.P...P...P..# :j##..............)†..#.#######.#P.PPPPP.PPP.P### #.†............##)....#P.....P.....P# :j  :j`#.#.#######.##.......# #.##.#.#########.## #.#..................# #.##.#...........## #.#########.#........# #.##.#............# #.>.........#.....#.## #.##.#.#####.#.#.## >:j!7=>>:jj#:jg...#.........+.#####...#### #.. dossy the Trooper ...#.........#.####..###### #.. Coglin of Lugonu ***... ...#.........'...........## #.. Health: 42/42 ======================== ...#.........#..##..####.######.. Magic: 5/5======================== ...#.....................#....... AC: 1Str: 11 ...#.........##.#.PPPPPPPPPPP.P.. EV: 12Int: 9 :jg...#####.######...P.........P.P.. SH: 0Dex: 19 ...# #.# ####..P.P.PPP.PPP.P.. XL:  5 Next: 73% Place: Dungeon:3 ..[#####.# ####@.P.P.P...P...P.. Noise: ---------  Time: 2649.5 (0.0) ...)†..#.#######.#P.PPPPP.PPP.P## a) +0 sling {=f, Gye b) +0 sling {=f, Min :jh...##)...........#P.....P.....P# Throw: 3 darts (poison) {d:0 s:1.0 dpt ..###............#P.PPP.PPPPPPP## Zot (21350) Gem (6351) ..# #...............P...P........ ..# #...........##P.P.PPP†PPPPP..  ..# #...........##P.P.........P..  ..# #...........##PPPPPPPPP.PPP..  ..# #..............##............  :j[h*_You are no longer poisoned. _You take 2 damage, and have 37/42 hp (88%). _You start resting. _HP restored. _Health restored: 42 :jha_HP and MP is already full. Ctrl-5 to rest for 100 turns.:jTo:j):j;:j#.#########....## #.#...+.#####...#### #.#.........#.####..###### #.#.........'...........## #.#..#..##..####.#######.............#......#.........##.#.PPPPPPPPPPP.P.#####.######...P.........P.P..## #.# ####.@P.P.PPP.PPP.P..# .[#####.# ####>.P.P.P...P...P..)†..#.#######.#P.PPPPP.PPP.P###)#P.....P.....P# ###.#P.PPP.PPPPPPP### .# #....P...P....... .# #.##P.P.PPP†PPPPP. .# #.##P.P.........P. .#:jUS #.##PPPPPPPPP.PPP:j50.5 (1490 _:j M..........##..#######..#########....##...+.#####.....#.####..####...'...........## ..#..##..####.######............#..............##.#.PPPPPPPPPPP.P...####.######..@P......... ..# ##..P.P.PPP.PPP .[#####.# ####>.P.P.P...P...P..)†..#.#######.#P.PPPPP.PPP.P### ..##)...........#P.....P.....P#.PPP .P......1.5 (2849:j38 ~M#######...#.................##..#######...#########....##..+.#####....#.####..####..'...........## ...#..##..####.######...............#..............##.#@PPPPPPPPPPP.P...####.######...P......... ..# ##..P.P.PPP.PPP .[#####.# ####>.P.P.P...P...P.. ..)†..#.#######.#P.PPPPP.PPP.P###.....#:jnR 2.5 (378:j9 ..##.##.# ######...###......... .#.............##..######## .#...#########....## #. .#...+.#.#### #. .#...#.####..###### #. .#.'...........## #. .#.#..##..####.###### .#........@......#........)#.........##.#.PPPPPPPPPPP.P.... .#####.######...P.........P.P..# .# #.# ####..P.P.PPP.PPP.P..# [#####.# ####>.P.P.P...P...P..#)†..#.#######.#P.PPPPP.PPP.P###)..#P.....P.....P# ###....#P[:j 0m.PPP.PPPPPPP#### # #....P...P.......3.5 (467:j  ..........+..'...##.##.#. #####...###.........#. #..........##..######## #.#########....## #. #..+.#####...#### #. #.#.####..###### #. #.'...........## #. #..#..##.@####.######..... #............#........) #.........##.#.PPPPPPPPPPP.P..... #####.######...P.........P.P..### # #.# ####..P.P.PPP.PPP.P..# #####.# ####>.P.P.P...P...P..# )†..#.#######.#P.PPPPP.PPP.P###)#P.....P.....P# #.#P.PPP.PPPPPPP#####:j :j 4.5 (556:jc  ####..####÷..#. .........+..'...##.##.#. ####...###.........#. ..........##..######## .#########....## #. .+.#####...#### #. .#.####..###### #.....# .'......@....## #.....# .#..##..####.######.....# .............#........).# .........##.#.PPPPPPPPPPP.P..... ####.######...P.........P.P..####  #.# ####..P.P.PPP.PPP.P..# ####.# ####>.P.P.P...P...P..# †..#.#######.#P.PPPPP.PPP.P###)#P.....P.....P#:j :j n5.5 (645:jr :jEG M<) ####..####÷..# ........+.'## ####...#.##...................##..#################....##+.#####...###.#.####.@#####'...........## #..##..####.######................#........) .........##.#.PPPPPPPPPPP.P.....#.#.#.#P.:jO :jR n6.5 (734:j{Y :jν  .##..##...##...#...##.<.##......)..#. ###..##.##÷..#. .........+..'...##..##...#. ###...#.##.........#..........##..#################....## #.+.#.#### #.......#.####..###### #.....#'...........## #.....# #..##..####.######.....# ...........#........).# ........##.#.PPPPPPPPPPP.P.....# ###.######...P.........P.P..####  #.# ####..P.P.PPP.PPP.P..# ###.# ####>.P.P.P...P...P..#7.5 (823[3:j 9;49m:jj :j  ##.....##.#...##...........##...#...##.<.........##......)..#. ##..##...........##÷..#. .................+..........'...##...........##.........#. ##...#...........##.........#..........##..#################@...## #.+.#.#### #........#.####..###### #.....###'...........## #.....# #..##..####.######.....#...........#........).# .......##.#.PPPPPPPPPPP.P.....# ##.######...P.........P.P..####  #.# ####..P.P.PPP.PPP.P..#8.5 (912:jo .##.#. #..##.##.#. #..##.<.##......)..#. #..##.##......÷..#.+..........'. #..##.##.........#. #...#.##.........#.##..##.##.@..## #.+.#####...#### #.#.####..###### #.....#'...........## #.....# #..##......##.#.P.######...P :j9.5 (10.0)01:jl .##.#.....# ..##...........##.........#.....# ..##.<.........##......)..#.....# ..##.....##......÷..#.....#...+..........'.....) ..##...##...#.....# ...#..##.........#.....###..##.....###..@.## #.#+.#####...#### #.##.####..###### #.....#'...........## #.....# #..##..##.# 60.5 (11390:j:jB##.#.....# ..##.#.....# ##...........##...#.....# ##.<.........##......)..#.....# ##.....##......÷..#.....##............+..'.....)÷##...........##.........#.....##.....##.........#.....# .........##@.########.....# #########....## #.# +.#.#### #.........# #.####..###### #.....#####'...........## #..##..####.######.....#...........#........).#...##.#.PPPPPPPPPPP.P.....# ######...P.........P.P..####1.5 (12839:jN:j-V)##.#.....# ###.#.....# # ...##.#.....# # ##...##...#.....# # ##.<##......)..#.....# ####÷..#.....### ...+..'.....)÷. ##.##.#.....### .###.@.......#.....# .........##..########.....# #########....## #.# +.#####...#### #.........# #.####..###### #.....#####'...........## #..##..####.######.....#...........#........).# ...##.#.PPPPPPPPPPP.P.....#:j6:jg7o2.5 (1378:j@:j7M#.######'################### #.)##.#.....# #.##.#.....# #. ..##.#.....# #. #...##...#.....# #. #.<##......)..#.....# ###÷..#.....#### ..+..'.....)÷.. #.##.#.....#### ###.........#.....# .........##..########.....# #########....## #.# +.#####...#### #.........##.####..###### #.....#####'...........## #..##..####.######.....#...........#........).#:j3.5 (1467:j :j3#.## #.##.# .#.######'################### #.# .)##.#.....# #.###.#.....# #.# .##.#.....# #.# ...##...#.....# #.. .<##......)..#.....# ##÷..#.....#### .+..'.....)÷..> .##.#.....#######.........#.....# :jh.........##..########.....# #########....+.#.#### #.........##.####..###### #.....##### .'...........## #..##..####.######.....#:j4.5 (1556:je #.## #.# #.#. #.######'######### #.#. ).##.#.....# #.#.##.#.....# #.###.#.....# #.###.#.....# #. <.##......)..#.....# ###......÷..#.....####.+.....@....'.....)÷..>###.........#.....###...#.....# ##..#.....# #.####..# 5.5 (1645:j(n .## #.# #.#.# :j.######'######### #.#.# .##.#.....# #.#.##.#.....# #.###.#.....# #.###.:j\#.....# #. .##......)..#.....# ###......÷..#.....####.+......@...'.....)÷..>###.........#.....###### ##...#.....# ##..#.....# ....# .#####...### :jT6.5 (1734:jA> ## #.# #.#.# ######'######### #.#.###.#.....# #.#.##.#.....# #.###.#.....# #.###.#.....# #.##......)..#.....# ###......÷..#.....####.+.......@..'.....)÷..>###.........#.....###### ##...#.....# ##..#.....# .. #####...# :jL7.5 (1823:j`:j6  #.# #.#.#'####### #.#.###.#.....# #.#.##.#.....# #.###.#.....# #.###.#.....# #.##......)..#.....# ###......÷..#.....####.+........@.'.....)÷..>###.........#.....###### ##...#.....# ##..#.....# ......## :j8.5 (1912:j}*G  #.# #.#.#'####### #.#.###.#.....# #.#.##.#.....# #.#####.##.#.....# #.#####.##.#.....# #.##......)..#.....# ###......÷..#.....####.+.........@'.....)÷..>###.........#.....###### ##...#.....# ##..#.....# ....## #...#...#### #..#..###### #.....##### :j19.5 (2001:jD:jk#.# #.#.#'######## #.#.###.#.....# #.#.....###.#.....# #.#####.###.#.....# #.#####.###.#.....# #.###......)..#.....# ###......÷..#.....####.+..........)÷..>###.........#.....###### ##...#.....# ##..##.....# ....## #.........#...#### #.........#..###### #.....#####.....## #.....# :jC :j70.5 (21290:j^:j ul  #.# #.#.#####.'################### #.#.#####.##.........#.....# #.#.....###.........#.....# #.#####.#.##.........#.....# #.#####.#.##...#.....# #.#.##......)..#.....# #:jv##......÷..#.....####.+..........'@....)÷..>###.........#.....###### ##.........#.....# ##..########.....# ....## #.......#### #.... ..###### #....:jMv.....## #.....#  There is an open door here.:jۮ:j1.5 (22829 _:jm #.# #.#.#####.# #'## #.#.#####.##.........#.....# #.#.....##.##.........#.....# #.#####.#.##.........#.....# #.#####.#.##.........#.....# #.#.##......)..#.....# ###......÷..#.....####.+..........'.@...)÷..>###.........#.....###### ##.........#.....# ##..########.....# ...#### #... .###### #... .....## #.....# 2.5 (2378:j?F} .# #.#.#####.#. '## #.#.#####.##.#.....# #.#.....##.##.#.....# #.#####.#.##.#.....# #.#####.#..###.........#.....# #.#..###......)..#.....# ###......÷..#.....####.+..........'..@..)÷..>###.........#.....###### ##.........#.....# ##..########.....# ###### #.. ....## #.....# :jN:jOo3.5 (2467:jFZ:jT # #.#.#####.#.# ## #.#.#####...# .##.#.....# #.#.....##. .##.#.....# #.#####.#. .##.#.....# #.#####.#..# .##.#.....# #.#..# .##......)..#.....# # .##......÷..#.....####.+..........'...@.)÷..>###.........#.....###### ##.........#.....# ##..##.....# ....## #... .#### #.. #. :j4.5 (2556:jڽ:j-2 #.#.#####.#.#.# #.#.#####...#. ##.#.....# #.#.....##. ##.#.....# #.#####.#. ##.#.....# #.#####.#..##. ##.#.....# #.#..##. ##......)..#.....# #. ##......÷..#.....####. +..........'....@)÷..>## ##.........#.....###### ##...#.....# ##..##.....# :j2 #.## #.....# :j;5.5 (2645:jR:ja#.#.#####.#.#.######## #.#.#####...#.# #.#.....# #.#.....##. #.#.....# #.#####.#. #.#.....# #.#####.#..##.# #.#.....# #.#..##.# #......)..#.....# ######.# #......÷..#.....####. ..........'.....@÷..>## #.........#.....###### ...#.....# ..##.....# .## #...# #.# #.....####### #.....# :j26.5 (2734  Things that are here::j< #.#.#####.#.#.####### #.#.#####...#.# .#.....# #.#.....##.....# .#.....# #.#####.#......# .#.....# #.#####.#..##.# .#.....# #.#..##.# ......)..#.....# ######.# ......÷..#.....####.#......'.....)@..>## :j>.........#.....###### ...#.....# ..##.....# .## #.........# #.........# #.....##### ## #.....#  a +0 club; a goblin skeleton:jR7.5 (2823 _  Things that are here::jW #.#.#####.#.#.##  #.#.#####...#.## #.....# #.#.....##.....# #.....# #.#####.#......# #.....# #.#####.#..##.## #.....# #.#..##.# )..#.....# #####.## ÷..#.....####.# ......'.....)÷@.>## .......#.....###### ..#.....# .#.....# ## #.........# #.........# #....  a rat skeleton; a bat skeleton; a rat skeleton8.5 (2912 _:j4:jQT#.#.#####.#.#.##  #.#.#####...#.## #.....# #.#.....##.....# #.....# #.#####.#......# #.....# #.#####.#..##.## #.....# #.#..##.# )..#.....# ####.## ÷..#.....####.# ......'.....)÷.@>## .......#.....###### .#.....# #.....# :jX:jY%9.5 (30:jiY%0:jY1:j^:j:j#.#.#####.#.#.##   #.#.#####...#.##  #.....# #.#.....##.....#  #.....# #.#####.#......#  #.....# #.#####.#..##.##  #.....# #.#..##.#  )..#.....# ###.##  ÷..#.....####.#  ......'.....)÷..@##  ......#.....######  #.....#  .....#   #.#  #.#   #.....#####   #.....#   .....#   80.5 (31190:j&:j$ :jzW y _There is a stone staircase leading down here.:j:j:jƺ1.5 (1.0)819 _:jě 4  You climb downwards.  Level annotation: exclusion: ogre       #   ######.####   ##..   #...@.......   #.h..........   #...........g   #....g.......   #............  #............ l   iguana (asleep)  ##.....$..... h   Natasha (wand, asleep)  ##.....#l... g[:jm   hobgoblin (asleep)   g   goblin (asleep)You encounter Natasha, Servant of Life and Death, an iguana, a goblin and ahobgoblin.Natasha is carrying a wand of flame.:jU/  --more--:jw[hgglwandering)h)lgg  Natasha hisses angrily. The goblin shouts!  A malevolent force fills the Dungeon... and a teleportation trap spontaneouslymanifests!:jB/  --more--:j% ..........#  .......<..#  ..........#  ..........#  .........O#  ###..#....#   ##.####..  # ####.#######   ##........@.#   :j>.....)......#   #..........#   #....K..w..#   #....#   #.....<....#   K   kobold brigand (missile) #..≈.......#   w   ribbon worm #..~♣≈......#   #.≈♣∩♣≈.....# :ji:j4y==3.0 (2.577:j6B_ _You are hurled through space towards some monsters!:j?  _Unknown command.:j  ..........#  dossy the Trooper.......<..#  Coglin of Lugonu ***.............#  Health: 42/42 ========================..........#  Magic: 5/5========================.........O#  AC: 1Str: 11  ###..#....#  EV: 12Int: 9##.####..  SH: 0Dex: 19# ####.#######  XL:  5 Next: 73% Place: Dungeon:4##........@.#  Noise: ==-------  Time: 2683.0 (0.0).....)....*.#  a) +0 sling {=f, Gy:j e b) +0 sling {=f, Min#.......*..#  Throw: 3 darts (poison) {d:0 s:1.0 dpt#....K..w..#  Zot (21317) Gem (6317) #..........# #.....<....#  K   kobold brigand (missile)#..≈.......#  w   ribbon worm#..~♣≈......# #.≈♣∩♣≈.....# manifests! _You are hurled through space towards some monsters! _Unknown command.Fire: a) +0 sling {=f, Gyeongja d:9 s:1.3 dpt:6.9}Press: ? - help, Shift-Dir - straight lineAim: a ribbon worm (80% to hit):j1 *..w:jc*...:j<**.K. _You are hurled through space towards some monsters! _Unknown command.  Fire: a) +0 sling {=f, Gyeongja d:9 s:1.3 dpt:6.9}Press: ? - help, Shift-Dir - straight line  Aim: a kobold brigand, wielding a +0 short sword and quivering poisoned darts  (moderately wounded, 55% to hit):j,G ..........#  dossy the Trooper.......<..#  Coglin of Lugonu ***.............#  Health: 42/42 ========================..........#  Magic: 5/5========================.........O#  AC: 1:jStr: 11  ###..#....#  EV: 12Int: 9:j22##.####..  SH: 0Dex: 19# ####.#######  XL:  5 Next: 73% Place: Dungeon:4##........@.#:j  Noise: ==-------  Time: 2683.0 (0.0).....)..))..#  a) +0 sling {=f, Gye b) +0 sling {=f, Min#.....)....#  Throw: 3 darts (poison) {d:0 s:1.0 dpt:j#....K..w..#  Zot (21317) Gem (6317) :jn#..........# #.....<....#:j  K   kobold brigand (missile)#..≈.......#  w   ribbon worm:j#..~♣≈......# #.≈♣∩♣≈.....# :jtFire: a) +0 sling {=f, Gyeongja d:9 s:1.3 dpt:6.9}Press: ? - help, Shift-Dir - straight line:j~Aim: a kobold brigand, wielding a +0 short sword and quivering poisoned darts  (moderately wounded, 55% to hit)  You shoot a sling bullet.  The sling bullet hits the kobold brigand but does no damage.:jf))))Aim: a kobold brigand, wielding a +0 short sword and quivering poisoned darts  (moderately wounded, 55% to hit)  You shoot a sling bullet.  The sling bullet hits the kobold brigand but does no damage.  The kobold brigand is moderately wounded.You shoot a sling bullet.:j;K.:j ......(catching breath)The sling bullet closely misses the kobold brigand.:j ``The ribbon worm expels a string of sticky webbing.The stream of webbing hits you but does no damage.:j5Z..:j6  6  =4.4 (1.43 darts (poison) {d:0 s:1.0 dpt5) Held Gem (6316) Rev :j:j!. _You are caught in a web!:jo  _You cannot shoot with your +0 sling while caught in a web.:jf3:j\ _Unknown command.:jW K. .(catching breath)You disentangle yourself.:jgX ``The ribbon worm expels a string of sticky webbing.The stream of webbing hits you but does no damage.:j :jS .:j .:j :j   ---5045:j :j . _You are caught in a web!:jn64K.:j0>:j0?---634:jG:jLC _You struggle to detach yourself from the web.:j . u w.  You disentangle yourself.37---12 =73 darts (poison) {d:0 s:1.0 dpt2) Gem (6313) :jL2 :jJ4 _The kobold brigand hits you with a +0 short sword. _You take 5 damage, and have 37/42 hp (88%).:jAo ..........#  dossy the Trooper.......<..#  Coglin of Lugonu ***.............#  Health: 37/42 =====================---..........#  Magic: 5/5========================.........O#  AC: 1Str: 11  ###..#....#  EV: 12Int: 9##.####..  SH: 0Dex: 19# ####.#######  XL:  5 Next: 73% Place: Dungeon:4##.......K@.#  Noise: =--------  Time: 2687.4 (0.0).....)......#  a) +0 sling {=f, Gye[40:jom b) +0 sling {=f, Min#........w.#  Throw: 3 darts (poison) {d:0 s:1.0 dpt#..........#  Zot (21312) Gem (6313) #..........# #.....<....#  K   kobold brigand (missile)#..≈.......#  w   ribbon worm (catching breath)#..~♣≈......# #.≈♣∩♣≈.....# _The kobold brigand hits you with a +0 short sword. _You take 5 damage, and have 37/42 hp (88%).  Fire: a) +0 sling {=f, Gyeongja d:9 s:1.3 dpt:6.9}Press: ? - help, Shift-Dir - straight lineAim: a kobold brigand, wielding a +0 short sword and quivering poisoned darts  (moderately wounded, 55% to hit):jr  ..........#  dossy the Trooper.......<..#  Coglin of Lugonu ***.............#  Health: 37/42 =====================---..........#  Magic: 5/5========================.........O#  AC: 1Str: 11  ###..#....#  EV: 12Int: 9##.####..  SH: 0Dex: 19# ####.#######  XL:  5 Next: 73% Place: Dungeon:4##.)))))))@.#  Noise: =--------  Time: 2687.4 (0.0).....)......#  a) +0 sling {=f, Gye b) +0 sling {=f, Min[0;:jO 10m#........w.#  Throw: 3 darts (poison) {d:0 s:1.0 dpt#..........#  Zot (21312) Gem (6313) #..........# #.....<....#  K   kobold brigand (missile)#..≈.......#  w   ribbon worm (catching breath)#..~♣≈......# #.≈♣∩♣≈.....# _You take 5 damage, and have 37/42 hp (88%).  Fire: a) +0 sling {=f, Gyeongja d:9 s:1.3 dpt:6.9}Press: ? - help, Shift-Dir - straight lineAim: a kobold brigand, wielding a +0 short sword and quivering poisoned darts  (moderately wounded, 55% to hit)  You shoot a sling bullet.:j&   Press: ? - help, Shift-Dir - straight line  Aim: a kobold brigand, wielding a +0 short sword and quivering poisoned darts  (moderately wounded, 55% to hit)  You shoot a sling bullet.  The sling bullet barely misses the kobold brigand.:j6 w.  The sling bullet barely misses the kobold brigand.:j v......K:j3 29-----==8.8 (1.412) Rev :j :jo H  You shoot a sling bullet.  The sling bullet barely misses the kobold brigand. _The kobold brigand hits you with a +0 short sword. x2 _You take 8 damage, and have 29/42 hp (69%).:j  ..........#  dossy the Trooper.......<..#  Coglin of Lugonu ***.............#  Health: 29/42 ================--------..........#  Magic: 5/5========================.........O#  AC: 1Str: 11  ###..#....#  EV: 12Int: 9##.####..  SH: 0Dex: 19# ####.#######  XL:  5 Next: 73% Place: Dungeon:4##.......K@.#  Noise: ===------  Time: 2688.8 (0.0).....)....w.#  a) [0;10:j 4;1m+0 sling {=f, Gye b) +0 sling {=f, Min#..........#  Throw: 3 darts (poison) {d:0 s:1.0 dpt#..........#  Zot (21311) Gem (6312) Rev #..........# #.....<....#  K   kobold brigand (missile)#..≈.......#  w   ribbon worm (catching breath)#..~♣≈......# #.≈♣∩♣≈.....# _The kobold brigand hits you with a +0 short sword. x2 _You take 8 damage, and have 29/42 hp (69%).Fire: a) +0 sling {=f, Gyeongja d:9 s:1.3 dpt:6.9}Press: ? - help, Shift-Dir - straight lineAim: a kobold brigand, wielding a +0 short sword and quivering poisoned darts  (moderately wounded, 55% to hit):j ..........#  dossy the Trooper.......<..#  Coglin of Lugonu ***.............#  Health: 29/42 ================--------..........#  Magic: 5/5========================.........O#  AC: 1Str: 11  ###..#....#  EV: 12Int: 9##.####..  SH: 0Dex: 19# ####.#######  XL:  5 Next: 73% Place: Dungeon:4##.......K@.#  Noise: ===------  Time: 2688.8 (0.0).....)....w.#  :j([33ma) +0 sling {=f, Gye b) +0 sling {=f, Min#..........#  Throw: 3 darts (poison) {d:0 s:1.0 dpt#..........#  Zot (21311) Gem (6312) Rev #..........# #.....<....#  K   kobold brigand (missile)#..≈.......#  w   ribbon worm (catching breath)#..~♣≈......# #.≈♣∩♣≈.....# Fire: a) +0 sling {=f, Gyeongja d:9 s:1.3 dpt:6.9}Press: ? - help, Shift-Dir - straight lineAim: a kobold brigand, wielding a +0 short sword and quivering poisoned darts  (moderately wounded, 55% to hit)  You shoot a sling bullet.  The sling bullet hits the kobold brigand but does no damage.:j} 7(moderately wounded, 55% to hit)  You shoot a sling bullet.  The sling bullet hits the kobold brigand but does no damage.  The kobold brigand is moderately wounded..:jF D The kobold brigand is heavily wounded.30=90.0 (1.200) Rev+ :jA  _The ribbon worm barely misses you. The kobold brigand barely misses you.:j ..........#  dossy the Trooper.......<..#  Coglin of Lugonu ***.............#  Health: 30/42 =================-------..........#  Magic: 5/5========================.........O#  AC: 1Str: 11  ###..#....#  EV: 12Int: 9##.####..  SH: 0Dex: 19# ####.#######  XL:  5 Next: 73% Place: Dungeon:4##.......K@.#  Noise: ===------  Time: 2690.0 (0.0).....)....w.#  a) [0;10:j0;1m+0 sling {=f, Gye b) +0 sling {=f, Min#..........#  Throw: 3 darts (poison) {d:0 s:1.0 dpt#..........#  Zot (21310) Gem (6310) Rev+ #..........# #.....<....#  K   kobold brigand (missile)#..≈.......#  w   ribbon worm#..~♣≈......# #.≈♣∩♣≈.....# The kobold brigand is heavily wounded. _The ribbon worm barely misses you. The kobold brigand barely misses you.Fire: a) +0 sling {=f, Gyeongja d:9 s:1.3 dpt:6.9}Press: ? - help, Shift-Dir - straight lineAim: a kobold brigand, wielding a +0 short sword and quivering poisoned darts  (heavily wounded, 55% to hit):jo  ..........#  dossy the Trooper.......<..#  Coglin of Lugonu ***.............#  Health: 30/42 =================-------..........#  Magic: 5/5========================.........O#  AC: 1Str: 11  ###..#....#  EV: 12Int: 9##.####..  SH: 0Dex: 19# ####.#######  XL:  5 Next: 73% Place: Dungeon:4##.......K@.#  Noise: ===------  Time: 2690.0 (0.0).....)....w.#  :jt [33ma) +0 sling {=f, Gye b) +0 sling {=f, Min#..........#  Throw: 3 darts (poison) {d:0 s:1.0 dpt#..........#  Zot (21310) Gem (6310) Rev+ #..........# #.....<....#  K   kobold brigand (missile)#..≈.......#  w   ribbon worm#..~♣≈......# #.≈♣∩♣≈.....# Fire: a) +0 sling {=f, Gyeongja d:9 s:1.3 dpt:6.9}Press: ? - help, Shift-Dir - straight lineAim: a kobold brigand, wielding a +0 short sword and quivering poisoned darts  (heavily wounded, 55% to hit)  You shoot a sling bullet.  The sling bullet hits the kobold brigand.:jM y  (heavily wounded, 55% to hit)  You shoot a sling bullet.  The sling bullet hits the kobold brigand.  The kobold brigand is heavily wounded.You shoot a sling bullet.:j5 MThe sling bullet hits the kobold brigand.  The kobold brigand is heavily wounded.The kobold brigand is severely wounded.The ribbon worm closely misses you.26---1.4 (1.40809) Rev*  _The kobold brigand hits you with a +0 short sword. _You take 4 damage, and have 26/42 hp (62%).:j۞ ..........#  dossy the Trooper.......<..#  Coglin of Lugonu ***.............#  Health: 26/42 ==============----------..........#  Magic: 5/5========================.........O#  AC: 1Str: 11  ###..#....#  EV: 12Int: 9##.####..  SH: 0Dex: 19# ####.#######  XL:  5 Next: 73% Place: Dungeon:4##.......K@.#  Noise: ===------  Time: 2691.4 (0.0).....)....w.#  a) [0;10:jN;1m+0 sling {=f, Gye b) +0 sling {=f, Min#..........#  Throw: 3 darts (poison) {d:0 s:1.0 dpt#..........#  Zot (21308) Gem (6309) Rev* #..........# #.....<....#  K   kobold brigand (missile)#..≈.......#  w   ribbon worm#..~♣≈......# #.≈♣∩♣≈.....# _The kobold brigand hits you with a +0 short sword. _You take 4 damage, and have 26/42 hp (62%).Fire: a) +0 sling {=f, Gyeongja d:9 s:1.3 dpt:6.9}Press: ? - help, Shift-Dir - straight lineAim: a kobold brigand, wielding a +0 short sword and quivering poisoned darts  (severely wounded, 55% to hit):j ..........#  dossy the Trooper.......<..#  Coglin of Lugonu ***.............#  Health: 26/42 ==============----------..........#  Magic: 5/5========================.........O#  AC: 1Str: 11  ###..#....#  EV: 12Int: 9##.####..  SH: 0Dex: 19# ####.#######  XL:  5 Next: 73% Place: Dungeon:4##.......K@.#  Noise: ===------  Time: 2691.4 (0.0).....)....w.#  :jt[33ma) +0 sling {=f, Gye b) +0 sling {=f, Min#..........#  Throw: 3 darts (poison) {d:0 s:1.0 dpt#..........#  Zot (21308) Gem (6309) Rev* #..........# #.....<....#  K   kobold brigand (missile)#..≈.......#  w   ribbon worm#..~♣≈......# #.≈♣∩♣≈.....# Fire: a) +0 sling {=f, Gyeongja d:9 s:1.3 dpt:6.9}Press: ? - help, Shift-Dir - straight lineAim: a kobold brigand, wielding a +0 short sword and quivering poisoned darts  (severely wounded, 55% to hit)  You shoot a sling bullet.  The sling bullet hits the kobold brigand but does no damage.:jg )))))))Aim: a kobold brigand, wielding a +0 short sword and quivering poisoned darts  (severely wounded, 55% to hit)  You shoot a sling bullet.  The sling bullet hits the kobold brigand but does no damage.  The kobold brigand is severely wounded.  You shoot a sling bullet.:j'     <..#            # ####.#######  .#  .....)....w.#  #..........#  #..........#  #..........#  #.....<....#  #..≈.......#  #..~♣≈......#  #.≈♣∩ The sling bullet barely misses the kobold brigand.The kobold brigand misses you. The ribbon worm closely misses you.:j    <..#            # ####.#######  .#  .....)....w.#  #..........#  #..........#  #..........#  #.....<....#  #..≈.......#  #..~♣≈......#  #.≈♣∩ :j ......KThe kobold brigand hits you with a +0 short sword.:j 20---2.7 (1.378:jE :jL _* * * LOW HITPOINT WARNING * * * _You take 6 damage, and have 20/42 hp (48%).:j5 ..........#  dossy the Trooper.......<..#  Coglin of Lugonu ***.............#  Health: 20/42 ===========-------------..........#  Magic: 5/5========================.........O#  AC: 1Str: 11  ###..#....#  EV: 12Int: 9##.####..  SH: 0Dex: 19# ####.#######  XL:  5 Next: 73% Place: Dungeon:4##.......K@.#  Noise: ===------  Time: 2692.7 (0.0).....)....w.#  a) [0;10:j 6;1m+0 sling {=f, Gye b) +0 sling {=f, Min#..........#  Throw: 3 darts (poison) {d:0 s:1.0 dpt#..........#  Zot (21307) Gem (6308) Rev* #..........# #.....<....#  K   kobold brigand (missile)#..≈.......#  w   ribbon worm#..~♣≈......# #.≈♣∩♣≈.....# _* * * LOW HITPOINT WARNING * * * _You take 6 damage, and have 20/42 hp (48%).  Fire: a) +0 sling {=f, Gyeongja d:9 s:1.3 dpt:6.9}Press: ? - help, Shift-Dir - straight lineAim: a kobold brigand, wielding a +0 short sword and quivering poisoned darts  (severely wounded, 55% to hit):j ..........#  dossy the Trooper.......<..#  Coglin of Lugonu ***.............#  Health: 20/42 ===========-------------..........#  Magic: 5/5========================.........O#  AC: 1Str: 11  ###..#....#  EV: 12Int: 9##.####..  SH: 0Dex: 19# ####.#######  XL:  5 Next: 73% Place: Dungeon:4##.......K@.#  Noise: ===------  Time: 2692.7 (0.0).....)....w.#  :j[33ma) +0 sling {=f, Gye b) +0 sling {=f, Min#..........#  Throw: 3 darts (poison) {d:0 s:1.0 dpt#..........#  Zot (21307) Gem (6308) Rev* #..........# #.....<....#  K   kobold brigand (missile)#..≈.......#  w   ribbon worm#..~♣≈......# #.≈♣∩♣≈.....# Fire: a) +0 sling {=f, Gyeongja d:9 s:1.3 dpt:6.9}Press: ? - help, Shift-Dir - straight lineAim: a kobold brigand, wielding a +0 short sword and quivering poisoned darts  (severely wounded, 55% to hit)  You shoot a sling bullet.  The sling bullet hits the kobold brigand.:j)))))))Aim: a kobold brigand, wielding a +0 short sword and quivering poisoned darts  (severely wounded, 55% to hit)  You shoot a sling bullet.  The sling bullet hits the kobold brigand.  The kobold brigand is severely wounded.You shoot a sling bullet.:j)& ......K(catching breath)The sling bullet barely misses the kobold brigand.  The ribbon worm expels a string of sticky webbing.The stream of webbing hits you but does no damage.:j ^    <..#            # ####.#######  ##.......K@.#  .....)....w.#  #..........#  #..........#  #..........#  #.....<....#  #..≈.......#  #..~♣≈......#  #.≈♣∩ You are caught in a web!:j3    <..#            # ####.#######  ##.......K@.#  .....)....w.#  #..........#  #..........#  #..........#  #.....<....#  #..≈.......#  #..~♣≈......#  #.≈♣∩ :j     <..#            # ####.#######  ##.......K@.#  .....)....w.#  #..........#  #..........#  #..........#  #.....<....#  #..≈.......#  #..~♣≈......#  #.≈♣∩ The kobold brigand hits you with a +0 short sword.  * * * LOW HITPOINT WARNING * * *:j<    <..#            # ####.#######  ##.......K@.#  .....)....w.#  #..........#  #..........#  #..........#  #.....<....#  #..≈.......#  #..~♣≈......#  #.≈♣∩   The ribbon worm bites you.15---  6  4.0 (1.33 darts (poison) {d:0 s:1.0 dpt6) Held Gem (6306) Rev*  _* * * LOW HITPOINT WARNING * * * _[4:jܪ J0mYou take 5 damage, and have 15/42 hp (36%).:j0rDrink which item? Potions  a - a potion of ambrosia {!q}e - 2 potions of enlightenment {!q}  f - 2 sedimented emerald potions {!q}  n - an orange potion {!q}  p - a golden potion {!q}  s - a red potion {!q}  t - a coppery potion {!q} [!] read|quaff[?] describe selected:jќ:j :jJ ..........#  dossy the Trooper.......<..#  Coglin of Lugonu ***.............#  Health: 15/42 ========----------------..........#  Magic: 5/5========================.........O#  AC: 1Str: 11  ###..#....#  EV:  6 Int: 9##.####..  SH: 0Dex: 19# ####.#######  XL:  5 Next: 73% Place: Dungeon:4##.......K@.#  Noise: ===------  Time: 2694.0 (0.0).....)....w.# [37:j>m a) +0 sling {=f, Gye b) +0 sling {=f, Min#..........#  Throw: 3 darts (poison) {d:0 s:1.0 dpt#..........#  Zot (21306) Held Gem (6306) Rev* #..........# #.....<....#  K   kobold brigand (missile)#..≈.......#  w   ribbon worm (catching breath)#..~♣≈......# #.≈♣∩♣≈.....# You are caught in a web!  The kobold brigand hits you with a +0 short sword.  * * * LOW HITPOINT WARNING * * *The ribbon worm bites you. _* * * LOW HITPOINT WARNING * * * _You take 5 damage, and have 15/42 hp (36%).:jm  Okay, then.:jD _:j  You cannot throw/fire anything while caught in a web. _:j Fire/use which item? Hand Weapons (go to first with ))  a - a +0 sling (weapon) {=f, Gyeongja d:9 s:1.3 dpt:6.9} Missiles (go to first with ()  e - 3 poisoned darts (quivered) {d:0 s:1.0 dpt:0.0 poison}f - 21 stones {d:2 s:1.1 dpt:1.8}  g - a throwing net {d:0 s:1.0 dpt:0.0} Scrolls (go to first with ?)p - 2 scrolls of poison {!r}:j:j  ..........#  dossy the Trooper.......<..#  Coglin of Lugonu ***.............#  Health: 15/42 ========----------------..........#  Magic: 5/5========================.........O#  AC: 1Str: 11  ###..#....#  EV:  6 Int: 9##.####..  SH: 0Dex: 19# ####.#######  XL:  5 Next: 73% Place: Dungeon:4##.......K@.#  Noise: ===------  Time: 2694.0 (0.0).....)....w.# [37:jZBm a) +0 sling {=f, Gye b) +0 sling {=f, Min#..........#  Throw: 3 darts (poison) {d:0 s:1.0 dpt#..........#  Zot (21306) Held Gem (6306) Rev* #..........# #.....<....#  K   kobold brigand (missile)#..≈.......#  w   ribbon worm (catching breath)#..~♣≈......# #.≈♣∩♣≈.....# The ribbon worm bites you. _* * * LOW HITPOINT WARNING * * * _You take 5 damage, and have 15/42 hp (36%). _Okay, then. _You cannot throw/fire anything while caught in a web.  Okay, then. _:j_* * * LOW HITPOINT WARNING * * *You take 5 damage, and have 15/42 hp (36%).Okay, then. _You cannot throw/fire anything while caught in a web. _Okay, then.Unknown command.:j _    <..#            # ####.#######  ##.......K@.#  .....)....w.#  #..........#  #..........#  #..........#  #.....<....#  #..≈.......#  #..~♣≈......#  #.≈♣∩ You disentangle yourself.:jEv k   <..#            # ####.#######  ##.......K@.#  .....)....w.#  #..........#  #..........#  #..........#  #.....<....#  #..≈.......#  #..~♣≈......#  #.≈♣∩   The kobold brigand hits you with a +0 short sword!:jw 4/42 ------12 ==-5.0 (13 darts (poison) {d:0 s:1.0 dpt5) Gem (6305:ju :j _* * * LOW HITPOINT WARNING * * *You take 11 damage, and have 4/42 hp (10%). _MASSIVE DAMAGE!!:j rDrink which item? Potions  a - a potion of ambrosia {!q}e - 2 potions of enlightenment {!q}  f - 2 sedimented emerald potions {!q}  n - an orange potion {!q}  p - a golden potion {!q}  s - a red potion {!q}  t - a coppery potion {!q} [!] read|quaff[?] describe selected:j:j:j ..........#  dossy the Trooper.......<..#  Coglin of Lugonu ***.............#  Health: 4/42==----------------------..........#  Magic: 5/5========================.........O#  AC: 1Str: 11  ###..#....#  EV: 12Int: 9##.####..  SH: 0Dex: 19# ####.#######  XL:  5 Next: 73% Place: Dungeon:4##.......K@.#  Noise: ==-------  Time: 2695.0 (0.0).....)....w.#  a):j +0 sling {=f, Gye b) +0 sling {=f, Min#..........#  Throw: 3 darts (poison) {d:0 s:1.0 dpt#..........#  Zot (21305) Gem (6305) Rev* #..........# #.....<....#  K   kobold brigand (missile)#..≈.......#  w   ribbon worm (catching breath)#..~♣≈......# #.≈♣∩♣≈.....# _Unknown command.You disentangle yourself.  The kobold brigand hits you with a +0 short sword! _* * * LOW HITPOINT WARNING * * *You take 11 damage, and have 4/42 hp (10%). _MASSIVE DAMAGE!!:jG:jkReally quaff a - a potion of ambrosia {!q}? Y - Yes  N - No:j% :j-0 s ..........#  dossy the Trooper.......<..#  Coglin of Lugonu ***.............#  Health: 4/42==----------------------..........#  Magic: 5/5========================.........O#  AC: 1Str: 11  :j1 ###..#....#  EV: 12Int: 9##.####..  SH: 0Dex: 19# ####.#######  XL:  5 Next: 73% Place: Dungeon:4##.......K@.#  Noise: ==-------  Time: 2695.0 (0.0).....)....w.#  a) +0 sling {=f, Gye b) +0 sling {=f, Min#..........#  Throw: 3 darts (poison) {d:0 s:1.0 dpt#..........#  Zot (21305) Gem (6305) Rev* #..........# #.....<....#  K   kobold brigand (missile)[:j1 715;8H#..≈.......#  w   ribbon worm (catching breath)#..~♣≈......# #.≈♣∩♣≈.....# You disentangle yourself.  The kobold brigand hits you with a +0 short sword! _* * * LOW HITPOINT WARNING * * *You take 11 damage, and have 4/42 hp (10%). _MASSIVE DAMAGE!!You are confused.:j5M /  --more--:j?  _* * * LOW HITPOINT WARNING * * *  You take 11 damage, and have 4/42 hp (10%). _MASSIVE DAMAGE!!  You are confused.You feel invigorated. The ribbon worm bites you!  You die...:jA -1/42 --Confused throw: 3 darts (poison) {d:0 :jW /  --more--:jb :j  Gear: 11/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a +0 sling (weapon) {=f, Gyeongja d:9 s:1.3 dpt:6.9}  b - a +0 sling (offhand) {=f, Minoru d:9 s:1.3 dpt:6.9}c - a +0 falchion {Paramjit d:11 s:1.1 dpt:10.0}  d - a +0 whip of venom {d:6 s:1.1 dpt:5.5 venom} Missiles (go to first with ()  e - 3 poisoned darts (quivered) {d:0 s:1.0 dpt:0.0 poison}f - 21 stones {d:2 s:1.1 dpt:1.8}  g - a throwing net {d:0 s:1.0 dpt:0.0} Armour (go to first with [)  h - a +0 leather armour (worn) {ac:3 enc:4}  j - the -2 hat of the Alchemist (worn) {rElec rPois rF+ rC+ rN+ Will+ rMut rCor i - an orb of light {ac:0 enc:0 Light} Talismans (go to first with %)k - a scarab talisman:j3w8:ju:jl'Goodbye, dossy.194 dossy the Trooper (level 5, -1/42 HPs)Began as a Coglin Monk on June 23, 2026.Was a Priest of Lugonu.Slain by a ribbon worm (9 damage)... on level 4 of the Dungeon.The game lasted 00:07:18 (2635 turns). Best Crawlers -1.59383478 planckenst GrEE-27 escaped with the Orb2.35482080 AutarchDCS VSDe-27 escaped with the Orb3.29920816 sewnkin DjHs-27 escaped with the Orb4.17664546 platinum DECj-27 escaped with the Orb5.16465487 therodimus VSBr-27 escaped with the Orb6.16376138 DocSulfur FoNe-27 escaped with the Orb7.16227342 hulksmash1 OpSh-27 escaped with the Orb8.15136186 l1quidcrys GrFi-27 escaped with the Orb9.15099410 RavnDgHu-27 escaped with the Orb  10.14682103 thewalrus OnGl-27 escaped with the Orb  11.14482996 Krim260 DEFE-27 escaped with the Orb  12.14300794 kaboissonn ReEE-27 escaped with the Orb  13.13800167 Krim260 OpSh-27 escaped with the Orb:j:j:j? [?25h[?0c [?1051l[?1052l[?1060l[?1061l